Puhq Player: halotheman Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-07-14.23:14:24.ttyrec Time: (1752534864) Mon Jul 14 23:14:24 2025 Quh3 [?1051l[?1052l[?1060l[?1061hQuhH V)0[?7h[?25l[?1cQuh Quh Quh |Welcome, halotheman. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hunter^uhr ^uhwWelcome, halotheman the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer^uhwq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealot^uh xm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. ^uhqx+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf HunterduhZ duhduhhalotheman the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 slingduhF .## ..# .§#### #§§§§# #§§§§# #....# #....# #.>@.# ######            duh6P§§§§§duhWelcome, halotheman the Deep Elf Hexslinger.Everyone else who sought the Orb of Zot has failed. Will you be different?duhP§§§§duhPress ? for a list of commands and other information.duhN§§§§duh! ? _Found two stairs.guh/_guh` Spells (Memorise)TypeFailure Level  a - JinxbiteHexes6% 2  b - Sigil of BindingHexes12% 3  c - Inner FlameHexes/Fireguh`r22% 3  d - Cause FearHexes36% 4 guh` e - Dimensional Bullseye Hexes/Translocation 65% 4 3 spell levels left guha^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiuh} iuh@ iuh1 T  halotheman the Vexing.##  Deep Elf..#  Health: 11/11 ========================.§####  Magic: 5/5========================#§§§§#  AC: 2Str: 5iuh #§§§§#  EV: 12Int: 17#....#  SH: 0Dex: 17#....#iuh   XL:  1 Next:  0% Place: Dungeon:1#.>@.#  Noise: ---------  Time: 0.0 (0.0)######  a) +1 sling  Fire: a) +1 sling   iuh#       iuhJ  Welcome, halotheman the Deep Elf Hexslinger.Everyone else who sought the Orb of Zot has failed. Will you be different?iuh~ Press ? for a list of commands and other information. _Found two stairs.iuhΏ M§§§iuhF iuh I§§iuh [ _You're too inexperienced to learn that spell!kuh7_## .## ..# .§###§§§§..><.######kuh!kuh_§§§§§kuh 21.0 (1 _kuh b§§§§kuh luh'luhV+(Inventory: 3/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn) Scrolls (go to first with ?)  b - a scroll of poisonmuh muh muh   halotheman the Vexing##  Deep Elf.##  Health: 11/11 ========================..#  Magic: 5/5========================.§####  AC: 2Str: 5#§§§§#  EV: 12Int: 17#§§§§#  SH: 0Dex: 17muh M#....#  XL:  1 Next:  0% Place: Dungeon:1#..@.#  Noise: ---------  Time: 1.0 (0.0)#.><.#  a) +1 sling######  Fire: a) +1 sling          muh Welcome, halotheman the Deep Elf Hexslinger.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information. muh f_Found two stairs. _You're too inexperienced to learn that spell!muh; N§§§§muh muh L§§§muh_ muhOImuhmuhѭ,muhӱnmuhRmuh,muh;muhmuht,muhmuhymuh,muhkmuhmuhP,muhmuhbmuhBmuhnmuh,muhmuhBmuh4,muhmuh+muh,muhmuhmuh,muhmuhmuh;,muhmuhmuh,muhmuhmuhB,muhmuhmuh,muhmuh;muh ,muhamuhmuh ,muhmuhmuhf,muhmuhmuhmuh9muh}muhvmuh,muhcmuhmuhBmuhmuh #  .#  #.  #.   #K   #. muh$  #.##  #.@.  ###.  #.muh_a #.##.##.#####.######## K   kobold (asleep)muh#..............#################...##muhH###..####muh 023.0 (22.0)muh ,4.0 (23muhmuh_u _A kobold comes into view. It is wielding a +1 dagger of pain.nuhrF ((K  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.nuhC nuh R.K.nuh P====5.3 (1.3)nuhq nuh, ( _The kobold shouts!ouhy (You shoot a sling bullet.ouhoouhL.Kouh"]===-6.6ouhouh@"J _The sling bullet hits the kobold but does no damage.ouh/  You shoot a sling bullet. The sling bullet hits the kobold.ouh̸n  The kobold is severely wounded.ouh=B-7.9ouhouhiS _The kobold barely misses you.ouh#! %  ouhW! ;You shoot a sling bullet. The sling bullet hits the kobold.ouh& C)ouh ouh 089.2ouh ouh# J _You kill the kobold!puh3puhpuh-puhGpuhn,puh # # .#. #.# #.# #.# #.# #)### #@..#--- ###.# #.#puhR #.# #.# #.#####.# #..............### ########...##puho ###..#### puhA78 M# #.#..# ###puhx{..###.#.##puh1puh*-300puhG---1.2 (2puhpuhw _You see here a +1 dagger of pain.quhN93quh:quh=quh>quhBP _quhDE,quhEFquhrGquhI,quhJquh LquhM,quhqNquhPquh{W>.#. #. #. #. quhXe#. #######.###.#.......#@...#5.2 (4#.######.# #.##.##)### #...quhPX_# ###.#quhpX #.quhX"#quhb_quh_quh_$6.2 (5quhequhg; _Found a stone staircase leading down.quh3quhBquh quh ,quhK ,quhC quhu quh quh quh0 ,quhv quh& quh ,quh quh2 quh ,quh quh quh ,quhD quh quh quh quh quh quh ,quhQ quhc! quh" ,quh&# quh% quh& quh& quh>' quh( quh) ,quhw* quha+ quh, quh, quh- quh|. quh/ quh'/ quhG/ quh/ quh0 ,quh0 quh^1 quh6 quh8 Bquh9 quhW; ,quh; quh> quh ? ,quhv? quh@ quh'B ,quhB quhC quh`E ,quhE quhF quhG quhG quhPH quhiI quhJ ,quh5K quhL quhoN ,quhO quhP quhQ ,quhR quhS quhY $ ###...###   .......   .....S   .....  #...  #..  quhY #.#   #@#   #.#   #.# quhZ  #.# #.. #.# quhBZ >.. #.# quhgZ   S   ball python (constriction, asleep)#.#quhZ w #.#  #.#quhZ l #.#  quhZ #.# ##########.#  quha 061.2 (25.0)quhb ,2.2 (26quhf quhi ^ _A ball python comes into view.suhAsuh}  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.7   1.4  -2   g + Spellcasting 1.6   1.2  +3           b - Unarmed Combat   0.0   1.4  -2   h + Hexessuh `4.0   3.0  +3      i + Fire Magic1.1   1.7  +1  c + Ranged Weapons 2.7   1.8  +3          suhw     d - Armour   0.0   1.4  -2      e + Dodging2.4   2.1  +2       f - Stealth   0.0   0.6  +3              suh                suh                    suh!            suh6        suh^pThe relative cost of raising each skill is in cyan.  suhThe species aptitude is in white.  [?] HelpsuhG[=] set a skill target  suh[/] auto|manual mode [*] useful|all skills [!] training|cost|targetssuhߥ ,+ i + Fire Magic   1.1++In automatic mode, skills are trained as you use them. auto|manualtuhK1- i + Fire Magic 1.1--manual mode, experience is spread evenly across all activated skills.auto|manualtuh̲ "+ i + Fire Magic   1.1++automatic mode, skills are trained as you use them.auto|manualuuh b + Unarmed Combat 0.0 i + Fire Magic 1.1  d + Armour 0.0  f + Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsuuhR ---  In manual mode, experience is spread evenly across all activated skills. auto|manualwuh. +++automatic mode, skills are trained as you use them.auto|manualxuhi---manual mode, experience is spread evenly across all activated skills.auto|manualyuhS  Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:- deselected Skill will not be trained.+ selected Skill will be trained.* focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. yuhT Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.zuh Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.7   1.4  -2   g + Spellcasting 1.6   1.2  +3             zuhj>  b - Unarmed Combat   0.0   1.4  -2   h + Hexes 4.0   3.0  +3       i + Fire Magiczuh1.1   1.7  +1  c + Ranged Weapons 2.7   1.8  +3                zuh, d - Armour   0.0   1.4  -2      zuh,e + Dodging 2.4   2.1  +2      zuh# f - Stealth   0.0   0.6  +3          zuhM                zuh@             zuh          zuhlF                        zuh         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  zuhZ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetszuh TargetTarget--  --  --  --  --  --  --  --  --  current training targets, if any. [-] clear all targetscost|targets{uhrain rain 17% 17%   16% 16% 17%   17%   percentage of incoming experience used to train each skill is in brown.trainingtargets}uh a * Fighting   0.7  2844455}uhb1  a - Fighting   0.7   2020202020uhc 1616 i * Fire Magic   1.1  341717uh2525 i - Fire Magic   1.1   2525uh 0000 f + Stealth 0.0  20%uh9 uhA uh8H {  halotheman the Vexing###...###   Deep Elf.......   Health: 11/11 ========================.....S   Magic: 5/5========================.....  AC: 2Str: 5#...uhH e  EV: 12Int: 17#..  SH: 0Dex: 17#.#  XL:  1 Next:  8% Place: Dungeon:1#@#  Noise: ---------  Time: 62.2 (0.0)#.#  a) +1 sling#.#  Fire: a) +1 sling#.# #..uh1I #.# >..#.#uhI   S   ball python (constriction, asleep)#.##.# #.##.# #.# ##########.#uhI , _The kobold barely misses you.You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold! _You see here a +1 dagger of pain. uhI u_Found a stone staircase leading down. _A ball python comes into view.uhN uhSO uhR uhT uh0 ...# ###...####.......#Sl#.........#...#... #.#.>...l   frilled lizard (asleep). #.3.2 (1uh4uh7  You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold! _You see here a +1 dagger of pain. _Found a stone staircase leading down. _A ball python comes into view.frilled lizard comes into view.uh e  You shoot a sling bullet. The sling bullet hits the ball python.uh .(((l   frilled lizard (uh` ^  You kill the ball python!uhe ...l..luhhi @16===4.5 (1.3uhm uhp 8 _The frilled lizard hisses angrily.uhQ (((((You shoot a sling bullet.uh؉l.....5.8uhދa _The sling bullet misses the frilled lizard.uho  You shoot a sling bullet.  The sling bullet hits the frilled lizard.uhY.((uh"4...uh&1257.1uh*uh).R _You kill the frilled lizard!uh: 4uh7 uh` H _No target in view!uh Iuhuhuh$ _uh,uhu,uhuhuh-,uhuhuh ,uhuhuh,uh%uhuh4,uhuh uh ,uh uh uh,uhuhuh   .#  #.#  #.##  ...#  #..# # #. ##.##.###..## r......@....# ---uhxw......###...### ...## #.......# # #.......# #.......#  ##....### r   rat (asleep) #....#  #.####  #.# uhx"v 75.1 (8.0  A rat comes into view.uh*X.rruh!-U==-6.1 (9uh1uh+4- _The rat squeaks loudly.uhһ ((((( You shoot a sling bullet. The sling bullet hits the rat.uh= uh6B K.r....uhB 5=7.4 (1.3uhG uhJ ^ _The rat is moderately wounded.uhhU>(((((((uhyuhjo...r...8.6 (1.2uhuh w _You shoot a sling bullet. The sling bullet barely misses the rat.uh0 (((((((You shoot a sling bullet.uh`,uh2L....r..uhW3-9.9 (1.3uh8uhy;^ _The sling bullet closely misses the rat.uh >(((((((uhʉ uhd uh B......ruh" )81.2uh| uh w _You shoot a sling bullet. The sling bullet barely misses the rat.uhN>(((((((uhuh@  K.....rK   kobold (wandering)r   rat  You shoot a sling bullet. The sling bullet barely misses the rat.A kobold comes into view. It is wielding a +0 dagger.uh &2.4 (1.2uhuh`P _The rat barely misses you.uh (((((((You shoot a sling bullet. The sling bullet barely misses the rat.uh_uhDe& uhe.K....rK  The sling bullet barely misses the kobold.uheuh f&3.7 (1.3uhjuhOmQ _The rat closely misses you.uhB ]  You shoot a sling bullet. The sling bullet hits the rat.uh C.uh ..K...335.0uh uh֐ G _You kill the rat!uhMP`  You shoot a sling bullet. The sling bullet hits the kobold!uhmT)(((uh(...uhY1416.3uhFuhJ _You kill the kobold!uh4uhGuhH _No target in view!uh* 3uh uhA uh! uh% P _uhA( ,uh) uh+ uh- uh4 ## .# #.. #.# #.# #.## #.# ...# ### #.# #..# ... #.# #..# #.##.##.###..## uh"5 (K#....)........# ....@.###...### ---#.......# #.## #.......#  #.......#  ##....### uh5  #....# K   kobold (wandering) #.####   #.   #.#  uh; -8.3 (2.0uhZ< G---9.3 (3uhA uhME z _A kobold comes into view. It is wielding a +0 short sword.uh  (((((((You shoot a sling bullet.uhԏp  The sling bullet closely misses the kobold.uh2.K.....Kuh8===90.5 (1.2uhuh( _The kobold shouts!uh`  You shoot a sling bullet. The sling bullet hits the kobold!uhp)(((((uh:*.....uh1501.7uh!uh$J _You kill the kobold!uhWuhuhPuhH _No target in view!uh 3uh" uh . f _uh:2 uh2 ,uh24 uh^6 uh8 uh9 uh : uh= uh@ uhO@ uhXA uhbC uhE uhE uhF uhI uhUK uhK uhL uhN uh Q uh9Q uheR uh[V uhX ,uhY uh>\ uh^ ,uh_ uhb uhph ,uhQi uhk uhm uhm uhn uh}p uhMr uhtr uhs uhu uhw uh@z uh{ uh} uh uh uh uhǃ uh ,uh uhڈ uh݊ ,uhڋ uh uh uh@ uh uhQ uh ,uhǖ uh\ uhś ,uh uh uh uhР uh uh uhC uh uh| uhb uh6 ,uh uh uh ,uh] uhe uh״ ,uh uhO 1uh uhϻ b _d - 2 throwing netsuhg 4uh uh uhN ,uh uh uh? ,uh uh uhZ ,uh uh uhT ,uhl ,uh ,uhS uh uh ,uh~ uh uh ,uha uh uh@ ,uh uh R  There is a stone staircase leading down here.uh} uh _uh} uh uh ,uh9 uhO uh ,uh^ uh uh& uh[ uh uh uhX ,uh uh uh| ,uh uh uh ,uhE uh uh. ,uh uh} uh ,uhn uh uh,uhuhBuhv,uhuhzuh,uhuh/ uh ,uh uh] uh,uheuhuh,uhvuh^uh,uhuhuhp,uh#uhuh@,uhuh%uh4 uhf uh uh!uhN#,uh#uh%uh+',uh'uh(uh]*,uh*uh+uh-,uh<.uh/uh0,uh^1uh2uh+4,uh4uh5uh+7uh7uh 8uho9uhy:uh:uh5;uh<uh=,uh>uh?uh@uhMAuh}AuhCuhiDuhDuh&EuhzFuhGuhHuhhHuhYIuhJuhJuh0KuhPLuhM,uh^Nuh^OuhP,uh=QuhRuhDT,uhTuhwVuhW,uhXuhYuh`.##.#####..# ##.##........# #...........#######..########## .... #..# #### #..#   #..########  #.......... uha #@######### --- #.# #.##.##.##.#K   kobold (asleep)..# #..K#  #.uha2 ##uhUg 161.7 (70.0)  A kobold comes into view. It is wielding a +0 dagger.uhmtKK.uhm1==-uh n%2.7 (71uhmsuhv( _The kobold shouts!uhX `  You shoot a sling bullet. The sling bullet hits the kobold.uh (((((#) uh; C.....uh~ A8=4.0 (1.3)uhu uh J _You kill the kobold!uh< 4uh uh: H _No target in view!uhe4uhkuh5oH _No target in view!uh4uhGuhxH _No target in view!uh?uh"@uh9EuhGH _No target in view!uhuhfuhuhH _No target in view!uh^ 3uh_ uhb uh2d uhdh : _uhh uhj ,uh\k uhl uhn uhn uhco uhp uhs ,uhs uhTu uhw ,uhzx uhy uhT{ uhz{ uhY| uh _No target in view! _ Things that are here:  a +0 dagger; a kobold corpseuhx uhځ  _uh uhʄ uhY ,uh, uh uh ,uh uhh uh uh- uhɏ uhb uh uh uh uhR uhj ,uh uhB uhӚ ,uh ,uh Buh uh ,uh9 uhä uh ,uhy uh[ uh ,uh uhƫ uh3 ,uh uh] uh˰ ,uh uh7 uh) ,uh uh uh uhй uh uh uh ,uh uh uh ,uh uh uh ,uh uh uhl uh uhz uh uh ,uhh uh uhN ,uh uh@ O #..# #######.###..##.##..######## #.# #.......... #.# #.#########)#.# #...#.####.#.# ######### #.#.# #@....... #.---########.# #.########.........)# #.#.#####.uh 0.........# #.#.......########.# #.#########.# #.#.# #.#.#####.## uh #........#You pick up Maxwell's Memoranda and begin reading...uhj 091.0 (27.0)uh H---2.0 (28uhN uhW  You add the spells Maxwell's Portable Piledriver, Magnavolt and Maxwell's _Capacitive Coupling to your library.uh4uhOuh/H _No target in view!uhkf4uhkuhYnH _No target in view!uhH4uhUuhH _No target in view!uh _uh# #..# #.##..# #.# #..# #.# #. #.# #.# #)##.# #...##.# ###.##.# ##.##.# #.uhM$ l#.##.# #.##.#.)# #.# uhw$ #.#####.#.# #.# #.#uh$ d.# #.# uh$ #uh#% z#.# #.# l   frilled lizard (asleep)#.# #.##.#####.#uh% V##........#uhy- ,0.0)uh3 +3.0 (1uh4 uhh6 a _A frilled lizard comes into view.uh:o  You shoot a sling bullet.  The sling bullet hits the frilled lizard.uh g((((((†uh+......uhb@66===4.3 (1.3uhuhR _You kill the frilled lizard!uh4uhB uh"H _No target in view!uh 3uh̠ uh uh" uho $ _uh ,uh6 ,uh2 uh uh Buh uhܵ ,uhp uhF uh ,uh8 uh uh? ,uh9 uh uh" ,uh uh uh ,uh, uh} uh ,uh uh0 uh ,uh uh uh- uhk uhw uh uh uh uh uh uh uh9 uh uhE uh ,uh uh uh ,uh uh^ uhY ,uh uh uh ,uh uh] uh Buh2 uh ,uh uh8 uh ,uh uh uh ,uhJ uhw uh# ,uh  uh uh ,uh uh uhW ,uh uh uh ,uhn uh  uh ,uhG uh uh ,uhD uh uh ,uh uh" uha$ ,uh$ uh+& uhd' uh' uh9( uh* uh, ,uh, uhn. uh/ ,uh#0 uh1 uh{3 Buh5 uh[<  #..... #.#### #.#  #.#  # #.#  #.#.#  #.#############.#  uh< #..............)#  #..@............# --- .....####.#  ... ...  #.#  uh< . ...##  #.# B...#  #.uh< / ...# #..... B   giant cockroach (asleep) #.# uh)= Y###### ## uhS= uhD 1227.3 (33.0)uhE H---8.3 (34uhJ uhL b _A giant cockroach comes into view.uh+Fp  You shoot a sling bullet.  The sling bullet hits the giant cockroach!uhIK(((((†(uhXD......uhD83===9.6 (1.3)uhHuhS _You kill the giant cockroach!uhQ4uhuhH _No target in view!uh3uhVuhuhuh_$ _uh,uhb,uhuhuh,uh<uhuh,uhuhKuh2,uhuhuhZBuhMuhe,uh(uhuh=,uhuh(uh; ###  ..#  #.# ########## #.# .......@.# #.# ---J####.###.############ ##...##............ ##.....#............ #.......#.###### #...........# J   endoplasm (asleep) ###.......### ....†...#######...##uh.37.6 (8.0uh G---8.6 (9uh uhU ] _An endoplasm comes into view.uh54uh<uhb?a _An endoplasm is nearby!uhD (((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.uh uh& 1J...uh ' 7===9.9 (1.3uh , uh. 7 _The endoplasm is lightly wounded.uhjG (( You shoot a sling bullet. The sling bullet hits the endoplasm.uhg ,uh /..Juh] "41.2uhQ uh d _The endoplasm is moderately wounded.uh~}  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.uh  The endoplasm is moderately wounded.2.4 (1.2uhuhO _The endoplasm misses you.uhɡ  You shoot a sling bullet. The sling bullet hits the endoplasm.uh*  The endoplasm is almost dead.The endoplasm freezes you.0---3.6uh/uh1% _You are frozen.uhp c  You shoot a sling bullet. The sling bullet hits the endoplasm!uh֤ C.uh!( &.uh( uh/ halotheman the VexingDeep ElfHealth: 10/11 =====================---Magic: 5/5========================###AC: 2Str: 5..#EV: 12Int: 17#.#SH: 0Dex: 17########## #.#XL:  1 Next: 100% Place: Dungeon:1.......@.# #.#Noise: ===------  Time: 244.8 (1.2)....####.###.########### a) +1 sling# ##...##............ Fire: a) +1 sling##.....#............#.......#.###########...........####.......###....†...#######...## _The endoplasm misses you.You shoot a sling bullet. The sling bullet hits the endoplasm.  h/ ;10;1mThe endoplasm is almost dead.The endoplasm freezes you. _You are frozen.  You shoot a sling bullet. The sling bullet hits the endoplasm!uh0 _You kill the endoplasm!You have reached level 2!uh: /  --more--uh j5/16=6/62 0% uh uh 4 _uh]3uhr^uh)_uhcuhcuh*duhj ---...##...#.... _You start resting.uho-7.8 (3.0uhMo6===---8.8 (4uhquh\t" _HP restored.uh#uh%+ Spells (Memorise)TypeFailure Level  a - JinxbiteHexes5% 2  b - Sigil of BindingHexes11% 3 uh% c - Inner FlameHexes/Fire21% 3  d - Cause FearHexes34% 4  e - Maxwell's Portable Piledriver Translocation 52% 3  f - Dimensional Bullseye Hexes/Translocation 63% 4  g - MagnavoltEarth/Air100% 7  h - Maxwell's Capacitive Coupling Airuh%100% 8 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituh uh uh % Ehalotheman the VexingDeep ElfHealth: 16/16 ========================Magic: 6/6========================###AC: 2Str: 5..#EV: 12Int: 17#.#SH: 0Dex: 17########## #.#XL:  2 Next:  0% Place: Dungeon:1.......@.# #.#Noise: ---------  Time: 248.8 (0.0)....####.###.########### a) +1 sling# ##...##............ Fire: a) +1 sling##.....#............#.......#.##########uh% #...........####.......###....†...#######...## _You are frozen.  You shoot a sling bullet. The sling bullet hits the endoplasm! _You kill the endoplasm! _You have reached level 2! _You start resting. _HP restored.uh/ uh0 Memorise Jinxbite, consuming 2 spell levels and leaving 2? Y - Yes  N - Nouh( uh halotheman the VexingDeep ElfHealth: 16/16 ========================Magic: 6/6========================###AC: 2Str: 5..#EV: 12Int: 17#.#SH: 0Dex: 17########## #.#XL:  2 Next:  0% Place: Dungeon:1.......@.# #.#Noise: ---------  Time: 248.8 (0.0)....####.###.########### a) +1 slinguh ]# ##...##............ Fire: a) +1 sling##.....#............#.......#.###########...........####.......###....†...#######...## _You are frozen.  You shoot a sling bullet. The sling bullet hits the endoplasm! _You kill the endoplasm! _You have reached level 2! _You start resting. _HP restored.uh3 +9.8 (1uhb uh uh ,50.8 (2uhw uh uh +1.8 (3uh uhz _You start memorising the spell. You continue memorising. x2uh uh uh" c _You finish memorising. Spell assigned to 'a'.uh Iuh` uh uhb _uh uh uh! uh uh ,uh* uhM uh ,uh. uh+ uh ,uh uha uh ,uh3 uhz uh? ,uh uhz uh4  #.S #.# #.#uh f### #.# ..# #.# #.# #.########## #.# uh  #..........# #.#  #@....####.###.### uh&  #.###.###...##....  #.# #.##.....#  #.# #.#uhc #.##  #.# #...........# uh  #.# ###.......### S   ball python (constriction, asleep)  #.. ....†...## uh  ### #####...##  ##.##uh +9.8 (8uh ,60.8 (9uhj uhK ^ _A ball python comes into view.uhO  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uhr ^  You beckon some vexing sprites to accompany your attacks.uh 4--------==1.8 (1Will/2 Jinx uh uhl ; _You feel your willpower being sapped.uhw e  You shoot a sling bullet. The sling bullet hits the ball python.uh! †((((((uh D......uhb ]--------3=3.0 (1.2uh^ uh1 O _You kill the ball python!uhIuh,uhjuhw{ _The sprites lose interest in your situation.uhP5====uhSuh,uhuh,uhluh. ,uh uhh"uh"<====uh;#uh %uhh%G6====uh%uh2(4 _Magic restored.uh)3uh*uh+uh,uh,uh-uh9.uh8/uhd/uh/uh0uh1uh 2<====uh2uh3uh4,uhy5uhU6uh{7,uhQ8uh:uhE;,uh;uhh=uh>,uh ?uh`@uhA,uhdBuhCuhE,uhEuhGuhH,uhIuhJuhKuhKuhLuhOuh>QuhnQuhRuhSuhoU,uhVuhWuh6Y,uh Zuhk[uh]uh^ uhr^uh`n _You feel your willpower return.uh=buhubuhcuh[duh(f,uhfuhguhDi,uhjuhkuh|l,uhluhmuh7ouhfouhouhquh"r,uhruhsuhu,uhyuuhwuhx,uhxuhyuhz,uh:{uh|uh},uhW~uhuh ## .. #. .. #. ..  #.uh=( ##!  #.  #.†.S  #.  #.#uhik#.#.  #.#uh#.#### #.  #.##.@..# #.--- uhl #.#####.# # uhى5 #.########## #.# #  #..........# #.# #. uh #.....####.###.#############.  #.###.###...##....uh...) S   ball python (constriction, asleep) uhB #.# #.##.....#...............  #.# #.#.......#.############. uhf #.# #...........# #.uhA 97.0 (34.0)  A ball python comes into view.uh H---8.0 (35uh%uhƝ\ _Found a fuming clear potion.uhU;e  You shoot a sling bullet. The sling bullet hits the ball python.uh>.((uhdD...uhC6===9.3 (1.3)uhuhO _You kill the ball python!uhIuhkuhΙuh9uhcXuhuh#uhڣ,uhuhcuhܨ,uhשuhluh,uhTuh# #.# . ... .##.# #  ...# #.# # #... .. # #.####..##.##.#uh # ..............# # #######@#  #--- #.† ........#  # #.# #######.#  # #.# #.####uh # #.# #....# # #.# ####.# # #.########## #.# #uh #..........# #.# #uhB[ #.....####.###.#############uh"/304.3 (5.0uhG---5.3 (6uhKuhY _e - a fuming clear potionuhIuhƁuh~uhǃuhBuhuhTuhuh,uh*uhuh,uhuhŽuh=,uhuhuhȓ,uh_uhuh5,uhuhOuhٚuh,uhuh*,uhuhuh+,uhݤuhuh,uhuhN,uhƫuhA _You now have 13 gold pieces.uh3uhuh&uhuhAuhguhnuh,uhuhuh* .# .#   ####.#.#   #.....## #  uhr ####.##.#.#. .#   #.............  uh #.##.##.###.# #  uh #.##....##.##.#  uhӾ #.####.........  uh #@####..##.##.# uh21.3 (16.0) uh!  #>................# uhD  ###########.####.#.#   #.† ........uhi#   #.# #######.# uh  #.# #.#### uh  #.# #....# uh  #.# ####.#   #.########## #.#uhٿ!uhIuh,2.3 (17uhuh9 _Found an escape hatch in the floor.uheg 3uhh uhi uhk ,uhdp nuhq uhQv Xuh  uh}  #.# #####   #.uh m#  #.uh m#  #.uh޾ m#  #.uh@ #  #.# uha [ #.#uh uh ,9.3 (27uh uh ; _Found a stone staircase leading down.uh3uh uhuhj uh$uh]%uhM'uh',uh)uhB+,uh+uhA-uh.,uhs/uh1uh3uhN3uhy3uh5uh;% ########.#### ####....@......g uh<w#.....#####.#### #.##.....>..  #.##.####### #.##.uhN<# #.##.# g   goblin (asleep)uhu<_ #.##.# #.##.uh<5# #.##.uh<"#uh_D255.3 (6.0)uhD+6.3 (7uh5JuhNu _A goblin comes into view. It is wielding a +0 dagger.uh, `  You shoot a sling bullet. The sling bullet hits the goblin!uhv e(((((()uh +......uh؍ 7----10===7.5 (1.2 _You kill the goblin!Your Ranged Weapons skill increases to level 3!uhL uh> uhؔ m _Your Spellcasting skill increases to level 2!uh3uhuh!uh"$ _uh%XuhJ',uh((uh)uh *:----uh*uh|,uh,G7====uh-uh60uh1uh1uh3uh4uh;.#.#)#.#.#.###.#####.####....)..---uh<63.5 (6.0#.....#####.###.##.....>....#.##.#######.###.##.# .##.##.# .##.##.# # uhBuh+CG---4.5 (7uhHuhJ# _Found a mace.uh}3uh*uh1uh@,uh,uhuh<====uhuhʿuh,uhBuhNuh,uhuhuhU,uhuhuh#,uhuhuh-,uhuhPuh4e#.##)# #.# #.# #.# ########.#####.#####...........)..#uh#.....#####.####### #.##.....># #.##.#######.##.# #.##.# #.# .# #.##.# #.# .##.##.# #.#uhp .##.##.# #.# .# B   giant cockroach (asleep)#.##.# #.# .uhF##.# #.# B# ###.# #.##.uh'71uh+2.5 (8uh uhb _A giant cockroach comes into view.uhG  You shoot a sling bullet.  The sling bullet hits the giant cockroach!(((((# (#†#uhHaJ......uhye?7===3.7 (1.2uhfmuh pS _You kill the giant cockroach!uhx 3uh uh uh ,uh Buh1 uh uh uh ,uh uh! uh# ,uh$ uhm& uh( ,uh( uha* uh, ,uh, uh. uh/ ,uh?0 uh1 uh13 ,uh3 uhR6 k  You see here a giant cockroach corpse.uh7 uh 8  _uh8 uh: uhx; ,uh; uhF= uhZ> ,uh> uh@ uhA ,uhZB uhT uhU uhV ,uhZW uhX uh|Y uhY uhDZ uhI\ uh] ,uh^ uh|_ uhE` Buha uhb ,uhc uh\e uhf ,uhg uhj Buh k uhGl uh#m ,uhm uho uh8q uhq ,uhss uht ,uht uhv uh x ,uhx uh{ uh| ,uh} uh uhZ ,uh uhdž Xuh uhs uh uhP uhʊ uh( uhm uh uhԎ uh ,uh uh uhD ,uh uh uhZ uh uh$ uh uhm uh ,uhM uh uhI ,uh uh uh uh uhK uha uh` uh uh uh. uh ,uh0 uh uh ,uhz uh uh ,uh< uh uh ,uh: uh uh ,uhp uh uh ,uh uh uh ,uhk uh uh ,uhZ uh uh uh) uh uh uh ,uhQ uh uhR ,uh uh uh ,uh uh uh ,uh uhT uhJ ,uhQ uhL uhz ,uho uhl R  There is a stone staircase leading down here.uh uhh  _uh uh uh ,uh uh uh ,uh uh uh uh uh uh uhC ,uhr uhp uh ,uh' uh1 >  You see here a +0 dagger.uh #.. #.# .b#.# ..#)# .##.# .# #.# K# uhS  #.# .#  ########.#####.# ####...........)--- #.....#####.###### #.##.....>......# #.##.#######.##.# #.##.# #.##.# #.##.# #.##.# b   bat (asleep) #.##.# #.##.# K   kobold (asleep) #.##.# #.##.#.##.# #.##.#uh= 1437.7 (64.0)uh j.KKuh/ H---8.7 (65uhb uh b _A kobold and a bat come into view.uh ( You shoot a sling bullet. The sling bullet hits the kobold.uhCzuh.K===9.9 (1.2)uhuhia _The kobold is moderately wounded.uh z  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.uhn  The kobold is moderately wounded.The kobold hits you with a +0 short sword.uho `3-----41.2 (1.3uh w uhy L _The kobold misses you.uh>y (You shoot a sling bullet.uh KThe sling bullet closely misses the kobold.uh(2.5uhuhS _The kobold barely misses you.uh#`  You shoot a sling bullet. The sling bullet hits the kobold.uhC)uh),uh,uhJ^.bbuhx6203.7 (1.2uh&uh(J _You kill the kobold!uhI (( You shoot a sling bullet. The sling bullet hits the bat.uhB,uh ..b  The bat is moderately wounded.uhd4==---4.9uh$uh': _The bat hits you but does no damage.uh*y (You shoot a sling bullet.uh+ b  The sling bullet closely misses the bat.The bat hits you. The bat hits you but does no damage.uhX, W3--6.1uhR1 uh4 Q _The bat closely misses you.uh ?(uh  You shoot a sling bullet. The sling bullet barely misses the bat.uhH$b) 7.4 (1.3uh/+uh1-y _The bat hits you but does no damage. The bat closely misses you. x2uh$wy (You shoot a sling bullet.uh .b  The sling bullet hits the bat but does no damage.--8.7uhuh( _The bat closely misses you. The bat misses you. The bat hits you.uhad ]  You shoot a sling bullet. The sling bullet hits the bat!uhh C)uhk uh 549.9 (1.2uhu uh G _You kill the bat!uh-%4uh+uh>.H _No target in view!uhYIuhuhuh3Xuh,uhuhuhL4==uhuhH,uhouhmuhuhuhՔ,uhHuhXuhb5===uhיuhJ,uhٟuh,uhuhΤ,uhSuhpuhO=uh d ...)---.....>.................. _You start resting.uh.061.9 (12.0)uho6==---2.9 (13uh uh" _HP restored.uhIuhuhյ,uh,uh,uhYuh  Things that are here:  a +0 short sword; a bat corpseuhuh _uhuhduhuh:==uhuhuh%,uh\uhuhq #### ##. ##...## ###.....##.........# #.uh#.# #.....#.... #.# #...K..... #)# #@#  #.# #.#  uh#.# #.# #.# #.# uh ########.#####)###...........)..#K   kobold (asleep) .....#####.####### .##.....>......# .##.######uhf17.9 (5.0)uh+8.9 (6uhuhbu _A kobold comes into view. It is wielding a +0 dagger.uh `  You shoot a sling bullet. The sling bullet hits the kobold!uh `()uh &.uh) 7===70.2 (1.3 _You kill the kobold!uh0 uh6 h _Your Stealth skill increases to level 1!uhsa4uh%huh~jH _No target in view!uhD3uhaFuh}JuhMuh&R: _uhRuhU,uhWuhv[uhm^,uh_uhd>  You see here a +0 dagger.uh&guhg _uhiuhluhFp,uhDruh:wuhy,uh {uh}uh~,uhuhƒuhF,uhuhyuh~uhuhƎuhɐuhX,uh"uhuh,uhuhyuhj,uhvuh{uh,uhȥuhۧuhi,uhuhͬuh&uhLuhuhuh:uhiuhòuh`uh,uhuhuh`,uhܺuhuhh,uhԾuhuh,uhuhmuhuhuhuhuhx,uhuh<uh@,uhuh6uh,uh^uhuh%,uhuhJuh,uh2uh5uh_,uhXuhTuh%,uh uhuhJ############## #.........@..#uh---#.##########......##.## ..... ######.#.####### .... ......###......# ... .#####.#.#####.# bSb   bat (asleep)# #...# .S   ball python (constriction, asleep) ..####...####.#........uh#.#uhS98.2 (28.0)---uh%9.2 (29uhuh _A bat and a ball python come into view. _You see here a scroll labelled ISCHIE KIATOKE.uhZ  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uhHZ  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.uhZ uh [ uh[ uh}b S..S   ball python (constriction)5-------==500.2 (1.0)Will/2 Jinx uhg uhFj 5 _The ball python hisses angrily.uhOe  You shoot a sling bullet. The sling bullet hits the ball python.uhTy((((†uhD,uh b...b   batYou kill the ball python!uh]-------31=1.5 (1.3uhduhQ _The bat closely misses you.uhs' :((uh 0*uh  You shoot a sling bullet. The sling bullet barely misses the bat.A giggling sprite leaps out and makes the bat trip over its own claws.uh[ 2..uhZ /42.8uh] uhw G _You kill the bat!uhG|O# #.........?@.# #.#.##.## ...#.# ...###......# ...†. #####.#.#####.# .....# #...# uh|..#...#####...#### .......#....uhJK---30uh uhuh G# #.?.@# #.#.##.## #..#.# #.###......# #...†..#.#####.# #.# # #...# #..#...# ####...#### #uh + uh W6===---uh )4uhU uh l _The sprites lose interest in your situation.uh # #.?@.# #.#. ##.## #.#.#.# #..###......# #...†....#.#.#####.# #.# .# #...# #..#...## .####...#### #. .#.#5uhuhsuh3 # #.@..# #.#. ##.## #..#.#.# #........uhk4.###......# #...†.. .#####.#.#####.# #.....# ..# #...# #..#...## ..####...#### #....... ..#.#uh<uh=%6uh0CuhWLuhM#7.8 (2uhRuh~Td _f - a scroll labelled ISCHIE KIATOKEuhm J# #.# #.#. ##.## #.. .#.# #........ ###......# #...†.... #####.#.#####.# #.......## #...# #..#...#uhn #####...#### #....... uhv uhv H===8.8 (1uhh| uhx~ uh4 e# #.# #.#. ##.## #. .#.# #. uh !###......# #...†.....#.#####.# #.# # #...# #..#...## ####...#### # uh uhb 87====uh 9uh uhM uhU #.################ ...##............#.....###########@.......##.## ####.#.#######Will/2 .##.##.### ...........## uhuh5&10uhCuhuh0## #.## ###...## #.#.....##.##.###.## #..#.# #.####......# #...†..#.#####.# #.#  #...# #..#...## ...#### #.. .# ##.##.### # #.uhquh%1uhOuhuhq ## #.## ####...## #.#.....## #.##.#  ##.## #.uh A.#.# #.####......# #...†..#.#####.# #.#uh #...# #..#...## uhF ...#### #........ # ##.##.### # #.#uh% uh& %2uh) uhj, uh ###.#################...##............#.....############........####.## .. ##.#.######### ..###......†......Will/2 #. .. .........##. #.# uh#Z====3uh)uh*uhUj## ##.##  ########...##  #......#.....##  #.##.# ##.## #..#.# #.####......# #...†..#.#####.# #.# ...#### #........ # ##.##.### ## #. .. #.## #. #.#uhuhN%4uh|uh%uh83uh*uhuhuhuhuhuh,uhuhuh,uhsuhuhBuhruhJ uh8 uh uh uh uh*uh>uh,uh&uhvuhuhRuhuht,uhuhuhuh(uhuh" uh(h_You feel your willpower return.uhK-_uh-,uh`.uhQ0uh|1uh1uh2uhV3uh4,uh4uh*7uh\8uh8uh9uh:uh;uh<uh<uh?uh?,uhc@uhAuhB,uh;DuhDuhFBuh&HuhI,uhJuhKuhM,uhMuhWOuhP,uhAQuhSuhTuhTuhUuhdWuhX,uhZuh:[uh$],uh^uhbBuh.cuheuhf,uhIguhluhwm,uh)nuhouhq,uh2ruhsuh'u,uhuuhIwuhRxBuhyuhy,uhzuhzuhX{,uh{uh|uh},uh~uh|uh,uhuhBuhLuh&uh,uhuhCuhL,uhuhauhő,uhuh?uh,uhuhuhK,uh uhRuh(uh,uhuh"M _You now have 27 gold pieces (gained 14).uh3uh[uhuhz,uhuhռuh,uhuhuh,uh!uheuh,uhuhuhB,uh uhuh,uhuhuh!,uhuhruhuhuhuhuh,uh=uhuhG,uhuhuh!uhJuhuh.uhuhuhuhuh5,uhuhuhp,uh9uhuh-,uhuhsuh$,uhuhuh,uhuhmuhuh0uhuhX uh uh$ uh uh uh,uh^uh....#.........# ##.##.######.# ...)...........# #. #........# #.###..........##..####.# #.# ####...###.# #..# #.# #.# #...# #.# #..# #.# uh#.# #...# #. #..####.. #)# ##.####.### #........ ..# .##.....########..#####.uhOg# #....@..........####.. # #..####........ # #.....###.# ########. # #.....# #.# #. # uhx####.## #.##. # .. #.###. uh# #.# #.##########.. # uh| #.##.......... # #.##.#######.uh!078.8 (64.0)uh ",9.8 (65uh8'uh)Z _g - 2 fuming brown potionsuh _uhe uh uh Buh uh ,uh uh uh_ ,uh uh uh ,uht uh uh_ Buh uh ,uhS uh uh ,uh uh uh ,uhG uh uh ,uh uh uh BuhZ uh ,uh-! uh" uh" ,uh_# uh:$ uh % ,uhG% uhX& uh& ,uh)' uh' uh( ,uh) uh) uhW* ,uh* uhp+ uh , ,uhl, uh,- uh- ,uh'. uhO/ uh1 uhI1 uh1 uhL4 uh5 ,uh7 uh8 uhn: ,uhf; uh= uh> ,uh^? uh4@ uhA ,uhA uhnC uhL  #...####...#### #......  #.# #.....#.........## ##.##.  #.# #...)...........# #. #.. uhL j #)# ##.###..........# #.  #.# #.# ####...###.# #.  #.# #.# #...# #.# #  #.# #.# #...# #.# # ##.#####)# ##.####.### ......)..# #@##.....########604.8 (2uhL #.####### #.##...... uh M S>......# #.##......... ###.##.# #.##.....###.# ## uh3M  #.##.# #.##.....# #.#  #.##.#uhUM  #.#####.## #.# uhM  #.##.# #.# #..# #.#  #.##.# #(# #.## #.#####  #.##.#uhaN l #.# #.##...uhS uh&T ,5.8 (26uhvY uh[ J _Found 3 large rocks.uhQ3uhuh(uhuh^uhnuhuh},uhTuh)uhP,uh&uhuh# #.# #...# #.# # #.# #...# #.# #. ##.#####)# ##.####.### # ......)..# #.##.....####### ##.####### #.##............. >......# #.##.........### ###.##.# #.##.....###.# ##  #.##.# #.##.....# #.# uh #.##.# ###.## #.# 9.8 (4.0)  #.##.#  #..# #.#  #.##(# #.## #.#####   #.# #.##...† #.# ##.## ## #.# #.##.## .####uh.# #.##... .##.##....# #) .#.#.####.#..uh B10.8 (5uh;!uh#% _Found a dagger.uh3uhuhuhz,uhnuh5 `  You see here 3 large rocks.uhf uh  _uhluhuh,uh`uhuh,uhuh!uh|#uh#uh$uhA)`  You see here 3 large rocks.uh+uh{+ _uh,uht1uh4,uh&5uh7uh9,uh9uh;uh=,uh>uhS@uh\B,uhCuhEuhG,uhHuhJuhL,uhMuh}OuhP,uhQuh%Tuh V,uhdWuhYuh[,uh\uh_uhBa,uh}buhduhf,uh huh"juh^l,uhmuh%puhTr,uhsuhovuhx,uh5zuh|uh~,uh8uhmuh,uhruh[uh+,uhɐuhOuh̗,uh[uh՟uh,uhuhuh,uhuhuh,uhuhҺ>  You see here a +0 dagger.uh]uh _uhuhuh,uh-uhEuh,uh(uhuh,uhuhuh!,uhuhuh,uhZuh@uhuh3uhuhuhMuhruhuhEuhuhuhiuhuh,uhuhYuh,uhuhuhS,uhuh\uh,,uhruhuh BuhKuh,uhLuh uh,uhuhzuh,uheuhuh,uhuh~uh,uhXuhuhh,uhuh/uh,uhwuhuhw,uh,uhuhuhuhuhuhuhPuhuh,uhuhnuh,uh7uhuh^,uhuhuh,uhMuhuh,uhuh uh ,uh uh uh ,uhBuh-uh,uhuhuhF,uhuhuhZ,uhuhuhuhuhuh'uh(),uh)uh{.uh0uh0uh2uh6uh7,uhr8uhI:uhz;,uh;uh=uh{>,uh?uha@uhTBBuhCuhE,uhEuhFuhMG,uh&Huh^JuhK,uhLuhMuhNuhNuhPuhgSuhT,uhVuh Yuh^,uhi_uhbuhd,uheuhguhi,uhZjuh{kuhl,uhluhmuhn,uhouhFruhs,uhuuhvuh#y,uhCzuh{uhz},uhf~uhuhՁ,uh͂uh8uhM,uhӅuhDuhuhÈuh=uhĊuhW,uhuh#uhՏ,uh\uhɑuhuh/uhuhuhs,uhuhuhr,uhuh~Buh؝uhuhۡ,uhuh#uh!,uhuhuh,uhuh.uh2,uhuh uhxuhnuhuh,uhuh)# #.# #.#########..# #.# #.........>..#  .# #..########.##  #...##.# #..# #.#  ###.##.# #..# #.# #######  #.##.#####..# #.# #.....  ##.##........# #.# #.###..........#########.##.##########.@......#....# #.#######.####.# #. #.# .######## #. #.#......... .b #.#  #.######### ## #)### b  uhk bat (asleep)  #.##...#  #.####.#  #.# ############# #.#709.8 (99.0)b.b10.8 (100.0)uhuh|V _A bat comes into view.uh ]  You shoot a sling bullet. The sling bullet hits the bat.uh! D.uh@ '.uh C7===2.1 (1.3)uh uhn G _You kill the bat!Ïuh3ÏuhÏuhnÏuhÏuhÏuh)Ïuh,ÏuhGÏuhÏuh,ÏuhÏuhÏuhMÏuh~ÏuhÏuhÏuh,Ïuh4ÏuhvÏuhBÏuhÏuh+,ÏuhÏuhÏuh),ÏuhbÏuhÏuh,ÏuhaÏuhÏuh ,Ïuh Ïuh Ïuh ,Ïuh8 ÏuhÏuhM,Ïuh&ÏuhÏuh7,ÏuhÏuhÏuh,ÏuhÏuh)Ïuh)Ïuh,Ïuh-,Ïuht/Ïuh-2ÏuhS7,Ïuh8Ïuh};ÏuhC=,Ïuh_>Ïuh(AÏuhB,Ïuh}CÏuh\FÏuh?H,ÏuhHÏuhKÏuh\M,ÏuhMÏuhPÏuh,R,Ïuh@SÏuhrVÏuhW,ÏuhXÏuhZÏuh\,Ïuh|]Ïuh_ÏuhSa,ÏuhBbÏuhdÏuhf,ÏuhwgÏuhiÏuhl,ÏuhlÏuhnÏuhp,ÏuhpÏuhprÏuhs,ÏuhtÏuhuÏuhv,ÏuhwÏuh`yÏuhz,Ïuh"{Ïuh|Ïuh,~,Ïuh~ÏuheÏuhi,ÏuhÏuhLÏuh,Ïuh:ÏuhÏuhL,ÏuhÏuhdÏuhT,ÏuhÏuhɊÏuh,ÏuhoÏuhÏuhÏuhÏuh}ÏuhÏuhÏuhÏuhCÏuh:Ïuh+,ÏuhÏuh\ÏuhҔ,ÏuhLÏuhÏuhK,ÏuhߗÏuh٭ #.....####.##.#.#.#.##.# # ###.###..............#.# # #.# #.##.##.###.#.#..# Ïuh2#.# #.##....##.##.##.## #.# #.####............#  #.###.####..##.##.##.##  #>.........#.##  ###########.####.#.## Ïuhe> #.†.......@.# ##.## ---56.1 (44.0) #.#########.# ### Ïuh #.# #.####  #.# #....#Ïuh #.# ####.# #.########## #.#Ïuhݮ #..........# #.# #.....####.###.############Ïuh  #.###.###...##............. Ïuhï:---Ïuh"[ _Done exploring.Ïuh'3Ïuh:(Ïuh=_0.0).......Ïuh=0.............ďuh,ďuhRE _Done exploring.Ǐuhi3ǏuhjǏuhLqǏuhrǏuhxP _Ǐuhx,ǏuhyǏuh{Ǐuh }Ǐuh5}Ǐuh}ǏuhPǏuh,Ǐuh:ǏuhǏuhǏuhǏuh|ǏuhǏuh2,ǏuhǏuh؈Ǐuh$,ǏuhuǏuhnǏuh,Ǐuh6ǏuhIǏuh,ǏuhǏuhWǏuhՒ,Ǐuh!ǏuhȔǏuhp,Ǐuh̖Ǐuh]  #.#...# ####.#.#.#  #.#.#.# #.....###.  #.....####.##.#.#.#.  ###.###.............  #.# #.##.##.###.#.  #.# #.##....##.##.  #.# #.####........ Ǐuhȟ #.###.####..##.##.  #@................67.1 (11.0)  ###########.####.#  #.†.........# ##.  #.#########.# ##  #.# #.####  #.# #....#  #.# ####.#  #.#### #.#  #....# #.#ǏuhǏuhǏuhla _There is an escape hatch in the floor here.Ǐuh 4Ǐuh& Ǐuh , Ǐuh0 88.1 (1.0) _Ǐuhd0 Ǐuh?                ...#######  2 .......@.#   ...#####.#   .#   .#   .#   .#    .#    .#      Ǐuh1 Ǐuh Ǐuh +9 (1.8Ǐuh Ǐuh K _You slide downwards. The hatch slams shut behind you.ȏuh3ȏuhȏuhȏuhȏuhRȏuhr,ȏuh,ȏuhvȏuhȏuh'Bȏuhȏuhx,ȏuhȏuhBȏuhF,ȏuhȏuhgȏuh),ȏuhȏuh)ȏuh,ȏuhȏuh: ȏuha ,ȏuh^ ȏuh6 ȏuhP ,ȏuh ȏuh ȏuh ,ȏuhB ȏuhz ȏuh{ ,ȏuhx ȏuhx' ȏuh> 0 _You now have 38 gold pieces (gained 11).ȏuhH XȏuhaJ Bȏuh5L ȏuhTO ,ȏuhP ȏuhR ȏuhKV ȏuhV ȏuh[W ȏuhY ȏuh^ Bȏuhf s#.## ## #... .. #.#.#. ȏuhdf $#. ... #. #.## #. #..##  #.##...###.#  #)@..#.....# ȏuhf J ####...# ##.##  #.# ##.## ȏuhf #####...####### ...............# #..###...#####.# ȏuhg |# ##.## #.# ȏuh6m A #.## ##  #... ..  #.#.#.  #.#...  #.##.## ȏuhm  #.##..##  #.##...###.#  #@...#.....#  ####...#  ##.##  #.# ##.## #####...# ȏuhn ..# #..###...#####.# # ##.## #.#ȏuh;y 087.9 (19.0)ȏuhy ,8.9 (20ȏuh~ ȏuh- z _You see here a +2 sling of draining.ɏuh$3ɏuhb%ɏuh,ɏuhZ0ɏuh~1$ _ɏuh5,ɏuh@8ɏuh8ɏuh9ɏuhp;ɏuh>,ɏuh?ɏuhAɏuhuE,ɏuhLFɏuhGɏuh|K,ɏuhLɏuhOɏuhR,ɏuhSɏuhUɏuhY,ɏuh-Zɏuh\ɏuh'_,ɏuh`ɏuh bɏuhad,ɏuhveɏuhgɏuhj,ɏuhkɏuhBmɏuhwp,ɏuhpɏuhrɏuhu,ɏuhvɏuhxɏuh{,ɏuh|ɏuh~ɏuh4,ɏuhɏuhDɏuh,ɏuhɏuh,ɏuh,ɏuh!ɏuhpɏuh,ɏuhɏuhqɏuhϗ,ɏuh9ɏuhpɏuh?             ##########  h......@.#  ######.#.###  #...#...#### #.#####....# #...#...##.# #.#.#.### #   h   jackal (asleep)#.#...#  #.##.##  #.##..##  ɏuh5806.9 (18ɏuh%7.9 (19ɏuhɏuhY _A jackal comes into view.ʏuh@  You shoot a sling bullet. The sling bullet hits the jackal!.((((((ʏuhG>.......ʏuhJD44===9.2 (1.3)ʏuhV` _You kill the jackal!ʏuhOm4ʏuhw^ _No target in view!ʏuhQ 3ʏuhS ʏuhU ʏuhX ʏuh=d _ʏuhGe ,ʏuhe ʏuhXj Bʏuhk ʏuhl ʏuhn ʏuhQo ʏuho ʏuhFq ʏuh.s ʏuhcs ʏuh4t ʏuhz Xʏuhq| ʏuh ,ʏuhÀ ʏuh ʏuh ,ʏuh_ ʏuh ʏuh ,ʏuhb ʏuh^ ʏuh{ ,ʏuhˌ ʏuh܍ ʏuh ,ʏuh/ ʏuh ʏuh ,ʏuhx ʏuh ʏuh        ## h....#ʏuht  ʏuh ---..######.#.###  #...#...####  #.#####....#  #...#...##.#  #.#.#.####.#   h   jackal (asleep) #.#...# #.#   #.##.## #.#   #.##..## #.#  ʏuh 022.2 (13.0)ʏuhE H---3.2 (14ʏuh ʏuh) Y _A jackal comes into view.ˏuh`  You shoot a sling bullet. The sling bullet hits the jackal.ˏuhO†((((((ˏuhwIK......ˏuh8MD51===4.4 (1.2)ˏuh%Rˏuh|VJ _You kill the jackal!ˏuh} ˏuh} ˏuh{ ˏuha H _No target in view!ˏuh 3ˏuhI ˏuh ˏuhЌ ˏuhܑ P _ˏuhd ,ˏuh ˏuh ˏuh@ ,ˏuh ˏuh ˏuh4 Bˏuh ˏuhK ##### .....†.@........# ---.....######.#.### ##.###h #...#...#### #h #.#####....##. #...#...##.#ˏuhȣ #. #.#.#.####.# hh 2 jackals (asleep)#. #.#...# #.##. #.##.## #.# #.##..## #.#ˏuh! -8.4 (4.0ˏuhˮ G---9.4 (5ˏuhB ˏuh* Y _2 jackals come into view.̏uh< (h1 asleep)  You shoot a sling bullet.̏uh", ,̏uh- Y  The sling bullet hits the jackal but does no damage.̏uhK5 hh..h===30.7 (1.3̏uh: ̏uh%> T _The jackal closely misses you.̏uh}2z (You shoot a sling bullet.͏uhrp  The sling bullet closely misses the jackal.͏uh h.hThe jackal barely misses you. The jackal closely misses you.͏uhW5--2.0͏uhI͏uh+ _The jackal bites you.͏uhy>(((((((͏uh .....†hYou shoot a sling bullet. The sling bullet misses the jackal.The jackal barely misses you. The jackal misses you.͏uh-3.2 (1.2͏uhv ͏uh> _The jackal bites you but does no damage.͏uh`  (((((((You shoot a sling bullet.͏uh ͏uh[  ͏uh j The sling bullet closely misses the jackal.͏uh ͏uh e  A bat comes into view.͏uh? & ͏uh .....†hbb   bat (wandering)The jackal bites you. The jackal closely misses you.͏uhX g4---4.5 (1.3͏uh ͏uh! _The jackal barely misses you. The jackal closely misses you.ΏuhV# .....†h.@.......# b.....h######.#.### ##.###. #...#...#### #.#.#. #.#.#.####.# #. #.#...# #.##. Ώuh ΏuhnΏuhh.b.....b   bat (wandering)Ώuhc5=--50ΏuhΏuh> _The jackal bites you but does no damage.Ώuh(`  You shoot a sling bullet. The sling bullet hits the jackal.Ώuh/†   jackalbΏuh,Ώuh,ΏuhΏuhƿ b.h.  You kill the jackal!Ώuhl4-8==6.8 (1.3ΏuhjA _The jackal bites you.Ώuh< `  You shoot a sling bullet. The sling bullet hits the jackal!Ώuh †b   batΏuhR ΏuhS ΏuhjV Y  You kill the jackal!Ώuh^ ;†bΏuh2c 6658.0 (1.2Ώuh#i Ώuhrl Q _The bat closely misses you.Ϗuh>(((((((ϏuhkNϏuhP  You shoot a sling bullet. The sling bullet barely misses the bat.ϏuhbQϏuhXU....†.bϏuhX&9.3 (1.3Ϗuh[ϏuhG^P _The bat barely misses you.Ϗuh>(((((((Ϗuh  You shoot a sling bullet. The sling bullet barely misses the bat.Ϗuh${....†.†Ϗuhw%\5=40.5 (1.2Ϗuha*ϏuhV-Q _The bat closely misses you.Ϗuh[ϏuhϏuhϏuhH _No target in view!Ϗuh( Ϗuh߬ Ϗuh Ϗuhe H _No target in view!Џuh1ЏuhγЏuh߷ЏuhDH _No target in view!ЏuhIЏuhŏЏuh(ЏuhPxbb   batЏuh(0.0Џuh?4--1.5 (1ЏuhЏuhm _You start resting. The bat hits you but does no damage.яuh>(((((((яuhW....†.†b==2.7 (1.2яuhяuh( _You shoot a sling bullet. The sling bullet misses the bat. The bat misses you.яuhJ #################  .....†.†@.......#  ......b######.#.###  ##.###.   #.   #. яuhn  #.   #.  #.#  #.  #.#   #.# ҏuhg #################  .....†.†@.......#  ҏuh ......b######.#.###  ##.###.   #.  #.  #. ҏuhy   #.   #.   ҏuh  ҏuh54ҏuhҏuh3Z _A bat is nearby!ҏuh]  You shoot a sling bullet. The sling bullet hits the bat.ҏuhWW(†ҏuh:†ҏuh083.9ҏuhҏuhG _You kill the bat!ҏuh@ ҏuhB ҏuhC ҏuhcG ҏuh/N  ҏuhN ҏuhN :_No target in view!ӏuh>3ӏuh&?ӏuhOF6=== _HP restored.ӏuhTG3ӏuhGӏuhK  Things that are here:  a jackal corpse; a jackal corpseӏuhNӏuhO _ӏuhOӏuhPӏuhOS,ӏuhSӏuhW_  You see here a bat corpse.ӏuhYӏuhCZA== _ӏuhZӏuh\ӏuh^,ӏuhA_ӏuh`ӏuhbӏuhbӏuhycӏuhdӏuhf,ӏuhRgӏuhhӏuhj,ӏuhkӏuh&nӏuheuF#...#################### ...........†.†........# .......@....†######.#.##---ӏuhu r..#.###.###.# #...#... #.# #.# #.#####. #.# #.# #...#... #.# #.# #.#.#.##ӏuhvc #.# #.# #.#...# r   quokka (wandering) #.# #.# #.##.## #.# #.# #.##..###.# #.#ӏuh2v##...#ӏuhx.52.9 (9.0ӏuhR.rӏuh&K---3.9 (10.0)ӏuhZӏuhY _A quokka comes into view.ӏuh `  You shoot a sling bullet. The sling bullet hits the quokka!ӏuh ((((†(ӏuhe 9.....ӏuh S75===5.2 (1.3)ӏuhӷ 4 _You kill the quokka!ӏuh ԏuhXԏuhԏuhԏuhH _No target in view!ԏuhc Iԏuhd ԏuhf ԏuhj P _ԏuhk ,ԏuh)l ԏuh m ԏuhn ԏuhn ԏuhfo ԏuhp ԏuh\r ԏuhr ԏuhs ԏuhu ԏuh5w ,ԏuhxw ԏuhx ԏuhy ԏuhy ԏuhLz ԏuh{ ԏuh| ԏuh| ԏuh} ԏuh ԏuhc ԏuh ԏuh8 ԏuhՅ ԏuh ,ԏuh ԏuh b  You see here a quokka corpse.ԏuh< ԏuh  _ԏuh ԏuh ԏuh ,ԏuhC ԏuhs ԏuh ԏuhL ԏuh ԏuh; ԏuh Bԏuh` Xԏuh ԏuhI ,ԏuh ԏuh{ ԏuh ,ԏuh& ԏuhY ԏuhE Bԏuhj ԏuh ԏuh ԏuhG ԏuh] ԏuh ,ԏuhw ԏuh ԏuhO ,ԏuh ԏuh ԏuhi ,ԏuh ԏuh ԏuh ,ԏuh ԏuhg ԏuh ԏuh ԏuh ԏuhg ԏuh ,ԏuhR ԏuh ԏuh ,ԏuh ԏuh~ ԏuh ,ԏuh ԏuhB ԏuh4 ,ԏuh ԏuh ԏuh ,ԏuhI ԏuh_ nԏuh ,ԏuh ԏuh ԏuh ,ԏuh ԏuh ԏuh ,ԏuh+ ԏuhF ԏuh ,ԏuh ԏuh ԏuh- P####################.................##......##########.# ####......##.# ##.........# #.#ԏuh~ ##....# #.##.##.# #####..---#........##.# ......ԏuh .....^....... ..##...........####.## .....ԏuh d....... .# #.###.......##.. # #.... K   kobold (wandering)ԏuhO B#.# ... #....#K ...P #.### #.ԏuh 088.2 (33.0)ԏuhJ @K.ԏuh H---9.2 (34ԏuh" ԏuh _A kobold comes into view. It is wielding a +0 dagger. _You see here 13 gold pieces.֏uhN  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.֏uht  You beckon some vexing sprites to accompany your attacks.KK.5-------==90.2 (1.0)Will/2 Jinx ֏uh$ ֏uh ; _You feel your willpower being sapped.֏uh ((((((You shoot a sling bullet.֏uhb֏uhj.^.K..֏uhXk4=1.4 (1.2֏uhq֏uhua _The sling bullet closely misses the kobold.׏uhp`  You shoot a sling bullet. The sling bullet hits the kobold.׏uhx((()׏uh0W.^.׏uhT-------92.7 (1.3׏uh'׏uhgJ _You kill the kobold!ُuh\3ُuhُuhy6===ُuh'>ُuh|ُuh _The sprites lose interest in your situation.ُuhُuh,ُuhُuhQ===ُuh7====ُuhQ _Magic restored.ُuh _You now have 51 gold pieces (gained 13).ُuhXُuhُuh<====ُuhُuhiُuh,ُuhُuh.ُuhُuhُuhxُuhُuh,ُuhُuhُuh ,ُuh&ُuhuُuh,ُuh^ُuhُuh,ُuhُuhh!ُuh-$ُuhv$ُuh%ُuh(ُuh,ُuh,ُuhR2ُuh<##..........##........##.# ######........##.## ...........^........ ..##.......####.## ... #...).....# .# #.# #...##..#.# #  ##.#......#  #.@...P..# --- #..P.♣♣..#  #..P♣...##  #......##  ُuh<v#.#... #......# #####..# ..# ُuhE1910.7 (18.0)ُuheFG---1.7 (19ُuhLُuhTOb _h - a scroll labelled TONWACROESTUڏuh 3ڏuhF ڏuh ڏuhk ڏuh ڏuh ,ڏuh ڏuh ڏuhM ڏuh ڏuh_ ڏuh ڏuhA ڏuh ڏuh+ ,ڏuh ڏuh ڏuh ڏuh ڏuh ڏuh% ڏuh >ڏuh ڏuh n _You feel your willpower return.ڏuhL 3ڏuhu ڏuh-! ڏuh# ,ڏuh$ ڏuha& ڏuh( ڏuh3) ڏuh#* ڏuh+ ڏuh- ,ڏuh. ڏuh0 ڏuh3 ,ڏuh4 ڏuhE ڏuh_F ,ڏuhG ڏuh+J M _You now have 62 gold pieces (gained 11).ڏuhL 3ڏuhM ڏuhGO ڏuhR BڏuhT ڏuhV ,ڏuhW ڏuh^ nڏuhb ,ڏuhb ڏuhd ڏuhg ,ڏuhei ڏuhl ڏuhm ,ڏuhn ڏuh[q ڏuhRs ,ڏuhit ڏuhKv ڏuh~  ##.### #..##.#...  #.###......#  #.# #####..#  #.# ..#  #.# #.#  #.# ڏuh3  #@#  #.#  #!#  ... .$.r...# r   quokka (asleep).##ڏuhX Y#.Pڏuh -34.7 (23ڏuh[ h  A quokka comes into view.ڏuh r.rڏuhې ,5.7 (24ڏuhs ڏuh i _The quokka twitches its whiskers.ݏuhإY(((((ݏuh+  You shoot a sling bullet. The sling bullet misses the quokka.ݏuh0I.rݏuh1-...ݏuh1;===7.0 (1.3)ݏuh}6ݏuh9- _You hear an angry hiss.ݏuh Y(((((ݏuh1ݏuh  You shoot a sling bullet. The sling bullet misses the quokka.ݏuhKݏuhjݏuh rS.$.ݏuhS   adderJ   endoplasm (wandering)Jr   quokka  An adder comes into view. An endoplasm comes into view.ݏuh6X4---8.3ݏuh£ݏuh+ _The quokka bites you.ݏuh ( J  An adder comes into view. An endoplasm comes into view. _The quokka bites you.  You shoot a sling bullet.  The sling bullet completely  The endoplasm quivers.  The sling bullet hits the adder.ݏuhbݏuh^j rJ.The adder is moderately wounded.ݏuhjg5=--9.5 (1.2ݏuhpݏuhrS _The quokka barely misses you.ޏuh`  You shoot a sling bullet. The sling bullet hits the quokka.ޏuhNP†ޏuhM,ޏuhSX S!J.  You kill the quokka!ޏuh3]e4-8640.8 (1.3ޏuhzcޏuhf* _The adder bites you.ߏuh (((((You shoot a sling bullet.ߏuh2ߏuhvn  The sling bullet barely misses the adder.ߏuhS!J$..ߏuh-2.0 (1.2ߏuh"ߏuhدR _The adder barely misses you.uh3 ##.##......##halotheman the Vexing#..##.#....#Deep Elf#.###......#Health: 14/16 =====================---#.# #####..#Magic: 7/7========================#.#..#AC: 2Str: 5#.#EV: 12Int: 17#.#SH: 0Dex: 17#.#uhq3 RXL:  2 Next: 86% Place: Dungeon:2#@#Noise: ===------  Time: 942.0 (0.0)#S#a) +1 sling#!#Fire: a) +1 sling.J..$.uh3 ....#S   adder#.###uh3 J   endoplasm.PThe sling bullet barely misses the adder. _The adder barely misses you.Fire: a) +1 slinguh 4 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuh04 vAim: an adder (moderately wounded, 40% to hit)uh u SYou can't see that place.uh H 9  uhuH uh !9  uh 9  uhw9  uh#:9  uh:=  uhJ3I  #uh;##uh#SAim: an adder (moderately wounded, 40% to hit)uh ##.##......##halotheman the Vexing#..##.#....#Deep Elf#.###......#Health: 14/16 =====================---#.# #####..#Magic: 7/7========================#.#..#AC: 2Str: 5#.#EV: 12Int: 17#.#SH: 0Dex: 17#.#XL:  2 Next: 86% Place: Dungeon:2#@#Noise: ===------  Time: 942.0 (0.0)#S#a) +1 sling#!#Fire: a) +1 sling.J..$.....#S   adder#.###J   endoplasm.PFire: a) +1 slingPress: ? - help, Qh 36m - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 40% to hit)  You shoot a sling bullet. The sling bullet hits the adder!  You kill the adder!†J   endoplasmuhl uhr .J.uhs uh!| ##.##......##halotheman the Vexing#..##.#....#Deep Elf#.###......#Health: 14/16 =====================---#.# #####..#Magic: 7/7========================#.#..#AC: 2Str: 5#.#EV: 12Int: 17#.#SH: 0Dex: 17#.#XL:  2 Next: 131% Place: Dungeon:2#@#uh^} [Noise: ===------  Time: 943.2 (1.2)#†#a) +1 sling#J#Fire: a) +1 sling....$.....#J   endoplasm#.###.PFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 40% to hit)  You shoot a sling bullet. The sling bullet hits the adder! _You kill the adder!uhU~ &  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line uh~ % Aim: an adder (moderately wounded, 40% to hit)  You shoot a sling bullet. The sling bullet hits the adder! _You kill the adder!You have reached level 3!uhˈ /  --more--uh-  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? uhM8/208/8936% uhnDendoplasmuhR _You feel agile. x2uh ( You shoot a sling bullet. The sling bullet hits the endoplasm.uhb uhh XJ!uhi (4.4uho uhr a _The endoplasm is heavily wounded.uhc  You shoot a sling bullet. The sling bullet hits the endoplasm.uhP†uh6uh;uh<9uhV<=uh<7uh< 5.6uhCuhG uhGuh6H)_You kill the endoplasm!uhkHuh;Y..##.#....# .###...# #####.# . ...!.....uhL<>$.......#.###.###...P .##. #uhCuhC----6uhD 0uhIuhDMs _You see here a quokka corpse.uh!###.. #####  †...[.)........#.......$...##...........#.###.###.###..... .P .##. #. ..uh)+uh+B---7uhW2uh=C _Found a club and a scale mail.uh=+8.6 (2uhCuhFT _i - 2 golden potionsuh  #####  †#######.#######...[.).@......#....$...##....#.# ...#.# #.uhuheG=9.6 (1uh;"uhQ$uhQ x   †#######.#######...[.)............@...##....#.# ##.###.###.....##..... ..uh uh P20==50uh uh  W1.6 (2uhp = _You now have 71 gold pieces (gained 9).uhMM#####..#. #†# #######.######[.).@......#..##...........#.# ##.###.###.....##. .... ..uhA2.6 (1uhTuhuh M##....#####..#. #†# #######@#######[.)........#..##...........#.#.uhh ..#.# #.uh, <3uh uh uhM] M.##.###....#####..#. #@# #######.#######...[.)........#...........##......###....#...uh[^ uh_ $==uhF_ 4uhd uhj s _You see here a quokka corpse.uh 2M#.##......##.##.###....#####..# #†# #######.######...[.)........#..........#.uhR ###.###...##. #uhh uh1 -5 _uh( uh uhdM P♣...###.##......##.##.###....#####..#. #†# #######.#######....#.PuhUeuh&muhm&6uhlsuh;uuhtNM.♣♣.. #.##..P♣...###.##......##.##.###....#####..#.uhtq#†##.###uh7}uh4~&7uhuhM...P##..P.♣♣.. #.##..P♣...###.##......##.##.###....#####..##.#...uhuh&8uhuhحuhůjM#.......P##..P.♣♣.. #.##..P♣...###.##......##.##.###....#####..#uh,_#.#...uhsuhϹ&9uhNuhuh>NM...##..#uhf'#.......P.♣♣..uh #.##..P♣...###.##......##.##.#uh"##....#####..#uh_#.#...uh@uh'60uh<uhuuh M).....# .#...##..##.......P.♣♣.. #.##..P♣...###.##......##.##.#uhҾ ##....#####..##.##.#uh/ uh &1uh uh uh qM....####.##).....# .#...##..##.......P.♣♣.. #.##..P♣...###.##......##.##.###....######.#..##†#uh <2uh uh uhC4uh9uhuhuhuhuheuh#.#.####.## #.#...).....# .# #.#...##..#.# #.##.#......# #.##.....P..# #.##..P.♣♣..# #.##..P♣...## ##.##......## #.@##.#....# #.###......# #.# #####..# #.##.##.##.##.# uhuhw &3uh%uhU(uhA{M......^............####.##uhtk).....# .#...##..##.......Puh.♣♣.. P♣...####@##......##uhӝ.##.####....#.# #####..##.uh&uh&4uhuhuhMM###........##.##......^............####.##).....# .#...##..##.......P.♣♣.. P♣...####.##......###..##.##.###......##.uhz<5uhuh3uh{ -M  ###........##.##......^............####.##).....# .#...##..##.......P.♣♣.. P♣...###.##......###..##.#....###.uh& <6uhu uh uh M#..  ###........##.##......^............####.##).....# .#...##..##.......P.♣♣.. P♣...####.##......##uh &##.uh uh &7uh uh uh 3uh uh uh ,uh ,uh ,uh uh uh ,uh# uh uh ,uh uh uh ,uh uh uh ,uh uhh uh ,uh uh uh ,uh@ uh uh ,uh uh] uh ,uh uh uh ,uh uh  uh2 ,uh uh2 uhH ,uh uh uh ,uh~ uh uh ,uh uh2" uh& ,uht' uh+ uh/ ,uh{1 uhi5 uh9 ,uh; uhb> uh@ ,uhB uhN #.##..P.♣♣..# #.#.##..P♣...## ##.##......## #..##.#....# #.###......# #.# #####..# #.#..# #.#..# #.#.# #.#.# #.#.# #†# #..#  #######.#######.?#  ...[.)........#..#  ...........##.....  uhN .........#.# #..#  ##.###.###...uhW 7869.0)uhX %7.6 (20uh\_ uhd g _j - a scroll labelled HUKLIP YKHOHOAHIYuh+X 3uh#Y uh\ uh%` uh` uhe ,uhf ,uh=h uhwj uhq ,uhs uhu uhw ,uhx uh܂ #.###......#  #.# #####..#  #.# #..# #.# #..# #.# #..# #.# #..# #.# #..# #†# #..# #######.#######.@# ...[.)........#..# ...........##..... .........#.##.#..# ##.###.###....#... .. .P ..###.## . .#. #..# #.  .... #. #.  .# hʃ &40m#.uhk ]91.6 (4.0)2.6 (5uh uh) d _k - a scroll labelled UTHRET PIRIMPAuh JuhcJuhKuhMuhO,uhQS,uhT,uhFUuhlXuh_ # †. #######.###### ...[.)........#..####.# ...........##........# .........#.##.#.@##.##4.6 (2 ##.###.###uh`5..## .P #..###.###.# .#. #..# #. >#  .... #. #. .# uhG`G .# #. #. .#  .. .. # uhjguhg+5.6 (3uhmuho; _Found a stone staircase leading down.uhuhVuhuhUuh #.# #..# #.# #..# #.# #..# #†# #..########.#######..#  ...[.)........#..####.#  ...........##........#  #.##.#..##.##  ##.###.###....#@...#0  .. .P #..###.###.#  . .#. #..# #.# >#  .... #. #.# .## #. #.# .#. .. #.#hm # #.# #[#uhjuh+6.6 (1uh+uh`- _Found a leather armour.uhm 4uhq uh-t H _No target in view!uhIuhuhKuhBP _uh,uh8uh&uhuhֻuh$,uhuhR  There is a stone staircase leading down here.uhuh _uhWuhuh#.#######..# #.# ........#..####.# <# .....##........# ..# ...#.##.#..##.## #.. .###....#....## #.. P #..###.###.## #.# uh<. #..# #.# ##>###.# . #. #.# ##.#.# . #.# ##@# 1002.6 (6.0) . #.# #$#  #.#   #[#  uh~..! ..## uhA3.6 (7uhuhP9 _Found a stone staircase leading up.uh4 uh Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Missiles (go to first with ()  d - 2 throwing nets Armour (go to first with [) uh' S c - a +0 robe (worn) Scrolls (go to first with ?)  b - a scroll of poison  f - a scroll labelled ISCHIE KIATOKE  h - a scroll labelled TONWACROESTU  j - a scroll labelled HUKLIP YKHOHOAHIY uhK + k - a scroll labelled UTHRET PIRIMPA uhl Potions (go to first with !)  e - a fuming clear potion uh L g - 2 fuming brown potions  i - 2 golden potionsuh'uhuh#.#######..# #.#halotheman the Vexing ........#..####.# <#Deep Elf .....##........# ..#Health: 20/20 ======================== ...#.##.#..##.## #..Magic: 8/8======================== .###....#....## #..AC: 2Str: 5 P #..###.###.## #.#EV: 12Int: 17 . #..# #.# ##>###.#SH: 0Dex: 19 uhV. #. #.# ##.#.#XL:  3 Next: 17% Place: Dungeon:2 .#.# ##@#Noise: ---------  Time: 1003.6 (0.0) .#.# #$#a) +1 sling#.# #.#Fire: a) +1 sling#[# #.#..!uh..#### _k - a scroll labelled UTHRET PIRIMPA _Found a stone staircase leading down. uh_Found a leather armour. _No target in view! _There is a stone staircase leading down here. _Found a stone staircase leading up.uh6uhuhHuh3uh3uhuhuh%uh^uh,uh,uhuh\R  There is a stone staircase leading down here.uhuh _uha,uhEuhjuhfuhnuh9,uh+uhuh,uhuhuh,uhDuhuh,uhuh^uh,uh uh uh ,uhuhNuh},uhMuh2uhVd ...........##........# ..#  ..#.##.#..##.## #..  ##.###.###....#....## #..  .. .P #..###.###.## #.#  . .#. #..# #.# ##>###.#  .... #. #.# ##.#.#  .# #. #.# ##.#  .. .. #.# #$# #.# #[# #.# uh#.. ..! ...h ..###### ### h   jackal (asleep) uh,r14.6 (11.0)5.6 (12uh,-Y _A jackal comes into view.uh `  You shoot a sling bullet. The sling bullet hits the jackal!uh l((† uh$^ [.  You kill the jackal!uhb D21===6.8 (1.2)uhh uhk ) _You hear a bark! x3uh #.##.#..##.## #..  ##.###.###....#....## #..  .. .P #..###.###.## #.#  .#. #.# ##>###.#  .... #. #.# ##.#.# .# #. #.# ##.# .. ..# #$ #....h..h..!uhw ...†h....########### hhh 3 jackals (wandering)uht ~  3 jackals come into view.uh< uh uhe Uh..h.uh *h.uh 1 wandering)uh! uh! uhA" ====uh" 7uh" 0uhz* uh0  uh6 j_The jackal barks! _You see here a +0 leather armour.uh. ..##........# ..#.........#.##.#..##.## #..##.###.###....#....## #... .P##.###.## #.#. .#. #..# #.# ##>###.# .... #.##.#.# .# ###... ..$[# #.##.h..h...! ...h.....###########uh`/ Vh 2 jackalsuhJ0 uh0 uh0 uh7 @h†uh8 [=---8uh> uh,A S _The jackal barely misses you.uhN[.)........#..####.# <..##........# ..#uhl.........#.##.#..##.## #..##.###.###....#....## #... .P##.###.## #.#uh. .#. #..# #.# ##>###.# .... #.##.#.# .# #uhp##... ..$.uh"h# #.##.h..h...! ...†.....uhA<###########uh7hhh 3 jackals (1 wandering)----9uh}  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uhR  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The jackal barks!uhA xh.huh uh r6------====20uhc GWill/2 Jinx uhV uhĿ _The jackal closely misses you. The jackal completely misses you.uh (You shoot a sling bullet.  The sling bullet barely misses the jackal.The sling bullet hits the jackal.uhT;*uh";)  The jackal is severely wounded.A giggling sprite leaps out and smacks the jackal with its own front paw.* 2uh  You kill the jackal!A giggling sprite leaps out and makes the jackal trip over its own paws.uh-  hh.(1 very drained)The jackal is almost dead.uh"------5===-2.0 (1.2uhuhT _The jackal closely misses you.uhm z  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.uh i  The jackal is almost dead.uh! i19---3.2uh uh' b _The jackal bites you. The jackal misses you.uh" ?A jackal. A small canine scavenger. Packs of jackals roam the underworld, searching for carrion to devour. Max HP: ~5Will: noneAC: +EV: +++ Threat: Minor Class: Natural Size: Small Int: Animal Speed: 140% (normally travels faster than you) You have about 53% to hit with your +1 sling. It has about 42% to hit you. Attack Max Damage Bite 3 [!]: Description|Quoteuh$uh+  ...[.)........#..####.# <#halotheman the Vexing...........##........# ..#Deep Elf.........#.##.#..##.## #..uh~+Health: 19/20 ======================--##.###.###....#....## #..Magic: 6/8==================------.. .P #..###.###.## #.#AC: 2Str: 5  . .#. #..# #.# ##>###.#EV: 12uh+Int: 17.... #. #.# ##.#.#SH: 0uh+Dex: 19.# #.#.# ##.#uh+2XL:  3 Next: 25% Place: Dungeon:2.. ..#@# #$#uh,Noise: ===------  Time: 1023.2 (1.2)#h# #.#uh@,a) +1 sling#h# #.#Fire: a) +1 slinguhj,#....h...!Will/2 Jinx ...†.....#uh,y###########hh 2 jackals (1 very drained)uh,The jackal is almost dead. _The jackal closely misses you.You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.  The jackal is almost dead. _The jackal bites you. The jackal misses you.uhe.uh4uh6uh`  You shoot a sling bullet. The sling bullet hits the jackal.uh†   jackaluhh uhJh[uh20==7===84.4uh.!uh,#J _You kill the jackal!uhJS ((((You shoot a sling bullet.uh ;*uh  h[.. (very drained)The sling bullet closely misses the jackal.A giggling sprite leaps out and smacks the jackal with its own front paw.  The jackal is severely wounded.uh߳ ,5.7 (1.3uh uh _The jackal misses you. The jackal barely misses you.uhP7  You shoot a sling bullet. The sling bullet hits the jackal.uhF  The jackal is almost dead.The jinxing sprites lose interest in you.uh 27.0uh uh _The jackal completely misses you. The jackal closely misses you.uhv`  You shoot a sling bullet. The sling bullet hits the jackal!uh|F†uhuhN===328.3uhuhJ _You kill the jackal!uh9 ........##........# ..#.##.#..##.## #..  ##.###.###....#....## #..  .. .P #..###.###.## #.#  .#. #.# ##>###.#  .... #. #.# ##.#.# .# #. uh ##.# .. . #$ .[....h...!...†.....##uhWuhz==8===---9uh;0uhH uh  Things that are here: _a jackal corpse; a jackal corpseuh`^#.##.#..##.## #..  ##.###.###....#....## #..  .. .P #..###.###.## #.#  .#. #.# ##>###.#  .... #. #.# ##.#.# .# #.  ##.# .. . #$ #†.........!...†.....########### uhfuh 3.0). Your EV would decrease by 1.1 (12.6 -> 11.5). Your spell failure would worsen by up to 4% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe. uh If you equipped this item, your spell failure would worsen: Jinxbite4%-> 8% (w)ear, (d)rop, (=)adjust, or (i)nscribe.uhvInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Missiles (go to first with () uh d - 2 throwing nets Armour (go to first with [)  c - a +0 robe (worn)  l - a +0 leather armour uhScrolls (go to first with ?)  b - a scroll of poison uh6h f - a scroll labelled ISCHIE KIATOKE  h - a scroll labelled TONWACROESTU uhYY j - a scroll labelled HUKLIP YKHOHOAHIY  k - a scroll labelled UTHRET PIRIMPA uhxiPotions (go to first with !) uhU e - a fuming clear potion  g - 2 fuming brown potions uh1 i - 2 golden potions uhe'l - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would decrease by 1.1 (12.6 -> 11.5). Your spell failure would worsen by up to 4% (press '!' for details). uhJcYou found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.uhH Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Missiles (go to first with ()  d - 2 throwing nets Armour (go to first with [)  c - a +0 robe (worn)  l - a +0 leather armour Scrolls (go to first with ?) uh b - a scroll of poison  f - a scroll labelled ISCHIE KIATOKE  h - a scroll labelled TONWACROESTU  j - a scroll labelled HUKLIP YKHOHOAHIY  k - a scroll labelled UTHRET PIRIMPA Potions (go to first with !)  e - a fuming clear potion  g - 2 fuming brown potions  i - 2 golden potions uh uh uh  .........#.##.#..##.## #..halotheman the Vexinguh4 ##.###.###....#....## #..Deep Elfuh^ .. .P #..###.###.## #.#uh| dHealth: 20/20 ========================uh . .#. #..# #.# ##>###.#uh bMagic: 8/8========================uh .... #. #.# ##.#.#AC: 2uh `Str: 5.# #.uh) #.# ##.#EV: 12Int: 17uhT .. ..#.# #$#SH: 0uh Dex: 19#†# #.#XL:  3 Next: 32% Place: Dungeon:2#@# #.#Noise: ---------  Time: 1031.3 (0.0)#........!a) +1 sling...†.....#Fire: a) +1 sling###########uh SWill/2 _You kill the jackal!uh 1Things that are here: uh- _a jackal corpse; a jackal corpseThings that are here: uhL _a +0 leather armour; a jackal corpse _l - a +0 leather armouruhz uh uhY uh uh uh uh uho uh uh ,uh uhx uh ,uhg uhf uhF ,uh2 uh uh ,uh# uh uh ,uh uh! uh ,uh uhs uh ,uh uh  ###....#....## #..  #..###.###.## #.#  #..# #.# ##>###.#  uh  #. #.# ##.#.#  #.# ##.#  #.# #$#  uhC #†# #.# ## #†######.###...# #........@...# uhf #.......†.....###...# uh #..############ ## # uh2 ,40.3 (9uh .1.3 (10.0)uhF uh Y _m - a bubbling red potionuh`7uh7uhl8uh:uhU<uh@Buh-AuhkAuhAuhKCuhD,uh[EuhGuhGuhHuhPKL _You now have 76 gold pieces (gained 5).uhLuhLuhZMuhcNuhaOuh"PuhSPuh#RuhS>uhETuhWn _You feel your willpower return.uhW3uh ,uhK? uhZ@ uhyA uhA uhB uhD uhF uhF uhG uheK uhMM ,uhNN uh@P uhQ ,uh@S uhdT uh~U ,uh V uhkW uhmY ,uhZ uh[\ uh a ,uhFb uhc uhwe ,uh'f uh g uhg uhh uhh uhl uhJm ,uh n uho uhq ,uhQr uhUs uht uht uhu uhHw uhx uh%y uhy uh^{ uh| uh| uh} uha uh ,uh uhφ uh͈ ,uh uhd uhč ,uhю uh uh ,uht uhL uh# uhQ uh@ uh uh: ,uhɛ uh uh ,uh uh6 uhj ,uh uh uhV ,uh- uh̨ uh ,uhO uh uhc ,uh uh uh ,uhQ uh uhS ,uh uh uhO ,uhĸ uh uhκ uh uhŻ uh uhO uhy uh uh uh ,uh uh2 uhc ,uh uh uh{ uh uh uh uh< uhe uh uh uhT ...##......#.# #.# #.. ..#.........# #.#..##......### #.#..###...#.# ###.##### ..# ##.##.# #..#....#uh  ..# ####.# #.#.###.# ..# #.# #.#.#  ..# ###.# #.#.#  #..# ##.#.# #.#@# uh #..####.#..###<#.....r.. .......###.....#####.### #..##.## ##.#..##### #....## ##......... #.###.## ##.#.######r   rat (asleep) uh N#.# ##>###.##.#.# ##.#.###.# #.# ##.## #.#uhJ .112.3 (40uh ,3.3 (41uh uhk V _A rat comes into view.uh]  You shoot a sling bullet. The sling bullet hits the rat.uhd((((.uh}! +.....uh, Y3===4.5 (1.2)uhi, G _You kill the rat!uh]3uh^uhS_uh`uh+auhenuhguhNiuhiuh6juhkuhmuhmuh5nuhouhquhquh4ruhDtuh4vuhlvuhvuhxuhAyuhnyuhyuh'{uhG|uhy|uh|uh}uh uh6uhuh&uhhuhuh3uhMuh,uh1uhMuhuhuh uh(uh,uhLuhuh:uhL## #.#  #.#  ###.##### ##.##  #..#....# ######...# uhܒT #.#.###.# ...........  #.#.# #.# .##..###...#  #.#.# #.# ..## ##.##  #.#.###.######## ...# .... #uh #<#............##...##. ##### ...#####.######.@......g---uh?#.# ####..###..# .# uhn######## ..###uhg   goblin (wandering) #uh9027.5 (13.0)uh|H---8.5 (14uhuhs _A goblin comes into view. It is wielding a +0 mace.uhB ((((((guhHYou shoot a sling bullet.  The goblin shouts!uh!uhj,.....g.uh;===9.7 (1.2)uhuhJ _The sling bullet hits the goblin but does no damage.uhd[  (((((((You shoot a sling bullet.uh ,uh ,...g...uhh .31.0 (1.3uh uhH ` _The sling bullet barely misses the goblin.uh (((((((You shoot a sling bullet.uhT}p  The sling bullet closely misses the goblin.uh,..g....uh-2.2 (1.2uh݉uhڋ' _You hear a shout!uh (( You shoot a sling bullet. The sling bullet hits the goblin.uhN2,uh_< .g.KK   kobold (missile)The goblin is severely wounded.uh<-3.5 (1.3uhCuhIz _A kobold comes into view. It is wielding a +0 short sword.uh (You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.uhq"K.4.7 (1.2uh`%_ _The goblin is severely wounded.uhz  You shoot a sling bullet. The sling bullet hits the kobold!)uhuhc g.  You kill the kobold!uhs14--------56.0 (1.3uhOuh\9 _The goblin hits you with a +0 mace.uh( (((((((You shoot a sling bullet.uh~ g......  The sling bullet barely misses the goblin.uh3N--------7.2 (1.2uhGuhR9 _The goblin hits you with a +0 mace.uhDZ z  You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.uhi n  The goblin is severely wounded.uh =9/20 uh 8------8.4uh uhA 9 _The goblin hits you with a +0 mace.uh=uhuhuh^ _You are too injured to fight recklessly!uh uh uhI uh ^ _You are too injured to fight recklessly!uhw4uh_uh^ _You are too injured to fight recklessly!uh4x m## #.##.# halotheman the Vexing###.#######.## Deep Elf#..#....#######...# Health: 9/20==========--------------#.#.###.#........... Magic: 8/8========================#.#.# #.#.##..###...# AC: 2Str: 5  #.#.# #.#..## ##.## EV: 12uhx Int: 17  #.#.###.######## ...# .... SH: 0Dex: 19 ##<#............##...##. ##### XL:  3 Next: 35% Place: Dungeon:2 ...#####.######.@g......Noise: ===------  Time: 1138.4 (0.0) #..#####.# ####..###.a) +1 sling .........#.#Fire: a) +1 sling #.########uhy Z.. #.### #.#uh:y eg   goblin #.# #.# uhgy r#.## _You are too injured to fight recklessly!  Fire: a) +1 slinguhy Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuhy Aim: a goblin, wielding a +0 mace and wearing a +0 plate armour (severelywounded, 65% to hit)uh## #.##.# halotheman the Vexing###.#######.## Deep Elf#..#....#######...# Health: 9/20==========--------------uh#.#.###.#........... Magic: 8/8========================#.#.# #.#.##..###...# AC: 2Str: 5  #.#.# #.#..## ##.## EV: 12Int: 17  #.#.###.######## ...# .... SH: 0Dex: 19 ##<#............##...##. ##### XL:  3 Next: 35% Place: Dungeon:2 uh2[...#####.######.@g......Noise: ===------  Time: 1138.4 (0.0) #..#####.# ####..###.a) +1 sling .........#.#Fire: a) +1 sling #.########.. uhj#.### #.#g   goblin #.# uh#.# #.##uhgPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 mace and wearing a +0 plate armour (severelyuhwounded, 65% to hit)  You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.uhv; #.##.#     #   ..  #.#.# #.# .#  #.#.# #.# ..##  #.#.###.######## ...# .... <#............##...##. ##### #.@g......  ####..###.  .#  .. ## #Shift-Dir - straight line  Aim: a goblin, wielding a +0 mace and wearing a +0 plate armour (severelywounded, 65% to hit)  You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.  The goblin is severely wounded.uhA  #.##.#     #   ..  #.#.# #.# .#  #.#.# #.# ..##  #.#.###.######## ...# .... <#............##...##. ##### #.@g......  ####..###.  .#  ..##uhH  The goblin hits you with a +0 mace.uhS3-------9.7 (1.3uhuhV _* * * LOW HITPOINT WARNING * * *uh< ## #.##.# halotheman the Vexing###.#######.## Deep Elf#..#....#######...# Health: 3/20===---------------------#.#.###.#........... Magic: 8/8========================#.#.# #.#.##..###...# AC: 2Str: 5  #.#.# #.#..## ##.## EV: 12Int: 17  #.#.###.######## ...# .... SH: 0Dex: 19 ##<#............##...##. ##### XL:  3 Next: 35% Place: Dungeon:2 ...#####.######.@g......Noise: ===------  Time: 1139.7 (0.0) #..#####.# ####[39;4uh 9m..###.a) +1 sling .........#.#Fire: a) +1 sling #.########.. #.### #.#g   goblin #.# #.# #.## _* * * LOW HITPOINT WARNING * * *Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 mace and wearing a +0 plate armour (severelywounded, 65% to hit)uhF(## #.##.# halotheman the Vexing###.#######.## Deep Elf#..#....#######...# Health: 3/20===---------------------#.#.###.#uh(p........... Magic: 8/8========================#.#.# #.#.##..###...# AC: 2Str: 5  #.#.# #.#..## ##.## EV: 12Int: 17  #.#.###.######## ...# .... SH: 0uh),Dex: 19 uh=)##<#............##...##. ##### XL:  3 Next: 35% Place: Dungeon:2 ...#####.######.@g......Noise: ===------  Time: 1139.7 (0.0) #..#####.# ####..###.uhr)a) +1 sling .........#.#Fire: a) +1 sling uh)i#.########.. #.### uh)#.#uhy*pg   goblin #.# #.# #.##uh*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuh*!Aim: a goblin, wielding a +0 mace and wearing a +0 plate armour (severelywounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!uh0")uh8!uhFp740.9 (1.2 _ uhU3 uhW uhY uh-`4=..............JJ   endoplasm (wandering)Shift-Dir - straight line  Aim: a goblin, wielding a +0 mace and wearing a +0 plate armour (severelywounded, 65% to hit)  uh`You shoot a sling bullet. The sling bullet hits the goblin. _You kill the goblin!  You start resting. uhf(0.0 uhdk5---1.9 (1 uh n uhp] _An endoplasm comes into view.!uhI %..# #.##.# ### #.#  #. # ###.##### ## # #..#....# ###### # #.#.###.# .......... # #.#.# #.# .##..###... # #.#.# #.# ..## ##.# # #.#.###.######## ...# .... ###<#...........@##...##. ##### ....#####.######..)...... .#..#####.# ####J.###.........## .#.########..#.### ##.#  #.#  #.!uhK !uh J.---2!uh¹ !uh "uh,.# #.# ##. .### #.# #. .# ###.##### ##. .# #..#....# ###### .# #.#.###.# .# #.#.# #.#"uh< .##..### .# #.#.# #.# ..## ##. .# #.#.###.# ...# .###<#.##...##. .#####.######..J...... #.#..#####.# ####..###. ##.# .# "uh#.#.# .. .##.# ## ###.# # #.#  #.#"uh"uh2CJ)"uh&3"uhT"uh"uh .# #.# ## ..### #.# # #.# ###.##### ## #.# #..#....# ###### #.# #.#.###.# #.# #.#.# #.# .##..### #.# #.#.# #.# ..## ## #.# #.#.###.# ...# .###<#.##...##. "uh t#.....#####.######.J)...... ##.#..#####.# ####..###.  ##.# .# ##.#.# .. #.##.# ## .###.# ## #.# # #.#"uh "uh  ]J.J"uh B=4"uh "uhj! ^ _The endoplasm quivers."uhq b.# #.# "uh]r N.### #.# .#.# ###.##### #.# #..#....# ###### ##.# #.#.###.#  #.# #.#.# #.# .##..### ##.# #.#.# #.#"uhr  ..## .#.# #.#.###.# ...# #..###<#.J##...##. #.....#####.######..)...... "uh^s  ##.#..#####.# ####..###. ##.# .#  ##.#.# .. ##.##.# ## #.###.# .## #.# .# #.#"uht "uhy !J."uhz S5==5"uh|~ "uh* #uhJ(.# #.# .### #.# ..#.# ###.##### .##.# #..#....# #.# #.#.###.#  #.# #.#.# #.# .##..#.# #.#.# #.# ..## #.#.# #.#.###.# ...# .#..###<##uh').J.##...##. #.....#####.######..)...... # ##.#..#####.# ####..###.  ##.# .# # ##.#.# ..#.##.# ## .#.###.# #.## #.# #.# #.##uh*#uh+1!J.#uh1&6#uh6#uh8#uhX.# #.#.### #.#.#.# ###.##### #.##.# #..#....# #.# #.#.###.#  #.# #.#.# #.# .##..  ###.# #.#.# #.# ..## ##.#.# #.#.###.# ...# #.#..###<#.J..##...##. .###.....#####.######..)...... ## ##.#..#####.# ####..###. # ##.# .# #uhrk## ##.#.# .. >###.##.# ## #.#.###.# ##.## #.#  #.# #.##uh#uh !J.#uh &7#uh#uh#uh .# #.#.### #.# #...#.# ###.##### ##.##.# #..#....#  ####.# #.#.###.#  #.# #.#.# #.# .##.. ###.# #.#.# #.##uh  ..##  ##.#.# #.#.###.# ...# ##.#..###<#.J...##...##. ..###.....#####.######..)...... .## ##.#..#####.# ####..###. ## ##..# .# .## ##.#.######## .. #>###.##.##uh  ## ##.#.###.#  ##.## #.#  #.# #.##uh #uh !J.#uhH &8#uh #uhO #uh A.# #.# #......### #.# ##...#.# ###.#####  ##.##.# #..#....#  ####.# #.#.###.#  #.# #.#.# #.# .## ###.# #.#.# #.# ..###uhѯ c ##.#.# #.#.###.# ...##.#..###<#.J....##...##..###.....#####.######..)...... #.## ##.#..#####.# ####..###. .## ##...# .# #.## ##.#.######## .. ##>###.##.# ##  ##.#.###.#  ##.## #.#  #.# #.##uhL #uh #uh !J.#uh1 p6===9#uh #uhA $uhu*#.# #.# ##......### #.##...#.# ###.##### # ##.##.# #..#....# # ####.# #.#.###.# # #.# #.#.# #.# .## # ###.# #.#.# #.# ..## $uh+# ##.#.# #.#.###.# ...##.#..###<#...@..J.....##...##..###.....#####.######..)...... ##.## ##.#..#####.# ####..###. ..## ##...# .# ##.## ##.#.######## ..  ##>###.##.# ##  ##.#.###.#  ##.## #.#  #.# #.#$uh-$uh5!J.$uhL6'50$uh:$uh`<$uhB:.#.# #.# .##......### #.# .###...#.# ###.##### .# ##.##.# #..#....# .# ####.# #.#.###.# .# #.# #.#.# #.# . .# ###.# #.#.# #.#$uh:r .. .# ##.#.# #.#.###.# ...# .####.#..###<#..@..J......##...##.###.....#####.######..) .##.## ##.#..#####.# ####..###.## ##..# .##.## ##.#.######## .. # ##>###.##.#$uh.; ## # ##.#.###.# # ##.## #.# # #.# #.#$uhY;$uh<$uhJB!J.$uhB&1$uhH$uh8J$uhހ .#.# #.# ..##......### #.# ..###...#.# ###.##### ..# ##.##.# #..#....# ..# ####.# #.#.###.# .# #.# #.#.# #.# . ..# ###.# #.#.# #.# .. ..# ##.#.# #.#.###.# ... ..####.#..###<#.@..J.##....###.....#####.######..).##.## ##.#..#####.# ####.. ....## ##.#$uh  .# .###.## ##.#.# .. .# ##>###.##.# .# ##.#.###.# .# ##.## #.# .# #.# #.#$uh $uhk !J.$uh݈ &2$uh $uh %uh.###.# #.##.. #.....# #.# #..##......### #.# #..###...#.# ###.##### #..# ##.##.# #..#....# %uh#..# ####.# #.#.###.# #..# #.# #.#.# #.# #..# ###.# #.#.# #.# #..# ##.#.# #.#@###.######## .. #..####.#..###<#...J........##.....###.....#####.######..)... #..##.## ##.#..#####.# ####..# #....## ##.........## #.###.## ##.#.########. %uh?#.# ##>###.##.# #.#.###.# #.# ##.#%uhгB# #.#%uh%uh'J.%uh #=%uhN3%uh%uh&uh.&#...## ...####...........### #.# ##...#.# ###.######..#...####   ## #.#  ##.#.# #.#.###.######## &uh&#..####.#..###<#..J.........## .......###.....#####.######..)...##.## ##.#..#########....## ##..........###.## ##.#.########.&uh&`##>###.##.#.##&uh/(&uh.J.J   endoplasm&uh\.37=&uh|.4&uh3&uh4&uh #.##.#)#.##...## ...####...........### #.# ##...#.# ###.######..#...####   ## #.# &uh b ##.#.# #.#.###.######## #..####.#..###<#.J..........## .......###.....#####.######..)...##.## ##.#..#########....## ##..........###.## ##.#.########.##>###.&uhK" &uh' (J.&uh:( &5&uh, &uhk. 'uh♣....##.##.#)#.##...## ...####...........### #.# ##...#.# ###.#######.##.# #..#....#####  'uh+ ##.# #.#  ##.#.# #.#J###.######## #..####.#..###<#............## .......###.....#####.######..)...##.## ##.#..#########....## ##..........###.## ##.#.########.'uh'uh(J.'uh&6'uhL'uh~ 'uhzP.♣♣..##.##.#.# #.# #.# #.# P♣...###.##.#.# #.# #.# #.#.####.##.#)# #.# #.# #.#.###...#.#.# #.# #.# 'uhG{q....###.# #.##.. ##.....# #.#  #..##......### #.#  #..###...#.# ###.#####  #..# ##.##.# #.@#....# 'uhm{ #..# ####.# #.#.###.#  #..# #.# #.#.# #.# 'uh{ #..# ###.# #.#J# #.#'uh{#..# ##.#.# #.#.###.######## 'uh{#..####.#..###<#............## ........###.....#####.######..).. 'uh|.#..##.## ##.#..#####.# ####.. .#....## ##.........#'uh~'uh RJ.7'uh(uh4.P♣...###.##.#.# #.# #.# #.# ..#.##.#)# #.# #.# #.# #....###...#.#.# #.# #.# .##......#.# #.# #.. ###.....# #.#  #..##### #.# #..###...#.# ###.##### #..# ##.##.# #..#....# #..# ####.# #@#.###.# #..# #.# #.#J# #.# #..# ###.# #.#.# #.# (uhȘ###..# ##.#.# #.#.###.######## ..#..####.#..###<#............## #........###.....#####.######..) #.#..##.## ##.#..#####.# #### ..#....## ##.........# ###.###.## ##.#.########(uh(uh l8==8(uh(uhi)uh' ....#) #...#.#. ....... ###..#...# #.#  #..##### #.#...#.# ###.##### ##.##.# #..#.... ###.### J# ##. ####.##.#########.## # #.# ##>###.##.#)uh()uh/}JJ   endoplasm)uhd/&9)uh5)uh&7)uh `#...#.#. ....... ###..#..  #..##### #.##...#.# ###.##### ##.##.# #.J#.... ###.### J# ##. ####.##.######## ..#..####.#..###<#............##. #........###.....#####.######..)#..##.## ##.# #### ..#....## ##........ ###.###.## ##.#.####### # #.# ##>###.##  #.# ##.#.#)uh8 )uh^ *.J)uh '60)uhC )uh *uhT....... ###..#..  #..#####...#.# ###.##### ##.##.# #..#.... ##J#.### #.# #.#J# ##. ####.##.######## ..#..####.#..###<#............##. #........###.....#####.######..)#..##.## ##.# #### ..#....## ##.........# ###.###.## ##.#.####### # #.# ##>###.##  #.# ##.#.# ##.## *uh**uh}&.J*uh&1*uh*uh*uh###..#..  #..#####...#.# ###.##### ##.##.# #..#.... ###.### #.# #J#J# ###.# #.#. ####.##.######## ..#..####.#..###@#............##. #........###.....#####.######..)#..##.## ##.# #### *uh..#....## ##.........# ###.###.## ##.#.####### # #.# ##>###.##.#  #.# ##.#.## ##.##  #.# *uh̸*uh&.J*uhNF9==*uhk2*uh*uha _There is a stone staircase leading up here.+uh 4+uh+uhL+uhh,.J+uh-3 _+uh-+uhx #.# ##...)...... #)# ##.###..... #.# #.# ####.. #.# #.# #.. #.# #.# #.. ########.#####)# ##. ####...........)..# #. #.....#####.####### #.1 #.##.....@......#  #.##.#######.##.# # #.##.# #.  #.##.# #.###. #.##.# #.##.#. #.##.# #.##.##(  #.##.# #.##.##. [39;+uhC49m #.##.# #.##†##.  #####.##.#######.##.##. +uhy:=+uhU+uh1-5.4 (2.5+uh +uh} _You climb upwards. _There is a stone staircase leading down here.,uhp3,uh,uhڄ,,uhJ10/20==,uh,uh,uh_1===,uh,uh ,,uhؖ,uh,,uhj,uhq,,uh,uh,uh,2=,uh,uhȜi2=,uhR,uh=,uh],uhמ,uhϟ,,uhQ,uhB,uhӣ,uh#3,uh:;==,uhz,uhD,uhy,uhϨ,uhW,uh,uhz,uh_,,uh;,uhܯ,uh 9=,uh,uh,uh#4,uh0=,uh,uht,,uh,uh,,uh-,uh,uhM,uhY,uh,uhl15===,uh,uh`,,uhX,uhy,,uh,uh[,uh~,uh?,uhb,uhk6===,uh^,uh9,uhY,uh,uh,,uh,uh,,uh3,uh$,uhN9=,uh,uhK7=,uh,uh|,uhI,uhl,uh,uho,,uh,uhG,,uhN,uh,uh?R8==,uh_,uh,uh,uh,uh,uh,,uh,uh,,uh,uhq99,uhE==,uh0,uh+,,uh,uh,,uh,uhg,,uh,uh,uh"9=,uh,uha_ _You start resting.,uh1210.4 (45.0),uh%\20==1.4 (46,uh ,uh" _HP restored.-uh 4-uhL-uh-uh12.4 (1.0)-uhz-uh###..#.........# #.# #..##......### #.# #..###...#.# ###.##### #..# ##.##.# #..#....# #..# ####.# #.#.###.# #..# #.# #.#J# #.# #..# ###.# #.#.# #.# ###..# ##.#.# #.#.###.######## 2 ..#..####.#..###@#............# #........###...J.#####.######..) #.#..##.## ##.#..###### ..#....## ##.........# ###.###.## ##.#.######## # #.# ##>###-uh}[37m.##.#  J   endoplasm#.# ##.#.###.##.# ##.## #.##.# #.# #.#-uhv;==-uh  You climb downwards.  The endoplasm freezes you.-uh%9]19--3.9 (2.5-uhA-uhDx _You are frozen. _There is a stone staircase leading up here..uh  You shoot a sling bullet. The sling bullet hits the endoplasm..uh"  The endoplasm is severely wounded.The endoplasm freezes you.8---===5.2 (1.3.uhۑ.uhFg _You are frozen. The endoplasm closely misses you..uhR4c  You shoot a sling bullet. The sling bullet hits the endoplasm..uhT9D..uh'..uhU} 416.4 (1.2 _You kill the endoplasm!.uh.uhh _Your Dodging skill increases to level 3!/uhI/uh/uh/uh_n/uhK9=/uh^/uh,/uhp/uh,/uhf/uh/uh/uhB/uh e=/uhHj --- _You start resting./uhd.23.4 (7.0/uhK20==---/uh9$4.4 (8/uhh/uh " _HP restored./uh/uh0n/uhD"n/uh%==/uh)n/uht,X/uh-/uh-/uh7./uh//uht0,/uh0/uh#2/uh3,/uh3/uhv5/uh6,/uh57/uh8/uh9,/uhZ:/uh;/uhD=,/uh=/uh>?/uh@,/uh@/uhB/uhC/uhC/uh5D/uhE/uhG,/uhG/uhH/uhI/uhI/uh0J/uhnK/uhkL,/uhM/uhN/uhaO/uhO/uhP/uhTQ/uhR,/uhJS/uhT/uhU,/uhV/uhW/uhY,/uhY/uhe[/uh\/uh\/uh#]/uhm^/uh_/uh_/uh1`/uha/uhnb,/uhb/uhd/uh?e,/uhe/uhf/uhh,/uhh/uhi/uhk,/uhPk/uhVl/uh:m/uhcm/uhm/uhn/uh$p,/uhYp/uhzq/uhur,/uhs/uh$t/uhMu,/uhu/uhv/uhx/uh=x/uhx/uhz/uh{/uh{/uhX|/uh}/uh~/uh/uh/uhc/uh/uh͂/uh8/uh/uhnB/uh=/uhY.....#####.######..)......##.#..#####.# ####..###.#.........# .###.#.######## .. ##.##.### #.###.## .## #.#/uhGP... .# #.# ######..#.# # ##.## #..@....... 61.4 (37.0) .###...#######.####..#.# /uh.....#.........####..<.. ###...#####.......... . ##.## #.### /uhl #.# #.# #.# #.# #####.#### #.# .........###.#/uh /uh]/uh}%2.4 (38/uhV/uhǠ9 _Found a stone staircase leading up.0uh 0uhO 0uh 0uh" 0uh 0uh 0uh ,0uh: X0uh V....#####.######..)...... .#..#####.# ####..###. #.........# ### .# .#.######## #.! ...  #.# .# ## #.# #.##.##  #.# #.....  #.# ######..#.#.# 0uhC 2##.## #...<4.4 (2.0) #...#######.####..#.#.##.........####..<.. #...#####..............0uh{ .## #.##########....  #.# #.# ....  #.# #.# ...0uh .#### #.# ...###.#0uhR 0uh +5.4 (30uhh 0uh 9 _Found a stone staircase leading up.1uhI1uh.1uhY,1uh,1uh1uhE1uh1uh1uhD,1uhn1uh1uh_,1uh1uhW1uh,1uh1uh1uh1uh-1uh'1uhy #.#.###.# ...........  #.#J# #.# .##..###...#  #.#.# #.# ..## ##.##  #.#.###.######## ...# ....1uh<#............##...##. ##### ...#####.######..)...... #..#####.# ####..###. .........# ####..###..######## #.1uh# #.##.### #.# #.##.###1uh# #......#.# ######..#.#.## 1uh@#.## #............< 1uhv...#######.####..#.#.## .#.........####..<...#1uh<#####...............1uh371.4 (61uhR$2.4 (71uh71uh`Z _n - a murky emerald potion1uhc331uh41uh81uh1:1uh=,1uh=1uh{A,1uhB2uh2uh,2uh2uh1 2uh  #.# ##.##### #. .# ##.## ..#....# #.##.########...# .#.###.# #.................. 2uh\.#J# #.# #.....##..###...### .#.# #.# #.....## ##.## .#.###.########.....# . .... <#.....##...##... ##### .#####.######..)5.4 (3 2uhw.#####.# ####..###.). .......# ####..###.. ######## #........... #  #.##.#####.. # #.##.### 2uhU# #.....2uh7# # ######..#.#.## ## 2uhT,<2uh2uh$6.4 (42uh"2uh%# _Found a club.2uh2uh2uh2uh+2uh,2uhh,2uh,2uh2uhI2uhf2uh2uh!n2uh2uh,2uh2uh2uh,2uh2uhD2uhU,2uh2uh0 2uha ,2uh` 2uh 2uh7 ,2uh& 2uh 2uh 2uh 2uh 2uh; 2uh4 ,2uh 2uh 2uh 2uh$ ( #.....##..###...#####.#   #.....##..####.## #.#  ######.....#......... #.#  .....##...##...###### #.#  ####..)...........# #.#  2uh$  ####..###.).##.# #.#   ####..###...##.# #.#   #..#.####.. #.#   #.##..2uh$   #.##.### #.#.#.####. 2uh$  #......##....#.#  2uh% ..#.#.##..###.#  ...........<.. ..  ####..#.#.##.# .# 2uh% /  r   quokka (wandering) ####..<...#.. .#  2uh% ..........r. .#  ######.... 2uh& ) 2uh- 087.4 (11.0)2uh,. ,8.4 (122uh4 2uh|7 Y _A quokka comes into view.4uh7  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4uh x  You miscast Jinxbite.  You are very lightly contaminated with residual magic.4uhT 4uh rrr.4uhk #64uh o------9.0)Contam 4uh 4uh 0 _Nothing appears to happen.5uh $ (((((((You shoot a sling bullet.5uh5uh6...5uhTr....5uhӪ7===90.6 (1.25uh5uha _The sling bullet closely misses the quokka.5uh0i (((You shoot a sling bullet. The sling bullet hits the quokka.5uh6 5uh q..r.5uh} '1.85uh 5uh 4 _The quokka is lightly wounded.6uh+[`  You shoot a sling bullet. The sling bullet hits the quokka.6uh`((.6uh7...6uhg7===---43.1 (1.36uh6uhoJ _You kill the quokka!7uhMI7uhQ,7uhVB7uh"X7uh6[>7uh[7uh_Z _Your magical contamination has completely faded away.7uh_l8======7uh`7uhd4 _Magic restored.7uhe37uhHf7uhVg7uhoh7uhh7uhNi7uh:k7uh:m,7uhn7uhep7uhqQ===7uh0r7uhs7uhHt7uht7uhu7uhv7uhAw,7uhw7uhJx7uhx,7uh;y7uhy7uhuz,7uhz7uh>|7uh},7uhR}7uhr~7uh87uhO7uh7uhi7uh7uh'7uhn7uh7uh҂7uh7uh>7uh7uh΅,7uh_7uh7uhd,7uh7uh'7uh,7uh7uhK7uh9,7uhw7uh17uho,7uh7uh7uh,7uh7uh7uh,7uh7uh+7uhĢ,7uh7uh7uh,7uh&7uh7uh,7uh7uh$7uhk,7uhW7uh97uh7uh&7uhT7uh7uh7uh7uh7uh7uh7uh7uhd7uh'7uh\,7uhL7uh&7uh,7uh7uh7uh,7uh>7uh7uh|,7uh7uh7uh2,7uh7uh7uh,7uh7uh7uh,7uh7uh&7uh;,7uh7uh7uh7uh27uh7uh7uhS,7uhD7uh7uh7uh'7uh7uh47uh%7uhL7uh7uhV7uh,7uhU7uh7uhv.#####.#.#.####..  ...##....#.# .g#  .#.##..###.####..#  <..#.........#  .#.##.##.#.#####.#  7uhX...#...#.#.# #.#  ...........# #.#  #......##### #.#  ......#### #@#  7uh--- ......##.## #.#  .....##.#.## #.#  #...##.###.#####.#  7uh##.##.## ##......#  7uh #.....###.#######   g   hobgoblin (asleep) 7uh3 ######.#.##  7uh]##.##  ### 7uh 7uh 336.1 (43.0)  A hobgoblin comes into view.7uhH---7.1 (447uh7uhj _Found a scroll labelled HUKLIP YKHOHOAHIY.9uhuZ  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9uhT^  You beckon some vexing sprites to accompany your attacks.9uh6------==8.1 (1.0)Will/2 Jinx 9uhS9uh); _You feel your willpower being sapped.9uh c  You shoot a sling bullet. The sling bullet hits the hobgoblin!9uh ?((((((9uhUD......9uhY[------8=9.3 (1.29uh_9uh:uh! :uh _You feel your willpower return.:uh :uh :uh ,:uh :uh :uh ,:uh :uh :uh ,:uh :uhz :uh ,:uh] :uh :uh ,:uh :uhV :uh ,:uh :uh :uh ,:uhs :uh :uha :uh :uh :uhT :uhn ,:uh :uhS :uhd ,:uh| :uh! :uh# ,:uh$ :uh& :uhT( ,:uh) :uh0 .......#.# #.# #.# #.#####....#.......# #.# #.# #...#...##.# ..........# #.# #.# #.#.#.####.# .:uh\1 @########.# #.# #.# #.#...# #.# #.# #.# #.# #.##.## #.# .# #.# #.# #.# #.##..## #.# .# #.# #.###.# #.##...###.# :uh1 %.# #.# #..# #)...#.....# .# #..####...#####---# ##.## # #.# .##### #. :uh1 ##.##....# #.##.########...##### :uh2 .###.# #.................... J# #.# #.....##..###...##### :uh2 .# #.# #.....##..####.###### .###.########.....#............##:uh= 078.3 (39.0):uh > H---9.3 (40:uhC :uhhF W _o - a fuming red potion=uh 4=uh =uhZ >uh>uh>uh>uh >uh >uh >uh ,>uh>uh>uh>uh>uhY,>uh|>uh>uh,>uh>uh!>uh&$,>uh%>uh:(>uh*,>uh,>uh/>uh1>uh1>uh3>uh9B>uh:>uh&=>uh=?,>uh@>uhB>uhF,>uhG>uhOJ>uh7M,>uhN>uhP>uhS,>uhU>uh[W>uhiY,>uhZ>uhg\>uh^,>uh^>uh`>uhb,>uhc>uhd>uhff,>uh,g>uhUi>uh$k,>uhKl>uh)n>uho,>uhp>uhr>uht,>uhu>uhw>uhy,>uh@~>uhW÷.#.###.###.# #...#...#### #.# #.# #.# #.#####....# # #.# #.# #...#...##.# ...# #.# #.# #.#.#.####.# ###.# #.# #.# #.#...# #.# >uh #.# #.# #.# #.##.## #.#  #.# #.# #.# #.##..## #.#  #.# #.###.# #.##...###.#  #.# #..# #@...#.....# 99.3 (2  #.. #.# ####...#####  #.# ##.## >uhh1 #.# #.# #. #.# ##.## >uh#.##.########...####### #.....................#>uhe #.....##..###.#.#>uhG #.....##..####.######.#>uh>uhF>uhz _You see here a +2 sling of draining.?uhq?uhd3400.3 (1.0)?uh$?uh ?uh3J_p - a +2 sling of draining?uhj?uhrInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  p - a +2 sling of draining Missiles (go to first with () ?uh d - 2 throwing nets Armour (go to first with [)  c - a +0 robe (worn)l - a +0 leather armour Scrolls (go to first with ?)  b - a scroll of poison  f - a scroll labelled ISCHIE KIATOKE  h - a scroll labelled TONWACROESTU ?uh j - 2 scrolls labelled HUKLIP YKHOHOAHIY  k - a scroll labelled UTHRET PIRIMPA Potions (go to first with !)  e - a fuming clear potion ?uh8\ g - 2 fuming brown potions  i - 2 golden potions  m - a bubbling red potion ?uhZO n - a murky emerald potion  o - a fuming red potionAuhBp - a +2 sling of draining. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. AuhWBase accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.3; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 5.3 XLs.  At current training (20%) you reach 14.0 in about 10.1 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.2. Damage rating: 11 (Base 7 x 122% (Dex) x 107% (Skill) + 2 (Ench)). AuhVDrain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Buhr Buh!' Buh- ÷.#.###.###.# #...#...####halotheman the Vexing ..#.# #.# #.# #.#####....#Deep Elf ....# #.# #.# #...#...##.#Health: 20/20 ======================== ....# #.# #.# #.#.#.####.#Magic: 8/8======================== ###.# #.# #.# #.#...# #.#AC: 2Str: 5#.# #.# #.# #.##.## #.#EV: 12Buh+/ Int: 17#.# #.# #.# #.##..## #.#SH: 0Dex: 19#.# #.###.# #.##...###.#XL:  3 Next: 48% Place: Dungeon:2#.# #..# #@...#.....#Noise: ---------  Time: 1400.3 (0.0)#.. #.# ####...#####p) +2 sling (drain)#.###.##Fire: p) +2 sling (drain) #.##.##. #.###.###.##.########...########.....................##.....##..###...#####.##.....##..####.######.# _You see here a hobgoblin corpse. Buh0 k_You feel your willpower return. _o - a fuming red potion _You see here a +2 sling of draining. _p - a +2 sling of drainingYou unwield your +1 sling. You sense an unholy aura.BuhR7 Buh7 +1.3 (1Buh< Buh?  _You feel your willpower return. _o - a fuming red potion _You see here a +2 sling of draining. _p - a +2 sling of draining  You unwield your +1 sling. You sense an unholy aura. _p - a +2 sling of draining (weapon)Cuh?5 Cuh; }Inventory: 16/52 slots Hand Weapons (go to first with ))  p - a +2 sling of draining (weapon)  a - a +1 sling Missiles (go to first with ()  d - 2 throwing nets Armour (go to first with [)  c - a +0 robe (worn)l - a +0 leather armour Cuh; Scrolls (go to first with ?)  b - a scroll of poison  f - a scroll labelled ISCHIE KIATOKE  h - a scroll labelled TONWACROESTU  j - 2 scrolls labelled HUKLIP YKHOHOAHIY  k - a scroll labelled UTHRET PIRIMPA Potions (go to first with !)  e - a fuming clear potion  g - 2 fuming brown potions  i - 2 golden potions  m - a bubbling red potion  n - a murky emerald potion  o - a fuming red potionDuhe  p - a +2 sling of draining (weapon). A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.3; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 5.3 XLs.  At current training (20%) you reach 14.0 in about 10.1 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.2. Damage rating: 11 (Base 7 x 122% (Dex) x 107% (Skill) + 2 (Ench)). Duh  Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Yuh\  Inventory: 16/52 slots Hand Weapons (go to first with ))  p - a +2 sling of draining (weapon)  a - a +1 sling Missiles (go to first with ()  d - 2 throwing nets Armour (go to first with [)  c - a +0 robe (worn)  l - a +0 leather armour Scrolls (go to first with ?)  b - a scroll of poison  f - a scroll labelled ISCHIE KIATOKE  h - a scroll labelled TONWACROESTU  j - 2 scrolls labelled HUKLIP YKHOHOAHIY  k - a scroll labelled UTHRET PIRIMPA Potions (go to first with !)  e - a fuming clear potion  g - 2 fuming brown potions  i - 2 golden potions  m - a bubbling red potion  n - a murky emerald potion  o - a fuming red potion Zuh÷.#.###.###.# #...#...####halotheman the Vexing ..#.# #.# #.# #.#####....#Deep Elf ....# #.# #.# #...#...##.#Health: 20/20 ======================== ....# #.# #.# #.#.#.####.#Magic: 8/8======================== ###.# #.# #.# #.#...# #.#AC: 2Str: 5#.# #.# #.# #.##.## #.#EV: 12Int: 17#.# #.# #.# #.##..## #.#SH: 0Dex: 19#.# #.###.# #.##...ZuhF###.#XL:  3 Next: 48% Place: Dungeon:2#.# #..# #@...#.....#Noise: ---------  Time: 1401.3 (0.0)#.. #.# ####...#####p) +2 sling (drain)#.###.##Fire: p) +2 sling (drain) #.##.##. #.###.###.##.########...########.....................##.....##..###...#####.##.....##..####.######.# _You feel your willpower return. _o - a fuming red potion _You see here a +2 sling of draining. _p - a +2 sling of drainingYou unwield your +1 sling. You sense an unholy aura. _p - a +2 sling of draining (weapon)Zuh'ZuhZuhZuh'Zuh/? IZuhF ZuhNG ZuhG ZuhZL XZuhL ZuhO ZuhcP ZuhP ZuhP ZuhR ZuhR ,ZuhR ZuhS ZuhU ,Zuh|U Zuh!V ZuhW ,ZuhW ZuhZ Zuh[ ,Zuh\ Zuh=_ Zuh` ,Zuha Zuhoc Zuhd ZuhMe Zuh*f Zuhh Zuhi ,Zuhj Zuhl Zuh{n ,Zuho Zuhq Zuh-s ,Zuh[t ZuhBv Zuhx ,Zuhz Zuh| ZuhY~ ,Zuh Zuh: Zuh Zuh< Zuh Zuh Zuh3 ,Zuh׋ Zuh Zuh ,ZuhA Zuh Zuh ,ZuhƗ Zuh Zuh> ,Zuh Zuh Zuh ,Zuhh Zuh Zuhխ ,Zuh ZuhV Zuh Zuh Zuh Zuh Zuh< Zuh` Zuhߵ Zuh+ Zuh1 ZuhU Zuhϸ ZuhĿ Zuh Zuh Zuh5 Zuh Zuh Zuh Zuh- Zuh Zuh- ,Zuh Zuhy Zuh ,Zuh Zuhk Zuh ,Zuh Zuh ZuhI ,Zuh Zuh Zuh Zuh Zuh Zuh Zuh ,Zuh Zuh Zuh ,Zuhi Zuh Zuh ,Zuh Zuh Zuh ,Zuhf Zuh Zuh ,Zuh Zuh Zuh< ,Zuh9 Zuh Zuh Zuh ZuhY Zuh> ZuhK ,Zuh ZuhO Zuh ,Zuh Zuh Zuht Zuh Zuh Zuh Zuht ,Zuh Zuhs Zuh ,ZuhX Zuh# ,Zuh$ ZuhB% Zuh) Zuh+ ,Zuh, Zuh/ Zuhs1 ,Zuh2 Zuh5 Zuhv8 ,Zuh9 Zuh< Zuh> ,ZuhJ@ ZuhB ZuhD ,Zuh9F ZuhZ ZuhX[ Zuh _ Zuha ,ZuhMc Zuhf Zuhh ,Zuhj Zuhl Zuhr BZuhw nZuh.y ,Zuhjz ZuhU} Zuh ,Zuh Zuh Zuh@ Zuh| Zuh. Zuhʅ Zuh7 ,Zuh Zuht Zuht BZuh Zuh ZuhX Zuh Zuhɓ Zuh ,Zuh: Zuh Zuh̗ ,ZuhI Zuh Zuh Zuh Zuh BZuh( Zuh9  #.# #.# ###......####  #.# #.# #........##.## ###.#### #.# #.#.....##.#.##...###.# #.##...##.###.##.......# #.###.##.## ##..###.##### #.# #.....###.## #.# #.# ######.#.##Zuh  #.# #########.# ##.## #.. >......@..# ###70.3 (69.0) ### ########### Zuh " Zuh֯ Zuh Zuh ZuhN ,1.3 (70Zuh Zuhؾ ; _Found a stone staircase leading down.[uhJ3[uhK[uhM[uhN[uhS,[uh_V[uhhW[uhW[uh2X[uh Z[uhZ[uh8[[uh[[uh$][uh%^[uhR^[uh^[uhv`[uh6a[uhea[uha[uh2c[uhd[uh>d[uhd[uhe[uhf[uhf[uh8g[uhkR  There is a stone staircase leading down here.[uhl[uhzua _[uhv[uh[uh[uh,[uh[uhɄ[uh,[uh4[uh[uh|,[uh3[uh[uh6# #†# #.# ##.## #...... #†######.###...#######.####. #............#.........####. #.†.....###...#####........ #..############ ##.## #.####### # .# #.#  #.# #.# # >..#### #.# # #...###.# #87.3 (16 #..#####........# #####.##### ##.###.############...>........#############[uh.[uh,8.3 (17[uh[uhH; _Found a stone staircase leading down.\uh[VI\uhY\uh;Z\uhZ\uh^,\uh_,\uh a\uhc\uhd,\uhe\uhog\uh~j,\uho\uh]p\uh r,\uh(s\uhCu\uhv,\uhw\uhsy\uhz,\uh{\uh.}\uh~,\uh\uhH\uh,\uh;\uh ,\uh{\uhr _o - 2 fuming red potions (gained 1)\uh3\uhr\uhӌ\uh,\uhT\uh!\uhp,\uh\uh3\uh,\uh\uh\uh ,\uh\uh\uh\uh\uh\uh0\uh",\uh\uhâ\uh\uh;,\uh/\uh,\uh\uh\uhH\uhv\uh\uh\uhu\uh\uh\uh\uh\uh,\uhD\uh,\uh\uh\uh,\uh\uhV\uhw,\uh\uh\uhZ,\uh<\uh` ##.###.###....#....## # .. .P #..###. ## . .#. #..# #.# ##> ..... #. #.# ##.#.# ###.###.# #.# ##. ... _... #.# #.# #.###.###.# #†# #.# .P...P..#.# #†######.##.#.#P#.#@#.####..........520.3 (32#..P...P..#.......†.....####P###.###..############ #.........#.#............# #####\uh[14;8H#########..## ##.>.#######.######.###.....#........# #..###########.###..#\uhB1.3 (33\uh&_\uh < _Found a faded altar of an unknown god.^uh< ^uhQG A faded altar of an unknown god. An ancient altar, stripped of all identifying characteristics by the passage of aeons. Praying at it will convert you to an unknown god, and the altar's deity will greatly appreciate conversion at so ancient a site of worship. Pray here with > to learn more. _________________ “Then Paul stood in the midst of Mars' hill, and said, Ye men of Athens, I  perceive that in all things ye are too superstitious. For as I passed by, and  beheld your devotions, I found an altar with this inscription, TO THE UNKNOWN  GOD.”  -KJV Bible, Acts 17:22-23._uh`_uhRq##.###.###....#....## # halotheman the Vexing.. .P #..###.###.## ## Deep Elf. .#. #..# #.# ##>###. Health: 20/20 ========================..... #. #.# ##.#.# Magic: 8/8========================###.###.##.# ##.## AC: 2Str: 5... _...#.# #.# EV: 12Int: 17#.###.###.# #†# #.# SH: 0Dex: 19.P...P..#.# #†######.## XL:  3 Next: 48% Place: _uhtrvDungeon:2#.#.#P#.#@#.####.......... Noise: ---------  Time: 1521.3 (33.0)#..P...P..#.......†.....## p) +2 sling (drain)###P###.###..############ Fire: p) +2 sling (drain) #.........#.#............# ##############..## ##.>.#######.######.###.....#........# #..###########.###..# _p - a +2 sling of draining (weapon) _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a stone staircase leading down. _o - 2 fuming red potions (gained 1) _Found a faded altar of an unknown god._uh>s_uhqz&__uh@|_uhR 3_uh _uh _uhn ,_uh+ ,_uh _uhy _uh _uh _uh ,_uh _uh _uh ,_uh _uh _uh# ,_uh< 4_uh> ,_uh@ _uhF _uhI ,_uhJ _uhN _uhqP ,_uhQ _uhjU _uhW _uhLW _uhX _uhZ _uh0] ,_uh] _uhm` _uha _uh1b _uhc _uhxg _uhLi ,_uhi _uhk _uhm ,_uhn _uhp _uhq ,_uhr _uh t _uht ,_uhHu _uhw _uhy ,_uhwy _uh. _uh _uh. _uh _uhi _uh ,_uhY _uh _uhZ ,_uh _uh! _uh _uh _uh _uh _uh ,_uhw _uhԑ _uh ,_uhՒ _uh _uhؔ ,_uh* _uh _uhn ,_uh2 _uh _uhɛ ,_uh4 _uh _uh _uh _uh _uhY _uh ,_uh: _uh _uh ,_uh _uha _uhY ,_uhu _uhd _uhڲ ,_uh _uh4 _uhP _uh _uh$ _uh _uh ,_uh _uhؼ _uh* ,_uhv _uh _uh _uh _uh _uh _uh ,_uh _uh: _uh ,_uh _uh{ _uh< ,_uh _uhC _uh( ,_uh _uhp _uh0 ,_uh _uh _uh ,_uhQ _uhu _uh _uh _uhL _uh[ _uhK ,_uh _uhn Q #.# #..# #.#  #†# #..# ###.# ###########.#######..# ##.#.# #......[.)........#..####.#..##..............##........###...#..#.........#.##.#..##.## ##.##..###.###.###....#....## ##.#..#......P..#..###.###.## ##.#..#.#.#.#.#.#@.# #.# ##>###.##66.3 (45_uh #..#..P......#.## #.# ##.#.##..###.###.###.# #.# ##.## ##..#...P_....#.# #.# #.# ##..###.###.###.# #†# #.# ###..#..P...P..#.# #†######.###. ##.#.#.#P#.#.#.####............ #.#..P...P..#.......÷.....###. #.###P###.###..###### ## _uh _uh _uh E _Done exploring.`uhW 3`uh `uh D...#...###..#.....#.#.#.0.0).....#...###....#...###....#...#.....`uh `uhq `uh% E _Done exploring.Zuhh3ZuhZuh O_Zuh'_ZuhE _Done exploring.\uh3\uh\uh | _\uh~X\uh,\uh7\uhB\uh,\uh\uhD\uh,\uh\uhs\uh,\uhc\uh!\uh.",\uh"\uh#\uh %,\uh%\uhD'\uh,(\uhW(\uh(\uh+B\uh^,\uh5#.# #..# #.# #.#J##÷# #..# ###.# #.#.# ###...# ##.#.# #.#.###.## .)..#..####.#..###<#....... .......##........###.....#####.## .....#.##.#..##.## ##.#..#####.# ##.###....#....## ##.........# ..P..#..###.###.## ##.#.######## .#.#.#..# #.# ##@###.##.# 710.0) .....#.## #.# ##.#.###.# ##.###.# #.# ##.## #.# \uh5_....#.# #.# #.# #.# # ##.###.# #÷# #.# ##.## #. ..P..#.# #÷######.###...#### P#.#.#.####............# ..P..#.......÷.....###...#####.. ##.###..############ ##.## #.\uhP<7 _\uh>c _There is a stone staircase leading down here.]uh%B _]uh7 _]uhx]uh87.0) _]uh]uh ### ..# #.# #.# #.###.#.. ]uh3 #@.......  #.#...###  ... .....  ..... .... ....... ..! #..##.... .. ... .#... .]uhBD ###. ...... ]uh ]uh|]uhE-8.1 (1.8]uhYK]uhlN _You climb downwards.  Found a golden potion. _There is a stone staircase leading up here.^uh{^uh^uhq^uhH _No target in view!_uhxG_uhpJ-Read which item? Scrolls  b - a scroll of poison  f - a scroll labelled ISCHIE KIATOKE  h - a scroll labelled TONWACROESTU  j - 2 scrolls labelled HUKLIP YKHOHOAHIY _uhJ k - a scroll labelled UTHRET PIRIMPA [!] read|quaff[?] describe selected`uhmw halotheman the VexingDeep ElfHealth: 20/20 ========================###Magic: 8/8========================..#AC: 2Str: 5#.#EV: 12Int: 17#.#SH: 0Dex: 19#.###.#..XL:  3 Next: 48% Place: Dungeon:3#@.......Noise: ---------  Time: 1578.1 (0.0)#.#...###p) +2 sling (drain)... .....Fire: p) +2 sling (drain) ..... ........... ..!#..##.... ..... .#... .###. ...... _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a golden potion. _There is a stone staircase leading up here. _No target in view! `uh~  As you read the scroll labelled HUKLIP YKHOHOAHIY, it crumbles to dust.  It is a scroll of identify.`uh   `uh --more--`uh buh buh kIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled ISCHIE KIATOKE  h - a scroll labelled TONWACROESTU  k - a scroll labelled UTHRET PIRIMPA Potions (select first with !)  e - a fuming clear potion  g - 2 fuming brown potions  i - 2 golden potions  m - a bubbling red potion buh n - a murky emerald potion  o - 2 fuming red potions[?] describe selectedduhJduhNduhVhalotheman the VexingDeep ElfHealth: 20/20 ========================###Magic: 8/8========================..#AC: 2Str: 5#.#EV: 12Int: 17#.#SH: 0Dex: 19#.###.#..XL:  3 Next: 48% Place: Dungeon:3#@.......Noise: ---------  Time: 1578.1 (0.0)#.#...###p) +2 sling (drain)... .....Fire: p) +2 sling (drain) ..... ........... ..!#..##.... ..... .#... .###. ...... _You climb downwards.  Found a golden potion. _There is a stone staircase leading up here. _No target in view!  As you read the scroll labelled HUKLIP YKHOHOAHIY, it crumbles to dust.  It is a scroll of identify.duh]duh]+9.1 (1duhmaduhcQ _g - 2 potions of attractioneuh MRead which item? Scrolls  b - a scroll of poison  f - a scroll labelled ISCHIE KIATOKE  h - a scroll labelled TONWACROESTUj - a scroll of identify  k - a scroll labelled UTHRET PIRIMPA [!] read|quaff[?] describe selectedfuhw fuhzhalotheman the VexingDeep ElfHealth: 20/20 ========================###Magic: 8/8========================..#AC: 2Str: 5#.#EV: 12Int: 17#.#SH: 0Dex: 19#.###.#..XL:  3 Next: 48% Place: Dungeon:3#@.......Noise: ---------  Time: 1579.1 (0.0)#.#...###p) +2 sling (drain)... .....Fire: p) +2 sling (drain) ..... ........... ..!#..##.... ..... .#... .###. ......  Found a golden potion. _There is a stone staircase leading up here. _No target in view!  As you read the scroll labelled HUKLIP YKHOHOAHIY, it crumbles to dust.  It is a scroll of identify. _g - 2 potions of attractfuhN{ionfuhfuhIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled ISCHIE KIATOKE  h - a scroll labelled TONWACROESTU  k - a scroll labelled UTHRET PIRIMPA Potions (select first with !)  e - a fuming clear potion  i - 2 golden potions  m - a bubbling red potion  n - a murky emerald potion  o - 2 fuming red potions[?] describe selectedguhguhguhhalotheman the VexingDeep ElfHealth: 20/20 ========================###Magic: 8/8========================..#AC: 2Str: 5#.#EV: 12Int: 17#.#SH: 0Dex: 19#.###.#..XL:  3 Next: 48% Place: Dungeon:3#@.......Noise: ---------  Time: 1579.1 (0.0)#.#...###p) +2 sling (drain)... .....Fire: p) +2 sling (drain) ..... ........... ..!guh@#..##.... ..... .#... .###. ......  Found a golden potion. _There is a stone staircase leading up here. _No target in view!  As you read the scroll labelled HUKLIP YKHOHOAHIY, it crumbles to dust.  It is a scroll of identify. _g - 2 potions of attractionguhg !  As you read the scroll of identify, it crumbles to dust.guhz,80.1 (1guhguhѾ, _i - 2 potions of mighthuh9huh<Read which item? Scrolls  b - a scroll of poison  f - a scroll labelled ISCHIE KIATOKE  h - a scroll labelled TONWACROESTU huh}< k - a scroll labelled UTHRET PIRIMPA [!] read|quaff[?] describe selectedjuh+juhjuhhalotheman the VexingDeep ElfHealth: 20/20 ========================###Magic: 8/8========================..#AC: 2Str: 5#.#EV: 12Int: 17#.#SH: 0Dex: 19juhex#.###.#..XL:  3 Next: 48% Place: Dungeon:3#@.......Noise: ---------  Time: 1580.1 (0.0)#.#...###p) +2 sling (drain)... .....Fire: p) +2 sling (drain) ..... ........... ..!#..##.... ..... .#... .juhs###. ...... _No target in view!  As you read the scroll labelled HUKLIP YKHOHOAHIY, it crumbles to dust.  It is a scroll of identify. _g - 2 potions of attractionAs you read the scroll of identify, it crumbles to dust. _i - 2 potions of mightjuhP  Okay, then.juh'juhjuh . _kuh3kuh`kuhkuhokuh$ _kuh,kuhe/..### ...# .##.# .#.# .# .###.###.#....#<.......# #.#@..###. 1.1 (1#............#............##..........!.#kuhj#..##............. ..#......####. >........ ##. .##....kuhkuhf+2.1 (2kuhAkuh ; _Found a stone staircase leading down.luhkluhluhluhyluhvluhhBluhaXluh;2..# ##.# ...#.# #.. ... #.# #.##.###.###.#....#<.......####luh#..#.#...###.... #............# #............# #........@.!.# #..##h....#..#luh ######..>.#####.#.##.....# #.... .h   jackal (asleep) ###. #.#.###. .#.#luhF&4luh+5.1 (3luhluhJY _A jackal comes into view.muhl `  You shoot a sling bullet. The sling bullet hits the jackal.muh l((((((†muh0.!....muh @51===6.3 (1.2muh'muh)J _You kill the jackal!nuh4nuh_nuh]H _No target in view!nuhx 3nuh1z nuh)} nuh nuh@ $ _nuh nuhd nuhY ,nuh nuh2 ,nuhZ nuhĒ F _i - 3 potions of might (gained 1)nuhT #.# #.. ... #.# #.##.## #.###.#.... #<.......#### #..#.#...###.... #............# #......# #............###.####..##nuh ..†..h---....#..#......##########..>.........# ####.#.##.....#....#.......###. ##.#.###? h   jackal (asleep)#. #.#.# .. ..nuhZ -9.3 (3.0nuh H---90.3 (4nuh$ nuhV Y _A jackal comes into view.ouh ((((((h  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!ouh:ouhC...†.h.===1.6 (1.3ouhJouhM^ _The jackal is heavily wounded.puhX (((((You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.puh,puhpuhR w...h..w   dart slug (wandering)h   jackalThe jackal is heavily wounded.puhN-2.8 (1.2puhpuhJ\ _A dart slug comes into view.quhN  Casting: Jinxbite (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.quh%  You beckon some vexing sprites to accompany your attacks.quhM- .h.wwquh- 6-------30Will/2 Jinx quh4 quh57 ; _You feel your willpower being sapped.quh  You shoot a sling bullet. The sling bullet hits the jackal!(.quhO@'..ruh)[------5=5.0 (1.2ruh ruhJ _You kill the jackal!ruh] (((((((You shoot a sling bullet.ruh:*ruh  The sling bullet completely misses the dart slug.A giggling sprite leaps out and makes the dart slug trip over its own  underside.ruh..w†... (very drained)6.2ruhruha _The dart slug is heavily wounded.ruhc  You shoot a sling bullet. The sling bullet hits the dart slug!ruhc((†ruh*'..ruh-`7===607.4ruh[4ruh5M _You kill the dart slug!tuhOQ3tuhVtuh YH _No target in view!tuhb3tuhJctuhftuheg$ _tuhiktuhLm>tuhntuhr{ _The sprites lose interest in your situation.tuhrtuhCttuhvtuhw;===tuhwtuhuztuhzF8===tuh{tuh{4 _Magic restored.tuh3tuhtuhqtuhtuhtuhtuhڈtuh,tuhtuh~tuh`tuh;===tuhtuhWtuh1,tuhEtuhtuh,tuhtuh\tuh,tuhtuhhtuh!,tuhtuh ............# ............# ............###.### ..##..........††... ..#..#......####### #..>..## ####.#.##.....####....#.# tuh###. ##.#.###@# --- #. #.#.# #.#  ..... ..#  .#.#####.. ..#. ..... # ###. . .#tuh:1610.4 (13.0)tuhG---1.4 (14tuhtuh. _j - a scroll of identifyuuhr Iuuhx uuh1{ G##.#####..........††.....#......####### #..>.........## ###.#.##.....####  #....#........uuh{ ##. ##.#.### #. #.#.#  ........#.#####....#. ...... # ###.. .r.uuh{ r   rat (asleep)##. # .#uuh# t 0.0)  A rat comes into view.uuh9 N  The rat squeaks loudly. You hear a shout!uuh 9rh.h   hound (wandering)r   ratuuhT 4===2.4 (1uuh uuh; X _A hound comes into view.wuhd8 (((hYou shoot a sling bullet. The sling bullet hits the hound.wuhwuh<wuh$..r..r   ratwuh?,3.6 (1.2wuhwuh3 _The hound is lightly wounded.wuh9 X(((((wuh ,wuh wuh h....h   houndwuh '4.8wuh wuh w _You shoot a sling bullet. The sling bullet barely misses the rat.xuh  You shoot a sling bullet. The sling bullet hits the hound.xuhRxuhZ rr   ratThe hound is moderately wounded.xuhZ'6.0xuh`xuhcS _The hound closely misses you.zuhy_  You shoot a sling bullet. The sling bullet hits the hound.zuhMl  The hound is heavily wounded.zuhzuhr.15------7.2zuhzuh - _The hound bites you. x2{uhzy  You shoot a sling bullet.  The sling bullet hits the hound but does no damage.{uhm  The hound is heavily wounded.The hound bites you but does no damage. The hound barely misses you.{uh v12----------8.5 (1.3{uh  {uh ( _The rat bites you.{uh  You shoot a sling bullet. The sling bullet hits the hound.|uh/|  The hound is almost dead.|uh/o3=---9.7 (1.2|uh4|uh7 _The hound closely misses you. The rat barely misses you. The hound misses you.|uh ..........###.####..........††... ..#..#......####### #..>.........## ####.#.##.....###....#........###. ##.#.###. #.#.# #.|uh: ......rh# .#.#####..  ..#. ...... # ###.. .. .##.# .#|uh|uh0|uh^h.r|uh< 5--200|uhs|uhb _The hound attacks as it pursues you! The hound bites you but does no damage.|uhW _  You shoot a sling bullet. The sling bullet hits the hound.|uh% †r   rat|uh{( X  You kill the hound!|uh*/ r.  You feel your willpower return.|uh2 |uh%9 ............#halotheman the Vexing ............#Deep Elf ............###.###Health: 13/20 ===============--------- ..##..........††...Magic: 8/9|uh9 y=====================--- ..#..#......#######AC: 2Str: 5 #..>.........##EV: 12Int: 17 ####.#.##.....####SH: 0Dex: 19#....#........#|uhW: XL:  3 Next: 135% Place: Dungeon:3###. ##.#.###@#Noise: ===------  Time: 1622.0 (1.3)#. #.#.# #r#p) +2 sling (drain)........#Fire: p) +2 sling (drain) .#.#####....#. ...... # ###..r   rat...|uh: .##.# .# _The hound closely misses you. The rat barely misses you. The hound misses you. _The hound attacks as it pursues you! The hound bites you but does no damage.  |uhc; You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!You feel your willpower return. _The rat misses you.|uh;  You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!  You feel your willpower return. |uh; _The rat misses you.Your Stealth skill increases to level 2!You have reached level 4!|uhB /  --more--}uh6/24=10-----8420% }uh}uhP _You feel clever.~uhC ((((You shoot a sling bullet.~uhk r...  The sling bullet closely misses the rat.~uh -3.2 (1.2~uh ~uh4 ; _The rat bites you but does no damage.uhqX (((uh_r7(You shoot a sling bullet.uh r...  The sling bullet closely misses the rat.uhy`3---4.4uhuha( _The rat bites you.uh YuhY#(uhZ(uhZ(uh[(uhL[uh r...  You shoot a sling bullet. The sling bullet barely misses the rat.uhR---9==uh!5.6uhuh( _The rat bites you.uhW ]  You shoot a sling bullet. The sling bullet hits the rat.uh H†uhD uhG 016.8uhK uhN G _You kill the rat!uh uh,uh,uhXuh{ 4=--- uh ;_You start resting.uh-8.8 (2.0uh'10/10uh<=====---uh$9.8 (3uhuh% _Magic restored.uh]3uhd`uhTb,uhuh=uhiuhiq5====uh?puhpuhr,uhruhut6==uhuuhxBuhCy,uhVzuh|,uh|uh~uh%W7==uhuhg,uhuhBuhBuh uhek18==uhuh,uhJuh],uhuh,uhuh[uhh9==uhuhBuh,uhquhuhKuhٛuhuh #=uh`uhuhuhL20=uh9uhݢ,uhuhnuh*uhЩuh$h1==uhtBuhuh,uhuh,uh9uhdzuhR2==uh,uhuh3uhZuhuh,uhuhuhuh_uhQuhuha3==uh/uhN,uhuhR,uhuhuhUuh!uhV_ _You start resting.uhJ769.8 (40.0)uhq4==70.8 (41uh(uhM" _HP restored.uhvuhBxn Spells (Memorise)TypeuhxFailure Level  a - Sigil of BindingHexes8% 3b - Inner FlameHexes/Fireuhx16% 3  c - Cause FearHexes24% 4  uhxd - Maxwell's Portable Piledriver Translocation45% 3  e - Dimensional BullseyeHexes/Translocationuhy54% 4  f - MagnavoltEarth/Air100% 7 uh;yX g - Maxwell's Capacitive Coupling Air100% 8 uhy6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituh0g Sigil of Binding Creates two sigils nearby. Anyone who passes over them will be bound, able to act and dodge normally but unable to move away. When the effect wears off, theirmovement speed will rebound, giving them temporary swiftness. Swiftness from anysource grants immunity to binding. uh+Only one set of sigils can be maintained at a time, and they will expire prematurely if they leave your sight. Level: 3School: HexesFail: 8% Power: 19% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also slows you.uh 2 Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes8% 3  b - Inner FlameHexes/Fire16% 3  c - Cause FearHexes24% 4  d - Maxwell's Portable Piledriver Translocation 45% 3  e - Dimensional Bullseye Hexes/Translocation54% 4  f - MagnavoltEarth/Air100% 7  g - Maxwell's Capacitive Coupling Air100% 8 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituhPuhuh^k............#halotheman the Vexing ............#Deep Elf ............###.###Health: 24/24 ======================== uh˒..##..........††...Magic: 10/10 ======================== ..#..#......#######AC: 2Str: 5 #..>.........##EV: 12Int: 18 ####.#.##.....####SH: 0Dex: 19uh #....#........#XL:  4 Next: 21% Place: Dungeon:3###. ##.#.###@#Noise: ---------  Time: 1670.8 (0.0)#. #.#.# #†#uh2p) +2 sling (drain)........#Fire: p) +2 sling (drain) uh^.#.#####....#. ...... # ###..uh....##.# .#You shoot a sling bullet. The sling bullet hits the rat. uhѓ_You kill the rat! _You start resting. _Magic restored. _You start resting. _HP restored.uh`uhMemorise Sigil of Binding, consuming 3 spell levels and leaving 3? Y - Yes uh' N - Nouhuha............#halotheman the Vexing ............#Deep Elf ............###.###Health: 24/24 ======================== ..##..........††...uhMagic: 10/10 ======================== ..#..#......#######AC: 2uhStr: 5 #..>.........##EV: 12Int: 18 uhW$####.#.##.....####SH: 0Dex: 19#....#........#XL:  4 Next: 21% Place: Dungeon:3###. ##.#.###@#Noise: ---------  Time: 1670.8 (0.0)uh_#. #.#.# #†#p) +2 sling (drain)........#Fire: p) +2 sling (drain) .#.#####....#. ...... # ###.....uh.##.# .# _You start resting. _Magic restored. _You start resting. _HP restored.  This spell is quite dangerous to cast!Okay, then.uhuhFuh. _uh uh?  Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexesuhԬ \8% 3b - Inner FlameHexes/Fire16% 3  c - Cause FearHexes24% 4  d - Maxwell's Portable Piledriver Translocation45% 3  e - Dimensional BullseyeHexes/Translocation54% 4  f - MagnavoltEarth/Air100% 7  g - Maxwell's Capacitive Coupling Airuh0 100% 8 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituh uh uh ............#halotheman the Vexing ............#Deep Elf ............###.###Health: 24/24 ======================== ..##..........††...Magic: 10/10 ======================== ..#..#......#######AC: 2Str: 5 #..>.........##EV: 12Int: 18 ####.#.##.....####SH: 0Dex: 19#....#........#XL:  4 Next: 21% Place: Dungeon:3###. ##.#.###@#Noise: ---------  Time: 1670.8 (0.0)#. #.#.# #†#p) +2 sling (drain)........#Fire: p) +2 sling (drain) .#.#####....#. ...... # ###..uh [m....##.# .# _You start resting. _Magic restored. _You start resting. _HP restored.  This spell is quite dangerous to cast! _Okay, then.uhm P  Okay, then.uh uh; uh1 . _uh[uh_% uh_ Skill  Level Train  Apt Skill  Level Train  Apt uh_ a - Fighting   0.7    -2   h + Spellcasting 2.8  20%  +3      uh`3     b - Unarmed Combat   0.0    -2   i + Hexesuh`4.6  20%  +3   c - Throwing   0.0     0   j - Fire Magic   1.1    +1          d + Ranged Weapons 3.5  20%  +3  uh`        uha     e - Armour   0.0    -2      f + Dodginguhb3.2  20%  +2      g + Stealth2.1  20%  +3                                  uhb@                        uhb6    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  uhb[?] Help[=] set a skill target  uh2c[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsuhx uh............#halotheman the Vexing ............#Deep Elf ............###.###Health: 24/24 ======================== ..##..........††...Magic: 10/10 ======================== ..#..#......#######AC: 2Str: 5 uhJ#..>.........##EV: 12Int: 18 ####.#.##.....####SH: 0Dex: 19#....#........#XL:  4 Next: 21% Place: Dungeon:3###. ##.#.###@#Noise: ---------  Time: 1670.8 (0.0)#. #.#.# #†#p) +2 sling (drain)........#Fire: p) +2 sling (drain) .#.#####....#. ...... # ###.....uh}.##.# .# _Magic restored. _You start resting. _HP restored.  This spell is quite dangerous to cast! _Okay, then. _Okay, then.uhuhuhФuhЦuhև 3uhi uh uh$ uh $ _uh   You see here a hound corpse.uh  _uhT uh uhx ,uh uh uhכ Buhn uhc ,uh uh6 uh uhǢ uhP uh uh uh uhi uhZ uh̩ ,uhJ uhm uh #.##.....#####.# ##. ##.#.###.#  #. ##.#.###†#  .........#####  .#.#####.....### uh  ..#.............#.. #########..#..##### #..@......#8.8 (8 #.##.#.##.. #.# .#uh > #.. .. ### .#. .(..## ## uhU A9.8 (9uh uh - _Found 6 poisoned darts.uhM3uhNuh  You shoot a sling bullet.uhN  The sling bullet hits the hound but does no damage.3.4 (1.2uh uhe U _The hound barely misses you. x2uh C(((((((uh> h......  You shoot a sling bullet. The sling bullet misses the hound.uh?C--4.6uhCuhF* _The hound bites you.uh.  You shoot a sling bullet. The sling bullet hits the hound!uh  The hound is heavily wounded.0--5.8uh""h _The hound bites you. The hound closely misses you.uh+ _  You shoot a sling bullet. The sling bullet hits the hound.uhr l  The hound is heavily wounded.uhs (7.0uhx uhz { _The hound closely misses you. The hound bites you but does no damage.uhs  (very drained)You shoot a sling bullet. The sling bullet hits the hound. You drain the hound.uh.Sg The hound is almost dead.uhSH--8.3 (1.3uhYuh\g _The hound barely misses you. The hound bites you.uhJRWhat do you want to examine? Monsters  a - (h) a hound (heavily drained), almost dead Itemsb - ($) 3 gold piecesuhї uh uhp ;###halotheman the Vexing ...Deep Elf ###Health: 20/24 ====================----uh NMagic: 10/10 ======================== ##AC: 2Str: 5 .#EV: 12Int: 18 .#######SH: 0Dex: 19 †##....########XL:  4 Next: 22% Place: Dungeon:3 .##### #....@h......uhͦ 5Noise: ===------  Time: 1708.3 (1.3) .....### #............p) +2 sling (drain) .......# #....#######.Fire: p) +2 sling (drain) ##..#..######..###.........##..##.##.#.##.....#uhg *h   hound (very drained)#.##.#.##.#..###......##.#...#####.#....##..#You shoot a sling bullet. The sling bullet hits the hound.  The hound is heavily wounded. _The hound closely misses you. The hound bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the hound. You drain the hound.The hound is almost dead. _The hound barely misses you. The hound bites you.uh: uh uh uh uh y###halotheman the Vexing ...Deep Elf ###Health: 20/24 ====================----Magic: 10/10 ======================== ##AC: 2Str: 5 .#EV: 12Int: 18 .#######SH: 0Dex: 19 †##....########uh XL:  4 Next: 22% Place: Dungeon:3 .##### #....@h......Noise: ===------  Time: 1708.3 (0.0) .....### #............p) +2 sling (drain) .......# #....#######.Fire: p) +2 sling (drain) ##..#..######..###.........##..##.##.#.##.....#h   hound (very drained)uhl #.##.#.##.#..###......##.#...#####.#....##..#The hound is almost dead. _The hound barely misses you. The hound bites you.  Fire: p) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, heavily drained, 51% to hit)uhI $###halotheman the Vexing ...Deep Elf ###Health: 20/24 ====================----Magic: 10/10 ======================== ##AC: 2Str: 5 .#uhh EV: 12Int: 18 .#######SH: 0Dex: 19 †##....########XL:  4 Next: 22% Place: Dungeon:3 .##### #....@h......Noise: ===------  Time: 1708.3 (0.0) .....### #............p) +2 sling (drain) .......# #....#######.Fire: p) +2 sling (drain) ##..#..######..##uhź #.........##..##.##.#.##.....#h   hound (very drained)#.##.#.##.#..###......##.#...#####.#....##..#uh Fire: p) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, heavily drained, 51% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!uha E$uhBuh G<69.5 (1.2 _uhtQ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (almost dead, heavily drained, 51% to hit)  You shoot a sling bullet. The sling bullet hits the hound. _You kill the hound! _Your Spellcasting skill increases to level 3!uh 3uh uh ,uhP nuh K1=uh uh ,uh uhe ,uh uh8 ,uh uhY uh h2==uhX uh ,uh uh ,uh+ uh ,uhh uh uh 9=uh2 uh a3=uh uh ,uh uh' uhz uh< uhz ,uh uh/ X ---...... uh ;_You start resting.uh 024.5 (15.0)uhB #4uh C==---uh %5.5 (16uh uh " _HP restored.uhuhuhuhwuhGBuhBuh+L _You now have 79 gold pieces (gained 3).uhpuhuhuhuhuh9=uhuh/uhd,uhuhHuhuhYuhؿuhuhk,uhuh uh>uhwuhjnuhuhXuhuh ,uhuh uha,uhuh  You now have 85 gold pieces (gained 6).uh _You see here a +0 dagger.uhdBuhuh'uh ##### ##..######### #.. ............#####.##.#### .......................J..#######.#####@# ## #.#####.# # #...)...# ..# ######### .## ..# J   endoplasm (asleep) ..# .uhO.# ...uh{Y43.5 (184.5 (19uh] uh ] _An endoplasm comes into view.uhN (((((((You shoot a sling bullet.uh`  The sling bullet completely misses the endoplasm.uhQ uh`.....J.Juh,;===5.7 (1.2)uhuh$^ _The endoplasm quivers.uh/ ((((( (very drained)You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.  You drain the endoplasm.uhuh+....J.uhָ(6.9uhuhb _The endoplasm is severely wounded.uhۋ c  You shoot a sling bullet. The sling bullet hits the endoplasm.uh c((((.uh *.....uh 038.1uhM uh M _You kill the endoplasm!uhw3uhxuh{uh:}uh-Buh#,uhuhuhĆ,uhJuh\uhW,uh܉uhuhҌuhuhuhFuh‘uhuhuhuhuhuhuhuh,uhWuh^uh5,uhuhuhD,uhuh #. #.# #.#  #.#   #.#   #.#   uh9#.######   #...@..# --- ####.####.## ###### #........... ...#####.##.####.#.# ...................# #uhY ####.#####.#.........    #.#####.##..######    #...)...##..#   uh ##########..#  uhR/50.0)uhͯH---9.1 (11uhвuhk2 _q - a wand of mindburst (10)uh3uh{uhuhuhuhn nuh!uho",uh"uh&uhJ',uh(uhW)uhr*,uh*uhN,uhy-,uh.uh/uh0,uh_1uh3uh5,uhy5uhq6uh^7,uh7uh8uh9,uh:uh:uh;uh;uh<uh=uhs>,uh>uh?uhm@,uhAuhAuh@C,uh-DuhEuhdF,uhFuhGuhqM;........................#.# ..#######.#####.#.........# .## #.#####.##..####### .##...)...##..# .###########..###### ## #.......# .# #.#####.# .# #####. .# #..@.. .. #.#####  )# ..  #.# #.r #. #  r   quokka (asleep) uhN-74.1 (15uhTr.ruhCU,5.1 (16uhXuh[Y _A quokka comes into view.‘uhe (((((You shoot a sling bullet.‘uh&B‘uhB‘uhyJ]r....‘uhK;===6.3 (1.2)‘uh1Vw _The sling bullet closely misses the quokka.‘uhߡz ((You shoot a sling bullet.‘uh) .rThe sling bullet closely misses the quokka.7.5‘uh .‘uh/S _The quokka barely misses you.Ñuh}z ((You shoot a sling bullet.Ñuhu .rThe sling bullet barely misses the quokka.1Ñuhvv5---8.7Ñuh|Ñuh.j _The quokka bites you. The quokka closely misses you.Ñuh5 `  You shoot a sling bullet. The sling bullet hits the quokka!Ñuh: C.Ñuh 8.Ñuh p2=--580.0 (1.3Ñuh Ñuh J _You kill the quokka!đuh|3đuh]}đuhcđuhـđuhBđuhđuhđuhdđuhӇđuh<đuhh3==đuhRđuhđuhđuhđuh,đuh(đuh,đuhߐđuhI ...........--- _You start resting.đuhϙ-7.0 (7.0đuhT4==---8.0 (8đuhđuh" _HP restored.đuh 3đuh đuh đuh đuhI đuhQ nđuh đuh ,đuhΥ đuhƧ đuh O=đuh| đuh{ đuh? ,đuh đuh% đuh[ ###..## #.#####.##..####### .##..# #...)...##..# ....# ##########..######..###.......#...##.#####.# .##..#####.# ###..#.....#  #... #########.#####  #.#)# .......@..  #.#.# ######.. #..# #... #... #...gg   Ijyb (wand, asleep)...g.g   hobgoblin (asleep)#...g.g   goblin (asleep) 93.0 (5  A hobgoblin, a goblin and Ijyb come into view.4.0 (6đuhE z _Ijyb is wielding a +0 club and carrying a wand of warping.ȑuhaȑuh]dRead which item? Scrolls  b - a scroll of poison  f - a scroll labelled ISCHIE KIATOKE ȑuhex h - a scroll labelled TONWACROESTUj - a scroll of identify  k - a scroll labelled UTHRET PIRIMPA [!] read|quaff|evoke[?] describe selectedɑuhn ɑuh4w ###..## #.#####.##..#######halotheman the Vexing .##..##...)...##..#Deep Elf .....###########..######Health: 24/24 ======================== .#..###.......#Magic: 10/10 ======================== .#...##.#####.#AC: 2Str: 5 .##..######.#EV: 12Int: 18 ###..##.....#SH: 0Dex: 19#... #########.#####XL:  4 Next: 65% Place: Dungeon:3#.#)# .......@..#Noise: ---------  Time: 1794.0 (0.0)#.#.# ######..###p) +2 sling (drain)#..#Fire: p) +2 sling (drain) #...#...#...gg   Ijyb (wand, asleep)...gɑuhy .g   hobgoblin (asleep)#...g.g   goblin (asleep)You shoot a sling bullet. The sling bullet hits the quokka! _You kill the quokka! _You start resting. _HP restored.  A hobgoblin, a goblin and Ijyb come into view. _Ijyb is wielding a +0 club and carrying a wand of warping.ɑuh n  Okay, then.ɑuh ɑuh/ . _Αuh)  Casting: Jinxbite (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Αuh{ ^  You beckon some vexing sprites to accompany your attacks.Αuh| 8/10 -----==5.0 (1Will/2 Jinx Αuh Q _You feel your willpower being sapped.ёuh###..## #.#####.##..#######halotheman the Vexing .##..##...)...##..#Deep Elf .....###########..######Health: 24/24 ======================== .#..###.......#Magic: 8/10===================----- .#...##.#####.#AC: 2Str: 5 .##..######.#EV: 12Int: 18 ###..##.....#SH: 0ёuhDex: 19#... #########.#####XL:  4 Next: 65% Place: Dungeon:3#.#)# .......@..#Noise: ==-------  Time: 1795.0 (0.0)#.#.# ######.*###p) +2 sling (drain)#.*#Fire: p) +2 sling (drain) #..*Will/2 Jinx #..*#...gg   Ijyb (wand, asleep)...g.g   hobgoblin (asleep)#...g.g   goblin (asleep)You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: p) +2 sling (drain)ёuhNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, chance to call a sprite on attack: 70%, 98% to hit)ёuhh+ o .....gёuhn ;.#ёuh G*##ёuh G*#.ёuh ;*.ёuhmb ;*.ёuh u*.*g _You feel your willpower being sapped.  Fire: p) +2 sling (drain)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, chance to call a sprite on attack:70%, 98% to hit)ёuh+- Z g.ґuh,4.*g*.gAim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  warping (asleep, chance to call a sprite on attack: 62%, 98% to hit)ӑuhfs###..## #.#####.##..#######halotheman the Vexing .##..##...)...##..#Deep Elf .....###########..######Health: 24/24 ======================== .#..###.......#Magic: 8/10===================----- .#...##.#####.#AC: 2Str: 5 .##..######.#EV: 12ӑuh@tInt: 18 ###..##.....#SH: 0Dex: 19#... #########.#####XL:  4 Next: 65% Place: Dungeon:3#.#)# .......@..#Noise: ==-------  Time: 1795.0 (0.0)#.#.# ######..###p) +2 sling (drain)#..#Fire: p) +2 sling (drain) #...Will/2 Jinx #...#...gg   Ijyb (wand, asleep)...g.g   hobgoblin (asleep)#...g.ӑuhttg   goblin (asleep)Fire: p) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineӑuhtAim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  warping (asleep, chance to call a sprite on attack: 62%, 98% to hit)  Okay, then.ӑuhuӑuh|ӑuh~. _ӑuh ӑuh EIjyb the Inquisitive A small and shrewd goblin inventor, wearing blue rags coated in soot. She claimsdominion over this level of the dungeon; trespassers will find themselves on thebusiness end of a homemade wand. Max HP: ~24Will: +AC: ++EV: +++ ӑuh UThreat: High Class: Natural Size: Small Int: Human You have about 98% to hit with your +2 sling of draining (while incapacitated). She has about 54% to hit you. AttackMax Damage Hit: +0 club 8 She has an unusual item: a wand of warping. She can open doors. She possesses the following wand spells:  a - Warp Space(3d7) (5) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)֑uhF֑uh V###..## #.#####.##..#######halotheman the Vexing .##..##...)...##..#Deep Elf .....###########..######Health: 24/24 ======================== .#..###.......#Magic: 8/10===================----- .#...##.#####.#AC: 2Str: 5 .##..######.#EV: 12Int: 18 ###..##.....#SH: 0Dex: 19#... #########.#####XL:  4 Next: 65% Place: Dungeon:3֑uhW#.#)# .......@..#Noise: ==-------  Time: 1795.0 (0.0)#.#.# ######..###p) +2 sling (drain)#..#Fire: p) +2 sling (drain) #...Will/2 Jinx #...#...gg   Ijyb (wand, asleep)...g.g   hobgoblin (asleep)#...g.g   goblin (asleep)Fire: p) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  warping (asleep, chance to call a sprite on attack: 62%, 98% to hit) _Okay, then.֑uh/X֑uh _֑uh`֑uhw T###..## #.#####.##..#######halotheman the Vexing .##..##...)...##..#Deep Elf .....###########..######Health: 24/24 ======================== .#..###.......#Magic: 8/10===================----- .#...##.#####.#AC: 2Str: 5 .##..######.#EV: 12Int: 18 ###..##.....#SH: 0Dex: 19#... #########.#####֑uh SXL:  4 Next: 65% Place: Dungeon:3#.#)# .......@..#Noise: ==-------  Time: 1795.0 (0.0)#.#.# ######.*###p) +2 sling (drain)#.*#Fire: p) +2 sling (drain) #..*Will/2 Jinx #..*#...gg   Ijyb (wand, asleep)...g.g   hobgoblin (asleep)#...g.g   goblin (asleep)warping (asleep, chance to call a sprite on attack: 62%, 98% to hit) _Okay, then.Fire: p) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, chance to call a sprite on attack: 70%, 98% to hit)֑uhU/ e *g.֑uh:r F*g _Okay, then.  Fire: p) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  warping (asleep, chance to call a sprite on attack: 62%, 98% to hit)בuhT###..## #.#####.##..#######halotheman the Vexing .##..##...)...##..#Deep Elf .....###########..######Health: 24/24 ======================== .#..###.......#Magic: 8/10===================----- .#...##.#####.#AC: 2Str: 5 .##..######.#EV: 12Int: 18 ###..##.....#SH: 0Dex: 19#... #########.#####בuhUXL:  4 Next: 65% Place: Dungeon:3#.#)# .......@..#Noise: ==-------  Time: 1795.0 (0.0)#.#.# ######.(###p) +2 sling (drain)#.(#Fire: p) +2 sling (drain) #..(Will/2 Jinx #..(#..(gg   Ijyb (wand, very drained)...g(g   hobgoblin (asleep)#...g.g   goblin (asleep)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  בuhwarping (asleep, chance to call a sprite on attack: 62%, 98% to hit)  You shoot a sling bullet. The sling bullet hits Ijyb. You drain Ijyb.  Ijyb shouts!בuhz *Shift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  warping (asleep, chance to call a sprite on attack: 62%, 98% to hit)  You shoot a sling bullet. The sling bullet hits Ijyb. You drain Ijyb.  Ijyb shouts!  Ijyb is moderately wounded.בuhL_  A giggling sprite leaps out and smacks Ijyb with her own hand.  Ijyb is heavily wounded.בuh`בuhaM  The goblin shouts! The hobgoblin shouts!בuhSbבuhek  A hobgoblin comes into view.בuheבuh:h  A goblin comes into view. It is wielding a +0 dagger.בuhhבuh,m#§#Fire: p) +2 sling (drain) #§§§§§§§§§§#Will/2 #§§§§§§§§§#§##§§§§§§§§§§§#g   Ijyb (wand, strong, very drained)#§§§§§§w#####g   Robin##§§§#§§#w   dart slugggg 3 hobgoblins (strong, 1 very draine(…)_The goblin closely misses you.Fire: p) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of  warping (almost dead, strong, heavily drained, 59% to hit)uhE] gg@uhrg@Aim: a hobgoblin (strong, 62% to hit)uhqggalmost dead, strong, heavily drained, 62% to hit)uhJ#..######.#halotheman the Vexing #..##.....#Deep Elf #... #########.#####Health: 6/24======------------------ #.#)# .....§§...#Magic: 10/10 ======================== #.#.# ######§§###AC: 2Str: 5#§§#########EV: 12Int: 18#§§g§§§§§§§§SH: 0Dex: 19#§§g§§§§§#XL:  4 Next: 68% Place: Dungeon:3#§§g@§§§§#Noise: ===------  Time: 1802.0 (0.0)uhK5#§§§§gg§§§§§#p) +2 sling (drain)##§§g§§§§§#§#Fire: p) +2 sling (drain) #§§§§§§§§§§#Will/2 #§§§§§§§§§#§##§§§§§§§§§§§#g   Ijyb (wand, strong, very drained)#§§§§§§w#####g   Robin##§§§#§§#w   dart slugggg 3 hobgoblins (strong, 1 very draine(…)Fire: p) +2 sling (drain)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuh~LAim: a hobgoblin (almost dead, strong, heavily drained, 62% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin!uhST|) 2 hobgoblins (strong)uh   #.....#  #########.##### )# .....§§...# ######§§### #§§#########  #§§g§§§§§§§§  #§§)§§§§§#  #§§g@§§§§#  #§§§§gg§§§§§#  ##§§g§§§§§#§#  #§§§§§§§§§§#  #§§§§§§§§§#§#  #§§§§§§§§§§§#  #§§§§§§w#####  uhY##§§§#§§#   uh    #.....#  #########.##### )# .....§§...# ######§§### #§§#########  #§§g§§§§§§§§  #§§)§§§§§#  #§§g@§§§§#  #§§§§gg§§§§§#  ##§§g§§§§§#§#  #§§§§§§§§§§# uh B #§§§§§§§§§#§# #§§§§§§§§§§§#  #§§§§§§w#####  ##§§§#§§#  guh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (almost dead, strong, heavily drained, 62% to hit)  uht You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin!  The hobgoblin hits you.uh .gYou kill the hobgoblin!  The hobgoblin hits you.  * * * LOW HITPOINT WARNING * * *  Robin says, "Duck!"  Robin misses you. The goblin hits you with a +0 dagger.  You die...uhc g-2/24 ------uht /  --more--uhCuhHInventory: 16/52 slots Hand Weapons (go to first with ))  p - a +2 sling of draining (weapon)  a - a +1 sling Missiles (go to first with ()  d - 2 throwing nets uh1I?Armour (go to first with [)  c - a +0 robe (worn)l - a +0 leather armour Wands (go to first with /)q - a wand of mindburst (10) Scrolls (go to first with ?)f - a scroll of revelation {unknown}  h - a scroll of fog {unknown}uhIj - a scroll of identify  k - a scroll of blinking {unknown} Potions (go to first with !)e - a potion of enlightenment {unknown}  g - 2 potions of attractioni - 3 potions of might  m - a potion of curing {unknown}n - a potion of cancellation {unknown} uhIQ o - 2 potions of heal wounds {unknown}uh [  f - a scroll of revelation {unknown}uh| [?25h[?0c [?1051l[?1052l[?1060l[?1061l