?LidD Player: hellgot Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-03.21:01:51.ttyrec Time: (1772571711) Tue Mar 3 21:01:51 2026 @Li [?1051l[?1052l[?1060l[?1061h@LiV)0[?7h[?25l[?1c@Lit@LiRhellgot the SkirmisherHuman of Dithmenos *****.Health: 115/115 ========================Magic: 20/20 ========================AC: 19Str: 12EV: 20Int: 14SH: 0Dex: 23XL: 14 Next: 50% Place: Lair:5Noise: ---------  Time: 13214.8 (0.0)c) +12 sling "Poeb" {drain, *Slow rElec rPFire: c) +12 sling "Poeb" {drain, *SloFly @Li@[ #..÷........ #####.......P... #............... #........P.#.### ###.....##..#♣♣♣# #...#..###..'...# ####...####...#...# #......P# ##...♣♣♣# #.@.#...###....♣ # @LiN#.......÷..#....##### ##..Y.##÷............ ##...####......#.### #.... #..÷...#### # ..Y.####.....## ## YY 2 death yaks (1 drained, 1 vitrified) @Li1#..... #....#.# ##P #....# #....#.###P. ##....#.....@Li@Li Welcome back, hellgot the Human Hunter.Dithmenos says: Walk in the dark places.@Li @Li{ @Li @Li _Press ? for a list of commands and other information.BLi? )You shoot a sling bullet. The sling bullet hits the death yak.  BLi? xThe death yak looks even more glass-like.  You drain the death yak.  The death yak looks even more glass-like.BLie YThe death yak is severely wounded.BLiy ,YBLi AY!BLi 8Y.BLi /YBLi YYY 5 death yaks (3 wandering, 1 drain…)BLi 5==5.6 (0.8BLid BLiJ ] _You encounter a death yak. x3CLi6c  You shoot a sling bullet. The sling bullet hits the death yak.CLi YYY1 drained, 1 vitrifiYYYThe death yak is severely wounded.CLi4,6.3 (0.7CLi(CLi,/ _The death yak bellows! x3CLi` †You shoot a sling bullet. The sling bullet hits the death yak!CLif a 4 death yaksCLi IY.CLiJ "YCLin ).CLis JY.CLi IY.CLi CLi /37.0CLi CLi M _You kill the death yak!CLi' ))You shoot a sling bullet. The sling bullet hits the death yak.CLi LY.CLi 8Y.CLiy% IY.CLi' x YThe death yak is lightly wounded.CLii) LY.CLi23 †Y 5 death yaks (1 wandering)CLi05 *8 (0.8CLi#? CLi?@ Z _You encounter a death yak.DLiF ), 1 vitri…)You shoot a sling bullet. The sling bullet hits the death yak!  The death yak becomes as fragile as glass!DLi2 Y.The death yak is lightly wounded.DLiFY.Y.DLiT?Y!DLiIY.DLiPYvitrified)DLi'8.6DLi:DLiC, _The death yak bellows!DLic  You shoot a sling bullet. The sling bullet hits the death yak!DLiQB9.3 (0.7DLi DLiY$d _The death yak is moderately wounded.DLil c  You shoot a sling bullet. The sling bullet hits the death yak.DLi Y.Y.DLiN FY.DLi Y.The death yak is heavily wounded.DLi DLi (20.0DLi. DLi3 W _The death yak closely misses you.ELi=fc  You shoot a sling bullet. The sling bullet hits the death yak!ELi Y.The death yak is severely wounded.ELiKBY!ELi!Y.ELiELi8Y.ELiBELi)95/115 ELi?4-----7ELiELi]/ _The death yak gores you!!FLiFLi Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 7 HP, Piety-, Instant 0%  b - Aphotic Marionette5 MP, Piety-2% c - Primordial Nightfall8 MP, Piety----FLip22% [?] toggle between ability selection and description.HLiWrHLi|HLi #..÷........ hellgot the Skirmisher #####.......P... Human of Dithmenos *****. #............... Health: 95/115 ===================----- #........P.#.### Magic: 20/20 ======================== ###.....##..#♣♣♣# AC: 19Str: 12 #...#..###..'...# EV: 20Int: 14 HLi####...####...#...# SH: 0Dex: 23 #......P# ##...♣♣♣# XL: 14 Next: 53% Place: Lair:5 HLiJY#.@.#...###....♣ # Noise: ==-------  Time: 13220.7 (0.0) HLi#...Y...÷..#....##### c) +12 sling "Poeb" {drain, *Slow rElec rP ##.YYY##÷............ Fire: c) +12 sling "Poeb" {drain, *Slo HLi##...####......#.### Fly  HLi#.Y.. #..÷...#### # ..!.####.....## ## YYYYY 5 death yaks (1 vitrified)HLiB #..... #....#.# ##P HLi#....# #....#.###P. ##....#.....You shoot a sling bullet. The sling bullet hits the death yak.  The death yak is heavily wounded. HLi_The death yak closely misses you.You shoot a sling bullet. The sling bullet hits the death yak!  The death yak is severely wounded. HLi͉0_The death yak gores you!!HLi|7HLiJ4Y.HLiې8Y.HLi"KY.HLiHLi2a6=--1.7 (1HLi˧HLiA3 _You fail to use your ability.ILimILiyos Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 7 HP, Piety-, Instant 0%  b - Aphotic Marionette5 MP, Piety-ILio2% c - Primordial Nightfall8 MP, Piety----22% [?] toggle between ability selection and description.JLif JLino #..÷........ hellgot the Skirmisher #####.......P... Human of Dithmenos *****. #............... Health: 96/115 ====================---- #........P.#.### Magic: 20/20 ======================== ###.....##..#♣♣♣# AC: 19Str: 12 #...#..###..'...# EV: 20Int: 14 ####...####...#...# SH: 0Dex: 23 #......P# ##...♣♣♣# XL: 14 Next: 53% Place: Lair:5 #.@.#...###....♣ # Noise: ---------  Time: 13221.7 (0.0) JLi>p]#..YYY..÷..#....##### c) +12 sling "Poeb" {drain, *Slow rElec rP ##..Y.##÷............ Fire: c) +12 sling "Poeb" {drain, *Slo ##.Y.####......#.### Fly  #.... #..÷...#### # JLip..!.####.....## ## YYYYY 5 death yaks (1 vitrified) #..... #....#.# ##P #....# #....#.###P. JLip##....#.....JLipThe death yak is heavily wounded. _The death yak closely misses you.JLiQqYou shoot a sling bullet. The sling bullet hits the death yak!  The death yak is severely wounded. _The death yak gores you!! _You fail to use your ability.JLi ##..................#..#####...###......P##.@.##..YYY..÷..###..Y.##÷...##.Y.####..#......!.##..... #....# JLiTThe world around you is engulfed in lightless night!JLi85---12----------=2.7 (1Nightfall Fly JLiJLi _Something barely misses you. Something gores you!LLiŮLLiALLi,LLiE ##.÷÷..P....#  #..÷...... #####P #........ ........P.#.###. ###.....##..#♣♣♣#.  #...#..###..'...#. ####...####...#...#. #..@...P# ##...♣♣♣#. LLiFD #...#...###....♣ #. #..YYY..÷..#....##### ##..Y.##÷....... ##.Y.####......#.###. #.... #..÷...#### ..!.####.....## ##. #..... #....#.#  #....# #....#.###PLLi+ZLLiZ6--- 35  -3LLiaLLic ##.÷÷..P....#. #..÷. #####.P. #. #.P.#.###. ###.....##..#♣♣♣#. #...#..###..'...#. ####...####...#...#. #...@..P# ##...♣♣♣#. #...#...###....♣ #. #..YYY..÷..#....#####.# ##..Y.##÷.P ##.Y.####......#.###. #.... #..÷...#### ##. ..!.####.....## ##.P #..... #....#.# ##P. #....# #....#.###P.LLiLLi6D-4.7 (2LLiLLiLLi LLiMLiv .÷.#. ##.÷÷..P....#  #..÷...... #####P #.MLi(a....... ........P.#.###. ###.....##..#♣♣♣#..#  #...#..###..'...#. ####.@.####...#...#. #......P# ##...♣♣♣#.  #...#...###....♣ #... #..YYY..÷..#....#####.##MLiV ##..Y.##÷.......P MLi##.Y.####......#.###.. #.... #..÷...#### MLi..!.####.....## ##.P MLi~#..... #....#.# ##P..PMLiMLi*5.7 (1MLiϮMLiMLiUMLi 0MLiMLi a _You feel something solid in that direction.OLi|M##...P.###. #.÷.÷..P#.÷÷..P....# #..÷.....####P....... #........P.#.###...##.....##..#♣♣♣#..# #..@#..###..'OLi}###...####...#......P# ##...♣♣♣ #...#...###....♣ #...  #..YYY..÷..#....#####.##OLi~OLiAP7=----------OLi]  6 _OLi%OLi8OLiu OLio 0OLi OLiW a _You feel something solid in that direction.PLicO   ##....P.#.   ###...P.###...#   .÷.#.   ##.÷÷..P....#    #..÷......   #####P   #........   ........P.#.###....   ###.@...##..#♣♣♣#..##    #...#..###..'...#...#   ####...####...#...#...#   #......P# ##...♣♣♣#.    #...#...###....♣ #...   #..YYY..÷..#....#####.###   ##..Y.##÷.......P   ##.Y.####......#.###....   #.... #..÷...####PLid ....@..#.PLi?e n3=  PLie %7 _PLiWs PLi'u QLi1 ###.........♣ ##....P.#....♣ ###...P.###...#♣ #.÷.#...# ##.÷÷..P....#...# #..÷......♣ #####P #........ #...@....P.#.###.... ###.....##..#♣♣♣#..## #...#..###..'...#...#  ####...####...#...#...## #......P# ##...♣♣♣#. #...#...###....♣ #...#. #..YYY..÷..#....#####.#### ##..Y.##÷.......P ##.Y.####......#.###....QLi2GQLi^H]8=8QLiZOQLiQQLi;  #.♣♣ #.........♣  ##....P.#....♣ ###...P.###...#♣ .÷.#...# ##.÷÷..P....#...#  #..÷......♣######P#.....................P.#.###....###.....##..#♣♣♣#..#### #...#..###..'...#...# ####...####...#...#...###......P# ##...♣♣♣#....## #...#...###....♣ #...#.#..YYY..÷..#....#####.######..Y.##÷.......PQLiM X9RLi" a#.#♣ ♣♣ #.♣♣ #.........♣  ##....P.#....♣ ###...P.###...#♣ .÷.#...# ##.÷÷..P....#...#  #..÷......♣#♣RLi #####P♣#.............♣........P.#.###....##.###.....##..#♣♣♣#..####♣ #...#..###..'...#...# #####...####...#...#...## #......P# ##...♣♣♣#....## #...#...###....♣ #...#.RLi X#..YYY..÷..#....#####.####RLi RLi &30RLi RLi. 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YLi& *7.7 (9YLi YLi YLi .8.7 (10.0)YLi YLi. YLiI 9100/1159.7 (11YLi) YLi$< YLiE> H=60.7 (12YLiF YLiV YLiX +1.7 (13YLi` YLio 1=9=2.7 (14YLimx YLi) YLiB +3.7 (15YLik YLiW YLi c2=4.7 (16YLi YLi YLiٱ +5.7 (17YLiO YLi YLi G=6.7 (18YLi YLi| YLi 337.7 (19YLi YLi q20==8.7 (20YLi YLi/ g _Magic restored.49.7 (21YLi\ YLih YLi" ,70.7 (22YLi! YLi0 YLiz1 +1.7 (23YLi7 YLiC YLiD f5==2.7 (24YLi^J YLiW YLiX +3.7 (25YLi^ YLii YLi^j Y6=4.7 (26YLi:p YLiڂ YLi +5.7 (27YLi YLi YLia +6.7 (28YLi؜ YLi YLi c7=7.7 (29YLi YLi YLi- +8.7 (30YLi YLi A9.7 (31YLi\ YLi YLi9 4880.7 (32YLi YLi YLi +1.7 (33YLiYLiYLie392.7 (34YLi YLi"YLi#+3.7 (35YLi~*YLi7YLiB9$4.7 (36YLiy=YLiJJ105.7 (37YLi:PYLi^YLi_$6.7 (38YLiifYLiwo1=7.7 (39YLi~YLiҊYLiӋ+8.7 (40YLi$YLiYLi؟+9.7 (41YLiYLi1YLi:#2YLiUA=90.7 (42YLiYLiA1.7 (43YLiYLizI32.7 (44YLiYLi2YLi$3.7 (45YLiYLi! 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The sling bullet hits the death yak![Li j @.....ally targe…)@   shadow (launcher)The death yak is heavily wounded.[Li Y))))))[LiE 7[Li! /Y.[LiH [Li t....!.[Li' %9[LiR [Li ] _Your shadow shoots a sling bullet. The sling bullet hits the death yak.\Li4N )))))You shoot a sling bullet. The sling bullet hits the death yak.  You drain the death yak.\Li MY.\Li2\Lijm...!.\Li(20.6\Li\Lib _The death yak is severely wounded.\LiP ))))drained, 1 ally target,You shoot a sling bullet. The sling bullet hits the death yak!  You drain the death yak.\LiAb....\Li'1.3\LiM _The death yak is lightly wounded.\Li ))))You shoot a sling bullet. The sling bullet hits the death yak!\Li+ LY.\Li EY.\Li) (..\Li) .\Li?+ '2.0\Li7 $ \Li8 V_The death yak is moderately wounded.]Li' )))You shoot a sling bullet. The sling bullet hits the death yak!  You drain the death yak.]Li>1.]LiJY.]Li..Y   death yak (drained)]LiV%7]LiѶ]Lia _The death yak is heavily wounded.]LiN )))))))You shoot a sling bullet.]Lix3Y]Liz/Y]Li~8Y.]Li!.!...YY 3 death yaks (1 wandering, 2 drained…)..]Li<,3.5 (0.8]Lih]Lig _The sling bullet completely misses the death yak.]Li< )You shoot a sling bullet. The sling bullet hits the death yak.]Li .The death yak is heavily wounded.The death yak bellows!]LiN .Y2 drained, 1 vitrified)Y]Li '4.3]Li: ]Li M _Your shadow fades away.]LiLx )2You shoot a sling bullet. The sling bullet hits the death yak!  The death yak becomes as fragile as glass!  You drain the death yak.]Li :Y.]LiX JY.]Li$ JY.]Li /Y]Li Y 4 death yaks (1 wandering, 2 draine…)]LiH ,5.0 (0.7]Li; ]Li ] _The death yak is almost dead.^Lic  You shoot a sling bullet. The sling bullet hits the death yak!^Li @@   shadow (launcher)The death yak is almost dead.^Li( .Your shadow shoots a sling bullet. The sling bullet hits the death yak.^Li6/)Y 3 death yaks (1 wandering, 1 drained^Li3Y.Y.^Li/Y^Li8Y.^Li.YY 4 death yaks (1 drained, 1 vitrifiedY^Liba1--58 (0.8^Li^LiM _You kill the death yak!^Li )))))))You shoot a sling bullet.^Li>zLY.^Li{IY.^Lim|8Y.^LiJY.^Li.!.ally tar…..^Li'6.6^Li^Li,g _The sling bullet completely misses the death yak.^LiF c  You shoot a sling bullet. The sling bullet hits the death yak!^LiX l  The death yak is almost dead.^Lid †Your shadow shoots a sling bullet. The sling bullet hits the death yak!^Lij v) 3 death yaks^Li 0.^Li O--87.3 (0.7^LiF ^Li M _You kill the death yak!_Li ))))You shoot a sling bullet.  The sling bullet barely misses the death yak.The sling bullet hits the death yak!_Li~LY._LiJY._LimKY._Li?†._Li'8.0_Lie_Li7 _The death yak is lightly wounded._Li& ))You shoot a sling bullet. The sling bullet hits the death yak!_Lis:Y._LiwJY._LikyCY!_Li\Q†(1 ally target)_Li%7_Li_Lid _The death yak is moderately wounded._Li}  )drained, 1 ally targ…)You shoot a sling bullet. The sling bullet hits the death yak.  The death yak becomes as fragile as glass!  You drain the death yak._LiU =†_LiV '9.4_Li ] _LiT_ d _The death yak is moderately wounded._Li7).  The death yak becomes as fragile as glass!drain _The death yak is moderately wounded.shoot a sling bullet. The sling bullet hits the death yak!  You drain the death yak.`Li;1.`Li<2`LiA3Y.`Li?M†Y 2 death yaks (1 drained, 1 ally targe`LiXN-30.2 (0.8`LiV`Li[a _The death yak is heavily wounded.`Li )You shoot a sling bullet. The sling bullet hits the death yak!  You drain the death yak.`Li  .The death yak is almost dead.`Li;Y.`Li52`Li `Li`Li,1.0 _Your shadow fades away.`Li (1 drained)You shoot a sling bullet. The sling bullet hits the death yak.  You drain the death yak.`Li= 7`Li1Y`LiJ"Y.`Lil`Li.Y 3 death yaks (2 drained, 1 vitrified)`LiT1==8`Li!`LiW%7 _The death yak is lightly wounded.`LiM drained, 2You shoot a sling bullet. The sling bullet hits the death yak!!  The death yak becomes as fragile as glass!  You drain the death yak.`Lin ?Y.`Lio 2Y.`Li{ s  The death yak is moderately wounded.`Li =2.6`Li W _The death yak closely misses you.`Li  You shoot a sling bullet. The sling bullet hits the death yak!  You drain the death yak.`Li(B3.3 (0.7`Li-`Li<0b _The death yak is severely wounded.aLic  You shoot a sling bullet. The sling bullet hits the death yak.aLi3c9Y.aLis  The death yak is almost dead.The death yak closely misses you.aLit'4.0aLi}aLi$A _The death yak gores you but does no damage.aLi] †You shoot a sling bullet. The sling bullet hits the death yak!  You drain the death yak.aLid n 2 death yaks (drained, 1aLi /.YaLi \  You kill the death yak!aLiW x1-==607aLip aLiJ . _The death yak gores you.aLi †You shoot a sling bullet. The sling bullet hits the death yak!!aLi    death yak (drained)aLiS  @, ally target)@   shadow (launcher)You kill the death yak!aLii 8)aLi:.aLi! 35.4 _Your shadow shoots a sling bullet. The sling bullet hits the death yak.aLi}*aLi.m _Your Invocations skill increases to level 10!bLi9c  You shoot a sling bullet. The sling bullet hits the death yak.bLiF  The death yak is lightly wounded.bLiy'6.1bLi9e _The death yak misses you.bLiwz  You shoot a sling bullet. The sling bullet hits the death yak!  You drain the death yak.bLiqp  The death yak is heavily wounded.bLifp )Your shadow shoots a sling bullet.bLi .The sling bullet hits the death yak but does no damage.bLig94/115 -----8bLiHbLi/ _The death yak gores you!!bLi c  You shoot a sling bullet. The sling bullet hits the death yak!bLi5 p  The death yak is heavily wounded.bLif K) bLi8 .Your shadow shoots a sling bullet. The sling bullet hits the death yak.bLi49 d88-----7.5bLiM bLiT . _The death yak gores you.bLiA  You shoot a sling bullet. The sling bullet hits the death yak.  You drain the death yak.bLixbLiS,8.3 (0.8bLibLi#b _The death yak is severely wounded.cLiXI  You shoot a sling bullet. The sling bullet hits the death yak!  You drain the death yak.cLi% cLinf The death yak is almost dead.cLi`59-cLi 9.1cLicLiO _The death yak misses you.cLi †You shoot a sling bullet. The sling bullet hits the death yak.cLi@   shadow (launcher)cLicLi258 (0.7cLi cLi"M _You kill the death yak!cLicLicLicLi2H _No target in view!cLi a......cLi #..cLi cLi cLi/ cLi  35  --40.8 (1.0 _cLi- cLi~ r90--1.8 (2cLi cLiU 2.cLi RcLin *2.8 (3cLi cLi^ \ _Your shadow fades away.cLi *3.8 (4cLi cLiD cLi 214.8 (5cLi cLiV @5.8 (6cLie cLi? cLi X2=6.8 (7cLiZ" cLiQ1 @7.8 (8cLi6 cLi@ cLip@ *8.8 (9cLiF cLiP cLi/Q #3cLiTQ C=9.8 (10.0)cLiV cLild B50.8 (11cLi,j cLi cLi 341.8 (12cLid cLi cLiI +2.8 (13cLi- cLi cLi\ +3.8 (14cLi} cLi cLiy 354.8 (15cLi cLi cLi +5.8 (16cLi cLi cLi Y6=6.8 (17cLi cLii cLi +7.8 (18cLi cLi cLi +8.8 (19cLif cLi. cLi c7=9.8 (20cLi: cLi cLi ,60.8 (21cLi! cLio( cLi( +1.8 (22cLi. cLis4 cLi4 382.8 (23cLi8 cLi? cLi)@ +3.8 (24cLiFC cLiI cLiI 394.8 (25cLiFO cLiU cLiV +5.8 (26cLi Y cLi_ cLi` +6.8 (27cLie cLifm cLim 9100/1157.8 (28cLieq cLix cLiy +8.8 (29cLiR~ cLi cLi Y1=9.8 (30cLi cLi cLi ,70.8 (31cLi cLi cLi{ +1.8 (32cLi cLi cLi c2=2.8 (33cLi\ cLi cLi +3.8 (34cLi cLio cLi 334.8 (35cLi cLi A5.8 (36cLi3 cLicLi+6.8 (37cLi cLicLip347.8 (38cLicLicLi +8.8 (39cLi`%cLi?/cLi/359.8 (40cLi3cLi%;cLi;,80.8 (41cLi@cLiHcLi.I+1.8 (42cLiOcLiFVcLiVY6=2.8 (43cLi\cLilcLicl+3.8 (44cLircLi:|cLi|+4.8 (45cLicLicLiJc7=5.8 (46cLiZcLi-cLi+6.8 (47cLiߥcLicLi387.8 (48cLihcLiA8.8 (49cLicLiScLi+9.8 (50cLicLi#cLio4990.8 (51cLiecLiqcLi+1.8 (52cLiPcLi9cLi4102.8 (53cLit cLicLi+3.8 (54cLi^cLi#cLi}#+4.8 (55cLi)cLiq3cLi3cLi3R1=5.8 (56cLi9cLiAcLi5B+6.8 (57dLidLiidLi#2dLi@=7.8 (58dLiYdLiB&dLi&+8.8 (59dLi-dLi0;dLi;+9.8 (60dLiCCdLiQdLiFR53400.8 (61dLiYdLi3fdLif+1.8 (62dLifmdLi$zdLiz+2.8 (63dLidLiЃdLi\dLi}T _Key pressed, stopping explore.dLi4dLidLidLidLi?43.8 (1.0) _dLi/dLidLi*4.8 (2dLi&dLicdLiX5=5.8 (3dLibdLiq  #....  #........P.#.### ##.....##..#♣♣♣#  #...#..###..'...# ####...####...#...# dLiUr' #......P# ##...♣♣♣# ###...#...###....♣ #  #...††..÷..#....#####  ##...@##÷.............  ##...####......#.###.dLir  #.... #..÷...#### ## dLir...!.####.....##  dLir##..... #....#.# ##P.  #....# #....#.#dLir  #..... ##....#... dLi"sW ##...... dLiHsA #.#dLidLi#6.8 (4dLi!dLi̋$  Things that are here:dLiix   #P.#.### ##.....##..#♣♣♣#  #...#..###..'...# ####...####...#...#  #......P# ##...♣♣♣# ###...#...###....♣ #  #...††..÷..#....##### dLi ##...†##÷...........  ##.@.#####.###  #....##..÷...#### # ...!.####.....##  ##..... #....#.# ##P  #....## #....#.#  #..... ##....#... dLi.( ##.....  ....###.#  ###...Pa death yak corpse; a death yak corpsedLi #dLi#dLi#*7.8 (5 _dLi$)dLi& ###.....##..#♣♣♣...#..###..'...####...####...#......P# ##...♣♣♣###...#...###....♣ ...††..÷..#....######...†##÷............ ##...#####.### #.@..##..÷...#### #...!.####.....## ###.....# #....#.# ##P #....##dLiϴ##P.#....# #.#....####.. dLidLik*8.8 (6dLi{dLiTa ...#..###..'...####...####...#......P# ##...♣♣♣###...#...###....♣ #...††..÷..#....######...†##÷............ ##...#####.######....##..÷...#### #...@.####.....## #dLi[U#.....# #....#.# ##P #....###P......Fly ##...# ##.#...####.. dLiAcdLicF=9.8 (7dLi"kdLiOzdLizH20 3410.8 (8dLi~dLi[   ####...####...#...#. #......P# ##...♣♣♣#. ###...#...###....♣ #. dLi #...††..÷..#....#####. ##...†##÷............. #...#####.### dLi ###....##..÷...####  dLio #.....####.....## ##. # #....#.# ##P. ....## #....#.###P..dLi h #..... #dLi998.... ##....###....... ....###. #....# ###...P ##...# #.#....#### .... #####. ###......##.. _j - 3 inky potions (gained 1) 35  1.8 (9dLi ......P# ##...♣♣♣###...#...###....♣ #...††..÷..#....#####...†##÷............ ##...#####.######....##..÷...#### ##.....####.....## ##.dLi3##.....# #....#.# ##P #...@####P..# ##....#....#....###..........###.#.....  #P......#..#... dLiXdLi.2.8 (10.0)dLi+dLi#W ###...#...###....♣ #. #...††..÷..#....#####.# ##...†##÷.............P #...#####.### ###....##..÷...####  #.....####.....## ##.P ##.....# #....#.# ##P. #....## #....#.###P.. #....@# #.....† ##....###....... #....###. #....# ###...P# ##...# #.#....#### .... #####. .....###......##..dLiW #.... #P......#..#...P ##......##...dLi:edLie+3.8 (11dLikdLi.ndLitdLivT _Key pressed, stopping explore.dLix......dLivdLikdLi  #...††..÷..#....#####  ##...†##÷.............  ##...#####.###. ###....##..÷...#### ##  #.....####.....##   ##.....# #....#.# ##P.dLi*  #....## #....#.#  #.....# ##....#...  ##..@.#..dLi  ##.#  #....# ###...P dLib ##...# #.#....####...  #.... ##.#...####  .....###...... #.....#P..#  ########......##.....dLiR  #.....P###dLi'dLi)74.8 (1.0) _dLi.dLiڹ #...†##÷............ ##...#####.######....##..÷...#### ###.....####.....## ##.##.....# #....#.# ##P #....####P..# ##....#....#....###......#...@###.# ###...P#.#....#### #.... ##.##  #....P## #.... dLidLi*5.8 (2dLixdLiV  ##...#####.######....##..÷...#### ###.....####.....## ##.#.....# #....#.# ##P #....####P..# ##....#....#....###..........###.# ###...P#.#....#### #.... ##.##.....###......##.  ##.....###.... dLia@6.8 (3dLifdLi7 ###....##..÷...#### ###.....####.....## ##.#.....# #....#.# ##P #....####P.#.....# ##....#....#....###..........###.# ###...P##.#....#### #....###.##.....###......##.P......#..#dLi$  #............ dLidLif*7.8 (4dLidLi. .....####.....## ##.#.....# #....#.# ##P #....###P.#.....# ##....#....##....###..........###.# ###...P##...###.#....#### #..@.###.##......##.P......#..#Fly dLi  ##.#...####### dLiʘdLi*8.8 (5dLi-dLi( z  ##.....# #....#.# ##P  #....## #....#.#  #.....# ##....#...  ##....#.  #....###.#  #....# ###...P  ##...###.#....#### dLi(  ##....###.#...#### .###......  #.....#P..#  ########......##.  #.....P###  # #  ##.....###...  #...........dLi(  #.#...######  #......#dLi3 dLi%4 *9.8 (6dLi8 dLi  #.....####.....## ##. ##.....# #....#.#  #....## #....#.###P #.....# # ##....###.. #....###.#..... #....# ###...P..... dLi ##...###.#....####. ##..@.###.#...## #.....####.. #.....#P......#..# ########......##.. #.#. #....P## #....  ##.....###....  ............dLi!   ##.#...####### dLi dLi +20.8 (7dLi dLi%j M##....##..÷...#### ##.....####.....## ####..... ##P#....## #....#.###P#.....# ##....##....###.##.#....#....# ###...P....###.#.##....###.#...####...###......##.  #.....#P......#..#... Fly dLij *dLiu @1.8 (8dLiz dLi M ##...####......#.###.###....##..÷...#### ##.....####.....## ####.....# ##P#....## #....#.###P.....# ##....#dLi #....###.##.#....#...@# ###...P....##...###.#.##....###.#...####...###......##.  dLi0 e#.....#P......#..#...dLi@ dLi *2.8 (9dLi dLi dLi" dLi% T _Key pressed, stopping explore.dLi6 Y......dLi7 dLi< dLi M##...†##÷...... ##...####......#.###.###....##..÷...#### ##.....####.....## ####.....# ##P## #....#.###P.....# ##....##....###.##.#........# ###...P....##...###.#.##....###.#...####  #.....###......##....dLiK dLi 13.8 (1 _dLi dLi}w M...††..÷..#....#######...†##÷......dLiw  ##...####......#.###.###....##..÷...#### ###.....####.....## ####.....# ##P## #....#.###PdLix Z.....# ##....###..@.###.##.#........# ###...P....dLiJx ##...###.#.  ##....###.#...####...#dLi dLi *4.8 (2dLi dLid M##...#...###....♣ ...÷†..÷..#....#######...†##÷...... ##...####......#.###.##....##..÷...#### ###.....####.....## ####.....# ##P## #....#.###P#...@.# ##....##....###.##.#........# ###...P....  ##...###.#....####...#######dLi& @5.8 (3dLi+ dLi M #......P# ##...♣♣♣###...#...###....♣ ...÷†..÷..#....#####dLix ##...†##÷...... ##...####......#.###.##....##..÷...#### ###.....####.....## ####..... ##P## #....#.###P.....# ##....#dLi #....###.##.#....  dLi޹ #....# ###...P.......#.....dLiC @6.8 (4dLi dLi hM###...####...#... #......P# ##...♣♣♣###...#...###....♣ ...÷†..÷..#....#######...†##÷...... ##...####......#.###.##....##..÷...#### ###.....####.....## ####...@.# ##P## #....#.###P.....# ##....##....###.  #....###.#................dLiCudLiv*7.8 (5dLi|dLiM #...#..###..'###...####...#... #......P# ##...♣♣♣###...#...###....♣ #...÷†..÷..#....#######...†##÷...... ##...####......#.###.##....##..÷...#### ###....@####.....## ####..... ##P## #....#.###P.....# ##....#  ##....###............#....dLidLi*8.8 (6dLi!eLio&M##.....##..#♣♣♣ #...#..###..'###...####...#... #......P# ##...♣♣♣##...#...###....♣ #...÷†..÷..#....#######...†##÷...... ##...####......#.###.###..@.##..÷...#### ##.....####.....## ####.....# ##P## #....#.###P  #.....# ##....#......###...#eLi*|eLi|*9.8 (7eLieLi].M #........P.#.####.....##..#♣♣♣ #...#..###..'###...####...#... #......P# ##...♣♣♣eLi.0##...#...###....♣ #...÷†..÷..#....#######...†##÷...... ##..@####......#.###.eLi/###....##..÷...#### ##.....####.....## ####.....# ##P  eLiv/#....## #....#.###P..#....#eLi;eLii<+30.8 (8eLiAeLiM....... #........P.#.####.....##..#♣♣♣ #...#..###..'###...####...#... #......P# ##...♣♣♣##...#...###....♣ #...÷†..÷..#....#######...@##÷...... ##...####......#.###.###....##..÷...#### ###.....####.....## ##  ##.....# #....#.# ##P.....#eLieLi~*1.8 (9eLi!eLi$  Things that are here:eLi7v  #####P #................ ........P.#.###. ###.....##..#♣♣♣#.  #...#..###..'...#. ####...####...#...#.  #......P# ##...♣♣♣#. ###...#...###....♣ #. #...÷†@.÷..#....#####.# ##...†##÷.............P ##...####......#.###.. ###....##..÷...#### #.....####.....## ##.P ##.....#Livm #....#.#  #....## #....#.###P #.....# #† ##....###..a death yak corpse; a death yak corpseeLiK2.8 (10.0) _eLi_eLi #####.P. #........ #........P.#.###. ###.....##..#♣♣♣#..# #...#..###..'...#. ####...####...#...#. #......P# ##...♣♣♣#. ###...#...###....♣ #. #...÷†.@÷..#....#####.# ##...†##÷...P. ##...####......#.###. ###....##..÷...#### ##.P #.....####.....## ##.P. ##.....#eLiW #....#.# ##P..P #....## #....#.###P. #.....# ##....#......†. ##....###.#eLi#A3.8 (11eLi4'eLiD  #......   #........P.#.###   ###.....##..#♣♣♣#..##   #...#..###..'...#.   ####...####...#...#...#   #......P# ##...♣♣♣#.   ###...#...###....♣ #...#   #...÷†..÷..#....#####.###   ##...†##@.............P..   ##...####......#.###...   ###....##..÷...#### ##.P   #.....####.....## ##.P   eLi##.....# #....#.# ##P.   #....## #....#.###P..... #.....# ##....#......†.# ##....###.......## #....###.#eLiA4.8 (12eLi'eLifh  #. #........P.#.###....# ###.....##..#♣♣♣#..# #...#..###..'...#...#  ####...####...#...#...# #......P# ##...♣♣♣#....# ###...#...###....♣ #...#. #...÷†..÷..#....#####.# ##...†##÷P. ##...####......#.###. ###....##..÷...#### ##.P. #.....####.....## ##.P.P. ##.....# #....#.# ##P..P.#LiM 0m #....## #....#.###P.....#  #.....# ##....#......†.##  ##....###......###  #....###.#.# # You see here a death yak skeleton.5.8 (13 _ _Key pressed, stopping explore.eLi>Read which item? Scrolls  b - 4 scrolls of blinking  g - 3 scrolls of fog  t - 7 scrolls of teleportationi - a scroll of identify  o - 2 scrolls of summoning  r - 4 scrolls of revelation  s - a scroll of butterflies  x - 3 scrolls of amnesiaW - a scroll of brand weapon  I - 3 scrolls of immolation  T - a scroll of torment  l - 2 scrolls labelled KAPLAOV KESYR  m - 2 scrolls labelled COGIQIUMOWK  u - a scroll labelled ZOUPTY ZEBO  z - a scroll labelled ZICIEM JEDONIT  B - 2 scrolls labelled VASSYR ILEMYNO [!] read|quaff|evoke[?] describe selectedeLieLieLi-#.................... hellgot the Skirmisher#........P.#.###....# Human of Dithmenos *****.###.....##..#♣♣♣#..### Health: 115/115 ========================#...#..###..'...#...# Magic: 21/21 ========================####...####...#...#...## AC: 19Str: 12#......P# ##...♣♣♣#....# EV: 35 eLieInt: 14###...#...###....♣ #...#. SH: 0Dex: 23eLiЩ#...÷†..÷..#....#####.#### XL: 14 Next: 65% Place: Lair:5##...†##÷@............P... Noise: ---------  Time: 13435.8 (0.0)##...####......#.###..... c) +12 sling "Poeb" {drain, *Slow rElec rP###....##..÷...#### ##.P.. Fire: c) +12 sling "Poeb" {drain, *Slo#.....####.....## ##.P.P. Fly eLi##.....# #....#.# ##P..P.##....## #....#.###P.....# #.....# ##....#......†.##eLim ##....###.............### #....###.#............# #  _Key pressed, stopping explore. _Key pressed, stopping explore.  Things that are here: _a death yak corpse; a death yak corpse _You see here a death yak skeleton. _Key pressed, stopping explore.eLieLivIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - 2 scrolls labelled KAPLAOV KESYR  m - 2 scrolls labelled COGIQIUMOWK  u - a scroll labelled ZOUPTY ZEBO  z - a scroll labelled ZICIEM JEDONIT  B - 2 scrolls labelled VASSYR ILEMYNO Potions (select first with !)  d - a sapphire potion  f - 3 bubbling pink potions  j - 3 inky potions  k - 3 silvery potions  p - 2 sedimented purple potions  s - 2 glowing purple potions eLi t - 6 metallic inky potions  x - a golden potion  D - 4 sedimented silvery potions[?] describe selectedgLiE gLi$S gLi"V #.................... hellgot the Skirmisher#........P.#.###....# Human of Dithmenos *****.###.....##..#♣♣♣#..### Health: 115/115 ========================#...#..###..'...#...# Magic: 21/21 ========================####...####...#...#...## AC: 19Str: 12gLiV [#......P# ##...♣♣♣#....# EV: 35 Int: 14###...#...###....♣ #...#. SH: 0Dex: 23gLiV #...÷†..÷..#....#####.#### XL: 14 Next: 65% Place: Lair:5##...†##÷@............P... Noise: ---------  Time: 13435.8 (0.0)gLiFW E##...####......#.###..... c) +12 sling "Poeb" {drain, *Slow rElec rP###....##..÷...#### ##.P.. Fire: c) +12 sling "Poeb" {drain, *Slo#.....####.....## ##.P.P. Fly ##.....# #....#.# ##P..P.##....## #....#.###P.....# gLiW #.....# ##....#......†.## ##....###.............### #....###.#............# #  _Key pressed, stopping explore. _Key pressed, stopping explore.  Things that are here: _a death yak corpse; a death yak corpse _You see here a death yak skeleton. gLi;X ?_Key pressed, stopping explore.gLipy  As you read the scroll of identify, it crumbles to dust.20 6.8 (1gLi3{ gLi7 6 _t -> b - 6 potions of brilliancehLi;..÷........hLi,hLihLi@z z#.P.#.###....#####.....##..#♣♣♣#..####...#..###..'...#...# ####...####...#...#...##......P# ##...♣♣♣#.###...#...###....♣ #...##...÷†..÷..#....#####.#####...†##÷.............P....#####.###...###....##..÷...#### ##.PhLic{ I#.....####.....## ##.P.P.## #....#.# ##P..P.##....## #....#.###P.....##.....# ##....#......†.## ##....###.......###....###.#.# #.#....# ###...P## #hLi hLiw g 35  7hLi hLi, ####..#♣♣♣#..####♣#...#..###..'...#...# ####...####...#...#...##......P# ##...♣♣♣#....######...#...###....♣ #...#.#.hLi- {#...÷†..÷..#....#####.####..##...†##÷.............P....#####.###...###....##..@...#### ##.P#.....####.....## ##.P.P.#P# #....#.# ##P..P.##....## #....#.###P.....# #.....# ##....#......†.##hLi:. ##....###.......######....###.#.# #..#....# ###...P## ###...###.#....####....# #..hLi> hLi? *8.8 (2hLidG hLiG  #...#..###..'...#...# ####...####...#...#...##......P# ##...♣♣♣#....#######...#...###....♣ #...#.#..#...÷†..÷..#....#####.####..##...†##÷.............P....####hLia #.###...###....##..÷...#### ##.P....P#.....#### ##.P.P.#P# #....#.# ##P..P.###.....## #....#.###P.....# #.....# ##....#......†.## ##....###.......#######....###.## #..hLi" r#....# ###...P## ###...###.#....####....# #..##.####....###.You see here a death yak skeleton.hLi hLi 19.8 (3 _hLi hLi| ####...####...#...#...## ###......P# ##...♣♣♣#....####.###...#...###....♣ #...#.#...#...÷†..÷..#....#####.####..##...†##÷.............P....#####.###...###....##..÷...#### ##.P....P#hLi} #.....####.....## ##.P.P.#P.## #...@#.# ##P..P.###.#....## #....#.###P.....# ####.....# ##....#......†.## ##....###.......########....###.## #..#.#....# ###...P## ##...##...###.#....####....# #..##..#...####....###.#.....###......##...hLis hLiS +40.8 (4hLi hLi  ......P# ##...♣♣♣#....####.###...#...###....♣ #...#.#.....÷†..÷..#....#####.####.#...†##÷.............P... ##...####......#.###..hLi `###....##..÷...#### ##.P....P#.....####.....## ##.P.P.#P.#.....# #....#.# ##P..P.### #....###P.....# ##.# ##....#......†.## #....###.............######........Fly #......#......#.....#P......#..#...P###....hLi)! D hLi/ hLi0 *1.8 (5hLi6 hLiv ###...#...###....♣ #...#.#...#...÷†..÷..#....#####.####..##...†##÷.............P....####......#.###...###....##..÷...#### ##.P....P##.....####.....## ##.P.P.#P.## #....#.# ##P..P.###.#....## #....#.###P.....# ###hLi #.....# #.....†.## ##....###.............#######.#....###......# #..#..#....# ###...P.......## ##...##...###.#....####....# #..##.hLi .#...####....###.#.....###......##...hLi- u#.....#P......#..#...P###.########......##......##.hLi hLi *2.8 (6hLi hLil M #...÷†..÷..#....#####.####..##...†##÷.............P....####......#.###...###....##..÷...#### ##.P....P##.....####.....## ##.P.P.#P.####hLil { #....#.# ##P..P.###.##.....## #....#.###P.....# ####.#.....# #.....÷.## ##.##....###.....@.......#######..#....###.# #..#..#....# ###...PhLi3m z## ##...##...###.#....####....# #..##....###.#...####....###.#.....###......##..hLiYm .#.....#P......#..#...P###.########......##......##.hLizm T #.....P####..hLi} hLi} *3.8 (7hLi} hLiO  #...†##÷.............P... ##...####......#.###..###....##..÷...#### ##.P....P#.....####.....## ##.P.P.#P.####.....# #....#.# ##P..P.###.##. #....##.###P.....# ##.# ##....#......÷.## hLi#....###.......#######.....###.# #..#. ###...P## ##..#...###.#....####....# #.hLi...Fly ...hLi=P##......hLi#....P## #.....# #.#.... hLiF FF   skyshark (wandering) #....P## #.....# #.#....  You encounter a skyshark.hLihLi*hLi ,14.8 (8 _hLi2hLiR5iLi+ ))))))F  drained)You shoot a sling bullet. The sling bullet hits the skyshark!  You drain the skyshark.iLio9 <F÷iLiD j.....iLiE D20 ==iLiE 5.6 (0.8iLiL iLiO c _The skyshark is moderately wounded.iLi )))))You shoot a sling bullet. The sling bullet hits the skyshark!iLix @F.....6.3 (0.7 _The skyshark is heavily wounded.iLi|% ))))You shoot a sling bullet. The sling bullet hits the skyshark.jLi{hY.FjLiuW....jLiw'7.0jLijLi` _The skyshark is heavily wounded.jLi )))You shoot a sling bullet. The sling bullet hits the skyshark!jLiFY.FjLiS=...jLiT*8 (0.8jLi\jLiQ_` _The skyshark is heavily wounded.jLiv)) ed, vitrified) _The skyshark is heavily wounded.  You shoot a sling bullet. The sling bullet hits the skyshark! jLi_The skyshark is heavily wounded.  You shoot a sling bullet. The sling bullet hits the skyshark!  The skyshark becomes as fragile as glass!  You drain the skyshark.jLiM=EF.jLi_E3.jLiF,8.5 (0.7jLi;MjLiPa _The skyshark is severely wounded.jLi^ ) jLiqYou shoot a sling bullet. The sling bullet hits the skyshark.  You drain the skyshark.jLiH & jLiH u.F@ally target, vitri…)jLiI @   shadow (launcher)The skyshark is almost dead.jLiEU †Your shadow shoots a sling bullet. The sling bullet hits the skyshark!jLiX @   shadow (launcher)jLi jLi 479.3 (0.8jLi jLif  jLi >_You kill the skyshark!jLi 3jLi jLi¼ H _No target in view!jLi[ ^..÷..jLi :...jLi jLi jLi   ##...#####.###..###....##..÷...#### ##.P....P#.....####.....## ##.P.P.#P.####.....# #....#.# ##P..P.###.##. #....##.###P.....# ##.# ##....#......÷.## #....###.......#######.jLi ....###.#......†@....# #..#. ###...P@......## ##..#...###.#....####....# #..###.#...####....##.#......##......P......#..#...P#########......##.# ##....##  #.#jLi- V#.....####†.jLi jLiH , jLim S35  --50.3 (1.0 _jLi jLi@#....##..÷...#### ##.P....P# #.##.....## P.#P.## ##.....# #....#.# ##P..P.###. #....## #....#.###P.....# #### #.....# ##....#......÷.## ## ##....###.......##### #.#......†@....# #.. #....# ###...P.......## ##.jLiA ##...###.#...@####....#  ##....###.#...####....### #.....###......##......## #.....#P......#..#...P### ########......##......##.# #......###.....## #.....## #.....# #.# ##.....###.....###† #................†jLiGQjLiQE--1.3 (2jLiYjLi .....####.....## ##.P.P.#P.###.....# #....#.# ##P..P.### #....## #....#.###P.....# ##.# ##....#......÷.## #....###.............#######.....###.#......†@....# #..#. ###...P.......## ##..#...###.#....####....# #.jLir.###.##......##......#P......#..#...P#########......##.# ##.....###... .jLi #...... ##.#...#######.##.#..## jLijLi<*2.3 (3jLi>kLicG # #....#.# ##P..P.###.##.....## #....#.###P.....# ####.#.....# ##....#......÷.## ##.##....###.............#######..#....###.#......†@....# #..#..#....# ###...P.......## ##...##...###.#....####....# #..kLiG##....###.#...####....###.#.....###.....@##...#.....#P......#..#...P###.########......##......##. kLi H<#......###.....###..#.....## #.....# #.#kLi,H##.....###.....###†.....#................†.....kLiMH##.#...#######.##.#..###kLirH`#......# #..#.##.#kLiWkLiX*3.3 (4kLi`kLi"....## #....#.###P.....# ####.#.....# ##....#......÷.## ##.##....###.......#######..#....###.#......†@....# #..#..#....# ###...P.......## ##...##...###.#....####....# #..##....###.#...####....###.kLi#.....###......##......##.#.....#P......#@.#...P###.########......##......##. #......#.###..#.....## #.....# #.###.....###.....###†..#................†.##.#...#######.##.#..#####......# #..#.##.##......# #.#..##.#kLi(kLi*4.3 (5kLikLi #.....# #.....÷.## ##. ##....###.............#######.. #....###.#......†@....# #..#.. #....# ###...P.......## ##... ##...###.#....####....# #.. ##.#...####....###. #.....###......##... kLi#.....#P......#..#...P###. ########......##@.....##. #......####..#.....## #.....# #.##kLi!#.....###†..................†.kLiG##.#...#######.##.#..######......# #..#.##.kLi##......# #.#.##.####....# #..#.#..+kLiwkLiʟ*5.3 (6kLimkLikLiqkLiT _Key pressed, stopping explore.kLio......kLikLi@kLiZg1###.......#######.. ....###.#......†@....# #..#.. ....# ###...P.......## ##...###.#....####....# #.. #.#...####....###. .....###......##......##. .....#P......#..#...P###. #kLigQ######......##......##. #......####..#.....## #.....# #.##kLig#.....###†..................†.kLih##.#...#######.##.#..#######......# #..#.##.kLi3h##......# #.#..##.#kLiVh###....# #..#.#..+ #....# #.#...#.#kLiukLiu16.3 (1 _kLi|kLi[  ...###.†@....# #..#..# ###...P.......## ##...###.#....####....# #.. ....####....###. ....###......##......##.#P......#..#...P###. ######......##......##. #......####..#.....## #.@...# #.###.....###†..................÷.##.#...#######.##.#..########......# #..#.#kLi2 ^##......# #.#..##.####....# #..#.#..+ #....# #.#...#.##....# #.##..#†# # kLikLi*7.3 (2kLikLiT;# ###...P.......## ##...###.#....####....# #..####....###.###......##......##.#P......#..#...P###. #####......##......##.  #......####..#.....## #.....# #.##kLiت.#..@..###†.. ................÷. ##.#...#######.##.#..####### #......# #..#.##.# #......# #.#..##.#kLi###....# #..#.#..+ kLi` #....# #.#...#.# .#....# #.##..#†# #.###..###+###.#.#.#.# ## #.kLikLii*8.3 (3kLi\kLiN ###.#....####....# #..####....###.kLi|N###......##......##.#P......#..#...P###. ####......##......##.  #......####..#.....## #.....# #.#kLiN##.....###.....###÷.. kLiNy...........@....÷.. ##.#...#######.##.#..####### kLiO#......# #..#.##.# kLi=Ob#......# #.#..##.# ###....# #..#.#..+kLidO #....# #.#...#.# .#kLiO#....# #.##..#†# #.kLiO###..###+###.#.#.#.# ## #..#.........#####.. .. ..kLi]kLiM^*9.3 (4kLidkLifkLilkLioT _Key pressed, stopping explore.kLi W....kLikLikLi+####....###. .###......##......##. .#P......#..#...P###. ###......##......##.  #......####..#.....## #.....# #.#.. #kLiQ ###.....###÷... ................÷. ##.#...#######@##.#..####### #......# #..#.##.# #......# #.#..##.# ###....# #..#.#..+  #....# #.#...#.# .#.#....# #.##..#†# #...kLi{?###..###+###.#.#.#.# ## #..#.........#####.. .. .. kLi.P# ###..##.###...# .## .# #kLil%kLi"&260.3 (1 _kLis,kLiķK ###......##...# #P......#..#...P###. ##......##......##.~  #......####..  #.....## #.....# #.#  ##.....###÷......... kLiJG................÷.........  ##.#...#######.##.#..#######  #......# #.@#.##.#  #......# #.#..##.#  ###....# #..#.#..+ kLis #....# #.#...#.# .#..kLiܸ_#....# #.##..#†# #...###..###+###.#.#.#.# ## #..#.........#####.. .. .. P# ###..##.###...# .## .# #...# ..#####........#..# . .#.# #.kLikLi&*1.3 (2kLi}kLi` P......#..#...P###. ......##......##.#....~ ......###.....###.... #.....## #.....# #.#. ##.....###÷.. ................÷. ##.#...#######.##.#..####### #......# #..#.##.# #......# #.#@.##.# ###....# #..#.#..+  #....# #.#...#.# .#...#....# #.##..#†# #...kLipa###..###+###.#.#.#.# ## #..#.........#####.. .. .....# # ###..##.###...# .## .# #...## .#####........#..# . .#.# #..... .P#P#P..###.##.#.#####..####....#kLim@2.3 (3kLiAskLiK ......##......##.~ ......###.....###...... .....## #.....# #.#... #.....###÷... ................÷.. #.#...#######.##.#..####### ......# #..#.##.# ......# #.#..##.# #....# #..#@#..+  #....# #.#...#.# .#....kLiF/#....# #.##..#†# #...###..###+###.#.#.#.# ## #.....#.#.........#####.. .. .....####..##.###...# .## .# #...#######........#..# . .#.# #.....# P#P#P..###.##.#.#####..####....#............#.#..#...##.#[...##kLi> kLi *3.3 (4kLikLi$####.. ## #.....# #.#. #.....###÷.. ................÷. .#...#######.##.#..####### .....# #..#.##.# # #.#..##.# #....# #..#.#..+ ....# #.#..@#.# .#..... #....# #.##..#†# #......# ###..###+###.#.#.#.# ## #.....# .#.........#####.. .. .....#  kLi P###..##.###...# .## .# #...## ####........#..# . .#.# #.....#P#P..###.##.#.#####..####....# ............#.#..#...##.#[...###.P†#.####..#.##†##.###.#....#kLiݧkLiZ*4.3 (5kLi.kLid97##......##.~#.....###.....## #.....# #.#....###.....###÷... ..............÷......... #...#######.##.#..######## #..#.##.# ....# #.#..##.# ....# #..#.#@.+  ....# #.#...#.# .#..... ....# #.##..#÷# #. ##..###+###.#.#.#.# ## # kLi,:f#.#.........#####.. .. .....#..##.###...# .## .# #...#####........#..# . .#.# #. P#P..###.##.#.#####..####....#..........#.#..#...##.#[...##kLiE@5.3 (6kLiKkLi##......##.#.~ ###.....###...... ## #.....# #.#.... ###.....###÷......... kLi .....÷......... ...#.##.#..####### # #..#.##.# # #.#..##.# # #..#.#.@+ # #.#...#.# .#..... kLi~"# #.##..#÷# #......# ..###+###.#.#.#.# ## #.....# .#.####..##.###...# .kLi .#..# . #P..###.##.#.### kLiTkLi *6.3 (7kLikLi| ####..YP#.###.#'.#!+.###S#...P#####Y   catoblepas (asleep)S   black mamba (asleep)kLis  You reach down and open the door.  You encounter a catoblepas and a black mamba.kLic kLiΐ O20 7.3 (8 _kLii kLiI y _Found a potion of curing.lLi~;O##......##.#.~ ###.....###...... ## #.....# #.#... ###.....###÷......... ....÷......... #.##.#..####### # #..#.##.#P..YP# lLi4<# #.#..##.#.###.# # #..#.#..@.#!+ # #.#...#.#.###S#.#..... # #.##..#÷#P...P#......# ..###+###.#.#.#.#######.....# #.#####..lLi<y..##.###...# .## .# #...### .#..# . .#.# #.....# lLiKC;Y.lLi4SWYlLiDUs 35  8.3 (1 _lLi^lLibQ _There is an open door here.lLi4E ))(drained)You shoot a sling bullet. The sling bullet hits the catoblepas.  You drain the catoblepas.lLi& .SThe catoblepas is lightly wounded.lLiEY.lLi:S.lLi.S20 ==9.1 (0.8lLiK _The black mamba hisses angrily.lLihT / ) ed, vitrified)You shoot a sling bullet. The sling bullet hits the catoblepas.  The catoblepas becomes as fragile as glass!  You drain the catoblepas.lLiv FS.lLi lLi J.YlLi 8 lLi_ *8 (0.7lLi lLiM e _The catoblepas is moderately wounded.lLicy ~  You shoot a sling bullet.  The sling bullet hits the catoblepas but does no damage.lLi KS.lLiG  The catoblepas is lightly wounded.lLi **The catoblepas breathes a plume of calcifying dust at you.lLi^@☼lLi]08--70.6 (0.8lLilLif _The blast of calcifying dust hits you!nLi0 Y.#..#...P##.. ~~..##.#......~ ...###.....###....... #.....# #.#..........###.....###÷.....................÷..........#######.##.#..#######.# #..#.##.#P...P#.# #.#..##@#Y###.#nLi .# #..#.#..§.#!+ .# #.#...#☼#S###.#.#......# #.##..#÷#P...P#......####+###.#.#.#.#######.....# .#.........#####.. .. .....S   black mamba#..##.###...# .## .# #...### ##........#..# . .#.# #.....# #P..###.##.#.#####..####....#nLi KS.nLi N V YThe black mamba attacks as it pursues you!  The black mamba completely misses you.The black mamba is engulfed in calcifying dust..SY   catoblepas (drained, vitrified)S   black mamba (petrifying) 35  -1.6 (1.0 _The black mamba begins to petrify. The black mamba closely misses you.oLil , drained, vit…)The black mamba is engulfed in calcifying dust. _The black mamba begins to petrify. The black mamba closely misses you.You shoot a sling bullet. The sling bullet hits the black mamba!  The black mamba becomes as fragile as glass!  You drain the black mamba.  looks even more glass-like.oLi ○The black mamba is moderately wounded.The black mamba is engulfed in calcifying dust.oLi9--20 =2.3 (0.7oLioLiM X _The black mamba barely misses you.oLiu|  You shoot a sling bullet. The sling bullet hits the black mamba!!oLi  @all@   shadow (launcher)The black mamba is severely wounded.oLi 9 oLi  Your shadow shoots a sling bullet. The sling bullet hits the black mamba!  The black mamba is engulfed in calcifying dust.  The black mamba barely misses you.oLi# ( oLi ☼The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits the black mamba!oLi **@   shadow (launcher)oLi U  The black mamba dies!oLiOi @§ally target, vit…)oLiq /93.0oLi~ oLi y _The blast of calcifying dust hits you but does no damage.qLi^4.##......# ~#..#...P###.............. ~~..#............~.####.............##  #.#..........###.....###÷...............÷.........######.##.#..######.#.##@#P...P#..##☼#.###.#.#.#..§Y#!+ ...#○#@###.#.#..... ...# #.##..#÷#P...P#......# #..###+###.#.#.#.#######.....# .#.........#####.. .. .....###.###...# .## ## ##........#..# . .#.# .....#qLipb1YqLim.°Y   catoblepas (drained, vitrified)qLinw 35  --4.0 (1.0qLibuqLioxqLi ) You shoot a sling bullet. The sling bullet hits the catoblepas!qLi] ☼The catoblepas is moderately wounded.qLiDd<  You hear a sling whirr.qLiUUY☼qLi>)qLiZ1020 ==7 (0.7qLi:qLi; _The sling bullet hits the catoblepas.rLi~ ed, vitrified)You shoot a sling bullet. The sling bullet hits the catoblepas.  You drain the catoblepas.  The catoblepas becomes as fragile as glass!rLi#r ○The catoblepas is heavily wounded.rLis0065.4rLi zrLiE}/ _The catoblepas gores you.rLi  You shoot a sling bullet. The sling bullet hits the catoblepas.  The catoblepas looks even more glass-like.  You drain the catoblepas.rLi(u.#÷##.##...##rLiUv,6.2 (0.8rLia}rLib _The catoblepas is heavily wounded.rLik  You shoot a sling bullet. The sling bullet hits the catoblepas!  The catoblepas looks even more glass-like.rLie r  The catoblepas is severely wounded.rLi_99/115 --9 (0.7rLiWrLij / _The catoblepas gores you!sLio °You shoot a sling bullet. The sling bullet hits the catoblepas!  You drain the catoblepas.sLiu)sLi)=°sLi j100/115--717.7 (0.8sLisLiN _You kill the catoblepas!sLiR& sLi?' sLi / sLi*2 H _No target in view!tLitLitLiltLiH _No target in view!tLitLi tLitLibH _No target in view!uLi....##......##.............# ~#~ hellgot the Skirmisher ...#..#...P###.............. ~~ Human of Dithmenos *****. ...##......##.#............~Health: 100/115 ====================---- ...###.....###.............Magic: 21/21 ======================== ..## #.....# #.#..........AC: 19Str: 12 ...###.....###÷.........EV: 20Int: 14 ..............÷.........SH: 0Dex: 23 ...#######.##.#..#######XL: 14 Next: 71% Place: Lair:5 ...# #..#.##@#P...P#Noise: ==-------  Time: 13477.7 (0.0) ...# #.#..##°Lih0m#.###.#c) +12 sling "Poeb" {drain, *Slow rElec rP ...# #..#.#..°.#!+Fire: c) +12 sling "Poeb" {drain, *Slo ...# #.#...#.#@###.#.#.....Fly ...# #.##..#÷#P...P#......# #..###+###.#.#.#.#######.....# .#.........#####.. .. .....# ##..##.###...# .## .# #...### ##........#..# . .#.# #.....# _You kill the catoblepas! _No target in view! _No target in view! _No target in view!  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineuLih+....##......##.............# ~#~ hellgot the Skirmisher ...#..#...P###.............. ~~ Human of Dithmenos *****. ...##......##.#............~Health: 100/115 ====================---- ...###.....###.............Magic: 21/21 ======================== ..## #.....# #.#..........AC: 19Str: 12 ...###.....###÷.........EV: 20Int: 14 uLi-..............÷.........SH: 0Dex: 23 ...#######.##.#..#######XL: 14 Next: 71% Place: Lair:5 ...# #..#.##@#P...P#Noise: ==-------  Time: 13477.7 (0.0) ...# #.#..##°#.###.#c) +12 sling "Poeb" {drain, *Slow rElec rP ...# #..#.#..°.#!+Fire: c) +12 sling "Poeb" {drain, *Slo ...# #.#...#.#@###.#.#.....Fly ...# #.##..#÷#P...P#......# #..###+###.#.#.#.#######.....# .#.........#####.. .. .....# ##..##.###...# .## .# #...### ##........#..# uLi.. .#.# #.....# _No target in view! _No target in view! _No target in view!  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.uLi2uLi3. _vLifM####....##~..##......##.....# ~#..#...P###....... ~~..#......~.####.............##  #.#..........###.....###÷....................÷.........######.##.#.@######.#.##.#P...P#..##°#.###.# ...# #..#.#..°.#!+Fly .#....###.##vLis5†vLiu| 35  --8.7 (1 _vLi|vLivLi vLi 8--vLi vLi :†vLiQ %9vLiK vLiE vLi Y1=80.7 (2vLi vLio. V1.7 (3vLi; 2=2.7 (4vLi Q vLimR *3.7 (5vLis] vLiwp @4.7 (6vLi{ vLi vLi 235.7 (7vLiҜ vLiѿ vLi *6.7 (8vLi4 vLi vLi 247.7 (9vLi vLi vLi .8.7 (10.0)vLiE vLi! A9.7 (11vLi,, vLi? vLi_@ 4590.7 (12vLiI vLi#] vLio^ +1.7 (13vLi$i vLi~ o6=2.7 (14vLiZ vLi` A3.7 (15vLi vLiɽ A4.7 (16vLi3 vLi vLiy vLi T _Key pressed, stopping explore.vLix vLi vLi vLi0 vLio7=5.0) _vLi-vLi#vLi#*6.7 (2vLi+vLis:vLi;*7.7 (3vLiBvLiOvLiP288.7 (4vLiXvLibfvLig*9.7 (5vLimvLiyvLi}z49500.7 (6vLivLi hh   raiju (wandering)You encounter a raiju.vLikvLilvLiJ11.7 (7 _vLi٠vLiHwLi\ ))))))h  drained, vitrified)You shoot a sling bullet. The sling bullet hits the raiju!  The raiju becomes as fragile as glass! You drain the raiju.  The raiju barks!wLi%th......wLi S20 ==2.4 (0.7wLiЎwLi] _The raiju is heavily wounded.wLi )))))) You shoot a sling bullet. The sling bullet hits the raiju.  The raiju looks even more glass-like.wLip ......The raiju is almost dead.wLi §hThe raiju bursts into living lightning!wLi M*******wLiI {...h..@wLiJ 0103.1wLi)T wLiV k _The living lightning misses you. The raiju blinks! x2wLi> †You shoot a sling bullet. The sling bullet hits the raiju!!wLifQ(wLi=wLi~229 (0.8wLiwLi?I _You kill the raiju!xLixLiExLi>xLi*H _No target in view!xLixLizxLixLie2xLiS9~ 35  --4.9 (1.0 _xLi?xLiS7.xLiT51=xLiT6--5.9 (2xLij_xLirtxLiOu*6.9 (3xLi#xLixLiO*7.9 (4xLijxLiZxLib2=8.9 (5xLixLixLi4*9.9 (6xLiaxLi FF   blink frog (wandering)You encounter a blink frog.xLixLi m310.9 (7 _xLi~ )))))))You shoot a sling bullet.xLiYF....†..20 ==1.6 (0.7xLi@e _The sling bullet closely misses the blink frog.xLiC\3xLiHexLi@ha _A blink frog is nearby!xLi )))))))You shoot a sling bullet.xLi{i .FThe sling bullet barely misses the blink frog.xLir ...†.FxLi%s ,2.4 (0.8xLiz xLi} > _The blink frog gives a loud, deep croak!yLi )))))))You shoot a sling bullet.yLiQ.FyLix...†.yLi443.1 (0.7yLicyLih _The sling bullet completely misses the blink frog.yLi ))) (vitrified)You shoot a sling bullet. The sling bullet hits the blink frog!!  The blink frog becomes as fragile as glass!yLiSEF.yLiF†.yLiP%8yLiϜyLib _The blink frog is heavily wounded.yLi  .You shoot a sling bullet. The sling bullet hits the blink frog!  You drain the blink frog.yLi>E))yLiC†..yLi^2--34.5yLi9yLiN _You kill the blink frog!yLiK yLinL yLiSU yLiW H _No target in view!yLi/ yLi yLig yLi yLi ~ 35  --5.5 (1.0 _yLiG yLi  Y   elephant (trample, wandering)YYou encounter an elephant.yLi@ yLi yLi r5=--6.5 (2 _yLi yLi% zLiM;` .............# ##.............. .#............~ #.............   #.#.......... ..###÷......... .....÷..†...... #.@#  #..#.##.#  #†# zLi< ..†.#!+  #.#  #÷# #.# #.Y ..   .## .#  zLiN .............# ##.............. .#............~ #.............   #.#.......... ..###÷......... .....÷..†...... #.@#  #..#.##.#  #†#  zLi..†.#!+  #.# #÷# #.##.Y ..  .## .# zLizLi0zLivzLi` _An elephant is nearby!zLi]G\ )))))Y  drained))You shoot a sling bullet. The sling bullet hits the elephant!!  You drain the elephant.  The elephant trumpets!zLiZ .†..÷.YThe elephant is moderately wounded.20 ==7.2 (0.7zLizLi*- _You hear an angry hiss.zLi# ))))))You shoot a sling bullet. The sling bullet hits the elephant.  You drain the elephant.zLi+ AY.zLi! .†..÷zLi# G--8.0 (0.8zLi+ zLi/ ` _The elephant is heavily wounded.zLi ))))) You shoot a sling bullet. The sling bullet hits the elephant!  You drain the elephant!zLis SThe elephant is almost dead.zLifu AY.zLiށ .†..#zLi ZS   water moccasinzLi3 %8zLi zLi _ _You encounter a water moccasin.{Liu ÷  You shoot a sling bullet. The sling bullet hits the elephant.{Li%))))S   water moccasin{Li?S.{Li-#.{Lig†..{LiK=59.6{Li{LiL _You kill the elephant!{LinF )))))))You shoot a sling bullet.{LiOBS.{Li.†...{LiW2==20.4{Li{Lih _The sling bullet barely misses the water moccasin.{Lio .............# ##.............. .#............~ #.............   #.#.......... ..###÷......... .....÷..†...... #.@#  #..#.##.#  #†#  ..†.#!+  #.#  {Lia#S# #.# #.. ..   .## .#  {LiP .............# ##.............. .#............~ #.............   #.#.......... ..###÷......... .....÷..†...... #.@#  #..#.##.#  #†#  ..†.#!+  #.# {LiP%#S# #.##.. ..  .## .# {LiX{Li Y{Lia{Li#ee _A water moccasin is nearby!{Li{ )))) You shoot a sling bullet.  The sling bullet hits the water moccasin!{Lig {Lip 1S÷{Lii l.†.{Lib ,1.1 (0.7{Li4 {LiJ f _The water moccasin is heavily wounded.{Li[ ))) You shoot a sling bullet.  The sling bullet hits the water moccasin.{Liu o @.†.(ally target)@   shadow (launcher)The water moccasin is severely wounded.{Li} )))))S  distracted, ally targ…)Your shadow shoots a sling bullet.{Liv BS.{LiE{ JS.{Li .@.Sally target){Li *9 (0.8{Li {LiL ? _The sling bullet hits the water moccasin.{LiO  .............# ##.............. .#............~ #.............   #.#.......... ..###÷.@....... .....÷..†...... #.@# {LiΡ  #..#.##.#  #S#  ..†.#!+  #.#  #÷# #.# #.. ..   .## .#  {Li1= T .............# ##.............. .#............~ #.............   #.#.......... ..###÷.@....... .....÷..†...... #.@#  #..#.##.#  #S#  ..†.#!+  #.# #÷# #.# #.. ..  .## .# {LiO {LiP {LiY {Li\ e _A water moccasin is nearby!{LiA †You shoot a sling bullet.  The sling bullet hits the water moccasin!!{Li )@   shadow (launcher){LiK4.{Li^QD==2.7{Li@Y{LiP[R _You kill the water moccasin!{Lil{Lim{Li4t{Lio.##......~#~#..#...P###...... ~#......##.#.....~ ##....... ##  #.#.......... .####÷.@....... ...........÷..†......#######.##.#..####### #..#.##@#P...P#..##†#.###..#.#..†.#!+ #...#.#.###.#.#.....#..#÷#P...P#......# #..###+###.#.#.#.####### .#.........#####.. ..  ##..##.###...# .## .# #...###......#..# . .#..{LiL{Liw 35  --3.7 (1.0{Li@|Lie#..#...P#. ~#......##.#............~ ##............. ##  #.#.......... .####÷.@....... ...........÷..†.#######.##.#..####### #..#.##.#P...P#..##@#.###..#.#..†.#!+ #...#.#.###.#.#.....#..#÷#P...P#......# #..###+###.#.#.#.####### .#.........#####.. .. .....# ##..##.###...# .## .# #...###......#..# . [34|LifUm.#.. #P..###.##.#.#####..####....#|Ligr|LirE--4.7 (2|Liy|Li ##......##.~ ####.......|Li @ ## #.....# #.#.... #.....###÷.@....... |Li ..........÷..†...... #######.##.#..####### # #..#.##.#P...P# |Li # #.#..##†#.###.# # #..#.#..@.#!+ # #.#...#.#.###.#.#.....|Li1 # #.##..#÷#P...P#......# |LiqY###+###.#.#.#.#######.....# .......#####.. ..  #..##.###...# .## .# #...## #........#..# . .#.# #.....# P..###.##.#.#####..####....# .........#.#..#...##.#[...##  You see here a catoblepas corpse.|Li&|Li15.7 (3 _|Liq#|Li\%@  There is an open door, spattered with blood here.|Li #..#...P###.. ~~~~ .##......##.#...~#.....###.... ## #.....# #.#... .###.....###÷.@....... ..........÷..†...... #######.##.#..####### # #..#.##.#P...P# # #.#..##†#@###.## #..#.#..†.#!+.# # #.#...#.#.###.#.#..... # #.##..#÷#P...P#. .###+###.#.#.#.####### .........#####.. .. .....# ..##.###...# .## .# #...### |Li........#..# . .#.# #.###.##.#.#####..####....#  You see here a black mamba corpse.|LiG6.7 (4 _|Liz|Li [=#......##.# ~# #..#...P###.. ~~~~ ##......##.~#.....###... # #.....# #.#... ###.....###÷.@....... ..........÷..†...... #######.##.#..####### # #..#.##.#P@..P# # #.#..##†#.###.# # #..#.#..†.#!+.# # #.#...#.#.###.#.#..... # #.##..#÷#P...P#. ###+###.#.#.#.#######|LiY\......#####.. .. .....###.###...# .## .# #...###.....#..# . .#.# #.|Lijj@7.7 (5|Liar|Li(t|Liz|Li}T _Key pressed, stopping explore.|LiE..†#.†|Li|LiA|Li,w ##......##.# ~#~~~~♣ ..#...P###. ~~~~ ......##.#.~ .....###.  #.....# #.#. |Li-.....###÷.@. ÷..†...... .##.#..#  #..#.##.#P.@.P#  #.#..##†#.###.#  #..#.#..†.#!+.#  #.#...#.#.###.#.#.....  #.##..#÷#P...P#|Li-+###.#.#.#.####### |Li<|LiO=18.7 (1 _|LiD|Li ......##.# ~#~~~~♣ #...P###. ~~~~ ......##.#.~ .....###. #.....# #.#. .....###÷.@. ÷..†...... .##.#..# #..#.##.#P..@P# #.#..##†#.###.# #..#.#..†.#!+.# #.#...#.#.###.#.#..... #.##..#÷#P...P+###.#.#.#.##### |Li.|Li*9.7 (2|Li|Li"IP###. ~~~~ ....##.~ ###.. .....# #.# .....###÷.@ ........÷..† ####.##.#..#######  #..#.##.#P...P# #.#..##†#.###@# #..#.#..†.#!+.# #.#...#.#.###.#.#.....#.##..#÷#P...P#......# +###.#.#.#.####### .....#####.. .. ###...# .## .# #...## ....#..# . .#.# #.....# #.##.#.#####..####....#|Li(|Li+30.7 (3|Li|Li/'#.#|Li4|Li?5H20 1.7 (4|Li=|Lic ......##.#~ #.....##. #.....# #.# #.....###÷.@ ....÷..†...... #####.##.#..#######  #..#.##.#P...P# #.#..##†#.###.# #..#.#..†.#!@.# #.#...#.#.###.#.#..... #.##..#÷#P...P#......# |LiE#+###.#.#.#.####### ......#####.. .. #.###...# .## .# #...### .....#..# . .#.# #.....# ##.##.#.#####..#### .....#.#..#...##.#[...## _You reach down and open the door.|Li6 35  2.7 (5|Li|LiБ #......##.#.~ ##.....###.  #.....# #.#. ##.....###÷.@..÷..†......#.##.#..# #..#.##.#P...P# #.#..##†#.###.# #..#.#..†.#@'.# #.#...#.#.###.#.#..... #.##..#÷#P...P#......# ##+###.#.#.#.#######.....# .#####.. .. .....# ##.###...# .## .# #...### ......#..# . .#.# #.....# ###.##.#.#####..####....# ......#.#..#...##.#[...##There is an open door here.|Li]3.7 (6 _|Li$^20 4.7 (7|Lia|Lix _c - 7 potions of curing (gained 1)|Li|Lij _Key pressed, stopping explore.|Li|Li|Li]H _No target in view!|Li]....'|Liv|Li|{ ......##.#.~ .....###. #.....# #.#. .....###÷.@. ÷..†...... .##.#..# #..#.##.#P...P# #.#..##†#.###.# |Li+|#..#.#..†.#.@.# #.#...#.#.###.#.#..... #.##..#÷#P...P#......# +###.#.#.#.#######.....# |LiR|LiɈ6 35 |Li= 5.7 (1 _|Liu|Liq #...P###.. ~~~~ .....##.~ .....###... .....# #.#...###÷.@....... ........÷..†...... ####.##.#..####### #..#.##.#P...P# #.#..##†#.###@# #..#.#..†.#.'.# |Li#.#...#.#.###.#.#.....  #.##..#÷#P...P#. +###.#.#.#.####### .....#####.. .. .....####...# .## .# #...### ....#..# . .#.# #. #.##.#.#####..####....#  There is an open door here.|Li+|Li,16.7 (2 _|LiO3|Li...### ~#~~~~♣ .#...P##.. ~~~~.##.#.~ #.....###... #.....# #.#... #.....###÷.@. .........÷..†...... #####.##.#..#######|Li[ #..#.##.#P..@P# #.#..##†#.###.# #..#.#..†.#.'.#  #.#...#.#.###.#.#.....  #.##..#÷#P...P#......# #+###.#.#.#.#######.....# ......#####.. .. ..... #.###...# .## .# #...### .....#..# . .#.# #.....#|Li|Li@7.7 (3|Li|Lii #......##.# ~#~~~~♣ ..#...P###. ~~~~ #......##.#.~ ##.....###|Li:j .  #.....# #.#. ##.....###÷.@..÷..†......#.##.#..# #..#.##.#P.@.P# #.#..##†#.###.# #..#.#..†.#.'.#|Libj ; #.#...#.#.###.#.#.....  #.##..#÷#P...P#......# |Lij ##+###.#.#.#.#######.....# .#####.. .. .....# ##.###...# .## .# #...### ......#..# . .#.# #.....#|Lix |Liy *8.7 (4|Li |Li u .##......##.# ~#~~~~ #..#...P###. ~~~~ ##......##.#.~#.....###. # #.....# #.#.#.....###÷.@..÷..†......#.##.#..# # #..#.##.#P@..P# |Li =# #.#..##†#.###.# # #..#.#..†.#.'.# # #.#...#.#.###.#.#..... # #.##..#4#P...P#......##+###.#.#.#.#######.....#4   chaos spawn (wandering) .#####.. .. .....# .##.###...# .## .# #...### .#..# . .#.# #.....#|LiG k  You encounter a chaos spawn.|Li& 94÷|Li0 D4|Li1 2=9.7 (5|Li: C44|LiZ> - _The chaos spawn shouts!|Li5   ~~~~   #   ÷ ÷..† ####### # #P@..P# # †#.###.# # .†.#.'.# # #4#.###.# # #÷#P...P# #.#######  ..  |Li 6 M .## .#   . .#.#  |Lib  ~~~~      ÷ ÷..† #######  #P@..P#  †#.###.#  .†.#.'.#  #4#.###.#  #÷#P...P##.#######  ..  .## .#  . .#.# |Li|Lif&|Li |Li|LiNb _A chaos spawn is nearby!}Li x  ~~~~   #   ÷ ÷..† }Li(y####### # #P@..P# # †#.###.# # .†.#.'.# # #4#.###.# # #÷#P...P# #.#######  ..   .## .#   . .#.#  }Li1  ~~~~      ÷ ÷..† #######  #P@..P#  †#.###.#  .†.#.'.#  #4#.###.#  #÷#P...P##.#######  ..  .## .# }Lic . .#.# }Li]}Li}Li'}Lig+b _A chaos spawn is nearby!}Lii )) You shoot a sling bullet. The sling bullet hits the chaos spawn!!}LiUM4.}LiV.4}Li=20 ==40.5 (0.8}LiyC44}Lid _The chaos spawn is severely wounded.}Li26 ) You shoot a sling bullet. The sling bullet hits the chaos spawn!}Li ;.}Li ,1.2 (0.7}Li8 A44}Li _ _The chaos spawn is almost dead.}Lib §You shoot a sling bullet. The sling bullet hits the chaos spawn!  You kill the chaos spawn!}Lih A)}Li 4.}Li -69}Li>;§}Li o _The chaos spawn degenerates into a cloud of primal chaos!}LiF....'}Lio}LiU}Li%0}Li}Li_ _Partly explored, can't reach some places.~Li2~LiS~Li~LiH _No target in view!~Li~Li~Li~Li~Li~Lie_ _Partly explored, can't reach some places.~Liy)~Lie*~Li2~Li5H _No target in view!~Li1~Li1~Lie,~Li u _Partly explored, can't reach some places.~Li ~Li ~LiA ~Li  ~Li ~Li _Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.LiLiшLiLi LikLiNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.Li/ILi LiALiPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.Li\LiLib LiN2 Li3 Li0: Li? LiG q _Sorry, I don't know how to get there.LiLiSLi|LiLiu 35  LiLi3LiALiN Li LiLiXLiLiJLiLi~LiWLiN#Li#Li$Li(LiD)Li)LiD-,Li-Li\1Li1Li2Li\6Li6Li67Li[:Li:Li;Li%,LiLiLiLiLi Li Li Li[LiLiLiLi`LiqLi6LixLi Li%LiH&Li3'LiM.Li,/Li0Li)7Li7Li8Li=Li=Li5?LiDLi$ELi;FLiK,LiLLiRLiRLiTLiLi?LiD,Li4ELiGN † _You start waiting.Li&[1640.9 (99.0)Li\8--1.9 (100.0)Li)cLif# _Done waiting.Li7 Li "--Liq Li Li(e D..#...P###.. .##......##.#~ .###.....##. #.....# #.# .###.....###÷.@ ............÷..†...... .#######.##.#..####### .# #..#.##.#P...P# .# #.#..##†#@###.# .# #..#.#..†.#.'.# .# #.#...#.#.###.#.#..... .# #.##..#÷#P...P#......# .###+###.#.#.#.####### .........#####.. .. ##.###...# .## .# #...### .Lif .......#..# . .#.# #.....####.##.#.#####..####Liq Lir 02.0)Liy Lit * .##......##.#LiU |~ .###.....###.... #.....# #.#. ..###.....###÷.. ............÷..†......#######.##.#..#######.# #..#.##.#P...P#.# #.#..##†#.###.#.# #..#.#..@.#.'.#Li .# #.#...#.#.###.#.#..... ..# #.##..#÷#P...P#......# ..###+###.#.#.#.####### #.........#####.. .. #..##.###...# .## .# #...### #........#..# . .#.# #.....# P..###.##.#.#####..####.......#.#..#...##.#[...##Li @3.9 (2Li Li   Li 1There is an open door, spattered with blood here.LiS & .##......##.#.~.###.....###...Yk. ..## #.....# #.#....###.....###÷..........÷..†.......#.##.#..#######LiS X.# #..#.##.#P...P#.# #.#..##†#.###.#.# #..#.#.@†.#.'.#.# #.#...#.#.###.#.#......# #.##..#÷#P...P#......# #..###+###.#.#.#.#######.....# .#.#####.. .. .....# ##..##.###...# .## .# #...###Y   elephant (trample, wandering)#.#..# . .#.# #.....#Li] Gk   rime drake (wandering) #P..###.##.#.#####..####....# .#.#..#...##.#[...##You see here a black mamba corpse.Li z  You encounter an elephant and a rime drake.Li1 G.kLio 6.Y.Li Y)kLi *4.9 (3Li Li K _The elephant trumpets! The rime drake hisses angrily.LiT )))))You shoot a sling bullet. The sling bullet hits the elephant.Li_\ ....Li`†(catching breath)The elephant is lightly wounded.Libj *****The rime drake breathes ice at you.The icy flash freeze hits you. You partially resist.Li9.YLi~.†..†Li09--20 ==5.6 (0.7Frozen Fly Lic Li W _You are encased in ice.Li )))) You shoot a sling bullet. The sling bullet hits the elephant!LiT C.kLi p...†Li9 '6.3LiZ Li$ c _The elephant is moderately wounded.Li5 ))))You shoot a sling bullet. The sling bullet hits the elephant!Li C.YLi <.kLi X..†Li \10--7.1 (0.8Li Li c _The elephant is moderately wounded.Li+))), drained)You shoot a sling bullet. The sling bullet hits the elephant! _The elephant is moderately wounded..  You drain the elephant.Li9.YLiAk†Liq.†Liѕ*8 (0.7Li<Li` _The elephant is heavily wounded.LiX ))ed, vitrified)You shoot a sling bullet. The sling bullet hits the elephant!  The elephant becomes as fragile as glass!LiQ @.†ally targ…)@   shadow (launcher)The elephant is heavily wounded. Lio .YYour shadow shoots a sling bullet. The sling bullet hits the elephant.Liz*#Li{'8.5Li2Liw` _The rime drake closely misses your shadow.Liy †You shoot a sling bullet. The sling bullet hits the elephant!!Li,))k   rime drake@   shadow (launcher)Li A.kLi`†(ally target)Lib1=79.3 (0.8Li"Li&L _You kill the elephant!LiQ} ))You shoot a sling bullet. The sling bullet hits the rime drake.Li ††The rime drake is lightly wounded.Li i50.1Fly Li Li ` _The ice encasing you melts away.LiS ))You shoot a sling bullet. The sling bullet hits the rime drake.Li\M.kLi,)†9 _The rime drake is lightly wounded.Lim  ) , vitrified)You shoot a sling bullet. The sling bullet hits the rime drake.  The rime drake becomes as fragile as glass!LiW †catching breath, ally tar…)The rime drake is moderately wounded.Lid ******The rime drake breathes ice at you.Lil†@.÷..Lid2=1.6 (0.7Li LiV _The icy flash freeze misses you.Li  )))))))You shoot a sling bullet.Li0E†kLiȟr.....Li,2.4 (0.8LiȫLi;e _The sling bullet closely misses the rime drake.Li6 Q †You shoot a sling bullet. The sling bullet hits the rime drake!  You drain the rime drake.@   shadow (launcher)LiE .You kill the rime drake!Li` (Li 83.2  You drain the rime drake.  You kill the rime drake! _Your shadow fades away.  Training target 11.0 for Invocations reached!  Your Invocations skill increases to level 11!You need to enable at least one skill for training.Li /  --more--LiJ_ Li`   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  15.0   0   i - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0   j - Necromancy   0.0   0.5   0 +4 c - Throwing   0.0   1.0   0      Lia      k - Invocations  11.0  11.3  +1   d - Ranged Weapons  14.0  18.0   0   l - Evocations  10.0  12.0   0           e - Armour   3.0   4.0   0       f - Dodging  12.0  15.0   0       g - Shields   0.0   1.0   0       h - Stealth   3.0   3.4  +1   i4b m                               Lib                     You need to enable at least one skill.[?] Help[=] set a skill target  Lic [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsLi TargetTarget--  --  --  -- --  --  -- LiӶ  --  --  --  --  --  a-z] set[-] clear selected targetLi$ ccost|targetsLi<*[?25h[?0cLi**0 Li [?25l[?1cLi -15.0 The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targetsLi$= a + Fighting 12.0Lia-z] setselected target Li<[?25h[?0c0 Li7 [?25l[?1cLi15.0 12.0 =] set aall targetsLi> k + Invocations 11.0Li\a-z] setselected target Li<[?25h[?0c0 Li- [?25l[?1cLi 12.012.0 =] set aall targetsLi> l + Evocations 10.0Lif? LiTC Li$O ...##......##.#............~hellgot the Skirmisher ...###.....###.............Human of Dithmenos *****. ..## #.....# #.#..........LiP *Health: 112/115 =======================- ...###.....###÷.........Magic: 22/22 ======================== ..............÷..†......AC: 19Str: 12 ...#######.##.#..#######EV: 20Int: 14 ...# #..#.##†#P...P#SH: 0Dex: 23 ...# #.#..##†#.###.#XL: 14 Next: 78% Place: Lair:5 LidP ...# #..#.#.@†.#.'.#Noise: ==-------  Time: 13653.2 (0.8) ...# #.#...#.#.###.#.#.....LiP Qc) +12 sling "Poeb" {drain, *Slow rElec rP ...# #.##..#÷#P...P#......#LiP JFire: c) +12 sling "Poeb" {drain, *Slo LiP #..###+###.#.#.#.#######.....#Fly Li Q 9.#.........#####.. .. .....# ##..##.###...# .## .# #...### Li3Q ##........#..# . .#.# #.....# #P..###.##.#.#####..####....# ..........#.#..#...##.#[...##Li[Q You drain the rime drake.  You kill the rime drake! _Your shadow fades away.LiQ Training target 11.0 for Invocations reached!  Your Invocations skill increases to level 11!You need to enable at least one skill for training.Li*W Li^ Lica . _LiEV..†LiFLiNLiZLia`3 35  --4.2 (1.0 _Li$pLi}Li|E--5.2 (2LiLiLi*6.2 (3LiLiLi247.2 (4LiЯLiLiW*8.2 (5LiLi`9.2 (65=60.2 (7LiLi5~ ##. ##  #.#... .####÷.. ...........÷..†#######.##.#..####### #..#.##†#P...P#..##†#.###..#.#..†.#.'#...#@#.###.#.#.....##..#÷#P...P#......# #..###+###.#.#.#.#######.....# #####..Fly .P†#.####..#.##†##.###.#....# _HP restored.LiMLi*1.2 (8Li`Li-- ##  #.# .####÷.. ...........÷..†#######.##.#..####### #..#.##†#P...P##..##†#.###.#.#.#..†.#.'.##...#.#.###.#.#.....#..#@#P...P#......# #..###+###.#.#.#.####### .#.........#####.. .. .....# .##.Fly #.####..## .P..####....#..#.........<#..#Li7Li8*2.2 (9LiJBLi`6 .####÷. ...........÷..†#######.##.#..####### #..#.##†#P...P#..##†#.###..#.#..†.#.'#...#.#.###.#.#.....#..#÷#P...P#......# #..###+###.#.#.#@####### .#.........#####............# ##..##.###...# .##..#.##...###.. .#.#LiFly # ....#........###.###'###.........LiD You see here a blink frog skeleton.LiLi53.2 (10.0) _LiLi..........÷..† #######.##.#..####### # #..#.##†#P...P# # #.#..##†#.###.# # #..#.#..†.#.'.# # #.#...#.#.###.#.#.....# #.##..#÷#P...P#......# ###+###.#.#.#.#######.....# Li؈.......#####.@..........# #..##.###...##.##..#.##...## #........#..#.. .#.# #.....# P..###.##.#.#####..####....# .........#.#..#...##.#[...## P†#.####..#.##†##.###.#....# P..####....#..#.........<#..#..#........###.###'###.........##..##.####..^#P...P#.LifLiQG=4.2 (11Li7Li)#.÷..†.......#.##.#..#######.# #..#.##†#P...P#.# #.#..##†#.###.#.# #..#.#..†.#.'.#.# #.#...#.#.###.#.#......# #.##..#÷#P...P#......# #..###+###.#.#.#.#######.....# .#.#####@..# ##..##.###...##.##..#.##...### ##.#..#.. .#.# #.....# #P..###.##.#.#####..####....#.#.#..#...##.#[...## .P†#.####..#.##†##.###.#....# .P..####....#..#.<#..#.#.###.###'###. .##..##.####..^#P...P#. Li5l kk   rime drake (wandering) ...##..##.####..^#P...P#.........You encounter a rime drake.Li5LiM@Li@25.2 (12 _LiILiLLiK ÷..† .k#  #†#  #†#  ..  #.#  #÷# #.####### #@...........# #.##..#.## #.. .#.#  #####..#  †† <#..# ^Li >÷..† .k#  #†#  #†# Li\ 0 ..  #.#  #÷# #.####### Li o#@...........# #.##..#.## #.. .#.# Li #####..# †† <#..#^Li Li LiJ 0Lid Li a _A rime drake is nearby!Li÷..† .k#  #†#  #†#  ..  #.#  #÷# #.####### #@...........# #.##..#.## #.. .#.#  #####..#  †† <#..# ^Lil%n÷..† .k#  #†#  #†#  ..  #.#  #÷# #.####### Li%#@...........# #.##..#.## Lib&v#.. .#.#  #####..# †† <#..#^Li763Li;w _A rime drake is nearby!Li )))))))You shoot a sling bullet.Li  .kThe sling bullet closely misses the rime drake.Lil†..÷.kLih>20 ==9 (0.7)Li|Li4 _The rime drake hisses angrily.Li ))))) (drained)You shoot a sling bullet. The sling bullet hits the rime drake.  You drain the rime drake.Lig{†..÷.LiOh'6.6LioLize _The rime drake is moderately wounded.Li ))))) You shoot a sling bullet. The sling bullet hits the rime drake!Li †..÷.catching breath, drained)The rime drake is severely wounded.Li3 *****The rime drake breathes ice at you.The icy flash freeze hits you! You partially resist.Li {†..÷.Li 07--=7.3Frozen Fly LiJ' Li- W _You are encased in ice.LiC †You shoot a sling bullet. The sling bullet hits the rime drake!Li( )))))Li u†..÷.Liӽ P--9-8.0Li Li N _You kill the rime drake!LiM ..÷..Li 7-Li'Li2LiR6w 35  --9.0 (1.0Li9LiCDLiD\8--70.0 (2LiKLiNQLiQ*1.0 (3LidXLi]Li^*2.0 (4LihLirLi7ss93.0 (5Fly Li[zLiǂo _The ice encasing you melts away.Li!*4.0 (6LiLiۍLi3105.0 (7Li9Li@6.0 (8Li՟LiӨ@7.0 (9Li̬LiLi"\1=8.0 (10.0)Li-Li A9.0 (11LiLi,÷÷Li=d2=80.0 (12LiMLiLil+1.0 (13LiLi#Li+2.0 (14LiLiLiZ333.0 (15LiLiLi+4.0 (16Li5LiBLi345.0 (17LiLihLi+6.0 (18LiLii"Li"+7.0 (19Li'Li0Li1Y5=8.0 (20LiJ6Li{ #...#######.##.#..#######.# #..#.##†#P...P#.# #.#..##÷#.###.#.# #..#.#..÷.#.'.#.# #.#...#.#.###.#.#......# #.##..#÷#P...P#......# ##..###+###.#.#.#.########.........#####....... ###..##.###...##@##..#.##...####........#..#....#.# #.....# P#P..###.##.#.#####..#### ...........#.#..#...##.#[...## #.P†#.####..#.##†##.###.#....# ..P...#..#.........<#..# .....#........###.###'###........#..##.####..^#P...P#.#.#.#.##.###..#.###.#....##LikLi˂+9.0 (21Li$Li ..............÷..†...... #######.##.#..####### # #..#.##†#P...P# # #.#..##÷#.###.# # #..#.#..÷.#.'.# # #.#...#.#.###.#.#..... ...# #.##..#÷#P...P#..###+###.#.#.#.####### .#.........#####@...........# Li..##.###...##.##..#.##...### ##........#..#....#.# #. #P..###.##.#.#####..####....# ..........#.#..#...##.#[...##P†##.##†##.###.#....# P..####....#..#.........<#..# ........###.###'###.##..##.####..^#P...P#.......Lic#B90.0 (22Li&Lit)LiN0Lio3T _Key pressed, stopping explore.Li(GLieH0LiNLiQH _No target in view!LiS.  LiX÷..†...... #.##.#..####### # #..#.##†#P...P# Lia0# #.#..##÷#.###.# # #..#.#..÷.#.'.# # #.#...#.#.###.#.#..... # #.##..#÷#P...P#......# Li..###+###.#.#.#.#######.....# #.#####.# Li..##.###...##.##..#.##...### .#..#....#.# #.....# P..###.##.#.#####..####....# #.#..#...## P†#.####..#.##†##.###.#....# P..####....#..#.<#..##.###.###'###.##..##.####..^#P...P#.Li1LiV71.0 (1.0) _LiBLi}÷..†...... #.##.#..# # #..#.##†#P...P# # #.#..##÷#.###.# # #..#.#..÷.#.'.# # #.#...#.#.###.#.#..... # #.##..#÷#P...P#......# ###+###.#.#.#.#######.....# .#####.# ..##.###...##.##..#.##...### .#..#....#.# #.....# ..###.##.#.#####..####....# #.#..#...# Li܍LiF=2.0 (2LiܖLi#÷..†...... #.##.#..# # #..#.##†#P...P# # #.#..##÷#.###.# # #..#.#..÷.#.'.# # #.#...#.#.###.#.#..... # #.##..#÷#P...P#......# ###+###.#.#.#.#######.....# #####.# Li/$l##.###...##.##..#.##...### #..#....#.# .#.....# ###.##.#.#####..####....# #.#..#...Li$) #.####..#.##†##.####....#..#...#.###.## Li2@3.0 (3Li^:LiG_÷..†...... .##.#..#  #..#.##†#P...P#  #.#..##÷#.###.#  #..#.#..÷.#.'.#  #.#...#.#.###.#.#.....  #.##..#÷#P...P#......# +###.#.#.#.#######.....# #####.# LikA##.###...##.##..#.##...### #..#....#.#..#.....# ###.##.#.#####..####....# #.#..#...## .####..#.##†# Li@4.0 (4LiLiLiLiT _Key pressed, stopping explore.LiCLi0LiLiHH _No target in view!Lip....  LiwLi÷..†...... .##.#..# #..#.##†#P...P# #.#..##÷#.###.# #..#.#..÷.#.'.# #.#...#.#.###.#.#..... #.##..#÷#P...P#......# +###.#.#.#.#######.....# #####.....# .###...##.##..#.##...### Li H#..#....#.#..#.....# .##.#.#####..####....# #.#..#...# ####..#.##†##.....#..#... .###.## LiLi15.0 (1 _LiLi÷..†...... .##.#..# #..#.##†#P...P# .#.#..##÷#.###.# P.#..#.#..÷.#.'.# ...#.#...#.#.###.#.#..... #.##..#÷#P...P#......# +###.#.#.#.#######.....# #####.....# .###...##.##..#.##...### #..#....#.#..#.....# .##.#.#####..####....##.#..#...##.#[...## LieLi*6.0 (2LiLi3J ÷..†...... .##.#..#.## ..#..#.##†#P...P#..# #.#.#..##÷#.###.#.. #P.#..#.#..÷.#.'.#....LiKy#.#...#.#.###.#.#..... #.##..#÷#P...P#......# ###.#.#.#.#######.....# #####.....# ###...##.##..#.##...### #..#....#.#..#.....# .##.#.#####..####....## #.#..#...##.#[...##..#.##†##.###.#....#....#..#..<#..####.###'###......... Li W Y   elephant (trample, wandering)YYou encounter an elephant.LidWLi"aLia17.0 (3 _Li=iLirkLi.÷..†.## ..  †..# #..  ÷.. #P..  ÷.......  .#.....  ÷......# .#######.....# .......@....# ##..#.##...### #..#.....# ....## ...## †....# .<#..# ........ ^ Li (÷..†.## ..  †..# #..  ÷.. #P..  ÷.......  .#.....  ÷......# .#######.....# .......@....# ##..#.##...### #..#.....# Li ....## ...##†....# .<#.......^Li Li 0Li LiĖ ` _An elephant is nearby!Lif7)))))Ydrained, vitrified)) _You encounter an elephant. _An elephant is nearby!  You shoot a sling bullet. The sling bullet hits the elephant!  You drain the elephant. Li7G The elephant becomes as fragile as glass!  The elephant trumpets!LiVLi;Y.Lik......Li:20 ==7 (0.7LiLi46 _The elephant is lightly wounded.Li )))))You shoot a sling bullet. The sling bullet hits the elephant.Li h.....Li'8.4LiLi~#6 _The elephant is lightly wounded.LiX@C÷..†.## ..  †..# #..  ÷.. #P..  ÷.......  .#.....  ÷......# .#######.....# .......@....# ##..#.##...### #..#.....# ....## ...## †....# .Y#..# ......... ^ Li ÷..†.## ..  †..# #..  ÷.. #P..  ÷.......  .#.....  ÷......# .#######.....# .......@....# LiB##..#.##...### #..#.....# ....## ...##†....# .Y#........^Li#LiLiLil` _An elephant is nearby!Li7 ))))) You shoot a sling bullet. The sling bullet hits the elephant!  You drain the elephant.Li8Y<Li]....Li,9.2 (0.8LiLiG` _The elephant is heavily wounded.LiѕC÷..†.## ..  †..# #..  ÷.. #P..  ÷.......  .#.....  ÷......# .#######.....# .......@....# ##..#.##...### #..#.....# ....## ...## †.Y..# .<#..# ......... ^ Lia? ÷..†.## ..  †..# #..  ÷.. #P..  ÷.......  .#.....  ÷......# .#######.....# .......@....# ##..#.##...### #..#.....# ....## ...##†.Y..# .<#........^LiU v _An elephant is nearby!Lih )))) You shoot a sling bullet. The sling bullet hits the elephant.Li 8Y.Li H...Li )700.0Li+ Li a _The elephant is severely wounded.Li C÷..†.## ..  †..# #..  ÷.. #P..  ÷.......  .#.....  ÷......# .#######.....# .......@....# ##..#.##...### #..#.....# ....## .Y.## †....# .<#..# ......... ^ Lin N÷..†.## ..  †..# #..  ÷.. #P..  ÷.......  .#.....  ÷......# .#######.....# .......@....# ##..#.##...### #..#.....# ....## .Y.##†....# .<#..Liz ......^LiI Li LiR Li ` _An elephant is nearby!Li .You shoot a sling bullet. The sling bullet hits the elephant!!Li R)))Li/~ X....Li .818Li Li" L _You kill the elephant!Li3CM...LiwJLi].###÷......... ......÷..†........ ##.##.#..#######.## .#..#.##†#P...P#..# #.#.#..##÷#.###.#.. #P#..#.#..÷.#.'.#.......##.#...#.#.###.#.#  #.##..#÷#P...P#. ##.#.#.#.####### ...#####............#.# ##...##.##..#.##...### .#..#....#.#..#.....# Li##.#.#####..####... ..#.#..#...##.#[...###.##†##.###.#....##..#.........<#..# .....###.###'##LiLiw 35  --1.8 (1.0LiLi?A# #.#.###÷.......... ~P .....÷..†........ #.##.#..#######.## . #..#.##†#P...P#..###. #.#..##÷#.###.#...#P.... #..#.#..÷.#.'.#.......# #.#...#.#.###.#.#LidB.##..#÷#P...P#. #.#.#.#.######## ..#####............#.# #...##.##..#.##...###.# .#..#....#.#..#.....# #.#.#####..####....## .#.#..#...##.#[...###.##†##.###.#..##..#.........<#..#Li@PLi=QE--2.8 (2LiYLi[LiMdLigT _Key pressed, stopping explore.Li~Li0LiLiH _No target in view!Li>...LifU  Li2Li7B ###... .# #.#.......... ~~.###÷.......... ~P ....÷..†........ .##.#..#######.## . ..#.##†#P...P#..###....^ .#..##÷#.###.#...#P....# ..#.#..÷.#.'.#.......# .#...#.#.###.#.# .##..#÷#P...P#..#.#.#.######## .#####............#.# ..##.##..#.##...###.#Li8.#....#.#..#.....#######..####....## #.#..#...##.#[...###.##†##.###.#....#Li'QLiYR13.8 (1 _Li]Li:`LipiLilT _Key pressed, stopping explore.Li}LiLi)LiLi LiXLi:_No target in view!Li14.Li*2U  Li;Li ##.~ ###............. ♣~P~ # #.#.......... ~~.~ ###÷.......... ~~P..÷..†........ ##.#..#######.## ......##†#P...P#..###....^. #..##÷#.###.#...#P....##..÷.#.'.#...@...# #...#.#.###.#.#.....# ##..#÷#P...P#. #.#.#.######## #####............#.# Liy..##.##..#.##...###.#.#....#.#..#.....#######..####....#.#...##.#[...##LiLii,4 _LiLi`x .#.~ ....... ~~♣~P~  #.#.......... ~~~~.~÷.......... ~~~P.÷..†........ 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# ##.#.## ####.#.#.##...#...#.# ##########.#..  ###.##  ###Li1@7.9 (5Li7Li .....#.P†#.####..#.##÷##.### #.....P..####....#..# #.#........###.###' #P.....##..##.####..^#P... ###....#.#.#.##.###..#.### #....####.#...####.#.#.# #.#...#.......#.##..#.#'# #####.#.#..###....#.#P... #.##.##. # # ##.#.##Li^ ####.#.#.##...#...#. ##########.#..  ###.##  ###LiLir*8.9 (6LiLiLiLiT _Key pressed, stopping explore.LiTg......LiLiLiA .....#.P†#.####..#.##÷##. #.....P..####....#..# #.......#........###.###' #......##..##.####..^#P ###....#.#.#.##.###..#. #....####.#...####.#.#. #.#...#.......#.##..#.#' #####.#.#..###....#.#P #..@......##.##. # # ##.#.## ####.#.#.##...#...# ##########.#..  ###.##  ###Li}Li19.9 (1 _LiLi.O .....#.P†#.####..#.##÷##. #........####....#..# #.......#........###.### #......##..##.####..^#P ###....#.#.#.##.###..#. #....####.#...####.#.# #.#...#.......#.##..#.# #####.#.#..###....#.#P #.@.......##.##. # # ##.#.## ####.#.#.##...#... ##########.#..  ###.##  ###Li9B800.9 (2LiG@Li:............#.#..#........#..÷#.####..#.##÷##..####....#..#... #.......#........###.## #......##..##.####..^#P###....#.#.#.##.###..#. #....####.#...####.#. #.#...#.......#.##..######@#.#..###....#.#P #.........##.##.## # #.....#...........######.#.#.##...#.. ##########.#.. ###.# ### Li*Li*1.9 (3LiLip ....P#P#P..###.##.#.#####............#.#..#......#..÷#.####..#.##÷##.####....#..#.. #.......#........###.# #......##..##.####..^####....#.#.#.##.###..# #....####.#...####.# #.#.@.#.......#.##..######.#.#..###....#. #.........##.##.# #....... #.....#...........######.#.#.##...###########.#.###.LipLizLiq{*2.9 (4LiLi ....#####........#..#... .....#.#...###.##.#.####............#.#..#......#..÷#.####..#.##÷#.####....#..#. #.......#........###. #......##..##.####..^###....#.#.#.##.###.. #.@..####.#...####.Li #.#...#.......#.##..#####.#.#..###....#. #.........##.## #...... #....#.#...........#####.#.#.##...###########.#LiO YY   death yak (wandering)Li ##########.#You encounter a death yak.LiLi'&Li'13.9 (5 _Li@.LiH1LiBp .Y...#.#...### ............. .....#..÷#.÷ #........# #.......# #......#^ ###....# Liq#.@..# #.#...# #####.# #.... #.... #...... ##.#... ####.#Liy .Y...#.#...### ............. .....#..÷#.÷ #........# #.......# #......#^ ###....# #.@..# #.#...# #####.# #.... #.... #...... ##.#... ####.#LiELi0LiLi$` _A death yak is nearby!Li,  .Y...#.#...### ............. .....#..÷#.÷ #........# #.......# #......#^ ###....# #.@..# #.#...# #####.# #.... #.... #...... ##.#... ####.#Li  .Y...#.#...### ............. .....#..÷#.÷ #........# #.......# #......#^ ###....# #.@..# #.#...# #####.# Li #.... #.... #...... ##.#... ####.#Liq Li Li Li ` _A death yak is nearby!Li ))))))Ydrained, vitrified) _A death yak is nearby!  You shoot a sling bullet. The sling bullet hits the death yak.  The death yak becomes as fragile as glass!  You drain the death yak.  The death yak looks even more glass-like.  The death yak bellows!Lih<u Y....@..ally target, vitr…)@   shadow (launcher)The death yak is lightly wounded.LiCB)))LiM.YLiV<..Lii<20 ==4.6 (0.7LiLi] _Your shadow shoots a sling bullet. The sling bullet hits the death yak.Li ))))) You shoot a sling bullet. The sling bullet hits the death yak.  You drain the death yak.Li]k..@..Li'5.3LiLiGd _The death yak is moderately wounded.Li .....#.#...### ..Y.......... .....#..÷#.÷ #........# #.@.....# #......#^ ###....# #.@..# #.#...# #####.# #.... #.... #...... ##.#... ####.#Li^n .....#.#...### ..Y.......... .....#..÷#.÷ #........# #.@.....# #......#^ ###....# #.@..# #.#...# #####.# #.... #.... #...... ##.#... ####.# _A death yak is nearby!Li. )))))You shoot a sling bullet. The sling bullet hits the death yak!LiX.Y..@..6.0 _The death yak is heavily wounded.LiiJ .....#.#...### ............. ..Y..#..÷#.÷ #........# #.@.....# #......#^ ###....# #.@..# #.#...# #####.# #.... #.... #...... ##.#... ####.#Li .....#.#...### ............. ..Y..#..÷#.÷ #........# #.@.....# #......#^ ###....# #.@..# #.#...# #####.# #.... #.... #...... ##.#... ####.#LiLiLiLit` _A death yak is nearby!Li )))) You shoot a sling bullet. The sling bullet hits the death yak.  You drain the death yak.Li@ M.YLiB YThe death yak is severely wounded.LiJ .@..Y 2 death yaks (1 drained, 1 ally targeLiK %7LiS LiU Z _You encounter a death yak.Li+  .Y...#.#...### ............. .....#..÷#.÷ #Y.......# #.@.....# #......#^ ###....# #.@..# #.#...# #####.# #.... #.... #...... ##.#... ####.#LiG  .Y...#.#...### ............. .....#..÷#.÷ #Y.......# #.@.....# #......#^ ###....# #.@..# #.#...# #####.# #.... Li, #.... #...... ##.#... ####.#LiЍ Li Li Li0 d _There are monsters nearby!LiH )))You shoot a sling bullet. The sling bullet hits the death yak.Livo D...LiCp '7.4Li;w Li_z b _The death yak is severely wounded.Li  .Y...#.#...### ............. .....#..÷#.÷ #Y.......# #.@.....# #......#^ ###....# #.@..# #.#...# #####.# #.... #.... #...... ##.#... Li /####.#Li?\ .Y...#.#...### ............. .....#..÷#.÷ #Y.......# #.@.....# #......#^ ###....# #.@..# #.#...# #####.# Li#.... #.... #...... ##.#... ####.#Li 'Li(Li/Li2 Li2V_There are monsters nearby!LiDX ))))))Li7)You shoot a sling bullet.LiM.YLi YThe sling bullet barely misses the death yak.LiI.YLiY.....Y 3 death yaks (1 distracted, 1 drainLiƝ'8.1LiLiZ _You encounter a death yak.Li ...Y.#.#...### .Y........... .....#..÷#.÷ #........# #Y@.....# #......#^ ###....# #.@..# #.#...# #####.# #.... #.... #...... ##.#... ####.#LiS ...Y.#.#...### .Y........... .....#..÷#.÷ #........# #Y@.....# #......#^ ###....# #.@..# #.#...# #####.# #.... #.... #...... ##.#... ####.#Li@LiLipLi d _There are monsters nearby!Lia ))You shoot a sling bullet. The sling bullet hits the death yak!Li4YQ .The death yak is almost dead..Y.Y.Y.Yrained, 1 vitrified)9 (0.8 _Your shadow fades away.Li .....#.#...### ...Y......... .Y...#..÷#.÷ #........# #.......# #.Y....#^ ###....# #.@..# #.#...# #####.# Lio{#.... #.... #...... ##.#... ####.#Li .....#.#...### ...Y......... .Y...#..÷#.÷ #........# #.......# #.Y....#^ ###....# #.@..# #.#...# Li4#####.# #.... #.... #...... ##.#... ####.#Li'3Li-Liw1d _There are monsters nearby!LiJ †You shoot a sling bullet. The sling bullet hits the death yak!LiFRy) 2 death yaksLiM.YLiv YYou kill the death yak!Li%L.YLi.Y 3 death yaks (1 wandering)Li449.6 (0.7LiJLiZ _You encounter a death yak.Li\&  ....Y#.#...### ............. ..Y..#..÷#.÷ #Y.......# #.......# #.†....#^ ###....# #.@..# #.#...# #####.# #.... #.... #...... LiE' C##.#... ####.#LiB  ....Y#.#...### ............. ..Y..#..÷#.÷ #Y.......# #.......# #.†....#^ ###....# #.@..# #.#...# #####.# #....Li 4 #.... #...... ##.#... ####.#Li Li Li Li? d _There are monsters nearby!Li ))), 1 drained…)You encounter a death yak.The death yak becomes as fragile as glass!  The death yak looks even more glass-like.  You drain the death yak.LiI uY.†.Ydrained, 1 vitrified)Li (10.3Li Li d _The death yak is moderately wounded.Lin } ....Y#.#...### ............. ..Y..#..÷#.÷ #Y.......# #.......# #.†....#^ ###....# #.@..# #.#...#Li  #####.# #.... #.... #...... ##.#... ####.#Li ....Y#.#...### ............. ..Y..#..÷#.÷ #Y.......# #.......# #.†....#^ ###....# #.@..# #.#...# #####.# #.... #.... #...... ##.#... ####.#Li3Li]LiFd _There are monsters nearby!Li! )))You shoot a sling bullet. The sling bullet hits the death yak.  You drain the death yak.LiB YThe death yak is moderately wounded.Li7LiJ.YLi- J.YLi'(.†.Y 4 death yaks (1 wandering, 1 draine…)LiC)'1.0Li1Li3Z _You encounter a death yak.Li4 )))You shoot a sling bullet. The sling bullet hits the death yak!  The death yak looks even more glass-like.  You drain the death yak.Li.Y.Y.YLiPK.YLid..Ydrained, 1 vitrifiedLiq%7LiLib _The death yak is severely wounded.Li ))You shoot a sling bullet. The sling bullet hits the death yak!Li+=@..Li='2.4LiBLiD] _The death yak is almost dead.Li ))You shoot a sling bullet. The sling bullet hits the death yak!LiA .Y.YLi ;.YLi[ K.YLi 4.Liۭ '3.1Li LiǷ ] _The death yak is almost dead.Lif )You shoot a sling bullet. The sling bullet hits the death yak.Li> =†YLiY@ M.YLi@ ;.YLiTA L.YLiN ;8LiW LiZ ] _The death yak is almost dead.Li .You shoot a sling bullet. The sling bullet hits the death yak!Li` 3 death yaksLi* .YYou kill the death yak!.YLilLi,`03---74.5LiLik. _The death yak gores you!LiU (1 drained)You shoot a sling bullet. The sling bullet hits the death yak.  You drain the death yak.Li=5.2LiLi7 _The death yak is lightly wounded.Lip }  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.Li? @, 1 ally targ…)@   shadow (launcher)The death yak is lightly wounded.LiϥLi- .Y.Y.YLi4 Li5 U4---9Li> Li^A ] _Your shadow shoots a sling bullet. The sling bullet hits the death yak!Li* The death yak is lightly wounded. _Your shadow shoots a sling bullet. The sling bullet hits the death yak!The sling bullet hits the death yak!death yak becomes as fragile as glass!looks even more glass-like. Li  You drain the death yak.LiA =†YLiBM p  The death yak is heavily wounded.Li"N '6.6LiHV LipY _The death yak completely misses you. The death yak misses you.Lic  You shoot a sling bullet. The sling bullet hits the death yak.Lif+LiX,,7.4 (0.8Li6Li:a _The death yak is heavily wounded.Li!  You shoot a sling bullet. The sling bullet hits the death yak.  The death yak looks even more glass-like.  You drain the death yak.Li  The death yak is severely wounded.The death yak completely misses you. The death yak misses you.Li=>85/115 ----Li%8.1 (0.7LiLi// _The death yak gores you!!LiH c  You shoot a sling bullet. The sling bullet hits the death yak.Li   The death yak is almost dead.The death yak gores you but does no damage.6----8Li _The death yak closely misses you. The death yak misses you.LiHLiJ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Shadowslip4 MP, 7 HP, Piety-, Instant 0%  b - Aphotic Marionette5 MP, Piety-1% c - Primordial Nightfall8 MP, Piety----Lip13% [?] toggle between ability selection and description.LiLi,Li....#####........#..#... hellgot the SkirmisherLi1.....#.#...###.##.#.#### Human of Dithmenos *****..................#.#..#. Health: 86/115 =================-------.....#..÷#.####..#.##÷# Magic: 22/22 ========================#........####....#..#. AC: 19Str: 12Li^#.......#........###. EV: 20Int: 14Li#.†.@..##..##.####..^ SH: 0Dex: 23Li}###YY..#.#.#.##.###.. XL: 14 Next: 87% Place: Lair:5#Y@..####.#...####. Noise: ==-------  Time: 13818.8 (0.0)#.#...#.......#.##.. c) +12 sling "Poeb" {drain, *Slow rElec rP#####.#.#..###....#. Fire: c) +12 sling "Poeb" {drain, *Slo#.........##.##. Fly #...............#............... YYY 3 death yaks (1 drained, 1 ally targ…)##.#...........# @   shadow (launcher)####.#.#.##...###########.#The death yak completely misses you. The death yak misses you. _The death yak gores you!!  You shoot a sling bullet. The sling bullet hits the death yak.  The death yak is almost dead.The death yak gores you but does no Li`damage. _The death yak closely misses you. The death yak misses you.Li J....#####........#..#... hellgot the Skirmisher.....#.#...###.##.#.#### Human of Dithmenos *****..................#.#..#. Health: 86/115 =================-------Li.....#..÷#.####..#.##÷# Magic: 22/22 ========================#........####....#..#. AC: 19Str: 12#.......#........###. EV: 20Int: 14#.†.@..##..##.####..^ SH: 0Dex: 23###YY..#.#.#.##.###.. XL: 14 Next: 87% Place: Lair:5#Y@..####.#...####. Noise: ==-------  Time: 13818.8 (0.0)#.#...#.......#.##.. c) +12 sling "Poeb" {drain, *Slow rElec rP#####.#.#..###....#. Fire: c) +12 sling "Poeb" {drain, *Slo#.......Liy@..##.##. Fly #...............#............... YYY 3 death yaks (1 drained, 1 ally targ…)##.#...........# @   shadow (launcher)####.#.#.##...###########.#The death yak is almost dead.The death yak gores you but does no damage. _The death yak closely misses you. The death yak misses you.Activating: Shadowslip (0% risk of failure)  Press: ? - help, Dir - look around, f - activateThis square is lit by a halo.Li:n#.#.........#####. hellgot the Skirmisher...# ###..##.###...##.# Human of Dithmenos *****.....#####........#..#... Health: 86/115 =================-------Li:.....#.#...###.##.#.#### Magic: 22/22 ========================.................#.#..#. AC: 19Str: 12......#..÷#.####..#.##÷# EV: 20Int: 14#........####....#..#. SH: 0Lit;Dex: 23#.......#........###. XL: 14 Next: 87% Place: Lair:5#.†.@..##..##.####..^ Noise: ==-------  Time: 13818.8 (0.0)###YY..#.#.#.##.###.. c) +12 sling "Poeb" {drain, *Slow rElec rP#Y@..####.#...####. Fire: c) +12 sling "Poeb" {drain, *Slo#.#...#.......#.##.. Fly Li;#####.#.#..###....#.#.........##.##. YYY 3 death yaks (1 drained, 1 ally targ…)Li;#............... @   shadow (launcher)#...............##.#...........#Li <The death yak is almost dead.The death yak gores you but does no damage. Li7<m_The death yak closely misses you. The death yak misses you.Li^<Activating: Shadowslip (0% risk of failure)  Press: ? - help, Dir - look around, f - activateThis square is lit by a halo.LiLHYYYYYYdistracted, 1 drained,The death yak gores you but does no damage. _The death yak closely misses you. The death yak misses you.  Activating: Shadowslip (0% risk of failure)  Press: ? - help, Dir - look around, f - activateThis square is lit by a halo.  You swap places with your shadow and weave the vestiges of your form into it.Li&J80-18-----LiRLiUo _The death yak turns its attention towards your shadow. x3Li ###..###+###.#.#.# #.#.........#####.# ###..##.###...##.#...#####........#..#.......#.#...###.##.#.####...............#.#..#.......#..÷#.####..#.##÷##.###....#....@...#........###..†....##..##.####..^###YY..#.#.#.##.###. #Y@..####.#...####Li#.#...#.......#.##.#####.#.#..###.....##.##.....Li  The death yak gores your shadow!  The death yak gores your shadow but does no damage.Lit 35  -9.8 (1Li5Li7 _The death yak gores your shadow!!Li ....# #.##..#÷ ###..###+###.#.#..# #.#.........#####..# ###..##.###...##.#...#####........#..#.......#.#...###.##.#.####...............#.#..#.......#..÷#.####..#.##÷##.###....#..##.......#........###..†....##..##.####..^###YY..#.#.#.##.###. #Y@..####.#...#####.#...#.......#.##.#####.#.#..###.....##.##Liz#  The death yak misses your shadow.The death yak closely misses your shadow.Lix$ O--20Li( Li* W _The death yak misses your shadow.Li]F...#.....# #.##..#÷ ###..###+###.#.#.# #.#.........#####.# ###..##.###...##.#...#####........#..#.......#.#...###.##.#.####...............#.#..#.......#@.÷#.####..#.##÷#.Li)G###....#..##.......#........###..†....##..##.####..^###YY..#.#.#.##.###. #Y@..####.#...####.#...#.......#.##.#####.#.#..###....##.##Li\&  The death yak completely misses your shadow.The death yak gores your shadow!1--1Li8cb _The death yak completely misses your shadow.Liq_v##.#.#....#. #....# . #.##..#÷. ###..###'###.#.#...# #.#.........#####...# ###..##.###...##.#...#####........#..#.......#.#...###.##.#.####Li`.......@.........#.#..#.......#..÷#.####..#.##÷####...###....#..##.......#........###.#.†....##..##.####..^###YY..#.#.#.##.###. #Y@..####.#...####.#...#.......#.##.#####.#.#..###....Lis  The death yak misses your shadow.The death yak gores your shadow but does no damage.LiNu83=9=----2Li\Lib _The death yak completely misses your shadow.LiǠ -###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 83/115 =================-------. ###..###'###.#.#.#. Magic: 19/22 ====================----..# #.#.........#####. AC: 19Str: 12...# ###..##.###...##.# EV: 35 Int: 14....#####........#..#... SH: 0Dex: 23LiZ .....#.#...###.##.#.#### XL: 14 Next: 87% Place: Lair:5.......@.........#.#..#. Noise: ---------  Time: 13822.8 (0.0)......#*.÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....*...####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##...*...#........###. Fly Liա #.†.*..##..##.####..^###YY..#.#.#.##.###.. YYY 3 death yaks (distracted, 1 drained,…)#Y@..####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#.Li The death yak misses your shadow.The death yak gores your shadow but does no damage. _The death yak completely misses your shadow.Li+ Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (not watching you, 89% to hit)Li' ###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 83/115 =================-------. ###..###'###.#.#.#. Magic: 19/22 ====================----..# #.#.........#####. AC: 19Str: 12...# ###..##.###...##.# EV: 35 Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 87% Place: Lair:5.......@.......i( m..#.#..#. Noise: ---------  Time: 13822.8 (0.0)......#).÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....)...####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##...)...#........###. Fly #.†.)..##..##.####..^###YY..#.#.#.##.###.. YYY 3 death yaks (distracted, 2 drained,…)#Y@..####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#. _The death yak completely misses your shadow.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (not watching you, 89% to hit)  You shoot a sling bullet. The sling bullet hits the death yak!  You drain the death yak.Li ....  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (not watching you, 89% to hit)  You shoot a sling bullet. The sling bullet hits the death yak!  You drain the death yak.  The death yak is lightly wounded.  The death yak gores your shadow! x2Liȸ D420 ==3.5 (0.7Li Li| b _The death yak completely misses your shadow.LiJp###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 84/115 =================-------. ###..###'###.#.#.#. Magic: 19/22 ====================----..# #.#.........#####. AC: 19Str: 12...# ###..##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 87% Place: Lair:5LiK).......@.........#.#..#. Noise: ==-------  Time: 13823.5 (0.0)......#*.÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....*...####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##...*...#........###. Fly #.†.*..##..##.####..^###YY..#.#.#.##.###.. YYY 3 death yaks (distracted, 2 drained,…)#Y@..####.#...####. @   shadow (launcher)#.#...#.......#.##..LiL#####.#.#..###....#.The death yak gores your shadow! x2 _The death yak completely misses your shadow.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (lightly wounded, not watching you, lightly drained, ally  target, 89% to hit)Lig-###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 84/115 =================-------. ###..###'###.#.#.#. Magic: 19/22 ====================----Li..# #.#.........#####. AC: 19Str: 12...# ###..##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0LiDex: 23.....#.#...###.##.#.#### XL: 14 Next: 87% Place: Lair:5.......@.........#.#..#. Noise: ==-------  Time: 13823.5 (0.0)Li]......#).÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....)...####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##...)...#........###. Fly #.†.)..##..##.####..^###YY..#.#.#.##.###.. YYY 3 death yaks (distracted, 2 drained,…)Lie#Y@..####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#. LiT_The death yak completely misses your shadow.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineLiAim: a death yak (lightly wounded, not watching you, lightly drained, ally  target, 89% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.Lix....  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight line  Aim: a death yak (lightly wounded, not watching you, lightly drained, ally  target, 89% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  The death yak is moderately wounded.LiLiCLid[20=4.2 (0.7LiLi##] _Your shadow shoots a sling bullet. The sling bullet hits the death yak!Lia###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 84/115 =================-------. ###..###'###.#.#.#. Magic: 20/22 =====================---..# #.#.........#####. AC: 19Str: 12...# ###..##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 87% Place: Lair:5.......@.........#.#..#.i37m Noise: ==-------  Time: 13824.2 (0.0)......#*.÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....*...####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##...*...#........###. Fly #.†.*..##..##.####..^###YY..#.#.#.##.###.. YYY 3 death yaks (distracted, 2 drained,…)#Y@..####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#.The death yak is moderately wounded. _Your shadow shoots a sling bullet. The sling bullet hits the death yak!  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (i0;1mheavily wounded, not watching you, lightly drained, ally  target, 89% to hit)Li6###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 84/115 =================-------. ###..###'###.#.#.#. Magic: 20/22 =====================---..# #.#.........#####. AC: 19Str: 12...# ###..##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 87% Place: Lair:5.......@.........#.#..#.i737m Noise: ==-------  Time: 13824.2 (0.0)......#).÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....)...####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##...)...#........###. Fly #.†.)..##..##.####..^###YY..#.#.#.##.###.. YYY 3 death yaks (distracted, 2 drained,…)#Y@..####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#. _Your shadow shoots a sling bullet. The sling bullet hits the death yak!  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, not watching you, lightly drained, ally  target, 89% to hit)  You shoot a sliLif80ng bullet. The sling bullet hits the death yak!!Lif....  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (heavily wounded, not watching you, lightly drained, ally  target, 89% to hit)  You shoot a sling bullet. The sling bullet hits the death yak!!  The death yak is severely wounded.LiLiwV~.You shoot a sling bullet. The sling bullet hits the death yak!!  LiWXThe death yak is severely wounded.  Your shadow shoots a sling bullet. The sling bullet hits the death yak!  The death yak closely misses your shadow.The death yak completely misses your shadow.  The death yak gores your shadow!Li!c YYY1 unaware, 2 drained, Y  Your shadow is destroyed!Li d*9 (0.7LiyB _The death yak bellows!Li###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 84/115 =================-------. ###..###'###.#.#.#. Magic: 20/22 =====================---..# #.#.........#####. AC: 19Str: 12...# ###..##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23Li.....#.#...###.##.#.#### XL: 14 Next: 87% Place: Lair:5.......@.........#.#..#. Noise: ==-------  Time: 13824.9 (0.0)......#*.÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....*...####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##...*...#........###. Fly #.†.*..##..##.####..^###YY..#.#.#.##.###.. YYY 3 death yaks (1 unaware, 2 drained, …)#Y...####.#...####.#.#iF0m...#.......#.##..#####.#.#..###....#.Your shadow is destroyed! _The death yak bellows!  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, unaware, lightly drained, hasn't noticed you,  89% to hit)LiZq ###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 84/115 =================-------. ###..###'###.#.#.#. Magic: 20/22 =====================---..# #.#.........#####. AC: 19Str: 12...# ###..##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23Liwr .....#.#...###.##.#.#### XL: 14 Next: 87% Place: Lair:5.......@.........#.#..#. Noise: ==-------  Time: 13824.9 (0.0)......#..÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###........####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##.......#........###. Fly #.†....##..##.####..^###Y...#.#.#.##.###.. YYY 3 death yaks (1 unaware, 2 drained, …)#Y...####.#...####.#.#...#.......#.##..#####.#.#..###....#.Fire: c) +Lir r12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, unaware, lightly drained, hasn't noticed you,  89% to hit)  You shoot a sling bullet. The sling bullet hits the death yak!  You drain the death yak.Lix ))))YY 2 death yaks (1 drained, 1 vitrified)Li FY.Li JY.Liw ]....LiQ 495.6 (0.7Li Li` o  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (almost dead, unaware, lightly drained, hasn't noticed you,  89% to hit)  You shoot a sling bullet. The sling bullet hits the death yak!drain the death yak. Li B_You kill the death yak!Li8 p###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 84/115 =================-------. ###..###'###.#.#.#. Magic: 20/22 =====================---..# #.#.........#####. AC: 19Str: 12...# ###..##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5LiE9 P.......@.........#.#..#. Noise: ==-------  Time: 13825.6 (0.0)......#*.÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....*...####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##..*....#........###. Fly #.†Y...##..##.####..^###.Y..#.#.#.##.###.. YY 2 death yaks (1 drained, 1 vitrified)#....####.#...####.Li9 #.#...#.......#.##..#####.#.#..###....#.You shoot a sling bullet. The sling bullet hits the death yak!  You drain the death yak. _You kill the death yak!Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (89% to hit)LiM###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.Li!#....# . #.##..#÷ Health: 84/115 =================-------. ###..###'###.#.#.#. Magic: 20/22 =====================---Li..# #.#.........#####. AC: 19Str: 12Li|...# ###..##.###...##.# EV: 20Li.Int: 14Li....#####........#..#... SH: 0Li.Dex: 23LiT`.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5Li3.......@.........#.#..#. Noise: ==-------  Time: 13825.6 (0.0)Lix(......#).÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rPLiڞ###....)...####....#..#. Fire: c) +12 sling "Poeb" {drain, *SloLiB##..)....#........###. Fly Li#.†)...##..##.####..^Li###)Y..#.#.#.##.###.. YY 2 death yaks (1 drained, 1 vitrified)LiGa#....####.#...####.LiZ#.#...#.......#.##..Liʠ#####.#.#..###....#.Li 4You drain the death yak. LiG)_You kill the death yak!LiKFire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Liˡ1Press: ? - help, Shift-Dir - straight lineLi :Aim: a death yak (89% to hit)  LiCYou shoot a sling bullet.Li/j...Y.Lif:J56.3 (0.7Li;G _You kill the death yak! Li'<T Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight line  Aim: a death yak (89% to hit)  You shoot a sling bullet. _The sling bullet barely misses the death yak.Li$7###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 85/115 =================-------. ###..###'###.#.#.#. Magic: 20/22 =====================---..# #.#.........#####. AC: 19Str: 12...# ###..##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5.......@.........#.#..#.i,837m Noise: ==-------  Time: 13826.3 (0.0)......#*.÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....*...####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##..*....#........###. Fly #.†Y...##..##.####..^###.Y..#.#.#.##.###.. YY 2 death yaks (1 drained, 1 vitrified)#....####.#...####.#.#...#.......#.##..#####.#.#..###....#.Aim: a death yak (89% to hit)  You shoot a sling bullet. _The sling bullet barely misses the death yak.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (89% to hit)Li###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 85/115 =================-------. ###..###'###.#.#.#. Magic: 20/22 =====================---..# #.#.........#####. AC: 19Str: 12...# ###..##.###...##.# EV: 20Int: 14Li....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5.......@.........#.#..#. Noise: ==-------  Time: 13826.3 (0.0)......#).÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....)...####....#..#. Fire: c) +12 sling "Poeb" {drain, *SloLi##..)....#........###. Fly #.†Y...##..##.####..^###.Y..#.#.#.##.###.. YY 2 death yaks (1 drained, 1 vitrified)#....####.#...####.#.#...#.......#.##..#####.#.#..###....#.Li<You shoot a sling bullet. _The sling bullet barely misses the death yak.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}LijPress: ? - help, Shift-Dir - straight lineAim: a death yak (89% to hit)  You shoot a sling bullet. The sling bullet hits the death yak!LidY.Y.LifiD...Lihj,7.1 (0.8LiqLi_t _The sling bullet barely misses the death yak.  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight line  Aim: a death yak (89% to hit)  You shoot a sling bullet. The sling bullet hits the death yak! _The death yak is moderately wounded.Li@ ###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 85/115 =================-------. ###..###'###.#.#.#. Magic: 20/22 =====================---..# #.#.........#####. AC: 19Str: 12Lif n...# ###..##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5Li& .......@.........#.#..#. Noise: ==-------  Time: 13827.1 (0.0)......#*.÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....*...####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##...Y...#........###. Fly #.†.Y..##..##.####..^###....#.#.#.##.###.. YY 2 death yaks (1 drained, 1 vitrified)Li  #....####.#...####.#.#...#.......#.##..#####.#.#..###....#.Aim: a death yak (89% to hit)  You shoot a sling bullet. The sling bullet hits the death yak! _The death yak is moderately wounded.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, haloed, 98% to hit)Li ###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 85/115 =================-------. ###..###'###.#.#.#. Magic: 20/22 =====================---..# #.#.........#####. AC: 19Str: 12...# ###..##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23Li .....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5.......@.........#.#..#. Noise: ==-------  Time: 13827.1 (0.0)......#).÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....)...####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##...Y...#........###. Fly #.†.Y..##..##.####..^###....#.#.#.##.###.. YY 2 death yaks (drained, vitrified)#....####.#...####.#.#...#.......#.##..#####.#.#..###....#.Press: ? - help, Shift-Dir - straight lineLi -[19;2HAim: a death yak (moderately wounded, haloed, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.  The death yak becomes as fragile as glass!  You drain the death yak.Li( KY.Li.) 8Y.Li2 6.Lig3 *8 (0.7LiP: Li= C  Aim: a death yak (moderately wounded, haloed, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.death yak becomes as fragile as glass!  You drain the death yak. Li?> V_The death yak is moderately wounded.Liq ###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 85/115 =================-------. ###..###'###.#.#.#. Magic: 20/22 =====================---..# #.#.........#####. AC: 19Str: 12...# ###..##.###...##.# EV: 20Li2 Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5.......@.........#.#..#. Noise: ==-------  Time: 13827.8 (0.0)......#*.÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....Y...####....#..#. Fire: c) +12 sling "Poeb" {drain, *SloLir G##..Y....#........###. Fly #.†....##..##.####..^Li [###....#.#.#.##.###.. YY 2 death yaks (drained, vitrified)#....####.#...####.#.#...#.......#.##..#####.#.#..###....#.You drain the death yak. _The death yak is moderately wounded.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, lightly drained, fragile as glass,  haloed, 98% to hit)LiCD###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 85/115 =================-------Li,. ###..###'###.#.#.#. Magic: 20/22 =====================---..# #.#.........#####. AC: 19Str: 12...# ###..##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5Li[.......@.........#.#..#. Noise: ==-------  Time: 13827.8 (0.0)......#).÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rPLi@###....)...####....#..#. Fire: c) +12 sling "Poeb" {drain, *SloLinc##..Y)...#........###. Fly #.†.)..##..##.####..^Li###.)..#.#.#.##.###.. YY 2 death yaks (drained, vitrified)#.)..####.#...####.#.#)..#.......#.##..Li#####.#.#..###....#. _The death yak is moderately wounded.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineLiAim: a death yak (moderately wounded, lightly drained, fragile as glass,  haloed, 98% to hit)  You shoot a sling bullet.LiZM@.Y...1 ally target,…).@   shadow (launcher).  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight line  Aim: a death yak (moderately wounded, lightly drained, fragile as glass,  haloed, 98% to hit)  You shoot a sling bullet.  The sling bullet completely misses the death yak. ))))Y1 distracted, drained, Your shadow shoots a sling bullet.Lir:Y.Li7Y.Lifv....Ydrained, 1 ally target,Liv468.5 (0.7Li>LiM _The sling bullet hits the death yak but does no damage.Li###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 86/115 =================-------. ###..###'###.#.#.#. Magic: 20/22 =====================---..# #.#.........#####. AC: 19Str: 12Li...# ###.@##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5.......@.........#.#..#. Noise: ==-------  Time: 13828.5 (0.0)LiL2......#Y.÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rPLi;###...Y....####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##.......#........###. Fly #.†....##..##.####..^Li###....#.#.#.##.###.. YY 2 death yaks (drained, 1 ally target,…)#....####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#.Your shadow shoots a sling bullet. Li=r_The sling bullet hits the death yak but does no damage.  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, lightly drained, ally target, fragile as  glass, haloed, 98% to hit)Li"###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 86/115 =================-------. ###..###'###.#.#.#. Magic: 20/22 =====================---..# #.#.........#####. AC: 19Str: 12...# ###.@##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23Li5W.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5.......@.........#.#..#. Noise: ==-------  Time: 13828.5 (0.0)......#Y.÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###...Y....####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##.......#........###. Fly Li.#.†....##..##.####..^###....#.#.#.##.###.. YY 2 death yaks (drained, 1 ally target,…)#....####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}LiPress: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, lightly drained, ally target, fragile as  glass, haloed, 98% to hit)  LiWYou shoot a sling bullet.  The sling bullet hits the death yak but does no damage.LiLiZ1=9.2 (0.7LiCLit~  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (moderately wounded, lightly drained, ally target, fragile as  glass, haloed, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage. LiY_The death yak is moderately wounded.LiI###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 86/115 =================-------. ###..###'###.#.#.#. Magic: 21/22 ======================--..# #.#.........#####. AC: 19Str: 12...# ###.@##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Li)Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5.......@.........#.#..#. Noise: ==-------  Time: 13829.2 (0.0)......#Y.÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###...Y....####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##.......#........###. Fly #.†....##..##.####..^###....#.#.#.##.###.. YY 2 death yaks (drained, 1 ally target,…)Lip#....####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#.The sling bullet hits the death yak but does no damage. Li_The death yak is moderately wounded.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}LiӁPress: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, lightly drained, ally target, fragile as  glass, haloed, 98% to hit)Lil&-###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 86/115 =================-------. ###..###'###.#.#.#. Magic: 21/22 ======================--Li'U..# #.#.........#####. AC: 19Str: 12...# ###.@##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5LiL'[.......@.........#.#..#. Noise: ==-------  Time: 13829.2 (0.0)......#Y.÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rPLi'###...Y....####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##.......#........###. Fly Li'#.†....##..##.####..^###....#.#.#.##.###.. YY 2 death yaks (drained, 1 ally target,…)Li'\#....####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#.Li(Press: ? - help, Shift-Dir - straight lineAim: a death yak (moderately wounded, lightly drained, ally target, fragile as  glass, haloed, 98% to hit)  Lil(You shoot a sling bullet. The sling bullet hits the death yak!  The death yak looks even more glass-like.  You drain the death yak.Li5.YLip  The death yak is heavily wounded.Li239 (0.7Li0Li. _The death yak gores you.Li( ###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 83/115 =================-------. ###..###'###.#.#.#. Magic: 21/22 ======================--..# #.#.........#####. AC: 19Str: 12Li ...# ###.@##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5Li Y.......@.........#.#..#. Noise: ==-------  Time: 13829.9 (0.0)......#Y.÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....Y...####....#..#. Fire: c) +12 sling "Poeb" {drain, *SloLi( G##.......#........###. Fly #.†....##..##.####..^LiZ )###....#.#.#.##.###.. YY 2 death yaks (drained, 1 ally target,…)#....####.#...####. @   shadow (launcher)#.#...#.......#.##..Li #####.#.#..###....#.The death yak is heavily wounded. _The death yak gores you.  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, lightly drained, ally target, fragile as  glass, haloed, 98% to hit)Li M###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.Li 5#....# . #.##..#÷ Health: 83/115 =================-------. ###..###'###.#.#.#. Magic: 21/22 ======================--..# #.#.........#####. AC: 19Str: 12...# ###.@##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5LiӰ O.......@.........#.#..#. Noise: ==-------  Time: 13829.9 (0.0)......#Y.÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###....Y...####....#..#. Fire: c) +12 sling "Poeb" {drain, *SloLi /##.......#........###. Fly #.†....##..##.####..^###....#.#.#.##.###.. YY 2 death yaks (drained, 1 ally target,…)Li} #....####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (heavily wounded, lightly drained, ally target, fragile as  glass, haloed, 98% to hit)  You shoot a sling bullet. The sling bullet hits the death yak!  You drain the death yak.LiI6HY.Press: ? - help, Shift-Dir - straight line  Aim: a death yak (heavily wounded, lightly drained, ally target, fragile as  glass, haloed, 98% to hit)  Li7You shoot a sling bullet. The sling bullet hits the death yak!drain the death yak.  The death yak is almost dead.Li@LiaB-30.6 (0.7LiKLi6NW _The death yak closely misses you.Li####....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 83/115 =================-------. ###..###'###.#.#.#. Magic: 21/22 ======================--..# #.#.........#####. AC: 19Str: 12...# ###.@##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5.......@.........#.#Li..#. Noise: ==-------  Time: 13830.6 (0.0)......#YY÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###........####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##.......#........###. Fly #.†....##..##.####..^###....#.#.#.##.###.. YY 2 death yaks (drained, 1 ally target,…)#....####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#.The death yak is almost dead. _The death yak closely misses you.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, lightly drained, ally target, fragile as glass,  haloed, 9Lii8% to hit)Li###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 83/115 =================-------. ###..###'###.#.#.#. Magic: 21/22 ======================--..# #.#.........#####. AC: 19Str: 12...# ###.@##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 89% Place: Lair:5.......@.........#.#Li<..#. Noise: ==-------  Time: 13830.6 (0.0)......#.Y÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###........####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##.......#........###. Fly #.†....##..##.####..^###....#.#.#.##.###.. YY 2 death yaks (drained, 1 ally target,…)#....####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, lightly drained, ally target, fragile as glass,  haloed, 98% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  You drain the death yak.Liԡ   death yak (drained, vitrified)LiC*Li-/=4921.3 (0.7Li35Li(7l  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (almost dead, lightly drained, ally target, fragile as glass,  haloed, 98% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.drain Li7B_You kill the death yak!LiF###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 84/115 =================-------. ###..###'###.#.#.#. Magic: 21/22 ======================--..# #.#.........#####. AC: 19Str: 12...# ###.@##.###...##.# EV: 20LiInt: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 92% Place: Lair:5.......@.........#.#..#. Noise: ==-------  Time: 13831.3 (0.0)......#.Y÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###........####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##.......#........###. Fly Li|#.†....##..##.####..^###....#.#.#.##.###.. Y   death yak (drained, vitrified)#....####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#.You drain the death yak. _You kill the death yak!Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, lightly drained, fragile as glass, haloed,  98% to hit)LiD###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 84/115 =================-------Lia. ###..###'###.#.#.#. Magic: 21/22 ======================--..# #.#.........#####. AC: 19Str: 12...# ###.@##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 92% Place: Lair:5.......@.........#.#..#. Noise: ==-------  Time: 13831.3 (0.0)......#.Y÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###........i39;49m####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##.......#........###. Fly #.†....##..##.####..^###....#.#.#.##.###.. Y   death yak (drained, vitrified)#....####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, lightly drained, fragile as glass, haloed,  98% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.  You drain the death yak.LiLmPress: ? - help, Shift-Dir - straight line  Aim: a death yak (severely wounded, lightly drained, fragile as glass, haloed,  98% to hit)  You shoot a sling bullet. The sling bullet hits the death yak.drain  LiMGThe death yak is almost dead.LiN,2.0 (0.7Li?ULiWV _The death yak barely misses you.Li ###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 84/115 =================-------. ###..###'###.#.#.#. Magic: 21/22 ======================--..# #.#.........#####. AC: 19Str: 12...# ###.@##.###...##.# EV: 20Int: 14....#####........#..#... SH: 0LiDex: 23.....#.#...###.##.#.#### XL: 14 Next: 92% Place: Lair:5.......@.........#.#..#. Noise: ==-------  Time: 13832.0 (0.0)......#.Y÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###........####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##.......#........###. Fly Li |#.†....##..##.####..^###....#.#.#.##.###.. Y   death yak (drained, vitrified)#....####.#...####. @   shadow (launcher)LiU#.#...#.......#.##..#####.#.#..###....#.The death yak is almost dead. Li_The death yak barely misses you.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineLiIAim: a death yak (almost dead, lightly drained, fragile as glass, haloed, 98%  to hit)Li> )###....# #..#.#.. hellgot the Skirmisher#....# #.#...#. Human of Dithmenos *****.#....# . #.##..#÷ Health: 84/115 =================-------. ###..###'###.#.#.#. Magic: 21/22 ======================--..# #.#.........#####. AC: 19Str: 12...# ###.@##.###...##.# EV: 20Int: 14Li[ ....#####........#..#... SH: 0Dex: 23.....#.#...###.##.#.#### XL: 14 Next: 92% Place: Lair:5.......@.........#.#..#. Noise: ==-------  Time: 13832.0 (0.0)......#.†÷#.####..#.##÷# c) +12 sling "Poeb" {drain, *Slow rElec rP###........####....#..#. Fire: c) +12 sling "Poeb" {drain, *Slo##.......#........###. Fly #.†....##..##.####..^###....#.#.#.##.###.. Y   death yak (drained, vitrified)i 40m#....####.#...####. @   shadow (launcher)#.#...#.......#.##..#####.#.#..###....#. _The death yak barely misses you.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a death yak (almost dead, lightly drained, fragile as glass, haloed, 98%  to hit)  You shoot a sling bullet. The sling bullet hits the death yak!Li @   shadow (launcher)LiA^ Lia 248 (0.8Liq Lit :  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight line  Aim: a death yak (almost dead, lightly drained, fragile as glass, haloed, 98%  Li&u to hit)  You shoot a sling bullet. The sling bullet hits the death yak! _You kill the death yak!Li3LiH.LixRLi5 35  --3.8 (1.0LiLiA _Your shadow fades away.2==--4.8 (2Li"Li^ _Magic restored.5.8 (3Lip"Li)Lim)266.8 (4Li,Li2Lip3*7.8 (5Li8Li?7===8.8 (6LiBLiFLiPG*9.8 (7Li(JLiNLiN+40.8 (8LiQLiVVLiFWb8=1.8 (9Liii2.8 (10.0)Lik+3.8 (11LiooLiaqLiq394.8 (12Li%uLiA5.8 (13LiLiڄJ906.8 (14LiLiLiz+7.8 (15LiLiLiF+8.8 (16LiLiBI19.8 (17Li:LiؠLi,50.8 (18LiLiDLiũY2=1.8 (19LiLiBLi+2.8 (20LiW3.8 (21Li$Li Lic3=4.8 (22LiLipLi+5.8 (23LiLiLiD346.8 (24Li 7.8 (258.8 (26Li Li LiQ 359.8 (27Li Li LiD ,60.8 (28Li& Li* LiZ+ Y6=1.8 (29Li`/ Li6 Li6 +2.8 (30Li; Li:C LiC +3.8 (31Li H LiN LiFO c7=4.8 (32Li ] Lie Lif +5.8 (33Lik LiMp Lip +6.8 (34Lis Liy I87.8 (35Li0| Li Li' +8.8 (36Liw Li: Li 399.8 (37LiD Li B70.8 (38Li Li, Li +1.8 (39Li$ Li LiT 9100/1152.8 (40Li Li A3.8 (41Li" Li2 Li Y1=4.8 (42Liݱ Liʷ A5.8 (43Li LiǾ Li; +6.8 (44Lif Li< Li c2=7.8 (45Li Li LiN +8.8 (46Li Li Li5 339.8 (47Li Li[ Li ,80.8 (48Li LiA Li +1.8 (49Li Li' Li~ 342.8 (50Li Li A3.8 (51Li Li& Li@ +4.8 (52Lib Li% LiZ& 355.8 (53LiO+ Li-2 Li2 +6.8 (54Lib7 Li}> Li?? Y6=7.8 (55LidC LiF LimG +8.8 (56Li4K LiR A9.8 (57LidV Li\ Li] d7=90.8 (58Lib Li,k Lik +1.8 (59Liq Lix Liy 382.8 (60Li Li Li: +3.8 (61Li΋ Li Liq Li T _Key pressed, stopping explore.Liu 3Liޫ LiIJ Li 4.8 (1.0) _95.8 (26.8 (3Li 107.8 (48.8 (59.8 (6Li c 1=900.8 (71.8 (82.8 (92=3.8 (10.0)Liw m4.8 (11Li2y 335.8 (12Li W6.8 (13Li? LiՌ Li] +7.8 (14LiS Liy Li 348.8 (15Liݗ Liӝ Lie +9.8 (16Li. Li Liq S5=10.8 (17LiϨ Li.  ###....# #..#.# #....# #.#...#. #....# . #.##..#.. ###..###'###.#.#.#...# #.#.........#####...# ###..##.###...##.Li/ 6..#####........#..##.....#.#...###.##.#.#......@..#.#..##......#.†÷#.####..#.##÷.###........####....#..# ##.......#.### #.†....##..##.####.. ###....#.#.#.##.### #....####.#...#### #.#...#.#.## #####.#.#..###....#Li; A1.8 (18Li? Li0 L ###....# #..#.#.. #....# #.#..... #....# . #.##.... ###..###'###.#.#..# #.#..........# ###..##.###...##.#####........#..# #.....#.#...###.##.#. #.....@...#.#.. #......#.†÷#.####..#.###.###........####....#.. ##.......#.Li $ #.†....##..##.#### ###....#.#.#.##.### #....####.#... #.#...#.#.## #####.#.#..###....Li1 Li +2.8 (19Li# Liڍ  #......# #.#... ###....# #..# #....# #.# #....# . #.#. ###..###'###.#. #.#.........# ###..##.###...##......#####........#.. #....@#.#...###.##.#.# #.................#.#. #......#.†÷#.####..#.##.#.####....#.# ##.......#........# #.†....##..##.####....#.#.#.##. #....####.#.. #.#...#.......#.#Li A3.8 (20Li BLi˜ T _Key pressed, stopping explore.Liң <...LiJ Li LiD-   #......# #.#  #.... ###....# #..#  #.... #....# #.#  #...# #....# . #.##  #..... ###..###'###.#.  #.....# #.#.  #......## ###..##.###...   #......#####.#..  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LiLi %30.4 (43LiALig;  ##. #.####  #.# ...###.....####÷. ...........÷..†Li"hE####.#...#######.##.#..#######.##......#P...P#..#.##†#P...P#.#'#.#.#..##÷#.###.##.#.#..#.#..÷.#.'LiMh.# ##@#.#...#.#.####LiwhP...P#.##..#÷#P...P.# ###..###'###.#.#.#.######...LihZFly .Lih#.......## #......#.†÷#.####..#.##÷##.###.#.LihD LitLit+1.4 (44LiMLi.### #.....# #.# ....###.....###.....###÷Lic.# #................÷..†###.#...#######.##.#..#######..##......#P...P#..#.##†#P...P#Li"#......#.#'#.#.#..##÷#.###.#.#####....#.#.#.#..#.#..÷.#.'.#..# #....#.###.#.#...#.#.###.## #....#P..@P#.##..#÷#P...P#..# ###..###'###.#.#.#.#######.## #.#.........#####.......LiFG..## ###..##†###...##.##..#.##..#####........#..#....#.#..# ##.....#.#...###.##.#.#####..#### Lih #.................#.#..#...##.#[ ###.†÷#.####..#.##÷##.###.#Li9###.........#..#.......LiLi1+2.4 (45Li\"Li\ .....###.....###.....###÷ #....# #................÷..† #...####.#...#######.##.#..######..##......#P...P#..#.##†#P...P#......#.#'#.#.#..##÷#.###.Li.#####....#.#.#.#..#.#..÷.#.'...# #....#.###.#.#...#.#.###. #...## #....#P...P#.##..#÷#P...P..# ###..###@###.#.#.#.#####Li.## #.#.Y.......#####.........## ###..##†###...##.##..#.# Li&#......#####........#..#....#.#.. ###.....#.#...###.##.#.#####..## Li[ #.................#.#..#...##.# Y   elephant (trample, wandering)##.†÷#.####..#.##÷##.###.  #.###.........#..#.......  ### ##LiǷ4.#........###.###'##Lii  You encounter an elephant.LifG.YLiYY)Li4==3.4 (46LiLir% _The elephant trumpets!Lig _There is an open door, spattered with blood here.Lip÷ ÷..†########P...P#†#.#'#.#÷Lih#.#.#.#÷ #....#.###.# #....#P...P#÷ #@#LiY #.#..Y......# ###..##†###...##........#..#Li(#...###.  ..LiJ#..  #.†÷#.####Lii÷   ### LiLik÷ ÷..†########P...P#†#.#'#.#÷#.#.#.#Li>÷ #....#.###.# #....#P...P#÷ #@#Li8G #.#..Y......# ###..##†###...##........#..##...###.  ..Li`'..  Li}x#.†÷#.####÷ Li3  ### Li&Li&Li LiLi` _An elephant is nearby!Li÷ ÷..†########P...P#†#.#'#.#÷#.#.#.#÷ #....#.###.# #....#P...P#÷ #@# #.#..Y......#Li× ###..##†###...##........#..##...###.  ....  #.†÷#.####÷   ### LiV÷ ÷..†########P...P#†#.#'#.#÷#.#.#.#÷ #....#.###.# #....#P...P#÷ #@# #.#..Y......# ###..##†###...##........#..##...###.  ....  #.†÷#.####÷   ### LiZ LiR[Li[<_An elephant is nearby!Li[LiH Li"Li)Li, drained)Li,ZYou shoot a sling bullet. The sling bullet hits the elephant!  LitYou drain the elephant.Li-+ ...@, ally targ…)@   shadow (launcher)The elephant is lightly wounded.Li7)))Y  istracted, draineLi7G.YLi..Yrained, ally targLi:20 4.2 (0.8)LiTLio\ _Your shadow shoots a sling bullet. The sling bullet hits the elephant!Lib  You shoot a sling bullet. The sling bullet hits the elephant!Liѥ  The elephant is heavily wounded.9 (0.7LiLiM _The elephant misses you. The elephant barely misses you.LiG5 b  You shoot a sling bullet. The sling bullet hits the elephant!LiK  The elephant is heavily wounded.The elephant barely misses you.Li] '5.6Li Li F _The elephant trunk-slaps you but does no damage.Li0  You shoot a sling bullet. The sling bullet hits the elephant!  You drain the elephant.Li^ Li '6.3Lib Li' a _The elephant is severely wounded.LiM,|  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Lip  The elephant is severely wounded.Li'7.0LiLi*Q _The elephant misses you. x2Lii  You shoot a sling bullet. The sling bullet hits the elephant.Li# .The elephant is almost dead.Li1 ##.###.....## #.....# #.# ....###.....###.....###÷.... ....# #................÷..†......####.#...#######.##.#..#######......#P...P#..#.##†#P...P####......#.#'#.#.#..##÷#.###.######....#.#.#.#..#.#..÷.#.'.# ....# #....#.###.#.#...#.#.###.### #....#P..@P#.##..#÷#P...P# ###..###'###.#.#.#.######### #.#...Y.....#####........ .....## ###..##†###...##.##..#.## ......#####........#..#....#.#.. ##.....#.#...###.##.#.#####..###)........LiS2 ...#.#..#...##.#[ ##......#.†÷##.##÷##.###.# #.###..####....#..#........Your shadow fades away.Li\> Y.The elephant tramples you! You are shoved backwards!Li?Z08--8 (0.8Li&ILiiLF _The elephant trunk-slaps you but does no damage.Li= †You shoot a sling bullet. The sling bullet hits the elephant!!Li?SLi[Li\Lii##.###.....## #.....# #.#........ hellgot the Skirmisher ....###.....###.....###÷......... Human of Dithmenos *****. ....# #................÷..†...... Health: 108/115 ======================-- ...####.#...#######.##.#..####### Magic: 22/22 ======================== ....##......#P...P#..#.##†#P...P# AC: 19Str: 12 ...###......#.#'#.#.#..##÷#.###.# EV: 20Int: 14 ...#####....#.#.#.#..#.#..÷.#.'.# SH: 0Dex: 23 ....# #....#.###.#.#...#.#.###.# XL: 14 ibj33mNext: 100% Place: Lair:5 ...## #....#P..@P#.##..#÷#P...P# Noise: ==-------  Time: 14038.6 (0.8) ....# ###..###†###.#.#.#.####### c) +12 sling "Poeb" {drain, *Slow rElec rP ....## #.#.........#####........ Fire: c) +12 sling "Poeb" {drain, *Slo .....## ###..##†###...##.##..#.## Fly ......#####........#..#....#.#..# ##.....#.#...###.##.#.#####..#### #.................#.#..#...##.#[  ##......#.†÷#.####..#.##÷##.###.#  #.###........####....#..#........ You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is almost dead.Your shadow fades away.The elephant tramples you! You are shoved backwards! _The elephant Likhtrunk-slaps you but does no damage.  You shoot a sling bullet. The sling bullet hits the elephant!!Lil _You kill the elephant!You have reached level 15!Liqz/  --more--Li_  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 11, Dex 20.Increase (S)trength, (I)ntelligence, or (D)exterity? LidU V14/1213/23155 0% Li` Li8o R _You feel agile. x2Li6I.'#..#..†Li[5 36  --9.6 (1.0 _Li^Li}lLiWnF--40.6 (2Li1,LiV1.6 (3LiX6=2.6 (4LiLi @3.6 (5Li'Liu-x7=4.6 (6LiXHV5.6 (7LimSLi`^@6.6 (8LighLiyuLi0v287.6 (9LiLiD8.6 (10.0)Li{LiàLi0399.6 (11LiLiB50.6 (12LiLiA1.6 (13LihLiJ202.6 (14LiFLiKA3.6 (15LiELiLi1Y1=4.6 (16Li$Li .....###.....###.....###÷ #....# #................÷..† #...####.#...#######.##.#..######..##......#P...P#..#.##†#P...P#......#.#'#.#.#..##÷#.###..#####....#.#.#.#..#.#..÷.#.'...# #....#.###.#.#...#.#.###. #...## #....#P...P#.##..#÷#P...P..# ###..###@###.#.#.#.#####.## #.#.........#####.........## ###..##†###...##.##..#.# #......#####........#..#....#.#.. ###.....#.#...###.##.#.#####..##  #........Li.........#.#..#...##.##.†÷#.####..#.##÷##.###.  #.###.........#..#.......  ### ##.#........###.###'## _HP restored.LiLi+5.6 (17LiLi@  There is an open door, spattered with blood here.Li; # #................÷..† ...####.#...#######.##.#..####### ....##......#P...P#..#.##†#P...P###......#.#'#.#.#..##÷#.###.#Liה#####....#.#.#.#..#.#..÷.#.'.# #....#.###.#.#...#.#.###.### #....#P...P#.##..#÷#P...P# ....# ###..###†###.#.#.#.######### #.#.....@...#####........###..##†###...##.##..#.#####........#..#....#.#. ##.#...###.##.#.#####..####  #.................#.#..#...##.#[ ##......#.÷÷#.####..#.##÷##.# #.###........####....#..#....... ### #........###.###'### #.†....##..##.####..^#P...PYou see here an elephant corpse.LiLi26.6 (18 _LiZLiLiLiT _Key pressed, stopping explore.Li,D.†LiLiLi:# #.÷..†.####.#...#######.##.#..#.##......#P...P#..#.##†#P...P#.###......#.#'#.#.#..##÷#.###.#.#####....#.#.#.#..#.#..÷.#.'.#.# #....#.###.#.#...#.#.###.#.## #....#P...P#.##..#÷#P...P#.# ###..###†###.#.#.#.#.## #.#......@..#####.## ###..##†###...##.##..#.##.#####........#..#....#.#..#. #.....#.#...###.##.#.#####..####. #....#.#..#...##.#[. #......#.÷÷#.####..#.##÷##.###.#. .###........####....#..#. ##.#.###.###'###.#.†....##..##.####..^#P...P#.Li7Li77.0) _LiLiq# #.÷..†. .####.#...#.##.#..#.###......#P...P#..#.##†#P...P#. .###......#.#'#.#.#..##÷#.###.#. .#####....#.#.#.#..#.#..÷.#.'.#.# #....#.###.#.#...#.#.###.#.# .## #....#P...P#.##..#÷#P...P#.# ###..###†###.#.#.#.#.## #.#.......@.#####.## ###..##†###...##.##..#.##.#####........#..#....#.#..#. .....#.#...###.##.#.#####..####. ...#.#..#...##.#[. ......#.÷÷#.####..#.##÷##.###.#. ###.####....#..#.< ##.#.###.###'###.#.†....##..##.####..^#P...P#.Lir=8.6 (2Li}! ####.#...#######.##.#..#######.##......#P...P#..#.##†#P...P#. ###......#.#'#.#.#..##÷#.###.#. #####....#.#.#.#..#.#..÷.#.'.#. #....#.###.#.#...#.#.###.#.# ## #....#P...P#.##..#÷#P...P#... ###..###†###.#.#.#.#######. .## #.#.........#####.........###..##†###@..##.##..#.#####........#..#....#.#..#..#...###.##.#.#####..####............#.#..#...##.#[.#.÷÷#.####..#.##÷##.###.#. ##........####....#..#.........<#  #........###.###'###...  #.Li #†....##..##.####..^#P...P#.###....#.#.#.##.###..#.###.#.Li0@9.6 (3LiC9Li;LiGj _Key pressed, stopping explore.Li_7...Liv`LigjLi[......#P...P#..#.##†#P...P#. ##......#.#'#.#.#..##÷#.###.#.#....#.#.#.#..#.#..÷.#.'.#. # #....#.###.#.#...#.#.###.#.# # #....#P...P#.##..#÷#P...P#... # ###..###†###.#.#.#.#######. ## #.#.........#####.........###..##†###...##.##..#.##...####........#@.#....#.#..#..#...###.##.#.#####..####............#.#..#...##.#[...##.÷÷#.####..#.##÷##.###.#. #........####....#..#.........<##........###.###'###.....†....##..##.####..^#P...P#.###....#.#.#.##.###..#.###.#.....####.#...####.#.#.#.#.LikH60.6 (1 _Li"Lia ......#.#'#.#.#..##÷#.###.#...#P#....#.#.#.#..#.#..÷.#.'.#.....  #....#.###.#.#...#.#.###.#.#  #....#P...P#.##..#÷#P...P#...  ###..###†###.#.#.#.#######..#.........#####............####..##†###...##.##..#.##...#####........#..#....#.#..#......#...###.##.#@#####..####....#...........#.#..#...##.#[...##Li #.÷÷#.####..#.##÷##.###.#.....####....#..#.........<##........###.###'###.... #.†....##..##.####..^#P...P#. ###....#.#.#.##.###..#.###.#....#....####.#...####.#.#.#.#....##.#...#.......#.##..#.#'#.#...##LiLih#1.6 (2LiaLiK  #....#.#.#.#..#.#..÷.#.'.#......  #....#.###.#.#...#.#.###.#.##....#P...P#.##..#÷#P...P#...###..###†###.#.#.#.#######.....#.#.........#####............#Li ###..##†###...##.##..#.##...#####........#..#....#.#..#......#...###.##.#.#####..####....##...........#.#@.#...##.#[...###.÷÷#.####..#.##÷##.###.#....#.....####....#..#.........<#Lif #........###.###'###.... .†....##..##.####..^#P...P#. ##....#.#.#.##.###..#.###.#....##....####.#...####.#.#.#.#....# LiS #.#...#.......#.##..#.#'#.#...## #####.#.#..###....#.#P...P#.Li| @2.6 (3Li;  _Key pressed, stopping explore....Li = ....#.#.#.#..#.#..÷.#.'.#. #....#.###.#.#...#.#.###.#.#. #....#P...P#.##..#÷#P...P#......# ###..###†###.#.#.#.#.....##.#.........#####.Li #.#  ###..##†###...##.##..#.##...###..#..#....#.#..#.....# #.#...###.##.#.#####..####....## #.#.@#...##.#[...# .#.÷÷#.####..#.##÷##.###.#....#.#####....#..#...<#..#.#........###.###'###. †....##..##.####..^#P...P#. #....#.#.#.##.###..#.###.#....##. #....####.#...####.#.#.#.#....# Li .#...#.......#.##..#.#'#.#...## .#.#..###....#.#P...P#....#Li@ Li+ 13.6 (1 _Li Lik  ....#.###.#.#...#.#.###.#.#.....# ....#P...P#.##..#÷#P...P#......## ##..###†###.#.#.#.#######.....## .#.........#####............#.# ###..##†###...##.##..#.##...## ###........#..#....#.#..#.....### .#...###.##.#.#####..####....## ...........#.#..#...##.#[...##### #.÷÷#.####..#.##@##.###.#....#.#. .....####....#..#.........<#..#..#........###.###'###.......##..##.####..^#P...P#. ....#.#.#.##.###..#.###.#....## ....####.#...####.#.#.#.#....#####.......#.##..#.#'#.#...## ###.#.#..###....#.#P...P#....####  #.........##.##.#######......Lin I[37m4.6 (2Li  #P...P#.##..#÷#P...P#......## #..###†###.#.#.#.#######.....## .#.........#####............#.# # ##..##†###...##.##..#.##...###.##........#..#....#.#..#.....### #...###.##.#.#####..####....## #. ..........#.#..#...##.#[...#####. .÷÷#.####..#.##÷##.###.#....#.#.. ....####....#..#@........<#..#..#........###.###'###.......##..##.####..^#P...P#.#.#.#.##.###..#.###.#....##..#####.#...####.#.#.#.#....######.......#.##..#.#'#.#...## #.#.#..###....#.#P...P#....####.  #.........##.##.#######......##.#................You see here a wyvern skeleton.Li Li 15.6 (3 _LiD Li' #P...P#.##..#÷#P...P#......## ..###†###.#.#.#.#######.....## # #..#####.....#.# # #..##†###...##.##..#.##...###.##. #.#..#....#.#..#.....# ...###.##.#.#####..####....## #.#.#..#...##.#[...#####. ÷÷#.####..#.##÷##.###.#....#.#.####....#..#.<#..#.#.###.###'###.###..##.####..^#P...P#.##.#.#.##.###..#.###.#....##..#####.#...####.##.#.##..#.#'#.#...## # #.#.#..###....#.#P...P#....####.# #.##.##.#######......##. #.6.6 (4Li"  #P...P#.##..#÷#P...P#......## # .###†###.#.#.#.#######.....## # .#####......#.# ##. ..##†###...##.##..#.##...###.##. .LiH L#..#....#.#..#.....#####.###.##.#.#####..####....## #.#.#..#...##.#[...#####.#.####..#.##÷##.###.#....#.#.####....#..#.<#..#.#.###.###'###..# .##..##.####..^#P....#.# #.#.#.##.###..#.###.#....##..## ####.#...####.#.#.#.##.Li #.##..#.#'#.#...## ### .#.#..###....#.#P...P#....####.# .##.##.#......##. .Li l7.6 (5Li j _Key pressed, stopping explore.Li g..÷..LiB Li Lid #P...P#.##..#÷#P...P#......## #. ###†###.#.#.#.#######.....## ######......#.# ##. .##†###...##.##..#.##...###.##.#..#....#.#..#.....#####. .###.##.#.#####..####....## #.#.#..#...##.#[...#####. #.####..#.##÷##.###.#....#.#. .####....#..#...<#..#. .#.###.###'###..# ##..##.####..^#P....#.Li)f# # #.#.#.##.###..#.###.#....##..## ####.#...####.#.#.#. #.#.##..#.#'#.#...## ### # #.#..###....#.#P....#....####.###.##.#######......##...#LiqLi`r18.6 (1 _LiZ{Li6 P...P#.##..#÷#P...P#......## #.#†###.#.#.#.#.....## ###.#####..#.# ##. ##†###...##.##..#.##...###.##.#..#....#.#..#.....#####. ###.##.#.#####..####....## #.#.#..#...##.#[...#####. .####..#.##÷##.###.#....#.#. ####....#..#...LirL<#..#. #.###.###'###..###. #..##.####..^#P....#.........# # .#.#.##.###..#.###.#....##..## #.#...####.#.#.#.#....##### # .#.##..#.#'#.#...## ### # .#..###....#.#.....#....####.###.##.##.#######......##...#.LiLi *9.6 (2Li+Li~c ...P#.##..#÷#P...P#......## #.# #†###.#.#.#.#.....## ###.#####...#.# ##. #†###...##.##..#.##...###.##.#..#....#.#..#.....#####..##.#.#####..####....## #.Li,u#.#..#...##.#[...#####. ####..#.##÷##.###.#....#.#.....#..#...<#..#. .###.###'###..###. ..##.####..^#.....#.........# ##. #.#.##.###..#.###.#....##..## #.#...####.#.#.#.#....##### ##.##..#.#'#.#...## ### ##. #..###....#.#.....#....####.###.##.##.#######......##...#.LiLiҋ+70.6 (3LiLiA ##.#.#...#.#.###.#.######. ..P#.##..#÷#P...P#....## †###.#.#.#.#######.....## ### .....#####............#.# †###...##.##..#.##...###.##.. ....#..#....#.#..#.....##### #.##.#.#####..####....## #. ....#.#..#...##.#[...#####.##÷##.###@#....# ##....#..#.........<#..#............###.###'###...###.. .##.####..^#.....#.........# ##.. .#.##.###..#.###.#....##..## # #.#...####.#.#.#.#....##### .....#.##..#.#'#.#...## ### ###....#.#.Li1Cf[40m....#....####.###.##.##.#########...#LiOLiP*1.6 (4LiIZLi  .#..#.#..÷.#.'.#.......#.### ### #.#.#...#.#.###.#.#.#####. .P#.##..#÷#P...P#....## ###.#.#.#.#######.....## ### ....#####............#.# ###...##.##..#.##...###.##......# ...#..#....#.#..#.###.....# .##.#.#####..####....## #.# ...#.#..#...##.#@...######.##÷##.###.#....# #....#..#.........<#..#....... ......###.###'###.###.. ##.####..^#.....#.........# ##...#.###..#.###.#....##..## # .#...####.#.#.#.#....##### ..#.##..#.#'#.#...## ### ###....#.#.....#....####.###.Li&U,2.6 (5  You see here a +1 pair of boots. _Key pressed, stopping explore.Li<_Li`.Lia1....Li!bLicLiudLi4sLi{z .#.#..##÷#.###.#...#P....#.## #. 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You hear a horrible gurgling sound! x2Li)  ♣♣♣.÷ ÷ ♣♣ ♣♣. ♣..  ♣..♣♣ ♣♣♣  ♣♣..♣♣ ♣♣..♣ ♣.@♣♣♣♣...♣ ♣♣♣....  ♣♣.♣♣  #♣♣ u.  ##♣ ..  ♣   ♣♣♣♣  Li$8  ♣♣♣.÷ ÷ ♣♣ ♣♣. ♣..  ♣..♣♣ ♣♣♣  ♣♣..♣♣ ♣♣..♣ ♣.@♣♣♣♣...♣ ♣♣♣....  ♣♣.♣♣  #♣♣ u.  ##♣ ..  ♣   ♣♣♣♣  Li?LiI@0LiUGLifJh _A purple ugly thing is nearby!Liߧ   ♣♣♣.÷ ÷ ♣♣ ♣♣. ♣..  ♣..♣♣ ♣♣♣  ♣♣..♣♣ ♣♣..♣ ♣.@♣♣♣♣...♣ ♣♣♣....  ♣♣.♣♣  #♣♣ u.  ##♣ ..  ♣   ♣♣♣♣  Lim@   ♣♣♣.÷ ÷ ♣♣ ♣♣. ♣..  ♣..♣♣ ♣♣♣  ♣♣..♣♣ ♣♣..♣ ♣.@♣♣♣♣...♣ ♣♣♣....  ♣♣.♣♣  #♣♣ u.  ##♣ ..  ♣   ♣♣♣♣  LiH Li2I LiO LiCR h _A purple ugly thing is nearby!Li )))) You shoot a sling bullet.  The sling bullet hits the purple ugly thing!Li{ Au.Li] B...Li 421 8 (0.7Li< ♣♣♣♣♣♣Li ♣♣..♣♣♣♣♣Li l _The purple ugly thing is moderately wounded.Li; )))You shoot a sling bullet.  The sling bullet hits the purple ugly thing!LiJAu.LiJc..1.5Li♣♣♣♣♣♣♣Lif♣♣♣♣Liii _The purple ugly thing is heavily wounded.LiVE )) You shoot a sling bullet.  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'...#...# #♣♣ .. ♣ #...#...## ##...♣♣♣#....####.##♣♣♣♣ ♣♣♣♣♣ .♣ #...#.#......♣.♣♣ i40m♣♣♣♣ #.. #####.####....♣♣♣..♣ # ......P........#♣ #..Li  uu   green ugly thing (wandering)@   shadow (launcher)You encounter a green ugly thing.0LiEdistracted)Li]| 36  --6.2 (1 _LiJ♣♣♣♣♣♣♣..♣♣♣♣♣♣♣Lix _You see here an ugly thing corpse.LiN ))))uYou shoot a sling bullet.  The sling bullet hits the green ugly thing.Li .The green ugly thing is lightly wounded.Li2u.LiL..Li|S21 ==7.0 (0.8Li1♣♣♣♣♣♣♣..♣♣♣♣♣♣LiM _Your shadow fades away.Li[ ÷ ♣♣ ♣♣. ♣..  ♣..♣♣ ♣♣♣  ♣♣..♣♣ ♣♣..♣ ♣..♣♣♣♣.@.♣♣♣♣....♣  ♣♣.♣♣  #♣♣ u.  ##♣ ...  ♣♣   ♣♣♣♣   Li # ÷ ♣♣ ♣♣. ♣..  ♣..♣♣ ♣♣♣  ♣♣..♣♣ ♣♣..♣ ♣..♣♣♣♣.@.♣Li( P♣♣♣....♣  ♣♣.♣♣  #♣♣ u.  ##♣ ...  ♣♣   ♣♣♣♣   Li~ Li Li Li g _A green ugly thing is nearby!Li ))) You shoot a sling bullet.  The sling bullet hits the green ugly thing!Liۧ ....8Li ♣♣♣♣♣♣♣♣♣Li k _The green ugly thing is moderately wounded.LiQ P.LiX Liv .♣♣ ♣♣..♣♣.♣♣♣♣♣....÷..♣♣ ♣♣.♣♣...♣♣. .P.#....♣ ♣♣....♣.♣♣♣♣♣♣. 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Magic: 23/23 ======================== .♣ ♣♣....♣.......♣♣♣♣♣♣....♣♣... AC: 19Str: 12 Li@#♣ ♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣♣♣♣.÷....♣ EV: 21Int: 14 .# ♣..♣♣ ♣♣♣ ♣♣♣∩.♣♣♣♣♣.....♣ SH: 0Dex: 25 Li.# ♣♣..♣♣ ♣♣♣)...)%♣♣♣♣♣♣... XL: 15 Next: 11% Place: Lair:5 .♣#♣ ♣♣..♣ ♣@.._...♣♣♣.♣♣♣♣.. Noise: ---------  Time: 14239.1 (0.0) Li ...♣ ♣..♣♣♣♣♣♣♣♣♣♣.....♣ ♣..[♣♣♣. c) +12 sling "Poeb" {drain, *Slow rElec rP ...♣♣♣♣.†.♣♣...♣♣♣÷.♣♣♣♣ ♣...♣♣♣♣ Fire: c) +12 sling "Poeb" {drain, *Slo .##.♣♣♣♣♣.†..♣......♣ ♣♣♣..♣♣... Fly Li/H###♣.♣ ♣♣♣.♣♣.÷...♣♣ ♣.......♣♣ # #♣♣ ♣.....♣♣♣♣ ♣♣.....♣♣LiG.  Li^## ##♣ ♣♣♣...÷♣LitD♣♣♣♣♣..♣♣  Li.####.##♣♣♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣...♣  #.#......♣.♣♣ ♣♣♣♣ #........♣♣Li\  _No target in view! Li̱2_There is a corrupted altar of Lugonu here.  LiB - a +5 ring of evasion; g - 4 scrolls of fog (gained 1)  Things that are here:  Lia +0 rapier of distortion; the +12 golden dragon scales "Zutargh" {rPois rF+ LiY_rC+ rCorr Str+4}LiLi+40.1 (1Li|m♣♣♣∩.♣♣♣♣♣♣♣♣♣♣♣♣♣♣Li _C - the +12 golden dragon scales "Zutargh" {rPois rF+ rC+ rCorr Str+4}Li Li %Gear: 29/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - the +12 sling "Poeb" (weapon) {drain, *Slow rElec rPois rC+++}a - a +0 shortbow  A - the +7 shortbow "Rofoip" {heavy, Will+} Missiles (go to first with ()Li og - 8 atropa-tipped darts  j - 4 darts of disjunction  l - 2 throwing nets Armour (go to first with [)  d - an orb of glass (worn)  f - a +0 pair of gloves (worn)  r - a +0 cloak of poison resistance (worn)  s - the +2 pair of boots of Time Monsters (worn) {rF+ rC+}  t - the +2 leather armour "Ytasm" (worn) {rElec rF+}  u - the +0 helmet of Avvoat (worn) {Light, rF- Int+3 Dex+3 Slay+2}b - a +0 troll leather armour  i - an orb of pyromanian - +0 acid dragon scales  p - a +1 helmet  q - a +1 leather armour of poison resistance  v - a +2 leather armour of poison resistance  w - a +1 troll leather armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]LiC - the +12 golden dragon scales "Zutargh" {rPois rF+ rC+ rCorr Str+4}. The scales of a golden dragon. It is much heavier than most dragon scale armours, and grants its wearer resistance to poison, fire and cold. Base armour rating: 12 Encumbrance rating: 23 rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 20.2 (19.9 -> 40.1). Your EV would decrease by 17.0 (21.5 -> 4.5). This ancient artefact cannot be changed by magic or mundane means. You found it on level 5 of the Lair of Beasts. LibL(w)ear, (d)rop, (=)adjust, or (i)nscribe.Li [?25h[?0cLi Inscribe with what?    Liq [?25l[?1cLi LiLi ♣♣♣.......♣♣♣♣♣♣......♣♣♣ ♣.. hellgot the Skirmisher ♣ ♣♣♣♣♣..♣♣♣♣♣ ♣♣♣.÷....♣♣ ♣.♣ Human of Dithmenos *****. ♣♣ ♣♣..♣♣.♣♣♣♣♣....÷..♣♣♣ ♣♣♣ Health: 122/122 ======================== .♣ ♣♣.......♣♣...♣♣......♣♣♣♣♣. Magic: 23/23 ======================== .♣ ♣♣....♣.......♣♣♣♣♣♣....♣♣... AC: 19Str: 12 #♣ ♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣♣♣♣.÷....♣ EV: 21Li Int: 14 .# ♣..♣♣ ♣♣♣ ♣♣♣∩.♣♣♣♣♣.....♣ SH: 0Dex: 25 .# ♣♣..♣♣ ♣♣♣)...)%♣♣♣♣♣♣... XL: 15 Next: 11% Place: Lair:5 .♣#♣ ♣♣..♣ ♣@.._...♣♣♣.♣♣♣♣.. Noise: ---------  Time: 14240.1 (0.0) ...♣ ♣..♣♣♣♣♣♣♣♣♣♣.....♣ ♣..[♣♣♣. c) +12 sling "Poeb" {drain, *Slow rElec rP ...♣♣♣♣.†.♣♣...♣♣♣÷.♣♣♣♣ ♣...♣♣♣♣ Fire: c) +12 sling "Poeb" {drain, *Slo Li :.##.♣♣♣♣♣.†..♣......♣ ♣♣♣..♣♣... Fly ###♣.♣ ♣♣♣.♣♣.÷...♣♣ ♣.......♣♣ # #♣♣ ♣.....♣♣♣♣ ♣♣.....♣♣  ## ##♣ ♣♣♣...÷♣♣♣♣♣♣..♣♣  .####.##♣♣♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣...♣  #.#......♣.♣♣ ♣♣♣♣ #........♣♣ Li Things that are here:  a +0 rapier of distortion; the +12 golden dragon scales "Zutargh" {rPois rF+ _rC+ rCorr Str+4} _C - the +12 golden dragon scales "Zutargh" {rPois rF+ rC+ rCorr Str+4}C - the +12 golden dragon scales "Zutargh" {rPois rF+ rC+ rCorr Str+4}  Okay, then.Li[LiLiLi #. _Li7 Li9 LiB LiD I  ♣♣♣♣♣..♣♣♣♣♣ ♣♣♣.÷....♣♣ ♣.♣ Human of Dithmenos *****. ♣♣ ♣♣..♣♣.♣♣♣♣♣....÷..♣♣♣ ♣♣♣ Health: 122/122 ========================Li] page down [PgUp|<] page up [Esc] exit[top]Li  a - a +0 shortbow  A - the +7 shortbow "Rofoip" {heavy, Will+} Missiles (go to first with ()  g - 8 atropa-tipped darts  j - 4 darts of disjunction  l - 2 throwing nets Armour (go to first with [)  d - an orb of glass (worn)  f - a +0 pair of gloves (worn)r - a +0 cloak of poison resistance (worn)  s - the +2 pair of boots of Time Monsters (worn) {rF+ rC+}  Lit - the +2 leather armour "Ytasm" (worn) {rElec rF+}  u0 helmet of Avvoat (worn) {Light, rF- Int+3 Dex+3 Slay+2}  b - a +0 troll leather armour  i - an orb of pyromania  n - +0 acid dragon scalesp - a +1 helmet  q - a +1 leather armour of poison resistance  v2 leather armour of poison resistance  wLi*troll leather armourx1 buckler of protection  z - the +1 helmet of the End {*Slow rElec Int+3 Dex+4}18%Li   i - an orb of pyromania  n - +0 acid dragon scales  C - the +12 golden dragon scales "Zutargh" {rPois rF+ rC+ rCorr Str+4}27Lil  n - +0 acid dragon scales  p - a +1 helmet Jewellery (go to first with "=)36Li\ * p - a +1 helmet  q - a +1 leather armour of poison resistance  h - a ring of flight (worn)  m - the ring of the Tortoise (worn) {AC+8}54Li  q - a +1 leather armour of poison resistance  v - a +2 leather armour of poison resistance  o - an amulet of the acrobat (worn)63Li*3 Li v - a +2 leather armour of poison resistance  w - a +1 troll leather armoure - a +6 ring of intelligence72Li   w - a +1 troll leather armour  x - a +1 buckler of protectionk - an amulet of dissipation81Li0)  x - a +1 buckler of protection  z - the +1 helmet of the End {*Slow rElec Int+3 Dex+4}y - a ring of resist corrosion90LikR  z - the +1 helmet of the End {*Slow rElec Int+3 Dex+4}  C - the +12 golden dragon scales "Zutargh" {rPois rF+ rC+ rCorr Str+4}B - a +5 ring of evasionbotLiC - the +12 golden dragon scales "Zutargh" {rPois rF+ rC+ rCorr Str+4}. The scales of a golden dragon. It is much heavier than most dragon scale armours, and grants its wearer resistance to poison, fire and cold. LirBase armour rating: 12 Encumbrance rating: 23 rPois: It protects you from poison. LirF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Liz}Str+4: It affects your strength (+4). It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 20.2 (19.9 -> 40.1). Your EV would decrease by 17.0 (21.5 -> 4.5). This ancient artefact cannot be changed by magic or mundane means. You found it on level 5 of the Lair of Beasts. Li+\(w)ear, (d)rop, (=)adjust, or (i)nscribe.Lip Li| Li ♣♣♣.......♣♣♣♣♣♣......♣♣♣ ♣.. hellgot the Skirmisher ♣ ♣♣♣♣♣..♣♣♣♣♣ ♣♣♣.÷....♣♣ ♣.♣ Human of Dithmenos *****. ♣♣ ♣♣..♣♣.♣♣♣♣♣....÷..♣♣♣ ♣♣♣ Health: 122/122 ======================== .♣ ♣♣.......♣♣...♣♣......♣♣♣♣♣. Magic: 23/23 ======================== .♣ ♣♣....♣.......♣♣♣♣♣♣....♣♣... AC: 19Str: 12 #♣ ♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣♣♣♣.÷....♣ EV: 21Int: 14 .# ♣..♣♣ ♣♣♣ ♣♣♣∩.♣♣♣♣♣.....♣ SH: 0Dex: 25 .# ♣♣..♣♣ ♣♣LiҌ ♣)...)%♣♣♣♣♣♣... XL: 15 Next: 11% Place: Lair:5 .♣#♣ ♣♣..♣ ♣@.._...♣♣♣.♣♣♣♣.. Noise: ---------  Time: 14240.1 (0.0) ...♣ ♣..♣♣♣♣♣♣♣♣♣♣.....♣ ♣..[♣♣♣. c) +12 sling "Poeb" {drain, *Slow rElec rP Li ...♣♣♣♣.†.♣♣...♣♣♣÷.♣♣♣♣ ♣...♣♣♣♣ Fire: c) +12 sling "Poeb" {drain, *Slo .##.♣♣♣♣♣.†..♣......♣ ♣♣♣..♣♣... Fly ###♣.♣ ♣♣♣.♣♣.÷...♣♣ ♣.......♣♣ # #♣♣ ♣.....♣♣♣♣ ♣♣.....♣♣  ## ##♣ ♣♣♣...÷♣♣♣♣♣♣..♣♣  .####.##♣♣♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣...♣  Li =#.#......♣.♣♣ ♣♣♣♣ #........♣♣ Your flying speed is average.  Your attack delay is about 0.7 (and cannot be improved with additional weapon  skill).  LiM Your damage rating with the +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}  is about 28 (Base 7 x 137% (Dex) x 154% (Skill) + 14 (Ench + Slay)). _Your base attributes are Str 12, Int 11, Dex 22.Li Li  _Li ♣♣∩.♣♣♣♣♣♣♣♣♣♣♣♣♣Li d  You start removing your armour.Lid *1.1 (1Li ♣♣♣∩.♣♣♣♣♣♣♣♣♣♣.....♣♣♣♣♣Li, Li *2.1 (2LiD :♣♣Li `♣∩.♣♣♣♣♣♣♣♣♣♣♣♣♣Li Li@ *3.1 (3LiO ♣♣♣∩.♣♣♣♣♣♣♣♣♣♣.....♣♣♣♣♣Li Li- *4.1 (4Li( ♣♣♣∩.♣♣♣♣Li( ♣♣♣.....♣♣♣♣♣Li3 Li\4 *5.1 (5Li8< ♣♣∩.♣♣Lie< M♣♣♣Li< ♣♣♣.....♣♣♣♣♣LiV? , 4Li? s2 _You continue removing the +2 leather armour "Ytasm" {rElec rF+}. x5Li @ LiH Li}S  You finish removing the +2 leather armour "Ytasm" {rElec rF+}.  You start putting on your armour.LiT *6.1 (6Li] ♣♣♣∩.♣♣♣♣♣♣Li ^ ♣♣♣.....♣♣♣♣♣LiVi Li/j *7.1 (7Li>s ♣∩.♣♣♣♣♣♣♣♣♣♣.....♣♣♣♣♣Li @8.1 (8LiI S♣♣∩.♣♣♣♣♣♣♣♣♣♣♣♣Li7 Li *9.1 (9Li ♣♣♣∩.♣♣♣♣♣♣♣♣♣♣.....♣♣♣♣♣Li4 Liȱ /50.1 (10.0)Liv ♣♣♣∩.♣♣♣♣♣♣♣♣♣.....♣♣♣♣Lik 406 4  You finish removing the +2 leather armour "Ytasm" {rElec rF+}.  You start putting on your armour.continue putting on the +12 golden dragon scales "Zutargh" {rPois rF+ rC+rCorr Str+4}. x5putting on the +12 golden dragon scales "Zutargh" {rPois rF+ rC+  rCorr Str+4}.Li Liv Li R _You feel stronger.LiYou are flying. You are glowing. You are studying Necromancy.  Your flying speed is average.  Your attack delay is about 1.7 (and cannot be improved with additional weapon  skill) (and is slowed by your armour).  Your damage rating with the +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}  is about 28 (Base 7 x 137% (Dex) x 154% (Skill) + 14 (Ench + Slay)).LiLiLi{f _Your base attributes are Str 12, Int 11, Dex 22.MiMi5Gear: 29/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - the +12 sling "Poeb" (weapon) {drain, *Slow rElec rPois rC+++}a - a +0 shortbow  A - the +7 shortbow "Rofoip" {heavy, Will+} MiMissiles (go to first with ()g - 8 atropa-tipped darts  j - 4 darts of disjunction  l - 2 throwing nets Armour (go to first with [)  d - an orb of glass (worn)  f - a +0 pair of gloves (worn)  r - a +0 cloak of poison resistance (worn)  s - the +2 pair of boots of Time Monsters (worn) {rF+ rC+}  u - the +0 helmet of Avvoat (worn) {Light, rF- Int+3 Dex+3 Slay+2}  C - the +12 golden dragon scales "Zutargh" (worn) {rPois rF+ rC+ rCorr Str+4}Mib - a +0 troll leather armour  i - an orb of pyromanian - +0 acid dragon scales Mi$ p - a +1 helmet  q - a +1 leather armour of poison resistance  t - the +2 leather armour "Ytasm" {rElec rF+} MiHE v - a +2 leather armour of poison resistance Mik[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Mi{  a - a +0 shortbow  A - the +7 shortbow "Rofoip" {heavy, Will+} Missiles (go to first with ()  g - 8 atropa-tipped darts  j - 4 darts of disjunction  l - 2 throwing nets Armour (go to first with [)  d - an orb of glass (worn)  f - a +0 pair of gloves (worn)r - a +0 cloak of poison resistance (worn)  s - the +2 pair of boots of Time Monsters (worn) {rF+ rC+}  Mi)u - the +0 helmet of Avvoat (worn) {Light, rF- Int+3 Dex+3 Slay+2}  C12 golden dragon scales "Zutargh" (worn) {rPois rF+ rC+ rCorr Str+4}  b - a +0 troll leather armour  i - an orb of pyromania  n - +0 acid dragon scalesp - a +1 helmet  q - a +1 leather armour of poison resistance  t - the +2 leather armour "Ytasm" {rElec rF+}vMi2  w - a +1 troll leather armourx1 buckler of protection18%MiP   i - an orb of pyromania  n - +0 acid dragon scales  z - the +1 helmet of the End {*Slow rElec Int+3 Dex+4}27Mi\ S  n - +0 acid dragon scales Mi  p - a +1 helmet Jewellery (go to first with "=)36Mi Mi* p - a +1 helmet  q - a +1 leather armour of poison resistance  h - a ring of flight (worn)  m - the ring of the Tortoise (worn) {AC+8}54Mi  q - a +1 leather armour of poison resistance  t - the +2 leather armour "Ytasm" {rElec rF+}  o - an amulet of the acrobat (worn)63Mi  t - the +2 leather armour "Ytasm" {rElec rF+}  v - a +2 leather armour of poison resistancee - a +6 ring of intelligenceMi972 MiWg   v - a +2 leather armour of poison resistance  w - a +1 troll leather armourk - an amulet of dissipation81 MiJ  w - a +1 troll leather armour  x - a +1 buckler of protectiony - a ring of resist corrosion90 Mi3  Mig x - a +1 buckler of protection  z - the +1 helmet of the End {*Slow rElec Int+3 Dex+4}B - a +5 ring of evasionbotMiR t - the +2 leather armour "Ytasm" {rElec rF+}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 rElec: It insulates you from electricity. rF+: It protects you from fire. Miǹ It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 20.2 (40.1 -> 19.9). Your EV would increase by 17.0 (4.5 -> 21.5). This ancient artefact cannot be changed by magic or mundane means. You found it in a Gauntlet. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Mi Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.MibMiMiY♣♣♣.......♣♣♣♣♣♣......♣♣♣ ♣.. hellgot the Skirmisher ♣ ♣♣♣♣♣..♣♣♣♣♣ ♣♣♣.÷....♣♣ ♣.♣ Human of Dithmenos *****. ♣♣ ♣♣..♣♣.♣♣♣♣♣....÷..♣♣♣ ♣♣♣ Health: 122/122 ======================== .♣ ♣♣.......♣♣...♣♣......♣♣♣♣♣. Magic: 23/23 ======================== Mi.♣ ♣♣....♣.......♣♣♣♣♣♣....♣♣... AC: 40Str: 16 #♣ ♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣♣♣♣.÷....♣ EV: 4Int: 14 .# ♣..♣♣ ♣♣♣ ♣♣♣∩.♣♣♣♣♣.....♣ SH: 0Mi,Dex: 25 Mi.# ♣♣..♣♣ ♣♣♣)...)%♣♣♣♣♣♣... XL: 15 Next: 11% Place: Lair:5 MiF.♣#♣ ♣♣..♣ ♣@.._...♣♣♣.♣♣♣♣.. Noise: ---------  Time: 14250.1 (0.0) Misn...♣ ♣..♣♣♣♣♣♣♣♣♣♣.....♣ ♣..[♣♣♣. c) +12 sling "Poeb" {drain, *Slow rElec rP ...♣♣♣♣.†.♣♣...♣♣♣÷.♣♣♣♣ ♣...♣♣♣♣ Fire: c) +12 sling "Poeb" {drain, *Slo .##.♣♣♣♣♣.†..♣......♣ ♣♣♣..♣♣... Fly ###♣.♣ ♣♣♣.♣♣.÷...♣♣ ♣.......♣♣ # #♣♣ ♣.....♣♣♣♣ ♣♣.....♣♣  ## ##♣ ♣♣♣...÷♣Miw♣♣♣♣♣..♣♣  .####.##♣♣♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣...♣  #.#......♣.♣♣ ♣♣♣♣ #........♣♣ MiYour flying speed is average.  Your attack delay is about 1.7 (and cannot be improved with additional weapon  skill) (and is slowed by your armour).  MiAYour damage rating with the +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}  is about 28 (Base 7 x 137% (Dex) x 154% (Skill) + 14 (Ench + Slay)). _Your base attributes are Str 12, Int 11, Dex 22.Mi%Mi' _Mi0♣♣∩.♣♣♣♣♣♣♣♣♣♣♣♣♣♣Mi<d  You start removing your armour.Mi=*1.1 (1MiF♣♣♣∩.♣♣♣♣♣♣♣♣♣♣.....♣♣♣♣♣Mi!QMi@R*2.1 (2MinZ♣♣∩.♣♣♣♣♣♣♣♣♣♣.....♣♣♣♣MieMiAf*3.1 (3Mim♣♣∩.♣♣♣♣♣♣♣♣♣♣.....♣♣♣♣♣Mih~Mi~*4.1 (4Mi ♣♣♣∩.♣♣♣♣♣♣♣♣♣♣♣♣♣♣Mi6Mi*5.1 (5Mi[♣♣∩.♣♣♣♣♣♣♣♣♣♣.....♣♣♣♣♣Mi 14222  You continue removing the +12 golden dragon scales "Zutargh" {rPois rF+ rC+ _rCorr Str+4}. x5Mi@MiMi=  You finish removing the +12 golden dragon scales "Zutargh" {rPois rF+ rC+ rCorrStr+4}.  You start putting on your armour.MiB*6.1 (6MiF♣♣♣∩.♣♣♣♣♣♣♣♣♣♣.....♣♣♣♣♣MiMi**7.1 (7Mi(♣♣♣∩.♣♣♣♣♣♣♣♣♣♣.....♣♣♣♣♣Mi @8.1 (8Mi♣♣∩.♣♣♣♣♣♣♣♣♣.....♣♣♣♣♣Mi@9.1 (9Mi+♣♣♣∩.♣♣♣♣♣♣♣♣♣♣♣♣♣MiP Mi /60.1 (10.0)Mi♣♣∩.♣♣♣♣♣♣♣♣♣♣.....♣♣♣♣♣MiT 91 _You continue putting on the +2 leather armour "Ytasm" {rElec rF+}. x5Mi2Mii!MiU%v _You finish putting on the +2 leather armour "Ytasm" {rElec rF+}.MinsMiXuWhere to? (Tab - Lair:5 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  A - Shoals  Milv8N - Spider Nest M - Slime Pits O - Orcish Mines Mi Mi0 -[?25h[?0c♣♣♣.......♣♣♣♣♣♣......♣♣♣ ♣.. hellgot the Skirmisher ♣ ♣♣♣♣♣..♣♣♣♣♣ ♣♣♣.÷....♣♣ ♣.♣ Human of Dithmenos *****. ♣♣ ♣♣..♣♣.♣♣♣♣♣....÷..♣♣♣ ♣♣♣ Health: 122/122 ======================== Mi .♣ ♣♣.......♣♣...♣♣......♣♣♣♣♣. Magic: 23/23 ======================== .♣ ♣♣....♣.......♣♣♣♣♣♣....♣♣... AC: 19Str: 12 #♣ ♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣♣♣♣.÷....♣ EV: 21Int: 14 Mi .# ♣..♣♣ ♣♣♣ ♣♣♣∩.♣♣♣♣♣.....♣ SH: 0Dex: 25 Mi! .# ♣♣..♣♣ ♣♣♣)...)%♣♣♣♣♣♣... XL: 15 Next: 11% Place: Lair:5 .♣#♣ ♣♣..♣ ♣@.._...♣♣♣.♣♣♣♣.. Noise: ---------  Time: 14260.1 (0.0) Mi ...♣ ♣..♣♣♣♣♣♣♣♣♣♣.....♣ ♣..[♣♣♣. c) +12 sling "Poeb" {drain, *Slow rElec rP ...♣♣♣♣.†.♣♣...♣♣♣÷.♣♣♣♣ ♣...♣♣♣♣ Fire: c) +12 sling "Poeb" {drain, *Slo .##.♣♣♣♣♣.†..♣......♣ ♣♣♣..♣♣... Fly ###♣.♣ ♣♣♣.♣♣.÷...♣♣ ♣.......♣♣ # #♣♣ ♣.....♣♣♣♣ ♣♣.....♣♣  ## ##♣ ♣♣♣...÷♣♣♣♣♣♣..♣♣Mi"   .####.##♣♣♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣...♣  #.#......♣.♣♣ ♣♣♣♣ #........♣♣ You finish removing the +12 golden dragon scales "Zutargh" {rPois rF+ rC+ rCorrStr+4}.  Mi[ You start putting on your armour. _You continue putting on the +2 leather armour "Ytasm" {rElec rF+}. x5 Mi _You finish putting on the +2 leather armour "Ytasm" {rElec rF+}.  What level of the Orcish Mines? (default 1, ? - help) Mi [?25l[?1cMil%.._...1MiIMiMi5.♣♣♣♣♣♣......♣♣♣ ♣.  ♣♣♣♣♣..♣♣♣♣♣ ♣♣♣.÷....♣♣ ♣.♣. ♣♣..♣♣.♣♣♣♣♣....÷..♣♣♣ ♣♣♣. ♣ ♣♣.♣♣...♣♣......♣♣♣♣♣. 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You start putting on your armour. Mi|_You continue putting on the +2 leather armour "Ytasm" {rElec rF+}. x5 _You finish putting on the +2 leather armour "Ytasm" {rElec rF+}.  You see here a spriggan skeleton.Mi4Mi14.1 (4 _Mi♣♣♣♣♣∩.♣♣♣♣♣♣♣♣♣÷.♣♣♣♣Mi^♣♣♣Miz[ .♣ ♣♣.♣♣...♣♣......♣♣♣♣♣ .♣ ♣♣....♣.♣♣♣♣♣♣....♣♣... #♣ ♣..♣.♣♣♣♣♣♣♣♣♣♣♣.÷.... .# ♣..♣♣ ♣♣♣ ♣♣♣∩.♣♣♣♣♣..... .# ♣♣..♣♣ ♣♣♣)...)%♣♣♣♣♣♣... .♣#♣ ♣♣..♣ ♣).._...♣♣♣.♣♣♣♣.♣ ♣..♣♣♣♣♣♣♣♣♣♣.....♣ ♣..[♣♣♣.♣♣♣♣.†.♣♣...♣♣♣÷.♣♣♣♣ ♣...♣♣♣♣ .##.♣♣♣♣♣.†..♣..@...♣ ♣♣♣..♣♣#♣.♣ ♣♣♣.♣♣.÷...♣♣ ♣. # #♣♣ ♣[40MiFn~m.....♣♣♣♣ ♣♣.....♣♣ ## ##♣ ♣♣♣...÷♣ ♣♣♣♣♣..♣♣ .####.##♣♣♣♣♣♣♣♣♣♣ ♣...♣ #.#......♣.♣♣ ♣♣♣♣ #.♣♣  ##.♣♣♣..♣ ##.....÷♣♣ .#♣ #......P.♣♣ .#.....÷P# 5.1 (5Mi|∩.♣♣♣♣♣♣♣÷.♣♣♣♣♣♣♣♣♣Mi .♣ ♣♣.♣♣...♣♣......♣♣♣♣♣ ..♣ ♣♣....♣.♣♣♣♣♣♣....♣♣ .#♣ ♣..♣.♣.÷.... ..# ♣..♣♣ ♣♣♣ ♣♣♣∩.♣♣♣♣♣..... .Mi1.# ♣♣..♣♣ ♣♣♣)...)%♣♣♣♣♣♣ ..♣#♣ ♣♣..♣ ♣).._...♣♣♣.♣♣♣♣.♣ ♣..♣♣♣♣♣♣♣♣♣♣.....♣ ♣..[♣♣♣Mid.♣♣♣♣.†.♣♣...♣♣♣÷.♣♣♣♣ ♣... .Mi.##.♣♣♣♣♣.†..♣.@....♣ ♣♣♣..♣♣#♣.♣ ♣♣♣.♣♣.÷...♣♣ ♣. 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Mi(@ $66MiF Mi .##..#....ß.).>...ß..# #.##.# ###.##...##......## #.##.## ................. #...... .##..##.#####.........## ####.# .MiU ##..##.##..#.........# #.## ...........##)........### #... .##..##.....#....ß)...#.######### .##..##.....####.).####.†...# .....##.....# #.@)###...###.# Mi j########...####.#[###.#.# #.#  ##.......##...##.# #.# Mi ####.########..###.# #.# #..>....# #......###.##.##.##.# ##.#####...Mi/ ##.##.##.# ###.### #.####.##.##.# #.....# #.##.##.##.# #....>###.###Mi Mi& +77Mir Mi _You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.  Things that are here:Mi$  .#.##.##.#.....).......###.#..##..##..#....ß.).>...ß..# #.##.##. ##.##...##..## #.##.## ............. #....... ##..##.#####.## ####.# ##..##.##..#..# #.### ..........##)........### #.... ##..##.....#....ß)...#.########## ##..##.....####.@.####.†...# Mi ....##.....# #.[)###...###.# #######...####.#[###.#.# #.#  ##.......##...##.# #.# ####.########..###.# #.##..>....# #......###.##.##.##.# ##.#####...##.##.##.# ###.### #.#Mi ###.##.##.# #.....# #.#  a +0 leather armour; a +0 mace; a +0 glaiveMi Mi5 288 _Mir Mi#  ..#.##.#.......>..#..... #.##.##.#.....).......###.#..##.# #.##..#....ß.).>...ß..# #.##.##.# #.##...##.## #.##.##.# ............ #....... #..##.#####.## ####.# #..##.##..#..# #.#### .........##)........### #..... #..##.....#....ß@...#.########### #..##.....####.).####.†...# ...##.....# #.[)###...###.# ######...####.#[###.#.# #.#  ##.......##...####.########..###.# #.##..>....# #......###Mi$ G.##.##.##.# ##.#####...##.##.##.# ###.### #.###You see here a +0 battleaxe.Mi- Mig. 299 _Mi3 Mi  .#.##.#.##..... ....#.##.#.......>..#..... .#.##.##.#.....).......###.#..##. ##.##..#....ß.).>...ß..# #.##.##. ##.##...##.## #.##.##. .............# #....... ##..##.#####.## ####. ##..##.##..#.# #.### ..........##)...@....### #.... ##..##.....#....ß)...#.########## ##..##.....####.).####.†...# ....##.....# #.[)###...###.# #######...####.#[###.#.# #.# ##.......##...##.# #.# ####.########[40Mi m..###.# #.# #..>....# #......###.# #.##.##.# ##.#####...#You see here a +0 scimitar.Mie Mi 450.6 (190 _MiY MiZ =M)##...... ......>..#.... .#.##.##.#.....).......###.#.#....ß.).>...ß..# ##.##...### #.##.## .............# #.......### ### ##..##.##..#. ### ..........##)........### #........ß)...#.########## ##..##.....####.).####.†...#Mi[ zFly ..Mif A11Mi`p Mi M####.##...#....####)##...... ......>..#.... .#.##.##.#.....).......###.#.#....ß.).>...ß..# ##.##...### #.##.## .............# #.......### ### ##..##.##..#. ### ..........##)........### #.... ##..##.....#....ß)...#.########## Fly Mi .).######.MiA22MiMi,M## #...#####....ß.)..# ####.##...#....####.#...).##...... ......>..#.... .#.##.##.#.....).......###.#.#....ß.).>...ß..# ##.##...### #.##.## .............# #.......### ### ##..##.##..#. ### ..........##)........### #.... Fly ...ß)....##.MiMiY+33MiMi M #.#..# ####...### ## #...#####....ß.)..# ####.##...#....####.#...).##...... ......>..#.... .#.##.##.#.....).......###.#.#....ß.).>...ß..# ##.##...##Mi `# #.##.## .............# #.......### ### ##..##.##..#.........##.### Fly ........#[#MiA44Mi"MiVM...# ##....# ###.^  #.#..# ####...### ## #...#####....ß.)..# ####.##...#....####.#...).##...... ......>..#.... .#.##.##.#.....).......###.#.#....ß.).@...ß..# ##.##...### #.##.## .............# #.......### ### ##..##.##..#.........##.###.[)##Mi.A55MihMiZ  There is a staircase to the Orcish Mines here.MiMiMi`121 Mi66 _MiqMi  You fly downwards. Welcome to the Orcish Mines!  You feel an oppressive heat about you.Mi)/  --more--'MiP Orcish Mines:1  There is an entrance to a volcano on this level. Hurry and find it before the  entrance collapses!'Mih  .# o. .  ## .### ..  ... ... .#  .... ## .. .#  'MiK.....#.#. .##  #......#...#  #o..@.# ###....#  .T.####  ..$.. ....... .$....#T   troll ......'Mio   orc wizard ...#.. o   orc  You encounter a troll, an orc and an orc wizard.The troll shouts! The orc wizard shouts! You hear a shout! The orc shouts!'MisM====8.1 (198.0'Mit'Mi= _You hear a shout!  Found 38 gold pieces.'Migd _There is a staircase back to the Dungeon here.(Mi{ ) You shoot a sling bullet. The sling bullet hits the troll!(MiR0= .@(ally target)@   shadow (launcher)The troll is moderately wounded.(Mi^7(Miy==--9 (0.8)(Mip(MiFY _Your shadow shoots a sling bullet. The sling bullet hits the troll!(MiYa ) You shoot a sling bullet. The sling bullet hits the troll!(Mie.o.(Mi.o(Mi oThe troll is severely wounded.(MiQ7T.(Mi(Mi1o   orc warriorowizardo   orc(…)(Mi(MitG--9.6 (0.7(Mi6(Mi| _You encounter an orc warrior. It is wielding a +0 battleaxe.(Miq6 [You shoot a sling bullet. The sling bullet hits the troll!!  You kill the troll!(Mi; o   orc warrioro   orc wizardo@   shadow (launcher)(Mia t.o.(Mi޿ K.o(Mij (ally target)@   shadow (launcher) (MiK 0260.3(MiQ ^ _The troll leather armour is intact enough to wear.(Mi  You shoot a sling bullet. The sling bullet hits the orc wizard!(Mi? 3.(MiJ @The orc wizard is severely wounded.(MiP )))))))Your shadow shoots a sling bullet.(Mi ....o@.The sling bullet barely misses the orc wizard.(MiJ }  The orc wizard gestures at you while chanting.(Mid;.o(Mim(Mi5n\15--1.1 (0.8(Mit(Mix. _The magic dart hits you!)Mi)Mi{)Mi)Mi )Mi B_You have 1334 gold pieces.)Mir )Mi hellgot the Skirmisher (Human Hunter)Turns: 14667, Time: 00:35:07 )Mih Health: 115/122 AC: 19 Str: 12 XL: 15 Next: 12% Magic: 23/23EV: 21 Int: 14 God: Dithmenos [*****.] Gold: 1334SH:  0 Dex: 25 Spells: 14/14 levels left rFire + . . (50%) c - +12 sling "Poeb" {drain, *Slow rElec rPois rC+++} rCold + + + (20%) d - orb {Glass} )Mi rNeg . . . (100%) t - +2 leather armour "Ytasm" {rElec rF+} rPois + (33%) u - +0 helmet of Avvoat {Light, rF- Int+3 Dex+3 Slay+2} rElec + (33%) r - +0 cloak {rPois} rCorr .(100%) f - +0 pair of gloves SInv .s - +2 pair of boots of Time Monsters {rF+ rC+} Will +....o - amulet of the acrobat Stlth +h - ring of flight HPRegen 0.40/turn)MiL Im - ring of the Tortoise {AC+8} MPRegen 0.18/turn %: slow self (1%), acrobat @: flying, glowing, studying Necromancy )Mi BA: explore regen,Mic,Miwhellgot the Skirmisher.#Human of Dithmenos *****... .Health: 115/122 ======================--##.### ..Magic: 23/23 ========================... ... .#AC: 19Str: 12.... ## .. .#EV: 21Int: 14.....#.#o .##SH: 0Dex: 25,Mi8#......#...#XL: 15 Next: 12% Place: Orcish Mines:1#..o@.#Noise: ==-------  Time: 14461.1 (0.0)###[..@#c) +12 sling "Poeb" {drain, *Slow rElec rP...####Fire: c) +12 sling "Poeb" {drain, *Slo..$..Fly ........$....#o   orc warrior......o   orc wizard (ally target)...#..,Mi@   shadow (launcher)The orc wizard is severely wounded.Your shadow shoots a sling bullet.  The sling bullet barely misses the orc wizard.The orc wizard gestures at you while chanting. _The magic dart hits you! _You have 1334 gold pieces.,Mi-,MiE,Mi,Mi s )))You shoot a sling bullet.,Miv..o8 (0.7,Mi{d _The sling bullet barely misses the orc wizard.-Mi}U~  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.-Mir  The orc wizard is severely wounded.-Mie )))))))Your shadow shoots a sling bullet.-Miy oThe sling bullet closely misses the orc wizard.-Mi{9.o.-Mi-R....o@.o   orc@   shadow (launcher)-Mi/62.5-MiD-MiA _The orc wizard hits you but does no damage.-Miaw )You shoot a sling bullet. The sling bullet hits the orc wizard!!-MiG}o  @   shadow (launcher) -Mi3i .oYou kill the orc wizard!(ally target)3.3 (0.8 _The orc warrior completely misses you.-Mi  You shoot a sling bullet. The sling bullet hits the orc warrior!-Mi+ -Mik, ,4.0 (0.7-Mi2 -Mi5 f _The orc warrior is moderately wounded.-Mi )You shoot a sling bullet. The sling bullet hits the orc warrior!  You drain the orc warrior.-Mi o   orc@   shadow (launcher)-Mi)O ~ (ally target)You kill the orc warrior!-Mi/MiI970.4 (5/Mi /Mi@1.4 (6/MiU/Mi&/Mi'3202.4 (7/Mi-/Miv6@3.4 (8/Mi>/MiX@4.4 (9/Mi=Z/MiFd/Mie615.4 (10.0)/MiRk/MisA6.4 (11/Miy/Mi_/MiY2=7.4 (12/Mi/Mi .##.. .###. ..### .....## .... .#...##..#.#. .## #....))#...# #..)<.# ###@...#....####.....$..# ........#$....##......#..##.. _HP restored./Mi/Mi+8.4 (13/Mi8&/Mij)$  Things that are here:/Mip #.. .###. ..### .. #...## .... .# ......## ......#.#. .## #....))#...# #..)<.#.####[..#..@.####......$..# #........##..$....##.......#....#...o   orc (asleep)/MiU#... ##o..a +0 troll leather armour; a troll corpse/Mi_~  You encounter an orc. It is wielding a +0 club./Mi5 oThe orc shouts! You hear a shout!/MiIo./Mi.|oo 2 orcs (1 wandering)/Mi+9.4 (14/MiV/Mi _You encounter an orc. It is wielding a +1 dagger of electrocution./MiC )You shoot a sling bullet. The sling bullet hits the orc!/MieJ )))))o   orc (/Mi5 oYou kill the orc!The orc shouts!/Mis -o/Mi B.....o   orc warrior (polearm, launcher, wande…)o   orc/Mi X21 ==80.1 (0.7)/Mi /Mi  You encounter an orc warrior. It is wielding a +0 halberd and carrying a +0 _orcbow./Mij )))))o))You shoot a sling bullet. The sling bullet hits the orc warrior./Mi ......o/Mi F=9 (0.8/Mi/Mi9 _The orc warrior is lightly wounded.0Mi ))))) )You shoot a sling bullet. The sling bullet hits the orc warrior!0Mi ..@..., ally …).@   shadow (launcher)The orc warrior is severely wounded.0Mi* )Your shadow shoots a sling bullet. The sling bullet hits the orc warrior!0Mi#))o   orc)@   shadow (launcher)0Mi4 oYou kill the orc warrior!0Mi7 oYou encounter an orc. It is wielding a +0 flail.0Mi8Lo.0MiC..o   orc warrior (wandering).oo 2 orcs (1 distracted)@   shadow (launcher)0MiI,1.6 (0.70MiS0Mia{ _You encounter an orc warrior. It is wielding a +0 hand axe.0Mih2 ))))))You shoot a sling bullet.0Mi .oThe sling bullet barely misses the orc warrior.0MiLo)0MioDo)0MiR.))[o0Mi'2.30MiD0Mi0- _The orc warrior shouts!0MiY ))))))You shoot a sling bullet.0MibKo)0MiOM.o0Mib oThe sling bullet barely misses the orc warrior.0MiCKo.0Miʲ.))[(ally target)oo 3 orcs0Mi,3.1 (0.80Mi0Mio _You encounter an orc. It is wielding a +0 mace.0Mir ))) You shoot a sling bullet. The sling bullet hits the orc warrior!0Miu Y))[0Miv *8 (0.70Mi׀ 0MiR c _The orc warrior is heavily wounded.0MiM] ))))))You shoot a sling bullet.0Mi Lo.0Mi oThe sling bullet closely misses the orc warrior.0Mi oYou encounter an orc priest. It is wielding a +0 whip.0Mi P.o0Mi- Lo)0Mi Ko.0Mi .)[o   orc priest (wandering)oooo 4 orcs (1 wandering)@   shadow (launcher)0Mi ,4.6 (0.80Mi0MiZo _You encounter an orc. It is wielding a +0 mace.1MiV )) drained, ally target)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  You drain the orc warrior.1Mi )[The orc warrior is severely wounded.1Mi )Your shadow shoots a sling bullet. The sling bullet hits the orc warrior!1Mi)))))o   orc priest (wandering)oooo 4 orcs (1 @   shadow (launcher) 1Mi2z..1Mi{ .oYou kill the orc warrior!1Mi|Lo.1MiQ}Co.1MiKo<[..oooo 4 orcs (1 , 1 ally target)@   shadow (launcher)1Miu435.3 (0.71Mi1MiaY _The orc closely misses your shadow.1Mi )You shoot a sling bullet. The sling bullet hits the orc!1Miq)o 31MiO` .You kill the orc!The orc shouts!1MiaM.o1MiMb*o1MibMo.1MicGo.1Mi n ..o   orc priestooo 3 orcs1MiHs,6.1 (0.81Mi'}1Mi}M _Your shadow fades away.1MiE )))))))You shoot a sling bullet.1Mih.)o..).8 (0.71Mis1Mivta _The sling bullet completely misses the orc.1Mio )You shoot a sling bullet. The sling bullet hits the orc!1Mi9 s)) 2 orcs1MiJh to..1Mi_i O.o1Mis .)oo 2 orcs1Mi3x '7.51Min 1MiQ G _You kill the orc!1Mi]ba)))))))1MiP .)@.o..(1 ally target))@   shadow (launcher).You shoot a sling bullet. The sling bullet barely misses the orc.1Mit )Your shadow shoots a sling bullet. The sling bullet hits the orc!1Mi0%)   orc2Misdo)o2MiBl:.opriesto   orc@   shadow (launcher)2MiNr'8.22Miz2Mi{~G _You kill the orc!2Micm )You shoot a sling bullet. The sling bullet hits the orc!!2Mis)@   shadow (launcher)2Mi.3.2Mi [@(ally target)You kill the orc!2Mi) m)))))) 2Mi)<[..)2Mi,%92Mi2Mi^ _Your shadow shoots a sling bullet. The sling bullet hits the orc priest.2Mi )You shoot a sling bullet. The sling bullet hits the orc priest!  You drain the orc priest.2Mi)))@   shadow (launcher)2MilW))[2Miqq,9.7 (0.82Miz2Mi~N _You kill the orc priest!2Mi) 2Mis* 2Mi5 2Mi,7 H _No target in view!2Mi 9<2Mi 2Mi 2Mi* 1###. ..### .. #...## .... .# ......## ......#.#) .## #....))#...# #..)<.#.#####[...#...###....####.......@..# ##......).# #..$..@)##.......##....#.........##.)...O   ogre (wandering) ##.)...@   shadow (launcher). O...##2Mi;7  You encounter an ogre. It is wielding a +0 giant spiked club.2Mi8 N0O.2MiD )2MiE } 36  --90.7 (1 _2MiN 2Mic R _You see here 21 gold pieces.2Mi )))))))You shoot a sling bullet.2MiT BO.2Mid` .@..(ally target).2Mi a S21 ==1.4 (0.72Mij 2Mi o ^ _The sling bullet barely misses the ogre.2Mi#Y ###. ..### ..   .... .#  .. .#  #) .##  #....))#...#  #..)<.#.#  ####[...#  ...###....####  .......@..#  2Mi##......).#  #..$..@)##  #......... ##....#....  .....##.O...  ....# ##.)...  2Mi ?.... ....## 3Mi_./ ###. ..### ..   .... .#  .. .#  #) .##  #....))#...#  #..)<.#.#  ####[...#  ...###....####  .......@..#  ##......).#  #..$..@)##  #......... ##....#.... .....##.O...  ....# ##.)...  .... ....## 3MiR63Mi:73Mi?3Mi)C\ _An ogre is nearby!3Mie )))) drained, ally target, vitrified)  You shoot a sling bullet. The sling bullet hits the ogre!  3Miyf9The ogre becomes as fragile as glass! You drain the ogre.3Mi .The ogre is almost dead.3Mi?O)3MiX..3Mi'2.13Mi3MiM _Your shadow fades away.3Mip )  You shoot a sling bullet. The sling bullet hits the ogre.3MirR)))3MiTD...3MiOY*9 (0.83MiTn3MipH _You kill the ogre!3Mi 3Mi 3Mi 3Mi" H _No target in view!3Mie 7.3Mif 3Mio 3MiW{ 3Mi 5--3.9 (1.03Mi 3MiL - #...## .... .# ......##.....# ......#.#)..##  #....))#...#  #..)<.#.# ####[...# ...###....#### ..........# ### ..$...)## #......... ##....#.).....##.).....# ##.).... #....###. ..#.## _You now have 1355 gold pieces (gained 21).3Mi 3Mi  36  --4.9 (23MiԦ 3Mi $  Things that are here:3Mi۬ _a +1 dagger of electrocution; a +0 leather armour; an orc corpse4Mi4MiRead which item? Scrolls  b - 4 scrolls of blinking  g - 4 scrolls of fog  t - 7 scrolls of teleportationo - 2 scrolls of summoning  r - 4 scrolls of revelation  s - a scroll of butterflies  x - 3 scrolls of amnesiaW - a scroll of brand weapon  I - 3 scrolls of immolation  T - a scroll of torment  l - 2 scrolls labelled KAPLAOV KESYR  m - 2 scrolls labelled COGIQIUMOWK  u - a scroll labelled ZOUPTY ZEBO  z - a scroll labelled ZICIEM JEDONIT  B - 2 scrolls labelled VASSYR ILEMYNO [!] read|quaff|evoke[?] describe selected5MiW 5Mi#...## .... .#hellgot the Skirmisher......##.....#Human of Dithmenos *****.......#.#)..##Health: 122/122 ========================#....))#...#Magic: 23/23 ========================#..)<.#.#AC: 19Str: 12####[...#EV: 36 Int: 14...###....####SH: 0Dex: 25..........#XL: 15 Next: 13% Place: Orcish Mines:15Min##......@.#Noise: ---------  Time: 14494.9 (0.0)#..$...)##c) +12 sling "Poeb" {drain, *Slow rElec rP#.........Fire: c) +12 sling "Poeb" {drain, *Slo##....#.)..Fly .....##.).......# ##.)....... #....###. ..#.##You shoot a sling bullet. The sling bullet hits the ogre. _You kill the ogre! _No target in view! _You now have 1355 gold pieces (gained 21).  Things that are here: _a +1 dagger of electrocution; a +0 leather armour; an orc corpse5Mi  ***,,,,,*,**....,.#***,,,,,*#......##***,,,,*.......#.#)..##*,,,**...#....))#...#**,**,...###..)<.#.##****,...#..###*#####*#####*##### ***##### ,***######*** ,*,** *##### ***,* ,,,,****#### **,,,, ,,,***,,....##### *,,,,,5Mi   ,,,,***,....##### **,,,,  ,,*******#..#..### ***,,,,  *****,,**,,,,,,,,****,,,,,, As you read the scroll of revelation, it crumbles to dust.5Mi 421 5.9 (15Mi5Mita _You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal.7Mi@*,,,,,*,#...##**....,.#** *,,,,,##......##.....#* **,,,,#.#.#)..## *,,,*#...#....))#...# **,**....###..)<.#.## ****....#####[...### * *...###....###### * *7Mi....###### * *##).######* ##..$...)# ,,*** #.###### ,*,** *##....#.)..##### ***,,****.....##.)...#### **,***,,....####.)...### *,***,....####....#### **,7Mi#..#....#.##### *** ,*****,,**,*** *7Mi##......##.#.......#.#...#....))#.......###..)<.#.#...#.####################################.#....#.####7MiWg 36  67Mi>7Mi7MiDD  ****,,,,,*,#...##**....,.#** *,,,,,##......##.....#* **,,,,#.#.#)..## *,,,*#...#....))#...# **,*#....###..)<.#.## ***#....#####[...### ** #...###....###### ,* #7MiD .###### ** *##....@.).###### ,*** ##..$...)#######,*** #.###### ,*,** *##....#.)..##### *** *,,,,,****.....##.)...#### ** *,,,,***,.....####.)...### * *,,,,,***.....####....#### **,#..#....#.##### *** ,,*****,,**7MiE H,*** *7MiJP 7MiP %77MiY 7Mif[ 7Mi!!v  ##......##.....#* *,,,,#..#)..##  *,,,##...#....))#...*,*#....###..)<.#.# ***#....#####[...# ** #...###....### ,... **##) ,*** ##..$.@.)## ,,,*** #.........*,** *##....#.)..#**#.....##.).Fly 7Mi "...,,,,,.### ,,**,*,,,****,,,,,,****,,,, 7Mi#-7Mi-%87Mi[67Mi 88Mi *,,,,,##......##.....#* **,,,,#.#.#)..## *,,,##...#....))#...# **,*#....###..)<.#.## ***#....#####[...###* #...###....###### ,,* #.###### ,**8Mi *##......).###### ,,*** ##..$@..)#######,*** #.###### *,,,*,** *##....#.)..##### *,,,,,***#.....##.)...#### ** **,,,,***......####.)...### * **,,,,,**#.....####....#### ** *,,,,8Mi,#..#....#.##### ***,*****,,**...,,,,.### *,**,*,,,****,,,,,,* ***8Mi#8Mi%98Mih8Mi> 8Mih *,,,,,##......##.....#* **,,,,#.......#.#)..## *,,,##...#....))#...# **,*#....###..)<.#.## ***#....#####[...###* #...###....######,* #.###### ,,** *##......).######8Miif,*** ##..@...)#######,*** #.###### ,*,,,*,** *##....#.)..##### *,,,,,***#.....##.)...#### **8Mi(jU*,,,,***......####.)...### * ,**,,,,,**#.....####....#### ** ,*,,,,****####..#....#.##### ***8MiWj,*****,,**...,,,,.### *,**,*,,,****,,,,,,* ***8MiKx8Mi^y'5008Mi8MiD8MiH21 1.9 (28Mi 8Mi@ _You now have 1372 gold pieces (gained 17).8Mi5  *,,,,,##......##.....#* **,,,,#.......#.#)..## *,,,##...#....))#...# **,*#....###..)<.#.## ***#....#####[...###* #...###....###### *,,,* #.###### *,,** *##......).###### *,,,*** ##.@....)#######,*** #.###### ,,*,,,*,** *##....#.)..##### ,***,,,,,***#.....##.)...#### 8Mi5 ,***,,,,***......####.)...### * ,,**,,,,,**#.....####....#### ,*,,,,****####..#....#.##### ,*****,,**....,,,.### *,**,*,,,****,,,,,,* ***8Mi*@ 8MiA l 36  2.9 (18MiI 8MiK 8Mil  *,,,,#..#)..##  *,,,##...#....))#...*,*#....###..)<.#.# **###[...# ***** #...###....### *,,,#..........**##),*** #)# ,,,,,,*** #...#*,,,*,** *##....#.)..***,,,,,***#.....##.)...****......####.)... ,,8Mi% ,*##.....####....###.. ,,,,,**,,,*,,,**,,,,,** **,*, 8Mi 8Miz %38Mi) 8Mi_, 8Mib6  *,,,##...#....))#...*,*#....###..)<.#.# ***####[...# ***** #...###....### *,,,..........**##),*** #)# ,,,,,,*** #...*,,,*,** *##.@..#.).. ,***,,,,,***#.....##.)...***#......####.)... ,,,*#####....##.. ,,,,,,,,,,*,,,,,*,,****,,,, 8Mir8Mir%48Mi+|8Mi8~9Mit *,*#....###..)<.#.# ***####[...# ***** #...###....### *,,,..........**##),*** #)## ,,,,,,*** #...#*,,,*,** ###....#.).. ,***,,,,,***#...@.##.)...*9MiB**#......####.)... ,,,*#####....#..Fly #.#.. ,***,,,,***,,,,***,**,,,* 9Mi9Mii%59Mi9Mi7 9MigM  **##[...# ***** #...###....### *,,,.......**##),*** #)## ,,,,,,*** #...*,,,*,** ###....#.).. ,***,,,,,*###.....##.)...***#.....@####.)... ,,,*#####....#,,,,****####..#....#.#*....Fly .9Miڥ#*#.# ,****,,,******,,,,***,>** 9Mi?9Mi%69Mi9Mi`y _You hear the slow rumble of an avalanche of rocks nearby.9MiJ ***** #...###....### *,,,.......#**##).#,*** #)## ,,,,,,*** #.........*,,,*,** ###....#.).. ,***,,,,,*###.....##.)...***#......####.)... ,,,*##...#,,,,****####..#....#.#*,,,*****,,*#....,,,.### *,,*,,,*###...,,,* **,,*,,,*#....,***,#### ,**,*,,,,,*,*,,,****,,,, 9MiNQ9MiR%79MiY9Mi\9Mio  ,,,...**##......).,*** ..)# ,,,,,,*** #.........*,,,*,** ###....#.).. ,***,,,,,*###.....##.)...*9Mi@p **#......####.)... ,,,*##...#,,,,****####.@#....#.#*,,,*****,,*#........### *,,*,,,*###......# **9Mihp ,,*,,,*#.....## **,,,,.#..### 9Mip u,,, ,,,,,,*,,***,,,,**,,,, 9Miz ;89Mi܀ 9MiL :Mi **##),*** ..)# ,,,,,,*** #.........*,,,*,** ###....#.).. ,***,,,,,*###.....##.)...***#......####.)... ,,,*##.##....#,,,,****####..#....#.#*,,,*****,,*#..@.....### *,,*,,,*### **,,*,,,*:MiY#**,.#..Fly  ,,,,,,*,,,*,,,,*****,, :Mi:Miŗ%9:Mi:Mi:Miuj,*** )# ,,,,,,*** #.........*,,,*,** ###....#.).. ,***,,,,,*###.....##.)...:Milu***#......####.)... ,,,*##.....####....#,,,,****####..#....#.#:Miu*,,,*****,,*#........### *,,*,,,*### **,,*,,,*:Miu#**,,,,.#..### :Miv,,, ,***,,,,***,,,.#*#.# ****#.,,,#>*,*,,,,,*,*.,,*** ,,, ,,,,,,*,,***..,,* ,*..,,*:Miv<****,,,,,,***  :Mi:Mix&10:Mi:MiΉ:Mi s ,,,,,,*** #...*,,,*,** ###....#.).. ,***,,,,,*###.....##.)...***#......####.)... ,,,*##.....####....#,,,,****####..#....#.#*,,,*****,,*#........### *,,*,,,*### **,,*,,,*## **,,,,,,#.....#..### ,,, ,***,,,,**#....#*#.# *####.Fly ... ,,,,*****,,****** :Mi :Mi %1:Mi :Mi :Miל :Mi 0:Mi :Mi ;MiL ;MiM ;MiU ;MiW ,**,*,,,,,*,*..,*** *,,, ,,,,,,,*,,***...,*  *,*,,,*....** ***, **,,,...##,**,*,,,,,*,*...#** *,*,,***...$# *,*,,,*....## *** **,,,,,**,,,...### * **,,,,*****..##* *,,,,,* **,,*,*,,,,,*,*...### ,...Fly .....##. ,*,,,** **** _Found 28 gold pieces.,*,,,,,*,#...### ,,,,,,*,,**#...$# ,#....#**.## ,**,,,*Mic&M****,,,,,*##.....####..,,,..#.,,,**######..#....#. ,,,,,,*,,.....*####..*#..# **,,,***,.....*#.#...##.,,,,***....$####.....##**,.......,#.....#..### ***#....#*#....###.*,,*#...######....##  *,**,,,,**,#..@..#.#...### ***,***,,......#..###...$,,.....,#...#....## *,,,,,***....,*#......### ,,,*,,***...,**###..###..#.>Mi=>Mi@>Mi@A#4.9 (5>MiL>MiL,***,,,,,,**,,,,,*##.....####.#..,,**######..#....#,*,......*####..*#.*,,,***......*#.#...####......# * *,,,,***....$##...#...##.....## *****,,,,,.,#.....#..### ***,,,,**#....#*#....###.# **,,,,,,***#...######....## *,**,,,,**,#.@...#.#...###  ***,***.#..###...$#  *,,,,,*..#...#....## **,,,,,**#.....##......###,*,,**#....#*###..###,***,,*.....* ##..#,*,,,,#...** ####,***,,,##..,* ,,,,*,,,,,**,,**5.9 (6>Mio,,,,,,,...#..,,**######..#..*,......*####..*#........ ,***,,,***......*#.#...####...... *,,,,***....$##...#...## *****,,,,,.......,#.....#..# ***,,,,**#....#*#....###.# ,,,,,,*#*#...######....## *,**,...##.#.....#.#...#***,***.......@#..###...$#  *,,,,,*$.#...#....## ***,,,,,*##.....##......# *,,,,*,,**#....#*###..### *,,,***,,#.....* ##..,,*,,,.#...#* ####>Miq**,,,##..,*,,*,,,,,##.,** **,,,*,,,*>Miz@6.9 (7>Mi>Mi | *,......*####..*#...***,,,***......*#.#...#### *,,,,***....$##...#...## *****,,,,,.......,#.....#..# ***.,,,**#....#*#....###.# ,,...,*###...######....## *,**....##.#.....#.#...#***,**#........#..###...$#  *,,,,,#$.#...#....##***,,,,,####......#  *,,,,*,,**####..### *,,,***,,#.....* ##..,,*,,..#...#* ##>Mi E## *,,,,***,.,##..,*,,*,,,,,##.,** ***,,,,,,,,**#.,,*  **,,,,,*** **∩>Mi6 >** _Found 25 gold pieces.>Mi@7.9 (8>Mi>Mi***,,,***......*#.#...#### *,,,.##*....$##...#...## *** ****#..,,,.......,#.....#..# * **#...,**#....#*#....###. *,.....*###...######....## *,*#....##.#.....#.#...#***,**#........#..###...$#  *,,,,,#$.#...#....##***,,,,,####......# *,,,,*,,**####..### *,,,***,,#.....# ##..,,*,...#...## #### ,*,,,,***..,##..,*,,*,.,,,##.,** ****,,,,,,,,**#.,,*  **,,,,,*** ##∩** * *8.9 (9>Mi'>Mi<$ *,,,.##*....$##...#...## ,*** ****#....,.......,#.....# ,* *##....**#....#*#....###. **......*###...######... *,*#....##.#.....#.#...#***,**#........#..###...$#  *,,,,,#$.#...#....##***,,,,,####......# *,,,,*,,**####..### *,,,***,,#.....# ##.. ***,,,,,*....#...## #### *,*,,,,**#..,##...* >Mi=**,,,,,,*..,,,##..**  ****,,,,,,,,**#...*  **,,,,,*** ##∩#* * *## **,,,,*>Mi*G>MiG.9.9 (10.0)>MiN>Mi-L *** ****#....,.......,#.....# *##....**#....#*#....### ***......*###...######....# *,*#....##.#.....#.#...##***,**#........#..###...$# ,,,,,#$.......#...#....#**###.....##......### ,,,,*,,*##....#####..### **,,,***,,#...@.# ##..# ***,,,,,*....#...## ### *,*,,,,**#..,##...* ...#Fly #>MiA**,,** _Found a dark tunnel.>MiZ>Mi,30.9 (11>Mi>Min  *##....**#....#*#....### ***......*###...######....# *,*#....##.#.....#.#...##***,**#........#..###...$# ,,,,,#$.......#...#....#**##.....##......### ,,,,*,,*##....#####..### **,,,***,,#.....# ##..# ***,,,,,*....#..@## ### *,*,,,,**#..,##...# *,,,,,,*..,,,##..#*...Fly ****>Miu>Miov+1.9 (12>Mi ~>Mi ***......*###...######....# *,*#....##.#.....#.#...##***,**#........#..###...$# ,,,,,#$.......#...#....#**##.....##......### ,,,,*,,*##....#####..### **,,,***,,#.....# ##..# ***,,,,,*....#...## ### *,*,,,,**#..,##.@.# *,,,,,,*..,,,##..#* >Mi ****,,,,,,,,**#...#Fly >MiA2.9 (13>Mi >MiU  *,*#....##.#.....#.#...##***,**#........#..###...$# ,,,,,#$.......#...#....#**##.....##......### ,,,,*,,*##....#####..### **,,,***,,#.....# ##..# ***,,,,,*....#...## ### *,*,,,,**#..,##...# >Miu*,,,,,,*..,,,##@.#*  ****,,,,,,,,**#...# **,,,,,*** ##∩#Fly >Mi>Mi+3.9 (14>Mi'>Mi>MiU>Miֳ?Mi?MiGear: 29/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - the +12 sling "Poeb" (weapon) {drain, *Slow rElec rPois rC+++}a - a +0 shortbow  A - the +7 shortbow "Rofoip" {heavy, Will+} Missiles (go to first with ()g - 8 atropa-tipped darts  j - 4 darts of disjunction  l - 2 throwing nets Armour (go to first with [) ?Mip; d - an orb of glass (worn)  f - a +0 pair of gloves (worn)  r - a +0 cloak of poison resistance (worn)  s - the +2 pair of boots of Time Monsters (worn) {rF+ rC+}  t - the +2 leather armour "Ytasm" (worn) {rElec rF+}  u - the +0 helmet of Avvoat (worn) {Light, rF- Int+3 Dex+3 Slay+2}b - a +0 troll leather armour  i - an orb of pyromanian - +0 acid dragon scales  p - a +1 helmet  q - a +1 leather armour of poison resistance ?MiI v - a +2 leather armour of poison resistance  w - a +1 troll leather armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]BMi\  a - a +0 shortbow  A - the +7 shortbow "Rofoip" {heavy, Will+} Missiles (go to first with ()  g - 8 atropa-tipped darts  j - 4 darts of disjunction  l - 2 throwing nets Armour (go to first with [)  d - an orb of glass (worn)  f - a +0 pair of gloves (worn)r - a +0 cloak of pBMi\oison resistance (worn)  s - the +2 pair of boots of Time Monsters (worn) {rF+ rC+}  t - the +2 leather armour "Ytasm" (worn) {rElec rF+}  u0 helmet of Avvoat (worn) {Light, rF- Int+3 Dex+3 Slay+2} BMi] b - a +0 troll leather armour  i - an orb of pyromania  BMi9][n - +0 acid dragon scalesp - a +1 helmet BMiZ]C q - a +1 leather armour of poison resistance  vBMi{]52 leather armour of poison resistance  wBMi]ytroll leather armourx1 buckler of protection BMi]w z - the +1 helmet of the End {*Slow rElec Int+3 Dex+4}18%BMib   i - an orb of pyromania  n - +0 acid dragon scales  C - the +12 golden dragon scales "Zutargh" {rPois rF+ rC+ rCorr Str+4}27BMiR   n - +0 acid dragon scales  p - a +1 helmet Jewellery (go to first with "=)36BMiv p - a +1 helmet  q - a +1 leather armour of poison resistance  h - a ring of flight (worn)  m - the ring of the Tortoise (worn) {AC+8}54BMiwCMi  q - a +1 leather armour of poison resistance  v - a +2 leather armour of poison resistance  o - an amulet of the acrobat (worn)63CMi  v - a +2 leather armour of poison resistance  w - a +1 troll leather armoure - a +6 ring of intelligence72CMi a  w - a +1 troll leather armour CMi  x - a +1 buckler of protectionk - an amulet of dissipation81CMil )  x - a +1 buckler of protection  z - the +1 helmet of the End {*Slow rElec Int+3 Dex+4}y - a ring of resist corrosion90JMiI Yz - the +1 helmet of the End {*Slow rElec Int+3 Dex+4}. A piece of metal headgear. Base armour rating: 1 *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 1.0 (19.9 -> 20.9). Your EV would increase by 0.4 (21.5 -> 21.9). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Lair of Beasts. Stash search prefixes: {inventory} {artefact} {artifact} {helmet armour} {helmetarmor} {auxiliary armor} {auxiliary armour} JMi T(w)ear, (d)rop, (=)adjust, or (i)nscribe.LMiLMi!LMi[(*,*#....##.#.....#.#...### hellgot the Skirmisher***,**#........#..###...$#Human of Dithmenos *****.*,,,,,#$.......#...#....##Health: 122/122 ========================***,,,,,###.....##......###Magic: 23/23 ========================*,,,,*,,*##....#####..###AC: 19Str: 12**,,,***,,#.....# ##..#EV: 36 Int: 14 ***,,,,,*....#...## ####SH: 0Dex: 25 *,*,,,,**#..,##...#XL: 15 Next: 13% Place: Orcish Mines:1 **,,,,,,*..,,,##@.#*Noise: ---------  Time: 14533.9 (0.0)  ****,,,,,,,,**#...#Mi(38Hc) +12 sling "Poeb" {drain, *Slow rElec rP**,,,,,*** ##∩##Fire: c) +12 sling "Poeb" {drain, *Slo*,,,,** *##Fly **,,,,***,,****** _You now have 1372 gold pieces (gained 17). _You hear the slow rumble of an avalanche of rocks nearby. _Found 28 gold pieces. _Found 17 gold pieces. _Found 25 gold pieces. _Found a dark tunnel.LMi/LMi0LMi5LMi<You hear the slow rumble of an avalanche of rocks nearby.Found 28 gold pieces.1725a dark tunnel.  You start removing your armour.LMiyA421 4.9 (1LMiBLMirILMiJ*5.9 (2LMi$NLMioULMiV*6.9 (3LMiZLMi`LMita*7.9 (4LMifLMi8lLMim*8.9 (5LMirLMit 8012  You continue removing the +0 helmet of Avvoat {Light, rF- Int+3 Dex+3 Slay+2}. _x5LMiuLMi{..............LMi  You finish removing the +0 helmet of Avvoat {Light, rF- Int+3 Dex+3 Slay+2}.  You start putting on your armour.LMil*9.9 (6LMifLMiLMiY+40.9 (7LMi̒LMiLMi֜*1.9 (8LMiLMiLMi/*2.9 (9LMiLMi%LMi.3.9 (10.0)LMi LMiGC 20146 LMi{_You continue putting on the +1 helmet of the End {*Slow rElec Int+3 Dex+4}. x5  You finish putting on the +1 helmet of the End {*Slow rElec Int+3 Dex+4}.LMi*LMiLMic _You feel clever. You feel agile.MMiaMMi9iGear: 29/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - the +12 sling "Poeb" (weapon) {drain, *Slow rElec rPois rC+++}a - a +0 shortbow  A - the +7 shortbow "Rofoip" {heavy, Will+} Missiles (go to first with ()g - 8 atropa-tipped darts  j - 4 darts of disjunction  l - 2 throwing nets Armour (go to first with [) MMii d - an orb of glass (worn)  f - a +0 pair of gloves (worn)  r - a +0 cloak of poison resistance (worn)  s - the +2 pair of boots of Time Monsters (worn) {rF+ rC+}  t - the +2 leather armour "Ytasm" (worn) {rElec rF+}  z - the +1 helmet of the End (worn) {*Slow rElec Int+3 Dex+4}b - a +0 troll leather armour  i - an orb of pyromanian - +0 acid dragon scales MMii p - a +1 helmet  q - a +1 leather armour of poison resistance  u - the +0 helmet of Avvoat {Light, rF- Int+3 Dex+3 Slay+2} MMijE v - a +2 leather armour of poison resistance MMi]j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]OMi$  A - the +7 shortbow "Rofoip" {heavy, Will+} Missiles (go to first with ()  g - 8 atropa-tipped darts  j - 4 darts of disjunction  l - 2 throwing nets Armour (go to first with [)  d - an orb of glass (worn)  f - a +0 pair of gloves (worn)  r - a +0 cloak of poison resistance (worn)  s - the +2 pair of boots of Time Monsters (worn) {rF+ rC+}  t - the +2 leather armour "Ytasm" (worn) {rElec rF+}  z - the +1 helmet of the End (worn) {*Slow rElec Int+3 Dex+4} OMi b - a +0 troll leather armour  i - an orb of pyromania  n - +0 acid dragon scales  p - a +1 helmetq - a +1 leather armour of poison resistance  u - the +0 helmet of Avvoat {Light, rF- Int+3 Dex+3 Slay+2}v2 leather armour of poison resistance  wtroll leather armour  x - a +1 buckler of protection  C - the +12 golden dragon scales "Zutargh" {rPois rF+ rC+ rCorr Str+4}27%OMid  n - +0 acid dragon scales  q - a +1 leather armour of poison resistance Jewellery (go to first with "=)  h - a ring of flight (worn)  m - the ring of the Tortoise (worn) {AC+8}54OMij b q - a +1 leather armour of poison resistance  v - a +2 leather armour of poison resistance  o - an amulet of the acrobat (worn)e - a +6 ring of intelligence72PMi2g: v - a +2 leather armour of poison resistance  x - a +1 buckler of protectionk - an amulet of dissipation  y - a ring of resist corrosion90PMi  x - a +1 buckler of protection  h - a ring of flight (worn)B - a +5 ring of evasionbotPMi\  h - a ring of flight (worn)  o - an amulet of the acrobat (worn)PMi  o - an amulet of the acrobat (worn)  k - an amulet of dissipationPMi׈  k - an amulet of dissipation  y - a ring of resist corrosionRMi  y - a ring of resist corrosion  B - a +5 ring of evasionVMiVMiVMi:*,*#....##.#.....#.#...### hellgot the Skirmisher***,**#........#..###...$#Human of Dithmenos *****.*,,,,,#$.......#...#....##Health: 122/122 ========================***,,,,,###.....##......###Magic: 23/23 ========================*,,,,*,,*##....#####..###AC: 20Str: 12VMiR**,,,***,,#.....# ##..#EV: 21Int: 14 ***,,,,,*....#...## ####SH: 0Dex: 26 *,*,,,,**#..,##...#XL: 15 Next: 13% Place: Orcish Mines:1 VMi**,,,,,,*..,,,##@.#*Noise: ---------  Time: 14543.9 (0.0)  ****,,,,,,,,**#...#VMic) +12 sling "Poeb" {drain, *Slow rElec rP**,,,,,*** ##∩##VMiFire: c) +12 sling "Poeb" {drain, *Slo*,,,,** *##Fly VMi'7**,,,,***,,****** VMiJs_x5You finish removing the +0 helmet of Avvoat {Light, rF- Int+3 Dex+3 Slay+2}.  VMim You start putting on your armour. _You continue putting on the +1 helmet of the End {*Slow rElec Int+3 Dex+4}. x5  You finish putting on the +1 helmet of the End {*Slow rElec Int+3 Dex+4}. VMi:k_You feel clever. You feel agile.VMimVMi0VMiVMiVVMi` *,*#....##.#.....#.#...### ***,**#........#..###...$# *,,,,,#$.......#...#....## ***,,,,,###.....##......### VMi *,,,,*,,*##....#####..###  **,,,***,,#.....# ##..# ,,,,,*....#...## #### ,*,,,,**#..,##...# VMi ,,,,,,*..,,,##.@#* ****,**#...# VMi **,,,,,*** ##∩## *,,,,** ### VMi VMi VMi , VMi 36  VMi *4.9 (1 _VMi| VMi VMi}R 0 ***,**#........#..###...$# ,,,,,#$.#....#**##.....##......### VMi+S ,,,,*,,*##....#####..###  **,,,***,,#.....# ##..# **,,,,,*....#...## ### ,*,,,,**#..,##...# *,,,,,,*..,,,##..##***,,,,,,,,**#.@.#  **,,,,,*** ##∩# *,,,,** ### VMiXS =Fly VMiY VMiY %5VMi] VMia WMiS ,,,,,#$.#....#**##.....##......### ,,,,*,,*##....#####..###  **,,,***,,#.....# ##..# **,,,,,*....#...## ### WMiAT,*,,,,**#..,##...# *,,,,,,*..,,,##..##***,,,,,,,,**#...  **,,,,,*** ##@## *,,,,** ### *,,,,*  **,,*WMiVd  WMiUZWMi[%6WMi_WMibR _There is a dark tunnel here.WMi)WMi&WMi. WMiWMiWMi WMi ?  WMi WMi WMi WMi J21 7 _WMi| WMiN t a Volcano  The world spins around you as you enter the gateway.WMiS    ....°°°   ....○○°   ....°.°   .....°°   ....≈○○  ....°°°  ##......☼  #@.∩....°  #...°○  WMi W.○°  ○    WMiuL ,9.4 (2.5WMiP ;☼WMiR  WMiR K_You enter a volcano!  Found a rocky tunnel leading out of this place.WMiT Z _There is a rock-blocked tunnel here.YMi9☼YMiYMiYMif-  .......°°°○ #......○○°○ ##......°.°≈ ........° ......≈○ .....° ##......☼○ #∩@∩....°☼ ####...°○. ..○°. .°○° .°° #.   YMilo≈°°°°..°°°°°°°≈°≈○°°°○.°°°.YMipv 36  50.4 (1.0 _YMitYMi###°°.≈○ °°##..#.#.°°°#......°≈°≈##@.....○°∩.∩...°°○####....°°...°....°○##.°°##.YMiv≈≈≈≈°≈≈.≈≈≈≈..°...YMi*1.4 (2YMim YMiޕF ##......°≈°° .......≈≈ #°°° ##..≈ #.......°.≈ °≈°° #......°≈≈≈≈ #......○°° #∩.@...°°○. ####.....°.  ...°... YMin#...°.° ##...  ##  #  YMi°.≈≈°°.≈≈.≈≈≈≈≈.°≈≈..°..°.°.°YMiQ*2.4 (3YMiݤYMi/1  ##......°≈°°  .≈≈°°°≈ #.≈≈≈°≈ ##.....°°.≈ #.≈≈°≈ #......≈≈≈≈≈° #......≈≈≈≈≈° ##......°≈ #∩.∩@....°. ####.≈ .. ###..°.°. ##.°. ##. ##  There is a rocky tunnel leading out of this place here.YMit7≈≈≈≈§..≈≈....YMi\813.4 (4 _YMi<YMids  .≈≈≈≈≈≈#.≈≈≈≈§#.≈≈≈≈. #≈≈#° ##......°≈≈≈∩.∩.....°..####@......≈ #..###Fly #  YMi≈§≈≈§§§≈≈≈≈.4.4 (5YMiYMiS  #§  ##.≈ #..§≈≈≈≈ ≈≈§≈≈ #......≈§§≈ #......≈≈≈≈. #∩.∩........§   ####.......≈≈  #... ###  ###  ##  ####   YMi/^~§≈≈§5.4 (6YMicYMi ##.≈ #..§≈§≈≈§ ≈≈§≈≈ #......≈§§≈ ##......≈≈≈≈.. #∩.∩........§≈ ####.......≈≈≈ #... ### ### ## ##### YMid.≈≈≈§.§§§§§≈§§YMi*6.4 (7YMi3YMi~##.≈≈≈≈≈ #.≈§≈≈§≈ #......≈§≈#......≈.##......≈≈≈§.§ #∩.∩.......§§§≈####.......§≈§≈#....§≈###..###.###.##YMi§≈§≈§§YMiK*7.4 (8YMi݌YMi.§≈≈≈§≈ #≈≈≈≈§≈≈§≈≈≈≈≈. ##......≈≈≈§.§§∩.∩.......§≈§≈###§ #..........###.......... ### ### ######YMi≈≈≈≈≈§§§≈§YMi *8.4 (9YMi#YMi]#.§≈≈≈§≈ #......≈ #......≈. ##......≈≈≈§.§§ #∩.∩.......§≈§≈ ####.......§§§§ #.........§§≈§###.......§..§###.###.######.≈≈≈≈.§§§≈§.§≈§§§§§≈≈§≈9.4 (10.0)YMi8> ~#.§≈≈≈§≈ #......≈≈≈≈≈≈≈≈≈≈#......≈≈≈≈≈≈≈≈.§ ##......≈≈≈§§.≈§ #∩.∩..§≈§§ ####......§§§≈≈§ #.........§≈≈§###.......§..§###.###.#######.YMiI ≈≈≈§≈≈≈...≈..≈≈≈≈≈§≈§≈≈§§....§.§YMiJ ,60.4 (11YMiN YMi_ :≈≈≈≈≈≈≈≈≈§≈#......≈...#......≈≈≈≈..≈≈≈§#∩.∩........§≈≈≈§ ####......§≈§≈≈§§  #....≈≈§§≈###....§. ###...§ ###.. #######YMi| ≈≈≈≈§§.≈§≈≈≈§≈≈..YMi +1.4 (12YMir YMi?m #......≈§≈ #......≈...≈ ##......≈≈≈≈..≈≈≈§ #∩.∩..≈≈≈≈§§≈####.......≈§≈≈≈§≈#....≈≈§≈###....§###....§###..§#..YMi{ §§§.≈§≈§≈≈≈§≈YMi%| +2.4 (13YMi YMi- #......≈§≈ #......≈§§§≈b.##......≈≈≈≈..≈≈≈..≈#∩.∩..≈≈≈≈§≈####.......≈§≈≈§≈§≈§#....≈≈≈≈≈§###....§§≈###....≈§###..§#.#.b   fire bat (asleep)YMi h  You encounter a fire bat.YMi5! §≈§≈.≈§§≈.YMi! 23.4 (14 _YMix% YMi' ZMi{ ))))))b    You shoot a sling bullet. The sling bullet hits the fire bat.ZMi:S≈bZMiؔL.bZMi%§≈§≈§≈§≈≈§.§≈≈§§§§≈≈≈≈≈≈...≈≈≈....≈≈§ZMiܟ(.ZMiޠW21 ==4.1 (0.7)ZMiZMi)c _The fire bat is moderately wounded.ZMia §You shoot a sling bullet. The sling bullet hits the fire bat!!ZMi]eZMie0)))) ZMie ZMiH§≈§≈§.§§§§§≈≈≈≈≈≈§...≈≈§....≈§≈48ZMir b _You kill the fire bat!ZMif IZMi[i  ZMifu B_No target in view!ZMi3ZMiSZMi ZMiϬ:_No target in view![MiHt#...§≈≈≈§≈ ≈≈≈§§≈≈§≈≈#.....§≈§≈§§≈§≈§.§§≈§#...§§§≈≈§§..≈≈≈..∩.∩..≈≈≈≈≈§≈≈####.......≈§§≈≈≈§≈..........≈≈≈≈≈§###.....[Mit≈§###.....@....≈§≈###......#######...##..#[Mit§≈≈≈§§§≈≈≈≈≈§....≈≈.§§≈§≈≈≈≈§≈≈≈≈§≈§§§≈§§§§[Mi)~ 36  --5.8 (1.0 _[Mi[Mi[Mi #.§≈≈≈§≈ #.....§§≈≈≈§§§≈≈≈≈≈§§[Mi #......≈§≈§§≈§≈...≈≈. ##...§§§≈≈§§..≈§≈..≈ #∩.∩.≈≈≈≈≈§≈≈[Mi ####.§≈§≈≈≈≈≈§ #[Mi..§≈≈≈≈§≈ ###.§§§[MiP ###.§≈§ ###[Miq5.§§§ [Mi#..... ##.. #[Mi.≈≈§§≈§.≈§§§§≈§≈...≈≈...§≈§§..≈§≈..§§≈≈≈§≈§≈§§§§§§§§§≈§§§§≈[Miq@--6[Mii[Mi[MiumM#≈≈≈≈≈ #.....§...≈≈≈≈§≈ ..§≈≈≈§§§≈≈§§≈§§#....§.≈§§§§≈§≈...≈≈.#......§≈§§..≈§≈..∩.∩.§§≈§≈§≈≈####§§≈§§§§§§..§§§§≈§§≈###..§###..§§≈###........§§§#######...##..[Mit...≈§≈§§§≈§≈≈§≈§..[MiBu%7[Miy[Mi{[MiԢ 3##.≈≈≈≈≈ #.........≈≈≈≈§≈ #......§≈≈≈§§§≈≈§§≈§§ #......≈§≈§§§§≈...≈≈. ##......≈§≈≈..≈§≈..≈ #∩.∩.§§≈§≈§≈≈ ####.§§≈§§§§§§ #.§≈ ###.§§§§ ###.§≈§§ ###. [MiA #..... ###..#[MiZ §.§§≈§≈§§≈§≈§§≈§≈...§≈.§.§≈≈≈§.≈≈≈≈§≈≈§≈.≈≈§§≈§§[MiϮ F§..≈≈≈.≈≈≈[Mi %8[Mia [Mi [MiY M ≈≈≈≈§ #........≈≈≈≈≈ § #..§≈≈≈≈§≈§≈§≈§ §≈≈≈≈§§§§≈§§≈§§[Mi #......§§≈§§§§≈...§≈.#......≈§≈§.§≈≈≈§.≈∩.∩.≈≈≈§≈≈≈≈####§§§≈§§§..≈≈§§≈§§[Mi ###.......§.§###..≈≈≈###......#######.....[Miv [Mi͍ ].§≈≈≈≈ ≈§§..§≈≈≈≈§§≈≈§≈§≈§≈§§§≈≈§§≈≈§≈§≈≈§≈≈.§§§≈§≈≈..≈≈≈§.≈≈≈≈§§§≈§≈≈≈§≈[Mi$ X§..§.§[Mi %9[MiL [Mi [Mi2 <#.≈≈≈≈§  ##..§≈≈≈≈ ≈§§ §  #..§≈≈≈≈≈§≈≈§≈§≈ #.....§≈§§≈§§§≈≈§§≈≈§≈#.....§≈§≈≈§§§≈..§≈≈. ##...§§§≈§≈≈..≈≈≈..≈ #∩.∩........≈≈≈§≈§§≈≈####.§§§§§§≈§≈§#.§@≈≈≈§≈§ ###......§..§.§≈###.≈###.#.###.##.[Mi c§§§≈≈≈ ≈§§§§§..§≈≈§≈≈§≈≈§§≈≈≈≈§§≈≈§§≈≈§≈≈≈§§§§§.§.§≈..§≈≈≈§§≈≈≈..≈≈.§.≈≈≈≈≈§≈≈§≈≈≈≈≈≈§≈≈.@≈≈≈≈§......≈§§≈70Lava [Mi& M.≈≈≈≈≈≈ ≈≈≈≈§ ≈§§ ≈≈#§§≈≈≈ ≈§§§§§.#.........≈≈§≈≈§≈≈§§≈≈≈§§≈≈§§≈≈§≈≈≈§≈#..≈§§§§§.§.§≈..#...§§§§≈≈≈§§≈≈≈..≈≈∩.∩§.≈≈≈≈≈§≈≈§####§≈≈≈..≈≈≈≈≈§§≈###..§§≈###..≈≈≈≈###............[Mi≈§§ S≈≈.≈§§§≈[Mi#..≈≈§≈≈§≈§§§§≈§§≈≈§§≈≈≈≈≈≈§§≈§§§≈§§.§≈≈§§§§§§.§.§§§§[MiS   lava snake (asleep)[MiD%1[Mi[MiDe _You encounter a lava snake.\Mi##°≈°° .≈≈≈≈≈≈  ≈≈≈≈§ ≈§§ S≈≈#§§§≈≈≈ ≈§§§≈§.#.........≈≈§≈≈§≈§§§§≈≈≈§§≈≈§§≈≈≈≈≈≈§§#..≈§§§≈§§.§≈≈..#...§§§§≈§§§§§≈≈..≈≈∩.∩..§.§.§§§@≈≈≈§≈≈§####§≈≈≈≈≈≈§≈..≈§≈≈≈§§≈###..§§≈###..≈≈≈≈###......#######...###..##.\Mi"§≈≈ §§§§§≈§§ §§§≈S≈§≈≈≈ §≈≈§≈≈§§§≈§≈§§≈§§≈≈§≈≈≈≈≈§≈≈≈≈...\Mil.§≈§≈≈§≈≈§≈S   lava snake (asleep)\Mi$2 \Mi_\Mi\Mi\Mi,##......°≈°°  .≈≈≈§≈≈ §§§§§§#.≈≈§≈§§ §§§≈S≈§. ##.§§§≈≈≈§§≈≈§≈≈. #.≈§§§§§≈§≈§§≈§#.....§≈§§§§≈≈§≈≈≈≈≈§≈§#.....§§§≈§§≈≈≈...≈≈..§\Mi-##...§§§§≈§§§.§≈≈..≈#∩.∩..§.§.§§§≈@≈≈§§≈§ ####.§≈≈≈≈≈≈§≈#.≈§§≈≈§≈≈§###.≈≈§≈\MiK-f###.≈≈≈≈§###.≈#\Mi{-2.###. \Mi =G≈.≈≈≈§§§≈§≈§≈≈≈≈§≈≈§≈§≈≈§≈§§§§\Mi^=P≈≈≈§.§≈....§≈≈@§§..≈≈≈§§§§§≈≈≈§≈§≈≈...≈≈§≈≈...≈≈≈≈.......≈#.......###....\Mi>%3\Mi{D\MihF\Mi?)))))S  very drained, vitrified)No target in view! _You encounter a lava snake.  You shoot a sling bullet. The sling bullet hits the lava snake.  The lava snake becomes as fragile as glass!  You drain the lava snake.  The lava snake hisses angrily.\Mi)R§S\Mi≈≈≈≈≈≈§≈S≈§§≈§≈≈§.≈≈≈≈§≈§≈≈≈≈≈§.≈≈§≈≈§§§§.≈≈..≈\MiBM≈.§≈≈§....§§§@§§.§..≈§§.....§§§≈.........§..........##.........#######...###.\MiS21 ==4.5 (0.7\Mi\Mi e _The lava snake is moderately wounded.\Mi1y20=--8\Mi6\Mi)8]MiR ≈You shoot a sling bullet. The sling bullet hits the lava snake!  You kill the lava snake!]MiWB)]MiS≈§§≈§§≈§≈§§≈≈≈§≈§≈§§§§≈...≈≈.≈.≈§§21 ==9.5 (0.7 _You hear a sizzling splash.]Mi)&M ≈≈ #°≈§§§ § ≈ .≈≈≈§≈≈ §§≈≈≈≈≈.#≈§≈≈≈§§≈§≈≈§≈≈ #§≈§§§§. .........§§≈§§§§§§§§§≈≈≈§≈§§≈≈≈§≈§≈§. #.....§§≈≈≈§§§≈.@.≈§§§#...§§.≈≈≈≈..≈≈§.§≈≈§.∩.∩..§.....≈§§§####≈≈≈≈≈§§§≈§≈#..........§≈≈≈≈≈≈§§≈#######....]MiF*≈≈≈§≈≈≈≈≈≈.#≈≈§≈§§≈§≈≈§≈≈.#≈≈≈≈§§§§§§§§..#§§≈≈§.#≈≈≈≈§.#.§§§§§§§≈≈≈≈§§≈≈≈]Mi:+1 36  --80.5 (1.0]Mi.]Mi4`≈≈ ......°≈§§§ § ≈ ≈.# ≈≈§≈≈≈ §§≈≈≈≈≈.# .≈≈≈§≈§§≈§≈≈§≈≈.# .§≈≈≈≈§..# ]Mi)5[§§§§≈§§§§§§≈§.# .....§≈≈≈§≈§§≈§.# .....§§≈≈≈§§§≈..@≈§§§≈. ##...§§.≈≈≈≈..≈≈§..§§§. #∩.∩..§.....≈≈≈§ ####.≈≈≈≈≈§§§≈§≈ #.§≈≈≈≈≈§≈≈###..≈≈§≈≈≈###..≈§§§≈§###...§§§§≈ ]MiH#≈.#≈≈..#≈≈≈§§§§§§≈§§.#≈§≈≈§§§§≈§≈.##≈§≈..@§≈..≈.§§≈§..≈§≈§.§§≈§≈≈≈≈≈§≈≈≈≈≈≈≈.§§§§≈≈.≈§§§≈..§§§§≈]Mi0Jf2=--1]Mi'O]MibQE _The volcano roars to life, belching forth lava!]Mi]Mi0]Mi]MiH _No target in view!]Mi ≈≈ °≈§§§ § ≈ ≈.# ≈≈§≈≈≈ §§≈≈≈≈≈.# ≈≈≈§≈§§≈§≈≈§§§.# §≈≈≈≈§# ]MiǮ s§≈≈≈§§§§§§≈§§§# §≈≈≈§≈§≈≈§§§§≈§≈.#§§≈≈≈§≈§≈...@≈..≈.§ #...§§.≈§≈§..≈§≈§.§§≈§≈§ ∩.∩..§.....≈≈≈≈≈≈§§§§§ §.≈≈≈≈≈§≈§§≈§  #.§≈≈≈≈≈≈≈≈≈###.§§§§≈≈§###.≈§§§≈≈≈###..§§§§§§≈ ]Mi/ ≈≈§≈§≈≈§§§§§≈≈§≈.§§@§..≈...≈≈.§≈≈≈§≈≈§≈≈≈§§§≈≈≈≈.§§§§≈]Mi   2Lava _]MiM ]Mi* ]Mi "≈≈ °≈§§§ § ≈ ≈.# ≈≈§≈≈≈ §§≈≈≈≈≈.# ≈≈≈§≈§§≈§≈≈§§§§# §≈≈≈≈§.# §≈≈≈§# §≈≈≈§≈§≈≈§§§§§≈≈.#§§≈≈≈§≈§≈.§§§@..≈...§ ...§§.≈§≈§..≈≈≈.§§§≈§≈§ .∩..§.....≈≈≈≈≈≈§≈≈§≈§§ ]Mi P.≈≈≈≈≈§≈§≈≈§ § #.§≈§≈≈§≈≈≈≈ ###.§§§§≈≈≈###.≈§§§≈≈≈≈###.§§§≈≈§≈ ]Mi #≈≈...≈§§§§≈≈.≈≈≈§≈≈≈≈§§≈§≈≈≈§≈§≈§§§§§≈≈≈≈.....≈≈≈......≈≈≈........]Mi %3]Mi4 ]Mi ^Mi!i≈≈ °≈§§§ § ≈ ≈.# ≈≈§≈≈≈ §§≈≈≈≈≈§# ≈≈≈§≈§§≈§≈≈§§§§# §≈≈≈≈§.# §≈≈≈§≈§# §≈≈≈§≈§≈≈§§≈§§≈≈.#§§≈≈≈§≈§≈.§.§§@.≈...§§§.≈§≈§..≈§§§§≈≈≈§≈§ ∩..§.....≈≈≈≈≈≈§≈≈§§§§ .≈≈≈≈§§≈§≈≈≈§≈§ ..§≈§§§§§≈≈≈≈§......§§§§≈≈≈≈≈  ###.^Mi"_≈§§§≈≈≈≈≈ ^Mi4#.§§..§...§≈§§≈≈§≈§≈≈§§§≈§§§≈§§§≈§§§§≈§≈≈§§≈≈§§≈≈^Mi504^Mi;^Mi=^Mim≈≈ °≈§§§ § ≈ ≈.# ≈≈§≈≈≈ §§≈≈≈≈≈§# ≈≈≈§≈§§≈§≈≈§§§§# §≈≈≈≈§.§# §≈≈≈§.# §≈≈≈§≈§≈≈§§≈§§≈≈.##### §§≈≈≈§≈§≈.§.§§§@≈.§..§ ^Mii§§.≈§≈§..≈§§§.§≈§§≈≈§≈§ ..§.....≈≈§≈≈§§§≈§§§≈§§≈ .≈≈§≈§§§§§§≈≈≈§≈≈§≈§≈≈§ § ###.≈§§§§≈≈≈≈###.§§§≈≈§≈. ^Mi ^MiP§#§^Mi.#≈≈§§≈≈≈≈.#≈≈≈≈§§§§.≈§≈≈§§§.≈≈≈≈§§§≈≈≈§≈§#§≈§.@≈......§§≈..§≈§.≈≈≈§§≈§≈§§§§≈≈≈§≈^Mi ≈≈§§≈§§§§≈≈≈≈§≈≈≈§§≈.≈≈§§≈§§≈≈≈§≈^MiA=5^Mi^Mi^Mi≈≈ §§# °≈§§§ §§ ≈ §.# ≈≈§≈≈≈ ≈≈§§≈≈≈§.# ≈≈≈§≈§≈≈≈≈§§§§.# §≈≈≈≈§§≈§≈≈§§§.# §≈≈≈§≈≈≈≈§§§≈.# §≈≈≈§≈§≈≈§§≈≈§≈§.# §§≈≈≈§≈§≈.§§≈§..@......§ §§.≈§≈§..§§≈..§≈§.≈≈≈≈§ .^Mi§.....≈§§≈§≈§§§§≈≈≈§≈≈≈§≈≈§§≈§§§§≈≈≈≈§§≈§≈§§≈§ ....§§§§≈≈§§§§.≈§§§§≈≈≈≈ ≈###.§§§≈≈§≈. ^Mi#.#≈.#≈≈§§§§.#≈§≈≈§§§.#≈≈≈§§§§§≈≈§§§§≈§§§≈≈§§§≈§≈§§§§§§§§§§§§≈≈ ≈≈.^MiR6Lava ^Mi^Mi^MiKj ≈≈ §§# °≈§§§ §§ ≈ §.# ≈≈§≈≈≈ ≈≈§§≈≈≈§.# ≈≈≈§≈§≈≈≈≈§§§§.# §≈≈≈≈§§≈§≈≈§§§.# §≈≈≈§≈≈≈≈§§§§§# ≈≈≈§≈§≈≈§§≈≈§§§§#≈≈≈§≈§≈.§§≈§§§≈§.≈§≈§..§§≈..§≈§.≈≈≈≈§§≈ §.....≈§§≈≈≈§§§≈≈≈≈§≈≈§≈≈≈§≈≈§≈≈≈§§≈§§§§≈ ^Mi_w ≈≈≈§§§§§≈§≈§≈§§§§§§§≈7^MiE ^Mib_ 7≈≈ §§# ≈§§§ §§ ≈ §.# §≈≈≈ ≈≈§§≈≈≈§.# ≈≈≈§≈§≈≈≈≈§§§§.# §≈≈≈≈§§≈§≈≈§§§.# §≈≈≈§≈≈≈≈§§§§§# §≈§≈≈§§≈≈§§≈§# ≈≈≈§≈§≈.§§≈§§§≈§@....§§ .≈§≈§..§§≈..≈≈§.≈≈≈≈≈§≈§ .....≈§≈≈≈§§≈§§≈§^Mi` ≈≈§≈≈§≈§≈≈§ ^MiBr §≈≈≈≈≈§§§≈≈≈≈§≈.+§.@...§...≈..§§§≈≈≈≈≈≈≈§§§§§≈≈§§§≈≈≈§§§§§§§≈.≈§≈§≈§§§§§≈≈≈.≈≈≈≈≈§≈≈^Mi s %8^Misx ^Mi3z _Miyc≈≈ §§# §§§ §§ ≈ §.# §≈≈≈ ≈≈§§≈≈≈§.# §≈§≈≈≈§≈§§§.# ≈≈≈≈§§≈§≈≈≈≈§.# §≈≈≈§≈≈≈§§§≈§§# §≈§≈≈§§≈≈≈§≈.#+#§≈§≈.§§≈§§§§..@..§. ≈§≈§..§§≈..§≈§.≈≈≈§§≈≈§≈≈≈≈§§§§§≈§≈≈§≈≈§≈≈§§§≈§§§≈§§§§ ≈§≈§≈§§§§§≈≈≈≈≈§§§≈≈≈≈ ≈≈≈_Miey.§§§§≈≈§≈. ≈≈≈ _MiXs$≈§≈≈§##+#.§..@.§§....§≈§≈≈≈≈≈≈§≈≈≈≈≈§≈§§§≈≈§≈§§§§≈≈≈≈≈≈§≈≈≈≈≈≈.≈_Mi^t*≈_Mit%9_Miy_Mi{_Mi7k≈≈ §§#  §§ ≈ §.# ≈≈≈ ≈≈§§≈≈≈§.# §≈§≈≈≈§≈§§§.# §§≈§≈≈≈≈§.# ≈≈≈§≈≈≈§§≈≈§§# §≈§≈≈§§≈§≈≈§.########+# §≈§≈.§§≈§§.§...@§§.... §≈§..§§≈.§≈§≈.≈≈≈§§≈≈≈≈ ≈§§§§≈§≈≈≈≈≈§≈§§§≈§§ ≈≈§≈≈§≈≈§≈§≈§ §≈§§§≈≈≈≈≈≈§§§≈§§≈§≈≈≈§§§§§≈§≈≈≈≈≈≈≈≈≈≈ ≈≈≈ .§§§.≈≈§≈. ≈≈_Mi9-≈ _MiDV≈≈≈§§§≈§§.≈≈≈≈≈≈§≈≈§≈§§§≈§§≈§§§§§§≈§§§§§S≈≈§§≈≈≈≈≈≈§S   lava snake (asleep)≈≈≈≈≈≈§§≈.≈≈§≈.≈_MiE&90_MiH_MiLe _You encounter a lava snake._Mic&≈≈ §§#  §§ ≈ §.#  ≈≈§§≈≈≈§.# §≈§≈≈≈§≈§§§.# §§≈§≈≈≈≈§.# §≈≈≈§§≈≈§§# ≈§≈≈§§≈§≈≈§§#+# §≈§≈.§§≈§§§§. ≈§..§§≈.§≈§§.≈≈≈≈≈≈§≈≈§ _Mi≈§§§§≈§≈§§≈≈§≈§§§§≈§§ ≈≈§≈≈§≈≈§§§§§§≈§§§§§S §≈§§§≈≈§§≈§≈§≈≈§§§§§§≈§≈ ≈≈≈≈≈≈§§§≈ ≈≈≈§§§.≈≈§≈.≈ ≈≈≈ _Mi/#§@.§§≈§≈§§§§≈§§≈≈≈§≈§§§≈≈§§§§≈§≈§≈§§§§≈ ≈§.§≈§_Mi 1,1 __MiB7_Mi8_Mi H≈≈ §§#  §§ ≈ §.#  ≈≈§§≈≈≈§.# ≈§≈≈≈§≈§§§.# §§≈§≈≈≈≈§.# §≈≈≈§§≈≈§§# §≈≈§§≈§≈≈§§#+# _Mi ≈§≈.§§≈§§§§...§.@§§.. §..§§≈.§≈§§.≈§≈§ ≈§§§§≈§≈§§≈≈§≈≈§§§§§§ ≈≈§≈≈§≈≈§≈§§≈≈≈§≈§§§S ≈§≈§§≈§ ≈≈≈≈ _Mi" .+####..@.....§§≈§.≈≈§≈§§≈§§§§§§≈§§≈≈§§≈§≈≈§§≈≈≈≈§§≈≈≈.§§§≈.≈ ≈_MiO# %2_Mi( _Mi* _Mi,  )))S  You shoot a sling bullet. The sling bullet hits the lava snake!  The lava snake hisses angrily._Mi §.....§.≈≈≈≈§§§§§§§S§§≈≈≈≈§≈§ ≈≈≈§§≈§§§≈§≈≈§§≈.≈_Mi S21 ==3.2 (0.7_MiG _MiV b _The lava snake is heavily wounded._Mi29 ≈You shoot a sling bullet. The sling bullet hits the lava snake!`Mi8Q)))`Mi9V≈+####§≈....§@§§..§.§§.≈§§≈≈§§≈§§§≈§≈§§§§§§§≈§≈§§≈≈§≈≈§≈§ ≈≈≈≈≈≈§≈≈§≈4.0 (0.8`Mi`MiN _You kill the lava snake!`Mi( _No target in view!`Mi`Mi`Mi`MiH _No target in view!`Mi]'≈≈ §§#  §§ ≈ §.#  ≈≈§§≈≈≈§.# §≈≈≈§≈§§§.# §§≈§≈≈≈≈§.# §≈≈≈§§≈≈§§# ≈≈§§≈§≈≈≈§########+#### §≈.§§≈§§§≈....§§@§§.§.§ ..§§≈.§≈§§.≈§§≈≈§ `MiS(≈§§§§≈§≈≈§§§≈§≈§§§§§§ §≈≈§≈≈§≈§§§§§≈§≈§§≈§ §≈§§§≈§§§§≈§≈≈§≈§ ≈≈≈§≈§§§≈≈≈≈§≈≈ §§≈≈≈≈§§§≈§≈ §§≈§§§.≈§§≈.≈ ≈§≈ `Mia6≈§§§≈≈≈≈≈§≈≈.≈`Mi7~ 36  --5.0 (1.0 _`Mi=`Mi?`Mi ≈≈ §§# §§ ≈ §.# ≈≈§§≈≈≈§.# ≈≈≈§≈§§§.# ≈§≈≈≈≈§.# ≈≈≈§§≈≈§§# §§≈§≈≈≈§#+#### ≈.§§≈§§§≈....§§§@§§§.§ §§≈.§≈§§.≈§≈§≈§§§≈.§§ §§§§≈§≈≈§§§≈§ §≈≈§≈≈§≈§§§§§§≈≈§§≈§ §≈§§§≈§§§§≈§≈≈§≈§§§≈≈≈≈≈§§§≈§≈ §§≈§§§.≈§§≈.≈ ≈§≈ `Mi ^###§§...§§≈§≈§§≈≈.≈≈≈§≈§§§§≈≈§§≈§§§§≈≈≈§§≈§§§§§§≈ ≈§§§≈≈§..--6`Miw ≈≈ §§#  ≈ §.# §§≈≈≈§.# §≈§§§.# ≈§≈≈≈≈§.# §§≈≈§§# §§≈§≈≈≈§#+#### .§§≈§§§≈..§§...§@§§.§ `MiC !§§≈.§≈§§.§§≈§≈§§≈≈.≈≈≈§.≈§≈≈§§§≈§§§§≈≈§§≈§ ≈≈§≈≈§≈§§§§§§≈§≈≈≈§§≈§ ≈§≈§§§≈≈≈≈≈≈§§§≈§§ §§≈≈≈≈§§§≈§≈≈≈§≈ ≈§ ≈§§§.≈§§≈.≈≈≈§≈ .. `Mi #####§......@..§.§≈§≈≈≈≈≈§≈.§≈≈§.§§≈§§§≈§§§§≈≈§≈§≈≈§§§§≈≈≈≈≈≈§§§≈≈≈≈≈§≈ ≈§ ≈§.≈≈≈§≈ ..7`Mi `Mi_ aMikV#.##.##.##.##.##.#'aMiL{0##.§.....§≈§≈≈≈§.≈§§≈§≈§§≈≈≈≈§≈≈§≈§≈§≈≈§≈ ≈≈.≈≈≈§≈ §.aMi }C21 8aMiiaMiJ aMiy)_You reach down and open the door.aMi_T\M #+  ≈≈ §§ § ≈ §§≈≈≈≈§≈§§§≈≈≈≈§. ≈≈§§≈≈§§# #.# §§≈§≈≈≈§########@####### .§§≈§§§≈..........§....≈.§≈§§.§≈§≈≈≈§§≈.§≈≈§. §§§≈§≈≈§§≈§§≈§≈§≈§§§§≈§§Fly §≈≈..aMih2≈§≈≈≈≈≈§≈≈≈≈≈§≈§§≈§§§≈≈≈≈≈§≈§≈§..aMiig 36  9aMiqaMisQ _There is an open door here.aMi_+ vM #+ aMi+ ≈≈ §§ § ≈ §§≈≈≈≈§≈§§§≈≈≈≈§. aMi+ ≈≈§§≈≈§§# #@# §§≈§≈≈≈§########'####### .§§≈§§§≈..........§..... §§≈.§≈§§.§≈≈≈≈≈§§≈.§§≈§.Fly aMi, W≈§§≈≈aMi}, $≈§..aMi7 ≈≈§≈§≈§≈≈§§§aMi8 <§§≈§§aMi9 .600 _aMi= aMi-? aMiM #+  ≈≈ §§ § ≈ §§≈≈≈≈§≈§§§≈≈≈≈§. ≈≈§§≈≈§§# #.# aMi§§≈§≈≈≈§########'####### .§§≈§§§≈..........§.....Fly ≈§§≈.≈≈≈≈§§§§§≈≈≈aMin§≈≈≈§§§≈aMi;%1aMiaMibMivM #+  ≈≈ §§ § ≈ §§≈≈≈≈§≈§§§≈≈≈≈§. ≈≈§§≈≈§§# #.# §§≈§≈≈≈§########'#######Fly ≈§≈≈bMiX§≈§§bMi~%2bMiubMiCbMiqM #+  ≈≈ §§ § ≈ bMi§§≈≈≈≈§≈§§§≈≈≈≈§. ≈≈§§≈≈§§##.#Fly bMi1≈§§≈bMiR§≈§bMi%3bMiy"bMi$bMi[M #+  ≈≈ §§ § ≈ §§≈≈≈≈§≈§§§≈≈≈≈§. ≈≈§§≈≈§§#bMiqv#.#≈bMii@§§§bMi%4bMibMibMiN M #+  ≈≈ §§ § ≈ §§≈≈≈≈§≈§§ ≈§≈≈≈≈§.##.#bMi[ bMi&] %5bMi:_ bMia cMiW#######+.ccc.+.ß_ß..c.'c   centaur warrior (launcher, asleep)cMiWc   yaktaur (launcher, asleep)cc 2 centaurs (launchers, asleep)cMijccccc)cMi1k cwandering)cc1 wandering)reach down and open the door.  You encounter a centaur warrior, a yaktaur and 2 centaurs.  A centaur is wielding a +0 shortbow of flaming. The centaur warrior is wielding a +2 shortbow of flaming. The yaktaur is wielding a +0 arbalest of flaming. A cMik centaur is wielding a +2 shortbow of flaming.  The centaur warrior shouts! The centaur shouts!cMi pa)))))))cMiV.ccccMi, 'cMi0@...cMiKl..The centaur shoots an arrow. The arrow completely misses you.cMiscMija)))))))cMiԐ\ cc'@.....c)c)  The centaur shoots an arrow. The arrow barely misses you.cMiL21 ==6cMiDcMi6 _The centaur shouts! The yaktaur shouts!cMi̤Y _Found a bloodstained altar of Trog.cMi# )You shoot a sling bullet. The sling bullet hits the centaur!cMibcc_c.c '  The centaur is heavily wounded.cMi;)))))cMiǕ&))cMi"'@.......cMi/#*7 (0.7cMi)cMi6+{ _The centaur warrior shoots an arrow. The arrow completely misses you.cMi.e )You shoot a sling bullet. The sling bullet hits the centaur!cMi)k v)   centaur (launcher)cMi+ bcccMi c '  You kill the centaur!cMiV 8)cMi ;c.cMi P'§§cMi֙ '7.4cMi cMiΣ a _The centaur warrior shoots an arrow. The arrow hits you but does no damage.cMi/ )You shoot a sling bullet.  The sling bullet hits the centaur warrior!cMiM.ccMiQ8.cMi-'8.1cMiJcMiw= _The centaur warrior is lightly wounded.dMip  You shoot a sling bullet.  The sling bullet hits the centaur warrior.dMiJ @, ally target)@   shadow (launcher)The centaur warrior is lightly wounded.dMiP )) Your shadow shoots a sling bullet.dMi9_cdMi..cdMicentaur warrior is lightly wounded.  Your shadow shoots a sling bullet.  The sling bullet hits the centaur warrior.centaur warrior unwields a +2 shortbow of flaming.  dMi<It stops flaming.  The centaur warrior hits you but dMidoes no damage.dMiX@.§dMij%8dMi"dMi2G _The centaur warrior kicks you but does no damage.dMiܞp  You shoot a sling bullet.  The sling bullet hits the centaur warrior.dMi=.G_cdMi@L §.dMiAThe centaur warrior is moderately wounded.The centaur warrior hits you but does no damage.dMiB,9.6 (0.8dMi?HdMiJ] _The centaur warrior closely misses you.dMi{  drained, a…You shoot a sling bullet.  The sling bullet hits the centaur warrior!  You drain the centaur warrior.dMiO  '...The centaur warrior is severely wounded.dMiP[1-10.3 (0.7dMiqWdMiY dMi"Zm_The centaur warrior hits you. The centaur warrior closely misses you.dMi> )You shoot a sling bullet.  The sling bullet barely misses the centaur warrior.dMi` cThe sling bullet hits the yaktaur but does no damage.  The centaur warrior misses you.dMi` '1.0dMif dMii ` _The centaur warrior completely misses you.dMi 7) , drained)The centaur warrior misses you. _The centaur warrior completely misses you.dMi You shoot a sling bullet.  The sling bullet barely misses the centaur warrior.The sling bullet hits the yaktaur! You drain the yaktaur.dMibD cThe yaktaur is moderately wounded.The centaur warrior completely misses you.8 (0.8dMiIdMiKG _The centaur warrior kicks you but does no damage.eMi|QeMi|)The yaktaur is moderately wounded.The centaur warrior completely misses you. _The centaur warrior kicks you but does no damage.  eMiM}You shoot a sling bullet.sling bullet closely misses the centaur warrior.  The sling bullet hits the yaktaur. You drain the yaktaur.eMicw cThe yaktaur is heavily wounded.eMiZ2=2.5 (0.7eMi.eMipX _The centaur warrior misses you. x2eMi  You shoot a sling bullet.  The sling bullet hits the centaur warrior.eMi#  The centaur warrior is severely wounded.The centaur warrior closely misses you.eMi#,3.3 (0.8eMi *eMi(,` _The centaur warrior completely misses you.eMi, ) You shoot a sling bullet.  The sling bullet closely misses the centaur warrior.The sling bullet hits the yaktaur!eMiA .The yaktaur is almost dead.eMi)R c)  Your shadow fades away.The centaur warrior closely misses you.eMi%S,4.0 (0.7eMiXeMiy[G _The centaur warrior kicks you but does no damage.eMi )You shoot a sling bullet.  The sling bullet hits the centaur warrior!  You drain the centaur warrior.eMi3 c   yaktauc   centaur (launcher)eMiZ b  You kill the centaur warrior!eMia 8)eMi 8@eMi ))))))The centaur shoots an arrow. The arrow misses you. The yaktaur shoots a bolt.eMi e@.....eMiҍ F=67eMic eMiF J _The bolt misses you.eMi )You shoot a sling bullet. The sling bullet hits the yaktaur!eMi)c   centaur (launcher)eMi>)ceMiԚeMi'/75.4eMieMiUK _You kill the yaktaur!fMi  , drained)  You shoot a sling bullet. The sling bullet hits the centaur.  You drain the centaur.fMim @, ally targ…)@   shadow (launcher)The centaur is moderately wounded.fMip )Your shadow shoots a sling bullet.fMi= cThe sling bullet barely misses the centaur.The centaur unwields a +0 shortbow of flaming.fMi'?'6.1fMi_FfMiBI _It stops flaming. The centaur misses you. The centaur completely misses you.fMiO9  very drained, ally  You shoot a sling bullet. The sling bullet hits the centaur!  You drain the centaur.  The centaur becomes as fragile as glass!fMio  The centaur is severely wounded.fMi%8fMifMi- _The centaur closely misses you. The centaur completely misses you.fMiy )You shoot a sling bullet. The sling bullet hits the centaur!fMi@   shadow (launcher)fMij fMi '7.5fMiF# fMi% K _You kill the centaur!fMiI| fMi| fMi7 fMi H _No target in view!gMi{#######+.....+#.ß_ß.##.@)..#  ≈≈ §§ § ≈ §§≈≈≈≈§≈§§§≈≈≈≈§. ≈≈§§≈≈§§# #. §§≈§≈≈≈§########'####### .§§≈§§§≈..........§....gMi,gMiv-I 36  gMi-5--8.5 (1.0 _gMiQ5gMim8]  There is an open door, spattered with blood here.  Things that are here:gMi;; _a +0 shortbow of flaming; a +2 shortbow of flaminghMiw2c#######+.....+ß_ß#.@@..# ###)###  ≈≈ §§ § ≈ §§≈≈≈≈§≈§§§≈≈≈≈§. hMiq3≈≈§§≈≈§§# #. §§≈§≈≈≈§########'#######hMiA*)hMiN(hMiO@--9hMiUhMiZ _Your shadow fades away. _You see here a +0 arbalest of flaming.iMi K; # +.....+ #.ß_ß.# #.@)..# ###)### ≈≈ §§# #.#§ ≈ §.# #.#≈§§≈≈≈§.# #.#≈§≈§§§.# #.# §≈§≈≈≈≈§.# #.#≈§§≈≈§§# #.# ≈§§≈§≈≈≈§#'#iMiZiMi[-20 _iMibiMie$  Things that are here:iMi(g _a +2 shortbow of flaming; a centaur corpsekMi5`# +.....+ #.ß_ß.# #.)@..# ###)### ≈≈ §§# #.#  ≈ §.# #.# §§≈≈≈§.# #.#§≈§§§.# #.# ≈§≈≈≈≈§.# #.#§§≈≈§§# #.# kMifmkMikn,1 _kMiFukMiy| _You see here a +0 arbalest of flaming.kMiqM#######+.....+ß@ß.)).. ###)###  ≈≈ §§ § ≈ §.##.##.#kMi}kMiE,2 _kMi{kMiua _There is a bloodstained altar of Trog here.lMiM#######+..@..+ß_ß.))..###)###Fly #.#lMilMi,3 _lMilMi}lMi # +.@...+ #.ß_ß.# #.))..# ###)### ≈≈ §§# #.#§ ≈ §.# #.#≈§§≈≈≈§.# #.#≈§≈§§§.# #.# §≈§≈≈≈≈§.# #.#lMilMi%4lMi: lMiJ lMivk # +@....+ #.ß_ß.# #.))..# ###)###  ≈≈ §§# #.#  §§ ≈ §.# #.#  ≈≈§§≈≈≈§.# #.# §≈≈≈§≈§§§.# #.# §§≈§≈≈≈≈§.# #.#lMilMi%5lMilMi,lMiE d######....'#.∩c.#...###c   centaur (launcher, asleep)lMi?X F  You reach down and open the door.lMiY C21 6lMi_ lMik z _You encounter a centaur. It is wielding a +1 shortbow of flaming.lMin e _Found a rocky tunnel leading out of this place.mMikz )You shoot a sling bullet. The sling bullet hits the centaur!  You drain the centaur.mMiL))mMiF'.mMi5==7.2 (0.7mMiBmMiEK _You kill the centaur!mMik3mMimMiH _No target in view!mMi mMi} mMiO mMiw H _No target in view!mMir  # #....@.....+ #.∩).#.ß_ß.# #....#.))..# ###++###)###  ≈≈ §§# #.# §§ ≈ §.# #.# ≈ ≈≈§§≈≈≈§.# #.# ≈§≈≈≈§≈§§§.# #.# ≈§§≈§≈≈≈≈§.# #.#mMi mMi* ~ 36  --8.2 (1.0 _mMi mMi Q _There is an open door here.mMi_ mMi<`  # #...@'.....+ #.∩).#.ß_ß.# #....#.))..# ###++###)### ≈≈ §§# #.# § §§ ≈ §.# #.# mMi~` ≈≈ ≈≈§§≈≈≈§.# #.# §≈§≈≈≈§≈§§§.# #.# ≈≈§§≈§≈≈≈≈§.# #.#mMip mMiq G--9 _mMiHw mMiCy nMiǶ" # #..@.'.....+ #.∩).#.ß_ß.# #....#.))..# ###++###)### ≈≈ §§# #.# §§ §§ ≈ §.# #.# ≈≈≈ ≈≈§§≈≈≈§.# #.# ≈§≈§≈≈≈§≈§§§.# #.# ≈≈≈§§≈§≈≈≈≈§.# #.#nMinMie&30nMinMi nMi l ############....'.....+∩@.#.ß_ß.#...#.))..##++###)##Fly ≈≈≈§≈≈≈§§≈≈§§##.#nMi;1nMinMi$  Things that are here:nMi  _a +1 shortbow of flaming; a centaur corpsenMi4 ############....'.....+∩).#.ß_ß.#.@.#.)).##++###)##≈≈ §§# #.# Fly §≈§≈≈§§≈§≈≈≈§########'#######oMiB2 _oMi, oMi oMiÚ''.....#####.#.##oMi_oMi121 oMi3oMiƴoMiٷ= _You reach down and open the large door.oMi  ############....'.....+oMi H∩).#.ß_ß.#...#.)).###@'###)##oMi ?≈≈ §§#......#.# §§ §§ ≈ §≈≈.######.#§≈.Fly # ≈§≈§≈.§§≈§§§≈..........§.....oMi$ h§≈§§§≈oMi% g 36  4oMi36 l _There is a large open door here.oMi  ############....'.....+#.∩).#.ß_ß.##....#.)).§≈§###''###)##≈≈ §≈§#..@...#.# oMij §§ §§ ≈ §§§§###### ≈≈≈ ≈≈§§≈§≈§.# .#Fly §≈§..§§≈.§≈§§.§≈≈≈≈≈§§§.§§≈§.oMi §§§.§≈≈.≈§.oMi: ,5 _oMi6 oMi pMi$pMi0pMipMipMi)############ #....'.....+ #.∩).#.ß_ß.# #....#.))..# §§§.###''###)### ≈≈§≈≈.#...@..#.# pMi §§ ≈ §≈§.######.#.#  ≈≈§§≈§≈§.# .#.# §≈§≈≈≈§≈§§§.# #.# pMi#U§≈§§≈§§pMi#]  6pMi*pMi+pMi%T8############ #....'.....+ #.∩).#.ß_ß.# #....#.))..# §§§§###''###)### ≈≈§≈§§#....@.#.#  §§ ≈ §≈§§######.#.#  ≈≈§§≈§≈§.# .#.# pMiT,≈§≈≈≈§≈§§§.# .#.# §§≈§≈≈≈≈§.# .#.#§≈≈≈§§≈≈§§# .#.# §≈≈§§≈§≈≈≈§######## pMigd≈≈7pMimpMiSopMi ;###### #....'.....+ #.∩).#.ß_ß.# #....#.))..# §§≈§###''###)### ≈≈§≈≈§#.....@#.#  §§ ≈ §≈§§######.#.#  ≈≈§§≈§≈§.# #.#.# §≈≈≈§≈§§§.# #.#.# §§≈§≈≈≈≈§.# #pMi _.#.# §≈≈≈§§≈≈§§# ..#.# ≈≈§§≈§≈≈≈§###### pMiO2 pMi2 %8pMi ; pMi< pMit  ############....'.....+∩).#.ß_ß.##....#.)).§§≈§###''###)##≈≈§≈≈§#......#.#  §§ ≈ §≈§§######≈≈§§≈§≈§.# §≈≈≈§≈§§Fly ≈§§§§≈§≈≈§§≈§§≈§§§≈§§§§≈§§pMi' b..9pMi qMi^W #############....'.....+#.∩).#.ß_ß.##....#.)).§§≈.###''###)##≈≈§≈≈.#......#.#  §§ ≈ §≈§§######qMi^≈≈§§≈§≈§.# §≈≈≈§≈§§§≈§≈≈≈≈Fly ≈§≈≈§≈≈§≈§§§§§≈§§≈§§≈§≈§qMioqMiro&40qMivqMi?xqMif #############....'.....+.∩).#.ß_ß.#...#.)).§§≈.###''###)##≈≈§≈≈.#......#.#  §§ ≈ §≈§§######qMi*gk≈≈§§≈§≈§.# §≈≈≈§≈§§§≈§≈≈≈≈≈≈≈§§≈≈§§# .#Fly .§≈§§§≈§§§§≈§≈§≈§≈§≈≈§§§§qMivqMiaw%1qMiqMiqMi'j ....'.....+∩).#.ß_ß.#...#.)).§§≈.###''###)##≈≈§≈≈.#......#.#  §§ ≈ §≈§§######≈≈§§≈§≈§.# §≈≈≈§≈§§§≈§≈≈≈≈qMi'U≈≈≈§§≈≈§§#..... ≈≈§§≈§≈≈≈§########'#######Fly .....≈§≈§§§≈§§≈§§§§§≈≈≈ §§qMi7qMi7%2qMi=qMi?qMir ∩).#.ß_ß.#...#.)).§§≈.###''###)##≈≈§≈≈.#......#.#  §§ ≈ §≈§§######≈≈§§≈§≈§.#.$ §≈≈≈§≈§§§.#.$)§≈§≈≈≈≈§.#.9[!≈≈≈§§≈≈§§#..... ≈≈§§≈§≈≈≈§########'####### §≈.§§≈§§§≈..........§.....Fly 9   molten gargoyle (dormant) .....≈≈≈≈§§§≈≈§≈≈§≈§≈§.. ≈qMi  You encounter a molten gargoyle. It is wielding a +2 mace of protection.qMi %3qMi+ qMi ' _Found four items.rMi )))9You shoot a sling bullet.rMi%+ 9[..The sling bullet hits the molten gargoyle but does no damage.rMi 4 ****The molten gargoyle blasts magma at you!rMig[!.@rMi04----21 ==9 (0.7rMirMiH _The bolt of magma hits you!! You partially resist.rMiLy )))))You shoot a sling bullet.rMi"ZM.9rMi=m_..[..rMiKn]5----4.7 (0.8rMiyrMid|i _The sling bullet barely misses the molten gargoyle.rMir ))You shoot a sling bullet.rMiE ..The sling bullet hits the molten gargoyle but does no damage.rMi*N ***The molten gargoyle blasts magma at you!rMiep..@5.4 (0.7rMirMiS _The bolt of magma misses you.rMig )) You shoot a sling bullet.  The sling bullet hits the molten gargoyle!rMiR 9..rMiS ,6.2 (0.8rMi] rMi` j _The molten gargoyle is moderately damaged.rMi )) You shoot a sling bullet.  The sling bullet hits the molten gargoyle!rMiK F.9rMie ..rMiQf *9 (0.7rMi=q rMi#s h _The molten gargoyle is severely damaged.sMi$| ) You shoot a sling bullet.  The sling bullet hits the molten gargoyle!sMi$F.9sMisMiW/67.6sMisMi "h _The molten gargoyle is almost destroyed.sMi )  You shoot a sling bullet.  The sling bullet hits the molten gargoyle!sMiS(sMiosMi*/88.3sMiږsMi6V _You destroy the molten gargoyle!sMi33sMi˹sMiH _No target in view!sMi;} IsMi H _No target in view!sMi{C #.∩).#.ß_ß.# #....#.))..# §§≈.###''###)### ≈≈§≈≈.#......#.# §§ ≈ §≈§§######.#.# ≈ ≈≈§§≈§≈§.#.$)$#.#.# sMiN≈§≈≈≈§≈§§§.#.$)!#.#.# ≈§§≈§≈≈≈≈§.#..[!#.#.# ≈§≈≈≈§§≈≈§§#....@.#.# §≈≈§§≈§≈≈≈§#'# ≈§≈.§§≈§§§≈.§..... §..§§≈.§≈§§.§≈≈≈≈≈§§§.§§≈§. .≈§§§§≈§≈≈§§≈§§≈§§§≈§§§§≈§§ ≈≈§≈≈§≈≈§≈§§§§§≈§§≈§§≈§≈§ ..§≈§§§≈§§§§≈§≈§≈§≈§≈≈§§§§ ......≈§≈§§§≈§§≈§§§§§≈≈≈ §§ ......≈≈≈≈§§§≈≈§≈≈§≈§≈§.. ≈sMisMi7= 36  --9.3 (1.0sMisMi sMiR_Found three items.sMi{ _You see here a +2 mace of protection.tMiH . #.∩).#.ß_ß.# #....#.))..# §§≈.###''###)### ≈≈§≈≈.#......#.# § §§ ≈ §≈§§######.#.#≈ ≈≈§§≈§≈§.#.$)$#.#.# §≈§≈≈≈§≈§§§.#.$)!#.#.#≈§§≈§≈≈≈≈§.#..[!#.#.#≈§≈≈≈§§≈≈§§#...@).#.# ≈§≈≈§§≈§≈≈≈§#'# §≈§≈.§§≈§§§≈tMi .§..... ≈§..§§≈.§≈§§.§≈≈≈≈≈§§§.§§≈§. ..≈§§§§≈§≈≈§§≈§§≈§§§≈§§§§≈§§ .≈≈§≈≈§≈≈§≈§§§§§≈§§≈§§≈§≈§ ...§≈§§§≈§§§§≈§≈§≈§≈§≈≈§§§§ .≈§≈§§§≈§§≈§§§§§≈≈≈ §§ .≈≈≈≈§§§≈≈§≈≈§≈§≈§.. ≈tMi tMi 8=--50 _tMi tMi tMiJ M...'.....+∩).#.ß_ß #....#.)).. §§≈.###''###)### ≈≈§≈≈.#..... § §§ ≈ §≈§§##### ≈≈ ≈≈§§≈§≈§.#.$)$#.# §≈§≈≈≈§≈§§§.#.$)!#.#§≈§≈≈≈≈§.#..[@#.#≈§≈≈≈§§≈≈§§#....).#.# ≈§≈≈§§≈§≈≈≈§########'####### §≈§≈.§§≈§§§≈..........§.....Fly tMi tMiS %1tMi tMi tMiI P921 2.3 (2tMi(* tMi+ _ _x - 2 golden potions (gained 1)uMi%M###########...'.....+∩).#.ß_ß #....#.)).. §§≈.###''###)### ≈≈§≈≈.#..... § §§ ≈ §≈§§##### ≈≈ ≈≈§§≈§≈§.#.$)$ §≈§≈≈≈§≈§§§.#.$)§≈§≈≈≈≈§.#..[.#.#≈§≈≈≈§§≈≈§§#....).#.# ≈§≈≈§§≈§≈≈≈§########'#######Fly uMiuMiJl 36  3.3 (1uMi3uMi]uMiH21 4.3 (2uMiuMi:k _D - 5 sedimented silvery potions (gained 1)vMiM###########...'.....+∩).#.ß_ß #....#.)).. §§≈.###''###)### ≈≈§≈≈.#..... § §§ ≈ §≈§§##### ≈≈ ≈≈§§≈§≈§.#.$) §≈§≈≈≈§≈§§§.#.$)§≈§≈≈≈≈§.#..[.# ≈≈§≈≈≈§§≈≈§§#....).#.#Fly #vMidvMi:&10vMie 36  5.3 (1vMi%vMie<vMi<H21 6.3 (2vMipHvMiJ@ _You now have 1383 gold pieces (gained 11).vMi&L # #....'.....+ #.∩).#.ß_ß.# #....#.))..# §§≈.###''###)### ≈≈§≈≈.#......#.#§ §§ ≈ §≈§§######.#.#≈ ≈≈§§≈§≈§.#.$@.#.#.# ≈§≈§≈≈≈§≈§§§.#.$).#.#.#≈§§≈§≈≈≈≈§.#..[.#.#.#≈§≈≈≈§§≈≈§§#....).#.# §≈§≈≈§§≈§≈≈≈§########'# ≈§≈§≈.§§≈§§§≈.§..... §≈§..§§≈.§≈§§.§≈≈≈≈≈§§§.§§≈§. ...≈§§§§≈§≈≈§§≈§§≈§§§≈§§§§≈§§ ..≈≈§≈≈§≈≈§≈§§§§§≈§§≈§§≈§≈§vMit)vMiV+1 36  7.3 (1vMi6vMi;~ _You see here a +4 demon whip of flaming.wMiwwMi1}C21 8wMiƂwMiPT _D - a +4 demon whip of flamingwMiD T # #....'.....+ #.∩).#.ß_ß.# #....#.))..# §§≈.###''###)### ≈≈§≈≈.#......#.#§ §§ ≈ §≈§§######.#.# §≈≈≈ ≈≈§§≈§≈§.#.@..#.#.#≈§≈§≈≈≈§≈§§§.#.$).#.#.#≈§§≈§≈≈≈≈§.#..[.#.#.# §≈≈≈§≈≈≈§§≈≈§§#....).#.# ≈§≈§≈≈§§≈§≈≈≈§##'# ≈≈§≈§≈.§§≈§§§≈.§..... ≈§≈§..§§≈.§≈§§.§≈≈≈≈≈§§§.§§≈§. ....≈§§§§≈§≈≈§§≈§§≈§§§≈§§§§≈§§ ...≈≈§≈≈§≈≈§≈§§§§§≈§§≈§§≈§≈§wMiT[ wMi\ g 36  9wMi(f wMi{ wMi{ v2=21 4660.3 (2wMi wMis @ _You now have 1403 gold pieces (gained 20).xMi*l ############....'.....+∩).#.ß_ß.#...#.)).§§≈.###''###)##≈≈§≈≈.#......#.# §§§ §§ ≈ §≈§§######≈≈≈ ≈≈§§≈§≈§.#.... ≈≈§≈§≈≈≈§≈§§§.#.@)≈≈§§≈§≈≈≈≈§.#..[ §≈≈≈§≈≈≈§§≈≈§§#....).#Fly .....§≈§§§≈§§§§≈§≈§≈§≈§≈≈§§§§xMi*L 36 xMi+6 1.3 (1xMi3xMiFxMiGG3=21 2.3 (2xMi3PxMi6R@ _You now have 1421 gold pieces (gained 18).xMiP# #....'.....+ #.∩).#.ß_ß.# #....#.))..# §§≈.###''###)### ≈≈§≈≈.#......#.#  §§ ≈ §≈§§######.#.# ≈≈≈ ≈≈§§≈§≈§.#....#.#.# §≈§≈≈≈§≈§§§.#..@.#.#.# §§≈§≈≈≈≈§.#..[.#.#.# xMiQM≈≈≈§≈≈≈§§≈≈§§#....).#.# §≈§≈≈§§≈§≈≈≈§#'# xMizxMiz6 36 xMi{6 3.3 (1xMixMiQ _You see here a +0 falchion.xMi @ ....'.....+∩).#.ß_ß.#...#.)).§§≈.###''###)##≈≈§≈≈.#......#.# §§ §§ ≈ §≈§§###### ≈≈≈ ≈≈§§≈§≈§.#....xMif §≈§≈≈≈§≈§§§.#..)≈≈§§≈§≈≈≈≈≈≈≈§§≈≈§§#....).# §≈§≈≈§§≈§≈≈≈§########'#######xMi Fly ........≈§≈§§§≈§§≈§§§§§≈≈≈ §§xMia B4 _xMi% xMiR( _You see here the +2 ring mail "Cuofezoc" {rF+ Int+3 Stlth+}.yMi{ ∩).#.ß_ß.#yMi'...#.)).§§≈.###''###)##≈≈§≈≈.#......#.# §§ §§ ≈ §≈§§###### yMi≈≈≈ ≈≈§§≈§≈§.#....yMi!j§≈§≈≈≈§≈§§§.#..)yMiM≈≈§§≈§≈≈≈≈§.#..[.#.#yMi¾≈≈≈§§≈≈§§#..@.).# §≈§≈≈§§≈§≈≈≈§########'####### ≈§≈§≈.§§≈§§§≈..........§.....Fly ........≈≈≈≈§§§≈≈§≈≈§≈§≈§.. ≈yMi(yMi445 _yMiyMi|Mi<M...'.....+∩).#.ß_ß #....#.)).. §§≈.###''###)### ≈≈§≈≈.#..... §§ §§ ≈ §≈§§#####|Mib≈≈ ≈≈§§≈§≈§.#...§≈§≈≈≈§≈§§§.#..).#.#§≈§≈≈≈≈§.#..@.#.# ≈≈≈§≈≈≈§§≈≈§§#....).#.# |Mi§≈§≈≈§§≈§≈≈≈§########'####### ≈§≈§≈.§§≈§§§≈..........§.....|MiHFly |Mi2|MiY3%6|Mi;|Mis? |Mi?_You see here the +2 ring mail "Cuofezoc" {rF+ Int+3 Stlth+}.|Mi|MiK521 7|Mi|MiKz _E - the +2 ring mail "Cuofezoc" {rF+ Int+3 Stlth+}|MiA4  ∩).#.ß_ß.#...#.)).§§≈.###''###)##≈≈§≈≈.#......#.# §§ §§ ≈ §≈§§###### ≈≈≈ ≈≈§§≈§≈§.#....§≈§≈≈≈§≈§§§.#..)|Mi4 ≈≈§§≈§≈≈≈≈§.#....#.#≈≈≈§§≈≈§§#..@.).# §≈§≈≈§§≈§≈≈≈§########'####### ≈§≈§≈.§§≈§§§≈..........§.....Fly ........≈≈≈≈§§§≈≈§≈≈§≈§≈§.. ≈|MiI |MizJ g 36  8|MiR |MiT }Mi,#.∩).#.ß_ß.# #....#.))..# §§≈.###''###)### ≈≈§≈≈.#......#.#  §§ ≈ §≈§§######.#.#  ≈≈§§≈§≈§.#....#.#.# §≈§≈≈≈§≈§§§.#..).#.#.# §§≈§≈≈≈≈§.#....#.#.# }Mi§≈≈≈§§≈≈§§#...@).#.# ≈§≈≈§§≈§≈≈≈§#'# §≈§≈.§§≈§§§≈.§..... ≈§..§§≈.§≈§§.§≈≈≈≈≈§§§.§§≈§. }Mi=$}Mi_ }Mi}Mi%9}Mi}Mi}Mi .#.∩).#.ß_ß.# #....#.))..# §§≈.###''###)### ≈≈§≈≈.#......#.# }MiW. §§ ≈ §≈§§######.#.#  ≈≈§§≈§≈§.#....#.#.# }Mi}.≈§≈≈≈§≈§§§.#..).#.#.# }Mi.e§§≈§≈≈≈≈§.#....#.#.# §≈≈≈§§≈≈§§#....@.#.# }Mi.Y§≈≈§§≈§≈≈≈§#'#}Mi4/ ≈§≈.§§≈§§§≈.§..... §..§§≈.§≈§§.§≈≈≈≈≈§§§.§§≈§. }Mi\/}Mi/}Mi]G}MiTH.670}MiR}MinW{ _You see here a +2 mace of protection.}Mi#.∩).#.ß_ß.# #....#.))..# §§≈.###''###)### ≈≈§≈≈.#......#.#  §§ ≈ §≈§§######.#.#  ≈≈§§≈§≈§.#....#.#.# §≈≈≈§≈§§§.#..).#.#.# §§≈§≈≈≈≈§.#....#.#.# §≈≈≈§§≈≈§§#....)@#.# ≈≈§§≈§≈≈≈§#'# §≈.§§≈§§§≈.§..... ..§§≈.§≈§§.§≈≈≈≈≈§§§.§§≈§. }MiN}Mi}Miz}Mi%1 _}Mi"}Mi#}MiE }Mi~F 0}MiM }MicO }Mi MM...'.....+∩).#.ß_ß #....#.)).. §§≈.###''###)### ≈≈§≈≈.#.....§§ ≈ §≈§§#####  ≈≈§§≈§≈§.#...≈≈≈§≈§§§.#..).§≈§≈≈≈≈§.#....# §≈≈≈§§≈≈§§#....).#.# ≈≈§§≈§≈≈≈§########'####### §≈.§§≈§§§≈..........§.....Fly }Mi }Mi 7=  2}Mi }Mi8M###########...'.....+∩).#.ß_ß #....#.)).. §§≈.###''###)### ≈≈§≈≈.#.....}Mi;9i§§ ≈ §≈§§#####  ≈≈§§≈§≈§.#...≈≈≈§≈§§§.#..)§≈§≈≈≈≈§.#....# §≈≈≈§§≈≈§§#....).#.# ≈≈§§≈§≈≈≈§########'#######Fly }MiZ;3}Mic}Mie~MiM############....'.....+∩).#.ß_ß #....#.)).. §§≈.###''###)### ≈≈§≈≈.#.....§§ ≈ §≈§§#####  ≈≈§§≈§≈§.#...≈≈≈§≈§§§.#..)§≈§≈≈≈≈§.#....# §≈≈≈§§≈≈§§#....).#.#Fly #~Mip~Mif%4~Mi~MiQ~Mi1M#############....'.....+#.∩).#.ß_ß #....#.)).. §§≈.###''###)### ≈≈§≈≈.#.....§§ ≈ §≈§§#####  ≈≈§§≈§≈§.#...~Mi≈≈≈§≈§§§.#..)§≈§≈≈≈≈§.#....# §≈≈≈§§≈≈§§#....).#.#~Mi?§§~MiK]8=5~Mib~Mi~Mi7M###########...'.....+#.∩).#.ß_ß #....#.)).. §§≈§###''###)### ≈≈§≈≈§#.....§§ ≈ §≈§§#####  ≈≈§§≈§≈§.#...≈≈≈§≈§§§.#..) §§≈§≈≈≈≈§.#....#.#.#~MiH~MiI%6~MiR~Miq^ ###### #....'.....+ #.∩).#.ß_ß.# #....#.))..# §§§§###''###)### ≈≈§≈§§#....@.#.# §§ ≈ §≈≈§######.#.# ≈ ≈≈§§≈§≈§.#....#.#.# ≈§≈≈≈§≈§§§.#..).#.#.# ≈§§≈§≈≈≈≈§.#....#.#.# ≈§≈≈≈§§≈≈§§#....).#.# §≈≈§§≈§≈≈≈§########'# ≈§≈.§§≈§§§≈.§..... §..§§≈.§≈§§.§≈≈≈≈≈§§§.§§≈§.~MiH.§~Mi-97~Mi~MiD~Mi l ############ #....'.....+ #.∩).#.ß_ß.# #....#.))..# §§§§###''###)### ≈≈§§§.#...@..#.# § §§ ≈ §§§§######.#.#≈ ≈≈§§≈§≈§.#....#.#.# §≈§≈≈≈§≈§§§.#..).#.#.#≈§§≈§≈≈≈≈§.#....#.#.#≈§≈≈≈§§≈≈§§#....).#.# ≈§≈≈§§≈§≈≈≈§########'# §≈§≈.§§≈§§§≈.§..... ≈§..§§≈.§≈§§.§≈≈≈≈≈§§§.§§≈§.≈≈..8MiO ############ #....'.....+ #.∩).#.ß_ß.#§ #....#.))..# ≈≈≈.###''###)### ≈≈§§§.#..@...#.#§ §§ ≈ §§§.######.#.#≈ ≈≈§§≈§≈§.#....#.#.# ≈§≈§≈≈≈§≈§§§.#..).#.#.# ≈≈≈§§≈§≈≈≈≈§.#....#.#.# ≈≈≈§≈≈≈§§≈≈§§#....).#.# §≈§≈≈§§≈§≈≈≈§#'# ≈§≈§≈.§§≈§§§≈.§..... §≈§..§§≈.§≈§§.§≈≈≈≈≈§§§.§§≈§.Mip`^§≈≈≈Mia%9MiiMiM############....'.....+ #.∩).#.ß_ß§ #....#.)).. ≈≈§.###@'###)### ≈≈§≈§.#..... §§ §§ ≈ §≈§.######.# ≈≈≈ ≈≈§§≈≈≈§.#....#.#.#Fly Mid≈§≈≈≈≈Mi/2080Mi-Mi1! M###########...'.....+ #.∩).#.ß_ß§ #..@.#.)).. ≈≈§.###''###)### ≈≈≈§≈.#......# §§ §§ ≈ ≈≈≈.######.#.#Fly ≈≈Mi.# _There is a large open door here.MiQMi ,1 _Mi(MiMivXM###########...'.....+ #.∩@.#.ß_ß§ #....#.)).. ≈≈§.###''###)###≈≈≈§≈.#......#.#Fly #####.#.#MiMi.-12MiMi$  Things that are here:Mi _a +1 shortbow of flaming; a centaur corpseMia OM###########.@.'.....+ #.∩).#.ß_ß.§ #....#.))..≈≈§.###''###)###Fly #Mi} MiQ ,3 _Miܘ Mi Mi # #...@'.....+ #.∩).#.ß_ß.# § #....#.))..# ≈≈§.###''###)### ≈≈≈§≈.#......#.# §§ ≈ ≈≈≈.######.#.# ≈≈§§≈≈≈§.#....#.#.# §≈§≈≈≈§≈§§§.#..).#.#.# Mi ;4MiH Mi~)# #....@.....+ #.∩).#.ß_ß.# § #....#.))..# ≈≈§.###''###)### ≈≈≈§≈.#......#.#  §§ ≈ ≈≈≈.######.#.# Mi׌MiS2=5MiMiQ _There is an open door here.Miq# #....'@....+ #.∩).#.ß_ß.# § #....#.))..# ≈≈§.###''###)### ≈≈≈§≈.#......#.#  §§ ≈ ≈≈≈.######.#.#  ≈≈§§≈≈≈§.#....#.#.# MiMi,6 _MiMiMi5J# #....'.@...+ #.∩).#.ß_ß.# § #....#.))..# ≈≈§.###''###)### ≈≈§§≈≈≈§.#....#.#.# ≈≈≈§≈§§§.#..).#.#.# Mi_Miw`%7Mi(hMiiMiJ # #....'..@..+ #.∩).#.ß_ß.# § #....#.))..# ≈≈§.###''###)### ≈≈≈§≈.#......#.# ≈ ≈≈≈.######.#.#§§≈≈≈§.#....#.#.#§≈§§§.#..).#.#.# Mi&( Mi( %8Mi0 Mi1 Mi # #....'...@.+ #.∩).#.ß_ß.# § #....#.))..# Mi ≈≈§.###''###)###  ≈≈≈§≈.#......#.#  ≈ ≈≈≈.######.#.# §§≈≈≈§.#....#.#.#§≈§§§.#..).#.#.# MiC Mi A=9Mii Mi MiK# #....'....@+ #.∩).#.ß_ß.# § #....#.))..# ≈≈§.###''###)### MiK≈≈≈§.#....#.#.# §≈§§§.#..).#.#.# Mi^Mi]_&90MigMiiMi#####'....#.p∩.#...####p   hell knight (asleep)Mippa +1 shortbow of flaming; a centaur corpse _There is an open door here.  You reach down and open the door.  You encounter a hell knight. It is wielding a +1 broad axe of flaming and  wearing a +1 chain mail of fire resistance.  The hell knight shouts!Mi69*Mi (fast)The hell knight mumbles some strange prayers to Makhleb.MiCp21 ==1MiMMiie1 _The hell knight seems to speed up.Mihe _Found a rocky tunnel leading out of this place.MiE8  )), drained, vitrified)You shoot a sling bullet. The sling bullet hits the hell knight.  The hell knight becomes as fragile as glass!  You drain the hell knight.Mi 6p.Mi 0p.Mi 2.Mi ,2.1 (0.8Mi Mi 9 _The hell knight is lightly wounded.Mi4 u )))))You shoot a sling bullet.Mi p....The sling bullet closely misses the hell knight.8 (0.7Mi Mi+ Q _The hell knight misses you.Mi  You shoot a sling bullet. The sling bullet hits the hell knight!Mir  The hell knight is heavily wounded.MiӺ'3.5MiMiX _The hell knight barely misses you.Mi6Iu )))))You shoot a sling bullet.Mi: p....@ally targ…)@   shadow (launcher)The sling bullet closely misses the hell knight.Miq ))Your shadow shoots a sling bullet.MiJy Miz Mibz.@MizOThe sling bullet hits the hell knight but does no damage.Mi|Mi;}17Mi}-Mi}%4.3 (0.8MiMi Mi+Miy@_The hell knight hits you with a +1 broad axe of flaming.Mia-e  You shoot a sling bullet. The sling bullet hits the hell knight.Mir  The hell knight is heavily wounded.Mi`e3--5.0 (0.7MiMiN _The hell knight hits you with a +1 broad axe of flaming.Mi u )))))You shoot a sling bullet.Mi+ p....The sling bullet barely misses the hell knight.Mi ******The hell knight invokes the aid of Makhleb against you.MiX U'....@MiY *8 (0.8Mi` Mi!c R _The bolt of fire misses you.Mi9 )You shoot a sling bullet. The sling bullet hits the hell knight!!Mi @   shadow (launcher)Miw Mi-} J-206.6Mi9 e _You kill the hell knight!MiMiMiMiH _No target in view!MiMiMi$Mi%H _No target in view!Mi# #....'.....@....# #.∩).#.ß@ß.#..∩.#  § #....#.))..#....#  ≈≈§.###''###)###++###  ≈≈≈.######.#.# ≈≈≈§.#....#.#.# MiMi5 36  --7.6 (1.0MiMi _The air gets thick with the scent of sulphur.There is an open door, spattered with blood here.  Things that are here:Mi[ _a +1 broad axe of flaming; a +1 chain mail of fire resistance; a human corpseMiH xPick up what? 31/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 broad axe of flaming Armour (select all with [)  b - a +1 chain mail of fire resistance Carrion a human corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Mi8  a + a +1 broad axe of flaming[Enter] accept (1 chosen)Mi%" Mi{$ MiU1 hellgot the SkirmisherHuman of Dithmenos *****.Health: 115/122 ======================--Magic: 23/23 ========================AC: 20Str: 12EV: 36 Int: 14SH: 0Dex: 26#################XL: 15 Next: 20% Place: a Volcano#....'.....@....#Noise: ---------  Time: 14697.6 (0.0)#.∩).#.ß@ß.#..∩.#c) +12 sling "Poeb" {drain, *Slow rElec rP§ #....#.))..#....#Fire: c) +12 sling "Poeb" {drain, *Slo≈≈§.###''###)###++###Fly ≈≈§≈.#......#.#≈≈≈.######.#.#i 2 2m@   shadow (launcher) ≈≈≈§.#....#.#.# ≈§§§.#..).#.#.# ≈≈≈§.#....#.#.# _No target in view! _No target in view! _The air gets thick with the scent of sulphur.There is an open door, spattered with blood here.  Things that are here: _a +1 broad axe of flaming; a +1 chain mail of fire resistance; a human corpseMi? ~ _F - a +1 broad axe of flamingMiP )Mi-R 421 8.6 (1MiX MiZ M _Your shadow fades away.MiA# #....'.....[@...# #.∩).#.ß_ß.#..∩.# § #....#.))..#....# ≈≈§.###''###)###++### Miz§≈.#......#.# ≈≈≈.######.#.# Mi\ Mi]6 36  9Mi8#Mi$Mi #################....'.....[....∩).#.ß_ß.#@.∩ § #....#.))..#... ≈≈§.###''###)###++###Fly ≈≈§§#....).#.#MiMi'700MiMiԴE _The volcano roars to life, belching forth lava!Mi{w #################....'.....[....∩).#.ß_ß.#..∩ § #....#.))..#@.. ≈≈§.###''###)###++##§≈.#......#.# Fly ≈≈≈§########'#######MiMi%1MiMiMiY ''......#######.#Mi u7=21 Mib 2Mi Mi} = _You reach down and open the large door.MiY Mi Mi,*Mi8,H _No target in view!Mi=_ #################....'.....[....∩).#.ß_ß.#..∩ § #....#.))..#... ≈≈§.###''###)###@'###§≈.#......#.#......#.≈§≈≈.######.#.#.######.≈≈≈Mi `oFly §§§≈..........§.....Mi;tL≈§Miu9= 36  3 _Mi~MiV _There is a large open door here.Mi  #################....'.....[....∩).#.ß_ß.#..∩ § #....#.))..#....# ≈≈§.###''###)###''###.≈§§≈.#......#.#..@...#.≈≈MiS e≈≈.######.#.#.######§.#....#.#.#. §#Fly §≈§§.§≈≈≈≈≈§§§.§§≈§.Mi2 t§§204 _Mi MiYl  ####### #....'.....[....# #.∩).#.ß_ß.#..∩.#  § #....#.))..#....#  ≈≈§.###''###)###''###.≈§≈§≈.#......#.#.@....#.≈§  ≈≈≈.######.#.#.######.§≈≈§.#....#.#.#. § Mim≈§§§.#..).#.#.#.≈§.#....#.#.#. §≈≈§§#....).#.#. §≈≈≈§#'####### ≈§§§≈.§..... .§≈§§.§≈≈≈≈≈§§§.§§≈§.Mii2=5Mi׈MiMiH ###### #....'.....[....# #.∩).#.ß_ß.#..∩.# § #....#.))..#....# ≈≈§.###''###)###''###.≈§MiI≈§≈.#......#.#@.....#.≈§ ≈ ≈≈≈.######.#.#.######.§≈ §≈≈≈§.#....#.#.#.# § §≈§§§.#..).#.#.#.#≈§.#....#.#.#.#§≈≈§§#....).#.MidI#.. ≈§≈≈≈§#'####### §≈§§§≈.§..... MiIM≈.§≈§§.§≈≈≈≈≈§§§.§§≈§.Mig\Mi0]%6MiqfMihMi:X #################....'.....[....∩).#.ß_ß.#..∩§ #....#.))..#....#≈≈§.###''###)###''###.≈§ ≈≈≈§≈.#......#.#......# ≈≈≈.######.#.#@######.§≈ §≈≈≈§.#.... §§§§.#..) Fly §≈§≈≈§§≈§§≈§§§≈§§§§≈§§MihMii%7MiqMi]sMi2V #################....'.....[....#∩).#.ß_ß.#..∩.#§ #....#.))..#....#≈≈§.###''###)###''###.≈§ ≈≈≈§≈.#......#.#......#. ≈≈≈.######.#.#.######.§≈ §≈≈≈§.#.... §§§§.#..) Mi≈≈≈≈§.#...Fly §≈≈§≈§§§§§≈§§≈§§≈§≈§MiRMi%8MirMi_  #################....'.....[....#∩).#.ß_ß.#..∩.§ #....#.))..#...≈≈§.###''###)###''###.≈§ ≈≈≈§≈.#......#.#......Mil`  ≈≈≈.######.#.#.######.§≈ §≈≈≈§.#.... §§§§.#..) ≈≈≈≈§.#... §§≈≈§§#....).#.#..#Fly Mi` `§§≈§§§§≈§≈§≈§≈§≈≈§§§§Mit Mi"u A=9Mi  MiP Mi f ....'.....[....∩).#.ß_ß.#..∩§ #....#.))..#...≈≈§.###''###)###''###.≈§ ≈≈≈§≈.#......#.#...... ≈≈≈.######.#.#.######.§≈ §≈≈≈§.#.... §§§§.#..) ≈≈≈≈§.#... §§≈≈§§#....).#.#......# ≈§≈≈≈§########'########Fly .≈§≈§§§≈§§≈§§§§§≈≈≈ §§Mi  Mi &10Mi Mi MiBf ∩).#.ß_ß.#..∩§ #....#.))..#...≈≈§.###''###)###''###.≈§ ≈≈≈§≈.#......#.#......MifL ≈≈≈.######.#.#.######.§≈ §≈≈≈§.#.... $.# §§§§.#..)!$.# ≈≈≈≈§.#...)/9.# Mif_§§≈≈§§#....).#.#@.....# ≈§≈≈≈§########'####### §≈§§§≈..........§..... Fly Mig9   molten gargoyle (dormant) .≈≈≈≈§§§≈≈§≈≈§≈§≈§.. ≈MiM  You encounter a molten gargoyle. It is wielding a +0 mace.Mi%1MiMiX' _Found four items.Miz#.∩).#.ß_ß.#..∩.#  § #....#.))..#....#  ≈≈§.###''###)###''###.≈§ MiH§≈.#......#.#......#.≈§  ≈≈≈.######.#.#.######.§≈ ≈≈≈§.#....#.#.#.#$[$.# § ≈§§§.#..).#.#.#.#$!$.# §.#....#.#.#.#)/9.# Mio≈≈§§#....).#.#.@....# §≈≈≈§#MiW'# ≈§§§≈.Mi §..... .§≈§§.§≈≈≈≈≈§§§.§§≈§. Mi7q≈≈§≈§§§§§≈§§≈§§≈§≈§ MiMid%2MiMir _Found 38 gold pieces and a +1 chain mail of fire resistance.Mi0 ))9You shoot a sling bullet.Mig/9.MiS21 ==3.3 (0.7MiMiS _The sling bullet hits the molten gargoyle but does no damage.Mia )) You shoot a sling bullet.  The sling bullet hits the molten gargoyle!MiP /.The molten gargoyle is moderately damaged.Mim ***The molten gargoyle blasts magma at you!MiM /@.1-4.0MijU MiW 1 _The bolt of magma hits you.Mi> ))You shoot a sling bullet.  The sling bullet hits the molten gargoyle but does no damage.Mi Q.9MibU/.MiS2=7MiMij _The molten gargoyle is moderately damaged.Mi )You shoot a sling bullet.  The sling bullet hits the molten gargoyle.MiO .The molten gargoyle is moderately damaged.Mi? ***The molten gargoyle blasts magma at you!Mi=&u.@.5.4Mi-6Z _The bolt of magma hits you but does no damage.Mi ) You shoot a sling bullet.  The sling bullet hits the molten gargoyle!Miq8.Mi)'6.1MiMih _The molten gargoyle is almost destroyed.Mi )  You shoot a sling bullet.  The sling bullet hits the molten gargoyle!Mi?)Mi..MiaI=18MiMiV _You destroy the molten gargoyle!Miw Mi Mi" Mi H _No target in view!Mi 5#.∩).#.ß_ß.#..∩.# § #....#.))..#....# ≈≈§.###''###)###''###.≈§ §≈.#......#.#......#.≈§ ≈≈≈.######.#.#.######.§≈ §.#....#.#.#.#$[$.# § §§§.#..).#.#.#.#$!$.# §.#....#.#.#.#)/..# ≈≈§§#....).#.#..@)..# ≈≈≈§#'# §§§≈.§..... §≈§§.§≈≈≈≈≈§§§.§§≈§. Mi; Mi! I 36  MiU 5--7.8 (1.0 _Mi Mig Mip#.∩).#.ß_ß.#..∩.#  #....#.))..#....# §.###''###)###''###.≈§ §≈.#......#.#......#.≈§ .######.#.#.######.§≈ §.#....#.#.#.#$[$.# § .#..).#.#.#.#$!$.# §.#....#.#.#.#)/..# §§#....).#.#...@..# §#'# ≈.§..... ≈§§.§≈≈≈≈≈§§§.§§≈§. MiMi@--8MiMiM _You see here a +0 mace.MiBM...'.....[...∩).#.ß_ß.#..∩  #....#.))..#....# Mi≈§.###''###)###''## §≈.#......#.#......#.≈§≈.##########.§≈ ≈§.#...[$.# § §§.#..).#.#.#.#$!$.#....#.#.#.#)Mi§§#....).#.#...).. ≈≈§########'######## §§≈..........§.....Mi HFly Mi Mir ,9 _MiXMiQ8Mi8H21 4720.8 (2MiCMiEE _p - a wand of polymorph (24) (gained 5 charges)Mi7 M###############...'.....[...∩).#.ß_ß.#..∩  #....#.))..#....# ≈§.###''###)###''## §≈.#......#.#......#.≈§≈.#####Mi Y#####.§≈ ≈§.#...[$.# § §§.#..)$@$.#....#.#.#.#).§§#....).#.#...).. ≈≈§########'########Fly Mi Mi\ l 36  1.8 (1Mi3 Mi ^21 2.8 (2Mi Mi a _h - 4 potions of haste (gained 1)Mi|M###############...'.....[...∩).#.ß_ß.#..∩  #....#.))..#....# ≈§.###''###)###''## §≈.#......#.#......#.≈§≈.#####Mi }#####.§≈ ≈§.#...§ §§.#..)$.$.#....#.#.#.#). ≈§§#....).#.#...)..#Fly MiI}8#MiZMiel 36  3.8 (1MiߩMiͮ _You see here a +1 chain mail of fire resistance.MisQ # #....'.....[....# #.∩).#.ß_ß.#..∩.# § #....#.))..#....#≈§.###''###)###''###.≈§ ≈§≈.#......#.#......#.≈§≈.######.#.#.######.§≈≈§.#....#.#.#.#@[$.# §§.#..).#.#.#.#$.$.#≈§.#....#.#.#.#)...#≈§§#....).#.#...)..#Mit≈§#'######## §§§≈.§..... §≈§§.§≈≈≈≈≈§§§.§§≈§. §≈≈§§≈§§≈§§§≈§§§§≈§§ ≈§≈§§§§§≈§§≈§§≈§≈§MiMi,4 _MiMiɧMiQH21 5.8 (2MimMi4@ _You now have 1442 gold pieces (gained 21).Mi2 Q #################....'.....[....∩).#.ß_ß.#..∩ § #....#.))..#... ≈≈§.###''###)###''###.≈§§≈.#......#.#......≈≈.######.#.#.######.§≈§.#.....[$.# § Mi §§§.#..).$.# ≈≈§.#...)..§#....).#.#...)#Fly ≈§§§§≈§≈§≈§≈§≈≈§§§§MiD Mi 6 36 Mi& 6 6.8 (1Mi Mi ^21 7.8 (2Mi Mi @ _You now have 1459 gold pieces (gained 17).Mik# #....'.....[....# #.∩).#.ß_ß.#..∩.#  #....#.))..#....# §.###''###)###''###.≈§ §≈.#......#.#......#.≈§ .######.#.#.######.§≈ §.#....#.#.#.#.[$.# § .#..).#.#.#.#.@$.# §.#....#.#.#.#)...# Mi§§#....).#.#...)..# §#'## Mi 36  8.8 (1MiMiMiw# #....'.....[....# #.∩).#.ß_ß.#..∩.# #....#.))..#....# §.###''###)###''###.≈§ ≈.#......#.#......#.≈§ .######.#.#.######.§≈ §.#....#.#.#.#.[$.# § .#..).#.#.#.#..@.# §.#....#.#.#.#)...# §§#....).#.#...)..# §#'# Mi Mi%9Mi$Mi`MiKH21 4730.8 (2MirMi@ _You now have 1478 gold pieces (gained 19).MiM###############...'.....[...∩).#.ß_ß.#..∩ Mi> #....#.))..#....# §.###''###)###''##......#.#......#.≈§ Mi≈.#####Mi#####.§≈.[@.# §)Mii..#....#.#.#.#). Mi§§#....).#.#...)..#Fly MiMil 36  1.8 (1MiMicMi121 Mi\2.8 (2Mi0V _You now have 1499 gold pieces (gained 21).Mi[3MibMixdMi  # #....'.....[....# #.∩).#.ß_ß.#..∩.# #....#.))..#....# ≈§.###''###)###''###.≈§ §≈.#......#.#......#.≈§≈.######.#.#.######.§≈ ≈§.#....#.#.#.#.@..# §§.#..).#.#.#.#....# ≈§.#....#.#.#.#)...# ≈§§#....).#.#...)..#≈§#'## §§≈.§..... ≈§§.§≈≈≈≈≈§§§.§§≈§. ≈≈§§≈§§≈§§§≈§§§§≈§§ §≈§§§§§≈§§≈§§≈§≈§MiI Mi l 36  3.8 (1Mi Mi$ _You see here a +1 chain mail of fire resistance.Mi  #################....'.....[....∩).#.ß_ß.#..∩...#.))..#... ≈§.###''###)###''###.≈§ §≈.#......#.#...... ≈≈.######.#.#.######.§≈§.#.....[..# § §§.#..) ≈§.#...)§#....).#.#...)#Fly §§§§≈§≈§≈§≈§≈≈§§§§MiMi,4 _MiMik MiZ ....'.....[....∩).#.ß_ß.#..∩...#.))..#... ≈§.###''###)###''###.≈§ §≈.#......#.#...... ≈≈.######.#.#.######.§≈§.#.....[..# § §§.#..)...# ≈§.#...)§#....).#.#...)≈§########'#######Fly ≈§§§≈§§≈§§§§§≈≈≈ §§MiMi%5MiMiMi i6 ∩).#.ß_ß.#..∩...#.))..#... ≈§.###''###)###''###.≈§ §≈.#......#.#...... ≈≈.######.#.#.######.§≈§.#.....[..# § §§.#..)...# ≈§.#....#.#.#.#)§#....).#.#...≈§########'####### §§≈..........§..... Fly ≈≈§§§≈≈§≈≈§≈§≈§.. ≈Mi6 _You see here a +0 mace.MiNR #.∩).#.ß_ß.#..∩.# § #....#.))..#....#≈§.###''###)###''###.≈§ ≈§≈.#......#.#......#.≈§≈.######.#.#.######.§≈≈§.#....#.#.#.#.[..# §§.#..).#.#.#.#....#≈§.#....#.#.#.#)...#≈§§#....).#.#..@)..#≈§#'#§≈.§..... §≈§§.§≈≈≈≈≈§§§.§§≈§. §≈≈§§≈§§≈§§§≈§§§§≈§§ ≈§≈§§§§§≈§§≈§§≈§≈§ ≈§§§§≈§≈§≈§≈§≈≈§§§§ §≈§§§≈§§≈§§§§§≈≈≈ §§ ≈≈≈§§§≈≈§≈≈§≈§≈§.. ≈MideMif,7 _Mi(qMigrMi& D #.∩).#.ß_ß.#..∩.#  § #....#.))..#....#  ≈≈§.###''###)###''###.≈§≈§≈.#......#.#......#.≈§  ≈≈≈.######.#.#.######.§≈≈§.#....#.#.#.#.[..# § ≈§§§.#..).#.#.#.#....#≈§.#....#.#.#.#)...# Mi p§≈≈§§#....).#.#.@.)..# §≈≈≈§#'# ≈§§§≈.§..... .§≈§§.§≈≈≈≈≈§§§.§§≈§. Mi d≈§≈≈§§≈§§≈§§§≈§§§§≈§§ ≈≈§≈§§§§§≈§§≈§§≈§≈§ §≈§§§§≈§≈§≈§≈§≈≈§§§§ ≈§≈§§§≈§§≈§§§§§≈≈≈ §§ ≈≈≈≈§§§≈≈§≈≈§≈§≈§.. ≈Mi Miq %8Mi5 Miae  #.∩).#.ß_ß.#..∩.# § #....#.))..#....# ≈≈§.###''###)###''###.≈§≈§≈.#......#.#......#.≈§ ≈ ≈≈≈.######.#.#.######.§≈ §≈≈≈§.#....#.#.#.#.[..# § §≈§§§.#..).#.#.#.#....#Mie ≈§.#....#.#.#.#)...#§≈≈§§#....).#.#@..)..# ≈§≈≈≈§#'# Mie l§≈§§§≈.§..... ≈.§≈§§.§≈≈≈≈≈§§§.§§≈§. Mi!f n§≈§≈≈§§≈§§≈§§§≈§§§§≈§§ §≈≈§≈§§§§§≈§§≈§§≈§≈§ MiEf §§≈§§§§≈§≈§≈§≈§≈≈§§§§ .≈§≈§§§≈§§≈§§§§§≈≈≈ §§ .≈≈≈≈§§§≈≈§≈≈§≈§≈§.. ≈Mijf Mi(z Miz %9Mi Mi MiRZM...'.....[... #.∩).#.ß_ß.#..∩§ #....#.))..#....#  ≈≈§.###''###)###''##≈≈§≈.#......#.#......#.≈§ ≈ ≈≈≈.##########.§≈≈≈§.#...[..# § §≈§§§.#..)....# ≈≈≈≈§.#....#.#.#@#)...# §§≈≈§§#....).#.#...).. ≈§≈≈≈§########'######## §≈§§§≈..........§.....MiZHFly MipMiDq&40Mi|Mi}MipM###############...'.....[... #.∩).#.ß_ß.#..∩§ #....#.))..#....#  ≈≈§.###''###)###''##≈≈§≈.#......#.#......#.≈§ ≈ ≈≈≈.##########.§≈≈≈§.#...[..# § §≈§§§.#..). ≈≈≈≈§.#....#.#.#.#)...# Miձ,§§≈≈§§#....).#.#...)..# ≈§≈≈≈§########'########Fly MibMi%1MiMiMiƆsM################Mi E...'.....[.... #.∩).#.ß_ß.#..∩§ #....#.))..#....# Mi2 ≈≈§.###''###)###''##≈≈§≈.#......#.#......#.≈§ MiS]≈ ≈≈≈.##########.§≈≈≈§.#...MioT[..# § MiE§≈§§§.#..). Miy≈≈≈≈§.#....#.#.#.#). MiՇ§§≈≈§§#....).#.#...)..#Fly Mi]7#####Mi;2MiMiХMilM################...'.....[....# #.∩).#.ß_ß.#..∩.#§ #....#.))..#....#  ≈≈§.###''###)###''###.≈≈§≈.#......#.#......#.≈§ ≈ ≈≈≈.##########.§≈≈≈§.#...[..# § §≈§§§.#..). ≈≈≈≈§.#....#.#.#.#). §§≈≈§§#....).#.#...)..#MiIMi%3MiMiMi xM###############...'.....[... #.∩).#.ß_ß.#..∩.#§ #....#.))..#....#  ≈≈§.###''###)###''###≈≈§≈.#......#.#@.....#.≈§ ≈ ≈≈≈.##########.§≈≈≈§.#...[..# § §≈§§§.#..). ≈≈≈≈§.#....#.#.#.#)...#Mi 9§Mi %4Mi Mi& Mi###### #....'.....[....# #.∩).#.ß_ß.#..∩.#  § #....#.))..#....#  ≈≈§.###''###)###''###.≈§ §≈.#......#.#.@....#.≈§  ≈≈≈.######.#.#.######§≈≈ Mi≈≈≈§.#....#.#.#.#.[..# § ≈§§§.#..).#.#.#.#....# §.#....#.#.#.#)...#≈≈§§#....).#.#...)..# §≈≈≈§#'###Mi8##### Mi].5MiHMiMiMiMiMi################# #....'.....[....#  #.∩).#.ß_ß.#..∩.# § #....#.))..#....# .###''###)###@'###.≈§ ≈§≈.#......#.#......#.≈≈ .######.#.#.######.≈≈ ≈§.#....#.#.#.#.[..# ≈ Mik§§§.#..).#.#.#.#....# ≈≈§.#....#.#.#.#)..# ≈≈§§#....).#.#...)..#≈≈§########'######## §§§≈..........§.....Mi C§§§Mi%6MiMi8 ################# #....'.....[....#  #.∩).#.ß_ß.#..∩.#  #....#.))..#.@..# .###''###)###''###.≈§ §≈.#......#.#......#.§§ .######.#.#.######.≈§ ≈§.#....#.#.#.#.[..# ≈ Mi9§§.#..).#.#.#.#....#§.#....#.#.#.#)..#§§#....).#.#...)..# ≈≈§########'########There is a large open door here.MiLMibM17.8 (2 _MiVMiT################# #....'.....[....# #.∩).#.ß_ß.#..@.#  #....#.))..#....# .###''###)###''###.≈§ .#......#.#......#.§§ Mi|.######.#.#.######.≈§.#....#.#.#.#.[..# ≈ §.#..).#.#.#.#....# §.#....#.#.#.#)..# §§#....).#.#...)..#Mi@8.8 (3MimMiMi\Mi\m _There is a rocky tunnel leading out of this place here.MiD3Mi\e21 9.8 (1 _Mik-2Orcish Mines:1Mij4*,,,,,#$.......#...#....##***,,,,,###.....##......###*,,,,*,,*##....#####..###**,,,***,,#.....# ##..# **,,,,,*....#...## #### ,*,,,,**#..,##...# *,,,,,,*..,,,##..## ****,,,,,,,,**#...# **,,,,,*** ##@## *,,,,** ###  **,,,,*  **,,**  ****Mi4     Miz{-51.3 (2.5MiӃMi0 _Welcome back to the Orcish Mines!MiYY _There is a collapsed entrance here.Midz MiH{ MiW Mi! ' ***,**#.#..###...$# *,,,,,#$.......#...#....## ***,,,,,###.....##......### *,,,,*,,*##....#####..###  **,,,***,,#.....# ##..# ***,,,,,*....#...## ####*,,,,**#..,##...,,,,,,*..,,,##..##**,,,**#@..#*,,,,,*** ##.## * ###,,*,,****** MiD MiK u 36  2.3 (1.0 _Mi@ Mi M *,*#....##.#.....#.#...###**,**#..#..###...$ $.......#...#....##**,,,,,###.....##......### *,,,,*,,*##....#####..###  **,,,***,,#.....# ##.. ***,,,,,*....#...## #### *,*,,,,**#..,##...# **,,,,,,*..,,,##@.##****,,,,,,,,**#...**,,,,,*** ##.##,,,,** ###**,,,,*Mi Mi *3.3 (2Mi6 MiQ8  *** **......*###...######.... *,*#....##.#.....#.#...## ***,**#........#..###...$# *,,,,,#$.......#...#....## ***,,,,,###.....##......### *,,,,*,,*##....#####..###  **,,,***,,#.....# ##..#  ***,,,,,*....#...## ####  *,*,,,,**#..,##@..#,,,,,,*..,,,##..##**,,,**#...#*,,,,,*** ##.## * ###,,*,,******Mi@@4.3 (3MiHMic  *,* *##....**#....#*#....##*** **......####...######... *,*#....##.#.....#.#...# ***,**#..#..###...$# *,,,,,#$.......#...#....## ***,,,,,###.....##......### *,,,,*,,*##....#####..### **,,,***,,#.....# ##..# ***,,,,,*....#@..## #### *,*,,,,**#..,##...#,,,,,,*..,,,##..##**,,,**#...#*,,,,,*** ##.## * ###,,*,,******MiDMi*5.3 (4MiMiM** ****#....,.......,#....., *##....#*#....#*#....##****......####...######... *,*#....##.#.....#.#...**,**#.###...$ $.......#...#....##**,,,,,###.....##......### *,,,,*,,*##....#####..###Mi^ **,,,***,,#.@...# ##..**,,,,,#....#...## ####,*,,,,*##..,##...# **,,,,,,#..,,,##..##Fly .....#.Mi'@6.3 (5Mi,MiG/Mi3Mi7T _Key pressed, stopping explore.MiGb.....MiHMiOMi&M**,,,** *,,,.##*....$##...#...##.** ****#............,#....., *##....#*#....#*#....##****......####...######... *,*#....##.#.....#.#...**,**#.###...$ $.......#...#....##**,,,,,###.....##......### *,,,,*,,*##@...#####..### **,,,***,,#.....# ##..**,,,,,#....#...## ####*,*,,,,*##...##...#Fly ...#....#Mi]Mi17.3 (1 _MiMipM,,,,,***,,,***......*#.#...## **,,,** *,,,.###....$##...#...##.** ****#............,#....., ###....#*#....#*#....##****......####...######...MiqS *,*#....##.#.....#.#...Miq**,**#.###...$ #$.......#...#....##Mir**,,,,,#.##......### *,,,,*,,*##....#####..### **,,,***,,#.....# ##..**,,,,,#....#...## ####*,*,,,,*##...##...#MivB#.......###Mi*{Mi{*8.3 (2Mi*Miq  ,,,,,,,,,,,,,,*,......*####..*#. ,*,,,,,***,,.#**......*#.#...#### ***,,,** *,,,.###....$##...#...#Mi  *,*** ****#............,#..... *,* ###....#*#....#*#....#*** **......####...######.. *,##.#.....#.#...Mi5  ***,**#.#..###...$ *,,,,,#$@......#...#....# ***,,,,,###.....##......### *,,,,*,,*##....#####..###Mi  **,,,***,,#.....# ##..# ***,,,,,#....#...## #### *,*,,,,*##...##...,,,,,,#...,,##..##****,,.....,**#...#Mi /*,....***#.##MiMi0*9.3 (3MiMiС *,*,......*####..*# *,*,,,,,***,,.#**......*#.#...*,,,** *,,,.###....$##...#... *,*** ****#......,# *,* ###....#*#....#*#....Mi֢K *** **......####...###### *,*#....##.#.....#.# ***,**#.#..###... *,,,,,#@.......#...#.... ***,,,,,###.....##...... *,,,,*,,*##....#####..### **,,,***,,#.....# ##..# ***,,,,,#....#...## #### *,*,,,,*##...##...# **,,,,,,#...,,##..## ****,,.....,**#...#  **,....*** ##.##Mi MiMi+60.3 (4MiMi-Mi121 Miõ1.3 (5MiչMiPV _You now have 1524 gold pieces (gained 25).MiMi3T _Key pressed, stopping explore.MiQ....MiMiMivb ,,...#..,,**##### ,,,,,,,,,,,..,*,......*####..*#.. ,*,,,,,***,,.#**......*#.#...### ***,,,** *,,,.###....$##...#...##*,*** ****#............,#.*,* ###....#*#....#*#....#*** *#......####...##### *,*#....##.#.....#.***,**#.Micn#..###...$ *,,,,,#......#....***,,,,,###.....##......###,,,,*,,*##....#####..## **,,,***,,#.....# ##..#***,,,,,#....#...## ####*,*,,,,*##...##...#**,,,,,,#...,,##..#Mich#****,,.....,**#...#MihMiis 36  2.3 (1 _MiknMi| ******,,,,,,**,,,,,*##......,,,,...#..,,**##### ,Mip,,,,,,,,...,*,......*####..*#... *,,,,,***,..#**......*#.#...####. **,,,** *,,..###....$##...#...##*,*** ****#............,#.*,* ###....#*#....#*#....##*** *#......####...#####Mi *,*#...@##.#.....#.#...#***,*##.#..###...$Mig *,,,,,#......#....Mi-***,,,,,###.......###,,,,*,,*##....#####..## **,,,***,,#.....# ##..#Mif***,,,,,#....#...## ####*,*,,,,*##...##...Mii#**,,,,,,#...,,##..##MiMi*3.3 (2MiW MiuM*,,,,****#. ******,,.o..##...,,*##....,,,,...#...,**###### ,,,,,,,,,...,*,......*####..*#.. *,,,,,***...#**......*#.#...## **,,,** *,,..###....$##...#...##.** ****#............,#....., ###....#*#....#*#....##***#..##...######... #.##....##.#.....#.#...**,*##........#..###...$Mi4x*,,,,,#........#...#....## Fly .###o   orc (asleep)##...Miv  You encounter an orc. It is wielding a +0 hand axe.MiO4.3 (3 _MiMiMi12 .o..##.....,,,,...#......,*,.........#**..... *,,..###....$  *,*** ****#.....  *,* ###....#  *** *#.....@# #.##....# Mi2 q***,*##....$ #..... ###....  #....#Mi2 Y  .....# ##..#  #...## ####  Mi2 ) Mi .o..##.....,,,,...#......,*,.........#**..... *,,..###....$  *,*** ****#.....  *,* ###....#  *** *#.....@# #.##....# ***,*##....$ #..... ###.... #....#  .....#   #...##   Mi 0Mi Mi [ _An orc is nearby!Mi' .o..##.....,,,,...#......,*,.........#**..... *,,..###....$  *,*** ****#.....  *,* ###....#  *** *#.....@# #.##....# ***,*##....$ #..... ###....  #....#  .....# ##..#  #...## ####   Mi .o..##.....,,,,...#......,*,.........#**..... *,,..###....$  *,*** ****#.....  *,* ###....#  *** *#.....@# #.##....# ***,*##....Mio $ #..... ###.... #....#  .....#   #...##   Mi Mi6 Mi Mi [ _An orc is nearby!MiG )You shoot a sling bullet. The sling bullet hits the orc!!Mi _))))))Mi......21 ==5.0 (0.7 _You kill the orc!Mi|(C....Mi)Mi.MiM>****,,,,**,,*###*,,,,****,....##*....**#. ******,,.)..##....,*##.....,,,....#....**###### ,,,,,,,,,...,*,......#####..*#.. *,,,,,***...#**......##.#...## **,,,** *....###....$##...#...##.** ****#............,#....., ###...@#*#....#*#....##Mi*** *#......####...######... #.##....##.#.....#.#...**,*##.....###...$*,,,,,#........#...#....##..###...##MiMiw 36  --6.0 (1.0Mi<MiRM,,*,,,*,,,,,*,,,*,** ### >****,,,,**......#**,...,*###*,,,,***#.....##*....**#. ******...)..##....,*##.....,,.....#....**###### ,,,,,,,,,...,*.###..*#.. *,,,,,***...#**......##.#...## **,,,** *....###....$##...#...##.Mi T;** ****#...@........,#....., ###....###....#*#....##*** *#......####...######...#.##....##.#.....#.#...# Fly #......Mi[Mi\E--7.0 (2Mi#bMi\dMiiMimT _Key pressed, stopping explore.Mi xMi9y0Mi~MidH _No target in view!Mid:..MinU  Mi}Mik *,,**,,,,,,*,,,,,,,,*** #.. ,*,,,*,,,.......,*,,.#.#* ####......#**,....*###***#.....##*....#*#......# ****#...)..##.....*##.....#..,......#....**######..# ,,,,,,,,...,#.......#####..*#... ,,,,,***...#*#......##.#...####. *,,,** *....###.@..$##...#...##.. Mi*,*** ****#............,#.....#. *,* ###....###....#*#....### *** *#......####...######.... #.##....##.#.....#.#...#**#,*##........#..###...$# *,,,,,#........#...#....***,,,,,###.....##......###,,,,*,,*##....#####..##MiMi18.0 (1 _MiŵMiAb *,,**,,,,,,*,*** #. *,,,*,,,.,*,..#.## ###.,,,,*#......#**.....####.....#,,,,***#.....##*....#*#......# *,,,,,,**#...)..##.....*##.....#.........#....**######..#....,#.#####..*#.***...#*#......##.#...####. ,,,** *....###..@.$##...#...##. ,*** ****#.....#.....#. ,* ###....###....###....###. *#......####...######....##.##....##.#.....#.#...#**#,*##........#..#*,,,,,#........#...***,,,,,###.....##... MipK@9.0 (2MiQMiTMiYMi;\T _Key pressed, stopping explore.Mi jMi"k0MiKpMi/tH _No target in view!MiʹMiGear: 32/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - the +12 sling "Poeb" (weapon) {drain, *Slow rElec rPois rC+++}a - a +0 shortbow  A - the +7 shortbow "Rofoip" {heavy, Will+} Mi D - a +4 demon whip of flaming  F - a +1 broad axe of flaming Missiles (go to first with ()g - 8 atropa-tipped darts  j - 4 darts of disjunction  l - 2 throwing nets Armour (go to first with [)  d - an orb of glass (worn)  f - a +0 pair of gloves (worn)  r - a +0 cloak of poison resistance (worn)  s - the +2 pair of boots of Time Monsters (worn) {rF+ rC+}  t - the +2 leather armour "Ytasm" (worn) {rElec rF+}  z - the +1 helmet of the End (worn) {*Slow rElec Int+3 Dex+4}b - a +0 troll leather armour  i - an orb of pyromanian - +0 acid dragon scales  p - a +1 helmet  q - a +1 leather armour of poison resistance Mi[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Mi_  a - a +0 shortbow  A - the +7 shortbow "Rofoip" {heavy, Will+}  D - a +4 demon whip of flaming  F - a +1 broad axe of flaming Missiles (go to first with ()  g - 8 atropa-tipped darts  j - 4 darts of disjunction  l - 2 throwing nets Armour (go to first with [)  d - an orb of glass (worn)  f - a +0 pair of gloves (worn)r - a +0 cloak of pMi`oison resistance (worn)  s - the +2 pair of boots of Time Monsters (worn) {rF+ rC+}  t - the +2 leather armour "Ytasm" (worn) {rElec rF+}  z - the +1 helmet of the End (worn) {*Slow rElec Int+3 Dex+4}  b - a +0 troll leather armour  i - an orb of pyromania  n - +0 acid dragon scalesp - a +1 helmet  q - a +1 leather armour of poison resistance  u - the +0 helmet of Avvoat {Light, rF- Int+3 Dex+3 Slay+2}v214%Mi  z - the +1 helmet of the End (worn) {*Slow rElec Int+3 Dex+4}  b - a +0 troll leather armour  w - a +1 troll leather armourMi4921MiV  b - a +0 troll leather armour  i - an orb of pyromania  x - a +1 buckler of protection8MiC   i - an orb of pyromania  n - +0 acid dragon scales  C - the +12 golden dragon scales "Zutargh" {rPois rF+ rC+ rCorr Str+4}35MiIm  n - +0 acid dragon scales  p - a +1 helmet  E - the +2 ring mail "Cuofezoc" {rF+ Int+3 Stlth+}42Mi p - a +1 helmet  q - a +1 leather armour of poison resistance MiJewellery (go to first with "=)  h - a ring of flight (worn)57MiX2  q - a +1 leather armour of poison resistance  u - the +0 helmet of Avvoat {Light, rF- Int+3 Dex+3 Slay+2}  m - the ring of the Tortoise (worn) {AC+8}64Mi-E  u - the +0 helmet of Avvoat {Light, rF- Int+3 Dex+3 Slay+2}  v - a +2 leather armour of poison resistance  o - an amulet of the acrobat (worn)71Mi  v - a +2 leather armour of poison resistance  w - a +1 troll leather armoure - a +6 ring of intelligence8Mi+nu - the +0 helmet of Avvoat {Light, rF- Int+3 Dex+3 Slay+2}. A piece of metal headgear. Base armour rating: 1 Light: It surrounds you with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than you, and reducing your stealth. Mi",#rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2).It cannot be enchanted further. MiL,If you switch to wearing this armour: Your AC would decrease by 1.0 (20.9 -> 19.9). Your EV would decrease by 0.4 (21.9 -> 21.5). Mi},tThis ancient artefact cannot be changed by magic or mundane means. You found it in a Gauntlet. Mi,L(w)ear, (d)rop, (=)adjust, or (i)nscribe.MiMijMi *,,**,,,,,,*,,,,,,,,*** #..... hellgot the Skirmisher *,,,*,,,.......,*,..#.## ###.... Human of Dithmenos *****. ***,,,,*#......#**.....####.....# Health: 122/122 ======================== **,,,,***#.....##*....#*#......## Magic: 23/23 ======================== *,,,,,,**#...)..##.....*##.....## AC: 20Str: 12 Mi%,,,,,,,.........#....**######..#. EV: 36 Int: 14 ,,,,,,,...,#.......#####..*#..... SH: 0Dex: 26 MiI,,,,***...#*#......##.#...####... XL: 15 Next: 21% Place: Orcish Mines:1 Mim,,,** *....###..@.$##...#...##... Noise: ---------  Time: 14769.0 (0.0) ,*** ****#.............#.....#.. c) +12 sling "Poeb" {drain, *Slow rElec rP Mi7,*###....###....###....###. Fire: c) +12 sling "Poeb" {drain, *Slo ** *#......####...######....# Fly #.##....##.#.....#.#...###**#,*##........#..###...$#*,,,,,#........#...#....##***,,,,,###.....##......###*,,,,*,,*##....#####..###You shoot a sling bullet. The sling bullet hits the orc!! Mi1_You kill the orc! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. Mih3_No target in view!MiMi _MibMi _You kill the orc! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. Mi\_No target in view!  You start removing your armour.Mi 521 70.0 (1MiMiNMi2*1.0 (2MiMi&Mi'Mi(#2.0 (3Mi.Mio7Mi7*3.0 (4Mi\>Mi&FMidG*4.0 (5MiMMiP 18012 _You continue removing the +1 helmet of the End {*Slow rElec Int+3 Dex+4}. x5MiPMiaMiKl  You finish removing the +1 helmet of the End {*Slow rElec Int+3 Dex+4}.  You start putting on your armour.Mim*5.0 (6MitMi|MiI}*6.0 (7Mi MiMiq*7.0 (8Mi+Mi˜MiD*8.0 (9MiUMiMi.9.0 (10.0)Mi(Mi9 9145  You continue putting on the +0 helmet of Avvoat {Light, rF- Int+3 Dex+3 _Slay+2}. x5  You finish putting on the +0 helmet of Avvoat {Light, rF- Int+3 Dex+3 Slay+2}.MiSMic...#.................@..........###....####.Mi1 _You feel clever. You feel agile.MiDU...MiJMiyH ,,**,,,,,,*,*** #. ,,,*,,,.,*,..#.## ###....#,,,,*#......#**.....####.....# *,,,,***#.....##*....#*#......# ,,,,,,**#...)..##.....*##.....#.#....**######..#....,#.#####..*#.***...#*#......##.#...####.** *....###...@$##...#...##. *** ****#.Mi#.....#..# * ###....###....###....###.# * *#......####...######....##.##...**#,*##........#..##*,,,,,#..#...#***,,,,,###.....##......### MiO Mi[MiI 36  Mi^180.0) _MiMiq **,,,,,,*,*** #.*,,,.......,*...#.## ###....#. *,,,,*#......#*#.....####.....##. ,,,,***#.....###....#*#......#**#...)..##.....*##.....#.Miqv#....**######..#....,#.#####..*#.Mir[***...#*#......##.#...####. ,Mi8r** *....###....@##...#...##. ****#.#.....#..#MiZr ###....###....###....###.#  Mir*#......####...######....## #.##..MirS**#,*##Mizs*,,,,,#..#...#  ***,,,,,###.....##. MiC|Mi}*1.0 (2MiEMi=Mi!21 2.0 (3MiMi" ,,,.......,*...#.## ###....#.),,*#......#*#.....####.....##.) ,,,**###....#*#......###...)..##.....*#####..........#....**######..#.......,#.......#####..##..... ,***...#*##.#...#### ** *....###.....##...#...##.....# * ****#........@....#.....#..### MiX%###....###....###....###.# *#......####...######....## #.##....##.#.....#.#...### **#,*##........#..###...$#*,,,,,#........#...#....## ***,,,,,###.....##......### *,,,,*,,*##....#####..### *,,,***,,#.....# # _You now have 1541 gold pieces (gained 17).Mi12 36  3.0 (4MiV5Mi *,,,.,*...#.## ###....#.).*#......#*#.....####.....##.).***#.....###....#*#......####.)**#...)..##.....*##.....####..#....**######..#....#...,#.......#####..##.# ***...#*#......##.#...####......# *Mi *....###.....##...#...##.....#  ****#..@...#.....#..### ###....###....###....###.# *#......####...######....## #.##....##.#.....#.#...###  **#,*##........#..##  *,,,,,#........#,,,,,###.....## ,,,,*,,*##...Mi+ MiMi_*4.0 (5MiMiMiMi T _Key pressed, stopping explore.MiWR....MiMi Mie ,,,,,,*,,,,,,,,*** #.........#.......,*...#.## ###....#.).#......#*#.....####.).. ,***#.....###....#*#......####.)**#...)..##.....*##.....####...Mij4.........#....**######..#....#. ,,...,#.......#####..##........# **...#*#......##.#...####.  *....###.....##@..#...##.....****#.............#.....#..###Mi####....###....###....###.# *#......####...######.... #.##....##.#.....#.#...#Miޒ## **#,*##.Mie#..###...$#Mi1e,,,,,#........#...#.... *,,,,,###.....##......MiS9###,,*##....#####..##MiMiӝ15.0 (1 _MiMi02*,*** #.#.,*...#.## ###....#.)..# ,*#......#*#.....####.....##.). ***#.....###....#*#......####.). ,**#...)..##.....*##.....####. ,.#....**######..#....#.# ,...,#.#####..##.# *...#*#......##.#...####......# *....###.....##.@.#...##.....## ****#.....#.....#..### ###....###....###....###.#  Mi1*#......####...######....##  #.##....##.#....#,*##........#.. ,,,,,#........#.. ,,,,,###.....##... Mi9Mi:*6.0 (2MiN@Mi)H****,,,*** #)##,,*,,,,,,,,*** #.........## ,.......,*...#.## ###....#.)..## *#......#*#.....####.)...# **#.....###....#*#......####.) **#...)..##.....*##.....####... .........#....**######..#....#. ...,#.......#####..##........### ...#*#......##.#@..####. ....###.....##...#...##..... ***#.............#.....#..######....###....###....###.# *#......####...######.... #.##....##.#.....#.#...### #,*##.#..###...$##........#...#....,,###.......###7.0 (3Mig****,,,*** ##......)#*,*** #.# .,*...#.## ###....#.)..# #......#*#.....####.....##.)...# *#.....###....#*#......####.)...# *#...)..##.....*##.....####....##....**######..#....#.#,#.#####..##.### #*#......##.#.@.####......# Migz###.....##...#...##.....## #.............#.....#..### ###....###....###....###.# #......####...###### .##....##.#.....#.#...### ,*##........##........#...#....## MioMiq*8.0 (4MiuMiwMi}Mi.T _Key pressed, stopping explore.MiX....MiԐMiMit *,,,,,,,,*** #... ......,*...#.## ###....#.)#*#.....####.....##.).###....#*#......####.) Mi#...)..##.....*#####....## .......#....**######..#....#.## .,#.......#####..##........### #*Mi##.#...##### ###...#@..##.....## MiA*#.............#.....#..### ##....###....###....###.# Mi|......####...######....## #....##.#.....#.#...### *....#..###...$#,#........#...#....##Mix###.....##......###*##....#####..###Mi&Mi'19.0 (1 _Mi,MiX .....,*...#.## ###....#.)#*#.....####.....##.).###....#*#......####.) ...)..##.....*#####....## ......#....**######..#....#.## ,#.......#####..##........### #*##.#...####......# ###...#...##.....## * Mijh#.............#.@...#..### * #....###....###....###.# * .....#######....## * #....##.#.....#.#...### *....#..###...$# Mi'* ,#.#...#....## * ,###.....##......###*##....#####..####.....# #MiuMiϿ+90.0 (2MinMiZN{#*#.....####.....##.). ###....#*#......####.) )..##.....*#####....#### ..#....**######..#....#.##### MiN#.......#####..##........### *##.#...####......# * ####...#...##.....## ** .............#.....#..### *, ....###....###..@.###.# *, ....#Mi)O######....## *,##.#.....#.#...### *,MiROo....#..###...$# *, #.MiwO#...#....## * ###.....##......### MiO*##....#####..####.....# # MiOZ..#...## ####Mi`WMiNX*1.0 (3Mi^MiU###....#*#......####.) )..##.....*#####....#### ..#....**######..#....#.##### ..#####..##........### ##.#...####......# ** ###...#...##.....## **, ............#.....#..### *,,MiE###....###....###.# *,#######@...## *,>##.#.....#.#...### *,....#..###...$# *, .#...#....## *** ##.....##......###  ....#####..### * MiW#.....# ##.# .#...## ######...#MiMic*2.0 (4MiMi֐! )..##.....*#####....#### ..#....**######..#....#.##### *..#####..##........### *##.#...####......# ***##...#...##.....## **, ...........#.....#..### *,,###....###....###.# *,#######....## *,>*##.#.....#.#..@### *,,,....#..###...$# *,#...#....## *** #.....##......###  *, #....#####..### * .....# ##..### #### ##...# ,##..#MiIMiƗ*3.0 (5Mi,MiMiT _Key pressed, stopping explore.Miy.....MiMiD 1 ...#....**######..#....#.#*...#####..##........### .#...#### ** #..#...##**, ...........#.....#..### ,,,###....###....###.# ####....##>*.#.....#.#...### ,,.....#..###...@# .#....#** #.....##......### MiE y #Fly **#...#MivK MiEL 14.0 (1 _MiP MiMW MiX H21 5.0 (2Mi[ MiP S ....#####..##........### #......##.#...####......# * ##.....##...#...###, ............#.....#..# *,,###....###....###.#  *.####...######....## *,>Mi q.##.#.....#.#...# *,,......#..###....#  *.#...# *** ##Mi p#......# * ##Mi N###..###  *Mi .# ##.. #...## ##Mig L## .##...# ,,##..## ,**#..Mi v.# ##.## _You now have 1569 gold pieces (gained 28).MiC Mi l 36  6.0 (3Mi Mi  #.#####..##.### *#......##.#...####......# #.....##...#...##.....## **.#.....#..### *.###....###....###.# *.####...######....## *,.##.#.....#.#...### * #.#..###....# * #.#...#..@.## Mi #.....##......### *##....#####..### ,#.....# ##..# ..#...## #### ..##...# .,,##..## .,**#...# *** ##.##Mic Miɒ *7.0 (4Mi Mi! 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#,*##.#..###....#,#........#..@#....## ,,,,###.....##......### ,*,,*##....#####..### ***,,#.....# ##..# ,#....#...## #### *##...##... ,#...,,##..##..,**#...#..***#.##Mip' MiW( 11.0 (1 _Mi, Mi  ,.........#....**######..#....#.# ,...,.#####..##..### *...#*.##.#...####......# *....###.....##...#...##.....## ****#.............#.....#..###  ###.....###....###.#  *#......####...######....##  #.##.#.....#.#...### *#,*##.#.@###....#,#........#...#....## ,,,,,###.....##......### ,,*,,*##....#####..### ,***,,#.....# ##..# ,,#....#...## ####*##...##... ,,#...,,##..## ,.....,**#...#MiM @2.0 (2Mi# MiaN& ,**#...)..##.....*##.....####... ,,.........#....**######..#....#. ,,...,.#####..##..## **...#*.##.#...####......#  *....###.....##...#...##.....##****#.............#.....#..### ###.....###....###.# *#......####...######....##  #.##.#..@..#.#...### **#,*##........#..###....# *,,,,,#........#...#....## *,,,,,###.....##......### ,,,*,,*##....#####..###***,,#.....# ##..# ,,,#....#...## ####*##...##... ,,,#...,,##..##MiUMi]V*3.0 (3MieMixU*#.....###....#*.####.),**#...)..##.....*##.....####.,.........#....**######..#.... ,,,...,.#####..##..# ***...#*.##.#...####......# * *....###.....##...#...##.....##****#.............#.....#..### ###.....###....###.# *#......####.@.######....##  #.##....##.#.....#.#...###  **#,*##........#..###....#  *,,,,,#........#...#....## **,,,,,###.....##......###,,*,,*##....#####..###***,,#.....# ##..#,,#....#...## ####*##...##...4.0 (4MiN,,.#*#.....####.....##.)*#.....###....#*.####,**#...)..##.....*##.....####.MiKN,.........#....**######..#.... ,,,,...,.#####..##.. ,***...#*MioNm.##.#...####...... 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MiI** ****#.............#.....#..## ###....###....###....###.Mi*#......####...######....## Fly ...MiK#.....#..#MiGMi*7.0 (7MiNMi!uM***,,,*** ## ,**,,,,,,*,,,,,...### #...... ,,*,,,.......,*...#.## ###.... *,,,,*#......#*#.....####.....##.Mi["*..###....#*#.**#...)..##.....*##.....####......#....**######..#,,,...,#.###..##.. ,,***...#*#.#...## ,** *....###.....##...#...##..... ** ****#.............#.....#..##Mi"###....###....###....###.# Fly ...#..####....Mi+@8.0 (8Mi0MiM*,,,,** *,,** ****,,.### ## ,**,,,,,,*,,,,,...### #...... ,,*,,,.......,*...#.## ###.... *,,,,*#......#*#.....####.....##.***#.....###....###.**#...)..##.....###.....####......#....#*######..#,,,...,#.###..##.. ,,***...###.#...## ,** *....###.....####..... ** ****#.............#.....#..## Fly ..........#.#...Mi@9.0 (9Mi'Mi+ui * **,*** *,,,* #... *** *..#* *##......) **,,,,,,****,$.### #) **,,,,,,*,,,,....### #....... ,*,,,.......,*...#.## ###....#.)#......#*#.....####.)***#.....###....###......####.**#...)..##.....###.....####.........#..@.#*######..#,,...,#.......#####..##...*...###......##.#...####.*....###.....##...#...##..... * ****#.............#.....#..######....###....###....###.#*#......####...######.... #.##....##.#.....#.#...###**#,*##.#..###10.0 (10.0)Mi  **,*** *,,,* #.,,,,** #..#* *##......). *,,,,,,****o$.### ##......)# *,,,,,,*,,,,....### #. *,,,.,*...#.## ###....#.).*#......#*#.....####.....##.).***#.....###....###......####.)**#...)..##.....###.....####..#...@#*######..#....#MiP...,#.......#####..##.# ***...###......##.#...####......# * *....###.....##...#...##.....#  ****#........###....###....###....###.# o   orc (asleep)*#......#####.##... Mi Mi  You encounter an orc. It is wielding a +0 short sword.MiMi21.0 (11 _MiMi&MiTe  *,,,*  #..#* )$.### )....### ...#.## )#.....)#....##))..##.....##...@#......###...... * #.....  ......  ###....###..  ..  .  . Mi  *,,,*  #..#* )$.### )....### ...#.## )#.....)#....##))..##.....##...@#......###...... #.....  ......  ###....###..  ..  .  .MiMi0MiMi[ _An orc is nearby!Mi  *,,,*  #..#* )$.### )....### ...#.## )#.....)#....##))..##.....##...@#......###...... * #.....  ......  ###....###..  ..  .  . Mi*x w  *,,,*  #..#* )$.### )....### ...#.## )#.....)#....##))..##.....#Mix #...@#......###...... #.....  ......  ###....###..  .Mix P.  .Mi y [  .MiK Mi Mid Mi [ _An orc is nearby!Mi3   *,,,*  #..#* )$.### )....### ...#.## )#.....)#....##))..##.....#Mi_4 #...@#......###...... * #.....  ......  ###....###..  ..  .  . Mi 3  *,,,*  #..#* )$.### )....### ...#.## )#.....)#....##))..##.....##...@#......###......Mi W #.....  ......  ###....###..  .. Mid y .  .Mi Mi Mi@ Mi  Mi M_An orc is nearby!Mia )You shoot a sling bullet. The sling bullet hits the orc!Mi V)))))Mi].....Miq>21 ==7 (0.7)Mi MiG _You kill the orc!MiF4Mi5Mi;Mi>H _No target in view!Milz.........Mi~mMiuMiv  **,* ***** #...### * **,*** #..,* #.. *** #..#* *##......)*,,,,,,****)$.### ##)*,,,,,,*,,,,....### #....... ,*,,,Mi .,*...#.## ###....#.),,.#*#.....####.....##.)*#.....###....##.####,**#...)..##.@...###.....####.,.........#....########..#.... ,,,,...,#.......#####..##.. ,***...##.#...####...... Mie** *....###.....##...#...##.....# * ****#.............#.....#..### ###....###....###....###.# *#......####...######....## #.##.#.....#.#...###Mi@ Mi' v 36  --2.7 (1.0 Mi _Mi4Miޜ *** ***#....####  **,* ###** #...### **,*** #..,* #.. ,***Mi\[ #..#* *##...... ,**,,,,,,****)$.### ##*,,,,,,*,,,,....### #.......*,,,.,*...#.## ###....#. *,,,,.#*#.....####.....*#.....###Mi .####,**#...)..##.....###.....####,.........#....########..# ,Miǝ,,,,...,#.......#####..##. ,,***...###......##.#...####..... ,** *....###.....##...#...##..... Mi\** ****#.............#.....#..##Mi ###....###....###....###.# *#......####...######....##MiAMiMiE--3.7 (2MiEMi4'M* **,. *** ***#....####  **,* ###*### ** **,*** #..,#..*,,,,** #..#* ***#)$.### ## ,**,,,,,,*,,,.....### #...... ,,*,,,.,#...#.## ###.... *,,,,*#.*#@....####.....##.*..###....###.**#...)..##.....###.....#### ,,,,,.........#....########..#... Fly ...........###..Mi;@4.7 (3Mi1?MiEM,,,##...#.. * **,. *** ***#....####  **,* ###*### ** **,*** #..,Mi#..*,,,,** #..#* *####)$.### ## ,Mi**,,,,,,#.o......### #...... Mi,,*,,,.,#.@.#.## ###.... MiBq*,,,,*#.##.....####.....##.*Mi..###....###. ,,,,,**#...)..##.....###.....#### Fly ...o   orc (asleep)......Mi<%  Mi\You encounter an orc. It is wielding a +0 war axe.Mi oThe orc shouts! You hear a shout!Mi'+.Mi9 oMio   orc warrior (polearm)  You encounter an orc warrior. It is wielding a +0 partisan.Mi1I====5.7 (4MiYMi_0 _The orc leaves your sight.MiW2 ))) , drained)  You shoot a sling bullet. The sling bullet hits the orc warrior!  Mi3You drain the orc warrior.MiF.oMi}9..Mi`21 ==--6.5 (0.8MiMiE_ _The orc warrior is almost dead.Mi ***  **,* ###**   #..,*  #..#* ####)$.### #...o....### Mi#.@.#.## ##.....##....##)..##.....#....###..###..# ...# Mi:| ***  **,* ###**   #..,*  #..#* ####)$.### #...o....### #.@.#.## ##.....##....##)..##.....#....###..###..# ...# MiJ~Mi~--MiMiMi MiG_An orc warrior is nearby!MiGMiJ )), vitrif…)You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior becomes as fragile as glass!Mi2oMi_RooMi.o   orcMi\'7.3Miu _The orc warrior is almost dead.MiD ***  **,* ###**   #..,*  #..#* ####)$.### #...oo...### #.@.#.## ##.....##....##)..##.....#....###..###..# ...# Miآ ' ***  **,* ###**   #..,*  #..#* ####)$.### #...oo...### #.@.#.## ##.....##....##)..##.....#....###..###..# ...#  _There are monsters nearby!Mi  ***  **,* ###**   #..,*  #..#* ####)$.### #...oo...### #.@.#.## ##.....##....##)..##.....#....###..###..# ...# Mi/2 p ***  **,* ###**   #..,*  #..#* ####)$.### #...oo...### #.@.#.## ##.....##....##Mi3 )..##.....#....###..###..# ...# MiX: Mi; MiA MiE d _There are monsters nearby!MiC ***  **,* ###**   #..,*  #..#* ####)$.### #...oo...### #.@.#.## ##.....##....##)..##.....#....###..###..# ...# Mi4 ***  **,* ###**   #..,*  #..#* ####)$.### #...oo...### #.@.#.## ##.....##....##)..##.....#....###Mij..###..# ...# MiMiMiqMid _There are monsters nearby!MiV )You shoot a sling bullet. The sling bullet hits the orc warrior!!Mi )o   orcMi& @.(ally target)@   shadow (launcher)You kill the orc warrior!Mi )Your shadow shoots a sling bullet. The sling bullet hits the orc!Mij)@   shadow (launcher)Mi+1)Miy1428.0 (0.7MiU9Mi;G _You kill the orc!MiO\....Mi@PMiWMi9 ,**,,,,#... ,* *,,,##...#. ** ,*#.... * *** ***#....### * **,* ###** #...### *** **,*** #..,* #. ,Mi,***,,,,** #.@## *## ,,**,,,,,,####)$.### ##*,,,,,,#...))@..### #..... ,,,*,,,........#...#.## ###....# **,,,,*#......###.....####..... **#.....###....##.,**#...)..##.....###.....###,.........#....########..#,,,,....#.......#####..##. ,,,***....##.#...#### ,,** *....###.....##...#...##....MiMiw 36  --9.0 (1.0MidMiS ,** *,,,,,## ,,**,,,,#... ,,* *,,,##...#. ,** ,*#.... *Mi l* *** ***#....## ,* **,* ##### #...### **** **,*** #...* #.,***,,,,** #.@## *##,**,,,,,,####)@.### ## *,,**,,,,,,#...))...### #..... *MiĀ,,,*,,,..#...#.## ###.... ***,,,,..###.....####..... ***#.....###. *,,,,,,**#...)..##.....###.....##,.........#....########..#,,,,....#.......#####..##.,,***MiL).##.#...####MizMiF--20.0 (2MiMiMi9H21 1.0 (3Mi_Mi-  ,*******,#*,,,,,##**,,,,#.... ,,,,,##...#. ,** **, ** *** ***#.... ,* **,* ######## **** **,*** #...Mik/ H#..*,,,,** #.@## * ,####)@.### ##**,,,,,,#...))...### #. *,,,*,,,........#...#.## ###....*,,,,*#......###.....####..... **,,,,*..####. ***#...)..##.....###.....##.....#....########..#,,,....#.###..##.. _You now have 1578 gold pieces (gained 9).Mi7 x .You swap places with your shadow.Mi> SMiq? 6 36 Mi? 6 2.0 (4MiE MiH c _Your shadow fades away.MiN MiX j _Key pressed, stopping explore.MizY 0Mi^ Mi4b H _No target in view!Mi$s Mis Miy Mi{ H _No target in view!Mi C...Mi U  Mi MiG\   *,,,,,# *,, **,,,, *,,* *,,,##...# *,** **,*#....# **** ***#.... *,*,* ##### #*** **,*** #...# #..... ,,,,***,,,,** #..##Mi>]  *##,,,####@..### ## ,*,,**,,,,,,#...))...### ,*,,,*,,,........#...#.## ### ****,,,,*#.##.....####.*##.....###....###.,,**#...)..##.....###..... ,,.........#....########..,....#.......#####..##...***...###......##.#...####Mi] Mif Mig 13.0 (1 _MiCn Miq $  Things that are here:Mi\ H **,, **,,,,  *,,* *,,,##  *,** **,*#....  **** ***#....,*,* ##### #*** **,*** #...# #.... *,,,,***,,,,** #..## *## *,,,,,,####)..### ##*,,**,,,,,,#..@))...### ,*,,,*,,.........#...#.## ### >****,,,,####.....####.*##.....###....###.,,**#...)..##.....###..... ,,,.........#....########..,....#.......#####..##... *,,,,,***...###......##.#...#### **,,,** *....###.....##...#...##a +0 short sword; a +0 leather armourMi Mi 14.0 (2 _Mi Mi   *,,* *,,,## *,** **,* **** ***#,*,* ##### #  *,**** **,*** #...# #... **,,,,***.,,,** #..## *## Mi ,*,,,,**,...,,####)..### ## ,,,*,,**,.....#...))...### ,*,,,*,.......@..#...#.## ### ,>****,,,.####.....####. ,**##.....###....###. ,,,**#...)..##.....### ,,,,.........#....########,....#.......#####.. ,Mi *,,,,,**#...###......##.#...#### ***,,,** #....###.....##...#...##  *,*** ****#.............#....Mi[ @5.0 (3MiK MiH  *,,* *,,,## *,** **,*# *** *** ***# **,* #*,* ##### # *,**** ##.*** #...# #*,,,,**#...,** #..## *## *,*,,,,**.....,####)..### ##MiPI $,*,,**......#...))...### #,*,,,*...#...#.## ### ,,>****,,..##......###.....#### ,,****,,,,**##.....###....### ,,***,,,,,,**#...)..##.....###,...#....# *,....#.......#####..## *,*,,,,,**#...###......##.#...*,,,** #....###.....##...#... *,*** ****#.#MiR MiiS *6.0 (4Mi!Z Mi  *,,* *,,,## *,** **,*# *** *** ***# **,* ##,* ##### # *,**** ##.##* #...# #  ***,,,,*##....#* #..## * **,*,,,,*#......####)..### Mi *,,,,*,,*#......#...))...### # *,,,,*,,,#...#...#.## ,>****,...##......###.....####,****,,,,**##.....###....### *,,***,,,,,,**#...)..##.....### *,...#.... **,....#.......#####..##  *,*,,,,,**#...###......##.#...  ****,,,** #....###.....##...#... *,*** ****#.#Mi Mi *7.0 (5Mi Mi Mi! Mi T _Key pressed, stopping explore.Mi X....MiJ Mi Mi ****,,**,,,, *,,* *,,,# *,** ,*# *** *** ***# **,* ##,* ##### # *,**** ##.##* #...#Mi   ***,,,,*##....## #..## *  **,*,,,,*#......####)..###  *,,,,*,,*##...))...### Mi **,,,,*,,,#...........#...#.## #,>****....MiZ .###.....#### ,,,,****,...**##.....### ,*,,***,,$,,,**#...)..##.....###.,.........#....####*,,,,,,,,,,.....#####.. *,*,,,,,**#...##.##.#...#****,,,** #....###.....##...#Mi Mi 18.0 (1 _Mi Mi`GM**,,,,,**,*****,,,,,,,,,** **, *** *** ****,* ##,* #### *,**** ##.##* #...# **#....## #..## **,*,,###)..###  *.#...))...### **,,,,*,,,#...........#...#.## >****....##......#.#### ,,,,****,...**##.....###....###....# .#..###.....Mi***#....##......###.....## *,,,,**##.....###. *,*,,***,.$.,,**#...)..##.....### ***,,,,,,..,,,.........#....#####  **,....#.......#####.. *,*,,,,,**#...###......##.#... ****,,,** #....###.....##...#.MiMiX+30.0 (3MiMi1 *,,* * *,** ** **** *,* ##,* #####  *,**** ##.### #...#***,,,,*##....## #..##,*,,,,*#......####)..### *,,,,*,,*#......#...))...###***,,,,*,,,#...@.......#...#.##  *,,,,>***#....##......###.....##  *,,,,**##.....###  *,*,,***..$.,,**#...)..##.....##  ***,,,,,...,,,.........#....#  **,....#.......#####. *,*,,.,,**#...###......##. ****,,,** #....###.....##...# *,***MiI4A ****#.............#Mi$<@1.0 (4MiAMi *,,* * *,** ** *** *#*  **,* ##.* ##### *,**** ##.### #...# ***,,,,*##....## #..## **,*,,,,*#......####)..### *,,,,*,,*#......#...))...###Mi ***,,,,*,,,#..@........#...#.## *,,,,>***#....##......###..... *,,,,***#....#*##.....###.... *,*,,**#..$..,**#...)..##..... ***..,,.........#.... **,,,.....,,....#.......##### *,*,....**#...###......##.#Mi ****...#* #....###.....##... *,*** ****#.MiMi_*2.0 (5MiNMife *,,* * *,**  *** *#*  **,* ##.* ##### *,**** ##.### #...# ***,,,,*##....## #..##Mieh **,*,,,,*#......####)..### *,,,,*,,*#......#...))...### ***,,,,*,,,#.@.........#...#. *,,,,>***#....##......###..... *,,,,***#....####.....###....Mi)f *,*,,**#..$..,**#...)..##..... ***..,.........#....Mif **..,....#....... *,*.....###...###......##.# ***#...#* #....###.....## *,*** ****#MioMiOp*3.0 (6MiuMiG *,**  **## #*,* ##.* ##### #.**** ##.### #...#**#..,,*##....## #..##,*...,*#......####)..### *,,,,#.$*#......#...))...##***,,,,#...#...........#...#. *,,,,>***#..@.##......###.... *,,,,##.....### *,*,,**#..$...**#...)..##.... ***,,..................#....# **.o....#.......# *,#.....###...###......##. o   orc sorcerer (asleep) **##...#* #....###..Mi ...##. #.##* *####........... *,* ###....###....Mi  You encounter an orc sorcerer. It is wielding a +0 dagger.MiMi*4.0 (7MiMi<? )))o  drained) _Found 31 gold pieces.  You shoot a sling bullet. The sling bullet hits the orc sorcerer!  You drain the orc sorcerer.MiHY...oMiQ21 ==7 (0.7Mi?Mi-g _The orc sorcerer is moderately wounded.Mi  ))))You shoot a sling bullet.MiG$o$..$Mi''5.4MiG?  *,** *** *##  #*,* ##.* #####  #.**** ##.### #...#  **#..,,*##....## #..##  **,*...,*#......####)..###  *,,,,#.$*#......#...))  #...#........  *,,,,>***#..@.#  #....##  #..$...)  ***,,........o. **,........$.. *,#.....###... **##...#* #.... #.##* *####. *,* _The sling bullet closely misses the orc sorcerer.Mik *,** *** *##  #*,* ##.* #####  #.**** ##.### #...#  **#..,,*##....## #..##  **,*...,*#......####)..###  *,,,,#.$*#......#...))  #...#........  *,,,,>***#..@.#  Mi#....##  #..$...)  ***,,........o. **,........$.. *,#.....###... **##...#* #.... #.##* *####.MiPK *,* MiMi>MizMi+`  *,** *** *##  #*,* ##.* #####  #.**** ##.### #...#  **#..,,*##....## #..##  **,*...,*#......####)..###  *,,,,#.$*#......#...))  #...#........  *,,,,>***#..@.# Mi #....##  #..$...)  ***,,........o. **,........$.. *,#.....###... **##...#* #.... #.##* *####. Mi[*,* _An orc sorcerer is nearby!Mi  *,** *** *##  #*,* ##.* #####  #.**** ##.### #...#  **#..,,*##....## #..##  **,*...,*#......####)..###  *,,,,#.$*#......#...))  #...#........  *,,,,>***#..@.#  #....##  #..$...)  ***,,........o. **,........$.. *,#.....###... **##...#* #.... #.##* *#Mi& m###. *,* Mi Mis Mi: Mi  Mi Mi @_An orc sorcerer is nearby!Miw Miݰ  *,** *** *##  #*,* ##.* #####  #.**** ##.### #...#  **#..,,*##....## #..##  Mi? **,*...,*#......####)..###  *,,,,#.$*#......#...))  #...#........  *,,,,>***#..@.#  #....##  Miy S#..$...)  ***,,........o.Mi 9 **,........$.. *,#.....###... Mi \**##...#* #.... #.##* *####. *,* MiL ? *,** *** *##  #*,* ##.* #####  #.**** ##.### #...#  **#..,,*##....## #..##  **,*...,*#......####)..###  *,,,,#.$*#......#...))  #...#........  *,,,,>***#..@.#  #....##  #..$...)  ***,,........o. **,........$.. *,#.....###... MiM **##...#* #.... #.##* *####. *,* MifV MiW Mi^ Mia d _An orc sorcerer is nearby!Miw S *,** *** *##  #*,* ##.* #####  #.**** ##.### #...#  **#..,,*##....## #..##  **,*...,*#......####)..###  *,,,,#.$*#......#...))  #...#........  *,,,,>***#..@.#  #....##  #..$...)  ***,,........o. **,........$.. *,#.....###... **##...#* #.... #.##* *####. *,* Mi: *,** *** *##  #*,* ##.* #####  #.**** ##.### #...#  **#..,,*##....## #..##  **,*...,*#......####)..###  Mi*,,,,#.$*#......#...))  #...#........  *,,,,>***#..@.#  #....##  #..$...) MiM ***,,........o. **,........$.. *,#.....###... **##...#* #.... #.##* *####. *,* MilMiVMi&Mi+d _An orc sorcerer is nearby!Mi_) _An orc sorcerer is nearby! _An orc sorcerer is nearby!  You shoot a sling bullet.  The sling bullet hits the orc sorcerer!!Miefu))Miz..36.2 (0.8MiP _You kill the orc sorcerer!Mi(1Mi1Mi9Mi"<H _No target in view!Mi!r.........Mi"Mio)Mi **####,* ##.* ##### #.##** ##.### #...#**#....*##....## #..##,*....*#......####)..### *,,,,#.$##......#...))...#***,,,,#...#...........#... *,,,,>**##....##......###.. *,,,,##.....### *,*,,**#..$...#*#...)..##MiGF ***,.........)......... **.$....#.......# *.#.....###...###...... **##...#* #....###.....## #.##* *####......... #.* ###....### *** *#......####MiMiF~ 36  --7.2 (1.0 _MiMiX##,* ##.* ##### #.###* ##.### #...#**#....*##....## #..##,*....*#......####)..## *,,,,#.$##......#...))...***,,,,#...#...........#... *,,,,>**##....####.. *,,,,###.....### *,*,,..#*#...)..## ***..........)......... *#.$....#.......# #.#.....###...###...... #*##...## #....###..... #.##* *####......... #.* ###....### ##* *#......#### #.##....##.#Mi YMi:aMi bE--8.2 (2MihMiqMi9rH21 9.2 (3MilyMi"  #.###* ##.### #...# **#....*##....## #..## **,*....*#......####)..###*,,,,#.$##......#...))...***,,,,#...#...........#...#*,,,,>**##....##......##*,,,,**##....######.*,*,.###......###...)..##.***........@.).........#.. *#$....#.......###.#.....###...###Mi  #*##...## #.# #.##* *####..........#.* ###....#####* *#......# #.##....##.#.**#,*....# _You now have 1584 gold pieces (gained 6).MiMi%m 36  40.2 (4Mi!Mi/%Mi$-Mi1T _Key pressed, stopping explore.MisXMisY0MifMipjH _No target in view!Mio...  Mi+xMiP**#....*##....## #..## **,*....*#......####)..###*,,,,#.$##......#...))...***,,,,#...#...........#...#.*,,,,>**##....#####....*,,,,**##....####.....###.Mi*,*,.###..#...)..##.***..........).........#....# *#$....#.......####.#.....###...#####.#*##...## #....####. #.##* *####...........#.* ###....#####* *#......# #.##....##.#.MiC**#,*....#*,,,,,#.#.Mi) Mi11.2 (1 _MiMiߢ(**#....*##....## #..## **,*....*#......####)..### *,,,,#.$##......#...))...#***,,,,#...#...#...#.#*,,,,>**##....##......###.*,,,,**##....####.....###....#*,*,.###......###...)..##.***...).#....#*#..@....#.##.#.....###...###......##.##*##...## #....###.....##.#.##* *####.#.* ###....###....###* *#......####...##.##....##.#.**#,*##.#.*,,,,,#.#.MiIMiҭ*2.2 (2MiMiHMiH21 3.2 (3MiFMi-S (  #.###* ##.### #...# **#....*##....## #..##  **,*....*#......####)..###  *,,,,#.$##......#...))...# ***,,,,#...#...........#...# *,,,,>**##....##......###.... *,,,,**####.....### *,*,.###......###...)..##....***).........#....*#..............#.......## #.#.....###...##.###*##...## #....###.....##Mi6T  #.##* *####........... #.* ###.....##* *#......#### #.##.#. **#,*##.# _You now have 1604 gold pieces (gained 20).Mi^  36  4.2 (4Mi@e Mi0h MiSn Mi6q T _Key pressed, stopping explore.Mi= Mi 0Mi Mi H _No target in view!Mi 8...MiQ U  Mi Mi4  ##,* ##.* ##### #.###* ##.### #...# **#....*##....## #..##  **,*....*#......####)..# *,,,,#.$##......#...))...# ***,,,,#...#...........#...# *,,,,>**##....#.### *,,,,**####.....### *,*,.###...@..###...)..##...***Mi5 6.).........#....*#..............#.## #.#.....###...##.###*##...## #....###.....## #.##* *####...... #.* ###....##* *#......#### #.##.#.Mi> Mit? 15.2 (1 _MiF Mi^  *** *##  ##,* ##.* ##### #.###* ##.### #...# **#....*## #..##  **,*....*#......####)..# *,,,,#.$##......#...))... ***,,,,#...#........... *,,,,>**##....#.### *,,,,**###.....### *,*,.###......###...)..##***...).........#...*#............... #.#.....###.#*##...## #....###.....# #.##* *####...... #.* ###....##* *#......####Mi. Mi @6.2 (2Mi Mip hM,**  *** *## #,* ##.* #### #.###* ##.### #... **#....*##....## #..## *,*....*#......####)..## *,,,,#.$##......#...))**,,,,#...#...........#.>**##@...##.,,,**##....#..#,*,.###......###...)..##***....).........#...*#..............#.......##.Miqx @7.2 (3MiM~ Mi2  *,,* *,**  *** *##  ##,* ##.* ##### #.#### ##.### #...# **#....###....## # **,*....##......####)..# *,,,,#.$##......#...)) ***,,,,#.@.#..... *,,,,>*###....#.### *,,,,**##....####.....### *,*,.###......###...)..##***..........).........#..*#............... #.#.....###.#*##...## #....### #.##* *####......MiX @8.2 (4MiH Miת ]M****,,,**  *** *## #,* ##.* #### #.#### ##.### #... **##....## #..#*,#....#####)..# ###...))**,,,,#...#.....#.>*###....##.*,,,,**##....####.....###. Fly ...## #...Mit @9.2 (5Mi Mi ^21 4850.2 (6Mi= MiZ ,,,,,******,,* *,,* *,**  *** *##  ##,* ##.* ### #.#### ##.### #... **#....### # **,#..@.##......####) #....#..###...)) **#...,#...#..... *....>*###.....### *...,**##.#.....###Mi[ *.#,.###......###...)..##***....).........#*#.............. #.#.....### _You now have 1615 gold pieces (gained 11).MiRdMiee 36  1.2 (7Mi=lMi **,,,,,** ****,,* *,,* *,** *** *## ##,* ##.*  #.#### ##.### # **#....###....## #.. **,#.@..##......####) #....#..##......#...)) **#...$#...#.# #....>####....##...... #....#*##....####..... #.#..###......###...).. #*#....)..# ##........# #.#.....###...###MiMi5*2.2 (8Mi Mir; _Found a stone staircase leading down.Mim.......Mi-Mis;Q   ****,,   *,,*   *,**   *#*##  ##.* ##.* ##   #.#### ##.### #.  #*#....###....## #  ##.#....##......####)   #...@#..##......#...)  **#...$#...#...........   #....>####....##   #....#*##....####.....  MiL< #.#..###......###...)..   #*#..........).........   ##.......#....   #.#.....###...###   #*##...## #....###MiDMiD*3.2 (1MiAKMiN  *#* *####.* ##.* ##.#### ##.### #.###....###....####.#....##......####)....#..#...)**......#....>####....####*##....####..Fly .  #.##* *####..... Mi/@4.2 (2MiMiMi4H21 5.2 (3MiMi|Y1 _You now have 1631 gold pieces (gained 16). _Key pressed, stopping explore...Mi(   *,,*   *,**   *#* *##   ##.* ##.*   #.#### ##.### #   ###....###....## #   ##.#....##......####   #....#..##......#...   **#..@.#...#   #....>####....##......   #....####....####.....   #.#..###......###...)  #*#...)  ##..#   #.#.....###...###   ####...## #....###  Mixj #.##* *####Mi_ 36  Mi-*6.2 (1 _MiMi8) *#* *####.* ##.* #.#### ##.######....###....####.#....##......###....#....###....#....#....@####....######....#####..###......)..Fly   #.*###.... MiEMi8GMiG#7.2 (2MiOMi=-   *#*## ##.* ##.*  #.#### ##.###  ###....###....##  .#......##  #....#..##......#.. ###....#...#......  #....>####....##  ###  #.#....###...)  #*#....)......  ##..............#  #.#.....###...###  ####...## #....###  #.##* *####..  #.# ###  ##* *#.There is a stone staircase leading down here.MiMi18.2 (3 _MiMi=   *#* *##  ##.* ##.*  #.#### ##.###  ###....###....##  ##.#....##......  #....#..##......#  ###....#...#  #....>####....##  #..@.####....#### Mi d #.#..###......###...  #*#..........)  ##......#  #.#.....###...###  ####...## #.... Mi 6 #.### *####  #.# ###  ##* *#Mi Mi *9.2 (4Mi Mi   *#* *##  ##.* ##.*  #.#### ##.###  ###....###....##  ##.#....##......  #....#..##......#  ###....#...#  #....>####....##  #.@..####....#### Mi  #.#..###......###  ###..........)  ##.......#  #.#.....###...  ####...## #....  #.### *####  #.# ###  ##* *#Mi Mi +60.2 (5MiK# Miǫ a *,*  *#* *##  ##.* ##.*   #.#### ##.###  #....###  ##.#....##......#  #....#..##......# ###....#...#..... #..@.>.. #....#####. #.#..###......### ###..........)...... 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MiW***#....#####[...####...###.....#...  #..## *[. ##)..### ##)#))...### #.........# ...#...#.## ###....#.)..#####MiFly ....##.[.....Mip(A8.2 (37MiT/Mi *,,,,*,,,,,###.* *,..###,..****,,,,,*,#...##**....,.#* *,,,,,##......##.....#**,,,,#.......#.#)..## *,,,##...#....))#...#,*#....###..)<.#.## ***#....#####[...### ##### #...###....###### #...# #....######  #..## ###......[.###### ###)..### ##......)#))...### #.......#..#...#.## ###....#.)#####.###.....####.....### ...###....####.[...###)..##.....###.....####....#####....########..#....#.#####Miќ:9.2 (38Mi3**,,,,****,,**#****,...***,.,*,,,,*,,,,.###.# *,..###,..****,,,,,*.#...##**....,.#***,,,,,###.....#***,,,,#.......#.#)..## *,,,##...#....))#...# **,*#....###..)<.#.##  ***#....#####[...###  ##### #..@###....######  #...# #..........###### Mi5< #..## ###......[. ##)..### ##......)####### ))...### #.........######...#.## ###....#.)..########.#.....##.[...####.###....###......####.[### )..##.....###.....####....####Mi@B70.2 (39MioJMiM,,,*******,,,**,,,,,.#**,,,****,.**###**,...***,.,,,,,*,,,,.###.# *,..###,..****.#...##**....,.#**,,,,,##......##.....#***,,,,#.......#.#)..#,,,##...#....))#...**,..)<.#. ***#..@.#####[...###..###...............#..#####......[.######Fly Mi.....)#........####.MiA1.2 (40MivMiwM****,,,*,*,,,,*****,,,,,,***,,*,,,******#.,,**,,,,,.#**,,,****,.**###**,...***,.,,,,,*,,,,.###.# *,..###,..****.#...###*....,.#**,,,,,##......##.....#*Mix**,,,,#.......#.#)..#,,,##...#....))#...**,..)<.#. ***#....#####[...###..###..........Mi=xf#..#####......[.######.Miax4..#.....##.MixMi‚Mic+2.2 (41Mi~MiM**,,**,,,,,,,,** **,,,,,,,,****,,,*,*,,..*****,,,,,,***,,*MiU,,,******#.,,**,,,,,.#**,,,****..**###**,...***,.,,,,,*,,,,.###.# *,..###,..****.#...###*....,.#**Mi,,,,,##......##.....#***,,,,#.......#.#)..#Mi] ,,,##.@.#....))#...**,..)<.#. Miv***#....#####[...###MiP..####...#Mi#..........######.#....MiS&A3.2 (42MiM.MilM**,,**** *****,,**,,,,,,,.#* **,,,,,,,,****,,,*,*,,..*****,,,,,,***,,*,,,*****##.,,**,,,,,.#**,,,***#..**###**,...***,.,,,,,*,,,$.###.# *,..###,..****.#...###*....,.#**,,,,,###.....#***,,,,#.@.....#.#)..#,,,##...#....))#...**,..[<.#.Mi1***#....#####[...###Fly ......MiMi +4.2 (43MiMiXM,,,,,*,***,,,,* * **,,***** *****,,**,,,,,,,.#* **,,,,,,,,MiEY****,,,*,*,,..*****,,,,,,***,,*,,,*****##.,,**,,,,,.#**,,,**##..**###**,...***,.,,,,,*,,.$.###.# *,..###,..***.#...###*....,.#**,,,,,###.....#***,,,,#.......#.#)..#MiY,,,##...#....))#...**,*##..[<.#.***#....#####[...####..Mi_Mif`+5.2 (44MigMiP **,,,,,,,*,*,,, ** *,,,,,*,***,,,.#* * ***,,,,,,.* ***,,,**,,,,,,,.## **,,,,,,,,,,****,,,*,*,,..#****,,,,,,*** *,,,*****##..,**,,,,,.#**,,*,,,,####..#*###**,...***,. *,,,,#...$.###.# *,..###,..****,,,,,#@#...###*....,.#* *,,,,,##......##.....#**,,,,#.......#.#)..## *,,,##...#....))#...#,*#....###..[<.## ***#....#####[...### ##### #...###....###### #...# #..........######  #..## #......[.######MiMi+6.2 (45MiqMiFM,,,***,* **,**** *,,,,,,,*,*,..* *,,,,,* *,,,,,*,***,,,.# * ***,,****,,,,,..* *****,,**,,,,,,,.## **,,,,,,,,****,,,*,*,,..##***,,,,,,***,,,*****##..,**,,,,,.#**,,,*###..#*###**,...***,,,,,#...$@###.# *,..###,..***#.....#.#...###*....,.#*#....,##......##.....#*##..,,#.......#.#)..##.,,##...#....))#...###..#..Mi)MiL+7.2 (46MiiMi $ *,***,** **,*****,*,*,..* **,,,,,  *,,,,,*,***,,,.#* *Mi}$,  ***,,****,,,,,..* *** **,,**,.## ** ****,,,*,*,,..###**,,,,,,*** *,,,*****##..$**,,,,,.#**Mi% **,,,,####..#*###**,...***, *,,,,#...@.###.# *,..###, ***#.....#.#...###*....,.# #.....##......##.....#* ##...T#.......#.#)..## #...##...#....))#...#Mi1%= ##.##....###..[<.#.## T   troll (asleep) ##*#...MiT%.#####[...### ##### #...#Mi%##....######  #...# #...######Mi%MiM.e  You encounter a troll.Mi2 T.Found 32 gold pieces.Mi>:DTMi@;4==8.2 (47MijAMiB MiB_The troll shouts!Mi]ER _You see here 27 gold pieces.Mi8        ##  .### ##..$ ####..# *,,,,#...@.###.#  ***#.....#.# #....T##.. ##....#.......#.#)..##  #...##...#....))#...#  ##.##....###..[<.#.##  ##*#....#####[  ##### #...  #...# #.. Miw       ##  .### ##..$ ####..# *,,,,#...@.###.#  ***#.....#.# #....T##.. ##....#.......#.#)..##  #...##...#....)) ##.##....###..[<.#.##  ##*#....#####[  ##### #...  #...# #..Mi\ _A troll is nearby!Mi )))))You shoot a sling bullet.Mi.T...Mi821 9 (0.7)MiʔMi_ _The sling bullet barely misses the troll.Mi       ##  .###Mi ##..$ ####..# *,,,,#...@.###.#  ***#.....#.# #....T##..MiD ##....#.......#.#)..##  #...##...#....))#...#  ##.##....###..[<.#.##  ##*#....#####[MijK  ##### #...  #...# #.. MiMi\8:       ##  .### ##..$ Mi8####..# *,,,,#...@.###.#  ***#.....#.# #....T##.. ##....#.......#.#)..##  Mi9#...##...#....)) Mi99##.##....###..[<.#.##  Mic9Y##*#....#####[Miz9n  ##### #...Mi9 Mi9n #...# #..Mi?Mi/@MiZNMiaQ\ _A troll is nearby!Mi`D )Miaj You shoot a sling bullet. The sling bullet hits the troll!MiLT.Mi9.6 _The troll is moderately wounded.Mi       ##  .### ##..$ ####..# Mig*,,,,#...@.###.#  ***#....T#.# #.....##.. ##....#.......#.#)..##  #...##...#....))#...#  ##.##....###..[<.#.##  Mi^##*#....#####[  ##### #...  #...# #.. MiMiޣ        ##  .### ##..$ ####..# Mi? *,,,,#...@.###.#  ***#....T#.# #.....##.. Mi l##....#.......#.#)..##  #...##...#....)) ##.##....###..[<.#.##  ##*#....#####[ Mi ##### #...  #...# #..Mi Mi˰ Mi/ Mi \ _A troll is nearby!Mi _  You shoot a sling bullet. The sling bullet hits the troll!Mik  MiQm  The troll is heavily wounded.15--80.3Miuz MiH _The troll bites you! The troll closely misses you. The troll barely misses you.MiAz        ##  .### ##..$ ####..# *,,,,#...@.###.#  ***#....T#.# #.....##.. ##....#.......#.#)..##  #...##...#....))#...#  ##.##....###..[<.#.##  ##*#....#####[  ##### #...  #...# #.. Mi        ##  .### ##..$ ####..# *,,,,#...@.###.#  ***#....T#.#Mi<  #.....##.. ##....#.......#.#)..##  #...##...#....)) Min '##.##....###..[<.#.##  ##*#....#####[ Mi ##### #...  #...# #..Mi Mi Mi# Mi' \ _A troll is nearby!Mi= ' Mi= m†You shoot a sling bullet. The sling bullet hits the troll!!MimC )Mi= Mi V --4MiR -41.0 _You kill the troll!Training target 12.0 for Invocations reached!Mi! Miw m _Your Invocations skill increases to level 12!Mi".........MiMiTMiu %0MiDMi Mi.F_Key pressed, stopping explore.MiMi;Mi$Mi&H _No target in view!Mi0Mi\1Mi77Mi;H _No target in view!Mi cMicMijMipMit| 36  --2.0 (1 _MixMiMiF[6--3.0 (2MiMi^Mi*4.0 (3MiMiMi]g7=-5.0 (4Mi{Mi^MiD*6.0 (5MiMin4=7.0 (6MiMi^4 _Magic restored.Mi7b8=8.0 (7Mi~MiMi*9.0 (8MiMi990.0 (9=1.0 (10.0)MiMiMi+2.0 (11Mi5MiFJ203.0 (12Mi|Mi^Mi+4.0 (13MiMi+_15.0 (14Mis2Mi2+6.0 (15Mi 9Mi>Mi>+7.0 (16MivBMi>HMiHMiHR2=8.0 (17Mi\MMirV1 _HP restored.MiWI21 9.0 (18Mi!]Mi ,,,,*,,,,,***** * ,,,##.#* **** *,,*,#...* *** *,,,,,*,***,...#* *,Mi* ***,,**$..* *****,,**,,,,,,..## ,,,****,,,*,*,,..###,**,,,*****##..$#*,,,,,.#**,,**,,,,####.@#*###**,...***Mi*,,,,#.....###.# *,..###,..***#....†#.#...###*....,#.....##......##.....#*##....#.......#.#)..###...##...#....))#...###.##....###..[<.#.## ##*#....#####[...######## #...### _You now have 1672 gold pieces (gained 27).Mi 36  5000.0 (19Mi\MiPM***,,,,,*  **##*  *** ,,.*##.# **,**** *,,,,,,,#.#...* *,,,,,* *,,,,,*,*##....# * ***,,****....$..* *****,,**,.......## **,,,,,,,,****,,,*,#....###**,,,,,,***Mid,,,*****##@.$#*,,,,,.#**,,,**,,,,####..#####**,...***,,,,,#.....###.# *,..###,..***#....†#.#...###*....,.#* Fly ..##..MiV.###*#....#MiA1.0 (20MiMi$}***,,,,,* *,,,,,**##* *** .*##.#* **,**** ,#.#...* **,,,,,** ,,,,,*,*##....#* *,*,,****....$..* ***,***,,**,.## **,*****,,,*,#....###**,,,,,,***,,**,,,*****##.@$#*,,,,,.#**,**,,,,####..#####**,...***,.,*,,,,#.....###.# *,..###,..****#....†#.#...###*....,.#*#.....##.##....#..Mi%#...##..##.##.... Mi.MiE/G=2.0 (21Mio5Mi ***,,,,,* *,,,,,**##* *** .*##.#* **,**** ,#.#...* **,,,,,** *,*##....#* *,** ,,****....$..* ***,* **,,**,.## **,*  ****,,,*,#....###**,,,,,,***,,**,,,*****##..@#*,,,,,.#**,**,,,,####..#####**,...***,.,*Mi<*,,,,#.....###.# *,..###,..****#....†#.#...###*....,.#** #.....####...#..##. Mi\A3.0 (22MiMi_21 4.0 (23Mi1Miy ,***,,,,,*,*,,,,,**##* ***,.*##.#* **,**** *,#.#...* **,,,,,**,*,*##....#* *,** **,,****....$..* ***,*  **,,**,.## **,* ****,,,*,#....###**,,,,,,***,,Miz *,,,*****##.@.#*,,,,,.#** **,,,,####..#####**,...***,., *,,,,#.....###.# *,..###,.. ***#....†#.#...###*....,.#** #.....##......##.....#* ##....#.#.#)..## #...##...#....))#...# ##.##....###..[<.#.##  ##*#....#####[...### _You now have 1704 gold pieces (gained 32).Mi 36  5.0 (24MiMidMiMiuT _Key pressed, stopping explore.Mij.@....Mi2MiMi7(,* **,,,,***,,,,,*  *,,,,,**## *** ,,.*##.#* **,** **,,,,,,,#.#... ** *,,,,,*,*##....#* * ***....$..* ***,,,**,... **,,,,,,,,,,****,,,*,#...@###**,,,,,,*** *,,,***####...#*,,,,,.#**,,*,,,,####..#####**,...***,.Mi48y *,,,,#.....###.# *,..###,..***#....†#.#...###*....,.#* #.....##......##.....#*##....#.......#.#)## #...##...#....))#...#.##....###..[<.##Mi@MiB76.0 (1.0) _MioFMin,* **,,,,*,***,,,,,*,*,,,.,**##* *** *.*##.#* **,*****,#.#...* **,,,,,  *,,,,,*,###....## *,  ***,,***#....$..# *** **,,**Mir.## ** ****,,,*,#..@.###**,,,,,,*** *,,,***####...#*,,,,,.#** **,,,,####..#####**,...***, *,,,,#.....###.# *,..###, ***#....†#.#...###*....,.# #.....##......##.....#* ##...MiAF.#.......#.#)..## #...##...#....))#...#  ##.##....###..[<.#.##Mix@7.0 (2MiJMi6k  **,,,** *,,,,* **,,,,* *,,,,***,o,,,*  ,,,,,,*,,..,**# *** ,..*##.## **,****,,,,,,,#.#... ** *,,,,,*,###....## **##....$..# ***,,*#......@.## **,,,,,,,****...#.#....###**,,,,,,*** *,,,***####...#*,,,,,.#Mik *,,,,####..#####**,...*** *,,,,#.....###.# *,..###,***#....†#.#...###*....,. o   orc sorcerer (asleep) #.....##......##.....##....#.......#.#)## #...##...#....))#...#MiTt  You encounter an orc sorcerer. It is wielding a +0 dagger.Mi M.oMi OoMiP 3==8.0 (3Mi Mi U _The orc sorcerer shouts! You hear a howl! x2; You hear a shout!Mi ] .,,,*.o,**##* *** ..*##.##  #.#...#  ###....##  ##....$..#  **,,*#......@.##  ****...#.#....# ####...#Miw  .### ###.#  † ) ))Mi f .,,,*.o,**##* *** ..*##.##  #.#...#  ###....##  ##....$..#  **,,*#......@.##  ****...#.#....# ####...# .### ###.#  † ) ))Mi Mi 0Mi Mi d _An orc sorcerer is nearby!MiJ. .,,,*.o,**##* *** ..*##.##  #.#...#  ###....##  ##....$..#  **,,*#......@.##  Mi****...#.#....# ####...# .### ###.#  † ) ))Mi" .,,,*.o,**##* *** ..*##.##  #.#...#  ###....##  ##....$..#  **,,*#......@.##  MiuD****...#.#....# ####...# .### ###.#  † ) ))MiMiMiMid _An orc sorcerer is nearby!Mi   ))))) (drained)You shoot a sling bullet. The sling bullet hits the orc sorcerer!  You drain the orc sorcerer.Mi v hThe orc sorcerer is severely wounded.You hear a shout! x3Mib}9....$h   wargo   orc sorcerer (drained)Mi5~421 8 (0.8MiMiU _You encounter a warg.MiKm )))))))You shoot a sling bullet.Mi.h.o oThe sling bullet barely misses the orc sorcerer. hYou encounter an orc warlord. It is wielding a +0 partisan and carrying a +0arbalest.Mi...$o   orc warlord (polearm, launcher)hh 2 wargsMi<o   orc sorcerer (drained)Mic'9.6MiMiU _You encounter a warg.MiX )You shoot a sling bullet. The sling bullet hits the orc sorcerer!Mi^L))))Mi.h oYou kill the orc sorcerer!Mi_< .hYou encounter an orc warrior. It is wielding a +0 dire flail.The orc warlord suddenly jeers, as Orcs often do.The orc warlord roars a battlecry!Mi ...$o   orc warrior (strong)  The orc warrior goes into a battle-frenzy!MiM5510.3 (0.7Mi} Mi ' _You hear a shout!Mi )))) You shoot a sling bullet. The sling bullet hits the orc warrior.MiS 0.Mi4$ .hThe orc warrior is moderately wounded.Mi% M)oMi( K.oMi1 h..$   wargMif2 '1.0Mi : Mi= k _The warg stops to sniff the ground.Mi ))) You shoot a sling bullet. The sling bullet hits the orc warrior!Mi,3R .@$, ally target)@   shadow (launcher)The orc warrior is severely wounded.Mi9K) Mi hYour shadow shoots a sling bullet. The sling bullet hits the orc warrior!.Mih.7 _You encounter a warg.Mi )You shoot a sling bullet. The sling bullet hits the orc warrior!Min)))@   shadow (launcher)Miq9hMi.r-.Mi} .@$, ally …)You kill the orc warrior!The orc warlord unwields a +0 partisan. The orc warlord wields a +0 arbalest.MiĄO)))))))Mi<)..$@..Mi,2.5 (0.8MiMiTi _The orc warlord shoots a bolt. The bolt misses you.Mi ))))You shoot a sling bullet. The sling bullet hits the orc warlord.  The orc warlord becomes as fragile as glass!Mim oThe orc warlord is lightly wounded.MiJ)oMi..$o   orc (strong)@   shadow (launcher)Mi,3.2 (0.7MiTMip _You encounter an orc. It is wielding a +0 flail.MiĔ )))You shoot a sling bullet. The sling bullet hits the orc warlord.Mi :hMi[ +.Mi J.oMi; oThe orc warlord is lightly wounded.Mi& o.@$o   orc warrior (strong)o   orc (strong)(…)4.0 (0.8Mi*0 Mi? } _You encounter an orc warrior. It is wielding a +0 long sword.Mi ))) You shoot a sling bullet. The sling bullet hits the orc warlord!!Mih .@$The orc warlord is moderately wounded.Mip P)))))))Mi ..$@...MiS*7 (0.7Mi Mii _The orc warlord shoots a bolt. The bolt misses you.Mi, )))drainYou shoot a sling bullet.  The sling bullet hits the orc warlord but does no damage.  You drain the orc warlord.MiɽKoo)o)h@$Mi`'5.4Miy _The orc warlord is heavily wounded.Mi ))You shoot a sling bullet.  The sling bullet hits the orc warlord but does no damage.Mi+2.Mi7 @$The orc warlord is moderately wounded.Mi>8)Mi :hMi..Mi..Mi oYour shadow shoots a sling bullet. The sling bullet hits the orc warlord.Mi1oo.h 2 wargspolearm, launcher, strong)@   shadow (launcher)MiN'6.1MiMi  You encounter an orc warrior. It is wielding a +0 halberd and carrying a +0 _arbalest.Mi,$ ))You shoot a sling bullet.  The sling bullet hits the orc warlord but does no damage.MiL.oMi03hMi*)MiX7hMi>v,$h 3 wargsMi*9 (0.8Mi Mi<c _The orc warlord is heavily wounded.MiG )You shoot a sling bullet. The sling bullet hits the orc warlord.Mi( U)hMi\) ,oMi) M.oMi* -.Mi4 # h$ 2o 2 orc warriors (1 polearm, 1 launcher…  The orc warlord is heavily wounded.Mi: G))))))Mi F.hMi n.@....Mi ,7.6 (0.7MiB Mi q _The orc warlord shoots a bolt. The bolt closely misses you.MiQ )You shoot a sling bullet.  The sling bullet hits the orc warlord but does no damage.Mi)hhMil!M.hMir"M)oMi#K.oMi. ,h 3 wargs  The orc warlord is heavily wounded.Mi,68)MieF.hMi.06----8.4 (0.8 _The orc warlord shoots a bolt. The bolt hits you!Mi#3^  You shoot a sling bullet. The sling bullet hits the warg.MiҿY (1 ally target)  The warg is lightly wounded.Mi )h1 distracted, 1 ally target)  Your shadow shoots a sling bullet.MiK0.Mi_N .hThe sling bullet hits the warg but does no damage.MiOL)oMiLP1oMi YF)oMimIhhh 2 wargs (o   orc (strong)(…)9.1 (0.7Mi1p< _The warg bites you but does no damage.Mi{^  You shoot a sling bullet. The sling bullet hits the warg.Mi0:hMi> ,h 3 wargs (1 ally target)  The warg is moderately wounded.Mis ))))))The warg bites you but does no damage. The orc warlord shoots a bolt.Mi.h.@....7=---9 (0.8MiMi*R _The bolt closely misses you.Mi? Mi tFire/throw/use which item? Hand Weapons (go to first with ))  c - the +12 sling "Poeb" (weapon) {drain, *Slow rElec rPois rC+++} Missiles (go to first with ()g - 8 atropa-tipped darts  j - 4 darts of disjunction  l - 2 throwing nets Wands (go to first with /)a - a wand of flame (18)  b - a wand of light (18)  c - a wand of iceblast (17)  d - a wand of digging (10)  e - a wand of charming (2)  p - a wand of polymorph (24) Scrolls (go to first with ?)  b - 4 scrolls of blinkingo - 2 scrolls of summoning  s - a scroll of butterflies  I - 3 scrolls of immolation  T - a scroll of tormentMi7Mi2***,,,***,,,,** hellgot the Skirmisher *,,,,* **,,,,* Human of Dithmenos *****. *,,,,***,.,o,* Health: 107/122 =====================--- ,,,,,,*,,..,**##* ***  Magic: 24/24 ======================== **,,,,,,,,oh*##.## **,*** AC: 19Str: 12  ***,,,,,,,#o#.@.# **,,,,, EV: 21Int: 14  *,,,,,*,###o...## *,,,,,, SH: 0Dex: 25 MiU, ***,,**##...ohh.# ***,,,,,, XL: 15 Next: 25% Place: Orcish Mines:1  **,,*#......@.## **,,,,,,,, Noise: ==-------  Time: 15019.9 (0.0) ****...#.#....###**,,,,,,*** c) +12 sling "Poeb" {drain, *Slow rElec rP *,,,***####...#*,,,,,.#**, Fire: c) +12 sling "Poeb" {drain, *Slo **,,,,####..#####**,...*** Fly  *,,,,#.....###.# *,..###, ***#....†#.#...###*....,. o   orc warlord (polearm, launcher, drain…) #.....##......##.....# hhh 3 wargs (1 ally target) ##....#.......#.#)..## oo 2 orc warriors (1 polearm, 1 launcher…) #...##...#....))#...# o   orc (strong)i-G(…)The warg is moderately wounded.The warg bites you but does no damage. The orc warlord shoots a bolt. _The bolt closely misses you.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a warg (moderately wounded, ally target, haloed, chance to affect: 56%)Mi? oh _The bolt closely misses you.  Aiming: Charm  Press: ? - help, Shift-Dir - straight line: an orc warlord, wielding a +0 arbalest, wearing a +0 plate armour and  carrying a +0 partisan (heavily wounded, lightly drained, fragile as glass,  haloed, chance to affect: 42%)Mid,**,,,***,,,,**hellgot the Skirmisher *,,,,* **,,,,*Human of Dithmenos *****. *,,,,***,.,o,*Health: 107/122 =====================--- ,,,,,,*,,..,**##****Magic: 24/24 ======================== **,,,,,,,,oh*##.##**,*** AC: 19Mil-Str: 12  ***,,,,,,,#o#.@.#**,,,,, EV: 21Int: 14*,,,,,*,###o...##*,,,,,, SH: 0Dex: 25***,,**##...o*h.# ***,,,,,, XL: 15 Next: 25% Place: Orcish Mines:1**,,*#......@.## **,,,,,,,, Noise: ==-------  Time: 15019.9 (0.0)****...#.#....###**,,,,,,*** c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,***####...#*,,,,,.#**, Fire: c) +12 sling "Poeb" {drain, *SloMi.**,,,,####..#####**,...*** Fly *,,,,#.....###.# *,..###,***#....†#.#...###*....,. o   orc warlord (polearm, launcher, drain…)#.....##......##.....# hhh 3 wargs (1 ally target)##....#.......#.#)..## oo 2 orc warriors (1 polearm, 1 launcher…)#...##...#....))#...# o   orc (strong)(…)_The bolt closely misses you.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: an orc warlord, wielding a +0 arbalest, wearing a +0 plate armour and  carrying a +0 partisan (heavily wounded, lightly drained, fragile as glass,  haloed, chance to affect: 42%)Mi- 2MiYs .The warg is charmed.Mi)v .Your shadow fades away.Mi4.oMiohh   warg (charmed)Mi ))))))Your warg misses the warg. The warg bites you. The orc warlord shoots a bolt.Mi1o.@....Mi2Y4-20.9 (1Mi;Mi<o _The bolt completely misses you. Your warg bites the warg!MiS**,,,***,,,,**hellgot the Skirmisher *,,,,* **,,,,*Human of Dithmenos *****. *,,,,***,.,o,*Health: 104/122 ====================---- ,,,,,,*,,..,**##****Magic: 24/24 ======================== **,,,,,,,,.h*##.##**,*** AC: 19Str: 12  ***,,,,,,o#o#...#Mi**,,,,, EV: 21Int: 14*,,,,,*,###.o..##*,,,,,, SH: 0Dex: 25***,,**##...ohh.# ***,,,,,, XL: 15 Next: 25% Place: Orcish Mines:1**,,*#......@.## **,,,,,,,, Noise: ==-------  Time: 15020.9 (0.0)****...#.#....###**,,,,,,*** c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,***####...#*,,,,,.#**, Fire: c) +12 sling "Poeb" {drain, *SloMi7**,,,,####..#####**,...*** Fly *,,,,#.....###.# *,..###,***#....†#.#...###*....,. o   orc warlord (polearm, launcher, drain…)#.....##......##.....# hh 2 wargs (1 ally target)##....#.......#.#)..## oo 2 orc warriors (1 polearm, 1 launcher…)#...##...#....))#...# h   warg (charmed) _The bolt completely misses you. Your warg bites the warg!  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: an orc warlord, wielding a +0 arbalest, wearing a +0 plate armour and  carrying a +0 partisan (heavily wounded, lightly drained, fragile as glass,  haloed, 95% to hit)Mif Mi*g Really fire in your warg's direction? Y - Yes Mig ' N - NoMilMiu+**,,,***,,,,**hellgot the Skirmisher *,,,,* **,,,,*Human of Dithmenos *****. *,,,,***,.,o,*MiHvHealth: 104/122 ====================---- ,,,,,,*,,..,**##****Magic: 24/24 ======================== **,,,,,,,,.h*##.##**,*** AC: 19Str: 12  ***,,,,,,o#o#...#**,,,,, EV: 21Int: 14*,,,,,*,###.o..##*,,,,,, SH: 0MivDex: 25***,,**##...ohh.# ***,,,,,, XL: 15 Next: 25% Place: Orcish Mines:1**,,*#......@.## **,,,,,,,, Noise: ==-------  Time: 15020.9 (0.0)****...#.#....###**,,,,,,*** c) +12 sling "Poeb" {drain, *Slow rElec rPMi6w*,,,***####...#*,,,,,.#**, Fire: c) +12 sling "Poeb" {drain, *Slo**,,,,####..#####**,...*** Fly *,,,,#.....###.# *,..###,Mimw ***#....†#.#...###*....,. o   orc warlord (polearm, launcher, drain…)#.....##......##.....# hh 2 wargs (1 ally target)##....#.......#.#)..## oo 2 orc warriors (1 polearm, 1 launcher…)Miw#...##...#....))#...# h   warg (charmed)Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}MiwPress: ? - help, Shift-Dir - straight lineAim: an orc warlord, wielding a +0 arbalest, wearing a +0 plate armour and  Mixcarrying a +0 partisan (heavily wounded, lightly drained, fragile as glass,  haloed, 95% to hit)  Okay, then.MiKyMi܁MiӃ. _Mii p**,,,***,,,,**hellgot the Skirmisher *,,,,* **,,,,*Human of Dithmenos *****. *,,,,***,.,o,*Health: 104/122 ====================---- ,,,,,,*,,..,**##****Magic: 24/24 ======================== **,,,,,,,,.h*##.##**,*** AC: 19Str: 12  ***,,,,,,o#o#...#**,,,,, EV: 21Int: 14*,,,,,*,###.o..##*,,,,,, SH: 0Dex: 25***,,**##...ohh.# ***,,,,,, XL: 15 Next: 25% Place: Orcish Mines:1MiZ **,,*#......@.## **,,,,,,,, Noise: ==-------  Time: 15020.9 (0.0)****...#.#....###**,,,,,,*** c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,***####...#*,,,,,.#**, Fire: c) +12 sling "Poeb" {drain, *Slo**,,,,####..#####**,...*** Fly *,,,,#.....###.# *,..###,***#....†#.#...###*....,. o   orc warlord (polearm, launcher, drain…)#.....##......##.....# hh 2 wargs (1 ally target)##....#.......#.#)..## oo 2 orc warriors (1 polearm, 1 launcher…)#...##...#....))#...# h   warg (charmed)Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Q - select action, ( or i F7m) - cycleShift-Dir - straight lineAim: an orc warlord, wielding a +0 arbalest, wearing a +0 plate armour and  carrying a +0 partisan (heavily wounded, lightly drained, fragile as glass,  haloed, 95% to hit)Mi .oh*MiQ **,,,***,,,,**hellgot the Skirmisher *,,,,* **,,,,*Human of Dithmenos *****. *,,,,***,.,o,*Health: 104/122 ====================---- ,,,,,,*,,..,**##****Mi &Magic: 24/24 ======================== **,,,,,,,,.h*##.##**,*** AC: 19Str: 12  ***,,,,,,o#o#...#**,,,,, EV: 21Int: 14*,,,,,*,###.o..##*,,,,,, SH: 0Dex: 25Mi$ P***,,**##...ohh.# ***,,,,,, XL: 15 Next: 25% Place: Orcish Mines:1MiQ W**,,*#.....)@.## **,,,,,,,, Noise: ==-------  Time: 15020.9 (0.0)Miy ****...#.#....###**,,,,,,*** c) +12 sling "Poeb" {drain, *Slow rElec rPMi r*,,,***####...#*,,,,,.#**, Fire: c) +12 sling "Poeb" {drain, *Slo**,,,,####..#####**,...*** Fly Mi B*,,,,#.....###.# *,..###,***#....†#.#...###*....,. o   orc warlord (polearm, launcher, drain…)Mi #.....##......##.....# hh 2 wargs (1 ally target)Mi ##....#.......#.#)..## oo 2 orc warriors (1 polearm, 1 launcher…)Mi? #...##...#....))#...# h   warg (charmed)Mi{ cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou shoot a sling bullet.  The sling bullet hits the orc warlord but does no damage.  Mi nYou drain the orc warlord.  The orc warlord is heavily wounded.MiKj r@.(…)Miz 8)Mi> )oYou shoot a sling bullet.  The sling bullet hits the orc warlord but does no damage.drain the orc warlord.  The orc warlord is heavily wounded.r shadow shoots a sling bullet. The sling bullet hits the orc warlord.  The warg closely misses you.Mi 1oMi  N)hMin ,.o   orc (strong)The orc warrior barely misses your warg.Miq G))))))Mi| w .@....Mi pThe orc warlord shoots a bolt. The bolt barely misses you.Miۤ ,1.6 (0.7Mi7 Mil X _Your warg closely misses the warg.Mi}bxFire/throw/use which item? Hand Weapons (go to first with ))  c - the +12 sling "Poeb" (weapon) {drain, *Slow rElec rPois rC+++} Missiles (go to first with ()g - 8 atropa-tipped darts  j - 4 darts of disjunction  l - 2 throwing nets Wands (go to first with /)a - a wand of flame (18)  b - a wand of light (18)  c - a wand of iceblast (17)  d - a wand of digging (10)  e - a wand of charming (1)  p - a wand of polymorph (24) Scrolls (go to first with ?)  b - 4 scrolls of blinkingo - 2 scrolls of summoning  s - a scroll of butterflies  I - 3 scrolls of immolation  T - a scroll of tormentMigMiܕ9**,,,***,,,,** hellgot the Skirmisher *,,,,* **,,,,* Human of Dithmenos *****. *,,,,***,.,o,* Health: 104/122 ====================---- ,,,,,,*,,..,**##* ***  Magic: 24/24 ======================== **,,,,,,,,o)*##.## **,*** AC: 19MieOStr: 12  ***,,,,,,,#h#..@# **,,,,, EV: 21Int: 14  *,,,,,*,###oo..## *,,,,,, SH: 0Dex: 25  ***,,**##..*ohh.# ***,,,,,, XL: 15 Next: 25% Place: Orcish Mines:1 Mi4 **,,*#.....*@.## **,,,,,,,, Noise: ==-------  Time: 15021.6 (0.0) ****...#.#....###**,,,,,,*** c) +12 sling "Poeb" {drain, *Slow rElec rP *,,,***####...#*,,,,,.#**, Fire: c) +12 sling "Poeb" {drain, *Slo Mi=**,,,,####..#####**,...*** Fly  Mik*,,,,#.....###.# *,..###, ***#....†#.#...###*....,. o   orc warlord (polearm, launcher, drain…)Mi: #.....##......##.....# hh 2 wargs (1 ally target) ##....#.......#.#)..## oo 2 orc warriors (1 polearm, 1 launcher…)MiЗ #...##...#....))#...# o   orc (strong)Mir(…)The warg closely misses you.The orc warrior barely misses your warg.Mi#The orc warlord shoots a bolt. The bolt barely misses you. _Your warg closely misses the warg.MiTAiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineMiD `**o*Mi)#o..oh..Mi{ h#  The orc warrior barely misses your warg.The orc warlord shoots a bolt. The bolt barely misses you. _Your warg closely misses the warg.  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a warg (70% to hit)MiE *hoohYou can't see that place.Mi *hoohAim: a warg (70% to hit)MicT #hMi/ d#hAim: a warg (70% to hit)Mir h#Mi^lh#Aim: a warg (70% to hit)MiV MiX lReally fire in your warg's direction? Mi\X IY - Yes  N - NoMiMii**,,,***,,,,**hellgot the Skirmisher *,,,,* **,,,,*Human of Dithmenos *****. *,,,,***,.,o,*Health: 104/122 ====================---- ,,,,,,*,,..,**##****Magic: 24/24 ======================== **,,,,,,,,o)*##.##**,*** AC: 19Str: 12  ***,,,,,,,#*#..@#**,,,,, EV: 21Int: 14*,,,,,*,###*o..##*,,,,,, SH: 0Dex: 25***,,**##...**h.# ***,,,,,, XL: 15 Next: 25% Place: Orcish Mines:1**,,*#......@.## **,,,,,,,, Noise: ==-------  Time: 15021.6 (0.0)****...#.Mi#....###**,,,,,,*** c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,***####...#*,,,,,.#**, Fire: c) +12 sling "Poeb" {drain, *Slo**,,,,####..#####**,...*** Fly *,,,,#.....###.# *,..###,***#....†#.#...###*....,. o   orc warlord (polearm, launcher, blind…)#.....##......##.....# hhh 3 wargs (1 vitrified)##....#.......#.#)..## oo 2 orc warriors (1 polearm, 1 launcher…)#...##...#....))#...# o   orc (strong)(…)The orc warlord is almost dead.The orc warlord is blinded.  The bolt of light hits the orc warrior!!  The orc warrior is almost dead.The orc warrior is blinded. The bolt of light hits the warg!!  The warg becomes as fragile as glass!Mibq.oThe orc warlord is blinded.Mi>bolt of light hits the orc warrior!!  The orc warrior is almost dead.  The orc warrior is blinded. The bolt of light hits the warg!!warg becomes as fragile as glass!  The warg is severely wounded.Mi4.oMiA.oMiB.oMi/ )hThe warg barely misses you. The warg misses you.MiɱAhMi252.6 (1Mi~Mi< _The warg bites you but does no damage.MiD**,,,***,,,,**hellgot the Skirmisher *,,,,* **,,,,*Human of Dithmenos *****. *,,,,***,.,o,*Health: 105/122 ====================---- ,,,,,,*,,..,**##****MiCEAMagic: 24/24 ======================== **,,,,,,,,.o*##.##**,*** AC: 19Str: 12  ***,,,,,,,#)#..@#**,,,,, EV: 21Int: 14MikE*,,,,,*,###hoo.##*,,,,,, SH: 0Dex: 25MiE***,,**##...*hh.# ***,,,,,, XL: 15 Next: 25% Place: Orcish Mines:1**,,*#.....o@.## **,,,,,,,, Noise: ==-------  Time: 15022.6 (0.0)****...#.#....###**,,,,,,*** c) +12 sling "Poeb" {drain, *Slow rElec rPMi F*,,,***####...#*,,,,,.#**, Fire: c) +12 sling "Poeb" {drain, *SloMi7F**,,,,####..#####**,...*** Fly *,,,,#.....###.# *,..###,Mi_Fr***#....†#.#...###*....,. o   orc warlord (polearm, launcher, blind…)#.....##......##.....# hhh 3 wargs (1 vitrified)MiF##....#.......#.#)..## oo 2 orc warriors (1 polearm, 1 launcher…)#...##...#....))#...# o   orc (strong)MiFN(…)The warg is severely wounded.MiFThe warg barely misses you. The warg misses you. _The warg bites you but does no damage.  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}MiV Str: 12 *,,**##....$..# ***,,,,,,,,* EV: 21Int: 14 **,,*#.....)oo## **,,,,,,,,,,* SH: 0Dex: 25  ****...#.#..oh###**,,,,,,***,,** XL: 15 Next: 28% Place: Orcish Mines:1*,,,***####hh@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15030.9 (0.0)**,,,,####.@#####**,...***,.,* c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *Slo***#....†#.#...###*....,.#** Fly #.....##......##.....#*##....#.......#.#)..##hhh 3 wargs (drained, 1 ally target, 2 v…)MiV #...##...#....))#...#oo 2 orc warriors (1 polearm, 1 launcher…)##.##....###..[<.#.##o   orcMiV ##*#....#####[...###@   shadow (launcher)Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineMiV Aim: a warg (almost dead, lightly drained, ally target, fragile as glass,  haloed, 86% to hit)  You shoot a sling bullet. The sling bullet hits the warg. You drain the warg.  Mi!W %The warg becomes as fragile as glass!Mi Press: ? - help, Shift-Dir - straight line  Aim: a warg (almost dead, lightly drained, ally target, fragile as glass,  haloed, 86% to hit)  You shoot a sling bullet. The sling bullet hits the warg. You drain the warg.  The warg becomes as fragile as glass!  The warg is heavily wounded.Mi Mi ,1.6 (0.7Min Mi [ _The warg bites you but does no damage. The orc warrior shoots a bolt.Mi` ,***,.,o,*hellgot the Skirmisher ,,*,,..,**##****Human of Dithmenos *****. ,,,,,,.)*##.##**,****Health: 69/122 =============----------- ,,,,,,,#)#...#**,,,,,**Magic: 24/24 ======================== ,,,,*,###....##*,,,,,,,** AC: 19Str: 12 *,,**##....$..# ***,,,,,,,,* EV: 21Mia ;Int: 14 **,,*#.....)oo## **,,,,,,,,,,* SH: 0Dex: 25  ****...#.#..oh###**,,,,,,***,,** XL: 15 Next: 28% Place: Orcish Mines:1*,,,***####hh@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15031.6 (0.0)**,,,,####.@#####**,...***,.,* c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *Slo***#....†#.#...###*....,.#** Fly #.....##......##.....#*##....#.......#.#)..##Mi2b hhh 3 wargs (drained, 1 ally target, 2 v…)#...##...#....))#...#oo 2 orc warriors (1 polearm, 1 launcher…)##.##....###..[<.#.##o   orc##*#....#####[...###@   shadow (launcher)The warg is heavily wounded. Mixb o_The warg bites you but does no damage. The orc warrior shoots a bolt.  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, lightly drained, ally target, fragile as glass,  MiCc haloed, 86% to hit)Mi/,***,.,o,*hellgot the Skirmisher ,,*,,..,**##****Human of Dithmenos *****. ,,,,,,.)*##.##**,****Health: 69/122 =============----------- ,,,,,,,#)#...#**,,,,,**Magic: 24/24 ======================== ,,,,*,###....##*,,,,,,,** AC: 19Str: 12 *,,**##....$..# ***,,,,,,,,* EV: 21Int: 14 **,,*#.....)oo## **,,,,,,,,,,* SH: 0Dex: 25  ****...#.#..oh###**,,,,,,***,,** XL: 15 Next: 28% Place: Orcish Mines:1*,,,***####h.@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15031.6 (0.0)**,,,,####.@#####**,...***,.,* c) iC~0m+12 sling "Poeb" {drain, *Slow rElec rP*,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *Slo***#....†#.#...###*....,.#** Fly #.....##......##.....#*##....#.......#.#)..##hhh 3 wargs (drained, 1 ally target, 2 v…)#...##...#....))#...#oo 2 orc warriors (1 polearm, 1 launcher…)##.##....###..[<.#.##o   orc##*#....#####[...###@   shadow (launcher) _The warg bites you but does no damage. The orc warrior shoots a bolt.  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, lightly drained, ally target, fragile as glass,  haloed, 86% to hit)  You shoot a sling bullet. The sling bullet hits the warg!!MiL 2 wargs (drained, 1 ally target, 1 viMiP.h.hMiaC.oMi<ooMipMi$  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}  Press: ? - help, Shift-Dir - straight line  Aim: a warg (almost dead, lightly drained, ally target, fragile as glass,  haloed, 86% to hit)  You shoot a sling bullet. The sling bullet hits the warg!!  You kill the warg!Mi0Mig8I702.4 (0.8MipAMiBGp _The orc warrior shoots a bolt. The warg barely misses you.Mi,***,.,o,*hellgot the Skirmisher ,,*,,..,**##****Human of Dithmenos *****. ,,,,,,.)*##.##**,****Health: 70/122 =============----------- ,,,,,,,#)#...#**,,,,,**Magic: 24/24 ======================== ,,,,*,###....##*,,,,,,,** AC: 19Mi:PStr: 12 *,,**##....$..# ***,,,,,,,,* EV: 21Int: 14 **,,*#.....)o.## **,,,,,,,,,,* SH: 0Dex: 25  ****...#.#..oo###**,,,,,,***,,** XL: 15 Next: 28% Place: Orcish Mines:1*,,,***####hh@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15032.4 (0.0)MiZ**,,,,####.@#####**,...***,.,* c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *Slo***#....†#.#...###*....,.#** Fly #.....##......##.....#*##....#.......#.#)..##hh 2 wargs (drained, 1 ally target, 1 vi…)#...##...#....))#...#oo 2 orc warriors (1 polearm, 1 launcher…)##.##....###..[<.#.##o   orc##*#....#####[...###@   shadow (launcher)Mi\You kill the warg! _The orc warrior shoots a bolt. The warg barely misses you.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, lightly drained, ally target, fragile as glass,  Mi|haloed, 86% to hit)MiuD,***,.,o,*hellgot the Skirmisher ,,*,,..,**##****Human of Dithmenos *****. ,,,,,,.)*##.##**,****Health: 70/122 =============----------- ,,,,,,,#)#...#**,,,,,**Magic: 24/24 ======================== ,,,,*,###....##*,,,,,,,** AC: 19Str: 12 *,,**##....$..# ***,,,,,,,,* EV: 21Int: 14 **,,*#.....)o.## **,,,,,,,,,,* SH: 0Dex: 25  ****...#.#..oo###**,,,,,,***,,** XL: 15 Next: 28% Place: Orcish Mines:1*,,,***####h.@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15032.4 (0.0)**,,,,####.@#####**,...***,.,* c) +12 slMiGuing "Poeb" {drain, *Slow rElec rP*,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *Slo***#....†#.#...###*....,.#** Fly #.....##......##.....#*##....#.......#.#)..##hh 2 wargs (drained, 1 ally target, 1 vi…)#...##...#....))#...#oo 2 orc warriors (1 polearm, 1 launcher…)##.##....###..[<.#.##o   orc##*#....#####[...###@   shadow (launcher) _The orc warrior shoots a bolt. The warg barely misses you.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, lightly drained, ally target, fragile as glass,  haloed, 86% to hit)  You shoot a sling bullet. The sling bullet hits the warg!!MiPq   warg (drained, ally target, vitrified)Mian.h.oMiTooMi$Mi`Mi493.1 (0.7MiMi MFire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}  Press: ? - help, Shift-Dir - straight line  Aim: a warg (almost dead, lightly drained, ally target, fragile as glass,  haloed, 86% to hit)  You shoot a sling bullet. The sling bullet hits the warg!! _You kill the warg!MiU"],***,.,o,*hellgot the Skirmisher ,,*,,..,**##****Human of Dithmenos *****. ,,,,,,.)*##.##**,****Health: 70/122 =============----------- ,,,,,,,#)#...#**,,,,,**Magic: 24/24 ======================== Mi #,,,,*,###....##*,,,,,,,** AC: 19Str: 12 *,,**##....$..# ***,,,,,,,,* EV: 21Int: 14 **,,*#.....)o.## **,,,,,,,,,,* SH: 0Dex: 25  ****...#.#...o###**,,,,,,***,,** XL: 15 Next: 29% Place: Orcish Mines:1*,,,***####oh@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15033.1 (0.0)Mii#?**,,,,####.@#####**,...***,.,* c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *Slo***#....†#.#...###*....,.#** Fly Mi#r#.....##......##.....#*##....#.......#.#)..##h   warg (drained, ally target, vitrified)#...##...#....))#...#Mi#oo 2 orc warriors (1 polearm, 1 launcher…)##.##....###..[<.#.##Mi2$yo   orc##*#....#####[...###@   shadow (launcher)You shoot a sling bullet. The sling bullet hits the warg!! _You kill the warg!Mi$&Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, lightly drained, ally target, fragile as glass,  haloed, 86% to hit)Mio,***,.,o,*hellgot the Skirmisher ,,*,,..,**##****Human of Dithmenos *****. ,,,,,,.)*##.##**,****Health: 70/122 =============----------- ,,,,,,,#)#...#**,,,,,**Magic: 24/24 ======================== ,,,,*,###....##*,,,,,,,** AC: 19Str: 12 Mi*,,**##....$..# ***,,,,,,,,* EV: 21Int: 14 **,,*#.....)o.## **,,,,,,,,,,* SH: 0Dex: 25  ****...#.#...o###**,,,,,,***,,** XL: 15 Next: 29% Place: Orcish Mines:1*,,,***####o†@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15033.1 (0.0)**,,,,####.@#####**,...***,.,* c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *Slo***#....†#.#...###*....,.#** Fly #.....##......##.....#*##....#.......#.#)..##h   warg (drained, ally target, vitrified)#...##...#....))#...#Mi*Voo 2 orc warriors (1 polearm, 1 launcher…)##.##....###..[<.#.##o   orc##*#....#####[...###@   shadow (launcher) _You kill the warg!Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: a warg (almost dead, lightly drained, ally target, fragile as glass,  haloed, 86% to hit)  You shoot a sling bullet. The sling bullet hits the warg!Mioo 2 orc warriors (1 polearm, 1 launcher…)o   orcMi@   shadow (launcher)MiZW  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight line  Aim: a warg (almost dead, lightly drained, ally target, fragile as glass,  haloed, 86% to hit)  You shoot a sling bullet. The sling bullet hits the warg!  You kill the warg!MiGXE.oMipMiu*8 (0.7Mi>Mi4 _The orc warrior shoots a bolt.Mi ,***,.,o,*hellgot the Skirmisher ,,*,,..,**##****Human of Dithmenos *****. ,,,,,,.)*##.##**,****Health: 70/122 =============----------- ,,,,,,,#)#...#**,,,,,**Magic: 24/24 ======================== ,,,,*,###....##*,,,,,,,** AC: 19Str: 12 *,,**##....$..# ***,,,,,,,,* EV: 21Int: 14 **,,*#.....)o.## **,,,,,,,,,,* SH: 0Dex: 25  Mi $****...#.#....###**,,,,,,***,,** XL: 15 Next: 29% Place: Orcish Mines:1*,,,***####oo@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15033.8 (0.0)**,,,,####.@#####**,...***,.,* c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *Slo***#....†#.#...###*....,.#** Fly #.....##......##.....#*##....#.......#.#)..##oo 2 orc warriors (1 polearm, 1 launcher…)#...##...#....))#...#o   orc##.##....###..[<.#.##@   shadow (launcher)##*#....#####[...###Mi You shoot a sling bullet. The sling bullet hits the warg!  You kill the warg! _The orc warrior shoots a bolt.  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (haloed, 89% to hit)Mi,u ,***,.,o,*hellgot the Skirmisher ,,*,,..,**##****Human of Dithmenos *****. ,,,,,,.)*##.##**,****Health: 70/122 =============----------- ,,,,,,,#)#...#**,,,,,**Magic: 24/24 ======================== ,,,,*,###....##*,,,,,,,** AC: 19Str: 12 *,,**##....$..# ***,,,,,,,,* EV: 21Int: 14 **,,*#.....)o.## **,,,,,,,,,,* SH: 0Dex: 25  ****...#.#....###**,,,,,,***,,** XL: 15 Next: 29% Place: Orcish Mines:1Miv *,,,***####o)@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15033.8 (0.0)**,,,,####.@#####**,...***,.,* c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *Slo***#....†#.#...###*....,.#** Fly #.....##......##.....#*##....#.......#.#)..##oo 2 orc warriors (1 polearm, 1 launcher…)#...##...#....))#...#o   orc##.##....###..[<.#.##@   shadow (launcher)##*#....#####[...###You kill the warg! _The orc warrior shoots a bolt.  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Miw Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (haloed, 89% to hit)  You shoot a sling bullet. The sling bullet hits the orc!Mi~ @   shadow (launcher)Mi  _The orc warrior shoots a bolt.  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (haloed, 89% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!Mi Mi* 4.oMiG n  Your shadow shoots a sling bullet. The sling bullet hits the orc warrior.Mi Mi H14.6 (0.8Miߺ Mi 4 _The orc warrior shoots a bolt.Mi$ A,***,.,o,*hellgot the Skirmisher ,,*,,..,**##****Human of Dithmenos *****. ,,,,,,.)*##.##**,****Health: 71/122 =============----------- ,,,,,,,#)#...#**,,,,,**Magic: 24/24 ======================== ,,,,*,###....##*,,,,,,,** AC: 19Str: 12 *,,**##....$..# ***,,,,,,,,* EV: 21Int: 14 **,,*#.....)o.## **,,,,,,,,,,* SH: 0Dex: 25  ****...#.#....###**,,,,,,***,,** XL: 15 Next: 29% Place: Orcish Mines:1*,,,***####.o@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15034.6 (0.0)Miњ b**,,,,####.@#####**,...***,.,* c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *Slo***#....†#.#...###*....,.#** Fly #.....##......##.....#*##....#.......#.#)..##oo 2 orc warriors (1 polearm, 1 launcher…)#...##...#....))#...#@   shadow (launcher)##.##....###..[<.#.####*#....#####[...###Your shadow shoots a sling bullet. The sling bullet hits the orc warrior. _The orc warrior shoots a bolt.  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, ally target, haloed, 89% to hit)Mi#,***,.,o,*hellgot the Skirmisher ,,*,,..,**##****Human of Dithmenos *****. ,,,,,,.)*##.##**,****Health: 71/122 =============----------- ,,,,,,,#)#...#**,,,,,**Magic: 24/24 ======================== ,,,,*,###....##*,,,,,,,** AC: 19Str: 12 *,,**##....$..# ***,,,,,,,,* EV: 21Int: 14 **,,*#.....)o.## **,,,,,,,,,,* SH: 0Dex: 25  ****...#.#....###**,,,,,,***,,** XL: 15 Next: 29% Place: Orcish Mines:1*,,,***####.o@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15034.6 (0.0)**,,,,####.@#####**,...***,.,* c) +12 sling "Poeb" {drain, *Slow rElMi$aec rP*,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *Slo***#....†#.#...###*....,.#** Fly #.....##......##.....#*##....#.......#.#)..##oo 2 orc warriors (1 polearm, 1 launcher…)#...##...#....))#...#@   shadow (launcher)##.##....###..[<.#.####*#....#####[...###Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, ally target, haloed, 89% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior becomes as fragile as glass!  You drain the orc warrior.MiAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (moderately wounded, ally target, haloed, 89% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior becomes as fragile as glass!  You drain the orc warrior.  The orc warrior is heavily wounded.MirMib,5.4 (0.8MiMi{ _The orc warrior completely misses you. The orc warrior shoots a bolt.Mi%,***,.,o,*hellgot the Skirmisher ,,*,,..,**##****Human of Dithmenos *****. ,,,,,,.)*##.##**,****Health: 71/122 =============----------- ,,,,,,,#)#...#**,,,,,**Magic: 24/24 ======================== ,,,,*,###....##*,,,,,,,** AC: 19Str: 12 *,,**##....$..# ***,,,,,,,,* EV: 21Int: 14 **,,*#.....)o.## **,,,,,,,,,,* SH: 0Dex: 25  MiD****...#.#....###**,,,,,,***,,** XL: 15 Next: 29% Place: Orcish Mines:1*,,,***####.o@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15035.4 (0.0)**,,,,####.@#####**,...***,.,* c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *Slo***#....†#.#...###*....,.#** Fly #.....##......##.....#*##....#.......#.#)..##oo 2 orc warriors (1 polearm, 1 launcher…)#...##...#....))#...#@   shadow (launcher)##.##....###..[<.#.####*#....#####[...### _The orc warrior completely misses you. The orc warrior shoots a bolt.  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword Mi and wearing a +0 plate armour  (heavily wounded, lightly drained, ally target, fragile as glass, haloed, 89%  to hit)Mi) $Mi* ,***,.,o,*MiB+ 4hellgot the Skirmisher Mi+ &,,*,,..,**##*Mi, ***Mix, 2Human of Dithmenos *****. Mi, O,,,,,,.)*##.##MiN- **,****Mi- Health: 71/122 =============----------- Mi. 3,,,,,,,#)#...#Mi. **,,,,,**MiV/ cMagic: 24/24 ======================== Mi/ :,,,,*,###....##Mi0 R*,,,,,,,** AC: 19Mi{0 ,Str: 12 Mi0 *,,**##....$..# ***,,,,,,,,* EV: 21Mio1 ,Int: 14 Mi1 **,,*#.....)o.## **,,,,,,,,,,* SH: 0MiT2 -Dex: 25  Mi2 ****...#.#....###**,,,,,,***,,** XL: 15 Next: 29% Place: Orcish Mines:1MiU3 &*,,,***####.)@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15035.4 (0.0)Mi3 **,,,,####.@#####**,...***,.,* c) +12 sling "Poeb" {drain, *Slow rElec rPMiD4 *,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *SloMi4 ***#....†#.#...###*....,.#** Fly Mi%5 D#.....##......##.....#*Mi5 F##....#.......#.#)..##Mi36 poo 2 orc warriors (1 polearm, 1 launcher…)Mi7 e#...##...#....))#...#Mix7 i@   shadow (launcher)Mi7 W##.##....###..[<.#.##MiE8 /##*#....#####[...###Mi8 KFire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Mi59 1Press: ? - help, Shift-Dir - straight lineMi9 Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (heavily wounded, lightly drained, ally target, fragile as glass, haloed, 89%  to hit)  Mi;< GYou shoot a sling bullet. The sling bullet hits the orc warrior!MiG MiH qo   orc warrior (polearm, launcher, blindMi?J )MiP …)Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (heavily wounded, lightly drained, ally target, fragile as glass, haloed, 89%  to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior!Mi ?))))Mix ]..)@Mi~ 5306.2 (0.8Mi Mi i _The orc warrior shoots a bolt. The bolt misses you.Mi0,***,.,o,*hellgot the Skirmisher ,,*,,..,**##****Human of Dithmenos *****. ,,,,,,.)*##.##**,****MiHealth: 71/122 =============----------- ,,,,,,,#)#...#**,,,,,**Magic: 24/24 ======================== ,,,,*,###....##*,,,,,,,** AC: 19Str: 12 *,,**##....$..# ***,,,,,,,,* EV: 21Int: 14 **,,*#.....)o.## **,,,,,,,,,,* SH: 0Dex: 25  MiF^****...#.#..**###**,,,,,,***,,** XL: 15 Next: 30% Place: Orcish Mines:1*,,,***####.*@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15036.2 (0.0)**,,,,####.@#####**,...***,.,* c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *Slo***#....†#.#...###*....,.#** Fly Mic#.....##......##.....#*##....#.......#.#)..##o   orc warrior (polearm, launcher, blind…)#...##...#....))#...#Mi@   shadow (launcher)##.##....###..[<.#.####*#....#####[...###You kill the orc warrior! Mi_The orc warrior shoots a bolt. The bolt misses you.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineMiAim: an orc warrior, wielding a +0 arbalest, wearing a +0 chain mail and  carrying a +0 halberd (almost dead, blind, ally target, 78% to hit)Mi1 ,***,.,o,*hellgot the Skirmisher ,,*,,..,**##****Human of Dithmenos *****. ,,,,,,.)*##.##**,****Health: 71/122 =============----------- ,,,,,,,#)#...#**,,,,,**Magic: 24/24 ======================== ,,,,*,###....##*,,,,,,,** AC: 19Str: 12 *,,**##....$..# ***,,,,,,,,* EV: 21Int: 14 Mi?**,,*#.....)).## **,,,,,,,,,,* SH: 0Dex: 25  ****...#.#....###**,,,,,,***,,** XL: 15 Next: 30% Place: Orcish Mines:1*,,,***####.)@#*,,,,,.#**,,,,, Noise: ==-------  Time: 15036.2 (0.0)**,,,,####.@#####**,...***,.,* c) +12 sling "Poeb" {drain, *Slow rElec rP*,,,,#.....###.# *,..###,..** Fire: c) +12 sling "Poeb" {drain, *Slo***#....†#.#...###*....,.#** Fly #.....##......##.....#*##....#.......#.#)..##o   orc warrior (polearm, launcher, blind…)#...##...#....))#...#@   shadow (launcher)Mi|##.##....###..[<.#.####*#....#####[...### _The orc warrior shoots a bolt. The bolt misses you.Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 arbalest, wearing a +0 chain mail and  carrying a +0 halberd (almost dead, blind, ally target, 78% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior!Mi)))@   shadow (launcher)MiQKM.  Fire: c) +12 sling "Poeb" {drain, *Slow rElec rPois rC+++}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 arbalest, wearing a +0 chain mail and  carrying a +0 halberd (almost dead, blind, ally target, 78% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior!  You kill the orc warrior!Mi,\\..)Mia*9 (0.7MiTpc _Your shadow fades away.Mi3Mi[MiMi2= 36  --7.9 (1.0Mi'Mi.Mi.E--8.9 (2Mi6Mi8?Mi?X3=9.9 (3Mi3UMi^MiV_+40.9 (4MigMiRt@1.9 (5Mi |MiMi^Mi&4Mi#2.9 (6MiMi[MidMi8#3.9 (7MiMiMivMiN5Mi#4.9 (8MiMilMiMi#5.9 (9MiMiMiUMi6.9 (1Mi{ 0.0)MiMiMi G67.9 (11MiMiMic+8.9 (12Mi!"Mi51w7=9.9 (13Mi#3Mi6;Mi;,50.9 (14MiHBMi9LA1.9 (15Mi!SMiW\o8=2.9 (16MiMbMi1lMil$3.9 (17MirMiiMi(@94.9 (18Mi`MiMiL+5.9 (19Mi6MiMi+6.9 (20MiMiMiH807.9 (21Mi\MiMiW+8.9 (22MigMiMiG19.9 (23MiMiMi,60.9 (24Mi&Mi8A1.9 (25MiMi Mia2=2.9 (26Mi#Mi|,Mi"-+3.9 (27Mi04Mi=o3=4.9 (28MiBDMiMMiM+5.9 (29MiWMi]A6.9 (30MiUeMinnMioG47.9 (31MiuMi}Mi~+8.9 (32MiKMi@]59.9 (33Mi/MiMi,70.9 (34MiMiMi|+1.9 (35MiMiMi/Mi}T _Key pressed, stopping explore.MiMiSMiVMiMiS62.9 (1.0) _MiMi Mi *3.9 (2Mi MiM q87=4.9 (3Mi4- Mi`7 Mi8 #5.9 (4MiR? MiG MiH *6.9 (5MiO Mij D8=7.9 (68.9 (799.9 (8Mi 80.9 (91.9 (10.0)Mi Mi[ Mi 4902.9 (11Mi Mi MiX +3.9 (12Mi Mi Miv 314.9 (13Mi Mi4 Mi +5.9 (14MiZ Mi Mi +6.9 (15Mib Mi0 Mi1 Y2=7.9 (16Mi9 Mi/B Mi C +8.9 (17MiJ Mi^ Mi_ c3=9.9 (18Mii Mir Mi!s ,90.9 (19MiCz Miσ Mi +1.9 (20Mi Mi Min 342.9 (21Mi Mi MiK +3.9 (22Mi_ Mi Mi2 354.9 (23Mi Mig Mi +5.9 (24Mi+ Mi Mi +6.9 (25MiD MiH Mi 367.9 (26MiL Mi Mi +8.9 (27MiF Mi Mi Y7=9.9 (28Mi% Mi. Mi. -100.9 (29Mi46 Mi? 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)###.## #### )#...# ##.....## #....## #.#* ..# ###* Mi..)).## ....* .#....###**,,**** #######.).##......##*,,,,,,* ####..#######....#**,.,*** ..#.....###.# #...###... #....÷#.#...####......#** #.....##......##.....## ##....#.......#.#[..##  #..#....)[#...#  ##.##....###..[<.#.MiT"##MiyMi@+3.9 (15MiMiMOM#.#  .#####  *## )###.# *#.#### )#...# #.....## ##....# #...# ###...)).## ##..@.......* .#.#....#####......###..*** #######.).##......##*,,,,,, Mi~N..####..#######....#**,.,***Fly ...#...MiVMiW+4.9 (16Mi]MiW_MioeMi+hT _Key pressed, stopping explore.Mipy..............#.....MizMiMi  # ## #   ##### # ##.## #### )#...# ### #....## #.## ..# #### Mi...)).## ##..........# .#....####..#*** ######.).##......##*,,,.,,* ####..#######....#**,.,*** .#.....###.# #...###... ....÷#.#...####......#** .....###..... #....#.......#.#[..##MivMi75.0) _MiMiM #.#  ##  *## ###.# ##.#### )#...# #.....## #....# ##...# ###.. ...)).## ##..........# #.#....#####......###..#***Fly ....##*,,.$#...Mi@6.9 (2Mi^MiB # #######.##.####...# ##..... ....##.. .....# ###.. )).## ##..........# #....#####......###..#*** #####.).##......##*,,...,* ..#######....#**,.$#** #.....###.# #...###...MioC4**..÷#.#...####......#**##......##.....###.......#.#[..##MiIMiJ*7.9 (3MiQOMi ##### #.##.#### ...# ##..... ...##.. ###.. )).## ##.....@....# #....#####......###..#*** ####.).##......##*,,....* Mi..#######....#**,.$##* .....###.# #...###...** ..÷#.#...####......#**##......##.....###.......#.#[..####...#....)[#...#MiWMi*8.9 (4MiMi~  ### .## ##.#### # ##.....## ## #.......## # ###........# )).## ##......@...# ....#####......###..#*** Mi ,.).##......##*,,....* ..#....#**,.$### ###.# #...###...*#÷#.#...####.##......## Mir @9.9 (5Mi, Mi  ### ## ##.#### # ##.....## ## #.......## # ###........# ).## ##.......@..# #####......###..#*** .).##......##*,.....* ..#....#**..$### ###.# #...###...#Mib # ÷#.#...####......### MiI A40.9 (6Mi Mii / ###  ##.#### # ##.....## ## #.......## # ###........# .## ##........@.# #####......###..#*** .).##......##*......* ..#....###..$### ###.# #...###...## #.#...####......### ##......##.....#MiS ># Mi- @1.9 (7Mi Mi: #####.#### ##.....#.. ###.. ## ##..........# ###......###.@#*** .).##......###......# .#######....###..$### ###.# #...###...## #...####......###.....##.....## MiX; -.......#.#[..## ...#....)[#..# ...###..[<.#.##MiA @2.9 (8MiG Mi  #####.######.....## #.......#####........# ##......... .#####......###..####).##......###..@...########....###..$##.# #...###...## ...Fly .#.# ...#####[...###Mi~ @3.9 (9MiK Miwf #####.######.....#.. ###........# ##..........# ###......###..#### ).##......###......# ########## ###.# #...###...## #...####......### .....##.....## ......#.#[..###....)[#...####..[<.#.#######[...######....######Mik Mi[k .4.9 (10.0)MiLp Mimw _21 5.9 (11Miz MiK V _You now have 1762 gold pieces (gained 10).Mi" Mi E _Done exploring.Mi {............Mio Mi; MiC +0.0)Mi? Mi*! E _Done exploring.Mi3MiMio?MiDMiFE _Done exploring.Mi Where to? 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Mi#bMib+9.9 (54Mi3hMijY  There is a stone staircase leading down here.MioMiuMivP21 5300.9 (55 _Mi|MiD G 2  You fly downwards.Mi  . .. ## ... ##.##  .... ##... ..... ... ......#.# ... .#.......# ##.....#.#  #.....#...  #....#. ##. ...... o #o   orc (missile, asleep) ....... . ....### ## 2.4 (56.5  . .. ## ... ##.##  .... ##... ..... ... ......#.# .......@# .#.......# ##.....#.#  #....Mi .#...  #....#. ##.  ...... o #  ....... . ....### ## _You encounter an orc. It is wielding a +0 flail and quivering boomerangs.There is a stone staircase leading up here.Mi  . .. ## ... ##.##  .... ##... ..... ... ......#.# .......@# .#.......# ##.....#.#  #.....#...  #....#. ##. MiD C...... o #  ....... . ....### ## Mi9 Mif Mi [ _An orc is nearby!Mi~ . .. ## ... ##.##  .... ##... ..... ... ......#.# .......@# .#.......# ##.....#.#  #.....#...  #....#. ##.  Mif...... o #  ....... . ....### ##Mih . .. ## ... ##.##  .... ##... ..... ... ......#.# .......@# .#.......# ##.....#.#  #.....#...  #....#. ##. ...... o #  ....... . ....### ## MiqMiuMizMi|[ _An orc is nearby!Mip )You shoot a sling bullet. The sling bullet hits the orc. You drain the orc.MiY))))Mi]....Mi/9==3.1 (0.7)MiMiG _You kill the orc!Mi؅ MiD Mi Mi$  ...... ##..# ##.##..##... ..... .#.#.<##.#.#Mi$ M ##.....#.# ...#. ##.##....Mi1  36  --4.1 (1.0Mi3 Mi, =... .... ## ....# ##.## .....##... ......... ......#.# .<## .#......@# ##.....#.# #.....#... #....#.o##.# ...... ).# #. .#o   orc priest (asleep)....### ##....Mi~  You encounter an orc priest. It is wielding a +0 dagger.Mib Mo.Mi4 NoMi~ L--5.1 (2 _Mi# Mi Mi )You shoot a sling bullet. The sling bullet hits the orc priest!!Mi C)Mi oYou kill the orc priest!You hear a shout! x2Min .o   orc priestMi R21 ===9 (0.8Miy Mi; w _You encounter an orc priest. It is wielding a +0 flail.Mir Y ... .... ## ....# ##.## .....##... ......... ......#.# .......<## .#......@# ##.....#.# #.....#.)o  Micr #....#..##.#  ...... ).# #  ....... .## ....### ## ....Mi ... .... ## ....# ##.## .....##... ......... ......#.# .......<## .#......@# ##.....#.# #.....#.)o  #....#..##.#  ...... ).# # Mi ....... .## ....###  .... MiMi1MiMib _An orc priest is nearby!Mi.2 Mi;y))))You shoot a sling bullet.MisFo.Miu oThe sling bullet barely misses the orc priest.Mi{..o   orc wizardMi|/-6.7MimMi*x _You encounter an orc wizard. It is wielding a +0 dagger.Mik ... .... ## ....# ##.##Mi .....##... Mi2......... ......#.# Mi=D.......<## .#......@#Mi[! ##.....#.# Miz`#.....#.oo  #....#..##.# Mi) ...... ).# #  Mi2....... .## ....### ##Mi7 ....Mi&f  ... .... ## ....# ##.## .....##... ......... ......#.# .......<## .#......@# ##.....#.#Mif #.....#.oo  #....#..##.#  ...... ).# # ....... .## ....### ## .... MinMio7-MiwMi{d _There are monsters nearby!Miܒ )You shoot a sling bullet. The sling bullet hits the orc priest!!Mis)owizardMi( .You kill the orc priest!Mi/ **The orc wizard casts a spell at you.MiS.)MiP\15--7.4 (0.7MiTMi. _The magic dart hits you!MiW ))))You shoot a sling bullet.Mi%sn.)o.Mit'8.1Mi{Mih _The sling bullet completely misses the orc wizard.MiB ... .... ## ....# ##.## .....##...Mi3C{ ......... ......#.# .......<## .#......@#MiUCT ##.....#.# #.....#.)o MikC# #....#..##.# MiC) ...... ).# #  MiC....... .## MiC....### ## MiC....MiCMi ... .... ## ....# ##.## .....##... .........MiB ......#.# .......<## .#......@# ##.....#.# #.....#.)o  #....#..##.#  Mi...... ).# # ....... .## Mi ....###  .... MiMiTMiMib _An orc wizard is nearby!Mi/ )) You shoot a sling bullet. The sling bullet hits the orc wizard.MiFo.Mi9.Mi%8MiMie _The orc wizard is moderately wounded.Mi P ... .... ##Mi  ....# ##.## .....##... ......... ......#.# .......<## .#......@# ##.....#.# #.....#.o. Mi L #....#..##.#  ...... ).# #  Mi 7....... .## ....### ## Mi1 2....Mil  ... .... ## ....# ##.## .....##... ......... ......#.# .......<## .#......@#Mim Q ##.....#.# #.....#.o.  #....#..##.#  ...... ).# # ....... .## ....###  .... Mit MiZu Mi| Mi b _An orc wizard is nearby!Mi )You shoot a sling bullet. The sling bullet hits the orc wizard.  You drain the orc wizard.Mi2 C)Mi% 8.Mi/ [6--9.6 (0.8MiY> Mi5B N _You kill the orc wizard!Mic z<.Mip Mix x 36  --10.6 (1.0Mi| Mi 8--MiD Miڈ T _Key pressed, stopping explore.MiJ Mih 0Mi. Mi H _No target in view!MiIMiIU  Mi|OMimS%0Mi9VMi$ZT _Key pressed, stopping explore.MihMii0MimMi}pH _No target in view!MiMiMiN  MiMiMi;11.6 (1 _MiMi2MiX7=2.6 (2MiMiMi4*3.6 (3MiMiMi_b8=4.6 (4MiMi MiT *5.6 (5MiMi?Mi*6.6 (6MiMi MiW!297.6 (7Mi@&Mi+MiG,*8.6 (8Mi0Mi6Mi^a209.6 (920.6 (10.0)1.6 (1112.6 (123.6 (13MieMiFkMikY2=4.6 (14MipMi]M ....##....# ##......##... ......... ......#.# .<#.#.##.....##.....#.)...##....#..##.##.......).# # .......#.##....######.... _HP restored.Mi5Mi+5.6 (15Mi Mil . ##Mi# ##.##...##... ....... ....#.#.....<###.......## ##.....#.##.## Mi&)...##..##.#MiE.......).# # Mic...#.Fly ..#Mi.MiVMi+6.6 (16MidMi.9.... ## ....# ##.## .....##... ......... ......#.# .......<## .#.......## ###.....#.##.## #.....#.@...# #....#..##.## .......).# # .......#.## ....######....Mi6>Mi>+7.6 (17MiCMi .... ## ....# ##.## Mi4{.....##... ......... ......#.# .......<## .#.......## ## MiVy##.....#.##.## Miw#.....#.)@..# Mi#....#..##.## .......).# ## MiF.#.## MiG....###### Mi> Items here: ))) [[[.MiMiN=8.6 (18 _MilMiti.... ## ....# ##.## .....##... ......... ......#.# .......<## .#.......##### ##.....#.##.## #.....#.).@.# #....#..##.## Mi.......).#### .......#.## ....###### MiMiF+9.6 (19MiMiNMiMi7T _Key pressed, stopping explore.Miw...).MiMi5MiD  .... ## ....# ##.## .....##... ......... ......#.# .......<## .#.......##### ##.....#.##.## #.....#.)@..# #....#..##.## .......).#### .......#.## ....######  ....Mi(G MiG 30MiG .0) Mi1H _MiN Mi  .... ## ....# ##.## .....##... ......... ......#.# .......<## .#.......##### ##.....#.##.## #.....#.@...# #....#..##.## .......).#### .#.## ....######  ....1.6 (2Mi. Miu L    ....  ....# ##.## .....##... ......... ......#. .......<## .#.......######.....#@##.## #.....#.)...#MiRv  #....#..##.## .......).#### .......#.## ....######....Items here: ))) [[[.Mic Mi' 12.6 (3 _Miu Mix )   ....  ....# ##.## .....##... ......... #. .<## .#......@#####.....#.##.## #.....#.)...# #....#..##.##Mi * .......).#### .......#.## ....######....Mi Mi$ *3.6 (4Mi" MiJ 2   .... ## ....# ##.## .....##... ......... #. . ...####.....#.##.## #.....#.)...# #....#..##.## .......).#### .......#.## ....######....4.6 (5Mi% Mi~M  M   ## # ##.####...#...#......#@# ......<## .#.......##### #.##.##.....#.)...#.MiN k.#.....######There is a stone staircase leading up here.MiV MimW 15.6 (6 _Mi] Mi M. ... ... ## .# ##.###...#.......@.#MiA #.##......<## Mi .#.......##### ##.....#.##.###.##......#.Mi MiC *6.6 (7MiV Miم 3. ... .... ### ....# ##.## .....##...# ..@# ......#.## .......<## .#.......##### ##.....##.....##....#. Mi Mi *7.6 (8MiU MiM  ... ### ...# ##.#....##.@.#...##..#.##.......<##Fly ......Mi G##.#.....Mi%Miq&*8.6 (9MiP+Mio}. ... .... ### ....# ##.## .....##...# .......@.## # .......<## .#.......##### ##.....#.#.## #.....#.)...# #....#..##.Mii##.......).###.##MiMiP.9.6 (10.0)MiMi#.......... ###..# ##.##<.....##...#>.##.#.##...<##.#.......#####. ##.....#.##.## #.....#.)...#Mig #....#..##.## ...).####  .#.##MiMi,40.6 (11Mia&Mi)\ _Found a staircase to the Elven Halls and a stone staircase leading up.Mi....<....MiMiMi|1.##.##..Mi.. ###.# ##.##.<.....##...#.>...##.#.##..<##.#.......#####. ##.....#.##.##. #.....#.)...# #....#..##.##Mi9 .......).####  .#.##MiДMiǕ01.6 (1.0)MiMi1 .# ##.## #..##.... ###.####.###.<.....##...#.>...##Mi2h.#.##.<##.#.......#####. ##.....#.##.##. #.....#.)...#. #....#..##.##  .......).#### Mi2H .#.##Mi=Mi&>*2.6 (2MiDMiM# #### ##  ### .......####.###.<....@##...>.........###.##......<## ....#.......######.#...#......).MiMi*3.6 (3MiMi4........# ##....#.## #......##......... ###.####.## #.<...@.##...#.>.........##.#.##.<##.#.......#####.###.....#.##.##.... #.....#.)...#... #....#..##.##  .).####4.6 (4MiMi>M ...#.#. .....# ##....##### #.......##.....#.. .# ### .......@####.##.<.....##...>.........##Mi(?#............<##..#... #....#.MiGMiG*5.6 (5MiQMMi...####  ....#.#.. #..... ..# ##....###...## #............##.....#...# . ### ........####.## .#.<.....##...# ...>.........#...#.##...........<##.....#.......#####....###.....#.##.##.... #.)...#Mi#Mi*6.6 (6MiMiMiMi5T _Key pressed, stopping explore.Mi x......Mi?MiVjM. ### ....#.##. #...... .# ##....###.## ..###...# .##### .......####.##.<.....##......>.........##...###.MiMiɲ17.6 (1 _Mi+MiXH..... ...#### ....#.## .. #...... ..# ##....### ...## #.# .....##.....# ..@..# ..##### .####.## .#.<.....##...# ...>...................#.. Mi Z*8.6 (2MiqaMi f.....# ...... ....####  ....#.##.. #...... ..# ##....### ...## #.......#.....##...@.# .....# ..##### Mi` ........####.## .#.<.....##...#...>..................#.##...........<##.....#..####Mi Mi *9.6 (3MiJ Mi Mi~ Mi T _Key pressed, stopping explore.Mi4 Mi5 0MiL< MiA H _No target in view!Mi.K ....  MivK Mi ...## .....# ....... #....####  .....#.##.. #...... ..# ##....### ...## #....@..#Mi .....##.....###...# .#### ........####.##.#.<.....##...#...>...........#.##...........<##Mi Mi 250.6 (1 _Mi Mi&m _...## .....# ....... #....#### ......#.## .. #...... ..# ##....### ...## #.....@.# .....##.....### .# .##### .#.#.<.......>......... Mi*t Mit *1.6 (2Mi y Mi  ...  ...## .....#....... #....#### #......#.## .. #......# ..# ##...@### ...## #.......# .....##.....### ....# ..#### ........####.##Mix  .#.<.....##...# ...>.........## #.##Mi MiL *2.6 (3Mi Miw Mi Mi T _Key pressed, stopping explore.MiR, MiD- 0Mi0 Mi2 H _No target in view!Mie>...MiU  MiMi###... #.#....... ..#....### #......#.## .. #..@...# ..# ##....### ...## #.......# .....##.....###Mi ............# .........#### ........####.## .#.<.....##...# ...>.........##MiMi13.6 (1 _MiMi C ## ####... #....#####....... ...#....#### #....@.#.## .. ##.#......# ..# ##....### ...## #.......# .....##.....### ............# .........#### ........####.## .#.<.....##..MiC.#Mi[JMiK*4.6 (2MiPMiM ## ##. #... ## ####......# ...#...@####  #......#.## ##.#......## ###....##...## #.......##....#MiMi*5.6 (3MiMi p$ ## ## ##...  #....### #####.......@..# ....#....## . #......#.## .. ##.#......# ..# ###....### ...## #.......# .....##.....### ............# ..###MiPwMiMx*6.6 (4Mi|MiRM ## ##. #...  #....### #####......# ...#....####  ...#......#.#.. ##.#......##.....#Mi Mi *7.6 (5Mi5Mi>Y ## ##.# ##... #....### ##....@.###....#.#....####.#......#.## ... ##.#......#Mi% ..# ###....### ...## #.......# .....##.....###  .#Mi`Mi *8.6 (6MiMi0 ## ##.## ##...# #....### ##...@..####....##.....#....#####....#......#.###....##.#......#.# ###....###...## #.......#......##.....###  .#Mi^6Mi7*9.6 (7Mi<Mi=MiAMiEq _Key pressed, stopping explore. __No target in view! Mi8F_Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Mi8Th.......Mi)UMiXMi|} # ##.## ##...#  #..@.###  ##......### #...........#  #.....#....## #....#......### #....##.#......#o   orc (asleep)o...## ###....###Mi...## #.......###.....###MiS __No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.  You encounter an orc. It is wielding a +0 dagger.Mi&0Mi260.6 (1 _MiMiMiwM ### ##.## ##...# #..@.###  ##......###  #...........#  #.....#....####  #....#......#.##  Mix#....##.#......#  o...## ###....###  .....## #.......#   Mi  ### Mi ##.## ##...# #..@.###  ##......###  #...........#  #.....#....####  #....#......# #....##.#......#  o...## ###....# .....## #...... Miv \Mi [ _An orc is nearby!Mi  ### ##.## ##...# #..@.###  ##......###  #...........#  #.....#....####  #....#......#.##  #....##.#......#  o...## ###....###  .....## #.......#   Mi K ### ##.## ##...# #..@.###  ##......###  #...........#  #.....#....####  #....#......# #....##.#......#  o...## ###....# .....## #...... Mi 3Mi MiN [ _An orc is nearby!Mi ! )You shoot a sling bullet. The sling bullet hits the orc!))))))MiC n......Mi=I <21 ==1.3 (0.7MiM Mi\P G _You kill the orc!Mi8.Mi3MiBMihT###.##..# #....#####.@....####.....# #.....#....#### #..#.## #....##.#......#)...## ###....###......## #.......#....##.....### ............#MioMiQw 36  --2.3 (1.0MitMi) ###.##..# #....#######......####.....# #.....#....#### #....#.## #....##.#......#MiS+<)...######....###......## #.......#....##.....#####............# #####Mi3Mi4E--3.3 (2Mi8Mi:MiT?MiCT _Key pressed, stopping explore.MigSMiAT0MiYMi\H _No target in view!Mia?..Mi[bU  MigMid]###.##..# #....#######......### #...........# #..@..#....#### #..#.## #....##.#......#)...######....###......## #.......#..........##.....#####............##. ...##### #.##MiG4.3 (1 _Mi(Mi MiQMioT _Key pressed, stopping explore.MiMi0MiMiH _No target in view!Mi7.MiU  MiMi/]###.##..# #....#######......### #.....# #.....#....#### #..#.## #....##.#......#)...######....###.......## #.......#...........##.....#####............##. ..........#####.# #.....#.## .#.<.....##...#MidMie,5 _MikMimMi sMivT _Key pressed, stopping explore.MiMi0MiMiɑ* _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Mi .  Mis Mi }###.###...# #....#######......### #.....# #.....#....#### #....#.## #@...##.#......##...)...######....####.........## #.......##....##.....#####............##. ..........#####.# #........#.### #.#.<.....##...# ...>.........##Mi` n6 _Mi Mi _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. Mi b_No target in view! _Key pressed, stopping explore.Mi FMi Mi * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!Mi23MiMig _No target in view! _Key pressed, stopping explore. MiT~_No target in view! _Key pressed, stopping explore.No target in view!Mi7.MiZU  MiFMi73 ##.####........###.. ####......###..o #...............#....####.....#......#.###o...#....##.#......#...).@.######....###.........## #.........###.....##............# .o   orc wizard (asleep)#Mi4o   orc (asleep)....>.........##.#.##Mi|<" _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!  You encounter an orc and an orc wizard.MiTNW07.3 (1 _MiOMi,\MiUp ##.##  ##...#  . #....###  .. ####......###  ..o #...........#  .... #.....#  ..... #....#  #o...#....#  #...).@.#  #.........##   #...........#  .....##............#  ...#. .........  ...# #........  .# #.#.<....  ....>....   Mi] ##.##  ##...#  . #....###  .. ####......###  ..o #...........#  .... #.....#  ..... #....#  #o...#....#  #...).@.#  #.........##   #...........#  .....##............#  ...#. ......... ...# #........  .# #.#.<....  ....>.... MiqFMiaMikd _There are monsters nearby!Mi6 )You shoot a sling bullet. The sling bullet hits the orc wizard!  You drain the orc wizard.Mi=~))))oMiW....Mie<21 ==8.1 (0.8MiMiN _You kill the orc wizard!Mi 6 ##.##  ##...#  . #....###  .. ####......###  ..) #...........#  .... #.....#  ..... #....#  #o...#....#Mi% ^  #...).@.#  #.........##  MiM ( #...........#  Mil $.....##............#  Mi ...#. ......... Mi  ...# #........Mi   Mi  #.# #.#.<....  Mi/ ....>....  MiO ( Miܘ  ##.##  ##...#  . #....###  .. ####......###  ..) #...........#  .... #.....#  ..... #....#  #o...#....#  #...).@.#  #.........##   #...........#  .....##............#  ...#. ......... ...# #........  .# #.#.<.... ....>.... Mi Mi Mid Mi [ _An orc is nearby!Mi ))))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!Mic F.oMid oThe orc is almost dead.Mi:l $).o   orc warrioro   orc9Mi5 Mi _You encounter an orc warrior. It is wielding a +2 scimitar of pain.MiXx  ##.##  ##...#  . #....###  .. ####......###  ..) #...........#  .... #.....#  ..... #....#  #.oo.#....#  #...).@.#  #.........##   #...........#  .....##............#  ...#. .........  ...# #........  .# #.#.<....  ....>....   Miv ##.##  ##...#  . #....###  .. ####......###  ..) #...........#  .... #.....#  ..... #....#  #.oo.#....#  #...).@.#  #.........##   #...........#  .....##............#  ...#. ......... ...# #........  .# #.#.<....  ....>.... Mik'Mi)Mi2Mi5 Mi5V_There are monsters nearby!Mif )) (drained)  You shoot a sling bullet. The sling bullet hits the orc warrior!  You drain the orc warrior.MiU.o.oMi5..Mif'9.7MiMic _The orc warrior is heavily wounded.Miˉ` ##.##  ##...#  . #....###  .. ####......###  ..) #...........#  .... #.....#  ..... #....#  #....#....#  #..oo.@.#  #.........##   #...........#  .....##............#  ...#. .........  ...# #........  .# #.#.<....  ....>....Mi77   Miw"! ##.##  ##...#  . #....###  .. ####......###  ..) #...........#  .... #.....#  ..... #....#  #....#....#  #..oo.@.#  #.........##   #...........#  .....##............#  ...#. ......... Mi#...# #........  .# #.#.<....  ....>.... Mi,Mi,-Mi4Mi8d _There are monsters nearby!MiLC )MilLp You shoot a sling bullet. The sling bullet hits the orc warrior.MiyCo.Mi?)oMiMi(70.5MiMid _The orc warrior is severely wounded.Mi@ ##.##  ##...#  . #....###  .. ####......###  ..) #...........#  .... #.....#  ..... #....#  #...o#....#  #...)o@.#  #.........## Mix  #...........#  .....##............#  ...#. .........  Mi"...# #........  Mi#.# #.#.<....  Mi/....>....   MiMiUn ##.##  ##...#  Min. #....###  .. ####......###  ..) #...........#  .... #.....# Mio ..... #....#  #...o#....#  #...)o@.#  Mi=o#.........##   #...........# Mino .....##............#  Mioc...#. ......... Miov...# #........  Mio.# #.#.<....  Miov....>.... Mi(xMixMijMi׃d _There are monsters nearby!Mi )You shoot a sling bullet. The sling bullet hits the orc warrior!Mio   orcMi4MiAJ11.2 (0.7MiHO _You kill the orc warrior!Mi )You shoot a sling bullet. The sling bullet hits the orc!MiA)Mi 1)Mi? ,2.0 (0.8MiO Mi G _You kill the orc!Mi66 3.Mi6 Mi? MiJH  ##.##..# ##...#.. #....###.. ####......###.). #.....#.###.....#....####MiH ..#....#......#.## #...)#....##.#......# #...)@..######....### #.## #.# #.##.....###.##.#.#. ...#####Mi|I 3o...## #.####.## o   orc (asleep).# #.#.<..##...#.. ....>......##  .#.##Mi5P  You encounter an orc. It is wielding a +2 heavy hand axe.MiU &0Mi0Z | 36  --3.0 (1 _Mi\ Misf $  Things that are here:Miym _a +2 scimitar of pain; a +0 plate armour; an orc corpseMi )You shoot a sling bullet. The sling bullet hits the orc!Mi c))))))Mi Mi ..Mi .Mi ..MiW .Mi Mi Q21 ==8 (0.8Mi Mi G _You kill the orc!MiT 0.Mi Mi Mi5 S ##.. ##.###..# ##...# . #....### .. ####......###). #...........# ###.....#....##........#....#......#.##Mi + #...@#....##.#......# #...))..######....### ### #.......# #.....##.....### ......##....Mi o.....#. ...##### Mi )...## #...##.## Mih 1.## #.#.<.....##...# ..>.........## Mi &0Mi u 36  --4.8 (1Mi   Things that are here: _a +0 short sword; a +4 scale mailMi{Mi|Y--MiMiH _No target in view!Mik  MiפMik8 # # #.. ##.####..### ##...# .. #....### #...... #######). #...........# ###.....#....##.......@.#....#......#.####...)#....##.#...... #...))..######....# ### #....... #.....##.....## ......##.... .....#.#...### .)...####...##.## #.#.<.....##...MiAMiB,5 _MiJMig #.. ### #.. ##.###..#### ## ##...##.... #....###.#......#.####......###.).. #.#.###.....#......#....#......#..####...)#....##.# #...))..######.... #.## # #.##..... ......##.# .....#.#.. .)...####..####.Mi ...## #.#.<.....##MifMi*6.8 (2MiJMis ...  #.. # #.. ## ##.## ###..####.## ##...#  ....# #....### #.#......#.#######MiDt)..##............###.....#....###..........#....#......#$..####...)#....##.#..... #...))..###### ### #..... #.....##..... ......##....Mit .....#.#..### .)...####...##Mi}Mi~*7.8 (3MiMi]M#ß. ...  ###  #.. ## ##.###..####.## ##...#  #....# #....### #.#......#.######.#.........###.....#....##..........#....#......#$..####...)#....##..o #...))..######......o   orc (asleep)...#.#....Mif~  You encounter an orc. It is wielding a +0 whip.MiGMo.Mi oThe orc shouts! You hear a shout!Mi|oo 2 orcs (1 wandering)Miv2=8.8 (4MiMi _You encounter an orc. It is wielding a +0 whip.Things that are here:Mi _a +3 dagger; a +0 robe; an orc corpseMit )You shoot a sling bullet. The sling bullet hits the orc!Miv0))))Miuo   orc (Mi F @...., ally target)@   shadow (launcher)You kill the orc!Mi& ))))o  Your shadow shoots a sling bullet. The sling bullet hits the orc.Mi5G.oMi]7f oThe orc shouts!MiPA....o   orc wizardo   orc (ally target)@   shadow (launcher)MiFR21 =9.5 (0.7MiqOMi]x _You encounter an orc wizard. It is wielding a +0 dagger.MinB #ß. ... #.. ###  #.. ## ##.##  ###..####.##   #..........#   #.#.@....#.# .......@..# .........## #..........Mio $.)####...)# oo #...)). . #.........##  #......... ......##...Mi: #ß. ... #.. ###  #.. ## ##.##  ###..####.##   #..........#   #.#.@....#.# .......@..# .........## #.......... $.)####...)# oo #...)). . #.........##  #......... ......##...Mi9MiMiMid _There are monsters nearby!Mi #ß. ... #.. ###  #.. ## ##.##  ###..####.##   #..........#   #.#.@....#.# .......@..# .........## #.......... $.)####...)# oo #...)). . #.........## Mi^P #......... ......##...Mi|  #ß. ... #.. ###  #.. ## ##.##  ###..####.##   #..........#   #.#.@....#.# .......@..# .........## #.......... $.)####...)# oo #...)). . #.........##  #......... ......##...MiV Miy Mi Mi ) _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc!Mi )))))@   shadow (launcher)Mi9 ....)(ally target)You kill the orc!Mi : MiD b)))) Mi[ O....Mi (80.2Mi Mid ^ _Your shadow shoots a sling bullet. The sling bullet hits the orc wizard!Mih )You shoot a sling bullet. The sling bullet hits the orc wizard!!Mi#o ))))))@   shadow (launcher)Mi y oYou kill the orc wizard!Mi h.....)oo   orc wizard@   shadow (launcher)MiY %9Mi Mi x _You encounter an orc wizard. It is wielding a +0 dagger.Miu+  #ß. ... #.. ###  #.. ## ##.##  ###..####.##   #..........#   #.#.@....#.# .......@..# .........## #.......... $.)####...)# )) #...)). o #.........##  #......... ......##...Mi  #ß. ... #.. ###  #.. ## ##.##  ###..####.##   #..........#   #.#.@....#.# .......@..# .........## Mi |#.......... $.)####...)# )) #...)). o #.........##  #......... ......##...Mi Mi Mib Mi b _An orc wizard is nearby!Mir< )))))) You shoot a sling bullet. The sling bullet hits the orc wizard!Mi }Co.Mi܅....)(ally target)MiȆ'1.6MiOMic _The orc wizard is severely wounded.MiB #ß. ... #.. ###  #.. ## ##.##  ###..####.##   #..........#   #.#.@....#.# .......@..# .........## #..........Mi $.)####...)# )o #...)). . #.........##  #......... ......##...Mi@ #ß. ... #.. ###  #.. ## ##.##  ###..####.##   #..........#   #.#.@....#.# .......@..# .........## #.......... Mi&B $.)####...)# )o #...)). . #.........##  #......... ......##...Mi&KMi*LMiTMiWb _An orc wizard is nearby!MiT )You shoot a sling bullet. The sling bullet hits the orc wizard!Mi;e)))))@   shadow (launcher)Mi....)Mi'2.3MiMiN _You kill the orc wizard!Mi>...MiMibMi8#ß. ... #..### #.. ## ##.#####..####.## ##...# #..........# #....###.#.#.@....#.####......##........)..##..Miq...#.....##...#...$.)####...)#....##.#....)) #...))..######.. #.........##  #.....##......##.........#.#.## .)...####MiMiw 36  --3.3 (1.0Mi>Mi-KV ... #...#### #..# ## ##.###. ###..####.## ##...#...#..........# #....####.#.#.@....#.####......##........)..##.......###.....# .#...#..$.)####...)#....##.#.)) #...))..######.. #.........##  #...........##MiKL'......##........#.#..# .)...####. ...## #.#.<.....MiS2.MiZRMiZE--4.3 (2MiJbMi(  ... #... ### ## #..# ## ##.###.####..####.## ##...##...#.# #.... #.#.#......#.####......#Mi.)..##....###.....# .#...@......#....#.$.)####...)#....##.#.)) #...))..######... #.........## #... #...........###. ......### .....#.#. .)...####. ...## #.#.<..... _Your shadow fades away.Mi@5.3 (3Mi{Mi | ... #... ### ## #..# ## ##.## ##.####..####.## ##...# #...#.# #.... #.#.#......#.####.##.)..##....###.....#Mi" .#..@.......#....#.$.)####...)#....##.##...)). #...))..######... #.........## #.... #.##.#..... ......## ##.#.......#.####...)...####. ...## #.#.<Mi@6.3 (4Mi#Mi; ... #... ### ## #..# ## ##. ##.####..####.## ##... #...#..# #.... #.#.#......#.####.##.)..##....###.....# .#.@........#....##....$.)####...)#....##.#...)).# #...)).... #.## #.. #Mi!=_.##.#............##. ##.#.......#.# ###...)...#### ...## #.#.<MiK@7.3 (5MiTPMiQMiZMi^T _Key pressed, stopping explore.MivMi60MiMiۍU .... MizB_No target in view!Mi?  Mi؎MiMi  #...#### #..# ## ##.##.####..####.## ##... #...#..........# .. #.#.##.####...##........)..##.........###.....##.....#..........##....$@)####...)#....##Mi!3 ##...)).# #...))..####..........##.........## .##...#............##...... ##.#.......#. ###...)...#### ###...## #.#.< .. ....>Mi+Mi+18.3 (1 _MiZ3Mi- #...  ## #..# ## ##Mi. ##.####..####.## ##. #...#.# #. #.#.#......#.####.##........)..##....###..... #.....#...#....#Mio #....@.)####...)#.... ##...)).# #...))..#Mi=.##.##.##..#Mif......##..##.#.......#.#.. ###...)...####Mi .. ###...## #.#.< .. ....>Mi@9.3 (2MikMi^21 5390.3 (3MiMiz  ## #..# ## ##.. ##.####..####.## ##.... #...#..........# #...Miz z#.#.####.....##........)..##....................###.....##.....#..........#....#..)####...)#....###...)@.# #...))..###Miz #..........##.........## ..##......#.....##....##.##.#..... ###...)...###Mi{ l.. ###...### #.#.< .... ....>. ..... _You now have 1771 gold pieces (gained 9).Miu Mi؋ l 36  1.3 (4Mi Mi"  . ##.####..####.## ##.... #...#..........# #..... #.#.#......#.####.....##........)..##....................###.....##.....#..........#....#....)####...)#....#Mi2$ ##...)).## #...))..####........@.##.........## ..##..##....#.....##.....##.#.#.#..... ###...)...###.. ###...### #.#.< .... ....>....Items here: )) [ †.Mi|, MiC3 12.3 (5 _MiI5 Mi .. #...#..........# #....#... #.#.#......#.####.....##........)..##....................###.....##.....#..........#....#....)####...)#....##.###...)).## #...))..#######..........##.........## #...##..##.....#.....##......##.#.#.#..... ###...)...###.. ###...### #.#.< ..... ....>.........$. ......#Miq Mi *3.3 (6Mim Mig .##.####..........##........)..##....................###.....##.....#...MiIh .#....#....)####...)#....##.#Mih s##...)).## #...))..######.#..........##.........## #....Mih ##...........##.....#.....##Mih 6......##.##.#..Mih ... ###...)...#####Mii .. ###...### #.#.< Mi4i {..... ....>...MiYi .......$. .......... .....#Mi{i #....##Migt @4.3 (7Mi| Mi~ Mi Mia T _Key pressed, stopping explore.Mi Z.....Mi, Mix Mi1  .##........)..##...............###.....# #.....#..........#....#. #......)####...)#.##...)).## #...))..######..........##.........## #..##...#Mib2 i#......##.......##.##.#. ###...)...##### ###...### #.#.<..........Fly ..#.Mi2 G....##..#....... #..Mi2 D Mi> MiQ? 15.3 (1 _MiV Mi_ ....## #.....#....#....#. #......)####...)Mi#` $#.##...)).## #...))..######..........##.........## #..##..#MiD` s#......##.......##.#Mia` I#.#. #####Mi}` # ###...### #.#.<.....Mi` z ....... ....>Mi` #.......... ....#.Mi` V$....#..........#Mi` 0....##..#........###Mia n...<. ###........  Mik Mil *6.3 (2Miu Miw  Mix B_Found an escape hatch in the ceiling.  Things that are here:Mi8{ _a +2 heavy hand axe; an orc corpseMi/:..Mi$MiMi#C#.....#.#....#...)####...)#....##.###...)).## #...))..######.#..........##.........## #....##...........##.....#.....##............##.##.#..#Mi$... ###...)...#####.. ###..@### #.#.< #........# ....>.#...# .....#.$.....#..#.....##..###...<. ####. #...... .Mi$q #. ...Mi0Mi017.3 (1 _Mi:MiHs.)####...)#....##.###...)).## #...))..######.#..........##.........## #....##...........##.....#.....##......##.#.......#.#..##... ###...)...###Mi##.. ###...#### #.#.< #.....@..# ....>.......#........##.$......#.Mif.#.....##..###Mie...<. ####. #.Miq..... . #.MiIz ...##. .....MiQMi*8.3 (2MicMiqd##...)).## #...))..######.#..........##.........## #....##..##.....#.....##......##.#.......#.#..###... ###...)...#####.. ###...#### #.#.<. #........##....>........#........##.$.......<#..#.....##..###...<. ####. #...... . #....#. ...##.. ... ..## #. .......#....####Mi@9.3 (3MiMi\ N #..........##.........## #..#..##......##.......#.#.......#.#.### ###...)...##### ###...#### #.#.<.....##. Mi #........##....>.......#..........##....#......<.#...........##..#Mi m###...Fly .Mi  `#Mi- a.......Mi= Mi ,400.3 (4Mi2# Mi, Mi, 'Mi- !21 1.3 (5MiA6 Mi   ..##..##.....#....#.....##......#....##.#.......#.#..####... ###...)...#######... ###...#### #.#.<.. #........##....>........#............#.##.......Mi <##.#......##..####...<. ####. #.....#..... ..$ #....# ....##... .......) ....## #.........#..... .....####Mi X....## .... Mi 3_You now have 1792 gold pieces (gained 21).Mi| Mi l 36  2.3 (6Mi Mi[p #......##.......#.#.......#.#.### ###...)...####........####. ###...#### #.#.<.....##. #........##....>.......#..........##....#.#...<..#............##..####.....#<. ### .. .$#. .. .....##... .......) #....## #...#....... .....#####.....## #....##Miis Mis *3.3 (7Miy Mi{ Miǁ Mi6 T _Key pressed, stopping explore.Mi ^.....Miq Mi Mi 2 R ....##.##.#..#### ... ###...)...####........####. .. ###...#### #.#.<.. #........##....>.........##............#.###......Mi2 <##......#......##..#.###...<. ####.# #.....#...... #...$. #....#..Mi2  #.....##...........) #....## #.........#.#Mi3 ....... .....#######.....## ....Mi/3 ]#....##MiM3 /###..Mi> Mi? 14.3 (1 _MiE Mi  ###...)...#######. . ###...#### #.#.<.. #........##....>.........###..Mi ..........#.## #.......<## #......#Mi 5......##..#.Mi ###...<. ####.Mi7 ###.....#.)..... #...MiX $.##....#..# #.....##...........).#Mi{  #....## #.#.##Mi ........ .....###### #.....## ....Mi #....#####.. #.#Mi MiE *5.3 (2Mi Mix   ###...)...####.####.##  ###...#### #.#.<.....##...# #.##....>.## #.##.#.## #......<## #.......#.#.....##..#..###.....#.#...<. ####........###.....#.)...... #.....@...$.##....#..#.. #.....##.).#Miy i#....## #..#.## .. .....###### #.....## ....#....## ..###.. ##.#Miف Mi` *6.3 (3MiX Mi   ###...)...####.####.## ###...#### #.#.<.....##...# #.##....>.## #.##.#.## #.....<## #.......#.#.....##..#..###.....#.##.Mik W...<. ####........###.....#.)...... #......@..$.##....#..##... #.....##.).##....## #.#.## ........ ......###### #.....## #....#....## ..###.. ##.#.Mi !#Mi7 Mi) *7.3 (4Mi& Mi  ###...)...####.####.## ###...#### #.#.<.....##...# #.##....>.## #.##...#.## #.....<## #.#.#.....##..#..###.....#.##.#...<. ####........###.....#.)...... #.......@.$.##....#..##.#.. #.....##.).##....####.#.## ........ ......###### #.....## ##....##....## .###.. ##.##.# ##Mi Mi *8.3 (5Mi Mi MiJ Mi T _Key pressed, stopping explore.Mim P.....Mi@ Mi2 Min ###...)...####.####.## ###...######.#.<.....##...# #.##....>.........##  #.##....#.##  #......<##  #.#.##### .....##..#.###.....#.##.# ...<. ####.###.....#.)...# ..... #..@$.##....#..##.#.. #.....##.).#### #....####.Miyo#.## ........ #......###### #.....## ##....## .....####.. ###.# Mi?xMi:y19.3 (1 _Mi~Mi? ...)...####.####.##  ###...######.#.<.....##...#  #.##....>.........## #.##..........#.## #.......<## #.#.##### ##..#.###.....#.##.## <. ####.###.....#.)...#  #...@.##....#..##.## .. #.....##.).#### #....####.#.## .Mi8  #......###### Mi Mi+10.3 (2MiMi!Mi"H21 1.3 (3Mi$'Mitr #...######.#.<...# #........##....>.........## ..##..........#.## .............<## ..#.##### ...##..####.....#.##. .<. ####.###.....#.)...# Mir. #...........##....#..##.##  #.....##...@.......).####  #....###.## ........ #......###### #.....## ###....# Mis#....## #.###.. .###.## #.# Mi5sO# ## MiWs3_You now have 1821 gold pieces (gained 29).MizMiv{l 36  2.3 (4MiMi  ........##....>.........# ..##....#.## ...<#.......#######..####.....#.##.## .<. ######.....#.)... ... #...........##....#..##.# . MiS ..##...........).####  #....#####.## ........ ###### #.....## ###....# ## #.....#  MiMi**3.3 (5MiMi ..##....#.## ....<#.......#######..####.....#.##.## .<. ######.....#.)... .MiM.. #...........##....#..##.# . ..##...........).####  #....#####.## ........ Mii###### #.....## ###....# ## #.....#.###.MiNFly  Mi̠D MiV4.3 (6Mi7y...<#.......#######..####.....#.##.## .<. ####..###.)... ... #...........##....#..##.# . ##...........).####  #....####Mi7#.## ........ ###### #.....## ###@...# ## #.....#MiM8<##.. .###.# #.### ## MiZ?Mi?*5.3 (7MiEMi6#.......#######..#..###.....#.##.## .<. ####........###.)... ... #...........##....#..##.# . ##...........).####  #....####.#.## ........ #......###### #.....## ###....## ## #@....###.. #.###.# #.### ## MiMi'*6.3 (8MiMi3MiMiLT _Key pressed, stopping explore.MiIb.......MiMiMi##..###.##.##<. ####........###.....#.)...# .... #...........##.##.## #.....##...........).## ###...#.## Mi........ #......#### #.....## ###....##  # #.#.....# ###.. ###.##Midž #.# ### ##MiMi^17.3 (1 _MiMi,  #...........###...##..#.###.....#.##.##<. ####.###.....#.)...#... #...........##....#..##.##Mi=.. #.....##...........).#### #....####.........#.## ........ #......###### #.....## ###....## #....##.....####...###.###.#### ## Mi'&Mi&*8.3 (2Mi,Mi ....##..####.##.<. ####.###.....#.)...# . #....##....#..##.##  #.....##...........).####  #....####.........#.## Mi>........ #......###### #.....## ###....## #....## #.#.....# ###.. ##@###.## Mi #.# # ## MiڿMij*9.3 (3MiMipO.......#### .##..#........###.....#.##.## <. ####........###.)...# . #...........##....#..##. . #......).#### #....####.........#......... #......#######.###....## #....## #.#@....# ###.. ##.###.###.#### ## Mi\A20.3 (4MiaMil#.##### ##..#........###.....#.##.## <. ####........###.....#.)...#  #...........##....#..##.##  #.....##..).#### #....####..#.## . #......###### #.....## ###....## #....## #.#.@...# ###.. ##.###.## #.# ### ## Mik@1.3 (5MiMi#.##### ##..#.###.....#.##.## . ####.###.....#.)...#  #...........##....#..##.## #.....##...).#### #....####...#.##  . #......######  #.....## ###....##  #....## #.#..@..#  ###.. ##.###.## #.# ### ## Mi@2.3 (6MiMi+,#.##### ##..#.###.....#.##.##  ####.###.....#.)...#  #.##....#..##.## #.....##....).#### #....####...#.## . #......###### #.....## ###....## #....## #.#...@.# ###.. ##.###.## #.# ### ### 3.3 (7Mi0Mi{.<## .......#.......### .##..#.###.....#.##.## . ####Mim##.....#.)...# . #...........##....#..##.## #.........).####  #....####.........#.## MiG ........ #......######  #.....## ###..@.## MiJ #....## #.#.....####..#.###.###.#### ###Mi@4.3 (8MiKMiz###.##........<## .......#.......### ..##..#.###.....#.##.## <. ######.....#.)...# .. #...........##....#..##.## #........).#### #....####.........#.## ........ #...@..###### #.....## ###....## #....## #.#.....####.. ##.###.###.#### ###5.3 (9Mi?3  #>.........####..........#.##........<## .......#.......### ...##..#.###.....#.##.## .<. #####.....#.)...# ... #...........##....#..##.## . #.......).#### #....####..@......#.## ........ #......###### #.....## ###....## #....## #.#.....####.. ##.###.###.#### ###6.3 (10.0)Mix   ###...######.#.<.....##...#  ##....>.........## ###..........#.## #........<## #.........#.......### ....##..#.###.....#.##.##<. #####.....#.)...# .... #...........##....#..##.## .. #.......).#### #....####.........#.## ........ #......###### #.....## ###....## #....## #.#.....####..#.###.###.#### ### 7.3 (11Mi Mi> ,Mih T _Key pressed, stopping explore.Mi ....#.....Mi& Mil  ###...)...####...##.## ###...######.#.<.....##...#  ##....>.........##  #Mi $##..........#.##  #.......<##  #...........###...##..#.###.....#.##.##<. #####.....#.)...#... #........@..##....#..##.##.. #.....##.....).#### #....####.........#.## ........ #......######Mi  #.....## ###....## #....## #.#.....####...##Mi U#.###.#### ###Mi Mi Mi 78.3 (1.0) _Mi Mi5 >  ###...)...####.####.## ###...######.#.<.....##...# #.##....>.........## #.##....#.## #......<## #.#.#####  .....##..#.###.....#.##.  ...<. ####.###.....#.)...  ..... #...##....#..##. .. #.....##....).#### #....####.#.## ........ #......###### #.....## ###....## #....## #.#.....#MiC  ###.. ##.###.##  #.# ### ###Mi1P MiQ *9.3 (2MiY Mi\ Mic Mig T _Key pressed, stopping explore.MiӃ :..Mi Mi\ MiB"   ###...)...####.####.## ###...######.#.<.....##...# #.##....>.## #.##...#.## #.....<## #.#. .....##..#.###.....#.##. ...<. ####.###.....#.) ..... #....##....#..##. .. #.....##.).Mi"  #....####.#.## ........ #......###### #.....## ###....## #....## #.#.# ###.. ##.###.##MiD#  #.# ### ###Mi+ Mi, 230.3 (1 _Mi8 MiD  . ###...)...####.####.## ###...######.#.<.....##...# #.##....>.## #.##.#.## #.....<## #.......#. .....##..#Mi w.###.....#.## ...<. ####.###.....#.) ..... #....##....#..## .. #.....##.). #....####.#.## ........ #......###### #.....## ###.##Mi r #....## #.#...#Mi z ###.. ##.###.##MiD  #.# ### ###Mi Mi: *1.3 (2Mi Mi.........##.......##...# #.............<## #.......#.......##.....##..###. ...<. ####.###.....#.) ..... #...........##.# .. #....@##...........). ###.........#........ #......#### #.....## ###....##  #....## #.#.....# ###.. ##.###.## #.# ### # .#MiKp Miq *2.3 (3Miw MiH #........##....>.............##...# #.............<## #.......#.......#.....##..###. ...<. ####.###.....#. ..... #...........##. .. #.....##...........).Mi/ ####.........# #######.....### ###....##  # #.#.....# ###.. ##.###.## #.# ### ### .###Mic`  MiS@3.3 (4MiMi#........#.## #..............<## #...........#......##..#........###...<. ####........###.....#.)..... #...........##....#..# #.....##...........).# ..#....####.##Mi........@# #......###### ##.....### ###....## ....## #.#.....# ###.. ##.###.##  #.# # ##.#  ## Mi+Mi*4.3 (5MiMiMiMi3T _Key pressed, stopping explore.Mi Y.....MiMi1Mi*` #.##.#.## #...........<## #...........#. .....##..#........###.....#. ...<. ####........###.....#. ..... #...........##....#.. .. #.....##.)..#....####.#. .# #......###### ##.....### ###....## #....## #.#.....# ###.. ##.###.## #MiC+.# ### ### .# ##MiE]5.3 (1 _Mi #....< #.#............##..### ...<. ####.###.....# ..... #...## ..... #.....##...........) ....#....######.........# ##### ##....@### ###....## Mi # #.#.....# ###.. ##.###.## #.# ### # .##MiRMi*6.3 (2MiIMiIC #.< #.....# .....##..#........###..... ...<. ####........###..... ..... #...........##....# ..... #.....##..#....####.# #...# #...... ##...@.### ###....## #....## #.#.....# ###..# ##.###.## #.## ### ###  .# ##MiqMi*7.3 (3MiLMi^Q #...........##..#..###<. ####.......... #...........# ......##........... .....#....##### #.........# ### ##.....### ###  #...@## #.#.....##..# ##.###.# #.## ### ### .Fly   Mi@8.3 (4Mi9.....##..### ...<..####.### .......#...## ......#.....##.......... .....#....#### #.........# ### ##.....### ###....##  #....## #.#.....# ###@.# ##.###.## #.## ### #  #MiMi;*9.3 (5MiMiMi|j _Key pressed, stopping explore.Mik.....MiMiOz<..###......#........... ..##......Mi|z ..#### #.........# ###Miz  ##.....### ###  #....## #.#.....Miz###..# ##.###.# #@## ### ### #.## Mi>{W## MiMi240.3 (1 _Mi Mi  .......#...## ......#.....##..... .....#....#### #.........# ### ##.....### ###.... #....## #.#.....# ###..# ##.###.## ##.## ### #  #1.3 (2MiGMi...<..#######........#...........##......#.....##.......#....####...#.........# #......###.....### ###....## #....## #.#.....# ###..# ##.###.#### ####. ###2.3 (3Mi..##....<..####........#.........##....##......#....###...#.........# #..###.....### ###....##....## #.#.....###@.# ##.###.####.## ### ####.## ###3.3 (4Mi# #......... .....##..#........### ...<..####........###.#...........##.......#.....#.....#....####.................# #......####.....### ###....## #.@..## #.#.....####..#.###.## ##.## ### ### #.## ###Mi-Mic*4.3 (5MiMiMiG Mi*V _Key pressed, stopping explore. _Mi KY...MiMMi=uMil #.##..............##..#.###<..#####.#...........##........#.....#......#....####.......#.........# #......##@....### ### #....## #.#.....###..#Mi9.###.# ##.## ### ### #.## ###MiMi15.3 (1 _MipMit ###. #.................##....................##..#........###<..####...#.#...........##...#.....Miu.........#....####......#.@.......# #......###.....### ###MiFuz #....## #.#....##..#.###. ##.## ### ##Miu #.## ### Mi~@6.3 (2MiMi l #.##. #.....##.....#.##..#.###.<..####.###.#.....##$.#.....##.#....#### #@..# # ###.....### ### #....## #.# ###..# ##.### ##.## ###  #.## ###Mi( V7.3 (3MiH M ###....># Mi ## .##.........#...##..Mi }<..#####.........##MiӺ $.....##........@..#....###Mi ....###.........# #..Mi . ###.....### ##....## #.#...Mi1 ###..# ##.###. Mi (#Mi V8.3 (4MiB~ s.. ###...######.#.<. ##.....># #..........##. #......##............##..#.#<..#####.#...........#$.#............#....####....###.........# #..... ###.....### ###..# #....## #.#...#..#.## ##.## ### #.## ###9.3 (5Mif  .. ###...######.#.<. ##........##....>.# #..........##. #......##......##..#. #......<..####.#.#.Mi .$....@....#.....##....#....####.###...# #.. ###.....### ###Mi .## #....## #.##. ###..# ##.# ##.# ### #.##  ###Mi Mi[ +50.3 (6Mi;*  _......Mie Mi  .. ###...######.#.<.## ##........##....>.#. #..........##. #.......##......##..#.Mi * #......<..####..##.#.$...@.....#.....##.#....####.###.# #. ###.....### ###.##. #....## #.##.# ## ###..# ##. ## ##.##  #.##  ###Mi. Mi 11.3 (1 _Mi MiN  .. ###...######.#.<....## ##.##.....#. #.##. #.......##..... ..##..# #......<..#####.##.#.$..@......#.....##.#....####.###.# #.. ###.....### .##.# #....## #..##.# ### ###..# ## ## ##.##  #.##  ###Mi= 2.3 (2 _Found a stone staircase leading up.Mi2..MiMiyMi=y .. ###...######.#.<....#####.###.....#.##..##.## .......##..... ..##..# #......<..####.#.##.#.$.@.......#.....##.#....####.###.# #. ###.....### #.....##.## #....## ##.##.# ### ###..# # ## ##.##  #.##  ###Mi A@3.3 (1Mi[GMi .. ###...######. .<....#####..## #.....#.##..## ........## .......## ...##..# #......<..####.#.##.#.$@........#.....##.#.....###.# #.####.....### #.....##.## #....## #.##.# ### ###..# ## ## ##.##  #.##  ###MiAMi*4.3 (2MiOMiro .. ###...###### .<....#####........## #.....#.##...## ........##. .......## ...##..# #......<..####.#.##.#.@.........#......#....#.###.##.####.....###  ##.....##.## #....## #.##.##### ###..#  ## ## ##.##  #.##  ###Mi~zMi){*5.3 (3MiRMit21 6.3 (4Mi. M. ###...)........... ###...######.<....#####..##.#.....#.##..##........##........##.............##.. <..####...#.##@................#....#.###.........##..........####.....### _You now have 1829 gold pieces (gained 8).Mi/Mi4l 36  7.3 (5Mi:7Mi!M.##.#.......#.#.####...)...#........ ###...######...<....#####..##.#.#.....#.##...##.#...#............##.................##.. <..####...#.##............................#....##..........###.........###.#### ##MiJMi)*8.3 (6MiMi$M.....####.#.......#.#.###...)...#........ ###...######...<....#######.#.#.....#.##...####...##.................##.......#<..####...#.##..................................#....##...#.#.##.#####Miܪ@9.3 (7MiMinMi5MiT _Key pressed, stopping explore.Mi9{......Mi؈M.##.......#.....####.#.......#.#.###...)...#........ ###...######...<....#######.#.#.....#####...##..................##....#<..####..#.##..................#.....#......##.##Mi<Mi?260.3 (1 _Mi\Mi|%M##.....##.......#.....####.#.......#.#.###...)...MiNS#........ ###...######...<....#######.#.#.....###.###..................##....#<..####...#.##..........#....... . .. ....... 1.3 (2 _Key pressed, stopping explore.Mi4]Mi^0MifMiiH _No target in view!Mi <..Mi U  MiMiM ##...)).## #...))#.##.....##............####.#.......#.#..###...)...#........ ###...######...<....#######.#.#....@#.###.#......##..................##.......##......<..####..................###.MiG2.3 (1 _MivMiL{M......)####...)##.###...)).## #...))#.##.....##............####.#.......#.#.Mi3M.###...)...#........# ###...######...<...@#######.#.#.....#.###.#........###.......................##..#..... ...................Mii@3.3 (2MiڎMi" d#.....#..........#. .. #......)####...)#....##.###...)).## #...))...#......##.....#...........##.........#.....##.##.#.......#.#..#.##...)...####.#.......@# ###...####...<....#####..MiA# #.#.....#.##.##.#........##....##........................##..#......##......<..####...#.##..........#........#.Miq. Mi / *4.3 (3Mi;8 Mi? Mi~B MiG T _Key pressed, stopping explore.Mif \Mi0k H _No target in view!Mi ...  Mi MiA M........##...#.....#.......... .. #......)####...)#.##.###...)).## #...))#.##.....##............####.#.......#.#..###...)...#........## ###...######...<....#######.#.#.....###MiB d.#........##...............#.##.MiDM G5.3 (1 _MiV Mi b ....##)..## ............###...#.....#..........# .. #......)####...)# ...##.###...)).## #...)) ...#.#..........## ....#...........##..... .#.....## #.#.......#. #...###...)...####Miy { #........## ###...###### ...<....##### #.#.....#.#### .#........## ...##....... ...............##..# .....##<..####MiW @6.3 (2Mi MiV = ... #.#.#......#. ......##).. .........#...#.....#.......... .. #......)####......##.###...)).## #...).#.#..........###...........##......#.....##.#.......#. #...###...)... #........## ###...#####..<....#######.#.....#.####.#..##..##....... .........##..#Mi @7.3 (3Mi Mi8s M #...#..##...... #.#.#......#.........##..).............##...#.....#.......... .. #......)###....##.###...)).## #...)....#.#.....#.@.........##..............#.....#..##.#.......#..###...)...#........## ###...######..........8.3 (4Mi6y Mi HRM ##.####..#### ##.... #...#..## #.#.#......#.##.##........).................##.....#.....#.......... ... #......)#####.###...)).## #...)#.#.....#.....##.....#.........#....##..##.#.......#.#.........###...)...###.#.......9.3 (5MilMi ## #..#  ##..#####.####..#### ##..... #... ##........#.#.#....###........##..).................#..$.....#.....#..................#......)####... ....##@###...)).## # #..## .....#....##.... #.........#.....#........##.#.......#. #.........###...)... #........## ###...## #...<....##### ##.#.....#.##MiMi+70.3 (6MiMiH%Mi*Mi<0 _Key pressed, stopping explore. __No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.Mim......Mi"3Mi #... ##.# ## #..#  ##..#####.####..### ###... ##........#.#.#....######.)..............$.....#............@..#......)####......##.###...)).## #Mi[......#.#..........##.......#...........##.##.........#...##........##.#....... #.........###...)... #........## ###...## #...<....#####MiMiӷ11.3 (1 _MiiMiQ  ## #... ##.# ## #..#  ##..#####.####..## ##.. ##..#.#.#....####..##).............$#..........#......)####MiR..##.###...)).## #...#.#....##.......#...........##..##.........#.... ##........##.#....... #.........###...)... #........## ###...##Mi`\Mi]*2.3 (2Mi#dMi ... ## #... ##.# ## #..# ##..#####.####.. ##......#...# ##.#.#.#.####.##..$.@...#.....#....#......)####.##.###...)).## #Mi .#.#...##..#...........##.##.........#.. ##........##.#.. #.........###...) #.## ###...MiMi*3.3 (3MiLMiM ... ## # ##.# ## #.. ##..#####.####.. ##......#...#. ##.#.#.#.####.###.....$@....#.....#....#......)#.##.###...)).## MiT|.#.#...##.#....##.##.........#o   orc warrior (polearm, asleep). ##........##.#o.. #.........###...) #.## ###...Mi< __No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.  You encounter an orc warrior. It is wielding a +0 trident.Mi4 oThe orc warrior shouts! You hear a shout!MiEo.Mi oYou encounter an orc. It is wielding a +0 war axe.Mi&o)o   orc priesto   orcMiſ3==4.3 (4MiMi _You encounter an orc priest. It is wielding a +2 flail of concussion.Mi + ##  ##.# ##  ##..### ##...... . ##....... ...####........ ............... #.....$@....# .............#) #........##.###...)).##  .........#.#.. ..........#.... ....##..... oo.. ##.... o.. #.....)  Mi"$ ##  ##.# ##  ##..### ##......Mi0t . ##....... ...####........ ............... #.....$@....# .............#) #........##.###...)).##  .........#.#.. Mi..........#.... ....##..... oo.. ##.... o.. #.....) Miө MiMi)MiMi}d _There are monsters nearby!Mi+ ##  ##.# ##  ##..### ##...... . ##....... ...####........ ............... #.....$@....# .............#) #........##.###...)).##  .........#.#.. ..........#.... ....##..... oo.. ##.... o.. #.....)  Mi! ##  ##.# ##  ##..### ##...... . ##....... ...####........ ............... #.....$@....# .............#) #........##.###...)).##  .........#.#.. ..........#.... ....##..... oo.. ##.... o.. #.....)  Mi3Miyz _There are monsters nearby!MiD+ ))))), drained, vitrif…)You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior becomes as fragile as glass!  You drain the orc warrior.Mi.oo.o.Mid....MiO621 5.0 (0.7MiPMiq9 _The orc warrior is lightly wounded.Mi} )))) very drained, v  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  You drain the orc warrior.MiL oThe orc warrior is moderately wounded.MiMAo.MiNJo.MiSKo.Mi`...owizard (wandering)o   orcMiaMia#8 (0.8MielMix _You encounter an orc wizard. It is wielding a +0 dagger.Mi ))) You shoot a sling bullet. The sling bullet hits the orc warrior!  The orc warrior looks even more glass-like.MisuR @.Miw..a(…)The orc warrior is severely wounded.MiH)))Mi Co.Mi-u o.Your shadow shoots a sling bullet. The sling bullet hits the orc warrior.  The orc priest invokes the aid of Beogh against you.o.MiF..oo10---6.6MiT&Mi*' _Beogh smites you!NiN4NiAD [?25h[?0c [?1051l[?1052l[?1060l[?1061l