5-iy7 Player: hheimdall Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-12-01.19:10:45.ttyrec Time: (1764616245) Mon Dec 1 19:10:45 2025 5-i${"msg":"layer", "layer":"crt"}5-i% 5-i){"msg":"show_dialog", "html":"5-iy4

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"}8-i :-i{"msg":"hide_dialog"} :-iX [?1051l[?1052l[?1060l[?1061h:-iQ V)0[?7h[?25l[?1c:-i :-i hheimdall the ConjurerGnollHealth: 59/59 ========================Magic: 17/17 ========================AC: 3Str: 6EV: 27 Int: 20SH: 0Dex: 11XL:  8 Next: 72% Place: TempleNoise: ---------  Time: 5897.4 (0.0)e) +1 whip (venom)Cast: Magic Dart:-i HZot (5974) Fly :-i ♣≈.#.#.........#.#.≈♣♣≈...#.._._._..#...≈♣♣≈.#.#.........#.#.≈♣♣≈...#.........#...≈♣♣≈.#.#.._._._..#.#.≈♣♣≈...#.........#...≈♣♣≈.#.#.........#.#.≈♣♣≈...#...#ß#...#...≈♣♣≈.#.#....@....#.#.≈♣♣≈...#...#§#...#...≈♣♣≈.#.###########.#.≈♣♣≈.................≈♣♣≈.#.#.#.#.#.#.#.#.≈♣♣≈.................≈♣♣≈≈≈≈:-i ≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣:-i  Options error: Bad pregen_dungeon value: true (should be classic, false orincremental) (hheimdall.rc:74):-i cWelcome back, hheimdall the Gnoll Conjurer.:-i` 9§:-i{ § _Press ? for a list of commands and other information.?-ixP ♣≈.#.#.#.#.≈♣ ♣≈...#.._._._..#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.._._._..#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#...#ß#...#...≈♣ ♣≈.#.#...@_....#.#.≈♣ ♣≈...#...#§#...[37?-iPEm#...≈♣ ♣≈.#.###########.#.≈♣ ♣≈.≈♣  ♣≈.#.#.#.#.#.#.#.#.≈♣  ♣≈.≈♣  ♣≈♣  ♣?-iX9§?-i]  8.4 (13 _?-icS__?-iUd?-iS ♣≈.#.#.#.#.≈♣ ♣≈...#.._._._..#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.._._._..#.#.≈♣ ♣≈...#.........#...≈♣?-i ♣≈.#.#.........#.#.≈♣ ♣≈...#...#ß#...#...≈♣ ♣≈.#.#..@._....#.#.≈♣ ♣≈...#...#§#...#...≈♣ ♣≈.#.###########.#.≈♣ ♣≈.≈♣ ?-i ♣≈.#.#.#.#.#.#.#.#.≈♣  ♣≈.≈♣ ?-i?< ♣≈♣ ?-ieI ♣?-iϹ:§?-i`92?-i___§?-i%@-i ♣≈...#.#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#.._._._..#...≈♣ ♣≈.#.#...#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.._._._..#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#.@.#ß#...#...≈♣ ♣≈.#.#...._....#.#.≈♣ ♣≈...#...#§#...#...≈♣ ♣≈.#.###########.#.≈♣ ♣≈.................≈♣[3@-i;U7m ♣≈.#.#.#.#.#.#.#.#.≈♣ ♣≈.................≈♣ ♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣@-ib9001@-iT__@-il@-i } ♣≈.#.#.._._._..#.#.≈♣ ♣≈...#.#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#.._._._..#...≈♣ ♣≈.#.#.#.#.≈♣ ♣≈...#.........#...≈♣@-i  ♣≈.#.#.._._._..#.#.≈♣ ♣≈...#.#...≈♣ ♣≈.#.#@........#.#.≈♣ ♣≈...#...#ß#...#...≈♣ ♣≈.#.#...._....#.#.≈♣ ♣≈...#...#§#...#...≈♣ ♣≈.#.###########.#.≈♣@-i O ♣≈.................≈♣ ♣≈.#.#.#.#.#.#.#.#.≈♣ ♣≈.................≈♣ ♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣@-i ;§@-i 10__A-iM..#.........#..#.#.._._._..#.#..#.#.........#.#..#.._._._..#..##..#.........#..#.#.._._._..#.#..#.#.........#.#..#...#ß#...#..#.#...._....#.#♣≈...#...#§#...#...≈♣#A-iD9§A-i1a269A-ip___A-iA-i; M##..#.........#..#.#.._._._..#.#..#.#.........#.#..#.._._._..#..##..#.........#..#.#@._._._..#.#.A-i)= .#.#.........#.#..#...#ß#...#..♣≈.#.#...._....#.#.≈♣§#.#A-i1B ;§A-iJ `38A-iwO :_A-iXP A-i \M..#.._._._..#..##..#.........#..#.#.._._._..#.#..#.#.........#.#..#.._._._..#..##..#@........#..#.#.._._._..#.#..#.#.........#.#♣≈...#...#ß#...#...≈♣##A-i A-i `47A-i _._.____A-i B-i, M#.#.........#.#..#.._._._..#..##..#.........#..#.#.._._._..#.#..#.#.........#.#..#.._._._..#..##..#.........#..#.#.._._._..#.#..♣≈.#.#.........#.#.≈♣..#########B-ifB-iq`56B-iÚ_._._____B-imB-iSM..#.#.........#.#..#.._._._..#..##..#.........#..#.#.._._._..#.#..#.#.........#.#..#@._._._..#..##B-i_..#.........#..#.#.._._._..#.#♣≈...#.........#...≈♣.#...#§#.B-icB-iY`65B-i____B-iB-ix M#.#ß._._._.ß#.#..#.#.........#.#B-i q..#.._._._..#..##..#.........#..#.#.._._._..#.#..#.#@........#.#..#.._._._..#..##..#.........#..B-iG ♣≈.#.#.._._._..#.#.≈♣#...._...B-i} B-i `74B-i T__B-i C-in)M..#.........#..#.#ß._._._.ß#.#..#.#.........#.#..#.._._._..#..##C-ioA..#.........#..#.#.._._._..#.#..#.#.........#.#..#.._._._..#..##C-i\p♣≈...#.........#...≈♣#...#ß#..C-iTxC-i``83C-i___._._C-inD4 C-iD4#.#ß._._._.ß#.#..#.........#..##..#.._._._..#..#.#.........#.#..#.#.._._._..#.#..#.........#..##..#.._._._..#..#.#.........#.#.C-i-E.#...#ß#..♣≈.#.#...._....#.#.≈♣C-iLC-ixV`92C-i[S__C-i]C-i x ..#.........#..##..#.._._._..#..#.#.........#.#..C-i \#.#.._._._..#.#..#.........#..##..#@._._._..#..#.#.........#.#..C-i y#.#.._._._..#.##...._...♣≈...#...#§#...#...≈♣C-id C-i a101C-ia _._.____C-i- ##..#.._._._..#..#.#.........#.#..#.#.._._._..#.#..#.........#..##..#.._._._..#..#.#@........#.#..#.#.._._._..#.#..#.........#...#...#§#.♣≈.#.###########.#.≈♣C-i8C-iG10___§D-iϣ ..#.._._._..#..#.#.........#.#..#.#.._._._..#.#D-i^>..#.........#..##..#.._._._..#..#.#.........#.#..#.#.._._._..#.#D-ie..#.........#..##D-ih.§#..D-iۤy#########♣≈.................≈♣D-i)D-ia259D-iC_._._D-iM__D-iD-i7 Visible Features (select to target/travel, [!] to examine) Features  a - (_) a shimmering blue altar of Sif Munab - (_) a hazy altar of Hepliaklqana  c - (_) a basalt altar of Yredelemnul  d - (_) a shadowy altar of Dithmenos  e - (_) a bloodstained altar of Trog  f - (_) a snail-covered altar of Cheibriados  g - (_) an iron altar of Okawaru  h - (_) a radiant altar of Vehumet  i - (_) a burning altar of Makhleb  j - (_) a sparkling altar of Nemelex XobehG-iAG-i+IG-iP♣≈...#.._._._..#...≈♣hheimdall the Conjurer♣≈.#.#.........#.#.≈♣Gnoll♣≈...#.........#...≈♣Health: 59/59 ========================♣≈.#.#.._._._..#.#.≈♣Magic: 17/17 ========================♣≈...#.........#...≈♣AC: 3Str: 6♣≈.#.#.........#.#.≈♣EV: 27 Int: 20♣≈...#.._._._..#...≈♣SH: 0Dex: 11♣≈.#.#.........#.#.≈♣XL:  8 Next: 72% Place: Temple♣≈...#@........#...≈♣Noise: ---------  G-i:QP[40mTime: 5912.4 (0.0)♣≈.#.#.._._._..#.#.≈♣e) +1 whip (venom)♣≈...#.........#...≈♣Cast: Magic Dart♣≈.#.#.........#.#.≈♣Zot (5959) Fly ♣≈...#...#ß#...#...≈♣♣≈.#.#...._....#.#.≈♣♣≈...#...#§#...#...≈♣♣≈.#.###########.#.≈♣♣≈.................≈♣Options error: Bad pregen_dungeon value: true (should be classic, false orincremental) (hheimdall.rc:74)Welcome back, hheimdall the Gnoll Conjurer. _Press ? for a list of commands and other information.G-iPgu♣≈...#.._._._..#...≈♣hheimdall the Conjurer♣≈.#.#.........#.#.≈♣Gnoll♣≈...#.........#...≈♣Health: 59/59 ========================♣≈.#.#.._._._..#.#.≈♣Magic: 17/17 ========================G-igt♣≈...#.........#...≈♣AC: 3Str: 6♣≈.#.#.........#.#.≈♣EV: 27 G-ihKInt: 20♣≈...#.._._._..#...≈♣SH: 0Dex: 11♣≈.#.#.........#.#.≈♣XL:  8 Next: 72% Place: Temple♣≈...#@........#...≈♣Noise: ---------  Time: 5912.4 (0.0)G-ih♣≈.#.#.._._._..#.#.≈♣e) +1 whip (venom)♣≈...#.........#...≈♣Cast: Magic Dart♣≈.#.#.........#.#.≈♣Zot (5959) Fly ♣≈...#...#ß#...#...≈♣G-i`iw♣≈.#.#...._....#.#.≈♣♣≈...#...#§#...#...≈♣♣≈.#.###########.#.≈♣♣≈.................≈♣Options error: Bad pregen_dungeon value: true (should be classic, false orincremental) (hheimdall.rc:74)Welcome back, hheimdall the Gnoll Conjurer. _Press ? for a list of commands and other information.  Press: ? - help, v - describe, . - travelA radiant altar of Vehumet.H-iQ?♣≈...#.._._._..#...≈♣hheimdall the Conjurer♣≈.#.#.........#.#.≈♣Gnoll♣≈...#.........#...≈♣Health: 59/59 ========================♣≈.#.#.._._._..#.#.≈♣Magic: 17/17 ========================♣≈...#.........#...≈♣AC: 3Str: 6♣≈.#.#.........#.#.≈♣EV: 27 Int: 20♣≈...#.._._._..#...≈♣SH: 0Dex: 11♣≈.#.#.........#.#.≈♣XL:  8 Next: 72% Place: Temple♣≈...#@........#...≈♣Noise: ---------  H-i@I[40mTime: 5912.4 (0.0)♣≈.#.#.._._._..#.#.≈♣e) +1 whip (venom)♣≈...#.........#...≈♣Cast: Magic Dart♣≈.#.#.........#.#.≈♣Zot (5959) Fly ♣≈...#...#ß#...#...≈♣H-i@y♣≈.#.#...._....#.#.≈♣♣≈...#...#§#...#...≈♣♣≈.#.###########.#.≈♣♣≈.................≈♣Options error: Bad pregen_dungeon value: true (should be classic, false orincremental) (hheimdall.rc:74)Welcome back, hheimdall the Gnoll Conjurer. _Press ? for a list of commands and other information.  Press: ? - help, v - describe, . - travelA radiant altar of Vehumet.H-iAU  H-iG;§H-i♣≈.#.#.........#.#.≈♣ ♣≈...#.#...≈♣ ♣≈.#.#.._._._..#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.#.#.≈♣ ♣≈...#.._._._..#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#.#...≈♣ ♣≈.#.#.@_._._..#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.#.#.≈♣ ♣≈...#...#ß#...#...≈♣ ♣≈.#.#...._H-i?[40m....#.#.≈♣♣≈...#...#§#...#...≈♣♣≈.#.###########.#.≈♣♣≈.................≈♣♣≈.#.#.#.#.#.#.#.#.≈♣§3.4 (18 __§H-i ♣≈...#.#...≈♣ ♣≈.#.#.._._._..#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.#.#.≈♣ ♣≈...#.._._._..#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#.#...≈♣ ♣≈.#.#.._._._..#.#.≈♣ ♣≈...#..@......#...≈♣ H-i /♣≈.#.#.#.#.≈♣ ♣≈...#...#ß#...#...≈♣ ♣≈.#.#...._....#.#.≈♣ ♣≈...#...#§#...#...≈♣♣≈.#.###########.#.≈♣H-i ♣≈.................≈♣♣≈.#.#.#.#.#.#.#.#.≈♣♣≈.................≈♣H-i H-iÑ e4.4 (27H-i B__H-i5  #.#.._._._..#.#..#.........#..##..#.._._._..#..#.#.........#.#..#..#.#.._._._..#.#..#.........#..##..#...#ß#...#..#.#...._....#.#..#...#§#...#..######♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣5.4 (36H-i)9 n___§H-i 6 ..#.........#..##..#.._._._..#..#.#.........#.#..#..#.#.._._._..#.#..#.........#..##..#..@#ß#...#..#.#...._....#.#..#...#§#...#..#.###########.#♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣H-i. H-i §6.4 (45H-i U_§H-iu♣≈.#.#.#.#.≈♣ ♣≈...#.._._._..#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.._._._..#.#.≈♣ ♣≈...#.........#...≈♣ H-iLv♣≈.#.#.........#.#.≈♣ ♣≈...#...#ß#...#...≈♣ ♣≈.#.#...@_....#.#.≈♣ ♣≈...#...#§#...#...≈♣ H-iv♣≈.#.###########.#.≈♣ ♣≈.................≈♣ ♣≈.#.#.#.#.#.#.#.#.≈♣♣≈.................≈♣H-iv♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ H-i|H-i}e7.4 (54H-iI-i-n♣≈.#.#.#.#.≈♣ ♣≈...#.._._._..#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.._._._..#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#...#ß#...#...≈♣ I-i♣≈.#.#....@....#.#.≈♣ ♣≈...#...#§#...#...≈♣ ♣≈.#.###########.#.≈♣ ♣≈.≈♣ I-i;§I-ire8.4 (63I-i;§I-i"I-i§ _There is a radiant altar of Vehumet here.J-io   You hover solemnly before the altar of Vehumet.J-i/  --more--K-i 0K-i3Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. K-i3MVehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religionM-i] M-ic M-ii ♣≈.#.#.........#.#.≈♣hheimdall the Conjurer♣≈...#.._._._..#...≈♣Gnoll♣≈.#.#.........#.#.≈♣Health: 59/59 ========================M-ii -♣≈...#.........#...≈♣Magic: 17/17 ========================♣≈.#.#.._._._..#.#.≈♣AC: 3Str: 6M-i j O♣≈...#.........#...≈♣EV: 27 Int: 20M-i4j (♣≈.#.#.........#.#.≈♣SH: 0Dex: 11M-ihj ,♣≈...#...#ß#...#...≈♣XL:  8 Next: 72% Place: Temple♣≈.#.#....@....#.#.≈♣M-ij ]Noise: ---------  Time: 5918.4 (0.0)♣≈...#...#§#...#...≈♣M-ij Re) +1 whip (venom)♣≈.#.###########.#.≈♣Cast: Magic Dart♣≈.................≈♣M-ij hZot (5953) Fly ♣≈.#.#.#.#.#.#.#.#.≈♣M-ik ♣≈.................≈♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣M-i/k Welcome back, hheimdall the Gnoll Conjurer. _Press ? for a list of commands and other information.  Press: ? - help, v - describe, . - travel M-ik _A radiant altar of Vehumet. _There is a radiant altar of Vehumet here.  You hover solemnly before the altar of Vehumet.M-i=s k  Vehumet welcomes you!M-iu /  --more--O-i  Vehumet offers you knowledge of Foxfire.O-ii/  --more--R-ivR-ia|  of Vehumet ......12 9.4 (1R-iA2 _R-iBR-ifS-iT j Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.U-iU-iCU-i♣≈.#.#.........#.#.≈♣hheimdall the ConjurerU-i>+♣≈...#.._._._..#...≈♣Gnoll of Vehumet ......♣≈.#.#.........#.#.≈♣Health: 59/59 ========================U-i_♣≈...#.........#...≈♣Magic: 17/17 ========================U-i=♣≈.#.#.._._._..#.#.≈♣AC: 3U-iStr: 6♣≈...#.........#...≈♣U-i̶ZEV: 12Int: 20U-i♣≈.#.#.........#.#.≈♣SH: 0U-i -Dex: 11U-i,~♣≈...#...#ß#...#...≈♣XL:  8 Next: 72% Place: TempleU-iK♣≈.#.#....@....#.#.≈♣U-in]Noise: ---------  Time: 5919.4 (0.0)♣≈...#...#§#...#...≈♣U-ie) +1 whip (venom)♣≈.#.###########.#.≈♣Cast: Magic Dart♣≈.................≈♣Zot (5952) Fly ♣≈.#.#.#.#.#.#.#.#.≈♣U-i♣≈.................≈♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣U-i.qPress: ? - help, v - describe, . - travel _A radiant altar of Vehumet. U-iO_There is a radiant altar of Vehumet here.  You hover solemnly before the altar of Vehumet.  U-irVehumet welcomes you! _Vehumet offers you knowledge of Foxfire.U-i e §Okay, then.U-iU-i?D _U-i U-i~  Spells (Memorise)TypeFailure Level U-i  a - FoxfireConjuration/Fire 1% 1b - Mercury ArrowConjuration/Alchemy1%2  U-i 9c - Kinetic GrapnelForgecraft3%1  U-i 5d - Summon Small MammalSummoning3%U-i *1  e - Call ImpSummoningU-i; 04%2  f - Ensorcelled HibernationU-i[ Hexes/Ice4%2  U-i{ #g - ScorchFire4%U-i >2  h - Sublimation of BloodNecromancy4%U-i 92  i - Call Canine FamiliarSummoningU-i d9% 3  j - GloomHexes/NecromancyU-i b9% 3  k - Ozocubu's ArmourIceU-i) [9% 3  l - AirstrikeAirU-iF f30% 4  m - Dispel UndeadNecromancyU-ij 30% 4  n - Eringya's Surprising Crocodile Summoning30% 4  U-i o - Ignite PoisonFire/Alchemy30% 4  p - Alistair's IntoxicationAlchemyU-i 63% 5  q - Summon ForestSummoning/Translocation 63% 5  U-i *r - HauntNecromancy/SummoningU-i ]100% 7 8 spell levels left U-i' ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[-i![-i~([-i!.♣≈.#.#.........#.#.≈♣hheimdall the Conjurer♣≈...#.._._._..#...≈♣Gnoll of Vehumet ......♣≈.#.#.........#.#.≈♣Health: 59/59 ========================♣≈...#.........#...≈♣[-i. Magic: 17/17 ========================♣≈.#.#.._._._..#.#.≈♣AC: 3Str: 6♣≈...#.........#...≈♣EV: 12Int: 20♣≈.#.#.........#.#.≈♣SH: 0Dex: 11♣≈...#...#ß#...#...≈♣[-i /XL:  8 Next: 72% Place: Temple♣≈.#.#....@....#.#.≈♣Noise: ---------  Time: 5919.4 (0.0)♣≈...#...#§#...#...≈♣[-im/$e) +1 whip (venom)♣≈.#.###########.#.≈♣Cast: Magic Dart♣≈.................≈♣Zot (5952) Fly ♣≈.#.#.#.#.#.#.#.#.≈♣♣≈.................≈♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣[-i/♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ _A radiant altar of Vehumet. _There is a radiant altar of Vehumet here.  You hover solemnly before the altar of Vehumet.  Vehumet welcomes you! _Vehumet offers you knowledge of Foxfire. _Okay, then.[-i9[-i:Memorise Foxfire, consuming 1 spell level and leaving 7? Y - Yes  N - No\-i \-i ♣≈.#.#.........#.#.≈♣hheimdall the Conjurer♣≈...#.._._._..#...≈♣Gnoll of Vehumet ......♣≈.#.#.........#.#.≈♣Health: 59/59 ========================♣≈...#.........#...≈♣Magic: 17/17 ========================♣≈.#.#.._._._..#.#.≈♣AC: 3Str: 6♣≈...#.........#...≈♣EV: 12Int: 20♣≈.#.#.........#.#.≈♣SH: 0Dex: 11♣≈...#...#ß#...\-i` #...≈♣XL:  8 Next: 72% Place: Temple♣≈.#.#....@....#.#.≈♣Noise: ---------  Time: 5919.4 (0.0)♣≈...#...#§#...#...≈♣e) +1 whip (venom)♣≈.#.###########.#.≈♣Cast: Magic Dart♣≈.................≈♣Zot (5952) Fly ♣≈.#.#.#.#.#.#.#.#.≈♣♣≈.................≈♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ _A radiant altar of Vehumet. _There is a radiant altar of Vehumet here.  You hover solemnly before the altar of Vehumet.  Vehumet welcomes you! _Vehumet offers you knowledge of Foxfire. _Okay, then.\-i m20.4 (11 _\-i _  Vehumet grants you knowledge of Foxfire.1.4 (20 _You start memorising the spell. You continue memorising.You finish memorising.  You add the spell Foxfire to your library.\-i \-il § _Spell assigned to 'e'.]-i♣≈.#.#.#.#.≈♣ ♣≈...#.._._._..#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#.........#...≈♣ ]-iOp♣≈.#.#.._._._..#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#...#ß#...#...≈♣ ♣≈.#.#...._@...#.#.≈♣ ♣≈...#...#§#...#...≈♣ ]-i|1♣≈.#.###########.#.≈♣ ♣≈.≈♣ ]-i]-i 27  2.4 (149 _]-iI__]-i]-iAQ♣≈.#.#.#.#.≈♣ ]-iSA"♣≈...#.._._._..#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.._._._..#.#.≈♣ ♣≈...#.........#...≈♣ ]-iA♣≈.#.#.........#.#.≈♣ ♣≈...#...#ß#...#...≈♣ ♣≈.#.#...._.@..#.#.≈♣ ♣≈...#...#§#...#...≈♣ ]-iA ♣≈.#.###########.#.≈♣ ♣≈.≈♣ ]-iB&]-iG]-i&H2§]-iM`38]-icR__._.__]-itS]-iϯ ♣≈...#.#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#.._._._..#...≈♣ ♣≈.#.#...#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.._._._..#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#...#ß#.@.#...≈♣ ♣≈.#.#...._....#.#.≈♣ ♣≈...#...#§#...#...≈♣ ♣≈.#.###########.#.≈♣ ]-i= [13;4H♣≈.................≈♣♣≈.#.#.#.#.#.#.#.#.≈♣♣≈.................≈♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣]-i̴ 9§]-i `47]-i __._._]-i D_§]-iz ^-iJM#.#.._._._..#.#.^-i-K.#.#.........#.#..#.._._._..#..##..#.........#..#.#.._._._..#.#..#.#.......@.#.#..#...#ß#...#..#.#...._....#.#..#...#§#...#..♣≈.#.###########.#.≈♣^-iMP^-iaY`56^-i^p___^-i4`^-i3^M..#.........#..#.#.._._._..#.#..#.#.........#.#^-i^X..#.._._._..#..##..#.........#..#.#.._._._..#.#..#.#.........#.#^-i^..#...#ß#...#..^-i^T#.#...._....#.#♣≈...#...#§#...#...≈♣^-i_;##^-ig;§^-iq`65^-iw\___^-i[y^-iDM##..#.........#..#.#.._._._..#.#..#.#.........#.#..#.._._._..#..##..#.........#..#.#.._._._@.#.#..#.#.........#.#..#...#ß#...#..♣≈.#.#...._....#.#.≈♣#§##§^-i`74^-iq__§^-iQ^-iMM..#.._._._..#..##..#.........#..^-imN#.#.._._._..#.#..#.#.........#.#..#.._._._..#..##..#.......@.#..^-iN#.#.._._._..#.#..^-iN$#.#.........#.#♣≈...#...#ß#...#...≈♣^-iNY...#§^-iOP#####^-iT^-i2]`83^-ibh___^-ic^-i 0M#.#.........#.#..#.._._._..#..##..#.........#..#.#.._._._..#.#..^-il M#.#.........#.#..#.._._._..#..##..#.........#..#.#.._._._..#.#..♣≈.#.#.........#.#.≈♣...#§#########^-i 9§^-ik `92^-i} _._.__§^-i ^-iA gM..#.#.........#.#..#.._._._..#..#^-i +#..#.........#..#.#.._._._..#.#..#.#.........#.#..#.._._._@.#..##..#.........#..#.#.._._._..#.#♣≈...#.........#...≈♣...#§#...#^-i ^-i( a301^-im L__^-i _-iDM#.#ß._._._.ß#.#..#.#.........#.#..#.._._._..#..##..#.........#..#.#.._._._..#.#..#.#.......@.#.#_-iO..#.._._._..#..##..#.........#..♣≈.#.#.._._._..#.#.≈♣...._....#_-ih$_-i2/`10_-i3______-i4_-iz_(M..#.........#..#.#ß._._._.ß#.#..#.#.........#.#..#.._._._..#..##..#.........#..#.#.._._._..#.#..#.#.........#.#..#.._._._..#..##♣≈...#.........#...≈♣...#ß#...#_-id_-ina239_-i9t_._.___-iu_-iM##..#.........#.._-i8#.#ß._._._.ß#.#..#.#.........#.#..#.._._._..#..##..#.........#.._-i#.#.._._._@.#.#..#.#.........#.#..#.._._._..#..♣≈.#.#.........#.#.≈♣.........#_-i_-iA_-iٮ`38_-i9f____-i_-iWM..##..#.........#..#.#ß._._._.ß#.#..#.#.........#.#..#.._._._..#..##..#.......@.#..#.#.._._._..#.#..#.#.........#.#♣≈...#.._._._..#...≈♣.........#_-ic`47_-i_._.____._.__-iD_-i qM#.####...####.#..##_-i| C..#.........#..#.#ß._._._.ß#.#..#.#.........#.#..#.._._._..#..##_-i /..#.........#..#.#.._._._..#.#.._-i- ♣≈.#.#.........#.#.≈♣.._._._..#_-i _-i `56_-i} _._.____-i͞ _-i M...............#.####...####.#..##..#.........#..#.#ß._._._.ß#.#..#.#.........#.#..#.._._._@.#..##..#.........#..#.#.._._._..#.#♣≈...#.........#...≈♣.........#_-i _-iw `65_-iL L___-iѮ `-iM#.#.#.#.#.#.#.#...............#.####...####.#..##..#.........#..#.#ß._._._.ß#.#.`-i.#.#.......@.#.#..#.._._._..#..##..#.........#..`-i?♣≈.#.#.._._._..#.#.≈♣.........#`-i`-i`74`-i~&_`-iM≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈`-i[#.#.#.#.#.#.#.#...............#.####...####.#..##`-i..#.........#..#.#ß._._._.ß#.#..#.#.........#.#..#.._._._..#..##♣≈...#.........#...≈♣`-ia.._._._..#`-i1`-i`83`-i _._.__`-i`-i  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣≈≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈≈♣ ♣≈.#.#.#.#.#.#.#.#.≈♣ ♣≈.................≈♣ ♣≈.#.####...####.#.≈♣ ♣≈...#.#...≈♣ ♣≈.#.#.#.#.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#ß._._.@.ß#.#.≈♣ ♣≈...#.#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#.._._._..[`-i40m#...≈♣ ♣≈.#.#.##.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.._._._..##.≈♣ ♣≈...#.#...≈♣ ♣≈.#.#.........#.#.≈♣`-i`-i92_ _There is a glowing silver altar of Zin here.`-iM}  ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣≈≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈≈♣ ♣≈.#.#.#.#.#.#.#.#.≈♣ ♣≈.................≈♣ ♣≈.#.####...####.#.≈♣ ♣≈...#.#...≈♣ ♣≈.#.#.#.#.≈♣ ♣≈...#.....@...#...≈♣ ♣≈.#.#ß._._._.ß#.#.≈♣ ♣≈...#.#...≈♣ ♣≈.#.#.........#.#.≈♣ ♣≈...#..`-iE~ h_._._..#...≈♣ ♣≈.#.#.##.≈♣ ♣≈...#.........#...≈♣ ♣≈.#.#.._._._..##.≈♣ ♣≈...#.#...≈♣`-i `-i[ h401 _`-i _._.__`-i a-i Visible Features (select to target/travel, [!] to examine) Features  a - (_) a glowing silver altar of Zinb - (_) a blossoming altar of Fedhas  c - (_) a broken altar of Ashenzari  d - (_) a hide-covered altar of Uskayaw  e - (_) an ancient bone altar of Kikubaaqudgha  f - (_) a shimmering altar of Xom  g - (<) a staircase back to the Dungeon  h - (_) a sparkling altar of Nemelex Xobeh  i - (_) a burning altar of Makhleb  j - (_) an iron altar of Okawaruc-i,c-ic-i| hheimdall the Conjurer♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣Gnoll of Vehumet ......♣≈≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈≈♣Health: 59/59 ========================♣≈.#.#.#.#.#.#.#.#.≈♣Magic: 17/17 ========================♣≈.................≈♣AC: 3Str: 6♣≈.#.####...####.#.≈♣EV: 27 Int: 20♣≈...#.........#...≈♣SH: 0Dex: 11♣≈.#.#.........#.#.≈♣XL:  8 Next: 72% Place: Temple♣≈...#.....@...#...≈♣Noise: ---------  -iW a0mTime: 5940.4 (0.0)♣≈.#.#ß._._._.ß#.#.≈♣e) +1 whip (venom)♣≈...#.........#...≈♣Cast: Magic Dart♣≈.#.#.........#.#.≈♣Zot (5931) Fly ♣≈...#.._._._..#...≈♣♣≈.#.#.........#.#.≈♣♣≈...#.........#...≈♣♣≈.#.#.._._._..#.#.≈♣♣≈...#.........#...≈♣Vehumet grants you knowledge of Foxfire. _You start memorising the spell. You continue memorising.You finish memorising.  You add the spell Foxfire to your library. _Spell assigned to 'e'. _There is a glowing silver altar of Zin here.c-ihheimdall the Conjurer♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣Gnoll of Vehumet ......♣≈≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈≈♣Health: 59/59 ========================♣≈.#.#.#.#.#.#.#.#.≈♣Magic: 17/17 ========================♣≈.................≈♣AC: 3Str: 6♣≈.#.####...####.#.≈♣EV: 27 Int: 20♣≈...#.........#...≈♣SH: 0Dex: 11♣≈.#.#.........#.#.≈♣XL:  8 Next: 72% Place: Temple♣≈...#.....@...#...≈♣Noise: ---------  Time:-i+m 5940.4 (0.0)♣≈.#.#ß._._._.ß#.#.≈♣e) +1 whip (venom)♣≈...#.........#...≈♣Cast: Magic Dart♣≈.#.#.........#.#.≈♣Zot (5931) Fly ♣≈...#.._._._..#...≈♣♣≈.#.#.........#.#.≈♣♣≈...#.........#...≈♣♣≈.#.#.._._._..#.#.≈♣♣≈...#.........#...≈♣You finish memorising.  You add the spell Foxfire to your library. _Spell assigned to 'e'. _There is a glowing silver altar of Zin here.  c-iwPress: ? - help, v - describe, . - travelA staircase back to the Dungeon.c-i 3hheimdall the Conjurer♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣Gnoll of Vehumet ......♣≈≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈≈♣Health: 59/59 ========================c-i ♣≈.#.#.#.#.#.#.#.#.≈♣Magic: 17/17 ========================♣≈.................≈♣AC: 3Str: 6♣≈.#.####...####.#.≈♣EV: 27 Int: 20♣≈...#.........#...≈♣SH: 0Dex: 11♣≈.#.#.........#.#.≈♣XL:  8 Next: 72% Place: Templec-i ♣≈...#.....@...#...≈♣c-iz Noise: ---------  Time: 5940.4 (0.0)♣≈.#.#ß._._._.ß#.#.≈♣e) +1 whip (venom)♣≈...#.........#...≈♣Cast: Magic Dart♣≈.#.#.........#.#.≈♣c-i uZot (5931) Fly ♣≈...#.._._._..#...≈♣♣≈.#.#.........#.#.≈♣♣≈...#.........#...≈♣♣≈.#.#.._._._..#.#.≈♣♣≈...#.........#...≈♣You finish memorising.  c-ih You add the spell Foxfire to your library. _Spell assigned to 'e'. _There is a glowing silver altar of Zin here.  Press: ? - help, v - describe, . - travelA staircase back to the Dungeon.c-i U  c-i c-i _ ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣≈≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈≈♣c-i  ♣≈.#.#.#.#.#.#.#.#.≈♣c-i X ♣≈.................≈♣c-i  ♣≈.#.####...####.#.≈♣c-iV N ♣≈...#c-iک U.#...≈♣c-i, N ♣≈.#.#c-in V.#.#.≈♣c-i  ♣≈...#.........#...≈♣c-i  ♣≈.#.#ß._._._.ß#.#.≈♣c-iW O ♣≈...#c-i V.#...≈♣c-iث  ♣≈.#.#.........#c-i !#.≈♣c-iY  ♣≈...#.._._._..#.c-i ..≈♣c-iȬ O ♣≈.#.#c-i 7.#c-iM !#.≈♣c-i  ♣≈...#.........#.c-i̭ ..≈♣c-iG  ♣≈.#.#.._._._..#.c-i #.≈♣c-iѮ c-i c-iݵ c-i! $1.4 (1c-i^ #0 c-i _c-i c-i _c-i c-i2X"M♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈#.#.#.#.#.#.#.#...............#.####...####.#..#.....#.#..#.........#..#.#ß._._._.ß#.#c-iY♣≈...#.........#...≈♣#.........#c-i]c-i^f2.4 (229c-ib8_d-i7M♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈#.#.#.#.#.#.#.#...............#.####.@.####.#..#.....#.#..#.........#..♣≈.#.#ß._._._.ß#.#.≈♣#.........#d-id-ire3.4 (38d-i1~_._._d-iOV?Md-iV♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈#.#.#.#.#.#.#.#.......@.......#.####...####.#..#..#..#d-iWd.....#.#♣≈...#.........#...≈♣#.._._._..#d-i9\d-i\e4.4 (47d-i`P_._._d-iM♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈≈≈≈≈≈<≈≈≈≈≈≈≈≈#.#.#.#@#.#.#.#...............#.####...####.#..#.........#..♣≈.#.#.........#.#.≈♣###.........#d-i[d-ie5.4 (56d-i d-ih[M♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈≈≈≈≈≈@≈≈≈≈≈≈≈≈d-iҜ#.#.#.#.#.#.#.#...............#.####...####.#d-i}♣≈...#.........#...≈♣..#d-i1##.........#d-id-ie6.4 (65d-iad-i`d-id-i{d _There is a staircase back to the Dungeon here.d-i^A d-iG 0d-iK d-i/M M _You can't go down here!e-ie-iU  e-ie-ie-i12 947.4 (14 _e-ixe-i rDungeon:524720) Fly e-i[ X ..#.#..#.....# #.# ##.......... ....#..#.....###.######.......... ..>.............................. .^........#[..##.######.###...... ..........#...##.# #. #....... ..........#..###'### #.##....... ....#..#.##..#....ß# #....<..... e-i* ....#..#.##..#.#'#.# #####.###### .#.#####.##..+.#@#.+ #.....###... .........##..#.###.# #.###.##%#.. ##.####### #ß....# ###.####.. ...### ###+### ..#.#...## .....# #.#.#.# #.#.#...#. ...#.### ####.#.#.#.#.#.#...##  ...#...# #......#.#.#.#.#.....  ...###.# #......#.#.#.#<#))...  ....##.# #......#))... e-i$ h8.9 (2.519e-i+) e-iG+ _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.g-i+M#..........###### #.# g-i+..#..#.....###.###### ..>................. .^[#####.###g-iJ,.##.# #. ......#..###'### #.##.....ß# #....<..... ....#..#.#@#.# #####.###### .#.#####.##..+.#>#.+ #.....###. .........##..#.###.# #.% ##.####### #ß....# ###.####.. ...###g-ik,###+### ..#.#...##g-iJ1g-i3o 27  9.9 (1.0g-i4A8 _g-i9g-i;Q _There is an open door here.g-imM##.#.# #..........######g-iFn #.# ..#..#.....###.###### ..>................. .^[#####.###.##.# #. g-iyn......#..###'### #.##...@.ß# #....<..... ....#..g-in;#.#'#.# #####.###### .#.#####.##..+.#>#.+ #.....###. g-in.........##..#.###.# #.% g-in##.####### #ß....# ###.####..g-iug-iAyh507 _g-i~g-ig-i{:cM..#### ###.#.#g-i:v #..........###### #.# ..#..#.....###.###### ..>................. .g-i:<^[#####.###g-iW;g.##.# #. ......#..###@### #.##.....ß# #....<..... ....#..g-i;#.#'#.# #####.###### .g-i;?#.#####.##..+.#>#.+ #.....###. .........##..#.###.# 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Time: 6092.9 (0.0) ######...# #.# #...........#  e) +1 whip (venom) -i .........# #.###[..........#  Cast: Magic Dart ######...# #...............## Zot (24575) Fly # #...# #####............. # #...# #..........### B   bombardier beetle ## #...# #............. .# #...# #..........### .# #...#### #..........# _The bombardier beetle waves its antennae.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 88% to hit)-i$hheimdall the Conjurer### Gnoll of Vehumet ......#<# Health: 59/59 ========================#.# Magic: 14/17 ===================-----#.# AC: 3Str: 6#.# EV: 12Int: 20 #########.# SH: 0-i%Dex: 11 ##_*.._###########.# XL:  8 Next: 72% Place: Dungeon:5 # ##### #@# ##..........# Noise: =--------  Time: 6092.9 (0.0) ######...# #.# #...........# e) +1 whip (venom) .........# #.###[..........# Cast: Magic Dart ######...# #...............## Zot (24575) Fly -i5&# #...# #####............. # #...##..........### B   bombardier beetle ## #...##............. .# #...##..........### .# #...#####..........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line-i&Aim: a bombardier beetle (lightly wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.-iHBAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hitsbombardier beetle is lightly wounded.-ilw=3.9 (14) Fly Ray -iA_-iMf _(Press . to maintain the ray.)-ia  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i  hheimdall the Conjurer ###  Gnoll of Vehumet ...... #<#  Health: 59/59 ======================== #.#  Magic: 12/17 ================-------- #.#  AC: 3Str: 6 #.#  EV: 12Int: 20 # ####### #.#  SH: 0Dex: 11 # #_B.._###########.#  XL:  8 Next: 72% Place: Dungeon:5 # ##### #@# ##..........#  Noise: ==-------  Time: 6093.9 (0.0) ######...# #.# #...........#  e) +1 whip (venom) .........# #.###[..........#  Cast: Magic Dart ######...# -ik #...............## Zot (24574) Fly Ray # #...# #####............. # #...# #..........### B   bombardier beetle ## #...# #............. .# #...# #..........### .# #...#### #..........# _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 88% to hit)-iG hheimdall the Conjurer### Gnoll of Vehumet ......#<# Health: 59/59 ========================#.# Magic: 12/17 ================--------#.# AC: 3Str: 6#.# EV: 12Int: 20 #########.# SH: 0Dex: 11 #-ie #_*.._###########.# XL:  8 Next: 72% Place: Dungeon:5 # ##### #@# ##..........# Noise: ==-------  Time: 6093.9 (0.0) ######...# #.# #...........# e) +1 whip (venom) .........# #.###[..........# Cast: Magic Dart ######...# #...............## Zot (24574) Fly Ray # #...# #####............. # #...##..........### B   bombardier beetle ## #...##............. .# #...##..........### .# #...#####..........#Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: -i VSearing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.-ioA BPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.  The bombardier beetle is moderately wounded.(Press . to maintain the ray.)-iqB e4.9 (13-iYG 9_-itI _ _The bombardier beetle closely misses you.-i^  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-iD  hheimdall the Conjurer ###  Gnoll of Vehumet ...... #<#  Health: 59/59 ======================== #.#  Magic: 10/17 ==============---------- #.#  AC: 3Str: 6 #.#  EV: 12Int: 20 -iԸ# ####### #.#  SH: 0Dex: 11 # #_B.._###########.#  XL:  8 Next: 72% Place: Dungeon:5 # ##### #@# ##..........#  Noise: ==-------  Time: 6094.9 (0.0) ######...# #.# #...........#  e) +1 whip (venom) .........# #.###[..........#  Cast: Magic Dart ######...# #...............## Zot (24573) Fly Ray # #...# #####............. -i# #...# #..........### B   bombardier beetle ## #...# #............. .# #...# #..........### .# #...#### #..........# _The bombardier beetle closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 88% to hit)-i`hheimdall the Conjurer### Gnoll of Vehumet ......-i`#<# Health: 59/59 ========================#.# Magic: 10/17 ==============----------#.# AC: 3Str: 6#.# EV: 12Int: 20 #########.# SH: 0Dex: 11 #-i`*#_*.._###########.# XL:  8 Next: 72% Place: Dungeon:5 # ##### #@# ##..........# Noise: ==-------  Time: 6094.9 (0.0) ######...# #.# #...........# e) +1 whip (venom) -ia.........# #.###[..........# Cast: Magic Dart ######...# #...............## Zot (24573) Fly Ray # #...# #####............. # #...##..........### B   bombardier beetle ## #...##............. .# #...##..........### -i b.# #...#####..........#Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line-ibAim: a bombardier beetle (moderately wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.-i-QBRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits  The bombardier beetle is severely wounded.-ie5.9 (12-i;A_-iNf _(Press . to maintain the ray.)-iA  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-iIo  hheimdall the Conjurer ###  Gnoll of Vehumet ...... #<#  Health: 59/59 ======================== #.#  Magic: 8/17===========------------- #.#  AC: 3Str: 6 #.#  EV: 12Int: 20 # ####### #.#  SH: 0Dex: 11 # #_B.._###########.#  XL:  8 Next: 72% Place: Dungeon:5 # ##### #@# ##..........#  Noise: ==-------  Time: 6095.9 (0.0) ######...# #.# #...........#  e) +1 whip (venom) .........# #.###[..........#  Cast: Magic Dart -ip######...# #...............## Zot (24572) Fly Ray # #...# #####............. # #...# #..........### B   bombardier beetle ## #...# #............. .# #...# #..........### .# #...#### #..........# _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 88% to hit)-i|hheimdall the Conjurer### Gnoll of Vehumet ......#<# Health: 59/59 ========================#.# Magic: 8/17===========-------------#.# AC: 3Str: 6#.# EV: 12Int: 20 #########.# SH: 0Dex: 11 #-i#_*.._###########.# XL:  8 Next: 72% Place: Dungeon:5 # ##### #@# ##..........# Noise: ==-------  Time: 6095.9 (0.0) ######...# #.# #...........# e) +1 whip (venom) .........# #.###[..........# Cast: Magic Dart ######...# #...............## Zot (24572) Fly Ray # #...# #####............. # #...##..........### B   bombardier beetle ## #...##............. .# #...##..........### .# #...#####..........#Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: -igSearing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.-i5p-BPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.  The bombardier beetle is almost dead.  (Press . to maintain the ray.)-iqe6.9 (11-iw-iyI _The bombardier beetle bites you but does no damage.-i@  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i3B   hheimdall the Conjurer ###  Gnoll of Vehumet ...... #<#  Health: 59/59 ======================== #.#  Magic: 6/17========---------------- #.#  AC: 3Str: 6 #.#  EV: 12Int: 20 # ####### #.#  SH: 0Dex: 11 # #_B.._###########.#  XL:  8 Next: 72% Place: Dungeon:5 # ##### #@# ##..........#  Noise: ==-------  Time: 6096.9 (0.0) -iB ######...# #.# #...........#  e) +1 whip (venom) .........# #.###[..........#  Cast: Magic Dart ######...# #...............## Zot (24571) Fly Ray # #...# #####............. # #...# #..........### B   bombardier beetle ## #...# #............. .# #...# #..........### .# #...#### #..........# _The bombardier beetle bites you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 88% to hit)-iٍ   hheimdall the Conjurer ###  Gnoll of Vehumet ...... #<#  Health: 59/59 ======================== #.#  Magic: 6/17========---------------- #.#  AC: 3Str: 6 #.#  EV: 12Int: 20 # ####### #.#  SH: 0Dex: 11 -i} # #_†.._###########.#  XL:  8 Next: 72% Place: Dungeon:5 # ##### #@# ##..........#  Noise: ==-------  Time: 6096.9 (0.0) ######...# #.# #...........#  e) +1 whip (venom) .........# #.###[..........#  Cast: Magic Dart ######...# #...............## Zot (24571) Fly Ray # #...# #####............. # #...# #..........### B   bombardier beetle ## #...# #............. .# #...# #..........### .# #...#### #..........# Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  You kill the bombardier beetle![3-iB 9;49m-i%  ###  #<#  -i #.#  #.#  #.#   #.#  #_* -i ##### #@#   #.#   #.###[-i   #....... #...# .-i  #...# #..... #...# -i~ . #...# .  .-i †Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (almost dead, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  You kill the bombardier beetle!  Vehumet accepts your kill.-ih* `67.9 (1Magic Dart0Your Translocations skill increases to level 3!Your Forgecraft skill increases to level 3!  Your Fire Magic skill increases to level 3!  -i* Your Ice Magic skill increases to level 3!  Your Air Magic skill increases to level 3!Your Earth Magic skill increases to level 3!-i0 9_-i2 h _Your Alchemy skill increases to level 3!-it -iBu -iu -iNw W  You start resting.-iۻ ,..-iμ M............-iX &0-i\ 7=--8.9 (169) Fly -if -i < _You stop channelling your searing ray.-iJ -i -i -iI -i  27  87-i -i5 -i B6-i -i, -i T=5-i} -i` -i B4-i -i -i B3-i -i -i\ y8==2-i2 -i9 -i B1-i{ -i -iE B0-i -in -i C59-i -i -i U==8-i1 -ia -i B7-i -i9 -i r9=6-iY -i -i/ B5-i -iT -i B4-i -i% -i B3-iR -i -i T=2-i -i -iF1010/17==4987-i -i$ B6-i -ic k==5-i_-i-iB4-i/-i#-ibB3-i-i~-ir1=2-iZ-itn1-iX0-io39-i'-ij=8-i-i X7-iz!-i"-i #r2=6-i#-ik)n5-i+X4-i,-i--i0.B3-i.-i0j=2-iHUs103==29876==5-iWv4-iXP3-iZ4=2-i?[-i\X1-i^-i`n0-ia-ibC19-ib-i]dj=8-id-i9fX7-if-iCg-ig5==6-iWh-ihB5-i i-iiX4-ij-ij-ikX3-ilk==2-il-ifnX1-iXo-ip-iqB0-iq-it6=09-i u-iwn8-iyX7-iz-i{-i>|B6-i.}-i~-i*T=5-i2-i-itB4-iY-i+-iB3-i-i~n _You start resting.Magic restored.-i9---i1164.9 (66.0)-i7==5.9 (672 _-iK@_-i.M#<######  #_†@._########### # ##### #~#'#≈## ######-i8# #.# #. ......###[ ######...# #...............##-i.*6.9 (1.0)1-i+-i9 ### #<# #.# #.# #.# ## # #.# .#-i  #_@.._##.# .# ##### #~#'#≈##.# .######...# ###.# #.#.# #.###[.# .######...# #... .# #...# ##### .# #...# #. .## #...# # ..# #...#-iy H #.-ia-il`70-i-i~ _You see here a bombardier beetle corpse.-i8### #<# #.# #.# #.#  # #.# -i<# #_†@._##.# # ##### #~#'#≈##.# ######...# ###.# #.# # #.###[.# ######...# #...-i# # #...# #####. # #...# #.# ## #...# #. .# #...# #.#-iӌ-ii8499 _-i$-iД-i/R### #<# #.# #.# #.# -iR # #.#  #_†.@_##.#  ##### #~#'#≈##.# -iR%...# ###.###.# # #.###[.-iS# ...# #...# -iuS! #...# #####.  #...# #.# # #...# #. -iSz# #...# #.#-iZ-i}\}==98-ia9_-itc-i ### #<# #.# #.# #.# ######## #.# -i!# #_†.._###########.# # ##### #~#@#≈##..........# ######...# ###.##.# .........# #.###[.# ######...# #.....## #-i #...# #####... # #...# #### ## #...# #.... .# #...# #### .# #...#### #.#-i-i%a707-i!9_-i$Q _There is an open door here.-i b ###<. #########_†.._############### #~#'#≈##......... ######...# ###@###. ...... #.###[ ######....# # ####.. .# #......##########.##-i:-ig16 _-i!-ib#-ij  <. ########_†.._##########-i ##### #~#'#≈##......... ######...# ###.###. ...... #@###[ ######.......# # -i ####...... #....-i ### .# #......########### #.#-i4 -i `25-i 9_-i[ -i(3-i+-ipK%0-i7L-i+ME _Done exploring.-iX-ibzLevel 5 of the Dungeon <<<<>>>>>__(Press ? for help)####<#-ib#.##.##.####################################.##............#............##_†.._###########.##............#............# ##### #~#'#≈##..........##.........................######...# ###.###...........#-ib#..................................# #@###[..........##.........................######...# #...............########## #...†.....................# #...# #####....................# #...†.....................# #...##..........#########.##-i:c #.........................## #...##.....................# #.............#####........# #...##..........############ ####.####.###.#........###.# #...#####..........#-icI#.# #.###.#.##.....# #.# #......##########.######.####.#......#.....# #.# #......########### #.##...........#.#..#.....# #.# ##...............# #.##.............#..#.....###.######...............# #.#-ic#...........>................................>..# #.##).........^........#[..##.######.###...........# #.##...................#...##.# #.##............# #.#-iG% O@ -i0.? #-i" ;#.-i\k:..-iƓ ..#...................#..###'### #.##............# #.#-iS 5.>-i6v-i#<# hheimdall the Conjurer#.# Gnoll of Vehumet ......#.# Health: 59/59 ========================#.# Magic: 17/17 ======================== #########.# AC: 3-il8Str: 6 ##_†.._###########.# EV: 27 Int: 20 # ##### #~#'#≈##..........# SH: 0Dex: 11 ######...# ###.###...........# XL:  8 Next: 76% Place: Dungeon:5 .........# #@###[..........# Noise: ---------  Time: 6172.9 (0.0) ######...# #...............## e) +1 whip (venom) -i# #...# #####............. Cast: Magic Dart # #...##..........### Zot (24495) Fly -iգ## #...##............. .# #...##..........### -i.# #...#####..........# .# #......##########.## -idE.# #......########### #.# _You stop channelling your searing ray. _You start resting. _Magic restored. _You see here a bombardier beetle corpse. -iY_There is an open door here. _Done exploring.-i9U  -i-iW#.# #.# #.# ########.#  #_†.._###########.#  ##### #~#'#≈##..........# ####...# ###.###.....# ........# #.###[....# #####...# #.@.......### -iX #...# #####..  #...# #..#####...# #....... # #...# #.#### # #...#####.# # #......# #########.## # #......########### #.-iX~# # #.........-iH_-i_+3.9 (1-i `A4 _-i*e9_-i7#.# #.# #.# ####### #.# #_†.._###########.# ##### #~#'#≈##....# ...# ###.###...# # #.###[.-iJ,# ...# #..##...# #####.#...# #...#  #...# #.....  #...# #..........# -i #...#### #..........#  #......# #########.## -i-i: -i e4.9 (23-i-iٲm#.# #.# #.# # #.# #_†.._#####-iz.# ##### #~#'#≈##..# ...# ###.###..# # #.###[.# ...# #..##...# #####.#...# #..##...# -iY#...#...# #....##...#### #..........##......# ########-iسA#.## -ia-ie5.9 (32-i&9_-ie#.# #.# ########.# #_†.._###########.#  ##### #~#'#≈##..........# ##...# ###.###..# .....# #.###[# ##...# #......######  #...# #####.....#...# #.########...# #.......#...# #.########...#####.#  #......# #########.#-if#  #......########### #.#  #......... #-il-ibme6.9 (41-ir9_-i #.# ########.# #_†.._###########.# ##### #~#'#≈##..........# #...# ###.###..# ....# #.###[# #...# #......####### #...# #####...... #...# #.######## #...# #........ #...# #.######## #...#####.# #......# #########.## #......########### #.-i # #......... ...>-i -i  e7.9 (50-i" 9_-i ########.# #_†.._###########.# #### #~#'#≈##..........# ...# ###.###..# ...# #.###[# # #......######## ...# #####....... ...# #.######### ...# #......... ...# #.######### ...#####.# ......# #########.## -iK 1......########### #.#......... ..> #.###-i? 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# #.#-i} # # #.# ##There is a stone staircase leading up here.-iX-i-iOI40.9 (687 -iɈ_-i-i-ip-iS _Key pressed, stopping travel.-i -i0-ih-i"-iOf.###.#.#.#...##.#..#.# #.#.##...##)###.### #.#.#.###..#.)##.# #.#.# #.....##'##÷##'##.# #.#.# #.###.#.#.#####.#.###.###[#.ß..ß..ß.#.#.#.....[.#.##.#...###########'.##.#.#.@.<...............##......#..#####..)##.....>.....)........).).##......#.##.##.#.# #.#.# .###### #.# .# #.# .# #.# -i-l-il, -il= 1.9 (1.0)-ilA6 _-is-iSu-if P.###.#.#.#...##.#...# #.#.##...##).### #.#.#######.###..#.)##.# #.#.# #.....##'##÷##'.# #.#.# #.###.#..#####.#.###.###[#.ß..ß..ß..#.#.....[.#.#.#...###########'.##.#.#@..<.##......#..#####..)##.....>.....).).).##......#..##.#.# #.#.#  #.###### #.# #.# #.# #.# #.#-ih `25-ip -i1 ........#..##..#.###.#.#..#....# #.#.........##...##).### #.#.#######.###..#.).# #.#.# #.....##'##÷##'.# #.#.# #.###.#.......#####.#.###.###[#.ß..ß..ß #......#.#.....[.#........ #######.#.@.###########'###.##.......#.#...<..............##......#..#####.###########)##.....>.....)........).)....##......########.#############.#.........# #............ ........#########.# ############# ##.###### #.#  #.# #.#3-i:2 04-i"7 -i8 -i*4###.##.#...##.#.# #.#.........##...##)### #.#.#######.###..#.).# #.#.# #.....##'##÷#.# #.#.# #.###.#........#####.#.###.###[#.ß..ß -i)5x##.......#.#.....[.#....... ########.#...###########'## ......##.#@#...<............##.#####.##########)##.....>.....)........).)....##......########.##########.##.#.........# #...............#########.# ############ ###.###### #.-i5#  #.#  #.#  #.# #.#-i=-iA`43-iH-iI-ii.# #.#...##...#### #.#.#######.###..#..# #.#.# #.....##'##÷#.# #.#.# #.###.#.......#####.#.###.###[#.ß..ß ###.......#.#.....[.#....#######.......#...###########'# .......##.......#.#...<...........##.#####.#########)##.....>.....)........).)...##......########.#########.##.#.........# #..............#########.# ########### ####.###### #.#  #.#  #.#  #.# #.#  #.#[39-ik;49m #.#52-ii### #.#.#######.###...# #.#.# #.....##'##÷..# #.#.# #.###.#.......#####.#.###.###[#.ß..ß ####.......#.#.....[.#....#######.#...###########' ........##.#.#...<..........##.#####.########)##.....>@....)........).)..##......########.########.##.#.........# #.............#########.# ########## #####.###### #.#  #.#  #.#  #.# #.#  #.# #.#  #.# #.#-i`61-i -i-i!.### #.#.#.###.....# #.#.# #.....##'##..# #.#.# #.###.#.#####.#.###.###[#.ß..#..#.#.....[.###.......#...#.##.......#.#...<.##......#..#####..)##.....@.....).)..##......#..##.#.........# #.#########.# ######.######-i! #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#-i '-i,`70-i91-i2c _There is a stone staircase leading down here.-i3-iמ-i-i"12 24819 _-iJ-i0.  You fly downwards.  You hear the sound of rushing water.-i!Y/  --more---io 6  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!  The walls and floor vibrate strangely for a moment.-i-ij  Level annotation: Eustachio-i ... .. ##.. #.## .....#... #....#..### ........#.. #......=#.# -i#.......#.# #.......#Y#####.#  ........@.#  #.#...#.#.......#  #..............  #############.#  # @   Eustachio Y   ice beast -ie48-----=50.4 (2.5Magic Dart7-iR-ij _The ice beast hits you. The ice beast freezes you! _There is a stone staircase leading up, spattered with blood here.-i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-iK ... .. hheimdall the Conjurer-i/ ##.. #.## Gnoll of Vehumet ...... .....#... Health: 48/59 ===================----- #....#..### Magic: 15/17 =====================--- ........#..-iZy AC: 3Str: 6 #......=#.# EV: 12Int: 20 #.......#.# SH: 0Dex: 11 #.......#Y#####.#  XL:  8 Next: 76% Place: Dungeon:6 -i........@@......#  Noise: =--------  Time: 6250.4 (0.0) #.#...#.#.......#  e) +1 whip (venom) #..............  Cast: Magic Dart -i#############.#  Zot (24417) Fly  #  -i- @   Eustachio  Y   ice beast-i?&-i`Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-iAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line-itAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (73% to  hit)-i+4... ..hheimdall the Conjurer##.. #.##Gnoll of Vehumet ...........#...Health: 48/59 ===================-----#....#..###-i4OMagic: 15/17 =====================---........#..AC: 3Str: 6#......=#.#EV: 12Int: 20#.......#.#-iB5'SH: 0Dex: 11#.......#Y#####.#XL:  8 Next: 76% Place: Dungeon:6.....****@......#Noise: =--------  Time: 6250.4 (0.0)#.#...#.#.......#e) +1 whip (venom)#..............Cast: Magic Dart#############.#-ii5OZot (24417) Fly #-i5@   EustachioY   ice beast-i5 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line-i5Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (73% to  hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio.-i...@Press: ? - help, Shift-Dir - straight line: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (73% to  hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio.  Eustachio is lightly wounded.  (Press . to maintain the ray.)-iw=1.4 (16) Fly Ray -i-i _The ice beast barely misses you. Eustachio completely misses you.-iI  -iCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i@ ... .. hheimdall the Conjurer ##.. #.## Gnoll of Vehumet ...... .....#... Health: 48/59 ===================----- #....#..###-iA Magic: 13/17 ==================------ ........#.. AC: 3Str: 6 #......=#.#-iB EV: 12Int: 20 #.......#.# SH: 0Dex: 11 #.......#Y#####.#  XL:  8 Next: 76% Place: Dungeon:6 ........@@......#  Noise: ==-------  Time: 6251.4 (0.0) #.#...#.#.......#  e) +1 whip (venom) #..............  Cast: Magic Dart #############.#  Zot (24416) Fly Ray  #   @   Eustachio  Y   ice beastCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or En-iRCter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 73% to hit)-i i... ..hheimdall the Conjurer##.. #.##Gnoll of Vehumet ...........#...Health: 48/59 ===================-----#....#..###Magic: 13/17 ==================-------i ........#..AC: 3Str: 6#......=#.#EV: 12Int: 20#.......#.#SH: 0Dex: 11#.......#Y#####.#XL:  8 Next: 76% Place: Dungeon:6.....****@......#-i Noise: ==-------  Time: 6251.4 (0.0)#.#...#.#.......#e) +1 whip (venom)#..............Cast: Magic Dart#############.#Zot (24416) Fly Ray #@   Eustachio-i5 Y   ice beastConfirm with . or Enter, or press ? or * to list all spells.-iW Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line-iz Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 73% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio.-iP $...@Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 73% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio.  -i0Q Eustachio is lightly wounded.  (Press . to maintain the ray.)  The ice beast hits you. The ice beast freezes you!-ibR 35-----2.4 (15-iR -iX -iZ : _Eustachio hits you with a +0 rapier.-i   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i& ... .. hheimdall the Conjurer ##.. #.## Gnoll of Vehumet ...... -it.....#... Health: 35/59 ==============---------- #....#..### Magic: 11/17 ===============--------- -iX........#.. AC: 3Str: 6 #......=#.# EV: 12Int: 20 -i~#.......#.# SH: 0Dex: 11 -i#.......#Y#####.#  XL:  8 Next: 76% Place: Dungeon:6 -i"........@@......#  Noise: ==-------  Time: 6252.4 (0.0) -i#.#...#.#.......#  e) +1 whip (venom) -i.J#..............  Cast: Magic Dart #############.#  Zot (24415) Fly Ray -iV' # -i2  @   Eustachio  Y   ice beast-iCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-iRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line-i2Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 73% to hit)-iGB... ..hheimdall the Conjurer##.. #.##Gnoll of Vehumet ...........#...Health: 35/59 ==============----------#....#..###Magic: 11/17 ===============---------........#..AC: 3Str: 6#......=#.#EV: 12Int: 20#.......#.#SH: 0Dex: 11#.......#Y#####.#XL:  8 Next: 76% Place: Dungeon:6.....****@......#Noise: ==-------  Time: 6252.4 (0.0)#.#...#.#.......#e) +1 whip (venom)#..............Cast: -iBMagic Dart#############.#Zot (24415) Fly Ray #@   EustachioY   ice beastCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 73% to hit)-i_...@Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 73% to hit)  You focus your ray upon Eustachio. The searing ray misses Eustachio.  (Press . to maintain the ray.)-i e3.4 (14-i#-i _The ice beast barely misses you. Eustachio closely misses you.-i[?  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-iI ... ..-i_ hheimdall the Conjurer ##.. #.## Gnoll of Vehumet ...... .....#... Health: 35/59 ==============---------- #....#..### Magic: 9/17-i============------------ ........#.. AC: 3Str: 6 #......=#.#-i5 EV: 12Int: 20 #.......#.# SH: 0-iWDex: 11 #.......#Y#####.#  XL:  8 Next: 76% Place: Dungeon:6 -i  ........@@......#  Noise: ==-------  Time: 6253.4 (0.0) #.#...#.#.......#  e) +1 whip (venom) -i4J#..............  Cast: Magic Dart #############.#  Zot (24414) Fly Ray -i^ #   @   Eustachio-i  Y   ice beast-iCasting: Searing Ray (safe; 1% risk of failure)  -iΨMConfirm with . or Enter, or press ? or * to list all spells.-iRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line-iAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 73% to hit)-i... ..hheimdall the Conjurer##.. #.##Gnoll of Vehumet ...........#...Health: 35/59 ==============----------#....#..###Magic: 9/17============------------........#..AC: 3-iAStr: 6#......=#.#EV: 12Int: 20#.......#.#SH: 0Dex: 11#.......#Y#####.#XL:  8 Next: 76% Place: Dungeon:6.....****@......#Noise: ==-------  Time: 6253.4 (0.0)#.#...#.#.......#e) +1 whip (venom)#..............Cast: Magic Dart#############.#Zot (24414) Fly Ray #@   EustachioY   ice beastCasting: Searing Ray (safe; 1% risk of failure)  -iConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  -irPress: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 73% to hit)-imR...@Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 73% to hit)  You focus your ray upon Eustachio. The searing ray misses Eustachio.  (Press . to maintain the ray.-in)-ioe4.4 (13-i{t-iw _The ice beast misses you. Eustachio completely misses you.-iJ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-iH  ... .. hheimdall the Conjurer ##.. #.## Gnoll of Vehumet ...... .....#... Health: 35/59 ==============---------- #....#..###-i u Magic: 7/17=========--------------- ........#.. AC: 3Str: 6 -iͥ #......=#.# EV: 12Int: 20-i  #.......#.# SH: 0-i <Dex: 11 -i #.......#Y#####.#  XL:  8 Next: 76% Place: Dungeon:6 -iŦ ........@@......#  Noise: ==-------  Time: 6254.4 (0.0) #.#...#.#.......#  e) +1 whip (venom)-i  #..............  Cast: Magic Dart-i  #############.#  Zot (24413) Fly Ray -i& , #  -iC  @   Eustachio -i`  Y   ice beast-iz &-i Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-iȧ Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line-i Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 73% to hit)-i)]... ..hheimdall the Conjurer##.. #.##Gnoll of Vehumet ...........#...Health: 35/59 ==============-----------i(^f#....#..###Magic: 7/17=========---------------........#..AC: 3Str: 6-i^#......=#.#EV: 12Int: 20#.......#.#SH: 0Dex: 11#.......#Y#####.#XL:  8 Next: 76% Place: Dungeon:6.....****@......#-i_Noise: ==-------  Time: 6254.4 (0.0)#.#...#.#.......#e) +1 whip (venom)#..............Cast: Magic Dart-iaa#############.#Zot (24413) Fly Ray #@   EustachioY   ice beastConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 73% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio.-i...@Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (lightly  wounded, 73% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio.  Eustachio is moderately wounded.(Press . to maintain the ray.)-i29---5.4 (12-i;-i{ _The ice beast barely misses you. Eustachio hits you with a +0 rapier.-i  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i1; ... .. hheimdall the Conjurer ##.. #.## Gnoll of Vehumet ...... .....#...-i Health: 29/59 ===========------------- #....#..### Magic: 5/17=======----------------- ........#.. AC: 3-i,Str: 6-i #......=#.# EV: 12-i<Int: 20 -i#.......#.# SH: 0-iMWDex: 11 #.......#Y#####.#  XL:  8 Next: 76% Place: Dungeon:6 -iy"........@@......#  Noise: ==-------  Time: 6255.4 (0.0) -i#.#...#.#.......#  e) +1 whip (venom)-i #..............  Cast: Magic Dart-i -iԹ#############.#  Zot (24412) Fly Ray -i' # -i -i @   Eustachio -i( Y   ice beast-i=&-icCasting: Searing Ray (safe; 1% risk of failure)  -izMConfirm with . or Enter, or press ? or * to list all spells.-iRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line-iɺAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour  (moderately wounded, 73% to hit)-i ... ..hheimdall the Conjurer##.. #.##Gnoll of Vehumet ...........#...Health: 29/59 ===========-------------#....#..###-ip Magic: 5/17=======-----------------........#..AC: 3Str: 6#......=#.#EV: 12-i Int: 20#.......#.#-i PSH: 0Dex: 11-i #.......#Y#####.#-i ~XL:  8 Next: 76% Place: Dungeon:6-i7 .....****@......#Noise: ==-------  Time: 6255.4 (0.0)-ip a#.#...#.#.......#e) +1 whip (venom)#..............Cast: Magic Dart-i #############.#Zot (24412) Fly Ray -i #@   Eustachio-i kY   ice beast-i* UConfirm with . or Enter, or press ? or * to list all spells.-ih Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line-i aAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour  -i (moderately wounded, 73% to hit)  You focus your ray upon Eustachio. The searing ray hits Eustachio!-i............#########.# ######### Zot (24405) Fly ######.###### #.#  -i\#.# #.#  Y   ice beast -izK#.# #.#  #.# #.# -iN #.# #.# You closely miss the ice beast.-iYou bite the ice beast, but do no damage. _The ice beast completely misses you.Hit: e) +1 whip (venom)Press: ? - help, Dir - move target-iYAim: an ice beast (59% to hit and 55% to hit with your bite)-i ............### #.#.#######.###.. hheimdall the Conjurer ............# #.#.# #.....##'## Gnoll of Vehumet ...... ............# #.#.# #.###.#.... Health: 4/59=----------------------- ............#####.#.###.###[#.ß.. Magic: 3/17-i ====-------------------- #####.............#.#.....[.#.... AC: 3Str: 6 ###########.......#...########### EV: 12Int: 20 .........##.......#.#...<........ SH: 0Dex: 11 .........##......#..#####.####### XL:  8 Next: 76% Place: Dungeon:5 ........)##....Y@.....)........). Noise: =--------  Time: 6262.8 (0.0) -iG .........##......########.####### e) +1 whip (venom) -ij .........##.#.........# #........ Cast: Magic Dart ............#########.# ######### Zot (24405) Fly -i D######.#######.##.##.#-i Y   ice beast#.#-i #.##.#-i #.##.##.#-i {You bite the ice beast, but do no damage. _The ice beast completely misses you.-i QHit: e) +1 whip (venom)Press: ? - help, Dir - move target-i: Aim: an ice beast (59% to hit and 55% to hit with your bite)  Okay, then.-iQ -i -i . _-i -iB" Read which item? Scrolls  c - 2 scrolls labelled ZUNLOEPROY  e - a scroll labelled DIMORR OLURPH -i"  h - 2 scrolls labelled LIOM YRGHAIRGHEX  m - 4 scrolls labelled BOUTWUAMAP  q - 2 scrolls labelled DUGUOCA MULA  u - a scroll labelled BUBOIK NOJ  v - a scroll labelled ETEUVI YBEU  y - a scroll labelled POSETS JIDE [!] read|quaff|evoke[?] describe selected-i-i-i............### #.#.#######.###.. hheimdall the Conjurer -i"............# #.#.# #.....##'## Gnoll of Vehumet ...... ............# #.#.# #.###.#.... Health: 4/59=----------------------- ............#####.#.###.###[#.ß.. Magic: 3/17====-------------------- #####.............#.#.....[.#.... AC: 3Str: 6 ###########.......#...########### EV: 12Int: 20 .........##.......#.#...<........ SH: 0Dex: 11 .........##......#..#####.####### XL:  8 Next: 76% Place: Dungeon:5 ........)##....-i_yY@.....)........). Noise: =--------  Time: 6262.8 (0.0) .........##......########.####### e) +1 whip (venom) .........##.#.........# #........ Cast: Magic Dart ............#########.# ######### Zot (24405) Fly ######.#######.##.##.#Y   ice beast#.##.##.##.##.##.#You bite the ice beast, but do no damage. _The ice beast completely misses you.Hit: e) +1 whip (venom)Press: ? - help, Dir - move targetAim: an ice beast (59% to hit and 55% to hit with your bite) _Okay, then.  As you read the scroll labelled BOUTWUAMAP, it crumbles to dust.  It is a scroll of identify.-i/  --more---i -iC Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled ZUNLOEPROY  e - a scroll labelled DIMORR OLURPH  h - 2 scrolls labelled LIOM YRGHAIRGHEX  q - 2 scrolls labelled DUGUOCA MULA  u - a scroll labelled BUBOIK NOJ  v - a scroll labelled ETEUVI YBEU  y - a scroll labelled POSETS JIDE -i Potions (select first with !)  d - an orange potion  f - a fizzy black potion  j - 3 yellow potions  k - a coppery potion  l - a bubbling golden potion  n - 2 bubbling orange potions  o - 2 dark potions  p - a murky silvery potion  s - 2 murky yellow potions[?] describe selected-iZ -i1` -ig [............### #.#.#######.###.. hheimdall the Conjurer ............# #.#.# #.....##'## Gnoll of Vehumet ...... ............# #.#.# #.###.#.... Health: 4/59=----------------------- ............#####.#.###.###[#.ß.. Magic: 3/17====-------------------- -ig #####.............#.#.....[.#.... AC: 3Str: 6 ###########.......#...########### EV: 12Int: 20 .........##.......#.#...<........ SH: 0Dex: 11 .........##......#..#####.####### XL:  8 Next: 76% Place: Dungeon:5 -ih :........)##....Y@.....)........). Noise: =--------  Time: 6262.8 (0.0) .........##......########.####### e) +1 whip (venom) .........##.#.........# #........ Cast: Magic Dart ............#########.# ######### Zot (24405) Fly ######.#######.##.##.#Y   ice beast#.##.##.##.##.##.#Hit: e) +1 whip (venom)Press: ? - help, Dir - move target-ih Aim: an ice beast (59% to hit and 55% to hit with your bite) _Okay, then.As you read the scroll labelled BOUTWUAMAP, it crumbles to dust.  It is a scroll of identify.-i:}  j -> M - 3 potions of mutation; m -> i - 3 scrolls of identify-i} e3.8 (14-iB -i| V _The ice beast barely misses you.-iF............### #.#.#######.###.. hheimdall the Conjurer ............# #.#.# #.....##'## Gnoll of Vehumet ...... ............# #.#.# #.###.#.... Health: 4/59=----------------------- ............#####.#.###.###[#.ß.. Magic: 2/17==---------------------- #####.............#.#.....[.#.... AC: 3Str: 6 ###########.......#...########### EV: 12Int: 20 .........##.......#.#...<........ SH: 0Dex: 11 .........##......#..#####.####### XL:  8 Next: 76% Place: Dungeon:5 ........)##....Y@.....[30-im)........). Noise: =--------  Time: 6263.8 (0.0) .........##......########.####### e) +1 whip (venom) .........##.#.........# #........ Cast: Magic Dart ............#########.# ######### Zot (24404) Fly ######.###### #.#  #.# #.#  Y   ice beast #.# #.#  #.# #.#  #.# #.# j -> M - 3 potions of mutation; m -> i - 3 scrolls of identify _The ice beast barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (100% to hit)-i> -iH ............### #.#.#######.###.. hheimdall the Conjurer ............# #.#.# #.....##'## Gnoll of Vehumet ...... ............# #.#.# #.###.#.... Health: 4/59=----------------------- ............#####.#.###.###[#.ß.. Magic: 3/17====-------------------- #####.............#.#.....[.#.... AC: 3Str: 6 ###########.......#...########### EV: 12Int: 20 .........##.......#.#...<........ SH: 0Dex: 11 .........##......#..#####.####### XL: [40-iI {m 8 Next: 76% Place: Dungeon:5 ........)##....Y@.....)........). Noise: =--------  Time: 6263.8 (0.0) .........##......########.####### e) +1 whip (venom) .........##.#.........# #........ Cast: Magic Dart ............#########.# ######### Zot (24404) Fly ######.#######.##.##.#Y   ice beast#.##.##.##.##.##.#j -> M - 3 potions of mutation; m -> i - 3 scrolls of identify _The ice beast barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  -iK "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (100% to hit)-iV c _The ice beast barely misses you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (100% to hit)  Okay, then.-i