h Player: halmer Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-09-17.10:22:26.ttyrec Time: (1758104546) Wed Sep 17 10:22:26 2025 h [?1051l[?1052l[?1060l[?1061hhiV)0[?7h[?25l[?1ch(hhRWelcome, halmer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Kobold Monkhd h h˒ Welcome, halmer the Kobold. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk k - Wandererh s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageh7 u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerhZ ww - Ice Elementalist g - Cinder Acolyteo - Enchanterhz x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalisth z - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion hϓ of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species h 9? - Help Tab - Kobold Monkh5 h h' ]Welcome, halmer the Kobold Monk. You have a choice of weapons.  a - short sword(+3 apt)  b - mace (-1 apt)c - hand axe(-2 apt)  d - spearhq (-2 apt)  e - falchion(-2 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesh \Bksp - Return to character menu ? - HelpTab - short swordhFhhhalmer the CutterKobold **....Health: 14/14 ========================Magic: 1/1========================AC: 2Str: 8EV: 15Int: 11SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 short swordNothing quiveredh6R.# #.# #.#.##.##.##.#.#.####...###....@....###...####.#.#.##.##.##.#.# #.# #.hMhWelcome, halmer the Kobold Monk.The heart of this dungeon contains the awesome artefact, the Orb of Zot.hhPress ? for a list of commands and other information.hk"hx%[ _Found a staircase leading out of the dungeon.hRS hV ^  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   h - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0              c + Short Blades 4.0   3.0  +3  hW B     d - Long Blades   1.3   1.4  -2               e - Armour   0.0   1.4  -2      f + Dodging3.6   2.8  +2       g - Stealth   0.0   0.5  +4          hW                 hW !            hX 3                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelphY [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh c * Short Blades   4.0hx o c - Short Blades   4.0h  f * Dodging   3.6h p f - Dodging   3.6he> g + Stealth 0.0hTargetTarget--  --  --  --  --  --  --  --  h a-z] set[-] clear selected targetcost|targetshF [?25h[?0chiF20 h [?25l[?1ch 3.0  +4 current training targets, if any.=] set aall targetshgC a * Fighting   3.2h o a - Fighting   3.2h hV h /halmer the CutterKobold **....Health: 14/14 ========================Magic: 1/1========================.# #.# #.AC: 2Str: 8#.##.##.#EV: 15Int: 11h -#.#.#.#SH: 0Dex: 17###...###XL:  1 Next:  0% Place: Dungeon:1....@....Noise: ---------  Time: 0.0 (0.0)###...###a) +0 short sword#.#.#.#Nothing quivered#.##.##.#.# #.# #.  Welcome, halmer the Kobold Monk.The heart of this dungeon contains the awesome artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.h 4h h h h hR  _hM hŲ h+ hZ hf h hX h h h h" h h ,h hA h Bh h h h h h h h h h h h[ hk h h he hU h h) h h h ,h h: h/ hj h h h # ..###. [...#.### .##...###..# .......@..# 14.0 (14.0)..####.###.## .......# .# ....#..## .#hK f...##...##.#.# #.###.....#.##.##.###.##.#.#.## .####...###hw B5.0 (15hG h  _Found a robe.h h h h" h' h nhQ h h h h h h h+ h h 4You see here a +0 robe.h% h  _h h+ h h h h" h h h h h q ..g .... #.# #..# #.# #..# # #.###..### #.#@...[.... h #.#####..### ##...###..# ..........# ..####.###.## .......# #.#g   goblin (asleep)h, q ....#..###.# ...##...##.#h n .# #.###.....h+ 222.0 (7.0)h +3.0 (8h, h u _A goblin comes into view. It is wielding a +0 dagger.hq#. ..g .... #.# #..#  #@###..###....[.... #.#####..#####...###. ..........####.###.##...# .#..# ...##...##.#h^ _You are too injured to fight recklessly!h} _The dart slug bites you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the dart slug but do no damage.  The dart slug is severely wounded.hR=8=h!2.4hhW _The dart slug closely misses you.h. ;  You hit the dart slug.h7 E†h; x 553.2 _You kill the dart slug!hD h@G h _Your Stealth skill increases to level 1!h z3hzh<}h,h;hzhhzhφ9=hxhhT9==hŌhh:hnh,hh-hkhhhK)10/14hsG====h-h.hihh֤h hhhhh hq$==hh)hh?K1=h hhhh,,h hhhihhh*b2===hChhhhI,hIhrhhhch:==hh+h63==hhha,hxh7,h8hbhh|hh - _You start resting.h#058.2 (25.0)h]#4h~h====-9.2 (26hh#" _HP restored.hiF #. .# #.#.##.#?#!$..%..#.#..... #.†.@..... #.#)###..#  #.# #..# # #.###..####.#....[....hG.#####..#####...###..# ..........#..####.###.#hGP:60.2 (1hP.0)hPWhMYh sM.. . #. .#  #.#.##.#?#!$..%..#.#@.... †.......#.#)###..# #.# #..#hz D.#.hb h؟ &1hJ hX hE ..  .. .# hFF. #. .# #.#.##.#?#!$....#.# haFS#.†....... hzFD#.#)###..## #.# #..#hF# #.###..####.#....[.....#####..#hF5####...###..#huPhP&2huXh[W _You see here an inkwell talisman.h Y==3h hO - _d - an inkwell talismanhC... .. .. .# . #. .# #.#.##.#.. ?#!$hYu. ..#.#...... #.†. #.#)###..# # #.# #..# h{ # #.###..###  #.#....[.... hhn #.#####..###  ##...###..#hh8(h(&4h_1h3h# .... ... ..# .#.. #.# .# #.#.##.#.. ?#!$. ..#.#...... #.†....... #.#)###.# #.#.# #.h$>.#  # #.###..###  #.#....[....  #.#####..###  ##...###..#h^-h-&5h]4h06h#...... ..#.....# .# ...#.# .# #.#.##.#.. ?#!.#..#.#......#.#.†.......# #.#)###..#hX #.#.# #..#  # #.###..###  #.#....[....  #.#####..###  ##...###..#h:h&6h&hf.h.+7.2 (2hN5h72 _You now have 16 gold pieces.hǍ  #...... .. #.....# .# ...#.# .# #.#.##.#.. ?#. #..#.#...... #.#.†.......h5  #.#.#)###..## #.#.# #..#  # #.###..###  #.#....[....  #.#####..### h` Q ##...###..#h= h +8.2 (1h! hƥ hX +9.2 (2h h X _d - a fuming pink potionhg *#...... .. #.....# .# #...#.# .##.#.#.##.#..#?#.........#.@#.#...... #.#.†. #.#.#)###..# #.#.#. #..# #.#.#.###..### #.#....[.... #.#####..####...###..# ..........#hY h ,70.2 (1h h8 hg #...... .. #.....# .# #...#.# .#  #.#.#.##.#.. #@#... #..#.#...... #.#.†....... #.#.#)###..# #.#.#.# #..##.#.#.###..### #.#....[.... #.#####..### ##...###..#1hhhi+2.2 (2h5 hb _c - a scroll labelled FEONAF XAUHIhxh-yhyh+}h~hBhhahh=hƇht,hqhh%hhh`hhh/h$,hwhhh,hhahhhPhhhh.hhԟhhrh ##### #...## ####.....### b.......... ....#### hQ#........  ####.....  #..... #...... .. #.....# .hxb   bat (asleep) #...#.# .# #.#.#.##.#.. #.#.........hê082.2 (10.0)h}hh...bbh1,3.2 (11hmhTV _A bat comes into view. hYM  You hit the bat.  The bat is severely wounded...b =4.0 (0.8) h\[I _The bat misses you. hk 5  You hit the bat. hr 3† hu /668 hz  hz} G _You kill the bat! h? h hs hH _No target in view! h hJ3 h h h  _ hy, h hE h h h hO h h h hP h h h h h8 h(, h h h h: h hu h h h h| h h h h h; h hI h hf h h h h h h h, hP h h: h_ h h h h h hM hx h h h[ h hJ h h h, h h h, hV h hb#.##.....#.##...... ..#.### #.....# .##...# #...#.# .####.# #.#.#.##.#.# #.#....... #.# #..#.#.... #.# #.#.†.....# #.#.#)###.-104.8 (20.0).# #.#.#.# #.#.# #.#.#.###.#.: #.#....[#.> #.#####. h ##...###.  .........  ..####.###.  # #.  h3 h{F-5.8 (21 h  h ; _Found a stone staircase leading down. hȗI h h hB h h h hF hC h h{ h hl hѫ h hصI #...# #...#.# .####.# #.#.#.##.# #.# #.#........ #.# #..#.#..... #.# #.#.†......#.# #.#.#)####.# #.#.#.# ##.##### #.#.#.####.@.?.. #.#....[#.>#### #.#####. h[#.#...###.#... ..........##.## ..####.###.#.......# #.#....#..###.#...##...##.# .# #.###..... heYou pick up a parchment of Ensorcelled Hibernation and begin reading... h19.8 (4.0) h; hb%10.8 (5 h h-P _You add the spell Ensorcelled Hibernation to your library. hy3 hE h h  hPB hK h h h#...# #...#.# .# ###.# #.#.#.##.#.. #.# #.#.. #.# #..#.#...... #.# #.#.†....... #.# #.#.#)###..# #.# #.#.#.# #..# #.#######.#.#.###..###...@.... #.#....[.. he#.>###### #.#####..###..# ##...###..# #... ..###.## ..####.###.##  hN#+2.8 (2 h#+3.8 (3 h) hv0a _e - a scroll labelled VON YRHIXEAhKhM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   h - Spellcasting   0.0   1.0   0          hMv b - Unarmed Combat   0.0   1.0   0           i - Shapeshifting   0.0   1.2  -1   c - Short Blades   4.0   3.0  +3       d - Long Blades   1.3   1.4  -2  hM            hN e - Armour   0.0   1.4  -2       f - Dodging   3.6   2.8  +2  h4N    g + Stealth1.7   1.0  +4      hXN            hN                            hN                The relative cost of raising each skill is in cyan.  h/OSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  hOO[!] training|cost|targetshh=hFh 3#...# #...#.# .#halmer the Cutter###.# #.#.#.##.#.. Kobold **....#.# #.#......... Health: 14/14 ========================#.# #..#.#...... Magic: 1/1========================#.# #.#.†....... AC: 2Str: 8#.# #.#.#)###..# EV: 15Int: 11#.# #.#.#.# #..# SH: 0Dex: 17#.#######.#.#.###..## XL:  1 Next: 66% Place: Dungeon:1hB U#...@.... #.#....[... Noise: ---------  Time: 113.8 (0.0)#.>###### #.#####..## a) +0 short sword#..# ##...###..# Nothing quivered#... ..........###.## ..####.###.##.......# #.#....#..###.#...##...##.#.# #.###..... _You kill the bat! _No target in view! _Found a stone staircase leading down.  h You pick up a parchment of Ensorcelled Hibernation and begin reading... _You add the spell Ensorcelled Hibernation to your library. _e - a scroll labelled VON YRHIXEAhhhh>  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice47% 2 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithCq hOv #...# #...#.# .#halmer the Cutter###.# #.#.#.##.#.. Kobold **....#.# #.#......... Health: 14/14 ========================#.# #..#.#...... Magic: 1/1========================#.# #.#.†....... AC: 2Str: 8hv 4#.# #.#.#)###..# EV: 15Int: 11#.# #.#.#.# #..# SH: 0Dex: 17#.#######.#.#.###..## XL:  1 Next: 66% Place: Dungeon:1#...@.... #.#....[... Noise: ---------  Time: 113.8 (0.0)#.>###### #.#####..## a) +0 short sword#..# ##...###..# Nothing quiveredh=w #... ..........###.## ..####.###.##.......# #.#....#..###.#...##...##.#.# #.###..... _You kill the bat! _No target in view! hew z_Found a stone staircase leading down.  You pick up a parchment of Ensorcelled Hibernation and begin reading... hw _You add the spell Ensorcelled Hibernation to your library. _e - a scroll labelled VON YRHIXEAh~ n  Okay, then.hZ h . _huIh0xhxh} _h~h$,hh7h3,hhR  There is a stone staircase leading down here.hhR _h8h֌hh'h'h=hh1hhhhhØh+hh hh\ #.# #.#.#)###.. #.# #.#.#.# #.. #.#######.#.#.###.. #.........#.#....[. #.>########.#####.. #..##### ##...###.. #....... .......... ##.##.#..####.###. #@# ........# #.# #..# ....#..###. #.... ...##...##.#h  #.....# #.### #..###.##.##.#.#.## ###...###....<..... ###...###.hҧ,22.8 (9h&.3.8 (10.0) hh6d _h - a scroll labelled VEIDOG EJ OQIUhIhLL Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice47% 2 0 spell levels left hL^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith1 DescribMemorise|Describeh Ensorcelled Hibernation Lowers its target's metabolic rate, inducing hibernation. After awakening, the target will be unable to be put to sleep again for some time. Level: 2Schools: Hexes/IceFail: 47% Power: 0% Range: 4 Noise: Silent Miscasting this spell causes magic contamination and also either slows you or deals up to 12 cold damage. You aren't experienced enough to cast this spell. _________________ “Sweet dreams are made of this; who am I to disagree?”  -Eurythmics, “Sweet Dreams (Are Made of This)”. 1983. ?h)} Spells (Describe)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice47% 2 0 spell levels left ?h}^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitAh0Ah7Ah'>#.# #.#.#)###.. halmer the Cutter#.# #.#.#.# #.. Kobold **....#.#######.#.#.###.. Health: 14/14 ========================Ah?#.........#.#....[. Magic: 1/1========================#.>########.#####.. AC: 2Str: 8#..##### ##...###.. EV: 15Int: 11#....... .......... SH: 0Dex: 17##.##.#..####.###.# XL:  1 Next: 66% Place: Dungeon:1#@# ........# #.# Noise: ---------  Time: 123.8 (0.0)#..# ....#..###.# a) +0 short swordAhF?#.... ...##...##.# Nothing quivered#.....# #.###.....#..###.##.##.###.##.#.#.## .####...###Aht?....<.....###...###.You pick up a parchment of Ensorcelled Hibernation and begin reading... Ah?_You add the spell Ensorcelled Hibernation to your library. _e - a scroll labelled VON YRHIXEA _Okay, then. Ah?_There is a stone staircase leading down here. _h - a scroll labelled VEIDOG EJ OQIUAhWG  ###...###.  Okay, then.AhGAh-MAhN. _Bho3BhBh.BhBhqP _Bh #.# #.#.#.# # #.#######.#.#.### #.........#.#....[ #.>########.##### #..##### ##...### #....... ....... ##.##.#..####.### ##.# ........# #..# ....#..###.4.8 (1...# ...##...##. #.....# #.###.....  #..###.##.##.###.# ##.% #.#.#.## .###...### ....<..... ###...###. #.#.#.#Bh2!BhBh$5.8 (2BhBh0 _Found an inkwell talisman.Dh-!3Dh!Dh=$Dh%Dhv&Dh~+nDh-Dh.Dh.Dh/Dh/Dh0Dh0Dh 1Dh1Dh2Dh2Dh 3Dhe8F  You see here an inkwell talisman.Dh:Dh: _Dh<DhJBDhCDhEDDhDDhTFDhH,DhPIDhJDh'LDhlLDh ##g###. ...... ##### ....###...# .###.#..#.## .[#..†..## ####)##.# # #.### #†# # #....†....#.# # #.g..# . ##.##### .. .....###.###.#####_h .### #.......... #..##.##### . #.#  #.#  #.._h_hKg._h&4_h-_h_h> ##g###. ...... ##### ....###...# .###.#..#.## .[ .######..†..## ####)##.# .# #_hB? .### #†# .# #....†....#.# .# #.g...# .. ##.#####. .....###.###.##### .### #......_h?0.... #..##.##### . #.#  #.#  #.._h?_hAHg.2===5_h(O_hQ_ha  ##g###. ...... ##### ....##_ha R#...# .###.#..# #.## .[ #.######..†..## ####)##.# ..# #_h\b .### #†# #.# #....†....#.# #.# #.g....# #.. ##_hb <.##### _hb 6 ... .....###.###.##### .### #....._h c .... #..##.##### . #.#  #.#  #.._h4c _hk _hk 6_h$q _hUr _h( x# ##g###. # ...... # ##### ....###...# .###.#..# ##.## .[ .#.######..†..## ####)##.#.# #_h( #.### #†# ##.# #....†....#.# ##.# #.g....#  #.. ##.##### ... .....###.###.##### .### #.......... #..##.##### . #.#  #.#  #.._h-) _h* _h+ _hf3 Mg.._h3 &7_h: _hn< `hQ.# ##g###. .# ...... .# ##### ....## .#...# .###.#..# .##.## .[.#.######..†..## ####)##.#.# #.### #†# .##.# #....†....#.##.# #.g......# # #.. ##.##### ... .....###.###.##### . .### #... . #..##.##### . . #.# . #.# . #..`hS`h7[Kg.`h[&8`hb`hd`h#.# ##g###.  .# ...... ..# ##### ....## ..#...# .###.#..# ..##.## .[`h`!.#.######..†..## ####)##.# #....# #.### #†# ..##.# #....†....#.# .###.# #.g.# ## #.. ##.##### ... .....###.###.##### #. .### #...`hM. .. #..##.##### .. . #.# .. #.# #. #..`hK`hh3===9`h9`h ahmT#.# ##g###. .# .......# ##### ....##.#...# .###.#..#.##ahYP.## .[ #...#.######..†..## ####)##.# ##....# #.### #†#.##.# #....†....#.# ..###.# #.g.## #.. ##.##### ah \# ... .....###.###.##### ##. .### #... #..##.#####. . #.# ... #.# ##. #..ah)ahHtg..40ahahTah| #.# ##g###. # .# ...... #...# ##### ....##.#...# .###.#..# #...##.## ah .[  #...#.######..†..## ####)##.##....# #.### #†#.##.# #....†....#.#.###.# #.gahi .# .### #.. ##.##### .# ... .....###.###.######.#.#### #.ah ..#g #..##.#####. . #.#ah -g   hobgoblin (asleep). #.#g   goblin ###. #.. #ah( ah ah Kg.ahn &1ah ah \ _A hobgoblin comes into view.bh2 .# ...... ##...###### ....# .....##########...#.###.#.. ##...##...........## ........ # #...#.######..†..## ####)##. .###....# #.......### #†# ....##.# #....†....#######.# #...###.# #......g..........# bh3H#.### #.. ##..@..##### ..# ... ......###.###.#######. .#.#### #.......... ..... #g #..##.#####. # . #.#. #.# .###. #.. bh3J.# .#bh\6bh=<.gbhP>bhu>2bhDbhFchV.###.###g### .## .# . ###...# ##### .. ......##########... .###.# ###...##......... ...... #...#.######..†..## ####)#####....# #.......### #†# #ch#....##.# #....†....#######.# ##...###.# #..@.......# .#.### #.. ##....g.......##### ...# ... ......###.###.##### #.###...#.#### #.............#g #..##.##### #.....#chi. #.# )..... #.# #.###.#.. #.#chchv Sg.ch B=3chchAchd &##..... ##.###.###g## #.## .# ###...# ##### .. ch9e 4.......##########... .###.###...##......... ...... #...#.######..†..## ####)####....# #.......### #†#chge #....##.# #.@..†....#######.##...###.# #....g.....#che 0#.### #.. ##............##### ....# ... ......###.###.##### che 7##.###. ..#.#### #.......... .........#g #..##.##### g   goblin ##.....chf #. #.# .).....chAf Y #.# ##.###.#..chbh ch>p Sg.chp 814=chq 4chv chy dh( .##...##.##..... #.#####g## #.##  . .###...# #### ... .......##########...# ###.# .###...##...........## ...... #.# #...#.######..†..## ####).###...dh ....### #† ###....g†....####### .##...###.# #.....#.### #.. ##........... ....# ... ......###.###.##### ##.###.#### #.......... ....#g #..##.##### ###dh' S. .)....#dh3 dh| Pg.dhN &5dhܩ dhz eh .#..# .##...##.##..... #.#####g## #.##  . .###...# #### ... .......##########...# eh###.# .###...##...........## ...... #.# #...#.######@.†..## ####).###...g....### #† ###....†....####### .##...###.# #.....eh5#.### #.. ##........... ....# ... ......###.###.##### ##.###.#### #.......... ..ehh..#g #..##.##### ###.eheh%.=6ehehT _The goblin closely misses you.ehB; eh"< -7.0 (0.8ehTD ehD Q _You barely miss the goblin.fh  You hit the goblin.  The goblin is heavily wounded.fh®s5==8fhfhDW _The goblin completely misses you.fh]8  You hit the goblin.fhxD)fh!1408.6fh'fh0*J _You kill the goblin!fh 4fh fh H _No target in view!gh˞ ....# #.# ...#..###.# ..##...##.# .###..... .##.###.###g#.## .# gh_ ###...# ##### .. <.......##########... .### ..###...##......@.. ..... .#.# #...#.######..†..## ####) .##.###....# #..)....### #†#....##.# #....†....#######.gh .#...###.# #......#.### #.. ##............####  .....# ... ......###.###.####gh ?  ###.###. ..#.#### #.........  ..........#g #..##.#### ghK gh¨ %-gh 9.6 (1.0 _gh gh) hhS{hh{hh|hh~hh3hh{=hhhhL6==hhhhhhƆhh.hhhhQhhhhhh։hhLhhhhM#7hhF===hh΋hhhh4hhhh,hhhhhhؒhhthh9=hhy,hhӗhhK8=hhahh:hhhhchh,hhhhhhhhڢhhj - _You start resting.hhm0645.0)hhx9===5.6 (16hhhh?" _HP restored.ih)_ {#..###.# ##...##.# ###..... ##.###.# ##g## #.## .# ....##...# #####ih@` .....##########...# .###.# .###...##...........#..... #.# #...#.######@.†####)# ##.###....# #..)....### #†# ###....##.# #....†....#######.#...###.# #.................#.### #.. ##.#####.# ... ......###.###.##### ##.###. ..#.#### #.......... ih` 0....... ..#g #..##.##### ##.....  # . #.#ihh ihWi 16.0)ih^p ih$r ih ##... ###..... .###.###g## #.##  .... .###..##### ......##########....###.# .###...##...........##..... #.# #...#.######..†..## ####)# ##.###....# #.@)....### #†#....##..†....#######. .##...#.....................# .).....#.#ihih~&7ihihîjh I ###..... .###.###g## #.##  .... .###..##### ......##########....###.# .jh###...##...........##..... #.# #...#.######..†..## ####)# ##.###....# #..)....### #†#....##jh..†....#######. .##...#............ .jhϤ.#.### #.. ######.....jha#.#### ##.###.#..jhjhլjh&8jhjhjh3 .###.###g## #.##  .... .###..##### ......##########....###.# .###...##...........##jh&&..... #.# #...#.######..†..## ####)# ##.###....# #..)....### #†#....##..†....#######. .##...#jhL............ ..#.### #.. ##jhn####..# ... ......###.###jh.#...#g#jhg   hobgoblin (asleep)#.#jhjhC==9jh"jh$jh.##  .... .###..##### ......##########....###.# .###...##...........##..... #.# #...#.######..†..## ####)# ##.###....# #..)....### #†#....##..†....#######. .##...#............ ..#.### #.. ######..# ...........###.### ##.###. ...#.#### #.......... .........#g# #..##.##### ##.. #.# . # .)  ##.###.  #.#jhjhg.gjhjh 70jhjhjh .###..##### ......##########....###.# .###...##...........##..... #.# #...#.######..†..## ####)# ##.###....# #..)....### #†#....##..†....#######. .##...##................ ..#.### #.. .#######jhw q..# .......@...###.### ##.###. ...#g#### #.......... .......#.# #..##.##### ##.  . # .) . ##.###jh S.  #.#  jh u6----=1jhF jh, - _The hobgoblin hits you.kh13--------2.4 (0.8khkhl _You barely miss the hobgoblin. The hobgoblin hits you.kh>3.2kh1kh5 _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.kh{ |14=---4.0kh kha _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.khΌ  You hit the hobgoblin.8kh kh b _The hobgoblin is severely wounded.kh  You completely miss the hobgoblin.The hobgoblin is severely wounded.5.6kh#khKO _The hobgoblin misses you.lh   You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.lhd(6.4lhlhɞV _The hobgoblin barely misses you.lh;  You hit the hobgoblin.lhF†lhC=57.2 _The hobgoblin barely misses you.  You hit the hobgoblin. _You kill the hobgoblin!  Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!need to enable at least one skill for training.lh/  --more--nhnhC  Skill  Level Cost  Apt Skill  Level Cost  Apt nhZ  a - Fighting   3.2   3.4  +1   h - Spellcasting   0.0   1.0   0      nh,     b - Unarmed Combat   0.0   1.0   0  nh        nh4 i - Shapeshifting   0.0   1.2  -1   c - Short Blades   4.0   3.0  +3      nhZL d - Long Blades   1.3   1.4  -2      nh}^    nh,     e - Armour   0.0   1.4  -2  nh.     f - Dodging   3.6   2.8  +2  nh     g - Stealth   3.0   2.0  +4      nh$l    nhD        nhrn    nh        nh_    nh        nhn    nh_    nhJa    nhp        nhYou need to enable at least one skill.[?] HelpnhG[=] set a skill target  nh[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  nh6[!] training|cost|targetsrh(o= a + Fighting 3.2sh rTargetTarget--  --  --  -- shq \ --  --  --  --  -- sh s a-z] setsh K[-] clear selected targetshϕ ccost|targetsth* [?25h[?0cthm10 uh4A [?25l[?1cuhGQ8.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsxhN xh *.###...######... halmer the Cutter .......##########...#.###.# Kobold **.... .###...##...........## ...... Health: 14/19 =================------- #.# #...#.######..†..## ####)# Magic: 2/2======================== ##.###....# #..)....### #†# AC: 2Str: 8 xh$ &###....##.# #....†....#######.# EV: 15Int: 11 .##...###.# #.................# SH: 0Dex: 17 ..#.### #.. .###............##### XL:  2 Next: 50% Place: Dungeon:1 xhR A....# .......@...###.###.##### Noise: =--------  Time: 277.2 (0.8) ##.###. ...#†#### #.......... a) +0 short sword xh ....... ...#.# #..##.##### Nothing quivered ##..... .. #.# . #.# .).......##.# ##.###.#..#.##.#.# _The hobgoblin barely misses you.You hit the hobgoblin. xh( _You kill the hobgoblin!Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!xhS IYou need to enable at least one skill for training.xh xh) xh . _{ht I{hػ {hG 5= _{hp {h {h {h ,{hf {ht {h {h9 9={h {hZ J-82.2 (5.0J   endoplasm (wandering)-{h` {h a _An endoplasm is nearby!|h # .#  .. ###...# #####  .... ......##########...# .###.# ###...##...........## ....... .# #...#.######..†..## ####)# #|h .###....# #..)....### #†# ##....##.# #....†J...#######.# ##...###.# #.....# #.### #.. .###.@..........##### ...# ...........###.###.##### #.###. ...#†#### #.......... ...... ...#.# #..##.##### #..... .. #.# . #.# )..... ..##.# #.###.#.. #.# #.#|h |h= P.J|h? a6==3.2 (1 _|h |h }hig}hnV## .# }hn{....# ##### ....##}h#qd...# .###.#....##.## . # #...#.######..†..## ####)##. .###....# #..)....### #†# ....##.# #....†....#.# ...###.# #......J.}hdr # #.### #.. .###.##### # .###.###.##### .###. ...#†#### #.  ..}hr ..... .. #. ..... }hr..# #.# .# .#}hbx}ht.JJ}h&4}hԉ}h^ _The endoplasm quivers.}hQS| .# ...... ...# ##### ....##...# .###.#..# #...##.## .[  #...#.######..†..## ####)##.# ###....# #..)....### #†# ....##.# #....†....#.# ...###.# #.# .### #.. .###...@J.##### # .###.###.##### ###. ...#†#### #.}h.Tr  ...#. .. # ..# #.# ##}h[_D=5}hi}hu@ _The endoplasm barely misses you.}hɇ}h6  You hit the endoplasm.  The endoplasm is moderately wounded.}hV7\5--6.0 (0.8}hA}hD- _The endoplasm hits you.}hc ;  You hit the endoplasm.}h>o E.}ht I--68}h c _You kill the endoplasm!}hm 4}hv }hx H _No target in view!~hdT4~h+m^ _No target in view!~h16== _7===8===9====~hB~h ~hL ~h ,~h~h,~h~hV~hm..# #..)....### #†# # #....†....#######.# #.# #.................#  .###............#####  ...........###.###.##### ~h B ...#†#### #..........  ...#.# #..##.#####  .. #.# #..##.#  ..# ##@##.# - #.##..  #.#  ... .g. ~hBg   hobgoblin (asleep) ~hL 307.8 (21.0)  A hobgoblin comes into view.~hIXg.g===8.8 (22~h[ ~h\7_The hobgoblin shouts! You hear a shout!h>_#..†....#######.............. .#######  ...........###.### ...#†#### #...........# #..##.##### #..##.#  .##. #@##.. .g......##...##g.---9.8 (1.0)hT  You hit the hobgoblin.  The hobgoblin is heavily wounded.h8--=--10.6 (0.8 _The hobgoblin hits you.hai  You hit the hobgoblin.  The hobgoblin is severely wounded.5------1.4hqhЋ- _The hobgoblin hits you.h'  _The hobgoblin hits you.  You hit the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin hits you.  You completely miss the hobgoblin.  The hobgoblin is severely wounded.2.2 _The hobgoblin barely misses you.hcq ;  You hit the hobgoblin.hy D. h} k6==--73.0h h M _You kill the hobgoblin!hS4hیhiH _No target in view!hjmhmhgg   goblin (wandering)h;0-4.0 (1h|htu _A goblin comes into view. It is wielding a +0 dagger.h?............. .#######  ...........###.### ...#†#### #...........# #..##.##### #  .# h#.##.. #...#.....g.###...### ##.##hhVg.h5.]-5h  You hit the goblin.=8 (0.8hw _The goblin is moderately wounded.hP  h2 2 You hit the goblin.h B) h M==56.6h( hQ J _You kill the goblin!hk h+l hRt hu H _No target in view!h *hV^7= _8===9==h^  You see here a +0 dagger. _hF_h(`:==h`hbheBhghi,hjhkh7m,hnhoh}..#†#### # ..#.# #..##.##### . #.# #..##.# ..# ##.##.#  #.##..  ##.##  ##..)########..............###...###@####-33.6 (17.0)##.## #.# #.# #.# #. ## #(#h\-4.6 (18hh) _Found 2 boomerangs.h .# #..##.##### .   .# #.##..##.## ##..)########..............###...###.#### ##.## #@#  #.#   #.#hd5.0)h"A<    .# #.##..##.## ##..)########..............###...###.#### ##.## #.#  #.# h}Au   #(.#..hKPR6hQh  .# #.##..##.## ##..)########..............###...###.#### ##.## #.#  #.#    #(...###h<7h[h@hj #.##..##.## ##..)########..............###...###.#### ##.## #.#  #.#   ..### h<8h'hP _You see here 2 boomerangs.h ##.## ##..)########..............###...###.#### ##.## #.#  #.#    #(....##### hh h -9 _h h5 h #.##.. ##.##  ##..)########..............###...###.######.####. #.# .....######h^=40h#h'P _You see here 2 boomerangs.hh5w1Throw: 2 boomerangshhP _e - 2 boomerangsh) h Quiver which action? ([-] to clear)  a - Throw: 2 boomerangs (quivered) [*/%] inventory[!] focus mode: off|onh2 h-> #.##..halmer the Cutter##.##Kobold **....##..)########Health: 19/19 ========================..............Magic: 2/2========================###...###.####AC: 2Str: 8##.## #.#EV: 15Int: 11#.# #.#SH: 0Dex: 17#. #.#XL:  2 Next: 75% Place: Dungeon:1#@#Noise: ---------  Time: 341.6 (0.0)#.#a) +0 short sword#.....Throw: 2 boomerangs###### _No target in view! _You see here a +0 dagger. _Found 2 boomerangs. _You see here 2 boomerangs. _You see here 2 boomerangs. _e - 2 boomerangsh? hC hGF hc3hhȭh@hƳhShɵhhhGhh,hh,h_hh,h6hJh,hhTh,hhhx##..)######## .............. ###...###.#### ##.## #.# #.# #.# #. #.# #.# #.##########g#.......@$...############# g   hobgoblin (asleep)hy 9.6 (8  A hobgoblin comes into view.hk.gghT6===50.6 (9hgh+ _The hobgoblin shouts!h ##..)########halmer the Cutter ..............Kobold **.... ###...###.####Health: 19/19 ========================##.## #.#Magic: 2/2========================#.# #.#AC: 2Str: 8#. #.#EV: 15Int: 11#.#SH: 0Dex: 17#.##########.XL:  2 Next: 75% Place: Dungeon:1#.......@**g.Noise: ===------  Time: 350.6 (0.0)#############a) +0 short swordThrow: 2 boomerangsg   hobgoblinA hobgoblin comes into view. _The hobgoblin shouts!  Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (haloed, 78% to hit)hFn  ##..)########halmer the Cutter ..............Kobold **.... ###...###.####Health: 19/19 ========================##.## #.#Magic: 2/2========================#.# #.#AC: 2Str: 8#. #.#EV: 15Int: 11#.#SH: 0Dex: 17#.##########.XL:  2 Next: 75% Place: Dungeon:1#.......@((g.Noise: ===------  Time: 350.6 (0.0)#############a) +0 short swordThrow: 2 boomerangsg   hobgoblinThrow: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (haloed, 78% to hit)  You throw a boomerang. The boomerang hits the hobgoblin.  The hobgoblin is heavily wounded.h ;$.h h Mg.hc >---1.9 (1.3 _hH h0 h (You throw a boomerang.  The boomerang hits the hobgoblin but does no damage.hy' :$h( h{0 g.The hobgoblin is heavily wounded.h1 R=--3.2h26 h8 O _The hobgoblin misses you.h;  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.hJ-4.0 (0.8hhBZ _The hobgoblin completely misses you.h e  You hit the hobgoblin.h &8hn h b _The hobgoblin is severely wounded.h  You barely miss the hobgoblin.The hobgoblin is severely wounded.h(5.6hh@ _The hobgoblin hits you but does no damage.h~;  You hit the hobgoblin.hAC$ hB086.4hhM _You kill the hobgoblin!h~w hw h} hQ H _No target in view!hUh3hhhP _h0hhM _You now have 26 gold pieces (gained 10).hhh h~!h`#,hg$h^%h-&hW&h'h (h(h%)hs)h*h+hZ,,hT-h'.h.h.h/h1,hS1h1h>4BhD6h7,h8h9:h+>Bh>h@@,h@hChD,hEhGhIhIhJh{Td ##.###.#####  #  #..##.#####  #..##.#  ##.##.# #.##..  ##.## ##..)###### ................@...#- ##...###.hT0.##.## #.##.##.# #.##.##. #.##.##.##.#hTR#.##########.##............#hUn##############You pick up a parchment of Stone Arrow and begin reading...h\071.4 (15.0)ht\F-2.4 (16hKahdD _You add the spell Stone Arrow to your library.hUhhhch)hhBhI,hhhI,hhhh6hhhhƝh,hAhABhh^hhhh,hhh7hh:hhh7hhkhhnhhLhhhhhhǺhh&hFhyh־hhh(h~hhhhnhfhhh`hh,hh!h  ##.## ###..)############ .................. ..###...###.######## .#.####.## #.# .....##.# #.# .....##.# #.# ........# #.# ....@#### #.######## h).....# #......... .#.### ########## S.. ## S   ball python (constriction, asleep) hy} 91.4 (19  A ball python comes into view.hm^SS)h#4=2.4 (20h h5 _The ball python hisses angrily.hHu (((You throw a boomerang.h}]..ShhhVS.h9-3.7 (1.3)hhb _The boomerang barely misses the ball python.h=  You hit the ball python.hmD† hF>90=4.5 (0.8hh|O _You kill the ball python!h!h"h.h2H _No target in view!h h h' h H _No target in view!h33hhGhhY: _hg  You see here a ball python corpse.hLh _hhhOhh5hhhhhhhh,hh+hhhOhhh!hhhhMhhhh.hhBhhhh9' #####.###. #.##..#.# ##.## #.# ###..)####.# .......... #...... ..###...###.##.....#.#.####.## #...#.....##.# #. #.....#.....##.# #. #@#..........# #.- #.# #.....#### # # #.# #...†.# #.h #.#.###.#.### ## #......^..############You pick up a parchment of Awaken Armour and begin reading...hG 1406.5 (12.0)h F-7.5 (13h?hF _You add the spell Awaken Armour to your library.h3hhthhh nh%hT.####..... .. #.# #..##.#....).......# ##.##.######.###. #.##. #.# ##.## #.# #..g.. ###..)##.# #.....#. ....... #.....#...######.....#.#.####.## ....@....#.....##.# h3e####.....#.....##.#  #.#.#..........#  #.#.# #.....#### #.#.# #...†.# #.#.###.#.###g   hobgoblin (asleep)#......^..############h19.5 (2.0)hN,10.5 (3h%h9)\ _A hobgoblin comes into view.h (((g  You throw a boomerang. The boomerang hits the hobgoblin.  The hobgoblin shouts!h_g...hܦhfL.gh 7===1.8 (1.3hhb _The hobgoblin is severely wounded.h8w ((((You throw a boomerang.h8m.g..hHhhMT.gh2---3.1h9hd _The boomerang completely misses the hobgoblin.h ;  You hit the hobgoblin.h E.h? h ##.####..... .. #.# #..##. halmer the Cutter#....).......# ##.##. Kobold **....######.###.#.##. Health: 19/19 ========================#.###.## Magic: 2/2========================#.##..... ###..)## AC: 2Str: 8.##.....#. ........ EV: 15Int: 11#.........###...## SH: 0Dex: 17####.....#.#.####.## XL:  2 Next: 100% Place: Dungeon:1....@....#.....##.#Noise: =--------  Time: 413.9 (0.8)h B####.....#.....##.#a) +0 short sword#.#.#..........#Throw: 2 boomerangs#.#.# #.....#####.#.# #...†.##.#.###.#.####......^..############You throw a boomerang. The boomerang hits the hobgoblin.  The hobgoblin shouts! _The hobgoblin is severely wounded.You throw a boomerang. _The boomerang completely misses the hobgoblin.You hit the hobgoblin.hD _You kill the hobgoblin!You have reached level 3!h /  --more--h#  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? hx M23/233/393 0% h h R _You feel agile. x2h7 h8 h8 h < h= hD _hF hG hG hqH hJ hK hK h[L hSM hN ,hPO h$S hT ,h>U hW hiY ,hgZ ht^ h,d hye hf hi hk hs hv hb h hG ,h hO nh[ ,h h h^[ h] ,h] h] h_ h` h` hCa hyc hf h/g hh hj hl hBn h2o hhq has hs ht h0 h` h h hm h h hˌ h  #.................. #.##.####........ # #....)........ ######.###.###. #.# #.# #.#  #.# #.# #.# ## #.# #.#  #.# #.# #.# # #@# #.# #.####- #.# #.# #.....h ##.## #.# #######...######.# ##..........# ##...######## # ##### #  # # h w59.9 (46.0)-60.9 (47h h4 , _f - a ring of wizardryh$Ih|%h@',hM,nh!/h/hP0h0h1hr2h2h3h%4h5,h5h7h18,h8h9h:h:hy;h=h>h?h0@hDhLFhFh)GhIhJh1Kh Lh&OhQ,h1RhoThY,hZh]hY_,h]`h!bhchdhdh8fhg,hhh]jhl,hmhnhphVphphh#.....# .# #...#.# .# #.#.#.##.#.. #.#......... #..#.#..... #.#.†...............r #.#.#)###..# #....w.#.#.# #..# #.. #.#.#.###..##### ..#.#....[.........#####..######## ###...###..#.........#hLJ ####.###.#..# #.# r   rat (asleep)..###.# ..##...##.#hXh'10hQhV _A rat comes into view.he1 a...... .. .....# .# ...#.# .# .#.#.##.#.. .#......... ..#.## .#.†...............r .#.#)###..# #....w .#.#.# #..# #..#.#.###..##### .#.#....[........h2 +.#####..######## ##...###..#.........# ####.###.#..# #.#..###.#hz= JwwhD ```The dart slug launches a dart at you.h \@..h &1h hw O _The slug dart misses you.hʓ  You hit the dart slug.  The dart slug is moderately wounded.h  ```The dart slug launches a dart at you.h%\@..h5'5=2.7 (0.8h/h0O _The slug dart misses you.h# ;  You hit the dart slug.h# (3.5h- h0 a _The dart slug is heavily wounded.hĄ  You hit the dart slug.  The dart slug is severely wounded.h(4.3hjho hA_The dart slug misses you.he  You hit the dart slug.hJ(5.1hhb _The dart slug is severely wounded.hB rrYou hit the dart slug but do no damage.The dart slug is severely wounded.  The dart slug launches a dart at you.hhEV1---9hT!h#- _The slug dart hits you.h#;  You hit the dart slug.h. .rThe dart slug is severely wounded.6.7h5h7W _The dart slug closely misses you.h ;  You hit the dart slug.hI hJ †.rr   rath m3/24==-17.5h{ hU M _You kill the dart slug!h< 5  You hit the rat.h E†h M==28.3hh G _You kill the rat!hJh#hhH _No target in view!hNqhrhzh ~H _No target in view!hKhKh2RhTH _No target in view!hM hN hN hP hU | _h;V hmV hV hnX hX 54=hY hY h\ hJ^ h^ h?_ hc e  You see here a dart slug corpse.hd he  _h3f h g hh ,hi hl hwm hm 9=hn ho hq hq hPr hOu hv h'w hHx hy h{ h| h| h~ hY ,h h h h hh h h=  ...# #..# .# h #.# .#..# ...b. .#...##.#..##..... .........#..#@....-..........##........hڍ ...................g .# #....†..##........ h T.# #...†.####..#....#####...## #.##.#.g   hobgoblin (asleep) h; ........## #b   bat (asleep) .#######h M##h& Q31.3 (13.0)-hٙ %2.3 (14h h e _A bat and a hobgoblin come into view.hǑ ....# ##..# .#.# ##.# .#..# ...b #.. .#...##.#..##..... .........#..#......#..@...............g# #....†..##.. ..# #...†.####..#.... ..#####...## #.##.# [..... ########.# ..#h%G3.0)hhh& .. #..# ...# .# #..# .#.# .# #.# .#..# ...b .#.. .#...##.#..##.... ..#.@#......##..............g #..# #....†..##..... h=W#..# #...†.####..#.... #..#####...## #.##.#. .[........## # #..######## #..#hDh#E&4hKhLh M .... .. #.# #.# .#..# ...b .#.. .#...##.#.@## .#..#...##........ ......................g.##......##..#..h Y5hCM###.# .... .. #.# #.# .#.@# ...b .#.. .#...##.#..## .#..# .............##.............##.....h<6hhMhy:M #.#######.#. ..... .. #.# #.# .#..# ...b .#.. .#...##.#..## .... .........#..#............h{h*&7hhh{M  #.########.#.S. .......# .. #.# #.# .#..# ...b .#.. .#...##.#..##......#...S   ball python (constriction, asleep)h;m  A ball python comes into view.h&8h}&h(g _Found a scroll labelled DYETEE BAPLASM.h3.  #.########.#.S. ....@..# .#.#..#... #..# .#.# #.# .#..# ...b .#.. .#...##.#..## .#..###. ...............ghλA#....†..##....h<9hhh$#.. #.# #.#######.#.S.#.#  #.#..#....# # #..##.#.# # #.# .#..# ..b #.. .#...##.#..##.... .#..#..... hj%Ag hg(h),h*D  The ball python hisses angrily.h+hn,h2NrS.r   quokka (wandering)S   ball python (constriction)hm30==40h8h;Y _A quokka comes into view.hhr?rh5-1.1 (0.8hh _You barely miss the ball python. The ball python closely misses you.h! ### #.. #.#  #.##### ####@#r?.# ......S# ..#.#..#....# .# # #..##.#.# .# #.# .#..# .... .#.. .#...##.#..##....S   ball python (constriction) ..#..#.....hL##..............ghUhz  The ball python attacks as it pursues you!  The ball python closely misses you. The ball python grabs you.h/.Srr   quokkaS   ball python (constriction)hs 3-  5  -2.1 (1.0Constr hN(h\_ _The ball python constricts you.he=  You hit the ball python.hh~Yr.hE4=15 59 (0.8 _You kill the ball python!h1>3.7h\h _You hit the quokka but do no damage. The quokka misses you.h  You hit the quokka.  The quokka is moderately wounded.h (4.5hS h T _The quokka closely misses you.hN  You hit the quokka.hm  The quokka is heavily wounded.hH(5.3hhTT _The quokka closely misses you.h,8  You hit the quokka.h_6F†hC`M=206.1hih/lJ _You kill the quokka!h h_ h h H _No target in view!h####.. #.# #.#########.#.?.# .....@.# .#.#..#....# # # #..##.#.# # #.# .#..# ... #.. .#...##.#..##.... .........#..#......##..........ght# #....†..##hhk<-7.1 (1.0 _hh  Things that are here: _a quokka corpse; a ball python corpseh| CTRLhU3h hM E-9 (0.8hs h: + _You swing at nothing.hD#### #.. #.# #.##### ####.#.?.# .....†@#  #.#..#....#  # #..##.#.#  #.# .#..# ... .. .#...##.#..##.... g h#,h+h0,-8.9 (1.0h2h3h### #.. #.#  #.##### ####.#.@.#.....†.#....#.#..#....# # #..##.#.# #.# .#..# .. .#...##.#..##.... ..#.....##............gh,h&9hchqB50.9 (2hh.d _j - a scroll labelled DYETEE BAPLASMhF### #.. #.# #.##### ####.#..@# .....†.#.#.#..#....## #..##.#.##.# .#..##.... ghMhN+1.9 (1hSh4UhL  ###..##########.#...####.....†.#@....#.#..#....### #..##.#.# ....#....##....†..##........hwUhV&2h `h I ###..#########.#...####.....†.#.....#.#..#..@.### #..##.#.# #.# .#..##....#..........#...†.####..#....3h)####.. #.# #.#########.#...####hP*s.....†.#..... #.#..#....### # #..##.#@# #.# .#..##....#...##.#..##....# .........#..#...... .##...b.....g b   bat (wandering) #....†..##†.####..#.... ###...## #.##.#.hwm.4hxha E ###..#########.#...####.....†.#.....#.#..#....### #..##.#.## #.# .#..##..@.#.#...## .........#..#.......##.......g..#g   hobgoblin (asleep) .....## #bb   bat (wandering)5h)r hM##.  #.##### ####.#...####.....†.#......#..#....### # #..##.#@## #.#  .#...##.#..##....# .........#..#...................bg..#  #...†.####..#.... ###...## #.##.#.6h M##.  #.##### ####.#...#####.....†.#.....>.#..#...@### # #..##.#.## #.# ....#.#...##.#..##....##..............huh7hh>; _Found a stone staircase leading down.h# ###..#########.#...#####.....†.#.....>#.#..#....###  #..##.#@## #.# .#..##....#.#...##....##.............. h X###...## #.##.#.h <8h"h&hB ###..#########.#...#####.....†.#.....>#.#..#....###  #..##.#.## #.# .#..##..@.#.#...## .........#..#....................gb.#g   hobgoblin (asleep)b   bat (wandering) .....## #b.bhR&9hhh"Z 5  You hit the bat.hUe F.hh >2=60.7 (0.8h)q hIs G _You kill the bat!h ..#########.#...#####.....†.#.....>#.#..#....###  #..##.#.## #.# .....#...## .........#..#.......###......g..# #....†..##....  #...†.####..# ###...## #.##.#h' . .....##  ######hl h 5-1.7 (1.0h hM ŒhT #########.#...#####.....†.#.....>#.#..#....###  #..##.#.## #.# .....#...##.#..### .........#..#...@...###......g..# #....†..##Œh^....  #...†.####..#....### ###...## #.##.#. .....##  ###### -2Œh(Œh.ŒhC ~########.#...#####.....†.#.....>#.#..#....###  #..##.#.## #.# .....#...##.#..### .........#..#.......##......g..# #....†..##....  #...†.####..#....### ###...## #.##.### .....## # ###### Œh$M gg=3ŒhT ŒhW O _The hobgoblin misses you.Œh  You hit the hobgoblin.  The hobgoblin is heavily wounded.Œh\2--4.5 (0.8ŒhnŒhݍ- _The hobgoblin hits you.Ìh&  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.Ìhf18------5.3ÌhÌhD- _The hobgoblin hits you.Ìh[ _The hobgoblin hits you.  You hit the hobgoblin but do no damage.  The hobgoblin is heavily wounded. _The hobgoblin hits you.  You hit the hobgoblin but do no damage.  The hobgoblin is heavily wounded.Ìhk17-----6.1ÌhÌhc  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded. _The hobgoblin hits you.  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded. _The hobgoblin hits you.ČhDThe hobgoblin is heavily wounded. _The hobgoblin hits you.  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded. _The hobgoblin hits you.  You hit the hobgoblin.ČhF.ČhH-79ČhČhM _You kill the hobgoblin!Čh4ČhČhH _No target in view!Ōh] IŌhG Ōh 18= _ŌhF Ōh ,Ōh Ōh@ ,Ōhi Ōh ŌhF #9Ōhx E==Ōh Ōh/ ,Ōh Ōh Ōh> Ōh Ōh Ōh#! Ōh! Ōh" Ōh-# i20==Ōh# Ōh & ŌhB& ,Ōh+ Ōh, a1==Ōh, Ōh. ,Ōh. Ōh/ Ōh/ Ōh 1 Ōh2 ,Ōh-3 Ōh}5 e=Ōh6 92Ōh6 (=Ōh27 ŌhR8 Ōh8 Ōh\9 Ōh|: Ōh: Ōhs; ŌhI< Ōh< Ōh"= ŌhA> Ōh> h3==ŌhJ? Ōh@ ,ŌhA Ōh3B ŌhB ŌhqC ŌhE ,ŌhE ŌhG ~4==Ōh)H ŌhK BŌh6O BŌhCP ŌhJQ ŌhQ ŌhS ,Ōh$T ŌhU ŌhV O=ŌhW ŌhX ŌhHZ ŌhZ ŌhZ Ōh=\ ŌhT] Ōh] Ōh] Ōh_ Ōh` Ōha Ōha Ōh4d Ōhk h#.##### ####.#...##### .....†.#.....>..# #.#..#....####..# # #..##.#.## #..#  .#..##....# #..# #.#..##....###..# #..#.......#..######...........-#..#### .##.......# ####..#....###.## #.##.#.## #J# # J   endoplasm (wandering) Ōhk !Ōh{q  99.9 (33.0)  An endoplasm comes into view.Ōhv bJ.JŌh, -600.9 (34 _The endoplasm quivers.ƌh= ####.#...#####  .....†.#.....>..#  #.#..#....####..#  # #..##.#.## #..#  .#..##....# #..# ##.#..##....###..# ...#..#.......#..######........... ........#.@#######....# ##..#....###J## #.##.#.## #. # ..ƌh? ƌhG RJ.ƌhgH 11.9 (1.0)ƌhP ƌh"Q ƌh;p  You hit the endoplasm.  The endoplasm is severely wounded.ƌhp %=ƌhp 2.7 (0.8ƌhv ƌhy W _The endoplasm closely misses you.njh5;  You hit the endoplasm.njhD. njh^#1323.5njh*njh-M _You kill the endoplasm!njhm4njhrnjhŃH _No target in view!njh> njh? njh? njhA njh=B njhG f _njhH njhH njhI njh8J njhkJ njhJ njhL njhxM njhM njhM njhO njhO njhO njh)P njhRR njhR njhR njhDS njhV njh^ .....#..#.......#..##### ....##.................. ................#..##### .†..##.............# .†.####..#....###.## ..## #.##.#.####.### # ......# ## .###..#  #@.# -9.5 (6.0 .......# .# .. .# .[? #njh"_ =##g###.......njh!g \-10.5 (7njh>n njhp - _Found a leather armour.Ȍh 3Ȍh Ȍhd Ȍh Ȍh9 BȌh4 ,Ȍh Ȍh Ȍh ,Ȍh Ȍhr" Ȍh$ Ȍh% Ȍh & Ȍh& Ȍhx( Ȍh( Ȍh) Ȍh/6 †.####..#....###.## ## #.##.#.####.# ## # ......# ### #.###. #.###..## ........# .###.##.# .##..##.#...[@.# ##..!.... ##..##.###.###.# ......#####....## ##...#.###.#..# .....## ........[ #..†..## ####)##.#Ȍh/7 Ȍh@ V5.5 (56.5 (6ȌhH ȌhJ ` _k - a scroll labelled GOBI PIUCSɌh Ɍh Ɍh Ɍh Ɍh( Ɍh ,Ɍh & + .## #.##.#.####.# ## # ..... ### #.### #........###.##.##..##..[..#.#.#..@.... ##..##.###.###.#..##. Ɍh& ..)....### #†#Ɍh3 27.5 (1Ɍh3 $8.5 (2Ɍh; Ɍh = T _f - a coppery potionˌhU †.####..#....###.## #...## #.##.#.####.# ...## # ......# #### #.###.. #.###..## ........# .###.##.###..##.#....@..#.#ˌhU ..#....... ##..##.###.###.# ......  ##### ##....## ###... .###.#..# .... ........[ ##..†..## ####ˌhU 6)##.#ˌhZb ˌhb +9.5 (1ˌhz m _You see here a +0 leather armour.̌h =20̌h7 ̌hߙ - _g - a +0 leather armour͌h͌hInventory: 7/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  e - 2 boomerangs (quivered) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)g - a +0 leather armour Jewellery (go to first with "=)f - a ring of wizardry ͌hĿTalismans (go to first with %)d - an inkwell talisman Scrolls (go to first with ?)  c - a scroll labelled FEONAF XAUHI  e - a scroll labelled VON YRHIXEA  h - a scroll labelled VEIDOG EJ OQIU  j - a scroll labelled DYETEE BAPLASM  k - a scroll labelled GOBI PIUCS Potions (go to first with !)a - a potion of ambrosia  d - a fuming pink potion  f - a coppery potionόh g - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would decrease by 0.8 (15.4 -> 14.6). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.ьhиьhVьh...†.####..#....###.##halmer the Cutter #...## #.##.#.####.#Kobold **.... ...## # ......#Health: 24/24 ======================== #####.###..#Magic: 3/3========================#.###..##AC: 2Str: 8........#EV: 15Int: 11.###.##.#SH: 0Dex: 19..##..##.#XL:  3 Next: 32% Place: Dungeon:1....@..#.#Noise: ---------  Time: 620.5 (0.0)..#.......a) +0 short sword##..##.#Throw: 2 boomerangs##.###.#......[14;3ьhx1H#######....## ###...#.###.#..# ......## ........[ ##..†..## ####)##.# _No target in view! _Found a leather armour. _k - a scroll labelled GOBI PIUCS _f - a coppery potion _You see here a +0 leather armour. _g - a +0 leather armourьhьheьh+ьhpьh+1.5 (1ьhьhьh/+2.5 (2ьhьhA3.5 (3ьhьh1ьh+4.5 (4ьhьhьh +5.5 (5ьh=ьh 0 _Found a leather armour. _k - a scroll labelled GOBI PIUCSf - a coppery potion _You see here a +0 leather armour. _g - a +0 leather armour _You start removing your armour. You continue removing your +0 robe. x5ьh!ьh,)ьh2  You finish removing your +0 robe.  You start putting on your armour.ьh[3+6.5 (6ьh:ьhYCьhC+7.5 (7ьhJьhQьh[R+8.5 (8ьhXьh`A9.5 (9ьh;gьhaoF30.5 (10.0)ьhuьhMw 34 _You continue putting on your +0 leather armour. x5ьhwьhьhc _You finish putting on your +0 leather armour.ҌhBh Ҍhl   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   3.4  +1   i - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0       c - Throwing   0.0   0.8  +1   j - Shapeshifting   0.0   1.2  -1      Ҍhm      d - Short Blades   4.0   3.0  +3      Ҍh4m  e - Long Blades   1.3   1.4  -2              Ҍhm  f - Armour   0.0   1.4  -2       g - Dodging   3.6   2.8  +2  Ҍhm      h - Stealth   3.0   2.0  +4      Ҍhm         Ҍhn         Ҍh=n _    Ҍh`n         Ҍhn a    Ҍhn             Ҍhn     The relative cost of raising each skill is in cyan.  Ҍhn Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Ҍhdo }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsԌh6 Ԍh? ԌhL ...†.####..#....###.##halmer the Cutter #...## #.##.#.####.#Kobold **.... ...## # ......#Health: 24/24 ======================== #####.###..#Magic: 3/3========================#.###..##AC: 3Str: 8........#EV: 14Int: 11.###.##.#SH: 0Dex: 19..##..##.#XL:  3 Next: 32% Place: Dungeon:1....@..#.#Noise: ---------  Time: 630.5 (0.0)..#.......a) +0 short sword##..##.#Throw: 2 boomerangs##.###.#......[14;3Ԍh'N H#######....## ###...#.###.#..# ......## ........[ ##..†..## ####)##.# _g - a +0 leather armour _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.Ԍhc 4Ԍh|f Ԍhf ֌h5 ֌h? Inventory: 7/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  e - 2 boomerangs (quivered) Armour (go to first with [)  c - an orb of light (worn)  g - a +0 leather armour (worn)b - a +0 robe Jewellery (go to first with "=)f - a ring of wizardry Talismans (go to first with %)d - an inkwell talisman Scrolls (go to first with ?)  c - a scroll labelled FEONAF XAUHI  e - a scroll labelled VON YRHIXEA  h - a scroll labelled VEIDOG EJ OQIU  j - a scroll labelled DYETEE BAPLASM  k - a scroll labelled GOBI PIUCS Potions (go to first with !)a - a potion of ambrosia  d - a fuming pink potion  f - a coppery potion׌h ׌h8 ׌h ...†.####..#....###.##halmer the Cutter #...## #.##.#.####.#Kobold **.... ...## # ......#Health: 24/24 ======================== #####.###..#Magic: 3/3========================#.###..##AC: 3Str: 8........#EV: 14Int: 11׌h .###.##.#SH: 0Dex: 19..##..##.#XL:  3 Next: 32% Place: Dungeon:1....@..#.#Noise: ---------  Time: 630.5 (0.0)..#.......׌h' a) +0 short sword##..##.#Throw: 2 boomerangs׌hK ##.###.#......#####׌hl )##....## ###...#.###.#..# ׌h ......## ........[ ##..†..## ####)##.# ׌h 4_g - a +0 leather armour ׌h͗ _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  ׌hb You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.׌h 4׌h ׌hp ،h@،hHInventory: 7/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  e - 2 boomerangs (quivered) Armour (go to first with [)  c - an orb of light (worn)  g - a +0 leather armour (worn)b - a +0 robe Jewellery (go to first with "=)f - a ring of wizardry ،hHBTalismans (go to first with %)d - an inkwell talisman Scrolls (go to first with ?)  c - a scroll labelled FEONAF XAUHI  e - a scroll labelled VON YRHIXEA  h - a scroll labelled VEIDOG EJ OQIU  j - a scroll labelled DYETEE BAPLASM  k - a scroll labelled GOBI PIUCS Potions (go to first with !)،hHa - a potion of ambrosia  d - a fuming pink potion  f - a coppery potionیh݂  f - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.܌h܌h"܌h*x...†.####..#....###.##halmer the Cutter #...## #.##.#.####.#Kobold **.... ...## # ......#Health: 24/24 ======================== #####.###..#Magic: 3/3========================#.###..##AC: 3Str: 8........#EV: 14Int: 11.###.##.#SH: 0Dex: 19..##..##.#XL:  3 Next: 32% Place: Dungeon:1....@..#.#Noise: ---------  Time: 630.5 (0.0)..#.......a) +0 short sword##..##.#Throw: 2 boomerangs܌h,\##.###.#......#######....## ###...#.###.#..# ......## ........[ ##..†..## ####)##.# _g - a +0 leather armour _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.܌h}4C1.0 (0.5܌h9܌hh; _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _f - a ring of wizardry (worn)hٶh&  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   3.4  +1   i - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0       c - Throwing   0.0   0.8  +1   j - Shapeshifting   0.0   1.2  -1          h d - Short Blades   4.0   3.0  +3       e - Long Blades   1.3   1.4  -2               f - Armour   0.0   1.4  -2       g - Dodging   3.6   2.8  +2       h - Stealth   3.0   2.0  +4                   4m                                   The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helph[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshjhrh{...†.####..#....###.##halmer the Cutter #...## #.##.#.####.#Kobold **.... ...## # ......#Health: 24/24 ======================== #####.###..#Magic: 3/3========================#.###..##AC: 3Str: 8........#EV: 14Int: 11.###.##.#SH: 0Dex: 19..##..##.#XL:  3 Next: 32% Place: Dungeon:1....@..#.#Noise: ---------  Time: 631.0 (0.0)..#.......a) +0 short sword##..##.#Throw: 2 boomerangs##.###.#......v|H#######....## ###...#.###.#..# ......## ........[ ##..†..## ####)##.# _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _f - a ring of wizardry (worn)hMhhQhh@hDC Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice30% 2  b - Stone ArrowConjuration/Earth 50% 3  c - Awaken ArmourEarth/Forgecraft 87% 4 2 spell levels left hC^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith hh2...†.####..#....###.##halmer the Cutter #...## #.##.#.####.#Kobold **.... ...## # ......#Health: 24/24 ======================== #####.###..#Magic: 3/3========================#.###..##AC: 3Str: 8........#EV: 14Int: 11.###.##.#SH: 0Dex: 19..##..##.#XL:  3 Next: 32% Place: Dungeon:1....@..#.#Noise: ---------  Time: 631.0 (0.0)..#.......a) +0 short sword##..##.#Throw: 2 boomerangs##.###.#......H#######....## ###...#.###.#..# ......## ........[ ##..†..## ####)##.# _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _f - a ring of wizardry (worn)h|*h+Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 0? Y - Yes  N - Noh}fhˆ...†.####..#....###.##halmer the Cutter #...## #.##.#.####.#Kobold **.... ...## # ......#Health: 24/24 ======================== #####.###..#Magic: 3/3========================#.###..##AC: 3Str: 8........#EV: 14Int: 11.###.##.#SH: 0Dex: 19..##..##.#XL:  3 Next: 32% Place: Dungeon:1....@..#.#Noise: ---------  Time: 631.0 (0.0)..#.......a) +0 short sword##..##.#Throw: 2 boomerangs##.###.#......H#######....## ###...#.###.#..# ......## ........[ ##..†..## ####)##.# _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _f - a ring of wizardry (worn)hՈ+2.0 (1hMhJ _This spell is quite dangerous to cast!3.0 (2hh+4.0 (3hzh _You start memorising the spell. You continue memorising. x2h}h[hc _You finish memorising. Spell assigned to 'a'.h h J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   3.4  +1   i - Spellcasting   0.0   1.0   0      h_      b - Unarmed Combat   0.0   1.0   0   j - Hexes   0.0   1.0   0   c - Throwing   0.0   0.8  +1   k - Ice Magic   0.0   1.0   0           d - Short Blades   4.0   3.0  +3   l - Shapeshifting   0.0   1.2  -1   e - Long Blades   1.3   1.4  -2               f - Armour  ;49m  0.0   1.4  -2       g - Dodging   3.6   2.8  +2  h      h - Stealth   3.0   2.0  +4                      hn                             h     The relative cost of raising each skill is in cyan.  hL TSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshrhzh...†.####..#....###.##halmer the Cutter #...## #.##.#.####.#Kobold **.... ...## # ......#Health: 24/24 ======================== #####.###..#Magic: 3/3========================#.###..##AC: 3Str: 8........#EV: 14Int: 11.###.##.#SH: 0Dex: 19..##..##.#XL:  3 Next: 32% Place: Dungeon:1....@..#.#h߆_Noise: ---------  Time: 634.0 (0.0)..#.......a) +0 short sword##..##.#Throw: 2 boomerangs##.###.#......#######....## ###...#.###.#..# ......## ........[ ##..†..## ####)##.# _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _f - a ring of wizardry (worn) _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.hhUhihh h̞Inventory: 7/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  e - 2 boomerangs (quivered) Armour (go to first with [)  c - an orb of light (worn)  g - a +0 leather armour (worn)b - a +0 robe Jewellery (go to first with "=)  f - a ring of wizardry (worn) hTalismans (go to first with %)d - an inkwell talisman Scrolls (go to first with ?)  c - a scroll labelled FEONAF XAUHI  e - a scroll labelled VON YRHIXEA  h - a scroll labelled VEIDOG EJ OQIU  j - a scroll labelled DYETEE BAPLASM  k - a scroll labelled GOBI PIUCS Potions (go to first with !)a - a potion of ambrosia  d - a fuming pink potion  f - a coppery potionhhfh*...†.####..#....###.##halmer the Cutter #...## #.##.#.####.#Kobold **.... ...## # ......#Health: 24/24 ======================== #####.###..#Magic: 3/3========================#.###..##AC: 3Str: 8........#EV: 14Int: 11.###.##.#SH: 0Dex: 19..##..##.#XL:  3 Next: 32% Place: Dungeon:1....@..#.#Noise: ---------  Time: 634.0 (0.0)hQ..#.......a) +0 short sword##..##.#Throw: 2 boomerangs##.###.#......#######....## ###...#.###.#..# ......## ........[ ##..†..## ####)##.# _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _f - a ring of wizardry (worn) _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.h"h#h*h4h'>hM@ Your spells (describe)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice30% 2 h@Select a spell to describe [?] help[Esc] exith] = Ensorcelled Hibernation Lowers its target's metabolic rate, inducing hibernation. After awakening, the target will be unable to be put to sleep again for some time. Level: 2Schools: Hexes/IceFail: 30% Power: 0% Range: 4 Noise: Silent h Miscasting this spell causes magic contamination and also either slows you or deals up to 10 cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Sweet dreams are made of this; who am I to disagree?”  -Eurythmics, “Sweet Dreams (Are Made of This)”. 1983. h Your spells (describe)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice30% 2 Select a spell to describe [?] helph<[Esc] exith h h ...†.####..#....###.##halmer the Cutter #...## #.##.#.####.#Kobold **.... ...## # ......#Health: 24/24 ======================== #####.###..#Magic: 3/3========================#.###..##AC: 3Str: 8h 0........#EV: 14Int: 11.###.##.#SH: 0Dex: 19..##..##.#XL:  3 Next: 32% Place: Dungeon:1....@..#.#Noise: ---------  Time: 634.0 (0.0)..#.......a) +0 short sword##..##.#h Throw: 2 boomerangs##.###.#......#######....## h- k###...#.###.#..# ......## ........[ h_ ;##..†..## ####)##.# _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. h _f - a ring of wizardry (worn) _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x2 h N_You finish memorising. Spell assigned to 'a'.hX hZ ;h2 h{7   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   3.4  +1   i - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0   j - Hexes   0.0   1.0   0   c - Throwing   0.0   0.8  +1   k - Ice Magic   0.0   1.0   0           d - Short Blades   4.0   3.0[h: 40m  +3   l - Shapeshifting   0.0   1.2  -1   e - Long Blades   1.3   1.4  -2               f - Armour   0.0   1.4  -2       g - Dodging   3.6   2.8  +2       h - Stealth   3.0   2.0  +4                   hN;                                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets hà > j + Hexes 0.0 hJTargetTarget8.0  --  --  --  hO --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h<[?25h[?0c0  h [?25l[?1c h<2.0 current training targets, if any.=] set aall targetsh a-z] setselected targethf*<[?25h[?0c0 hk [?25l[?1cho2.0 =] set aall targetsh> k + Ice Magic 0.0h> i + Spellcasting 0.0ha-z] setselected targeth <[?25h[?0c0 h " h [?25l[?1ch=2.0 2.0=] set aall targetshlh+ho...†.####..#....###.##halmer the Cutter #...## #.##.#.####.#Kobold **.... ...## # ......#Health: 24/24 ======================== #####.###..#Magic: 3/3========================#.###..##AC: 3Str: 8........#EV: 14Int: 11.###.##.#SH: 0Dex: 19..##..##.#XL:  3 Next: 32% Place: Dungeon:1....@..#.#Noise: ---------  Time: 634.0 (0.0)..#.......a) +0 short sword##..##.#Throw: 2 boomerangs##.###.#......[h_14;3H#######....## ###...#.###.#..# ......## ........[ ##..†..## ####)##.# _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _f - a ring of wizardry (worn) _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.h$!3h!h$h%h) _h*h+h0,h,h[/h*1hy1h2h4h5,h:h<h5?,h?hAhIChChDh/MA ..##..##.#  .......#.#  ..#.......  ##..##.# .##.###.#. ........... ### #.##....## ..# #.###.#..##.# ..## .......@[... hND†..## ####)##.##.# ....### #÷##.# .†....#######. ..............##.# ..........##### ..###.###.##### ### #..........  #..##.#####hxUq..##..##.# .......#.# ..#....... ##..##.# .##.###.#. ...........  #.##....## ## #.###.#..##.### ..@. hV`..## ####)##.##.#### #÷##.# # †....#.##.###.# h^,41.0 (7h_+2.0 (8hehk _You see here a +0 ring mail of cold resistance.hx3hhMhMhtP _h,hgh{h>hhhhthǨhh"hh hhh1hoh:hhhh8hhhohhh,h۹hhQhhhhh߿,hhWhhh6h,hhhhYhhhh,hmhq,hhhShhnh4,hhh hHhhhHhIhh8hhh@hEh h_,hhhhKhh&hhhQhZhh hhhhhhhhRBhnhh,hhh?hshh,h(,hBh7hhhF h.4hq/BhX1h2,hw2h3ho4h4h 5h5h7h7,h9h:h:h<h#>h@@,hAhChDhKEh-FhGh7I,hJhtKhLhMhMhNhePhQhTRhThU,hcVhWhfXhXhXhYhZhZh7[h[hp\h\h]hEa,h>b,hchdhdheh'fhfh0ghghihhih]ihihkhlhmhmhMnhohoh_phh?h@h@h7AhBhTChChDhLEh FhIFhFhIKhKh&LhLhNh:O,hOhVh@W,hWh[,h[,h]h^,h _hE`h3ahsahahKdBhdh8fh gheghgh5jhjhjhdkhlhm,hnhohphph@qhtrhshsh;thvuhv,hwhwhxhOyh@zhr{h{hF|h|h}ha~h~h1hhǀhhhhShhhنhJhhhZ,hhhqhhh`hQh h_hhhhAhhhzhUhh)hhkhh0hhhLhhhhohhXh&hh0hh,hhh!hBhXh_hh)hbhõh#hBhhhhYhhH,hhoh9Bhh5hhh5E ############# #...........# # #.#########.# . ### #.##### #.# . ...####.#...#####.## hT. #......÷.#.....>..# .. .. ..#.#..#....####..# .# #@#..##.#.## #..# .# .# #.# #.#..##....# #..# .##.#.. .#...##.#..##....###..# ....... ........#..#.......#..## #...##..................................#..## )###..# #....†..##.............# .# #..# #...†.####..#....###.## .###..#####...## #.##.#.####.#hD2796.0 (154.0)h,75hha _l - a scroll labelled TYADI HUULA"hA"h?B3"hIE"hK"hL,"hSM"hMQ"hR"h{R"hS"hCU"h|V,"hV"h'X"hX"hKY"hY"h["hB\"h\"h ]"h^"h_"h_"h`"hWb"hbdB"he"hnZ##### ##...## #.....### ###### ..†..... #..... #.....#### #.## #.#### ##........ .... ##### #.####  ####..... ... ####...####.#...  #..... ..#$##....#......÷.#.  #...... ....@.......#.#..#...806.0 (9.0)  #.....# .#..##.##.###.#..##.#  #...#.# .#.> #.##.# #.#..##.. "hog #.#.#.##.#.. #.#...##.#..##..  #.#... .#..#  #..#.###......   #.#.†........................   #.#.#)###..# #....†..##......   #.#.#.# #..# #...†.####..#.. "hwE7.0 (10.0)"h~"h; _Found a stone staircase leading down.#h3#h#h#h #hQ#hZ,#h#hhM _You now have 43 gold pieces (gained 17).#h]#h#hE#h#h#h,#hm  There is a stone staircase leading down here. _#h#h,#h#h%  You see here a +0 robe. _#hX#h#h#h&#h#hK#h#hq#h.#h#hB#h#hB#h8#hB#hm#h#h_#h#h#h#h#h#h#h#h#h#h(#h #hS #h #h #hQ #h #h#hg#h&#hw#h#hx#h#h#h#h#h#h#h#h#h,#hD#hd#hF ,#h #hG##h##h,$#h$#h'#h'#h-(#hP)#h+#h+,#h2,#h.#h/#h]/#h/#h1#h`2,#h2#h4#h5B#hA7#h7#h7#hf8#hQ9#h:,#h:#hU<#h8=#h=#hA>#h@B#hB,#hC,#hE#hH#hI,#h!J#h_K#h L#haL#hL#hj#.............#.# #..##.# )...............# ##.##.#########.###....#### #.##....... #.# #.# ####.### ##.########## #.# #.....#######..)#### #.# #.# #.....#................. #.# #.# #.........###...###.#### #.# #.####.....#.#.####.## #.# #.#....#@....##.# #.# 64.0 (57 #.# ######.....#.....##.# #.# #.# #.#.#..........# #.# ..# #.#.###.....#### #.#### ### #.#.# #...÷.#[39;#hkF49m #.. #.#.###.#.### ###### #^..# ########### #h?l#hgr#hStE _Done exploring.$h3$h$h$........0.0)$h.[ _Done exploring.&h4&hLBLevel 1 of the Dungeon<>>>(Press ? for help)#..###.##.##.###....# #..)....### #÷##.##.##.....###.###....##.# #....†....#######.##.##.##.#..)##...##...###.#####.................##.##.##...#.#.....#.### #....###............######.##.####.#.........#####...........###.###.######.##.##.###.####.###.........#†#### #............##.##......................#.# #..##.#########.###.##.####.............#.# #..##.##.##.##....)...............# ##.##.#########.##.#######.###.###....#### #.##...........##.# #.# #.# ####.### ##.###############.# #.# #.# #.....#######..)#################.# #.# #.# #.....#........................##.# #.# #.# #.........###...###.##########.##.# #.# #.####..&hB...#.#.####.## #.##.##.# #.# #..........#@....##.# #.##.###.## #.# ######.....#.....##.# #.##.##...######.##.#.#..........# #.##.##..........##.#.###.....#### #.##########.##...#########.#.# #...÷.# #............#######.#.###.#.### ###############......^..############&h  #.# #.#.#.# #..# ##...÷.####..#....###.## #.........# #.#######.#.#.###..#####...## #.##.#.####.# #.#.....#.# #.........#.#....[........## #.##..# #.#.....#.# #.>########.#####..######## #.####.###..# #.###.###.# #..########...###..# #.# ##.###..## #.# #.# #.##..................# #.# # #.# #.# #.###.##.#..####.###.## #.##.# #.# #.# #.###.#..........# #.# ##..##..##.# #.# #.# #.###..#.#.....#..###.# #.##.......#.###.# #.# #.##.....##...##...##.# #.##..##.# #.# #.##.....###.###......# &h  0 .##..##..##.#.#.###.###.##..###.##.##.###.### #.##..##.###.#.#.........###.%###.#.#.###..######.######...###...###...# ##### #####.##....###.# #.###.......<.......##########...# #.###.#..##.####.##....###...###...##....## #........[.......##...###.#.#.###...#.######..†..## #####)##.##.#######..###.##.##.###....# #..)....### #÷##.##.# #.....###.###....##.# #....†....#######.##.##.# #.#..)##...##...###.#####.................##.##.# #...#.#.....#.### #....###.............##.# ###.#.........#####.....###.###.######.##.##.###.####.###.........#†#### #............##.#'hW'h\5#.............#.# #..##.#halmer the Cutter )...............# ##.##.###### Kobold **.... #.###.###....#### #.##....... Health: 24/24 ======================== #.# #.# ####.### ##.######### Magic: 3/3======================== #.# #.# #.....#######..)######## AC: 3'h+7Str: 8 #.# #.# #.....#................. EV: 14Int: 11 #.# #.# #.........###...###.#### SH: 0Dex: 19 #.# #.####.....#.#.####.## #.#XL:  3 Next: 32% Place: Dungeon:1 #.# #..........#@....##.# #.#Noise: ---------  Time: 864.0 (0.0) #.# ######.....#.....##.# #.#a) +0 short sword #.##.#.#..........# #.#Throw: 2 boomerangs ..##.#.###.....#### #.#### ####.#.# #...÷.# #.....#.#.###.#.### #######....'h7..^..############ _Found a stone staircase leading down. _You now have 43 gold pieces (gained 17). _There is a stone staircase leading down here. _You see here a +0 robe. _Done exploring. _Done exploring.'h=D'hAE'hcK: _'hOX'hT'hU'hSU'hV'hZ'hi['h['h\'ha,'hb,'hg'hh'hi'hj'ho'hp'hq'hq'h.v'hqw'hw'hx'hq}'h5~'h~'h'hx'h,'h'h&'hF'h'h'h'h'h['h 'h0'h,'h'hq'h'hg'hۛ'h'h*'h'h0'hԢ'h'hq'h٤'h['h{'h'h'hX'h,'h'hk'h۳'h'h,'h'h='h,'hX'h'h'h'h'hF'h,'hw'hF'h'h'hw'h'h; ,'h 'h!'h",'hm6 ## #.#.#.##.#. # #.#........ #..#.# #.# #.#.†...... #.# #.#.#)###.. #.# #.#.#.# # 'h:#.#######.#.#.###.. #.........#.#....[. #.@########.#####..98.0 (34.0) #..########...###.. 'h:#.................. ##.##.#..####.###. ##.#..........# #.# ##..#.#.....#..###.#  #.....##...##...##.#  #.....###.###......# #..###.##.##.###.###'h:E 'h?'hB'hD _You now have 43 gold pieces (gained 17). _There is a stone staircase leading down here. _You see here a +0 robe. _Done exploring. __There is a stone staircase leading down here.'h 4'h 'h)/d9.0 (1.0) _(h41.. .... .##.#...# ........# #......# 2#.!@##...#(h#...##...##...# (h(hKW(ht+7 (1.7(h}(h" _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a dark potion. _up*hՄ3*h*h1*h1*h: _*h@L#. .......#.##.#...# .# #......# #.@<# #...# #...#  #...#  #...#*hpY90001.7 (2*hf*hQ _n - a dark potion+hv+h+hG+h+h+h+hn...#..... #.......... #.##.#...# ........# #...@..##..<#....#...#...K#...####.#...##...#K   kobold (missile, asleep)2.7 (13.7 (2+h* +h _A kobold comes into view. It is wielding a +2 short sword of venom.,h 2...#.....#.......... #.##.#...# ........# #####..<#@....#...#...K#...####.##...# ##...#,h[:,hd;+4.7 (1,hN,h b,h+W...#..... #.......... #.##.#...# .# #......###.#..<#.#...#...K.#...####.#.#...# .##...# #,h!WKK),h8'.(,h0.,h\3-=5,he,hqD _The kobold throws a stone. The stone hits you.,h ...#..... #.......... #.##.#...# .# #......###.#..<#.#...#...K.#...####.#.##...# .# .#...# .#,h <6,hF i _The kobold barely misses you.,hH  ,h  2 You hit the kobold.,h$ !) ,h%% !,h( O-57.5 (0.8,h/ ,h2 J _You kill the kobold!-h4-h-h ^ _No target in view!-h<-h|-h-hrH _No target in view!-h3-h)-h-hP _-hwK4=-h-h$--h ...#.....#.......... #.##.#...# ..........# ...####...-heE#..<#......#...#.#...####.#.##...# #.# ..#...# ..#  .#-h.-# _HP restored.-hoS :9.5 (2.0-10.5 (3  Things that are here: _a +2 short sword of venom; 5 stones; a kobold corpse/ho /hVr Pick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 short sword of venom Missiles (select all with ()b - 5 stones Carrion /hr a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]1hF  a + a +2 short sword of venom[Enter] accept (1 chosen)3h3hc3h halmer the CutterKobold **.......#.....Health: 24/24 ========================#..........Magic: 3/3========================#.##.#...# ..AC: 3Str: 8........# ...EV: 14Int: 11#......###...SH: 0Dex: 19#..<#........XL:  3 Next: 35% Place: Dungeon:2#...#...@....Noise: ---------  Time: 910.5 (0.0)#...####.#.#.a) +0 short sword#...# #.# ..Throw: 2 boomerangs#...# ..0;10m# ..## _You kill the kobold! _No target in view! _No target in view! _HP restored.  Things that are here: _a +2 short sword of venom; 5 stones; a kobold corpse3h3h|+1.5 (13h3hNS _h - a +2 short sword of venom4h4h%Inventory: 8/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon)  h - a +2 short sword of venom Missiles (go to first with ()  e - 2 boomerangs (quivered) Armour (go to first with [)  c - an orb of light (worn)  g - a +0 leather armour (worn)b - a +0 robe Jewellery (go to first with "=)  f - a ring of wizardry (worn) Talismans (go to first with %)d - an inkwell talisman Scrolls (go to first with ?)  c - a scroll labelled FEONAF XAUHI  e - a scroll labelled VON YRHIXEA  h - a scroll labelled VEIDOG EJ OQIU  j - a scroll labelled DYETEE BAPLASM  k - a scroll labelled GOBI PIUCS  l - a scroll labelled TYADI HUULA Potions (go to first with !)4h.a - a potion of ambrosia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6h>fh - a +2 short sword of venom. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 4.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.2 XLs.  Current attack delay: 0.8. Damage rating: 9 (Base 5 x 122% (Dex) x 115% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. 6hStash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.6hB 6h[ 6hG halmer the CutterKobold **.......#.....Health: 24/24 ========================#..........Magic: 3/3========================#.##.#...# ..AC: 3Str: 8........# ...EV: 14Int: 11#......###...SH: 0Dex: 19#..<#........XL:  3 Next: 35% Place: Dungeon:2#...#...@....Noise: ---------  Time: 911.5 (0.0)#...####.#.#.h) +2 short sword (venom)#...# #.# ..Throw: 2 boomerangs#...# 6h [40m..# ..## _HP restored.  Things that are here: _a +2 short sword of venom; 5 stones; a kobold corpse _h - a +2 short sword of venomYou unwield your +0 short sword.  Your +2 short sword of venom begins to drip with poison!6h 6h +2.5 (16h   Things that are here: _a +2 short sword of venom; 5 stones; a kobold corpse _h - a +2 short sword of venom  You unwield your +0 short sword.r +2 short sword of venom begins to drip with poison! _h - a +2 short sword of venom (weapon)7h: 37h 7hO 7h4 7h 7hC ,7h ...#.....#.......... #.##.#...# ...#........# #...# ####...###..<#.......#...#...(#...####.#@#.# 3#...# #.#...)#...# ..##..# #.## ... ..##7h A4.5 (27h 7hI $ _Found a sling.8hQ I8ha 8h ,8h #..........#.##.#...# ...#.# #...# #......###...####..<#...........#...#...(.......#...####.#.#.##...# #.#...)#...# ..##@.#..5.5 (1 #.###....< ...### .$..#####.#6.5 (28hB 8hê 9 _Found a stone staircase leading up.9hE39hG9h$J9hR##.#...# ...# ........# # ###...###<#............#...(.###.#.#.#. #.#...)....##..# #.###@...<9hS[ ......###r..$..# .#### ..r   rat (asleep)9hHYn 0  A rat comes into view.9h2ac.rr9hf5===7.5 (19hh9hk- _The rat squeaks loudly.:hS ........# #...# #......###...### #..<#........... #...#...(. #...####.#.#.#.. #...# #.#...).. #...# ..##..#.. :h^T*#.###....< ....@..###r.$..# #.####.# ... #.:hLW:h+eLr.:he0---8:hn:h,o:hK :h W=--9.3 (0.8:h :h t _You barely miss the rat. The rat bites you but does no damage.:hq5  You hit the rat.:h(C. :h,1720.1:h3:h5G _You kill the rat!;h;h;h;h-H _No target in view!;h4;h;hzH _No target in view!;hl3;h;h;hR;h?: _;h;h;h ;hL _You now have 51 gold pieces (gained 8).;h2;h3Y####...####..<#........... #...#...( #...####.#.#.#.. #...# #.#...).. #...# #..##..#..  #.###....< .......### .....@.# -#g####.# . ... ##.#.#g   hobgoblin (wandering);hX2.1 (2.0;hE-3.1 (3;hM;h\ _A hobgoblin comes into view.V _The hobgoblin barely misses you.=h#;  You hit the hobgoblin.=h3-C† =h21426.7=h7=hEM _You kill the hobgoblin!=h=hQ=hj =h"H _No target in view!=h=h>=hN=h0H _No target in view!=hD  _  You see here a hobgoblin corpse.=h> =hȞ  _=hB =h> =h ,=h2 =h =hv =hɩ =h =h =h ,=hR =ha =h2 ,=h =h&  #...# #..##..#.. ..###.###....< ....### #....†....# .. ##.#.####.# ..# ##.........[..###.#.######.##..#.# .# #@###.#-33.7 (7.0 #.# .# #..  ....#####-4.7 (8 _Found a leather armour.?hV3?hY?h]?h`?hva?he,?hg?hh?hh?hZj?hzm,?hOn?h.q?h"t,?ht?h*w?hy,?hz?h0~?h,?h?h^?hk,?h?h/?hҦ* #...####.#.#.#.. #...# ##.#...).. #...# #..##..#..###...###.###....<#..#..............####..#.#..#....†....##......###.#.####.#g.....## ##.........#...@..###.#.######.##.......#..#.# .##..#.###.###.##..#.# #.# .#.. #.# #......g   hobgoblin (asleep)#####?h,41.7 (7?hݳe.gg?h+2.7 (8?h?h _A hobgoblin comes into view. _You see here a +0 leather armour.?hm  #...####.#.#.# #...# ##.#...) #...# #..##..# ###...###.###.... #..#. #..#.#..#....†....##......###.#.####.#.g....## ##. #..@[..###.#.######. #.......#..#.# . #..#.###.###.# #..#.# #.# .# ...#.# #.. ....  #####?h n ?hEw G.g?hHx 23.7 (1 _?h ?h6 @h;  (very poisoned)You hit the hobgoblin. The hobgoblin is poisoned.=4.5 (0.8@hw _The hobgoblin is heavily wounded.@hZ;  You hit the hobgoblin.@hcE.@h,iw 75.3 _You kill the hobgoblin!@h|o@hqi _Your Fighting skill increases to level 4!@h@h@h-@hH _No target in view!@h 3@h @h @h @hK P _@h ,@hv @h @h~ ,@h @h @hn @h ,@h @h ,@h{ @ht @h @h ,@h! @h @hO @h @h @ho @h @h @h& @h @h ,@h @h ,@h* @h. @hD @h @h @h @h B@h @h ,@h @h@h`@h@h&@hI@h ,@hc@h^@hV ,@h @h- @h, ,@ht @h]@hW,@h@h@h  #.. #.   #.# #..#   #.########...   ##...........   ##..########...[   ##....... #....   ##...####. #..#.   #..### #..#   #@## ...-   #....S   #....#   #....#   ......   S   ball python (constriction, asleep)    @hf" @h$063.3 (18.0)@hZ%F-4.3 (19@h,@h/^ _A ball python comes into view.Ah M #.# #..#.# #.########.... ##.......... ##..########...[ ##....... #..... ##...####. #..#.# #..###J #..#.# #.##......#.# #.@..S#  #....## #....# Ah ( .. .#.##  J   endoplasm (wandering)   Ah' Ah] 15.0)AhG Ah ] _An endoplasm comes into view.Bho #.# #..#.#. #.#.Bh~v4 ##.# ##..#...[. ##. #. ##...####. #..#.# #..###J. #..#.#  #.##....#.#  #..@.S#  #....##  #....#  .......#   Bhk  .J6Bh0BhBha #.# #..#.#.   #.#......#   ##.#   ##..#...[..#   ##. #.   ##...####. #..#.#   #..###..# #..#.# #   Bhc#.##...J. ...#.# #   #...@S# .   #....## #   #....#  . .#.##...    Bhh  The ball python barely misses you. The ball python grabs you.Bh~q.SS   ball python (constriction)BhGr  4  =7Constr BhyBh{_ _The ball python constricts you.Bh+=  You hit the ball python.BhE†Bh^14 508.1 (0.8BhBhO _You kill the ball python!BhƊ Bh Bh Bh H _No target in view!BhEBhvGBh#MBh3PH _No target in view!Chm3Ch)ChChChz: _ChCh #.. #..#.... #.# #..#.#..#. #.######### ##..............##  ##..########...[..### ##....... #.......#. ##...####. #..#.###. #..###..### #..#.# #. #.##..@...# ...#.# #.- #....†##...Ch... #....## .J### #....# . .......# .#.##...J   endoplasm (wandering) Ch-9.1 (1.0ChA /.Ch F-70.1 (2ChChDhDhDhDhH _No target in view!Dh<#.. #..#.#.# #..#.#..#.#.#......###.##.## ###..#...[..###.##. #.#.##...####. #..#.###.##..###..### #..#.# #.# #.##...@..# ...#.# #.. #....†##...J.#....## #.##....# .........# ...#.##... J   endoplasm (wandering)0J.J1.1 (1 _The endoplasm quivers.Eh#.. #..#.#.# #..#.#..#.#.#......###.###.## ##.##..#...[..###.###. #.#..###...####. #..#.###.##..###..### #..#.# #.# #.##....@.# ...#.# #.. #....†##..J..... #....####.##....# ..# ...#.##... EhEhPJ.Eh&2Eh: EhT Eh!"  (very poisoned)You hit the endoplasm. The endoplasm is poisoned.  The endoplasm is moderately wounded.The endoplasm freezes you.Eh"c1---=9 (0.8Ehf)Eh~+% _You are frozen.Eh~extremely poisoned)  The endoplasm freezes you.You are frozen.  The endoplasm looks as sick as possible!  The endoplasm is heavily wounded.  The endoplasm freezes you.Ehf18------3.7EhEh% _You are frozen.Eh= @  You puncture the endoplasm!EhiE E.Eh J L---54.5EhkO EhQ M _You kill the endoplasm!FheFhPFhFhH _No target in view!FhFh3Fh-Fh$ _9=Fh,FhFh,FhFhFhdFhFhFh_i20==FhFhFh.FhzFhFhFhFh,FhFhFhOh1==FhFh Fh FhC FhR ,FhxFhfFhFh0Fh Fhn~2==FhFhhFhFhKFhFhFhFhFh+Fh Fhh3==FhFhFh6FhtFh!Fh",Fh`$Fh$Fh%FhN'Fh'h4==FhH(FhK+Fh4{#.# #..#.#..##.########......###.###..............## ##..##..########...[..###.##....... #.......#..#.##...####. #..#.###.###.#..###..### #..#.# #.# .#.##......##....#.# #.. #....†##.@.... ..-#....########....# #. ........$.#.##... ..##l l   frilled lizard (asleep)Fh? 96.5 (22.0)  A frilled lizard comes into view.Fh@F-7.5 (23Fh/HFhK+ _Found 12 gold pieces.Ghu|#.########......###.#.###..............## ##..##..########...[..###.#.###....... #.......#..#.###...####. #..#.###.###.##..###..### .#..#.# #.# .##.##......##....#.# #.. #....†##......# ..#....########....# #.....# .......##.....$#.#.##......##l.# ..## ..#GhyGh18.5 (1.0)GhGhGh !##..............## ##....##..########...[..###.#.####....... #.......#..#.# ##...####. #..#.###.###.# #..###..### .#..#.# #.# .# #.##......##....#.# #.. #....†##......#. ..#....##. ######....# #..@..# .......##.....$# .#.##......##l.#  ..## ..# Gh <9Ghl Gh[ Ghk##..########...[..###.#.####....... #.......#..#.# ##...#####.###.##..###..### . #.# ##......##..... ...†##......#. ....####....... ##### ## .......##...@.$#.##......##l. ..## . ##Gh) llThe frilled lizard hisses angrily.2--===1000.5 (1.0)Gh.Gh[03 _The frilled lizard bites you.Hh@  You hit the frilled lizard.HhD. Hhw3=-7--1.3 (0.8HhHh|R _You kill the frilled lizard!Hh Z-- _No target in view!Hhq7 3Hh 9 HhJ: Hh@ P _Hh@ Hh A HhC ,Hh3D Hh{F HhG h4==Hh}G HhFI HhbK HhK Hh`L HhN HhP HhQ HhdQ HhT ,HhU HhhY M _You now have 63 gold pieces (gained 12).Hh2\ Hh\ 9=Hh\ Hh^_ Hh` HhBa Hha Hhc Hhe ,Hhe Hhh Hh7j Hhj Hhj Hhr ,Hhr Hhs Hhu Hh Hh Hh_ ,Hh Hh ,Hh Hh Hh Hh Hh! HhL Hh ,HhP Hh Hh Hh Hh$ Hh} HhX Hh Hh Hh Hh ,Hhk Hh Hh ,HhI Hh Hh Hh Hhۧ Hh1 Hh Hhb Hh ,Hh| Hh Hh Hhl Hh Hh HhW ,HhϾ Hh Hhv ,Hh Hh Hh Hh Hh@ Hhp HhQ Hh Hh Hh Hhj c  #....†##......#....   #....####.........#   .###....####.....#####   .........##......#   ##.#.##......##..#   # #..###..###...#   ##...####.....#   #S###..... ..#### Hh s  #...@...##-   #########        S   adder (asleep)Hh 032.3 (31.0)Hh F-3.3 (32HhK Hh Y _An adder comes into view.Ih^  #....†##......#  #....####.........  .###....####.....  .........##......#  ##.#.##......##..#  # #..###..###...# # ##...####.....# IhGq #S###..... ..####  #.##  #   IhIhd.SSIh@9=4.3 (1.0)IhaIhR _The adder barely misses you.Ih]  (very poisoned)You hit the adder. The adder is poisoned.  The adder is lightly wounded.IhM -5.1 (0.8Ih. Ih R _The adder barely misses you.Jhv8*  You closely miss the adder.The adder is moderately wounded.9 _The adder barely misses you.Jh5   You hit the adder.  The adder is heavily wounded.JhL (6.7Jh_JhR _The adder barely misses you.JhC  You hit the adder but do no damage.The adder is heavily wounded.7.5Jhs= _The adder bites you but does no damage.Jh !  You closely miss the adder.The adder is severely wounded.Jh' q†Jh, 1908.3Jht2 Jh5 I _You kill the adder!Jhd Jhd Jh j Jhm H _No target in view!KhKhߺKh2Kh_KhKh: _Khb  You see here an adder corpse.KhKhd _KhKhZKhKh,KhRKhHKh,Kh1KhKhKhKhKh,KhEKhcKhKhKh<KhLKhKhXKhKhhKhKhJKhYKhKh  #.# #  #.######## ....  ##..########  #)# ##........###Kh(#  #.# ##...####...##  #.# #..###..###..#  #.# #.##......##..  #@# #....†##......-47.3 (9.0  #.# #....####..... #.###....####.....KhD #.........##...... ###.#.##......##.. #.#..###..###... #.##...####.....Kh #.###..... ..### #.†.....##KhKhI-8.3 (10.0)KhpKh# _Found a club.Lh 3Lh LhLhLhvLh ,Lh,LhLhOLhLhݞLh  You see here a +0 club.Lh.K _LhOXLh"LhLhWBLh 4LhLhLhG'4Lh*BLhq+,Lh9LhT?Lh)GLhJBLhaKLhM,Lh0NLhNLh@R,Lh6l LhamG_You now have 80 gold pieces (gained 17).LhwLhxLhxLhyLh-{Lh3}Lh}Lhi~LhALhFLhLhLh"Lh݈LhALhLhLhZBLhїnLh֘Lhř,LhLhLh LhGLhLh,Lh,LhXLh/LhLhHLh ##g##  .... #.. #.# ###@####  #.......  #.#.####  #.#.# #.#.# #.#.#g   goblin (asleep) #.# ##.# #..#90.3 (421.3 (43Lhu _A goblin comes into view. It is wielding a +0 dagger.Mh!#. .# .##g###......# #@# ###.#####.......#.#.####...#.# #.#.MhMh12.3 (1.0)MhMh Mh  #. .# #.##g####........# #.## ##.####.......#.#.####.# Mh t.ggMh &3Mh Mhf 8  You hit the goblin.Mh|o C)Mhs =2=4.1 (0.8Mh|z Mh| J _You kill the goblin!Nhj4Nh<NhH _No target in view!Nh-4NhNhH _No target in view!Nhr-INh.Nh1NhJ7: _Nh<~  Things that are here:  a +0 dagger; a goblin corpseNh_=NhDQ      #. .#   #. .#   #. .#   #.##.###  #.@)..S.-  ###..###   #.##   ###.####   #.......  NhfEd #.#.####S   ball python (constriction, wandering)   #.#.#   #.#.#   #.#.#NhmL-5.1 (1.0Nh/ME-6.1 (2Nh#.## #.......#.#.#### Oh Oh D.Oh &9Oh Oh ; _Found a stone staircase leading down.Ohn2OhJ3Oh9Oh<H _No target in view!Ph[Ph\PhbPheH _No target in view!PhD1 3Ph1 Ph3 PhY5 Ph8 Ph= P _Ph Ph #. #.# #. #.# ##. #.# ..#.##.###.S##..)..@...#100###..###.>.#.## ..###.#### ##..Ph .....#.#.#### S   ball python (constriction, wandering) PhX PhK b _A ball python is nearby!QhrC#. #.# .##. #.# .##.#. #.# ..#.##.###.S# #..)...@..# ###..###.>.#.## ..###.####.###.>##.#.#### QhDQhFQhGQhOKS.QhO&1QhVQhX; _Found a stone staircase leading down.Qh!z  You strike the helpless ball python from behind!  You puncture the ball python!QhKQh S†You kill the ball python!Qh359 (0.8Qht _A ball python comes into view.Qh z ... #. #.# #.# .#. #.# #.##S##. #.# #....##.##.###@.# #..)......# ###..###.>..  #.## #.....###.####.#####.......>##.#.#### Qh QhС Q.SQh֢ -2.9 (1.0Qh7  _You see here a ball python corpse.RhT... #.#. #.# #.# ..#. #.# #.##.# #. #.# #...S# #.##.###†@# #..)......# ###..###.>.. #.## #..... #.># RhgVRh'aKS.Rh,b-3 _Rh%iRh kRh d  The ball python hisses angrily.  You hit the ball python.Rh E.Rh ?7===4.7 (0.8Rh( RhF O _You kill the ball python!RhP  _No target in view!Thb3ThZThWThTh$ _Th(,ThUP... )# ... ##.##. #.# #.# ...#. #.# #.##.# #. #.# #..@.#---5.7 (1.0#.##.###†.####..)......# ###..###.>.. #.## #.....###.####.#####.......>##.#.#### Th]---6.7 (2ThTh' _Found a hand axe.ThX 4Th Th H _No target in view!UhUhȯUhlUhAH _No target in view!Uh4IUhUhGUhAP _Uh ,UhUhUhDUhUh/Uh Uh0UhUhNUhUh,UhUhUh,UhEUhUhUhKUhUh%  You see here a +0 hand axe. _Uh',Uhs(Uhy+Uh,Uh(-UhX.Uh/Uh]8#.<. #...  #...  #$..##### ..ß.@...#16.7 (10.0) .....##)# #...###.#. #.###.##...##. #.# #.##.###. #.# #....##.###†.###.)......###..###.>..Uh CB7.7 (11UhHUhL9 _Found a stone staircase leading up.Vh3VhVh1VhVh!XVhƒVh"VhVhΖ,VhVh,Vh3VheL _You now have 84 gold pieces (gained 4).Vh&3VhVhzVh,VhIVhVhBVh^7 _You open the door.Vh3VhVh@  There is an open door here.VhU#...# #.<.# ### #...# #.S #...# #Vh...##### #..@'...ß.....# #.####.....##)# # ##...###.# #. #.###.##...# #. #.# #.##.### #. #.# #....#S   adder (asleep) #.##.###†.### #..)......# ###..###.>..Vh]25.7 (8.0)6.7 (9Vh( Vh~ Y _An adder comes into view.Whr       #...#   #.<.#   #######...#   #.S...#...#   #.@####...#####   #...'...ß.....#   #.####.....##)#   #. ##...###.#  Whs  #. #.###.##...#   #. #.# #.##.###   #. #.# #....#   #.##.###†.###   #..)......#Wh SSThe adder hisses angrily.Whe5===7.7 (1WhWhq _The adder misses you. The adder barely misses you.Wh Wh 6--8.5 (0.8Wh WhL _You barely miss the adder. The adder misses you.Wh Wh l0------9.3Wh. Wh i _You completely miss the adder. The adder bites you.Xh9u  (very poisoned)You hit the adder. The adder is poisoned.  The adder is heavily wounded.----30.1 _The adder bites you.Xh #  extremely poisoned)You hit the adder. The adder looks as sick as possible!  The adder is severely wounded.Xh$&9Xh+Xhr.S _The adder closely misses you.Xh|k7  You hit the adder.XhtE.XhuXh(0 halmer the Trooper  Kobold **....  Health: 20/24 ====================----  Magic: 3/3========================  #...#AC: 3Str: 8  #.<.#EV: 14Int: 11  #######...#SH: 0Dex: 19  #.....#...#XL:  3 Next: 130% Place: Dungeon:2  #.@####...#####Noise: =--------  Time: 1131.7 (0.8)  Xh#...'...ß.....#h) +2 short sword (venom)  #.####.....##)#Throw: 2 boomerangs  #. ##...###.#  #. #.###.##...#  #. #.# #.##.###  #. #.# #....#  #.##.###†.###  #..)......#The adder is heavily wounded. _The adder bites you.  You hit the adder. The adder looks as sick as possible!  The adder is severely wounded. _The adder closely misses you.You hit the adder.Xh˂ _You kill the adder!You have reached level 4!XhR/  --more--[h^Rk4/29-4/447% [hPY[h_\4 _\h%\h3\h\hױ: _\h[5=\h ,\h,\h9\hʼ\hL,\hs\h~6==\h\h,\h,\h/\h\h"\hj\h\hsh7==\h\h^,\h\h\h,\h,\h\h\h]h8==\h\hQ\h\h\h\h?\hv\h7,\h\h\hh9==\h$\hk\h,\hW\hn\h \h\h\h\h\he\h\hu\h3\hO=\h\hd\h\h<\h@  There is an open door here.\h~\h _\h\h\h\h\h\h \hZ,\h\h\h6\h\h$\h \h \h \hN \h\h,\h\hA\hD,\h\h\hD\h\h \h\h\hN\h\h!\h#,\hC$\ha&\hC(\h(\h)\h*\h,,\h-\h /\h1,\hb2\h3\h5\h5\hB6\h/9R  There is a stone staircase leading down here.\h?C #...'...ß.....# #.####.....##)# #.# ##...###.# #.##.###.##...# #.##.# #.##.###  #.##.# #....#  #.##.###†.###  #..)......#####  ###..###.>@.... - #.## #......g  ###.####.######  #.......># #.#.##### #.#.#g   hobgoblin (asleep) \hMD#.#.# #.#.# #.#\hM068.7 (37.0)\hNF-9.7 (38\h9V\hY\ _A hobgoblin comes into view.\h$#...'...ß.....# #.####.....##)# #.# ##...###.# #.##.###.##...# #.##.# #.##.### #.##.# #....# #.##.###†.### #..)......####..###.>.#.## #......g.###.####.##.>##.#.######.#.# \h+\h+270.7 (1.0)\hd3\h?4]hz\#...'...ß.....# #.####.....##)# #.# ##...###.# #.##.###.##...# #.##.# #.##.### #.##.# #....# #.##.###†.### #..)......####..###.>.#.## #......g.###.####.#.#.># #.#.# ]h7gg.g====1]h=m]hwp+ _The hobgoblin shouts!]h:  You hit the hobgoblin.=---2.5 (0.8]hOMw _The hobgoblin is heavily wounded.]hM  You barely miss the hobgoblin.The hobgoblin is heavily wounded.]hj D---3.3]h܍ ]h O _The hobgoblin misses you.]h  You barely miss the hobgoblin.The hobgoblin is heavily wounded.]h (4.1]hJ ]h   You barely miss the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin misses you.  You barely miss the hobgoblin.The hobgoblin is heavily wounded. _The hobgoblin misses you.^hr- (very poisoned) _The hobgoblin misses you.  You barely miss the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin misses you.  You hit the hobgoblin but do no damage. The hobgoblin is poisoned.  The hobgoblin is heavily wounded.^hs&9^h{^h|~W _The hobgoblin closely misses you.^h!;  You hit the hobgoblin.^hE†^h1205.7^h^hM _You kill the hobgoblin!^h=\ ^hu] ^he ^h&g H _No target in view!^h^hm^h^h^h!^h= _  You see here a hobgoblin corpse.^hh^hH _^h^hS^h,^hH^hR^h|^h^h?^h^h8,^h^h^h,^h^h^h ^h^h޿^h^h!'...ß.....# ##.....##)#  ##...###.# .###.##...# .# #.##.### .# #....# .###†.### ......######## ^h^.###.>...†......@.- ## #........l ####.###.#### ....># #.# #... ##### .# #.## # l   frilled lizard (asleep) ##^h>.82.7 (7.0^h<E-3.7 (8^h^ha _A frilled lizard comes into view._hm 6...ß.....# .....##)# ##...###.# ###.##...# # #.##.### # #....# ###†.### # ###.>...†....... #.l..#.###.#># #.# #... #.# #.##_h  _hM _hO +4.7 (1_h _h _hn Tß.....# .....##)# ...###.# .##...#  #.##.###  #....# †.### #.>...†.  #.l..#.###.#  #.# #.##5`hLOß.....# ##)# ...###.# .##...# #.##.### #....# †.### # #.>...†. #.l..#.###.#># #.# #... #.# #.##`h `hD &6`h[`hJ`hѢ  The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!`hD† `hd517.5 (0.8`hT`hR _You kill the frilled lizard!`h$`h%`hJ/`hA2H _No target in view!`hU `h) | _No target in view!`h1-3`hA.`hZ,`haP _`huf....# ##)# ###.# #...# #.### ...# .### ## >...†.... .†....g######.###.##. # #.# ... `h$g~g   goblin (asleep)`hp-8.5 (1.0`hq+9.5 (2`hx`hs _A goblin comes into view. It is wielding a +0 club.ah # ##)# ###.# ...# .### # ### #...†...†....g.ah .###.#. #.# #... . ah ah ,90.5 (1aha ah~ ah3D # ##)# .# ...# .### #  †.†....g..###.#.#.# #... ..##.# #.## ..ahmQ ahR &1ahY ah\ bhNQ# )# .# # ### #  †.†....g.bh[RG.###.#...##.# #... ..##.# #.## #..bh>]bh9^&2bhdbhfbho  The helpless goblin fails to defend itself.  You impale the goblin!!bh5B) bhʋ523.3 (0.8bhbh J _You kill the goblin!bh4bhbhH _No target in view!bh bh bhc bh bhv bhG $ _bhg bh8 |  Things that are here:  a +0 club; a goblin corpsebh # .# # #################### †...................$ ...........†....).... ###.###.########@..#.4.3 (1.0  #.# #... ..)...##  #.# #.##   ###. bha bhp +5.3 (2bh> bh[ & _Found a war axe.eh9W ehtY  #################### ................@.$# 6.3 (1 .........†....)...... #.###.########...#.## #.# #... ..)...##[ #.# #.## #####... .####.7.3 (2 _Found a robe.fhN _No target in view!fh 3fhR fh fh  .@$# 0†....).. .###.#...#.# .# #... ..)...##[# .# #.## #####...[. fh# fh  +8.3 (1fh& fh ( _Found a ring mail.ghffgh+gghokghoghrgh~nghM _You now have 94 gold pieces (gained 10).gh3ghXghГghPghÚghSghלghmgh,gh]ghf<  You see here a +0 robe.ghghv _gh5ghA  You see here a +0 ring mail.ghK _ghghWH ################ ...............##### .....†....)......... #.########...#.##### #... ..)...##[####.. #.## #####...[.@.... ####.## #.# .##. #.# J ..# .# J   endoplasm (asleep)gh+ 206.3 (87.3 (9 _An endoplasm comes into view.hh\ ############### ..............#####†....)...........########...#.#####.. ... ..)...##[####... .## #####...[..... ####.## #.##.###.##J# ..##.# #.#hh`hhjjJ.JhhKk+8.3 (1hhhh ^ _The endoplasm quivers.hh  (very poisoned)You hit the endoplasm. The endoplasm is poisoned.  The endoplasm is lightly wounded.hh 5=9.1 (0.8hh hh W _The endoplasm closely misses you.hh  You hit the endoplasm.  The endoplasm looks as sick as possible!  The endoplasm is almost dead.hh D. hhE 59 _You kill the endoplasm!ih>ihihihH _No target in view!ih^3ihgihih ##### †....).. #...#.#####. ..)...##[####. ## #####...[.####.##.#.##.##.#.##.# g...##.# .#.#g   hobgoblin (asleep)ihT&0ih14-10.9 (1ihihy\ _A hobgoblin comes into view.jh. ##### †....)..jh&/...#.#####. ..)...##[####. #####...[.####.##..#.##.##.#.##.# #g...##.# #.#.# ##jhGjhP_]-1jhՐ  ############ ...........##### .†....)............. ######...#.#####.  ..)...##[####..  #####...[..... ####.## #.##.###.##.###g..##.# #. #.# ### jhZjh&2jh jhVjh u  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!jh) D† jh߶ 5-----83.7 (0.8 _You kill the hobgoblin!jh jhQ j _Your Ice Magic skill increases to level 1!jhJ 4jh ^ _No target in view!kh=IkhAP _khdJkh/Mg-----khMkh]Nkh OkhPkhQ5===== _Magic restored.=====khkhlXkhkhzkh' #### ##### ...#######...######## ................@...l .#.#####.......###### ##[####.........# ..[.............# ##.##...........##.##.##.......##khx"l   frilled lizard (asleep)#.##.###†....##..##.# ##...###.# #####khͷ035.7 (22.0)kh,6.7 (23khkha _A frilled lizard comes into view.lhI ##### #...#...@..l. #.#####.......#[####.........# [....#.##....# #.##.##.......## #.##.###†....## lhTG7.7 (1.0)lhZlh\lh` ##### #...#l. .#####.# [####.# .##.##.## lhbY8lhn ##### #...#l. #####.#. ####.# ##.##.## lh<9lh"lhlhE   The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!lhM E†lh3 73040.5 (0.8lh lhI R _You kill the frilled lizard!lh8lh9lh>lhAH _No target in view!mhzmh#{3mh{mhĆ _  You see here a frilled lizard corpse. _mhmh%mhmhmhmhmh$XmhNBmhvmhmht,mhmhΗmhCmhmhřmhgmhߜmh4mhmhmhUmhmhޡmhbmh£mhmh&mhUBmhbmh?,mh6mhmh-mhmh8mhmhNmh,mhmhƵmhbmhٶmhmhmhd,mhǻmh8mh ,mhmhmhbmhmhbmhmhemhmhmhmh:mhmh;mhYmhmh>mh9mhBmhmhWmhmhmh,mhmhRmh,mhnmh,mhZmhemhmhmhdmhXmhmh##.## ##...### ........# #.#####.## .# #..# #.# ##.##  #.###...#  #[#.#..#  #@##..# 67.5 (27.0) ####..#  ...#                 mhmh,8.5 (28mhmh- _Found a leather armour.nhInhOJnhJnh Mnh.OnhVnh-  You see here a +0 leather armour. _nh,nhnhJnh\,nh:nh>nhGnhnhinhnhnh{nh nhnhnhnhnhnh9,nhnhnhqnhnh%nhnhnhsnhnhnhE......#.###.##..# ###.#...######..# #........ ...# ####.##.# #  ####.##.#.#  ...........  ####.#.###  #...#  ###@#  .....  nh#.#..r  #.#..g ..# #.    g   hobgoblin (asleep)   r   rat (asleep)    nh 80  A rat and a hobgoblin come into view.nh]j  The rat squeaks loudly. The hobgoblin shouts! You hear an angry hiss.nhnhnh rg..grAn adder comes into view.nhA6===9.5 (21nhnh2 _The adder moves out of view.qh^M###.#...######..#   #........ ...#  ####.##.# #  ####.##.#.#  ............ ####.#.###.#  #...#.... ###.#.S..  #.@.r.. #.#.g. #.#... ..###.# #.. .   S   adder   qh``,qhubqhRjr>gS.---90.5 (1.0)qhqqht; _Found a stone staircase leading down.rh Z ......#.###.##..# ###.#...######..#  #........ ...#  ####.##.# #  ####.##.#.#  ............ ####.#.###.#  #...#.... ###@#r>..  #..gS..  #.#....  #.#....  ..###.# #.. ..   rhq 3  rh rh rhW rh .rS.r   ratrhǾ P=--1rh rh t _The rat attacks as it pursues you! The rat closely misses you.shL ###.#...##[#.#..#  ......#.###.##..# ###.#...######..#  #........ ...#  ####.##.# #  ####.##.#.#  ............ ####.#.###.#  #.@.#.... ###.#.>..  #.rS...  #.#.... #.#.... ..###.# #.. .. shMshNsh vrS.-2th2 #.##.##.###...# ###.#...##[#.#..# ......#.###.##..####.#...######..# #........ ...# ####.##.# # ####.##.#.# ............####@#.###.# #...#....###r#.>.. #.S.... #.#.... #.#.... ..###.##.. ..thth,thM&rS.gg   hobgoblinr   rattho@-3thuthth2  #.##.#.## ##.## #.##.##.###...# ###.#...##[#.#..# ......#.###.##..####.#...######..# #........ ...# ####.##.# ######.##.#.#th3 ....@........#####.#.###.# #.r.#....###S#>.. #..g... #.#.... #.#....r   rat ..###.##.. ..th7 ,thu8 th: thE @rS.g.g   hobgoblinr   ratth+G .=4thR th s l _The rat attacks as it pursues you! The rat misses you.uh[u #.##.#.## ##.## #.##.##.###...# ###.#...##[#.#..# ......#.###.##..# # ###.#...######..# . #........ ...# . ####.##.# # .#.##.#.# .. .#r#.###.# < #.S.#.... # ###.#.>.. #.g.... #.#.... #.#....r   rat # ..###.# # #.. ..uh]uhA_uh`uhauhk3rSg.g   hobgoblinr   ratuhm.-5uhwuhzvh) :  You hit the rat.S.1=6.3 (0.8 _You kill the rat!vh~ S  You puncture the adder! The adder is poisoned.vhT  g. (very poisoned)  The adder is severely wounded.=7.1vh vhL S _The adder closely misses you.wh  You hit the adder. The adder looks as sick as possible!  The adder is almost dead.wh}whAg.g   hobgoblinwh750-9whwhI _You kill the adder!wh`X-8.7whwh _You barely miss the hobgoblin. The hobgoblin misses you.wh  (very poisoned)You hit the hobgoblin. The hobgoblin is poisoned.  The hobgoblin is heavily wounded.wh, (9.5wh wh O _The hobgoblin misses you.xhN;  You hit the hobgoblin.xh@WE†xh#[22300.3xh`xh\cM _You kill the hobgoblin!xh4xhxh}H _No target in view!xh xh xh& xh8( H _No target in view!yhJ13yh2yhx4yhE7yh8$ _yh>yh@,yh(AyhByhCyhD,yh3FyhAHyhHyheMXyhOnyhPyhRyhSRyhRyhSyhCU,yhUyhWyhXyhXyh@YyhZyh\yhh4yhWiyhj,yh_kyhlyhn,yhUoyhpyhr,yh_syhtyhw,yhxyhyyhzyhI{yh{yhʀyhu,yheyh yhyhyhnyhyh,yh@yhșP  There is a stone staircase leading up here.yh-yh _yhyhyh...#.....#.# ..........#.# .##.#...# ...# ###.# ........# #...# .....  #......###..S###.# ###.#  #..<#............# #..  #...#...(........# ###  #...####.#.#.#...# ########  #...# ##.#...).@.# #.......-  #...# #..##..#..## #.###### ##...###.###....<.# #.# ..............###.## #.# .#..#....†....# hym#..#######.# ...###.#.####.###..........#S   adder (wandering) ..## ##.............######## [..###.#.######.#...# ....#..#.# #.#...#yhjF24.3 (24.0)yh.S-5.3 (25yhxY _An adder comes into view.zhҳE #.  ...#..... #. #..........  #. #.##.#...# ...# ###..# #...# .# .... #......###...###.#### #..<#............# #. #...#...(...S....#  #...####.#.#.#@..# ####### #...# ##.#...)...# #......  #...# #..##..#..## #.##### zh?"###...###.###....<. #.# #..............###.## #.# #.#..#....†....# #..#######.#..###.#.####.###..........# ...## ##.............######## .[..###.#.######.#...#zhѹzhNV.SSzhH:==6.3 (1.0)zhzh/ _The adder hisses angrily.zh"  (very poisoned)  You hit the adder. The adder is poisoned.  The adder is heavily wounded.zh# 5-7.1 (0.8zh, zh/ = _The adder bites you but does no damage.zh <  You puncture the adder!zh; . 71-9 _You kill the adder!Your Spellcasting skill increases to level 1! _Your Hexes skill increases to level 1!{hY4{h4{hʍH _No target in view!{h  _ # # r###.# #### .....# .. ...#..... .S...# #.## ......... .....## #. ##.#...# ...# #@.#  ###.#.- .......# #...# #.##  #......###...###.#  ###.#. #..<#............#  #...#...(........# ####..####.#.#.#...# ######### S   adder (wandering) {h6 [34m#...# ##.#...)...# #.......† r   rat (asleep) #...# #..##..#..## #.####### #.##....<.# #.# # 31.9 (4.0  An adder and a rat come into view.{h& {hd .r..SSr{h 5===2.9 (5{h u _The rat squeaks loudly. The adder hisses angrily. You hear an angry hiss.|h &  |h MYou hit the adder. The adder is poisoned.  The adder is lightly wounded.|h .|hJ ~r(very poisoned)--3.7 (0.8|hl |h< K _The adder misses you.|h  extremely poisoned)  You hit the adder but do no damage. The adder looks as sick as possible!  The adder is lightly wounded.|hE C--4.5|h~ |h S _The adder closely misses you.}h$[  You hit the adder. The adder looks as sick as possible!  The adder is heavily wounded.}h\}h i.rr   rat}hhm1905.3}h;v}h0xI _You kill the adder!}h3z}h{(6.1}hg}h _You barely miss the rat. The rat misses you.}h }h &9}h  }h _You barely miss the rat. The rat barely misses you.}h:k 7.7 _You barely miss the rat. The rat barely misses you.~hu5  You hit the rat.~hޛ†18.5~h!] _You kill the rat!~h4~h~hH _No target in view!~h9 I~h= ~h? ~hE P _~hYL H#.# #####.#G#.# ###.# ### ......# #..  ...#..... _..... #. .......... ....@.## #.#-9.5 (1.0~h(M R##.#...# ...###..# ###.# ..# #...#G#.## ....  #......###...###.####.#  #..<#............# #..  #...#...(........# G   shining eye (asleep)  #...####.#.#.#...# ######## G   eye of devastation (asleep)  #...# ##.#...)...# #.......  #...# #..##..#..## #.######~h`W s_GG~h]X F-40.5 (2~h~_ ~hc _Found a faded altar of an unknown god. _You see here an adder corpse.hF #.# #####.#G#.#.###.# .# # ...#..... ._.....# #. #.†.## #. #.##.#...# ...###..# ###.  .# #...#G#.##  #......###...###.# ###. #..<#.....# # #...#...(.#  #...####.#.#.#...#  #...# ##.#...)...# #hi #...# #..##..#..## #.hcG_GhP+1.5 (1h 8_hbz _The eye of devastation turns its gaze towards you.hҲ #.# ######...#G#.##...###.# .# #h; ...#......._.....# #  #.S...@.†.## #  #.##.#...# #...###..# ### .# #...#G#.##  #......###...###.# ### #..<#.....# # #...#...(.#  #...####.#.#.#...#  #...# ##.#...)...# #S   ball python (constriction, wandering) #...# #..##..#..## #.hhb_.S)h&2hh ^ _A ball python comes into view.h0 F #.# #####G#...#G#.##...###.# .#  ...#._.....#  #.S.@..†.##  #.##.#...###...###..#  .#G#...#G#.##  #......###...###.#  #..<#............# #...#...(.#h  GG 2 shining eyes (1 asleep) #...####.#.#.#...#  #...# ##.#...)...# #G   golden eye (asleep) #...# #..##..#..## #.S   ball python (constriction)hp h( G_.SGh &3h 8_hE h=  You hit the ball python.h}G_.h=2=4.3 (0.8hcgG_GhO _You kill the ball python!hErGGhNY_GhQR _No reachable target in view!hİ 4 #.# #G#...#G#.####...###.#.# ...#._.....# #.†.## #.##.#...###...###..#  .#G#...#G#.##  #......###...###.#  #..<#............# #...#...(.# #...####.#.#.#...#  #...# ##.#...)...# # #...# #..##..#..## #.h6 _GGG-5.3 (1.0h h  h h O_The shining eye turns its gaze towards you.hI h9D..##.# ##..#.# ### ###...##  #G#...#G#.#(###...###.# ...........# ...#_..... #................†.## #.##.#...###...###..# ..#G#...#G#.## #......###...###.# #..<#....# #...#...(........#  #...####.#.#.#...# ### #...# ##.#...)...# #..hOT_GhP@-6hW8_hZ) _Found 6 boomerangs.h  ..##.# ## #.#  ###...### #G#...#G#.##(###...###.##.# ...#._.....# #.†.## #.##.#...###...###..# ..#G#...#G#.## #......###...###.# #..<#.#   shining eye #...#...(.#G   golden eye (asleep) #...####.#.#.#...#  #...# ##.#...)...# #hr @GGh &7h AGGhU hn ..##.# ## #.# # ###...## #.#G#...#G#.# #(###...###.#.#.# ...#._.....# #.†.## #.##.#...###...###..# ..#G#...#G#.## #......###...###.# #..<#.# #...#...(.# #...####.#.#.#...#  #...# ##.#...)...# #h<GGhKZ8h;Ghhr _The golden eye turns its gaze towards you.h; #.##.#..##.##.# #. ..  #.###...##  #.#G#...#G#.# #(###...###.# .#.@.........# ...#_..... #................†.###.##.#...###...###..#........#G#...#G#.## #......###...###.# #..<#....# #...#...(........# #...####.#.#.#...#hOhQ9h L_Ghh  #.##. #.##.#..##.##.# ..#  #.. ..  #.###...##  #.#G#...#G#.# #@###...###.# .#...........# ...#._.....h  #................†###.##.#...###...###..#..#G#...#G#.## #......###...###.# #..<#....# #...#...(........#h &_h '50h< h' 1.3 (28 _e - 8 boomerangs (gained 6)h#.##.#..##.#  #.# ..# #.. ..#.###...###.#G#...#G#.##.###...###.# .#.@.........# ...#......._.....# #..........†.##.##.#...###...###..#........#G#...#G#.######...###.# G   shining eye#..<#............# G   golden eye#...#...(#...####.#.#.#...#h&_h+2.3 (1h,gG.._GhGhP'..##.#  #.# ..# #.. ..#.###...###.#G#...#G#.##.###...###.# .#...........# ...#....@.._.....# #.........†.##.##.#...###...###..# ........#G#...#G#.###......###...###.##..<#............# #...#...(# #...####.#.#.#...# ##...# ##.#...)...# #h[:G.._h]&3hd8_hfhh ..##.# ##.#.# #..# #.. .. #.###...## #.#G#...#G#.# #.###...###.# .#.# ...#._.....# #.†.## #.##.#...###...###..# ..#G#...#hx G#.###......###...###.##..<#.# #...#...(.# #...####.#.#.#...# ##...# ##.#...)...# #.h :Gh< &4h 9Gh h*..##.# ##.#.# #..# #.. .. #.###...## #.#G#...#G#.# #.###...###.# .#.# ...#._.....# #.†.## #.##.#...###...###..# ..#G#...#G#.###......###...###.##..<#.# G 2 shining eyes#...#...(.# G   eye of devastation#...####.#.#.#...# #G   golden eye#...# ##.#...)...# #.h66G.h7&5h>AGGh@h~ ..##.# ##.#.# #..# #.. .. #.###...##.#G#...#G#.# #.###...###.# .#.# ...#......# #.†.## #.##.#...###...###..# #.#G#...#G#.## .#......###...###.# ##..<#.# #...#...(.# #...####.#.#.#...# #G#...# ##.#...)...# #.h ^G..6hE 9Gh d _There is a faded altar of an unknown god here.h  _e - 8 boomerangs (gained 6) _There is a faded altar of an unknown god here.  This altar belongs to (a) Ashenzari, (b) Dithmenos or (c) Hepliaklqana, but youh% can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.h"h&HAshenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)h'Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrathhz..##.# ##... halmer the Trooper#.# #### Kobold **......#Health: 29/29 ========================#.. ..Magic: 5/5========================#.###...###AC: 3Str: 8#.#G#...#G#.#EV: 14Int: 11#.###...###.#SH: 0Dex: 19.#...........#XL:  4 Next: 92% Place: Dungeon:2...#.......@.....#Noise: ---------  Time: 1356.3 (0.0)#................†.##h) +2 short sword (venom)#.##.#...###...###..## |.3mThrow: 8 boomerangs........#G#...#G#.##.#......###...###.###..<#............#GG 2 shining eyes#...#...(........#G   eye of devastation#...####.#.#.#...##### G   golden eye#...# ##.#...)...##... _e - 8 boomerangs (gained 6) _There is a faded altar of an unknown god here.  This altar belongs to (a) Ashenzari, (b) Dithmenos or (c) Hepliaklqana, but youcan't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.h^Dithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 2 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrathh*- hMA ..##.# ##... halmer the Trooper#.# #### Kobold **......#Health: 29/29 ========================#.. ..Magic: 5/5========================#.###...###AC: 3Str: 8#.#G#...#G#.#EV: 14Int: 11#.###...###.#SH: 0Dex: 19.#...........#XL:  4 Next: 92% Place: Dungeon:2...#.......@.....#Noise: ---------  Time: 1356.3 (0.0)#................†.##h) +2 short sword (venom)#.##.#...###...###..## Th[C hrow: 8 boomerangs........#G#...#G#.##.#......###...###.###..<#............#GG 2 shining eyes#...#...(........#G   eye of devastation#...####.#.#.#...##### G   golden eye#...# ##.#...)...##... _e - 8 boomerangs (gained 6) _There is a faded altar of an unknown god here.  This altar belongs to (a) Ashenzari, (b) Dithmenos or (c) Hepliaklqana, but youcan't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.hf:GhhPT..##.# ##... halmer the Trooper#.# #### Kobold **......#Health: 29/29 ========================#.. ..Magic: 5/5========================#.###...###AC: 3Str: 8#.#G#...#G#.#EV: 14Int: 11#.###...###.#SH: 0Dex: 19.#...........#XL:  4 Next: 92% Place: Dungeon:2...#.......@.....#Noise: ---------  Time: 1356.3 (0.0)#................†.##h) +2 short sword (venom)#.##.#...###...###..## hU Throw: 8 boomerangs........#G#...#G#.##.#......###...###.###..<#............#GG 2 shining eyes#...#...(........#G   eye of devastation#...####.#.#.#...##### G   golden eye#...# ##.#...)...##... _e - 8 boomerangs (gained 6) _There is a faded altar of an unknown god here.  This altar belongs to (a) Ashenzari, (b) Dithmenos or (c) Hepliaklqana, but youcan't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.  Hepliaklqana accepts your prayer!Hepliaklqana welcomes you!he/  --more--h   of Hepliaklqana **....6/26  Hepliaklqana welcomes you!  Hepliaklqana forms a fragment of your life essence into the memory of yourancestor, Eplol!  You can now recall your ancestor.You can now remember your ancestor's identity.You may now remember your ancestor's life.h/  --more--ƍh GRR   Eplol the ancestorGG 2 shining eyesG   eye of devastationG   golden eye 7.3 (1 _ƍh AGGƍh ʍhPut on which piece of jewellery? Jewellery (go to first with "=)  f - a ring of wizardry (worn) Talismans (go to first with %)d - an inkwell talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ˍh! ˍh, ˍh7 ..##.# ##... halmer the Trooper#.# #### Kobold of Hepliaklqana **......#Health: 26/26 ========================#.. ..Magic: 5/5========================#.###...###AC: 3Str: 8#.#G#...#G#.#EV: 14ˍh,8 Int: 11#.###...###.#SH: 0Dex: 19.#......R....#XL:  4 Next: 92% Place: Dungeon:2...#.......@.....#Noise: ---------  Time: 1357.3 (0.0)#................†.##h) +2 short sword (venom)#.##.#...###...###..## Throw: 8 boomerangs........#G#...#G#.##.#......###...###.##ˍh%9 R#..<#............#R   Eplol the ancestor#...#...(........#GG 2 shining eyes#...####.#.#.#...##### G   eye of devastation#...# ##.#...)...##... G   golden eyeHepliaklqana welcomes you!Hepliaklqana forms a fragment of your life essence into the memory of yourˍh9 ancestor, Eplol!You can now recall your ancestor.You can now remember your ancestor's identity. _You may now remember your ancestor's life.ˍhQC d GOkay, then.ˍhD ˍhK :Gˍh0N . _̍h)~̍h*_You barely miss the rat. The rat barely misses you. _You barely miss the rat. The rat barely misses you.You hit the rat. _You kill the rat! _No target in view! _Found a faded altar of an unknown god.  You see here an adder corpse. _The eye of devastation turns its gaze towards you. _A ball python comes into view.You hit the ball python. _You kill the ball python!No reachable target in view! _The shining eye turns its gaze towards you. _Found 6 boomerangs. _The golden eye turns its gaze towards you. _e - 8 boomerangs (gained 6)  There is a faded altar of an unknown god here.  Hepliaklqana accepts your prayer!Hepliaklqana welcomes you!Hepliaklqana forms a fragment of your life essence into the memory of yourancestor, Eplol!You can now recall your ancestor.You can now remember your ancestor's identity. _You may now remember your ancestor's life.̍h  An adder and a rat come into view. _The rat squeaks loudly. The adder hisses angrily. You hear an angry hiss.adder. The adder is poisoned.  The adder is lightly wounded. _The adder misses you.  You hit the adder but do no damage. The adder looks as sick as possible!  The adder is lightly wounded _The adder closely misses you.  You hit the adder. The adder looks as sick as possible!  The adder is heavily wounded.adder! _You barely miss the rat. The rat misses you.You barely miss the rat. The rat barely misses you.You barely miss the rat. The rat barely misses you.  You hit the rat. _You kill the rat! _No target in view! _Found a faded altar of an unknown god.  You see here an adder corpse. _The eye of devastation turns its gaze towards you. _A ball python comes into view.You hit the ball python. _You kill the ball python!  No reachable target in view!h\huh..##.# ##... halmer the Trooper#.# #### Kobold of Hepliaklqana **......#Health: 26/26 ========================#.. ..Magic: 5/5========================#.###...###AC: 3Str: 8#.#G#...#G#.#EV: 14Int: 11#.###...###.#SH: 0Dex: 19.#......R....#XL:  4 Next: 92% Place: Dungeon:2...#.......@.....#Noise: ---------  Time: 1357.3 (0.0)#................†.##h) +2 short sword (venom)#.##.#...###...###.h .## Throw: 8 boomerangs........#G#...#G#.##.#......###...###.###..<#............#R   Eplol the ancestor#...#...(........#GG 2 shining eyes#...####.#.#.#...##### G   eye of devastation#...# ##.#...)...##... G   golden eyeHepliaklqana forms a fragment of your life essence into the memory of yourancestor, Eplol!You can now recall your ancestor.You can now remember your ancestor's identity. _You may now remember your ancestor's life. _Okay, then.hh  ..##.# ## #.#  ..# #.. .. #.###...### #.#G#...#G#.# #.###...###.# .#......R....# ...#_.....# #hܥI.†.## #.##.#...###...###..#  .#G#...#G#.## #......###...###.# #..<#.# #...#...(.# #...####.#.#.#...#  #...# ##.#...)...# #hɦhe.RGh28.3 (1 _h~CGGh$h ..##.# ## #.#  ..# #.. .. #.###...### #.#G#...#G#.# #.###...###.# .#.# ...#.R.....# #.†.## #.##.#...###...###..# ..#G#...#G#.## #......###...###.# #..<#.#hӆ  #...#...(.#   shining eye #...####.#.#.#...# G   golden eye #...# ##.#...)...# #.hshgGR_Gh\C9h ..##.# ## #.#  ..# #.. .. #.###...### #.#G#...#G#.# #.###...###.# .#.# ...#....@.R_.....# #.†.## #.##.#...###...###..# ..#G#...#G#.## #......###...h)###.# #..<#.# #...#...(.# #...####.#.#.#...#  #...# ##.#...)...# #hh<R.h'60h8GhhG  ..##.#  #.#  ..# #.. .. #.###...### #.#G#...#G#.# #.###...###.##.#.# ...#...@.R._.....# #.†.## #.##.#...###...###..# .#G#.#G#.## #......###...###.# #..<#.# #...#...(.# #...####.#.#.#...# G #...# ##.#...)...#hhJ h=S <R.hdU &1hx ;Ghhz hR & ..##.#  #.# ..# #.. .. #.###...### #.#G#...#G#.## #.###...###.# #.#.# ...#..@.R.._.....# #.†.## #.##.#...###...###..# .#G#..#G#.## #......###...###.# #..<#.# #...#...(.# #...####.#.#.#...#  #...# ##.#...)...#heT h] pGR.Gh'_ &2hg ;Ghj h U ..##.# #.# ..# #.. ..#.#.###...####.#.#G#...#G#.# #.#.###...###.# #.#.# ...#.@.R..._.....# #.†.## #.##.#...###...###..# ........#G#...#G#.## #......###...###.# #..<#.# #...#...(.# #...####.#.#.#...#  #...# ##.#...)...#h bR.3h h h #...#  #.. ..#.#.###...### #.#.#G#...#G#.# #.#.###...###.### #.#...........#...#..R...._.....##.....@..........†.## #.##.#...###...###..# ........#G#...#G#.## #......###...###. #..<#............# #...#...(.# #...####.#.#.#...# #...# ##.#...)...# #...# #..##..#..##hhk.R4hhmh++ # ..# #.. .. #.#.###...### #.#.#G#...#G#.# #.#.###...###.####.#.#.#._.....# #....@.R.†.## #.##.#...###...###..# ........#G#...#G#.##.#......###...###.# #..<#....# #...#...(.#  #...####.#.#.#...#  #...# ##.#...)...#  #...# #..##..#..##hġhɨ<R.h&5h,h`h # # ..# # #.. .. #.#.###...### #.#.#G#...#G#.# #.#.###...###.#.#####.#.#.#._.....# #...@.R.†.## #.##.#...###...###..# ........#G#...#G#.## .#......###...###.# #..<#...# #...#...(.#  #...####.#.#.#...#  #...# ##.#...)...#  #...# #..##..#..##hK h <R.h &6h h hf Ih? h h he h~nhPh`hh,hp hu hhQh>hhKh,hhLhhU"hr#h$hf%h'Bh;,h.hK/,h15 _You swap places.h3h4h[6h7h7h9h6:h:hX;h"<h=h=?h?hU@hBhEhGBhMhP,hQhi\5 _You swap places.h _hF`hFb3hchZdhfhghhhohqhrh8shsh~uhwhwhxhZyh3zh{h|,h}h{h ##.# #..# ..# #.## #.. .#.# #.#.###.#.# ........g #.#.#G#.#.# .........# #.#.###.#.# .........#####.#.....#.#.#.......#.# ....@...#............#.# ........#.##.#...###.#.# ###...R..........#G#.#.# ######.#.#......###.#.# .........#..<#...... ######.# ######.#.#...#...(.. #......# #.#.#...####.#. g   goblin (asleep) #.###### ##.#.#...# ##.#. #.# #....#...# #..##[7mh086.3 (20.0)h4tR., ally target)h,7.3 (21h{hks _A goblin comes into view. It is wielding a +0 club.h~t^.# ##.#  #..# ..# #.# #.. .#.# [hKw# #.#.###.#.# .g# #.#.#G#.#.# .# #.#.####.# .#####.##.# .....#_#.# ........#............#.# ......R.#.##.#...###.#.# ###..............#G#.#.# ######.#.#......###  #.# .........#..<#..... #####.# ######.#.#...#...(.. ......# .#.#...####.#.# .########.#.#...# ##.#..h.  Found a pair of gloves..gR.g====8.3 (1.0) _The goblin shouts!h#.#.#.# ##.#  #..# ..# #.#.# #.. .. #.# [# #.#.###.#.# ..# #.#.#G#.#.# .g.# #.#.####.# .#####.#.#.# .......#_hR#.# ......R.#............#.# ........#.##.#...###.#.# ###..............#G#.#.# ######.#.#......###  #.# .........#..<#..... ####.# ######.#.#...#...(.... .....# .#.#...####.#.#hhR.3---=---9hh 9 _The goblin hits you with a +0 club.h 8  You hit the goblin.hj C)h `4---90.1 (0.8h: h J _You kill the goblin!h h h ^ _No target in view!hE:h;hsBhDH _No target in view!h3h hh$ _h%4=--hh|,hP#5==6==hP%h&hl),h*hc,h.h1,h2h8,h[9h9h;h<h>hG=hHhJIhJhKhNhrOhPhShUh4WhWhXhZZh\h],h_h`hahbchch#dhgehfh ihihihlh>nhLp,h qhFrhthvuhuh.zhk{h}hBhh!BhhhNh֘h.hhڝhhBhh\h֣hhhh,hhnhپhhh3hBh8hVhhhhhhhhhqh4,h=hOh2hDhhh8hhhL _You now have 97 gold pieces (gained 3).hhhuhhh,hh#.# #... ..)...##[####.........# #.###.## #####...[.............# .####.##...........# ##.##.##.......## #.############.##.###†....## #..............##.# ##...## #####.###########..##.# ##### ........# #####R.# #####.#... ..# - # #.#.###...###.## # #.#.#G#...#G#.# h=y# #.#.###...###.# ### #####.#...........# # ....#......._.....# #.# ................†.## #.# .##.#...###...###..# ###.#...#G#...#G#.## ....hr1429.1 (39.0)hG-30.1 (40hh+b _m - a scroll labelled PAUPEPL UFIMhh(hhhhBhhwnh4hh`hhmhǛhhhhhh _The eye of devastation turns its gaze towards you.hhEhh{hhhrhhjhhhhhhhhYhh7hhhh?hhOh@huh1hhhh h|hh7hhhuhhhhhhhh h h ,h hbhhhhhhhhhhhh9hh%,h&,h8(5 _You swap places.hO)h*hm+h+h-h.hz/h/h}0h3hN4h5h6h~6hs7h9h9hy:h:h$BhChEhFhFhHhJhmKhL,hOhOh.QhQh%ShTh_VhWh'XhXhWZh"[h\h6]h]h_h{`hb,hchheh\fh*iBhjhlhmhnhohphrhs,hathwuhvhFxhxhNyh}h~h[,h%h[hhC,hIhnhhhjh hhُhђ,hhhڣ`hGh,hh5hɬ,hhhh hhlhhbhhhhahhohhh8hh$hhyhdhhh[hhah7hhhshhh`hhPhh( h h hQ,hlh!hh~ h"h#h%hh(h*h,h.,h>h@h C,h,Dh3Fh[HhzJ,hKhMhANhmP,h)QhpRhCShThUhUhVhWhY,hZh[h+]h^h{_h#`h`h\bhchch 359 (0.8h4F h6I G _You kill the rat!hhhdhH _No target in view!hMhhòh޴H _No target in view!hh3hah#f _hX,hh,hhXh%hhhFhhhIh`hhfhlhhhUhhhhhhhhhh"hh hXhhqhOhhh?hBhH,h,hI h!h!#hu#h#h ',h'h](,hu+,h,hM-h-h.h'0hl1h1hE4,h9nh?;h<h=h=h"?h@h>BhBhrChChEhFh=GhGhnKB*-hQh.###.#.######.#...# ..#..#.# #.#...# ##.###.# #...#.###.#### ....#hoR>. ........... ######.####  #.##############  #........R.@...l 50.9 (20.0) ################  hR l   frilled lizard (asleep) hW}  You can now swap creatures with your ancestor.h^u.R, ally target)h_F-1.9 (21h?ehLha _A frilled lizard comes into view.h1###.#.######.#...# . .#..#.# #.#...# #. #.###.# #...# #.###.#### ....# . .......... .#### #.##.........R.@..l.#hh48.Rh12.9 (1.0)hhhr .#.######.#...# . #..#.# #.#...# #. .###.# #...# .###.#### ....# .  hs .#### #.#.#.R.@.l.#h7u h{ 8.Rh| &3h h hl.#.######.#...# ..# ..#.# #.#...# #.. ###.# #...# ###.#### ....#   .#### #.#.#.R.@l..#h1(#hh .R@llThe frilled lizard hisses angrily.h2^5-===4hI _The frilled lizard bites you.h|L--5.7 (0.8hʄh _You closely miss the frilled lizard. The frilled lizard barely misses you.h(E  You puncture the frilled lizard!hf4C† h=Y7--6.5hAhIR _You kill the frilled lizard!hS  _No target in view!h7hj3hЄh $ _h6=h,hh6hԏh j  You see here a frilled lizard corpse.h\hFh2 _hhh5hLhhhDhhO=hh۬...........#########.#.... ######.#...# ..###.# # #.#...# #.. .. # #...# #### ....### #.. .... #... #### ###..._ ###############.@....-62.5 (6.0 .............†R.###.. h+J#################hhn_R.h̶E-3.5 (7hǻhq@ _Found a shimmering blue altar of Sif Muna.hq hs h{ h} H _No target in view!ho4hw^ _No target in view!hhhj3hlhnhohu| _hvhwhzhzh{hD|h}hh hh0hh`hh+hhhh,hÍhh/h,hhhlh,hҞhhhhuh5hhhhPhh&,h#hih,hDh;h.,hhk _e - 2 scrolls labelled VON YRHIXEA (gained 1)h hI ,h h4 h h h ,h h  h  #†........   #.#######.#.###.#   #.# #...#....   #.# ###.#.>.. .# #....b... ##.#.....# #######.#.....   #..###.###  #..R.  ##.###.#### h" K ..# #.# ##.......## #.# ##......### #.# ###..._....# #............  b   bat (wandering) ..###...###### ### ##### 81.5 (18.0)h" h* ..R  A bat comes into view.h7, ,2.5 (19he1 8_h85 0 _The bat moves out of view.h5 #########.##.#.#  #.......†........  #.#######.#.###.#  #.# #...#....   #.# ###.#.>...# ##.# #...b..... ...# .#.....# ######.#.....#  #..###@###  ...R......  ##.###.##### #####..# #.#  ......## #.#   ##......### #.# ##..._....#  b   bat (wandering)..........  .###...###### h 5[9;70H0.0).b.R, ally target)3.5 (1hE h h  ########.##.#.# ......†........######.#.###.#...#.....#  ###.#.>...# ##....b.... ... #####.#..@..#.###.###  #....R..... ##.###.##### #######.. ##.......##  ##......### #.# ##..._....# ........... hthS,hhb.R.bhC4h( ........ ...#  ########.##.#.# ......†........######.#.###.##...#...b.#  ###.#.>...# ##......... ... #####.#.....###R###  #.......... h=* *##.###.##### #######.. ##.......##  ##......### #.# ##..._....# h* ho+ h/, h4 .bR._hI7 .=5hW< 8_h> I _The bat misses you.h 5  You hit the bat.h 3†hk 586.3 (0.8h _ _You kill the bat!hvU_h'~:_h hB:_No target in view!h-U_hd5:_h7H _No target in view!h/h13hz4h,5h_6hu;P _h6<h<h=h}>h?hNAhBhBhEhEhG,hHh2JhKhpL,h MhNhOhPhQhfsh3z,h*{hP~5 _You swap places.h€hh_hh/hXhYhOh-h),hhhhhrhhhhphhFhhnh,hhkhth~,hAhhh,hhXhhh,hhh3hJh,hhLhVhhrhyhhhIhhh&h hhhh"h<h,hhhhGhhhhh?hhkhh,h5 _You swap places.hh&hh+hhh hh h h hhh%hhhhxhhrhnhhh~,hhh ,h h"h#hQ%h&,h(hs)hT+,h+h4.h.h 0h0h0h~2hi3h4hg5h5h6h$8h:9,h:h;h=h>>,hn?hc@h}AhBh7C,hyDh|EhFhGhGhRIhLhMhMhLOhQhRRh;ShSh ThUhVhWh XhXhZh[h\h;]h]hh_hQ`h^ahah-bhBchsdh\eheh[fhghVhhj,hjh mhJnhohp,h qhrhU|hThh(hΌhWhh|,hWh!hh,,hɔhhhEhhؘhThhhh:hXhhغhͻhjh!h2hNhh,hhYhhh#hhhhhh-h,hhhhh}h#hh]hhhhh h hC h8 h h$ h& h' ,h) h/ h1 h3 h)5 h\6 h< hD Bh(F h]J htL hN ,h\P hV hW h$Y hY hZ h_ ha hvb hc h d hg hh hCj ,hj hom hn hwo ho hp hOt hu hlv hw h,x hz h| hJ} h} ha~ h% h hw h$ hP h hH h h h hԎ hl h hT ,hW h5 hޜ hc ,h1 _The eye of devastation turns its gaze towards you.hs h h@ h hK h hϪ ,hy hi h h h5 h h h7 hͺ ,h h h h% ,h+ h h h h hl h h hp hr hu hE h h h h h h h ,h h h h h hi h+ h Xh h h, ,h hv h h h% ,h h  h Bh ,h ht h h h! ho" h" hR# hY& h' h( hG) ,h+ hG, hU- h- h. h/ h0 h2 h2 h3 hJ6 h78 h8 hB9 hL hN ,hO hW h X h Y hY hZ h` ha hb ,h:c hi hj hYk hk hl hr hs hJu hu hPv hE} h! h hf h6 h h h, h h h h hۗ ,hC hU ,h@ h h h Xh ho h h h h h h$ h ,hM h~ h h ,h h h- h ,hB hh h h ,h h h Bh hC _The shining eye turns its gaze towards you.hy h hN h9 h h` h h~! hs# ho% h' h*/ nhw0 Bho3 h%5 h5 h6 ,h9 h>; h1< h< h= h? h)A hA hxB hC hE hNF h&G h}H ,hJK hK hL hZM hM h{O hZP h3Q hQ h,R hS hT hU ,hkV hX hQY hZ ,h[ h:] hA^ h _ h_ hO` ha hkb hc h(d hd hHg h h hh ,hNi hj hk hl hFm ho Bh2q hq hXr hs hu h%v ,hMw hx h} nhv~ h ,h h h h> h̄ hs h g  You see here a hobgoblin skeleton.h ! _h ,he hϺ hK Xh  #.....#...#  #..####...#####  #...'...ß.....#  #.####.....##)#  #.##.##...###.#  #.##.###.##...#  #.##.# #.##.###  #.##.# #....#  #.##@###÷.### -738.3 (152.0) #..).R....########### ###..###.>...÷....... #.## #............. ###.####.#######.###. #.......># #.# #. #.#.###### #.###. #.##....9 9;49m #.#.#####.-h h E _Done exploring.hpIh%0.0).......÷.........h?[ _Done exploring.hhیpLevel 2 of the Dungeon <<<>>>__(Press ? for help)#...##.<.########...##.....#...##..####...######...'...ß.....##.####.....##)##.##.##...###.##.##.###.##...##.##.# #.##.####.##.# #....##.##@###÷.####..).R....######################### #####h###..###.>...÷....................#######...#############.## #................†....).....................†...####.####.#######.###.########...#.#####.......########.##.......># #.# #.......)...##[####.........# #.##.#.###### #.###.#########...[.............# #.##.#.###....#####.##...........# #.##.#.#####.##.##.##.......## #.##.#.##.############.##.###†....###.##.#.##..............##.# ##...###.###.#.################.###########..##.# ######.#h O@>hUwh#.....#...#halmer the Trooper#..####...#####Kobold of Hepliaklqana ***...#...'...ß.....#Health: 26/26 ========================#.####.....##)#Magic: 5/5========================#.##.##...###.#AC: 3Str: 8#.##.###.##...#EV: 14Int: 11#.##.# #.##.###SH: 0Dex: 19#.##.# #....#XL:  4 Next: 98% Place: Dungeon:2#.##@###÷.###Noise: ---------  Time: 1738.3 (0.0)#..).R....########### h) +2 short sword (venom)h###..###.>...÷....... Throw: 8 boomerangs#.## #.............###.####.#######.###.#.......># #.# #. R   Eplol the ancestor#.#.###### #.###.#.#.###....#.#.#####. _You swap places. _The eye of devastation turns its gaze towards you. _The shining eye turns its gaze towards you. _You see here a hobgoblin skeleton. _Done exploring. _Done exploring.h؟hAhvhzh _You swap places.hEhhhhhRh+hhohhhhh#...'...ß.....# #.####.....##)# #.##.##...###.# #.##.###.##...# #.##.# #.##.### #.##.# #....# #.##.###÷.### #..)......###################..###R@...÷............43.3 (5#.## #................†.###.####.#######.###.######.......># #.# ##.#.###### #.###.######.#.# ##....# #.#.# ####.##.#.# #.#####hV#.#.# #.....hNhohc _There is a stone staircase leading down here.hS h h h7 ^4.3 (1 _h=H ]          ######   #....#   #....#   #...R#3   #..@.#   #.   #....##.   #....#   #....#         hˢ -5.0 (1.7h( hװ } _You climb downwards. _There is a stone staircase leading up here.hw IhV h h f _h^ Bh hr h8 ,h h= h˞ h h h5 h֢ h hB h ,h h0 Bh֬ h h h Bh hv hy Xh h] h h h Xh h h h h h hR h1 ,hS h h hA ,h? h h h ,h h: ,hO h h: hb h h h h h1 h h2 h hQ h h hd hh J.# .# .# .############.### ..................... .##....#####....#.... .#####.....#........l .# #####........... .# ###..R.@.... #.. #........ #......... #......... l   frilled lizard (asleep) h064.0 (19.0)hYu.R, ally target)ha,5.0 (20h h$a _A frilled lizard comes into view.h s# # # #############.#######>................ ##....#####....#..... #####.....#..l # #####....... ####...R#.#.#.#.........h @.Rht 16.0 (1.0)h hG ; _Found a stone staircase leading down.hq.#######>#.!....#####....#......#.l.  #####. ###....R.#.#.#.#. hh3@.Rh&7hhW _Found a coppery potion.h.#######>#......!. ....#####....#......#.l.#####.###.....R.#.#.#.#.h4 hlR.l=8hS hV_The frilled lizard closely misses you.hU 8 (0.8 _You closely miss the frilled lizard.hA@  You hit the frilled lizard.h%LG. hoVhalmer the TrooperKobold of Hepliaklqana ***...Health: 26/26 ========================Magic: 5/5======================== ##########.#######>##AC: 3Str: 8 ...................!.EV: 14Int: 11 ....#####....#.......SH: 0Dex: 19 ###.....#............XL:  4 Next: 100% Place: Dungeon:3#####........R@....Noise: =--------  Time: 1769.6 (0.8)###............h) +2 short sword (venom)#............Throw: 8 boomerangs#............#............#.........R   hXHEplol the ancestor _A frilled lizard comes into view. _Found a stone staircase leading down. _Found a coppery potion. _The frilled lizard closely misses you. _You closely miss the frilled lizard.You hit the frilled lizard. _You kill the frilled lizard!You have reached level 5!hg/  --more--hL9/296/625 0% hUf _You feel clever.hT Ih hY h h $ _h7" ,hp  .##  ..# ########.#######>### .........! ..#....@...@- #.....#.......R. #####..........###..#..#....#............@   Sigmund (polearm, asleep)#.........70.6 (1.0.R, ally target)-1.6 (2 _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.hv{halmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6========================.##AC: 3Str: 8..#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@...@Noise: ---------  Time: 1771.6 (0.0) #.....#........R.....h) +2 short sword (venom) #####................Throw: 8 boomerangs###..............#..............#.............R   Eplol the ancestor#........h} ....@   Sigmund (polearm, asleep, ally target)#.........You have reached level 5! _You feel clever. _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.Press: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo.h5@.hф ?..hڮ ?..h .@Here: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)e floor.h + Sigmund the Dreaded The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon. Max HP: ~27 Will: +h)- XAC: + EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) You have about 98% to hit with your +2 short sword of venom (while incapacitated). He has about 34% to hit you. AttackMax Damage Hit: +0 scythe 13 He can open doors. He has mastered the following spells, which are affected by silence and [!]: Description|Statuses|Quoteh; halmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6========================.##AC: 3Str: 8..#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@...@Noise: ---------  Time: 1771.6 (0.0) #.....#........R.....h) +2 short sword (venom) h,= k#####................Throw: 8 boomerangs###..............#..............#.............R   Eplol the ancestor#............@   Sigmund (polearm, asleep, ally target)#.........You have reached level 5! _You feel clever. _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)The floor.h,o&halmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6========================.##AC: 3Str: 8..#EV: 14h*qInt: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@...@Noise: ---------  Time: 1771.6 (0.0) #.....#........R.....h) +2 short sword (venom) #####................Throw: 8 boomerangs###..............#..............#.............R   Eplol the ancestor#............@   Sigmund (polearm, asleep, ally target)#.........You have reached level 5! _You feel clever. _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe and wearing a +0 robe (aslehr?ep, ally target)The floor.hzhM. _hThalmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6========================.##AC: 3Str: 8..#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@...@hUzNoise: ---------  Time: 1771.6 (0.0) #.....#........R.....h) +2 short sword (venom) #####................Throw: 8 boomerangs###..............#..............#.............R   Eplol the ancestor#............@   Sigmund (polearm, asleep, ally target)#.........Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)_The floor.  Press: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo.h~5@.h/A ?..hR ?..h.@Here: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)e floor.hV|halmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================hn}Magic: 6/6========================.##AC: 3Str: 8..#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@...@Noise: ---------  Time: 1771.6 (0.0) #.....#........R.....h) +2 short sword (venom) #####................Throw: 8 boomerangsh.~###..............#..............#.............R   Eplol the ancestor#............@   Sigmund (polearm, asleep, ally target)#.........Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)_The floor.  Press: ? - help, v - describe, . - travelhvHere: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)The floor.hh8h. _hm Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Ancestor Life: KnightNone0%  H - Ancestor Life: BattlemageNone0%  I - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-22% [?] toggle between ability selection and description.~h escribe what?  X - Renounce ReligionNone0%  G - Ancestor Life: Knight None0% hx ( Ancestor Life: Hexer Remembers your ancestor as a hexer, a cunning rogue capable of swift knifework and debilitating spellcasting. This choice is permanent and cannot be undone. Range: N/A This ability costs: nothing.h%S Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Ancestor Life: Knight None0%  H - Ancestor Life: BattlemageNone0%  I - Ancestor Life: Hexer None0% a - Recall Ancestor2 MP0%  J - Ancestor Identity Instant0%  b - Transference2 MP, Piety-hp22% [?] toggle between ability selection and description.hVD  Ancestor Life: Knight Remembers your ancestor as a knight, a strong melee combatant with superior defences. This choice is permanent and cannot be undone. Range: N/A This ability costs: nothing.h  Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Ancestor Life: Knight None0% H - Ancestor Life: BattlemageNone0%  I - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MPh 0%  J - Ancestor Identity Instant0%  b - Transference2 MP, Piety-22% [?] toggle between ability selection and description.h-w o what?  G - Ancestor Life: Knight None0%  I - Ancestor Life: Hexer None0% h:hhhalmer the TrooperKobold of Hepliaklqana ***...hHealth: 29/29 ========================Magic: 6/6========================.##AC: 3Str: 8..#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 h..#####....#....@...@Noise: ---------  Time: 1771.6 (0.0) #.....#........R.....h) +2 short sword (venom) #####................Throw: 8 boomerangsh###..............#..............#.............R   Eplol the ancestor#............@   Sigmund (polearm, asleep, ally target)#.........Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)_The floor.  Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)_The floor.hPh@$h@Are you sure you want to remember your ancestor as a hexer? Y - Yes  N - Noh# h &halmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6========================.##AC: 3Str: 8..#EV: 14h RInt: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@...@Noise: ---------  Time: 1771.6 (0.0) #.....#........R.....h) +2 short sword (venom) #####................h Throw: 8 boomerangs###..............#..............#.............R   Eplol the ancestor#............@   Sigmund (polearm, asleep, ally target)#.........Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)_The floor.  Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)_The floor.h3 p.RhexerhX +2.6 (1h- h   Here: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)_The floor.  Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)_The floor. _It is so.hʹ h Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 8 boomerangs (quivered) Spells ([,] to cycle)  b - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  c - Abil: Recall Ancestor  d - Abil: Transference [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhҋ hz ;halmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6========================.##AC: 3Str: 8..#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@...@Noise: ---------  Time: 1772.6 (0.0) #.....#.........R....h) +2 short sword (venom) #####................Throw: 8 boomerangs###..............h l#..............#.............R   Eplol the hexer#............@   Sigmund (polearm, asleep, ally target)#.........Here: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)_The floor.  Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)_The floor. _It is so.hP h hhalmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6========================.##AC: 3Str: 8..#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@***@Noise: ---------  Time: 1772.6 (0.0) #.....#.........R....h) +2 short sword (venom) #####................Throw: 8 boomerangs###..............#..............#.............h  R   Eplol the hexer#............@   Sigmund (polearm, asleep, ally target)#......... _It is so.Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target,  98% to hit)h s &halmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6h. ========================.##AC: 3Str: 8..#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@...@Noise: ---------  Time: 1772.6 (0.0) #.....#.........R....h) +2 short sword (venom) #####................Throw: 8 boomerangsh ###..............#..............#.............R   Eplol the hexer#............@   Sigmund (polearm, asleep, ally target)#.........Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target,  98% to hit)  Okay, then.hY hX h . _ h  h 7Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 8 boomerangs (quivered)  h Spells ([,] to cycle)  b - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  c - Abil: Recall Ancestor  d - Abil: Transference [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhhhalmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6========================.##AC: 3Str: 8..#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@...@Noise: ---------  Time: 1772.6 (0.0) #.....#.........R....h) +2 short sword (venom) #####................Throw: 8 boomerangs###..............#..............#.............R   Eplol the hexer[15;h7H#............@   Sigmund (polearm, asleep, ally target)#.........Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target,  98% to hit) _Okay, then.hNh`  What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.h halmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6========================.##AC: 3Str: 8..#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@...@Noise: ---------  Time: 1772.6 (0.0) #.....#.........R....h) +2 short sword (venom) h #####................Throw: 8 boomerangs###..............#..............#.............R   Eplol the hexer#............@   Sigmund (polearm, asleep, ally target)#.........r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)h?halmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6========================.##AC: 3Str: 8..#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@...@Noise: ---------  Time: 1772.6 (0.0) #.....#.........R....h) +2 short sword (venom) #####................Throw: 8 boomerangs###..............#..............#.............R   Eplol the hexer[4h}Db0m#............@   Sigmund (polearm, ally target)#.........Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)  Attack!  Sigmund shouts! You hear an angry hiss. x2Gang up on whom?  Press: ? - help, Dir - move targetAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target)  Attack!  Sigmund shouts! You hear an angry hiss. x2  Sigmund gestures at you while chanting.hGhяh6 J.RJ   endoplasmYou resist with some effort.===3.6 (1hh] _An endoplasm comes into view. h_ halmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6========================J##AC: 3 hStr: 8..#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@***@Noise: ===------  Time: 1773.6 (0.0) #.....#..........R...h) +2 short sword (venom) #####................Throw: 8 boomerangs###..............#..............#.............R   Eplol the hexer#............@   Sigmund (polearm, ally target)#.........J   endoplasm _An endoplasm comes into view.Throw: 8 boomerang h'`sPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (ally target, 57% to  hit)!h8halmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6========================J##AC: 3Str: 8..#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@(((@Noise: ===------  Time: 1773.6 (0.0) #.....#..........R...!h69ih) +2 short sword (venom) #####................Throw: 8 boomerangs###..............#..............#.............R   Eplol the hexer#............@   Sigmund (polearm, ally target)#.........J   endoplasm!h:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (ally target, 57% to  hit)  You throw a boomerang.  The boomerang hits Sigmund but does no damage.!h<...!h!h!h9_.J@.!h:*!hT|Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (ally target, 57% to  hit)  You throw a boomerang.  The boomerang hits Sigmund but does no damage.  Eplol gestures at Sigmund while chanting.!h;:@!ho=5-4.9 (1.3!hxE!hH7 _Sigmund resists with some effort.%h( halmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6========================.##AC: 3Str: 8J.#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@**@.Noise: ==-------  Time: 1774.9 (0.0) #.....#..........R...h) +2 short sword (venom) #####................Throw: 8 boomerangs###..............#..............#.............R  [4%h* 0m Eplol the hexer#............@   Sigmund (polearm, ally target)#.........J   endoplasm _Sigmund resists with some effort.  Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (ally target, haloed,  76% to hit)&h(halmer the TrooperKobold of Hepliaklqana ***...Health: 29/29 ========================Magic: 6/6========================.##AC: 3Str: 8J.#EV: 14Int: 12 ########.#######>###.SH: 0Dex: 19 .................!...XL:  5 Next:  0% Place: Dungeon:3 ..#####....#....@((@.Noise: ==-------  Time: 1774.9 (0.0) #.....#..........R...h) +2 short sword (venom) #####................Throw: 8 boomerangs###..............#..............#.............R  [39;4&h9m Eplol the hexer#............@   Sigmund (polearm, ally target)#.........J   endoplasmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (ally target, haloed,  76% to hit)  You throw a boomerang. The boomerang hits Sigmund.  Sigmund is lightly wounded.&h;..&hT&h,&h\I76% to hit)  You throw a boomerang. The boomerang hits Sigmund.  Sigmund is lightly wounded.  Eplol hits Sigmund with a +0 dagger of draining!  A ball python comes into view.  Eplol hits Sigmund with a +0 dagger of draining!&h  Eplol drains Sigmund.  A frilled lizard comes into view.Eplol hits Sigmund with a +0 dagger of draining..lJ).SJ   endoplasmS   ball python (constriction)l   frilled lizard&h}halmer the TrooperKobold of Hepliaklqana ***...Health: 31/31 ========================Magic: 6/8==================------.##AC: 3Str: 8..#EV: 14Int: 12 ########.#######>###lSH: 0Dex: 19 ................J!...XL:  5 Next: 173% Place: Dungeon:3 ..#####....#....@.)..Noise: ---------  Time: 1776.2 (1.3) #.....#..........R...h) +2 short sword (venom) #####................Throw: 8 boomerangs###..............&hv#.............S#.............R   Eplol the hexer#............J   endoplasm#.........S   ball python (constriction)l   frilled lizardTraining target 2.0 for Spellcasting reached!  Training target 2.0 for Hexes reached!  Training target 2.0 for Ice Magic reached!  Your Fighting skill increases to level 5!Your Spellcasting skill increases to level 2!Your Hexes skill increases to level 2!--Ice Magic  Your Fighting skill increases to level 5!Your Spellcasting skill increases to level 2!Hexes skill increases to level 2!Ice Magic have reached level 6!&h/  --more--+hR{6/369--------638% +hc]+h(`\ _Eplol remembers more of her old skill./hP  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.3   5.0  +1   i - Spellcasting   2.0   3.0   0           b - Unarmed Combat   0.0   1.0   0   j - Hexes   2.0   3.0   0   c - Throwing   0.0   0.8  +1   k - Ice Magic   2.0   3.0   0           d - Short Blades   4.0   3.0[3/h,T4m  +3   l - Invocations   0.0   0.8  +1   e - Long Blades   1.3   1.4  -2   m - Shapeshifting   0.0   1.2  -1           f - Armour   0.0   1.4  -2       g - Dodging   3.6   2.8  +2       h - Stealth   3.0   2.0  +4              /h_Ut                                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets3hYUTargetTarget8.0  --  --  --  --  --  --  --  --  --  --  --  --  current training targets, if any. [-] clear all targetscost|targets4h^rain rain 100%                         percentage of incoming experience used to train each skill is in brown.trainingtargets4hCost Cost  5.0  3.0  1.0  3.0  0.8  3.0  3.0  0.8 4h3 1.4  1.2  1.4  2.8  2.0 relative cost of raising each skill is in cyan.training|cost4hk 6TargetTarget8.0  --  --  --  --  --  --  --  --  --  --  --  --  current training targets, if any.[-] clear all targetscost|targets4h 5h 5h 5h halmer the TrooperKobold of Hepliaklqana ***...Health: 36/36 ========================Magic: 6/9================--------.##AC: 3Str: 8..#EV: 14Int: 12 ########.#######>###lSH: 0Dex: 19 ................J!...5h :XL:  6 Next: 38% Place: Dungeon:3 ..#####....#....@.)..Noise: ---------  Time: 1776.2 (0.0) #.....#..........R...h) +2 short sword (venom) #####................Throw: 8 boomerangs###..............#.............S#.............R   Eplol the hexer#............J   endoplasm#.........S   ball python (constriction)l   frilled lizardYour Fighting skill increases to level 5!Your Spellcasting skill increases to level 2!Your Hexes skill increases to level 2!Your Ice Magic skill increases to level 2!You have reached level 6! _Eplol remembers more of her old skill.5h 5h 5h 5h 6hٲ;  You hit the endoplasm.6h6hr6h76h4..!.l.RS.S   ball python (constriction, ally target)l   frilled lizard 6h5=7.0 (0.86ht6hDM _You kill the endoplasm!6h& .. #.# ..# ########.#######>###..............@!.l ..#####....#......).....#..... #####..R.6h' x##S.....#.........6h) 6hl6 ]  Eplol hits the ball python with a +0 dagger of draining.6h7 6h~F + l..l   frilled lizard (  The ball python dies!6h-N :*6h=& ldistracted, ally targ…)Eplol gestures at the frilled lizard while chanting.6h 8l6hض 5-8.0 (1.06hI 6h I _The frilled lizard resists with significant effort.7h0S.. #.## #..# .#>###.l.#####....#......). .....#..R.###.#.7hT1c #. 7hr llally target)The frilled lizard barely misses you.7hx8*7hQ ldistracted, slow, all…)Eplol points at the frilled lizard and mumbles some strange words.7h fl=97hr 7hx _The frilled lizard seems to slow down. _You see here a coppery potion.7hd  You hit the frilled lizard. The frilled lizard is poisoned.  The frilled lizard is heavily wounded.7h!n E†7hq 398 (0.87hy 7h| R _You kill the frilled lizard!7h.. #.## .#..# ...#>###..#!@. #####....#......).#..R.###.#.7h~: 7h&7hFR.7h6-80.8 (1.07h _You see here a frilled lizard corpse.8h 3..#.## #...# .. ######.#######>###..# ...............!†.... #####....#...... ....#.....R ###...  ###    8h 8hF 8h G-1 _8h 8hT% i  Things that are here: _a +0 scythe; a +0 robe:h% = ..  #.## #. #..# ... #######.#######>###..# ..........†.... .#####....#......).... .....#R.... ####..###. #....:h  #.. #....#.........:h˥ :h sR.2 _:h :h< :h +3.8 (2:h :h ` _f - 2 coppery potions (gained 1)###..##.# ...........†.. ....#......)......#.#. .: #.#.. ...#...## ...#....## .#..# .##.^.....####### .#..###.......##...## #..####R....## #....# ##...#..7=h\.0).#..# ###...###.......# #..## ....##.# #..# >.. ...... .... ......... ##..## .....=h5=hOM.R=hx+8.8 (2=h=hX _Found an escape hatch in the floor. _There is an escape hatch in the ceiling here.>hU >h 3>h >h >hd >hL $ _>hl ,>h <: #.#. ..#...###...#..# #.##..^.....########.#....###.......##...# # #..####.....### ##...#..#R..... .#..# ###...## .....# #..###.. >h ..##.# #..##..> ..... ......... ##..###..r  r   rat (asleep) >h +9.8 (1>h u<R, ally target)>h: ,30.8 (2>h >h V _A rat comes into view.@hY|~..#...##.##...#..#.##..^.....########.#...###.......##...#  #..####.....####...#..#<R....#..# ###...###.....# #..###.###..>... ........##..###..r ....@h'~ @h@h·D.R@h.+1.8 (1@h@h@hL +.##...#..#.##..^.....########.#...###.......##...#  #..####.....####...#..#<.....#..# ###...###R....# #..###..###.... ........##..###..r ....@hN R..# @hO @hqY D.R@h$[ &2@h` @h|d a _There is an escape hatch in the floor here.@hj ...#..#.##..^.....########.#...###.......##...#  #..####.....####...#..#<.....#..# ###...###....# #..###..R####..>.... .....##..###..r .....@h;l ...#.w.##  w   ribbon worm (asleep)r   rat (asleep, ally target)@hr m  A ribbon worm comes into view.@hu <  The rat squeaks loudly.@h| .Rrw.wr@h~ 63--@h >====3@h @h ( _The rat bites you.@h5  You hit the rat.@h>@h.R.(ally target) @hV}--=---4.6 (0.8@h@hvG _You kill the rat!AhE^.....########.#......###.......##...#.# #..####.....### #....# ##...#..#<..... #.#..# ###...###..... #.....# #. #..##.# #..##..>........ ........R.... ##..###@.....Ah>. ........w#........##.... .  AhOAhAh k.Rw.Ah`4----5.6 (1.0AhAh٦Ah8   poisoned, ally target)You hit the ribbon worm. The ribbon worm is poisoned.  The ribbon worm is lightly wounded.  Eplol hits the ribbon worm with a +0 dagger of draining.Ah: g27----=6.4 (0.8AhpB Ah:E 0 _The ribbon worm bites you!Bh#ww  distracted, very poisone…)Eplol hits the ribbon worm with a +0 dagger of draining. _The ribbon worm bites you!looks even sicker.  The ribbon worm is moderately wounded.Eplol barely misses the ribbon worm.  Eplol hits the ribbon worm with a +0 dagger of draining.Bh>&(7.2BhX-Bh03 _Eplol drains the ribbon worm.Bhrz  You strike the helpless ribbon worm from behind!  You puncture the ribbon worm!Bh|D. BhV----41-8.0Bh@BhT Bh A_You kill the ribbon worm!Bh`Bh8-BhBhaH _No target in view!ChCh3ChCh$ _ChQ8Ch|ChChChhChChԩ,Chq,ChGChEChK9=ChmCh30==Ch1=Ch Ch K2=Ch ChChQ,ChChX,ChCh,Ch#ChD~3==Chb!Ch)"Ch0Ch4Ch5Ch8Ch;Ch<Ch'=Ch?Chb@U4=ChmAChCCh3E,ChFChGChiHCh KChKChLChOCh PK5=ChUXChV,ChWChZCh[h6==Ch<]ChX`1 _HP restored.Ch;cChd3ChffCh=Ch,ChChCh,ChCh"ChChtCh=,ChwChChӟChҠ,ChXChChj,Chݩ5 _You swap places.Ch«ChChChChCh:ChҳChCh*ChCh7ChkChCh̺ChCh'Ch ChChLChChChChChrBCh},ChJChChChChChChChBChChWChmChPCh"ChChChCh!,ChChChTCh4,Chy,ChChChCh+ChChoChChChChCh;Ch 5 _You swap places.Cht Ch ChChTChChChChChAChChvChCh,Ch<Ch%W## ..##.# #.##.. ...########.#... #.......##...#  #..####....S##########  ##...#..#<.....@.....##  ###...###............## # #..###........R.....# # #..##..>............#  ....................#  ##..###..............#..................#S   ball python (constriction, wandering)....#............##Ch&X....##..........##Ch, 99.0 (61.0)  A ball python comes into view.Ch-Ch 4.SR.Sally target)Chh56=900.0 (62Ch<Ch$?5 _The ball python hisses angrily.Dhp .#. #...##Dhr E.## .#..# #.##...#.#...#.##...# # #..####.....# # ##...#..#<..S.## # ###...###......R.....## .# #..###.......# .# #..##..>............# . .........# . ##..###..............# . ...........# . ....#......## . ....##..........##DhNt Dhu Dh=| Dh}} .SR.-1.0 (1.0)Dh Dh Eh poisoned, …  A ball python comes into view.The ball python hisses angrily.  You hit the ball python. The ball python is poisoned.  The ball python is moderately wounded.The ball python bites you but does no damage.  The ball python closely misses you.Ehq8*Ehd  Eplol points at the ball python and mumbles some strange words.EhEh SSS   adder (distracted)S   ball python (constriction, poisoned, …)The ball python resists with significant effort.Eh4==8 (0.8EhwEhY _An adder comes into view.Eho=  You hit the ball python.Ehq,Ehz.S†R.Sally target)Eh0-2.6EhEhO _You kill the ball python!Eh+.#. .#...##.## ..#..# #.##...#.#... .###.##...# .# #..####.....# .# ##...#..#<..S.## .# ###...###....R.## ..# #..###.# #.# #..##..>.....# .. .....# .. ##..###.# .. .# .. ....#.## .. ....##.##EhEh@R.Eh m5--3.6 (1.0Eh Eh>. _The adder bites you. _You see here a ball python corpse.Fh9RFh:T-4.4 (0.8Fh_Fhc _You completely miss the adder. The adder closely misses you.FhM very drained, ally target) _You completely miss the adder. The adder closely misses you.adder.  The adder is moderately wounded.  Eplol hits the adder with a +0 dagger of draining.  The adder completely misses you.  Eplol hits the adder with a +0 dagger of draining.6=5.2Fh:Fh- _Eplol drains the adder.Fh 7  You hit the adder.FhQ E.Fh0 L=66.0Fh Fh I _You kill the adder!FhjFhFh]FhH _No target in view!GhQGh _ #.#. #.#.. #...# .... # .. ......#..# #.##...> ^...####.#..... .###.......##..@# -8.0 (2.0.# #..####.....########## ##...#..#<..R†.......# ..# ###...###.......##.# #..###..............# ##.# #..##..>.#. ..#. ##..##..#. ........#R.R   Eplol the hexerh߷37m-9.0 (3 _Found a stone staircase leading down.HhHhHhHhH _No target in view!HhRHhhHh HhHhLHhHhP _Hh֡,HhHhHhHhըHh,Hh4HhάHhIHh,HhHh=HhȳHhhHhKHhҶHhlHh"HhںHhnHhHhpHhHh6,Hh/HhHh'Hh,HhHhHhHhu,HhHheHhkHhHh]Hh$HhHhHhwHhhHhHh_,Hh"HhHhHh7HhHhHhHhHhHhHhkHhHhHhKHhHhHh5 Hh HhHhHhHhgBHh"M _You now have 121 gold pieces (gained 7).Hh$Hh&Hh&Hh'Hhz(Hh)Hh{+HhJ,Hh -Hh!/Hh0Hh82Hh2Hhg3Hh4Hh5Hhr7Hh88,Hh&9Hh>;Hh<,Hh>Hh @Hh@HhAHhuBHhLhM _You kill the endoplasm!Lh= 4LhdD Lh/G H _No target in view!Lh4Lh/LhH _No target in view!Mh _Mh3,Mh2Mh@MhMhMhMhi3==4=5=Mha Mh%BMh'~6==Mh5+Mh.Mh"1MhM3,Mh4Mh3=,MhQAMhWC _e - 3 scrolls labelled VON YRHIXEA (gained 1)MhE3MhFMhHMh5JMh*LMhM9=MhMMhNMhcQMh*R,MhwVMhXMhYMhZ,Mh6]Mhh###...###.........#... ................. .................. !#..###...###...... .... #...# #...... ....###...###...... r#....R.... ....@#.#######.....-#.#....##.# #......: #.#...# #.# #.........#...## #.. #..........#....## .. #..............#..###...>......^.....########.#......r   quokka (asleep) ........###.......##...##### ........# #..####.....########Mhm{ 69.2 (22.0)  A quokka comes into view.MhuR., ally target)-70.2 (23Mh9~MhT _Found a puce potion.NhD  ...###...###..... .#... . ..!#..###...###.......# #...# #...... ....###...###......#r#...R...#.#..... #.#....##.# #..... .: #.#...###.# #..... ....#.## #.. #..... .....#....## .. #..... .#..# #.##...>. ......^.....#.#......  .###.##...##### .# #..####.....R.1.2 (1.0)Nhը ...###...###..... .#... . . .!#..###...###...........# #...# #.......w....###...###.......#r#..R..#.#..... #.#....##.# #..... .: #.#...###.# #..... ....#...### #.. #..... .....#....## .. #..... .#..# #.##...>. ......^.....#.#...... w   dart slug (asleep) .###.##...##### r   Nh[40mquokka (asleep, ally target) .# #..####.....NhNhNhe NhX.R.r   quokka (asleep, ally target)  A dart slug comes into view.2Nh9L _The dart slug moves out of view.Nh"  ...###...###..... .#... . Nh0 z#..!#..###...###......# #...# # ..w...###...###).#r#.R.#.# #.#....##.# # .: #.#...###.# # ....#...### #.. # .....#....## .. # .#..# #.##...> ......^.....#.#w   dart slug .###.##...r   quokka (asleep, ally target) .# #..####.....Nh Nhy CR.Nh &3Nh} Nh $ _Found a spear.Nhfp  The helpless quokka fails to defend itself.  You puncture the quokka!Nh4 †(ally target)  You kill the quokka!Nh̠8*Oh6 wdistracted, ally target)Eplol gestures at the dart slug while chanting.Oh wwThe dart slug resists with significant effort.Ohw `The dart slug launches a dart at you.OhD†Ohd4--=4.0 (0.8OhOh- _The slug dart hits you.Oh.B ... #...# #.## ...###...###. #  ##.............Oh0#..!#..###...###........# #...# #....w...###...### ).#@#R...................#.####### ##.#....##.# # .: #.#...###.# # ....#...### #.. # .....#....## .. #... w   dart slug .........#..# #.##... ^.....########.#.... .###.......##...OhJ2Oh;>1R.R   Eplol the hexerw   dart slug (ally target)OhDg2---5.0 (1.0Oh9HOh{N _The dart slug bites you. _You see here a quokka corpse.Oh>$  You hit the dart slug. The dart slug is poisoned.  The dart slug is moderately wounded.Eplol hits the dart slug with a +0 dagger of draining!OhR†-508 (0.8 _The dart slug dies!Oh{ Oh8 Oh Ohy"H _No target in view!Ph3PhPhCPhl$ _PhVPhےa3=PhVPh?PhPhV Ph U4=PhPhPhPhPhBPh4$PhR%Ph'&Ph/w5=Ph1,Pha2Pht6,PhPlb6==  You see here a dart slug corpse. _Phxvb ........###  .........#  ##...###.#  #...# #.## #....###...### #..............# ##............. ##...............#..@#..###...###-R...# #...# #.....†...###...###. .).#†#............ .........#.###### ##.#....##.# PhDxg .: #.#...###.#  ....#...### #.. # .....#....## .. #...Ph092.8 (17.0)Phob=-3.8 (18PhPh:Q _o - a puce potionQhN3QhQhQhQhOQhXQh:Qhc,QhQh}Qh3,QhQhQhQhQhQhyQh"QhQhQhKQhQhJQhhQhQhQhQhQhQhQhQh Qh QhV Qh: QhQhQhpQhiQhQh,N _You now have 133 gold pieces (gained 12).Qh1Qh5@ ##..... .....# .# ## ....@...........# ###............### ....R.............# ###.....###...###.# #.....# #...# #.## ##....###...###. #..............#@   Jessica (asleep) ##.............. ##...............Qh? 2002.8 (9.0)  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.Found a kite shield.QhY Qhv] Jessica shouts!  Jessica mumbles some strange words.Qh^Qhr [gR.g   goblinJessica blinks!  A goblin comes into view. It is wielding a +0 dagger.===3.8 (10.0)QhJ|Qh0 _Jessica moves out of view.Rh#######....[. ##....g. .....#  #.# #### ......# .###R.### ..................####.....###...###.##.....# #...# #.####....###...###.....#.RheRhRh.gR.(ally target)Rh;---4.0)Rh-Rh?RhD E#.#....[.##......@.....# #....g.# ###.# .....R.# .###.### ....###.....####.....# #...# #.##.. ##....###...###..... @   Jessica#.#... g   goblin (ally target) Rh Rhv Rh e@.R.Rh P=--5Rh Rh = _The goblin hits you but does no damage.Sh!8  You hit the goblin.ShRn  The goblin is severely wounded.ShW.Rg@. Sh -6.6 (0.8ShShT _The goblin closely misses you.Sh; 8  You hit the goblin.Sho= ShhJ .R(ally target)  You kill the goblin!ShT v  Jessica gestures at you while chanting.Sh Sh (7.4Sh Shy 2 _You resist with some effort.Th#.#....[.##.# #....R@.# ###.# .# .###.### .###.....###.#.....# #...# #.##.. ##....###...###..... 8.4 (1.0 _Eplol closely misses Jessica. Jessica hits you but does no damage.ThaaEplol closely misses Jessica. Jessica hits you but does no damage.Jessica. Jessica is poisoned.  Jessica is moderately wounded.Eplol hits Jessica with a +0 dagger of draining.  Eplol drains Jessica.  hits Jessica with a +0 dagger of draining!Th3)659.2 (0.8 _Jessica dies!Vh ##########....[.... ##......#  #....R# #### .....# .######..................####.....###...###.# #.....# #...# #.##..##....###...###......#...VhVh6-10.2 (1.0Vh[!Vh'i  Things that are here: _a +0 dagger; a +0 robeXh! ######### #....[.... #.... #....R)###...######.................####...###.#.....# #...# #.####....###...###..Xh;Xh[G-1 _XhXhXhZ #########  #..... #....R)###...######.................####...###.#.....# #...# #.##XhXhwNR)Xh&2XhXhT _You see here a +0 kite shield.Yh Yh &3Yh Yh * _i - a +0 kite shieldZh Zha Inventory: 9/52 gear slots Hand Weapons (go to first with ))  h - a +2 short sword of venom (weapon)a - a +0 short sword Missiles (go to first with () ZhM  e - 8 boomerangs (quivered) Armour (go to first with [)  c - an orb of light (worn)  g - a +0 leather armour (worn)b - a +0 robe  i - a +0 kite shield Jewellery (go to first with "=)  f - a ring of wizardry (worn) Talismans (go to first with %)d - an inkwell talisman Scrolls (go to first with ?)  c - a scroll labelled FEONAF XAUHI  e - 3 scrolls labelled VON YRHIXEA  h - a scroll labelled VEIDOG EJ OQIU  j - a scroll labelled DYETEE BAPLASM  k - a scroll labelled GOBI PIUCS  l - a scroll labelled TYADI HUULA  m - a scroll labelled PAUPEPL UFIM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]gh.halmer the TrooperKobold of Hepliaklqana ***...Health: 36/36 ========================ghMagic: 9/9========================AC: 3Str: 8EV: 14Int: 12###SH: 0Dex: 19#######...XL:  6 Next: 65% Place: Dungeon:3#....@....Noise: ---------  Time: 2013.2 (0.0)##....R.......#h) +2 short sword (venom)#....)).......#Throw: 8 boomerangs###.............#................#.###............###R   Eplol the hexer..................####.....###...###.##.....# #...# #.##..Eplol hits Jessica with a +0 dagger of draining! _Jessica dies!Things that are here: _a +0 dagger; a +0 robe _You see here a +0 kite shield. _i - a +0 kite shieldgh˟gh(ghughhh  Your spells (describe)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice11% 2 Select a spell to describe [?] help[Esc] exitkhkhkhxhalmer the TrooperKobold of Hepliaklqana ***...Health: 36/36 ========================Magic: 9/9========================AC: 3Str: 8EV: 14Int: 12###SH: 0Dex: 19#######...XL:  6 Next: 65% Place: Dungeon:3#....@....Noise: ---------  Time: 2013.2 (0.0)##....R.......#h) +2 short sword (venom)#....)).......#Throw: 8 boomerangs###.............#................#.###............###R   Eplol the hexer..................####.....###...###.#khn#.....# #...# #.##..Eplol hits Jessica with a +0 dagger of draining! _Jessica dies!Things that are here: _a +0 dagger; a +0 robe _You see here a +0 kite shield. _i - a +0 kite shieldkhkh"kh0kh khUkhpWkh]kh"aF _Unknown command.lhlhlhu lh#lhZ%lhC*: _lh+lh>-lhj/lh0lhm1lh5lh7lhH9lh9lh:lhp<lh=lh?,lh Alh1BlhYClhDlhElhElhHFlhGlh*HlhHlhIlhXLlhbMlhNlhOlhOlhQlh"Rlh5SlhS,lh-UlhUlhiVlhCW,lhYlhA[lh[lhI\lh\lh,^lhg###############......####..............### ##............#R....# #....)).......##@.#.#210.0) #.............###.# ..............# .# ##............###.# ................#[ lh\h9#.....###...###.# #.....# #...# #.##.. ##....###...###.....  #............lholh(q,4.2 (11lhwlhKy- _Found a leather armour.nhCnhXnhnhWnhbnhnhCnh}nhnhnhnhbnhnhnhnh,nhnhnh#####......### .............##### ...........#.....# ..)).......##..#.# ...........###.#.# ...........# #.#.# nh5$...........###.#R# ..#[..# ...###...###.##.@# 33.2 (9.0) ...# #...# #.##..# ###...###...... ...#...........> ..................###...###...... ...# #...# #...... ...###...###......nhnhR.Rnh/4.2 (10.0)nh=nh2; _Found a stone staircase leading down.ohIohoh<ohohmoh,ohohohohoh̟ohohOoh^ohoh ohoh\ohuohoh`ohohohDohR  There is a stone staircase leading down here.ohȾoh,oh _ohfohN?.......# #.#. ###.#.#  #[..#  ##...###.##..#   #...# #.##..####  ##...###........#  oh#......### ...R..# .............@.# ##...###..........#  #...# #..........# ##...###..........# ......#  #.#######.....  # #.....  #.# #.....  #.. #.....  oh240.2 (6.0)oh+1.2 (7ohoha _q - a scroll labelled WAIMMO VUAFoh %oh oh* noh ,oh ,oh ohh oh ohZ ,oh` oh6 oh oh ohh oha oh oh Xoh oh ohK oh oh oh oh oh| oh" oh oh~ oh oh oh oh ohq oh= oh ohS oh ohE oh ohrohsohohoh3ohohohohN oh ohu oh oh oh3ohohoh;ohohohohHohohohuohX,ohohohohoh oh!oh#ohV%,oh"&oh](oh#),oh2oh3ohU5,oh75 _You swap places.ohI9oh:oh9;oh;oh=ohp>ohW?oh @oh@ohCohDohFohG,ohHohJohLohMohNohoOoh\PohQohSRohRoh?TohUohVohWohmXohZohJ[oh\ohW]oh]ohg_oh`oh~bohc,ohdohfohgohhoh[ioh`johlohmohynoh=oohoohqohrohsohSwohxohyohzohL{ohj|oh}oh@,oh ohoh,ohohaoh*ohohΑoh9ohgohpoh%ohƙohohΜohohoh,oheohwohǨohoh0ohohoh;ohD| _e - 4 scrolls labelled VON YRHIXEA (gained 1)ohohVohķohHohohohj,ohoh:ohuohohohohohohoh ohohoh5ohohohohohuohohohoh4oh ohohm5 _You swap places.ohohHohohohohoh$ohohIohoh%ohoh?,oh+ohohohNohohohoh3ohohdohohoh,ohWohFohwohRoh ,ohohg.....†.................... #....#......).........##..###.... #.............###........ ......................###....#... #......................##....##.. #................................ #.............########### #......##oh # ....@.R.## 95.2 (54.0) <....####  ######   ohohMR.oh?,6.2 (55ohX%oh'9 _Found a stone staircase leading up.ph Iph ph+ ph ph phd Xph ,phD phի ph` ph ,ph ph% phh ph* ph ph ph phP ph ph phX phS ph~ ph ,pha ph. ,ph phS ph ph ,ph phO ph ,ph phn ph. ph," Bph# ph~$ phX% ph& ,ph' ph' ph( ph) ,ph* ph+ ph(, ,ph:- ph. phq/ ph2 XphR; nph:= Xph> ph? ph6C ph3D ,ph>E phF phH phiI ,ph=J phpK ph M ,phM phP ph7R ph T phT ,ph+X ,phMZ ,ph;[ ph\ phL] ph^` Bph/a phb phTc ph d ,ph/f phyh phbi ,phj ph#l phm ph*n phn phTp phvq ph>s ,pht phz Xph{ ph } phu~ ph ,ph ph ph ,phY ph pha ,ph ph ph ph$ ph ph ph ph ph ph< ph^ ph ph phr phE ph ph$ phJ ph ph phi ph֮ phi ph$ ph ph  ##.. .#...#..### ........# # ....†...### .##...##.).#†#..... ..##..........#.## #.####.#....##.#  #.#phz :.#.#...###.##  ###....##...@....#...### #...#......##..R.....#....## #######.##.##...........#..##.##.R#........^.....#######.###............###.......#.# ##...........# #..####.#.# #...####....# ##...#..#.# ###.## #.#..# ###...##.# #..# #.....# #..##ph .137.2 (41phN ,8.2 (42ph ph ` _u - a scroll labelled HURRIUGOULrhɈ3rh5rh4rhkrh)rh,rh,rh>rh7rhڟrhܡrhrh,rhrhrhrhrhqrh$rhrhrhCrh@rhprhӺrh?rhrhǾrhrhrhCrhkrhrhXrh(rhrhQrh#rhrhQrhrh[rh0,rhrhhrh6rhrhrh)rh,rhUrhJrhrhrh,rhrhrh,rhrhrhlrhrhrhqrh.rhrhcrhl,rhrhArh<rhrhrhrh rhb # ### .. .### .   ####. ##.#............# #. rhS#.......#  #./@..##.....## # ......R###.....###  .###......##......##. #.##.#.##...##.#.. #.##.#.##.. #. #.#........... #...##...##.).# S   ball python (constriction, asleep) ..##.............. #.#.....##.rh -54.2 (16rhlR., al…)rh8 ,5.2 (17rh'rh*^ _A ball python comes into view.shn # ###  . .....##.  #.......#.####.#.# #.S......#.# sh #.@.R.##.....## #.......###.....### #.###......##......##. #.##.#.##...##.# #.##.#.##. #. #.#.... #...##...##.). ..##...... #.##..........##.shsha(<R.sh*16.0)shK1shq5[ _You see here a wand of mindburst (4).uh-S   . .....##.  #.......#..###.#.# .S......#.#  #@/R..##.....## #.###.....###  #.###......##........ #.##.#.##...##.#.. #.##.#.## #. #.# #...##...##.) ..## #.##.##uhP0uh2uh;- .S.R.Slly targetThe ball python hisses angrily.  The ball python bites you. The ball python grabs you.uhF=55-uh=  4  ==7Constr uhDuhG_ _The ball python constricts you.uhn  You hit the ball python but do no damage.uh R.poisoned, …The ball python is poisoned.  The ball python bites you but does no damage.uhi3--uh-8.0 (0.8uhuh_ _The ball python constricts you.uhX =  You hit the ball python.uhSc E†uh h 4-14 6-8uhp uhTs O _You kill the ball python!vh)2vh3vh,9vh<H _No target in view!wh##..#.....##. .#.......#.#.###.#.# #...†R....#.# ##.@...##.....## wh#.###.....### ##.###......##......#... #.##.#.##...##.#... #.##.#.##.#. #.#.#...##...##.)...##.#.##.##.whwhS<-9.8 (1.0 _wh@wh]whF-60.8 (2whwh 1 _f - a wand of mindburst (4)xhS xh'U 3xh!W xhI\ 5=xh\^ xhC_ ,xhb ,xhc xhd ,xhke xhg xhEh h6==xhh xh`k xh)l xhsm xh#n xhn xho xh=r ,xhs xht xhv xhx xhx ,xhGz xh| xhb} 9=xh} xhZ xhb xhŃ xhj xh xhX xhj xh xhЊ xh xh xh̑ ,xh\ xhB xh xh* xhؘ xhz xhl xh> #.###.#............##...†.....#.......#....#.....##.....###. #.......###.....##.##.###......##........##.##.#.##... ....R..##.##.#.##.... .......##. #.#...........@.... #...##...#74.8 (14.0)=...$..#..##................##.##... .......##.#......... .....:###....## #......#####.##.##..... #.##.R# #.###.......xh xh! R.Rxh ,5.8 (15xhL xh^ c _Found a parchment of Ensorcelled Hibernation.zh{&zh'zh^*zh,zh-zh/zh<5,zh6zh7zh8zhL<M _You now have 142 gold pieces (gained 9).zhb?3zh@zhCzhFzhHzhHzhIzhKzh3Nzh4PzhlQzhRzhaSzhD\T ##...†.....# #....#.....##... #. #.......###.. ##.##.###......#...........##.##.#.##.......##.##.#.#.......##. #.#......... #...##.R....#..##.....80.8 (5.0)...........##.##<....##.#..:###....##....##......## ###.##.##zhy] #.##.R# #.######### #.# ##zhr^zh8eMR.zhsf+1.8 (6zhRlzhvuH _Found a stone staircase leading up.zhv+2.8 (7zh{zh3 _j - a +6 ring of intelligence}h=}hePut on which piece of jewellery? }hJewellery (go to first with "=)  f - a ring of wizardry (worn)j - a +6 ring of intelligence Talismans (go to first with %)d - an inkwell talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~hq ~hy ~h ##...†.....#.... halmer the Trooper#....#.....##... Kobold of Hepliaklqana ***...#. #.......###.. Health: 36/36 ========================##.##.###......## Magic: 9/9========================...........##.##.#.## AC: 3Str: 8...........##.##.#.## EV: 14Int: 12...........##. #.#... SH: 0Dex: 19............. #...## XL:  6 Next: 66% Place: Dungeon:3....@R.....#..##..... Noise: ---------  Time: 2182.8 (0.0)...........##.##..... h) +2 short sword (venom)<..........##.#...... Th~h row: 8 boomerangs.........:###....##...........##......##..###.##.##.. R   Eplol the hexer#.##.R#..#.###....#######.# ##... _No target in view! _f - a wand of mindburst (4) _Found a parchment of Ensorcelled Hibernation. _You now have 142 gold pieces (gained 9). _Found a stone staircase leading up. _j - a +6 ring of intelligence~h U  You feel clever.~h( 48183.3 (0.5~h ~hn : _j - a +6 ring of intelligence (worn)hh3hHhhhh`h,hhh 9  #. #.......#   #.###.#...   ##...†.....   #....##.   #.##.......#  ########.##.###......  #..##.##.#  .....##.##.#.  h= 6K...@........##. #.#  R........ #  .............#..##  ....##.##.  <....##.#..  .........:###....##  .........##......## K   kobold (missile, asleep)  ##.##.##    #.##.R#h -6.3 (3.0h R., ally target)7.3 (4h/ h$ s _A kobold comes into view. It is wielding a +0 club.hj @  #. #.   #.###.#   ##...†.....#   #....#.....##   #.##.   #.##.###  #.##.##.#  #.##.##.#  .K..@...##. #.#  .R. #  ..#..##  .##.##  .<.##.#   .:###....   hk .##......   ###.##.   #.##.Rhp h KR.KThe kobold shouts!((((h c..@.h" J====8.3 (1h<  _The kobold throws a stone. The stone barely misses you.h 9  #. #  #.###.#  ##...†.....#  #....#.....  #.##.  #.##.###  ##.##.##. #.##.##. #.K.##. #. #.....R. # #.#..## #.##.## #...<.##.#  .:###....  h .##......  ###.##.  #.##.h h 0*h , slow, ally target)Eplol points at the kobold and mumbles some strange words.hh&M.Kh(E----9h/h14 _The kobold seems to slow down.h[P  You hit the kobold. The kobold is poisoned.hGR. very poisoned, slow,…)hY=---90.1 (0.8hha _The kobold is moderately wounded.hI  You hit the kobold but do no damage. The kobold looks as sick as possible!  The kobold is moderately wounded.hXSwR.extremely poisoned, hU&9hW\h!_S _The kobold barely misses you.h/  You hit the kobold but do no damage. The kobold looks as sick as possible!  The kobold is moderately wounded.h (1.7h' h* N _Eplol misses the kobold.h8  You hit the kobold.hC)h(2.5hNhdJ _You kill the kobold!h,hh@h2H _No target in view!he h h ! h% hp& hH( h . P _h/ h2 h:3 h4 hV6 h8 hn: h5; h; h_@ hB hD h6E h_F hG hI hJ hK hL hM hrO hPQ h R hR hkS hU h]V h W h[ hR] hM_ h_ h` he hg hi hj h l h n hp hr hs h9t h(w hx hy h|z h{ h~ hL hx h5 h hم h h h̋ h h h h2 h h ho h_ ,h h hZ h hɣ ,hϤ hZ h h h= hX ,h nh> hԳ hS hw h h h hw hX h h h hy hl h  .∩.......  .........  ...  .....##.  #@# #.....h -213.5 (21.0) #.###.#... ##R..†.....#...... #....#.....##.....# #.##.......###... ########.##.###......## ##............##.##.#.## ##.............##.##.#.##.. #..)...........##.##.#.....h h QR.h F-4.5 (22h@ h 7 _Found Zin's Purification Station.h h 3h' hL h h h Xh ,h h{ ..#_##...∩ ....@...... 6.5 (2.0)........... .....R........##. ######.###.......#...h } #.###.#.... ##...†.....#.. #....#.....##. #.##.......# ########.##.###......##h h HR.h +7.5 (3hO h : _Found a glowing silver altar of Zin.hҨ3hŪhͫhhh0hZWelcome to Zin's Purification Station! What would you like to do?  a -  135 gold a potion of curing (unknown) You have 142 gold pieces. [Esc] exithk[!] buy|examine items[a] mark item for purchase [/] sort (type)[A] put item on shopping listh\hhEhalmer the TrooperKobold of Hepliaklqana ***...Health: 36/36 ========================Magic: 9/9========================#.##⌠##..AC: 3Str: 8#..#_#....EV: 14Int: 18h##.........SH: 0Dex: 19#...........XL:  6 Next: 66% Place: Dungeon:3....@.......Noise: ---------  Time: 2218.5 (1.0)....R.......h) +2 short sword (venom)............Throw: 8 boomerangs...............##.#######.###.......#..#.###.#........ R   Eplol the hexer##...†.....#....#....#.....##...#.##.......###..You hit the kobold. _You kill the kobold! _No target in view! _Found Zin's Purification Station. _Found a glowing silver altar of Zin.  There is an entrance to Zin's Purification Station here.hX hh. _hQh VRead which item? Scrolls  c - a scroll labelled FEONAF XAUHI  e - 4 scrolls labelled VON YRHIXEA  h - a scroll labelled VEIDOG EJ OQIU  j - a scroll labelled DYETEE BAPLASM  k - a scroll labelled GOBI PIUCS  l - a scroll labelled TYADI HUULA  m - a scroll labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF  u - a scroll labelled HURRIUGOUL [!] read|quaff|evoke[?] describe selectedh| hh halmer the TrooperKobold of Hepliaklqana ***...Health: 36/36 ========================Magic: 9/9========================#.##⌠##..AC: 3Str: 8#..#_#....EV: 14Int: 18##.........SH: 0Dex: 19#...........XL:  6 Next: 66% Place: Dungeon:3....@.......Noise: ---------  Time: 2218.5 (0.0)....R.......h) +2 short sword (venom)............Throw: 8 boomerangs...............##.#######.###.......#..#.###.#........  mR   Eplol the hexer##...†.....#....#....#.....##...#.##.......###..You hit the kobold. _You kill the kobold! _No target in view! _Found Zin's Purification Station. _Found a glowing silver altar of Zin. _There is an entrance to Zin's Purification Station here.h+  As you read the scroll labelled VON YRHIXEA, it crumbles to dust.  It is a scroll of identify.h /  --more--hIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled FEONAF XAUHI  h - a scroll labelled VEIDOG EJ OQIU  j - a scroll labelled DYETEE BAPLASM  k - a scroll labelled GOBI PIUCS  l - a scroll labelled TYADI HUULA  m - a scroll labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF  u - a scroll labelled HURRIUGOUL Potions (select first with !)  d - a fuming pink potion  f - 2 coppery potions  n - a dark potion  o - a puce potion[?] describe selectedhN hU h] halmer the TrooperKobold of Hepliaklqana ***...Health: 36/36 ========================Magic: 9/9========================#.##⌠##..AC: 3Str: 8#..#_#....EV: 14Int: 18##.........SH: 0Dex: 19#...........XL:  6 Next: 66% Place: Dungeon:3....@.......Noise: ---------  Time: 2218.5 (0.0)....R.......h) +2 short sword (venom)............Throw: 8 boomerangs...............##.#######.###.......#..#.###.#........ _ mR   Eplol the hexer##...†.....#....#....#.....##...#.##.......###.. _No target in view! _Found Zin's Purification Station. _Found a glowing silver altar of Zin. _There is an entrance to Zin's Purification Station here.  As you read the scroll labelled VON YRHIXEA, it crumbles to dust.  It is a scroll of identify.hj h$l +9.5 (1hp hzs R _c -> x - a scroll of amnesia; e -> i - 3 scrolls of identifyhh!Read which item? Scrolls  i - 3 scrolls of identifyx - a scroll of amnesia  h - a scroll labelled VEIDOG EJ OQIU  j - a scroll labelled DYETEE BAPLASM  k - a scroll labelled GOBI PIUCS  l - a scroll labelled TYADI HUULA  m - a scroll labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF  u - a scroll labelled HURRIUGOUL [!] read|quaff|evoke[?] describe selectedh[hfh0rhalmer the TrooperKobold of Hepliaklqana ***...Health: 36/36 ========================Magic: 9/9========================#.##⌠##..AC: 3Str: 8#..#_#....EV: 14Int: 18##.........SH: 0hjtrDex: 19#...........XL:  6 Next: 66% Place: Dungeon:3....@.......Noise: ---------  Time: 2219.5 (0.0)....R.......h) +2 short sword (venom)............Throw: 8 boomerangs...............##.#######.###.......#..#.###.#........ R   Eplol the hexer##...†.....#....#....#.....##...#.##.......###.. _Found Zin's Purification Station. _Found a glowing silver altar of Zin. _There is an entrance to Zin's Purification Station here.  As you read the scroll labelled VON YRHIXEA, it crumbles to dust.  It is a scroll of identify. _c -> x - a scroll of amnesia; e -> i - 3 scrolls of identifyhyhk~Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled VEIDOG EJ OQIU  j - a scroll labelled DYETEE BAPLASM  k - a scroll labelled GOBI PIUCS  l - a scroll labelled TYADI HUULA  m - a scroll labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF ho u - a scroll labelled HURRIUGOUL Potions (select first with !)  d - a fuming pink potion  f - 2 coppery potions  n - a dark potion  o - a puce potion[?] describe selectedh"h/*h3halmer the TrooperKobold of Hepliaklqana ***...Health: 36/36 ========================Magic: 9/9========================#.##⌠##..AC: 3Str: 8#..#_#....EV: 14Int: 18##.........SH: 0Dex: 19#...........XL:  6 Next: 66% Place: Dungeon:3....@.......Noise: ---------  Time: 2219.5 (0.0)....R.......h) +2 short sword (venom)............Throw: 8 boomerangs...............##.#######.###.......#..#.###.#........ [54mR   Eplol the hexer##...†.....#....#....#.....##...#.##.......###.. _Found Zin's Purification Station. _Found a glowing silver altar of Zin. _There is an entrance to Zin's Purification Station here.  As you read the scroll labelled VON YRHIXEA, it crumbles to dust.  It is a scroll of identify. _c -> x - a scroll of amnesia; e -> i - 3 scrolls of identifyhC]  As you read the scroll of identify, it crumbles to dust.hIE,20.5 (1hKhO4 _h -> s - a scroll of summoninghv hz Read which item? Scrolls  i - 2 scrolls of identifys - a scroll of summoning  x - a scroll of amnesia  j - a scroll labelled DYETEE BAPLASM  k - a scroll labelled GOBI PIUCS  l - a scroll labelled TYADI HUULA  m - a scroll labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF h{  u - a scroll labelled HURRIUGOUL [!] read|quaff|evoke[?] describe selectedh* h}/halmer the TrooperKobold of Hepliaklqana ***...Health: 36/36 ========================Magic: 9/9========================#.##⌠##..AC: 3Str: 8#..#_#....EV: 14Int: 18##.........SH: 0Dex: 19#...........XL:  6 Next: 66% Place: Dungeon:3....@.......Noise: ---------  Time: 2220.5 (0.0)....R.......h) +2 short sword (venom)............Throw: 8 boomerangs...............##.#######.###.......#..#.###.#........ X1%mR   Eplol the hexer##...†.....#....#....#.....##...#.##.......###.. _There is an entrance to Zin's Purification Station here.  As you read the scroll labelled VON YRHIXEA, it crumbles to dust.  It is a scroll of identify. _c -> x - a scroll of amnesia; e -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> s - a scroll of summoninghF2h67oIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled DYETEE BAPLASM  k - a scroll labelled GOBI PIUCS  l - a scroll labelled TYADI HUULA hp8 m - a scroll labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF  u - a scroll labelled HURRIUGOUL Potions (select first with !)  d - a fuming pink potion  f - 2 coppery potions  n - a dark potion  o - a puce potion[?] describe selectedh= hhalmer the TrooperKobold of Hepliaklqana ***...Health: 36/36 ========================Magic: 9/9========================#.##⌠##..AC: 3Str: 8#..#_#....EV: 14Int: 18##.........SH: 0Dex: 19#...........XL:  6 Next: 66% Place: Dungeon:3....@.......Noise: ---------  Time: 2220.5 (0.0)....R.......h) +2 short sword (venom)............hTThrow: 8 boomerangs...............##.#######.###.......#..#.###.#........ R   Eplol the hexer##...†.....#....#....#.....##...#.##.......###.. _There is an entrance to Zin's Purification Station here.  As you read the scroll labelled VON YRHIXEA, it crumbles to dust.  It is a scroll of identify. _c -> x - a scroll of amnesia; e -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> s - a scroll of summoningh7  As you read the scroll of identify, it crumbles to dust.1.5 (1hhf _j -> N - a scroll of noisehqhvRead which item? Scrolls  i - a scroll of identifys - a scroll of summoning  x - a scroll of amnesia  N - a scroll of noise  k - a scroll labelled GOBI PIUCS  l - a scroll labelled TYADI HUULA  m - a scroll labelled PAUPEPL UFIM hZx, q - a scroll labelled WAIMMO VUAF  u - a scroll labelled HURRIUGOUL [!] read|quaff|evoke[?] describe selectedh` h57halmer the TrooperKobold of Hepliaklqana ***...Health: 36/36 ========================Magic: 9/9========================#.##⌠##..AC: 3Str: 8#..#_#....EV: 14Int: 18##.........SH: 0Dex: 19#...........XL:  6 Next: 66% Place: Dungeon:3....@.......hNoise: ---------  Time: 2221.5 (0.0)....R.......h) +2 short sword (venom)............Throw: 8 boomerangs...............##.#######.###.......#..#.###.#........ R   Eplol the hexer##...†.....#....#....#.....##...#.##.......###..It is a scroll of identify. _c -> x - a scroll of amnesia; e -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> s - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _j -> N - a scroll of noisehh}Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled GOBI PIUCS  l - a scroll labelled TYADI HUULA  m - a scroll labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF  u - a scroll labelled HURRIUGOUL Potions (select first with !)  d - a fuming pink potion  f - 2 coppery potions  n - a dark potion  o - a puce potion[?] describe selectedhhhhZhalmer the TrooperKobold of Hepliaklqana ***...Health: 36/36 ========================hMagic: 9/9========================#.##⌠##..AC: 3Str: 8#..#_#....EV: 14Int: 18##.........SH: 0Dex: 19#...........XL:  6 Next: 66% Place: Dungeon:3....@.......Noise: ---------  Time: 2221.5 (0.0)....R.......h) +2 short sword (venom)............Throw: 8 boomerangs...............##.#######.###.......#..#.###.#........ R   Eplol the hexer##...†.....#....#....#.....##...#.##.......###..It is a scroll of h 0identify. _c -> x - a scroll of amnesia; e -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> s - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _j -> N - a scroll of noiseh  As you read the scroll of identify, it crumbles to dust.2.5 (1hI hV _f -> A - 2 potions of attractionh˳ h\ h Xhj ,h h| hK ,h hq h h h h h hG h h h>, ##### ### ##...###... .. #. ###..#@.... #.##⌠##...#..J #..#_#.R..# #. ##.....#................∩........ ............J   endoplasm (asleep)...........................##.8.5 (6h1 v.R, ally target)h<3 +9.5 (7h9 h/< ] _An endoplasm comes into view.h##### ###...###..#. ###..#.#.##⌠##...#..J.#..#_#..R.###.###.......... ##................∩. #. .. ..##. .hhHR..h,30.5 (1hjhhfa##### ####...###....#.##. ###..#..@...##.##⌠##..R#..J.##..#_#....###.###.......... .##............ .....∩. #. .. h y.#.##. .hDR.h&1hhh##### ###### ##...###....# .# #. ###..#.R.@..# #.##⌠##...#..J.# #..#_#....###.## ##.......... .# ##... #....∩. #. .. .#.##. .h#.R2h u  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!h F.h 573.3 (0.8h c _You kill the endoplasm!h'h)hc1h-4H _No target in view!h3h;hhhThP _h ,h?hhhhYhhhuhhhhh h h2hhDh@h9hahhh!,h #h&{ _k - 2 scrolls labelled GOBI PIUCS (gained 1)h(hi*h0+h,h8A ...........##. ###..#......##.##⌠##...#.R..###..#_#....###.#####............#####..............##.#.....∩.............###.......R........h{:.............@###.###...............##.....#######.###.......#.......###. #.###.#............# #. ##...†.....#.......# # #....#.....##.....##  #.##.......###.....### ##########.##.###......##......##. ##..##.##.#.##...##.#You pick up a parchment of Soul Splinter and begin reading...h*41.3 (8.02.3 (9 _You add the spell Soul Splinter to your library.h7 3h9 h< h4A ,hF BhG hH hrI hhK h V ##...###....#  ...........# #. ###..#......#  #.##⌠##...#.R..# ### #..#_#....###.## #... ##..## .# ##.. #.......##.# #... ....∩...##### ...R.@.!.o ....... ....###.... .### ...............##.... ...... #######.###.......####...#.###.#............# #....##...†.....#.......# ##...#....#.....##.....## #... o   orc (asleep) #.##.......###.....### ##..####.##.###......##...hbX .hZ +4.3 (2h c u.R, ally target)hd +5.3 (3hMl hrt q _An orc comes into view. It is wielding a +0 club.h##...###....# .# . ###..#......# .##⌠##...#.R..# # ..#_#....###.##.## #. #.##..# ##. .##.# #....)∩.##.. ###.R.@!.o. .###..###.##...###.......#.###.#.###.#.....# #.##...†.....#.# ##.#....#.....##.....## #.#.##.###.....### ##..##.###......##......##.h!hVy.R6.3 (1hNZhg##...###....# .#  ###..#......# ##⌠##...#.R..# # .#_#....###.##.## #. .##..# . ##.##.# o. #....))∩.##..o ###.R.@.o.. .###..###.##.....b ..###.......#.###.....##.###.#......# #.....###...†.....#.# ##....##....#.....##.....## #.oo 3 orcs (asleep, 1 ally target)#.##.###.....### ##.b   bat (asleep).##.###......##......##.hh8.RhG&7h|% _A bat and 2 orcs come into view. _You see here a dark potion.h p##...###....#  .# ###..#......# # #⌠##...#.R..# # #_#....###.##.## ..o. #.##..# .... ##.##.# .o.. #....)). .∩.##..o. ###.R!@o... .###..###.##.....b. ..###.......#.###.....##.###.#...........##...†.....#.# ##....##....#.....##.....## #.o 4 orcs (asleep, 1 ally target)#.##.###.....### ##..##.###......##......##.h5  An orc comes into view. It is wielding a +0 dagger.h~ f  The orc shouts! x3; You hear a loud squeak.h h6  The bat closely misses you. The orc hits you with a +0 club.h  An orc wizard comes into view. It is wielding a +0 dagger.h2 Aro.o...R@oo.ob.o   orc wizardoooo 4 orcs (1 ally target)b   bat(…)h t4--====8h h V _A rat comes into view.h:  You hit the orc. The orc is poisoned.  The orc is moderately wounded.h<XhR>hS?hELB.ro!@ooo.R.bvery poisoned, 1 ally tar…)hLNb=---9.1 (0.8hXhZy _The bat hits you but does no damage. The orc completely misses you.hZ" ##...###....# .#  ###..#......# #⌠##...#.R..# .#_#....###.##.## .... #.##..# .r.. ##.##.# o... #....)).∩.##o... ###.@.ooo. .###..R.... .###.##..b.... #.###.......#.###..... #.###.#........# #.....# ##...†.....#.# ##.... #....#.....##.....## # #.##.###.....### ## 3 orcs (1 very poisoned, 1 ally targh$p#.##.###......##......## oob.The bat hits you but does no damage. The bat hits Eplol but does no damage.h}(3*h o(confused)Eplol gestures at the orc while chanting.h4h .ooo=--50.1 (1.0hΟh _The orc wizard appears confused. _You see here a dark potion.h( # ##### ########...###....# .....# . ###..#......# #⌠##...#.R..#. ######_#....###.##.## .... # #.##..# .r.. ##.....##.# o... #....)∩##.... ###.....!oooo. ....###.bR.... .### ..............##. ........ ######.###.......#.......###..... #.###.#.....# #..... ##...†.......# ## #....#..... # 2 orcs (1 very poisonedh* )  #.##.......###.....### ##h?   The bat misses you. The bat hits you but does no damage.  Eplol hits the orc with a +0 dagger of draining.hXJ b!o)o..R.ohN o5=-8-1h#Z h\ C _The orc dies!h ##### #######...###  ..... . ###..#.... ##⌠##...#.R..#. #### ..#_#....###.##.## .. #.##..# .r#.......##@# o... #....)∩.##.... ###...b!o)o.. .....###..R.o.. .### ..............##....... ... #####......#.## #.###.#.....# #.b   bat#...†.......# #...#.....## b.R.(ally target)4--2 _The bat hits you.h@ ##### #######...###  ..... . ###..#.... ##⌠##...#.R..#. #### ..#_#....###.##.## .. ###.@# .r#.......##.# o... #....)∩....b##.... ###.....Ro)...###....o.. .### hA)..............##....... ... #####......#.## #.###.#.....# #.#...†.......# #hC,h}Dh]nN  Eplol hits the bat with a +0 dagger of draining.bR!  -3 _Something hits Eplol.hK :  You puncture the bat!hV F.hZ M-=9 (0.8he hf G _You kill the bat!ho ( ##### ########...###....####  .....#..# #. ###..#......#..### #.##⌠##...#.R..#..... #####_#....###.##@## .... # ####..# .r.. ##... #...##.# o... #∩...R##.... ###.....!o)o.. ...#....o.. .### ...............##.h,  .. #######.###.#.......### #.###.#.....# h h h R.o.o   orchy c5=-4.9 (1.0h h hhVhg.Ro o 2 orcs (1 ally target)h@-5hh3 _The orc closely misses Eplol.hʟ   What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.h3h5,h*7,hCrRoo 3 orcsr   rathE&6h R hT_Follow me!hXhmr.R.h&7hhh:  You puncture the rat!hz,hh†.R! 2 orcs (1 ally target)h6==9=8.7 (0.8h hIG _You kill the rat!h)h##### ########...###....#### ...........#.. #. ###..#####⌠##...#.R..#.†...####.#_#....###.##.## ....... ##............##@.# .r# #h..##R# o.. ....∩..o##.... ##.!.)o.. ...###....###.... .... #######.###.......#.......### #......# ##...†.....## ##hV .   orc (very drained, ally target)The orc barely misses Eplol.  Eplol hits the orc with a +0 dagger of draining.  Eplol drains the orc. Something completely misses Eplol.h-9.7 (1.0h"hR _Eplol barely misses the orc.h<##### ########...###....####...........#..# . ###..##..### .##⌠##...#.R..#.†... ##### ..#_#....###.##.## .... #..............##R.# .r.. ##. ..# o... #....) ...∩...oo##.... ###.....o.!.)o.. .....###....o.. .####[40m....... ..... ######.###.......#.### #.###.#......# #.oo 3 orcs (1 very drained, 1 ally target)##...†.....## ##....#.....### #.hӾ.R.o60hhI _You swap places. The orc barely misses you. The orc misses you.Əh ##### ###### ##...###....###  .....  ###..#......#..### ##⌠##...#.R..#.†... #### ..#_#....###.##.## .. ###.@# .r#.......##R# o... #....)∩...oo##.... ###....o!.)ƏhJ ...###....o.. .### ..............##....... ... #####......#.## #.###.#.....# #.#...†.......# #Əh80  You swap places. Eplol barely misses the orc. The orc barely misses Eplol.Əh2&1Əh <Əh?w _The orc hits Eplol with a +0 dagger. Eplol barely misses the orc.Ǐh2##### ########...###....#### ...........#.. . ###..### .##⌠##...#.R..#.†...##### ..#_#....###.##.## ........ #............##.R# .r# ..##@# o.....)∩...oo##.... ###..........o!.)o.. ....###....###.##....... .... ######.###.......#.......### #......# ##...†.....## ##....##.....## Ǐho 2---2ǏhǏh} _You swap places. The orc misses you. The orc hits you with a +0 dagger.Ǐh[ 5  You hit the orc.Ǐh V  You kill the orc!Ǐh, Ǐh$ R.. 2 orcs (Ǐh_ R---703.5 (0.8Ǐh Ǐh T _The orc completely misses you.ȏhF,ȏh(H.R.oo   orc wizardoo 2 orcs (1 ally target)4.3ȏh/ȏh3 _You barely miss the orc. The orc completely misses you. x2ɏhF  You hit the orc. The orc is poisoned.  The orc is almost dead.ɏhJɏh\ )o.   orc (You kill the orc!The orc completely misses you.ɏhc9*ɏh?x  Eplol gestures at the orc while chanting.ɏh6o1=5.1ɏh@> _The orc resists with significant effort.ɏhE0 ɏh 2 .-9ɏh`G ɏhJ R _You completely miss the orc.ˏhBˏhRo.3=-6.7ˏh_ˏhg _You barely miss the orc. The orc closely misses you.ˏhoo7.5ˏh8h _You completely miss the orc.̏hG X  You hit the orc wizard. The orc wizard is poisoned.̏h o! (very poisoned)8.3̏h ̏hE8 _The orc wizard is lightly wounded.͏h   You hit the orc wizard. The orc wizard is poisoned. _The orc wizard is lightly wounded.  You hit the orc wizard.  The orc wizard looks as sick as possible!  The orc wizard is moderately wounded.  hits you but does no damage.R.o.extremely poisoned)9.1 _The orc sings a few bars from the Orcish anthem.Ώh) <  You hit the orc wizard.ΏhU B=9Ώh? Ώhͼ b _The orc wizard is heavily wounded.Ϗhx  You hit the orc wizard but do no damage.The orc wizard looks as sick as possible!  The orc wizard is heavily wounded.  The orc wizard casts a spell at you.ϏhϏhE.RϏhX0--70.7ϏhϏhCS _The magic dart hits you. The orc hits you but does no damage.Џhy<  You hit the orc wizard.ЏhU3 )o   orc (ally target)  You kill the orc wizard!The orc closely misses you.Џh9*Џh_ slow, ally target)Eplol gestures at the orc while chanting.Џho--851.5 _The orc seems to slow down.яhJ  You hit the orc. The orc is poisoned.яh5 R. very poisoned, slow, ally target)The orc is heavily wounded.яh!(2.3яhۧяh?P _The orc barely misses you.ҏhM5  You hit the orc.ҏhD)ҏh063.1ҏhX] _You kill the orc!ԏhLI##### ########...###....#### ...........#.. . ###..### .##⌠##...#.R..#.†...##### ..#_#....###.##.## ........ #............##R.# .r# ...##.# o.....)∩...)@##.... ###........!.)... ...###....... .###..##....... .... ######.###.......#.......### #......# ##...†.....## ##....##.....## ##..#.....### #ԏhKԏhWMԏh\D.RԏhZ^=1-4.1 (1.0ԏhzԏhh _Items here: )) [[.ԏhz o##...###....####...........#..#  ###..##..### ##⌠##...#.R..#.†... ######_#....###.##.## .... #...............##..# .r.. ##. ..##R# o... #....))∩))##.... ###........@.)... ....###....... .###.##. ..... #####.###.......#.###.....#  #.###.#............# #.....###...†.....## ##....##....#.....### #.#.##.......## ##. ####.##.###......##......##..ԏhY ԏh D.Rԏh G-5 _ԏhO ԏhI ԏh@ +6.1 (2ԏh* s _n - 2 dark potions (gained 1)֏h!##...###....####  .#..# ###..#......#..### # #⌠##...#.R..#.†... # #_#....###.##.## .... #.##..# .... ##.##.# .... #....)). .∩.)R##.... ###.)... .###. .###.##. ..###.......#.###.....##.###.#...........֏hY#%##...†.....#.# ##....##....#.....##.....## #.#.##.###.....### ##..##.###......##......##.֏h$֏h/G)R֏h<1+7.1 (1֏h>֏h@ۏh3ۏhۏhۏh{a2=ۏhۏhۏhQۏhۏh?ۏhۏh,ۏhaۏhȬۏhh3==ۏhۏhIJۏhۏhۏh,ۏhۏhsۏhGۏhۏhۏhU4=ۏhۏh],ۏhۏhۏh ۏhۏhۏhۏhۏhۏhWK5=ۏhۏhۏhۏhۏhI,ۏh6==ۏhۏhH|  Things that are here:  a +0 dagger; an orc corpseۏhcۏhG _ۏhۏhh ۏhۏhۏhhۏhۏhۏhۏhۏh29=ۏhۏh"ۏhd%ۏh'ۏh(ۏh)ۏhcۏhfۏhh,ۏhiۏhkۏho,ۏhoۏhBqۏhsۏhtۏhuۏhvۏhB}ۏh~ۏhۏhۏhۏhۏhOۏhX,ۏhVۏhۏhۏhƙۏhۏhWۏhmۏhޞۏhۏhȡ,ۏhHۏhۏhۏhMۏhۏhۏhۏh8ۏhۏh߬ۏhɮۏhdۏhۏh$,ۏhۏhۏhۏhۏhyۏhۏhۏh,ۏh$ۏh#ۏhۏh"ۏh+,ۏhۏhۏhۏh|ۏhCۏhۏhۏhۏhۏhSۏhۏh3ۏhDۏh*ۏhdۏhۏhۏhۏhۏhۏhۏhۏh6ۏh,ۏhۏhYۏhۏhۏhR ۏh ۏhI ۏh ۏhۏhۏhۏh,ۏhzۏhAۏhۏh{ۏhۏhkۏhXۏhۏhۏh ۏh"ۏh#ۏh^$ۏh%ۏhC&ۏh_(,ۏhC)ۏh'*ۏhJ+ۏhM,ۏh -ۏh.,ۏh0ۏh1ۏh1ۏhn2ۏhh3ۏh4ۏh5ۏh6ۏhs7ۏhKۏh+NۏhwOۏhPۏhTۏhUۏhWۏhX,ۏhq]ۏh^ۏh_ۏh`,ۏhjdۏh&fۏhgۏhgۏhvhۏhlۏh nۏh0pۏhpۏhqۏhuۏhwۏhQyۏh)zۏhzۏh~ۏhwۏhTۏh,ۏhۏhۏhۏhuۏh`,ۏhލۏh{ۏhYBۏhBۏhۏhǙۏhjۏhVۏh$ۏhۏhۏhۏh!ۏhۏhS,ۏh?ۏhaۏhoۏhJۏhhۏhOۏh,ۏhrۏhDۏh[ۏh,ۏhƶۏhGۏhFۏh,ۏhۏhǽۏh?nۏhZۏhۏhۏhbۏhۏhXۏhۏhnۏhۏh,ۏhۏhۏhۏhۏhtۏhۏhۏhBۏhۏhBۏhۏhۏhYۏhۏhۏhgۏhۏhۏhۏhۏh\ۏhۏh`ۏhۏhK,ۏhۏhۏh,ۏhۏhۏhۏh{ۏh0ۏhۏh$ۏhM ۏh= ,ۏh ۏhD ۏh ۏhۏh/ۏhۏhۏhۏh,ۏh2ۏh>ۏh,ۏhۏhۏhۏhۏhۏhO#ۏh $ۏh%ۏhs&,ۏh)5 _You swap places.ۏh*ۏhv+3ۏhY,ۏh-ۏh81Bۏh2ۏh3ۏh4ۏh5ۏhw6ۏh=7ۏh8ۏh:ۏh;ۏh<ۏhW=ۏhUSۏhUۏhVۏhnX,ۏh1^ۏhZ_ۏh`ۏhaۏhbbۏhgۏh iۏhjۏhjۏhukۏhqۏhs,ۏhtۏhzۏhC|ۏh#}ۏh ~ۏh~ۏhFۏh2ۏhۏh†,ۏhۏhqۏh<ۏhۏhˎۏhۏhۏh,ۏhCۏhQۏhuۏhۏheۏhۏh4ۏhDۏhBۏhۏhۏh,ۏhۏhIۏhٱۏhۏhl,ۏhۏhIۏhۏh^,ۏhۏhۏhۏh,ۏhۏhۏhۏhۏh^ۏhۏhۏhۏhۏhOۏhۏhWۏhۏhۏh`ۏh]ۏhmۏhۏhAۏh6ۏhPۏhۏhۏhۏhۏhMۏhnۏh,ۏhۏh,ۏhBۏh>ۏhM Xۏh ۏhK ۏhT ۏh ۏhۏh4Bۏh[+ۏh2ۏhE4,ۏh5ۏh7ۏh8ۏh9ۏh:ۏhR;ۏh >,ۏh>ۏh?ۏhq@ۏh9ۏh2,ۏh3,ۏhNۏh,ۏhXۏhۏhۏhZ  #.###   #######.# #   #....#.#   #....# #.#   #....# #.#   #..<.############.###   #...................   #...R##....#####....#   #...@#####.....#4030.0)   #....# #####.   #....# ###   #....# #.....   ###### #.....  #.....  #  #....#  ######[39ۏhH$;49mۏhۏh E _Done exploring.܏hd܏hFf3܏h..................0.0)܏hϘ,܏hVE _Done exploring.ݏh+ ݏhn7 Level 3 of the Dungeon <<<<>>>>_∩(Press ? for help) #..............##.##..........##.#....##.# #.....#####  #...<..........##.#..........:.#.#...###.##### #.....#  ##...........:###....##........#...### #.....###.....#  ##..........##......##........#....## #####..##.....#  ###############.##.##...........#..# ##.##...>.#  #.##..#........^.....########.#......#  #.###............###.......##...######  #######.# ##...........# #..####.....##########  #....##.# #...####....# ##...#..#<...†.......##  #....##.# ###.## #.#..## ###...###............##  #....##.# #..# #.....# #..###..............#  #..<.############.#######>###..##.#####..##..>............#  #..........................÷..............................#  #...R##....#####....#......).........##..###.ݏh9 .............#  #...@#####.....#.....................###..................#  #....# #####.......................###....#............##  #....####......................##....##..........##  #....##...................................######  #######.....................############..##  #....................####..#  #...................######  #....#.....#<....####  ##################ޏhL?^>@ߏh[ߏhm #.### halmer the Trooper  #######.# # Kobold of Hepliaklqana ***...  #....##.#Health: 36/36 ========================  #....##.#Magic: 9/9========================  #....##.#AC: 3Str: 8  #..<.############.### EV: 14Int: 18  #.................... SH: 0Dex: 19  #...R##....#####....# XL:  6 Next: 86% Place: Dungeon:3  #...@#####.....#..... Noise: ---------  Time: 2407.1 (0.0)  #....# #####....... h) +2 short sword (venom)  #....ߏhFo####..... Throw: 8 boomerangs  #....##.....  #######.....  #..... R   Eplol the hexer  #.....  #....#  ###### _n - 2 dark potions (gained 1)  Things that are here: _a +0 dagger; an orc corpse _You swap places. _Done exploring. _Done exploring.ߏh _You swap places.ߏhBߏh{ߏhԘߏhƙߏhߏhߏhߏhߏh ߏh,ߏhfߏhߏhߏhk,ߏhߏhߏh,ߏhߏhvߏhߏhߏhc,ߏhߏhߏhߏh,ߏhߏhCߏhvߏhRߏh#ߏhߏhߏhߏh,ߏhߏhߏhߏhߏhߏh.ߏhߏhߏhߏhߏhpߏhߏh,ߏhߏhߏhߏh8ߏhߏhߏhDߏh3ߏhhߏhV,ߏhߏh>ߏhߏhߏhBߏhZ,ߏhߏhߏhߏhߏhߏh/ߏhߏh ߏh,ߏhߏhߏhgߏh:,ߏhߏh#,$....##......##........#....## ########.##.##...........#..#  #.##..#........^.....##### #.###............###...... #.# ##...........# #..#### #.# #...####....# ##...#. #.# ###.## #.#..## ### #.# #..# #.....# # ########.#######@###..##.#####..#29.1 (22.0) ...............R..÷....... ߏh$/..#####....#......).........##..# #.....#.....................### #####.......................###  ###......................## #..................... #.....................#### #....................##ߏh8ߏhS<c _There is a stone staircase leading down here.h|4hIhh[ O30.1 (1.0) _h B         ....   ##....   #.....   #.R... 4   #@....   #.....   ##[...  h A#  #        ha h h! +9 (1.8hڶ h _You climb downwards.  Found a robe. _There is a stone staircase leading up here.h!hx3h;hOh h,f _h4Xh7hChmFhThr .... ##.....[ #...... #..... #<...... #.....4.9 (4.0 ##[.R.....# ##.....## ##...## ##### R.5.9 (5h|C _Found a leather armour.hIhyh'hqhx,hh hhhhh9hohh,hi h hhhhxhhuh"hC'h)h*h+hk0h= ##########   . .....41.9 (6 ....R.....##.....[...[#...........#...........#<.........#..........##[.......###.....##.hRhU+2.9 (7h_hb% _Found a helmet.hHg##########............h.....R.##.....[...[#............#.......#<..........##.......... ##[.......#.....##.##hh8.Rh+3.9 (1hhhc ##########..................R##.....[.@.[#............#.##<##..###[# .....##.#####.R4hK2# .# .#.#..##.....[R.@[.#.##.#.#<.#.#.#...##[.# hN6h@^.R5hKhY# .# .## .#.#.###.....[.R.@...##.#.#.#.#<.#..#.##[.# hm^.R6hh O _You see here a +0 helmet.h* <7h h % _k - a +0 helmethh KInventory: 11/52 gear slots Hand Weapons (go to first with ))  h - a +2 short sword of venom (weapon)a - a +0 short sword Missiles (go to first with ()  e - 8 boomerangs (quivered) Armour (go to first with [)  c - an orb of light (worn)  g - a +0 leather armour (worn)b - a +0 robe  i - a +0 kite shield  k - a +0 helmet Jewellery (go to first with "=) hyf f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) Talismans (go to first with %)d - an inkwell talisman Wands (go to first with /)f - a wand of mindburst (4) Scrolls (go to first with ?)s - a scroll of summoning  x - a scroll of amnesia  N - a scroll of noise [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hj k - a +0 helmet. A piece of metal headgear. hcBase armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.h. halmer the TrooperKobold of Hepliaklqana ***...##########Health: 36/36 ========================..........#Magic: 9/9========================...........##AC: 3Str: 8............##EV: 14Int: 18.............#SH: 0Dex: 19.............#XL:  6 Next: 86% Place: Dungeon:4##.....[..R@...#Noise: ---------  Time: 2447.9 (0.0)#.............#.h) +2 short sword (venom)#............#..Throw: 8 boomerangs#<..........#...#..........#...##[1 40m.......#R   Eplol the hexer##.....##.##...#######Found a robe. _There is a stone staircase leading up here. _Found a leather armour. _Found a helmet. _You see here a +0 helmet. _k - a +0 helmeth*j A8.9 (1h|n hy A9.9 (2h+ h) B50.9 (3hc hn h^ +1.9 (4hv h ht +2.9 (5h@ h/ m4 _There is a stone staircase leading up here. _Found a leather armourh .helmet. _You see here a +0 helmet. _k - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5h h h [ _You finish putting on your +0 helmet.h h.Inventory: 11/52 gear slots Hand Weapons (go to first with ))  h - a +2 short sword of venom (weapon)a - a +0 short sword Missiles (go to first with ()  e - 8 boomerangs (quivered) Armour (go to first with [)  c - an orb of light (worn)  g - a +0 leather armour (worn)  k - a +0 helmet (worn)b - a +0 robe  i - a +0 kite shield Jewellery (go to first with "=)  f - a ring of wizardry (worn) h7. j - a +6 ring of intelligence (worn) Talismans (go to first with %)d - an inkwell talisman Wands (go to first with /)f - a wand of mindburst (4) Scrolls (go to first with ?)s - a scroll of summoning  x - a scroll of amnesia  N - a scroll of noise [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h} ;Mh} b - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (4.0 -> 3.0). Your EV would increase by 0.8 (14.6 -> 15.4). Your spell failure would improve by up to 3% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.hyhhGhalmer the TrooperKobold of Hepliaklqana ***...##########Health: 36/36 ========================..........#Magic: 9/9========================...........##AC: 4Str: 8............##EV: 14Int: 18.............#SH: 0Dex: 19.............#XL:  6 Next: 86% Place: Dungeon:4##.....[..R@...#Noise: ---------  Time: 2452.9 (0.0)h#.............#.h) +2 short sword (venom)#............#..Throw: 8 boomerangs#<..........#...#..........#...##[.......#R   Eplol the hexer##.....##.##...####### _Found a leather armour. _Found a helmet. _You see here a +0 helmet. _k - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.hFho+3.9 (1h[hqhelmet. _You see here a +0 helmet. _k - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _You drop a +0 robe.hHz3h|hI,h(Bhhhh,hѐh hh,hØhO##########..........## ....## ....## #.....# #.........##...  ##.....[...[.R.#h...  #.............#@....  #......#.....#<....#.....hu#..........#.......##[.......#.........##.....##. ##...## h   hound (asleep)##### h 6.9 (3  A hound comes into view.The hound barks!h.R#hhlly target)hJ====7.9 (4hhS _The hound closely misses you.h8u ##########     ## #. ....# #.. .............##... ##.....[...[..@#h... #....#R.... #...#...... #<..#.......h: #...#........[.......#...........##....#######hEv=---8.9 (1hMhwP] _You swap places. Something bites Eplol. Something closely misses Eplol.hό##########..........##..#..# #.. .##...  ##.....[...[..R#h...  #.............#@....  #...#......  #<.#.......  #..#....  ##[#..............##. ## h   hound### hL S(ally target)S   adder  You swap places.  An adder comes into view.hB---9hףh\= _The hound bites you but does no damage.h hX h h hf  ##########     ## #. hi .# #.. .............##... ##.....[...[..@#h... #....#R.... #...#...... #<..#....... #...#........[.......#....S......##....#######hk h!v S.S   adder60h~ h ] _You swap places. Something closely misses Eplol. Something bites Eplol.hH b ##########     # #. .# #.. ...........@.##... ##.....[...[...#h... #..#R.... #..#... #<..#..S.. #...#.h [.......#...........##....##hhh\R.S.S   adderh.-1h-!h#? _Something bites Eplol but does no damage.hs+ ##########     # #. .# #.. .............##... ##.....[...[..R#h... #..#... #..#S... #<..#. #...#.[.......#...........##.hv,h .S#h.h   hound (ally target)S   adder  Eplol hits the hound with a +0 dagger of draining.h\@-2hh@? _The hound bites Eplol but does no damage.hbQ##########..........##..#.. #.. .##... ##.....[...[..R#.... #............S#h.... #.#.....#<#.....#..#.. ##[#.. .....##. ##hh]  Eplol barely misses the hound. The hound bites Eplol.  Eplol hits the hound with a +0 dagger of draining!  Eplol drains the hound.h#? S.#† S   adder (ally target)  The hound dies!hhhalmer the TrooperKobold of Hepliaklqana ***...Health: 36/36 ========================##########Magic: 9/9========================..........##AC: 4Str: 8...........##EV: 14Int: 18............## #.SH: 0Dex: 19.............# #..XL:  6 Next: 103% Place: Dungeon:4...........@.##...Noise: =--------  Time: 2463.9 (1.0)##.....[...[.SR#....h) +2 short sword (venom)#.............#†....Throw: 8 boomerangs#............#h[40m......#<..........#.......#..........#........R   Eplol the hexer##[.......#.........S   adder (ally target)##.....##.##...## _The hound bites Eplol but does no damage.  Eplol barely misses the hound. The hound bites Eplol.  Eplol hits the hound with a +0 dagger of draining!  Eplol drains the hound.  The hound dies! _The adder closely misses you. hits the hound with a +0 dagger of draining!  Eplol drains the hound.  The hound dies! _The adder closely misses you.Your Fighting skill increases to level 6!You have reached level 7!h/  --more--hG41/4110/107 1% hdh\ _Eplol remembers more of her old skill.hp}  You barely miss the adder. Eplol completely misses the adder.h3-4.7 (0.8hmhR _The adder barely misses you.h  You hit the adder.  The adder is heavily wounded.Eplol hits the adder with a +0 dagger of draining.h} ;*h Sconfused, ally target)  Eplol gestures at the adder while chanting.hH h#S M.ShvU 0=5.5h[ h^ 1 _The adder appears confused.hx##########..........##.##.## #..# #.#.##.....[...[.@R#............S.#†...#....<#.....#......#[#. ##.....##.  ##...## #####hD.Rh5-6.5 (1.0hh} _The adder bites you but does no damage. The adder barely misses itself.hAv  You catch the helpless adder completely off-guard!  You puncture the adder!ha|.4--7.3 (0.8 _You kill the adder!h2 h 3h   You see here a hound corpse. _h6 hU h] h hp h  _You swap places.h Qh5 hp .ht Bh-v ,hx h h ,h| ho h h hf hM hW h hն h hݸ h h Xhk  ### ##  #.# ###.#####  #.## ...  ##.##....@....# - #..##...R....# ### ##.##.......# ...## #..##......# ....## ##.####...## . .....## ##...#####.###.. ......###.....# ###..... ......##......###.R.###. ..[..R#...........###h; 1507.3 (40.0)h ,8.3 (41h6 g _f - a blue potionhhIh6nh0hhXh)Xh9>hG,hM,henh)yh}hȋhhXh"nh hHBhhnhV,h0,h=Bhh'Bh@5BhgPXhV]hihJqhuh,hwhhh;,h,h{hXhnh<### ## ###.###### ###.....h .........# #...@.... .........# ##..R..... ........# #......... #.......## #......... ##......# ##......... ####...####........ #####.###........ h   black bear (asleep)# ###...........###...###......h  30.3 (22  A black bear comes into view.h*.h.Rhlly target)===1.3 (23hzKJ _The black bear growls angrily.hu### #.###### ###......#.....# #....@.h.h....# ##...R. ........# #... .......## #.........# ##.....####........ #####.###........ # ###.... h h..R---2.3 (1.0)hǥhJ very poisoned, ally target)You hit the black bear. The black bear is poisoned.  The black bear is lightly wounded.29--------=--3.1 (0.8 _The black bear bites you! The black bear claws you. x2h  extremely poisoned, drain…The black bear bites you! The black bear claws you. x2  You hit the black bear but do no damage.  looks as sick as possible!  Eplol hits the black bear with a +0 dagger of draining. x2  Eplol drains the black bear. The black bear bites you.3-----------9 _The black bear misses you. The black bear barely misses you.hK4  You hit the black bear.  The black bear is severely wounded.Eplol hits the black bear with a +0 dagger of draining.hn6 E†h9 z4/42---304.7hI ` _The black bear dies!hHT 4hX hJ H _No target in view!ho( _5=hQ6=hShX7=h\h ]h'^heBh*lBh!|8==h~Bh9=hBhY30=h1=hBh2=3=h4=h'Bh_*,h+h hK@ hA ,hQC h)D h^G h I BhL hN hN ,hP hS ,h h h ,hB ,hZ Bh ,h Xhټ h Bh h Xh h h h! h' h1 h' h h h ,hq h h ,h h h nh Bh7 ~h+: hF_ Xhhf  ##...### ###...##### ##...#.... ##....... #........ ##....... #.R..... #....... ##.@.... B ##... hh ##..##B   clockroach (asleep, warded)hy 4701.7 (53.0)h. .Rally target, ward…)2.7 (54hE h ] _A clockroach comes into view. h##...### ###...##### ##...#.... ##....... #...##..#..R.#...##.##....B.##..##.. ##. h h@.R h13.7 (1.0) h# hD h##...### ###...##### ##...#.... ##. #.##.#...R.#.##.##....B.##..##... ##.# h2 h h.RB.Blly target, warded) hɤ&4 h h h0  very poisoned, ally targe…)You hit the clockroach. The clockroach is poisoned.  The clockroach is lightly wounded.  Eplol closely misses the clockroach. h  The clockroach sprays sand from its hourglass at you. hWZ  The blast of sand hits you.  Eplol hits the clockroach with a +0 dagger of draining! hAaC.  hzf 37/43----7=5.5 (0.8 _The clockroach dies! hcm hoi _Your Fighting skill increases to level 7! h 3 h  h  h $ _ hd$ X h&  h' n8=--- h+  h, , hy0 , h1  h4  h5 k9= h: , h;  h0> , h?  h{C , hD  hFH  hyI b40= hL  hM , h Q  h7R , hU  hV , hY  h[ k1= hi^  h_  h`  hc  hd  hd  hh K2= hi , hWm , hn  hq  hs , hv  hw , hz  h| ~3== h  h  h  h  h  h  h  ##...#.... ##....... ..........##...#.#..>##....R##.....J-#.##.....#.. ###.### ## J   jelly (asleep) h2 z 27.5 (22.0)  A jelly comes into view. h' e.R, ally target) h F-8.5 (23 h  h ; _Found a stone staircase leading down. hrE ##...#.... ##. #. ##. #.#.>.##.....R.##.....##.J.#.##.....#.. ###.### ### hMH  hO @.R hP 19.5 (1.0) hOW  h(Y  h!>##...#.... ##. #. ##. #.#.>.##......R.##.##.J.##.##.....#.. ###.### ### h@ hvID.R h9KC=30 hg hq##...#.... ##. #. ##. #.#.>.##.##......R....###.J.# #.##.....### .. ###.###  h2 h0* h*a Jconfused, ally target)Eplol gestures at the jelly while chanting.The jelly appears confused. h9 JThe jelly quivers.==1 h  h R _The jelly barely misses you. h m  You hit the jelly. Your hands burn!  The jelly is lightly wounded. h 8* hp  Eplol casts a spell at the jelly. h= h"JJ. h%d0---2.3 (0.8 h* hO-@ _The jelly resists with significant effort. h K _  You hit the jelly. The jelly is poisoned. Your hands burn! hL  hC\ .R.J very poisoned, ally …) h^ k39----3.1 he  hh ` _The jelly is moderately wounded. h}x##...#....  ##.  #.  ##.  #. #.>. ##. ##.R...#  ##.J#  #.##.....###  .. ###.###  ###       .R40=4.1 (1.0 h݂ h< _The jelly hits you but does no damage.h&Ym _The jelly is moderately wounded. _The jelly hits you but does no damage.  You hit the jelly. Your hands burn!  The jelly is severely wounded.  Eplol hits the jelly with a +0 dagger of draining.  Eplol drains the jelly.haE.hec39-459 (0.8hilhsE _The jelly dies!h hchh+!H _No target in view!hN 3h*P hQR huS $ _h[ Xh] x40=h` ha ,he h+f ,hi h k k1=hn ho ,hr hs ,h h+ ,h( a2=hp h hL ,hV h ,hL h ,h 3==h ,h h hm h h= ,h| h h ,h{ h h h 9=h h h h h ,h h h h Bh,h/h5"Xht%h='hu(h)h*h/,h0h1h-3hf5h:Bhm;h=h?h|@hYAhd;##.................# ##....##..## ##...####.## #.### #..## .. ###.### ###...##   ### ##.......#   ##........#   #...#   #...@......  - ###.......   ###...#  ####   64.9 (30.0)-5.9 (31 _i - a scroll of identifyh uhӶ h h Xh0 h h h h hF hA ,h ,hR h hR h hy h` hS   #### #.... ..... ..............# #...  ..............###...O  ..............#......  .........>...........  ................@#  #...........##..##  ##.........####R##  #.##.....### #..##  .. ###.### ###...###  ### ##.......#   ##........# O   ogre (asleep) #.........##  #..........# hh ,76.9 (1hy$ ~R., ally target)hh' ,7.9 (12h+ hf x _An ogre comes into view. It is wielding a +0 giant club.hg    ###     . .# ##....  .###...O.  ....# >....  .....##..#  ..#.R## ##  ........####.##  .##.....### #..##  . ###.### ###...###  ###...#  #..#  #.........##  hr ^R..ht 18.0)hy h{ h     ##  h"D #...##   #....#  # ##.....  ###...O..  ....# >......  ...R##..##  ...## ###  .........####.##  ##.....### #..##  ###.### ###...###  ####  ##  h=,h09*h_  OEplol gestures at the ogre while chanting.The ogre resists with some effort.hh S.Oh(E====9hΚhŝ& _The ogre shouts!hhTR..=---80.7 (0.8hhS _You completely miss the ogre.h  You hit the ogre. The ogre is poisoned.  The ogre is lightly wounded.  The ogre hits you with a +0 giant club!!hz$ .R very poisoned, ally target)18--------------====1.5 _Ouch! That really hurt!h _You are too injured to fight recklessly!h   ### ....#...## . #....# ..........# ##..... .#. .#....O... >.......@R.... .##..## ##..## ### ###.## ##.....### #..## . ###.### ###...###  ### ##.......#  .#  .##    Eplol hits the ogre with a +0 dagger of draining!9--------------===-2.5 (1.0hQ h  @ _The ogre hits Eplol with a +0 giant club!!h:i  halmer the Trooper  Kobold of Hepliaklqana ***... ###  Health: 19/43 ==========-------------- ....#...##   Magic: 10/10 ======================== ....#....#   AC: 4Str: 8 .............# ##.....   EV: 14Int: 18 .............###......   SH: 0Dex: 19 .............#...*O...   XL:  7 Next: 45% Place: Dungeon:4 ........>.......@R....   Noise: [h5u37m===------  Time: 2782.5 (0.0) ................##..##   h) +2 short sword (venom) ...........##..## ###   Throw: 8 boomerangs #.........####.## .##.....### #..## . ###.### ###...###   R   Eplol the hexer### ##.......#   O   ogre (very poisoned, ally target)##........#  #.........##  _The ogre hits Eplol with a +0 giant club!!  Throw: 8 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, very poisoned, ally  target, haloed, 95% to hit)hG   halmer the Trooper  Kobold of Hepliaklqana ***... ###  Health: 19/43 ==========-------------- ....#...##   Magic: 10/10 ======================== ....#....#   AC: 4Str: 8 .............# ##.....   EV: 14Int: 18 .............###......   SH: 0Dex: 19 .............#...(O...   XL:  7 Next: 45% Place: Dungeon:4 ........>.......@R....   Noise: [h 37m===------  Time: 2782.5 (0.0) ................##..##   h) +2 short sword (venom) ...........##..## ###   Throw: 8 boomerangs #.........####.## .##.....### #..## . ###.### ###...###   R   Eplol the hexer### ##.......#   O   ogre (very poisoned, ally target)##........#  #.........##  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, very poisoned, ally  target, haloed, 95% to hit)  You throw a boomerang. The boomerang hits the ogre.  The ogre is severely wounded.h h N:.h7\Aim: an ogre, wielding a +0 giant club (severely wounded, very poisoned, ally  target, haloed, 95% to hit)  You throw a boomerang. The boomerang hits the ogre.  The ogre is severely wounded.Eplol barely misses the ogre.  Eplol hits the ogre with a +0 dagger of draining.hGfV) htj?70--3.8 (1.3hqhAtD _The ogre dies!h 3h' h2 h ,h  hB T20=hI h h h h| h! ,hQ% h& hv' h* h+ K1=hh, h/ ,hB1 h5 ,h/7 h: i2=h; h? ,h4A hD ,hUF hJ ,h(M hQ a3=hS hW ,h@Y h\ h] h^ hQb ,hfc hwg hh S4=hi hm hn ho hz --- _You start resting.h 1801.8 (18.0)hɄ F-2.8 (19h hʌ + _Ancestor HP restored.h th_v3hh{h\,hw5=hh hhhhZhài6=hhzBhZ,h֮heh,ht7==hhٽhX,h,hPh,hphh0K8=hhghhhhhVh3hYS9=hFhu,hh/h h"hR'h(h)h-h/L30=h0h44hO5h]6h*:hX;hc<h@,hAhFhUGN31=h6HhfL,hNhQhRhShIWh^XW2=h7Yh-],h_hab,hchgh hhihlhna3=hqhqhrhv,hNxhz{h|h~h4h4U4=hhZhq,h,hh7h,ha5=hht,hh,hUh$ho~6==hBh³hhh<,h¼h˾hU7=hh,hhhhLhyh,hLa8=hh3hy,hs,hhhk9=hBh(Bh,hhh2L40=hhh ,hh,h.,hhk1=hh",h$h(,hB+h%.,h/h3a2=h=5h^8,hh<h=h>h?hK_ _You start resting.hP-69.8 (67h*Tx3==70.8 (68heXh[" _HP restored.h h 3h3 h hp hE K _You swap places.h  h 3h hl hh hQ h  h$  Things that are here:  a +0 giant club; an ogre corpseh' h) h* V= _hF, h/ h2 h3 hw4 hr9 h= ,h@ hIB hE hbH ,hhJ hK h3Q hR ,h"T hV hzY h[ h\ h] h_ hia hb hc ,h]e hg hii h(j hj hk hnn hp ,hq ht h!w h%y hFz ,h{ h~ h h0 ,h h h ,h h h h ,hq h hA hX h^ h h h h h h hȧ h h` ,h h h9 h( h hC h hw &h ,ha h$ ,h h h X##...............####...............#.. #..........>....... ##................. ##...........##..# ##.........####.# ##R##.....### #.. ####..####.### ###.. ....@## ### ##....97.8 (27 (.....# ##..... ........ #...... ......... #...... .......<. ###.... ###.. ### h h S.Rh" ,8.8 (28h' h* 9 _Found a stone staircase leading up.h1h3h`hh#hzBh Bhh hhhohhhhhh],hhk _e - 14 boomerangs (gained 6)hDh _h,hh8  ##...... ##.. ##.........# ##.##.....### #####..####.### ##.....## ### ##.......# ## ##..R....... # #..@......... # ##.........<. ## #.......... 14 boomerangs ## ####..You pick up a parchment of Sandblast and begin reading...h'^905.8 (7.0)6.8 (8hF-h/B _You add the spell Sandblast to your library.h IhM4 h< h> ,hw@ hA hD hE hF h(I hJ hL ,hN hP hR hV Bh6X hZ hb Xh/d h5e he hf hi hk hn Bhxr P  There is a stone staircase leading up here.ht hv hw  _h_x hJ~ h ,hЃ h h Bh h^ h h ,h~ h h ,h) ,hs hO h= ,h( h! hƪ ,h ,hͲ Xh h3 hո hֺ ,hѾ h hP h\ ,hP h hF ,hF h hv h5 hO ,hP h h h h ,h h h h h ,h h hG ,hV hT h5 h hL ,hK h! h( h! ,hB h h h ,hE h hm h{ ,h h h h ,h h h h ,h hj# h$ ,h)' h) hn+ ,h, h~- h 1 hG2 ,hI4 h: hG= h> ,h? hD BhF hI hK hL ,hM h%Q hR ,hT hV hX hY ,h'[ hSd ...# ...## #...# #...# #...## #... ##...##>  #....###..#   #......##..#   #.......## ##..@#45.8 (39.0)  ##.......###..R###.......##...## #......##...##hkg ......#...##........##  ........##  ######...## ##...##ho hr ,6.8 (40hv hy ; _Found a stone staircase leading down.hN3hhTh hwhnh{,h hh,hh+ h ,h( h" h h ,h6 h h ,h  h hj h ,h R  There is a stone staircase leading down here.h ,h"  _hc$ ht% h) h+ ,h, hz/ h;1 h.2 ,h&4 h7 h8 ,h ; hp> h? h@ hA hVC h/F hL XhFN haO ,hcQ h^V BhW hX h[ h#^ h _ ,h_ h3c h  _You now have 171 gold pieces (gained 16). _You open the door. ##...>.##... ## ##...##...... .## ##...####..... ..## ##...## ##..... ...###...## #..#### ...##...## ##.## ## ..##...## #..# #^#^ ..#...## ##R##^... .....## #..@..⌠z .....## ####..^. ###...## #.#^#...## ####...### ### #######...#####h c######.# #..## ##...#..........#### #...# z   weeping skull (dormant) ##................# #....#................# ##.... 67.8 (21  A weeping skull comes into view.h` r.Rt, ally target)h ,8.8 (22h h } _Found a basalt altar of Yredelemnul. _There is an open door here.&h9U# ##...##...... ##...####..... ##...## ##..... #...## #..#### ##...## ##.## ######...## #..###^#^##...## ##.##^...#..## #.R'..⌠z### ####@.^.# ## ##.#^#  # # ### #####...###########.# #.. ..........#### #....# #..# ##.####..&h ○z○zThe weeping skull gives a chilling moan.&h ○***The weeping skull's misery bubbles over.&hx&h°.R..○@○○&hP====9.8 (1.0)&hز&hj;°○&h; _The wave of grief passes through you.'h3L F ##...>.##...  ...... # ##..... ## ##..... #..#### ##.####### ##..###^#^# ###.##^..°# ## #..R.@○z# ...## ####.○○.# #...## ##.#^# ##...## #####  ##...### ### ####'hON ^###...###########.# #..## ##...##### #...## ##.# #....###..# #'hP 'h%Q 'h] °.'R@z_°°----70'h(a N_°°'hc )h8 ##...>.##... # ##...##...... ## ##...####..... .## ##...## ##..... ..###...## #..#### ..##...## ##.####### .##...## #..###°#^# .#...## ##.##^...#.## #..'@Rz_#.## ####.°°.##...## ##.#^#  ##...## ###  ##...### ### #### ###...#.# #..## ##...#.#### #...## ##.# #.... #.# ##.....)ho% ^°.^  You swap places. The weeping skull barely misses Eplol.)h'Q=---1)h=-8_)h/P _Eplol hits the weeping skull with a +0 dagger of draining.,h( ##...## # ##...>.## # ##...##. ## ##...## .## ##...## ##.....#...## #..#### .##...## ##.########...## #..###^#^#...## ##.##@...,h +..'.Rz_ ....## ####°.^. ##...## ##.#^  ##...## #######...### ##### ###...###########.# #..## ##...###### #....#,h7r °You pick your way through the web.,h= **°The weeping skull's misery overflows.,h  ,h @○.The wave of grief passes through you.  Eplol hits the weeping skull but does no damage.-2,hM○_,hx _Eplol barely misses the weeping skull. _There is a web here.-h! ##...## #..halmer the Trooper##...>.##...Kobold of Hepliaklqana ***... # ##...##......Health: 43/43 ======================== ## ##...####.....Magic: 10/10 ======================== .## ##...## ##.....AC: 4Str: 8 ..###...## #..####EV: 14-h Int: 18 ..##...## ##.#######SH: 0Dex: 19 .##...## #..###^#^#XL:  7 Next: 70% Place: Dungeon:4 .#...## ##.##@○..#Noise: ---------  Time: 2972.8 (0.0) ....###..'.Rz_#h) +2 short sword (venom) ....######..^.#Throw: 14 boomerangs ##...####.#^#  ##...#########...###### ####R   Eplol the hexer###...###########.# #..## z   weeping skull (ally target)##...#..........#### #...####................# #....# _Eplol barely misses the weeping skull. _There-hL  is a web here.  Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (lightly damaged, ally target, haloed, 98% to hit).h##...## #..halmer the Trooper##...>.##...Kobold of Hepliaklqana ***... # ##...##......Health: 43/43 ======================== ## ##...####.....Magic: 10/10 ======================== .## ##...## ##.....AC: 4Str: 8 ..###...## #..####EV: 14Int: 18 ..##...## ##.#######SH: 0Dex: 19 .##...## #..###^#^#XL:  7 Next: 70% Place: Dungeon:4 .#...## ##.##@○..#Noise: ---------  Time: 2972.8 (0.0) ....###..'.(z_#h) +2 short sword (venom) ....######..[37.h8m^.#Throw: 14 boomerangs ##...####.#^#  ##...#########...###### ####R   Eplol the hexer###...###########.# #..## z   weeping skull (ally target)##...#..........#### #...####................# #....#Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a weeping skull (lightly damaged, ally target, haloed, 98% to hit)  You throw a boomerang. Eplol avoids your attack.  The boomerang hits the weeping skull but does no damage..h%fU○R.hj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a weeping skull (lightly damaged, ally target, haloed, 98% to hit)  You throw a boomerang. Eplol avoids your attack.  The boomerang hits the weeping skull but does no damage.weeping skull is lightly damaged..hw z.°°.R○Eplol hits the weeping skull but does no damage. x2.h{5=4.1 (1.3.h:°.hyG _The weeping skull touches you but does no damage.3hw .°.R°○° Eplol hits the weeping skull but does no damage. x2 _The weeping skull touches you but does no damage.  You hit the weeping skull.with a +0 dagger of draining.  Eplol hits the weeping skull with a +0 dagger of draining!3hY 3=9 (0.83h °° _The weeping skull completely misses you.4hA °○° You hit the weeping skull.  The weeping skull is severely damaged.4he0-5.74hy°.R°_4h` _Eplol completely misses the weeping skull.5hX○'.R°_°°. The weeping skull is severely damaged. _Eplol completely misses the weeping skull.  You hit the weeping skull.  The weeping skull is severely damaged.Eplol hits the weeping skull with a +0 dagger of draining.  The weeping skull completely misses you.5hrZB-6.55h _K○°5h&bP _Eplol hits the weeping skull with a +0 dagger of draining.5h D  You puncture the weeping skull!5h4$ ..○⌠_°5h) 097.35h/ V_°°5hq2 T _You destroy the weeping skull!7h/##...## #.. ##...>.##...  ##...##......  ##...####..... ## ##...## ##..... ###...## #..#### ##...## ##.####### ##...## #..###^#^# #...## ##.##^@.○# ## #..'.R⌠_# ## ####.°°.# ##...## #7h####  ##...### ### #### ##.# #....#7hS°.^7h5-8.3 (1.07hJ°_7h8he 8hl 38h 8hG 8h  X8h ,8h" 8h$ @  There is an open door here.8h& 8h( 8h) 5 _8h+ 8h0- 8h5/ 8hP0 ,8hd1 8h3 8hj5 8h}6 ,8h7 8hP: 8h~; 8hz< ,8h= 8h? 8hA 8h C ,8hD 8hF 8hG 8hH ,8hnJ 8h M 8hN 8h P ,8h{Q 8hS 8hU 8hV ,8hZ 8h[ 8h] 8h^ 8h_ 8h-a 8hc 8he 8hf ,8hg 8hj 8hl ,8h+m 8hjn 8ho 8hp ,8hr 8ht 8hu 8hw ,8hx 8hz 8h| 8h} ,8hX 8hI 8h1 8h6 ,8h6 8h 8h@ 8h ,8h" 8hώ 8h 8h ,8h 8hÓ 8h ,8hu 8h 8ha 8hB ,8hB 8h 8h- 8h/ ,8h 8hС 8h ,8h 8h 8hۥ 8h{ B8h2 ,8hT 8hԬ 8h 8hʰ 8hұ ,8h 8hƴ 8h 8h ,8hu 8h 8h ,8h 8h 8h 8h ,8hO 8h 8h 8h 8h` 8hr 8h 8h 8h ,8h 8h 8h ,8hq 8h 8h 8h ,8hZ 8h 8h 8h ,8h 8h 8h^ B8hr 8hq 8h] 8h 8h ,8h> 8h ,8h 8h 8hm8hB8hq8h8h 8h ,8ht 8h8h,8h8h28h>8h$8h8h\8h8h8h8h,8hY!8h#8hz%8h&,8h,,8h-,8h.8hz/8hL8.....#### ##....).#  #####..#  ####  .^...<. # #...... #..... #..# .# #@# ####-8h7:3022.3 (44.0)#  ##.## ###..### .##  ##..R####......## ..## ##...>.##........## ...### ##...##............## .....## ##...####............# ......## ##...## ##..........## .......###...## #..#######.....# .......##...## ##.########.....8h<8hD|R.3.3 (458hK8hM; _Found an escape hatch in the ceiling.9h= 39hi 9h 9h  9h+ 9h B9h! B9h# 9h% 9h' 9hg( ,9h* 9hw. ,9h/ 9h1 9h4 9h6 9h7 ,9h8 9h< 9hQ= ,9hM> 9h? 9hB 9hjD 9hWE 9h%9h',  ##  ...#  ..##  ..#.S...#  .##.....##  ##......##  # .......#   ....@..#   9h....#...##   .. ##R..#   . ##.##   ###R..#   ##....##   ###.....#   S   ball python (constriction, asleep) ###.....###   ##.....###  9h 4| 58.3 (3  A ball python comes into view.9h59h^>.SR.Slly target)9h@4=9.3 (369hF9hN5 _The ball python hisses angrily.;h  ##### ..# .##.. ..#..... ..##S .### ##.# #.....# ..#.R.## ...##...# ...# ##.##  ###R..#  ##....##  ###.....#  ###.....### ;h;hU;h|.SR.;h:-60.3 (1.0);h#;h%;h  You hit the ball python. The ball python is poisoned.  The ball python is moderately wounded.;h R. very poiso…;h c2-=1.1 (0.8;h^ ;h̷ s _The ball python bites you. The ball python barely misses you.=h =h =h =h=h#=h(=h*,=hy+=h0,=h62=hZ4=h7=h9=h:,=h<=hP@=hSB=hjC=hgD=hF=h"c4=h=h,=hX=hj=h=h=h =h+ =hG =hO =hO=h=h!,=h=hT=h=h,=hu=h=h=h),=h= =h#=h%B=h&=hY)=h*=h+,=hp.=h1=h2=h4,=h_5=h8=hV9=hs:,=h==h2CB=h~E=hG=hI=hJ,=hL=hEO=hQ=hR,=hT=hlV=h!X=hh>hsI>h7  There is a stormy altar of Qazlal here.>h a _You swap places.>hF 3>h>h>hX>h>hV,>hX>h'>h)>h?+>ho,,>h.>hi0>h<2?h#?h!4?h_vJ?hk?hJB?h˝?h?h̺?h,?hB?h3,?h  _You swap places.?h?hY,?hB?h #?h%B?h(7?hV,?h:Y,?h [?hS]?h^?hbB?hd?h g?hh?hi,?hk?huo?hp?hr?h?h ?h?h?hֆ?hއ?hX?h6?h?h*,?h?h?h?h,?h?h?h??h ,?h{,?h?h,?h?h?hB?h;?hM?hD,?h[?h-?hPB?h?h _You swap places.?h_?h_?h?h,?h?ha?h/*?h.i ##....... #....... #...... #......#......#### ###...............####.......................######.......... ....@.R 94.9 (56 ...#####..#  [. #.##  # #.# #.# #.#  #.# R.5.9 (57 _Found a leather armour.@h3@h@hF@hf@h-X@hZn@h,@hV@hq@h@h,@h@h!@hD@h@h@h@h,@h@h1@h@h@h # # ##.. #.. .. #..#######..# ###### ###. #.....####... #.)@R..............#@hX #...............#### ##............### ##....#####..###[..# #.#####.# #.# #.# #.#..# #.##.#@h  # # ## # .. # #..# # #.#### ### #.#### #.@.R. #.....@h] ##............### ##....#####..# ##[..# #.## ###.# #.#  #.# #.#  ..# #.#  #.#@h3201.9 (6.0)@h ER.@h +2.9 (7@hw@hg9 _You see here the +5 war axe of Bephedoe {spect, rPois Int+3 Dex+3}.Ah/IAhAhAhg: _Ah1,Ah,Ah#AhAhٮ,Ahе,AhηAh7Ah'AhUAhAhBAh[Ah)AhBAhAhnAh,AhnAh_AhAh BAhpAhAhAh,AhAhXAh?Ah%BAh$'Ah*Ah ,Ah7-,Ahs.Ah8#....# ##...# #...## ##...# #<..## #...# .....#### #...## .. ##...... #....#....@.... #15.9 (13.0)####..### #..... #R.# ##......## #....##..# #....#######..### #....#..........#### ###...##............####.....Ahg<^#.)................###AhGQR.AhI,6.9 (14AhRAhT9 _Found a stone staircase leading up.Chr  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-21% [?] toggle between ability selection and description.FhvFhFh#....#halmer the Trooper##...#FhĉKobold of Hepliaklqana ***...#...##Health: 43/43 ========================##...#Magic: 10/10 ========================#<..###...#AC: 4Str: 8.....#### #...## EV: 14Int: 18......... ##...## SH: 0Dex: 19.........#....# XL:  7 Next: 90% Place: Dungeon:4....@....#..... Noise: ---------  Time: 3216.9 (0.0)####R.####..... h) +2 short sword (venom)#..###.... Throw: 14 boomerangs#..###....##..##....#######..####.... R  Fh݋ Eplol the hexer#..........#### ###...##............####.....#.)................### _You swap places. _You swap places. _You swap places. _Found a leather armour. _You see here the +5 war axe of Bephedoe {spect, rPois Int+3 Dex+3}. _Found a stone staircase leading up.Fh^[?25h[?0c  Remember Eplol's name as what? EplolOhSY[?25l[?1cOh_` Bernd  Yes, Bernd is definitely a better name.  Was Bernd a) male, b) female, or c) neither? (Currently female.)Uh=BerndUhUhUhm` _Bernd was always male, you're pretty sure.[he[hg3[hk[hdm[hTp[hq$ _[hbvB[hw[hx[hy[hdz[h}[h,[h[h[h[h[h[h`[hƉ[hɌ[h[hq[hՏ[hj[h0[h[h[hH[h[h[h ,[h8[hS[h([h[h%[h[h[h,[h=[hi#####........##.........#................... ....... .......# ##...... ......# # .....[h #l.#.... #@.##  # #...#  ###R.# # #..## ####<..## # #......#### # #.......... ##. l   iguana (asleep) #.......... # ##......... #.[h,25.9 (9[h@[hl.R.llly target)6.9 (10.0)[h[h|Z _An iguana comes into view._h ##### .## .#....###.......# #......##.....l..#....##.@## #....##..R# ##...#_hA F##..# #...##..## ##.##<..## #.#......#### #.#.......... ##.#.......... #.##......... #._h.! ,_h( gl.R._h* 17.0)_h-1 _h2 `h>P  You hit the iguana. The iguana is poisoned.`h H3 r very poisoned, ally target)r   quokka (wandering)The iguana is lightly wounded.`hKK5=8.7 (0.8`hBS`hvcY _A quokka comes into view.`hL^  You hit the iguana. The iguana looks as sick as possible!`hdOn  The iguana is severely wounded.`hSX .r.R extremely poisoned, ally targ…)r`hKZ(9.5`h``hbT _The iguana closely misses you.`hmP  You barely miss the iguana.The iguana is severely wounded..r†R.r   quokka (ally target)Fight4/449730.3  You barely miss the iguana.The iguana is severely wounded. _You kill the iguana!  Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!You need to enable at least one skill for training.`h^/  --more--ch)chx  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   8.0  --  +1  j - Spellcasting   2.0  --   0          ch b - Unarmed Combat   0.0  --   0  k - Hexes   2.0  --   0   c - Throwing   0.0  --  +1  l - Ice Magic   2.0  --   0           d - Short Blades   4.0  --  +3  m - Invocations   0.0  --  +1   e - Long Blades   1.3  --  -2  n - Evocations   0.0  --  +2       o - Shapeshifting   0.0  --  -1   f - Armour  ch[40m 0.0  --  -2      g - Dodging   3.6  --  +2      h - Shields   0.0  --  -2      i - Stealth   3.0  --  +4                                             hd40mYou need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfhe= d + Short Blades 4.0gh ha-z] setselected targetgho <[?25h[?0c0 ih" ih [?25l[?1cihYQ8.0  +3  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetskhckhkh#####........## halmer the Fighter.........## Kobold of Hepliaklqana ***.............. Health: 44/44 ========================.......... Magic: 10/10 ========================........ .......## AC: 4Str: 8##....... ......# EV: 14Int: 18#...r.... .....## SH: 0Dex: 19#....†... .#....# XL:  7 Next: 97% Place: Dungeon:4#.@###....# Noise: =--------  Time: 3230.3 (0.8)khC#.R.###...# h) +2 short sword (venom)##..##...# Throw: 14 boomerangs#..####...##<..###...#......#### #... R   Bernd the hexer#.......... ##.. r   quokka (ally target)#..........#..##.........#..You barely miss the iguana.The iguana is severely wounded. _You kill the iguana!Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!You need to enable at least one skill for training.khQkhnkha. _oh"##...## ####### ##........##.... r.....##...@†... ...#..###...R.####..# oh4...# #..## # ##<..## ####.#.ohohFR.oh-1.3 (1.0ohoh7T _The quokka closely misses you.oh&* R.2.1 (0.8oh%- _You completely miss the quokka. The quokka barely misses you.ph8  You hit the quokka.phbE.ph.89phph@J _You kill the quokka!phlphophtphXwH _No target in view!qh/qh83qh9qh)  ##...## .# ##### .## .  .  .. . ##. ......# #. ..... #..@.R... .#....#..#..###. #....#W #...# ##.... ##..# #... #..## ## ##<..## # #......#### #qhd>W   phantom (dormant) #. ## #. #qhI&0qhzR†t, ally target)qh3-3.9 (1qhqhVZ _A phantom comes into view.rhnG t ##...## .# ##### . .  ..  .. . ##. ...... #. ..... #.@.R†... .# #..#..###. # #W.#...# ###..###..# #... #..##rh"J  ## ##<..## # #......#### # #. ## #. #rhL ,rhT .W#R.WrhV @-4rh|\ rh^ shK=5.7 (0.8shhsh[ _You hit the phantom but do no damage.sh9  You hit the phantom.sh R.The phantom is lightly damaged.shǺ-6.4 (0.7shsh> _The phantom hits you but does no damage.sh> b  You closely miss the phantom.sh .RThe phantom is lightly damaged.7.2 (0.8shS sh T _The phantom barely misses you.th9  You hit the phantom.thP R. The phantom is moderately damaged.th7(8.0thXth T _The phantom barely misses you.th5^j  You hit the phantom but do no damage.thfK.Rthh&8thothqb _The phantom is moderately damaged.th  You hit the phantom.  The phantom is heavily damaged.th (9.6thv th T _The phantom barely misses you.thUv 9  You hit the phantom.th R. The phantom is severely damaged.th7 )40.4th th: M _The phantom misses you.uhP9  You hit the phantom.uho  The phantom is almost destroyed.uhO##[.......#........## ##.....##..# ##...##.# #####.##... ..#... ....... ...#.. .......#uh##.@..... ......#.W..... .....#..†... .#..§#R.###.#..#..#...# ##..#..###..# #..... #..## ##. #<..## #..#......#### #..uhOL§.uhWY39---1.2uhuhJ _The phantom hits you. The phantom blinks! You blink.uh9  You hit the phantom.uhZuh*h.R.uhS-uh8##[.......#..............## halmer the Fighter##.....##.........# Kobold of Hepliaklqana ***...##...##........# Health: 39/44 =====================---#####........## Magic: 10/10 ========================......... .........# AC: 4Str: 8......... .......... EV: 14Int: 18.......... ......... SH: 0Dex: 19#......... .......# XL:  7 Next: 119% Place: Dungeon:4##.@..... ......# Noise: =--------  Time: 3242.0 (0.8)#........ .....# h) +2 short sword (venom)h;+3m#.§R.†... .#.... Throw: 14 boomerangs#.§#..###.#....#..#...###...#..###..##... R   Bernd the hexer... #..####..##<..###..#......#### #.. _The phantom misses you.You hit the phantom.  The phantom is almost destroyed. _The phantom hits you. The phantom blinks! You blink.  You hit the phantom. _You destroy the phantom!  The phantom is almost destroyed. _The phantom hits you. The phantom blinks! You blink.  You hit the phantom. _You destroy the phantom!Your Short Blades skill increases to level 5!You have reached level 8!uhG/  --more--xhч)42/48xh1/118 9% xh J _yhz3yhyh\yh!yh",3 _yhV),yhR+,yhw.yh/,yh64yh5a4=yhk9,yh:yh)>yh?,yhB,yhDyhGyh IU5=yh0JyhM,yhNyhRyhS,yhEW,yhXyh^w6=yh5a,yhbyheyhfyh7=yhD8=yhA=yhDByhTFyhaGyhIyhKyhvM,yhNyhQyhVyhW,yhYyhx]yh`yh3ayhbyhcyhfyhchyhiyhjyhnyhtyhzByheyhόyhuyhnz _You now have 186 gold pieces (gained 15).yh 3yh4yhƙ,yhryhyhyhyh,yh yh  ...  ...  ...  ...  #.>...# ##.....[...[.yhz  #.....# #..  #..... #...  .....# #<...  #...@## #..........#.-79.0 (37.0)  ###..R####[.......#..  ###..####.....##.   ###..###...#  ###..#####..  ###..#.... ###......  ##.....  ###...yhyhG-80.0 (38yhyh9 _Found an escape hatch in the floor.zh~IzhMzhقzh=zhnzh,zhzhْzhBzhזzhșzhFzh_zhXzhNzh֠zhzh,zhzhzh,zh;zhzhzh>,zhcP  There is an escape hatch in the floor here.zhTK _zhG,zh/XzhzhenzhX zh ,zh-zh0zh=3zh4,zh7zhH>XzhRAzh;Dzh-F,zhGzhJzhMzhOzh3P,zhwSzhUzhnXzhYzhZzh`,zh h,zhizhWkzhFmzhnzhp,zhwzhc{zh}zh,zhKzh=zh\,zh.zhƍzhzhzhȓzhY,zhzhzzh,zhzhzhzh=zhzh*,zh/zh2zh|5zh\9,zh:zh;zhBzhC,zhGzhIzh]JzhK,zhojzh}..........#............## #[.......#..............## ##.....##................# ###...##.................# ..#####..................## ##.R#.....................######  ###...........R.....##.##  ##.................  ###.........@.........###...315.0 (35 ###.................# ##### #..................## # #....†.........#....# #..#..###....>. #....# #..#...# ##...#  #..###..#hu49m #...## ... #..####...# ##<..###...#zhN}.R6.0 (36zh5zh; _Found a stone staircase leading down.{h3{h{h!{h{h/B{hK {h*{h-,{hb4B{h+<X{hdCn{hpGX{h%J{hM,{hO{h!Tc  You see here an iguana corpse.{hV,{h Y5 _{hmZ{ha{hj{hrm{ho{h{{h`X{hX{hX{h{B{h{ha{hX{hB{h,{hIB{h{h{ḩB{h-{hӭB{hŰ{hB{h{hR{h{hM,{h{h^B{h{h${h,{hJ{h{h {h{hB{hn{h{h?,{h,{h ",{hL#{h%,{h'{h"),{h6*{h1X{h#5{h6,{h7{h8{hz;{hg={h>{hd?,{hiC{hD{hE{hG{hI{hJ{hL,{h~O:*{hWZ  ##..  #..## ####  ##..# #...  ##..## ##..  #...# #.)  ##..## #..  ##R..# ##.  #...## #  #@..# #57.0 (41  #.....##   #.....#  ####  ##...      {h]{hf~.R8.0 (42{h!m{h%pk _You can now heal and protect your ancestor.{h{h93{h{h{h{h{hܜ{h,{h{h~{h;,{h,{h,{h{h{h0 #...# #.).. #.# ##..## #.... #..##...# # #..#...##  #..#...# #[ #.....##  ## #....R##   ####...##.)  ##.@.... 63.0 (5.0) #...#### #...#  #...## ... {h{hWI.R{hr+4.0 (6{h{h' _Found a shortbow.|h 3|ho |h |h ,|hs ,|ho |h |h |h ,|h  |h ,|h |hT |hG! ,|h# |hL% |h ( |hu* ,|h+ |h. |h> ,|hB ,|hF |hAH ,|hI |hK |hN |hTQ |hR ,|hT |hX |h^Z |h[ ,|h^ |ha |hf B|hq |h,t |hqv |hx B|hr{ |h5} |h: ,|h |h |h܆ ,|h |h |h |h X|h |h |h ,|hT |h |h' ,|h |h |hP B|h |h |h |h ,|hr |ḫ |h ,|hm |h |h+ ,|h |h~ |h |h B|h |hU |hP |h |h |h |h |h |h |h |h |h ,|hP |h |hv |hS B|h |hP |h ,|ht 7 _You open the gate.|h |h 3|h |h |hm |h ,|h @  There is an open gate here.|h |h# 5 _|hA% |h`& |h, X|h/ |hP6 ,|h<8 |h6E u  #.)................###### #...............#### ## ## ##............### # .#### ##....#####..# ....### ##[..#...#.## ......## ###.#._.#.# .......######.#...#.# |hH ..............#'''#.# .........###..#R@.#.#95.0 (31.0) ###......####.'.#.+  ###.....# #.'.#.+  #####.# #.'.#.+ ### ###...# +++ _You open the gate.|h|K \ _Found a hide-covered altar of Uskayaw.~ht3~hϴ~h~hȸ~h~h<$ _~hE,~h,~h=~h7 _You open the gate.~h~h~h3~h~h ~h~h,~h2~h~hD,~hV~h~hs~h4,~h ...### ##[..#...#.## .....## ###.#._.#.# ......######.#...#.#  ............#'''#.# ....###..#...#.# ##......####.'.#.'.#  ###.....# #.'.#.'.# ~hR #####.# #.'.#R'.#  ### ###..@### 401.0 (6.0) #'''#  #...#  #._.# #...# # ###.### _You open the gate.~hDY _Found a hazy altar of Hepliaklqana.h h 3h8" h% h' h. : _h4 @  There is an open gate here.h7 hU9 5 _h@ hB h]D hE ,hI hK hM hN ,h+S @  There is an open gate here.h'V hW hZ 5 _hj\ hv Xh?~ h ,hM ,h h h( h ,h h h> h ,h ,hEhHhJhKhLh OhHT,hYV,hXh[hxh~{h }ĥ,hhhh,hah,hhء,h1BhhABhhh,hqhFhG,hhh`h`BhhhThBh#h$h3',h(h*h,h.,h_0h2h5h6,h7h9h;hJABhhh|h,h h h hZhkh6hhh,hhh5h$hhh!h#h$h%h&h|)hj+h,,h.h1hb4,h5h8h<h@h+B,hDhGhKBhZNhVXhXho\hc_h`hbhOchfhi,hSkhohqh6th~uhvhxhzh|h},hSh$hBh'hǒhhhvhsh՚hOh\,hhhԢ,hhhhک,h]hghh0,h4h%h ,hhhhhh+hhUhBhhho,hhc hmBh,hh,h h h"h$,h'h*h-hB/,h)2h5h7h8hQ9h;h>hO@huA,hDhGhIhFJhoKhMhPh7RhS,h!Wh[Yh*[hY\,h^hFahch%d,hghihkhn,hphfqhshft,h,whyh;{h|,h"hhkh,hhkhhӊ,hhhgh^,hhhh,hhhh,hhh\,hhhuh̩h;,h;hIhh=,hRhXhh߶,hhhںh ,hhhhM,hhh3hhhhh8h#,hhhh,hh>hh,hh4h%,h*h hhh,hhhUhH,hYhch7Bh%hhh,hh#hih,hhhh,h+hh`,h,h h h ,hhh=BhohBh8hhhh ,he!h$h%,h&h$(hy)h*,h_,h.h/,h1,hg3h\5hz6,h7h9h";,h=h?hZIh KhMBh,OhPhR,hTh>Uh]h`,hahbhdhfh+h,h^ihkhmh o,hphrhthu,h1whpyh{h|,h`~hhhyhyhyhh,hΏh"hZhBhhPhXhhh,hh7hϫBh<hhf,hh,h,hhͻ,hhhd  #.....###.........###  ####...##.)..........  ##...............#  #...#######......#  ##...# ###.....  ##...#######.  ##.R.## ##  #...##   #...@# 527.0 (126.0)  ###......  ##....)  #.....  ......     h/heR.Rh,87hh$ _Found a flail.h?AhChXhݓhݕhŗhR,hhch۟hޠhehبh_h.h?hGhh' #...########.' ##...# ###.....# #.' ##...## #####.# #.' ##...##### ### ## #...###...w..# # #....#........ # ###...........  ##....).....# ##.....@....# #....R. ######.###.. ### #  w   ribbon worm (asleep)h@ w37.0 (9.0)wcatching breath)A ribbon worm comes into view.h ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.hYhBb...R., ally ta…)hf  7   0 8.0 (10.0)14 boomerangsHeld hkhoj _You are caught in a web! _There is a web here.hFhضhJN _You are caught in a web!hlshruh|h~N _You are caught in a web!h5 h h1 p.wR.hU 09.0)h h}! C _You struggle to detach yourself from the web.hhE:R)h14  0 4014 boomerangshh/* _The web tears apart.h4+#...........# #...#######......### ##...###.... ##...## #####.# #.'#...########### #####......#....#....w###......R....)#.....#.........######.###..### ##h  ally target)The ribbon worm bites Bernd.h .=1h hN _Bernd hits the ribbon worm with a +0 dagger of draining.hx ####...##.)...#...........# #...#######......### ##...###.... ##...## #####.# #.'#...########### #####......#....#....w###......)R##.........######.###..### ##h hО DR.h &2h̨ h i _You swap places. The ribbon worm barely misses you.h  very poisoned, ally targ…)You hit the ribbon worm but do no damage.The ribbon worm is poisoned.  The ribbon worm is moderately wounded.h@ 8*h wdistracted, very poisoneBernd gestures at the ribbon worm while chanting.hք wwvery poisoned, ally targThe ribbon worm resists with significant effort.hb4--=7 (0.7h=hՐ0 _The ribbon worm bites you.h[The ribbon worm resists with significant effort. _bites you.  You puncture the ribbon worm!  The ribbon worm looks as sick as possible!  The ribbon worm is severely wounded.  Bernd hits the ribbon worm with a +0 dagger of draining.hPG†h&910-3.4hhK _The ribbon worm dies!hN-h"hZ%H _No target in view!h  _5--hh+hYhh,hhhIa6=h-,hu7=8=hh ####...##.).#' ##.###..#. #...#......####.'. ##...# ###.....# #.'. ##...## #####.# #.'. ##...## ### ###. #...###......##' #....#....†.#. ###......R@.#.- ##....).....S#. ##.# #. ######.###. ### ##  S   ball python (constriction, asleep)  hH 57.4 (14.0)  You swap places.hfR., al…)-8.4 (15hh^ _A ball python comes into view.h"i ####...##.).#'   ##.###..#.   #...#......####.'.#   ##...# ###.....# #.'.#   ##...## #####.# #.'.#   ##...# ### ###.   #...###......##'   #....#....R.#.  h  ###..#._ ##....).....S.#.   ##.#   #.   ######.###...# ### ##    ht h†RS.Slly targethh19.0)h !h"h׬ ####...##.).#' ##.###..#. #...#......####.'.#. ##...# ###.....# #.'.#. ##...## #####.# #.'.#.  ##...# ### ###.  #...###......##'  #....#....†R....##.  ###.S.#._. ##....).#. ##.# #. ######.###...# ### ##  S h hڼ .RThe ball python misses you. The ball python barely misses you.hӿ/=60hhH _The ball python misses you. The ball python closely misses you.h{~  You hit the ball python.  The ball python is heavily wounded.Bernd hits the ball python with a +0 dagger of draining!hC† hyI=1.1 (0.7hǕhK _The ball python dies!h| h ht h H _No target in view!hxhz3hO}h&h˃: _h}  You see here a ball python corpse.hٌhe5 _hohXh۔h ,hh֙hhߜ,hџhhht,h}hhyhz,h h],hNhhhR,hhGhGh,hhr,hhh5hBhp,hh)h$,hhhhh,hw...# ###.....# #.'.#.'.##...## #####.# #.'.#.'##...######### ### ###...###...###......#### #'''# #....#....†.....### #...# ###..........†....## #._.# #....)....### #...# #.................## ##### ..R......# -74.1 (13.0)######.###...########  ### #####  h8-h;hIE _Done exploring.h !h#3hD.†..........0.0)hf h[ _Done exploring.hj h Level 4 of the Dungeon <<<<>>>>____(Press ? for help)#.####..###...............#### ##...###############..##...##### ##............#####...###### #### #..#...##...#### ##....#####..####...###########.# #..## #..#...##......### ##[..#...#.####...#..........#### #...## #.....###........## ###.#._.#.###................# #....## #.....###.........######.#...#.##................# ##.....#####...##.)..............#'''#.###...............###.......##...............###..#...#.##...............#....)....#...#######......####.'.#.'.##..........>..............##...# ###.....# #.'.#.'.###.................##..#####...#######.# #.'.#.'.###...........##..###### ##...######### ### ###...#####.........####.###...###......#####'''###R##.....###h [39;49m #..###....#....†.....####...######..####.### ###...### ###..........†....## #._.###.....## ### ##.......# ##....)..........### #...###......R### ##........# ##.................## #######..........### #.........## #...........@R......##.............# #..........# ######.###...##########.........<.## ###.......## ### ######...........####...### ##.........###########......#########h  ###..# #####..#  #.......##......# #......## #### ##########.....####......## ##....÷.........#....# #...^...<....### #.......# #..#..###....>.##....# ####.### ##...... ##..#...###########...# #.....### #......#  ##..###..# #...## ##..### ##....##  #...# #..## ##...# #.## #### #....#  ##..####<..## #...# ##.## ###..### ##...#  #..###......##### #...###...####......## ##.##  ##..# #..........#### ##...####...>.#### ### ;49m  #..## #.............# #....### ##...##...##  ##.## ##.........#### #......## ##...####.....#  ##..# #####..#### #.......## ##...## .......## ### #..## #..# ##.......###...## #..#######.....# #.# ##..# #..## #.......##...## ##.########.....####.## ##..## ##..# #......##...## #..###^#^#.###..# #..## #######..### #......#...## ##.##^...##.#..# ##..# #..........#### ###........## #..'..⌠_######..# ##..## ##............####..........## ####..^.##.....#h ?# ##.# #...# #.)................######...## ##.#^##.....# #.####..###...............#### ##...## ############ #..##...##### ##............#####...### ### #####..#...##...#### ##....#####..####...#####.# #..##hh` ##...# ###.....# #.'.#.'. halmer the Fighter##...#######.# #.'.#.'. Kobold of Hepliaklqana ****..##...######### ### ###...## Health: 48/48 ========================#...###......#####'''# Magic: 11/11 ========================#....#....†.....####...# AC: 4Str: 8###..........†....## #._.# EV: 14Int: 18##....)..........### #...# SH: 0Dex: 19##.................## ##### XL:  8 Next: 10% Place: Dungeon:4#...........@h[36mR......#Noise: ---------  Time: 3574.1 (0.0)######.###...########h) +2 short sword (venom)### #####Throw: 14 boomerangsR   Bernd the hexerBernd hits the ball python with a +0 dagger of draining! _The ball python dies! _No target in view! _You see here a ball python corpse. _Done exploring. _Done exploring.hShKhRh$ _hh6hh h,hhhQhhh#h&h)hf+,h7h:h<h>,h?JhMh~RhiThUh|`hchfhh,hshvh2z,h|hh4hBhhYhMh,hhh)Bhhh},hLh*hgBhh0hh,hPh8h]h",hIhhhth:,hh@hBh h hUBhFhhrBh!h$h8',h,)h 1h3hT6,h&8hK>h(@hBhC,hIhLhNh.P,hVhYh[h],h:bhdh*fh'gh hhsmh{ph3shu,hgxhb{hu}h>,hhh"h,hh(hh|,hhޚhh+,hɢhʥhh+,hhήh7hn,h]hh<hr,hhhv,hvhhhchhh%hQhh,hhhh,hhh{h,hhhhhhh+hh,hh#hXh",hhhh,h.hh h ,h hhhhhA _The ball python dies! _No target in view! _You see here a ball python corpse. _Done exploring. _ You see here an iguana skeleton.hjhyh _hhhhK!hn",hm$h'h?)hY*hU+hv,hH.h0,h:2hX3h5h7h 9,hi:h<h>h?,h@hKChEhF,hP####..................## R#.....................###### #........................##.## ##.....................#######...................###....).# ###........# #####..#........## ######....÷..#....# #..#..###...R@.##.625.1 (51.0)##..#...###########...h!S##..###..# #...###...# #..####...# ##..####<..###...# #..###......##### #...## #..# #..........#### ##...## ..## #.............# #....### .## ##.........#### #......##h[h]c _There is a stone staircase leading down here.h h h[ h h 86.1 (1.0) _h' h               #######  5 h>[....@.#   ....R.#   ......#   ......#   ......#        hh<+8 (1.7hP h} _You climb downwards. _There is a stone staircase leading up here.hC hF  Your spells (describe)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice7% 2 Select a spell to describe [?] help[Esc] exith|hh  halmer the Fighter  Kobold of Hepliaklqana ****..  Health: 48/48 ========================  Magic: 11/11 ========================  AC: 4Str: 8  EV: 14Int: 18  SH: 0Dex: 19#######   XL:  8 Next: 10% Place: Dungeon:5....@.#   Noise: ---------  Time: 3626.8 (0.0)....R.#   h) +2 short sword (venom)......#   Throw: 14 boomerangs......#  ......h͍+[40m#    R   Bernd the hexer   _Done exploring. _Done exploring. _You see here an iguana skeleton. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.h,hhh8hhK  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   8.0  --  +1  j - Spellcasting   2.0  --   0           b - Unarmed Combat   0.0  --   0  k - Hexes   2.0  --   0  hW  c - Throwing   0.0  --  +1  l - Ice Magic   2.0  --   0          d + Short Blades 5.2  8.0  +3  m - Invocations   0.0  --  +1   e - Long Blades   1.8  --  -2  n - Evocations   0.0  --  +2       o - Shapeshifting   0.0  --  -1   f - Armour   0.0  --  -2      g - Dodging   3.6  --   0m+2      h - Shields   0.0  --  -2      i - Stealth   3.0  --  +4                                             The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] hE N[34mauto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh hK h   halmer the Fighter  Kobold of Hepliaklqana ****..  Health: 48/48 ========================  Magic: 11/11 ========================  AC: 4Str: 8  EV: 14Int: 18  SH: 0Dex: 19#######   XL:  8 Next: 10% Place: Dungeon:5....@.#   Noise: ---------  Time: 3626.8 (0.0)....R.#   h) +2 short sword (venom)......#   Throw: 14 boomerangs......#  h M......#    R   Bernd the hexer   _Done exploring. _Done exploring. _You see here an iguana skeleton. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.h hM h0 h# hqhF2 Spells (Memorise)TypeFailure Level  a - SandblastEarth11% 1b - Soul SplinterNecromancy11%1  c - Stone ArrowhA<Conjuration/Earth30% 3  d - Awaken ArmourEarth/Forgecraft67% 4 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith# DescribMemorise|Describehwp Soul Splinter Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs. Wisps created from more powerful souls have more damaging attacks, but are always fragile. Level: 1School: Necromancyhy/Fail: 11% Power: 4% Range: 4 Noise: Almost silent Miscasting this spell causes magic contamination. You can sustain at most one creature summoned by this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.ŐhS Spells (Describe)ŐhWTypeFailure Levela - SandblastEarth11%1  b - Soul SplinterNecromancy11% 1  c - Stone ArrowConjuration/Earth 30% 3  d - Awaken ArmourEarth/Forgecraft 67% 4 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith;hMBhI  halmer the Fighter  Kobold of Hepliaklqana ****..  Health: 48/48 ========================  Magic: 11/11 ========================  AC: 4Str: 8  EV: 14Int: 18  SH: 0Dex: 19#######   XL:  8 Next: 10% Place: Dungeon:5hKx....@.#   Noise: ---------  Time: 3626.8 (0.0)....R.#   h) +2 short sword (venom)......#   Throw: 14 boomerangs......#  ......#    R   Bernd the hexer   _Done exploring. _Done exploring. _You see here an iguana skeleton. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.hX Okay, then.hs[. _hIh#hhBa _You swap places.h3hh^hPhh ,hxhhhhh\h    .. ... ...######## ........<.# h...@.R...# ......# ....# ....# ###########   h   hound (asleep)h v 30.8 (4  A hound comes into view.hhS.h..@R.hlly target)h5===1.8 (5hhh#& _The hound barks!hh    .. . .# .<.# .h.@.R....# .# .# .# #   h,hd.h@R.h4--2.8 (1hƣhK _The hound misses you.hX  You hit the hound.  The hound is lightly wounded.*h z  Bernd gestures at the hound while chanting.hA h2L  w..hw   ribbon wormh   hound (ally target)The hound resists with significant effort.  A ribbon worm comes into view.hT ^--3.5 (0.7hW R _The hound barely misses you.h.  very poisoned, ally target)You hit the hound. The hound is poisoned.  The hound is moderately wounded.h648*hf hconfused, distracted, very poi…)Bernd casts a spell at the hound.hMHhO.hvery poisoned, ally hGR0=4.2huXhO[1 _The hound appears confused.hUv  You catch the helpless hound completely off-guard!  You puncture the hound!hyXhq^q.w†hb74--9hhhHkI _You kill the hound!h]    .# .# Y....# .<.# .w.@.R.....# $....†......# .# .# #   Y   ice beast (wandering)h+`yw   ribbon wormhn (ally target)An ice beast comes into view.Found 15 gold pieces.ht:*hJv  Bernd casts a spell at the ribbon worm.h wcatching breath, ally ta…)The ribbon worm resists with significant effort.h ```The ribbon worm expels a string of sticky webbing.The stream of webbing misses you.hbhm.Y.@.ho6==5.9 (1.0h5wh]zJ _The stream of webbing hits Bernd but does no damage.h1     .# .# .# .Y.<.# .w@..R.....# .$....†......# .# .# #   hh3hd.YR.Yhw_1-----6hh/0 _The ribbon worm bites you!h>0;  You hit the ice beast.h7ER.h:G-7.6 (0.7hV?h)B7 _The ice beast is lightly wounded.ht  You hit the ice beast but do no damage.The ice beast is lightly wounded.h` L.Rh- Y0----8.3hl h j _The ice beast misses you. The ribbon worm bites you.h drained  The ice beast is lightly wounded. _The ice beast misses you. The ribbon worm bites you.  You hit the ice beast.  The ice beast is lightly wounded.  The ice beast barely misses you.  Bernd hits the ribbon worm with a +0 dagger of draining.h019.0hhe3 _Bernd drains the ribbon worm.h} Bernd drains the ribbon worm.ribbon worm. The ribbon worm is poisoned.  The ribbon worm is heavily wounded.ribbon worm barely misses you.!  h .  The ribbon worm dies!h<;5=8 (0.8h!h#W _The ice beast closely misses you.h[ ;  You hit the ice beast.h R. (ally target)h 1-40.6h hB d _The ice beast is moderately wounded.hI  You hit the ice beast but do no damage.The ice beast is moderately wounded.The ice beast hits you. The ice beast freezes you!h< z30------1.3 (0.7h h L _Bernd hits the ice beast with a +0 dagger of draining.h?  You hit the ice beast.  The ice beast is heavily wounded.hlK:*h!~  Bernd gestures at the ice beast while chanting.h] YThe ice beast resists with some effort. The ice beast hits you.hbg18-----------=2.0hhA0 _The ice beast freezes you!h[hhh֫^ _You are too injured to fight recklessly!hw' hz* h. h1 ^ _You are too injured to fight recklessly!hhhh^ _You are too injured to fight recklessly!hZ   ......# .# .######## Y.......<.# .R...# $.@..†......# .......# .# ###############  hl  very drained, ally target) _You are too injured to fight recklessly!  Bernd hits the ice beast with a +0 dagger of draining.  Bernd drains the ice beast. The ice beast hits Bernd.  The ice beast freezes Bernd.  Bernd resists.  Bernd hits the ice beast with a +0 dagger of draining.h!f9-------3.0 (1.0hhhs1 _Bernd drains the ice beast.h8h2*h_ Ydistracted, slow, very dra…)Bernd casts a spell at the ice beast.hboYYslow, very drained, ally thJ@-4hq _The ice beast seems to slow down. The ice beast closely misses Bernd.h?4h^hƶ^ _You are too injured to fight recklessly!hZh^hPche^ _You are too injured to fight recklessly!h  halmer the Fighter  Kobold of Hepliaklqana ****..  Health: 19/48 =========---------------......#  Magic: 11/11 ========================.......#  AC: 4Str: 8.......########   EV: 14Int: 18....Y.......<.#   SH: 0Dex: 19....R.........#   XL:  8 Next: 15% Place: Dungeon:5..$.@..†......#   Noise: =--------  Time: 3644.0 (0.0)..............#   h) +2 short sword (venom)[11;1h3H..............#   Throw: 14 boomerangs###############     R   Bernd the hexer  Y   ice beast (slow, very drained, ally t…) _You are too injured to fight recklessly!  Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, slow, heavily drained, ally target, haloed, 81%to hit)h1   halmer the Fighter  Kobold of Hepliaklqana ****..  Health: 19/48 =========---------------......#  Magic: 11/11 ========================.......#  AC: 4Str: 8.......########   EV: 14Int: 18....Y.......<.#   SH: 0Dex: 19....(.........#   XL:  8 Next: 15% Place: Dungeon:5..$.@..†......#   Noise: =--------  Time: 3644.0 (0.0)..............#   h) +2 short sword (venom)[37h4 m..............#   Throw: 14 boomerangs###############     R   Bernd the hexer  Y   ice beast (slow, very drained, ally t…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, slow, heavily drained, ally target, haloed, 81%to hit)  You throw a boomerang. Bernd avoids your attack.  The boomerang hits the ice beast.hb :Rh Aim: an ice beast (almost dead, slow, heavily drained, ally target, haloed, 81%to hit)  You throw a boomerang. Bernd avoids your attack.  The boomerang hits the ice beast.  The ice beast is almost dead.  Bernd hits the ice beast with a +0 dagger of draining.hN `. h y 285.3 (1.3 _The ice beast dies!h h m _Your Short Blades skill increases to level 6!h9MhO3h5Rj20=hXXh,`h - _You start resting.hgr7.3 (2.0-8.3 (3hbmho+ _Ancestor HP restored.h[ 3h h ,h 1=hi hK ,h h ,h h} i2=h h: ,h Bh\ hE" h% h) hz. #3hN4 >=hB ,hE h'H hI h#K h?N hEP i4=hS hU h(V h,[ Bh] h_ hc hAg hh K5=hi h;l ,hm hr BhTu hv i6=hTz ,h{ h  hj ,h^ h؄ ,hɇ h a7=h h@ ,h h^ ,h h6 ,hԗ hH i8=h hޞ ,hd h ,h h a9=h h4 ,h ,hi h h߲ ,h h T30=h޷ hŹ h ,h ,h h h a1=h h1 ,hb ,hg h h h h h5 i2=h h ,h h ,h hL K3=h hs ,h hw h ,hI h ,h h S4=h h h ,h h ,h h ,h h X35=h h h3 ,h h ,h h a6=h BhF ,h h h! ,h,> ht@ U7=hA h8G ,hH hLL h#N ,hR hT a8=h}W hHY ,hD] ,h `. 713.3 (65.0) _You start resting. _You can no longer heal and protect your ancestor. hf  hi 3 ho 9= hr , hHu , hv  hy  hz b40= h}  h  , ha  h , h1 , hd  h 1= hO , h'  hb  h8  h%  h , h  hZ  h a2= hn , h͠  h , hl  h  h U3= h  h , h  h  h) , h` , h  hմ  h K4= hҶ  ho  h , h  h  hW  hX k5= h  h , hE  hz  h , hD  h , h  h D6= h  h , hR  h  h , h 7= h9  h , hL  h , h , h  h _ _You start resting. h: -45.3 (32 h Z8=6.3 (33 h  h| " _HP restored. h3 h h h hc#X h$ h%, h*, hm+ hl/N _You now have 201 gold pieces (gained 15). h0 ha2 h3O= h5 h8 h9, h; hc= h> h@, hA hC hNE htF, hH hJ hL h&N, hBO h1Q hR hS, hT h'X hY, hjZ h\ h_ h` h..#  .....#  .....###### ..........# ....@.....# 808.3 (9.0)..........# .....R....# ######....#  #....#  #....#  #....#  #....#  +....# R.9.3 (10.0) _Found a stone staircase leading down. h3 hū h h h h, h###+###  #.....#  #.....#  #.....#   #..>..#   +..@.R#   #.....###### ........# ............#s...........#..........# ######....# s   scorpion (asleep) #....# #....#14.3 (5.0) hfR.s.slly target) h+5.3 (6 h h[ _A scorpion comes into view.he (You throw a boomerang.h;.h.,h|.sR.=6.6 (1.3h"hI _The boomerang hits the scorpion but does no damage.h,  ###+### #.....#  #.....#  #.....#  #..>..#  +.....#  #.sR@.###### ............#  ......#  ......#  #  ######....#  h/ #....#  #....#  #....#  hp<R  The scorpion stings Bernd but does no damage.h>8*h sconfused, ally target)Bernd points at the scorpion and mumbles some strange words.h]ls=70hdh4g4 _The scorpion appears confused.hH (You throw a boomerang. Bernd avoids your attack.  The boomerang hits the scorpion.hMF:RhHhY3 s. drained, ally tar…)The scorpion is lightly wounded.  Bernd hits the scorpion with a +0 dagger of draining.  Bernd drains the scorpion.h^8*h5 istracted, drainBernd casts a spell at the scorpion.h2dsrained, ally tarh5-8.9 (1.3hh-< _The scorpion resists with some effort.ho1  You throw a boomerang.  The boomerang hits the scorpion and shatters for extra damage.h  The scorpion is almost dead.Bernd hits the scorpion with a +0 dagger of draining.h. E.h j37=20.23h h H _The scorpion dies!h hH3h'h0h`XhLXh)"h%Bh(h)h+,hZ,h5#.....# #.....#  #..>..#  +.....# ####.....###### ...............# ...............# ....R..........# ....@..........# -- ###+#######....#  #....#  #....# #....# #....#  +....# #....# #....###h=4.2 (4.0'#.#.#.hHhLL======5.2 (5hyTS _As you open the door, it creaks loudly!h!3h|h=hXhV,h,h@  There is an open door here.hh7h5 _h hhph,hhBhhnh8h,hhPh h,hh9h ,hhhU,hA,hHhh ,hE hh,hhhBhvh!h8h,h&5 +###'#######....##.......#....##.......#....##.......#....##.......#....# #.......+....# #####...#....# >##R..#....### '@..#.hz) ------38.2 (13.0)...#...#....... .. #...#....... # #..##....... #+#####'#####....#....#....#####+#####.##..# _You open the door.h*+[ _Found a stone staircase leading down.h h 3hS h5 hy : _h @  There is an open door here.hB h\ 5 _h h h h" nh h ,h+ hi ,h hN 7 _You open the door.h   There is an open door here.h3 w _h ,h= ,h hQ h ,h Bh ,h h hc h h ,hy h&$ Xh0  #.......#... #.......+... #####...#... ########.>##...#... #......#...'...#... +......#...#...#... #..R...'...#...#... ##.##.######..##... #@#### #+#####'------50.2 (12#........ #....#[....... #...........$ h2  #....####.##+######+#####. ....#. #....#. #....#. #..........#.h5 h= S.Rh? ,1.2 (13heF h+I - _Found a leather armour.h;3hڮhд,hhBh4Xh{,h2,h ,h@hh,hh,hM _You now have 207 gold pieces (gained 6).hh3h<7 _You open the door.h:h3h _You swap places.#......#...'...#...+......#...#...#...#......'...#...#...##.##.######..##...###.####### #+#####'####..........# #....#[.........# #....#.......R..# #....####.###+#####.##.## #.#..........#.## ..#.......... ...#.......... 5...#..........#...#...#...#...##### 5   white imp (asleep)#....######.........# #.... 8.2 (7.0)  A white imp comes into view. .  The white imp shouts, "Escape, thou skyhacking ill-nurtured gonus!"===9.2 (8h#h'y _The white imp moves out of view. _There is an open door here.h2 3h h h .+##'#.##.######..####.####### #+#####'####..........# #.......[.........#.......R..####.##'######+#####.## ## #@#.................5.#.#####h ######..... 5   white imp.....# h <0h .R5.(ally target)h3 =---60.2 (1 _h h" h"L / #......'...#...# ##.##.######..###.####### #+#####'##..........# #...... #[.........# # #..........# # ####.##R######+#####.## #####.#..........#.##+..5@.#.#..#.....#.###....#.# #....#.# #....#.#### #....######.... .....# # .....# # .....# #hW 'R=--1h\ h^_ @ _The white imp hits you but does no damage.h:   You hit the white imp.  The white imp is moderately wounded.h+8 (0.6hh@ _The white imp hits you but does no damage.h5mc  You barely miss the white imp.htJ.Rhnw-2.5 (0.7h}hd _The white imp is moderately wounded.h  You barely miss the white imp.The white imp is moderately wounded.The white imp hits you but does no damage.ht%8*h_ 5confused, distracted, ally…)Bernd casts a spell at the white imp.h׿:5he0=3.2hh5 _The white imp appears confused.h V  You hit the white imp. The white imp is poisoned.h( u.5very poisoned, ah5+ 3-8 (0.6h0 h2 a _The white imp is heavily wounded.h/v  You strike the helpless white imp from behind!  You puncture the white imp!hV8F.h<Y8--4.4hhOM _You kill the white imp!h6(hw*8-h2h5H _No target in view!h1hhDhH _No target in view!hh¡3hxh: _hmhhhBh0nh ##.##.######..## ## #+##### #..........# #... #[...# # #..........# # ####.##'######+##### 5#######.#.............'.....#... #@R...#...# ##....#...# #....#...# #....#...# #..###....######.#### .....# # .....# #. 5   white imp (asleep) .....# # .....# #[37h+mh! 9.4 (5.0  You open the door.  A white imp comes into view.h5hV.5.'R.5lly target)h6===70.4 (6hWhd _The white imp shouts, "Scamper away, thou pribbling toad-spotted death-token!"h#S #......'...#...# ##.##.######..##. ###.####### #+#### #.# # #[.# # #..........# #.. ####.##'######+###.#######.#...5.@R....#.....#.....#.##+###....#. #....#. #....#......... #..###....########## .....# # .....# # .....# #hS'h1@.5h|35---1.4 (1h8hJ;Q _There is an open door here.h6  You hit the white imp.  The white imp is severely wounded.h9 W=--2.1 (0.7h> hA V _The white imp barely misses you.hk\ c  You barely miss the white imp.h_ +7 (0.6hMd h:f b _The white imp is severely wounded.h;  You hit the white imp.h,E.hG593.4 (0.7hc _You kill the white imp!h hihhXH _No target in view!hhXhh!H _No target in view!h! 3hb' h- h\0 hv2 h9 $ _hO; ,h= h? h@ ,hB hD h~G hI hu  _You open the door.hJy 3h   There is an open door here. _h Bh 7 _You open the door.h? 3h$ h$ @  There is an open door here.h h 3hu 5 _You swap places.hf h h 3hj hv h ,hY h @  There is an open door here.h h hK 5 _h h h. ,hu h h h Bh h h` h ,h h hI h~ ,h h6 h h4 ,h h hl ,hT  _You open the door.  There is an open door here. _hVX ,hZ N _You now have 217 gold pieces (gained 10).hyh hzk ,hn hnr V  There is an open door here.hmt hu 5 _h-w hKz h{ hv} ,h~ h hC hn ,h؄ hO h vh` ,h h ,hD 7 _You open the door.h hx 3hϷ @  There is an open door here.hۻ hv 3h> $ h _You swap places.h h h 3h h2 h h ,h hp hG Bh hK h h ,hy h ,h, h5 h\7 h> ,hA hC h V hUZ Bhc] ,h_ ,ha hVc @  There is an open door here.he hg h-k K _hYn hTq ,hr hQt hw hy ,h$| h} hI hj hw ,h hЄ h h Bh) h h ,h @  There is an open door here.h h$ hJ 5 _h̙ ,h hŞ ,hG hТ hh h h ,h hk h ,h h h ,h hw h h- h h hi h ho h h 7 _You open the door.h  #.......#. #.......#. #.......#.. #....... #.......+## #####...#.#########.>##...#...#......#...'...#'@.#...#-942.4 (69.0))..#......'...#...# ##R##.######..###############.####### #+######.....'..#..........# ##.....#..#[.........# #...#.....#..#..........# #...###'#########.##'######+##########..##..#######.#..........hw WR.h ?-3.4 (70hhh& _Found a trident.!h!hm@  There is an open door here.!hz!h5 _!h!h!h!h!h!h!h4!h B!hG !h9 !h[,!h@  There is an open door here.!h!h!hd _!hgB!hj@  There is an open door here.!hAtw _!hxX!h0z!h6|,!h},!h~!h!h9,!h!hQ@  There is an open door here.!h!h*!h5 _!h!h !hB!hx!h!hg,!hʘ!h!h,!h?Found a trident. _There is an open door here. _You open the door.!h1@  There is an open door here.!h!h5 _!h !h۶!h&!hB!h!h!hy!h,!hl!h!h,!hpYou open the door. _There is an open door here. _You open the door.!h!h!h>3!h You open the door. _There is an open door here. _You open the door.  There is an open door here.!h0!h!hY _!h!h!h!hB!hS!hn!h!h,!h1!h!h!h",!hS!h4!hoB!h`!h!hI,!h!h!hq!h!h,!hc!h!hB!h !h!h!h+,!hM!h!hl,!h!hd!hK!!hp#,!h %!h&!h%(!h)!h*!hh,,!h/!h*1,!h2!h4!h6,!h7!hI9!hY;!h<!h_>,!h?!hA!hC!hD,!hF!h J!hK,!hL!hO!h.Q!hSB!hV!hX!hiY,!hZ!h]!h^!h`,!hb!hd!hKfB!hk!hAn,!hp!hr!ht!hXv!hw,!hy!h|!h},!hU!h!h,!h)!h4!h!h!h=,!hp!hޝ!hП!hT,!hl!h\!h ,!hO!h!h!h!hW,!h%!hx!hA!h,!h!hd!h'!h!h!h!h!h,!h!hX!h!hi!h4,!h!h!hR!h,!h!h(!h!h,!hZ!h!h,,!h$!h!hB!h!h,!hM!hB!h!h!h,!hd,!h!h!h,!h!hq !h\ !h!hc,!h!h!h!h*B!h,B!h2!h4!h7B!h[H,!hK,!hN!hP!hFSB!h|V!hoX!hY,!h[!hC\!hf^!h_,!h`!hcYou open the door. _There is an open door here. _You open the door. _There is an open door here.  !hf!h'i5 _!hj!hl!hn!ho!hq!h0r!hSs!h v!hx!h]y,!h{!he~!h!h$,!h|!h!h!hK,!h!hk!h!h!h!h!hG!h!hf,!h˜!h!hu!h{,!hN!h!h!h,!h!h!hH!h,!h=You open the door. _There is an open door here. _You open the door. _There is an open door here.  !h[!h5 _!h$!h!h!h,!hJ!h/!hB!h!hX!h!hU!h!h,!ht!h!h,!h!ht!hD!h,!h!hU!h3There is an open door here. _You open the door. _There is an open door here. _You open the door.!hLYou open the door. _There is an open door here. _You open the door.  There is an open door here.!hV!h7 5 _!h !h !hs !h X!h !h  !hE ,!h~ !hF B!h B!h !h ,!h( !hN! !h# B!h% !h4* X!h- There is an open door here. _You open the door. _There is an open door here.  !h/ !h3 K _!h5 !h^7 !h8 ,!h9 !h+; !h= !h> !h? ,!hA !hC !hD ,!hDF !hdI !hFM ,!hO !hP pYou open the door. _There is an open door here. _You open the door.!hT !hjV 3!h[ You open the door. _There is an open door here. _You open the door.  There is an open door here.!h] !h_ !h|b 5 _!hc !hNf !hg ,!h&i !hqk !ho B!hr !hu !hv ,!h-y ,!h{ !h} !h~ ,!h !h !h !h ,!h3 !h !ho !h ,!h !h !h_ ,!h !h !hn !h !hX ,!h !hޡ !h !h2 ,!h !hO !h  #..> +...########...........h.... ..... ........... ... ........... ###'#######'###'#### #..@R.........#.... #.............#..... #.............#... #.............#..... !hB #.............#.. #..######....###### ##.#########.>##. h   hound (wandering) #...#......#...'. #...'......#...#.You open the door. _There is an open door here. _You open the door. _There is an open door here.  You open the door.!h 34059.4 (116.0)!h` -607!h !h X _A hound comes into view."hӁ ,.#..> +########>.........h...................s..................###@#######'###'####"h. R...................#....#..######....####s   scorpion (wandering)#.#########.>##. h   hound (wandering).#....'."h j  A scorpion comes into view."h׊ ,"hܒ .h.sR.sally target)"hǕ 11.0)"h| "h ~ _Found a stone staircase leading down. _There is an open door here.#hl  The hound barks!  You hit the scorpion. The scorpion is poisoned.#h  The scorpion is lightly wounded.  The scorpion stings you.  You are poisoned.#hJ.hR. very poisoned, ally target)h#hT7===-====2.1 (0.7Pois #h{#h"/ _The scorpion poisons you!#h-q  You hit the scorpion. The scorpion looks as sick as possible!  The scorpion is heavily wounded.  You feel sick.#h[t h.s.h.extremely poisoned, ally ta…)h 2 hounds (1 wandering)A hound comes into view.#hyv5--=---7 (0.6#h|#hlA _The scorpion stings you but does no damage.#h  You barely miss the scorpion.The scorpion is heavily wounded.You feel sick.#h #h M .h.hh 2 hounds (1 wandering, 1 ally target)  You kill the scorpion!The hound bites you.#h 8*#h hconfused, 1 …)Bernd casts a spell at the hound.#h 8h#hj 2==--47=--3.4 (0.7 _The hound appears confused.#h #h;" m _Your Short Blades skill increases to level 7!#h_  You strike the helpless hound from behind!  You puncture the hound! The hound is poisoned.  The hound is severely wounded.#h:#hdh..R#hO---4.0 (0.6#h#ha"$ _You feel sick.$h O  The hound barks!  You hit the hound.$h $h .h†h   hound (ally target)$h c52====6$h $hM I _You kill the hound!%hQ  very poisoned, ally target)You hit the hound. The hound is poisoned.  The hound is lightly wounded.  You feel sick. The hound bites you.%hX:*%h/p  Bernd casts a spell at the hound.%hk:h%h20==-=---5.2%h%h@ _The hound resists with significant effort.%h  extremely poisoned, ally target)You hit the hound. The hound looks as sick as possible!  %h HThe hound is severely wounded.%h# 36=------8%h( %h7+ 9 _You feel sick. The hound bites you.%hI  You barely miss the hound.The hound is severely wounded.%h B--6.4%h %h^ V _The hound completely misses you.&hY7  You hit the hound.&h#e .  You kill the hound!&hj5=-67.1 (0.7&h&r&ht$ _You feel sick.&hw&h:z7-&h"&hH _No target in view!&hpz&h| _You feel sick.  You feel sick.34=&h~&h  _You are no longer poisoned.356=7=&hsK8=&h&h&h,&hg&h,&hW,&h&hu&hU9=&h)&h&h,&h&hA,&h&hmb40=&h&h2,&h&h,&h&h,&hk1=&h,&h,&h&,&hW&hPw2=&huB&hd,&h &h,&h&h &h U3=&h &h &hO,&h,&h&hU&ha4=&hg,&h&h&h=,&h< &h!,&h#&hh%k5=&h'&h(,&h+&h,,&h/&hr0,&h$3&hc4a6=&h6&h8,&hU:&hn;,'hv 7=8='h,'h'h,'h'h 'hH'h L'h OB'hFR'hVB'hY'h['h]e='hT_'ha'hc'hhd,'hi'hj,'hl'hn'hao'hp'h r,'hs'hOu'h_v'h%x,'h_y'h {'h|'h},'h'h3'hz'hp'hn'hs'h'h%'h,'h/'hޏ'h5'h,'h'h 'h 'h,'h='h'h'h,'hJ'h'h'h,'h'h['hD,'h'h'h'h'h&,'hi'h.......#.......#.......#..######..#.......# ##.######.......# #... #.......# #...' #.......# #)..####..R....# ######.#?.....#############.#....@.#.....'..#.....-Y.....#.....#..#[......#.....#......###'#########.#...######..##..###### #....#..''h #....#........#... Y   ice beast (asleep)#...##...###+###.##'###...##...##.'h 135.1 (68.0)  An ice beast comes into view.'h&s.R, ally target)'hF-6.1 (69'h'hd _Found a scroll labelled ESSYISKOINI.'h .......# #.......#..###### #.......# ##. #.......# #...# #.......# #...' #.......# #)..##.......# ######..?...R.##..#.....'..#.Y.....#.....#..#[.#.....#..#.###'#..######..##.. #....#.' #....#.# #...##...###+### ##'###...##...##'h?R.'hZ17.1 (1.0)'h"'h$)hu .# #.#..###### #.# ##. #.# #...# #.# #...' #.# #)..##.# #######.?..R..###.#.....'..##.Y.....#.....#..#[#.#.....#..##.###'##....######..##.. #....#.' #....#.# #...##...###+### ##'###...##...##R.8)h  .# #.#.. #.# ##. #.# #...# #.......# #...' #.# #)..# #####.#  #.?.R... #.#.....'..# #.Y.....#.....#..#[ #.#.....#..# #.###' #....######..##..)h  #....#.' #....#.# #...##...###+ ##'###...##...)h5 YYThe ice beast hits you. The ice beast freezes you!)hP ;*)h Ydistracted, slow, ally tar…)Bernd casts a spell at the ice beast.)hOK Y32--------=9)hZ )hy_ 7 _The ice beast seems to slow down.*h"<hYYslow, ally target)*h@+7 (0.6*hCE*hGT _You barely miss the ice beast.*h V  You hit the ice beast. The ice beast is poisoned.*h_) .R very poisoned, slow, ally …)The ice beast is lightly wounded.*hX, e17----------------40.3*hy2 *h 5 H _The ice beast hits you. The ice beast freezes you!+hp+hW+h1+h^ _You are too injured to fight recklessly!-h .#.#.#..##.# ##.##.# #...#.#.......# #...'.#.# #)..#.#####.# ##.?.....##..R@...#.....'..#.#.Y.....#.....#..#[.#.#.....#..#.#.###'##....######..##..##....#.'.#....#.#.#...##...###+###'###...##...#-h`;  You swap places.-1.3 (1.0 _Bernd hits the ice beast with a +0 dagger of draining.0hr> .......#........ halmer the Fighter#.......#..###### Kobold of Hepliaklqana ****..#.......# ##.### Health: 17/48 ========----------------#.......# #...#. Magic: 11/11 ========================#.......# #...'. AC: 4Str: 8#.......# #)..#. EV: 14Int: 18#####.......# ###### SH: 0Dex: 19#.?.....############# XL:  8 Next: 56% Place: Dungeon:5#..R@...#.....'..#... Noise: ---------  Time: 4141.3 (0.0)#.Y*....#.....#..#[..0h@B d h) +2 short sword (venom)#.......#.....#..#... Throw: 13 boomerangs#.......###'##########....######..##..#####....#........'. R   Bernd the hexer#....#........#. Y   ice beast (very poisoned, slow, ally …)#...##...###+#####'###...##...## _Bernd hits the ice beast with a +0 dagger of draining.  Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, very poisoned, slow, ally target,  haloed, 81% to hit)0h+ .......#........ halmer the Fighter#.......#..###### Kobold of Hepliaklqana ****..#.......# ##.### Health: 17/48 ========----------------#.......# #...#. Magic: 11/11 ========================#.......# #...'. AC: 4Str: 8#.......# #)..#. EV: 14Int: 18#####.......# ###### SH: 0Dex: 19#.?.....############# XL:  8 Next: 56% Place: Dungeon:5#..R@...#.....'..#... Noise: ---------  Time: 4141.3 (0.0)#.Y(....#.....#..#[..0h0  h) +2 short sword (venom)#.......#.....#..#... Throw: 13 boomerangs#.......###'##########....######..##..#####....#........'. R   Bernd the hexer#....#........#. Y   ice beast (very poisoned, slow, ally …)#...##...###+#####'###...##...##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, very poisoned, slow, ally target,  haloed, 81% to hit)  You throw a boomerang. The boomerang hits the ice beast.  The ice beast is heavily wounded.0h ;.0h d drainThe ice beast is heavily wounded.  Bernd hits the ice beast with a +0 dagger of draining.  Bernd drains the ice beast. The ice beast hits Bernd.  The ice beast freezes Bernd.  Bernd resists.  Bernd barely misses the ice beast.0h w8==2.6 (1.30h 0h L _Bernd hits the ice beast with a +0 dagger of draining.1h.......#........ halmer the Fighter#.......#..###### Kobold of Hepliaklqana ****..#.......# ##.### Health: 18/48 =========---------------#.......# #...#. Magic: 11/11 ========================#.......# #...'. AC: 4Str: 8#.......# #)..#. EV: 14Int: 18#####.......# ###### SH: 0Dex: 19#.?.....############# XL:  8 Next: 56% Place: Dungeon:5#..R@...#.....'..#... Noise: =--------  Time: 4142.6 (0.0)#.Y*....#.....#..#m[.. h) +2 short sword (venom)#.......#.....#..#... Throw: 13 boomerangs#.......###'##########....######..##..#####....#........'. R   Bernd the hexer#....#........#. Y   ice beast (very poisoned, slow, drain…)#...##...###+#####'###...##...## _Bernd hits the ice beast with a +0 dagger of draining.  Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, very poisoned, slow, lightly drained, ally  target, haloed, 81% to hit)2h.......#........ halmer the Fighter#.......#..###### Kobold of Hepliaklqana ****..#.......# ##.### Health: 18/48 =========---------------#.......# #...#. Magic: 11/11 ========================#.......# #...'. AC: 4Str: 8#.......# #)..#. EV: 14Int: 18#####.......# ###### SH: 0Dex: 19#.?.....############# XL:  8 Next: 56% Place: Dungeon:5#..R@...#.....'..#... Noise: =--------  Time: 4142.6 (0.0)#.Y(....#.....#..#fm[.. h) +2 short sword (venom)#.......#.....#..#... Throw: 13 boomerangs#.......###'##########....######..##..#####....#........'. R   Bernd the hexer#....#........#. Y   ice beast (very poisoned, slow, drain…)#...##...###+#####'###...##...##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, very poisoned, slow, lightly drained, ally  target, haloed, 81% to hit)  You throw a boomerang.  The boomerang hits the ice beast but does no damage.2hBC/.Shift-Dir - straight line  Aim: an ice beast (almost dead, very poisoned, slow, lightly drained, ally  target, haloed, 81% to hit)  You throw a boomerang.  The boomerang hits the ice beast but does no damage.  The ice beast is almost dead..693.9 (1.3  The boomerang hits the ice beast but does no damage.  The ice beast is almost dead. _You kill the ice beast!  Training target 8.0 for Short Blades reached!  Your Short Blades skill increases to level 8!  You need to enable at least one skill for training.  --more--5hX5hz  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   8.0  --  +1  j - Spellcasting   2.0  --   0  5h+         b - Unarmed Combat   0.0  --   0  k - Hexes   2.0  --   0   c - Throwing   0.0  --  +1  l - Ice Magic   2.0  --   0           d - Short Blades   8.0  --  +3  m - Invocations   0.0  --  +1   e - Long Blades   3.0  --  -2  n - Evocations   0.0  --  +2       o - Shapeshifting   0.0 i39;49m --  -1   f - Armour   0.0  --  -2      g - Dodging   3.6  --  +2      h - Shields   0.0  --  -2      i - Stealth   3.0  --  +4                                     ԛ740m        You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:h%a-z] setselected target@3=4=HhAHhGDw5=HhF,HhHHhI,HhJHhN,HhOHhRi6=Hh:THh,W,HhXHh7=Hh8=Hhy9=Hhj30=HhaBHhD,HhHh w1=Hh,HhHhHh.HhHh,HhHhPi2=HhHhA,HhHhBHh1 Hh,HhHha3=Hh,HhHh,HhHhDHh-4=Hh0BHho3n35=Hhs5Hhm8Hh9,Hh>,Hh@HhBa6=Hh3DHhEHhH,Hh~K,HhMHhO,HhxQHhUk7=HhWHhY,HhN[HhY]Hh^,Hh'bHh ea8=HhK8=HhBHhEHh!HHhTJHhKHhLHh!NHh"SHhUHhWHho]J ......# .......#...... #.......#..# #.......# ##.# #.......# #.. #.......# #.. #.......# #).. #####.......#  #.@.....###########- #..R....#.....'..# #.......#.....#..#[Hhi_ #.......#.....#..#. #.......###'####....######..##..## #....#. #....#........ #...##...###+Hhf2251.9 (108.0)HhhF-29Hhw _c - a scroll labelled ESSYISKOINIIh9WIh$ZIIh]Ih``e=IhFfXIhvhIh'j,IhKl,IhmIhnIhIp,IhyqIhrIh.tIh=uIhvIhwIh zIh&|,Ihv}Ih~IhGIhIhւ,IhIhIhIh,IhRIhqIh,IhTIhkIhOIhBIhIhU,Ih IhsIhIhIh ,IhtIhIh5,IhcIhuIhIh4Ihb,IhIhIh_,IhIhIh,Ih7 _You open the door.IhIhuIh3Ih@  There is an open door here.IhGIh5 _Ih IhMIhIhIh,IhIh]IhIh,Ih,IhIh8Ih,IhIhIhIh,IhIh#Ih8,IhIhIh,Ih7 _You open the door.IhWIhIh3Ih*@  There is an open door here.Ih)IhIh _IhIhWIhIh,Ih 7 _You open the door.Ih Ih Ih3IhIhIh ,IhVIhIhIh,IhFIhIhIhP!Ih",Ih#Ih',IhH)IhA+Ih,Ih.Ih=0,Ih2Ih4Ih7Ih19,Ihq=Ih>,IhBYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the doorIhjC0.now have 231 gold pieces (gained 14).Ih)EIhTG3IhHIhLIhAM,IhO7 _You open the door.IhRIh,TIhU3IhY@  There is an open door here.Ih`\Ih]IhR_ _Ih`IhaIh_cIh(eIhPg,IhhIho.... .... #####.... #........< ....@###+## 92.9 (40.0)Ihqh.....#....## #....R#...... #.....'...... #####.....#..#### #+##.........#..######..#.........#..#......+......'...#..#####..##..#....IhsIhbQR.Ih,3.9 (41IhJIhԈ; _Found an escape hatch in the ceiling.IhIh 3Ih ,IhIhg,IhnIh]IhIhRIh:,IhIh!Ih"Ih#,Ih$%Ih;'Ih(Ih*,Ih+Ih-Ih/,Ih>0Ih1Ih+4Ih}5,IhB7Ih39Ih:Ih4<,Ihi>IhAAJh>BJhJhJh BJhBJhNnJhJhJh JhJhA,JhJhmJh!Jh,Jh8JhJ<,Jh??,JhA,Jh^EBJh\G,Jh_JJhXL,JhNJh1P,Jh S,JhUJhYJh`,JhZt  Bernd casts a spell at the butterfly.Jh  _The butterfly resists with significant effort.  You open the door.Jh~  Bernd gestures at the butterfly while chanting.Jha _The butterfly resists with significant effort.Jh'~  Bernd gestures at the butterfly while chanting.Jh _The butterfly appears confused.  There is an open door here.Jh _You open the door.Jh_........+................♣. .._ .....#@##.  314.9 (2.b...'.....  .....#.....  ..R..#...##.....#...#.....#...# .....#.....###########.....#Jh!,JhO ._.bFound a shimmering altar of Xom. Bernd closely misses the butterfly.._*Jh ._Bernd gestures at the butterfly while chanting.Jh^._b5.9 (22._b _The butterfly appears confused. _There is an open door here.Khl  _KhMo ,Kh'q BKhr Kht Khv ,Kh)x Kh.{ Khf| ,Kh} Kh Khw Kh ,Kh KhD Kh Kh Khԉ Kh Kh Kh Kh ,Kh KhR Kh Kh. ,KhF Kh KhS Khm ,Khy Kh Kh BKhw Khg BKh Kh4 Kh Kh ,Kh6 KhI Kh ,Kh Kh Kh Khݺ Kh ,Kh! KhQ Kh Kh ,Kh Kh Kh7 KhN ,Khk Kh Kh% Kh ,Kh Kh^ Kh ,Khq ,Kh( Kh ,KhT Kh Kh) Kh ,Kh ,Kh" ,Kh Khi Kh ,Kh ,Kh] Kh ,KhH M _You open the door.Kh Khe IKh= @  There is an open door here.Khf Kh KhS 5 _Khy Kh Kh ,Kh Kh Kh KhO ,Kh KhR KhG ,Kh ,KhQ Kh Kh ,Kh Khk Kh ,Kh 7 _You open the door.Kh Kh! Kh# 3Kh& @  There is an open door here.Kh}( Kh) Kh +  _Kh, Kh0- Kh. KhT0 ,Kh1 ,Kh4 Kh6 ,Kh{7 Kh-9 Kh: Kh; ,Kh= Kh? Kh@ KhB ,KhnC KhE KhF ,KhH KhJ KhK KhL ,Kh?N KhjP KhQ KhS ,KhPT KhU KhW ,Kh Y KhZ Kh\ Kh] Kh^ KhX_ Kh` Kha Khc ,Khd Khzf Kh/h Khzi ,Khyk Khm Kho ,Kh4q Khr Khs Khu Khv ,Khx Kh3z Khm{ Khz| Khq} Kh> Kh7 Kh4 Kh ,KhF KhW Kh Kh ,Kh KhN Kh BKhq Khْ BKhє Kho Kh# ,Kh̙ Kh! Kh Kh ,Kh9 re is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.Kh Khd 3Khߦ Kh( Kh& Kh- ,Kh® You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the doorKh &.  There is an open door here.Kh ......'...... #'######..### #.##..##..###.## ...+.......#...# ...#.......#...#..... ####..##...##..# ####..##...##..#....f ...............#..... Kh u..............R'@.... ##..########+######+#.. ####... ...#... ..#... #..> +... f   sleepcap (dormant) #######....########... #>....................Kh -69.9 (54Kh KhA .f.Rfally target)Kh -70.9 (55Kh Kh [ _A sleepcap comes into view.Mh ....'...... '######..### .##..##..###.## ..+.......#...# #.......#...#...##...##..#...##...##..#.........#...f.R...#+###.###+# #.. ###.Mh 4#..#...#.#..>.+.#....#.#>.Mh ,Mh# R...'.@fMh 11.9 (1.0)MhK NhNh?.RNh5=2.5 (0.6NhNh\ _You hit the sleepcap but do no damage.Oh b  You hit the sleepcap.  The sleepcap is lightly damaged.Oh" (3.1Oh& OhC( V _The sleepcap closely misses you.Ph?b  You hit the sleepcap.  The sleepcap is lightly damaged.Ph]D8*Ph fdistracted, ally target)  Bernd gestures at the sleepcap while chanting.Ph68fPh,&7PhɯPh8C _The sleepcap resists with significant effort.PhV 5-- _resists with significant effort.  You hit the sleepcap but do no damage.The sleepcap is lightly damaged.releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.  --more--Rhb #...... #...... #...... ..#.R.... ..'.@f... ###......  ###....  ....  ....  #..> f #>Rhe Rhh   3   0 4.313 boomerangs _Rhq C #...... #...... #...... ..#.R.... ..'.@f... ###......  ###....  ....  ....  Rht d#..>  very drained, ally target) #>Bernd hits the sleepcap but does no damage.  Bernd drains the sleepcap. The sleepcap releases spores at you!Rh} MBernd hits the sleepcap but does no damage.  Bernd drains the sleepcap. The sleepcap releases spores at you!  You wake up.  You are unaffected.Rh 3-------14  0 =5.3 (113 boomerangsRh Rh 0 _Bernd drains the sleepcap.Th.  poisoned, very drained…)You hit the sleepcap. The sleepcap is poisoned.  The sleepcap is heavily damaged.Bernd hits the sleepcap with a +0 dagger of draining!Th1-9 (0Th<ThrV _The sleepcap closely misses you.Th  You hit the sleepcap.  The sleepcap is severely damaged.Bernd hits the sleepcap with a +0 dagger of draining. x2ThE.ThY73-6.5ThQ ThP _The sleepcap is destroyed!WhWhC6=----Wh Wh BWhk7=Wh8WhBWh+,WhWha8=WhWh,WhWh ,Wh-"Whd$,Wh9=40=1=2=3=Whw4=Wh,WhcBWhWhWhRk5=Wh[,WhWh6=7=8=WhWhBWheWh>,WhWhWhWhWhO=WhnWh,WhnWh,Wh9Wh ,Wh" ,WhWh3WhWhK,WhWhWhWh(Wh,WhWh Wh!,WhL#Wh#%Wh',WhU(Wh*Wh,Wh.,Wh0Whj1Wh5Wh6BWh8Wh:Wh{<Wh>,WhBXWhDWhGWh`I,WhsK7 _You open the door.WhMWhRIWhU@  There is an open door here.WhDXWhYWh[5 _Whh _You open the door.  There is an open door here. _WhBWh\BWh_Wh̕BWhWhlWhWhbWh,WhWh,WhʣWhWhIWhBWhWhdWhv,WhWhݱWhWh,Wh̶7 _You open the door.WhݸWh3WhRWh You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.Wh^WhWh{5 _WhaWhXWhmWhBWh,Wh;WhnWh,WhWhUWh,WhsThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open Wh&door here. _You open the door.WhWh<3WhYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.Wh' _Wh ,WhBWhThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.WhnWh3Whh,Wh,WhWh$You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.Wh(Wh*K _You swap places.Wh"-IWh/Wh?2Wh3BWh6Whq8Wh :,Wh<Wh>@  There is an open door here.WhhAWhB5 _WhbDWhEWhHWhJ,WhLLWhMWh4PWhQBWhTWhUWhW,Wh0YWh[@  There is an open door here.Wh,q,Wht5 _WhxWhzBWh|Wh~Wh}Wh؀,Wh$WhWhCWh,WhWhWh Wh,WhWh[WhWh,WhWhܗWh8Whq,Wh,WhtWhOWhߣ,Wh5,Wh,Wh]Whʮ,Wh,WhWhbWhF,WhҹWh;WhpWh,WhWhWhBWhWh^WhWh,Wh]WhWhWhWh,Wh-WhWh,Wh\WhWhWhWhwBWh,WhWh,Wh5WhXWhWh BWh WhfWh,Wh7 _You open the door.WhWhGWh3WhWhrWh,WhN"@  There is an open door here.Wh$Wh&K _Wh )Wh*Wh ,Whq-,Wh.WhK0Wh_2,Wh3WhnE _You open the door.WhuHWhJIWh2NThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.Wh PWhQWh#S5 _WhoVWhX,WhY,Wh\Wh@_WhaBWhh .....#...##..####..####.###'####  .....# #...............#....#  .....######...............#....#  #####.....#....##'############## #.....#....#...... ..... #.....####'#...... ..... #................. ..... ######.....R...... ..... #.....@### .....- Whek#......# ...... #####......# #..........<..# #.......###+### #.......#....###..........#......#.......'...... #####.......#..#### #+#####WhOq2505.5 (129.0)WhBsG-6.5 (130WhwwWh~ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _b - a wand of quicksilver (8)Xh<Xh?3Xh DXhFBXhMnXhOXhQBXhTXhVXhXXhMZXhw[,Xhu]Xh^Xh!`Xh#a,XhScXhdXh=fXhsg,XhhXhjXhlXham,XhvXh yXh7{,Xh}5 _You swap places.XhXh,3XhXh XhXhSXhXhˊXhXhXhXh-,XhXhuP  There is an escape hatch in the ceiling here. _You open the door.Xh _Xhr@  There is an open door here.XhXh%Xh5 _XhXhXhBXhXhXhXh?,XhXhXhXh,XhXh:Xh Xh ,Xh|XhXhmXhXhpXhXhx,Xhl _o - 2 puce potions (gained 1)Xh{"Xhz$3Xhr&Xh)Xhp+,Xh.7 _You open the door.Xh0Xh2Xh 43Xh7@  There is an open door here.Xh:Xh=5 _Xh?,XhAXhXCXhD,XhEXhGXhIXhVJ,XhM@  There is an open door here.Xh-PXhRXhuS5 _XhTXhVXh}XXhZ,Xh\@  There is an open door here.Xh^XhD`Xha _XhbXhdXh^gXhi,Xhym7 _You open the door.Xh9rXhu3XhxYou open the door. _There is an open door here. _You open the door.  There is an open door here.Xh(` .....'..........#####.... .....#..######'##... .....#..######..#... .....#......#...#....... ....+......'...#.......# #####..##..#.......# #..##R###..#....#### .+...'......#....# ......#....#43.5 (37.0) .ß.+######'##....# Xh§§ #..........##'# . #..........# #..........# #..........# #..........#### ...######### Xho'R§Xh,4.5 (38XhxXh.A _Found a staircase to the Ecumenical Temple.ZhIZhZhc .....'...##### .....#..######'##. .....#..######..#. .....#......#...#. ....+......'...#. #####..##..#. #..##'###..#.....+...R......#....#.#......#....#.ß.+######'##....#ZhO§§. #.##'ß§.. #.#... #.# #.# #.O   ogre (asleep)  ...#Zh,0.0)Zh'R§..§., ally target)Zhd+5.5 (1ZhZh _An ogre comes into view. It is wielding a +0 giant spiked club.`hIb .....'.##### .....#..######'## .....#..######..# .....#......#...# ....+......'...#. #####..##..#.. #..##'###..#.....+...'......#....#.R#......#....#.§ß.+######'##....#.O§... #.##.ß.§... #.#....#.# #.# #.  ...#`hM`hTR.§.O§§`hW&6`h_`h)bah .....'.##### .....#..######'## .....#..######..# .....#......#...# ....+......'...#...#####..##..#..#..##'###..#.....+...'......#....#.R.#......#....#.§§ß.+######'##....#..O§§..# #..ß.§....#.# ........#.#ahr #.# #.  ...#ahahah'8.OßR.§..ß.......OahE====7ah ah _The ogre shouts!bhEQ.....#..######'##..........#..######..#......#......#...#.+......'...#.....#####..##..#.....#..##'###..#....##....+...'......#....#.....R...#......#....#...§Oß@+######'##....#....§...# #..........#..ß......#.#..........#.#.#....#.bh"UP#.#.#...######### bhWbhf[  You swap places. The ogre attacks as it pursues you!  The ogre hits you with a +0 giant spiked club!!bhnee..RObhChi23-------------8bhnbhIqM _Ouch! That really hurt!fh_ .....'..........##### .....#..######'## .....#..######..#.#......#...# ....+......'...# ....#####..##..#..... ....#..##'###..#....# ....+...'......#....# ....@...#......#....# ...Rß.+######'##.... ...§O..# #.# ..ß......#.#......#.#...#....#. #..........#...#########fhV  Bernd hits the ogre with a +0 dagger of draining.fhfhK)=§ßOR drained, ally target)----9 _Bernd drains the ogre.mh  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhn  .....'..........#####. halmer the Slicer .....#..######'##..... Kobold of Hepliaklqana ****.. .....#..######..#..... Health: 23/48 ===========------------- .....#......#...#..... Magic: 9/11===================----- ....+......'...#..... AC: 4Str: 8 ....#####..##..#..... EV: 14Int: 18 ....#..##'###..#....# SH: 0mh& Dex: 19 ....+...'......#....# XL:  8 Next: 73% Place: Dungeon:5 ....@...#......#....# Noise: ---------  Time: 4549.5 (0.0) ...§ßO+######'##....# h) +2 short sword (venom) ...§R..# #..........# Throw: 13 boomerangs ..ß......#..........# .........#..........# ...#....#..........# R   Bernd the hexer #..........# O   ogre (drained, ally target) ...#########Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: hv jmEnsorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, lightly  drained, ally target, haloed, chance to affect: 47%)nh=  .....'..........#####. halmer the Slicer .....#..######'##..... Kobold of Hepliaklqana ****.. .....#..######..#..... Health: 23/48 ===========------------- .....#......#...#..... Magic: 9/11===================----- ....+......'...#..... AC: 4Str: 8 ....#####..##..#..... EV: 14Int: 18 ....#..##'###..#....# SH: 0Dex: 19 ....+...'......#....# XL:  8 Next: 73% Place: Dungeon:5 ....@...#......#....# Noise: ---------  Time: 4549.5 (0.0) ...§ßO+######'##....# h) +2 short sword (venom) ...§R..# #..........# Throw: 13 boomerangs nh [31m..ß......#..........# .........#..........# ...#....#..........# R   Bernd the hexer #..........# O   ogre (drained, ally target) ...#########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, lightly  drained, ally target, haloed, chance to affect: 47%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.nh   .... ....#### ....#..## ....+...' ....@...# ...§ßO+## ...§R..#  ..ß...... ......... nh5 ,§.Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (moderately wounded, lightly  drained, ally target, haloed, chance to affect: 47%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.  The ogre hits you with a +0 giant spiked club!!  * * * LOW HITPOINT WARNING * * *nh 3/48 ----------Contam: 11% ===50.5 (1nhm nho G _Bernd hits the ogre with a +0 dagger of draining.uhuh Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice7% 2 Select a spell to describe [?] help[Esc] exitwh wh wh .....'..........#####. halmer the Slicer.....#..######'##..... Kobold of Hepliaklqana ****.......#..######..#..... Health: 3/48=-----------------------.....#......#...#..... Magic: 9/11===================-----....+......'...#..... AC: 4Str: 8....#####..##..#..... EV: 14Int: 18 Contam: 11% ....#..##'###..#....# SH: 0Dex: 19wh ....+...'......#....# XL:  8 Next: 73% Place: Dungeon:5....@...#......#....# Noise: ===------  Time: 4550.5 (0.0)..§.ßO+######'##....# h) +2 short sword (venom)...§R..# #..........# Throw: 13 boomerangs..ß......#..........#.........#..........#...#....#..........# R   Bernd the hexer#..........# O   ogre (drained, ally target)...#########Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, lightly  drained, ally target, haloed, chance to affect: 47%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.  The ogre hits you with a +0 giant spiked club!!  * * * LOW HITPOINT WARNING * * * _Bernd hiwh )ts the ogre with a +0 dagger of draining.wh! wh wh whD zhaR.....'..........#####. halmer the Slicer.....#..######'##..... Kobold of Hepliaklqana ****.......#..######..#..... Health: 3/48=-----------------------.....#......#...#..... Magic: 9/11===================-----....+......'...#..... AC: 4Str: 8....#####..##..#..... EV: 14Int: 18 Contam: 11% ....#..##'###..#....# SH: 0Dex: 19....+...'......#....# XL:  8 Next: 73% Place: Dungeon:5....@...#......#....# Noise: ===------  Time: 4550.5 (0.0)..§.ßO+######'##....# h) hUm+2 short sword (venom)...§R..# #..........# Throw: 13 boomerangs..ß......#..........#.........#..........#...#....#..........# R   Bernd the hexer#..........# O   ogre (drained, ally target)...#########The ogre hits you with a +0 giant spiked club!!  * * * LOW HITPOINT WARNING * * * _Bernd hits the ogre with a +0 dagger of draining.  Press: ? - help, v - describe, . - travelThe floor, spattered with blood.  This square is lit by a halo.zh}h@ßA statue of an orb of fire.zh ßO* * * LOW HITPOINT WARNING * * * _Bernd hits the ogre with a +0 dagger of draining.  Press: ? - help, v - describe, . - travel  Here: an ogre, wielding a +0 giant spiked club (moderately wounded, lightly  drained, ally target, haloed)e floor, spattered with blood.hw .....'..........#####. halmer the Slicer.....#..######'##..... Kobold of Hepliaklqana ****.......#..######..#..... Health: 3/48=-----------------------.....#......#...#..... Magic: 9/11===================-----....+......'...#..... AC: 4Str: 8....#####..##..#..... EV: 14Int: 18 Contam: 11% ....#..##'###..#....# SH: 0Dex: 19h ....+...'......#....# XL:  8 Next: 73% Place: Dungeon:5....@...#......#....# Noise: ===------  Time: 4550.5 (0.0)..§.ßO+######'##....# h) +2 short sword (venom)...§R..# #..........# Throw: 13 boomerangs..ß......#..........#.........#..........#...#....#..........# R   Bernd the hexer#..........# O   ogre (drained, ally target)...#########* * * LOW HITPOINT WARNING * * * _Bernd hits the ogre with a +0 dagger of draining.  Press: ? - help, v - describe, . - travelHere: an ogre, wielding a +0 giant spiked club (moderately wounded, lightly  drained, ally target, haloed)  The floor, spattered with blood. 9mh h . _hk h h h F _Unknown command.h? { .....#.# # .....'..........##### .....#..######'## .....#..######..#.#......#...#.+......'...#.#####..##..#.....#..##'###..#....+...'......#...........#......#.....ßO+######'##......§R..# #.ß......#.......#....#....#. #.............########hM . Bernd hits the ogre with a +0 dagger of draining.hQ 4--1.5 (1hV hPY G _Bernd hits the ogre with a +0 dagger of draining!ha.....#..........# # halmer the Slicer.....'..........##### Kobold of Hepliaklqana ****.......#..######'##.... Health: 3/48=-----------------------.....#..######..#.... Magic: 9/11===================-----.....#......#...#.... AC: 4Str: 8.....+......'...#.... EV: 14Int: 18 Contam: 11% .....#####..##..#.... SH: 0Dex: 19.....#..##'###..#.... XL:  8 Next: 73% Place: Dungeon:5hf\....@+...'......#.... Noise: =--------  Time: 4551.5 (0.0).....*...#......#.... h) +2 short sword (venom).....ßO+######'##.... Throw: 13 boomerangs....§R..# #.............ß......#...................#.......... R   Bernd the hexer...#....#.......... O   ogre (drained, ally target)#.............######## _Bernd hits the ogre with a +0 dagger of draining!  Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, lightly drained,  ally target, haloed, 95% to hit)h.).....#..........# # halmer the Slicer.....'..........##### Kobold of Hepliaklqana ****.......#..######'##.... Health: 3/48=-----------------------.....#..######..#.... Magic: 9/11===================-----.....#......#...#.... AC: 4Str: 8.....+......'...#.... EV: 14Int: 18 Contam: 11% h1.....#####..##..#.... SH: 0Dex: 19.....#..##'###..#.... XL:  8 Next: 73% Place: Dungeon:5....@+...'......#.... Noise: =--------  Time: 4551.5 (0.0).........#......#.... h) +2 short sword (venom).....ßO+######'##.... Throw: 13 boomerangs....§R..# #.............ß......#...................#.......... R   Bernd the hexer...#....#.......... O   ogre (drained, ally target)#.............########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 gianh4t spiked club (almost dead, lightly drained,  ally target, haloed, 95% to hit)  You throw a boomerang. The boomerang hits the ogre.  You kill the ogre!h6J()h8;.hhR§§.§h=852.8 (1.3 _hmh"h .....'.#####......#..######'##..........#..######..#......#......#...#......+......'...#......#####..##..#......#..##'###..#....#.....+...'......#....#.....@...#......#....#.....ßR+######'##....#...§§...# #..........#...ß.§....#.#h ......#.##....#.# #.#...######### h §.§.h Y4=-30h h hr.....#.# #......'..........#####.....#..######'##......#..######..#......#......#...#......+......'...#......#####..##..#...........#..##'###..#....#.....+@..'......#....#..........#......#....#....§.ßR+######'##....#.....§...# #.#...ß§.....#.hu#..........#.#....#....#.#.#.............#########h xhR§ß)§.ß.+hh@-4h;hh.....#....##....# #......#.# #......'..........#####.....#..######'##......#..######..#......#......#...#......+......'...#......#####..##..#............#.@##'###..#....###.....+...'......#....#.......R..#......#....#....§§ß)+######'##....#.....§§...# #.##'...ß#.#..........#.#.hH...#....#.#..#..........###hh}R...§§h&5hThKh 3h!hW5=9% 10/11==7536=1== 7=h[,hi]hk §§ _You start resting.h>vk60.0)...hhy\1===6.8 (11hh% _Magic restored.hV8=h2Y,hm[h^,h `hcheQ===h;ihji9=ho,hqh;t,huhyh{y10/48=h,,hh",h·hĊhD,hGhi1=hhq,hyhD,h}h_2=h,h'hx,hlh,hhhi3=hBhh,hh,hMh_4=h,hh6,hhhS5=hhhbhhhh?h h ,h_6=hh_,hh,h)he!h1#i7=h#',h%)h,,h.h1,hC3h5_8=hh7h8;,h=h?h@,hN9=hPhR,hThV20=h(Xh\Z,h6\h],h_h`,hchea1=h>j,hlho,h-qhti2=huhy,h{hs}h~,h,hHhJa3=hh!,hh,hh֖i4=hՙhhǟhɢhЮBhBhMha5=hٺ,hh,hhi6=hFhh,hhA,h8h,ha7=h h,h@hh,hr,hhh~S8=hhdh,hh,,hhHa9=h0,hhh ,h ,hhVh j30=he,hh,hhh!a1=h%,h'h+,hN-h/h1,hW5i2=h"7h&9h:,h>,h@hmDa3=hFhM,hPhVBh`[,h^hahbi4=hCh,hjhimhn,ht,h6vhrxhzn35=h}h0,hf,h|ha6=hhk,hh<hh!hdh\,hhk7=h,hh1h,huha8=hK,hhC,hh,hhwhQk9=hh,h,hhhb40=hh,h,hh h,hhek1=h,hchU,h hC ,hhha2=hQ,hh:h,h.#h%k3=h(,ho*h-hp/,h2,h4h8h9a4=h<h>,hCBhGhIk5=hL,h>NhQhR,h V,hWhZhp\a6=h0`,h`bhZe,hghihkk7=hUo,h}qh'thuhZwhzh|,h  §§§ _You start resting.h^709.8 (143.0).§.hO[8=104hOh" _HP restored.h) 3hg- hj2 h 7 h? BhzC BhF hI hsK ,h:M hP i  You see here a +0 giant spiked club.h)T hV hW V= _hX h\ h__ ha ,hwd hVh h\k ,hkm h`o hq hXt ,hv h@x h| h~ ,h 7 _You open the door.hm h hԅ h h4 ȟ @  There is an open door here.h4 hې ,h- h͓ h  _h h< h h h h7 ht ,hԡ hB 9 .....ß)+######'##....# ....>§..###..........## ...ß.§....#..........# .........#..........# ...#....#..........# ...#'####..........## ...R.......#########  .........  ....@.... 21.8 (11.0) .........  .........  .b....... ..[...... h Xh1 d.Rb.h^ ,2.8 (12h 8bh # _Found a robe.h4h63h_;h=h?,hAh$IXh0LhQ,h# ~  Bernd gestures at the butterfly while chanting.hZ h h 3h S _The butterfly resists with significant effort.h hQ Ih h h ,h h h1 h Bh6 h" h* hx ,h h h ...#....#..........#.......#'####....####...........######### ...........# ..R........# ...........# ...b.......# ......R....+ ..[.# ######h  hh   hound (asleep)ha 18.8 (6.0)hv hE .Rh.hlly target)h +9.8 (7h- h` X _A hound comes into view.hB...#'####.#######...........######### .# ..R# ...........# ...b.......# ...........+ ..[....R...#+# ######@.... #.#h#..#.hFhHh'OW.Rh.hQ4=30.8 (1hVhdYR _The hound barely misses you.h]N  You hit the hound. The hound is poisoned.h .R very poisoned, ally target)The hound is moderately wounded.h-1.3 (0.5h h= _The hound bites you but does no damage.hfG <  You puncture the hound!hO D. hjT z 90=8 _You kill the hound!hZ h+] m _Your Short Blades skill increases to level 9!hWPhCThXhZH _No target in view!h3hahh: _h'< _You open the door.  There is an open door here. _hc@,h#C,hEhGhI,hKhOh QhRBhVhgXhZ,h]5 _You swap places.h_htahb3h|dhUfhg,h%j,h%mhy,hY},hhRBhhh,hیhh2,hhh`h,h,h6,hhmhh,hh5 _You swap places.h'h3hǪhoh̭h h,h hihӴBhh:,h=hs7 _You open the door.hD.#..........#........#.. .#..........#........'.....####.. ##..........###########....# #.. ....######### ###### #.. ....#..#.)..#.. ....#...........#....#.. ....#..#....### ....#.....#....# ....'.........R.#--55.8 (24.0) ....#+###.###.#### ##.....##.###.#######.....#..#.......# ##.....#..#.......# ##.....#..#.......###.....############## h"h~M.RhG--6.8 (25h.h _There is an open door here.swap places. _You swap places.open the door. _Found a sling. _There is an open door here.hIh<h hP _hGhPBhhh|,h,hkhhC,hhh,hHhh,hhhh,hh3hh,hh_hY,hh h= ,h hWh,h,hhch3h,h@  There is an open door here.hh!h+#5 _ha*hZ-hp/,h01h2h4hG5h6,h8hi:h;h=,h=?h@h`BhtC,h5Eh'GhsH,hIh KhLMhN,hOh:QhShU,h2VhQWhXhYhZ,h\h]h^,h_hOchdhf,hg7 _You open the door.h khm3hohtq@  There is an open door here.hshuh4w5 _hxhXz,hr|,hhhƅ,hkhhhό,ht,hhΑh hsh,hBh{hthϜhhhh,hhMh٤hh9ha,hh)hϯhth̲h\hh hsh)hȼhhhhAhphhQh hh,h _Bernd barely misses the butterfly. Bernd misses the butterfly.hhqhhh3h8h ...#....#.......... ...#'####........ ...........######## ...........#..... .............#..... .............#..... <............#....... .......R.....'....... ....@........#'###.#92.8 (36 .....######.....##.# .....# #.....#..#. .....# #.....#..#. .....# #.....#..#. #.....#### ####### hhhK.Rh,3.8 (37hh5 x _Found a stone staircase leading up. _You see here a +0 robe.hh 3hh9hP _hR,hZ Bh"h&h(,h+h#-h\/hn1,hw8h;h>BhAhlDhFhI,hJhPXhShVhX,hnZh_hdBhg,hkh8nBhphrhywXh#zhl|,h~hh:h ,hMhah7Xhhhyh,h:Bh{BhXhhthXhh}Bhh5hBhhhBh8h)Xhh,h,hhh!Bh$hP'h)Bh+h.h|1,h3h5h6,h8h:h;hHhDPBhShVhXBhZh\hd^,hyahec,h/e,hfhhhOj,hl,htnhfvBhVx,h,zh}Bhh,h,hshh^,hhhhBhKh  .......RRRRR.##.##   .....#'##..♣R   ..b.R'............   ...R.#.....  #...#  #...##..#####  .#...##..####  S# #.......  ######.......  ########.....#....##'  h #.....#....#.   #.....####'#.   #............  ######........   #......## S   adder (asleep)  #......#  ######......#hD831.8 (38ho.SR.Slly target)hc,2.8 (39hЯhY _An adder comes into view.h  .RRRRR.##.  .....#'##..♣R  ..b.R'  ...R.# #.#...## #.#...##.. h.W#.#...##..#### #.S......# # #...@.R..###### #.....#....##  #.....#....#  #.....####'#  #....  ######  #......  #......#  ######......#h.S@R.=3.8 (1.0)hil _The adder completely misses you.hZN  You hit the adder. The adder is poisoned.h~R.very poisoned, ally target)h-4.3 (0.5hrh3 _The adder is lightly wounded.hv   extremely poisoned, ally target)You hit the adder. The adder looks as sick as possible!  The adder is heavily wounded.hy &8h h = _The adder bites you but does no damage.h  You barely miss the adder.The adder is heavily wounded.hq :*hj p  Bernd casts a spell at the adder.hn SThe adder resists with significant effort.5.4 (0.6hxS _The adder bites you but does no damage.h  You hit the adder.  The adder is severely wounded.h8*hp  Bernd casts a spell at the adder.hS=6.0 _The adder resists with significant effort.hT  You completely miss the adder.The adder is almost dead.h/X3-5 (0.5h\hV`= _The adder bites you but does no damage.h  You barely miss the adder.The adder is almost dead.h E.h X1-7.0h h I _You kill the adder!hh3h܋hh;a _You swap places.hBhUIhh_,hhwhBh`hh7hhh,h_h"hhذh2h,hʹh?hhhQh,hh%hhhh,hh _Bernd closely misses the butterfly.hyhhR,hN~  Bernd gestures at the butterfly while chanting.h>P _The butterfly appears confused.  Bernd completely misses the butterfly.hu t  Bernd casts a spell at the butterfly.h3hh-F _The butterfly seems to slow down.hߙ##>  ......###..........+......-46.0 (9.0............♣..###.#..........RRRRR.##.##......b.#'##..♣R...#........'#....R...#....h{k#........#...##...... #........#...##..#### #........#...##..#### hS.R.R   Bernd the hexerh$I-7.0 (10.0)hho9 _Found an escape hatch in the floor.hmh{p3hsh#{M #......<>. .#######+0.0)...........♣..# #..........RRRRR.##.#.......#...R.... .. . h}hR.R   Bernd the hexerh +8.0 (1hO _Found a stone staircase leading up.h{hIhhܾ,hMhbhXh}hQh ,hh@hrhh,hlhgh!,hh>hh;Bhhh,h#hZhthhghhh8h,hhh ,ha hc P  There is a stone staircase leading up here.hh5 _hMhhBh h,hhJ h!,h#h(hS*h,hD/,h 1h&3h4h0:nh<h>h@hXBhC,hEN _The butterfly is no longer moving slowly.hXMh;PIhnRhBThV,hhXh,Zh]h^,h`hbh4ghiBh_lh~nBhphr,h6t,h@}  ##########  #........# #....h ##########  #........# #.........#  #........# #........  #........# #..... .........'  #........# #@....#.####'#####  #........# #....##.####.##..#  #.......<# #....#........+... hy #.>......# #....+........#...  #........#####....#.###.####..#  #............R#########.####..# h   hound (asleep)  #.....RRRRR...+.....  #....b...........  #............♣..###.##.###..h071.0 (23.0)hOR.R   Bernd the hexerh   hound (asleep, ally target)h,2.0 (24hhX _A hound comes into view.hSX  ########## #######  #.# #....h# ###########.# #.....# .#.#........# #.....# .#.#........# #.@...# .........'.#........# #.....#.####'######........# #....##.####.##..###.......<# #....#.+.#.>......# #....+........#....#........#####R...#.###.####..## h   hound (asleep)#.............#########.####..##  #.....RRRRR...+#....b..................hKR.R   Bernd the hexerh   hound (asleep, ally target)h13.0 (1.0)hh#h>$  ########## ####### #.# #....h# ############ #.# #.....# .#. #.# #..@..# .#. #.# #.....# .........'.. #.# #.....#.####'######. #.# #....##.####.##..## #.......<# #....#.+. #.># #R...+........#..... h   hound (asleep) #.#####....#.###.####..##. #.............#########.####..## #.....RRRRR...+h* ,h"3 ^.hR.R   Bernd the hexerh   hound (ally target)hi7 E====4h$; h= & _The hound barks!hEa  very poisoned, ally target)You hit the hound. The hound is poisoned.  The hound is moderately wounded.=---5 (0.5h9NhRR _The hound barely misses you.ha5  You hit the hound. The hound looks as sick as possible! R. extremely poisoned, ally target)The hound is heavily wounded.---5.0h8hoAS _The hound closely misses you.h7  You hit the hound.hG†h.55hEhI _You kill the hound!hn h h" h% H _No target in view!h+h.3h2h5h8P _h>Bh0A,h4DhTFBhHhJhLBh OheRhT,hV7 _You open the door.h7Yh=[3h]hd`@  There is an open door here.h7bhd5 _hueh ghahhi,hk,hmho,h^qhyyh>|,hi~h5 _You swap places.hhD3hhhhBhҐ@  There is an open door here.hhݔhk5 _hahhBhhhW,hۥhLhh-,hhh5h@BhhhU,h,hmhhhhZ,hhk,hh;hhhBhGhFhhchBhh=hh,hIhh,h,hn,hhchhE,hh9,hh,hBh%h(h+Bh2h'6h8,h;hDhHh%K,h+MhLShVh-Y,h[hOahdhg,hhhmhphr,hshzh}hBhFhvh߉BhhhJBh*,hBhhݥh<,hhجh{hhs,hh1,hA,hhah ,hhQhEh,hwhhVh,h8h_h hBhBhhh$,hhShh,hph hh,heh4h,hhvh]hh,h.hh,hWhhSh,,hhhM h ,he h@  There is an open door here.hh*5 _hhhhcBhhh,hy ,h"h{$h"&,h'h)hS+Bh,h.h0,h%2h3h06h8,h:7 _You open the door.hu<h)>3h?h@D@  There is an open door here.hiFhfH5 _hIh\KhLhNBhPhQhS,hBU,h.WhY,hZh\h]h _,hw`hbhdhe,hwghihjh l,h-n7 _You open the door.hPx)......#....# ......'....# ......#....# ..###'#....##### ..###.##.......#....[ ...#...#.......#..... ...#...#.......#.... ...##..#.......#..# ...##..#.......#@##-941.5 (66.0) .#.......#..# .......'.......#R.+###'###.......#.## ###+### ..##...###....##.## #.....# ...#....#...# # ...#....#...# #.....# ...'.....#....'...+ #..>..# hw{}...#.....#....#...# +.....#h҂QR.h݅F-2.5 (67hMh  _There is an open door here. _You open the door. _Found a leather armour. _There is an open door here.h{ h~ 3h7 hƃ hƅ : _h׋ Bh h h h? h1 Bh h ,h h h hZ #.##.......#....[#.....#.......#...........#.......#........... #..#.......#..####...#. #..#.......#'#####...##....#..#.......#'.......#..+.R.....# '###.......#.###.###+####....##.###@#.....##....#...#..#.....# .....#....#...#..#.....# .....#....'...+..#..>..#...#....#...#.h+ ######....########.....###### >...........................#h   hound (asleep).........................#.........................#55.5 (13ho& r.R, ally target)h7* ,6.5 (14hj n _A hound comes into view.h P..... #.####...#'#####...## ...#.......'+.... '######R###+### ...###....##.###.#..........#.'...+..#..>#...#.h+... ################## >........................... .†h +.Rh.h====7.0) _The hound barks!h #####...#'## ...#.......'+ '######.###+### ...###....##.###R#..........#..'...+.h#..>#...#..+... ################## >........................... .†###'#######'###'#######hh#h&.R6-=---8h-h0h _The hound closely misses you. The hound bites you.h  You hit the hound. The hound is poisoned.  The hound is moderately wounded.hq.R very poisoned, ally target)---9.1 (0.6h>hK _The hound misses you.h   You puncture the hound!  The hound is severely wounded.h%+6 (0.5h)h,R _The hound barely misses you.h   extremely poisoned, ally target)You hit the hound. The hound looks as sick as possible!  The hound is severely wounded.h .60.2 (0.6h܎ h u _Bernd misses the hound. The hound bites you but does no damage.h  You barely miss the hound.The hound is almost dead.h ;*hm slow, ally…Bernd gestures at the hound while chanting.h5h7-8h?hWB3 _The hound seems to slow down.h7  You hit the hound.hL†h~...#.......#...........halmer the Slicer #..#.......#..####...#.Kobold of Hepliaklqana ****.. #..#.......#'#####...##Health: 47/48 =======================- ...#.......#..#.......#Magic: 11/11 ======================== ...'.......#..+.......#AC: 4Str: 8 '###.......#.###.###+###EV: 14Int: 18 ...###....##.###.#.....#SH: 0Dex: 19 .....#....#...#..#.....#XL:  8 Next: 100% Place: Dungeon:5 .....#....#...#R@#.....#h?QNoise: =--------  Time: 4961.3 (0.5) .....#....'...+.†#..>..#h) +2 short sword (venom) .....#....#...#..+.....#Throw: 13 boomerangs ######....########.....###### >...........................# ............................#R   Bernd the hexer ............................# .....†......................# .###'#######'###'#######....# _Bernd misses the hound. The hound bites you but does no damage.  You barely miss the hound.The hound is almost dead.Bernd gestures at the hound while chanting. _The hound seems to slow down.  You hit the hound.h> _You kill the hound!You have reached level 9!  --more--h*  Your experience leads to an increase in your attributes!Your base attributes are Str 8, Int 12, Dex 19.Increase (S)trength, (I)ntelligence, or (D)exterity? hoW 52/532/12219 0%  hs:You feel agile. x2hxhE{\ _Bernd remembers more of his old skill.h&FhJ3h9PheS: _h[Bh^w3=hZchuhhjBhmho,hXqhrhythvhw,hzh7},h~O=hbhhhhцh؎hhz,hehhhEh#,hhhhխ,hhhBhhh;hq,hhh,hhhhh,hhhJh,hhfh4h,h|hhh,hhaXhBh h8 h\,hLh(hhh,hhhlh ,h"h~&h(,h*7 _You open the door.h+hf-h.3h 2@  There is an open door here.h5h6h385 _h9h(;ha<h=,hT?h|@hA,hMCh~DhEhFh'H,h\h_Bhk5 _You swap places.hvnhpIhOyh|hP~Bhhh Bh@  There is an open door here.hhK _hh%hVBhjhhQBhhohQBh,hBhhUhJBhhh,hhuhh:,hh* h,hOBhFhhBh"h%h),h|+h/h2h`5,hn7h9<h?h#ABhrEhYGhHh6J,hsOhQhSBhWhYhv\,hd^hMahch'ehf,hihlhzoBhLsh vh;x,h7 _You open the door.hh3hŕh@  There is an open door here.hhFh5 _hGhhףht,hChXhBh h}h.,hwh@  There is an open door here.hhK _hphhk,hh*hhh,hjhhChh,h:h,h8hhh h,hh7h,h:hw@  There is an open door here.h#hh5 _hXhh,h:hhh,hhhW,h0hEhh ,h^%h(h+Bh2@  There is an open door here.h5h8K _h>h`AhC,hFEh\JhLhNBhShVhXBh^h`hb,hdhhhjh$m,hnhrhuhw,hyhPhsh,hh͉hh,hh̔hhBhhGh9,hlhhhBhh+hBhhh',hhhhH,hh,hh,hh-h=hM,hhkhhh,hhzhh,hhhh(h,h3hhwh,h4h4,h,hhh*Bh h h ,hh+hh3Bhhh,hLh!hF#hB%Bh'hZ)h +,h,h.h 0h}2,h4hE6h7h9,hj;,h =hd?hAhD,hE,hGh>>>>_(Press ? for help)#.....#####..##..#.......###'#########.##'######'#####.##..# #.....#..##'###..#....######..##..#######.#..........#.##..# #.....+...'......#....#....#........'.....#..........#.....# #.........#......#....#....#........#.....#..........#.....# #.....ß)+######'##....#...##...###+###....#..........#.....# #...§§...###..........##'###...##...##....#..........#.....# #...ß......#..........#........#.....#....#..........#####'## #..........#..........#........#....##..###....######.......# #.....#....#..........#........'.....####......# #.......# #.....#'####..........###########....# #......# #.......# #.............#########...#.....###### #......# #.......# h #.............#...........#.)...##......# #.......# #............R#...........#.....##......############## #.............#...........#.....####..........##<............#...........#.....##..........##.............'...........'.....##..........##....[........#'###.###.###.....####..........######## #.....######.....##.###.#####.....##...............<.# #.....# #.....#..#.......#.....##.................# #...@.# #.....#..#.......#.....##..........†......# #.....# #.....#..#.......#.....##.................# #.....# #.....############.....##.................# ####### ################################# h]§@h h #.............#...... halmer the Slicer#............R#...... Kobold of Hepliaklqana ****..#.............#...... Health: 53/53 ========================#<............#...... Magic: 12/12 ========================#.............'...... AC: 4Str: 8#....[........#'###.# EV: 14Int: 18#.....######.....##.# SH: 0Dex: 21#.....# #.....#..# XL:  9 Next:  0% Place: Dungeon:5#...@.# #.....#..# Noise: ---------  Time: 5070.3 (0.0)h #.....# #.....#..# h) +2 short sword (venom)#.....# #.....#### Throw: 13 boomerangs####### #######       _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.h h# ,h& : _h. h3 h6 ,hf9 h; h? hA ,hC hH f _Done exploring. _ You see here a +0 robe.hL hTP 5 _hR hT hW hY h[ h] ,h` hb hf hh hj h>l hn ,hp hr h^u h"w h`y h{ h^ BhN Xh8 nh0 ,ha Bh hd h8 hV  Bernd closely misses the butterfly.Bernd hits the butterfly with a +0 dagger of draining!h_ 3hy h X _The butterfly dies!h' h h 3hϿ hf h h ,h@ h h ,h h h h h7 ,h #.....#..######..##.....##...##.....+'...##.....#####..##..##.....#..##'###..##.....+...'......#....#.........#......#....#....§ß)+######'##....#....@...###..........84.3 (14.0)#...ß§.....#..........#....R.....#..........#.....#....#..........#.....#'####..........#.............######## R   Bernd the hexer #.............#....... #............R#....... #.............#.......h h hC i _There is a staircase to the Ecumenical Temple here.hM'#########+......'.####..#..##'###+...'.....#......ß)+######'##.§...##ß§#....R.....#..............#.......#'## .. . hWh/§§R..R   Bernd the hexerh185.0) _hhhhh@vZLevel 5 of the Dungeon <<<<>>>>>_(Press ? for help)#.....#....##....# #.......# #...'......#...#...#........# #.....#..........# #.......# #)..#......'...#...#........# #.....'..........#####.......# ######.##.######..##........# #.....#..######'##.......#############.#########'#####'###### #.....#..######..#.......#.....'..#..........#....#........# #.....#......#...#.......#.....#..#[.........#....#........# #.....+......'...#.......#.....#..#..........#....#........# #.....#####..##..#.......###'#########.##'######'#####.##..# #.....#..##'###..#....######..##..#######.#..........#.##..# #.....+...'......#....#....#........'.....#..........#.....# #.........#......#....#....#........#.....#..........#.....# #...§@ß)+######'##....#...##...###+###....#..........#.....# hty #....§§..###..........##'###...##...##....#..........#.....# #...ßR.....#..........#........#.....#....#..........#####'## #..........#..........#........#....##..###....######.......# #.....#....#..........#........'.....####......# #.......# #.....#'####..........###########....# #......# #.......# #.............#########...#.....###### #......# #.......# #.............#...........#.)...##......# #.......# #............R#...........#.....##......############## #.............#...........#.....####..........##<............#...........#.....##..........##.............'...........'.....##..........#hN@§h %#........#...................'.....#....'...'.†#..>..# #........#...#....#.....#....#...#..+.....# #........#...##..##########.###...########....########.....###### #........#...#..####.###'####>...........................# #........#.............#....#..................# #........#####.........#....#...................# #########....##'##############.....÷............# ....#..........###'#######'###'#######....# ###'#.................#.............##....# h .................#.......##....# #####.................#.......##....#  #......####.......#.............##....#  #......# #####.......#.............#'....# #####......# #.#..##########...#....# <..# #.#####.#########.>##...#....######'######## #.# #...#......#...'...#.....##....# #.......# #...'......#...#...#.#...# #.......# #)..#......'...#...#.'...#####.......# ######.##.######..##.#..######'###############.#########'#####'#..######..##.....'..#..........#....#........#.....##...##.....#..#[.........#....#........#+'...##.....#..#..........#....#........#hh(#.....#..######'##.... halmer the Slicer#.....#..######..#.... Kobold of Hepliaklqana ****..#.....#......#...#.... Health: 53/53 ========================#.....+......'...#.... Magic: 12/12 ========================#.....#####..##..#.... AC: 4Str: 8#.....#..##'###..#.... EV: 14Int: 18#.....+...'......#.... SH: 0Dex: 21#.........#......#.... XL:  9 Next:  0% Place: Dungeon:5#...§@ß)+######'##.... Noise: ---------  Time: 5085.3 (0.0)#....§§..###.h+......... h) +2 short sword (venom)#...ßR.....#.......... Throw: 13 boomerangs#..........#..........#.....#....#..........#.....#'####.......... R   Bernd the hexer#.............#########.............#.......#............R#....... _Done exploring. _You see here a +0 robe.  Bernd closely misses the butterfly.Bernd hits the butterfly with a +0 dagger of draining! _The butterfly dies! _There is a staircase to the Ecumenical Temple here.h0h3hk7h>3hChGhsJh`L,h/Vh5Zh],h+_hEghjhXmh^o,hxh {h},h~h]hGhӌ,hΎh*hhݚ,hhhhh&Bh$hhh ,haVYou see here a +0 robe.  Bernd closely misses the butterfly.Bernd hits the butterfly with a +0 dagger of draining! _The butterfly dies! _There is a staircase to the Ecumenical Temple here.  n open doorhh5 _hPhhhBhh hBh@  There is an open door here.h%h"5 _hohhIhh,hhnhBhhh,hhhh,h h` hShhD,hph h ,hhhhBhc"h$h&Bh)hR,h.Bh1h"3h4,h7,h9:hc<Bh?h@hB,hD,h3Fh)HBhIh[KhMBhNh;PhQBh[ShThqV,hW,h8YhZBhc\h],h6_,h`h6bhcBhCehfh7hBhihjhclBhmhohpBhrhIthu,hnwh...................'.......#..+ ##.###..########'###.......#.### ##+###..####..##...###....##.### .........#.....#.....#....#...# .........#.....#.....#....#...# .........#.....'.....#....'...'.† .........#.....#.....#....#...# #######.###...########....####### #..####.###'####@............121.3 (36.0) ..........#....#....... ..........#....#. #'##############.....÷. ..............R..###'#######'###' ............h.....# .................#......#. .................#......# ######...........#.......#heh(c _There is a stone staircase leading down here.h%hphhh82.3 (1.0) _h,h3  You climb downwards.  You hear the sound of rushing water.h/  --more--h #.# #.# #.# #R#6 #@# #.# #.# #.# ..# h3-3.0 (1.7hU9  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.h" h& Read which item? Scrolls  i - a scroll of identifys - a scroll of summoning  x - a scroll of amnesia  N - a scroll of noise  c - a scroll labelled ESSYISKOINI  k - 2 scrolls labelled GOBI PIUCS  l - a scroll labelled TYADI HUULA hR* U m - a scroll labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF  u - a scroll labelled HURRIUGOUL [!] read|quaff|evoke[?] describe selectedđhđhNđhhalmer the SlicerKobold of Hepliaklqana ****..Health: 53/53 ========================Magic: 12/12 ========================#.#AC: 4Str: 8#.#EV: 14Int: 18#.#SH: 0Dex: 21#R#XL:  9 Next:  0% Place: Dungeon:6#@#Noise: ---------  Time: 5123.0 (0.0)#.#h) +2 short sword (venom)#.#Throw: 13 boomerangs#.#..#R   Bernd the hexer _There is a stone staircase leading down here.  You climb downwards.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.đh%-đho2(Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ESSYISKOINI  k - 2 scrolls labelled GOBI PIUCS  l - a scroll labelled TYADI HUULA  m - a scroll labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF  u - a scroll labelled HURRIUGOUL Potions (select first with !)  d - a fuming pink potion  f - a blue potion  n - 2 dark potions  o - 2 puce potions[?] describe selectedƑh lƑhhalmer the SlicerKobold of Hepliaklqana ****..Health: 53/53 ========================Magic: 12/12 ========================#.#AC: 4Str: 8#.#EV: 14Int: 18#.#SH: 0Dex: 21#R#XL:  9 Next:  0% Place: Dungeon:6#@#Noise: ---------  Time: 5123.0 (0.0)#.#h) +2 short sword (venom)#.#Throw: 13 boomerangs#.#..#R   Bernd the hexer _There is a stone staircase leading down here.  You climb downwards.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.  As you read the scƑhOroll of identify, it crumbles to dust.4.0 (1 _c -> f - a scroll of fearʑha+#.R#..#ʑhkʑh&5ʑh< _You swap places.ʑh: #+#.R#..#ʑh} ʑhw NR<ʑh &6ʑh6 ʑhB ˑhJ~#+#.R<#..#ˑh ˑhFR.ˑh2&7ˑhˑh̑h##+.#R.<#..#̑hx̑hFR.̑h&8̑hF̑h͑hf:###...'.#͑hB͑hE&9͑hH͑h2K( _You open the door.ΑhCj## #.# #.######.#....#.@.##.#.!..#R######.##.##<# #Αh8.#Αhn FR.Αh '30Αh2Αhb _Found a dark potion. _There is an open door here.ϑhB## #.# #.###.#.#.'@# #R#.!.#.###.##.##<# ϑhϑh_DR.ϑht-1 _ϑhfϑhϑhw ###.#.#######.#..... #.R.######.#.@....ϑh  E#.#######.# #<##.# ..#ϑhh K'Rϑh &2ϑhV ϑhY ϑh +3.0 (2ϑhV ϑhQ ] _n - 3 dark potions (gained 1)БhI ## #.# #.###### #.#..... #.'.##.#R.@...##.######.#.# #.# БhO 8.RБh S +4.0 (1БhW БhY ёhe[g## #.# #.###### #.#..... #.'.###### #.#.R.@..# #.######.#.# ..ёh^#.# . #.# ёhmaёhg8.Rёhj&5ёhpёhrёh## #.# #.###### #.#..... #.'.###### #.#..R.@.# #.######.#.# #.#.# #.ёh#<# #.#.# ёh8.RёhH&6ёhёhґh5## #.# #.###### #.#..... #.'.###### #.#...R.@# #.######....##.# ##...##.# #..##<# #.#ґhe#.# ґhϘ8.Rґhv&7ґhґhґhUx  ## #. #.###### # #.#..... .#. #.'.#######.._ #.#....R.#..# #.######.@..#ґh #.# ##...#  #.# #  #<# #  #.# #  #.#  #.#  ..#    ґhyґh?.Rґhw&8ґh ґh_ F _Found a glowing golden altar of the Shining One.ӑhH\D  ##  #.#  #.###### .### #.#..... .#.# #.'.#######.._  #.#......#..#  #.######R.@.#  #.# ##...#  #.# ##..#  #<# ##.#  #.# ##  #.#  #.#  ..#   .Rӑh__&9ӑhbӑheԑh     ##  #.# #...#  #.###### ...###  #.#..... ..#.## #.'.#######.._.# #.#......#.@#  #.######.R..#  #.# ##...#  #.# ##..#  #<# ##.#  #.# ## #.#  #.#  ..# ԑhDR.ԑh'40ԑhԑhKՑh     ## ##..  #.# #...#  #.######....###  #.#..... #..#.##  #.'.#######.@_.#Ցhx #.#......#R.#.## #.######....### #.# ##...#  #.# ##..#  #<# ##.#  #.# ## #.#  #.#  ՑhgDR.Ցhp&1ՑhՑhBՑh޲ 0    ## ##..  #.# #...#  #.######....###  #.#..... #..#.##  Ցh #.'.#######R.@.#  #.#......#..#.##  #.######....###  #.# ##...#  #.# ##..#  #<# ##.#  #.# ##  #.#  #.#  Ցh+ 8.RՑh &2ՑhN Ցh n _There is a glowing golden altar of the Shining One here.בhO QؑhQ     ## ##..  #.# #...#  #.######....###  #.#..... #..#.##  #.'.#######.@R.# ؑh@g #.#......#..#.##  #.######....###  #.# ##...#  #.# ##..#  #<# ##.#  #.# ##  #.#  #.# ؑhؑh&3ؑhؑh& _You swap places.ؑh_4 8     ##.#  # ##..#  #.# ##...#   #.######....### ؑhX8  #.#..... #.@#.##  #.'.#######..R.#  #.#......#..#.##  #.######....###  #.# ##...#  #.#.#  #<###.#  #.###  #.# ؑh> DR_ؑhB &4ؑh=E ؑhG ّh     ##  ##.#  ## ##..#  #.# ##...#   #.######..@.#  #.#......#..#.##  #.'.#######.R_.#  #.#......#..#.##  #.######....###  #.#.#  #.#.#  #<###.#  #.### ّhّh`JR.ّh &5ّhHڑh-2     ##  ##.#  ## ##..#  #.# ##@..#   #.######....#  #.#......#.R#.##ڑh1I  #.'.#######.._.#  #.#......#..#.##  #.######....###  #.#.#  #.#.#  #<###.# ڑh6JR.ڑh9&6ڑhv>ڑhpJڑhc ڑh6g ڑhi ڑhl ۑhd## ##.# ##.#  #.#.#  #.######@.R.###  #.#......#..#.##  #.'.#######.._.#  #.#......#..#.## #.######....### #.# ##...#   #.# ##..# #<# ##.# #.# ##ۑhdۑh<R.ۑh&7ۑhۑhۑh6####.###.# #.#.# #.######.R..### #.#....@.#..#.## #.'.#######.._.# #.#......#..#.## #.######....# #.# ##...# #.# ##..# #<# ##.# #.# ## #.#ۑhj;ۑhs@E.RۑhfC&8ۑhFۑhBJۑh:  ## ##.# ## ##..# #.# ##...# #.######....### #.#...@.R#..#.## #.'.#######.._.# #.#......#..#.##  #.######....###  #.# ##...# #.# ##..#  #<# ##.#  #.# ## ۑhW #.#ۑh<R.ۑhf&9ۑhۑh ܑh/ ## ##.# ## ##..# #.# ##...# #.######....### #.#..@.R.#..#.## #.'.#######.._.# #.#......#..#.##  #.######....###  #.# ##...# #.# ##..#  #<# ##.#  #.#ܑh3 ##  #.#ܑh8<R.ܑho;'50ܑh>ܑhAܑhs[} ## ##.# ## ##..# #.# ##...# #.######....### #.#.@.R..#..#.## #.'.#.._.# #.#......#..#.## #.######....###  #.# ##...# #.# ##..#  #<# ##.#  #.# ##  #.#ܑh_ܑhd<R.ܑh\g&1ܑhjܑhGmܑh m ## ##.# ## ##..# #.# ##...# #.######....### #.#@.R...#..#.## #.'.#.._.# #.#......#..#.## #.######....### #.# ##...# #.# ##..#  #<# ##.#  #.# ##  #.#ܑh ܑh <R.ܑha# &2ܑh;' ܑh:+ ݑh ####.###.# #.#.# #.######....### #.#.R....#..#.## #.@.#######.._.# #.#......#..#.## #.######....# #.# ##...# #.# ##..# #<# ##.# #.# ## #.#  #.#ݑh ݑh E.Rݑhܺ &3ݑh ݑhI Q _There is an open door here.ޑhOP  ## ##.# ### ##..# #.# ##...#  #.######....# #@#......#..#.## #.'R#######.._.# #.#......#..#.## #.####.### #.#...# #.#.# #<###.# #.###  #.#ޑh=U ޑhMZ DR.ޑhV] -4 _ޑh< hPJh&F _Unknown command.hd  _hbk h5r h,t Bhqu hw hzx ,hy hm{ %  h| AThere is a stone staircase leading up here.h5~ hl 5 _h̀ hb hv Bh" h hÈ h ,hc h h h ,h hݚ h h h ht h= h ,h #.#......#..#.###.######....####.# ##...##.# ##..##.#<# ##.#.#.# ##h9 .# ####.#.# .?..@R.# ###.##.# #. #.# #. #.##. #.# hh 0662.0)h ,7.0 (13h h . _i - a scroll of identify h #.#......#..#. #.######....### #.# ##...# #.# ##..# #.#<# ##.# #.#.# ## #.#.##.#.#.?.@.R.##.##.# #.##.# #.##.# #.##.#R.8.0) hq #.#......#..#. #.######.... #.# ##...# #.# ##..# #.#<# ##.# #.#.# ## #.#.##.#.#.?@.R..##.##.# #.##.# #.##.# #.##.# h8<R. h&9 h ho hDi #.#......#..# #.######.... #.# ##...# #.# ##..# #.#<# ##.# #.#.# ## #.#.#.######.#.# hH.@.R...##.##.# #.##.# #.##.# #.##.# hM<R. hKP'70 hS hZ h]+1.0 (2 h ` hbl _u - 2 scrolls labelled HURRIUGOUL (gained 1) h8 hRead which item? Scrolls  f - a scroll of feari - a scroll of identify  s - a scroll of summoning  x - a scroll of amnesia  N - a scroll of noise  k - 2 scrolls labelled GOBI PIUCS  l - a scroll labelled TYADI HUULA  m - a scroll labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF  u - 2 scrolls labelled HURRIUGOUL [!] read|quaff|evoke[?] describe selected hEF hK hW#.#......#..# halmer the Slicer#.######....# Kobold of Hepliaklqana ****..#.# ##...# Health: 53/53 ========================#.# ##..# Magic: 12/12 ========================#.#<###.# AC: 4Str: 8#.#.### EV: 14Int: 18#.#.#SH: 0Dex: 21.######.#.#XL:  9 Next:  0% Place: Dungeon:6....@R....#Noise: ---------  Time: 5171.0 (0.0)######.##.#h) +2 short sword (venom)#.##.#Throw: 13 boomerangs#.##.##.##.#R   Bernd the hexer _You swap places. _There is an open door here. _Unknown command.  h[_There is a stone staircase leading up here. _i - a scroll of identify _u - 2 scrolls labelled HURRIUGOUL (gained 1) hOiIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - 2 scrolls labelled GOBI PIUCS  l - a scroll labelled TYADI HUULA  m - a scroll labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF  u - 2 scrolls labelled HURRIUGOUL Potions (select first with !)  d - a fuming pink potion  f - a blue potion  n - 3 dark potions  o - 2 puce potions[?] describe selectedh h h3 #.#......#..# halmer the Slicer#.######....# Kobold of Hepliaklqana ****..#.# ##...# Health: 53/53 ========================#.# ##..# Magic: 12/12 ========================#.#<###.# AC: 4Str: 8#.#.### EV: 14Int: 18#.#.#SH: 0Dex: 21.######.#.#XL:  9 Next:  0% Place: Dungeon:6....@R....#Noise: ---------  Time: 5171.0 (0.0)######.##.#h) +2 short sword (venom)#.##.#Throw: 13 boomerangs#.##.##.##.#R   Bernd the hexer _You swap places. h _There is an open door here. _Unknown command. _There is a stone staircase leading up here. _i - a scroll of identify _u - 2 scrolls labelled HURRIUGOUL (gained 1)hQ( ]  As you read the scroll of identify, it crumbles to dust.h, +2.0 (1h=/ h1 9 _l -> w - a scroll of enchant weaponh:IhhN,h$ _You hear the slow rusting of a drain nearby.h1%h6Xh>hBBh1KhN,hQ,hLYh\Bh_,hchgBhphHt,hvXhzh'~,hc _You now have 234 gold pieces (gained 3).hIhӇnhGhh BhڒhBhh,h ,hB,h,hh9Bh} _m - 2 scrolls labelled PAUPEPL UFIM (gained 1)hhIh,h,h,h,h,hBh,hhBh4hBh,h",hzh,h]hN _You now have 247 gold pieces (gained 13).h_hh&,hBh,hBhyBhJ,h,hBh,h,hHh BhX ,hBhh:,hXhBhhQBh!h$,h'K _You swap places.h *h,Ih/,h1BhS4,hW7Bh9h<Bh^?,hAhtDBh'G,hI,hL,hN,hAQBhThVBh\Yh[h^Bh`{ _You hear the rusting of a drain very nearby.hxb,hd3hfhbm/##........# #.#.# #.........######.#.# #.#####............# # ##.######.##.# #.# #.##.# hRp#.# #.##.# #R# #.##.# #.#  #@# ....# #B#### # B   bombardier beetle (asleep)hs1225.0 (53.0)hsxh.R, ally target)hG{,6.0 (54hh:d _A bombardier beetle comes into view.hF#.........######.#.# #.#####............# # ##.######.##.# #.# #.##.# #.# #.##.# #.# #.##.# #R# ####.##..@.# #B#### # hJhOH.RhS17.0 (1.0)h9Whm\h ^ #.######.#.# #.#####.# # ##.######.##.# #.# #.##.# #.# #.##.# #.# #.##.# #.# ####R#hQ C #.@..# #B#### #....##h h 2*h Bdistracted, ally t…  Bernd points at the bombardier beetle and mumbles some strange words.he BBally target)  The bombardier beetle resists with some effort.hi .=8hFm hp _ _The bombardier beetle closely misses you.h|   very poisoned, all…)You hit the bombardier beetle. The bombardier beetle is poisoned.  The bombardier beetle is moderately wounded.h;*h Bconfused, very poi  Bernd gestures at the bombardier beetle while chanting.hu;Bhy3=5 (0.5h}h= _The bombardier beetle appears confused.hK  extremel  You hit the bombardier beetle but do no damage.The bombardier beetle looks as sick as possible!h 5-9.1 (0.6h h!i _The bombardier beetle is heavily wounded.h$C  You hit the bombardier beetle.hGhki.R† hɫ[2-6 (0.5hUhU _You kill the bombardier beetle!h  #.#####............# # ##.######.##.# #.# #.##.# #.# #.##.# #.# #.##.# #.# ####.# #..R.# #@#### #.#  ...###. #.h* h CR.h 6-30.6 (1.0h hY# ~ _You see here a bombardier beetle corpse.h| ##.######.## #.#  ####.#hh.R..#†#### #...##.###..#.# #..#. S#S   adder (asleep)hr.R, ally target)hnj@-1h%hY _An adder comes into view.hX #.#  ###...R#####.## #.@.##.###..##.# #... S# hh"F†Rhq%&2h.hy2h h^ h h< hn#.# #.##.# #.# #.##.# #.# #.##.# #.# ####.# #....# #†#### ##R## #..@# #.###..# #.# #..##. S#..S   adder (asleep).R, ally target)3h#.# #.##.# #.# #.##.# #.# ####.# #....# #†#### ##.## #.R.####.###@.##.# #. S#.. .. .##hhƦe.R4hʫhj#.# #.##.# #.# ####.# #....# #†#### ##.## #..R####.###..#.# #. #S#..# #.. .#..## #...h.R5hh^` w  The helpless adder fails to defend itself.  You spit the adder like a pig!!!h † 36.1 (0.5 _You kill the adder!h ###...†#####.## ...####.###R.###.# ##.. #@#..# #....###.......R7.1 (1.0 _You see here an adder corpse.hIW###...†#####.## ...####.###..## ##.# ##R.#.# #†#..# #@...##..###..... #......#.......h.hO.h&RhM-8 _h[h #....# #†#####.##  #...######..## # ##..#.# #. #R#..# ##....######........##....... #.......  #.hp†R9h hh> #†#####.##  #...######..## # ##..#.# #. #†#..# ##R...##.###..#####..@..... ## hG. #. #. # hI.R hm'40 h h%!hߍ##.## ...####.###..## ##.# ##..#. #†#. [ ##..#.###R.### #........ ##  !hH.R!h&1!h/!h# _Found a robe.!h; ...####.###..## ##.# ##..#. #†#. [# ##...#.###..### #..R..... ##..  !h!h3D.R!hI&2!hz&!hd)"hl!#.###..## ##.# ##..#.# #. #†#..# [# ##....# #.###..#### ....... ##.R..... #....... #. #. #.#.#.##.###"hp"huD.R"hy&3"h~"h"h#.# ##..#.# #. #†#..# [# ##....# #.###..#### .......# ###..R....##....#.##.#"h#.##.##.#####. #.#"hj.R4"ha"h"h #. #†#..# [# ##....# #.###..#### .......# ## .##...R.....#.......# #.# #.# "hǤ 0#.##.#### #. #.# #."h& D.R"h% &5"h "h> $hȥ [# ##....# #.###..#### #........# ##.# #.## #... #....R..# #.......# #.# #.##.#### #. #.#  #.# #.#$hn.R6$h?$h2 #.###..### #........# #..# R.#.##@#####. #.#   .$h $hz j.R7$h $h %h] #........# %h#..## #.......##...R...##.##.#### #@#   ..%h\D.R%h&8%hȽ%h}# #..# ............##R### #.#   .....%hW.####%hj.R9%h%h>%hS) > #..# ##.### #R#  #.............#####.#%h- %h3 D.R%h7 '50%h; %h> &hf #... ## #.# #.# #.##.#### #. #.#  # #R###.##.#&hp....@.#....#..#######.##.&h H.R&h;&1&h&h~&h  ## #.# #.# #.##.#### #. #.#  #. #.####.##R#.......##....##..######&h  #.#  #. #&h" I.R&h &2&h: &hc 'h) #.# #.# #.# #.##.#### #.##.# #.##.#.###.##.#.R.##.#..###### #.## 'h- #. #.'h3E.R'h 7&3'h:'h='h8 - #.# #.# #.# #.##.#### #.##.## #.##.##.###.##.#.###...@.R.....#..###### #.## #.# #.#'hA bR.4'hE 'hTH (h G' #.# #.# #.# #.##.##### #.##.# #. #.##.##.###.##.#.##(hJK$ #..@.R...... ####..###### #.## #.# #.#(hQ<R.(hSV&5(h[(h ] #... #.# #.# #.......# #. #.##.#### #. #.##.# #. #.##.####.###.##.(h ....@......#####...R.......####..###### #.## #.##.#(hG DR.(h,&6(h!(h)hJQ$ #. #.# #.# #.# #.# #.##.#### #.# #.##.# #.# #.##.##.###.##.#.R.....###. ####..###### #.## #.# #.#)hU)h=[<R.)h^&7)hb)hf)h|r #. #.# #.# #.# #.# #.##.#### #.# #.##.# #.# #.##.##.###.##.#.R......###.)h w ####..###### #.##  #.# #.#)h<R.)h&8)h)hҊ)h  #. #.# #.# #.# #.# #.##.#### #.# #.##.# #.# #.##.##.###.##.#.R.###. ####..######  #.## )h&$  #.# #.#)h(: R.9*hx #. #.# #.# #.# #.# #.##.#### #.# #.##.# #.# #.##.#*hѩ#.###.##.#.R.##.######. ####..######  #.##  #.# #.#*h<R.*hc'60*h`*h߿*h #. #.# #.# #.# #.# #.##.#### #.# #.##.# #.# #.##.#.#.###.##.#*h.R.###.######. ####..######  #.##  #.# #.#*h<R.*h[&1*h9*h+*hSd # #.# #.# #.# #.# #.##.#### #.# #.##.# #.# #.##.##.#.###.##.#.R.###.######.# ####..######  #.##  #.# #.#R.2*hh*h޾  # #. #. #. #.# #.##. #.# #.##.## #.# #.##.#.#.*h@ #.###.##.#.R.###.######. #. ####..#######. #.###. #.# #.#*he <R.*hw &3*h+ *h +h^ # # # ##. #.# #.##.#. #.# #.##.# #. #.# #.##.#.#.#.###.##.#.R.##.###.###### #.# ####.. #.# #.## #.# #.# #.#R.4+h1  # # # # #.# #.# #.##.. #.# #.# #.##.##. #.# #.# #.##.##..#.#.###.##.##...@.R.#.###.###### #.# ####.. +hx 1#.# #.## #.# #.# #.#+h <R.+hq &5+h +h ,hJ # # # #..# #.# #.# #.##...##.# #.# #.##. #..#.# #.# #.##. #..#.#.###.##. #..@.R. #.###.######.^ #.# ####... #.# #.## #.# #.# #.#,h<<R.,hx &6,h-h2# # # # #.#.. #.# #.# #.##...##.# #.# #.## #..#.# #.# #.## #.@#.#######.###.## #...R...... #.###.######....... .^. #.# ####..##.#@ #.# #.###.# #.##.#@   Edmund (wand, asleep)-h--hR5eR., ally target)-h8&7-hO<-h?  Edmund the Younger comes into view. He is wielding a +3 flail of protection and_carrying a wand of flame.-h # # # ### #.#..#...###.# #.# #......##.# #.# #. #@.#.# #.# #. #..#.#######.###.# #..R.......-h  #.###.######...... .^.# #.# ####..#.#@ #.# #.###.# #.##.#-h JR.-h &8-h -he 2h\ # # #.  ##### #...... #.#...###.# #.# #.2h ....@.##.# #.# #.^####..#.# #.# #. #.R#.#######.### #.......... #.###.######..... .^.# #.# ####...#@ #.# #.##.# #.##.#2hJR.2h&92h 3hdN  # ## # ##... #.##### # ....... #.#...###.# #.# #.##.# #.# ##^####R.#.# #.# # #..#.#.###3hCS# #.. #.###.###### .^.# #.# #### .#@ #.# #. #.# #. #.3hbXDR.3hv['703hp^3ha4h  #.#.# ##...#  #....##### #........  ..#@..###.# #.# ......R.##.# #.# 4h##^####..#.# #.# ..[ #..#.#######.##.. #.......... #.###.######.. .^.# #.# ####.#@ #.# ##.# #4hDR.4h&14h4h%q _Found a distressingly furry plate armour.;h  [ .. .. #.#.# ##...#  #....######..@.....  #..#.R.###.# #.#.........##.# #.####^####..#.# #. ..[ #..#.#######.#.. #.......... #.###.######.. .^.# #.# ##.#@ #.#;hg ;h jR.2;h{ ;h  /56.4Ch+ Ch> I _You kill the jelly!Dh A..... #.#.##...# #....#####.# #...........##.R#...###.#....@.......##.# #.####^####..#.#  ..[.. #..#.##### ..... #.......... #.###.#####.^.# #.#  .#@ #.# #.# Dhß DhԦ E.RDh 4-7.4 (1.0Dh Dh1 Eh ..... #.#.# ##...## #....######.## #..#...##..#...###.##...@.R......##.##.####^####..#.## ..[.. #..#. ..... # #.###. .^.# #.#  .#@ #.#  #.#EhEhE<R.Eh]50---8EhjFh  ..... #.#.## ##...# #. #....##### #.####........ #...##..#...###.# #..@.R.##.# ##.####^####..#.# #. ..[.. #..#.Fh #. ..... ##. #.###. .^.# #.#  .#@ #.#  #.#Fh<R.Fh%9Fh|Fh=!Hh; ..... #> #.#.# #. ##...#  #. #....##### #.####........  #.@.##..#...###.# #...R........##.##.####^####..#.#  #.# ..[.. #..#.### #.# ..... #.......#. #.###.## .^.# #.#.#@ #.##.#R.80 _Found a stone staircase leading down.Ih #.# ..... #># #.#.# #.# ##...#  #.# #....##### #@####........  #..R##..#...###.# #............##.##.####^####..#.#  #.# ..[.. #..#.## #.# ..... #......#. #.###.# .^.# #.#.#@ #.#IhIh9DR.Ih%1IhIKh`$ o... .# .....># #.##...#  #....#########........ R.##..#...#............###.####^####[#.### ..... #......#. #.##^.#Kh:) Kh- FR.Kh1 S1=2Kh4 KhR8 Lh!n##... .# .....># #.##...# .# #....#####R####........ .##..#...#............###.####^### [#.### ..... #......#. #.##Lh!'Lh,kR.3Lh\2Lhr7LhK ..###.#... .# ..... #.#.# ##...# R# #....#########........ ##..#...#Lh'............###.####^####[#.### ..... #......Lh^kR.4LhLhc _There is a stone staircase leading down here.Mh8!##. ..#####.#......# .....># #.#R# ##...#  #....#########........##..#...#............###.####^####[#.##MhMhFR.Mh,5 _MhMhMhF 8 ##. ...######.#....@..# #####.## ..... #R# #.#.# #.# ##...#  #.# #....##### #.####........  #...##..#...###.# #............##.##.####^####..#.Mhm R>2=6Nh1       ##.   ...  #.#  .#  #R## .....   #># #.#.#   #.# ##...#   #.# #....#####   #.####.   #...##..#...###.   #.##.   ##.####^####..#.NhNhDR.Nh%7NhNhNhv        ##.   ...  #.#  .R..#  #.## .....   #># #.#.#   #.# ##...#   #.# #....#####  Nhz - #.####.   #...##..#...###   #.##   ##.####^####..#Nhp~ Nh <R.Nh %8Nhϊ NhI Oh9$       ##.  ... .#.# .R...# #.## .....  #># #.#.#  #.# ##...#  #.# #....  #.####.  #...##..#...  #.  ##.####^####..Oh:<R.Ohi3=9OhOh        ##.  ... #.#.# .R....# .#.## .....  #># #.#.#  #.# ##...#  #.# #....  #.####  #...##..#...  #. Oh p ##.####^####Oh: OhpB <R.OhyF  4 90+2 short sword (venom)OhJ OhN [ _You are no longer corroded.Ph{W       ##. # ... #.#.# Ph4#...@.R.....# #.#.## .....  #># #.#.#   #.# ##...#  #.# #....  #.####  #...##..#...  #  ##.####^####R.1Rh7_     #. #. ##.  #. ...  ##.#.#  #..@.R......#  #.#.## .....Rhcn # #># #.#.#   #.# ##...#  #.# #....  #.####  #...##..#  #  ##.####^RhiibR.2RhmnRhErRhY q      #.#  #.#   #.# ##.  #.# ...  ##@########.# RhЎ y #...R.......#   #.########.## .... #. #># #.#. #. #.# ##...  #.# #  #.####..  #...##..#  #.........Rhޕ R.=3Rh" Rh˟ Sh|L ## #@# ...ShJQ##.#########..R........# ########.## ...># #.##.# ####...##..#ShmVlR.4ShZSh_Sh  ## #.# ...#R#########...........##.########.## ...># #.##.# ####...Shv Sh FR.Sh &5Sh ShMB ThG .## #R# ...#.########..........#########.## ...># #.##.# Th0Th#lR.6Th(Th,ThG[U.. R## #.# ...#.########..........# ########.## ...># #.##.#Th_Th cFR.Thf&7ThYjTh> ##..R ## #.# ...#.########..........#########.## ...># #.#Th Th FR.Th &8Th Th Uh ###..R## #.# ...#.########..........#########.## ...Uh~UhFR.Uh&9UhѧUh$Uh^{ ####......R## #.# ...#.########..........#UhUhKFR.Uhh(300UhUh Vhq         #####.# #.@...# #.#####Vh ] #R#  #.# #.# #.#   #.# ##. .# ... ##.########.#VhXFR.Vh&1VhWVhVhu        # #####.#  #..@..#  #R#####  Vh #.#  #.# #.# #.# Vhk DR.Vh &2VhV Vhz WhG     .# .# .#  #####.#  #.R.@.#  #.##### Wh #.#  #.# Wh!8.RWhS&3WhWhWhmV CTRLYhOYhSA9 (0.5YhiZYh^+ _You swing at nothing.ZhX     #.#  #.#  Zh\#.#   #.#  #####@#  #..R..#  #.#####  #.#  #.# #.# ##. .# ...Zh.R4.9 (1.0[hm.= ####...R.######R.[hOIC5[h[ #.####R....####R.6[h E. #R####....####R.[h <7\hmK.R ####....####R.8\hb .R ####....####\h \hm lR.9\hr \h@ \hg..R ####....####\h\h͵FR.\h'10\h]h_D##..R ####....R.1]h y]h.  ###..R ####]hm R.2_hQ .###.#.....R _h_h*FR._h&3_h_hM_hN Q      #  .. ####.# #.@.... #.##.#< #R# .. #.# . #.# #.# R.4 _Found an escape hatch in the ceiling.`h1      ### ...  ####.#.# #. #R##.#<# #.# ...  #.# ##.# #.# .# #.# `hz`hDR.`h&5`hn`hah ##### #..... ####.#.#. #.R. #.##.#<#. #.##..... #.####.#  #.#    ahah8.Rah;&6ah*ahbh>3E#######..... ####.#.#.##..R.#.##.#<#.##.##..... #.####.## #.# bh7bh?;8.Rbh>&7bhBbhFbh- #######.#.......####.#.#.##...R.#.##.#<#.##.##.....##.####.####.# #.##.# bh bh 8.Rbh &8bh< bhw chr.########.#....... ####.#.#.##....R.#.##.#<#.##.##.....# #.####.##.# #.##.# chch88.Rch&9chch=ch.# #######.. #....... ####.#.#.##.....R.#.##.#<#.##.##.....# #.####.### #.# chOch8.Rch'20ch chWfh/z  .########... #.........###.#.#@####.....R.....#<#.####.....###.####.#fh64fh7&1fh3<fh?gh%#.# ..# # .######### #.....@....#####.#.#.#####.#......R..... ##.##.#<#.#####.##.....##.####.### #.# #.# gh)gh/HR..ghs2&2ght7gh;gh ##.# ###.# ..#.# ## #.#########  #...........######.#.#R#####.gh y..#............ ###.##.#<#.#####.##.....# ##.####.#####.# #.## ghI JR.gh &3gh gh hhs # ##.. ## #@##..######  #.....R....#####.#.#.#####..............###<#.#### .....###.####.##hhc hh FR.hh &4hh hh/ s _You hear the brisk rusting of a very distant drain.ih # ##.. ## #.##..######R....  #...........#####.#.#.#####..............###<#.####.....###.###ihihlR.5ih$ih,ihGu # ##...# ## #R########..... #..........#####.#.#.#####..............###<#.####.....ihKihPFR.ih2T&6ihpWih[ih ;? # ##...R# ## #.######## #..........#####.#.#.#####..............###<#.####ih ih FR.ih^ &7ih ih 0 _Found a scroll of amnesia.jh6##? # .##R.. ## #.########  #..........#####.#.#.#####..............##jh9jh:@FR.jhD&8jhHjhLlh$;###? #. R##.. ## #.######## #..........#####.#.#.#####...lhe?lh5CFR.lhF&9lhJlh9#####?... .#R ##.. ## #.######## #..........##lhFlhFR.lhS'30lh=lhVmhh`M########.@....#.###.. #R# ###.#  .#.# ####.# ...#.# ### #.##..#######mhPdmhiFR.mhvm&1mhfqmhHxmhg{+2.9 (2mh~mh79 _x - 2 scrolls of amnesia (gained 1)mhp ##.#R###..#.# ..##.# ..#.# ##.# .#.# ##.##.. ##..... #mh| DR.mh/ +3.9 (1mh mhi nhJ##.R.#.###..#.# !.###.#.# ....#.# ....####.#.# .#.# ####.#.##.. #.#..... #.nh̅nh^.R4nhnh!_ _Found a metallic golden potion.oh'p ###########..R......#.###..##.# #!###.##.# #.....#.# #.####.##.# ..Y.....#.# ####.##.##.. #.# Y   ice beast (asleep)#######..... #.##........... ####.#oht oh{ b.R, ally target)oh &5oh ohB ] _An ice beast comes into view.qho##########...R......###..# ###. ....####.#..Y......#.#####.##.. #######.........#######.#.#.#####......qhqhD.Rqh&6qhqh& _You see here a metallic golden potion.shq##########.........###R..# #!### ....####.#..Y......#..#.#shuR####.##..#.#  #######.........#######.#.#.#####.................. #####shysh.RY.Y7 _shshuh w#########... ##. .###.#R ....#Y####.# ...........#..#.#.### uh$#.##..#.#######  #..........####.####.#.#.#####......uhh)  You swap places. The ice beast hits Bernd. The ice beast freezes Bernd.  Bernd resists.uhS.;*uh slow, ally target)Bernd casts a spell at the ice beast.uhԑiY=8uhZuh _The ice beast seems to slow down. _You see here a metallic golden potion.wh (You throw a boomerang. Bernd avoids your attack.whנ;Rwh _You see here a metallic golden potion.  You throw a boomerang. Bernd avoids your attack.  The boomerang hits the ice beast but does no damage.  Bernd barely misses the ice beast. The ice beast hits Bernd.  The ice beast freezes Bernd.  Bernd resists.wh9*wh/ Ydistracted, slow, ally tar…)Bernd gestures at the ice beast while chanting.wh;Ywh.40.2 (1.3whwh"7 _The ice beast seems to slow down.xhJ (Yslow, ally target)You throw a boomerang. Bernd avoids your attack.  The boomerang hits the ice beast.xh LRYxh{F  The ice beast is lightly wounded.xh;*xh| Yconfused, distracted, slow…)Bernd gestures at the ice beast while chanting.xhـ Yslow, ally targetThe ice beast appears confused.xh0=1.5xhՊxhЎB _The ice beast hits Bernd but does no damage.yhb (You throw a boomerang. Bernd avoids your attack.  The boomerang hits the ice beast but does no damage.yh;Ryh  The ice beast is lightly wounded.  Bernd hits the ice beast with a +0 dagger of draining.yhO.RY drained, a…yh0-2.8yhG _Bernd drains the ice beast.zh  ((You throw a boomerang. Bernd avoids your attack.  The boomerang hits the ice beast.zh[LL.RzhcP  The ice beast is heavily wounded.Bernd hits the ice beast with a +0 dagger of draining.zh\ Y. very drainBernd drains the ice beast.zha9*zh7~  Bernd gestures at the ice beast while chanting.zhY--4.1zhTzhxD _The ice beast resists with significant effort.zh (( You throw a boomerang. Bernd avoids your attack.  The boomerang hits the ice beast.zhL.Rzhx1  The ice beast is almost dead.Bernd hits the ice beast with a +0 dagger of draining!zh5zh5:zR.. zhA12-5.4  The ice beast is almost dead.  Bernd hits the ice beast with a +0 dagger of draining! _The ice beast dies!raining target 10.0 for Short Blades reached!  Your Short Blades skill increases to level 10!You need to enable at least one skill for training.{h3 /  --more--|h |hp   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   8.0  --  +1  j - Spellcasting   2.0  --   0           b - Unarmed Combat   0.0  --   0  k - Hexes   2.0  --   0  |hЌ  c - Throwing   0.0  --  +1  l - Ice Magic   2.0  --   0           d - Short Blades  10.0  --  +3  m - Invocations   0.0  --  +1   e - Long Blades   3.8  --  -2  n - Evocations   0.0  --  +2       o - Shapeshifting   0.0  --  -1   f - Armour   0.0  --  -2      g - Dodging   3.6  --  [|hP 40m+2      h - Shields   0.0  --  -2      i - Stealth   3.0  --  +4                                             You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto||h manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh2> g + Dodging 3.6h/"a-z] setselected targeth=[?25h[?0c0 h" h [?25l[?1chQ8.0  +2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetshwAhHhmRhalmer the SlicerKobold of Hepliaklqana ****..Health: 53/53 ========================Magic: 12/12 ========================AC: 4Str: 8##########EV: 14Int: 18#.........SH: 0Dex: 21#.###.......# XL:  9 Next: 12% Place: Dungeon:6#.# #@....###.# Noise: ---------  Time: 5345.4 (1.3)#.# #R........ h) +2 short sword (venom)#.# #.....####.# Throw: 13 boomerangs#.# ............#.##..#.#.####.##.##..#.#hV}#.# R   Bernd the hexer#######.....#.##...........####.#####.#.#.#####.......The ice beast is almost dead.Bernd hits the ice beast with a +0 dagger of draining! _The ice beast dies!Training target 10.0 for Short Blades reached!  Your Short Blades skill increases to level 10!You need to enable at least one skill for training.h[&5h _hbh _Your Dodging skill increases to level 4!h} G#####.........##.###...# #.# #!###.##.# #R..#.# #.####.##.# ..#.##..#.#.####.##.##..#.# #.# #. ####.#####.#.#.#####. ......#60 _h h ############.........#.###...##.# #!###.####.# #R.@...#......#.# #......# ####.####.##.......# ........#.##..#.#..# ####.####.##..#.#..# #.# #######..... #.# ##........... ####.### ####.#.#.#####. ..... #............ #####.#hR h 8.Rh &7hP h h# #.##.###.>..# #.# #!.###.##.# #.R.@..# .#.# #......# ####.###.#.##.# .#.##..#.#..# ####.###.#.##..#.#..# #.# #.#..... #.# #.h#. ####.###..#.#.#####. ......##. . #####.##.h>8.Rh' &8hU$h '; _Found a stone staircase leading down.h# #.##.###.>. ..# #.# #!.###.##.# #..R.@.# .#.# #......# ####.###.#.##.# .h#.##..#.#..# ####.###.#.##..#.#..# #.# #.#..... #.# #.#. ####.###..#.#.#####. ......##. #####.##.h 8.Rh]&9hhnj ########### #.........##### #.###.......>.. ..# #.# #!....@.... ###.#######.# #...R..###. ........##.# # ####.###..##.##.......# ..........##.##..#.#..# ####.###..# #.##..#.#..##.# #..# #######.....  #.# #..# #........... ####.###..# #.#.#.#####.......##..#h h[ DR.h '50h h h0F ## 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[# ##....#.###..# ###.# )... #...... ...###### ##.## .....   #># #.#.#.# ##......########........ ..##..#...###.# #.# #.##.#ǒhDw ǒh| D.RǒhB &5ǒh ǒh Ȓh(#.# #†#### #.# ##.## #.# #...####.# #.###..#.# #.# #.# #. #†###.#R# [# ##...... #.##### #.###..## ##.# #.@.......... ...# ####### # #.## ..... . #># #.#.# #. #.# ##...# #. #.# #....######. #.####........ #. #...##..#...###.# #.# #.##.## #............ȒhD.RȒh&6ȒhȒhk _You see here the +5 rapier "Gotaviupn" {venom, rC+ rN+}.˒h ˒hp &7˒h ˒h v _b - the +5 rapier "Gotaviupn" {venom, rC+ rN+}͒h͒hInventory: 11/52 gear slots Hand Weapons (go to first with ))  h - a +2 short sword of venom (weapon)a - a +0 short sword  b - the +5 rapier "Gotaviupn" {venom, rC+ rN+} Missiles (go to first with ()  e - 13 boomerangs (quivered) Armour (go to first with [) ͒hi c - an orb of light (worn)  g - a +0 leather armour (worn)  k - a +0 helmet (worn)i - a +0 kite shield Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) Talismans (go to first with %)d - an inkwell talisman Wands (go to first with /)b - a wand of quicksilver (8)  f - a wand of mindburst (4) Scrolls (go to first with ?)  f - a scroll of fears - a scroll of summoning [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ВhT3b - the +5 rapier "Gotaviupn" {venom, rC+ rN+}. A slender, sharply pointed sword, with an uncommonly elegant design. Вh(7Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 10.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 0.9 XLs.  Current attack delay: 0.7. Damage rating: 17 (Base 7 x 127% (Dex) x 136% (Skill) + 5 (Ench)). Venom: It poisons victims. rC+: It protects you from cold. rN+: It protects you from negative energy. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 6 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ےh xInventory: 11/52 gear slots Hand Weapons (go to first with ))  h - a +2 short sword of venom (weapon)  a - a +0 short sword  b - the +5 rapier "Gotaviupn" {venom, rC+ rN+} Missiles (go to first with ()  e - 13 boomerangs (quivered) Armour (go to first with [)  c - an orb of light (worn)  g - a +0 leather armour (worn)  k - a +0 helmet (worn)  i - a +0 kite shield Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) Talismans (go to first with %)  d - an inkwell talisman Wands (go to first with /)  b - a wand of quicksilver (8)  f - a wand of mindburst (4) Scrolls (go to first with ?)  f - a scroll of fears - a scroll of summoning [Up|Down] select [PgDn|>] page dےh{own [PgUp|<] page up [Esc] exit[top]ޒhh - a +2 short sword of venom (weapon). A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 10.0  Current attack delay: 0.5. Damage rating: 10 (Base 5 x 127% (Dex) x 136% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, or (i)nscribe.hInventory: 11/52 gear slots Hand Weapons (go to first with )) hd h - a +2 short sword of venom (weapon)  a - a +0 short sword  b - the +5 rapier "Gotaviupn" {venom, rC+ rN+} Missiles (go to first with ()  e - 13 boomerangs (quivered) Armour (go to first with [)  c - an orb of light (worn)  g - a +0 leather armour (worn)  k - a +0 helmet (worn)  i - a +0 kite shield Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) Talismans (go to first with %)  d - an inkwell talisman Wands (go to first with /)  b - a wand of quicksilver (8)  f - a wand of mindburst (4) Scrolls (go to first with ?)  f - a scroll of fears - a scroll of summoning [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hob - the +5 rapier "Gotaviupn" {venom, rC+ rN+}. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 10.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 0.9 XLs.  Current attack delay: 0.7. Damage rating: 17 (Base 7 x 127% (Dex) x 136% (Skill) + 5 (Ench)). Venom: It poisons victims. rC+: It protects you from cold. rN+: It protects you from negative energy. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 6 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h h hA #.##†#### halmer the Slicer#.###.##Kobold of Hepliaklqana ****..h[ #.##...### Health: 53/53 ========================#.##.###..## Magic: 12/12 ========================#.##.# ##..# AC: 4Str: 8#.##. #†#. EV: 15Int: 18##.#.#[# ##... SH: 0Dex: 21...#R##### #.###..## XL:  9 Next: 12% Place: Dungeon:6 ##.##.@.... #....... Noise: ---------  Time: 5417.4 (0.0) ...######## ##...... b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.## .....#...... Throw: 13 boomerangs #># [m #.#.##...... #.# ##...##...... #.# #....######...... R   Bernd the hexer #.####........#...... #...##..#...###.# #.# #.##.## #............##.# #.# #.##.# _Found a fine rapier. _You see here the +5 rapier "Gotaviupn" {venom, rC+ rN+}. _b - the +5 rapier "Gotaviupn" {venom, rC+ rN+}You unwield your +2 short sword of venom.  Your +2 short sword of venom stops dripping with poison.  The +5 rapier "Gotaviupn" {venom, rC+ rN+} begins to drip with poison!h +8.4 (1h h  _You see here the +5 rapier "Gotaviupn" {venom, rC+ rN+}. _b - the +5 rapier "Gotaviupn" {venom, rC+ rN+}  You unwield your +2 short sword of venom.r +2 short sword of venom stops dripping with poison.  The +5 rapier "Gotaviupn" {venom, rC+ rN+} begins to drip with poison! _b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}h$#.# #†#### #.# ##.## #.# #...### #.# #.###..## #.# #.# ##..#.#.# #. #†#.##. #.# [# ##.... #R##.###..# #.# #.#.# ###. .## ..... #. ># #.#.# #. .# ##...# #. .# #....##### #. .####. #. ...##..#...###.# #.# #.##.# .R9h#.# #†#### #.# ##.## #.# #...### #.# #.###..## ##.# #.# ##..#.##.# #. #†#..# ##. #.# [# ##....# ... #.##.###..# .# #.R.#.# .# ###.# ## ..... #.# # #.#.# #. # ##...# #.# # #....##### #.# ####. h#.###..#...###.# #.# #.##.# h8.Rh'20h8hh Y#.# #†#### #.# ##.## #.# #...### #.# #.###..## # #.# #.# ##..#.# #.# #. #†#..# . #.# [# ##....#  #.##.###..#### # #..R.#.# # #. ##.#  ..... #.#  #.#.# #.  #....##### #.# hD *h 8.Rh= &1hJ h h E#.# #†#### #.# ##.## #.# #...### #.# #.###..## # #.# #.# ##..#.# #.# #. #†#..# . #.# [# ##....#  #.#.###..####  #...R.@...##.#  #.###.#  ..... #.##  #....##### #.# hIhM8.RhrQ&2h^UhAYh #.# #†#### #.# ##.## #.# #...### #.# #.###..## # #.# #.# ##..#.# #.# #. #†#..#  #.# [# ##....#  #.#.###..#### #....R.@..##.# #.###.#  ..... # #.## #....##### #.# h ha 8.Rh  &3hh h/ hb#.# #†#### #.# ##.## #.# #...### #.# #.###..## # #.# #.# ##..#.# #.# #. #†#..# #.# [# ##....# #.#.###..#### #.....R.@.##.# #.###.# ..... .# #.## #.#.# .#...# .# ....##### #.# h}h8.Rh#&4hb&h)hoN#.# #†#### #.# ##.## #.# #...### #.# #.###..## # #.# #.# ##..#.# #.# #. #†#..# #.# [# ##....# #.#.###..#### #......R.@##.# #.###.#  #.# #.## .#.# # ...# ###### #.# hh%8.Rhy)&5hD-h1h8G?##.## ...####.###..## ##.# ##..#. #†#. [# ##..########.###..###......R.##........########@### .... #.# # .#.#.. ..#####.... hK#...###.# #.# #.##.### ......# ^####..hQ<6hYhy^m _You hear the brisk rusting of a drain nearby.h < -...####.###..## ##.# ##..#. #†#. [# ##..########.###..###......R.##........########.### .... #@# # .#.#.. ..# ####.... #...###.# #.# #.##.### ......# ^####.. [.. ######.##h@ huE D.RhI &7hM hP h#.###..## ##.# ##..#. #†#. [# ##..########.###..###........##........########R### .... #.# # .#.#.. ..# ####.... #...###.###.### ...... ^####.. [.. ######.## ..................##hhD.Rh&8hh"#.# ##..#. #†#. [# ##..########.###..###........##........########.### .... #R# # .#.#... ..# ####.... #...###.###.### ......# ^####.. [.. ######.## ..................##  #.###.######...hh~D.RhP&9hbhhh #.###..## # ##..##. #†# [# ##....#########.###..###.........##. #########.## ....## .#.. R##### ....... ...... .#...##### ......# ^### #.# [#.#######.###.##.# ... #...........##hq=30h5xh{& _You swap places.h] #...###  #.###..## # ##..##. #†# [# ##....#########.###..###.........##. #########.## ...## .#... R##### ....... ...... .#...#### ......# ^### #.# [#.#######.###.##.#hh FR.h&1h^h!h-s #.##...###halmer the Slicer#.##.###..## #Kobold of Hepliaklqana ****..#.##.# ##..#.#Health: 53/53 ========================#.##. #†#..#Magic: 12/12 ========================#.#[# ##....#AC: 4Str: 8#.#########.###..####EV: 15Int: 18!hWw #.........##........#SH: 0Dex: 21#########.###.......#XL:  9 Next: 12% Place: Dungeon:6 ....#@# #.......##Noise: ---------  Time: 5431.4 (0.0) .#.##R# #.........b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ...##.# #.......#Throw: 13 boomerangs ...######.# #.......# .......#.# #.......# .#...###.# #.# #.##.####R   Bernd the hexer ......##.# #.# #.##.# ^####..#.# #.# #.##.# [.. #..#.#######.###.##.# _b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+} _You hear the brisk rusting of a drain nearby. _You swap places.  Pres!h{ ws: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo."h@.@"hyJ.."h `#.A rock wall."ho5###h~#.  You can't see that place.  [the floor.]#hC#.##...###halmer the Slicer#.##.###..## #Kobold of Hepliaklqana ****..#.##.# ##..#.#Health: 53/53 ========================#.##. #†#..#Magic: 12/12 ========================#.#[# ##....#AC: 4Str: 8#.#########.###..####EV: 15Int: 18#.........##........#SH: 0Dex: 21#########.###.......#XL:  9 Next: 12% Place: Dungeon:6 ....#@# #.......##Noise: ---------  Time: 5431.4 (0.0) .#.##R# #.........b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ...##.# #.......#Throw: 13 boomerangs ...######h H[[40m#.# #.......# .......#.# #.......# .#...###.# #.# #.##.####R   Bernd the hexer ......##.# #.# #.##.# ^####..#.# #.# #.##.# [.. #..#.#######.###.##.# _b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+} _You hear the brisk rusting of a drain nearby. _You swap places.  Press: ? - help, . - travelYou can't see that place.  [the floor.]#hRN#hS,#h^ _You swap places.#hDdX#hhX#hjlX#hpX#htB#hxX#h#hX#h?X#h#.# #....# #.# †#### #.# #.## #.# ..### #.# ##.###..## # #.# #.#[#hj39;49m ##..#.# #.# .##. #÷#..# #.# ...[## ##....#  #.#########@###..#### 54.4 (23.0) #.........##R.......#  #########.###.......#  #.# #.......### #.# #... #.# #.......# ##### #.# #.......# ..... #.# #.......# ...###.# #.# #.##.#####h#h %hT' #.# ####.# #.# #....# #.# #†#### #.# ##.##  #.# #...###  #.# ##.###..## # #.# #.# ##..#.# #.# #.##.# #÷#..# #.# #...@## ##....# #.#########.###..#### #.........##R.......# #########.###. ... #.# ### #.# #.# #... ..#  #.# #%h.###### #.# #.#... #.# #.......#%h%hJR.%h 15.4 (1.0)%h%hM _You see here a +0 robe.%hT7 #.# ####.# #.# #....# #.# #†#### #.# ##.## #.# #...### #.# ##.###..## # #.# # #.# ##..#.# #.# #.##.# #÷#..# #.# #..@[## ##....# #.#########R###..#### #%h;.##........# #.###......#. #.# #.......## .#.# #.# #. ...# #.# #.# ...##### #.# #.# . #.# #.#%hADR.%hUF-6 _%hEK&h= #.# ####.# #.# #....# #.# #†#### #.# ##.## #.# #. #...### #.# #. ##.###..## # #.# #. #.# ##..#.# #.# #.##.# #÷#..# #.# #.@.R## ##....# #.#########.###..#### #.##..# #.###.# ..... #.# #.## #.#.# #.# #. #...# #.# #.# ....##### #.# #.# . #.# #.#[9&h2B0;17H&hGDR[&hK&7&hP&hhS'h #.# ####.# #.# #....# #.# #†#### #.# ##.## #.# #.# #...### #.# #.###.###..## # #.# #.##.# ##..#.# #.# #.##.# #÷#..# #.# #@.R[## ##....# #.#########.###..#### #.##.#  #.###.#  ..... #.# #'h1.##  #.#.# #.# #. ##...# #.# #.# #....##### #.# #.# #. #.# #.#'h<R.'h&8'h]'h'hr7 ######.####^ ###.... #†#####.##  #...### #.###..## #.# ##..###.# #÷# #.R.[## ##....#########.###..###.........##. #########.###  .....##  #.#.. ##...# #####'hA <9'h*I 'h!N 'hE S...>......##.######.####^ ###.... #†#####.##  #...### #.###..## ##..###.# #÷# #.R.[## ##....#########.###..###.........##. #########.##  .....##  #.#.. ##...# R.60(hc###...>......##.######.####^ ###... #.... #†#####.##  #...### #.###..## .##..#R##.# #÷# #...[## ##....#########.###..###.........##. 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FR.(h2 &2(h7 (h; )hV8...# # ##.##### #...####...>......##.######.####^...# #.... ####... #.... #†#####.## .# #...### R###.###..## ##..#)heq##.# #÷# #...[## ##....#########.###..###.........##. #########.###)hFR.)hڭ&3)h")h;)h ####..# #.#####...........# # ##.##### #...####...>......####.######.####^...# #....# #####...# #.... #†####.# ##.## R# #...### #.###..## ##..###.# #÷# #...[## ##....#########.###..###.........##.)h[ )h< 0R.)hf$ )h( &4)hB, )h0 *hp Y........###### ####..# #.#####...........# # ##.##### #...####......# ...>......####.######.####^...# .# #####.@.# #....##.## #†####R# ##.##  #...####.###..## ##..###.# #÷# #...[## ##....#########.###..###*h *hf lR.5*h *h7 +h:###.. .......# ##.# #.  #.# #.###..# #.........#######.# #.###..# #.#####.........#.# #......# # ##.######.##.# #...#..# .# #.# #.##.###......# .# #.# #.##...>......###.# #.# #.#######.####^...# #.# #.# #..@.# ####.# #.# #...## #....# +hm(#.# ##R## #†#####.# #.# ##.###.# #.# #...####.# #.###.###..## # #.# #.##.# ##..#.##.# #.##.# #÷#..##.# #...[## ##....#+h'FR.+h&6+h+hD2h_ #.# #.###..# #..###### # #.# #.###..# #.#####........ #.# #......# # ##.###### #.# #...#..# .# #.# #. #.###......# .# #.# #. #...>......###.# #.# #. ######.####^...# #.#  #.# #....# ####.#2h9  #.# #.@R## #....# #.# ##.## #†#### #.# #.# ##.##  #.# #.# ..### #.# #.###.###..## # #.# #.##.# ##..#.# #.# #.##.# #÷..# #.# #...[## ##....# #.#########.###..####2hZ<72h2h'3hD #####.........  .....# # ##.#######..# .# #.# ##......>......########.####^..  #.# #....# ###R## #...3hѡ o##@## #†### #.# ##.## ...#####.###..## #.# ##..#. #÷#...[## ##..########.###..###........##........3h <83h 3hT .....# # ##.#######..# .# #.# ##......>#######.####^..  #.# #....# ####..R## #...##.## #†### #@# ##.## ...#####.###..## #.# ##..#. #÷#...[## ##..########.###..###........##........########.###3h#Y3hg]H.R3h`&93hd3hh4h#..# .# #.# ##......>#######.####^..  #.# #....# ####...## #...#R## #†### #.# ##.## ...#####.###..## #.# ##..#. #÷#...[## ##..########.###..###........##........########.###..... #.# ##4hI4hҎD.R4hf'704h4ht3##......>#######.####^..  #.# #....# ##### #...4hy#.## #†### #R# ##.## .# #...#####.###..## #.# ##..#. #÷#...[## ##..########.###..###........##........########.###..... #.# ###.#.#..4h׊.R14h?4hl ..>#######.####^..  #.# #....# ##### #...#.## #†### #.# ##.## R# #...###.###.###..## #.# ##..#. #÷#...[## ##..4hCq ########.###..###........##........########.###..... #.# ###.#.#.. ##..#4hQv D.R4h-| &24h 4h 5h+ \ #...>......###.# #.# #. halmer the Slicer######.####^...# #.#Kobold of Hepliaklqana ****..#.# #....# ####.#Health: 53/53 ========================#.# #...## #....#Magic: 12/12 ========================#.# ##.## #†####AC: 4Str: 85hB0 #.# #.# ##.##EV: 15Int: 18#.# #.# #...###SH: 0Dex: 21#.# #R###.###..## #XL:  9 Next: 12% Place: Dungeon:6#.# #@##.# ##..#.#Noise: ---------  Time: 5472.4 (0.0)#.# #.##.# #÷#..#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.# #...[## ##....#Throw: 13 boomerangs#.#########.###..#####.........##........##########.###.......#R   Bernd the hexer.....#.# #.......###.#.##.# #......... ##...##.# #.......#[the floor.] _You swap places. _You see here a +0 robe.  Pre5h4 xss: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo.6huO#@A rock wall.6h  #  You can't see that place.6hF-  6h -  6h G#  [a rock wall.]6h Q.#the floor.]7hwP#.a rock wall.]7hˀS  #7h-  7hɎ?  7h=j ?  7h* ?  8h,?  8h?  8h?  8h? ?  8h ?  9h9  :hO9  :h 9  h, #...>......###.# #.# #. halmer the Slicer######.####^...# #.#Kobold of Hepliaklqana ****..#.# #....# ####.#Health: 53/53 ========================#.# #...## #....#Magic: 12/12 ========================#.# ##.## #†####AC: 4Str: 8#.# #.# ##.##EV: 15Int: 18#.# #.# #...###SH: 0Dex: 21#.# #R###.###..## #XL:  9 Next: 12% Place: Dungeon:6#.# #@##.# ##..#.#Noise: --------- [37>h:m Time: 5472.4 (0.0)#.# #.##.# #÷#..#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.# #...[## ##....#Throw: 13 boomerangs#.#########.###..#####.........##........##########.###.......#R   Bernd the hexer.....#.# #.......###.#.##.# #......... ##...##.# #.......#[the floor.] _You swap places. _You see here a +0 robe.  Press: ? - help, . - travelYou can't see that place.  [the floor.]>hcn _>hoB>h/u>hy<  You see here a +0 robe.>hQ},>h3>h _You hear the quick rusting of a drain nearby.>h%I>h>h+B>hݓ>h`>hR>hX>hn>h4,>hX>hgX>hX>hB>hX>hn>h ,>hB>hX>h>hX>h`>h!n>h#%B>h (,>h.S####.## ..... #.# #..#># #.#.# #.# #...#.# ##...# #.# #...#.# #....##### #.# #...#.####........ #.# #...#...##..#...###.# #.# #.###............##.# #.# #.####.####^####..#.# #.# #.###.# ..[.. #.@#.#######.###.##>h1#.# ..... #...R..............#. #.###.######....... .^.# #.# ####..## .#@ #.# #.## #.# #.# #.@   Edmund (wand, asleep) >h7G 501.4 (29.0)  Edmund shouts!>h0;>h?R.@.@lly target)>h\C6===2.4 (30>h!I>hMp _Edmund grinds his teeth, and then sighs.Mh  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nh####.## ..... #.# #... halmer the Slicer  #># #.#.# #.# #... Kobold of Hepliaklqana ****..  #.# ##...# #.# #... Health: 53/53 ========================  #.# #....##### #.# #... Magic: 10/12 ====================----  #.####........ #.# #... AC: 4Str: 8  #...##..#...###.# #.# #.## EV: 15Int: 18  #............##.# #.# #.## SH: 0Dex: 21 Nh ##.####^####..#.# #.# #.## XL:  9 Next: 12% Place: Dungeon:6  #.# ..[.. #.@#.#######.###.## Noise: ===------  Time: 5502.4 (0.0)  #.# ..... #.*R............... b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  #. #*###.######....... Throw: 13 boomerangs .^@# #.# ####..## .#. #.# #.##  #.# #.#  R   Bernd the hexer #.#  @   Edmund (wand, ally target)Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: EdmunNh:d, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (ally target, haloed, chance to affect: 43%)Oho####.## .....#.# #... halmer the Slicer#># #.#.##.# #... Kobold of Hepliaklqana ****..#.# ##...##.# #... Health: 53/53 ========================#.# #....######.# #... Magic: 10/12 ====================----#.####........#.# #... AC: 4Str: 8#...##..#...###.# #.# #.## EV: 15Int: 18#............##.# #.# #.## SH: 0Dex: 21##.####^####..#.# #.# #hևm.## XL:  9 Next: 12% Place: Dungeon:6#.# ..[.. #.@#.#######.###.## Noise: ===------  Time: 5502.4 (0.0)#.# ..... #..R............... b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#.###.######....... Throw: 13 boomerangs.^*# #.# ####..##.#. #.##.###.##.#R   Bernd the hexer#.#@   Edmund (wand, ally target)Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: h+7mEdmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (ally target, haloed, chance to affect: 43%)OhZZOh @.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (ally target, haloed, chance to affect: 43%)  Edmund resists with some effort.*Oh_  Bernd points at Edmund and mumbles some strange words.OhVf 9@Ohtk 4--3.4 (1Ohq OhHv 6 _Edmund resists with some effort.RhcG  Rh"LCasting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh1####.## ..... #.# #... halmer the Slicer  #># #.#.# #.# #... Kobold of Hepliaklqana ****..  #.# ##...# #.# #... Health: 53/53 ========================  #.# #....##### #.# #... Magic: 8/12================--------  #.####........ #.# #... AC: 4Str: 8  #...##..#...###.# #.# #.## EV: 15Int: 18  #............##.# #.# #.## SH: 0Dex: 21  ##.####^####..#.# #.# #.## XL:  9 Next: 12% Place: Dungeon:6  #.# ..[.. #.@#.#######.###.## Noise: =--------  Time: 5503.4 (0.0)  #.# ..... #*.R............... b) +5 rapier "Gotaviupn" {venom, rC+ rNRh~+}  #. #@###.######....... Throw: 13 boomerangs .^.# #.# ####..## .#. #.# #.##  #.# #.#  R   Bernd the hexer #.#  @   Edmund (wand, ally target)Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (ally target, haloed, chance to affect: 43%)ThX####.## .....#.# #... halmer the Slicer#># #.#.##.# #... Kobold of Hepliaklqana ****..#.# ##...##.# #... Health: 53/53 ========================#.# #....######.# #... Magic: 8/12Th================--------#.####........#.# #... AC: 4Str: 8#...##..#...###.# #.# #.## EV: 15Int: 18#............##.# #.# #.## SH: 0Dex: 21##.####^####..#.# #.# #.## XL:  9 Next: 12% Place: Dungeon:6#.# ..[.. #.@#.#######.###.## Noise: =--------  Time: 5503.4 (0.0)#.# ..... #..R............... b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#@###.Th######....... Throw: 13 boomerangs.^.# #.# ####..##.#. #.##.###.##.#R   Bernd the hexer#.#@   Edmund (wand, ally target)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (ally target, haloed, chance to affect: 43%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.*ThJU.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (ally target, haloed, chance to affect: 43%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.  Edmund zaps a wand. The puff of flame hits you!ThY;*Th @distracted, slow, ally …)Bernd gestures at Edmund while chanting.Th8Th =@41------Contam: 10% =4.4 (1ThBThMJ0 _Edmund seems to slow down.ZhI #># #.#.# #.# # #.# ##...# #.# # #.# #....##### #.# # #.####........ #.# # #...##..#...###.# #.# #.# #............##.# #.# #. ##.####^####..#.# #.# #. #.# ..[.. #..#.#######.###. #.# ..... #@.R.............. #. #@###.######... .^.# #.# ####..#hN37m .#.# #.# #.#.# #.# #. #.# @ZhSjR.-5ZhNXH _Edmund closely misses Bernd.Zh @@very poisoned, slow, alYou hit Edmund. Edmund is poisoned.ZhqG-6.1 (0.7ZhN"Zh&0 _Edmund is lightly wounded.]hk####.## ..... #.# #.#># #.#.# #.# #.#.# ##...# #.# #.#.# #....######.# #.#.####........ #.# #...#...##..#...###.# #.# #.##............##.# #.# #.###.####^####..#.# #.# #.##.# ..[.. #.@#.#######.###.###.# ..... #.R..........#.#@###.######........^.# #.# ####.#.# #.# #.#..#.# #.##.# #.#[]hQpm]hy   Bernd closely misses Edmund.  Bernd hits Edmund with a +0 dagger of draining.]h~j2=-----7.1 (1.0]h]hF _Edmund hits Bernd with a +3 flail of protection._hh####.## .....#.# #... halmer the Slicer#># #.#.##.# #... Kobold of Hepliaklqana ****..#.# ##...##.# #... Health: 42/53 ===================-----#.# #....######.# #... Magic: 8/12================--------#.####........_h#.# #... AC: 4Str: 8#...##..#...###.# #.# #.## EV: 15Int: 18 Contam: 10% #............##.# #.# #.## SH: 0Dex: 21##.####^####..#.# #.# #.## XL:  9 Next: 12% Place: Dungeon:6#.# ..[.. #.@#.#######.###.## Noise: =--------  Time: 5507.1 (0.0)#.# ..... #*R................ b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#@###.######....... Throw: 13 boomerangs.^.#[39;_h'49m #.# ####..##.#.# #.##.##..#.# #.##.#R   Bernd the hexer#.#@   Edmund (wand, very poisoned, slow, al…)Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (moderately wounded, very poisoned, slow, ally target,haloed, 85% to hit)_hK c####.## ....._h^Q #.# #... halmer the Slicer#># #.#.##.# #... Kobold of Hepliaklqana ****..#.# ##...##.# #... Health: 42/53 ===================-----#.# #....######.# #... Magic: 8/12================--------#.####........#.# #... AC: 4Str: 8#...##..#...###.# #.# #.## EV: 15_hW Int: 18 Contam: 10% #............##.# #.# #.## SH: 0Dex: 21##.####^####..#.# #.# #.## XL:  9 Next: 12% Place: Dungeon:6#.# ..[.. #.@#.#######.###.## Noise: =--------  Time: 5507.1 (0.0)#.# ..... #(R................ b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#@###.######....... Throw: 13 boomerangs.^.# #.# ####..##.#.# #.##.##..#.# #.##.#R   Bernd the hexer#.#[31_h=] m@   Edmund (wand, very poisoned, slow, al…)Shift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (moderately wounded, very poisoned, slow, ally target,haloed, 85% to hit)  You throw a boomerang.  The boomerang hits Edmund but does no damage._h ;._h  drAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (moderately wounded, very poisoned, slow, ally target,haloed, 85% to hit)  You throw a boomerang.  The boomerang hits Edmund but does no damage.  Edmund is moderately wounded.8.4 (1.3_h# _hX( T _Bernd hits Edmund but does no damage. x3; Bernd drains Edmund.`h_####.## .....#.# #... halmer the Slicer#># #.#.##.# #... Kobold of Hepliaklqana ****..#.# ##...##.# #... Health: 42/53 ===================-----#.# #....######.# #... Magic: 8/12================--------#.####........#.# #... AC: 4Str: 8#...##..#...###.# #.# #.## EV: 15Int: 18 Contam: 10% `h#............##.# #.# #.## SH: 0Dex: 21##.####^####..#.# #.# #.## XL:  9 Next: 12% Place: Dungeon:6#.# ..[.. #.@#.#######.###.## Noise: =--------  Time: 5508.4 (0.0)#.# ..... #*R................ b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#@###.######....... Throw: 13 boomerangs.^.# #.# ####..##.#.# #.##.##..#.# #.##.#R   Bernd the hexer#.#@   [`hcW40mEdmund (wand, very poisoned, slow, dr…)Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (moderately wounded, very poisoned, slow, lightly  drained, ally target, haloed, 85% to hit)ahт####.## .....#.# #... halmer the Slicer#># #.#.##.# #... Kobold of Hepliaklqana ****..#.# ##...#ah#.# #... Health: 42/53 ===================-----#.# #....######.# #... Magic: 8/12================--------#.####........#.# #... AC: 4Str: 8#...##..#...###.# #.# #.## EV: 15Int: 18 Contam: 10% #............##.# #.# #.## SH: 0Dex: 21##.####^####..#.# #.# #.## XL:  9 Next: 12% Place: Dungeon:6#.# ..[.. #.@#.#######.###.## Noise: =--------  Time: 5508.4 (0.0)#.# ..... #(hU{0;1mR................ b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#@###.######....... Throw: 13 boomerangs.^.# #.# ####..##.#.# #.##.##..#.# #.##.#R   Bernd the hexer#.#@   Edmund (wand, very poisoned, slow, dr…)Shift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (moderately wounded, very poisoned, slow, lightly  drained, ally target, haloed, 85% to hit)  You throw a boomerang.  The boomerang hits Edmund but does no damage.ah;.ah)$Y drained, ally target, haloed, 85% to hit)  You throw a boomerang.  The boomerang hits Edmund but does no damage.  Edmund is moderately wounded.Bernd closely misses Edmund.  Edmund hits Bernd with a +3 flail of protection.ahn,9*ahw  Bernd gestures at Edmund while chanting.ah@9===9.7 (1.3 _Edmund resists with significant effort.ahA ####.## .....#.# #... halmer the Slicer#># #.#.##.# #... Kobold of Hepliaklqana ****..#.# ##...##.# #... Health: 42/53 ===================-----#.# #....######.# #... Magic: 9/12==================------#.####........#.# #... AC: 4Str: 8#...##..#...###.# #.# #.## EV: 15Int: 18 Contam: 10% #............##.# #.# #.## SH: 0Dex: 21##.####^####..#.# #.# #.## XL:  9 Next: 12% Plaah'B ce: Dungeon:6#.# ..[.. #.@#.#######.###.## Noise: ==-------  Time: 5509.7 (0.0)#.# ..... #*R................ b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#@###.######....... Throw: 13 boomerangs.^.# #.# ####..##.#.# #.##.##..#.# #.##.#R   Bernd the hexer#.#@   Edmund (wand, very poisoned, slow, dr…)Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (moderately wounded, very poisoned, slow, lightly  drained, ally target, haloedahB , 85% to hit)bhB####.## .....#.# #... halmer the Slicer#># #.#.##.# #... Kobold of Hepliaklqana ****..#.# ##...##.# #... Health: 42/53 ===================-----#.# #....######.# #... Magic: 9/12==================------#.####........#.# #... AC: 4Str: 8#...##..#...###.# #.# #.## EV: 15Int: 18 Contam: 10% #............##.# #.# #.## SH: 0Dex: 21##.####^####..#.# #.# #.## XL:  9 Next: 12% Plabh6ce: Dungeon:6#.# ..[.. #.@#.#######.###.## Noise: ==-------  Time: 5509.7 (0.0)#.# ..... #(R................ b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#@###.######....... Throw: 13 boomerangs.^.# #.# ####..##.#.# #.##.##..#.# #.##.#R   Bernd the hexer#.#@   Edmund (wand, very poisoned, slow, dr…)Shift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (moderately wounded, very poisoned, slow, lightly  drained, ally target, haloed, 85% to hit)  You throw a boomerang.  The boomerang hits Edmund but does no damage.bh;.bhdAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (moderately wounded, very poisoned, slow, lightly  drained, ally target, haloed, 85% to hit)  You throw a boomerang.  The boomerang hits Edmund but does no damage.  Edmund is moderately wounded.bh  Bernd hits Edmund but does no damage. Edmund zaps a wand.  The puff of flame hits Bernd.bhjY3  Bernd resists.bhZ`37% 11.0 (1.3bh4cbhe1 _Bernd barely misses Edmund.bh ####.## .....#.# #... halmer the Slicer#># #.#.##.# #... Kobold of Hepliaklqana ****..#.# ##...##.# #... Health: 43/53 ===================-----#.# #....######.# #... Magic: 9/12==================------#.####........#.# #... AC: 4Str: 8#...##..#...###.# #.# #.## EV: 15Int: 18 Contam: 7% bhB #............##.# #.# #.## SH: 0Dex: 21##.####^####..#.# #.# #.## XL:  9 Next: 12% Place: Dungeon:6#.# ..[.. #.@#.#######.###.## Noise: ==-------  Time: 5511.0 (0.0)#.# ..... #*R................ b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#@###.######....... Throw: 13 boomerangs.^.# #.# ####..##.#.# #.##.##..#.# #.##.#R   Bernd the hexer#.#@   h W40mEdmund (wand, very poisoned, slow, dr…)Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (moderately wounded, very poisoned, slow, lightly  drained, ally target, haloed, 85% to hit)ch####.## .....#.# #... halmer the Slicer#># #.#.##.# #... Kobold of Hepliaklqana ****..chK#.# ##...##.# #... Health: 43/53 ===================-----#.# #....######.# #... Magic: 9/12==================------#.####........#.# #... AC: 4Str: 8#...##..#...###.# #.# #.## EV: 15Int: 18 Contam: 7% #............##.# #.# #.## SH: 0Dex: 21##.####^####..#.# #.# #.## XL:  9 Next: 12% Place: Dungeon:6#.# ..[.. #.@#.#######.###.## Noise: ==-------  Time: 5511.0 (0.0)#.#hm ..... #(R................ b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#@###.######....... Throw: 13 boomerangs.^.# #.# ####..##.#.# #.##.##..#.# #.##.#R   Bernd the hexer#.#@   Edmund (wand, very poisoned, slow, dr…)Shift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (moderately wounded, very poisoned, slow, lightly  drained, ally target, haloed, 85% to hit)  You throw a boomerang.  The boomerang hits Edmund but does no damage.chi;.chxM poisoned, slow, veryYou throw a boomerang.  chxPThe boomerang hits Edmund but does no damage.  Edmund is moderately wounded.  Bernd closely misses Edmund.  Bernd hits Edmund with a +0 dagger of draining.  Bernd drains Edmund. Edmund barely misses Bernd.5-ch[y2.3 (1.3chchE _Bernd hits Edmund with a +0 dagger of draining.dh####.## .....#.# #... halmer the Slicer#># #.#.##.# #... Kobold of Hepliaklqana ****..#.# ##...##.# #... Health: 43/53 ===================-----#.# #....######.# #... Magic: 9/12==================------#.####........#.# #... AC: 4Str: 8#...##..#...###.# #.# #.## EV: 15Int: 18 Contam: 5% #............##.# #.# #.## SH: 0Dex: 21##.####^####..#.# #.# #.## XL:  9 Next: 12% Placdh'e: Dungeon:6#.# ..[.. #.@#.#######.###.## Noise: =--------  Time: 5512.3 (0.0)#.# ..... #*R................ b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#@###.######....... Throw: 13 boomerangs.^.# #.# ####..##.#.# #.##.##..#.# #.##.#R   Bernd the hexer#.#@   Edmund (wand, poisoned, slow, very dr…)Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (severely wounded, poisoned, slow, heavily drained,  ally target, haloed, 85% to dh hit)dh#i ####.## .....#.# #... halmer the Slicer#># #.#.##.# #... Kobold of Hepliaklqana ****..#.# ##...##.# #... Health: 43/53 ===================-----#.# #....######.# #... Magic: 9/12==================------#.####........#.# #... AC: 4Str: 8#...##..#...###.# #.# #.## EV: 15Int: 18 Contam: 5% dh-k #............##.# #.# #.## SH: 0Dex: 21##.####^####..#.# #.# #.## XL:  9 Next: 12% Place: Dungeon:6#.# ..[.. #.@#.#######.###.## Noise: =--------  Time: 5512.3 (0.0)#.# ..... #(R................ b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#(###.######....... Throw: 13 boomerangs.(.# #.# ####..##.#.# #.##.##..#.# #.##.#R   Bernd the hexer#.#@   hk H40mEdmund (wand, poisoned, slow, very dr…)Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (severely wounded, poisoned, slow, heavily drained,  ally target, haloed, 85% to hit)dh p.@^dh  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (severely wounded, poisoned, slow, heavily drained,  ally target, haloed, 85% to hit)  You throw a boomerang. The boomerang barely misses Edmund.dh` O2-3.6 (1.3dhd dh 4 _Bernd barely misses Edmund. x2eh?####.## .....#.# #... halmer the Slicer#># #.#.##.# #... Kobold of Hepliaklqana ****..#.# ##...##.# #... Health: 43/53 ===================-----#.# #....######.# #... Magic: 9/12==================------#.####........#.# #... AC: 4Str: 8#...##..#...###.# #.# #.## EV: 15Int: 18 Contam: 2% #............##.# #.# #.## SH: 0Dex: 21##.####^####..#.# #.# #.## XL:  9 Next: 12% PlacehG@e: Dungeon:6#.# ..[.. #.@#.#######.###.## Noise: ---------  Time: 5513.6 (0.0)#.# ..... #*R................ b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#@###.######....... Throw: 13 boomerangs.^.# #.# ####..##.#.# #.##.##..#.# #.##.#R   Bernd the hexer#.#@   Edmund (wand, poisoned, slow, very dr…)Throw: 13 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (severely wounded, poisoned, slow, heavily drained,  ally target, haloed, 85% to hit)eh ####.## .....#.# #... halmer the Slicer#># #.#.##.# #... Kobold of Hepliaklqana ****..#.# ##...##.# #... Health: 43/53 ===================-----#.# #....######.# #... Magic: 9/12==================------#.####........#.# #... AC: 4Str: 8#...##..#...###.# #.# #.## EV: 15Int: 18 Contam: 2% #............##.# #.# #.## SH: 0Dex: 21##.####^####..#.# #.# #.## XL:  9 Next: 12% Placeh ae: Dungeon:6#.# ..[.. #.@#.#######.###.## Noise: ---------  Time: 5513.6 (0.0)#.# ..... #(R................ b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#@###.######....... Throw: 13 boomerangs.^.# #.# ####..##.#.# #.##.##..#.# #.##.#R   Bernd the hexer#.#@   Edmund (wand, poisoned, slow, very dr…)Shift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +0 scale mail and  carrying a wand of flame (severely wounded, poisoned, slow, heavily drained,  ally target, haloed, 85% to hit)  You throw a boomerang.  The boomerang hits Edmund but does no damage.ehx ;.eh  Edmund is severely wounded.Bernd hits Edmund with a +0 dagger of draining!  Bernd drains Edmund.eh D)eh3 46 20=4.9 (1.3 _Edmund dies!eh eh h _Your Dodging skill increases to level 5!jh2.......# #########.### #####.## ..... #.# # #># #.#.# #.# # #.# ##...#  #.# # #.# #....##### #.# # #.####........ #.# #.. #...##..#...###.# #.# #. #............##.# #.# #.#.####^####@.#.# #.# #. #.# ..[.. #..#.#######.###.# #.# ..... #.R........#.jh #)###.######...... .^.# #.# ####..# .#.# #.# #.##..#.# #.# #.##.#jhӺjhFR.jh+-5jh(0 _jhjhlhM#######.# #......... ........# #########.### ######.## ..... #.# # #># #.#.# #.# # #.# ##...#  #.# # #.# #....##### #.# # #.####........ #.# #. #...##..#...###.# #.# #. #..........@.##.# #.# #.#.####^####..#.# #.# #. #.# ..[.. #R.#.#######.### #.# .....hT49m #..........#. #)###.######..... .^.# #.# ####.. .#.# #.# #.#..#.# #.# #.##.#lhBlhR.-6lhlh(mh` ...#########.## #######.........##. ........# #########.## ######.## .....># #.#.#...#  #....##########.......... ##..#..@##............####.####^####R.#.# #.# [#.#######.#### ..... #...........#. #)###.######...^####.. ..#.# #.#mh mhR.5=10/12==7mhmhmh ##. #.# #...[##  ...#.#########.### ######.# #.........##.. .......# #########.###. #####.## ..... #.# #.#># #.#.# #.# #.#.# ##...# #.# #.#.# #....####### #.# #.#.####......@...# #.# #.#...##..#...###.# #.# #.##..........R.##.# #.# #.###.####^####..#.# #.# #.##.# ..[.. #..#.#######.###.##.# ..... #............#.#)###.######....mhj .^.# #.# ####.#.# #.# #.#mh= mhU FR.mh B*8mh mh  _You now drain nearby creatures when transferring your ancestor.oh)/ ##. #.# #...[##  ... #.#.#.# #.##.# #.####.## ..... #.# # #># #.#.# #.# # #.# ##...# #.# # #.# #....ohp# #.# # #.####.# #.# # #...##..#..R###.# #.# #. #..##.# #.# #. ##.####^####..#.# #.# #.oh8W #.# ..[.. #..#.#.###. #.# ..... # #. #)###.###### .^.# #.# ####..oh .#.# #.# #.oh%oh&&9oh6ohP ohQ ohY ohZ ohoh# ##. #.# #...[## # ... #.#.#.# #.##.# #.####.## ..... #.# # #># #.#.# #.# # #.# ##...# #.# # #.# #....# #.# # #.####.# #.# # #...##..#..R###.# #.# # #............##.# #.# # ##.####^####..#.# #.# # #.#h@39;49m ..[.. #..#.#.### #.# ..... # #. #)###.###### .^.# #.# #### .#.# #.# #.oh'oh('20oht1oh:2phK.#  #.# #.##. .# ##. #.# #...[ .# ... #.####### .########.# #......... ..........# ## ##. #########.# ########.## ...... #.#  #># #.#.# #.#  #.# ##...# #.#  #.# #...@####### #.#  #.####..........# #.#  #...##..#..R###.# #.#  #............##.# #.##.####^####..#.# #.# #.#phoN ..[.. #..#.#######.## #.# ..... #..........#. #)###.######.. .^.# #.# ####R.6===1ph{Oph  ##.## #...[# ...#########. .########.# .# #........ ..........# #####.# #########.## ########.## ......># #.###..@#  #....##########....R....##..#...##............###.####^### #.# [#.#######.##ph' # ..... #...........#. #)###.######...ph ph lR.2ph" ph % qh\M#. ##.## #...[# ...#########. .########.# .# #........ ..........# #####.# #########.## ########.## ......#># #.###...#  #...R##########.........##..#...#............###.####^### #[#.#######.### ..... #...........qh=^qhpgFR.qhEh&3qhkoqhprh ##. ##.## #...[# ...#########. .########.# .# #........ ..........# #####.# #########.## ########.## ....@.#># ##.#.####..R#  #....##########.........##..#...#............###.####^### #[#.#######.##R.7=1==4rh8rhlrh######.# #.# # # #.# #.# # #.# #.# # #.# #.##.# #  #.# #.# #.##.# # ##. #.# #.# #...[## # ... #.# #.#########. ########.# #.# #.........##. .........# #####@# #########.### #######.## ......# #.# ##># ##.#R#rh#.# ##.# ##...# #.# ##.# #....####### #.# ##.####..........# #.# ##...##..#...###.# #.# ##............##.# #.# #rh}##.####^####..#.# #.# rhrhlR.5rhXrh!sh)....##.## ##### #.#.#. ##.# ## #...[# # ...#########.# ########.# .........##. .........# #####.# #########.## #######.## .....R># ##.#.###...#  #....##########.........##..#...#............#sh+sh2FR.shP3&6sh9sh5;sha ###...## ....##.## ##### #.###.#. ##.# ## #...[# # 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.# ##..#.# .# #÷#..# [## ##....# .###..#### ##.# # ###.# ##...[ # #.######.). # #. # #.#####R. # #.# #..#. # #.# #..#.. # #.##.#### #..# .# h # #.##.# #..# hGhA&2h;h- _Found a leather armour.hQ ;..### ##..## # # ##..#.# # #÷#..# # ##....# .###..####  ..# #####.# ##...[#  #.######  #.......  #.#####R...  #.# #..#...#  #.......# #..#..  #.##.#### #..# .#  #.##.# #..#  #.##.# #..## ##.##.# #####...#h h HR..h &3h h( O _You see here a +0 dagger.h## ..### ##..## #  ##..#.#  #÷#..# # ##....# ##..#### ..# #### #.# ##.@.[# #.######.) #......R #.#####........ #.hu# #..#...# #.......# #..#.. #.##.#### #..# .# #.##.# #..#.##.# #..##h hR..4 _h .## ### ..## #  ##..#.# #÷#..#  ##....# ..#### # ###### .# ##..@[# .######.R.....# ..#####.# .# #..#...# .# #..#...# hhǴLR)hƵ&5hԼh'h}B# #..## #.# ÷#..# ##....# #..#### ......# ####### ##.R.[#########.)..@..#..............######## #..#...#### #..#...# ##.#### #..# .# ##.# #..# ##.# #..# ##.# #####...#h}h?.Rh&6hThh!v### ..## # ..#.# #÷#..# ....# ..#### # ###### # ##...[### ######.).R.@.# #####.## #..# #..#...#.#### #..# .# h#h-^.R7h4h5h0 g.## #.# ÷#..# ....# .#### ..# ####### ##...[#########.)..R..####...........@...>########## #..#...### # #..#...##### #..#.# .# #..# .# #..# .# #####...# .####.....#h0 ".#h2 h; ?.Rh= &8h F huH ; _Found a stone staircase leading down.hM## # #.# #..# # #### # ###### # ##...[### ######.).....#R.@..>.#####.## #..#...### # #..#...# #### #..##.# # #..# hNh?U8.Rh*V&9h]h^h/i #  #.#  ..#  #    # ######  # ##...[###  ######.).....# R.@.>. #####.# # #..#...###  # #..#...#   #..##.#   #..#   #..##   #####...#  .....#.#  hlhbt8.Rhu'20hh.  #  .#  .#  .#    .# ######  .# ##...[###  .######.).....# R.@>. .#####.# .# #..#...###  .# #..#...#   #..##.#  #..#  #..##  #####...#  .....#.#  h0 h8 8.Rh8 &1h @ hmA hF#  #  #  #  #  # ######  # ##...[###  ######.).....# R.@. #####.# # #..#...###  # #..#...#  # #..##.#  #..#  #..##  #####...#  #.....#.#  hh_8.Rh8&2hqy _There is a stone staircase leading down here.hS       h,    ######   ##...[###  .).....#. R> .#  #..#...###   #..#...#   #..##.#  #..#  #..##  ...#  .....#.#  hh#8.Rh-3 _hh/h:     ######  ##...[###  .).....#.# R.@...# .# #..#...###  #..#...#  #..##.#  #..#  #..##  ...#  #.#  hUh@>Rh&4hshh|7 R     ######  ##...[### # .).....#.#  >R.@..#  .#  #..#...###  #..#...#  #..##.#  #..#  #..##  ...# h8 \ #.#  hB9 h@ 8.RhA &5hG huI hQz    .# ###### .# ##...[### .#  .).....#.#  >.R.@.#  #.#  #..#...###  #..#...#  #..##.#  #..#  #..##  #...#  #.#  .R6hbd%  hf  #.#  ###### #.#  ##...[### #.#  #.).....#.#  >..R.@#  .#  ..#...###  ..#...#  ..##.#  ..#  ..##  ...#  .#.#  htn^.R7hrhth   ###### #...[### #.).....########...>...R.......############...##.# #.hy <8h h h  ###### #...[### #.).....########...>...R.......############...##.# #hh=FR.h7&9h͛h m _You hear the rapid rusting of a drain nearby.h;  ###### #...[### #. #.).....########R...>...........############...##.# h,>hXDFR.hF'30hIKh Mhhd  h. ###### h.#...[### #R #.).....########h...>...........############...##.#hHlR.1hh@h  #.  ###### R#...[### #.).....########...>...........############...#hP FR.h͸ &2hڽ h- hF .. #R  ###### #...[### #.).....########...>...........############hH hP FR.hQ &3hvX hZ h#.##..R  ###### #...[### #.).....########...>...........##########hChFR.h:&4h-h(h~ #.# .##.#..R  ###### #...[### #.).....########hްT...>.....hhQlR.5hhU #.# #.#.#.R  ###### #...[### #.).....########hh)FR.h&6h/hh #.# #.#.##R h y ###### #...[### hu hu FR.h &7h h hKQ.#  .#  .#  .#  .##.#  #.#  #.#  .#  ##@#  #..#  #R# #.#  #.#  #.#  #.#   #.#  #### #.#  hPFR.hRB.8hBWh^ _You no longer drain nearby creatures when transferring your ancestor.hJ .# ##.#.R##hSXlR.9hZh[h  .# #.#R#..#.##R.40h h hl*## .#h o. #R#.#huhZzFR.hA{&1hTh<##.## .#.R #.#hh*FR.hl&2hshhQ.##. <##.##... .#.R #.#hYhn[FR.h\&3hHchnh9##. .##. <##.###.#.... .#R #.#hFhlR.4hh #####....#####. .##. <##.## .##.##..#.#.....R .# #.h h) lR.5h ho h......#..#.#######....#####. .##. <##.##. ..# .####.##.##.##.#.#.##...#.R .# #hhFR.h&6hhh$ 1'.#######.._.......#..#.#######....#####. .##..# ### <##.##. ..# .###.##.##.##.#.#.##.@.###.##R h% :.# h ' h(- FR.h- &7h3 h5 ho#.'.#.._.# #.#......#..#.## #.######....### #.# ##...# #.# ##..## ### #<# ##.##. ..# .# #.# ###.##.##.# #.# #.#.#.# #.# #@..# .# ##R## #.# #.# #.# #.# #.# #.# #.# #.#  #.#  #.#  #.# hthw&8h}h~hW#.'.#######.._.#  halmer the Slicer #.#......#..#.##  Kobold of Hepliaklqana ****.. #.######....###  Health: 53/53 ======================== #.# ##...#  Magic: 12/12 ======================== #.# ##..## ###  AC: 4Str: 8 #<###.##. ..# .#   EV: 16Int: 18 #.####.##.##.#   SH: 0Dex: 21 #.##.#.#.#   XL:  9 Next: 20% Place: Dungeon:6 #.##@..# Y9m   Noise: ---------  Time: 5648.9 (0.0) ..#hY##R##   b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.##.#  Throw: 13 boomerangs #.##.# #.##.# #.##.#  R   Bernd the hexer#.# #.# #.# _There is a stone staircase leading down here. _You hear the rapid rusting of a drain nearby. _You no longer drain nearby creatures when transferring your ancestor.Press: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo.hJ O#@A rock wall.h  #  You can't see that place.ha-  h$-  h9P-  h-  hh-  h-  hs-  h-  hm -  h -  hFv -  h F#  [a rock wall.]hO.#the floor.]h*#.'.#######.._.#  halmer the Slicer #.#......#..#.##  Kobold of Hepliaklqana ****.. #.######....###  Health: 53/53 ======================== #.# ##...#  Magic: 12/12 ======================== #.# ##..## ###  AC: 4Str: 8 #<###.##. ..# .#   EV: 16Int: 18 #.####.##.##.#   SH: 0hRDex: 21 #.##.#.#.#   XL:  9 Next: 20% Place: Dungeon:6 #.##@..#   Noise: ---------  Time: 5648.9 (0.0) ..###R##   b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.##.#  Throw: 13 boomerangs #.##.# #.##.# #.##.#  R   Bernd the hexer#.#h{ #.# #.# _There is a stone staircase leading down here. _You hear the rapid rusting of a drain nearby. _You no longer drain nearby creatures when transferring your ancestor.Press: ? - help, . - travelh%BYou can't see that place.  [the floor.]hhkhh!h',h(5 _You swap places.h*h+hs,h,h\rhshth=uhvh|h}hIhhxh<hhhhxhhhyhhh0hh~h%hϝhh6h:hh4hyhxhn,h+hhhhh,hKhhhhhPhh>h7hhhmhhh6hhh*hh&hhh>hhhh,hh+hh%XhhXhh h h h| h hh3h\hhhhQ,hh8h7$h*Xhn-hU.he/h/h0h 5h6h7h8h8h>R  There is a stone staircase leading down here.h@hAh_ _hhhph h ,h;:h|@,hzChjEhFh}Gh]Mu _You hear the rapid rusting of a drain.hOhQhRhThtXhZh\h\h`hh,hj,hFlhphrhLshshth5yh{h~|h|h~hvh‚hh hh h։hh#hċh7hh,h֒h\hAhhhhÜh h~hh=hoh~h&,h_hPhxhmhhհh2 _Found a mace.hh߷hkhqhԻhh hhQhdd  You see here an adder skeleton.hhNhW _h/hh>nhXh+hhzhqhhwhhDhhhBhh|h hhhbhhX,hhhhhhhYhh hjhhhhhhhhheh _You hear the rapid rusting of a drain very nearby.h,hhhh6",h\#h#h$hI&h'h(h(h)h?+hi,h,h-h.h0h,1h1h2hl3h4h5hr6h,7hJ8h;h;h5<h<h>p _You hear the drain falling apart.h7@hAhZAhBh,ChDhEhJFhFhGh*IhZJhJhNXhCS,hXU.......# #.'.#######.._.# ##..# #.#......#..#.##  #..#########.######....### #..##......#.# ##...# ##..##.####.#.# ##..## ## ...##..##.# #.#<# ##.##. .. ##.##..##.# #.#.# ###.##. ##........# #.#.# #.#. ........######.#@# #..717.9 (69.0) #####..........R.# ##. hWY ##.######.##.#  #. #.# #.##.#  #. #.# #.##.#  #. #.# #.##.#  #. # #.#  #. # ####.#  #. # #....#  #.hYheh #.####......#..#.# #..#########.######....### ......#.# ##...# ##### ##..## ## ... #.#< ##.##. .. ##. ###.##.......# # #. h ..######. #. #####..........R#  ##.######.## #. # #.# #.#..# #....# h .####.......  #.#####.h hC h *8.9 (1.0)h h hp? #..#########.######....### ......#.# ##...# ##### ##..## ## ... #.#< ##.##. .. ###.#. ###.##.......# #. #. ..######. #. #####..........R# hq ##.######.## # #.# #.# <..###...  #.######.## .h{3<h%|&9hO _Found a stone staircase leading up.h>@......#.# ##...# ##### ##..## ## ... #.#< ##.##. .. ##. ###.##.......# #. #. ..hA9###### #. #####..........R#  ##.######.## # #.#  <..###....  #.######.## ....####hDhRKD.Rh>L'20hmRh:Thl]##### ##..## ## ... #.#< ##.##. .. ##. ###.##...... #. ..######. #. #####...........#  ##.######.##R # #.# #.##. <..###...............  #.######.## ....#### #.###..##)#h.h~D.Rh7&1hnhhv^... #.#< ##.##. .. ##. ###.##...... #. ..##### #. #####...........#  ##.######.## h_# #.# #.##R.#..<....####........#...#.......#  #.#### #..#########.## ....#### #.###..##)# .# ##..#.hbhjD.Rhk&2hsh:uh\\ ##. ###.##...... #. ..##### #. #####...........h] p#  ##.######.## # #.# R#.##.#####..<@...####.......#  #.#########hX] ##.##  ....#### #.###..##)# .# ##..#.h] c #÷#.h` hg D.Rhi &3hu _ _The walls and floor vibrate strangely for a moment.hI...... #. ..##### #. #####...........#  ##.######.## # #.# h##.##R####.<....###.......#  #.###########.##  ....###hy7 # #.###..##)# .# ##..#. #÷#. 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S   ball python (constriction, asleep) .# #.######.).....#“hO. l   frilled lizard (asleep, ally target) .# #.>.“hU!r  You enter the shallow water.  Moving in this stuff is going to be slow.“h5"“h?*.R@~l~l“h!+]2Water “h4“h>7^ _A ball python comes into view.“h# #.# #.##.# #. # #.# #.##.#### #. # #.# ###..<....# #. # ####.# .# #. # #....# ###.......# #.  #.#### #..###### ##.##.## #..# l##.#...### #..###~# #.# #.###..##)# #.R~@l~# #.# .# ##..#.# #S##.# .# #÷#..# #.# [## ##....# “hm#.# #.###..#### #.# ##.# ###### #.# ###.# ##...[### #.# # #.######.).....#.# ll 2 frilled lizards (1 asleep, 1 ally t…)# #.>.....#“hp  A frilled lizard comes into view.“h .RThe frilled lizard completely misses you.“h4=4.5 (1.6“h“hT _The frilled lizard misses you.“hN  Your unstable footing causes you to fumble your attack.  The frilled lizard hisses angrily. The ball python hisses angrily.“h:R ?  You hear an angry hiss. x2“h  “hX k~lSSSS 2 ball pythons (constriction)llly target)A ball python comes into view.The frilled lizard completely misses you.“h 4=5.2 (0.7“hŖ “h - _You hear an angry hiss.ÓhsE  You puncture the frilled lizard!ÓhQu,ÓhS~   frilled lizardÓhL--9ÓhIÓhR _You kill the frilled lizard!Óh}2Óh+  You barely miss the ball python.A ball python comes into view.ÓhrÓhe~, 1 ally …)ÓhA-6.6ÓhÓh _The ball python barely misses you. x2; The ball python moves out of view.Óh  Your unstable footing causes you to fumble your attack.  The ball python closely misses you. The ball python grabs you.ÓhlSS 3 ball pythons (constriction, 1 allyl   frilled lizardÓh2-  6  7.3Constr Water ÓhIÓh_ _The ball python constricts you.Óh4Óhy8\  Your unstable footing causes you to fumble your attack.ÓhM9Óh?CE~ÓhqDr0--8.0ÓhMÓhO _The ball python barely misses you. The ball python constricts you.Óh Óh  ~ 2 ball pythons (constriction, 1 ally Your unstable footing causes you to fumble your attack.7Óh Óh" _The ball python barely misses you. The ball python constricts you.ÓhQ ,Óh[ lSS 3 ball pythons (constriction, 1 allyl   frilled lizardÓhp] ]1=-9.4Óhh Óh`i M _Your unstable footing causes you to fumble your attack.ēhp  You hit the ball python.~~ 2 ball pythons (constriction)16 =40.1 _You kill the ball python!ēhe  You hit the ball python.  You kill the ball python!~   ball python (constriction, ally target)8ēh> _You hear a splash.ēh-  You puncture the ball python!  You kill the ball python!ēh.ēhR7l†l   frilled lizard (ēh;/11.5ēh_ēha( _You hear a splash.ēh:  #.# #.##.# #.#  #.# #.##.#### #.#  #.# ###..<....# #.#  ####.# .# #.#  #....# ###.# #.##.#### #..###### ##.# ##.## #..# #~# #..# #...### #..###l# #.# .###..##)# #..R~@~# #.# # ##..#.# #~# #.# # #÷#..# ~~#.# ## ##....# ##.# ēh; :.# ###### #.# .# ##...[### #.# ēhb ~R2=3.1 (1.6 _The frilled lizard closely misses you. The frilled lizard barely misses you.Things that are here: _a ball python corpse; a ball python corpseēhp ##.# #.##.# #.# #.# #.##.#### #.# #.# ###..<....# #.# ####.# .# #.# #....# ###.# #.# #.#### #..###### ##.# .## #..# ~#~# #..# ...### #..###l# #.## ###..##)# #..~R†@# #.#  ##..#.# #~# #.#  #÷#..# #~~ ēhcr .#.#  ##....# ~##.# ###..#### ~ .# ###### #.# .# ##...[### #.# ēh%u ēh  The frilled lizard closely misses you.Bernd hits the frilled lizard with a +0 dagger of draining.ēha X~~RēhL '4.7ēh ēhؚ N _The frilled lizard dies!œhPƓh IƓh Ɠh SS   ball python (constriction, wandering)You start resting.Ɠh 0.0)-5.7 (1Ɠhq" Ɠh% ^ _A ball python comes into view.ȓh , ally target)Your unstable footing causes you to fumble your attack.ȓh b3==6.4 (0.7ȓh  _The ball python completely misses you. The ball python closely misses you.ɓhl\  Your unstable footing causes you to fumble your attack.ɓhr9*ɓh!w Sconfused, …Bernd casts a spell at the ball python.ɓhɓh2F~ɓh6/=7.1ɓh7 ɓh*7 _The ball python appears confused.ɓhGc3ɓhkɓh_mH _No target in view!ʓhX,ʓh-ʓh%.ʓhU0ʓh;#.# #.##.#####.# #.# ###..<....# #.# ###.# ..........# #.# ....# #### #.# .#### #..##########.# .## #..# ~#~#~#..# ..### #..###~#~####.## ##..##)# #..~~R~#S~~##.#  ##..#.# ########.# ÷#..# #~~~#~~~#ʓhUK#.#  ##....# ###~ ~####.# #..#### ~# #~ #.# .......# ######## ##...[####.# .######.).....########.# S   ball python (constriction, confused, …)................>.....# .###############0ʓhg- †RThe ball python bites you but does no damage.-8.7 (1.6 _The ball python misses you.ʓhφ  You catch the helpless ball python completely off-guard!  You spit the ball python like a pig!!!ʓh6 E~ʓhm U--9.4 (0.7ʓh ʓh O _You kill the ball python!ʓh8ʓh87-˓h@^ _No target in view!˓h _No target in view!˓h˓h-˓hݦ˓hx˓hר˓hױ˓h= _˓hX˓h ˓h˓h˓hK _You swap places.˓h3˓h v˓h˓h,˓h˓hl˓h˓h˓h˓h ˓h0˓h˓h ˓h ˓h>  Things that are here:  a ball python corpse; a ball python corpse _˓hK˓hGN˓hpTn˓hDU˓hVV,˓h W˓hSX˓hAY˓hk_˓hW`˓hb˓hd˓he˓he˓h1f˓him˓hyp,˓hjq˓ht˓h7w˓hx˓h{y˓h }˓h}˓h4˓h˓h˓h˓h˓hx˓hB˓h܎˓h˓hi˓h˓h˓h<  You see here a +0 mace.˓h&˓h˓h _˓h˓h ˓hM˓h\˓hʯ˓h°˓hJ˓h˓h˓h{˓hո˓h?˓h˓h3˓hǾ˓h˓h˓h>˓h˓h˓h˓h˓hs˓h˓hG˓h9˓h˓hb˓h˓h/˓hG˓h˓h˓h,˓h˓hg˓h*˓h,˓h˓h<˓h˓h[˓h˓h˓h˓h˓hi˓h ˓h˓h˓h/˓hu˓h˓h˓hx˓ho˓h˓hn ˓h˓hK˓hw˓h]˓h˓h˓h7˓hF˓hu˓h ˓h!n˓h$˓hN&˓h *B˓h+˓h,˓hB.˓hL/˓h/˓h\0˓h1˓h2˓h3˓hW4˓h4˓hx6˓h7˓h8˓h99˓h9˓h;˓h_<˓hH>,˓h ?˓h9@˓h_A˓heB˓hB˓hC˓hF˓h>H˓hI,˓h;J˓hK˓hL˓hM˓hN˓h|N˓hO˓hP˓h3R,˓h S˓h Z˓hZ˓hG\,˓h\˓h/_˓hu`˓hYa˓ha˓hab˓hd˓hf,˓h;g˓hg˓hj˓hk˓h+m˓hn,˓hUp˓hq˓hr,˓h8u˓hVv˓hv˓hNx˓hx˓hiy˓h{˓h}˓h"~˓h~,˓h˓h ˓hd˓h˓hx˓h˓h-˓h˓h4˓h˓hF˓h˓he˓hڍ˓hx˓h7˓h˓h B˓h˓hž˓h#˓hԠ˓h;˓hs˓h˓h˓h7˓h˓hȧ˓hC˓hn˓h˓hq˓h ˓h,˓h ˓h˓hDZ˓hB˓h˓hw˓h̶˓h"˓hD˓hҼ,˓h˓he˓h˓h˓hI˓h˓hl˓h˓h˓hH˓h7˓h˓h˓h˓hy˓hJ˓h˓hj˓h˓h ˓h˓h˓h˓hr,˓h-˓h˓h˓h˓h-˓h˓h˓h˓h˓h˓h?˓h˓h,˓h˓h ˓hV˓h˓h˓hK˓h|˓h*,˓h˓h˓hc˓hV˓h˓h˓he˓h^˓h˓h0,˓hP˓h˓h4˓h˓h ˓h[ ˓h  ˓h0 ,˓h ˓h ˓hu ˓ha ˓h ˓h\ ˓hb ˓h ˓ho ˓hw ˓h ˓h# ˓hv ˓ho ˓h ˓he ˓hG R  There is an escape hatch in the ceiling here.˓h ˓h ˓h  _˓hR ˓h ˓h) ˓h: ˓h ˓h ˓h ,˓h) ˓h ˓h\" ˓h@# ˓hS$ ˓hY% ˓h% ˓h& ˓h`' ˓h( ˓h+ ,˓h+ ˓h4- ˓h- ˓h. ˓h|/ ˓h?0 ˓h1 ˓h2 ˓h3 ˓h3 ˓h4 ˓h5 ˓h6 ˓h%7 ˓haD ˓hE ˓hF ˓h)G ˓hG ˓h$H ˓hUJ ˓hK ˓hgL ˓hM ,˓hO ˓hQ ˓hR ˓hrR ˓hR ˓hW ˓hW ˓hY ˓hY ˓hZ ˓h\ ˓h5^ ˓h_ ˓h` ,˓hpc ˓h!e ˓hf ,˓hg ˓hj ˓hk ˓hm ˓hm ˓hq ˓h,s ˓hwv B˓hw ˓h{ <  You see here a +0 mace.˓h| ˓h} ˓h, K _˓h ˓h ˓h- ˓h ˓h ˓hw ˓h ˓hn ˓h ˓hɍ ˓h ˓h ,˓h6 ˓h ˓h ˓hP ,˓h_ ˓h~ ˓h ˓h) ,˓h ˓hG ˓hע ˓hr ˓h ,˓h ,˓hy ˓h ˓ht ˓hժ ˓h ˓h ˓h ˓hl ˓h ,˓h ˓h ˓hy ˓h ˓hY ˓hֺ ˓h ˓h ˓h" ˓h ˓hH ˓h5 ˓hv ˓h ˓h ˓hF ˓h ˓h ˓h ˓hk ˓h ˓hx ˓h 7 #>#####.#.## #.# #.. #.# ##...# #.# #..  #.# #....####### #.# #..  #.#......# #.# #..  #...##..#...###.# #.# #.#  #............##.# #.# #.#  ##.####^####..#.# #.# #.# #.# ..[.. #R.#.#######.###.#˓h r #.# ..... #@................ #. #)###.######...... .^.# #.# ####..# .#.# #.# #.## ..#.# #.# #.# #.###.## #..... #....##.....## ####.##.....#˓h .# ##...# ....##########............##..#...####.........###.####^####..#.# #.# ..[.. #R.#.#######.##... #................. #@###.###### ˓h "...^.# #.# ####..#...# #.#..#.. ###.########........##.....###### #..........˓h 2880.0 (130.6)˓h ~.R11˓h ˓h  a - a wand of flame (30)  Things that are here:22˓hU _ _a +3 flail of protection; a +0 scale mail͓hBO 3͓hP ͓hU ͓hU ͓hW ͓h] n͓h_ ͓h_ ͓ha ͓hc ͓hd ͓he ͓he ͓h\g ͓hh ͓h%j ,͓hj ͓hl ͓hn ͓ho ͓ho ͓ho ͓hq ͓hq ͓hr ͓h\s ͓hs ͓hIt ͓hv ,͓hv ͓hx ͓hz ͓hz ͓hz ͓hO{ ͓h| ͓hF} ͓h:~ ͓h~ ͓h+ ͓h8 ͓h ͓h. ,͓h‚ ͓h ͓h ͓h ͓h ͓h ͓h ͓h ,͓hߐ ͓hw ͓h B͓h0 ͓h ͓h' ,͓h` ͓hu ͓h ͓h ,͓hd ͓h} ͓hL ͓h ͓h ͓h ͓h ͓h ͓h~ ͓h ͓hũ ͓h X͓hٱ n͓h ͓h ͓h ͓hZ ͓h ͓h) ͓hf ͓hź ͓h] ͓h 5 _You swap places.͓h ͓hc ͓h ͓hL ͓h ͓h ͓hd ,͓h$ ͓hd ͓h ͓h ,͓h ͓hJ ,͓h ͓h| ͓h ͓h2 ͓hd ͓h ͓h ͓hb ͓hh ͓h ͓h ͓h& ͓h ͓h> ͓hc ͓h ͓h ͓hx ͓h. ͓h ͓h ͓h> ͓h ͓hm ͓h2 ͓h0 ͓h ,͓h ͓h ͓h ͓h ͓h ͓h ͓h ͓h ͓h ͓hl ͓h ͓h ͓hF ͓h ͓h ͓h ͓h/ ͓h ͓h ͓h ͓h ͓h ͓h ͓hG ͓hK ͓hl ͓hE ͓h ͓h ͓h ͓h ͓hT ͓h ͓h ͓h ͓h ͓h ͓h ͓hQ ͓hj ͓h ͓h ͓h ͓hA ͓h< ͓h1 ͓h@ ͓h ͓h ͓h ͓h ͓h ͓hq ͓h ͓h ͓h ͓h ,͓hU ͓h ͓h ͓h ͓h ͓h8 ͓h ͓hs ͓h ,͓hM ͓h# ,͓h$ ,͓h0& ͓hc+ ͓hJ, ͓h, ͓hT- ͓h. ͓h3 ͓h4 ͓h; ͓h; ͓h< ͓hB ͓hB ͓hD ͓h\E ͓hE ͓hcK ͓hL ͓hM ͓hXN ͓hN ͓h,T ͓hT ͓hPV ͓hV ͓hW ͓h ] ,͓h^ ͓h^ ͓h0_ ͓hc ͓he ͓he ͓hrf ͓h g ͓hbk ͓h)l ͓hom ͓h*n ͓hn ͓hrr ͓hs ͓ht ͓h&u ͓hu ͓hz ͓hU{ ͓h| ,͓he} ͓h` ͓hv ͓h ͓h ͓h ͓h$ ͓h ͓h ͓h ͓h. ͓hx ͓h͓ ͓hX ͓h ͓hH ͓h ,͓h ͓h` ͓h˜ ͓h_ ͓h ,͓h ͓h ͓h ͓hѩ ͓ho ,͓hʬ ͓h ͓hv ͓h۱ ͓h ͓h ͓h ͓hŶ ͓h ͓hw ͓h ͓h ͓hs ͓h ͓h> ͓h ͓h ,͓h\ ͓h ͓h ͓h ͓h ͓h( ͓h ͓hE ͓h ͓h ͓h? ͓h ͓hF ͓h ͓h ͓hU ͓h ͓h ͓h ͓hA ͓h? ͓h ͓h ͓h: ͓hQ ͓h ,͓h ͓h ,͓hn ͓h ͓h1 ͓h ͓h ͓h@ B͓h> n͓h/ ͓h ͓h ,͓h` ͓h  ͓hq ,͓h! ͓h ͓h ͓h ͓h ͓hX ͓h ͓h ͓hv ͓hQ ͓h ͓ho! ͓hK# ͓h$ ͓h!& ͓h& ͓h~' ͓h) ͓h * ͓h+ ͓h+ ͓h+ ͓hX- ͓hU/ ,͓h/ ͓hY0 ͓hv1 ͓hl2 ͓hr3 ͓h 4 ͓h{4 ͓h5 ͓h6 ͓h8 ,͓h8 ͓h: ͓h: ͓h; ͓h < ͓h< ͓h= ͓h? ͓h=@ ͓h@ ͓hVA ͓hC ͓h{D ͓hVE ͓hE ͓hXF ͓hG ͓hI ͓h7J ͓hJ ͓hJK ͓hL ͓h{R n͓hT ͓h8U ͓hU ͓hV ͓hW ͓h,Y ͓h`Z ͓hZ ͓h[ ͓hXe  You now have 271 gold pieces (gained 24).  a - a wand of flame (49) (gained 19 charges)  Things that are here:͓hef ͓hf ͓hEl B _a +0 trident; a +0 chain mail͓hn ͓hp 3͓hq ͓hXw ͓hz ͓h}| ,͓h~ ͓h ͓h ͓h ͓h ͓h\ ͓h ͓h~ ͓h ͓h^ ͓h ͓h ,͓h ,͓h{ ͓h ,͓h8 ͓h ͓hE ͓hw ,͓h ͓h ,͓h ͓h ͓h 4͓h ͓hg ,͓h ͓h3 ͓h ͓h ,͓h ͓h ͓h0 ͓h ͓hO ͓h ͓h ,͓hh ,͓h ͓hx ͓hV ͓h[ ͓h ͓h5 ,͓hD X͓h ͓hD ͓h* ͓h ͓h ͓h` ͓h ͓h ,͓h ͓h ͓hm ͓h ͓hL ͓h ͓h ,͓h, ͓h ͓h ͓h ͓h ͓hd ,͓h B͓h` ,͓h3 ͓h ͓h ͓h0 ͓h ͓h" ͓h ͓h ͓h ͓hK ͓h X͓h _You swap places.͓hY ͓hd ͓hK ͓h ͓hc ͓h ͓h[ ͓h! ,͓h" ͓h;# ͓h/$ ͓hA% ͓h% ͓hx& ͓h' ͓h$( ͓h8) ͓h) ͓h* ͓hC+ ͓h, ͓h, ͓h- ͓h- ͓h/ ͓h/ ͓h0 ͓h0 ͓h`1 ͓hK2 ͓h(3 ͓h4 ͓ht4 ͓h5 ͓h6 ͓hm7 ͓h8 ,͓h@9 ͓h&: ͓h'; ͓h< ͓h< ͓h.= ͓h= ͓h? ͓h@ ͓hu@ ͓hA ͓hgB ͓hUC ͓hDD ͓hD ͓hE ͓h1F ͓hG ͓hH ͓hI ͓hYI ͓hJ ͓hRK ͓hL ,͓hM ͓hM ͓hO ͓h9P ,͓hP ͓h)S ͓hT ͓hT ͓h~U ,͓hV ͓h`X ͓h1Y ͓hY ͓h1Z ͓ho[ ͓h=] ͓h] ͓hA^ ͓h%_ ͓h_ ͓ha ͓h1b ͓hb ͓hc ͓hd ͓hf ,͓hg ͓h{j ,͓h8k ͓hm N _You now have 285 gold pieces (gained 14).͓hn ͓ho ͓hp ͓hp ͓h'r ͓hs ͓h"t ͓ht ͓hy ͓hOz ͓h>{ ͓hO} B͓hB ͓h # #....##.....###.#####.######.# # ####.##.....###..............#  #..........#..####.########  ####....)#....# #.#  #..........# #.#  ###.######## #.#  #.# #.#  #.###########.#  <...@.R.....# 6024.0 (142.0#############   ͓h ͓h MR.͓h ,53͓hŗ ͓hљ 9 _Found a stone staircase leading up.Γh+: Γhb] g  There is a stone staircase leading up here.Γh'n  _Γhp ,Γh&r Γhs Γhs Γh2x ,Γhy ,Γhz Γh _  Things that are here:  a +0 trident; a +0 chain mailΓh5 Γht a _Γh Γh7 Γh Γh Γhč Γh ΓhՐ ΓhU Γh' Γh Γh Γh, Γh ΓhR Γh Γh\ Γh Γh Γh Γhk Γh Γh! Γh Γh^ BΓh ,Γh ΓhX Γh Γh7 Γh ,Γh Γhu ,ΓhL Γh Γh Γh Γh ΓhH Γh Γh Γh& Γh ΓhD Γh{ nΓh Γhj ΓhT ,Γh Γh ΓhX ΓhM Γh Γh Γh Γh Γh ,Γh Γh Γh Γh Γh ,ΓhR Γha Γh Γh) Γh Γhs ΓhB XΓh ΓhcΓh,Γh6ΓhΓhWΓhΓhQ Γh Γh Γh ΓhnΓh*D~ΓhqEΓh1GΓhGΓhHΓh6LΓhPΓhbΓhc,ΓhzeΓhjBΓhnXΓhpBΓhqΓhsΓh(tΓht,Γh3xR  There is a stone staircase leading down here.ΓhKyΓhtzΓh]|5 _ΓhH}Γh}ΓhΓhΓhnΓhanΓhΓhΓhwΓh,ΓhΓhΓhƎΓhNΓhΓhΓh%ΓhΓhΓhgΓhΓhnΓhΓhNΓhfΓhțΓhKΓhHΓh(Γh>,ΓhȠΓhΓhΓh@ΓhΓhΓhjΓhΓhΓh}ΓhΓhΓhΓhΓhPΓh1ΓhΓh ΓhΓhΓhӵΓh@ΓhΓhwΓhZΓhΓh%ΓhΓhΓhΓhfΓh#ΓhUΓh ΓhΓhEΓhΓhpΓhΓh\ΓhCΓhΓhΓhbΓhΓh ΓhΓhΓh`ΓhΓhΓhΓhPΓh,ΓhΓhΓh}ΓhΓhMΓh+ΓhΓh*ΓhΓhΓhΓh5,ΓhΓh5 _You swap places.ΓhΓhΓhΓhΓhΓhΓhΓhΓhbΓhMΓhΓhΓh~ΓhΓh,ΓhΓhΓhΓhFΓhΓhΓh Γh ΓhL Γh ΓhΓhΓhk,ΓhΓh.XΓh 15 _You swap places.Γh1Γh2ΓhW3Γh4ΓhJAnϓhϓh,ϓhyϓh2ϓh#nϓhI(ϓh$*,ϓh*ϓh+ϓh1ϓh2ϓh3ϓh4ϓhE5ϓh@Gϓh~MXϓhXRϓh6SϓhT,ϓhUϓh]ϓh_ϓho`,ϓh6aϓh mnϓhvnϓhzϓh8|ϓh€Bϓh(ϓhϓh,ϓh|ϓh3ϓhϓh,ϓh,ϓhϓhQϓhϓh[ϓhPϓhϓhϓhvϓhϓh,nϓh ,ϓhϓh۳ϓhSϓhϓhϓhϓhHϓhȼϓhXϓhϓhϓhϓh0,ϓhϓh_ϓh%,ϓhd,ϓh*ϓh ϓhϓhϓh2ϓhϓh,ϓhϓhAϓh,ϓhϓhϓhSϓh3~  There is a stone staircase leading down here.ϓh4 ϓh4_ϓh>ϓhϓhϓh,ϓh# XϓhS!ϓh&ϓh2Xϓh5ϓh 8ϓh:ϓh:ϓhe<ϓh3AϓhCϓhEϓhFϓhRN,ϓhOϓhUBϓh6_,ϓhb,ϓhcϓhqnϓhw,ϓh0yϓh:zϓh%{ϓhϓhˁϓhiϓhϓhϓh5ϓh;Xϓhϓh«XϓhXϓhϓh֯ϓhjϓh&ϓh&ϓhϓhcϓhϓh,ϓhϓhrϓh,ϓhHϓhϓh ,ϓhϓhϓhHϓh,ϓh2,ϓhoϓhLϓhBϓh.,ϓh5ϓhϓhϓhϓheϓhϓhnR  You see here a +0 mace.ϓh5 _ϓh@ϓh@ϓhϓh BϓhQ ϓhϓhϓhϓhϓhϓhϓhϓhHϓhϓhϓhϓhy,ϓhAϓhGnϓh?MBϓh6cϓhinϓhFl,ϓhm,ϓhWnϓhoϓhqϓh;rϓh4sϓhsϓhuϓhKvϓhwϓhx,ϓh޼Bϓhcd  There is a stone staircase leading up here. _  There is an open door here. _ϓhWϓhϓhBϓhJϓhϓhBϓhϓhϓhϓhCϓhϓh,ϓhBϓh]ϓhBϓhϓhϓhϓho,ϓh ϓhUϓh`ϓhϓhϓh$ϓho%ϓh+,Bϓh.1ϓh 2ϓh 3ϓh3ϓh-4ϓhAnϓh0KϓhSXϓhWϓhXϓhYZϓhZϓh[ϓhfnϓh!s  There is an open door here. _ϓh#yϓhzϓh{ϓh{ϓh1|ϓhdϓhϓhBϓhWnϓhѽϓh-Xϓh  There is a stone staircase leading up here. _ϓhnϓhϓhϓhϓh*ϓhϓh;ϓh/,ϓh,ϓhϓhϓh,ϓhEϓhS%nϓh0ϓh2ϓhY6Bϓhb<ϓh?=ϓh>,ϓh?ϓhE,ϓh[G,ϓhZQBϓhWS,ϓhTϓh_nϓh%bϓhcϓhd,ϓhIlBϓh~JϓhjA  You see here a +0 mace. _ϓhMϓhϓh!,ϓh"ϓh*nϓh+ϓh,ϓh9ϓhKϓhNLϓh&MϓhMϓhXNϓhq`ϓhBϓhϓha,ϓhL,ϓhϓhϓhBϓhBϓh,ϓh(,ϓh˫ϓhϓh,ϓhϓhhϓh,ϓh,ϓhϓhBϓh,ϓh,ϓhϓhϓhW.########R#.# #.# #.........# ...........#.#####.# #########.# .########.##.......# #.# .# #>#####.#.## #.# .## ##...# #.# .#.# #....#######.# .##.####..........#.# .##...##..#...###.#.# .##.....##.#.#264.0 (239 ϓh!.###.####^####..#.#.# .##.# ..[.. #..#.#######.# .##.#.......#............. .##.#.......#)###.######.. .##.^... ...^.# #.# ### .##.#.......#.# #.# .##.#.......#.# #.# .# #.# ..... #.# #.# ##ϓhB,  _There is a stone staircase leading up here.n open door stone staircase leading up here. _You see here a +0 mace. _Partly explored, can't reach some items and places.ғh] #.#R#.# #.# #. #.#.#####.# #. #.#.##.# #. #.# #>#####.#.## #. #.# #.# ##...# #. #.# #.# #....####### #. #.# #.####..........# #. #.# #...##..#...###.# #. #.# #.R...##.# #. #.# ##.####^####..#.# #. #.# #.# ..[.. #..#.#. #.# #.#.......#............ #.# #.#.......#)###.###### #.# #.^... ғh [40m...^.# #.# #.# #.#.#.# #.# #.# #.#.#.# #.# #.# #.# ..... #.# #.# ғh' <R.ғh0 85.0 (1.0) _ғh^ ӓhWReally walk into that teleport trap? Y - Yes  N - NoԓhJԓh42#...........#.#####.# #########. halmer the Slicer #.########.##.......##. Kobold of Hepliaklqana ****.. #.##>#####.#.###. Health: 53/53 ======================== #.##.# ##...##. Magic: 12/12 ======================== #.##.# #....####### #. AC: 4Str: 8 #.##.####..........# #. EV: 16Int: 18 #.##...##..#...###.# #. SH: 0Dex: 21 #.##.......R....##.# #. XL:  9 Next: 21% Place: Dungeon:6 #.###.####@####..#.# #. [33ԓh4mNoise: ---------  Time: 6265.0 (0.0) #.##.#...[...#..#.#######. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.##.#.......#............ Throw: 13 boomerangs #.##.#.......#)###.######. #.##.^..._...^.# #.# ## #.##.#.......#.# #.#R   Bernd the hexer #.##.#.......#.# #.# #.##.# ..... #.# #.# # #.#########.####^####.# #.####### _There is a stone staircase leading up here. _There is an open door here. _There is an open door here. _There is a stone staircase leading up here. _You see here a +0 mace. _Partly explored, can't reach some items and places.ԓh=9_ԓhD ##.#.## #.# #.........  ##...# #.# #.......###  #....####### #.# #.......# #..........# #.# #.......# #..#...###.# #.# #.##.#### ....R....##.# #.# #.##.# ##.####..#.# #.# #.##.# ...[...#..#.#######.###.##.# ### .......#........@..........####. .......#)###.######.............# ԓhkF ..._...^.# #.# ####..######### .......#.# #.# #.###...... .......#.# #.# #.# #.####  ..... #.# #.# ###.###.###### ###^####.# #.#######.............  .........# #....##.....###.#####.  . ####.##.....###....... You enter a teleport trap! The teleport trap disappears.ԓh"LԓhKTԓhU+6.0 (1ԓhZ2_ԓh]@ _Your surroundings suddenly seem different.ՓhР l#.#.## #.# # ##...# #.# #. #....# #.# #.##.# #.# #.# .##..#...###.# #.# #.##.####.R....##.# #.# #.##.##.####..#.# #.# #.##.# #...[...#..#.#.###.##.# #.#.#### #.#)###.######. ^..._...^.# #.# ####.. #.#.# #.# #.### #.#.# #.# #.# #. # ..... #.# #.# ###.###.#^####.# #.#.# #....##.....###.#####.# ####.##.....###Փh7 Փh &7Փh 2_Փh ֓hi#.#.## #.# # # ##...# #.# #. # #....# #.# #.##.# #.# #.# ..##..#...###.# #.# #.##.####.R....##.# #.# #.##.# .####.####..#.# #.# #.##.# .#...[...#..#.#.###.##.# .#.#.#### .#.#)###.###### ֓hljY.^..._...^.# #.# ####.. .#.#.# #.# #.### .#.#.# #.# #.# #. .# ..... #.# #.# ###.###. .####^####.# #.#.# #....##.....###..# ####.##.....###֓hew<8֓hf}֓h:֓hh>#####.#.## #.# # .# ##...# #.# #. .# #....# #.# #. .####.# #.# #..##..#...###.# #.# #.##..R....##.# #.# #.##.# #.####.####..#.# #.# #.##.# #.#...[...#..#.#.###.##.# #.#.#. #.#.#)###.###### #.^..._...^.# #.# ####.. #.#.#.# #.# #.### #.#.#.# #.# #.# #. ֓h#.# ..... #.# #.# ###.###. #.####^####.# #.#.# #....##.....###..# ####.##.....###֓h{֓ha&9֓h.֓h֓hJ6#>#####.#.## #.# # #.# ##...# #.# # #.# #....# #.# # #.####.# #.# # #...##..#...###.# #.# #.##. #.R....##.# #.# #.##.# ##.####.####..#.# #.# #.##.#  #.#...[...#..#.#.###.##.#  #.#.#.  #.#.#)###.###### ֓hzLA #.^..._...^.# #.# ####..  #.#.#.# #.# #.###  #.#.#.# #.# #.# #.  #.# ..... #.# #.# ###.###. ##.####^####.# #.#.# #....##.....###. #.....# ####.##.....###֓hM֓hCUR_R   Bernd the hexer֓hV'70֓h]֓h^֓h+  #>#####.#.## #.# #  #.# ##...# #.# #  #.# #....# #.# #  #.####.# #.# #  #...##..#...###.# #.# #.##.  #.R....##.# #.# #.##.#  ##.####.####..#.# #.# #.##.# #.#...[...#.R#.#.###.##.# #.#.#. #.#֓hĘ .#)###.###### #.^..._...^.# #.# ####.. #.#.#.# #.# #.### #.#.#.# #.# #.# #. #.# ..... #.# #.# ###.###.#.####^####.# #.#.# #....##.....###. ##.....# ####.##.....###֓hי ֓h ?.R֓h3 &1֓h ֓h2 ֓h,  #>#####.#.## #.# # #.# ##...# #.# # #.# #....# #.# # #.####.# #.# # #...##..#...###.# #.# #.##. #.R....##.# #.# #.##. ##.####.####..#.# #.# #.##. #.#...[...#..#.#.###.##. #.#.#..@R. #.#.#)###.###### #.^..._...^.# #.# ####..֓h? [37m #.#.#.# #.# #.### #.#.#.# #.# #.# #. #.# ..... #.# #.# ###.###.#.####^####.# #.#.# #....##.....###.#.....# ####.##.....###֓hc ֓h &2֓h ֓h & _You swap places.֓h33 #>#####.#.## #.# # #.# ##...# #.# # #.# #....# #.# # #.####.# #.# # #...##..#...###.# #.# #.## #.R....##.# #.# #.## ##.####.####..#.# #.# #.## #.#...[...#..#.#.###.## #.#.#.@.R #.#.#)###.###### #.^..._...^.# #.# ####.. #.#.#.#[37֓hi4m #.# #.### #.#.......#.# #.# #.# # #.# ..... #.# #.# ###.####.####^####.# #.#.# #....##.....####.....# ####.##.....###֓h 5֓h=[R._֓h?&3דh68_דhדhPO/ #>#####.#.## #.# # #.# ##...# #.# # #.# #....# #.# # #.####.# #.# # #...##..#...###.# #.# #. #.R....##.# #.# #. ##.####.####..#.# #.# #. #.#...[...#..#.#.###. #.#.#@.R #.#.#)###.######דhPC #.^..._...^.# #.# ####.. #.#.......#.# #.# #. #.#.......#.# #.# #.# #.# ..... #.# #.# ###.#.####^####.# #.#.# #....##.....#.....# ####.##.....דhQדhRY[R._דh*Z&4דhc?_דhme#####.##.......>#####.#.###...#  #....##########..........##..#...###.......R....###.####.####..#.# #.# [...#@.#.#######.###.#.R.........#.......#)###.######......^..._...^####....##....... #.#  #.# .....  ###.## ######.####^####.# #.#######..... .................# #...דh<5דh9_דhדh .......#.#####.# #########.## #####.##.......>#####.#.###...#  #....##########..........##..#...###............###.####.### #.# [...#..#.#######.###.#.R.........#.......#)###.######......^..._...^דh o####..#....... # #.# .....  ###.## ######.####^####.# #.#######.....דh דhV FR.דhc &6דh, 9_דhl ؓhؓhNؓh-;_ؓhٓhI#######R#.# #.# #......... ........#.#####.# #########.### ######.##.......# #.# # #>#####.#.## #.# # #.# ##...# #.# # #.# #....####### #.# # #.####..........# #.# #. #...##..#...###.# #.# #. #..........@.##.# #.# #.#.####.####..#.# #.# #. #.#...[...#R.#.#######.### #.#.#.......... #.#.......#)#ٓh"K##.######..... #.^..._...^.# #.# ####..  #.#.#.# #.# #.# #.#.......#.# #.# #. #.# ..... #.# #.# ###.#R.7_ٓhZ #R#.# #.# #.##.#.#####.# #.####.##.# #.# # #>#####.#.## #.# # #.# ##...# #.# # #.# #....####### #.# # #.####..........# #.# # #...##..#...###.# #.# # #.##.# #.# # ##.####.####R.#.# #.# # #.#...[...#..#.#.### #.#.#.. #.#.#)###.###### #.^ٓhU\ x[34m..._...^.# #.# #### #.#.#.# #.# #. #.#.#.# #.# #. #.# ..... #.# #.# ###.ٓhHa ٓhQh MR._..ٓh f8_ٓh .#R#.# #.# #.##.#.#####.# #.#.##.# #.# # #>#####.#.## #.# # #.# ##...# #.# ٓh # #.# #....# #.# # #.####..........# #.# # #...##..#...###.# #.# # #.R.##.# #.# # ##.####.####..#.# #.# # #.#...[...#..#.#. # #.#.......#.. # #.#.#)###.###### # #.^..._...^.# #.# #### # #.#.#.# #.# # # #.#.#.# #.# # # #.# ..... #.#[39;ٓh `49m #.# ###ٓh ٓh <R.ٓh &9ٓh ٓh ړh#.#R#.# #.# #..#.#####.# #. .#.##.# #.# .# #>#####.#.## #.# .# #.# ##...# #.# .# #.# #....# #.# .# #.####....# #.# .# #...##..#...###.# #.# .# #ړh A.R..##.# #.# .# ##.####.####..#.# #.# .# #.#...[...#..#.#. .# #.#.......# .# #.#.......#)###.###### .# #.^..._...^.# #.# .# #.#.#.# #.# .# #.#.#.# #.# .# #.# ..... #.# #.# ړhړh#"<R.ړhh#'80ړh+9_ړh-ړhi#.#R#.# #.# #. #.#.#####.# #. #.#.##.# #. #.# #>#####.#.## #. #.# #.# ##...# #. #.# #.# #....####### #. #.# #.####..........# #. #.# #...##..#...###.# #. #.# #.R...##.# #. #.# ##.####.####..#.# #. #.# #.#...[...#..#.#. ړh7#.# #.#.......# #.# #.#.......#)###.###### #.# #.^..._...^.# #.# #.# #.#.#.# #.# #.# #.#.#.# #.# #.# #.# ..... #.# #.# ړhZړhGR._ړh7&1ړhړhړh>Q_ړhGړh>HۓhtA...........#.####################.##.......#  #>#####.#.#.# ##...# ....##########............##..#...###....R....#.####@####.. #.#...[...######.......#...........#.......#)###.######^..._...^.# #.# ###.......#ۓhB  ..... #########.####^########ۓhLۓhM&2ۓhU;_ۓhX6 _Found an opulent altar of Gozag.ۓh >########.##.......#  #>#####.#.#.# ##...# ....##########............##..#...###.....R....#.####.####.. #.#...@...#..#.######..........)###.######ۓh ^..._...^.# #.# ###.......## ..... #########.####^########....................# #....##..ۓhI ۓh) H.Rۓh>* &3ۓhr2 ۓhC _You see here the +1 plate armour "Ating" {Harm rCorr}.hk hmm hKn h6q hq ht h!v $ _h{{ h hز .# #.# #....####### #.# .# #.####..........# #.# .# #...##..#...###.# #.# .# #............##.# #.# .# ##.####.####..#.# #.# .# #...[...#..#.#######.# .# #.......#............ .# .#....R..#)###.######. .# #.^..._@..^.# #.# ###6.0 (3 .# #.#.#.# #.# .# #.#.#.# #.# .# #.#.......#.# #.# h  .#########.####^####.# #.#######. ..............# #....##... #########.....######## ####.##... ####### #...... ####.h h :_h E _Done exploring.h| Ihp [.._0h :_h E _Done exploring.hVhLevel 6 of the Dungeon <<<<>>>>__(Press ? for help)#.########.##.......##.# #.......######.).....########.##.##>#####.#.###.# #.......................>.....##.##.# ##...##.# #.......#####........###########.##.# #....####### #.# #.......# #..#...####.##.####..........# #.# #.......# #..#...##.##...##..#...###.# #.# #.##.#### #..##.###.##............##.# #.# #.##.##..##.##.###.####.####..#.# #.# #.##.#hti#..##.##.##.#...[...#..#.#######.###.##.# #####...#.##.##.#.......#...................####.....#.#.##.##.#....R..#)###.######.............###.R.#.##.##.^..._@..^.# #.# ####..###########.###.##.##.#.......#.# #.##.###..........# #.##.##.#.......#.# #.##.# #.########## #.##.##.#.......#.# #.# ###.###.####### #.##.#########.####^####.# #.#######.............# #.##.....................# #....##.....###.#####.######.###########.....######## ####.##.....###..............#########..........#..####.############....)#....# #.##..........# #.####.######## #.##.##.#h4 #.h' #R#.# #.# #.........##. ######### ..........#.#####.# #########.### ##...[### ########.##.......##.).>#####.#.## ................>.....# ##...# ####........########### #....######.........#######........#...#...##..#...#######............##.# #.#  #..###.####.####..#.# #.# #.##.# #..#[...#..#.####.##.# #####..#.......#...................####.....#.R..#)###.######.......###.R.^..._@..^####..###.## .........# #.#....... #.# #.########### #.##.# #.# ##### .#.####^####.# #.#######......# #+ >20;6H#.....................# #....##.....###.#.##########.....######## ####..###..............#########...#..####.############....)#....#..........#hp}h.##.# #....####### #.# halmer the Slicer .##.####..........# #.# Kobold of Hepliaklqana ****.. .##...##..#...###.# #.# Health: 53/53 ======================== .##............##.# #.# Magic: 12/12 ======================== .###.####.####..#.# #.# AC: 4Str: 8 .##.#...[...#..#.#######.# EV: 16Int: 18 .##.#.......#............. SH: 0Dex: 21 .#hܔ#.#....R..#)###.######.. XL:  9 Next: 21% Place: Dungeon:6 .##.^..._@..^.# #.# ### Noise: ---------  Time: 6286.0 (0.0) .##.#.......#.# #.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .##.#.......#.# #.#Throw: 13 boomerangs .##.#.......#.# #.# ## .#########.####^####.# #.#######. .....................# #....##... R   Bernd the hexer #########.....######## ####.##...########......####... _Your surroundings suddenly seem different. _You swap places. _Found an opulent altar of Gozag. h֕_You see here the +1 plate armour "Ating" {Harm rCorr}. _Done exploring. _Done exploring.h6hhh=P _hhE,hʹhhhӺh[h}hgr swap places. _Found an opulent altar of Gozag. _You see here the +1 plate armour "Ating" {Harm rCorr}. _Done exploring. _ You see here the +1 plate armour "Ating" {Harm rCorr}.hhXh- _hShBhhhhhnh2hh/hhhhhhhh,h>hThhhKhhhhh+hhphhhhh[hVh4hhDh #.# ###..#### #.#  #.# #....)..# #.#  #.# #.#####.# #.#  #.# ###.# #.# #.#  #.# #...# #.# #.# ##.########.#.# #.# #...h #...........#.#####.# #### #.########.##.......#  #.# #@#####.#.## 99.0 (13.0) #.# #R# ##.. #.# #.# #....####### #.# #.####..........# #.# #...##..#...###.# #.# #........#  #.# ##.####.####..#.#h#.# #.#...[...#..#.###.##.#.......#...h,hhIc _There is a stone staircase leading down here.h$h:hhh(:300.0) _h~h #...# ##...# .....# .....+ 7 ....@#  ....R#  ####+#  hh'h"+8 (1.8hh8} _You climb downwards. _There is a stone staircase leading up here.hw##+...'!..10h{h _You open the door. _Found a blue potion.h .... ...# ##...###+#.....#.......@!.......<#........R#....####+#......##hB FR.h -2 _hK h9 Q _There is an open door here.hpz.... #...# ##...###+#.....#......'@.....R#......#.####+#....#hh&LR<h*-3 _hhh+4.8 (2hh]] _f - 2 blue potions (gained 1)hh3hhh5hhnhhhh,h,7 _You open the door.h3h^h&@  There is an open door here.h!hh _hhhLhp hF h h" hhDhshkhh;hh)hhhh^hh9h!h+# .[.? ##.... #.................#13.8 (9.........#.#...##...#R..^##...###'##.h,.....#...............'..............<#...............#..........####+#.........h-h8R.4.8 (10.0)h@hC- _Found a leather armour.hChDh%HhAJ:*hX#......[.?# #.....#......#.@...#0.0) #.....#.........#R....+...##...#...^.###...###'##.....#.....#.. .....'....<.....#.hWn R.5.8 (1 _You now drain nearby creatures when transferring your ancestor.h h, h- h ,h hm hT ,h_ hj ,h h h #.F.#.......#...#........ #.[.@.... ##........ h #...R.####......#.....# ......#.........#.....+ #...##...#...^.# F   bullfrog (asleep)##...###'##.....# h +7.8 (2hO h# h .FR.Flly target)8.8 (3h! h _A bullfrog comes into view. _You see here a scroll labelled USO PYH QUXA.h T.F. #.[.?#...R.... #.....#### #........+ ...#...^##...###'##.....#h! h FR.hm 3=9.8 (1h h U _The bullfrog barely misses you.hm  You puncture the bullfrog!  The bullfrog is moderately wounded.The bullfrog completely misses you.R? =20.5 (0.7hXh? _The bullfrog hits you but does no damage.h" very poisoned, ally target)You hit the bullfrog. The bullfrog is poisoned.  The bullfrog is heavily wounded.hH$`49---1.2hT0B _The bullfrog hits you.h  You puncture the bullfrog!  The bullfrog is almost dead.h E†hp f50--5=9h@ h L _You kill the bullfrog!h{h|hÅhH _No target in view!h՞h#hoh: _hXhw1=hƷ,hhپBhhh)hjk2=hhN,hh|hhhZ,hfhhK3=hh&1 _HP restored.hIh8#........†.R[.@.--##.........####......#...+#...##^.###'##.........#.....h033.9 (12.0)h:G--4.9 (13hjh!b _e - a scroll labelled USO PYH QUXAh] h)_ h ` hd hh hi htn ,h3q hq 9=hs h v hw hz hD{ h| h~ h hӀ hK hL h h ,hx h hފ hX h hU h h h? h h h hr h hi 7 _You open the door.h hY hV ,h] h h h h @  There is an open door here.h hٻ h  _h h h( hS h hf h h ###..........#......#....#.........#..... #.........##.........##...†.....'...#.........#R...#.[.......#..##.........###..##h#.....###### #+## h4 ..#.....# ..#.....# ..#.....+ ..#...^.# h   black bear (asleep) h/ -46.9 (12h m.R, ally target)hQ ,7.9 (13h h ] _A black bear comes into view.h]###.... ......# ......#.... #.#..... #..#.#..#.#...†.....'.#...#.R.#.[.......#...##.###..##h.  #.....###### #+## #.....+ #...^.#  hd.R8.0)hQ###.... ......# ......#....  #.#.....  #.#.  #.#.  #...†.....'.  #.#..R.#.[.#. ##.###..##h. #.....###### #+## ## #.....+ #...^.#  h,h.R@h.hhE====9hh4 _The black bear growls angrily.hS h ?R.h c=---50.6 (0.7h hy Y _You completely miss the black bear.h^+   very poisoned, ally target)You puncture the black bear! The black bear is poisoned.  The black bear is moderately wounded.h, m48------1.3h4 hQ7 _The black bear bites you. The black bear misses you. The black bear claws you.h|  The black bear is moderately wounded.bites you. The black bear misses you. The black bear claws you.  You puncture the black bear!  The black bear looks as sick as possible!  The black bear is severely wounded.  Bernd hits the black bear with a +0 dagger of draining!hE.h 732=2.0 _The black bear dies!hh\h _Your Dodging skill increases to level 6!h^h hhMH _No target in view!hhwC  Skill  Level Target Apt Skill  Level Target Apt h~ a - Fighting   8.0  --  +1  j - Spellcasting   2.0  --   0           b - Unarmed Combat   0.0  --   0  k - Hexes   2.0  --   0  hE c - Throwing   0.0  --  +1  l - Ice Magic   2.0  --   0           d - Short Blades  10.0  --  +3  m - Invocations   0.0  --  +1   e - Long Blades   3.8  --  -2  n - Evocations   0.0  --  +2  hb>     o - Shapeshifting   0.0  --  -1   f - Armour   0.0  --  -2     g + Dodging6.2  8.0  +2      h - Shields   0.0  --  -2      i - Stealth   3.0  --  +4             h5                                The current training targets, if any.  hSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshm ho h % ###....halmer the Slicer......#Kobold of Hepliaklqana *****.......#....Health: 48/53 =====================---#.........#.....Magic: 12/12 ========================#.........#.........AC: 4Str: 8  #.........#.........EV: 17Int: 18  #...†.....'.........h& SH: 0Dex: 21  #.........#....R....XL:  9 Next: 32% Place: Dungeon:7  #.[.......#....@....Noise: ==-------  Time: 6352.0 (0.0) ##.........###..##...b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.....###### #+## ##Throw: 13 boomerangs #.....# #.....# #.....+R   Bernd the hexer #...^.# #.....# ......The black bear looks as sick as possible!  The black bear is severely wounded.Bernd hits the black bear with a +0 dagger of draining! _The black bear dies! _Your Dodging skill increases to level 6! _No target in view!h[. 4h6 h< h.hInventory: 11/52 gear slots Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}a - a +0 short sword  h - a +2 short sword of venom Missiles (go to first with ()  e - 13 boomerangs (quivered) Armour (go to first with [)  c - an orb of light (worn)  g - a +0 leather armour (worn)  k - a +0 helmet (worn)i - a +0 kite shield hJewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) Talismans (go to first with %)d - an inkwell talisman Wands (go to first with /)a - a wand of flame (49)  b - a wand of quicksilver (8)  f - a wand of mindburst (4) Scrolls (go to first with ?)  f - 2 scrolls of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hzb - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 10.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 0.9 XLs.  Current attack delay: 0.7. Damage rating: 17 (Base 7 x 127% (Dex) x 136% (Skill) + 5 (Ench)). Venom: It poisons victims. rC+: It protects you from cold. rN+: It protects you from negative energy. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 6 of the Dungeon. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h*Inventory: 11/52 gear slots Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}  a - a +0 short sword  h - a +2 short sword of venom Missiles (go to first with ()  e - 13 boomerangs (quivered) Armour (go to first with [)  c - an orb of light (worn)  g - a +0 leather armour (worn)  k - a +0 helmet (worn)  i - a +0 kite shield Jewellery (go to first with "=) h f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) Talismans (go to first with %)  d - an inkwell talisman Wands (go to first with /)  a - a wand of flame (49)  b - a wand of quicksilver (8)  f - a wand of mindburst (4) Scrolls (go to first with ?)  f - 2 scrolls of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h3  h"  h, ###....halmer the Slicer......#Kobold of Hepliaklqana *****.......#....Health: 48/53 =====================---#.........#.....Magic: 12/12 ========================#.........#.........AC: 4Str: 8  #.........#.........EV: 17Int: 18  #...†.....'.........SH: 0Dex: 21  #.........#....R....XL:  9 Next: 32% Place: Dungeon:7  #.[.......#....@.... h. Noise: ==-------  Time: 6352.0 (0.0) ##.........###..##...b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.....###### #+## ##Throw: 13 boomerangs #.....# #.....# #.....+R   Bernd the hexer #...^.# #.....# ......The black bear looks as sick as possible!  The black bear is severely wounded.Bernd hits the black bear with a +0 dagger of draining! _The black bear dies! _Your Dodging skill increases to level 6! _No target in view! h5  h6  h=  hII h h(   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   8.0  --  +1  j - Spellcasting   2.0  --   0           b - Unarmed Combat   0.0  --   0  k - Hexes   2.0  --   0   c - Throwing   0.0  --  +1  l - Ice Magic   2.0  --   0           d - Short Blades  10.0  --  +3  m - Invocations [h 37m  0.0  --  +1   e - Long Blades   3.8  --  -2  n - Evocations   0.0  --  +2       o - Shapeshifting   0.0  --  -1   f - Armour   0.0  --  -2     g + Dodging6.2  8.0  +2      h - Shields   0.0  --  -2      i - Stealth   3.0  --  +4         h >                                    The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh[= d + Short Blades 10.0hZna-z] setselected targethhh###....halmer the Slicer......#Kobold of Hepliaklqana *****.......#....Health: 48/53 =====================---#.........#.....Magic: 12/12 ========================#.........#.........AC: 4Str: 8  #.........#.........EV: 17Int: 18  #...†.....'.........SH: 0hDex: 21  #.........#....R....XL:  9 Next: 32% Place: Dungeon:7  #.[.......#....@....Noise: ==-------  Time: 6352.0 (0.0) ##.........###..##...b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.....###### #+## ##Throw: 13 boomerangs #.....# #.....# #.....+R   Bernd the hexer #...^.# h#.....# ......The black bear looks as sick as possible!  The black bear is severely wounded.Bernd hits the black bear with a +0 dagger of draining! _The black bear dies! _Your Dodging skill increases to level 6! _No target in view!hhhh/h+[S ###.... ......# ......#.... #.#..... #.#. #.#hf\5. #...†.....'. #.#....R.... #.[.#.  ##.###..##...  #.....###### #+## ## .#.....# .#.....# .#.....+ .#...^.# ##.....#.hafhg;--3.0 (1 _hnh!qh$ h(   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   8.0  --  +1  j - Spellcasting   2.0  --   0  h)          b - Unarmed Combat   0.0  --   0  k - Hexes   2.0  --   0   c - Throwing   0.0  --  +1  l - Ice Magic   2.0  --   0          d + Short Blades 10.0  --  +3  m - Invocations   0.0  --  +1  h* n e - Long Blades   3.8  --  -2  n - Evocations   0.0  --  +2       o - Shapeshifting   0.0  --  -1   f - Armour   0.0  --  -2 h*     g + Dodging6.2  8.0  +2      h - Shields   0.0  --  -2      i - Stealth   3.0  --  +4         h+         hm+ !            h+         h , K        The current training targets, if any.  Skills enhanced by cross-training are in green.  hR, [?] Help[=] set a skill target [-] clear all targets  h, }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsha-z] setselected targethE<[?25h[?0c0 hp " h [?25l[?1chÛ 14.0  +3 =] set aall targets h( g * Dodging   6.2!h!hP"!h*'###....halmer the Slicer......#Kobold of Hepliaklqana *****.......#....Health: 48/53 =====================---#.........#.....Magic: 12/12 ========================#.........#.........AC: 4Str: 8#.........#.........EV: 17Int: 18#...†.....'.........SH: 0Dex: 21#.........#....R....XL:  9 Next: 32% Place: Dungeon:7!h,2#.[.......#...@.....Noise: ---------  Time: 6353.0 (0.0)  ##.........###..##...b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.....###### #+## ##Throw: 13 boomerangs .#.....# .#.....# .#.....+R   Bernd the hexer .#...^.# ##.....# .......The black bear looks as sick as possible!  The black bear is severely wounded.Bernd hits the black bear with a +0 dagger of draining! _The black bear dies! _Your Dodging skill increases to level 6! _No target in view!!h4!h5!h=!h?"h3"h"h~"hH9="h"h50=1=2="ha3="h"hl"h="hN"hQ"hS"h T,"hV5 _You swap places."h_,"h`3"h{a"hb"hbd,"hKe"hf"h(h"hh"hi"hvj"hk"hn"hp"hp"h}q"hr"ht"hv"hvv"hw"h0z"h ########### #.........# #.........# #.........####.... ###.#######......# ####.###  ......#.......R.# .......#........@# .......#.........'.>. ...........#.c. †.....'.........#...."h>.........# ........#.........# .......###..##...#c   centaur (asleep) ..###### #+########"htJ 89.0 (36.0)  You open the door."hm.R, ally target)"h-90.0 (37"h,"hѠ _A centaur comes into view. _Found a stone staircase leading down.%h-############.........# #.# #.# ###.... ###.####### ......# ####.###.... ......#........R#.... ......#...#....#...@.>..#...#.c. †.....'...#........#...#.#.........#...Y###..##...# ###### #+####### Y   ice beast (asleep)#c   centaur (asleep, ally target)#%h%hu.R1.0 (1.0)%hpO _An ice beast comes into view. _There is an open door here.%h# #.# #.# #.# .... ###.##### ####.###.#..#.#.R#.#.'@>.#.#.c. .....'..#.#...#.#.........#...Y.###..##...# ###### #+# # #%h|%hv8*%hhA cslowBernd casts a spell at the centaur.The centaur seems to slow down.&hjcYYwandering)====2&hV&h) _The centaur shouts!&hu YY very poisoned, slow, ally ta…)You puncture the centaur! The centaur is poisoned.  The centaur is moderately wounded.The centaur barely misses you.&h`=---7 (0.7&hs&h? _The centaur kicks you but does no damage.&h v  You hit the centaur. The centaur looks as sick as possible!&h v .RY. extremely poisoned, slow, alThe centaur is heavily wounded.The centaur misses you.---3.4&h &h ? _The centaur kicks you but does no damage.'hd@>  You puncture the centaur!'hA,'h(K'R)Y.(ally target)'hRP084.1'hX'hK _You kill the centaur!'h c O#.........# #.# #.# #.... ###.####### ....# ####.###......#.........#.#.#.#.'.>#...#R@.'...#..Y#...#....#.'hd ..#.###..##...#. ##### #+#######  'hr i  The ice beast completely misses you.'h y 9*'hO Yconfused, distracted, ally…)Bernd points at the ice beast and mumbles some strange words.'h\Yally target)'h,5=5.1 (1.0'ha'h5 _The ice beast appears confused.  Things that are here: _a +0 shortbow; a centaur corpse(h~  You catch the helpless ice beast completely off-guard!  You puncture the ice beast!(hY. --8 (0.7(h(hpa _The ice beast is heavily wounded.(hy; drained, ally ta…) You puncture the ice beast! _The ice beast is heavily wounded.  You hit the ice beast.  The ice beast is severely wounded.  Bernd hits the ice beast with a +0 dagger of draining.  Bernd drains the ice beast.(h>A9*(ht  Bernd casts a spell at the ice beast.(h;Y(hQ=-6.5(h(h"D _The ice beast resists with significant effort.(hd;  You hit the ice beast.(h=oD. (hy457.2 _You kill the ice beast!(h)p (hq (hx (h{ H _No target in view!)h)hx)h)hB)hy)he)h($ _)h)h)h)h)hG)h)h)h))hl)h&)h)h/)h)hD)h)h})h)h,)hW)h{)h)h)h)hy)h )h )h?)h)h)h)h)hE+)h~.)hK0)h+2)h34)h4)h5)h7)hAL.......'.>....# .......#.)....# .......#......# .......#......# ...#......# ##...#......##### +############.R #.... #...@..# - #......#  #...$..+  #......# F####### F   rock fish (asleep))hD/406.2 (9.0)hrNr.R, ally target))hOI-7.2 (10.0))hW)hOZ\ _A rock fish comes into view.)h_.#.)....#.#......#.#......#.#......# .. #..##...#......#####.. #+############........ #.R...... #......# #..@...# #...$..+ #......# F####### )hb)hkg.R8)hl.0))hs)hu*h)....# .. ..#####.. #........  #........  #.R....#  #..@...#  #...$..+  #......#  F####### *hլ)....# .. *huq..#####.. #........  #........  #.R....#  #..@...#  #...$..+  #......#  F#######  *h׵*h *h*hn` _A rock fish is nearby!*h Z.#......#.#......#.#......# .. ##..##...#......#####..  #+############........ #. #.R....# #......# #.@.$..+ #......# F####### *h8 *h  7**h FBernd gestures at the rock fish while chanting.*hK*hGgF#9*hߚ*hD= _The rock fish resists with some effort..hA).h1t.Rvery poisoned, ally target).h<33=9 (0.7.h9.hA<x _You hit the rock fish but do no damage. The rock fish is poisoned..h+  You hit the rock fish.  The rock fish looks as sick as possible!  The rock fish is moderately wounded..he4 .R extremely poisoned, ally t…).h5 )10.6.hP l _The rock fish barely misses you./h_-  You hit the rock fish but do no damage.The rock fish looks as sick as possible!  The rock fish is moderately wounded.1.3/ha/h/dO _The rock fish misses you./h^(  You hit the rock fish.  The rock fish is almost dead.Bernd hits the rock fish with a +0 dagger of draining./h,D. /hO1082.0/hT7/h9I _The rock fish dies!0h 30h 0hY B0h 0h9 0h 0h ,0hU ,0h B0hY N _You now have 304 gold pieces (gained 19).0h 0h 30h 0h 0h 0h4 0h ,0h> 0h 0hE ,0h 0hq ;#......#  '.>....#  #.)....#  ....#......#  ....#......# #....[  ....#......# +.....  #...#......#####....)  ##########.....  #......@....  -8.0 (6.0#....R.#####  #......#  0h #......+ #......# ########    0h 0hm LR.0h E-9.0 (70h> 0hk = _Found a short sword and a plate armour.2he32h2hJ2h,2h,2h2h2hc2h 2h2h2h2hK2h7 _You open the door.2hM2h2hZ2h2h]@  There is an open door here.2h 2h 2h  _2hD 2h{2hC2h)2h2h*2h2h2h2h2hS2h2h2h2h02h2h 2h!2h8"2h"2hK#2hH%2h'B2h(2h*2h+2h,,2h-2h02h22h3,2h52hh72ha82hI:,2h=2h>F    ########  ...#  ...# .(.. ...#  .################.... .###......#...R. ...#......#....# 32.0 (13.0) ...#......#....#..... ...'.>....#....#..... ...#.)....#...####+## ...#......#...#..... ...#......#...#....[ ...#......#...'..... ...#......#####....) #########........... 2hG2hEPM.R2haQ,3.0 (142hMX2hZ- _Found 4 poisoned darts.4htT    #######  # #.... # #..(..# ......# .....# ################....# ###......#....R.@...# #......#....#.....# 4h*#......#....#.....# '.>....#....#..... #.)....#...####+### #......#...#.....  #......#...#....[  #......#...'.....  ..#......#####....)  4h^4h 8.R4h 14.0)4h4h4h     ###### ##...#+# # #.... # #..(..#  .....# #.....#  ############.@..#  4hG##......#.....R....#  .#......#....#.....#  .#......#....#.....#  .'.>....#....#.....#  .#.)....#...####+### .#......#...#.....  .#......#...#....[  .#......#...'.....  4h4h2DR.4hk&54hҫ4h4hY< ##### ######...#+....#( .....# #..#############R #...#.. .'.>.#.....)###+###.#....[4hG4h~I&64hO4h_R5h{'5h)D ##### ######...#+....# .....# #..#############R #.. .#.. .'.>.#.....)###+###.5h*5h2FR.5h4&75h5:5h>T _You see here 4 poisoned darts.6h6hn&86h6h%* _l - 4 poisoned darts7h37h7ha7h7h7h,7hj7h7h}7hq7h7hl7h7hy7hO      ∩#  .  #####.#  #### ##...#'#  # #....@.#  41.0 (37h# #...R.##  ...# #.....#  ###########....#  ......#..........#  ......#....#.....#  ......#....#.....#  .>....#....#.....#  .)....#...####+### _You open the door.7h U _Found Fimehieg's Armour Shoppe.8hI _8hr  There is an open door here. _8hJ    #<#  #.#   #.#   #∩#   #@#  3.0 (2 #####.#  ### ##...#R ..# #..... # #.....# # #.....#  ############....#  .....#..........#  .....#....#.....#  8h|R'4.0 (38h8h9 _Found a stone staircase leading up.9hH 39hCJ 9hK 9h(L 9hM 9hUN 9hHS 9h W 9h_ Welcome to Fimehieg's Armour Shoppe! What would you like to do?  a -  90 gold a +0 chain mailb -  30 gold a +0 leather armour  c -  180 gold an orb of stardust  d - 1068 gold the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 Stlth+}  e -  375 gold a +0 plate armour of cold resistancef -  60 gold a +0 ring mail  g -  13 gold a +0 robe  9ha h -  60 gold a +0 scale mail  i -  240 gold a +1 scale mail of willpower You have 304 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listJh hd $  You are short 764 gold pieces for the purchase.JhA f[Enter] buy shopping list`hdV  halmer the Slicer  Kobold of Hepliaklqana *****.  Health: 53/53 ========================  Magic: 12/12 ========================#.#  AC: 4Str: 8#<#  EV: 17Int: 18#.#  SH: 0Dex: 21#.#  XL:  9 Next: 48% Place: Dungeon:7#@#  Noise: ---------  Time: 6445.0 (1.0)#R#  b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #####.#  Throw: 13 boomerangs #####...#'# ..#`hZ#......# ..##.....##  R   Bernd the hexer ..##.....# ############....# .....#..........# _l - 4 poisoned darts _You open the door. _Found Fimehieg's Armour Shoppe. _There is an open door here. _Found a stone staircase leading up.  There is an entrance to Fimehieg's Armour Shoppe here. _You open the door. _Found Fimehieg's Armour Shoppe. _There is an open door here. _Found a stone staircase leading up.  There is an entrance to Fimehieg's Armour Shoppe here. _You can access your shopping list by pressing '$'.ah!Iahah| _ahnah Bahah*P  There is a stone staircase leading up here.ahJahah _ahWah ahahah#ahahpahah ahah7 _You open the door.ahahah9ahah@  There is an open door here.ahahah _ah ah( ah,ahahah*ahah,ahahahahMahah9ahah,ahxahe!ah#Bahv$ah'Bah(ah+ah,ah$-,ahw.ah0ah0ahB1ah2ahh4ahv5ah$6ah17ah98ah*:ah;ah'<ah=ah>ahoH-######  #....#  ###.##'# ######...##.# .....R.####.# ....@### #<# 638.0).....# #.#  ....#.#  .....# #∩#  ....[# #.#  #####.# ########## ##...#'# .........# #......# ....# #.....## ahXTB4.0 (19ah`ah+c- _Found a leather armour.bh bh" bh bh ~bh= bh ######  #....# .... ###.##'# ....#######...##.# >...(.......####.# ......### #<# .....# #.# 70.0 (6.0).R...# #.# .....# #∩# ....[# #.#......######.#####################...#'#  #.........# #......#  #.........# #.....##  #.........# #.....#bh bh RR.bhz +1.0 (7bh bh ; _Found a stone staircase leading down.dh&83dh :dhF<dhd?dh$FXdhG,dhHdhQg ##### #....... ###.##'#######...##.>...@.......###R.....### #<...# #∩ .........[# #. ..........#########################...#'......#dh[+3.0 (2dh"]+4.0 (3dhbdh1e5 _l - 9 poisoned darts (gained 5)dhd 3dhf dhh dhk dhl dhr Bdht ,dhmu dhx dhAz dh{ dh%| dh} dh~ dh dh dht dhN dh dhɆ dh dh dh7 dhȌ dh dh dh dh dh" dh dh< dh dh dhܚ dhG ,dh{ dh dh dh dh dhr dhq dh dh ,dhڬ dhδ I########### #.........# #...$.....# #...@R....# #.........# ####.........# #..#dh . ###.##.#######...# #....>...........### ...........### ...........# .....dh !#########...R.... ....## #.. ####.........#######...#....>.........###dh¼ ##dh 084.0 (10.0)dh ,5.0 (11dh dhN N  You now have 319 gold pieces (gained 15).dh ,6.0 (12dh| dh b _You see here a +0 short sword of holy wrath.eh3eheh0ehehehehieheh[,ehA,eheheh eh eh5 ehA eh ,eheh,ehehSeh<eh-Beh3Beh5,ehW7eh8eh:eh:,eh?ehAeh[BehBeh'CehDehEehGehXeh`Zeh\eh_ehra,ehb7 _You open the door.ehYg3ehqheh4g  There is an open door here. _eh:eh,eheh3,eh(ehNehieheh<,ehehReh,eh]eheheheh0 &eh~^  _You open the door.  There is an open door here. _ehb Xehc ehd eh`e ehZf ehh ehbk ,eh=l ehm eh Xeh ehC eh ,ehk ehЮ ehǯ eha eh eh eh eh eh. eh eh' eh eh ehJ ehݼ eh/ eh eh eh eh' eh eh eh eh eh ehm eh eh5 eh eh eh ehn ,eh ehV ehm eh~ eh eh eh eh eh3 ,eh eh eh& eh eh1 eh eh5 eh eh ,eh ehl eh ,eh eh eh Xeh) eh eh ,eh eh eh eh" eh ehE eh eh eh% eh& eh' eh( eh+ ,eh, eh%3 ,eh5 Beh6 eh8 ehp9 eh#: eh; ,eh= ,eh> eh? ehA ehlB ehC ehC ehE ehcG ,ehH ehJ ehK ehL eheM ehM eh#P ehYR ehES ehS ehT ehV eh_ W ###############  +..............# #..............##..............##..............##..............# ##.R.##.##.##.## #..##...##.##.##.##..#.#...........#........#...........#........#............#...........'.eh` o#........... ###..####... #### ##...# o   orc wizard (asleep) #..... #.....ehc .554.0 (68ehd ehl .Ro.olly target)ehn ,5.0 (69ehBu ehL _An orc wizard comes into view. It is wielding a +0 dagger of venom.fh} Z+..............# #........# #..............# #..............# #..............# ##...##.##.##.## ##..##..R##.##.##.##..#.........#...........#..#.....#..#.....#..o#.....'..#.....#.###...####..####...#. #### ##...# #.....#.....##.....#fh| fh fhc fh |.Ro.fh# 16.0 (1.0)fhΏ fhB fh very poisoned, ally target)You hit the orc wizard but do no damage.fh 3=7 (0.7fh, fh 1 _The orc wizard is poisoned.gh  You hit the orc wizard.  The orc wizard looks as sick as possible!  The orc wizard is lightly wounded.gh.R extremely poisoned, ally …7.4gh-m _The orc wizard barely misses you.ghk5M_The orc wizard barely misses you.  You hit the orc wizard.  The orc wizard looks as sick as possible!  The orc wizard is heavily wounded.ghq8*ghsF}  The orc wizard gestures at you while chanting.gh @ ver  You are confused.Bernd hits the orc wizard with a +0 dagger of draining.gh,   0 =8.0 (0.6Confused throw: 13 boomerangsConf ghgh2 _Bernd drains the orc wizard.ghAFghghPK _You are too confused!gh' gh( gh. gh0 K _You are too confused!hhhhhh.hhK _You are too confused!hhqhhhhKhh͜K _You are too confused!hh hhhhhhn K _You are too confused!jh1# j _You are too confused!  You puncture the orc wizard!jhC* D)jhx/ 50-7 (0.7 _You kill the orc wizard!jh6 jhW9 h _Your Dodging skill increases to level 7!jh! ############### +.# #.# #.# #......# #..............#  ##...##.##.##.## ###..##...##.##.##.##..#...#.#.......R.#.#.......).#.#..#.'.........#...........#.###...####..####...#..#### ##...##.#.....#.#.....#.jh* jh6, \--9.7 (1.0 _jh2 jh4 lh3lhlhȶ@-0lhlhlhX _You're confused, stopping explore.nhW nhb nhwv Throw: 13 boomerangs nh 63.7 (4 _You start waiting. 0 4.7 (5nh nh W _You feel less confused.ph|[ +..............####...##.##.##.## ###..##...##..#......R.#.........).'# ###...####..#### #### # #.....phe phUg +5.7 (1phn php & _You swap places.phe ##...##.##.##.## ###..##...##..#......R.#...........'# ###...####..#### #Fo.# #### # #.....ph,g F   sky beast (wandering)o   orc priest (asleep)#####phu phLw ph .RF.Fally target)ph &6ph ph  _A sky beast and an orc priest come into view.Things that are here: _a +0 dagger of venom; a +0 robe; an orc corpseshK  #.# #.# #.# ##...##.##.##.## ##..##...##.##.##.##..#. ........#...........# .....R..#.# ......).#.# .#.' .#.# ###F..####..####...# #.o.# #### ##...## ...o. #.....# #.....# #.....# ####### ... o   orc (asleep)sh[  An orc comes into view. It is wielding a +0 short sword.shk F.Found a stone staircase leading down.sh@s ;*shJ Fconfused, ally target)Bernd gestures at the sky beast while chanting.sh 9Fsh /==7sh sh 5 _The sky beast appears confused.th V  You hit the sky beast. The sky beast is poisoned.th\% .F very poisoned, a…)thJ' 5-8.3 (0.6th/ th2 d _The sky beast is moderately wounded.th>  You puncture the sky beast!  The sky beast looks as sick as possible!  The sky beast is heavily wounded.th@M  The orc priest shouts! You hear a shout!thABthDf  The sky beast closely misses you.thQ .Rooo.> extremely poisonooo 2 orcsAn orc comes into view. It is wielding a +0 dagger.thSL====9.0 (0.7thAZth[b' _You hear a shout!uh@  You puncture the sky beast!uh7uh&)R.o   orc priest (ally target)oo 2 orcsuhk87===-7uhHc _You kill the sky beast!uhC" #...##.##.##.## ##....#.......#.........)R'.# ###.o.####..#### #.o.# #### #.o.>. #.........o..##### ...o 3 orcs (1 wandering)uh`2  An orc comes into view. It is wielding a +0 flail.The orc shouts!uh3 uh= .Ro..o.uh? H-70.7 (1.0uhWK uh{M W _The orc priest barely misses you.vh   You hit the orc priest. The orc priest is poisoned.  The orc priest is moderately wounded.vhfo.o> very poisoned, ally target)vh6--1.3 (0.6vh%vh(X _The orc priest closely misses you.vh^The orc priest is moderately wounded. _The orc priest closely misses you.  You barely miss the orc priest.  The orc priest is moderately wounded.  Bernd hits the orc priest with a +0 dagger of draining.  ompletely misses you. The orc misses you.vh o.The orc hits you with a +0 dagger.0----2.0 (0.7vh7vh\C _Bernd hits the orc priest but does no damage.vh8 A  You puncture the orc priest!vh  You kill the orc priest!Bernd hits the orc with a +0 dagger of draining!vh ))oo 2 orcsvh3 69=7vhQ vhC C _The orc dies!vhۦ  You hit the orc. The orc is poisoned.  The orc is heavily wounded.vh7 .R(1 very poisoned, 1 ally target)vh `49---3.4vh vh q _The orc misses you. The orc hits you with a +0 short sword.wh+The orc is heavily wounded. _The orc misses you. The orc hits you with a +0 short sword.  You hit the orc but do no damage. The orc looks as sick as possible!  The orc is heavily wounded.  The orc hits you but does no damage. x2  Bernd hits the orc with a +0 dagger of draining!wh_9)   orc (wh=B-4.1whFwhIC _The orc dies!wh  very poisoned, ally target)You hit the orc. The orc is poisoned.  The orc is severely wounded.wh9*wh~^n  Bernd casts a spell at the orc.whwh oSS   water moccasino   orc (very poisoned, ally target)The orc struggles to resist. The orc hits you with a +0 dagger.8whwhAa _A water moccasin comes into view.wh5  You hit the orc.whwh )S.(ally target)  You kill the orc!wh9*wh  slow, ally target)Bernd gestures at the water moccasin while chanting.wh 9Swh$ 1605.5wh wh^ < _The water moccasin seems to slow down.xhD#...##.##.##.## ##....#.......#.........).')R# ###)@)####..#### #S..# #### #....>.. #................##### ...#...xhxhՙ?.Rxh`5-6.5 (1.0xhxh _You swap places.  Things that are here: _a +0 dagger; a +0 leather armour; an orc corpsexhB: xhx< 5=7.2 (0.7xhC xhF _You completely miss the water moccasin. The water moccasin closely misses you.xh ;  drained, ally t…)You puncture the water moccasin!  The water moccasin is moderately wounded.Bernd hits the water moccasin with a +0 dagger of draining.xh .=9xhJ xh } _Bernd drains the water moccasin. The water moccasin closely misses you.yh   You completely miss the water moccasin.The water moccasin is severely wounded.Bernd hits the water moccasin with a +0 dagger of draining.yh950-8.6yhЙyhӜV _Bernd misses the water moccasin.yh4Bernd misses the water moccasin.  You hit the water moccasin.almost dead.  The water moccasin bites you but does no damage.  Bernd hits the water moccasin with a +0 dagger of draining.yh0F†yhX7-9.3yhd _The water moccasin dies!yhAJyhBH _No target in view!zhqX 3zhZ zh3l  _zht w1=zhw ,zhy} zhs zhb zhς zhG zh zh zhٌ k2=zh zh% Bzh7 zh zhq zhͣ a3=zhm zh 1 _HP restored.zh zh zh zh} zhD zh zh zhl zh' R  There is a stone staircase leading down here.zhA K _zhA zhl zh zhe zhf 9=zh zh zh zh zh zh zh zho zh] zh$ zh, zh zh zh nzh: ,zh  zh zh zh zh} zhN zh zh zh` ,zh. zh&   ......).#...#............#...........'.....#........)...#...........#.....#...###)))####..####...#.....#+###†..##########...###....>........#.....#..............#.....##..............#.....#####...##..R@#######.......##-#...##....# ......##+#......# ......#...........#.........#.....#.........#.....#.........#.....#...†.....'..#.........#..#.[.......#You pick up a parchment of Apportation and begin reading...zh1 x99.3 (20.0)-600.3 (21zh<: zh< D _You add the spell Apportation to your library.|hI|hJ|h'|h|hoB|hn|h,|hS|h|h|h<|h|h|h|hF|h|hZ|h|hh|h|h|h|h8|hxX|h |h |h, |h |h |h|hL|hH|h|h|,|h$|hQ|h|h|h|h|h|hq |h!|h $|h%,|h2&|h'|hc(|h)|h+|h+|hN,|h0|h.4,|h4|h5|h}7|h9,|hH:|h;|h<|h>,|hU?|hc|h%f|hkX|hOm|hn|hn|h\o|hr|hs|ht,|hp~|h|h,|hՅ|h~|h@|h׉|h:|h,|h|h|h)|hw|h,|h|h|h|h|h,|h|h|h,|h|h|hO|hwn|h|h|h(|h|hS|hN,|h|h|hs|h,|h|h)|h}|hr|h@,|h|h|h|h|h+|h|h,|h|h5 _You swap places.|h|h+|h 3|h|h|he |h |h |h |h |hRA _You open the door.|hDI|hcH@  There is an open door here.|hJ|h5M|hN _|hO|hzQ|hS|hT|h`U|hU|hab  #...##...##...#...^.#  #...##...###'##.....#  #........#..........  #........'..........  #.......<#....  #......R.#....  #...####'#.........  #...##.R....###  #....#@.....#  #....#......# #....#......# ######...... ......  You pick up a parchment of Eringya's Surprising Crocodile and begin reading...|h.j-49.3 (49|h`l-50.3 (50|h?q|htW _You add the spell Eringya's Surprising Crocodile to your library.hnh?3hhhhhBhIhhhhhh|h%hZh hhh hh(hShhhh#hh&hh\h,hN _You now have 331 gold pieces (gained 12).hh3hhP,hhY7 _You open the door.h h h h) h@  There is an open door here.hhh _hUhQhhkhhyhhIh3!h!hH#h#h %h'&h&h}'h4*hRhn<hphqhgshuhvhqwh=yhzh{,h|h}Bhhhфh2hlhhhhՋhҌhghhhhBhhhh/hΗhch$hޝhjhhDh,hhk5 _You swap places.hh 3h)hhhhh8hhEBhh!h<h?hŹhHhqhUhνh hhhh hhnhh......#.....# ......'.....####### ......#............ ......#.... ......#.............. ......#.....##....... ......#.....##....... h7###.....##....... #.........R.@...< 85.3 (35#................ #................ ################# hhM.Rh,6.3 (36hh/9 _Found a stone staircase leading up.h~ h 3h h Bh ### ##.....# #.....# #.....# #.....# '.....########## ..#..............# ..#.............@+ ..#..R.# ..#.....##.......# ..#.....##.......# ###.....##.......# #...............<# #................# #................# ##################......'Y..91.3 (5.0)......Y   ice beast h (wandering)  As you open the door, it creaks loudly!  An ice beast comes into view.hu P Y..hhh .RYally target)h   hound  You hear a bark!======2.3 (6h6 h X _A hound comes into view.h  You puncture the ice beast!  The ice beast is heavily wounded.h jYou puncture the ice beast!  The ice beast is heavily wounded.Bernd hits the ice beast but does no damage.  The ice beast closely misses you.Bernd hits the ice beast with a +0 dagger of draining.  Bernd drains the ice beast.hr '.h.h   houndhv m74==----3.0 (0.7h hC I _The ice beast dies!hIR_### # #.....# #.....# #.....# #####.....# ...'.....##..#.#...?#..h.#.R#.#.....##.......#..#.....##.......#........##.......#...~ ....<# .#  hThUh0_zR@h..(ally target)h`Y-----4.0 (1.0hghj _Found a scroll labelled USO PYH QUXA. The hound completely misses you. _There is an open door here.h* very poisoned, ally target)  You hit the hound. The hound is poisoned.  The hound is lightly wounded.he,E-7 (0.7h 4hy6V _The hound completely misses you.h  extremely poisoned, ally target)You hit the hound. The hound looks as sick as possible!  The hound is heavily wounded.hY48---5.4hUh* _The hound bites you.hC  You hit the hound.  The hound is almost dead.h G†h; 066.1h h I _You kill the hound!h 4h ^ _No target in view!heh9=-- _50=hnhwha1=hۋh2=-ww   dart slug (wandering)h \707.1 (11.0)hF-8.1 (12hh\ _A dart slug comes into view.h%# #.....# #.....# #.....# #### #.....# ...... '.....##########. #..............#...? #.R'†.... #....#@. #.....##.......#. #.....##.......#...w #.....##.......#...~~ ..............<#..~≈≈# # ###############h*# hDh@h.Rw.(ally target)hj19.0)hh&h8y .....# .....# .....# #### .....# . .....###. .#...?. .R†. .#. .....##.#..w. .....##.#. .....##.#...~<#..~≈hL# #  hh8*h܁ slow, ally target)Bernd gestures at the dart slug while chanting.hAw10 _The dart slug seems to slow down.hƢ  very poisoned, slow, ally …)You hit the dart slug. The dart slug is poisoned.  The dart slug is moderately wounded.h9*hҎ~  Bernd gestures at the dart slug while chanting.h; )w3==7 (0.6 _The dart slug seems to slow down. The dart slug closely misses you.h @  You puncture the dart slug!h F.h -1.4 (0.7h hI M _You kill the dart slug!h2hC4h06h8h:h=,hBBhD,hAFhLhGOO=hPhTx _e - 2 scrolls labelled USO PYH QUXA (gained 1)hz,h{h}hhf,h## # ..######### # .......... ##########........# ....#........# '†.......# #.....R..# ###......@## -7.4 (6.0 ##.......#.......# ##.......#...~~~.# ...<#..~≈≈≈~## ~≈.~~_# ########## -8.4 (7 _Found a snail-covered altar of Cheibriados.hC h ho h h7 h hc ,h$ Xh% h& h) A  You enter the shallow water.hF+ UWater h?, h . N _Moving in this stuff is going to be slow.h. h:0 h1 3hl5 h6 h.7 h7 h: 5 _You swap places.hb; h9= >h= h h h h) h h hD h h hF h h h| h8 h. h ,h^ h h h h hw h h ,hn hV h h hu hG 7 _You open the door.h h h hL h h{ h3 h h$ @  There is an open door here.h' 3hM) h~, 5 _You swap places.h6/ h80 h1 h54 h9 h; h= h> hb? h4A hC h&E hE hF hgH hI hRM ,hmN h#P hQ h7S hT hT hKV hW hY hZ h[ h\ h<^ h|_ h` h` h*c he ,hHf hph 7 _You open the door.h(k 3h h @  There is an open door here.h$ h hS 5 _h nhѝ ,hџ h h h hm h ,hW h ,h$ nhy hd ,h Xh h h Bh ,h h h h 4hB h ,h ......#.........#.)....#...####+# †.....'.........#......#...#..... ......#.........#......#...#....[ ......#.#......#...'..... h K......###..##...#......#####....)########+############........... .#........# #........... .#........# #......##### .'........+ #......# .......R.# #......+ .#...#######....## #......# .#...# ##....## ######## .#...# #......# .# #......# .# #......+ .###########....## .........# #....#h+ #.....'...86.2 (67.8)F$...#F   rock fish (asleep)h<4 b  As you open the door, it creaks loudly!h4y .RF.Flly target)======7.2 (68h+{ h _A rock fish comes into view. _Found 15 gold pieces.h[  very poisoned, drained, al…)You hit the rock fish but do no damage. The rock fish is poisoned.  The rock fish misses you.Bernd hits the rock fish with a +0 dagger of draining.hEf=-----9 (0.7)hmG _Bernd drains the rock fish.h@  You puncture the rock fish!hD#h 80------8.6 _You kill the rock fish!Training target 8.0 for Dodging reached!hhxh _Your Dodging skill increases to level 8!hJh mN-hpoH _No target in view!h h h h  h B_No target in view!hhC3h<hh$ _h  There is an open door here.h _h "Xh"hs#h%,h&h(N _You now have 346 gold pieces (gained 15).h *h*h@+h,,hl-,h/@  There is an open door here.h0h|1h2 _h2h3h4h5,hB6h6h7h8,hI9h:h:h\<Bh=h;>h?,hAhXh7 _You open the door.hh hhn hn!h#hMR  There is an open door here. _ _You open the door.hjh0lhp@  There is an open door here.hrhqshIt _hthxhyh~hx,h1hZ,h-hshh,hh>h hÎBhɏhOhhÒh^hdh@hhhKh hhFhkhhhhRhghh0,hhƩThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  hehh _hhLhVhhhhPhhh]h(hehPhhh'hh,hQhk,h?hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 373 gold pieces (gained 27).h h{h 3hUh,hhhhhOh7 _You open the door.hh}h'hh@  There is an open door here.h|hh _hXhhhh:hkhXhh-h h,h6hQh3hhhhh,h6hhhhj,hh h ,h h h\hhh)7 _You open the door.h2h3h@  There is an open door here.hhh _hwhhh ,hU!h"hc#hk$h%h%hz&h'h)h)hg*h-h4/,h0h4h6ht7,h95 _You swap places.h:h;hI<h<h}=hh>hU?h@h@h"AhBhGChChrDhF@  There is an open door here.hGhcHhH _hIhJhKhLh,MhMhFOhVPhR,hRhShThOWBhXhZ,hZ,h\h]hv^h_h`h/b,hbh'dhehf,h,o.#.........#......#  ..#.........#......#  ..'.........#......#  .##...#####'######'##  .##'####............#  .......#............#  .......#...#  .......#R....#  ###....#........@...#  ..###### ######+####  ..# ..# ..# ..#  #  .# .# hw855.6 (67.0)'..............#hc======6.6 (68hh= _As you open the door, it creaks loudly!hh3hhhQ,h%l  There is an open door here.h#'h(5 _h-*h+h,hz-h-hc/h0h2h`3h4h4h6h7hR8h9h:h;h;h<h=h?hZ@hA,hsBhChDhEh FhGh_IhQJhJhKhVhYBh[hX]h _h_hz`hdhehfh,ghwjhkhmhmhnhqhkshwBhh,hhkhh'@  There is an open door here.hhih{ _hEhh,hh]hhhhhǧ,hhhW,hhʯhJhh,h5hhh*,hD@  There is an open door here.hTK _h^h&hhAh#h3,hhh,h,h h2 h|h,hh&7 _You open the door.h+h3hh@  There is an open door here.h-hh  _h!h#h~$h&h&h'h*h-,hI.h.h/h1h3h5h6,h8h&;h<h=h>h@hBh}DhAEhEhJhLh?Xh=Zh\h_hchdhfhC  You see here a +0 short sword.h"3hh'5 _You swap places.hhhפh(hhYheBh%hhhOh+hhhhh_hh]hIhEhh h. h} hw,hhGhhh5h!h$ha'h(he)h0h3h4h5h6hQ=h/?hwAh,BhCh:IhLhcMh Nh OhTh Whc,h@fh;n  Things that are here:  a +0 shortbow; a centaur skeletonhohph@r _hZshVvh}Xh1@  There is an open door here.h7hh`5 _hhhڌ,hۍhihɑhFhhhNhshs,h0h hdh,hڟhhBhϥh)hh{,hV7 _You open the door.h0h۰3hhD@  There is an open door here.hӶhȷh _hQhh;h,h}hhthh-hhhh,hhh4h?hhhhXhh`hhhh2h,hh.hLhhha@  There is an open door here.hhhhT _hohhhhhbh2hzh%hhFhhhm ,hZ h hhIh,hhhxh-hhhWh~h@ h5!h%f  You see here a bullfrog skeleton.h(hc*h> _hAhpNhQhShThUh2Yh^Zhi]Bh_hahbhch!dh[fhghhhih-jhWlhmhrXht,hthuh2wh~xh~yhzhzh|h}h,hhyh6h]nhhTh׎hh‘hhhWh1h2hhLhh"@  There is an open door here.hKhh _hh;hhhhްhhghh+hhhh"hühPh|hh hhSh?hhhhJhh`hhahh]hhhvh-hmhhhhhhPh}hhhh/hh=hhhhh\hh=hhhh+hghhh[hhhhhhh}hhh,h h0h9Bhhh ,hm h hRhhh7 _You open the door.h3hrh-hh@  There is an open door here.hh h! _hK"h#h$h,&h&,h(h)h*h+hL,h,h6.hI/h/hc0h3h4h5h6h7he9h6:,h:h <h=h>h_?,h@h!Bh"ChChDhIhnKhLhaMhNhPh] ##################### ........'............ ........#............ ........#............ ........#............ ....R...#............ .###....##...##.##.## #@...##...##.##.##------973.6 (117.0) #............#...... #............#...... #..........).#...... #...(........#...... ....)...#...... ###)))####..##h_ ##†..######## ....>........hf`hiR.RhxkK------48h[yhP{2 _Found 6 curare-tipped darts.hr" 3h$ h* h+ h- h=. h3 h5 h(7 h: ,h; h> h? hA h*B hB hD hF hH ,h}I hK hK hM hP ,hP hU h=X hY ,h9[ h^ h|_ ha ha h$c hd hrf h h( ,hz h? hh hG ,h h8 h* hX Bh h: hO h޽ ht hw h h h h hS h he h ,hL h hI h h h h hh h h h h h ,hF h h h h h h- h$h&h'h<(h(h)hC+h,h,h^-h0hs1h!3,h4h4h6h7h{8h9h :h;h=h=h^>h+?h@hAhBhUChDh%Fh\Gh HhHhJhKhLhhMhNhWh5Zh>[,h^5 _You swap places.h`hahZb3hehOfhghEhhhhjh?lhdmhnhnh.phqhrh6shshxXh{yhzh{h|h}h"~hhh hhRhh h hhNh hhό,h,h1hhWhhhVhh=hhhh_hhhТhhh֪h׫h@nh-hOhhZhh9hhBhrhԽhK,hhhhhqhhhh,hhhhdhhhhhkhhhh~hhhhhhh;hhhKh,hhhh6hhhMhhh*hh~hhh/hBh?h,hhhhuhhzhhh ,h h hhdhhh-h  ###############  ........'......  ........#..  ........#...  .........#.... . +.........#..... ..? #..###....##...## ...##..###....##.. heY....@..#............ .......#............# .....R.#..........).# f......#...(........# .......#........)...# ......##....###)))## ......##....###†f   sleepcap (dormant) .......#.........>.. .......#....h57040.6 (66.0)h h1*..f..Rfally target)h+,1.6 (67h4h=[ _A sleepcap comes into view.hl 5  ........'.....  .#  .# .# #... +..# #..? #..###....##...# #...##..###....##... #.......#............ #.#... #.......#..h% ). #.f..R..#...(........ #.......#........)... #.......##....###)))  ......##....###†..  .......#.........>.  .......#..  .......#.h ,h% fR....2.6 (1.0)h, hQ h   You puncture the sleepcap!  The sleepcap is moderately damaged.The sleepcap completely misses you.==3.3 (0.7 _Bernd hits the sleepcap with a +0 dagger of draining.hr  You hit the sleepcap.  The sleepcap is heavily damaged.h@9*hu fconfused, distracted, ally …)Bernd gestures at the sleepcap while chanting.h%Pfally target)h(4.0hhU3x _The sleepcap appears confused. The sleepcap completely misses you.hUPBernd gestures at the sleepcap while chanting.The sleepcap appears confused. The sleepcap completely misses you.You completely miss the sleepcap.Bernd hits the sleepcap with a +0 dagger of draining!  Bernd drains the sleepcap.h^_F.hc.27h3mhZpP _The sleepcap is destroyed!h4hhH _No target in view!hB 1 ........'..... halmer the Slicer ........#..... Kobold of Hepliaklqana *****. hY ........#..... Health: 53/53 ======================== .........#..... Magic: 12/12 ======================== #... +.........#..... AC: 4Str: 8 #..? #..###....##...# EV: 18Int: 18 #...##..###....##...# SH: 0Dex: 21 #.......#............ XL:  9 Next: 82% Place: Dungeon:7 #...@...#............ Noise: ==-------  Time: 7044.7 (0.0) #...R...#..........). b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  #.......#...(...h_a ..... Throw: 13 boomerangs #.......#........)... #.......##....###)))# ......##....###†..# R   Bernd the hexer .......#.........>. .......#........... .......#...........Bernd drains the sleepcap. _The sleepcap is destroyed! _No target in view!  Press: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo.h55@.h?..hqM?..h5~ .#A rock wall.h? {#.  You can't see that place.  [the floor.]h 5..hM 5..hY 5..h^ 5..h/ 5..hg[ 5..h% 5..h;..hO;..hP7..h{7..h6 7..h  (., g - get item[Stash: 6 curare-tipped darts]h$ ........'..... halmer the Slicer ........#..... Kobold of Hepliaklqana *****. ........#..... Health: 53/53 ======================== .........#..... Magic: 12/12 ======================== #... +.........#..... AC: 4Str: 8 #..? #..###....##...# EV: 18Int: 18 #...##..###....##...# SH: 0Dex: 21 #.......#............ XL:  9 Next: 82% Place: Dungeon:7 #...@...#............ Noise: ==-------  Time: 7044.7 (0.0) h%#...R...#..........). b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  #.......#...(........ Throw: 13 boomerangs #.......#........)... #.......##....###)))# ......##....###†..# R   Bernd the hexer h/%.......#.........>. .......#........... .......#........... hQ%_The sleepcap is destroyed! _No target in view!  Press: ? - help, . - travel, g - get itemhn%gYou can't see that place.  [Stash: 6 curare-tipped darts]  [the floor.]hj'h(h6,h8h3=P _h>h@h@hWBhfDh@Fh^NhOh QhRhRhShUhRVhW,hvXhZhZh'\hz\h%]h_hWahbhchsfhhh1kh+mhtmhnhphrhuh>uhTwhyh{hXhehh·hhw #.........#. #.........#.  #... +.........#.  #..? #..###....##...##.##.##  #...##..###....##...##.##.##  #.......#............#.......  #.......#............#.......  #.......#...R......).#  #............#--56.7 (12.0)  #.......#........)...#......  #.......##....###)))####..### ......##....###†..######### .......#.........>........ .......#.......... .......#..# .....###..#######...##..hh..# .....###..####.##...##....#hԖ9--hghY _You see here 6 curare-tipped darts.hG7.0)hh2/ _m - 6 curare-tipped dartsh3hhnh hBhhh h h hh]hhhh-hh2hhhhhhhKhghhh<hJ hk!h!h"h#h$h%h&h&h(hS*h+h+h,h-h/h0h0h1h3h4h5h5h6hp8h:hn;h;h:=hi>h?hAhAhBhDhkFhFhGhIhJhKhLhMhW    #############  #.........'...  #....#.........#...  #....#.........#  #....#.........#  #....+.........#hWc  #..@##..###....##  #..R##..###....##  #.......#...........  #.......#........... hX ..#...)  #.....  #).. h4Y #.......##....###)))  ......###†..hb0725.0)hqb,3.7 (16hihka _h - a scroll labelled GAPEBO ZOSHh43h5h(8h39h:h?,h* _You open the door.  There is an open door here. _ha+h,hb-h/Bh;2,h3h4h4h76h7h89,hJ,hKhM,hNhPhZQh Rh|RhShwThUhVhVhXhXhZhP[h5\hw\h_h`hbhhbh;chehJfhh,hhhSjhkh>mh~mh5nhohPphqhqhrhvuh]vhxhYxhyhzhO|h},h9~hhhhhĂhhބhυh$,hh;hi,hhnhhhJh֒h2h9h ,hh˙h6hh]h* h1_You open the door.hJh3hh$@  There is an open door here.hhh>K _hyhh߱,hײhzhݵ,hyhhhκ,hhh; #............#....... #......##...##...##.. #......##...##...##.. ####'####....#....# #......#.....#....# #......#.....#...#### #...R..#.....#...## #......#.....#...h #...@..#.....+.... #......##....#.... #......##....#...## #.......#....#...## #FhC#....#. h[ #....#  #....#.....hF   bullfrog (asleep)  #....#......R hm: #...##...####h.105.7 (32h.R, ally target)6.7 (33hh[ _A bullfrog comes into view.h|M z #... #.... #.... ####' #......# #......# #......# #...R..# #...@..# #......# #......# #.......# #F......#hV T #... #.... #.... ####' #......# #......# #......# #...R..# #...@..#h  #......# #......# #.......# #F......#h! 4h h _ _A bullfrog is nearby!hh  #......##...##...##  #......##...##...##  ####'####....#....#hh  #......#.....#....#  #......#.....#...###  #......#.....#...##.  #...R..#.....#....h*i  #......#.....+  #..@...##....#hOi  #......##....#...##  #.......#....#...##hk  #F......#....#....  #.#....#  #....#  #....#  #...##...### ####...##...##.hLlhNtH.Rht87.7 (1.0) _h{h|h$  #......##...##...##  ####'####....#....#  #......#.....#....#  #......#.....#...##  #......#.....#...  #......#.....#....  #..R...#.....+  #......##....#  #.@....##....#...##  #.......#....#...##  #F......#....#....  #.#....#  # #....#  #....#  #...##...## ####...##...  #.......#....#hhh.RF.Fh.=8h#h$U _The bullfrog barely misses you.hfY  You puncture the bullfrog! The bullfrog is poisoned.h .R very poisoned, ally target)The bullfrog is moderately wounded.hi-9.4 (0.7h h V _The bullfrog closely misses you.h   The bullfrog is moderately wounded.The bullfrog closely misses you.  You hit the bullfrog. The bullfrog looks as sick as possible!  The bullfrog is heavily wounded.  The bullfrog hits you but does no damage.  Bernd hits the bullfrog with a +0 dagger of draining!h F.h 710.1 _The bullfrog dies! _Your Short Blades skill increases to level 11!hhQAhGGf _hGhEHhHhJh!LhpMhMhNh&QhZRhT,hThhh\jhjhkhmw5 _You swap places.hxhyhdzh^{hhhhh h-hFh,h֓hhh^,h8hh2hhMh hhqhihٺhPhchh>,hrhhh,hh,hx,heh@  There is an open door here.h'hh _hhQhhNhhhIhhwhhhBhh,hGhphhhK,hhAhh h hh{hh~hh,hhh&hh0 h!h["h"hR#hu'hM(hD*,hR+h.h0hO1h1h:2hy6h8,hv:hU>7 _You open the door.h?hZA3hBhF@  There is an open door here.hGhMIhI _htJh9MhNhWPhPhbQhfShThUh6VhVhYhZh\,h\h^hq`hah{ahDbh&dhXehUfhfh{ghihjh lhblhomh/ohph9qhqh-rhJv@  There is an open door here.hvh}xhx _hyh{h|hg}h}hM~hhhhhh̃h$hhghhphhŠhhchZhhhMh h*hDh?hh-h٘hhshhhha,hh9hphգhhhhqh,hhݮh#hh7hhHhhh,hohhhWh7 _You open the door.hhL3hh|There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.hh@h _hhqhhhhh?Bhh,h/hhhz,hh'You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.h"hJhhhThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.hJhh _h<h,h5hhhhh h,h\hhhh[hhShhyBhJh h ,h h' h|hdhhhhch,hGhhhhhUh hlhhh h$hA&,h 'h3)h_*hw,h,h=-hx/hg0h0h1h3hN4hm5h76,h7h"9hx:,hQ;h@<h=h>h>h?h@hjBhChChDhGFhbGhHhIhIhJhLhhM,hNhHOhPhPh`QhQh2 #.......#....#......#.. #.......#....#......#.. #.......#....#......#.. ##...#########......#.. #####..............#.. #..............' #..............# #..............# #@.............#..-88.1 (78.0) #R.............#..  ############..............#  #..............###'##+#####  #..............'........#  #..............#........#  #..............#........#....  #..............############  ################hׄ8-h5hp _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.h 3h*hhg..........0.0)..............'.'...............hCh,h- _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.hh&Level 7 of the Dungeon <<<>>>_∩(Press ? for help) #.......#....#........#..........#...# ##....#############.....#  #.......#....#........'..........#...# #......#.........#......#  #.......#....#.......<#..........#...# #......#.........#......#  #.......#....#......R.#..........#...# #......'.........#......#  #....####...##...####'#..........###########....##...#####'######'##  #########...##...##......####'##.........###....##'####............#  #.......#....#......#.....#.........#............#............#  #.......#....#......#.....#.........#............#............#  #.......#....#......#.....#.........#............#............#  ##...#########......#.....#.........#########....#............#  #####..............#.....#.................##############'####  h[#..............'.....##########........# #...........#  #..............#..............#........# #...........#  #..............#..............'†.......# #...........#  #@.............#..............#........# ##.....#....#  #R.............#.....##.......#.......## ############   ############..............#.....##.......#.......#   #..............###'##+#####.....##.......#...~~~.#   #..............'........#...............<#..~≈≈≈~##   #..............#........#................#..~≈.~~_#   #..............#........#................#..~≈≈≈~##   #..............###########################...~~~.#   #########################hO ....)...#...#.....#.............[# #.##....###)))####..####..#+##..#.....######.##....###†..##########...##.......####################...#'#.#.........>........#.....#..........# #......#....#..................#.....#.......#.........# #.............#............#.....#.#.........# ##......###..#######...##....#######.###.################....##......###..####.##...##....#...##+####.###......##.........#...#...#......#....##............#.....h ...#...#.........#......#....##............#...#...#'.>....#....#.....##......##...##...##...#.........#..#.)....#...####+#####......##...##...##...#...÷.....'..#......#...#.#h M####'####....#....#...##...#......#...#....[..##......#.....#....#...#.[#..#......#...'.......##......#.....#...#######...##.........###..##...#......#####....)..# #......#.....#...##...##...#.....########'############.............# ##.....#.............#.....#.........#...#.............# ##.....'.....#.....#..............h .#...#......######## ###....#.....#.....'.........'...#......#.....# #h B##....#...##...##...#...^.#.........#R..#......'.....# ##....#...##...###'##.....#...#######....##...#......#.....# #.......#....#........#..........#...# ##....hT0#############.....#hb hD #.......#....#......#.. halmer the Slicer#.......#....#......#.. Kobold of Hepliaklqana *****.#.......#....#......#.. Health: 53/53 ========================##...#########......#.. Magic: 12/12 ========================#####..............#.. AC: 4Str: 8#..............'.. EV: 18Int: 18#..............#.. SH: 0Dex: 21#..............#.. XL:  9 Next: 87% Place: Dungeon:7#@.............#.. Noise: ---------  Time: 7188.1 (0.0)#R.............#.. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ############..............#.. Throw: E 32m13 boomerangs#..............###'##+#####..#..............'........#....#..............#........#.... R   Bernd the hexer#..............#........#....#..............############################## _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring.hF hG h` ,h\b hb $ _hh hm hn hnp hp h[q h3{ h{ h} h} hA~ hɇ h͈ h hn hj hœ h h\ hϖ hm h h hc h( h h5 h hz h hD hʶ hC ,h h} hB hR h hh hx h h h h hA h h h h h> h h h* h hN h h ,h hh h hj ,h( h h@ ,h ,h he h h h hhhhhKhh h0 h h< hRThere is an open door here. _You open the door. _There is an open door here. _Done exploring. _ There is an open door here.hThh _hhAhhh\hh #h#h$h6%h%hr)h*h,hr,h--hc0h1h2hd3h4hq7h8h9h5:h:h=h?h"@hY@h@hChDhF,hEGhIh}JhyKhKhuLhNhOhdPhPh RhShThUhUhWhXhYhZh>[h[h]h^h?`,h`hchch2e,h)fhghhh`j,hjhxmh'ohtqhqhQshuh4xhz,h|hHhhӃhhh.##..###....##...##.##.##.## .....#...... .....#...... .....#..........).#..... .....#............#..' .....#........)...#..# .....##....###)))####..#### .....##....###÷..##########...## ......#.........#.....#224.1 (36.0) ......#.........hw#.....# ......#..........#.....# ....###..#######...##....####### ....###..####.##...##....#... ..........#..............#... h..........#..............#... ..........#..............#....... ....##...##...##.........#.......h2h=htc _There is a stone staircase leading down here.hVh hhh85.1 (1.0) _hh.  You climb downwards.  You hear the roar of battle.h /  --more--hz          .# #.#   ..###..   ......   ...R.##8   #   .####.#   ..#   ...>   ..$.        hh"h h+9 (1.8h&ihoz  You climb downwards.  You hear the roar of battle.  entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found 14 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.hh Read which item? Scrolls  f - 2 scrolls of fears - a scroll of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  N - a scroll of noise  c - a scroll labelled ORPHICLIUCI  e - 2 scrolls labelled USO PYH QUXA  h - a scroll labelled GAPEBO ZOSH  k - 2 scrolls labelled GOBI PIUCS  m - 2 scrolls labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF  u - 2 scrolls labelled HURRIUGOUL [!] read|quaff|evokeh G[?] describe selectedhrhjzh5 halmer the Slicer  Kobold of Hepliaklqana *****.  Health: 53/53 ========================  Magic: 12/12 ========================  .# #.#AC: 4Str: 8  ..###..EV: 18Int: 18  ......SH: 0Dex: 21  ...R.##XL:  9 Next: 87% Place: Dungeon:8  ....@.#Noise: ---------  Time: 7225.9 (0.0)  .####.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  ..#hlThrow: 13 boomerangs  ...>  ..$.  R   Bernd the hexer    You climb downwards.  You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found 14 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.hlP  Okay, then.hhVh. _hhRhhAh26.9 (1 _hhm.##..###....##...##.##.##.##..#.. .....#............#...........#.. .....#............#...........#.. .....#..........).#...........#.. .....#............#...........'.. .....#........[...#...........#.. .....##....###)[)####..####...#.. .....##....###÷..##########...##.7 ......#............#.....#. ......#.........R........#.....#. ......#..................#.....#. ....###..#######...##....#######. ....###..####.##...##....#....... ..........#..............#....... ..........#..............#....... ..........#..............#....... ....##...##...##.........#.......h# h3-8.4 (2.5hhb} _You climb upwards. _There is a stone staircase leading down here.h hs JRead which item? Scrolls  f - 2 scrolls of fears - a scroll of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  N - a scroll of noise  c - a scroll labelled ORPHICLIUCI  e - 2 scrolls labelled USO PYH QUXA  h - a scroll labelled GAPEBO ZOSH  k - 2 scrolls labelled GOBI PIUCS  m - 2 scrolls labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF  u - 2 scrolls labelled HURRIUGOUL [!] read|quaff|evoke[?] describe selectedhhchr.##..###....##...##.##.##.##..#.. halmer the Slicer .....#............#...........#.. Kobold of Hepliaklqana *****. .....#............#...........#.. Health: 53/53 ======================== .....#..........).#...........#.. Magic: 12/12 ======================== .....#............#...........'.. AC: 4Str: 8 .....#........[...#...........#.. EV: 18Int: 18 .....##....###)[)####..####...#.. SH: 0Dex: 21 .....##....###÷..##########...##. XL:  9 Next: 87% Place: Dungeon:7 ......#.........@........#.....#. Noise: ---------  Time: 7228.4 (0.0) ......#.........R........#h.....#. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ......#..................#.....#. Throw: 13 boomerangs ....###..#######...##....#######. ....###..####.##...##....#....... ..........#..............#....... R   Bernd the hexer ..........#..............#....... ..........#..............#....... ....##...##...##.........#....... _portal closes forever!  Found 14 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here. _Okay, then. _You climb upwards. _There is a stone staircase leading down here.h/  As you read the scroll labelled USO PYH QUXA, it crumbles to dust.  It is a scroll of enchant armour.hV/  --more--hqhssMEnchant which item? Armour  g - a +0 leather armour (worn)  k - a +0 helmet (worn)i - a +0 kite shield[?] describe selectedh hg h .##..###....##...##.##.##.##..#.. halmer the Slicer .....#............#...........#.. Kobold of Hepliaklqana *****. .....#............#...........#.. Health: 53/53 ======================== .....#..........).#...........#.. Magic: 12/12 ======================== .....#............#...........'.. AC: 4Str: 8 .....#........[...#...........#.. EV: 18Int: 18 .....##....###)[)####..####...#.. SH: 0Dex: 21 .....##....###÷..##########...##. XL:  9 Next: 87% Place: Dungeon:7 ......#.........@........#.....#. Noise: ---------  Time: 7228.4 (0.0) ......#.........R........#h> .....#. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ......#..................#.....#. Throw: 13 boomerangs ....###..#######...##....#######. ....###..####.##...##....#....... ..........#..............#....... R   Bernd the hexer ..........#..............#....... ..........#..............#....... ....##...##...##.........#....... _There is a stone staircase leading up here. _Okay, then. _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled USO PYH QUXA, it crumbles to dust.  It is a scroll of enchant armour.h( M  Your +0 helmet glows green for a moment.h 359.4 (1h h\ 9 _e -> a - a scroll of enchant armourhsF hK ERead which item? Scrolls  f - 2 scrolls of feara - a scroll of enchant armour  s - a scroll of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  N - a scroll of noise  c - a scroll labelled ORPHICLIUCI  h - a scroll labelled GAPEBO ZOSH  k - 2 scrolls labelled GOBI PIUCS  m - 2 scrolls labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF  u - 2 scrolls labelled HURRIUGOUL [!] read|quaff|evoke[?] describe selectedhhPhC.##..###....##...##.##.##.##..#.. halmer the Slicer .....#............#...........#.. Kobold of Hepliaklqana *****. .....#............#...........#.. Health: 53/53 ======================== .....#..........).#...........#.. Magic: 12/12 ======================== .....#............#...........'.. AC: 5Str: 8 .....#........[...#...........#.. EV: 18Int: 18 .....##....###)[)####..####...#.. SH: 0Dex: 21 .....##....###÷..##########...##. XL:  9 Next: 87% Place: Dungeon:7 ......#.........@........#.....#. Noise: ---------  Time: 7229.4 (0.0) ......#.........R........#hD.....#. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ......#..................#.....#. Throw: 13 boomerangs ....###..#######...##....#######. ....###..####.##...##....#....... ..........#..............#....... R   Bernd the hexer ..........#..............#....... ..........#..............#....... ....##...##...##.........#....... _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled USO PYH QUXA, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 helmet glows green for a moment. _e -> a - a scroll of enchant armourh.##..###....##...##.##.##.##..#.. halmer the Slicer .....#............#...........#.. Kobold of Hepliaklqana *****. .....#............#...........#.. Health: 53/53 ======================== .....#..........).#...........#.. Magic: 12/12 ======================== .....#............#...........'.. AC: 5h& Str: 8 .....#........[...#...........#.. EV: 18Int: 18 .....##....###)[)####..####...#.. SH: 0Dex: 21 .....##....###÷..##########...##. XL:  9 Next: 87% Place: Dungeon:7 ......#.........@........#.....#. Noise: ---------  Time: 7229.4 (0.0) ......#.........R........#.....#. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ......#..................#.....#. Throw: 13 boomerangs ....###..#######...##....#######. ....###..####.##...##....#....... ..........#..............#....... R   Bernd the hexer ..........#..............#....... ..........#..............#....... ....##...##...##.........#.......As you read the scroll labelled USO PYHhr QUXA, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 helmet glows green for a moment. _e -> a - a scroll of enchant armour  Blink to where?Press: ? - help, Dir - move targeth @*@h;.##..###....##...##.##.##.####### halmer the Slicer .##..###....##...##.##.##.##..#.. Kobold of Hepliaklqana *****. .....#............#...........#.. Health: 53/53 ======================== .....#............#...........#.. Magic: 12/12 ======================== .....#..........[.#...........#.. AC: 5Str: 8 .....#............#...........'.. EV: 18Int: 18 .....#........[...#...........#.. SH: 0Dex: 21 .....##....###)[)####..####...#.. XL:  9 Next: 87% Place: Dungeon:7 .....##....###÷.@##########...##. Noise: ---------  Time: 7229.4 (0.0) ......#.........§....h[40m....#.....#. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ......#.........R........#.....#. Throw: 13 boomerangs ......#..................#.....#. ....###..#######...##....#######. ....###..####.##...##....#....... R   Bernd the hexer ..........#..............#....... ..........#..............#....... ..........#..............#.......As you read the scroll labelled USO PYH QUXA, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 helmet glows green for a moment. _e -> a - a scroll of enchant armour  Blink to where?Press: ? - help, Dir - move targeth9%Your +0 helmet glows green for a moment. _e -> a - a scroll of enchant armour  Blink to where?  Press: ? - help, Dir - move target  As you read the scroll labelled GOBI PIUCS, it crumbles to dust.  It was a scroll of blinking.R.30.4 (1 _k -> b - a scroll of blinkinghfg ..#.. .....#............#.........[..#'[...###....###)[)####..######÷.R#######.#.........@........#......###..#######...##....#######.##...##....#............#..........##...##...##1h  _You swap places. _There is a stone staircase leading down here.ha....#............#.........[.'..[##....###)[)####..####h0<##÷.R#######.#.........>........#.....###..#######...##....#######.##...##....#............#..........##...##...##÷h.h&Rhl-2 _hh I##..###....##...##.##.##.##.[#...'........[...#........##)[)####...##....###÷..##########...#R..#..................#.....####...##....##########..####.##...##......#......h X3 h u_You swap places. _There is a stone staircase leading down here.h3hv7Read which item? Scrolls  b - a scroll of blinking  f - 2 scrolls of feara - a scroll of enchant armour  s - a scroll of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  N - a scroll of noise  c - a scroll labelled ORPHICLIUCI h8 h - a scroll labelled GAPEBO ZOSH  m - 2 scrolls labelled PAUPEPL UFIM  q - a scroll labelled WAIMMO VUAF  u - 2 scrolls labelled HURRIUGOUL [!] read|quaff|evoke[?] describe selectedh hPT.##..###....##...##.##.##.##..#.. halmer the Slicer .....#............#...........#.. Kobold of Hepliaklqana *****. .....#............#...........#.. Health: 53/53 ======================== .....#..........[.#...........#.. Magic: 12/12 ======================== .....#............#...........'.. AC: 5Str: 8 h.....#........[...#...........#.. EV: 18Int: 18 .....##....###)[)####..####...#.. SH: 0Dex: 21 .....##....###÷..##########...##. XL:  9 Next: 87% Place: Dungeon:7 ......#.........@........#.....#. Noise: ---------  Time: 7233.4 (0.0) ......#.........R........#.....#. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ......#..................#.....#. Throw: 13 boomerangs ....###..#######...##....#######. ....###..####.##...##....#....... ..........#..............#....... R   Bernd the hexer ..........#..............#....... ..........#..............#....... ....##...##...##.........#.......Ith was a scroll of blinking. _k -> b - a scroll of blinking _You swap places. _There is a stone staircase leading down here. _You swap places. _There is a stone staircase leading down here.h§§§§§§§§§§§§§§§§§§§§§§@§§§§§§§§R§§§§§§§§§§§§§§§§§§§ _There is a stone staircase leading down here. _You swap places. _There is a stone staircase leading down here.  The air fills with toxic fumes!  As you read the scroll labelled PAUPEPL UFIM, it crumbles to dust.  It was a scroll of poison.4.4 (1 _m -> p - a scroll of poisonh55=Read which item? Scrolls  b - a scroll of blinking  f - 2 scrolls of feara - a scroll of enchant armour  s - a scroll of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  p - a scroll of poison  N - a scroll of noise  c - a scroll labelled ORPHICLIUCI  h - a scroll labelled GAPEBO ZOSH  q - a scroll labelled WAIMMO VUAF  u - 2 scrolls labelled HURRIUGOUL [!] read|quaff|evoke[?] describe selectedhhrh.##..###....##...##.##.##.##..#.. halmer the Slicer .....#............#...........#.. Kobold of Hepliaklqana *****. .....#............#...........#.. Health: 53/53 ======================== .....#..........[.#...........#.. Magic: 12/12 ======================== .....#......§§§§§§#...........'.. AC: 5Str: 8 .....#......§§§§§§#...........#.. EV: 18Int: 18 .....##....###§§§####..####...#.. SH: 0Dex: 21 .....##....###§§§##########...##. XL:  9 Next: 87% Place: Dungeon:7 ......#.....§§§§@§§§§....#.....#. Noise: ---------  Time: 7234.4 (0.0) ......#.....§§§§R§§§§....#.....#. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} m......#.....§§§§§§§§§....#.....#. Throw: 13 boomerangs ....###..#######§§§##....#######. ....###..####.##§§§##....#....... ..........#..............#....... R   Bernd the hexer ..........#..............#....... ..........#..............#....... ....##...##...##.........#....... _You swap places. _There is a stone staircase leading down here.  The air fills with toxic fumes!  As you read the scroll labelled PAUPEPL UFIM, it crumbles to dust.  It was a scroll of poison. _m -> p - a scroll of poisonh6  As you read the scroll labelled HURRIUGOUL, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.5.4 (1Tele hChG8 _u -> t - a scroll of teleportationǔh:^3ǔhhsǔh tǔhx%6ǔhǔh#  You climb downwards.  You hear the roar of battle.ǔhL8/  --more--ɔh2 :          .# #.#   ..###..   ......   ...R.##8   ....@.#   .####.#   ..#   ...>   ..$.        ɔh ɔh ɔhf ,7.9 (2.5ɔhwu ɔhLw  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here.̔h̔hADrink which item? Potions  a - a potion of ambrosia  A - 2 potions of attraction  d - a fuming pink potion  f - 2 blue potions  j - a metallic golden potion  n - 3 dark potions  o - 2 puce potions [!] read|quaff|evoke[?] describe selectedϔh5]ϔhdϔhmj halmer the Slicer  Kobold of Hepliaklqana *****.  Health: 53/53 ========================  Magic: 12/12 ========================  .# #.#AC: 5ϔhStr: 8  ..###..EV: 18Int: 18  ......SH: 0Dex: 21  ...R.##XL:  9 Next: 87% Place: Dungeon:8  ....@.#Noise: ---------  Time: 7237.9 (0.0)  .####.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  ..#Throw: 13 boomerangs  ...>Tele  ..$.  R   Bernd the hexer    _u -> t - a scroll of teleportation  You climb downwards.  You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here.  Okay, then.ϔhEU[39;49m _Дh3 ДhS ДhR Дh Дhs Дh Дhc P _Дh     .# #.# ..###..  ......  .....## ДhX ....R.#  .####@#   #. #...> ...$.. .....Дh~   Дh   Дhj +8.9 (1Дh  ### # #...... #....... #..#### ..# Дh Дh Дh 59.9 (2Дh Дh% @ _Your surroundings suddenly seem different.ҔhҔh3Ҕh ҔhEҔhBҔh.### ..##.##...#..@....#..#..#####..# F#.#F   sky beast (asleep)ҔhW,40.9 (1Ҕh]+1.9 (2ҔhҔh\ _A sky beast comes into view.Ԕhr  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneԔhRs 0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-17%  c - Idealise4 MP, Piety-Ԕhs p61% [?] toggle between ability selection and description.ؔhؔhmؔhjhalmer the SlicerKobold of Hepliaklqana *****.Health: 53/53 ========================Magic: 12/12 ========================AC: 5Str: 8.EV: 18Int: 18### ..SH: 0Dex: 21##.##...XL:  9 Next: 87% Place: Dungeon:8#..@....Noise: ---------  Time: 7241.9 (0.0)#........b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #..####..Throw: 13 boomerangs#..# F#.#F   sky beast (asleep)There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here. _Okay, then. [ؔhm_Your surroundings suddenly seem different. _A sky beast comes into view.RF.R   Bernd the hexerF   sky beast (ally target)ؔh0----2.9 (1 _Bernd is recalled.ڔhC , Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-17%  c - Idealise4 MP, Piety-61% [?] toggle between ability selection and description.ߔh~Nescribe what?ߔh7 Idealise Restores your ancestor to an idyllic vision of their best self. Their wounds areforgotten and a glow of perfection infuses them, giving them a short-lived but dramatic increase in strength, spellcasting, and armour. The quality of the healing and duration of the idealisation granted are both improved by the Invocations skill. Range: N/A ߔhº]This ability costs: MP : 4 Piety : - (about 3% of your maximum possible piety)hB@ Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-17%  c - Idealise4 MP, Piety-61% [?] toggle between ability selection and description.h~hhUhalmer the SlicerKobold of Hepliaklqana *****.Health: 53/53 ========================Magic: 10/12 ====================----AC: 5Str: 8.EV: 18Int: 18### ..SH: 0Dex: 21##.##...XL:  9 Next: 87% Place: Dungeon:8ha#..@....Noise: ---------  Time: 7242.9 (0.0)#....R...b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #..####F.Throw: 13 boomerangs#..# .#.#R   Bernd the hexerhF   sky beast (ally target) _portal closes forever! _There is a stone staircase leading up here. _Okay, then. hD_Your surroundings suddenly seem different. _A sky beast comes into view. _Bernd is recalled.hVP  Okay, then.hhh. _hKh\  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   8.0  --  +1  j - Spellcasting   2.0  --   0           b - Unarmed Combat   0.0  --   0  k - Hexes   2.0  --   0   c - Throwing   0.0  --  +1  l - Ice Magic   2.0  --   0          d + Short Blades 11.0  14.0  +3  m - Invocations ]7m  0.0  --  +1   e - Long Blades   4.2  --  -2  n - Evocations   0.0  --  +2       o - Shapeshifting   0.0  --  -1   f - Armour   0.0  --  -2      g - Dodging   8.0  --  +2      h - Shields   0.0  --  -2      i - Stealth   3.0  --  +4         h|d>                                    The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh& > m + Invocations 0.0h!ga-z] setselected targethhh{Nhalmer the SlicerKobold of Hepliaklqana *****.Health: 53/53 ========================Magic: 10/12 ====================----AC: 5Str: 8.EV: 18Int: 18### ..SH: 0Dex: 21##.##...XL:  9 Next: 87% Place: Dungeon:8#..@....Noise: ---------  Time: 7242.9 (0.0)#....R...b) +5 rapier "Gotaviupn" {venom, rC+ rN+} h `#..####F.Throw: 13 boomerangs#..# .#.#R   Bernd the hexerF   sky beast (ally target) _There is a stone staircase leading up here. _Okay, then. _Your surroundings suddenly seem different. _A sky beast comes into view. _Bernd is recalled. h96_Okay, then.hL 4h3hh]}h  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   8.0  --  +1  j - Spellcasting   2.0  --   0  h-         b - Unarmed Combat   0.0  --   0  k - Hexes   2.0  --   0   c - Throwing   0.0  --  +1  l - Ice Magic   2.0  --   0          d + Short Blades 11.0  14.0  +3 m + Invocationsh0.0  --  +1   e - Long Blades   4.2  --  -2  n - Evocations   0.0  --  +2       o - Shapeshifting   0.0  --  -1   f - Armour   0.0  --  -2      g - Dodging   8.0  --  +2      h - Shields   0.0  --  -2      i - Stealth   3.0  --  +4         {X                                    The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h[!] training|cost|targetsh"a-z] setselected targeth [?25h[?0ch10 h@Y [?25l[?1chf7.0 =] set aall targetsh h hm halmer the SlicerKobold of Hepliaklqana *****.Health: 53/53 ========================Magic: 10/12 ====================----AC: 5Str: 8.EV: 18Int: 18### ..SH: 0Dex: 21##.##...XL:  9 Next: 87% Place: Dungeon:8#..@....Noise: ---------  Time: 7242.9 (0.0)h @#....R...b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #..####F.Throw: 13 boomerangs#..# .#.#R   Bernd the hexerF   sky beast (ally target) _There is a stone staircase leading up here. h _Okay, then. _Your surroundings suddenly seem different. _A sky beast comes into view. _Bernd is recalled. _Okay, then.hg h h=$ hN hD...### #..##.##..#..R..#....@...##..####F#..# .h=#.# h'5  You swap places.h˳;*hw  Bernd points at the sky beast and mumbles some strange words.hhRF.hM4==3.9 (1hU2S _The sky beast resists with some effort.hשV  You hit the sky beast. The sky beast is poisoned.h" .R very poisoned, ally target)The sky beast is moderately wounded.h5-4.5 (0.6hhO _The sky beast misses you.h` extremely poisoned, ally t…)You hit the sky beast.  The sky beast looks as sick as possible!h B-5.1h, hh a _The sky beast is heavily wounded.hĒa  draineThe sky beast looks as sick as possible! _heavi  The sky beast is severely wounded.Bernd hits the sky beast but does no damage.h&7hhs _Bernd drains the sky beast. The sky beast closely misses you.h ;  You hit the sky beast.h_" C† h9 936.3 _You kill the sky beast! _Your Invocations skill increases to level 1!h ### .######.##.R@.#.....†..##.####...##.#..#.#..#h> hΥ <-7.3 (1.0 _hU h\uw #### #.#####.##.R..#.....†..## hu####...##..# ##...#.#..#hjyhYDR.h\@-8hh7.# #.#####..# #.###.##.##R.#.....†..#####...##..# ##... #.#..#h;hBDR.hzCU1==9hLh## .#  #.# ####..## #..###R##.##.#.....†..#####...# #..# ##...#.#..#hyh@DR.h'50hhhh## .# ##.# ####..## #.R.@..# #####.....## ##.##.....## #....###.....†..###..####...# hh8.Rh&1hhh### .#  ##.# ####.@##  #..R...# ###.##..#.....†..## ###...##..# ##...#.#..#hΟhR.2he 4hk hm h^D####.# ##.# ####R.##.....@# #####.....## ##.##.....## #........###.....†.###..####...# #..# #.# ..# hh;?.RhC==3hhAhQ ### #.##.#####..## #....R.######....@##. #....† #..####...# ##... #.# ..# h] <4hd h f  h### #.##.#####..## #....R.######.....##. #....† #..####...# ##... #.# ..#  h h(H.R h&5 h h h!### #.##.#####..## #......######...R.##.##.... #...† #..####...# ##... #.# ...#.R6 h`y ### #.##.#####..## #......#######.##...R #.......† #..####...# ##.... #.# ...### ..## h}  h H.R h U2==7 h  h  h.#####..##......#####.....###.##.....## ......R.## #.....†..## ####.@.##..# ##.....# ...### ...##....# h h.R8 h#####..##......#######.##.....## ........## #.....†.R## ####...####..# ##@....# #...### #...## .....#. h? hD.R h&9 h. h hk##.# ####..## #......# #####.....## ##.##.....## #..## #.....†..## #..####.R.##..# ##.#.# #...###.#...## .....# hmN.....# hx hy'60 hr h h; C##.# ####..## #......# #####.....## ##.##.....## #..## #.....†..## #..####.R.##..# ##..@...##.# #...###.# h> /#...## .....#.....# h  h ?.R h C==1 h  h[  hR##.# ####..## #......# #####.....## ##.##.....## #........## #.....†..## #..####...##### #..# ##.R.@..# #.# #...###.# #...## .#.....# #.....#.R2 h[ h##.# ####..## #......# #####.....## ##.##.....## #........## #.....†..## #..####...##### #..# ##..R.@.# #.# #...###.# #...## ÷.# .....# .##.....# #. h8.R h&3 h hwM _Found a dwarf skeleton. h####..##......# #####.....## ##.##.....## #........## #.....†..## #..####...######..# ##...R..# #.# #...###@#  #...###.÷ hރ.....# ##.## .....# ## . h! h(?.R h&4 h h  hJ k......#######.##.....## ........## #.....†..## ####...######..# ##....R.# #...###.## #...###.@.#.....# ##.# ##.  .##. h)P  hq .R5 _You see here a dwarf skeleton.h#######.##.....## ........## #.....†..## h####...######..# ##......# #...###R## #...###.÷......# ##@## ##. .##. .#hhl D.Rh -6 _h h hA @##.##.....## #........## #.....†..## #..####...######..# ##......#  #.# #...###.## #...###.R.# .....# ##.## .....# ##@#  #.# ##. .#÷#hC hFK Q÷RhL &7hR hoU L _Found an orc skeleton.h.........## #.....†..## ####...######..# ##......# #...###.## #...###.÷......# ##R## ##.#.#hԈe .#÷h-hӓD.Rh&8hhM _Found a human skeleton.h #.....†..##  #..####...##### #..# ##......# #.# #...###.# #...###.÷.# .....# ##.## .....# ##R#  #.##h #(..# #÷§÷# #.O÷######O   ogre (asleep)h  An ogre comes into view. It is wielding a +0 giant spiked club.h h+ .RO.Olly target)h &9hs 9§ht U _Found a throwing net.hB####...##### #..# ##......# #...###.## #...###.÷......# ##.# ##. #R#####.h#(.÷§O..÷### h]hb.#RhEe38-------==70hj:§hD _The ogre hits you with a +0 giant spiked club!hQ  You puncture the ogre! The ogre is poisoned.h .R§ very poisoned, ally target)The ogre is moderately wounded.h3-9 (0.6h<§hLJ _The ogre misses you.h #..####...#####  #..# ##......#  #.# #...###.## #...###.÷.# .....# ##.## .....# ##.# #.## ###.# #(@R# #÷§O# #..÷#  #####h)` §You swap places.h9*h~ Oconfused, very poisoned, ally t…)Bernd casts a spell at the ogre.hiO§Ohki9-------=1.9 (1.0hu:§hqx0 _The ogre appears confused.h6#.....†..## ###...##### #..# ##......# #.### #...###.÷.# .....# ##.## .....# ##.# .## ###@# hmX#(.R# #÷§O# #..÷######h  §  draineThe ogre hits Bernd with a +0 giant spiked club!  Bernd hits the ogre with a +0 dagger of draining.hؔ.=2hڜ9§hW, _Bernd drains the ogre.h #.....†..##halmer the Slicer#..####...#####Kobold of Hepliaklqana *****. #..# ##......#Health: 39/53 =================------- #.# #...###.##Magic: 12/12 ========================#...###.÷.#AC: 5Str: 8.....# ##.##EV: 18Int: 18hU.....# ##.#SH: 0Dex: 21#.##XL:  9 Next: 93% Place: Dungeon:8###@#Noise: ===------  Time: 7272.9 (0.0)#(.R#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #÷§O#Throw: 13 boomerangshF#..÷######R   Bernd the hexerhO   ogre (confused, very poisoned, draine…)_Bernd drains the ogre.  Throw: 13 boomerangshPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, confused, very  poisoned, lightly drained, ally target, haloed, 98% to hit)h\ #.....†..##halmer the Slicer#..####...#####Kobold of Hepliaklqana *****. #..# ##......#Health: 39/53 =================------- #.# #...###.##Magic: 12/12 ========================#...###.÷.#AC: 5Str: 8.....# ##.##EV: 18Int: 18.....# ##.#hMSH: 0Dex: 21#.##XL:  9 Next: 93% Place: Dungeon:8###@#Noise: ===------  Time: 7272.9 (0.0)#(.(#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #÷§O#Throw: 13 boomerangs#..÷######R   Bernd the hexerO   ogre (confused, very poisoned, draine…)hzPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, confused, very  poisoned, lightly drained, ally target, haloed, 98% to hit)  You throw a boomerang. Bernd avoids your attack. The boomerang hits the ogre.  hΉBThe ogre is almost dead.hNR§h$Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (almost dead, confused, very  poisoned, lightly drained, ally target, haloed, 98% to hit)  You throw a boomerang. Bernd avoids your attack. The boomerang hits the ogre.  The ogre is almost dead.  Bernd hits the ogre with a +0 dagger of draining.h/X§) hh0h@ #.....†..##halmer the Slicer#..####...#####Kobold of Hepliaklqana *****. #..# ##......#Health: 39/53 =================------- #.# #...###.##Magic: 12/12 ========================#...###.÷.#AC: 5Str: 8.....# ##.##EV: 18Int: 18h1A.....# ##.#SH: 0Dex: 21#.##XL:  9 Next: 100% Place: Dungeon:8###@#Noise: =--------  Time: 7274.2 (1.3)#(.R#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #÷§)#Throw: 13 boomerangs#..÷######R   Bernd the hexerShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, confused, very  poisoned, lightly drained, ally target, haloed, 98% to hit)  You throw a boomerang. Bernd avoids your attack. The boomerang hits the ogre.  The ogre is almost dead.Bernd hits the ogre with a +0 dagger of draining.hC -- _The ogre dies!You have reached level 10!hO/  --more--hi 42/573/139210 0%  You feel agile.hTr7§ht\ _Bernd remembers more of his old skill.h0>m #..####...##### ##......#  #.# #...###.## ÷.#.....# ##.## .....# ##.# #.####.# #(@R# #÷§)# #..÷# #####  h3§ hi3=-50 _ h<§ h h-R #..####...##### #..# ##......# #.# #...###.## #...###.÷.# .....# ##.## .....# ##.# #.## ###.# #@.R# #÷§)# #..÷#  ##### hV h^YR.§ h_@-6 hg<§ hTs _You hear the faint creaking of a very distant portcullis.7.2 (2 hz<§ h0}R _n - a throwing net!hdQ#..####...#####  #..# ##......#  #.# #...###.## #...###.÷.# .....# ##.## .....# ##.# #.## ###.# #R@.# #÷§)# #..÷# !hz[5§!hO\+8.2 (1!hb!he& _You swap places."h#..####...##### #..# ##......# #.# #...###.## #...###.÷.# .....# ##.## .....# ##.# #.## ###.# #R.@# #÷§)# "hSl#..÷# "h"h?.R"hW4=9"h<§"h"h %...†..##  #..####...####.# ##......# #.# #...###.# #...###.÷.##.#.....# ##.#  #.####.R.÷§)..÷#####"h% 6§"h '80"h$ 9§"h & #h  #........## #.....†..##  #..####...#####  #..# ##......#.# #...###.## #...###.÷.# .....# ##.##.....# ##.#h #@## ###.# #.R.# #÷§)# #..÷#######h#hR.R   Bernd the hexer#h&1#h#h#h^#.##.....## #........##...†..##  #..####...####.# ##......#  #.# #...###.# #...###.÷.###.#.....# ##@#  #.####R#...#hk÷§)..÷######h]#hkFR.#h.52#h9#h$hE #####.....## ##.##.....## #........## #.....†..##  #..####...##### #..# ##......##.# #...###.## #...###.÷.# .....# ##@##.....# ##.# #R## ###.# #...# #÷§)# #..÷######$hU!$h)pR.3$h2$h5%hi . #####.....###.##.....## #........##...†..##  #..####...####.# ##......# #.# #...###.#%hi@ #...###.@.###.#.....# ##R#  #.###.#...÷§)..÷#####%hMp%hzlR.4%hc%ht _You see here a dwarf skeleton.'h5U###..# . #####.....###.##.....## #........##...†..##  #..####...####.# ##......# #.# #...###@## #...###.÷.##R##.....# ### #.###...÷§)..÷'h['hbcR. 'hc[6=5 _'hk'h=(hct ##. ####..## #......# #####.....## ##.##.....## #........## #.....†..##  #..####...##### #..# ##....@.##.# #...###.## #...###.R.# .....# ##.##.....# ##. #.## ###.# #...# #÷§)#(hhi(huAR÷(hv&6(hu}(h(hg ##.# ####..## #......# #####.....## ##.##.....## #........## #.....†..## #..####...##### #..# ##...@..# #.# #...###R## #...###.÷.# .....# ##.## .....# ##.# #.##  ###.#  #...# (h(im #÷§)#(h'n(hvjR.7(h(h(h  ##.# ####..## #......# #####.....## ##.##.....## #........## #.....†..## #..####...##### #..# ##..@.R.# #.# #...###.##(hD  #...###.÷.# .....# ##.## .....# ##.# #.##  ###.#  #...#  #÷§)#(h (hY <R.(h+ &8(h (h+ )h f ##.# ####..## #......# #####.....## ##.##.....## #..## #.....†..## #..####...##### #..# ##.@.R..# #.# #...###.## #...###.÷.# .....# ##.## .....# ##.# #.##  ###.#  #...#  #÷§)#)h)h<R.)h ^7=9)hs()hX*)hd ####..## #......#######. #..........†..## #..####...##### ##..R...# #.# #.@.###.## )h1 J#.÷.#.....# ##.## .....# ##.# ...... #.####.# #...# #÷§)# #..÷#)h)h%.R90)h_+)h+  #......#######. #.....†..## #..####...##### ##......# #R###.## #.@.###.÷.#......# ##.##.# ##.#.. #.##z....# ###.# #...# #÷§)#z   wight (dormant) #..÷# #####)h k.Rt, ally target))h &1)h* )h w _A wight comes into view. It is wielding a +0 battleaxe.*hd######. #....† #..####...##### ##......# ####.## ####..R###.÷.#....@..# ##.##.# ##.#..# #.##*h/..z....# ###.#...#... #...# #÷§)# #..÷# ##### *h*h# z.zFound a wand of flame (16).*h +9**h~ zconfused, ally target)Bernd points at the wight and mumbles some strange words.*hӑ9z*h]8===2*h *h-1 _The wight appears confused.,h 9 8##.##.....## ........## #.....†..## ####...######..# ##......# ##...###.## ####..R###.÷........# ##.# ##.z...# #.##/.......# ###......#... #..z.#÷§)..÷###z 2 wights (1 confused, 1 dormant, 1 al…),hM ,h^^ z.A wight comes into view. It is wielding a +0 long sword.,hj :*,huB sBernd points at the wight and mumbles some strange words.,h 8z,hB /--3,h? ,h 3 _The wight seems to slow down.-hm  You strike the helpless wight from behind!  You impale the wight!!-h -h-h .R)z.z   wight (ally target)-h|\1--9 (0.7-hm-hL _You destroy the wight!.h........## #.....†..## ####...######..# ##......# ##...###.## ####...###.÷......R.# ##.#)...## ##..@...# #.##/###....z.#... #...#÷§)z... .. #..÷###.h\ zz 2 wights (1 dormant, 1 ally target).h[.Rz.z.z4.9 (1.0.h.hy _A wight comes into view. It is wielding a +3 great sword..h \  You hit the wight.  The wight is lightly damaged..h z.==5.5 (0.6 _The wight barely misses you./h7  You barely miss the wight.The wight is lightly damaged.*/h  Bernd points at the wight and mumbles some strange words./h߉9z/hĊ096.1/h/h͗9 _The wight resists with some effort./h  You hit the wight.  The wight is moderately damaged./h2 {z.7/h% /h R _The wight barely misses you.1h^ j#.##.....## #........##...†..##  #..####...####.# ##......# #.# ##...###.#####...###.÷.....# ##.#1h )@..## ##.# ....R...# #.#/..zz...# ###....##... #÷§).... .. #..÷#####1hB e The wight is moderately damaged. _The wight barely misses you.  You swap places.  Bernd hits the wight with a +0 dagger of draining.  Bernd hits the wight but does no damage.  The wight hits Bernd with a +0 long sword!1h 6==7.7 (1.01h 1h B _The wight hits Bernd with a +3 great sword!!5h֣+ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-7%  c - Idealise4 MP, Piety-45% [?] toggle between ability selection and description.Jh_DJh}PJh_##.##.....##halmer the Slicer#........##Kobold of Hepliaklqana *****.#.....†..##Health: 49/57 ====================----#..####...#####Magic: 13/13 ========================#..# ##......#AC: 5Str: 8#.# ##...###.##EV: 19Int: 18####...###.÷.#SH: 0Dex: 22.......# ##.##XL: 10 Next:  1% Place: Dungeon:8...)@..## ##.#Noise: ===------  Time: 7297.7 (0.0)....R...# #.##b) +5 rapier "Gotaviupn" {venom, rC+ rN+} /..zz...# ###.#Throw: 13 boomerangsh`8X.....#... #...#....##... #÷§)#.... .. #..÷#R   Bernd the hexer#####zz 2 wights (1 ally target) _The wight barely misses you.You swap places.  Bernd hits the wight with a +0 dagger of draining.  Bernd hits the wight but does no damage.  The wight hits Bernd with a +0 long sword! _The wight hits Bernd with a +3 great sword!!Jh&4khnkhlhȦlh#..# ##.....# ##...###.####...###.##.........# ######......)...## ##........# #...........)...# # #..##.......#...R#.....).##..#..##.....# ##..#####.....#  #.. ##......## ##lhlh±&5lh̷lhmhr? ### #..###.........# ###)...## ##........# ###.)...###..#..##.......#... ....#.R#.....).##... #.@#..##.....# .. mhO ##..#####.....#  #...# ##......  ###..# ##..... ###mhmhZCR.mhq5===6mhmhnhY #..# ##... #.# ##... #..####...# ##......... ####)...## ##........# ###....)...###..#..##.......#.......@#R.#.....).##......#..#....nhZ.# ##..#### #.......###..# ##.....### nh^nhe.RR   Bernd the hexer nhjf&7nhlnhnnh}r  #..# ## #.# ##... #..####... ##.# ####......)... ##... ###...)....##..#..##.#<...@.#..#.....).##.#.R#..##.....# .####..#####.....#. #...# ##...... ###..# ##..... ###nhx nh <...@R.nhe &8nh nh 9 _Found a stone staircase leading up.ohp #..# ## #.# ## #..####... ##. ####......).... ##.. ###...).##..#..##ohs.#.<..@.R#..#.....).##.#..#..##.....# #..####..#####.....##.. #..# ##......## ###..# ##..... ###ohwxoh<R.oh^6=9oh ohQoh  #..# ## #.# ## #..#### ##.# ####......).# ##.# ###.))...##..#..##.##.<.@.R.#..#.....).###.....#..#..##.....##..####..#####.....# #.. #...# ##oh  ### ###..# ## ###oh oh <R.oh V2==20oh6 oh # _Found a mace.phm #..#  #.# ## #..#### ##.# ####......).# ##.#####.).)...##..#..##. #.<@.R..#..#.....). #.....#..#..##.....# ##..####..#####..... #..# #...# ## #### ###..# ## ###phphmph<R.phl&1phphph:-  #..## #..#  #.# # #..#### ##..... ####)#...## ##.....#####....phG. ..).@.##..#..##.......##.<.R......). #.....#..#..#..####..### #..# #.#### ###..# ##..### ph2 phQ R.2qh.9 #.... #..## #..#  #.# . #..#### ##.....qhQ/ ######...## ###...@.#####......)..R##..#..##......##.<........). #.....#..#..#..####..### #..# #.#### ###..# ##.###qh4qh<DR.qh=T7=3qhDqh Gqh # #... #..# #..## #.# . #..## # ##  #### ##.@.## ##qh #....R#####......)...##..#..##......##.<......# #.....#..#..#..####..### #..# #.#### ###..# #####qhqhDR.qhC==4qh$qhLqhef  ## # #.. #.. #..#....## #.# . #..# # ##qhg  #.@.## #### ##..R## ## #.....#####.... ....)...##..#..## ...##.<......# #.....#..#..#..####..### #..# #.#### ###..# #qhl qh&t DR.qhu &5qh| qh+ rh} # # ### #. #......## #. # #@. ## #..R## #### ##...## ## #.....#####.... ....)...##..#..## ...##.<......# #.....#..#..#..####..### #..# #.rhʂrh@DR.rh&6rhrht _You hear the faint creaking of a distant portcullis.rhR .  ##.## #. #.......## #..# ##.RrhS z ## # #### ##...## ## #.....#####.... ....)...##..#..## ...##.<......# #.....#..#..#..####..###rhY rh` DR.rhMa B=7rhgh rhj vh^B ...  ##.## # #....@..## #....#.R.# #.#..## ###.# # #####. ##...## ##vhrC- #.....#####.... ....)...##..#..## ...##.<......# #.....#..#..vhHvhPDR.vhQU3==8vh[vhd^vhE ... ... ##.#####.....## #...@.R.## .#...# .#..##..## # #.###...## #### #. ##...## ## #.....##### ....)...##..#.. ...##.<.....#..#vhSFn ..# #.....#..#..vhAJvhS<R.vhT&9vhK]vh_zhGd ...# ...# ##.#### ##.....## #..@.R..##.#...#.#..##..## .###.###...##  #.# ##...## ## #.....##### ....)...##..#..zhH ...##.<.....#.. ..# #.....#..#zhMzh U<R.zhV'30zhZ]zh~_{hs###....#  ##.#### ##.@...##  #...R...#...#...# ..#..##.##.###.###...## ####.# ##...## ## #.....#####..)...##.##.<.....#.{h{{hx&1{hM{h{h ##.###........#  ##@#### ##.....##  #...R...#...#.#..#..##.{hE##.###.###...## ####.# ##...## ## #.....#####..)...##{h{hFR.{hC==2{h{h|hP # ######.#.#....@.# ..###.### ##.R... #....## ......#... ...#..## .###.# ###.# ##...## ## #.....####|hT|h@[pR.3|h_|hna|h5 ## ######.#.#.....# ...###R##|h ...##... #....## ......#... ...#..##..##.###.# ##.# ##...## ##|h|hJR.|h&4|hm|h|hC ###. ###.###.#.##.....R.#.###.####|h .##....##..#.......## ......#...#  ...#..##..## .###.###...## #.# ##...## |hc |h DR.|h &5|h |h ~h..# ##...###.. ###.###.##...@.R..##.#.###.####.##.....##.#.## ......#...#  ...#..##..##  .###.###...## #.# ##...##~h~h~h9R.~hT~h6~hĩ~h~hr2 ..#. ##..#.###..####.###.# #..@.R...# ##.# .....###.####.....##.....##......#.## ......#...#  ...#..##..##  .###.###...##  #.# ##...##~h[8~h?<R.~hL@&7~h,F~hH~hq#. ..##.# ##..#.###..####.###.# #.@.R....# ##.# .....###.#### ......##.....##  ......#.## ......#...#  ...#..##..##  .###.###...##  #.# ##...##~h~hl <R.~h &8~h~hAh G #  #. ..###.# ##..# ###..####....@...###.#..##..R.....# ##.......#  .....###.## ......##......#.......## ......#... ...#..##.###.#hC h DR.ha &9h h .. #.  #. ..###.## ##..# ###..####....R..###.#....##.. ##.......##. .....###.## ......##......#.......## ......#... ...#..##hhDR.hy '40h&h(h  ... ..# #.#  #.# ..# .##@## ##..# .###..####...R...###.#.#.....##.. ##.......##. .....###.## ......##......#.......## ......#...hH hD JR.h &1h h h^*####.....  #@#  .##.## ##..# .....R###..###..........####...##...##.. ##.......# #. #.#####......#.......#hfhmFR.ho&2hwthvhr o ..#.####..........<.  #.#  .##R## ##..# ....###..###..........###...##.##.. ##.......##. #.#####hq} h FR.h &3h, h܋ ; _Found an escape hatch in the ceiling.hGf ..#####..##......#..<..###.#  #R#  .##.## ##..####..###..........###...##.f   Maurice (wand, asleep)##.. ##.......##. #.####hWhq_hR., ally target)hf`&4hehi  Maurice the Thief comes into view. He is wielding a +0 dagger, wearing a +2 _cloak of poison resistance and carrying a wand of charming.h.f#..####..##.......#<.R# .### #.# ..#.##.## ##hB......###..####....###.#...##.......#.. ## #. .....###.#### ......##h7h&5huh& _You swap places.hV halmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================.f#Magic: 13/13 ========================..#hX AC: 5Str: 8.####..##EV: 19Int: 18........#SH: 0Dex: 22..<.R#XL: 10 Next:  5% Place: Dungeon:8.###@#Noise: ---------  Time: 7345.7 (0.0)#.# ..#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .##.## ##..#Zap: wand of flame (62)......###..####..........###.##...##........#R   Bernd the hexer##.. ##.......#hX #. .....###.####......##.....##Maurice the Thief comes into view. He is wielding a +0 dagger, wearing a +2 _cloak of poison resistance and carrying a wand of charming. _You swap places.  Press: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo.hN@#A rock wall.h}f@##h W.#The floor.hG J..h%ze ..h y..  You can't see that place.  [the floor.]h5.fhS..........h` halmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================.f#Magic: 13/13 ========================..#AC: 5Str: 8.####..##EV: 19Int: 18........#SH: 0Dex: 22..<.R#XL: 10 Next:  5% Place: Dungeon:8.###@#Noise: ---------  Time: 7345.7 (0.0)#.# ..#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .##.## ##..#Zap: wand of flame (62)......###..####..........###.##...##........#R   Bernd the hexer##.. ##.......##. .....###.####......##.....## _cloak of poison resistance and carrying a wand h of charming. _You swap places.  Press: ? - help, . - travelYou can't see that place.  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#.....##.## ##..# #.###..#### #.R....###.# ##.##...##.# ##.##..###.......# #.#..#.....###.#### #.........##.....## ###.#.##  #.#...# #..#.#....#..##.. #.###...###.###...R.5h_ h .f# .. .####..##  ........#### ......<..# .... .....###.## #....###.# #..# #.....##.## ##..#  #...###..#### #.......R.....###.#.##...##..###.##..###.......#.#..#.....###.## #..######.... #............#... #..#.#....#..##hhDR.h&6hh8 h[ .f# .. .####..##  ~≈~........#### ......<..# .... .....###.## ##.# #..# #....@##.## ##..#  #R..###..#### #.............###.##.##...##.###.##..###.......##..#.....###.## #..######.... #............hh#jR.7h(h,+h u .f# ..h= u###~.####..##  ~~≈~........#### ......<..# .... .....###.## ##.# #..# #.....##.## ##..#  #.....R...###..#### #.............###.#.##...#.###.##..###.......# #..#.....###.## #..######....R.8h[<      .f#   #~.# ..  ####~.####..##  ~~~≈~........####  ..<..# ....  ....@.###.##  h\#....###.# #..#   #....R##.## ##..#   ####..####   #.............###.#  ..#  ##.##..###.......#  #..#.....###.##   #..##h}bhkJR.h,l&9hrhth  f #~.# ..# ####~.####..## ~~~≈~........###.<..# ....# ......###.# #..###...R###.# ##.## ##..#...###..###.............#####.##...##.##.##..###.......##.#..##.##R.20h. ` #~..  #~.# .f#  #~.# ..#  ####~.####..##  ~~~≈~@.......####  .......<..# ....#  ....R.###.# #..##  ##....###.# #..# #.....##.## # #.###..####  #.............###.# ##.##...##. ##.##..###.......#h2 h7; !Rh< K.1hIB h0E hN/. f #~.# ..# ####~@####..## ~~~≈~........###R.<..# ....# ......###.# #..###....###.# ##.## ##..# ###..###.............#####.##...##.h Th\FR.h_&2hdhghԌ ≈~..##. f #~@# ..# ####~.####..## ~~~≈~R.......###.<..# ....#......###.# #..###....###.# ##.## ##..####..###.............###h̓ hh R.3h}....#≈###...# f #~.# ..# ####~R####..## ~~~≈~........###......<..# ....#..#..###....###.# ##.## ##..####..###hThFR.h&4hӽhh .###.# .....#~≈~..# ##...# .##...f #~R# ..# ####~.######~~~≈~........###.<..# ....# ..#..###....###.# ##.## ##..#R.5h hj .###.# .....#~~≈~..# ###....# R##...f #~.# ######~.######~~~≈~........###.<..# ....#..#..###....###.# R.6hqhW. .###.# .....#~~≈~@.# .##~..###R...# #...f #~.# #######~.####..## ~~~≈~........###.<..# ....#..#..#hmYFR.hlZ&7h_hah7 m      ###   ...   ..#  ###.  h֑ R....@.##  ~~~≈~..#  #.##~R.###  . #~..#   #~.##...f#   #~.# ##..   ####~.######   ~~~≈~........####   .......<..# ....ha h۞ FR.h &8h?  _You hear the faint creaking of a portcullis.h      ###  . ...  .. ..# .###.# .##  hūB~≈R..# #.##~..###  #.g #~....#  #g #~.##...f#   #~.# ##..#   ####~.####..##gg 2 goblins (asleep)   ~~~≈~........####   .<..# ....#h  2 goblins come into view.h, R~gggggg 3 goblins (1 wandering, 1 ally target)The goblin shouts! x2hE====9hhhw _A goblin comes into view. It is wielding a +0 hand axe.h      ##.. ### #... ... .. ..# .###.# .## ~R~..# ~##g##~..###  #.g #~...#  #gg #~.#...f#  #~.# ##..#  ####~.####..##g 4 goblins (2 wandering, 1 ally targ…   ~~~≈~........####   hR z.<..# ....#h2  A goblin comes into view. It is wielding a +0 hand axe.h hu ,h R≈g.∩g 3 goblins (1 ally target)h \=---30h h M _Found a flagged portal. The goblin barely misses Bernd.hpk##.. ###... ... .####.#R...##~~~~@≈~..##g##~..### Fgg #~....#.∩ #~.##..f#. #~.# ##..####~.####..##~~~≈~........####F   rock fish (wandering).......<..# ....ggg 3 goblins (1 ally target)###.# #..## You swap places. You enter the shallow water.  Moving in this stuff is going to be slow.  A rock fish comes into view.*h}  Bernd points at the goblin and mumbles some strange words.h2 hHA CFg#hB 6----1Water hUM hP ] _The goblin struggles to resist. The goblin hits you with a +0 hand axe.h>h F#  Your unstable footing causes you to fumble your attack.h8*h F(confused, distracted)Bernd points at the goblin and mumbles some strange words.hpUF)=2.4 (0.7h]h6a] _The rock fish appears confused. The goblin hits you but does no damage.h Ked, very poisoned)h 4-3.0 (0.6h% h' x _You hit the rock fish but do no damage. The rock fish is poisoned.h8 J extremely poison…)_The rock fish appears confused. The goblin hits you but does no damage. _You hit the rock fish but do no damage. The rock fish is poisoned. hit the rock fish.  The rock fish looks as sick as possible!  The rock fish is moderately wounded.  Bernd hits the rock fish with a +0 dagger of draining.7=-h 6h h _The goblin misses you. The rock fish barely misses you.•hB  heavibut does no damage.  Bernd drains the rock fish.  Bernd hits the rock fish with a +0 dagger of draining!•h~ggg 3 goblins (1 ally target)•h474.3 (0.7•hN•hpI _The rock fish dies!•h=  You puncture the goblin!•h,•h•h•h .R. 25.0•h"J _You kill the goblin!•hd?  You barely miss the goblin.The goblin hits Bernd with a +0 hand axe.•h? *6 (0.6•hG •hK T _The goblin closely misses you.Õh  Your unstable footing causes you to fumble your attack.  Bernd hits the goblin with a +0 dagger of draining!Õh )   goblin (The goblin dies!Õh;*Õh# slow, ally target)Bernd points at the goblin and mumbles some strange words.Õh"'gÕh#H=6.3 (0.7Õh0Õhe54 _The goblin seems to slow down.Õh\    ##.. ###  #... ... .. ..# .###.# .....## )~~~R~≈~..#Õh\0  ~##@##~..###  #.gg#~....#  #.∩.#~.##...f#  #...#~.# ##..# Õh\ #####~.####.##  ~~~≈~........#### Õh\ .......<..# ....#g 2 goblins (1 Õh]@slow, 1 ally target)  Õh%]F###.# #..## ÕhB]p ##....###.# #..#Õhut  Found a flail. The goblin barely misses you. x2Õh+v77.9 (1.6ÕhXÕh _The goblin closely misses you. _Items here: )) ††.Õh=  You puncture the goblin!ÕhÕhZ ~R)   goblin (You kill the goblin!Õh +8.5 (0Õh Õh = _The goblin hits you but does no damage.Õhcw=  You puncture the goblin!ÕhD)Õh(9.1ÕhÕhܻJ _You kill the goblin!ĕhĕhĕh:ĕh_H _No target in view!ĕhd4ĕh#ĕh$ ĕh$:_No target in view!ĕhKt5##.. ###... ... #..... ..#.....###.........##)~~~~R≈~.. ~##)##~..### #.@)#~....∩.#~.##...f#..#~.# ##..####~.#### ~~~≈~........####.......<..# ....###.# #..#### #.. #.....##.## #~R-40.1 (1.0 _ _You see here a +0 hand axe.ŕhS^##.. ###... ... #..... ..#.....###........##)~~~~~≈~.. ~##R##~..### #.))#~.....#~.##...f#..#~.# ##..####~.####..##ŕhPT ~~~≈~........####.......<..# ....###.# #..#### #.. #.....##.## #....###..#ŕhKZŕhdL)RŕhfG-1 _ŕhnŕhrU _There is a flagged portal here.ǕhǕhDrink which item? Potions  a - a potion of ambrosia  A - 2 potions of attraction  d - a fuming pink potion  f - 2 blue potions  j - a metallic golden potion  n - 3 dark potions  o - 2 puce potions [!] read|quaff|evokeǕhG[?] describe selectedʕhFʕhwJʕhWT ##.. ###halmer the Slicer  #... ...Kobold of Hepliaklqana *****.  #..... ..#Health: 57/57 ========================  .....###.#Magic: 13/13 ========================  .........##AC: 5Str: 8  )~~~~~≈~..#EV: 19Int: 18  ~##)##~..###SH: 0Dex: 22  #.R)#~....#XL: 10 Next:  7% Place: Dungeon:8  #.@.#~.##...f#Noise: ---------  Time: 7441.1 (0.0)  #...#~.# ##..#b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  ####ʕhU#~.####..##Zap: wand of flame (62)  ~~~≈~........####  .......<..# ....#  ......###.# #..## R   Bernd the hexer  ##....###.# #..#  #.....##.## ##..#  #.........###..##You puncture the goblin! _You kill the goblin! _No target in view! _No target in view! _You see here a +0 hand axe. _There is a flagged portal here.ʕha^P  Okay, then.ʕh^ʕhDkʕhm. _̕h̕hsRead which item? Scrolls ̕h7 b - a scroll of blinking  f - 2 scrolls of fear  t - a scroll of teleportationa - a scroll of enchant armour  s - a scroll of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  p - a scroll of poison  N - a scroll of noise  c - a scroll labelled ORPHICLIUCI  h - a scroll labelled GAPEBO ZOSH  q - a scroll labelled WAIMMO VUAF [!] read|quaff|evoke[?] describe selectedѕhѕhѕh  ##.. ###halmer the Slicer  #... ...Kobold of Hepliaklqana *****.  #..... ..#Health: 57/57 ========================  .....###.#Magic: 13/13 ========================  .........##AC: 5ѕh Str: 8  )~~~~~≈~..#EV: 19Int: 18  ~##)##~..###SH: 0Dex: 22  #.R)#~....#XL: 10 Next:  7% Place: Dungeon:8  #.@.#~.##...f#Noise: ---------  Time: 7441.1 (0.0)  #...#~.# ##..#b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  #####~.####..##Zap: wand of flame (62)  ~~~≈~........####  .......<..# ....#  ......###.# #..## R   Bernd the hexer  ##....###.# #..#  #.....##.## ##..#  #.........###..## _You kill the goblin! [ѕh 40m_No target in view! _No target in view! _You see here a +0 hand axe. _There is a flagged portal here. _Okay, then.ѕh< ѕhxEnchant which item? Armour  g - a +0 leather armour (worn)  k - a +1 helmet (worn)ѕhyi - a +0 kite shield[?] describe selectedҕh ҕhҕh& ##.. ###halmer the Slicer  #... ...Kobold of Hepliaklqana *****.  #..... ..#Health: 57/57 ========================  .....###.#Magic: 13/13 ========================  .........##AC: 5Str: 8  )~~~~~≈~..#EV: 19Int: 18  ~##)##~..###SH: 0Dex: 22  #.R)#~....#XL: 10 Next:  7% Place: Dungeon:8  #.@.#~.##...f#Noise: ---------  Time: 7441.1 (0.0)  #...#~.# ##..#b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  ####ҕh8#~.####..##Zap: wand of flame (62)  ~~~≈~........####  .......<..# ....#  ......###.# #..## R   Bernd the hexer  ##....###.# #..#  #.....##.## ##..#  #.........###..## _You kill the goblin! _No target in view! _No target in view! _You see here a +0 hand axe. _There is a flagged portal here. _Okay, then.ҕh-!c  As you read the scroll of enchant armour, it crumbles to dust.ҕh!362.1 (1ҕhU+ҕhN.= _Your +1 helmet glows green for a while.ՕhZ 4Օhb Օhr Օhby &3Օh| Օh^ Օhk n  #######  ##.R...## a Bailey #...@...#  #.......#  ##^.∩.^##  ##+++##   The world spins around you as you enter the gateway.Օhl Օh7w Օh +8 (1.7Օh Օh _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.ٕh;}#########.R...##...∩...#^.∩.^# ##+++## .R∩40 _∩ڕhh< B#########.....#...R...# #.......# ##^.∩@^## #+++## ڕh= ڕhm ڕhMn ∩R∩5∩ݕh/_'''#...##...##...#∩6∩ݕh^Z( _You open the gate.ޕh/#######.....## #...∩...# #....R..# ##^.∩.^## ##'@'# #...# #...#  #...# #.^.#.R7 _There is an open gate here.hJt]#########.....##...∩....##^.R.^## ##'''##  #.@.# ^.....h݊∩R8 _h#########.....#...∩...# #.......# ##^.∩.^## #'R'## #...# hBz#..@# #...# #.^.# ............hqP'Rh&9hg h@"h#########.....##...∩....#^.∩.^# ##'''##  #..R# .^........~hmhD.Rh'50hPh.hSJ##.....##...∩....#^.∩.^# ##'''##  #...# R.^.......~#.~~~~~h hV∩.Rh&1h%h(hL#...∩...# #.......# ##^.∩.^## '''## #...# #...# #..R# #.^.####.....@.~#.~.~~..~~#K~~.K   kobold (missile, wandering)hOh"QhY.RK., ally targ…)hZ&2hahdY _A kobold comes into view.hQ .#^.∩.^# ##'''##  #...# ^R####.......~##~#.# ....K.~~.#...~~#hUhc∩K.Kally target)hfA∩*h> ∩, slow, ally target)Bernd casts a spell at the kobold.hhy KKK 2 kobolds (missiles, 1 wandering, 1 s…)The kobold seems to slow down.h&3h(∩ _A kobold comes into view.h u∩.......##^.∩.^####'''##..#  #.^R#### ###...~~.....K..~~#....~~...#...~K#   kobold (missile, slow, ally target)h hs ?.RhH a∩(((h~ h ∩@..K~K 2 kobolds (missiles, 1 wandering, 1 s…)h .=4h* hܱ u _The kobold throws a boomerang. The boomerang barely misses you.h N #...∩...# #.# ##^.∩.^## ##'''## #...# #...# #...##.^.#### ....@R.~## .~~# .~~. ....K..~~#.~~K ..#...~~#   kobold (missile, slow, ally target)h D.RhK 3(hL' [.5h. :∩h1 _ _You swap places. The kobold throws a boomerang. The boomerang hits Bernd.hB#.....#∩.......##^.∩.^####'''## #...# ##.^@#### ...~#R..~~#...~~.K..~~#.......~~K..#...~~#hhF.Rh.-6h<∩hhob ####### #.....#∩.......##^.∩.^####'''## #..@# ##.^.#### .~#...~~#R..~~.K..~~#.......~~K..#...~~#hڇc∩RK.K   kobold (missile, slow)-7∩h/u  ####### #.....#∩.......##^.∩.^####'''## #...# ##.^.#### ...~#hu R..~~#K..~~.#.......~~K..#...~~#hw hw hO RK.K   kobold (missile, slow)ĥ &8hĊ hʋ ha g ####### #.....#∩...#.......##^.∩.^####'''## #...# ##.^.####....R..~#K..~~#.#.......~~Kh h h RK..K   kobold (missile, slow)h &9huhshV ####### #.....#∩...#.......###^.∩.^####''@## #...##.^R####K...~##.#∩R.60 _There is an open gate here.h?T ####### #.....#∩.......###^.∩@^####'''##. #..R##.^.#### K...~##.hWNR.hY-1 _h}lh  ####### #.....#∩....@..###^.∩.^####'''##.R #...# ##.^.####K...~##∩R.2h : ####### #.....#∩.......##^.∩.^####'''##R #...###.^.####K...~#∩R.3h) h hB ####### #...@.##∩.......##^.∩.^####''R## #...###.^.####R'4hh0 3h1 h2 h;5 h6 ,hw< ,h*> h> h4? hH h] R.KK   kobold (missile, slow)  ####### ##...@.## 6.8 (2 #...∩R..#  #.......#  ##^.∩.^##  ##'K'## #...# #...# #...# ##.^.#### _You start waiting.h} ^ ####### ##...@.##  #...∩R..#  #.......#  h ##^.∩.^## ##'K'## #...# #...# #...# ##.^hI ht ;∩h ] _A kobold is nearby!h #########...R.##...∩@..#..#^.∩.^# ##'K'## #...##.^.####...K...~##h- h w.R∩, ally target)hƮ +7.8 (1h h & _You swap places.h$w#########.....##...R....#^.∩.^# ##'K'##  #...##.^.####...K...~##....~~hhk∩R∩hw4((hSV@∩.hHT.=8h[;∩h*by _The kobold throws a boomerang. The boomerang completely misses you.h{#########.....##...∩...R#^.∩@^## ##'K'##  #...# ##.^.####...K...~##....~~.h|hC?.RhS&9hXhГS _The kobold barely misses you.h:  You barely miss the kobold.Bernd hits the kobold with a +0 dagger of draining!hCD(hG.70.4 (0.6hOhRF _The kobold dies!h )#######.....## #...∩...# #.......# ##^.R.^## ##'@'# #...# #...#  #...###.^.#### ...K...~## .......~~# .~~. .~~#hB.K-1.4 (1.0h2h?  e - 14 boomerangs (gained 1)-2.4 (2hh1 _There is an open gate here.h֫#########.....##...∩....##^.R.^## ##'''##  #.@.# ##.^.####.......~##....~~.#Kh&hN∩Rh+3.4 (1hA∩h #########.....#...∩...# #.......# ##^.∩.^## #'R'## #...# #..@# #...# ##.^.####.......~.......~~#.~~. .~~#.~~K#...~~#h h` P'Rh@ &4h hZ hWF#########.....##...∩....#^.∩.^# ##'''##  #..R# .##.^.####.......~##.~~.~~.#K ..#...~~# hYhbD.Rhec&5hjhlh] +##.....##...∩....#^.∩.^# ##'''##  #...# R.##.^@####.......~##.~~~~.~#K ..#...~~# h hI h? h .RKK   kobold (missile, wandering)h_ &6h <∩h Y _A kobold comes into view.h7...∩....#^.∩.^# ##'''##  #...# R##.^.####hHU....@..~##~.K#~K ..#...~~#hf.R, ally targ…)7hEhHQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 14 boomerangsb - Throw: 9 darts (poison)  c - Throw: 6 darts (curare)  d - Throw: throwing net  e - Zap: wand of mindburst (4)  f - Zap: wand of quicksilver (8)  g - Zap: wand of flame (62) (quivered) h\ISpells ([,] to cycle)  h - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  i - Abil: Recall Ancestor  j - Abil: Transference  k - Abil: Idealise [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh h! #...∩...#halmer the Slicer#.......#Kobold of Hepliaklqana *****.##^.∩.^##Health: 57/57 ========================##'''##Magic: 13/13 ========================#...#AC: 6Str: 8#...#EV: 19Int: 18#...#SH: 0Dex: 22##.^R####XL: 10 Next:  7% Place: a Bailey....@..~##Noise: ---------  Time: 7477.4 (0.0).......~~#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .......~~.Throw: 14 boomerangs.......~K#.......~~K..#...~~#h$ 4[36mR   Bernd the hexerK   kobold (missile, wandering, ally targ…)You barely miss the kobold.Bernd hits the kobold with a +0 dagger of draining! _The kobold dies!e - 14 boomerangs (gained 1) _There is an open gate here. _A kobold comes into view.h7 h h #...∩...#halmer the Slicer#.......#Kobold of Hepliaklqana *****.##^.∩.^##Health: 57/57 ========================##'''##Magic: 13/13 ========================#...#AC: 6Str: 8#...#EV: 19Int: 18#...#SH: 0Dex: 22##.^R####XL: 10 Next:  7% Place: a Bailey....@..~##Noise: ---------  Time: 7477.4 (0.0).....**~~#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .......*~.Throw: 14 boomerangs.......~K#.......~~K..#...~~h #R   Bernd the hexerK   kobold (missile, wandering, ally targ…)_A kobold comes into view.Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, quivering boomerangs (wandering, ally target, hasn't noticed  you, 59% to hit)h#...∩...#halmer the Slicer#.......#Kobold of Hepliaklqana *****.##^.∩.^##Health: 57/57 ========================##'''##Magic: 13/13 ========================#...#AC: 6Str: 8#...#EV: 19Int: 18#...#SH: 0Dex: 22##.^R####XL: 10 Next:  7% Place: a Bailey....@..~##Noise: ---------  Time: 7477.4 (0.0).......~~#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .......~~.Throw: 14 boomerangs.......~K#.......~~d#mK..#...~~#R   Bernd the hexerK   kobold (missile, wandering, ally targ…)Aim: a kobold, quivering boomerangs (wandering, ally target, hasn't noticed  you, 59% to hit)  You throw a boomerang.  The kobold shouts!  The boomerang hits the kobold.  You kill the kobold!hԗm∩(((( h.#∩..~(h39∩you, 59% to hit)  You throw a boomerang.  The kobold shouts!boomerang hits the kobold.  You kill the kobold!  You hear a splash.===8.7 (1.3hS;h=' _You hear a shout!hY#...∩...# #.# ##^.∩.^## ##'''## #...# #...# hDZ #...# ##.^R#### .~## .~~# .~~. .~(#.~~K..#...~~# K   kobold brigand (missile, wandering)hFiht_ ∩. hu A kobold brigand comes into view. It is wielding a +0 war axe and quiveringcurare-tipped darts.---90h~<∩h"; _The kobold brigand moves out of view.h_.#^.∩.^# ##'''##  #...# ##.^R####.......~##~#.(#~. ..#...~K# K   kobold brigand (missile, wandering)h.R~ ---80h}h/#^.∩.^# ##'''##  #...# ##.^.####.....R.~##..~~.(#~. ..#...~~#....~K.K   kobold brigand (missile, wandering)huhQ  The kobold brigand shouts! You hear a shout!h-e.RHKH   hippogriffK   kobold brigand (missile, ally target)h]0===1h(h] _A hippogriff comes into view.h #.......#^.∩.^###'''## #...# #...# #...#  ##.^.## .......~## ....@R.~~# .......~~. .H.....~(#.....~~.h#...~~#......~K. hO∩.H...RhLV.K~K   kobold brigand (missile, ally target)---2∩h; ∩.......##^.∩.^####'''## #...# ##.^.#### #.....~~#H...R~~.(#....~~....#...K~#......~~. h8 h hf h( (H.R.....K~(ally target)K   kobold brigand (missile)h B---3h h0 hR#.....#∩.......##^.∩.^####'''## #...# ##.^@#### ....~#H.R.~~#~.~(#....K~....#...~~#......~~.hdThf H.The hippogriff attacks as it pursues you!  The hippogriff pecks you. The hippogriff closely misses you. x2hp;*hH slow, ally target)Bernd casts a spell at the hippogriff.hT∩Hh?]3--=4h$<∩h8 _The hippogriff seems to slow down. hm ∩very poisoned, slow, ally…)You hit the hippogriff. The hippogriff is poisoned.  The hippogriff is lightly wounded.  The hippogriff misses you. The hippogriff completely misses you. h\4--5.3 (0.6 hc hB _The hippogriff claws you but does no damage. hm  You hit the hippogriff.  The hippogriff looks as sick as possible! hc K~ extremely poisoned, slow,K   kobold brigand (missile)The hippogriff is moderately wounded. hķ&9 h hY _Bernd barely misses the hippogriff. hq = _Bernd barely misses the hippogriff.puncture the hippogriff!  The hippogriff is severely wounded.  Bernd hits the hippogriff with a +0 dagger of draining.  Bernd drains the hippogriff. h  .K   kobold brigand (missile)  The hippogriff dies! h (The kobold brigand throws a curare-tipped dart. h  h ∩..R, ally target) h  14=6.5 _The curare-tipped dart hits Bernd.∩ _Your Invocations skill increases to level 3!h##.....##halmer the Slicer#...∩...#Kobold of Hepliaklqana *****.#.......#Health: 54/57 ======================--##^.∩.^##Magic: 13/13 ========================##'''##AC: 6Str: 8#...#EV: 19Int: 18#...#SH: 0Dex: 22#...#XL: 10 Next: 14% Place: a Bailey##.^@####Noise: ==-------  Time: 7486.5 (0.0).....*.~##b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .....*.~~#Throw: 14 boomerangs......R~~.......[0;1h6\0mK~(#.......~~.R   Bernd the hexer...#...~~#K   kobold brigand (missile, ally target)......~~. _Your Invocations skill increases to level 3!Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering curare-tipped darts  (ally target, 59% to hit)h ##.....##halmer the Slicer#...∩...#Kobold of Hepliaklqana *****.#.......#Health: 54/57 ======================--##^.∩.^##Magic: 13/13 ========================##'''##AC: 6Str: 8#...#EV: 19Int: 18#...#SH: 0Dex: 22#...#XL: 10 Next: 14% Place: a Bailey##.^@####Noise: ==-------  Time: 7486.5 (0.0).....(.~##b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .....(.~~#Throw: 14 boomerangs......(~~.......h+`K~(#.......~~.R   Bernd the hexer...#...~~#K   kobold brigand (missile, ally target)......~~.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering curare-tipped darts  (ally target, 59% to hit)  You throw a boomerang. Bernd avoids your attack.  The boomerang hits the kobold brigand.hR..Rhh∩Aim: a kobold brigand, wielding a +0 war axe and quivering curare-tipped darts  (ally target, 59% to hit)  You throw a boomerang. Bernd avoids your attack.  The boomerang hits the kobold brigand.  The kobold brigand is lightly wounded.kobold brigand barely misses Bernd.hQC∩*hv6y  Bernd casts a spell at the kobold brigand.h;Kh6--7.8 (1.3h0hB _The kobold brigand resists with some effort.h##.....##halmer the Slicer#...∩...#Kobold of Hepliaklqana *****.#.......#Health: 54/57 ======================--##^.∩.^##Magic: 13/13 ========================##'''##AC: 6Str: 8#...#EV: 19Int: 18#...#SH: 0Dex: 22#...#XL: 10 Next: 14% Place: a Bailey##.^@####Noise: ---------  Time: 7487.8 (0.0).....*.~##b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .....*.~~#Throw: 14 boomerangs......R~~.h3......K~(#.......~~.R   Bernd the hexer...#...~~#K   kobold brigand (missile, ally target)......~~. _The kobold brigand resists with some effort.  Throw: 14 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering curare-tipped darts  (lightly wounded, ally target, 59% to hit)h##.....##halmer the Slicer#...∩...#Kobold of Hepliaklqana *****.#.......#Health: 54/57 ======================--##^.∩.^##Magic: 13/13 ========================##'''##AC: 6Str: 8#...#EV: 19Int: 18#...#SH: 0Dex: 22#...#XL: 10 Next: 14% Place: a Bailey##.^@####Noise: ---------  Time: 7487.8 (0.0).....(.~##b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .....(.~~#Throw: 14 boomerangs......(~~.h......K~(#.......~~.R   Bernd the hexer...#...~~#K   kobold brigand (missile, ally target)......~~.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering curare-tipped darts  (lightly wounded, ally target, 59% to hit)  You throw a boomerang. Bernd avoids your attack.  The boomerang hits the kobold brigand.hS.∩..RShift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering curare-tipped darts  (lightly wounded, ally target, 59% to hit)  You throw a boomerang. Bernd avoids your attack.  The boomerang hits the kobold brigand.  The kobold brigand is lightly wounded.K. 5=9.1 (1.3 _Bernd hits the kobold brigand with a +0 dagger of draining! x2h E...∩....#^.∩.^# ##'''##  #...# ##.^.####....@..~##~KR~~...~(#~.#...~~# ......~~. hSh,h5∩KR..KK   kobold (missile, wandering)h-900h<∩hY _A kobold comes into view.hcE  You puncture the kobold brigand!h7fhfh4p%∩R.K.K   kobold (missile, ally target) htt<7==7 (0.6h|:∩hR _You kill the kobold brigand!hZ  You throw a boomerang. The boomerang hits the kobold.h$ r∩(((h_∩..h˟:∩h)6--2.0 (1.3h:∩hԱJ _You kill the kobold!h2 #.......# ##^.∩.^## '''## ...# #...# #...# ##.^.####.......~....R@.~~# .......~~. .(.....~(# .......~~....#...~~#...~~. 6=--30h -##^.∩.^## '''## ...# #...# #...# ##.^.####.......~....R..~......@~~...(.....~(##.......~~.....#...~~##.....~~.h h h )RKK   kobold (missile, ally target)hd &4h <∩h2<Y _A kobold comes into view.hH hJz∩(((You throw a boomerang.h2^~(.hV  The boomerang hits the kobold but does no damage.h(Y∩((((h|h∩.@R~(.h5=5.3 (1.3hy:∩hmu _The kobold throws a boomerang. The boomerang barely misses you.h ((( You throw a boomerang. The boomerang hits the kobold.h9h ^~(.hk hk hJy .R~K.The kobold is moderately wounded.hw ?(((hv ∩@~(The kobold throws a boomerang. The boomerang barely misses you.h=C∩*h , slow, ally target)Bernd casts a spell at the kobold.hYK7=6.6hyp∩ _The kobold seems to slow down.h @((((h+ ∩~(K.h h9 h_# jK~R.h# 0-7.9h+ h1 t _You throw a boomerang. The boomerang barely misses the kobold.hk  You throw a boomerang. The boomerang hits the kobold.  You kill the kobold!h M(( hC N∩~(hE hN o∩R~hS 0=9.2h[ h] ( _You hear a splash. hX$ h% ##^.∩.^## ##'''## #...# #...# #...# ##.^.#### .~## ....)..~~#...(.....R(#.~~.. ...#...~~# !h  You enter the shallow water.-5000Water  _Moving in this stuff is going to be slow.!hE'''## ...# #...# #...# !huF##.^.####.......~....)..~~####.......~~.....(.....R@### .......~~.......#...~~###....~~.  ...~~#!he=-1.8 (1.6!h !he e - 17 boomerangs (gained 3)!h: K!hK   kobold (missile, ally target)You see here a kobold corpse.*!hݺ Kconfused, distracted…)Bernd casts a spell at the kobold.!hH9K!hIf==2.8 (27!hT!h{W2 _The kobold appears confused.#h~w (((ally targetYou throw a boomerang.#h~~~~R~ --4.1 (1.3#hh #hG _The boomerang hits the kobold but does no damage.$h5##^.∩.^##'''##...# #...# ...# ##.^.#### .......~## ....)..~~#####.......~~@...#.(.....~†###.#.......~R.... ...#...~~###.......~~....~~#∩R~$h]^--5.7 (1.6∩%h*##^.∩.^## ##'''## #...# #...# #...# ##.^.#### .~## ....)..~~##### .~~.@..# .(.....~R###.# .~~....#%h...#...~~###.......~~....~~# %h%hNR†%h,60%hW%h Z V##^.∩.^## ##'''## #...# #...# #...# ##.^.#### .~## ....)..~~##### .~~R.@.# .(.....~†###.# .~~....# ...#...~~###.#......~~. .#...~~# %h] %he v∩.R7%hm 9∩%hqo &hʆW'''## ...# #...# #...# ##.^.####.......~....)..~~#####.......~~.R..# .(.....~†###@# .......~~....# ...#...~~###.# ...~~. ..# ...~~# #.#.R8&he  #...# ##.^.####.......~##)..~~#####...~~..R.(†###.~...#...~~### ......~~. . ...~~### .&hh &ho D.R&hhp &9&hxx &hy &hCf##.^.####.......~##)..~~#####...~~....(†###R.~....#...~~### ......~~... ...~~### .#&hDF&hIOk.R10&hDe'hE##.^.####.......~##)..~~#####...~~....(†###.~...R#...~~###. ......~~... ...~~### .##.'htI'h|QD.R'hR&1'hY'h]['hU##.^.####.......~##)..~~#####...~~....(†###.~...#...~~###R ......~~.... ...~~### ~...~### .##'hD'h)D.R'h&2'hw'hw'hM 2.......~##)..~~#####...~~....(†###.~...#...~~### ......~~...R ...~~###. ~...### .### 'h 'h D.R'h[ &3'hM 'h (h )..~~#####...~~....(†###.~...#...~~### ......~~... ...~~###R ~....~###...K#### K   kobold (missile, wandering, confused)(h (hw.Rconfused, ally target)(hz(hg===4 _The kobold shouts!(h};...~~....(†###.~...#...~~### ......~~... ...~~### ~..R###~...K####(h>(hp.R~ (hJ0---5(h܋(hĴ)h .~~....# .(.....~†###.# .~~....# ...#...~~###.# ......~~....# ...~~###.# ~....#~###R#~..@.#)h,~#####)hX---6)h)h)h  .~~....# .(.....~†###.# .~~....# ...#...~~###.# ......~~....# ...~~###.#.~~....#.~~###R#.~~.@..#K~~#####.~#K   kobold (missile, confused))hy )h )hh  .K.)hK &7)h )hF +hO (( You throw a boomerang. The boomerang hits the kobold.+h M~.+h KK)The kobold is severely wounded.9.0 (1.3+h +hd 5 _The kobold seems less confused.,h  You throw a boomerang. The boomerang hits the kobold.  You kill the kobold!,h: M((( ,h] N(~.,h[k ,hEq )20.3,hx ,hz ( _You hear a splash.-hl+ .~~....# .(.....~†###.# .~~....# ...#...~~###.#-hs ......~~....# ...~~###.#.~~....#.~~###.#.(~@...#.~~#####.~###RR   Bernd the hexer10.h* .~~....# .(.....~†###.# .~~....# ...#...~~###.# ......~~....# ...~~###.#.~~....#.~R###.#.(@....#.~~#####.~##+###.h(A  You enter the shallow water..h]2Water .h.h? _Moving in this stuff is going to be slow..h  .~~....# .(.....~†###.# .~~....# ...#...~~###.# ......~~....##...~~###.#.~~....#.~R###.#.@~....#.~~#####.~##+####.hK .h ,3.9 (1.6.hh" .h- s4.9 (28.h4 .h5 \ _e - 18 boomerangs (gained 1)0hC .~~....# .(.....~†###.# .~~....# ...#...~~###.# ......~~....#.#...~~###.#.~~....#.~R###.#~....#.~~#####.~##+####0h0høM~R0h)56.5 (10h0h0hL .~~....# .(.....~†###.# .~~....# ...#...~~###.# ......~~....#.#...~~###.#.~~....#.~~###.#.R~....#.~~#####.~###+++####0h0hYR~700h.u  .~~....# .(.....~†###.# .~~....# ...#...~~###.#.~~....#.#...~~###.#.~~....#.~~###.#.R~~....#.~~#####.~####+++####0hAw 0h~ <R.0h &80h 0hi 1h .~~....# .(.....~†###.# .~~....# ...#...~~###.#~.......~~....#~...#...~~###.#~.~~....#~.~~###.#~...@.R.~~....#~.~~#####~.~###+++####1h1hN>R.91h .~~....# .(.....~†###.# .~~....# ...#...~~###.#~.......~~....#~...#...~~###.#~.~~....#~.~~###.#~..@.R..~~....#~.~~######~.~###+++####1h+1h<R.1h'301h 1h1h O .~~....# .(.....~†###.# .~~....# ...#...~~###.#.~~.~~....##~~...#...~~###.#.~~.~~....##~~.~~###.#.~~.@.R...~~....##~~.~~######~.~## ####+++####R.11hx 1h- 2hq[ .~~....# .(.....~†###.# .~~....# ...#...~~###.# .~~.......~~....##~~...#...~~###.#.~~.~~....##~~.~~###.#.~~@.R....~~....##~~.~~##### ##~.~## ####+++####2h]2h0KR.K   kobold (missile, wandering, ally targ…)2 _A kobold comes into view.4h58 (((Kally target)You throw a boomerang.  The kobold shouts!4h\eK.~~4hDV  The boomerang hits the kobold but does no damage.4h4hQ4h KK~~R.K   kobold brigand (missile)K   kobold (missile, ally target)You hear a shout!===3.8 (1.34h4h  A kobold brigand comes into view. It is wielding a +0 war axe and quivering _poisoned darts.5hy,Z  You throw a boomerang. The boomerang hits the kobold.5h4G((( 5h9~~5h , ally target)You kill the kobold!5h8*5hiy  Bernd casts a spell at the kobold brigand.5hD]5h!gM.K5hNm0-5.15hwx5h|B _The kobold brigand resists with some effort.5h & 5h f((You throw a boomerang. The boomerang hits the kobold brigand.5hx) 9~~5hg8 K  The kobold brigand is lightly wounded.5hJ? :*5h slow, ally t…)Bernd casts a spell at the kobold brigand.5h, 5h Q(K5h- R---6.45hu 5h1 < _The kobold brigand seems to slow down.6h{ (You throw a boomerang. The boomerang hits the kobold brigand.6hK8~6h}%  6h &The kobold brigand is lightly wounded.6h8*6h~ Kdistracted, Bernd casts a spell at the kobold brigand.6hq6hp}i.KR6h~Q=-7.76hF6hۋ< _The kobold brigand seems to slow down.7h> .~~....# .(.....~†###.# .~~....# ...#...~~###.#7h% .~~.......~~....##~~...#...~~###.# .(~~.~~....##KR.~~###.#..~~....##~~.~~##### ##~.~## ####+++####7ha  _The kobold brigand seems to slow down.  You enter the shallow water.  Moving in this stuff is going to be slow.hits Bernd with a +0 war axe!  The kobold brigand closely misses you.  plashes around in the water.7h+k=80Water 7hQ*g _Bernd hits the kobold brigand with a +0 dagger of draining!7hƴ  _Bernd hits the kobold brigand with a +0 dagger of draining!  You puncture the kobold brigand! The kobold brigand is poisoned.  The kobold brigand is severely wounded.  Bernd hits the kobold brigand with a +0 dagger of draining.  Bernd drains the kobold brigand.  The kobold brigand dies!7h A) 7h 499.3 (0.67h* 7h + _You hear a splash. x27h  _No target in view!9h39h9he9h9h-} ....)..~~##### .......~~....# .(.....~†###.# .......~~....# #~~K..#...~~###.# .~~.......~~....#.###~~...#...~~###.#...(~~.~~....# ###@R.~~###.#....~~.~~....#####~~.~~#####~.......~######+++####K   kobold brigand (missile, wandering)09h ?R~ally target)--40.9 (1.69h_9hUrb _You hear a splash. x2 _No target in view!  A kobold brigand comes into view. It is wielding a +0 war axe and quivering _poisoned darts.  Things that are here:a +0 war axe; 3 poisoned darts:h.......~## ....)..~~##### .......~~....# .(.....~†###.# .~~.......~~....# ###~~K..#...~~###.#  ..~~.......~~....# .###~~...#...~~###.# ...(~@.~~....# ###R~.~~###.# ....~~.~~....# ####~~.~~#######~.......~####+++####:h5  You swap places.:h  (((The kobold brigand throws a poisoned dart.:hi:h"k:h9l:h%g.K.R@):hY ==2.5:h :hOq _The poisoned dart misses you. The poisoned dart hits Bernd!:h -##.^.#### ...~## )..~~####.~...##~~.(†### .~~.......~~...###~~...#...~~### ...~K.......~~...###~@...#...~~###...(~R... ###)###........####~~#######~.......~######+++#### R~You swap places. The kobold brigand misses you.-4.1 _The kobold brigand hits Bernd with a +0 war axe.:h   drained, all…) You swap places. The kobold brigand misses you. _The kobold brigand hits Bernd with a +0 war axe.  Your unstable footing causes you to fumble your attack.  Bernd hits the kobold brigand with a +0 dagger of draining.  Bernd drains the kobold brigand. The kobold brigand barely misses you.  -7 (0 _The kobold brigand splashes around in the water.:h/   very poisoneYou puncture the kobold brigand! The kobold brigand is poisoned.  The kobold brigand is heavily wounded.:h /=5.3:h :h( V _Bernd misses the kobold brigand.;hGextremely poYou hit the kobold brigand but do no damage.looks as sick as possible!  The kobold brigand is severely wounded.  Bernd barely misses the kobold brigand.  The kobold brigand splashes around in the water.  The kobold brigand closely misses you.;h?--9;h;h>> _The kobold brigand closely misses Bernd.;h  Your unstable footing causes you to fumble your attack.  Bernd hits the kobold brigand with a +0 dagger of draining! x2  The kobold brigand dies!;h_C);h@ 22-6.5 _You hear a splash. x2  Your Short Blades skill increases to level 12!;h;h<l _Your Invocations skill increases to level 4!;h 3;h,$ ;h& H _No target in view!da _You swap places.?h g,?hi?h_l?hn?hq,?hyt?hv?hL~A  You enter the shallow water.?h^UWater ?hR?hp _Moving in this stuff is going to be slow.  You see here a +0 war axe.?hB?h6?h _?hG?hԏ?h?hϓ?h#(?h?hP?hc?h?h@k _e - 22 boomerangs (gained 2)?hƢA  You enter the shallow water.?hU?h?Water ?h?h  ##~~....)..~~##### ..~~.......~~....# ###~~.......~†###.# ..~~.......~~....#.###~~...#...~~###.#....~).......~~....# #.###~~...#...~~###.# #....R~.......~~....# #.###@~.......~~###.# ....~~.......~~....# ####~~.......~~#####2 ##~.......~## ####+++#### ?hIa_Moving in this stuff is going to be slow.  l - 17 poisoned darts (gained 3)?h067.9 (10.2)?h*+8.9 (11?h?h0 _You see here a +0 war axe.@h@3@hn@h@h@h @hj@h3@hR@h@h@hj@h@h$@hl@h @h!@h/"@h0#@h@%@h&@h[(@h(@h+@h,@h.,@h@/@h^0@h1@h3@h5,@h7@h<@h$>@h?@h@@hA@hhI@hL@h M@hN@hU,@hU@hV@hsW@hY@h[@h+^,@h`@hDb@hgA  You enter the shallow water.@hj@hjj?Water @hk@hoN _Moving in this stuff is going to be slow.@hq@hs@h+t@hu@hx@hz@h9~T@h@h@h@h@h1@hƋ@h@h,@hi@h@hc@h͔@h@hI@hۘ@h@h@hJ@h #....~~.......~~....# #.###~~...#...~~###.# #....~).......~~....# #.###~~...#...~~###.# #....~~.......~~....# #.###)~.......~~###.# #....~~.......~~....# #####~~..R....~~##### #~..@....~## 88.7 (19.8####'''####  .....# ∩:...$∩#...ß... _You open the gate.@hZe _Found two gates leading back out of this place.Ch-###~~...#...~~###....~).......~~....###~~...#...~~###....~~.......~~....###)~###....~~....####~~..R#### ##~.......~## Ch-j ####@''####  #.....# #∩:...$∩#...ß...#o.(..#o   orc warrior (asleep)Ch>  An orc warrior comes into view. It is wielding a +0 battleaxe.Found 4 atropa-tipped darts.Ch?ChI.Ro.olly target)ChwJ;===9.7 (1.0)ChTChiXp _The orc warrior shouts! _There is an open gate here.Ehl+ #....~~.......~~....# #.###~~...#...~~###.# #....~).......~~....# #.###~~...#...~~###.# #....~~.~~....# #.###)~.~~###.# #....~~.~~....######~~.......~~######~.@R....~######'''#### #.....# #∩:...$∩ #..oß...##..(..#EhEh∩. ---90 _Ehu}∩:...$∩EhFhpu #....~~.~~....# #.###~~...#...~~###.# #....~).~~....# #.###~~...#...~~###.# #....~~.~~....# #.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~@.R....~## ####'''#### #.....# #∩:...$∩ #...ß... ##..(..#FhwFhՁSR.∩FhB---1Fh$;∩FheGh>  #....~~.~~....# #.###~~...#...~~###.# #....~).~~....# #.###~~...#...~~###.# #....~~.~~....# #.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##@.R.....~## ####'''#### #.....# #∩:..Gh ? .$∩  #...ß... ##..(..#Gh#B A  You enter the shallow water.GhWO  o∩:...$∩o   orc warrior (ally target)Moving in this stuff is going to be slow.  Bernd hits the orc warrior but does no damage.Gh2P ]2Water GhY t∩:...$∩Gh\ Z _Bernd barely misses the orc warrior.JhP ((∩:...$∩You throw a boomerang. Bernd avoids your attack.Jh E.RJh  very drained, ally target) The boomerang hits the orc warrior but does no damage.  The orc warrior barely misses Bernd.  Bernd hits the orc warrior but does no damage.drains the orc warrior.  Bernd hits the orc warrior but does no damage.  Bernd drains the orc warrior. The orc warrior barely misses Bernd.Jh9.2 (1.6 _Oh1N:∩OhOOh?x#....~~.~~....# #.###~~...#...~~###.# #....~).~~....# #.###~~...#...~~###.# #....~~.~~....# #.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~.~## ####R''#### Ohy#.....# #∩:..o$∩#...ß...##..(..# Oha{Oh{Ohu'R∩:...o∩Oh;.6000Oh;∩OhOh1 #.###~~...#...~~###.# #....~).......~~....# #.###~~...#...~~###.# #....~~.......~~....# #.###)~.~~###.# #....~~.~~....# #####~~.~~#####  ##~.~## ###@''####  #..R..# #∩:...o∩ #...ß...##..(..#.∩:..R$∩o1∩:..R$∩ _There is an open gate, spattered with blood here.RhN ((∩:..R(∩You throw a boomerang.  The boomerang hits the orc warrior but does no damage.Rh[..∩:..R$Rh[Rhw]Rhrl .o∩R.The orc warrior is severely wounded.Rh?sP*∩RhN distracted, slBernd points at the orc warrior and mumbles some strange words.Rh^oslow, very dra2.5 (1.3Rhu9 _The orc warrior seems to slow down.ShwK ((∩You throw a boomerang.  The boomerang hits the orc warrior but does no damage.Sho..∩Sh $oThe orc warrior is severely wounded.Bernd hits the orc warrior but does no damage.Shw(3.8ShTSh3 _Bernd drains the orc warrior.ThDl ((∩:...(You throw a boomerang.  The boomerang hits the orc warrior but does no damage.Th- B..$ThMYou throw a boomerang.with a +0 dagger of draining.  Bernd hits the orc warrior with a +0 dagger of draining.∩:..R$∩. 55.1Th?∩ _The orc warrior dies!XhF#....~).......~~....# #.###~~...#...~~###.# #....~~.......~~....# #.###)~.~~###.# #....~~.~~....# #####~~.~~#####  ##~.~## ###'''####  #..@..# #∩:..R$∩#...ß...###..(..###+###XhcXhY,60XhCD∩ZhY #.###~~...#...~~###.# #....~~.......~~....# #.###)~.~~###.# #....~~.~~....# #####~~.......~~##### ##~.......~##  ####'''## ##.....# ∩:@.R$∩# #...ß...# ##..(..## ###+# ZhZh<R.Zh&7Zh∩:@R.$∩Zh9Zh0  #.###~~...#...~~###.# #....~~.~~....# #.###)~.~~###.# #....~~.~~....# #####~~.......~~##### ##~.......~## ####'''#### ##.....# #∩@.R.$∩# #...ß...# ##..(..## ###+###R.8 ∩You pick up a parchment of Summon Seismosaurus Egg and begin reading...9.1 (2Zh9 :∩Zh= P _You add the spell Summon Seismosaurus Egg to your library.[h$#.###~~...#...~~###.# #....~~.~~....# #.###)~.~~###.# #....~~.~~....# #####~~.......~~##### ##~.......~## ####'''#### ##.....# #∩R@..$∩# #...ß...# ##..(..## ###+###[h0∩[h,10.1 (1[h[h& _You swap places.[h" #.###~~...#...~~###.# #....~~.~~....# #.###)~.~~###.# #....~~.[h] ~~....# #####~~.......~~##### ##~.......~## ####'''#### ##.....##∩R.@.$∩# #...ß...# ##..(..## [h [h 8.R[h &1[h \hh#.###~~...#...~~###.# #....~~.~~....# #.###)~.~~###.# #....~~.~~....# #####~~.......~~##### ##~.......~## ####'''#### ##.....## #∩.R.@$∩# #...ß...# ##..(..## \hj\hgt^.R2\h[\h#.###~~...#...~~###.# #....~~.~~....# #.###)~.~~###.# #....~~.~~....# #####~~.......~~##### ##~.......~## ####'''#### ##.....## #∩..R.@∩# #...ß...# ##..(..## #.R3\h\h/W4.1 (2\h2@ _You now have 682 gold pieces (gained 309).^h9\ ...~~.......~~...###)###...~...######## ####  ####'''####  ##.....## ∩...R.∩...ß.@.#..(..# ###+### ^hf9∩^hg+5.1 (1^hSo<∩^h9q^hZGP #.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~.~##  ####'''## ##.....## #∩...R.∩# #...ß...# ##..(@.## ###+#^hI^hMl..∩R6∩.....∩`h@ #.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~.~## ####'''#### ##.....## #∩.....∩# #...ßR..# ##..@..## ###+###`h"∩7∩.....∩ _You see here 4 atropa-tipped darts.bh _∩.....∩bhd &8bh bh / _o - 4 atropa-tipped dartsfhS∩'...............fh^<9fhfd∩ _You open the door.gh3...~...######## ####  ####'''####  ##.....## ∩.....∩...ßR..##.....## ###@###  #...# .................K..KK.KKK 3 kobold brigands (missiles, asleep)ghjcK..K..KKKK1 ally …)open the door.  3 kobold brigands come into view.  A kobold brigand is wielding a +0 war axe and quivering poisoned darts. A gh8 kobold brigand is wielding a +0 war axe and quivering poisoned darts. A kobold  brigand is wielding a +0 war axe and quivering poisoned darts.  The kobold brigand shouts! x3; You hear a shout! x3gh ((((The kobold brigand throws a poisoned dart.gho ∩@...The poisoned dart misses you. ∩((((The kobold brigand throws a poisoned dart.ghD @...The poisoned dart closely misses you.ghL ((((The kobold brigand throws a poisoned dart.gh∩.R@...===20ghh∩.....∩gh} _The poisoned dart barely misses you. _There is an open door here.ih #.###)~.~~###.# #....~~.~~....######~~.~~#####~.......~######'''#### ##.....## #∩.....∩# #...ß...##.@.R.####'### #...# ... ..........K..K..K. ihihihih.RK.K....KK 2 kobold brigands (missiles, 1 ally t…)ih7---1 _ihihrih % #.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~.~## ####'''#### ##.....## #∩.....∩# #...ß...# ##@....##ih { ###R### #...# ....... .....K.K. .K. ih0 ih ih 'RK.K   kobold brigand (missile, ally target)ih B---2ihO ih kh  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.lhRf )Follow me!lhO  The kobold brigand throws a poisoned dart.lh>lh}KR.lhH&3lh~$lh&3 _The poisoned dart hits Bernd!mh\  #....~~.~~....# #.###)~.~~###.# #....~~.~~....######~~.~~#####~.......~######'''#### ##.....##mh] g #∩.....∩# #@..ß...#.....####R### #...#  .K..K.......mh` mhb mh^n R'K.K   kobold brigand (missile)mh>p &4mhy mh| + _Something hits Bernd.qhx (((, ally target)You throw a boomerang. Bernd avoids your attack.  The boomerang hits the kobold brigand and shatters for extra damage.qhIEqh3Fqh/U  ∩.RKK 2 kobold brigands (missiles, 1 ally t…)The kobold brigand is lightly wounded.qh\W∩*qh6 ∩.....∩KdistraBernd points at the kobold brigand and mumbles some strange words.qhcc∩KKally tqh7f==5.4 (1.31qh:∩qhqB _The kobold brigand resists with some effort.rh ∩((You throw a boomerang. Bernd avoids your attack.  The boomerang hits the kobold brigand.rh'q!∩rh`t.R  The kobold brigand is moderately wounded.rh4 .   kobold brigand (missile, drained, allThe kobold brigand hits Bernd with a +0 war axe.  Bernd closely misses the kobold brigand.Bernd hits the kobold brigand with a +0 dagger of draining!--6.7rht _Bernd drains the kobold brigand. The kobold brigand barely misses Bernd.rh:h ((You throw a boomerang. Bernd avoids your attack.  The boomerang hits the kobold brigand but does no damage.rh∩.Rrh>∩.....∩R.K )--8.0rhe<∩rh$b _The kobold brigand is almost dead.shM ( ∩.....∩(( , ally target)You throw a boomerang. The boomerang hits the kobold brigand.shk <..shm shn sh)y ∩KK 2 kobold brigands (missiles, 1 ally t…)The kobold brigand is moderately wounded.shz (9.3sh :∩sh ^ _Bernd closely misses the kobold brigand.th l (((You throw a boomerang.thzV B.KKthzZ  The boomerang barely misses the kobold brigand. x2  Bernd misses the kobold brigand.thh K'  The kobold brigand hits Bernd with a +0 war axe.thz M∩*thR ∩slow, Bernd points at the kobold brigand and mumbles some strange words.th lK=30.6th :∩th < _The kobold brigand seems to slow down.uhS#....~~.~~....# #.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~.......~## ####'''#### ##.....## #∩.....∩# #R@.ß...# ##.KK..## ###'### #.K.#.....K..K. .K. uh^TKK 4 kobold brigands (missiles, 1 wanduh _The kobold brigand closely misses Bernd.h{)  #.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~.~##  ####'''## ##..... #∩.....∩# #...ß...# ##@R)..## ###K# #.K.............. .K. K   kobold brigand (missile, ally target)hA.  Bernd closely misses the kobold brigand.Bernd misses the kobold brigand.The kobold brigand hits Bernd with a +3 mace of distortion.h7 .KK 2 kobold brigands (missiles, 1 ally t…)hY8 -8.8 (1.0hV@ <∩hrC / _Space warps around Bernd.h[#.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~.~## ####'''#### ##.....## #∩.....∩# #...ß...# ##R@)..## ###K### #..K# ................K.   You swap places.  The kobold brigand hits you but does no damage.  You are cast into the Abyss!h /  --more--h [R.#hb             ###' '            .∩            ##             ..          h          h v ..~   ~~.            ###                                   .            htq   ##         ..~ #            #                  .             hCJ . ##     . .#     ##~                ... .                            h9!m       .   .   ~                                          h      .      #          . #            h #           ..         h  ..      # #    # . .   #    h . .∩                  #    . .                     hf            ∩     #       #             h.;    hp .                     .         hH       hahA  #.'''#.  ##.....#  #∩.....∩  #...ß... Abyss:1 #.@...#  ###'##.  ..#  .... ....  To return, you must find a gate leading back.  Killing monsters will force the Abyss to allow you passage.h'hG-9.6 (0.8h”hwm _This branch contains the abyssal rune of Zot.hh' Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-1%  c - Idealise4 MP, Piety-22% [?] toggle between ability selection and description.hzRhalmer the SlicerKobold of Hepliaklqana *****.Health: 52/57 =====================---Magic: 13/13 ========================#.'''#.AC: 6Str: 8##.....#EV: 19Int: 18#∩.....∩SH: 0Dex: 22#...ß...XL: 10 Next: 33% Place: Abyss:1#.@...#Noise: =--------  Time: 7639.6 (0.0)###'##.b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ..#Throw: 21 boomerangs........  You swap places.  The kobold brigand hits you but does no damage.  You are cast into the Abyss!To return, you must find a gate leading back.  Killing monsters will force the Abyss to allow you passage. _This branch contains the abyssal rune of Zot.hRR   Bernd the hexerhɓhD3=1-----40.6 (1h> _Bernd is recalled.hUX#.'''#.##.....#∩.....∩.#.R.ß...#....# ###@##. ...# ..................R-1 _There is an open door here.h 4#.'''#.##.....#.#∩.....∩.#...ß...# #.R...# ###'##. #.@.# ...........hu hݩ D.Rh -2 _hn h hX s#.'''#.#.....#. #∩.....∩. #...ß...# #.. ###R##..###...###...@........ 'R4=3h#.' '#.#.....#. #∩.....∩. #...ß...# #... ###'##.#.###R..####..............hd .RhC----4hh!  #. '#. ##.....#. #∩.....∩. #...ß...#.# #.....##.. ###'##. #.###...##.##..R.................h . hF5 h6 &5hJ< h.= h|  #. '#. ##.....#. #∩.....∩. #...ß...# .## #.....# #.. ###'##. #.###...##.##..R........#.#..........h~c .Rh(U2==6hhqhu #. '#. ##.....#. #∩.....∩. #...ß...# .## #.... # #.. ###'##.## #.###...##.##..R...#. #.... .........R. 5=7h  #. '#. ##.....#. #∩.....∩. #...ß...#...## #.... #.#.. ###'##..##.#.###...##.##..Rh ...#.. #.... ..........h hΣ <R.h &8h hC h\ #. '#. ##.....#. #∩.....∩. #...ß...# ...## #.... #. .#.. ###'##..##.#.###...##.##..R...#..##....... ...........h7j R. h&9h8hh2Q #. '#. ##.....#. #∩.....∩. #...ß ..#.. ...## #.... #.. .#.. ###'##..##.#.###...##.##..R...#..##....... ...........hh<R.h& hr6===50hh<h@q #. ' ##.....#. #∩.....∩... #...ß ..#....## #.... #. .#.. ###'##.##.#.###...##..##..R.........#. ........##....... ...........hwHhEOy R.  h^P&1hUhVhx [ #. ' ##.....#..##. #∩.....∩....## #. .ß ..#....## #.... #...#.. ###'##.##.#.###...##R.##.......#.... ........## .... ...........h hZ b R.h &2hs h" hq  #. '.. #.....#.##. #∩.....∩. .ß ..#..## #.... #...#.. ###'##..##.#.###...##R..##.......#.... ........## .... ...........h hz ZR. h 3h3 h hb%####'##.# #. '#.......# #.....#.###. #∩.....∩.# .ß ..##..## #.... ##........#.. ###'##.#.....R##.#.###...#####..#.....#.... ........##. .... .. ........hhhvR.  7=3==4hy{hF|h ...  ###'## '#. .# #.....###. #∩.....∩.## #. .ß ..#.....## #.... #R...#.. ###'##.##.#.###...##..## .#. ..... .......#.... ...........##... .... hhFR.hg.  hT&5h$ h h 5#.  ... .# ###'###. '#. .# .....###. #∩.....∩......## #. .ß ..#R.....## #.... #..#.. ###'##.##.#.###...#### .#..... .......#.... .......h h_ |R . h &6h< h hsn... .....#..  ... .# ###'###. '#. .# .....#...##. #∩.....∩.R....## #. .ß ...## #.... #..#.. ###'##.##.#.###...## ##. .#..... .hbuh~R. ##   h&7hhhn '.#... ....#...#...#...... ####@##.# #. '#. ....# .....#R..##. #∩.....∩.## #. .ß ...## #.... #..#.. ###'##.##.# ## ...##....##. .#..... .hst h} ZR.  h! T===8he h Q _There is an open door here.–hZ _–h<–h_–h,–h–hX–h–h–h–h–h –h| #... #......3 #......#'...#.....#.# ..#..@.... #...#.R.###. #.......#####'##.# #. '#.#.......# .....#.#......##. #∩.....∩. ........## #. .ß . 3   smoke demon (wandering)#...# #.... ## . .....#.. ###'##.61.6 (3–hA–h'–h( 3.–h)(.R–h * –h+ –h, 3–hi-ally targ–h- et)–hC.–h>0–h0$2.6 (4–hS9–h?^ _A smoke demon comes into view.Ėh halmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================Ėh Magic: 13/13 ========================#.......AC: 6Str: 8#.....3.EV: 19Int: 18#......#SH: 0Dex: 22'...#.....#.ĖhC XL: 10 Next: 33% Place: Abyss:1# ..#..@....Noise: ---------  Time: 7662.6 (0.0)#...#..R###.b) +5 rapier "Gotaviupn" {venom, rC+ rN+} # ......#Throw: 21 boomerangs####'##.# #. '#.#. .....# .....#.Ėh #......##. #∩.....∩.R   Bernd the hexer........## #. .ß .3   smoke demon (ally target)#.........# #.... ## . .....#.. ###'##. _There is an open door here. _There is an open door here. _A smoke demon comes into view.Press: ? - help, v - describe, . - travelĖhE KThe floor.  This square is lit by a halo.Ŗhb5@.ŖhJ..Ŗhh J..ŖhJJ..Ɩh?..Ɩh.3Here: a smoke demon (ally target, haloed)e floor.ǖhpCxA smoke demon. An infernal demon that manifests itself as a writhing cloud of smoke. Having considerable pyrokinetic powers, it can very effectively attack its enemies fromafar. Max HP: ~38 Will: ++AC: + EV: ++rF: ++.  rC: ... rPois: + rNeg: ∞ rElec: . Threat: Lethal Class: Demonic Size: Medium Int: Human You have about 90% to hit with the +5 rapier "Gotaviupn". It has about 38% to hit you. Attacks Max Damage Hit8 2x Hit 5 each It is immune to torment; and resistant to steam and miasma. It is insubstantial and immune to ensnarement. It can fly. It can open doors. ǖh.D[!]: Description|Statuses|Quote͖hhalmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================Magic: 13/13 ========================#.......͖hGAC: 6Str: 8#.....3.EV: 19Int: 18#......#SH: 0Dex: 22'...#.....#.XL: 10 Next: 33% Place: Abyss:1# ..#..@....Noise: ---------  Time: 7662.6 (0.0)#...#..R###.b) +5 rapier "Gotaviupn" {venom, rC+ rN+} # ......#Throw: 21 boomerangs####'##.# #. '#.#. .....# .....#.#......##. #∩.....∩.R   Bernd the hexer........## #. .ß .[15;3͖hH8H3   smoke demon (ally target)#.........# #.... ## . .....#.. ###'##. _There is an open door here. _There is an open door here. _A smoke demon comes into view.Press: ? - help, v - describe, . - travelHere: a smoke demon (ally target, haloed)  The floor.Ζhhalmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================Magic: 13/13 ========================#.......AC: 6Str: 8#.....3.EV: 19Int: 18#......#SH: 0Dex: 22'...#.....#.XL: 10 Next: 33% Place: Abyss:1# ..#..@....Noise: ---------  Time: 7662.6 (0.0)#...#..R###.b) +5 rapier "Gotaviupn" {venom, rC+ rN+} # ......#Throw: 21 boomerangs####'##.# #. '#.#. .....# .....#.[14;Ζh110H#......##. #∩.....∩.R   Bernd the hexer........## #. .ß .3   smoke demon (ally target)#.........# #.... ## . .....#.. ###'##. _There is an open door here. _There is an open door here. _A smoke demon comes into view.Press: ? - help, v - describe, . - travelHere: a smoke demon (ally target, haloed)  The floor.ΖhD _ϖh(Put on which piece of jewellery? Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) Talismans (go to first with %)d - an inkwell talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Жh;ЖhL Жhdhalmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================Magic: 13/13 ========================#.......ЖhAC: 6Str: 8#.....3.EV: 19Int: 18#......#SH: 0Dex: 22'...#.....#.XL: 10 Next: 33% Place: Abyss:1# ..#..@....Noise: ---------  Time: 7662.6 (0.0)#...#..R###.b) +5 rapier "Gotaviupn" {venom, rC+ rN+} # ......#Throw: 21 boomerangs####'##.# #. '#.#. .....# .....#.#......##. #∩.....∩.R   Bernd the hexer........## #. .ß .[37Жh m3   smoke demon (ally target)#.........# #.... ## . .....#.. ###'##. _There is an open door here. _There is an open door here. _A smoke demon comes into view.Press: ? - help, v - describe, . - travelHere: a smoke demon (ally target, haloed) _The floor.ЖhwP  Okay, then.Жh7Жh<іh. _ҖhҖh/halmer the Slicer (Kobold Monk)Turns: 7726, Time: 00:41:33 Health: 57/57AC:  6 Str:  8 XL: 10 Next: 33% Magic: 13/13EV: 19 Int: 18 God: Hepliaklqana [*****.] Gold: 682SH:  0 Dex: 22 Spells: 11/13 levels left rFire . . . (100%) b - +5 rapier "Gotaviupn" {venom, rC+ rN+} rCold + . . (50%) c - orb {Light} rNeg + . . (50%) g - +0 leather armour rPois .(100%) k - +2 helmet rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++f - ring of wizardry HPRegen 0.29/turnj - +6 ring of intelligence Җh#[mMPRegen 0.13/turn %: wizardry (x1) @: glowing A: reduced essence, small, no large weapons, nightstalker 3֖hxT֖hlglhalmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================Magic: 13/13 ========================#.......AC: 6Str: 8#.....3.EV: 19Int: 18#......#SH: 0Dex: 22'...#.....#.֖h`XL: 10 Next: 33% Place: Abyss:1# ..#..@....Noise: ---------  Time: 7662.6 (0.0)#...#..R###.b) +5 rapier "Gotaviupn" {venom, rC+ rN+} # ......#Throw: 21 boomerangs####'##.# #. '#.#. .....# .....#.#......##. #∩.....∩.R   Bernd the hexer........## #. .ß .3   smoke demon (ally target)#.........# #.... ## . .....#.. ###'##. _There is an open door here. _A smoke demon comes into view.Press: ? - help, v - ֖hހdescribe, . - travelHere: a smoke demon (ally target, haloed) _The floor. _Okay, then.ؖh#.......3.#'...#.# ..#..R......#..@###. ......# ###'###. '#.. .... .....#......##. #∩.....∩ ..## #. .ß . #.# #.... # . .....#.. ###'##.......##.# ## ...#ؖh ؖh!/ You swap places.ؖhD8*ؖhv  Bernd casts a spell at the smoke demon.ؖh. ؖhj: ?.3  ؖh; 4==3.6 (1ؖhB ؖhE D _The smoke demon resists with almost no effort.ٖh^  #. #. #....3.# '...#.....#. # ..#..R.... #...#.@.###. # ......#ٖh`  ###'##.# #. '#. #.......# .....#. #......##. #∩.....∩. .## #. .ß . #.# #....  # . .....#.. ###'##.  #......##.# ## ...#ٖhYg ٖhr nR.    ٖhs /--4ٖhZz ٖh| ܖhܖhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 21 boomerangs (quivered)b - Throw: 17 darts (poison)  c - Throw: 11 darts (curare)  d - Throw: throwing net  e - Throw: 4 darts (atropa)  f - Zap: wand of mindburst (4)  g - Zap: wand of quicksilver (8)  h - Zap: wand of flame (62) Spells ([,] to cycle)  i - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  j - Abil: Recall Ancestor  k - Abil: Transference  l - Abil: Idealise [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh= h halmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================#.......Magic: 13/13 ========================#.......AC: 6Str: 8#....3.#EV: 19Int: 18'...#...R.#.SH: 0Dex: 22# ..#.......XL: 10 Next: 33% Place: Abyss:1#...#.@.###.hD Noise: ---------  Time: 7664.6 (0.0)# ......#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###'##.# #. '#.Zap: wand of mindburst (4)#.... ..# . ...#.#......##. #∩.....∩......... # #. .ß .R   Bernd the hexer#.........# # ...3   smoke demon (ally target)# . .....#.. ###'##.#......##.# ## ...#Here: a smoke demon (ally target, haloed) _The floor. _Okay, then.You swap places.  Bernd casts a spell at the smoke demon. _The smoke demon resists with almost no effort.hT hD hΤ hlb   halmer the Slicer  Kobold of Hepliaklqana *****.  Health: 57/57 ======================== #.......  Magic: 13/13 ======================== #.......  AC: 6Str: 8 #....3.#  EV: 19Int: 18 '...#...R.#.  SH: 0Dex: 22 # ..#..*....  XL: 10 Next: 33% Place: Abyss:1 #...#.@.###.  Noise: ---------  Time: 7664.6 (0.0) # ......# b) +5 rapier "Gotaviupn" {venom, rC+ rN+} hd [34m ###'##.# #. '#.  Zap: wand of mindburst (4) #.... ..# . ...#.  #......##. #∩.....∩.  ........ # #. .ß .  R   Bernd the hexer #.........# # ...  3   smoke demon (ally target) # . .....#.. ###'##.  #......##.# ## ...# Bernd casts a spell at the smoke demon. _The smoke demon resists with almost no effort.  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (ally target, haloed, chance to affect: 29%)h+ihalmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================#.......Magic: 13/13 ========================#.......AC: 6Str: 8#....3.#EV: 19Int: 18'...#...R.#.SH: 0Dex: 22# ..#.......XL: 10 Next: 33% Place: Abyss:1#...#.@.###.Noise: ---------  Time: 7664.6 (0.0)# ......#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###'##.# #. '#.Zap: wand of mindburst (4)#.... ..# . ...#.#.Ck7m.....##. #∩.....∩......... # #. .ß .R   Bernd the hexer#.........# # ...3   smoke demon (ally target)# . .....#.. ###'##.#......##.# ## ...# _The smoke demon resists with almost no effort.  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (ally target, haloed, chance to affect: 29%)  Okay, then.hohq. _hhCQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 21 boomerangsb - Throw: 17 darts (poison)  c - Throw: 11 darts (curare)  d - Throw: throwing net  e - Throw: 4 darts (atropa)  hӠf - Zap: wand of mindburst (4) (quivered)  g - Zap: wand of quicksilver (8)  h - Zap: wand of flame (62) Spells ([,] to cycle)  i - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  hj - Abil: Recall Ancestor  k - Abil: Transference  l - Abil: Idealise [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh8hZhalmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================#.......Magic: 13/13 ========================#.......AC: 6Str: 8#....3.#EV: 19Int: 18'...#...R.#.SH: 0Dex: 22# ..#.......XL: 10 Next: 33% Place: Abyss:1#...#.@.###.Noise: ---------  Time: 7664.6 (0.0)# ......#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###'##.# #. '#.Zap: wand of quicksilver (8)#.... ..# . ...#.#.h\[37m.....##. #∩.....∩......... # #. .ß .R   Bernd the hexer#.........# # ...3   smoke demon (ally target)# . .....#.. ###'##.#......##.# ## ...# _The smoke demon resists with almost no effort.  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (ally target, haloed, chance to affect: 29%) _Okay, then.hG   halmer the Slicer  Kobold of Hepliaklqana *****.  Health: 57/57 ======================== #.......  Magic: 13/13 ======================== #.......  AC: 6Str: 8 #....3.#  EV: 19Int: 18 '...#...R.#.  SH: 0Dex: 22 # ..#..*....  XL: 10 Next: 33% Place: Abyss:1 #...#.@.###.  Noise: ---------  Time: 7664.6 (0.0) # ......# b) +5 rapier "Gotaviupn" {venom, rC+ rN+} hW [34m ###'##.# #. '#.  Zap: wand of quicksilver (8) #.... ..# . ...#.  #......##. #∩.....∩.  ........ # #. .ß .  R   Bernd the hexer #.........# # ...  3   smoke demon (ally target) # . .....#.. ###'##.  #......##.# ## ...# Aim: a smoke demon (ally target, haloed, chance to affect: 29%) _Okay, then.Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (ally target, haloed, 83% to hit)hv.halmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================#.......Magic: 13/13 ========================#.....*.AC: 6Str: 8#....*.#EV: 19Int: 18'...#...*.#.SH: 0Dex: 22# ..#..*....XL: 10 Next: 33% Place: Abyss:1#...#.@.###.Noise: ---------  Time: 7664.6 (0.0)# ......#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###'##.# #. '#.Zap: wand of quicksilver (8)#.... ..# . h/...#.#......##. #∩.....∩......... # #. .ß .R   Bernd the hexer#.........# # ...3   smoke demon (ally target)# . .....#.. ###'##.#......##.# ## ...#Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (ally target, haloed, 83% to hit)  Bernd avoids your attack.  The bolt of dispelling energy hits the smoke demon!!hJ.3R.Bernd avoids your attack.  The bolt of dispelling energy hits the smoke demon!!  The smoke demon is heavily wounded.The smoke demon hits Bernd.  The smoke demon hits Bernd but does no damage.smoke demon hits Bernd. Bernd barely misses the smoke demon.ho:*h 3distracted, slow, ally t…)Bernd points at the smoke demon and mumbles some strange words.h8*83h0 ....  . ===5.6 (17h*8hc:9 _The smoke demon seems to slow down.hO  halmer the Slicer  Kobold of Hepliaklqana *****.  Health: 57/57 ======================== #.......  Magic: 13/13 ======================== #.......  AC: 6Str: 8 #....3.#  EV: 19Int: 18 '...#...R.#.  SH: 0Dex: 22 # ..#..*....  XL: 10 Next: 33% Place: Abyss:1 #...#.@.###.  Noise: ===------  Time: 7665.6 (0.0) # ......# b) +5 rapier "Gotaviupn" {venom, rC+ hZQrN+}  ###'##.# #. '#.  Zap: wand of quicksilver (7) #.... ..# . ...#.  #......##. #∩.....∩.  ........ # #. .ß .  R   Bernd the hexer .... ....# # ...  3   smoke demon (distracted, slow, ally t…) # . .....#.. ###'##.  #.. . .##.# ## ...# _The smoke demon seems to slow down.  Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (heavily wounded, not watching you, slow, ally target,  haloed, 83% to hit)hhalmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================#.......Magic: 13/13 ========================#.......AC: 6Str: 8#....3.#EV: 19Int: 18'...#...R.#.SH: 0Dex: 22# ..#.......XL: 10 Next: 33% Place: Abyss:1#...#.@.###.Noise: ===------  Time: 7665.6 (0.0)# ......#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###'##.# #. '#.Zap: wand of quicksilver (7)#.... ..# .Lm ...#.#......##. #∩.....∩......... # #. .ß .R   Bernd the hexer.... ....# # ...3   smoke demon (distracted, slow, ally t…)# . .....#.. ###'##.#.. . .##.# ## ...#Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (heavily wounded, not watching you, slow, ally target,  haloed, 83% to hit)  Okay, then.h hV#. _hh   The smoke demon misses Bernd. The smoke demon closely misses Bernd.  The smoke demon barely misses Bernd.h~i 5---6.6 (1ho hnr D _Bernd hits the smoke demon but does no damage.h* 7  3 3  slow, ally target)Bernd hits the smoke demon with a +0 dagger of draining. x2---7h"1 h3 4 _The smoke demon hits Bernd. x3h| h* Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 21 boomerangsb - Throw: 17 darts (poison)  c - Throw: 11 darts (curare)  d - Throw: throwing net  e - Throw: 4 darts (atropa)  h Qf - Zap: wand of mindburst (4)  g - Zap: wand of quicksilver (7) (quivered)  h - Zap: wand of flame (62) Spells ([,] to cycle)  i - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  j - Abil: Recall Ancestor  k - Abil: Transference  l - Abil: Idealise [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhh!halmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================#..... .Magic: 13/13 ========================#.......AC: 6Str: 8#....3.#EV: 19Int: 18'...#...R.#.SH: 0Dex: 22# ..#.......XL: 10 Next: 33% Place: Abyss:1#.. #.@.###.Noise: ---------  Time: 7667.6 (0.0)# ......#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###'##.# #. '#.Throw: 21 boomerangs#.... ..# .hy ...#.#......##. #∩.....∩......... # #. .ß .R   Bernd the hexer.... ....# # ...3   smoke demon (slow, ally target)# . .....#.. ###'##.#.. . .##.# ## ...# _Okay, then.The smoke demon misses Bernd. The smoke demon closely misses Bernd.  The smoke demon barely misses Bernd. _Bernd hits the smoke demon but does no damage.  Bernd hits the smoke demon with a +0 dagger of draining. x2 _The smoke demon hits Bernd. x3hhh'halmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================#..... .Magic: 13/13 ========================#.......AC: 6Str: 8#....3.#EV: 19Int: 18'...#...R.#.SH: 0Dex: 22# ..#..*....XL: 10 Next: 33% Place: Abyss:1#.. #.@.###.Noise: ---------  Time: 7667.6 (0.0)# ......#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###'##.# #. '#.Throw: 21 boomerangs#.... .h).# . ...#.#......##. #∩.....∩......... # #. .ß .R   Bernd the hexer.... ....# # ...3   smoke demon (slow, ally target)# . .....#.. ###'##.#.. . .##.# ## ...#Bernd hits the smoke demon with a +0 dagger of draining. x2 _The smoke demon hits Bernd. x3  Throw: 21 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (severely wounded, slow, ally target, haloed, 85% to hit)hڌhalmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================#..... .Magic: 13/13 ========================#.......AC: 6Str: 8#....3.#EV: 19Int: 18'...#...(.#.SH: 0Dex: 22# ..#..(....XL: 10 Next: 33% Place: Abyss:1#.. #.@.###.Noise: ---------  Time: 7667.6 (0.0)# ......#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###'##.# #. '#.Throw: 21 boomerangsh%#.... ..# . ...#.#......##. #∩.....∩......... # #. .ß .R   Bernd the hexer.... ....# # ...3   smoke demon (slow, ally target)# . .....#.. ###'##.#.. . .##.# ## ...#Throw: 21 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (severely wounded, slow, ally target, haloed, 85% to hit)  You throw a boomerang. Bernd avoids your attack.  The boomerang hits the smoke demon.hKR.h7,Aim: a smoke demon (severely wounded, slow, ally target, haloed, 85% to hit)  You throw a boomerang. Bernd avoids your attack.  The boomerang hits the smoke demon.  The smoke demon is severely wounded.  Bernd hits the smoke demon with a +0 dagger of draining.  Bernd closely misses the smoke demon.h1:*h  Bernd points at the smoke demon and mumbles some strange words.ht3    8.9 (1.3h=h`9 _The smoke demon seems to slow down.h"halmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================#..... .Magic: 13/13 ========================#.......AC: 6Str: 8#....3.#EV: 19Int: 18h#'...#...R.#.SH: 0Dex: 22# ..#..*....XL: 10 Next: 33% Place: Abyss:1#. #.@.###.Noise: ---------  Time: 7668.9 (0.0)# ......#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###'##.# #. '#.Throw: 21 boomerangs#.... ..# . ... .#......##. #∩.....∩......... # #. .ß .R   Bernd the hexer.... ....# ...3hd$   smoke demon (slow, ally target)# . .....#.. ###'##.#.. . .##.# # ...#Bernd points at the smoke demon and mumbles some strange words. _The smoke demon seems to slow down.  Throw: 21 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (severely wounded, slow, ally target, haloed, 85% to hit)hE halmer the SlicerKobold of Hepliaklqana *****.Health: 57/57 ========================#..... .Magic: 13/13 ========================#.......AC: 6Str: 8#....3.#EV: 19Int: 18'...#...(.#.SH: 0Dex: 22# ..#..(....XL: 10 Next: 33% Place: Abyss:1#. #.@.###.Noise: ---------  Time: 7668.9 (0.0)# ......#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###'##.# #. '#.Throw: 21 boomerangs#.... . _0m.# . ... .#......##. #∩.....∩......... # #. .ß .R   Bernd the hexer.... ....# ...3   smoke demon (slow, ally target)# . .....#.. ###'##.#.. . .##.# # ...#Throw: 21 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (severely wounded, slow, ally target, haloed, 85% to hit)  You throw a boomerang. Bernd avoids your attack.  The boomerang hits the smoke demon but does no damage.h0 KR.hE MYou throw a boomerang. Bernd avoids your attack.  The boomerang hits the smoke demon but does no damage.  The smoke demon is severely wounded.  The smoke demon gestures at you.Something smites you!  Bernd hits the smoke demon with a +0 dagger of draining!hM E.hT h*\ 46-----4470.2 (1.3 _The smoke demon dies!haa hc l _Your Invocations skill increases to level 5!h:h3hhhO7-----hh:,h4hTh$h`hJ,h.hhhB58=hh3hh`hFh5   . #..R  _You start resting.hGhHQ6.2 (6.07.2 (7h NhP+ _Ancestor HP restored.hChhhB hBU9=hh6,hh'h:*h*hC+h6,h7h+h,L50=h.h<h=,hGhH,hThUhVU1=hVhchd,hNo,hLph|,h}h ;2hЊhhh h̚ha,hۧhga3=hMh),h1h,hhqh,hhsk4=hLh,hhBh%w5=h"5hd6h87h7hF,hGhUk6=h1Whk,hlhJ,hbhh  ..    .  2. . ##.  . .. #. .  . 2   blizzard demon (wandering)   _You start resting.h1704.2 (27.0)h~hA,5.2 (28hǻha _A blizzard demon comes into view.hgh='BLevel 1 of the Abyss∩∩(Press ? for help) h'#. .. . #....... #......# ...#.....#. # . #..R.... #. #.@.# #. hE(# ......# ##'##.# . #. hs(#.... ..# . .. . h(#.2. . ##. ∩.....∩. h(... . .. #. . h(.... . . ... # .....# . ###'##h) #.. . .# .# # ...# . ... .. . . ... . ... h)..... . ... . h*. ..#. . .. ....hFh+Thalmer the SlicerKobold of Hepliaklqana *****.Health: 56/57 =======================-#. .. .Magic: 13/13 ========================huU#.......AC: 6Str: 8#......#EV: 19Int: 18...#.....#.SH: 0Dex: 22# . #..R....XL: 10 Next: 44% Place: Abyss:1#. #.@.# #.Noise: ---------  Time: 7705.2 (0.0)# ......#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ##'##.# . #.Throw: 21 boomerangs#.... ..# . .. .#.2. . ##. ∩.....∩.... . .. #.[h VS40m .R   Bernd the hexer.... . . ...2   blizzard demon (wandering)# .....# . ###'###.. . .# .# # ...# _The smoke demon dies! _Your Invocations skill increases to level 5! _You start resting. _Ancestor HP restored. _You start resting. _A blizzard demon comes into view.h%Wh]h^h halmer the SlicerKobold of Hepliaklqana *****.Health: 56/57 =======================-#. .. .Magic: 13/13 ========================#.......AC: 6Str: 8#......#EV: 19Int: 18...#.....#.SH: 0Dex: 22# . #..R....XL: 10 Next: 44% Place: Abyss:1hi q#. #.@.# #.Noise: ---------  Time: 7705.2 (0.0)# ......#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ##'##.# . #.Throw: 21 boomerangs#.... ..# . .. .#.2. . ##. ∩.....∩.... . .. #. .R   Bernd the hexerh .... . . ...2   blizzard demon (wandering)# .....# . ###'###.. . .# .# # ...# _Ancestor HP restored. _You start resting. _A blizzard demon comes into view.Press: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo. hvT7.@ h Y#.A rock wall. h  #  You can't see that place. h{J ., v - describe, . - travelThe floor.  This square is lit by a halo. h%_.#A rock wall. h`#.The floor. hO _ .. h1.2Here: a blizzard demon (wandering, hasn't noticed you)  The floor. hJA blizzard demon. A greater demon formed from wistful snow and bitter lightning. Max HP: ~66 Will: ++++AC: ++ EV: ++rF: x.. rC: ++.rPois: + rNeg: ∞ rElec: ∞ Threat: Lethal Class: Demonic Size: Large Int: Human You have about 77% to hit with the +5 rapier "Gotaviupn". It has about 50% to hit you. Attacks Max Damage 2x Hit 20 each It is immune to torment; and resistant to miasma. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. Despite its appearance, it can open doors. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Bolt of Cold(3d21) (4) b - Lightning Bolt(3d18) (4)h halmer the SlicerKobold of Hepliaklqana *****.Health: 56/57 =======================-#. .. .Magic: 13/13 ========================#.......AC: 6Str: 8#......#EV: 19Int: 18...#.....#.SH: 0Dex: 22# . #..R....XL: 10 Next: 44% Place: Abyss:1#. #.@.# #.Noise: ---------  Time: 7705.2 (0.0)# ......#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} h D##'##.# . #.Throw: 21 boomerangs#.... ..# . .. .#.2. . ##. ∩.....∩.... . .. #. .R   Bernd the hexer.... . . ...2   blizzard demon (wandering)# .....# . ###'###.. . .# .# # ...# _Ancestor HP restored. _You start resting. _A blizzard demon comes into view.Press: ? - help, v - describe, . - travelHere: a blizzard demon (wandering, hasn't noticed you)  The floor.hh.2The floor.is square is lit by a halo.h halmer the SlicerKobold of Hepliaklqana *****.Health: 56/57 =======================-#. .. .Magic: 13/13 ========================#.......AC: 6Str: 8#......#EV: 19Int: 18...#.....#.SH: 0Dex: 22# . #..R....XL: 10 Next: 44% Place: Abyss:1#. #.@.# #.Noise: ---------  Time: 7705.2 (0.0)# ......#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ##'##.# . #.Throw: 21 boomerangs#.... ..#h"[40m . .. .#.2. . ##. ∩.....∩.... . .. #. .R   Bernd the hexer.... . . ...2   blizzard demon (wandering)# .....# . ###'###.. . .# .# # ...# _Ancestor HP restored. _You start resting. _A blizzard demon comes into view.Press: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo.h"h(h*. _h/#. #.  #......# ...#.....#. # . #..@.... #. #.R.###.# ......#  ##'##.# . #.#.... ..# . .. .#.2. . ##. ∩.....∩.... . .. #. ..... . . ...# .....# . ###'##hhY7=6.2 (1hh & _You swap places.hK}..####. .# ...#. . #....... #.R.###.# ..... ##'## #.... ..# . .. hV#.2. . ##. ∩.....∩. . .. #.. .... . . ...hhAR.h9&7hhhe... '...####. .# ...#.....# . #..R.... #...###.# ..... ##'## #. ... ..# . .. #.2. . ##. ∩.....∩. . .. #..hhFR.h,&8h h!h9m  '...####. #......# ...#..R..# . #....... #...###.# .....  ##'## #.... ..# . .. #.2. . ##. ∩.....∩.hqyh|h5R.5   ufetubus (distracted) hΈ&9hhԑ\ _An ufetubus comes into view.h.. #... '....####5#.#........ #..R...##...#.....## . #.......#. #...###.h# ......#  ##'##.# . #.#.... ..# . .. .h<hh$.5R.5ally target)h- hӿ<=10hh   very poisoned, ally target)You hit the ufetubus. The ufetubus is poisoned.  The ufetubus is lightly wounded.  Bernd hits the ufetubus with a +0 dagger of draining.h S6-=h 7 (0.5h h p _The ufetubus completely misses you. The ufetubus hits you. hF*:  You hit the ufetubus. h=W.   hA-1.3 (0.6 hG hIL _You kill the ufetubus!!hg@ .. # ... '.. ...####... #. #...R.... #......## ...#.....#.. # #..!hi #. #...###.  # ......#  ##'##.# . #.  #... ..# . . .!hk!h?5-2.3 (1.0!h!h!h ....... #.. '...####... #. #...R.... #......## ...#.....#.. !h  # #........ #. #...###.  # ......#  ##'##.# . #.  #... ..# . . .!h, !h !he R.xx   small abomination (strong) !hA G7=-!h 3!h0 !h d _A small abomination comes into view.)hy ((((You throw a boomerang.)hY...x)h)h)h_.Rx., ally target))h-4.6 (1.3)h)h,h _The boomerang barely misses the small abomination.)hP ((You throw a boomerang.  The boomerang hits the small abomination and shatters for extra damage.)h`)heN  The small abomination is lightly damaged.)hp x..Bernd hits the small abomination but does no damage. x2)h&v9**h  Bernd gestures at the small abomination while chanting.*ho;x*h' *hZ`=5.90*hc*h; _The small abomination easily resists.,h1$ %   You hit the small abomination.6.4 (0.5 _The small abomination is moderately damaged.-h9   You hit the small abomination.  The small abomination is moderately damaged.The small abomination closely misses you.-h:Q==7.0 (0.6-hrA-hCT _Bernd hits the small abomination with a +0 dagger of draining!-h H  You puncture the small abomination!-h8 F.-h ;8-5 (0.5-h n _You destroy the small abomination!/hE.#...#.....# .# #.# '......@####...####......../hFk #..R..... #......## ...##.. # #........#. #...###......# #'##.# . #/hf/huJR./hB/hl--8.5 (1.00h.....#..#...#.# .# #.# '........####...#####.R...... #........ #......## ...#.....#.. # #........#. #...###......#0h0hT eR.   0hX @-90hl0hU0hT '......##..#...##......##......# ##...@..# '..#.....R####...#........ #...... . #......## ...#.....#..  # #.  #. # ..###  . ....#0he 0hn DR.0hu & 0h|v '200h{ 0h| 1h$ '......# #..#...# #......# #......# # #..@.R.# '.. #......####... ######. #...... . #......## ...#.....#..  # .  #. # ..###  . ....#1hF1h_FR. 1h&11h 1h 2hQ.#... .. '......# #..#...# #......#  #.@....# # #...R..# ' #......####...######........ #...... . #......## ...##.. # ........#. # .###2h2hDR.2hë&22hb2h2h ..#..... ..#...... .'....#. R # '. ......##########....... . .## ...#.....# ........2h{ 2hr &32h 2h 3h.# ##.....#....~..#.........'......# #@.#...# #......#  #..R...# # #......# ' #......####...######........ #...... . #......## ...##..3h 3hpR.43h 3h 3h#. ...#.####........#~..#..........@......#....#..#...#....#.R....# ....#......# #....#......# ' #......####...######........ #...... . #......##3h3hJR.3h3h:&53hc3h[Q _There is an open door here.5hu #. ...#.####.....#......~..#......'......#.#R.#...#.#......#.#......# #.#......# '. #......####...  ######.  #...... .  #......##5h5hmPR.5hi-6 _5hR5h5h  #. ...#.####.....#......~..#.......R......#.#..#...#.#......#.#......# ##.....#......# '. #......####...  ######.  #..... 5h G #......##5hv 5hX XR'75h 5ha 6hbB #.. ...#.####.....#......~..#.......R'......#.#..#...#.#......#......#......# #.#.....#......# '. #......####...  ######.  #.....  #......##6hi6hTf  R.6h&86h6h#6hs  #.. ...+####.####.. ..# .....~..#.......R.'......#.#..#...#.#......#.#......#..#.....#......# '. #......#### ######  #.....6h E #......6h# R.  96hM6h7h #.. ...#+####.####.. ..# .....~..#......7hPt.R..'......#.#..#...#.#......#.#......#.#.....#......# ' #......#### ######.  #..... # .....7h 7h<R.7h.  7h'307h;7h^7h  #.. ...#+####.####.. .#..# . ..#......~..#......#...@.R...'......##.#..#...#'.#......##.#......##...#.....#......# #......#### #### #.  #..... # 7h 7h wR....'   7h &17h7h678h #.. .. ##+####.####.. . #.........# .  #..@...~..#...... #....R....' .....# #.#..#...#.'..#......#.#.........#......##...#.....#......#  #......####### #. . #..8h8hKR. 8h&28hg 9h2 #.. .. ##+####.####.. . #.@.......# .  #...R..~..#...... #.' .....# #.#..#...# .'...#......#.#.........#......##. .#.....#......# #......###### #.9hR.39h֌.##.##.'9h/  9hNG======49h9h= _As you open the door, it creaks loudly!:hM  . .#. #..#  ##..##.. ... ##@####.####.. R......# . .. ~..#.' ..... ##'.#....#. .#.....#......#.... .##:hg :h3 /  :h G------5:hb :hN Q _There is an open door here.;h3 7#.. .#.. .. #. .#..#.#..# #@.##.. ... ##'####.####.. . #..R......# . .. #......~..#.....#.........' .....#.#..#...#.'.#....#. .#.....#......#;h8y `R. R   Bernd the hexer------6 _ha E # #.. .#.. #..##  #...## ##.#@.#.#.. #......#>hBb  #.#.R.#. ...#.#..#.####..#####>h6i >hq JR.>hIx >hy '40>h ~ >h ?h (.# .#.###.#.. #..##  #.@.## # #.#..#.#..#..R...# #.#...#...#.##.####..###?h ?h FR.?h@ &1?h?h@hX ..##.# ...##.###...#.#..##.@##  #...## ##.#.R#.#..#......# #.#...#...#.#...####..#####@h@hFR.@h&2@h@hAh -##.  ..##.# ...##.###....#.#@.##..##  #.R.## ##.#..#.#..#......# #.#...#...#.#...####..#####Ah Ahk(FR.Ah])&3Ah;.Ah/Bh{# #.##.  #..## .# #...##.###@....#.#..#.#.#.R## #  #...## ##.#..#.#..#......# #.#...#....#.#..#.####..BhR. 4BhBhbCh' .. .∩.# #...##. #..## .# #@..#.#.###....Ch3 #.#.R#.#.#..##.# #...#####.#..#.# ......# #.#...#...#.#..Ch U  Found a gateway leading out of the Abyss.Cho /  --more--Ih&Ihh∩R.Ih%<∩Ihi)1 5 _IhK.:∩Ih\/Jḫ #... .∩#.# #..#..##.#  #.@## .# #...#. #.###R.... #.#..#.#..#..##.### #...#### #.#..#.# .#......##.#...#.JhJh#∩ R.Jh=&6JhJhBKhKh/## .#.# ##.#....# .∩..#.#..#....#..## #..## .# #.R.#. #.###.....#.#..#.#..#..##. #...#####.#..#.# .#......#Kh'Kh71R #.. ###..  Khh2&7Kh7:∩KhR9Khg  ### ..>#.# ###.#....##.∩..##.#..#@....#..##.#.... #.R###.##. #...#....# ###.. .. ..#.#..#.#.. #..##. #...#####.#..#.# .Kh% KhK/ SR. KhF0 &8Kh5 Kh7 D _Found a gateway leading deeper into the Abyss.Lh/... .#..## ..> #.# ###.#.#....##.@..# #.#..#.....##..##R#.... #..###.##. #...#....Lh0)# ###.. .. ..#.#..#.#..#. ##. #...####Lh8LhAcR.   LhB&9LhS} _There is a gateway leading out of the Abyss here.Vhk_ Vhc` Vhf VhYy Vh Vh$ .50 _Vh( Vh F  You pass through the gate.VhU /  --more--Xh #.###)~.......~~###.##....~~.......~~....######~~.......~~#######~.......~######'''######.....## #∩.....∩# #.K.ß...#a Bailey ##.@R..##Xh8 < ###(## #...#  ...K... ......... .K....... KK 2 kobold brigands (missiles) Xh XhH Xh .   kobold brigand (missile)Xhl = 1.2 (1.7 _Xhr :∩Xhv q  Things that are here: _5 poisoned darts; a +0 war axe^h #.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~.~## ####'''#### ##.....## ^h #∩.....∩# #.K.ß...# ##.R@..## ###(### #K..# .................K. K 2 kobold brigands (missiles)^h5  You swap places.^h K.KK 2 kobold brigands (missiles, 1 ally t…)The kobold brigand completely misses Bernd.^h4=20^h\$<∩^h) _Bernd misses the kobold brigand.Things that are here: _4 poisoned darts; a +0 war axech  ∩very pYou hit the kobold brigand but do no damage.The kobold brigand is poisoned.ch' ∩The kobold brigand throws a curare-tipped dart.ch\  The curare-tipped dart hits Bernd.  Bernd hits the kobold brigand but does no damage.  The kobold brigand misses you.ch+7 (0.5ch4:∩chپF _The kobold brigand hits Bernd with a +0 war axe.dh9 extremYou hit the kobold brigand but do no damage.The kobold brigand looks as sick as possible!  Bernd hits the kobold brigand with a +0 dagger of draining!dh#0=3.2dh:∩dh6 _Bernd drains the kobold brigand.dh ∩.....∩The kobold brigand looks as sick as possible!  The kobold brigand is severely wounded.  The kobold brigand hits Bernd but does no damage.  Space warps around Bernd..  The kobold brigand hits you with a +0 war axe.dh \5--7dh8 :∩dhܭ = _The kobold brigand barely misses Bernd.eh!@  You hit the kobold brigand.eh0 )K   kobold brigand (missile, ally target)You kill the kobold brigand!ehg58*eh}  ∩slow, ally t…)Bernd points at the kobold brigand and mumbles some strange words.ehqS∩Keh56-4--51-4.3 (0.6eh2eh< _The kobold brigand seems to slow down.ihj (((You throw a boomerang.ih7^∩K.ihKB ∩The boomerang barely misses the kobold brigand. ((The kobold brigand throws a curare-tipped dart.  The curare-tipped dart barely misses Bernd.ihp R@ The curare-tipped dart closely misses you.5.6 (1.3ih<∩ihT _Bernd hits the kobold brigand with a +0 dagger of draining! x2ih (You throw a boomerang.  The boomerang hits the kobold brigand but does no damage.ih V∩.ih, ∩ draineThe kobold brigand is heavily wounded.ih- nBernd hits the kobold brigand but does no damage.  Bernd drains the kobold brigand.ih4 T  The kobold brigand throws a curare-tipped dart.ihT r ∩The curare-tipped dart hits Bernd.ihQ z∩.....∩*ih= ∩Kconfused, slBernd casts a spell at the kobold brigand.jh6y∩K=6.9jhDP _The kobold brigand appears confused.jh ∩(You throw a boomerang. The boomerang hits the kobold brigand.jh V∩.jh v  The kobold brigand is severely wounded.jh A∩*jh!n ∩Bernd gestures at the kobold brigand while chanting.jh r KThe kobold brigand appears confused.jh V7=8.2jhd jh > _The kobold brigand closely misses Bernd.kh). ( You throw a boomerang. The boomerang hits the kobold brigand.kh:.kh  The kobold brigand is almost dead.Bernd hits the kobold brigand with a +0 dagger of draining.  Bernd drains the kobold brigand.khkh]  The kobold brigand dies!kh.kh)(Roo   orc warrior (ally target)khS--3-9.5khkh | _An orc warrior comes into view. It is wielding a +0 war axe.oh_#.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~.~## ####'''#### ##.....## #∩.....∩# #.).ß...# ##.((@.## ###R### #...# ....o............K. ohohdo.o   orc warriorohlV--600ohoh)oh *#....~~.~~....# #.###)~.~~###.# #....~~.~~....# #####~~.~~#######~.......~####'''######.....## #∩.....∩# #.).ß.@.# ##.((..###R####.o.#... .K.......oh (drained, ally target)Bernd hits the orc warrior but does no damage.  Bernd drains the orc warrior. The orc warrior barely misses Bernd.oh  ;*oh? oconfused, drained, ally …)Bernd gestures at the orc warrior while chanting.ohŀ o4====1oh> oh4 7 _The orc warrior appears confused.phz#....~~.~~....# #.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~.......~## ####'''#### ##.....## #∩.....∩# #.).ß..@# ##.((..## ###R### #.o.#........ .K.phvphph∩Ro.o   orc warrior (confused, drained)phK=--2phxphNqhb (((You throw a boomerang. Bernd avoids your attack.qhaR.oqh;' , ally …)The boomerang completely misses the orc warrior.qh_.9*rh istracted, drBernd casts a spell at the orc warrior.rhWv∩orained, ally rh-Y6==3.8 (1.3rhe:∩rhOi] _The orc warrior appears confused. The orc warrior closely misses Bernd.rhJ ((You throw a boomerang. Bernd avoids your attack.  The boomerang hits the orc warrior.rh Z∩R.rh- H  The orc warrior is lightly wounded.rh rh0 ∩.oR.)rh 1--5.1rh rh Z _Bernd barely misses the orc warrior.sh\ ((( You throw a boomerang. Bernd avoids your attack.  The boomerang hits the orc warrior.shb∩..Rsh[ very drained,The orc warrior is moderately wounded.The orc warrior barely misses Bernd.  Bernd hits the orc warrior with a +0 dagger of draining.sh+`==--6.4shc:∩shX3 _Bernd drains the orc warrior.th (((You throw a boomerang. Bernd avoids your attack.  The boomerang hits the orc warrior.thnN..Rths  The orc warrior is heavily wounded.Bernd hits the orc warrior with a +0 dagger of draining.thuB  Bernd drains the orc warrior.thPwth∩R((7.7th:∩thD _Bernd hits the orc warrior but does no damage.uhbf  #....~~.~~....# #.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~.......~## ####'''#### ##.....## #∩.....∩# #.).ßR@.# ##o((..## ###)### #...# ....... . .K.o   orc warrior (confused, very drained)uhg uhZh uhr ∩.....∩oß..(R, …)uh t ,80uh} :∩uh vhO4vhvhoz _Your line of fire to the orc warrior is blocked by a granite statue.wh- #.###~~...#...~~###.# #....~~.~~....# #.###)~.~~###.# #....~~.~~....######~~.......~~#####~.......~####'''#### ##.....## #∩...@.∩# #.)oß...#.(R..####)### #...#wh_  ...K.......wh΢]  Bernd hits the orc warrior with a +0 dagger of draining!whND)whp.79whuwhK _The orc warrior dies!wh 4whΠ wh H _No target in view!yh( 3yh* yh=, yhi0 yh6 ,yh7 yhS8 yh; yh? ,yh%C yhfI ,yh?N yhqS ,yh6W yh[ ,yh^ yhc ,yhf yhun ,yhq yhu yhu yhax yh| ,yh yh ,yh yhʉ yhf yhJ yhS yh yh! yh ,yh yhH ,yh yhע yh yh yhM Byh ,yh" yh yh. ,yh yhw ,yh3 yh ,yh yh ,yh` yh+ ,yh yhh yh yhE yh, ,yh Xyhy ,yhH yhl ,yh yh5 yh yh yh% ,yhy) yh6- ,yh. yhy2 ,yh4 yhS8 ,yh: yhQ> ,yh@ yh E ,yh*G yh|J yhK yhM yhQ ,yh1T yhX ,yh] yhc ,yhf yhi ,yhm yhp ,yhs yhw ,yh1} yhT ,yho yh ,yh yh% ,yhݏ yhߒ yh^ yh yh ,yh3 yh yh yh yh ,yh) yh Byh ,yh yh ,yh yh0 yh yhs yh@ ,yh yh ,yhJ yh ,yh yh yh: yh yh ,yh yha ,yh yh ,yh yh ,yh yh ,yhG yh yh! yh yh" ,yh yhZ! ,yhT" yh & ,yhE) yhs. ,yh(2 yh/; ,yhe@ yhIA yhA yhD yhG ,yhK yhN yhkP yhQ yh/U yhHV yh>X yh\ ,yhB_ yhb ,yhe yhi yhnj yhm yhvp yhp yhu yh{ ,yh~ yh9 ,yhZ yhT ,yh' yhƏ ,yh{ yh ,yh yh ,yh yh ,yhF yh ,yh yh ,yhh yh yh yhŻ yh ,yh yhT ,yh yh, yh yh yh ,yh yh yh yh yho ,yh yh ,yh9 yh| yh yh yh ,yhY yh% ,yh, yh 868.7 (99.0)R( _You start waiting.yh -9.7 (100.0)yh" 9 _Done waiting.{h= ...~~.......~~...###)###...~...######## ##~.##  ####'''####  ##.....## ∩...R.∩.))ß@..#.((..# ###)###  #...#.........K {hI 9∩{hK 270.0){hT {hyf & _You swap places.|h/###)###...~...######## ####  ####'''####  ##.....## ∩...R.∩|hĴ@.))ß...#.((@.## ###)###  #...# ................K |h^|hD.R|h&1|h:∩|h(|hA  #.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~.~## ####'''#### ##.....## #∩.....∩# #.))ßR..# ##.(@..## ###)### #...# ....... ......... .K.|h: |ht &2|h9 |h E  l - 21 poisoned darts (gained 4)|hB +3.7 (2|h |h4 0 _You see here a +0 war axe.|h  #.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~.~## ####'''#### ##.....## #∩.....∩# #.))ßR..# ##.@)..## ###)### #...# ....... ......... .K.|ha |h a∩.R|h +4.7 (1|h |h p  l - 26 poisoned darts (gained 5)5.7 (2|h` <∩|h8 0 _You see here a +0 war axe.}h #.###)~.~~###.# #....~~.~~....# #####~~.~~##### ##~.~## ####'''#### ##.....## #∩.....∩# #.))ß...# ##.R@..## ###)### #...# .................K. }h' }hD +6.7 (1}h }hg h _You swap places. _You see here a +0 war axe.~h ...~...######## ####  ####'''####  ##.....## ∩.....∩.))ß...##.R)..## ###@###  #...# ~h..................~h #9∩~h+$-7 _~h&,~h8  l - 32 poisoned darts (gained 6)  There is an open door, spattered with blood here.  Things that are here:~h9$8.7 (2~h/A~hBa _a +0 war axe; a +0 war axe; a kobold corpsehX######## ####  ####'''####  ##.....## #∩.....∩##.))ß...###.R)..## ###)###  #.@.# ...........hh"L)Rh#+9.7 (1h*,ht-hR' ####  ####'''####  ##.....## ∩.....∩.))ß...#.))..# ###R### ###...###....@....h)h7∩)R80hvC:∩h-Eh ####'''####  ##.....## ∩.....∩.))ß...#.))..# ###)### ###.R.###.........)?.(.%$h hX∩.R%1h"h$' _Found five items.h# ##.....## ∩.....∩.))ß...#.))..# ###)### ###...###hXZ....R.....)?.(.%$###._.###h∩.R%_h&2hNM∩%hm7 _Found a burning altar of Makhleb.hn∩.....∩.))ß...#.))..# ###)### ###...###.........R.)?.(.%$###._.### #####hh.R%_3h?j∩%_hKh 7.))ß...#.))..# ###)### ###...###.........R.)?.(.%$###._.### ##### h! `.R%hL &4h ;%hC hwv#.))ß...# ##.))..## ###)### ###...### .#......R...)?.(.%$.####._.# hG?%h05hI6_hh.#.))..# ###)### ###...###.........#.R.)?.(@%$.####._.### ##### h60h<l.R%_h>&6hU%_h h##.))..## ###)### ###...### .# ........R..)?.(.@$.# ###._.#### ##### hth›&7hڣ9_hsT _You see here a storm talisman.hj##.))..## ###)### ###...### .# .#.......R.....#.)?.(.%@.# ###._.#### ##### hlhta.R_hu-8 _h}hx _You now have enough gold to buy the +2 pair of gloves of Yxeod {rF+++ rCorr  Dex+3 Stlth+} on D:7.  You can access your shopping list by pressing '$'.h+9.7 (2hW _You now have 1143 gold pieces (gained 461).h \ ##.))..## ###)### ###...### .# .# . . .# .)?.(.@R.# ###._.#### #####hd 8_h ,90.7 (1h' 9_h2 l _You swap places. _You see here a storm talisman.hB6_.hlC&1h5L9_hBN* _p - a storm talismanh  ##.))..## ###)### ###...### .# .# . . .# .)?.(@.R.# ###._.#### #####hhHER._hb&2h"h}#hF ##.))..## ###)### ###...### .# .# . . .# .)?.@.R..# ###._.#### #####R._3_hVY _You see here 4 datura-tipped darts.hZ_4h2;_hչ/ _q - 4 datura-tipped dartshx I ##.))..## ###)### ###...### .#.#...##.)?@.R...##._.#### #####h h{ XR._h &5h h hPf ##.))..## ###)### ###...### .#.#...# #.)@.R....# ####._.#### #####hIRhZFR._h(\&6hc;_hmA7.7 (2hAuhwi _t - 4 scrolls of teleportation (gained 3)hjs ##.))..## ###)### ###...### .##.#..#.# #.@.R.....# ####._.#### #####h}h,PR._hD+8.7 (1h;_hP _You see here a +0 war axe.h,-.))ß...##.))..## ###)### ###...### ### ##..#...@...####.)R......####._.#########hU8_h-9 _hhh Y #.))ß...# ##.))..## ###)### ###...### ###.##.##.#. #.# ###.)R......# ####._.#### #####h h DR.hk (900h 6_h h<∩.....∩.))ß...##.))..## ###)###  ####...###  #### ###...@..##...R..####.).......####._.#########h :_h &1hIW∩_hhBj#.....#∩.....∩.))ß...##.))..## ###)###  ####...###  #### ##......##...R..####.).......####._.#########h|EhfObR._hP&2hZ];_h^h'##.....## #∩.....∩# #.))ß...# ##.))..## ###)### ####...### ###.# ##.# #. #...R. ##.# ###.)....#####._.######### h?H∩.....∩hb&3hhh^##.....## #∩.....∩# #.))ß...# ##.))..## ###)### ####...### ###.# ##.# #. #...R. ##.# ###.)...#####._.######### h`hhr∩R._hi&4h=rW∩_hhGh7  There is an open door, spattered with blood here.  Things that are here:  a +0 war axe; a +0 war axe; a kobold corpsehhh _hh?  You see here a +0 war axe.hhh! _hkh"  m - 17 curare-tipped darts (gained 6)  Things that are here:hh#....~~.......~~....##.###)~.......~~###.##....~~.......~~....######~~.......~~#######~.......~######'''######.....###∩.....∩##.@)ß...#Noise: --------- 7919.7 (7.0)##.R)..##b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###)###Throw: 20 boomerangs####...#######.........#####.............##R   Bernd the hexer#...............##...............###.............##hhhR~ _a +3 mace of distortion; a kobold corpseh3L B20.7 (1hS :∩h~V Q _r - a +3 mace of distortionhr [[?25h[?0c  Search for what [Enter for "."]? h' [?25l[?1ch-h%0_3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Bailey] a +0 chain mail (1 further duplicate)b - [Bailey] a +0 war axe (8 further duplicates)  h0'c - [Bailey] a burning altar of MakhlebhhhyP#....~~.......~~....#halmer the Slicer#.###)~.......~~###.#Kobold of Hepliaklqana *****.#....~~.......~~....#Health: 57/57 ========================#####~~.......~~#####Magic: 14/14 ========================##~.......~##AC: 6Str: 8####'''####EV: 19Int: 18##.....##SH: 0Dex: 22#∩.....∩#XL: 10 Next: 57% Place: a Bailey#.@)ß...#Noise: ---------  Time: 7920.7 (0.0)##.R)..##b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###)###Throw: 20 boomerangsh####...#######.........#####.............##R   Bernd the hexer#...............##...............###.............## _You see here a +0 war axe.  m - 17 curare-tipped darts (gained 6)  Things that are here: _a +3 mace of distortion; a kobold corpse _r - a +3 mace of distortionSearch for what [Enter for "."]? hhh&h. _hhՖInventory: 18/52 gear slots Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}a - a +0 short sword  h - a +2 short sword of venom  r - a +3 mace of distortion Missiles (go to first with ()  e - 20 boomerangs (quivered)l - 32 poisoned darts  m - 17 curare-tipped darts  n - a throwing neto - 4 atropa-tipped darts  hfq - 4 datura-tipped darts Armour (go to first with [)  c - an orb of light (worn)  g - a +0 leather armour (worn)  k - a +2 helmet (worn)i - a +0 kite shield Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) Talismans (go to first with %)d - an inkwell talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h_hhP#....~~.......~~....#halmer the Slicer#.###)~.......~~###.#Kobold of Hepliaklqana *****.#....~~.......~~....#Health: 57/57 ========================#####~~.......~~#####Magic: 14/14 ========================##~.......~##AC: 6Str: 8####'''####EV: 19Int: 18##.....##SH: 0Dex: 22#∩.....∩#XL: 10 Next: 57% Place: a Bailey#.@)ß...#Noise: ---------  Time: 7920.7 (0.0)##.R)..##b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###)###Throw: 20 boomerangshz&####...#######.........#####.............##R   Bernd the hexer#...............##...............###.............## _You see here a +0 war axe.  m - 17 curare-tipped darts (gained 6)  Things that are here: _a +3 mace of distortion; a kobold corpse _r - a +3 mace of distortion _Search for what [Enter for "."]? h&4h%<∩hlh hDrop what? (Left/Right to switch category) 18/52 gear slots (_ for help) Hand Weapons (select all with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}a - a +0 short sword  h - a +2 short sword of venom  r - a +3 mace of distortion Missiles (select all with ()  e - 20 boomerangs (quivered)l - 32 poisoned darts  m - 17 curare-tipped darts  n - a throwing netho - 4 atropa-tipped darts  q - 4 datura-tipped darts Armour (select all with [)  c - an orb of light (worn)  g - a +0 leather armour (worn)  k - a +2 helmet (worn)i - a +0 kite shield Jewellery (select all with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) Talismans (select all with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]h9 1 item  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}  a + a +0 short sword[Enter] accept (1 chosen)hR2 items a + a +0 short sword  r + a +3 mace of distortion2hb| 3  h + a +2 short sword of venom  r + a +3 mace of distortion3h; h M #....~~.......~~....#halmer the Slicer#.###)~.......~~###.#Kobold of Hepliaklqana *****.#....~~.......~~....#Health: 57/57 ========================#####~~.......~~#####Magic: 14/14 ========================##~.......~##AC: 6Str: 8####'''####EV: 19Int: 18##.....##SH: 0Dex: 22#∩.....∩#XL: 10 Next: 57% Place: a Bailey#.@)ß...#Noise: ---------  Time: 7920.7 (0.0)##.R)..##b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###)###Throw: 20 boomerangs####...#######.........#hN ####.............##R   Bernd the hexer#...............##...............###.............## _You see here a +0 war axe.  m - 17 curare-tipped darts (gained 6)  Things that are here: _a +3 mace of distortion; a kobold corpse _r - a +3 mace of distortion _Search for what [Enter for "."]? hV hoa :∩hb +1.7 (1h?i hr ? _You drop a +0 short sword.h8t +2.7 (2h h+ s _You drop a +2 short sword of venom.3.7 (3h h\ h hM 7 _You drop a +3 mace of distortion.hXI###~~...#...~~###...~...###)###........#####~~#######~.......~######'''#####.....#∩@....∩.))ß...##.R)..## ###)### ####...#### ###..### #...#..hvR)4.7 (1∩@....∩h<# #.###~~...#...~~###.# #....~~.~~....# #.###)~.~~###.# #....~~.~~....# #####~~.......~~##### ##~.......~## ####'''#### ##.....## #@.....∩# #.R)ß...# ##.))..## ###)##  ####...#### ###.###  ##.##  #.#  #.#5hf@hsEj _There is a gate leading back out of this place here.hɛ∩∩6 _h/.   ##.. ###   #... ...   #..... ..#   .....###.#   .........##  )~~~~~≈~..#  ~##)##~..  #.))#~....#Dungeon:8  h}1#.@.#~.##...f#  #R..#~.# ##..#  #####~.####..##  ~~~≈~........####   .......<..# ....#   ###.# #..##   ##....###.# #..#   #.....##.## ##..#   ####..##Welcome back to the Dungeon!h3hJh2-7.4 (1.7hh _Level annotation: Maurice _There is an empty arch of ancient stone here.h3hhhhS h $ _hh @  You see here a +0 hand axe.h4#h|(h * _h+h1Y  Items here: )) ÷÷.h<A  You enter the shallow water.h_AhEB?Water hChWGN _Moving in this stuff is going to be slow.hShZh[(h]hH`hGhhlhbmhohqhyh},hhVhh/hhhhh]P         ...#  hF... .#  #..###.#  #.....#  ##@...####  ##........  #..R..#..#  #.....###.# ..........## .)~~~~~≈~..#  h .~##)##~..### F   rock fish (wandering) .~#.))#~....# #.∩.#~.##...f#h.35.0 (7.6htaR., ally target)h+6.0 (8hϸh\ _A rock fish comes into view.×h<{s     #.> #...##  F...# .# ###.#  #@....#   ##....####  ##R.......  #.....#..# ×h0} #.....###.  ..........##F   rock fish (wandering) )~~~~~≈~..#  .~##)##~..### .~#.))#~..#×hL×hl×h^#F##R.R   Bernd the hexerF   rock fish (ally target)×hَ-7.0 (1.0×h^×h; _Found a stone staircase leading down.×h     #...  ..#.>. #  #...# .# F@.###.# .....#   ##R...####  ##........  #.......#  #.....###.  ..........## )~~~~~≈~..#  .~##)##~..###×h×h JR.×hj .=8×h×hO _The rock fish misses you.×hHy  You puncture the rock fish!  The rock fish is moderately wounded.×hz +6 (0.6×h ×h/ V _The rock fish barely misses you.ėhUV  You hit the rock fish. The rock fish is poisoned.ėh.  #...## R.# .# .###.#  ##@....#  ####Ɨh) ##........  #.....#..# #.....##.# ..........# .)~~~~~≈~..# ~##)##~..### .~#.))#~....#ƗhƗh0D.RƗh$G-1.3 (1.0ƗhƗhfƗh   .##... ..#.>.  #...## # .# R###.#  Ɨh##.....#  #### ##........  #.....#..#  #.....###.# ..........# .)~~~~~≈~..#  ~##)##~..### .~#.))#~....#  #.∩.#~.##.f#ƗhLƗhrj.R2ƗhXƗhƗh   .##... ..#.>.  #...## # .# ###.#  ##.R...#  ##....#### ##..@.....  #.....#..#  #.....###.#  ..........# .)~~~~~≈~..# Ɨh ~##)##~..### .~#.))#~....#  #.∩.#~.##.f# #...#~.# ###Ɨh. ƗhJ D.RƗhI &3Ɨh Ɨh3 ǗhE .##... ..#.>.  #...##  .# ###.#  ##.....#  ##.R..#### ##........  #....@#..#  #.....###.#  ..........# .)~~~~~≈~..# ~##)##~..### .~#.))#~....#   #.∩.#~.##ǗhF.f# #...#~.# ### #####~.####..#ǗhLǗhWD.RǗh(X&4Ǘh_ǗhaǗhv`ǗhaǗhhǗhjȗh  .##...  ..#.>.  #...##  #...# #.#  #..###.#  ##.....#  .#### ##...R@.... ..## #.....###.#  ..........## ȗh,.)~~~~~≈~..# .~##)##~..###  .~#.))#~....# #.∩.#~.##...f# #...#~.# ##..#ȗh.<5ȗh6ȗh8ȗh'  .##...  ..#.>.  #...##  #...# #.#  #..###.#  ##.....#  ##....# ##...R. #.....#..# #.....###.#  ...... .)~~~~~≈~..# .~##)##~..### ȗhFȗh 8.Rȗh &6ȗhȗhlɗh5O .##...  ..#.>.  #...##  #...# #.#  #..###.#  ##.....#  ##....#####. ##....R. #.....#..# #.....###.#  ..........## .)~~~~~≈~..# .~##)##~..###    ɗhɗh#8.Rɗh$&7ɗh*ɗh=-ɗhQ.##....#.> #...## #...# #.# #..####..... ##....#####.##.....R.........#.@#####.....###.# ..........##)~~~~~≈~.. .~##)#####.))#~.... #.∩.#~.##..f#..#~.# ##..####~.####ɗh^ɗh_&8ɗhfɗhfhʗh$.#.> #...## #...# #.# #..###..... ##....#####.##.....R..........#..#####.....###@# ..........##)~~~~~≈~.. .~##)#####.))#~.... #.∩.#~.##...f#..#~.# ##..####~.#### ~~~≈~........####ʗhʗhD.Rʗh&9ʗhiʗhʗhiS #...## #...# #.# #..###.... ##....#####.##...............#.R#####.....###.# .........@##)~~~~~≈~..# .~##)##~..###.))#~.... #.∩.#~.##..f#..#~.# ##..####~.#### ~~~≈~........####.......<..# .....R50ʗh7  #...# #.# #..###.... ##....#####.##...............#..#####.....###R# ..........##)~~~~~≈~@.# .~##)##~..###.))#~.... #.∩.#~.##..f#..#~.# ##..####~.####..## ~~~≈~........####.......<..# ....###.# #..##ʗhQ ʗh j.R1ʗh ʗhB ˗h1 c #..###.... ##....#####.##...............#..#####.....###.# .........R##)~~~~~≈~.. .~##)##~@.###.))#~....# #.∩.#~.##...f#..#~.# ##..####~.###### ~~~≈~........####.......<..# ....˗h=2 ###.# #..#### #..˗h8 ˗hE D.R˗hG &2˗hO ˗hUQ ̗h##.....# #####.##........... #.....#..#### #.....###.# ..........#.)~~~~~≈~R.# ~##)##~..###.~#.))#~.@..#  #.∩.#~.##...f##...#~.# ##..# #####~.####..#̗h0~~~≈~........####.......<..# ....# ......###.# #..###....###.# #..## ##..#̗h̗hD.R̗h&3̗h̗h͗hP͗h6R͗h[͗h]ΗhPReally walk into a travel-excluded area? Y - Yes  N - NoЗhЗh##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 57/57 ========================#.....#..####Magic: 14/14 ========================#.....###.#AC: 6Str: 8..........##EV: 19Int: 18.)~~~~~≈~..#SH: 0Dex: 22.~##)##~.R###ЗhLYXL: 10 Next: 59% Place: Dungeon:8.~#.))#~..@.#Noise: ---------  Time: 7953.3 (0.0)#.∩.#~.##...f#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.# ##..#Throw: 20 boomerangs#####~.####..##~~~≈~........####.......<..# ....#R   Bernd the hexer......###.# #..##f   Maurice (wand, asleep)##....###.# #..##.....##.## ##..# _The rock fish is heavily wounded.You hit the rock fish.  The rock fish is almost dead. _The rock fish closely misses you.You hit the rock fish. _You kill the rock fish!ЗhЗhЗh.Rf.flly target)Зh5===4.3 (1ЗhOЗhi% _Maurice shouts!җh##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 57/57 ========================#.....#..####Magic: 14/14 ========================#.....###.#AC: 6Str: 8..........##EV: 19Int: 18.)~~~~~≈~..#SH: 0Dex: 22.~##)##~..###XL: 10 Next: 59% Place: Dungeon:8.~#.))#~.R@.#Noise: ===------  Time: 7954.3 (0.0)#.∩.#~.##..f.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.# ##..#Throw: 20 boomerangs[34җhvm#####~.####..##~~~≈~........####.......<..# ....#R   Bernd the hexer......###.# #..##f   Maurice (wand, ally target)##....###.# #..##.....##.## ##..#You hit the rock fish. _You kill the rock fish! _Maurice shouts!  Press: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo.җh5@.җh N.#A rock wall.ӗhtV#.The floor.ӗh.f _You kill the rock fish!Maurice shouts!  Press: ? - help, v - describe, . - travelHere: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance  and carrying a wand of charming (ally target, haloed)e floor.ԗhZA..՗hM ..Placed new exclusion.  Reduced exclusion size to a single square.֗ho f.֗hn.............# .֗hV {.Reduced exclusion size to a single square.  Removed exclusion.ؗh/##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 57/57 ========================#.....#..####Magic: 14/14 ========================#.....###.#AC: 6Str: 8..........##EV: 19Int: 18.)~~~~~≈~..#SH: 0Dex: 22.~##)##~..###XL: 10 Next: 59% Place: Dungeon:8.~#.))#~.R@.#Noise: ===------  Time: 7954.3 (0.0)#.∩.#~.##..f.#ؗh1jb) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.# ##..#Throw: 20 boomerangs#####~.####..##~~~≈~........####.......<..# ....#R   Bernd the hexer......###.# #..##f   Maurice (wand, ally target)##....###.# #..##.....##.## ##..#Press: ? - help, v - describe, . - travelThe floor.  Reduced exclusion size to a single square.  Removed exclusion.ؗh 2ؗh;ؗh`?. _ٗh@##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 57/57 ========================#.....#..####Magic: 14/14 ========================#.....###.#AC: 6Str: 8..........##EV: 19Int: 18.)~~~~~≈~..#SH: 0Dex: 22ٗhA.~##)##~..###XL: 10 Next: 59% Place: Dungeon:8.~#.))#~.R@.#Noise: ===------  Time: 7954.3 (0.0)#.∩.#~.##..f.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.# ##..#Throw: 20 boomerangs#####~.####..##~~~≈~........####.......<..# ....#R   Bernd the hexer......###.# #..##f   Maurice (wand, ally target)##....###.# #..##.....##.## ##..#The floor.  Reduced exclusion size to a single square. _Removed exclusion.  Press: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo.ڗh55@.ڗh4E..ڗh` _.#A rock wall.ڗh 5##ۗhP#.The floor.ۗhkf.Reduced exclusion size to a single square. _Remov.  Press: ? - help, v - describe, . - travelHere: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance  and carrying a wand of charming (ally target, haloed)e floor.ܗhkMaurice the Thief A sly, conniving thief. A self-proclaimed legend, he was one of the most skilledand crafty of the thieves and rogues lured by the Orb. The magical parasitic vines that have claimed his body still wish to continue his life's work, with a back-up plan of both a vicious magic-drinking maw and potent wands. Max HP: ~60 Will: +AC: + EV: +++  rF: ... rC: ... rPois: + rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human Regen: 1/turn You have about 81% to hit with the +5 rapier "Gotaviupn". He has about 43% to hit you. Attacks Max Damage After Damaging Hits Hit: +0 dagger 12 Steal items Bite 9 Drain magic He has an unusual item: a wand of charming. He can open doors. [!]: Description|Statuses|Quoteh( \##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 57/57 ========================#.....#..####Magic: 14/14 ========================#.....###.#AC: 6hU Str: 8..........##EV: 19Int: 18.)~~~~~≈~..#SH: 0Dex: 22.~##)##~..###XL: 10 Next: 59% Place: Dungeon:8.~#.))#~.R@.#Noise: ===------  Time: 7954.3 (0.0)#.∩.#~.##..f.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.# ##..#Throw: 20 boomerangshT #####~.####..##~~~≈~........####.......<..# ....#R   Bernd the hexer......###.# #..##f   Maurice (wand, ally target)##....###.# #..##.....##.## ##..#Reduced exclusion size to a single square. _Removed exclusion.  Press: ? - help, v - describe, . - travelHere: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance  and carrying a wand of charming (ally target, haloed)  The floor.h>##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 57/57 ========================#.....#..####Magic: 14/14 ========================#.....###.#AC: 6Str: 8..........##EV: 19Int: 18.)~~~~~≈~..#SH: 0Dex: 22.~##)##~..###XL: 10 Next: 59% Place: Dungeon:8.~#.))#~.R@.#h@Noise: ===------  Time: 7954.3 (0.0)#.∩.#~.##..f.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.# ##..#Throw: 20 boomerangs#####~.####..##~~~≈~........####.......<..# ....#R   Bernd the hexer......###.# #..##f   Maurice (wand, ally target)##....###.# #..##.....##.## ##..#Reduced exclusion size to a single square. _Removed exclusion.  Press: ? - help, v - describe, . - travelHere: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance  and carrying a wand of charming (ally target, haloed)  The floor.hAhjJhM. _hh9Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 20 boomerangs (quivered)hb - Throw: 32 darts (poison)  c - Throw: 17 darts (curare)  d - Throw: throwing net  e - Throw: 4 darts (atropa)  f - Throw: 4 darts (datura)  g - Zap: wand of mindburst (4)  h - Zap: wand of quicksilver (7)  i - Zap: wand of flame (62) Spells ([,] to cycle)  j - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  k - Abil: Recall Ancestor  l - Abil: Transference  m - Abil: Idealise hG[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhhf##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 57/57 ========================#.....#..####Magic: 14/14 ========================#.....###.#AC: 6Str: 8..........##EV: 19Int: 18.)~~~~~≈~..#SH: 0Dex: 22.~##)##~..###XL: 10 Next: 59% Place: Dungeon:8.~#.))#~.R@.#Noise: ===------  Time: 7954.3 (0.0)#.∩.#~.##..f.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.# ##..#h^Throw: 17 darts (curare)#####~.####..##~~~≈~........####.......<..# ....#R   Bernd the hexer......###.# #..##f   Maurice (wand, ally target)##....###.# #..##.....##.## ##..#Reduced exclusion size to a single square. _Removed exclusion.  Press: ? - help, v - describe, . - travelHere: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance  and carrying a wand of charming (ally target, haloed) _The floor.h hh1h0 ##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 57/57 ========================#.....#..####Magic: 14/14 ========================#.....###.#AC: 6Str: 8..........##EV: 19Int: 18.)~~~~~≈~..#SH: 0Dex: 22.~##)##~..###h02 XL: 10 Next: 59% Place: Dungeon:8.~#.))#~.R@*#Noise: ===------  Time: 7954.3 (0.0)#.∩.#~.##.*f.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.# ##..#Throw: 17 darts (curare)#####~.####..##~~~≈~........####.......<..# ....#R   Bernd the hexer......###.# #..##f   Maurice (wand, ally target)##....###.# #..##.....##.## ##..# _The floor.  Throw: 17 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance andcarrying a wand of charming (ally target, h!3 haloed, 72% to hit)hŰ ##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 57/57 ========================#.....#..####Magic: 14/14 ========================#.....###.#AC: 6Str: 8..........##EV: 19Int: 18.)~~~~~≈~..#SH: 0Dex: 22.~##)##~..###h XL: 10 Next: 59% Place: Dungeon:8.~#.))#~.R@(#Noise: ===------  Time: 7954.3 (0.0)#.∩.#~.##.(f.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.# ##..#Throw: 17 darts (curare)#####~.####..##~~~≈~........####.......<..# ....#R   Bernd the hexer......###.# #..##f   Maurice (wand, ally target)##....###.# #..##.....##.## ##..# _The floor.  Throw: 17 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance andcarrying a wand h< -of charming (ally target, haloed, 72% to hit)hG .., missile, ally target)  Throw: 17 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance andcarrying a wand of charming (ally target, haloed, 72% to hit)  You throw a curare-tipped dart. The curare-tipped dart hits Maurice.hdI e---5.3 (16hxR hU < _Maurice picks up a curare-tipped dart.h0n#####.##........... #.....#..#### #.....###.# ..........#.)~~~~~≈~..# h~##)##~..###.~#.))#~.R..##.. #.∩.#~.##@.f.##...#~.####..# #####~.####..#~~~≈~......####.......<..# ....#......###.# #..###....###.#  ..## ##..##.........###..####h9h?.RhkhGhIB---6hSh%WN _Maurice zaps a wand. You resist with significant effort.h [##....#####. ##. #.....#..#### #.....###.# ..## .)~~~~~≈~..# $.~##)##~..### ..h .~#.))#~..R.##.#.∩.#~.##.@f.# #...#~.####..# #####~.####..## ~~~≈~........####.<..##....#......###.# #..## ##....###.# #..# hm hu .RFound 11 gold pieces. Maurice hits you with a +0 dagger!h ^0---=7h6 h t _Maurice steals your storm talisman! Maurice barely misses you.hSv9 (0.6 _You barely miss Maurice.hB ]  You puncture Maurice!  Maurice is lightly wounded.h:*h finvisible, al…)Maurice casts a spell.hXy:fhzL====8.4 (0.5h,hӅA _Maurice flickers and vanishes for a moment.h  veYou hit Maurice. Maurice is poisoned.hH[=---9hh*^ _Maurice is moderately wounded.h>  You hit Maurice but do no damage.Maurice is moderately wounded.Maurice hits you with a +0 dagger. Maurice steals your +0 kite shield!h@s49-------9.5 (0.6hHhYLp _Maurice wears a +0 kite shield. Maurice barely misses you.h)  You puncture Maurice!  Maurice is heavily wounded.Maurice mumbles some strange words.hUf§h\1=60.1hh~% _Maurice blinks!h.#  ##....#####. ##........... #.....#..#### #.....###. ..........## )~~~~~≈~..# $ .~##)##~..### f..~#.))#~...@##... #.∩.#~.##R.§.# #...#~.####..######~.##### ~~~≈~........#### .......<..##.... ......###.####.# #..# #.....##.## ##..#hhUe50=--1.1 (1.0hh$hh%3h)hhL,hm--ff   Maurice (wand, missile, invisible, ve…)hQ         ..##  .)~..# $  .~##)##~..### f.  .~#.))#~...@##... 2 #.∩.#~.##R.f.#  ###..#  ..##  ..####  <  h( #..##   #..#   ##..# _You start resting.h֗        ..##  .)~..# $  .~##)##~..### f.  .~#.))#~...@##...  #.∩.#~.##R.f.#  ###..#  ..# .. h<   #..##     h;häh\ _Maurice is nearby!h   What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.h##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........hHealth: 50/57 =====================---#.....#..####Magic: 14/14 ========================#.....###.#AC: 6Str: 8..........##EV: 19Int: 18.)~~~~~≈~..# $SH: 0Dex: 22.~##)##~..### f.XL: 10 Next: 59% Place: Dungeon:8.~#.))#~...@##...Noise: ---------  Time: 7962.1 (0.0)#.∩.#~.##R.f.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.####..#Throw: 16 darts (curare)#####~.####..##~~~≈~........####.......<..##....#R   Bernd the hexer......###.#[4h0m #..##f   Maurice (wand, missile, invisible, ve…)##....###.# #..##.....##.## ##..#Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance,  wearing a +0 kite shield, quivering curare-tipped darts and carrying a wand of  charming (heavily wounded, slightly transparent, very poisoned, haloed)h 9 ##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 50/57 =====================---#.....#..####Magic: 14/14 ========================#.....###.#AC: 6Str: 8..........##EV: 19Int: 18.)~~~~~≈~..# $SH: 0Dex: 22.~##)##~..### f.XL: 10 Next: 59% Place: Dungeon:8.~#.))#~...@##...Noise: ---------  Time: 7962.1 (0.0)#.∩.#~.##R.f.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.####..#Throw: 16 darts (curare)#####~.####..##~~~≈~......[h ; 40m..####.......<..##....#R   Bernd the hexer......###.# #..##f   Maurice (wand, missile, invisible, ve…)##....###.# #..##.....##.## ##..#Gang up on whom?Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance,  wearing a +0 kite shield, quivering curare-tipped darts and carrying a wand of  charming (heavily wounded, slightly transparent, very poisoned, haloed)  Attack!hrA 8*hK Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance,  wearing a +0 kite shield, quivering curare-tipped darts and carrying a wand of  charming (heavily wounded, slightly transparent, very poisoned, haloed)  Attack!  Bernd gestures at Maurice while chanting.h ;fh` U  Maurice seems to slow down. Maurice zaps a wand.hOdI=3.1 (1hih0m9 _You resist with significant effort. h h_Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 20 boomerangsb - Throw: 32 darts (poison)  c - Throw: 16 darts (curare) (quivered)  d - Throw: throwing net  e - Throw: 4 darts (atropa)  f - Throw: 4 darts (datura)  g - Zap: wand of mindburst (4)  h - Zap: wand of quicksilver (7)  i - Zap: wand of flame (62)  hk Spells ([,] to cycle)  j - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  k - Abil: Recall Ancestor  l - Abil: Transference  m - Abil: Idealise [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhh ##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 50/57 =====================---#.....#..####Magic: 14/14 ========================#.....###.#AC: 6Str: 8..........##EV: 19h Int: 18.)~~~~~≈~..# $SH: 0Dex: 22.~##)##~..### f.XL: 10 Next: 59% Place: Dungeon:8.~#.))#~...@##...Noise: =--------  Time: 7963.1 (0.0)#.∩.#~.##R.f.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.####..#Throw: 20 boomerangs#####~.####..##~~~≈~........####.......<..##....#R   Bernd the hexer......###.# #..##f   Maurice (wand, missile, invisible, ve…)##....###.# #..##.....##.## ##..#wearing a +0 kite shield, quivering curare-tipped darts and carrying a wand of  charming (heavily woundedhO , slightly transparent, very poisoned, haloed)  Attack!  Bernd gestures at Maurice while chanting.Maurice seems to slow down. Maurice zaps a wand. _You resist with significant effort.h h h hL. hS0 9Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 20 boomerangs (quivered)h[1 b - Throw: 32 darts (poison)  c - Throw: 16 darts (curare)  d - Throw: throwing net  e - Throw: 4 darts (atropa)  f - Throw: 4 darts (datura)  g - Zap: wand of mindburst (4)  h - Zap: wand of quicksilver (7)  i - Zap: wand of flame (62) Spells ([,] to cycle)  j - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  k - Abil: Recall Ancestor  l - Abil: Transference  m - Abil: Idealise [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onh,hAD##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 50/57 =====================---#.....#..####Magic: 14/14 ========================#.....###.#AC: 6Str: 8..........##EV: 19Int: 18.)~~~~~≈~..# $SH: 0Dex: 22.~##)##~..### f.XL: 10 Next: 59% Place: Dungeon:8.~#.))#~...@##...Noise: =--------  Time: 7963.1 (0.0)#.∩.#~.##R.f.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.####..#Zap: wand of flame (62)#####~.####..##h F~~~≈~........####.......<..##....#R   Bernd the hexer......###.# #..##f   Maurice (wand, missile, invisible, ve…)##....###.# #..##.....##.## ##..#wearing a +0 kite shield, quivering curare-tipped darts and carrying a wand of  charming (heavily wounded, slightly transparent, very poisoned, haloed)  Attack!  Bernd gestures at Maurice while chanting.Maurice seems to slow down. Maurice zaps a wand. _You resist with significant effort.hFh(UhFXh ##.....# halmer the Slicer ##....#####. Kobold of Hepliaklqana *****. ##........... Health: 50/57 =====================--- #.....#..#### Magic: 14/14 ========================  #.....###.# AC: 6Str: 8  ..........## EV: 19Int: 18  .)~~~~~≈~..# $  SH: 0Dex: 22 hM.~##)##~..### f.  XL: 10 Next: 59% Place: Dungeon:8 .~#.))#~...@##...  Noise: =--------  Time: 7963.1 (0.0) #.∩.#~.##R*f.#  b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  #...#~.####..#  Zap: wand of flame (62) #####~.####..##  ~~~≈~........####  .......<..##....#  R   Bernd the hexerhx ......###.# #..##  f   Maurice (wand, missile, invisible, ve…) ##....###.# #..#  #.....##.## ##..# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance,  wearing a +0 kite shield, quivering curare-tipped darts and carrying a wand of  charming (heavily wounded, slightly transparent, very poisoned, slow, ally  target, haloed, 74% to hit)hI |##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 50/57 =====================---#.....#..####Magic: 14/14 ========================#.....###.#AC: 6Str: 8..........##EV: 19Int: 18.)~~~~~≈~..# $SH: 0Dex: 22.~##)##~..### f.h XL: 10 Next: 59% Place: Dungeon:8.~#.))#~...@##...Noise: =--------  Time: 7963.1 (0.0)#.∩.#~.##R**.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.####.*#Zap: wand of flame (62)#####~.####..##~~~≈~........####.......<..##....#R   Bernd the hexer......###.# #..##f   Maurice (wand, missile, invisible, ve…)##....###.# #..##.....##.## ##..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance,  wearing a +0 kite shield, quivering curare-tipped darts and carrying a wand of  charming (heavily wounded, slightly transparent, very poisoned, slow, ally  target, haloed, 74% to hit)hf+ .f.Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance,  wearing a +0 kite shield, quivering curare-tipped darts and carrying a wand of  charming (heavily wounded, slightly transparent, very poisoned, slow, ally  target, haloed, 74% to hit)  The puff of flame misses Maurice.hq3 9*h fdiBernd casts a spell at Maurice.hR|f1=4.1 (11hͩhL- _Maurice easily resists.h(  ##.....# halmer the Slicer ##....#####. Kobold of Hepliaklqana *****. ##........... Health: 51/57 =====================--- #.....#..#### Magic: 14/14 ========================  #.....###.# AC: 6Str: 8  ..........## EV: 19h) YInt: 18  .)~~~~~≈~..# $  SH: 0Dex: 22 .~##)##~..### f.  XL: 10 Next: 59% Place: Dungeon:8 .~#.))#~...@##...  Noise: ==-------  Time: 7964.1 (0.0) #.∩.#~.##R*f.#  b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  #...#~.####..#  Zap: wand of flame (61) #####~.####..##  ~~~≈~........####  .......<..##....#  R   Bernd the hexerh6*  ......###.# #..##  f   Maurice (wand, missile, invisible, di…) ##....###.# #..#  #.....##.## ##..# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance,  wearing a +0 kite shield, quivering curare-tipped darts and carrying a wand of  h* charming (heavily wounded, slightly transparent, not watching you, very  poisoned, slow, ally target, haloed, 74% to hit)hc##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 51/57 =====================---#.....#..####Magic: 14/14 ========================#.....###.#AC: 6Str: 8..........##EV: 19Int: 18h>.)~~~~~≈~..# $SH: 0Dex: 22.~##)##~..### f.XL: 10 Next: 59% Place: Dungeon:8.~#.))#~...@##...Noise: ==-------  Time: 7964.1 (0.0)#.∩.#~.##R*f.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.####..#h Zap: wand of flame (61)#####~.####..##~~~≈~........####.......<..##....#R   Bernd the hexer......###.# #..##f   Maurice (wand, missile, invisible, di…)##....###.# #..##.....##.## ##..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance,  wearing a +0 kite shield, quivering curare-tipped darts and carrying a wand of  charming (heavily wounded, slightly transparent, not watching you, very  poisoned, slow, ally target, haloed, 74% to hit)h#5.ffveShift-Dir - straight line  Aim: Maurice, wielding a +0 dagger, wearing a +2 cloak of poison resistance,  wearing a +0 kite shield, quivering curare-tipped darts and carrying a wand of  charming (heavily wounded, slightly transparent, not watching you, very  poisoned, slow, ally target, haloed, 74% to hit)  Maurice blocks the puff of flame.h+:*hC 9  Maurice zaps a wand.hh:^@.Rh   0 5.1 (1wand of flame (60)Conf hfh _Your will is overpowered! You are confused.hM:  You are too confused!hO0h[h^. _h1W  You are too confused!h:h=. _hj  ##....#####.##...............#..#####.....###.# ..........##)~~~~~≈~..$ .~##)##~..### f..))#~....##.. #.∩.#~.##@Rf.# ..#~.####.####~.####..## ~~~≈~........####.......<..##....###.# #..#### #.. #.....##.## #....###..####h @  (magic disrupted) Bernd hits Maurice with a +0 dagger of draining!  Bernd drains Maurice. Maurice hits Bernd with a +0 dagger. Maurice bites Bernd.-6hG ht Q _Bernd's magic leaks into the air. Maurice drains his magic.hW 8 h N--7h' h 7 _Maurice blocks Bernd's attack. x2h"g   Bernd hits Maurice with a +0 dagger of draining.  Bernd drains Maurice. Maurice hits Bernd with a +0 dagger.  Maurice bites Bernd but does no damage.hPh52=8hphptF _Bernd hits Maurice with a +0 dagger of draining.h^< hC 3*h n  Bernd casts a spell at Maurice.h :fhi ((Maurice seems to slow down. Maurice throws a curare-tipped dart.  The curare-tipped dart barely misses Bernd.hl? M@Rh@ %9h0I hL X _The curare-tipped dart misses you. hm  Bernd barely misses Maurice. Maurice blocks Bernd's attack.  Maurice hits Bernd with a +0 dagger. Maurice bites Bernd. h&o&70 h0w hzQ _Bernd's magic leaks into the air. Maurice drains his magic. ho5 f  You feel less confused. h7 3= 0 -1wand of flame (60) h]?  hB 7 _Maurice blocks Bernd's attack. x2!h  Maurice blocks Bernd's attack.  Maurice gestures wildly while chanting.!hD§!h.=2!h !hj% _Maurice blinks!#h 3#h6 #hݳ B#h 4=#h lf.- f   Maurice (wand, missile, invisible, po…)        ..##  .)~..# $  .~##)##~..### f.  .~#.))#~....##f..  #.∩.#~.##@R..# 6.1 (4 ###..#  .##  .####  <   #..##   #..#   ##..#   _You start resting.#hs        ..##  .)~..# $  .~##)##~..### f. #h I .~#.))#~....##f..  #.∩.#~.##@R..#  ###..#  .##  . <  #..##   #..#    #hr #hڔ 8-#h #hx \ _Maurice is nearby!'hk0**'hW.R==7.1 (159 _Bernd avoids your attack. Maurice blocks the puff of flame.*hb^  Bernd avoids your attack. The puff of flame hits Maurice.*hiV$***hvV  You kill Maurice!*h_bR.*hM 5=7288 _Bernd's magic is no longer disrupted.  Your Short Blades skill increases to level 13!*h *hy l _Your Invocations skill increases to level 6!-hD9-h@,-hD-h6LB-hd\ 6=-- _You start resting.-hye,81.1 (3-hfF--2.1 (4-hr-hlt+ _Ancestor HP restored.-h /##....#####. ##. #.....#..#### #.....###.# ..## .)~~~~~≈~..# $ .~##)##~..### .. .~#.))#~....##$.. #.∩.#~.##R@..# #...#~.####..# -h #####~.####..## ~~~≈~........####.-h^ <..##....#......###.# #..## -h -h +3.1 (1-h -h & _You swap places./h7/hpEquip which item?  - - Unarmed Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+} Armour (go to first with [)  c - an orb of light (worn)  g - a +0 leather armour (worn)  k - a +2 helmet (worn) Jewellery (go to first with "=) /hO f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) Talismans (go to first with %)d - an inkwell talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0h< 0hS##....#####.halmer the Slicer##...........Kobold of Hepliaklqana *****.#.....#..####Health: 56/57 =======================-#.....###.#Magic: 14/14 ========================..........##AC: 6Str: 8.)~~~~~≈~..# $EV: 19Int: 180hF.~##)##~..### ..SH: 0Dex: 22.~#.))#~....##$..XL: 10 Next: 72% Place: Dungeon:8#.∩.#~.##R@..#Noise: ---------  Time: 7983.1 (0.0)#...#~.####..#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #####~.####..##Zap: wand of flame (58)~~~≈~........####.......<..##....#......###.# #..##R   Bernd the hexer##....###.# #..##.....##.## ##..##.........###..#### _Bernd's magic is no longer disrupted.  Your Short Blades skill increases to level 13! _Your Invocations skill increases to level 6! _You start resting. _Ancestor HP restored. _You swap places.0hP  Okay, then.0h0h0h4. _1ho##....#####.halmer the Slicer##...........Kobold of Hepliaklqana *****.#.....#..####Health: 56/57 =======================-#.....###.#Magic: 14/14 ========================..........##AC: 6Str: 8.)~~~~~≈~..# $EV: 19Int: 18.~##)##~..### ..SH: 0Dex: 22.~#.))#~....##$..XL: 10 Next: 72% Place: Dungeon:8#.∩.#~.##R@..#Noise: ---------  Time: 7983.1 (0.0)#...#~.####..#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #####~.####..##Zap: wand of flame (58)~~~≈~.....fq3m...####.......<..##....#......###.# #..##R   Bernd the hexer##....###.# #..##.....##.## ##..##.........###..#### _Ancestor HP restored. _You swap places. _Okay, then.Press: ? - help, v - describe, . - travelThe floor, spattered with blood.  This square is lit by a halo.1h 5@.2hD *.2h.### .....##$.............##..4hF.### .....##$............##.. _Okay, then.  Press: ? - help, v - describe, . - travel  The floor, spattered with blood.  This square is lit by a halo.  Removed exclusion. Placed new exclusion.  Reduced exclusion size to a single square.4h!*.5h##....#####.halmer the Slicer##...........Kobold of Hepliaklqana *****.#.....#..####Health: 56/57 =======================-#.....###.#Magic: 14/14 ========================..........##AC: 6Str: 8.)~~~~~≈~..# $EV: 19Int: 18.~##)##~..### ..SH: 0Dex: 22.~#.))#~....##$..XL: 10 Next: 72% Place: Dungeon:8#.∩.#~.##R@..#Noise: ---------  Time: 7983.1 (0.0)#...#~.####..#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #####~.####..##Zap: wand of flame (58)~~~≈~........710m####.......<..##....#......###.# #..##R   Bernd the hexer##....###.# #..##.....##.## ##..##.........###..####Press: ? - help, v - describe, . - travelThe floor, spattered with blood.  This square is lit by a halo.  Removed exclusion. Placed new exclusion.  Reduced exclusion size to a single square.  Removed exclusion.5h2. _6h6h;##....#####. 6hw##.6hK 6h+0#.....#..#### #.....###.# .## ....)~~~~~≈~..# #.$..~##)##~..### ...#.~#.))#~....##$..##.∩.#~.##R.@.# #...#~.####..# #####~.####..## ~~~≈~........####.<........###.# #..## 6h;6h.R4.1 (1 _6h/##.....# #####. #...... ..#####.....###.# .###..........## ....)~~~~~≈~..# ##.$.~##)##~..####...# .~#.))#~....##@..##.∩.#~.##.R..#..##...#~.####..# #######~.####..##~~~≈~........####.<..##....# ......###.# #..####....###.# #..##.....##.## #.R7=56hOUReduced exclusion size to a single square. _Removed exclusion.  You now have 1158 gold pieces (gained 15).  m - 17 curare-tipped darts (gained 1); i - a +0 kite shield  e - a wand of charming (12); p - a storm talisman  Things that are here:6.1 (26h*Ux _a +0 dagger; a +2 cloak of poison resistance8hS 8hdV @Pick up what? 15/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)  b - a +2 cloak of poison resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top];h`  b + a +2 cloak of poison resistance[Enter] accept (1 chosen);hk;h-t;hi ##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 57/57 ========================#.....#..####Magic: 14/14 ========================#.....###.# .###AC: 6Str: 8  ..........## ....EV: 19Int: 18  .)~~~~~≈~..# ##.$.#SH: 0Dex: 22.~##)##~..####...#XL: 10 Next: 72% Place: Dungeon:8.~#.))#~....##@..#Noise: ---------  Time: 7986.1 (0.0)#.∩.#~.##..R.#..#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.####..# ##Zap: wand of flame (58)#####~.####..##~~~≈~....;h]....####.......<..##....#R   Bernd the hexer......###.# #..####....###.# #..##.....##.## ##..# _Removed exclusion.  You now have 1158 gold pieces (gained 15).  m - 17 curare-tipped darts (gained 1); i - a +0 kite shield  e - a wand of charming (12); p - a storm talisman  Things that are here: _a +0 dagger; a +2 cloak of poison resistance7.1 (1 _a - a +2 cloak of poison resistance] page down [PgUp|<] page up [Esc] exit[top]?h\a - a +2 cloak of poison resistance. A cloth cloak. Base armour rating: 1 'Of poison resistance': it protects its wearer from poison. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (6.0 -> 9.0). Your EV would remain unchanged. You took it off Maurice on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rPois} {cloak armour} {cloak?hػVarmor} {auxiliary armor} {auxiliary armour} {resist poison} {poison resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ “O Bell my wife, why dost thou flyte? (w)ear, (d)rop, (=)adjust, or (i)nscribe.@h9@hSA@hM~ ##.....#halmer the Slicer##....#####.Kobold of Hepliaklqana *****.##...........Health: 57/57 ========================#.....#..####Magic: 14/14 ========================#.....###.# .###AC: 6Str: 8  ..........## ....EV: 19Int: 18  .)~~~~~≈~..# ##.$.#SH: 0Dex: 22.~##)##~..####...#@hsO`XL: 10 Next: 72% Place: Dungeon:8.~#.))#~....##@..#Noise: ---------  Time: 7987.1 (0.0)#.∩.#~.##..R.#..#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...#~.####..# ##Zap: wand of flame (58)#####~.####..##~~~≈~........####.......<..##....#R   Bernd the hexer......###.# #..####....###.# #..##.....##.## ##..#You now have 1158 gold pieces (gained 15).  m - 17 curare-tipped darts (gained 1); i - a +0 kite shield  e - a wand of charming (12); p - a storm talisman  Things that are here: _a +0 dagger; a +2 cloak of poison resistance _a - a +2 cloak of poison resistance@h\4@hk@hy_m - 17 curare-tipped darts (gained 1); i - a +0 kite shield  e - a wand of charming (12); p - a storm talisman  Things that are here: _a +0 dagger; a +2 cloak of poison resistancea -   You start putting on your armour.@h+8.1 (1@hޅ@h@h;+9.1 (2@h@h@h,90.1 (3@h@h%@h+1.1 (4@h@h@h $2.1 (5@hE@h, 9 _You continue putting on your +2 cloak of poison resistance. x5  You finish putting on your +2 cloak of poison resistance.@h@hx@hS _You feel resistant to poison.Ahߛ #..###.#  ##.....# #####.  #...... Ahj ~..#### ..# #.....###.# #.### ..........## #..... .)~~~~~≈~..# ##.$.~##)##~..####.@.#  .~#.))#~....##)..# #.∩.#~.##..R.#..# #...#~.####..#########~.######~~~≈~........#### .<..##....#......###.# #..####....###.# #..#Ah] Ahx HR..Ahұ 23.1 (1 _Ah: AhB Ah@Y...# #.# #..###.# ##.....# #####. #......... ..#### ..# ###.# #.###........## #.....# Ah BZ)~~~~~≈~..# .~##)##~..####...# .~#.))#~....##R..# #.∩.#~.##....#..##...#~.####..#########~.####..## ~~~≈~........####.<..##....#......###.# #..##BhBhxR)4BhBhH8Bh:+5.1 (2Bh|CBhE@ _You now have 1169 gold pieces (gained 11).ChcuCheCh\fCh5k,ChtChXvChkwChxChe{Ch,ChChىChCh,ChChCh/ChңChɤChChCh #  #.# .># ##.# ...# # #... #####. ##..## ................@##8000.1 (5ChV..#..#####..##....###.# #.###R.# ......## #.....## ~~~≈~..# ##... ChVD#)##~..####...## .))#~....##)# .∩.#~.##....#..# ...#~.####..####ChChQR.Ch{+1.1 (6ChChH _Found an escape hatch in the floor.Ch+2.1 (7ChICh6 _l - 36 poisoned darts (gained 4)DhլDh3Dh߰DhDhBDhDhDhDhDh Dh^Dh3,DhDhlDh!DhnDh6DhN Dh( DhDh#DhDh/O _You now have 1187 gold pieces (gained 18).Dhy!Dh%DhE&Dh&Dh)Dh2Dhr5Dh6Dh27Dh8DhG@DhDDh"EDhEDh,GDhNDhRDh1S,Dh$UDhyd,DhfDh.gDh|Dh ~Dh0DhDhDhDhgDh?DhDhJDhDhp,Dh,DhB,Dh{Dh"DhxDhDhDh|Dh.DhDhDhDhDhHDhDhDhDhbDhDhFDh$DhDhDhBDh!Dh(Dh,,Dhk-Dh.Dh;7Dh(8DhQDhTDh[Dhh_DhD`DhbDhcDh4{DhBDh\DhDhDhDhDhdDh5XDh˟DhP #.# Dh.###.# #### ....###..#  ##. #....#..####.. ##....R.####..# #..####@..#..## #..... #..........## ...... #.....##....# #.#.#.. .....######..##F .### ...### ### ##.# F   rock fish (asleep)  ### #Dh029.1 (27.0)Dhe.R, ally target)Dh9-30.1 (28DhDh\ _A rock fish comes into view.Fh*#.#.###.# #### ....###..##. #.... ..###.. ##.....R###.#..# #..####...#....####.## #@.... #..........## F..##....# #.#.# .....######..##F .###..### ### .ß ##.#  ##F 2 rock fish (asleep, 1 ally target) #FhӣFh,Fh.RF#F#FFFh01.1 (1.0) FhFhx\ _A rock fish comes into view.Gh  You puncture the rock fish!  The rock fish is moderately wounded.Gh@F#Gh=3=6 (0.5GhGh!A _The rock fish bites you but does no damage.HhQV  You hit the rock fish. The rock fish is poisoned.Hh .Rvery poisoned, 1 ally …)The rock fish is heavily wounded.Hh[6-2.2 (0.6HhHhOh _The rock fish misses you. The rock fish bites you.HhL extremely poisoned, 1You hit the rock fish.  The rock fish looks as sick as possible!  The rock fish is almost dead.HhtN+7 (0.5HhSHhWL _Bernd hits the rock fish with a +0 dagger of draining.Hh ;  You hit the rock fish.Hh _ #   rock fish (drained, ally target)You kill the rock fish!The rock fish closely misses you.Bernd hits the rock fish with a +0 dagger of draining!Hh ^7=43.2Hh Hh 1 _Bernd drains the rock fish.Hh6w ;  You hit the rock fish.Hhx F.Hh .67HhX Hh^ M _You kill the rock fish!Ih4Ih#IhйH _No target in view!JhIJh^JhJh{: _JhJhJhJhJhJhaJhJhO=Jh5 _You swap places.JhJhJhJh~JhTJh!nJh]Jh<JhJhJhJhR Jh ,Jh7 _You open the door.JhJh"3JhJha@  There is an open door here.Jh)Jh:+5 _Jh$,Jh-Jh37JhV9BJh;JhDJh?E,JhEJhjGJhPPJhyQ,Jh5SJh[Jh],Jh^Jh^Jhzi,JhjJhzkJhetJhu,Jhy,JhJhJh[JhсJhJhƋ,JhҌJhCJhmJh_JhZ,Jh}Jh۠Jh,Jh_JhJh߫,JhJh^Jh,Jh̵JhJhJhJhBJh"JhJhJh+JhJh,Jh%Jh7 _You open the door.JhJh3Jh Jh@  There is an open door here.Jhx##'###.###.## ##...##+# .........## .###+###..#+ ### ##..## #..W ##..###... Jh{+...R'@.- ##..### #..## #. #..#+ ## ..# ### #.# ##.#W   wraith (dormant) ####..## #......#Jha058.7 (25.0)JhJh.W.RWally target)JhF-9.7 (26Jh Jh Y _A wraith comes into view.KhI##'## #.# ##.## ##...##+#  .........##  .###+###..#+ ###..## ##...###..###..W.+....R.##..###.Kh #..## ##...##..#+ # #.# ##.# KhyKhbKh {.'R@WKh 160.7 (1.0) KhKhKhUK=1.2 (0.5KhKh} _You completely miss the wraith. The wraith hits you but does no damage.KhSKhX?R.KhY&7Kh_KhxbZ _You hit the wraith but do no damage.KhC >2.2KhJJ KhL _You hit the wraith but do no damage. The wraith closely misses you.Kh^  You hit the wraith.  The wraith is lightly damaged.Kh+8 (0.6KhKhU _Bernd barely misses the wraith.Lh  You completely miss the wraith.The wraith is lightly damaged.Lh(3.4LhLhk _The wraith closely misses you. Bernd closely misses the wraith.Lh1  You hit the wraith.  The wraith is moderately damaged.9 (0.5LhLhI _Bernd hits the wraith with a +0 dagger of draining.Lh  You hit the wraith but do no damage.The wraith is moderately damaged.The wraith completely misses you.Lh -4.5 (0.6Lhr Lh ? _Bernd hits the wraith but does no damage.Lh&2Th+FUh~y'..._b...b......'bb 2 megabats (wandering)Uh~7  You open the door.UhUhaUhUhUh(Uh/Uh2UhUhLUhЌUhӍUh`Uh.bb.b.bbR.bbbbb 5 megabats (wandering, 1 ally targ…)Uh&3UhTUhI _2 megabats come into view. A megabat comes into view. x3 _Found a stormy altar of Qazlal.^h\ ##...##+# ........## .###+###..#+ ##### ##..## ##...##.......##..###+..bb.b.+....'....b...##..###..... #.b.###..## ##...##.###@###..#+ #####....R....###+##ß.ß##+# ##+## ##.#W###..# ^hS#.# . #####.....###.##.....## #........##^h,^h^h^h^h^hx  You swap places. The megabat completely misses you.^hM  The megabat hits you but does no damage.^hg  The megabat completely misses you.^hvN bb._..bbbb 6 megabats (2 wandering, 1 ally tA megabat comes into view.^h.=4^h78_^h _The megabat completely misses you. The megabat barely misses you. _There is an open door here._h-_h_hb  You closely miss the megabat. The megabat misses you._h~.._b1_h+6 (0.5_h18__h  _The megabat completely misses you. The megabat barely misses you.`h'>  You puncture the megabat!`h2`h6  You kill the megabat!The megabat hits you but does no damage.`hP .b. 5 megabats (1 ally target)The megabat misses you. The megabat completely misses you.`hiU(5.1`hA]`h` _The megabat barely misses you. The megabat closely misses you.ah9  You hit the megabat.ah{,ahZ  You kill the megabat!ah_R. 4ahY6-7 (0.6ahJah _The megabat closely misses you. The megabat misses you. The megabat hits you.ah  You closely miss the megabat. The megabat misses you.The megabat barely misses you.ah|M  The megabat hits you but does no damage.ahLah_.b.Rah(6.3ah!ah#W _The megabat barely misses you. x2ch%,.........#.###+###..#+ ##### ##..## ##...#.......#.....# +..._...+....'......# ....b..##..###.....# #bbb###..## ##...## .###'###..#+ ##### ....R@...##  +##ß.ß##+# #.#  ##+## ##.# W# ####..##.# #......#ch- #####.....##  ##.##.....##  #........##  2 #.....†..##chchm .bb 3 megabats (1 ally target)The megabat attacks as it pursues you!  The megabat hits you but does no damage.  The megabat misses you. The megabat barely misses you.ch-7.3 (1.0ch8_chlV _Bernd barely misses the megabat.ch .## .###+###..#+ ##### ##..## ##...## #.##..###.....# +..._...+....'......# ....b..##..###.....# #bb.###..## ##...## .###b###..#+ ##### ....R.@..## ### +##ß.ß##+# #.# ##+## ##.# #.#####.....## ##.##.....## ch: j#.##  2 ch ch chl ch Y  Bernd hits the megabat with a +0 dagger of draining!ch  ch! ..R   megabatch % T7=8ch+, chZ/ G _The megabat dies!dh]-.## .###+###..#+ ##### ##..## ##...## #.##..###.....# +..._...+....'......# ....b..##..###.....# #.b.###..## ##...## .###b###..#+ ##### .....R.@.## ### +##ß.ß##+# #.# ##+## ##.# #W######.....## ##.##.....## dḧsb   megabat#.## dhdhdh  The megabat hits Bernd but does no damage.  Bernd hits the megabat with a +0 dagger of draining!dhm_.bb 2 megabats (1 ally target)dhe.-9dh-dh[G _The megabat dies!fhi8fh"=fhF  The megabat barely misses Bernd. The megabat closely misses Bernd. x2  Bernd hits the megabat with a +0 dagger of draining!fhR _'   megabat (The megabat dies!fhXS_*fh1 slow, ally target)Bernd casts a spell at the megabat.fhs?_bfhA-90fh8_fh 5 _The megabat seems to slow down.ghgh!.bgh&1ghghn _The megabat hits Bernd. Bernd barely misses the megabat.gh.+  .## .###+###..#+ ##### ##..## ##...## #.##..###.....# +..._...+....'......# ....b..##..###.....# #...###..## ##...## .###'###..#+ ##### ....bR@..## ### +##ß.ß##+# #.# ##+## ##.# #W# ####..## #.# #......# #####.....## ##.##.....##W   flayed ghost #.##b   megabat (slow, ally target)  #.....†..##gh0 gh2 gh9< Y  Bernd hits the megabat with a +0 dagger of draining!gh\H K_†ghM B=2gh\ 8_gh_ G _The megabat dies!gh%6_ghgh8_gh|R _No reachable target in view!hhyYhhZhh`hhcR _No reachable target in view!hh=4hhhhR _No reachable target in view!ihb  .## .###+###..#+ ##### ##..## ##...## #.##..###.....# +..._...+....'......# ....b..##..###.....# #...###..## ##...## .###'###..#+ ##### ....†@R..## ### +##ß.ß##+# #.# ##+## ##.#  #W# ####..## #.# #......# #####.....## ##.##.....##  #.##  #.....†..##ih ih֧ &3ih 8_ihA _You swap places. _You see here a bat corpse.jhY1 ##...##+ .........## .###+###..#+ ###  ##...## #.......##..###.....#+..._...+....'......#.......##..###.....# #...###..## ##...## .###@###..#+## ....††R..## ###+##ß.ß##+# #.##+## ##. #W# ####..###.# #......# # #####.....## # ##.##.....## # #........##jhjhX_R.jh-4 _jhM8_jhQ _There is an open door here.khh  ##.##  ##...##+# ........## .###+###..#+ ##### ##...###..## ##...##.......##..###+..._...+....'.#.......##..###..... #.@.###..## ##...##.###'###..#+ #####....†R...###+##ß.ß##+# ##+## ##.#W###..# #.# .# #####.....###.##.....##khyq kh$z V_R†kh{ -5 _kh kh lh) ### #. # ##.## # ##...##+ # .........## # .###+###..#+ ### ###...# ## #.......##..###..... +..._...+....'......#..@....##..###.....lhϿ r ###...###..## ##...# .###R###..#+## ....††...## ###+##ß.ß##+# #.##+## ##. #W# ####..## #.# #......# ## #####.....##lh? lh <R'lhV &6lh} lh lhU###.##'##### #. ## ##.## .# ##...##+ .# .........## ## .###++ ### # ###...# ## #.......##..### +.@._...+....' #.......##..###.... ###R..###..## ##... .###'###..#+#### ....††...## ###+##ß.ß##+# #.# lhE8##+## ##. # #W# #### # #.# #......lhalhFR.lho&7lhlhmh.###.# ##'## ## ### #.# .## ##.## ..# ##...##+# ..# .## .## .###+###..#+ # ###...###..## ## #.##..### +@.._...+....' #.R.....##..### ###...###..## ##mh} .###'###..#+ # ....††...## # +##ß.ß##+# #. ## ##+## ##. .# #W# ####.. .# #.# #mhmh8mh8_mhmh..#...'@.._..#'mhmh9mhg8_mh( _You open the door.mhv \.###.# ##'## .## ### #.# ..## ##.##.# ##...##+# #..# .## ..## .###+###..#+ ### ###...###..## ## ##..##.##..###.@..._...+....' #mhx #..##.R.....##..### ### ###...###..## ## .###'###..#+ # ....††...## .# +##ß.ß##+# # .## ##+## ## ..# #W# #### ..# #.# #mh mhʇ pR.._.mhڈ (100mh &_mh Q _There is an open door here.nhi.###.# ##'## ..## ### #.#.## ##.## #...# ##...##+# ##..# .##.##+# .###+###..#+ .### ##. ###...###..## ## ###..##.##..### #+...@'R.._...+....' .##..##.##..### ## ##. ###...###..## ##+# .###'###..#+ # ....††...##.#nh +##ß.ß##+# .## ##+## #..# #W# #### #..# #.# #nhbnh{aR..._nh-1 _nhB_nhoh[###.# ##'## ## ### #.# ## ##.## ...# ##...##+# ..# .## ## +# .###+###..#+ # ### ##. ###...###..## ##. # ##..##.##..###. +...R@..._...+....'. # ##..##.##..###. # ##. ###...###..## ##.+# .###'###..#+ # ....††...## # .# +##ß.ß##+# # .## ##+##h\9m # ..# #W# ####. ..# #.# #.ohh_2_ _You swap places. _There is an open door here.ohj ###.# ##'## ## ### #.# ## ##.## # ##...##+# ..# .## ## +# .###+###..#+ # ##. ###...###..## ##. ##..##.##..###.+...R'@.._...+....'. ##..##.##..###. ##. ###...###..## ##.+# .###'###..#+ # # ....††...## # # +##ß.ß##+# #. ## ##+## ##. .# #W#h m ####. .# #.# #.ohǶ oh x.R@.._oh -3 _oh oh& oh ###.# ##'##  ### #.# ## ##.## # ##...##+# # .## ## +# .###+###..#+ # # ##. ###...###..## ##.##..##.##..###.+....R.@._...+....'.##..##.##..###.##. ###...###..## ##.+# .###'###..#+ # ....††...## # +##ß.ß##+# #.# # oh 7##+## ##.# # #W# ####..# # #.# #.oh oh z'R@._oh &4ohR 8_oh ohPP.# ##'##  ### #.#  ##.## # ##...##+# # .##  +# .###+###..#+ # ##. ###...###..## ##...###..##.##..###.+....'R.@_...+....'.##..##.##..###.##. ###...###..## ##...#+# .###'###..#+ # ohR)+##ß.ß##+# #.#   #W# ####..# #.# #......#ohdZohab.R@_ohhc&5ohWh&_ohjphQP...### ### #ß.ß ##.##'##  ### #.#  ##.##  ##...##+#  .........## # +# .###+###..#+ #### ##. ###...###..## ##...###..##..@....##..###+....'.R._...+....'.##..##.......##..###.....##. ###...###..## ##...+# .###'###..#+ #####....††...###+##ß.ß##+# ##+## ##.phSX#W###..#phb8_ph3d&6phk9_phmqh9### ### #ß.ß# .# ##'## ### #.#  ##.##  ##...##+#  .##  +# .###+###..#+ ##### ##. ###...###..## ##...###..##.##..###.....#+....'.R._...+....'......###..##.##..###.....###. ###...###..## ##...# ....††...## ### qhqh VR.._qhL&7qh;_qhCqhK< ### ### #ß.ß# .# ##'##  #.# ##.## ##...##+# .## +# .###+###..#+ ##### ##. ###...###..## ##...## ##..##..R.@..##..###.....# +....'..._...+....'......# ##..##.##..###.....# ##. # ....††...## ### qhRD qhy r.R_8qhN 9_qh shssh3shdsh,shRBsh,shlsh7 _You open the door.sh~shW!shF"sh"sh%@  There is an open door here.sh"0sh1sh2 _sh`3sh4sh>sh@shAsh]Bsh.Dsh]MshJOsh.PshPshRshZsh\sh],sh_shi,shjshmshw #..........## #......#  ##.....##....# #.#.#..  ##.....######..####.### ##....### ### #ß.ß# ..###.# ##.bb##'## .## ### .b_..#. ..## b..##.## ...# #'##...##+# #..# ##@R.......## ..## +#..###'###..#+ ## ### ##..###...###..## ##. # ##..##.......##..###.. +....'..._...+....'... ###..##.......##..###.. # ##. ###...###..## ##. bbshy[37m 2 fire bats (wandering)+# .###'###..#+ ## bb 2 megabats (wandering) ## ....††...## #shF 16.3 (8  You open the door.shsh/shsh  2 megabats and 2 fire bats come into view.  The megabat closely misses you.Bernd hits the megabat with a +0 dagger of draining!..bbbbb1 wandering, 1 ally targ…)b   megabatsh53=7.3 (9sh+'_sh _The megabat dies! _Found an ancient bone altar of Kikubaaqudgha.xhxhhalmer the Slicer (Kobold Monk)Turns: 8196, Time: 00:48:34 Health: 57/57AC:  9 Str:  8 XL: 10 Next: 82% Magic: 14/14EV: 19 Int: 18 God: Hepliaklqana [*****.] Gold: 1187SH:  0 Dex: 22 Spells: 11/13 levels left rFire . . . (100%) b - +5 rapier "Gotaviupn" {venom, rC+ rN+} rCold + . . (50%) c - orb {Light} rNeg + . . (50%) g - +0 leather armour rPois + (33%) k - +2 helmet xh"rElec .(100%) a - +2 cloak {rPois} rCorr .(100%) (no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++f - ring of wizardry HPRegen 0.29/turnj - +6 ring of intelligence MPRegen 0.14/turn %: wizardry (x1) @: glowing A: reduced essence, small, no large weapons, nightstalker 3zhV zhq { #..........## #......#halmer the Slicer##.....##....# #.#.#..Kobold of Hepliaklqana *****.##.....######..####.###Health: 57/57 ======================== ##....### ### #ß.ß#Magic: 14/14 ======================== ..###.###...##'##AC: 9Str: 8 .## ###.b_..#.#EV: 19Int: 18 ..##bb.##.##SH: 0Dex: 22 ...##'##...##+#XL: 10 Next: 82% Place: Dungeon:8 #..###@R.......##zhʰ Noise: =--------  Time: 8117.3 (0.0) ..##+#..###'###..#+ ## b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #####..###...###..## ##. Zap: wand of flame (58) ###..##.......##..###..+....'..._...+....'... ###..##.......##..###.. R   Bernd the hexer ###. ###...###..## ##. bb 2 fire bats (1 wandering, 1 ally targ…)+# .###'###..#+ ## b   megabat ##....††...## #You open the door.  2 megabats and 2 fire bats come into view.The megabat closely misses you.Bernd hits the megabat with a +0 dagger of draining! _The megabat dies! _Found an ancient bone altar of Kikubaaqudgha.zh# ;_zh |hY|hPut on which piece of jewellery? Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) Talismans (go to first with %)d - an inkwell talisman  |hUip - a storm talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h} hn h2  #..........## #......#halmer the Slicer##.....##....# #.#.#..Kobold of Hepliaklqana *****.##.....######..####.###Health: 57/57 ======================== ##....### ### #ß.ß#Magic: 14/14 ======================== ..###.###...##'##AC: 9Str: 8 .## ###.b_..#.#EV: 19Int: 18 ..##bb.##.##SH: 0Dex: 22 ...##'##...##+#XL: 10 Next: 82% Place: Dungeon:8 #..###@R.......##Noise: =--------  Time: 8117.3 (0.0) ..##+#..###'###..#+ ## b) +5 raphл Gier "Gotaviupn" {venom, rC+ rN+} #####..###...###..## ##. Zap: wand of flame (58) ###..##.......##..###..+....'..._...+....'... ###..##.......##..###.. R   Bernd the hexer ###. ###...###..## ##. bb 2 fire bats (1 wandering, 1 ally targ…)+# .###'###..#+ ## b   megabat ##....††...## #You open the door.  2 megabats and 2 fire bats come into view.The megabat closely misses you.Bernd hits the megabat with a +0 dagger of draining! _The megabat dies! _Found an ancient bone altar of Kikubaaqudgha.h v _Okay, then.h h/ C_h . _hB   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.h #..........## #......#halmer the Slicer##.....##....# #.#.#..Kobold of Hepliaklqana *****.##.....######..####.###Health: 57/57 ======================== ##....### ### #ß.ß#Magic: 14/14 ======================== ..###.###...##'##AC: 9Str: 8 .## ###.b_..#.#EV: 19Int: 18 ..##bb.##.##SH: 0Dex: 22 ...#hU#'##...##+#XL: 10 Next: 82% Place: Dungeon:8 #..###@R.......##Noise: =--------  Time: 8117.3 (0.0) ..##+#..###'###..#+ ## b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #####..###...###..## ##. Zap: wand of flame (58) ###..##.......##..###..+....'..._...+....'... ###..##.......##..###.. R   Bernd the hexer ###. ###...###..## ##. bb 2 fire bats (1 wandering, 1 ally targ…)+# .###'###..#+ ## b   megabat ##....††...## #r - Retreat!46Hs - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a megabat (haloed)h #..........## #......#halmer the Slicer##.....##....# #.#.#..Kobold of Hepliaklqana *****.##.....######..####.###Health: 57/57 ======================== ##....### ### #ß.ß#Magic: 14/14 ======================== h81..###.###...##'##AC: 9Str: 8 .## ###.b_..#.#EV: 19Int: 18 ..##bb.##.##SH: 0Dex: 22 ...##'##...##+#XL: 10 Next: 82% Place: Dungeon:8 #..###@R.......##Noise: =--------  Time: 8117.3 (0.0) ..##+#..###'###..#+ ## b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #####..###...###..## ##. Zap: wand of flame (58) ###..##.......##..###..hN+....'..._...+....'... ###..##.......##..###.. R   Bernd the hexer ###. ###...###..## ##. bb 2 fire bats (1 wandering, 1 ally targ…)+# .###'###..#+ ## b   megabat ##....††...## #r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a megabat (haloed)h hhGang up on whom?  Press: ? - help, Dir - move target  Aim: a megabat (haloed)  Attack! A bat flies out of a crevice! The megabat barely misses Bernd.  Bernd barely misses the megabat. The megabat misses Bernd.  Bernd hits the megabat with a +0 dagger of draining!hJho.b.bb_ally target)b(wandering)h+8.3 (1hZ ;_h _The megabat dies! _A megabat comes into view.hU@#.## #......#  ##.....##....# #.#.#.. ##.....######..####.### ....### ### #ß.ß# ###.# ##...##'## ## ### #..b..#.# ## #.b.##.## # #b##...##+# ..# ##R@.......## ## +#..###'###..#+ # ##..###...###..## ##. ##..##.......##..###.+....'..._...+....'. ##..##.h[W##..###. ##. ###...###..## ##.+# .###'###..#+ # # ....††...## #hYhZh!]h~_u  You swap places. The fire bat barely misses you.hl b._b  The fire bat bites Bernd but does no damage.hrA*_hDJ _Bernd gestures at the fire bat while chanting.hh, .b_   fire bat (h[tThe fire bat resists with significant effort.9h"'_hU _The fire bat barely misses you.h :  You hit the fire bat.h h } .bb_b 2 fire bats (1 ally target)The fire bat is lightly wounded.  The fire bat completely misses you.h 3=8 (0.5hg h- K _Bernd hits the fire bat with a +0 dagger of draining!h_D?  You puncture the fire bat!hrGk  The fire bat is almost dead.hJhsKhT  The fire bat bites you. You are engulfed in flames.  Bernd hits the megabat with a +0 dagger of draining!hd]b.†_   fire bat (h3b`48----20.4 (0.6hj;_hnG _The megabat dies!h####.## ##.....# #..........## #......#  ##.....##....# #.#.#..  ##.....######..####.### ##....### #####ß.ß# ..###.# ##...##'#####.._..#.#b.b##.## .# #@##...##+ #..# ##R........## ..## +#..###'+ ## ###hc ##..###...# ## # ##..##.......##..### +....'..._...+....' #.##.......##..#b 2 fire bats (1 ally target) ###. ###...###..## ##. +# .###'###..#+hN  The fire bat closely misses you.The fire bat bites you but does no damage.hyh~hb_.b..._h}38---------1.4 (1.0hi9_h   hX2The fire bat closely misses you.hͰ) but does no damageh . hC3_The fire bat bites you. You are engulfed in flamesh!  There is an open door, spattered with blood here.  Things that are here: _a bat corpse; a bat corpseh` K#..# #..####...#..#......####.## ## .....## #......# ##.....##....# #.#.#..  ##.....######..####.### ##....### #####ß.ß ..###.#...##'## .## ###h #.b_.b#.# ##.@.##.## .##†##...##+# #.. ##R........## ..## +#..###'###..#+ ## ### ##..###...###..## ## ###..##.......##..### +....'..._...+....'.##..##.......##..###. ###. ###...###..## ##.hF ,h hJ hд h7 eb.R.h7 @-2h ;_h _The fire bat barely misses you. The fire bat completely misses you.h  You hit the fire bat but do no damage. The fire bat is poisoned.  The fire bat is almost dead.h.R@b†_very poisoned, 1 ally …)hDd9----9 (0.5hS9_h,C _The fire bat bites you but does no damage. x2hOE?  You puncture the fire bat!hG .   fire bat (ally target)You kill the fire bat!hJ073.4hJQ9_h\TU _The fire bat barely misses you.hxf  You completely miss the fire bat.hI .b_ The fire bat bites you but does no damage.h&9h9_h$K _Bernd hits the fire bat with a +0 dagger of draining.h _ You completely miss the fire bat.The fire bat bites you but does no damage. _Bernd hits the fire bat with a +0 dagger of draining.  You puncture the fire bat!  The fire bat is heavily wounded.  The fire bat closely misses you.hi 0=4.4hO h K _Bernd hits the fire bat with a +0 dagger of draining!h ?  You puncture the fire bat!h Y†_h m5--92-5.0 (0.6h ;_h L _You kill the fire bat!h>h8-h"9_h%H _No target in view!hFhHhO9_hFRH _No target in view!h3h h*h,hh9:40h]h:,h(hh8--hhTh$N41=hh,hhh - _You start resting.hTa31.0 (6.0_hb5==-2.0 (7h#9_h % _Magic restored.h h 3h h ,h# hl W2=ht h ,h= h P==hH h a3=h] h ,h h& ,ho h0 h U4=h h ,h! hO+ h, h- h7 h8 ,hA hB %5h#C hqM hN ,hV hW hZX h` a6=ha hYj ,hCk hs ht ,hC| hJ} ,hZ k7=h h4 ,h hؘ ,hҙ h a8=h h ,hV h ,hr h} ,h h h k9=h ,h h ,h h b50=hO h ,h h ,h/ h] ,h hk1=hh,hh4,hh ;2hT!h+&,h'h-,h.hE6hn7a3=h?,h@hvJ,hKhR,hiTh]h]U4=hw^hg,hhhTpb_b   megabat (wandering)h 76.0 (44.0) _You start resting.A bat flies out of a crevice!  Bernd hits the megabat with a +0 dagger of draining.hC_h4=7.0 (45hǒh{G _The megabat dies!h/h^h9hhK5=h5hGh hh%h&,h/,hJ0h'8hb9U6=h<hfGhH,hQhShThkaw7=hb1 _HP restored.hlhmh nhphz,hA},hh,h  There is an open door, spattered with blood here.  Things that are here:  a bat corpse; a bat corpsehh  #..........## #......##....# #.#.#..  ##.....######..####.### h##....### #####ß.ß# ..###.# ##...##'## .## ### #.._..#.#  ##R..##. ...#  ##†##...##+# #..##@........##-#+#..###b###..#+ ## ### ##..###...###..## ##. # ##..##.......##..###..h~....'..._R   Bernd the hexerb   megabat (wandering)+# .###'###..#+ ## ##....††...## #h-88.0 (11hhDhX.R##.b'_b, ally target)hb=-9.0 (12h9_hдZ _A megabat comes into view.hI#.## #......#  ##.....##....# #.#.#.. ##.....######..####.### ....### #####ß.ß# ###.# ##...##'## ## ### #.._..#.# ## ##...##.## # ##R##.b.##+# ..# ##.## ## +#..###'###..#+ # ##..###...###..## ##. ##..##.##..###.+....'..._...+....'. ##..##.##..###. ##. ###...###..## ##.+# .###'###..#+ # #h ....††...## #hhhhh†##..bR_h190.0) hE9_h|h9 #.## #......# ##.....##....# #.#.#.. .....######..####.### ....### #####ß.ß# ###.# ##...##'##  ### #.._..#.# ## ##...##.## # ##†##..b##+# # h ##R.## ## +#..###'###..#+ # # ##..###...###..## ##.##..##.......##..###.+....'..._...+....'.##..##.##..###.##. ###...###..## ##.+# .###'###..#+ # ....††...## #h h hJ hU h' ..R@...b_h( &1h$0 h3 h #.## #......# .....##....# #.#.#.. .....######..####.### ### #####ß.ß# .# ##...##'##  ### #.._..#.#  ##...##.## # ##†##...##+# # hr }##.R.@..b..##  +#..###'###..#+ # ##..###...###..## ##...###..##.......##..###.+....'..._...+....'.##..##.##..###.##. ###...###..## ##...#+# .###'###..#+ # h$ h& h6' h) h6 T .R@b..b_b 2 megabats (1 wandering, 1 ally target)The megabat misses you.hC8 .=2h> '_h"B Z _A megabat comes into view.h>  You puncture the megabat!hh! .b._   megabat (You kill the megabat!hT*_h _bconfused, ally target)Bernd gestures at the megabat while chanting.h*@b_h/3=5 (0.5h479_h:3 _The megabat appears confused.h9  You hit the megabat.h92'h0-3.0hX;_hKK _You kill the megabat!hA_hi8-hh;_hH _No target in view!h_hhhIP _hkhhhWhhhhbhB,h;hVh4hh=hhh,hZh'......## #......# .##....# #.#.#.. ######..####.### # #####ß.ß#  ##...##'##W..##  #.._..#.#.....hd ##...##.##...  ##†##...##'#  ##.......R@## - +#..###'###..#+ ##### ##..###...###..## ##...## ##..##.......##..###.....#+....'..._...+....'......###..##.......##..###.....# ##. ###...###..## ##...## W   wraith (dormant) h-G 8.0 (5.0  You open the door.hHR._t, ally target)hE-9.0 (6hhUY _A wraith comes into view.h####.## ## ......## #......# .##....# #.#.#.. ######..####.### # #####ß.ß##### #...##'##W..##.._..#.#.....###...##.##...#†##...##@#  ##........R##  +#..###'###..#+ #####  ##..###...###..## ##...###..##.......##..###+....'..._...+....'.##..##.......##..###.....##. ###...###..## ##...##+# .###'###..#+ #####hRhh.WR._Wh-200.0 (1hd;_hi _You swap places. _There is an open door here.he  #..####...#.. .####.## ## ......## #......# .##....# #.#.#.. ######..####.### # #####ß.ß##### #...##'##...#.._..#.#..W..###...##.##.@.#†##...##'## ##.......R.##  +#..###'###..#+ ##### ##..###...###..## ##...###..##.......##..###+....'..._...+....'.h ##..##.......##..###.....##. ###...###..## ##...##h hv dR._h .=1hx 9_h T _The wraith closely misses you.hS =  You puncture the wraith!h[ R'_ hH] 3=5 (0.5hc 9_hf ^ _The wraith is heavily damaged.hބ _You hit the wraith.  The wraith is heavily damaged.hQ^6--2.0h09_h^* _The wraith hits you.h%x _ You hit the wraith but do no damage.The wraith is heavily damaged.hy\7==5hˀ9_hI _Bernd hits the wraith with a +0 dagger of draining!ha[G _ You hit the wraith but do no damage.The wraith is severely damaged.Bernd hits the wraith with a +0 dagger of draining.-3.0hU`hcT _The wraith closely misses you.h =  You puncture the wraith!hv `._h V8-5h ;_h M _You destroy the wraith!h ZV_ha9_hdH _No target in view!hi}h~3hhYhBhP _hh9=hh/hhh,hF@  There is an open door here.hah*h _hܱhwhջhdhhhhhhJhhh ####..####.###  #####ß.ß####  ##...##'##...##  #.._..#.#.....#  ##...##.##...## .#  ##†##...##'## b!bhJ ##.........###bb.+#..###'###.R#'b.b#######..###...###.@## ##...##-  ##..##.......##..###.....#+....'..._...+....'......###..##.......##..###.....###. ###...###..##+# .###'###..#+ #####  ....††...## ### bbbbbb 6 megabats (wandering) +##ß.ß##+# .# ##+## ##.h"#hG 9.5 (6.0  You open the door.hhhhBhi  6 megabats come into view.h6hhh%M  The megabat hits you but does no damage.h hKhv bb!.b.#b.R_bbbbbb3 wandering, 1 ally t…)A megabat comes into view.h4=10.5 (7h6_h,  _The megabat moves out of view.  Found a potion of ambrosia. _Found a shimmering blue altar of Sif Muna.h ,h h^ ,h h] h ..!b_bb_bbbh -1.0 (0.5h 8_hY _You closely miss the megabat. The megabat completely misses you.h hP>  You puncture the megabat!hhhhohhhF## .b.R#bbb.._bbb 5 megabats (1 ally target)You kill the megabat!h'&5h/6_h=3T _The megabat barely misses you.hZ>  You puncture the megabat!hv],h^hl __ 4You kill the megabat!hp(2.0hyH__h|M _The megabat misses you.h!>  You puncture the megabat!h6$h1&h'h 4 .#bb.R_ 3You kill the megabat!h8&5h\B6_hE> _The megabat hits you but does no damage.h 9  You hit the megabat.h h ,h* .b_wandering, 1 ally targ…)You kill the megabat!h (3.0h h M _The megabat misses you.hñ >  You puncture the megabat!hk h h h^ h _R#bb.._ 2 megabats (1 ally target)h7 &5h 8_h K _You kill the megabat!h+hYb_†h:(4.0h6_h _You closely miss the megabat. The megabat closely misses you.h....# #.#.#.. ###..####.### ###ß.ß##### ##...##'##...## #.._..#.#.....# ## ##...##.##...###.####†##...##'## .!.###.........###b_.# +hku'###.R#@b..##### #...###..##.##...## ##..##.......##..###.....# +....'..._...+....'. ##..##.......##..###.....#  ##. ###...# ##...bb 2 megabats+# .###'###..#+ #####....††...####+##ß.ß##+##.#hkhfh% _.#@.R##b_R   Bernd the hexerbb 2 megabats (1 ally target)The megabat closely misses you. x2; The megabat misses you.h&h#'&5.0 (1.0h /9_h4  _You closely miss the megabat. The megabat closely misses you.  closely misses you. x2; The megabat misses you. _The megabat hits you but does no damage.  There is an open door here.  Things that are here: _a bat corpse; a bat corpse; a bat corpsehO  You hit the megabat.hZ  You kill the megabat!h.b.##.b   megabath+6 (0.6hqhU _The megabat closely misses you.h.I>  You puncture the megabat!hOf†_hS-6.1 (0.5h[K__h^K _You kill the megabat!hT__hThn9_h^H _No target in view!hJ___ _No target in view!h9o r__ht U__hw H _No target in view!h h3hh hh: _h_  You see here a bat corpse.hh!hL _h^hW  There is a shimmering blue altar of Sif Muna here.hhh _hhE  a - 2 potions of ambrosia (gained 1)  A bat flies out of a crevice!  Bernd hits the megabat with a +0 dagger of draining!hhh hm#V _The megabat dies!h%,h-3hK05 _You swap places.hF6h :h<3hgB  There is an open door here.  Things that are here:  a bat corpse; a bat corpse; a bat corpsehhHhKhL _hMhOhUhZhZhs\hbhdhehghhhnhqhQrhrhth{h}h ~,hh ##...##.##...###.##  ##†##...##'###...# ##.........###._.# +#..###'###..#††..######..###...###..##.##...####..##.......##..###.....#hŊ+....'..._...+....'......###..####R.###.....###. ###...###.@## ##...##-  +# .###''.bb### ....††...###b_. ###  +##ß.ß##+# .b. #.# ##+## b###.# #W# ####R   Bernd the hexerh #.# #......#bb 2 fire bats (wandering) #####.....##bbb 3 megabats (wandering) ##.##.....##hJ 27.1 (11.0)  You open the door.hhhhzy  2 fire bats and 3 megabats come into view.h8,hɗhh7,hh\hǚht_.Rbbbb_b.bb1 wandering, 1 ally targ…)bbbb 4 megabats (wandering)hF-8.1 (12hhê _A megabat comes into view. _Found a shimmering blue altar of Sif Muna.h<†##...##'###...# ##.........###._.# +#..###'###..#††..#######..###...#.##... ##..##.......##..###.....# +....'..._...+....'......# ##..##.......##.R###.....#  ###...###..##.##...## +# .###'###..#@bbb#####  ....††...###b_b#### +##ß.ß##+# ...##.#  ##+## #b###.#W# ####..##.# #......# bb 2 fire bats (1 wandering) #####.....## bbbb 4 megabats (wandering)##.##.....###h$...hhԵ,hhξhʿhkhhuh  The fire bat misses you. The fire bat bites you. You are engulfed in flames!hdN.R##bb.bbb.b.R   Bernd the hexerbb 2 fire bats (1 ally target)bbbb 4 megabats (2 wandering)hj4-----=9.0) h8_hbw _The megabat barely misses you. _There is an open door here.h>  You puncture the megabat!h.hZ  You kill the megabat!hh.bb.b 3 megabatsh+6 (0.5h:_ht _The megabat misses you. x2; The fire bat misses you.h;ho  You puncture the fire bat!  The fire bat is severely wounded.h$_.bb 2 fire batsbbb 3 megabatsh&m8=----=30.1hw.B_hu1@ _The fire bat bites you but does no damage.h  You hit the fire bat. The fire bat looks as sick as possible!  The fire bat is almost dead.hh>_b†.b(1 extremely poisoned)h.-6h|h _The fire bat misses you. The megabat closely misses you.h1u##†##...##'###...# ##.###._.#  +#..###'###..#††..##### ##..###...###..##.##...## ..##.##..###.....# ....'..._...+....'......# ..##.##..###.....# ##. ###...###..##b##...##  +# .###'###..#'@b.##### ....††...###.b.#### +##ß.ß##+# #bb.##.# ##+## # #.# #......# #####.....## h>hAh$[  You kill the fire bat!hH  The megabat closely misses you. The megabat misses you.The fire bat bites you but does no damage.hB_R##.bb.R   Bernd the hexerb   fire bat (ally target)bbb 3 megabatshh$ ##†##...##'###...#halmer the Slicer##.........###._.#Kobold of Hepliaklqana *****.+#..###'###..#††..#####Health: 36/57 ===============--------- ##..###...###..##.##...##Magic: 15/15 ======================== #..##.......##..###.....#AC: 9Str: 8 ....'..._...+....'......#EV: 19Int: 18 #..##.......##..###.....#h&SH: 0Dex: 22 ##. ###...###.R##.##...##XL: 10 Next: 103% Place: Dungeon:8  +# .###'###..#'@b.#####Noise: =--------  Time: 8231.6 (1.0)....††...###bb.####b) +5 rapier "Gotaviupn" {venom, rC+ rN+} +##ß.ß##+# #b..##.#Zap: wand of flame (58)##+## ##.###.##W#####..###.##......#R   Bernd the hexer#####.....##b   fire bat (ally target)##.##.....##bbb 3 megabats#........## _The fire bat misses you. The megabat closely misses you.You kill the fire bat!The megabat closely misses you. h'F[34mThe megabat misses you.The fire bat bites you but does no damage. _The megabat misses you. x2; The fire bat bites you. You are engulfed in flames!Training target 7.0 for Invocations reached!  The megabat closely misses you. The megabat  The fire bat bites you but does no damage. _misses you. x2; The fire bat bites you. You are engulfed in flames!h(raining target 7.0 for Invocations reached!  Your Invocations skill increases to level 7!  You have reached level 11!h6/  --more--h9/61-----6/161 1% h8_hp _You see here a bat corpse.hn ##†##...##'###...# ##.###._.# +#..###'###..#††..#####  ##..###...###..##.##...## ##..##.##..###.....# +....'..._...+....'......# ##..##.##..###.....#  ##. ###...###.R##.##...## +# .###'###..#@†b.##### ....††...###bb.#### +##ß.ß##+# #b..##.# ##+## ##.###.#  #W# ####..## #.# #......# #####.....## ##.##.....##  #.##hcph]rX  The fire bat bites you. You are engulfed in flames.h|h{~ht  The megabat attacks as it pursues you! The megabat barely misses you.hhyhuh,hʏ_b.b.bh^2---2hC:_hV _The megabat misses you. The megabat closely misses you. _There is an open door here.hj...##.##...###.## ##†##...##'###...# ##.........###._.#  +#..###'††..###  ##..###...###..##.##...##  ##..##.......##..###.....#  +....'..._...+....'......#h.##.......##..###.....###. ###...###.@##.##...##+# .###'###..#Rb..##### ....††...###bb.####+##ß.ß##+# #.b.##.##+## ##.###. #W# ####..###.# #......# #####.....## ##.##.....##hc,hg  You swap places.  The megabat hits Bernd but does no damage.h,hQj  The megabat barely misses Bernd. The megabat completely misses Bernd.h"  Bernd closely misses the megabat.The megabat hits Bernd but does no damage.  Bernd hits the megabat with a +0 dagger of draining.hj__†b_b. 2h&3h#6_h'G _The megabat dies!h _**_*h^ h  Bernd avoids your attack. The puff of flame misses the megabat.h E  The megabat barely misses Bernd.hφ hg  The fire bat bites Bernd but does no damage.  Bernd hits the fire bat with a +0 dagger of draining!  Bernd drains the fire bat.h2 hɖ  The fire bat bites Bernd but does no damage.  Bernd hits the fire bat with a +0 dagger of draining.  Bernd drains the fire bat.h _R†.b._h ..b   megabat (ally target)h3 n3---4=4h\ 7h 8_h H _The fire bat dies!hsb  Bernd avoids your attack. The puff of flame hits the megabat.h{m_***†h:h4hh__Rb.b   megabathr,56hT__hK _You kill the megabat!hWb  Bernd avoids your attack. The puff of flame hits the megabat.hG*†hڥh%_h0Rhð6hM5h#hA_hZh hh'_You kill the megabat!hh3h=hlBhhi4=hh1,hh,hhNa5=h"h,hO",hc#h)i6=h*h1h2,h9,h:h\B,hChJhKK7=hLhR,hShVh)W,h[O8h\hb_--bb   megabat (wandering)h(oR_515.0), ally target)avoids your attack. The puff of flame hits the megabat. _You kill the megabat! _You start resting.  A bat flies out of a crevice!hiug__*hM bBernd points at the megabat and mumbles some strange words.h'bh_5==2.6 (16h58_h _The megabat struggles to resist. _A megabat comes into view.h †##...##'###...# ##.........###._.# +#..###'###..#††..#######..###...#.##... ##..##.......##..###.....# +....'..._...+....'......# ##..##.......##..###.....#  ###...###.R##.##...## +# .###'###..#@†.†#####  ....††...###.b.#### +##ß.ß##+# #...##.#  ##+## ##.###.#W# ####..##.# #......#  #####.....## ##.#...hE h8 V _.b_b   megabat  You swap places. The megabat completely misses you.h 8-3.0) h ]___hF _The megabat hits you but does no damage. _There is an open door here.h>  You puncture the megabat!hh__R†_R   Bernd the hexerhG-4.1 (0.5hJ__hhK _You kill the megabat!hI__hh#hH _No target in view!h`~Ihh.i9=hhhh!,hhb40=hߟh,hh,hhx,hhi1=h3h,hh ,hhw2=hO,hh7h8hHhah}93hhZ BhBhBh(d44=h)h@2,h3h<h=,hGhdIm5=hKRhS,h\,h]hifhhK6=h@kh qhrhrh{h|h~hdhX,hnh%k7=hhhehb,h`hY;8hh4ha9=hh?,hHhnhhl50=hkh(h),h3,h5h=a1=h{?hyI,hKh\R,hShGZh[U2=h\hkehf,hohMp,hx,h(~h|;3h4h,hh,hh̝a4=hh1,hph ,h7hk5=hhU,hUh,hhh,h hZ6=hc,hxh,hh/k7=hIh!hW,h,hhW;8h h^ ,h h< h'D * 9=b-b   megabat (wandering) _You start resting.hE 1321.1 (67.0)hN _R., ally target)hO F-2.1 (68hV hnY Z _A megabat comes into view.hb< 8...##.##...###.## ##†##...##'###...# ##.........###._.#  +#..###'††..### h= E ##..###...###..##.##...##  ##..##.......##b.###.....#  +....'..._...+....'......#.##.......##R.###.....###. ###...###.@##.##...##+# .###'###..#'†.†##### ....††...###._.####+##ß.ß##+# #...##.##+## ##.###. #W# ####..###.# #......# #####.....## ##.##.....##h@ h.B hS A.h-U 03.1 (1.0) h[ h\ hF7_h'HhPhKSH _No target in view!h8_hh8_h#H _No target in view!hhz8_h|hhH _No target in view!hIh+h$ _hhl60=hh$,hhh),hhhjK1=h"h_.Rbb   megabat (wandering, ally target)hxS8.1 (5 _A megabat comes into view. _No target in view! _No target in view! __A bat flies out of a crevice! HP restored. _A megabat comes into view.h]†##...##'###...# ##.........###._.# +#..###'###..#††..#######..###...#.##... ##..##.......##..###.....# +....'..._...+....'......# ##..##.......##.R###.....#  ###...###..##.##...## +# .###'###..#@†.†#####  ....††...###.b.#### +##ß.ß##+# #...##.#  ##+## ##.###.#W# ####..##.# #......# b   megabat (wandering) #####.....####.h0Q#...h hJ?.Rb_R   Bernd the hexerb   megabat (ally target)=9.1 (1_ _The megabat closely misses you. The megabat misses you. _There is an open door here.hvu>  You puncture the megabat!h0M_†hB+6 (0.5hxJ__h3K _You kill the megabat!h7_h؄h@;_h.H _No target in view!h 7_hQ h$ h H _No target in view!hDhF3hJhShyZa _You swap places.h\h`hca9=hUbh'chOih]l,hmhqhs} ##.........###._.# +#..###'###..#††..##### ##..###...###..##.##...## ##..##.......##..###.....#  +....'..._...+....'......#  ##..##.......##..###.....#  ##. ###...###..##.##...## +# .###'###.R#R†.†#####h~ ....÷÷..@###._.####- +##ß.ß##'# #...##.# ##+##bb. ##.###.# #W#b._bb ####..## #.##.bb###......# #####.....## ##.##.....##b   fire bat (wandering) #........##bbbbbb 6 megabats (wandering) #.....†..##hІH 32.6 (3.0  You open the door.hhhϊhhhwh4x  A fire bat and 6 megabats come into view.hh`h#hm,hԘ,hR.b.bb..bb.bb.bbbbbbb5 wandering, 1 ally t…)hR3=3.6 (4h<h _The megabat closely misses you. _Found a hide-covered altar of Uskayaw.h;?>  You puncture the megabat!hABhRChDh-LhqMhOZ  You kill the megabat!h\^ _...+.bh,^2.Rbbbb...ally target)b1)The megabat hits you but does no damage.hb-4.1 (0.5hl8_hoZ _A megabat comes into view.h[9  You hit the megabat.h,hhh78 _...+..b_bb. 5 megabatsYou kill the megabat!h&6h8_h0 _The fire bat misses Bernd.hݔ T  You hit the fire bat. The fire bat is poisoned.h) E  The fire bat is lightly wounded.hʣ .bvery poisoned, ally target)ho (5.1hB 8_hl _The fire bat closely misses you. Bernd closely misses the fire bat.hC\_ extremely poisoned, ally ta…)_The fire bat closely misses you. Bernd closely misses the fire bat.You hit the fire bat. The fire bat looks as sick as possible!  The fire bat is moderately wounded.The fire bat bites you but does no damage.  The megabat barely misses you.  Bernd hits the fire bat with a +0 dagger of draining.h&6hz_ _The fire bat bites you but does no damage.h޶ The megabat barely misses you.Bernd hits the fire bat with a +0 dagger of draining. _The fire bat bites you but does no damage.  You hit the fire bat. The fire bat looks as sick as possible!  The fire bat is moderately wounded.  The megabat hith _b._ 6.1h 8_h~ K _Bernd hits the fire bat with a +0 dagger of draining.h#2  You hit the fire bat. The fire bat looks as sick as possible!  The fire bat is almost dead.hM _.b  The fire bat misses you. Bernd barely misses the fire bat.The fire bat bites Bernd. Bernd is engulfed in flames.hl&6h8T__h$ _Bernd resists.h?  You puncture the fire bat!hhnh  You kill the fire bat!The megabat closely misses you.The megabat hits you but does no damage.hghs)U_Rb.@###._b_ bbbbb 5 megabats (1 ally target)h-77.2 (0.6  The megabat closely misses you.  The megabat hits you but does no damage. _Bernd barely misses the megabat.Training target 14.0 for Short Blades reached!  Your Short Blades skill increases to level 14!You need to enable at least one skill for training.h9/  --more--hhDC  Skill  Level Target Apt Skill  Level Target Apt h)Z a - Fighting   8.0  --  +1  j - Spellcasting   2.0  --   0           b - Unarmed Combat   0.0  --   0  k - Hexes   2.0  --   0   c - Throwing   0.0  --  +1  l - Ice Magic   2.0  --   0           d - Short Blades  14.0  --  +3  m - Invocations   7.0  --  +1  hv e - Long Blades   5.6  --  -2  n - Evocations   0.0  --  +2       o - Shapeshifting   0.0  --  -1   f - Armour   0.0  --  -2      g - Dodging   8.0  --  +2      h - Shields   0.0  --  -2      i - Stealth   3.0  --  +4         h                                hE    You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshЀa-z] setselected targeth <[?25h[?0c0 h [?25l[?1chJ 5.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets˜hg > n + Evocations 0.0ØhhØhFsØh~##.........###._.#halmer the Slicer+#..###'###..#††..#####Kobold of Hepliaklqana *****.##..###...###..##.##...##Health: 61/61 ========================##..##.......##..###.....#Magic: 16/16 ========================+....'..._...+....'......#Øh[AC: 9Str: 8##..##.......##..###.....#EV: 19Int: 18##. ###...###..##.##...##SH: 0Dex: 22+# .###'###Rb#R†.†#####XL: 11 Next:  7% Place: Dungeon:8....÷÷..@###._.####Noise: =--------  Time: 8337.2 (0.6)+##ß.ß##b# #...##.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ##+##bbb ##.###.#Zap: wand of flame (55)#W#.._.. ####..###.##...###......######.....##R   Bernd the hexer##.##.....##bbbbb 5 megabats (1 ally target)#........##Øh#.....†..##The megabat closely misses you.The megabat hits you but does no damage. _Bernd barely misses the megabat.Training target 14.0 for Short Blades reached!  Your Short Blades skill increases to level 14!You need to enable at least one skill for training.ØhØhc8_Øhrk _Your Evocations skill increases to level 1!Řhu9  You hit the megabat.Řh,ŘheZ  You kill the megabat!Řh],Řhb@###._.b._ 4ŘhB+7 (0.5ŘhJ__ŘhU _The megabat closely misses you.Řh7 >  You puncture the megabat!Řh= p  You kill the megabat!Řh^O . 3The megabat closely misses you.The megabat hits Bernd but does no damage.ŘhQX \_*_Řh_9 __1 slow, 1 ally target)Bernd casts a spell at the megabat.Řh J_bŘh (8.2Řh o___Řh 5 _The megabat seems to slow down.Řh@ 9  You hit the megabat.ŘhwH  You kill the megabat!The megabat misses you.ŘhU __†_ 2Řh0Z &7Řhb ]___ŘhXf > _The megabat hits you but does no damage.Ƙhh=  You impale the megabat!!Ƙh  _†_   megabat (slow,You kill the megabat!The megabat hits you.ƘhJ_*Ƙh _bconfused, slow, ally target)Bernd points at the megabat and mumbles some strange words.ƘhJ_bƘh^50-Ƙh)=9.2Ƙh9_Ƙh3 _The megabat appears confused.Ƙh y  You catch the helpless megabat completely off-guard!  You impale the megabat!!ƘhU._Ƙh#/--7Ƙh&U__Ƙh?*K _You kill the megabat!ƘhE 3_Ƙh 9--Ƙh Ƙh H _No target in view!Ƙhl U_Ƙhn G___ƘhPp Ƙht H _No target in view!ȘhZ3ȘhȘhȘh$ _ȘhZ Șh Șh K1=Șh Șh Șhl Șh Șhw ,Șhc  There is an open door, spattered with blood here.  Things that are here:  a bat corpse; a bat corpseȘh`! Șh# 3Șh% Șh) : _Ancestor HP restored.Șh<2 ȘhB4 3Șh;: M a bat corpse; a bat corpseAncestor HP restored. _You swap places.Șh? ȘhI n ##.###._.# +#..###'###..#††..##### ##..###...###..##.##...## ##..##.##..###.....# +....'..._...+....'......# ##..##.##..###.....# ##. ###...###..##.##...## +# .###b###..#R†.†##### ....÷÷.@.###._.#### +##ß.ß##†###...##.#ȘhK  ##+##.R.###.###.# #W#.._..#####..## #.##...###......########.....## ##.##.....##b   megabat (wandering)  #.##  #.....†..##ȘhN .44.7 (5.0ȘhO ȘhwZ  _'_R._  A megabat comes into view.Șh[ G=5.7 (6Șhc N__Șhak _The megabat moves out of view.  Things that are here: _a bat corpse; a bat corpse; a bat corpseʘhfʘhmhʘhjʘhRʘhʘhʘhʘhʘhʘh$ _ʘh,ʘhf7ʘh%D ##.###._.# +#..###'###..#††..##### ##..###...###..##.##...## ##..##.##..###.....# +....'..._...+....'......# ##..##.......##..###.....# ##. ###...###..##.##...## +# .###b###..#R†.†##### ....÷÷@R.###._.####6.7 (1 +##ß.ß##†###...##.# ##+##...###.###.# #W#.._..#####..## #.##...###......# #.....## ##.##.....##W   flayed ghost (wandering) #.##[16ʘhF;38Hb   megabat (wandering, ally target)  #.....†..##ʘhPg___ʘhT^ _A megabat is nearby!˘h l ##.###._.# +#..###'###..#††..##### ##..###...###..##.##...## ##..##.##..###.....# +....'.b._...+....'......# ##..##.......##..###.....# ##. ###...###..##.##...## +# .###b###..#R†.†##### ....÷@.R.###._.#### +##ß.ß##†###...##.# ##+##...###.###.# #W#.._..#####..## #.##...###......#˘h \ #.....## ##.##.....## #.##b 2 megabats (wandering, 1 ally target)  #.....†..##˘hb ˘hm ˘h ˘hm ˘hJ c  The megabat barely misses you.˘h' ˘h) *_.._bR†W#.._W1 wandering, 1 ally target)˘h` .=7˘hi 8_˘hn _A megabat comes into view. _You see here a bat skeleton.̘h>  You puncture the megabat!̘h̘h̘h̘hZ  You kill the megabat!̘h(b.#bb   fire bat (wandering)bb 2 megabats (1 ally target)̘h^-8.2 (0.5̘hl K__̘h)[ _A fire bat comes into view.̘h̘h,̘hW_b.b_̘h&7̘hMT__̘h R _You barely miss the megabat.̘h  You hit the megabat. The megabat is poisoned.  The megabat is severely wounded.̘h%  ̘h55You kill the megabat!̘h̘h_.b__b   megabat (̘h(9.2̘hO__̘hfA _The megabat hits you but does no damage. x2̘hr : __ (very poisoned)You puncture the fire bat! The fire bat is poisoned.  The fire bat is moderately wounded.̘h]t &7̘h| 9_̘h _The fire bat completely misses you. The megabat barely misses you.̘h(  You hit the fire bat. The fire bat looks as sick as possible!  The fire bat is heavily wounded.̘hs _'b__ extremely poisoned)The megabat completely misses you. The fire bat closely misses you.̘h)50.2̘h§̘hm> _The megabat hits you but does no damage.͘h޳͘h _.bYou completely miss the megabat.͘h&7͘hKK__͘h> _The megabat hits you but does no damage.͘hg  You closely miss the fire bat.The fire bat is severely wounded.The megabat hits you. The fire bat closely misses you. The fire bat bites you.͘hj _b÷  You are engulfed in flames.͘hfA_*͘h _  Bernd gestures at the megabat while chanting.͘h*:r_b_͘hb<b53----=1.2͘hE͘hI6 _The megabat struggles to resist.͘h@ b  You barely miss the fire bat.͘h9 u_.b_͘h .-7͘ht K__͘h0 a _The fire bat is severely wounded.͘h ?  You puncture the fire bat!͘h [  You kill the fire bat!͘h  ÷_bb   megabat (ally target)  The megabat misses you.͘h U_*͘h bconfused, ally target)Bernd points at the megabat and mumbles some strange words.͘h^n_b_͘hde 9=2.2 _The megabat appears confused.͘hmi___͘hpk _Your Evocations skill increases to level 2!Θh#9  You hit the megabat.Θh`_.Θhx.-7Θh$9_Θh'K _You kill the megabat!ΘhPo8_Θhq8-Θhqw]__Θh9zR _No reachable target in view!Θhr__Θhg___ΘhmR _No reachable target in view!Ϙh S ##.###._.# +#..###'###..#††..##### ##..###...###..##.##...## ##..##.##..###.....# +....'..._...+....'......# ##..##.......##..###.....# ##. ###...###..##.##...## +# .###'###..#R†.†##### ....@÷R†.###._.#### +##ß.ß##†###...##.# ##+##...###.###.# #W#.._..#####..## #.##...###......# # #.....## # ##.##.....## #Ϙh  #.## # #.....†..##Ϙh% Ϙh. [R._Ϙha0 Y-----3.7 (1.0 _Ϙh7 o___Ϙh? r _You see here a bat skeleton.ИhH3†##...##'###.. ##.........###._.#  +#..###'###..#††..#####  ##..###...###..##.##...###..##.......##..###+....'..._...+....'.##..##.......##..###.....##. ###...###..##.##...##+# .###@###..#R†.†#####....÷R.†.###._.###+##ß.ß##†###...##+##...###.###.#W#.._..#####..# #.##....#######.....###.##.....## #........##Иh?__Иhm4=-4 _ИhO__ИhQ _There is an open door here.јhݺ{# ##.........###._.# #+#..###'###..#††..######...###..##.##...#.......##..###..... +....'..._...+....'...... ##..##.......##..###..... ##. ###...#.## +#..###'###..#R†.†### #...@÷R.†.###._.#+##ß.ß##†###...##.#јh ##+##...###.###.# #W#.._..#####..## #.##...###......# ## ######## .# ##. .# #... .#†јhјh_R÷__јho-5 _јhGјh[јhß .# ##.###._.# ## +#..###'###..#††.. # ##..###...###..##.##... ##..##.##..### +....'..._...+....'јh  ##..##.......##..### ##..###...###..##.##... +#..###'###..#R†.† #..@.R÷.†.###._.#### #+##ß.ß##†###...##.# # ##+##...###.###.# # #W#.._..#####.. # #.##...###......# #..... #.# ##.##.....## ..# #.## ..# #.....†..##јh јhײ }_R÷_јhԴ &6јh, јh Ҙh.# ##.###._.# .## +#..###'###..#††.. ## ##..###...###..##.## ##..##.##..### +....'..._...+....' ##..##.......##..### ##..###...###..##.##Ҙh= ` +#..###'###..#R†.† # #.@.R÷÷.†.###._. # #+##ß.ß##†###...##. ## ##+##...###.###. .# #W#.._..#####.. .# #.##...#### #..... ##.# ##.##.....# ...# #.## ...# #.....†..##ҘhҘhoq_R._Ҙh&7Ҙh"U__Ҙh %ҘhZ ?__'#bb#bbb_##..bbbbb 5 megabats (wandering)Ҙh` 7  You open the door.ҘhUb BҘh c Ҙhe i  5 megabats come into view.Ҙhg Ҙhg Ҙhh ҘhRj Ҙhs @_bb.b.._bbbb 4 megabats (2 wandering, 1 ally tar…)Ҙht f5==8Ҙh} K__Ҙhi w _The megabat completely misses you. The megabat moves out of view.Әh>  You puncture the megabat!ӘhӘhӘhӘh' __bb⌠bbb1You kill the megabat!Әh\-9.2 (0.5Әh' g___Әh& Z _A megabat comes into view.Әh  You barely miss the megabat. The megabat misses you.Әh) _b.b_bally target)ӘhI+ &7Әh/ 8_Әh2 X _The megabat closely misses you. x2Ԙhf>  You puncture the megabat!Ԙh>uq_† 3ԘhHz)60.2ԘhK__ԘhَK _You kill the megabat!Ԙhb  You hit the megabat.  The megabat is moderately wounded.ԘhAm_. 2Ԙhn&7ԘhmvK__Ԙhy _The megabat misses you. The megabat closely misses you.Ԙh>  You puncture the megabat!Ԙh,ԘhԘhZ# .bbb 3 megabats (1 wandering, 1 ally targ…)You kill the megabat!The megabat barely misses you.Ԙhp__*_Ԙh ____bdistracteBernd points at the megabat and mumbles some strange words.Ԙh[ ^_b_Ԙh-_ V6=1.2Ԙhh J__Ԙhjk 5 _The megabat seems to slow down.Ԙh >  You puncture the megabat!Ԙh Ԙh Ԙh~ Z  You kill the megabat!Ԙh Ԙhf Ԙh _†b⌠_bb 2 megabats (1 wandering)Ԙh &7Ԙh@ o___Ԙh Z _A megabat comes into view.՘hM#+#..###'###..#††..## ##...###..##.##. # .......##..# +....'..._...+....' # ##..##.......##..### # ##..###...#.## +#.†###'R†.†## ## #..R.÷÷.†.###._. .# #@##ß.ß##†###... .##bbb##+##...###.### ..#..⌠..#W#.._..## ..# ##..W##.##...###..### ##### #######.# ##. ....# #...W   wraith (dormant).#†bbb 3 megabats (1 wandering) ###.#### #..####...#՘hV  A wraith comes into view.The megabat closely misses you.The megabat hits you but does no damage.՘h@YX՘hQd R..Wb#W#.._.Wally target)՘h*f-2.7 (1.0՘h(nH__՘hXs4 _The megabat barely misses you. The megabat completely misses you. x2  There is an open door, spattered with blood here. _You see here a bat corpse.՘hҾ>  You puncture the megabat!՘h՘h,՘h՘h_R.Wb. 2՘hq-3.2 (0.5՘h՘hK _You kill the megabat!՘h _b._You barely miss the wraith. The megabat misses you.=7_ _The megabat hits you but does no damage.՘hJ 8  You hit the wraith.՘h { b⌠_The wraith is lightly damaged.՘hQ (4.2՘hU :_՘h _The megabat barely misses you. The wraith misses you.՘hۥ _ You hit the wraith.  The wraith is moderately damaged.The megabat hits you but does no damage.՘h .77՘hݯ 8_՘h _The megabat closely misses you. The megabat barely misses you.֘hE  You barely miss the wraith.The wraith is moderately damaged.֘hPl.b_֘hR(5.2֘h4ZZ___֘h] _The megabat misses you. The wraith misses you.֘h  You hit the wraith.  The wraith is heavily damaged.֘h __b._The megabat completely misses you.֘hm&7֘hH__֘h> _The megabat hits you but does no damage.֘hc _You hit the wraith.  The wraith is heavily damaged.֘h 066.2֘hA 8_֘h i _The megabat hits you. The wraith barely misses you.֘h  You completely miss the wraith.The wraith is heavily damaged.֘hI __†b_֘h T5-7֘h  ֘h k _The megabat hits you. The megabat closely misses you.טh"  You hit the wraith.  The wraith is heavily damaged.טh31K __b.The megabat hits you but does no damage.  The wraith hits you! The wraith drains your vigour!You feel yourself slow down.טh248----7.2Slow טh^;9_טh>T _The megabat barely misses you.טhNThe wraith hits you! The wraith drains your vigour!You feel yourself slow down. _The megabat barely misses you.You hit the wraith.  The wraith is heavily damaged.  The megabat hits you but does no damage.טhyטhv__.†b⌠bטh,f9=--8.0 (0.8טh\___טh _The megabat barely misses you. The wraith closely misses you.טh7i  You hit the wraith but do no damage.טh :טh$J __bb.⌠._The wraith is heavily damaged.The megabat barely misses you.The megabat hits you but does no damage.טhS__*_טh0 __bconfused, 1 distracted,…)Bernd casts a spell at the megabat.טh2 l_bally target)טh 2=7 (0.7טh1 8_טh k _The megabat appears confused. The megabat misses you.טh  You hit the wraith.  The wraith is severely damaged.טhJ טhw ,טh .†bb bbטhS 4-9.5 (0.8טh 7_טh } _The megabat closely misses you. The wraith hits you but does no damage.ؘh-ci  You hit the wraith but do no damage.ؘhdؘhp _b..bThe wraith is severely damaged.ؘhrn4---70.2 (0.7ؘhy7_ؘh}i _The wraith hits you. The megabat barely misses you.ؘh `  You barely miss the wraith.ؘh _b_.The wraith is severely damaged.The megabat hits you but does no damage.  The megabat misses the megabat. The megabat completely misses you.ؘh$,1.0 (0.8ؘh*&f___ؘh)= _The wraith hits you but does no damage.ؘh/=  You puncture the wraith!ؘh  You destroy the wraith!The megabat hits itself.  The megabat hits you but does no damage.ؘhWؘhH__._bb 2 megabats (1 confused, 1 ally target)ؘhv 5--12=8 _The megabat misses the megabat. The megabat barely misses itself.ؘhI__ؘhk _Your Evocations skill increases to level 3!ؘhN ؘh9 ⌠bYou barely miss the megabat.The megabat hits you but does no damage.  The megabat hits itself but does no damage.ؘh/ ^_*_ؘh __bBernd points at the megabat and mumbles some strange words.ؘh$^ ؘhb p_b2.5 (0.7ؘhtm ؘhp r _The megabat appears confused. The megabat barely misses you.ؘhH9  You hit the megabat.ؘhؘhIؘhrؘhY_.R†_   megabat (confused,ؘh/-3.2ؘh9_ؘhZK _You kill the megabat!٘h0### ##..###...###..##.##. # ##..##.......##..###. +....'..._...+....'. ###..##.......##..### ##..###...###..##.## +#.†###'###..#R†.†## ## #.R..÷÷.†.###._. .##†##ß.ß##†###..##.@.##+##...###.# ..٘hS#..⌠..#W#.._..#####.#..b##.##...###... .#### ##### #### ###. ##.##. ...........##.....†..# ###.########........###..# ##...٘h٘h=!٘h*2j _b.The megabat flutters around in erratic circles. x2  The megabat misses you. The megabat completely misses you.The megabat closely misses itself.٘h7m_*_٘h __Bernd gestures at the megabat while chanting.٘h[_b_٘hb6==4.7 (1.5٘hΧS__٘h _The megabat struggles to resist. _You see here a bat corpse.٘hhy  You catch the helpless megabat completely off-guard!  You impale the megabat!!٘hˋ٘h._R†_٘hF5--5.4 (0.7٘h7_٘hK _You kill the megabat!٘hQ o_--٘h1S \___٘he H _No target in view!٘h_sJ__٘h u٘h|\___٘hH _No target in view!ۘhۘh8_ۘhj  _6.9 (1.5 _You start resting.ۘh2o7=8.4 (3.0ۘh7_ۘh>[ _You feel yourself speed up.ܘh# {..## +#..###'###..#††..## ### ##..###...###..##.## ###..##.......##..### +....'..._...+....'.##..##.......##..###. ###..###...###..##.##. +#.†###'###..#R†.† # #....÷÷.†.###._ ##@##ß.ß##†###... .# #.R.##+##...###.###..†..#W#.._..##### ..# ##...##.##... .######## ####### ####.##..... #........ ....# ...†..##.####  #..####...#ܘh{ 7_ܘh +9.4 (1ܘh: L__ܘh _You swap places.  There is an open door, spattered with blood here. _You see here a bat corpse.ܘh: #.. ##.........###._.# ..## +#..###'###..#††..## ### ##..###...###..##.## ###..##.......##..### +....'..._...+....'.##..##.......##..###. ###..###...###..##.##.ܘh< M +#.†###'###..#R†.† # #@...÷÷.†.###._ ##†##ß.ß##†###... .# #.R.##+##...###.####..†..#W#.._..##### ..# ##...##.##... .######## ####### ####.##..... #........ ....# ...†..#ܘhRB ܘhO _R†_ܘhP .80 _ܘhX 9_ܘh.[ ݘh.# ##†##...##'###...# ##..# ##.........###._. ...## +#..###'††..# .### ##..###...#.## ## ##..##.......##..### +....'..._...+....' .#.......##..# ####..###...###..##. +#@†###'###..#R†.† ### ##....÷÷.†.###._. .. ##R##ß.ß##†###...# #.†.##+##...###.## #..# #..†..#W#.._..##### #..# ...##.##...### ..######### ####### .###.# ##.##.....# #........ݘh 'BR†ݘh).81ݘh5B_ݘh8ݘho ....##...##.##...###.# ##†##...##'###... ###..# ##.........###._. ....## +#..###'††.. ..### ##..###...#.# .##ݘh* n ##..##.......##..### +....'..._...+....' ..#.......##..# #####@.###...###..##. # +#.†###'###..#R†.† #### ##R...÷÷.†.###._.. ##†##ß.ß##†###...# #.†.##+##...###.  #..# #..†..#W#.._..#### ##..# ...##.##...### #..######### ##########.# ##.##ݘh ݘhi ݘh; ݘhf R.A megabat comes into view.ݘh &2ݘh]# ^___ݘh,' 4 _The megabat moves out of view.ޘhC1__...'...#_W..#.W   shadowghast (dormant)ޘh:7  You open the door.ޘhv<ޘhxF__R.W._Wally target)ޘhG&3ޘhCP9_ޘhS^ _A shadowghast comes into view.ߘh~n##...# ##†##...##'###.. .###..# ##.........###._ .....##+#..###'###..#††##...###..## ##..##.......##..# .. +....'..._...+....' #..####..##.......##..## ######.##.R###...#. #...@#.†###'R†. .#####.W.###....÷÷.†.###._ ....##... ##†##ß.ß##†###.  #..####.# #.†.##+##...###  #..# ## #..†..#W#.._..###..# ##...##.##...###.### ##### ####### ...###.# ##......# #...ߘhrߘh;tߘh}_R.W.ߘh+&4ߘhևK__ߘh ߘhiC_There is an open door here.ߘh4 _ You hit the shadowghast.ߘh6a9==9 (0.5ߘh@K__ߘh%Ff _The shadowghast is moderately damaged.ߘhb-  You puncture the shadowghast!  The shadowghast is heavily damaged.ߘhN7  b'..._.W   shadowghastb   fire bat (wandering)The shadowghast completely misses you.ߘh9 0=5.4ߘhX __ _A fire bat comes into view.ߘhwB  You puncture the shadowghast!ߘh|.'..._b__ ߘh~.-9ߘh[U__ߘhJd _The shadowghast is almost destroyed.h+n  You puncture the shadowghast!hjS _Rb.R   Bernd the hexer(ally target)You destroy the shadowghast!hX5-6.4h'8_hgN _The fire bat misses you.hC __ very poisoned, ally target)You puncture the fire bat! The fire bat is poisoned.  The fire bat is heavily wounded.hbJ==9h]__h V _The fire bat closely misses you.hi ?  You puncture the fire bat!hM h& _.R_ho ` 77.4 _You kill the fire bat!h h K__h| k _Your Evocations skill increases to level 4!hT__hhU__hH _No target in view!hE@__hGhZOh:WH _No target in view!h {&...## ##...##.##...###.# ##...# ##†##...##'###... ###..# ##.........###._.+'###..#††.###..###...###..##. .###..##.......##..### .# h}+....'..._...+....'. ..# ###..##.......####.##@.###...#.# # #...R#.†###'###..#R†.† #### #...###....÷÷.†.###._ ...# #... ##†##ß.ß##†###.. #..## ##.# #.†.##+##...###...# ## #..†..#W#.._..#### ##...##.##...###. #..#### ##### ########.# ##.##h8_h?50--8.4 (1.0hQU__h& _You swap places.hg #..## ###.._..#.#.....### ....###...##.##...###.#.†##...##'###.. ###.. ##.........###._..## +#..###'###..#††.. ..### ##..###...###..##.###..##.......##..### .# hZ  +....'..._...+....'. .. ###.@##.......##..## ####.##..###...###..##.# # ...R#.†###'###..#R†.† ###...###....÷÷.†.###._ ...# ... ##†##ß.ß##†###... #..###.# #.†.##+##...###.  ## #..†..#W#.._..#### ##..# ##...##.##... #..######## #######hD h }_R'_h] A--9hd hJ hk ....###.#...##'##...## #..## ###.._..#.#.....### ....###...##.##...###.#.†##...##'###.. ###.. ##.........###._..## +#..###'###..#††.. ..### ##..###...###..##.###..##.......##..### .# hS +..@.'..._...+....'. .. ###..##.......##..## ####.##R.###...###..##.# # .'#.†###'###..#R†.† ###..###....÷÷.†.###._ ...# ... ##†##ß.ß##†###... #..###.# #.†.##+##...###.  ## #..†..#W#.._..#### ##..# ##...##.##...hhY_R.h'90hhvhr ##....### #####ß.ß###..###.# ##...##'##...## ##..## ### #.._..#.#.....## .....##...##.##...### .##...# ##÷##...##'###. .###..# ##.........###._...## +#..###'h~ ††. ...### ##..###...#. ..## ##@.##.......##..## +....'..._...+....' #..# ###.R##.......##..# #### ##.##..###...###..##.  #...'#.†###'###..#R†#### #...###....÷÷.†.###._ .... #... ##†##ß.ß##†###..#.# #.†.##+##...###.  #..### #..†..#W#.._..###hƽ h YR_.h3 T1=1h5 9_h h h___hh`^__h3h  #....###.# ...##'##...## ###..## ### #.._..#.#.....## ......##  ##...##.####...# ##÷##...##' #.###..# ##.........### #.....##+#..###'###..#†† #...##...###..## #.......##..# ).. +@R..'..._...+.... .#..####..##.......##..# .####h R#.##..###...# .##  #...'#.†###'R† ..#### #...###....÷÷.†.### #....# #... ##†##ß.ß##†###.  #..## ##.# #.†.##+##...### #..# ## #..†..#W#.._..## # ##..# ##...##.##.hD A_hb &2hf h hc+.b#bbb'_bb#bbbbbb 6 megabats (wandering)_hm 7  You open the door.h Bh h^i  6 megabats come into view.hc  The megabat hits you but does no damage.h,hh#b.bbb_..bbbb 4 megabats (1 , 1 ally tar…)_h$.=3h+U__h'/z _The megabat completely misses you. The megabat moves out of view. x2hH >  You puncture the megabat!hY h ,h~ h= ._bb)You kill the megabat!h +9 (0.5h _ _A megabat comes into view.hG9  You hit the megabat.h Xh, ,h4 .b_.bb, 1 ally tar…)_You kill the megabat!hh$8*h __Bernd casts a spell at the megabat.hÌOb_hD=4.4hB_hp6 _The megabat struggles to resist.h)9  You hit the megabat.h$h0&h'Z  You kill the megabat!h'he3.bb.b)_h7.29hCU__hFZ _A megabat comes into view.h7h:hE) b._bbb 5 megabats (2 wandering, 1 ally ta…)_You closely miss the megabat. The megabat misses you.hH(5.4hRB_h*VX _The megabat completely misses you.hc ,h( ._b. 4 megabats (1 wandering, 1 ally tarhT* &9h4 h48 S _You closely miss the megabat.hh _.bally target)You barely miss the megabat. The megabat closely misses you.6.4hhM _The megabat misses you.hW<9hƪ]__hB _You closely miss the megabat. The megabat misses you.hA>  You puncture the megabat!h,hhh b.wandering, 1 ally tar…)h(7.4h9_hK _You kill the megabat!h*  You hit the megabat.  The megabat is severely wounded.h2 hy4 h{? b._ally target)hA .39hK 8_hN _The megabat misses you. The megabat closely misses you.ha  You barely miss the megabat.h(8.4h hZ#` _The megabat is severely wounded.hrx9  You hit the megabat.hzh |,h-}Z  You kill the megabat!h9._ 3h&9h8_hX _The megabat completely misses you.h>  You puncture the megabat!hhh ._ 2You kill the megabat!hL:*hE _1 slow, 1 ally target)Bernd points at the megabat and mumbles some strange words.hvXb_hE{(9.4hDžB_h5 _The megabat seems to slow down.hi _poisoned, 1 slow, 1 all…)You hit the megabat. The megabat is poisoned.  The megabat is severely wounded.hw &9hb B_h> > _The megabat hits you but does no damage.h> >  You puncture the megabat!hG hS ._   megabat (ally target)You kill the megabat!h@W *400.4h` K__hb U _The megabat closely misses you.h >  You puncture the megabat!h†__h&9h %K__h3(K _You kill the megabat!hk8_hnhu9_h+xH _No target in view!h7_hhhH _No target in view!hNK #....###.# ##...##'##...##  ###..## ### #.._..#.#......## ##...##.##... #..##...# ##÷##...##'###  #.###..# ##.###  #.....## # +#..###'###..#†#...### .. ##..###...###.. #...##.###..##.##.. #)..#_...@.R..'..._...+ ..#..#.###..##.##.. ..####..##.##..###...###.. ..### #...'#.†###'###..#R.####hM #...###....÷÷.†.### ##....# #... ##†##ß.ß##†### # #..## ##.# #.†.##+##... # #..# ## #..†..#W#.._.. ## ##..# ##...##.##...hQhZ_...@R.__h\c4=-1.9 (1.0hcJ__hj _Found a hide-covered altar of Uskayaw.  There is an open door, spattered with blood here. _Items here: ††††.h?M  #....###.# ##...##'##... . ###..## ### #.._..#.#......## ##...##.##... ##..##...# ##÷##...##' #.###..# ##. #.....## ### +#..###'###..#  ##...### ...# ##..###...###.. ##...## o...###..##.## ##)..#._..@†R...'..._...+.#..#.###..##.## #..####.##.##..###...###.. #..#####...'#.†###'###..#.#### #...###....÷÷.†. .##....# #... ##†##ß.ß##† .# #..## ##.# #.†.##+##...# o   orc (asleep) .#hO I #..# ## #..†..#W#.._.. .## ##..# ##...##.##...hX _..@R., ally target)_hZ @-2h@d 8_hBh r _An orc comes into view. It is wielding a +0 flail.hf< #....###.# ##...##'##... #. ###..## ### #.._..#.#.## ##...##.##...#..##...# ##÷##...##' #.###..# ##. #.....## #### +#..###'###.. ##...### #...## ##..###...####...## .o...###..##.## .##)..#._.@.R....'..._...+.#..#hB.###..##.## ##..#### #...##.##..###...### ##..####...'#.†###'###...#### #...###....÷÷.†. ..##....# #... ##†##ß.ß##† #.# #..## ##.# #.†.##+##... #.# #..# ## #..†..#W#.._ #.## ##..# ##...##.##...h h+FR†h-&3h5]___h8h  #....###.# ##...##'## ##. ###..## ### #.._..#.#.## ##...##.###..##...# ##÷##...##' #.###..# ##. # #.....## ##### +#..###'### # ##...### ##...## ##..###...####...## #.o...###..##. ..##)..# #.._@.R†....'..._...+ #....#..# #.....###..##h .#..#### ##...##.##..###...####..## #####...'#.†###'###.#### #...###....÷÷.†. <..##....# #... ##†##ß.ß##†#.# #..## ##.# #.†.##+## ##.# #..# ## #..†..#W#.._#.## ##..# ##...##.##h hy CR.h* ^5=4h ]___h h}  #....###.# ##...##'###. ###..## ### #.._..#.#.## ##...##.###..##...# ##÷##...## # #.###..# ## ## #.....## ##### +#..###'### .# ##...### ##...## ##..###... .####...## #.o..R###..##..##)..# #..@...†....'..._... ##....#..# #.....###..##.#..#### ##...##.##..###...#..## #####...'#.†###'###.#### #...###....÷÷.† .<..##....#h} j #... ##†##ß.ß###.# #..## ##.# #.†.##+###.# #..# ## #..†..#W#.. .##.## ##..# ##...##.##hg h ]R._hٍ &5h 8_h d _There is a hide-covered altar of Uskayaw here.h |  The helpless orc fails to defend itself.  You stick the orc like a pincushion!!!!h1)hݗ-6.4 (0.5h١hG _You kill the orc!hhhG8_hH _No target in view!hh h!8_h%H _No target in view!hm G#....###.# ##...##'##.. ###..## ### #.._..#.#.## ##...##.##...##...# ##÷##...##'  #.###..# ##. # #.....## ##### +#..###'###. # ##...### ##...## ##..###...# ####...## #.).R.###..##.###)..# #.._@..†....'..._...+ #ho t....#..# #.....###..##.#..#### ##...##.##..###...#..## #####...'#.†###'###.#### #...###....÷÷.†. <..##....# #... ##†##ß.ß##†.# #..## ##.# #.†.##+##..# #..# ## #..†..#W#.._ ##.## ##..# ##...##.##.h{ V___h} 47.4 (1.0 _h hr h| #....###.# ##...##'##. #. ###..## ### #.._..#.#.## ##...##.##...##...# ##÷##...##'##.###..# ##.#  #.....## ##### +#..###'###.  ##...### ##...## ##..###...###....## #.).R.###..##.# .##)..# #.._.@.†....'..._...+. h( ....#..# #.....###..##.#..#### ##...##.##..###...###...## #####...'#.†###'###.#### #...###....÷÷.†.# ..##....# #... ##†##ß.ß##†# #.# #..## ##.# #.†.##+##. #.# #..# ## #..†..#W#.._. #.## ##..# ##...##.##.hb h T6=8h8 K__h. h:L#....###.# ##...##'##...# . ###..## ### #.._..#.#.## ##...##.##...#..##...# ##÷##...##'##.###..# ##.##.....## ##### +#..###'###..###...### ##...## ##..###...###....## #.).R.###..##.##. ##)..# #.._..@†....'..._...+.#..# #.....###..##.h B##. #..#### ##...##.##..###...###. #..## #####...'#.†###'###..##### #...###....÷÷.†.# .##....# #... ##†##ß.ß##†# .# #..## ##.# #.†.##+##...# .# #..# ## #..†..#W#.._. .## ##..# ##...##.##...#hh ._.R__h&9hA__heh U#....###.# ##...##'##...#  ###..## ### #.._..#.#.....### ##...##.##...# #..##...# ##÷##...##'##.###..# ##.##.....## ##### +#..###'###..#† ##...### ##...## ##..###...###..# #...## #.)...###..##.##. #)..# #.._.R.@....'..._...+.#..# #.....###..##.##. ..#### ##...##.##..###...###..# h..## #####...'#.†###'###..#R#### #...###....÷÷.†.# ##....# #... ##†##ß.ß##†# # #..## ##.# #.†.##+##...# # #..# ## #..†..#W#.._..# ## ##..# ##...##.##...#hhp_..R_h '10h-h2  There is an open door, spattered with blood here. _Items here: ††††.h #....###.# ##...##'##...## ###..## ### #.._..#.#.....### ##...##.##...# ..##...# ##÷##...##'###. #.###..# ##.###. #.....## ##### +#..###'###..#††...### ##...## ##..###...###..# ...## #.)...###..##.##..# )..# #.._..R†@...'..._...+. .#..# #.....###..##.##..# .#### ##...##.##..###...###..# .## #####...'#.†###'###..#R†#### #...###....÷÷.†.###. #....# #...h s ##†##ß.ß##†###.  #..## ##.# #.†.##+##...#  #..# ## #..†..#W#.._..# # ##..# ##...##.##...#h h 8.Rhd e7=1 _ha 8_h} h#...##....######ß.ß##### ....###.# ##...##'##...## ##..## ####.._..#.#.....## ##...##.##... .##...# ##÷##...##'###. .###..# ##.........###._ .....## ##### +hz'###..#††.# ##...## ##..###...###..##. ..## #.)...###@.##.......##..## ..# #.._...R....'..._...+....' #..# #.....###..##....... #### ##...##.##..###...#. ## #####...'#.†###'###..#R† .#### #...###....÷÷.†.###._ ....# #... ##†##ß.ß##†###..#..## ##.# #.†.##+##...###.  #..# ## #..†..#W#.._hhh'h% _†R_A megabat comes into view.h'&2h+09_hO34 _The megabat moves out of view.h-!># .######..####.### ..##....######ß.ß##### ....###.# ##...##'##...## h#..## ####.._..#.#..# ....## ##...##.##...###.# ##...# ##÷##...##'###... ###..# ##.........###._.## ##### +h'###..#††.# ##...## #...###..##. .## #.)...###..##.......##..### .# #.._...†R...'..._...+....'. ..# #.....###..##.......## ##...##.##..###...#.# # #####...'#.†###'###..#R†.† #### #...###....÷÷.†.###._ ...# #... ##†##ß.ß##†###.. #..## ##.# #.†.##+##...###.hh-f_R.hT&3h86_hhDhF!Shopping list: 1 item, total cost 1068 gold pieces  a - [D:7] 1068 gold the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 Stlth+} You have 1187 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exithhh+halmer the SlicerKobold of Hepliaklqana *****.Health: 57/61 ======================--Magic: 16/16 ========================AC: 9Str: 8EV: 19Int: 18SH: 0Dex: 22XL: 11 Next: 17% Place: Dungeon:8Time: h4_No target in view! _No target in view!  There is an open door, spattered with blood here. _Items here: ††††.  A megabat comes into view. _The megabat moves out of view.hAh+hh~hhhZh,hhhh&8hPhGhh[#..........## #......###.....##....# #.#.#.. ##.....######..####.### #....### #####ß.ß##### .###.###...##'##...## ## ####.._..#.#.....#### .####...##.##...###.## h3..###÷##...##'###...# ..###.@...b...###._.#Noise: --------- .## ##### +#R.###'###..#††..### b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ## ##...## ##..###...###..##.##.. Zap: wand of flame (55)#.)...###..##.......##..###...#.._...†....'..._...+....'....#.....###..##.......##..###... R   Bernd the hexer##...##.##..###...###..##.##.. b   megabat (wandering)#####...'#.†###'###..#R†.†### ##...###....÷÷.†.###._.###h!18415.4 (2.0)h ,h ..R_A megabat comes into view.h +6.4 (3h~ ^___h  h &_The megabat moves out of view.h %Shopping list: 1 item, total cost 1068 gold pieces  a - [D:7] 1068 gold the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 Stlth+} You have 1187 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exith halmer the SlicerKobold of Hepliaklqana *****.Health: 58/61 ======================--Magic: 16/16 ========================AC: 9Str: 8EV: 19Int: 18SH: 0Dex: 22XL: 11 Next: 17% Place: Dungeon:8Time:There is an open door, spattered with blood here. _Items here: ††††.  A megabat comes into view. _The megabat moves out of view.  A megabat comes into view. _The megabat moves out of view.h*h#..........## #......# ##.....##....# #.#.#.. #.....######..####.### ....### #####ß.ß##### ###.###...##'##...## # ####.._..#.#.....#### ####...##.##...###.## .###÷##...##'###...# .#h  ##.R@......###._.#Noise: --------- 8417.4 (1.0) ## ##### +#..###'###..#††..#### b) +5 rapier "Gotaviupn" {venom, rC+ rN+} # ##...## ##..###...###..##.##... Zap: wand of flame (55)#.)...###..##.....b.##..###....#.._...†....'..._...+....'.....#.....###..##.......##..###.... R   Bernd the hexer##...##.##..###...###..##.##... b   megabat (wandering, ally target)#####...'#.†###'###..#R†.†#####...###....÷÷.†.###._.####hxp____h^ _A megabat is nearby!h=#.## #......# .....##....# #.#.#.. .....######..####.### ### #####ß.ß##### .# ##...##'##...##  ### #.._..#.#.....####  ##...##.##...###.## # ##÷##...##'###...# # ##.R.###._.#  ##### +#..###'###..#††..#  ##...## ##..###...###..##.##...##.)...###..##.....b.##..###.#.._...†....'..._.b.+....'.#.....###..##.##..###.##...##.##..###...###..##.##...# bb 2 megabats (wandering, 1 ally target)#####...'#.†###'###..#R?9;49m†.†# hAA,hsG.Rb._..b   megabat (wandering,hI[9=8 _h U9_hVhe R  You hit the megabat. The megabat is poisoned.hg n  The megabat is heavily wounded.h _bb 2 megabats (1 wandering, 1 very poiso…)_h 3=9 (0.5h K__h T _The megabat barely misses you.hga>  You puncture the megabat!hchdhoqR.†b_hp_...   megabat (ally target)hv(9.4h}}8_hK _You kill the megabat!h.....##....# #.#.#.. ....######..####.### ### #####ß.ß##### #.# ##...##'##...# #.._..#.#.....#### ##...##.##...###. ##÷##R..##'###...#  ##.........###._.#  ##### +#..###@###..#††..##### ##...## ##..###...###..##.##... h#.)...###..##.....b.#.. #.._...†....'..._...+....'......# #.....###..##.......##..###.....# ##...##.#...###..##.##...#####...'#.†###'###..#R†.†#####  #...###....÷÷.†.###._.#####... ##†##ß.ß##†###...##.#hh.Rb.__hX.20.4 (1.0h;p___h> _The megabat misses you. x2  There is an open door, spattered with blood here. _You see here a bat corpse.h1s v _You closely miss the megabat.hu G=9 (0.5h} '_h > _The megabat hits you but does no damage.h(3  You hit the megabat.  The megabat is heavily wounded..R h41601.4h<p___hy@U _The megabat closely misses you.h >  You puncture the megabat!hhh†__bb  wandering)_hm&9h9_hK _You kill the megabat!hAh'O######..####.### ### #####ß.ß##### .# ##...##'##... ## #.._..#.#.....#### ##...##.##...###.÷##...##'###...# ##.....R...###._.# ##### +#..###†###..#††..##### #...## ##..###..#.##... .)...###..##.......##..###.....# .._...†....'..._...+....'......# .....###..##......b##..#####.#b..###..##.##...#####...'#.†###'###..#R†.†##### bb 2 megabats (wandering) #...###....÷÷.†.###._.#####... ##†##ß.ß##†hP3###...##.###.# #.†.##+##...###.###.#h!RhRhb R.b_b......R   Bernd the hexerbb 2 megabats (1 wandering, 1 ally target)A megabat comes into view.hd-2.9 (1.0h#t8_hx _The megabat closely misses you. _You see here a bat corpse.hs>  You puncture the megabat!hNh,h.Rb†_.   megabat (h583.4 (0.5hV__hK _You kill the megabat!ht9  You hit the megabat.he†__h&9hu___hK _You kill the megabat!h !_hGhVm___hH _No target in view!h Q_h ____hǘ H _No target in view!hh !Shopping list: 1 item, total cost 1068 gold pieces  a - [D:7] 1068 gold the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 Stlth+} You have 1187 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exith#h0&h'9halmer the SlicerKobold of Hepliaklqana *****.Health: 60/61 =======================-Magic: 16/16 ========================AC: 9Str: 8EV: 19Int: 18SH: 0Dex: 22XL: 11 Next: 18% Place: Dungeon:8Time:You puncture the megabat! _You kill the megabat!You hit the megabat. _You kill the megabat! _No target in view! _No target in view!h*h<+4h8h?hpb1=hD j _You kill the megabat! _No target in view! _No target in view! _You swap places. HP restored.  There is an open door, spattered with blood here.  You see here a bat corpse.h hNh _hhhhDBh"h%h'h ),h-hT1h2h3:=h4h9h>h?hA,h}G@  There is an open door here.h,h h h hBhh$h@h,h^h`hh h1!h%h)h*h+,h,0h?4hk5hl6,h9h<h>>h>?,hfChGhYIhJhJhwNhShU,hUhYh\ho^h3_,hahdhf,hfhhhkhmhnhdoh^qhoth0vhvhwhj{h~hahQ,h?hShvhO,hhehhHhhhkhh\h?h!h}h hhh|huhfhh,hߴhRhJh,hݺhhhhWhnhhh,hh,hhjhhh,h)hBhhhhohhh~,hh9hhhdhhphh,hhh,hhhhnhv,hh hBhh;hhhfhKhhh,h"h&hS)h-*h"+hA-h1hc3hq4,h6h:h<h*>h>h @hDh$Gh/Hh+IhJhcOhQhRhShThYhA[h\,h^_X  There is a stone staircase leading up here.h`h]ehf% _hghr<7huhw,hl _You climb upwards.  There is a stone staircase leading down here.hߋhh _hohlhhhnhhhhh,h?hnhSh!hȟhhhãhhhhhh,hh[hh,hThh,h,h*hʰ,h_h6hh,hhhhW,hh7h[hEhhƼhhhh,hhhphX,hch}hh],hTh$hBh@  There is an open door here.hhh _h$hhhhT,hgh)hh,hP  There is a stone staircase leading up here.hShh _h*hhhyh ,h0hhh,hq\....####### ....##....# ....# ###.##'# ....#######...##.# >...........####.# ..........### #<# ..........# #.# ..........# #R# ..........# #@#  Noise: --------- 8510.4 (86.5) .........[# #.#  b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ..........######.#  Zap: wand of flame (55) ############...#'# ..##......# ..##.....##  R   Bernd the hexer ..##.....# ############....# .....#..........# h8-hWhl _There is an entrance to Fimehieg's Armour Shoppe here.h$hw'Welcome to Fimehieg's Armour Shoppe! What would you like to do?  a -  90 gold a +0 chain mailb -  30 gold a +0 leather armour  c -  180 gold an orb of stardust  d $ 1068 gold the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 Stlth+}  e -  375 gold a +0 plate armour of cold resistancef -  60 gold a +0 ring mail  g -  13 gold a +0 robe  h -  60 gold a +0 scale mail  i -  240 gold a +1 scale mail of willpower You have 1187 gold pieces. After the purchase, you will have 119 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping list hBI?  a -  90 gold a +0 chain mailc -  d + 1068 gold the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 Stlth+}e - i - marked items  hϮZ Purchase items for 1068 gold? (y/N)h-c -  d -  375 gold a +0 plate armour of cold resistance  e -  60 gold a +0 ring mail13obe60scale mail  h -  240 gold a +1 scale mail of willpower hHh9 h A hG ....#######  halmer the Slicer ....##....#  Kobold of Hepliaklqana *****. ....# ###.##'#hJ   Health: 61/61 ======================== ....#######...##.#  Magic: 16/16 ======================== >...........####.#  AC: 9Str: 8 ..........### #<#  EV: 19Int: 18 ..........# #.#  SH: 0Dex: 22 ..........# #R#  XL: 11 Next: 18% Place: Dungeon:7 ..........# #@#  Noise: ---------  Time: 8510.4 (0.0) .........[# #.#  b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ..........######.#  Zap: wand of flame (55) ############...#[40hK m'# ..##......# ..##.....##  R   Bernd the hexer ..##.....# ############....# .....#..........# _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an open door here. _There is a stone staircase leading up here. _There is an entrance to Fimehieg's Armour Shoppe here.hY xYou climb upwards. _There is a stone staircase leading down here.n open door stone staircase leading up here. _n entrance to Fimehieg's Armour Shoppe here.  h - the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 Stlth+}h+[ h+^ h_ i _Thank you for shopping at Fimehieg's Armour Shoppe!hhInventory: 17/52 gear slots Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+} Missiles (go to first with ()e - 20 boomerangs  l - 36 poisoned darts  m - 17 curare-tipped darts  n - a throwing neto - 4 atropa-tipped darts  q - 4 datura-tipped darts Armour (go to first with [)  a - a +2 cloak of poison resistance (worn) hC c - an orb of light (worn)  g - a +0 leather armour (worn)  k - a +2 helmet (worn)  h - the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 Stlth+}i - a +0 kite shield Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) Talismans (go to first with %)d - an inkwell talisman  p - a storm talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h h - the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 Stlth+}. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. If you switch to wearing this armour: Your AC would increase by 3.0 (9.0 -> 12.0). Your EV would increase by 1.0 (19.1 -> 20.1). This ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 7 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {gloves armour} {glovesarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.hZ h h~ ....#######  halmer the Slicer ....##....#  Kobold of Hepliaklqana *****. ....# ###.##'#  Health: 61/61 ======================== ....#######...##.#  Magic: 16/16 ======================== >...........####.#  AC: 9Str: 8 h] ..........### #<#  EV: 19Int: 18 ..........# #.#  SH: 0Dex: 22 ..........# #R#  XL: 11 Next: 18% Place: Dungeon:7 ..........# #@#  Noise: ---------  Time: 8510.4 (0.0) .........[# #.#  b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ..........######.#  Zap: wand of flame (55) ############...#'# ..##......# ..##.....##  R   Bernd the hexer ..##.....# ############....# .....#..........# _There is a stone staircase leading down here. _There is an open door here. _There is a stone staircase leading up here. [h5 40m_There is an entrance to Fimehieg's Armour Shoppe here.  h - the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 Stlth+} _Thank you for shopping at Fimehieg's Armour Shoppe!h h _h h f  You start putting on your armour.h +1.4 (1h h hR +2.4 (2hV h` h +3.4 (3h h/ h2 +4.4 (4h h( h* +5.4 (5h. hl2 12205ank you for shopping at Fimehieg's Armour Shoppe!  You start putting on your armour.  You continue putting on the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 _Stlth+}. x5  You finish putting on the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3  Stlth+}.h3 h9 hq< O _You feel agile.h{h} Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice7% 2 Select a spell to describe [?] help[Esc] exithJh*QhX....#######  halmer the Slicer ....##....#  Kobold of Hepliaklqana *****. ....# ###.##'#  Health: 61/61 ======================== ....#######...##.#  Magic: 16/16 ======================== >...........####.#  AC: 12Str: 8 hZ..........### #<#  EV: 20Int: 18 ..........# #.#  SH: 0Dex: 25 ..........# #R#  XL: 11 Next: 18% Place: Dungeon:7 ..........# #@#  Noise: ---------  Time: 8515.4 (0.0) .........[# #.#  b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ..........######.#  Zap: wand of flame (55) ############...#'# ..##......# ..##.....##  R   Bernd the hexer ..##.....# ############....# .....#..........# You start putting on your armour.You continue putting on the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 _Stlth+}.h[ x5  You finish putting on the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3  Stlth+}. _You feel agile.hahch/ih1jhn h  nhalmer the Slicer (Kobold Monk)Turns: 8642, Time: 00:51:20 Health: 61/61AC: 12 Str:  8 XL: 11 Next: 18% Magic: 16/16EV: 20 Int: 18 God: Hepliaklqana [*****.] Gold: 119ha USH:  0 Dex: 25 Spells: 12/14 levels left rFire + + + (20%) b - +5 rapier "Gotaviupn" {venom, rC+ rN+} rCold + . . (50%) c - orb {Light} rNeg + . . (50%) g - +0 leather armour rPois + (33%) k - +2 helmet rElec .(100%) a - +2 cloak {rPois} rCorr + (50%) h - +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 Stlth+SInv .(no boots) Will .....(no amulet) Stlth ++f - ring of wizardry HPRegen 0.30/turnj - +6 ring of intelligence MPRegen 0.15/turn %: wizardry (x1) @: glowing A: reduced essence, small, no large weapons, nightstalker 3)h6^ )hi ....#######  halmer the Slicer ....##....#  Kobold of Hepliaklqana *****. ....# ###.##'#  Health: 61/61 ======================== ....#######...##.#  Magic: 16/16 ======================== >...........####.#  AC: 12Str: 8 ..........### #<#  EV: 20Int: 18 ..........# #.#  SH: 0Dex: 25 ..........# #R#  XL: 11 Next: 18% Place: Dungeon:7 ..........# #@#)h!l   Noise: ---------  Time: 8515.4 (0.0) .........[# #.#  b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ..........######.#  Zap: wand of flame (55) ############...#'# ..##......# ..##.....##  R   Bernd the hexer ..##.....# ############....# .....#..........# You start putting on your armour.You continue putting on the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 _Stlth+}. x5  You finish putting on the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3  Stlth+}. _You feel agile.)hxm )hr )hbt *h*h*h*hOF _Unknown command..h .hC8Level 7 of the Dungeon <<<>>>_∩(Press ? for help) ################################.........#  #....#.........'..............##...).....#  #....#.........#..............##.........#  #....#.........#..............##.........#######  #....#.........#..............##.........##....#  #....'.........#..............##.........# ###.##'#  #...##..###....##...##.##.##.################.........#######...##.#  #...##..###....##...##.##.##.##..#..........##....>...........####.#  #.......#............#...........#.....#.....#..............### #<#  #.......#............#...........#.....#.....#..............# #.#  .hlc#.......#..........[.#...........#.....#.....#..............# #R#  #.......#............#...........'.....#.....'..............# #@#  #.......#........[...#...........#.....#.....#.............[# #.#  #.......##....###)[)####..####...#.....#+##..#..............######.#  #.......##....###÷..##########...##.......####################...#'#  #........#.........>........#.....#.......#.........##......#  #........#.........R........#.....#.......#.........##.....##  #........#..................#.....#.......#.........##.....#  #......###..#######...##....#######.......###.################....#  #......###..####.##...##....#.........##+####.###......#..........#  #............#..............#.........#.........#......#....#.....#  #............#..............#.........#.........#......#....#.....#  #............#..............#.........#.........'.>....#....#.....#/h J>@0hA0hm....#######  halmer the Slicer ....##....#  Kobold of Hepliaklqana *****. ....# ###.##'#  Health: 61/61 ======================== ....#######...##.#  Magic: 16/16 ======================== >...........####.#  AC: 120h#qStr: 8 ..........### #<#  EV: 20Int: 18 ..........# #.#  SH: 0Dex: 25 ..........# #R#  XL: 11 Next: 18% Place: Dungeon:7 ..........# #@#  Noise: ---------  Time: 8515.4 (0.0) .........[# #.#  b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ..........######.#  Zap: wand of flame (55) ############...#'# ..##......# ..##.....##  R   Bernd the hexer ..##.....# ############....# .....#..........# You continue putting on the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3 _Stlth+}.0hIs[m x5  You finish putting on the +2 pair of gloves of Yxeod {rF+++ rCorr Dex+3  Stlth+}. _You feel agile. _Unknown command.0hz0h0hw _You swap places.0h30h0h0h0h0h:,0h|P  There is a stone staircase leading up here.0hř0hΚ0h _0h0ht0h0h,0h0h0hޥ0hĦ0h,0h@  There is an open door here.0hլ0h׭0h^5 _0h'0hT0h5,0h0hC0h 0h",0h0h=0h0h0h,0hA0hd0h0h,0he0hk0hd0h7,0hE0h0h0h,0hM0h0h,0hW0h0h0h~0h30h0h0h0h0hw,0h0h0h0hg,0h|0h0h0h,0h0h,0h0hT0hZ0h/0h,0h0h0h"0h,0h,0h0h0hN0h#0hw #####  #.........#  #...).....#  #.........#  #.........# ##### #.........# #.... 0h#.........# ###.##' ###########.........#######...##.#....@R..........####.37.4 (22.0)#.....#..............### #<#.....#..............# #. .....#.....#..............# #....#.....'..............# #∩...#.....#.............[# #....#+##..#..............######. #.......####################...#' #.......#..# #......0h80hc _There is a stone staircase leading down here.0hf 40h 0h 0h 88.4 (1.0) _0h< 0h .....##.....## #..# .....#.......## #.# # ..........#...# #..#### #.#....#..##..## ##...... ##...###.###...## ####......)##..###.# ##...## ##.........#..##..###.....#####...........  #.#.........)..R##..#..##......8 ##.###.......##.@.....#..#.....). #.# ##.....###.....#..#..##..... .# #...#...###..####..#####.... .# ###...##..# #..# #...# ##... .###.....##..###### ###..# ##.. #.....#####...# ### ##.### ##.##  ### ###You c0h4limb downwards.0h:/1hd-9.9 (2.51ho1hs _Level annotation: 1 runed translucent door _There is a stone staircase leading up here.2h2h32h2h$2hX&$ _2h3+,2h>02hL12h#22h\32h<82h+:2h;2h;2h<2haA2h/D2hD,2hF2h>K2hM2hN,2h7P2hT2hMW2hX2hX2hY2h]2h_2hV`2ha2ha2h)g2hh2hi,2h k2hCp2hq,2h3h:C3h_F3hfG3h]H3hI3hM3hO3hP,3h3h3h3h1,3h 3h 3h[3h-,3h3hV3h3h3h13h3h3hY3hC,3h3h3hq,3h3h3h3h3ho,3h3hq3hQ3hI,3h3h3hl ,3hO ,3h4 3hX3h&3h3hT,3h3hxX3hz3hi,3h3h5 _You swap places.3h0#3h\$3hg%I3h'3h)3h),3h*3h9,3h-3h.,3h/3hN33hF53h53h63hE73h::3h[;3h<,3hQ=3hA3hrB3h$C,3hC3hvF3hG3hH,3hI3hM3hN3h;QB3hkT3h7U3hU,3hV3hIZ3h]3h ^,3h^3ha3h-c3hd,3h#e3hh3h%k3hl,3hr3hs,3huM _You now have 127 gold pieces (gained 8).3hy3ht{3h|33h}3hO3hӁ3h,3h$3h,3h3ḣ,3h33h 3hލ3hm,3hN3hڒ,3h3h23h\3hB3h!,3h3hҞ3h)3h,3h!3hҥ3hƧ3h,3h3h,3h3h 5 _You swap places.3h&3h3hi33h13h3h3h,3h3hU3h3h,3h3h$  ~~~≈~........  .......<..##.  ......###.  ##....###.#   #)... #.....##.##   .... ###.##  ..#..#  #/#.# ##.##...##  #@.# ##.##..###649.9 (110.0)  #..# #.#..#  #####R.# #... 3h #.R#...# ###..  ###....# #...  #....# ##. #..#.#  ####.## #.# #.###.  ##.####.# #.# ## ##.##..####.# #3h3hQR.3h~-5013h3hc$ _Found a spear.6hy#####~.####..#~~~≈~........<..##...##...... ##....###.# ##)...# ##.## ?.... #####..#..##.........#.# ##.##...##...# ##.##..### #R#.#..#####...R#.#####....# #.........# ##. #..#.#####.## ##.##.####.# #.# #6hQ6hFR.6h#01.9 (1.0) 6hŘ6hj _Found a scroll of blinking.6hv+2.9 (26h 6h- _c - a wand of roots (5)8hn   #...#~.####.. #####~.####  ~~~≈~......  .......<..  #.#...#.......###.##  .......###.  ##)...## #.....##  #?.....#### .#..##........ #.#.#.  #R.# ##.##..###  #..##..#  #####..# #.  #.R#...####  ###....# #....  #....# ##. #..  ####.## #.# #.#8hr 8h{ JR.8hy} +3.9 (18h 8h 8h   #.∩.#~.##.  #...#~.#### #####~.####  ~~~≈~......  .# .... .......<..  #.#...#.......###.#  .......###.  ##)...## #.....##  #?@....###8h   #..#..#..##........  #####R#.#.  #..# ##.##..##  #..##..#  #####..# #.  #.R#...####  ###....# #..  #....# ##. #..8h 8h# JR.8hA &48hL 8h 9hV  #.∩.#~.##  #...#~.####  #####~.####  ~~~≈~  .# .... .<..  #.#...#.###.  .......##....###.  ##)...## #.....##.  #@.....###  #..#R.#..##  #####.#.# ##.##...  #..# ##.##..  #..# #.#..#  #####..# #  #.R#...# ###  ###....# #  #....# ##. #..9h 9hDR.9h`&59h&9hx6A6.9 (29h=9hy@d _b - 2 scrolls of blinking (gained 1);h.(3;h*;h,;h3;h 9B;h>;h`@,;hC5 _You swap places.;hL .~#.))#~....## #.∩.#~.##... #...#~.####. #####~.#### .# ..F~ ~~~≈~.... .# .... <..# ###.#...#.......###.# ..........##....###.# ##@...## #.....##.# ##......###. #.R#..#..##......... #####.#.# ##.##...# #..# ##.##..# #..# #.#..# #####..# #...F   sky beast (asleep) #.R#...# ###.;h5Or ###....# #.;hIT&8;hU;hN^.FR.Flly target);h:`+9.9 (3;hcf;ht _A sky beast comes into view. _You see here a +0 spear.;h2 .~##)##~..####. .~#.))#~....##) #.∩.#~.##... #...#~.####. ....~#####~.#### .# ....~~~~~≈~....... #.##.F...<..# ###.#...#.......###.# .....@....##....###.#  ###)...## #.....##.## ##.R....###.# #..#..#..##.......... #####.#.# ##.##...##. #..# ##.##..### #..# #.#..# #####..# #...;h5W[40m #.R#...# ###..FR.60.9 (1 _ h3>hL>h>hC*.)~~~~~≈~..# ###)##~..####..~#.))#~....##)∩..K.... .....~#####~.####.# ....~~~~~≈~....... #.##.....<.###.#@..#...#....R.....##....###.# >hC,~###)...## ##.###......###..#..#..##.........#####.#.# ##.##...##.##.##..### K   kobold geomancer (asleep) #.#..#####..>h2 0  A kobold geomancer comes into view. It is wielding a +0 dagger.>h!<f.R, ally target)>h=3-4.9 (1>hD>hGV _Found a scroll of summoning. _You see here a sky beast corpse.>hA3.........## .)~~~~~≈~..# ###)##~..####..~#.))#~....##)..###..~#.∩...K... #.....~#####~.####.##....~~~~~≈~....... #.##@.....<.###.#†..#...#.....R....##....###.# #)...## ##.##......##..#..#..##.........#####.#.# ##.##...##.##.##..### #.#..#>hT8?hFR.?hG-5 _?hF ?h)?h {  #.....###.#   ..........##  )~~~~~≈~..# #  .~##)##~..####  ### #.~#.))#~....##  #..###..~#.∩.#~.##.  .K.....~#...#~.####  #.....~#####~.####  ~~~~~≈~......  #.##.....<..  ###.#R..#.......###.#  ..........###.?h›  ###)...## #.....##  ##......###  #..#..#..##........  #####.#.#.  #..# ##.##..##?h?hTR†?h&6?hq?h?h!  #.....#..####  #.....###.  ..........##  )~~~~~≈~..#   .~##)##~..#  ### #.~#.))#~....#  #..###..~#.∩.#~.##.  #.K.....~#...#~.####  #@....~#####~.####  .##....~~~~~≈~.....  #.##R....<..  ###.#†..#.......###.  ..........###.  ###)...## #.....##  ##......###  #..#..#..##........  #####.#.#.?h3 KKThe kobold geomancer shouts!  The kobold geomancer hits you with a +0 dagger.?h:8*?h Kconfused, ally targ…)Bernd casts a spell at the kobold geomancer.?hU8K?hft59-====7?hE?h{< _The kobold geomancer appears confused.?h q  You puncture the kobold geomancer!?h b==--8.4 (0.5?h ?h k _The kobold geomancer is moderately wounded.?hh> very poisYou hit the kobold geomancer. The kobold geomancer is poisoned.  The kobold geomancer is moderately wounded.The kobold geomancer closely misses you.?hq:*@h distracteBernd points at the kobold geomancer and mumbles some strange words.@hKvery pois--9@h@hϩ< _The kobold geomancer appears confused.@h  You catch the helpless kobold geomancer completely off-guard!  You impale the kobold geomancer!!@hYC)@h21--9.4  You catch the helpless kobold geomancer completely off-guard!  You impale the kobold geomancer!! _You kill the kobold geomancer!  Training target 5.0 for Evocations reached!  Your Evocations skill increases to level 5!need to enable at least one skill for training.@h*  @h,--more--@h)0Bh' Bh+ x  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   8.0  --  +1  j - Spellcasting   2.0  --   0          Bh-  b - Unarmed Combat   0.0  --   0  k - Hexes   2.0  --   0   c - Throwing   0.0  --  +1  l - Ice Magic   2.0  --   0           d - Short Blades  14.0  --  +3  m - Invocations   7.0  --  +1   e - Long Blades   5.6  --  -2  n - Evocations   5.0  --  +2       o - Shapeshifting   0.0  --  -1   f - Armour  Bh. [40m 0.0  --  -2      g - Dodging   8.0  --  +2      h - Shields   0.0  --  -2      i - Stealth   3.0  --  +4                                             h/ 40mYou need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRh= a + Fighting 8.0ShG a-z] setselected targetUhy<[?25h[?0c0 VhK - [?25l[?1cVh&Q14.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsWh WhbWh #.....#..#### halmer the Slicer #.....###.#Kobold of Hepliaklqana *****. ..........##Health: 59/61 =======================- .)~~~~~≈~..#Magic: 16/16 ======================== .~##)##~..### AC: 12Str: 8  ### #.~#.))#~....# EV: 20Int: 18 Wh #..###..~#.∩.#~.##.. SH: 0Dex: 25  #.).....~#...#~.#### XL: 11 Next: 21% Place: Dungeon:8  #@....~#####~.#### Noise: ---------  Time: 8669.4 (0.5)  .##....~~~~~≈~..... b) +5 rapier "Gotaviupn" {venom, rC+ rN+}   #.##R...........<.. Zap: wand of flame (55)  ###.#†..#.......###.  ..........##....###.  ###)...## #.....##. R   Bernd the hexer  ##......###........  #..#..#..##........ h40m #####.#.# ##.##...#You catch the helpless kobold geomancer completely off-guard!  You impale the kobold geomancer!! _You kill the kobold geomancer!Training target 5.0 for Evocations reached!  Your Evocations skill increases to level 5!You need to enable at least one skill for training.WhWhaWh&. _Yh+b Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 11% 1b - SandblastEarth11%1  c - Soul SplinterNecromancy11%1  d - Stone ArrowConjuration/Earth30% 3  e - Awaken ArmourEarth/Forgecraft67% 4  f - Eringya's Surprising Crocodile Summoning67% 4  g - Summon Seismosaurus EggSummoning/Earth67% 4 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit_h _h _h C #.....#..#### halmer the Slicer #.....###.#Kobold of Hepliaklqana *****. ..........##Health: 59/61 =======================- .)~~~~~≈~..#Magic: 16/16 ========================_h  .~##)##~..### AC: 12Str: 8  ### #.~#.))#~....# EV: 20Int: 18  #..###..~#.∩.#~.##.. SH: 0Dex: 25  #.).....~#...#~.#### XL: 11 Next: 21% Place: Dungeon:8  #@....~#####~.#### Noise: ---------  Time: 8669.4 (0.0)  .##....~~~~~≈~..... b) +5 rapier "Gotaviupn" {venom, rC+ rN+}   #.##R...........<.. Zap: wand of flame (55)  ###.#†..#.......###.  ......[3_h 9;49m....##....###.  ###)...## #.....##. R   Bernd the hexer  ##......###........  #..#..#..##........  #####.#.# ##.##...#You catch the helpless kobold geomancer completely off-guard!  You impale the kobold geomancer!! _You kill the kobold geomancer!Training target 5.0 for Evocations reached!  Your Evocations skill increases to level 5! _You need to enable at least one skill for training._h P  Okay, then._h _h _h . _ahX!ahw% Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 11% 1b - SandblastEarth11%1  c - Soul SplinterNecromancy11%1  d - Stone ArrowConjuration/Earth30% 3  e - Awaken ArmourEarth/Forgecraft67% 4  f - Eringya's Surprising Crocodile Summoning67% 4  g - Summon Seismosaurus EggSummoning/Earth67% 4 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiteh_ ehj ehu  #.....#..#### halmer the Slicer #.....###.#Kobold of Hepliaklqana *****. ..........##Health: 59/61 =======================- .)~~~~~≈~..#Magic: 16/16 ======================== .~##)##~..### AC: 12Str: 8  ### #.~#.))#~....# EV: 20Int: 18  #..###..~#.∩.#~.##.. SH: 0Dex: 25  #.).....~#...#~.#### XL: 11 Next: 21% Place: Dungeon:8  #@....~#####~.#### Noise: ---------  Time: 8669.4 (0.0)  .##...eh}y .~~~~~≈~..... b) +5 rapier "Gotaviupn" {venom, rC+ rN+}   #.##R...........<.. Zap: wand of flame (55)  ###.#†..#.......###.  ..........##....###.  ###)...## #.....##. R   Bernd the hexer  ##......###........  #..#..#..##........  #####.#.# ##.##...#You impale the kobold geomancer!! _You kill the kobold geomancer!Training target 5.0 for Evocations reached!  Your Evocations skill increases to level 5! _You need to enable at least one skill for training. _Okay, then.eh؁ n  Okay, then.ehj eh . _fh^ fhr fh fh fh fh : _fh fh <60fh ,fh& fh ,fh fh ,fh fh K1=fh ,fh 1 _HP restored.fhK fh fhx 3fh` fh< ,fh fh(  s - 2 scrolls of summoning (gained 1)  Things that are here:fh* fh/3 l _a +0 dagger; a +0 robe; a kobold corpsefh8 fh; O=fh= fh5G ,fhI fhK fhQ fhzU ,fhW fhX fh ` fhc fh  ...$..  ......  #. #.. #.##.. #..#.# ###...# .....@###  ### ##..R....  #.# #..###..  ###.## #..# .  ##....## ##.## ..##  #..#...###..# #...#  ##.##.......# #  #..#.>........fh)[40m #  #.##...####...# ..# ##...You pick up a parchment of Vampiric Draining and begin reading...fh31716.4 (47.0)fh6,7.4 (48fh<fhq?J _You add the spell Vampiric Draining to your library.ihqih3ihihBQ.####.# # #...> $......... #..o##.. #..####..@#  ......### ## ##..R.... #.# #..###.. ###.## #..# .#....## ##.## ..#..#...###.# o   orc (asleep)##.##.......# #. #..#.>........ ih,0.0)ihtR., ally target)ih+8.4 (1ihihu _An orc comes into view. It is wielding a +0 hand axe.jhy ...R.####.# # #...> $..............#. #..o.#.##..#jh^| U #..####...#  .....R### ## ##..... #.# ###. ###.## #..# . #....## ##.## ..#..#...######.##.......# #.jh jh FR.jh &9jhk jh kh&.....## ....R.# .####.# #..# #...>....#...$.....#.........##. #..o...#.##...#.####..R#  ......###### ##....... #.# #..###.. #.## #..# .khe) ##....## ##.#..###..#...###..# #...#kh -khu6FR.khe8'20kh?khMAkhU {  The helpless orc fails to defend itself.  You perforate the orc like a sieve!!!!khOe C)khQg +9 (0.5khm khp  khq 9_You kill the orc!kh khY kh ^ _No target in view!lh4lhlhuH _No target in view!lh/IlhK3lhNlhRlh[Ulh [P _lhB`lh5clhTd,lh/flh7llhnlholhplhn _You now have 141 gold pieces (gained 14).lhblh]lh,lhlhlh,lh_lhdlhR  There is a stone staircase leading down here.lhalhK _lhlhlhlh5,lhlhhlhlhs,lhlh=lhAlhtlhxlhlhlh,lh"lh lhjXlhlhlh,lhlh lh lh ,lhlhlh,lhlh2lhu,lhvlh(,lh;+,lh-lh2lh4lh6,lhJ8lh>lhF@,lhjBlhdHlh+Jlh2KlhLlhLlhRlhT,lhVlh_Xlh2^lh`,lhalh9blhglhjBlhdnlh*u,lhvlhB~lh̄lhlh,lhlhЭ _You swap places.lh3Blhdlhlhlh,lhlhVlhlhlhrlhlhlhlhk,lhlhlhulhS,lh%lhjlhv,lhlh=lhGlhBlhlh{lh,lh5 _You swap places.lhlhlhE 3lh| lhlh=Blhlh lhlh,lh lhl&lh(,lhX*lhv+lh2,lh4lhs6lh=lh@,lhpAlhBlhZHlhI,lhJlhLlh^SlhYUlhV,lhYlh`lhblhc,lhelhklh9mlho,lholh?wlh~g ###.# ### ### ####.###.. #.# ##.#.###.## #.###...###.R.## #......R#..##@.###........####....##..##..## #...######.#.## ...#..###...## .b#.........# ###....###... lh܀  b   megabat (wandering) .....#.# ##. ....##.#lhb066.9 (46.0)lh,7.9 (47lhlh8Z _A megabat comes into view.nhR Y#####.# ###### ####.###.. #.# ##.#.###.## #.###...###.R#......R#..##..##..##........####@...#..##..##  ######.#.## .#..###...## ..b#.........# .... ##....###... ....#.# ##. ..##.# nh ,nh,nhz.Rb.b, ally target)nh08.9 (1.0) nhnhZnhm5#####.# ###### ####.###..  #.# ##.#.###.## ###.###...###...## ...  #......R#..##R.##...  #..####....####..## . ######.#.## #b #..###...## #.. #.........# y. #....###... .. ...#.# ##. ##.# y   killer bee (asleep)##.# b   megabat (wandering, ally target) nh@  A killer bee comes into view.The killer bee buzzes angrily. You hear an angry buzzing noise.nhgDM  The megabat hits you but does no damage.nhEnh0Ho  A killer bee comes into view. x2nh}Inh4KM  The megabat hits you but does no damage.nhWLnhiMnhNnh[ .Ryyyyyyyyyy 5 killer beesA killer bee comes into view. x2nhk^E====9nhenhfi7 _The killer bee buzzes angrily. x2nhXr  You puncture the killer bee!  The killer bee looks as sick as possible!nhjBnhN y.yy.y.y.(1 extremely poisoned)The killer bee is severely wounded.nh.70.4 (0.5nhnh:M _The megabat misses you.nh0 A  You puncture the killer bee!nhm ]  You kill the killer bee!nh Bnh nhm .Rb.yy... 4 killer beesnh c2=---9nh nh U _The megabat closely misses you.nhMA  You puncture the killer bee!nh,nhnh) yyy... 3  You kill the killer bee!nh/.Z3==-1.4nh6nh@T _The megabat barely misses you.ohsYou kill the killer bee! _The megabat barely misses you.  You hit the killer bee.  The killer bee is heavily wounded.The megabat hits you but does no damage.  The killer beeohk y.The killer bee stings you but does no damage.ohj:*oh bconfused, ally target)Bernd points at the megabat and mumbles some strange words.oh bThe megabat appears confused.-9 _The megabat hits you but does no damage.phwn  You hit the killer bee. The killer bee is poisoned.  The killer bee is severely wounded.phz? y.(1 very poisoned)  The killer bee barely misses you. The killer bee closely misses you.The megabat hits the killer bee but does no damage.ph}Q--2.4phphɇA _The megabat hits itself but does no damage.ph` itself but does no damage.  You barely miss the killer bee.  The killer bee stings you but does no damage. x2  The killer bee completely misses you.  Bernd hits the megabat with a +0 dagger of draining.phC@-9phȰphM _The megabat misses you.phA  You puncture the killer bee!ph . 2 killer bees  You kill the killer bee!The killer bee barely misses you. The killer bee misses you.3.4 _The megabat misses you. Bernd completely misses the megabat.ph >  You puncture the megabat!ph ( †(1 ally target)  You kill the megabat!The killer bee stings you but does no damage.  The killer bee completely misses you.ph# :*ph   Bernd gestures at the killer bee while chanting.phX 8yphV .=9ph ph E _The killer bee resists with significant effort.phY very poisoned, 1 all…)You hit the killer bee. The killer bee is poisoned.  The killer bee is moderately wounded.ph0-4.4phph! _The killer bee closely misses you. The killer bee misses you.qhA  You puncture the killer bee!qhA]  You kill the killer bee!qh..R   killer bee (ally target)qh64=9qhqh[ _The killer bee completely misses you.qh very poisoned, ally target)You hit the killer bee. The killer bee is poisoned.  The killer bee is lightly wounded.qh 0-5.4qh qhÜ W _The killer bee barely misses you.qhzA  You puncture the killer bee!qh"F†qh'?2/6225=9qh:d _You kill the killer bee!rh+trh0wrh|rhH _No target in view!rhLJ rhω 3rh rh rh͔ : _rhi rh rh2 ,rh rh  ###  ##.# ### rhD ## ####.###...# ## .# ##.#.###.## .### .###...###...###.... ......R#..##..##@...#--7.9 (2.0........####....##.<#..##..## ##.R..... ####.#.## #.†....# .###...## #......#.....# .........###... ...... .#.# ##. ##.#rh rh TR†rh5 F--8.9 (3rh rh 9 _Found a stone staircase leading up.shn(sh*3sh,sh2sh 4sh5sh3:,shf<sh=sh>,sh@shEshFshG,shKsh_QshS,shKU5 _You swap places.shZsh\sh9]3shU^shccshLfshgshhshish qshsshAu,sh|wsh|shXsh,sh,sh,sh[shsh,shBshshsh,sh֪shԬshsh4shv,shҸshFshsh9,shsh)shshR,shcshsh1sh,shshshsh,shshshshD,sh2shsh,shsh shRsh* ,sh shshshB,shshsh sh'",sh#sh*sh,,shA.sh6,sh9sha:shqA,shD,shKshMshO,shPshWshY,sh*[sh`shc,shne,shk,shr,shushJvshw,shxshI,shW,shsh|,sh܉shshq,sh,sh shsh,shshshϣsh,sh|shNshȬ,shshshsh0,shzshkshBshshshsh+,shshVsh(,shshshPshrsh,shshshshR,sh8shishash,sh3shsh1sh,sh sh sh Bsh sh|sh,shsh#shsh,sh sh%shG',sh(shs.sh&1Bsh2sh6shn9Bsh9<shFXshHsh Lsh.NshPBshVshtXshY,sh#[sh`shbsh,d,sh{fshlshmshoshqshtshysh{sh},sh~shsh,sh"shshŐshW,shshsh&sh,sh3shshQ,shshshsh,shshshAshy,shhsh=shNsh,shshshshF,shshshshshA,shsh,shshsh:sh,shshGshshshshsh`,sh>shCshshA,shsh{'shx.,sh0sh35 _You swap places.sh8sh:shL<3sh=sh_BshCshDshlEsh~FshRJshLsh#M,shONshRshS,shTshUshYshZZsh[,sh\sh<`sh`ashb,shdshGgsh2ishlj,shmshmrshtshu,sh)wsh3}sh~,shshsh,shushFsh,shsh5 _You swap places.shBsh3sh8shEshshshshҮshshshsh<,shCshshshsh?shshshh,shshishsh,shshNshsh,shNsh sh sh ,sh[ sh$ sh sh ,shh sh shQ sh4! sh! sh# sh1) sh+ sh, sh. sh0 sh5 sh8 sh9 sh: sh; shUA sh>C sh`D shE shF sh L shM shN shO shP shV shY sh"Z shZ shd shh ,shnj shk 5 _You swap places.shp sh!s shTt sh&u shw sh.} sh~ sh sh sh shb shD shˉ ,shS sh sh_ sh ,shy sh shQ sh2 sh sh0 sh sh sh sh sh shr sh( sh sh] sh² sh= sh sh+ ,shl sh sh` shw ,sh sh sh sh ,sh shB sh sh sh sh sh sh sh ,sh> sh shD sh^ ,sh sh sh ,shL sh shh sh ,shB sh sh sh sh sh sh^ sh sh sh sh sh sh sh shY ,sh$ sh& shd' ,sh( sh- sh+/ shF0 sh(1 sh1 sh6 sh8 sh8 sh9 sh: shA? sh=A shuB ,shC shG shI shbJ shK shL shQ shR ,shQZ sh_ sh` ,shEc 5 _You swap places.shhh shj sh;k 3shl shvr sh0t shu shu shv sh | sh_} ,sh~ ,sh sh sh| ,sh= sh shٍ sh ,shi sh sh ,sh sh sh sh= sh{ shv sh sh shq sh ,shV nsh sh> sh' ,shR sh shl sh~ sh{ sh sh shr shi shN ,shU sh ,sh sh sh sh ,sh ,sh sh shs shH shm sh sh sh ,sh- sh sh sh ,sh sh shz ,shv sh sh sh ,sh shl sh sh shg sh sh sh ,shG sh shZ ,she sh" shH$ sh%% sh& sh' sh, sh. sh^/ ,sh(0 sh4 sh16 sh7 ,sh8 sh= sh? shn@ shbA sh3B sh|G shI shJ ,shK shQ shS shS ,shZ sh{b ,shc she shk shm sho ,shMq shv shx shz ,sh| shH sh sh ,sh ,shÖ -.## ##.....###..# .# ##..##....#..# .###..####......###### ..#..## #..####...#..# .....####.## ##.....## ### ..........## #......## ##.# sh A.....##....###.#R#...###..# ....######..####.####....##### ######ß@ß######.## ##...##'##...##### #.._..#.#.....#### ##...##.##...###.## ##÷##.b.##'###...# ##.###._.#  ##### +#..###†###..#††..##### b   megabat (wandering) ##...## ##..###..†###..##.##...## #.)...###..##...††..##..###.....#sh8 2934.9 (156.0)shۜ ,shz sh sh .R. _You swap places.  A megabat comes into view. x2sh ,57sh˴ shZ 7 _The megabat moves out of view. x2uh}_uh ##..##....##..####......###### ..#..## #..####...#.....####.## ##.....## ### ..........## #......## ##. .....##....###.#.#...###. uhK....######..####R####....#### ######ß.ß######.# #.# ...##@##...### ##.._..#.#.....#### ##...##.##...###.## ##÷##...##'###......b.b...###._##### +#..###†###..#††..##### ##...## ##..###..†###..##.##...## bb 2 megabats (wandering) #.)...###..##...††..##..###......_...†....'..._...+....'.uhB0.0)uhuh,uh,uh).Rbbb...bbb 3 megabats (1 wandering, 1 ally targ…)_6.9 (1_ _A megabat comes into view. _There is an open door here.vh 9  You hit the megabat.vh vh,vh> r. 2 megabatsvh5=7.4 (0.5vhm;_vhK _You kill the megabat!wh>  You puncture the megabat!whqwhwh.   megabat (ally target)_wh&9wh9_whlK _You kill the megabat!who3>  You puncture the megabat!wh@F†whTD(8.4whMU__whaQK _You kill the megabat!wh<8_wh?wh9F^___whI= _You kill the megabat!  You puncture the megabat! _You kill the megabat!  You puncture the megabat! _You kill the megabat! _No target in view!wh 7_wh- wh wh$   You puncture the megabat! _You kill the megabat!  You puncture the megabat! _You kill the megabat! _No target in view!xhk_xhoxhlz##..####......###### ..#..## #..####...#.....####.## ##.....## ###xh|.....## #.##.##....###.#.#...###.######..####.####....#### ######ßRß######.# #.# ...##'##...### ##.._..#@#.....#### ##...##.##...###.## ##÷##...##'###............###._##### +#..###b###..#††..##### ##...## ##..###..†###..##.##...## #.)...###..##...††..##..###.....# b   fire bat (wandering)._...†....'..._...+....'....###..##.......##..###0xhR~xhgxhxh.Rb÷_ _You kill the megabat!  You puncture the megabat! _You kill the megabat! _No target in view!  A fire bat comes into view. A megabat comes into view.xhE3-9.4 (1xhU__xh _The megabat moves out of view.  Things that are here: _a bat corpse; a bat corpse; a bat corpsexh W.#..## #..####...#.....####.## ##.....## ###.....## #.##.##....###.#.#...###.######..####.####....#### ######ß.ß######.# #.# ...##R##...### ##xh] g.._..#†#.....#### ##...##@##...###.## ##÷##...##'###.......b..b.###._##### +#..###÷###b.#††..##### ##...## ##..###..÷###..##.##...## #.)...###..##...††..##..###......_...†....'..._...+....'....###..##.......##..###bb 2 megabats (wandering, 1 ally target) ##...##.##..###...###..##.##...#xh ,xh xh xh xhw xh xh xh_  'R.....###._.b__b   megabat (wandering, ally target)  A megabat comes into view. x2xh A-40xh( xh1 4 _The megabat moves out of view.xhb...####.## ##.....## ###.....## #.##.##....###.#.#...###.######..####.####....#### ######ß.ß######.# #.# ...##'##...### ##xhB.._..#R#.....#### ##...##.##...###.## ##÷##.@.##'###............###._##### +#..###÷###..#††..##### ##...## ##..###b.÷###..##.##...## #.)...###..##..bb÷..##..###......_...†....'..._...+....'....###..##.......##..###b   fire bat (wandering)#...##.##..###...###..##.##...## bb 2 megabats (wandering, 1 ally target)  #####...'#.†###'###..#R†.†#####xh|,xh#Bxhxh,xh}xh†Rbbb.÷bbxh!&1xh`,K__xh}/Z _A megabat comes into view.yhyhbyh Byh.Rb.b._   megabat (yhN3=9 (0.5yh'yh) _You barely miss the megabat. The megabat misses you.yhȔ  You puncture the fire bat! The fire bat looks as sick as possible!  The fire bat is heavily wounded.yh,yhդhbb.÷b__ (extremely poisoned)b 2 megabats (1 wandering, 1 ally target)yhݦ0=2.4yhm9_yh N _The fire bat misses you.yh  You puncture the fire bat! The fire bat looks as sick as possible!  The fire bat is almost dead.yhRyhp .b.__bb 2 megabats (1 ally target)  You kill the fire bat!The megabat closely misses you.yhsA*_yhO _Bernd points at the megabat and mumbles some strange words.yhW yh~r obb._yhxw .89yh 8_yh v _The megabat struggles to resist. The megabat closely misses you.yhֱ T  You puncture the megabat!yhӽ †b÷_   megabat (yh7 0-3.4yh 8_yh K _You kill the megabat!yhQ  You hit the megabat.  The megabat is moderately wounded.yhh\  The megabat misses you.Bernd hits the megabat with a +0 dagger of draining.yhi....b_bwandering, ally target)yhKn@-9yhy8_yh}G _The megabat dies!zhk'x####.## ##.....## ### ## #......## ##.# ##....###.#.#...###..# ######..####.####....## ### ######ß.ß######.# .# ##...##'##...####  #.._..#†#.....#### ##...##.##...###.## ##÷##R.@##'###...# ##...†....b###._.# ##### +#..###÷###..#††..##### ...## ##..###..÷###. .)...###..##.. .._...†....'..._...+....'......# .....###..##.zh*T##..###.....# zh,zh.,zh9.R....__zh<5-4.9 (1.0zhfH;_zhJzhp3_zhs8-zh~8_zh(H _No target in view!zh< =_zh zh K__zh H _No target in view!{hA{h`C3{h~H{hX......## .## ##.###....###.#.#...###..#####..####.####....##### ######ß.ß######. #.# ##...##'##...#### ### #.._..#†#.....#### ##...##.##.## ##÷##..R##b###...# ##...†@....###._.###### +#..###÷###..#††..#####...## ##..###..÷###..##.##...##)...#...÷÷..##..###.....# #.._...†....'..._...+....'......# #.....###..##.......##..###.....# {hZ##...##.##..###...#.##...## b   megabat (wandering, ally target)  #####...'#.†###'R†.†### #...###....÷÷.†.###._.{hg\&0{h_{h`{hn'b___{h(q3=5.9 (1{hz]__{h.} _You swap places. Bernd barely misses the megabat. Bernd misses the megabat.{h=? {hJ   You barely miss the megabat. The megabat misses you.A megabat comes into view.Bernd hits the megabat with a +0 dagger of draining!{hW †_b.._bwandering, ally target)_{hn\ -6.4 (0.5{hj T___{hin G _The megabat dies!|h;##....###.#.#...###.######..####.####....#### ######ß.ß######.# #.# ...##'##...### ##.._..#†#.....#### ##...##.##...###.## ##÷##..R##'###......†.†...###._##### +#..###@###..#††..##### ##...## ##..###..÷###..##.##...## #.)...###..##...÷÷..##..###......_...†....'b.._...+....'....###..##....b..##..### ##...##.##..###...###..##.##...#  #####...'#.†###'###..#R†.†##### bb 2 megabats (wandering, 1 ally target) #...###....÷÷.†.###._.####[3|h>9;49m ##†##ß.ß##†###...##.|hH,|h)L,|h\N _b_..._b.b1 wandering, 1 ally target)_A megabat comes into view.|h@k{*___|hGX _slow, 1 al…_Bernd points at the megabat and mumbles some strange words.|h|hktb.b|hV-7.4 (1.0|hK__|h  _The megabat seems to slow down. The megabat misses you.There is an open door, spattered with blood here. _You see here a bat skeleton.|h3 >  You puncture the megabat!|h7 ,|hX .R†b.   megabat (ally target)|hC^ +9 (0.5|h"i 8_|hKl K _You kill the megabat!|h^ ######..####.####....#### ######ß.ß######.# #.# ...##'##...### ##.._..#†#.....#### ##...##.##...###.## ##÷##...##'###......†R†...###._##### +#..###÷###..#††..##### ##...## ##..###†@÷###..##.##...## #.)...###..##...÷÷..##..###......_...†....'...b...+....'....###..##.......##..### ##...##.##..###...###..##.##...#  #####...'#.†###'###..#R†.†#####  |h y #...###....÷÷.†.###._.####  ##†##ß.ß##†###...##.#.# #.†.##+##...###.#|h |h |h' ._Rb__|h -8.9 (1.0|h92_|h _The megabat completely misses you. The megabat closely misses you.}hP 2 __ very poisoned, ally target)You hit the megabat. The megabat is poisoned.  The megabat is severely wounded.}h~-9.4 (0.5}hE__}hX _The megabat closely misses you. x2}h 9  You hit the megabat.}h, ÷___}h &9}h B__}hs K _You kill the megabat!~hB7_~hD~heP~hGSH _No target in view!~hW I~h ~hp ~hx  _You swap places.  There is an open door, spattered with blood here.  You see here a bat skeleton.~h ~h  _~hT ~h _  You see here a bat corpse.~hj ##..........## #......## ##.# ##.....##....###.#.#...###..#....######..####.####....## ....### ######ß.ß######.# ###.# ##...##'##...## # ### #.._..#†#.....#### ## ##...##.##...###.## .# ##÷##...##'###...# .# ##..@†.†...###._.# -# ##### +#..###R###..#††..### # ##...## ##b.###†.÷###..##.##...  #.)...###..##...÷÷..##..###....  #.._...†....'..._...+....'..... #.....###..##.......##..###....[15~hE ;3H##...##.##..###...###..##.##... b   megabat (wandering)#####...'#.†###'###..#R†.†#### #...###....÷÷.†.###._.####~h D51.9 (2.0~h J R÷.__A megabat comes into view.-2.9 (3~h ]___~h 4 _The megabat moves out of view.hg Ih< hV  ##.## #......## ##.#  ##.....##....###.#.#...###..# ##.....######..####.####....## #....### ######ß.ß######.# .###.# ##...##'##...#### ## ### #.._..#†#.....#### .## ##...##.##...###.## ..# ##÷##...##'###...# ..# ##.@.R.†...###._.# .## ##### +#..###÷###..#††.. ## ##...## ##..###†.÷###..##.## #.)...###..##...÷÷..##..###h+  #.._...†..b.'..._...+....' #.....###..##.##..### ##...##.##..###...###..##.##b   megabat (wandering) #####...'#.†###'###..#R†.† # #...###....÷÷.†.###._.h &0h2 Bhb hk h R†b_..'..._bally target)h* +3.9 (1h 8_h Z _A megabat comes into view.hXO  You hit the megabat. The megabat is poisoned.  The megabat is severely wounded.h\ _.__h` 5=4.4 (0.5hs p___hx K _You kill the megabat!hW\__h~Zh9b;_hLeH _No target in view!hw 3h\ hz h h` hQ $ _h Bh Bh| hh >####.....######..####.####....## ..### ######ß.ß######.# ....###.# ##...##'##...###### ### #.._..#†#.....#### ....# ##...##.##...###.#... ##÷##...##'###... ###..# ##...†.†...###._.R.## ##### +#.R###÷###..#††..## ##...## ##@.###†.÷###..##.#- #.)...###..##...÷÷..## .## #.._...÷....'..._...+....' ..# #.....###..##.......##..### ### ##...##.##.b###...###..##.# # #####...'#.†###'###..#R†.[ xm† #### #..÷÷.†.###._. b   megabat (wandering) ...# #... ##†##ß.ß##†###... #..## ##.# #.†.##+##...###.h* -6.4 (2.0hz ,h. .R_-7.4 (3hK Z__h~C >     ### † ##... ##÷## ##...†.†_ ##### +#..###÷††  ##@R###†.÷ #.)...###..##...÷÷ #.._...÷....'..._ ###..## ##. # ††.† ÷÷.† #... ##†† ##.# #.†.##+h>     ### † ##... ##÷## ##...†.†_ ##### +#..###÷††  ##@R###†.÷ #.)...###..##...÷÷hH #.._...÷....'..._ ###..## ##. ††.† ÷÷.†.###._ #... ##†† ##.# #.†.##+h8_h'h __ _A megabat is nearby!h ..##....### ######ß.ß######.# ..###.# ...##'##...### #..## ##.._..#†#.....#### ....## #...##.##...###. ##... ##÷##...##'###...##...†.†...###._ ..R.## ##### +#..###÷###..#††.### ##...## ##.R###†.÷###..##.# .## #.)...###.@##...÷÷..##..##._...÷....'..._...+....'. .....###..##.......##..### ### ##...##.##.b###...###..##. #hy  #####...'#.†###'###..#R†.†### #...###....÷÷.†.###._. ... ##†##ß.ß##†###.. #..###.# #.†.##+##...###.# ##.. ## #..†..#W#.._..###h hL hW h _R._b.'..._._bally target)_ha 3=8.4 (1h ____h > _The megabat hits you but does no damage.h>  You puncture the megabat!h-,†.'..._h0+9 (0.5h=^___h\@K _You kill the megabat!hc____hfhLtL__hAwH _No target in view!hǯ____h-hh____htH _No target in view!hhA3hhh,ha5 _You swap places.h >####.....######..####.####....####....#######ß.ß######. ....###.#...##'##...#### #..## ###.._..#†#.....### ....##b ##...##.##...###.#.Wb. ##÷##...##'###.. h###..# bbb###...†.†...###._R.## #####bbb'#..###÷###..#††.. ..### ##...## ##@.###†.÷###..##.-)...###.R##...÷÷..##..### .#_...÷..†.'..._...+....'. ..# #.....###..##.......##..## ### ##...##.##..###...###..##.# # #####...'#.†###'###..#R†.† ######....÷÷.†.###._. W   shadowghast (dormant) ...# ... ##†##ß.ß##†###... bb 2 fire bats (wanderih &ng)..###.# #.†.##+##...###.# bbbb 6 megabats (wandering)hG 9.9 (1.0  You open the door.hCBh  A shadowghast, 2 fire bats and 6 megabats come into view.h,hp,h,hhhbp.bbb.bbbR.__bbb5 wandering, 1 ally tar…)h4=60.9 (2hL__h _The megabat barely misses you. The megabat closely misses you.h 9  You hit the megabat.h Bh ,h$ +.bbb.bb__bbbbb 5h'* -1.4 (0.5h#; I__h ? K _You kill the megabat!heT  You hit the fire bat. The fire bat is poisoned.h/q  The fire bat is lightly wounded.h, .b#.R__(1 very poisoned, 1 ally …)9h 6_hAQ _The fire bat misses you. x2h _extremely poisoned, 1You hit the fire bat. The fire bat looks as sick as possible!ht (2.4h 6_h? c _The fire bat is moderately wounded.h __You barely miss the fire bat.The fire bat is heavily wounded.The fire bat misses you.h{*___h ____Bernd points at the fire bat and mumbles some strange words.h _b_The fire bat resists with significant effort.hٜ.=9h __ _The fire bat completely misses you.ẖn W___. WYou puncture the fire bat! The fire bat looks as sick as possible!  The fire bat is almost dead.h(3.4hKL__h=@ _The fire bat bites you but does no damage.h4 ?  You puncture the fire bat!hn BhW ,h  You kill the fire bat!A fire bat comes into view.h ,h ].W⌠bbR._   fire bat (wandering)b 5 megabats (1 ally target)h 730-9h h M _The megabat misses you.h…>  You puncture the megabat!hm,h),h1(b.b__b 2 fire bats 4 megabatshB-4.4hI__hWK _You kill the megabat!hoj9  You hit the megabat.hlhv,hxXh(s .W⌠#.R   fire bat 3 megabats (1 ally target)You kill the megabat!hˏ&9ht6_h U _The megabat closely misses you.hw >  You puncture the megabat!hy h ._ 2 megabatshÒ (5.4hJ L__h K _You kill the megabat!hΊ  You puncture the megabat!h q b.b 2 fire bats   megabatYou kill the megabat!*_hڋ W(invisible)The shadowghast slips into darkness.h ,hX  The shadowghast flickers and vanishes for a moment.h$ W..bR.   fire bat(ally target)h)&9h:h T _The megabat barely misses you.hj  You puncture the megabat!h7bb 2 fire bats6.4h\__ _You kill the megabat!hi  You puncture the fire bat! The fire bat is poisoned.  The fire bat is moderately wounded.hX,h#\.W_.Rb'..._(1 very poisoned, 1 ally …)b   megabat (wandering)h&&9hF6_hsN _The fire bat closely misses you. The fire bat misses you.hg _extremely poisoned, 1You hit the fire bat. The fire bat looks as sick as possible!  The fire bat is moderately wounded.The fire bat barely misses you.hh(7.4hͱL__h@ _The megabat hits Bernd but does no damage.hhcM_The megabat hits Bernd but does no damage.  You hit the fire bat. The fire bat looks as sick as possible!  The fire bat is heavily wounded.The fire bat completely misses you. The megabat hits Bernd.hkhwR._._hFz&9hsi___hU _The fire bat barely misses you.h>  You impale the fire bat!!hۛhݭ._   fire bath 3/6333=8.4 _You kill the fire bat!h/6_hi _Your Fighting skill increases to level 9!hh  You barely miss the fire bat.A megabat comes into view.hsXh~TbW†.R_b'..._(ally target)b   megabath .-9h6_hem _The fire bat misses you. The megabat moves out of view.h .## ##.....##....###.#.#...###.. .>####.....######..####.####....###....### ######ß.ß######.#..###.# ##...##'## ##..## ### ## #.._..#†#.....## .....## ##.###...##.##...### .##...# #... ##÷##...##'###. .###..# #.⌠b###...†.†...###._.R.## #####..W@#..###††. ...### ##...##.##..###†.÷#. ..## #.)...###.R##...÷÷..##..### #.._...÷..†b'..._...+....' #..# #.....###..##.......##..# #### ##...##.##..###...###..##. #####...'#.†###'###..#R† :4m#### #...###....÷÷.†.###._ .... #... ##†##ß.ß##†###..h1 ha hW  The megabat closely misses Bernd. x2; The shadowghast completely misses you.h9 T*_h\ __bdistracted, slow, ally targ…)Bernd gestures at the fire bat while chanting.h h} bb.'...__ bslow, ally target)h G-9.9 (1.0h 9_h%  _The fire bat seems to slow down. The fire bat misses you.There is an open door, spattered with blood here. _Items here: †††††.h6hEo_†b70.4 (0.5h~X____h\ _You barely miss the fire bat. The fire bat closely misses you.h T  You hit the fire bat. The fire bat is poisoned.h! WbW_very poisoned, slow)b 2 megabats (1 wandering, 1 ally target)The fire bat is lightly wounded.  The megabat hits Bernd but does no damage.  The shadowghast claws you.hd-;*h  _Bernd gestures at the megabat while chanting.h~  The megabat struggles to resist. The fire bat misses you.hͤ_b'..._.   megabat (h5.=9h9_h/ _The megabat misses Bernd.h  You hit the fire bat.  The fire bat is heavily wounded.The megabat hits Bernd but does no damage.hP0-1.4hNh@ _The fire bat bites you but does no damage.hVb  You barely miss the fire bat.h Z  The fire bat is heavily wounded.  The shadowghast closely misses you.hiR._, ally t…)hl@-9h|h:@ _The fire bat bites you but does no damage.h ?  You puncture the fire bat!h h[ -.b.'..._(ally target)_ b   megabath] 86=2.4h? ____hq L _You kill the fire bat!hN2  You puncture the shadowghast!  The shadowghast is moderately damaged.The megabat hits Bernd but does no damage.h5h@`b.__W   shadowghastb   megabat_hB&9hML__hP0 _The shadowghast claws you.h   You barely miss the shadowghast.The shadowghast is moderately damaged.h0-3.4h;_h;M _The megabat misses you.h  You hit the shadowghast.  The shadowghast is heavily damaged.The megabat hits you but does no damage.h _R_R   Bernd the hexerW   shadowghast (ally target)_ b   megabatThe shadowghast claws you.h>@-9hj.K__h2@ _The megabat hits Bernd but does no damage.hCA  You puncture the shadowghast!  The shadowghast is almost destroyed.hlC 0=4.4hOP {____hlS T _The megabat barely misses you.hH2 ___(ally target)You completely miss the shadowghast.The shadowghast is almost destroyed.The megabat hits Bernd.hK*_h1c W(invisible)The shadowghast slips into darkness.h   The shadowghast flickers and vanishes for a moment.  Bernd hits the megabat with a +0 dagger of draining!hW†, ally target)h".-9h3GL__hUKG _The megabat dies!h`F=  You hit the shadowghast.hJh]Z.R._h=`X8-5.4hmhXpR _You destroy the shadowghast!h0S__hhnhH _No target in view!h/! 4hH h___hO H _No target in view!hIhL3hNh4VhXh_: _htahSehEhh^lhmhuB  There is a dry fountain here.h {h}5 _hDhbh,h   There is an open door, spattered with blood here.  Items here: †††††.hؒh|h _h,h_  You see here a bat corpse.h͞h#hhhf _hhhwAhQ.##....### ######ß.ß######.# ...###.# ##...##'##...#### #..## ### ####.._..#†#.....### ....## ##.###...##.##...###..# #...###÷##...##'###... ###..# #.⌠.###...†.†...###._.R.## #####...†#..###÷###..#††.### ##...##.##R.###†.÷###..##.# .## #.)...###.@##...÷÷..##..###-81.4 (6.0hS4## #.._...÷..†.'..._...+....' #.....###..##b......##..# ### ##...##.##..###...###..##.# # #####...'#.†###'###..#R†.† #...###....÷÷.†.###._ ...# #... ##†##ß.ß##†###... b   megabat (wandering, ally target) #..##.# #.†.##+##...###.# ### #..†..#W#.._..####-ha____hd^ _A megabat is nearby!h. .###.# ##...##'##...#### ## ### ####.._..#†#.. ...## ##.###...##.##...###. #...# #...###÷##...##'###..# #.⌠.###...†.†...###._.# .R.## #####...†#..###÷###..#††..# .### ##...##.##R.###†.#.## ## #.)...###..##...÷÷..#. ## #.._...÷..†@'..._...+....'.. #.....###..##b......##..### ## ##...##.##..###...###..##. #####...'#.†###'###..#R†.†## #..2 40m.###....÷÷.†.###._.# ..# #... ##†##ß.ß##†###...####.# #.†.##+##...###.##  #..†..#W#.._..#### #..#  ##...##.##...###...hd= i  A megabat comes into view.h? hDO M †Rb.b_The megabat closely misses you. The megabat completely misses you.hER 3=2.4 (1hb {____hf 4 _The megabat moves out of view.hS;____9 (0.5hX3?__h5 _You completely miss the megabat. The megabat misses you.h<7  You hit the megabat.  The megabat is severely wounded.h9hF._Rbb 2 megabats (1 wandering, 1 ally target)_hI(3.4hTK__hW> _The megabat hits you but does no damage.h  You completely miss the megabat.The megabat is severely wounded.hhLm___b#h8.b9h__ _The megabat barely misses you. The megabat closely misses you.hO C  You hit the megabat. __.   megabat (You kill the megabat!h *...___hٵ __bdistracted, slow, ally target)_Bernd casts a spell at the megabat.hG _b..._hL (4.4hHY U__h\ 5 _The megabat seems to slow down.h>  You puncture the megabat!h'...__h&9h?__hK _You kill the megabat!hc____hh(h___h+H _No target in view!hA_hlh: _hhh Bh@  There is an open door here.hhah5 _hhhhG,hh,hh^hh,h@  There is an open door here.hhvh _hh h hA ,h h h h h ,h _  You see here a bat corpse.hF" h;& h( 5 _h?/ hW1 h3 h5 ,ha< hA XhoH hL haN hO ,hJV hGX hY h[ ,h>a hZd hf h7h ,h0m ho hr hs ,h%~ Xh h!  Things that are here:  a bat corpse; a bat corpse; a bat corpseh h h 5 _h @  There is an open door here.hT hD hљ 5 _h| h hέ ,h3 h he h h hR hz h h ,h h h h h ,hA hs h h$ ,h1 h h Bh h Xh h9 h ,hq h h h ,hE h h h< ,hb h^ h h Bh h h0 h ,h h# h! ,hO" h# h=& h' ,hR) h* hA, h. Bh\0 h1 h:4 ,h5 h7 h8 hL: h; ,h+= h*@ hA Bh-C hE hG hH ,hI hhM ,hO ,hQ h?S hT BhV h(X hY ,hZ h\ ha Xhe hZh h%j ,hm ht hx ,h?z ,h| h, ,h ,h ,hP ,hݎ h h hӒ ,h h[ h h ,h5 h8 h h ,h3 h@ h h ,h? h nhi h& he hu hѺ h h ,hw h h hk ,h h^ h hh h ,hA h hN ,h hD h h h hD hk h h h ,h hM h Bh hg, h9/ h$1 Bh< h? XhA hC hOE ,hG ,hI h:K ,hL hO hP hLR ,hS hT hW ,hY ,hlZ h[ h'] hd^ ,h_ h` hb ,hFc hd hg h;i ,hl K _You swap places.hn Ihq hZt hsv ,h,x 5 _You swap places.hy h{ h| 3h6~ hp h Bh7 h h܆ hv ,h h) h h ,hd h˔ ,h* ,h h hǝ hb ,hà h h ,hԥ h h« h6 Bh h4 h| h> ,hp h h9 ,h h hƾ hĿ ,h: hu h ,h; 5 _You swap places.h h IhN h* h Bh h# h Bh h- h ,h h! h" h# ,h5% h' h3( h) h* h+ h. hF/ ,hS5 h7 hz9 ,h; 5 _You swap places.h^= h> h? 3h B h.E hF ,hG hI hL hwN BhP hmR h+T hyU ,h3W hY h[ h\ ,h'^ hb h d Bh;f hg hi hj ,hl ho h1q ,hr ht hw h y h]z ,hO} h ,h/ h Xh ,hŋ hF hD ,h h h ,h@ h h` h ,h h h͟ ,h hD h9 hE hv ,h h h" h? ,h h hd ,hϴ 5 _You swap places.h h; h Ih hh Bh h6 hn h ,h h hK h ,h hw hD h} ,h h h; h| ,h h) h h ,h h ,hd h h ,h| h h h h ,h9 h h ,h hz hg h h ,h hC h h ,hA hG h h ,hl h h h ,h h hd h ,h" h$ h% h' ,h( h+ h, hK. ,hz/ h1 h+3 hU4 ,h5 h7 hg9 h^; ,h< h? h]A hB ,hC hHF hG h I ,hK h$L h|M hN ,h^Q h}S hU h[V ,hW hY h{[ ,h\ ,h=_ h{` ,hc h.e hf hh ,h9j hl hn h hk ,h h? h h` h ,hԽ hۿ h hN ,h h h ,h h= h h hk ,hP ,h Bh h h h ,hC h" h h ,h h6 h h Xh Bh h h h BhI h Bhz h BhhhIhhhh,h h"h($h&,h_(h*h%,h-,h0h2h5h6,h8h;hN<hA=,h@hBhjChHh5Jh LhNhOhP,hXThWh@Zh[,hXthxh{h!}h~hKhOhĆhh3h,h4h,hh%hĜh hMh\hӦ5  You see here a +0 flail.h>hh _hhh<hh0hIhh{hhUhhh!hh,hhhuhhhhhhhhhhhT,h}hh=h_h^hhhhG,h* hhhhhhh,h1 h #h$h%h&h (h*h:,hp-h/,h2h4hB5hR6hS9h<h?,he@hhuh,h hhf h ,hh,hh"5 _You swap places.hb%hz'h(h)h-h0hN4Bh6h&=XhD?h=BhCh(E,hh}@hAhB,h EhGhH,hJ5 _You swap places.h MhNhP3hZQhRhzUBhWhXhdZh[,h^zhJ},hh2 _You swap places.h8hhBhh"h1Bhh*Bh hh@Bhh`hihPBhhXhh'hh,h hnh"h#h'%Bh,h/h2,h4h:hj=h?,h@hGh3JhKhM,hPThWh\BhSahrXhuhwhyhz,hh/h9,hh)hhhȒ,hhhx,hhhhhU,hhұheh,h hh}h,hhohh,hShh,hhhh,hjhh%hThhh9h`h h},hF ,h,hnhhph,hhoh!h/#h$,h'h*h,h-,hf1h 4h5h6,h:h&=h>h?,hCh3FhHh\I,hLh/OhORhS,hWhHYhZh[,h@bhJhh,hh hDh,h<hh+hDh,hߪh hwhhܱhhιhhZhhh,hD,hhh$,h#hhhFh,hNhshh,hdhAh BhhhBh h h,hXhXh h h,h3 h#h_&h),h0Xhk2hh5hy8he<Bh?hBhyDhE,hHhkLhMhFO,hRh=UhVhW,hr^@  There is an open door here.ha,hc5 _h\n  Things that are here:  a bat skeleton; a bat skeleton; a bat skeletonh<##..## #..####...#..# ...####.## ##.....## ### .........## #......## ##.# .....##....###.#.#...###..# ....######..####.####....## .### ######ß.ß######.# #.# ##...##R##...#### # ####.._..#÷#.....####  ##.###...##@##...###.## h- #...###÷##...##'###...#  #.⌠.###...÷.÷...###._.#  #####...†#..###÷###..#††..#####...##.##†.###÷.b###..##.##...# #.)...###..##...÷÷..##..###.. #.._...÷..†.'..._...+....'......# b   megabat (wandering)...###..##.......##..###..... ##...##.##..###...###..##.##...##hH92300.0)hZh'R_, ally target)hF-51h9_hZ _A megabat comes into view.hA a...####.## ##.....## ###........## #...##. .....##....###.#.#...###. ....######..####.####....#### ######ß.ß######.# #.# ...##'##...### ### ####.._..#R#.....#### ##.###...##.##...###.##...###÷##.@.##'###...⌠.###...÷.÷...###._#####...†#..###÷###..#††..##### ##...##.##†.###÷.b###..##.##...## #.)...###..##...÷÷..##..###......_...÷..†.'..._...+....'....###..##.......##..### ##...##.##..###...###..##.##...#  #####...'#.÷###'###..#R†.†#####h9E ,hX ÷R÷_h[ 06.9 (1.0) hf 8_h0i h/x f__h) hb H _No target in view!hik_h;H _No target in view!hw hJ{ 3h܌ hȏ Bh P _hQ hy d....###.#.#...###..######..####.####....#### ######ß.ß######.# #.# ##...##'##...#### ### ####.._..#÷#.....#### ##.###...##.##.## #...###÷##.R.##'###...#.⌠.###...÷.÷...###._.#####...†#..###@###..#††..##### ##...##.##†.###÷.÷###..##.##...## #.)...###..##...÷÷..##..###.....# #h .._...÷..†.'..._...+....'.......#.....b.##...##.##..###...###..##.##...#  #####...'#.÷###'###..#R†.†##### b   megabat (wandering, ally target) #...###....÷÷.†.###._.####  #...###÷##ß.ß##†###...##.#7hu .Rb_.h +8.9 (2h_  There is an open door, spattered with blood here. _You see here a bat skeleton.hy ######..####.####....## ### ######ß.ß######.# # ##...##'##...#### # ####.._..#÷#..  ##.###...##.##...###.#...###÷##...##'###...# #.⌠.###...÷.R...###._.# #####...†#..###÷###..#††..##### #...##.##†.###÷.#.##... .)...###..##...÷÷b.##..###.....# .._...÷..†.'..._...+....'......# .....###..##.......##..#####.#...###..##.##...#####...'#.÷###'###..#R†.†##### b   megabat (wandering)h| [39;49m #...###....÷÷.†.###._.#####...###÷##ß.ß##†###...##.###.###.†.##+##...###.###.#h` Q÷Rb.R   Bernd the hexerb   megabat (ally target)h* 3=9.9 (1hI g___h _The megabat closely misses you. _You see here a bat skeleton.h56>  You puncture the megabat!h>_÷___hWC.90.4 (0.5hU6_h`ZK _You kill the megabat!h___ _No target in view!hU_h 2_h H _No target in view!h 3h h | _h: a  You see here a bat skeleton.hY h 5 _h ]  There is a stormy altar of Qazlal here. _h< * #...###÷##...##'###...# #.⌠.###...÷.÷...###._.#  #####...†#..###÷###..#††..#####...##.##†.###÷.÷###..##.##...## #.)...###..##...÷÷..##..###.....# #.._...÷..†.'..._...+....'......# #.....###..##...R...##..###.....#...##.##..###...###..##.##...##  #####...'#.÷###R†.†###- #...###b...÷÷.÷.###._.####  h* ;#...###÷##ß.ß##÷###...##.#  ##.###.†.##+##...###.###.# ####..†..#.#.._..##### ##...##.##...###......# # ##### #######.....## b   megabat (wandering) ###.##.....## ###........#4.4 (4.0.R..b__, ally target)-5.4 (5h|Q J__hx  h _A megabat comes into view. _There is an open door here.hE# #.⌠.###...÷.÷...###._.# # #####...†#..###÷###..#††..#####...##.##†.###÷.÷###..##.##...#  #.)...###..##...÷÷..##..###.....  #.._...÷..†.'..._...+....'......  #.....###..##.......##..###.....  ##...##.##..###R..#.##  #####...'#.÷###'###..#R†.†### #...###..b@÷÷.÷.###._. #...###÷##ß.ß##÷###...##.#h ##.###.†.##+##...###.###.# ####..†..#.#.._..#####..## ##...##.##...###......# ##h ##### ######## b   megabat (wandering) .# ##. .#.. .# †he  The megabat completely misses you._.RbR   Bernd the hexerb   megabat (ally target)=6.4 (1h h$ o_ _The megabat hits you but does no damage.h3  You hit the megabat. The megabat is poisoned.  The megabat is severely wounded.he __b._ very poisoned, ally target)h +9 (0.5h [___h U _The megabat closely misses you.h[.# #.⌠.###...÷.÷...###._.# ## #####...†#..###÷###..#††.. # ##...##.##†.###÷.÷###..##.##... #.)...###..##...÷÷..##..### #.._...÷..†.'..._...+....' #.....###..##.......##..### ##...##.##..###...###..##.##... #####...'#.÷###R###..#R†.† #...###.b@.÷÷.÷.###._.#### #...###÷##ß.ß##÷###...##.# # ##.###.†.##+##...###.###.# #hh_w ####..†..#.#.._..#####.. # ##...##.##...###......# ##### #..... #.# ##.##.....## ..# ##.## ..# #.....†..##h?aBht_'R__7.9 (1.0h]___hT _The megabat barely misses you.h>  You puncture the megabat!hu_†_h-8.4 (0.5hB8_hvK _You kill the megabat!h"h__hN17_h3H _No target in view!h x___hk [___h! H _No target in view!h+3hr0h?h7Bh K _You swap places.h% ,hwh3h5 #####...†#..###÷###..#††..#####...##.##†.###÷.÷###..##.##... #.)...###..##...÷÷..##..###.....# #.._...÷..†.'..._...+....'......# #.....###..##.......##..###.....# ##...##.##..###...###..##.##...#######...'#.÷###'###..#R†.†#####  #...###.†.R÷÷.÷.###._.#### #...###÷##ß@ß##÷###...##.# -300.4 (2.0##.###.†.##+##...###.###.#  ####..†..#W#.._..#####..##  ##...##.##...###......#h8a#####=|:#######.....##  ##.##.....##  ##........## W   flayed ghost # #.....†..## ######..####...#####-hhJG__hoMh  #####...†#..###÷###..#††..##### halmer the Slicer ##...##.##†.###÷.÷###..##.##...## Kobold of Hepliaklqana *****. #.)...###..##...÷÷..##..###.....# Health: 63/63 ======================== #.._...÷..†.'..._...+....'......# Magic: 16/16 ======================== #.....###..##.......##..###.....# AC: 12Str: 8 ##...##.##..###...###..##.##...## EV: 20Int: 18  #####...'#.÷###'###..#R†.†##### SH: 0Dex: 25#...###.†.R÷÷.÷.###._.####XL: 11 Next: 38% Place: Dungeon:8#...###÷h{ D##ß@ß##÷###...##.#Noise: ---------  Time: 9300.4 (0.0)##.###.†.##+##...###.###.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ####..†..#W#.._..#####..## Zap: wand of flame (55)##...##.##...###......# ######=|:#######.....## ###.##.....##R   Bernd the hexer ###........##W   flayed ghost ##.....†..## ######..####...##### _No target in view! _No target in view! _You swap places.  Press: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo.h_@+_A runed translucent door.hM__+WHere: a flayed ghost (haloed, fire blocked by a runed translucent door)e floor.h0A flayed ghost. hA hideous floating undead creature, the anguished spirit of a tortured victim, with torn skin hanging from an emaciated body. It restlessly stalks the dungeon,inflicting the anguish it felt in life upon those still living. Max HP: ~60 Will: ++ AC: noneEV: +++  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 80% to hit with the +5 rapier "Gotaviupn". It has about 45% to hit you. Attack Max Damage Hit 30 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|Quoteh  Flay Opens painful illusionary wounds on the target's body, which disappear after a short time or on the death of the caster. This cannot kill directly, and iseffective against unnatural targets. Range : 4h}(A flayed ghost. A hideous floating undead creature, the anguished spirit of a tortured victim, with torn skin hanging from an emaciated body. It restlessly stalks the dungeon,flicting the anguish it felt in life upon those still living. Max HP: ~60Will: ++AC: noneEV: +++  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 80% to hit with the +5 rapier "Gotaviupn". It has about 45% to hit you. Attack Max Damage Hit 30 It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|Quotehr< #####...†#..###÷###..#††..##### halmer the Slicer ##...##.##†.###÷.÷###..##.##...## Kobold of Hepliaklqana *****. #.)...###..##...÷÷..##..###.....# Health: 63/63 ======================== #.._...÷..†.'..._...+....'......# Magic: 16/16 ======================== #.....###..##.......##..###.....# AC: 12Str: 8 ##...##.##..###...###..##.##...## EV: 20Int: 18  hC#####...'#.÷###'###..#R†.†##### SH: 0Dex: 25#...###.†.R÷÷.÷.###._.####XL: 11 Next: 38% Place: Dungeon:8#...###÷##ß@ß##÷###...##.#Noise: ---------  Time: 9300.4 (0.0)##.###.†.##+##...###.###.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ####..†..#W#.._..#####..## Zap: wand of flame (55)##...##.##...###......# ######=|:#######.....## ###.##.....##R   Bernd the hexer ###........##W   flayed ghost ##.....†..## ######..####...##### _No target in view! _J;49mNo target in view! _You swap places.  Press: ? - help, v - describe, . - travelHere: a flayed ghost (haloed, fire blocked by a runed translucent door)  The floor.h #####...†#..###÷###..#††..##### halmer the Slicer ##...##.##†.###÷.÷###..##.##...## Kobold of Hepliaklqana *****. #.)...###..##...÷÷..##..###.....# Health: 63/63 ======================== #.._...÷..†.'..._...+....'......# Magic: 16/16 ======================== #.....###..##.......##..###.....# AC: 12Str: 8 ##...##.##..###...###..##.##...## EV: 20Int: 18  #####...'#.÷###'###..#R†.†##### SH: 0Dex: 25#...###.†.R÷÷.÷.###._.####XL: 11 Next: 38% Place: Dungeon:8#...###÷#>#qm#ß@ß##÷###...##.#Noise: ---------  Time: 9300.4 (0.0)##.###.†.##+##...###.###.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ####..†..#W#.._..#####..## Zap: wand of flame (55)##...##.##...###......# ######=|:#######.....## ###.##.....##R   Bernd the hexer ###........##W   flayed ghost ##.....†..## ######..####...##### _No target in view! _No target in view! _You swap places.  Press: ? - help, v - describe, . - travelHere: a flayed ghost (haloed, fire blocked by a runed translucent door)  The floor.h3d___h6. _h #####...†#..###÷###..#††..##### halmer the Slicer ##...##.##†.###÷.÷###..##.##...## Kobold of Hepliaklqana *****. #.)...###..##...÷÷..##..###.....# Health: 63/63 ======================== #.._...÷..†.'..._...+....'......# Magic: 16/16 ======================== #.....###..##.......##..###.....# AC: 12Str: 8 ##...##.##..###...###..##.##...## EV: 20Int: 18  #####...'#.÷###'###..#R†.†##### SH: 0Dex: 25#...###.†.R÷÷.÷.###._.####XL: 11 Next: 38% Place: Dungeon:8c0m#...###÷##ß@ß##÷###...##.#Noise: ---------  Time: 9300.4 (0.0)##.###.†.##+##...###.###.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ####..†..#W#.._..#####..## Zap: wand of flame (55)##...##.##...###......# ######=|:#######.....## ###.##.....##R   Bernd the hexer ###........##W   flayed ghost ##.....†..## ######..####...#####Press: ? - help, v - describe, . - travelHere: a flayed ghost (haloed, fire blocked by a runed translucent door) _The floor.  Press: ? - help, v - describe, . - travelThe floor.  This square is lit by a halo.h/__@+A runed translucent door.hO__+W#.._Here: a flayed ghost (haloed, fire blocked by a runed translucent door)e floor.h<A flayed ghost. A hideous floating undead creature, the anguished spirit of a tortured victim, with torn skin hanging from an emaciated body. It restlessly stalks the dungeon,inflicting the anguish it felt in life upon those still living. Max HP: ~60 Will: ++ AC: noneEV: +++  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 80% to hit with the +5 rapier "Gotaviupn". It has about 45% to hit you. Attack Max Damage Hit 30 h98It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly It can open doors. [!]: Description|Quotehܲ #####...†#..###÷###..#††..##### halmer the Slicer ##...##.##†.###÷.÷###..##.##...## Kobold of Hepliaklqana *****. #.)...###..##...÷÷..##..###.....# Health: 63/63 ======================== #.._...÷..†.'..._...+....'......# Magic: 16/16 ======================== #.....###..##.......##..###.....# AC: 12Str: 8 ##...##.##..###...###..##.##...## EV: 20Int: 18  #####...'#.÷###'###..#R†.†##### SH: 0Dex: 25#...###.†.R÷÷.÷.###._.####XL: 11 Next: 38% Place: Dungeon:8#...##h#÷##ß@ß##÷###...##.#Noise: ---------  Time: 9300.4 (0.0)##.###.†.##+##...###.###.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ####..†..#W#.._..#####..## Zap: wand of flame (55)##...##.##...###......# ######=|:#######.....## ###.##.....##R   Bernd the hexer ###........##W   flayed ghost ##.....†..## ######..####...#####Press: ? - help, v - describe, . - travelHere: a flayed ghost (haloed, fire blocked by a runed translucent door) _The floor.  Press: ? - help, v - describe, . - travelHere: a flayed ghost (haloed, fire blocked by a runed translucent door)  The floor.h  #####...†#..###÷###..#††..##### halmer the Slicer ##...##.##†.###÷.÷###..##.##...## Kobold of Hepliaklqana *****. #.)...###..##...÷÷..##..###.....# Health: 63/63 ======================== #.._...÷..†.'..._...+....'......# Magic: 16/16 ======================== #.....###..##.......##..###.....# AC: 12Str: 8 ##...##.##..###...###..##.##...## EV: 20Int: 18  #####...'#.÷###'###..#R†.†##### SH: 0Dex: 25#...###.†.R÷÷.÷.###._.####XL: 11 Next: 38% Place: Dungeon:8#...###h [39;49m÷##ß@ß##÷###...##.#Noise: ---------  Time: 9300.4 (0.0)##.###.†.##+##...###.###.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ####..†..#W#.._..#####..## Zap: wand of flame (55)##...##.##...###......# ######=|:#######.....## ###.##.....##R   Bernd the hexer ###........##W   flayed ghost ##.....†..## ######..####...#####Press: ? - help, v - describe, . - travelHere: a flayed ghost (haloed, fire blocked by a runed translucent door) _The floor.  Press: ? - help, v - describe, . - travelHere: a flayed ghost (haloed, fire blocked by a runed translucent door)  The floor.h I__hv . _™h7H'_™h,™h#_.RW.#.._(ally target)™hu'+1.4 (1™h8Y___™h8<  Here: a flayed ghost (haloed, fire blocked by a runed translucent door) _The floor.  Press: ? - help, v - describe, . - travelHere: a flayed ghost (haloed, fire blocked by a runed translucent door) _The floor. _You open the door.™hXm__ß™ht41---------===9 (0.5™hL__™hw _You completely miss the flayed ghost. The flayed ghost hits you!!ÙhЍG--2.4ÙhoR__ÙhZX _You closely miss the flayed ghost.ęhG  #.⌠.###...÷.÷...###._.#  #####...†#..###÷###..#††..##### #...##.##†.###÷.÷###..##.##...#)...###..##...÷÷..##..###_...÷..†.'..._...+....'. #.....###..##.......##..###..... ##...##.##..###...###..##.##...#######...'#.÷###'###..#R†.†#####.†..@÷.÷.###._.###...###÷##ßRß##÷###...##.###.†.##W##...###.###.# ęhL####..†..#.#.._..#####..# ##...##.##....#####=|:#######.....## ##.##.....###........## #  #.....†##ęh` __You swap places. The flayed ghost hits Bernd.ęheH--3.4 (1.0ęht____ęhaz _Bernd hits the flayed ghost with a +0 dagger of draining. _You see here a bat skeleton.ƙhHEƙhHQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 20 boomerangsb - Throw: 36 darts (poison)  c - Throw: 17 darts (curare)  d - Throw: throwing net  e - Throw: 4 darts (atropa)  f - Throw: 4 darts (datura)  g - Zap: wand of mindburst (4)  h - Zap: wand of quicksilver (7)  i - Zap: wand of flame (55) (quivered)  j - Zap: wand of charming (12)  k - Zap: wand of roots (5) Spells ([,] to cycle)  l - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  m - Abil: Recall Ancestor  n - Abil: Transference  o - Abil: Idealise [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onʙh&ʙhG#.⌠.###...÷.÷...###._.#halmer the Slicer#####...†#..###÷###..#††..##### Kobold of Hepliaklqana *****. ##...##.##†.###÷.÷###..##.##...## Health: 41/63 ===============--------- #.)...###..##...÷÷..##..###.....# Magic: 16/16 ======================== #.._...÷..†.'..._...+....'......# AC: 12Str: 8 #.....###..##.......##..###.....# EV: 20Int: 18 ##...##.##..###...###..##.##...## SH: 0Dex: 25  ʙhJ#####...'#.÷###'###..#R†.†##### XL: 11 Next: 38% Place: Dungeon:8#...###.†..@÷.÷.###._.####Noise: =--------  Time: 9303.4 (0.0)#...###÷##ßRß##÷###...##.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ##.###.†.##W##...###.###.#Zap: wand of quicksilver (7)####..†..#.#.._..#####..####...##.##...###......# ######=|:#######.....## R   Bernd the hexer ###.##.....##W   flayed ghost (ally target) ###........## ##.....†..## _You open the door. _You completely miss the flayed ghost. The flayed ghost hits you!! _You closely miss the flayed ghost.You swap plʙh5Maces. The flayed ghost hits Bernd. _Bernd hits the flayed ghost with a +0 dagger of draining. _You see here a bat skeleton.ʙh}W[___ʙh:Z˙hkl #.⌠.###...÷.÷...###._.#  halmer the Slicer  #####...†#..###÷###..#††..#####  Kobold of Hepliaklqana *****. ##...##.##†.###÷.÷###..##.##...## Health: 41/63 ===============--------- #.)...###..##...÷÷..##..###.....# Magic: 16/16 ======================== #.._...÷..†.'..._...+....'......# AC: 12Str: 8 #.....###..##.......##..###.....# EV: 20Int: 18 ##...##.##..###...###..##.##...## SH: 0Dex: 25  #####...'#.÷###'###..#R†.†#####  XL: 11 Next: 38% Place: Dungeon:8 #...###.†..@÷.÷.###._.####  Noise: =--------  Time: 9303.4 (0.0) ˙ho#...###÷##ßRß##÷###...##.#  b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  ##.###.†.##W##...###.###.#  Zap: wand of quicksilver (7) ####..†..#.#.._..#####..##  ##...##.##...###......# # #####=|:#######.....##  R   Bernd the hexer ###.##.....##  W   flayed ghost (ally target) ###........## ##.....†..## _Bernd hits the flayed ghost with a +0 dagger of draining. _You see here a bat skeleton.  Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a flayed ghost (lightly damaged, ally target, haloed, 73% to hit)̙hr#.⌠.###...÷.÷...###._.#halmer the Slicer#####...†#..###÷###..#††..##### Kobold of Hepliaklqana *****. ##...##.##†.###÷.÷###..##.##...## Health: 41/63 ===============--------- #.)...###..##...÷÷..##..###.....# Magic: 16/16 ======================== #.._...÷..†.'..._...+....'......# AC: 12Str: 8 #.....###..##.......##..###.....# EV: 20Int: 18 ##...##.##..###...###..##.##...## SH: 0Dex: 25  #####...'#.÷###'###..#R†.†##### XL: 11 Next: 38% Place: Dungeon:8#...###.†[4̙h"0m..@÷.÷.###._.####Noise: =--------  Time: 9303.4 (0.0)#...###÷##ß*ß##÷###...##.#b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ##.###.†.##*##...###.###.#Zap: wand of quicksilver (7)####..†..#*#.._..#####..####...##*##...###......# ######=|:#######.....## R   Bernd the hexer ###.##.....##W   flayed ghost (ally target) ###........## ##.....†..##Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a flayed ghost (lightly damaged, ally target, haloed, 73% to hit)  Bernd avoids your attack.  The bolt of dispelling energy hits the flayed ghost!!̙h:G__RW.#.._. Shift-Dir - straight lineAim: a flayed ghost (lightly damaged, ally target, haloed, 73% to hit)  Bernd avoids your attack.  The bolt of dispelling energy hits the flayed ghost!!  The flayed ghost is heavily damaged.flayed ghost closely misses Bernd.̙h:==4.4 (16̙hm___̙hWR _Bernd hits the flayed ghost with a +0 dagger of draining! x2Ιh7  _Bernd hits the flayed ghost with a +0 dagger of draining! x2  The flayed ghost cries, "Suffer as I suffered!"errible wounds open up all over your body!  Bernd hits the flayed ghost with a +0 dagger of draining!  Bernd hits the flayed ghost with a +0 dagger of draining.  The terrible wounds on your body vanish.ΙhF i_'_ΙhP S2/644--5Ιh-f _ _The flayed ghost is destroyed!Йh#####...†#..###÷###..#††..##### ##...##.##†.###÷.÷###..##.##...## #.)...###..##...÷÷..##..###......_...÷..†.'..._...+....'....###..##.......##..### ##...##.##..###...###..##.##...#  #####...'#.÷###'###..#R†.†#####  #...###.†..R÷.÷.###._.#### ÷##ß@ß##÷###...##.ЙhY#.###.†.##'##...###.# ####..†..#.#.._..#####..## ##...##.##...###...... # #####=|:##### ##.##.....## ##........†..#######..####...#####Йhÿu___Йhc3=---6Йhm___ЙhF& _You swap places.Йhf##...##.##†.###÷.÷###..##.##...## #.)...###..##...÷÷..##..###......_...÷..†.'..._...+....'....###..##.......##..### ##...##.##..###...###..##.##...#  #####...'#.÷###'###..#R†.†#####  #...###.†..R÷.÷.###._.#### ÷##ß.ß##÷###...##.#.###.†.##@##...###.# ####..†..#.#.._..#####..## ##...##.##...###...... # #####=|:##### ### ##.##........## .....†..#######..####...##### ...##.R## ##......ЙhЙh]÷_R-7Йh9$__ _There is an open translucent door here.Йhv.)...###..##...÷÷..##..###......_...÷..†.'..._...+....'....###..##.......##..### ##...##.##..###...###..##.##...#  #####...'#.÷###'###..#R†.†#####  #...###.†..÷÷.÷.###._.#### ÷##ßRß##÷###...##.#.###.†.##'##...###.# ####..†..#@#.._..#####..## ##...##.##...###...... # #####=|:##### #######. ##........†..## #####..####...##### ...##.R## ##.......#### ##...###ЙhyЙh__.R_Йh-8 _Йh[__ЙhЙhV. ._...÷..†.'..._...+....'....###..##.......##..### ##...##.##..###...###..##.##...#  #####...'#.÷###'###..#R†.†#####  #...###.†..÷÷.÷.###._.#### ÷##ß.ß##÷###...##.#.###.†.##R##...###.# ####..†..#.#.._..#####..## ##...##@##...###...... # #####=|:##### #######.##.....##  ##........†..#######..####...##### ...##.R## ##.......#### ##...### .#....####...###.÷.Йh1 ЙhtE _'R#.._Йh 4=9___љh$ ...###..##.......##..### ##...##.##..###...###..##.##...#  #####...'#.÷###'###..#R†.†#####  #...###.†..÷÷.÷.###._.#### ÷##ß.ß##÷###...##.#.###.†.##'##...###.# ####..†..#R#.._..#####..## ##...##.##...###...... # #####=@:##### #######.##.....##  ##........## .....†..#######..####...##### ...##.R## ##.......#### ##...### .#....####...###.÷.#..##љh N##.........# ##.#љh љh .#.._R10љh J__љh s _You see here a staff of cold.әhw 7_әh{ &1әh 8_әh I _r - a staff of coldԙh; #.....###..##.##..###.....  ##...##.##..###...###..##.##... #####...'#.÷###'###..#R†.†##### #...###.†..÷÷.÷.###._.#### #...###÷##ß.ß##÷###...##.# ##.###.†.##'##...###.###.# ####..†..#.#.._..#####..## ##...##R##...###......# ## #####@.:#######.....## .# #######.##.....## .# ##.## .# #.....†..## .####ԙhj@ ##..####....## #.R## ##.......## #.## ##...###. ..#...# #..####...###.÷.##..## ##.# ##.ԙhT__52ԙh=_ԙhkA3.4 (2ԙhuԙhsx3 _s - a ring of positive energyՙhE e#.....###..##.##..###.....# ##...##.##..###...###..##.##...######...'#.÷###'###..#R†.†##### #...###.†..÷÷.÷.###._.#### #...###÷##ß.ß##÷###...##.# ##.###.†.##'##...###.###.# ####..†..#.#.._..#####..## ##...##R##...###......#  #####.@:#######.....## # #######.##.....## # ##.## #### ##..####...### #.R## ##......### ՙhBH $#.## ##...###.# .#...# #..####...###.÷. .##..## ##.# ##.#ՙhWT 7_ՙhNW +4.4 (1ՙh_ T__ՙhb ՙh]5.....###..##.##..###.....# ...##.##..###...###..##.##...## #####...'#.÷###'###..#R†.†##### #...###.†..÷÷.÷.###._.#### #...###÷##ß.ß##÷###...##.# ##.###.†.##'##...###.###.# ####..†..#.#.._..#####..## ##...##R##...###......#  ՙhx#####..@#######.....##  #######.##.....##  ##.##  ## #.R## ##......# ## #.## ##...###.# #...# #..####...###.÷.# ##..## ##.# ##.#ՙh]_5ՙh8_ՙh8_ՙh\46=6.4 (2ՙh T__ՙhL _You pick up a manual of Forgecraft and begin studying.ޙh1 3ޙhR8 XޙhKC 7=ޙhzI 8=ޙhK ,ޙhN ޙhO BޙhOR ޙhS ޙhKU ޙhV ޙhW k9=ޙhUZ ޙh[ ,ޙhn] ޙh_ ,ޙha ޙh>c <50ޙhd ޙhe ,ޙhg ޙhh ,ޙhj ޙhk a1=ޙh.m ޙhRn ,ޙh5p ,ޙh}q ޙhr ,ޙh t ޙhPu ޙhv k2=ޙhxx ޙhz ,ޙh| ޙh6~ ,ޙhf ޙh ;3ޙh ޙh ,ޙh4 ޙh ,ޙh ޙhʋ a4=ޙh ޙhˏ ,ޙhi ,ޙh ޙh6 ޙhU ,ޙh2 ޙh U5=ޙh ޙhe ޙh ,ޙh ޙhI ,ޙh ޙh a6=ޙh ޙh ,ޙh ޙh ,ޙh ޙhǬ k7=ޙhC ޙh ,ޙh# ޙh, ,ޙh ޙhD ,ޙh ޙhi ;8ޙh> ޙh ,ޙh ,ޙh ޙh ޙh K9=ޙh ޙh ޙhK ,ޙhn ޙh ,ޙh 60=ޙh nޙh }1ޙh Xޙh# 2=3=4=ޙh/ ^_76.4 (60.0) ޙh9 ޙh< E _Done exploring.h*K hM 3hx E_0.0) h|{ h 8_hm E _Done exploring.hQ hy Level 8 of the Dungeon <<<<>>>∩______(Press ? for help)  ##.)~~~~~≈~..# ##...### ##...##.##†.###÷.÷###..##.##...## ##.~##)##~..####...## #.)...###..##...÷÷..##..###.....#  #### ##.~#.))#~....##)..## #.._...÷..†.'..._...+....'......#  #..###..~#.∩.#~.##....#..# #.....###..##.......##..###.....#  #.).....~#...#~.####..#### ##...##.##..###...###..##.##...##h   ###.....~#####~.####..#######...'#.÷###'###..#R†.†#####  #.##....~~~~~≈~........#####...###.†..÷÷.÷.###._.####  ##.##............<..##....##...###÷##ß.ß##÷###...##.# ####.#...#.......###.####..####.###.†.##'##...###.###.# #..........##....###.# ##..#####..†..#.#.._..#####..## #####)...####.....##.## ##..###...##R##...###......#  ##......###.........###..#########..@#######.....##  #..#..#..##.............###.########.##.....##  #####.#.####.##...##........###........## #..## ##.##..###.......##.....†..## #..# ##.#..#.....###.######..####...#####  #####..# ##.........##.....###.R## ##......#  #.R#...# #####.......#.......###.## ##...###.##  ###....# #..##............#...##..####...###.÷.#h -[1K  #....# ##.###..#.#....#..##..####.........# ##.##  ####.## #.## #.###...###.###...## ####......[...## ##.# ##.####.# #.# ##..###.# ##...## ##..............# #.## ##.##..####.# #..##..###.....#####...........[...#####.#hr x##.##.......####....### #......####.## ##.....## ####..#.>...........#.## ##..........## #......## ##.# ##.##...####...#####..## ##.....##....###.#.#...###..##.####...# #.### ##..>####.....######..####.####....#### ##..###.# #.....##....### ######ß.ß######.#.# ##R....# ##.R#....###.# ##...##'##...###### ##....#####..###..## ### ####.._..#÷#.....#### ##..........##h #.###...##.##...###.## ##.....#..#####..##...#...###÷##...##'###...# ###.....###.# ##.###..# #.⌠.###...÷.÷...###._.# #...........## #...R.## #####...†#..###÷###..#††..#### ##.)~~~~~≈~..# ##...### ##...##.##†.###÷.÷###..##.##...## ##.~##)##~..####...## #.)...###..##...÷÷..##..###.....##### ##.~#.))#~....##)..## #.._...÷..†.'..._...+....'......##..###..~#.∩.#~.##....#..# #.....###..##.......##..###.....##.).....~#...#~.####..#### ##...##.##..###...###..##.##...###.....~#####~.####..## #####...'#.÷###'###..#R†.†######.##....~~~~~≈~........#### hv #...###.†..÷÷.÷.###._.######.##............<..##....# #...###÷##ß.ß##÷.#####.#...#.......###.####..## ##.###.†.##'##...###.###.##..........##....###.# ##..# ####..†..#.#.._..#####..#######)...####.....##.## ##..# ##...##R##...###......###......###.........###..#### #####..@#######.....##hO ##<.# #.........##...........# #..####.######....###....##### #..####..##.....#.# ###..###......##.####....##...>....##.# ##.###.#..................##.# ##.#..#######.###...........##.# ##....###### ####.##..).....# ###.......###### #.##..##....###.....#.....####.####..#.####.......#..#...##....## #...###...# ##.....###.##.#..####..# #.##.....#.#....###.## #.## ########..........##......# ##.###.# ##hR.# #..###............## ##.....###..# ###.## #..# ##...........# ##..##....#..# ##....## ##.## ##......#...###..####......###### #..#...###..# ###....####...#..## #..#..# ##.##.......####....### #......####.## ##.....## ### ##..#.>...........#.## ##..........## #......## ##.# ##.##...####...#####..## ##.....##....###.#.#...###..# ##.####...# #.### ##..>####.....######..####.####....## #.## ##..###.# #.....##....### ######ß.ß######.# #.# ##R....# ##.R#....###.#'#### ##....##### ### ####.._..#÷#.....####hllh.....###..##.......##..###.....# halmer the Slicer #...##.##..###...###..##.##...## Kobold of Hepliaklqana *****. #####...'#.÷###'###..#R†.†#####Health: 64/64 ========================#...###.†..÷÷.÷.###._.####Magic: 16/16 ========================#...###÷##ß.ß##÷###...##.#AC: 12Str: 8##.###.†.##'##...###.###.#EV: 20Int: 18####..†..#.#.._..#####..##SH: 0Dex: 25##...##R##...###......#XL: 11 Next: 48% Place: Dungeon:8#####..@#######.....##Noise: ---------  Time: 9376.4 (0.0)#######.##.....##b) +5 rapier "Gotaviupn" {venom, rC+ rh%N+} ##........##Zap: wand of quicksilver (6)#.....†..## #####..####...##### ..###.R## ##......# R   Bernd the hexer ...###.## ##...###.## #...##..####...###.÷.# ##..####.........# ##.## _You see here a staff of cold. _r - a staff of cold _s - a ring of positive energy _You pick up a manual of Forgecraft and begin studying. _Done exploring. _Done exploring.h?hDh,h _r - a staff of cold _s - a ring of positive energy _You pick up a manual of Forgecraft and begin studying. _Done exploring. _You swap places.hh3hehRhhhBhL  There is an open translucent door here.h h0 h 5 _h# nhg' a  You see here a bat skeleton.h* h- h/ 5 _h+< @  There is an open door here.h@ h D K _h M hO hR ,h/V hDl   There is a stormy altar of Qazlal here.hn hr K _hz a  You see here a bat skeleton.hy} hc h 5 _h͇ h! Bh h'  There is an open door, spattered with blood here.  You see here a bat skeleton.hգ K _h# h hq Xh߶ hY ,h ,h h Bh h7  Things that are here:  a bat skeleton; a bat skeleton; a bat skeletonhy  _  There is an open door here. _h ,h h Xhq h Xh  nh/ nhA ,hD BhJ hM hP Bh4T hjV hW ,h Y h9] he Bhth Xhk ,hn hp hs Bhw hx hz ,hD} h h h Bh h h" Bho h h{ ,h h h h Bh h h ,h h h4 Xhֵ nhp h Bh h9 h h. ,h h h h ,h h- hf h h7 ,h h` h h ,h h h h Xh4 h5 h ,h h hb h ,h h h h Bh: h h hK ,h h h ,hA h&" f #..#.# ##...# #......R#..##  ##...## ##.#### ##........### #....###.....## ##..##..#.......R.....######.#.#......#######..###...#######....<.# #.........##.. #..####.######....###......### #..####..##.....#.# ###..###.####....##...@R...##.# ##.##428.4 (52.0)  h$ ##..................##.# ##.##.###.###...........##.# ##...### ### ####.##..).....# ###.... ### #.##..##....###.....# #.####..#.####.......#..#. #...###...# ##.....###.##. #.#.......###.....#.#... ########...##......h, h / c _There is a stone staircase leading down here.hhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 20 boomerangsb - Throw: 36 darts (poison)  c - Throw: 17 darts (curare)  d - Throw: throwing net  e - Throw: 4 darts (atropa)  f - Throw: 4 darts (datura)  g - Zap: wand of mindburst (4)  h - Zap: wand of quicksilver (6) (quivered)  i - Zap: wand of flame (55)  j - Zap: wand of charming (12)  k - Zap: wand of roots (5) Spells ([,] to cycle)  l - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  m - Abil: Recall Ancestor  n - Abil: Transference  o - Abil: Idealise [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhL= hO  #..#.# ##...# #......R#..## halmer the Slicer##...## ##.#### ##........### Kobold of Hepliaklqana *****.#....###.....## ##..##..##Health: 64/64 ========================##.......R.....######.#.##Magic: 16/16 ========================#.#......#######..###...##### AC: 12Str: 8####....<.# #.........##.. EV: 20Int: 18#..####.######....###...... SH: 0hR Dex: 25  ### #..####..##.....#.# ###..## XL: 11 Next: 48% Place: Dungeon:8  #.####....##...@R...##.# ##.## Noise: ---------  Time: 9428.4 (0.0)  ##..................##.# ##.# b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.###.###...........##.# ##... Throw: 36 darts (poison)### ### ####.##..).....# ###....### #.##..##....###.....##.####..#.####.......#..#. R   Bernd the hexer#...###...# U -m##.....###.##.#.#.......###.....#.#....#########..........##......#There is an open door, spattered with blood here. _You see here a bat skeleton.  Things that are here: _a bat skeleton; a bat skeleton; a bat skeleton _There is an open door here. _There is a stone staircase leading down here.h7[ hj] hih+lhshh,29.4 (1 _hh  ... ..## #..# ##..##. 9 #.@R...  #...Y..  ##  ....:..# ....... Y   yak (asleep) h, h h_z .30.1 (1.7hT h _You climb downwards.  Found a parchment of Iskenderun's Mystic Blast. _There is a stone staircase leading up here.hz4.... ..## #..# ##..##.Y#.R@.#...Y.......##....Y 2 yaks (asleep)hc85  You swap places.hSEt<R, 1 ally target)hH,10hMhZQV _A yak comes into view.hE s  The helpless yak fails to defend itself.  You spit the yak like a pig!!!h V  You kill the yak!h YR..Y   yak (h7 >50===6 (0.5h hٶ 8 _The yak bellows! You hear a shout!hb m.... ...## .#..# ..##..##.Y.#.<R@.#.......##.....:..# ...h<,h( ..@.YRh 7---2.6 (1.0hPhC& _You swap places.hi_t.... #..Y...## ...x#..# [.##..##.#.<..@Y.#...R.......##.....:..# #..# ..x   Erica (constriction, wandering)hbYY 2 yaks (1 wandering, 1 ally target)h2v  Erica and a yak come into view.Erica is wielding a +2 scimitar of flaming and wearing a ring of positiveenergy.hy<  Found a leather armour.hL .Y)A yak comes into view.The yak barely misses you.h  ****Erica casts a spell at you.h hT& . .....Y@.RYThe bolt of poison hits you. You resist. The yak moves out of view.h( _0--===3hP0 hl4 9 _You hear a bellow! The yak bellows!h) J  You hit the yak. The yak is poisoned.h, @  The yak is lightly wounded.h= d Y.YY 3 yaks (1 very poisoned, 1 ally targ…)The yak gores you but does no damage.  Erica screams, "I'll never tell where it is!"h&F ****Erica stares at you and mumbles some strange words.h \...@h* j52-----4.1 (0.5h h > _The bolt of poison hits you! You resist.hzJ  You completely miss the yak.The yak is lightly wounded.hQ:*h]U Ydistracted, 1 very poisoneBernd points at the yak and mumbles some strange words.hwYYvery poisoned, 1 ally targh|--6 _The yak resists with some effort.h/  .... #..Y ...## ...x #..# [... ##..##.... #.<.@.Y.Y. #....R.... ......##... ....:..# #.. .# ..YY 2 yaks (1 very poisoned, 1 ally target)h Bh h .Y.xY.Y.x   Erica (constriction)YYY 3 yaks (1 very poisoned, 1 ally targ…)hΧ V=-5.6 (1.0h h~ F _Bernd hits the yak with a +0 dagger of draining!h6" .... #... ...## ..Y. #..# [.x. ##..##.... #.<@.Y.Y.. #....R.... ......##... ....:..# #.. .......# ..YY 2 yaks (1 very poisoned, 1 ally target)h:,h?U  Bernd hits the yak with a +0 dagger of draining.hwOI .xY.Y.x   Erica (constriction)YY 2 yaks (1 very poisoned, 1 drained, 1…)The yak attacks as it pursues you! The yak barely misses you.Bernd hits the yak with a +0 dagger of draining!hSV3---6h[hL`+ _Bernd drains the yak.h h; f .... #... ...## ..Y. #..# [... ##..##.x.. #.@.Y.Y... #....R.... ......##... ....:..# #.. .# ..YY 2 yaks (1 very poisoned, 1 drained, 1…)  Bernd hits the yak with a +0 dagger of draining.  Bernd drains the yak. The yak attacks as it pursues you!h3B  x.Y.Y.x   Erica (constriction)YY 2 yaks (1 very poisoned, 1 drained, 1…)The yak closely misses you.hd hl 8*hH Ydistracted, 1 very poisonedBernd gestures at the yak while chanting.hT8YhA.-7hh _The yak resists with significant effort. _There is a stone staircase leading up here.h\_ hfb 8-hi h x hG~ :*h/W' YY 2 yaks (1 distracted, 1 very poisoned…) Erica mumbles some strange words.Erica flickers and vanishes!h  Deactivating autopickup; reactivate with Ctrl-A.h.`  The yak closely misses you.h\V {YY.YYYY 3 yaks (1 very poisoned, 2 drained, The yak snorts and paws the ground.Bernd hits the yak with a +0 dagger of draining!h.=8hh$  #..#.# ##...# #......R#..####...## ##.#### ##........####....###.....## ##..##..####.......R.....######.#.###.#......#######..###...#########....<.# #.........##..#..####.######....###......### #..####..##.....#.# ###..##8  #.####....##...@R...##.# ##.####..................##.# ##.##.###.###.....##.# ##...### ### ####.##..).....# ###....h### #.##..##....###.....##.####..#.####.......#..#.#...###...# ##.....###.##.#.#.......###.....#.#....#########..........##......# _Bernd drains the yak.  You climb upwards.hh]e4=--40.1 (2.5hAihdl _Reactivating autopickup. _There is a stone staircase leading down here.h83hժh{h,hBhֺk5=h1h,hh,hhh)K6=hhsh2,h,hkhhk7=hhhhh,hh,h;8h$hXh,hTh-,hhIa9=hk h h h,h!hhV60=hh,h[h@hhh!h"h $h&;1h(h+h,h .h 0h1,h4h7a2=h:h<,hf?hRA,hDhWGk3=hhK,hMMhQPh$R,hYBhb -- _You start resting.hj072.1 (32.0)hmZ4=3.1 (33huhx" _HP restored.h$ #..#.# ##...# #......R#..## halmer the Slicer##...## ##.#### ##........### Kobold of Hepliaklqana *****.#....###.....## ##..##..##Health: 64/64 ========================##.......R.....######.#.##Magic: 16/16 ========================#.#......#######..###...##### AC: 12Str: 8####....<.# #.........##.. EV: 20Int: 18#..####.######....###...... SH: 0Dex: 25  ### #..####..##.....#.# ###..## XL: 11 Next: 50% Place: Dungeon:8  #.####....##...@R...##.# ##.## Noise: ---------  Time: 9473.1 h>2(0.0)  ##..................##.# ##.# b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.###.###...........##.# ##... Throw: 36 darts (poison)### ### ####.##..).....# ###....### #.##..##....###.....##.####..#.####.......#..#. R   Bernd the hexer#...###...# ##.....###.##.#.#.......###.....#.#....#########..........##......# _There is a stone staircase leading down here. _You start resting. _HP restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  This square is lit by a halo.h G....##.......@R......................##..)...##..##.hd....##.......@R......................##..)...##..##. _HP restored.  Press: ? - help, v - describe, . - travel  A stone staircase leading down.  This square is lit by a halo.  Placed new exclusion.  Reduced exclusion size to a single square.h`L #..#.# ##...# #......R#..## halmer the Slicer##...## ##.#### ##........### Kobold of Hepliaklqana *****.#....###.....## ##..##..##Health: 64/64 ========================##.......R.....######.#.##Magic: 16/16 ========================#.#......#######..###...##### AC: 12Str: 8####....<.# #.........##.. EV: 20Int: 18#..####.######....###...... SH: 0Dex: 25  ### #..####..##.....#.# ###..## XL: 11 Next: 50% Place: Dungeon:8  #.####....##...@R...##.# ##.## Noise: ---------  Time: 9473.1 (0.0hOi)  ##..................##.# ##.# b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.###.###...........##.# ##... Throw: 36 darts (poison)### ### ####.##..).....# ###....### #.##..##....###.....##.####..#.####.......#..#. R   Bernd the hexer#...###...# ##.....###.##.#.#.......###.....#.#....#########..........##......# _HP restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  This square is lit by a halo.  Placed new exclusion.  Reduced exclusion size to a single square. _hK#...## ##.#### ##........# #....###.....## ##..##..## ##.......R.....######.#.## .########..###...########....<.# #.........##.. #..####.######....###....###.##.....#.# ###..##.####....##...>R...##.# ###.............@. ##..###.###h##...## ### ####.##..).....# ###. ### #.##..##....###.....#.####..#.####.......#..#...###...# ###.##.......###.....#.#....#########..........##...# #..###............#hh24.1 (1 _hhhh#Level 8 of the Dungeon <<<<>>>∩______(Press ? for help)  #..# ###.## #.# ##.#.###.###.###..#  ##.#### #...## #.###...###...###....##  #..#.# ##...# #......R#..##..##....###  ##...## ##.#### ##........####....##.<.#  #....###.....## ##..##..## ##.†......#  ##.......R.....######.#.## #.†....###  #.#......#######..###...#######......##  ####....<.# #.........##...........# #..####.######....###..............##  ### #..####..##.....#.# ###..###......## h  #.####....##...>R...##.# ##.###.....##  ##.............@....##.# ##.#..#####  #.###.###...........##.# ##....###  ### ### ####.##..).....# ###.......### ### #.##..##....###.....#.....#### #.####..#.####.......#..#...##....## #...###...# ##.....###.##.#..####..# #.#.......###.....#.#....###.## #.## ########..........##......# ##.###.# #### #.# #..###............## ##.....###..#  ###.## #..# ##...........# ##..##....#..#  ##....## ##.## ##......#...###..####......######  #..#...###..# ###....####...#..## #..####...#..#h@S>@h)Y > h@/ ##.##.......####....### #......####.## ##.....## ###  ##..#.>...........#.## ##..........## #......## ##.#  ##.##...####...#####..## ##.....##....###.#.#...###..#  ##.####...# #.### ##..>####.....######..####.####....##  #.## ##..###.# #.....##....### ######ß.ß######.#h'8hd ##...## ##.#### ##........### halmer the Slicer#....###.....## ##..##..##Kobold of Hepliaklqana *****.##.......R.....######.#.##Health: 64/64 ========================#.#......#######..###...##### Magic: 16/16 ========================####....<.# #.........##.. AC: 12Str: 8#..####.######....###...... EV: 20Int: 18  ### #..####..##.....#.# ###..## SH: 0Dex: 25  #.####....##...>R...##.# ##.## XL: 11 Next: 50% Place: Dungeon:8  ##.............@....##.# ##.# Noise: hhw---------  Time: 9474.1 (0.0)  #.###.###...........##.# ##... b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ### ### ####.##..).....# ###.... Throw: 36 darts (poison)### #.##..##....###.....##.####..#.####.......#..#.#...###...# ##.....###.##. R   Bernd the hexer#.#.......###.....#.#....#########..........##......##.# #..###............## _HP restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  This square is lit by a halo.  Placed new exclusion. _Reduced exclusion size to a single square.hwhyh9|,h)Bh,hYhihhh=h#hhhhhƜh9hhТh,h?h7hͬhƮ,hhIJh,hh[hhBhhPhh,h'hh h},hhhh,hhfh,huhhVh,hphhBhhU,hhmh,hh?  #...###...# ##.....  #.#.......###.....#  ########..........##  #.# #..###.......  ###.## #..# ##....  ##....## ##.## ##  #..#...###..# ###....  ##.##.......####....#  ##..#.@R..........#.## 89.1 (1h85.0)  ##.##...####...#####..##  ##.####...# #.### ##..>#  #.## ##..###.# #.....  #.# ##.....# ##.R#.  ### ##....#####..#  ##................  ##.....#..#####..#  ###.....###.# ##hhmK  Press: ? - help, v - describe, . - travelA stone staircase leading down.  This square is lit by a halo.  Placed new exclusion. _Reduced exclusion size to a single square. _There is a stone staircase leading down here. h9 h3 h.........0.0) h hE _Done exploring. h h h= h h390.1 (1 _ h h>  #. ###. .  #... .#  #.R##.# 9 #.@..#  ###..#  ....  ...# ..##  You climb downwards. hk h hh+8 (1.7 ho hht _Level annotation: Erica _There is a stone staircase leading up here.hhIhh6P _hhh,hhhZh#......###....# ##...#....#......#.......#.....###..............#...#..R#.##...###..##.###R.@...##.<..# ###.....###..# ####....# ...#...## o.#..####.#o   orc (asleep)h 501.8 (11.0)  An orc comes into view. It is wielding a +0 whip.h+h\  The orc shouts! You hear a shout!h/ .Rooo   orc warrior (wandering, ally target)o   orc wizard (wandering)  An orc wizard comes into view. It is wielding a +0 dagger.===2.8 (12 _The orc moves out of view. _An orc warrior comes into view. It is wielding a +0 scimitar.h" h Level 9 of the Dungeon<<(Press ? for help) #....RY...  ......##...  ....:..# #..  .......#  ..       #.....  .###....# ##  ...#....#......  #.......#...... ###.............. #...#..R#.##...##  #..##.###.R@...# h  #.<..# ###..... ###..#  ###... #....#  ... #...##  oo #..##  ##.#h5@.he5..h5..h 5.#h5# h5  ha 9  hw9  h9  h%9  h 9  hv{9  h$9  h}}9  h9  hp9  h9  hi|9  h9  h9  h  9  h 7  h7  hVz7  h)7  hj7  h 7  h|7  h7  hK? h> hy> h> hd@. h #.<YY..... ..hz ##..##{... ..h7..hy  #..# [... ..h5..h5..hx5.Rh{  ...## ..Y. .Rhc..## ..Y...# [.....##{....<YY.........RY.......##....:..# #......#  ..hAY.h 7YYh:Y.h!7..hL 7..h 7#.h7 #h 5 #hbx5#.hm95..hH@<.hs) <..<.........hhhalmer the SlicerKobold of Hepliaklqana *****.#.....hHealth: 64/64 ========================.###....# ##Magic: 16/16 ========================...#....#......AC: 12Str: 8#.......#......EV: 20Int: 18###..............SH: 0Dex: 25#...#..R#.##...##XL: 11 Next: 50% Place: Dungeon:9#..##.###.R@...#Noise: ===------  Time: 9502.8 (0.0)#.<..# ###.....b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ###..# ###...Throw: 36 darts (poison)#....# ...#...## oo#..##R   Bernd the hexerh##.#o   orc warrior (wandering, ally target)o   orc wizard (wandering) _There is a stone staircase leading up here.  An orc comes into view. It is wielding a +0 whip.The orc shouts! You hear a shout!  An orc wizard comes into view. It is wielding a +0 dagger. _The orc moves out of view. _An orc warrior comes into view. It is wielding a +0 scimitar.hPhc!!h#......###....# ##...#....#......#.......#...... ###....... #...#..R#.##...## ##.###.R....#.<..# ###.@....###..# ### #....# .#...## .oo#..## oo..##.#  opriesto   orc wizard (wandering)(…)!hl  An orc comes into view. It is wielding a +0 whip.The orc shouts! You hear a shout!  An orc wizard comes into view. It is wielding a +0 dagger. _The orc moves out of view. _An orc warrior comes into view. It is wielding a +0 scimitar.  priest comes into view. It is wielding a +0 dagger.!h",!h$!h-.Rooo...o!hAJ====3.8 (1!huB _The orc wizard shouts!%h #..... .###....# ## ...#....#...... #.#...... ###.............. #...#..R#.##...## #..##.###......#. #.<..# ###@R.... ###..# ###.... #....# .o.. #...## oo.. #..## .... ##.#o   orc wizard %h%h! .R(ally target)  You swap places.%h  The orc wizard points at you and mumbles some strange words.%h%h .oo   orc warrioro   orc wizard (ally target)%h.E----4%h"%h0 _The magic dart hits Bernd.&h5#..... .###....# ## ...#....#...... #.#...... ###.............. #...#..R#.##...## #..##.###......#. #.<..# ###.@.... ###..# ###R... #....# oo.. #...## ..o.#..## ....##.# o   orc&hs  Bernd hits the orc wizard with a +0 dagger of draining!  Bernd hits the orc wizard but does no damage.&hp&h-oo.. opriesto   orc wizard(…)&hQ=---5&h&h] _The orc wizard closely misses Bernd. The orc hits Bernd with a +0 whip.'ha#......###....# ##...#....#......#.......#...... ###....... #...#..R#.##...## >##.###......#..<..# ###.R....###..# ### #....# #.ooo#...## #.o...#..## ##..##.# ##..#'he[  You swap places. Found a stone staircase leading down.'h#h'hq .Roooo..The orc wizard hits you but does no damage.'h%u&6'hz'h~T _The orc completely misses you.'h   (very poisoned)  You hit the orc wizard. The orc wizard is poisoned.  The orc wizard is almost dead.'h ;*'h}  Bernd points at the orc and mumbles some strange words.'h ;o'h -7.3 (0.5'h 'h 2 _The orc struggles to resist.(hBernd points at the orc and mumbles some strange words.The orc struggles to resist.  You hit the orc wizard but do no damage.  The orc wizard looks as sick as possible!  The orc wizard is almost dead.  The orc wizard closely misses you. The orc priest closely misses you.(hg"d zz   wighto   orc priest  The orc warrior misses you. The orc hits you but does no damage.8(h ,(h#>x _A wight comes into view. It is wielding a +0 dire flail.(h]  You closely miss the orc wizard.The orc wizard is almost dead.(hd9*(h6@n  Bernd casts a spell at the orc.(h;o(hD(8.3(hn(h.2 _The orc struggles to resist.(h]  You puncture the orc wizard! (h'o)z.  You kill the orc wizard!The orc priest barely misses you. The orc barely misses you.(h=18(h (h(hG5_The orc warrior closely misses you.(hY(hIo (very poisoned)You hit the orc warrior but do no damage.The orc warrior is poisoned.(hNr ;*(huWx  Bernd gestures at the orc while chanting.(h;o(h0=9.3(h(h/ _The orc appears confused.)hro  You hit the orc warrior.  The orc warrior looks as sick as possible!)huH  The orc warrior is lightly wounded.)hB z.z.extremely poisoned)z 2 wights  A wight comes into view. It is wielding a +3 great sword of freezing.)h  The orc priest mumbles some strange prayers to Beogh against you.)hY   You struggle to resist. The orc barely misses the orc priest.)h".-8)hO+)h8Q _The orc warrior misses you.)hu  You completely miss the orc warrior.The orc warrior is lightly wounded.)h  C-10.3)h: )h [ _Bernd closely misses the orc warrior.)h  You hit the orc warrior but do no damage.The orc warrior looks as sick as possible!)h )h az.z. , drai…) You hit the orc warrior but do no damage.The orc warrior looks as sick as possible!  The orc priest invokes the aid of Beogh against you.Beogh smites you! The orc barely misses the wight. The orc warrior misses you.Bernd hits the orc warrior with a +0 dagger of draining.)hS c49------==8)hr )hx 3 _Bernd drains the orc warrior.+h~3S #.....  .###....# ##  ...#....#...... ##...... ###.............. .#..R#.##...## >.##.###......#.. #.<..# ###.@R....###..# ###.o... #....# #ooz.z. #...## #...... #..## ##.....##.# ##..#.o   orc (confused, ally target)+h6+h9+h<,+h\?n  The wight misses Bernd.  The orc warrior attacks as it pursues you!+hKoR...zz.o o   orc priest+hO6--1.8 (1.0+hyW+h/\\ _The orc warrior completely misses you.,h' _The orc warrior completely  You hit the orc warrior but do no damage.  The orc warrior looks as sick as possible!  The orc warrior is severely wounded.Bernd hits the orc warrior with a +0 dagger of draining.  Bernd drains the orc warrior.,hW()zz 2 wightso   orc priest ,h,50------2--2.3 (0.5,h 6,h29K _The orc warrior dies!0hD (You throw a poisoned dart. Bernd avoids your attack.0h #  The poisoned dart hits the wight.  The wight hits Bernd with a +0 dire flail!! Rzoz.. z(1 distracted, 1 ally target)o   orc (confused)Bernd hits the wight but does no damage.==3.3 (1.05 _Bernd hits the wight with a +0 dagger of draining!1h* ((((You throw a poisoned dart. Bernd avoids your attack.1h1h<  The poisoned dart completely misses the wight.The wight hits Bernd with a +0 dire flail.1h C zR..z. z  Bernd completely misses the wight. Something hits Bernd.1h#_--441h)1hH-X _Bernd completely misses the wight.2h  Bernd completely misses the wight. Something hits Bernd. _Bernd completely misses the wight.  You hit the wight.  The wight is moderately damaged.  The wight closely misses you.  The wight hits Bernd with a +0 dire flail!2h1& o..zozzz 3 wightso   orc priesto   orc (confused)Bernd is destroyed!=-8 (0.52h^v _A wight comes into view. It is wielding a +0 falchion.3h <  You puncture the wight!3hG) 23h035.33hb _You destroy the wight!4h/Es  You puncture the orc priest! The orc priest is poisoned.4h\H4h X0 zz..(o (very poisoned)  The orc priest is heavily wounded.4h"_4h-4h3\1=-84h4hem _The orc priest looks encouraged for a moment.5hj A  You puncture the orc priest!5hv )o   orc (confused) 5h~ =4-6.3 _You kill the orc priest!5he 5h j _Your Fighting skill increases to level 10!8h| #.....  .###....# ##  ...#....#...... ##...... ###.............. .#..R#.##...## >.##.###..@...#.. #.<..# ###..)....###..# ###)zz.. #....# #..(.. #...## #..o... #..##.(.##.# ##..#.8h 8h ,8hzz...o8h<-7.3 (1.0 _8h!8hP$8hf  #..... .###....# ## ...#....#...... #.......#...... ###.............. #...#..R#.##...## > #..##.###.@....#.. #.<..# ###..zz... ###..# ###).... #....# #..(... #...## #...o.. #..## ##...(. ##.# ##..#.8h <zz.8h; @-88h 8he 9h, C #..... .###....# ## ...#....#...... #.......#...... ###.............. #...#..R#.##...## > #..##.###@..z..#.. #.<..# ###..z.... ###..# ###)....  #....# #..(...  #...## #...o.. #..## ##...(.  ##.# ##..#.9h/ 9h1 ,9h; Fz)9h> .299hD 9hH :ht #.....  .###....# ##  ...#....#...... #.......#...... ###.............. .#..R#@##...## >.##.###.z.z..#.. #.<..# ###..)....###..# ###).... #....# #..(... #...## #...o..:h< #..##.(.##.# ##..#.:h?:h:hEz...   wight=20:hw:h8p _The wight attacks as it pursues you! The wight misses you.:hN  :hR b You hit the wight but do no damage.:hX Kzz 2 wights:hX[ +8 (0.5:h9a :hOd ^ _The wight is severely damaged.;h(  You hit the wight.  The wight is severely damaged.;h.(1.3;h;h< _The wight hits you but does no damage.h$ 7  You hit the wight.>hS) [  You destroy the wight!>h25 ).o.   wight>ho: .58>hcD >hjG V _The wight completely misses you.@h\ a  You hit the wight.@h_ (3.3@hh @hk ` _The wight is moderately damaged.Ah9  You impale the wight!!  You destroy the wight!)o.z (polearm)6=8Ahu _A wight comes into view. It is wielding a +1 halberd.Dhy #.....  .###....# ##  ...#....#...... #.#...... ###.....@.)...... .#...#.##...## >.##.###)o....#.. #.<..# ###.z)....###..# ###).... #....# #..(...o   orc #...## #...o.. #..##.(.##.# ##..#.Dh{,o.z.z   wight (polearm)o   orcDh6--4.8 (1.0DhiDhDh #......###....# ## ...#....#...... #.......#......###.)...... #...#..@#.##...## > #..##.###o.....#.. #.<..# ###z.).... ###..# ###).... #....# #..(... #...## #...o.. #Dh  ##...(. ##.# ##..#. Dhz Dh g4=--5Dhn Dh Eh#......###....# ## ...#....#...... #.......#......###.)...... #...#...#.##...## > #..##@###o.....#.. #.<..# ###z.).... ###..# ###)....Eh #....# #..(... #...## #...o.. # ##...(. ##.# ##..#. EhEhoo   orcEh&6EhEhFh"+#......###....# ## ...#....#...... #.......#......###.....o.)...... #...#...#.##...## > #..##.###o.....#.. #.<@.# ###z.).... ###..# ###).... #....# #..(... #...## #...o.. #..## ##...(.Fhm. ##.# ##..#. Fh8J.oFhy;&7FhbBFhFGh Gh Gh /z.oz   wight (polearm)o   orcGh &8Ghe Ghp Hh:  You puncture the orc!HhA) Hhm5==9.3 (0.5HhHhG _You kill the orc!IhIhR.zIh6-30.3 (1.0Ih^IhJhV-4 #..... .###....# ## ...#....#......  #.......#...... ###.......)...... #...#..z#.##...## > #..##@###o.....#.. #.<..# ###z.).... ###..# ###).... #....# #..(..#...## #...o..#..## ##...(. ##.# ##..#.Jh9Jh<.=1Jh6BJhwH _The wight closely misses you.Things that are here: _a +0 whip; a +0 chain mailJh-Q  You puncture the wight!  The wight is severely damaged.JhPT3=8 (0.5Jh[Jh^V _The wight completely misses you.JhV <  You puncture the wight!Jh C)Jh f6=7-2.3Jh4 Jh L _You destroy the wight!Khv<Khm?8-Kh~EKhIH _No target in view!Nh 3Nh BNh ,Nh ,Nh ,Nh- NhE k7=Nh nNh ,Nh Nh }8Nhs Nh Nh Nh Nh a9=Nh= ,Nh Nh Nh Nh( 60=Nh3 XNh: ;1Nh"> Nh@ ,NhB NhF ,NhI NhL NhO a2=NhHR NhVd z-z   wight (wandering) _You start resting.Nhn 052.3 (20.0)Nhp F-3.3 (21Nhx Nh t _A wight comes into view. It is wielding a +0 dagger.Ohs  #..... .###....# ## ...#....#......  #......z#...... ###.......)...... #...#..@#.##...## > #..##)###o.....#.. #.<..# ###z.).... ###..# ###)...Oh0 #....# #..(..#.#...o.. #..## ##...(.##.# ##..#.Ohd Oh f.zzOh 14.3 (1.0)Oh Ohj j  Things that are here: _a +1 halberd; a +0 robePh';  You puncture the wight!  The wight is heavily damaged.==8 (0.5 _The wight hits you but does no damage.Ph h RR   Bernd the hexerz   wight (ally target)  You barely miss the wight.The wight is heavily damaged.Ph L=-5.3Ph Ph = _Bernd emerges from the mists of memory!Qh>  You hit the wight.  The wight is severely damaged.QhCV3-8QhUl _The wight completely misses you.Qh <  You puncture the wight!Qh, s)86.3Qh0 QhM4 L _You destroy the wight!ShO= 3ShA ShdF ShI ,ShP ,ShR Sh\ h - _You start resting.Shg -8.3 (2.0Shk k4=-9.3 (3Sh9r Sh'u " _HP restored.Uh #......###....# ## ...#....#...... #.......#......###.....).)...... #...#.R)#.##...## > #..##@###o.....#.. #.<..# ###z.).... ###..# ###).... #....# #..(... #...## #...o.. # ##...(. ##.# ##..#. Uh9 Uh ,60.3 (1Uh Uhg m  Things that are here: _a +0 whip; a +0 chain mailWhΓ #..... .###....# ## ...#....#......  #.......#...... ###.....).)...... #...#.R@#.##...## > #..##)###o.....#.. #.<..# ###z.).... ###..# ###)...#....# #..(..#.#...o.. #..## ##...(.##.# ##..#.WhWh-1 _WhWhj  Things that are here: _a +1 halberd; a +0 robeXhg #..... .###....# ## Xhk}...#....#......  #.......#...... ###.....@.)...... #...#.R)#.##...## > #..##)###).....#.. #.<..# ###..)....###..# ###)...#....# #..(... #.#...o..#..## ##...(.##.# ##..#.XhonXhqR.2 _XhXhԊi  Things that are here: _a +0 dagger; a +0 robeYh #......###....# ##...#....#......#.......#...... ###....R).)...... #...#..)#@##...## >##)###).....#.. <..# ###..).... ###..# ###).... #....# #..(...#...## #...o.. #..## ##...(.##.# #. Yh ?.RYh I=3 _Yh Yh Zhn#......###....# ##...#....#......#.......#...... ###.....R.)...... #...#..)#.##...## >##)###@.....#.. <..# ###..).... ###..# ###)....  #....# #..(Zhn...#...## #...o..#..## ##...(. ##.# #. ZhZhL)RZhU&4Zh  Things that are here: _a +0 dire flail; a +0 robe\h0Ro#..... .###....# ## ...#....#...... #.......#...... \hXU###.....).)...... #...#..)#R##...## > #..##)###)@....#.. #.<..# ###..).... ###..# ###).... #..## ##...(. \hW\hia?.R\hd-5 _\hil\hn]h#......###....# ##...#....#......#.......#...... ###.....).)...... #...#..)#.##...## >##)###R.....#.. <..# ###@.).... ###..# ###).... ]h #....# #..(... #...## #......#..## ##...(.##.# #. ]hs]hG)R]h&6]h_]h]hh#..... .###....# ## ...#....#...... #.#...... ###.....).)...... #...#..)#.##...## > #..##)###)R....#.. #.<..# ###.@).... ###..# ###).... ]hE<#....# #..(... #...## #.....#..## ##...(.##.# ##..#. ]h?.R]h&7]h]hh]h #..... .###....# ## ...#....#...... #.#...... ###.....).)...... #...#..)#.##...## > #..##)###).....#.. ]h #.<..# ###R.@.... ###..# ###).... #....# #..(... #...## #..#..## ##...(.##.# ##..#. ]hx ]h 8.R]h6 &8]h4$ ]h+ _Items here: )) [[._hj _ho cPick up what? 19/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 scimitar  b - a +3 great sword of freezing Armour (select all with [)c - a +0 plate armour  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]bhY.bh=;bhFMhalmer the Slicer#.....Kobold of Hepliaklqana *****..###....# ##Health: 64/64 ========================...#....#......Magic: 16/16 ========================#.......#......AC: 12Str: 8###.....).)......EV: 20Int: 18#...#..)#.##...## >SH: 0Dex: 25bhbI#..##)###).....#..XL: 11 Next: 58% Place: Dungeon:9#.<..# ###.R@....Noise: ---------  Time: 9568.3 (0.0)###..# ###)....b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #....# #..(...Throw: 34 darts (poison)#...## #......#..## ##...(.##.# ##..#.R   Bernd the hexerThings that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 dire flail; a +0 robe _Items here: )) [[.  Okay, then.bhySbhVbh]bh`. _chv3ch {chchOchchP _ch,chch-  l - 35 poisoned darts (gained 1)  Things that are here:ch[chj _a +0 dagger; a +0 robe; an orc corpsechchmch,chechchchchnchch,cho _l - 36 poisoned darts (gained 1)chch`ch 3ch ch-ch,chchchkchch,ch ch2,ch{chO ch!ch,ch;chchchchv ,ch$R  There is a stone staircase leading down here.ch)ch+ch- _ch/,ch3ch56,ch7dhdhCdh,dhf,dhrdh1,dh,dh"dhP$,dh4dh8dh ;Bdh=dh?dhkA,dhHdhLdhO,dh9QdhRdh6VdhXdhZ,dh\dhmndhpBdhosdhvdhydh\|dh'~dhdhdh܆,dh-dh̊dh3#..# [... ##..##{... #.<YY..... #....RY... #...........##... .. #........:..# #.. ..###...........# .. ...#$.... ...... ##..R....Y #. #.....6#.####.....##..#. .. #.....## ... .# ##.##...###Y   yak (wandering) .#........## .#........####..dhi093.3 (25.0)dhRdh,.R....Y, ally target)dh',4.3 (26dhdh` _You see here a parchment of Mercury Arrow.fh@ ##..##{.<YY.....RY#...........##......:..# ###...# .#$...... ...R ##...#. #.......YfhC X##.####.#........#....##..# .. #.....##...x# ##.##...### ........## x   Erica (constriction, wandering).####..Y   yak (wandering, ally target))#.....fhH 5  You swap places.fhK ,fh#N fhZ b:RYYx.x)YY 2 yaks (1===5.3 (1.0)fh^d fhg < _The yak bellows! You hear a bellow! x2hhGx##..##{...halmer the Slicer#.<YY.....Kobold of Hepliaklqana *****.#....RY...Health: 64/64 ========================#...........##...Magic: 16/16 ========================.. #........:..# #..AC: 12Str: 8..###...........# ..EV: 20Int: 18hhJ...#$......SH: 0Dex: 25......:....XL: 11 Next: 58% Place: Dungeon:9##...@R...Noise: ===------  Time: 9595.3 (0.0)#. #......YYb) +5 rapier "Gotaviupn" {venom, rC+ rN+} ##.####.#......Throw: 36 darts (poison)#..#....##..#x. .. #.....##...... .# ##.##...###R   Bernd the hexer .#........##x   Erica (constriction) .#........####..YY 2 yaks (1 ally target) .)......#....... _You see here a parchment of Mercury Arrow.  You swap places. _The yak bellows! You hear a bellow! x2  Press: ? - help, v - describe, . -hhMY travelThe floor.  This square is lit by a halo.ihV;@.ihNE..iha ?..jhx?..jh$?..jhv _.x  You swap places. _The yak bellows! You hear a bellow! x2  Press: ? - help, v - describe, . - travelHere: Erica, wielding a +2 scimitar of flaming and wearing a ring of positive  energy (haloed)e floor.kh~Erica the Fiery-Tempered A wild-tempered adventuress. She's quite prideful for an octopode, and brandishes their venomous capacity and camouflage talents with cruel force. Max HP: ~63 Will: + AC: noneEV: +++  rF: ... rC: ... rPois: . rNeg: +.. rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 82% to hit with the +5 rapier "Gotaviupn". She has about 44% to hit you. Attacks Max Damage Bonus Hit: +2 scimitar (flame) 24 + 12 (flame) Constrict 0 Begin ongoing constriction (3-6 dam) She is resistant to drowning. She can travel through water. Despite her appearance, she can open doors. khShe has mastered the following spells, which are affected by silence and antimagic:  a - Venom Bolt(3d14) (4) b - Slow(53%) (4)shT ##..##{...halmer the Slicer#.<YY.....Kobold of Hepliaklqana *****.#....RY...Health: 64/64 ========================#...........##...Magic: 16/16 ========================.. #........:..# #..AC: 12Str: 8..###...........# ..EV: 20Int: 18...#$......SH: 0Dex: 25......:....shV 0XL: 11 Next: 58% Place: Dungeon:9##...@R...Noise: ===------  Time: 9595.3 (0.0)#. #......YYb) +5 rapier "Gotaviupn" {venom, rC+ rN+} ##.####.#......Throw: 36 darts (poison)#..#....##..#x. .. #.....##...... .# ##.##...###R   Bernd the hexer .#........##x   Erica (constriction) .#........####..YY 2 yaks (1 ally target) .)......#.......You swap places. _The yak bellows! You hear a bellow! x2  Press: ? - help, v - describe, . - travelHere: Erica, wielding a +2 scimitar of flaming and wearing a ring of positive  energy (haloed)  The floor.th ##..##{...halmer the Slicer#.<YY.....Kobold of Hepliaklqana *****.#....RY...Health: 64/64 ========================#...........##...Magic: 16/16 ========================.. #........:..# #..AC: 12Str: 8..###...........# ..EV: 20Int: 18...#$......SH: 0Dex: 25......:....XL: 11 Next: 58% Place: Dungeon:9##...@R...Noise: ===------  Time: 9595.3 (0.0)#. #......YYb) +5 rapier "Gotaviupn" {venom, rC+ rN+} h 40m##.####.#......Throw: 36 darts (poison)#..#....##..#x. .. #.....##...... .# ##.##...###R   Bernd the hexer .#........##x   Erica (constriction) .#........####..YY 2 yaks (1 ally target) .)......#.......You swap places. _The yak bellows! You hear a bellow! x2  Press: ? - help, v - describe, . - travelHere: Erica, wielding a +2 scimitar of flaming and wearing a ring of positive  energy (haloed)  The floor.th] th . _vh vh Level 9 of the Dungeon<<>(Press ? for help) .... #...  ...## ..Y.  #..# [... ##..##{... #.<YY.....  #....RY...   #...........##...  ..  #........:..# #..  ..###...........#  ..  ...#$......    ......:....  ##...@R... #.  #......YY ##.####.#......   #..#....##..#x.   #.....   #.....##......  .###....# ##.##...###  ...#....#........##   #.......#........####.. ###.....).)......#....... #...#..)#.##...###>......  #..##)###).....#........  #.vh [32m<..# ###..).......... wh G@Rxh= A.Rxh A..xhiaA..yhڎA..yhe@..yhL@ .yhg@  yh 9  yh 9  zh9  zh9 #zh35#.zh. 5.<{hu.............|h{aC<<|h5<Y|h 5YY|h5Y.}h@L?..}h#q 7..~hB.... #......## ..Y...# [.....##{....<YY.........RY.......##....:..# #......#  ..~hG*.hkh~##..##{...halmer the Slicer#.<YY.....Kobold of Hepliaklqana *****.#....RY...Health: 64/64 ========================#...........##...Magic: 16/16 ========================ha.. #........:..# #..AC: 12Str: 8..###...........# ..EV: 20Int: 18...#$......SH: 0Dex: 25......:....XL: 11 Next: 58% Place: Dungeon:9##...@R...Noise: ===------  Time: 9595.3 (0.0)#. #......YYb) +5 rapier "Gotaviupn" {venom, rC+ rN+} ##.####.#......Throw: 36 darts (poison)#..#....##..#x. .. #.....##...... .# ##.##...###R   Bernd the hexer .#........##hx   Erica (constriction) .#........####..YY 2 yaks (1 ally target) .)......#.......You swap places. _The yak bellows! You hear a bellow! x2  Press: ? - help, v - describe, . - travelHere: Erica, wielding a +2 scimitar of flaming and wearing a ring of positive  energy (haloed) _The floor.hh0..# [... ##..##{... #.<YY.....  #....RY...  #...##... .. #.:..# #.. ..###.....# .....#$...h......:@. ##....R..... #......YY##.####.#...... #..#....##..#x #.....##...... # ##.##...### #.## #..####..h:h8*h YY 2 yaks (1 ally target)  Erica mumbles some strange words.Erica flickers and vanishes!hp>BhIV YY..Y{Y 3 yaks (1 drained, 1 ally target)Deactivating autopickup; reactivate with Ctrl-A.Bernd hits the yak with a +0 dagger of draining.-6.3 (1h_hc+ _Bernd drains the yak.h O  You puncture the yak! The yak is poisoned.h ,h;5 Y.Yx...x   Erica (constriction, invisible)h!YYY 3 yaks (1 very poisoned, 1 drained, …)The yak is heavily wounded.The yak barely misses you.-8 (0.5h+h1F _Bernd hits the yak with a +0 dagger of draining.hH 5...## ..Y. ..# [... ##..##{... #.<YY..... ......##....RY...  #...##... .. #.hL ~:..# #.. ..###....# .....#$...@.......:.Y. ##....RY.... #.......Y.Y##.####.#....{  #..## #.....##......YYYY 4 yaks (1 wandering, 1 very poisone…) ##.##...### .##hb very poisoned, 1 drained,The yak bellows!hl 9*hKn  Bernd casts a spell at the yak.h,h~,hZ  Y.Y.Yx.....x   Erica (constriction, invisible)YYYY 4 yaks (1 very poisoned, 1 drained,…)The yak resists with significant effort.h5=7.8 (1.0hhhQ _The yak closely misses you.hfQ.... #... ...## ..Y. ..# [... ##..##{... #.<YY..... ......##....RY...  #...##... hCT.. #.:..# #.. ..###...# .....#$...........:YY.... ##....R.Y.Y. #.......{##.####.#.....#..##YYYY 4 yaks (1 very poisoned, 1 drained,…) #.....##...... ##.##...###hgbr  Bernd hits the yak with a +0 dagger of draining!  Bernd drains the yak.hnfXhv Y..YYx....x   Erica (constriction, invisible, ally …)YYY 3 yaksThe yak dies!h'~860--8h7h?D _Bernd hits Erica with a +0 dagger of draining.hr M.... #... ...## ..Y. ..# [... #... ##..##{... .#.<.Y..... ......##....RY...  #...##... .. #.hu \:..# #.. ..###...........# .....#$....Y........:..YY ##....R{. #...##.####.#.....YYY 3 yaks#..##...  #.....##......h_x Xh  Y.YYx...x   Erica (constriction, invisible, drain…)YYY 3 yaksBernd hits something with a +0 dagger of draining!h P---9h hh ) _Bernd misses Erica.hy2.... #... ...## ..Y.  #..# [... #... ##..##{... ..#.<....... ......##....RY...  #...##... hx8.. #........:..# #.. ..###.....Y.....# .....#$.....YY......:{.. ##....RYYY 3 yaks. #...  ##.####.#........  #..##h~CYx.Y.R.R   Bernd the hexerx   Erica (constriction, invisible, drain…)YYY 3 yakshIB-600hOhShֲ.... #... ...## ..Y.  #..# [... #... ##..##{... ...#.<....... ......##@....Y...  #...##... .. #........:..# #.. ..###.....YY....# .....#$.....Y......:RYYY 3 yaksh ##.. #... ##.####.#.....h޺,h?Yx.x   Erica (constriction, invisible, drain…)YYY 3 yaksh&1hhYhɷ o.... #... ...## ..Y.  #..# [... #... ##..##.... #.@....... ......##.........  #...........##... .. #.......Y:..# #..hh ..###.....YY....# .....#$....YYY 3 yaks......:R  ##. #. #...h Bh bYxY..x   Erica (constriction, invisible, drain…)YYY 3 yakshk &2h h a _There is a stone staircase leading up here.h nYxY..R.R   Bernd the hexerx   Erica (constriction, invisible, drain…)YYY 3 yaks3 _h Enter next level anyway? Y - Yes  N - Noh-[halmer the SlicerKobold of Hepliaklqana *****.Health: 64/64 ========================Magic: 16/16 ========================.... #...AC: 12Str: 8...## ..Y.EV: 20Int: 18#..# [...SH: 0Dex: 25#... ##..##....XL: 11 Next: 60% Place: Dungeon:9......#.@.......Noise: ---------  Time: 9603.8 (0.0)......##.Y.......b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #......xY...##...Throw: 36 darts (poison).. #......Y.:..#h_[40m #....###.....R.....# .....#$............R   Bernd the hexer......:R........x   Erica (constriction, invisible, drain…)##............YYY 3 yaks #. #...........The yak dies! h_Bernd hits Erica with a +0 dagger of draining.  Bernd hits something with a +0 dagger of draining! _Bernd misses Erica. _There is a stone staircase leading up here.  This staircase leads to a travel-excluded area!x.YYR.(1 drained)1--=4.8 (1h]Q   #..#.# ##...# #......R#..####...## ##.#### ##........####....###.....## ##..##..####.......R.....######.#.###.#......#######..###...#########....<.# #.........##..#..####.######....###......### #..####..##.....#.# ###..##8  #.####....##..Y@....##.# ##.####..................##.# ##.##.###.###...........##.# ##...### ### ####.##..).....# ###.... ### #.##..##....###.....# #.####..#.####.......#..#. Y   yak #...###...# U 0m##.....###.##. #.####.....#.#....# ########..........##......#  hits something with a +0 dagger of draining! _Bernd misses Erica. _There is a stone staircase leading up here.  This staircase leads to a travel-excluded area! _Bernd hits the yak but does no damage. Bernd drains the yak. The yak gores you.You climb upwards. --Level annotation: exclusion: staircaseh c2=-6.3 (2.5h ht _Reactivating autopickup. _There is a stone staircase leading down here.h;  You puncture the yak!==8 (0ht _The yak is moderately wounded.h _  (very poisoned)You hit the yak but do no damage. The yak is poisoned.  The yak is moderately wounded.51----7.3 _The yak gores you!h extremely poisoned)You hit the yak. The yak looks as sick as possible!h .-8h h ^ _The yak is moderately wounded.hN  You puncture the yak! The yak looks as sick as possible!  The yak is severely wounded.hC 0=8.3hj _The yak completely misses you.h "  You hit the yak. The yak looks as sick as possible!-8 _The yak is severely wounded.h  You completely miss the yak.The yak is almost dead.2-----9.3h0hQ _The yak closely misses you.heX:  You puncture the yak!h7v†3/65638hэ] _You kill the yak!h 4hE h H _No target in view!hh)Level 8 of the Dungeon <<<<>>>∩______(Press ? for help)  #.####.# ### ####.###...## ####  #..# ###.## #.# ##.#.###.###.###..#  ##.#### #...## #.###...###...###....##  #..#.# ##...# #......R#..##..##....###  ##...## ##.#### ##........####....##.<.# hK #....###.....## ##..##..## ##.†......#  ##.......R.....######.#.## #.†....###  #.#......#######..###...#######......##  ####....<.# #.........##...........# #..####.######....###..............##  ### #..####..##.....#.# ###..###......##  #.####....##..†@....##.# ##.###.....##  ##..................##.# ##.#..#####  #.###.###...........##.# ##....###  ### ### ####.##..).....# ###.......### ### #.##..##....###.....#.....#### #.####..#.####.......#..#...##....## #...###...# ##.....###.##.#..####..# #.#.......###.....#.#....###.## #.## ########..........##......# ##.###.# #### #.# #..###............## ##.....###..#  ###.## #..# ##...........# ##..##....#..#h[24;8H  ##....## ##.## ##......#...###..####......######h$ ##.......R.....######.#.## #.†....### #.#......#######..###...#######......# ####....<.# #.........##........... #..####.######....###..............##### #..####..##.....#.# ###....###.####....##..†@....##.# ##.###.....####...........##.# ##.#..######.###.###...........##.# ##....###### ### ####.##..).....# ###.......### ### #.##..#.....#### #.####.......#..#...##....## #...###...# ##.....###.##.#..####..# #.####.....#.#....###.## #.## ########...##......# ##.###.# #### #.# #..###............## ##.....###..####.## #..# .......# ##..##....#..###....##h, ##.## #...###..####......#######..#...###..# #####...#..## ..####...#..###.##.......####....### #......####.## ##.....## #####..#.>R...#.## ##..........## #......## ##.###.##...####...#####..## ##.....##.#.#...###..###.####...# #.### ##..>####.....######..####.####....###.## ##..###.# ##....### ######ß.ß######.#ht >>  #.# ##.....# ##.R#....###.###...##'##...####  ### ##....#####..###..## ### ####.._..#÷#.....####hJ@>h: O@>h4 hyh h  #..#.# ##...# #......R#..## halmer the Slicer##...## ##.#### ##........### Kobold of Hepliaklqana *****.#....###.....## ##..##..##Health: 53/65 ===================-----##.......R.....######.#.##Magic: 16/16 ========================#.#......#######..###...##### AC: 12Str: 8####....<.# #.........##.. EV: 20Int: 18#..####.######....###...... SH: 0Dex: 25  ### #..####..##.....#.# ###..## XL: 11 Next: 63% Place: Dungeon:8  h #.####....##..†@....##.# ##.## Noise: =--------  Time: 9609.8 (0.0)  ##..................##.# ##.# b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.###.###...........##.# ##... Throw: 36 darts (poison)### ### ####.##..).....# ###....### #.##..##....###.....##.####..#.####.......#..#. #...###...# ##.....###.##. #.#.......###.....#.#....# ########..........##......# You completely miss the yak.The yak is almost dead. _The yak closely misses you.You puncture the yak! _You kill the yak! _No target in view!h] h4 h Jh!a  The yak is almost dead. _The yak closely misses you.  You puncture the yak! _You kill the yak! _No target in view!Unknown command.h߁h3Level 8 of the Dungeon <<<<>>>∩______(Press ? for help)  #.####.# ### ####.###...## ####  #..# ###.## #.# ##.#.###.###.###..#  ##.#### #...## #.###...###...###....##  #..#.# ##...# #......R#..##..##....###  ##...## ##.#### ##........####....##.<.# ho #....###.....## ##..##..## ##.†......#  ##.......R.....######.#.## #.†....###  #.#......#######..###...#######......##  ####....<.# #.........##...........# #..####.######....###..............##  ### #..####..##.....#.# ###..###......##  #.####....##..†@....##.# ##.###.....##  ##..................##.# ##.#..#####  #.###.###...........##.# ##....###  ### ### ####.##..).....# ###.......### ### #.##..##....###.....#.....#### #.####..#.####.......#..#...##....## #...###...# ##.....###.##.#..####..# #.#.......###.....#.#....###.## #.## ########..........##......# ##.###.# #### #.# #..###............## ##.....###..#  ###.## #..# ##...........# ##..##....#..#hf[24;8H  ##....## ##.## ##......#...###..####......######h"  ##.......R.....######.#.## #.†....###  #.#......#######..###...#######......##h ####....<.# #.........##........... #..####.######....###..............#### #..####..##.....#.# ###..###..#.####....##..†@....##.# ##.###.....####..................##.# ##.#..######.###.###...........##.# ##....###### ### ####.##..).....# ###... ### #.##..##....###.....#.....#### #.####..#.#####..#...##....# #...###...# ##.....###.##.#..####.. #.#.......###.....#.#....###.## #.## ########..........##......# ##.###.# #### #.# #..###............## ##.....###..# ###.## #..# ##...........# ##..##....#..# ##....## ##.## ##......#...###..####......#######..#...###..# ###....###### 40m#..####...#..###.##.......####....### #......####.## ##.....## #####..#.>R...#.## ##..........## #......## ##.###.##...####...#####..## ##.....##.#.#...###..###.####...# #.### ##..>####.....######..####.####....###.## ##..###.# ##....### ######ß.ß######.#hk >>  #.# ##.....# ##.R#....###.#h` ##...##'##...####  ### ##....#####..###..## ### ####.._..#÷#.....####h J@>h O@>ht =>>hKJ@>hTO@>h>=>>h| J@>h0]O@>hSh9d #..#.# ##...# #......R#..## halmer the Slicer##...## ##.#### ##........### Kobold of Hepliaklqana *****.#....###.....## ##..##..##Health: 53/65 ===================-----##.......R.....######.#.##Magic: 16/16 ========================#.#......#######..###...##### AC: 12Str: 8####....<.# #.........##.. EV: 20Int: 18#..####.######....###...... SH: 0hhDex: 25  ### #..####..##.....#.# ###..## XL: 11 Next: 63% Place: Dungeon:8  #.####....##..†@....##.# ##.## Noise: =--------  Time: 9609.8 (0.0)  ##..................##.# ##.# b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.###.###...........##.# ##... Throw: 36 darts (poison)### ### ####.##..).....# ###....### #.##..##....###.....##.####..#.####.......#..#. #...###...# ##.....###.##. #.#.......###.....#.#....# ########..........##......# hxk`The yak is almost dead. _The yak closely misses you.You puncture the yak! _You kill the yak! _No target in view! _Unknown command.hhڄh&3h: _h0BhhBhhi;4h h,h\h,hXhZ5=hh,h6=hȺhBhBha7=h,h,h,hhk8=hhYh,hBh^h"49h3,hhh_,h5h7,hhb60=hWh,h h0,hhk1=h,hh,hh<"h$;2hJ'h(,h-h.,hf1hK3,h;6h9a3=h;Bh@,h,BhjDhFd4=hIIhK,hwM,hOhRhTa5=hT -440.0) _HP restored.h֊8-hh}E _Done exploring.hh,Level 8 of the Dungeon <<<<>>>∩______(Press ? for help)  #.####.# ### ####.###...## ####  #..# ###.## #.# ##.#.###.###.###..#  ##.#### #...## #.###...###...###....##  #..#.# ##...# #......R#..##..##....###  ##...## ##.#### ##........####....##.<.# h1 #....###.....## ##..##..## ##.†......#  ##.......R.....######.#.## #.†....###  #.#......#######..###...#######......##  ####....<.# #.........##...........# #..####.######....###..............##  ### #..####..##.....#.# ###..###......##  #.####....##..†@....##.# ##.###.....##  ##..................##.# ##.#..#####  #.###.###...........##.# ##....###  ### ### ####.##..).....# ###.......### ### #.##..##....###.....#.....#### #.####..#.####.......#..#...##....## #...###...# ##.....###.##.#..####..# #.#.......###.....#.#....###.## #.## ########..........##......# ##.###.# #### #.# #..###............## ##.....###..#  ###.## #..# ##...........# ##..##....#..#h[4[24;8H  ##....## ##.## ##......#...###..####......######h  ##.......R.....######.#.## #.†....### #.#......#######..###...#######......#h   ####....<.# #.........##...........# #..####.######....###..............##### #..####..##.....#.# ###..###..#.####....##..†@....##.# ##.###.....####..................##.# ##.#..######.###.###...........##.# ##....###### ### ####.##..).....# ###... ### #.##..##....###.....#.....#### #.####..#.#####..#...##....# #...###...# ##.....###.##.#..####.. #.#.......###.....#.#....###.## #.## ########..........##......# ##.###.# #### #.# #..###............## ##.....###..# ###.## #..# ##...........# ##..##....#..# ##....## ##.## ##......#...###..####......#######..#...###..# ###....###### #..####...h̆ #..###.##.......####....### #......####.## ##.....## #####..#.>R...#.## ##..........## #......## ##.###.##...####...#####..## ##.....##.#.#...###..###.####...# #.### ##..>####.....######..####.####....###.## ##..###.# ##....### ######ß.ß######.#h'h #..#.# ##...# #......R#..## halmer the Slicer##...## ##.#### ##........### Kobold of Hepliaklqana *****.#....###.....## ##..##..##Health: 65/65 ========================##.......R.....######.#.##Magic: 16/16 ========================#.#......#######..###...##### AC: 12Str: 8####....<.# #.........##.. EV: 20Int: 18#..####.######....###...... SH: 0Dex: 25  ### #..####..##.....#.# ###..## XL: 11 Next: 63% Place: Dungeon:8  #.####....##..†@....##.# ##.## Noise: ---------  Time: 9649.8 (0hbN.0)  ##..................##.# ##.# b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.###.###...........##.# ##... Throw: 36 darts (poison)### ### ####.##..).....# ###....### #.##..##....###.....##.####..#.####.......#..#. #...###...# ##.....###.##. #.#.......###.....#.#....# ########..........##......# You puncture the yak! _You kill the yak! _No target in view! _Unknown command. _HP restored. _Done exploring.hhB: _h,h,hhhqh ,hh,h;hhqhhhh,hhph ,hm,hh,h"h ,hh h,hh< h^!h",h#h%hJ8hg;,h=Bh"@hABhkChE,h"G,hHh2J,hP  #...###...# ##..... hES #.#.......###.....  ########..........##  #.# #..###.......  ###.## #..# ##......  ##....## ##.## ##...  #..#...###..# ###....#  ##.##.......####....#  ##..#.@...........#.## 65.8 (16.0)  ##.##...####...#####..#  ##.####...# #.### ##..>#  #.## ##..###.# #.  #.# ##.....# ##.R#..  ### ##....#####..## 9V7m ##...............  ##.....#..#####..#  ###.....###.# ##.#hYh[c _There is a stone staircase leading down here.h4h#hEh86.0) _hhr h h  #..# #..... #.... .###....# ##.##... ...#....#........## #.......#........## ###.....[.)......# #...#..[#.##...###>.. #..##[###).....#....9 #.@..# ###..)...... ###..# ###)...... #....# #..)..... #...## #... #..## ##..... ##.# ##..#..# #######h  You climb downwards.hh&8.3 (2.5hh_ hp h2_Level annotation: Erica h<[_There is a stone staircase leading up here.hh3hHh,h\hƸ: _hh5Bh`h;h.,hhhhh$hh,h=hh<,hhh,hhXhh,hhh ,h} | _h - 2 scrolls labelled GAPEBO ZOSH (gained 1)h3h,h,h?,hhF,h hQ#hC%Bh!(hO*,h0h2h15,h67 _You open the gate.hs9h;3hrB@  There is an open gate here.hKZ# # # # .#.⌠.#..# #.#.#.#.# .⌠.#.⌠.##....@##'''#### #...#..... #hNY###..##... ##.....# #.....##....###....# ##Z   bat zombie (dormant)#......#....#.....#####.......#.....###.....[.).....hQ\85.3 (17.0)hZl.ZZh],6.3 (18hche] _A bat zombie comes into view.h A  You puncture the bat zombie!h o.hi 8==8 (0.5)hf h Q _You destroy the bat zombie!hM .# # .#Z# #^#.#.⌠.#..#.#.#.#.#.⌠.#.@.##.....## '''####  #...#.....#.#..Z   bat zombie (dormant)....... 0  A bat zombie comes into view.h3/h)ZZh23-7.8 (1h;h> _Found a dagger. The bat zombie barely misses you. _There is a dry fountain here.h|sh wG-8.3 (0.5hp{h~ _You completely miss the bat zombie. The bat zombie closely misses you. x2h n  You hit the bat zombie.  huThe bat zombie is moderately damaged.8h'#h&P _The bat zombie misses you.h-~A  You puncture the bat zombie!hso.h\(9.3hthݚQ _You destroy the bat zombie!hchh% Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-9% [?] toggle between ability selection and description.h h h5 halmer the SlicerKobold of Hepliaklqana *****.h Health: 65/65 ========================Magic: 16/16 ========================.# ##AC: 12Str: 8.#)# #^#EV: 20Int: 18.#.⌠.#..#SH: 0Dex: 25#.#.#.#.#XL: 11 Next: 63% Place: Dungeon:9.⌠.#.@.#Noise: =--------  Time: 9689.3 (0.0)#.....##h Db) +5 rapier "Gotaviupn" {venom, rC+ rN+} #'''####Throw: 36 darts (poison)#...#.....####..##...##.....# #.....##....###....# ##.# #......#....#..... #####.......#.....  _You completely miss the bat zombie. The bat zombie closely misses you. x2  You hit the bat zombie.  The bat zombie is moderately damaged. _The bat zombie misses you.You puncture the bat zombie! _You destroy the bat zombie!h h %Rh0 R   Bernd the hexer4----90.3 (1h5hH( _Bernd is recalled.ÚhiÚhz3Úh:Úh,Úh%BÚh,ÚhiÚhCO---ÚhÚh-Úh,ÚhUÚha5=Úh),ÚhλÚh|,Úh'ÚhÚh,ÚhÚhO=ÚhÚh/,Úhz,Úh ÚhÚhb6==Úh4 _Magic restored.ÚhÚhHÚh3Úh*ÚhÚhÚh3,Úh!ÚhÚhBÚhwÚhÚhf==ÚhEÚh,ÚhM,ÚhÚhaÚh,ÚhOÚhÚhb⌠ ...# #.#.# ## .#.⌠.#.# .#.#.#@##-#.⌠.#.⌠.Úh <.#.#.#R## ⌠.#.⌠.##.#)#.#^#.#.⌠.#R.# #.#.#R#.#b   vampire bat (dormant).⌠.#.⌠.###.....##7099.0)Úh ,Úh.Úhv.bR.bally target)Úh-10.3 (20ÚhIÚh!^ _A vampire bat comes into view.Ěh3 Ěh H.RĚh} e3-=8 (0.5)Ěh Ěh u _You completely miss the vampire bat. The vampire bat bites you.ĚhV  You puncture the vampire bat!  The vampire bat is severely damaged.Ěh`hb. Ěhd0=1.3Ěh iĚhl\ _The vampire bat completely misses you.Śh<Cb_ ## ⌠.⌠ .## ...# ⌠.# #.#.#.## .#.b@#.# .#.#.#.##Śh  #.⌠.#.R.# .#.#.#.## ⌠.#.⌠.## .#)#.#^# .#.⌠.#R.#b 2 vampire bats (1 dormant, 1 ally tar…) #.#.#R#.# .⌠.#.⌠.##Śh)  A vampire bat comes into view.Found a gold piece.  Found an ancient bone altar of Kikubaaqudgha.Śh`  The vampire bat misses you.Śhp.b⌠b⌠bb 2 vampire batsŚh5-2.3 (1.0Śh%Śh(I _The vampire bat bites something but does no damage.Śhz%   _The vampire bat bites something but does no damage.  You hit the vampire bat.  The vampire bat is almost destroyed.  The vampire bat bites you but does no damage.  you.Śh RR   Bernd the hexerbb 2 vampire bats (1 ally target)Śhbl1---8 (0.5Śh.ŚhH _The vampire bat draws vitality from your injuries!Śh^ =  You hit the vampire bat.Śh .   vampire bat (  You destroy the vampire bat!ŚhE J-43.3Śh2! Śh$ l _The vampire bat misses you. The vampire bat bites you.ƚhƬh  You hit the vampire bat.  The vampire bat is lightly damaged.ƚhq&8ƚhƚhշC _The vampire bat bites you but does no damage.ƚhv  You hit the vampire bat.  The vampire bat is lightly damaged.  The vampire bat barely misses you.ƚhM(4.3ƚhqƚhC _The vampire bat bites you but does no damage.ƚhP  You puncture the vampire bat!  The vampire bat is almost destroyed.ƚh .=8ƚh ƚh C _The vampire bat bites you but does no damage.ƚh" B  You puncture the vampire bat!ƚh+ E.ƚh'1 85-5.3ƚhY8 ƚh; R _You destroy the vampire bat!ǚhǚh8-ǚhǚhH _No target in view!ǚh4Xǚh[3ǚh/^ǚhRe2 _ǚhhBǚh+kǚhm,ǚhoa3=ǚhCqǚhdsBǚhuǚhPw,ǚhyk4=ǚh{ǚh9},ǚh~ǚhk,ǚhǚha5=ǚhǚhE1 _HP restored.ǚh ._. ##Z⌠.⌠ #.###...#.⌠.# #.#.#.## .#.@.#.#-ǚhfA .#.#.#R## #.⌠.#.⌠.# .#.#.#.##  ⌠.#.⌠.## .#)#.#^# .#.⌠.#R.#Z   bat zombie (dormant)  #.#.#R#.#  .⌠.#.⌠.##26.3 (11.0)ǚh,ǚhs.ZR.ZǚhF-7.3 (12ǚhǚh _A bat zombie comes into view. _There is a dry fountain here.Țh 3..._. ###.⌠.⌠ #.## #...#.⌠.# #Z#.#.## .#@⌠R#.# .#.#.#.## #.⌠.#.⌠.##.#.#.#.##.⌠.#.⌠.## .#)#.#^# .#.⌠.#R.#  #.#.#R#.#  .⌠.#.⌠.##Țh. (ally target)The bat zombie hits you but does no damage.  The bat zombie misses you.Țh,5 :*Țh8 slow, ally target)Bernd casts a spell at the bat zombie.Țh` Z=8.0)Țh s _The bat zombie seems to slow down. The bat zombie misses you.ȚhnJ A  You puncture the bat zombie!Țh\M ȚhmT b.R.ȚhY Țh\ $8 (0.5ȚhLc Țhg Q _You destroy the bat zombie!ɚhO4ɚhJVɚhjYH _No target in view!ɚh7ɚhɚh@ɚhH _No target in view!ɚh2_ɚh^A##.⌠.⌠.ɚh.._..⌠.⌠.#.##..#.⌠.# #@#.#.###.⌠.#.R.#.#.#.#.#.#.##⌠Z#.⌠.#.⌠.##.#.#.#.##⌠.#.⌠.## .#)#.#^#Z   bat zombie (dormant) .#.⌠.#R.# #.#.#R#.#ɚh<0ɚhÛl  A bat zombie comes into view.ɚh.Z#R⌠.Zally target)ɚhi]=9.8 (1ɚhѷ[ _The bat zombie completely misses you.ʚh16A  You puncture the bat zombie!ʚh?@F.ʚhoD6=30.3 (0.5ʚhLʚhOQ _You destroy the bat zombie!ʚh>4ʚh DʚhIH _No target in view!ʚh ʚh ʚh ʚh H _No target in view!˚h˚hI˚h˚h: _˚hB˚hB˚h4P###### ##.⌠.⌠.## #...@...## --.#.⌠.⌠.#.#˚h⌠.#.R.#.⌠.Z#.#.#.#.##.⌠.#.⌠.#..#.#.#.#.##⌠.#.⌠.#.⌠.#Z   bat zombie (dormant).#.#.#.#.##.⌠.#.⌠.#˚h#⌠.⌠2.3 (2.0⌠.⌠⌠⌠⌠.#.⌠˚h(  As you approach the altar, the fountains begin to flow with blood!˚h*,˚hf,˚h2ZR..Zally target)˚hS5F--3.3 (3˚hV:˚hf@ _A bat zombie comes into view.There is an ancient bone altar of Kikubaaqudgha here. _You see here a gold piece.˚hp j  There is an ancient bone altar of Kikubaaqudgha here. _You see here a gold piece.  You hit the bat zombie.  The bat zombie is lightly damaged.  The bat zombie completely misses you.  Bernd hits the bat zombie with a +0 dagger of draining!˚hZx E.˚h8} 3=8 (0.5˚h ˚hX R _The bat zombie is destroyed!̚hM̚h̚h/ ̚hMH _No target in view!̚hSo4̚hu̚h#yH _No target in view!̚h. 3̚h82 ̚h*6 M  You now have 142 gold pieces (gained 1).̚hM9 3̚hvB _There is an ancient bone altar of Kikubaaqudgha here.̚hJE B̚hG ,̚hkJ X̚hL ̚hhN ,̚hP ̚hR ,̚hT B̚hY G  There is a fountain of blood here.̚h&] ,̚h,` K _̚hb ,̚hd ,̚hf ̚hh ̚hTj ̚hl ,̚ho ̚hp ̚h?s ̚hu ,̚hgw ̚hx ̚hsz ̚h| ,̚h ̚h ̚hW ,̚h ̚h ̚h@ ̚h ̚h! ,̚hr ,̚h ̚h ,̚hm ̚h ̚hs B̚h   There is an open gate here. _̚h B̚h= ,̚hF n̚hW ,̚h ,̚h ̚h4 ,̚h ̚h= ,̚h+ B̚h ̚hs ,̚h ̚hm ̚h ̚h ,̚h7 ̚h ,̚h ̚h ,̚h ̚h ̚h ̚hZ B̚hn ̚h' ̚h ,̚h] ̚h" ̚h~# ,̚h$ ̚hr& ̚h( ̚h) ,̚h, ̚h/. ̚h0 ̚h|1 ,̚h2 ̚h^4 ̚h6 ̚h8 B̚h: ̚h< ̚hl> ,̚hGA ̚hK j#########.⌠.⌠.## ......... ##..._...## ......... #.#.⌠.⌠.#.## ........ .⌠.#...#.⌠.# #...... #R#.#.#.#.#####.@.... - .#.⌠.#.⌠.#.#.....#... #.#.#.#.#.##...R## /. .⌠.#.⌠.#.⌠.#.....## x . #.#.#.#.#.##......# .. ##.⌠.#.⌠.###...#.... ̚hQ #. #.#.#)#.#^##...#.... .. #. x   Erica (constriction, wandering) #..#.⌠.#..##........ ..###. #.#.#.#.#.##......## ...#$.70.8 (37.0)̚hrY .## x.x   Erica (constriction)̚h\ F-1.8 (38̚hb ̚hPe 0 _Found a wand of roots (1).ϚhD Ϛh % Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-9% [?] toggle between ability selection and description.Ϛh6ϚhhϚhShalmer the SlicerKobold of Hepliaklqana *****.Health: 65/65 ========================#######Magic: 16/16 ========================##.⌠.⌠.## .........AC: 12Str: 8 ##..._...## .........EV: 20Int: 18 #.#.⌠.⌠.#.## ........SH: 0Dex: 25 .⌠.#...#.⌠.# #......XL: 11 Next: 65% Place: Dungeon:9 #R#.#.#.#.#####.@....Noise: ---------  Time: 9771.8 (0.0) .#.⌠.#.⌠.#.#.....#...b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#.#.#.#.##....## x.Throw: 36 darts (poison) .⌠.[4Ϛh b0m#.⌠.#.⌠.#.....## .. #.#.#.#.#.##......#.. ##.⌠.#.⌠.###...#....#. x   Erica (constriction) #.#.#)#.#^##...#...... #. #..#.⌠.#..##..........###. #.#.#.#.#.##......##...#$. _No target in view!  You now have 142 gold pieces (gained 1). _There is an ancient bone altar of Kikubaaqudgha here. _There is a fountain of blood here. _There is an open gate here. _Found a wand of roots (1).Ϛh ϚhQiRx/R   Bernd the hexerx   Erica (constriction, ally target)Ϛh[4---2.8 (1Ϛh$Ϛh|/( _Bernd is recalled.Қh   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Ӛhc}halmer the SlicerKobold of Hepliaklqana *****.Health: 65/65 ========================#######Magic: 14/16 =====================---##.⌠.⌠.## .........AC: 12Str: 8 ##..._...## .........EV: 20Int: 18 #.#.⌠.⌠.#.## ........SH: 0Dex: 25 .⌠.#...#.⌠.# #.R....XL: 11 Next: 65% Place: Dungeon:9 #R#.#.#.#.#####.@....Noise: ---------  Time: 9772.8 (0.0) .#.⌠.#.⌠.#.#.....#x..Ӛh xb) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#.#.#.#.##....## /.Throw: 36 darts (poison) .⌠.#.⌠.#.⌠.#.....## .. #.#.#.#.#.##......#.. ##.⌠.#.⌠.###...#....#. R   Bernd the hexer #.#.#)#.#^##...#...... #. x   Erica (constriction, ally target) #..#.⌠.#..##..........###. #.#.#.#.#.##......##...#$.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of positive  energy (ally target, haloed)Ԛhȭ halmer the SlicerKobold of Hepliaklqana *****.Health: 65/65 ========================#######Ԛh>uMagic: 14/16 =====================---##.⌠.⌠.## .........AC: 12Str: 8 ##..._...## .........EV: 20Int: 18 #.#.⌠.⌠.#.## ........SH: 0Dex: 25 .⌠.#...#.⌠.# #.R....XL: 11 Next: 65% Place: Dungeon:9 #R#.#.#.#.#####.@....Noise: ---------  Time: 9772.8 (0.0) .#.⌠.#.⌠.#.#.....#x..b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#.#.#.#.##....## /.Throw: 36 darts (poison) .⌠.#.⌠.#.⌠.#.....## .. ԚhF#.#.#.#.#.##......#.. ##.⌠.#.⌠.###...#....#. R   Bernd the hexer #.#.#)#.#^##...#...... #. x   Erica (constriction, ally target) #..#.⌠.#..##..........###. #.#.#.#.#.##......##...#$.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of positive  energy (ally target, haloed).R Gang up on whom?  Press: ? - help, Dir - move targetԚhAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of positive  energy (ally target, haloed)  Attack!  Erica hits Bernd with a +2 scimitar of flaming!Ԛh75===3.8 (1ԚhԚh( _Erica burns Bernd.ٚhLٚhOQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 20 boomerangsb - Throw: 36 darts (poison) (quivered)  c - Throw: 17 darts (curare)  d - Throw: throwing net  e - Throw: 4 darts (atropa)  f - Throw: 4 darts (datura)  g - Zap: wand of mindburst (4)  h - Zap: wand of quicksilver (6)  i - Zap: wand of flame (55)  j - Zap: wand of charming (12)  k - Zap: wand of roots (5) Spells ([,] to cycle)  l - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  m - Abil: Recall Ancestor  n - Abil: Transference  o - Abil: Idealise [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onۚhۚhhalmer the SlicerKobold of Hepliaklqana *****.Health: 65/65 ========================#######Magic: 14/16 =====================---##.⌠.⌠.## .........AC: 12Str: 8 ##..._...## .........EV: 20Int: 18 #.#.⌠.⌠.#.## ........SH: 0Dex: 25 .⌠.#...#.⌠.# #......XL: 11 Next: 65% Place: Dungeon:9 #R#.#.#.#.#####.@R...Noise: ===------  Time: 9773.8 (0.0) .#.⌠.#.⌠.#.#.....#x..b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#.#.#.#.##....## /.Throw: 17 darts (curare) .⌠.[4ۚh0m#.⌠.#.⌠.#.....## .. #.#.#.#.#.##......#.. ##.⌠.#.⌠.###...#....#. R   Bernd the hexer #.#.#)#.#^##...#...... #. x   Erica (constriction, ally target) #..#.⌠.#..##..........###. #.#.#.#.#.##......##...#$.Press: ? - help, Dir - move targetAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of positive  energy (ally target, haloed)  Attack!  Erica hits Bernd with a +2 scimitar of flaming! _Erica burns Bernd.ۚhOۚhQܚhhalmer the SlicerKobold of Hepliaklqana *****.Health: 65/65 ========================#######Magic: 14/16 =====================---##.⌠.⌠.## .........AC: 12Str: 8 ##..._...## .........EV: 20Int: 18 #.#.⌠.⌠.#.## ........SH: 0Dex: 25 .⌠.#...#.⌠.# #......XL: 11 Next: 65% Place: Dungeon:9 #R#.#.#.#.#####.@R...Noise: ===------  Time: 9773.8 (0.0) .#.⌠.#.⌠.#.#.....#x..b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#.#.#.#.##....## /.Throw: 17 darts (curare) .⌠.[4ܚh0m#.⌠.#.⌠.#.....## .. #.#.#.#.#.##......#.. ##.⌠.#.⌠.###...#....#. R   Bernd the hexer #.#.#)#.#^##...#...... #. x   Erica (constriction, ally target) #..#.⌠.#..##..........###. #.#.#.#.#.##......##...#$. _Erica burns Bernd.  Throw: 17 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of positive  energy (ally target, haloed, 74% to hit)ݚhNhalmer the SlicerKobold of Hepliaklqana *****.Health: 65/65 ========================#######Magic: 14/16 =====================---##.⌠.⌠.## .........AC: 12Str: 8 ##..._...## .........EV: 20Int: 18 #.#.⌠.⌠.#.## ........SH: 0Dex: 25 .⌠.#...#.⌠.# #......XL: 11 Next: 65% Place: Dungeon:9 #R#.#.#.#.#####.@(...Noise: ===------  Time: 9773.8 (0.0) .#.⌠.#.⌠.#.#.....#x..b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#.#.#.#.##....## /.Throw: 17 darts (curare) .⌠.ݚh%Ri#.⌠.#.⌠.#.....## .. #.#.#.#.#.##......#.. ##.⌠.#.⌠.###...#....#. R   Bernd the hexer #.#.#)#.#^##...#...... #. x   Erica (constriction, very poisoned, s…)#..#.⌠.#..##..........###. #.#.#.#.#.##......##...#$.Aim: Erica, wielding a +2 scimitar of flaming and wearing a ring of positive  energy (ally target, haloed, 74% to hit)  You throw a curare-tipped dart. Bernd avoids your attack.  The curare-tipped dart hits Erica.  Erica is poisoned. Erica struggles to breathe. Erica seems to slow down.  Erica is lightly wounded.ݚh':Rݚhd--4.8 (16ݚhzݚhq  energy (ally target, haloed, 74% to hit)  You throw a curare-tipped dart. Bernd avoids your attack.  The curare-tipped dart hits Erica.  Erica is poisoned. Erica struggles to breathe. Erica seems to slow down.lightly woundedݚhL. _Bernd barely misses Erica. x2; Erica closely misses Bernd.h<hm@Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 20 boomerangsb - Throw: 36 darts (poison)  c - Throw: 16 darts (curare) (quivered)  d - Throw: throwing net  e - Throw: 4 darts (atropa)  f - Throw: 4 darts (datura)  g - Zap: wand of mindburst (4)  h - Zap: wand of quicksilver (6)  i - Zap: wand of flame (55)  j - Zap: wand of charming (12)  k - Zap: wand of roots (5) Spells ([,] to cycle)  l - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  m - Abil: Recall Ancestor  n - Abil: Transference  o - Abil: Idealise [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhU nhalmer the SlicerKobold of Hepliaklqana *****.Health: 65/65 ========================#######Magic: 14/16 =====================---##.⌠.⌠.## .........AC: 12Str: 8 ##..._...## .........EV: 20Int: 18 #.#.⌠.⌠.#.## ........SH: 0Dex: 25 .⌠.#...#.⌠.# #......XL: 11 Next: 65% Place: Dungeon:9 #R#.#.#.#.#####.@R...hW Noise: =--------  Time: 9774.8 (0.0) .#.⌠.#.⌠.#.#.....#x..b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#.#.#.#.##....## /.Zap: wand of quicksilver (6) .⌠.#.⌠.#.⌠.#.....## .. #.#.#.#.#.##......#.. ##.⌠.#.⌠.###...#....#. R   Bernd the hexer #.#.#)#.#^##...#...... #. x   Erica (constriction, very poisoned, s…)#..#.⌠.#..##..........###. #.#.#.#.#.##......##...#$.energy (ally target, haloed, 74% to hit)  You throw a curare-tipped dart. Bernd avoids your attack.  The curare-tipped dart hits Erica.  Erica is poisoned. Erica struggles to breathe. Erica seems to slow down.  Erica is lightly wounded. _Bernd barely misses Erica. x2; Erica closely misses Bernd.h h~ hs   halmer the Slicer  Kobold of Hepliaklqana *****.  Health: 65/65 ========================  ####### Magic: 14/16 =====================---  ##.⌠.⌠.## .........  AC: 12Str: 8 ##..._...## .........  EV: 20Int: 18 #.#.⌠.⌠.#.## ........  SH: 0Dex: 25 .⌠.#...#.⌠.# #......  XL: 11 Next: 65% Place: Dungeon:9 h #R#.#.#.#.#####.@R...  Noise: =--------  Time: 9774.8 (0.0) .#.⌠.#.⌠.#.#.....#x..  b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#.#.#.#.##....## /.  Zap: wand of quicksilver (6) .⌠.#.⌠.#.⌠.#.....## . . #.#.#.#.#.##......# .. ##.⌠.#.⌠.###...#.... #. R   Bernd the hexer #.#.#)#.#^##...#.... .. #. x   Erica (constriction, very poisoned, s…)#..#.⌠.#..##........ ..###. #.#.#.#.#.##......## ...#$. _Bernd barely misses Erica. x2; Erica closely misses Bernd.  Aiming: Quicksilver BoltPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, whµ ielding a +2 scimitar of flaming and wearing a ring of positive  energy (lightly wounded, very poisoned, slow, ally target, haloed, 75% to hit)hhalmer the SlicerKobold of Hepliaklqana *****.Health: 65/65 ========================#######Magic: 14/16 =====================---##.⌠.⌠.## .........AC: 12Str: 8 ##..._...## .........hsEV: 20Int: 18 #.#.⌠.⌠.#.## ........SH: 0Dex: 25 .⌠.#...#.⌠.# #......XL: 11 Next: 65% Place: Dungeon:9 #R#.#.#.#.#####.@*...Noise: =--------  Time: 9774.8 (0.0) .#.⌠.#.⌠.#.#.....#**.b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.#.#.#.#.##....## /*Zap: wand of quicksilver (6) .⌠.#.⌠.#.⌠.#.....## .. #.#.#.#.#.##......#.. ##.⌠.#.⌠.###...#....#. R   Bernd the hexer #.#.#)#.#^##...#...... #h. x   Erica (constriction, very poisoned, a…)#..#.⌠.#..##..........###. #.#.#.#.#.##......##...#$.Aim: Erica, wielding a +2 scimitar of flaming and wearing a ring of positive  energy (lightly wounded, very poisoned, slow, ally target, haloed, 75% to hit)  Bernd avoids your attack.  The bolt of dispelling energy hits Erica!  Erica is moderately wounded.Erica's magical effects unravel!ha Bernd hits Erica with a +0 dagger of draining!  Bernd drains Erica.hits Erica with a +0 dagger of draining.  Bernd drains Erica.  Erica hits Bernd with a +2 scimitar of flaming!! burns Bernd.hl .x..x   Erica (constriction, very poisoned, d…)hIp 3==5.8 (15hu hCz I _Bernd is destroyed!hTtb# ##.⌠.⌠.## . #..._...## . .#.⌠.⌠.#.## . ⌠.#...#.⌠.# #. R#.#.#.#.#####. #.⌠.#.⌠.#.#.....#x. .#.#.#.#.##....###/.# ⌠.#.⌠.#.⌠.#.....###.. .#.#.#.#.##......# ... #.⌠.#.⌠.###...#.... #. .#.#)#.#^##...#.... .. #. ..#.⌠.#..##.. ..###. .#.#.#.#.##......## ...#$.hÀhƄ 10  --6Constr hh _Erica barely misses you. Erica grabs you. Erica constricts you.h8  You puncture Erica!hmf)h820 7=-7.3 (0.5hfh#E _You kill Erica!hhts Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-9% [?] toggle between ability selection and description.hB hN hX Lhalmer the SlicerKobold of Hepliaklqana *****.Health: 65/65 ========================#######Magic: 14/16 =====================--- ##.⌠.⌠.## ..........AC: 12Str: 8 #..._...## ..........EV: 20Int: 18 .#.⌠.⌠.#.## .........SH: 0Dex: 25 ⌠.#...#.⌠.# #.......XL: 11 Next: 75% Place: Dungeon:9 R#.#.#.#.#####..@....h`] Noise: ==-------  Time: 9777.3 (0.0) #.⌠.#.⌠.#.#.....#)...b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .#.#.#.#.##....###/..# Zap: wand of quicksilver (5) ⌠.#.⌠.#.⌠.#.....###.... .#.#.#.#.##......# ..... #.⌠.#.⌠.###...#....#..  .#.#)#.#^##...#...... #..  ..#.⌠.#..##..........###..  .#.#.#.#.##......##...#$.. Erica hits Bernd with a +2 scimitar of flaming!!  Erica burns Bernd. _Bernd is destroyed! _Erica barely misses you. Erica grabs you. Erica constricts you.You puncture Erica! _You kill Erica!hb P  Okay, then.he hHj hFm . _h. ####### #.⌠.⌠.## .......... ..._...## .h{⌠.⌠.#..#.⌠.# # #.#.#.#.#####. hu.⌠.#.⌠.#.#.....##.#.#.##....###/#.⌠.#.⌠.#.....###.... #.#.#.#.##......# ... .⌠.#.⌠.###...#....##)#.#^##...#.... .. #.⌠.#..##........ ..###. #.#.#.#.##......## ...#$. .⌠.#.⌠.###...... hU......:Rha5=--8.3 (1 _  t - a ring of positive energy; m - 17 curare-tipped darts (gained 1)  Things that are here:--9.3 (2h, _a +2 scimitar of flaming; the octopode corpse of Ericahf  ###### .⌠.⌠.## .......... .._...## . .⌠.⌠.#..#.⌠.# ##.#.#####. ⌠.#.⌠.#.#.....#)#.#.#.##....###..⌠.#.⌠.#.....#.#.##. ... ⌠.#.⌠.###...#.....hjN# .#)#.#^##...#........ .. #.⌠.#..##........ ..###.#.#.##......## ...#$. ⌠.#.⌠.###...... ......:R .....## #...... ##......huB80.3 (1h~hh[+1.3 (2hhД? _c - a wand of roots (6) (gained 1 charge)h ####### #.⌠.⌠.## .._..⌠.⌠.#.## ....#.⌠.# #. #.#.#.#.#####......... .⌠.#.⌠.#.#...... #.#.#.##. #⌠.#.⌠.###.... #.#.#.#.##......# .... ⌠.#.⌠.###...#........ ##)#.#^##...#........ .. #⌠.#..##........ ..### #.#.#.#.##......## ...#$.. .⌠.#.⌠.###......hK......:RhhG=2.3 (1hh9  Things that are here: _a +2 scimitar of flaming; the octopode corpse of Ericah(hi,&3h5h _u - a +2 scimitar of flamingh0h~Inventory: 21/52 gear slots Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}  u - a +2 scimitar of flaming Missiles (go to first with ()e - 20 boomerangs  l - 36 poisoned darts  m - 17 curare-tipped darts  n - a throwing neto - 4 atropa-tipped darts  q - 4 datura-tipped darts Armour (go to first with [)  a - a +2 cloak of poison resistance (worn)  c - an orb of light (worn)  g - a +0 leather armour (worn)  h - the +2 pair of gloves of Yxeod (worn) {rF+++ rCorr Dex+3 Stlth+}  k - a +2 helmet (worn)i - a +0 kite shield Magical Staves (go to first with |) h r - a staff of cold Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h u - a +2 scimitar of flaming. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 5.6; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.3 XLs.  Current attack delay: 1.1. Damage rating: 23 (Base 12 x 137% (Dex) x 131% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Erica on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {flame} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hmInventory: 21/52 gear slots Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}  u - a +2 scimitar of flaming Missiles (go to first with ()  e - 20 boomerangs  l - 36 poisoned darts  m - 17 curare-tipped darts  n - a throwing net  o - 4 atropa-tipped darts  q - 4 datura-tipped darts Armour (go to first with [)  a - a +2 cloak of poison resistance (worn)  c - an orb of light (worn)  g - a +0 leather armour (worn)  h - the +2 pair of gloves of Yxeod (worn) {rF+++ rCorr Dex+3 Stlth+}  k - a +2 helmet (worn)  i - a +0 kite shield Magical Staves (go to first with |)  r - a staff of cold Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) h r[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hZb - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 14.0  Current attack delay: 0.5. Damage rating: 19 (Base 7 x 137% (Dex) x 151% (Skill) + 5 (Ench)). Venom: It poisons victims. rC+: It protects you from cold. rN+: It protects you from negative energy. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. h^!This ancient artefact cannot be changed by magic or mundane means. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Short Blades} (u)nwield, (d)rop, (=)adjust, or (i)nscribe.hcInventory: 21/52 gear slots Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}  u - a +2 scimitar of flaming Missiles (go to first with ()  e - 20 boomerangs  l - 36 poisoned darts  m - 17 curare-tipped darts  n - a throwing net  o - 4 atropa-tipped darts  q - 4 datura-tipped darts Armour (go to first with [)  a - a +2 cloak of poison resistance (worn)  c - an orb of light (worn)  g - a +0 leather armour (worn)  h - the +2 pair of gloves of Yxeod (worn) {rF+++ rCorr Dex+3 Stlth+}  k - a +2 helmet (worn)  i - a +0 kite shield Magical Staves (go to first with |)  r - a staff of cold Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[[39;49h#g%mtop]hlu - a +2 scimitar of flaming. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 5.6; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.3 XLs.  Current attack delay: 1.1. Damage rating: 23 (Base 12 x 137% (Dex) x 131% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Erica on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {flame} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hU}Inventory: 21/52 gear slots Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}  u - a +2 scimitar of flaming Missiles (go to first with ()  e - 20 boomerangs  l - 36 poisoned darts  m - 17 curare-tipped darts  n - a throwing net  o - 4 atropa-tipped darts  q - 4 datura-tipped darts Armour (go to first with [)  a - a +2 cloak of poison resistance (worn)  c - an orb of light (worn)  g - a +0 leather armour (worn) h7 h - the +2 pair of gloves of Yxeod (worn) {rF+++ rCorr Dex+3 Stlth+}  k - a +2 helmet (worn)  i - a +0 kite shield Magical Staves (go to first with |)  r - a staff of cold Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hÍb - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 14.0  Current attack delay: 0.5. Damage rating: 19 (Base 7 x 137% (Dex) x 151% (Skill) + 5 (Ench)). Venom: It poisons victims. rC+: It protects you from cold. rN+: It protects you from negative energy. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Short Blades} (u)nwield, (d)rop, (=)adjust, or (i)nscribe.hH< Inventory: 21/52 gear slots Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}  u - a +2 scimitar of flaming Missiles (go to first with ()  e - 20 boomerangs  l - 36 poisoned darts  m - 17 curare-tipped darts  n - a throwing net  o - 4 atropa-tipped darts  q - 4 datura-tipped darts Armour (go to first with [)  a - a +2 cloak of poison resistance (worn)  c - an orb of light (worn)  g - a +0 leather armour (worn)  h - the +2 pair of gloves of Yxeod (worn) {rF+++ rCorr Dex+3 Stlth+}  k - a +2 helmet (worn)  i - a +0 kite shield Magical Staves (go to first with |)  r - a staff of cold Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[[39;49h@ %mtop]h=>u - a +2 scimitar of flaming. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 5.6; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.3 XLs.  Current attack delay: 1.1. Damage rating: 23 (Base 12 x 137% (Dex) x 131% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Erica on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {flame} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$hCInventory: 21/52 gear slots Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}  u - a +2 scimitar of flaming Missiles (go to first with ()  e - 20 boomerangs  l - 36 poisoned darts  m - 17 curare-tipped darts  n - a throwing net  o - 4 atropa-tipped darts  q - 4 datura-tipped darts Armour (go to first with [)  a - a +2 cloak of poison resistance (worn)  c - an orb of light (worn)  g - a +0 leather armour (worn) $h7 h - the +2 pair of gloves of Yxeod (worn) {rF+++ rCorr Dex+3 Stlth+}  k - a +2 helmet (worn)  i - a +0 kite shield Magical Staves (go to first with |)  r - a staff of cold Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'h 'hP 'h' !halmer the SlicerKobold of Hepliaklqana *****. #######Health: 65/65 ======================== #.⌠.⌠.## ..........Magic: 15/16 ======================-- ..._...## ...........AC: 12Str: 8 #.⌠.⌠.#.## ...........EV: 20Int: 18 .#...#.⌠.# #.........SH: 0Dex: 25 #.#.#.#.#####.........XL: 11 Next: 75% Place: Dungeon:9 'h! .⌠.#.⌠.#.#.....#@.....Noise: ---------  Time: 9783.3 (0.0) #.#.#.#.##....###.....#. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .#.⌠.#.⌠.#.....###....... Zap: wand of quicksilver (5) #.#.#.#.##......# ........ .⌠.#.⌠.###...#........#... #.#)#.#^##...#........ .. #...  .#.⌠.#..##..........###...  #.#.#.#.##......##...#$...  .⌠.#.⌠.###............:R Things that are here: _a +2 scimitar of flaming; the octopode corpse of Erica _c - a wand of roots (6) (gained 1 charge)  Things that are here: _a +2 scimitar of flaming; the octopode corpse of Erica _u - a +2 scimitar of flaming'h) 'h, 'hN2 'h5 (hʞ(h(hw(hf _a +2 scimitar of flaming; the octopode corpse of Ericac - a wand of roots (6) (gained 1 charge)  Things that are here: _a +2 scimitar of flaming; the octopode corpse of Erica _u - a +2 scimitar of flaming _Unknown command.)h<)hl  Skill  Level Target Apt Skill  Level Target Apt a + Fighting)h(10.8  14.0  +1  k - Spellcasting   2.0  --   0           b - Staves   0.0  --  -1  l - Hexes   2.0  --   0   c - Unarmed Combat   0.0  --   0  m - Forgecraft   0.0  --   0 +4 d - Throwing   0.0  --  +1  n - Ice Magic   2.0  --   0           e - Short Blades  14.0  --  +3 [4)h_0m o - Invocations   7.0  --  +1   f - Long Blades   5.6  --  -2  p - Evocations   5.0  --  +2       q - Shapeshifting   0.0  --  -1   g - Armour   0.0  --  -2      h - Dodging   8.0  --  +2      i - Shields   0.0  --  -2      j - Stealth   3.0  --  +4       )hi                               Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets,hs Rhalmer the SlicerKobold of Hepliaklqana *****. #######Health: 65/65 ======================== #.⌠.⌠.## ..........Magic: 15/16 ======================-- ..._...## ...........AC: 12,h Str: 8 #.⌠.⌠.#.## ...........EV: 20Int: 18 .#...#.⌠.# #.........SH: 0Dex: 25 #.#.#.#.#####.........XL: 11 Next: 75% Place: Dungeon:9 .⌠.#.⌠.#.#.....#@.....Noise: ---------  Time: 9783.3 (0.0) #.#.#.#.##....###.....#. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .#.⌠.#.⌠.#.....###....... Zap: wand of quicksilver (5) #.#.#.#.##......# ........ .⌠.#.⌠.###...#........#... #.#)#.#^##...#........ .. #...  .#.⌠.#..##..........###...  #.#.#.#.##......##...#$...  .⌠.#.⌠.###............:,h؇ &R  _a +2 scimitar of flaming; the octopode corpse of Erica _c - a wand of roots (6) (gained 1 charge)  Things that are here: _a +2 scimitar of flaming; the octopode corpse of Erica _u - a +2 scimitar of flaming _Unknown command.,h ,h -h!-h%YInventory: 21/52 gear slots Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}  u - a +2 scimitar of flaming Missiles (go to first with ()e - 20 boomerangs  l - 36 poisoned darts  m - 17 curare-tipped darts  n - a throwing neto - 4 atropa-tipped darts  q - 4 datura-tipped darts Armour (go to first with [)  a - a +2 cloak of poison resistance (worn)  c - an orb of light (worn)  g - a +0 leather armour (worn)  h - the +2 pair of gloves of Yxeod (worn) {rF+++ rCorr Dex+3 Stlth+}  k - a +2 helmet (worn)i - a +0 kite shield Magical Staves (go to first with |)  r - a staff of cold Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/h0 b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 14.0  Current attack delay: 0.5. Damage rating: 19 (Base 7 x 137% (Dex) x 151% (Skill) + 5 (Ench)). /hٜ ZVenom: It poisons victims. rC+: It protects you from cold. rN+: It protects you from negative energy. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Short Blades} (u)nwield, (d)rop, (=)adjust, or (i)nscribe.;hInventory: 21/52 gear slots Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}  u - a +2 scimitar of flaming Missiles (go to first with ()  e - 20 boomerangs  l - 36 poisoned darts  m - 17 curare-tipped darts  n - a throwing net  o - 4 atropa-tipped darts  q - 4 datura-tipped darts ;hB}Armour (go to first with [)  a - a +2 cloak of poison resistance (worn)  c - an orb of light (worn)  g - a +0 leather armour (worn)  h - the +2 pair of gloves of Yxeod (worn) {rF+++ rCorr Dex+3 Stlth+}  k - a +2 helmet (worn)  i - a +0 kite shield Magical Staves (go to first with |)  r - a staff of cold Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=h%>h u - a +2 scimitar of flaming. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 5.6; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.3 XLs.  Current attack delay: 1.1. Damage rating: 23 (Base 12 x 137% (Dex) x 131% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Erica on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {flame} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ChLnInventory: 21/52 gear slots Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}  u - a +2 scimitar of flaming Missiles (go to first with () Ch t e - 20 boomerangs  l - 36 poisoned darts  m - 17 curare-tipped darts  n - a throwing net  o - 4 atropa-tipped darts  q - 4 datura-tipped darts Armour (go to first with [)  a - a +2 cloak of poison resistance (worn)  c - an orb of light (worn)  g - a +0 leather armour (worn) ChBy7 h - the +2 pair of gloves of Yxeod (worn) {rF+++ rCorr Dex+3 Stlth+}  k - a +2 helmet (worn)  i - a +0 kite shield Magical Staves (go to first with |)  r - a staff of cold Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch Ch8 halmer the SlicerKobold of Hepliaklqana *****. #######Health: 65/65 ======================== #.⌠.⌠.## ..........Magic: 15/16 ======================-- ..._...## ...........AC: 12Str: 8 #.⌠.⌠.#.## ...........EV: 20Int: 18 .#...#.⌠.# #.........SH: 0Dex: 25 #.#.#.#.#####.........XL: 11 Next: 75% Place: Dungeon:9 .⌠.#.⌠.#.#.....#@.....Noise: ---------  Time: 9783.3 (0.0) #.#.#.#.##....###.....#. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .#.⌠.#.⌠.#.....###....... Zap: wand of quicksilver (5) #.#.#.#.##......# ..Ch> l[39;49m...... .⌠.#.⌠.###...#........#... #.#)#.#^##...#........ .. #...  .#.⌠.#..##..........###...  #.#.#.#.##......##...#$...  .⌠.#.⌠.###............:R  _a +2 scimitar of flaming; the octopode corpse of Erica _c - a wand of roots (6) (gained 1 charge)  Things that are here: _a +2 scimitar of flaming; the octopode corpse of Erica _u - a +2 scimitar of flaming _Unknown command.ChR EhEh3EhLEh i6== _EhnEhXEhѬBEhNEhf==EhEh,EhB,Eh ## .## .......... ..## ........... .#.## .... #.⌠.# #..# .. .#.#####...##.. .. ⌠.#.#.....#†. # .#.##....###.. #... ## #.⌠.#.....###...@...$ ......#. .#.##......#........$ ......##x ⌠.###...#............ #.......Y .#^##...#.........#......R #..##...............Y.###..... .#.##......## ...#$.....Y   yak (wandering) ⌠.###...... ......:R..... Eh@.## #...... ##.......... #####..... #. #....9.3 (6Ehsg.Eh,90.3 (7EhEh+ _Found 34 gold pieces.FhFh. 3Fh Fh ## . ## . #.## . .⌠.# #.# .. #.#####.##.. .#.#.....#†.#. #.##....###...#... ##. .⌠.#.....###....@..$. ......#.< #.##......#.$. ......##xY .###...#.#.Y #^##...#.FhY #......R.: ..##.###. #.##......## ...#$.Y   yak (wandering) .###...... ......:R. ## #...... ##...... #. #.FhA0YY 2 yaks (wandering)1.3 (1FhHHhȤw Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-9% [?] toggle between ability selection and description.IhIhKIhe#halmer the Slicer Iher## ..........Kobold of Hepliaklqana *****. .## ...........Health: 65/65 ======================== #.## ............IhħMagic: 16/16 ======================== .⌠.# #.........# ...... AC: 12Str: 8 #.#####.........##...... EV: 20Int: 18 .#.#.....#†..........#. SH: 0Dex: 25 #.##....###.......... #... ##. XL: 11 Next: 75% Place: Dungeon:9 .⌠.#.....###....@..$. ......#.< Noise: ---------  Time: 9791.3 (0.0) #.##......#........$. ......##xY b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .###...#............Y #.......YY Zap: wand of quicksilver (5) #^##...#Ih............Y #......R.: ..##.................###......... #.##......##...#$......... YY 2 yaks (wandering) .###............:R...... ## #......##........... ####.....#. #........... _c - a wand of roots (6) (gained 1 charge)  Things that are here: _a +2 scimitar of flaming; the octopode corpse of Erica _u - a +2 scimitar of flaming _Unknown command. _Found 34 gold pieces.Ih P  Okay, then.IhIhIh . _Jhp............ ⌠.# ## ....... .#####.##....#.....#†..##....###.#... ##. ⌠.#.$.. ......#.<##.......@.$.. ......##xY. ###...#....Y. #.YY. ^##...#.Y. #......R.:. .##.....###.... .##......## $. ###...... Jh1......:R # #...... ##......#..... #. ........ ##.####.#Jh;qY..YJh822.3 (1 _JhJhJhUF.. ## ....... #####.##....##.....#†..# ##....###.#... ##..#.$... ......#.< ##...$Y........##xY. ##...#.......#.YY....#.##......R.:. ##.....Y.###.... ##......## ..#$. ##...... ..:R  #...... ##...... #..... #. ....... ##.####.# #..#....##..#...JhtJJhRY.Y.Jh/W&3Jh]JhaKhޟ .  .. # ...   #.# ... .... ####.........##....##...## .....#†.# #..# Kh#....###...... #... ##..## #.....##$Y.<. #......#.....##xY. #...#...#.YY..# #...#Y.##......R.:..# #....###.# #......## ..#$.... #...... ...........:R #. ##. #..... . #... ##.####.#.....KhKhAm.YY.Khh&4Kh$KhR _You see here 21 gold pieces.Kh`  The yak bellows!  You puncture the yak! The yak is poisoned.  The yak is moderately wounded.Khm.YYYY1 very poisoned)Kh>rJ====8 (0.5Khnf _The yak barely misses you.Kh extremely poisoned)You puncture the yak! The yak looks as sick as possible!Kh ]==--5.3Kh Kh [ _The yak is heavily wounded.KhK  You hit the yak.  The yak is severely wounded.---8Kh Kh _The yak completely misses you. The yak misses you.Lh]  You puncture the yak! The yak looks as sick as possible!Lh0=6.3LhwLhLW _The yak is almost dead.Lh-  You hit the yak. The yak looks as sick as possible!  The yak is almost dead.Lh1Y53-----8LhR7Lh;\ _The yak misses you. The yak gores you!Lh,%  You barely miss the yak.-7.3Lh) W _The yak is almost dead.Lh :  You puncture the yak!Lh †   yakYou kill the yak!Lh 47-------8-8Lh Lh ( _The yak gores you.LhC (very poisoned)You puncture the yak! The yak is poisoned.LhH(8.3LhMLhQ1 _The yak is lightly wounded.MhN   You barely miss the yak.The yak is lightly wounded.8 _The yak gores you but does no damage.Mh extremely poisoned)You puncture the yak! The yak looks as sick as possible!=9.3MhMh [ _The yak is heavily wounded.MhET  You puncture the yak! The yak looks as sick as possible!  The yak is almost dead.8--8 _The yak misses you.MhH  You hit the yak but do no damage. The yak looks as sick as possible!-800.3Mh_ Mh W _The yak is almost dead.Mh{`:  You puncture the yak!MhjE.Mho 9/6681-8 _You kill the yak!MhtxMhD|j _Your Fighting skill increases to level 11!NhNhNh!Nh+Nh]H _No target in view!Oh,Ohә3OhP _Ohj50=Ohg1=OhBOhz,Oh,OhQ2OhP,OhBOhp,Oh7a3=OhBOhBOhR-R   Bernd the hexerOhM015.8 (15.0)Oh~4=-6.8 (16OhjOh= _Bernd emerges from the mists of memory!PhEPhH3PhL,Ph4UnPhX,Ph[w5=PhL_,Ph_bPh2eBPhgPhijk6=Phm,Ph>pPhXPhБ,PhJ;7PhPhBPhzBPhŢa8=Ph&,Ph,PhY,Ph9=Ph;PhBPh\,Ph0PhBPhR60PhPh,PhRB[39;49mPhhPhIw1=Ph@,Ph-BPhrk2=PhE,Ph,PhBPhb;3Ph6,Ph,PhEBPh.,Ph&,Pha4=PhBPh>Ph,PhH5=Ph0PhBPh ,Pha6=Ph[PhBPhN _You now have 163 gold pieces (gained 21).Ph3PhXPh,Ph)Ph.N _You now have 176 gold pieces (gained 13).PhO2,Ph5e=Ph$:BPhu>_  You see here a yak corpse.PhBPhhEK _Ph IPhLXPhYPh`Phc,PhHh,Phm,PhʇPhPh,Ph2BPh,PhPh>N _You now have 193 gold pieces (gained 17).Ph IPhܣ,Ph¦Ph&BPh #†...###..# [... ##...##... ##..##.... ###...........#.<....... .#............##xY... ....†..#.......YY..##... .............##......R.:..# #.. ............###.....# .. .## .........#... Phúv. ..........R . ...###............  #.# #.....  ##.####.#...... #..#....##..#... .. #.....## .# ##.##...### .#........## .#........####..  You pick up a parchment of Mercury Arrow and begin reading...Ph-68.8 (52PhY,9.8 (53PhPhF _You add the spell Mercury Arrow to your library.Qh Qh3Qh,QhBQh`,Qh`Qh;BQhu#BQhc'BQh*,Qh,.BQh2,Qha6,Qh?W . # .... #... ....## ...## ..Y. ......## #..# [... ##...###..##.... ...#.<....... .. ...†..#...........##... .....##.......R@..# #.. ....###.....# .. ......#......# ............... ...###............... QhD #.# #........... #.####.#........ ..#....##..#... #.....##......  You pick up a parchment of Iskenderun's Mystic Blast and begin reading... QhI276.8 (7.0)QhL+7.8 (8Qh&RQhUR _You add the spell Iskenderun's Mystic Blast to your library.Rh!_RhURhXRh8BRh"RhMBRh)BRh,Rha,RhU BRhRh>BRhRh,RhBRh XRh%$Rhk',Rh +,Rh.BRh1,Rh4Rh=8,Rh;,Rh>RhABRhDRhNH,RhUL,Rh+P,RhySRhVBRh ZRhF],Rh`N _You now have 211 gold pieces (gained 18).RhdIRhxg,RhjBRhnBRhqBRhIuRh{nRhnRhBRh3,RhBRhXRh3,RhXRhRhXRhBRhRh BRhVM _You now have 216 gold pieces (gained 5).Rh_Rh8XRh,Rhp <... ###  .... #.##  .... ##..##### ....##...##..# ....@.R......#907.8 (30.0) #.....## ...# #..## ..# .# .... #.......# .## ...###.......### #..##[......# ...##...###..##.......##Rh'RheMR.Rhw,8.8 (31RhRh9 _Found a stone staircase leading up.Sh3ShSh<BShShOK#...)# .## <...# ### #....# #.## .###..#####10.8 (2.0)......##...##..#.R........###...........## .#...# .........#..## ......#. .... #.......# ...###.......##R.1.8 (3 _Found a war axe.Th / ##...##...)....## ..<...# # .#.@..# #.## ..###..#####.R##...##..#....#..##.....## .#...# #..## .....#. .... #.......#Th/ Thi JR.Th) +2.8 (1Th Th ThȨ  ....# ##...##...)....## ....@...# ##....# #.## ....R.###..#####.##...##..# .....#..##.....## .#...# #..## .....#ThE Th pR.3Th( w _There is a stone staircase leading up here.VhL@4Vh|EVhLVhP-4 _VhYVhJ  ### ..# .## ### .## ##.#  ..###..#  ##....## ## ## #####.####... 8 ...####.  ....#### #.=R.....  Vhđ...###.## #........  #'###...# #..  ..###._.# #  #..#††..##### ##..##.##...## .##..###.....# .+....'......# You climb upwards.VhqVh -5.6 (1.8Vh*Vh. _Level annotation: exclusion: staircaseFound a large ruby ring. _There is a stone staircase leading down here.WhKXn # #..# .## ### .## ##.# .###..# #....## .### ## #.#.###... #...#### )...@>.... .#### ##.=R..... #...###.## #. #'###...# #. .###._.# #. #..#††..##### #..##.##...## .##..###.....# .+....'......# Wh#hB60WhrWhv' _Found a hand axe.Xh b##### .#..# ...## ### .## ##.# #...###..# ## ####....## ..#### ## ß######.# .....###... ...#### .)....>.... ..#### ##.@R..... ##.## #........ .##'###...# #. ÷...###._.# #. ###..#††..#######.[ ÷###..##.##...## ÷..##..###.....#.+....'......#.##..###.....#Xh-<<7XhŃM _Found a ring mail.XhS ***Xhv - a +4 ring of protection  A puff of frost appears from out of your range of vision.  The puff of frost hits Bernd.Xh>v...==8.6 (2Xh %Xh)$ _Bernd resists.bh;? #######..# .## ### ....## ##.# .#...###..# ### .####....## #..#### ## .ß######.# #.....###... '###.).@..>.... ÷#.....#### .###..R........###.## #. ..##'###...# #... .÷...###._.# #........††..#######.[.. .÷#.##...## ÷÷..##..###.....# _...+....'......#bhJ^R. _bhM4--9.6 (1bh zbhn +.# .######.#..#.## ###.## ##.# #.#...###..# ### #.####....## #..#### ## ß.ß######.# #.....###... #'##...#### #.)@.R.>.... #÷#.....#####.###. #.##...###.## #.bh N.##'###...# #.... ÷.÷...###._.# #.... #÷###..#††..#.[.. ÷.÷###..##.##...## .÷÷..##..###.....# ._...+....'......#bh? 7_bh **_A puff of frost appears from out of your range of vision.  The puff of frost hits Bernd.bhebhyR..._bh$P=-20bhbh~  A puff of frost appears from out of your range of vision.  The puff of frost hits Bernd. _Bernd resists.  A puff of frost appears from out of your range of vision.  The puff of frost hits Bernd. _Bernd resists.dh.#.###### #...#..# #.....## ###.## ##.# .#.#...###..# #####.####....## #..#### ## #ß.ß######.# #.....###... ##'##...#### #.@.R..>.... .#÷#.....#####.###. ##.##...###.## #.. #...##'###...# #....... .÷.÷...###._.# #........ ##÷###..#††..#.[.. #÷.÷###..##.##...## ..÷÷..##..###.....# .._...+....'......#dh dh+R.__-1dh?K__dh  The puff of frost hits Bernd. _Bernd resists.  A puff of frost appears from out of your range of vision.  The puff of frost hits Bernd. _Bernd resists. _You see here a +0 hand axe.dh #..#.###### ##...#..# ##.....## ### #......## ##.# #.#.#...###..# #####.####....## #..#### ## ##ß.ß######.# #.....###... .##'##...#### #@)R...>.... ..#÷#.....#####.###. .##.##...###.### #........ ##...##'###...# #........ ..÷.÷...###._.# #.#÷###..#††..#.[.. ##÷.÷###..##.##...## ...÷÷..##..###.....# ..._...+....'......#dhϯ dh) <R.dhd G-2 _dh 8_dh@ eh0....###### ###...#..#  ##.....## ###  .## ##.# ##.#.#...###..# #######.####....## #..#### ##ß.ß######.# #.....###... ..##'##...#### ##.R....>.... _..#÷#.....#####@###........#.##.#### #.. ÷##...##'###...# #. ...÷.÷...###._.# #. .###÷###..#††..#######.[...÷###..##.##...## ...÷÷..##..###.....# '..._...+....'......# #.......##..###.....#ehkehKR)eh2&3eh9eh}ghP4#..# ...###### ##...#..# ### ### ......## ##.# .#.#...###..# #### .####....## #..#### ## ##ß.ß######.# #.....###... .##'##...#### ##@)....>.... ÷#..##R###.. .##.##...###.#### #. ##...##'###...÷.÷...###._.# #........###..#††..#######.[.. ##÷.÷###..##.##...## ...÷÷..##..### ..._...+....'.ghgh 55   white imp (ally target)You swap places.gh&4gh'gh\ _A white imp comes into view.hh I..# ###### ...#..# .....## ### ......## ##.# .#.#...###..# #### .####....## #..#### ## ß.ß######.# #....5###... ##'##...#### ##.@....>.... #÷#.....#####R###. hh' ##.##...###.#### #........ ...##'###...# #........÷.÷...###._÷###..#††..#.[.. ÷.÷###..##.##...## hh| m.5_hh 3*hh ' hh slow, ally target)Bernd points at the white imp and mumbles some strange words.hh-& 5_5hh- hh1 z _The white imp seems to slow down. _You see here a +0 hand axe.ihVb# ###### ih|...#..# .....## ### ## ##.# #.#...###..# #### .####....## #..#### ## ß.ß######.# #.....###... '##...#### ##.)@5..>.... #÷#.....#####R###. .##...###.#### #.. ...##'###...# #....... ÷.÷...###._.# #........÷###..#††..#.[.. ÷.÷###..##.##...## _ih7_ih^.*ih[ 5confused, slow, ally target)_Bernd gestures at the white imp while chanting.ih65_=6ihAih-E5 _The white imp appears confused.ihw  You catch the helpless white imp completely off-guard!  You spit the white imp like a pig!!!ihE.ihϷ5-7.1 (0.5ih8_ihM _You kill the white imp!jhbjh,jhjhjhjh2,jh6A  You see here a +0 ring mail.jh:jh?kh9 _khkkh BkhGK _You swap places.kh[#ukhZ'Bkh0nkh>khHkh^Skh[kh_khe  ### #### #### ####..# #.....# kh8jR)....>......## ###........... # #.........##.R##   #.........####.##   #........## #@.#  -47.1 (20.0)####.[...## #....#  ..####...## #....#.# ....# ....##### ...#####.# .)##  ...# ###  ..## ### ## kht}.R8.1 (21kh}= _Found a falchion.lh3lhjlhlhAlhlhlhlhxlhk,lh#,lhlhlh,lh"lhBlhm# ##R)....>......## .###...........### #### #.........##..## # #.........####.## _.# #..## ##..## ..#######.[...## ##....# .##...####...#####....#.# ##.....##....# #.R..##### '......#####.# #@)### 54.1 (6.0).....# ### #.## ##...## ### †##### _.######.#  ###.# ..## ......# lhY7 _lh=E _Done exploring.oh ) ##R)....>......##  .###.###  #### #.##..##  .# #.####.##  .# #.## ##..##  .#oh#.[...## ##....#  ##...####...#####....#.# #.....##....# #.R..##### ......#####.# #.@###  #.....# ### #.##  ##...## ###  †#####  .####  .##.#  ###.#  ..##  #  oh"%oh)25.1 (1 _ohA-oh1Q _You see here a +0 falchion.qh&@ #.....###  ##R)....>## .##..### ####..## .####.##  #........## ##..# .#######.[...## ##....# #...####...#####....#. #.....##### .####.# #.R###.....# ### #.## ##...##### †###### .##.# ##..#6 _You swap places.rhV4rh,BLevel 8 of the Dungeon <<<<>>>>∩______(Press ? for help)##..#.>...........#.## ##..........## #......## ##.###.##...####...#####..## ##.....##....###.#.#...###..# ##########.####...# #.### ##..>####.....######..####.####....## #..#### ####..##.## ##..###.# #.....##....### ######ß.ß######.# #.....###.....##.# ##.....# ##.R#....###.###...##'##...#### ##R)....>......##### ##....#####..###..## ### ####.._..#÷#.....#####.###...........#####..................## ##.###...##.##...###.#### #.........##..##rh]F##.....#..#####..##...# #...###÷##...##'###...# #.........####.#####.....###.# ##.###..# #.⌠.###...÷.÷...###._.# #........## ##..###...........## #...R.## #####...†#..###÷###..#††..#######.[...## ##....###.)~~~~~≈~..# ##...### ##...##.##†.###÷.÷###..##.##...####...#####....#.###.~##)##~..####...## #.)...###..##...÷÷..##..###.....##....# #.@..######### ##.~#.))#~....##)..## #.._...÷..†.'..._...+....'......#####.# #.R####..###..~#.∩.#~.##....#..# #.....###..##.......##..###.....# ### #.###.).....~#...#~.####..#### ##...##.##..###...###..##.##...########.....~#####~.####..#######...'#.hK0m÷###'###..#R†.†######.##....~~~~~≈~........#####...###.†..÷÷.÷.###._.######.##............<..##....##...###÷##ß.ß##÷###...##.# ####.#...#.......###.####..####.###.†.##'##...###.###.# #..........##....###.# ##..#####..†..#.#.._..#####..## #####)...####.....##.## ##..###...##.##...###......###......###.........###..#########...#######.....###..#..#..##.............###.########.##.....##sh >@___thD thj  #.....###.....#  halmer the Slicer##R)....>......##  Kobold of Hepliaklqana *****. ##.###...........###   Health: 66/66 ======================== #### #.........##..##   Magic: 16/16 ======================== .# #.........####.##   AC: 12Str: 8 .# #........## ##..##   EV: 20Int: 18 .#######.[...## ##....#   SH: 0Dex: 25 ##...####...#####....#.#  XL: 11 Next: 81% Place: Dungeon:8 #.....##....# #.@hp [m..#####  Noise: ---------  Time: 9956.1 (0.0) ......#####.# #.R###   b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.....# ### #.##  Zap: wand of quicksilver (5) ##...##### †##### .####  R   Bernd the hexer .##.# ###.# ##..## _You see here a +0 ring mail. _You swap places. _Found a falchion. _Done exploring. _You see here a +0 falchion. _You swap places.th̑ th th ,th thM Xth= th$ Xth th Xth nth ,th Bth ,th BthA ,th Xth ,th thx Xth Bthx ,th  ### ..# .## #### ##.#.###..# #### #### ##....## #..#### ####..# ###.# #.....###.....# ...#### ##R)....@R.....## 70.1 (14.0)#####.###...........### ...###.#### #.........##..## '###...# #.........####.## ..###._.# #........## ##..## #..#††..#######.[...## ##....# ##..##.##...####...#####....#.# .##..###.....##....#th  #....##### .+....'......#####.# #.)### thn th c _There is a stone staircase leading down here.uhz(__1.0) _uhUvh" ....#  . ##...#   ..#...)#   .......##  9 ..# #  ...#....# #.##  ........###..#####  vh&..##...##..# ........# ..##...........##  .........#...# .........#..## ............#vh.vh-2.6 (2.5vhvhf} _You climb downwards. _There is a stone staircase leading up here.whz wh~ 3whW wh wh whڣ  _whc Xwh Bwh ,wh# wh BwhE whи ,wh Bwhp Bwh wh$ ,wh5 Bwh ,whD Bwh, ,wh wh` M _You now have 223 gold pieces (gained 7).wh Iwh wh Xwh ,wh Xwhk Bwh Bwh ,wh{ ,wh wh BwhO Bwh Bwhm ,whv Bwh{ Bwh ,wh Bwho Bwh Bwh!  #### ##...###.#.....# ###.R#######.##96.6 (24.0).##...#...#..##...............##[##...............##.wh%  ##..........#....#. #...... ......... ...##..#... #.....##whb, MR.wh0 ,7.6 (25whJ4 wh#8 % _Found a helmet.zh>#########...####.#.....# ###....R.#######.###...@##...#...#..###.................##[##...............##. ##....#....# ##.........#.... ... ...##..# #.....# ......zhCR.zh08.6 (1.0) zhPzhzhvs#########...##.#.....# ### #....R..#######.## #....##...#...#..## #..@..............##~.[##..#≈. ###.... ##.#.... . ...##..# #... ...... ......zhxI.Rzh|&9zhzhzhP  ##### ####...## ##.#.....# ### #.......zhT #.## #...R##...#...#..## #.~.[##.~≈.. ##.#... ##.#.... . ...##..# #  zh_ E.Rzhc 010000.6 (1.0) zhkh zhk {h L#########...##.#.....# #### #..######.##.. #....##...#...#..#...#..R..............{h;x.~~.@##...P~≈..###.#P....# ##.#♣....# .♣/♣... ...## #...   {h{hCR.{hR&1{h{hw _Found a wand of quicksilver (4). _You see here a +0 helmet.}hx]Inventory: 22/52 gear slots Hand Weapons (go to first with ))  b - the +5 rapier "Gotaviupn" (weapon) {venom, rC+ rN+}  u - a +2 scimitar of flaming Missiles (go to first with ()e - 20 boomerangs  l - 36 poisoned darts  m - 17 curare-tipped darts  n - a throwing neto - 4 atropa-tipped darts  q - 4 datura-tipped darts Armour (go to first with [)  a - a +2 cloak of poison resistance (worn)  c - an orb of light (worn)  g - a +0 leather armour (worn)  h - the +2 pair of gloves of Yxeod (worn) {rF+++ rCorr Dex+3 Stlth+}  k - a +2 helmet (worn)i - a +0 kite shield Magical Staves (go to first with |)  r - a staff of cold Jewellery (go to first with "=)  f - a ring of wizardry (worn)  j - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hL h'"halmer the SlicerKobold of Hepliaklqana *****.#####Health: 66/66 ========================####...##Magic: 16/16 ========================##.#.....# ### AC: 12Str: 8# #.......#######.## EV: 20Int: 18.. #....##...#...#..# SH: 0Dex: 25...#.R............... XL: 11 Next: 81% Place: Dungeon:9.~~.@##.............. Noise: ---------  Time: 10001.6 (0.0)P~≈..###..........#.. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} P....# ##.........#.. Zap: wand of quicksilverh' (5)♣....# ............♣/♣......##..#... R   Bernd the hexer........... _You climb downwards. _There is a stone staircase leading up here. _You now have 223 gold pieces (gained 7). _Found a helmet. _Found a wand of quicksilver (4). _You see here a +0 helmet.hB,h@;hKh3h]hl,h:: _h;Bh\,hɫ,h,h'hh[##.#.....# ###.##.......#######.....#....##...#...##....#..............♣♣P.~~.[##........... ..P~≈..###.......... ♣P.R..# ##......... ♣♣....#  ♣@♣.... ...#_...P♣.... #...♣.♣##.. ..♣♣.P.♣ Poc c   centaur (asleep) o   orc (asleep) h 4.6 (3  An orc and a centaur come into view.h{.R, ally target)h+5.6 (4hh _Found a white marble altar of Elyvilon. _You see here a wand of quicksilver (4).h##.##..####.....#....##...#... #....#.............♣♣P.~~.[##.P..P~≈..###♣.♣♣P....# ##P.P♣♣R...# ....♣/♣.... ._..@P♣.... ....♣.♣##.. P..♣♣.P.  ♣.♣ Poc..oP ~~..o   orc wizard (asleep)#######o   orc (asleep, ally target)h h hmAn orc wizard comes into view. It is wielding a +1 dagger of speed.h q o.cocooThe orc shouts! The centaur shouts! You hear a shout! x2h9*h h"h^so   orc (ally target)hK #######  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!h,h.Rc.{h J====6.6 (1hh _Deactivating autopickup; reactivate with Ctrl-A.hh.....#....##...#...#....#...........♣♣P.~~.[##.P..P~≈..#♣.♣♣P....# P.P♣♣....# .....♣R♣.... ...#._...P♣....  #....♣@♣##.. .hNP..♣♣oP... .♣.♣ Pc....{P oP~~ ♣P.≈o.o   orc warrior (polearm, wandering)#######c   centaur ##.⌠.⌠.## ..........o   orc wizard (wandering)(…)h{ _Deactivating autopickup; reactivate with Ctrl-A.arrior and an orc wizard come into view.warrior shouts! The orc wizard shouts!  The centaur hits the bush.centaur kicks the bush but does no damage.  The orc hits you but does no damage.hq /Ro~)h  The orc warrior hits the bush but does no damage.  The centaur hits the bush.7h h>_The centaur kicks the bush but does no damage.h  You hit the orc. The orc is poisoned.  The orc is moderately wounded.The orc warrior hits the bush with a +0 halberd!h# oThe orc hits you with a +0 flail.  An orc comes into view. It is wielding a +0 hand axe.hT'4-=---8.1 (0.5 h1hA= _Bernd hits the bush but does no damage.hE:  You puncture the orc!hV )(launcher)You kill the orc!hOb ((((The centaur wields a +0 orcbow. The centaur shoots an arrow.h /P@), ally target)The arrow misses you.Bernd hits the bush with a +0 dagger of draining!h,j-==-6hh , _Bernd drains the bush.h&#..........♣♣P.~~.[##.P..P~≈..###♣.♣♣P....# ##P.P♣♣ ....♣/♣.... ...#_..RP ...♣.♣##..P..♣♣@P... ♣.♣♣Pc. {PooP~o ♣♣P.≈o ....  ####### ##.⌠.⌠.## .......... #..._...##.o 2 orc wizards (1 invisible)h*7Bernd hits the bush with a +0 dagger of draining! _Bernd drains the bush.unwields a +0 orcbow.  The centaur hits you but does no damage.  The centaur kicks you but does no damage.  The orc warrior closely misses you.h5.,h;.Ro~o~h?5--9.6 (1.0 hIhO _The orc wizard hits the bush but does no damage. x2  Things that are here: _a +0 flail; an orc corpseh9 poisoned, ally target)ings that are here: _a +0 flail; an orc corpse  You puncture the centaur! The centaur is poisoned.  The centaur is heavily wounded.  The centaur completely misses you. The centaur misses you.  The orc warrior barely misses you.h9;*h8 , slow, ally target)Bernd gestures at the centaur while chanting.hn cThe centaur seems to slow down.h:  The orc wizard gestures at you while chanting.The puff of flame hits you but does no damage.ht5=-10.1 (0.5 hӭh! _You resist.hh  You puncture the centaur! The centaur looks as sick as possible!  The centaur is almost dead.hy o. extremely poisoned, slow, al…)The orc wizard hits the bush with a +1 dagger of speed.6hh _The centaur completely misses you. The centaur barely misses you.h2D  You hit the centaur but do no damage.The centaur is almost dead.hiV ")oo 2 orc wizards (1 invisible, 1 ally ta…)o   orcYou hit the centaur but do no damage.  You kill the centaur!  The orc wizard hits the bush with a +1 dagger of speed.  The orc warrior misses you.  Bernd hits the bush with a +0 dagger of draining.h[ 82-1.1hGh hl n _Bernd drains the bush. The orc wizard barely misses you.h very po  You hit the orc wizard. The orc wizard is poisoned.  The orc wizard is lightly wounded.  The orc wizard hits the bush but does no damage.hG @-6hhT _Bernd hits the bush but does no damage. Bernd drains the bush.hl  You closely miss the orc wizard.The orc wizard is lightly wounded.  The orc warrior barely misses you.A wraith comes into view. Wo~W   wraitho   orc warrior (polearm)oo 2 orc wizards (1 invisible, 1 very p(…)The orc wizard closely misses you.Bernd hits the bush with a +0 dagger of draining.2.1hhF _The orc wizard hits the bush but does no damage.hI extrem  You puncture the orc wizard!  The orc wizard looks as sick as possible!  The orc wizard is severely wounded.hSN.=6h1iS _Bernd hits the bush but does no damage.hm$<  You hit the orc wizard.h>B) (ally target)o   orc wizard (invisible) _Bernhit the orc wizard.  You kill the orc wizard!  The orc wizard hits the bush with a +1 dagger of speed.  The orc warrior misses you. The wraith closely misses Bernd.  The orc closely misses you.hI83-3.1hhI _Bernd hits the wraith with a +0 dagger of draining!h  You hit the orc. The orc is poisoned.  The orc is severely wounded.The orc wizard hits the bush but does no damage.hf6=-6h h# U _Bernd barely misses the wraith.h%:  You puncture the orc!h )  You kill the orc!The orc warrior barely misses you. The wraith misses Bernd.  The orc wizard hits the bush but does no damage.hi(4.1hh+ I _Bernd hits the wraith with a +0 dagger of draining.hSU %  Bernd hits the wraith with a +0 dagger of draining.  The orc wizard hits the bush but does no damage.  The wraith closely misses Bernd. The orc warrior closely misses you.hY ,5.1 (1.0 hc h.h U _Bernd barely misses the wraith.hc _Bernd barely misses the wraith.  The orc wizard hits the bush but does no damage.  Bernd misses the wraith.wraith hits Bernd  The orc warrior complet  The orc wizard hits the bush but does no damage.6h sh-yI _Bernd hits the wraith with a +0 dagger of draining!h71 (slow) _Bernd hits the wraith with a +0 dagger of draining!  Bernd hits the wraith  The orc wizard hits the bush with a +1 dagger of speed.wraith hits Bernd! The wraith drains Bernd's vigour!  seems to slow down.==7 _The orc warrior barely misses you. Bernd barely misses the wraith.h5F   The orc wizard hits the bush but does no damage.  Bernd hits the wraith with a +0 dagger of draining.  The wraith misses Bernd. The orc warrior closely misses you.hBK .-8h^ hGj F _The orc wizard hits the bush but does no damage.h The wraith misses Bernd. The orc warrior closely misses you.The orc wizard hits the bush but does no damage.but does no damage.  The orc warrior misses you. The wraith hits Bernd!  The wraith drains Bernd's vigour!=9hiE _Bernd seems to slow down.he  The orc wizard hits the bush but does no damage.  Bernd hits the wraith with a +0 dagger of draining. .o   orc warrior (polearm, ally target)o   orc wizard (invisible)  The wraith is destroyed!The orc warrior hits you from afar with a +0 halberd!  Bernd hits the bush but does no damage.hh59---6-20hhF _The orc wizard hits the bush but does no damage.h.##...#...# #....#... ♣♣P.~~.[##..P..P~≈..###.♣.♣♣P##P.P♣♣....# ............♣/..._...P♣...#....♣@♣##..P..♣♣RP.♣.♣♣P)){PooP~♣♣P.≈~.......  ########.⌠.⌠.## h hS/ You swap places.hC )RSomething hits the bush but does no damage.hO--1hBhG _The orc warrior hits the bush but does no damage.h9 ##.##.......##### .....#....##...# #....#.. ♣♣P.~~.[ .P..P~≈..# ♣.♣♣P....# ## P.P♣♣....# ........ ....♣/♣....... ._..@P♣....  ....♣.♣##..  P..♣♣)P... ♣.♣♣PR)....PooP~~...♣♣P.≈~..........  #######R)h@-2h]h( , ##.# ##.##.......#######.....#....##...#...##....#....♣♣P.~~.[##...P..P~≈..###..♣.♣♣P....# ##.P.P♣♣....# ..........♣@♣.... ...#._...P♣.... #....♣.♣##.P..♣♣RP... .♣.♣♣P))..hv..PooP~~... ♣♣P.≈~.......... hhW60---3h[,h1] _You see here a wand of quicksilver (4).h rhVzR)49h<hxF _b - a wand of quicksilver (9) (gained 4 charges)hSo##...##  ##.# ##.##.......#######......#....##...#...##....#....♣♣P.~~.[##...P..P~≈..###..#♣.♣♣P....# ##.#P.P♣♣.@..# ..............♣.♣.... ...#._...P♣.... #hX6....♣R♣##...P..♣♣)P......♣.♣♣P))... ..PooP~~... .♣♣P.≈~... ........hbhf&5hmhqG _Bernd hits the bush with a +0 dagger of draining.hHC ##### ##...##  ##.# #####.##.......#######.#.....#....##...#...##....#....♣♣P.~~.[##....P..P~≈..###..#.♣.♣♣P..@.# ##.#P.P♣♣....# ...............♣.♣.... ...#._...P♣....##....♣R♣##..#.P..♣♣)P...♣.♣♣P))... ..h .PooP~~... .. ♣♣P.≈~... .. hLh&6hhu. _Something hits the bush.hYEu ##### ##...##  ##.# ### ##.##.......#######.##.....#....##...#...#..##....#....♣♣P.~~.[##....P..P~≈.@###..#.♣.♣♣P....# ##.#P.P♣♣....# ...............♣.♣.... ...#._...P♣....# #....♣R♣##..#.P..♣♣)P...♣.♣♣P))... ..PooP~~... .hVP  Something hits the bush but does no damage.hZT1=7h0`hcd _Something drains the bush. Something hits the bush. Something drains the bush.hRM #####  ####...##  ##.#.....# ###  ##.##.......#######.#.....#....##...#...#..# #....#..... ♣♣P.~~.@##...P..P~≈..###.♣.♣♣P###h"P.P♣♣....# .............♣....P♣... h<h&&8hhO _You see here a +0 helmet.hk M #####  ####...##  ##.#.....# ###  ##.##.......#######.#.....#....##...#...#..# #....#@.... ♣♣P.~~.[##....P..P~≈..###.♣.♣♣P....# ##.........#......♣.♣... hu hz -9 _h~ h` h3M #####  ####...##  ##.#.....# ###  ##.##.......#######.#.##...#...#..# #....#... ♣♣P.~~.[##....P..P~≈..###..........#..P....♣....# hPu2=30h@h}h M #####  ####...##  ##.#.....# ###  ##.##@......#######.#.##...#...#..# #....#...♣♣P.~~.[##................###....# h<1hhhɦ% Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  J - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-9% [?] toggle between ability selection and description.h:8hAhJhalmer the SlicerKobold of Hepliaklqana *****.Health: 62/66 ======================--Magic: 16/16 ========================AC: 12Str: 8#####EV: 20Int: 18####...##SH: 0Dex: 25##.#.....# ### XL: 11 Next: 86% Place: Dungeon:9##.##@......#######.## Noise: ---------  Time: 10031.1 (0.0)hO.....#....##...#...#..# b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #....#................. Zap: wand of quicksilver (9)♣♣P.~~.[##...............P..P~≈..###..........#..♣.♣♣P....# ##.........#.. P.P♣♣....# ............ ....♣.♣.......##.. ._...P♣....##...  _b - a wand of quicksilver (9) (gained 4 charges) _Bernd hits the bush with a +0 dagger of draining. _Something hits the bush.  Something hits the bush but does no damage. _Something drains the bush. Something hits the bush. Something drains the bush. _You see here a +0 helmet.hOXRR   Bernd the hexerh ][4---2.1 (1hd> _Bernd is recalled.hq h 3h3 Bh: h 4= _You start resting.h6 +5.1 (3h G---6.1 (4hhs+ _Ancestor HP restored.h0 5=5=h nho e=h h> _ _You start resting.h ,42.1 (6h oo   orc wizard6=3.1 (7hV h " _HP restored.hM#########...####.#.....# #####.##.R.....#######.##.....#@...##...#...#..#.............♣♣P.~~.[##.P..P~≈o.####♣.♣♣P....# ##P.P♣♣ .....♣.♣.... ...##_...P♣....# #....♣R♣##.hNo.h+4.1 (1hhhJ#########...####.#.....# #####.##.R.....#######.##.....#....##...#...#..#.............♣♣P.~~.o##.P..P~≈..###.#♣.♣♣P....# ##P.P♣♣ .....♣.♣.... ...##_...P♣....# #....♣R♣##.P..♣♣)P.... h!.R6===5 _The orc wizard barely misses you.h  (very poisoned, ally target)You hit the orc wizard. The orc wizard is poisoned.  The orc wizard is moderately wounded.h }  The orc wizard gestures at you while chanting.h2h.R=6 (0.5  _You easily resist.hǍA  You puncture the orc wizard!h֘D)hD=6.1hԤh h˷H_You kill the orc wizard!h 4hO h H _No target in view!ht _No target in view!hl hp 3hA $ _==hO Xh hE Bh5 `h'> hB hK hqR h\ Xh\h ,hm Bh[w hz h~ Bh h hi Bhm hn h; ,h ,hL Xh; hi hT Bhf h #≈~.P♣♣♣P.~~.)##.......#≈~P..P..P~≈..###......#...♣♣.♣♣P....# ##.....#P.♣♣P.P♣♣....# .....#♣.♣P....♣.♣....♣P..._...P♣....# ♣.♣PR...♣R♣##..# #P.♣♣P..♣♣)P.... PP♣♣@♣♣P))... -- #~≈P..P..P~~...  ~..♣♣♣Po≈~...  ... ..... .# ..#######  ##.⌠.⌠.## .......... o   orc warrior (polearm)##..._...## ...........##.#.⌠.⌠.#.hi z## ............65.1 (19.0).Ro., ally target)--6.1 (20h`~#≈~P..P..P~≈..##...♣♣.♣♣P....# #P.♣♣P.P♣♣....# .#♣.♣P....♣.♣.... ♣P..._...P♣....#♣.♣P....♣R♣##..# #P.♣♣PR.♣♣)P.... hneF#.PP♣♣.♣♣P))... #~≈P..P@oP~~...  ~..♣♣♣P.≈~... ... ....... .# .####### ..##.⌠.⌠.## ..........##..._...## .##.#.⌠.⌠.#.#.⌠.#...#.⌠.# ###....#hpD.Rh6u7=7.1 (1.0) h|hY _The orc warrior closely misses you.h~ very poisoned, …)You hit the orc warrior but do no damage.6 (0.5 h h Z _The orc warrior is poisoned. Bernd hits the bush but does no damage.h  You hit the orc warrior.  The orc warrior is lightly wounded.  The orc warrior misses you. Bernd hits the bush but does no damage.h  (8.1h hu , _Bernd drains the bush.h "  You puncture the orc warrior!  The orc warrior is moderately wounded.*h(  Bernd points at the orc warrior and mumbles some strange words.hz`o6hhV? _The orc warrior resists with some effort.h+ extremely poisoYou hit the orc warrior but do no damage.The orc warrior looks as sick as possible!  The orc warrior is moderately wounded.hL(9.1hhY _The orc warrior closely misses you.h  You hit the orc warrior.  The orc warrior is moderately wounded.6hhXW _Bernd completely misses the bush.h`) W The orc warrior is moderately wounded. _Bernd completely misses the bush.You hit the orc warrior.heavi  h- )70.1h6 h: G _Bernd hits the bush with a +0 dagger of draining.h  You barely miss the orc warrior.The orc warrior is severely wounded.Bernd hits the bush with a +0 dagger of draining.hP &6h h| , _Bernd drains the bush.hF Bernd hits the bush with a +0 dagger of draining.drains the bushhC.  You hit the orc warrior.  The orc warrior looks as sick as possible!  The orc warrior is almost dead.  The orc warrior barely misses you. Bernd hits the bush but does no damage.1.1h8B _Bernd drains the bush.hx  You barely miss the orc warrior.The orc warrior is almost dead.h:*hBsv  Bernd casts a spell at the orc warrior.hAoh '=6hh? _The orc warrior resists with some effort.hN  You barely miss the orc warrior.The orc warrior is almost dead.h" C)h) 88-2.1h h| O _You kill the orc warrior!h h3h8hh,h  Things that are here:  a +0 halberd; a +0 chain mail; an orc corpsehzh 5 _h+h4,h8,h=hzRh_XhTBhaXhRhf,hh,hBhh♣P..._...P♣....# ## ♣.♣P....♣.♣##..# ......# P.♣♣P..♣♣)P.... .. .PP♣♣.♣♣P))... ...... ~≈P..P.)P~~... >##... ......#~..♣♣♣P.≈~.......... ..........#.........##..... .......###.......#..#..... ... ####........#...@.... ..#--90.1 (18.0) ##.............R..... . .###................. . #.##.............#. .⌠.##.#.........##....#... #.#####.........##....##... .#.#.....#†...###. #.##....###....##...###. .⌠.#.....###.........#.<h7 r-1.1 (19hK ; _Found a stone staircase leading down.h _h1!.♣P....♣.♣.... ...##..#...P..._...P♣..## ♣.♣P....♣.♣##..## P.♣♣P..♣♣)P..... .PP♣♣.♣♣P))...?. #. ~≈P..P.)P~~....>###hLZ@~..♣♣♣P.≈~........#.........#...  .###.#..#.0.0)##........#.....# ##..R .#. #.##....#...  .⌠.##. #.#####.........##....## .. .#.#.....#†## #.##....###.##...###.hR.2.1 (1 _Found a scroll labelled BISU HOOTZ.h*3h1ha7,h:,h]CXhGBhK,hN,hXR  There is a stone staircase leading down here.hp],hAbK _h2t....##....#.................## ~.P♣♣♣P.~~.)##...............##.. ~P..P..P~≈..###..........#....#. ..♣♣.♣♣P....# ##.........# .♣♣P.P♣♣....# #.......... .♣P....♣.♣.... .........##..#.... P..._...P♣....###.....## .♣P....♣.♣##..#.....> ......# .♣♣P..♣♣)P....#.......6.1 (4 PP♣♣.♣♣P))...?..##.......< ≈P..P.)P~~....R##........# ~..♣♣♣P.≈~........... ....... ...##..... ...... .###.......#..#..... . ###........#........ ..## #.......... . ###........ .hERR>hu+7.1 (5haQ _Found a stone staircase leading down.hhg 3hh,h!h*8h?h@DBh^hbhfBhhjBhnBhqXh*u,h\xBh{,h~,h>h,h@BhoXhh]hfXhhhpXhnh,h`BhTXhhuXh,hyhXh~hJ!Bh1%h,h0hy4Bhl8Bh<BhE@XhC,h'GBhJBhcNBhQh7UBhtX,h \Bh/_,h?enhhBhPlhpXh]shvXh[z,h,},h*,hXhohBhh\h4Bhh/BhhִBh,hBhhC?  You see here a +0 war axe.hK _h,hhh|BhNBhlXh,h5Bh& BhU Bh Bh ,h h Bh ,hb Xh Xh Xh Bhk# ,h' Bh3* Bh- hr: <.##.....##  #.#...........#...#  #.##..........#..##  .................#  .......###.......#  .hV> .....###.......##  ...##..##[.....R#  ..###..##.......###..  ...#.<..........@...#  1569.0) ..##..............  ........##.........  ........###..........  .....##........:..  .........##......  ...#.....#  .  ...####..  hI ~.R7.1 (60haQ h W B _Found a parchment of Forge Blazeheart Golem.h`3h4h/hJh@hFh:Oh [\###.......###..#  ##..##[......# ##..#####.. #.<......## #...........# ##.....# ..###........R.# ...##..:..#  ...####  66.1 (9.0)h^.....#.....##...#  ......#...#  #...####  #.# ?<  ####   ##.      heR.RhRj,7.1 (10.0)h:nhaq _Found a scroll of teleportation. Found an escape hatch in the ceiling.h Ih hw Bhx h ,h9 Bh h. Xh v  You see here a scroll of teleportation.h ,h K _h BhV ,h Xh h h7; XhA XhZ h~_ Bhc Bhw hL} h #...............#...# ..........####...#### .#.....#.#....?<.# ..##..#.####..#...## .## ##. #..##### ## . ##.##  ..###R..# ##.. .......##  ....@.## 81.1 (14 ..##.#  # ..#   .... >#..#  .... .... ....h h^ S.Rh ,2.1 (15h h{ 9 _Found an escape hatch in the floor.h _Autopickup is now on.hQ3hYa,hshb _hLhhs9<h" _t - 5 scrolls of teleportation (gained 1)h3h3 .....########  ....######..#  .##..##[##...#  ###..#..#  .<..............##  .................#  ......##...........#  ......###..........#  ..##.....# ...##.......R.## ....#.....##...# ...........#...# .....####...#### ...#.#.....<.# ..####..#...## . ##. #..#####  . ##.## You pick up a parchment of Forge Blazeheart Golem and begin reading...96.1 (147.1 (15hO _You add the spell Forge Blazeheart Golem to your library.h=tCh<}hmXhXhBh1hh}......##.........## .........#.....##...# .###................#...# .# #.........####...#### ###.#............#.#.....<.# .#....##..#.......####..#...## ##.......###R# #..##### ### ).##..# ##.## ## ###...# 211.1 (14####.. ...........## # ..........## #> ...#..##.## ..###....#h>. .... .. >#..#....... ........hp.R2.1 (15hhF _Found a halberd.h% h) Ih. Bh6 hG> hQB ,h9F hJ Xh\Q hU BhY h^ nhb Bhf Bh"t hx ~ _You swap places.h~ nhV BhŅ BhL h Xh, XhL BhO Bh Bh4 h h hT Bhj h h Bh h! ,h Bh7 Bh Xh,hXhhP BhbXhBh5BheI`hOXhSBh'YBh\,h`,hdhh,h lhohshw,hB{h~hyJh"BhEh,h ,h"h$hhh,hhhQBhhXhhhhhhXh,h Bh/h4Bh8Bh<XhK0hs6Xh?,h}hBhrXhnh",h̜BhXhN,hdBhh%hh+XhA4h nhm #≈~.P♣♣♣P.~~.)##...............#  #≈~P..P..P~≈..###..........#....  #...♣♣.♣♣P....####.........#....  #P.♣♣P.P♣♣....#..#..............  #♣.♣P....♣.♣..............##..#.  ♣P..._...P♣....##........#.....  ♣.♣P....♣.♣##..#.....>.........  #P.♣♣P..♣♣)P....#...............  #.PP♣♣.♣♣P))...@..##...###......  #~≈P..P.)P~~...R>##....###......  ~..♣♣♣P.≈~............#.......  ...#.........##........#......  .###.......#..#............... ######........#..........##...... ⌠.##........... m.........#....#.#.###....................#..#.## ⌠.#.##.............#....####.....h9o83.1 (714.1 (72h0? hUR_e - a scroll labelled BISU HOOTZhk _h Jh9 h Xh Xh@,  #####  ####...##  ###### ###  h0 ######.##.......#######.## #####.......#....##...#...#..# #.....##....#........ #≈~.P♣♣♣P.~~.)##.. #≈~P..P..P~≈.@###..........# #...♣♣.♣♣P...R####.........##P.♣♣P.P♣♣....#..#.....#♣.♣P....♣.♣..............## ♣P..._...P♣....###  ♣.♣P....♣.♣##..#.....>.  #P.♣♣P..♣♣)P....#............  #.PP♣♣.♣♣P))......##...###....  #~≈P..P.)P~~....>##....###h = #####  ####...##  #####.#.....# ### h L ######.##.......#######.#####.......#....##...#...#..#.....##....#......P♣♣♣P.~~.@##..≈~P..P..P~≈..###....♣♣.♣♣P...R####P.♣♣P.P♣♣....#..#..#♣.♣P....♣.♣......#P..._...P♣....##........# ♣.♣P....♣.♣##>P.♣♣P..♣♣)P....#..........PP♣♣.♣♣P))......##91.0)R.2.1 (8hK h  h _Items here: ) [[ ÷.hWhpxPick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger of speed Armour (select all with [)b - a +0 helmet  c - a +0 robe Carrion an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]›h0< ›hSJ halmer the SlicerKobold of Hepliaklqana *****.#####Health: 66/66 ========================####...##Magic: 16/16 ========================#####.#.....# ### AC: 12Str: 8######.##.......#######.## EV: 20Int: 18#####.......#....##...#...#..# SH: 0Dex: 25#.....##....#................. XL: 11 Next: 88% Place: Dungeon:9#≈~.P♣♣♣P.~~.@##.............. Noise: ---------  Time: 10292.1 (0.0)#≈~P..P..P~≈.R###..........#.. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #...♣♣.♣♣[4›hN u0mP....####.........#.. Zap: wand of quicksilver (9)#P.♣♣P.P♣♣....#..#............#♣.♣P....♣.♣..............##..♣P..._...P♣....##........#... R   Bernd the hexer♣.♣P....♣.♣##..#.....>.......#P.♣♣P..♣♣)P....#.............#.PP♣♣.♣♣P))......##...###.... _You add the spell Forge Blazeheart Golem to your library. _Found a halberd. _You swap places. _e - a scroll labelled BISU HOOTZ _Items here: ) [[ ÷.  Okay, then.›hT 4›h^ ›h9b . _Ûhf%u _Ûh),ÛhQ,Ûh}Ûh\ÛhlÛhȝXÛh5,Ûh,ÛhÛhBÛh;ÛhеÛh,Ûh.Ûh,ÛhN,Ûh,ÛhVBÛhBÛhhBÛh`Ûh,Ûhj,ÛhOBÛh+,Ûh BÛhÛhÛhÛhBÛhz*Ûh/BÛh_;,ÛhA,ÛhEÛhJÛhPÛhKUBÛhbÛhhÛhm,Ûh/zÛhW  Things that are here:  a +0 halberd; a +0 chain mail; an orc skeletonÛhK _ÛhÛhÛh,Ûh,ÛhvÛhhXÛhBÛh,ÛhÛhBÛh,ÛhKBÛhÛhXÛhÛh^XÛhÛhXÛh ÛhLXÛhÛh XÛh Ûhv XÛh3,ÛhBÛh,Ûh BÛh,Ûh#XÛhk',Ûh?+BÛh.BÛh2,Ûh\FXÛhTÛhYBÛhcÛhqiBÛhmÛhrBÛhvÛhzÛh~ÛhRBÛhÛhÛh,ÛhÛh,ÛhBÛh=nÛh  Things that are here:  a +0 chain mail; a +0 whip _ÛhOÛhÛh,ÛhE,Ûh2Ûh?BÛhXÛhK _You swap places.ÛhIÛhÛh8  Things that are here:  a +0 chain mail; a +0 whip _Ûh|<ÛhoLy  Things that are here:  a +0 robe; a +1 halberdÛhdQK _ÛhUÛhw  Things that are here:  a +0 robe; a +0 dagger _ÛhBÛhÛhŢ   Things that are here:  a +0 robe; a +0 dire flail _ÛhXÛhÛh,ÛhÛhwÛhÛh,ÛhÛh~  Things that are here:  a +0 dagger; an orc skeletonÛhjÛhBK _Ûh  Things that are here:  a +0 robe; a +0 dagger; an orc skeletonÛhEÛhK _ÛhÛh6 ÛhnÛhBÛhzÛhv#,Ûh&,Ûh +Ûh.XÛh3Ûh6Ûh;BÛh(@,ÛhDBÛhIBÛhNXÛhRBÛhV,ÛhZBÛh"^BÛhaBÛhe,Ûh6iBÛhlXÛhpBÛhTuBÛhxXÛh,|,Ûh~BÛhBÛhͅXÛhXÛhwXÛhۏ,Ûh:BÛhZ....##..#.......####..#...## ...##.......###.# #..##### .####.....).##..# ##.## ## #............###...# ####.................## ....................## .............#..##.## ............###....## ............#..R@...# 376.1 (8Ûhq4.0) ............#..>#..## ...............##### ......##......#### .......####......# .#.....# ##.....# ##....## ##...##  ##...# ######..##ÛhÛhE _Done exploring.ƛhƛh;Read which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  t - 5 scrolls of teleportationp - a scroll of poison  s - 2 scrolls of summoning  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  N - a scroll of noise  c - a scroll labelled ORPHICLIUCI  e - a scroll labelled BISU HOOTZ  h - 2 scrolls labelled GAPEBO ZOSH  q - a scroll labelled WAIMMO VUAF [!] read|quaff|evoke[?] describe selected̛hd ̛hl ̛h ....##..#.......####..#...##halmer the Slicer ...##.......###.# #..#####Kobold of Hepliaklqana *****. .####.....).##..# ##.##Health: 66/66 ======================== ## #............###...#Magic: 16/16 ======================== ####.................##AC: 12Str: 8 ....................##EV: 20Int: 18 .............#..##.##SH: 0Dex: 25 ............###....##XL: 11 Next: 88% Place: Dungeon:9 ............#..R@...#Noise: ---------  Time: 10376.1 (0.0) ............#..>#..##b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .............̛h [33m..#####Zap: wand of quicksilver (9) ......##......#### .......####......# .#.....# ##.....#R   Bernd the hexer ##....## ##...####...# ######..## _a +0 robe; a +0 dire flailThings that are here: _a +0 dagger; an orc skeletonThings that are here: _a +0 robe; a +0 dagger; an orc skeleton _Done exploring. (weak-willed)As you read the scroll labelled GAPEBO ZOSH, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.7.1 (1Will/2  _h -> V - a scroll of vulnerabilityЛhtFDrink which item? Potions  a - 2 potions of ambrosia  A - 2 potions of attraction  d - a fuming pink potion  f - 2 blue potions  j - a metallic golden potion  n - 3 dark potions  o - 2 puce potions [!] read|quaff|evoke[?] describe selected֛ha ֛h ֛h%/ ....##..#.......####..#...##halmer the Slicer ...##.......###.# #..#####Kobold of Hepliaklqana *****. .####.....).##..# ##.##Health: 66/66 ======================== ## #............###...#Magic: 16/16 ======================== ####.................##AC: 12Str: 8 ....................##EV: 20Int: 18 .............#..##.##SH: 0Dex: 25 ............###....##XL: 11 Next: 88% Place: Dungeon:9 ............#..R@...#Noise: ---------  Time: 10377.1 (0.0) ............#..>#..##b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .............֛he4 +[33m..#####Zap: wand of quicksilver (9) ......##......####Will/2 .......####......# .#.....# ##.....#R   Bernd the hexer (weak-willed) ##....## ##...####...# ######..## _a +0 robe; a +0 dagger; an orc skeleton _Done exploring.  As you read the scroll labelled GAPEBO ZOSH, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _h -> V - a scroll of vulnerability  Okay, then.֛hB> D _؛h؛hm _؛h ؛hA؛h؛hLX؛hWn؛h#X؛h'n؛h+n؛h/,؛h3n؛h-8n؛h<n؛h@؛hkU .411.1 (34.0). ............. _You feel your willpower return.؛hs؛h8xE _Done exploring.ڛhUQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 20 boomerangsb - Throw: 36 darts (poison)  c - Throw: 17 darts (curare)  d - Throw: throwing net  e - Throw: 4 darts (atropa)  f - Throw: 4 darts (datura)  g - Zap: wand of mindburst (4)  h - Zap: wand of quicksilver (9) (quivered)  i - Zap: wand of flame (55)  j - Zap: wand of charming (12)  k - Zap: wand of roots (6) Spells ([,] to cycle)  l - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  m - Abil: Recall Ancestor  n - Abil: Transference  o - Abil: Idealise [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onۛh;Y....##..#.......####..#...##halmer the Slicer ...##.......###.# #..#####Kobold of Hepliaklqana *****. .####.....).##..# ##.##Health: 66/66 ======================== ## #............###...#Magic: 16/16 ======================== ####.................##AC: 12Str: 8 ....................##EV: 20Int: 18 .............#..##.##SH: 0Dex: 25 ۛh]x............###....##XL: 11 Next: 88% Place: Dungeon:9 ............#..R@...#Noise: ---------  Time: 10411.1 (0.0) ............#..>#..##b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ...............#####Zap: wand of quicksilver (9) ......##......#### .......####......# .#.....# ##.....#R   Bernd the hexer ##....## ##...####...# ######..##A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _h -> V - a scroll of vulnerability _Okay, then. _You feel your willpower return. _Done exploring.ۛhbۛhgܛh ܛh Where to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple ޛhޛh....##..#.......####..#...##halmer the Slicer ...##.......###.# #..#####Kobold of Hepliaklqana *****. .####.....).##..# ##.##Health: 66/66 ======================== ## #............###...#Magic: 16/16 ======================== ####.................##AC: 12Str: 8 ....................##EV: 20Int: 18 .............#..##.##SH: 0Dex: 25 ............###....##XL: 11 Next: 88% Place: Dungeon:9 ............#..R@...#Noise: ---------  Time: 10411.1 (0.0) ............#..>#..##b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ...............[ޛh40m#####Zap: wand of quicksilver (9) ......##......#### .......####......# .#.....# ##.....#R   Bernd the hexer ##....## ##...####...# ######..##It was a scroll of vulnerability. _h -> V - a scroll of vulnerability _Okay, then. _You feel your willpower return. _Done exploring.  Okay, then.ޛhޛh. _ߛh֐ߛhLevel 9 of the Dungeon <<<<>>>>__(Press ? for help)#.#.#.#.#.##......##..........#.............##.........####.⌠.#.⌠.###.......#.........................#.....##...###.....## #...............###......................#...###'''#####...........##.## #................####...#####..R#..............###.####.#............#.#.....<.####..##........##...#..#....##..#.......####..#...###.....#.#.....##..##.....##.......###.# #..#######....###....####.##...####.....).##..# ##.###......#....#........## #............###...######.......#........####.................#####.....[.[......#.....................###...#..R#.##...###>.............#..##.####..##[###[.....#..............###....####.<..# ###..[................#..R@...####..### ###)................#..>#..###....# #..[..................######...## #............##......#####..## ##............####......###.# ##..#..#.....# #ߛh#.....###########....## ##...####...# ######..######ߛh \<@h =<>h! h"Q ....##..#.......####..#...##halmer the Slicer ...##.......###.# #..#####Kobold of Hepliaklqana *****. .####.....).##..# ##.##Health: 66/66 ======================== ## #............###...#Magic: 16/16 ======================== ####.................##AC: 12Str: 8 ....................##EV: 20Int: 18 .............#..##.##SH: 0Dex: 25 ............###....##XL: 11 Next: 88% Place: Dungeon:9 ............#..R@...#Noise: ---------  Time: 10411.1 (0.0) ............#..>#..##b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ...............U 40m#####Zap: wand of quicksilver (9) ......##......#### .......####......# .#.....# ##.....#R   Bernd the hexer ##....## ##...####...# ######..##It was a scroll of vulnerability. _h -> V - a scroll of vulnerability _Okay, then. _You feel your willpower return. _Done exploring. _Okay, then.hb hf : _ho Bh"s Bh| h h Bhň h h Bh ht Bh ,hߤ hQ hޭ ,hC h Bhm ,h Xh h5 h Bh Bh Bh> hl h h ,h Bh ,h ,h9 h ##...........##.## #...............###.#........... ........##...#..#....##..#....... .#.##..##.....##.......###. .####.##...####.....).##..#....#........## #............ ##........####............ #.....[.[......#.................h?! ;#..R#.##...###@R............#R.28.1 (17.0)##[###[.....#..............###. #.<..# ###..[................#... ###..### ###)................#..>  #....# #..[..................#  #...## #............##......##  #..## ##............####..... ##.# ##..#..#.....# ##.... ### #######....## ##...h- h2 h _h -> V - a scroll of vulnerability _Okay, then. hv6 _You feel your willpower return. _Done exploring. _Okay, then. _There is a stone staircase leading down here.h$Jhh89.0) _hLhPZ ... ..  ...###.##  .........  ......... 10 ....@....  .....R...  hU.##  .# .. h[h*9 (1.8 h-h} _You climb downwards. _There is a stone staircase leading up here.hwh|hPhh4300 _hҠh##...........##.## #............. ............###.####.#........... ........##...#..#....##..#....... .#.#.....##..##.....##.......###. .###....####.##...####.....).##.. ...#....#........## #............ #.......#........####............ #.....[.[......#.................9 ..#..R#.##...###@.............#R. ..##[###[.....#R.............###. #.<..# ###..[..........#... ###..### ###)h|L..........#..>#....# #..[............##...## #............##......###..## ##............####.....##.# ##..#..#.....# ##....##########....## ##...hhI6,2.4 (2.5 h<hA} _You climb upwards. _There is a stone staircase leading down here.hDHhWLevel 9 of the Dungeon <<<<>>>>__(Press ? for help)#.#.#.#.#.##......##..........#.............##.........####.⌠.#.⌠.###.......#.........................#.....##...###.....## #...............###......................#...###'''#####...........##.## #................####...#####..R#..............###.####.#............#.#.....<.####..##........##...#..#....##..#.......####..#...###.....#.#.....##..##.....##.......###.# #..#####hm\##....###....####.##...####.....).##..# ##.###......#....#........## #............###...######.......#........####.................#####.....[.[......#.....................###...#..R#.##...###@.............#R.##.####..##[###[.....#R.............###....####.<..# ###..[................#.......####..### ###)................#..>#..###....# #..[..................######...## #............##......#####..## ##............####......###.# ##..#..#.....# ##.....###########....## ##...####...# ######..######haO@>h  #♣.♣P....♣.♣##..#.....>.#...)#  #P.♣♣P..♣♣)P....###  #.PP♣♣.♣♣P))##...###<...# ###  #~≈P..P.)P~~....>##....####....# #.##  ##~~..♣♣♣P.≈~............###..#### ##.....#.........##........#.....##...##..###.......#..#.......................###########........#..........##.......##...........####.⌠.⌠.##............#....#.#...........#...###..._...###......#..#.##.#..####.#.⌠.⌠.#.##.......####.....##.⌠.#...#.⌠.##.#.........##....# #..###.......#######R#.#.#.#.#####....#....####.......###.......###..##.#.⌠.#.⌠.#.#.....#.....###....##..##[......##...###.#.#.#.#.##....###....##...###..##.......###..##.⌠.#.⌠.#.⌠.#.....###....#.<..............####.#.#.#.#.##......#......##.................###.⌠.#.⌠.###...#......†..#...........##...........##.#.#)#.#^##...#..............##...........###..........##..#.⌠.#..##.................###...........##...........##.#.#.#.#.##......##..........#.............##.........####.⌠.#.⌠.###.......#.........................#.....##...###.....##hD _[37m #...............###......................#...#hvh:##...........##.## #............. halmer the Slicer ............###.####.#........... Kobold of Hepliaklqana *****. ........##...#..#....##..#....... Health: 66/66 ======================== .#.#.....##..##.....##.......###. Magic: 16/16 ======================== .###....####.##...####.....).##.. AC: 12Str: 8 ...#....#........## #............ EV: 20Int: 18 #.......#........####............ SH: 0Dex: 25 h#.....[.[......#................. XL: 11 Next: 88% Place: Dungeon:9 ..#..R#.##...###@.............#R. Noise: ---------  Time: 10432.4 (0.0) ..##[###[.....#R.............###. b) +5 rapier "Gotaviupn" {venom, rC+ rN+} #.<..# ###..[................#... Zap: wand of quicksilver (9) ###..### ###)................#..>#....# #..[..................##...## #............##......## R   Bernd the hexer#..## ##............####.....##.# ##..#..#.....# ##....##########....## ##... _Okay, then. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You clihϱmb upwards. _There is a stone staircase leading down here.h| _hhBhhhXhhWBhhh! Xh h Xhk hF Xh5 ,h# Bhx* h/ Xhs4 h9 ,h> ,hj h0p Xhsy nh ,hC Xh h hL Xh Xh ,h Bh} Xh Bh Bh Xhz Bh Xh Xh nh~ Bh Xh XhM Xh T≈~P..P..P~≈..###...#....# #...♣♣.♣♣P....####.........# #P.♣♣P.P♣♣....#..#........ #♣.♣P....♣.♣..............##..#.  ♣P..._...P♣....##........#.....# #♣.♣P....♣.♣##..#.....># #P.♣♣P..♣♣)P....#....PP♣♣.♣♣P))......##...### h #~≈P..P.)P~~....@##....###......60.4 (28.0) #~~..♣♣♣P.≈~....R#....... .....#.........##.#.... ...###.......#..#..... #####........#....##. .##.............#.#.. ..###..............#..#.## .#.##.............#....####.. #.⌠.##.#......... #....h( h,  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _h7IhPhShk]ha81.4 (1.0) _hkhu ...  ######...  .........  ... 10 ...R@....  .........  .........  ...... .........hozM hphS,2.1 (1.7 hhupupdown here. _There is a stone staircase leading down here. _You climb downwards. _uph%hV+h/h 7h&<330 _hDh #≈~P..P..P~≈..###..........#....# #...♣♣.♣♣P....####.........#..... #P.♣♣P.P♣♣....#..#............... #♣.♣P....♣.♣..............##..#..♣P..._...P♣....##........#.....# #♣.♣P....♣.♣##..#.....>.........# #P.♣♣P..♣♣)P....#................ #.PP♣♣.♣♣P))##...###.......9 #~≈P..P.)P~~...R@##....###....... #~~..♣♣♣P.≈~...#........ .....#.........##........#....... ...###.......#..#................ #####........#..........##....... h .##....................#....#.#.. ..###....................#..#.##. .#.##.............#....####...... #.⌠.##.#.........##....# #.......h> h ,4.6 (2.5 h" h~& } _You climb upwards. _There is a stone staircase leading down here.h≈~.P♣♣♣P.~~.)##.....##. ≈~P..P..P~≈..###..#....# ...♣♣.♣♣P....####.# P.♣♣P.P♣♣....#..#..... ♣.♣P....♣.♣.......##..#... ♣P..._...P♣....##........#.....# ♣.♣P....♣.♣##..#.....># P.♣♣P..♣♣)P....#.......... .PP♣♣.♣♣P)).....###. ~≈P..P.)P~~...R>##....### ~~..♣♣♣P.≈~............#...#..##........# ..#..#.......... ######.......# ##...#....#.#..##.......#..#.####........###h#hO*DR.hAQ5.6 (1.0 _h....##....#....##### ~.P♣♣♣P.~~.)##.....##. ~P..P..P~≈..###..#....# ..♣♣.♣♣P....####.# .♣♣P.P♣♣....#..#...... .♣P....♣.♣.......##..#.... P..._...P♣....#...#.....# .♣P....♣.♣##..#.....># .♣♣P..♣♣)P....#.@........ PP♣♣.♣♣P))....R.##...###.< hw>≈P..P.)P~~....>##....### ~..♣♣♣P.≈~............#...#..##.# .#..#...###.......## #...#....#.#.. ###.......#..#.##hDR.hC&6hhhS##....#.# .P♣♣♣P.~~.)##.##..# P..P..P~≈..###.#....#. .♣♣.♣♣P....####.#. ♣♣P.P♣♣....#..#. ♣P....♣.♣......##..#. ..._...P♣....##.#.....##. ♣P....♣.♣##..#.....>.#. ♣♣P..♣♣)P....#R.♣♣.♣♣P))......##...###.<. P..P.)P~~....>##....###.#. ..♣♣♣P.≈~............#.#.##........#. ###.#..#..#.##.##. .#....#.#..#..#.##.hOh8.Rh&7hrhh Q#.......#....##...#...#..## .##....#....###### ♣♣♣P.~~.)##.....##..## ..P..P~≈..###..#....#...#.♣♣P....####.##h P♣♣....#..#..... P....♣.♣.......##..#.... .._...P♣....#...#.....# P....♣.♣##..#...@.>#...) ♣P..♣♣)P....#.R......... ♣♣.♣♣P))......##...###.<P.)P~~....>##....### .♣♣♣P.≈~............#.. .#..##.##..#.... ###.......## ..#....#.#..h jR.8h h) hJtu.#....##...#...#..## ##....#.###### ♣♣♣P.~~.)##.##..## P..P~≈..###.#....#...# .♣♣P....####.#.# P.P♣♣....#..#.# ....♣.♣.##..#......# ._...P♣....##.#.....##...# hx ....♣.♣##..#..R.@>.#...)# P..♣♣)P....#.#.♣♣P))......##...###.<. .P.)P~~....>##....###.#. ♣♣♣P.≈~............#. #.##.#. #.#..#. .#.##.##.#....#.#.h8.RhDž&9hhdh #....##...#...#..## ##....#.###### P.~~.)##.##..## P..P~≈..###.#....#...# .♣♣P....####.#.## .P♣♣....#..#.# ♣.♣.##..#......# _...P♣....##.#.....##...# ♣.♣##..#...R.@.#...)# ..♣♣)P....#.# .♣♣P))......##...###.<...# P.)P~~....>##....###.#....#P.≈~............#.# .##.#.# .#..#.#.##.##.#....#.#.h _.R70hT h_ c _There is a stone staircase leading down here.hu 4h hN h -1 _h" h+6     .  . 10 h:#  ....)...#  .........  ......... ... hCh,2.3 (1.7 hph _You climb upwards. _There is a stone staircase leading down here.down here.downwards.  Found a war axe. _uph3hChh: _hXhEBh)hh,hgh,h ,hf#Jh!(Bh6Xh<nh0BXh?FhLnhgonhth ##### ######...# #........# #@R......# #.......### ..#....#..O.........................O   two-headed ogre (wandering)..................86.3 (14.0)OO7.3 (15hhY  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 _giant spiked club.hF  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h3jO  halmer the Slicer  Kobold of Hepliaklqana *****.  Health: 66/66 ========================  Magic: 14/16 =====================---  AC: 12Str: 8 #####  EV: 20Int: 18 hjt######...#  SH: 0Dex: 25 #........#  XL: 11 Next: 88% Place: Dungeon:10 #@R......#  Noise: ---------  Time: 10487.3 (0.0) #.*.....###  b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  ...*.....#..  Zap: wand of quicksilver (9) .....*....#..  .....O.......  .........  R   Bernd the hexer .........  O   two-headed ogre .........  ......... Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernatih}on (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 26%)h'  halmer the Slicer  Kobold of Hepliaklqana *****.  Health: 66/66 ========================Magic: 14/16 =====================---AC: 12Str: 8#####EV: 20Int: 18######...#SH: 0Dex: 25#........#XL: 11 Next: 88% Place: Dungeon:10#@R......#Noise: ---------  Time: 10487.3 (0.0)#.......###b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .........#..Zap: wand of quicksilver (9)..........#.......*................R   Bernd the hexer.........O   2mtwo-headed ogre..................Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 26%)hhx ,hC.RO.(ally target)8.3 (1hhhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 26%) _The two-headed ogre easily resists.h  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h޿  halmer the Slicer  Kobold of Hepliaklqana *****.  Health: 66/66 ========================  Magic: 12/16 ==================------  AC: 12Str: 8hx #####  EV: 20Int: 18 ######...#  SH: 0Dex: 25 #........#  XL: 11 Next: 88% Place: Dungeon:10 #@.......#  Noise: ---------  Time: 10488.3 (0.0) #.*R....###  b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  ....*....#..  Zap: wand of quicksilver (9) .....O....#..  .............  .........  R   Bernd the hexer .........  O   two-headed ogre (ally target) .........  ......... h9Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (ally target, haloed, chance to affect: 26%)h   halmer the Slicer  Kobold of Hepliaklqana *****.  Health: 66/66 ========================Magic: 12/16 ==================------AC: 12Str: 8#####EV: 20Int: 18######...#SH: 0Dex: 25#........#XL: 11 Next: 88% Place: Dungeon:10#@.......#Noise: ---------  Time: 10488.3 (0.0)#..R....###b) +5 rapier "Gotaviupn" {venom, rC+ rN+} .........#..Zap: wand of quicksilver (9).....*....#........................R   Bernd the hexer.........O   h [40mtwo-headed ogre (ally target)..................Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (ally target, haloed, chance to affect: 26%)h h .OR.9.3 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (ally target, haloed, chance to affect: 26%) _The two-headed ogre easily resists.h?h  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  halmer the Slicer  Kobold of Hepliaklqana *****.  Health: 66/66 ========================  Magic: 10/16 ===============---------  AC: 12Str: 8 #####  EV: 20Int: 18 ######...#  SH: 0Dex: 25 #........#  XL: 11 Next: 88% Place: Dungeon:10 #@.......#  Noise: ---------  Time: 10489.3 (0.0) #.*.....###  b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  ...OR....#..  Zap: wand of quicksilver (9)h ..........#..  .............  .........  R   Bernd the hexer .........  O   two-headed ogre (ally target) .........  ......... Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (ally target, haloed, chance to affect: 26%)ht  halmer the Slicer  Kobold of Hepliaklqana *****.  Health: 66/66 ========================Magic: 10/16 ===============---------AC: 12Str: 8#####EV: 20Int: 18######...#SH: 0Dex: 25#........#XL: 11 Next: 88% Place: Dungeon:10#@.......#ht(Noise: ---------  Time: 10489.3 (0.0)#.......###b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ...*R....#..Zap: wand of quicksilver (9)..........#........................R   Bernd the hexer.........O   two-headed ogre (ally target)..................Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (ally target, haloed, chance to affect: 26%)hlh +Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (ally target, haloed, chance to affect: 26%)  The two-headed ogre easily resists.h O. Bernd hits the two-headed ogre with a +0 dagger of draining.h^5==90.3 (1hyh!R _Bernd hits the two-headed ogre with a +0 dagger of draining!hO extremely poisoned, …)You puncture the two-headed ogre!  The two-headed ogre looks as sick as possible!  The two-headed ogre is heavily wounded.hJT*8 (0.5 hVXh\^ _Bernd barely misses the two-headed ogre.hZg _Bernd barely misses the two-headed ogre.  You hit the two-headed ogre.  The two-headed ogre is heavily wounded.The two-headed ogre barely misses you.  The two-headed ogre hits you with a +0 giant spiked club!!  Bernd hits the two-headed ogre with a +0 dagger of draining.42---------====1.3 _Bernd drains the two-headed ogre.hhy  You puncture the two-headed ogre!  The two-headed ogre looks as sick as possible!  The two-headed ogre is almost dead.h}[==--8hɁh R _Bernd hits the two-headed ogre with a +0 dagger of draining.h—  You barely miss the two-headed ogre.The two-headed ogre is almost dead.---2.3hϝh^ _Bernd barely misses the two-headed ogre.hF  You puncture the two-headed ogre!h h VR.h3/68---------9-8hxhIS _You kill the two-headed ogre!hh 3h{41=hnh,h՚O5hLe=hBh6=hd2==hvXh9a7=h,h*,h@f==he8hw3=hBhBhN49=h,h h O=h~Bh50=hhN[4==hBh"w1=h(',h*h .f==h192h]5H=h8Bh<w5=h=@,hEg3h_IBh~SO=h.X,h!]a4=ha .....-.....hef... _You start resting.hj1525.8 (33.0)hnc6==-6.8 (34hJshw% _Magic restored.hK'3h+hI5=h_Q==h(U;6hX,h\BhB7=8=h9hu60=h,ht1=2hDh'3=4=h:BhQ5hmXhXh6=h ,hhk7=hhh'_ _You start resting.h~169.8 (438=70.8 (44h^JhO" _HP restored.hh|3hhBh _You swap places.  Things that are here:  a +0 giant club; a +0 giant spiked clubh2K _hhXhIhe=h6h6,h,hBhBh'hh hhwBhg5 _You swap places.h+Iha,h h$Xh'hI+Bh{/h2h5Xh8h\<BhA,hDXhtL #..............#..  #..............#..  #................. #...##............######............#..............#..R...........#.......#..<...#85.8 (15...........)...#.......#......>.......... hTPhXR.Rh\,6.8 (16h`he; _Found a stone staircase leading down.h3hhAh# #........#.. #....... #...##. ######. #... #... #..R..##...<...#...)...#......#.hA(O.....>.?.. .>O   two-headed ogre (asleep)h: 0.0)  A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0giant club..R.OOlly target)7.8 (1hyFhQ _Found a scroll labelled NUOGOM ASTEEN. Found a stone staircase leading down.hi  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h+h! #..............#..  halmer the Slicer #.................  Kobold of Hepliaklqana *****. #...##............  Health: 68/68 ======================== ######............  Magic: 14/16 =====================--- #..............  AC: 12Str: 8 #..............  EV: 20Int: 18 #..............  SH: 0Dex: 25 .##.R.......<...#  XL: 11 Next: 98% Place: Dungeon:10 ....@.......)...#  Noise: ---------  Time: 10587.8 (0.0) ...*.............  b) +5 rahU(Rpier "Gotaviupn" {venom, rC+ rN+}  ..*.#............  Zap: wand of quicksilver (9) .O....>..........  .?.. .>..   R   Bernd the hexer  O   two-headed ogre (ally target)Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (ally  target, haloed, chance to affect: 26%)hQ #..............#..halmer the Slicer#.................Kobold of Hepliaklqana *****.#...##............Health: 68/68 ========================######............Magic: 14/16 =====================---#..............AC: 12Str: 8#..............EV: 20Int: 18#..............SH: 0Dex: 25.##.R.......<...#XL: 11 Next: 98% Place: Dungeon:10....@.......)...#Noise: ---------  Time: 10587.8 (0.0).................b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ....#............Zap: wand of quicksilver (9).*....>[hW 33m...........?.. .>..R   Bernd the hexerO   two-headed ogre (ally target)Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (ally  target, haloed, chance to affect: 26%)h: h ,hs .RO.8.8 (1h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (ally  target, haloed, chance to affect: 26%) _The two-headed ogre easily resists.hS  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  #..............#..  halmer the Slicer #.................  Kobold of Hepliaklqana *****. #...##............  Health: 68/68 ======================== ######............  Magic: 12/16 ==================------ #..............  AC: 12Str: 8 #..............  EV: 20Int: 18 #..............  SH: 0Dex: 25 .##.........<...#  XL: 11 Next: 98% Place: Dungeon:10 ...R@.......)...#  Noise: ---------  Time: 10588.8 (0.0) ...*............. [40h m b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  ..O.#............  Zap: wand of quicksilver (9) ......>..........  .?.. .>..   R   Bernd the hexer  O   two-headed ogre (ally target)Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (ally  target, haloed, chance to affect: 26%) h<  hH #..............#..halmer the Slicer#.................Kobold of Hepliaklqana *****.#...##............Health: 68/68 ========================######............Magic: 14/16 =====================---#..............AC: 12Str: 8#..............EV: 20Int: 18#..............SH: 0Dex: 25.##.........<...#XL: 11 Next: 98% Place: Dungeon:10...R@.......)...#Noise: ---------  Time: 10588.8 (0.0).................b) +5 rapier "Gotaviupn" {venom, rC+ rN+}  hM ..O.#............Zap: wand of quicksilver (9)......>...........?.. .>..R   Bernd the hexerO   two-headed ogre (ally target)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (ally  target, haloed, chance to affect: 26%)  Okay, then. hT 4 h]  hTc . _&h " &h"' Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 20 boomerangsb - Throw: 36 darts (poison)  c - Throw: 17 darts (curare)  d - Throw: throwing net  e - Throw: 4 darts (atropa)  f - Throw: 4 darts (datura)  g - Zap: wand of mindburst (4)  h - Zap: wand of quicksilver (9) (quivered)  i - Zap: wand of flame (55)  j - Zap: wand of charming (12)  k - Zap: wand of roots (6) Spells ([,] to cycle)  l - Cast: Ensorcelled Hibernation Abilities ([,] to cycle)  m - Abil: Recall Ancestor  n - Abil: Transference  o - Abil: Idealise [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on(h(h4#..............#..halmer the Slicer#.................Kobold of Hepliaklqana *****.#...##............Health: 68/68 ========================######............Magic: 14/16 =====================---#..............AC: 12Str: 8#..............EV: 20Int: 18#..............SH: 0Dex: 25.##.........<...#XL: 11 Next: 98% Place: Dungeon:10...R@.......)...#Noise: ---------  Time: 10588.8 (0.0).................b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ..O.#............Throw: 17 darts (curare).....(hq<[33m.>...........?.. .>..R   Bernd the hexerO   two-headed ogre (ally target)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (ally  target, haloed, chance to affect: 26%) _Okay, then.(h_B(hI(hVN#..............#..(h\g1halmer the Slicer(h,l#.................Kobold of Hepliaklqana *****.#...##............Health: 68/68 ========================######............Magic: 14/16 =====================---#..............AC: 12Str: 8#..............EV: 20Int: 18#..............SH: 0Dex: 25.##.........<...#XL: 11 Next: 98% Place: Dungeon:10...R@.......)...#Noise: ---------  Time: 10588.8 (0.0)...*.............b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ..O.#............Throw: 17 darts (curare)......>..[4(hpJ0m.........?.. .>..R   Bernd the hexerO   two-headed ogre (ally target) _Okay, then.Throw: 17 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (ally  target, haloed, 95% to hit))h#..............#..halmer the Slicer#.................Kobold of Hepliaklqana *****.#...##............Health: 68/68 ========================######............Magic: 14/16 =====================---#..............AC: 12Str: 8#..............EV: 20Int: 18#..............SH: 0Dex: 25.##.........<...#XL: 11 Next: 98% Place: Dungeon:10...R@.......)...#Noise: ---------  Time: 10588.8 (0.0)...(.............b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ..O.#............Throw: 17 darts (curare)....[)hH0;10m..>...........?.. .>..R   Bernd the hexerO   two-headed ogre (very poisoned, slow,…)You throw a curare-tipped dart.  The curare-tipped dart hits the two-headed ogre.  The two-headed ogre is poisoned.  The two-headed ogre struggles to breathe.  The two-headed ogre seems to slow down.  The two-headed ogre is moderately wounded.)h)hO(=9.8 (16)h)h<  The curare-tipped dart hits the two-headed ogre.two-headed ogre is poisoned.struggles to breathe.eems to slow down.  The two-headed ogre is moderately wounded. _Bernd hits the two-headed ogre with a +0 dagger of draining!+h extremely poisoned, The two-headed ogre is moderately wounded. _Bernd hits the two-headed ogre with a +0 dagger of draining!  You puncture the two-headed ogre!looks as sick as possible!  The two-headed ogre is severely wounded.  .+hk7==90.3 (0.5+h+hr7 _Bernd drains the two-headed ogre.+hFl F  You puncture the two-headed ogre!+hv B) +ht{ +h #..............#..halmer the Slicer#.................Kobold of Hepliaklqana *****.#...##............Health: 68/68 ========================######............Magic: 14/16 =====================---#..............AC: 12Str: 8#..............EV: 20Int: 18#..............SH: 0Dex: 25.##.........<...#XL: 11 Next: 109% Place: Dungeon:10...R@.......)...#Noise: =--------  Time: 10590.8 (0.5)...).............b) +5 rapier "Gotaviupn" {venom, rC+ rN+} ..(.#............Throw: 16 darts (curare)[39+h z;49m......>...........?.. .>..R   Bernd the hexerThe two-headed ogre looks as sick as possible!  The two-headed ogre is severely wounded.Bernd hits the two-headed ogre with a +0 dagger of draining. _Bernd drains the two-headed ogre.  You puncture the two-headed ogre! _You kill the two-headed ogre! --  hits the two-headed ogre with a +0 dagger of draining. _Bernd drains.  You puncture the two-headed ogre! _You kill the two-headed ogre!Your Fighting skill increases to level 12!You have reached level 12!+hO /  --more---hh72/727--2 6% -h-h\ _Bernd remembers more of his old skill..hB  #.... #...##. ######. #.. #.. #...##<...#...R..)...#.......(.#......>.?....>.........h .h <-1.8 (1.0 _.h .hX  Things that are here: _a +0 dire flail; a +0 giant club; a two-headed ogre corpse/hlr #...##. ######. #.. #.... #...##<...#...R.)...#.)......#........>./hq?....>.. #.......##./h{H.R/h}G-2 _/hE/h/hd[3.8 (27/h/hԟe _m - 17 curare-tipped darts (gained 1)0h P ######. #.. #.... #.#...##<...##.....)...#R).........#....>.#...?....>.. ##........  ##. #.R5==4.8 (10hP0h #.....#...#<...#..)......).....R..#.....># #........  ## 0hSD.R0h&50h0h0hI+6.8 (20hY0h_c _h - a scroll labelled NUOGOM ASTEENh^hD [?25h[?0c [?1051l[?1052l[?1060l[?1061l