h Player: halmer Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-09-17.12:58:58.ttyrec Time: (1758113938) Wed Sep 17 12:58:58 2025 h] [?1051l[?1052l[?1060l[?1061hhIV)0[?7h[?25l[?1chc hl h Welcome, halmer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Kobold MonkhhhWelcome, halmer the Kobold. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion hƭof divine ambrosia, and gain additional piety with the first god they worship. + - Recommended background * - Random background # - Recommended character ! - Random character ho% - List aptitudesSpace - Change species ? - Help Tab - Kobold MonkhWelcome, halmer the Kobold Monk. You have a choice of weapons.  a - short sword(+3 apt)  b - mace (-1 apt)c - hand axe(-2 apt)  d - spear(-2 apt)  e - falchion(-2 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - short swordhEhM hl halmer the CutterKobold **....Health: 14/14 ========================h Magic: 1/1========================AC: 2Str: 8EV: 15Int: 11SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 short swordNothing quiveredh +h1  ### #@# #.# hd #.# #≈. h O#.~h "h h Welcome, halmer the Kobold Monk.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.h hY4 Press ? for a list of commands and other information.h9 h7= [ _Found a staircase leading out of the dungeon.hhGv  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   h - Spellcasting   0.0   1.0   0           b - Unarmed Combat   0.0   1.0   0  h;            c + Short Blades 4.0   3.0  +3      hL d - Long Blades   1.3   1.4  -2      h        h2 e - Armour   0.0   1.4  -2      f + Dodging3.6   2.8  +2       g - Stealth   0.0   0.5  +4  h        h a    h" _    h< a    hh _    h a    h _    h         h a    h l    h !a    hD!        h!The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helph!G[=] set a skill target  h!}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshLhaVh^  halmer the Cutter Kobold **.... Health: 14/14 ======================== Magic: 1/1======================== AC: 2Str: 8 EV: 15Int: 11 h_SH: 0Dex: 17 ###XL:  1 Next:  0% Place: Dungeon:1 #@#Noise: ---------  Time: 0.0 (0.0) #.#a) +0 short sword #.#Nothing quivered #≈. #.~Welcome, halmer the Kobold Monk.h_It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. h_N_Found a staircase leading out of the dungeon.hpfhfhRlhIoh0h4  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   h - Spellcasting   0.0   1.0   0          h48 b - Unarmed Combat   0.0   1.0   0      h5        c + Short Blades 4.0   3.0  +3  h?5@     d - Long Blades   1.3   1.4  -2  h5f             e - Armour   0.0   1.4  -2      f + Dodgingh53.6   2.8  +2      h5; g - Stealth   0.0   0.5  +4      h*6            h6                h6        h6        h6        h7T    h87pThe relative cost of raising each skill is in cyan.  hU7Skills enhanced by cross-training are in green.  [?] Helph7G[=] set a skill target  h7[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h7[!] training|cost|targetsh 3  a - Fighting   3.2 c - Short Blades   4.0 f - Dodging   3.6 g + Stealth 0.0hITargetTarget--  --  --  --  --  --  --  -- h[J! a-z] set[-] clear selected targetcost|targetsh(]=[?25h[?0c0 h " h [?25l[?1chV3.0  +4 current training targets, if any.=] set aall targetsh= a + Fighting 3.2ha-z] setselected targethl` <[?25h[?0c0 hq [?25l[?1chry6.0  +1 =] set aall targetsh  g * Stealth   0.0hI h]b  halmer the Cutter Kobold **.... Health: 14/14 ======================== hMagic: 1/1======================== AC: 2hStr: 8 EV: 15Int: 11h߇C SH: 0haDex: 17 ###hXL:  1 Next:  0% Place: Dungeon:1h2T #@#hRNoise: ---------  Time: 0.0 (0.0) hĈ#.#a) +0 short sword #.#Nothing quivered h#≈. #.~hh-hKWelcome, halmer the Kobold Monk.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.htPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.h4h>hmh _h| h f _h( h h( h ,h h) h h h h h h h h1 h h< h h hb h hu h h ,h h h> h he h / _You open the door.h h hE hK 8There is an open door here.h h-  _h h h> ht h h ;  There is a shaft here.h8 h  _h h! hZ" h" h# hC$ h$% hX% h% h' h' h+( hV( h) h* h* hE+ h}, h~- h- h. h/ h/ h00 h0 h1 h2 h2 h53 h*4 h4 h;5 h5 hm6 h47 hu7 h7 h8 h9 h: hZ: h; hk= ,h= h> h? hO@ h@ hA hB h C hvC hsD hVE hE hE hhG h"H h_H hH hI hJ h_K ,hBM hS  #.#~.P..#^..#####  #≈....~≈###.....#  #.~P.≈..#...###.#  #≈~PP≈~.#.### #.#  #~≈.~≈≈~+.# #.#  ########### #.# #.# #.#h`T l #@# #..... #..... #..... #....ShT  S   ball python (constriction, asleep) hT h_\ 29.0 (29.0)  A ball python comes into view.h] hh 6 Sl..S)l   frilled lizardThe ball python hisses angrily. You hear an angry hiss.hh 5=30.0 (30hp h7s a _A frilled lizard comes into view.h{~ #≈....~≈###.....# #.~P.≈..#...###.# #≈~PP≈~.#.### #.# #~≈.~≈≈~+.# #.# ########### #.#  #.# #.# #.######.@....#.#...S#..l..#....h ,h h,  Sl.....rr   ratThe ball python barely misses you. x2hɌ #1.0 (1h .0)h> h% V _A rat comes into view.h*=  You hit the ball python.h3` †h74118 (0.8hH>h`AO _You kill the ball python!hc.~P.≈..#...### #≈~PP≈~.#.### ~≈.~≈≈~+.# ##############.....†l.....r.######h&eh]m@r.hm&2.8 (1.0h=yr _The frilled lizard closely misses you.hja@  You hit the frilled lizard.hchvk ..r.ho6223.6 (0.8h}vhyR _You kill the frilled lizard!hɩhu@.~P.≈..#...###.# h֪Z≈~PP≈~.#.### #.# h^~≈.~≈≈~+.# #.# hY. #.# h5#.# hݫQ#.# hU#.#####.hK&#.hn#..@...#hH#...r.h*H#......#hb6#......#h#hЭhh2h2h----h8&4.6 (1.0hhR h h;_The rat bites you. hxj_You see here a ball python corpse.h C5.4 (0.8hu hv _You hit the rat but do no damage. The rat closely misses you.h>  You hit the rat.  The rat is heavily wounded.6.2 _The rat completely misses you.h+5  You hit the rat.hD† h^"l3==--337.0h$(h +G _You kill the rat!h\ 4hx h: H _No target in view!h9 4h> hLA H _No target in view!hLhhh h: _h]BhhMhh4====h8h1 _HP restored.h3hhh..~≈###.....# P.≈..#...###.# PP≈~.#.### #.# .~≈≈~+.# #.# ######## #.# #.# ##.# .##.#####..##....@...J-#..†...###hH#...†.... #......###......#########h;^J   endoplasm (asleep)h.42.0 (5.0hE-3.0 (6hh ] _An endoplasm comes into view.hwQ ~≈###.....# .≈..#...###.# ≈~.#.### #.# ~≈≈~+.# #.#  #.# #.# ## #.# #.# #.#####..##.....@..J.#..†...##...†.... #......####.# hU hr\ J.J4.0 (1h(b hd ^ _The endoplasm quivers.hz.~≈###.....# ≈..#...###.# ≈~.#.### #.# ≈≈~+.# #.#  #.# #.# ## #.# ##.# #.#####..##.#.J.#..†...####.h@k#...†.... #......####......## huhK===5huhW _The endoplasm closely misses you.hBl  You hit the endoplasm.h C$8 (0.8hIh0La _The endoplasm is heavily wounded.h;  You hit the endoplasm.hE.h2x 556.6 _You kill the endoplasm!hh hZ_Your Stealth skill increases to level 1!h 4h h H _No target in view!hHhh9h h!h%P _h&hy&h&h'h(h)ht)hp*hs+,h+h-h.,h/h0h.2,h2h4h5,h 6hd7h'8hr8h8h:h|;h;ha<h^=h>,h>h@hA,hhmh,hhh,hhPh ,h ,h ,h hhhhVh>h #### #..## #....# ####....# ###### ##.##.#..###..@.# h- ###..##.#.......#.# ................#..# ...####...h_#..K †.........h)....# ...####..........#K   kobold (missile, asleep) hOU...# #...... ####h! 62.6 (16.0)  A kobold comes into view. It is wielding a +0 short sword.h)yK.K)h*6===3.6 (17h0h 4@ _The kobold shouts! You hear a loud squeak.h #####..####....# ####....# ########.##.#..###....# ##..##.#.......#@# ...............#.####.........##.K.h 9................## ..####....#..## #...... ### h h! =(((h6K hUT K .@.rr   ratThe kobold throws a stone. The stone closely misses you.hU :--4.0)hZ h] V _A rat comes into view.h(!#####..####....#  ####....# ###### ##.##.#..###....# #..##.#.......#.# ........#.######.K.......h)...#######.#.r## #...... ..#S.. ## S   ball python (constriction, wandering) K   kobold (missile)r   rath9-m  A ball python comes into view.h.h4 r.. ##hR5A--5h:h=w _The kobold closely misses you. The ball python moves out of view.h4`  You barely miss the kobold.hTr.hT\3--6.4 (0.8hhT!@ _The kobold hits you with a +0 short sword.h]  You hit the rat but do no damage.The kobold hits you with a +0 short sword.h ^e1------7.2hchfQ _The rat closely misses you.h  You completely miss the rat. The kobold completely misses you.h[ 8/14 ---------8.0hP h ( _The rat bites you.hd h j9==---8h h W _You hit the rat but do no damage.hX5  You hit the rat.h[V  You kill the rat!heI †gg   goblin (wandering)K   kobold (missile)The kobold completely misses you.hhN==669.6hohss _A goblin comes into view. It is wielding a +0 club.h;x  The goblin shouts!  You hit the kobold.  The kobold is severely wounded.hxhc Mgr. ##r   quokka g The kobold misses you.hO2==70.4h{hY _A quokka comes into view.hSm8  You hit the kobold.hKo,hv)gr.. hz:77--1.2hhJ _You kill the kobold!he1 +####..###..######### ##.##.#..###..........#.## ........###.######@)...........g.#######...#r.#   ...#... h1 ## .. ..S.. S   ball python (constriction, wandering)h3 hI4 h= r.S.)--2.2 (1.0h/D hG _The goblin barely misses you. _You see here a rat corpse.h *  ####  #..### #....#  ####....# ######  ##.##.#..###.... ##..##.#h]*(.#.## .....#@.###.####...##†)... .....h}*....rg.### ..####..........#..# h*..# #...... ...#S ###.. .....h*h@-hj/,h6r..S.r   quokkah6<10/14==h63h]<h]?r _The quokka attacks as it pursues you! The quokka misses you.hAk ### ##   ####....# #####  #####....# ##..##.### ......###hk ######r)..........#####....#S.# ..# #...... ...#... ###hk E.. .....hLm hm h'n ht ;rgS.g   goblinS   ball python (constriction)h`u .-4h| h~ h}O ####  #..### #....#  ####....# ######  ##.##.#..###..@.# ###..##.#.......#.## ........#r.###.####.........##g)... †...........S.###hO.####..........#..# ...# #...... ...# ####.. .....hQhRhfSh[rg†.h\w9/14 --=5hdhg+ _The quokka bites you.h#### #..### #....#####....# ######.##.#..###....# ####..##.#......@#r## ..........#g.###. †...####.##†)... .†..........### ....####..#..h&#.# # ...#... ##### .. ..... hhAr.r   quokkah.-6hhho#### #### # #..### # #....# # ####....# ###### # ##.##.#..###..r.##..##.#.#.##.#g.###. .†...####.##†)... ..†hNpI.........###.####.#..#.# #...... ...#... ###### .. .....hrh-shp{grg   goblin-7hIhhw # .# .# .# #### .# #..### .# #....# .# ####....# ###### .# ##.##.#..###..g.# .#####..##.#....@.r#.##.#g.###. ..†...####.##†)....†....###.####...#..#.# #...... ...#...# .. .....h h$ h8 .rg10/14==8h h h& #.# #.# #.# #### #.# #..### #.# #....# #.# ####....# ###### h #.# ##.##.#..###....# #.#####..##.#...@.rg#.## #.#g.###. #..†...####.##†)... h Y#...†...### #......####.h }#..# #......# #...... ...#...#h f .. .....h ,h h Srg.S   ball python (constriction)hq .=9h[h|z _The quokka attacks as it pursues you! The quokka closely misses you.hec...# ##.#  #.#####  #.# #..###  #.# #....#  #.# ####....# ######  #.# ##.##.#..###..S.#  #.#####..##.#....rg.#.##  #..............@....#g.###.  #..†...####.##†)...  #...†..........###  #......#####..#  #......# #.#...  ######## .. ..... hgh\gh&ihOr...SrgS   ball python (constriction)h's'80hzh}z _The quokka attacks as it pursues you! The quokka closely misses you.h. >.##.# # #.# #### #.# #..### #.# #....# #.# ####....# ###### #.# ##.##.#..###....# #.#####..##.#......S#.##h  #.rg..#g.###. #..†...####.##†)... #...†.### #......####..#..#h  #......# #..#... #h o .. ..... h hN h h' ha .rgSS   ball python (constriction)hů &1h{ hm > _The quokka bites you but does no damage.h =.# .###.# ## #.# #### #.# #..### #.# #....# #.# ####....# ###### #.# ##.##.#..###....# #.#####..##.#.#.## #h .rgS..#g.###. #..†...####.##†)... #...†.### #......####...#..# #......# #...#... h2 y# .. .....h h h h_ {gr.S.h U1===h 2h h } _The quokka attacks as it pursues you! The quokka completely misses you.ha9#.....# ..###.## #.# #### # #.# #..### # #.# #....# #.# ####....# ###### #.# ##.##.#..###....# #.#####..##.#..g....#.## #h9.r.S...#g.###. #..†...####.##†)... #...†.....### #......####....#..# #......# #....#...h: # .. .....h*=,h>hGg.r.S.hG.-3hPh Shh#.....#.###.# .### #.# #### .# #.# #..### ## #.# #....# #.# ####....# ###### #.# ##.##.#..###....# #.#####..##.#.g.....#.## #.r.S....#g.###. #..†...####.##†)...hC #...†......### #......####.....#..# #......# #.....#... #h`f .. .....hhhhg.r.S.hk!-h4hIhh( #.....# #...###.# #.### #.# #### +.# #.# #..#### #.# #....# #.# ####....# ###### #.# ##.##.#..###....#hM) . #.#####..##.#g......#.## #.r.S.....#g.###. #..†...####.##†)... #...†......hu) .### #......####......#..# #......# #h) ......#... # .. .....h;+ hl+ h- h5 t.rgS.h5 .=5h< h? y _The quokka attacks as it pursues you! The quokka barely misses you.h$*≈###.....# .#...###.# .#.### #.# #### ~+.# #.# #..#### #.# #....# #.# ####....# ###### #.# ##.##.#..###....# #.#####..##.#.#.## #hǚ.rgS......#g.### #..†...####.##†) #...†........ #......####...#..# #......# #...h=.#... # .. .....h<hhh`hkrg..ShJ=-6hhh+Z  You hit the quokka.  The quokka is severely wounded.h_` _. ha d2===7.0 (0.8hh h k T _The quokka closely misses you.hd  You hit the quokka.hh/g.Sg   goblinS   ball python (constriction)hh≈###.....#halmer the Cutter .#...###.#Kobold **.... .#.### #.#####Health: 12/14 ====================---- ~+.# #.##..###Magic: 1/1hHO======================== #### #.##....#AC: 2Str: 8#.# ####....# ######EV: 15Int: 11#.# ##.##.#..###....#SH: 0hRDex: 17#.#####..##.#.......#.##XL:  1 Next: 100% Place: Dungeon:1hW#........@g.........#g.### Noise: =--------  Time: 87.8 (0.8)h)#..†...####S........##†).. a) +0 short swordhh#...†...................## Nothing quivered#......####..........#..##......# #..........#...########.. ..... g   goblinS   ball python (constriction) _The quokka attacks as it pursues you! The quokka completely misses you. h_The quokka attacks as it pursues you! The quokka barely misses you.You hit the quokka.  The quokka is severely wounded. ho_The quokka closely misses you.You hit the quokka.h _You kill the quokka!You have reached level 2!hf/  --more--h(9D6/192/22 0% hBhD4 _h8  You hit the goblin.hhS.S   ball python (constriction) h*058.6h9hˡJ _You kill the goblin!h[%  You hit the ball python.)7h0' <=109.4h. h2 O _You kill the ball python!h@4°h^ _No target in view!°hg4°hm°h pH _No target in view!ðhAP3ðhQðh^UðhYf _ðh,Zðh\ðh\ðh]ðh8===9==###.....# #...###.# #.### #.# #### +.# #.# #..###  #.# #....# #.# ####....# ###### #.# ##.##.#..###....# #.#####..##.#.J.....#.## #..@.#g.###.-#..†...####.##†).#...†........##......####...[13;7ðhtH#......# #....# .. ..... J   endoplasm (wandering)98.4 (9.0-9.4 (10.0)ðh _An endoplasm comes into view.Things that are here: _a +0 club; a goblin corpseðh.....# ...###.# .### #.# #### .# #.# #..###  #.# #....# #.# ####....# ###### #.# ##.##.#..###....# #.#####..##.#.J.....#.## #.)#g.###. ðh#..†...####.##†)... #...†.......ðhz}### #......####.#......# #.....# .. ..... ðhN.Jðh4100.4 (1 _ðh@ðhİhUu.....# ###.# ### #.# #### # #.# #..###  #.# #....# #.# ####....# ###### #.# ##.##.#..###....# #.#####..##.#.#.## #.).@.J.....#g.###. #..†...####.##†)... #...†......### #......####.İh#......# #.# .. ..... İhİh''u.J1İh0İh2İhc.....# ###.#  #.# ####  #.# #..###  #.# #....# #.# ####....# ###### #.# ##.##.#..###....# #.#####..##.#.#.## #.).#g.###. #..†...####...J.....##†)... #...†.....### #......####.#......# #.# .. ..... İhİhv.J==İh2İh*İhZİhD I###.# # #.# ####  #.# #..####.# #....# #.# ####....# #######.# ##.##.#..###....# #.#####..##.#.......#.##.........)...#g.###.#..†...####.##†)... #...†..........J........### #......####..........#..# #......# #.#...######## ### ..İh JJThe endoplasm quivers.=3İh İh O _The endoplasm misses you.İhS  You hit the endoplasm.  The endoplasm is moderately wounded.İhT -4.2 (0.8İhY[ İh] W _The endoplasm closely misses you.ŰhW;  You hit the endoplasm.Űh_D. Űh3dw 25.0 _You kill the endoplasm!ŰhkŰhnh _Your Stealth skill increases to level 2!Űh14Űh ŰhH _No target in view!Űhed 3Űhf Űhi Űhp W  ####  ..###..###########.##.#..###....####..##.#.......#.##........)..g.###.†...####....#†)...†..........###0...#####..#  .Űhpr .....#....>.ŰhXy Űhs~ 3-6.0 (1Űh܀ ŰhK ; _Found a stone staircase leading down.ưh3ưhtưhưh5!ưhw%,ưh2&ưh(ưh )ưhO*ưhh,ưhq/ưh/ưh1ưh2ưh6,ưh7ưh:ưh>,ưh4@ưh>DưhGưhGưhIưhLưhO,ưhwQưhSưhW,ưh#Yưhd].†...####.........##†)... ..†...................### .....####..........#..# .....# #..........#... ###### ###.............  #....>.....  #.?........  ........#.#  #..##@#... - .##  .#  .......#......##ưhmW14.0 (85.0 (9ưhuưhwa _c - a scroll labelled OBOCVI NINGưh>=3ưh?ǰhǰhǰhBǰh6ǰhgǰh ǰh0 ǰh ǰh ǰh ǰhǰh,ǰhǰhZ  #.###.#.......#.##  #)g.###.  #..†...####.........##†)...  #...†...................###  #......####....#..##......# #..........#...######## ###............. #....>..... #.@...........#.#ǰh ####..##.#... #.......## ........#.......#......##ǰh(+9.0 (4ǰhd),20.0 (5ǰh/ǰh02` _d - a scroll labelled LERELAWYNAǰh 3ǰh ǰh? ǰh, ǰhڤ ǰhĩ ,ǰh[ Bǰhk ǰhϲ ,ǰh ,ǰhɳ ǰh ǰh ǰh< ǰh϶ ǰh ǰhܸ ǰh ǰh ǰhC ǰh ǰhV ǰhw ǰhb ǰh ,ǰhD ǰhe ǰh ǰh ǰh ǰh ǰh ,ǰh ǰh( ǰhc ,ǰh ǰh ǰh ǰh ǰhy ǰh ǰh] ǰh ǰh ǰh2 ǰh ' #....>..... #####..........  ####...........#.# ǰh Y .....####..##.#...  ǰh ,#.....###ǰh .##  #####...........# ǰh3 $ #####.ǰhL +# ǰhg Z ##......##ǰh  #@.....  #....... ǰh #...#.... ǰh q#...#....ǰh |l.#. .... ǰh nl   frilled lizard (asleep) ǰh- !ǰhy 735.0 (15.0)ǰh %6.0 (16ǰh ǰh a _A frilled lizard comes into view.Ȱh #####..........####.....#.# .....####..##.#... #.....###.......## #####........... #####.# ###...... ......#........l.#.#..ȰhYs.###.. .$ȰhG7.0)Ȱh9$ Ȱh_Found 9 gold pieces.Ȱh ####...#.# .....####..##.#... #.....###.......## #####.... #####.# ### .#....Ȱh j..l.#.#......###.. .$ ..#Ȱhz Ȱh8 l.lȰh &==Ȱh 8Ȱh Ȱhh 8 _The frilled lizard hisses angrily.ȰhɣI-8 (0.8ȰhʩȰh:] _You completely miss the frilled lizard.ɰhɰhB!-ɰhw!9.6ɰh>ɰhr _You barely miss the frilled lizard. The frilled lizard misses you.ɰh@  You hit the frilled lizard.ɰhD. ɰh41540.4ɰhɰhLR _You kill the frilled lizard!ɰh?4ɰhɰh1H _No target in view!ɰhR ɰh ɰh ɰh ɰh ɰh P _ɰh ɰh ɰh ɰhD ɰh .....####..##.#... #.....###.......## #####...........#  ###### ##......## ##...... ##....... #...#.... #...#@.... ɰhA -...#.#..... ..###....$.[ .# ...#.... #.. ...gg   goblin (asleep)ɰh 2.4 (2.0  A goblin comes into view. It is wielding a +0 dagger.ɰht E-3.4 (3ɰh ɰh; ( _Found a ring mail.˰h?/#.......## #####.....#  ######  ##......## ##....... ##....#...#.#...#.....#.#.˰h@w..###....$.[.# ...#..... #......g#. ....|.˰hGm  Found a gnarled smoking staff.˰h@Qg.g˰hSJ====4.4 (1˰hU[˰h^@ _The goblin shouts! You hear an angry hiss.˰hO#####.....#  ######  ##......## ##....... ##........##...#.....##...#.....#.#...###....@.[.# ...#..g..# #........##.#....| .......˰hv˰h gg 2 goblinsThe goblin hits you with a +0 dagger.˰h28--=---5˰hƿ˰h _A goblin comes into view. It is wielding a +0 club. _You see here 9 gold pieces.˰h  You hit the goblin.  The goblin is severely wounded.˰hi/g.˰h R-----6.2 (0.8˰h˰h? ; _The goblin hits you with a +0 dagger.˰ho  You hit the goblin.  The goblin is severely wounded.˰h" <.g˰h Y5----7.0˰h ˰h1 $  You hit the goblin.  ˰he The goblin is severely wounded. _The goblin hits you with a +0 dagger.  You hit the goblin.  ˰h |The goblin is severely wounded. _The goblin hits you with a +0 dagger.˰h? 2The goblin is severely wounded. _The goblin hits you with a +0 dagger.  You hit the goblin.  The goblin is severely wounded. _The goblin hits you with a +0 dagger.  You hit the goblin.˰hC )   goblin˰hG L----308˰hQ ˰hjT $ _The goblin hits you with a +0 dagger.  You hit the goblin.  The goblin is severely wounded. _The goblin hits you with a +0 dagger.  You hit the goblin. _You kill the goblin!̰hw] #####.# ###. .# #...#.....#......#.#.###....$.[.. .# ...#@.)..# #..g.....# #.#....|.. . ........###.###̰hj̰hj&8.8 (1.0̰ht̰h^v= _The goblin hits you but does no damage.̰h8  You hit the goblin.̰h̰h )ll   frilled lizardYou kill the goblin!̰hZ559.6 (0.8̰h̰h&a _A frilled lizard comes into view.̰hc,r ###. ##.̰h,d#...##...#..........#̰h"-&..###....$.[# ...#..)..#̰ht- #..)@..#....|...........###l###.. .#̰hc/̰h7Nl.̰hk9e6==-50.6 (1.0̰hD̰ht ##. ##.#...##...#..........#.#̰hyt X..###....$.[# ...#..)..# #..)...#.#.@..|......l...̰ht ..###.### . .#̰h~ ̰h .=1̰hX ̰h< \ _The frilled lizard closely misses you.Ͱh4Ͱhl!Ͱh"e _A frilled lizard is nearby!Ͱh&T@  You hit the frilled lizard.Ͱh^D. ͰhhaS==402.4 (0.8Ͱh)hͰh;jR _You kill the frilled lizard!Ͱh 4Ͱh< ͰhA H _No target in view!ͰhͰhͰhͰhH _No target in view!ΰh, 3ΰh ΰh ΰhp $ _ΰh ,ΰhL K7=ΰh% ΰh ΰh ΰh! ΰh$ ΰh$ ΰh& ΰh`) ΰh) ΰh+ ΰhI. ΰh. 9=ΰhn0 ΰh<3 ΰh< 8=r-r   rat (wandering)ΰhE r8.4 (6.0-9.4 (7ΰhN ΰhQ V _A rat comes into view.аh=A## ##........# # #...#....... .#.#....r.. ..###....$.[.. .# ...#..)..# #..).@...# #.#....|.. ............###.####.. ..#.#аhCаh%NLr.аhN,60.4 (1аh&Wаh=YаhD i###. #### ## #... #...#.....# #...#.... ...#.#...r..###....$.[...# ...#.@).).....##.#....|.........###.####.. ..#аhH аh| .rr====1аh} - _The rat squeaks loudly.аh%.  You hit the rat.  The rat is moderately wounded.==---2.2 (0.8 _The rat barely misses you.Ѱh Ѱh/ You hit the rat.ѰhVC$ѰhV69==Ѱh%S5---3.0Ѱh)ѰhD5G _You kill the rat!Ѱh4Ѱh9 ^ _No target in view!ѰhFh JѰhu H _No target in view!Ұh  ##......## ##....... ##..##...#.....# #...#...........#.#...###....$.[.# ...#..)..#  #..)..@..# #.#....|...........###.####.. ..# .# Ұh; R-4.0 (1.0 _ҰhZ Ұh~W##....... ##..##...#.....# #...#...........#.#. ..###....$.[... .# ...#..)..#  #..).....##.#................###.####.. ...# # #..# Ұh8l-5Ұh:s _You see here a staff of cold.ְh) ##......## ##. ##........# #...#.....# #...#. ...#.#........ ..###....$.[....# ...#..).. #..)# #.#....|..# ............ ..###.####.... ...# ##..#ְh+ְh,-6 _ְhnְhsְh#####.......# ##......## ##. ##........# #...#.....# #...#. ...#.#........ ..###....$.[....# ...#.@)..# #..).....## #.#....|..# ........... ..###.####.... ...# ##..#ְhv==7ְh]o M#####....###. #### ## #... #...#.....#  #... ...#.#.....ְh1 .###....@.[...ְh2 -.# ...#..)..# ..).....##.#....|..#.........###.####ְhͤ <8ְhe ְho k  You now have 9 gold pieces.9.0 (2ְhY f _You see here a rat corpse.ذh78  ##### ###. ##.#...##...#...........#...###....†.[# ...#.@)..#  #..).....##.#....|...........###.####ذh"oX70.0 (1ذhD~ذh=  ##......## ##....... ##..##...#.....# #...#...........#.#. ..###....†.[... .# ...#..)..#  #..)..@..###.#....|..# ..............###.####... ...# # #..# 1ٰh##....... ##..##...#.....# #...#...........#.#. ..###....†.[... .# ...#..)..#  #..).....##.#.. ..............###.####.. .. ...# # #..# 2ٰhGٰhRs _You see here a staff of cold.۰hR3۰h2I _d - a staff of coldܰh{%ܰh,ܰhׇBܰh,ܰh}w#####...........# #####.# ܰh##......## ##....... ##........##....#...#.....#.....#...#...............#.#..............###....†.[..@....7.0 (4.# ...#..)..##...##..).....##..$#.#.......##..............).#..###.####..... ...# .#.#..#8.0 (5 _Found a dagger.ݰh#ݰh-xl _You now have 24 gold pieces (gained 15).ݰhyݰhQ|L _You now have 30 gold pieces (gained 6).ݰh}ݰh~3ݰhπݰhwݰhݰh'ݰhtݰhUݰh,ݰh5Bݰhݰhݰhݰht.....).# ##...# .###.####...## . ...# ..#ݰhn.....#..# #..........ݰh ###.##..... #..#####. ####.##### .........# .....@...# #.....$ #........# #...$.. ......g g   hobgoblin (asleep)  202.0 (24.0)  A hobgoblin comes into view.g.g===3.0 (25ݰh + _The hobgoblin shouts!ްh{###.####....####...#  ...# ..#....##.....  #..# #..........  ###.##.....  #..#####. ####.##### .........# .........# ## #........# #...$..g.# ........#?...#ްhQްhg.---4.0 (1.0)ްh6 _Found a scroll labelled DYTOTYXETT. _You see here 14 gold pieces.ްh =--8 (0.8 _You hit the hobgoblin but do no damage.ްhL  You hit the hobgoblin.  The hobgoblin is lightly wounded.5.6 _The hobgoblin closely misses you.߰h  You barely miss the hobgoblin.The hobgoblin is lightly wounded.߰h(6.4߰hTm _The hobgoblin closely misses you.߰h  _The hobgoblin closely misses you.You barely miss the hobgoblin.  The hobgoblin is lightly wounded. _The hobgoblin closely misses ߰h you.You hit the hobgoblin.  The hobgoblin is heavily wounded.8--7.2߰h!C _The hobgoblin hits you.߰h;  You hit the hobgoblin.߰hD† ߰hoK--58.0߰h߰hM _You kill the hobgoblin!߰h 4߰hW ߰h H _No target in view!h/_hQ  _9==h܏ _You now have 44 gold pieces (gained 14).== _You now have 50 gold pieces (gained 6). #..#####. ####.##### # .........##........# #.....†..# #........# #........# #.#- #........# #........# ..##########17.0 (9.0-8.0 (10.0)  _e - a scroll labelled DYTOTYXETTh2\ Inventory: 4/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) Magical Staves (go to first with |)  d - a staff of cold Scrolls (go to first with ?)  c - a scroll labelled OBOCVI NING  d - a scroll labelled LERELAWYNA  e - a scroll labelled DYTOTYXETT Potions (go to first with !)a - a potion of ambrosiah6jd - a staff of cold. A staff that increases the power of ice spells cast by its wielder, and protectsthem from the effects of cold. If the wielder is skilled in Evocations and Ice Magic, they can freeze those struck by it. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 7.6 XLs.  Current attack delay: 1.2. Damage rating: 5 (Base 5 x 95% (Str) x 106% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {rC+} {magicalstaff} {resist cold} {cold resistance} Menu/colouring prefixes: identified melee magical staff _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hhVh#..#####.halmer the Cutter####.#####Kobold **.............#Health: 19/19 ========================.........#Magic: 2/2========================#........#AC: 2Str: 8#.....†..#EV: 15Int: 11#........#SH: 0Dex: 17#........#XL:  2 Next: 55% Place: Dungeon:1#....@...#Noise: ---------  Time: 218.0 (0.0)#........#d) staff of cold#........#Nothing quivered........########## _You kill the hobgoblin! h_No target in view! _You now have 44 gold pieces (gained 14). _You now have 50 gold pieces (gained 6). _e - a scroll labelled DYTOTYXETTYou unwield your +0 short sword.h,h+9.0 (1hh]  _No target in view!4414). _You now have 50 gold pieces (gained 6). _e - a scroll labelled DYTOTYXETTYou unwield your +0 short sword. _d - a staff of cold (weapon)h̾h Inventory: 4/52 gear slots Hand Weapons (go to first with ))a - a +0 short sword Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) Magical Staves (go to first with |) h} d - a staff of cold (weapon) Scrolls (go to first with ?)  c - a scroll labelled OBOCVI NING  d - a scroll labelled LERELAWYNA  e - a scroll labelled DYTOTYXETT Potions (go to first with !)a - a potion of ambrosiahAMa - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 4.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.9 XLs.  Current attack delay: 0.8. Damage rating: 6 (Base 5 x 117% (Dex) x 114% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h=hZh#..#####.halmer the Cutter####.#####Kobold **.............#Health: 19/19 ========================.........#Magic: 2/2========================#........#AC: 2Str: 8#.....†..#EV: 15Int: 11#........#SH: 0ho3Dex: 17#........#XL:  2 Next: 55% Place: Dungeon:1#....@...#Noise: ---------  Time: 219.0 (0.0)#........#a) +0 short sword#........#Nothing quivered........########## _You now have 44 gold pieces (gained 14). _You now have 50 gold pieces (gained 6). _e - a scroll labelled DYTOTYXETThYou unwield your +0 short sword. _d - a staff of cold (weapon)  You unwield your staff of cold.hCB20.0 (1hvh _You now have 50 gold pieces (gained 6). _e - a scroll labelled DYTOTYXETT  You unwield your +0 short sword. _d - a staff of cold (weapon)  h JYou unwield your staff of cold. _a - a +0 short sword (weapon)hL3h~hT,h h)!h(h_)Bh,h,h-,h_h`hFahahch^dhdheh@fh ghPghQhh(lhymhmhnhohRqBh_uh4vh}vhvhxhth0,hhhhhɔhhޕhhhhhhhBhhh!hhצhT,hhܩh,hwhthBhhL,hhѶhhhhhhhhh?hhhhhhhhh\hxhlhBh3hhhmh+hh6h"h~h/hlhhh1 h h7!h'h>GhH,hKhNBhNhNhNhOhTXh hҁhh.,hӆhEhe,hhXh~hʕh hh*hhhvhؠhh hhe,hUhިh:hqhhhm,hhϲhohhhthPBhrh,hh#....>..... ####.......... ...........#.# .####..##.#... ..###.......## #..# #...........# #... #####.......####.####......##........##.......##...@....  ##........##... ##...#.....#.... #...#....... ..#.#............... ###....†.[..........## ##...#..)..##...##...###..).....##........## ###.#.......##..###...##h \86.0 (66.0)7.0 (67hh[ _f - a bubbling green potionh 3h> h hZ h h< ,hc j##.............  #....>..... ##. ........#.# ###..##.#... .. .###### #..#.. ..........# #....# ###.......####.##.####......##.....@...g ##.##.... ........##... ...#.....#... ..#...##.#.......# g   goblin (asleep) #....†.[..........## ...#..)..##...##...#..).....##........##h 18.0 (1.0)h +9.0 (2hs# h[) u _A goblin comes into view. It is wielding a +0 dagger.h . #....>..... . #.# ..##.#... .....## .## #..#.. # #....# .####.##.##. ##......##......@..g#.##..... .##.#.....#.##.# .#.# hD _90.0 (1h e. ....>..... . #.# ..##.#... .....## .## #..#.. # #....# #..####.##.##.......##.g# .##.##. .#.....#.#. #. #.# h hJ g.ghڠ E====1h > _The goblin shouts!h)b  You hit the goblin.h`=---8 (0.8h#h_ _The goblin is severely wounded.h4!8  You hit the goblin.h 'C)h,[60---2.6h2h4J _You kill the goblin!hE 4hh/H _No target in view!h7- 3h. h 2 h33 h$9 x _  You see here a +0 dagger.hA; 5 _h< h= hU? h? hX@ h5D hE ,hF hhH h+J hJ hJ hLL hM h/N h7O h,Q hvR ,h S hT hV hV hHW hxX h\Z BhL] h6^ h^ h^ h` h$a hra h b he hf hh hi hj hxl hl hl hn ho ,h-p h7t hou ,hv hy Bhy hz h{ h8| h| h] h h h h h h h hՈ h h hM hʌ hn m # ####### # #.....# ## ###.....# .###. .......#### †)... ##........#### #.....#...# hܔ ..# ###..####...##### ... .....###....@...>-312.6 (20.0)..$h  ......## . .......###.######h  ..#.....## . .....##...# # #..#....#.#  #....##.#.# ###.##.##.hǕ ,#hÝ h F-3.6 (21h& hv ; _Found a stone staircase leading down.h _h h h Xh L _You now have 59 gold pieces (gained 9).h! 3h/" h$ hn% h & ,h' h( h) h) h+ h24 R#.## ###.....# #g.###. .......#### ##†)... ##........# ....### #.....#...#..# ###..####...###### .#... .....###........>#h+5 ....................... ......##.......... .......###@######.8.6 (5.0) #.# ..#.....##.# ..##...#♣.♣ ## #..#....#.#♣.♣ .# #....##.#.#♣)♣####.##.##...# ##........).#.# ##............#h{5 +............#h(= h= +9.6 (6hD hH # _Found a mace.h#h#h:%h.)h*h0nh0h9Xh:h<,hd=h(G<  You see here a +0 mace.hHh]I _hcJhLhmN,hKOhQhmS,hU,hX,hXh[h.\h\h]h#^hT_h_h_h?dXhdhehbehehgh{hhhh ihcjhjh>khkhlhnBh)ohIqBhsht,hOuhvhQx,hxhyh {hK{h{h|h~,hp~hLh&,hhShhfhh,hhh_hhhshsh!#...##...# ♣.♣ ##........## ♣.♣ .##..###...## #.# ).# ##...# #.# #....####...####.# .#....##.....##.# ###.....# ## # ###.##.....#..#.S. #### #..#####...@.... ...####.#########.... ##..........# #...  ##.........# ...  ##........# ..  #.....†..# S   ball python (constriction, asleep)  #.he.#  #  #h\43.6 (24.0)4.6 (25ht _A ball python comes into view.hp...##...# ♣.♣ .## ♣.♣ ##..###...## #.# ).# ##...# #.# ....####...####.# #....##.....##.# ###.....### # ###.##.....#..#.S. #..#####.####.#..# ##. ##.# .##.# ..#.....†..# h2h*5.6 (1.0)hh...##...# ♣.♣ .## ♣.♣ ..###...## #.# ).# ##...# #.# ####...####.# #....##.....##.# ..##  ###.##.....#..#.S. #..#####. .####.#. .# ##..# #. ##.# #.  #.....†..# h<6hYh,h% z  The helpless ball python fails to defend itself.  You puncture the ball python!h. E.h0 557.4 (0.8h7 h8 O _You kill the ball python!h 4h# ^ _No target in view!h hjhh hB_No target in view!hlhH3hh##...# ♣.♣ ## ♣.♣ ..###...## #.# ).# ##...# #.# ####...####.# ....##.....##.# ...# ###.##.....#..#. #..#####...... ####.#.# ##.....l .h# #..# #. #.....†..# l   frilled lizard (asleep) hQ08.4 (1h~ha _A frilled lizard comes into view.hG....## ♣.♣ ####.# #  #.# .####...####.# .##.....##.# .........#########.##.....#..#.......  #..#####......##.#########... ........# h:l# #.......# #. .....†..# #..J ........# J   endoplasm .# l   frilled lizard (asleep) h<9hah] _An endoplasm comes into view.hV## ♣.♣ ###...## #.# # ##...# #.# ####...####.# ##.....##.# #.##.....#..#. #..#####..#.hWY# ##.....l.# #.# #.†..# #..J.# # ##h_h`'50hmhj ## ♣.♣ ...## #.#  ##...# #.# ...####.# ##.....##.# # .##.....#..#. ..#####. #.#.)# ##.....l.# #.# #.h.k '†..# #..J.# # ##hVp 2  Found a whip.hx cJ.Jhy &1h1 h ^ _The endoplasm quivers.h  The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!h †J.h 6702.2 (0.8h h( R _You kill the frilled lizard!hR##...## #.#  ##... ### .##..... ...........############.....#..#..........#####..... #####) ......# ##....@†... #....J..†. ...gg   goblin (asleep)h4   A goblin comes into view. It is wielding a +0 club.hg5=3.2 (1.0hh0W _The endoplasm closely misses you.h(N6----h)&4.0 (0.8hF0h3u _You hit the endoplasm but do no damage. The endoplasm hits you.hޖhX#7h>=---8hޟh] _You hit the endoplasm but do no damage.h<  You hit the endoplasm.  The endoplasm is heavily wounded.h (5.6h h @ _The endoplasm hits you but does no damage.h0  h 5 You hit the endoplasm.h  . ......#h L=56.4h hK M _You kill the endoplasm!hFL ##... ### .##..... ...........########## .##.....#..#..........#####..... #####) ......# ##.....†... .†. ...g#########hK-7.4 (1.0h hhJ### .##..... ...........########## .##.....#..#......... ..#####..... #####) ......# ##.....†... .†. ...g######### ######h.V-8h4h6h,.##..... ...........########## .##.....#..#......... ..#####..... #####) ......# ##.....†... .†. ...g######### h-6###### h;u ggThe goblin shouts!h;s8=====9h[DhPFL _The goblin misses you.h8 8  You hit the goblin.h> 2)h^A =80=---60.2 (0.8hG hJ J _You kill the goblin!h=P---hh¬H _No target in view!ht4hlh,H _No target in view!hq _9==h}f==h h hH hBh1vhCh[FhzHhJhRhVhVhYh`hdchehhhohrhthuh{h|hT~hsh|h7hhh׌hhhh˕hh<hghhhҡh=hhhh"hhhӳhhhhLhhGhQhOhOhhhhhh:h hhhhhhihJhxhehhhahhDhh:hphhD,hOhhh>h0h h h h hhh_hhhh+h!h""h%,h&hO*>  You see here a +0 dagger.h",hc- _h.h0h*3,h4h5hLhOBh=PhQhQhfRhYhj[h[hU\heenh5hhhhihqhrh]rhrh@thuhQuhvhzhzh{h{hH~h~h:hh hhIhh>hX,hXh;hh_hϕhhBhhhh)hEhџhhh%h2hphXhh&hbhhCh­Xhph,hhHh,h7hlhŵhhhP,hh%hhnBh˽hhhqhh? #######  #.....# ####.....# .........#### .###........# ###.....#...# ###..####...###### ..###........>####..............-430.2 (70.0).....##............> .......###.######.... ..#.....##.# .... ...##...#♣.♣ .... .#....#.#♣.♣ ...##.#.#♣)♣.##...#♣.♣ ....).#.#♣.♣h\-1.2 (71hh; _Found a stone staircase leading down.hohޤ3hĨhhYnhhhVZ........#### ###........#.....#...# ##..####...###### ....###........>##### ..................... .....##............>....###.######.....#.....##.# #.##...#♣.♣ #. #....#.#♣.♣ ..... ..##.#.#♣)♣ ......### #.##...#♣.♣ .r....# ...).#.#♣.♣ h r   rat (asleep) .......#♣.♣# .......#ß.ß#..#.#♣.♣#hy 3.2 (2.0)  A rat comes into view.hv{r.rh95===4.2 (3hzhV- _The rat squeaks loudly.h###........##...##..####...###### ..........>#####............##......>...###.######.....#.....##.# ####..... ...##...#♣.♣ #..@..... .#....#.#♣.♣. ...##.#.#♣)♣#.r....### ##.##...#♣.♣#......# hl....).#.#♣.♣#:....#.....#♣.♣#.#ß.ß##.#♣.♣#####.#♣.♣hdhPr..h 5---5.2 (1hDh(1 _Found a parchment of Gloom.hD9 {  You hit the rat.†h: _5=--6.0 (0.8h]C hD G _You kill the rat!h h{ h hs H _No target in view!hS^4h)j^ _No target in view!hhDhhhhM: _h_  You see here a rat corpse.h#5 _hhFh2h ............... ...#............>. .........###.######.....#.....##.# ####.....##...#♣.♣##........ #..#....#.#♣.♣#..†...... #....##.#.#♣)♣#......### #.##.##...#♣.♣#......#...).#.#♣.♣##-.........#♣.♣#.....##.......#ß.ß# ........#.#♣.♣#.###.####.#♣.♣## #.#♣.♣## #.#♣.♣ .h##...# ###♣.♣...## ♣.♣You pick up a parchment of Gloom and begin reading...hrs40.0 (4.0-1.0 (5hDhq7> _You add the spell Gloom to your library.h hh h h ha h ,h Bh Xh^ h hK ##...#♣.♣##. ##..#....#.#♣.♣#..†......  #....##.#.#♣)♣#......### ##.##.##...#♣.♣#......# ..).#.#♣.♣#......# ...........#♣.♣#.....## ...........#ß.ß#....## .........#.#♣.♣#.#### ####.#♣.♣#@# # #.#♣.♣#.# ## #.#♣.♣#.. ##...# ###♣.♣#..#..## ♣.♣#.g####...## #.#g   goblin (asleep) ).# ##...# #.# ..####...####.###.....##.#h +4.0 (3h +5.0 (4hV% h) u _A goblin comes into view. It is wielding a +0 dagger.h ##..#....#..†  #....##.#.#♣)♣#......### ##.##.##...#♣. .......).#.......#ß.ß#....## #.#♣.♣#.#### ###.#  #.###...# ###.....## ♣.♣#.g###...## #.##.. ).# ##... ..####..##..... #.............############6.0 (1h  #....##.#.#♣)♣#......### ##.##.##...#♣. .......).#...#ß.ß#....## #.#♣.♣#.#### ###h1   ##.###...# ##.....## ♣.♣#.ghn ###...## #.##.. ).# ##... ..####h 0..##..... #.............############ #hƏ 5##.##.....#..#..........hO <7hk hQ h##.##.##...#♣. .......).#...#ß.ß#....## #.#♣.♣#.#### ###  ##.##...# ##.....## ♣.♣#.g###...## #.##.. ).# ##... ..#####.####..##..... #.............############ ###.##.....#..#.......... # #..#####.....h: <8hz%hw'hWp  The helpless goblin fails to defend itself.  You puncture the goblin!h_D)hc=20/20908 (0.8hjhlJ _You kill the goblin!hǑ _No target in view!ho hp hQw h(y H _No target in view!h93hO:hX>,h _hO[h\hbBhchdhZdhdhQjhjh[khFlhph ####### #####..... #.@...####......... #..........####..## #.....#.....###.... #.....#####........ ####### #####.... ##....  ##.....  ##......  ##...#... 507.8 (59.0)8.8 (60 _h - a scroll labelled FATACU ADGHIVEKh?; 3h; hJ hxK hO ,hxQ hwR hR hcS hX hwY hY hBZ h_ h_ hO` hu` he he ,h`f hj hj h(k h~k h>o ho hEp hp hv ,hXv hv hz hi{ h{ hB| h h ,hm h( h ,ḥ h: h_ h h0 h h\ h h! hg hO Bh hM h7 h hv hh a  You see here a rat skeleton.h hH  _h h h h h{ hp h h ho h h_ ,h h0 h% ,hn h h\ h h h Xh h hT h h; h h( h h, h ,h] h hg hT" h" h!% h' Bh) h* ,h* hU, h~- ,h . hG #.........# #..#....###....###..###.###..#....# #......# ###.###....# #....##### #..######....# #........####.######....# #...####..........####### #...# ##.........#...# ##........#.# #.....†..#42.8 (34# #........# #........## #.# #........##........##........#hTH >########## hH hN htQ E _Done exploring.hU Ihh ........0.0)hii ho hQu E _Done exploring.h9 hE Level 1 of the Dungeon<>>>^(Press ? for help) ##...#.#...............# #.#♣.♣#.##  #..###....÷.[..........## #.#♣.♣#..# hE r ##.###...#..)..##...##...# ###♣.♣#..#  #..# ##..).....##........## ♣.♣#.)#  #.#####.#.......##..###...## #.##..#  hF #.................).# ##...# #.##..#  ###.....###.####....####...####.#####  #.........# #..#....##.....##.#  #....###..###.###.............############  #....# #......# ###.##.....#..#..........#  hF #....# #....##### #..#####...............#  #....# #........####.#########.........).#  #....# #...####..........# ##.....†....#  h G ###### #...# ##.........# #..........#  hKG #...# ##........# #..........#  #.@.# #.....†..# #..........# hsG #...# #........# #...)......#  hG s#...# #........# ############  hG #...# #........#  ##### #........#  #........#  h H B#........#  ##########h*#......####...#..#####..####...#######......# #..........#..###........>################ ###.....................................# #....>......##............>...######## #####...#.........###.######.......##.....####hn#.##....#.....##.# ####.......##..........####..##.#.........##...#♣.♣##..........##.....#.....###.......####..#....#.#♣.♣#..†........##.....#####...........# #....##.#.#♣)♣#......############# #####.###.##.##...#♣.♣# ##......##........).#.#♣.♣# ##.......##............#♣.♣#.....## ##..........#ß.ß#....## ##...#.....#...#♣.♣#.#######...#...............####.#♣.♣#.###...#.#...............# #.#♣.♣#.##h)$#..###....÷.[..........## #.#♣.♣#..###.###...#..)..##...##...# ###♣.♣#..##..# ##..).....##..## ♣.♣#.)##.#####.#.......##..###...## #.##..##.................).# ##...# #.##..####.....###.####....####...####.######.........# #..#....##...ho#..##.#hh/hD5#.........# #..#....##.... halmer the Cutter#....###..###.###......... Kobold **....hVEZ#....# #......# ###.##.... Health: 20/20 ========================#....# #....##### #..##### Magic: 2/2========================#....# #........####.##### AC: 2Str: 8#....# #...####..........# EV: 15hEInt: 11###### #...# ##.........# SH: 0Dex: 17#...# ##........# XL:  2 Next: 90% Place: Dungeon:1#.@.# #.....†..# Noise: ---------  Time: 542.8 (0.0)#...# #........# a) +0 short sword#...# #........# Nothing quiveredh]Fl#...# #........###### #........##........##........########### _No target in view! _No target in view! _h - a scroll labelled FATACU ADGHIVEK hF_You see here a rat skeleton. _Done exploring. _Done exploring.hUGhTHhRhShX: _hZhZhW[h[h`h`hahahmfhghhhohhmhmhnhnhrhtshsh|thTyhzBhh6hhhކhӈ,hrhhhhhihhhhHhh,hhh[hh hchohմhbhW _h - a scroll labelled FATACU ADGHIVEKYou see here a rat skeleton. _Done exploring. _ You see here a +0 ring mail.hh~ _hhh,h!h hhh)hShhhUhh}hh^hQh,h#hwh$hqhhhW,hhhVhh|hhmhhh hhhhhhh+h h%hh#h5H.# ##.##.#..###....# .#####..##.#.......#.## ##### .........).........#g.###.... ..†...####.....÷)...###.... ...†.................#..... ......####..........#..#####..## ......# #..........#..## ####### ###.............#....@..............#69.8 (27.0) ##### #####..........#. ....####...........#.##....#..... hm.........####..##.#.........##... ....#.....###.......####..#....#. ....#####...........###.#.  ##### #####.......####.##.##... ##......##........).#. ##.......##............ hh h8c _There is a stone staircase leading down here.hq4hxhh970.8 (1.0) _hwhB> ###2 #@# #.# #.# #.# ..# h_hhN0 -1.5 (1.7h5 hz9 } _You climb downwards. _There is a stone staircase leading up here. h# 3 h$  hg%  h<'  h+ | _ h+  h,  hQ.  h.  h.  h 0  h0  hB1  h1  hi3  h9 !####<## #.##<#.# ##.#.# ...#...#.##....@....5.5 (4.0#####.### .# ##  h?  h@ $6.5 (5 hD  hG ; _Found an escape hatch in the ceiling. h[3 h h  h0&### #<# # #.#..# h&#<#.#S.##.#.#... .#...#.##......#####.#..# #### h1'S   adder (asleep) h/0&0 hd4+7.5 (1 hr6 h8Y _An adder comes into view. h&^###  #<#..# # #.#..# #<#.#S.####.#.#....#.#...#@##. ..........#####.#####..##### h-<8 h)3 h3 h)# #< #.#..# <#.#S.## #.#.#@...##...#.##..........########### ..#### hX<9 h h n  The helpless adder fails to defend itself.  You puncture the adder! h G† h[  h halmer the CutterKobold **....Health: 20/20 ========================Magic: 2/2========================###..# h@ `AC: 2Str: 8#<#..#EV: 15Int: 11# #.#..#SH: 0Dex: 17#<#.#†.###XL:  2 Next: 155% Place: Dungeon:2#.#.#@...#Noise: ---------  Time: 580.3 (0.8) h .#...#.##.#a) +0 short sword..........#Nothing quivered#####.#####..##### _Found an escape hatch in the ceiling.  h _An adder comes into view.The helpless adder fails to defend itself.  You puncture the adder! _You kill the adder!Training target 3.0 for Stealth reached! h M  The helpless adder fails to defend itself.  You puncture the adder! _You kill the adder!  Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!You have reached level 3! h /  --more-- h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? hR L4/243/39327% hX h[ R _You feel agile. x2h< 3h4> hw@ hI hP _  You see here an adder corpse.hR hR  _hS h4] h1_ h` ,hla h&c hd hd he hf hh hh h@i hn Xho hp hq hq hs hu| 1 #..... #....( #.....####.$.......@# 9.3 (9.0####.###.# .......#.# .###..##.#<#..##.## #.#..##<#.#†.####.#.#....#.#...#.##.#ho h /90.3 (10.0) h h3 - _Found 4 poisoned darts.h( B#.#......#....( #...#####.@.... #.....####l####.###.# .......#.#.###..##.# #<#..##.#l   frilled lizard (asleep)# #.#..##<#.#†.####.#.#....#1.0)2.3 (2 _A frilled lizard comes into view. _You see here 10 gold pieces.h8#.#.#....(.#.#####.$#.....####l.h####.###.# .#.#.###..##.##<#..##.# hzh23.3 (1 _hhsh #.#.#....(.#.#####.$.#.....####l.####.###.# ...#.# . #<#..##.# h` h l.l==4hs h{ 8 _The frilled lizard hisses angrily.hcK-5.1 (0.8hm _You closely miss the frilled lizard. The frilled lizard barely misses you.h  You hit the frilled lizard but do no damage.-9h \ _The frilled lizard closely misses you.h=  You barely miss the frilled lizard.6.7hEhFF _The frilled lizard bites you but does no damage.h)@  You hit the frilled lizard.h2E.h61307.5hGh8R _You kill the frilled lizard!h_4h,hBH _No target in view!h4hhlH _No target in view!h .#.#......#....( #...#####.$.... #.....####..####.###.# ..........#.# .....## #<#..##.## #.#..##<#.#†.###h! hX <-8.5 (1.0 _hm h hSdM . #..####.$...#.....####...........hkV-9hqhtT _You see here 4 poisoned darts.hw#.#. #. #. #...@(.... #. #####.$. #.....####.... ####.###.# ....  .#.# ....  .###..##.#  #<#..##.#  # #.#..#hw h /600 _hqhh h h h  h @_There are no items here.ho #. #. #. #. #....@.... #. #####.$. #.....####.####.###.# .... h h1 _ _You see here 4 poisoned darts. h2Throw: 4 darts (poison) _e - 4 poisoned darts h'J 3 h9K  h/M  hN  hAS n h6T  h9U  hDV  hV  h)W  hZ , hZ  h] M _You now have 69 gold pieces (gained 10). hc_ 3 h_  h`  hb , hb  hd  h-e  hve  he  h6g  hh , h5i  hi  h>k  hk  hk  hm  hn  hn  h}o  hp  hHr , hr  h t  h!u  htu  hEv  hx  h7y  hy , hz  h{  h|  h~|  h&~  h , h/  h  ht  h  h  hD  h , hG  h} , h̊  hx  h  h  h  hy  h  h , h,  hؕ  h:  h  h  hO  h&  hh  h  h  hE  h  h  h<  h  h  h\  h~  hק  hU , h  hų 9 ..<J.# #..........# #..........# #..........# #.........@## #...........# #...........# #####...........# hW #.....####......# ###.###.####......# J   endoplasm (wandering) ......#.##........# ###..##.##.......# #<#..##.##.#......# hl  27.5 (25.0)  An endoplasm comes into view. hR M.J h ,8.5 (26 h  h 9 _Found a stone staircase leading up.!h6  ..<..# ..J..# .....# .....# ....@## #...........# #...........#  ..........#  ......#......#.......#.#......# #<.!hL  ..<..# ..J..# .....# .....# ....@## #...........# !hnM #...........#  ..........#  ......#......#......#...<.!h1S !hS !hY !h'\ a _An endoplasm is nearby!!hg$....# ...<..# #J..# #.# #.# #..........## #...........# #...........# #####...........#  #.....####......# ####.###.####......# .......#.##........# .###..##.##.#......#!hhmP.J!hn89.5 (1.0) _!hrt!hv"hɉ:.#.<..# #.# #......J...# #.# #.## #.# #.# #####....#"hf #.....####......#  ####.###.####......#  .#.##.#  .###..##.##.#......#"h"hK.J"h֕'30"h>"h,"hj.#.<..# #.# #.# #.....J@...# #.## #.# #.# #####.# #.....####......#  ####.###.####......#  "h@o.#.##.#  .###..##.##.#......#"hrSJJ"h%="hu 1"h"hbW _The endoplasm closely misses you."hq 2.3 (0.8 _You hit the endoplasm but do no damage."hr/ C  You hit the endoplasm.  "h/ !The endoplasm is lightly wounded."h0 (3.1"h5 "h8 W _The endoplasm closely misses you.#h(b  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.#hcU2--9#hi#h$l% _You are frozen.#h;  You hit the endoplasm.#hE.#h³i3=-54.7#h#h5M _You kill the endoplasm!#h,4#hH.#h&0H _No target in view!#h` 3#h, #h #h | _#h; #hc #hO #h ~4==#h #hn 1 _HP restored.#hd #h #h[ #h #hb #h #h: #h! #h" #h" #h1# #h$ #h% #h& 9=#h& #h) #h* ,#h* #h, #h- ,#h9. #h/ #h0 #h0 #h1 #h3 ,#h4 #h4 #h5 #h 6 #hh6 #h6 #hr8 #ht@ 5#. #......    .....#  ....@# -47.7 (13.0) ##[#.#  #.#.#  ###.#.### ........# ........# ........# .....<..# #..........##h0G #hG F-8.7 (14#hCM #hN + _Found a plate armour.$h3$hv$h$hp$hB$h,$h'$h $hn#,$h#$h&$h(,$h($h*$hJ+$h+$h$,$h-$h/,$h0$hj3$h <##....# #...........#.#...........#.#.....#.......#...:.........#@.........#.............#.##....b##[#.#........#.#.###......###.#.######^.b   bat (asleep)........#........#........#$hE254.7 (6.0)$hF+5.7 (7$hXl _A bat comes into view.%h!##....# #...........#.#.......#.#.#.#...:........#..........#.........#.##....b##[#.#........#.#.###......####.#.######^.g#........# g   goblin (asleep).# b   bat (asleep) .....<..#%h4  A goblin comes into view. It is wielding a +2 dagger of electrocution.%hw5+6.7 (1%h=%h@; _Found a stone staircase leading down.%h##....# #..... ......#.#.......#.#.#.#...:..#......#......#.##....b.##[#.#..##.#.## .# .# %hg%h&7%hu%h%h6 |##....# #..... ......#.#.......#.#.#.#...:..#.%hz7 .....#......#.##....b.##[#.#.##.#.###.###.#.###.# .# %h<= 7  The goblin shouts!%h= %h(> %hF b.g>gb%h# ........# ##### .#&hK .# &hH<..##..........#&h&hҦ&h\ b.The goblin hits you with a +2 dagger of electrocution.&h6]1---1.3 (1.0&hٹ&hԻI _The bat misses you.&h  You barely miss the bat.The bat is heavily wounded.&hb.2.1 (0.8&h&hx _The bat barely misses you. The goblin hits you but does no damage.&h 8  You hit the goblin.&h      #........  #...:....  .#........  ..........  #.b@.....  &hQ ##[#.#......g.###  #......#  ####^.>#   #####      .....<..#   _The bat barely misses you. The goblin hits you but does no damage.  You hit the goblin.  The goblin is almost dead.The bat barely misses you.  The goblin hits you with a +2 dagger of electrocution.are electrocuted!&hJ      #........  #...:....  .#........  ..........  #.b@.....  ##[#.#......g.###  #......#  ####^.>#   #####      .....<    Ouch! That really hurt!&he G..b&h 6/24 ------------------9&h> l _* * * LOW HITPOINT WARNING * * *&h4 _You are too injured to fight recklessly!'h#'h*%'h,'h.^ _You are too injured to fight recklessly!'h'hz'hč'h^ _You are too injured to fight recklessly!'h4'h3'h^ _You are too injured to fight recklessly!)h+7w  You closely miss the goblin.)hqB b.The goblin is almost dead.)hCl7=--------------3.7)hJ)hJKS _The goblin barely misses you.)hB 8  You hit the goblin.)hC )h6E Y  You kill the goblin!)hAN b...)b   bat)hQ L=74.5)hX )hZ P _The bat barely misses you.+h| ##....# #...........#.#..............#.#. #.#...:.... ..#........ .....#...b .....#.##.. ##[#.#......@.### .#.###......# ###.#.######^.># ........# ####+h} #.#.# .....<..# #.....# +h~ +h# +hK 8..b+h† 5-5.5 (1.0+hK +hx  Things that are here: _a +2 dagger of electrocution; a goblin corpse-hj N--h -hС ^ _You are too injured to fight recklessly!/hk ##....# #.....  ......#.#. #.#........ #.#...:.... ........#........ .....#.....b..... .....#.##..@.....#[#.#......).### #.#.###......# ###.#.######^.># .# ##### .# ........#  <..#  #.#/h;Pb./h.=6/h# /hJQ _The bat closely misses you./hG-##....#  ......#.#....#.#..b:...#.......#.##........##[#.#......).### ......###.#.######^.>#####. .....</h-/h//h#0/h9rb.7/h@/hCT _The bat completely misses you.0h/ ##....# #..... ......#.#. ......#.#. #.#.b.:.... .#. .....#. .....#.##. ##[#.#......).### #.#.###......#  ###.#.######^.># .# #####  .#  .#  .....<..#0h:.b0hPZ8=-80h0h1hZ N-1h'a 1hb ^ _You are too injured to fight recklessly!2h'5  You hit the bat.2hZ/3†2h@4 =40=9.3 (0.8 _You kill the bat!2hD _Your Fighting skill increases to level 4!4hI4hZ,4hMB4hK4hr_9=4hF!4h#,4h$4h&4h&4h2(4h1*,4h+4hM-4h-4hZ.{10/24==4hG/4hd1,4h24h4,4h64h74h74h84hQ;t1==4hk<4hr>,4h?4hrA4hA4hB4hYD4hD4hE4hG4hPG^2==4h!I4h L,4hM4hN,4h:O4h5P4hP4hlR4hSO=4hT4hV4h(WS3=4hKX4hY,4hF[4hb],4h^4h`,4h?b4hc4hd^4==4hTe4h g,4hrh4hj4h[j4hk4h0m,4hn4hfp4hp^5==4h r4ht,4hXu4hy,4hL{4h<~,4h&4h'4h|^6==4he4h,4hZ4hq,4h4h،,4hm4h:4h^7==4h4h,4hO4hҕ,4hΖ4h(4he4he4h4hk18==4hÜ4h*4hNB4h4h#9=4h%4hR994h(=4h4hk4h4hԳ4ha4h4h4h,4hʹ4h4hƻb20==4h4h4hK4h4h,4h4h,4h4h~1==4h4h`4h4h4h,4h4h,4h4h4hh2==4h4hRB4h4h/4ho4h ,4h>4h4hh3==4h 4h,4h4h4h4h4h4h4h4h,h - _You start resting.4h1733.3 (64.0)4h4==-4.3 (654h 4hp " _HP restored.4h z##....# #...........#.#..............#.#. #.#...:.... ........#.†...... .....#........... .....#.## ##[#.#......).### .#.###......# ###.#.######^.>#........# #####.# .....<..#  #.....#4h 4hU 15.3 (1.0)4hO 4hS 5h L##....# #.....5h; S......#.#..............#.#. #5h 4.#...:.... ..#.†...... .....#........... 5h .....#.## ##[#.#......@.### 5h( .#.###......# ###.#.######^.># ........# #####.# 5hd d.....<..# #...5h -..# 5h 5h &65h 5hc  Things that are here: _a +2 dagger of electrocution; a goblin corpse6h 6h[ &76h? 6hl V _f - a +2 dagger of electrocution7h 7hv Inventory: 6/52 gear slots Hand Weapons (go to first with ))  a - a +0 short sword (weapon)  f - a +2 dagger of electrocution Missiles (go to first with ()  e - 4 poisoned darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) 7h BMagical Staves (go to first with |)  d - a staff of cold Scrolls (go to first with ?)  c - a scroll labelled OBOCVI NING  d - a scroll labelled LERELAWYNA  e - a scroll labelled DYTOTYXETT  h - a scroll labelled FATACU ADGHIVEK Potions (go to first with !)a - a potion of ambrosia 7hz F f - a bubbling green potion9hg f - a +2 dagger of electrocution. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 4.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.1 XLs.  Current attack delay: 0.8. Damage rating: 7 (Base 4 x 122% (Dex) x 115% (Skill) + 2 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). 9hnh }This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {elec} {melee weapon} 9hh Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:h:hc:hhalmer the Cutter##....# #.....Kobold **..........#.#........Health: 24/24 ========================......#.#........Magic: 3/3:h========================#.......#...:....AC: 2Str: 8........#.†......EV: 15Int: 11.....#...........SH: 0Dex: 19:hE.....#.##........XL:  3 Next: 40% Place: Dungeon:2##[#.#......@.###:h}Noise: ---------  Time: 737.3 (0.0)#.#.###......#f) +2 dagger (elec)###.#.######^.>#:hThrow: 4 darts (poison)........# #####........#:hW........#.....<..# #..........# #..........# :hV_HP restored.  Things that are here: _a +2 dagger of electrocution; a goblin corpse _f - a +2 dagger of electrocutionYou unwield your +0 short sword.  You hear the crackle of electricity.:h:ha $8.3 (1:hT':hK)i  Things that are here: _a +2 dagger of electrocution; a goblin corpse _f - a +2 dagger of electrocution  You unwield your +0 short sword.hear the crackle of electricity. _f - a +2 dagger of electrocution (weapon);h 3;h ;h ;h ;h ,;ho ,;hؤ ;h ;h ;hF ;h ,;h X;h  #....##....# #..;h .#.#.#........#...@............#.†...... .....#........... .....#.##........ ##[#.#......†.###;h4  #.#.###......####.#.######^.># ;hV Y # ##### ;h{ d You pick up a parchment of Summon Hydra and begin reading...;h ,42.3 (4;hm +3.3 (5;h ;h E _You add the spell Summon Hydra to your library....###### #. #.6.3 (3 ##....# #........ ......#.#........ ......#.#........ #.......#........@..###### ..#.#........h _No target in view!>hx _No target in view!>h>h5>h>h >he>hf _>h>h1>h>h>h- >h >h( >hr >h/ >h >h >h0 ,>hW >h> >h >h >h >h >h >h: >h  >h >h0 >hu >h! >h# >h$ >h$ >h% >h2' >h( >h( >h- >h1 #.....#...... #...... #.........>ho2  #.........#####......#........###-........>...##########....#.#........>h3  # #...#.#........ ##....#.#........ ......#.#........  ......#.#........  #.......#........  #.†...... You pick up a parchment of Apportation and begin reading...>h;9 063.1 (10.0)>h: F-4.1 (11>h> >h@ D _You add the spell Apportation to your library.?h3?hY?hLj?h?h?h?h?h1?h?hp?h!?h[?h?h?h̖?h?h?hB?h}?h?hi?h?h/?hI?h,?h?h?h?h?hD?h?h/,?h?h?h?h?h:?h,?h]?h?h`?h?h9?h?h?h?hӮ?h??hӰ?hQ?h?h?h'?h ?h?h+?h?h?h޷?h/?h޹?h,?h?h?h?h?h;?h=?hB?h?h?hS?h?h=?h?h,?h?hL?h?hO?h[?h?h[?h?h5?h?h?h?he?h,?hM?hy?h?hg?h?hy?hs?h?h?h?h?h5?h?h_?hM?h?h?hs?h##########.#........#..........###............##...........#............# ####.###....# ####.###....# .......# 94.1 (30....#### .............# ............##.#.....>....####.####?h* ####.......##  #.#####..## . ........ ..?h?h,5.1 (31?h?h9 _Found an escape hatch in the floor.?h3?hc?h?hY?h?hB?hL?hu?h3?h?h`?h?h,?h?h'?h_?h?h)?h?h՛?h?hh?h?h՞,?hG?h_?h ?h,?hݢ?h,?h?h?h",?h?h?ha?h,?h?h??h?h?h?hѮ?h-?hj?hg?h,?h?h1?h?h?h?h#?hB,?h?h?hź,?h?h?h,?h3?h?h-,?h?h?h?h?h6?h+?h?h;?h?h?h,?hS?h?h?h?h?h,?hS?h?h?hy,?h?h?hq?h?h%?h?h?h?hO?h<?hr####........## #.# #...#.#####..######.###.#..................................####.###.#..........## #.....##.....###.. ########..... ##. ########.....?hx #.@..........########## J ... J   endoplasm (asleep) ?hV # ?h*,.?h.823.1 (28?hO,4.1 (29?h?h] _An endoplasm comes into view.@h #.# #...#.#####..######.###.#......................####.###.### #.....##.....###.. #######..... ##########. ###............@##########J... .......@h/#.@h?@h15.1 (1.0)@h!@hAhNu  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!AhTp.AhX379 (0.8Ah]Ah`M _You kill the endoplasm!Ah5 Ah AhAhxH _No target in view!Ah AhY 3Ah Ah" Ah _Ah@ Ah' Ahj Ah Ahh Ah ,Ahʰ Ahݲ Ah ,Ah` Ahյ Ah ,Ah Ahٸ Ah Ahѹ Ahp Ah Ah AhK Ah Ah Ah nAh" Ah Ah XAho AhF ,Ah Ah" Ah Ah& Ah Ah Ah Ah Ah Ah Ah Ah, Ah Ah Ah Ah Ah Ah Ah AhD ,AhL Ahk Ah Ahd Ah~ Ahj Ah Ahu Ah AhS Ah Ah AhO Ah ,Ah Ah Ah Ah Ah Ah Ah ,Ah Ah Ah Ah Ah Ah Ah ,Ah Ah Ah ,AhZ AhF Ah AhO Ah Ahj Ah4 ,Ah Ah Ah Ah AhE Ah> Ah' ,Ah Ah" Ah @#..................# .........# #.....# .........########## #####.#####  #.# #.#  #.####  #@.... 55.9 (30.0) # #AhX  # #...)#####...####.##......Ah. Ah ,6.9 (31Ah Ah! # _Found a whip.Bh*BhBhBhBhsBhBBh,BhBh0BhyBhBhBhBh,BhNBhBh,BhBhBhBhDBhDBhBh[BhBhBhBhBhBhBhABh)BhbBhBhBhBhBh4BhBh,Bh?BhBh,Bh7Bh9BhBh Bh_BhCBhBhBhmBh,Bhz,Bh Bhu ,Bh Bh Bhn Bh BhN BhBhI,BhBh'Bh BhABhBhSBh^BhBh+BhBhBh BhBh4Bh-BhyBhBhs(] #.....##...# #.........#...).##...# #...#.....##...# #####...#.#........# #.....####....#.#.####...####.###.####....#.#.#####.#.......#.##......#.......#.###..##.##.#....######..#.#<#..##.##.#....#..#@#.#..##....#....Bh)'#..#<#.#†.#######....#..#.#.#....# #####.#...#.##.#..........######.#####..#####  You pick up a parchment of Iskenderun's Battlesphere and begin reading...Bh.-78.9 (22BhQ/,9.9 (23Bh3Bh5R _You add the spell Iskenderun's Battlesphere to your library.Cha3ChbCheChjBChm  There is an escape hatch in the ceiling here. _Ch oCh\oChpChpChqChrChrChsChtChtChuChuChwChwChwChsxChxyChzChpzChzChv}Ch}Ch~Ch`~ChCh2ChXCh!ChChZChChCh ChCh,ChCh,ChtCh[ChChx,ChChFCh{Ch͌Ch:ChCh,ChChChIChϑCh֔Chە,Ch>ChۗCh8ChChMChChؚCh)Ch{Ch,ChChChChD,ChChCh|ChW,ChCh٤ChChnCh]ChAChuChICh#Ch_ChԬChխChCh߽Ch,ChHChRChChfChChCh,ChChChCCh{ChChOChCh/ChChCh,ChXChChBChChCh ChMChICh'ChrChChChChChCh&ChChCh)ChChChChChChRChChChCh,ChiChChChCh6ChMChChChQChChChCh/ChiChChEChChqCh>,ChChChIChChChCh4Ch~ChCh Chm,ChAChCh$ChpChChChSChChChChChbChChChChChJChEChChGChECh3ChChChChChChChYCh&ChChChoChCh^ChCh#ChCh6 ,Ch Ch Ch Ch Ch Ch6ChCh#ChChCh,CheChChGChChChChChChCh*ChCh-Ch|ChoCh.ChqChtCh5ChChMChChCh Ch Ch=!Chm#Ch#Ch-$Chi$Ch&Chz&Ch&Ch+'ChD(Ch(Ch)ChX)Ch,*Ch*Ch+Ch,Ch-Ch.Ch.Ch/Ch90Ch7. #.#..#  #.#.####...### #.#.#####.# #.#.......#.## #.######..#.#< #.....##..#.# #########.##..#<# #.......#.##..#.# #@###.#.#.....#.957.9 (78 #.##..#.#####..... #.##..#.###.#Ch8 #.##..#........... #<##..#.###..##### ###... #..#...##.....####......##.###.......#.####.###########.#Ch>Ch5?,8.9 (79ChCChE9 _Found a stone staircase leading up.DhDhDhcDhDhDhA,DhqDhDhDhDhIDhDh/DhDh Dhd Dh Dh Dh>DhDh"DhDhDhGDh,DhDh,Dh*DhDhzDhDhDhI Dh Dh DhK!Dh$Dh%Dh%Dh%DhE)Dh)Dh=*Dh*Dh`-Dh-Dh\.Dh.DhG1Dh1Dh52Dhr2Dh,5Dh5Dh5Dh_6Dh8DhF9Dh9Dh9Dhh;Dh(<Dh`<Dh<Dh[>Dha?BDhBXDhcDDhE,DhEDh!GDhGDhGDh!HDhIDhJ,DhJDhbLDhM,DhNDhODh8PDhgPDhPDhuRDhhS,DhSDhTDhUDhUDh=VDhXR  There is an escape hatch in the ceiling here.Dh)YDh Z _DhiZDh[Dh\DhG\Dh\Dh{]Dh^Dh^Dh^Dh_Dh`Dh`Dh1aDhaDh"c,DhcDh{dDhe,DhfDh+gDhgDh%h,DhiDhjDhQjDhjDhkDhQlDhlDhlDhpDhu,DhbvDhxDhzDh{,Dh{Dhk},Dhh~DhDhDhDhłDh.Dhӆ,DhDhiDh,DhDh............###### .....#.## .................# ##[#.#... .................# #.#.### .................# ###.#.## ........############ ........# ###.##### #.......# ........# #.##.......# ........# #.##.......# .....<..# Dh #.########....@..##..........# #.....##.........##..........# #.....##.........##..........# #.....##...########..........###.....##...# #...........#...).##...# #...........# #.....##...# #####...........# #.#........# #.....####......#Dhg #.#.####...####.###.####......# DhћY98.9 (409.9 (41DhDhc _j - a scroll labelled GACZAE CATHEYEhEh3Eh*EhY,,Eh-/Eh-0Eh0Eh1Eh4EhS5Eh<EhF@EhAEheAEhAEhhDEh@EEhEEhFEhlHEhKBEhUEh(XEhYEh[Eh=^EhN`EhaEhobEhdEhfEhgEhohEhlEh'nEh6oEh%pEhvEhyEh{Eh|Eh~EhEhEhtEhEhBEhEhX,EhފEh(EhEhaEhEhĎEhEhEhQEhEh,Eh?EhEhEhEh4EhEh,EhEhΛEh,EhEh,EhEhߟEhEh,EhCEhIEhEh,EhEh?EhEhEh=EhEhJEhEEhEh,EhEhEhn,EhEhEh,EhEhEh,EhD  You see here a +0 plate armour.EhEh _EhUEhEhq,EhEhwEhBEh-Eh,EhEhEh$,EhEhEhEhrEh Eh9EhEh&EhEhEhBEhEhEh`EhEh"Ehl,EhEh_Eh?EhEhEhAEho,Eh!Eh Eh Eht Eh EhEhBEhIXEhKEhKEh LEhrLEhLEhQEhRBEhSEhKT,EhvUEhV,EhWEh+XEhXEhY,EhZEho[Eh[Eh!\Eh\Eh^BEh_Eh`Eh aEhOaEh@bEhac,EhcEhdEhAeEhf,EhgEhgEh5hEhhEhiEhujEhjEh%kEhAlEhlEhm,EhoEhoEh?pEhpEhqEhs,EhsEhtEhuEhEvEhvEhwEhxEh&yEhvyEh{Eh |,Eh|Eh}Eh~Eh~Eh9EhOEhOEhEhEhEh#BEh ####### .#..... ........ .... .# .. Eh.....##. #....... >..... .. .....#### ####.### ##@...# ####.###1074.9 (75.0) ........# #.. ....#...# #.. ....#...# #.. ....#...# #. ..#...# #.....>.. .....## ####.### .....## #.# #. ......########.###.Ehy5.9 (76 _Found a stone staircase leading down.FhF3FhHFhZ!Fh"Fhe&BFh(BFho+Fh2######### .#.... ### ....... #.# ......###.........Fh3>.....@...g ...............###### ####.#######....# ####.###........# #......#...# #......#...# #........g   goblin (asleep)....#...# #............#...# #.....>.........## ####.######FhE@\7.9 (2.0)8.9 (3FhDFhMu _A goblin comes into view. It is wielding a +0 dagger.Fh| #.#.#.... ### .#.... #.# .....##.##### #.>......@..g. ......#####.###.####....# ####.###..# #.....#...# #.....#...# #.....#...# #.Fh3 ..#...# #.....>....#.....## ####.#Fho FhH Fh $9.9 (1Fh Fhx Ghb# .#.# .... ### .#.... #.# .....##.#######.>.g........#####.###.####....# ####.###..# #.....#...# #.....#...# #.....#...# #...#...# #.....>....#.....## ####.#.Gh'lGhl 80GhqGhHsGh# .#.# .... ### .#.... #.# .#....##.#.#>.g.#.....#.###....#####....# ####.###....#.# #.#....#...# #.#....#...# #.....#...# #.#..#...# #.....>....#Gh\S.....## ####.#.Ghft ggThe goblin shouts!Gh E====1GhGhyT _The goblin closely misses you.Gh0  You hit the goblin.  The goblin is moderately wounded.Ghq1b=---2.7 (0.8Gh|6Gh8L _The goblin misses you.Gh  You completely miss the goblin.The goblin is moderately wounded.---3.5Gh Gh S _The goblin barely misses you.Hhn`  You barely miss the goblin.Hh(4.3HhӋHh:a _The goblin is moderately wounded.Hh  You hit the goblin.  The goblin is heavily wounded.HhX1---5.1HhHh; _The goblin hits you with a +0 dagger.HhZ 8  You hit the goblin.Hha e)Hhe K---509Hho ` _You kill the goblin!IhZ4Ih`Ih?eH _No target in view!Ih< _2=IhIhnIh8BIhIh 93Ih E==Ih Ih,IhIhIh2Ih94==  You see here a +0 dagger. _=Ih5=XIhLIhGQl## ###  #.##.## ......# _...ß.##########  ....@.#..# -104.9 (19.0).... ####..##..........### .... #.### #............# ....##.#######...>.........)...........############.###....# ####....# ####.###....# ........# #............# ....#...# #............####IhV~_-5.9 (20IhseR _Found a faded altar of an unknown god.Jh  There is a faded altar of an unknown god here.Jh _JhJhJhJhJhJJhJhTJhJh$JhBJhJh ,Jh Jh Jh1  There is a stone staircase leading down here. _  ###.##.##  #########.......#  .......##.._...ß.#  #.........#.......#   #.......#####..##..   #.......##.######..   #.......##.#######.   #...>.........)....   #.@......##########   ########....# ##  ........# #..  ....#...# #..  ....#...# #..  ....#...# #..  ..#...# #..  h2!39;49m.....##   .....##You pick up a parchment of Call Imp and begin reading...20.9 (15JhP5,1.9 (16JhQy_ _You add the spell Call Imp to your library.Oh: [  ######   ###.##.##  #########.......#  .##.._...ß.# #...#.......# #.......#####..##. #.......##.######.. #.......##.####### #..@>.........)..... #........######### ########....# ### ........# #. ....#...# #. Oh ....#...# #...  ....#...# #...  ..#...# #...  .....## #### Oh 7_Oh 12.0)Oh &_Oh Ph    ######   ###.##.##  #########.......#  #.##.._...ß.### #..#.......# #.#####..##. #.##.######.. #...@...##.####### #...>.........)...... #........######### ########....# #### ........# #. ....#...# #. ....#...# #. ....#...# #. ..#...# #....Ph%_Ph&3PhX8_Ph~Ph     ######   ###.##.##  #########.......#  Ph*%#.##.._...ß.####   #..#.......#   #.#####..##.   #.##.######..   #.......##.#######   #...>.........).......   #........############.   ########....# ####   Ph4o........# #.   ....#...# #.   ....#...# #.   ....#...# #.Ph7_Ph1&4Ph&_PhPh:| ######  ###.##.##  ##########.......#  #.##.._...ß.##### #..#.......# #.#####..##. #.##.######.. Ph#.......##.####### #...>.........)....... #........############.# ########....# ####.# ........# #. ....#...# #. ....#...# #.PhwPh2&5PhPhծPh* ######  ###.##.## #########.......# #.##.._...ß.#######..#.......##.#####..##.#.##.######..#.......##.########...>.........).........#........############.#########....# ####.##........# #.....#...# #.Ph<_6_Ph ###### ###.##.## ####.......# #.##.._...ß.##.#.#.#.#####..##.#.##.######.#.##.#.#...>.........).#.#.##....# ####.#.Phۍ y# #.....#...# #.Ph Y7Qh^###### ###.##.## ##########.# #.##.._...ß.##.#.#.#.#####..##.#.......##.######.#.......##.#.#...>.........).#.#.###.#....# ####.###..# #.....#...# #.QheQhqf&8QhlQhlmQhm% ######  ###.##.## #########.......# #.......##@._...ß.##########..#.......##.#####..##.#.##.######..#.......##.########...>.........)...........#........############.###.########....# ####.###........# #.Qh; Qh &9Qh&Qh ###### ###.##.## ###.# #.##.@_...ß.##.#.#.##.#####..##.##.......##.######.#.##.#.Qh #...>.).#.#.###.#....# ####.###..# #.Qh _QhT '30Qh 8_Qh Rh?###### ###.##.## ###.# #.##..@...ß.#Rh #.#.#.# #.#####..##.##.##.######.#.##.#.#...>.).#.Rh#.###.#....# ####.###..# #.RhRhD&1RhRh>d _There is a faded altar of an unknown god here.Sh! _You add the spell Call Imp to your library. _ This altar belongs to (a) Yredelemnul, (b) Okawaru or (c) Zin, but you can'ttell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.yh̿yhMyhZhalmer the CutterKobold **....Health: 24/24 ========================Magic: 3/3========================AC: 2Str: 8######EV: 15Int: 11###.##.##SH: 0Dex: 19##########.......#XL:  3 Next: 50% Place: Dungeon:2#.......##..@...ß.########## Noise: ---------  Time: 1131.9 (0.0)yhjZ#.........#.......#........# f) +2 dagger (elec)#.......#####..##..........## Throw: 4 darts (poison)#.......##.######............#.......##.#######...........#...>.........).............. #........############.###.... ########....# ####.###.... ........# #............  _You add the spell Call Imp to your library. _There is a faded altar of an unknown god here.  This altar belongs to (a) Yredelemnul, (b) Okawaru or (c) Zin, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.yh  Zin accepts your prayer!Zin welcomes you!yh/  --more--{h  Zin accepts your prayer!  Zin welcomes you!You can now recite Zin's Axioms of Law.  You can now call upon Zin for vitalisation.You pay a tithe of 6 gold.  You can now donate money to Zin.{hѯT of Zin ***...2.9 (1{h{h#h _You can now call upon Zin to imprison the lawless.}hq }h! Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - ReciteNone9% b - Vitalisation2 MP, Piety-22%  c - Imprison5 MP, Piety-65% e - Donate GoldNone0% }h"g[?] toggle between ability selection and description.h hH' h- halmer the CutterKobold of Zin ***...Health: 24/24 ========================Magic: 3/3========================AC: 2Str: 8######EV: 15Int: 11###.##.##SH: 0Dex: 19##########.......#XL:  3 Next: 50% Place: Dungeon:2#.......##..@...ß.########## Noise: ---------  Time: 1132.9 (0.0)h(. #.........#.......#........# f) +2 dagger (elec)#.......#####..##..........## Throw: 4 darts (poison)#.......##.######............#.......##.#######...........#...>.........).............. #........############.###.... ########....# ####.###.... ........# #............hw.  Zin welcomes you!You can now recite Zin's Axioms of Law.You can now call upon Zin for vitalisation.You pay a tithe of 6 gold.  You can now donate money to Zin. h. i_You can now call upon Zin to imprison the lawless.h5 P  Okay, then.h6 h; h3= . _hh=4 Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 34% 1  b - Call ImpSummoning47% 2  c - GloomHexes/Necromancy 71% 3  d - Iskenderun's Battlesphere Conjuration/Forgecraft 98% 4  e - Summon HydraSummoningh100% 7 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithwh~hhalmer the CutterKobold of Zin ***...Health: 24/24 ========================Magic: 3/3========================AC: 2Str: 8######EV: 15Int: 11###.##.##SH: 0Dex: 19##########.......#XL:  3 Next: 50% Place: Dungeon:2hA#.......##..@...ß.########## Noise: ---------  Time: 1132.9 (0.0)#.........#.......#........# f) +2 dagger (elec)#.......#####..##..........## Throw: 4 darts (poison)#.......##.######............#.......##.#######...........#...>.........).............. #........############.###.... ########....# ####.###.... ........# #............ You can now recite Zin's Axioms of Law.You can now call upon Zin for vitalisation.You pay a tithe of 6 gold.  You can now donate money to Zin. _You can now call upon Zin to imprison the lawless. _Okay, then.hA  Okay, then.hF. _hKs  Unknown command.h_R _Press < or > to pray at altars.h h, 4 Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 34% 1  b - Call ImpSummoning47% 2  c - GloomHexes/Necromancy 71% 3  d - Iskenderun's Battlesphere Conjuration/Forgecraft 98% 4  e - Summon HydraSummoningh 100% 7 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith"h,(hnhalmer the CutterKobold of Zin ***...Health: 24/24 ========================Magic: 3/3========================AC: 2Str: 8######EV: 15Int: 11###.##.##SH: 0Dex: 19##########.......#XL:  3 Next: 50% Place: Dungeon:2#.......##..@...ß.########## Noise: ---------  Time: 1132.9 (0.0)#.........#.......#........# f) +2 dagger (elec)#.......#####..##..........## Throw: 4 darts (poison)#.......##.######............#.......##.#######...........#...>.........).............. #........############.###.... ########....#p9m ####.###.... ........# #............ You can now donate money to Zin. _You can now call upon Zin to imprison the lawless. _Okay, then. _Okay, then.Unknown command. _Press < or > to pray at altars.  Okay, then. _hh%Inventory: 6/52 gear slots Hand Weapons (go to first with ))  f - a +2 dagger of electrocution (weapon)a - a +0 short sword Missiles (go to first with ()  e - 4 poisoned darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn) Magical Staves (go to first with |)  d - a staff of cold Scrolls (go to first with ?)  c - a scroll labelled OBOCVI NING  d - a scroll labelled LERELAWYNA hYa e - a scroll labelled DYTOTYXETT  h - a scroll labelled FATACU ADGHIVEK  j - a scroll labelled GACZAE CATHEY Potions (go to first with !)a - a potion of ambrosia  f - a bubbling green potionh h\halmer the Cutterh~;Kobold of Zin ***...Health: 24/24 ========================Magic: 3/3========================AC: 2Str: 8######EV: 15Int: 11###.##.##hCSH: 0Dex: 19##########.......#XL:  3 Next: 50% Place: Dungeon:2h#.......##..@...ß.########## Noise: ---------  Time: 1132.9 (0.0)h#.........#.......#........# f) +2 dagger (elec)#.......#####..##..........## Throw: 4 darts (poison)hkF#.......##.######............#.......##.#######...........#...>.........).............. #........############.###.... hÓP########....# ####.###.... ........# #............  _You can now call upon Zin to imprison the lawless. _Okay, then. hG_Okay, then.Unknown command. h_Press < or > to pray at altars. hE6_Okay, then.hXhlhhh} 7  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   4.2  +1   j - Spellcasting   0.0   1.0   0           b - Staves   0.0   1.2  -1   k - Ice Magic   0.0   1.0   0  h  c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1   l - Invocations   0.0   0.8  +1       m - Evocations   0.0   0.7  +2   e - Short Blades   4.0   3.0  +3       f - Long Blades   1.3   1.4  -2               g - Armour   0.0   1.4  -2  G m     h - Dodging   3.6   2.8  +2       i - Stealth   3.0   2.0  +4                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] authi Bo|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshh%h7halmer the CutterKobold of Zin ***...Health: 24/24 ========================Magic: 3/3========================AC: 2Str: 8######EV: 15Int: 11hE9###.##.##SH: 0Dex: 19##########.......#XL:  3 Next: 50% Place: Dungeon:2#.......##..@...ß.########## Noise: ---------  Time: 1132.9 (0.0)#.........#.......#........# f) +2 dagger (elec)#.......#####..##..........## Throw: 4 darts (poison)#.......##.######............#.......##.#######...........#...>.........)..............hU #........############.###.... ########....# ####.###.... ........# #............  _You can now call upon Zin to imprison the lawless. _Okay, then. _Okay, then.Unknown command. _Press < or > to pray at altars. _Okay, then.h2hh2 h h:h; Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - ReciteNone9% b - Vitalisation2 MP, Piety-22%  c - Imprison5 MP, Piety-65% e - Donate GoldhR<zNone0% [?] toggle between ability selection and description.hGhxOhVhalmer the CutterKobold of Zin ***...Health: 24/24 ========================Magic: 3/3========================AC: 2Str: 8######EV: 15Int: 11###.##.##SH: 0Dex: 19##########.......#XL:  3 Next: 50% Place: Dungeon:2#.......##..@...ß.########## Noise: ---------  Time: 1132.9 (0.0)hXXe#.........#.......#........# f) +2 dagger (elec)#.......#####..##..........## Throw: 4 darts (poison)#.......##.######............#.......##.#######...........#...>.........).............. #........############.###.... ########....# ####.###.... ........# #............  _You can now call upon Zin to imprison the lawless. _Okay, then. _Okay, then.Unknown command. _Press < or > to pray at altars. _Okay, then.h_ h_J Okay, then.h`h]fhh. _h"`hdJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   4.2  +1   j - Spellcasting   0.0   1.0   0      h"e     b - Staves   0.0   1.2  -1   k - Ice Magic   0.0   1.0   0   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   0.8  +1   l - Invocations   0.0   0.8  +1       m - Evocations   0.0   0.7  +2  hee e - Short Blades   4.0   3.0  +3       f - Long Blades   1.3   1.4  -2               g - Armour   0.0   1.4  -2      hGf h - Dodging   3.6   2.8  +2       i - Stealth   3.0   2.0  +4          hf!            hf            h'g        hg    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  hg}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsȱh > l + Invocations 0.0ʱhpxTargetTarget6.0  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets˱h<[?25h[?0c0 ̱h [?25l[?1c̱ho 5.0 current training targets, if any.=] set aall targetsαhαhαhhalmer the CutterKobold of Zin ***...Health: 24/24 ========================Magic: 3/3========================AC: 2Str: 8######EV: 15Int: 11###.##.##SH: 0Dex: 19##########.......#XL:  3 Next: 50% Place: Dungeon:2#.......##..@...ß.########## Noise: ---------  Time: 1132.9 (0.0)#.........#.......#........# f) +2 dagger (elec)#.......#####..##..........## Throw: 4 darts (poison)#.......##.######............#.......##.#######...........#...>.........).............. #........############.###.... ########....#[39;4αh9m ####.###.... ........# #............  _Okay, then. _Okay, then.Unknown command. _Press < or > to pray at altars. _Okay, then. _Okay, then.αh$αhC%αh*αh+ϱhϱh3ϱh ϱhϱhk| _ϱhϱh ϱhs!ϱh!ϱhC"ϱh#ϱh$ϱh%ϱh%ϱh',ϱh(ϱh](ϱh)ϱhR*ϱh*ϱh+ϱh4,ϱh,ϱhH-ϱh-ϱh^/ϱh0ϱhh0ϱh0ϱh4ϱh5ϱh5ϱhK6ϱhY8ϱh9ϱhe9ϱh:ϱh};ϱh<ϱh^<ϱh<ϱh>ϱhZ?ϱh?ϱh@ϱhAϱhCϱhkCϱhCϱhPEϱhNFϱhFϱhiGϱhHϱhIϱhAJϱhJϱhlLϱhLϱhKMϱhMϱhROϱhVP,ϱhPϱh(RϱhRϱh  You see here a +0 dagger.ϱhAϱh _ϱhϱhrϱhϱhϱhϱhϱhϱhKϱh]ϱhϱhk,ϱhBϱhϱhϱhXϱhϱhϱhd,ϱhϱh"ϱhϱhOϱhϱhϱh^ϱhϱh+ϱhϱhϱhϱhgϱhϱh,ϱhϱh ϱh> ,ϱh ϱhϱh9ϱhxϱhϱhϱhϱh"ϱhϱh!Bϱh#ϱh|$ϱh$ϱh9%ϱh'ϱh:(,ϱhV~ϱh_`Xϱh^a`ϱhbϱhmc,ϱhcϱheϱh5f,ϱhfϱhkiϱhDjϱhjϱh^kϱhlϱhmϱh_nϱhnϱhpϱh}qϱhqϱhvrϱhsϱhtϱh3uϱhuϱhyϱhzϱhc{ϱh{ϱh_}ϱhp~ϱh~ϱhaϱhǂϱh؃ϱhBϱhӄϱhϱhϱh%ϱhϱh?ϱhHϱhϱh5ϱhϱhϱhϱhcϱhGϱh,ϱh+ϱhϱhΜϱh#ϱh۝ϱhןϱhϱhvϱhˡϱh ϱh ϱhZϱhYϱhϱh,ϱh)ϱhϱhϱhϱh~ϱhϱhrϱhҰϱhpϱh²ϱhҳϱhϱhϱhϱhϱhϱhYϱh_ϱh^ϱhϱhϱhDϱh$ϱhdϱhϱhHϱh/ϱhyϱhϱhpϱhϱhiϱhϱhϱh,ϱhoϱhϱh`ϱhϱh)ϱhQϱhϱhvϱhϱhUϱh,ϱhϱh- ###......#### .........### .......>...####### ##....#.#........# #....#.#........# ##....#.#........#  ......#.#........#  ......#.#........#  #.......#.......@# 229.9 (97.0) ........#.†......# .....#.....# .....#.##........# ##[#.#÷.#### #.#.###......# ##.#.######^.># .......# ##### .......#  [4ϱh /0m_Done exploring.бh.~ 3бh~ бh ...... ..................0.0) _Done exploring.ұh" ұh -Level 2 of the Dungeon <<<<>>>>_(Press ? for help) #.......#...# #............##.##..........#  #.......#...# #.....>....####.#### #..........#  #..........## ####.#######.......## #..........#  #..........###.# #...#.#####..#####......####  #...........########.###.#.....................###  #####........................................>...#######  #......#########.###.#..........####....#.#........#  ########ұh\ s#.....##.....###..# #....#.#........#  ########.....# ##.###....#.#........#  ########.....####........#.#........#  ########........................#.#........#  #.........#################.......#.......@#  #.............##...........#.†......#  #.............##........#...........#  #.............###### #........#.##........#  #..................# ######[#.#......÷.####  #..................##.#.###......#  #..................# ######.#.######^.>#  #.........#############..........# #####  #####.##### #.......##..........# ұh #.##.......##..........#  #.##.......##.......<..#  #.########.......##..........#ӱhyO@>ӱhH ӱh" ###......####  halmer the Cutter .........###  Kobold of Zin ***... .......>...#######  Health: 24/24 ======================== ##....#.#........#  Magic: 3/3========================#....#.#........#  AC: 2Str: 8 ##....#.#........#  EV: 15Int: 11 ......#.#........#  SH: 0ӱh  |Dex: 19 ......#.#........#  XL:  3 Next: 50% Place: Dungeon:2 #.......#.......@#  Noise: ---------  Time: 1229.9 (0.0) ........#.†......#  f) +2 dagger (elec) .....#...........#  Throw: 4 darts (poison) .....#.##........# ##[#.#......÷.#### #.#.###......#   ##.#.######^.>#ӱh 5   .......# #####   .......#   _Press < or > to pray at altars. _Okay, then. _Okay, then. _You see here a +0 dagger. _Done exploring. ӱh 7_Done exploring.ӱh4 ӱh ӱhn ӱh ӱh4# | _ӱh# ӱh9% ӱh& ӱh' ӱh' ӱh( ӱh<* ӱh* ӱhQ+ ӱh, ӱh- ӱh. ӱh. ӱh/ ӱh=1 ,ӱh1 ӱh29 /...#........# .#........# ####.......#........# ...........#.÷......# ..........# ........#.##........#ӱh9  #####[÷.####  #.#.###...... ####.#.######^ 35.9 (6..# #### .....#  .....# .......<..# ӱh: ..........# ..........#...#...##ӱh: ӱh}@ ӱh^B c _There is a stone staircase leading down here.ԱhԱhԱhԱhԱh#26.9 (1 _Աh%Աh" ԱhA              ######  3 ....@#   ...###  ԱhB ##                 ԱhԱh[ԱhԱh7-7.6 (1.7Աh@ԱhYP} _You climb downwards. _There is a stone staircase leading up here.ձhI-ձh-ձhK.ձh/ձh<1ձh5f _ձhO6,ձh%7ձh9ձh:ձh:ձh;ձh=ձhT>ձh>ձh?ձh{A,ձhAձhBձhD,ձhDձhM  ######## ......<# .....### ####.# #.# .####.# .# g######    g   goblin (asleep)   ձhY 44.6 (7.0  A goblin comes into view. It is wielding a +0 dagger.ձhS^bg.gձhrs===5.6 (8 _The goblin shouts!ֱhU    #  ......<#  .....###  ####.#  #.# #.####.# ֱhBV .g.@..# .######        ֱhX ֱhZ ֱh ` &MS.g S   adder (wandering)ֱha 5---6.6 (1ֱhe ֱhah Y _An adder comes into view.ױh)  The adder hisses angrily.  You hit the goblin. Lightning courses through the goblin!!ױh*ױh0.S)Sױh5_2==-7.4 (0.8ױh8<ױh?J _You kill the goblin!ױhh   #  ......<#  .....### # ####.# #. #.# #.####.# .S@...# .###### ##   ױhi    ױhqױhwr5-8.4 (1.0ױhwױh{l _The adder misses you. _You see here a +0 dagger.ױhE:ױh:G-9.2 (0.8ױh@ױhAC _You barely miss the adder. The adder misses you.ױh1  You hit the adder.  The adder is moderately wounded.ױh9 )50.0ױh_ ױh = _The adder bites you but does no damage.ױh8?  You hit the adder. Lightning courses through the adder!.ױhAQTrooper858رheرh}I _You kill the adder!رhرh|رhu رhH _No target in view!رh^ 3رh= رh رh رh} $ _رh͒ ,رh ,رhŔ رhw رh رh رh رhM رh رh رh رh رhA ,رh رh رh رh" رhj رh رhI رhڭ ,رh رh@ ,رh رh رh رhl رh رh رhK BرhB رh/ رh رhѾ رh\ رh رhB رh رh رhL Bرh< رh رha رh رh. رh. رh رh رhz رh/ Bرhn رh رhU رh رhB رh رh رh رhx رh^ رh ,رhK رh? رh رhH رh7 رh ,رh رh رh رhE Bرh رhU رh رh رh رh7 رh رh( رh] رh? ,رh2 رh رhG ,رh2 رh رh! ,رh9 رh رh رh- رhM رhj رh رh ,رh رh! رh" رh" رh# رh% ,رhK& رhk' رh) رhh) رh) رh+ رh,- ,رh- رh0 رh~0 رh0 رh0 رhL2 رh!3 رh|3 رh3 رh4 رh6 Bرh> nرhC *  ##### h....#  #@# رhC {- #.#  #.# ##########.# #.......##.# #.#.....##.#رhC h h   jackal (asleep)#.......##.######## ###.###.#........<# رhD #...#.#.......### رhjF 089.8 (39.0)رheM e.hhرhM G-90.8 (40رh!T رhTV Y _A jackal comes into view.ٱhlA      ٱh####### h.h.@.# #####.#  #.#  #.#  ##########.#  #.......##.# h 2 jackals (1 asleep) #.#.....##.#  #.......##.######## ###.###.#........<# ٱhٱh@.hٱh11.8 (1.0)ٱh,ٱhY _A jackal comes into view.ٱh^ i  You hit the jackal but do no damage.ٱh` 6  The jackal barks!ٱhg ..hhٱhh g1---===2.6 (0.8ٱhIm ٱhp + _The jackal bites you.ٱhx ^  You hit the jackal. Lightning courses through the jackal!ٱh ٱh' .   jackalٱhw V---90--3.4ٱhg ٱhߪ J _You kill the jackal!ڱh6z  You hit the jackal.  The jackal is moderately wounded.ڱh&{C--4.2ڱhڱh3S _The jackal barely misses you.ڱh  You hit the jackal.  The jackal is heavily wounded.ڱh(5.0ڱhڱh2L _The jackal misses you.ڱhP  You closely miss the jackal.The jackal is heavily wounded.8ڱh\Tڱh XW _The jackal completely misses you.ڱh  You hit the jackal.  The jackal is severely wounded.ڱhʜ X19--6.6ڱh ڱh + _The jackal bites you.ڱhݶ^  You hit the jackal. Lightning courses through the jackal!ڱhg†ڱhej20=-57.4ڱhڱhJ _You kill the jackal!۱hMM۱h ۱hk?  _۱h? ۱h@ ۱hrE X۱hoJ {=۱hS ?.##### >...@...†..# -317.4 (20.0)#####.#  #.#  #.# ##########.# #.......##.# #.#.....##.# #.......##.######## ###.###.#........<#۱hW ۱h#Z F-8.4 (21۱h%] ۱hv` ; _Found a stone staircase leading down.ܱhܱh3ܱhܱhܱh,ܱh,ܱh*,ܱhܱhy,ܱhܱhܱhȡh####w###......#### #@.......†..# ####.# #.#  #.#  ####.# #.......##.#w   dart slug (asleep) ܱht #.#.....##.# #.......##.###### ###.###.#........ܱh]21.4 (3.0)2.4 (4ܱh>ܱh _A dart slug comes into view. _There is a stone staircase leading down here.ݱh26 #####w###.... ....@.###########..###>.......†..############.#  #.# ݱh#.# ##########.# #.......##.# #.#.....##.# #.......##.#####ݱhݱh23.4 (1 _ݱhݱhݱh3I.# #####.w###.....##.###>.†..#.! ###.#. #.#  #.# #.#  #.##.#  #.#.....##.# #.##.ݱhzݱhݱh2&4ݱh ݱh@U _Found a white potion.ݱh5B ..## ######..w###....#.###...###>.†..#.!. ####.##... #.##b.. #.# #.# #.##.#b   bat (asleep) ݱhC  #.#.....##.# #.##.ݱhO ww  A bat comes into view.ݱhiP .=5ݱhX ݱh|\ V _The dart slug barely misses you.ݱh k  You hit the dart slug.  Lightning courses through the dart slug!ݱh .b   bat (asleep)ݱh halmer the TrooperKobold of Zin ***...Health: 24/24 ========================Magic: 3/3========================AC: 2Str: 8.EV: 15Int: 11..## #####SH: 0Dex: 19#...###....XL:  3 Next: 105% Place: Dungeon:3#...@...###########Noise: =--------  Time: 1326.2 (0.8)ݱh @#...###>.......†..#f) +2 dagger (elec)..!. ###########.#Throw: 4 darts (poison)#...#.##b..#.###########.#b   bat (asleep)#.......##.##.#.....##.##.......##.### _There is a stone staircase leading down here. _Found a white potion.  A bat comes into view. _The dart slug barely misses you.You hit the dart slug.  Lightning courses through the dart slug!ݱho _You kill the dart slug!You have reached level 4!ݱhF /  --more--h&6D9/294/44 2% h>hyA4 _h<#.##..### ##### #...###.... #.......########### #..@###>.......†..#...!.# ###########.###...# #.# #b..# #.# #...# ##########.#h #.......##.# #.#.....##.# #.......##.## ###.###.#....hhphZb.bhA-7.2 (1.0hho: _The bat hits you but does no damage.hI h h& Lb.h& -8.0 (0.8h- h1 _You hit the bat but do no damage. The bat completely misses you.hl hz |!b8h| _You barely miss the bat. The bat closely misses you.ho<M#.# #..### ##### #...###.... #.......###########..#...###>.......†..##...@.# ###########.####b..# #.# #...# #.# #...# ##########.#h= #.b.# #.......##.# #.#.....##.# bb 2 bats (1 asleep) #.......##.# ###.###.#... #...#.#h?hu@hJ b.A bat comes into view.h L-9.8 (1.0hTSh X _The bat barely misses you. _You see here a white potion.h  You barely miss the bat. The bat hits you but does no damage.h'Vb.h).30.6 (0.8h0h4T _The bat completely misses you.h* 5  You hit the bat.hz hX h †b.   bath 041.4h h G _You kill the bat!h#.#.### ##### #...###....# #.......###########..#†..###>.......†..#...!.# ##############.@.#  #.b..# #########.......l# #.#.##.###.#... l   frilled lizard (asleep) #...##.#.#.##h   A frilled lizard comes into view.hb.2.4 (1.0hSh8T _The bat completely misses you.hZY  You hit the bat. Lightning courses through the bat!!h.l   frilled lizard (asleep)h553.2 (0.8hZh.G _You kill the bat!h"#.#.### ##### #...###....###.......###########..#†..###>.......†..#...!.# ##############...#  #########.......l# #.#....# #..##.###.#... #...##.#.#.## .hh5-4.2 (1.0h-h h #.#.### ##### #...###....###.......###########..#†..###>.......†..#...!.# #############...#  #########.......l# #.#....# #...###.###.#... #...##.#.#.## .#h# h @-5h h h I.### ##### #...###....###.......###########..#†..###>.......†..#...!.# #############...#  #########.......l# #.#.....# #..#.###.###.#...#.##### #...##.#.#.## .#....hRhS&6hYh\hF  The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!h_h†h_ 77.0 (0.8 _You kill the frilled lizard!hhl _Your Invocations skill increases to level 1!h4hM!^ _No target in view!h!h"h1$h%h'h,P _h.h3/h/h1h4h4h:5h6h<9,hW:hiBM #.# #..##  #...###.... ###.......##########..#†..###>.......†.#...@.# ############...#  #...#  #..#######.# #...# #.......##.##..†# #.#.....##.htC.....# #.......###.#...# ###.###.#...#.##### #...#.#hK.41.0 (4.0hXL+2.0 (5hQhBUR _k - a white potionh h 3ht h h ,h _  You see here a bat corpse.h h  _h* hZ h h h h2 h hd h ho h hI h[ h h h( h_ h h h= h} h h. h h hd hs h h hR h hS ,hz h h hm h h:! h! h! h$ h- ####### #.....#h. b+.....##### h:0 #...@.....# .#'#.###.## #.### #..### ##### K. ##...###......$ ###.# ..#†..###>.... K   kobold (asleep)h3  #.....# ###### ###...# #...#h>  h@ hZA 54.0 (1hA 2.0)  hB You open the door.hKD hD %5.0 (13hM hq] _A kobold comes into view. It is wielding a +0 dagger. _Found 15 gold pieces.hR####### #.....# +.....##### #.........# #.#@#.###.## #.### #..### ##### K.. ##...###......$.. ###.......###.⌠.....#†..###>... #.....# ##### ###...# #...# #...# ####hh86.0) _hg _There is an open door here.h. #######.....+.....######.........#.#'#.###.## #@### #..### ######K..# ##...###....#..$..####.......###....⌠.....#†..###>...###...###.....# #######...#  ####...hk h -7 _h h ho  The helpless kobold fails to defend itself.  You impale the kobold!!h*f)h388 (0.8hhJ _You kill the kobold!hS _hl : #######.....+.....######.........#'#.###.## ##.### #..### ######)@.# ##...###....#..$..####.......###....⌠.....#†..###>...###...###.....# ##### #..r# ###...#r   rat (asleep)#..†# #.#.h 08.8 (1 _A rat comes into view.h F#######.....+#####.........#'#.###.## ##.### #..### #######)..## ##...###....#..@..####.......###h ....⌠.....#†..###>...###...###.....# ##### #..r# ###...#<.# ####...†# #.#.....# #..h2 h &9h& hH  _Found an escape hatch in the ceiling. _You see here 15 gold pieces.h#######.....+#####.........#'#.###.## ##.### #..### #######)..## ##...###....##..$..####.......###....@.....#†..###>...###...###.....# ##### #..r# ###...# <.# .# ####...hc†# #.#.....# #..#.###hɦh.60 _hhCS _There is a dry fountain here.hr\ .....+#####.........#'#.###.## ##.### #..### #######)..## ##...###....##..$..####.......###....⌠.....#†..###>...###.@.###.....# #####h #..r# ###...# <.# .# ####s...s   scorpion (asleep)r   rat (asleep)#.##### #.hg rrA scorpion comes into view.h.=1h5ht; _The rat bites you but does no damage.hn5  You hit the rat.hxF.hu|6102.6 (0.8hhKG _You kill the rat!h L+#####.........#'#.###.##h  ##.### #..### #######)..## ##...###....##..$..####.......###....⌠.....#†..###>...###...###.....# ##### #.@.# ###...# <.# .####s.....⌠..†# #.#.....# #..#.#######  ##h K-3.6 (1.0h h] hm #.........# #.#'#.###.## ##.### #..### ####)..## ##...###...##..$..####.......## ....⌠.....#†..###>.. ###...###.....# #### #...# ###...#  #@<.# #...#h#n #...# #...# ### #s..# #...# #.. ..⌠... #..†# #.# .....# .....# #.#.#...# ### #.##### # hLn1# hshyy\s.shz@-4h2hĂhɨhͪY Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - ReciteNone4% b - Vitalisation2 MP, Piety-14%  c - Imprison5 MP, Piety-54% e - Donate GoldNone0% [?] toggle between ability selection and description.hNescribe what?hC Imprison Temporarily imprisons a monster in walls of silver. The duration of the prison is increased by Invocations skill. hCsRange: 4 This ability costs: MP : 5 Piety : - (about 3% of your maximum possible piety)h#  Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  a - ReciteNone4% b - Vitalisation2 MP, Piety-14%  c - Imprison5 MP, Piety-54% e - Donate GoldNone0% [?] toggle between ability selection and description.hhah:#.........#halmer the Trooper#.#'#.###.##Kobold of Zin ***...##.### #..### #### Health: 29/29 ========================##)..## ##...###... Magic: 4/4========================##..$..####.......## AC: 2Str: 8....⌠.....#†..###>.. EV: 15Int: 11###...###.....# #### SH: 0Dex: 19hJ#...# ###...#XL:  4 Next: 10% Place: Dungeon:3#@<.# #...#Noise: ---------  Time: 1364.6 (0.0)#s..# #...# ### f) +2 dagger (elec)#...# #...# #.. Throw: 4 darts (poison)..⌠... #..†# #.#.....# .....# #..#.#...# ### s   scorpion#.##### ## _You see here 15 gold pieces. _There is a dry fountain here.  hƚA scorpion comes into view. _The rat bites you but does no damage.  You hit the rat. _You kill the rat!hyP  Okay, then.hGhh. _ hl  h Quiver which action? ([-] to clear) Items ([,] to cycle)  e - Throw: 4 darts (poison) (quivered) Abilities ([,] to cycle) h( ! Abil: Recite hL .Abil: Vitalisation h  h Abil: Imprison  h [*/%] inventory [^] all abilities[!] focus mode: off|onhq_hLr#.........#halmer the Trooper#.#'#.###.##Kobold of Zin ***...##.### #..### #### Health: 29/29 ========================##)..## ##...###... Magic: 4/4========================##..$..####.......## AC: 2Str: 8....⌠.....#†..###>.. EV: 15Int: 11###...###.....# #### SH: 0Dex: 19#...# ###...#XL:  4 Next: 10% Place: Dungeon:3#@<.# #...#Noise: ---------  Time: 1364.6 (0.0)#s..# #...# ### f) +2 daggehms2r (elec)#...# #...# #.. Throw: 4 darts (poison)..⌠... #..†# #.#.....# .....# #..#.#...# ### s   scorpion#.##### ## _There is a dry fountain here.  A scorpion comes into view. _The rat bites you but does no damage.  You hit the rat. _You kill the rat! _Okay, then.h]zh~|hQcheY Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - ReciteNone4% b - Vitalisation2 MP, Piety-14%  c - Imprison5 MP, Piety-54% e - Donate GoldNone0% [?] toggle between ability selection and description.h~ Nescribe what?h) Vitalisation Temporarily provides protection from poison, confusion, petrification, and sickness, as well as the effects of clouds of foul pestilence. Your strength, intelligence and dexterity are also temporarily increased by a degree dependent on Invocations skill. Range: N/A This ability costs: MP : 2 Piety : - (about 1% of your maximum possible piety)hk Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  a - ReciteNone4%   b - Vitalisation2 MP, Piety-14%   c - Imprison5 MP, Piety-54% e - Donate GoldNone0% [?] toggle between ability selection and description.hyhh{#.........#halmer the Trooper#.#'#.###.##Kobold of Zin ***...##.### #..### #### Health: 29/29 ========================##)..## ##...###... Magic: 4/4========================##..$..####.......## AC: 2Str: 8....⌠.....#†..###>.. EV: 15Int: 11###...###.....# #### SH: 0Dex: 19#...# ###...#XL:  4 Next: 10% Place: Dungeon:3hr#@<.# #...#Noise: ---------  Time: 1364.6 (0.0)#s..# #...# ### f) +2 dagger (elec)#...# #...# #.. Throw: 4 darts (poison)..⌠... #..†# #.#.....# .....# #..hev#.#...# ### s   scorpion#.##### ## _There is a dry fountain here.  A scorpion comes into view. h_The rat bites you but does no damage.  You hit the rat. _You kill the rat! _Okay, then.h%P  Okay, then.hh4h. _hoho{ Ability - do what?CostFailure h- Invocations -  X - Renounce ReligionNone0%  a - ReciteNone4% b - Vitalisation2 MP, Piety-14%  c - Imprison5 MP, Piety-h54% e - Donate GoldNone0% [?] toggle between ability selection and description.h h #.........#halmer the Trooper#.#'#.###.##Kobold of Zin ***...##.### #..### #### Health: 29/29 ========================##)..## ##...###... Magic: 4/4========================##..$..####.......## AC: 2Str: 8....⌠.....#†..###>.. EV: 15Int: 11h ###...###.....# #### SH: 0Dex: 19#...# ###...#XL:  4 Next: 10% Place: Dungeon:3#@<.# #...#Noise: ---------  Time: 1364.6 (0.0)h #s..# #...# ### f) +2 dagger (elec)#...# #...# #.. Throw: 4 darts (poison)hG ..⌠... #..†# #.#.....# .....# #..#.#...# ### s   scorpionhʹ X#.##### ##A scorpion comes into view. _The rat bites you but does no damage.  You hit the rat. _You kill the rat! _Okay, then. _Okay, then.he c  Zin grants you divine stamina.h "2------------9   1220 =5.6 (1Vit h h N _The scorpion misses you.%h%%ho&>6.4 (0.8%h.%h\1 _You hit the scorpion but do no damage. The scorpion closely misses you.&h=b  You hit the scorpion.  The scorpion is lightly wounded.&h='7.2&hG&hHY _The scorpion completely misses you.'h  You hit the scorpion but do no damage. Lightning courses through the scorpion!  The scorpion is almost dead.'h'8.0'hk _The scorpion barely misses you.(h߬B  You hit the scorpion.  (hFThe scorpion is almost dead.(hJt3-----------------8(hg(hu. _The scorpion stings you.(h^  You hit the scorpion..(hʺ#.........#halmer the Trooper#.#'#.###.##Kobold of Zin ***...(h^##.### #..### #### Health: 24/30 ===================-----##)..## ##...###... Magic: 2/5=========---------------##..$..####.......## AC: 2Str: 9   ....⌠.....#†..###>.. EV: 15Int: 12###...###.....# #### SH: 0Dex: 20 #...# ###...#XL:  4 Next: 128% Place: Dungeon:3#@<.# #...#Noise: =--------  Time: 1369.6 (0.8)#...# #...# ### f) (h+2 dagger (elec)#...# #...# #.. Throw: 4 darts (poison)(hJ..⌠... #..†# #.# Vit .....# .....# #..#.#...# ####.##### ## _The scorpion barely misses you.You hit the scorpion.  The scorpion is almost dead. _The scorpion stings you.  You hit the scorpion. _You kill the scorpion!(hƽ9  (h#& The scorpion is almost dead. _The scorpion stings you.  You hit the scorpion. _You kill the scorpion!Your Invocations skill increases to level 2!You have reached level 5!(h/  --more--*h 7/346---- 355% *h֤ *hܧ P _You feel clever.,hU F,hV ,hY ,hY ,h^ }8,htl -9=3====,hm ,h}n ,,hr 30======,hu ,,hu ,hw ,hw ,hgx ,h{ B,h{ ,h| U1=,h"} ,h ,,hV ,h ,h P4====,hl ,hф ,,h ,hΊ 2=,hx ,hڋ <====,hz ,h ,hD ,h ,hu ,h h3==,h? ,h ,hג ,h۔ ,h ,hd ,h ,h ,h ,hO ,h h - _You start resting.,h 094.6 (25.0),h 4==5====-5.6 (26,hQ ,h " _HP restored.-hE-h-h-h=-hn-h,-h*-h-hd=====-h,-h-h-hE-h-h|,-h-h-h-h-hD-h-h-hd6====-h-hE4 _Magic restored.-h-h-h-hZ-h-h>-h9-hh-h,-h-hB  There is a dry fountain here.-hV-hC==== _-h-h?  You pay a tithe of 2 gold.-h-h -hUM _You now have 76 gold pieces (gained 13).-h-h-h-h-h-h+-h-h -h1,-hp-h-hd-h-hK-h-hh  ###### #.....#  +.....#####  #.........# .... #.#'#.###.## .... ##.### #..### B... ##)..## ##.......###.....####.........@....⌠.....#†..##....####...###.....# .... #...# ###...# #### #.<.# #...#  #...# #...#-h #...# #...# B   clockroach (asleep, warded)..⌠... #..†#.....# .....##.#...#-h*.414.6 (19-ha++5.6 (20-hl2-h5] _A clockroach comes into view..h ####### #.....#  +.....#####.# #..........# #.#'#.###.## .....# ##.### #..#B...# ##)..## ##...####.....####..........⌠.....#†..#.####...###.....#...... #...# ###...######. #.<.# #...# #...# #...# #...# #...# ..⌠... #..†#.....# .....#.hF6.6 (1.0).h.ha/h= # #.....# +.....#####.# #.#.# #.#'#.###.##.# ##.### #...B...# ##)..## ##....###.....####.⌠.....#†...####...###...... #...# ###...#.# #.<.# #... #...# #... #...# #... ..⌠... #..† .....# ...../h X70h # #.....# +.....#####.# #.#.# #.#'#.###.##.# ##.### #..0h.B...# ##)..## ##.###.....####.⌠.....#†.####...###.# #...# ###0hi#.# #.<.# # #...# # #...# # ..⌠... #.. .....# 0h;0h%80hj!0h#0h) w  The helpless clockroach fails to defend itself.  You impale the clockroach!!0hU1 g†0h6 E 5/35439.4 (0.8 0hH7 @_You kill the clockroach!0h-> 0hA i _Your Fighting skill increases to level 5!1hkh1hh1hi1hJm1ho1hXtP _1hu1h?v,1hHx1h^z1hz1hY{1h|1h"1h1h 1h1h1h1h1ht1h1h1h}1h1h1h1h1hn1hؑ,1h1h1h,1h:1h%1h+1h1hÙ1h1h#.####### .....### #############...###.....#K. .........+.....# .......###.... .......# #.#'#.#1h.......# ##.### K   kobold (asleep)...†...# ##)..##.......###.....#............⌠...1hq029.4 (10.0)1h&,30.4 (111h/1h9z _A kobold comes into view. It is wielding a +0 short sword.2hLW....##.#[...@......### .######...###......K.. .........+........ .......###.... .......# #.#'#. .......# ##. ...†...# ##)..2hޤ .......###..... .⌠2h7  Found a ring mail.2hK.K2h:O====1.4 (1.0)2h2h( _The kobold shouts!2h6%.#.#.##.#.[.### 2h>7p.K.######...###.# .+.# .###.# .# #.#'# .# ##. ...†...# ##)..2hu7| .### .⌠2hnB2hC63--2hKCS=---22hJ2hpM@ _The kobold hits you with a +0 short sword.2h  You hit the kobold. Lightning courses through the kobold!!)2hu y--4---3.2 (0.82h 2h J _You kill the kobold!3h 3he 3h3hfH _No target in view!3h8 _4=-6.2 (3.081219-7.2 (43h[  3h< Y_Your divine stamina fades away.4h] 34hB 4hk 4h% ~5==4hU 4h 4h ,4h 4hK! 4h$ ,4h% 4h;( 4h<* 4h* 4h+ 4h. 4h1 4h1 9=4h3 4h35 4h<8 4h8 4h9 4h^C X4hC 4hF 4h"G 4hIH 4hJ 4hL 4hM 4h~N 4hP 4hS ,4h J#.#.#.......#.....S#..@.?#.......#.###### ##.#####..#.....### .......#.########'##5hAG 5hH 13.2 (1.0)5h2N 5h]P 6h4#.#.#.#.....S.#...@?.#.#.###.#####..#.....### 6hj6hC46hs!K#.#.#.#.....S.#....@.#.#.###.# .....### 6h(6h(&56h#/6h6 _You see here a scroll labelled BIPHUCYJAH.6h= y  The helpless ball python fails to defend itself.  You impale the ball python!!6h z†56.0 (0.86h 6h/ O _You kill the ball python!h3>hb>h>h3>hB>h9,>h<>h, >hJ #b# . #.# ##.# #[...##### #. ##. . #......... #......... #.........b   bat (asleep)  #. #.....†... #.........>h+4.0 (2>h~+5.0 (3>h#>h%V _A bat comes into view.Ah+5 .. #b# #. #.# #.##.# [.@.##### ##........ ##........ ....... #.. #.  #. #......... #†...AhA6.0 (1AhAhAh b.g ..#. #b# #. #.# #.##.# #[@..##### ##. ##. .... #... #.g   hobgoblin (asleep)  #.  #.  #.....†...AhT Ah &7Ah+ Ahx \ _A hobgoblin comes into view.Bh& .g. .. #.##b# #.##.# #.##.# #@...##### ##. ##. ...... #..... #.  #.  #.  #.....†...8Bh7W _You see here a +0 pair of gloves.Ch>*Ch+&9Chp0Ch3- _g - a +0 pair of glovesDh]DhInventory: 7/52 gear slots Hand Weapons (go to first with ))  f - a +2 dagger of electrocution (weapon)a - a +0 short sword Missiles (go to first with ()  e - 4 poisoned darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)g - a +0 pair of gloves Magical Staves (go to first with |)  d - a staff of cold Scrolls (go to first with ?)  c - a scroll labelled OBOCVI NING  d - a scroll labelled LERELAWYNA  e - a scroll labelled DYTOTYXETT  h - a scroll labelled FATACU ADGHIVEK  j - a scroll labelled GACZAE CATHEY  l - a scroll labelled BIPHUCYJAH Potions (go to first with !)a - a potion of ambrosia  f - a bubbling green potion  k - a white potionEh g - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Fhϖ  .g. ..  #.##b#  #.##.#  #.##.#  #@...#####  ##........ Fhi  ##........  ..........  #.........  #......... ngeog   hobgoblin (asleep) #.........  #.........  #.....†... Fh0  .g.  #.# #.# #.##.#  #@...# ##........  ##........  ...... #.....      Fhk13†Fh> Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - NoHh2HhkHh}halmer the TrooperKobold of Zin ***...Health: 35/35 ========================Magic: 6/6========================.g. ..AC: 2Str: 8#.##b#EV: 15Int: 12#.##.#SH: 0Dex: 19#.##.#XL:  5 Next: 45% Place: Dungeon:3#@...#####Noise: ---------  Time: 1489.0 (0.0)##........f) +2 dagger (elec)##........Throw: 4 darts (poison)..........#.........#.........g   hobgoblin (asleep)#.........#.........#.....†... _Found a pair of gloves. _A bat comes into view. _A hobHhgoblin comes into view. _You see here a +0 pair of gloves. _g - a +0 pair of gloves  A hobgoblin is nearby!Hh6VggHhC(===HhHhA hobgoblin comes into view. _You see here a +0 pair of gloves. _g - a +0 pair of gloves  A hobgoblin is nearby! _The hobgoblin shouts! You hear a bark! x2; You hear an angry hiss.  You start putting on your armour.HhL.gHh$6---90.0 (1Hh%Hh'Hh2HhO4Keep equipping yourself? Y - Yes  N - NoMh]Mh;  You hit the hobgoblin.Uh:AUhBUhPL .h.h  You kill the hobgoblin!UhQ0------------6--6.6 (0.8UhxYUh]* _The adder bites you.Vh>p  You closely miss the adder. The jackal completely misses you. h.hh 3 jackalsA jackal comes into view.7.4VhUs= _The adder bites you but does no damage.Wh \  You hit the adder.  The adder is lightly wounded.WhH Wh Wh(  S.bhb   bat (wandering)S   ball python (constriction, wandering)The jackal bites you but does no damage.  A ball python comes into view.Wh) '8.2Wh 1 WhZ4 _The adder misses you. The jackal barely misses you.Xh  The ball python hisses angrily.  You hit the adder. Lightning courses through the adder! Sb.†b.S) #.....†...  You kill the adder!Xh|--7---59.0XhXhAL _The jackal misses you.YheJYhL  You hit the jackal but do no damage. The jackal closely misses you.YhMYhWrhBB   bombardier beetlehhhh 4 jackals (1 wandering)b   batYhOX[1=8Yhz^Yhkb _A bombardier beetle comes into view. A jackal comes into view.ZhN,ZhOZhYS†h 3 jackalsS   ball python (constriction)500.6Zhs`ZhcQ _You barely miss the jackal.[h 8  You hit the jackal.[h p  The jackal is moderately wounded.[h [h [h .ShB.The jackal closely misses you.[h {1.4 _The jackal bites you but does no damage.\h8  You hit the jackal.\ht\h\h0{h†h(1 wandering)\h#e=---82.2\hS\hJ _You kill the jackal!]hs+L  The jackal barks!]h,]h.  You hit the bombardier beetle but do no damage.The bombardier beetle closely misses you.]h6..bSh 2 jackals]h70==3.0]h>]hFAW _The jackal completely misses you.^hYt  You hit the bombardier beetle.  The bombardier beetle is lightly wounded.^hmhh 3 jackals2=--8^hq^h{ _The jackal barely misses you. The jackal closely misses you._h1  You hit the bombardier beetle.  Lightning courses through the bombardier beetle!  The bombardier beetle is almost dead._hB .  2The jackal misses you. The jackal barely misses you._hE  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you._h_h5======4.6Fire Vit _h_h m _You are covered in liquid fire! Move or burn!`h[{  You hit the bombardier beetle.  Lightning courses through the bombardier beetle!`h  You kill the bombardier beetle!The liquid fire burns you!`h%  h#†h 3 jackals. #.....†...  The jackal bites you but does no damage.`h0 0--====93--5.4 _The jackal barely misses you. The jackal closely misses you.`h)`hgl _Your Invocations skill increases to level 3!`h ^  You hit the jackal. Lightning courses through the jackal!`h  You kill the jackal!The liquid fire burns you!`h `hy \..S   jackal18---5--6.2`hx i _The jackal barely misses you.ah=  You hit the ball python.ahą^  You kill the ball python!ahahZS  The liquid fire burns you!ahah?  The jackal completely misses you. The bat hits you but does no damage.ahihbh 2 jackalsah_14----67.0ahŜah ah0_The jackal bites you but does no damage.bhabhbh!bhZ^ _You are too injured to fight recklessly!bh0 3bh9 bh< ^ _You are too injured to fight recklessly!chP}  _The jackal bites you but does no damage. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the jackal.  The jackal is severely wounded.  The liquid fire burns you!ch{ b†The bat barely misses you.3----8ch2 ch0 > _The jackal bites you but does no damage.dh8  You hit the jackal.dhY  You kill the jackal!dhi  The liquid fire burns you!dh2.hb†   jackaldhq\1--78.6dhdh' _The bat hits you.ehE   ... ..  #.##b#  #h##.#  #b##.#  #@†..#####  ##†.......  ##........  ..........  #.........        †... You barely miss the bat.eh2  ... ..  #.##b#  #h##.#  #b##.#  #@†..#####  ##†.......  ##........  ..........  #.....      †  The liquid fire burns you!* * * LOW HITPOINT WARNING * * *9/35 --9.4eh eh _The bat closely misses you. The bat barely misses you.fh A  You hit the bat.  ... ..  #.##b#  #h##.#  #†##.#  #@†..#####  ##†.......  ##........  ..........  #.........       †... You kill the bat!fh6  ... ..  #.##b#  #h##.#  #†##.#  #@†..#####  ##†.......  ##........  ..........  #.....     †  The liquid fire burns you!fh R.hfh ^7---810.2fh fh V _* * * LOW HITPOINT WARNING * * *gh=  ... ..  #.##b#  #.##.#  #h##.#  #@†..#####  ##†.......  ##........  ..........  #.........        †... You barely miss the jackal.ghZ ... ..  #.##b#  #.##.# gh #h##.#  #@†..#####  ##†.......  ##........  ..........  #.....ghM    gh5= †gh  The liquid fire burns you!* * * LOW HITPOINT WARNING * * *gh64----ghf 1.0ghgh> _The jackal bites you but does no damage.hhPv^  You hit the jackal. Lightning courses through the jackal!hh †  You kill the jackal!The liquid fire burns you!You die...hhzL0----hh/  --more--lhGAlhJInventory: 7/52 gear slots Hand Weapons (go to first with ))  f - a +2 dagger of electrocution (weapon)a - a +0 short sword Missiles (go to first with ()  e - 4 poisoned darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)  g - a +0 pair of gloves (worn) lhK Magical Staves (go to first with |)  d - a staff of cold Scrolls (go to first with ?)  d - a scroll of teleportation {unknown}  j - a scroll of fear {unknown}c - a scroll of revelation {unknown}  e - a scroll of immolation {unknown}  h - a scroll of vulnerability {unknown}  l - a scroll of poison {unknown} lhKPotions (go to first with !)a - a potion of ambrosia  f - a potion of invisibility {unknown}  k - a potion of might {unknown}mh|8mhmhΖGoodbye, halmer.186 halmer the Trooper (level 5, 0/35 HPs)Began as a Kobold Monk on Sept 17, 2025.Was a Priest of Zin.Incinerated by a bombardier beetle (4 damage)... on level 3 of the Dungeon.The game lasted 00:07:27 (1536 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orbmh mhf mhŐ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l