+li-—ž Player: hheimdall Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-17.23:45:47.ttyrec Time: (1768693547) Sat Jan 17 23:45:47 2026 ,liu [?1051l[?1052l[?1060l[?1061h,li– V)0[?7h[?25l[?1c,liÿ* ,lic/ ,li+9 —Welcome, hheimdall. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnoll r - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Conjurer0li_ó0liñø0liþKWelcome, hheimdall the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist 0liiþœConjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll Conjurer1li(V1lia=1liQKhheimdall the ConjurerGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 6EV: 12Int: 17SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic DartZot (6000) 1li²R¨§# . # §§## §# .♣♣. §§#§ §§♣..♣♣§ #.♣§ §♣⌠.⌠§♣ §§♣§♣⌠...⌠♣§♣♣.⌠..ß..⌠.♣♣.♣⌠.......⌠♣.?...ß.@.ß..♣1liRS0♣♣.⌠.....§§§§♣♣.♣♣§§§ß.§§§♣..♣§§§..§♣§♣♣§♣§.⌠.♣ §☼§♣♣.♣.♣. ##§# ♣. ♣.###§ ## #1li[l§§§§§§♣..♣♣§§♣⌠.⌠§♣ §§§§§§§§§ß.§§§§§♣§§Options error: Bad pregen_dungeon value: true (should be classic, false orincremental) (hheimdall.rc:74)Welcome, hheimdall the Gnoll Conjurer.The Orb of Zot is coveted for many reasons. Will you seize it for your own?§§§§§§ §§§ §♣⌠.⌠§♣ §§§§§§§§§ß.§§§§§§..§♣§§♣§.⌠.♣ §☼§§1liEºãPress ? for a list of commands and other information.  Found 2 scrolls labelled RUKKUA HOGOCS.1libÁ…§§§§§ §§§§§§§§§ß.§§§§§..§♣§§§§§§1liIÄc _Found a staircase leading out of the dungeon.4li}&4lib(1Visible Items/Features (select to target/travel, [!] to examine) Items  a - (?) 2 scrolls labelled RUKKUA HOGOCS Features4li£(nb - (<) a staircase leading out of the dungeon4liB]4liÁd4limòhheimdall the Conjurer§# . # §§#Gnoll# §# .♣♣. §§Health: 13/13 ========================#§ §§♣..♣♣§ #.4li\mgMagic: 6/6========================♣§ §♣⌠.⌠§♣ §§AC: 24limÔStr: 6♣§♣⌠...⌠♣§♣EV: 124li¡mInt: 17♣.⌠..ß..⌠.♣4liÏm«SH: 0Dex: 10♣.♣⌠.......⌠♣4liðmXL:  1 Next:  0% Place: Dungeon:1.?...ß.@.ß..♣4lin}Noise: ---------  Time: 0.0 (0.0)4li8n´♣♣.⌠.....§§§§♣-) Nothing wielded4liWnÕ♣.♣♣§§§ß.§§§♣..Cast: Magic Dart4li‰n­♣§§§..§♣§♣4li¯n/Zot (6000) 4lioE♣§♣§.⌠.♣ §☼§♣♣.♣.♣. ##§# ♣. ♣.###§ ## #incremental) (hheimdall.rc:74)Welcome, hheimdall the Gnoll Conjurer.4lio{The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found 2 scrolls labelled RUKKUA HOGOCS. _Found a staircase leading out of the dungeon.4li‰&hheimdall the Conjurer§# . # §§#Gnoll# §# .♣♣. §§Health: 13/13 ========================4lif‰)#§ §§♣..♣♣§ #.Magic: 6/6========================♣§ §♣⌠.⌠§♣ §§AC: 24li’‰æStr: 6♣§♣⌠...⌠♣§♣EV: 124liɼInt: 17♣.⌠..ß..⌠.♣SH: 04liç‰Dex: 10♣.♣⌠.......⌠♣XL:  1 Next:  0% Place: Dungeon:14li Š_.?...ß.@.ß..♣Noise: ---------  Time: 0.0 (0.0)♣♣.⌠.....§§§§♣4li.Š:-) Nothing wielded4liQŠË♣.♣♣§§§ß.§§§♣..Cast: Magic Dart4litŠœ♣§§§..§♣§♣Zot (6000) 4li®Š♣§♣§.⌠.♣ §☼§♣♣.♣.♣. ##4liíŠì§# ♣. ♣.###§ ## #4liI‹ëPress ? for a list of commands and other information.  Found 2 scrolls labelled RUKKUA HOGOCS. _Found a staircase leading out of the dungeon.  Press: ? - help, v - describe, . - travel, g - get itemItem here: 2 scrolls labelled RUKKUA HOGOCS.  4liu‹The floor.5li#‚ghheimdall the Conjurer§# . # §§#Gnoll# §# .♣♣. §§Health: 13/13 ========================#§ §§♣..♣♣§ #.Magic: 6/6========================5liy‚♣§ §♣⌠.⌠§♣ §§AC: 2Str: 6♣§♣⌠...⌠♣§♣EV: 12Int: 175li¢‚ ♣.⌠..ß..⌠.♣SH: 0Dex: 10♣.♣⌠.......⌠♣5liÂXL:  1 Next:  0% Place: Dungeon:1.?...ß.@.ß..♣5liá‚}Noise: ---------  Time: 0.0 (0.0)5liþ‚Æ♣♣.⌠.....§§§§♣-) Nothing wielded5liƒÃ♣.♣♣§§§ß.§§§♣..Cast: Magic Dart5li8ƒÜ♣§§§..§♣§♣Zot (6000) 5liUƒ´♣§♣§.⌠.♣ §☼5lirƒÎ§♣♣.♣.♣. ##§# ♣. ♣.##5liƒe#§ ## #5li­ƒÛPress ? for a list of commands and other information.  Found 2 scrolls labelled RUKKUA HOGOCS. 5li„_Found a staircase leading out of the dungeon.  Press: ? - help, v - describe, . - travel, g - get itemItem here: 2 scrolls labelled RUKKUA HOGOCS.  The floor.5li}„5liØ‹À§§§§§ §§5liŒˆ§ §♣⌠.⌠§♣ §§§§§§§§§§ß.§§§5li<Œ¤§§§..§♣§§♣§5liZŒ<§§5litÿ-#. . . §## . # §§# # §#..♣♣. §§# #§ §§♣..♣♣§§ #.§ §♣⌠.⌠§♣ §§ ♣§♣⌠...⌠♣§♣ ♣.⌠..ß..⌠.♣ ♣.♣⌠..@....⌠♣..?...ß.<.ß..5li7.♣♣.⌠.....§§§§♣♣.♣♣§§§ß.§§§♣..# ♣§§§..§♣§♣ ♣§♣§.⌠.♣ §☼ §♣♣.♣.♣. ## §# ♣.♣♣.###§ ## #5li€h§§§§ §§§♣⌠.⌠§§§§§§§5li E§ß.§§§§§§..§♣§§§☼§5liÊ o1.0 (15999 _5li˜%§§§§§§♣..♣♣§§§ §§5liᦧ§§§§§ß.§§§§§..§§♣§.⌠.♣ §☼5li$§§5li(5livƒ­#. . ..§###. ##§§# #.§#..♣♣. §§# #§§§§♣..♣♣§§ #.5li»ƒ• ♣§♣§♣⌠.⌠§♣ §§ ♣§♣⌠...⌠♣§♣ ♣.⌠..ß..⌠.♣ ♣.♣⌠.@.....⌠♣.?...ß.<.ß..♣.♣♣.⌠.....§§§§♣5liåƒ? ♣.♣♣§§§ß.§§§♣.. # ♣§§§..§♣§♣ ♣§♣§.⌠.♣ §☼5li „ú §♣♣.♣.♣. ## §# ♣.♣♣.## 5li_„ˆ #§ ## #5liM‰-§§§§§§♣§♣⌠.⌠§§§§§§5li‚‰»§§§ß.§§§§§§..§♣§§♣§.⌠.♣ §§5liɉe2.0 (285liNŽ$§5li€ŽN§§§§♣..♣♣§§§♣§♣⌠.⌠§§§§§§5li«Žʧ§ß.§§§§§§..§§5liÝŽ5lióT##. .. .§###. ##§§# #.§#..♣♣. §§#5liE– #§§§§♣..♣♣§§ #. ♣§♣§♣⌠.⌠§♣ §§ ♣§♣⌠...⌠♣§♣ ♣.⌠..ß..⌠.♣5lik%#..♣.♣⌠.......⌠♣....?..@ß.<.ß..♣5li‹‰#..♣♣.⌠.....§§§§♣5li±³ ♣.♣♣§§§ß.§§§♣..5liØ  # ♣§§§..§♣§♣  ♣§♣§.⌠.♣ §☼ §♣♣.♣.♣.♣ ##5li?ݧ# ♣.♣♣.###§ ### 5li? œ§§§§§§5li‡ ç§§§§§§§§ß.§5li¯ D§§§5liU e3.0 (375liV§§§§5lih†§§§§§§§5li—ħ§§ß.§§§§§§..§§§5liÅ5li‡× ##. . . .§###. ##§§# #.§#..♣♣. §§# #§§§§♣..♣♣§§ #. ♣§♣§♣⌠.⌠§♣ §§ ♣§♣⌠...⌠♣§♣5lig‡á♣ ♣.⌠..ß..⌠.♣#..♣.♣⌠.......⌠♣.?.@.ß.<.ß..♣#..♣♣.⌠.....§§§§♣ ♣.♣♣§§§ß.§§§♣..5li”‡Å #. ♣§§§..§♣§♣. ♣§♣§.⌠.♣ §☼## §♣♣.♣.♣.5li¼‡#♣ ## §# ♣.♣♣.## #§ ### ##5liˆ5liê6§§§§§♣⌠.⌠§§§§§§ß.§§5li8‘–§§§..§§♣§5lil‘+4.0 (45liŽ‘:65li¿—¶§§§♣§♣⌠.⌠§§5li˜É§ß.§§§..§§♣§5lió~ ##. . . .§###. ##§§# #.§#..♣♣.♣§§# #§§§§♣..♣♣§§ #. ♣§♣§♣⌠.⌠§♣ §§5liÎ#♣♣§♣⌠...⌠♣§♣# ♣.♣.⌠..ß..⌠.♣#..♣.♣⌠.......⌠♣.?@..ß.<.ß..♣.##..♣♣.⌠.....§§§§♣# ♣.♣♣§§§ß.§§§♣.. #. ♣§§§..§♣§♣ .♣ ♣§♣§.⌠.♣ §☼ ## §♣♣.♣.♣.♣ ##5li   §# ♣.♣♣.## #§ ### ##5liaú§§§∆☼§☼§..§☼5li×e5.0 (555li!-§§§☼§§ß.§§☼§5li¯• ##. . . .§###. ##§§# #.§#..♣♣.♣§§# #§§§§♣..♣♣§§ #. ♣§♣§♣⌠.⌠§♣ §§ #♣♣§♣⌠...⌠♣§♣ ## ♣.♣.⌠..ß..⌠.♣5li;–›.###..♣.♣⌠.......⌠♣.@...ß.<.ß..♣#.##..♣♣.⌠.....§§§§♣5lij–ƒ ∆ ## ♣.♣♣☼§§ß.§§§♣.. #. ♣§☼§..§♣§♣5li––÷ .♣ ♣§♣☼.⌠.♣ §☼ ## §♣♣.♣.5li¹–‹♣.♣ ## §# ♣.♣♣5liè–š.##  #§ ### ##5li<žo☼§☼§5li…že6.0 (645li›¤Ž☼§§☼§5li»³àâ—‹§§â—‹§â—‹7.0 (735li ¸žâ—‹§â—‹§â—‹5liÅ5liDÉ—â—‹§§â—‹§â—‹5li4Ëd _c - 2 scrolls labelled RUKKUA HOGOCS6liÛÝ6li‘ßAVisible Features (select to target/travel, [!] to examine) Features  a - (<) a staircase leading out of the dungeon7liö@ 7limFy##. ..hheimdall the Conjurer.§###. ##§§#Gnoll#.§#..♣♣.♣§§#Health: 13/13 ========================#§§§§♣..♣♣§§ #.Magic: 6/6========================7liG♣§♣§♣⌠.⌠§♣ §§AC: 2Str: 6#♣♣§♣⌠...⌠♣§♣EV: 12Int: 17## ♣.♣.⌠..ß..⌠.♣SH: 0Dex: 10.###..♣.♣⌠.......⌠♣XL:  1 Next:  0% Place: Dungeon:1.......@...ß.<.ß..♣Noise: ---------  Time: 7.0 (0.0)#.##..♣♣.⌠.....§§§§♣-) Nothing wielded7liXGž∆ ## ♣.♣♣â—‹§§ß.§§§♣..Cast: Magic Dart#. ♣§â—‹§..§♣§♣Zot (5993) 7li¢Gª.♣ ♣§♣â—‹.⌠.♣ §☼## §♣♣.♣.♣.♣ ##§# ♣.♣♣.###§ ### ##7liõGFound 2 scrolls labelled RUKKUA HOGOCS. _Found a staircase leading out of the dungeon.  Press: ? - help, v - describe, . - travel, g - get itemItem here: 2 scrolls labelled RUKKUA HOGOCS. _The floor. 7li HO_c - 2 scrolls labelled RUKKUA HOGOCS7liÐ\È##. ..hheimdall the Conjurer.§###. ##§§#Gnoll#.§#..♣♣.♣§§#Health: 13/13 ========================#§§§§♣..♣♣§§ #.Magic: 6/6========================♣§♣§♣⌠.⌠§♣ §§AC: 2Str: 6#♣♣§♣⌠...⌠♣§♣EV: 12Int: 17## ♣.♣.⌠..ß..⌠.♣SH: 0Dex: 107liæ]{.###..♣.♣⌠.......⌠♣XL:  1 Next:  0% Place: Dungeon:1.......@...ß.<.ß..♣Noise: ---------  Time: 7.0 (0.0)#.##..♣♣.⌠.....§§§§♣-) Nothing wielded∆ ## ♣.♣♣â—‹§§ß.§§§♣..Cast: Magic Dart#. ♣§â—‹§..§♣§♣Zot (5993) .♣ ♣§♣○.⌠.♣ §☼## §♣♣.♣.♣.♣ ##§# ♣.♣♣.###§ ### ##Press: ? - help, v - describe, . - travel, g - get itemItem here: 2 scrolls labelled RUKKUA HOGOCS. _The floor. _c - 2 scrolls labelled RUKKUA HOGOCSPress: ? - help, v - describe, . - travelA staircase leading out of the dungeon.7li8Ð ä##. ..hheimdall the Conjurer.§###. ##§§#Gnoll#.§#..♣♣.♣§§#Health: 13/13 ========================#§§§§♣..♣♣§§ #.Magic: 6/6========================♣§♣§♣⌠.⌠§♣ §§7li·Ð ÌAC: 2Str: 6#♣♣§♣⌠...⌠♣§♣EV: 12Int: 17## ♣.♣.⌠..ß..⌠.♣SH: 0Dex: 10.###..♣.♣⌠.......⌠♣XL:  1 Next:  0% Place: Dungeon:1.......@...ß.<.ß..♣Noise: ---------  Time: 7.0 (0.0)7lidÑ ç#.##..♣♣.⌠.....§§§§♣-) Nothing wielded∆ ## ♣.♣♣â—‹§§ß.§§§♣..Cast: Magic Dart#. ♣§â—‹§..§♣§♣Zot (5993) .♣ ♣§♣â—‹.⌠.♣ §☼## §♣♣.♣.♣.♣ ##§# ♣.♣♣.###§ ### ##Press: ? - help, v - describe, . - travel, g - get itemItem here: 2 scrolls labelled RUKKUA HOGOCS. _The floor. 7li›Ñ ¿_c - 2 scrolls labelled RUKKUA HOGOCSPress: ? - help, v - describe, . - travelA staircase leading out of the dungeon.7liÒ 7lióÖ E§○§7li&I Ï.§###. ##§§# #.§#..♣♣.♣§§# #§§§§♣..♣♣§§ #.♣§♣☼♣⌠.⌠§♣ §§ #♣♣§♣⌠...⌠♣§♣ ## ♣.♣.⌠..ß..⌠.♣ .###..♣.♣⌠.......⌠♣ ...........ß.<.ß..♣ #.##..♣♣@⌠.....☼§§§∆ ## ♣.♣♣â—‹§§ß.§§§♣..7li»I ö #. ♣§â—‹§..☼♣§♣ .♣ ♣§♣â—‹.⌠.♣ §☼## §♣♣.♣.♣.♣ ## §# ♣.♣♣###§ ### ## 7lixO â—‹♣⌠.⌠☼§â—‹â—‹§§ß.§â—‹7liÕO l8.0 (12 _7liýS [§â—‹♣⌠.⌠☼â—‹â—‹§§ß.§â—‹§..☼7lioÆ =.§###. ##§§# #.§#..♣♣.♣§§# #§§§§♣..♣♣§§ #. ♣§♣â—‹♣⌠.⌠☼♣ §§ #♣♣§♣⌠...⌠♣§♣ 7liׯ g## ♣.♣.⌠..ß..⌠.♣ .###..♣.♣⌠.⌠♣ .....ß.<.ß..♣ #.##..♣♣.@.....â—‹§§§♣ 7li'Ç ∆ ## ♣.♣♣â—‹§§ß.§§§♣.. #. ♣§â—‹§..☼♣§♣ .♣ ♣§♣â—‹.⌠.♣ §☼ 7liUÇ (## §♣♣.♣.♣.♣ ##§# ♣.♣♣.##7liÇ #§ ### ##7li¾Î ·§§§☼♣.§♣♣§§♣â—‹♣⌠.§§☼♣⌠..§§§.§â—‹7liÏ °§§ß.§§§°§..â—‹§♣°7liRÏ e9.0 (217li³Ö ☼♣.§♣♣§§♣â—‹♣⌠.§§☼♣⌠..§§§.§§°§§ß.§§°§..â—‹§♣°7likHŒ .§###. ##§§# #.§#..♣♣.♣○§# #§§§☼♣.§♣♣§§ #. ♣§♣â—‹♣⌠.§§♣ §§ #♣♣☼♣⌠..§§♣§♣ ## 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♣.♣.⌠..ß§.§.♣ .###..♣.♣⌠.⌠♣ .....ß.@.ß..♣ #.##..♣♣.⌠......â—‹⌠☼♣ ∆ ## ♣.♣♣⌠§☼ß.â—‹§§♣.. #. ♣§⌠[8liÕ·ý0;10;1m§..⌠♣.♣ .♣ ♣§♣⌠.⌠.♣ .§## .♣♣.♣.♣.♣ ##☼# ♣.♣♣.###§ ### ##8li”¸+#8li»Áy☼§☼§☼§§°♣.§♣♣§§♣.♣⌠.§â—‹♣ °°♣⌠..§§♣§§â—‹⌠☼§☼ß.â—‹§§☼⌠§§☼§8li#êï3.0 (67☼§☼§§°♣.§♣♣§°°♣⌠..§§♣§§â—‹§☼ß.â—‹§§☼⌠§§☼§8li’ø8li¶Ð☼§☼§§§°♣⌠..§§♣§§.§â—‹§☼ß.○§§☼§8liW&”§ _There is a staircase leading out of the dungeon here.8liO`☼§☼§8li >°♣.§§♣.♣⌠.§â—‹§§§....ß..⌠......â—‹§☼ß.○§§☼§☼§8li…8li»¾§§☼§§°♣.§♣♣§§♣.♣⌠.§â—‹♣ °°♣⌠..§§♣§§â—‹§☼ß.â—‹§§§§☼8li¨‰V##. .. ... 8li Š2..###. ##☼§# #.☼#..♣♣.♣.§# ##☼☼§°♣.§♣♣§§ #.#8li…Šq♣§♣.♣⌠.§â—‹♣ °. #♣♣°♣⌠..§§♣§♣  ## ♣.♣.⌠..ß§.§.♣ .###..♣.♣⌠....@..⌠♣ ...........ß.<.ß..♣ 8liµŠ™#.##..♣♣.⌠......â—‹⌠☼♣ 8liÝŠ„∆ ## ♣.♣♣⌠§☼ß.○§§♣..##. ♣☼⌠§..⌠♣.♣ ##8li‹®.♣ ♣§♣⌠.⌠.♣♣.§8li4‹x## .♣♣.♣.♣.♣∩##☼# ♣.♣♣.## ##§ ### ##8li›•Q☼§â—‹☼☼§°♣.§♣♣§☼°♣ ..♣⌠..§§♣§§°⌠â—‹☼â—‹ß.°§§☼§â—‹4.0 (16 _8li ›Á☼§â—‹☼§°♣.§☼°§°⌠○8lir›â☼○ß.°§§☼⌠☼§â—‹8li( . #.# ##. .. ... ..###. ##☼§# #.â—‹#..♣♣.♣.☼# # #☼☼§°♣.§♣♣§§ #.#♣§♣.♣⌠.☼°♣ .. #♣♣.♣⌠..§§♣§♣  ## ♣.♣.⌠..ß§@§.♣  .###..♣.♣⌠.......⌠♣  ...........ß.<.ß..♣  #.##..♣♣.⌠......°⌠â—‹♣ ∆ ## ♣.♣♣⌠☼○ß.°§§♣..##. ♣☼⌠☼..âŒ8lilÛ ♣.♣♣##.♣ ♣§♣⌠.⌠.♣♣.§## .♣♣.♣.♣.♣∩##â—‹# ♣.♣♣.## #8li@ï∆â—‹§§♣♣§☼.§♣§§@§.⌠â—‹☼â—‹ß..§§â—‹⌠☼§8liñe5.0 (258li„!–â—‹§§♣♣§☼§§♣§§@§â—‹☼○ß..§§â—‹§8lií¥. #.# ∆ ##. .. ... ..###. ##○§# #.â—‹#..♣♣.♣.☼## # #☼☼§°♣.§♣♣§§.#.# ♣§♣.♣⌠.☼.♣♣.. #♣♣.♣⌠..§§♣§♣ ## ♣.♣.⌠..ß§.@.♣ .###..♣.♣⌠.......⌠♣ .ß.<.ß..♣ #.##..♣♣.⌠.⌠â—‹♣  ∆ ## ♣.♣♣⌠☼â—‹ß..§§♣..##. ♣â—‹⌠☼..⌠♣.♣♣##[8li"§$40m.♣ ♣§♣⌠.⌠.♣♣.§## .♣♣.♣.♣.♣∩## ☼â—‹§§°○°ß..§§â—‹☼6.0 (34☼â—‹§§♣§°â—‹°ß..§§â—‹⌠â—‹☼8li'3  . #.# ∆##. .. ... ..###. ##○§# #.â—‹#..♣♣.♣.☼## # #☼☼§°♣.☼♣♣§§.#.#♣§♣.♣⌠.â—‹.♣♣...# #♣♣.♣⌠..§§♣@♣  ## ♣.♣.⌠..ß§.☼.♣ ###..♣.♣⌠.......⌠♣ ..........ß.<.ß..♣ .##..♣♣.⌠.......⌠°♣ ∆ ## ♣.♣♣⌠â—‹°ß..§§♣..##. ♣â—‹⌠â—‹..⌠♣.♣♣##.♣ ♣☼♣⌠.⌠.♣♣.§## .♣♣.♣.♣.♣∩#There is a fountain of clear blue water here.[8li4s10;14H§.☼.â—‹.ß..§☼°⌠â—‹☼7.0 (43 _§.☼â—‹.ß..§☼°8liöµ#. #.  . ##.# ∆##. .. #... ..###. ##°§# #.â—‹#..♣♣.♣.â—‹## # #☼☼§°♣.☼♣♣§§.#.# ♣§♣.♣⌠.â—‹.♣♣@..# #♣♣.♣⌠..§§♣☼♣♣.#  ## ♣.♣.⌠..ß§.☼.♣ # ##..♣.♣⌠.......⌠♣ ........ß.<.ß.♣ ##..♣♣.⌠.......⌠.♣  ## ♣.♣♣⌠â—‹.ß..§☼♣..##. ♣°⌠â—‹..⌠♣.♣♣##.♣ ♣☼♣⌠.⌠.♣♣.§∆.☼8li±¶Õ[35m°§§☼â—‹°.ß..☼☼°8.0 (52☼°§§☼☼8liü í#. ∆ #. . ##.# ∆###. .. #... #...###. ##.☼# .##.â—‹#..♣♣.♣.°##.# #☼☼§°♣.☼♣♣§§.#.# ♣§♣.♣⌠.â—‹.♣♣.@.# #♣♣.♣⌠..§§♣☼♣♣.# ## ♣.♣.⌠..ß§.â—‹.♣ ♣# ..♣.♣⌠.......⌠♣ ß.<.ß..♣..♣♣.⌠.......⌠.♣ ## ♣.♣♣⌠°.ß..☼☼8liÒ ˜â™£..##. ♣°⌠°..⌠♣.♣♣## 8li& ‹☼.§â—‹8li¢& e9.0 (618li¯+ L☼§8li£ž „#. ∆ #.  . ##.##∆#  ##. .. #....#. ..###. ##.☼##.# #.â—‹#..♣♣.♣..##.# #☼☼§°♣.☼♣♣§§.#@# ♣§♣.♣⌠.â—‹.♣♣...# 8li<Ÿ Õ #♣♣.♣⌠..§§♣â—‹♣♣.#  ♣.♣.⌠..ß§.â—‹.♣.♣#♣.♣⌠.......⌠♣. .......ß.<.ß..♣♣ ..♣♣.⌠.......⌠. # ♣.♣♣⌠°.ß..☼☼♣..##. ♣°⌠°..⌠♣.♣♣##8li§ Ÿ°20.0 (708li!¬ 8liú ÀM∆ #.  . ##.##∆####. .. #....#...###. ##.☼.â—‹#..♣♣.♣..##☼☼§°♣.☼♣♣§§.#. ♣§♣.♣⌠.â—‹.♣♣..  #♣♣.♣⌠..§§♣â—‹♣♣. # ♣.♣.⌠..ß§.°.♣.♣#....ß..♣.8lio> Ÿ∆1.0 (8798li„L 8liX öM∆∆ #.  . ##.##∆###.##.  ##. .. #....#......B..###. ##.☼.â—‹#..♣♣.♣..##☼☼§°♣.☼♣♣§§.#. ♣§♣.♣⌠.â—‹.♣♣..#♣♣.♣⌠..§§♣â—‹♣♣.#B   giant cockroach (asleep)8liÏ 8liÑ z2.0 (9Magic Dart88li”Ö 8liCÙ b _A giant cockroach comes into view.9li»Í ******B    The magic dart hits the giant cockroach.9lig–9li:L.....B.9liRŸž5----=3.0 (179li¥9liÁ¦h _The giant cockroach is severely wounded.:li>ºM  The magic dart hits the giant cockroach.:liG¿\*****.:li$G+......:liLÊ4--------24Magic Dart6:liÖQ:li¬TS _You kill the giant cockroach!:li˜© £....â—‹.°.<:li6ª :liS´ :li€¾ ~-55:liÙà :li=Ç [-6.0 (2:li¡Ç :4:liàÍ :liÔ A7.0 (3:li|Ô :3:liÛ :liÇß :li%à ‚----8.0 (42:liœå :lií :liví ^9.0 (51:liwò :li@ø :li˜ø f30.0 (60:liUý :li |1.0 (769:li- :li{ ®5====2.0 (88:liž9 ä3.0 (974.0 (10.0)65.0 (115:liZ: …====6.0 (124:liáC :liqD :li;E f7.0 (133:liJ :li=P :li„P f8.0 (142:li]U :liC[ :liŽ[ ,9.0 (15:liÄ[ :1:li“` :lif :liØf g40.0 (160:lièj :li%p :lip g1.0 (1759:liØt :li™{ ­6====2.0 (188:liØ€ :li " ∆#. ∆ #. ##  . ##.##l###.##.# ##. .. #....#@......#..###. ##.☼##.###..#.##.â—‹#..♣♣.♣..##.# ##☼☼§°♣.☼♣♣§§.#.# ♣§♣.♣⌠.â—‹.♣♣...#  #♣♣.♣⌠..§§♣○♣♣.# l   frilled lizard (asleep)  ♣.♣.⌠..ß§.°.♣.♣# .♣.♣⌠.......⌠♣.....ß.<.ß..♣♣ _Magic restored.:li« A ∆A frilled lizard comes into view.3.0 (19Magic Dart7 _Found 10 gold pieces.;li ∆SH: 0Dex: 10. ##.##$###.##.#XL:  1 Next: 30% Place: Dungeon:1 ##. .. #....#@......#Noise: =--------  Time: 44.0 (0.0)  =li]>w..###. ##.☼##.###..#.#-) Nothing wielded  #.â—‹#..♣♣.♣..##.# #Cast: Magic Dart=liî>ß#☼☼§°♣.☼♣♣§§.#.#Zot (5956) ♣§♣.♣⌠.â—‹.♣♣...##♣♣.♣⌠..§§♣○♣♣.#♣.♣.⌠..ß§.°.♣.♣# .♣.♣⌠.......⌠♣. ......ß.<.ß..♣♣ =li?`_Found 10 gold pieces.  The magic dart hits the frilled lizard! =liG?v_You kill the frilled lizard!Press: ? - help, v - describe, . - travel, g - get item=liq?ƒItems here:  10 gold pieces; a frilled lizard corpse.  The floor.=li`Zöhheimdall the ConjurerGnollHealth: 13/13 ========================∆=li¿ZyMagic: 5/6====================----AC: 2Str: 6#.∆EV: 12Int: 17#. ##=li[∆SH: 0Dex: 10. ##.##$###.##.#=liP[XL:  1 Next: 30% Place: Dungeon:1 ##. .. #....#@......#=li„[mNoise: =--------  Time: 44.0 (0.0)  ..###. ##.☼##.###..#.#-) Nothing wielded  =li¾[#.â—‹#..♣♣.♣..##.# #Cast: Magic Dart#☼☼§°♣.☼♣♣§§.#.#Zot (5956) =lió[ë♣§♣.♣⌠.â—‹.♣♣...##♣♣.♣⌠..§§♣○♣♣.#♣.♣.⌠..ß§.°.♣.♣# =liëpã.♣.♣⌠.......⌠♣. ......ß.<.ß..♣♣ _Found 10 gold pieces.  The magic dart hits the frilled lizard! _You kill the frilled lizard!Press: ? - help, v - describe, . - travel, g - get itemItems here:  10 gold pieces; a frilled lizard corpse.  The floor.=li4”=li? ∆ #. ∆  #. ### ∆ . ##.##@###.##.###. .. #....#.......# ..###. ##..##.###..#.# #.â—‹#..♣♣.♣..##.# ##☼☼§°♣.☼♣♣§§.#.# ♣§♣.♣⌠.â—‹.♣♣...# #♣♣.♣⌠..§§♣○♣♣.# # ♣.♣.⌠..ß§.°.♣.♣#♣.♣⌠.......⌠♣.=li² =liÉ Š-5.0 (15 _=liC À  You now have 10 gold pieces.-6.0 (24=lie =li# =li€' =li* [ _You see here a frilled lizard corpse.>liÌiA.>lip>liÛv{7.0 (13>li¤~>liR†{8.0 (22>li–‹>liH—>liJ˜>li¶˜$9.0 (3>li ™$1>lib™>liÝ¥>li?¨>li ©f50.0 (40>li¯­>li˼>liqÁf1.0 (549>li—Â>liÍÊ{2.0 (68>liñÍ>li¯Ô±§§§§§§§>liøÔ6====3.0 (77>liŒÚ‰§§§§§>li˜O¥∆#.∆ #. ### ∆. ##.##§###.##.###. .. #§§§@#.......# ..###. ##§§##.###..#.# #.â—‹#..♣♣.♣§.##.# # >liÕP. #☼☼§°♣.☼♣♣§§.#.#  ♣§♣.♣⌠.â—‹.♣♣...##♣♣.♣⌠..§§♣○♣♣.# ## ♣.♣.⌠..ß§.°.♣.♣#..♣.♣⌠.......⌠♣.......ß.<.ß..♣♣>liðW›∆§☼§§>liiXe4.0 (86>li ^§☼§§>liåØv## ∆ .. ∆#. #. ∆ #. ### ∆ . ##.##§###.##.# ##. .. #§§@§#.# ..###. ##§§##.###..#.# #.â—‹#..♣♣.♣§.##.# # #☼☼§°♣.☼♣♣.§.#.# ♣§♣.♣⌠.â—‹.♣♣...# #♣♣.♣⌠...⌠♣○♣♣.#  ## ♣.♣.⌠..ß..°.♣.♣# ##..♣.♣⌠.......⌠♣. .ß.<.ß..♣♣>liŒÝ¦§§§@§§§>liÞe5.0 (95>liqäš§§@§§§>liÁZ ### ∆ ..# ∆ #.# #.# ∆ #.#### ∆ . ##.##§###.##.# ##. .. #§@☼§#.# ..###. ##§§##.###..#.# #.â—‹#..♣♣.♣§.##.# # #☼☼§°♣.☼♣♣.§.#.# ♣§♣.♣⌠.â—‹.♣♣...# #♣♣.♣⌠...⌠♣○♣♣.#>liÓdÕ ## ♣.♣.⌠..ß..°.♣.♣##..♣.♣⌠.......⌠♣. .ß.<.ß..♣♣§§@○§§§§§>li¤eb6.0 (10.0)4>liŒlž§§§§§>li1áÏM ## ∆ .∆ >li âš ∆  #.#### ∆ . ##@##§###.####. .. #§§○§#........###. ##§§##.###..#.#.â—‹#..♣♣.♣§.##.# ##☼☼§°♣.☼♣♣.§.#.#.⌠♣○♣♣...>livé/§§>liÈéQ§§§>liê&====>liDê_7.0 (113>liÚïw§§○§§>liˆcÜM ## ∆ .∆  ∆  #@#### ∆ . ##.##§###.####. .. #§§○§#........###. ##§§##.###..#.##.â—‹#..♣♣.♣§.##.# #§..>limd>li]kv§§°§§>liÑkf8.0 (122>liHva§§§§>ližæXM ### ∆ .∆  ∆  #.#### ∆ . ##.##§###.####. .. #§§°§#........###. ##§§##.###..#.#§§♣>liÇíø§.§§§§§§§§♣♣§>lioïf9.0 (131>li…ó©§§§§§§§♣♣§>liÔó>li6qWM########>li q ..$....∆  ∆  #.#### ∆>liÌqA . ##.##§###.####. .. #§§.§#.......#>liõq8§§♣§§>liro§§§§♣♣§>liez´☼§§§§§§§>lii{g60.0 (140>lià€Ð☼§§§§§§§>li+M######## ..$....∆######  ∆ >li­: #.#### ∆. ##.##§###.##.#§§§♣§§>liÁ]§§§>liLg1.0 (1539>lir$j☼§§§>liºœr.#.$...@.# ∆.#.# #.# ∆ #.#### ∆ . ##.##§###.##.# ##. .. #☼§.§#.# ..###. ##§§##.###..#.# #.â—‹#..♣♣.♣§§##.# #  #☼☼§°♣.☼♣♣§§§#.#>liݧ§§2.0 (168§>li+Ž#.#.$..@..# ∆#.#.# #.# ∆>liŒ² #.#### ∆ . ##.##§###.##.# ##. .. #☼§.§#.# ..###. ##§§##.###..#.# #.â—‹#..♣♣.♣§§##.# #  #☼☼§°♣.☼♣♣§§§#.#>liþ!>li_"f3.0 (177>lif'>li¢u.#.#.$.@...# ∆.#.#.# #.# ∆ #.#### ∆  . ##.##§###.##.#  ##. .. #☼§.§#.#  ..###. ##§§##.###..#.#  #.â—‹#..♣♣.♣§§##.# #  #☼☼§°♣.☼♣♣§§§#.#>li¥>li}¥f4.0 (186>li‰ª>liç.#.#.#.$@....# ∆#.#.#.# #.# ∆ #.#### ∆ >li` . ##.##§###.##.#  ##. .. #☼§.§#.#  ..###. ##§§##.###..#.#  #.â—‹#..♣♣.♣§§##.# #  #☼☼§°♣.☼♣♣§§§#.#>lif&>liÒ&f5.0 (195>li.>li‘¡Ë.#.#.#.@.....# ∆.#.#.#.# #.# ∆ #.#### ∆  . ##.##§###.##.# >liq¢Ó ##. .. #☼§.§#.#  ..###. ##§§##.###..#.#  #.â—‹#..♣♣.♣§§##.# #  #☼☼§°♣.☼♣♣§§§#.#>li«|6.0 (204>lit²>lie»>li÷»f7.0 (213>liºÀ>lio] o ##..#.#.#.#.# ∆#.#.#.#.## #.# ∆ #.####  . ##.##§###.##. ##. .. #☼§.§#. ..###. ##§§##.###..#.  #.â—‹#..♣♣.♣§§##.# #  #☼☼§°♣.☼♣♣§§§#.# _You now have 20 gold pieces (gained 10).8.0 (222>lii¸ Ë##.. ###. ....#.#.#.#.# ∆.#.#.#.#.# #. #.# ∆#. #.####>lid¹ v.. ##.##§###.## ##..#.. #☼§.§# ..###. ##§§##.###..# #.â—‹#..♣♣.♣§§##.# #  #☼☼§°♣.☼♣♣§§§#.#>lidÁ |9.0 (231>liêÆ >liš9 ß ### ..# ###.###....#.#.#.#.##.# ∆.#.#.#.#.## #.# #.# ∆ #.# #.#### ... ##.##§###. ##..#.. #☼§.§#>li½: 2 ..###. ##§§##.###.. #.â—‹#..♣♣.♣§§##.#  #☼☼§°♣.☼♣♣§§§#.#>liB >li{B g70.0 (240>liµG >liu½ zM## ..# ##.####### #.......... #.#.#.#@######## #..............∆..#.#.#.####### #. ∆# #.# #.####>li’ >li¤Ã `1.0 (2529>liÙÇ >liJ Š##### ...# ###.######## #...@....... #.#.#.#.######### #...............# ∆..#.#.#.#######.# #.#.# #.# ∆# #.# #.#### ... ##.##§###.## ##..#.. #☼§.§#...... ..###. ##§§##.###..# 2.0 (268>li®¾ [###.######g......#  ###@######## #........... #.#.#.#.#########  #...............# ∆..#.#.#.#######.#...#.#.# #.# ∆ g   hobgoblin (asleep)>li­¿ ö#.# # #.# #.#####. ... ##.##§###.###..#.. #☼§.§#.....>liðÈ k  A hobgoblin comes into view.>li¯Ï [.gg>li8Ñ J==3.0 (27Magic Dart>lisÑ :7>li`× >li»Ù + _The hobgoblin shouts!Ali‹âG  The magic dart hits the hobgoblin.Alir燆****Ali“o)....Ali2w“5----5-4.0 (1.0)Magic DartAli#x:6Ali}AliöM _You kill the hobgoblin!Aliû[ Ali` 7-AliJf Ali i ´ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)BliêVŠ...............##§§.§Bli‰WBliŸ\BliybBliÄfo-55 _Bli;hBlión[-6.0 (2Blieo:4BlisEliqyEli2zf5.0 (135EliÇ~Eli>…Eli“…_6.0 (144Eli`ŠEliµ‘|7.0 (153Eli–EliÏ›Eli.œf8.0 (162Elië EliF§Eli½§,9.0 (17Elim¨:1Eli­Eli÷²Eli㳘6====10.0 (180Elic¸EliÆ+Q######### ........# #######.####### #.....@........EliA, #.#####.####### #.†.....#  #.#.###.######## #.#.#........... #.#.#.#.######### #...............# ..#.#.#.######Elit,z#.# ...#.#.# #.#Eli®3Eli4g1.0 (1989Eliú9Eli[¬q ### ..#Eli¾¬  #.# #....@.. #.#####.#Elió¬³ #.†.....# #.#.###.#Eli+­ž #.#.#. #.#.#.#.# #...Eli[­I.# ..#.#.#.#.# Eliˆ­n ...#.#.# #.#Elid¹EliÞ¹f2.0 (208Eli+¾Eli 5ó # .# #.# #...@... #.#####.# #.†.....# #.#.###.#  #.#.#. #.#.#.#.#  #.#  ..#.#.#.#.#  ...#.#.# #.# Eliô9Eliß:f3.0 (217Eliá>Eli)±Eli9³y # .# #.# #..@.... #.#####.## #.†.....# #.#.###.#  #.#.#. #.#.#.#.Eli>ºî #. ..#.#.#.#. ...#.#.# #.EliK»Eli¥»====Eliç»%4.0 (22Eli3¼$6EliŒ¼EliÃEli~5þ # .# #.# #.@..... #.#####.# #J #.†.....#.. #.#.###.### #.#.# #.#.#.#.J   endoplasm (asleep)Eli6È # ..#.#.#.# ...#.#.# #Eli@EliúC{5.0 (23Magic Dart5ElivHElioK] _An endoplasm comes into view.Eli)¸G  The magic dart hits the endoplasm.Eli&¼a*.EliŸ¼FliJ...Fliü·5----7=6.0 (1.0)Magic Dart4Fli¨Fli\ Fli5 M _You kill the endoplasm!Fli–§......Fli8¨Fli`¬FliÙ±Fliç´h-73FliO¶Fliù»•-8.0 (22FliÀFliËÄFli0Å^9.0 (31FlihÉFliBÎFliÐÎ|----20.0 (40FliÒFli ×Flid×f1.0 (579FliØÚFli<ßFli¡ße2.0 (68FlièâFliÅøÎ3.0 (774.0 (866====5.0 (95FliäúFlikr ¾ # .# #.# #@.. #.#####.# #.# #.†.....# ..# #.#.###. #### #.#.# #.#.#.#. # ..#.#.#. ...#.#.#FliEs i6.0 (10.0)4FliÓy Fliié Å #########........#######.#######..............#####.####### #.†.....# ..# #.#.###.#########Fliçé a.........#.### #.#Flið Fliuð f7.0 (113FliRõ Fli¼g K #########........#######.#######..............#####.####### #.†.....# #....# #.#.###.#######.####.........Zot (5873) Flikh ’#. ... # Flin B8.0 (12Fliwn :2Fli£r Fli†ã Ø #########........#######.#######..............#####.#######FliÍã €#.###.# #.†.....# #...@# #.#.###.#######.####......... Fliîã 3#.######............Fli ä V##..#.. #Fli*ä D Fli¯ë Flizì …====9.0 (131Fli,ñ Fliçc /     #   .#   #######.#   #...  FliKd ƒ #.#####.#   #.###.# #.†.....#   #..@.# #.#.###. Flisd }  #.##### #.#.# Fli§d A  #.#.#.#.  FliÌd ` #   ..#.#.#. Fliíd Q  ...#.#.# Flie  Fli0e | #.### #.#  FliPe | #. ...  Flipe H ##..#..Fliöl }30.0 (140Fliˆq Fliã "     #   .#   #######.#   #...  FliÔã # #.#####.#   #.###.# #.†.....#  Fli`ä Q #.@..# #.#.###.   #.##### #.#.#  # #.#.#.#.  FliŒä k #   ..#.#.#.  Fli¹ä ‰ ...#.#.#   #.### #.# Flièä ©  #. ...   ##..#..Flilë B1.0 (15Fli¼ë ;69Fli¿ï Fli c <   ## # #. .# #. #.# #. #..Flimc £.  #. #.#####.#  #.###.# #.†.....#  #@...# #.#.###.Fli·c +  #.##### #.#.#  #. #.#.#.#. #. # Fliàc Š#. ..#.#.#. .. ...#.#.# Flid Ì#. #.### #.# #. #. ... FliTd P  ##..#..Flii FliÅi f2.0 (168Fliñs FliËæ R  ## #########  #. ........#  #. #######.######  #. #.............  #. #.#####.###### #####.###.# #.†.....#  #....#....# #.#.###.## ##### #.#.#.....  #.# #.#.#.#.##  #.# #.........  #.. ..#.#.#.##  ... ...#.#.# Fli­ç ´ #.## #.### #.#   #.# #. ...   #.? ##..#..   ..###. FliÝï  ∆3.0 (177Fli8õ FliDi O ## #########. ........#######.######.............#####.###########.###.# #.†.....# #....#....# #.#.###.## #.#####..... #.##......... ..#.#.#.##.... .. #.### #.### #.#  #.â—‹#.. Fliýp |4.0 (186Fli5v Fli-í s . ........#######.######.............#####.###########.###.# #.†.....# ....#....# #.#.###.## #.####..... #.##................#.#.#.##........... ##.####.##.###  ##. ...#.#  #☼☼§°♣ Fli•ø |5.0 (195FlilFli^x/ #######.######.............#####.###########.###.# #.†.....# ....#....# #.#.###.## #.####..... Fli±xj#.########.................#.#.#.###..... #####.####.##.### #FliÔx™Zot (5865) #.#  FliõxP♣§♣.♣ Fli݇’6.0 (204FlitøO .............#####.###########.###.# #.†.....# ....#....# #.#.###.## #.####..... #.########.........FliÎøO#.###.........#.#.#.###..... ####.####.##.### Fliùm #.# ##. ...? ∆ ##..#..#.#  #♣♣.♣⌠Fli9ùD Fli.|7.0 (213FliNGliÞ81 #####.###########.###.# #.†.....# ....#....# #.#.###.## #.####..... #.########.........Gli9¿#.###.........#.#.#.##.... Gli)9é#####@####.##.###  #.# ##. ...GliC9n? ∆ ##..#..Gli_9b## ..###Gli|9’#.>  ## ♣.♣.⌠.Gli—9D Gli€FGliJf8.0 (222GliÃPGliÇS; _Found a stone staircase leading down.Gliþ°Visible Items/Features (select to target/travel, [!] to examine) Items  a - (?) 2 scrolls labelled GEZXYM VOMUH Featuresb - (>) a stone staircase leading down (not visited)Hli., Hli1 Hli€6 ´ #. #.#####.###### hheimdall the Conjurer  #####.###.# #.†.....# Gnoll  #....#....# #.#.###.## Health: 13/13 ======================== Hli¨6 Á #.##### #.#.#..... Magic: 6/6HliÉ6 N========================  Hlië6 ×#.# #.#.#.#.## AC: 2Str: 6  Hli 7 ­#.#######......... EV: 12Int: 17 Hli*7 Ä #.###.........#.#.#.## SH: 0HliI7 ?Dex: 10  Hlij7 #...............#.#.# XL:  1 Next: 70% Place: Dungeon:1  HliÀ7 ï#####@####.##.### #.# Noise: ---------  Time: 138.0 (0.0)  #.# ##. ... -) Nothing wielded  Hliâ7 #.? ∆ ##..#.. Cast: Magic Dart  #.##Hli8 u..###. Zot (5862)  Hli%8 Y#.##.â—‹#..  HliE8 M#.##☼☼§°♣Hlid8 „   #.#♣§♣.♣Hli‰8 €   #.>HliÌ8 ¶#♣♣.♣⌠   ## ♣.♣.⌠. HliA WThe magic dart hits the endoplasm. _You kill the endoplasm! _An endoplasm comes into view.The magic dart hits the endoplasm. _You kill the endoplasm! _Found a stone staircase leading down.HliÕR è #. #.#####.###### hheimdall the Conjurer  Hli S Ì#####.###.# #.†.....# Gnoll  #....#....# #.#.###.## Health: 13/13 ======================== Hli5S Á #.##### #.#.#..... Magic: 6/6Hli«S –========================  #.# #.#.#.#.## AC: 2Str: 6  #.#######......... EV: 12Int: 17  #.###.........#.#.#.## SH: 0HliÍS ?Dex: 10  HliüS #...............#.#.# XL:  1 Next: 70% Place: Dungeon:1  HliuT ø#####@####.##.### #.# Noise: ---------  Time: 138.0 (0.0)  #.# ##. ... -) Nothing wielded  #.? ∆ ##..#.. Cast: Magic Dart  #.##HliU ..###. Zot (5862)  #.##.â—‹#..  #.##☼☼§°♣   #.#♣§♣.♣   #.>Hli=U ˆ#♣♣.♣⌠   ## ♣.♣.⌠.HlikU ” The magic dart hits the endoplasm. _You kill the endoplasm! Hli—U ‹_Found a stone staircase leading down.  Press: ? - help, v - describe, . - travel, g - get itemHli¸U „Item here: 2 scrolls labelled GEZXYM VOMUH.  The floor.Ili Œ #. #.#####.###### hheimdall the Conjurer  #####.###.# #.†.....# Gnoll  #....#....# #.#.###.## Health: 13/13 ========================  #.##### #.#.#..... Magic: 6/6========================  #.# #.#.#.#.## AC: 2Str: 6  Ilie “#.#######......... EV: 12Int: 17  #.###.........#.#.#.## SH: 0Dex: 10  #...............#.#.# XL:  1 Next: 70% Place: Dungeon:1 IliŒ  #####@####.##.### #.# Noise: ---------  Time: 138.0 (0.0)  Iliô Å#.# ##. ... -) Nothing wielded  #.? ∆ ##..#.. Cast: Magic Dart  #.##..###. Zot (5862)  #.##.â—‹#..  Ili!†#.##☼☼§°♣   Ili?!ë#.#♣§♣.♣   #.>#♣♣.♣⌠Ili_!h   ## ♣.♣.⌠.Ili}!” The magic dart hits the endoplasm. _You kill the endoplasm! Ili™!‹_Found a stone staircase leading down.  Press: ? - help, v - describe, . - travel, g - get itemIli´!|Item here: 2 scrolls labelled GEZXYM VOMUH.  The floor.IliŽ"Iliô(Ili¨J #####.###.# #.†.....# ....#....# #.#.###.## #.####..... #.########.........#.###.........#.#.#.###.............. #####.####.##.###  #@# ##. ...?..).# ##..#..####.# ..### #.â—‹#.#.#  .###..♣.♣⌠.. Ilig´{9.0 (11IliŠ»Iliÿ/û ....#....# #.#.###.## #.####..... #.########.........#.###.........#.#.#.##....... ####.####.##.###  #.####.##. ...?..).# ##..#..####.# ..### #.â—‹#.☼☼§°♣#.#  ...........ß  _You kill the endoplasm! _Found a stone staircase leading down.  Press: ? - help, v - describe, . - travel, g - get itemItem here: 2 scrolls labelled GEZXYM VOMUH.  The floor. _Found a hand axe.Iliã8|40.0 (20IliT>Iliù² #....#....# #.#.###.# #.##### #.#.#. #.# #.#.#.#.# #.#######. #.###...#.#.#.# #.......#.#.#  #####.####.##.### #.#  #.####.##. ...  #.@..).# ##..#..  #.####.# ..###.  #.# #.â—‹#..♣ #.# #☼☼§°♣. #.# ♣§♣.♣⌠ #.> #♣♣.♣⌠. #.# ## ♣.♣.⌠. #Ilim³«.# .###..♣.♣⌠. .ß.IliFº|1.0 (359Ili†¿IliAÉ{2.0 (48IliÎIliÒÒIliº×IliÚc _d - 2 scrolls labelled GEZXYM VOMUHJliçŠJli—ŒVisible Items (select to target/travel, [!] to examine) Items  a - ()) a hand axeJli¤y JliŽ} ~ #....#....# #.#.###.### hheimdall the Conjurer  #.##### #.#.#...... Gnoll  #.# #.#.#.#.### Health: 13/13 ========================  Jliù} <#.#######.......... Magic: 6/6========================  #.###.........#.#.#.### AC: 2Str: 6  #...............#.#.#EV: 12Int: 17  Jli;~ C#####.####.##.### #.#SH: 0Dex: 10  #.####.##. ...Jliu~ ¹XL:  1 Next: 70% Place: Dungeon:1  #.@..).# ##..#.. Noise: ---------  Time: 142.0 (0.0) Jli¹~ . #.####.# ..###. -) Nothing wielded  #.#Jli ü#.â—‹#..♣ Cast: Magic Dart  #.##☼☼§°♣. Zot (5858)  #.#♣§♣.♣⌠  #.>#♣♣.♣⌠.   Jlig C#.### ♣.♣.⌠..   #.# .###..♣.♣⌠...   ...........ß.Jli¡ *  _Found a stone staircase leading down.  Press: ? - help, v - describe, . - travel, g - get itemItem here: 2 scrolls labelled GEZXYM VOMUH.  Jli&€ vThe floor. _Found a hand axe. _d - 2 scrolls labelled GEZXYM VOMUHJli„— ¨ #....#....# #.#.###.### hheimdall the Conjurer  #.##### #.#.#...... Gnoll  #.# #.#.#.#.### Health: 13/13 ========================  #.#######.......... Magic: 6/6========================  #.###.........#.#.#.### AC: 2Str: 6  #...............#.#.#EV: 12Int: 17 Jliç— ð #####.####.##.### #.#SH: 0Dex: 10  #.####.##. ...XL:  1 Next: 70% Place: Dungeon:1  Jli˜ #.@..).# ##..#.. Noise: ---------  Time: 142.0 (0.0)  #.####.# ..###. -) Nothing wielded  Jli8˜ É#.##.â—‹#..♣ Cast: Magic Dart  #.#JliZ˜ ¨#☼☼§°♣. Zot (5858)  #.#JliŸ˜ "♣§♣.♣⌠  #.>#♣♣.♣⌠.   #.### ♣.♣.⌠..JliƘ á   #.# .###..♣.♣⌠...   ...........ß.Jliè˜ l The floor. _Found a hand axe. Jli™ _d - 2 scrolls labelled GEZXYM VOMUHPress: ? - help, v - describe, . - travel, g - get itemJli;™ DItem here: a hand axe.  The floor.Kli}ø #....#....# #.#.###.### hheimdall the Conjurer  #.##### #.#.#...... Gnoll  #.# #.#.#.#.### Health: 13/13 ========================  #.#######.......... Magic: 6/6========================  #.###.........#.#.#.### AC: 2Str: 6  #...............#.#.#EV: 12Int: 17  #####.####.##.### #.#SH: 0Dex: 10  #.####.##. ...XL:  1 Next: 70% Place: Dungeon:1  #.@..).# ##..#.. Noise: ---------  Time: 142.0 (0.0)  li3û¼40m#.####.# ..###. -) Nothing wielded  #.##.â—‹#..♣ Cast: Magic Dart  #.##☼☼§°♣. Zot (5858)  #.#♣§♣.♣⌠  #.>#♣♣.♣⌠.   #.### ♣.♣.⌠..   #.# .###..♣.♣⌠...   ...........ß. The floor. _Found a hand axe. _d - 2 scrolls labelled GEZXYM VOMUHPress: ? - help, v - describe, . - travel, g - get itemItem here: a hand axe.  The floor.KlilQâ #....#....# #.#.###.# #.##### #.#.#. #.# #.#.#.#.# #.#. #.###..#.#.#.# #......#.#.#  #####.####.##.### #.#  #.####.##. ...  #..@.).# ##..#..  #.####.# ..###.  #.# #.â—‹#..♣ #.# #☼☼§°♣.☼ #.# ♣§♣.♣⌠. #.> #♣♣.♣⌠. #.# ## ♣.♣.⌠..ß #.# .###..♣.♣⌠. .ß.<KliZ‚3.0 (17 _Kli³^Kli•Ñå  #....#....# #.#.###.#   #.##### #.#.#.   #.# #.#.#.#.#   #.#.   #.###.#.#.#.#   #.#.#.# KliÒÔ #####.####.##.### #.#  #.####.##. ...  #...@).# ##..#..  Kli;ÒÅ#.####.# ..###. #   KlibÒ·#.# # #.â—‹#..♣♣.   #.# KliÒE#☼☼§°♣.☼♣   KliœÒP#.# ♣§♣.♣⌠.â—‹  Kli»Òg #.> KliÛÒ(#♣♣.♣⌠.  KliüÒŠ #.# ## ♣.♣.⌠..ß.KliÓ   KliOÓ‘ #.# .###..♣.♣⌠.   KliÀÓc.ß.<.Kli)ÜKliÜ^4.0 (26Kli>âKliXUù #....#....# #.#.###.# #.##### #.#.#. #.# #.#.#.#.# #.#######. #.###.........#.#.#.#KliÞU– #.......#.#.#  #####.####.##.### #.#  #.####.##. ... # #....@.# ##..#.. # KliV2#.####.# ..###. # #.# .# #.â—‹#..♣♣.♣Kli)V© #.# .# #☼☼§°♣.☼♣ Kli .. #♣♣.♣⌠...⌠ Kli}V©#.# .# ## ♣.♣.⌠..ß. Kli“Vn#.# .###..♣.♣⌠. Kli§VG.ß.<.ßKli»VKli¥^{5.0 (35KlidKli³kKli@qKli?sð _Found a hand axe. _d - 2 scrolls labelled GEZXYM VOMUH  Press: ? - help, v - describe, . - travel, g - get itemItem here: a hand axe. KliisW_The floor. _You see here a +0 hand axe.Mli—ÑWield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand WeaponsMli‘ua - a +0 hand axe[?] describe selected [!] equip|wield|wear[tab] equip|unequip Nli†H NlieO;#....#....# #.#.###.###### hheimdall the Conjurer#.##### #.#.#......... Gnoll#.# #.#.#.#.###### Health: 13/13 ========================#.#######............. Magic: 6/6========================#.###.........#.#.#.###### AC: 2Str: 6#...............#.#.#EV: 12Int: 17#####.####.##.### #.#SH: 0Dex: 10Nli"P:#.####.##. ... # XL:  1 Next: 70% Place: Dungeon:1#....@.# ##..#.. # Noise: ---------  Time: 145.0 (0.0)#.####.# ..###. ## -) Nothing wielded#.# .# #.â—‹#..♣♣.♣ Cast: Magic Dart#.# .# #☼☼§°♣.☼♣♣ Zot (5855) #.# .# ♣§♣.♣⌠.○§#.> .. #♣♣.♣⌠...⌠ #.# .# ## ♣.♣.⌠..ß.. #.# .###..♣.♣⌠...... ...........ß.<.ßNliVPš  _Found a hand axe. _d - 2 scrolls labelled GEZXYM VOMUHNliPÏPress: ? - help, v - describe, . - travel, g - get itemItem here: a hand axe. _The floor. _You see here a +0 hand axe.NliFZNliè\”5 (0.5e) +0 hand axe4Nli‹aNli¡c0 _e - a +0 hand axe (weapon)OliLî9...OlivòOli&g   #....#....# #.#.###.   #.##### #.#.#   #.# #.#.#.#.   #.#######   #.###.........#.#.#.   #.......#.#.#   #####.####.##.### #.#   #.####.##. ...   #...@..# ##..#..   #.####.# ..###.   #.# .# #.â—‹#..♣♣.   #.# .# #☼☼§°♣.☼   #.# .# ♣§♣.♣⌠.â—‹   #.> .. #♣♣.♣⌠...   #.# .# ## ♣.♣.⌠..ß   #.# OliÞg‘.###..♣.♣⌠   .ß.<.Oli jOliBjB3Oli[nOli]ßÚ   #....#....# #.#.###.   #.##### #.#.#  Oliߎ #.# #.#.#.#.   #.#  Oli¤ß2  #.###Oliµß.#.#.#.  OliÆß) #Oli×ß.#.#.#  Olióßx #####.####.##.### #.#  Oliઠ#.####.##. ...  Oli5࣠#..@...# ##..#..  OliTàÅ #.####.# ..###.  Olizà• #.# .# #.â—‹#..♣♣  Olià #.# .# #☼☼§°♣.☼  OliõàŽ #.# .# ♣§♣.♣⌠.  OliDá #.> .. #♣♣.♣⌠  #.# .# ## ♣.♣.⌠..ß  #.# .###..♣.♣⌠Oli®á   .ß.<Oli-çOliqçB2OliëOliFYÏ  #....#....# #.#.###.  #.##### #.#.#  #.# #.#.#.#.  #.# Oli¶Y¤ #.###..#.#.#.  #......#.#.#  #####.####.##.### #.#  #.####.##. ...  #.@....# ##..#.. OlilZ´ #.####.# ..###.  #.# .# #.â—‹#..  #.# .# #☼☼§°♣.  #.# .# ♣§♣.♣⌠  #.> .. #♣♣.♣⌠  #.# .# ## ♣.♣.⌠..  #.# .###..♣.♣⌠Oli¿Ze  .ß.Olis`Oli°`B1OliðcOlipØ-8.5 (3.0OliúÜOli„âOli¥äOliŽÁ  #.##### #.#.#.....  #.# #.#.#.#.##  #.#######......... #.###.........#.#.#.##  #.........#.#.#   #####.####.##.### #.#  #.####.##. ...  #......# ##..#..  #@####.# ..###.  #.# .# #.â—‹#..  #.# .# #☼☼§°  #.# .# ♣§♣.♣  #.> .. #♣  #.# .# ## ♣.♣. li7ÂGm #.# .###..♣.♣  #.# ...........ß  #.##..♣♣.⌠.OliÇOliÊe9.5 (10OliäÍOliÐOli£ 3Oli © Oli% ˜  #.########.........#.###.........#.#.#.##.... ####.####.##.###  #.## ........# ##..#...####.# ..### OliÆ œ#.â—‹#.☼☼§°♣ ♣§♣.> .. #♣♣.♣⌠#.#  ∆ ## ♣.♣♣⌠°Oliø D Oli% Y49Oli»$ Oli¿• ~ ######.........#.###.........#.#.#.##.... ####.####.##.###   ........# ##..#...####.# ..### #.â—‹#.☼☼§°♣ ♣§♣.> .. #♣♣.♣⌠## .# ## ♣.♣.⌠.#.#  #. ♣°⌠ Olioœ X8Oli=¡ OliÒ F #.###.........#.#.#.##.... ####.####.##.###   ........# ##..#...####.# ..### #.â—‹#.☼☼§°♣ ♣§♣.>...... #♣♣.♣⌠####.#### ♣.♣.⌠. .###..♣.♣⌠.#.#  .♣ ♣☼♣ Oliœ X7Olil Oli+• ,52.5 (3Oliå— Oli_ OliŸ Pli[ž. #......#.#.#  #####.####.##.### #.#   #.####.##. ...  #......# ##..# #.####.# ..###.  #.# .# #.â—‹#..♣ #.# .# #☼☼§°♣ #.####.##. ♣§♣.♣⌠ #.@....... #♣♣.♣⌠. #.####.#### ♣.♣.⌠.. #.# .###..♣.♣⌠.. PliŸZ#.# ...........ß #.# #.##..♣♣.⌠... #.# ∆ ## ♣.♣♣⌠° #.# #. ♣° #. .♣ ♣☼♣ ## .♣♣.Pliu¥Plįe3.5 (16Pli{²y _There is a stone staircase leading down here.PliÐ1 PliÜ5 Pliî: PliA PliEF g45 _Pli®N PlitÛ 1 ###### #....### 2 #..@...#  #....#....#  #...... ...  #.##.### .  #. .# #. .# # .# .# 11845) PliAÜ D∆∆Pliÿ g5.2 (1.74PliÀ% Pliõ( } _You climb downwards. _There is a stone staircase leading up here.Qli¡™3Qli¦œQli] …∆ ###### #....####..<...# #...@#....##......#.##.#####.##. #.# ∆ #. #.## #.# #Qli§ .##.#Qli‘ Qli! m603 _Qli Qli¶ £∆ ###### #....####..<...#####....#....###....@.....##.##.#####.# #. #.# ∆ #. #.# # #.# #.##.##.Qliù• {7.2 (22QliŘ Qli ∆ ###### #....### #..<...#### #....#@...## #..........# #.##.#####.##. #.# ∆##. #.## #.##.#Qlic 4#.##.Qli Qlid +8.2 (3Qliƒ :1QliU Qli” ª∆ ###### #....####..<...#####....#....#......@...# #.##.#####.# #. #.# ∆# #. #.# # #.# #.# #. 9.2 (40Qliþ” Qlid Qlih å∆ ###### #....### #..<...#### #....#....## #.......@..# #.##.#####.# #. #.# ∆# #. #.# QliN Qli’ g60.2 (539Qli{ Qlil† ∆ ###### #....### #..<...#### #....#....## #........@.# #.##.#####.# #. #.# $# #. #.# ..# #.# ...Qli܆ #.# .#.##.# .#..#. .##..QliÊŠ Qli‹ e1.2 (68Qli Qli þ 8∆ ###### #....### #..<...#### #....#....## #.........@# Qlifþ Œ#.##.#####.# #. #.# #$# #. #.# #.. Qli‹þ .# #.# #...#.# #.#.#Qli­þ –#.# #.#..Qliãþ –#. #.##..Qlia Qli +2.2 (7Qli± $7Qli Qli¨ Qli!† ‚ ∆ ######Qliu† P #....###<...####..#....##.......Qli›† †##.##### #.# #$Qli¶† (.. Qliφ .#Qli‡ %..Qli'‡ ... ...QliP Qliª +3.2 (8QliÉ :6QliM— Qli¾ Ö ∆ ###### #....###<...####..#....##........##.##### #.# Qli Ä.....# .### #.#... ....QliÎ Qli e4.2 (95Qli Qliù& Qli4' i5.2 (10.0)4Qli1, Qlia¤ ˜ ∆ ###### #....###<...####..#....## #.......# .###.#####.# ..# #.# #.#...#Qli½¤ Þ....# ## #.# .#Qliݤ R #..#Qli¥ + ... ....Qli*¥ ~.....#.# ##QliD¥ G#. _You now have 31 gold pieces (gained 11).Qli”¯ QliÞ¯ f6.2 (113Qli˜µ Qliæ.∆ ###### ###.##....### ....#..<...#### S..##....#....##...# #..........#...# #.##.#####.#...# QliK/x#. #.# #.#...# #. #.# #.@...# # #.# #...### #.# #.#.# Qli¨/l#.# #.#..# #. #.##..#... .... S   adder (asleep)... .....QliÊ/t##.# ####.QliOBh  An adder comes into view.Qli¸Kt.SSQli°P{7.2 (12Magic Dart2QliåXQli \/ _The adder hisses angrily.Sli²Ë *** The magic dart hits the adder.SliÎL,Sli¾Rb..S.Sli¢U¤5----=8.0)1SliY[Sli'^` _The adder is moderately wounded.SliJ v *The magic dart hits the adder.SliJ½ Sli±Ã V.SSliÅ ¡4--------90Sli Ê SliºÌ ] _The adder is heavily wounded.TliPö™  You closely miss the adder.The adder is heavily wounded.Tli›÷i70.4 (1.229TliÚýTli¦V _The adder closely misses you. x2Tlij Õ  You closely miss the adder. Your bite misses the adder.The adder is heavily wounded.TliÖ g1.7 (1.38Tliw# TliÎ% S _The adder closely misses you.Uli­Q n  hheimdall the Conjurer  ∆ ###### ###.#  Gnoll #....### ....  Health: 13/13 ======================== #..<...#### ...#  Magic: 4/6================-------- #....#....##...#  AC: 2Str: 6 #..........#...#  EV: 12UliRR xInt: 17 #.##.#####.#...#  SH: 0Dex: 10 #. #.# #.#S..#  XL:  1 Next: 70% Place: Dungeon:2 #. #.# #.@...#  Noise: =--------  Time: 171.7 (0.0) # #.# #...###  e) +0 hand axe UliƒR x#.# #.#.# Cast: Magic Dart Uli¨R Ÿ#.# #.#..#  Zot (11828)  #. #.##..#  UliÍR ð... ....  S   adder ... .....  ##.# ####. UliòR  You closely miss the adder. Your bite misses the adder.The adder is heavily wounded. UliS ’_The adder closely misses you.Hit: e) +0 hand axePress: ? - help, Dir - move targetUli7S Aim: an adder (heavily wounded, 35% to hit and 26% to hit with your bite)UliŽ`hheimdall the ConjurerUliÀÖ∆ #########.#Gnoll#....### ....UliàÕHealth: 13/13 ========================#..<...#### ...#UliŽ&Magic: 4/6UliŽð================--------#....#....##...#AC: 2Uli:Ž,Str: 6UliXŽÃ#..........#...#EV: 12Int: 17UlitŽ‚#.##.#####.#...#SH: 0Uli‘ŽÖDex: 10#. #.# #.#S..#UliõŽÈXL:  1 Next: 70% Place: Dungeon:2#. #.# #.@...#Noise: =--------  Time: 171.7 (0.0)# #.# #...###e) +0 hand axe#.# #.#.#UliÚCast: Magic Dart#.# #.#..#Zot (11828) Uli5á#. #.##..#... ....UliRrS   adderUlimQ... .....Uli†¤##.# ####.  Press: ? - help, Dir - move targetUli¢©Aim: an adder (heavily wounded, 35% to hit and 26% to hit with your bite)  You hit the adder.  UliÅ¥The adder is severely wounded.The adder bites you.  You are poisoned.Uliçê9/13 =======--------3.0 (1.37) Pois Uli˜·  Aim: an adder (heavily wounded, 35% to hit and 26% to hit with your bite)  You hit the adder.  The adder is severely wounded.The adder bites you.  You are poisoned. _The adder poisons you! The adder bites you.VliÄ? ˆ  hheimdall the Conjurer Vli@ T ∆ ###### ###.#  Gnoll #....### ....  Health: 9/13Vli)@ S================-------- VliJ@ #..<...#### ...#  Magic: 3/6============------------ Vlil@ ã#....#....##...#  AC: 2Str: 6VliŒ@ ° #..........#...#  EV: 12VliÚ@ #Int: 17 #.##.#####.#...#  SH: 0Dex: 10 Vliý@ #. #.# #.#S..#  XL:  1 Next: 70% Place: Dungeon:2 VliA #. #.# #.@...#  Noise: =--------  Time: 173.0 (0.0) Vli>A ¹# #.# #...###  e) +0 hand axe VlibA ½#.# #.#.# Cast: Magic DartVliƒA Ê #.# #.#..#  Zot (11827) Pois Vli¡A ‘ #. #.##..#  VliÏA ö... ....  S   adder VliìA `... .....  VliB ¤##.# ####. You are poisoned. Vli9B Ë_The adder poisons you! The adder bites you.  Aiming: Magic Dart (safe; 1% risk of failure)  VliZB Press: ? - help, Q - select actionShift-Dir - straight lineVli}B tAim: an adder (severely wounded, 100% to hit)Vli£Ò ÷hheimdall the Conjurer∆ #########.#GnollVliæÒ k#....### ....Health: 9/13================--------#..<...#### ...#Magic: 3/6Vli.Ó ²============------------#....#....##...#AC: 2Str: 6#..........#...#EV: 12VliÆÙ Int: 17#.##.#####.#...#SH: 0Dex: 10#. #.# #.#S..#XL:  1 Next: 70% Place: Dungeon:2#. #.# #.@...#Noise: =--------  Time: 173.0 (0.0)# #.# #...###e) +0 hand axe#.# #.#.#Cast: Magic Dart#.# #.#..#Zot (11827) Pois #. #.##..#... ....S   adder... .....##.# ####.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Vli‘Ú *[40mQ - select actionShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.Vli‹^ VliÌ^ œ8--4.0 (16Vligj   Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. _You feel sick. The adder closely misses you.Wli;ç  hheimdall the Conjurer  ∆ ###### ###.#  Gnoll #....### ....  Health: 8/13==============---------- #..<...#### ...#  Magic: 2/6Wli¿æ========---------------- #....#....##...#  AC: 2Str: 6 #..........#...#  EV: 12Wli…¿BInt: 17 #.##.#####.#...#  SH: 0Dex: 10 #. #.# #.#S..#  XL:  1 Next: 70% Place: Dungeon:2 Wli©¿#. #.# #.@...#  Noise: =--------  Time: 174.0 (0.0) Wliп¹# #.# #...###  e) +0 hand axe Wliö¿Ì#.# #.#.# Cast: Magic Dart Wli-ÀÒ#.# #.#..#  Zot (11826) Pois  WliSÀY#. #.##..#  ... ....  S   adderWlizÀw ... .....  WliŸÀy##.# ####. WliÃÀ‡The adder is almost dead. _You feel sick. The adder closely misses you.WliæÀãAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionWliÁShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)WliqÖ  hheimdall the Conjurer  ∆ ###### ###.#  Gnoll #....### ....  Health: 8/13==============---------- #..<...#### ...#  Magic: 2/6========---------------- #....#....##...#  AC: 2Str: 6 #..........#...#  EV: 12Int: 17 #.##.#####.#...#  SH: 0Dex: 10 #. #.# #.#S..#  XL:  1 Next: 70% Place: Dungeon:2 #. #.# #.@...#  Noise: =--------  Time:Wliiׯ[40m 174.0 (0.0) # #.# #...###  e) +0 hand axe #.# #.#.# Cast: Magic Dart #.# #.#..#  Zot (11826) Pois  #. #.##..#  ... ....  S   adder ... .....  ##.# ####. Wli›×ãAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionWliÂ× Shift-Dir - straight lineWliæ×±Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!WliØWlimÞÔ  ∆  ###.#   .... Wli¾ÞÒ #..< ...#  #....#. Wli߆ #........    Wli[ßÑ#. #.# #.#†..#  Wli~ßa#. #.#  Wli¥ßS # #.# WliËß  Wli àÛ#.# #.#.# #.#  Wli1à; #. Wli[à Wli”àm...  ... WliµàO ##.# Wlièà WlipWliêŠhheimdall the Conjurer∆ #########.#Gnoll#....### ....Health: 8/14=============-----------#..<...#### ...#Magic: 2/6========----------------#....#....##...#AC: 2Str: 6#..........#...#EV: 12Int: 17#.##.#####.#...#SH: 0Dex: 10#. #.# #.#†..#XL:  1 Next: 200% Place: Dungeon:2#. #.# #.@...#Noise: =--------  Time: 175.0 (1.0)# #.# #...###e) +0 hand axe#.Wliîr# #.#.#Cast: Magic Dart#.# #.#..#Zot (11825) Pois #. #.##..#... ....... .....##.# ####.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder! -Shift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder! _You feel sick.  You have reached level 2!WliG—/  --more--XliY11/207--241% Xli¼^XliÝ`4 _YliMoYliSp0Visible Items (select to target/travel, [!] to examine) Items  a - (†) an adder corpseZli€àZliæZli>ìhheimdall the Conjurer∆ #########.#Gnoll#....### ....Health: 11/20 =============-----------#..<...#### ...#Magic: 2/7======------------------#....#....##...#AC: 2Str: 6#..........#...#EV: 12Int: 17#.##.#####.#...#SH: 0Dex: 10#. #.# #.#†..#XL:  2 Next: 41% Place: Dungeon:2#. #.# #.@...#Noise: =--------  Time: 175.0 (0.0)# #.# #...###e) +0 hand axe#.#Zliðì/ #.#.#Cast: Magic Dart#.# #.#..#Zot (11825) Pois #. #.##..#... ....... .....##.# ####.  Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder! _You feel sick. _You have reached level 2!ZliªñZlióöZli=üZli1þZli6 Zlia Zli‘ Zli¡" F _Unknown command.[liö[liĉŽLevel 2 of the Dungeon<(Press ? for help) ∆ ######  ###.##....###  .... #..<...#### ...# #....#....##...##..........#...##.##.#####.#...##. #.# #.#†..##. #.# #.@...## #.# #...####.# #.#.# #.# #.#..# #.   #.##..#    ... .... [liÍŠ¹ ... ..... ##.# ####.    [lièŠ J#@\li.;#.\liÚn :.<]li²±]li À+hheimdall the Conjurer∆ #########.#Gnoll#....### ....Health: 11/20 =============-----------#..<...#### ...#Magic: 2/7======------------------#....#....##...#AC: 2]liÁÍStr: 6#..........#...#EV: 12Int: 17#.##.#####.#...#SH: 0Dex: 10#. #.# #.#†..#XL:  2 Next: 41% Place: Dungeon:2]li4Á+#. #.# #.@...#Noise: =--------  Time: 175.0 (0.0)]li[Á°# #.# #...###e) +0 hand axe]li£Á]#.# #.#.#Cast: Magic Dart#.# #.#..#Zot (11825) Pois ]liÄÁá#. #.##..#... ....]li0®... .....##.# ####.  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder! _You feel sick. ]liPÂl_You have reached level 2! _Unknown command.]li<Ã]liµÇ]li¥Gú∆ ###### ###.# #....### .... #..<...#### ...# #....#....##...# #..........#...# #.##.#####.#...# #. #.# #@#†..# #. #.# #.....#]liH# #.# #...### #.# #.#.# #.# #.#. #.##..# ...  ... .....##.# ####.]liP¹0--6.0 (14]liUT]li Æž M∆ ###### ###.#..### ....<...#### ..#....#........##.#####@#..#†..#.....##..####.# #.#.#... .... _You feel sick.]liÙÍ3  You feel sick.]li}ÎÆ9/20 ----7.0 (23) ]liBÓ]li¼DE ∆ ###### ###.# #....### .... #..<...#### ...# #....#....##...# #........@.#...# #.##.#####.#...#]lizEÏ #. #.# #.#†..# #. #.# #.....## #.# #...### #.# #.#.# #.# #.#. #.##..# ... _You are no longer poisoned.]li5L‚10/20==3]li‘Lz====8.0 (32]li«P]liÀ-∆ ###### ###.# #....### .... #..<...#### ...# #....#..@.##...# #..........#...# #.##.#####.#...# #. #.# #.#†..# #. #.# #.....## #.# #...### #.# #.#.# #.# #.##. #.##..#]li'Ç{9.0 (41]liÕÊ]li¼<$ ∆ ###### ###.# #....### .... #..<...#### ...# #....#.@..##...# #...#...# #.##.#####.#...# #. #.# #.#†..# #. #.# #.....# # #.# #...### #.# #.#.# #.# #.#..#  #. #.##..#]liBD|80.0 (50]linG]li ¶(∆ ###### ###.# #....### .... #..<..@#### ...# #....#....##...# #..........#...# #.##.#####.#...# #. #.# #.#†..# #. #.# #.....## #.# #...### #.# #.# #.# #.]li ¼|1.0 (619]li2Á]liM1V ∆ ###### ###.# #....### .... #..<.@.#### ...# #....#....##...#]liò1= #..........#...# #.##.#####.#...#  #. #.# #.#†..# #. #.# #.....# # #.# #...### #.# #.#.#  #.# #.#..#]li2]li98]liä;Å1=======2.0 (78]li•A]liÁ¯ ∆ ###### ###.# #....### .... #..<@..#### ...# #....#....##...# #..........#...# #.##.#####.#...# #. #.# #.#†..# #. #.# #.....# # #.# #...### #.# #.#.#  #.# #.#..#]liì¶{3.0 (87]liÝ»]li,\ ∆ ###### ###.# #....### .... #..@...#### ...# #....#....##...# #..........#...# #.##.#####.#...# #. #.# #.#†..# #. #.# #.....# # #.# #...### #.# #.#.#  #.# #.#..#]lis0{4.0 (96]li3]lil7]li»9]li|;a _There is a stone staircase leading up here.^li™^li ^li,¢^liS®‚5.0 (15 _^li3²^li3» ^li}» ^li¥»#...............#.#.# ^liÇ» ^liï»d#####.####.##.### #.# ^li¼ ^li5¼`#.####.##. ... ^liX¼ ^li‚¼a#......# ##..#.. ^li½ ^liT½k#.####.# ..###.  ^liž½Ž#.# .# #.â—‹#..♣  ^li¾® #.# .# #☼☼§°♣.  ^liW¾  #.####.##. ♣§♣.♣⌠1   #.@....... #♣♣.♣⌠.   #.####.#### ♣.♣.⌠.. ^li¾ ^lií¾‹ #.# .###..♣.♣⌠...  ^li!¿† #.# ...........ß.  ^liW¿‹ #.# #.##..♣♣.⌠...  ^li2À¿ #.# ∆ ## 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dli{’k#.# #§#.dli¶’¼#.# #.##...?.####bdliâ’À#.###.# #. .# dli“‡#. ##. dli$“³b   bat (asleep)#.#.dli:£l°§§☼dli&§{8.5 (16Magic Dart1dli=­I°☼dli}°V _A bat comes into view.eliòbA  The magic dart hits the bat.eliågm§******†eli÷ðf.§§......eli0öÍ6----5=9.0)Magic Dart0eliDüO§§§eliEþG _You kill the bat!fliŒþ flioÄVisible Items (select to target/travel, [!] to examine) fliʳItems  a - (†) a bat corpse  b - (?) a scroll labelled HEHUKHL OQORGHgli†y gli #.# ##.##..♣♣.⌠.......⌠.♣hheimdall the Conjurer#.# #.###.♣.♣♣⌠..ß..☼☼♣..#Gnoll#.# #.# #.#§♣♣.⌠...⌠♣.♣♣##Health: 20/20 ========================#.# #.# #.§♣§♣.♣⌠.⌠.♣♣.§Magic: 6/7====================----#.# #.# ####§§♣♣.♣.♣.♣∩##AC: 2Str: 6#.# #☼##♣.♣♣.## #EV: 12Int: 17#.# #.# ### ##SH: 0Dex: 10#.# #§#######.XL:  2 Next: 45% Place: Dungeon:1#.# #.@......#li"í38HNoise: =--------  Time: 249.5 (0.0)#...?.####†e) +0 hand axe#.###.#Cast: Magic Dart#. .#Zot (11750) #. ##.#.#. _HP restored. _There is a stone staircase leading down here. _f - a sedimented brown potion _A bat comes into view.The magic dart hits the bat. _You kill the bat!gliÞ #.# ##.##..♣♣.⌠.......⌠.♣hheimdall the Conjurer#.# #.###.♣.♣♣⌠..ß..☼☼♣..#Gnoll#.# #.# #.#§♣♣.⌠...⌠♣.♣♣##Health: 20/20 ========================#.# #.# #.§♣§♣.♣⌠.⌠.♣♣.§Magic: 6/7====================----#.# #.# ####§§♣♣.♣.♣.♣∩##AC: 2Str: 6#.# #☼##♣.♣♣.## #EV: 12Int: 17#.# #.# ### ##SH: 0Dex: 10#.# #§#######.XL:  2 Next: 45% Place: Dungeon:1#.# #.@......#liêÞ 38HNoise: =--------  Time: 249.5 (0.0)#...?.####†e) +0 hand axe#.###.#Cast: Magic Dart#. .#Zot (11750) #. ##.#.#. _A bat comes into view.The magic dart hits the bat. _You kill the bat!Press: ? - help, v - describe, . - travel, g - get itemItem here: a scroll labelled HEHUKHL OQORGH.  The floor.gliñK ö #.# ##.##..♣♣.⌠.......⌠.♣hheimdall the Conjurer#.# #.###.♣.♣♣⌠..ß..☼☼♣..#Gnoll#.# #.# #.#§♣♣.⌠...⌠♣.♣♣##Health: 20/20 ========================#.# #.# #.§♣§♣.♣⌠.⌠.♣♣.§gliZL ;Magic: 6/7====================----#.# #.# ####§§♣♣.♣.♣.♣∩##AC: 2Str: 6#.# #☼##♣.♣♣.## #EV: 12gliÆL –Int: 17#.# #.# ### ##SH: 0Dex: 10#.# #§#######.gliZM MXL:  2 Next: 45% Place: Dungeon:1#.# #.@......#Noise: =--------  Time: 249.5 (0.0)#...?.####†e) +0 hand axegliˆM ñ#.###.#Cast: Magic Dart#. .#Zot (11750) gli«M K#. #gliÒM $#.#.#. gliN €_A bat comes into view.The magic dart hits the bat. gli#N k_You kill the bat!Press: ? - help, v - describe, . - travel, g - get itemgliIN }Item here: a scroll labelled HEHUKHL OQORGH.  The floor.gli-P glipU R§§gliˆÉ ñ #.# #.###.♣.♣♣⌠..ß..☼☼♣..# #.# #.# #.#§♣♣.⌠...⌠♣.♣♣## #.# #.# #.§♣§♣.♣⌠.⌠.♣♣.§ #.# #.# ####§§♣♣.♣.♣.♣∩## #.# #☼##♣.♣♣.## # #.# #.# ### ## #.# #§#######.#gliÊ 2#.# ##........#  #...@.####† #.###.# #. .# #. .# glimÊ ‹#. .##. .#gli’Ê <#. .. ..gli¹Ò :§gli\Ó 4-50.5 (1gliÓ B49 _gli0Ù :§gliPä 9☼gli¡ä -1.5 (28gliÒê ;☼gli4ð gliŠ# Ÿ☼ _g - a scroll labelled HEHUKHL OQORGHhlið® à.# #.# #.#§♣♣.⌠...⌠♣.♣♣## .# #.# #.§♣§♣.♣⌠.⌠.♣♣.§ .# #.# ####§§♣♣.♣.♣.♣∩## hliD¯ #.# #☼##♣.♣♣.## # #.# #.# ### ## #.# #☼#######.#.# ##........#  hlil¯ !#.....####† #.###@# #. #.# hliš¯ 2#. #.# #. ..# #. #.#hli»¯ C#. ... ...hliç¯ 7[##hli·¶ ;☼hli¸ e2.5 (17hliˆ½ 9☼hliÀ¿ # _Found a robe.ilißµ9☼ili3¶iliÇ»;☼ili@+ѧ♣§♣.♣⌠.⌠.♣♣.§ ###§§♣♣.♣.♣.♣∩## #.# #☼##♣.♣♣.## # .# ### ## #☼#######.###........#  #.....####†#.###.#  .>#.#... ..#. [##ili ,E# #.iliJ4iliÄ;Dâ—‹0iliÙ<e3.5 (16iliA9â—‹ili"C; _Found a stone staircase leading down.iliÈili,§Visible Items/Features (select to target/travel, [!] to examine) Items  a - ([) a robe Featuresb - (>) a stone staircase leading down (not visited)jli× jliÕ jli .# #.# #.§♣§♣.♣⌠.⌠.♣♣.§hheimdall the Conjurer .# #.# ####§§♣♣.♣.♣.♣∩##Gnoll#.# #☼##♣.♣♣.## #Health: 20/20 ========================#.# #.# ### ##jlin 8Magic: 6/7====================----#.# #â—‹#######.#AC: 2Str: 6jli® ¬#.# ##........#EV: 12Int: 17#.....####†SH: 0Dex: 10#.###.#jliß ™XL:  2 Next: 45% Place: Dungeon:1#. #@#Noise: ---------  Time: 253.5 (0.0)#. #.#jli e) +0 hand axe#. ..#Cast: Magic Dart#. >#.#jli˜ tZot (11746) #..#..... ...#. [### #.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a scroll labelled HEHUKHL OQORGH. _The floor. _g - a scroll labelled HEHUKHL OQORGH _Found a robe. _Found a stone staircase leading down.jlis6 ².# #.# #.§♣§♣.♣⌠.⌠.♣♣.§hheimdall the Conjurer .# #.# ####§§♣♣.♣.♣.♣∩##Gnoll#.# #☼##♣.♣♣.## #Health: 20/20 ========================#.# #.# ### ##Magic: 6/7====================----#.# #â—‹#######.#AC: 2Str: 6#.# ##........#EV: 12Int: 17#.....####†SH: 0Dex: 10jliÍ6 T#.###.#XL:  2 Next: 45% Place: Dungeon:1#. #@#Noise: ---------  Time: 253.5 (0.0)#. #.#e) +0 hand axe#. ..#Cast: Magic Dart#. >#.#Zot (11746) #..#..... ...jli7 e#. [### #. _The floor. _g - a scroll labelled HEHUKHL OQORGH _Found a robe. _Found a stone staircase leading down.  Press: ? - help, v - describe, . - traveljli57 =A stone staircase leading down.jliKã —.# #.# #.§♣§♣.♣⌠.⌠.♣♣.§hheimdall the Conjurer .# #.# ####§§♣♣.♣.♣.♣∩##Gnoll#.# #☼##♣.♣♣.## #Health: 20/20 ========================#.# #.# ### ##Magic: 6/7====================----#.# #â—‹#######.#AC: 2Str: 6#.# ##........#EV: 12Int: 17#.....####†SH: 0Dex: 10#.###.#XL:  2 Next: 45% Place: Dungeon:1#. #@#Noise: ---------  Time: 253.5 (0.0)#. #.#jli ä e) +0 hand axe#. ..#Cast: Magic Dart#. >#.#Zot (11746) #..#..... ...#. [### #. _The floor. _g - a scroll labelled HEHUKHL OQORGH _Found a robe. _Found a stone staircase leading down.  Press: ? - help, v - describe, . - traveljliaè RA stone staircase leading down.jli+ê 9â—‹jliÕa ###§§♣♣.♣.♣.♣∩## #.# #☼##♣.♣♣.## # #.# ### ## #â—‹#######.###........#  #.....####†###.#  #.#.#>#..#....##. ####..jlim˜4.5 (15 _jliEãÝ  #.# #☼##♣.♣♣.## # .# ### ## â—‹#######.###........#  #.....####†###.#  #.##.#>#..#............###.#######.jliÿåjliYæ+5.5 (2jli{æ:4jli¦ëkliï~ #.# #☼##♣.♣♣.## # #.# #.# ### ## #.# #â—‹#######.# #.# ##........# #.....####† #.###.# #. #.# #. ##.# #. #@.# #.#>#.# #..#...# .......... ###.##[#####kliRÅ #. #.# .. #.kli´'e6.5 (33kli (kliƒ-kliu£â #.# #.# ### ##  #.# #â—‹#######.# #.# ##....... #.....####† #.###.#  #. #.# #. ##.# #.##..#kliࣚ #.#@#.# #..#...#.............####.##[###### #. #.# #. ... # #..kliD¤ ..kli4¬kliެ^7.5 (42kliñkliM¹kli£¾kliÁc _There is a stone staircase leading down here.kliÿRkliëVkli\kli;bkliaf–7====8.5 (11kli&lkliJÿ¾        kli‘ÿx     kliµÿ‹   ###  kliÖÿw2 #@#  kli?ø #.#   #.#  klif| #.#   #.#   #..   kliŒÓ #.#   ...  kli¬4  kliÇZ  _Magic restored.kliÐ<====kliCO∆∆∆lliK g9.2 (1.70lliÊlli} _You climb downwards. _There is a stone staircase leading up here.lli§ lliï lli% lli¤“ i ∆lliì“ ¹###<#.#  lli%” llià™ lli-š J39 _lliu lliä 1 ∆###<.. ∆#.# lli>D lli?:∆lliŽlliµ:8llillia ∆###<.. ∆#. ∆ ....g##g   goblin (asleep)#.#  lliæ™0Magic Dartllib£.61.2 (2.0lli½¥e2.2 (37lli‹¬lli¾²u _A goblin comes into view. It is wielding a +0 dagger.mli³ D  The magic dart hits the goblin.mlir .***mli§ 5)mliÇ mliæ mlir” 3...mlii™ m6----50=3.2 (1mli¥™ [Magic Dart6mliàŸ mlig¢ J _You kill the goblin!nliŸnnliðnnlionlibrnliŸr:5nliìv„4nli™xnliïxnli y:3nli\znli´|nli}I----2nli.}nli$~nli¯€X1nliÆnli™ƒX0nli‰„nli†nli£†C29nliˆ‡nli‰X8nliPŠnli¶’a <..- nliõ’;_You start resting.nliŽž,71.2 (8nliS #7nliw e====-2.2 (97nli’ nli½¦nli˨% _Magic restored.oliZžŒ ∆###<oliãž`......!.#..####∆ ....)####  oliL¦oliŠ©e3.2 (16oliL®oli®°T _Found a blue potion.pliºjplidnÁVisible Items/Features (select to target/travel, [!] to examine) Items  a - ()) a +0 dagger  b - (!) a blue potion Featuresc - (<) a stone staircase leading upqli-â  hheimdall the Conjurer∆  Gnoll  Health: 20/20 ========================###  Magic: 7/7========================#<#  AC: 2Str: 6qli.~#.#  EV: 12Int: 17#.#  SH: 0Dex: 10#.#  XL:  2 Next: 50% Place: Dungeon:2#@#qliF.a  Noise: ---------  Time: 273.2 (0.0)#......!.   e) +0 hand axeqliw.d#.#..####   Cast: Magic Dart∆ ....)#  Zot (11726) qli<g#.# ## ∆ #.#  #.#  ###     _A goblin comes into view. It is wielding a +0 dagger.The magic dart hits the goblin. _You kill the goblin! _You start resting. _Magic restored. _Found a blue potion.qliþDå  hheimdall the Conjurer∆  GnollqliJE©  Health: 20/20 ========================###  Magic: 7/7========================#<#  AC: 2Str: 6#.#  EV: 12Int: 17qlijEì#.#  SH: 0Dex: 10#.#qli‹E1  XL:  2 Next: 50% Place: Dungeon:2#@#  Noise: ---------  Time: 273.2 (0.0)#......!.   e) +0 hand axeqliËEh#.#..####   Cast: Magic Dart∆ ....)#  Zot (11726) #.# ## ∆ #.#  qliêEË#.#  ###   qliF’  _You start resting. _Magic restored. qliFŽ_Found a blue potion.  Press: ? - help, v - describe, . - travel, g - get itemqli:FrItem here: a blue potion.  The floor.qli,#  hheimdall the Conjurer∆  Gnoll  Health: 20/20 ========================###  Magic: 7/7========================qli¥1#<#  AC: 2Str: 6#.#  EV: 12Int: 17#.#  SH: 0Dex: 10#.#  XL:  2 Next: 50% Place: Dungeon:2#@#qliÎa  Noise: ---------  Time: 273.2 (0.0)#......!.   e) +0 hand axeqlií #.#..####   Cast: Magic Dart∆ ....)#qli.  Zot (11726) #.# ## ∆ #.# qli-s #.# qliJ‡ ###   qlie’  _You start resting. _Magic restored. qli€Ž_Found a blue potion.  Press: ? - help, v - describe, . - travel, g - get itemqlišjItem here: a blue potion.  The floor.qliqlik!qliW“Á∆###<..##.####.....!.#..####∆ ....)#  .#.#.#∆ #.#.#.# qli¦“ë # #.# .## .# #qliÓ˜qliD™l4.2 (15 _qliTžqliÈ∆   ###  #<#  #.#  #.#  #.# # #.##.# #.@....!..  #.#..# ∆ .....)#  qliX³#.#.#.##  ∆ #.#.#.#  # #.#..  ###..#  ..#   qliŸA5.2 (2qliâ:4qliqliÈ’b∆  .# ### .# #<# .# #.# .# #.# .# #.# .#  #.##.# #..@...!..#  #.#..# ∆ .....)#  #.#.#.##  ∆ #.#.#.#  # #.#..  ###..#  #..#   qli˜qli¾˜e6.2 (33qliÉ›qli„ ∆  ..#  ####.#  #<##.#  #.##.#  #.##.#  #.##.#  #.##.######  #...@..!..#  qli #.#..######  ∆ .....)#  #.#.#.##  ∆ #.#.#.#  # #.#..  ###..#  qli(y#..#   qliÍ{7.2 (42qli?qlip÷∆  ..#  ####.#  #<##.#  #.##.#  #.##.#  #.##.#  #.##.######  qliÌC#....@.!..#  #.#..######  ∆ .....)#  #.#.#.##  qliô∆ #.#.#.#  # #.#..  qli‘i###..#  #..# qli>‘/  qliV˜{8.2 (51qliFqli‚ ®∆  ..#  ####.#  qliï é#<##.#  #.##.#  #.##.#  #.##.#  #.##.######  #.....@!..#  qli#.#..######  ∆ .....)#  qliGî#.#.#.##  ∆ #.#.#.#  qlis‹# #.#..  ###..#  qli•O#..#   qli¼{9.2 (60qli©qliUŠí∆  ..#  ####.#  #<##.#  #.##.#  #.##.#  #.##.#  #.##.######  #...#  #.#..######  qliµŠ«∆ .....)#  #.#.#.##  ∆ #.#.#.#  # #.#..  ###..# qliÜŠb #..#   qliÀqli ‘g80.2 (719qli>•qliØœqliO1.2 (88qliqli³ qli¤qli¢ªg _h - a blue potionsli3w ).......sli£w sli$} sliî ¼ ∆  ..#  ####.#  #<##.#  #.##.#  #.##.#  #.##.#  #.##.######  #...#  #.#..######  ∆ .....)#  #.#.#.##  ∆ #.#.#.#  # #.#.. sli§î n ###..#  #..#  sli¶ô X7sliOù sli:k î ∆  ..#  ####.#  #<##.#  #.##.#  #.##.#  #.##.#  #.##.######  #sliîk €...#  #.#..######  ∆ .....)#  #.#.#.##  ∆ #.#.#.# sli;l  # #.#..  ###..#  #..#  sli*t X6sliÕy sliÁî +3.2 (2sliò sli¡ø sliyú tlin6g∆ #.#  ..#  ####.#  #<##.#  #.##.#  #.##.#  #.##.#  #.##@######  #.........#  #.#..###### ∆ .....)#  #.#.#.## ∆ #.#.#.# # #.#.. ###..# #..# 4.2 (15tli6_ ItliœÊ ƒM∆# .#< #.##.#######.........# #.#..######∆ .....)# #. #.###.tliÒ X4tli<× tliZG ÞM∆# .#< ##.#####........#.#..######  ..#.#.tliŽN X3tliÔW tli“Ê šM∆# .#< ##.######.........#  .#.tli›Ð X2tli¡Ô tlihE ¤M#∆ ## .#< #.##.######  #.##tliùK X1tli«O tliï¿ jM#∆#######.......#<#.##.# .)#tliÆ X0tliñÉ tli = +9.2 (5tli‹? tli¬D tli>F uliqCh  ###  #.#  #.#  #.# $#######.# #......@.# ulißCÐ#.######.#  #<##.#  #.##.#  #.##.#  #.##.#  #.##.######  #.........#  #.#..###### uliSKuliNg90.2 (109uliRRuliÓT* _Found 6 gold pieces.uliw\ 3uli7` uliÕÐ Ú   ###  #.#  #.#  #.# .$#.#  #..#  #.######.#  #<##.#  #.##.#  #.##.#  #.##.#  #.##.######  #.........#  #.#..###### uliæÖ X8uliÛ uli,M Æ   ###  #.#  #.#  #.# .$#.#  #..#  #.######.#  #<##.#  #.##.#  #.##.#  #.##.#  #.##.######  #.#  #.#..###### uliS X7uli>W uliRÉ î   ###  #.#  #.# # #.# .$#.#  #..#  #.######.#  #<##.#  #.##.#  #.##.#  #.##.#  #.##.######  #.#  #.#..###### uli¥Ï X6uli‰Ó uliD   ###  #.#  #.# ## #.# .$#.#  #..#  #.######.# # #<##.#  #.##.#  #.##.#uliáDõ  #.##.#  #.##.######  #.#  #.#..###### uliÒKX5uli’Ouli~Âx   ###  #.#  #.# ## #.# .$#.#  #..#  #.######.#  #. #<##.# #. #.##.# #b #.##.# #. #.##.# b   bat (asleep)#. #.##.######  .. #.#   #.#..######  uliÍ0Magic DartulióØ+4.2 (4uliÅÜe5.2 (54uliâuli¨äV _A bat comes into view.vliOvliÌ vliÜvli©vlivt A  The magic dart hits the bat!vliðw l***†vli3x )vli¬þ 5...vli? Ç6----4=6.2 (1Magic Dart3vliú vlil G _You kill the bat!wli±µÒ   ###  #.#  #.# ## #.# .$#.#  #@.......#  #.######.#  #.. #<##.# wli+¶Š #.#.#.##.#  #†#.#.##.#  #.# #.##.#  #.# #.##.######  ..# #.#  #.#..###### wliS¾:∆wliÂh-72wli\ÇwliìÈwli®` ###wliÉ®f  #.#  #.#wlié®| ######### #.# wli¯S.......@#######.# wli"¯_########........# wli<¯c #.######.# wliV¯m #.. #<##.# wlir¯{ #.#.#.##.# wliš¯(#†#.#.##.#∆ #.# #.##.#wli°Ô #.# #.##.######..# #.........#wliK¹wli‡ºz-81wliÔ¿wliÙÆwliÉe9.2 (20wli/ÐS _You now have 37 gold pieces (gained 6).xli,:   ### #.#  #.#  ######### #.#  ........#######.#  ########@.......#   #.######.#  #.. #<##.#  #.#.#.##.#  #†#.#.##.#  ∆ #.# #.##.#    #.# #.##.######   ..# #.........#    #.#..######   xli!A xli«E †----300.2 (1699xliaJ xli,L yliõM| ###.#########yliiNñ........#######.########....... #@######...#<##.#.#.†#.##.#yli–N•∆ .....)#  yli-VyliÕY`18yli¬^yli½`yli]3yliž!yli4“e ###.#########........##############........ #.######...#<#.#.†#.∆.# #yli´“e...#.#.#.##  yliœX7yliW¡yliyli±=Y2zlihã ###.#########........##############....... #.######...#<#.#.†#.#∆zli|h_.# # ######.#∆ #.#.#.#  zli[qzli t`36zli§yzli¿{zli!¡3zli¹¨zli• ¤ .#########........##############....... #.######..#<.#.#.zli!•∆.#  #####..# #.........#.## #.#..  zli)zliâ)B5zliø94zlið?y 4 _You see here a bat corpse.zliĪ Ô#########........##############....... zli« —#.######..#<#.#.zliH« w†∆  #####zliy« P..# #..........#.# #.#..#####.(........)# zliª« ¿.# #.#.#.#.##. ∆ zliß« Ä# #.# #.#.. ###..#zli´ zli¹ W7====5zli0¹ :4zli;À zli>à % _Found 3 stones.{liR_I{liÞÖ #########........##############....... #.######..#<#.#.†∆.#  #####........# #...............#.# #.#..#####.....(........)# ###.# #.#.#.#.#...#..#  3{li„a`6{liïo  ........#######.#  ########........#  #.######.#  #...#<##.#  #.#.#.##.#  #†#.#.##.# ∆ #.# #.##.# ####.###.# #.##.###### .......@.# #.........# #.# #.#..###### (........)# ####.#.#.#.#.#.##  #.#$#.#.#.#.# # #.#.# #.#.. b   bat (asleep) ..... [40{li–q Ìm###..##. b# #..#   A bat comes into view.7Magic Dart2 _Found 15 gold pieces.|li¡»@ ########........# #.######.# #...#<##.# #.#.#.##.#### #†#.#.##.#∆... #.# #.##.######.###.# #.##.######..........# #.........##.# #.#..######(........)# ####.#.#.#.#.#.## #.#$#.#.#.#. # #.#.# #.#.. ..... ###..# #.#b# #..# ...8Magic Dart1|li×d Î  #.######..#<#.#.#### #†#∆... #.# #####.###.######..........# #.........#.#.#.#..#####........)# ####.#.#.#.#.#.#|li9e Q #.#$#.#.#.#.# # #.#.# #.#.....|licr •====90|li¤v |li”y L _You see here 3 stones.liíÍ liäÑ b1089liØ li3Þ " _i - 3 stones€li\ €li‘ 5Visible Items (select to target/travel, [!] to examine) Items  a - ($) 15 gold piecesliMÆli\×liýØliøß³#.######.#hheimdall the Conjurer#...#<##.#li\àGnoll#.#.#.##.#Health: 20/20 ========================#### #†#.#.##.#Magic: 7/7========================∆... #.# #.##.#li|àZAC: 2Str: 6li›àŠ#####.###.# #.##.###### EV: 12Int: 17..........# #.........# SH: 0liºà.Dex: 10liÙà†........#.#.#.#..###### XL:  2 Next: 54% Place: Dungeon:2.......@........)#liøàMNoise: ---------  Time: 310.2 (0.0).####.#.#.#.#.#.##liá¸e) +0 hand axe#.#$#.#.#.#.#li7áàCast: Magic Dart# #.#.# #.#..Zot (11689) liWá¼..... ###..##.#b# #..#litá*...... li’áx_You see here a bat corpse. _Found 3 stones.  li¯ábA bat comes into view. _Found 15 gold pieces. liÏáJ_You see here 3 stones. _i - 3 stoneslikô=#.######.#hheimdall the Conjurer#...#<##.#Gnoll#.#.#.##.#Health: 20/20 ========================#### #†#.#.##.#Magic: 7/7========================li›ô®∆... #.# #.##.#AC: 2Str: 6#####.###.# #.##.###### EV: 12li¼ôÁInt: 17..........# #.........# SH: 0liõ3Dex: 10........#.#.#.#..###### XL:  2 Next: 54% Place: Dungeon:2.......@........)#Noise: ---------  Time: 310.2 (0.0)li2õ.####.#.#.#.#.#.##e) +0 hand axeliQõ#.#$#.#.#.#.#Cast: Magic Dart# #.#.# #.#..litõìZot (11689) ..... ###..##.#b# #..#li‘õ*...... li¦õ_Found 15 gold pieces. li¾õQ_You see here 3 stones. _i - 3 stones  liÑõHPress: ? - help, v - describe, . - travel, g - get itemliãõIItem here: 15 gold pieces.  The floor.liÁ #.######.#hheimdall the Conjurer#...#<##.#Gnoll#.#.#.##.#Health: 20/20 ========================#### #†#.#.##.#Magic: 7/7========================∆... #.# #.##.#AC: 2Str: 6#####.###.# #.##.###### EV: 12Int: 17..........# #.........# SH: 0Dex: 10........#.#.#.#..###### XL:  2 Next: 54% Place: Dungeon:2li.......@........)#Noise: ---------  Time: 310.2 (0.0).####.#.#.#.#.#.##e) +0 hand axe#.#$#.#.#.#.#Cast: Magic Dartlis±# #.#.# #.#..Zot (11689) ..... ###..##.#b# #..#...... _Found 15 gold pieces. li“Q_You see here 3 stones. _i - 3 stones  li²‰Press: ? - help, v - describe, . - travel, g - get itemItem here: 15 gold pieces.  The floor.liLliÒliK‘º ..#<#.#.#### #†∆... #.# #####.###.#####..........# #.........li¸‘Ò#.#.#.#..#####.........)# .####.#@#.#.#.#.# #.#$#.#.#.#.# # #.#.# #.#.. ..... ###..##..liE™lišl1.2 (18 _li8Ÿli_ T#.#.#### #†∆... #.# #####.###.######..........# #.................#.#.#.#..#####................)# .####.#.#.#.#.#.#   #.#.# #.#..liä ø ..... ###..#.#.#b# ......... ... #.b   bat (asleep)### #.. ... ##lie lij z2.2 (2Magic Dart7liù$ liÖ' R _You see here 15 gold pieces.‚liˆ–¸ **b  The magic dart hits the bat.‚liK,‚liÔ€ b..  The bat is heavily wounded.‚liÂ719--‚lié—6----=3.2 (16‚liA!‚li;#' _The bat hits you.ƒliZvA  The magic dart hits the bat!ƒlil~4†ƒli}ƒli{â--5-------84Magic Dart5ƒliVƒli×G _You kill the bat!„liC±›-54„li8— „li@› z-63„li”  „liÍ£ > _You now have 52 gold pieces (gained 15).†li¶1†li¬91Level 2 of the Dungeon<<(Press ? for help) ########........##.######.#†liç9ª#...#<##.##.#.#.##.#####  #†#.#.##.#†li:v∆...  #.# #.##.# #####.###.# #.##.######†li :‰  ..........# #.........#  ........#.#.#.#..######†li;:h  ................)#†liV:A .####.#.#.#.#.#.##†li›:«  #.#@#.#.#.#.# # #†#.# #.#..  ..... ###..#†li¶:I .#.#.#  #..#†liÏ:I .......    .. ... #. †liê:&### #.. .. †li;'#... ## †li;†li7;)†liG‘" †liý›@‡li^h9  ‡liȳ? ∆‡liõ ‡lis #.#.#.##.#hheimdall the Conjurer#### #†#.#.##.#Gnoll∆... #.# #.##.#Health: 19/20 ======================--#####.###.# #.##.###### Magic: 5/7=================-------..........# #.........# AC: 2Str: 6........#.#.#.#..###### EV: 12Int: 17................)#SH: 0Dex: 10.####.#.#.#.#.#.##XL:  2 Next: 58% Place: Dungeon:2#.#@#.#.#.#.#Noise: ---------  Time: 316.2 (0.0)# #†#.# #.#..e) +0 hand axe..... ###.‡li­ &.#Cast: Magic Dart.#.#.# #..#Zot (11683) ......... ... #.### #.. ..#... ##The magic dart hits the bat.  The bat is heavily wounded. _The bat hits you.  The magic dart hits the bat! _You kill the bat! _You now have 52 gold pieces (gained 15).‡li† ‡li‰“ bM..#< #.#### #†#. ∆... #.# #####.###.# #.##.#####..........# #.................#.#.#.#..######................).####.#.#.#.#.#.## #†#.# #.#..  ..... ##.#.#.# #..#......... ... #.###..#... ##‡li£ ‡liY¤ ‡liÕ¤ 20‡li5¥ ==‡liŠ¥ $7.2 (1‡li¿¥ $2‡liô¥ ‡li¯ ‡lib8  #.######.# #...#<##.# #.#.#.##.# #### #†#.#.##.# ∆... #.# #.##.# ######.###.# #.##.######...# #.........##.#.#.#..######.......@.........)##.####.#.#.#.#.#.## #.#.#.#.#.#.##.#†#.# #.#......... ###..# #.#.#.# #..# ...... ...... #### #.. .. _HP restored.[39;4‡li:9q9m8.2 (21‡lix@‡li6¾œ########........# #.######.# #...#<##.# #.#.#.##.# ##### #†#.#.##.# ∆...# #.# #.##.# #######.###.# #.##.####...# #.........#.#.#.#..#####..................)#‡li¿].#.####.#.#.#.#.#.## #.#.#.#.#.#.# #.#†#.# #.#.. ....... ###..# #.#.#.# #..# ...... ...... #‡li?¿‡lirÊe9.2 (30‡liÎʇliFÓˆli¶[M........###############.......####..#< #.##### #†#. ∆...# #.# #######.###.# #.##.#####..# #............#.#.#.#..#####.................)ˆliÊ.#.####.#.#.#.#.#.### #.#.#.#.#.#.#.#...ˆli}20.2 (479ˆli3ˆliç¯M######### ........###############.......####..#< #.######### #†#.....)...# #.# #######@###.# #.##.#####..# #............#.#.#.#..#####.................).#.####.#.#.#.#.#.##.#.#.#.#ˆliõ›˜==1.2 (58ˆli•ˆliç!  #.# ######### #.# ........#######.#########........# #.######.# #...#<##.# #.#.#.##.########### #†#.#.##.#.....).@.# #.# #.##.# ########.###.# #.##.#### ............# #........ ..........#.#.#.#..#### ..................)#.#.####.#.#.#.#.#.### #.#.#.#.#.#.# #.#†#.# #.#.. ....... ###..# _Found a dagger.ˆlií+«6===2.2 (67ˆli'2ˆliÝ¥T #.# # #.# .#.# #.# #.######.# #...#<##.# #.#.#.##.#.# #†#.#.##.#.)@..# #.# #.##.#.#.###.# #.##. ˆli¦I......# # ....#.#.#.#.. ............)# .#.####.#.#.#.#.#.## # #.#.#.#.#.#.# #.#†#.# #.#..  . ###..#ˆli¼®Ÿ∆3.2 (76ˆli‹´ˆli6ºˆlia¿ˆli Á‹li—ú‹liÑû‹li9 ‹li? N _There are no items here.Œlié©h.......Œli8ªŒliY³Œli…¹Œli™½l4.2 (15 _Œlia¾Œli7Âe5.2 (24Œli¼ÂŒliêÆŒližËŒliÒ˃===6.2 (33ŒliîÏŒli¹ÔŒliòÔ^7.2 (42ŒliýØŒliUÞŒliˆÞe8.2 (51ŒliáŒliEå{9.2 (60ŒliZéŒliÞîŒli ïg30.2 (769ŒliÃóŒliÖ÷Œliø^1.2 (88ŒliüŒli„Œli·87====Œli×^2.2 (97Œli{ŒliJï #.# # #.# .#.# #Œli|ë.# #.######.# #...#<##.# #.#.#.##.# .#Œližj #†#.#.##.# Œli¼ã......).@.# #.# #.##.# .#ŒliØÙ.###.# #.##.#∆ ......# #.Œli‚K....#.#.#.#..#.Œli'‚œ....#.####.#.#ŒliB‚—# #.#.#.Œli]‚‡#.#†#.# Œli{‚_Magic restored.Œli³Š3.2 (10.0)6Œli0‘Œlih######### #.# ........#######.# ########........#  #.######.# #...#<##.# #.#.#.##.# .########## #†#.#.##.# ......)...# #.# #.##.# .########@###.# #.##.#####∆ ............# #......... ..........#.#.#.#..#####..................)# .#.####.#.#.#.#.#.### #.#.#.#.#.#.#Œliá@ #.#†#.# #.#......... ###..##.#.#.# #..#ŒliG|4.2 (115Œli Œli@Œ˜ ........#######.# ########........# #.######.# #...#<##.# #.#.#.##.#.########## #†#.#.##.# ......)...# #.# #.##.# .########.###.# #.##.#### ∆.......@.....# #........ #.#.#.#..####.........)# #.#.####.#.#.#.#.#.### # #.#.#.#.#.#. #.#†#.# #.#..Œli@ ....... ###..# #.#.#.# #..# .......Œli4”|5.2 (124ŒlišŒli1  ########........# #.######.# #...#<##.# #.#.#.##.#.########## #†#.#.##.# ......)...# #.# #.##.# .########.###.# #.##.### $.............# #....... #.#.#.#..###.........)# #.#.####.#.#.#.#.#.## # # #.#.#.#.#.#. #.#†#.# #.#.. ....... ###..# #.#.#.# #..# ....... #.Œlió Œlig …====6.2 (133Œli " Œli_• t #.######.# #...#<##.# #.#.#.##.#.########## #†#.#.##.#.......)...# #.# #.##.#..########.###.# #.##.##$.............# #.......#.#.#.#..##.........)# #.#.####.#.#.#.#.#.##Œliä• l # # #.#.#.#.#.#. #.#†#.# #.#.. ....... ###..# #.#.#.# #..# ....... #.### #.. ..Œlijž B7.2 (14Œli·ž :2Œli ¤ Œli„ ½ #.######.# #...#<##.# #.#.#.##.## .## #†#.#.##.##.......)...# #.# #.##.##..#.###.# #.##..$.......# #......#.#.#.#..#..)#Œli% ß#..#.#.####.#.#.#.#.#.## # #. #.#.#.#.#.#.##. #.#†#.# #.#.... . ###..##. #.#.#.# #..#.> ... ...... #.  ### #.. ..Œli´& Œli+ f8.2 (151Œli¼1 Œli4 ; _Found a stone staircase leading down.ŽliÊÅVisible Items/Features (select to target/travel, [!] to examine) Items  a - ($) 10 gold pieces Featuresb - (>) a stone staircase leading down (not visited)Žli@ ŽliÊ… ŽliöŒ ¸#.######.# hheimdall the Conjurer#...#<##.# Gnoll#.#.#.##.# Health: 20/20 ========================# .########## #†#.#.##.# Magic: 7/7========================#.......)...# #.# #.##.# AC: 2Str: 6#..########.###.# #.##.# EV: 12Int: 17ŽliW ÿ..$.............# #..... SH: 0Dex: 10..............#.#.#.#..# XL:  2 Next: 58% Place: Dungeon:2#......@..............)# Noise: ---------  Time: 338.2 (0.0)Žliƒ š#..#.#.####.#.#.#.#.#.## e) +0 hand axe# #. #.#.#.#.#.#.# Cast: Magic Dart#. #.#†#.# #.#.. Zot (11661) Žli!Ž •.. ....... ###..##. #.#.#.# #..#.> ......... ...... #.### #.. .. _You now have 52 gold pieces (gained 15). _HP restored. _Found a dagger. _There are no items here. _Magic restored. _Found a stone staircase leading down.Žli¶¥ ž#.######.# hheimdall the Conjurer#...#<##.# Gnoll#.#.#.##.# Health: 20/20 ========================# .########## #†#.#.##.# Magic: 7/7========================#.......)...# #.# #.##.# AC: 2Str: 6#..########.###.# #.##.# EV: 12Int: 17..$.............# #..... SH: 0Dex: 10..............#.#.#.#..# XL:  2 Next: 58% Place: Dungeon:2Žli¦ à#......@..............)# Noise: ---------  Time: 338.2 (0.0)#..#.#.####.#.#.#.#.#.## e) +0 hand axe# #. #.#.#.#.#.#.# Cast: Magic DartŽli;¦ D#. #.#†#.# #.#.. Zot (11661) .. ....... ###..##. #.#.#.# #..#.> ......... ...... #.Žli™¦ Y### #.. .. _There are no items here. _Magic restored. _Found a stone staircase leading down.  Press: ? - help, v - describe, . - travel, g - get itemItem here: 10 gold pieces.  The floor.Žli/‚ j#.######.# hheimdall the Conjurer#...#<##.# Gnoll#.#.#.##.# Health: 20/20 ========================# .########## #†#.#.##.# Magic: 7/7========================#.......)...# #.# #.##.# AC: 2Str: 6#..########.###.# #.##.# EV: 12Int: 17..$.............# #..... SH: 0Dex: 10..............#.#.#.#..# XL:  2 Next: 58% Place: Dungeon:2ŽliÝ‚ í#......@..............)# Noise: ---------  Time: 338.2 (0.0)#..#.#.####.#.#.#.#.#.## e) +0 hand axe# #. #.#.#.#.#.#.# Cast: Magic Dart#. #.#†#.# #.#.. Zot (11661) .. ....... ###..##. #.#.#.# #..#.> ......... ...... #.### #.. .. _There are no items here. _Magic restored. _Found a stone staircase leading down.  Žli¤ƒ ¦Press: ? - help, v - describe, . - travel, g - get itemItem here: 10 gold pieces.  The floor.ŽliЉ Žlieþ p########........ #.######. #...#<##. #.#.#.##. # .########## #†#.#.##. #.......)...# #.# #.##.##..########.###.# #.##$...# #.....#.#.#.#..#.....................)#..#.#.####.#.#.#.#.#.##. #.#.# #.#.#.#.#.#.## #.# #.#†#.# #.#.. ... ....... ###.. #.# #.#.#.# #.. .>. ......Žli÷þ i.. ...... #Žlißd9.2 (10 ŽliS_Žli" Žliº€Ì ........###############...... #.###### #...#<## #.#.#.## # .########## #†#.#.## #.......)...# #.# #.#####..########.###.# #.##$...# #...#.#.#.#.###.....................Žli½P #..#.#.####.#.#.#.#.#.#..#.#.# #.#.#.#.#.##. #.#.# #.#†#.# #.## #.... ....... ####.#.# #.#.#.# #. .>. ......Žli«‰}40.2 (259Žli1ŽliSÛ . # #. #...#< #.#.#. # .# #†#.#. #.......)...# #.# #.#..#.###.# #..$.@..# #...#.#.#.#.###....... #..#.#.####.#.#.#.#.# #..#.#.# #.#.#.#.#.# #..#.#.# #.#†#.# #.# #. #.... . ####. #.#.# #.#.#.# # ŽliB— .>. .Žli¯ {1.2 (38Žli[li‰Bà .#.# #... #.#.. #...#<#.. #.#.#. #..# #†#.#. #.......)...# #.# #.#..#.###.# #.#.....$@...# #...#.#.#.#.###....... #..#.#.####.#.#.#.#.li.CŽ #..#.#.# #.#.#.#.#. #..#.#.# #.#†#.# #. #..#.... .  #..#.#.# #.#.#.#  .>. .li\L{2.2 (47li>RliÖÉ . #.## # ...# #. #..# #...# #... #.#.# #..### #†#.# #.......)...# #.# # #####..#.###.# # #.....@....# #...#.#.##.###....... #..#.#.####.#.#.#.# #..#.#.# #.#.#.#.# #..#.#.# #.#†#.# # #..#.... .  #..#.liœÊß[40m#.# #.#.#.#  .>. .li$Ó{3.2 (56li¡Úliä{4.2 (65lióêli‚ùliÿli> _You now have 62 gold pieces (gained 10).liàà #.## ########........# #.#####..# #...#<#... #.#.#.#..########## #†#.#.#.......)...# #.# #.#####..########.###.# #.#...................# #.......#.#.#.##.###...... #..#.#.####.#.#.#.##..#.#.# #.#.#.#.#.#..#.#.# #.#†#.# #.#..#.... ....... ##..#.#.# #.#.#.#... ..>. .......li¯Ä r[34m.. ...... #li>Í liûÒ e5.2 (14limÙ li*Û ‘li«T#.## #....# #.##..# #...#<##... #.#.#.##..# #†#.#.##.......)...# #.# #.######..#.###.# #.##.# #..#.#.#.###.###.#..#.#.####.#.#.#.#.##..#.#.# #.#.#.#.#.##..#.#.# #.#†#.# #.##..#.... . ##..#.#.# #.#.#.# #.... ‘li¤±‘liŒ¸`63‘li‚¾‘li À‘li5|#.## #....# #.##..# #...#<##... #.#.#.##..# #†#.#.#‘liˆ5T#.......)...# #.# #.######..#.###.# #.##.# #..#.#.#.#.##.###.#..#.#.####.#.#.#.#.#.‘liÊ5ê#..#.#.# #.#.#.#.#.#.#..#.#.# #.#†#.# #.#.#..#.... .‘liú5/ ###.#..#.#.# #.#.#.# #.......>.‘li)6 ‘liª=’lié`}72’liØù]Visible Features (select to target/travel, [!] to examine) Features  a - (>) a stone staircase leading down (not visited)’liAx’li1„’li÷–#.## ########....... hheimdall the Conjurer...##.###### Gnoll#..##...#<## Health: 20/20 ========================#...#.#.#.## Magic: 7/7========================#..########## #†#.#.## AC: 2Str: 6#.......)...# #.# #.## EV: 12Int: 17#####..########.###.# #.## SH: 0Dex: 10#...................# #... XL:  2 Next: 58% Place: Dungeon:2..........@........#.#.#.#. Noise: ---------  Time: 347.2 (0.0)##.###..................... e) +0 ’liw˜õhand axe#..#.#.####.#.#.#.#.#. Cast: Magic Dart#..#.#.# #.#.#.#.#.#. Zot (11652) #..#.#.# #.#†#.# #.#.#..#.... ....... ###.#..#.#.# #.#.#.# #.......>. ......... ...... #. _Magic restored. _Found a stone staircase leading down.  Press: ? - help, v - describe, . - travel, g - get itemItem here: 10 gold pieces. _The floor. _You now have 62 gold pieces (gained 10).’li§/#.## ########....... hheimdall the Conjurer...##.###### Gnoll#..##...#<## Health: 20/20 ========================#...#.#.#.## Magic: 7/7========================#..########## #†#.#.## AC: 2’li—§GStr: 6#.......)...# #.# #.## EV: 12Int: 17#####..########.###.# #.## SH: 0Dex: 10#...................# #... XL:  2 Next: 58% Place: Dungeon:2’li̧œ..........@........#.#.#.#. Noise: ---------  Time: 347.2 (0.0)##.###..................... e) +0 hand axe#..#.#.####.#.#.#.#.#. Cast: Magic Dart’liû§b#..#.#.# #.#.#.#.#.#. Zot (11652) #..#.#.# #.#†#.# #.#.#..#.... ....... ###.’li*¨ #..#.#.# #.#.#.# #.......>. .......’liO¨œ.. ...... #.Press: ? - help, v - describe, . - travel, g - get item’lit¨wItem here: 10 gold pieces. _The floor. _You now have 62 gold pieces (gained 10).  ’li–¨wPress: ? - help, v - describe, . - travelA stone staircase leading down.“liB{#.## ########....... hheimdall the Conjurer...##.###### Gnoll#..##...#<## Health: 20/20 ========================#...#.#.#.## Magic: 7/7========================#..########## #†#.#.## AC: 2Str: 6#.......)...# #.# #.## EV: 12Int: 17#####..########.###.# #.## SH: 0Dex: 10#...................# #... XL:  2 Next: 58% Place: Dungeon:2..........@........#.#.#.#. Noise: ---------  Time: 347.2 (0.0)##.###..................... e) +0 “li|Fhand axe#..#.#.####.#.#.#.#.#. Cast: Magic Dart#..#.#.# #.#.#.#.#.#. Zot (11652) #..#.#.# #.#†#.# #.#.#..#.... ....... ###.#..#.#.# #.#.#.# #.......>. ......... ...... #.Press: ? - help, v - describe, . - travel, g - get itemItem here: 10 gold pieces. _The floor. _You now have 62 gold pieces (gained 10).  Press: ? - help, v - describe, . - travelA stone staircase leading down.“li`ê›...# #.#######..# #...#<##.#... #.#.#.##.#..########## #†#.#.##.#.......)...# #.# #.##.#####..########.###.# #.##.#...................# #........#.#.#.###.###.......) #..#.#.####.#.#.#.#.#.##..#.#.# #.#.#.#.#.#.##..#.#.# #.#†#.# #.#.#..#.... ....... ###.#..#.#.# #.#.#.# #.......>. ....... ... ...... # ### #.. .“liNï“liNðl8.2 (11 _“liæô“liÃgô #..#<#...#.#.#..########## #†.......)...# #.# #####..########.##...................# #......#.#.#.###.###..............) “li[hé#..#.#@####.#.#.#.#.#.##..#.#.# #.#.#†#.# #.#..... ....... ###.##... ##“li_q{9.2 (20“liiu“lièã .#.#...########## #†#.......)...# #.# #####..########.##...................# #......................#.#.#.###.###.....................) #..#.#.####.#.#.#.#.#.# †#.# #.#..... ....... ##“li¹è .#.## #.#.#.# ..B.B   giant cockroach (asleep)..##.. #.#“li×ú“liB|50.2 (3Magic Dart49“li“li. b _A giant cockroach comes into view.”liú•á ****B    The magic dart hits the giant cockroach.”li”li­g...B.”li+"ž6----=1.2 (18”li¼(”li¿*g _The giant cockroach is heavily wounded.”liÁ¬ *** The magic dart hits the giant cockroach.”liÍ@ ”li"A ”liH _.B..”liŸJ ž5-------27”li>Q ”liUS c _The giant cockroach is almost dead.•li:ºM  The magic dart hits the giant cockroach!•li¿`*.•liùG/..•li·NÊ4-------663Magic Dart6•liHV•liÃXS _You kill the giant cockroach!–ližCv########## #†#.......)...# #.# #####..########.##...................# #................#.#.#.###.###.....................) #..#.#.####.#.#.#.#.#.#.# †#.# #.#..#............. ###.#.####.#.#.# ......>. .......  ... ... ...... #.#..#.#.#### #.. ..#.. ##.# #... ##.. ...–li–[”-45–li¼\–li&Š .....)...# #.# #####..########.##...................# #...............#.#.#.###.###........) #..#.#.####.#.#.#.#.#.##.#.# #.#.####.#†#.# #.#..#..@.......... ###.####.#.#.# ......>. ....... ............... #.##..#..#....#–liY–liÇ•z-54–liœ–li ž–lil² ê #####..########.##...................# #.....#.#.#.###.###........) #..#.#.####.#.#.#.#.#.##.#.# –li³ T.#.####.#†#.# #.#.............. ###.#@####.#.#.# .......>.......... ................ #.##..#.#.####.#.. ...#......–liú :∆–liÁ `63–li3Æ –liJÈ —liY(¹ ...................# #.....#.#.#.###.###........)—liÁ(Ÿ #..#.#.####.#.#.#.#.#.#.#.# #.#.####.#†#.# #.#..—liá(3............. ####..#.#.####.#.#.# —li)~.......@.......... . #.—li )ï##..#.#.####.#.. ..#—liI)TZot (11643) ...—lij)K##.#—li«0—liŠ4}----72—li.9—li;c _There is a stone staircase leading down here.˜lixb˜liêg˜lin˜li7u˜li?}g81 _˜li±ƒ˜li4 ...  ## ..##  ......  ### .#..#  #.. ....# ˜liË4\ #.. ....#.#  #..#......# 3 #..@#  ##..#  ##..  #### ˜lil6B7˜liT;˜li,9.0 (1.8˜li•†˜liñŠ} _You climb downwards. _There is a stone staircase leading up here.™liÉË#.# ... ####..## #......####.#..# #.......# #.......#.# #..#@.....##..<#.....#™liOÉÖ##..#.#######...#####™liƒÎ™li#Ñ¡5====6000 _™liƒÓ™liçÔšli€Ç§ .#.# #.#  ...  ####..##  #...... ####.#..#  #.# šliÁDZ #....@..#.#  #..#......#  #..<#.....# šliÜÇp ##..#.#####šliòÇl ##...# šliÈ* #####šliÈ:  šli-È šli>È0  šliŠÈt   šliКli0Ôa139šliÆØšli8Ûšli飚li­¤šli÷¨šliP«šli1Îà .# #  .#.#šli`Î #.#  ...  šlizÎK####..## šli•ÎÓ #...... ####.#..# šli¯Î9 #.šliÉÎ>#  šliâÎå#.......#.#  #..#......# šliüΑ #..<#.....# šliÏp ##..#.#####šli/Ïl ##...# šliIÏ; ##### šliiÏ%  šliÖÖšliiÛJ28šli”Ûšli?àšli8âšli5_n ##  .# #  .#.# ##.#  ....  ####..##  #......# ####.#.@#  #.#  #.......#.#  #..#......#  #..<#.....#  ##..#.##### ##...#  #####  37›liËŒ   ###  ›liëËZ..# #  .#.# ####.#  .....  ####..##   #....@.# ####.#..#.# #.......#.#  #.......#.#  #..#......#  ›liAÌ#..<#.....#  ##..#.#####›lifÌl ##...# ›li…Ì> ##### ›liÊÓ›lifÙ====46›li âœliWõî   ###   ..# #  #.#.# ##.#####.#.# œliÂõO...........#  ####@.##  #......#  ####.#..#.#  #.......#.# œli ö #.......#.#  #..#......# œli°ö #..<#.....# ##..#.##### ...#œlißö œliIýœliH`55œliSœliàœliôA T    ###   ..# #  #.#.# ###.#####.#.# .......@....# ###.####..###  #......#  ####.#..#.#  #.......#.#  #.......#.#  #..#......#  #..<#.....# #.##### œli3H œliZK `64œliãQ liÉIliªƒŠ     ###  ..# #  #.#.# S###.#####.#.# .....# .###.####..###  #......#  ####.#..#.#  #.......#.#  #.......#.#liD„   S   ball python (constriction, asleep) #..#......#   #..<#.....#   ##..#.#####  li\0Magic Dartli¶™&0lie7.0 (13li:¡liУ^ _A ball python comes into view.žliýtžliýxžli4}žližliJËI  The magic dart hits the ball python.žli·Îˆ.******Ÿli™0.......ŸliíÅ4----70=8Magic Dart2Ÿliߟli@ O _You kill the ball python!ŸliÆfŸliÔiŸliŠnŸliFp liÑ bLevel 3 of the Dungeon<(Press ? for help) ### ..# #     #.#.# .###.#####.#.# .......@.....# .###.####..###   #......#####.#..#.##.......#.##.......#.##..#......##..<#.....###..#.#######...###### liS =@.¡liÁ¯<.#¡lifËB<#¡liÖ ¡li4¸ ¡li­Â   hheimdall the Conjurer  Gnoll  Health: 20/20 ========================  Magic: 4/7¡li;à )=============-----------###  AC: 2Str: 6..# #  EV: 12Int: 17#.#.#  SH: 0Dex: 10.###.#####.#.#  XL:  2 Next: 70% Place: Dungeon:3¡liŸÃ ù.......@.....#  Noise: =--------  Time: 368.0 (0.0).###.####..###  e) +0 hand axe#......#¡li¾Ä   Cast: Magic Dart####.#..#.#  Zot (17632) #.......#.# #.......#.#  #..#......#  #..<#.....#  ##..#.#####   _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _A ball python comes into view.The magic dart hits the ball python. _You kill the ball python!¡liFÅ ¡liÊ ¡liõ>~    ###  ..# #  #.#.#  .###.#####.#.#  ..@....#  .###.####..###  #......#  ####.#..#.#  #.......#.#  #.......#.#  #..#......#  #..<#.....#  ##..#.#####  ¡liWHƒ-9.0 (11¡li>M¡lib¾Ó   ### ..# # #.#.#  .###.#####.#.#  .............#  .###.####@.###   #......#  ####.#..#.#  ¡liî¾"#.......#.#  #.......#.#  #..#......#  #..<#.....#  ##..#.#####  .#  ¡liÑÆ}5====-70.0 (2¡li@Ç:0¡liéË¡lix>½  ###  ..# #  #.#.# .###.#####.#.#  .............#  .###.####..###  #..@...# ####.#..#.#  #.......#.#  #.#.#  #..#......#  #..<#.....# ¡li?$ ##..#.#####  ##...#   ##### ¢li[|1.0 (329¢li‚ ¢lip}õ ###..# ##.#.#.###.#####.#.............####.####..###¢liÕ}3 #......# ####.#@.#.##.......#.##....#...... ####  ¢lid†{2.0 (48¢liõ‹¢li¤ýã###  ..# #  #.#.# .###.#####.#.#  .............#  .###.####..###  #......# ####.#..#.#  #....@..#.#  #.#.#  #..#......#  #..<#.....#  ##..#.#####  ##...#   ##### ¢li×ý ¢li{3.0 (57¢liB ¢li2† ..# #  #.#.# .###.#####.#.#  .............#  .###.####..###  #...... ####.#..#.#  #.......#.#  #.#.#  #..#......#  #..<#.....#  ##..#.#####  ##... ##### ====4.0 (66¢li—š¢liÝ  #.#..###.#####.#.#............####.####..## #......# ####.#..#...........#.##..#@.....#<##..#.#### ##...# ¢li ¢lià ^5.0 (75¢liE¢li.###.#####.#.# .............# .###.####..### #......####.#..#.# #.......#.# #.......#.# #..#......# #..@#.....# ##..#.##### ##...#  ##### ¢lig‰{6.0 (84¢liEŠ¢liO‘¢li”•¢li÷˜a _There is a stone staircase leading up here.¢liô) ¢liÊ- ¢li.2 ¢li': ¢liC? l7.0 (13 _¢li.B ¢liªñ /#...................# #.......................#.#.#.#..##.###.....................)#..#.#.####.#.#.#.#.#.##..#.#.# #.#.#.#.#.#.##..#.#.####.#†#.# #.#..#..#............. ###..##..#.#.####.#.#.# #..2.......@.......................... #.##..#.#.####.#.. ..#..###.# #... ##... .... ..#... ∆##.#¢liSö ¢liYA g8.5 (2.51¢li¢H ¢liðL } _You climb upwards. _There is a stone staircase leading down here.£lik †#.# #...........#.#.#.#..###.###........)##..#.#.####.#.#.#.#.#.##..#.#.# #.#.#.#.#.#.# #..#.#.####.#†#.# #.#.. #..#..... ###..###..#.#.####.#.#.# #..#.> . #. ##..#.#.####.#.. .. #..###.# #... ## ... .... ...#.... ∆###.#£li5 :∆£li¬ n9.5 (1.00 _£li1 £li– ¤liøb#.# #....#.#.#.#..###.###.......)# #..#.#.####.#.#.#.#.#.## #..#.#.# #.#.#.#.#.#.# ¤li³øã#..#.#.####.#†#.# #.#.. #..#....¤liÖøD ###..# ¤liþøt##..#.#.####.#.#.# #..# .>. .¤liù #. ¤li;ùÒ##..#.#.####.#... .. #..###.# #... ## ... ..¤liZùƒ.. ...#....¤lixù€. ∆####.¤liÿ¤limW6===80¤liÎ;19¤lic ¤li‹ ¤liCO ^#.# #..#.#.#.#..###.###.)# #..#.#.####.#.#.#.#.#.## #..#.#.# #.#.#.#.#.#.# #..#.#.####.#†#.# #.#.. #..#............. ###..# ¤liO ¨##..#.#.####.#.#.# #..# .>. .#. ¤liÄO Ü##..#.#.####.#...... ¤liçO n#..###.# .#...# ## ... ... # #. ..¤liP ¥.#..... ∆###¤li@X ¤liD\ `18¤liDa ¤liÀb ¥li©E3#.# #.....#.#.#.#..###.###...)# #..#.#.####.#.#.#.#.#.## #..#.#.# #.#.#.#.#.#.# #..#.#.####.#†#.# #.#.. #..#....... ###..# ¥li,F##..#.#.####.#.#.#. #..# .>..#. ##..#.#.####.#...... #..###.# .#...#.## ¥lipFè... ... .# .#. ...# .# ....... ∆ .. .####.# .# ∆¥liÿN¥liU`27¥li‰Z¥liÎ[¥li“O ¾#.# #. .....#.#.#.#..# ##.###.....¥liP ß)# #..#.#.####.#.#.#.#.#.## #..#.#.# #.#.#.#.#.#.# #..#.#.####.#†#.# #.#.. #..#............. ###..# ¥liAP l##..#.#.####.#.#.#.# #..# .>..¥lifP 4#.#¥li“P b##..#.#.####.#...... #..###.# #.#...#.## ¥liÁP V... ... #.# ..# #. ...# #.# ..¥liåP ..¥liQ ý..... ∆... ...#####.# #.# ∆....¥liUZ ¥liqb `36¥liàh ¥li½j ¦liœ£ú#.# #.#....#.#.#.#..# #.###......)# #..#.#.####.#.#.#.#.#.## #..#.#.# #.#.#.#.#.#.# #..#.#.####.#†#.# #.#.. #..#............. ###..# ##..#.#.####.#.#.#.###..# .>..#.###..#.#.####.#.¦li¤#..###.# #.#...#.## ... ... #.#@..# #. ...# #.#..... @   Terence (asleep)..... ∆........#####.# #.#.)....¦li ²‘  Terence the Veteran comes into view. He is wielding a +0 falchion.¦liÔº“===4Magic Dart5¦liצli¼Å# _Found a whip.§li©& ***@  The magic dart hits Terence.  Terence is moderately wounded.§li.*§li®2e..@.§li†8š5---===54§li¿?§liDB% _Terence shouts!§licb Ÿ #.# #......#.#.#.#.. ##.###§li¾b T......)# #..#.#.####.#.#.#.#.#.## #..#.#.# #.#.#.#.#.#.# #..#.#.####.#†#.# #.#..§liFc I #..#............. ###..# ##..#.#.####.#.#.#.###..# .>. .#.##§li|c € ##..#.#.####.#. #..###.# #.#@..#.##§li¬c ¡ ... ... #.#...# # . ...# #.#.....§liîc  ..... ∆........# ####.# #.#.)....§lióe §liÍo «@.---63§li0v §liˆw ¨liÉLá #.# #  .....#.#.#.#..  ##.###.....)# #..#.#.####.#.#.#.#.#.## #..#.#.# #.#.#.#.#.#.# #..#.#.####.#†#.# #.#.. #..#............. ###..# ##..#.#.####.#.#.#.###..# .>. ¨lizMÉ.#.## ##..#.#.####.#@...... #..###.# #.#...#.## ... ... #.#...# # . ...# #.#..... ..... ∆........# ####.# #.#.)....¨lioO¨liŒW@@.¨liSZ|---72¨li~b¨li²d¨liÛþ  #.# # ....#.#.#.#.. ##.###...)# #..#.#.####.#.#.#.#.#.## #..#.#.# #.#.#.#.#.#.# #..#.#.####.#†#.# #.#.. #..#....... ###..# ##..#.#.####.#.#.#.###..# .>. ¨li¯ÿ÷.@...#.## ##..#.#.####.#. #..###.# #.#...#.## ... ... #.#...# # . ...# #.#..... ..... ∆........# ####.# #.#.)....¨li¨li=@.¨li³`81¨li ¨li¨li\æ¶ #.# # .#.#.#.#.. ##.###.)# #..#.#.####.#.#.#.#.#.## #..#.#.# #.#.#.#.#.#.# #..#.#.####.#†#.# #.#.. #..#............. ###..#¨liYçi ##..#.#.####.#.#.#.###..# .>.@..@. .#.## ##..#.#.####.#. #..###.# #.#...#.## ... ... #.#...# # . ...# #.#..... ..... ∆.# ####.# #.#.)....¨liöè¨ligð5@.¨liñ|---90¨lic÷¨liù¨lio2  #.# # ...#.#.#.#.. ##.###.......)# #..#.#.####.#.#.#.#.#.## #..#.#.# #.#.#.#.#.#.# #..#.#.####.#†#.# #.#.. #..#.... ###..# ##..#.#.####.#.#.#.###..# .>@..@. .#.## ##..#.#.####.#. #..###.# #.#...#.## ... ... #.#...# # . ...# #.#..... ....¨li-3 ñ[40m. ∆.# ####.# #.#.)....¨liº4 ¨liô< 5@.¨li©= ’6===9009¨lißD ¨liˆF ¨li‰ ¤ #.# # ..........#.#.#.#.. ##.###........) #..#.#.####.#.#.#.#.#. #..#.#.# #.#.#.#.#.#.# #..#.#.####.#†#.# #.#.. #..#..... ###.. ##..#.#.####.#.#.#.###.. .@..@. .#.## ##..#.#.####.#. #..###.# #.#...#.##¨lii * ... ... #.#...# # . ...# #.#..... ..... ∆.# ####.# #.#.)....¨liÏ ¨lio 5@.¨liì `18¨li! ¨li»$ c _There is a stone staircase leading down here.©liÀ¯©li °©li¸©li)¹©li±À:@.©liãÄg27 _©liVÈ©liß‚º .###.#####.#.#  .............#  .###.####..###  #......#  ####.#..#.#  #.......#.#  #.......#.#  #..#......# 3 #..@#.....#  ##..#.#####  ©lirƒ¾##...#  ##### ©lim„;===©li—Œ©liVÕˆ4.0 (2.5Magic Dart6©likÛ©liôÞ} _You climb downwards. _There is a stone staircase leading up here.ªliCØ  #.#.# .###.#####.#.# .............# .###.####..## #......# ####.#..#.# #.......#.# #.......#.# #..#@.....# #..<#.....# ##..#.#######...# #####ªli)ߪliEän5.0 (1.05 _ªli@éªliìªliÜ>î..# #   #.#.#  .###.#####.#.#  .............#  ªli;?.###.####..##  #......#  ####.#..#.#  ªli¬?…#.#.#  #....@..#.#  #..#......#  ªli×?ø#..<#.....#  ##..#.#####ªliú? ##...#  ªli@R#####   ªliN@`    ªlio@D ªlizIªliN`64ªli„RªliVUªli4ü Ò###  ..# #   #.#.#  .###.#####.#.# ªliü n .............#  ªliÅü P.###.####..## ªliêü  #......#  ####.#..#.# ªliý 9 #.ªli4ý H#.#  ªli^ý å#.......#.#  #..#......# ªli‚ý  ªli§ý î#..<#.....#  ##..#.#####ªliÊý l ##...# ªliöý 4 #####ªli$þ ,   ªli ªli£ `73ªli; ªli~ «liS¼£  ###  ..# #   #.#.#  .###.#####.#.#  .............#  .###.####..##«li½Û  #......#  ####.#.@#.#  #.#.#  #.......#.#  #..#......#  #..<#.....#  ##..#.##### ##...#  «li9½F#####  «li‚«li’Å`82«li“É«lisÌ«lií¥    ###  ..# #  «li^¦ } #.#.#  .###.#####.#.#  .............#  «li¦ ë.###.####..###  #....@.#  «liÁ¦ Œ####.#..#.#  #.......#.#  #.......#.# «li𦠮 #..#......#  «li§ ¦#..<#.....#  «liQ§ ##..#.##### ##...#  ##### «li² «liv¶ `91«lis» «li}¾ ¬liM¬liÉŽÆ Spells (Memorise)TypeFailure Level  a - Searing RayConjuration¬liv1% 2  b - Fulminant PrismConjuration/Alchemy 30% 4 ¬li> c - Iskenderun's Mystic Blast Conjuration/Translocation 30% 4 9 spell levels left ¬lib^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit­libÒ ­li)Õõ  hheimdall the Conjurer  Gnoll###­li_Õ!  Health: 20/20 ========================..# #  Magic: 6/7====================----#.#.#  AC: 2­li~Õ Str: 6.###.#####.#.#  EV: 12Int: 17­li²Õ .............#  SH: 0Dex: 10.###.####..###  XL:  2 Next: 70% Place: Dungeon:3#....@.#­liçÕ  Noise: ---------  Time: 399.0 (0.0)####.#..#.#  e) +0 hand axe#.......#.#  Cast: Magic Dart#.......#.#­liÖ  Zot (17601) #..#......# #..<#.....#  ##..#.#####­liCÖñ  ##...#  #####  ­li_ÖThe magic dart hits Terence.  Terence is moderately wounded. _Terence shouts! ­liÔÖ{_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.­liœÜ­liUÞ$­li{Þ‚Memorise Searing Ray, consuming 2 spell levels and leaving 7? Y - Yes ­li¥Þ' N - No®liûK®li\  hheimdall the Conjurer  Gnoll###  Health: 20/20 ========================..# #  Magic: 6/7====================----#.#.#  AC: 2Str: 6.###.#####.#.#  EV: 12Int: 17.............#  SH: 0Dex: 10.###.####..###  XL:  2 Next: 70% Place: Dungeon:3#....@.#  Noise: ---------  Time: 399.0 (0.0)####.#..#.#  e) +0 hand axe#.......#[39;49®li9]îm.#  Cast: Magic Dart#.......#.#  Zot (17601) #..#......# #..<#.....#  ##..#.#####  ##...#  #####  The magic dart hits Terence.  Terence is moderately wounded. _Terence shouts! _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.®liÉ`˜7====400.0 (10®li d®lij4 _Magic restored.®liºng1.0 (2599®livr®liÑx®lil~e2.0 (38®lig‚®liЍ _You start memorising the spell. You continue memorising. x2®li®li ”®li—c _You finish memorising. Spell assigned to 'b'.¯li<ÃM### ..#  #.#.####.#####.#.#............#.###.####.@###¯li·Ã‚ #.....###.#..#.#.......#.# .###...¯liÂ˯liÑl3.0 (17 _¯liÂÕ¯li‘دliˆv é .# .#  .# ####.#  ..#.#   #.#.#  .###.#####.#.#  ¯liTw Å...........@.#  .###.####..##  #......#  ####.#..#.#  #.......#.#  #.......#.#  #..#......#  #..<#.....#  ##..#.##### ¯li¦~ ¯li|„ ====46¯liºˆ ¯lig‹ °li©ã` #.#  #.#  #.#   #.#  ####.#  ..#.#   #.#.#  .###.#####.#@#  .............#  .###.####..###  #......#  ####.#..#.#  #.#.#  #.......#.#  #..#......#  #..<#.....#  °liÐë°likò`55°li÷°liø°li÷ÞI°li7J ÙM. ###.###.#####.#..............###.####..####......# #.# ...#...°liR X4°liÊV °liÈ ¿M##. ###.###.#####.#..............###.####..### .. ........°lioÐ X3°lizÔ °liíD `M##. ###.###.#####.#..............# °liWK X2°liP °li6 .M##. ###..###.#####.#.# °li2Ê X1°liNÎ °li4@ úM##. ###.#.#.# °liäF °liëG B0°lißK °li0½ tM## .##°liÒ½ ¬. ###..#.# ###°li”Å °li‡Æ C89°li;É °li; .M##### .#....##....o.. ####.#°li¦; î o   orc priest (asleep)..#°li)l OMagic Dart11.0 (62.0 (78 _An orc priest comes into view. It is wielding a +0 whip.±li~@ / **o  The magic dart hits the orc priest.  The orc priest is moderately wounded.±li±É ,±litÒ Ø go. g   hobgoblin  The orc priest shouts!±liþÓ µ6----====3.0 (17±liëÙ ±liëÜ \ _A hobgoblin comes into view.²li#– * The magic dart hits the orc priest!²li¼¨²li¹­²lit°S..o²li²Ó5-------=---46²lin·²li;ºc _The orc priest is severely wounded.³li¥ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.³li£Ç  hheimdall the Conjurer  Gnoll  Health: 20/20 ========================  Magic: 3/7==========--------------  AC: 2Str: 6 ##### EV: 12Int: 17 .#....### SH: 0Dex: 10 ......o.# XL:  2 Next: 70% Place: Dungeon:3 #@# Noise: =--------  Time: 414.0 (0.0) #.# e) +0 hand axe #.# Cast: Magic Dart #.# Zot (17586) ³liÈm ####.# ..#.# o   orc priest #.#.#  .###.#####.#.#  .............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (severelywounded, 82% to hit)³li   hheimdall the Conjurer  Gnoll  Health: 20/20 ========================  Magic: 3/7==========--------------  AC: 2Str: 6#####  EV: 12Int: 17.#...*###  SH: 0Dex: 10......*.#  XL:  2 Next: 70% Place: Dungeon:3#@#  Noise: =--------  Time: 414.0 (0.0)#.#  e) +0 hand axe#.#  Cast: Magic Dart#.#  Zot (17586) ####.# [1³lió ƒ4;14H..#.#  o   orc priest#.#.# .###.#####.#.# .............# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (severelywounded, 82% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.³ližŸPress: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 whip and wearing a +0 ring mail (severelywounded, 82% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  The orc priest is almost dead.(Press . to maintain the ray.).gog   hobgoblin15------=5.0 (15) Ray  _The orc priest hits you with a +0 whip.³lit´B**´li!à  #####  .#...*###  .....g*.#  #@#  #.# ´liõ× #.#  #.#  ####.#  ..#.#  #.#.#  #.#   The searing ray misses the orc priest.The orc priest invokes the aid of Beogh against you.Beogh smites you!´li ] #####  .#...*###  .....g*.#  #@#  #.#  #.#  #.#  ####.#  ..#.#  #.#.#  #.#     Ouch! That really hurt!2/20 ----------------------2----* * * LOW HITPOINT WARNING * * *  An orc comes into view. It is wielding a +0 dagger.You hear a shout!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  (press Y on the ability menu to convert to Beogh)  --more--µliê.ogoo   orcg   hobgoblin =64+ Beogh _µliwïµliéõ·li¤:; ##### #....##....ogo####..#..oo. #.#... #.### #.####...#.o   orc wizard (wandering) #.#.oo 2 orcs (1 wandering)###.#####.#g   hobgoblin·li P™You stop channelling your searing ray.and an orc wizard come into view.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  The orc priest hits you with a +0 whip.  You die...·li-à|-2/20 ------------------·li—î/  --more--¹li¸5 ¹liÙ8 _Inventory: 9/52 slots Hand Weapons (go to first with ))  e - a +0 hand axe (weapon) Missiles (go to first with ()¹liT9 ni - 3 stones Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)c - 2 scrolls of identify {unknown}  d - 2 scrolls of blinking {unknown}g - a scroll of revelation {unknown} Potions (go to first with !)  b - a potion of magic¹li…9 gf - a potion of berserk rage {unknown}  h - a potion of brilliance {unknown}¼li„À ¿liøÍ 5¿liÃÔ ¿liíØ ×Goodbye, hheimdall.18 hheimdall the Conjurer (level 2, -2/20 HPs)Began as a Gnoll Conjurer on Jan 17, 2026.Slain by an orc priest... wielding a +0 whip(5 damage)... on level 3 of the Dungeon.The game lasted 00:02:13 (415 turns). 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