vi: Player: hhugo Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-25.12:31:09.ttyrec Time: (1769344269) Sun Jan 25 12:31:09 2026  viZ  [?1051l[?1052l[?1060l[?1061h viV)0[?7h[?25l[?1c vi vi^ vi!lWelcome, hhugo. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Fighter vi1  viWelcome, hhugo the Minotaur. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur Fighter vik viZt viv.Welcome, hhugo the Minotaur Fighter. You have a choice of weapons.a - rapier(+1 apt)  b - flail (+2 apt)  c - war axe  viFw(+2 apt)  d - trident (+2 apt)  e - long sword(+2 apt)f - unarmed(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - war axe vi@ viW vi$hhugo the Shield-BearerMinotaurHealth: 19/19 ========================Magic: 0/0AC: 6Str: 20EV: 8Int: 5SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quivered vik........###...####...##.@.##...####...###.. vi...... vi viWelcome, hhugo the Minotaur Fighter.Will you be the one to retrieve the fantabulous Orb of Zot from the depths? vi ! vioPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon. vij vi  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   2.8  +2   j - Spellcasting   0.0   2.0  -4           vi:R b - Maces & Flails   1.3   0.7  +2      c + Axes2.4   2.1  +2       d - Polearms   1.3   0.7  +2   vix     e - Unarmed Combat   0.0   0.8  +1           vi;            f + Armour3.6   2.8  +2       vi,W g - Dodging   0.0   0.8  +1      h + Shields viT3.6   2.8  +2       i - Stealth   0.0   1.2  -1   vi                 vi         vi!             vi#        The relative cost of raising each skill is in cyan.   viHSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target   viy}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets" vi}\ a * Fighting   3.6" vio a - Fighting   3.6$ vi c * Axes   2.4$ vi o c - Axes   2.4% viuI= c + Axes 2.4% vi  c * Axes   2.4' vi\ f * Armour   3.6( vib h * Shields   3.6) viop h - Shields   3.6* viN) p f - Armour   3.6x vi TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsz vi=<[?25h[?0c0 } vi" } vi  [?25l[?1c} vig716.0  +2  current training targets, if any.=] set aall targets vih vi#o vi9tJhhugo the Shield-BearerMinotaur.Health: 19/19 ========================..Magic: 0/0...AC: 6Str: 20..###EV: 8Int: 5...###SH: 4 viuDex: 9#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#...#a) +0 war axe###...Nothing quivered###........  Welcome, hhugo the Minotaur Fighter. viDu#Will you be the one to retrieve the fantabulous Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. vi{4 vi vi vi:a 3 via  vic  viEe  vi8i P _ vii  vi j  vij  vil  vi3o , vio  viq  vis , vit  viv  viax  vix  vi1y  viz  vi|  vi0}  vi}  vi  vi  vi  viu  vi]  vi , vi  vih  vi`  vi  vil  vi  vih , vi  vi  viM , vi  vin  vi  viM  viؘ  vig  vi , vi,  viŢ  vi , vi  viΩ  viŭ , vi5  viű  vi , viJ  viF  vi˷ , viV  vi9  vi  vi/  vi4  vi$  vi  vi  vi  vi  vi , vi  viI  vi , vi  vi m#.........##.........# #.........# #.........# #.........########. #...................#........#######...............#.......@....#.##.#...............#.#####.. vi .........####...........####.....# #....########.....# ##...#####.....# #......####.....# #....#...##.....# #§§§§#.<.# viq +#§§§.#...# vi 021.0 (21.0) vi ,2.0 (22 vi}  vi + _e - an amulet of regeneration vi _ vi Y #.#####..# #.# #.# #.# # vi .#  ##########. #......... vi .....#........##### ##....@..........# vi .....#.##.# h vi .......#.#####h.........####.......... vi0 j#####.....# #....###### viB  #.....# ##...#### hh 2 jackals (asleep) viR g #.....# #......### vig } #.....# #....#...# viw 5#.....# #§§§§#. vi 1<.# vi  vit 0.0)  2 jackals come into view. vi h.h.hh vi 4==3.0 (1 vi"  vi% * _The jackal barks! x2 vi  #.#####..# #.# #.# #.# #.## #.#######. #..#.##### ##.#.h...........#.##.# vih.h.#.#####.#####.....# #.... #.....# ##...####h 3 jackals (1 wandering) #.....# #...... #.....# #....#... #.....# #§§§§#.<. viSh  A jackal comes into view. viG  The jackal barks! You hear a bark! vi* vi\ vi vi? vi vi vihh.h....hhh 4 jackals vi&4 vi viHY _A jackal comes into view. vi52  #.#####..##..#.##..#.##..#.##..#.# #..#.######.####..#..#.##### vi2 ##.#.hh.h.#.##.#.h.#.#.#####.....# #.... #.....# ##...#### #.....# #...... vi2 #.....# #....# #.....# #§§§§#.< vi5 vi6, vi7 viEh..h.hh..--5 vi{I vi4K vi}   The jackal barks! You hear a bark! _A comes  You closely miss the jackal.You headbutt the jackal, but do no damage.You hit the jackal. The jackal barely misses you. You furiously retaliate!  You headbutt the jackal!  You kill the jackal! vi h.h†. 3 vi _16=-6.4 (1.4 vi  vi > _The jackal bites you but does no damage. vi1 , viĔ h..hYou closely miss the jackal.The jackal bites you but does no damage. x2 vi< -7.7 (1.3 vi  vi; S _The jackal barely misses you. vi4w  You closely miss the jackal. You slash the jackal! viet  You kill the jackal!You hit the jackal. vi3 ††   jackal  You kill the jackal! viH6509.1 (1.4 vi} vir _The jackal barely misses you. You block the jackal's attack. vi  You closely miss the jackal. The jackal closely misses you. vi]8--30.6 (1.5 vi vi] _You furiously retaliate! You headbutt the jackal. The jackal bites you. vi  You closely miss the jackal. Your headbutt misses the jackal.The jackal is severely wounded. viu-1.9 (1.3 vi viA _The jackal bites you but does no damage. x2 viZ 4 vi`  vic ] _A jackal is nearby! viM`  You barely miss the jackal.The jackal is severely wounded.The jackal closely misses you.3.3 (1.4 vic vi6f> _The jackal bites you but does no damage. vi   You hit the jackal but do no damage.The jackal is severely wounded.The jackal barely misses you. vi(4.7 vi viI> _The jackal bites you but does no damage. viL  You closely miss the jackal.The jackal is severely wounded. vi*P9==6.1 vi viˢA _The jackal bites you but does no damage. x2 viV  You barely miss the jackal.The jackal is severely wounded. viiW &7.4 (1.3 vil^  vib > _The jackal bites you but does no damage. vi1y  You barely miss the jackal. You headbutt the jackal. vi2B. vi21 viQ7= 668.9 (1.5  vi7=_You kill the jackal! vi>> viAe _Your Axes skill increases to level 3! viY4 vi" vi9%H _No target in view! viW vi vi vi. vi] vi: _ vi  vi*\ You see here a jackal corpse. vi viHA== _ vi@ vi9 viB, vi vi0 vi, vi] vi vi , vi vi vi|, vi vi[ vi vi vin vi vi , vi vi vie vi vi vi? viX, vi vi vi, vi viw vi vi vi vi vi, vi vi  vi , vi  vi  vi  vi  viW vi viB vi vi, vi vi vi, vi vi vi, vi vi vi, vi vi! vi # viC# vi# vi)% vi&, vi8' vi^( vi), vi5* vi-B vi. vi^/ vi0, vi1 viR2 vi3, vi3 vi5 vi6, vi]7 vi8 vi9, viD: vi; vi< vi< viH= via> vi?, vi$@ viA vihC, viC viE vi2Jn vitJ viJ viK viM vi(M vivM vidN viP, vi^P viQ vi&S, vinS viCT viU, viV viW viY, viY viZ vi\, vi\ vi] vi._, vi_ via vib, vib vi d vie, viXf vig vi(i, vii vi=j vik, vi.k vik vi[l, vil vi>m vim, vi n vin vio, vifo vio vi{p, vip vi[q viq, vi6r vir vi\s, vis vit viu, viGv viyX vi z viE{, vi{ vi| vi} vi} vi.~ vi vi, viK vi vi, vi vi vib, viŅ vi vib vi+, vi2 vi viË vi vi" viB vi} vi vi: vi, viӑ vi vi vi vi via vi vi vi vi vi2 vib vi vi vi vi viٜ vi viB, vi viԟ vi vi4 vi vi vit, viƤ vi vi%, vim vib vi, viL vi viB vi. vi  #.# #.#   #.#######.#   #.#.......#  vii/ #.#.#######   #.#.#   #.#.#  #.#.#  #.#.#   #.#@# - vi- #.#..K...#   #.#  vi" #.##.#.....  #.# .#.####  #.# .# .K   kobold (asleep)  #.# .# .  #.##.# .### viO #.#. .... vio1109.9 (71.0) vi!nK.K vimG-10.9 (72 vi viu _A kobold comes into view. It is wielding a +0 dagger. vii:  You slash the kobold! vipD) visB75=2.3 (1.4) viz vi|J _You kill the kobold! vi4 vi viCH _No target in view! vi$3 vi8% vii( vi / .#######..#........#.####### vi/.#.# ...#.# .#.#.# ..#.#.# .K.#.#.#....#.#@)....#.#.........##.#.# .#..# .# ...K   kobold (missile, asleep)..# vi20.#..#  #.#.####.... vi3(0.0 vi9b.KK) vih:3-3.3 (1 vi@ viDs _A kobold comes into view. It is wielding a +0 whip. vi #.#.#  #.#.......#  #.#.####### #.#.###....  #.#.#....#  #.#.#....#  #.#.#....#  #.#.#.K..#  #.#.@....#  #.#. #.##.#. #.##.#.# #.##.# . #.##.# ..  #.##.# .### #.#..# ....  vil vig.( viJ.=4 viҠ vi _The kobold throws a stone. The stone hits you but does no damage.  Things that are here: _a +0 dagger; a kobold corpse viu #.#.#  #.#.......#  #.#.########  #.#.###....  #.#.#....#  #.#.#....#  #.#.#....#  #.#.#.K..#  #.#.)@...#  #.#. #.##.#. #.##.#.# #.##.#.. #.##.#...  #.##.#...### #.#..#.#....  vi3<5 vi  vi4 _You block the kobold's attack. vi$  vi -6.7 (1.4 vi  vi p _You barely miss the kobold. You block the kobold's attack. vi  You closely miss the kobold.You headbutt the kobold, but do no damage.8.0 (1.3 vi#  vi V _The kobold barely misses you. x2 vi$ vi+79.3 vi#0  vi0 vi1b_You barely miss the kobold. You block the kobold's attack. vi vi vi'8 vic-- vi"20.6 viW vi  vi8 vi|k_You completely miss the kobold. The kobold hits you with a +0 whip. vi1  You barely miss the kobold. The kobold barely misses you.9==2.0 (1.4 viR vi- 4 _You block the kobold's attack. vik :  You slash the kobold! vi݋ C) vi 1833.4 viU  vi| J _You kill the kobold! vi 4 vi  vi H _No target in view! vi<3 viM viI vi: _ vi vi viޗ, viG vi' viP== vi vi vi, vi/ vi vi*, viׯ vi viD, vi viy vi+, vi/ vi viP, viG vi vig, vi vi vi, vi vi vik #.#............#  #.##.#...#  #.##.#.#########  #.##.#..........  #.##.#.......... #.##.#...####### #.#..#.#....#  #.#.####....####.r# #.#........@.......- #.#.........###.### #.#.........#  ##.##..#.....# ..##.#####..# #......#.....# #..#.........# ######.#..#.## #..#.........# r   rat (asleep) #.#..#.# #..#.........#  vi #.#..#.# #..#.........# #.#..#.# #..#.........# viUw 30.0)  A rat comes into view. vi.rr==4.4 (11 vi viE _The rat squeaks loudly. You hear an angry hiss. vi| V #.#............#  #.##.#...#  #.##.#.#  #.##.#...  #.##.#....  #.##.#...#######  #.#..#.#....#  #.#.####....####..#. #.#.r. #.#.###.###. #.#.#  ##.##..#.....# #......#.....# ######.#..#.## #..#.#  #.#.. #.#..#.# #..#.# vi7 nr.--5.4 (1.0) vi  vi  viy"k #.#.#  #.##.#.#  #.##.#.#  #.##.#..  #.##.#...  #.##.#...#######  #.#..#.#....# #  #.#.####....####..#.#  #.#.r.  #.#.###.###.#  #.#..# ..  ##.##..#.....# ..##  #......#.....  ######.#..#.## #..#.#  #.#..#. #.#..#. #.#..#.# #..#.# vi$ viD+0r. vi+A--6 viG1 vi.3 vi]f  You hit the rat. You headbutt the rat.  The rat is severely wounded.7---=7.8 (1.4 _The rat bites you. vibs  You barely miss the rat. You headbutt the rat. vid vin †.....SS   ball python (constriction)  You kill the rat! viqk8=--919.2 vimx vi/{^ _A ball python comes into view. viC6 {#.#.# #.##.#.# #.##.#.# #.##.#.. #.##.#... #.##.#...####### # vi7 #.#..#.#....# .# #.#.####....####..#.#.#.#......S.#.#.###.###.##.#...# ...  ##.##..#.....# ..  #......#.....# #..#  ######.#..#.## #..#.#  vi~7 Q#.#..#.# #..##.#..#.# #..##.#..#.# #..#.# vi9  vi? iS.-400 viE  viI p _You see here a rat corpse. vi#.#.#  #.##.#.#  #.##.#.#  #.##.#. ###.##.#. .##.##.#...##.#  #.#..#.#....# ..#  #.#.####....####..#.#.  #.#. vi]†@...S.  #.#.###.###.##.  #.#.........# #... ##.##..#.....# #..## #......#.....# #  vi*######.#..#.## #..#.# #.#..#.# # vix#.#..#.# ##.#..#.# #..#.# vi` vi S.-1 _ vi/B#.#.# #.##.#.# #.##.#.# #.##.#. ## #.##.#. .# #.##.#...########.# #.#..#.#....# #..# #.#.####....####..#.#..# #.#.†.@.S. #.#.###.###.##. #.#.........# #... .##..#.....# #..# ......#.....# #..#.#..#.## #..#.# #.#..#.# #..##.#..#.# #..##.#..#.# #..#.# vi8D viO| S.  The ball python bites you but does no damage. viPZ7--1 = viPA2Constr  viZ vi#^z _The ball python grabs you. The ball python constricts you. vi=  You hit the ball python. vi,g† vi viG)#.#............#hhugo the Shield-Bearer #.##.#.........#Minotaur #.##.#.#########Health: 17/19 =====================--- #.##.#.......... ##Magic: 0/0 #.##.#.......... .#AC: 6 vizStr: 20 #.##.#...########.#EV: 8Int: 5 #.#..#.#....# #..#SH: 4Dex: 9  vi#.#.####....####..#.#..#XL:  1 Next: 100% Place: Dungeon:1 #.#...........†.@†......Noise: =--------  Time: 143.5 (1.3) #.#.........###.###.##.. vi;a) +0 war axe #.#.........# #... vibxNothing quivered #.##..#.....# #..##.#####..#  vi......#.....# #..#.........# #####.#..#.## #..#.........# vi#.#..#.# #..#.........##.#..#.# #..#.........# viI#.#..#.# #..#.........###### viO You kill the rat!  vi_A ball python comes into view. _You see here a rat corpse.  vi:The ball python bites you but does no damage. _The ball python grabs you. The ball python constricts you. vi^.You hit the ball python. vi4 _You kill the ball python!You have reached level 2! viy/  --more-- vi2 24/26=1/1========================2 0%  vi  vi/" 4 _ vi M vi^M viM vibP vi(T _5== viU vi3W, viX viZ, viZ vix\, vi] viS` vi`a6== vi3a vie1 _HP restored. vimh vih vii vik viNn vin viVo viq vis vis vidt viov vi!x viZx2= viy vi{ vi~, vi% vi vi9, vi vi҅ viS, vi viz viڏ, vi vi. vifB vi#########. #.# .#...##.# .# vi ............#.# .....########.#.# .# ..#.#....# #..#.#..# .####...#.#..##..  viװu...........†..†......... .........###.###.##..##. ...# #...?@.-.#.....# #..##.#####..# ...#.....# #..#.........# ##.#..#.## #..#.........#  #.#..#.# #..#.........#  #.#..#.# #..#.........#  vi#.#..#.# #..#.........######  vi+#.#..#.####..#...............  #.#..........#........##### viL! viv58.5 (15.0)-9.5 (16 vi! vic _f - a scroll labelled ISAZ LUTHOASY viu3 viv viy vi}, viK vi#.#.#. #.# .# ##.#.##.# .##.#.#.# ..#.#...########.#.# .# #..#.#....# #..#.#..#  vi=#.####....####..#.#..##.. #.†..†......... #.###.###.##..##. #.# #...@.. ##..#.....# #..##.#####..#.#.....# #..#.........# vie#.#..#.## #..#.........# #.#..#.# #..#....... vi..# #.#..#.# #..#.........# vi #.#..#.# #..#.........###### #.#..#.####..# viЇ".. viE.  #.#.# vi%$.##### viU260.0) vi+1.5 (2 vi vi:b _g - a scroll labelled ULUTHR HOILL vi\ 3 vi:  vi  vi} , vi% , vi , viS  vi  vib , viU  viF  vi v.)..# .. ....#######. ....... ....#. #..... .........#. ....... #########. #.#...# ..........##.#...## .#.#...[  viY 7########.#.#..# #....# #..#.#@.# 4.5 (3#....####..#.#..##...  vi .....†..†.........# .......###.###.##..## vi .# .......# #............  vi .#.....# #..##.#####..# .#.....# #..#.......# .#..#.## #..#.........# .#..#.# #..#... vi% "# vi A5.5 (4 vi  vi_ # _Found a robe. viI 3 viK  vi3=70.8 (1.3 vi viM _You kill the endoplasm! vi  vi  vi)  vid H _No target in view! vi 4 vi+  vi H _No target in view! viv4 via~ viH _No target in view! vi%4 vi_ vi H _No target in view! viM 3 viޑ  vi  vi\ (# .. #.#....# # ...###.#....# #........... #. ..#.....###. ....... .# .. #.#...# .# ..r vi *##.#...##.##.#.#...[#. #.#.#..#[@.# # #..#.#..##..# ####..#.#..##....#  vi D†..†.........#....###.###.##..##.####.## #. vi .# rrr 2 rats (asleep)  viB  vi p 0.0  2 rats come into view. vi{ ?  The rat squeaks loudly. x2 vi.  vi  vi  vi  K.rr.K   kobold (wandering)rr 2 ratsA bat comes into view.A kobold comes into view. It is wielding a +0 whip. vi 3=1.8 (1 vi  vi 0 _The bat moves out of view. vi .. #.#....#  ...###.#....# ######........... #. ..#.....## .....#. .........# K ######. #.#...##.# ...##.#...##.##..r ........#.#...[#@....... #######.#.#..#[..##....b# #..#.#..##..# #######..#.#..##....#.†..†.........#....###.###.##..##.####r# b   bat# #............# .   rat# #..##.#####..# .. vif viC vi vig vi) viՋ vil.Kr.b...b viK   kobold (wandering)r   rat vi/--2 vi vi vi:.. #.#....# ...###.#....# ...... ..#. ..#.....## ...#. ...# .... #.#...##.# ..K.##.#...##.##.r.#.#...[#..#.#..#[..##.b.# #..#.#..##..# ######..#.#..##....# vi†..†.........#....###.###.##..##.####r# # #......# . # #..##.#####..#  viK..br.K viYO=-3 vi vi^P _The bat barely misses you. vi7  You slash the bat! vi viV  You kill the bat! vi vi  vik  A hobgoblin comes into view. vi.grKg   hobgoblin (wandering) vi&565.2 (1.4 vi viP _The rat barely misses you. vi59 T  The hobgoblin shouts!  You slash the rat! vi: , vi%;  vi@ .gK.rg viB ?10==6.5 (1.3 viG  viPJ G _You kill the rat! vin 8  You hit the kobold. vi  vi Y  You kill the kobold! vi  viV  vi +S.).gr.S   ball python (constriction, wandering) vih 93--7.8 vi  vi ^ _A ball python comes into view. viv1  You barely miss the rat.The ball python hisses angrily. vi1 vi]2 vi]<.Sg..S) vi<H--9.3 (1.5 viA viCW _The rat bites you but does no damage. You block the rat's attack. viF=  You slash the hobgoblin! virOt  You kill the hobgoblin!You hit the rat. viEQ viQ vi\.).S.S   ball python (constriction) vi-`72480.6 (1.3 vii vikG _You kill the rat! vid^W.. #.#....# .....##...###.#....# .......... .....#. ..#.....## ....#. ..# .... #.#...##.# ..##.#...##.##. vi^#.#...[#..@.S..#.#..#[..##. # #..#.#..##..# ## ####..#.#..##....#†..†...#.... ###.###.##..##.####r# # #. vi_.... # #..##.#####..#  vi` viui0S. vii4-10 viNp vi^t  Things that are here: _a +0 whip; a kobold corpse; a bat corpse vir [  You hit the ball python. You headbutt the ball python. viN{ E† vi~ =7=3.1 (1.5 vi  vi: O _You kill the ball python! vi 4 vi{  vi# H _No target in view! vi4 vi viH _No target in view! vi* 3 vi'x  _  You see here a ball python corpse. _ #...J # ###....  ......######## #....## #....## .. #.#....####  ...###.#...... #####...........@...-  vip| G....#. ..#.....##... ....#. .........##........#. #.#...##.##............##.#...##.##........ .......#.#...[#..)†.......J   endoplasm (asleep)#####.#.#..#[..##........ .# #..#.#..##..#########. .####..#.#..##....#8.1 (5.0 vi8 @.JJ viɆ E-9.1 (6 vi  viP ] _An endoplasm comes into view. vila N## #.#### #....# #####...J# .......######## #....#......# #....#......#  via 9 .. #.#....#......### ...###.#...@#......... ######..............#. ..#.....##.. .....#. .........## vi.b ... ######. #.#...##.##... vib #.#...##.##.. ........#.#...[#..)†.... #######.#.#..#[..##........ ..# #..#.#..##..#########. vid  vio R.J90.1 (1 viz  vi/|  vie ###  #####....# ......J#######   .. ### vi ...###.#....#...... ######..................#.....##...... .....#. .........##.....  vi ######. #.#...##.##.....##.#...##.##..... ....... vib.[#..)†.... #######[..##....... vi vi&.J vit&1 vi viC  viZx ###  ######....# .........#######J   .. ### ...###.#....# ######..............#.....##..  viG.....#. .........##.. ######. #.#...##.##...###.##.... ........[#..)† vi:;= vi 2 vi vi@ _The endoplasm hits you but does no damage. vi5=  You slash the endoplasm! vi1. vi^Chopper 343.4 (1.3 vi_ vi6M _You kill the endoplasm! viL 4 viR  viOU H _No target in view! viUm 4 vi y   viz  vin{ :_No target in view! vi4 I vi  vi  vi P _ vi , vi  vi  vi& , vi  vim  vi , vi  viZ  vi  viB  vi  vi  vi+ , vi  vi  vic #####.# .......# ..# ######.# #.# #.# #.# vi #.# #.#####.# #.#### .......# #.... .########...########.... .###.... ...$...@.......########- vi 9.4 (6.0 .#....# >..########....#......#  vi5 .#....# #....#......# .#....# .. #.#....#......## .#.)..# ...###. viZ v#....#........ .)....#######............   vi| ............#. ..#.....##........  #.#.........#. .........##....... vi n  #.#.#########. #.#...##.##....... vi E  vi=  vi G-200.4 (7 vi  vi: ; _Found a stone staircase leading down. vi vi viý vi\H _No target in view! vi4 vi vi0H _No target in view! viDk 3 vi1l  vin  vip  vi^t P _ viSu , viv  viw  viuy , vi.z  vi{  vi} , vi~  viՁ , vim  vi A _You now have 14 gold pieces. vi 3 vio  viT  vi , vi  vi  vi , viT  vi  vi , viʙ  vi  vi  vi  vi  vi  vi , vi  vi  vil , viů  vi  vi` , vi  vi  vi , vi  vi  viS , vi#  vi  viϿ , vi  viM  vi , vil  vi  viD , vi  viq  vi , vi  vi#  vi} , vi3  vi  vi , vi.  vi  vi , vi6  vi  viM , vi  vi  vir , vi@  vi  vi. , vi  viN  vi , vi  vi  vi: , vi  vi?  vi , vi  vi8  vi , vi'  vi_ X vi  vi , viZ  vi  vi , vih  vi  vi , vi3  vi  vi , viu  vi  vi  vi.  vi  vi  vi  vi[  vi  vi+  viq , vi  vix  vi" B via#  vi$ , vi%  vix(  viT* , vi*  vi-  vi/ , vi.0  vi2  vi14  vik4  vi4  vi'7  viW8 , vi9  vi:  vi< , vi=  vi?  vi0A , viA  viD  viF , viG  viJ  viM , vi^O  viR  viU , viW  vi[  vi3^ , vi_  vid  vi-i , vi4l  vio  vi[s , vit  vix  viG{ , vi }  vi  vi[ , vi  vi  vi| , vi  viY  vi , vi(  vi  vi9 , vi  viR  viך , vi  vi  vi , vim  vi  viv  vi  vis  vi  vi. , vi  vi  viF , vi  vi+  vi3 , viϹ  vi  vi , vi  vi  vi , vi  vi  vib , vi  viZ  viJ  #####  g...# ####### ... ......# ... # #.# .....#### #.# . ........#######@###....  vi@ F........................ ........##......####### #........##......# #........##......# #........#######.#g   hobgoblin (asleep) )† ..#.### ##########.. vi ~ 65.4 (65.0)  A hobgoblin comes into view. vi< :  The hobgoblin shouts! vi ...SS   ball python (constriction, wandering)A ball python comes into view. vi 6===6.4 (66 vi  vi 6 _The hobgoblin moves out of view. vi, M###### .....# ######g...#..S  #### #@# .........#######.###................... .........##......########..#.g   hobgoblin#### vi` vi׻ vio .g..SS)The ball python hisses angrily. vi9-7.4 (1.0) vi viO| _You block the ball python's attack. The ball python barely misses you. vi?b=  You hit the ball python. vi*d vimV.g viSp^7--8.7 (1.3 viJw vi,|O _You kill the ball python! vi(  You closely miss the hobgoblin. The hobgoblin barely misses you.-70.1 (1.4 vi. vi0W _The hobgoblin closely misses you. viG  You hit the hobgoblin.  The hobgoblin is almost dead. vi -1.4 (1.3 viǯ  vi Z _The hobgoblin completely misses you. viG ;  You hit the hobgoblin. vi"P E† viPS 1442.7 viX  vi1[ M _You kill the hobgoblin! viW viߘ3 vi vi vig vi: vi-  Things that are here:  a hobgoblin corpse; a ball python corpse vi vi  _ viҥ vi< viv ##########  .........# ###### .........######## ........@.......-# #######†###....b#### #.# ...#######.###..... ............... .##......#######b   bat (asleep) .##......#  vi..##......# .#######.# vi-4.7 (2.0 vi\ viE viܸ_b...b viTE-5.7 (3 vi viV _A bat comes into view. vi1 ## .#  .## ..@..b...## #†###. vi #### #.# ..#.###.............>###......#.###......# ###......#  vi, vi' b.. vi3=6.7 (1 viq viiv _Found a stone staircase leading down. The bat barely misses you. vi;  You barely miss the bat. Your headbutt misses the bat. vi C8.0 (1.3 vi  vi = _The bat hits you but does no damage. x2 vi  You completely miss the bat. Your headbutt misses the bat. vi!9.3 vi viV _The bat hits you but does no damage. You block the bat's attack. vi##### .##......#######.# .##......# #.# .##......# #.#  vi/#######.# #@# -90.0) ..# #.# ### ### #..  ... #.#.∩ #.# .. ... ##. #.# .#  vi~ viF-5.6 (11 viI _Found Wuexka's Book Emporium. vi4 vi# vi%H _No target in view! vig4 vi viH _No target in view! vi 3 viK  vim  vi  vi7 $ _ viH X vi1  vi  vi  vi  vi  vi  viY , vi  vi  vi , vi  vi  vi wWelcome to Wuexka's Book Emporium! What would you like to do?  a -  360 gold Great Wizards, Vol. VIIb -  288 gold Lihic's Reference Book on Diagrams  c -  360 gold a Treatise on Traps  vib Qd -  192 gold a book of Cantrips  e -  240 gold a book of Conjurations  f -  384 gold a book of Fire  g -  456 gold a book of Iron  h -  384 gold a book of Movement  i -  216 gold a book of Necromancy  j -  336 gold a book of the Grave  k -  960 gold a manual of Earth Magic You have 14 gold pieces. [Esc] exit[!] buy|examine items vi R[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list vi9h vim visL.............>#####hhugo the Chopper ......#######.#Minotaur ......# #.#Health: 26/26 ======================== ......# #.#Magic: 1/1========================  vi:t#####.# #.########AC: 6Str: 20..# #.#......#EV: 8Int: 5 # ### #..###...#SH: 4Dex: 9#.....#...# vittXL:  2 Next: 48% Place: Dungeon:1###.#.#.@.#Noise: ---------  Time: 300.6 (5.0)...#.#...#a) +0 war axe.... ...###..Nothing quivered vit#### #.# .##.... ###...#  vit_No target in view! _There is a stone staircase leading down here. _Found Wuexka's Book Emporium. _No target in view!  vi+uN_No target in view!  There is an entrance to Wuexka's Book Emporium here. viy viz vi|. _ vir!3 vi" vi$ vi& vi*P _ viq+ vi+ vi- vi. vis0, vi"1 vi3 vi4, vik5 vi7 vi8, vi;9 viP; vi B*# #.# # #.# ###.# #.########  vi]C ..# #.#......#  ### #..###...#  #.....#...#..#  viC ###.#.#.∩.#..# ...#.#...#..#.... ...###@.## viC#### #.# #.## .... #.#  viD& ##... #.## #.# #.#g   goblin (asleep) #.#g.# viG&5 viNgg.6.6 (6 viS viXs _A goblin comes into view. It is wielding a +0 club. vic ###.########  .#.#......###..### #.....#...###.#.#.∩.#. ...#.#...#..... ...###..###### #.# #@##  .... #.# ## #  g..## vid viHk/g. vil$7.6 (1 vio viq viN ##########  .#.#......##..### #.....#...###.#.#.∩ viƻP ...#.#...#..#.... ...###..###### #.# #.##  .... #@# ## #   #g. vi9.##  vik vi (g. vi&8 vi vi viY .......##.### #.....#...#..###.#.#.∩.#..# ...#.#...#..# vi>.... ...###..##### #.# #.##  .... #.# ## # #g #..##  viD=9 viN viS _The goblin barely misses you. vio D10.9 (1.3 vi  _You barely miss the goblin. The goblin hits you but does no damage. viz  You closely miss the goblin. You headbutt the goblin. vi2) vi1512.2 vi  vi#J _You kill the goblin! vi:4 vi viTH _No target in view! vi0i3 vij vi2m viTo vis: _ viu<  You see here a +0 club. viw vix _ viMz vi{ vi*}, vi~ vig vi, vi vi viۇ, vi" vi) vid, viȊ vi vi܌ vi viE vi9 vi, vi viC vig, vi/ viȚB vi viW vi(, vi' vi vi, vi vi vi~, vi< vi$ vi, vi vi vi, vi vi+ vi, vi vi viݻ, vi vi/ vi ##...# #.# #...# #)# vi####... #.# ..#..####.# #####.#.......# .... . #.##.###### ## ... ######...........  vi.#)....#......##.#######  viK.# .......@.##........-  viB.#####.......##.#.###......# ........... .$..... ......#  vi.#######. #.#.###........# .#### vi%#.#. #.#...... ....### # ## ......... vir   rat (asleep) ..#...#.......  vi7§§#.<.# viIXr. §.#...# vi 29.2 (17.0)  A rat comes into view.Found a dagger. vi&err. vi6==30.2 (18 viB vi- _The rat squeaks loudly. vi?...# #)# ####... #.# ..#..####.# ####.#.......# ... .#.##.######  vi@# ... ######........... # )....#......##.####### # .........##........ #####.......##.#@### ......... #.$............#  vi@i#######. #.#.###........# #### #.#. #.#... vi@..### # ## ...#...# vi#A.r..... §#.<.# .# .#...#  vi\AA..# .###... vi,D viJ>r. viaK:--1.0) viQ viS vis $####... #.# ..#..####.# ###.#.......# .. .#.##.######  ... ######........... )....#......##.#######  vi!  .........##........ ###.......##.#.###......# ......... #.$...@........# ######. #.#.####  #.#. #.# ..### # ## .r. #...#.... viu .. #.<.# #..# #.. ###... vig p.# ###.. vi  vi  vi< -r.B   giant cockroach (wandering)r   ratB vi A--2 vi  vi` b _A giant cockroach comes into view. viB..#..####.# ##.#.......# . .#.##.######  ... ######...........)....#......##.####### .........##........ ###.......##.#.###......#  viVF........ #.$............# #####. #.#.####  #.#. ##r# .### # ## .....# #...... .<.# #..## ...#  vi..# #...B#  ###.... vi*... viJ  vij'UBB. vi'.=3 vi@- vi/P _The rat barely misses you. viK|  You hit the rat but do no damage. You headbutt the rat. viQ  The rat is severely wounded.The rat closely misses you. You furiously retaliate! You headbutt the rat. viyR viT@  You kill the rat! viLT vi1[..Bg.g   hobgoblin (wandering) vi]554.5 (1.3 vic vif\ _A hobgoblin comes into view. viZ#.#.......#  .#.##.######  ... ######........... vi[)....#......##.####### .........##........ ##.......##.#.###......# ....... #.$............# ####. #.#.####  vi[ #.#. ##@#...... # # ## #....# ##.B..... <.#  vi\.####.# g# #.....#  vi>\P ###....  ... vib\B>  vib`  Found a stone staircase leading down. vii=B. viikg.g vii.==50 vip vir+ _The hobgoblin shouts! viZ{  You hit the giant cockroach but do no damage.You headbutt the giant cockroach. vi}  vi` .g.g   hobgoblin vi F 62--6.9 (1.4  vi F_You kill the giant cockroach! viN  vi e _Your Axes skill increases to level 4! viDv .#.#####.. ######...........)....#......##.#######.........##........ ##.......##.#.###......# ....... #.$......... ####. #.#.###.... #  ##.#......## viw ^ ## #@........ .. ##g < #..#### . ..# #....  ###.. ..  ...>..  viw ...  vi2y  vi*} l  An endoplasm comes into view. vi  JJ   endoplasm (wandering)g   hobgoblinbb   bat (wandering)The hobgoblin misses you. You furiously retaliate! You headbutt the hobgoblin. vi G--70 vi  vi* V _A bat comes into view. vi  The endoplasm quivers.You slash the hobgoblin! vii vi vi vi vi4 vi vi\  You kill the hobgoblin! vix#j†Jb.SJb   bat.S   ball python (constriction, wandering) vi-&589.3 (1.4 vi, vi>/^ _A ball python comes into view. vi... ######...........)....#......##.####### .........##......... #.......##.#.###......# ...... #.$............# ###. #.#.###........# #.#. ##.#....... vi]# # ## #... .# # # ..##### .# Jb# ...###....S  ....>..  viE#.. ..  viS vi2D  The ball python hisses angrily. vi viZbJ..S.S) vi-400 vi viU _The bat barely misses you. The bat hits you but does no damage. _You see here a hobgoblin corpse. vi[l  You miss the bat. You headbutt the bat. vi vi` vi viJS..S   ball python (constriction) vi6721.6 (1.3 vi  viZ G _You kill the bat! vi=  You slash the endoplasm! vid= .S   ball python (constriction)  You kill the endoplasm!You hit the ball python. You block the ball python's attack. vi092.9 vi vi Y _The ball python closely misses you. vi, =  You hit the ball python. viW5 4† vi8 1824.2 vih?  viA O _You kill the ball python! viZ4 viM viH _No target in view! viT4 viE[ vi]H _No target in view! vi4 vi viH _No target in view! vi  viG  vi  vi4 H _No target in view! vi2 3 vi*3  vi`4  vi5  vi39 P _ viG: , vi;  vi<  vi= , vi4>  vi?  vi[@ , vi-A  viB  viC , viD  viF  vi*H , viI  viK  viL , viM  viO  viOQ , vifR  viQU , vi!V  vi.Z L _You now have 22 gold pieces (gained 8). vi[  vi\  vi]  vi_  via , vi c  vif  vih , vi0i  vinj  vik  vil  vidl  vin  vip , vi%r  vit  viu , vi2v  vi_w  viy , viz  vid}  vi , vi  vi  vi' , vi-  vi>  vi , vi  vi$  vi  vi.  vi^  viT  vi  viO  vi  vi"  vi , viU  vi  vi˟ B vi  vi6 , vi  vi  vi}  viԦ  vim  vi  vi+ , vi  viݮ  viZ , vi  vi  vi , vi.  vi  viʲ , vi  vi  vi^ , vi  viJ  vi7 , viŻ  vi  vi7  vi X vi , vi  vi  vi , vi  vi  vi , vi^  viu  vi? , vi  viV  vi , via  vi  vi= , vit  vi  vi ...##......#######.# ...##......# #[#.# ...###. ..#.# ...##### #.#.######## vi  ..# ..#.#.#......# ...### ### .#.#..###...# ##.. #.....#...#..# #.###.#.#.∩.#..# .#....@#.#...#..#-86.2 (42.0) ...........###..## #########.##.#.## #........#.#.# #.####...#.#.# #...#.#)# vi E ######.....#.# .. #....#..####.# #.##########.##.#.......# vi  vi F-7.2 (43 vi  vi + _Found a tower shield. vi4 vi viH _No target in view! vif4 vi@m vioH _No target in view! vi=z viz vi vi_H _No target in view! viP 3 viv  vi0$  vi6&  vi* P _ viL, , vi -  vi0  vi1  vi2  vi2  vi^4  vi6 , vi6  vi18  vi: , vi;  vi=  vi>  vi;?  vi?  viqA  viB , viC  viF  vi8H , vi&I  viK  viM , viN  vibP  viR , viS  viU  viW , vi2Y  viZ  vi\ , vi]  vi_  viOa  via  viSb  vid  vi|e , vipf  vig  viXi , vi8j  vi~m  vio  vi9o  vip  viq  vis  vis  vit  viw  viB{ , vi}  vi4  vi , viv  vi  vii  vi  viK  viS  vi4  vi|  vi  vi]  viь , vi  viÐ  viG , vi  vij  vi_ , vi̘  vi  vi  viޜ  vix  vi8  vi , vi  vi  vi , vih  viw  vi , vi~  vi  vi  vi4  vi  viò  vi  viW  vi  vi  vi  vi  vi  vi}  vi , vi<  vi  vi) , vi1  vi  viD , vi0  vi  vi`  vi  vi  vi  vi , vi  vi  vi , vi  vi  vi , vi  viA  vi; B vi  vis , viJ  vi\  viE  vi  vi  vi  viu , vi  vib  vi$ , viX  vi<  vi& , vi[  vi X vi  viX , vi5  viC  vi  vi  vi3  vi  viw , vil  vi?  vi , vi  vi,  vi. , vi)/  vi0  viG2 , vi3  vi4  vi&6 , vi6  vi 8  vi9 , vir:  vi<  vi= , vi=  vi4?  vi9@ , vi@  vi@C  viE , vi)F  viH  viI , viK  viM  viBO , viT  viU  vi+X , viX  vi_Z  vi?\ , vi3]  vif_  viAa , vib  vi4d  vie  vi;f  vif  vi^h  viRj , vik  viwl  viPn , viYo  vis  Things that are here:  a hobgoblin corpse; a ball python corpse viv  vizv  _ viw  viy  viz  viz  viL{  vi  vi  viw  viB  vi<  vib  vi  vin  vi  vi  via  vi  viɏ  vi  viR  vi  viȔ  vi , vi  vi  vi  vir  vi5  vi  viʠ  vi]  vi  vi  vir  vi  vi  vi  vi , vi  vi  vi , vi  vix  vi , vi  vi R  There is a stone staircase leading down here. vi  _ vi  vi6  vi  vi*  vi  vi  vi  vi  viS  vi  viQ  vi=  vi  vi , vi2  vi  vi , vi  vi  vi5  vi  vi  vix  vi , vi  viX  vi , vi  vi  vi[ , viu  vi  vi  vi  vi  vi  vi  vi , vi  viq"  vi$ , vi%  vi&  vi( , vi*  vi+  vi-  vi=.  vi+/  vi,1  vi3 , vi4  vi6  vi8  vi9  vi9  vi;  viN> , vi?  viEA  viC , viD  vi!F  viEH , viKI  viL  viM  viN  vi^O  viP  viQR , viR  viUT  viU  viU  vinV  viX  vie  vig , vi,h  vij  vil , viDm  vio  vip  vip  viq  viIs  vi u , viv  viw  vi\y , vi  vi  vi , vi  vig  vi; , vi(  vi  vi% #....#.#.###........####.##.#...##.#........# .≈≈.##.###.##..........# .≈≈.##.# #.###†........#  vi ##.###.####†.####### .#.........#..# ....#............######## #...# .......#.......... #.... .........@........ .. .......##.........  vi Z. ....... #......... ....... #................ #................ #.........K   kobold (asleep) vi .... #......... #.....K..  vi 502.2 (115.0)  A kobold comes into view. It is wielding a +0 dagger. vi hKK. vi6 5==36 via  _The kobold shouts! _There is a stone staircase leading down here. vi1 ...##.#...##.#........# ≈≈.##.###.##..........# ≈≈.##.# #.###†........# ..##.###.####†.#######  vi #.........#..# #............######### .#.......... .... ..>..  .. .......##  ....... #.  ....... #.  vi! H....... #.. #. #.....K...  #......... vic 1########## vi5  vi >K. vim A--4.0) _ vi7  vi  viۛ≈.##.###.##...# .##.# #.###†........# ..##.###.####†.####### #.........#..# #......########## #.......... .........>#  .. .......##..# . #. viS# . #.#. #.#. #....K....# #.........# #.############  vip vi8`K.-- viͧ5 vi vi- vi# #.###† ..##.###.####†.######.........#..# ....######### .......#................>  .##.    K. .... #########  vi94 vin:--=6 vi vi; _The kobold hits you with a +0 dagger. vi C7.4 (1.2 vi  _You barely miss the kobold. You block the kobold's attack. vi  You miss the kobold. The kobold closely misses you. You furiously retaliate!  You headbutt the kobold! vi$D) vi[n5=-68.7 (1.3 vi viJ _You kill the kobold! vi viI viJ viH _No target in view! viL3 viM viGP viR: _ vi3T viT viOV vi[X, viAY vi[ viA[h6== vi)\ vi\_ vi*a, vi6b viEd vie vie vif vih vij, vik vim viuo vio9= vip vi%r vis, vit viJv vix, vi;y vi} viw, vi vi vi , viۅ vi  vi, viӊ vi  vi, viя vi vi, vi vi vi, vi vi vix, viX vi vim, viE viY vi, viծ viͰ vi-, vi vi vi׵, vi viټ vi, viX vi̿ vi, vi~ vi vi., vi vi{ vi, vi vi vi, vi* viZ  There is a staircase leading out of the dungeon here. viB vi _ vid vi vi, vi viB via vi viP, vi vi^ vi, viC vi vi, vi7 vi vi+, vi vi# vi_, vi vi  viU, vi vi vi, vi viA viN, vi vi8 vi, vi vi vi5, vi vi vi, vi vi% viS, vi vi) vi, vi vi vi , vi  vi  viF , vi  vi viu, vi vi[ viz ##...........####........... #######.....# #....####### #.....# ##...####... vit#.....# #......###. # #....#...#. #.....# #....#.<.#. ####.....# #.≈≈.#...#. vi_n.........#####.§≈.###... .......@....##§§§...####- K......####......#### # ....... ##.....# # ....... ####### # vil...... #....... K   kobold (asleep).......l   frilled lizard (asleep)....... vi! 53.7 (45.0)  A frilled lizard and a kobold come into view. vi/# vi# vi*,6 K.wlw   dart slug (wandering)K   kobold vi,l   frilled lizardThe kobold shouts!== vi -4.7 (46 vi2 viE6\ _A dart slug comes into view. vi  ##.#### #######.....# #.... #.....# ##...#### #.....# #......### vil  #.....# #....#...# #.....# #....#.<.##.....# #.≈≈.#...#..#####.§≈.###...K....@.....##§§§....####......#### .# ##.....#  vi ..# #.wl.....#.#.#.# viD  vi  vi  viq .K.wlw vi :--5.7 (1.0) vi  vi#  viK1 ##.#### #######.....# #.... #.....# ##...#### #.....# #...... #.....# #....#... #.....# #....#.<.#.....# #.≈≈.#....#####.§≈.###.K.##§§§....####......####.# ##.....#.# #...wl....#.#.#.# vig3 vi4 vi=.Kl.--6 vi D viE viQp; ##.#### #######.....# #.... #.....# ##...#### vip4 #.....# #...... #.....# #....# #.....# #....#.<#.....# #.≈≈.#.#####.§≈.###.K.##§§§....####......####.# ##.....#.....l....# #l...w.....#.# viq.#.#l 2 frilled lizards (1 wandering) viu vi7v viExp  A frilled lizard comes into view. vi:ll..w......l viŀ.=7 vi[ viuS _The kobold barely misses you. viQ8  You hit the kobold. viQ viTn  The kobold is severely wounded. vi*`You hit the kobold.  The kobold is severely wounded.The kobold barely misses you. x2; You furiously retaliate!  You headbutt the kobold, but do no damage.The frilled lizard barely misses you. You furiously retaliate!  You headbutt the frilled lizard! vi^a viAilw.....    frilled lizard vik599.0 (1.3 vir vitR _You kill the frilled lizard! viO :  You slash the kobold! viYR  vi \  l.).l   frilled lizard  You kill the kobold! vib `The dart slug launches a dart at you. vi '. vi 79360.4 (1.4 vi  vi @ _The slug dart hits you but does no damage. viv  #######.....# #....### #.....# ##... #.....# #...... #.....# #....#. #.....# #....#########.....# #.≈≈.#..............#####.§≈.##l.)........##§§§......@...####......##w....# ##.....# ......# #######.# viw .#.#.#.# vi&y  viD m.l10 vi  vi A _The dart slug bites you but does no damage. vi>=  You slash the dart slug! viI  You kill the dart slug!You hit the frilled lizard. viPT†. viQ vi-Yn#######.....# #....### hhugo the Chopper#.....# ##...### Minotaur#.....# #...... Health: 26/26 ========================#.....# #....#. Magic: 1/1========================#.....# #....#. AC: 6Str: 20########.....# #.≈≈.#. EV: 8Int: 5.............#####.§≈.## SH: 4Dex: 9 viY.......)........##§§§... XL:  2 Next: 110% Place: Dungeon:1......†@...####......### Noise: ==-------  Time: 562.8 (1.4)...........# ##.....#a) +0 war axe...........# #######Nothing quivered...........#...........#...........#...........#...........#The dart slug launches a dart at you. _The slug dart hits you but does no damage. _The dart slug bites you but does no damage.  You slash the dart slug!  You kill the dart slug!You hit the frilled lizard. vi{[ _You kill the frilled lizard!You have reached level 3! vid/  --more-- vi  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  viRsA31/312/223 vis 5%  viz vi]}U _You feel stronger. x2 vi3 vi0 vi vi" viO: _ vi viP, vi vi vi}, vi> vi viA, vi vi) vi+ vi , vi- vij7 vi9, vi6; viE vi;G, viH viQ viT, viU vi?^ vi` vi` via vil vim, vin viv vix, viy vi< vi, viy vid vic, viz vi vi, vi vi¢ vi, vik vi@ viڭ, vi vi vi, viӷ vin vi, vi vi vi, vi vim vi0, viX vi vi", vi viY viQ, vi- vib vip, vi vi" viP, vi vi vi vi vi*  viB vi vi vi, vi7 vi vi vi vi ! vi% vif', vit( vi, vi3/, viN0 viP4 vi6, vi 9 vi< vi?, viA viE vidG, viH vi_L viN, viP vi(T viW, viOX vi1`X via vic, vie vig vih vii vii vik vim, vi4n vio viaq, vi0r vis vit, viu viw viy, viz vi} vi~ vi vi vi viσ vi" vi  vi viш, vi vi vi, vi vi, vi vi@ vi vi} vi, vi viҚ viӜ, viŝ viΟ vi?, vi vi viG, vi vi vi vi vi vi vi vi, vi vi vi, vi vi2 vi, vi vi vi, vi5 vi vi, vi vij vi-, viZ vi vi, vi` vi[ vi, vi vi vir, vi vi, vi, vi vi vi, vi vif vi vi vi vi vi  vi~ , vi  vi  vi , vi\  vi  viS , vi  vi  vi  vi  viN  vi  viV , vi  vi  vi , vi  vi  viW , vi  vi  vi , vi!  vi:#  vi%$  viw$  vi$  vii&  vix' , vi(  vi)  vi* , vi:+  vi,  vi- , vin.  vi/  vi1 , vi1  vi_3  vi4  vi 5  vi?5  vi6  vim8 , vi8  vi@:  vi; , viP<  vi>  viF p#...........##########  .....>########.......#  #####.##.#####.#  ###[#.# vi=G #.# #.#  ....#.##.# #.#  ###.#.########.# #.#  ..#.#.#......#.#####.#  #.#.#..###...#.#.....#  #.....#...#..#.#@#####  --  viG 0###.#.#.∩.#..#.#.#  ....#.#...#..#.#.#  .......###..##.#.#  #####.##.#.###.#.#  .......#.#.# #.#.#   K   kobold (asleep)  viFH ####...#.#.# #.#.#  # #...#.#)# #.#K#  ####.....#.# #.# viH !  viY 3 651.8 (89.0)  A kobold comes into view. It is wielding a +0 whip.KK.==2.8 (90 vi&\  vi` ( _The kobold shouts! vi.....>########....... #####.# #.#####.[.# #. .... vi:.# #. ###.#.########.# #. ..#.#.#......#.#####. #.#.#..###...#.#.....#....#...#..#.#.##### ###.#.#.∩.#..#.#@# ....#.#...#..#....###..##. #####.##.#.###. .......#.#.# #. ####.#K vi )# #.#.###.....#.# #. ...#..####.# #. vi vi:K. vi:--3.8 (1.0) vi3 vi vi Z#####.# #.#####[ .... ###.#.####### ..#.#.#......#.#### #.#.#..###........#...##### ###.#.#.∩ vi . ....#.#.....###..# #####.##.#.# .......#.#.# #.#K ####. )###.....#. ...#..### ##.#...... vin  vi {K.--4 vi$  vi$&  vi [ .... ###.#.####### ..#.#.#......#.#### #.#.#..###........#...##### ###.#.#.∩ ....#.#.....###..# #####.##.#.###.#K  vi .......#.#.# #.#. #### # )###.....#. ...#..### ##.#......#.####### vi  vi .=5 vi  vi 4 _You block the kobold's attack. vitQ  You hit the kobold. You headbutt the kobold. vi|j) vi577.1 (1.3 vi viJ _You kill the kobold! vi 8 vi8 vi0@ viBH _No target in view! viF3 vibG viJ viL vi\Q: _ vi#S<  You see here a +0 whip. viU vi7V _ viW viY vi\, vi^_ vib vi8e vie vif vih vi k, vidl viӟK.....#...#..#.#.#### ###.#.#.∩.#..#.#.# ....#.#...#..#.#.# .....###..##.#.# ####.##.#.###.#)# .......#.#.# #.#.# #...#.#.# #.#. # #...#.#)# #.#. ####.....#.# -62.1 (5.0 ...#..####.# #.#. ##.#.......##.####### ##............ ...##.######### ##..............#......######## .........# - _Done exploring. vi@( 4 vi.  vi1 H _No target in view! viX vi vi, viF.)...0 vib viJ viE _Done exploring. viM  viM  vi#T  vi[V H _No target in view! vi| vi vi vip vi1 vi(P _ vi, vi vi; vi, viu vi? vi vi- vi vi vi, vi vi vi[, vip vi~ vi, vi vit vid, vi vi vi3, vi vi vi1, viS vi vi, vid viQ vix, vi( vif####.####...#.#.# #.#.# .......# #...#.#)# #.#.# ##.########.....#.# #.#.# # #....#..####.# #.#.# #.##.#.......# #.#.# #.##.########.#.#  vi,&..#######.............#.# ...#......##.##########.# .......##.......@.......# 74.1 (12.0)##.#.###......######### .#..............#  .#.#.###........#####...##.#........# ##.###.##..........## #.###÷........# vi.###.####÷.####### #.#..# vi vi vi7 vi3 vi vib viX vi, viT viK vi , vi vi7 vi, vi@  vi  vi , vi  vi  vi , vi  vi  viT , vi  vi ..#.#.##.####.####...#.#.# #.#.##.........# #...#.#)# #.#.# ....#####.########.....#.# #.#.#.......# #....#..####.# #.#.# .#.##########.##.#.......# #.#.# .#............##.##.########.#.#  viv D##.......#######.............#.#  #...)....#......##.##########.#  #............##........#81.1 (7.0) ##.......##.#.###......######### ..#..............# ####.§..#.#.###.. vi 1......#### #...§§.##.#...##.#........##.≈≈.##.###.##..........# ..#.≈≈.##.# #.###÷........#  viB <.#....##.###.####÷.####### ..#....#.........#..# vi  viS#  vi%  vi` 3 vi  vi  vi  vi B vi , vi  vi  vi , vi  vi  vim , vio  vib  vi , vis  vim  vi , vi  vi:  vi  vi  vit  vi  vi , vi  vi#  viw , vi  vi  vi , vi:  vi  vi , vin  vi  vi , vi  viC  viT , vi X vi  viY  vi\ , vi  vi& #####...........##########...>########.......# .##......#.# #.#####.# .#######[#.# #.# #.# viT' #......#.....#.# #.# #.#######.#.###.#.########.# #.# .....#.#.#......#.#####.# .###########.#.#..###...#.#.....# ..#....@#...#..#.#.#####96.1 (15.0) ...###.#.#.∩.#..#.#.# #.#.....#.#...#..#.#.#  vi( Z..................###..##.#.# ...#..##########.##.#.###.#)# ......# #........#.#.# #.#.# .#.##.####.####...#.#.# #.#.# .#.........# #...#.#)# #.#.# .#####.########.....#.# #.#.# vi=(  vi3/  vi0  vi3 vi viԢ vi8X viA, vi4 vi vi:, vi vi vi{, vi8 viW vi۷, viE viڹ vi, vig vi% #..........# ########## ##...........####### ##########†###...........# #### #.# #...........# ..######..........#######.........>########...... ...##......#######.# #.###########@#.# #.# 702.1 (6.0) viO##......#.....#.# # ...#######.#.###.#.########.#...#.#.#......#.###############.#.#..###...#.#.... ##...........#.....#...#..#.#.### ...........#.###.#.#.∩.#..#.#.##.....#.#...#..#.#.#..................###. vi;.##.#.# vi vi_U _You see here a +0 tower shield. viG vitJA +0 tower shield. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 It can be maximally enchanted to +8. If you switch to wearing this armour:  vixLmYour EV would decrease by 2.6 (8.5 -> 5.9). Your SH would increase by 7.2 (4.2 -> 11.4). You found it on level 1 of the Dungeon. Stash search prefixes: {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (g)et. vi #..........#hhugo the Chopper ##..........########Minotaur ##.................#######Health: 31/31 ======================== ##########†###...........#Magic: 2/2======================== #### #.# #...........#AC: 6Str: 22 ...#######.###...........######## EV: 8Int: 5 ..................>########...... SH: 4Dex: 9 ...##......#######.##.##### XL:  3 Next:  7% Place: Dungeon:1 ...##......#####@#.##.# # Noise: ---------  Time: 702.1 (6.0) ...##......#.....#.##.# # a) +0 war axe ...#######.#.###.#.########.# # Nothing quivered ...........#...#.# viu.#......#.##### ...###########.#.#..###...#.#.... ##...........#.....#...#..#.#.### ...........#.###.#.#.∩.#..#.#.# .#.#.......#.....#.#...#..#.#.#  viIW.#..................###..##.#.# _You see here a +0 whip. _Done exploring. _No target in view! _Done exploring. _No target in view! _You see here a +0 tower shield. vi+3.1 (1 vi vi + _h - a +0 tower shield vi/Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)h - a +0 tower shield Jewellery (go to first with "=)e - an amulet of regeneration Scrolls (go to first with ?)  f - a scroll labelled ISAZ LUTHOASY  g - a scroll labelled ULUTHR HOILL Potions (go to first with !)d - 2 potions of might vi h - a +0 tower shield. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 It can be maximally enchanted to +8. If you switch to wearing this armour: Your EV would decrease by 2.6 (8.5 -> 5.9). Your SH would increase by 7.2 (4.2 -> 11.4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe. vi? Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  h - a +0 tower shield Jewellery (go to first with "=)  e - an amulet of regeneration Scrolls (go to first with ?)  f - a scroll labelled ISAZ LUTHOASY  g - a scroll labelled ULUTHR HOILL Potions (go to first with !)  d - 2 potions of might  viN  vi Qe - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. vi'  vi+  vi3  #..........#hhugo the Chopper ##..........########Minotaur ##.................#######Health: 31/31 ======================== ##########†###...........#Magic: 2/2======================== #### #.# #...........#AC: 6Str: 22 ...#######.###...........######## EV: 8Int: 5 ..................>########...... SH: 4Dex: 9 ...##......#######.##.##### XL:  3 Next:  7% Place: Dungeon:1 ...##......#####@#.##.# # Noise: ---------  Time: 703.1 (0.0) ...##......#.....#.##.# # a) +0 war axe ...#######.#.###.#.########.# # Nothing quivered ...........#...#.#[4 vi{4 0m.#......#.##### ...###########.#.#..###...#.#.... ##...........#.....#...#..#.#.### ...........#.###.#.#.∩.#..#.#.# .#.#.......#.....#.#...#..#.#.# .#..................###..##.#.# _Done exploring. _No target in view! _Done exploring. _No target in view! _You see here a +0 tower shield. _h - a +0 tower shield viQ< 4 viTB  vi3J  You start putting on your amulet.4.1 (1 viO`  vig A5.1 (2 visn  viF W6.1 (3 vi  vih  vi $7.1 (4 viL  vi  vi̹ +8.1 (5 viq  vi' _You continue putting on your amulet of regeneration. x5  vi eYou finish putting on your amulet of regeneration.  e - an amulet of regeneration (worn) vi  vi|  vi t _The amulet throbs as it attunes itself to your uninjured body. viS viVInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)h - a +0 tower shield Jewellery (go to first with "=)  e - an amulet of regeneration (worn) Scrolls (go to first with ?)  viW f - a scroll labelled ISAZ LUTHOASY  g - a scroll labelled ULUTHR HOILL Potions (go to first with !)d - 2 potions of might vig - a scroll labelled ULUTHR HOILL. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________  vi“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. viIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled ISAZ LUTHOASY  vi[?] describe selectedvi viP  #..........#hhugo the Chopper ##..........########Minotaur ##.................#######Health: 31/31 ======================== ##########†###...........#Magic: 2/2======================== vi #### #.# #...........#AC: 6Str: 22 ...#######.###...........######## EV: 8Int: 5 ..................>########...... SH: 4Dex: 9 ...##......#######.##.##### XL:  3 Next:  7% Place: Dungeon:1 ...##......#####@#.##.# # Noise: ---------  Time: 708.1 (0.0) vi ...##......#.....#.##.# # a) +0 war axe ...#######.#.###.#.########.# # Nothing quivered ...........#...#.#.#......#.##### ...###########.#.#..###...#.#.... ##...........#.....#...#..#.#.### ...........#.###.#.#.∩.#..#.#.# .#.#.......#.....#.#...#..#.#.# .#..................###..##.#.# viđ >_You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  e - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.  vi dAs you read the scroll labelled ULUTHR HOILL, it crumbles to dust.  It is a scroll of identify.vi vi vi| = #..........#hhugo the Chopper ##..........########Minotaur ##.................#######Health: 31/31 ======================== ##########†###...........#Magic: 2/2======================== #### #.# #...........#AC: 6Str: 22 ...#######.###...........######## EV: 8vi* Int: 5 ..................>########...... SH: 4Dex: 9 ...##......#######.##.##### XL:  3 Next:  7% Place: Dungeon:1 ...##......#####@#.##.# # Noise: ---------  Time: 708.1 (0.0) ...##......#.....#.##.# # a) +0 war axe vi ...#######.#.###.#.########.# # Nothing quivered ...........#...#.#.#......#.##### ...###########.#.#..###...#.#.... ##...........#.....#...#..#.#.### ...........#.###.#.#.∩.#..#.#.# .#.#.......#.....#.#...#..#.#.# .#..................###..##.#.# _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  e - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.  vi& dAs you read the scroll labelled ULUTHR HOILL, it crumbles to dust.  It is a scroll of identify.vi( A9.1 (1vi vi  .#..................###..##.#.#  You finish putting on your amulet of regeneration.  e - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.  As you read the scroll labelled ULUTHR HOILL, it crumbles to dust.  It is a scroll of identify. _f - a scroll of immolationviNviQZInventory: 7/52 slots viRHand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)h - a +0 tower shield Jewellery (go to first with "=)  e - an amulet of regeneration (worn) Scrolls (go to first with ?) vifR f - a scroll of immolation Potions (go to first with !)d - 2 potions of mightvi vi 'viP- #..........#hhugo the Chopper ##..........########Minotaur ##.................#######Health: 31/31 ======================== ##########†###...........#Magic: 2/2======================== #### #.# #...........#AC: 6viZ.TStr: 22 ...#######.###...........######## EV: 8Int: 5 ..................>########...... SH: 4Dex: 9 ...##......#######.##.##### XL:  3 Next:  7% Place: Dungeon:1 ...##......#####@#.##.# # Noise: ---------  Time: 709.1 (0.0) ...##......#.....#.##.# # a) +0 war axe vi....#######.#.###.#.########.# # Nothing quivered ...........#...#.#.#......#.##### ...###########.#.#..###...#.#.... ##...........#.....#...#..#.#.### ...........#.###.#.#.∩.#..#.#.# .#.#.......#.....#.#...#..#.#.# .#..................###..##.#.#You finish putting on your amulet of regeneration.  e - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.  As you read the scroll labelled ULUTHR HOILL, it crumbles to dust.  vi/\It is a scroll of identify. _f - a scroll of immolationvi4vi^4vi49vi:vinviC  Skill  Level Cost  Apt Skill  Level Cost  Apt vi_ a - Fighting   3.6   2.8  +2   j - Spellcasting   0.0   2.0  -4           b - Maces & Flails   2.5   0.7  +2      viB c * Axes   4.3   3.5  +2       d - Polearms   2.5   0.7  +2       e - Unarmed Combat   0.0   0.8  +1          vi3        vi     f - Armour   3.6   2.8  +2       g - Dodging   0.0   0.8  +1      vi. h - Shields   3.6   2.8  +2      vi; i - Stealth   0.0   1.2  -1      vi!        viS        vi|        vis                viThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets vi٫ > h + Shields 3.6 vip  h * Shields   3.6vi vi #..........#hhugo the Chopper ##..........########Minotaur ##.................#######Health: 31/31 ======================== ##########†###...........#Magic: 2/2vi*D======================== #### #.# #...........#AC: 6Str: 22 ...#######.###...........######## EV: 8Int: 5 ..................>########...... SH: 4Dex: 9 ...##......#######.##.##### XL:  3 Next:  7% Place: Dungeon:1 vikj...##......#####@#.##.# # Noise: ---------  Time: 709.1 (0.0) ...##......#.....#.#viL#.# # a) +0 war axe ...#######.#.###.#.########.# # Nothing quivered vi...........#...#.#.#......#.##### ...###########.#.#..###...#.#.... ##...........#.....#...#..#.#.### viN?...........#.###.#.#.∩.#..#.#.# .#.#.......#.....#.#...#..#.#.# .#..................###..##.#.#You finish putting on your amulet of regeneration.  e - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.  As you read the scroll labelled ULUTHR HOILL, it crumbles to dust.  It is a scroll of identify. vi;_f - a scroll of immolationvivi\viviTvi^R3vi(Svirc......viysvi]w[ _Done exploring.viviAvitvi[vivi/$ _viXviviLvi ,vi vit viviNvi$vi1vivivivicvi8vivvivivik,vivivi6viviuvivi,vivi"Xvi*#viq$,vi$vi,&vi',viv(vi0Q######### ..# ..........######## .................####### ########†###...........# ## #.# #...........# #######.###...........#####.............@########.......21.1 (1vi1y2.0)##......#######.# #.#####. .##......#####.#.# #.# #. .###.....#.# #.# #. .#######.#.###.#.########.# #.# ..#...#.#.#......#.#####. .###########.#.#..###...#.#.....# ......#...#..#.#.##### ..#.###.#.#.∩.#..#.#.#vi2vi<8vi:c _There is a stone staircase leading down here.8vi'48vi{-8vi/F _Unknown command.@vis @vi3 Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)h - a +0 tower shield @vi Jewellery (go to first with "=)  e - an amulet of regeneration (worn) Scrolls (go to first with ?)  f - a scroll of immolation Potions (go to first with !)d - 2 potions of mightBviN Bvi Bvi" hhugo the Chopper ###########Minotaur ..........#Health: 31/31 ======================== ..........########Magic: 2/2Bvi _======================== .................#######AC: 6Str: 22 ########†###...........#EV: 8Int: 5 ## #.# #...........#SH: 4Dex: 9 .#######.###...........########## XL:  3 Next:  7% Place: Dungeon:1 Bvi ................@########.......# Noise: ---------  Time: 721.1 (0.0) .##......#######.##.#####.# a) +0 war axe .##......#####.#.#Bvi #.# #.# Nothing quivered .##......#.....#.##.# #.# Bvi .#######.#.###.#.########.# #.# .........#...#.#.#......#.#####.# .###########.#.#..###...#.#.....# ...........#.....#...#..#.#.##### .........#.###.#.#.∩.#..#.#.#As you read the scroll labelled ULUTHR HOILL, it crumbles to dust.  It is a scroll of identify. _f - a scroll of immolation Bvi _Done exploring. _There is a stone staircase leading down here. _Unknown command.Bvi, Bvi Bvi Bvi. Fvi0zpA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.GviGvi5hhugo the Chopper ###########Minotaur ..........#Health: 31/31 ======================== ..........########Magic: 2/2======================== .................#######AC: 6Str: 22 ########†###...........#EV: 8Int: 5 ## #.# #...........#SH: 4Dex: 9 .#######.###...........########## XL:  3 Next:  7% Place: Dungeon:1 GviQ................@########.......# Noise: ---------  Time: 721.1 (0.0) .##......#######.##.#####.# a) +0 war axe .##......#####.#.##.# #.# Nothing quivered .##......#.....#.##.# #.# .#######.#.###.#.########.# #.# .........#...#.#.#......#.#####.# .###########.#.#..###...#.#.....# ...........#.....#...#..#.#.##### .........#.###.#.#.∩.#..#.#.#As you read the scroll labelled ULUTHR HOILL, it crumbles to dust.  It is a scroll of identify. _f - a scroll of immolation _Done exploring. _There is a stone staircase leading down here. _Unknown command.GviGviGviGvi˷22.1 (1 _GvicGviu          #  #..   .....####  2    ......#..#   ..... w.##   Gvi.... ###   #..  ..  w   ribbon worm (asleep) .     GvimGvi&OwwGvin+8 (1.7GvitGviw} _You climb downwards. _There is a stone staircase leading up here.HviY###........####..<##......#@.#HviZw.##### #... .Hvi-aHvia330 _HvifHvigIvi1  You slash the ribbon worm!  The ribbon worm is severely wounded.IviC6==5.1 (1.3Ivi IviX _The ribbon worm barely misses you.Ivi"?  You slash the ribbon worm!IviP*r†Ivi*->12-6.3 (1.2Ivi1Ivi 5O _You kill the ribbon worm!Ivig N-Ivi Ivi H _No target in view!Jvi.s 3Jvis Jvieu Jviw Jvi{ : _Jvi| g  You see here a ribbon worm corpse.Jvi Jvi  _Jvi߀ Jvi Jvi ## #### ...#...## ........#### .....<## ..#..# Jvi5 .......@.†.## -8.3 (2.0..#### #... ..........#.........>..... Jvi Jvi >-9.3 (3Jvi2 Jvi ; _Found a stone staircase leading down.Kvic _No target in view!KviBC KviC Kvi^D KviH KviM KviR : _KviR KviU Kvi/V KviEW Kvif[ KviJ^ Kvi^ Kvi_ Kvigb Kvi]e Kvie Kvif Kvij Kvim Kvin KviCo KviIr Kvi`u Kviu Kviv Kvi/z Kvid} Kvi} Kvi~ Kvi Kvi Kvi Kvi Kvi Kvi< Kvi Kvi Kvi Kvi Kvi Kvi Kvi Kvi Kvi9 KviF Kvi2 Kvi Kvi Kvi Kvih Kvi& Kvio Kvi Kvi Kviȴ ######### ##...#...## ##.........####Kvi[  ####............<## >......#..# #...........†.## #.@.......####Kvi .42.3 (13.0) Kvi ##...#...## #.......#Kvi o########......##......Kvi z........#..............#Kvir ..######>.....# #......##......#Kvi Kvi ,3.3 (14Kvi Kvi ; _Found a stone staircase leading down.Lvi _No target in view!LviD4Lvi>ILviLH _No target in view!Lvi 3Lvi Lviy! Lvi# Lvi<( P _Lvi* LviV* Lvi* Lvi, Lvi7/ ,Lvi/ Lvi\1 Lvia3 ,Lvi14 Lvib6 Lvi8 ,Lvi8 Lvid: Lvi; Lvi; Lvi5< Lvi? Found a stone staircase leading down. _No target in view! _Found a stone staircase leading down. Lviq? q_No target in view! _ There is a stone staircase leading down here.LviA LviA  _Lvi"B LvinC Lvi7E ,LviE LviaG LviHI LviI LviI Lvi|K LviL LviL LviM LviN LviP LviP LvigQ Lvi2T Lvi*V LviV LviW Lvi?Y LviZ LviZ Lvi[ LviV] Lvis_ ,LviA` Lvia Lvic ,Lvie Lvibf Lvih ,Lvii Lvi k Lvim ,Lvim Lvip Lvir ,Lvir Lvit Lvibw ,Lvi0x Lviy LviP| Lvi| Lvi3} Lvi Lvi# r........#######...........†........# ##.........##........# ##...#...##Lvi ........## #.......#.........########......##.......................#.......................##..######..######>.....##.........@# #......#...........# #......#.......... #......#Lvi ........##. ########........ .#........ # g   goblin (asleep)........g...... Lvi 63.3 (20  A goblin comes into view. It is wielding a +0 dagger.Lviw gg.==4.3 (21Lvig Lvi ( _The goblin shouts!Lvi u ..# ### ........# ##...# ........## #....... .........######### ................. .........Lvi F.# #..######..######>.....# #..........# #......# .# #......# ....# #......# ##...######### .. .### .. # ..g......#  .............Lvi Lvi- hg.--5.3 (1.0)Lvi LviΕ Mvie .# ##...# ........## #....... ...######### ........... ..........# #..######..######>.....# #..........# #......# .#### #......# ....# #......###...#########....### g.....###.......#...####MviUMvi,g...MvihA--6Mvi-MviMvia .## #....... ..######## .......... ....# #..######..######>.....#Mvib #..........# #......# .#### #......# #....# #......####...#########g......### #..........### #.....#####..MviNmD=7MvisMviv= _The goblin hits you but does no damage.Mvim:  You slash the goblin!MviD)MviN548.7 (1.4MviMvi"J _You kill the goblin!Mviz 4MviS Mviq H _No target in view!Mvi8 4Mvic> MviWA H _No target in view!Nvi3Nvi Nvi Nvi)Nvi: _NvivNvi|!,Nvi#Nvi'Nvi1...............# #..######..######>.....# #..........# ## ...........#### #Nvi2# #.............###......# #.........##...######### ......)......### #..........### #...#-...Nvi^3>....r.# ....##...#....### +#...Nvi3 ........### r   rat (asleep).Nvi/4,#Nvi&<v 70.7 (2.0  A rat comes into view.NviFr.r====1.7 (3NviNNviP- _The rat squeaks loudly.Nvi^#..######..######>.....# #..........# #......# ...#### #......# #....###......# #.##...######### ......)......### #....### #..#####..r..#.##...#.### +# ..### #Nvigv=---2.7 (1NvienNvipP _The rat barely misses you.Nvi$ 7  You slash the rat!Nvi, 1.Nvi/ _6---4.0 (1.3NviS4 NviX7 G _You kill the rat!NviN 4Nvi Nvig H _No target in view!Nvit4NvigNviH _No target in view!Wvib Wvic Wvi?d Wvig Wvih WviSi $ _Wvim ,Wvim ,Wvin Wvio Wviq ,Wviq Wvis Wvi>u ,Wviu Wvix Wviy ,Wvi z Wvi} WviH #..........# #......#  ...........#### #......#  #.............###......#  #.........##...#########  ......)......###  #..........###  #....#####  .........###  ............##.@.# -  Wvi؆ ]..........#####''#  ........... ≈.r≈≈ .......### ......≈#...... ≈.≈..≈.≈#....# +..h!....+j   gnoll (polearm, asleep).. +....gj..+h   jackal (asleep) #≈.≈..≈.≈#g   goblin (asleep)r   rat (asleep)Wvi 9.0 (5.0  You open the large door.  A jackal, a gnoll, a goblin and a rat come into view.The gnoll is wielding a +2 halberd of venom.Wviґ WviT Wvi ,Wvi |r.h.!gjj)..hgrWvi K====80.0 (6Wvi Wvig _The jackal barks! The goblin shouts! The rat squeaks loudly. _Found a green potion.XviL`w  You completely miss the rat. You headbutt the rat.XviaXvibXvi9cXvik'h.g≈j.. Xvinj7=---1.3 (1.3XvivXviyG _You kill the rat!XviL .####...####...########......)......###  #..........### ...#####........###....##...#####@'Xvi .#≈≈≈h.≈≈≈# ####≈......≈#  #≈.≈.g≈j ....# +...!....+ .. . #≈.≈..≈.≈#....Xvi& Xvi Xvi- g.j.≈.  The jackal bites you.Xvi p29-----20XviA Xvi _The jackal bites you but does no damage. _There is a large open door here.Xvi8  You hit the jackal.XviSXvia g.g   goblin  You kill the jackal!Xvip30=-213.6 (1.3Xvi Xvi3 _You block the gnoll's attack.Yvi:  You slash the goblin!Yvi) _You block the gnoll's attack.  You slash the goblin!  You kill the goblin!The gnoll hits you from afar with a +2 halberd of venom. Yvi~ You are poisoned.  The gnoll hits you from afar with a +2 halberd of venom!Yvi۠x20=============--------3=YviaA4.9Pois YvitYviV _You are more poisoned.Yvi]dA#..###......# #.######## ......)......### #....### #.##### ..Yvi e...### .##...# .#####''#### .#≈≈≈)@≈≈≈#####≈....j.≈#  #≈.≈..≈.≈# # +...!....+  +........+ YviJe#≈.≈..≈.≈# #≈......≈##≈≈≈..≈≈≈#Yvilq~   )#####...####...#####''#### #≈≈≈)@≈≈≈#  #≈....j.≈#   #≈.≈..≈.≈#  ....# +...!....+  .. +........+  #≈.≈..≈.≈#  #≈......≈#  #≈≈≈..≈≈≈# You feel very sick.Yvi/C{  )YviCr#####...####...#####''#### #≈≈≈)@≈≈≈#  #≈....j.≈#   #≈.≈..≈.≈#  ....# +...!....+  .. +........+ #≈.≈..≈.≈#  YviLD#≈......≈# #≈≈≈..≈≈≈# YviYNS  The gnoll hits you with a +2 halberd of venom!Yvi&O6/31 ====-------------------50Pois YviWYviYV _* * * LOW HITPOINT WARNING * * *YviYviA-----------YviYvi^ _You are too injured to fight recklessly!Yvi Yvi Yvi YviN ^ _You are too injured to fight recklessly!Zvi*~3ZviaZvi2^ _You are too injured to fight recklessly!avi&avi)ZInventory: 7/52 slots avit*Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)h - a +0 tower shield Jewellery (go to first with "=)  e - an amulet of regeneration (worn) Scrolls (go to first with ?) avi* f - a scroll of immolation Potions (go to first with !)d - 2 potions of mightevi d - 2 potions of might. A potion which greatly increases the power of the drinker's melee attacks. evi It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.fvic0 fviQ4 fviA> #.............###......#hhugo the Chopper #.........##...#########Minotaur ......)......###Health: 6/31====-------------------- #..........###Magic: 2/2======================== #..........#####AC: 6Str: 22 ...............###EV: 8Int: 5 ............##...#SH: 4Dex: 9 ..........#####''####XL:  3 Next: 23% Place: Dungeon:2 ...........#≈≈≈)@≈≈≈#Noise: ==-------  Time: 785.9 (0.0)  .......####≈....j.≈#a) +0 war axe...... #≈.≈..≈.≈#Nothing quivered....# +...!....+Might Pois .. +........+fviz? K[40m#≈.≈..≈.≈#j   gnoll (polearm)#≈......≈##≈≈≈..≈≈≈#You feel very sick.The gnoll hits you with a +2 halberd of venom! _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!fviD Q  )#####...####...#####''#### #≈≈≈)@≈≈≈#  fviWE #≈....j.≈#   #≈.≈..≈.≈#  ....# +...!....+  .. +........+  #≈.≈..≈.≈#  #≈......≈#  #≈≈≈..≈≈≈# fvi.  )#####...####...#####''#### #≈≈≈)@≈≈≈#  #≈....j.≈#   #≈.≈..≈.≈#  ....# +...!....+  .. +........+ fvi#≈.≈..≈.≈#  #≈......≈# #≈≈≈..≈≈≈# fvi% _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You feel very mighty all of a sudden.  * * * LOW HITPOINT WARNING * * *  You feel very sick.fvi&V2----6.9 (1fvi-fvi/R _The gnoll barely misses you.kvikvi7Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)h - a +0 tower shield Jewellery (go to first with "=)  e - an amulet of regeneration (worn) Scrolls (go to first with ?) kvi/ f - a scroll of immolation Potions (go to first with !)d - a potion of mightpvi4 pvi"#.............###......#hhugo the Chopper #.........##...#########Minotaur ......)......###Health: 2/31=----------------------- #..........###Magic: 2/2======================== #..........#####AC: 6Str: 22 ...............###EV: 8Int: 5 ............##...#SH: 4Dex: 9 ..........#####''####XL:  3 Next: 23% Place: Dungeon:2 ...........#≈≈≈)@≈≈≈#Noise: =--------  Time: 786.9 (0.0)  .......####≈....j.≈#pvi#:a) +0 war axe...... #≈.≈..≈.≈#Nothing quivered....# +...!....+Might Pois .. +........+#≈.≈..≈.≈#j   gnoll (polearm)#≈......≈##≈≈≈..≈≈≈# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You feel very mighty all of a sudden.* * * LOW HITPOINT WARNING * * *You feel very sick. _The gnoll barely misses you.pvi^+3pvi2pvi`4qviG 9  You slash the gnoll!qvifR )  You kill the gnoll!You die...qvi a-2/31 -qviĦ /  --more--svi sviP Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)svi h - a +0 tower shield Jewellery (go to first with "=)  e - an amulet of regeneration (worn) Scrolls (go to first with ?)  f - a scroll of immolation Potions (go to first with !)d - a potion of mighttviuwc - a +0 buckler (worn). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. tvivBase shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ “Let who will boast their courage in the field,  I find but little safety from my shield.  Nature's, not honour's, law we must obey: tviv_ This made me cast my useless shield away,  And by a prudent flight and cunning save tviwp A life, which valour could not, from the grave.  A better buckler I can soon regain;tvi  Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  h - a +0 tower shield Jewellery (go to first with "=)  e - an amulet of regeneration (worn) Scrolls (go to first with ?)  f - a scroll of immolation Potions (go to first with !) tvib 5 d - a potion of might uvi!iGoodbye, hhugo.37 hhugo the Chopper (level 3, -2/31 HPs)Began as a Minotaur Fighter on Jan 25, 2026.Succumbed to a gnoll's poison... on level 2 of the Dungeon.The game lasted 00:04:12 (768 turns). 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