h  Player: hiimabiel Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.14:35:27.ttyrec Time: (1756305327) Wed Aug 27 14:35:27 2025 h  [?1051l[?1052l[?1060l[?1061hhV)0[?7h[?25l[?1chmhtkhiimabiel the Digger  *EXPLORE*OctopodeHealth: 21/21 ========================Magic: 6/6========================hAuUAC: 1Str: 7EV: 12Int: 19SH: 0Dex: 12XL:  3 Next:  2% Place: Dungeon:1Noise: ---------  Time: 1843.0 (0.0)-) TentacleshduCCast: Sandblasthz##..).########.# ###. #..##.......# ... ### #.###....[..# ..# ... ..##..†....# ##.# ##.# .###.......###..###..# .#hY{#..........># #..### .##...........###.## # .##.........#.##>.# # .#####..@....#.#.##.##### ..>.####.......#.#....#..). ###...#### #########..†.....### #####....###.......# .# ####.####.....#..### .# #.##^...####.%...  .# #.### ###...## ##....  ## #...#######....## #....  .# ###............## #....h|{E hhTqWelcome back, hiimabiel the Octopode Earth Elementalist.hhhh _Press ? for a list of commands and other information.h p0M ###.... . #..).##########. ..hp ... ### #.##..[..# ..# ... ..†....# ##.# ######..###..# ># #..##..###.## ..#.##>.# hpS#### .#.##.##### hp..>.### #.......#.#....#..). ###...#### #########..†.....###hq hfzh~24.0 (1 _h>hh+hiimabiel the Digger (Octopode Earth Elementalist) Turns: 1831, Time: 00:11:25 Health: 21/21AC:  1 Str:  7 XL: 3 Next: 2% Magic: 6/6EV: 12 Int: 19 God: Gold: 10SH:  0 Dex: 12 Spells: 5/6 levels left rFire . . .- Tentacles rCold + . . (no offhand) rNeg . . .(no helmet) rPois .(no amulet) rElec .b - ring of protection from cold rCorr .i - ring of willpower SInv .j - +4 ring of slaying Will +....(no ring) Stlth +++(no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring)(no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentaclesh׉ ###......#hiimabiel the Digger  *EXPLORE* ##..).########.# ###.Octopode #..##.......# ... ### Health: 21/21 ======================== #.###....[..# ..# ... Magic: 6/6======================== ..##..†....# ##.# ##.# AC: 1Str: 7 .###.......###..###..# EV: 12Int: 19 .##..........># #..### SH: 0Dex: 12 .##...........###.## # XL:  3 Next:  2% Place: Dungeon:1 .##..[3hk0m@......#.##>.# # Noise: ---------  Time: 1844.0 (0.0) .#####.......#.#.##.##### -) Tentacles ..>.####.......#.#....#..). Cast: Sandblast ###...#### #########..†.....### #####....###.......# .# ####.####.....#..###  .# #.##^...####.%...  .# #.### ###...## ##....  ## #...#######....## #.... Welcome back, hiimabiel the Octopode Earth Elementalist. _Press ? for a list of commands and other information.hʋhhh* 3h h hЙ h" Bh ,h h׫  ### ##  ###.... ..# .).########.# ###. #.......# ... #####....[..# ..# ....#..†....# ##.# ##.# ##.###. # #.># #..###6.0 (2 # #...........###.## #. h "# #.........#.##>.# ## #.......#.#.##.#####. .>.### #.......#.#....#..).. ##...#### #########..†.....# ####....#  ##.......# # # ####.# ###.....#..#### # #.# #^...####.%h h hF3hƈhh,hC,hShh`h4  ## ## ##.... ..#).########.# ###. # # #.......# ... ###### # #....[..# ..# ...... h8#..†..@.# ##.# ##.# 8 #.......###..###..# # #..........># #..####. #....###.## #.. #...##>.# #.# #.......#.#.##.#####.#. .### #.......#.#....#..).... h...#### #########..†.....####.. ##....# #.......# ##hhhh.hhhh 3h h h| ,h` ,h ,h h`" .### ..  ..  ### .###.... ..# ).########.# ###. ###......@# ... ######.50#....[..# ..# ......#..†....# ##.# ##.# ####.###..###..# ###...># #..####.. #....###.## #...⌠ #..#.##>.# #.# # #.......#.#.##.#####.# #.......#.#....#..)....h$ h1* h, hRIhZhtgM######....  #.....  ### #.b...## #.... ....... ).###########. ##.hg ... ######..[..# ..# .......#..†....# ##.# ##.# ###b   bat (asleep)#.......#.hawQ01.0 (1hm}hN _A bat comes into view.hhhhhŕ####.  #.....  ### #.b...## #.... ....... ).#######.# ###. ###..... ... #######....[..# ..# .......#..†....# ##.# ##.# ####.......###..###..# ###.># #..####...#..###.## #...⌠ ..#.##>.# 2h X ###### #..... #..... ### ##.b...####.....# .).##.# ###. # #.......# ... ###### # #....[..# ..#  #..†....# ##.# ##.#  #.......###..###..# ## #..........># #..#### #...........###.## #... #.#.##>.# #.#h h 73Sandblasth h h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h:  hiimabiel the Digger  *EXPLORE*  Octopode  Health: 21/21 ========================  Magic: 5/6====================---- ###### AC: 1Str: 7 #..... EV: 12Int: 19 #..... SH: 0Dex: 12  ### ##.b*..### XL:  3 Next:  2% Place: Dungeon:1 ##.... .....**@.#h Noise: ---------  Time: 1853.0 (0.0) .).# ########.# ###. # -) Tentacles # #.......# ... ###### Cast: Sandblast # #....[..# ..# ...... #..†....# ##.# ##.# ## h#.......###..###..# ##. b   bat (asleep) #..........># #..####.. #...........###.## #... #.........#.##>.# #.#. _A bat comes into view.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)h֎ b.**..hbv**.*h b*.*Aim: a bat (asleep, 100% to hit)hj <  hiimabiel the Digger  *EXPLORE*  Octopode  Health: 21/21 ========================  Magic: 5/6====================---- ###### AC: 1Str: 7 #..... EV: 12Int: 19 #..... SH: 0Dex: 12 h  ### ##.b...### XL:  3 Next:  2% Place: Dungeon:1 ##.... .......@.# Noise: ---------  Time: 1853.0 (0.0) .).# ########.# ###. # -) Tentacles # #.......# ... ###### Cast: Sandblast # #....[..# ..# ...... #..†....# ##.# ##.# ## #.......###..###..# ##. b   bat (asleep) #..........># #..####.. #...........###.## #... h( #.........#.##>.# #.#.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The blast of sand hits the bat!h'  ###### #..... #.....  ### ##.†#..###hq  .....##@.#).# ### ###.   ...  #....[..# ..#  h #..†....# ##.# ##.#  h `.#  h {....>#  h * ..h B   h6 c>.#  hJ ,...hM p4=4.5 (1.5SandblasthS hV   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The blast of sand hits the bat! _You kill the bat!hD1 hy1 hV2 h8 Xh; h> Bh> h'@ hU@ hA h}B h3D hhD h4E hM  ####### #.....# #.....#hAM  ########.†...###  ###........#-8.5 (4.0 h`M ##..).#####.# ###. hM  #..# #.......# ... #.## #....[..# ..# hM ...# #..†....# ##.# ##. ..##hM  #.......###..###..# ..# #..........># #..## hM y..# #...........###.## ..#hN j #.........#.##>.#hO 8-hT hBV h hShh=hGh8hl ####### #.....# #.....# ##.†...### ###.....#60.5 (2  ##..).h##.# ###. #..# #.......# ... ##.## #....[..# ..#..# #..†....# ##.# #..## #.......###..###.h՝ ..# #..># #.. h..# #..###.# ..# #hXb..#.##>.# hڟhhh# ####### #.....# #.....###.†...### ###..#2 ##..).##.# ## #..# #.......# .. ######.## #....[..# ..#..# #..†....# ##.#..## #.......###..##..# #..># #..# #..##..# #..#.##>h(h)hhhh6hhh.6==== _Magic restored.hhRh5h'< ####### #.....# #.....# ##.†...### ###..#he4 ##..).##.#  #..# #.......# h~##.## #....[..# .h ..#h #..†....# ##...##h I #.......###....#h- #..>..# #hR....#hS #..#.#hShh hk 3hj hκ h ,hL ,h ,h h  ####### #.....# #.....# ##.†...### ###..#6 ##..).##.#hK  #..## #.......###.## #....[..# #..#hk  #..†....# # #..##h C #.......### #..#h n #.. #..# #h ?. #..# #h .h? h h hah>bhchjhkho~====hSphphy ####### #.....# #.....# ##.†...### ###..#8 ##..).##.# #..#### #.......#  ###.## #....[..#  #...# #..†....  #...## #.......  #...# #  #..# # hRyz #..# #.hzhyhǀh. ####### #.....# #.....###########.†...######................##..@.##############. #..#### #.......hT/ ##########.##  #....[.. #.......... #..†.... ## #.......h/  #. #. #.# #h/  #.# # #h/ I.#### #h\6 h7 +9.5 (1hy< h@  Things that are here: _a +0 short sword; a kobold skeletonh3hmhhehP _hBh###### #..... #.....##########.†...ha####.............. ##..).############# #.@#### #....h71.5 (2##########.## hy #....[ #..........#hK #..†h%^ #..##hA #. #.........#hS* #hh #.........# #hzU #.........#h # #.........####h* #h #.....)....>.### #hU h%h'hhhhh"h*-#####... #...##########.†####.......##..).###########hS+ #..#### ###########.## #...#........@.#  #..†3 #.........##h+T #... #.........# #. #.........# # #h+U..# #h ,] #..####h),& #...hJ, hi, #.....)....>.### #...h, #####...####...#### ####h,@ ##.....#####....#h/hHhvH3h:IhPhShShX,hZ,hs\hUh #.##############.......##..).### #..#### ###########.## #.#..........#  # #.........## # #.# #.5 #..# # #..# # #..#### # #.....)....>.### #hh #####...####...#### ## ##.....#####....# #.......# ####.# #.......# #.#hioh3rhshD h6E hPF hK h(N hQ BhS ,hT hzV h5X ,hY ha ##..).##########..#### hJa ##########.## ##..........# #.#.........## .........# hla ...# ...# ###ha 8.5 (3)....>.#######...####...#### ###ha .##.......#.......# #.###ha ##.....## #...#### #.......# ###..... hb hd hi hj h33hhhk,h!,h#,h$h&h((,h0)h0#..#### #....##########.## #...#..........# #..†#...## #...h=1#...# #...#...# #...#...# #...#.........####...h1#.....)...@>.### #...81#####...####...#### #######.....#####....# #.......# ######.......# #.#h2A#.......# #.### ###.....## #...########.......# ###........#.......# #....#####h3h+9h:h z 3h{ hg h5 h h h R  There is a stone staircase leading down here.h hO  _h h ht ,h\ hD -##########.## #....[#..........# #..†#.........## #......#.........# #...#.........# #...#.........# #...#...####...#.....)....>.### #...#####...####.@.#### ########4##.....#####....# #.......# ####.# ###.......# #.# #^#.......# #.### ###.##.....## #...#######...#.......# ###...........#.......# #....########h 9#.......########..### h h he h93hhThhh h h"!h!h)B#..........# #..†....# # #...## #.......### #...# #... #...# #... #.........# #...# #...####.......#.# #.....)....>.### #.......#.# #####...####...############.....#####..@.# ##.7#.......# ####.# ###..h*#.......# #.# #^...#.......# #.### ###...###.....## #...#######....###.......# ###............###.......# #....########..##.......########..### ##.##......#........## #.hA,h:1ha2h.## #.......###. .# #...> .# #. .# #.# .#####.#.#. .....)....>.####.#.#. ####...####...#### #########..†  ##..h##....#  #.. ####@# ###..#.# #.# #^...##.# #.### ###...##### #...#######....##  #.. ###........hp)  #.# ....########..#  #.########..### ##.#  ##........## h.##......#### #.#hkh+8.5 (1hehhi4hhАhnh6ohOrhZshsL Qhh_hhhh Xhi h h!h#h+#h#hb*# #..#.######.#.#.#)....>.####.#.# h*###...####...#### #########..† ##.....#####....# ##.. #.......# ####.# ###... #.......# #.# #^...## #..h*D #.### ###...## ### #.@.#######....## 91.5 (3 h+#.# ###............## #.hK+# #....########..# #..######..### ##.hl+o# ##........## #.h+t##...#......#### #.#h+ ##.......### #####.###  ####.#.###.#### ####........h+  .........#....# #....####### h-h>3h4h=VhVhVh[h\,h`nhg#####.......#.#.##.)....>.#.......#.#.... #...####...#### #########..†. .....#.# ##.... ......# ####.# ###.....# ......# #.# h0hK#^...#### ......# #.#####...## .....## #...#######....## ......# ###.@..........## 3.5 (2 ......# #....########..# ......########..### ##.# hh ......#........## #.#...#......####  ##.......### #####.##### ##.#.###.#### ####.......... .......#....# #....############.###### ##...#### hjhmnh=phh h7i hi hn ho hr Bht h1t ht hu hw hPw hw hy h5z hcz hz ht ]#### #.......#.#.##.####h =.>.### #.......#.#....#..)###...#### #########..†.....## .#####....# ##.......# h҂ -# ####.# ###.....#..## #.# #^...####.%..h # #.### ###...## ##... .h$ S## #...#######....## #...# ###....## #...hE #7.5 (4ho @# #....########..# #...########..### ##.# #...h #........## #.# #......#### #.# h V #### .....### #####.#### h׃ G.###.#### ####....#hi #....# #....########....####.###### ##...#### #####.h h h| hhhhhh}hhXhChhF,hhKh,hSh## #.......#.#.##.#####.#. .### #.......#.#....#..).... ...#### #########..†.....####.. ##....# ##.......# ##. hv! ####.# ###.....#..####  #.# #^...####.%.....#  #.### ###...## ##......#  #...#######....## #......#  ###....## #......#h901 #....########..# #......# h######..### ##.# #....h.....## #.# #.....) ...#### h #.# ####.... .### #####.#########....h/C# ####....#....hR.# #....########.... ###.###### ##...#### #####....hhhh h h h? h ,h Xh h hB hh h h k #...># #..####.... #....###.## #...⌠.÷ hy b#.........#.##>.# #.#..#' #.......#.#.##.#####.#..#< # #.......#.#....#..)..... #### #########..†.....####..⌠.. ...# ##.......# ##.... ##.# ###.....#..########h #.# #^.@.####.%.....# 4.5 (3  h #.### ###...## ##......# h #...#######....## #......# h " ###............## #......#  #....########..# #......#### h* W###..#####.# #...... .hN ...## #.# #.....) ####  #.# #### #hp Y #####.#########..h h hd hBhVChDh_KhaMhMhQ,h~T,hUhXh[,hR]hZg#....[..# ..# .......###.##..†....# ##.# ##.# ###....##.......###..###..# ##...##.##..........># #..####........  #...hgi..###.## #...⌠.÷.⌠.  #.........#.##>.# #.#..#'#  #.......#.#.##.#####.#..#<#  #.......#.#....#..).....###.. # #########..†@....####..⌠...⌠.7 # ##.......# ##....... hh# ###.....#..############ # #^...####.%.....# # ### ###...## ##......# ..#######....## #......# #............## #......# ....########..# #......##### ..###.# #..........##hihnhCphbp 3hr hz hZ} h} h ,hm BhJ I#....[..# ..# .......###.## #..†....# ##.# ##.# ###....# #.......###..###..# ##...##.## #..h ># #..####..# #..###.## #...⌠.÷.⌠.# #..#.##>.# #.#..#'#..##h l#.......#.#.##.#####.#..#<#..#.......#.#....#..).....###..# h@ O ###..†..@..####..⌠...⌠..9.5 (2 ##.......# ##.. hf ###.....#..###.. h #^...####.%.....# #.. #h p ###...## ##......# ## #######....## #......# #hז   ..## #......# ##h  ########..# #......##### #.h   ### ##.# #..## #.h= E hӚ hȢ h hh<hhTh,h,h,h?hh,hAh.......# ... ######. #..###.# ....[..# ..# .......###.## #.# ..†....# ##.# ##.# ###....# #.# .......###..###..# ##...##.## #.# ...># #..####........# #.# h^...###.## #...⌠.÷.⌠.# #. ...#.##>.# #.#..#'#..###.# .......#.#.##.#####.#..#<#....#.# .......#.#....#.@).....###..#.#.#12.5 (3 h########..†.....####..⌠...⌠h ##.......# ##..........###.....#..############... #^...####.%.....# #.....  ###...## ##......# ###.## h52####....## #......# #.#......## #......# ##.#h[####..# #......##### #..#h~!h^hhhV heW hX h_ h|a hNf ,hh C  You see here a +0 short sword.hj hj  _hWl hn hr hr h.t hR} ###.# ###. ## ##.....# # ... ######. #..###.# [..# ..# .......###.## #.# # ##.# ##.# ###....# #.# h} ?###..###..# ##...##.## #.# ># #..####........# #.# ###.## #...⌠.÷.⌠.# #.# h~ @#.##>.# #.#..#'#..###.# #.#.##.#####@#..#<#....#.# 5 ....#.#....#..).....###..#.#.## #####..†.....####..⌠...⌠# ##.......# ##............####.....#..############.....##^...####.%.....# #.....h #...## ##......# ###.### #....## #......# #.# .....## #......# ##.#hz hv hC3hEhnMhO,hS,hW,hXh[hY_,h`hk .# ###. ## ##.....# # ... ######. #..###.# # ..# .......###.## #.# # ##.# ##.# ###....# #.# hIl6###..###..# ##...##.## #.# ># #..####........# #.# ###.## #...⌠.÷.⌠.# #.# #.##>.# #.#..#'#..###.# #.#.##.#####.#.@#<#....#.# 8hrl#.#....#..).....###..#.#.## hl..†.....####..⌠...⌠......#  ##.......# ##......# ##.....#..############.....# ^...####.%.....# #.....# hlh{ohvhwhQhyIhYhӡ,hXhhh,hjh@h[hŷhոhPhh=hh%h,hhh,hhw###..# ##...##.## #.#  #..####........# #.# ##.## #...⌠.÷.⌠.# #.# #>.# #.#..#'#..###.# h #.#####.#..#<#....#.# #..).....###..#.#.## ####..⌠...⌠......# .# ##............# .############@....# 25.5 (7 h7##.%.....# #.....#  ##......# ###.###  h[z # #.# hG #......# ##.  #......##### #..#  #..........## #.##  #.....).....##h:#.#  ####...h%##.#hh9hh3hhhihhnh/h,h#hih,h hh/,h/hV..).....###..#.#.##  ..####..⌠...⌠......#  ..# ##............#  ..############.....#  .%.....# #.....#  #......# ###.###  h!#......# #.#  #......# ##.#  #......##### #.@#  30.5 (5..........## #.## h #.....).....###.#  ####.........##.#  h####.........##.#  ...#.........##.#  hB  ...#.#  he  ##.....##)#  hf ...##.#  hE hOhhXh3h5hhXhBhh #......# #.#   #......# ##.#   #......##### #..#   #..........## #.## hR  #.....).....###.#   ####.........##.#  ####.........# ....#.........# ........## hy6.5 (6###...##)  #..........##.#h  ##.##(# #....#h ...### #####.## h  ###  ######## h h h>hh<h=h=hEhvFhFhJh~L&  hLzThings that are here:  a +4 dagger; a goblin skeletonhNhN _hOh RhT,hVhG[U  Things that are here:  8 stones; a +0 clubh^hO_ _h`hche,hWfhUihmBhohq,hfrhk|# #.....).....###.# h|I# ####.........##.# #########.........##.# ..#.........##.#h| ####..............##.#  h>} #####..........##)#  #..........##.# ## ##.........##(# #######.......@....# hc}r43.5 (7..................### h}i#########.........##  h}##.......#######......##h}S.......#h}#####......# ######## h ~ hhhh hW h h h; ,h܏ ,hK ,h{ h h h. h h hK hp h h  #.# ####.........##.# ###.#########.........##.# ............#.........##.# ########......##.# #####h` /....##)# ...### #....##.#...## ##.........##(# h  ###..#######............#  ##......###h u7.5 (4  #########...##h k ##.......## ###########h ###......## ...>................# ##############......#h1 T ######## hV hӮ h\ hG M.....).....#  #.# ### ###.######## ............#####..... #### ####) ...### #.#. ##...## #..##(###..#######...@........##.........############..####.......##8.5 (1hhl;Inventory: 11/52 slots Hand Weapons (go to first with ))d - a +0 dagger Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)f - a ring of fire Scrolls (go to first with ?)  g - 2 scrolls labelled OMIUSTR YZING  h - a scroll labelled EXAV KIOWETZ Potions (go to first with !) h a - a potion of magic  c - a fizzy white potion  e - 3 murky purple potions  k - a bubbling black potionh he #.# #.....).....###.#hiimabiel the Digger  *EXPLORE*#.# ####.........##.#Octopode ###.#########.........##.#Health: 21/21 ======================== ............#.........##.#Magic: 6/6======================== ########..............##.#AC: 1Str: 7 #### #####..........##)#EV: 12Int: 19 ...### #..........##.#SH: 0Dex: 12 ##...## ##.........##(#hTXL:  3 Next:  4% Place: Dungeon:1  ###..#######...@........#Noise: ---------  Time: 1948.5 (0.0)##..................###-) Tentacles#########.........##Cast: Sandblast##.......## ##############......## ...>................# ##############......######### _There is a stone staircase leading down here. _You see here a +0 short sword.  Things that are here: _a +4 dagger; a goblin skeletonThings that are here: _8 stones; a +0 clubh!h&h+h'-h EhH9  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0     0   f + Spellcasting 2.4  34%  -1      h I     b - Unarmed Combat   0.0     0   g + Conjurations 1.8  33%   0  h4I|    h + Earth MagichXI3.4  33%   0  h{I8 c - Short Blades   0.0     0      hI        hI" d - Dodging   2.0     0      hI0 e - Stealth   2.6    +4      hAJ                hgJ        hJ        hJ        hJ        hJ_    hK        hwMagic: 6/6======================== ########..............##.#AC: 1Str: 7 #### #####..........##)#EV: 12Int: 19 ...### #..........##.#h]SH: 0Dex: 12 ##...## ##.........##(#XL:  3 Next:  4% Place: Dungeon:1  ###..#######...@........#Noise: ---------  Time: 1948.5 (0.0)hͰ##..................###-) Tentaclesh#########.........##Cast: Sandblast##.......## h ##############......## ...>................# h+_##############......######### hJp_There is a stone staircase leading down here. _You see here a +0 short sword.  hgkThings that are here: _a +4 dagger; a goblin skeletonhEThings that are here: _8 stones; a +0 clubhhhhhTh h hG \ _Unknown command.h hm  Your spells (describe)TypeFailure Level  z + Sandblasth Earth4% 1 Select a spell to describe[!]/[I] toggle spell headershn hu #.# #.....).....###.#hiimabiel the Digger  *EXPLORE*#.# ####.........##.#Octopode ###.#########.........##.#Health: 21/21 ======================== ............#.........##.#Magic: 6/6======================== ########..............##.#AC: 1hujStr: 7 #### #####..........##)#EV: 12Int: 19 ...### #..........##.#SH: 0Dex: 12 ##...## ##.........##(#XL:  3 Next:  4% Place: Dungeon:1  ###..#######...@........#h~vNoise: ---------  Time: 1948.5 (0.0)##..................###-) Tentacles#########.........##Cast: Sandblast##.......## ##############......## ...>................# ##############......######### _You see here a +0 short sword.  Things that are here: _a +4 dagger; a goblin skeletonThings that are here: _8 stones; a +0 club _Unknown command.hm|hhhhO hIW  Spells (Memorise)TypeFailure Level  a - PasswallEarth12% 3b - Stone ArrowConjuration/Earth17% 3  c - Brom's Barrelling Boulder Conjuration/Earth 50% 4  d - PetrifyAlchemy/Earth 63% 4  e - Forge Lightning Spire Air/Forgecraft 85% 4  f - ArcjoltConjuration/Air 97% 5  g - Maxwell's Capacitive Coupling Air100% 8 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithhgh* #.# #.....).....###.#hiimabiel the Digger  *EXPLORE*#.# ####.........##.#Octopode ###.#########.........##.#Health: 21/21 ======================== ............#.........##.#Magic: 6/6======================== h########..............##.#AC: 1Str: 7 #### #####..........##)#EV: 12Int: 19 ...### #..........##.#SH: 0Dex: 12 ##...## ##.........##(#XL:  3 Next:  4% Place: Dungeon:1  ###..#######...@........#Noise: ---------  Time: 1948.5 (0.0)##..................###-) Tentacles#########.........##Cast: Sandblast##.......## ##############......## ...>................# ##############......######### _You see here a +0 short sword.  Things that are here: _a +4 dagger; a goblin skeletonThings that are here: _8 stones; a +0 club _Unknown command.hLP  Okay, then.hhh. _hx3hihphUh$ _hXhh,hhhchhhmhhhjh$..## #......# ..## #......# # #ht..# #......##### #. ##.# #....## #.#  #.# #.....).....###.#  #.# h@##.# ##.##########.# ...........#.##.# #######......h##.# 52.5 (4 ### #####..........##)# ..### #..........##.# hL#...## ##.........##(#..#............#  ##.....###  ###..h.####.......## #############......##h1h-hh.## #......# #.#.## #......# ##.# ##..# #......##### #..#  ##.# #.## #.##h"' #.# #.....).....###.# #.# ####.##.##.##.##.#.#.##.##.##.#hI# #####..........##)#.### #..........##.# #hn#...## ##.........##(#  ###..#######...hx..# ##........##h #########.##  ##ha.## #......##hh+3.5 (1hʞhh ] .## #......##.# ###..# #......##### #..#  ##.# #..........## #.## #.# #.....).....###. #.# ####.........##.# ####.#########.##.# .............#.##.# .########.....##.# .#### #####.##)# ....### #h^ V.##.# ###...## ##.##(#  ###..#######....# ##.......### ########## ## ############### ....>..........hd hh &4hn h_p hIhPhώ,hFhh4hohzh ..## #......# ##.###..# #......##### #..# ##.# #....## #.## #.# #.....).....###.# #.# ####..##.#  #####.#########h..##.# ##..#..##.# ...##..##.# ...#### #####.@........##)#6.5 (2 ##....### #..##.#h##...## ##..##(# # ###..#######hΠW....# # ##.........### h# #########..## # ##.......#####......## ......>h+..#hYhghh7hxhhhh[h,hBhh,hh #.# #.....).....###.#  #.# ####.........##.# #####.#########.##.# #.............#....h.# ..########......##.# ..#### #####..##)# ....### #...h##.# ####...## ##..##(# h%n ###..##....# 9.5 (3hH ##........#  #########.h^F##  ##hvt################## ht.....>..........#h###############......# ######## h hhhh 3h/ h " hy' Xh) ,h) h+ h - h4- h. h7 .............#.....# .########......##.# .#### #####..##)# ....### #..##.# h7 :###...## ####(#  ###..######..#  ##........#  h8 z#########.##  ## 62 ################# ....>..........# h8 ###############......# ######h8 1## h9 h< h[B hC heXIhf]h^h*_hbXhlchNvp#### ####.##)# #....### #.##.# ####...## ##.##(#  ###..#######....# ##..........### #########.##  ##.......## ################## .....>......... 4.5 (2#######...... ######## hYh[h`hbhw h h h@ hk* h0 h44 # ##...#### #####..........##)# ######....### #..........##.# ....#####...## ##.........##(# ###.# ###..#######............##.# ##..................####.# #########.........###.# ##.......##  #.#####......##  #.......>..........#9.5 (5  #####......# ########h8 h9 h<; h7Ih=he?,h7DnhEhF,hKGhHhJ,hJhPnhQ,hRhThV,hVh}XhYhZhZh`],h]h,^h_h`,hahNbhd,hxdh|m #.# ####. #####.#########  ####..............  #....########.....## # ##...#### #######) ######....### #..# ....#####...## ##.........##(# ###.# ###........## ##..........###80.5 (11.0).# ...###.###.......###.#################......###.......>................####################......#########h}nhshJuhP hDQ hQ hX hY h/Z h] XhQ^ h.` ha ,hb hc h d ,hdd h{ `h ..## #......# #.# ..## #......# ##.# #..# #......##### #..# ##.# #..........## #.##  #.# #.....).....###.#  #.# ####.........##.# ##.#########.........##.# ...........#.........##.# #######.........@....##.# 8.5 (8.0) ### #####..........##)# ..###..........##.# #...## ##.........##(# ###..#######............#[39;4hq t9m..................############.........####.......## #############......##h h hn h5u3h0zh;hˁ,hIh9h,hOhhH,hhhɘ,hhמh,hQhhv,hVhֹ(..#.#....#..).....###..#.#.## #####..†.....####..⌠...⌠......#  ##.......# ##............#  ###.....#..############.....# #^...####.%.....# #.....# ###...## # ###.### #....## # #.### # ##.#..# ###### #..#94.5 (6 h ##.# #..........## #.##  #.# #.....).....###.#  #.# ####.........##.###.#########....##.# #.............#.........##.# ..##..............##.# ..#### #####....##)# #....### #..........##.#hhhh hD3hhhDhhOhh,hhhh,hhh,hohJ %  h }You see here the quill talisman of Death's Door {rPois Str-3 Int-3 Slay+5}.hhZ _hhRh,hhh,h3h h$#,h$h&hD),h*h-h/,hh1h3h96,h9h:h<,h,>hAR  There is a stone staircase leading down here.hChC _h}Eh(GhH,h/JhNhSXhJT,h/WhXh2ZhZZh [h]h^h^hO_h`hahahubhdheheh[fhghhhhh5ihFlh4mhYmhmhznho,hHoh(phphphphqhr,hVrh+tht,h&uhuhRv,hvh4whwhwhwhxhyhzhzh{h|,h|h}hp~,h~hfhhh~h߁,h/hzL _You now have 19 gold pieces (gained 9).hhhhhhhhh  ..  #..  ##...  ##..... hTN ##...##..  #########@.......  #..........####J. h{  ##.######..######## ####..# ##.###.....# h  ##......##..###.#  #..###.......###.## #.# hJ   endoplasm (asleep)  ##.####.######....# #.# ##..###..# ##...##.## #.# ..>###..####..# h.#.#hT22029.5 (35.0)hʜ-30.5 (36hh] _An endoplasm comes into view.ht <...#.##.###..... ##...##.##.#..........####J.##.######..######## ####..# ##.##  ##....  #..###.......###.## #.# ##.####.####..>hŐ h 11.5 (1.0)hҖ h hv.#..#...##...###.... ###..... ###...##...###.##.####J..###.######..######### ##....######h #..###.......###.## #.# .####.###### hh72Sandblasthhh  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h9f  hiimabiel the Digger  *EXPLORE* .#  Octopode ..#  Health: 21/21 ======================== ...#  Magic: 5/6====================---- h#...#  AC: 1Str: 7 ##....  EV: 12Int: 19 ###..... #  SH: 0Dex: 12 ##...##...#  XL:  3 Next:  4% Place: Dungeon:1 #########..@***...#  Noise: ---------  Time: 2032.5 (0.0) #..........####J..#  -) Tentacles  ##.######..#########  Cast: Sandblast ho ####..# ##.###.....# ##....######..##..###.# #..###.......###.## #.#  J   endoplasm (asleep) #.####.######....# #.# ..###..# ##...##.## #.# hD>###..####........# #.# _An endoplasm comes into view.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)hH\ *Jh~.JAim: an endoplasm (asleep, 100% to hit)h5 h hiimabiel the Digger  *EXPLORE*.#Octopode..#Health: 21/21 ========================...#Magic: 6/6========================#...#AC: 1Str: 7##....EV: 12Int: 19###..... #SH: 0Dex: 12hM ##...##...#XL:  3 Next:  4% Place: Dungeon:1#########..@......#Noise: ---------  Time: 2032.5 (0.0)#..........####J..#-) Tentacles##.######..#########Cast: Sandblast  ####..# ##.###.....# ##....######..##..###.# #..###.......###.## #.#J   endoplasm (asleep) #.####.######....# #.# ..###..# ##...##.## #.# >###..####........# #.#Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  Okay, then. _h h CQuiver which action? ([-] to clear)  a - Cast: Sandblast [*/%] inventory [&] all spellshN z[!] focus mode: off|onhwhFXhiimabiel the Digger  *EXPLORE*.#Octopode..#Health: 21/21 ========================...#Magic: 6/6========================#...#AC: 1Str: 7##....EV: 12Int: 19###..... #SH: 0Dex: 12##...##...#XL:  3 Next:  4% Place: Dungeon:1#########..@......#Noise: ---------  Time: 2032.5 (0.0)hR#..........####J..#-) Tentacles##.######..#########Cast: Sandblast  ####..# ##.###.....# ##....######..##..###.# #..###.......###.## #.#J   endoplasm (asleep) #.####.######....# #.# ..###..# ##...##.## #.# >###..####........# #.#Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit) h6_Okay, then.hh$hh y  You miscast Sandblast.  You are very lightly contaminated with residual magic.h t5----3.5 (1Contam h7 h h   hW "_Nothing appears to happen.h>!..# ..# ...# #...# ###.... ###......# ##...##...# #h!#.# #.####J..# ##.######..######### ####..# ##.###.....# ....######.. ..###.......###.## #.# .####.##### h(h*%4h/h0h<)h*f4--------5hd/hi1G _You miscast Sandblast. Nothing appears to happen.h(J  The blast of sand hits the endoplasm.h+T##.hX-...hb3--------8=7.0 (1.5SandblasthZhк h?_You kill the endoplasm!h hb h h h! h h nh\ h h h hw  #...#  #...#  #...#  ##...#  ###....#  ###......#  ##...##...#  h3 #########......@..#  -40.0 (3.0  #...####...#  ##.######..#########  #..# ##.###.....#  ..######..##..###.#  ##.......###.## #.#    h ##.######....# #.#    #..# ##...##.## #.#    ..####........# #.#   h 7-h h hIh----4==== #...#  #...#  #...#  ##...#  ###....#  ###......#  ##...##...#  #........@#  2.0 (2 ..####...#  .######..#########  .# ##.###.....#  ######..##..###.#  .......###.## #.#  .######....# #.#  .# ##...##.## #.#  ####..# #.#  h;!hQ#h$h+3hhhh^h5nhhBh  #####  #...#  #...#  #...#  ##...#  ###..@.# 5.0 (3 ###......#  ##...##...# #########.........# ..........####...# #.######..######### .# ##.###.....# #####..##..###.# .......###.## #.# hhh| h h6 hhR====h,hh(hhZ _Your magical contamination has completely faded away.h 3h hp    #####  #...#  #@..# 8 #...#  ##...#  ###....#  ###......#  ##...##...#  #########.........#  #..........####...# #.######..######### hRhhLhS3hThrXhYhYh]nh:d    ##### #...# #...#  #...#  ##.@.#  50.0 (2###....#  hd####......#  ##...##...#  #########.........#  #..........####...#  #...#########  ..# ##.###.....#  .######..##..###.#  hehwhhih^ h 5====h Bh ,h h R====h h ,h h ,hC hZ h h h ,h h< ,h h d6====h h: Xh~ h ,hV h h ,hg hk h h <====h h h hH h h h ,h h h ,hP h h) h] h hR! h" ,h]# h( h) ,h* hH/ h~0 h0 h;1 h5 h27 ,h58 h< hA= ,h > hB hfC ,hC hE hwF ,hF hH hBI ,hI hBK hK ,hL h6P h)R ,hR hT hU ,hW hY  There is a stone staircase leading down here.  You see here a ball python skeleton.hZ hZ  _h[ h[] hy^ ,hB_ hSo h-p hkp ,hp hq h%r ,hwr h&s hs ,ht ht hLu hmu hu hAv hv ,hv hw hw ,hAx hx h>y ,hy h z hz ,hz h`~ h~ h~ ,h< h hÀ ,h h! L###...####...#### #########..÷. ##.....#####....###... #.......# ####.####.... #.......# #.#hq X#^...## #.......# #.####...## ##.....## #...#######....## h܏ #.......# ###............## #.......# #....########..# #.......########@.#####.# 100.0 (50.0) ##......#........##.#  ##...#......##### #.# h ##.......### #####.###.#.###.#### ####........ .#....# #....####### hi @.........####.###### ##...#### ..†....# #......######....### #### ######.....#####...##hZ hd hȕ E _Done exploring.hkh]lhlh ....hyz.............0.0)hhӈhE _Done exploring.h  _h  ##########.## #....[  #..........# #..†  #.........## ..  #.........# ......  #.........# #......  #.........# #......  #.........#### #......  #.....)....>.### #......  #####...####@..#### #######11.0 (11.0) ##.....#####....#  #.......# ####.# # #.......# #.#  #.......#.### ### ##.....##...#######.. #.......# ###.......... [34h m#.......# #....####### #.......########..### h [?25h[?0c hRM  Search for what [? for help]?  h [?25l[?1c h  h $ h  j13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downb - [D:1] a +0 whip  c - [D:1] a +0 short sword (1 further duplicate)  d - [D:1] a teleport trap  h2 e - [D:1] a stone staircase leading down  f - [D:1] an escape hatch in the floor  g - [D:1] a stone staircase leading down  hU  h - [D:1] the quill talisman of Death's Door {rPois Str-3 Int-3 Slay+5}i - [D:1] a hand axe  j - [D:1] a staircase leading out of the dungeon  hw 2k - [D:1] 8 stones  l - [D:1] a +0 club  h 6 m - [D:1] a +4 dagger$hcN$h0T$hZ ##########.###....[. hiimabiel the Digger  *EXPLORE*#..........##..†... Octopode#.........##$hZX#...... Health: 21/21 ========================#.........##...... Magic: 6/6========================#.........##...... AC: 1Str: 7#.........##...... EV: 12Int: 19#.........#####...... SH: 0$hZDex: 12#.....)....>.###$hZ#...... XL:  3 Next:  8% Place: Dungeon:1$h[#####...####@..#### ####### Noise: ---------  Time: 2111.0 (0.0)##.....#####....#-) Tentacles$hC[#.......# ####.## Cast: Sandblast#.......# #.#$hg[~##.......# #.### ###$h[##.....## #...#######..#.......# ###..........#.......#$h[V#....########.......########..### $h[_Your magical contamination has completely faded away.  There is a stone staircase leading down here. _You see here a ball python skeleton. $h\_Done exploring. _Done exploring.  Search for what [? for help]? .$h`$ha$htf$hh. _&hW #..#### #.... ##########.## #....[ #..# #..† #.## # #.# # #.# # #.#  # #.........####  # #.....)....@.### #.....#####...####...#### ###### ##.....#####....#  #.# ####.# #.# #.# ..# #.### ##  ### #...#######.  #.###.........  #.# #....###### &hC$[40m&hr&hq22.0 (1 _&h&hc _There is a stone staircase leading down here.'hy'hz'h 'h$'hމ-3 _'h'h ######## 2 #..@...#  #..###.#  ..... 'hݪ& ####.. #.. #.# #. ## 'h.'h'h+8 (1.8'hX'h} _You climb downwards. _There is a stone staircase leading up here.(h3 3(h (h (hc (h $ _(h X(hG (h (hC (hx (h (h (h9 ,(h (h (hG ,(h (h (hS ,(h (hO (h X(h; B(h (h9 ,(h (h" (h ,(hz (h (h ,(h (h) (h ,(hJ! (h" (h*$ ,(h$ (h,& (h' ,(h5( (h}) (h* ,(hn+ (h, (h;. ,(h. (h/ (h`1 ,(h1 (h%3 (h4 ,(h65 (hc6 (h7 ,(hx8 (h9 (hG; ,(h; (hL= (ho> ,(h ? (h@ (hB (hkB ,(hC (hD ,(hnE (hF (hLH ,(hH (hI (h)K ,(hK (hBM (hN ,(hEO (hbP (hR ,(hJS (hT (hTV ,(hV (hW (h^ ....####..###.# #^......# #.####### ######..###.......# #......#####.# #.####.# #.# (h _ #......# #.# ######## #.#  ####.  #@... 41.8 (28.0) #.### (h\_  #..  ##.#  .# (h_  <#   .#   .#    (hd (he ,2.8 (29(h)i (hk 9 _Found a stone staircase leading up.)h(I)hO)hj,)hN,)h)h)hy)hW!)h #,)h#)h%)h&,)hL')h>()h))h))h=*)h-P  There is a stone staircase leading up here.)h-)hy. _)h.)h0)h2,)hQ2)h)3)h5,)h5)h6)h7,)hj8)h9)hf;,)h;)h=)hC ##.#  #.#   #<#   #.#  )hD #.#   #.#   . #.#  #r..###.#  #......@#  #...##### )hTE ##        r   quokka (asleep)    )hE0 )hL-52.8 (10)hM,3.8 (11)hQ)hSY _A quokka comes into view.+h] ##.#  #.#  #<#  #.#  #.# # #.# g.. #.#  #r..###.#  #.#  #...#####  ##     g   hobgoblin (asleep)  4.8 (1.0) _A hobgoblin comes into view.,hԟ##.#  #.#  #<#  #.#  #.#  ,h_# #.#  g.. #.#  #r..###.#  #.#  #...#####  ##   ,hc     ,hT,h&5,h,h,h ,h' ,h# ,hj -h ##.#  #.#  #<#  #.#  #.#  # #.#  g.. #.#  #r..###.#  #.#  #...#####  ##     g   hobgoblin (asleep)  -h-h&6-hR-h&-h|##.#  #.#  #<#  #.#  #.#  -h|"# #.#  g.. #.#  #r..###.#  #.#  #...#####  ##        -h<7-h-h@.hx J.h /há ##.#  #.#  #<#  #.#  #.#  # #.#  g.. #.#  #r..###.# /h{ #.#  #...#####  ##     g   hobgoblin (asleep)  /h/h&8/h/hį0hS5 ##.#  #.#  #<#  #.# # #.# ##. #.# .g... #.#  #r..###.#  #.#  #...#####0h}  ###       0h0hн79Sandblast0h0h1ht##.#  #.#  #<#  #.#  # #.#  ###. #.#  .g... #.#  #r..###.#  #.#  #...#####  ###        1hJ1hSZ60Sandblast1h1h.2h%2h/2hn2h2h4 ##.#  #.#  #<#  #.#  # #.#  ###. #.#  .g... #.#  #r..###.#  #.#  #...#####  ###       2hٚ2hМ71Sandblast2h"2h|4h&m ##.#  #.#  #<# ## #.#  ##.# #.# #..S #.# .g.... #.# 4h0 #r..###.#  #.#  #...#####  ####      S   ball python (constriction, asleep) 4h4hG.rr4h&24h4hW^ _A ball python comes into view.4h8##.#  #.#  #<#  ## #.#  ##.# #.#  ####..S #.#  ..g.... #.#  #...###.#  #.r..@..#  #...#####  ####        4hf:4hy>P.r4h/?&34hB4hD5h@##.#  #.#  #<#  ## #.#  ##.# #.#  ####..S #.#  ..g.... #.#  #...###.#  #..r..@.#  #...#####  ####        ..r45h!K5h #..#  ##.#  #.#   #<#   #.#   ##.# #.#  ####..S #.# 5h׳ T ..g.... #.#  #...###@#  #....r..#  #...##### ####      5hH 5h T.r5h &55h; 5hj 6h ?####.#. #< ##  ##.#####..S..g.... #...####.....r.#...#########6h`@6hTFDr.6h)Ga17-----=66hK6hVMQ _The quokka attacks as it pursues you! The quokka bites you.7hv...####.#. #< ##  ##.#####..S..g.... #.###r.......#########7hw7h|Dr.7h}.-77h݁7h8h A###8h| r..  The blast of sand misses the quokka. The quokka barely misses you.8h- f5----=9.3 (1.58hݚ 8h T _The quokka closely misses you.8hG  The blast of sand hits the quokka!8hJz†8h8h!8=----4--------1270.8Sandblast8h)$8h&J _You kill the quokka!9hZ 39h2[ 9h\ 9h^ ,9hb n9hVg 69hg ######## #####....#.####9hg #.##. #< ## -9hh 2.8 (2.0 ##.# #.####..S #...g.... #†# #...###.# 9hi 8-9hm 9ho :hŸ3:hN:há:hz:h,:hE%  :hw+There is a stone staircase leading up here.:h:hT#9:ha==---- _:h0:h.####.#......# ######## #####.#....##.#####.##. 4:h+V #< ## ##.# #.# ####..S #.# :hY!###:h:hU:h:h؎:h:h:hn;h;9I;h9,;h=B;h=;hG5=====20=====;hFLB;hP <. _You start resting.;hT,82.8 (8;hJV;hVp1===3.8 (9;hZ;h]" _HP restored.;hG I;hnI ;hI ;hM X;hN ,;h8O ;h`V _ _You start resting.;h[ +6.8 (3;h] y==6====7.8 (4;h` ;hc % _Magic restored.<hI<h<h<h|  There is a stone staircase leading up here.<hn<h _<h<hk<h,<h<hU ### #... <h#.####..# ##.#  #.#  #<## #.##.#90.8 (3<hn####..S #...g.... #†#######     <hLE <hn<h<h<h-<h3<h<h7<h====<h]<hb  You see here a quokka corpse.<h5 _<hm<h;..# #.#  #.#  #<## ##.#####..S #...g.... #†...##3 #...... #...######      <hJE <h!<h <h=h ##.#  #.#  #<# ## #.# .# #.# =h####..S #.#  ..g.... #†#  #...###.#  #.....@.#  #...#####  ####  =h/  g   hobgoblin (asleep) =h[     =h=h#+4.8 (1=h=h=hC  ##.#  #.#  #<#  ## #.#  ##.# #.#  ####..S #.#  ..g.... #†#  #...###.#  #.#  #...#####  ####       =h: &5=h% >h( ##.#  #.#  #<#  ## #.#  ##.# #.#  ####..S #.#  ..g.... #†#  #...###.#  #.#  #...#####  ####     S   ball python (constriction, asleep)  6Sandblast?hHy  You miscast Sandblast.  You are very lightly contaminated with residual magic.?hK5----7Contam ?hQ?hT0 _Nothing appears to happen.@h;L  The blast of sand hits the ball python!@hQY.##@hN;2...@hU@4--------4=9.3 (1.5Sandblast@hE@h ## The blast of sand hits the hobgoblin.Jh[,Jh[L..gJhg5------2.8 (1.5Jh_Jh:b _The hobgoblin is severely wounded.Jh,) J  The blast of sand hits the hobgoblin!Jhk- [.Jh &.Jh~ 4--------8--4.3SandblastJh1 Jh M _You kill the hobgoblin!KhYx3KhyKh8{KhTKhKh #.####  #..#  ##.#  #.#  #<#  ### #.#  ##.## #.# #######...###.# .......@...##†# -6.3 (2.0#######...###.#  #.......#  #...########## Kh(8-KhKhKhJ1 #.#### #..# ##.# #.# #<# ### #.# ##.## #.#.#...###.#....##†#.#...###.# #.......# #...##### #####Kh7Kh9+7.3 (1Kh#>KhJ@LhJ #.#### #..# ##.# #.# #<# ### #.# ##.## #.#.#...###.#.##†#.#...###.# #.......# #...## #####LhPLhRRC----8LhVLh5YLh] #.#### #..# ##.# #.# #<# ### #.# ##.## #.#.#...###.#.##†#.#...###.# #.......# #...#### #####LhטLh]&9LhLhƟLhS  #.#### #..# ##.# #.# #<# ### #.#. ##.## #.##...#...###.#LhT .##†##...#...###.## #.......# #...#####  #####Lhw[ Lh\ '30Lh#a Lhc Mh #.#### #..# ##.# #.# #<#. ### #.#.. ##.## #.#.#...#...###.#.##†##...#...###.# ## #.......#  #...#####  #####Mh &o5====1Mh*Mh,Mh? #.#### #..#. ##.#.. #.#... #<#$... ### #.#.. ##.## #.##.#...#...###.##.##†##...#...###.# ##. #.#.. #...####### #####Mh9GMhiI&2Mh|NMhzQ* _Found 7 gold pieces.Mh X #.####... #..#..# ##.#... #.#b.... #<#.$.... ### #.#.# ##.## #.# #.#...#...###.# #.##†# ###...#...###.# ##.# #.# ... #...##### ### #####b   bat (asleep)MhK Mhn &3Mh Mh# V _A bat comes into view.Nh$h #..#.. #..#=...#.. ##.#b...... #.#.b....S #<#.$.... ### #.# ......## ##.## #.# #.#...#...###.# #.##†# ###...#...###.# ##.## #.# ... #...##### #### #####S   adder (asleep)bb 2 bats (asleep)Nhq  A bat and an adder come into view.Nh74SandblastNhNh6[ _Found a twisted agate ring.Oh#.#....#.. #..# Oh=...#.. ##.# b...... #.# .b....S #<# ..$.... ### #.# ......## ##.## #.# #.#...#...###.# #.OhL(##†# ###...#...###.# ##.## #.# .####b   bat (asleep) Oh Oh" x====5SandblastOhOh_Ph1LPhMPhSPhUPhAPh1DPhkJPhhLQh #. ....#.. #..# =...#.. ##.# b...... #.# .b....S #<# ..$.... ### #.#Qh% ......## ##.## #.# #.#...#...###.# #.##†# ###...#...###.# ##.## #.# ... #...##### #### #####S   adder (asleep)bb 2 bats (asleep)Qh,Qh Qh(f...bb1 asleep)Qh-76SandblastQhc0Qh2Rhcf#.#....#.. #..# =...#.. ##.# b...... #.# ......S #<# ..$.... ### #.# ...b..## ##.## #.# #.#...#...###.# #.##†# ###...#...###.# ##.## #.# .####b   bat RhgRh$h,Rhn%...bRh)o&7RhrRhYsRh#.#### ....#.. #..# =...#.. ##.# b...... #.# ......S #<# ..$.... ### #.# Rh$......## ##.## #.# #.#...#...###.# #....b.##†# ###...#...###.# ##.## #.# ...###RhRhORh!#b..Rh#.=8Rh)Rh,v _The bat attacks as it pursues you! The bat barely misses you. x2Sh5;#.#### ....#.. #..# =...#.. ##.# b...... Sh5#.# ......S #<# ..$.... ### #.# ......## ##.## #.# #.#..b#...###.# #.##†# ###...#...###.# ##.## #.Sh86{# ..##Sh7Sh+8,She>#.b.ShC?.-9Sh&EShFSh<#.#### ....#.. #..# =...#.. ##.# b...... #.# ......S #<# ..$.... ### #.# ......## ##.## #.# #.#...#...###.# #.....b.##†# ###...#...###.# ##.## #.......# ..b=40 _The bat closely misses you.ThӦ ThX Really attack while wielding nothing? Y - Yes  N - NoVhVhK#.####hiimabiel the Digger  *EXPLORE*....#..#..#Octopode=...#..##.#Health: 21/21 ========================b......#.#Magic: 5/6====================----......S#<#AC: 1Str: 7..$....### #.#EV: 12Int: 19......## ##.## #.#SH: 0Dex: 12#.#...#######...###.#XL:  3 Next: 18% Place: Dungeon:2Vh#.......b@.......##†#Noise: =--------  Time: 2240.3 (1.0)###...#######...###.#-) Tentacles##.## #.......#Cast: Sandblast...#...##############b   bat _A bat comes into view.A bat and an adder come into view. _Found a twisted agate ring. _The bat attacks as it pursues you! The bat barely misses you. x2 _The bat closely misses you.You tentacle-slap the bat. Your grab misses the bat. You squeeze the bat.Vh\/. Vhy`6====201Vh߲3SandblastVh Vh`Y  A bat and an adder come into view.Found a twisted agate ring. _The bat attacks as it pursues you! The bat barely misses you. x2 _The bat closely misses you.  VhYou tentacle-slap the bat. Your grab misses the bat. You squeeze the bat. _You kill the bat!\h  #.#### ....#.. #..# =...#.. ##.# b...... #.# ......S #<# ..$.... ### #.# ......## ##.## #.# #.#...#...###.# #.##†# ###...#...###.# ##.## #.......#  ... #...#####  #### #####-2\h\h\h  #.#### ....#.. #..# =...#.. ##.# b...... #.# ......S\h _ #<# ..$.... ### #.# ......## ##.## #.# #.#...#...###.# #.##†# ###...#...###.# ##.## #.# ... #...##### #### #####\h \hu @-3\h \h ]h0 #.#### ....#.. #..# =...#.. ##.# b...... #.# ......S #<# ..$.... ### #.# ......## ##.## #.# #.#...#...###.# #.##†# ###...#...###.# ##.## #.# ... #...##### #### #####]h]h,&4]h]hw]h]se #. ....#.. #..# =...#.. ##.# b...... #.# ......S #<# ..$.... ### #.#]hHt3 ......## ##.## #.# #.#...#...###.# #.##†# ###...#...###.# ##.## #.# ... #...##### #### #####]htS   adder (asleep)b   bat (asleep)]hY~]hV====5Sandblast]h']hU^hG' ^h###S  The blast of sand hits the adder.  The adder is heavily wounded.^h}8..S.5----=6.8 (1.5 _The adder hisses angrily._h # The blast of sand hits the adder._hr _hz ..S The adder is almost dead._h{ i4--------8.3_h. _h S _The adder closely misses you.`hb  You closely miss the adder. Your grab misses the adder.The adder is severely wounded.`hd 819---`hd %90`hpk `hm * _The adder bites you.ahgA  You tentacle-slap the adder.ahjahjahKkah)s.b.b   bat ahxZ ----47ahyD50 _You kill the adder!ahFahm _Your Conjurations skill increases to level 2!bh^#.#....#.. #..# =...#.. ##.# ....... #.# ....... #<# ..$.... ### #.# bh _..b...## ##.## #.# #.#...#...###.# #.##†# ###...#...###.# ##.## #.# .####.bh`bh`bh;abhg&...b.bh i5-1 _bhCobh9qbh<#.#### bhSW....#.. #..# =...#.. ##.# ....... #.# ....... #<# ..$.... bh### #.# ......## ##.## #.# bh#.#...#...###.# #...b.bhĜ##†# ###...#bh...###.# ##.## #.bhO# ...bh8###bhߞbhRbh..bbh9%=bhs 2bhЪbhP _The bat barely misses you.chw?  You tentacle-slap the bat.ch1† chu20=--503Sandblast _You kill the bat!ch 3ch ch ch ,ch[ 5====ch #.#### ....#.. #..# =...#.. ch B##.# ....... #.# ....... #<# ..$.... ### #.# ......## ##.## #.# chy #.#...#######...###.# #.....†..##†# -5.3 (2###...#######...###.# ##.## #.......# ..##ch "ch 8-ch ch dh3dhLdhdh,dhy,dhdhRi1===dh$dh~#.#### ....#.. #..# =...#.. ##.# ....... #.# ....... #<# ..$.... ### #.# dhN......## ##.## #.# #.#...#######...###.# #.....†..##†# 7###...#######...###.# dhW##.## #.......# ... #...#####dhe#### #####dhdh dhs" _HP restored.dhIdhtdhDdh,dhx~====dh8 #.####  ....#.. #..#  =...#.. ##.#  ....... #.#  ....... #<#  ..$.... ### #.# ......## ##.## #.# #.#...#######...###.# #.....†..##†# 9###...#######...###.# ##.## #.......# ... #...######### #####dhbdhSdhdhj k#.#### ....#.. #..# =...#.. ##.# . #.# . #<# ..$.... ### #.#  dh| ,......## ##.## #.# #.#...#...###.# #.....†.......@..##†# ###...#...###.# ##.## #.......# ... #...##### dh dh ,60.3 (1dh dh ehT_eh[==ehXf #.####  ....#.. #..#  =...#.. ##.#  ....... #.#  ....... #<#  ..$.... ### #.# ......## ##.## #.# #.#...#######...###.# #.....†....##†#2.3 (2 ###...#######...###.# ##.## #.......# ... #...##### #### #####ehpieh6neh Ieheheh #.#### ....#.. #..# =...#.. ##.# ....... #.# ....... #<# ..$.... ### #.# ......## ##.## #.# #.#...#######...###.# #.....†..##†#4 ###...#######...###.# ##.## #.......# ... #...#### #### #####eheh"eh}$ehL eh 3eh eh ehy 6====eh  #.#### ....#.. #..# =...#.. ##.# ....... #.# ....... #<# ..$.... ### #.# ......## ##.## #.# #.#...#######...###.# #.....†..##†#6 ###...#######...###.# ##.## #.......# ... #...#####  #### #####ehK! eh% eh' fhbIfhefhCg,fhlnfhbu{ #.#### ....#.. #..# =...#.. ##.# ....... #.# ....... #<# ..$.... ### #.# ......## ##.## #.#fhv #.#...#######...###.# #......##†#8 ###...#######...###.# ##.## #.......# ... #...##### #### #####fhxfh~fhp _You see here a bat corpse.fh93fh:fh=fh@fhAC==== _fhLEfhEfhI,fh*KfhU #. .....#...[ #..# .=...#... ##.# ......... #.# ......... #<# ..$....# ### #.# ......## ##.## #.# #.#...#######...###.# #...@.†..##†#70 ###...#######...###.# ##.## #.......# ..fhV.# #...##### ##### #####fhXfh^fhaH _Found a ring mail.ghY #.......## #.....#...[ #..=...#...##.#.# #........... #<#..$.... ### #.#.......## ##.## #. #.#@..#######...###. #.....†..........##†###...#######...###. ##.## #....... ...# #...##############gh`ghd+1.3 (1ghjghlgho  ## ... #......## #.....#...[ ...=...#...###.#ghp  #...........# # #..$.... ### ##....@..## ##.## ###.#.#...#######...### #.....†..........#####...#######...### ##.## #...... ...# ...#############ghG{ gh} &2gh2 gh gh######## S..S.# ### ##..... #.....### #.....#...[. ...=...#...##.#.# ............#  #..$@...# ###  #.......## ##.## ##.#.#...########.#.....†..........# ###...#######...##gh# ##.## #..... S   adder (asleep) ...# #...## S   ball python (constriction, asleep)##########ghgh&3ghghX j _An adder and a ball python come into view.ihy; # ...S..S.#=### #....# ...### $.#...[.  ....=...#...# #.#.#.# #..@....# ### #ihz.## ##.## ##.#.#...#######... #.#.....†. #.###...#...#. ##.## ##. ...# #...#. # #####ihih &4ih\ih( _Found 4 gold pieces and a ring of fire. _You see here 7 gold pieces.jh:u# ...S..S.#=### ###....# #...### #$.#...[. #....=...#...# ###.#.# jho;.# #..$@...# ### #.## ##.## ##.#.#...#######...##.#.....†.##.###...#...##. ##.## #.#. ...# #...##. #####jhT@jh@jhAjhJ..S.SSwandering)S)jh}N&5jh}VjhY5 _The ball python hisses angrily.jh .....S..#=### ####......S....# #........####.$#...[. #.....=...#...# ###.#.........# .....# # #..$....# ### ##....@..## ##.## ###.#.#...#######...####.#.....†.......#.###...#######...###. ##.## #......#. ...# #...### S   ball python (constriction)#. ##### jh] 9 ##### jho jhO jh #.jh %Sjh< &6jh jh\ khEW##...........# #..khgFh......####.#$S#...[. #.....=...#...# ###.#.........# ......# #< #..$....# ### #.#.......#khF##.## #.##.#.#@..#######...###.#.#.....†..........##†#.###...#######...###.#. ##.## #.......#. ...# #...#####. ##### ##### kh,IkhOK.SkhNR&7khXkhH[khL> t...####.##$#...[. #.....=..S#...# ##.###.#.........# .#.....# #<# #..$....# ### #.##.......###.## #.###.#.#...#######...###.#.#...@.†..........##†##.###...#######...###.##. ##.## #.......##. ...# #...######. ##### #####khn? khG K.SkhI &8khtP khdR lh .### #.#$.#...[. #..# ....=...#...# ##.# ##.#....S....# #.# ..# #<# #..$....# ### #.# #.......## ##.## #.# ##.#.#...#...###.# #.#....@†.##†# #.###...#...###.# #. ##.## #.# #. ...##. #####lhJ#lh+J.Slh>179Sandblastlh7lh :lhV.### #.#$.#...[. #..# ....=...#...# ##.# ##.#...# #.# .S...# #<# #..$....# ### #.# lh#.......## ##.## #.# ##.#.#...#...###.# #.#.....@.##†# #.###...#...###.# #. ##.## #.# #. .#. ####.lhlhJ.Slhn'80lhlhrp _You see here a bat corpse.lh  .### #.#### $........#...[. #..# ....=...#...# ##.# ##.#.........# #.# ....# #<# #..$..S.# ### #.# #.## ##.## #.# ##.#.#...#...###.# #.#.....†##†# #.###...#...###.# #. ##.## #.# #. ...#. ###lh J.Slh -1 _lh lh mhi.### #.####  $.#...[. #..# ....=...#...# mh##.#  ##.#.........# #.#  ......# #<# #..$....# ### #.# #......S## ##.## #.# ##.#.#...#...###.# #.#.....†.##†# #.###...#...###.# mh2#. ##.## #.# #. ..#. ## mhmh.SS   ball python (constriction)mh&2mh&mhmh&M.### #.#### $.mhMk#...[. #..#  ....=...#...# ##.# ##.#.# #.# .# #<# #..$....# ### #.# mhGN#.......## ##.## #.# ##.#.#..S#...###.# #.#.....†.##†# mhNN#.###...#...###.# #. ##.## #.......# mhOmhcTH.Smh'U&3mh]mh%`mh d### #.#### .#...[. #..# ....=...#...# ##.# .#.# #.# # #<# #..$....# ### #.# #.......## ##.## #.# ##.#.#...#...###.# #.#.....S.##†# #.###...#...###.# #. ##.## #.......# #. ...# #...##### mh †.S4nh  The blast of sand hits the ball python!.# nh'..nh;5----2=5.8 (1.5Sandblastnh4nhL nhA_You kill the ball python!ohQ(N.### #.#### oh)8$.#...[. #..#  ....=...#...# ##.# ##.#.# #.#.# #<# #..$....# ### #.#oh\) #.......## ##.## #.# ##.#.#...#...###.# #.#.....†.##†#oh); #.###...#...###.# #. ##.## #.......#oh) #. ...# #...#####  #. ##### #####oh2oh[44-60ohaoh3ohoh]oh2oh\ ..### #.####  $..#...[. #..# ....=...#...# ##.#  ##.#.........# #.#  ......# #<# #..$....# ### #.# #.......## ##.## #.# ##.#.#...#######...###.#ohخ #.#.....†@.........##†#-8.8 (2 #.###...#######...###.# #. ##.## #.......# #. ...# #...##### #. ohӯb##### #####ohذoh ohӶoh&c 3ohd ohg ohj oh\n P----ohq _  You see here a bat corpse.ohu ohu  _ohw oh S ..### #.### $........#...[. #..# ....=...#...# ##.# ##.#.........# #.# .....# #<# #..$....# ### #.# #.......## ##.## #.# ##.#.#...#######...###.# #.#....@†oh` ..##†#90 #.###...#######...###.# #. ##.## #.......# #. ..# #...##### #. ##### #####ohZ oh# oh ph Iphph,ph pho ph,,phph\c ..### #.ph $........#...[. #.. ....=...#...# ##. ##.#.........# #. .......# #<ph #..$....# ### #. #.......## ##.## #. ##.#.#...#######...###. #.#..@..†..##†2 #.###...#######...###. #. ##.## #....... #. ...# #...#### #. ##### #####phph%ph'ph3phphphqd6====phL,ph .....S..#=###  # ##...........# #..........###  $........#...[. ....=...#...####.#.........# #..S..........# # #..$....# ### ##....@..## ##.## ###.#.#...#######...### #.#.....†..........## #.###...#######... #. ##.## #......#. ...##...### h0;10;1mS   adder (wandering)#. ##########phL+3.8 (1phbphiR..Sph+4.8 (2phphqhQqhqh|qhAqh  .....S..#=###  ##.....# # .....### # $.#...[. # ....=...#...#  ##.#.#  ....S.#  #..$....# ###  #.## ##.## qh  ##.#.#...#######... #.#.....†. #.###...#... #. ##.## # #. ...# #... #. ##### #####qh qh r.SSqhx <5.8 (1SandblastqhqhbrhF  The blast of sand hits the adder!rh5†#rhJ*#rh+..rhG5/7-------79=7.3 (1.5Sandblastrhtrh>I _You kill the adder!sh) ####### #=###  ##...#   .....### $........#...[.  ....=...#...# ##.#.#sh*.............#  #†.@....# # #.......## ###.#.#...####### #.#.....†.......... #.###...#######...# #. ##.## #.... #. ...# #...##. ##########sh3sh64-80sh @shIsh$LE-9.3 (2shRshT= _You now have 26 gold pieces (gained 7).sh sh sh shB thJ #......####...###.# ####### #=#####....# ......###thYK}.$........#...[. ....=...#...###.#.#........# .#####†......## # #.......## ###.#.#...####### #.#.....†......... #.###...#######...  #.# ##.## #...  #.. ...# #... thKu#. ######### thoVthZ-300.3 (1th9bthcthu #.#### ##### # #.....####...###.# ###### #=#####....# ......###th..$........#...[.......=...#...# .##.#.#........# ..#####†......## # #.......## ###.#.#...####### #.#.....†..... #.###...####### #.# ##.## # #.. ...# #..thľthF-------1thqthth@@M.... #.####. ##### # #..... .####...###.# ###### ..#=####..# .....###th)Ad$........#...[........@...#...##.#......... ..#####†......####.##...# ##.uh! uh3&2uhuh'A3.3 (2uh?.uh0' _l - a ring of icevhW3vhXvh]vh]cBvheevhh,vhkvhx ######..####...... #.####.#. ##### # #.......####...###.# ########...........#=### ..### vhpyo.......### ..$......@.#...[. 5...........#...# ..##.#..# ..........#vhz0..#####†......## ####.......## ##.####.#.#...#######...##.#.....†........#.###...#######...#vh ~vhvh؈wh3whwhwhA!y6===wh"wh%,whx'wh2^#^......# #.###.######..###.....# #......## .# #.####.# . ##### .# #......# .####...###.# ########...........#=### ##..### whY3#........### #.7..$#...[...#............#...###.##..##.#.........# #...............#  #wh3..#####†......## ### #.......## ##.## ##.#######...####.#.....†..........#whX7whX?whLAwh Iwh> wh wh ,wh whp wh wh7 wh wh <===wh wh L# #..<...# ....####..###.# .##^......# #.##.######..###.....whC i ..# #......#### #.# #.####.# . ##### #.# #......# ####...###.# ######## ...........#@### ###10.3 (3..##.....# #..wh ....### #...$........#...[...#..wh .#...###..##...##.#.........#  #.wh ]...............# #<..#####†......## ### #.whB u#.......## ##.## #.wh whU wh ( _m - a ring of firexh^v 3xh]w xhz xh'} ,xhN nxh$ A.##^......# #.#####.##.....# #..... #.####.# . ##### # .####...##xh) ######..........#.### ###..##...........# #.........@..###.2.3 (2$.#...[.....#...###..#............###.#.#...#######...###. #.#.....†..........##† xhQ xh xh hh"Inventory: 13/52 slots Hand Weapons (go to first with ))d - a +0 dagger Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)f - a ring of fire  l - a ring of ice  hm - a ring of fire Scrolls (go to first with ?)  g - 2 scrolls labelled OMIUSTR YZING  h - a scroll labelled EXAV KIOWETZ Potions (go to first with !)  a - a potion of magic  c - a fizzy white potion  e - 3 murky purple potions  k - a bubbling black potionhmhFth)|.##^......# #.#### hiimabiel the Digger  *EXPLORE*#.######..###..... Octopode..# #......#### Health: 21/21 ========================#.# #.####.#Magic: 6/7====================----. ##### #.# #......#AC: 1Str: 7.####...###.# ########EV: 12Int: 19h|l...........#.###### SH: 0Dex: 12..##...........##.. XL:  3 Next: 79% Place: Dungeon:2............@..####.# Noise: ---------  Time: 2312.3 (0.0)..$........#...[....#.. -) Tentacles...........#...###..##. Cast: Sandblast..##.#.........##................##<..#####†......##### #. #.......## ##.## #. h~m##.#.#...#######...###. #.#.....†..........##†  _You see here a bat corpse.  The blast of sand hits the adder! _You kill the adder! _You now have 26 gold pieces (gained 7). _l - a ring of ice _m - a ring of firehhnhhh;i 3hsj hm h]p ,h*t ,hCv hv hbw h #.######..###.........# #......######.# #.####.# #.. ##### #.# #......# #.hZ .####...###.# ######## #............#.### ####...##..# . #.............###.... #.###..$........#..@[...... #..# h 4.3 (2...........#...#####.# ..##.#.........# #.# ...............# #<..#####†......## ### #.# #.......## ##.## #.#hR ##.#.#...#######...###.##.#.....†..........##†#.###...#######...###.#h !h h; h' hxB3h0Ch*FhIhiL,hONS _Found 18 gold pieces and a long sword.  hN<You see here a +0 ring mail.hPhoPU7==== _hQh2RhCU,hVh^#.######..###.......# ..# #......#####.# h^X#.# #.####.# #.#  ##### #.# #......# #.# .####...###.# ######## #.# ..#.### ###### ####.# .##.....# ....)# #....# ..###.....# #.#### h=_u.$........#...[.@.....# #..# 7.3 (3 ..#...###.....# ##.# .##.#.........# ..$..# #.# ......# ###### .#####†......###.......##.#.#..h_^#.#.... h`hZdhPeh 3h h# h& h1' h* ,h3, ,hk- h]/ h 2 <====ht2 h3 h; #.######..###.......# ..# #......#####.# #.# #.####.# #.#  ##### #.# #......# #.# ##...###.# ######## #.# #.### ####### ####.# ....# #....)# #....# hF< /###.....# #.#### ......#...[....@..# #..# 20#...###.....# ##.# .........# #..$..# #.# ..# # h> hND hBF hb3hܦh"hhEBh[,h9hM  You now have 44 gold pieces (gained 18).hh)h = #.####.# ###### # ##...######## .......#.### ####### ### ...........# #....)# #.......###.....# #.####...[.......# #...###...#.# #.........# #.. #3....# ####### #< h,###†## ####.# ##.## #.......##.. ...##...#####hhh3 _You see here a +0 long sword.h/ h h h١ h h h ,h ,hk h  #.######..###.......# ..# #......#####.# #.# #.####.# #.#  ##### #.# #......# #.# ###...###.# ######## #.##.### ####### ####.# #h .....# #....)# #....#.....###.....# #.#### ..#...[...@...# #..#5.3 (2#...###.....# ##.# #.#...# #..)..# #.# .....# ####### #<# ####†......## ### #.#......## ##.## #.##.#.#...#...###.# #.#.....†..........##†# #.###...#######...###.#h h" h h\hڸhhϿh3hjhhhkBh,h h h,hhh,hph=" #.######..###.......# ..# #......#####.# #.# #.####.# #.#. ##### #.# #......# #.#  .####...###.# ######## #.#  ....#.### ####### ####.#  ..##...........# #....)# #....#  ....###.....# #.####  ..$........#...@.......# #..#h@#B9.3 (4  ....#...###.....# ##.#  ..##.#.........# #..)..# #.#  .......# ####### #<#  ..#####†......## ### #.# #...h#!....## ##.## #.# ##.#.#...#######...###.# #.#.....†....##†#  #.###...#######...###.#h&h/h 3r _You see here a +0 ring mail.h/ h h1 h3hh hh$ _hm,hd,h,hv" #.# #.####.# . ##### #.# #......# .####...###.# ########  ...........#.### ####### ### ..##...........# #....)# #... ........###.....# #.# ..$..#...[.......# # h"#...###.....# ##. ..##.#.......@.# #..)..# #.#31.3 (2  .........# ####### #<# ..#####†......## ### #.# #.## ##.## #.# ##.#.#...#######...###.# #.#.....†..........##†# hN#+ #.###...#######...###.#  #.# ##.## #.......#  #.. ...# #...##### h'ha+h,h3hh)h~h)h,hq,hh.####...###.# ########  ...........#.### ####### # ..##...........# #....)# #.h: ...............###.....# #. ..$........#...[.......# # ...........#...###.....#  ..##.#.........# #..)..#  ......# #######  ..#####†...@..## ### 3 #.## ##.##  ##.#.#...#######...## #.#.....†..........#hQt #.###...#######...## #.# ##.## #...... #.. ...# #...### #. ##### ##### hh\hRh ..........#.### # ..##.....# #....)#  ........###.....# # ..$h= .#...[.......# # ...#...###.....# # ..##.#.........# #..)..#  ........# #######  ..#####†......## ###  #.##.##  ##.#.#...#######...# #.#.....†.......... #.###...####### #.# ##.## #..... #.. ... #...##hS  #. ##### ##### h A4.3 (1hĩ ho h[3h]h>bheehehi,h\lhlh nh:x ..#.### #######  ..##..# #....)#  ......###.....# hx  ..$........#...[.......#  ...........#...###.....#  ..##.#..# #..)..# .......# ####### ..#####†......## ### #.@.....## ##.#h7y6.3 (2 ##.#.#...#######... #.#.....†. #.###...#######... #.# ##.## #hy- #.. ...# #... #.###### ####...h%}hIh8hz=h@>h1?hqChSG,hL,h^N,hOhX....###.....$.#...[...........hY9#...#.##.#.........# #..).............# ##########†......## ### #.......## ##.# ##.#.#...#######... #@#.....†.........8hY #.###...# ##.## ##......hF[h`hah6E h)F hF haJ h8L ,hP Xh.Q hLW ###.#.........# #..)..........# ######hW y###†......## ### #.......## ##.# ##.#.#...#######... #.#.....†......... #.## ##.## #h1X 40.....# ##### ###.................>hX #.....hY hg^ h` ; _Found a stone staircase leading down.h>..##.#...# #..)..# ...............# ####### ..#####†......##  #.......## ##.##.#.#...#######..#.#.....†.......#.###...#######...#h @#.####.## #.#.@....# #...##.###### #####....  ............................>.......##...h[FhsH+1.3 (1hMhOhzY3hSZhs^hIdhehf,hhhih>l,hmhohs,huh xh\z,h+{h|h,hhhل,hh #.# #.####. . ##### #.# #...... .####...###.# #######...........#.### ####### ..##...........# #....)# ...............###.....# ..$........#...[.......# ...........#...###.....# ..##.#...# #..)..# 9.3 (8...............# ####### ..#####†......#####h #.......## ##.# ##.#.#...#######... #.#.....†.........  #.###...#######...  #.####.## #... #......##... hhhqhT. ..# #.... #.# #.#### ##### #.# #..... .####...###.# ###### ...#.### ####### ..##...# #....)# .......###.....# ..$.#...[.......# .....#...###.....#h/ ..##.#...# #..)..# ...............# ####..#####†......## # #.......## ###.#.#...####### #.#.....†..... #.###...####### #.####.## #h*h,50.3 (1hhh> h h h h h h nhT h ,h h@  #.# #.##.. ##### #.# #.. #...####...###.# ###h #............#.### ##...##...........# #........###...$#...[.................#...###... #...##@#.........# #..)hB 3.3 (3 #.......# ### #...#####†......##  #.. #.......#### ##.#.#...###### #.#.....†.....h #.###...###### #.####.## #......#h h h8 h\3h]h`hbhmchgBhghh ihk,hlhv #.##### #. ..# # ##.# #.#  #... ##### #.#  #...####...###.# # #.....#.### ##hw\###...##...........# #............###.......@........#...[...6...#...###..###...##.#...# #. #..........# ## #...#####†......###... #.......####.# ##.#.#...#### #. #.#.....†...  #.###...####h1xE h3{hh= _You now have 48 gold pieces (gained 4).h 3h_ hN hu hz Bh ,h  hW( (##.## #.#  #...# ##### #.#  #...####...###.# # #............#.### #.###...##...........# ##.............h( .........#...[ #.#...## #.###.@.##.#.........# 8.3 (2 #.........# hX) f #...#####†......##  #...# #.......## ##.## ##.#.#...## #.# #.#.....†. ... #.###...##h) #.# #.####.## #......#h, h1 h3 hD3hEhIhKhOXhTPhPhYXL. #...####...###.##. #............#.####.###...##...........###.............#..................#...[ #..........#... #.###...##.#.........# #....... h4Y#@..#####†#60 #...# ## ##.## ##.#.#...# #.# #.#.....† ... #.###... #.## #.####.## .# #......# ## #.####....h[h_hah|3h|hhhehnhh ##.## # # ##### #.# . ##...###.# hm #. #......#.## #.###...##...........####..............................#...[#.....##.##.#...2............#####†......##...# #.......####.## ##.#.#...##.#h+hh&hʠ h hա h h hث Bh2 h h h˷  #.### #.# . ##.## # # ##### #.# . ##...###.#  #. #............#.##h M #.###...##....###........@...........#...[4###....##.##.#...# #................##...#####†......##.. h he ha hh3hhhCBh",hhhhh.hhh+hrhE ....#  .......# ... .##^. .. #.### #.# ..#  ##.## #.#  # #...# ##### #.#  . #@..####...###.# 8.3 (4 #. ####.##.###......hL...................#...[###................#...#.###...##.#......#. #................#. #...#####†......#hWhhgh_h`3h!chdhe,hjXhfkhnhw2 ##.....:## ........# ........ # # ...... #.# # #.##....#.... ....##huxr.......# .##^.. #...<# #.#### #@# ..#  ##.## #.# # #...# ##### #.# Sandblast . #...####...###.# #. #............#.###hx #.###...##...........# r   rat (wandering)###.............##...................#...[. ###................#...##hzYFound a book of Winter. Found a stone staircase leading up.h΂,70.3 (2h+1.3 (3hhݍV _A rat comes into view.hC?D  The blast of sand hits the rat!h!Em†##h>+..hvo6----81=2.8 (1.5h 3Sandblasthh/G _You kill the rat!hf M #w...#.# ###.....:#.##  ... # hg  .......#.# # ..#.##....#.... ....##....†.......# .##^..#.@.<##.######.#.....# . ##.####### # #...# ##### #.##...#w   ribbon worm (asleep)#.....hr J-30hIt h(y ^ _A ribbon worm comes into view.h. #w...#.# #####.....:## ..$.##.....#  # K.......#.# # #.##....#.... ....##....†..@....# .##^..#.#.##...<### #.######.#.....# . ##.####### #  ##### . #...####...###.#  #.....#.##K   kobold (asleep) #.###...######....##hϓ  A kobold comes into view. It is wielding a +0 dagger.h~Q-4Sandblasthuh+ _Found 16 gold pieces.hr#....#.#w#####.....:##..$.........### ....# K#.# #..#.##....#.... ....##..†.......# .##^..#.#.##.@.<### #.#### ##.#.....# ..# h##.####### ## #...# ##### .###...###. #............#.######...##....####.........##...#...[.hhY5Sandblasthh:h  w#####.....:##..$.........### ....## K.#.# #..#.##....#.... ....##....†.......# .##^..#.#.##...<### #.#### ##@#.....# ..# ##.####### ## #...# ##### . #...####...###. #............#.####h  ..... ###................#...## h h C----6h h h]h4hh~hhhJh'QM. #w...#.# #####.....:## ..$.###......#  # K.......#.# # ..#.##....#.... ....##....†.......# .##^..#.#.##.@.<### #.######.#.....# . ##.####### # #...# ##### #.##...#w   ribbon worm (asleep)#.....hh&7hhh . #w...#.# #####.....:## ..$.##.....#  # K.......#.# # #.##....#.... ....##h! E....†..@....# .##^..#.#.##...<### #.######.#.....# . ##.####### #  ##### . #...####...###.# h: #.....#.##K   kobold (asleep)hN  #.###...######....##ha hhhhqh.w.Khwwandering)Kh&====h8hSandblasth~ h( _The kobold shouts!hsG  The blast of sand hits the kobold!hyR)#h w.wcatching hBbreath)  You kill the kobold!h[ ````h`The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.hіA....h5--- 6 3=---h7s80.3 (1.5SandblastHeld hh. _You are caught in a web!h l (catching breath)  You struggle to detach yourself from the web.h ' h ,```hɅ K`The ribbon worm expels a string of sticky webbing.h HThe stream of webbing hits you but does no damage.hM 6....h 6===----10h h` 2 _You are even more entangled.h:h7_12 -2hh.* _The web tears apart.h #....#.######w....:##..$.........### ....# .)#.# #..#.##....#.... ....##..†.......# .##^..hR u#.#.##.@.<### #.#### ##.#.....# ..# ##.####### ## #...# ##### .hs ###...###. #............#.######...##h֟ ....###.........##...#...[.hɡ h Q.wh &3hв h~ hb#####.....:##..$...w.....### ............## .)......#.# #..#.##....#.... ....##....†.......# .##^..#.#.##...<### #.#### ##@#.....# ..# ##.####### ## #...# ##### . #...####...###. #............#.######...##....###.........##...#...[.#####.wh&4hEhhL.#####.....:##..$.........### .....w......# .)......#.# #..#.##....#.... ....##..†.......# .##^..#.#.##...<### #.#### h=M##.#.....# ..# ###### ## #...# ##### . #...####...###..........#.###hhM###...##....###.........#...hMp#...[.###.........##h(NX #.###...##.#.........#hOhW].whUYD===5h]h_h ..$.........### ......# .).w....#.# #..#.##....#.... ....##h x..†.......# .##^..#.#.##...<###.#### ##.#.....# ..# h <##.####### ## #.@.# ##### .###...##h7 #..........#.######...##...........hV ^###.............##hx ...................#...[.###.............h ## #.###...##.#.........#h 1 #.......hV! h' P.wh(* &6h45 h/ ...# .)......#.# #..#.##.w..#.... ....##..†.......# .##^..#.#.##...<###.#### ##.#.....# ..# ##.####### ## #...# ##### .###...###..........#.######...##...........###.............##...................#...[.###......## #.###...##.#.........##. #........ #####†#.w7h hܪ &8h h. hhmh>h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hŜh>.w9Sandblast _hUh& h###h(O The blast of sand hits the ribbon worm!hF{h]b.w..h6=90.8 (1.5h8h2d _The ribbon worm is severely wounded.h { ##The blast of sand hits the ribbon worm.hu| h| U.w.h ~ #5hv~ 5---2.3h h d _The ribbon worm is severely wounded.hL  The blast of sand hits the ribbon worm!h _†#h[&.hj_4-------93.8SandblasthxghiO _You kill the ribbon worm!h$M..$##............#  # .)......#.# # #.##....#.... ....##....†........##^..#.#.##...<### #.######.#.....# . ##†####### #  ##### . ####...###.#  #............#.###.###...##...........#.......##. #.......-40hzM#####.....:## ..$...##............#  # .)......#.# # #.##....#.... ....##....†........##^..#.#.##...<### #.######.#.....# . ##@####### #  ##### . ####...###.# #. #............#.###.................###...##.h?h^@-5hhx _You see here a ribbon worm corpse.hM #....#.# #####.....:## ..$..##............#  # .)......#.# # #.##....#.... ....##....†.......# .##^..#.#.##...<### #.####hE5.....# . ##†####### # #...# ##### . #...####...###.#....... hh$6 h _hhh@ M #....#.# #####.....:## ..$.###............# h@  # .)......#.# # ..#.##....#.... ....##....†.......# .##^..#.#.##.@.<### #.####h)A ##.#.....# . ##†####### hMA # #...# ##### #.##...#hrA +#.....hO Y----7hT h`M #....#.# #####.....:## ..$.##......# h$ # .)......#.# # #.##....#.... ....##....†..@....# .##^..#.#.##...<### #.######.#.....# .h.##†####### #.##.........hhc&8hhhTM#.# #....#.# #####.....:## ..$##........#  #..)......#.# # ..#.##.@..#.... ....##....†........##^..#.#.##...<### #.####.. ##.#.....# ..#.##...#hr&9hdhh( #... .# #.#.##.# #....#.#  #....#.# #####.....:## ..$### ........#  #..)..@...#.# # ..#.##....#..... ....###....†.......#.## .##^...#.#.##...<### #.#####. ##.#.....# ..#.. ##†####### #.## #...# ##### #.#. #[40h m...####...###.##. #......#.### # hP h5 [5====400h h h>#... .# #... .# #.#.##.# #....#.#  #....#.# #####.....:## ..$### ........# # #..)......#.# # ..#.##....#..... ....####....†.......#.## .##^....#.#.##...<### # #.########.#.....# ..# #.. ##†####### #.# ## #.h$@..# ##### #.# #. #...####...###.# 1hEhFhK#K. ..# #... ..# #... ..# #.#.##.# #....#.#  #....#.# h0L4#####.....:## ..$###  ........# # #..)......#.# # #.hZLw..#.##....#..... ....####....†.......#.##.#.##^.....hLA#.#.##...<###.# ##.######. K   kobold (missile, asleep)hLp##.#.....# ..# #... ##†####### #.# #.# #...# ##### #.# #.hZh[&2hahdu _A kobold comes into view. It is wielding a +0 dagger.hi`M ..#K. #...... .#.#. #....#.# ####### $### ........# ##..)......#.# ##..##.# ##†## 3hh-V  You pick up a book of Winter and begin reading...hFJ====4.8 (2hh~  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.h h h h N _There are no items here.h3hhh#.. ..## #K. ..# #... ..# #... ..# #.#.##.# #....#.# #....#.# #####....@.## ..$.### .#  #..)......#.# # # ..#.##....#..... ....#### ....†.......#.##.#.##^hK   kobold (missile, asleep) #.#.##...<###.# ##.###### .. ##.#.....# ..# # .. ##†# #.# #h&0hA 25.8 (1 _hvhwh #...  #.....## #K.. ..# #... ..# #... ..# #.#.##.# #....#.# #...@#. #####  ..$### ........# .#..)......#.# #hv ..#.##....#..... ....### ....†.......#.##.#.##^...#.#.##...<###.# ##.#### .. ##.#.....# ..#hh&6hhh #.....# #.....## #K.....# #......# #...?..# #.#.##.# #....#.# #..@.#.# #####......## ..$.### .##.#..)......#.# # ..#.##....#..... .... ....†.#.##.#.##^ #.#.##...<###.# ##.  .. ##.#.....# ..#hh"&7hhe _Found a scroll labelled EXAV KIOWETZ.h ######.....# #.....##K.....#........?.#.# #....#.# hy ####### ..$###........##.#..)......#.# # ..#.##....#..... ....##....†.......#.##.#.##^..#.#.##...<###.# ##.####h  KK)The kobold shouts!hv C(((hn 1...hq 60--hq :===8Sandblasthx h{ D _The kobold throws a stone. The stone hits you.h^G  The blast of sand hits the kobold!h)###hS1...hCY1==4----91--10.3 (1.5Sandblasth_hbJ _You kill the kobold!h M###### .....###).....#......#..?..##.#@## #....#.# #####......##..#...##..#..h ?..†.......#.h 5====---10h> h> hF####### #.....# #.....## #).....# #......# #...@..# #.#.##.# h#....#.#  #....#.######......##..$.........### ..............# #.#..)......#.# # ..#.##....#..... ....###hh@-2hhh+3.3 (2hhn _h - 2 scrolls labelled EXAV KIOWETZ (gained 1)hHfhg Spells (Memorise)TypeFailure Level  a - PasswallEarth11% 3b - Stone ArrowConjuration/Earth14% 3  c - Frozen RampartsIce43% 3  d - Ozocubu's ArmourIce43% 3  e - Brom's Barrelling Boulder Conjuration/Earth 43% 4  f - PetrifyAlchemy/Earth 58% 4  g - Forge Lightning Spire Air/Forgecraft 83% 4  h - ArcjoltConjuration/Air 95% 5  i - Metabolic Englaciation Hexes/Icehoh99% 5  j - Maxwell's Capacitive Coupling Air100% 8 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith`FhLhTzhiimabiel the Digger  *EXPLORE*hUOctopodeHealth: 21/21 ========================#######Magic: 5/7=================-------#.....#AC: 1Str: 7#.....##EV: 12Int: 19#).....#SH: 0Dex: 12#......#XL:  3 Next: 91% Place: Dungeon:2#...@..#Noise: ---------  Time: 2413.3 (0.0)#.#.##.#-) Tentacles#....#.#Cast: Sandblast#....#.######......##..$.........###..............##.#..)......#.# #..#.##....#..... ....###  _Found a scroll labelled EXAV KIOWETZ.  The kobold shouts! _The kobold throws a stone. The stone hits yohUu.  The blast of sand hits the kobold! _You kill the kobold! _h - 2 scrolls labelled EXAV KIOWETZ (gained 1)hzan  Okay, then.hPehKg. _hY] # #.....# #.....## #).....# #......# #....@.# #.#.##.# #....#.# h_ #....#.######......##..$.........### ..............# ##.#..)......#.# # #..#.##....#..... ....#h"j H4.3 (1 _hs hDhnEhFhKhLNhNh1S,hThThVhm`L ####### #.....# #.....## #).....# #......# #..@...#6.3 (2 #.#.##.# #....#.# #....#.#h`U #####......## ..$.........### ..............# h`  #.#..)......#.# #  ..#.##....#..... ....hfh"jhlh" ####### #..... ## #).....# #.@....# #......# #.#.##.# #....#.# hi#....#. #####.. ..$.........### ..............# #.#..)......#.# #hh+7.3 (1huhLh 3h h8 h ,h ,h hQ h h8 h ,h hQ h h@ #6hq *===hF hM _########.....##.....###).....#......#h l.....##.##.#h ....#.##.#21.3 (4h #####h ..$.........###..............#h& #.#..)......#.# #hC ...#.##....#..... ....#h` #....†.......#.##.#.##^.h 2#.#.##...<#### ##.### .. ##.#......#hA hy h8 h+u3huhg{hx~h~hXh7h,h hv.....##).....#..#......#.##...#.#...#.#.#####......##...$...@.....###3.3 (2.........#h1##.#..).# #..#..#.#..... ##.#..... ##†####### #.#h/# #...# ##### #.#hhhYh  #.....## #).....# #......# #......# #.#.##.#h1  #....#.# #....#.##.#####......##$...$.###.#.##.#..)......#.# # ...#.##....#..... ....##....†.......#.##.#.##^h  #.#.##...<###.# ##. .... ##.#.....# ..# .... ##†####### #.#  # #...# ##### #.#h hZ% h) +4.3 (1h. h2 + _Found 12 gold pieces.hCN3hPhUhZh_;===hihOnW _Found a ring mail.h #.....## #).....# #......# #......# #.#.##.# #....#.# #....#.#.#####......##..$...$@........###6.3 (2..##..##.#..)......#.# ## ...#.##....#.....  ##....†.......#.##.#.# ##.#.##...<###.# ##.  .....###.#.....# ..  ....[###†#######h8[37m #.  # #...# ##### #. h(hh+ #.....## #).....# #......# #......# #.#.##.# #....#.# #....#.##.#.#####......##.$...@...###.#.#..##.#..)......#.# # #. ...#.##....#.....  ##....†.......#.##.#. ##.#.##...<###.# ## .....###.#.....#  ....[###†####### # # #...# ##### #[3h7mhh+7.3 (1hhh?+8.3 (2hh$> _You now have 64 gold pieces (gained 16).h}  #.....## #).....# #......# #......# #.#.##.# #....#.## #....#.##.#.#####......##hy} #...$.###.##.#..##.#..)......#.#  #. ...#.##....#.....h} # ##....†.......#.##.# ##.#.##...<###.#  .....###.#.....#h}  ....[###†# # #...# #####h߇ hs +9.3 (1hp hD h_k #.....## #).....# #......# #......# #.#.##.# #....#.# ## #....#.# ###.#.#####......## #...$.###.#.#.#..##.#..)......#.# #.....#.##..#..... #.##....†.......#.##.#. ##.#.##...<###.#h. .....###.#.....#.. ....[###†# # #...# ##### h(h'30hMhhrX #.....## #).....# #......# #......# #.#.##.## ## #....#.##. ##. #....#.# ###.#.#####......## #...$.####.##.#.#..##.#..)......#.## #.....#.##...#..... #.##....†.......#.## #. ##.#.##...<###.# .. .....###.#.....# ... ....[###†hGY# # #...# hch9fW7====1hmhohA #.....## #).....# #......# #......# #.#.##.# ## ## #....#.# #.###.# #....#.# ###.#.#####......## #....### #.# #.#.#..##.#..)......#.# # #.....#.##....# #.##....†.#. #. ##.#.##...<###.# .. .....###.#.....# ... ....[###†#hj # #...# h h &2h h h +3.3 (2h h< > _You now have 76 gold pieces (gained 12).hn )......#.#### ## #....#.###.####.#.#####......#####...........####....#.#..##.#..)# # #.....#.##....#.....#....#.. # ##. #...####.. hh+4.3 (1hhKh 3h7 hh~====h,hhu)@.#.#### ####.###.# #....###.#.#####......#####.................####.....................##.#.#..##.#..). # #.@...#.##....#....6.3 (2 #.##....†. #. ##.#.##...<###.#.....[#.##....# ### #. #......... #.###...##....h)E h ,h4h5h3hhDh_,h),h_,hhU#.#.##.# ## ## #....#.# #.###.# #....#.# ###.#.#####......## ###.................##........ #.#.#..##.#..)#.#  #.....#.##....#..... .##@...†...##8#. ##.#.##...<###.# .. .....###.#.....# ... ....[###†#######.#.. ######...# h.J#.... . #...####...# ### #. #......... #.###...#####...........h\hhhE## ## #....#.# #.###.# #....#.# ###.#.#####......####.................####...............# #.#.#..##.#..)#.#  # #.....#.##....#..... #.##....†.......#.##.##. ##@#.##...<###.# ##.........###.#.....# ....!....[###†####### .#..#.######...# ######...... . #...####...#.###.# #. #............ #hƝ[m. #.###...##..###..............h^h+9.3 (1hhFT _Found a blue potion.h6"3h#h)h,,hw0,h6Bhd>w#.#.#####......#####.................####.....................# #.#.#..##.#..)......#.# # #.....#.##....#..... h>#.##....†.......#.##. #.#.###.#.##...<###.#.#.........###.#.....# h>.....!.@..[###†####### 41.3 (2h(?#..#.######...# ######...... . #...####...##.###.# #. #........... # #. #.###...##...... ..###....#............ ###hg?M #.###...##.#hAhzHh_Jh{e3hgh?nhjtBhOuh,xhcxhF{h1h1hWG ###.#.#####......## ###.................### #...............# #.#.#..##.#..)......#.##.# #.....#.##....#...... #.##....†.......#.# #.#.###.#.##...<###.##..#.........###.#.....#h2#......@....[###†#######4.3 (3#..#.######...#  #........ #...####.. #.###.###.# # # #. #.###...## ..###h؏\ .# .#.###hL #.###...##.#hNhhXQ _n - a blue potionh3hhzhԚhBh,hh.#............... #.#.#..##.#..)......#.# #.#.#.....#.##....#..... ...#.##....†.#. #.#.###.#.##...<####..#.........###.#.....#...........[###†#####h #.#.#..#.######...# # #...@.....# #...####.6.3 (2 #.###.###.# #........ # #.# #.###...##. ..###... .#............#.### .# #.###...##.# ## #. # . #...#####hrhNhh8 Jh^: hUh5XhG_h:ahXQh9* 4h. h0 h 3h5 h h~ h BhQ Bh/# #.#.#.....#.##....#.. ...#.##....†.......#.##. #.#.###.#.##...<###.##..#.........###.#.....#h#...........[###†########.#.#..#.######...# ### #.........# #...####.. #.###.###.# #.........# #@# #.###...##...8hk #...###..... #.#..............#.#.###.. ..# #.###...##.#.# ### #. ##. . #...#####†# # #...# # ##.## hh h h3h̰h+h7hBh,hh #. #.#.###<###.# #..#.........###.#..............[###†#######.#..#.######...# ## #.........# #...####.. #.###.###.# #......... ###.# #.###...##.. #...###.... #.#@............50h#.#.###..... ..# #.###...##.#.#.### #. ##... . ###†h### # # #h'r ##.## ## hE#.# # ... h4hh@h hg hh h h XhW ,h h 9..........[###†#######.#..#.######...# ## #.........# #...####.. #.###.###.# #.........h X ###.# #.##.. #...###.... #.#.............h #..#.#.###....#.....@# #.###...##.#2..#.#.### #. #h! #... . #...#####†###hE #.## # hg m.# # h h h hhh4hhhBh}hh)h&D #..[###† #.#.#..#.######...#  #.........# #...#### #.###.###.# # # ###.# #.###...##.### #...###.... #.#... #..#.#.### #...@..# #.###...##.#4..#.#.### #. ## #.... . #...####h' ###.## # #...#..# ##.##### #.# ... #.## .#h*hA0h2hz:h:ht;hWBBh>FnhSLx ## #...hlL] #.###.###.# #.......hL ###.# #.##...#### #...###....hL.....#.#............. #..#.#.###hL #......# #.###...##.#....#.#.#####.# ## #..@......# #6h$M ###.####### #...#  ..# ##.## #hJM*##hNh4ShThx h 3h h ,h Xh] h q ###.# #.##h ...#### #...###.........#.#.............h  #..#.#.##h  #......# #.###...##.#....#.#.#####.# #h0 # #.........# #hL ###.###.####### #...# h^ #......@# ##.## 8h #.#.##### #.#  h >... h ..h 3 ....h E h h hK hhm3h9h Xh ,h1 h<M # ###.# #.###...## .#### #...### .....#.# #..#.#.### #......# #.###...# ....#.#.#####.# # # # #.........# #... ###.###.####### #...#hm #....@..# ##.##60 #.#.##### #.#.> ...... #.###.#.#h:. ##h"hchhJ; _Found a stone staircase leading down.h @ # ###.# #.###... .#### #...### .....#.# #..#.#.######......# #.###... ....#.#.#####.# # # #.#.........# #... ###.###.####### #...#h   #...@...# ##.## #.#.##### #.# .>. ... ..... #.## #.#.## .#. .. ### .##. h"hChz$1.3 (1hh4h= # ###.# #.###... .####.#...### .....#.# #..#.#.### ###......# #.###... ....#.#.#####.# # # #.#.# #... ###.###.####### #... #hӫ.# ##. #.#.##### #.#...>.. ...#.......# #.#.#.##w# .# .. .. .# ## w   dart slug (asleep) # .## .#h\ #. .# h/h72SandblasthCh\ _A dart slug comes into view.hEJ  The blast of sand hits the dart slug!h"d###†hL8...hR# ###.# #.###... hiimabiel the Digger  *EXPLORE*.####.#...###....... Octopode.....#.#........... Health: 21/21 ========================#..#.#.###....... Magic: 6/7====================----###......# #.###... AC: 1Str: 7....#.#.#####.# #... EV: 12Int: 19# #.#.........# #... SH: 0Dex: 12###.###.####### #... XL:  3 Next: 100% Place: Dungeon:2#..@....###.# Noise: =--------  Time: 2463.8 (1.5)hR}[10;14H#.#.######.# -) Tentacles...>..... Cast: Sandblast#.......##.###.#.##†#.#.. .. .#### .## .##. .# _You now have 76 gold pieces (gained 12). _Found a blue potion. _n - a blue potion _Found a stone staircase leading down. _A dart slug comes into view.The blast of sand hits the dart slug!hS _You kill the dart slug!You have reached level 4!h[/  --more--hV 7/278------4 0% Sandblast _h  .####.#...###.... .....#.#.... #######......# #.###....#.#.#####.# # #.#........h ###.###.######.......# ##.##.#@##### #....>..# ...#.......##.#...### .#h h 2-40 h _h hC hw  .....#.#.... #######......# #.###....#.#.#####.# # #.#........##.###.######.......# ##.##.##.#.##### #....>@.# ....#.##.#.##† .##.####h |h-~@-5hhӅhyn   #######......# #.###....#.#.#####.# hn # #.#........###.###.#######.......# ##.##.##.#.####ho  ...>..# ....hEo #.##.#.##† ..... .#hfo 6###.#ho &.#hw hK} &6h~ h h h h h h h$ d--hc ,h h %  h @You see here a dart slug corpse.h  h _hO h L....#.#.#####.# ## #.#.........# #...####.###.####### #...##.......# ##.###.##.#.##### #.# h :#....>..# ... #.......# #.###.#.##†# h6 # ..... #@# # hT 9.8 (3###.## #.#  hq {#. #.#  h # ..# . ### h ?. .h D .h h h h$h%h#*h%,hT7 h7 h7 hy: h; h?; #7h> ===h> h? ,h? hJE o#.......# ##.###.##.#.##### #.# #....>..# ... hzE #.......#  #.#.##†#  hE ..... #. #####.## #hE   #.####.  #.....hF .72 #######. .h+F 0 hLF hhG hK hM hKhh!hhhh_hhhV===h"h,hhDW #.......# hk #.##.#.##### # #....>..# .h #.......#  ##.#.##†# h ..... #.#  ###.## #.#h #.####.# #..@...#hD 5 ########h)  h/ h*hhmh3hrhhÈ,h BhAhhh%,hh:: # #.#.........#  #. ###.###.#######  #. #.......#  #.##.#.##### hr #....>..# #.......##.####.#.##†##........##.#h###@## #.#8 #.####.#hr#......#########hʖhhhh 3hhh,h,hrhM8===hwh$_ ....#.#.#####. # #.#......... #. ###.###.###### #. #.......# #.##.#.##### #....>..# #.......# #.####.#.##†#h$h#...@....##.#80.8 (2######.####.# #.####.# #......#########h&h<+hQ-hhLhLh MhTh0UhXnhYh^ ....#.#.#### # #.# #. ###.###. #. #.......#### #.##.#.#####.. #....>..##. #.......#h\^ #.####.#.##†# #.@......##.#2 ######.####.# #.####.#  #......# h^O ##hA_hHbhdh? 4h h hI,h,h,hO2h6nh9===h@@M #..#.#. ### ....#.#. # #.#...... #. ###.###.###h@ #. #.......##.####### #.##.#.######.......# #....>..# #@# #.......#5.8 (3 #.####.#.##†##........##.#######.####.# #.####h@@.##......#########hBhEhGhے _hJ ,he nh h ,h} h@  ....   #..#   ###.....   ....#.#.# h #  # #.#....   #. ###.###.#   #. #.......#  h  #.####### #.##.#.#####  hܢ #....@..# #....>..#8  h a#######.# #.......#  h  #.####.#.##†#   #......h4 ..##.#  ###hQ @###.####.#   #.##h D##.#   #......# hã  ######## h h{ h h h)h)3h,h-BhS1nh1h1h 2hK6Z  ..... hb6u #.. ## ###ht6L #. ....#.h6^ # #.#h6 # #.# #.#.. #. ###.# h6]... #. #.....  #.####### #.##.#.  #.@.....# #....>..#91  #######.# #.......#h7 h7Y #.####.#.##†#  h'7C #........##.#  h87C ######.####.#  hH7> #.####.#  hX7> #......#  hh7S ######## hH8h9;hS<h# 3h h0 hN h nhU h h h: h h h ,h h   #  #  .####h l   ...   h   ## ## ###. h1  #. .# ....# hY # #.#.# # # #. h{ #.#.@.#.# #. ###5.8 (4h  #.......# #. #....h r ####.####### #.##.#. h #.......# #....>.. h n#######.# #....... #.####.#.##†h1 q  #........##. hR S ######.####.  #.####.ht E h* h h he3hhhhh%   .#.# ## .## .. #. ..  #.##.### h}5.#...# .. #.#.# # # h  #.#...#.# #. ##  #.@.....# #. #..h7.8 (2  ####.####### #.##.#h  #.......# #....> h #######.# #...  #.####.#.#h=G  #........# h[= ######.### hzk #.###  #...hhhRh4h7h7h8h>h?hT?hBnhdChD,h:EhsFhG,hHhGM      hqM        hMh .#  ####.####hM) .hMu  #.......# hM  #@##.## #501.8 (4hM  #.#...# ..hM hN#.#.#.# # #  hEN#.#...#.# #. ## #.......# #. #. h\N####.####### #.##. #.......# #....hqNH #######.# #.... hN&#.####.#hOhShThn3hnhthkyXh{,h|hIt _Found a scroll labelled AJIOPT MUNIB.hS3hh #.. #.. ####.# #.?# #.## #.# h^  .# .#### ####.#### .... #...@...# h6#.4.8 (3h6 #.##.##.# ###hbm #.#...# ....# #.#.#.# # # #.h #.#...#.# #. ###.#h #.......# #. #...hÌ ####.####### #.##.#.# h{#.......# #....> h Y#######.# #......hhhrhhhhhhth1h,hdhh,hhOh,h*h*h,h_hhh3h  #  ### h .... ..  .##.  .#h?q#..  .# #...h^  ###.# #.#h}  #.@.# 11.8 (7hT  #.###  h{  #.#  #  hY #.# .####.h  ####.#### ..... #.......# #h%/ #.##.##.# ###.. #.#...# # ....#hB #.#.#.# # # #.#hlhnx _o - a scroll labelled AJIOPT MUNIBhhhhhghhh?hhhh h0 ,h hd hN ,h h\  #     #   ###  ..  #. ####### # #.#  #.....# .. ..  #@# #.6.8 (5  #.# #..  #.##.... ###.# #.#.#  #...#  #  #.### #  #.#  # #  #.# .####.# ####.#### .....#hohYhh7 3he h h h6 h h4 ,hp hӠ g   ##  h #.  ## #....  h ?. ####### # #.#.# #..@..# .. ...hC 9.8 (3 #.###.##. # #.# #hi #..# .# #...... ###.# h #.#. #...# #.... #.##h #.## #.#  # ##h͡ |  #.# .####.#..hN h h h3hOh0h,h%h ## #.### ###.#. ###.... #.... #.#.#..# ####### # #.#.#.. #.....# .. ...#.## #.###@# #. #.#.##22 #.# #.# #..#....h #.# #.. #..... ###.# #### #.#.#..# #...# ... #.### h#.###.# #.# # ###. h-#.# h6.####.#... h >####.####.....hhhh+3hhhg###.#.###.....#.......#.#..######## # #.#.##.....# .. ...#.##.###. #. #.#.###.# #.###.##.#..#..... #@.......#........4.8 (2###.# #####.####.#.#..##...#  ##.......##..#.#.# #.##.##.####......# hhhhd2 3h2 h8 h*: h= nh= hC ###.#.#####..#..#.#.#..##.####### # #.#.#..#.....# .. ...#.##..hC #.###.# # #. #.#.###.#.# #.###.##.#..#..#.# #..#..6hC ###.# #####.####.#.#..#.###...# # #..#.### #.###.###.# # ###.# hC p#.# .####.#...######.#### hD .....#.#..#.......# #..#.#.###.##.##.# h%D 3###......# hE hI h}J h2h?3h3h9hB###.#.####.#.#.#.#..##.## #### #.#.#.....##.....# .. .. ...#.##.#.###.# .# #. #.#.###.##.# #.###.##.#..#.#.# #..#.###.# #####.####.#.#..#.##...# .# #.#.### .. #.###.###.#.# hB}... # ###.# #.#.# ...####.#...###. S   adder (asleep)####.#### .S......#.#.g   goblin (asleep)#.# gS.###..#.#.###. S   ball python (constriction, asleep)#.##.##.# ###......# #.hM 0  An adder, a ball python and a goblin come into view.hQ+7.8 (1hoThVZl _The goblin is wielding a +0 dagger of venom.h###.#.####.#.#.#.#..##.#.# ##### #.#.#.....#.#.....# #.. .. ...#.##.#.###.# #.# #. #.#.###.#.#.# #.###.##.#..#.#.# #....@...#.[###.# #####.####.#.#..#.##...# #.# #.h1##.### #.. #.###.###.##.# .... # ###.# #.##.# ....####.#...###.####.#### ..S......#.#.#.# ..gS.###..#.#.###.hz#.##.##.# ###......# #.#hh h;h Swandering)gSgh .SSwandering)hw /==8hwh( _The goblin shouts!h9 ###.#. ### # #.#.#..##.# # ##### #.#.#.....# #.....# #.. .. ...#.## #.###.# #.# #. #.#.###.# #.# #.###.##.#..# #.# #.#. ###.# #####.####.#.#..#. #...# #.# #. #.### #.. #.###.###. #.#h .... # ###.# #. #.# ....####.#...### ####.#### .gS......#.# #.# ...S.###..#.#.### #.##.##.# ###......# #.hhBh...h/--9h hhɘ ###.#. ### # #.#.#..##. # ##### #.#.#..... #.....# #.. .. ...#.##h&} #.###.# #.# #. #.#.###. #.# #.###.##.#..# #.# #.# ###.# #####.####.#.#..#.hX #...# #.# # #.### #.. #.###.###h #.# .... # ###.# # #.#hݙ ....####.#...### ####.#### .........#.# #.# .....###..#.#.### #.##.##.# ###......# #h,hB--30h hh  ###.#. ### # #.#.#..## ####### ##### #.#.# #.....# #.. .. ...#.## #.###.# #.# #. #.#.### #.# #.###.##.#..# #.# #.# ###.# #####.####.#.#..#. #...# #.# # #.### #.. #.###. #.# .... # ###.# #.# ....####.#...## ####.#### .#.#... #.# .....###..#.#.## #.##.##.# ###......#h h &1h h h ###.#. ### # #.#.#.. ####### ##### #.#.# #.....# #.. .. ...#.## #.###.# #.# #. #.#. #.# #.###.##.#..# #.# #.# ###.# #####.####.#.#..#. #...# #.# # #.### #.. #.###.  #.# .... # ###.# #.# ....####.#...#  ####.#### .#.#..  #.# .....###..#.#.#  #.##.##.# ##hL#......# hhA&2hhhM #.### ###.###...... ####### ##### #.#.#.......# #.. .. ..##.# #.# #. #.#.#####.##.#..# #.# #........#.......##.# #####.####.#.#..##...# #.# #......h>h'ghbg   goblinh h &3h Sandblasthhh7 h###.#.###......#.#..######## #####......# #.. .. ...#.#####.# #.# #. # #.###.##.#..#............#...###.# #####g####.#.#..#...# #.# #.....##hh8 P.###.# .... # ####.#..####.####.....#.#.........# .....######.##.# ###.....hs: hX? 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#.#.#..##.#..). ####### #######.#.#.....#.##.... #.....# #.. ......#.##....†...... #ht.###.# #.# #..#.#.###.#.##...<.# #.###.##.#..#.........###.# h#.# #...)....#...........[###†### #.# ######..#.######...# ..# #.####.#.........# #...## h### ###......#@###.###.# #85.3 (6 h## #.....####.###.# #.###...# # #.....####.#...###.. hJ#### #..........#.#............. ...# #.....###..#.#.###......... hz##.# #.....###......# #.###...## h.# # ###......#.#.#####.# #..... .# # #.####.#.........# #...## h~.#.# #.####.###.####### #...#h3hhh h ,h{ Bh*h,h h h,h ' #.###.# #....# ###.#.###. ###......... #................. #.#.#..##.#..)..  ####### #######.#.#.....#.##....  #.....# #.. ......#.##....†.....  #.###.# #.# #..#.#.###.#.##...<  #.# #.###.##.#.@#.........###.#9.3 (4  #.# #...)....#...........[###†#.# #####.####.#.#..#.######...# ...# #.####.#.........# #...# .### ###....h(0..#.###.###.# # .# #.....####.###.# #.###...#  #.....####.#...###... ### #..........#.#............  ....# #.....###..#.#.###........ h1/h 1h}| Ih h h hg ,hX ,h^ h hŏ ,h h  #..... #.#.## ## ## #....# #.###.# #....# ###.#.#####. ###...........hF  #............ #.#.#..##.#..)....###### #######@#.#.....#.##...92.3 (3....# #.........#.##....†.....h d#.###.# #.##.#..#.#.###.#.##...< Cast: Sandblast#.# #.###.##.#..#.........###.#.#.# #...)....#...........[###†##.# ...... .###.## ####.###.#h2 hݤ hE hhhh h!h%Bh',hx'h)h*,h[+h3#.....###)..... #.. #.. #.#.##.# ## ## #....#.# #.###.# #....#.#h3|##.#.#####......# ###@............5 #.............. h"4X#.#.#..##.#..)...... ###### #######.#.#.....#.##... hf4.....# #.........#.##....†....... .###.# #.##.#..#.#.###.#.##...<##h4# #.###.##.#..#.........###.#...h!5 #...)....#...........[###†#########.####.#.#..#.######...#h6h<h1>h0 Qh| Ihhhhhh,hh h: ,h!h#h%,h)'h0#).....# #......# #......# #.#.##.# ## ## #....#.# #.###.# #....#.# ###.#.#####......## hU1###.................### #......# 9.3 (4#.#.#..##.#..)#.# h{1## #######.#.#.....#.##....# h1/.# #.........#.##....†.......#.## .# #.##.#..#.#.###.#.##...<###.#h1s#.#..#.........###.#.....#  .h1..)....#...........[###†#######h2  ####.####.#.#..#.######...#   h)2 #.####.#.........# #...####... h4hj=h ?h3hhhW,h"hh5,h'hh ,hhh,hh#).....# #......# #......# #.#.##.# ## ## #....#.# #.###.# #....#.# ###.#.#####......## ###.....### #.......h# 603#.#.#..##.#..)......#.# ####.#.#.....#.##....#..... h+3........#.##....÷.......#.##.#.#.#..#.#.###.#.##...<###.# ##.hQ.#..#.........###.#.....# ..h.#...........[###†####### #. .####.#.#..#.######...# ##### #. .####.#.........# #...####...###hh~h%h Ihi hX ,h h~ hK ,h h h h h/ h3 h ,h h h ,h hQ h h& h hc h ,h hp Bh h h ,h2 h nhv ,h h h hC hk h h Bh h( ..J ... ...  #.#  ht #.#  #.#  #.#  h p#@# ####### h #.# #.....#  #.# #.....## h  #.# #).....#h S #.# #......#h & h9 #.## #......# J   endoplasm (asleep) hV t#..## #.#.##.# h ##.#.## #....#.# #.###.# #....#.#h !h 016.3 (13.0)h ,7.3 (14h hd ] _An endoplasm comes into view.h[|.....J... .#####. ......#.).# .## #..... #..## #.#.##.#.#hd8.0)hL...............J.... ###### .....#) ## #..... #..## #.#.#h&9hh hg" #####.........#............J.......... ###### .....#h# ) ## #.....h@* h, 820Sandblasth1 hq3 h1,J  The blast of sand hits the endoplasm!h$/6.##hq/*#h9....h7---8=1.8 (1.5Sandblasth#h;M _You kill the endoplasm!h3hh1h{ _Found a short sword.hhhhq######## #####....#...........#...........#...........h#...@.).#-3.8 (2.0####.#.......# ######.##.##.#h8-h hhIhqh!,h%,hk'h'9---h)h2######## ####......5.....#.....).###.####.#......h*3f#.########.#h6h;hl=hx;3h<hCh=FhJ,hKhM,hNh!QhGS,hTh]_### #.......##### h_'#...# #...####......8.8 (3#...........###h_K#.....).###.# ####.#......##.######ha##.##.##.# hhhZjhXlhu[ h\ h] he hck y8===hk hn ,ho hr hs ,hKu h@~ ######### #.......##### #...# #...####...#31#...####.h~ #.....).###.# ####.#.....##.#########.# h3 hq h h hhhhE3hS h$'h>),h-,h-h-;===h/h0h%2,h2h{9A######### #.......##### #....# #...###### #...h9O# 4#...####.# #.....).###.# ####.#......##.########h9F h;h>h?h3hrhhI,hnhh,hh1 ### #.......##### #...........# #...###### #...# 7 hH#...####.# #.....).###.# #... ####.#......# ##### hRhh}hXh _h h h hP ,h hI h Bh h h|  #### ...##### .......# .# .. .####.# .).###.# #.....@.## #######.######## .#Sandblast.K #.## # ####### .#K   kobold (asleep) # #.....# .. # #.....## ## # #)h ,43.8 (6h +4.8 (7h h z _A kobold comes into view. It is wielding a +0 short sword.h' G  The blast of sand hits the kobold!hc [##)h&...h"m7---9=6.3 (1.5h"3Sandblastht(h,J _You kill the kobold!h݅3hh~hhҔhh### ..##### ......#...######....#####.####### ).###.# #.......## #######.# ####### #@# -h #....).b# #.##.##.#Sandblast ######## #.# # #.....# #.. #.....## ### hb   bat (asleep) #)hޟ6 #.h.#.h-8.3 (2.0hE-9.3 (3hGhHV _A bat comes into view.hA D  The blast of sand hits the bat.hnG H##†hq ).6------20=50.8 (1.5Sandblasths h G _You kill the bat!ho3h-phxh)zhzhXhhC  You see here a +0 short sword.hAh#7h1=== _hhM##..# ######...# ####.####### ###.# #.......# ....# #######.# ##### ####.#### #....)@†#-h 3.8 (3.0#.##.##.# ######## #.# .# #.....# #.. .##.....## ### .#h,U#).....# .#hM#......# .##......# ##  #.#.##h#.#hr8-hohhX3hYh-ahac,hghi_  You see here a bat corpse.h7lhl _hnhphr,hth}v...######....#####.####### ##.# #.......## #######.# # ####.#### #....).†# hO~#.##.##.# ######## #.##@# 6#.....# #....# #.....## ###..# #) #.h~.##. ...#h~#......# .#####.#.##.# .h~d#....#.# ##....h$#.#hπhhh[3h'h}h}===h/,hhZ.####### ##.# #.......# #######.## ####.#### #....).†# #.##.##.######## #.##.#.....# #........## ###.8.8 (2).....# #.# ..## ###......## h+..........###h}hPhhhhh` h ,hU ,h ,h h .# #.#### ####.#### #....).†# #.##.##.######### #.##.#h +#.....# #....# #.....## ###..# #).....#.####..# #......#.....@.#60h! #......####.#### #.#.##.# #. hQ # #....#.# # # #....#.# h [####......## ...........### ...h ;....######### .#..)......#h e.# ##..<...#h ho h h'hu'hw(h*,h /y8===h/h^2h<A.# #.## ####.#### #....).†# #.##.##.#h)=m # #.##.# #.....# #....# #.....## ###..#h]=x #).....#.####..# #......#....@..# #......####.#### h=c# #.#.##.# #.# #....#.# #. .# #....#.# #.h,>#......## #.g   goblin (asleep).###..#g # #.#..)......#.# # #..<...#hH 2  A goblin comes into view. It is wielding a +0 dagger.Found a dagger.h]Rgg)==3.8 (3hVVh[[( _The goblin shouts!hrT  ##  #....).†#  .#   #.##.#   #....#   ###..#  #).....#.####..#  #....@..#  ####.#### #  #.  #.  #. #.#g#) ) # #..<h  ##  #....).†#  .#   #.##.#   #....#   ###..#  #).....#.####..# h  #....@..#  ####.####   #.  #.  #.hY #.#g#) )hu # #..<hH hT hXh] _A goblin is nearby!h5[####### ####.#### #....).†# #.##.##.######### #.##.# #.....# #....# #.....## ###..# #).....#.####..# #......#.......# # #......####@#### ## #.#.##.# #.# .## #....#.# #.#.# #....#.# #.#####......## #.# .......###g#...#)######## ##.#..)#.#!# # #..<... ...#.##....#..... ....####..###.hhC(g.hE--4.8 (1Sandblasthh[ _Found a fizzy white potion.h> H####h4 h; 6..g.h< 7---=-6.3 (1.5hF hH Z _The blast of sand misses the goblin.hG  The blast of sand hits the goblin!h'~##)hi:...hL?6------17.8SandblasthjFhlIJ _You kill the goblin!h5 h h h h Bhƕ BhC hc ht ,h h d ######## #.##.#.....# #....#.....## ###..#).....#.####..#.#.......# #.####.#### ## #.#.##.# #.# .###.# #.# .##.# #@# -70.8 (3.0 .#####......## .............##h ..# #....÷.......#.##.#.##^......# #.  ##.#.##...<###.# ###.######..###.  .....###.#.....# ..# #...... h 8-h h O _You see here a +0 dagger.h<3hE=hEhGhLl--- _hPBhQhSc7===hThC`).....#.####..#..... #.####.### ## #.#.##.# #.# .###.# #.# .##.# #)# .#####......## .............## ...............#######3-) TentaclesCast: Sandblast.#.. h`N....[###†####### #.# #.####.  .######...# ##### #.# #......  ....# #...####...###.# ####### hahjhSmO _You see here a +0 dagger.hx  ..... ####.### ## #.#.##.# #.# .## #.... #.) .#####......## #.......###...#)####### ##.#..)#.#@# #..<... hZ ...#.##....#.....# ....####..### #....÷.......#.##.#.##^......# .# ###.# #............#.### #######h h^ 24.8 (1 _hy h hU +5.8 (2hͲ z _c - 2 fizzy white potions (gained 1)hh5h}hͪh===8===hBhBhthTh:hi;===h]hh,hʨh>hӭ,hh h,hhh,h7h˺h¼,hҽh>  You see here a +0 dagger.hXh: _hhh,hh7h,hh>  You see here a +0 dagger.hhf _hhh,hh%h-,hhhchhhQh!,hhh,hh hhChWhh,h`hhQ,hh2$h4&,h'h,h>.hb.h/h3h6,h/7h>>  You see here a +0 dagger.h%A5 _hDhKhL,h3NhTBhUh[>  You see here a +0 dagger.h^5 _h8`hphuhuw,h|,h ,h3hŏh+,hh&hڛhh؝h P  There is a stone staircase leading up here.hh` _hOh"h,hܵh)h,hOh_ha,hhIh,heh*h|,hhfh~,hhh,hhRhahhhh,hh h[,hhh,hhh>,hhh,hlhhAhihhh ,h hq hP ,h} hah,h>hQhj,hh h,hhDh,hh> h6,h,h/,h0h2h4,h5ht9h-<,h/=hD@hC,hEh(GhaI,hJhMhO,h4PhRhT,hUhUY,hLZh*_t _e - 4 murky purple potions (gained 1)hj8#.......# ##.## ##.#.#... #.#.##### ####.#### #.#..... ..>..# #.......# #.###... .....# ###.##.##.# #.####.##†# .......##.# #......# .h=k.##.# ###..####.####.###### ####.# ###............... ####.# #................# .....# #.##@............. ###### .....................  ...............>.....  .#####.......##.....# #.......# #hk=..... #.......# #.#.# b   bat (asleep) #.......# ## #...(.b.# hyy 747.8 (72.0)  A bat comes into view.h|,8.8 (73hhԅ% _Found 5 stones.h[!@ ##.##  ####.#### >..# #.......#  ###.##.##.# †# .......##.#  ###..####.## ###.........  #...........  #.##@.......  ...............  ...............>.....  .#####.......##  #.......#   #.......# #.#.#  #.......# ##  #...(.b.#  h..# #.......#  ###.##.##.# †# .......##.#  ###..####.## ###.........  #...........  #.##@.......  ...............  ...............>.....  .#####.......## #.......#  #.......# #.#.#  #.......#  #...(.b.#  h{ h hЄ hIZ _A bat is nearby! h;.#.##### ####.#### #.#.....† .>..# #.......# #.###...#..# ###.##.##.# #.####.## .##†# .......##.# #......# .##.# ###..####.####.###### ###.# ###............... .# #..........# ....# .##.##....... ##### ........  .>..... .##### h##.....#  #.# ##.# #.#.##.# ## #...(.b.##.......# h h]89.8 (1.0) _ h. h h0s >..# #.......# #.###...## . hns d..# ###.##.##.# #.####.## ##†# .......##.# #......# ##.# ###..####.####.######  hs ##.# ###............... .# #... hs # ...# .##.##  hs t#### ........  . ht >..... .##### h)t ##.....#  #.# #.....  hPt #.# #.#.##. hxt # ##...(.b.#  ht ]#.......#  h}  h; '50 hp  h_  h..# ###.##.##.# #.####.## #†# .......##.# #......# .# ###..####.####.###### .# ###............... .# #...# ..# .##.## ### ........  .>..... .#######.....#  #.# #..... #.# #.#.# #.# ##...(.b.##.......# ######### h hg71Sandblast h ho hAF  The blast of sand hits the bat!###. h ;.... h 7---2=3.3 (1.5Sandblast h  hc   h 9_You kill the bat! hy hz h{ h hB, h# h hP hx hN h;>..# #.......# #.###...#  hn_....# ###.##.##.# #.####.## .##†# .......##.# #......#  h).##.# ###..####.####.###### ###.# ###... ###.# #.. h֛n.# ....# .##.##..  h=##### ........ h ........@......>.....- hG5.3 (2.0.#####.......##.....# #.......# #..... #.......# #.#.# #.......# ## #.. h.(...#  #.......# hȜS #.......# h1######### hߠ8- h' h hF3 hGH hzP hR h#S hV, hX hX9--- hNZ hc##.#.##### ####.#### #.#....>..# #.......# #.###.. ......# ###.##.##.# #.####..##†# .......##.# #...... ...##.# ###..####.####.##### .####.# ###. h#d7... .####.# #....# ......# ##.##.##.. ####### ........7 hKd .........>.......#####.......##.....# hmd #.......# #..... #.......# hd#.#.# hd #.......# ## #.. hd>.(...#  hd{ #.......# #..... hd!..# hg h9m hn hC# 3 hk$  h*  h1, , h,  h- c8=== h.  h0  h1 , h2  hY4  hO6 , h8  h9  h < , h@  hA  hC  h[C ;=== hJD  hE  hF , hwG  h J  hTK , hK  hQ  hR , hS  hV  hFX , h!Y  ht\  h] , h^  ha  h\c , hd  hg  hih  hh  hi  him  ho , hp  hDt  h[v , hw  hz  hN| , h}  h  h , h  h  hj , h  h_  h , h  h  hv  h  h  hD  h , h  hC  ht , hJ  hˢ  h , hB  h R  There is a stone staircase leading down here. h& K _ hq X hG  hȵ , h3  h  h , h  hǼ  h , hT  h7  h , h  h  h^ , h  h  h  h  hP  h  h , h  h  h_ B h  h , hz  h  h  h;  h  h  h) , h  h  hE  hh  h  h  h  h  hs  h  h  h  h  h  h , h  h  h  #.......# ##.#.####  #.......# ###.#  #...(...# #.#  h [ #.......# #.#  #.......# #.#  ######### #.#  #.#  #.#  #@#  #.w.$.#  #.######  h Sandblast  w   ribbon worm (asleep)  h2 099.3 (42.0) h .800.3 (43 h  h ^ _A ribbon worm comes into view. h80 ##w    The blast of sand hits the ribbon worm! h h'].w$ h#7 h E---=1.8 (1.5) h hc _The ribbon worm is heavily wounded. h[* # The blast of sand hits the ribbon worm. hv  h m.w  hw e6------3.3 h  h d _The ribbon worm is severely wounded. h!   You tentacle-slap the ribbon worm. You grab the ribbon worm.  The ribbon worm is severely wounded.40 h% h(w _You constrict the ribbon worm. The ribbon worm barely misses you.hp  You tentacle-slap the ribbon worm.  The ribbon worm is almost dead.You constrict the ribbon worm.hf$h}---75Sandblasth^hO _You kill the ribbon worm!h #.# ###.#  #...(...# #.# #.......# #.# #.# #.# ######### #.# #.#. #.#....####.##...@.#######hƅh .-6hhɐL  You now have 83 gold pieces (gained 7).h(E-7.3 (2hhX _You see here a ribbon worm corpse.hV3hhWh;_h`hic,hchghgF7===hihq" #.......# ###.# #...(...# #.# #.......# #.#h:q5 #.......# #.# ######### #.#.... #.###..( #.#hXq..####.# #.@.†.#9htq\ #.######..hq'..>hq3###hrhExhezp _Found 3 large rocks. Found a stone staircase leading down.hW? ht@ h D hhE hIt #.# ###.# #...(...# #.# #.# #.# #.# #.# ### #.#.# #.##..(# #.##......####.# #@..†.# #.###### ..# ..># ####h#h$,10.3 (1h7(h')hhhhhhLhOhh' Qh~  #...(...# #.# #.......# #.# #.# #.# ######### #.# .....# #.# ###..(# #.#h~  #......####.# #.#...†.#######.......## .....>h i##### h h &1h h h` #.......# ###.# #...(...# #.# #.# #.# #.......# #.########## #.# .....## #.# ###..(## #.##......####.#...†.# #..#.###### .......##.....>########h2ehjg&2hujhdkh  #.# ##.#.#### #.......# ###.# #...(...# #.# #.# #.# #.......# #.########## #.# .....## #.# ###..(## #.##...@..####.#.....#.#.#...†.###. #..#.###### .......## #.....>########h h D===3h h h3hQhWhR,h,hh",h=h,h hy"h"M8===h#h&h(,h)hP,hq.,hl/h1h3,h 5hj7hc9h9;===h;h=hZ?,hO@hBh&DhKDhEh GhLH,hIhJh L,hLhMhO,hOhQhR,h Sh"ThOU,hUhWh/XhJXhXhYhZ,h#[h\h^,h_h:ahb,hchehf,h@ghQihj,hkhlhm,h'nhohp,hqhqhrh shthNuhv,hvhqwhxxhxh yh{zh|,hxhh߂h hۃhFhhhhh,h)hh#......#####.##.##...........#########.................... #.................>.. ##..#####.......##...♣ #### #.......###..♣.. #### #.......# ##.....♣♣#..# #.......# ##h@..≈...'..# #...(...#.≈r...'@.# #.......#♣♣##.# #.......#♣ ###.###########h{ ##.....##......## #.##.#.##.###..(## #.##.#.##.#......### r   rat (asleep)#.##........#.#.#...#.####.##.###..#.### #.####.##.......##hrP 44.3 (31.0)  You open the large door.h,5.3 (32hhZV _A rat comes into view.hhh h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h  #......#####.##.## # #.> ##..#####.## ♣♣ #### #.###♣.. #### #.# ##♣....♣♣#..# #.# ?..≈...'..# #...(...#.≈r...@..# #.#♣....♣♣##.# #.#♣. ###.## ##.....##......## #.##.#.##.###..(## #.##.#.##.#...... #.##........#.#.# #.####.##.###..#. #.####.##.##h hވ B6.3 (1.0)Sandblasthy hV  h _Found a scroll labelled EXAV KIOWETZ. _There is a large open door here.hp"D  The blast of sand hits the rat.h%&H†###h(...hC7---8=7.8 (1.5SandblasthhG _You kill the rat!he* 3hQ+ hs3 h4 h8 Bh8 ,h9 hB  #......#####.##.## ## #. ##..#####.......## ♣♣♣ #### #.......## ♣♣..♣ #### #.......#  ♣♣....♣♣#..# #.......#  ♣?..≈...'..# #...(...# ♣..≈†.@.'..# #.......#-9.8 (2.0 ♣♣....♣♣##.# #.......# ♣♣..♣ ###.##♣♣♣ ##.....##......## #.##.#.##.###..(# #.##.#.##.#...... hC ; #.##..#.#.#  #.####.##.###..#.  #.####.##.......# h&E 8-hJ h(L h?Ih^h* ,h ,h[s---Water h> _You enter the deep water.hh(hhhhHhhhhhh#hQ#F8===h#h+ #.####.# #.## #......#####.##.########### h(,#..... ##..#####.... ♣♣♣♣#### #.... ♣♣..♣♣ #### #.... hW,d♣♣....♣♣#..# #.... ♣@..≈...'..# #...(55.8 (6h, ♣..≈†...'..# #....h, ♣♣....♣♣##.# #.... ♣♣..♣♣###.##### ♣♣♣♣##.....##...h,7 ##.##h,T #.##.#.##.#. h-U#.##....... #.####.##.#h2-hA/hr3hO5n _h - 3 scrolls labelled EXAV KIOWETZ (gained 1)h7!3h"h8h9h:h>hChEhF5Water hFhYO> _You enter the deep water.hP>hrQh[%  hW[:You see here a rat corpse.h\h7]B=== _h]h{ehf,hgh#lhl,hmh3qhir,h"sh+|E  There is a large open door here.h}h9~ _h~h3h?Bhh,hhh'h^h3hChhĦhhh,hhh=,hdh.Xhh,hhh,hphph ,h hoh,hhhh,h1h:hD=h&>h?h=LhNh Oh@PhwXhZhX[h\hDhhӱ,hhg  You see here a ribbon worm corpse.h4K _hh,hhbh+,hhhe,h:hh,hIh h ,h hY1 Jh4 hnS h2V Bhg] hU_ h}_ h'a hFh hj ,h)l hZr ht ht hv hR| h> Bh hO ,hx h h7 ,h h= h ,h` h ,h' h h hA ,h h h ,h h h Bh h ,h h7 h ,hf h h h ,h& h hO hK ,h h h ,h h h ,h h h  h> h h hs ,h< h h hJ h h h ,h h h>! ,h! h$ h& ,h& h) hJ* ,h+ h- h!/ hZ/ h20 h2 h3 ,hz4 h6 h7 h8 h8 h: hS< h< h/= h? hLA ,hCE ,hE ,hF hJJ R  There is a stone staircase leading down here.hZL 5 _hc &hd he Bh*g hg ,h]h hi hj ,hk hil h&m ,hm hn h p ,hp h.r hs ,hs ht hu hu h!v hdw hy ,hy hz h&| ,h| h~ h ,h\ h   #.# #.....####.#   #.# #.....####.#  ####.#### ##  #.......# #.....###..#  h #.##.##.# #.....###  #.#...#.# ###......#.#  #.#.#.#.# #.####.#  #.#...#.# #.####.###  #.....@.# #.##......942.8 (87.0)  ####.####### #.##.#.###  #.......# #....>..#  hJ Z#######.# #.......#   #.####.#.##.#  #........##.# h{  ######.####.#   #.####.# h ]  #.....h h̬ hԲ E _Done exploring.hwk [[?25h[?0c  Search for what [Enter for "."]? hk [?25l[?1chTshu$hv 14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 dagger of venomb - [D:2] a stone staircase leading down  h2vc - [D:2] 2 stones (5 further duplicates in 1 pile)  d - [D:2] a +0 dagger (3 further duplicates)  e - [D:2] a stone staircase leading up  hvf - [D:2] a stone staircase leading down  g - [D:2] a short sword  h - [D:2] a stone staircase leading down  i - [D:2] a +0 short sword  j - [D:2] a shaft  k - [D:2] a +0 long sword  l - [D:2] a stone staircase leading up  hvCm - [D:2] a long sword  n - [D:2] a stone staircase leading up!h` !hl! #.# #.....####.# hiimabiel the Digger  *EXPLORE*  #.# #.....####.# Octopode  ####.#### #..........# Health: 27/27 ======================== !h!8 #.......# #.....###..# Magic: 8/8========================  #.##.##.# #.....###... AC: 1Str: 7  !h$"#.#...#.# ###......#.# EV: 12Int: 19  !hT"'#.#.#.#.# #.####.#.. SH: 0Dex: 12  !h{"U#.#...#.# #.####.### XL:  4 Next: 28% Place: Dungeon:2  !h"#.....@.# #.##...... Noise: ---------  Time: 2942.8 (0.0)  ####.####### #.##.#.### -) Tentacles !h" #.......# #....>..# Cast: Sandblast  !h*########.# #.......#  #.####.#.##.# !hP#g #........##.#   !hv#O######.####.#   #.####.#!h#p   #......##  !h#W_You see here a rat corpse. !h#'_There is a large open door here. !hI$_You see here a ribbon worm corpse. _There is a stone staircase leading down here. _Done exploring.  Search for what [Enter for "."]? .!h)!h*!hV.!h/. _!hK !hN Read which item? Scrolls  g - 2 scrolls labelled OMIUSTR YZING  h - 3 scrolls labelled EXAV KIOWETZ  o - a scroll labelled AJIOPT MUNIB [!] read|quaff[?] describe selected"h!L "hQ "h X  #.# #.....####.# hiimabiel the Digger  *EXPLORE*  #.# #.....####.# Octopode  ####.#### #..........# Health: 27/27 ========================  #.......# #.....###..# Magic: 8/8========================  #.##.##.# #.....###... AC: 1Str: 7  #.#...#.# ###......#.# EV: 12Int: 19  #.#.#.#.# #.####.#.. SH: 0Dex: 12  #.#...#.# #.####.### XL:  4 Next: "h>[ m28% Place: Dungeon:2  #.....@.# #.##...... Noise: ---------  Time: 2942.8 (0.0)  ####.####### #.##.#.### -) Tentacles  #.......# #....>..# Cast: Sandblast  #######.# #.......#  #.####.#.##.#  #........##.#   ######.####.#   #.####.#   #......##  _You see here a rat corpse. _There is a large open door here. _You see here a ribbon worm corpse. _There is a stone staircase leading down here. _Done exploring. _Search for what [Enter for "."]? ."h] %  "h] +Okay, then."h_ "hc "hUe . _"h| "h Drink which item? Potions  a - a potion of magic  c - 2 fizzy white potions "hT 0 e - 4 murky purple potions  k - a bubbling black potion  n - a blue potion [!] read|quaff[?] describe selected#h#h#h* #.# #.....####.# hiimabiel the Digger  *EXPLORE*  #.# #.....####.# Octopode  #hp####.#### #..........# Health: 27/27 ========================  #.......# #.....###..# Magic: 8/8========================  #h#.##.##.# #.....###... AC: 1Str: 7  #h#.#...#.# ###......#.# EV: 12Int: 19 #h' #.#.#.#.# #.####.#.. SH: 0Dex: 12 #hZ] #.#...#.# #.####.### XL:  4 Next: 28% Place: Dungeon:2  #.....@.# #.##...... Noise: ---------  Time: 2942.8 (0.0)  ####.####### #.##.#.### -) Tentacles #h} #.......# #....>..# Cast: Sandblast  #hm#######.# #.......#  #hh#.####.#.##.#  #........##.##hG   ######.####.##h|   #.####.#   #h5s#......##  _There is a large open door here. #hW_You see here a ribbon worm corpse. _There is a stone staircase leading down here. _Done exploring. #hxs_Search for what [Enter for "."]? . _Okay, then.#h#h%  #h+Okay, then.#h#h8D _#h Read which item? Scrolls  g - 2 scrolls labelled OMIUSTR YZING  h - 3 scrolls labelled EXAV KIOWETZ  o - a scroll labelled AJIOPT MUNIB [!] read|quaff[?] describe selected(h (h (hC  #.# #.....####.# hiimabiel the Digger  *EXPLORE*  #.# #.....####.# Octopode  ####.#### #..........# Health: 27/27 ======================== (h % #.......# #.....###..# Magic: 8/8========================  #.##.##.# #.....###... AC: 1Str: 7 (h7 K #.#...#.# ###......#.# EV: 12Int: 19  #.#.#.#.# #.####.#.. SH: 0Dex: 12  (ha U#.#...#.# #.####.### XL:  4 Next: 28% Place: Dungeon:2  (h 6#.....@.# #.##...... Noise: ---------  Time: 2942.8 (0.0)  (h ####.####### #.##.#.### -) Tentacles  (h #.......# #....>..# Cast: Sandblast  (h% m#######.# #.......#  (hJ #.####.#.##.#  #........##.#   (hk O######.####.#   #.####.#(h p   #......##  (h _You see here a ribbon worm corpse. _There is a stone staircase leading down here. _Done exploring. (h _Search for what [Enter for "."]? . _Okay, then. _Okay, then.(h  As you read the scroll labelled EXAV KIOWETZ, it crumbles to dust.  It is a scroll of identify.(h /  --more--*hU*huIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - 2 scrolls labelled OMIUSTR YZING  o - a scroll labelled AJIOPT MUNIB Potions (select first with !) *h c - 2 fizzy white potions  e - 4 murky purple potions  k - a bubbling black potion  n - a blue potion[?] describe selected+h/ +h3  #.# #.....####.# hiimabiel the Digger  *EXPLORE*  #.# #.....####.# Octopode  ####.#### #..........# Health: 27/27 ========================  +hu4 .#.......# #.....###..# Magic: 8/8========================  #.##.##.# #.....###... AC: 1Str: 7  #.#...#.# ###......#.# EV: 12Int: 19  +h4 |#.#.#.#.# #.####.#.. SH: 0Dex: 12  #.#...#.# #.####.### XL:  4 Next: 28% Place: Dungeon:2  +h%5 #.....@.# #.##...... Noise: ---------  Time: 2942.8 (0.0)  ####.####### #.##.#.### -) Tentacles  +hM5 #.......# #....>..# Cast: Sandblast  +hp5 m#######.# #.......#  +h5 G#.####.#.##.#  +h5 [#........##.#   +h5 O######.####.#   #.####.#+h6 p   #......##  +h=6 _Done exploring. _Search for what [Enter for "."]? . +hd6 M_Okay, then. _Okay, then.+h6 zAs you read the scroll labelled EXAV KIOWETZ, it crumbles to dust.  It is a scroll of identify.+hD +hF +3.8 (1+h/K +h|M M _g - 2 scrolls of poison-h{Read which item? Scrolls  g - 2 scrolls of poisonh - 2 scrolls of identify  o - a scroll labelled AJIOPT MUNIB [!] read|quaff[?] describe selected.h.ḫ.hu #.# #.....####.# hiimabiel the Digger  *EXPLORE*  #.# #.....####.# Octopode  ####.#### #..........# Health: 27/27 ========================  #.......# #.....###..# Magic: 8/8========================  #.##.##.# #.....###... AC: 1Str: 7  #.#...#.# ###......#.# EV: 12Int: 19  .hϵ'#.#.#.#.# #.####.#.. SH: 0Dex: 12  .hݶ#.#...#.# #.####.### XL:  4 Next: 28% Place: Dungeon:2  #.....@.# #.##...... Noise: ---------  Time: 2943.8 (0.0)  .hk####.####### #.##.#.### -) Tentacles  #.......# #....>..# Cast: Sandblast  #######.# #.......#  #.####.#.##.#  #........##.#   ######.####.#   #.####.#.hҷ   #......##  _Search for what [Enter for "."]? . _Okay, then. _Okay, then..h3As you read the scroll labelled EXAV KIOWETZ, it crumbles to dust.  It is a scroll of identify. _g - 2 scrolls of poison.h^.h'XIdentify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled AJIOPT MUNIB Potions (select first with !)  c - 2 fizzy white potions  e - 4 murky purple potions  k - a bubbling black potion  n - a blue potion[?] describe selected.h3!.h{&.h* #.# #.....####.# hiimabiel the Digger  *EXPLORE*  #.# #.....####.# Octopode  ####.#### #..........# Health: 27/27 ========================  #.......# #.....###..# Magic: 8/8========================  .h@+H#.##.##.# #.....###... AC: 1Str: 7  #.#...#.# ###......#.# EV: 12Int: 19  #.#.#.#.# #.####.#.. SH: 0Dex: 12  .hj+U#.#...#.# #.####.### XL:  4 Next: 28% Place: Dungeon:2  .h+6#.....@.# #.##...... Noise: ---------  Time: 2943.8 (0.0)  .h+####.####### #.##.#.### -) Tentacles  .h+1#.......# #....>..# Cast: Sandblast  #######.# #.......#  .h+#.####.#.##.#  #........##.#   ######.####.#.h!,   #.####.#   #......##.h,{  _Search for what [Enter for "."]? . _Okay, then. _Okay, then.As you read the scroll labelled EXAV KIOWETZ, it crumbles to dust.  It is a scroll of identify. _g - 2 scrolls of poison.h5]  As you read the scroll of identify, it crumbles to dust..h7+4.8 (1.h:.h<Q _o - a scroll of acquirement0h0hRead which item? Scrolls  g - 2 scrolls of poisonh - a scroll of identify  o - a scroll of acquirement [!] read|quaff[?] describe selected1h-S 1hV  #.# #.....####.# hiimabiel the Digger  *EXPLORE*  #.# #.....####.# Octopode  ####.#### #..........# Health: 27/27 ========================  #.......# #.....###..# Magic: 8/8========================  #.##.##.# #.....###... AC: 1Str: 7  #.#...#.# ###......#.# EV: 12Int: 19  #.#.#.#.# #.####.#.. SH: 0Dex: 12  #.#...#.# #.####.### XL:  4 Next: 1h;W 28% Place: Dungeon:2  #.....@.# #.##...... Noise: ---------  Time: 2944.8 (0.0)  ####.####### #.##.#.### -) Tentacles  #.......# #....>..# Cast: Sandblast  #######.# #.......#  #.####.#.##.#  #........##.#   ######.####.#   #.####.#   #......##  _Okay, then.1hW 9As you read the scroll labelled EXAV KIOWETZ, it crumbles to dust.  It is a scroll of identify. _g - 2 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _o - a scroll of acquirement1hoX 1hY XIdentify which item? (\ to view known items) Potions (select first with !)  c - 2 fizzy white potions  e - 4 murky purple potions  k - a bubbling black potion 1hY w n - a blue potion[?] describe selected4h4h4h #.# #.....####.# hiimabiel the Digger  *EXPLORE*  #.# #.....####.# Octopode  4h ####.#### #..........# Health: 27/27 ========================  #.......# #.....###..# Magic: 8/8========================  4hG #.##.##.# #.....###... AC: 1Str: 7  #.#...#.# ###......#.# EV: 124hm 'Int: 19  #.#.#.#.# #.####.#.. SH: 04h ?Dex: 12  4h #.#...#.# #.####.### XL:  4 Next: 28% Place: Dungeon:2  #.....@.# #.##...... Noise: ---------  Time: 2944.8 (0.0)  4h ####.####### #.##.#.### -) Tentacles  #.......# #....>..# Cast: Sandblast  #######.# #.......#  #.####.#.##.#  #........##.#   ######.####.#   #.####.#   #......##  _Okay, then.As you read the scroll labelled EXAV KIOWETZ, it crumbles to dust.  It is a scroll of identify. _g - 2 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _o - a scroll of acquirement4h]  As you read the scroll of identify, it crumbles to dust.4h+5.8 (14h4hW _e - 4 potions of curing5h?# 5h$ sRead which item? Scrolls 5h$  g - 2 scrolls of poison  o - a scroll of acquirement [!] read|quaff5h% G[?] describe selected6hT26h76h=9 6h=|#.# #.....####.# hiimabiel the Digger  *EXPLORE*  #.# #.....####.# Octopode  ####.#### #..........# Health: 27/27 ========================  #.......# #.....###..# Magic: 8/8========================  6h8>!#.##.##.# #.....###... AC: 1Str: 7  #.#...#.# ###......#.# EV: 12Int: 19  6h>#.#.#.#.# #.####.#.. SH: 0Dex: 12  #.#...#.# #.####.### XL:  4 Next: 28% Place: Dungeon:2  #.....@.# #.##...... Noise: ---------  Time: 2945.8 (0.0)  ####.####### #.##.#.### -) Tentacles  #.......# #....>..# Cast: Sandblast  #######.# #.......#  6h?#.####.#.##.#  #........##.#   ######.####.#6hM?g   #.####.#   #......## It is a scroll of identify. _g - 2 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. 6h?_o - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _e - 4 potions of curing6hlQ6hTbChoose an item to acquire.  a - the Book of Impulse and the Anticline  b - a +1 heavy eveningstarc - a ring of see invisible  6hTbd - 975 gold pieces (you have 83 gold) [!] acquire|examine items [a-d] select item for acquirement6hU<[Esc] exit8hJo g The Book of Impulse and the Anticline. A book of magic spells. It is an ancient artefact. You acquired it on level 2 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  8h-p a - Mercury ArrowConjuration/Alchemy 2 no  b - Leda's Liquefaction Alchemy/Earth4 no  c - FireballConjuration/Fire5no  d - IrradiateConjuration/Alchemy5no  e - Lee's Rapid DeconstructionEarth5no  f - Permafrost EruptionIce/Earth6noXhChoose an item to acquire.  a - the Book of Impulse and the Anticline  b - a +1 heavy eveningstarc - a ring of see invisible  d - 975 gold pieces (you have 83 gold) Xh[!] acquire|examine items [a-d] select item for acquirement[Esc] exit[h.o + Acquire the Book of Impulse and the Anticline? (y/N)\h2  #.# #.....####.# hiimabiel the Digger  *EXPLORE*  #.# #.....####.# Octopode  ####.#### #..........# Health: 27/27 ========================  #.......# #.....###..# Magic: 8/8========================  #.##.##.# #.....###... AC: 1Str: 7  #.#...#.# ###......#.# EV: 12Int: 19  #.#.#.#.# #.####.#.. SH: 0Dex: 12  #.#...#.# #.####.### XL:  4 Next: [39;\h3 49m28% Place: Dungeon:2  #.....@.# #.##...... Noise: ---------  Time: 2945.8 (0.0)  ####.####### #.##.#.### -) Tentacles  #.......# #....>..# Cast: Sandblast  #######.# #.......#  #.####.#.##.#  #........##.#   ######.####.#   #.####.#   #......## It is a scroll of identify. _g - 2 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _o - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _e - 4 potions of curing6.8 (1 _Something appears before you!^h k  You pick up the Book of Impulse and the Anticline and begin reading...^h &7^h7 ^h[   ^h You add the spells Mercury Arrow, Leda's Liquefaction, Fireball, Irradiate, _Lee's Rapid Deconstruction and Permafrost Eruption to your library._h~_h Inventory: 13/52 slots Hand Weapons (go to first with ))d - a +0 dagger Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)f - a ring of fire  _htl - a ring of ice  m - a ring of fire Scrolls (go to first with ?)  g - 2 scrolls of poison Potions (go to first with !)  a - a potion of magic  c - 2 fizzy white potions _h*| e - 4 potions of curing  k - a bubbling black potion  n - a blue potionah ah! ah&  #.# #.....####.# hiimabiel the Digger  *EXPLORE*  #.# #.....####.# Octopode  ahS' ####.#### #..........# Health: 27/27 ========================  #.......# #.....###..# Magic: 8/8========================  #.##.##.# #.....###... AC: 1Str: 7 ah' K #.#...#.# ###......#.# EV: 12Int: 19  #.#.#.#.# #.####.#.. SH: 0Dex: 12  ahD( x#.#...#.# #.####.### XL:  4 Next: 28% Place: Dungeon:2  #.....@.# #.##...... Noise: ---------  Time: 2947.8 (0.0) ahp(  ####.####### #.##.#.### -) Tentacles  ah( #.......# #....>..# Cast: Sandblast  ah( #######.# #.......#  #.####.#.##.#  ah( [#........##.#   ah) O######.####.#   #.####.#ahI) q   #......## ahr) As you read the scroll of identify, it crumbles to dust. _e - 4 potions of curing _Something appears before you!  ah) You pick up the Book of Impulse and the Anticline and begin reading...  You add the spells Mercury Arrow, Leda's Liquefaction, Fireball, Irradiate, ah) D_Lee's Rapid Deconstruction and Permafrost Eruption to your library.ah+. ah/ ah3 ahX5 bhSbh.W Spells (Memorise)TypeFailure Level  a - PasswallEarthbhW10% 3b - Stone ArrowConjuration/Earth13% 3  c - Mercury ArrowConjuration/Alchemy14%bhWq2  d - Brom's Barrelling BoulderConjuration/Earth41% 4  bhXae - Frozen RampartsIce43% 3  f - Ozocubu's ArmourIce43% 3  g - Leda's LiquefactionAlchemy/Earth56% 4  h - PetrifyAlchemy/Earth56% 4 bhGX i - Lee's Rapid Deconstruction Earth67% 5j - Forge Lightning SpireAir/ForgecraftbhkXS83% 4  k - ArcjoltbhXConjuration/Air 95% 5  l - FireballConjuration/Fire 95% 5  m - IrradiatebhXyConjuration/Alchemy 95% 5  n - Metabolic Englaciation Hexes/IcebhX99% 5  o - Permafrost Eruption Ice/Earth100% 6 bhXY p - Maxwell's Capacitive Coupling Air100% 8 bhY-7 spell levels left bh..# Cast: Sandblast  hr#######.# #.......#  #.####.#.##.#  #........##.#   ######.####.#   #.####.#   #......## As you read the scroll of identify, it crumbles to dust. _e - 4 potions of curing _Something appears before you!  You pick up the Book of Impulse and the Anticline and begin reading...  You add the spells Mercury Arrow, Leda's Liquefaction, Fireball, Irradiate, _Lee's Rapid Deconstruction and Permafrost Eruption to your library.hP  Okay, then.hh{h. _h  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0     0   f + Spellcasting 2.8  34%  -1           b - Unarmed Combat   0.0     0   g + Conjurations 2.3  33%   0      h + Earth Magic3.7  33%   0   c - Short Blades   0.0     0            h   d - Dodging   2.0     0       e - Stealth   2.6    +4                                                                 [hu40m             The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshdnMaces & Flailsoc - Axes0.0 0   p - Hexes   0.0   d - Polearms q - Summonings0.0h 0  e - Staves0.0 0   r - Necromancy0.0 0  hoZf - Unarmed Combat   0s - Forgecrafthv0.0 0  g - Throwing0.0h 0   t - Translocations   0.0 0  h1u - Alchemy0.0+1  h - Short Blades   0.0 0   v - Fire Magic0.0hp 0  i - Long Blades0.0 0   w - Ice Magic0.0h 0  j - Ranged Weapons   0.0 0   x - Air Magic0.0h 0   y + Earth Magic 3.7  33%   0  hk - Dodging2.0 0   z - InvocationshP0.0+1  h8(l - Shields0.0hXg 0   0 - Evocations0.0h|p+1  m - Stealth2.6h+4   1 - Shapeshifting   0.0-1  hauseful|allh2525 v + Fire Magic 0.0  25%25hhp#ho( #.# #.....####.# hiimabiel the Digger  *EXPLORE*  #.# #.....####.# Octopode  h(####.#### #..........# Health: 27/27 ========================  #.......# #.....###..# Magic: 8/8======================== h( #.##.##.# #.....###... AC: 1h )Str: 7  #.#...#.# ###......#.# EV: 12h1)?Int: 19  hW)'#.#.#.#.# #.####.#.. SH: 0Dex: 12  h)U#.#...#.# #.####.### XL:  4 Next: 28% Place: Dungeon:2  h)6#.....@.# #.##...... Noise: ---------  Time: 2947.8 (0.0)  h)####.####### #.##.#.### -) Tentacles  h*#.......# #....>..# Cast: Sandblast  h8*#######.# #.......#  #.####.#.##.#  #........##.#hb*   ######.####.#   h*K#.####.#   #......##h*  _e - 4 potions of curing _Something appears before you!  h*You pick up the Book of Impulse and the Anticline and begin reading...  You add the spells Mercury Arrow, Leda's Liquefaction, Fireball, Irradiate, h*_Lee's Rapid Deconstruction and Permafrost Eruption to your library. _Okay, then.h&/h1hx4h5hh  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0     0   f + Spellcasting 2.8  25%  -1          h! b - Unarmed Combat   0.0     0   g + Conjurations 2.3  25%   0      h + Fire Magic0.0  25%   0   c - Short Blades   0.0     0   i + Earth Magic3.7  25%   0          h d - Dodging   2.0     0       e - Stealth   2.6    +4                                  h!!            ho                hs                hcThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh"3 0000 e + Stealth 2.6  20%hmhashw #.# #.....####.# hiimabiel the Digger  *EXPLORE*  #.# #.....####.# Octopode  ####.#### #..........# Health: 27/27 ========================  #.......# #.....###..# Magic: 8/8========================  #.##.##.# #.....###... AC: 1Str: 7  #.#...#.# ###......#.# EV: 12Int: 19  #.#.#.#.# #.####.#.. SH: 0hyxDex: 12  #.#...#.# #.####.### XL:  4 Next: 28% Place: Dungeon:2  #.....@.# #.##...... Noise: ---------  Time: 2947.8 (0.0)  ####.####### #.##.#.### -) Tentacles  h&y#.......# #....>..# Cast: Sandblast  #######.# #.......#  #.####.#.##.#  #........##.#   ######.####.#   #.####.#   #......##  _e - 4 potions of curing _Something appears before you!  hyYou pick up the Book of Impulse and the Anticline and begin reading...  You add the spells Mercury Arrow, Leda's Liquefaction, Fireball, Irradiate, _Lee's Rapid Deconstruction and Permafrost Eruption to your library. _Okay, then.h<}h~hnh*hm 3hKn hr hUr hu _h+v ,hlv hw hw hw hx hx hy ,hz h{ h{ h{ h| h| hs} h} h} h  ####.#### #..........#.#.   #.......# #.....###..#.#.   #.##.##.# #.....###......   #.#...#.# ###..#.#   #.#.#.#.# #.####.#..   #.#...#.# #.####.###.#   #.......# #.##.......# h>  ####.####### #.##.#.#####  ....@.# #....>..# 54.8 (7 ###.# #.......#  h  #.####.#.##.# #    #........##.# #   hɄ ######.####.# #    #.####.# #   h #......#####   #########...    #...h, hˑ hrMhNhaUhN h h h hV$ #.#...#.# ###.#.#### #.#.#.#.# #.####.#...... #.#...#.# #.####.###.#### #.......# #.##.......#  ####.####### #.##.#.#####  #.......# #....>..#  #######.# #.......# ### #.####.#.##.# #.. #.@......##.# #.#7.8 (3 ######.####.# #. #.####.# #. #......#####. #########..... #..... ##..[h%39;49m ♣♣♣♣####  ♣♣..♣♣ ###he(h)hB 3h' h h h nhu hB h ,h| h h# Bh #.#.#.#.# #.####.#.........#  #.#...#.# #.####.###.#######  #.......# #.##.......#  ####.####### #.##.#.##### ###.......# #....>..# #.#######.# #.......# ######. #.####.#.##.# #......#........##.# #.##########@####.# #.####.61.8 (4 #.####.# #.##...#......#####.##.##########......... #....##..#####♣♣♣♣#### #.♣♣..♣♣ #### #.♣♣....♣♣#..# #.h h h hthththXh,h<hXhf#.......# #.##.......# # ####.####### #.##.#.##### ### #.......# #....>..# #..h #######.# #.......# ######. #.####.#.##.# #...... #........##.# #.####.######.####.# #.####h: #.####.# #.##... #.@....#####.##.3.8 (2h>#########....... #.......... ##..#####♣♣♣♣#### #hI?♣♣..♣♣ #### #.♣♣....♣♣#..# #.♣...≈...'..# #.♣..≈†...'..# #.hՒhhݘhQhJh3hhOhh$hh7h|h.....# #.##.......# ##. #.####### #.##.#.##### ####. h#.......# #....>..# #... #######.# #.......# ######.#.####.#.##.# #...##........##.# #.####..###h6R######.####.# #.####...#.####.# #.##...#....@.#####...hk6.8 (3#########...#...##..#####...♣♣♣♣#### #...h)\♣♣..♣♣ #### #...♣♣....♣♣#..# #...♣...≈...'..# #...(♣..≈†...'..# #...hhohh hk h hW h h3 h nhx a#.#.# #.####.#.........# #.. ..#.# #.####.###.####### #.. ....# #.##.......#hʡ d ##.## .# #.##.#.##### ####.# .......# #....>..# #...... h ######.# #.......# ######.##.#.####.#.##.# #.........##h% L#........##.# #.####..##########.####@# #.####..8.8 (2#.####.# #.##h #......#####.##.###########......... #......... ##..#####. ♣♣♣♣#### #.♣..♣♣ #### #.....♣♣....♣♣#..# #.hj h hC hƖh5h^hBh/,hnh.##.# #.....###......# #.#####......#... #.#h##.#.........# #... ..#.# #.####.###.####### #...# #.##.......# ##.## .####### #.##.#.##### ## .......# #....>..# #...... h4######.# #......#####.##...........##h[I70#........##..####h######.####.# #.####.#.####.# #.##........#......#####.##.##.....h@# hҫhhh*h3 3hW4 hJ< h= hB hH b#.....#.#............hpI ..# #.....###..#.#.###.... .##.# #.....###......# #.#####......#... #.####.#.........# #... ..#.# #.####.###.####### #...# #.##.......# ##.## .####### #.##.#.##### ## .......# #....>.@# #......2 ######.# #......#####.##..####.#.#........##hJ #........##.# #.####..##########.####.# #.####......# hN hjQ hS hVh8Xh\h^h z3hzhhh!h[XhÇh,#.# #.....####.###.# #.### #.# #.....####.#...### #.#### #..........#.#..............# #.....###..#.#.###...#.# #.....###......# #.###....#.# ###......#.#.#####.# #... .h#.#.# #.####.#.........# #... ...#.# #.####.###.####### #...# #.##..@....# ##.#4.####### #.##.#.##### ####. h#.......# #....>..# #..... #######.# #.......# ######.##. #.####.#.##.# #.........##........##.# #.####..###hRN######.####.# #.## #.####.# #.###......#####.##.##h8hhehhNjhhChKhЙnhhh+,h}h> #.....####.###.# #.###...## #.....####.#...###... ### #...hm#.#...# #.....###..#.#.###...hf #.....###......# #.###...## #.# ###......#.#.#####.# #... #.# #.####.#.........# #...### #.# #.####.###.####### #...# hܢ# #.##.....@.# ##.## 7.8 (3h##### #.##.#.##### ####.### h.....# #....>..# #.......#.# #.......# ######.#.####.#.##.# #...###........##.# #.####..####.######.####.# #.####...hǣk#.####.# #.##...#......#####...h>hhh#.....####.###.# #.###...##.#.....####.#...###. #....#.#. .# #.....###..#.#.###. .# #.....###......# #.###...##.# .# ###......#.#.#####.# #. .# #.####.#.........# #...# .# #.####.###.####### #...# # #.##......@# hƓ##.##  #.##.#.##### ####.#### # #....>..# #.#  #.##.# #.####..####.#######.####.# #.####.#.####.# #.##.#......#####.##.##.hh+8.8 (1hhƠhh!hMhhhch@,h,hh]h=,hht.# #.....####.###.# #.###...# .# #.....####.#...### .#### #..........#.# ....# #.....###..#.#.####.# #.....###......# #.###.. .hf.#.# ###......#.#.#####.# # #.#.# #.####.#.........# #... ..#.# #.####.###.####### #...# ....# #.##...@...# ##.##h81.8 (3 .####### #.##.#.##### ####.##hA1...# #....>..# #......###.# #.......# ####h## #.####.#.##.# #...##h #........##.# #.####..## ######.####.# #.#### #.####.# #.##hR #......#####hQh]hhH3hXhnhj##.#### #..........#.#.......... ......# #.....###..#.#.### ##.##.# #.....###......# #.### #...#.# ###......#h7##.# # #.#.#.# #.####.#.........# #.. #...#.# #.####.###.####### # ......# #.##.......# ##. hݝ##.####### #.##.#.##### ####.  #.......# #....@..# ....h3.8 (2  .# #.......# ######.##. h<#.####.#.##.# #... hko#........##.# #.####. ######.####.# #.####.... h#.####.# #.##...... #......#####.##.##h #########.... #.......hhy _There is a stone staircase leading down here.hYhB[h2`hdhh24.8 (1 _h'kh .... #  ... .#  ... #.  .. .  #. .# #  #.##.#.#   ###....$.# 3 #..#  #.####.###  # hhjh5.6 (1.8 _You climb downwards.  Found 8 gold pieces. _There is a stone staircase leading up here.h..... # .... .# ... ##. .. .. #. .# # #.##.#.# ###....$.# #...<@...# #.####.### .# ##h@h%360 _hhehŽ L.....<. # .... . .# ... .##. .. ... ##. #.#.# #.##.#.# ###....$.# #...<.@..# #.####.### ..# ####hC h* &7h h̞ ; _Found an escape hatch in the ceiling.hN  #. ## .....<. .# ....#. .#...#.##.# .. ....# #. #.#.#  #.##.#.# ###....@.# #...<....# #.####.###..#####hS hYU &8h-X h[ h] +9.6 (2ha hb = _You now have 91 gold pieces (gained 8).hk #. ##.....<. .# ....#. .# ...#.##.# .. ....# #. #.#.# #.##.#.####......#h  #...<.@..# #.####.### ..# #### h h ,90.6 (1h+ hx hk.....<. . ....# ...#.##.# .. ....##. #.#..####........<#.####@####.......# #J.##### J   endoplasm (asleep)h*h&1hh] _An endoplasm comes into view.hE> ....#. .# ...#.##.# .. ....# #. #.#.# #.##.#.####......# #...<....##.####.####.....@.#  #J.######hCh&E&2hSIhCKhSh ....#. .# ...#.##.# .. ....# #. #.#.# #.##.#.# ###......# #...<....# ##.####.### #.# #J.######...#hjhl73Sandblasthqh\sh J  The blast of sand hits the endoplasm.h `##.# h ....7---30=5.1 (1.5Sandblasth hX M _You kill the endoplasm!h` J ....#. .# ...#.##.# .. ....# #. #.#.# #.##.#.# ###......# #...<....# ##.####.### #.# #..###### .....###hh hZ 4-60h hi h ....#. .# ...#.##.# .. ....# #. #.#.# #.##.#.# ###......# #...<....# ##.####.### #.#h׽) #..###### ......###.##...#.##hh@-7hihh@ ....#. .# ...#.##.# .. ....# #.##.#.# #.##.#.# ###......# #...<....# ##.####.### #hnA.# #..###### .....# ..###.##  #.  .. hAS#.. ###hHhK&8hOhQh#  ...#.## .. ...#.##.#####........<##.####.##.......# ######........# ...###.###h'h*B---9hh.h/h8X .. ....#h$9D #.##.#.#hZ96 #.##.#.####......# #...<....##.####.###h{9m. #.......# h9....###..######.......@.# h9###.### #. ...#...h:e ###.# ##h.:hAh{C)3000hLHh|Jhm  #.##.#####........<##.####.##.# #.......# ...###..#####.....# ....###@##.# #.#  h n W...#...#hr h6t &1hrv hw h ###........<##.####.##.# #.......# ....###..#####.........# ....###.### #@#  #...##...#8===2hnhR ###........<##.####.##.# #.......# ...###..#####.....# hNS)###.## ##.## #.@.###hXhOZ&3hf]h_hmM #.##.###..h` #...<.... ##.####.#### #.......###..######hp........###.##hz.# ##@##..hmL###.#hJh&4hhh OM #.##.###.. #...<.... ##.####.###.# #...........###..######.........#...#hS!.# ##.###...##...#h&h )&5hW-h/h@ M.. ...# #.##.###.. #...<.... ##.####.#### #.......###..######.......@.#....###.##.# ##.##...##...#hG hI D===6hM hO hl: .. ....# #.##.#.# #.##.#.# ###......# #...<....# ##.####.####.# #.......##....###..######.#.###.###.# ##.## #...# #...# ###.#  ##h(qhs&7hwhOyhW .. ....#h%L #.##.#.# #.##.#.# ###......# #...<....# ##.####.### #.## #.......##....###..######.#hG.###.###.## ##.## #..hqf.# #...# ###.#h@ ##hwh&8hh<hN  .. ....# #.##.#.# #.##.#.# ###......## #...<....#.. ##.####.### #.### #.......#.##....###..######.#.###.##?##.### ##.### #...#  #...#  ###.#  ##h h &9h  h' `_Found a scroll labelled HISTRE JUUKAR.h[ .. ....# #.##.#.# #.##.#.# ###......# ## #...<....# .. ##.####.### #.#### #.......#.##....###..######h[s.#.###.###?##.######.##  # #...#  #...# h \t ###.#  ##hbhd'10hhhjh  .. ....# #.##.#.# #.##.#.# ###......#h x ### #...<....# ... ##.####.### #.#### #.#.##....###..######.#.###.###?##.######.## #. #...## #...#  ###.#  ##h9 h h] &1h h h8} #.##.#.#.. #.##.#.##.###......####. #...<....# ...#.####.###.## #.#### #.......# ....##....###..######h>............# ###.####?##.######.## #. #...# #( #...# #. ###.#.# ##h)#.hh&2hhh"V _Found 2 throwing nets.h=.. #.##.#.# #.# ###......####.# #...<....## ...# ##.####.###h#.### #.#### #.......# ....##....###..#######...............# ####.##h .##?##@######.## #.# #...#h #(# #...# #.# ##h=#.# .## ## # hh&3hhh  #.# ###.....##...<# ..##.####.###.### #.#### #.......# .....##....###..######...............# #..........###.# .##?##.#### #@# #...(.# ###hi h &4hˡ h| hK n##...<# ..##.####.##.### #.#### #.......# .....##....###..######...............# ......###.# .##?##.### #.# #....# ###h .## #.#.......#..h%hz&5hPhh"+6.1 (2hhd S _h - 2 throwing netshe# ..##.####.##.### #.#### #.......# .....##....###..######...............# ###.# .##?##.### #.# #...##h<.......## #.#....#  #....#......##h0+...hh0+7.1 (1hmhThcW  #.### #.#### #.......#  .....##....###..###### #...............#  #..........###.## .##?##.######.## ...##.# #...##..#.# #...##..##..#.# ###.#.......@## ###.#  #....  #..........##..#. .....##....h[ h] &8hb hd h #.### #.#### #.# .....##....###..###### #........# #..........###.## .##?##.######.## ...##.# #...# #..#.# #...#h'#..##..#.# ###.#.## ##.#.#....## #....# #....# ......# .##..#.#. ...... ##....#hBh%&9hhh , # ...# ##.####. #.#####.#### #....... .....##....###..##### #...............##..........###.####?##.######.##...##.# #...# #..#.# #...# ##..##@.#.# ###.##.........#####.#.#....##  #....# #....#h L ......# .##..#.#. ......##....#h h '20h h h&hmhh׃hh),hgh,hh4 # ###...# ###.# #...<#. ...# ##.####.#.#####.#### #.......h~.....##..######...............#..........###.#h##.##?##.######.# #....@##..hٖ2.1 (2 #..##..#.# #...h ##..##..#.# ###.##.........##h$=###.#.#....##hE#he-###..#.#hhrh&h M.. #.## ##.. ###.# #...<.h4 # #. ...# ##.#####.##.#####.#### #.............##....###..######............... #..........###.##@##.######.#h~ ...## #..##..#..##..##..#.# ###.#..#.# #......#h h +3.1 (1h0 hk hX +4.1 (2h h  h U_o - a scroll labelled HISTRE JUUKARh@= #.# ###...# ##...<# #. ...# ##.#####.##.#####.#### #...... ......##....###..##### #...............# #..........###.###.##.##.#####....@##.# #...##..###..##..###..#.# #......#.##..#.#h#hS&+5.1 (1h*h,ho3h;phrhsh\wBhw,hxh# #. ..##.#####.##.#####.#### #..... ......##....###..##### #...............#  #.......h## ##.##.##.######.##.....##.# #...h^#..##..#.# #...##..##@.###7.1 (2#.........## #h #.#.#....## #h#h.O##..#.#h>j. ......##....#hNhhhUh 3ho hw h hi h8 nhn 1 ......##....###..##### #...............#  #......## h ##.##.##.######.##.....##.# #...#..##..#.# #...###..##..#.# ###h #.........## ##.#.#..@.## 9h # #....#   h7 C ..#.h\ |# ##....#h d#.# .#h4 h h h_R3h ShUhW,hZ,h\h\h^hd} #......## ##.##.##.######.##.....##.# #...#..##..#.# #...###..##..#.# ####.........## ##.#.#....## hhe# #....#    31#....#..##..##. .......#..#.he # #.# .#.# #. .# #he$.. ..hIhh\lhnh##.##.##.######.## #.....##.# #...# #..##..#.# #...# ###..##..#.# ###.# #.........## ## h#.#.#....##  # #....# ...#....# #.......@# h#..##..#.# #......... h ##.##....## #.##.#.# #. #.# h4]#.. ...hTQ# ###h$h(+2.1 (1h.h%s  .....##.# #....##..###..###.........## ##.#....##    hs G ...#......##..#.......##.##....#.## #hz h| &3hP h hJhYKy ##..###..###h|K+.........## ##.#....##  .# #....# hK ...#.#......##..#.##.......@.#hKr#.##....#.#hK # #.##.#.hL. #.# #.#hELhRhZ&4h]hch h= h h hx#..##..#.# #...# ###..##..#.# ###.# #.........## ## #.#.#....## #.# #....# ...#....# #........# #..##..#.## #.# ##.##....#.# # #.##.#.# #. #.#.#.. ....## ###......hM~hn&5hhمh###..##..#.# ###.# #.........## ## #.#.#....##  #.# #....# ...#....# #........# #..##..#.##........h##.##....# #.##.#.#  #. #.#.# .. ...#hd# ###.. .h#D.....).hhj&6hh$ _Found a sling.hM L .........## ##.#....##   #....#  ...#.#........##..#.##.......###.##....#. # #.## #. .. ...#.##...#hS hU &7hZ h[ h#.#....##   #....#  ...#...#.......##..#.##.......###.##....#. # #.## #. .......##.####.......)....###...##....<h 8<hh8hh9 _Found a stone staircase leading up.h!    ...#....##..#.##.......###.##....#.hD" # #.## ##.##........##.####...#h"3 .....#h"6#........#h"6####.##h"h+hq.h.9h 5h7h B  ...#......##..#.##.......###.##....#. # #.##. ##.##.........#####.####@..# #.....##.........#.#h hו '40h h h^ #....##..#.##.......###.##....#. # #.##. ##.##........#####.####...## #.@...#....)....#.###.#hK!h#&1hE(hF*hb##..#.##.......###.##....#. # #.## ##.##.........#####.####...## #.....#.##....)....#.###...## #  ....<.###.##. .# #h e&2hihokhw #.........## ##.##....#.# # #.##.#.# ##.##.#.# ........### ##.####...## #.....#.## #......... #@....#.## ##...## # ....<... ###.##.# .# # .# .# 3h x h^x@_You see here a +0 sling.h|3h5h9h;h ##.##....#.#  #.##.#.#  ##.##.#.# ........#####.####...## # #.....#.###......... #)....#.## ##@..## # #.....<....#.###.##.###. .# ## .#.# h h  -4 _h hj h  #.##.#.#  ##.##.#.# .........### .##.####...##.# #.....#.###......... #)....#.## ###...##.####...@.<.....#.###.##.####. .# # # .# .#..##h<5h.h(h^@ ##.##.#.# .........### . ##.####...##.#  #.....#.###......... #)....#.## ###...##.#####.....<.....#.###@##.### h^#. #.# # # #.#  #.##..### hgh=j&6hohqhM G ........### . ##.####...##.# #.....#.##....#)....#.#####...##.#####.....<.....##.###.##.### h } #@# #    hC# h$ &7h* h+ hL$_##.####...##.# #.....#.###.........#)....#.#####...##.####.....<.....h$###.##.###  #.# #    h$.#h$ #.h$? .o..h$bo   orc (asleep)h$......h=2hs378Sandblasth7h8  An orc comes into view. It is wielding a +0 hand axe and wearing a +1 leather _armour of poison resistance.h>r #.....#.##.........)....#.#####...##.####.....<.....###.##.###  #.# #    .......##...... .o..b. ..S..... ....b   bat (asleep)####S   ball python (constriction, asleep)  A ball python and a bat come into view.hLp  The ball python hisses angrily.hQob.S...oh+RZbS)h!S&9hXh[^ _The orc cheers loudly.hZz##.####...##.# .....#.##......... #)....#.## ##...##.###....<.....#h###.##.###.### h[........###ob....h9..S......h.........####hhhRhhhiZbo.hQb   bathn'50h%h'hnk  You tentacle-slap the bat.hroSS   ball python (constriction)hu61=1h/{h7}G _You kill the bat!hhF........### .h0`##.####...##.# hh;#.....#.##h;#.........hj #)....#.## h8F##...##.###hm<....<.....#hE###.##.###h.h4 #hB# #.hLo# h .S..hX"###.b.h ..Sh ...h ....h ....hhhhhh3ohqSh.hah-h 2hh%h 0  You closely miss the orc. You grab the orc. You constrict the orc.=3 _The orc closely misses you.hS U  You tentacle-slap the orc.hXW S†S   ball python (constriction)hY .44h] hc_ G _You kill the orc!hs   You tentacle-slap the ball python but do no damage.You grab the ball python. You constrict the ball python.  The ball python bites you but does no damage.ht 6- 2 5Constr h3z hK| z _The ball python grabs you. The ball python constricts you.h]G  You tentacle-slap the ball python.heD)hzix12 66SandblasthohqO _You kill the ball python!h M##.##.#.# .........### .##.####...##.# #.###......... #)....#.## h ###...##.#####.....<.....####@##.###. #.# ## #)hK#†#hhw\7=-7hhGhG^M# hx| ##.##.#.# .h........### .##.####...##.# he#.##.........ht #)....#.## h ##...##.####....@<.....#h]#.###.##.###.. #.# ## #)#hnh@-8hOhh$ # #.##.#.# ##.##.#.# . ........### . ##.####...##.# #.....#.## #......... #)....#.## ###...##.#### #...@.<.....# #.###.##.###. #. #.# # # #)# #†# #........ ###.b....  ..S...  .....hB.<9h.h0hji # #.##.#.# ##.##.#.# . ........### . ##.####...##.# #.....#.## #... #)....#.## ###...##.####h #..@..<.....# #.###.##.###. #. #.# # # #)# #†# #.. ###.b.... h(x ..S...  .....hhE'60hAhOh2F # #.##.#.# ##.##.#.# . ........### .h3j ##.####...##.#h4| #.....#.##hF4R #.........h4\ #)....#.##h4 ###...##.####h5 #.@...<.....#hM5 #.###.##.###.h5s #. #.# #h5" #h5B. #)#h-6 #hi6P. #†#h6 #h6). #h 7 .h@7 #h74. ###.b....h7.h18. ..S... hf8hhAY .....h(EhE=hE1hvMhPh ##.##.#.# . ........### ##.####...##.# #.....#.## #......... #)....#.#####...##.#### #.....<.....# #@###.##.###. #.# #.# #  #.# #)#  #.# #†# #.# #........ #.# ###.b.... ... ..S... #.# .....  .....hE&h5C2h  ........### . ##.####...##.# #.....#.##.....)....#.#####...##.####.....<.....###.##.###. #.# # )# †#.#....hh&3hh,h  ##.####...##.# #.....#.##.......)....#.#####...##.####.....<.....###.##.###. #.# # )# †..........#####4h  #.....#.##....)....#.#####...##.####.....<.....###.##.###. #.# # )# †........##.b.##h^h&5hh"h ....)....#.#####...##.####.....<.....###.##.###. #.# # )# †........##.b... ..S##.#..##.6h  )....#.#####...##.####.....<.....###.##.###. #.# # )# †........##.b#.......# ..S#.###.#.# ....hG h0 &7h h۠ hO ###...##.####.....<.....###.##.###. #.# # )# †........#####.#####.b#....@..# ..S###.#.# .. #.#.###.hPh&8h+hhm|###...##.#### #.....<.....# #.###.##.###. #.# #.# # #.# #)# #.# #†# #.# #. #####.#####.b.... #.# ..S... #.###.#.# ..... #.#.# ..... ..#S#h#.##.##. .#S   adder (asleep) .. ..#. ##hz hc 79Sandblasthh#Y _An adder comes into view.hB    #.....<  #.  #.# #.# #  #.# #)#  #.# #†#  #.#   #####.###  #.....@.#   #.###.#.# .....  #.#.# ..... hFC  ..#S# ....  #.##.# ####  #. .# .. .. #. ##h    #.....<  #.  #.# #.# #  #.# #)#  #.# #†#  #.#   #####.###  #.....@.#   #.###.#.# .....  #.#.# .....  ..#S#  #.##.#  #. .# .. .. he Y#. ## h h hb h ] _An adder is nearby!hd ##S    The blast of sand hits the adder.  The adder is moderately wounded.hlL,h TIS..hTV7---==hU70.6 (1.5h[h^/ _The adder hisses angrily.h  You tentacle-slap the adder. Your grab misses the adder.The adder is heavily wounded.h4-10hhK _The adder misses you.h The adder is heavily wounded. _The adder misses you.  You miss the adder. You grab the adder.  The adder is heavily wounded.  You constrict the adder. The adder bites you.  You are poisoned.2=====------2Pois hIA _The adder poisons you! The adder bites you.hY h \ An adder. A common dungeon snake, a species of troglodytic reptile commonly found in subterranean spaces. Max HP: ~11Will: +AC: +hO\ /EV: +++ Threat: Low Class: Natural Size: V. Small Int: Animal Speed: 130% (swim: 216%) (normally travels faster than you) You have about 83% to hit with your tentacles and 81% to hit with your grab, tentacle-slap, and squeeze (at present). It has about 48% to hit you. h\ CAttack Max Damage After Damaging Hits Bite 4Poison It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. [!]: Description|Quotehh###...##.####hiimabiel the Digger  *EXPLORE*#.....<.....#Octopode#.###.##.###.Health: 22/27 ===================-----#.# #.# #Magic: 7/8=====================---hvT#.# #)#AC: 1Str: 7#.# #†#EV: 12Int: 19#.# #........SH: 0Dex: 12hW#####.#####.b....XL:  4 Next: 36% Place: Dungeon:3#.....@.# ..S...h?Noise: =--------  Time: 3072.6 (1.0)#.###.#S# .....h-) Tentacles#.#.# .....Cast: Sandblasth..#.# ....Pois h$#.##.# #####. .#hBS   adder.. ..#. ## hm=_The adder misses you.h|You miss the adder. You grab the adder.  The adder is heavily wounded.huYou constrict the adder. The adder bites you.  You are poisoned. hB_The adder poisons you! The adder bites you.h0h9hEhhAn adder. A common dungeon snake, a species of troglodytic reptile commonly found in subterranean spaces. Max HP: ~11Will: +AC: +EV: +++ Threat: Low Class: Natural Size: V. Small Int: Animal hS&Speed: 130% (swim: 216%) (normally travels faster than you) You have about 83% to hit with your tentacles and 81% to hit with your grab, tentacle-slap, and squeeze (at present). It has about 48% to hit you. Attack Max Damage After Damaging Hits Bite 4Poison It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. [!]: Description|QuotehdDDER, n. A species of snake. So called from its habit of adding funeral outlaysto the other expenses of living.-Ambrose Bierce, _The Devil's Dictionary_, 1906. “The latter lived in the country, and before his house there was an oak, in  which there was a lair of snakes. His servants killed the snakes, but Melampus  gathered wood and burnt the reptiles, and reared the young ones. And when the  young were full grown, they stood beside him at each of his shoulders as he  slept, and they purged his ears with their tongues. He started up in a great  fright, but understood the voices of the birds flying overhead, and from what  he learned from them he foretold to men what should come to pass.”-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.trans. Sir James George Frazer, 1913. “A snake, with mottles rare,  Surveyed my chamber floor,  In feature as the worm before,  But ringed with power.”-Emily Dickinson, “In Winter In My Room”. circa 1860.Description|Quotehh. common dungeon snake, a species of troglodytic reptile commonly found in subterranean spaces. Max HP: ~11Will: +AC: +EV: +++ Threat: Low Class: Natural Size: V. Small Int: Animal Speed: 130% (swim: 216%) (normally travels faster than you) You have about 83% to hit with your tentacles and 81% to hit with your grab, tentacle-slap, and squeeze (at present). It has about 48% to hit you. Attack Max Damage After Damaging Hits Bite 4 Poison It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. Description|Quotehv###...##.####hiimabiel the Digger  *EXPLORE*#.....<.....#Octopode#.###.##.###.Health: 22/27 ===================-----#.# #.# #Magic: 7/8=====================---#.# #)#AC: 1Str: 7#.# #†#EV: 12Int: 19#.# #........SH: 0Dex: 12#####.#####.b....XL:  4 Next: 36% Place: Dungeon:3#.....@.# ..S...Noise: =--------  Time: 3072.6 (0.0)#.###.#S# .....-) Tentacles#hH.#.# .....Cast: Sandblast..#.# ....Pois #.##.# #####. .#S   adder.. ..#. ## _The adder misses you.You miss the adder. You grab the adder.  The adder is heavily wounded.You constrict the adder. The adder bites you.  You are poisoned. _The adder poisons you! The adder bites you.hhݥh?A  You tentacle-slap the adder.hRm .  You kill the adder!hG1-513.6 (1Sandblasth_h$ _You feel sick.hc-h-hha0-h3 [M_You feel sick.hpu19--h!h) #.........  #)....#.##  ###...##.####- #.....<.....# #.###.##.###. #.# #.# # #.# #)#  h*#.# #†#  #@# #........-5.6 (2 #####.#####.b....#.......# ..S...h;*c#.###.#.#. #.#.# ..... ..#.# ....hs* #.##.# #### #. .#.. ..h+7-h>1h2$ _You feel sick.hPJ3hmKhLhNh RO8hS3 _You feel sick.hUi7-hVhX3 _You feel sick.h^-8===hc........### . ##.####...##.#  #.....#.## hc #.........  #)....#.## ##...##.####hd....<.....###.##.###.# # 8.6 (3hTdb #.# #)#  #.# #†#  #.# #...hd#####.#####.b#.......# ..S#.###......hd #.#.# ..... ..#.# ....hehjh!lD _You feel sick. _Magic restored. You feel sick.h]r6-... 0  You start resting. You feel sick.-9.6 (1hIbhm[ _You are no longer poisoned.h3hBh-Bhhh#7hN====hh|,hh&,hh,hhh ^8==hh,hh,hEh,hh&a9=hh),hh,hh0,hh'd20=h7h,h h=,hXh,hh1==hLhZ,hh,hh,hh h 9=h hRa2=hah ,hhu,hch,h~hI~3==hh,hh,h"h]$,hW%h&h '#4hE'E==h#(h)h)h~*hS,,hC-h.h.h/hL1ht1h5==ho2h 4,h5h6,h8h]9h~9hL:h;h;R6==h<hC=h>,hg@hgA,hBhD,hEhM$ hM;_You start resting.hT1122.6 (43.0)hUw7==3.6 (44hD]8 _HP restored.h7h8h>h@hhfhhh,h},h,hDh>N #.....#.## #.........)....###...##.#####.....<.....#.###.hz.# #.# # .# #)# †# 5.6 (2.0)........#####.#####.b....h..##.##.# #####. .#hhhYh@3hHAhzEh7IBhN{=hSq)###...##.####hS#.....<.....#.###.h2T]# #.# #  #)# †# ........#####@#####.b....7hoTf#.......# ..S#.###.#.# ..##... ..hTD#. ##htVhZh\hV ##...##.#### #.....<.....# #.###.##.###. #.# #.# #  #.# #)#  #.# #†# #.# #........#####.#####.b.... #...@...# ..S...hCW  #.###.#.# ..... #.#.# ..... ..#.# ....#.##.# #### #. .# .. ..hrW m #. ## hz] h_ +8.6 (1hd he hg ###...##.#### #.....<.....# #.###.##.###. #.# #.# # #.# #)# #.# #†# #.# #. #####.#####.b.... #.# ..S... #.###.#.# .....# #.#.# ..... ..#.# .... #.##.# ####  #. .#  .. ..  #. ##9hah4 ###...##.#### #.....<.....# #.###.##.###. #.# #.# # #.# #)# #.# #†# #.# #. #####.#####.b.... #.# ..S... #.###.#.# ..... #. #.#.# .....#. ..#.# ....#. #.##.# #####h]. #. .##. .. ..## #. ##hh'30hh!hE  ###...##.#### #.....<.....# #.###.##.###. #.# #.# # #.# #)# #.# #†# #.# #. #####.#####.b.... #.# ..S... #.###.#.# ..... #.# #.#.# ..... #.# ..#.# .... #.##.##.# #### #.##. .# #.... .. ####. ##h h &1h h> h5hWBh`r.###.# #.# #  #)# †# ........#####.#####.b....h#.......# ..S.###.#.# .# #.#.# ..3.6 (2 ..#.# #.#h˸@ ####hh^hh#3h$h='h)h])h3.h/,h/ht6t #†# .......#####.#####.b....#.......# ..S...#.###.#.# .# #.#.# .# ..#.# ..# #####. .# 6.6 (3....... ###.####  # h7h;h=hF #.# #........#####.#####.b.... #.......# ..S... #.###.#.# ..... #.# #.#.# ..... #.# ..#.#  #.##.##.# #### #.##.##.## #.@.......####.#### # hJ h9L +7.6 (1hO hP  h2g hxg hg hj hk hk hNp, hyq, hyo#.# #.. #####.#####.b.... #.......# ..S... #.###.#.# ..... #.###.#.# ..... #.##..#.# .... #.##.##.# #### #.##.##.### #...# 9.6 (2 hz~####.####..?#.# #..#.###..### h{ h h   h,Y_Found 3 scrolls labelled BUTWOM IFRYKH. h4V  #####.#####.b.......# ..S###.#.# ..##.#. #.##.##.# #### hV #.##.##.### ........####@####..? #.# .#   h]  h_ ,40.6 (1 hd  hzf !hoT .......# ..S###.#.# ..##. ######.##.##.### !hT#.........#####.####..? #@# ......#####..#  !h\!h^&1!hDc!hpe!h4r###.#.# ..##. ####### ........!h~r-###.####..? #.####..#......#####. !hr_### !hNy!hz&2!h8!h"h%I"hK)"hR+"h+"h90X"h0"hw7. .# ######.### ........# ###.####..? #.####..# #.......#..4.6 (2####### "h8"h<"h>"h:"h^;"hO<"h,@"hyB,"hVF,"hxG,"hMH"hM#.##..#.# .... #.##.##.# #### "hNh#.##.##.### #.........# "h:N{####.####..? #.####..# "hTN#.......# #.####..##"hmN3#..6"hN*##"hP"hT"hU"h 1 "hD1 "h2 "h5 "h&7 "h: B"h@; "h`; "h< "h|= "h> ,"h@ "hG #.##..#.# .... #.# #### #.##.##.### #.........### ####.####..? "hG #.####..# #.......# #.####..###.# #...# 9.6 (3###"hG  "hI "hN "hO #h 3#h#h#h4X#h,#h#h?#.###.#.# ..... #.###.#.# ..... #.##..#.# ....#.##.##.# #####.##.##.### #.........###h####.####..? #.####..# #......@# 51.6 (2#.####..###.# #...........############## #h#h #hz#h 3#h#h5n#hS,#h#h0J _Found a stone staircase leading down.#hh#h#h#h1#h?#h#####.#####.b.... #.......# ..S... #.###.#.# ..... #h#.###.#.# ..... #.##..#.# ....#h9#.##.##.# #####.##.##.### #hz#.........##########.####..@...#5.6 (4#hH#.####..###.>...#.......# ####.####..###.#h##...........###############h#h#h]d _p - 3 scrolls labelled BUTWOM IFRYKH$h's#####.#####.b.... #.# ..S... #.###.#.# ..... $hNsX#.###.#.# ..... $hs#.##..#.# .... #.##.##.# #### $hs#.##.##.### #.###### $hs####.####...@..# #.####..###.>.#.......# ###.####..$h t\###.##...........#$h/t5############# $hy$hZ{+6.6 (1$h~$h$hV#####.#####.b.... #.# ..S... #.###.#.# ..... #.###.#.# ..... #.##..#.# .... #.##.##.# #### #.##.##.### #.$h###### ####.####....@.# $h@#.####..###.>.#.......# .#$he#.####..###.##.$h.#### $h"$h$&7$h,$hBS $hT $h'X $h Z %hQ%h7q#.###.#.# ..... #.###.#.# ..... #.##..#.#  #.##.##.# #### #.##.##.### #.........###### ####.####......#####.# #.####..###.>.....# #.......# #@#######60.6 (3#.####..###.# #...........# ############# %h"%h%h%h%hQ%hI #.......# ..S...  #.###.#.# .....  #.###.#.# .....  #.##..#.# ....  #.##.##.# #####.##.##.###  #.........######  ####.####......#####.# #.####..###.@.....# #.......# #.########.####..###.# #...........##############%h %h[! +1.6 (1%h$ %hk' c _There is a stone staircase leading down here.&h,&hJ-&h-&h0&h1&hi5 _&h;g.......# ..S... .###.#.# ..... .###.#.# ..... .##..#.# .... &h;.##.##.# #### .##.##.### ..&h;:###### ###.####......#####.# #.####..###.>.@...# &h;3.6 (2#.......# #.####### #.####..###.# #..&h-<X#####&hk=&h@&hB&hq&h&h&hd&h&hB&h8&hs&hQ&h# ..S... ##.#.# ..... .# ##.#.# ..... )# #..#.# .... .# #.##.# #### .# &hW#.##.### .####### .#.####......#####.# &h#.####..###.>...@.# 5 #.......# #.####### #.####..###.# &h)&h&h` _Found an ancient dagger.&h# ..S... .#.# ..... #.# .#.# ..... #)# ..#.# .... #.# .##.# #### #.# .##.### #.# ###### #.# .####......#####.# .####..###.>....@# .# #.# .####..###.#  &h&hщ+6.6 (1&h &h%'hM#.#####.b. ....# ..S. #.)..... #### .##.### .....###### ....#########..###.>...........# #.####### .####..###.#7'h'h'h 'hȜ 'h 'h 'hR 'h B'h ,'h 'hޮ  #†# #.# #........ .<.####.b. ....# ..S. #. 'h #...... #).#.# .... .##.# ####.### 'h| J9.6 (2.....###### #.####......#####. .####..###.>.....# .......# #.#######'h * 'h 'h 'h 9 _Found a stone staircase leading up.(hiI(h(h,(h,(hi,(hN(h #.# #)# .  #†# .## #.# #........ .<.####.b. ....# ..S. #. #.(h& ..... #).#.# ....71##.# ####(hK .### ......###### #.# (hj d.####......#####.#(h(h(h(h M##.##.###..# # #. ..) .†# .##. #.....< #.#####.b.. ....# ..S. #. ...... #. #### #. .##.####.#(hA (h +2.6 (1(h (h# _You see here the +9 dagger of Vepn {flame, Dex+2}.+hD _+hPH##..#....<.....# #. ..##.##.###. #. #.##.# # #. ....#)# #. .#..## #†# #.##...... #.# #........ .<.....#####.b.....# ....# ..S4.6 (2 #.. #...... #) ..#.# .... #.# .##.# #### #.#..#+hnJ+hO+hQ+hRUM #)....#.## ##...##.### ##....<.....# .. +hUq##.##.###. #. #.#.# #....# ) .#..##+hU†# #.##...... #........ #.< #.#####.b.+hU.....# ....# ..S.######+hV. #.#.# ..... #)#+h;V*#.#+h^+h_$5.6 (1+hRb+hc,h #.........  #)....#.## ###  ###...##.#### #.$ ##  #.....<.....# #.# ..  #.###.##.###. #.# #.##  #.# #.# # #.# ....  #.# #)#,hi #.# .#..##  #.# #†# #.##......  #.# #........ #@<.....# ##.#####.b.... ##......# .....# ..S... #.#######.#.# ..... #.# ##.#.#. #)# #..#.# .... #.# ,h@#.##.# #### #.# #.##.### #.#......###### #.#,h ,h &6,h',h** _Found 5 gold pieces.,h,h,h,h,h ,,h& ,h ,hJ There is a stone staircase leading up here.,hI,h{,h ,h4##.. #)....#.## ### .. ##...##.#### #.$ .. ## ,h.....<.....# #.# .... .###.##.###. #.# .#.## ,h.# #.# # #.# ....# .# #)# #.# .#..##. ,h.# #†# #.##......$ .# #..,h; #.<@....# 8.6 (2 .#####.b.... ##......# # ..S... #.###### ,hp .#.# ..... #. .#.# ..... #) ,h_.#.# .... #.#.# #### #.#.### #. ,h= ,h%,hJ(+ _Found 12 gold pieces.,h+3,h,h2,ho,h,h#,,h%,h%,h&,h6/<. ....#.## ###... ...##.#### #.$....## <.....# #.#..... ##.##.###. #.#..#.##  #.# # #.#.....# ,h/ #)# #.##.#..##.#  #†# #.##......$#  #.. #.<..@..# 80 ####.b.... ##......# # ..S... #.######  ..... #.#,h/ ..... #)# .... #.# .# #### #.# .### #.,h 0,# ,h-1,h5,h6-h6X #.## ###..... ##.#### #.$....## <.....# #.#..... .##.###. #.#..#.## #.# # #.#.....# # #)# -h6#.##.#..##.# #†# #.##......$# #. #.<...@.# .b.... ##......# -h6# ..S... #.###### -h7-h}>-h@+1.6 (1-hF-hH-h #.## ... .### .## ###..... -h v##.#### #.$....## .<.....# #.#..... .##.###. #.#..#.## .# # #.#.....# # -h! )# #.##.#..##.# -h[ 3†# #.##...@..$# ........ #.<.....####-h 0#.b.... ##......#  ..S... #.######  ..... #.-h j#  ..... #)-h #  .... #.#  #### #.# ## -h -h &2-hx -h .h#.##  ..### #.## ###..... ##.#### #.$....## .h`<.....# #.#..... ##.###. #.#..#.## # # #.#.....# # # #.##.#..##.# # .h#.##....@.$#  #.<.....#### .b.... ##......#  .hۉ..S... #.###### .h.hi&3.h=.h&.hc<#.##  ..### #.## ###..... ##.#### #.$....## !. .....# #.#..... .#.###. #.#..#.## .#  # #.#.....# .#  .h#.##.#..##.#  #.##.....@$#  #.<.....#### .h-.b.... ##......# ..S... #.######  ..... #.h 3.# .h0 .hP.hX&4.hZ.h_ _Found a bubbling purple potion..h P.##  ..### #. .## ###..... .## .#### #.$....##.!. # #.#..... ..# .###. #.#..#.###.#  # #.#.....##.# #.##.#..##.# #.##.# .hQ o #.<.....#### b.... ##......# S... #.###### .ht .h &5.h .h .h +6.6 (2.h; .h" ? _You now have 103 gold pieces (gained 12)./hI/h/h&/hɣB/h%/hX/hD/h . # . #. /hح.. ..#####. ## ##..#/h# #.$....##.!. ....# #.#..... . /h;.###. #.#..#.###.....##8 /hx#.##.#..##. #.##.......# /h..... #.<.....#### b.... ##......#/hܮ#/hU/h/h8/h/h>/h/hm/h,/h,/h,/h/hX  .  . # . #. .. ..#####. /h## ###.......######..# #.$....##.!....... ....# #.#.......90 .###. #.#..#.###.....###.##.#..##.##.##.......#/h)#/h./h/h0h5 M # ..  .# .## 0hG6.. ..#####.  ###.......########## #.$....##.@..........#......####### .###. #.#..#.###.  # #.#.....##.#0h6#0hLW1.6 (10h+S0hT+2.6 (20h0] _q - a bubbling purple potion; r - a scroll labelled BOKIAC LIWYMPIE0h#.. ..# #.# #.# ... #.## #.#... ..#####.# #.## ###.......######.. #.#### #.$....##......... .....# #.#......@.####### #.###. #.#..#.###.#  # #.#.....##.# #.##.#..##.# #.##.......# ...... #.<.....####b.... ##......# ..S... #.######  ..... #.#3.6 (10h10h0h' 0h<) 0h, 0h- 1hq1hб1hY1h1h1hָ1hB1hм1hh1h, #. . ..# ## . #.# .##.#1hs7 ... ..#.## ### #.#.. ....#####.# ..#.## ###.......######.. 1h.##.#### #.$....##.. .1hz<.....# #.#....@...#######5.6 (2 .##.###. #.#..#.###.# 1h 2.# # #.#.....##.# )# #.##.#..##.# 1hu †# #.##.......#.. #.<.....#### ##.b.... ##......#  ..S... #.###### 1hk ..... #.#1h1h1h81h31h1hb1h1hlB1h,1h1h$1hM,1h1h7#.# #. #.# . #. ..# ..### .#. #.# #...##.#1h,#. ......#.## ###. #.#... ....#####.# )....#.## ###.......######.. #...##.#### #.$....##... .1h:...<.....# #.#.@......#######8.6 (3 1h###.##.###. #.#..#.###.# # #.# # #.#.....##.# # #)# #.##.#..##.# # #†# #.##.......# # #........ #.<.....####1h@t###.b.... ##......# ..# ..S... #.###### #.# ..... #.#1hK1h1h1hg1h1h1h1h>,1hNX1hF1hE,1h1h..#.# .# ### #. #.#.# . #.. ..# ....### . #.# #.# ###...##.# #.# ...  #.....#.## ###.# #.# 1h, #......... ....#####.#  #)....#.## ###.......######.. ###...##.#### #.@....##.........201.....<.....# #.#........####### #.###.##.###. #.#..#.###.# #.# #.# # #.#.....##.# #1h]S.# #)# #.##.#..##.# #.# #†# #.##.......# #.# #........ #.<.....#### 1h#.#####.b.... ##......# ....# ..S... #.######1h1h1h<> _You now have 108 gold pieces (gained 5).2hG(#.# .#.# ### #. .#.# . #.. ..# ### . #.# #.# ...##.# #.# ... #.....#.## ###.# #.# #. ....#####.# 2h(#)....#.## ###.######.. ...##.#### #..@...##. .....<.....# #.#........# .###.##.###. #.#..#.###.# .# #.# # #.#.....##.# .# #)# #.##.#..#2hs)W#.# .# #†# #.##.......# .# #. #.<.....#### .#####.b.... ##......# 2h=02h2+2.6 (12h72h92h* M.#  ## #. #.# .. . ...### .#.# ##...##.# 2hK+ ...#.########.# #.# #................#####.# )....#.## ###@......###### ##...##.#### #......##......... .....<.....# #.#........####### 2hn+ .###.##.###. #.#..#.###.##.#....2h+ m...#....#2h2 2h95 &32h4: 2h; 3h;M## .# 3h ## #. #.# .. . ...### .#.# ##...##.# ...#.########.# #.# #3h...............@#####.# )....#.########.......###### ##...##.#### #......##......... .....<.....# #.#........#######.3h]#.......##3h'3h=*&43h/3h13hҊ #.##3h0 .## ..#.# #.#.# ### #. #.#.# . #.. ..#3h] .### . #.# #.##...##.# #.# ... 3h  #.....#.#.# #.#  #3h f.#####.#  #)....#.3h '#.######..#...##.#### #......##. #.....<.....# #.#........# 3hH #.###.##.###. #.#..#.###.# 3hr #.# #.# # #.#.....##.# #.# #)#3h͌ r #.##.#..##.# #.# #†# #.##.......# #.# #3h0 _. #.<.....####3hf 3h 3h 53h 3h{.#.##.##.#.# ##.#.# ### #. #3h{N#.#.# . #.. ..#.### . #.# #.##...##.# #.# ... #.....#.#.# #.# #.#####.# #)....#.#.######..  ###...##.#### #......##3h{.  #.....<.....# #.#....3hZ|#  #.###.##.###. #.#..#.#.#  #.# #.# # #.#.....##.#  #.# #)# #.##.#.3hz|.##.#  #.# #†# #.##....3h|U...#  #.# #3h|_. #.<.....####3h3hG&63hE3h4hf5 <.#.##.##.#.# .##.#.# ### #. .##.#.# . #.. ..#.### . #.# #.# .####...##.# #.# ... #.....#.4h5 #.# #.# #.#####.# #)....#.#.###### ###...##.#### #......##4ha6 - #.....<.....# #.#........ #.###.##.###. #.#..#.###.# #.# #.# # #.#.....##.# #.# #)# #.##.#..##.# 4h6  #.# #†# #.##4h6 T.#  #.# #4h6 _. #.<.....####4hW= 4h> &74hPC 4hD 5h7#..#.##.## #....#.# 5h#.##.#.# ### #. #.##.#.# . #.. ..#5h.### . #.# #.# #.####...##.# #.# ... #.....#.#.# #.#5hkm #.#####.# #)....#.#.###### ###...##.#### #......##5h #.....<.....# #.#........  #.###.##.###. #.#..#.###.#  #.# #.# # #.#.....##.#  #.# #)# #.##.#..##.#  #.# #†# #.##.# 5h3 #.# #. #.<.....####5hD5h&85h5h15ho#..#.##.## ##....#.#  #.##.#.# ### #. ##.##.#.# . #.. ..#.### . #.# #.# #5h#.####...##.# #.# ... #.....#.#.# #.# #.#####.# #)....#.#5hG. ###...##.#### #......## #.....<.....# #.#.  #.###.##.###. #.#..#.###.# 5h) #.# #.# # #.#.....##.# 5hI #.# #)# #.##.#..##.# 5hh #.# #†# #.##.# 5h #.# #. #.<.....####5h5he5hH&95h5h5h9.##..#.##.## .##....#.# #.##.#.# ### #.  ##.##.#.# . #.. ..#  .### . #.# #.# 5hS: ##.####...##.# #.# ... #.....#.#.# #.# #.#####.# #)....#.#. ###...##.#### #......##5h: #.....<.....# #.#.  #.###.##.###. #.#..#.###.#  #.# #.# # #.#.....##.#  #.# #)# #.##.#..##.#  #.# #†#5hr< #.##.#  #.# #. #.<.....####5hD=105hpL5hP5hF ".##..#.##.## #.##....#.# # #.##.#.# ### #. ##.##.#.# . #.. ..# .### . #.# #.# ##.####...##.# #.# ... #.....#.5h 7#.# #.# #.#####.# #)....#.#.5h k ###...##.#### #......## #.....<.....# #.#.  #.###.##.###. #.#..#.###.# 5h ? #.# #.# # #.#.....##.#  #.# #)# #.##.#..##.# 5h%  #.# #†# #.##.# 5hP  #.# #. #.<.....####5h1 5h &15h 5h 5hG#..##..#.## #.## ##.##....#.#  # #.##.#.# ## 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# #....####### ..#.......# #.... .....# ...#... ;h|o #..#.## #.#### ......## ###.####;hv ;h*y &9;h~ ;h M _Found a human skeleton.<hG M..... .......... .##.##.######.# ....# #.. .<h+H ##..#.# ÷####. ......## .... ## # #....####### ..#...@...#... ###.#..... .....# # #....#... #..#.###.#### ...#<hlN <hP '30<hU <hV =heC#.# #.###.## #.##.##.######.##.##.# #...# ..##..#.## #...# ..##..#.##÷####.#.##÷.... ## .#....## #....# ..  #....# #.#... =h.#....# ##.#..# #.#....#... ##..#.#####.#### ..## ###.##....#.# ###.#.#  #.##.#.# ###...#.# ### #. ##.##.#.# #.#...=hR#.# #.. ..# .###)......# #.# #.#=h=ha&1=hD=hM _Found a human skeleton.=h #.#  #.###.## ##.##.##.######.## #.....##.# #...# #..##..#.## #...# #..##..#.##÷####.#.##÷....### #.#....## #....=h=# .. # #....# #.#... ..#....# ##.#..# #.#....#... .##..#.## ###.#### .=h{r.## ###.# .##....#.# ###.#.# #.##.#.# ###...#.# ### #.  ##.##.#.# #.#...#.# #.. ..#  .###)......# #.# #.#=h=h&2=h-#=h$=hf ......##....###..###### #......#  #..........###.##  ##.##.##.######.##  #.....##.# #...#  #..##..#.## #...# ##..##..#.##÷####.# .........##÷# .#.#....## #...@####### .. .# #....# ####.......#...#....##.#........ ........ #.#....#...##..# ###.#### . .........## ###.# #.##....#.# ###.#.# # #.##.#.# ###...#.# ### #. ##.##.#.# #.#...#.# #.. ..#=hl =hPn &3=hr =hSt >hC#.##.#####.#### #.......#......##....###..###### #......# #..........###.## ##.##.##.######.## #.....##.# #...#  #..##..#.## #...# >hC0###..##..#.##÷####.# #.........##÷ #.#.#....##..#....####### .. #.# #....# ####.......#...  ...#....##.#....>hzDt.... #........ #.#....#... #..##..# ###.#### .........## ###.# ##.##....#.# ###.#.#  # #.##.#.# ###...#.# ### #.>hI>hJ&4>hM>hO>h >hj >hP >h >h1 #.##.#####.#### #.# ......##....###..###### #.# #.###.## ##.##.##.######.## #.....##.# #...# #..##..#.## #...#  ###..##..#.##÷####.#  #.##÷..@.###  #.#.#....##..#....####### ..  #.# #....#. ####.......#... ...#....# ##.#........  #.# #.#..#...  #..##..#.## ###.### .  #.## ###.#  ##.##....#.# ###.#.#  # #.##.#.# ###...#.# ### #.>h7>h9&5>h.=>h>?h  #.##.#####.#### #.# ......##....###..###### #.# #.###.## ##.##.##.######.## #.....##.# #...# #..##..#.### #...# ###..##..#.##÷####.# #.##÷.@..### #.#.#....##..#....####### .. #.# #....#.. ####.......#... ...#....#. ##.#...... #.# #.#...#... #..##..#.## ###.#### . #.## ###.# ##.##....#.# ###.#.# # #.##.#.# ###...#.# ### #. ?h ?h &6?h ?h @hL6 #.##.#####.#### #.# ......##....###..###### #.# #.###.## ##.##.##.######.## #.....##.# #...# #..##..#.#####...# ###..##..#.##÷####.# #.##÷@...### #.#.#....##..#....####### .. #.# #....#..#####@h`Mi.#... ...#....#.# ##.#. #.#. #.#....#... #..##..#.## ###.#### . #.## ###.# ##.##....#.# ###.#.# # #.##.#.# ###...#.# ### #@hT@hU&7@hY@h[Ah>F ......##....###..######Ah~ #...............#  ####.###.##.##.######.## #.....##.# #...# #..##..#.#####...####..##..#.##÷####.#Ah- #.........##÷....### #.#.#.@#....####### .. #.# #....#..#####.......#... ...#....#.# ##.#........Ah+\#........#. #.#....#... #..##..#.## ###.#### . #.........## ###.#Ah ##.##....#.# ###.#.# # #.##.#.# ###...#.# ### ##.##.#.# #.#...#.# #..AhPAh@&8AhAhAhn5 #...............#  ####.###.##.##.######.## #.....##.# #...# #..##..#.#####...#Ah9###..##..#.##÷####.# #.........##÷....### #.#.#..#....####### .. #.# #....#.@#####.......#... ...#....#.## ##.#........#........#. #.#....#... #..##..#.## ###.#### Aht . #.........## ###.# ##.##....#.# ###.#.# # #.##.#.# ###...#.# ### ##.##.#.# #.#...#.# #.. ........###)......# #.#AhAh&9AhqAh)AhXZ 9 ####.###.##.##.######.## #.....##.# #...# #..##..#.#####...####..##..#.##÷####.# #.........##÷....### #.#.#..#....####### .AhZ  #.# #....#..#####.......# ...#....#@## ##.#....#........#.# #.#....# #..##..#.##. ###.####  #.........##÷ ###.# ##.##....#.##. ###Ah1[ 8.#.# # #.##.#.# ###...#.# ### ##.##.#.# #.#...#.# #..Ahk[  ........###)......# #.# ##.####...##.###### #.#Ahgd Ahe '40Ah~k Ahn M _Found a human skeleton.Bh ##.##.##.###.....##.# #...##..#.#######÷####.........##÷....###.#....##..#....####### . ..#####.......#. ...## ##.#.....#.... ###..#.##.# ###.#### .......##÷. †###.....#.########.#BhBhp&1Bh8BhK _Found a human corpse.Ch:*#.....##.# #...# #..##..#.#####...# ###..##..#.##÷####.# #.........##÷....### #.#.#....##..#.#### ..#.# #....#..#####.......#.....#....#.## ##.#......#........#.## #.#....##..##..#.####.#### Ch';,#.........##÷.$..###.# ##.##....#.##.†###.#.#  #.##.#.# ###...#.# ### ##.##.#.# #.#...#.# #..........###)......# #.###.####...##.###### #.# #.....#.##.##................###ChJ;D ChCChD&2ChIChL+ _Found 11 gold pieces.Dhvj#..##..#.#####...# ###..##..#.##÷####.# #.........##÷....### #.#.#....##..##### ..#.# #....#..#####.......#... ...#....#.####.##.#........ Dh!#........#.##....#.#....#... #..##..#.##.#.l$†###.#### . #.........##@.$..###.# ##.##....#.##.†###.#.#  #.##.#.# ###...#.# ###Dh ##.##.#.# #.#...#.# #..........###)......# #.###.####...##.###### #.# l   frilled lizard (asleep) #.....#.##.##................#####)....#.########.....Dhp  A frilled lizard comes into view.Dh73SandblastDhDh _Found 9 gold pieces and a human corpse. _You see here a human skeleton.Gho}   ÷  ÷  Ghi ..  #.# #....#..#####  #.####.##  #.##....#Gh4  #.#.l$†#Gh g .  #@.$..###.#  ##.†###.#.# Gh*' #  ### ### GhK$   #.. Ghh )Gh* #.#   #.# Gh,  GhGh^v   ÷  ÷ Ghc^  ..  #.# #....#..#####  Gh^#.####.##  #.##....#Gh^'  Gh^#.#.l$†#Gh^J .  Gh_ #@.$..###.#  ##.†###.#.#  Gh5_>#  ###Gh__Z ###   Gh_  Gh_6) Gh_ Gh`[ #.#  GhgGhiGhmGhoe _A frilled lizard is nearby!HhP  The blast of sand hits the frilled lizard!!Hhf#.Hh\='..HhA7---3=5.1 (1.5SandblastHhAHhGHhI HhJD_You kill the frilled lizard!Hh 3Hh Hh Hh BHh Hhk ,Hh Hh ,Hh Hh #..##..#.#####...# ###..##..#.##÷####.# #..##÷....### #.#.#....##..#....####### .. #.# #....#..#####.......#... ...#....#.####.##.#.. #..#.##....#.#....#... #..##..#.##.#..$†###.#### . #..##÷.@..###.# -8.1 (3.0##.##....#.##.†###.#.# HhY # #.##.#.#####...#.# ### #.##.##.#.# #.#...#.# #.. ....###)......# #.# #.##.####...##.###### #.# ..Hh #.....#.##.# #.#..#####.#)....#.##..Hhx 8-HhG U _You now have 119 gold pieces (gained 11).IhE'#.....##.# #...#  #..##..#.#####...#  ###..##..#.##÷####.#  #.....÷....###  #.#.#....##..#....####### ..  #.# #....#..#####.......#... ...#....#.####.##.#........  #........#.##....#.#....#...  Ih6F #..##..#.##.#..@†###.#### .#.........##÷....###.#  ##.##....#.##.†###.#.# # #.##.#.#####...#.# ### #.##.##.#.# #.#...#.# #.. ..#........###)......# #.# #.###.####...##.###### #.# ..#.....#.########.# #.##................#####.#Ih\FIhMIhOG---9.1 (1IhaUIhc50.1 (2 _You now have 128 gold pieces (gained 9).Ih  #..##..#.#####...####..##..#.##÷####.# #.........##÷....### #.#.#..#....####### .. #.# #....#..#####.......#... ...#....#.####.##.#........#........#.##....#.#....#... #..##..#.##.#...†###.#### . #.........##÷.@..###.#  ##.##....#.##.†###.#.# # #.##.#.#####...#.# ### #. ##.##.#.# #.#...#.# #.. .. ........###)......# #.# #. ##.####...##.###### #.# .. #.....#.########.# # #................#####. #)....#.########.......Ih/" IhS" $1.1 (1Ih( Iha* JhJhXJhJh,JhJh#8Jhlt=== _Magic restored.JhJhJh~Jh##.##.##.###  #.....##.# #...# Jh #..##..#.#####...#  ###..##..#.##÷####.#  #.........##÷....###  Jh#.#.#....##..#....####### ..  #.# #....#..#####.......#... Jh...#....#.####.##.#........  #.Jh'#.##..@.#.#....#...3.1 (2  JhY5#..##..#.##.#...†###.#### .#.........##÷....###.#  Jh##.##....#.##.†###.#.## #.##.#.#####...#.# ##Jh##.##.#.# #.#...#.# #.. ..#........###)......# #.# #.###.####...##.###### #.# ..#.....#.#JhF.# #.#JhJheJhަKh+KhKhWKhLh3LhhLhqLhLhLhLhXLh,LhLhLhLh*4===LheLhc  You see here a human skeleton.LhLh5 _LhLh,LhLhLhK,Lh@,Lh,Lh?Lhi Lh ,Lh LhLhLhLhZLhLhELhuLhLhLh,LhLho Lh!Lho"Lh"Lh&Lh(,Lh)Lh-Lh.,Lh;/Lh2Lh/4,Lh4Lh8Lh:,Lh<Lh?Lh-ALhLALh|BLhUFLhG,Lh)ILhKLhM,LhNLhWQLhSLhASLhWLhZLhS\,Lh^]Lh aLhb,LhcLhfLhhLhhLhiLh2lLhm,LhnLh5qLh Nh-J n #.# #....#..#####.......#.. ...#....#.####.##.#....... #........#.##....#.#....#.. #..##..#.##.#...†###.#####.........##÷....###.# ##.##....#.##.†###.#.# NhkJ  #.##.#.#####...#.# #####.##.#.# #.#...#.# #.........@###)......# #.# 8.6 (3NhJ ##.####...##.###### #.#  #.....#.########.#  #................## #)....#.########... ###...##.#### NhK  #.....<.....# #.#. #.###.##.###. #.#..#NhFK  #.# #.##.# #.#NhIN NhV NhX p _You see here a rat corpse.Ohz3Ohy|OhOhOh: _OhlOh,OhOh`Oh98Oh*===OhݑOhOhL,Oh$Oh9+ #.# #....#..#####.... ...#....#.####.##.# #........#.##....#.#.Oh` #..##..#.##.#...†###.##Ohz  #.........##÷....###.# ##.##....#.##.†###.#.#Ohɞ8 # #.##.#.#####...#. #.##.##.#.# #.#...#.# #....@...†###).....92.6 (4Oh ####.####...##.######. #.....#.#######Oh:.. #.....Oh### #)....#.####### ###...##.#### #Oh&o #.....<.....# #Oh7\ #.###.##.###. #.Ohf #.# #.##.# #OhOhOhPhD #.# #....#..##### ...#....#.####.##.# #........#.##....#.# #..##..#.##.#...†###. #.........##÷....###.# ##.##....#.##.†###.#.# # #.##.#.#####...#.# #.##.##.#.# #.#...#.# #...@....†###)......# ####.####...##.###### #.# #.....#. ..# # #### #)....#. ###...##.#### # #.....<.....# # #.###.##.###. # #.# #.##.# #h9;17HPhPh+3.6 (1PhPhxPh 3Ph!Ph$Ph&Ph$'Ph*,PhX,Ph,;===Ph-Ph"7o...##....#.##..##..#.##.#...†###.#...##÷....###.##.##....#.##.†###. # #.##.#.#####... #.##.##.#.# #.#..Phm7'........†###).....####.####...##.##### #@# #.....#.#####5.6 (2#.....# #.................##### #)Ph7'## ###...##.#### ##.# #)##.# # Ph7#.# #÷#... # PhJ9Ph?Ph@Ph 3Phϐ Ph Ph ,Ph ,Ph ,Ph4 Ph Ph Ph Ph+ Ph 3 #..##Ph ##...†### #.........##÷....## ##.##....#.##.† # #.##.#.#####..Ph  #.##.##.#.# #.#.. #........†###).....PhB  ####.####...##.### #####.# #.....#.#..@..# #...........8.6 (3......##### #)....#.####Phh ##### ###...##. #.....<..... #.###.##.###.Ph m #.# #.##.# Ph #.# #)##.#  #.# #÷#... Ph W #.# #........Ph Ph: PhI Qh3QhNQh Qh3,QhnQh} #..##..#.##.#...† #..##÷.... ##.##....#.##.†##Qh # #.##.#.#####.. #.##.##.#.# #.#.. #..†###) ####.####...##. #####.# #.....#.Qh #@....# #300.6 (2..##### #)....#.#### ###...##. #.....<.... #.###.##.##Qh> #.# #.##.# #.# #)##.# #.# #÷#... #.# #QhqQh Qh Qhp  #.........##÷.... ##.##....#.##.†# # #.##.#.#####. #.##.##.#.# #.# #........†###) ####.####...##.#####.# #.....#...######.....# #...............@.##### #)....#.########### ###...##. #.....<... #.###.##.# #.# #.##. #.# #)##.# #.# #÷#... #.# #.....#####.#####.bQh8 Qhw +1.6 (1Qh; QhP Qh*j3QhjQhoQhp,QhtnQhE{ #..##÷ ##.##....#.##.† # #.##.#.#### #.##.##.#.#  #..†###) ####.####...#. #####.# #......######.....# #...##### #)...3.6 (2## ###...# #.....< #.###.# #.# #.# #.# #)# #.# #÷# #.# # #####.#####Qh{QhQhzRh3RhIRh[RhtRh _Found a potion of magic.Rh3RhaRh" #..##÷ ##.##....#.## # #.##.#. #.##.##.#.#  #RhA..†## ####.####...##.## #####.# #....!....######.....# # #..##### #)...Rhgf5 ## ###...Rh #.... #.###. #.# #.Rh #.# #) #.# #÷ #.# #RhJ #####.####RhRhRh*RhA 3Rh Rh Rh Rh! a #..#..# ##.##....#.#.# # #.##.#.#.# #.##.##.#.#.# #..†# #.# ####.####Rh .##.##.# #####.# #..!....######.....# # #..##### #)7 ## ### # #.## #.# #.#  #.#  #.#  #####.Rh Rh Rh She-3Shh.Shi3Sh5,Sh 9,ShX:,Sh;ShC  #..##..#.  ## ## #.......  .. ..# ##.##...  #. #.# # #.#  ##. #.# #.##.##.   .$ #.# #......  ShC #. #.# ####.###  ##.##.##.# #####.# #  .....!.@..######.....# #9  ######...........##### #  ShC############# ##   #.   #.  ShADf #.   #.  ShbDy #.   #.Sh*FShmz@ _Found 7 gold pieces.ShDJ ShJ Sh9K ShO ShO ShP ShS nShT ,ShU ShY   #..##.   ### ## #   .....# ##.##   #.##.# # #.#   ##.##.# #.##.#   .$##.# #  # #.##.# ####.   #.##.##.##.# #####.   #.....@....######.....12.6 (3  #######....####   ###          ShZ . ShZ Shn] Sh_ a _a - 2 potions of magic (gained 1)UhM3UhUhj#Uh(nUh(Uh(Uhf*Uh+,Uho,Uh&/,Uhu/Uh-5 #.# #.  ...#  #.....  #..##. ### ## #....... Uh|5.....# ##.## # #.##.# # #.#  #.##.##.# #.##.# Uh5 #...@##.# .6.6 (4 Uh5 #.##.##.# ####. #.##.##.##.# #####.#Uh@6 #..........######.....# #######...........##### ############# #  #  Uhm6c#  #Uh6E UhS8Uh;Uh]>> _You now have 135 gold pieces (gained 7).UhK UhK Uh!L UhxP Uh Q UhHQ UhT nUhV   #.# # .. ...# .. # UhW y#. #..##. ##. ###### # .. .....# ##.##  #. #.##.# # #.  #.##.##.# #.##. UhpW s #.@..##.# #8.6 (2  #.##.##.# ####.  #.##.##.##.# #####.  #..........######.....UhW  #######..####  #### UhW Z    UhW / Uh9Y Uh\ Uh^ Vh .. ...#  ...#...  #.# #..## ##.####### #...  ........# ##.## Vhk #.##.##.# # #  #.##.##.# #.##  #....##.# #..  #@##.##.# #### #.##.##.##.#Vh{#  #..........######...  #######...........###  #############    VhBA9.6 (1VhYVh߭VhIVh Vh,Vh nVh  #.## ##.####### #  ........# ##.  #.##.##.# #  Vh #.##.##.# #.  #....##.# #.. # #.##.##.# # #.##.##.##.# #### #..@.......######...21.6 (2VhB  #######...........  #############     Vh=&  VhrVhVhVh Vh[ 3Vh Vh Vh~ Vh G  #.# #. ####.####### # #..........# # #.##.##.##.# # #.##.##.##.#  #.##....##.# #  #.##.##.##.#   #.##.##.##.#   #@.........######Vhn 3  #######..  ####      Vh Vh$ VhG Wh3Wh8WhWh,WhonWhdo..   ...  #.# #.###.####### #.........####....# ##.##.##.# #5.##.##.##.# ###..........Wha.#######...........############WhWhWh[Wh] 3Wh0^ Whbc Whe ,Wh i nWh]i Whaj ,Whj Whk Whl Whm Whm Whr   ###  #.  Whr j#.# #.# Wh#s .. ..  ... #.. WhLs h #.# #.. Whjs ####.####### #.. #.@........# ##.Whs )9.6 (4 Whs #.##.##.##.# #  #.##.##.##.#  #.##....##.# # #.##.##.##.#  Wht #.##.##.##.# ###  What #..........######..  #######...........# Wht { ############# Whu Wh y Whz Xh11Xh13Xh5Xh:7Xh7Xh:,Xh<XhH=Xh=XhfE .. #####.### #.....##.... #.....##. XhF#)....##.# # ..... ...# ... #..  #.# #..## ####@####### #...31.6 (2 #..........# ##.## #.##.##.##.# # #XhxF #.##.##.##.# #.## #.##....##.# #... #.##.##.##.# # #.##.##.##.# ##### #..........######....XhFW #######...........XhHXhMXhN$ _Found a spear.XhsQXhSXhIYXhZXh_ 4Xh Xhd Yhj 3Yhy YhkYh~,YhnYhk# Yh   #######......#.....#Yh6#.##)....## ##.....#YhU ... #..@..# 3YhuX ###.### #.Yh####.####### #.... #..........# ##.##Yh #.##.##.##.# # #Yh;## Yho#.#Yh",YhU#Yh$YhJ IYhZM YhaN Yh,R BYh^S ,YhT YhlY c .   YhY ## ##.#  .#  #.  .# YhY #..# #####.# ###.YhY  #.....# #..... #.....# Yh Z #.#.#. #)..@.# #.# #YhIZ 5 #.....# ...#. YhjZ #.....# #. ###.### #..##.YhZ  ####.####### #..... YhZ /#..........# ##.##. #.##.##.##.# # # YhZ #.##.##.##.# #.##. #.##....##.# #....Yh,] Yh4` Yha ZhZhZhZhCZh6Zh2 Zh9_Found a book of Scorching.Zh3Zh)Zh #.##.## #.... #. ... #.  :## Zhta##.#  ..#  #....  #.#  #..## #####.# Zh###..## #....@# #.....Zh7 #.....# #.#.#.Zh #)....# Zh #.# # #.....# ZhU ...#. #.....# #. Zh ###.### #..##. Zh ####.####### #..... Zh #..........# ##.##. Zh #.##.##.##.# # #.#ZhF ZhZhZhbIZhgZhi,Zh%m,Zhn,ZhoZhhv #  # #. ##.##.##..#. Zhv& #...#.  ##:## #. #.... #Zhv #..##9#######..##Zhv{#........  #.....#ZhMw#.#.#..  #)....##.# #..# #.ZhxZh}Zh~Zh: M  #   #. ##.##.##...  #...ZhU; :##.###... ##. ####.##..##  #.....##........Zh; P ..#.###.###Zh; ZhC Zh E ,40.6 (1ZhI ZhK \h      #   # #.   ####.##.#  #...  #.# #  #. #..  #@## ##.#  #..# #...  ##.# #..  #####.# ###..#  #.....# #...  #.....# #.#.#  #)....##.# #  #.....# ...#  #.....# #...1  You pick up a book of Scorching and begin reading...2.6 (2\h  \h ^_You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library._hu_hAwq Spells (Memorise)TypeFailure Level  a - PasswallEarth10% 3b - Stone ArrowConjuration/Earth13% 3  _hwc - Mercury ArrowConjuration/Alchemy14%2  d - ScorchFire22%2  e - Brom's Barrelling BoulderConjuration/Earth_hSx38% 4  f - Frozen RampartsIce43% 3  g - Ozocubu's ArmourIce43% 3  h - Leda's LiquefactionAlchemy/Earth56% 4  i - PetrifyAlchemy/Earth56% 4  j - Flame Wave_hx+Conjuration/Fire65% 4  k - Lee's Rapid Deconstruction Earth65% 5l - Forge Lightning SpireAir/Forgecraft83% 4 _hx{ m - FireballConjuration/Fire 94% 5  n - Arcjolt_hxConjuration/Air 95% 5  o - IrradiateConjuration/Alchemy 95% 5  p - Metabolic Englaciation Hexes/Ice_hy99% 5  q - Permafrost Eruption Ice/Earth100% 6  r - Summon Cactus Giant Summoning_h4yY100% 6  s - Maxwell's Capacitive Coupling Air_h`ys100% 8 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help_hy<[Esc] exitphL  a - PasswallEarth10% 3  i - PetrifyAlchemy/Earth 56% 4ph2  i - PetrifyAlchemy/Earth 56% 4  j - Flame WaveConjuration/Fire 65% 4qh0 Describ  j - Flame WaveConjuration/Fire 65% 4  q - Permafrost Eruption Ice/Earth100% 6Memorise|DescriberhFHide) Describe|Hidesh2  q - Permafrost Eruption Ice/Earth100% 6  r - Maxwell's Capacitive Coupling Air100% 8 sh}71 spell hiddenthI&  q - Permafrost Eruption Ice/Earth100% 6 2s hiddenvh? Permafrost Eruption Calls on the ancient cold lurking within the earth to emerge - violently. The force of its emergence blasts rock from the ceiling, smashing into the target with unavoidable force. The cold itself is brief but unbearably bitter, bypassing armour entirely as it freezes the target and their neighbours. It will always attempt to blast the largest concentration of foes in sight, and never explodes next to the caster. Level: 6 Schools: Ice/Earth Fail: 100%  Power: 5% Damage: 2x4d2 (max 2x4d20)  Range: 6  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 71 cold orfragmentation damage. You aren't experienced enough to cast this spell.|h} Spells (Hide)TypeFailure Levela - PasswallEarth10% 3  b - Stone Arrow|h3Conjuration/Earth 13% 3  c - Mercury ArrowConjuration/Alchemy 14% 2  d - ScorchFire22% 2  e - Brom's Barrelling Boulder Conjuration/Earth 38% 4  f - Frozen RampartsIce43% 3  g - Ozocubu's ArmourIce43% 3  h - Leda's Liquefaction Alchemy/Earth|h56% 4  i - PetrifyAlchemy/Earth56% 4  j - Flame WaveConjuration/Fire|h865% 4  k - Lee's Rapid Deconstruction Earth65% 5l - Forge Lightning Spire|hZAir/Forgecraft83% 4  m - FireballConjuration/Fire 94% 5 |h{r n - ArcjoltConjuration/Air 95% 5  o - Irradiate|hConjuration/Alchemy 95% 5  p - Metabolic Englaciation Hexes/Ice99% 5  q - Permafrost Eruption Ice/Earth|hċ100% 6 7 spell levels left 2 spells hidden |hH[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith  p - Metabolic Englaciation Hexes/Ice99% 5 3h~  o - IrradiateConjuration/Alchemy 95% 5 4h!Irradiate Transmutes an ultra-thin layer of the caster's skin (or equivalent) directly into pure magical energy, blasting adjacent creatures. It may heavily deform itsvictims, weakening them and reducing their armour. The caster is not left entirely unaffected; some of the magic lingers, enough to leave them dangerouslycontaminated after a few castings. h!nLevel: 5 Schools: Conjuration/ Fail: 95%  Power: 3% Damage: 3d12 (max 3d45)  Range: 1  Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 47 irresistible damage. You aren't experienced enough to cast this spell. h"!_________________ “Reflex in the sky warn you you're gonna die  Storm coming, you'd better hide from the atomic tide  Flashes in the sky turns houses into sties  Turns people into clay, radiation minds decay”h.W  Spells (Hide)TypeFailure Levela - PasswallEarth10% 3  b - Stone ArrowConjuration/Earth 13% 3  c - Mercury ArrowConjuration/Alchemy 14% 2  d - ScorchFire22% 2 heW e - Brom's Barrelling Boulder Conjuration/Earth 38% 4  f - Frozen RampartsIce43% 3  g - Ozocubu's ArmourhW cIce43% 3  h - Leda's Liquefaction hW /Earth 56% 4  i - PetrifyAlchemy/Earth56% 4  j - Flame WavehX Conjuration/Fire65% 4  k - Lee's Rapid Deconstruction Earth65% 5hCY l - Forge Lightning SpireAir/Forgecraft83% 4  m - FireballConjuration/Fire 94% 5  n - ArcjoltConjuration/Air 95% 5  o - IrradiateConjuration/Alchemy 95% 5 7 spell levels left 4 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith  n - IrradiateConjuration/Alchemy 95% 5 5h  l - FireballConjuration/Fire 94% 5IrradiateAlchemy5 6h  g - Leda's Liquefaction Alchemy/Earth 56% 4Petrify Flame WaveConjuration/Fire65 h  j - Lee's Rapid Deconstruction Earth5FireballConjuration/Fire94  l - IrradiateConjuration/Alchemy 95% 5 hI 7h(M  f - Leda's Liquefaction Alchemy/Earth 56% 4  g - PetrifyAlchemy/Earth 56% 4Flame WaveConjuration/Fire65  i - Lee's Rapid Deconstruction Earth5FireballConjuration/Fire94IrradiateAlchemyh0N;5 8h   c - ScorchFire22% 2Brom's Barrelling BoulderConjuration/Earth38% 4Leda's Liquefaction Alchemy/Earth 56  f - PetrifyAlchemy/Earth 56% 4Flame WaveConjuration/Fire65  h - Lee's Rapid Deconstruction Earth5FireballConjuration/Fire94IrradiateAlchemy5 9hA Stone Arrow Fires a sharp spine of rock. Level: 3 Schools: Conjuration/Earth Fail: 13%  Power: 28%  hJ Damage: 3d8 (max 3d13) Accuracy: +++  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 12 irresistible or fragmentation damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.hM  Spells (Hide)TypeFailure Levela - PasswallEarth10% 3  b - Stone ArrowConjuration/Earth 13% 3c - ScorchFire22%2  d - Brom's Barrelling Boulder Conjuration/Earth 38% 4  e - Leda's LiquefactionAlchemy/Earth56% 4  f - Petrify Alchemy/Earth56% 4  g - Flame Wave Conjuration/Fire65% 4  h - Lee's Rapid Deconstruction Earth65% 5  i - Fireballh lConjuration/Fire 94% 5  j - IrradiateConjuration/Alchemy 95% 5 7 spell levels left 9 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith  Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2 School: FireFail: 22%  Power: 6% Damage: 2d5 (max 2d9)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.hH  Spells (Hide)TypeFailure Levela - PasswallEarth10% 3  b - Stone ArrowConjuration/Earth 13% 3  c - ScorchFire22% 2d - Brom's Barrelling BoulderConjuration/Earth38% 4  e - Leda's Liquefaction  Alchemy/Earth56% 4  f - PetrifyAlchemy/Earth56% 4  g - Flame WaveConjuration/Fire65% 4  h - Lee's Rapid Deconstruction Earth65% 5  i - FireballConjuration/Fire 94% 5  j - IrradiateConjuration/Alchemy 95% 5 7 spell levels left 9 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith.! Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2 School: FireFail: 22%  Power: 6% Damage: 2d5 (max 2d9)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.h| Spells (Hide)TypeFailure Levela - PasswallEarth10% 3  b - Stone ArrowConjuration/Earth 13% 3  c - ScorchFire22% 2d - Brom's Barrelling BoulderConjuration/Earth38% 4  e - Leda's Liquefaction  Alchemy/Earth56% 4  f - PetrifyAlchemy/Earth56% 4  g - Flame WaveConjuration/Fire65% 4  h - Lee's Rapid Deconstruction Earth65% 5  i - FireballConjuration/Fire 94% 5  j - IrradiateConjuration/Alchemy 95% 5 7 spell levels left 9 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithhUh hiimabiel the Digger  *EXPLORE*  Octopode  #hSHealth: 27/27 ========================  # #. Magic: 8/8========================  ####.##.# AC: 1Str: 7 h" #...... EV: 12Int: 19  #.##.. SH: 0Dex: 12  #.#h`#.. XL:  4 Next: 54% Place: Dungeon:3  #@##h##.# Noise: ---------  Time: 3342.6 (0.0)  #..#hp#... -) Tentacles  h##.##..# Cast: Sandblast  h#####.####..#  #.....#hMa#.....  #.....##.#.#.h{   #)....##.# #.hh   #.....#hƻH...#.   hB#.....##.....  h_a - 2 potions of magic (gained 1) _You now have 135 gold pieces (gained 7). h@q_Found a spear. _Found a book of Scorching.  You pick up a book of Scorching and begin reading... hfO_You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library.hYou now have 135 gold pieces (gained 7). _Found a spear.book of Scorching.  You pick up a book of Scorching and begin reading... _You add the spells Scorch, Flame Wave and Summon CahPctus Giant to your library.  Okay, then.hhh. _h   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0     0   g + Spellcasting 2.9  20%  -1           b - Unarmed Combat   0.0     0   h + Conjurations 2.4  20%   0   c - Throwing   0.0     0   i + Fire Magic0.2  20%   0      j + Earth Magic3.8  20%   0   d - Short Blades  h"  0.0     0               e - Dodging   2.0     0      f + Stealth2.8  20%  +4                                                [39;49h# Hm                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh:17171616h  f * Stealth   2.8  34hf :25252525h  f - Stealth   2.8   h 000 j * Earth Magic   3.8  40h343333 j - Earth Magic   3.8   hhŽhʔg hiimabiel the Digger  *EXPLORE*  Octopode  #Health: 27/27 ========================  h1# #. Magic: 8/8========================  ####.##.# AC: 1Str: 7  #...... EV: 12Int: 19 hz #.##.. SH: 0Dex: 12  #.#h#.. XL:  4 Next: 54% Place: Dungeon:3  #@####.# Noise: ---------  Time: 3342.6 (0.0) hЕ #..##... -) Tentacles  h##.##..# Cast: Sandblast  h#####.####..#  #.....#hAa#.....  #.....##.#.#.hd   #)....##.# #.hw   #.....#...#.hN   #.....##.....hՖ  _You now have 135 gold pieces (gained 7). _Found a spear. h_Found a book of Scorching.  You pick up a book of Scorching and begin reading... _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. h 6_Okay, then.h hhhh.h&  #   #. ####.##.#... h&? #..###.#..#. ## ######..#.....)#.# hD', ...#h@.hX023.6 (1 _h5h7h M ## #  .. #. h] t###.###. #.##.#....... ..  #..##.#  #..##...#.#h^ h &4h h hM   ## #  .. # #. ###.###. #.##.#....... ..#.###.  #..  #.####.##.#5h3h"hhHBhnh       #### # # $.. # #.  ####.###.#r #.##.## h#.... #.##.###.#.. #.# .##.. #.##..h3Q##.##. #..#####.. ##.# #..##. r   quokka (asleep)hc #####.# ###..##. #.....# #..hh #.....# #.#.#...hwq 6  A quokka comes into view.hf+7.6 (2hh+ _Found 13 gold pieces.h-       ##### # #   #$.. # #. .   h _####.###.#r##.##.#   #.........#   #.##.###.#.# #.   #.##.# #.  hLJ  #.##.. ##.##.#   h x#..#### #.....#   h `##.# #..##.   h2 F#####.# ###..##.  hU \ #.....# #.  hw v #.....# #.#.#.hf h^ +8.6 (1h} hܕ h . # hU##### # # #$.. # #. . ####.###.#r##.##.# #.......# hK#.##.###.#.## #. #.##.# #.h  #.##.. ##.##.# h1u#..#### #.....# hYF##.# #..##..#h~ #####.# ###..##..# h[#.....# #. h ^#.....# #.#.#....#hh&9hthh.####.##### ... # ###.#$.. .. # #. .####.###.#r##.##.#####.h#.......##.#.##.###.#.##. #.#.##.# # #.#.##.. ##.##.##.#..#### #.....##.##.# #..##..#.#####.# ###..##..#.#.....# #.#hˤT#.....# #.#.#....#hŬh850SandblasthRhhD  ###  ##### ... #  #$.. .. # #.  ####.###.#r##. #.....@.......h  #.##.###.#.##.  #.##.# #      ##.#  h A     h" hJ } ###  ##### ... #  #$.. .. # #.  hBK <####.###.#r##. #.....@....... #.##.###.#.##.  #.##.# #   hlK    hK ?##.#  hL   h;L (   h_S hV h] s _A quokka is nearby!h ###r  The blast of sand hits the quokka.hYhb...rhOU7---=h2.1 (1.5hh@_ _The quokka is severely wounded.h;  ### # ##### ... # ### #$.. .. # #.  ####.###.#.##.##.##### #.r.## #.##.###.#.##. # #.##.# # # #.##.. ##.##.## #..#### #.....## ##.# #..##..# #####.# ###..##..# #.....# #. #.....# #.#.#....h<hA>r.hB4-30hFhHh_G  The blast of sand hits the quokka!hg##.h(...hD6------6=4.6 (1.5Sandblasthh}hJ _You kill the quokka!h4        ###   ##### ... #   #$.. .. # #.   ####.###.#.##.##.   #.   #.##.###.#.##. #   #.##.# # #   #.##.. ##.##.   #..#### #.....   ##.# #..##.. h5  #####.# ###..##..   #.....# #   #.....# #.#.#....hsh@4-50h2hhJ3hh\hO---hh$  ####  #####..... #  #h -## #. .-8.6 (3####.##.####..................#  h;#.##.###.#.##. #.....  #.##.# # #.....hi!hh4$h&? _You now have 148 gold pieces (gained 13).h@hċ3hYh%h*7===ht,hhΚ#########..... # ###.......## #. .####.###.#.##.##.#####...................#.##@###.#.##. #....61.##.# # #.....##.. ##.###hmj  #.....##........   #.....##.#.#....   #)....##.# #.... h.h9hh3hh hoBhۨg===hPh#########..... # ###.......## #. .####.###.#.##.##.###.............#hq#.##.###.#.##. #.....#.##.###.#.# #............ ##.##.#3.6 (2.######### #.....##.# ..##..hi  #.....#...#....   hް]#.....##........ hhuh7h h h h 3h h hh ,h< Xh h h ,h+ h  .. ###### #.# hX j#####..... # ###. #.......## #. ...# h h####.###.#.####. #.........##.. #.##.###.#.##. #... h #.##.###.#.##.##... #.##...##.h b6.6 (3 #..###.....##hG b ##.# #..##..#.#ht  #####.# ###..##..#.# h #.....# #...## #.....# #.#.#....##h  #)....# #.# #....# h f#.....# ...#....#.# h2 c#.....# #........#.#h hhhVhVhWh\h^haBhbhchM #. #.....<h>....#. ...#.## .. ...### . #.##.# h>~ ######## ##.. ##......########h?M #...<.... ....h2?\......# ##.####.### hS?##.#.##.##.#####.#### #....... ..............##....###..######.hw?L.##.####h? #.#hah +5.6 (1h hZ hM #. #.....<....#. ...#.### hw.. ...#.### #... #.##.#  ######## ##.. ##......######## #...<.... h  .....##.##.......# ##.####.### ##.#.##.##.#####.#### #.......#.#.#hRh&6hoh[h+  #. .<. ..#. . ...#.##. #  .. .... #.#### #.##.#. h?, #..@.# #.##.#.  ######## ####.# ###...... ###......########.# #...<.... ......##.##.......# ##.####.## ###.#.##.##.#####.#### #.......# ...............##....###..######h, #.#.##.##...............# ###.#.##.##..........###.## .........##.##.##.######.h, ##h2 hP4 &7h8 h: hhh̦hxhn.... #. #. .....<. #. ....#. #. ...#.## #. ..  #.#### #.##.# #.@..# #.##.# # ####.# ####......#.# #...<.##.##.......# ##.####. .###.#.##.##.#####.#### #.#.##....###..###### .###.#.##.##........# .###.#.##.##.......hMG...###.## .##.##.##.######.##h"h&8h "h$hԇ 3hY h/ h ,h ,h ,h h h ,h h #.... ...  ...  ... #. #.#.....<.  #.#....#.  #.# ...hH  #@#  .. ..91.6 (3 #.#### #.## #....# #.##  ######## ####.# ###.... #####......########.# #...<.. ###.##.......# ##.####. #.###.#.##.##.#####.#### #....... .................##....###hw H..##### #.###.#.##.##...............#h h- h hh|hh[h3hhh3hhnh ...#.#..##....##....# #.... ... .....<. ....#. 3.6 (2 ...#.## .. .#.#####.##.h#....##.##.# h}hhhS 3h hG hR M# ..). ...####.#r#......... h #.......# #.....<....#. ....#.##.#.. ..r   quokka (asleep)h/ q 0  A quokka comes into view.h +4.6 (1h h/ # _Found a whip.hN .....# ..). ...#..#  # ##.#r.. #.@.....# ###.###### .....<....#. ...#.# .. .### #... #.##  ######## #####.. #####......######## #...<.hj h &5hAhh o#..... ###..). #..... #.#..# #....# # #....##.#r##.#.# #. ##.###### .....<. #.# ....#. #.# ...#.##.# .. .#.#### #.##.##....# h #.##.## ####.# ###.......#.# #...<.hШ h1 &6h+ h h#..... ###..). #..... #.#..# #....# # #....##.#r##.#.# h$#. ###.###### .....<. .#.# ....#. .#.# ...#.##.#.# .. .#.#### #.##.#.#....# #.##.#.# ####.# ###.hj......#.# #...<.hh&7hfhh6#..... ####..). .##..... #.#.#..# .#....# .# ##....##.#r##.#.# h#. ###.###### .....<. .##.# ....#. .##.# ...#.##.##.# .. ....##.#### #.##.#.##....# #.##.#.## ####.# ###......#......#.# #...<....#hh-78SandblasthWhh- ###rhί ,hڷ e....rh\ g7---=400.1 (1.5h h K _The blast of sand hits the quokka but does no damage.h`y  You miscast Sandblast.  You are very lightly contaminated with residual magic.h@Cr.hԐ6-------10Contam hzh0 _Nothing appears to happen.h2  You tentacle-slap the quokka. You grab the quokka.  The quokka is moderately wounded.h\5--=2hΝhןE _You constrict the quokka. The quokka bites you.h   You barely miss the quokka.The quokka is almost dead.You constrict the quokka.hy†h6=----93Sandblasthh!J _You kill the quokka!h 3hG h@ Xh XhN  #..... # ###..). .# #..... #. #.#..# . #....# .# # #....##.#.### #.. #..@..†.# #. -5.1 (2 ##.###### .....<.  #.# ....#.  #.# ...#.# #.# .. ... #.#### #.# #....# #.# ## ####.# ###.....##......##.# #...h[ m<...-h h h  ######  #..... # ###..). .# #..... #. #.#..# .  #....# .# #  #....##.#.### #.@..........  #.....†.## #.#.######.<. #.#.#.  #.#.#.# #.#  .. .. #.#### #.##. #....# #.##  ######## ####.# ###.hyh=*6.1 (1h{hh.0 ######  #...... # ###..).# .# #...... #. #.#..# .  #....# .# #  #@...##.#.### #............  #.....†.## #.#.######.<. #.#.#. #.#.# #.#  ..  #.#### #.## #....# #.##h5h8{7==7hu=hb@K _Your magical contamination has completely faded away.h;Y 3hZ h] h^ hSc 7===hc hd ,he hCj  ########  #.......####..).##.# #.@.....#. 10.1 (3#.#..#.... #....# .#. hj <#....##.#.####............#.....†.## #. ##.###### .....<. hj #.# ....#. #.# ...#.h0m hs ht h3hhhSh9=h,hh ;===h h^ o######### .......# ###.@).##.# 2.1 (2#.......#. #.#..#...... #....##.#.###....##.#.####............ #.....†.## #. #h!##.###### .....<. .#.# ....#. .hZ#h(h*h ## #.# ###..@.##.# #.......#. #.#..#...... #....##....##............ hv #.....†.## #. ###.###### .....<. .##.# ....#. .#h h +3.1 (1h h M _You see here a +0 whip.h.3h(hh-h$P _h,hh##########.......####..).##.# #.......#.##.#h#.#..#@......#5.1 (2#....##.#.#####....##.#.####............#.....†.## #. ####.###### .....<. .##.# ....#. .##.# ...#.##.##.#  .. ....#hLhhhQThThCUh[hahtaBhbc8===hchDk######### #.......# ###..).##.# #.......#.##.# hk#.#..#..@....# 7#....##.#.#### #....##.#.### #.........#.....†.##..##.###### ...#.# ....hlP#.# ..... hnhsh$uhT ##########.......# ###..).##.# ##.......#.##.##.#..#.......# #....##.#@#### #....##.#.### #............ #.....†.##.. #. ####.###### ......<. .#.# ......#. .##.# ......#.##.##.# ##.... ....##.#####.##.#.#h Z hE\ +8.1 (1ha hb h<3h=hChvF,hJ^ _Found an escape hatch in the floor.hgNIhXm##########.......####..).##.# ##.......#.##.#.#..#.......#...##.#.####...##.#.######.......@....>#20.1 (2....†.##.....##. ###.###### ......<. .#..#.#.###.##....##.##.#.# ##### ####.# ###......#hYh|^h_hm ##########.......# ###..).##.# ##.......#.##.# #.#..#.......# #....##.#.#### #....##.#.#######.............># #.....†.##@....##. ####.#######......<. .# .# #......#. .# hn #.# #......#.##.##.# ###.........##.#### ###.##.#.##....# # #### ####.# ###......# ...########.# #...<....#hu hdx I===1.1 (1h} h h`%#.......# ###..).##.# ##.......#.##.# #.#..#.......# #....##.#.#### #....##.#.#######.............># #.....†.##.....##.# ####.#######.@....<.. .# .# #......#.# .# #.# #......#.##.# ho)#.# ###.........##.#### ###.##.#.##....# #.##.#.# ### ####.# ###......# ..########.# #...<...# #.##.......# ##.####.###hjh=&2hhh###..).##.# ##.......#.##.# #.#..#.......# #....##.#.#### #....##.#.#######.............># #.....†.##.....##.######.#######......<....# .# #..@...#.# .# #.# #......#.##.# #.# ###.........# #.#### ####.##.#hl.##....# #.##.#.# ## ####.# ###......# .########.# #...<...###.......# ##.####.### .##.#####.#### #.......#h h'&3hhhh:hh7JhMh3ShTh Ih h h ,h` h ,h h h ,hA hQ h) ,h h h(! ,h0" h# h% ,h% h' h) ,h) h0  ## .. ######### .#  #.......# .#  ###..).##.# .# h61  #.......#.##.# ..#.....@.# 30.1 (7...##.#.#### h\1 ...##.#.###### ............>#h1 .†.##.....##.#### ##.#######......h1 <....# #.# #......#.# .# h1 a#.# #......#.##.# h2 \#.# ###...#h3 hO9 h: h"### #.. ##.# #.##.# ###..).##.##.# #.#.##.# #.#..#......@# #....##.#.#### #....##.#.###### #.#.....†.##.##.#..h #.# #... hJ#h[$+1.1 (1he'h~(hB 3hI ,hJ ,hXN nhR > ## #.. ######## #.......###..).##.##3.1 (2...#.##.#..#.......# #....##.#.#####....##.#.######h[S hW h Y hP3hh/hצhchvnh̬h,hh h######### #@.......6.1 (3 ##########.####### #.......#####..).##.##.##.......#.##.#hUi#.#..#.......##hնh hhǛ 3hv h& hX ,hd P _Found 11 gold pieces.h h h5 h ###..#8.1 (2###.#######$h e#.......##.# ###..).##.##.##.......#.##.##.#..#.......##....##.#.#### hȱ hO hֶ h% h& hV& hU, h- h1 nh1 h2 h3 h3 hR4 h&: q### #...# 41.1 (3  ####.#######$#  #.......##.# ht: 9h; h? hA  h3 h h h h h, h h#### #...# 4 #.#######$# ......##.# ..# .).##.##.# ####  h@$ h$ h' hj( hT  ###########......... ########.####### ......##.# #....).###.#### ..†.##.....##.#### h  h +5.1 (1 h  h  h +6.1 (2 h  h ? _You now have 171 gold pieces (gained 11). h  ###########......... ########.####### ......##.# #...).#####...# ######......<....# hU h+7.1 (1 h h hã ##### #...##.#######.#.##.# #..@.#.).##.##.# #.####.#.##.# # ..#.# ..##.#.#### ..##.#.###### .># ...†.##.....##.####  h8B#......<....# h h?&8 h h" h ! ### #..##.#######.# #.##.# #.@..# #..).##.##.# #.####.#.##.# #. #..# h׉ ".# #..##.#.#### #..##.#.#######..>##. h .†.##.....##.#### .#......<....# h  h &9 h_  h  hiY # #.#  #.#######.#  #.##.# #@...##..).##.##.# #.####.#.##.# #.# .#..#.# #.#.##.#.#### #.#.##.#.#######.#.>##.#.†.##.....##.#### #.#......<....# h h'50 h h h&U ###########.........###########.#######.#.......##.# #... ##..).###### ....... #..#........ #.# #......#.# .# h h^&1 h h hf3 hqg h!n hn h rX h4r hr hy############.........###########.#######.#.......##.# #....# ##..).##.##.# #.#### .......#.#  hy.#..#...... 3.1 (2##.#.### ....##.#.#######.#  hyy#.# #......#.##.#  hyS#.# ###.........# h\{ h hK h$ 3 hw  h  h  hJ  h n h ############.........###########.#######.#.......##.# #.. ##..).##.##.# #.### .......## .#..#...... h  ##.#.### ....##.#.######5.........># hj <.†.##.....##.####... #.#### ####.##.#.# #....##.##.#.# h  h  h  hA 3 h  h̰  h  h:  hc n hȽ ##########..#.......##.# #.. ##..).##.##.# #.### .......## .#..#...... ##.#.### ....##.#.######.........># h* #.†.##.....##@####7 #.#######......<....# #.# #......#.##.#......#.##.###...####. ####.# ###......# ####.# #...<....# h`  ho  h  hF .......##.# #... ##..).##### ....... #..#...... ....##.#.#########.........>##.†.##.....##.#### #.#######......<@...# #.##.#.##.#.###.. .....# ##.####.### h h+8.1 (1 h hߣ hm ##..).##### ....... #..#...... ....##.#.#########.........>†.##.....##.#### #.#####.<.... hEnr #......#@##.#......#.##.###........####.##.##.#.##  hhnZ####.#### #.......# h0v h6x&9 hu} hJ h* 3 h*  h0  h 2  h6  h%= .#..#...... ##.#.### . ha= ...##.#.######.........>#.†.##.....##.####  h= #.#######......<....# #.# .#.##.#  h > [#.####.....@...#61.1 (2### ####.##.#.#...# #.##.##.#.# ..##....###..######  hN> 6.............# h!@  hAE  hF  h7 h8 h8 h? hAA hD, hdE hG, hG hJ h(L, hL hO hlSB hT hU hV hV hY hZ hZ h0[ h] h^ h^ h\_ ha hb, hTc hWe hf, h/g h)i h>j, hj hvl hm, hn ho hp, hq hs ht ht hYu h/w hx, h^y hK{ hZ|, h} h~ h, h h h8 hf h܄ hӆ hj, h hg hڋ, h h h h h h hd, h" h h, hΖ h h hܙ h] h h, h\ h h, h he hߥ, hx h( hT, h h" h[, hO h hַ, h¸ h& h, hH hȿ h h h h h&, h h hF h h hk h, h h hp h h h h h h h{ h, h/ h h+, h h h, h hy h, h' hc ht h h h h@, h h h0 , h  h h, h hY h, h h h, h h h , h" h $ h% h% h8& h}' hP(, h4) h, h5., h. hE1 h;3, ha4 h5 h{7, h58 hg> h=@, hA h h, h h h, h h  h , h$  hR  hA, h h5 hf, h hD h, h h h, hk! h" hm$, h% h & h' h' h' h) h), hm* he+ he,, h, h- h. h. h;/ h 0 h*1, h1 h@2 h2 h2 h*3 h3 h^4 h4 h4 h5 h 6 h.6 hn6 h%7 h7 h7 h18 h8 hi9 h9 h9 h: h;, h< hn= h$> hR> h> h A h*B hKB hB hC hD hD hiE hIF hPG, hG hJ h=S##÷####.# #÷....### ##.(.##..#....#######.....#.#####.......#...... ####.##.#.........=# #....#.#....#..... .#...†###.#### ... ÷....###.# #.# #.†###.#.# #@# 537.1 (76.0)####...#.# ####.##.# # #.#...#.# #......)......# #.##.## ..##.###### #.##......  hS>...#.########.#####.### ..............#####.#.#.########.......######..##.#### #......##......... hX hY,8.1 (77 h] h_% _Found 3 stones. hGY 3 huZ  hb  hre , hj , hm , hKq  h}  #.. #####...# #### # ##÷####.# ##... .# #÷....### ##.(.##..#  hG} ..#....#######.....#.. .#####.......#....... ####.##.#.........=##....#.#....#.....#  hn} .#...†###.#####.@.#40.1 (2.0) h} y÷....###.# ##.## #.†###.#.# #.# #####...#.# ####.##.#  h} # #.#...#.# #.......#.##.##. . h[~ 2. ............. h  h  hN hZO####.##  #...#  ##...# ## # ####.# .. .# ÷....### ##.(.##..#....#######.....#..##.......#.......#.##.#.........=# #....#.#....#.....†###.#####... ÷....###.# ##.#.†###.#.# #.####...#.# ####.##.#  #.#...#.# #.......# ##)......# #.##.##.###.###### #.##......#.########.#####.###hUh˶+1.1 (1hh!h3 .###.## ####.##  #...#  # ##...# ## .# ####.# .. .# ...### ##.(.##..# ....#######.....#..##.......#........##.##.#.........@# ....#.#....#.....# ...†###.#####.. ....###.# ##.# .†###.#.# #.# ###...#.# ####.##.#hy4 o.#...#.# #.......# #)......# #.##.##.# ##.###### #.##......hH@ hC &2htH h&R h$T +3.1 (2hY h[ 1 _s - a ring of magical powerh hm +4.1 (1h h hzhkInventory: 19/52 slots Hand Weapons (go to first with ))d - a +0 dagger Missiles (go to first with ()  h - 2 throwing nets Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)f - a ring of fire  l - a ring of ice  m - a ring of fire  s - a ring of magical power h6Scrolls (go to first with ?)  g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR  p - 3 scrolls labelled BUTWOM IFRYKH  r - a scroll labelled BOKIAC LIWYMPIE Potions (go to first with !)  a - 2 potions of magic  c - 2 fizzy white potions  e - 4 potions of curing  k - a bubbling black potion h*[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hʲL s - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery h&d_________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.hQh .###.##hiimabiel the Digger  *EXPLORE* ####.##Octopode#...##Health: 27/27 ======================== ###...##### .#Magic: 8/17===========------------- ÷####.# ##... .#AC: 1Str: 7 ....### ##.(.##..#EV: 12Int: 19 #....#######.....#..#SH: 0Dex: 12 ####.......#........#XL:  4 Next: 59% Place: Dungeon:3 ##.##.#.........@#Noise: ---------  Time: 3544.1 (0.0) ....#.#....#.....#-) Tentacles ...†###.#####...##Cast: Sandblast ....###.# ##.## [h 13d.†###.#.# #.# ###...#.# ####.##.# #.#...#.# #.......# #)......# #.##.##.# ##.###### #.##...... _Found an escape hatch in the floor. _Found 11 gold pieces. _You now have 171 gold pieces (gained 11). _Found 3 stones. _s - a ring of magical power  You feel your magic capacity increase.6 (0.511 gold pieces. _You now have 171 gold pieces (gained 11). _Found 3 stones. _s - a ring of magical power  You feel your capacity increase. _s - a ring ofal power (worn)h .###.###.## #...# ##...# #### .# #÷####.# ##... .# ÷....### ##.(.##..# .#....#######.....#..##.#.##.##.#.# #....#.#....#.....# #...†###.#####...## ÷....###.# ##.## #.†###.#.# #.# ####...#.# ####.##.#  #.#...#.# #.......# ##)......# #.##.##.# .##.###### #.##......hR h -5.6 (1.0h hA h K9==10/17====1==hʞ h; h hS c2=h h" ,h hC ,h h. ,h hm h 9=h h hñ h h h h̸ hѺ ;3h )==hy h| ,h h ,h h ,h h P==hQ h ,h h h D4=h h ,hn hD ,h) h ,h h O=h h ,h* h ,h h' h} L5==h hP ,h h ,h h ,h8 h :==h h h ,h h ,h h a6=h ho ,h hq ,h h,hhh 9=hh,h,h_ _You start resting.hx1602.6 (57.0)h[7==3.6 (58h&h(% _Magic restored.h-j3hkhm,hnqBhrhs,hth|vhw:==hwhcyhyhzh^|,hJ}hq,hzh…,h;h[,hth?,h h܍,hӎhBhmhhߒ,hh,hɕhZ,hehߙ,hhA,h!h,hҟhh,hèh],hhp,hOh_,hAh,hвhhhhh,hh,hhV,h2h,hPh,hhp,hhhhh.,hh,hh ,h!h,hh,hh,hh,hnBh]h,h hQ,hhhf,hhr,hh,hh,h;hhhh,hh*,hh{,hhH hv hD h ,hN h,hh=,hh,hhU,hh,hh9,h^h,hh ,h hi",h#h%,h%h',hv(h-,hO/h0,h1h3,h4h5,h6h58,h8h:,h;h=,hw>hY@,hqAhC,hChE,hFh3H,hHhJ,hVKhL,hUMhN,hOh;Q,h-RhrS,hTh5V,hVhoX,hYhZ,h[h\,h]hD_,h`ha,htbhc,hdhf,hghihjhjhl,hmho,h] page down [PgUp|<] page up [Esc] exit[top] h/  h6 ..###.##hiimabiel the Digger  *EXPLORE* #####.##Octopode#...##Health: 27/27 ======================== ####...##### .#Magic: 17/17 ======================== #÷####.# ##... .#AC: 1 hW7 SStr: 7 ÷....### ##.(.##..#EV: 12Int: 19 .#....#######.....#..#SH: 0Dex: 12 #####.......#........# h7 UXL:  4 Next: 59% Place: Dungeon:3 ###.##.#........@.#Noise: ---------  Time: 3703.6 (0.0)  h8 #....#.#....#.....#-) Tentacles #...†###.#####...##Cast: Sandblast ÷....###.# ##.## #.†###.#.# #.# ####...#.# ####.##.# h88 #.#...#.# #.......# ##)......# #.##.##.# .##.###### #.##...... hb8 You feel your magic capacity increase. _s - a ring of magical power (worn) _You start resting.  h8 s_Magic restored. _You start waiting. _Done waiting. hA  hC  hL  hN #h/  Your spells (describe)TypeFailure Level  z + SandblastEarth3% 1 Select a spell to describe[!]/[I] toggle spell headers(hq(hqy(h̀..###.##hiimabiel the Digger  *EXPLORE* #####.##Octopode#...##Health: 27/27 ======================== ####...##### .#Magic: 17/17 ======================== #÷####.# ##... .#AC: 1(h"SStr: 7 ÷....### ##.(.##..#EV: 12Int: 19 .#....#######.....#..#SH: 0Dex: 12 #####.......#........#(hnSXL:  4 Next: 59% Place: Dungeon:3 ###.##.#........@.#Noise: ---------  Time: 3703.6 (0.0) #....#.#....#.....#-) Tentacles #...†###.#####...##(hՁhCast: Sandblast ÷....###.# ##.## #.†###.#.# #.# ####...#.# ####.##.##.#...#.# #.......# ##)......# #.##.##.# (h.##.###### #.##......You feel your magic capacity increase. _s - a ring of magical power (worn) _You start resting. (h6s_Magic restored. _You start waiting. _Done waiting.(h(hފ(h(hR(hf (hji  Spells (Memorise)TypeFailure Level  a - PasswallEarth(hi 10% 3b - Stone ArrowConjuration/Earth13% 3  c - ScorchFire21%2  (hi d - Brom's Barrelling BoulderConjuration/Earth38% 4  e - Leda's LiquefactionAlchemy/Earth(hj B56% 4  f - Petrify(hMj Alchemy/Earth56% 4  g - Flame WaveConjuration/Fire65% 4 (hj  h - Lee's Rapid Deconstruction Earth65% 5  i - FireballConjuration/Fire 94% 5  j - IrradiateConjuration/Alchemy 95% 5 7 spell levels left 9 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>h_R>hY>h`..###.##hiimabiel the Digger  *EXPLORE* #####.##Octopode#...##Health: 27/27 ======================== ####...##### .#Magic: 17/17 ======================== #÷####.# ##... .#AC: 1Str: 7 >ha ÷....### ##.(.##..#EV: 12Int: 19 .#....#######.....#..#SH: 0Dex: 12 #####.......#........#XL:  4 Next: 59% Place: Dungeon:3 ###.##.#........@.#Noise: ---------  Time: 3703.6 (0.0) #....#.#....#.....#-) Tentacles >ha#...†###.#####...##Cast: Sandblast ÷....###.# ##.## #.†###.#.# #.# ####...#.# ####.##.##.#...#.# #.......# ##)......# #.##.##.# .##.###### #.##......You feel your magic capacity increase. _s - a ring of magical power (worn) _You start resting. >hbs_Magic restored. _You start waiting. _Done waiting.>hk>hm$>hmMemorise Scorch, consuming 2 spell levels and leaving 5? Y - Yes  N - No?h] ?hzw ..###.##hiimabiel the Digger  *EXPLORE* #####.##Octopode#...##Health: 27/27 ======================== ####...##### .#Magic: 17/17 ======================== #÷####.# ##... .#AC: 1Str: 7 ÷....### ##.(.##..#EV: 12Int: 19 .#....#######.....#..#SH: 0Dex: 12 #####.......#........#XL:  4 Next: 59% Place: Dungeon:3 ###.##.#........@.#?h'x XNoise: ---------  Time: 3703.6 (0.0) #....#.#....#.....#-) Tentacles #...†###.#####...##Cast: Sandblast ÷....###.# ##.## #.†###.#.# #.# ####...#.# ####.##.##.#...#.# #.......# ##)......# #.##.##.# .##.###### #.##......You feel your magic capacity increase. ?hx _s - a ring of magical power (worn) _You start resting. _Magic restored. _You start waiting. _Done waiting.?hg{ +4.6 (1?hC ?h ?hߊ +5.6 (2?h* ?h ?hY +6.6 (3?h  _You start memorising the spell. You continue memorising. x2?h ?h ?h c _You finish memorising. Spell assigned to 'a'.AhR Ah*U 27.6 (1 _Ah)[ AhY\ AhgXY  Adjust (i)tems, (s)pells, or (a)bilities? Ch#ZChZ Your spells (adjust)TypeFailure Level  a - ScorchFire21% 2 z - SandblastEarth3%Ch%[q1 Select a spell to adjust[!] toggle spell headersEhw7Eh;Eh@u..###.##hiimabiel the Digger  *EXPLORE* #####.##Octopode#...##Health: 27/27 ======================== ####...#EhA##### .#Magic: 17/17 ======================== #÷####.# ##... .#AC: 1Str: 7 ÷....### ##.(.##..#EV: 12Int: 19 .#....#######.....#..#SH: 0Dex: 12 #####.......#........#XL:  4 Next: 59% Place: Dungeon:3 ###.##.#........@.#Noise: ---------  Time: 3707.6 (0.0) #....#.#....#.....#-) Tentacles #...†###.#####...##Cast: Sandblast EhA÷....###.# ##.## #.†###.#.# #.# ####...#.# ####.##.##.#...#.# #.......# ##)......# #.##.##.# .##.###### #.##...... _You start waiting. _Done waiting. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? EhHo _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Scorch  Adjust to which letter? EhEhEhXEhζ@ _x - ScorchFh Fh L Your spells (describe)TypeFailure Level x - ScorchFire21%2  z + SandblastEarth3% 1 Select a spell to describeFh [!]/[I] toggle spell headersHhzM Power Damage Range Noise  x - Scorch8% 2d5 3 Loud  z + Sandblast34% 2d9 4 Almost silentsJheJhJh-..###.##hiimabiel the Digger  *EXPLORE* #####.##Octopode#...##Health: 27/27 ======================== ####...##### .#Magic: 17/17 ======================== JhIA#÷####.# ##... .#AC: 1Str: 7 ÷....### ##.(.##..#EV: 12Int: 19 .#....#######.....#..#SH: 0Dex: 12 #####.......#........#XL:  4 Next: 59% Place: Dungeon:3 ###.##.#........@.#Noise: ---------  Time: 3707.6 (0.0) #....#.#....#.....#-) Tentacles #...†###.#####...##Cast: Sandblast ÷....###.# ##.## #.†###.#.# #.# ####...#.# ####.##.##.#...#.# #.......# Jh##)......# #.##.##.# .##.###### #.##...... _You finish memorising. Spell assigned to 'a'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Scorch  JhSAdjust to which letter? _x - ScorchJh'Jh)Jh0Jh1Kh(Kh* Your spells (describe)TypeFailure Level x - ScorchFire21%2 Kh* z + SandblastEarth3% 1 Select a spell to describe[!]/[I] toggle spell headersLh?LhLh..###.##hiimabiel the Digger  *EXPLORE* #####.##Octopode#...##Health: 27/27 ======================== ####...##### .#Magic: 17/17 ======================== LhU#÷####.# ##... .#AC: 1Str: 7 ÷....### ##.(.##..#EV: 12Int: 19 .#....#######.....#..#SH: 0Dex: 12 #####.......#........#XL:  4 Next: 59% Place: Dungeon:3 ###.##.#........@.#LhNoise: ---------  Time: 3707.6 (0.0) #....#.#....#.....#-) Tentacles Lh#...†###.#####...##Cast: Sandblast ÷....###.# ##.## #.†###.#.# #.# Lh H####...#.# ####.##.##.#...#.# #.......# ##)......# #.##.##.# LhR.##.###### #.##...... _You finish memorising. Spell assigned to 'a'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Lhtza - Scorch  Adjust to which letter? _x - ScorchLh Lh Lh Lh MhqLMhQNInventory: 19/52 slots Hand Weapons (go to first with ))d - a +0 dagger Missiles (go to first with () Mh"RM h - 2 throwing nets Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)  s - a ring of magical power (worn)Mh@R_f - a ring of fire  l - a ring of ice  m - a ring of fire MhRScrolls (go to first with ?)  g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR  p - 3 scrolls labelled BUTWOM IFRYKH  r - a scroll labelled BOKIAC LIWYMPIE Mh!S Potions (go to first with !)  a - 2 potions of magic  c - 2 fizzy white potions  e - 4 potions of curing  k - a bubbling black potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Nhp  Missiles (  h - 2 throwing nets Jewellery"=)  b - a ring of protection from cold (worn) Nh i - a ring of willpower (worn)j - a +4 ring of slayingsmagical power (worn)  f - a ring of fire  l - a ring of ice  m NhScrolls (go to first with ?)  g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR  p - 3 scrolls labelled BUTWOM IFRYKH  Nh9rBOKIAC LIWYMPIE Potions (go to first with !) Nh[ a - 2 potions of magic  c - 2 fizzy white potions Nh e - 4 potions of curingk - a bubbling black potion  n - a blue potionNh2qpurple potionNh.botNhr  e - 4 potions of curing  k - a bubbling black potionNh/ [Hand Weapons (go to first with ))d - a +0 dagger  p - 3 scrolls labelled BUTWOM IFRYKH  k - a bubbling black potiontopOh f - a ring of fire. A ring that brings its wearer more in contact with the powers of fire. It grantsresistance to heat and enhances fire magic, but causes vulnerability to cold. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Fire rF+ rC-} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “Love is a burning thing  And it makes a fiery ring”  -June Carter and Merle Kilgore, “Ring of Fire”. 1963. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Ph Ph..###.##hiimabiel the Digger  *EXPLORE* #####.##Octopode#...##Health: 27/27 ======================== ####...##### .#Magic: 17/17 ======================== #÷####.# ##... .#AC: 1Str: 7 ÷....### ##.(.##..#EV: 12Int: 19 .#....#######.....#..#SH: 0Dex: 12 #####.......#........#XL:  4 Next: 59% Place: Dungeon:3 ###.##.#........@.#Noise: ---------  Time: 3707.6 (0.0) #....#.#....#.....#-) Tentacles #...†###.#####...##Cast: Sandblast ÷....###.# ##hW0m.## #.†###.#.# #.# ####...#.# ####.##.##.#...#.# #.......# ##)......# #.##.##.# .##.###### #.##......Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Scorch  Adjust to which letter? _x - Scorch  You feel more attuned to fire.Ph Y8.1 (0.5Phwhich spell?   a - Scorch  Adjust to which letter? _x - Scorch  You feel more attuned to fire. _f - a ring of fire (worn)QhQhInventory: 19/52 slots Hand Weapons (go to first with ))d - a +0 dagger QhùMissiles (go to first with ()  h - 2 throwing nets Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn) Qh7 s - a ring of magical power (worn)l - a ring of ice  m - a ring of fire Scrolls (go to first with ?)  g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR Qh]a p - 3 scrolls labelled BUTWOM IFRYKH  r - a scroll labelled BOKIAC LIWYMPIE Potions (go to first with !)  a - 2 potions of magic  c - 2 fizzy white potions  e - 4 potions of curing  k - a bubbling black potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rhe m - a ring of fire. A ring that brings its wearer more in contact with the powers of fire. It grantsresistance to heat and enhances fire magic, but causes vulnerability to cold. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Fire rF+ rC-} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “Love is a burning thing  And it makes a fiery ring”  -June Carter and Merle Kilgore, “Ring of Fire”. 1963. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Rh۞ Rh Rh˫ u..###.##hiimabiel the Digger  *EXPLORE* #####.##Octopode#...##Health: 27/27 ======================== ####...#Rh Y#### .#Magic: 17/17 ======================== #÷####.# ##... .#AC: 1Rh9 Str: 7 ÷....### ##.(.##..#EV: 12Rh\ Int: 19 .#....#######.....#..#SH: 0Rh Dex: 12 #####.......#........#Rh XL:  4 Next: 59% Place: Dungeon:3 ###.##.#........@.#Noise: ---------  Time: 3708.1 (0.0) #....#.#....#.....#RhĬ -) Tentacles #...†###.#####...##Cast: Sandblast Rh y÷....###.# ##.## Rh^ A#.†###.#.# #.# ####...#.# ####.##.##.#...#.# #.......# Rhz G##)......# #.##.##.# .##.###### #.##......a - Scorch  Adjust to which letter? _x - Scorch  Rh $You feel more attuned to fire. Rh ?_f - a ring of fire (worn)  You feel more attuned to fire.Rh Rh< +6 (0.5Rhg Rh  Adjust to which letter? _x - Scorch  You feel more attuned to fire. _f - a ring of fire (worn)  You feel more attuned to fire. _m - a ring of fire (worn)Shg  Your spells (describe)TypeFailure Level x - ScorchFire21%2  z + SandblastEarth3% 1 Select a spell to describe[!]/[I] toggle spell headersTh yPower Damage Range Noise 18% 2d5Th e3 Loud34% 2d94 Almost silentWh#gTypeFailure LevelFireWhln  21% 2Earth  3% 1 `h`h`h..###.##hiimabiel the Digger  *EXPLORE* #####.##Octopode#...##Health: 27/27 ======================== ####...##### .#Magic: 17/17 ======================== #÷####.# ##... .#AC: 1Str: 7 `h÷....### ##.(.##..#EV: 12Int: 19 .#....#######.....#..#SH: 0Dex: 12 #####.......#........#XL:  4 Next: 59% Place: Dungeon:3 ###.##.#........@.#Noise: ---------  Time: 3708.6 (0.0) #....#.#....#.....#-) Tentacles #...†###.#####...##Cast: Sandblast `h]÷....###.# ##.## #.†###.#.# #.# ####...#.# ####.##.##.#...#.# #.......# ##)......# #.##.##.# .##.###### #.##......Adjust to which letter? _x - Scorch  You feel more attuned to fire. _f - a ring of fire (worn)  You feel more attuned to fire. _m - a ring of fire (worn)`h`h.`h`h`hj I`hJq `hqs ,`hv `hw `h ...# .## #. ###.## ..  #...#  .# #...# #### #.# `h ####.# ##... ..# ..### ##.(.##..# ....#######.....#..# `h ......#.....@..###.#..........#....... `h1 ...#.#....#.....####.... `hQ ..†###.#####...## S.. `hp ...###.# ##.## . `h †###.#.# #.# S   adder (asleep) `h ##...#.# ####.##.# .#...#.# #.......# `h8 y)......# #.##.##.#`h΍ +9.6 (1`h ,10.6 (2`hB `hw Y _An adder comes into view.ah ##.## #..## .. ...# ah[ .# #...# ######.# #.# ##......# ..### ##.(.##..# .ah ####.....#..# ... ##.......#........#..... ah .##.#..........#@....... ..#.#....#.....####ah `†###.#####...## S###.# ##.## . ###.#.# #.# #...#.# ####.##.#ah0 ...#.# #.......#.....# #.##.##.# ahS Y.###### #.##......ahxah+1.6 (1ah ahZbhe .## #. .## ... ...# bhĻ \#.# ...# ######.# .# ##......# ###### ##.(.##..# ...#bh .....#..# ...#.bh f#. ##.#.#.bh1 B#.#....#.....####. bhM †###.#####...## S.###.# ##.## ...bh .#.# #.# ..# ...#.# ####.##.# .#S   adder (asleep) ...#.# #.# bhļ ;# bh bh| 72Sandblastbh bh chC  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dh]D dh>E dh6J dhK P _You don't know that spell.ehi ##S    The blast of sand hits the adder!eh,ehFS..eh@T6--=ehn4.1 (1.5ehOehM^ _The adder is severely wounded.fh%  You barely miss the adder. Your grab misses the adder. You squeeze the adder.  The adder is almost dead.fhP&\4---50fh-fh/* _The adder bites you.fh4  You closely miss the adder. You grab the adder.  The adder is almost dead.You constrict the adder.fh_ 1.fh 5=----746Sandblast fh^ R_You kill the adder!fh fh m _Your Spellcasting skill increases to level 3!gh3ghghgh߹ghkP _gh,ghgh^.###### ... #.##. #.# ... .. #.# gh..# ######.# ##.# ##......# ### .### ##.(.##..# .... ..######## .....-gh|?8.1 (2 #.......#........#...... ##.#..........#..........#....#.....####...... †###.#####...## ...... .###.# ##.## ..... gh##.#.# #.# ....##.# ##gh# ##.# ...#.# #.......# .#gh8-ghghFgh 3gh ghq gh 6==ghs [7==ghø #.####.### #.......##.###### .. ... .# #.#gh #. #.# ... .. #.# gh |..# ######.# ghG ##.# ##.....@# ###20 gh^ [.### ##.(.##..# ..#######.....#..# gh #.......#........#...... ##.#..........#..............####.gh #...## ..##.#..gh͹ !...ghջ gh gh* % _Magic restored.hhIhhhh,hhXhhhh\ ###......  #...<....#.#.####.###hh\## #.......#..###### .. ... .# #.##.####.####.# #.#hh #...........# .. #@# 2hh$..# ######.# ##.# ##......# ### .### ##.(.##..# .... ..#######.....#..# .....hh[2.....hhhhhhhM #.##.###..##  #...<..... #.####.#####.....#. #..######. ... .# ####.#### #.##....@......# #####.####### .. ######.# ##.# ##......# ###hhk(#####hhhh+3.1 (1hhhh.hh{+ 3hh+ hh%3 hh7 7==== _HP restored.hh)8 hh: hh; ,hh< hhB u #.##.#.# ###......# ## #...<....# ..  ##.####.### .### ## #.......# ## .#. .###..###### #. .....##. .# hhQC .###.## #.####.####.# ####.## #.@.........#6.1 (3  #...# #####.####### ###...# ######.# ÷####.# ##......# ### ....### ##.(.##..# .... #....#######.....#hhC ..# ..... ####.......#........#......#.#...#... ....#.#....#.....####......hhD hhI hhK ih####.##.#.# #.##.#.#  ###......# ## #...<....# ..  ##.####.### .### ihF### #.......# #### .#.###..###### #.. .. .......# #.# .# ..###.## #@####.####.# #####.##ih5 #...........#  #...# #####.####### ####...# ######.# ih#÷####.# ##......# ### ÷ ##.(.##..# ihٽ .... .#....#######.....#..# .....###.......#........#...... ###.##.#..........#...ihih7+7.1 (1ihih 3ihC ih ih ih =ih #......#.####........####.##.#  #.##.#  ###......##  #...<....# ..  ##.####.### .### ### #.......# ######.#..###### #@....... 9.1 (2 ........####.#. ..###.#.####.####. #####.###...........#ihk I#...######.#######ih ih" ih# ihl3ih.ihyih&#......#.##.#  ###.# ####.##.#.# #.##.#.# ###......# ## #...<....# .. ih]b##.####.### .###  #.# ######.#.####..###### #.g# ihv{#.####.#.#ih###.## #.####.####.# ihw.## #..ihB#...# ###ih|...# ######.# ihg   goblin (asleep) ih;  0  A goblin comes into view. It is wielding a +0 dagger.ih$[g.gih'5==30.1 (1ih(ih,( _The goblin shouts!jh4x#......#.##.# ###.# ####.##.#.# #.##.#.# ###......# ## #...<....# .. ##.####.### .###  #.# ######.#.# jh*5###..###### #..@....g.# #.####.#.# ###.## #.####.####.# .## #.  #...# ##...# ######.# jh6jh<"g.jh</--1jh<SandblastjhAjh&CkhG  The blast of sand hits the goblin!khP###)kh\(...kh`6--5=-2.6 (1.5khI`3Sandblastkhekhg khgD_You kill the goblin!lh&lhlhlhlh!lh!lh]%,lh&,lh (lh{/.....#.##.# ..# ####.##.#.# #.##.#.#  lh/###......# ###  #...<....# .. ##.####.### .### lh/8.......# ######.#.##....###### #....@.)..lh 0-4.6 (2.0# #.####.#.##..lhH0R.## #.####.####.# .## #...........# ...# #####.###lhl0?#### lh0lh28-lh7lh8lh#.##.# ....#.##.# .........# ###.##.#.#  lh&n #.##.#.#  ###......# ####...<....# #.. ####.### #.### .......# ######@#.##.. ###### #......).... lh..# #.####.#.##... .## #.####.####.### #...........## .#lhZ###### ..# ####.lh# #.# .....# ### lh### ##.(.##..# ....lhlh#+5.6 (1lhlhlh{lhlhUlhmh.$mh$mh%mh+mh-mh1z--mh2L7==mh2mhN9##.#### <....# #.##.# ...#.##.# mh9........# .##.#.#  #.##.#.# #......# ########mh9<....# #.@....# 7.6 (2mh9 ####.### #.####.# ....# ######.#.##.. mh9#### #......)...... #.####.#.##... mh:~## #.####.####.# mh6:d## ...........# mh\:.# #####.####### mh:[.# ######.#mh2<mhlAmhBmhS ##.#### <....# #.##.# mhS g#.##.# # .##.#.# #.##.#.# ......# # <....# #..@...# ####.### #.####.# # ######.#.##.. ###### #...... # #.####.mhS M #.####. #......mhT W # #####.#mh1T + mhX mhY +8.6 (1mh^ mh_ nhunhŚnhcnhnhnhnhV,nhnh6nh nh#.#### <....# #.##.# #.##.# # nh˱X#.#.# #.#.# .....# ## <....# #....@.# nh40.6 (2.### #.####.# nh# ######.#.##...  #......)........nh>C #.####.#.##....... nha#.####.####.#>..#.nh #...#...# nhg#####.#######...# nh߲ nhnh˸nh ; _Found a stone staircase leading down.nh6.#### ....# .##.# .##.# # .#.# .#.# nhb# # ....# #.....@# .### #.####.# # ######.#.##...  #......)........nh!#.####.#.##.......#.####.####.#>..#.#..#####.##### nhnh;H==1.6 (1nhnhnh N ... .##nh t.. #.# ...########...... #.###.#### ..# ######.#.##.......# ### #......).........)#nh d##.......##..#nh6 a....##......# ###nhO nh nh &2nh nh # _Found a club.oh ##.. #.# ...######## ##oh6G#......# ..# #.###.####.#...### ..# ######.#.##@......# oh\### #......)...)oh| oh#.####.#.##.#ohĈ1.....ohk##.(.##..# ....ohxoh{&3ohohvoh##.# ##.# # .#.# .#.# # ############ # #......#...# .### #.####.#...### # ######.#.##.#  #......).)# #.####.#.##.# #.####.####.#>..#.#...#...# ######.#######...#######.# ....##......# ###".... oh0&4ohoh oh/Y_Found a dented platinum amulet.oh h..# .# #.# .# #.# #.## ############ oh e.# #......#...# ### #.####.#@..###  ######.#.### oh$ # #......).........)# #.####.#.##.......#oh\ >#.####.####.#>..#...#...........#...#.###oh~ .#######...# #####.# #oh M.........# oh U###"....oh oh &5ohh oh ph{|#  .#  .#  .#  .#  .# ############ .# #......#...#  ## #.####.#...### ph+s ######.#.##...@...#   #......).........)#   #.####.#.###  #.####.####.#>..#... #...........#...#.### #####.#######...# #   ######.# #....    ##......# ###"....   #.(.##..# .... phXO  phFph&6ph+ phv ph #  #  #  #  # ############ # #......#...#  # #.####.#...###  ######.#.##.......#  #......).......@.)#  #.####.#.###  #.####.####.#>..#.... #...........#...#.#### #####.#######...# #  ######.# #....  #......# ###".... phW .(.##..# .....##.  ....#..# .....  ph ph &7phi ph6 qhs ############......#...####.#...###  ######.#.##.............)...)qhŐ####.#.##.###.#>..#....S...........#...#.#######qhpS   adder (asleep) qh{....#..# ...... .. ...#.qh " qhqh>&8qhqh>Y _An adder comes into view.qhX       ############   #......#...#   #.####.#...### qh< ######.#.##.#  #......).)#  #.####.#.##.# qhA qha#.####.####.#>..#....S. #.qh~#...#.#####. qh#####.#######...#.#  qh}.# #...... qh......# ###"..... qh(.##..# .....##..## qh ^#..# ...... . qh%N#......  qhqhzyS.Sqh79SandblastqhDqh/ _The adder hisses angrily.rh  ############ #......#...#  #.####.#...### #####.#.##.......#  rhj......).........)#  .####.#.#########  .####.####.#>..#@..S...#  ...........#...#.#####.#  ####.#######...#.#  .# #......  rh.....# ###".....  .rh##..# .....##..## ..#..# ...... #... rh ..#...... #.## rhc #.........  rhrhrhj4S..rhZ'50rhrhsrhi  The blast of sand hits the adder!†rh rh 6--90=2.1 (1.5Sandblastrh rh0 3 _You kill the adder!rhO shjB3sh CshGshHshHshL,shL,shiMshZS   ############ shS  #......#...#   #.####.#...### shS######.#.##.# #......)........@)# -shS4.1 (2.0 #.####.#.##.......####### shS.####.####.#>..#.†.....# ...........#...#.#####.# sh5T#####.#######...#.# #####.# #...... ....# ###"..... (.##..# .....##..## .#..# ...... #... shU8-shDYshgZshx sh sht sh1 sh6 sh ,sha sh shE 8--sh  sh .# .# .# .# ############ .# #......#...# ## #.####.#...### ######.#.##.......#sh ,  #......)..)#  #.####.#.##...@...####### 6  #.####.####.#>..#.†.....# sh)  #...........#...#.#####.#  #####.#######...#.#  ######.# #...... shR ......# ###"..... #.(.##..# .....##..## .....#..# ...... #...shz m .....#...... #.## sh< sh sh_ sh43shZ6sh:sh<sh@b7==thR  There is a stone staircase leading down here.thnth _thth#.# .# ############ .# #......#...# ### #.####.#...### # ######.#.##.......#  #......).........)#  #.####.#.##.......#######  #.####.####.#>..#.†.....#  #...........#@..#.#####.# 8 #####...#.# #####.# #......  ##......# ###"....... ##.(.##..# .....##..##......#..# ......##...........#.......##.##...#...thB.# .. #.....####......ththH 3thJ th9S th V ,thY thtZ th] ,th^ thOb thd P==thxf tho 1thp th~ m##.####.#...### # ######.#.##.......# # #......).........)#  #.####.#.##.......#######  #.###.#>..#.†.....#  th7 .....#...#.#####.#####.#######...#.### ######.# #........  ##......# ###@....... 62.1 (4 ##.(.##..#.......##..##. th #.....#..#.......##.....#.......##.##........#.......# ##...## #.......###.## #.......##.#th #....#thR th th 3 _t - an amulet of regenerationwh9s   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.xh$P  Okay, then.xhL'xh/xh 1. _xh"xhHxhxhF _Unknown command.xhN xh NInventory: 20/52 slots Hand Weapons (go to first with ))d - a +0 dagger Missiles (go to first with () xh  h - 2 throwing nets Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn) xhG j - a +4 ring of slaying (worn)  m - a ring of fire (worn)  s - a ring of magical power (worn)l - a ring of ice  xhh t - an amulet of regeneration Scrolls (go to first with ?) xh f g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR xh W p - 3 scrolls labelled BUTWOM IFRYKH  r - a scroll labelled BOKIAC LIWYMPIE xh Potions (go to first with !)  a - 2 potions of magic xh R c - 2 fizzy white potions  e - 4 potions of curing xh6 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]zh~ t - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.{h {h\{h@e### #.####.#...###hiimabiel the Digger  *EXPLORE* # ######.#.##.......#Octopode # #......).........)#Health: 27/27 ========================#.####.#.##.......#######Magic: 17/17 ========================#.####.####.#>..#.†.....#AC: 1Str: 7#...........#...#.#####.#EV: 12Int: 19#####.#######...#.###SH: 0{hDex: 12######.# #........XL:  4 Next: 90% Place: Dungeon:3  ##......# ###@.......Noise: ---------  Time: 3762.1 (0.0) ##.(.##..#.......##..##.-) Tentacles #.....#..#.......##.....Cast: Sandblast #........#.......##.##.. ......#..........# .. #.....####.......# {hU##...## #.......###.## #.......##.#....#Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then. _Unknown command.{h`%{h' _{h-{h5f  You start putting on your amulet.{h,9+3.1 (1{h}={hD{hF+4.1 (2{hK{hR{hT+5.1 (3{h]{hc{hf+6.1 (4{h k{hp{hs+7.1 (5{hx{h{ _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  t - an amulet of regeneration (worn){h;~{h? _The amulet throbs as it attunes itself to your uninjured body.~hW 3~hX ~h b ~h;c ~h]f P _~hf ,~h\h ~h=o  #.####.#...###   ######.#.##.......#   #......).........)#  ~hgo 8#.####.#.##.......#######  #.####.####.#>..#.†.....#  ~ho #..#...#.#####.#  ~ho #####.#######...#.####  ######.# #........##~ho Z #......# ###..~ho ## ~h p "9.1 (2 ~h)p .(.##..#.......##..##..# ~hGp j....#..#.......##.....  .~hjp #.......##.##...# ~hp #..........# .. .... ....####.......# .# .. ~hp   ...## #.......# .. . ~hq   #.## #.......# .#   ~h=q #.# ....#   ~h1t ~hy ~hz ~h3~hu~h~h~hB~h,~h+~h " #.####.#...###  #####.#.##.......#  ......).........)#  ~h7".####.#.##.......#######  ~hM"h.####.####.#>..#.†.....#  ..#...#.#####.#  ~hw"####.#######...#.####  ~h"E.# #..~h"##  .....# ###..~h";#  ~h"71~h"##..#.......##..##..#  ~h##..#.......##..... ..#  ~h#w#.......##.##...# ~h'# ~h9##..........##.. ....#  ~hW#####.......##.# #..#  .~hn### #.......##.. ..#  #~h## #.......##.# .#~h#r # ....#  ~h#~h'~h.-~h.h3h0hhhh<nh(#.####.#...###  .#.##.......#  ).........)#  h[###.#.##.......#######  ###.####.#>..#.†.....#  #...#.#####.#  h.#######...#.####  .# #..##  # ###..#  3 h;#..#.......##..##..#  #..#.......##........#  h#.......##.##...###  #..##.. ....#  hB####.......##.# #..#  # #.......##.. ..#  ht #.......##.# #.#   ....#  h<hhh*> 3h? hAD hH  _Found a stone staircase leading down.hlI 3h[J hQ #.#.##.......#  ..).........)#  #.#.#########  #hR .####.#>..#.†.....#  .......#...#.#####.#  .h9R #######...#.####  .# #........##  hYR .# ###.........#  .#.......##..##.@#  5 hR .#.......##...... .#.......##.##...###  hR ......##.......#  ####.##.#..#  hR A #.......##.......#   #.......##.##.##.#  hUS ....# #> .#  ##.#  h5U hZ h[ hf.).........)#  .#.#########  .####.#>..#.†.....#  ......#...#.#####.#  #######...#.#### .#  # #........##.#  # ###.........#.#  #.......##..##..#.#  #.h##......@.#  #.##.##...###  ..##.......#  ###.##.#..#  #.##.......#  #.##.##.##.#   ....# # #> .#  ##.#h=|  .#  h*h+6.1 (1hhh M#.###  h _).........)#  #.##.......#######  ####.#>..#.†.....#  h\ .....#...#.#####.#  ######...#.#####.#   #........##.#   ###.........#.#  h ..##..##..#@#  .##........#  ##.##...###  h .##.......#  .##.##.#..#  .##.......#  .......##.##.##.#  h( ....# # #> .# hC K##.#  h h &7hf h h-3h.h/6h7ha;nh;hDY.##.......####### #.####.#>..#.†.....# .......#...#.#####.# h7E.#######...#.#####.# # #........##.# hVE.# ###.........#.# hrE.#.......##..##..#.# hE.#.......##........# #.......##.##..@### hE 9.1 (2hEa..##.# hE##.......##.##.#..# hF_ #.......##.......# hF #.......##.##.##.# h@F ....# # #> .# h|F ##.# .#  .# .# hF h3IhLhNh ###.#>..#.†..... .......#...#.##### .#######...#.### #........##.####.........#........##..##..#.#h#........###...### ..#.....@.# ####.#  #.....#.##.#...## ## .  hh,80.1 (1hלhh h h; h h h h XhE h .#######...#.##### .# #........## ###.........#.......##..##..#.#h .......##........###...##........# ##..#  #h =2.1 (2  #h  ....# # #> ...h( G## ## h? |   hS h hJ h# #........##.#  # ###.........#.#  h#.......##..##..#.#  #.##........#  #.##.##...###  ..##.......#  hdS###.##.#..#  #.##.......#  #.##.##.##@#   ....# # #> #.#  ##.# . ..#   .# .. ...#   ## .####   #.  #hg#   ####.. hhh+3.1 (1hrh$h x ##. #.......##..##......#.##...## .#.......# ###.##.....#.##.##  ....# # #>  ##.# #......hl .# #.....#### ......  hH h &4h h h6?0.#.......##..##..#.# .#.##........# .#.##.##...### ..##.......# h?(##.##.##.#..#  #.##.......#  #.##.##.##.# h?k ....# #.##>##.#  ##.# #.....@.# h?} .# #.# h@m ####.#### .hv@5 #.  ## #  #####.. ....... #######h@ hIEh?G&5hFJhkKhv.#.##........# .#.##.##...### ..##....... ###.##.##.#..#  #.##.......#  #.##.##.##.#  ....# #.##>##.# # ##.# #.......# # .# #.# # ####.#### .. #.  ### #.   .. ######..## ........ ####### .#  6h…h;h# .#.##.##...### #...##....... ####hn .##.##.#..#  #.##.......#  #h w.##.##.##.#  ....# #.##>##.# h .# ##.# #.......# hژ .# .# #.# h .# ####@#### ...h l #.#  hB ~### #.# hd ^.#  ..# h #.######.. ### .........  ####### #.#  #.#hٙ  h h0 &7h" h! hM #.........# #####.# #.......#  .##.##. ....# #.##>##.# .# ##.# #.......# .# #.......# ####.#### ... #@# ### .# #.#  h~RhVT&8hWhYhshh,hZh,h,hhhHh #  # hu....# #.##>##.# .# ##.# #.......# .# .# #.......hh ####.### .h .. #.# ## $..####.# h<5# .......hWL90.1 (2###.....#####hr8........ h hS..#   ###h hE hZhU hg * _Found 2 gold pieces.h?M -# #.##.# # #.##.##.##.#  ....# #.##>##.# #.# ##.# #.......# hM 5.# .# #.......# #.# ####.#### . . #.# #.### .$..####.# #.#.# .######.....###### #.h N T .# #.#h)N 3 #.#hBN 3 #.#h[N 2 .#htN O # hT hV +1.1 (1h8[ h.] h.## #.##.# # #.##.##.##.# # ....# #.##>##.# #.# ##.# #.......# .# .# #.......# #.# . ####.#### . #.. #.# #.### ..$..####.# #.#.# .######.....###### #.. .####### #.# .##.# .##.# .# .#### 2h h h|.## #.##.# .## #.##.##.##.# .# ....# #.##>##.# .##.# ##.# #.# .# ##.# #.# .##.# .... ####.#### . ##... #.#h #.### #..$..####.# #.# #.# .######.....###### .##.. .######## .###.# .##.#h .##.# .# .####h  h&h&3h hh .## #.##.# #.## #.......##.##.##.# #.# ....# #.##>##.# #.##.# ##.# #.# .# ###.# #h2 .# #.##.#.# ####.#### #...... ##...# #.# #.### #..$..####.#hW  #.# #.#hw  .######.....###### h ].##.# h Z.## #.###.#h 5 .##.#h T #..##.# h g.# .#### h h{ &4h h h #...## #.##.# #.## #.......##.##.##.#  #.# ....# #.##>##.# #.##.# ##.# #.# .# ###.# #.# #.##.# .....# ####.#### #...... ##...## #.# #.### #..$..####.# #.# #.# .######.....###### h.##.## .# .#.###.# .##.# .#..##.# .# .#### hh&5h"h#he3hؕhhrhMh  You now have 173 gold pieces (gained 2).  You pick up a book of Blood and begin reading...h'hh\.#.....####.......##.##.#..# #...## #.......##.......#  ##.## #.......##.##.##.# h#L #.# ....# #.##>##.# ####.##.# ##.# #.......# .......# ####.## #.......# .##.##.# .....######.#### .##...... ##...## #.#hF_ .#####.### #..@..####.# 8.1 (3#####.# #..........#h #.......######.....###### ##...........## #........########## #..#.###.# #.....##.# ##.#..##.# ##.......#hhŰhHv  You add the spells Sublimation of Blood, Ignite Poison and Summon Hydra to your_library.hr7 3h.8 h? hA BhWE XhK  ##.## #.##.##.##.#  #.# ....# #.##>##.#####.##.# ##.# #.......##.......# ####.## #.......#  #.##.##.# .....######.#### hLL @ #.##...... ##...## #.# #.#####.### #.....####.# ...#####.# #..........# ##.......######.@...######800.1 (2....##...........## .#..########## hL #..#.###.# .#.....##.# .##.#..##.# .##.......# .<.....#### #hM "hN hS hxT h]hhhhdhh0h 3ht hв h h5 h nhm hl ,h h #.# #.# ....# #.##>##.# h? #.# ####.##.# ##.# #.......# #.# #.......# ####.## #.......# ..# #.##.##.# .....######.#### ### #.##...... ##...## #. #####.#####.### #.....####.# hf ......#####.# #..........# #####.......######.....###### # #h #.....@.....## 3.1 (3 h ###.#........###########.#..#.###.# #.#.....##.##.#h #.#..##.# ..#.##.......# ..#.<#### ..##...... ..##.######h h? 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h`Y [?25l[?1ch_ h+b $hbb 17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading downb - [D:3] a +0 club  c - [D:3] a +0 dagger  d - [D:3] 3 stones  e - [D:3] a stone staircase leading down  f - [D:3] a stone staircase leading up  g - [D:3] an escape hatch in the ceiling  h - [D:3] an escape hatch in the floor hb  i - [D:3] the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}j - [D:3] a stone staircase leading up  k - [D:3] a stone staircase leading up  hb 8l - [D:3] a +0 hand axe  m - [D:3] a +0 whip  hb ln - [D:3] a +0 sling  o - [D:3] the +9 dagger of Vepn {flame, Dex+2}hb Ep - [D:3] a stone staircase leading down  hb q - [D:3] a spearhZ,gThe +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  h, Your skill: 0.0  At 100% training you would reach 14.0 in about 5.4 XLs. Wearing heavy armour would reduce your attack speed with this weapon. Damage rating: 21 (Base 7 x 105% (Dex) x 100% (Skill) + 14 (Ench + Slay)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). *Corrode: It may corrode you when you take damage. h4-)rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). If you switch to wielding this weapon: Your EV would increase by 0.2 (12.3 -> 12.5). (g)o to location.h hl h hiimabiel the Digger  *EXPLORE*OctopodeHealth: 27/27 ========================Magic: 17/17 ========================AC: 1Str: 7EV: 12Int: 19SH: 0Dex: 12h ]XL:  4 Next: 90% Place: Dungeon:3Time:You add the spells Sublimation of Blood, Ignite Poison and Summon Hydra to your_library.  u - a scroll labelled BOQENT GYGUECREREV h& _You see here a +0 club. _Done exploring.  Search for what [Enter for "."]? .h 4h h h h! ; _h& h&) ,h* h1 h3 ,h5 h.; h6D XhE ,hG h7L hM hM hxN hU haV ,hW h^ h` ,hib hg hj ,hDl h+q h$s ,hwt hJy hy hy h{ h$ h ,hR h h ,hۊ h$ h ,h h hv ,h h< h ,h" h$ h ,h h h ,h h hݰ ,hS h h ,h h hK ,h h hн ,h h+ h ,h h h| ,h~ h: h ,h h hg ,hS h h ,h h hE ,h h h ,h h h ,ha h h ,h% hx h ,h1 h: ..#.#.#....#..#####.......#...... ......#....#.####.##.#..........# ..#........#.##....#.#....#.....# ..#..##..#.##.#...†###.#####...## ###.........##÷....###.# ##.#####.##....#.##.†###.#.# #.##.#.##.##.#.#####...#.# ####.##.#.##.##.#.# #.#...#.# #.......h #........÷###@......# #.##.##. Noise: --------- 3874.1 (32.0)####.####...##.###### #.##.... -) Tentacles#####.# #.....#.########.#####. Cast: Sandblast ###.....# #................#####. ....##### #)....#.########....... ##### ###...##.#### #......##.h_  #.....<.....###.#....... #.###.##.###.##.#..#.### #.# #.##.# #.##.#.....## hl hh _You see here the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}.hShQ 15.1 (1.0)h9&h' _v - the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}hhInventory: 22/52 slots Hand Weapons (go to first with ))d - a +0 dagger  v - the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing nets h7Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)  m - a ring of fire (worn) h  s - a ring of magical power (worn)  t - an amulet of regeneration (worn)l - a ring of ice h1Scrolls (go to first with ?)  g - 2 scrolls of poison hO> o - a scroll labelled HISTRE JUUKAR hn p - 3 scrolls labelled BUTWOM IFRYKH  r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREV hPotions (go to first with !)  a - 2 potions of magic h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h 'v - the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 5.4 XLs. Wearing heavy armour would reduce your attack speed with this weapon. Damage rating: 21 (Base 7 x 105% (Dex) x 100% (Skill) + 14 (Ench + Slay)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). If you switch to wielding this weapon: hv Your EV would increase by 0.2 (12.3 -> 12.5). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hVh[hDc..#.#.#....#..#####.......#...... hiimabiel the Digger  *EXPLORE* ......#....#.####.##.#..........# Octopode ..#........#.##....#.#....#.....# Health: 27/27 ======================== ..#..##..#.##.#...†###.#####...## Magic: 17/17 ======================== ###.........##÷....###.# ##.### AC: 1Str: 7##.##....#.##.†###.#.# #.##. EV: 12hcInt: 19#.##.##.#.#####...#.# ####.##. SH: 0Dex: 14#.##.##.#.# #.#...#.# #....... XL:  4 Next: 90% Place: Dungeon:3#........÷###@......# #.##.##. Noise: ---------  Time: 3875.1 (0.0)####.####...##.###### #.##.... v) +10 sling "Hiafrinn" {elec, *Corrode rPh2d#####.# #.....#.########.#####. Fire: v) +10 sling "Hiafrinn" {elec, * ###.....# #................#####. ....##### #)....#.########....... ##### ###...##.#### #......##. #.....<.....###.#.......h{d #.###.##.###.##.#..#.### #.# #.##.# #.##.#.....##  _Done exploring. _Search for what [Enter for "."]? . hdc_You see here the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}. _v - the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}You feel agile.You hear the crackle of electricity.h\jhj+6 (0.5hohqh _Search for what [Enter for "."]? . _You see here the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}. _v - the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2} hq You feel agile.  You hear the crackle of electricity. _v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2}hu h*Inventory: 22/52 slots Hand Weapons (go to first with ))  v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2}d - a +0 dagger Missiles (go to first with ()  h - 2 throwing nets hJewellery (go to first with "=)  b - a ring of protection from cold (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)  m - a ring of fire (worn)  s - a ring of magical power (worn)  t - an amulet of regeneration (worn)l - a ring of ice hScrolls (go to first with ?)g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR h p - 3 scrolls labelled BUTWOM IFRYKH  r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREV hPotions (go to first with !)  a - 2 potions of magic h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hd - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.0 XLs. Damage rating: 8 (Base 4 x 110% (Dex) x 100% (Skill) + 4 (Slay)). hIf you switch to wielding this weapon: Your EV would decrease by 0.2 (12.5 -> 12.3). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hhhu..#.#.#....#..#####.......#...... hiimabiel the Digger  *EXPLORE* ......#....#.####.##.#..........# Octopode ..#........#.##....#.#....#.....# Health: 27/27 ======================== hڣ..#..##..#.##.#...†###.#####...## Magic: 17/17 ======================== ###.........##÷....###.# ##.### AC: 1Str: 7##.##....#.##.†###.#.# #.##. EV: 12Int: 19h#.##.##.#.#####...#.# ####.##. SH: 0Dex: 14hP^#.##.##.#.# #.#...#.# #....... XL:  4 Next: 90% Place: Dungeon:3h#........÷###@......# #.##.##. Noise: ---------  Time: 3875.6 (0.0)####.####...##.###### #.##.... v) +10 sling "Hiafrinn" {elec, *Corrode rPhäX#####.# #.....#.########.#####. Fire: v) +10 sling "Hiafrinn" {elec, * ###.....# #................#####. h+....##### #)....#.########....... ##### ###...##.#### #......##. hpq#.....<.....###.#....... #.###.##.###.##.#..#.### #.# #.##.# #.##.#.....##  h_Search for what [Enter for "."]? . _You see here the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}. _v - the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}You feel agile.You hear the crackle of electricity. _v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2}hHh+6.6 (1hhڳ _You see here the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}. _v - the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}  You feel agile.  You hear the crackle of electricity. _v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} _You drop a +0 dagger.h=hC!Inventory: 21/52 slots Hand Weapons (go to first with ))  v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing nets Jewellery (go to first with "=) hlDl b - a ring of protection from cold (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)  m - a ring of fire (worn)  s - a ring of magical power (worn)  t - an amulet of regeneration (worn)l - a ring of ice Scrolls (go to first with ?)g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR  p - 3 scrolls labelled BUTWOM IFRYKH  r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREV Potions (go to first with !)  a - 2 potions of magic  c - 2 fizzy white potions hD[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hsv - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. h>a Your skill: 0.0; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 5.4 XLs. Wearing heavy armour would reduce your attack speed with this weapon. Damage rating: 21 (Base 7 x 110% (Dex) x 100% (Skill) + 14 (Ench + Slay)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). If you unwield this weapon: Your EV would decrease by 0.2 (12.5 -> 12.3). (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h Inventory: 21/52 slots Hand Weapons (go to first with ))  v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing nets Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)  m - a ring of fire (worn)  s - a ring of magical power (worn)  t - an amulet of regeneration (worn)  l - a ring of ice Scrolls (go to first with ?)  g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR  p - 3 scrolls labelled BUTWOM IFRYKH  r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREV Potions (go to first with !)  a - 2 potions of magic  c - 2 fizzy white potions [Up|Down] select [PgDn|>] pagh e down [PgUp|<] page up [Esc] exit [top]hU[h_hle..#.#.#....#..#####.......#...... hiimabiel the Digger  *EXPLORE* ......#....#.####.##.#..........# Octopode ..#........#.##....#.#....#.....# Health: 27/27 ======================== he..#..##..#.##.#...†###.#####...## Magic: 17/17 ======================== ###.........##÷....###.# ##.### AC: 1Str: 7##.##....#.##.†###.#.# #.##. EV: 12Int: 19hf#.##.##.#.#####...#.# ####.##. SH: 0Dex: 14#.##.##.#.# #.#...#.# #....... XL:  4 Next: 90% Place: Dungeon:3#........÷###@......# #.##.##. Noise: ---------  Time: 3876.6 (0.0)####.####...##.###### #.##.... v) +10 sling "Hiafrinn" {elec, *Corrode rP#####.# #.....#.########.#####. Fire: v) +10 sling "Hiafrinn" {elec, * ###.....# #................#####. ....##### #)....#.########....... ##### ###...##.#### #......##. h3g#.....<.....###.#....... #.###.##.###.##.#..#.### #.# #.##.# #.##.#.....##  _You see here the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}. _v - the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}You feel agile.hegYou hear the crackle of electricity. _v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} _You drop a +0 dagger.h}mhmhTshth [?25h[?0c _v - the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}  You feel agile.  You hear the crackle of electricity. _v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} _You drop a +0 dagger.  Search for what [Enter for "."]? h [?25l[?1chmh$hp16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 dagger (1 further duplicate) Results elsewhere ([,] to cycle)  b - [D:3] a +0 slingc - [D:3] a stone staircase leading up  d - [D:3] a +0 hand axe  e - [D:3] a stone staircase leading up  f - [D:3] 3 stones  g - [D:3] the +9 dagger of Vepn {flame, Dex+2}h - [D:3] a stone staircase leading up  i - [D:3] a stone staircase leading down  j - [D:3] a stone staircase leading down  k - [D:3] an escape hatch in the ceiling  l - [D:3] a spear  m - [D:3] an escape hatch in the floor  n - [D:3] a +0 club  o - [D:3] a stone staircase leading down  h p - [D:3] a +0 whiphhhL..#.#.#....#..#####.......#...... hiimabiel the Digger  *EXPLORE* ......#....#.####.##.#..........# Octopode h..#........#.##....#.#....#.....# Health: 27/27 ======================== ..#..##..#.##.#...†###.#####...## Magic: 17/17 ======================== ###.........##÷....###.# ##.### AC: 1h?Str: 7##.##....#.##.†###.#.# #.##. EV: 12Int: 19h@#.##.##.#.#####...#.# ####.##. SH: 0Dex: 14hd^#.##.##.#.# #.#...#.# #....... XL:  4 Next: 90% Place: Dungeon:3h6#........÷###@......# #.##.##. Noise: ---------  Time: 3876.6 (0.0)h####.####...##.###### #.##.... v) +10 sling "Hiafrinn" {elec, *Corrode rP#####.# #.....#.########.#####. Fire: v) +10 sling "Hiafrinn" {elec, * h###.....# #................#####. ....##### #)....#.########....... ##### ###...##.#### #......##. #.....<.....###.#....... #.###.##.###.##.#..#.### h'#.# #.##.# #.##.#.....##  _v - the +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}hHYou feel agile.You hear the crackle of electricity. _v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} hn__You drop a +0 dagger.  Search for what [Enter for "."]? .hx _h 3h h5hXhP _h,hEhh!,h!h<#h$,h9%h&hn',h(h*h+,h-h/h0h0h1hA:  You see here a rat skeleton. _h;,h<hn>hA,hBhChD,h[EhFhGh HhHhAJhK,hkLhMhO,hOhQhS,hTh[$##.###.#.##.##....###.## ##..........##.##.##.######.## ###########.....##.# #...# #.# #..##..#.#####...# .# ###..##..#.##÷####.# ..# #######.........##÷....### ..# #.....#.#.#....##..#....#### ..# #.....#.#.#....#..##### ..# #h\...#@...#.###.91.6 (15.0) ..# #.....#........#.##....#.# ### #.....#..##..#.##.#...†###.##########.........##÷....###.#..# ##.##....#.##.†###.#.#.##.# #.##.##.#.#####...#.# ##.##.# #.##.##.#.# #.#...#.# ...##.# #........÷###)...... ##.##.# ####.####...##.####h\hahc_hK_h_hF_h_h__hB_h_h;_h,_hL#.###.#.##.##.....# _h#.###.#.##.##..........###.## #..........##.##.##.######.## ###########.....##.# #...#  _h#..##..#.#####...# _h9# ###..##..#.##÷####.# _h# #######.........##÷....### # #.....#.#.#....##..#....###### # #.....#.#.#..@.#..#####.....3.6 (2.0) # #.........#....#.####.##.#.. #_hq #.....#........#.##....#.#.... #_h #.....#..##..#.##.#...†###.## _h##########.........##÷....###.# _h&....# ##.##....#.##.†###.#.# _hG.##.# #.##.##.#.#####...#.# _hi##.# #.##.##.#.# #.#...#.# _h.##.# #........÷###)......# _h=_h _h _h I_h _h B_h ,_h _hk! _h" _h$$ _h=$ _h$ _h+ .############.# #...# .# #..##..#.#####...# _h+ F.# ###..##..#.##÷####.# .# .........##÷....### _h, .# #.....#.#.#....##..#....##### _h4, .# #.....#.#.#....#..#####...... .# #.........#....#.####.##.#... _h, d.# #.....#........#.#.#... ## #.....#..##.@#.##.#...†###.##6.6 (3_h, ##########.........##÷....###.# .....# ##.##....#.##.†###.#.# _h, .##.# #.##.##.#.#####...#.#_h, .##.# #.##.##.#.# #.#...#.#_h- J##.# #........÷###)......# #.##.# ####.####...##.###### _hG- #.##.# #####.# #.....#.###### .....#####_hj- N# #........_h- _h3 _h95 `hn  #..##..#.#######..##..#.##÷###########.........##÷....##.....#.#.#....##..#....#####.#...#####...........#....#.####.##.#.#........#.##.... ###..#.##.#...†###.##`hQ #########.....@...##÷....###.# .....# ##.##....#.##.†###. #.## #.##.##.#.#####...#..# #.... #...........##### #)....#.#######`huD `h`h%+7.6 (1`h2`hlbh^bhB^bh_bhgbhkibhibhonbhSobh8qbhaqbhrbhrsbht,bhubhR#.###.#.##.##...............# #.###.#.##.##..........###.## #..........##.##.##.######.## ############.....##.# #...# # #..##..#.#####...# # ###..##..#.##÷####.# bhy# #######.........##÷....###  #.....#.#.#....##..#....#### # #.....#.#.#..@.#..#####.......901.6 (4 # #.........#....#.####.##.#.... #bhԂw #.....#........#.##....#.#.... # #.....#..##..#.##.#...†###.### bh##########.........##÷....###.# bh$....# ##.##....#.##.†###.#.# .##.# #.##.##.#.#####...#.# bhJ##.# #.##.##.#.# #.#...#.# # bhq.##.# #........÷###)......# bhYbhabhch{'3ch'ch/ch0ch&1chx4,ch4,ch5ch6chu8,ch8ch:chB;,ch;ch<ch=,ch`>ch?ch@,ch!AchAchB,chXCchXDchZE,chEchnM #.#### ####.##.#.# #....# #.##.#.# ####### ####.# ###......# ......########.# #...<....# ...##.##.......# ##.####.### .#.##.##.#####.#### #.......# ## ............##....###..###### #. .#.##.##...............# #. .#.##.##........@.###.## #9.6 (8 ......##.##.##.######.## # #######.....##.# #...# ##chM #..##..#.#####...#  ###..##..#.##÷####.# ##.. chM#####.........##÷....### ##.(. ....#.#.#....##..#....#######.... .chMb...#.#.#....#..#####.......#.... ........#....#.####.##.#...ch#NchNchUchZ Ich" ch chY chF Bch* chБ ch chI ch! ch ,ch ch ch ,chѕ ch ch" ,chn ch ch ,ch ch ch% ,chƚ ch ch ,ch ch cho ,chȝ ch^ ch ,chX ch #.#..#.......# #.# #....##.#.#### #.# ....##.#.#######.# #.............>##.# #.....†.##.....##.#### ##.#######......<....#  #.# #......#.##.#  #.# ##.##.#   #.# ###....@....#  21.6 (12.0)  #.#### ####.##.#.#   #....# #.##.#.#   ####.# ###......# ### #####.# #...<....# #... ......#h 49m ##.####.### #.#### #####.#### #.......# .#.####....###..###### #......)......# #.####.#.##chD chJ dh3dhdh#dhB$dh )dh.ndh0,dh"1dh 9 ###..).##.##.# #.####  #.......#.##.# #.#  #.#..#.......# #.#  #....##.#.#### #.#  #....##.#.#######.#  #.............>##.# #.....†.##.....##.#### ##.#######......<....# #.# #..@...#.##.#5.6 (4.0)  #.# #......#.##.# #.# ###.........# #.#### ####.##.#.# #....# #.##.#.# ## ####.# h9m###......# .########.# #...<....# #. .##.......# ##.####.### # .##.#####.#### #.......# ######.dh>dh?eh3eheh/eheh,eh(eh,ehaeheh,ehehOehehмeh_ehehh,ehehNeh,eh&eheh,eh9eheh,ehFeheh,ehpeheh,ehbehehveheheh>eh,eheheh,ehehehF,ehehUeh,eh=ehf  #.# #......#.##.# #.# ###.........# #.#### ####.##.#.# #....# #.##.#.# eh:######## ####.# ###......# #......########.# #...<....# eh....##.##.......# ##.####.### #.#.##.##.#####.#### #.......# # eh.............##.@..###..###### #40.6 (15.0) eh#.#.##.##.........# # eh5#.#.##.##..........###.## # .......##.##.##.######.##ehT- # ehr########.....##.# #...# # eh#..##..#.#####...#  eh2###..##..#.##÷####.# # ######.........##÷....### ##.(ehG....#.#.#....##..#....#######..ehiehehfhfhfhfhfhNfh&OfhOfhY[fh#\fho\fh_fhcfh1e,fhefhjfhj,fh#kfhmmfhm,fh&nfh9pfhp,fhpfhsfh{s,fhsfhvfhv,fh?wfhKzfhz,fhH{fh}fh~Bfhǀfhfhԁfh[fhfhɇfhfhfhefh{,fh܍fhhfhfh=fhfhfhp,fhfhfhT,fhĖfhfh,fhfhBfhZfha  You see here a rat skeleton.fhҡfh  _fhfhfh2,fhҦfhfhW,fhfhfhfh٭fhfhfhݱ,fhfhfh,fhfhfhsfhfh fhԺfhfhfhڻfhfha,fhfhVfhپfhfh2fhѿfhUfhfhfhIfhfhfh fhRfhfhfhfhfh3,fhfhfh,fhfh fh,fhfhfhv,fhfhfhF,fhfhDfhfhfhDfhfhfhfh~fh|fhfhfhpfh_#.##.#####.#### #.......# ###### ........##....###..###### #..... #.##...............# #.#### #.##..........###.## #.#### ..##.##.##.######.## #..... #fh##.....##.# #...# #####.  #..##..#.#####...# ######. ###..##..#.##÷####.# ##...... #fh.##÷...@### ##.(.##..78.6 (38fhH ....##..#....#######.....#......#..#####.......#........fhq#....#.####.##.#..........#.. #fh........#.##....#.#....#.....## fh@#..##..#.##.#...†###.#####...## #.........##÷....###.# ##.#####fh.##....#.##.†###.#.# #.##... fh  #.##.##.#.#####...#.# ####.##.##fhfhfhpgh8 gh gh ghd gh gh$ ghf gh gh; gh ,gh gh gh6 ,ghq gh gh ,gh gh} gh ,ghQ gh ghW gh gh gh c  You see here a human skeleton.gh gh  _gh gh gh ,ghV gh gh ,gh gh- k #..##..#.#####...#  ###..##..#.##÷####.# # ##...##÷....### ##.(.##. .#.#.#....##..#....#######.....#. .#.#.#....#..#####.......#.. .....#....#.####.##.#.......... .#........#.##....#.#....#.....## .#..##..#.##.#...÷###.#####...## #..##÷..@.###.# ##.####90.6 (12  ##.##....#.##.÷###.#.# #.#  #.##.##.#.#####...#.# ####.##.#  #.##.##.#.# #.#...#.# #.......#  #........÷###)......# #.##.##.  ####.####...##.###### #.##.....  #####.# #.....#.########.#####.....# #................#####.# ...##### #)....#.########.......gh gh gh hh0hh0hh=7hh#8hh6whhowhhwhhhhhh,hh܉hh4BhhhhȐ,hhhhJc  You see here a human skeleton.hhmhh _hhbhhvhhBhhXhhߞhhhhhhhhhhhhhhhhhhhEhh,hhyhhhhh9,hhhhִhhٵhhhh_hh3hhhhhhjhhhh½hhhhGhhhhyhhhhhhOhhhh4hhhhhhhhhhVhhhh,hhLhhhhhh,hhkhhhh,hhhhhhhhhhhhhh,hhwhhhh,hh hhbhh;,hhhhhh,hhhhhhnhhhhhhhh,hhShhhhhhhh-hhhhh,hh,hh hh,hhhh]hhhhhh9hhhh,hhhhhh`hhthhvhh> ....#........#.##....#.#....#.... ....#..##..#.##.#...÷###.########...##÷....###.# ##.#  ##.##....#.##.÷###.#.# #.# hhm #.##.##.#.#####...#.# ####.# hh #.##.##.#.# #.#...#.# #.... #........÷###)......# #.##. hh ####.####...##.###### #.##.. hh  #####.# #...@.#.######4021.6 (31 hh #####.....# #................#### hh ?......##### #)....#.########..... ####### ###...##.#### # #.....<.....###.#..... #.###.##.###.##.#..#.#hh0  #.# #.##.# #.##.#.....hhI  #.# #)##.###.##.##.#.. hha #.# #÷#.......#.##....hh hhIhhQih 3ih> ih ih ,ih ,ih ,ihB ihR ihE ,ih ih ih ,ih ih ih[ ,ih ih? iht ,ih ihA ih' ,ih ih ih ih ih ih ih ih ihn ih ih ,ihE ihl ih ih ih ih o##### #)....#.########.......#### ih # ###...##.#### #......##.. #.....<.....###.#........## #.###.##.###.##.#..#.###.# ih 8 #.##.# #.##.#.....##.#  #)##.###.##.##.#..##.# ihS %# #÷#.......#.##.......# .# #.........#.<.....####  #####.#####....@..##......# ih 32.6 (1  #.......# #.......##.######  #.###.#.# #.......##.#  #.###.#.# #.......##)#  #.##..#.# #.......##.#  #.##.##.# ##########.#ih? !  #.##.##.### #.#  #.........###### #.#  ####.####......#####.#ih ih ih jh 3jhjh\jh,jh,jh,jhjh>jh,jh9jh9jh,jh,jhjhjhjh,jh,jhnjhP  There is a stone staircase leading up here.jhjh _jhZjh jh#,jhjh)jh_,jhjhjh,jh jhR jhX ,jh jhm jh ,jh> jh jh" ,jh6 jhL jh ,jh jh  jh< ,jh jh jhs ,jh jh jh" ,jh# jh1% jh& ,jhh' jh_) jh* ,jhG+ jh, jh". ,jh. jh0 jh 1 ,jh1 jh3 jhA4 ,jh4 jh6 jh7 ,jhk8 jh: jh; ,jh; jh< jh= ,jhQ> jhQ? jh=@ jhy@ jh@ jhA jh,C ,jhC jh-E jhF ,jhG jh"I jhJ ,jhMK jhL jhM ,jhN jh:V & #.......# #.......##.######  #.###.#.# #.......##.#  #.###.#.# #.......##)#  #.##..#.# #.......##.#  jhV #.##.##.# ##########.#  #.##.##.### #.#  #.........###### #.#  ####.####......#####.#  #.####..###.@.....# 63.6 (3  jh.W  #.......# #.#######  #.####..###.#  #.........#  #############  jhdW ~    jhW jh,\ jh^ c _There is a stone staircase leading down here.lhclhlh)lhlhBN4.6 (1.0) _lh:@ #.......  . ......#  .. ......# . ... #.....##.. .... #......... .....#......... ..............#4 #.....# ....g.......... ..."....##...#. ......... ..# ......... ............. ..g   hobgoblin (asleep).....###.. . ..... ... lhlhJlh=-5.4 (1.8lhDlhH _You climb downwards.  Found a dented emerald amulet. _There is a stone staircase leading up here.vhsec  You shoot a sling bullet. The sling bullet hits the hobgoblin!vhi(.(vhE0...vh?2===6.8 (1.4vhvhOM _You kill the hobgoblin!xhxhInventory: 21/52 slots Hand Weapons (go to first with ))  v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing nets Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)  m - a ring of fire (worn)  s - a ring of magical power (worn)  t - an amulet of regeneration (worn)l - a ring of ice Scrolls (go to first with ?)g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR  p - 3 scrolls labelled BUTWOM IFRYKH  r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREV Potions (go to first with !)  a - 2 potions of magic  c - 2 fizzy white potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|he  h - 2 throwing nets Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn)|hj - a +4 ring of slayingm  s - a ring of magical power (worn)t - an amulet of regeneration (worn)  l - a ring of ice Scrolls (go to first with ?)  g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR  p - 3 scrolls labelled BUTWOM IFRYKH |hO r - a scroll labelled BOKIAC LIWYMPIE  uBOQENT GYGUECREREV Potions (go to first with !)  a - 2 potions of magicc - 2 fizzy white potions  e - 4 potions of curing  k - a bubbling black potion  n - a blue potion|h875%|h  s - a ring of magical power (worn)  l - a ring of ice  q - a bubbling purple potionbot|hA]t  l - a ring of ice  g - 2 scrolls of poison}h(Hand Weapons (go to first with ))  v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing nets  j - a +4 ring of slaying (worn)  g - 2 scrolls of poisontop~hX~h!Z~h`bhiimabiel the Digger  *EXPLORE*#.......Octopode. ......#Health: 27/27 ========================~h8aJ.. ......# .Magic: 17/17 ========================... #.....##..AC: 1~hXaStr: 7.... #.........EV: 12~hxaInt: 19.....#.........SH: 0Dex: 14~ha..............#XL:  4 Next: 92% Place: Dungeon:4~ha#....@......#Noise: ===------  Time: 4066.8 (0.0)...............~hav) +10 sling "Hiafrinn" {elec, *Corrode rP..."....##...#.~hJb^Fire: v) +10 sling "Hiafrinn" {elec, *......... ..#......... ............. .......###.. ...... ... _There is a stone staircase leading down here. _You climb downwards.  ~hpbFound a dented emerald amulet. _There is a stone staircase leading up here.  You shoot a sling bullet. The sling bullet hits the hobgoblin! ~hb8_You kill the hobgoblin!~hh~h i~hQn~hohp F#...........# #.... ......# .....#.....##..hp ...#...........#.#.....##..#....<......#.....hq "....##...#........# ..#.# ...hOq .. ..#.....###... .#..... ....#..... .....hHx hyx 5---7.8 (1hg} h~ hP-....# #..#......# .#......#.....##...#......... ......#. #.....hLQ#hSr.#..#....<......#...........".@..##...#........# ..#.# ...... ..#.....###..... . #..... ..... #..... ..... ##.... #...h[h[#---h\8h dheh` ....# ......# ......#......# ..#......#.....##........#........#. #...#.#..#....<......#.."@...##...#..# ..#.# ..... ..#.#.....###. .# #...... ..... #...... ..... ##..... #...9hhhh ....# ......#..#......# ..#......#.....##.. ........#. .......#.. #..#h.#..#....<......#.[......@....##...#..# ..#.# ...h. ..#.#.....###.. .h  # #...... ... #...... ....h)l ##...... #...hhӴ'70h4hYou climb downwards.  Found a dented emerald amulet. _There is a stone staircase leh2Yading up here.  You shoot a sling bullet. The sling bullet hits the hobgoblin! hWu_You kill the hobgoblin! _Found a barding.h<+1.8 (2hshc2 _d - an amulet of the acrobath|Inventory: 22/52 slots Hand Weapons (go to first with ))  v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing nets Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)  m - a ring of fire (worn)  s - a ring of magical power (worn)  t - an amulet of regeneration (worn)d - an amulet of the acrobat  l - a ring of ice Scrolls (go to first with ?)g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR  p - 3 scrolls labelled BUTWOM IFRYKH  r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREV Potions (go to first with !)  a - 2 potions of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h d - an amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.h h#h_+....# ......#hiimabiel the Digger  *EXPLORE*........#......# .Octopode..#......#.....##..Health: 27/27 ========================........#.........Magic: 17/17 ========================.......#.........AC: 1Str: 7. #..............#EV: 12Int: 19...#..#....<......#SH: 0Dex: 14...................XL:  4 Next: 92% Place: Dungeon:4[......@....##...#.Noise: ---------  Time: 4071.8 (0.0).............# ..#v) +10 sling "Hiafrinn" {elec, *Corrode rP.............# h@, ...Fire: v) +10 sling "Hiafrinn" {elec, *................ ..##.#.....###..... .# #...... .....#...... .....##...... #...Found a dented emerald amulet. _There is a stone staircase leading up here.  You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin! _Found a barding. _d - an amulet of the acrobath$3h3h9hC _There is a stone staircase leading up here.  You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin! _Found a barding. _d - an amulet of the acrobat  You start removing your amulet.hG+2.8 (1hIhaRhR+3.8 (2hXhKaha+4.8 (3hn,hXo+5.8 (4hpvhbh+6.8 (5h[h% _You continue removing your amulet of regeneration. x5hMh"h  You finish removing your amulet of regeneration.  You start putting on your amulet.hl+7.8 (6h/h_h$8.8 (7hhth+9.8 (8hhUh,80.8 (9hhh#1.8 (1h 0.0)h5h _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.hhgh)Y _d - an amulet of the acrobat (worn)h4h7#Inventory: 22/52 slots Hand Weapons (go to first with ))  v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} h7Missiles (go to first with ()  h - 2 throwing nets Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  d - an amulet of the acrobat (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn) h7 j - a +4 ring of slaying (worn)  m - a ring of fire (worn)  s - a ring of magical power (worn)l - a ring of ice  t - an amulet of regeneration h8Scrolls (go to first with ?)g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR  p - 3 scrolls labelled BUTWOM IFRYKH h(8 r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREV Potions (go to first with !)  a - 2 potions of magic hK8[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h|Bh9JhQR....# ......#hiimabiel the Digger  *EXPLORE*........#......# .Octopode..#......#.....##..Health: 27/27 ========================........#.........Magic: 17/17 ========================.......#.........AC: 1Str: 7. #..............#h%REV: 12Int: 19...#..#....<......#SH: 0Dex: 14...................XL:  4 Next: 92% Place: Dungeon:4[......@....##...#.Noise: ---------  Time: 4081.8 (0.0).............# ..#v) +10 sling "Hiafrinn" {elec, *Corrode rP.............# ...Fire: v) +10 sling "Hiafrinn" {elec, *................ ..##.#.....###..... .# #...... .....#...... .....hQRi##...... #...You finish removing your amulet of regeneration.  You start putting on your amulet. _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  hwR~You feel ready to tumble and roll out of harm's way. _d - an amulet of the acrobat (worn)h)Wh|Wh\hL^hX^ ....# ......# ..#......# . ..#......#.....##.. ........#.hX. .......#... #....#.#..#....<......#..[.##...#.hrY*.# ..#.# ...#.. ..#.#.....###... . ###...... .... #....... .....hYl ##....... #...hYm27 2.8 (1 _hͳ- ....# ......# ........#......# .. ..#......#.....##.... ........#.... .......#.. #...#.#..#....<......#..[.##...#.#.# ..##hui.# ...#... .. ###.#.....###.... . ###...... .....  #. .....  ##. #...hkh&3hh_h" ....# ......#...........#......# .....#......#.....##............#...........#...#.....#.#..#....<......#<h .#..[.##...#.#.# ..# #.# ... ##.... .. ###.#.....###hY..... . ###....... ..... #.......  ##. #...h7<he&4hO _Found a stone staircase leading up.h ....# ......#........#......# ...#......#.....##..........#..........#.#......#....##......#..#....<......##<. #..[.##...#. ##.# ..# #.# ... ##..... .. ###.#.....#..... . ###. ..... #...... ##. #...h<5h3h1h*  ....# ......#.......#......# ..#......#.....##.........#........#. #......#......# #......#..#....<......# #<. #..[.##...#. ##.# ..# #h U.# ... ##...... .. ###.#.....##..... . ###. ..... #. ##.. #...h h &6h h hD ....# ......#.......#......# #.#......#.....###......# ......# #......#..... #......#..#....<...... #< #..[.##...# ##.# ..# #hq.#  ##.  ###.#.....###..... ###.. ..... #.. ##... #...hh&7hs#hb(h ....# ......# ...#......# #.#......#.....## #.....# ......# #......#. #......#..#....< #< #...##... ##.# .. #.#  ##. ###.#.###..... ###... ..... #.. ##..... #...h<8h7hp _You see here a +0 barding.h ....# ......# hiimabiel the Digger  *EXPLORE*..............#......# Octopode#.......#......#.....## Health: 27/27 ========================#..............#....... Magic: 17/17 ========================..............#....... AC: 1Str: 7#......#............. EV: 27 Int: 19#......#..#....<..... SH: 0Dex: 14#<................... XL:  4 Next: 92% Place: Dungeon:4#..@...........##... Noise: ---------  Time: 4088.8 (0.0)##..............# .. [h/ 40mv) +10 sling "Hiafrinn" {elec, *Corrode rP#..............# . Fire: v) +10 sling "Hiafrinn" {elec, *##................###.#.....###.....###....... .....#.............##....... #... _d - an amulet of the acrobat (worn) _Found a stone staircase leading up. _You see here a +0 barding.  Fire: v) +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh=-.@h....# ......# hiimabiel the Digger  *EXPLORE*..............#......# Octopode#.......#......#.....## Health: 27/27 ========================#..............#....... Magic: 17/17 ========================..............#....... AC: 1Str: 7#......#............. EV: 27 Int: 19h#......#..#....<..... SH: 0Dex: 14#<................... XL:  4 Next: 92% Place: Dungeon:4#((@...........##... Noise: ---------  Time: 4088.8 (0.0)##..............# .. v) +10 sling "Hiafrinn" {elec, *Corrode rP#..............# . Fire: v) +10 sling "Hiafrinn" {elec, *hH##................###.#.....###.....###....... .....#.............hE ##....... #... _d - an amulet of the acrobat (worn) _Found a stone staircase leading up. _You see here a +0 barding.  hAFire: v) +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh};.. _Found a stone staircase leading up. _You see here a +0 barding.  Fire: v) +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  You shoot a sling bullet.h =12 ===90.2 (1.4 h= _hh!hqO hO 6---10hjU hW F _w - a +0 bardingh7hZInventory: 23/52 slots Hand Weapons (go to first with )) h v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing nets Armour (go to first with [)  w - a +0 barding Jewellery (go to first with "=) h b - a ring of protection from cold (worn)  d - an amulet of the acrobat (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn) h j - a +4 ring of slaying (worn)  m - a ring of fire (worn)  s - a ring of magical power (worn)l - a ring of ice  t - an amulet of regeneration Scrolls (go to first with ?)g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR  p - 3 scrolls labelled BUTWOM IFRYKH  r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREV hӹ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h& w - a +0 barding. Armour for the scaly midsections of nagas and armataurs. Base armour rating: 4Evasion: -2 It can be maximally enchanted to +4. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {barding armour} {barding armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.hhh^....# ......# hiimabiel the Digger  *EXPLORE*..............#......# Octopode#.......#......#.....## Health: 27/27 ========================#..............#....... Magic: 17/17 ========================..............#....... AC: 1Str: 7#......#............. EV: 12Int: 19h#......#..#....<..... SH: 0Dex: 14#<................... XL:  4 Next: 92% Place: Dungeon:4#..@...........##... Noise: ---------  Time: 4091.2 (0.0)##..............# .. v) +10 sling "Hiafrinn" {elec, *Corrode rP#..............# . Fire: v) +10 sling "Hiafrinn" {elec, *##................###.#.....###.....###....... .....#.............h[##....... #...Fire: v) +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a sling bullet. _w - a +0 bardingYou can't fit into that!h\$h$h-)h5+. _h:hY@fInventory: 23/52 slots Hand Weapons (go to first with ))  v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing nets Armour (go to first with [)  w - a +0 barding Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  d - an amulet of the acrobat (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn) h@A m - a ring of fire (worn)  s - a ring of magical power (worn)l - a ring of ice  t - an amulet of regeneration Scrolls (go to first with ?)g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR  p - 3 scrolls labelled BUTWOM IFRYKH  r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREV [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h\X& w - a +0 barding. Armour for the scaly midsections of nagas and armataurs. Base armour rating: 4Evasion: -2 It can be maximally enchanted to +4. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {barding armour} {barding armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.h=hh....# ......# hiimabiel the Digger  *EXPLORE*..............#......# Octopode#.......#......#.....## Health: 27/27 ========================#..............#....... Magic: 17/17 ========================..............#....... AC: 1Str: 7h #......#............. EV: 12Int: 19#......#..#....<..... SH: 0Dex: 14#<................... XL:  4 Next: 92% Place: Dungeon:4#..@...........##... Noise: ---------  Time: 4091.2 (0.0)h##..............# .. v) +10 sling "Hiafrinn" {elec, *Corrode rP#..............# . Fire: v) +10 sling "Hiafrinn" {elec, *##................###.#.....###.....###....... .....#.............##....... #...Fire: v) +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}hrPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You shoot a sling bullet. _w - a +0 barding _You can't fit into that!h@h+2.2 (1hh  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line _You shoot a sling bullet. _w - a +0 barding _You can't fit into that! _You drop a +0 barding.hj  #.......#.# ......# ....... #h #......#.....##......#........#h  #......#....... ##..#....<<..h l[##.# h #...........###.#.....###....h6v ###  hd ..... ##....... #.. hhD27 3hhxhQ3hQhTh[Bhh\: _Found 17 gold pieces.h^h _h `h4g.....#... #$## #......#......#.......# ......##......##........##........#. ##..5.2 (2 #......#..#....<.<....##..[#.#..............# ##....hg###.#.....####.hhhSnhoh/ .#... #$.## # #......#.#  #.# #.#......# #.# #.# #@.....# #......#..#....< #<. ##..[.## ##.# #.# ## ###.#.....### ###. h)"hb"+6.2 (1h(h)hc2##.## .#... $...........## ## #. ##......# #.##........####......#....... ##..#....< #<....[#. #...........###.#.....###h4h5&7hChc=.. ## ##.## .#... $...........## ## #. #h= #......# #.# #..####......#....... ##..#....< #<...#..[# ##...........hDh8E&8hIhKh 4hg h hVKM#. ... ## ..##.##. ...#... #$.....## ##......## #.......#.#........####......#........#....h ]h]&9hchmh^ ##K...##.. ... ## ##.##...#... $...........## ## .##......# #.# #..####......#....... ##..#K   kobold (asleep) #<..#..[#h hZ h (100hv hX z _A kobold comes into view. It is wielding a +0 short sword.hȗ    ##......##...   ##K...  ##..  ....###  .##.##  ..#...  $...........## #  #.  .  ##......#   #.#   #..#  ###......#..   ##..#   #<..  [h] <1h h hhh|h"hi  ##......##. #.#K. .##.#  .###  #.##.##.  ..#...  #$.## #.h޲  #.@....#.# . ##.#. ##.#......#. #.#. #..#.hh Q ###......#. #......#..#. #<. ##..[.h hh j.KKh /==2h h ( _The kobold shouts!h$ (((( You shoot a sling bullet. The sling bullet hits the kobold.h  The kobold is severely wounded.r..K..r   quokka (wandering)K   kobold12 ===3.6 (1.4 _A quokka comes into view.hH" ((((((You shoot a sling bullet.h Bhƪ q..r..h ..K..rh« (5.0h hԳ  h Z_The sling bullet barely misses the kobold.hq  You shoot a sling bullet. The sling bullet hits the kobold!)(hA~,hd.r.hCh)36.4hhJ _You kill the kobold!hs  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hRk4hmhoP _You don't know that spell.h hfh_h7F _Unknown command.hqc4hhh7kF _Unknown command.h<`  You shoot a sling bullet. The sling bullet hits the quokka!hV.((hR.).h067.8hhJ _You kill the quokka!ht   .# ###   ##......##....   #.#.....   .##....  hPuB...###  #..........##.##  #.....)#...  hu$@..........## #  #  .  #hu#......#   #.#   #.h(v .#  hov###......#..   ##..#   #<..hhOQ27 ---80hthh| L   .# ###   ##......##....  . #.#.....  .##.....#  .###   #.##.##.   #.....)......#...   #h} .## #   ##......#.#   ##.#   ##.#......   #.   #..   ###......#   #......#..#   #<h h{ B---9h_ hb L12 10.8 (2h h ? _You now have 190 gold pieces (gained 17).h\   .#   .# ### # ##......##.... #. #.#..... #..##.... .....###  .....##.## #..@..)#...  #........##  #### . ##  #  #.. ###......#..  ##..#hh I27 1.8 (1hh4hg    .#  .# ###  # ##......##....  #. #.#.....  #..##.....#  ..###  #.##.##.  #.@...)......#...  #..#hg .##  #####......#.  ##  ##.#  #.  #..  ###......#  #......#..#hao hp &2hu hv hz6   .......  .......#   .......# ###  # ##......##....  #. #.#.....  ###..##....  #......###  .....##.## #.....)#...  #..#......## ##### . ##  #  #.. ###......#..hh&3h hh-   .##  .......  .......#   .......# ###  # ##......##....  #. #.#.....h.  ###..##..  #......###   ###......##.## #.....)#...  #..#......#h(.. #####h.c . ##  # h.F #..h3hQ4&4h8h9hI  ## .##.. #. ....... .. .......# #. .......# ###  ##. ##......##....  #.. #.......#.....  ###..##.#  #.###  ###.##.##.##. # ##.....)......#  #..#.  #####......#  ##  ##.#  #  #hPh8Q5hUhWh+    ### .##..  #.## .......  ...........#  #.. .......# ###  ##..##......##....  #..##.......#.....  ###..##.#  #.###  ###.##.##.##  #. ##.....)......# ## #..#  #####......#  ##  ##.#  #  #h0h1&6h5h6h<~ | ### .##..  #.##........  ....#  #....# ### #..##......##....  #..##.......#.....  ###..##...........#  #.....##  ###@##......#  #.###.....)......  ### #..#..h~ j.  ######  ##.....  ##  #.  #  ###hDŽ hQ &7h he h=o .##.............##...#####..###......##..##.........# #..........######.##..........##. #@###.....).....## #..#.... ###### #..... hh&8hvhh/tM## .##.. #.##......  #.... ### #..### .....#.....###..##.....# h 0)#................#####@##..........##.###.....)#### #..#.. h206#####......#..h=6h}6&9hm;h=hd M ## #..##.. #.##.............  #.... ### #..##......## #..##.......#.....##..##.# #..@.............#####.##..........##.###.....)#h  ### #..#..........h h '20h hT hV DM ... ## #..##.. #.##..............  #.... ### #..##......## #..##.......#.....###@.##.....# ......#####.##..........## #.###.....)......#.## h\h&1hhh<hDM  ... ## #..##.. #.##...................#  #..... ### #..### #.....###..##.....# #................##  ###.##..........##.##. #hJhJ&2h{OhBQh+@   #  ...#  ### #..##..  ##.##  ...........#  ..........# ###  ###.... h #..##.#..... ###..##.  #.........# ###.##..........##.# #.###.....)# ### #..#... #####......# ##..hh &3hҺhdhW  .  #   ...#  # #..##..  ##.##  #..#  #.@........# ###  ##..##......##.... h+X #..##.......#..... ###..##......# #......## ###.##..........##.# #.###.....)# ### #..#... #####......#hs^h^&4hchdhrL     ...  ..#  ..#  ...#   ### #..##  ##.##.. .# hծ  ##....# ###  ##..##......##....  #..##.......#.....  ###..##...........  #.......### hOB  ###.##..........##.##  #.###.....)# ### #...h"h&5hhWhj h hS h h Bh h} ,h9 h (  ... ...#  #..#  ..#  ...# h P ### #..##..  ##.##..  #...# 7.8 (2h ##..# ### h3 ##..##......##....  #..##.......hQ ###..##...........#h  #................###  ###.##..........##.##.  #.###.....)......#..h w ### #..#..#hm h h hD*Ih.h1hN1h4h;5h8,h9h?  .......  #.#...#  hG?..#..#  ....# . #...# ...h?O #####..##.. ##.##..  #..# 9 ##..h?@# ###  ##..##......##....  #..##.......#h?..... ###..##........h@..# #..........###hO@' ###.##..........##.##. #.###.....)......#...hc@e ### #..#..##h@hEhGh  #. ...#  .......  ##.#. #..#..#  ....# . hoH #...# . #####..##....? ##.##.... #..###  ##..........# ###  ##..####h.... #..##.#.....h ###..##....h# #......#h x ###.##..........##.##.h,X #.###.....)#...hph,30.8 (1h_h1 _Found a scroll of identify.h6Y   #. ...#  ....... # ##.#...# .. #..#..# ... #....# ... #...# .. #####..##....?. ##.##. #.h/Z # ##.# ###  # ###..##.....# #.......### h*b hb &1h|g hi hpi  #. ...# .## ....... ..#. ##.#...#... #..#..##.. #....#... #...#.. #####..##....?. ##.##. #.# ##.# ###  ## #..## ###. hxh'y&2hvh h) #. ...#..##.. ..........#. ##.#...#. #..#..##. #....#. #...#. #####..##....?. ##.##. #.#####$ ##.# ###  ##. #..  #........###  ###.##.##.##. hC2h2&3h8h:+ _Found 16 gold pieces.h8/_#.....#..##...........#.##.#...#.#..#..##.#....#.#...#.#####..##....?.##.##.#.#####$.##.# ### ##..h/ #.....###.##.. h8hS9&4h-?hA@hFG#.....#..##...........#.##.#...#.#..#..##.#....#.#...#.#####..##....?.##.##.#.#####$.##.# ### ##..##......##....#..##.#.....###..##..h G...##....######.##.. hPh\Q&5hWhYhz %#.....#..##...........#.##.#...#.##..#..##.#....#.#...#.#####..##....?.##.##.#.#####$.##..# ### .##..##......#..##.......  ###..##.......h]{ ....#  #......  ###.##........ hA h &6h hb hF#.....#..##...........#.##.#...#.##..#..##.#....#.#...#.#####..##....?.##.##.#.#####$.##...# ### ..##..##......##.... )#..##.... ###..##... #. hh'&7hh* _Found a short sword.hs M ....# ...##.....#..# ..........#......#.#...###..###. #...#..... #####..###.##.........#####$.hs ##..........# ### ......>.......h9} h} &8h h J _Found a stone staircase leading down.hi 512 9.8 (2h hݕ . _w - a scroll of identifyh(....# ...#..#.....#..##...... ..........#...... ##.#...#........###..#..##...#....#...#.#####..##.  ##.##......  #.....h~#####$#...# ### .  h##..##......##.... >.)#..##.......#..... ... ##..##...........# ..........## ##.##hp##.##.  #.#)......#..hhiJ27 40.8 (1hhhh Read which item? Scrolls  g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKAR  p - 3 scrolls labelled BUTWOM IFRYKH  r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREVw - a scroll of identify [!] read|quaffhQG[?] describe selectedhgh}h#!....# ...#..hiimabiel the Digger  *EXPLORE*#.....#..##......Octopode..........#......Health: 27/27 ========================##.#...#........##.Magic: 17/17 ========================h"$#..#..##...........AC: 1Str: 7#....#.............EV: 27 Int: 19#...#.............SH: 0hN$tDex: 14#####..##.............hw$XL:  4 Next: 96% Place: Dungeon:4  ##.##..........@.......h$ANoise: ---------  Time: 4140.8 (0.0)  #...........#####$.....v) +10 sling "Hiafrinn" {elec, *Corrode rPh$##..........# ### .....Fire: v) +10 sling "Hiafrinn" {elec, *h$##..##......##.... >.).  #..##.......#..... ... ##..##...........# .. h %d................### . ##.##..........##.##.h*%u#.###.....)......#... _You now have 190 gold pieces (gained 17). hL%Y_Found a scroll of identify. _Found 16 gold pieces. _Found a short sword. ho%E_Found a stone staircase leading down. _w - a scroll of identifyh^h'bvIdentify which item? (\ to view known items) Scrolls (select first with ?)  o - a scroll labelled HISTRE JUUKAR  p - 3 scrolls labelled BUTWOM IFRYKH  r - a scroll labelled BOKIAC LIWYMPIE hb u - a scroll labelled BOQENT GYGUECREREV Potions (select first with !)  c - 2 fizzy white potions  k - a bubbling black potion  n - a blue potion  q - a bubbling purple potion[?] describe selectedh %h+hi3i....# ...#..h3Thiimabiel the Digger  *EXPLORE*#.....#..##......Octopode..........#......Health: 27/27 ========================##.#...#........##.h4Magic: 17/17 ========================#..#..##...........AC: 1Str: 7#....#.............EV: 27 h`4Int: 19#...#.............SH: 0Dex: 14#####..##.............h4XL:  4 Next: 96% Place: Dungeon:4  ##.##..........@.......Noise: ---------  Time: 4140.8 (0.0)  #...........#####$.....h5!v) +10 sling "Hiafrinn" {elec, *Corrode rP##..........# ### .....Fire: v) +10 sling "Hiafrinn" {elec, *hm5##..##......##.... >.).  #..##.......#..... ... ##..##...........# .. h5w................### . ##.##..........##.##.#.###.....)......#... _You now have 190 gold pieces (gained 17). _Found a scroll of identify. _Found 16 gold pieces. _Found a short sword. _Found a stone staircase leading down. _w - a scroll of identifyhD  As you read the scroll of identify, it crumbles to dust.12 1.8 (1h JhM. _p - 3 scrolls of amnesiah;TRead which item? Scrolls  g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKARp - 3 scrolls of amnesia  r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREV [!] read|quaff[?] describe selectedhH....# ...#..hiimabiel the Digger  *EXPLORE*#.....#..##......Octopode..........#......Health: 27/27 ========================##.#...#........##.Magic: 17/17 ========================#..#..##...........AC: 1Str: 7#....#.............EV: 12Int: 19#...#.............SH: 0Dex: 14#####..##.............XL:  4 Next: 96% Place: Dungeon:4  ##.##..........@.......Noise: ---------  Time: 4141.8 (0.0)  #...........#####$.....v) +10 sling "Hiafrinn" {elec, *Corrode rP##..........# ###h=I .....Fire: v) +10 sling "Hiafrinn" {elec, *##..##......##.... >.).  #..##.......#..... ... ##..##...........# .. ................### . ##.##..........##.##.#.###.....)......#... _Found 16 gold pieces. _Found a short sword. _Found a stone staircase leading down. _w - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _p - 3 scrolls of amnesiahOP  Okay, then.hOhUhW. _hgR ....# ...#.. #.....#..##...... ..........#...... ###.#...#.##.hR #..#..##.#....#.#...#.  #####..##. ##.##. #.#####$. ##....# ###.. h.S ##..##......##.....>.). #..##.#........hSS E..##.##....huS E###......##.hS [##.##....# h[ h\ %27 h\ +2.8 (1 _hb hkd h/#.....#..##...... ..........#.......#.##.#...#........##...#..#..##...#....#...#. h#####..##. #.##...... ...........#####..# ###....##h##.....>.) ..##.......#.......... h?..##....## ha.......###.h##h0w..##.##....# .#hLX)......#......hg:# #..#.....hJ.## #.......h&h&h'3h-h6h37'12 hU74.8 (2h=h~@? _You now have 206 gold pieces (gained 16).h 3h h h h g27 h ,h hƶ  ....# ....#..#  #.....#..##...... #  ..........#.......##.#...#hl ~###..#..##  #....  #...# #####..##.......6##............. ...........#####..... #..........# ###........ #..##......##.....>.)........#h +..##.##....#.h h h hfX$ ... ##...... ....# ....#..## #.....#..##.......# ..........#.......#. ##.#...###... #..#..##..#. #...#hXr.  #####..##.. ##.##..........#####. ##..........# ###........ h!Y##..##......##.....>.)... #..###..... #..##hRYA..##. .....#...htYhaha+7.8 (1hghih . .###.. ... ##......h^  .....# ....#..## #.....#..##.......# ..........#.......#. ##.#...###... #..#..##.h a.#. #...#h .  #####..##.  ##.##h g.......  ..#####h ..  ##..........# ###........  ##..##......##.....>.)..  #..##.......#....h '.. ##..##..##.h h4 h &8h h hk. . .###..#. ... ##...... ......# ....#..## #.....#..##.#h ..........#.......#. ##.#...###... #..#..##..#. #...#. #####..##...h) ##.##.............. hR).#####...ht ##..........# ###........h ##..##......##.....>.)...  #..###....hƳ#.h`h;&9h2hh##..# ..... . .###..h/i##. ... ##...... .......##....#..## #.....#..##.......#ha ..........#.......#. ##.#...#hQ##... #..#..##h%..#.h #...#.... #####..##hM.... ##.##............... ......#####....hp ##..........# ###........h ##..##......##.....>)...hh'50hhh`@##. ##.#. ..##... # ......  .. .###..###. ...# ##...... #.......#..## #.....#..##.......# .......@..#.......#. ##.#...###...h:aP #..#..##....#...... #...#...... #####..##..... ##.##.................... ......#####h~a..... ##....# ###........hYhhh&1hmnhoh hu hƞ h h0 X ##. ##.#.#..##...# #.......h  #....... .###.. ###.....# ##...... #.......##....#..###.....#..##.#wh ...#.#. ##.#...#.##...h  #..#..##. #....#........hQ  #...#........ #####..##..h .w   dart slug (asleep) ##.##.......h ......hة  #...........#####......  ##h J.# ###.h &0h +2.8 (1h h \ _A dart slug comes into view.h+ c  You shoot a sling bullet. The sling bullet hits the dart slug!h/ e.((((((h5 ,.......hƷ h hiimabiel the Digger  *EXPLORE*##. ##.#.Octopode#..##...#Health: 27/27 ========================#.......Magic: 17/17 ========================#....... .###..AC: 1Str: 7###.....# ##......EV: 12Int: 19#.......##....#..##hf SH: 0Dex: 14##.....#..##.......#XL:  4 Next: 101% Place: Dungeon:4.......@...#.......#.Noise: ===------  Time: 4154.2 (1.4)##.#...#........##...v) +10 sling "Hiafrinn" {elec, *Corrode rP#..#..##.............h *Fire: v) +10 sling "Hiafrinn" {elec, *#....#...............#...#...............h¿ #####..##...............##.##....................h j#...........#####........h ##..........# ###........As you read the scroll of identify, it crumbles to dust. h( _p - 3 scrolls of amnesia _Okay, then. _You now have 206 gold pieces (gained 16). hG _A dart slug comes into view.You shoot a sling bullet. The sling bullet hits the dart slug!hR _You kill the dart slug!You have reached level 5!h /  --more--h!<31/318/188h5 0% h h hD_You feel stronger.h] ##. ##.#. #..##...# #.......# #....... .###.. ###.....# ##...... #.......##....#..###.....#..##.##....#.#.#.#...#.##...hT^ #..#..##.. #....#..... #...#...... #####..##.......h^ ##.##............. #...........#####.h^.  ##.# ###.hdhfeO27 ---50 he _hihjh   ##. ##.#.   #..##...#   #.#   #.# .###..   ###.....# ##......   #.......##....#..##   ###.....#..##.#   #.#.#.   ###.#...#.##...   #..#..##...  hǙ #....#.......   #...#........   #####..##........   ##.##.............   #...........#####.   ##h.I.# ###.h\hB---6hmh_h 3h h h h nh h  .. ## ##...#. ##.#..#..##  #.......#  #h, 6.# .###..  ###.....# ##  ###....#..## 8.2 (2hh B###.....#..##.......# #...........#.#h ###.#...#........###..#..##..... #....#....... ##...#.......h #####..##.......##.....h h hr h4hhh h"!h%Bh%,h&h)   .. ## ##...h$*#. ##.#...##  #.......# hH* #.# .###.. 60h* ###.....####  ###....#..##  ###.....#..##.......#  #...........#.......#...#.h*T.##...#.......h +h-h.hHhIJ Your spells (describe)TypeFailure Level x - ScorchFire16%hJ2  z + SandblastEarth3% 1 Select a spell to describehJ[!]/[I] toggle spell headershWPower Damage Range Noise 28% 2d63 Loud34% 2d94 Almost silenth3h5h hiimabiel the Digger  *EXPLORE*  Octopode  Health: 31/31 ========================  ..Magic: 18/18 ========================  ## ##...AC: 1Str: 8  ##. ##.#...EV: 27 Int: 19  #..##...#SH: 0Dex: 14  #.......#XL:  5 Next:  0% Place: Dungeon:4  #..@....# .###..h&Noise: ---------  Time: 4160.2 (0.0)  ###.....####......v) +10 sling "Hiafrinn" {elec, *Corrode rP  #.......##....#..##Fire: v) +10 sling "Hiafrinn" {elec, *  ###.....#..##.......#  #...........#.......#.  ###.#...#........##...  #..#..##.............  h#....#...............  ##...#............... _You now have 206 gold pieces (gained 16). _A dart slug comes into view.You shoot a sling bullet. The sling bullet hits the dart slug! _You kill the dart slug!You have reached level 5! _You feel stronger.hhhh˭h~  .. ## ##.h# { ##. ##.#.... #..##...#  #.#  h[ `#.......# .###..  ###.....####......  #.......##....#..## h ###.....#..##.# #...........#.......#h . ###.#...#........##h ... #..#..##. h -#.h hS +1.2 (1hy h hhhhNhh;Bh,h5hKhhhh        ...  h< ### ##....   ##.###.#....   #.@##...#4.2 (3   #.......#   #.......# .###..   ###.....####......   #.......##....#..##   ###.....#..##.......#hv    #...........#.......#.    ###.#...#........##...    #..#..##..hE hh_hhchWdhdhjhhlhlhLp,hp,hqhsht,hbuhz . .. .... hz### ##.....  ##.###.#....  #..##...#  #....@..# 7h%{ #.......# .###.. ###.....####......  hQ{#.......##....#..## ###.....#..##.......# h{#...........#.......#. h{]###.#...#........##... #..#..##............. h{>#....#.....hd|hrhh h' hiimabiel the Digger (Octopode Earth Elementalist) Turns: 4136, Time: 00:29:25 Health: 31/31AC:  1 Str:  8 XL: 5 Next: 0% Magic: 18/18h EV: 27 Int: 19 God: Gold: 206SH:  0 Dex: 14 Spells: 7/10 levels left rFire + + . v - +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2} hڵ rCold x . . (no offhand) rNeg + . . (no helmet) rPois + d - amulet of the acrobat rElec .h b - ring of protection from cold rCorr .i - ring of willpower SInv .h/ j - +4 ring of slaying Will +....s - ring of magical power hV Stlth +++f - ring of fire h| HPRegen 0.25/turn m - ring of fire MPRegen 0.16/turn (no ring)(no ring) h %: corrode self (3%), acrobat @: acrobatic hǶ A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentaclesh"h'hiimabiel the Digger  *EXPLORE*Octopode.Health: 31/31 ========================..Magic: 18/18 ========================....AC: 1Str: 8h### ##.....EV: 27 Int: 19##.###.#....SH: 0Dex: 14#..##...#XL:  5 Next:  0% Place: Dungeon:4h33#....@..#Noise: ---------  Time: 4167.2 (0.0)#.......# .###..hv) +10 sling "Hiafrinn" {elec, *Corrode rP###.....####......Fire: v) +10 sling "Hiafrinn" {elec, *#.......##....#..#####.....#..##.......##...........#.......#.###.#...#........##...h#..#..##.............#....#............... _You now have 206 gold pieces (gained 16). h_A dart slug comes into view.You shoot a sling bullet. The sling bullet hits the dart slug! h_You kill the dart slug!You have reached level 5! _You feel stronger.hhh!hR3hRh[XhLZhZh],hu^h^hI_hd.........#....#.....# hd]#..### ###.......##.###.#.......#..##..@# 9.2 (2hd#.......# #.......# .###.. he###.....####.............##....#..#he2###h>e#..##.......##...........#.......#hYe.###.#...#........##hve5...#..#..##he"h;fh jhkh g......#........ ##....# .#.....#.# ##.#### ###.......# ##.###.#.@.....#71#..##...###....##.......# ..... #.......# .###..###.....##.........##....#..#####.....#..##.......##...........#.#.###.#...#..##...hI##....## #......#......... h7J##....# . .....#.#  ## ###..@....# ##.###.#.......# hlJ#..##...###....# #.# .....hJV.. .###..hJ}###.....####.......hJ #.......##....#..#####.....#..##.......#hJ@#...........#.......#.h-RhR+2.2 (1hWh*Yh4#### ##....## ####........... ##....# . .....#.# h# ###.###.###.#.......# #..##...###....##.# ..........hi #.###...h)###.....####........ #.......##....#..##.###.....#..##.#hh+&3hHhh 4h h h(h ######  ##....## .h7<####..hj2... .........h[ ##....# .h #.@...#.# h##.......# ### ###h.## ##.###.#.......#h! #..##...###....#h? #.......# ........h^ #.......# #.###h{ ###.....####........ #.....h##..##.h hh4hh&hh h3hhh:hh #h$h'Bh(h(h)hn/ ######  ##....## .####..#..............6.2 (2 ##....#...h/ #.....#.###.......#### ###.......##.h/K...# #.###...hb0h(4hh5hE  ######  ##....## . ####............ ##....#... #.....#.# ##.......# ### ###...## ##.###.#.......# #..##...###....# #.# ........hhw+7.2 (1hhhhhhgh=hh,hhՙhݚhh h5hhhhΠhJhnh,h h####### .##....## .... ###......#....# #......# 82.2 (5##..... ##....#....... #.....#.#.....##.......#.....h### ###.......## ....##.###.#.......# .###..##...###....# .. hh)hJh:h,;h;h;BhDhDhH,h3K,hPLhQ\..##..#h(R##...####### ......##....###.....hKR###......#....# #.............#..hR##.......4.2 (2##....##.....#>hR ##.......#..  ### ###.......##......# hR##.###.#.......# #..##.# #..##...###....# ... . h&S#.......# ............ #.......# #.###hHS$...hShXhL[; _Found a stone staircase leading down.hk  ..#  #..#  ##...##### . h###......####......#....# #...@...#.. ##.......##....#....h.....#.#......> ##..h5C..# ###.h\##......#.###.#.......###..##.# h]..##...###....# ... .. hZ.# ............hkh+5.2 (1h]h hd 8.. ..#  #..# # ###...###### #.. ##....###......####......#.@..# #..h K#.. ##........ ##....#.........#.#......> ##.......#..# ###.h? X##......#..###.#.......###..##.#..##...###....#  ..hN h &6h h h;T#.#.#.. ..#  #..# # ###...##### #... hT###.@....####......#....#..##......#.....##.......... ##....#................#.#......>..  #... hT# ###.##......#.. ###.#.......###..##.#..hXhuY&7h1]h^h####.#.#.. h6..#  ##..# #. ###...##### #.... h@###......#...###......#....#..# hgg#.......#.....h[##.............h##....#..................#.#......>.... hT #........h$...  ###.##.....h$.#..hY8hÙ q####.#.##.. ..#  ##..# #..  ###.@.#.... #### #.. ###......#....####....#..# ...#.......#..... ##...................##....#..................#.#......>....  .....hG h &9hݢ h h;m#####.#.##.. ..# hm( ##.@# #..  ###...#.... #### #...........  ###......#....  ####....#..# ...  #..#.....  ##............hn.##....#.............h-nk.....#.#......>....hqth6u'90h(yhzhJhJhRKhQhOShmVBhsWhWhXhYho[h[h\h?aR#####.###.#........@.......3.2 (3 #..###.....haM ##..# #..... ###...#.... .  ###### #........h b...  ##....###......#.... ##....#..# #.............#..... ##.............hbhUfh=hhN ### ##.#.###.##..###.........##..###.....#h G ##..# #.....# ###...#.......##### #............##  ###......#.....##h #....#..# ..... ..#..... h h\ +4.2 (1hi h; h##### ###.#.###.#..#.........# ##.# #..###.....# ##..# #.....# ###...#..  ###### #............## ##....###......#.....# #......#....#..# ..... ......#.........#......5hĶhh ##### ## ####.#.###.#...#.........# ##.# #..###@....# h ?##..# #.....# ###...#.......# ###### #............## #....###......#.....# ......#....#..##..... .hb!....#.........#.....#h(h])&6h-h/hw N##### #######.#.###.#... #.........# ##..# #..###.....# ##..# #.@...# ###...#.......# ##### #............## ....###......#.....# .....#....#..#h :....#.........#.#...#.#>....h* R7hA h~9 ##### #######.#.###.#...#.........# ##.....#####..#####...#.. ##### #......h(# ....### ##... ...#.#......>.......#..h<8hhlhhhh#h,hFnh##### ##### ##.#.###.#... #.........# ##.........# #..###.....# ##..###.....###...#.......#hJ###### #.......@....##200.2 (2....####.....# #......#....#..##.....#.......#.........#............# h5F#....#.........#hU..#.#......>.......#....#.......hsA.......#.##h#hhQhkhP ##### #######.#.###.#............# hr##..#####..###hY###...#..  h”o###### #............## h֔h##....###......#@....# h_......#....#..##.....# .h.....#....h D...... ......###..##.#..hh hhś$1.2 (1hПh?ho##### ##### ##.#.###.#... #.........# ##.........# #..###.....# ##..###.....# ###...#.# ###### #.## ....###......#.@...# hqp......#....#..##.....# #.........# .. ....#....#.#......>..#.........hp`##......#.. hvhv&2hzhe|h  ##.#.###.#............# ##..#####..#####...#.. ###### #......## #....###......## ......#....#..##@....#.....#.....................##.#......... #....# ... ..hΦ h &3hP hխ h{ #.........# #.........# #..###.....##..###.....#h^###...#.......####### #............##....###......#.....##h..#....#..##.....#......#...@.....#hK....# #....#h^.#.#.#>h>X.#...#......h{T.###...hK   kobold (asleep).###..##.h.#.. h##....# .........[K.. h 7 ............h &  h5A kobold comes into view. It is wielding a +0 club.Found a cloak.hKK.==4hh( _The kobold shouts!hh#.# #..###.....#h͢=##..###.....####...#.......####### #............##....###......#.....##..#....#..##.....# .......#.........# #.....# ##....#.#h.#.#>.# #.......#......h].###...h2.###..##.#K.. hX3###....# ..........[..... # ........ # #.###...hh.9K.h/--5hhh"`  You shoot a sling bullet. The sling bullet hits the kobold!he&<((((h&E)...hڮ9....hI12 1===6.6 (1.4hhJ _You kill the kobold!hv 3h!h*hY-h-;27 h?1h2h6h16h7h? #..###.....# ##..###.....##...#.......####### #............##h[? ##....###......#.....###......#....#..##.....#  .......#.........#  ##h?............#  ##....#........#---h?H8.6 (2.0  #.....#.#h@>.......#  ##.......#.......# ##.###......... .#.......###..##.#.....)...h4@###....#...........[... hS@..# ...................... hr@..# #.###.... .##........ .####........h@h(A:---h"Sh<IhHhhͨ,hөhh3hhh ##..###.....####...#.......####### #............## ##....###......#.....##hϴ#......#....#..##.....# .......#.........# ##...# ##....#..#h  #.....#.#>.......#10 ##.......#.....h?..##.###.........#.......###..##.#.h|3.)... #...###....#...........[.......# ..................h......# #.###......##........hߵ.####......... ..##..#..##.hMhXh6 ###...#.......# ###### #............## ##....###......#.....## ###......#....#..##.....# #.......#.........# #.# ## #.....#.#># h7 c##.......#....@...# ###.......##......#. #.#.###..##.#.....)... ...###....#...........[... ...# ..................# #.###......##h?7 .....####......... ..##ha7 ##....#..##. ..# h7 7#...#h[? h? h? $1.6 (1h'E hG hdW###### #............## ##....###......#.....##  ###......#....#..##.....#  #.......#.........#  #.# ## #.....#.#>#  ##.......#..# ##.......##.....@#......... .#.###..##.#.....)... ..###....#...........[..... # .................# #.###......##.....####.......... ..####....#..##..# ..h#...#.. ...#.#.hU h &2hR'h])h# ##....######......#....#..##..............#......... ##....#h}.........#.#>......#........ ##.#h@#......... .##..##h)hšz.###....#...........[..hܡi ...................... ....h"..........h2.#..hB.#.. .## h74........##...hh&3hhVhi m ###......#....#..##...................#...............  ##....#.............#.#......>......  #..#..........s.. ##.##......#......... .###..##.#.....).###....#......@....[.. ........... #.##### #s   scorpion (wandering)... .. .............hk hl ht ~ .  A scorpion comes into view.h`u &4h{ h} 5 _The scorpion moves out of view.hD7F#.......#.........# #.........# #....s...#  #.....#.#>.......# ##.......#..............# h7@#.......##......#......... #.###..##.#.....)... ##....#...........[..... # ........... h7h# #.##### h7####.......... ...##.... h7##....#..##..##...# ...#.. ....# .h8r.#...##.## h)8vs   scorpion (wandering)hA8i....##... . ........ .hc8.. h;hAj.sshB&5hGh Ih (((( You shoot a sling bullet. The sling bullet hits the scorpion!h\}h~j.s...h3>12 ===7.0 (1.4hh~` _The scorpion is heavily wounded.h  You shoot a sling bullet. The sling bullet hits the scorpion!  Lightning courses through the scorpion!hl†(((hH3...hN' h,NA9--558.4 h@N(_You kill the scorpion!hQNUYour Conjurations skill increases to level 3!hUhuW hW]_Your Fire Magic skill increases to level 1!h3  #.  ##....#.....#......> #..#........†.##......#.........#..##.#.....) h>4 R.###....#...........[.. ........... #.###......## ####........##h_4 ....#..##..##...# ..#.h}4 %.. h4 Y............. ..#h= hd> "27 h> ----90 h> _hSE hG hG  ##....#.#......> #hB..#........†.##......#.........##..##.#.....) .###....#...........[.. ...................... #.###h## ####............@.##....h....#..##..##...# ... .##.......#....h)@ .......hL...... ............ ....hhC---20hChh .#> #..#........†.##.........##..##.#.....) .###....#...........[.. ...................... #.###......##........ ####........##........#..##..##.@.# .##.......#.... .#...##.## .... ...#... ......#....# ............1hhhe#...†.##......#.........##..##.#.....). .###....#...........[... ................ #.###......##........ h####..............##....#..##..##...# .##.......#.... .##.## .....##..... ... ...... .....h........#............#.hx.....#..#..hb^....#... . .. ####h!h_"A--2h(hr*h5.##.........#..##.#.....) .###....#...........[.. ................ #.###......##........ ####..............##h59....#..##..##...# .##.......#.... .#...##@## .....##.............................#..............#.........#...... .h5P ... ####................ ..  h*>h>&3hDhFh  #..##) .###....#...........[..hW  ...................... #.###......##........ ####..............##....#..##..##...# .##.......#.......# ..#...##.## .....##.......@.#........#....##.#.h :.. ........ ..... ...... #.....>.)...h& h' #9h1' 2==4h, h@. h .###....#...........[.. ................ #.###......## ####..............##....#..##..##...# .##.......#.......# ....#...##.## ........##.........#.............#....##..#.....#. ..h4b.. ..f   sleepcap (dormant). ..... f.......#. ............hhR&5hh[ _A sleepcap comes into view.h (((((f  hm(You shoot a sling bullet. The sling bullet hits the sleepcap!h"hOa.......hY>12 ===6.8 (1.4hv _The sleepcap is heavily damaged.hy .###....#.[..... ..# ...................... ..# #.###......##........ .####..............##.... .##....#..##..##...# ... ..##.#.......# ...#.#...##.## ....##.#.......#....##..#.....#....#.....#.........#..... # ###.. .##.....>.)......#. #.hV hr ff   sleepcaph< B27 ---hk 70h h h  You shoot a sling bullet. The sling bullet hits the sleepcap.  Lightning courses through the sleepcap!!h}((((.hjD.....h[og==12 79===9.2 (1.4hvhyO _You destroy the sleepcap!hE5 .###....#.[......# .......................# #.###......##........ ..####..............##.... ..##....#..##..##...# ... #..##.......#.......# ...#.#...##.## ... #.##.#..... #..#....##.#.....#....#.....#......... .#####.... .# ###....# .##.....>.)............#. .#.hi= h= R27 ---300h2R h#...###....#.[......# .......................# #.###......##.........####..............##.....##....#..##..##...# ... .#..##.......#.......# ...#.#...##.## ... .#.##.#..... ##..#....##.#.....#....#.....#......... ..#####.... ..# ###....# ..##.....>.)............#. ..#.---1hi#...###....#.[......# .......................# #.###......##.........####..............##.....##....#..##..##...# ... ..#..##.......#.......# ...#.#...##.## ... ..#.##.#..... .##. #.#....## #.#.... #.#....#.....#.....#####......# ###.....#.##.....>.).........#. ...#.2hz _.##...###....#.[......# .......................# 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h ...##.# #.....)......#.#............##h ....###......#.......##......# ##h L...#......# .h2 h hj h3he h hhhhh,hh$....#.....#....## .#.......#.... ##.#....#.... ..........#......... .......#####......... .#####.hz%# ###.....>.)#. #..... .....##...@. 2 ...### .h%##.#..... )......#.......h%0#h%.....##..#....... ####......#.......##......# h& ##..............#......# . h7& ##.......#......#.....##.. ..h\&".h&h-h/h^3hh\hhhz,hhhhl#..##....#.... ...........h#..... .......#####......#####.h# #.....>.)#. ....hT .....##....h?b ...### ha##.##..@.#..... 4)......h#......##..#........h>........h...........#..............#.........h7###......#..............#hlhh`h ...#.........#####...###### ##......##.....>.).h- .#........ #.....####..........##....#..... #.....)......#..@........ #..#............##..#....... hY _######.......##......# h~  ##..............#......# . ###......#.....##h `.. #........#......h ...h֫ W #.......#h . ###......#.....#h k #......#..#....<......#hr h +5.2 (1hK h 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hJ #.......#......... ###..............# hJ z#..#....<# <.. ##..[...........##...#. ##......hK # ..# #.......# ... ##....... .. hgK ###.#.@...###..... . 60.2 (2 ###  #............. .#...##.....##hK ..####..#.##hK hT h|h }h}hhyh?Bh),hhÔ#..#....<# <........ h \##..[...........##...#. ##..# ..# ......# ... ##..hkg...... .. ###.#.....###..... .  ###  #...@......... 2##.#... h#### ...####....#hΕ###.###.#h-##h{hh_hhjh#h%hro 3hp hw hy hjy h7} Xh} h hT ,h h˅  ##..............#  #.....# ... ##......... ..h  ###.#.....###..... . ###.......  #.............  hA x##........#...  ##.....###  #.@.#### 5.2 (3hl #....# #.##  #.h ]# ## h I  h 9   h E h h h_ hç3h(hhh&hhh,hh#<....... ##..[...........##...#. h##..............# ..# #.............. hJW##............ ###.#.....###..... . ###....... #.............hh<##....@...#...8##.....####...##h#....####.###.#ha ###hhKhh _h Xh ,h hS #......#..#....<#  #<.....................  ##..[...........##...#. h ##..............# ..## #..............##.... ##.............. ###.#.....######..#...h ..# 70.2 (2##......#h ##.....### ###...#####....#hF ###.###.#### ho h h hX hWK3h5LhTh@[ _Found a stone staircase leading up.hm]3h^hCd......#..#....<......# <.............. #..[...........##...#. . ##..............# ..##..  #..............##..  ##...................<#hd###.#.....###..###..#.........@...# 2##........#...# ##.....###..## #...#### ####....####.## heheh^khlh"3h#h},h-h1Bh=2ht2hP3h48 #..#....<......# ............ .. .[...........##...#...## .......##..##.. ..h8~.....##.. #.......<#.. ###.#.....###..###..##..# 4##..h8H#...# ##.....###..## #...#### #####...h8?.# h:9h<h>h* %#..............# #..#....<......#.... ............. .##...#...##.#.##..##....## ....##...# ..................<# #.#.....###. ###....@....#6#.....#...####........#...#..####.....###..##...##...#### #### ..###....# ######.###.####hQ3 ,h4 h/3hYhh,hBhhh~ #..#....<#..................... .###...#...##.# .##..##....## ##.........## ....<#....# #.....###....# .................# .......#.@.## 8 h ##..#...#..##  ##.....###..##...#  #...#### #####..## #....# #### ###.##.h( X#### h hhh Z }..............# #....<......#...... ......... .# ##...#...##.# ##..##....## ##.........## .........<#....# .....###.......# ........@.# ......#. #........#...#..## ##.....###..##...##### #####..## ....# #### ##.##.#  ###h` h` +9.2 (1h~d hqf hPa# ...........#.. .#....<......#...... ......... .# ##...#...##.# ##..##....## ##.........## ...h#<#....# ###..#....#### ....#. ........#...#..##..###..##...##### #####..# ...# #### #.# #.#h h'80h#hh\M#. #.......... ... ...........#.. ... #....<......#...... ......... .# ##...#...##.# ##..##....## ##.........## .........<#.@..# ###..# ....####...#. .......#...#..##..###..##...##### #####.. ..# #### .#hbh+e&1h,fhgh tM##.... .#.... ... ............#.. ... #....<......#................ .###...#...##.###....## ##.......@.##...<#hª ###....... ................####.##hܯ h5 &2hR h h(.# ..#.....##.... .#... ....#.... ... .......#.. ... .#....<#................. .#...#...##.#.##..####.........##.....<#....####.............#......####.....#...##...#...#..## #.....###..##...#.#### #####..##h8.h.&3h<3h5h #......# .#..........##.#.....##............#........#..................#.........#....<he#......#.............#.#..@##.#.##..####.........##...........<#....####h.......#......####h.....#...##...#...#..## ##.....###..##...#hÀhh&4hh؍hs ##..#.......#......####.#.##.#.....##..#.h' .#.. #........#......... #..#....<#......#........@....###...#...##.#ha t.##..##....###.........##...........<#....# #.....###.............# #........h ..####.....#...##...#...#..##h hc &5h h hʬ##..#. ##......####......## #......#..## #.....##. #......... #......... ...#. ..#....<......#......# # hXI##...#...##.# ##..##....## ##.........##..<#....# .....###.............# ........#### ....#...## hh8&6h2hh..#. ##......####......## #......#.##(#.....##.#........#............#.#....<......#......# # ##...#...##.# ##..##....## ##.........##...<#....####.............#........####...#...## h!h&7hh.2 _Found 3 atropa-tipped darts.hD0 M....... . .. ##......###### .#......#..##(#.....##h0 #........#...............#..... #....<......#...........#h 1 V##...#...##.# ##..##....####.........##h}1 .........<#....####......#....####...#.hT8 h8 &8h > h? hH#..... .... .. . .. # ##......###### .#......#..##(.##.....####.##.... ...........#.....#hv<......#...##...........## .###...#...##.###..##....####.........##...<#..h..####......#....h!####hh&9h`hh -.....  . # #. .. .#.......####......## .. #......#.##(.# #.....##.# #.##.#.# <......#......#...## ## ..# ##...#...##.# .###..##....## ..##.........## ##.<#.hS ...####.............# h hU '90he hR hP   .. #### . .. .#. ......####......## .... ......#.##(.# #.....##.# #.##. #.#.# <......#......#...## ##...# ##...#...##.# #..###..##....## ..h ..##.........## #.###.<#....# ## ###......# h h &1h h hCc  .. .####  .. ..#.. ####......## .... #.##(.# .....##.# .##. .##.# <......#......#...## h9Df##...# ##...#...##.###..###..##....## ....##.........## #.###<#......# hLh}L&2hPhRho&  .. .####  .. ..#.. ####......## .... #.##(.# ##.# .##.# #.# <......#......#...## .##...# ##...#...####..##....## #h[....##.####.### hHh&3hhnh h h$ h h h h ,h h h hM ... ......... ...#...#######.... .#..##(.# ..##.......# .......##.......# h #...........# #......#...## .....##..@# 5.2 (2 ##...#...##.###..# h ##..##....## #..........####.###h4 .....<#....# ###..#..#### .....#...###...#..h_ ###h h h h3!3h"h[+h,h>1h2ht3h3h4h|:#..##(.# ..##.......# ... ....##... ...........# #...........# #......#...## .....##...# #...#...##.###..### hs;##..##....## #..@.#8.2 (3......####.###.....<#....# ### ..#..#####...## #...#..## #..##...# #####..##h;h^@hAhm hm heq hr h3hfh| hv h Xh h*hhhhhG . .#### .. . ...#.. #######.... .#..........##(.# ..##.............# ................##...............# ......#........... ......#......#..@##h301 ...##...# ##...#...##.###..### .##..##....## #....# .##...####.###...<#....# ### ........hI.....# ..........#### .....#...##h5hhh!(3h(h?-h^.h1,h3h5,h6h8h;h<h =h =12 h h ... ....  #.. .. #..##  ..# #..##### h H.#####...$.###  ...#..## ###.........@....# 3.2 (3##(.#.(..........# h% #.....##......###...## #....#hG .### ##.##...##.# ###...##hj D###.##...# ##.###..##h "#h6 h~ h+ > _You now have 214 gold pieces (gained 8). hf h h h^' hc) h,Q27  h- h512  hK;...  ....  #..  h;.. #..##  ..# #..##### ....#####...@.### 6 h; ...#..........## ###..............#  h;.....##(.#.(..........# .........#.....##......# h<. h< h`A hxC> _You now have 223 gold pieces (gained 9). h3 h h  h Q27  h h h, hZ h.. #...# ..... .... #.... #..## ..# #..##### ..........#####.....### ...#....@.....##8.2 (2.###. h.......#...##(.#.(..........#......#.....##......#..##...## #....##.....### ##.##..##.# ###...#####.##... h"# hK h4  h! h 3 h  he  h)  h  _Found a scroll labelled CULYSIK ANOD. h  h'  hm  h} . ...##......? .#.....# #.....# h d ....  #..  .. #..##  ..# #.@#####  h j20.....#####.....### h . ...#..........# ####.........# h@ ##(.#.(..........#.....##......# hc .##...## #....##.........### ##.## #......... h +..##.### h'  h  hr  h ha h h) hd, h0, h0 h3, h5 h&>X hB##. . #..# .... ###... .... ..?... ..#......# .#........## ........## #.@.# 3.2 (3 h^B.. #..##  ..# ##..##### ......#####.....##. ...#..........# #####..............# hB1##(.#.(..........#.....##......# ..##...## #....## hB hI hhJ h߭]...##. #.... ... #.... #..#. .###......?.....# ..#. =.......@.##.....##...#... #..##  ...# ##..#####   hi....#####.....#  ... ...#...## ####......##(.#.(.... #.#.....##......# h h+4.2 (1 h heS _Found a steel ring. h2#......... ....##. .#.... ... h3n#.... . #..##. ..###.......?.....# . ...#. .= h3.....##...##...# h63....# #..## hJ3a....# ##..## h^3)###   hs3r.....#####.....# . . h37......#...##  h3####......###......##(.#.(.... h; hH<&5 hB hGD h3 h4 h h  h , h ha h~ h h.## ...#..... ............ .......## ........#.... . ....#.... ... #..### ho.. ....###....#....?...#...# ....## h\7.2 (2 .....#. ...=.......## ........## ....##...#...###..## ......# ##..##   h ....#####...### ... .......#...... h5M.## ..####......###....# h ha  h! hL..# .. #.## ... .#.....#..... .........#...............##....## ........#...... ....(#........ #..###......###....#...g...#..# #.............#. #...=.......## ....##...# ...###..## g   goblin (asleep)  hF. .## ##..##### ..#####.....#.. .......### h'  A goblin comes into view. It is wielding a +0 club. h;(+8.2 (1 h/ hI3 _Found 3 stones. _You see here a scroll labelled CULYSIK ANOD. h$ `  You shoot a sling bullet. The sling bullet hits the goblin! h< e)(((((( hv +...... h@z >12 ===9.6 (1.4 hā  h 4 _You kill the goblin! h  he##.## ....#..... ....#..... .........#....... .....#....### ..........#......## ....( #....#......... #..### #.......###....#)......?# # he.##. #...=.......## .......####...##..## .. ##..##### .. .....#####.....### ..... ...#..........#########.. he ..# hn hnR27 ---300 hw hPyhH{3h~hhh&,h~h ,h!hY>12 hh......#..... .........#.......... ..........##....###. ..............#......##.. ....(#....#.......... #..### ..#.....###....# .)......?...#hj.# #..........##.#. #...@.......##---3.6 (3 #.......##. ###...#.h.###..##..#.## ##hm..#####.. ....#####.....###h ..... ...#..........# .#######......h%7 ..#.hh...##(.#.(.. hݩhhd3 _w - a ring of positive energyhC3hTFhShVQ27 hZh[h^h^hJ`hh# .. ##.## ... .#..... #..... ......#..... ..........#.#....###. .......... ...###.. ....( #....#.... #..### #......###....# .).....@?...# 5.6 (2..#.#..........## ..#. #.....## #...## #.....# .###..# .#hh## ##..##### ......#####.....### ...#....##h~ihphqhM&# .. .## ... .#..... #..... ............#  ..........# #....###. .......... #......##.. ....( ....#.... #..### .hB###....# )....# #.#..........## #. #.....##  #. #.##...# .h ###..## .#.## ##..##### .h3.#####.. hh+6.6 (1hhh512 7.6 (2hhb _x - a scroll labelled CULYSIK ANODhz h !Inventory: 24/52 slots Hand Weapons (go to first with ))  v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing nets Jewellery (go to first with "=) h]  b - a ring of protection from cold (worn)  d - an amulet of the acrobat (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)  m - a ring of fire (worn)  s - a ring of magical power (worn)l - a ring of ice  t - an amulet of regeneration  w - a ring of positive energy Scrolls (go to first with ?)g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKARp - 3 scrolls of amnesia h  r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREV  x - a scroll labelled CULYSIK ANOD [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h=t A w - a ring of positive energy. A ring that protects its wearer from the effects of negative energy. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} ht Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. ht i(p)ut on, (d)rop, (=)adjust, or (i)nscribe.h h h ...# ..hiimabiel the Digger  *EXPLORE* #.## ....#.....Octopode ...#..... ............#Health: 31/31 ======================== ........... ..........#h Magic: 19/19 ======================== ..#....###. ..........AC: 1Str: 8 ....#......##.. ....(EV: 12Int: 19 ....#.......... #..###SH: 0Dex: 14 h ..............###....#XL:  5 Next: 79% Place: Dungeon:4 .........)......@...#Noise: ---------  Time: 4337.6 (0.0) .......#.#..........##v) +10 sling "Hiafrinn" {elec, *Corrode rP ......#. #...........##Fire: v) +10 sling "Hiafrinn" {elec, * ... #..............## h .. #..........##...# . ...........###..## h . .#........## ##..##### . ............#####.....### .... .............#..........## h _Found 3 stones. _You see here a scroll labelled CULYSIK ANOD.  You shoot a sling bullet. The sling bullet hits the goblin! h5 _You kill the goblin! _w - a ring of positive energy _x - a scroll labelled CULYSIK ANODh h) -8.1 (0.5h, h  _You see here a scroll labelled CULYSIK ANOD.  You shoot a sling bullet. The sling bullet hits the goblin! _You kill the goblin! _w - a ring of positive energy _x - a scroll labelled CULYSIK ANODw - a ring of positive energy (worn)hQg 3hGi ht h/w Q27 h{ ,hb| h| h*~ h h ,h h $........... ..........# .....#....###. ..............#......##.. ....(#....#.......... #..###..........###....#........)..........#......#.#..........###..#...........## #.....##41.1 (3.0 #hĔ 3.##...# .###..##. .### ##..#####.. ..#####.....### ....... ....#..........#  ......#####..............  ......#(.#.(.........  #.....##...#.....##.... h h\ h h;&#..... ..#.......... ..........##....###. ................###.......(.#....#.. #..####..............###....#...)............#.#........#..#.. #.....##.. #..##...#. ....####. ..### ##..##### ####.....# #....... .hb<......# #......####......###.....##(.#.(....h#EhE+2.1 (1h[LhMh h RM##.## ... .#.....#...................#..............#hh #....###. ...........##.......( #. #..###..............###....#....) .### ...#..### .....# ...... #..........##...#.hi :..##......###...hp <3hDv hw h...# ..  ##.## ... .......#..... #.................. ..##....###. .......#......##.......( #....# #..### #....###...).# .#.#.## ..#..### #....## #.# ....#..##  ..### ##..##### .... .#####.....### . .......##hhr &4h^hgh3h}h|hh4,h|hӴ,hOhm##.... ##...# ........#....# # ......### ##.## ............#....................#.................#..#....###............ ....###.......(. #....#.........@##..###6.1 (2#h>......###....# ..)..........# ...#.#..........##...#..#...........##. #........## #..........##...# ...hh...###..## ..### ##..#####hhhh} 3hKhhXh!,h$h.&h{),h*h-: _Found 13 gold pieces.h/h0hn1hV8# ........#....# $. .# ....###.## ## .....#...... .......# .h8Z##. #....###.... #......##.......(.# #..........##..#### h8...........###.@..# 50.1 (4......)h8...## #.#..........## #..#...........h+9## #..............## #....##...hk9#  ............###..##  ..#.## ##..###  ............#####.....###h9h>h@h*}3h~hhӌhBh8,hh6hA,hh.... #............... ...  ..#....# $.  ###.##  #...... ...........# .#..........##.#.###...............# ###.......@.# 3.1 (3 #....##..#### .....###....# .)..........hi##..#.#..........## ..#........###........###..........##...#  ..###..##hhhL _You see here 3 stones.hlhǣh9h^hhdP _h,hhw[..... ...... .. ### ..... ##.##. ...# #..h..... ... #....# $.  ..###.###  #........h'# .# ....@.##.#hQ5.1 (2 ...###...............# #h##.......(.#..# #..........##..#### ## ..........###....#.............h׾).hhh0hE3hFhRhT,hX,hZhEZhV[hb..... )  [..... ## ..... .. .### .... ##.##. ...# ........ ...#  hb.#....# $.#  ###.###  ....#..@...# 7...h$c# .....##.# ..###.........#hSc##.......(.#..#.....##..#######......###hzcW#..)......hc1.## ..#.#hc"h,dhEjhlhf= h= h> hvH hI h,N BhN h$O h,P hQ hKT ,hAU hX J _Found a stone staircase leading down.hGX '12 h Y hd_ # .# ### ..... ... ).>.. . ..... ###  .. ...##.### ... ##.##...... .......#....# .h~` S#....# #@.# 61.1 (4  ....###.### ...#......# ...............#...........##.####...............###.......(.#..#.....##..#######......###....#hxe hjg ? _You now have 236 gold pieces (gained 13). h.. [..... ...... ###  hq.. ..#...##.### ##.##.......#.......#@...##....###..##  ..###.###  #.........#..# .... hr.....##.#####...............###.......(.#..#..##..####### hx hyI27 2.1 (1 h} h h .#.#.# # #######..... #...... ...)... #..>... [..... ....... ### .. ..#...##.### ##.##..@....# #.......#....#.#....###..## ......###.###  .....#..............#..#................##.#####...............# ###.......(.#..# h  hR &3 h  hX !h>R3!hR!hOX!htY,!h}],!h],!h^!hJe..#..#....#..#....†.....# #######..... #..........)... #..>......[..... .......####.. ..#...##.###.. ##.##@......#5.1 (2 .##..#....# .# ..#....###..## .# ............###.### ## ..#......# .#.......#..#.......##.## #....###...............# ..#......##.......(.#..#!he!hi!hj!hI!h!h>.#....†.....### #######... #.....#........ #.....).....#..>.... [.....^........####.... ...#...##.###..... ..###.##.......###...............#....## ........#..@.###..##7.# ##.#### .....#......# ..#...............# .........##.#####.......###.......(.#.. ...#..........##..#######.....###....#!hm 3!h !hƒ !h` !hƘ ,!hș !h ,!h !h¥ t.#.....#........ #.....).....#..>.... .....[.....^........#### ........... ...#...##.### !h1 #...........###.##.......###...............#....## ........#....###..##.# ##.### #.## ..........@.#......#9.#.......#..# .....!hi .....##.#####..###.......(.#.. .!hϦ ...#..........##..#######...........###....#......)..........###.#..........##!hQ !h !h= "h93"hK"h3"hB"h/"hb,"h"hB......[.....^#### .............. ...#...##.### .##...........###.##.......###...............#....# ##...# ........#....###..##..# ....."hR.###.### .##.## ......#......#..#..........#..# ............##.##"hv71.#....###....##"h>##(.#..# ."h&#....#..........##..####### .#..............###...."hK#.......)..........###.#........."hn.###..#...........## #"h,....##"h?"h<"h"h5"h6"h8"hG"hK"hL"haQ"h6R"hZU,"hW"hZ"h\,"h^"hg#..##.#.....).....#..>....[.....^........#### ..........#...##.#####."h(h.###.##.......# ........##.........#....# #..##...###....###..## #.......#......###.### #...##.###......#......##...........#..#4.1 (3.........#.##.#....#........# .........#......##.......(.#..# ....#....#....##.########"h~h..###....#.....)..........##....#.#..........##......#..#..##"hh"hm"h^o"h 3"h "hh "hc "h" ,"hn "h) ,"h "h "h ,"h} "h< .###..##.#.....).....#..>.... .#....[.....^........####........#...##.## #......##...........###.##..........##........#.... "h ..##..##...##...#....###..# ...#.......#...###.## ...#...##.###...#...... ##"h Z...#....#.7"h ....##."h h...#....###..."h ...#......##.......(.#.."h ...#....#..........#..######"h ~...#..............##"h* e#....#....)..........##"h? '...#.#."h .........## .)...#..#...##"h( "h "h #hJ3#hM#hZY#h[,#h_,#hob,#h>d#h)g#hWj,#hl#hs7...#...........[.....^........## ...................#...## .#####.....###.##.... ........##...............##..##..##...###....###....#.......#........##...#...##.###..#...#h2tx#.........#...... .......80#....###.......#......##(#hZtW.#....#..........##..###...#..............###.................)..........###ht .........#.#..........## #htE>.)............#..#...........#  .. ##htI.... #hu#hZ}#h~#h .............#... #.###......##....###.##... #........##.........##..##..##...###....##.....#.......#........#...##.###..##.......................#.@..###.....#......##(.#....#..........##..###h .#..............###.... #...........)...... #.....#.#.>.).....#..#......... .##..... ## ####h #h +1.1 (1#hA$ #h% $h3$hZ$h,$hf$h$h$h;$hr$h$h$hu###....#[.....^....... # ............................# # #.###......##...........###.##. ###..............##.............. #....#..##..##...##..#.... ##.......#.......#... .#.......#...##.#######.......@.......3.1 (2...###.........###..........#....#....## .$h T....#........###.. ###......). ###............#.#>.)............#..# ...... .##..$h,$hi$h$hN$h:$h$h$hB$h,$h$hw.#.......###..##.#.....).....#..> $h..###....#...........[.....^... ..# ............................# ..# #.###......##...........###.# $ha.####..............##........ .##....#..##..##...##...# ..##.......#.......#.....#.......#...##.###...###....5.........###.$h.......###.....#....#....## ...$h....#........#####....................) $h#####..................#.# ##.....>.)....#..#$h$hL$h$h~ 3$h_ $h $h ,$h ,$h ,$hG $h #........†.....### ##### #.......##......#...........# #.......###..##.#.....).....#..>. .###....#...........[.....^...... ..................# #.###......##.....###.## ##.......## $h@ ##....#..##..##...##.# .##.......#.#.7#.#...##.###....##.........#............................#....###............#......##..... $hk s..............#....#..........## ..............#..............#####........).$hկ $h $h %hl3%h%h#%h,%h,%h,%hN%h;#........# #.#......>.# ........†.....### ###### .......##......#...........# .......###..##.#.....).....#..>. %hW###.........[.....^....... # ..............# # #.###............###.## #%h..##9 #....#..##..##...##.%hq# ##.......#.......#. .#%hn#...##.####%h3##.........#.................................#....###..%hZx........#......##..... ....#....#..........##%h\%h%h.%h3%h%hU%h,%h%h%h,%h%h3............## ................# #................# #.#......>.# ........†.....### ####### ......#.#...........# ......###..##.#.....).....#..>. ##.........[.....^.......  ..............#91 %h0 #.###............###.##.##...... ....#..##..##...##.........#....# #.......#.......#...............# #.#...##.###......#. %hM ##.........#....... ..................#....###.%h%h%h&hs&hA cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. Stash search prefixes: {cloak armour} {cloak armor} {auxiliary armor} {auxiliaryarmour} &h Menu/colouring prefixes: unidentified useless_item armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout,  Thou kens not clowns from gentlemen: &h] They are clad in black, green, yellow and blue,  So far above their own degree. &h9 Once in my life I'll take a view;  For I'll have a new cloak about me.” (g)o to location.'h1h'hD............#.........#hiimabiel the Digger  *EXPLORE* ......................#Octopode #....#................#Health: 31/31 ======================== .....#.#......>.......#Magic: 19/19 ======================== 'h.......#........†.....### ####### AC: 1Str: 8 ......##......#...........#...... EV: 27 Int: 19 ......###..##.#.....).....#..>... SH: 0Dex: 14 ##....#...........[.....^........ XL:  5 Next: 79% Place: Dungeon:4  ...............@............#... Noise: ---------  Time: 4391.1 (2.0)  'h)#.###......##...........###.##.. v) +10 sling "Hiafrinn" {elec, *Corrode rP ##..............##............... Fire: v) +10 sling "Hiafrinn" {elec, * ....#..##..##...##.........#....# #.......#.......#...............# 'hČ#.......#...##.###.............#.  .....##.........#................  .................................  ...............#....###..........  _x - a scroll labelled CULYSIK ANOD _w - a ring of positive energy (worn) _Found 13 gold pieces. _You see here 3 stones. _Found a stone staircase leading down. _You now have 236 gold pieces (gained 13).'ht'h-'h'h,'hݣ'h'h,'hѭ'hݺ#....#..##.....# .#.# .............# #................# ..#.#......>.......# ..#........†.....#############......#...........#..... ....###..##.#.....).....#..>.... ....#'hc.^..##3 .............#...## .###......##...........###.##..........##......#. ..#..##..##...##...#....## ......#.......#....###.#...##.###....'hq###.........#.............'hS'hS'hn _You see here a +0 cloak.(h (h 512 4.1 (1(h (h D _y - a +0 cloak(hO5(h;Inventory: 25/52 slots Hand Weapons (go to first with ))  v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing nets Armour (go to first with [)  y - a +0 cloak Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  d - an amulet of the acrobat (worn) (h`< f - a ring of fire (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)  m - a ring of fire (worn)  s - a ring of magical power (worn)  w - a ring of positive energy (worn)l - a ring of ice  t - an amulet of regeneration Scrolls (go to first with ?)g - 2 scrolls of poison (h< o - a scroll labelled HISTRE JUUKARp - 3 scrolls of amnesia  r - a scroll labelled BOKIAC LIWYMPIE (h<[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])hOy - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} )he%Menu/colouring prefixes: identified useless_item armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout,  Thou kens not clowns from gentlemen:  They are clad in black, green, yellow and blue,  So far above their own degree.  Once in my life I'll take a view; (w)ear, (d)rop, (=)adjust, or (i)nscribe.*h *hc *h %.....#....#..##.....#hiimabiel the Digger  *EXPLORE* ..........#.........#Octopode ....................#Health: 31/31 ======================== ...#................#*hN C.. Magic: 19/19 ======================== ...#.#......>.......#.. AC: 1Str: 8 .....#........†.....###########.. EV: 12Int: 19 ....##......#...........#........ SH: 0Dex: 14 *h ....###..##.#.....).....#..>.... XL:  5 Next: 79% Place: Dungeon:4 ....#...........@.....^........## Noise: ---------  Time: 4394.1 (0.0) ...........................#...## v) +10 sling "Hiafrinn" {elec, *Corrode rP .###......##...........###.##.... Fire: v) +10 sling "Hiafrinn" {elec, * ..............##...............#. ..#..##..##...##.........#....### *h8 ......#.......#...............###  ......#...##.###.............#...  ...##.........#..................  .................................*ho   _You see here 3 stones. _Found a stone staircase leading down. _You now have 236 gold pieces (gained 13). *h _You see here a +0 cloak. _y - a +0 cloakYou can't wear that.*h*h6*h *h . _,h{,h *Inventory: 25/52 slots Hand Weapons (go to first with ))  v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing nets Armour (go to first with [)  y - a +0 cloak Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  d - an amulet of the acrobat (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)  m - a ring of fire (worn)  s - a ring of magical power (worn)  w - a ring of positive energy (worn)l - a ring of ice  t - an amulet of regeneration ,hL:Scrolls (go to first with ?)g - 2 scrolls of poison  o - a scroll labelled HISTRE JUUKARp - 3 scrolls of amnesia  r - a scroll labelled BOKIAC LIWYMPIE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-h|Oy - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} -h%Menu/colouring prefixes: identified useless_item armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout,  Thou kens not clowns from gentlemen:  They are clad in black, green, yellow and blue,  So far above their own degree.  Once in my life I'll take a view; (w)ear, (d)rop, (=)adjust, or (i)nscribe..hLL.hW.hj^.....#....#..##.....#hiimabiel the Digger  *EXPLORE* ..........#.........#Octopode ....................#Health: 31/31 ======================== ...#................#.. Magic: 19/19 ======================== .h#_...#.#......>.......#.. AC: 1Str: 8 .....#........†.....###########.. EV: 12Int: 19 ....##......#...........#........ SH: 0Dex: 14 ....###..##.#.....).....#..>.... XL:  5 Next: 79% Place: Dungeon:4 ....#...........@.....^........## Noise: ---------  Time: 4394.1 (0.0) ...........................#...## v) +10 sling "Hiafrinn" {elec, *Corrode rP .h `.###......##...........###.##.... Fire: v) +10 sling "Hiafrinn" {elec, * ..............##...............#. ..#..##..##...##.........#....### ......#.......#...............###  ......#...##.###.............#...  ...##.........#..................  .................................  _You see here 3 stones. _Found a stone staircase leading down. _You now have 236 gold pieces (gained 13). _You see here a +0 cloak. _y - a +0 cloak _You can't wear that..hh.h:i+5.1 (1.hZp.hs] _Found a stone staircase leading down. _You now have 236 gold pieces (gained 13). _You see here a +0 cloak. _y - a +0 cloak _You can't wear that. _You drop a +0 cloak..h ###......#.....##....#..###. ..#.#......>.. .#........†.....###########.............##..##.#...@.).....#..>.... #..[.....^..... ..........#...## .#####....###.##...............#......#.#..##..##...###....#..###...#...##.#######.h Z27 6.h .hՏ /hC/hC/hD/hQ/hVS/hS/h/XX/hX/h[/h^,/h_/hoht...#.........# ............# #.# ....# #.#># ..../hi#.†.....###########... ##......#....#........ ###..##.#.....).....#..>.... #...........[.....^........#### ............@...##.##9.1 (3 #......##....###.##.......##.#.... ..##..##...###....###..##.#....###.##.#...##.###.../hAj.#...... ##.........#....#............##.......#....###/hj/h@r/h$t/hy 3/h /hS /h ,/h X/h /h /h3 ,/h /h #...# .# ..# ....# ......>.......# .... ......†.....###########... .....#...#........ /h a#..##.#.....).....#..>.... .[.....^........#### ..#...##.### 402 ....##...###.##.......# ##...............#....# #..##...##...#....###..## #.......#.......###.### #...##.###.....#......# ..#.........#..#......##.##/h _#....###...#/h /h /h 0hI30h 0h0hX0h,0h0hd0hU ,0h 0h#...# ..# ..# ....# >.......# .... 0h†.....###########... #...#........ #.#.....).....#..>....# [.....^........#### #...##.### 5##...###.##.......# 0h@##...............#....# #...##.........#....# .....#...............#0hUq .##.###.............#......##...................#..#.........##.## 0h0h0h0hd130h20hi>0h:@0hDB0h$E0hdE0hE0hG0hH0h I0hI0hrPV.# # ....# ....# >.......# ....# †.....###########...# #...........#........# 0h6Q.....).....#..>....# [.....^........#### ......#@..##.### 8....###.##.......# ##........#....# ..##.........#....###..###...###.##0hQ!##...#......##........#..#....0hQ0##.## 0hLR0hW0hFY1h"1h#1hk)1h+1h31hf1h1hy1h1h## #.....# #...## #. ......# #..... ....# ....# ......# †.....###########......#........# 1h;).....#..>..@.# 10.1 (2[.....^........#### ...........#...##.### .......###.##.......# ##....#....# ##..#....###..## #.....###.### ##...#......# #........#1h$..#1h/1h1h1h\ 31h 1h $ 1h( X1hm) 1h) 1hE* 1h2 # ...##  ## ### # # # ### ##..... 1h3 2....# #....# # ############2......# 1h53 \).....#..>....## [.....^........#### ..1h[3 ..#...##.### .......###.##.......1h~3 {# ....#....# 1h3 u..#....###..## .###.##1h3 "#1h84 1h'8 1h9 2h!#  ##  ## ### # # # ##....## ##.....# #....# # #.2h&###########.......#....... .).....#..>#^........####...#...##.######.##.......#.....#....##....###..##2h 2h2h$3.1 (12hO2hb2h4WI2hb2h@c2hh2hnN# #    ##  ##  ##### #  ##...## ##....## ##..@..#2hn{5.1 (2# #....#### #.....###########...##.#........## ).....#..>....##^........###2hn##...##.######.##.......#2ho2ht2hv3h3h33h3h3h;n3h3h+3h,3h3h|...#..##..#######...###...#....###....#....###.....#...# #....###...# #....#...###########@..##8.1 (3.......#.........).....#..>....##[.....^........####......#...##.### 3h........###.##.......# #...............#....# #.#....##..##..........###.###3he3h{3h%3hԃ33hx3hp3hkX3h,3h3h63h,3hԜ3h3h|,3h3h43hã,3h3h$W#..##.....###...# #.........###....#......# ##.....#.....# #....###>.......# #....#†.....###########...###...........#........## #.#.....).....#..>....##3hP.[.....^...@....####23.1 (5.#...##.### ##...........###.##.......# ....##...............#....# #...##.........#....###..###...............###.### ##.###....3hc..#......# ....#...................#..#.....3h"&...##.##3hĭ3ho3h3h( 33h 3h 3h 3h> 3h ,3h ,3h  3hW 3h' ,3h 3h! 3hD# 3h# 3h$ 3h3' 3h) ,3h* 3hx- 3h/ ,3h1 3h$8 .#......>.......# #....# .#.......###########...## ###...........#........## ###..##.#.....).....#..>....## #..3h}8 ...[.....^........####...................#...##.###....##...........###.##.......# ..........##...............#....# .3h8 ##..##...##....@....#....###..##9.1 (6#.#.........###.### 3h8 ..#...##.###.......#......# #.........#...................#.. ..........................3h9 ...##.#.....#....###...............# ...........#......##....3hX9 ...(.#..#..#....#..........##..########3h9 &###....#3h9 3h@@ 3hA 3hG 33h 3h 3hM 3h 3h3 ,3hy ,3h 3h 3h 3h 3h 3h 3h 3h) 3h; 3h 3h8 ,3hj 3h..............#...# #.###......##...........###.##... #........##.......# ...#..##..##...##.........#....## .#.......#...............###...##.###.............#..##..#................... .3h!.............#.@..###...........34.1 (5........###.......(.........#....#..##..# ..#.....###.. #......).. #..........#.# >.)............#..#........... .......... .##.............  ##..... #..........##. 3h3h 3hC 4h34h̑4h4hn,4hC##...##.###............##.........#..................................#....###....................#......##............#....#..#...### .#####)#####..........@.......#.#9##.....>.)........#...... .#......##........##...............###.... ....###.......... ...##.##....#.......##..#....#..... ##..#.......# ....###......#####[4h37m4h0,34h-4h<4h=CB4hE4hI,4hJ4hO4h R4hXB4hY,4h]4hK^4hga,4h7c4h3f4hah,4hi4hr#..#..........#....# ..............# .#####.....)#####..................#.# ###.....>.)............#..##..............##....##.......###.. ..........###......4h[sL. .........##.##..@.#.......##..#45.1 (6....)......#.... ..###..#.......# ####......#.......##......####  ##.......#......#  ##.......#......#.....## #.4ht.......#... #..............#. ###......#..............#...4ht4h{4h~4h134h4h4hX4h4hN4h4hQ4hP,4h4h4hW,4h4h4h,4h74h4h,4h4h #..###...... ##..##...........##.............###.. ##.##..........##.##....#...... 4hy #.###.....)......#..............  ### #..#............##..#..... #####......###......# ##..## ##....@..#.....#51 #.#4h #........#. ###......#......... #......#..#....< 4h-s#<............. ##..[....## ##.......## #4h!.##4h4hS4h)4h 4hz 4h 4h 5hQ?5h?5h A5hAL5htQB5h8S5hbU5hU5hV5hY5h[,5h\5h_5ha5h=a5ha5h;d5h6f,5h8g5hi5hj,5hIk5hfl5hhm,5hm5h3o5hp,5hp5hq5h6h6h,6hW6h6h)6hu6h6h16h,6h16h76hɯ,6hز6h6h4,6hɷ6hh6h),6h6hɾ6h6h"6h6h6h=,6hp6h6h,6h16h6h,6h6h6h,6h6h6hE,6h6h6h,6h 6h6h*,6hH 6h* 6h6hr6h6h6hL6h6hc6h>6h6h(6h>6h!6hX$,6h(6h+6h-,6h.6h16h3,6h56h86hj:6h:6h;6h?6h B,6hwC6h,G6hI,6h9K6hN6hLP,6hQ6hT6hV,6hW6hZ6h]6h>]6h^6h`6hec,6hd6hf6hi6hi6hxj6hl6hXn,6h6o6h9q6hr,6hs6hx6hy6h@z6hz6h|6h/~6h~6h6h6h6hJ6hӂ6hb6h,6h6h6hi,6h"6h>6h,6h+6h6ha,6h}6h}6h,6h6h+6h6hM6h6h6h,6hc6he6h,6h6h>6hD=12 6h6h֣7 _You open the door.6h##### ##########  ##.#.###.#......#  #.........#####@# ##.........#6h# #..###.....#####.##### #..###.....# ... ...#.......# #.# ..........## ...5   shadow imp (asleep) 6h:z....#.....## #.# ##### 6hc2.#..##.....# .?5 ##...# .#.........# ##....#6h 560.1 (109.0)  A shadow imp comes into view.Found a scroll labelled HISTRE JUUKAR.6hƽs55.6hӾQ27 ==1.1 (1106h76h _The shadow imp shouts, "Embrace thy doom, thou unctious spur-galled hedge-pig!"_There is an open door here.9hX (((((You shoot a sling bullet. The sling bullet hits the shadow imp.9h{ ,9h} G  The shadow imp is lightly wounded.9h ...55.5 2 shadow imps.9h1 612 ===2.5 (1.49hi )9hŊ 9hR ] _A shadow imp comes into view.;he d  You shoot a sling bullet. The sling bullet hits the shadow imp!;h{ ((.   shadow imp;h ;h ^..5..;h\ 1873.9;h% ;h ( N _You kill the shadow imp!<h= (( You shoot a sling bullet. The sling bullet hits the shadow imp.<h><hKEU.5.<hE(5.3<hK<hML _The shadow imp is heavily wounded.<h$N>hh (((((((You shoot a sling bullet.>hR>h 5.....?The sling bullet barely misses the shadow imp.>h?>ht(6.7>h >hP _The shadow imp misses you.@ha  You shoot a sling bullet. The sling bullet hits the shadow imp.  Lightning courses through the shadow imp!.@h'.@h1948.1@hG@hDN _You kill the shadow imp!@h'3@hi(@h\/@h'0@hW3g27 @h3,@h5@h6@hi8@h8@h9@h@##### ############.#.###.#......##.........#####'##### ##.........#.........# #..###.....#####.##### #..###.....#....@....#---71.1 (3.0 ...#.#####.#### ..........## ... ....#.....## ##.## ##### .#..##.....# .?. ##...# .#..# #.# ##....#.......# ... ##..... ...........# #.# #....## ...>......@hA:---@h]F@h0HAhZT3Ah!VAh_AhuaAhaAhe,AhfAh6gAhRhAhiAhkAhkAhlAht{##### ############.#.###.#......##.........#####'##### ##.........#.........# #..###.....#####.##### Aht#..###......... ...######.##### ..........##......... ....#.....######@##### #####4#..##....?....# ##...# .#.#####.#######....#Aht~... ...........###########...## ...#...........#........## Ahu##.#.....).....#..>....##AhuAhzAh {AhJ ##.#.###.#...............#####'##### #......... #..#######.####......... ...#..Ahfw####.####.##.........######.##### ##### .#..##.....#....@....# ##.....####.#######. ..# ... ##.##.## .......[.....^........####AhAh +5.1 (1AhAh0Ahf512 6.1 (2AhǰAhزo _o - 2 scrolls labelled HISTRE JUUKAR (gained 1)BhPBhKQBhNRBh]Bh`_BhVbQ27 BhbBhdBh?dBheBh"kh##.........#.........# #..###BhDkO#.#..### ...#.. ..........#BhVk.#.....###### .Bhsk5#..##.....#.....Bhk##...# .Bhk#.........#####.#######.... ......Bhk;#..8.Bhk ....##Bhk\>....# BhkA##### ..................#...##.### Bhl:.##...........###.##.......#BhlBhqBhrBh, Bhz Bh2 Bh BhBhBhBhBh^,BhBh$ Bh/2_Found a Treatise on Traps and a book of Blasting.BhL Bhr Bh Bh..### ...#.. ..........#.#.....###### .BhO#..##.....##...# .#.........##.... ......#.. .Bh 8.....##>Bh,r::#....# 80BhW~##########...## #....#........## Bh|f.....##...............#....# ##...##.........#....###..##BhBh9BhDh͙DhDhDh DhDh$Dh,Dh,DhPDhSDhDDhDhDhtDhDhDh̻Dh X  You pick up a book of Blasting and begin reading...Dh7'12 DhBDhs ##..###.....#.........#  ###...#.......#####.#####  #....##.........# ##......#.....######.##### ##### #....#..##.....#.........# ##...# .....#.........#####.#######....#Dh ....#.........##.....#....#####.#####....### #......>.......#@.......:#....#5.1 (5 Dh?#....####...## Dh&"#......#....#........## Dh?u##..##.#.....).....#..>....## DhYg....[.....^........#### Dhx8....#...##.### .....##....###.##.......# Dh#.........##....#....# Dh>##..##...##.........#....###..##Dh2DhDh  You add the spells Volatile Blastmotes, Fulminant Prism, Iskenderun's Mystic _Blast and Forge Monarch Bomb to your library.EhQ 3EhR Eh_ Eha Ehd g27 Ehe Ehe Ehf Ehh Eh\j ,Ehk Ehm Ehn Ehn Eho Ehq Ehwr ,Ehs Eht Eh.v ,Ehw Ehx Ehy Ehy Ehz Eh| Eh"} EhP} Ehm~ EhX Y  You pick up a Treatise on Traps and begin reading...Eh '12 Eh Eh ##.....#.........# .......#####.##### ......##...# .....######.##### ##### #.....#.........# ##...# ..#####.##Eh ...# #..##.....# #####.#####....### .#........@#....# 94.1 (9 .###########...## .....#.## Eh 9Ehq EhC EhD  Eh { You add the spells Construct Spike Launcher, Sigil of Binding and Diamond _Sawblades to your library.Fh Fh7  Spells (Memorise)TypeFailure Level FhZ < a - PasswallEarthFhu z9% 3b - Stone ArrowConjuration/EarthFh v11% 3  c - Construct Spike LauncherForgecraft22%Fh ?2  d - Sublimation of BloodNecromancy22%Fh >2  e - Volatile BlastmotesFire/TranslocationFh t28% 3  f - Brom's Barrelling BoulderConjuration/EarthFh* 34% 4  g - Sigil of BindingHexes41% 3  h - Flame WaveFhH |Conjuration/Fire45% 4  i - Leda's LiquefactionAlchemy/EarthFhf Y54% 4  j - PetrifyAlchemy/EarthFh d54% 4  k - Fulminant PrismConjuration/AlchemyFh S58% 4  l - Iskenderun's Mystic BlastFhں Conjuration/Translocation 58% 4  m - Lee's Rapid DeconstructionEarth63% 5  n - Ignite PoisonFire/AlchemyFh 67% 4  o - FireballConjuration/Fire80% 5  p - IrradiateFh Conjuration/AlchemyFh8 ^91% 5  q - Forge Monarch BombFhP xFire/Forgecraft 100% 6  r - Diamond SawbladesForgecraftFhj X100% 7  s - Summon HydraSummoningFh $100% 7 Fh W8 spell levels left 9 spells hidden Fh H[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJhMFDescrib  a - PasswallEarth9% 3  c - Construct Spike Launcher Forgecraft22% 2Memorise|DescribeJhMJh8 Hide) Describe|HideLhwSublimation of Blood NecromancyVolatile Blastmotes Fire/Translocation28% 3Brom's Barrelling BoulderConjuration/Earth 34% 4Sigil of Binding Hexes 413Flame Wave Conjuration/Fire45% 4Leda's LiquefactionAlchemy/Earth 54Petrify Fulminant PrismConjuration/Alchemy8Iskenderun's Mystic BlastTranslocationLee's Rapid DeconstructionEarth635Ignite Poison Fire/Alchemy74Fireball Conjuration/Fire805IrradiateAlchemy91  p - Forge Monarch BombFire/Forgecraft 100% 6Diamond Sawblades orgecraft 7Summon Hydra Lh4x;Summoning 10Mh]Volatile Blastmotes Fire/Translocation28% 3Brom's Barrelling BoulderConjuration/Earth 34% 4Sigil of Binding Hexes 413Flame Wave Conjuration/FireMh2^45% 4Leda's LiquefactionAlchemy/Earth 54Petrify Fulminant PrismConjuration/Alchemy8Iskenderun's Mystic BlastMhS^tTranslocationLee's Rapid DeconstructionEarth635Mht^Ignite Poison Fire/Alchemy74Fireball Conjuration/FireMh^805IrradiateAlchemy91  o - Forge Monarch BombMh^YFire/Forgecraft 100% 6Diamond Sawblades Mh^orgecraft 7Mh_JSummon Hydra Summoning Mh%_ 1ThlE  c - Volatile Blastmotes Fire/Translocation 28% 3  e - Flame WaveConjuration/Fire 45% 4Leda's LiquefactionAlchemy/Earth 54Petrify Fulminant PrismConjuration/Alchemy8Iskenderun's Mystic BlastTranslocationLee's Rapid DeconstructionEarth635Ignite Poison Fire/Alchemy74Fireball Conjuration/Fire805IrradiateAlchemyTh91  n - Forge Monarch BombFire/Forgecraft 100% 6Diamond Sawblades orgecraft 7Summon Hydra Summoning ThB*2Whѷ  e - Flame WaveConjuration/Fire 45% 4  h - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4Whj PLee's Rapid DeconstructionEarth635Ignite Poison Fire/Alchemy74Fireball Conjuration/Fire805IrradiateAlchemyWh @91  m - Forge Monarch BombWh lFire/Forgecraft 100% 6Diamond Sawblades orgecraft Wh۸ 17Summon Hydra Summoning Wh *3ZhGbLee's Rapid DeconstructionEarth635Ignite Poison Fire/Alchemy74Fireball Conjuration/Fire805IrradiateAlchemy91  l - Forge Monarch BombFire/Forgecraft 100% 6Diamond Sawblades orgecraft 7Summon Hydra Summoning 4_h k  h - Lee's Rapid Deconstruction Earth63% 5  l - Diamond SawbladesForgecraft100% 7Summon Hydra Summoning 5`h4nSummon Hydra Summoning 6ahS  k - IrradiateConjuration/Alchemy 91% 5 7ihKShow  a - Mercury ArrowConjuration/Alchemy 12% 2Construct Spike LauncherForgecraft 22% 2Sublimation of BloodNecromancy 22% 2Frozen Ramparts Ice413Ozocubu's ArmourIce 41% 3Sigil of Binding Hexes 41% 3Fulminant PrismConjuration/Alchemy8Iskenderun's Mystic Blast Conjuration/Translocation 584Forge Lightning SpireAir/Forgecraft82Arcjolt Air 91  k - Metabolic Englaciation Hexes/Ice99% 5  l - Forge Monarch BombFire/Forgecraft 100% 6  m - Permafrost Eruption Ice/Earth100% 6  n - Summon Cactus Giant Summoning100% 6  o - Diamond SawbladesForgecraft100% 7  p - Summon HydraSummoning100% 7  q - Maxwell's Capacitive Coupling Air100% 8Hide|Showih}xMemorise)Passwall Earth9% 3ihx+Stone Arrow Conjuration/Earth11% 3Volatile Blastmotes Fire/Translocation28% 3Brom's Barrelling BoulderConjuration/Earthih#y344Flame Wave Conjuration/Fire45% 4Leda's LiquefactionAlchemy/Earth54% 4ihCyAPetrify Alchemy/Earth 4ihfyuLee's Rapid DeconstructionEarth635ihylIgnite Poison Fire/Alchemy 67FireballihynFire80Irradiate Conjuration/AlchemyihyG1 ih z]MemoriseShowjhU]jhhjhou##.....#.........#hiimabiel the Digger  *EXPLORE* .......#####.#####Octopode ......##.........#Health: 31/31 ======================== #.....######.##### #####Magic: 19/19 ======================== ##.....#.........# ##...#jhsoAC: 1Str: 8 .......#####.#######....#EV: 12Int: 19 .......#.........##.....#SH: 0Dex: 14 .......#####.#####....###jhoXL:  5 Next: 94% Place: Dungeon:4 .......#........@#....#jhoNoise: ---------  Time: 4594.1 (0.0) .......###########...##jho~v) +10 sling "Hiafrinn" {elec, *Corrode rP ...........#........##jh pFire: v) +10 sling "Hiafrinn" {elec, * .....).....#..>....## jhCp|...[.....^........#### ..............#...##.### jh`p[..........###.##.......# .##...............#....# .##.........#....###..##jhzpPYou pick up a book of Blasting and begin reading...  jhpYou add the spells Volatile Blastmotes, Fulminant Prism, Iskenderun's Mystic _Blast and Forge Monarch Bomb to your library.  jhpYou pick up a Treatise on Traps and begin reading...  You add the spells Construct Spike Launcher, Sigil of Binding and Diamond jhp_Sawblades to your library.jh|zjh{Memorise Fireball, consuming 5 spell levels and leaving 3? jh|3Y - Yes  N - Nojh7|kh޺khu##.....#.........#hiimabiel the Digger  *EXPLORE* .......#####.#####Octopode ......##.........#Health: 31/31 ======================== #.....######.##### #####Magic: 19/19 ======================== ##.....#.........# ##...#kh AC: 1Str: 8 .......#####.#######....#EV: 12Int: 19 .......#.........##.....#SH: 0Dex: 14 .......#####.#####....###XL:  5 Next: 94% Place: Dungeon:4 .......#........@#....#Noise: ---------  Time: 4594.1 (0.0) .......###########...##v) +10 sling "Hiafrinn" {elec, *Corrode rP ...........#........##Fire: v) +10 sling "Hiafrinn" {elec, * kh/.....).....#..>....## ...[.....^........#### ..............#...##.### khC[..........###.##.......# .##...............#....# .##.........#....###..##khVYou pick up a book of Blasting and begin reading...  You add the spells Volatile Blastmotes, Fulminant Prism, Iskenderun's Mystic khl_Blast and Forge Monarch Bomb to your library.  You pick up a Treatise on Traps and begin reading...  You add the spells Construct Spike Launcher, Sigil of Binding and Diamond kh_Sawblades to your library.kh +5.1 (1khbkhO [.....^........####....#...##.## ...###.##...kh......#.... .##.........#....###..## _This spell is astonishingly dangerous to cast!khA6.1 (2khkh5+7.1 (3khtkhkh/+8.1 (4khkhykh+9.1 (5khkh{kh-600.1 (6khkh _You start memorising the spell. You continue memorising. x5kh'kh6khc _You finish memorising. Spell assigned to 'a'.lhGlhlhVlhlh 4lhÙ lh lh lh_ lh lhClhlh:27 _lhlhlhlhlh8lhlhlh lh!lh9#lhp#lh=$lh%lh&lh'lh(lhE)lh*lh*lh+lh,lh-lh-lhV.lh/lh1,lh`1lh6L  ##### ########## ##.#.###.#......# ....#####'##### lh.7.........#.........# ###.....#####.##### ###.....#.........# #.......#####.##### lhP7..##.....@...# 9.1 (9lh7=#.....######.##### ##### #..##.....#.........# ##...# #.........#####.####lh7Z###....#.......#.........##.....#lh7#####.#####....###>........lh 8J.#....# ...###########...## .lh/84...#........##lh8lh]=lh>mhe mh mh9 mhm nhI 3nh nh4 nh1 nh nh nh nh ,nh nh# nh@ nhr nh nh nh  nh9 nh nh& nh& nh,' nh' nh0 @  There is an open door here.nh2 nh2  _nhB3 nh3: nh[; ,nh; nhB nhkC nhC nhC nhJ nhK nhK nhL nhR nh^S nhS nhT nhBZ nh[ ,nhy\ nhub nhc nhc nhnd nhi nh0k nh^k nh6l nh2q nhr ,nhs nhx nhy ,nhZz nh} nh  ,nh nh: nh nh nhz nh nhZ ,nh= nh nhe ,nhF nh nh3 ,nh nhś nh* ,nh nhR nh ,nh nh0 nh nh nhR nh nhZ nh nh nh nh nh: nh nh #..###.....## ##..###.....#. ###...#.......## ###### #............##. ##....###......#.....### nh ###......#....#..##.....#. #.............#.........## ##......................#. nh4 ##....#.@..............##34.1 (25.0) nhf #.....#.#......>.......#. nh ##.......#..............##  ### ###.......##......#......... ##.###.#.......###..##.#.....)... nh #..##...###....#...........[.....  #.......##.......................  ####.###......##..........  ##.....####......##...... nh$ nh nh6 E _Done exploring.ohx ohhx ohy oh ............0.0)oh ohv oh~ E _Done exploring.phm3ph'oph _###### #............##..##....###......#.....#######......#....#..##.....#..#.............####.......................#................###....#.#......>#..##.......#.### ### ###.......###...7.1 (3 #.###.#.......###..##.#.....)... ..##...###....#...........[.....^ .......##......... .......###.###......##...........####........##.. ......##....#..##..##...## ....#..##.......#.......# ........#.......#...##.###.phqh][[?25h[?0c  Search for what [Enter for "."]? qh [?25l[?1cqh_ qhp 12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a stone staircase leading downb - [D:4] a +0 club (1 further duplicate)  c - [D:4] a dispersal trap  d - [D:4] a short sword  qh \e - [D:4] a stone staircase leading down  f - [D:4] a stone staircase leading down  g - [D:4] a +0 short sword  h - [D:4] 3 atropa-tipped darts  i - [D:4] 3 stones (4 further duplicates in 1 pile)  j - [D:4] a stone staircase leading up  k - [D:4] a stone staircase leading up  l - [D:4] a stone staircase leading upvhF3 atropa-tipped darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that causes blindness and brief confusion. The chance of successfully applying its effect increases with Throwing and Stealth skill. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0vhaAt 100% training you would reach 6.0 in about 1.8 XLs. It may be destroyed on impact. Stash search prefixes: {throwable} {ego} {branded} {Throwing} {atropa} {missile}Menu/colouring prefixes: identified missile (g)o to location.|h 12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a stone staircase leading down  b - [D:4] a +0 club (1 further duplicate)  c - [D:4] a dispersal trap  d - [D:4] a short sword  e - [D:4] a stone staircase leading down  f - [D:4] a stone staircase leading down  g - [D:4] a +0 short swor|hd  h - [D:4] 3 atropa-tipped dartsi - [D:4] 3 stones (4 further duplicates in 1 pile)  j - [D:4] a stone staircase leading up  k - [D:4] a stone staircase leading up  l - [D:4] a stone staircase leading up }h4Level 4 of the Dungeon<<<>>>(Press ? for help)  ##.##......................#..............###....#  #...........#####....................)..........##  ##..........#####..................#.#..........##  ##..##......##.....>.)............#..#...........## }h!5/ #..##.......#.....................##..............##  ###..##...........##...............###..........##...#  #................###...........................###..## }hE5  ###.##..........##.##....#.......##..#........## ##..#####  #.###.....)......#...........................#####.....### }h5 ### #..#............##..#.......#.............#..........##  #####......#.......##......####......###..............## ##..............#......#..........##(.#.(..........## }h5H##.......#......#.....##.............#.....##......# }hz6,#..............#....................##...####....## #..............#.......................### ###.## ###......#..............#...........##.#### #......#..#....<......#......#...##### #<..........................##...# ##..[...........##...#...##.###..### ##..............##..##....## #....# }h6#..............##.........####.### ##...................<#....# ### ###.#.....###.............#~hx ~h ~hb +hiimabiel the Digger  *EXPLORE*OctopodeHealth: 31/31 ========================Magic: 19/19 ========================AC: 1Str: 8EV: 27 Int: 19SH: 0Dex: 14XL:  5 Next: 94% Place: Dungeon:4~h 9Time: _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'a'. _There is an open door here. _Done exploring. ~h Y_Done exploring.  Search for what [Enter for "."]? .~h 4~h ~hc ~h  ~h/ ; _~h3 ~h6 ,~h ~h) ~h ,~h ~h ~h ,~h! ~h$ ~h2% ,~h% ~h+ ~h- ,~h. ~h\3 ~h95 ,~h6 ~h\= ~h? ~h? ~hZA ~hF ~h9I ~hkI ~hGL ~hP ~hIS ,~hT ~h%Z ~h] ,~h3_ ~hFd ~hf ,~hah ~hm ~ho ~ho ~hBq ~h$v ~hx ,~hz ~h~ ~h ,~h ~h( ~h ,~h ~h ~  Things that are here:  a +0 club; a goblin skeleton~h ~h9 _~h ~h ~h ,~h0 ~h ~h ,~h ~h ~h5 ,~h< ~hw ~h ~h> ~h ~h ~hf ,~ha ~hV ~hR ,~hO ~h ~h ~h) ~h ~h ~hm ,~h ~h ~h ,~hv ~h #......#..#...........## ......##..............## .....###..........##...# .................###..## ...##..#........## ##..##### .................#####.....### ....#.............#..........## ...####......###..............## ...#..........##@.#.(..........## Noise: --------- 4663.1 (26.0) ~h ...##.............#.....##......# v) +10 sling "Hiafrinn" {elec, *Corrode rP ..................##...####....## Fire: v) +10 sling "Hiafrinn" {elec, * .....................### ###.## ......#...........##.#### ......#......#...##### ~h ,............##...# ##...#...##.###..### .##..##....## #....#~h ~h ~h Y _You see here 3 atropa-tipped darts.h@ Q12 4.1 (1.0)h h3 / _y - 3 atropa-tipped dartshk3hmhzhP|hQ27 hȀhhh‚hh h8hwh9h,hhSh,hAhhhhhh,hhhhhhh3hghhhh,hhhQhh_hָ#..................###.. ##....#.......##..#........## ##. #...........................#####hDZ##..#.......#.............#......##......####......###......#......#..........##..#.(. .h.#......#.....##......#........#............##.......#.......@.........75.1 (h 11.0)#..#...........###..#....<#......#...###.....##...h2#.....##...#...##.###........##..##....## #....#hp...##.........####.### ..................<#....# ### #.#.....###....h̺(.........#hhhh;3hA=hKhSMh)Q,hQhR,hUhUhW,hpXhi[h$],h ^hnahc,hehjBhkhmhnhnhohcrhwt,huhxhz,h|hSh,hˁhh,h_h̍... ...................#....###..... ............#.................#....#...#..........#.h{.......## .#####..........).....####..........#.#... .##.....>.)#..#.... .#.......##.86...##......###..........###..........................##.##....#.......##..#........#..........................h'##..#.......#........... #.......##......####......### ....#......#..........##  .......#......#.....##........... hhhh 3h hI h h hP h h_ ,h0 h hs ,h# h h ,h h hF ,h h h ,h h C  You see here a +0 short sword.h h4  _h hV h ,h` h ##.#...####  #..#..##...........  #....#h G...........#....#  ##...#......#... ###..##..........#....#... ##..........#.. .........#####... .........#####h .........####.)......#94.1 (8.0) hI 6##.......#.........## ##...........##..###.........###.......... hx #..........##.##....#.......##..# ##.....)......#.........  #h. q........##..#.......#...  #####......#.......######. ##........#h h" h$ c _There is a stone staircase leading down here.h h2 h h h <12 5.1 (1 _hV h3H ######### 5 #@.......  #########  h94h4h7hl|+9 (1.8hBhʃ} _You climb downwards. _There is a stone staircase leading up here.h` W##<#hFh h?i H27 60 hi _h/m hho h(#.#<.#hh9 &7hf hh#.#<.5#5   white imp (asleep)hk  A white imp comes into view.h5.5h/==8hh6+ _The white imp shouts!hR ((((( You shoot a sling bullet. The sling bullet hits the white imp.h h3 ]....5.hh @12 ===700.3 (1.4h h a _The white imp is heavily wounded.h (((( You shoot a sling bullet. The sling bullet hits the white imp.h x ....  The white imp is almost dead.h{ ****The white imp gestures at you.h֥ ....21--------1.7h O _The puff of frost hits you! The cold chills you terribly!hzIh_LNA white imp. A small and mischievous minor demon covered in frost. Max HP: ~11Will: +AC: +EV: ++rF: x..rC: ++.rPois: +rNeg: ∞rElec: . Threat: Low Class: Demonic Size: V. Small Int: Human You have about 71% to hit with the +10 sling "Hiafrinn". It has about 47% to hit you. Attack Max Damage After Damaging Hits Hit 4Cold damage (max 6) It is immune to torment; and resistant to miasma. It can fly. hLTIt can open doors. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Throw Frost(3d5) (6) To read a description, press the key listed above. (AdB) indicates damage (theh` Throw Frost Throws a small puff of Range : 6hA white imp. A small and mischievous minor demon covered in frost. Max HP: ~11Will: +AC: +EV: ++rF: x..rC: ++.rPois: +rNeg: ∞rElec: . Threat: Low Class: Demonic Size: V. Small Int: Human You have about 71% to hit with the +10 sling "Hiafrinn". It has about 47% to hit you. Attack Max Damage After Damaging Hits Hit 4Cold damage (max 6) It is immune to torment; and resistant to miasma. It can fly. It can open doors. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Throw Frost(3d5) (6) To read a description, press the key listed above. (AdB) indicates damage (theh ` Throw Frost Throws a small puff of Range : 6h[h A white imp. A small and mischievous minor demon covered in frost. Max HP: ~11Will: +AC: +EV: ++rF: x..rC: ++.rPois: +rNeg: ∞rElec: . Threat: Low Class: Demonic Size: V. Small Int: Human You have about 71% to hit with the +10 sling "Hiafrinn". It has about 47% to hit you. hh Attack Max Damage After Damaging Hits Hit 4Cold damage (max 6) It is immune to torment; and resistant to miasma. It can fly. It can open doors. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Throw Frost(3d5) (6) To read a description, press the key listed above. (AdB) indicates damage (theh6hAuhiimabiel the Digger  *EXPLORE*OctopodeHealth: 21/31 ================--------Magic: 19/19 ========================AC: 1Str: 8EV: 12Int: 19SH: 0hBDex: 14##########..XL:  5 Next: 94% Place: Dungeon:5#<..@....5..Noise: ===------  Time: 4701.7 (1.4)############v) +10 sling "Hiafrinn" {elec, *Corrode rPFire: v) +10 sling "Hiafrinn" {elec, *5   white imp  You shoot a sling bullet. The sling bullet hits the white imp. _The white imp is heavily wounded.You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is almost dead.The white imp gestures at you. _The puff of frost hits you! The cold chills you terribly!hzChHh:Jhbc  You shoot a sling bullet. The sling bullet hits the white imp!hga((((. h ......hphiimabiel the Digger  *EXPLORE*OctopodeHealth: 21/31 ================--------Magic: 19/19 ========================AC: 1Str: 8EV: 12Int: 19SH: 0Dex: 14##########..XL:  5 Next: 100% Place: Dungeon:5#<..@.......Noise: ===------  Time: 4703.1 (1.4)############hAv) +10 sling "Hiafrinn" {elec, *Corrode rPFire: v) +10 sling "Hiafrinn" {elec, * _The white imp is heavily wounded.You shoot a sling bullet. The sling bullet hits the white imp.  The white imp is almost dead.The white imp gestures at you. _The puff of frost hits you! The cold chills you terribly!  You shoot a sling bullet. The sling bullet hits the white imp!hx _You kill the white imp!You have reached level 6!h"h|/  --more--hG Z4/3620/206 0% hK hN 4 _h_ Iha he y527 h f h:f h"k ,h|k hn ,ho hDr d26=hs h}v ,hv hz ,hB{ h~ ,hT h hL j7==hփ h ,hR h h h hS ,h׎ h: hh h N8=h% h ,ho h ,h h ,h h hס D9=hX h; ,h hu ,hҨ h߫ h $30h. E==h h ,hn h h; h hN ,h h h7 U1=hʸ h hc ,hr ,h h ,h h =2=h 93h' E==h h6 ,h} h) ,h h ,h h h: N4=h h2 h[ h h ,ht h ,h h} a5=h hV ,h h ,h h h" hj h j --- _You start resting.h4046.1 (43.0)h6==---7.1 (44h[h" _HP restored.hIIh&,h),h}hh,hhO=hho,hhq,hh),hh,hhy,h"h,h5h,hJh{ ,h hz ,h hG,hh,hh,hjhU,hh& ,hm hP#,h#h',h'h:*hv*h*h,,h-h0hK1,h3h3h,4h7,h$8hL;,h;h>,h>hjA,hAhD,h|EhG,hGh@K,hKhMh#NhNh9Qh^QhQhT,hUhuX,hXh[,h\hD^,h^hDahlah4bhd,h2eh g,hFghj,hjhlh#mhmhphphqh\t,hthx,hxh|,h6}h,hh6,huh,hhBhF,h~hm,h6h,h h^,h۔hY,hhc,hh,hhۜ,h0h,huhß,hh ,hQh,hâhY,hh,hݥhݧBh_,hhh0hhhدhLhhhhhh$hĹ,hhU,hhG,hh,hTh',hihf,hh8,hh,hGh,hh%,hhhhGhYhohTh ,hAh#hKhh,hGh,hhP,hh,hh,h3hBh,hh:,huh=Bh,h3hE,hh,hhU,hJ hz ,h h,h hh 846.1 (99 _You start waiting.h$-7.1 (100.0)hAh.# _Done waiting.h0,h,h!0h2hJ0h0h0h2h,6,h9,h ;,h;hf@##..###<....9.1 (2.0)##h AhBEhMha, Ih, h3 Xh5 ,h/6 h; "........###..##..#<..51##hQ< hC@ hB h> Ihs? hD ,hH ,hcI ,hWJ hO .# .#.# ... ##.##..# ...... #.... #..# ###h_P ..##..#<..3##.hP hU hV hmhBhh#.# .# #.# ... ###.##..# ...... #.... #..# #### ##..##....###<..h5##.##hoh%h Ih h Xh ,h3 hn" #.###.# #.##... ###.##..# .......##......#..##.#### ##..##....###.#<..7##.##h" h' hd) hYhhhhh(h,hhh~h"U#.###.# #.##... ###.##..# .......# #...... #..##.#### ##..##....###.. #<..#9 ##.##.###h#hQ(h]*hd#.###.##.##... ###.##..# .......# # #..##.#### #. #########..##....###.... <.....................# ###############@######  ........# #########   60.1 (1hJ "...h ###.##..# .....#...... ##.#### #. #########..##....###.... <.....................# ################.###### .......@# ########h h: &1h= h hzh.{hhBh'3h(h)h0Xh@2,h2h8 #.##... ###.##..# .......# #...... #..##.#### #.  ##..##....###....  #<.........#  ##.######..#3.1 (2##hA9h<hV>h hC h h h2 Xh, ,h hW [ #.##... ###.##..# .......# #...... #..##.#### #. ##..##....###.... #<.......# ##.######..#5h @##h h h ?3h?hYAhHXhI,hJhN  #.##... ###.##..# .......# #...... #..##.#### #. ##..##....###.... #<..# ##.######hMOs..#7##hOhOShUh+hhdžhh/Xh,hh #.##... ###.##..# .......# #...... #..##.#### #. ##..##....###.... #<..# ##.######..#hI9##hOh"h1h3h6hxhhBh,hh   #.##... ###.##..# .......# #...... #..##.#### # ##..##....###... #<..# ##.######..#71h *##hG hhh}3h}h~hhBhՆhhThߌ #.##... ###.##..# .......# #...... #..##.####  ##..##....### #<.##...#3##h:hhnh$ h$ h/% h(' h) ,hL- ,h_. h. h. h 4  #.##... ###.##..# .......# #...... #..##.#### ##..##....## #<##...#5##h_4 h7 h8 hy hUz hz h } h ,h XhD hI  #.##... ###.##..# .......# #...... #..##.### ##..##.... #<##...7#h̉ hp h` hhRhhh%,h,h,hh #.##.. ###.##.. ....... #...... #..##. ##..## #<#9h# h& hh&ho&h&hd(h.Xh0,h0h 6M #.## ###.##  # #..# ##..## #<81hs6h :h;hi3hhhXhP,hht #. ###.  # #.. ##.. #<.#3hehhh]hH^h^h`hc,h?hXhhh1n~ ##  # # ## #< #. #5 hnhrhthBc hc hc he hh ,hil ,h'm h\m hSn h&s K# .#. ... .. #< #. #7 hs hv hx h| 3h h hV Xh ,h h s# #.##. #.## #. #.# #.#..#.# ...#.##  .... #<h ~ #. #9 h h h hrhushiwhyh    # #. ##.#..#.#  ......#.####### #######........... #<....################.................##################hE h ,90.1 (1h h hʘ#.. .. #..#.# #..#.# #..#.# # #..#.###.#..#.#.......#.####### ######..@........ #<...hb9#.##.################ #................################# hh&1hhhW  #..... #..#.# #..#.# #..#.# # #..#.#h ;.##.#..#.#.#.#  #. #< #.##. #. #...#. #####h ##hh9&2hhh ] #..... #..#.# #..#.## #..#.# #.#..#.#.##.#..#.#h .#.#  #. #< #.##. #.##.. #.##### ###h h &3hh h hehhAhhplhm Your spells (describe)TypeFailure Level a - FireballConjuration/Fireh$n80%5  x - ScorchFire10%2  z + SandblastEarthhXn3% 1 Select a spell to describe[!]/[I] toggle spell headersh]  Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2School: FireFail: 10%  Power: 48% Damage: 2d7 (max 2d9)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.h[ Your spells (describe)TypeFailure Level a - FireballConjuration/Fire80%5  x - ScorchFire10% 2  z + SandblastEarth3%1 Select a spell to describe[!]/[I] toggle spell headersh,K T Sandblast Blasts a target with high-velocity rock shards. Gathering the rock from ambient grit is slow, making this spell take one-and-a-half times as long to cast as most. Its damage is strongly reduced by armour. Level: 1School: EarthFail: 3%Power: 34%Damage: 2d9 (max 2d20) Accuracy: +++++ +Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.h  Your spells (describe)TypeFailure Level a - FireballConjuration/Fireh 80%5  x - ScorchFire10% 2  z + SandblastEarthhs Y3% 1 h h "Select a spell to describeh [!]/[I] toggle spell headersh h. hh%hiimabiel the Digger  *EXPLORE*#.....Octopode#..#.#hZuHealth: 36/36 ========================#..#.#Magic: 20/20 ========================# #..#.#AC: 1Str: 8#.#..#.#EV: 27 Int: 19...##.#..#.#SH: 0Dex: 14h#.........#.####### ### XL:  6 Next:  0% Place: Dungeon:5#@.......... #<. Noise: ---------  Time: 4893.1 (0.0)h#.##.############# v) +10 sling "Hiafrinn" {elec, *Corrode rPh #.##.............. Fire: v) +10 sling "Hiafrinn" {elec, *#.################h### _You kill the white imp! _You have reached level 6! h_You start resting. _HP restored. _You start waiting. hL$_Done waiting.hThhh heC  ... ###.......#..#.# #.#..#.# #.#..#.## #.#..#.###.#..#.# hC .......@..#.####### ##.......#........... #<########.##.############ #.##............. #.##################h(I hI +4.1 (1h+N hP hy ... ###..... ..#..#.# #.#..#.# #.#..#.### #.#..#.#.##.#..#.#.#.# .#. ###.##. #.##.. #.##### ###hh&5hUhchD  ... ###..... ..#..#.# #.#..#.# #.#..#.### #.#..#.#.##.#..#.#.#.# .#. #.##. #.## #.  ###h[! h" &6h`% h& h^  ...### ###....... ..#..#.#.. #.#..#.##. #.#..#.##. #.#..#.#.##.#..#.#.#.#.#.#.##. #.## #.  ###hh1&7hhlh@ ... #######..... .....#..#.# ..##.#..#.# #.##.#..#.##.##.#..#.#.##.#..#.#.#.#.#.#.##. #.## #.  ###hh&8h=h8 hg 5 ... #######..... .....#..#.# ..##.#..#.# #.##.#..#.#.#.##.#..#.#.##.#..#.#.#.#.#..#.##. #.##hІ r #.  ###h h &9h h hwC ... #######..... .....#..#.# ..##.#..#.# #.##.#..#.##.#.##.#..#.#.##.#..#.#.#.#.##.#.##. #.## #.  ###h}h~(900h/h݃hec ... #..... .....#..#.# ..##.#..#.# #.##.#..#.##.#.##.#..#.#.##.#..#.#.#.#.# #.h5f#.##. #.## #.  ###hmh1n&1hqhshg ... #..... .....#..#.# ..##.#..#.##. #.##.#..#.#.##.#.##.#..#.#h.##.#..#.#.#.#.# #.#.##.# #.## #.  ###hnh(&2hhJho    ...   #.....   .....#..#.# hջ H # ..##.#..#.#   #. #.##.#..#.#  #.##.#.##.#..#.#  h f.##.#..#.#  #.#. h 7 #.#  hC  #.#.##.   #he ] #.##   #. h A  ###   h  h h &3hW h; h`+   ...  # #.....  #. .....#..#.#   #.h ..##.#..#.#   #.. #.##.#..#.#  #.##.#.##.#..#.#  .##.#..#.#   #.#.   ####hs.#   #.#.##.  h-|  #. #.##  #hO^ #.   ###  hs,   h&hE'hj'4hN,h-h+.  #.. ...  #.. #.....  #.. .....#..#.#  #.. ..##.#..#.# # #.. #.##.#..#.# #.##.#.##.#..#.# .##.#..#.#  #.#.  ####.#  #.#.##.  #. #.##  #. #. #. ### #. ## h@7h>8&5h<h>h] L #.....  #..# #######....  #..# .....#..# # #... ..##.#..#. #.#..# #.##.#..#.  ####.##.#######.##.#..#.  ................##.#..#.  #.......#.h)^   #####....  #.############.##  #.# #.##.  #.# #.###  #.#hS^ W ### h}^ w #.# h^ } ###  hh hwi &6h n ho hhhh hm h h,hhhhx# .....#..#.hJ# #... ..##.#..##.#.######.##.#######............... #................hw ####............#... #.############.# #@# #.##8.1 (2 #.##### h?  hJ  hDhhh;shsh'th{nhQ,hh.h,hhhKBh> ##.# #... ...  #..# #######...hn #..# .... #... ..##.#.#..# #.##.#..#####.##.#######.##.#.........@........##.#..12.1 (4####..................#.####............#.....############.##..#.##.#.#h##.####.#### #.# ###hshhYhohFphphsh>yBhM},h}h~h  .##.# #... .. hF#..# ####### #..## .....#.  #.#... ..##.#. hq0 #.#..# #.##.#.  #.####.##.#######.##.#.hك3  #....##.#.4.1 (2  #.####...  ####h ..#  #.##.# h87 #.#hg #.#  #.# #.  #hy.# ###  #.#  hC ###hqh+h܊hIh+h,h,h1hthIh   #.##.#  #.#...hO<   #.#..# #######  #.#..## .....#h  #.#... ..##.# hr #.#..# #.##.#  #.####.##.#######.##.#  #..##.#h6  #.####  ####..# h7k #.#  #.#hb   #.#  hc #.#  h9 #.#  hC ###h}hhh 3h h hi h Bh h h h \   #.##.# h9  #.#...  #.#..#   #.#..## ....h >  #.#... ..#  # #.#..# #.#  #.####.##.#######.#  #..#8  #.####h   # ####.  #.#  #.h #  #.# h _ #.#  hC < #.#  hn C ###h h[ h/ hZh0[ho]h_h3h_hh3h]h   #.# #.##.#  #.# #.#...hVs  #.# #.#..#   #.# #.#..##   #.# #.#... ..  #.# #.#..# #.h  #.####.##.#######.  #..20  #.####  #.# ####  #.# #.  ### #.#  he #.#   #.#   #.#   ###hѦhuhbh hd h h hP ,h h? h h hh h #.# #.#....##### ..h s. .. ####.##.#######.................####...........# ####2 #.########h ## #.# h\ hV h! hhh}hh.hUhp5 .h9#.#  h###h #.#..## ..# #.#... hv.# #.#..# ####.##.#######hg5.1 (3.................hM.####............h #.# ####.........#.#h#/###########h8.hM #.#ha!#.#hhThhh3hh,h=h,h$h  ## .#.#  ###hγ8 #.#..## .8# #.#...  #.#..# #  #.####.##.#######.  #.................  #.####............hI.###hChhϷh& h& hC' h) he. Bho2 Xh3 hQ5 ,h5 h:    #####.#. ....... #.# 31 ###h0; 6  #.# #.#..## ..  #.# #.#... ..  #.# #.#..# #. . hr; [#.# h; h? hPA h1[M #####.#....... .####.##.#..   #.# #.#..# ###.h[5#..hDchc+2.1 (1h~ghih^        ######.#. #. #.####.##.# hX| #.# #.#...  #.# #.#..# # #.# #.#..## . #.# #.#... ..# #.# #.#..# #.# #.####.##.#.# #.#hhc&3h^hh>' hY( h* h+ h h] 3h h h h Bh h h =    h L  #+ ..h+ i ######.#..# #...5.1 (2 #.####.##.## hP #.# #.#...  #.# #.#..# ##ht  #.# #.#..## .. #.# #.#... ..##.h  #.# #.#..# #.##. #.####.##.#######.##. #..h !##.h@ h} h` hf9Ih:h=h}ABh%Ch[ChChH  #...... #..... h#I#.... . #... .. #..#+#... hNI#....... ######.#..#.. #..hqI!7 #.####.##.##. #.# #.#... hI. #.# #.#..# #######.hIS #.# #.#..## .....# #.# #.#... ..##.hI #.# #.#..# #.##. #.####.##.#######.##.hJO #..##.hJhwMhNhk h; G.........h .............. ... .. #..#+ #h˄ >9######.#..#...............  h  #.####.##.##.# h  #.# #.#.... ..#.#h 8 .h# : #.#h9 h h h hjM#..........#+#... #.....#####.#..#...h.?  #.............##.##... ###.#hh[,40.1 (1hKhh3hh:hhhh0v _Found a scroll labelled HUNTAO RARUACE.h8 3h h###?# #..?...#h........2.1 (2. #..#+ hFX#........h^ hs ######.#..#......hG#.##.#h.h%#.#..##h6hhi hX_Found a scroll labelled HISTRE JUUKAR.hhh!hzhhhhʹh,h hyo ##. ..h@# #..###?# #.#..?...#..h4... #........ #..#+#...h6..#...h0B....#.##.##.#hT!hhhwh3h=hhM.... # ## #... ... #..###?# #.#..?...#hKj#####.##...h... #........h   hound (asleep)..h-.....h&0h+5.1 (1h[hX _A hound comes into view.h@  ((hYou shoot a sling bullet. The sling bullet hits the hound.  The hound barks!hShshd..hhC12 ====h;&6.5 (1.4hDh3 _The hound is lightly wounded.h  You shoot a sling bullet. The sling bullet hits the hound!hFm  The hound is severely wounded.hEG0-----3 ===-hG7.9+6 sling "Hiafrinn" {elec, *Corrode rPoCorr (-4) h,Nh6Q  The hound bites you. Your corrosive artefact corrodes you! The hound bites you._x2h/V~ ((You shoot a sling bullet.h .hThe sling bullet closely misses the hound.hA-9.3hvhU _The hound barely misses you. x2h_  You shoot a sling bullet. The sling bullet hits the hound!hG†h(hb. 1----1450.7 _You kill the hound!h5hN8k _Your Fire Magic skill increases to level 2!h4 3hl6 h; hR@ hD n27 _h!I ,hjJ hP #..# ###... ...# #..###?# #.#..?...#h,Q #####.#........#.....†....... #. #.---2.7 (2.0hSQ L..#+#.h|Q .#........hQ   #.####.##.##.#hQ   #.# #.#.... ..hQ E hsR 9---hX hY hh>hKh7h>` hc hc hlh hh 52=hh hbj hCo  ....  #..# ## #... .. # #..###?# ho  #.#..?...######.#.#.....†.4..... #........ho  #..#+#.....#...ho 4.........hBp h_t hu h.hh!h.#h   ## .#. #.....  #.#..## ##  #.#... ...  #.#..###?#  #.#..?...#.  #####.#.  #......  ##.##.#.. #.#. #.#. ..#. ###........  #..#+#...  #........  ######.#..#...h& h *5.7 (1h h; r _You see here a hound corpse.h^e   ##..#.  #.....  #.#..## ##  #.#... ...  #.#..###?#  #.#..?...#.  #####.#.h  #....@†.  ##.##.#..  #.#..  #.#........  ..#.....  ###......  #..#+#..  #......h#^..   ######.#..#...hh,6 _h#hs%h    ##..#.  #.....  #.#..## ##  #.#... ...  #.#..###?#  #.#..?...#.  #####.#.  #...@.†.h   ##.##.#..  # #.#........  #.#........  ..#........  ###........  #..#+#...   #. hT W  ######.#..#...h hb p3==7h hT h=    ##..#.  #.....  #.#..## ##  #.#... ...  #.#..###?#h   #.#..?...#.  #####.#.  #..@..†.  ##.##.#..  #. #.#........h /  #. #.#........  #. ..#.  #. ###.  #hH . #..#+#...  #. #.   ######.#..#...h ;8h h h ##..#.  #.....  #.#..## ##  #.#... ...  #.#..###?#  #.#..?...#.  #####.#........  #.....†.h^k  ##@##.#........  #.##.#........  #.##.#........  #....#.  #.####.  #.# #..#+#...  #.# #........  ######.#..#...  #.............h9 h %9hQhh h h h h# hW h ,hR h U4=h! h$ .#..## ###... ...#?# ?...#h% #####.#........#.....†.......##.##.#... #.##.#... 61.7 (2...##### #..#+#  #.####.##.##.#hR%   #.# #.#.... .hx% hm) h* h 3h# h@ hS h h ,h hC h hT 7h #?# ?...######.#........#.....†.......h j. #.##.#h  #.##.#...#hJ #3# #..#+# ######.#..hq   #.# #.#..##.# ### h   #.# #.#..## . ..h E hE h h4 hZ_ #.#... ...h #.#..###?#  #.#..?...#.  #####.#.  #.....†. hշ ##.##.#.  #.##.#. h #.##.#. h #.@..#. hd #.####........ h6 #.# #..#+#...  #.# #........ hL ######.#..#... #............. hd #.####.##.##.#  #.# #.#.... . hz} #.# #.#..##.# ####he@4.7 (1h1hhu.h/h*4h5h3hhhhK5=hb,h ha; 1 hkh{j _You are no longer corroded.hhhhh,hhNh%h#6hE==h h+s   ##..#.  #.....  #.#..## ## h #.#... ...  #.#..###?#  #.#..?...#.  #####.#........  #...@.†........ 9.7 (5 ##.##.#........ +10 sling "Hiafrinn" {elec, *Corrode rPh #.##.#........  #.##.#........ #....#.....h8=... #.#### #.# #..#+#... #.# #........ ######.#..#...h_!hhh(" _HP restored.hlhpmhmh(phrhFsh5w,hx,hyh{h~,h3hchhK9=h hj   ..  %)  ###.  h ...  ##..#.  #.....  #.#..## ##  #@#... ... 73.7 (4 #.#..###?#  #.#..?...#.  #####.#.....h... #.....† ##.##. #.##.#.....hD... #.##.# #....#........hmhL8%h9 _Found a maw talisman and a trident.h3hhhhhh_hhchhhk  ..h1 ... %).. ###.... .......#..#.... h\....... 5.7 (2..###+##......h #.#..###?#h  h#.#..?...#..h<.#.#hh98%h?hv  #. ... #. .. #. .. #. %). #.###.... ........ ##..#. #. #.#..###+##  #.#........  #.#..###?# #.#.. #####.#........ #.....†........ ##.##.#........ h~7%h"+6.7 (1h8%hhRM ..h . . %)..#.###......##@.#............. #..###+## h#.#........##.#......hlh&7hthh; #. #. ... #. ... #. .. #. %)...# #.###... #..... ##..# #..@....... #.#..###+## #.#........  #.#..###?# #.#..?...#. #####.#..... #.....† ##.##.#. h<8hLhh 3ht(,h,he,h0h1h7h8h9h{A #. ....... #. ....... #. %)...## #.###....... #........... ##..#....... #...........h-B #.#..###+## #.#80.7 (2 #.#..###?#.. #.#..?...#.  #####.#........ #.....†.....hB. ##.##.#........ #.##.#........ #.##.#........ #...hChyJ8%hgLh 3h h hj hU ,h? h" ,hg h %)...#####......#...........h >##..#...........#.#..###+##.#..?#..hD ?...#. 2#####.#.......#.....†.........hk .##.#......... #.##.#.........h #.##.#..............###h p.# #..#+#h9 h0# h$ h?h_@hJ8%hmLhl #. %)...##  #.###.......  #...........  ##..#.......  #...........  #.#..###+##.  #.#.........  #.#..###?#..  #.#..@...#.  #####.#. #.....†. ##.##.#.. #.##.#. #.##.#.$ #....#. #.####. 3.7 (1 _Found 10 gold pieces.12 4.7 (2 _z - a scroll labelled HUNTAO RARUACEhl  #. %)...##  #.###. h4  #....  ##..#. # #......# #.#..###+##.# #.#.........  #.#..###?#..  #.#...@..#. h \ #####.#. #.....†. ##.##.#.. #.##.#. #.##.#.$. #....#. #.####. h! 7%h I27 5.7 (1h% h hhlhhhEhhhRh,h hn=12 hşhץv #. ....... h #. %)...##  #.###  #...........  ##..#hF #  #............# hm #.#..###+##.##.. #.#.............ho #.#..###@#.. 8.7 (3h #.#......#.  #####.#............ h #.....†............ ##.##.#.....h #.##.#.... #.##.#..h7$.. #....#.h]= #.####............hݧhL _o - 3 scrolls labelled HISTRE JUUKAR (gained 1)h h h hE hb h ;27 ho ^ _Found a stone staircase leading up.hj h h hY >###..........#..h #.# ..#..###+##.##...#..............#..... .#..########.#.....@.......h 90.7 (2#.....†............#.##.#......< #.##.#....# #.##.#.h ($.......##...+# #..#+##h? E #ht h h hf3heghgjh@mhmhJp,hq,hrhv ##..#.# ..   #...#...   #.#..###+##.##...  hv #.#.............  #.#..###.#.....  #.#......#..###.#hv #####.#.............. #.....†......hv_ ##.##.#.<2hw #.##.#.# #.##.#..h)wr$.... #....#.hAwr#. #.####...+hWw #.# #..#+# #.# #....how# ######.#.. #.....hw"hwh|h}hhhhѭh,h̳,h,hh #.#..###+##.##...  #.#...............h #.#..###.#........ #.#......#..###.##  #####.#..............# h& #.....†......  ##.##.#.hMg<  #.##.#.# hu #.##.#..$....4  #....#.h#..  #.####...+  #.# #..#+##  #.# #....#  ######.#.. h  #.........  #.####.##.##.#...$h2#  #.# #.#.... . hU+...hhh* _Found 9 gold pieces.hHhHhIhOhyRhRhUhSVhzZhZh[h`h-a'12 hah'gl#.#..###+##.##... #.#............... #.#..###.#........ #.#......#..###.## #####.#...# #.....†..#.## ##.##.#............<...  #.##.#..hog...##.###.##.#.........@..7.7 (3  #....#..#..  #.####..hg+ .  #.# #..  #.# #....hg4  ######.#.hgB  #........  hg3#.####.## hg hhhlhn? _You now have 246 gold pieces (gained 10).hnh'oh$phvhzh\~Q27 h~hڃ,hhShۋ,h,h #.#......#..###.#######.#..............##.....†............#.####.##.#............<...  #.##.###.##  #.##.#h>........  #....#....#.... #.####....+ . #.# #..#+#...@...# 5000  #.# #.#  ######.#..#.#  #..........#h #.####.##.##.#$# #.# #.#..... ... #.# #.#..##.#########.....h+G #.# #.#..##.. .....#..#.# #.# #.#... ..##.#..#.#hhohh 3h8 hK h~ h Bh ,h h ##.....†...... ##.##.#.<...##.#.##..##.#.....#....#.#....  #.####...+ .  #.# #..#+#.......#  #.# #.#  ######.#..#.# 2.7 (2  #......#  #.####.##.##.#...$#  #.# #.#...... ...#.# #.#..##.#########.....#.# #.#..##.. .....#..#.##.# #.#.... ..##.#..#.#  #.# #.#..## #.##  #.####.##.#######h hJ h]3h^hchlXhn,hoh*t=12 hthy.##.#..##.## .##.#...... ....#..#.... .####..hy+ . .# #..#+## .# #..# #####.#..#.......# .......h*z..# .####.##.##.#...@# 5.7 (3 .# #.#hQz..... .# #.#..##.#########..... hzp.# #.#..##.. .....#..#.# .# #.#.... ..##.#..#.# .# #.#..## #.## .####.##.#######hz ................ .####..................#.#######he{hhف> _You now have 255 gold pieces (gained 9).h`& ##.#..... ..#.#.... ####.h& + . # #..#+## # #......# ####.#..## ................# ####.##.##.#....#####... # #.#..........@....... ht' o# #.#..##.#########..... # #.#..##.. .....#..#.# # #.#.... ..## # #.#..## # ####.##.######..............h'  ####.....#.####### # #####...........h. hU/ I27 6.7 (1h3 h5 h.#. #............#.... ......+ .  #..#+#.......#  #....# .#..#.......# .# .hN.##.##.#....#####.  #.#.  #.#..##.#.....  #.#..##.. .....#..#.# hhخhEhn7hjh]hPU 4hkY hZ hrhL3hhhFh,hYhhihhhhxhhuhh~hLh ,h+ h h.hh hg #.##.#......  #....#............#.... h #.####............+ . #.# #..#+#.......# #.# #............#  ######.#..#.......#  #.................# .  #.####.##.##.#....#####.... #.# #.#hO.............13.7 (6 #.# #.#..##.#########.....h0 #.# #.#..##.. .....#..#.# #.# #.#..... ..##.#..#.#h #.# #.#..### #.##.#..#.#  #.####.##.#######.##.#..#.# hw #......##.#..#.#  #.####h:......#.#### hJ #.# ####......#........ h}hhnhL h/ h h h-hh_h#,hhhh%h!,h"h&'  #.# #..#+##   #.# #............# hw'I  ######.#..#.......#   #.................#.   #.####.##.##.#....#####....   #.# #.#...................   #.# #.#..##.#########.....   #.# #.#..##.........#..#.# h(R  #.# #.#....@.....##.#..#.#6.7 (3   #.# #.#..#######.##.#..#.#   #.####.##.#######.##.#..#.#   #.................##.#..#.#   #.####..................#.###   #.# ####............#.......   #.# #.############.##.### hq(  ### #.# #.##....   #.# #.######h(h,h.hnP h]Q hT hMV H _No target in view! h hz3 h h h: _ h h h  h hC h h h  h4 h, h h h h h- h~ h', h h_ hZ, h ho hC #.#......#..###.## ###.#...........o..# ....†............#.## .##.#............<...  .##.#............##.##  h9.##.#................. ....#............#.... .####............+ . .# #..#+#......@#  hb.# #............# #####.#..#.......# .................# . .####.##.##.#....#####....  hԼ.# #.#............ o   orc (wandering)  h.# #.#..##.#########..... .# #.#..##.........#..#.# .# #.#..........##.#..#.# h,23.7 (7 hW.o hn+4.7 (8 h3 hs _An orc comes into view. It is wielding a +0 dagger.%h #.#......#..###.##hiimabiel the Digger  *EXPLORE* ###.#..............#Octopode ....†..........o.#.##Health: 36/36 ======================== .##.#..........*.<...Magic: 20/20 ======================== .##.#..........*.##.##AC: 1Str: 8 .##.#...........*.....EV: 27 Int: 19 ....#...........*#....SH: 0Dex: 14 .####...........*+ .XL:  6 Next: 14% Place: Dungeon:5 .# #..#+#......@#Noise: ---------  Time: 5024.7 (0.0) .# #............#v) +10 sling "Hiafrinn" {elec, *Corrode rP #####.#..#[39;49%h<m.......#Fire: v) +10 sling "Hiafrinn" {elec, * .................#. .####.##.##.#....#####.... .# #.#...................o   orc (wandering) .# #.#..##.#########..... .# #.#..##.........#..#.# .# #.#..........##.#..#.# _You now have 255 gold pieces (gained 9). _No target in view! _An orc comes into view. It is wielding a +0 dagger.Fire: v) +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 71% to hit)&h8o.....+  You can't see that place.'hq[ #.#......#..###.##hiimabiel the Digger  *EXPLORE* ###.#..............#Octopode ....†..........o.#.##Health: 36/36 ======================== .##.#............<...Magic: 20/20 ======================== .##.#............##.##AC: 1Str: 8 .##.#.................EV: 27 Int: 19 ....#............#....SH: 0'h\iDex: 14 .####............+ .XL:  6 Next: 14% Place: Dungeon:5 .# #..#+#......@#Noise: ---------  Time: 5024.7 (0.0) .# #............#v) +10 sling "Hiafrinn" {elec, *Corrode rP #####.#..#.......#Fire: v) +10 sling "Hiafrinn" {elec, * .................#. .####.##.##.#....#####.... .# #.#...................o   orc (wandering) .# #.#..##.#########..... .# #.#..##.........#..#.# .# #.#..........##.#..#.# _You now have 255 gold pieces (gained 9). _No target in view! _An orc comes into view. It is wielding a +0 dagger.Fire: v) +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2}'h^~Press: ? - help, Shift-Dir - straight lineYou can't see that place.'hc'hf. _'h b((((((('h  You shoot a sling bullet. The sling bullet barely misses the orc.'h3 'h9# ....o...o'h# >12 ===6.1 (1.4'h) 'hF, % _The orc shouts!*hM4 ((( You shoot a sling bullet. The sling bullet hits the orc.+ht+hvk  The orc is severely wounded.+h~o.o..o 2 orcs+h(7.5+h+hu _An orc comes into view. It is wielding a +0 hand axe.+h ]  You shoot a sling bullet. The sling bullet hits the orc.+h1 )((   orc+h +h- +h +h( 6 o+hH) Jo..o   orc wizard (wand, wandering)o   orcYou kill the orc!+h, (8.9+hH7 +h<  An orc wizard comes into view. It is wielding a +0 dagger and carrying a wand _of quicksilver.-hFe ##.....o.. ....†.#.## .##.#o<....##.##)..... ....####+  #..#+## -hAf... #####.#..#. ................. .####.##.##.#....#####... #.#...............#.... .# #.#..#######.##.#..#.#-h$i-hi-hq`.o.oo   orc wizard (wand, wandering)o   orc-hrQ27 ---90-hx-hz.hW ....†o.#.## .##.#..<...o##.##)..... ....####+  #..#+## ... #####.#..# ...........ho. .####.##.##.#....#####... #.#...............##.#########.. .####.##.#######.##.#..#.#.h~.h.oo   orc wizard (wand, wandering)o   orc.hC---30.hb.hM.h  ##.#o..<.....o##.##)..... ....####+  #..#+## ... #####.#..# ........... .####.##.##.#....#####... #.#...............##.#########.........#..#.# .................##.#..#.#.h .h .h .h2 h.o...oo   orc wizard (wand, wandering)o   orc.h &1.h6 .h@ /hC (((((((You shoot a sling bullet./hZp  The sling bullet completely misses the orc./h/h....o..).o...o)/h>12 ===3.3 (1.4/hG/h, _The orc wizard shouts!/h ]  You shoot a sling bullet. The sling bullet hits the orc!/h" G)((/h9 *(/h /he _.o.../h 054.7/h /h G _You kill the orc!0h  You shoot a sling bullet. The sling bullet hits the orc wizard.  Lightning courses through the orc wizard!0hgu)((((0h@;6....0h>1276.10hF0hIN _You kill the orc wizard!1h#.##.#.##.## #.##.#.)..... #....#)..#.... #.####...)+ . #.# #..#+#.......# #.# #.....# ######.#..#.#..........#. #.####.##.##.#..@.#####.... #.# #.#................... 1h7(#.# #.#..##.#########..... #.# #.#..##.........#..#.# #.# #.#...##.#..#.# #.# #.#..#######.##.#..#.# #.####.##.#.##.#..#.# #.................##.#..#.# #.####.......#.####### 1h1h;Q27 ---701h1h1hIM<... .##.####..)....)..#...###.....)+ .#+#.# #.....#####.#..# ..............@.# ###.##.##.#....#####................ #.# #.#..##.#########.....1h/1hB---81hԫ1h1h M.....†#.##.<... .##.####..)....)..#...###.....)+ .#+#.# #.....#####.#..# ................# 1h r###.##.##.#....##### #.# #.#....................##..#1h 1h &91hj 1h 2hV32h X2h]2hBa2ha2he,2hi,2hj2hoh #.....†..#.##  ##.##.#..<...  #.##.#...##.##  #.##.#2ho..).....  #....#..)..#....  #.####...2h"pM..)+ . 2hOp #.# #..#+#.......#  #.# #..#  ######.#..#...@...#41.1 (2  #2hvp..# .  #.####.##.##.#....#####.... 2hp #.# #.#............ 2hp #.# #.#..##.#########.....  #.# #.#..##2hp..#..#.#  #.# #.#....##.#..#.#  #.# #.#.2h!qs.#######.##.#..#.#  #.####.##.#######.##.#..#.#2hq2hv2hlx2h ]32h^2hd2hkB2h!n2hq2hq2ht2h+|  #.....†..#.##   ##.##.#...<...   #.##.#.2h]|I...##.##   #.##.#....).....   #....#.........)..#.... 2h~|  #.####...........)+ . 2h|? 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 #.####.##.##.#....##### #.# #.#.................5h 5h 5hU 5h35hc5h5h<5hs5h,5h,5h5h  #............#...  #.#..###+##.##...  #.#...............  #.#..###.#........  #.#......#..###.##  #####.#.. 5h+A #.....†...#.##  ##.##.#..<...  #.##.#......##.## 6.1 (2 #.##.#.....).....  #....#..)..#....  #.####...........)+ .   #.# #..#+#.......#5hh #.# #............# ######.#..#.......# #.................#  #.####.##.##.#....#####....5h5h5hf6h36hN6h6h6h ,6h6h,6h6hW #..#........# .............#... ..###+##.##... .............. #.#..###.#........ #.##..###.## ###.#...# 6hò=#.....†......@.....#.## 8#............<... ##......##.##   #.##.#...........)..... 6h@  #....#.........)..#.....#.#..#.......#6h6hz6h< 36hZ= 6hsD 6hK B6hM 6hlQ 6hQ 6hsS 6hV 6hZ ,6h\ 6he  #.   #. %)...##..  #.###..#  #............+ .. 6h#..#........# ...........#.#..###'##.##.....#....9h7%9h^+3.1 (19h9h3!:hmH7%:hH:hO:hP:hRA#.#%..#........'..........................#:h2J7%:hJ012 4:hS8%:hvV( _You open the door.:hsk 3:hm :hUr :h=u :hx Q27 :hz @  There is an open door here.:h } :h}  _:hn~ :h :h :hɂ :hŃ :h |#......#. ####...... ...  #.###........##### ...  #.#..........#...# ....  :hQ #.#..........#...#.....  #. ..%)...##.....#.....  #.###........#.......  :hs #............'...  ##..#........#.@.:h 7.1 (3  #............#...  #.#..###'##.##....  :hȊ #.#..................##.#..###.#..........  :h &#.#......#..###.####.# ##.#..............# .# :h` !...†............#.## ##.#...<...:hˋ :hV 7%:h ;hDI;hG;hK,;hN,;h*Q,;h&R;hXt#.###........#####...... #.#..........#...#... #.#...#...#... #. ..%)...##.....#.. #.###........#..... #............'..... ##..#........#.. ;h1Y#.....#... #.#..###'##.##..9.1 (2 #.#......;hZYr#.# #.#..###.#..... ;hYd#.#......#..###.####.#.# #.#..............# .# # ;hYH..†............#.## #.#.....<... #.#.;hZi.....##.##.#.;hKZ5)..;hZ;h_;h`;h,B3;hB;hkF;hGI,;hLX;hmM;hR5 #### ... #.#####.....#...#..;hSY.........#...#..  ..%)...##.....###..#.. ...........'....;h;SO# ..##..... ;hZSj...........#....81;hS .###'##.##..............#.##.###.#...............;hS.....#..###.####.#. #........# .#.# ;hS†....#.## .# #;hT....<... ...##.##;hT;hX;h(Z;h 3;h ;h ;hD ;h ;h ,;h ;h ;h ;h ,####...... ... ..#####.. .#...#.. .#...#.. .%)...##.....#....#..'..;h\ # #..#..##.....3 .###'##.##..... .;h #.##.. .###.#.. . .....#..###.####.#.;h =# .;h ....# #.#.# ...#.###.# # .;h ;.<...... ;h ;h ;h$ 7%;h/& <h:I<h-A<hD<hD<hJ,<hU<hXs.........#...#.......... .%)...##...... #...'....#.# #........#....<hY...# ......... .###'##.##........ ...#.##...<hyY###.#..........6.1 (3....#..###.####.#.#.#.#....# #.#.#.# .##.. ..........)....... ........)..#....... <hYl..........)+.. .<h5Z<hE`7%<h b<hA 3<h1C <hjI <hL <h/P ,<hmP <hS <hS <hT <h W <hZ <hZ <hp\ <hb 3'....#.# #........#.............# .#.............. .###'##.##.............. .........#.##... .###.#................. .....#..###.####.#.#.#.#....# #.#.#.# <hb ..........#.###@# # # 9......<............##.##....####)...........)..#.........<hc .)+............#+#.# .............# ###........ #..#.#<hc <hki <h&k <hb3<h <h$<h'<h+,<h -4 _Found 9 stones.<h13<h3<hN7<h;<h<<h>=hX###'##.##... .........#.##... .###.#......... .....#..###.####.#.#.#.## #.#.#.# #..........#.###.#+#.#.#......<...........#..##.##....####.).....@.......92)..#..)+............#+#.#(....=hy...##### #..#.......# #... # ##.##.#....####..........=h=h =h =h^3=hU=hK=h=hO=hɬ,=h=h=hڮ=hܹA..............#.##... ##.#......... ..#..###.####.#.#.#.# ......# #.#.#.# # #.###.#+#.#.# <...........# ##.##....#####.)...............)..#......4.1 (2)+.. +##(.........####### #.. .........# #..##.#....#####.. ................ .##.#########.....=hJ=h5=h=hW_ 3=h` =hd =hl  #.#...... ..#..###.####.#.#.#.# .......# #.#.#.# # #.###.#+#.#.# <...........# .##.##....#####..)...............)..#........)+....... #=h9m [#( ..##### #.# #.# #. ##.#....#####.>l   iguana (asleep). ##.##...........l ##.........#..#.#=h2v r 0  An iguana comes into view.=hz +5.1 (1=h~ =h ; _Found a stone staircase leading down.>h.#..###.####.#.#.#.# .......# #.#.#.# # #.###.#+#.#.# .<...........# ..##.##....#####..)...............)..#.)+..#( .#####>h-# #. .# #. #.#....#####.># .............# #.#########.>hOl#.........#..#.### >hn4.......##>h>h&6>h >hB >h.(.......# #.#.#.# # #.###.#+#.#.# ...<...........# (..##.##....#####..)...............)..#.)+.#(###### #.# #.#....#####.># ............>h(##########l# .........#..#.### ......##.#..#.######### # #####>hE3>h3&7>h:>h!=% _Found 5 stones.>h ) ((((l  You shoot a sling bullet. The sling bullet hits the iguana!  The iguana hisses angrily.>hT >huZ _...l.>hZ .12 ===>hZ 8.5 (1.4>ha >hbc ^ _The iguana is heavily wounded.?hD  You shoot a sling bullet. The sling bullet hits the iguana.  Lightning courses through the iguana!!?h#t(((†?h3...?h91399.9?h?hJ _You kill the iguana!?hh 3?hQj ?ho ?hkr ?hu Q27 ?hw ?h| ,?h} ?hj # #.#.#.# # #.###.#+#.#.# ...<.....# (..##.##....#####....# )..# )..#..# )+..##(..#####.......# ?h 9---101.9 (2.0# #..# #.....#####..>#..?h †.# #? #..# # #..#.##......# # ##.#..#.###?h) * ###?hE d .##.#..#.# ..?h] E ?h :---?hВ ?hd 0 _Found a scroll of amnesia.?hk 3?h ?h ?h ?h ,?h ?h ?h ?he ?h ?h?h?h\?hS $##.##....#####....#)..................# )..#.........# ?h Z)+.................#..#(.....#####...# #....... #?h& ...@..>#...4.9 (3.....†.# #? ########.# #.?hg  ###.##.#..#.##.  ....##.#..#.##.  ..........#.####### ##########.?h E ?h ?h?h0@h3@hݍ@h6@hp,@h_@h@h,@h@h <...........# (..... ##.##....#####....# )...# .#..# .)+...##(.....@hѰ.......#####......#..## #...!# #...@......#6.9 (2#####...>#..... ........†.# #?## @h+######............# #..#..#.##......# . ..##.#..#.############.# #@hR.##.#..#.# ... #.##.#..#.# #..##.#..#.#@h,#..#@h@hQ@h=^ _Found a bubbling black potion.@hhe 3@hf @ho @hlu ,@hz ,@h} ,@h. @h ,<..# (..... ##.##....#####....# ....# ... #..#... +..#.. #(...... #####..#..#.. # #..!.. # #...# 8 #####...>#..†.#.#?##..@hP #.# ##.###..#.##......##.##. ##.#..#.#########.###.##. ##.#..#.# .#.. ##.#..#.# .##.. ##.#..#.# #..##.@h͈ @hi @h AhNAhNAh QAhZAh!`,Ahe,Ahh,AhCjAh_rR.##....#####....# ... ................#...#......# .#......# .Ahr.......+###..#...#  #..Ahr.!...  #..Ahr.....#...###..........>#Ahs(...10 Ah!s............†.#.#?###### ##AhBs.....#.#.# #.###.# Ah\s.#..#.##......#.#.# #.##... .#..#.#########Ahus###.##..# Ahs.#..#.# #.#.........# Ahsa.#..#.# #.##Ahs.#...... Ahs.#..#.# #.# #..##.## Aht^....#.####### ##########..##..AhtAh{Ah}Ah] ..............#......#......##......# ......+ ###..#...#.  #...!.....  #...#...## ##....>#.......... ...†.#.#@###### #.#.#.# #.###.# #..#.###.#.# #.##... #..#.#########.#.# ###.##..# #..#.# #.#.. .......# #..#.# #.### # #..#.# #.# #..##.### ...#.####### ##########..##.... #........... #<.............AhY+1.9 (1AhAhpAh'12 Ah 2.9 (2Ah&Ah9 _p - 4 scrolls of amnesia (gained 1)Bh4BhBhBh\3BhK^Bh+fBhjQ27 Bho,Bhr,BhsBhuBhky,BhEzBh|Bh~,BhBh..#......# (...............+ ####.............#..#...#.  #................!.....  #................#...## Bh####..........>#.......... ....†.#.#.#######Bh ...#.#.# #.###.#..#.##......#@#.# #.##..6.9 (4Bh4c#..#.#########.#.###.##..Bh^ #..#.# #.#.. .......#..#.# #.### #......Bhʇ#..#.# #.# #..##.# .....#.####### #.##########..##.. ..#........... ..#<.............. ###.##.################### BhN #.##.....BhBhBhBhO BhNO BhO Bh)U BhnW BhW Bh[ Bh\ ,Bh ] Bhz^ Bh` BBh/d  #...#...## ####>#.......... ....†.#.#.###### ###.#.#.# #.###. Bhhd ..#..#.###.#.# #.##.. #.#..#.#########.#.# ###.##.. #.#..#.# #.#.. ....... #.#..#.# #.###..... Bhd # #@# #..##.#20 ...Bhd ^ #.##########. Bhd ..#........... ..#<....... ###.##.########################## Bhd s #.##...........................  #.###Bhe 1########## BhCe . ### Bhhe Bh3f Bhj Bhl Ch*U ###>#.......... ....†.#.#.###### ###. #.###. ..#..#.##. ########.##ChoU #.#.. ......####.# ##.# .....#.####### #@#########.#..............#<............ ###.##.##########################ChUCh[Ch[+1.9 (1Ch^Ch`Ch  ....†.#.#.###### ###. #.###. ..#..#.##. #########ChU # #.#.. .....### ##.# .....#.#########.#########.Chx #.............@#<............ ###.##.########################## Ch ^ #.##...........................Chk Ch &2Chp Ch Dhr 3Dh Dh0 Dh; Dh BDh ,Dh^ Dh Dh Dh DhF DhB Dh%" ,Dhm" Dh# Dh$ Dh% Dhp' Dh' Dh) ,Dh* Dh, Dh. ,Dht/ Dh0 Dh 3 ,Dh 4 Dho6 Dh8 Dh'9 Dh: Dh>> _##....#####....# ... ..........#...... ..............#......# DhY> -................#......# .......................+ Dho> _##.............#..#...#.  #................!..... Dh> #................#...## ##Dh> ....>#.@........ 31.9 (9 Dh> ............†.#.#.###### ##....Dh> w#.#.# #.###.# Dh> .#..#.##......#.#.# #.##... .#..Dh? #.#########.#.# ###.##..# .#..#.##.#.........#  .#..#.##.####......  .#..#.##.##..##.##Dh+?   ....#.#########.##########..##... Dh#.......... ...†.#.#@###### #Eh+.#.#.# #.###.# #..#.###.#.# Eh+.#.##... Eh+&#..#.#########.#.# ###.##..# #..#.# #.#.. .......# Eh+q#..#.# #.### #Eh,J #..#.# Eh=,#.# #..##.### ...#.#########.##########..##.... #..............#<.............Eh[,Ehe4Eh4+2.9 (1Eh`8Eh9EhM 3EhM EhS EhX XEhdY EhY EhGZ Eh_ v#.............+ ##......#..#...#.  #.........!.....  EhJ_ m.........#...## #...>#.......... ..†.#.#.###### ..#.#.# #.###.# Ehk_ #..#.##..... #.##...4.9 (2#.###########.##.Eh_  #.#.........# #.#### #...... #.##.###########################.  #.##............................. Eh` Ehc Ehd Fh*3FhFhFhFhBFhFhFhFhST###...#. Fh #.....!.....  ....#...## Fhk#>#..... ..Fhq†.#.#.###### .Fht.#.#.# #.###.# #..#.##.....Fh4 #.##...Fh##.#########.#.#########.##. #.#@..............#Fh@t6 #.##########...... FhpC# #..##.###Fh.Fh  FhR#.############################### ###FhNFhFh]Fh.#..#...#. #....!..... #....#...## .>#.......... †.#.#.###### .#.#.# #.###.# Fh..#.##......#.#.# #.##... ..#.#.#.#.##..# ..#.# #.#.# ..#.# FhL#.#...... FhT..#.# #.# Fh-#..##.##.#.#Fh)..##....# .Fh:*#<. .##.#FhK.# .##.Fhl# .#Fh} Fh<#Fh#+7.9 (1Fh&Fh'GhpGhRead which item? Scrolls  g - 2 scrolls of poison Gh< o - 3 scrolls labelled HISTRE JUUKARp - 4 scrolls of amnesia  r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREV Gh_( x - a scroll labelled CULYSIK ANOD Gh z - a scroll labelled HUNTAO RARUACE [!] read|quaffGhG[?] describe selectedIh Ih #.............#..#...#.hiimabiel the Digger  *EXPLORE* #................!.....Octopode #................#...##Health: 36/36 ======================== IhX ,#..........>#..........Magic: 20/20 ======================== ..........†.#.#.######AC: 1Str: 8 ............#.#.##.###.#EV: 27 Ih Int: 19 ..#.##......#.#.##.##...SH: 0Dex: 14 Ih ..#.#########.#.#########.##..#XL:  6 Next: 39% Place: Dungeon:5 ..#.#IhϿ #.#.@.............#Noise: ---------  Time: 5137.9 (0.0) Ih ?..#.##.##########......Ih uv) +10 sling "Hiafrinn" {elec, *Corrode rP ..#.##.#Ih. #..##.#### Fire: v) +10 sling "Hiafrinn" {elec, * ..#.#########.##########..##....# IhK ..............#<................. .##.###########################.# .##.............................# .################################ Ihm ##You shoot a sling bullet. The sling bullet hits the iguana.  Lightning courses through the iguana!! Ih _You kill the iguana! _Found a scroll of amnesia. _Found a bubbling black potion. _p - 4 scrolls of amnesia (gained 1)Ih P  Okay, then.Ih Ih Ih . _Jha:Jh;JhJ<JhDJhHJh]NP _Jh;OJhjOJhPJhRJhXBJh[.#..#...#. .!..... .#...## .>#.......... †.#.#.###### #.#.# #.###.# Jh'\##......#.#.# #.##... ###.#.###.##..# # #.#....# JhL\40.9 (3# #.###...... Jh|\# #.# #..##.#### ###.###Jh\=..##....###.#<...#Jh\2.### Jh\ Jh]JhbJhEdKhKhKhQKh.KhRL KhL KhM KhS KhU KhX ,KhY Kh] KhN] Khd^ Kh[` Khc Khc Khe Khf Khi Khi Khhj Khk Khm Khm Kh*n Kho Khp ,Kh-q Khr Khs Khs Kh^t Khiu Khw ,Khw Khw~ XKhB Kh@ KhY Kh Kh =12 Kh Kh֏ z#+#.#.# ...... # (.....# ...######....#......#Kh .....#......#......#......#Kh! ....#......# ..Khx ...........+ . ............#..#...#... ............... 51.9 (11.0)...............#...#### Kh H.........>#............ ........†.#.#.#########KhՐ #.#.# #.###.#.##......#.#.# #.##...Kh #.#########.#.#########.## .#.# #.#............... .#.#Kh 0#.##########......Kh Kh Kh_ g _k - 2 bubbling black potions (gained 1)Lh#.#.# # #+#.#.# .......#...# ..# (.....#....# #####....#......# ...#......# ...#......# ..#......# ......+ . ...#..#@..#... ..............#...#####>#............†.#.#.#########.........#.#.# #.###.# #.##......#.#.# #.##... #.#########.#.#########.##..# #.# #.#...............#LhLh @27 2.9 (Lh 1.0)LhM%Lh&Lh{ ILh^ Lh Lhn BLh ,Lh9 Lh2  # .#.# .......#...# # (.....#....# #####....#......# #......# #......# #......# + . #..#..@#... 4.9 (2#...##>#...Lh I..†.#.#.##########.#.#......#.# LhW Lh= Mh s..............................'......MhMh,512 5.9 (1MhMhU( _You open the door.Mh 3Mh Mh5 Mh7 Q27 Mh$ ~ _Found a potion of curing.Mh Mh Mh) MhK  #  .......#...#....# (.....#....#.......# ####....#......#......!##......#.......##......#..Mh #......#.......#'..#..#...#@......#7.9 (2.#...#######..>#......Mh †.#.#.##########.# Mh  Mh~ Mh Mh Nh 3NhWNh#Nh+.#  # ..# .......#...#.. .# (.....#....#.# ###....#......#......!# #......#.##......#..##.#......'.Nhj,h#..#...##................#...#######...>#............ ..†.#.#.######### . h   hound (wandering)#.#.# #.###.# .....#.#.# #.##... ######.#.#########.##..#Nh.&0Nhd5>h.Nht9+8.9 (1Nh;Nh?>X _A hound comes into view.Nh  # ..# # .. # ..#.. (.....#....#.# ##....#......#......!# #......#.##......#...#......#.#h ......'...#..#...##................#...#######...#>#............ ...#†.#.#.######### ..##.#.# #.###.## ....#.#.# #.##...Nh Nhp Nh 4h.Nh/ h   hound (wandering)Nh &9Nh Nh Oh> ((((You shoot a sling bullet.Oh}n  The sling bullet barely misses the hound.Oh~Ohn...hhOhl?12 ===61.3 (1.4OhOh=& _The hound barks!PhQe  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qh{2. hiimabiel the Digger  *EXPLORE* # .........#..  Octopode # ...........  Health: 36/36 ======================== Qh2# .......#...#.........  Magic: 19/20 ======================-- # (.....#....#.......#  AC: 1Str: 8 Qh2##....#......#......!#  EV: 12Int: 19 Qh2......#......#.......#..  SH: 0Qh3,Dex: 14 Qh432......#......#...*h.....  XL:  6 Next: 39% Place: Dungeon:5 Qh^3#......#......#..@....#.  Noise: ===------  Time: 5161.3 (0.0) Qh|3.............'..........  v) +10 sling "Hiafrinn" {elec, *Corrode rP Qh30......#..#...#.......#..  Fire: v) +10 sling "Hiafrinn" {elec, * ........................ Qh3g.........#...#######...# Qh3...>#............ ...#  h   hound Qh3b..†.#.#.######### ..# ....#.#.# #.###.## Qh4U....#.#.# #.##... _The hound barks!  QhA4Casting: Sandblast (safe; 3% risk of failure)  Qh[4MConfirm with . or Enter, or press ? or * to list all spells.Qhu4Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineQh46Aim: a hound (75% to hit)Rh^l .h*Rh?**Rh*h..  Aim: a hound (75% to hit)RhĜ.hiimabiel the Digger  *EXPLORE* #.........#..Octopode #...........Health: 36/36 ======================== # .......#...#.........RhMagic: 19/20 ======================-- # (.....#....#.......#AC: 1Str: 8 ##....#......#......!#EV: 12Rh5Int: 19 ......#......#.......#..SH: 0RhVDex: 14 ......#......#...#h.....RhtXL:  6 Next: 39% Place: Dungeon:5 ......#......#..@....#.RhNoise: ===------  Time: 5161.3 (0.0) .............'..........v) +10 sling "Hiafrinn" {elec, *Corrode rP ......#..#...#.......#..RhFire: v) +10 sling "Hiafrinn" {elec, * ........................ Rh.........#...#######...# ...>#............ ...#Rh ph   hound Rh?~..†.#.#.######### ..# ....#.#.#Rh\>#.###.## ....#.#.##.##...RhzCasting: Sandblast (safe; 3% risk of failure)  RhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  RhqPress: ? - help, Shift-Dir - straight lineAim: a hound (75% to hit)  RhϞ!The blast of sand hits the hound!RhRh& ..hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  RhT'Press: ? - help, Shift-Dir - straight lineAim: a hound (75% to hit)  The blast of sand hits the hound!  The hound is moderately wounded.Rhj(#2Rh(C-----2.8 (1.5Rh-Rhc/* _The hound bites you.Sh  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sh. hiimabiel the Digger  *EXPLORE* # .........#..  Octopode # ...........  Health: 32/36 =====================--- Shw# .......#...#.........  Magic: 18/20 =====================--- # (.....#....#.......#  AC: 1Str: 8 Sh##....#......#......!#  EV: 12Int: 19 ......#......#.......#..  SH: 0Sh-"Dex: 14 ......#......#..........  XL:  6 Next: 39% Place: Dungeon:5 Shv......#......#..@h...#.  Noise: =--------  Time: 5162.8 (0.0) .............'..........  v) +10 sling "Hiafrinn" {elec, *Corrode rP Sh0......#..#...#.......#..  Fire: v) +10 sling "Hiafrinn" {elec, * ........................ Sh.........#...#######...# ...>#............ ...#  h   hound Shb..†.#.#.######### ..# ....#.#.# #.###.## ShY....#.#.# #.##... _The hound bites you.  ShCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sh>Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineSh|tAim: a hound (moderately wounded, 75% to hit)ShT.hiimabiel the Digger  *EXPLORE* #.........#..Octopode #...........Health: 32/36 =====================--- # .......#...#.........Magic: 18/20 =====================--- # (.....#....#.......#AC: 1Str: 8 ##....#......#......!#EV: 12Int: 19 ......#......#.......#..SH: 0Dex: 14 ......#......#..........XL:  6 Next: 39% Place: Dungeon:5 ......#......#..@h...#.Noise: =--------  Time: 5162.8 (0.0) .............'..........Shv) +10 sling "Hiafrinn" {elec, *Corrode rP ......#..#...#.......#..Fire: v) +10 sling "Hiafrinn" {elec, * ........................ .........#...#######...# ...>#............ ...#h   hound Sh..†.#.#.######### ..# ....#.#.##.###.## Sh&....#.#.##.##...Sh MConfirm with . or Enter, or press ? or * to list all spells.Sh( wAiming: Sandblast (safe; 3% risk of failure)  ShA Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 75% to hit)  ShX SYou miscast Sandblast.  You are very lightly contaminated with residual magic.Sh; Y3.8 (1Contam Sh2Sh-  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (moderately wounded, 75% to hit)  You miscast Sandblast.are very lightly Shcontaminated with residual magic. _Nothing appears to happen. The hound misses you.ThS| ((((You shoot a sling bullet.Th/ h...  The sling bullet closely misses the hound.The hound stops to sniff the ground.Thc1-==5.2 (1.4ThThv _The hound closely misses you. The hound bites you. The hound misses you.Th   You shoot a sling bullet. The sling bullet hits the hound!ThQQ m  The hound is severely wounded.ThQ U2=6.6ThY Thu\ _The hound closely misses you. The hound barely misses you.Uh| ((((You shoot a sling bullet.Uhm{ h...  The sling bullet closely misses the hound.Uh:|C23------Uh]|N9=8.0UhUh- _The hound bites you. x2Uh0| ((((You shoot a sling bullet.Uh h...  The sling bullet barely misses the hound.Uhp16------------3 9.4+6 sling "Hiafrinn" {elec, *Corrode rPoCorr (-4) Contam UhϿUh _The hound bites you. Your corrosive artefact corrodes you! The hound bites you.Vh _  You shoot a sling bullet. The sling bullet hits the hound.Vht4  The hound is severely wounded.The hound bites you. The hound closely misses you.5-----70.8VhyVh{K _Your magical contamination has completely faded away.Wh  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh. hiimabiel the Digger  *EXPLORE* # .........#..  Octopode Wh# ...........  Health: 15/36 ==========-------------- # .......#...#.........  Magic: 18/20 =====================--- # (.....#....#.......#  AC: -3  Str: 8 ##....#......#......!#  EV: 12Int: 19 ......#......#.......#..  SH: 0Dex: 14 ......#......#..........  XL:  6 Next: 39% Place: Dungeon:5 ......#......#..@h...#.  Noise: ===------  Time: 5170.8 (0.0) .............'..........  v) +6 sling "Hiafrinn" {elec, *Corrode rPo ......#..#...#.......#..  Fire: v) +10 sling "Hiafrinn" {elec, * .....................Wh\...  Corr (-4) .........#...#######...# ...>#............ ...#  h   hound Wh ..†.#.#.######### ..# ....#.#.# #.###.## ....#.#.# #.##... _Your magical contamination has completely faded away.  Wh3Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh$Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 75% to hit)Wh P.hiimabiel the Digger  *EXPLORE* #.........#..Octopode #...........Health: 15/36 ==========-------------- # .......#...#.........Magic: 18/20 =====================--- # (.....#....#.......#AC: -3  Str: 8 ##....#......#......!#EV: 12Int: 19 ......#......#.......#..SH: 0Dex: 14 ......#......#..........Wh XL:  6 Next: 39% Place: Dungeon:5 ......#......#..@#####.Noise: ===------  Time: 5170.8 (0.0) .............'..........v) +6 sling "Hiafrinn" {elec, *Corrode rPo ......#..#...#.......#..Fire: v) +10 sling "Hiafrinn" {elec, * ........................Corr (-4) .........#...#######...# ...>#............ ...#h   hound ..†.#.#.######### ..# ....#.#.##.###.## ....#.#.##.##... _Your magical contamination has completely faded away.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Wh Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 75% to hit)Wh  .........#.. # ........... # #......... # (#.......# #......!# #.......#.. #.......... #..@#####. ....'.......... #...#.......#.. ............... #...#######...# >#............ ...# Wh ######## ..#  ##   Wh  .........#..  ...........  #.........  (#.......# #......!# Wh #.......#.. #.......... #..@#####. ....'.......... #...#.......#.. ............... Wh #...#######...#Wh; >#............ ...# ######## ..# Wh\ D## Wh  .........#.. # ........... # Wh #......... # (#.......# #......!# #.......#.. Wh }#.......... #..@#####. Wh h....'.......... #...#.......#.. Wh7 {............... #...#######...# WhP >#............ ...# ######## ..# Wh} 3 ## Wh   Confirm with . or Enter, or press ? or * to list all spells.AimWh   Press: ? - help, Shift-Dir - straight line: a hound (severely wounded, 75% to hit)  Wh( The blast of sand misses the hound. The hound bites you.  * * * LOW HITPOINT WARNING * * *Wh .........#..  ...........  #.........  (#.......# #......!# #.......#.. #.......... #..@#####. ....'.......... Wh#...#.......#.. ............... #...#######...#>#............ ...# ######## ..# ## Wh h...  The hound bites you.3/36 ----------2.3 (1.5Wh[WhV _* * * LOW HITPOINT WARNING * * *Yh L  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yh. . hiimabiel the Digger  *EXPLORE* # .........#..  Octopode # ...........  Health: 3/36==---------------------- # .......#...#.........  Magic: 17/20 ====================---- # (.....#....#.......#  AC: -3  Str: 8 ##....#......#......!#  EV: 12Int: 19 ......#......#.......#..  SH: 0Dex: 14 ......#......#..........  XL:  6 Next: 39% Place: Dungeon:5 ......#......#..@h...#.  Noise: =--------  Time: 5172.3 (0.0) .............'..........  v) +6 sling "Hiafrinn" {elec, *Corrode rPo ......#Yh/ %..#...#.......#..  Fire: v) +10 sling "Hiafrinn" {elec, * ........................  Corr (-4) .........#...#######...# ...>#............ ...#  h   hound ..†.#.#.######### ..# ....#.#.# #.###.## ....#.#.# #.##... _* * * LOW HITPOINT WARNING * * *Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 75% to hit)[h.hiimabiel the Digger  *EXPLORE* #.........#..Octopode #...........Health: 3/36==---------------------- # .......#...#.........Magic: 17/20 ====================---- [hr2# (.....#....#.......#AC: -3  Str: 8 ##....#......#......!#EV: 12Int: 19 ......#......#.......#..SH: 0Dex: 14 ......#......#..........XL:  6 Next: 39% Place: Dungeon:5 [h......#......#..@h...#.Noise: =--------  Time: 5172.3 (0.0) .............'..........v) +6 sling "Hiafrinn" {elec, *Corrode rPo [hܚ......#..#...#.......#..Fire: v) +10 sling "Hiafrinn" {elec, * ........................Corr (-4) .........#...#######...# [h...>#............ ...#h   hound ..†.#.#.######### ..# ....#.#.#[hR#.###.## ....#.#.##.##...Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 75% to hit)  The blast of sand hits the hound.[h2' .........#.. # ........... # #......... # (#.......# #......!# #.......#.. #.......... #..@h...#. ....'.......... #...#.......#.. ............... #...#######...# >#............ ...# ######## ..#  ##   Aim  Press: ? - help, Shift-Dir - straight line: a hound (severely wounded, 75% to hit)  The blast of sand hits the hound.  The hound is almost dead.  The hound stops to sniff the ground.[hC .........#..  ...........  #.........  (#.......# #......!# #.......#.. #.......... #..@h...#. ....'.......... [h#...#.......#.. ............... #...#######...#>#............ ...# ######## ..# ## [h  The hound misses you. The hound bites you.  * * * LOW HITPOINT WARNING * * *[hZ8=3.8 (1.5[h [hL R _The hound barely misses you.\hL  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\h2. hiimabiel the Digger  *EXPLORE* # .........#..  Octopode # ...........  Health: 3/36==---------------------- # .......#...#.........  Magic: 17/20 ====================---- # (.....#....#.......#  AC: -3  Str: 8 ##....#......#......!#  EV: 12Int: 19 ......#......#.......#..  SH: 0\h־Dex: 14 ......#......#..........  XL:  6 Next: 39% Place: Dungeon:5 ......#......#..@h...#.  Noise: =--------  Time: 5173.8 (0.0) .............'..........  v) +6 sling "Hiafrinn" {elec, *Corrode rPo ......#..#...#.......#..  Fire: v) +10 sling "Hiafrinn" {elec, * ........................  Corr (-4) .........#...#######...# \hQ...>#............ ...#  h   hound ..†.#.#.######### ..# ....#.#.# #.###.## ....#.#.# #.##... _The hound barely misses you.Casting: Sandblast (safe; 3% risk of failure)  \hܿlConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 75% to hit)\hw .hiimabiel the Digger  *EXPLORE* #.........#..Octopode #...........Health: 3/36==---------------------- # .......#...#.........Magic: 17/20 ====================---- # (.....#....#.......#AC: -3  Str: 8 ##....#......#......!#EV: 12Int: 19 ......#......#.......#..SH: 0Dex: 14 ......#......#..........XL:  6 Next: 39% Place: Dungeon:5 ......#......#..@#####.Noise: =--------  Time: 5173.8 (0.0) .............'..........v) +6 sling "Hiafrinn" {elec, *Corrode rPo ......#..#...#.......#..Fire: v) +10 s\hw ling "Hiafrinn" {elec, * ........................Corr (-4) .........#...#######...# ...>#............ ...#h   hound ..†.#.#.######### ..# ....#.#.##.###.## ....#.#.##.##... _The hound barely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 75% to hit)\h \h mDie? Y - Yes \h ' N - No]h .hiimabiel the Digger  *EXPLORE* #.........#..]h; Octopode #...........Health: -1/36 ------------------------ # .......#...#.........Magic: 17/20 ====================---- # (.....#....#.......#AC: -3  Str: 8 ##....#......#......!#EV: 12Int: 19 ......#......#.......#..SH: 0Dex: 14 ]hO 2......#......#..........XL:  6 Next: 39% Place: Dungeon:5 ......#......#..@h...#.Noise: =--------  Time: 5173.8 (0.0) .............'..........v) +6 sling "Hiafrinn" {elec, *Corrode rPo ......#..#...#.......#..Fire: v) +10 sling "Hiafrinn" {elec, * ........................Corr (-4) .........#...#######...# ...>#............ ...#h   hound ]hҗ 8..†.#.#.######### ..# ....#.#.##.###.## ....#.#.##.##...Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 75% to hit)  The blast of sand misses the hound. The hound misses you. The hound bites you.]hg t36========================5.3 (1.5]hj ]h3 Eonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (almost dead, 75% to hit)  The blast of sand misses the hound. The hound misses you. The hound bites you. _Thought so.dhdh~dhَdh*F _Unknown command.ehx  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eh=q. hiimabiel the Digger  *EXPLORE* # .........#..  Octopode # ...........  Health: 36/36 ======================== # .......#...#.........  Magic: 16/20 ===================----- # (.....#....#.......#  AC: -3  Str: 8 ##....#......#......!#  EV: 12Int: 19 ......#......#.......#..  SH: 0Dex: 14 ......#......#..........  XL:  6 Next: 39% Place: Dungeon:5 ......#......#..@h...#.  Noise: =--------  Time: 5175.3 (0.0) .............'..........  v) +6 sling "Hiafrinn" {elec, *Corrode rPo ehq......#..#...#.......#..  Fire: v) +10 sling "Hiafrinn" {elec, * ........................  Corr (-4) .........#...#######...# ...>#............ ...#  h   hound ..†.#.#.######### ..# ....#.#.# #.###.## ....#.#.# #.##... _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  ehrlConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 75% to hit)eht =. hiimabiel the Digger  *EXPLORE* # .........#..  Octopode # ...........  Health: 36/36 ======================== # .......#...#.........  Magic: 16/20 ===================----- # (.....#....#.......#  AC: -3  Str: 8 ##....#......#......!#  EV: 12Int: 19 ......#......#.......#..  SH: 0Dex: 14 ......#......#..........  XL:  6 Next: 39% Place: Dungeon:5 ......#......#..@h...#.  Noise: =--------  Time: 5175.3 (0.0) ehu .............'..........  v) +6 sling "Hiafrinn" {elec, *Corrode rPo ......#..#...#.......#..  Fire: v) +10 sling "Hiafrinn" {elec, * ........................  Corr (-4) .........#...#######...# ...>#............ ...#  h   hound ..†.#.#.######### ..# ....#.#.# #.###.## ....#.#.# #.##... Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 75% to hit)  The blast of sand hits the hound!ehy M .........#..  ...........  #.........  (# # #.. ... †...#. ...... #..#.. ...... #....#>#............ ...######### ..# ## eh ehw 5546.8 (1.5eh ehS !onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  eh Aim: a hound (almost dead, 75% to hit)  The blast of sand hits the hound! _You kill the hound!fh3fhifhmfhfhߤg27 fhfhYK7=fhtfhfhfhPfhfhy #.# .......#...#......... ..# (.....#....#.......####....#......#!# ..#......##.. .........#.......... fh........#......#...†...#..........'............#..#...#.#............@.........-9.8 (3.0#...#######...#>#............ ...#†.#.#.######### ..##.#.# #.###.##...#.#.# #.##... fh#######.#.#########.##..# #.#...............# #.##########......fh7-fhfhfh1 fhu2 fhB: fhT< gh@ 3gh gh[ gh ghi gh ,ghF gh ghV 9=gh gh ,gh ghD( F...gh/ f 83.8 (4 _You start resting.gh0 8= 1 4.8 (5+10 sling "Hiafrinn" {elec, *Corrode rPgh5 ghA7 [ _You are no longer corroded.gh 3gh gh ,gh gh ,gh gh ,ghF gh1 ghl 9=gh gh ,gh3 gh a9=gh gh ngh3 gh ,gh gh gh 9=gh gh ,gh gh _ _You start resting.ghT095.8 (11.0)gh\20==6.8 (12ghghU% _Magic restored.hhhhXhhhhYBhhGhhzhhhh,hhhhP==hhhh,hh0hh,hh"hh ,hhXhh,hhhh4,hhhhhhhhhhhh0hhhhphh WW   phantom (wandering) _You start waiting.hh.207.8 (11hh ,8.8 (12hhHhhX hhL_A phantom comes into view.ihc ((((((WYou shoot a sling bullet.ih,ihEa.W.....ihC12 ===10.2 (1.4)ihihJK _The sling bullet hits the phantom but does no damage.jhH (((((((You shoot a sling bullet.jhڈ jhr b.W......jh (1.6jhԑ jhw a _The sling bullet barely misses the phantom.kh ((( You shoot a sling bullet. The sling bullet hits the phantom!kh[-kh.kh5V...Wkhr6(3.0kh<=kh?_ _The phantom is heavily damaged.lha  You shoot a sling bullet. The sling bullet hits the phantom!lh`(.lhY'..lhG_ Magician1--894.4 _You destroy the phantom!lhDflhgm _Your Spellcasting skill increases to level 4!mh+g 3mh2h mhl mhn mhs 27 _mh t mh5y ....# (.....#....## .#####....#......!# ..........#......#.......#....#......#..........mhy ..#......#...†...#..........'..........#..#...##..........................#..@#######...#---6.4 (2.0>#.............# ...#.†.#.#.#########.# ..#....#.#.# #.###mhy g.## ##......#.#.# #.##... #########.#.#########.##..# # #.#...............# # #.##########...... # #.# #..##.####mhz :---mh:~ mh nh#.# ..#.. ...# (.....#....#.......# #####....#......#......!# nh#......#.......#.. #......#.........##...†...#. ......'... nh+#..#...#.......#.. .......@.......... .....#...#######...# nhP6>#.............# ...# †.#.#.#########.# ..# nhs.......#.#.# #.###.## #......#.#.# #.##...nhc#######.#.#########.##..#nh` #.#...............# #.##########......nh܇ nhBnhϑ+7.4 (1nhڗnhnhM f#.# .#...#. # (.....#....#.# ....#......#......!# #......#.#.. #......#. #......#...†...#. .'. #..#...#.#..  #...#...# >#.......# ...# †.#.#.######.# nhAV nhV A--8nh\ nh^ nh .# .#...#. # (.....#....#.# ....#......#......!# #......#.#.. #......#. #......#...†...#. ..'. nhe O#..#...#.#..  #...#...# >#.............# ...# †.#.#.### nh nh_ nhy 9nh nh ohh# .#...#. # (.....#....#.# ....#......#......!# .#......#.#.. #......#. #......#...†...#....'. #..#...#.#..  #...#...# >#.......# ...# †.#.#.# ohoh#1oh'3==20oh ohܣohb .#...#.  (.....#....#.# ......#......#......!#..#......#.#.#......#.#......#...†...#...'.oh#..#...#.#.#...#...#.>#......# ...# ohoh&1oh/ohoh .#...#. (.....#....#.# .. ....#......#......!#...#......#.#..#......#..#......#...†...#.'..#..#...#.oh: I#.#...#...#.>#.# ...# †.#.#.#.# ..##.#.# #.###.## ohb oh &2oh oh oh#...#. .....#....#.# ....#......#......!#....#......#.#...#......#..#......#...†...#....'.oh;...#..#...#.#.#...#...#. >#.# ...# .#.#.#.# #..##.#.# oh#.###.###.#.# #.##....#.#oh#A.##..## ohoh9&3ohohph;#...#. #....#.# .... #......#......!#.....#......#.#....#......#..phZ<#......#...†...#.....'....#..#...#.#.....##...#...#. #.##...# # #.#.#.###..# ph=.#.#.##..## #.#..# phHY==4ph|Mph #...#. #....#.#.......#......#......!#......#......#.#.....#......#......ph M#......#...†...#...'....#..#...#.#.....#.#...#...#. .##...# .#. .#.# #.###.## .#.# #.##... .#.#.##.ph .## .#...# ph ph &5ph ph9 qh*#...#. #....#.......#. #......#......!#. #......#.......#. #......#......... #......#...†...#.#'......... #..#...#.#.....#.#...#...#.##...# ..#. #.#.###..# ... #.# #.###.## ..# #.# #.##... .. #.#.##..## . #....# qhqhC&6qhqhqhsH.##........ .#......#......!#. .#......#.......#. .#......#......... .#......#...†...## ..'.......... .#..#...#.......#.....#.. qh..................#...#######.@.#................##...# ..#.. .#.#########.###..# ... .#.# #.###.## ..# .#.# #.##... .. .#.#########.##..## . qh} .#...............# .##########....... .# #..##.#### #.qhqhc&7qhqh qhN 3qh qhD qhB qh qh nqh@ w#..........qh ....†..# ..'......#...#.......#.....#..qh <................ ..qhӢ ######...#.........##...# ..#. .qh #.#########.###@.# ... 9.4 (2qh #.# #.###.## ..# #.##... ..qhI #..##..##.## qhg T.##########..##....###.... qh K.#<.....................#qh qh qhx qh>qh?qh?qhWHqhjJqhJqh OBqhQ,qhW/†# ..'.......#.....#.....#............... ..######...#....##...# ..# .#.#########.###..# ... #.# #.###.###....# #.##.@........31########.##..#######...............# ..#..#......... ##################.###### ...................#qh\qh]rh33rh8rhrh,rhBrhVrhrh #.#.............. ..######...#....##...# ..# .rhO #.#########.###..# ... #.# #.###.###....# #.##..........########.##..#######.rh| u.............@# 3#rh ##.............  #..##.#########..rh  ...##### rh <####################rh rhrhrhO rhφ rhY rh rh6 3rh\7 rh> rh@ rh/D XrhlD rhD rhE rhG ,rhH rhBM @............... #...#######...#...... .......##...# ..#.. #########.###..# ... rhM  #.###.###....#  #.##.......... ########.##..#######. ..............########. #########.......@.......6.4 (3 rhN #..##.######### #########..##....###.... <.....................# ################.###### .................# #################rh/N +# rhN rhR rhT shshshKsheshwsh2sh shshshsh>shshsh$shsh\shsh5 shp;.#######...#...... shT##...# ..#.. sh#sh#K.###..# ... shY sh7#.###.###....# sh sh#.##...sh; shy#sh-.##..#######. shR########.# sh.7........shd*# sh9shB#..##.###shLA.# sh8..##....###.... sh sh sh7)#shx sh1shsh|sh[3shshshXsh2shmshshshshshzsh #######...#.......... ..##...# ..#......#...###..# ... ......##.###.###....#..#....#.##.........##..#######....########.# ...# 42#..##.###.# ..##....###...... ##### #shshushth######...#... .. ....##...# ..#......#.. ###.###..# ..........#  #.###.###....#..#.... #.##............... ###.##..#######.... ........########.# ##........#  #..##.#########@# ##..##....###........... ...............######### #########.###### ..........# ########### ththo+3.4 (1thyth!thrE...##...# ..##..  ##.###..# ..........#   #.###.###....#..#....  #.##...............  ##.##..#######....  .......########.#  #........#  #..##.#########.####$### #..##....###....@......# ..............########## ########.######  .........#  ##########           ththώ&4ththڕ+ _Found 10 gold pieces.thG 3th th th th th Bth  th th +##...# ..#......#..  .###..# ..........#  .###.###....#..#....  .##......  .##..#######....  ########.# ## ..# .. th H.##.#########.####$###  .##....###......@....#  6.4 (2##  .######  #       ths 6 th! th\# uhz3uh+uhuhuhxuh{XuhuhwU#...# ..#......#..  ##..# ..........#  ##.###....#..#....  #....# #..#######.... ..# ##.# ##.###  uhA# ....  #.##.####$###  #....###..#  8##  .######  #    uhl;    uhuh3uhuh= )M.... ...# ..#......#...# ..........##.###....#..#................ #.... ..# ########.#.##.####.# ............#.........##########.####@### #....###........... ..........########## ####.###### uhD uhqE +9.4 (1uhyI uhN uhO 612 50.4 (2uhS uhzU ? _You now have 265 gold pieces (gained 10).vhq..........  ...#.............  ...# ..#......#..  #..# ..........#  ###....#..#....  ................#  #.......#  ########.#.##.####.#  ...........#....@....#  .#########.####.######  ###...........#  .........########## ###.###### ....#  #####   vhxvh xhwxhxh  . .#.. . .......... ###.. #....#.###..#................####.# ### xh` #.#.##.### .....#........  xhxh+1.4 (1xhxhyh>3yh ?yh1FyhGyhCLyhMyhNyhNyhXOyhPyhrRyhRyhRyhWj ...  yhDW# # .... #. .#.. . #.yhgW. .. #.#. .#......#..5.4 (4 yhWt..........#.##.#.#..#.. yhW]..........####.#.##yhW# #.#. ####.#.##.####.#.# yhW.....#.........#.# ####.####.######.# yhXZ#...........# ###yhXyh[yh]yhlZ yhZ yhZ yhb yhd ,yhh ByhJi yhi yhj yhl ,yhm yh&n yho yho yhp yht .  #..... yht # ... 9#.. . yh3}h>}hC}hE}hG}hVK. .. ### ... ..#}hK< ... #.# .. #.# .##.#.#.}hK1## ..# 9.##.#.#.##.## #.#}hK #.# #.# #.#... #.#}h!L... #.####. #.#.. #.# #.#}hkL}hO}hbP}h ....... ###... .. .... # ....##.#.#.##############.....................##.#.#@###########.#}h  # #.# #.#   ...###.# ..}h }he -300.4 (1}hǗ }h ~hV,~h,~h5-~h66~h>9~h9~h=n~h>~hA~hNA~hA~h G@ ## ...... .... .##..... ..# ~hhG .... #.#  ...#@# 3.4 (3.##.#.#.##############.....................#.##.#.#.###########.##~hG#.#.##.## #.##.####.#~hH~hL~hN~h~h~h6~h~h?2M. ..### ...... ......##...........  ...#.# ##.#.#.#############.....................#.#.###.~h?)#...~h;C~hC+4.4 (1~hF~hG~hS M ### . ##~h3T u...................#.# .##.#.#.##############...#...~hWZ ~hZ &5~hT^ ~h'` ~h...#####.......###.#~h?.#.#..#.#.##.#.#.##...........# .##.#.#.#~hC#.##. #.#.# #.# #.~ho#.# #.#  ... #.#~h~hm~h &6~h~hh7g3hghqhthYthw,hUxhxhcyh?###... .....########.##...........###h8.4 (2....#..#.##........#.##...##.#.#.#############h#....................... #.#.##.#.#.###########.# h... ..#.#.# #.# h-Q# #.#.# #.#hNE hhhihg M## #.. . h ...########..#.....#.######..#.........#.#.# ... ..#.#h{ hԛ h $9.4 (1h h h7 3h h h ,h nh ## #.. .... .....##.# ..#......@....# hD 11.4 (2..###### ....# hf 4..#.#h #..#.##...##.#.#.####...........##.#.##.#.#.##.##h `... ..#.#.# #.#h !h hG h< hIhdh Xh ,hK hTh,h5h    ## ## #.. .#h) .... .# .....########.# h ..#.........@.#  4.4 (3...######  ...........#  .........#.# h #........#.#  #...##.#.#.###   #...........#  h #.#.##.#.#.###.##   ... ..#.#.# #.#  h][ hh hZh[hx]h~^hG .. #. #.  hD.  ## .##  #.. #######.#  .... ........# hn .....########@#  h ..#....#  ...######h,N ..#  hK;..#.#  hjA#........#.# h#...##.#.#.##############  #.......................#  hY#.#.##.#.#.###########.##  hhGh]$5.4 (1hwhBh1 3h;1 h$8 h9 hY= Xh= h= hcA {... .... # hA .... #.  .....#. ## ##.. 7.4 (2hA i.. .########.hA ..#...........# .........###### hA !h:B hE hF hT Ih\ h^ hb Bhc h@c hc h}h Z  #.#hh W  #.#hh N . ...hh .. #.# hh ... ..# .... #.#  hVi I..... #.  ...... 9 ## #  #.. #.#hxi   .... ........# hi .....########.#  ..#....# hi J .###### hi = ...# hj : .........#.#hj hJn ho hhhhjhh.hBhhuh.... ....... #....... #.#........................... 21 ..... #.#  h......#.# ## ........## #.. ########.# # # ##hDhh-h7hhhhxXhM,hh4r#### ##hb-#....h1#.#hp##$#....#..hw3...................#.#h ......#.# hR..... ####hN .hhh`+ _Found 17 gold pieces.hV    #### ## .... ##.  ..... ...  ..... #..  ......#.#  ......#.###$#  ........@...# ......#.###..... ........# ### ......#.#  ......#.#   ......#.#  ## ........##  #.. ########.#  .... ........#  4.4 (1[11hI ;76Hh\ h h~h~hLhhJh|hы,hOh|hh  #### ## ## .... ##. ..h" ..... ... .# ..... #.. .# hz......#.# .# ......#.###$# hx ....@.#  h6.4 (2......#.###......#  hӒG........# #### he......#.#  ......#.# h < ......#.# h*u ## ........##  hH#.. ########.#  .... ..# h@ hɖh˗h#S    #### #####  .... ##. ...  ..... ... ..#  ..... #.. #.#  ......#.# #.#  ......#.###@# hzS ......#  ......#.###......#  ..# ########  ......#.# hS ......#.#   ......#.#  ## ........## hS #.. ########.#  hZh\[+7.4 (1h^h^bhb512 8.4 (2h[ehpg? _You now have 282 gold pieces (gained 17).hShShnThp^h`hcg27 hchdhdhehfhfh;ghghwhhhhhhmU #### #####h:m .... ##. ... ..... ... ..# h[m| ..... #.. #.# hzm\ ......#.# #.# hmz ......#.###.# hm ............####.#  hm......#.###..@...#  32.4 (4hm........# ########  ......#.#  hnh......#.#  ......#.# hrn ..#  . ########.#  .. .# hn> ...##.# hn* h#ohrh$thvhh/hY,hhBhhh۝= #### ##### .#  .... ##. ... .#  h<..... ... ..# .#  ..... #.. #.# .#  h(~......#.# #.# .#  h<{......#.###.# .#  ..hT\####.#  hg......#.###....@.#  hx44.4 (2  ..h)# ##h-  h<......#.#  h)......#.# hΞ< ......#.# hޞ h)..## h hJ ##.# h  h1J ..# hK .h\)##.# hl h}hhwhh 3h h h` Bh XhQ h h h hC h ,h* h   #.#   h g#.#   #.#  #### ##### #.#  h\ .... ##. ... ..#  ..... ... ..# #.#  ..... #.. #.# #.#  ......#.# #.# #@#  8.4 (4 ......#.###.# #.#  ......####.#  ......#.###......#  h ..# ########  ......#.#  ......#.# h L ......#.#  .h Q.......##  h h- h h 3h h_ h h h h hC h h? ,h h; '# # #### #######42 ##........h n ......### #.. #.# ##.# #.# #.##.# #.#h ......####.###......#h G ########hi h" hu$ hh3hzhIh>hh,hhzhR# 5.4 (3 h2# hL'#### ########.#  .... ##.........#  ..... ......####.#   . .ho$ #.#hh hqhh> h hT hx h: hȡ h h/ h<hhhrhbphph2thuhB3hhwh)huh4hvhhhShhhhhh hh,hNh7hKhhh ###  #.# #.# #.# h  #.#  #.# #### #########.# .... ##....@....# 52.4 (7............####.# ......#...#.# #.#  ......#.# #.# #.# h= ......#.###.# #.#  ......####.#  ......#.###......#  ........# ########  ......#.# hhhhx3hhhhAhch ,h9 hy #.#  #.#  #.#  #.#  #.# ##### #########.# ......##.........# h ............####.#  ......#..@#.# #.# 5.4 (3 ......#.###.# #.# h ......#.###.# #.#  ............####.# h ......#.###......#  .# ######## hV ......#.#  ......#.#  ......#.# hhhhGhSHhKhMh h 3h= h Xh9 Xh h5 h h  ###  #.#  #.#  #.#  #.#  #.#  .###### #########.#  ##.........# h  .......@.....####.# 8 .......#...#.# #.#  .......#.###.# #.# h .......#.###.# #.#  .............####.# h j .......#.###......# h .........# ########  .......#.#  ......#.#h ! h hM h h:h4hhhhhhh h hL h| h, h hGh(hh^ ###  #.# h/ #.# h/ #.# h \ #.# #hDq#.# ################.# hzg #.##.........# h 61hY.........####.# h...#...#.# #.# hcx...#.###.# #.#hd...#.###.# #.#h:.........####.#h#hQp...#.###......#h|Z.....# ########h7 ........#.#h7hh<h( 3h h h hY nh h R ### #.# #.# #.# #.##### #.#..#######h Z##.# #...@....##..#3.4 (2.........####.#..#...#.# #.#..#.###.# #.#..#.###.# #.#>.h ......####.#.##..#.###......#  ..# ## h! R ..#.#h`! h% h& ; _Found a stone staircase leading down.h 3hhhuhnBh,hhh,h8h6\#######  ......###############.####........##.......hj\.......##6.4 (3##...#.# ...#.###.# ##...#.###.#>h.........####..##.#.###....... .....# ####### ##.#.#h6 ......#.#hh*hh*3h+h8h:,h>,hT@,h@hE%##hET# #hF#.######################hAF8.4 (2.#.####..##................hcF.....####.#.#...#.# #.....hF#.###.# ##.....#.###.# #hF ...>..hF...#### ##..##.#.###.....h/G .... ......# ###### hGh LhMh h h h h= 3h h޼ h h h@  #.#######  #....@..#h 70 .#.####..## ......... .#.......#...#.# .........#.###.# ##.....h f..#.###.#  ...>..... ##..##...#.### .... ..# h0 h h hc~3h~hhihLnhh]F# #.####### #..@....#2 .#.####h..## ..............#.............#...#.#.................#.###.#. ##.............#.###.. ...>........hה.. ##..##.........#.### .... ..# hnhXhh}|3h|hhh҈h~####.##.##.# #.# #.####### #@......#4 .#.####..##h .......... ...#.............#.. #..........#.## #..##.......#.##h  .......>.....#. ##..##.........#.## .... ..#hdhhːhk 3h_l hv h4y BhC} Xh ?## #6 #.####### h  #.##########.#.####........##......................#... ....... h& ..##..... ......>.... h ho h h)phphshuhvBhBhFhnHh:3h;hUFhDH,h\LnhP####.##.# h+Q#.# #.# #.#######hQc#.@.....###########8.#.####........##..........................#......#...##.......#.####..##...#.###hQ.......>......#. ##..###.# .... # #h[RhVVhWh4 h5 3h: h{< h@ Bh@ h(A hA hB htE ,h F hK #.##.#.##. #.#######hL ##.. #.......###########.....#.####........##........................................#...81.4 (3###..........#####.........Fire: v) +10 sling "Hiafrinn" {elec, *.........#. ##..##......... ...........hM ###.##.........#.##.# ........#.#......#.#hN hQ hS h-m4hphqhphNqhrh{h~hBh ### #.# #.# #.# ## #.#  #.###.####### ####..h#.......######### h`#.###### .......@...... .......#....#..####......#. #..###.# .......>..... ..#..##..##.# h   black bear (asleep)..... ..........#h..... ###.##.......#.##.# ..#.#h+2.4 (1h+3.4 (2hOh] _A black bear comes into view.h #.# #.# #.# ## #.# #.###.###########..h#.......##########.......#.####........##..................#@.#####.......#.## #..##.hla#.#........>.....#..##..###.##..... ........# ..... ###.###.# he#.#  h@h+4.4 (1hh+h6&### #.# #.#  #.# ## #.#  #.###.####### ####..h#.......###########.#.######.................##...####.....#.# #..##...h6#.###........>.......#..##..##.#.###..... .........# #..... ###.##.....#.# ..h>h?&5h=ChDhi3hhh|hŞh,hxhhXhh,h^hhhUhh'### #.# #.# #.# ## #.# #.###.####### ####..h#.......#####.......#.####........##....hO.............###9.4 (4.......#....#...#.# ####......#.###.# #..##....#.###.#........>....###..#..##..##.........#.###......... ..........h# ####..... ###.##....#.# h"hhjh3 3h4 h> h@ hC BhE h0E hE hK P.###.###.###########..h#.......###############.......#.####........##..........................................#.# ####.........#.###.# 91.4 (2 #..### ........>......###.hK #.##...................#.### ........##h8O h3Q hhBhhJhhh,h,hhh F #.### #.# #.###.##########..h#.......############ .......#.####........##.... ............ #...#...#.h  ####.................#.###. #..##..@..........#.###. ........>......... ..#..##..###.###. .................# ## .....####.##..#.# #.##.........#.#h   black bear (asleep) .. ......#.#####.........##h p #.. ########.#h&3h|+4.4 (3hrh]hI ## #.# #.###.###########..h#.......########### .......#.####........##... .............. .......##...# ####....#.### ##..##......#.###........@....... ..#..##..###.###............h7 z...# # .....####.##.........#.# #.##.........#.# .............#.# ..####.........## ..#.. ########.# .... ........#h h ?.hhh 4h 4==5.4 (1h+ h _The black bear growls angrily. _There is a stone staircase leading down here.hG ## #.# #.###.####### ####...#....... ......h#.####.## ..... .......#.#... ####....#.#..##.#. hH> ..#..##..##.#. ................#  .....####.##.........#.# #.##.........#.# .............#.# ..####..h2'.##  ..#.. #.#  .... hP.# hhn.hh   black bear--6 _hhehI< { ## #.# #.###.####### ####...#....... .......#.####.## ......h. .......#.# ####....h< .#.#..##.#..>.#..##..##.#. ................# .....####.##.........#.#h= Y... #.##.......#.#h. .......#.# h   hound (wandering)hX= . ..####.. ..#.. #. .... .h? hnE R .hE LA hound comes into view.h]F A--7hwJ hM 2 _The hound moves out of view.h"3h#h/h'6m ## #.# #.###.#+####...#.............#.####.## ......h.... .......#...# ####......#.h6 .####..##.#...>.#..##..##.#..................####.##.#.h 7... #.##..#...h. .......#. h   black bear (asleep).... ..####. h   hound (wandering).h... ..#.. # .... hQ7 h9&0h?/.hC+8.4 (1hREh>H] _A black bear comes into view.h}## #.# #.###.# +####...#.......#........#.####.##.......h............#...#.####......#.#.####..##.#.#..>.....#..##..##.#.#hP~8...............#......####.##.#.#...... #.##..#.#....h. .......#.#h|~..... ..####.# h~..... ..#.. #. h~p.... . hՀhhh   black bearhT&9h6h h## #.# #.###.####### +####...#.......#........#.####.##.................#.#.hS####.....#.#.####..##h.#.#.>.....#..##..##.#.#h.................# h ......####.##......... #.##....hݝ....h. .......#.# h..... ..####..#h!..... ..#.. #.#hTJ.... .#hҨ  The black bear barely misses you. The black bear completely misses you.h0=400hůhtP _The black bear misses you.hD## #.# #.###.####### +####...#.......#........#.####.##.......hC.......#.#...#####....#.#.####..##h.#.#......#..##..##.#.#.................# #......####.##.....h,...... #.##........h. .............#.# ..... ..####..h`..... . h}  The black bear completely misses you. The black bear claws you.h*U4--1hh _The black bear completely misses you. _There is a stone staircase leading down here.hV hInventory: 26/52 slots Hand Weapons (go to first with )) h5c v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing netsy - 3 atropa-tipped darts Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  d - an amulet of the acrobat (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn) hv m - a ring of fire (worn)  s - a ring of magical power (worn)  w - a ring of positive energy (worn)l - a ring of ice  t - an amulet of regeneration Scrolls (go to first with ?)g - 2 scrolls of poison  o - 3 scrolls labelled HISTRE JUUKARhp - 4 scrolls of amnesia  r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREV [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h hh%X## #.#hiimabiel the Magician  *EXPLORE*#.###.#######Octopodeh%J+####...#.......########### Health: 34/36 ======================--........#.####........##... Magic: 21/21 ========================h &?.......................... AC: 1Str: 8.......#.............#...# EV: 27 Int: 19####.................#.### SH: 0h&jDex: 14.####..##h............#.### XL:  6 Next: 89% Place: Dungeon:5..........@................ Noise: =--------  Time: 5401.4 (0.0)....#..##..##.........#.### v) +10 sling "Hiafrinn" {elec, *Corrode rPh&........................# # Fire: v) +10 sling "Hiafrinn" {elec, *h&.......####.##.........#.#...... #.##.........#.#....h. .............#.#h3'`h   black bear..... ..####.........##..... ..#.. ########.#.... ........# hV'_A black bear comes into view.The black bear barely misses you. The black bear completely misses you. hz'_The black bear misses you.The black bear completely misses you. The black bear claws you. _The black bear completely misses you. h'D_There is a stone staircase leading down here.h,h,h1h2hy (((((You shoot a sling bullet.hU ....hThe sling bullet barely misses the black bear.The black bear bites you. The black bear claws you.hV o29---12 ===2.8 (1.4h<[ h\ X _The black bear closely misses you.h  You shoot a sling bullet. The sling bullet hits the black bear!hsk,  The black bear is heavily wounded.The black bear closely misses you. The black bear barely misses you. x2  The black bear bites you. The black bear claws you.hElc7----4.2hrht[ _The black bear completely misses you.ho  You shoot a sling bullet. The sling bullet hits the black bear!hU hh(berserk)The black bear is almost dead.5.6hz h3:\ _The black bear goes berserk!h  You shoot a sling bullet. The sling bullet hits the black bear!  Lightning courses through the black bear!h E†hi ho hK{ a## #.#hiimabiel the Magician  *EXPLORE*#.###.#######Octopode+####...#.......########### Health: 27/36 ==================------........#.####........##... Magic: 21/21 ========================.......................... AC: 1Str: 8h| .......#.............#...# EV: 12Int: 19####.................#.### SH: 0Dex: 14.####..##†............#.### XL:  6 Next: 132% Place: Dungeon:5..........@................ Noise: ===------  Time: 5407.0 (1.4)....#..##..##.........#.### v) +10 sling "Hiafrinn" {elec, *Corrode rPhb| m........................# # Fire: v) +10 sling "Hiafrinn" {elec, *......####.##.........#.#...... #.##.........#.#....h. .............#.#..... ..####.........##h| *..... ..#.. ########.#.... ........#The black bear is almost dead. _The black bear goes berserk!You shoot a sling bullet. The sling bullet hits the black bear!  Lightning courses through the black bear! _You kill the black bear!Your Conjurations skill increases to level 4!hA~ You shoot a sling bullet. The sling bullet hits the black bear!  Lightning courses through the black bear! _You kill the black bear!  Your Conjurations skill increases to level 4!  Your Fire Magic skill increases to level 3! have reached level 7!h /  --more--h/ G31/412/2276% h% h( 4 _h_hl`hahmhqh...........#..##..##.........#.###............................# ##hœ###......####.##.........#.#h...... #.##.........#.#h....h. .............#.#h..... ..####.........##..... ..#.. ########.#ht:---hXhhǃh7h=h9h=hhchh93hg(=hhh,hh\hR,hyha#.# #.#.# #.### #.# #.##.###.########.# ###...#.......################.# ......#.######.# ......####.# ......#...#.# #.# ###.........#.###.# #.#5 ###..##†.....#.###.# #.# ........>........####.# ..#..##..##...#.###......# .........# ######## ....####.##.........#.# .... #.##...#.# ..h. .............#.# ... ..####.........##hhht0 Ih^8 h4> 4=hA ,hA huC hD ,hJE hI #.# #.# #.# #.#  #.# #.# # #.# #.# .###.########.# hJ #.......################.# #.######..# ....####.# ...#...@#...#.# #.# 8.0 (3 .................#.###.# #.# ##†....#.###.# #.# ...>..........####.###..###.###......#h>J ........# ######## .####.##...#.# #.##..h`J u#.# .............#.#hJ hO hAQ h2 #.# #.# #.# #.# #.# #.# ## #.# #.# #.###.####### #.# #...#.####.#.#.####.##.#.####.#.#..@.#...#.# #.# #.....#.###.# #.# #..##†.#.###.# #.#.>........####.# #..##..##.#.###......#..# # ..####.##.#.#. #.##.#.# h. .#.#h"h+9.0 (1hyh.h8hh·hhhw5=hBh( #.# #.# #.# #.### #.# #.#  #.###.####### #.# ###...#.......################.# h......#.####........##.........#........####.##..#...#.# #.# ###.....#.###.# #.#21.0 (2##..##†hƜ..#.###.# #.# ........>........####.##..##..##h`.#.###......# .............# ############.##.#.. #.##hG..#.#h. .....#.# hm`... ..####.........##hhhIhϧ 3h h h hֻ Bh ,h h hk h h6==h h+ ## #.# ##.###.####### #+####...#.......################........#.####........##........  ...........................####  .......#.....#...#.# # h{  ####....#.###.# #  .####..##†...#.###.# #  ..>.........####h 4.0 (3  ....#..##..##...#.###.....  ...# ###### h # ......####.##....#   #.##.#.# hm  ....h. ......#.#  ..... ..####.........##  ..... ..#....########.# .... ........#h h h hM\3h]hjh/pXhr,hthn{ #.# #.## #.# #. #.###.########. ####...#.......################.# .......#.####h{##... .......####. .......#..#...#.# #. ####..........#.###.# #. ####..##†.......@....#.###.# #.6.0 (2 .........>.........####.# ...#..##..###.###...... ........ ######## .....####.##..# h)|..... #.##.#. ...h. .............#.# .... ..####.........## .... ..#....########hY|#.#h_}h hLhIh h h| ,h U7=hZhhhhh.hhhBh4h hVh|D8=hhfhhh!,h"h:%,h'&h(h(N9=hT)h*,h+h,,h}-h /,h/h2hL3L40=h4h|7,h8ho;,h^<hjDp .. _You start resting.hJ042.0 (16.0)h(Kw1==3.0 (17hNhO" _HP restored.h+y3hyh1}h}hȁBh/BhhӇh@9=hrhƋ,hh׏h6hlhhPh(hJhhrh,hhܝhhhhϡhhhShh@h}hh6h>,hmhh   hound (wandering)hh\  #.#  ## #.#  #####...###########........##............................# ............#hK .......@....# 57.0 (14>...............##.........#.#..............# .##.........#.#  #.##.........#.#  ...h.........#.#  ..####.........## hc  _You start waiting.hT #.#  ## #.#  #####...###########........##............................# ............# .......@....# >...............##.........#.#..............# .##.........#.# #.##.........#.#  ...h.........# ..####........ h{Uh)Zh\\ _A hound is nearby!hF## #.#h) #.h)I #.###.#######hg( #. hP+####...#.......################. hp........#.####........##......... h' h^-......h.......####. h& hZ#hD#...#.# #. h/ ####...h[.#.###.# #. hM.####..##†hq.#.###.# #. hD..........>h(3.......####.he1#..##..##h2#.###......h............# ##########.###.#. #.##.#.#h. ...h.#.#.. ..####...##. ..#....########.# .... ........#hj#,h&ho3xh.8.0) _h 9h5;h h A hound. A fearsome hunting dog, lithe and alert. Max HP: ~16Will: +AC: +EV: +++ hC Threat: High Class: Natural Size: Small Int: Animal Speed: 150% (normally travels faster than you) You have about 63% to hit with the +10 sling "Hiafrinn". It has about 15% to hit you. Attack Max Damage Bite 6 It is immune to blinding. h It can see invisible. [!]: Description|Quoteh@  ## #.##. hiimabiel the Magician  *EXPLORE*#.###.########. Octopode +####...#.......################. Health: 41/41 ======================== ........#.####........##......... Magic: 22/22 ========================...........................####. AC: 1Str: 8  .......#.............#...#.# #. EV: 27 Int: 19  ####.................#.###.# #. SH: 0Dex: 14 .####..##†............#.###.# #. XL:  7 Next: 16% Place: Dungeon:5 ..........>.....@...........####. Noise: ---------  h [40mTime: 5458.0 (1.0) ....#..##..##.........#.###...... v) +10 sling "Hiafrinn" {elec, *Corrode rP ........................# ####### Fire: v) +10 sling "Hiafrinn" {elec, * ......####.##.h.......#.# ...... #.##.........#.# ....h. .............#.#h   hound (wandering) ..... ..####.........## ..... ..#....########.#.... ........#Your Fire Magic skill increases to level 3! _You have reached level 7! _You start resting. _HP restored. _You start waiting. _A hound is nearby!h)  hCasting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ## #.##. hiimabiel the Magician  *EXPLORE*  #.###.########. Octopode +####...#.......################. Health: 41/41 ======================== ........#.####........##......... Magic: 21/22 ======================--  ...........................####. AC: 1Str: 8  .......#.............#...#.# #. EV: 27 Int: 19  ####.................#.###.# #. SH: 0Dex: 14 .####..##†............#.###.# #. XL:  7 Next: 16% Place: Dungeon:5 ..........>.....@...........####. Noise: ---------  Time: 5458.0 (0.0) ....#..##..##..*......#.###...... v) +10 sling "Hiafrinn" {elec, *Corrode rP ...............h*........# ####### Fire: v) +10 sling "Hiafrinn" {elec, * ......####.##.h.......#.# ...... #.##.........#.# ....h. .............#.#  h   hound (wandering) ..... ..####.........## ..... ..#....########.#  .... ........# _A hound is nearby!Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h;Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 75% to hit)hH  ## #.##. hiimabiel the Magician  *EXPLORE*#.###.########. Octopode +####...#.......################. Health: 41/41 ======================== h ........#.####........##......... Magic: 21/22 ======================--...........................####. AC: 1Str: 8  .......#.............#...#.# #. EV: 27 Int: 19  ####.................#.###.# #. SH: 0Dex: 14 .####..##†............#.###.# #. XL:  7 Next: 16% Place: Dungeon:5 h H..........>.....@...........####. Noise: ---------  Time: 5458.0 (0.0) ....#..##..##..#......#.###...... v) +10 sling "Hiafrinn" {elec, *Corrode rP hh /...............#........# ####### Fire: v) +10 sling "Hiafrinn" {elec, * ......####.##.h.......#.# ...... #.##.........#.# h_ ....h. .............#.#h   hound ..... ..####.........## ..... ..#....########.#.... ........#Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 75% to hit)  The blast of sand hits the hound!h .h..12 =9.5 (1.5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (wandering, hasn't noticed you, 75% to hit)  The blast of sand hits the hound! _The hound is heavily wounded.h]G  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  ## #.##. hiimabiel the Magician  *EXPLORE*  #.###.########. Octopode +####...#.......################. Health: 41/41 ======================== ........#.####........##......... Magic: 20/22 =====================--- h / ...........................####. AC: 1Str: 8  .......#.............#...#.# #. EV: 12Int: 19  ####.................#.###.# #. SH: 0Dex: 14 hV .####..##†............#.###.# #. XL:  7 Next: 16% Place: Dungeon:5 ..........>.....@...........####. Noise: =--------  Time: 5459.5 (0.0) h H....#..##..##...h.....#.###...... v) +10 sling "Hiafrinn" {elec, *Corrode rP ........................# ####### Fire: v) +10 sling "Hiafrinn" {elec, * ......####.##.........#.# ...... #.##.........#.# h .....h. .............#.#  h   hound ..... ..####.........## ..... ..#....########.#  .... ........# h2 &_The hound is heavily wounded.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ho $Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 75% to hit)h5 ## #.##. hiimabiel the Magician  *EXPLORE*#.###.########. Octopode +####...#.......################. Health: 41/41 ======================== h........#.####........##......... Magic: 20/22 =====================---...........................####. AC: 1Str: 8  .......#.............#...#.# #. EV: 12Int: 19  ####.................#.###.# #. SH: 0Dex: 14 .####..##†............#.###.# #. XL:  7 Next: 16% Place: Dungeon:5 hK..........>.....@...........####. Noise: =--------  Time: 5459.5 (0.0) h....#..##..##...#.....#.###...... v) +10 sling "Hiafrinn" {elec, *Corrode rP ................#.......# ####### Fire: v) +10 sling "Hiafrinn" {elec, * ......####.##...#.....#.# ...... #.##...#.....#.# ....h. .............#.#hph   hound h..... ..####.........## ..... ..#....########.#.... ........# h/O_The hound is heavily wounded.hLCasting: Sandblast (safe; 2% risk of failure)  hiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 75% to hit)hKh...  Casting: Sandblast (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 75% to hit)  The blast of sand misses the hound. The hound barely misses you.hnL_36---61.0 (1.5h,RhT* _The hound bites you.hn  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  ## #.##. hiimabiel the Magician  *EXPLORE*  #.###.########. Octopode +####...#.......################. Health: 36/41 =====================--- ........#.####........##......... Magic: 19/22 ====================---- hi 6 ...........................####. AC: 1Str: 8  .......#.............#...#.# #. EV: 12Int: 19  ####.................#.###.# #. SH: 0Dex: 14 .####..##†............#.###.# #. XL:  7 Next: 16% Place: Dungeon:5 ..........>.....@...........####. Noise: =--------  Time: 5461.0 (0.0) h ....#..##..##...h.....#.###...... v) +10 sling "Hiafrinn" {elec, *Corrode rP ........................# ####### Fire: v) +10 sling "Hiafrinn" {elec, * h ......####.##.........#.# ...... #.##.........#.# h ....h. .............#.#  h   hound ..... ..####.........## h J..... ..#....########.#  .... ........# h _The hound bites you.  Casting: Sandblast (safe; 2% risk of failure)  h? Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  hd Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 75% to hit)hJ  ## #.##. hiimabiel the Magician  *EXPLORE*#.###.########. Octopode +####...#.......################. Health: 36/41 =====================--- ........#.####........##......... Magic: 19/22 ====================----...........................####. AC: 1Str: 8  .......#.............#...#.# #. EV: 12Int: 19  ####.................#.###.# #. SH: 0Dex: 14 hi .####..##†............#.###.# #. XL:  7 Next: 16% Place: Dungeon:5 ..........>.....@...........####. Noise: =--------  Time: 5461.0 (0.0) ....#..##..##...h.....#.###...... v) +10 sling "Hiafrinn" {elec, *Corrode rP ........................# ####### Fire: v) +10 sling "Hiafrinn" {elec, * ......####.##.........#.# ...... #.##.........#.# ....h. .............#.#h   hound ..... ..####.........## ..... ..#....########.#.... ........#Casting: Sandblast (safe; 2% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 75% to hit)  The blast of sand hits the hound.honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 75% to hit)  The blast of sand hits the hound.  The hound is severely wounded.hh29-----2.5 (1.5hhԞ- _The hound bites you. x2h[  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.he  ## #.##. hiimabiel the Magician  *EXPLORE*  #.###.########. Octopode +####...#.......################. Health: 29/41 ================-------- ........#.####........##......... Magic: 18/22 ===================-----  ...........................####. AC: 1Str: 8  .......#.............#...#.# #. EV: 12Int: 19  ####.................#.###.# #. SH: 0Dex: 14 .####..##†............#.###.# #. XL:  7 Next: 16% Place: Dungeon:5 ..........>.....@...........####. Noise: =--------  Time: 5462.5 (0.0) ....#..##..##...h.....#.###...... v) +10 sling "Hiafrinn" {elec, *Corrode rP .....................he [40m...# ####### Fire: v) +10 sling "Hiafrinn" {elec, * ......####.##.........#.# ...... #.##.........#.# ....h. .............#.#  h   hound ..... ..####.........## ..... ..#....########.#  .... ........# _The hound bites you. x2  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 75% to hit)h A ## #.##. hiimabiel the Magician  *EXPLORE*#.###.########. Octopode h8 +####...#.......################. Health: 29/41 ================-------- ........#.####........##......... Magic: 18/22 ===================-----...........................####. AC: 1Str: 8  .......#.............#...#.# #. EV: 12Int: 19  h ####.................#.###.# #. SH: 0Dex: 14 .####..##†............#.###.# #. XL:  7 Next: 16% Place: Dungeon:5 hɳ K..........>.....@...........####. Noise: =--------  Time: 5462.5 (0.0) h ....#..##..##...h.....#.###...... v) +10 sling "Hiafrinn" {elec, *Corrode rP hS Z........................# ####### Fire: v) +10 sling "Hiafrinn" {elec, * ......####.##.........#.# ...... #.##.........#.# ....h. .............#.#h ]h   hound ..... ..####.........## ..... ..#....########.#.... ........#Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h۴ Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineh Aim: a hound (severely wounded, 75% to hit)  The blast of sand hits the hound but does no damage.h< +onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (severely wounded, 75% to hit)  The blast of sand hits the hound but does no damage.  The hound is severely wounded.hh= k6-9=h= &4.0 (1.5h D hF _The hound barely misses you. The hound closely misses you. The hound bites you.hz  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h6 ## #.##. hiimabiel the Magician  *EXPLORE*  #.###.########. Octopode +####...#.......################. Health: 26/41 ===============--------- ........#.####........##......... Magic: 18/22 ===================-----  ...........................####. AC: 1Str: 8  .......#.............#...#.# #. EV: 12Int: 19  ####.................#.###.# #. SH: 0Dex: 14 .####..##†............#.###.# #. XL:  7 Next: 16% Place: Dungeon:5 ..........>.....@...........####. Noise: =--------  Time: 5464.0 (0.0) hh7....#..##..##...h.....#.###...... v) +10 sling "Hiafrinn" {elec, *Corrode rP ........................# ####### Fire: v) +10 sling "Hiafrinn" {elec, * ......####.##.........#.# ...... #.##.........#.# ....h. .............#.#  h   hound ..... ..####.........## ..... ..#....########.#  .... ........# _The hound barely misses you. The hound closely misses you. The hound bites you.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 75% to hit)h`  ## #.##. hiimabiel the Magician  *EXPLORE*#.###.########. Octopode +####...#.......################. Health: 26/41 ===============--------- ........#.####........##......... Magic: 18/22 ===================-----...........................####. AC: 1hTa ~Str: 8  .......#.............#...#.# #. EV: 12Int: 19  ####.................#.###.# #. SH: 0Dex: 14 .####..##†............#.###.# #. XL:  7 Next: 16% Place: Dungeon:5 ..........>.....@...........####. Noise: =--------  Time: 5464.0 (0.0) ....#..##..##...#.....#.###...... v) +10 sling "Hiafrinn" {elec, *Corrode rP ................#.......# ####### Fire: v) +10 sling "Hiafrinn" {elec, * ha ......####.##...#.....#.# ...... #.##...#.....#.# ....h. .............#.#h   hound ..... ..####.........## ..... ..#....########.#.... ........# _The hound barely misses you. The hound closely misses you. The hound bites you.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ha Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 75% to hit)ha h...  Casting: Sandblast (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (severely wounded, 75% to hit)  The blast of sand misses the hound. The hound bites you.h# d3--5.5 (1.5hb hk S _The hound closely misses you.h5  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  ## #.##. hiimabiel the Magician  *EXPLORE*  #.###.########. Octopode +####...#.......################. Health: 23/41 =============----------- h~ ........#.####........##......... Magic: 17/22 ==================------  ...........................####. AC: 1Str: 8  .......#.............#...#.# #. EV: 12Int: 19  ####.................#.###.# #. SH: 0Dex: 14 .####..##†............#.###.# #. XL:  7 Next: 16% Place: Dungeon:5 ..........>.....@...........####. Noise: =--------  Time: 5465.5 (0.0) h ....#..##..##...h.....#.###...... v) +10 sling "Hiafrinn" {elec, *Corrode rP ........................# ####### Fire: v) +10 sling "Hiafrinn" {elec, * ......####.##.........#.# ...... #.##.........#.# ....h. .............#.#  h   hound h ..... ..####.........## ..... ..#....########.#  .... ........# _The hound closely misses you.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h? %Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 75% to hit)hA( ## #.##. hiimabiel the Magician  *EXPLORE*  #.###.########. Octopode +####...#.......################. Health: 23/41 =============----------- ........#.####........##......... Magic: 17/22 ==================------  ...........................####. AC: 1hLStr: 8  .......#.............#...#.# #. EV: 12Int: 19  ####.................#.###.# #. SH: 0Dex: 14 .####..##†............#.###.# #. XL:  7 Next: 16% Place: Dungeon:5 ..........>.....@...........####. Noise: =--------  Time: 5465.5 (0.0) ....#..##..##...h.....#.###...... v) +10 sling "Hiafrinn" {elec, *Corrode rP ........................# ####### Fire: v) +10 sling "Hiafrinn" {elec, * h)......####.##.........#.# ...... #.##.........#.# ....h. .............#.#  h   hound ..... ..####.........## ..... ..#....########.#  .... ........# h~Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 75% to hit)  The blast of sand hits the hound!hp K ## #.#  #####...#######.####........##  ...h  ...  ....#  ....# ...#.###.# .>......##...†.....#.......# #.#.#. #.# .............# ..####......... ..#....######## .... hhl4=237.0 (1.5hhˠonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (severely wounded, 75% to hit)  The blast of sand hits the hound! _You kill the hound!hh@hhlhh7g27 h;hzK8=hh- #.# #.#  #.# #.#  ## #.##.#  #.###.#######h#.# ###...#.......################.# ......#.######.........# .........####.# .....#...#...#.# #.# ###.#.###.# #.# -h=9.0 (2.0 ###..##†............#.###.# #.# >........####.# hJ#..##..##...†.....#.###......#....... ############.##.h# #.##.........#.#h. .............#. ... ..####.........##ho8-h$h'h 3h hhhw5=hBh#.# #.# #.# #.#  #.# #.# h## #.# #.# .###.########.# #...#.......################.# #.######...# .hK....####.# ....#.@.#...#.# #.# 71ht...........#.###.# #.# h #..##†............#.###.# #.# ....>.................####.# #..##..##...†.....#.###......#.......hT ############.##..#.h # #.##.#.# h `h. .............#.#h h%hd'h h h ha Xh =h h =6=h h h h w9=h ### ###  #.# #.#  #.# #.#  #.# #.#   #.#  ########.#  #.......################.#  #.######.#  ....@...####.#  5.0 (4..#...#.# #.#  ........#.###.# #.#  #†............#.###.# #.#  ..>.................####.#  #..##...†.....#.###......#   ..............# ########    ##.##........[34h= Jm.#.#     #.###.#   hT! h" h^3h_h jhEkhnnhPohphqhq#7hq(=hjrhjshth,u9=huhz   ###   #.#  h{d #.#   #.#   #.#  ######.#  h-{....################.#  ##.##.#  hm{9 ...####.#  h|#...#.# #.#  ...#.###.# #.#  .#.###.# #.#  ................####.#  #...†.....#.###......#  .....# ########  #.........#.#  h|hԀhthm3h.h20=hi8=hP h ,hp h 9=h:9=1=hhBhBh,hh<30hD==hCh]8 .... h;_You start resting.h#090.0 (11.0)h$[2==1.0 (12h(h+% _Magic restored.huIhBh:1==hR==h%BhhN2=h h,hVh͘h,h,h+h#a3=hhhߟhThh hhh1h{hfhN4=hEh#,hhh!hh;,hh1hK5=h3hh'hhA,h hThhhhf#6hE==h$h',hhh$hhhU7=h hf,hhohhh^8=hhh,hh h2h k9=hdhhhEhhhQhhhSh4hdL40=hhthhh]hhh ,hhN_ _You start resting.h.531.0 (40h)w1==2.0 (41hhz" _HP restored.h3h9hdnhhu,h hO=hh,hGh,hEh,hh,h8h+hyhh|hhDhhh>hh'hhh,hhU,hh,hshW ,h h{ ,h hh hh,hhhhh(hK,h hL",h #h$,h%h('h'h'h*,hC+hd-,h<.h0,h0hj2,h2h4,h=5h6,h07hj8,h9ht:,h$;h<,h=h>,h ?h@,hAhXB,hBhD,hXEhFhGhyGhIh9IhIhKhNKhKh_MhMh@NhO,hoPhQ,hRhShThTh[V,hVhX,h?YhZ,h<[h\h\hi]h^h_h_hda,hahc,hche,h?fhghhhwhh6jhpjhjhslhlh@mhnhnhlohqhKqhErhs,hthu,h#vhyw,h'xhy,h8zh{h|h|h:~ho~h~h},hhh0hhh)hhhKhȇhxhhUh],hh@,hh+h`hhhhJhhhBhٖhhhhhhh>hhhhh0,hѠhJhvh hzhh2h,hwh hHhũh.h{hDhBhhh,h#hl,hhahдhh,h`hиh hh,hBhhhdh",hhhhhh<hh,hh,h1hSh 631.0 (99 _You start waiting.h -2.0 (100.0)h0h# _Done waiting.hh+hhBhhhJhhhhvh)h"#.#hp7#.# #.#hV #.# #.# #.# # #.# #.# .###.#######hE #.# ...#.......################.# h...#.####........##.........# ...................####.# ...#............@#...#.# #.# 9.0 (7.0)h*.#.###.# #.# ##†............#.###.# #.# h#>.................####.#h##..##...†.....#.###......#h%]..........# ######## hrh.####.##.........#.#hG #.##.........#.#h' hn). h5.......#.#hhUhBht3houhxh_hBh҉hhъhh7hhhhqhhqh3a #.# #.#h/# #.# #.###.####### #.# ####...#.......################.# .......#.####........##.........#.................####.#....#.....#...#.# #.# ####hߚC....#.###.# #.# ####..##†....#.###.# #.#43.0 (4>h..........####.#.#..##..##...†.....#.###......#.hBV.....# ########hx...####.##.........#.# #.##...#.#h..h. ......#.# .... ..####.....hW....## .... ..#....########.#hhh[h5h Ih h- h¼ h# Xh h h h h h h hp hY h I##.####### hb V+####...#.......#############........#.####........##......  ...........................#  .......#.....#...#.#  #####.###.# h<  .####..##÷....#.###.#  .>..........#  ....#..##..##@..†.....#.###...7  . ###  ......####.##.........#.#   #.##..#.h U#  ....h. .......#.#  ..... ..####.........##  ..... ..#....########.# .....'........# .....########.#h hX h h@3hMh-h,h ,hv h hm!h#h %,h%hM- ## #.#  #.###.####### h- +####...#.......########### #.######... ............. .......#h-z...#...# ####..........#.###h- .####..##÷....#.# ..........@.............h.$50.0 (3hD. ....#..##..##...†.....#. ........................# #h. ......####.##........#.# ...... #.##.........#.# ....h. .............#.# ..... ..####.........##h...... ..#....########.# .....'........#hv/h]4h6y _There is a stone staircase leading down, spattered with blood here.h7C 4hJ hh #.###.#######+####...#.......########## ........#.####........##.. .............. .......## ####....#.#.####..##÷.#. ..........>..... ....#..##@.##...†.....#.## ........................#  ......####.##.#.#  ...... #.##.........#.# ....h. .........#.# ..... ..####...##  ..... ..#....########.# [40hhm ......'........#  .....########.# h4kh{o21.0 (1 _hqhsh+####...#.......######### ........#.####........##. .............. .......## ####.....#.#.####..##÷.#. ..........>.............. ....#..##..##...†.....#.# ........@............... ####.###.# ...... #.##.........#.# ....h. .............#.# ..... ..####.........# ..... ..#....########. ......'........ .....########. ..#...........hh&2hh$h19 h9 h;: hE h/G hsG h[K ,hFM  +####...#....... ........#.####hM #..# ............. .......#.......# ####..........hM  #.####..##÷....hM u ...........>... #....#..##..##...†.... hN ... .......####.##.h0N  ....... #.##. .....h. .hXN u ....... ..####. ....... ..#....hN # h   black bear (asleep)....... ......'hN y...#### .....# ..#hN !hU &3hU hU $4.0 (2h2Y h\Z h]  ((h  You shoot a sling bullet. The sling bullet hits the black bear!  h8 NLightning courses through the black bear!  The black bear growls angrily.h ..hh(berserk)The black bear is almost dead.h[ i12 ====5.4 (1.4hg hԌ \ _The black bear goes berserk!h ((You shoot a sling bullet. The sling bullet hits the black bear.hςhwhHh..h<===-h͊!6.8hhZ^ _The black bear is almost dead.h2  You shoot a sling bullet. The sling bullet hits the black bear.  Lightning courses through the black bear!h\.h3'.h5846-h5!8.2h:h< h<H_You kill the black bear!h)s X #.###.#######  +####...#.......#####.....#.#### ......... .......#..... ####........#.####..##÷............>........... #....#@.##..##...†.........####.##.$.. #.##.#.. .....#... ..####.......... ..#....#######.......$...'........#### .....######hL{ h{ h{ J27 ---90hi h + _Found 15 gold pieces.h03h(hh~hhXh"h@........#.####........ ..................... .......#..... #.####.......h..#.####..##÷...............>.#....#..##..##...†......#......@.####.##...---61.2 (2h#$# #.###.......h #.....####......#....#####h!.#$.........' #...#####.........hGv ..#. ......#.. hn1.........hhhhF IhO hQ ,hV ,hW ,h8X h] ...#.......#.####...#.####..##÷..............>h^ .#....#..##..##...†........ #........####.##... #$###.##..#.......3 #.....####...#....####..#hH^ $.........' #...#####......... #..#. #..#. ..... .. .... h^ ).h_ hd he hQ3hh#h hBh,hh !3...#.####..##÷..............>...#....#..##..##...†.........#........####.##.....#$h"###.##..#................#....####....#....#####5..#.$.........'. #...#####.........##..#. ......#....#..#. ...... .. ...... ..# ## ....#...##.#.#h"h'h)h3 3hhhDhhhh hEhhh8 '12 h!h&h..............>....#....#..##..##...†.....#.......................#h_'####.####$.###.##..#..#........h'#.#............####...............#....#######h'A..#....'......8.2 (3. #...#####..########..#. ......#.........h$(#..#. .............###.. .. .... .#...hN(#.#.##.#.# h(...# .#...##.#.# #...........h`)hP.h/> _You now have 285 gold pieces (gained 3).h! 3h" h) hc* h* ;27 h8. nh2 Xh; J ...#.####..##÷ ..............>......... ...#....#..##..##...† ........ #..####.##. #$###.##. ..#.... ..#......####..... .@.......#....####71 ..#...........'... . #...#####.........#### #..#. ......#...... #..#. ....#.. .. ........ .#..... .##.#............# .#...##.#hx< h= hx3hzh˃h,h,hh ...#.####.. .....#.####..##÷h! ................>... #...#....#..##..##...† ........ #..####.## #$###.## ..#.... ..#...####..4hj ♣#....#.....#........'.... #...#####.........#≈.. #..#.# ......#h≈. #..#.# #...... ....... hIT  .##.#....hh 3h h\ hA h h nh =12 h h u . .............# #.####.... .....#.####..##÷.....>#...#....#..##..## ....... #####.## #@..###.7.......#.........♣♣..#..#### ♣.........hF #... .....#............. .....#...##### ≈...#..#.# #≈≈...#..#.#  ...#...... ...h hX h ? _You now have 297 gold pieces (gained 12).hUhhPhKhh=;27 hܲ,h  Found 3 scrolls labelled HUNTAO RARUACE.hFh,R _Found an ornate altar of the Wu Jian Council.hE3h̽hi +####...#..........#.####.... ...h..................#.........#.####.............#.####..##÷..# #........>....##...#....#..##..##.......@.......80≈≈.?####.##≈≈....#..###.##.........#.h`....♣♣..####._.. ♣...............#........#.......... .....#...##### ≈...#..#.# #hh;_hhh~hh% #.# #. ## #.# #.######### #.###.#####+####...##..........#.###.........................#.......#.####....... #..#.####..##÷3 ####.........>......##...#....#..##..##.....≈≈.?..#........####..≈≈....####.##........#.....♣♣..#............##.._.. ♣...............#.h ;_h<hr3hhhhhhXh4h{hh #.# . ## #.# ######### #.####+####...##..###.................#.5.2 (2..........#.####......##........#.####..##÷... ####..........>h]$.....##...#....#..##..................§§.?..#.####.##.§≈....#.###.......#.hhPhh|C 3hD hO hXR h4V Bh:X hX hY hv`  ### #.# #.# #.# #. ## #. #.######### #.###.# ##+####...#..#.##.##..7..............#...........#.####...#.##.#.####..##÷. ####................> .....##...#....#..## ...................... ..§§§?..#........####. ..§≈....####h)a hf hh h.3h.h4h 6h:h>### #.# #.#  #.# #. ## #.# #.######### #.###.###.#+####...#....#..@.#.###9#......................##.....#.####.......#.##........#.####..##÷.... ####................>.....##...#....#..##..##...§.....................§§§?..#..####.##hh?hBhCh3hhh% XhhVhhh,hrhy"### #.# #.# #.# #. ## #.# #.######### #.###.####...#+####...#...#.#........#.####..92.2 (3#.......#...#...#.####...#.##........#.####..##÷.... ####.........>........##...#....#..##..##...h..................§§§?..#........####.##...hLh h!hu} p###...#'hʃ h 512 3.2 (1hF h ( _You open the door.hhFhhhh27   There is an open door here.hDh _h2h###  #.#  #.#  ### #.# #. ..# ## #.#  #.#########@# #.###.#######5.2 (2 #.........#'####...##h#.#..................#.#####.........................................#..#...........#.####.#.##........#.####..##÷..... ####..........>.....##...#....#..##..##...†hlh h h M# ##########  .......@.# ## #.# #########.## #.###.###### h{ #'####...#.......##.#..................#.####............... ...#.####..........h h +6.2 (1hz h(,h,h0h"2hh`3hhh[h ### #.# #.# #.##### #.# #......# ## #.#701.2 (5 #.#########.## #.###. #.........#'####...#... #.#............#.## #... ...............# #...........#.#### #.##........#.####..##÷ . ####.....>hhfhhh3hnhFhIhhh hh,hh& h ,hG h9### #.# #.#  #.#####  #.....# #h6 #.#########.## #. #.........#'#### #.#....... #...... .........hQ #...........#.#### #.##........#.#### . ####.hh{hh`h 3hh hv h| Xh} h} hm~ hL h ,hu hԄ h h hÇ hX  ### #.#h #.##.############............# ##.#########.## #.## #.........#'####..hۍ #.#.................#..@..........10.2 (4........................#...#...........#.#.. #.##........#.####h '. .. ####....# .##.....##...#....#h .. .................# ..§§§?..#........#hs L ..§≈....#h h hD h7 #.##.#.##.#.##############.#............# ##..#.#########.## #.#.#.........#'####.#. #.#.......#...#.......#...##.#### #.. #.##.#.#### '. .. ####..........h{8 # .##.....##...#....# .. ...............# ..§§§?..##. ..§≈....#. .........#h>h/?+1.2 (1hbChDh 5 ### #.#.# #.#.#  #.#.############ ##.#............# # ..#.#########.## # #.#.#'#### #. #.# .#...#o.............#...#...#.####he  #...#.##..#.####.'.. ..#####............#...##.....##...#....# o   orc (asleep). #... ........ ..# ..§§§?..##. ..§≈h# hO$ &2h* h], q _An orc comes into view. It is wielding a +0 club.h# ((((((o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!hh}W.o.....h>12 ===3.6 (1.4hʭh4W _The orc is almost dead.h ### #.#.# #.#.# #.#.# ##.#..# #..#.##.## #.#.#..#'####.#. #.#..#...#..o...#...#.#.####.#...#.##.#.####..'.. ..#####...#...##.....##...#....#.. #... ....# ..§§§?..#.#. ..§≈....#.h h Q.ohh H27 ---4h 0hL h h]  You shoot a sling bullet. The sling bullet hits the orc!h()((((h6X2.....h2\>12 ===6.0 (1.4hOchVeG _You kill the orc!h3hh?h,hg27 hh6h!hVhhh;hh,hh### ###.#.# #.#.#.# #.#.#.##### #.h##.#......# ## #...#.#########.## #.###.#.........#'####...#. #.#....#hl.#...#.....---20.0 (4.0h1j..)....#..#.hOW.#.####....hl#...#.##........#.####..##÷ha.'.....#####....h..#...##.....##...#....#..#. #... ............h..# ..§§§?..#........#####. ..§≈....#.........###hv:---hjhh 3h hS h h h ,h h# h hj hH ,h h h hU hN h4 9### ### #.#.# #.# #.#.# #.# #.#.####h  #.# ##.#.....# ## #.# ..#.#########.## #.###.#####.#.........#'####...#....hL :#. #.#....#.####.#...#....4 ..)....#.... ..#..#.####....h #...#.##........#.####..##÷.....'.....#####................> ..#...##.....##...#....#..# h . #... ................h 2..# ..≈≈.?..#........####.##.#. ..§≈....#.........###.##.hv h#! h" h (3hf)h6h9hi9h=,h?h@h+Ahh ,hhh ,hN h##.#............# ## #...#.#########.## #.###.####.........#'####...#.....#. #.#..................#.####h .#...#.......................... ..)........................#..... hi..#...#....#.####......#.##h..#.####..##÷....'.....#####...>8h'M#...##.....##...#....#..##..## . #... ................hS..# ..≈≈.?..#........####.##h #. ..≈≈....#.........###.## h.........#.............. .....♣♣..#......### .._.. ♣...............#. h"@.........#......hh;_hh:_hˈhqhh»3hhhh/h,h!hfhHhq( #.##'####...#...#. #.#..................#..#...#.....................)..............#...hU ..#...#...........#.####  #...#.##........#.####..##÷  .'.....#####.........>..#..##...#....#..##..#h# . #... .....30.0 (2  ..# ...≈≈.?....####.#  #. ...≈≈....#.hde###.# #.........#............ #.....♣♣..#............# ..._.. ♣.......hA# ..........#....... ##........#...#####... h8≈...#..#.# h+h~;_h h#. #.#..........#.#.#...#.........)......# ..#...#....#.####... #...#.##........#.####..##÷.'.....#####................>.#...##.....##...#....#..##. . #........................... ..# ....≈≈.@..#........#### #. ....≈≈....#.........###. h%##.........#............ #.....♣♣..#......._.. ♣.............#...##........#...##### #..≈≈...#..#.# ≈...#..#.# hh'+1.0 (1h!hh'K12 2.0 (2h ,;_h.p _z - 4 scrolls labelled HUNTAO RARUACE (gained 3)h> .#...#.....).......# ..#...#.....#.####... #...#.##........#.####..##÷.'.....#####...............hF M.#...##.....##...#....#..##. . #........................ ..#.....≈≈....#........#### #. .....≈≈@...#..### .##.........#... #.....♣♣..#....._..♣♣.............#..##........#...##### #..≈≈...#..#.#  ...≈≈...#..#.#  .... hb 9_h I27 3.0 (1ho h< h.)...# ..#...#...........#.####... #...#.##........#.####..##.'.....#####................#...##.....##...#....#..## . #........................ ..#.....≈≈....#..### #.#.....≈≈....#.........h׌ .##...@.....#... #.....♣♣..#......_..♣♣..........#.##........#...######. #..≈≈...#..#.# # ...≈≈...#..#.# .....#...... .. . .#h5_hA&4hY8_hPh+3h,h7h:hm;h@XhEhGQ #...#.##h#H#.####..# .'.....#####.............#...##.....##...#..... #................ ..#.....≈≈....#........# #.#.....≈≈....#..hH## .##.........#... ..##.....♣♣..#........._@.♣♣...6.0 (2...........h!I##........#...#####.#..#..##.....##.... ..... .##.##. .....#hxI  .#####...........# hJhO:_hWUh> .'.....#####............#...##.....##...#....#..##. #.......................... ..#.....≈≈....#..#####.#.....≈≈....#. .##.........#....##.....♣♣..#........_..♣♣.......@....#h w...###...######. #..≈≈...#..#.# .# ....≈≈...#..#.# .#.........#...... . ..##.....##....... .#. ... .##.##. ..... .## #####.......... . ..# #...#.hv 7_hI +7.0 (1hr :_hI h2H3hIhXh[h`BhdBhk..#...##.....##...#....#..##..#. #............................≈≈....#........####.##.#.....≈§....#.........###. .##.........#.........##.....♣♣..#....#......_..♣♣.......#.......#.......##.....@..#...#####9.0 (2hlM#. #..≈≈...#..#.# ..# .....≈≈...#..#.# ..#.........#...... ...###....... .# .....##.##. ...... .##.#  ###.......... . ...... .# .#  ..#.. ......  #  ..#.. # hnhrhuh?3hR@hh h h |Water hh> _You enter the deep water.hhphhhh$(hh% ..#.....≈≈....#........# #.#.....≈§....## ..##...§.....#......... ..##.....♣♣..#......... ......_..♣♣ .............#. ...##........#...#####. #..##..≈≈...#..#.#  #.....@≈≈...#..#.# 43.0 (4 ..#.........#...... ... ...##.....##....... ... .....##.##........ h..#####........... ........ ..#...#........... ........ ..#...#........... ....... #.....#.....................hhhh3hhb"h5%h%h/),h-Bh1 ..#.....≈≈....#.. #.#.....≈≈....#.h1 ..##.........# ..##.....♣♣..# #......_..♣♣ #.......# #...##........#...#### #..##..≈≈...#..#.#  #...@..≈≈...#..#.# 5.0 (2h2*..#..#...... .. .....##.....##....... h[2.. .......##.##..........#####........... ..........#...#...................h2 ..#...#................... .##.....#................. ....#..h3h7B_h~9h h 3h- h Xh@ h h h  ....... ..#.....≈≈....##.#.....≈≈....# #..##.........#h-  #..##.....♣♣..# #......_..♣♣. #.............#..... #...##........#...## #.@##..≈≈...#..#.#7 #......≈≈...#..#.# .........#...... #...... ......##.....#hi #....... #...... .........##.##.........#####.............h .........#...#............. ......#...#.....h e.......##.....#.........hB h :_hg h(3h&hhhh,hBh .'.....#####..#...##.....##...#. #............ ..#.....≈≈....# #.#.....≈≈....# #..##.........# #..##.....♣♣..#h #......_..♣♣...... #@............#...9 #...##........#... ##..##..≈≈...#..#. #......≈≈...#..#. .....#.........#.....  #...... ......##.....##......  hnW###...... .........##.##.. ..#####...... .....#...#..... hVhjh&3hhAh\#...#.##........#.##.5.'.....#####.........#...##.....##...#..#.................#.....≈≈....#.#.#.....≈≈....#..#..##.........#.#..##.....♣♣..##.@...._..♣♣....#......#.#...##......#h##..##..≈≈...#..#.# #......≈≈#.# .....#.........5   shadow imp (wandering)  #...... ..##.....## ## .........##.#######.hT!h&0h ._  A shadow imp comes into view.hy,50.0 (1hR:_h7 _The shadow imp moves out of view.hx 3hI hb hЫ M...... #h..#.##........#.##....'.....#####..........#...##.....##...#..#.................#.....≈≈.#.#.....≈≈....#.#.......##.....♣♣..#......_..♣♣......#...##........#...#h   jackal (wandering).....h .....##h &0h h+ .55   shadow imp (wandering)  A jackal comes into view.h +1.0 (1hO ;_ha 3 _The jackal moves out of view.hw (((((((You shoot a sling bullet.hS#s  The sling bullet barely misses the shadow imp.h $hQ$hb)...5..._5h)>12 ===2.4 (1.4h.h1b _The shadow imp shouts, "Relinquish hope, thou baffled fly-bitten reprobate!"h (((((((You shoot a sling bullet.h,hw  The sling bullet barely misses the shadow imp.A jackal comes into view.h],h..hh.5.._hh 2 jackals (wandering)h'(3.8h+;_h i _The shadow imp puffs mist at you.h`~.. #...#.###.#....'.....#####......h.#...##.....##...# h.#..................5.#.....≈≈....##.#.....≈≈....#..##......#..##.....♣♣..#.#..@..._..♣♣....#.............##...###...####..##..≈≈...#..#.#......≈≈.h.....#.........#...... #...... ......##.....##....... #...... .........##.##. ......#####....hhhOhÃha....5hҊQ27 ---40hI:_hhq....'.....#####.........#...##.....##...#....# ..#..................#.....≈≈....##5#.....≈≈....#...##.....#..##.....♣♣..#.#......_..♣♣....#.......##...##hE#...#####..##..≈≈...#..#.# ......≈≈.......#.........#...... ...... ......##.....##....... ...... .........##.##. .....#####............#...h:h§.§5_hB---5htB_hhd  You shoot a sling bullet. The sling bullet hits the shadow imp!hi.((hh/h...h   jackal (wandering)hI12 8===7.2 (1.4h:_h+N _You kill the shadow imp!h9 M....'.....#####.....#...##.....##...#....#.h.#.........#.....§≈....#.#.#.....≈§....#.#..##.#.#..##.....♣♣..#.#......_..♣♣.#.#.#...##.#...###..##..≈≈...#..#.# h #......≈≈........#.........# ......##.....##. .........##.##.#####.............. h v...§..§§§§§_h Q27 ---80h& :_h hVhhhhhh~,hmhhhC....#...##.....##...#....#..#h.#......§...................#....§≈≈§...#.###.#....§§≈.§..#..##..##...§.....#.#..##.....♣♣..#..hU#......_..♣♣.....#.............##...##.#...#####---60.2 (2##..##..≈≈...#..#.# .#......≈≈...#..#.# ......#.........#...... . ... ......##.....##....... . .........##.##........ .#####.................... .#...#....................#...#hh::_hh IhԞ h Water  _You enter the deep water.h 3hm h h.#......§......................#....§§≈....######.#.....≈≈....#..##..##.........#...h [#..##.....♣♣..#..#......_..♣♣.....#.......#..#...###...#######..##..≈@...#..#.# ..2#......≈≈...#..#.# .......#.........#...... .. h1 . ......###....... .# . ...##........ .## #####........... .# #...#............. #...#..............#h hX 9_h, hz#3hT$h0h4h8Bh>>h?h/G #.#.....≈≈....## #..##.........#......... #..##.....♣♣..#... #......_..♣♣.. #.............# #...##........#...##### ##..##..≈≈...#..#.# hG #......≈≈...#..#.# .....#....@....#...... 4 ... ......##.....##....... ... .........##.##........ .#####.............. .#...#.................... ..#...#hH...............#................ ..#..........)'..#.#hIhPhR+ _Found a quarterstaff.hE64_h6h=:_h?h("3h#h2hB9Xh=,hC?hFw #..##.....♣♣..#.#......_..♣♣...#...........#...##........#...#######..##..≈≈...#..#.#  #......≈≈...#..#.# .....#.........#...... ... ......##.....##....... ... .........##@##........ 6#####.............. #...#................. ................................ ..'...........#.#....... ..#.............#.......#...hhGhM:_hNh 3h h h ,h ,h) Bh .........#...##........#...#####hN ##..##..≈≈...#..#.# #......≈≈...#..#.# .....#.........#...... ... ......##.....##....... h ... .........##.##........ #####.................... #...#.........@....... 8...h T #.. ..#..................... .##...............#.....h 2.#.##hf h7 hW hx #...##.#...##### ##..##..≈≈...#..#.# ###......≈≈...#..#.# .....#.........#...... .... ......##.....##. ....##.##. #####...... .#...#.. .#...# ##.....# ...#...).....'#.#........#...#..#.. #.##......#..... ...h}#.##... ........hEhM+9.2 (1h6 h&h3h.hheBhh,hlhh,h8h ##..##..≈≈...#..#.# ..####......≈≈...#..#.#h......#.........#...... #...... .......##.....##....... #...... .........##.##....#####...............#...#......#...#...#.....#...72.2 (3 h......#.).......'#.#.......h...#.....#.........#........... h<#'##.##.#..... ....#.##......... #.#.............#..###.####.#.#.#.#.hhE hhhhf 3hh hx h{ h=| h ,h! ,h h h ,h h] ;..####......≈≈...#..# .......#.........#....#...... ........##.....##..... #h 8###...... .........##.##...#####..............#...#.....#...#.. .hL %)...##.....#. #........#.)....5...'#.#....... #........#.....#..........#............ .h .###'##.##.....#..... .......#.##.........###.#..........h  .....#..###.####.#.#.#.#.............# #.#.#.# #h hS 7%h hhhh*,h/,h3,h5,h6h= #...##........#...... ##..##..≈≈...# ....####......≈≈...# .#.........# h8> #...... ..##.....##  ####...... .##.## ##.#####.........#...#....... ..#...#.@.........7.2 (2h>"%)...##.....#.......... ##.#................).....'##h>.........##........#......... .h-?.###'##.##......#..................#.##.........###.#...............h?h?F8%hHhOn3hohhwh|,h^ _Found a stone staircase leading up.h43hEh  #......_..♣♣... #.............##...<. #...##........###..... ##..##..≈≈...#h .......####......≈≈...# .....#.........# #.........##.....##  ####.........h##.## ###.#####9 #..........#...#h1. #..#...#......  ..%)...##.....#...hwF. ###.#.......)....ht.'...#.#. ........#...#.......h .#............  #..###'##.###.....h׍[ hKhhG h h` h h p #..##.....♣♣.. #......_..♣♣.. ....... #..... #...<.. #...##.......h ##.....# ##..##..≈≈...####≈≈...# .........# ###.....## . ####..o......h+ k##.## .###........#####. .#hQ .#...#. .#..........#...# . ..%)...##.....#h . .###.#....h ......)o   orc (wandering)..'....#.#hܘ @ #..#.#....h D# ............#h '.h &0h6 io.%hܩ ,80.2 (1hZ T_%h  _An orc comes into view. It is wielding a +2 mace of protection.hi #..##......###.....##..##.....♣♣..#_..♣♣ ........#....# #...<.. #...##.......##.....# ##..##..≈≈...####≈≈.. ...........# hj#...o##.....## #. ####..........##.## #.###........##### #.#....#...# #.#..........#...#. #. ..%)...##.....#.. #.###.#................)..'...........#.# ##..#.##hkh.qO_o.....hq&1h9vT_%hQxh'z  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc!h9_)(((h,...h>12 ===2.6 (1.4hh2G _You kill the orc!h3hhthBr.###.....##..##.....♣♣ .........#......_..♣♣ .#...........# #...<.. #...##...##.....# ##..##..≈≈#........####......≈≈h....).........#......#...............##.....##. ####...##.##.  #.###..#####.....  #.#.....h....#...#..  #.#....#...#....  #. ..%)...##.....#.....  #.###........#.........hA>). h   jackal (wandering)  #....'...........#.#....  ##..#.#.............#.... hyH #....#.h(0.0h_.h%hhxQ27 -3.6 (1hB_hS' _The jackal barks!h3S_%h8-h9T_%h5hM `  You shoot a sling bullet. The sling bullet hits the jackal!hS _(((((.%hT !h h" _.....h.%h   jackal (wandering)h h G12 9=5.0 (1.4h3 hP J _You kill the jackal!hp  You shoot a sling bullet.  The jackal barks!  The sling bullet hits the jackal!hv(((((†(%h__......h(6.4h :_hV J _You kill the jackal!h3hhihh ;27 hh6hfhhhh8hzh7 h   .###.....##..##..................#......_.hj Y..... ........##.#. #...<...#...## .....##.....# ##..##..≈###.#........####......≈...)...#h  #.........##.... #. ####....@......##.#---h U9.4 (3.0  #.###........#####h  #.#.....†....#...#.. #.#..........#...#..h@  #. ..%)...##.....# #.###........#. #............'hw ...#.# ##..#........#...# #h "...#h :---h 9%h h|( 3h* h^; hH> h> hB ,hE ,hG haJ hEM ,hGO h\   .###.....##..##   ..............#....   # ..............#   .##.#.##...<...#...##   .....##.....# ##..##   ####.#........####....   ........)...#   #...##   #. ####..92   #.###........#####   #.#.....†....#...#   #.#...#...#   #.#..%)...##.....#   #.###........#..   h] [34m#............'...........#   ##..#........#....   #...#h^ h'` h+0 3h1 hz@ hrC hC hgG hI h,M hM hO hW # ..............#.....##.#.##...<##hX  ##.....# ##..######.#........####............).........#... #.......###. ####........##.###........#####.......hRX #.....†@...#...#.4.4 (2#.....hX %)...##......#....hGY '....#............  #.#..###'##.##............   #.#..................#.##. hY hC` 6%ha h0hw1hj2h9ht<h<hD@,hB,h4EhPm .###.....##..## .............#.........#..... .##.#.##...<...#...## .....##.....# ##..######.#####... ........)hP]#... #...............## ####.@........#6###........####...†....#...  #.#..........#...#........  #.#..%)...##.....#.........#... h/Q.'. ...#............hQhX9%hNYh%hh^hh}hh~,hv,hkh #.#...... .# #..## ... .###.....##..## .............#h<.........#.....#.##.#.##...<...#...## .....##.....# ##..########.#####... .......@..)#...8h ######...............## ####..........#  #.###........#####........  #.#.....†....#...#........#.. #..%. #..........'...hdh59%h!hV   #.#   .....# #..##   .....###.....##..##   ........#   # ..............#   #.##.#.##...<...#...   .....##.....# ##..  #.#.####  .).#  .######..##   #. ####..   #.###........#####   #.#.....†....#...#   #.#....#...#   #.#..%)...##.....#   #.###........#.  #.'.h[ 8%h[ +9.4 (1hb 9%hc hrhhhhh!h &h)h+hs/h30h 2h9h:(h:h.#..h:%..........h;...#...h?3........# #.#..........# . #..## ......###.....##..## ............#.........#.....##.#.##...<...#...###.....# ##..#801.4 (2#.#####... ...........)#  .######...............##  #. ####.................# ....##..heEhFh_3hũhNhjBh BhQhQ....'#. ..... ....#...###.######.... h.#..#... ...#...#... #.#...#.........# . #..###.........###.....##..##................ #.........#....3####.##.#.##...<...#...#h&b##.....# ##..#  #######.#........####...  ...........).........#..##........ ...... ..###.†....#hhhh 3h h h h h ,h ,h h  ..#...# ... #...#. ..........'. ..........#...########..... h.#.... ...#... #.#...# . #..###...###.....##..##5#................h ####...............#....  ####.##.#.##...<...#...#  ..........##.....# ##..#######.#...... . .#......h8 h hx3hh{hs,hv,h,hh` #...#.   ....>.).....   ...#...#    ... #...#.    ...........'.....#   #. .....#...##   hi#.######........h.#...   #...# ...#....   #.# #.#....7 #.# . #..##   #.........###.....##..##   #..................#.....   ####...............#.....   h####.##.#.##...<...#...##   ..........##.....# ##..##   #######.#........####....   ...........)#hhhg; _Found a stone staircase leading down.hhh\hh,h,h;,hjhS #.# #....#+######.. #. #.# #....#...#. .......>.)....... ......#...#... ...... #...#.## ........'.....## #.#....#...## #.######.@........#......§9 #...##.....#....§ #.hZ###.... #.#.... #.# ... #..## #.........###.....##..## #..................#...... ####...............#...... ####.##.#.##...<...#...## .##.....# ##..##hHhh2h 3h h( h'+ ,hp. Xh. h5 ?##.#. .. ..#.#### ... #.##....#+######...#. #.###...#..>).........#...#.... ..#...#.## .......'.....###11#.#....#...##...#.######..........#......§#............##.....#....§§#.........###.....#.#.....≈#.h6 # ..... #..###.........###.....##..###..................#......_####........#......h<< hR> h3hh3hhGh ,h h h hz#.#.#  #.#.## ### ##.#.. .... ..#.####### ...# ##....#+######...#. #.##.#...#.........>)...........#...#......3..........#...#..........h d'.....######.#........#...##.....#.######..........#......§...#......##.....#....§§≈#..###.....#.#.....≈≈#..# ......#..##.....#.........###.....##..##hPhhh3hhh,h,hhshUh `#.#.# #.#.#  #.#.#############.#...... ..... ..#.######### ...# #.#..#....#+######...#. ##..#...#.......>....@...)......5........#...#.............#...#.##........'.....######.#.......#...##.....###.######h ...#......§....#...##.....#....§§≈..#..###.....#.#.....≈≈#..# ......#..##..hhh0h&1h1hiHhLhRhThWhZhA[h\hYdhd. #.#.#he0 #.#.###h(f)########.#....hfV ..... ..#.###hg####hgV ...# #.#....hg #....#+######...#. #.#hlh{ #...............#..h i hin>........)..hj ..........@.....#...#hj7hj hJk+........#...#.##hk  hl..'.....#####hrl #.#hlR..#...##...hBm< #.######hm?..#......§...hn- #.....hoD##.....#....§§≈ho+ #hp###.....#.#.....≈≈h q( #h~qy..# ......#..##..h,r( #hr..###.....##..##h\sh{thh|h3h׵hhBhhh,hh^hXhnhhh,hJh5  #.   #.   ########   ..... ..   ##### ...# #   #....#+######...#. #   #.#.....#...#   #........>........)   #.........#...#22.4 (5   #.....#...#   #.....'.....   #.#h{.....#...##   #.######..........#..   #............##.....#..   #.........###.....#.#..   #.........# ......#..##   #.........###.....##..##hohh3hhVh huhXhhuh?,hhY        ######   .....  hx ###### ...#   #....#+######...#.   #.#.......#  #..>........).5.4 (3  #....#.  #...#  #...'..hw  #.#.....#  #.######..........#  #............##.....#  #.........###.....#.  #...# ......#.hphzhhp 3h9hMh,hxnh,hh=  #.# #.# #.#  hs#.. ...  #.###### ...  #.#....#+######...  #.#.  #@.......>......8  #.....  #.  #h .  #.#.  #.######.  #............##...  #.........###.....  #...# ....hvh; h!hM ####. ##### ....#+#######.......> #.................#..hh+9.4 (1hhh#hr$3h'hY)h)h-,h 0R #h0 # #########....S.. ##### .#....#+######.#...... #........>........ h0S#......................S   water moccasin (asleep).........#.######.hg6'30h6+1.4 (2h:hL<a _A water moccasin comes into view.h((((S   _You kill the jackal! _Found a stone staircase leading down. _A water moccasin comes into view. h  You shoot a sling bullet.  The sling bullet hits the water moccasin!  The water moccasin hisses angrily.hV..S..12 ===2.8 (1.4hUZh\i _The water moccasin is moderately wounded.hZ *M_The water moccasin is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  Lightning courses through the water moccasin!h^ y((.h9 (...h Conjurer3--754.2h h R _You kill the water moccasin!h;    ### h;A #.#  #.#  #.#   #.######## #### #.@....... . #.######.# ...# #.#....#+######...# #.#..#h< #........>) #....# #....# #.....' #.#......#h/@h@h@J27 ---50hBChKDh(r 3hr hs hZt ,h`x --hIy ,hy h]{ h| E3==hM| h' 4 _Magic restored.h hG h~ h h{ h h h߃ h h hs hx h hp :==hҍ h ht ,h hҘ hٙ ,h[ h h =12 h h 7 _You open the door.hc h ;27 hP h @  There is an open door here.hw h  _h h h5 h h? hٻ h ,h< h h ,hM h+ h ,h h h ,hm h h ,h h h ,h$ h h h hC h h ,h hd h hn h| h hO ,h h h% h h h h  hk h hT Bh h hF h h h  #............##.....#....§§≈ #.........###.....#.#.....≈≈ h 9#.........# #......#..##.... #.........###.....##..##.... #..................#......_. ####...............#........ ####.##.#.##...<...#...##... h, #..........##.....####..##..≈ #######.#.####......≈--- hX ...........).........#...... .######...............##....  #. ####.................##  #.###........#####..h 3.  #.#.....†....#...#...  #.#..........#...#. h  #.#..%)...##.....#.  #.###........#.h% k ###.....#.≈hz% o.....# .#..##..........###.....#...............#......_###......##.#.##...<h% ^##..........##.....####≈#######.#........####.................#......h% v######......###. ###h& I..##.#.%h/& w........##............'...........#.#.hM& E h+ 064.2 (29.0)h$, ,5.2 (30h/ 9%h2  Things that are here: _a +2 mace of protection; a +0 leather armour; an orc corpsehA3hhh'h: _h;hhhdh8h,hhuhߺ,hhhU,h4hh;,hrhh*,hwhh,hhnhI,hthhh;hhFh0,hhfhhBhhWhhhNhhhhhh ,hhhhh>hh:hehN h$h2',h(hj*h+h|/,h1hy3h3h4h<  #.#..........#.##....#.#..###.#...............h=)#.#......#..###.####.#.#.#.# #####.#..............# #.#.#.# # #.....†............#.###.#+#.#.# h&=K##.##.#............<...........#  #.##.#............##.##....#####hC=#.##.#...........)........#....#h_=I#.......#.####.....hz=)+.........#.# #..#+h=Y#(............#.# #..h=..###########.#..#.......# ##.....h=N..# #h=#.####.##.##.#....######.# #.#...........  h>E#.# #.#..##.#########h">D...A - a wand of quicksilver (2)  h9>Things that are here:hD,85.2 (2hD612 6.2 (21hKhM} _a +0 dagger; a +0 robe; an orc skeletonhIhohhRQ27 h+hFBh1h(,hh P  There is a stone staircase leading up here.h2h _hAhh;hhh h,h#hh],h-hhB ,hC"hy%hK(hy(hm*h-h/h/hv1h4h7hH8h9h;h=h=h0?h@hB,hTCh@JhKhKhLhNhP,hPhRhS,hhThVh6WhYWh#XhNYhZ,hk\hbhe,hfhjhlh$mhnhqhththvh[yh{h{he}hhC,hhh3,hhhh hh_hj,hThןhThhhAhZhyh/hhhhIhĭhhhhhhڱhAhhN,hʹhYh-,h˷hIhfhh#hh,h,hhWhvh(hh,hh;h@hhhch,hhhh%hh>h,hLhh hh hph=12 hhq _e - 5 potions of curing (gained 1)hh;27 hhh...##........ ... h"....+.........# ...# # ... ....#.........##...# .####.# hE~....#..............##.## .. ....#...###............. .. hfn....#.....#....... h....#....#....... ....#..hO......... ....#...#hh.@......[ 930.2 (44 h...#....#hb.#........ h!.#......#.......#........ .#......##.......h?. .#......#...............h_9. .h#...÷...#.......# ........'...............h .#..#...#.......#.....#..  hL......................... hh%,1.2 (45hhC _Found a robe.hl3hzhhh,hh,h!hh7,hhh^hhh hQ,hhh+hShhhh h!h$hO&h&h(hu*h,,hc-h0/h(1,h1h7h9,h:h<h=,hE>h"@h3A,hEhkGhXIhIhJhDMh QBhUhWhWhYh[hH],h^hahb,hchehg,hthhmhgnhnhohqhrhrh thuhwhwhxhzhT|h~|hA}hhڀh[37mhh"h,hhh$hh hQh<,hbhhy,hhhh2h[hh,hܣhuh,hah5h,h$h|hv,hDhhк,hԻhZh3,hhhfhhhh,hhh,hhMhpBhh1Bh{h4,hQhhhhhhhhhh,hhhAhqh8hh,hihhE,hhT h h hh hh,h+hh,h^hh*,hhh h.hhhh;"hN#,h$$h&h'h0'h'h:)h"*,h*h,hN-,h-h/h/h0h0h<2h(3hY3h3hB5h5,h6h6hj7,h7h8h8h 9hF9h-:h:h:h:h;h;h<hS<ht=h=,h1>h>hM?,h?hMhNhBNhNhUhVhVhWh]h]h;^,hahbhbhchghahhyhhhhlhfmhmhmhqhyrhrhVshvhw,hdxh{h]|,h/}hNh߁,hMhRhE,hhވhhhՊh֌h,hԎhhh1hՒhh,hehhhh™hwh,hEhh h+hhhE,hhܩhhhhhhhhEh,hChh̺hhh hJhnh.hhhhh;h}hhgh7h?hmh<hh h8hhHh,hh:hhhhhh4hhhchhthhhhhqhhhh)hhhhhhhh h h h hhHh}hGh[hhhh$h&h&h'h1,h-,h%/h2h5,h5ha9h:h;h;h?hiAhAhpBh FhGhGhHhLhO,hPhSShUh4UhVh*YhZh"[h\h7_hTyhyhyhd{h~h0,hhhhVhhh",h]hh,hhhJhhĝhh,hhh^hhyhhhhįhhhɳhhth]hhfhyhhhhhp,h h-hhhhhf,hhlhh2h9hkh",hihh ,huhn<  You see here a +0 club.hh _hAhhhhPhhX ,hhhhhh"Xh%h'h'hO)hm+hJ-,hr.h0hE2,hV3h}5h6h"7h7h:hu<,h=h?hB,hChEhG,hHhJhLhLhMhOhRQhwQhRhThDUhkUhVhWhWXh~XhXh_h`h`hahxchd,hehghjihihmjhlh2n,h-ohqht,h:whyh|,h~hh,h+hhhćhhqh,h،h-hhԏhːhNh,h—hhnhhhN  #.........###....  #.........# #....  #.........###....  #................  ####.............  #########.##.#.##...<.  #..............##.....  ############.#........  #@..........).....6097.2 (166.0)  #.######.......... hs #.# ####..........  #.###........#####  #.#.....÷....#...#  #.#..........#...#   #.#..%)...##.....#h   #.###........#....   #...'....hE hSh+9%h$E _Done exploring.h 3h% h߿ ..................0.0)%hm h hl E _Done exploring.h" 3h h! 4h# 9%hy% E _Done exploring.h [?25h[?0ch P  Search for what [Enter for "."]? h [?25l[?1chh15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a maw talismanb - [D:5] a trident  c - [D:5] a +2 mace of protectiond - [D:5] a stone staircase leading down  e - [D:5] a stone staircase leading up  f - [D:5] a stone staircase leading up  g - [D:5] a +0 club  h - [D:5] a +0 dagger (1 further duplicate)  i - [D:5] a +0 hand axe  j - [D:5] 9 stones (5 further duplicates in 1 pile)  k - [D:5] an ornate altar of the Wu Jian Council  l - [D:5] a quarterstaff  hm - [D:5] a stone staircase leading down  n - [D:5] a stone staircase leading up  o - [D:5] a stone staircase leading downh}%Level 5 of the Dungeon <<<>>>_(Press ? for help) #.#..###'##.##...............#......#..............##.####.....# #.#.# #.#..................#.##...........#...###..................#.# #.#.# #.#..###.#..........................#...........#...........##.# #.#.# #.#......#..###.####.#.#.#.#........#...........#...........##.# #.#.# #####.#..............# #.#.#.#.#........#.......................##.# #.#.#h% #.....†............#.###.#'#.#.#........#...#..............[....##.# #.#.# ##.##.#............<...........#.(.....#....#.......#.........#.##.# #.#.## #.##.#............##.##....#####....#......#.......#.........#.##.# #.#..# #.##.#...........)..................#......#.......#...........##.# #.#.##h&o #....#.........)..#.................#......#......................# #.#.# #.####...........)+.................#......#...÷...#.......#..#...# #.#.#h#&z #.# #..#+#.......#(.......................'......................## #.#.# #.# #............#####.............#..#...#.......#.....#......#..# #.#.#hX&F ######.#..#.......# #............................................# #.#.# #.................# #................#...#######...#.............###.#.#hs&#.####.##.##.#....#####..........>#.............##...#...#......#...##.#.##.# #.#........................†.#.#.#########.###..#............#.##.#.#h&#.# #.#..##.#########............#.#.##.###.###....#..#..........##.# #.#..##.........#..#.##......#.#.##.##................####.#.##.# #.#..........##.#..#.#########.#.#########.##..#######.......# #.#.##.# #.#..#######.##.#..#.#h&~#.#...............########.#.##.####.#.##.####.##.#######.##.#..#.##.##########...............#.........#.#h 'f#.................##.#..#.##.##..##.#########.####.######.#hhhZh +h" Ohiimabiel the Conjurer  *EXPLORE*hf Octopodeh mHealth: 41/41 ========================h mMagic: 23/23 ========================h- 5AC: 1hv -Str: 8h BEV: 27 h 6Int: 19h -SH: 0hO .Dex: 14h XL:  7 Next: 75% Place: Dungeon:5h Time: h< J_Found a robe. h _You see here a +0 club. h 6_Done exploring. h6_Done exploring. h~7_Done exploring.  hBSearch for what [Enter for "."]? .hhhhh0h3he7; _h=hqBBhGGhH,hJhWOhrPhPh+QhWh6X,hXh]h^h^h_h8ehg,h.hhmhq,hshyh[},hhLh܉,h\hˏh,h}hIhޛ,hyh-h,h=hḫ,h=h0@  There is an open door here.h6 _hQhehhhhBh4hqh hOhhh,hhCh,hh\h,hh0h,hTh+ h ,hhh,h:hh,hh/#.#......#..###.####.#.#.#.#..... #.#..............# #.#.#.#.#..... ..÷............#.###.#'#.#.#..... #.#............<...........#.(... #.#............##.##....#####.... #.#...........).................. h/..#.........)..#................. ###...........)+.................#..#+#.......#@................ Noise: --------- h/6122.2 (25.0)#............#####............. v) +10 sling "Hiafrinn" {elec, *Corrode rP h0###.#..#.......# #............. Fire: v) +10 sling "Hiafrinn" {elec, * h=0...............# #............. ###.##.##.#....#####..........>#.#.#........................†.#.h\0M #.#..##.#########............#.h{0{ #.#..##.........#..#.##......#. h0d#.#..........##.#..#.#########. h`1h'9h-<L _You see here 9 stones.h?3hhehh: _h hS h he h[hhh&h!..###.#..................... ......#..###.####.#.#.#.#......# #.#.#.#.#... h"......#.###.#'#.#.#..... ......<...........#.(.....# h5"......##.##....#####....#...).....hS"# ...h")..#....# ...........)+...#5.2 (3h" .0) ..#+#h"~#(...... ............#####......h"# .#..#h ## #....... ............# #.......h'#.. hC#.##.##.#....#####..........>#... .#........................†.#.#.# ha#U.#..##.#########............#.#.# .#..##h~#/..#.##......#.#.#h$h-h/h3h?hh,h{hYhhwhh\hbhhhh0#.#......#..###.####.#.#.#.# #.#..............# #.#.#.#.#÷...#.###.#'#.#.# #.#hj......<...........#.( #.#......##.##....#####.... #.#.....)................#...)..#. ###.....)+....h.  #..#+#.......#@...8 h, #.....##### hW###.#..#.......# #.... .....hD[...# #.... ###.##.##.#....#####....>#  #.#........................†.#  #.#..##.#########............#.  #.#..##.........#..#.##......#. hh] #.#.#.#..#.#########.hh.h[L _You see here 9 stones.hh 512 9.2 (1hh" _B - 9 stonesh4hh N _There are no items here.hc)h)h+h;h >hoBX27 _hBhE,hGhIhdL,hANhPh1S,hThchi.###.#..........................# .....#..###.####.#.#.#.#........#.....# #.#.#.#.#........# ....#.###.#'#.#.#........# .....<...........#.(.....# .....##.##....#####....#..).....# ........)..#........# ..........)+....@..#33.2 (4 .#+##........ ...........#####.......#..# #..## #........ ...........# #..........# ##.##.#....#####..........>#..... #........................†.#.#.## #..##.#########....hn........#.#.# #..##..#.##......#.#.#h7ohphQ M.....#.## .###.#..................#..###.####.#.#.#.#....# #.#.#.#.#.#.###.#'#.#.#........#..<...........#.(.....#.##.##....#####..).)..#.......)+.# .#+#........ ...........#####.............#..#.........4.2 (1hQ 3h h h h ,h h5 ,h h h ,h hX ha ,h hR hI ,hZ h hw ,ha h hH ,h5 h= h4 ,h h h! ,h+" h/# h# ,hp$ hH* ##.##....#####....#......#...... )..................#......#...... .h* n#.................#......#...... )+.................#......#...÷.. .#h* ..................'...... .#####.............#..#...#..... .h* # #........................ .# #......#...####### .h* w#####..........@#.............##4h+ ?0.0)......÷.#.#.#########.## hI+ #####............#.#.# #.###..#.##......#.#.# #.# h+ .##.#..#.#########.#.#########.## .##.#..#.# #.#.....  .##.#..#.# #.##########....  .##.#..#.# #.# #..##  h+ e.......#.###.##########..## hY, h0 hN2 c _There is a stone staircase leading down here.hl hۿ h, h he B12 5.0) _ha hX ####### #.....# #...5.# #...(.# #.....#6 #@.#h #....#  .#.#..#  #. .. .... #. #.# #.. ## .. # 5   shadow imp (asleep) ### h hhv 55  You climb downwards.hDJ====9 (1.7hKhP _The shadow imp shouts!  Found 4 large rocks. _There is a stone staircase leading up here.hz  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hy  hiimabiel the Conjurer  *EXPLORE*  Octopode  Health: 41/41 ======================== ####### Magic: 22/23 ======================-- #.....# AC: 1Str: 8 #...5.# EV: 12Int: 19 #...*.# SH: 0Dex: 14 #...*.# XL:  7 Next: 75% Place: Dungeon:6 #@.# Noise: ====-----  Time: 6145.9 (0.0) #....#  v) +10 sling "Hiafrinn" {elec, *Corrode rP [hym.#.#..#  Fire: v) +10 sling "Hiafrinn" {elec, * #. .. ....  #. #.# #..  ## .. #  5   shadow imp ###  _There is a stone staircase leading up here.  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (80% to hit)h3X 5*hr 5*Aim: a shadow imp (80% to hit)h+hiimabiel the Conjurer  *EXPLORE*OctopodeHealth: 41/41 ========================#######Magic: 22/23 ======================--#...#.#AC: 1Str: 8#...#.#EV: 12Int: 19#...#.#SH: 0Dex: 14h,P#...#.#XL:  7 Next: 75% Place: Dungeon:6#@.#Noise: ====-----  Time: 6145.9 (0.0)#....#v) +10 sling "Hiafrinn" {elec, *Corrode rP.#.#..#Fire: v) +10 sling "Hiafrinn" {elec, *#. .. ....#. #.# #..## .. #5   shadow imp### _There is a stone staircase leading up here.  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (80% to hit)hܪh..5.=---7.4 (1.5hh^ _The blast of sand misses the shadow imp."h)  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."hy  hiimabiel the Conjurer  *EXPLORE*  Octopode  Health: 41/41 ======================== ####### Magic: 21/23 =====================--- #.....# AC: 1Str: 8 #.....# EV: 12Int: 19 #...5.# SH: 0Dex: 14 #...*.# XL:  7 Next: 75% Place: Dungeon:6 #@.# Noise: =--------  Time: 6147.4 (0.0) "he#....#  v) +10 sling "Hiafrinn" {elec, *Corrode rP .#.#..#  Fire: v) +10 sling "Hiafrinn" {elec, * #. .. ....  #. #.# #..  ## .. #  5   shadow imp ### "hL _The blast of sand misses the shadow imp.Casting: Sandblast (safe; 2% risk of failure)  "hnConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  "hvPress: ? - help, Shift-Dir - straight lineAim: a shadow imp (80% to hit)"h Ghiimabiel the Conjurer  *EXPLORE*OctopodeHealth: 41/41 ========================#######Magic: 21/23 =====================---#.....#AC: 1Str: 8#.....#EV: 12Int: 19#...5.#SH: 0Dex: 14"h /#...#.#XL:  7 Next: 75% Place: Dungeon:6#@.#Noise: =--------  Time: 6147.4 (0.0)#....#v) +10 sling "Hiafrinn" {elec, *Corrode rP.#.#..#Fire: v) +10 sling "Hiafrinn" {elec, *#. .. ....#. #.# #..## .. #5   shadow imp"h ###Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."h Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line"h aAim: a shadow imp (80% to hit)  The blast of sand hits the shadow imp!"hR+"h2MM(5"h<3 Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a shadow imp (80% to hit)  "hg3xThe blast of sand hits the shadow imp!  The shadow imp is almost dead."hD4-8.9 (1.5"h9"h4=X _The shadow imp closely misses you.#h "  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#h   hiimabiel the Conjurer  *EXPLORE*  Octopode  Health: 41/41 ======================== ####### Magic: 20/23 ====================---- #.....##hG  AC: 1Str: 8 #.....# EV: 12Int: 19 #...(.# SH: 0Dex: 14 #...5.# XL:  7 Next: 75% Place: Dungeon:6 #@.##hw  Noise: =--------  Time: 6148.9 (0.0) #h #....#  v) +10 sling "Hiafrinn" {elec, *Corrode rP #hΌ y.#.#..#  Fire: v) +10 sling "Hiafrinn" {elec, * #. .. ....  #h #. #.# #..  ## .. #  5   shadow imp#h# - ### #hN T _The shadow imp closely misses you.#hj Casting: Sandblast (safe; 2% risk of failure)  #h MConfirm with . or Enter, or press ? or * to list all spells.#h $Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (almost dead, 80% to hit)#h =  hiimabiel the Conjurer  *EXPLORE*  Octopode  Health: 41/41 ======================== ####### Magic: 20/23 ====================---- #.....# AC: 1Str: 8 #.....# EV: 12Int: 19 #h>A#...(.# SH: 0Dex: 14 #...5.# XL:  7 Next: 75% Place: Dungeon:6 #@.# Noise: =--------  Time: 6148.9 (0.0) #....#  v) +10 sling "Hiafrinn" {elec, *Corrode rP .#.#..#  Fire: v) +10 sling "Hiafrinn" {elec, * #. .. ....  #. #.# #..  ## .. #  5   shadow imp #h>>### Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#hz>JAiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (almost dead, 80% to hit)  The blast of sand hits the shadow imp!$h`/ #######    #.....# $h#@.#   #  #. .. .... #. #.# #.. $hB## .. # ### $h&.$h]6750.4 (1.5$hy$h;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (almost dead, 80% to hit)  The blast of sand hits the shadow imp! _You kill the shadow imp!$hI M#####.(#...####<.# #....# .#.#..#$h #. ..#....#$h $h #1$hD K=27 -$ha 10$hޫ $h %hw #######.....(.####%h-x0 #....#.#.#..##. ..#....#%h~%hf@-2%h̃%hba _There is a stone staircase leading up here.%h7!L #######%hf!T.....##...(%hz!z#....####<.###%h!x #@...##...#.#..##...#. ..#....#.#%h!'#.#%h!(#%h`(%hE)$3 %hg) _%h-%hm0&hJ&h&ho &hs P  There is a stone staircase leading up here.&hbu &h_v @= _&hw &hx &hz &hz #2&hz (=&hV| &hN G&h ^#######..#.....# #...@.# 6.4 (3..# &hӃ ####<.### #....#&h [#...#.#..##...#. ..#....#.# #. #.###..#&h !###&hp &h# &h q _You see here 4 large rocks.(h(h512 7.4 (1(h)(hG _C - 4 large rocks(h:(h(h(hN _There are no items here.(h6*(ho*(h)+(h~-(h.(h3n27 _(h3(h4(h4(h(;########.....#.......(hc;{####@.###9.4 (2 #....##...#.#..##. ..#....(h;#. #.###..(h;####(h;(hYB,(hBa _There is a stone staircase leading up here.(h Q)hkqQ)h3 #######.....##.#....####<.### #@...##...#.#..##...#. ..#....#.##.##)h#)h$O=60.4 (1 _)h()h4+)h ####### #.....# #.....# #.....# #.....######<.####..##....##..@#.#..##...#.#..#.... #.# #.##.###.. # ### .. # ### 1)h *hsgQ ####### #.....# #.....# #.....# #.....# #####<.### #..##....# #.@.#.#..#*hg #...#.#..#.... #.###.##.###.. # ### .. #  ###*hg*h n*hn#3*hn2==2*ht~*hO  # #.....# #.....# #.....# #.....# #####<.### #..##....# #@..#.#..# #...#.#..#.... #.###.##.###.. #+ ### .. #  ###*h *h/ &3*h *h? *h #######.....######<.####..##....####...#.#..##..@#.#..#....###.##.###*h#+ ### .. #*h*hF&4*h=*h]+hB # #.....# #.....# #.....# #.....# #####<.### #..##....#+hB ###...#.#..# #.@.#.#..#.... #.###.##.###.. #+ ### .. #  ###+hG+h5H&5+hJ+h#L+hz  # #.....# #.....# #.....# #.....# #####<.### #..##....#+h  ###...#.#..# #@..#.#..#.... #.###.##.###.. #+# ### .. # +h A ###+h +hc $==+h 6+h +h +h i.....#####<.###..##....###...#.#..#...#.#..#....###.##.####+# ### .. # ### +h5 +h &7+h +h ,hڎ&'...........>...#.......##.......#####+####,h ,hp$12 ,h@======8,h,h _As you open the door, it creaks loudly! _Found a staircase to the Ecumenical Temple.-h5 #####<.###..##....###...#.#..#...#.#..#....###.##.####@# ### .. ##.......# ### #.......# ##-h;,-h=-h>27 -hA=------9 _-hD-hGQ _There is an open door here.-h" #####<.###..##....###...#.#..#...#.#..#....###.##.#######'##### .. ##...@...# ###  -h0>-hɕ-hM------70 _-h9-h-h~  #####<.###..##....###...#.#..#...#.#..#....###.##.#######'##### .. #.......# ###  -hQ 7>.-hS -h &1-h -h .h6 #####<.###..##....###...#.#..#...#.#..#....###.##.#######'##### .. #.......# ###  ..h<.h<&2.hw@.hCi _There is a staircase to the Ecumenical Temple here..h^ 4.ha .hf .h k 712 3 _.hk .h [ ..._........### ..............## ...............## ................## .................# ..........._.....## ..................# ..................# Temple .⌠..........._..@.# ..................# .h- ..................# ..........._.....## .................# ................## ......._.......## ..............## ..._........###You climb downwards. Welcome to the Ecumenical Temple! Found three altars..h .hJ! T__.hMp -4.1 (1.7.hv I__.hy _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here./hl 3/h /h /h /h n27 _/h- ,/h  /h D _Found a stormy altar of Qazlal./h 3/h /h% /h ,/h /hO /h ,/h! /hi' _....###_........###....##....##....##...........# ⌠...⌠_.....##.....#....@......#9.1 (5.0⌠/h' s_..<.#.....#............# ⌠...⌠_.....##......#.......##_.......##........##/h8( /h,- K__/h. 0hu30hʃ0h0h,0h#,0h,0h0h......##### ....#### _### _### ## ## ..........## # ⌠...⌠.....##81.1 (2........ ......⌠..........._..<.# .......................#0h!I_............##0hw0h|H__0hç_ _There is a radiant altar of Vehumet here.1h:@Y  You curl up in front of the altar of Vehumet.1hE/  --more--2h 2h Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. 2h Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religion4h 4h4hOB........#####4hhiimabiel the Conjurer  *EXPLORE* ............####Octopode 4hg.._............###4hHealth: 41/41 ======================== ........_........###4hMagic: 23/23 ======================== ...................##4h-AC: 14hStr: 8 ....................##EV: 27 4hrInt: 19 .....................##4hYSH: 0Dex: 14 4h)>......................#4h>XL:  7 Next: 77% Place: Temple ⌠...⌠...........@.....##4hZNoise: ---------  Time: 6181.1 (0.0) .......................#4hv) +10 sling "Hiafrinn" {elec, *Corrode rP .......................#Fire: v) +10 sling "Hiafrinn" {elec, * ......⌠..........._..<.# .......................# 4h>.......................# 4hl⌠...⌠..........._.....## 4h=......................# 4h.....................##You climb downwards. Welcome to the Ecumenical Temple! Found three altars. 4h-_Found a staircase back to the Dungeon. 4h5_There is a staircase back to the Dungeon here. 4h&_Found a stormy altar of Qazlal. 4h&~_There is a radiant altar of Vehumet here.  You curl up in front of the altar of Vehumet.4hpk  Vehumet welcomes you!4h[__--more--4hN  of Vehumet ......4h,12 2.1 (1 4h _4hN4h6he06h06h56h;6h?6hUCQ27 6hDI _Found a basalt altar of Yredelemnul.6hCF6hmF6hG6hN_............###_........###......##.....##...##...#⌠...⌠_.....##........# .......#4.1 (2⌠..._..<.#..#.......# .⌠...⌠6hGO_# ......_# 6hO6hUV__6hV6h36h6h6h6hb,6h6h6h6h6h2uM._........###.6hk....##...##...##...#⌠...⌠6h_.....## ...............#..........# .6h<⌠⌠...._..<.#6........#..# ...⌠...⌠..........._.....##.# .............##_#6hk>_###6h6hr A__6h 6ho 36h 6h# 6h& ,6h{* 6hk+ D _Found an iron altar of Okawaru.6h- 36h=/ 6h#6 NM.....##...##...##...#⌠...⌠_.....##..............#..#6hd6 ⌠⌠_..<.# ..........#86h6 %..#⌠...⌠6h6 _.....## ...........................#..........6h6 8..##_6h6 _## .__#6h7 7_....6h7 6hg= V__6h> 6hr 36h=t 6h|{ 6h} 6hG ,6hЁ 6h~ ,6h 6h ...##...##...#⌠...⌠_.....##..............#..#6h ⌠⌠_..<.#.........#..#6hY 90⌠...⌠_.....##.....6h b........#.##_.......##6h c...##__6hߏ Y### .._.....6h #6h 6h7 x___6hR 9 _Found a bloodstained altar of Trog.6h~ 6h 6hP 6h6hA6hr6h,6h ,6h< 6h0...##...#6h%d⌠...⌠_.....##6hD=..............#6he..#⌠⌠6h|_..<.#..6hS.......#..#⌠...⌠6hS_.....##26hS.............#.##6h_.......##.........##6h$L__###.6hF[_.... ##.6he #  ######6h%####6h6h-__6h6hi7h#X7hjX7hY7h_a7hd7hg,7hh7hGj7hnj7hk7hm7ho,7h q7h_s7hu7hCu7h@v7h^|#__#.#_........7h|.......... ._...........⌠...⌠.._.....7h|...⌠....@..⌠..........._.6.1 (4.7h|N...... ._7h|⌠...⌠...._........7h|......... .7h}._.......  .............#7h.}  #........_...._........###7hF}E 7h}7hE___7h_7h67hK I7hU 7h 7h# ,7h$ U _Found a glowing golden altar of the Shining One.7hn' 37h( 7h+ E _Found an opulent altar of Gozag.7h- 7h- 7h/ 7h2 R  There is a fountain of clear blue water here.7h5 7h5 7h@7 7h"= ] #####....##### 7hO=  #######  ###_7hs= X#  ###_7h= @_  ## 7h= Q##_......... 7h= #7h= _..........@⌠...⌠.2007h> .._..⌠.......⌠......7h,> r_⌠...⌠....7hK> ...7hc> !...7h> 7h$D :_7hcF 9 _Found a hazy altar of Hepliaklqana.7h 7hT 7h^ 7hg 7h ,7hI 7hz 7h^ 7h 7h ,7h 7hʺ  #############  #####....#### #### ###_ ###__ ##  ##_..@.....4  ##  #  ##....._...........⌠...⌠  #  #  #...._..⌠.......⌠  #  #7h 8_7h 8 _Found a broken altar of Ashenzari.8h6I8hRX8hnX8hQ8h=,8hW8h{8hu,8h8h}8h,8h8h=8h8h8h 8hr8h ,8h8h8h 8h98hq8hG8h%,8h8hY8h#,8hW8hP8h8h8h8h##################...........##### ###...................#### ............_.....### ......_..........._8hIZ### .................## .._........## .......## 8hp|................@.#15.1 (11.0) 8h..........⌠...⌠...._.....# ....8he. ................ 8h........⌠⌠8h_..< ... .........8hk. ...⌠...⌠_.....# 8hC*...#8h8h;_8h8hm# 38h4% 8h56 X8h9 B8h: 8h=> 8h? ,8h@ 8hzC 8hD ,8hE 8hH 8hJ ,8hK 8hzN 8hP 8h6P 8h@Q 8hS 8hU ,8hV 8hY 8hZ 8hZ 8h[ 8h] 8hm_ ,8hy` 8ha 8hc 8hc 8hd 8haf 8h###+### 27 3.6 (1.0 _;h5;h;h###...#.#..#...#.#..#....###.##.#######'##### .. #.......# ###  >.###+###;hM;h&4;h;h\;h,'#.##.##.....###;h;h012 5;h;h( _You open the door.<hǁ ...#.#..#....###.##.#######'##### .. #.......# ###  >.####@####<h #.# #<hG<h%27 <h܇6<h_<hQ _There is an open door here.<hD ###.##.#######'##### .. #.......# ###  #...>...##.......##.......#####'#### #@# <h J.....##### <h <hu -7 _<h <h <h 4####'##### .. ##.......# ### #.......# <h #...>...#.......<h ,.....<h B###'###<h g #.# <h ...#<h! '.........<h9 <######..##<hJ . ##<hY <h <h <h 8<h <h# <hO .......# ### .......# ..>.......###'#### . #.# ...#..#<hR...##...........########..##<h[<h&9<h#<h%=ht ..>...###'######. #.# ...#..# ####....#..##...@.......#######..## =hu3## =hZ40=h #.# #...>...# #.......# #.......# ####'######. #.# .... #.##..# ####....#..# #. #..## ##=h=hH&1=hU=hI=h I=h=hM=h=h=h7 ,=h =h #.......# #...>...# #.......# ##.......# ..####'######.. #.# #.... . =h#.##..# >.[####....#..#.. #.....# 4.6 (3=h########..##.# ## =he=hw=h9s _Found a leather armour. Found a stone staircase leading down.>h3>h>h">hY%>h)B>hz+>h+>h,>h.>h`2,>h3>h5>h18,>h9>h@)#.......# #...>...# .#..##.......# .#..#>h@#.......# #...#####'######.......>hFA%#.###.........#.##..#.>.[...#####....#..#....#......# 8.6 (4>hmA########..##.# >hA#.## # #.##.#>hA!#.#......>hA>hoB>hAH>hI>hx+  #...>...# .#..# #.......# .#..## #.# #...#.. ####'######....... #.###... #.##..#.>.[...#####....#..#...... #............#  ########.@##.# #.## # #.#  #.# #.# ... ... ).>h. >h~/ +9.6 (1>h~5 >hm8 & _Found a trident.>h  #.......# .#..## #.# #...#.. ####'######....... #.###...>h  #.##..#.>.[...#####....#..#...... #............#  ########..##.# #@## #>hv m #.#  #.# #.# ... ... )..#....>h >h '50>h >h ?ho?hp?hs?h`v?hw?h"x?hg{,?hx###'######....... #.###........ #.##..#.>.[...#####....#..#....#............# ####..##.#  #.##  #.#  ?h7...#....#)....#....D.D   steam dragon (asleep)?hH........#.?h ...?(..?hw 1  A steam dragon comes into view.?h݌+2.6 (2?h?h; _Found a scroll of poison and a stone.?h #.###...#..#.>.[...#####....#..#..................# #######..## #.## .# .#....$...##.....(..#).......#....D..............##...?(..#?hGg #.......#?h?hG?hd$3.6 (1?h(?h@ _Found 20 gold pieces and 3 poisoned darts.BhBh7A steam dragon. A relatively small grey dragon, with a resilient-looking scaly hide and steam pouring from its mouth. Max HP: ~30Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Large Int: Animal You have about 98% to hit with the +10 sling "Hiafrinn" (while incapacitated). It has about 17% to hit you. Attacks Max Damage Bite 12 Claw 6 It is resistant to steam. It can fly. BhIt possesses the following natural abilities:  a - Steam Ball(3d10) (6) [!]: Description|QuoteKh0EKhR#.###..........hiimabiel the Conjurer  *EXPLORE*#.##..#.>.[...#Octopode of Vehumet ......####....#..#......Health: 41/41 ========================#............#Magic: 23/23 ========================########..##.#AC: 1Str: 8#.## #EV: 27 Int: 19#.#SH: 0Dex: 14#.#XL:  7 Next: 77% Place: Dungeon:6#@#Noise: ---------  Time: 6253.6 (1.0)#....$...#v) +10 sling "Hiafrinn" {elec, *Corrode rP#.....(..#Fire: v) +10 sling "Hiafrinn" {elec, *#).......##Kh%S....D..............D   steam dragon (asleep)##...?(..##.......# _There is an open door here. _Found a leather armour. Found a stone staircase leading down. _Found a trident.  A steam dragon comes into view. _Found a scroll of poison and a stone. _Found 20 gold pieces and 3 poisoned darts.KhXKh-ZOhYS3 (((D  You shoot a sling bullet. The sling bullet hits the steam dragon!  The steam dragon hisses angrily.Ohv  The steam dragon is moderately wounded.OhOh 6  You hear a shout!Oh] ..D.oo 2 orcs (1 wandering)o.oAn orc comes into view. It is wielding a +0 club.Oh>12 ===5.0 (1.4OhOhx _An orc comes into view. It is wielding a +0 short sword.RhS.Rh/A steam dragon. A relatively small grey dragon, with a resilient-looking scaly hide and steam pouring from its mouth. Max HP: ~30Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Large Int: Animal You have about 71% to hit with the +10 sling "Hiafrinn". It has about 53% to hit you. Attacks Max Damage Bite 12 Claw 6 It is resistant to steam. Rh0It can fly. It possesses the following natural abilities:  a - Steam Ball(3d10) (6) [!]: Description|QuoteShH Sh[ #.###..........hiimabiel the Conjurer  *EXPLORE*#.##..#.>.[...#Octopode of Vehumet ......####....#..#......Health: 41/41 ========================#............#Sh>\ dMagic: 23/23 ========================########..##.#AC: 1Str: 8#.## #EV: 12Int: 19#.#SH: 0Dex: 14#.#XL:  7 Next: 77% Place: Dungeon:6#@#Noise: ===------  Time: 6255.0 (1.4)#....$...#v) +10 sling "Hiafrinn" {elec, *Corrode rPSh\ #.....(..#Fire: v) +10 sling "Hiafrinn" {elec, *#)..D....##...................D   steam dragon##...?(..#oo 2 orcs (1 wandering)ShC] G#...o.o.#You shoot a sling bullet. The sling bullet hits the steam dragon!  The steam dragon hisses angrily.  The steam dragon is moderately wounded.You hear a shout!  An orc comes into view. It is wielding a +0 club. _An orc comes into view. It is wielding a +0 short sword.Sh] She Shh ThfYou hear a shout!  An orc comes into view. It is wielding a +0 club. _An orc comes into view. It is wielding a +0 short sword.shoot a sling bullet. The sling bullet hits the steam dragon!  Lightning courses through the steam dragon!  You kill the steam dragon!Thv((†oo 2 orcsThQ"Th"ThT-..o?(o...Th&1Th:#.###..........hiimabiel the Magician  *EXPLORE*#.##..#.>.[...#Octopode of Vehumet ......####....#..#......Health: 41/41 ========================#............#Magic: 23/23 ========================########..##.#AC: 1Str: 8#.## #EV: 12Int: 19#.#SH: 0Th:Dex: 14#.#XL:  7 Next: 108% Place: Dungeon:6#@#Noise: ===------  Time: 6256.4 (1.4)Th:#....$...#v) +10 sling "Hiafrinn" {elec, *Corrode rPTh?;u#.....(..#Fire: v) +10 sling "Hiafrinn" {elec, *#)..†....##...................oo 2 orcs##..o?(o.##.......#Thd;You shoot a sling bullet. The sling bullet hits the steam dragon!  Lightning courses through the steam dragon!  You kill the steam dragon! Th;_Vehumet accepts your kill.Your Spellcasting skill increases to level 5!Your Conjurations skill increases to level 5!Th =You kill the steam dragon! _Vehumet accepts your kill.  Your Spellcasting skill increases to level 5! ThI= Your Conjurations skill increases to level 5!Fire Magic skill increases to level 4! have reached level 8!Th"G/  --more--Wh, E6/464/248 4% Whk Wh 4 _XhF  You shoot a sling bullet. The sling bullet hits the orc!  Lightning courses through the orc!  You kill the orc!Xhe2((Xhg(((   orcXh))XhSFXhFXhMIS  Vehumet accepts your kill.XhuIXh)JXh#S2...XhOS..o.o 2 orcs (1 wandering)Xh}SVo?(.XhWXh>W!7.8Xh_Xhix _An orc comes into view. It is wielding a +0 short sword.Xhi)   Vehumet accepts your kill. _An orc comes into view. It is wielding a +0 short sword.You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc! Lightning courses through the orc!  You kill the orc!Xh/ ((()   orcXh= Xhz ~...o)Xh (9.2Xh Xh9 Z _Vehumet accepts your kill.Yh  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!Yh'w(((()Yh1...Yhگ .Yh61560.6YhYhZ _Vehumet accepts your kill.Zhq& ..#.>.[...#####....#..#..................# #######..## #.##  ##.###.####.@..$...#.()..†..##.......#27 ---10Zh%'Zh@(Zh+ ####....#..#..................# #######..## #.##  ###.###.###Zhx....$....()..†.......)...#.....$.#ZhZhB---2ZhZh* _Found 9 gold pieces.Zh* 3Zh Zh Zhy Zh Zh@ Zh Zhޖ Zh Zh Zh=  #.##..#.>.[...# ####....#..#......#............# ########..##.# Zhf ^#.## ##.# Zh} #.# # ##.###.### Zh #...@$...# Zh 4.6 (2Zh #.....(..# Zh! #)..†....# #.....)....#.....).......####..)?(..## #.......#ZhE W#.....$.#Zh' Zh Zhح [h)C #.##..#.>.[...# ####....#..#...... #..# #..##.# #.## .# #.# .#[hC8#.# .# ##.###.### #....@...# #.....(..# #)..†....# [hC#.....)....#.....).[hC|####..)?(..# [hC[hC[hO[hxP[hP$5.6 (1[hY[hg[hg'12 [hg6.6 (2[hUo[h=r? _You now have 317 gold pieces (gained 20).[h| ####....#..#...... #............#  ########..##.# #.## .# #.# .# #.# .###.###.### #........# #...@.(..# #)..†....# #.....)....#.....)........####..)?(..#### #.......#  #.# #[h ]$.# [h [hZ %27 [hz $7.6 (1[h [h \hE3\h \h,\h \h\hW\hxh  You see here a steam dragon corpse.\h\h[ _\h\h \h%,\h)\h84 #.## .# \he4 #.# .# #.# .#\h}4##.###.####........#\h4#.....(..#\h4~)..†....#.#\h4u###.....)....#\h4{#.....@........70.6 (3\h4####..)?(..####\h4j #.......# \h 5#########\h53Things that are here:\h5\hd<\h> \h>g_a +0 short sword; an orc corpse\h!$#.# .# #.# .# ##.###.####........# ##.....(..# .##)..†....#.####.....)....##.....)........####..)@(..####  #.......# #.# #.....$.########## \h\h21.6 (1 _\h\hO\h512 2.6 (2\hL\hh8 _g - 3 scrolls of poison (gained 1)]h,]hg]h]h]h)]h7;27 ]h@]h8]h]h]h! ]hX]hLe#........# .##.....(..#..##)..†....#.#]h~###.....)....## #.....)........ ####..).(..####]h #.......#  #.......# ]h #....@$.# 5.6 (3######### ]h ]h ]hr]h%]h']hiC#.# .# #.....(..#..# #)..†....#.# ]hC###.....)....## #.....)........ ####..).(..#### #.......# ]hC#.......# #.....@.# # ]hL]hZM]hzM$6.6 (1]hV]ha]h7b'12 ]h_b7.6 (2]hYi]hl> _You now have 326 gold pieces (gained 9).^hG3^hLJ^h_S^hW;27 ^hZX^h\^h]^ha,^hEd^hpg^hk,^hm^hr^h*s'12 ^hu^h~ #.# .#  #.# #.#  ##.###.### . #........# .#^hW~S #.....(..#..# #)..†....#.#^h}~##)....####.....).........^h~####..).@..####81.6 (4^h~ #.......##.......#^h~b#.......##########^h~^h^h<^h&. _B - 10 stones (gained 1)^h-^h-^h2^h-8^h1<^h7@Q27 ^hA^h[E^hE^hOH^hvPb #.# #.# ##.###.### . #........# .#^hPp #.....(..#..# #)..†....#.###.....)....### #.....)......... ####..)....#### #..@....# 3.6 (2^hQ #.......# #.......# ######^h.Q*### ^hQ^h[^h]^hL 3^ho ^h ^h ,^h ^h ^h ,^hh ^h!  #.## .# #.# .#  #.# #.#  ##.###.### . #........# .# #.....(..#.. #)..†....#.#  ###.....)....###^hd q#....@).........5####..)....#### #.......#^h{  #.......##.......#^h '#########^h* ^h ^h _h5g########..##.# #.## .# #.# .# #.# #.#  ##.###.### . #........# .# #.....(..#..# #)..†....#.#  ###.@...)....### #.....).........####..)....####  #.#  #.# #.......##########_hn_hin+6.6 (1_hgu_hw_h[ 3_h _h _hm _h? ,_h _hG ,_h _hD _h ,_h _h _h! ,_h< _h  Things that are here:  a +0 club; a +0 ring mail; an orc corpse_hj _h  __hG _ho ########..##.# #.###.# #.# #.# _h #.# #.# ##.###.### . #........# .# _h 8#.....(..#..# #)..†....#.# _h ###.....)@...### 91.6 (5_h \#.....).......... _h( ####..)....###### _h _h _h! _h" `hpF`hF`h@P`hQ`hTW`hW`h:Z`h_`hb`hb`hsf`h(h`hj`hk`h m`hr`hu`hu`hw`h #.###.# #.# #.# ....#.# #.# ...##.###.### ..`h)#........##.# #.....(..#..# #)..†....#.# .`hK###.....)....###....#.....).....@.......`hjr4.6 (3####..)....#########`h.......# #.......#`hS#.......#`hQ######### `hN`h"`h+`hj 4`h5 `h ahIahFah,ah,ah#.###.# #.# #.# .... ah?#.# #.# ... #ahU##.###.### .. ..#........##.# ...ah#.....(..#..# ....ahy#)..†....#.# ....ah###.....)....###.....j#.....)..ahe####..)....##..ah#.......# #.......##....ahP...########## j   gnoll (polearm, asleep)ah+5.6 (1ah5+6.6 (2ahahu _A gnoll comes into view. It is wielding a +0 halberd.ah$  ((((((j  )  You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll shouts!ah ah  ah3 j.........jj 2 gnolls (1 polearm, 1 wandering)  ah~ GThe gnoll is heavily wounded.ah >12 ===8.0 (1.4ah ah& s _A gnoll comes into view. It is wielding a +0 flail.bhe a #.###.# #.# #.# .... #.# #.# ... # ##.###.### .. .. #........##.# ...bhpf p #.....(..#..# ...j #)..†....#.# ..... ###.....)....###...... #.....).......j. ####..)....#..bhf  #.......# #.......#  #.#bhf 2 #bhg R   gnoll (polearm)bhi bh-r 8j.bhr B27 ---bhr 90bhz bh| bhi  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!bh"d((((()bh*.....bhGK12 6===300.4 (1.4bh_bhZ _Vehumet accepts your kill.chi3chLchchoch;27 chch] ch,chch+ch ,ch#chch,ch#ch$ #.###.# #.# #.# .... #.# #.# ... #chG%* ##.###.### .. .. #........##.# ... #.....(..#..# ...jch%X #)..†....#.# ..... ###.....)....###...... #.....)..@.........)..---4.4 (4.0ch% ####..)....#########.. #.......#ch & #.......# #.......# #########ch&:---ch +ch,ch #.###.# #.# #.# .... #.# #.# ... # ##.###.### .. .. #.##.# ... #.....(..#..# ...j #)..†....#.# ..... ###.....)....###...... #.....)...@......j.).. ####..)....#.. #.# chv # j   gnoll (wandering)ch chh aj.5.4 (1ch+ dh<)#.###.# #.# #.# .... #.# #.# ... # ##.###.### .. .. #.##.# ... #.....(..#..# ...j #)..†....#.# ..... dh)###.....)....###...... #.....).j..).. ####..)....#.. #.# dh)#.##.##dh)# dh6dhp66dh>dh@dhk (((((((You shoot a sling bullet.dhoMr  The sling bullet completely misses the gnoll.dhMdh\P6  The gnoll shouts!dhQdhY..j.j..jj 2 gnolls (1 polearm, 1 wandering)dh^Z>12 ===7.8 (1.4dhbdh`eu _A gnoll comes into view. It is wielding a +0 halberd.dh #.###.# #.# #.# .... #.# #.# ... # ##.###.### .. .. #.##.# ...dh"  #.....(..#..# ...j #)..†....#.# ..... ###.....)....###...... #.....).j.j..)..dhyx ####..)....#.. #.# #.# #.#dhD ##dhfdh؎dhėTjj...dh$B27 ---dhG80dhdhehd ((j)  You shoot a sling bullet. The sling bullet hits the gnoll!ehEB,ehL..j...jeh"M?12 ===10.2 (1.4ehVehY^ _The gnoll is severely wounded.ehQ_  #.###.# #.# #.# .... #.# #.# ... # ##.###.### .. .. #.##.# ... #.....(..#..# ...j #)..†....#.# ..... ###.....)....###...... #.....)..@..j...j..).. ####..)....#.. #.#  #.#  #.# #eh` 6j...j.27 ---10eh((((( _A gnoll comes into view. It is wielding a +0 halberd.You shoot a sling bullet. The sling bullet hits the gnoll! _The gnoll is severely wounded.  You shoot a sling bullet.  The sling bullet closely misses the gnoll.  The sling bullet hits the gnoll!ehehDehehij..j..eh>12 ===2.6 (1.4ehReh^ _The gnoll is severely wounded.fh}  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!fh\)   gnoll (fhfh~Mj.fh074.0fh!fh#Z _Vehumet accepts your kill.fh  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!fhA a(()fhe ').fhh SConjurer85.4fhn fhq   You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll! _Vehumet accepts your kill.  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll! _Vehumet accepts your kill.gh 3gh gh ghs #.###.# #.# #.# .... #.# #.# ... # ##.###.### .j .. #.gh ##.# ... #.....(..#..# ...j #)..†....#.# ..... gh y###.....)....###...... #.....)...@.)......).. gh ####..)....#.. #.gh+ o# # ghQ ]j   gnoll (wandering)gh a0.0  You kill the gnoll! _Vehumet accepts your kill.  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll! _Vehumet accepts your kill. gh s A gnoll comes into view. It is wielding a +0 club.gh k.jjgh& I27 6.4 (1gh4 gh g _The gnoll shouts! _You see here a +0 flail.hhF#.###.# #.# #.# .... #.# #.# ... # ##.###.### .. .. #.##j# ... #.....(..#..# ...j hhw#)..†....#.# ..... ###.....)....###...... #.....)...)@)......).. ####..)....#.. #.# #.##.### hhhhlU.jhh7---7 _hh&hh(hhd ((You shoot a sling bullet. The sling bullet hits the gnoll.hho,hhdo..jhh>12 ===8.8 (1.4hh.hh3 _The gnoll is lightly wounded.hh[7  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!hh#= 1)hh hh` 1920.2hhq hh Z _Vehumet accepts your kill.ih%L3ihOihSihWihW;27 ih[ih}d~  Things that are here:  a +0 halberd; a gnoll corpseihgihh _ihjihtZ#.###.# #.# #.# .... #.# #.# ... # ##.###.### .. .. #........##.# ... #.....(..#..# ...j ihu#)..†....#.# ..... ###.....)..).###...... #.....)...).)@.....).. ---2.2 (2.0####..)....##.. #.......# #.......##.......##########ihtu:---ihs}ihCih$'ih'ih*ih.ih%2,ih5ih\9ih<,ih?ihH#.###.# #.# #.# ......###.# #.# ....#..##. ##.###.### .. ....... #........##.# ....... #.....(..#..# ....... #)..†....#.# .......  ihVI ###.....)..).###.......  #.....)...).)..@...)... 4  ####..)....##... #.......# #.......# ihI ih JihUihWjh633jh`4jh6jh<8jh:Bjh=,jh>jhGc#.###.# #.# #.# #......## ##.#.# #.# ....#..##..  ##.###.### .....  #..##.#...  #.....(..#..#...  #)..†....#.# #.. ##.....)..).###........ .....)...).)....@.)..6 ###..)....##..#.......# ...#.......# . jhGjhENjhPjh 3jh jh jh Bjh( _Found a coppery potion, a scroll labelled ZAPRIG PANU and a golden potion.jh] 3jhR jh {#.###.# #.# #.# #......## ##..# #.# #.# #....#..##...!# #.###.### ...# ..##.#..## .....(..#..#..# )..†....#.# #..# jhJ u.....)..).###........)...).)......@.....# 8..)....##.. #.......# .... #.......# ..!?.. #.......# jhw ....... ## ..........########jh jh jhL P _You see here a +0 halberd.kh]khkhkh!khkh,khjn _Found a glowing coppery potion.khkhKkhkh##.#  #.# #......## ##..#  #.# #....#..##...!# ##.### ..# ##.#..## (..#..#..kh2# .†....#.# #..##)..).###...........!kh)...).)......).@...# 30 kh!.)....##.. ......# .... khp......# ......!?.. ......# ........ .................########kh%####khkhkhVkh^S  #.# #......## ##..##..##...!# ###.### ............# ......##.##(..#..†....#.# ###..)..).##......!.)...).)......).....#.%.#########.@............# ......khU_;........!?khmlA1.2 (1kheukhx- _Found a quill talisman.lhlhlh lh H _No target in view!lh0  _lhV4 lh6 >12 lh9 lhB #.### ......# .....##.#..........## ..(..#..# †....#.# ##.)..).###...........!.. )...).)......).....#.%.. lhC )....#########.............# .............# ........@?4.2 (3# . ###### ... .####### ########## lh`D lhyP lhR T _D - a coppery potionmh`w.### .# ##.#.## (..#..#.# . ....#.# #.###.)..).###...........!. ...).)......).....#.%..# ....#...# .mh\.# .......## .# .#.###mhmhpI27 5.2 (1mhmhmh512 6.2 (2mh$mh'a _E - a scroll labelled ZAPRIG PANUmh mh mh mh\ mh mh Q27 mh mhc mh mh[ mh mh mh mh4 mhg mh mh mh8 mh ........##.#....##.(..#..#...........# . )..†....#.# #..........###...)..).###...........!... ...)...).)......).....#.%..# mh #..)....#########........... #.......# #...... #.......# #.......# #.......# #..........#40.2 (4 ######### #....# ######### ### mh0 mhx mhW ImhY mh^ Bmha mhLc mhtc mhd mhe mh+h ,mhwi mhm Xmhu  #.....(..#..#.....# .  #)..†....#.# #..........###.. mhu  ###.....)..).###...........!...  #.....)...).)......).....#.%..#  ####..)....#########........... mhv  #.......# #......  #.......# #...# mh nhDA nhA nh,E nhE nh_H nhH nhI nhV ,nhW nh%X nhfZ nhl\ ,nh] nhd ............# #. .#..## #..#..#....nhbd R# ##..... # #...###..... ###....!...#.nh e ....).....#.%..##..... #######................ #............ #........@##. 8.2 (4 #..........# #....# .........######## ########### nhe nhXr oh+oh6,oh,oh0oho3oh3oh)7ohl8oh5B,ohBnohJC  You see here a quill talisman.oh[LohL _oh=Noh2QohaQ!12 oh#RohZE  #####..# .#  #....#..##...!# # # ...# # ##.#..........## #..#... #..#....# ##.......# #...###.. ).###...........@...#.....63.2 (5 .)).....#.%..##..... #########................. # #................ # #................##.... # #................# ... # #................# .#.........###################ohJ[oh]\ _F - a glowing coppery potionph^q3phrphzph{ph&Q27 phphv,ph4phph,ph+phph7Bph$phphҘphhphph,phph8ph{,phөphBph(12 phph..... ......##. [...# .#. ..... #..  ###..  #... ph . #..#  #......#####..# .# # #....#..##...@# #71.2 (8 ph9### ............## # ..##.#..........## #..#... ..#..#...........# ##....... ..#.# #ph.###........ ..).###...............#..... .).)).....#.%..##..... ..#########................. ..# #.......................ph4phphS _G - a golden potionph ph( ph< qh]&M# . .. .....##. [...# .#. ..... #..##.. . .  ..#####. .# # #....#..##....# # ### ...## #... ..##.#..........## #..#.......##.....qh-qhg.I27 2.2 (1qh4qhB6qhV3qhqhqhXqhqhjqhپqh #..# #..## # . .# ..... . ..#qhEE .##... [...# .#...# ..... #...# qhh##..# #.@.# 4.2 (2qh . #..##  #......#####..# .# qh# #....#..##....# #.. qh9### ............## #................qhqhqhcqh < ..# #..# ..# #.. .. .#  .. ..## .... .##....# .#...# .... ##...# ### #... . #..#  #......#####..# .#  #....#..##....# .. ## ...## #...##.#.## #..#...#..#...# #.# #.###........qh qh +5.2 (1qha# qh?% qh{3qhqheqh*qh,qh _Found the Vellum of Calling and a glowing copper wand.qh3qhqhqhqhqhqhi .. .. .. .## # .##.#.. .. ## .....# ..  #/:.. .#  qh#.... ..### ...##......# #. ..#.8.2 (3###..#qh #...##  . #..## qh]#......#####..# .#....#..##....# #..  ............## qh#... #.#..........## #..#....#...# qhqhqhrh\h rhh rhi rho rhw # #. ... .. .. .. .. ..## .rh9w ##.#..o... .## .....#... #..rhZw  #/:... .# .##.... ..###. ...rhyw O#....##......#rhw  #@#...# ... ##...#rhw  ###..### #...##rhw  . #..## rhw t #......#####..# .#rhx o   orc (asleep)#....#..##....# #.. #rhqz  ......## #... ##.## #..#...rh &0rh +9.2 (1rh_ rh u _An orc comes into view. It is wielding a +0 hand axe.sh  ((((o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!sh0,shj  The orc is heavily wounded.shlsh/!..Y:.....Y   ice beastsh!?12 ===80.6 (1.4sh&sh?(] _An ice beast comes into view.th}# ((((You shoot a sling bullet.thqthth)*./:..oY.o   orcth(2.0th]thd _The sling bullet closely misses the ice beast.thB' ths( You shoot a sling bullet. The sling bullet hits the ice beast.  Lightning courses through the ice beast!!th/ th0 th8 ...o.Yth8 (3.4thM? thA ] _The ice beast is almost dead.uhc  You shoot a sling bullet. The sling bullet hits the ice beast.uhcuhlp  # .. #. ... ..  .. .. .. ..## uhp .##.#......  .....#...  #/:... .#  ##..o. uhpj  #...Y# uhp #@#...#  ##...# uhq; ###..###  uh#q^#...## . #..##  uhGqq#..# .#  ...# #.. # uheq:...## #...  uhqF The ice beast is almost dead.uhqThe ice beast hits you. The ice beast freezes you!!  The cold chills you terribly! The ice beast hits you.uhD # .. #. ... ..  .. .. .. ..##  .##.#......  .....#... uhEG #/:... .#  ##..o.   #...Y#uhCE  #@#...# uhcE ##...#  ###..###  uhEX#...## . #..#  #..# .#  uhE...# #..  ...## uhE uhH]  The ice beast freezes you! The cold chills you terribly!uhNY..ouhO9/46 --------------------4.8uhZUuhXV _* * * LOW HITPOINT WARNING * * *xhٳxhExhxh^ _You are too injured to fight recklessly!yh5yh6yh=yh?F _Unknown command.zh1 c  You shoot a sling bullet. The sling bullet hits the ice beast.zh   # .. #. ... ..  .. .. .. ..##  .##.#......  .....#...  #/:... .#  ##....   #..oY#  #@#...# zhe v ##...#  ###..###  #...## . #..##  #..# .#  ...# #.. # ...## #... zh ]  The ice beast is almost dead.zh c # .. #. ... ..  .. .. .. ..##  .##.#......  .....#...  #/:... .#  ##....   #..oY#  #@#...#  ##...#  ###..###  zhH #...## . #..#  #..# .#  ...# #..  ...##  zh7  The orc hits you with a +0 hand axe.  * * * LOW HITPOINT WARNING * * *zh i4----------------------6.2zhk zh O _The ice beast misses you.{hq  You shoot a sling bullet. The sling bullet hits the ice beast!  Lightning courses through the ice beast!  You kill the ice beast!{h9 .o   orc{hr .  Vehumet accepts your kill.{h_1217.6{h{hvT _The orc closely misses you. x2|h  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!|hQC)|ht|hȊU5--9.0|h|hZ _Vehumet accepts your kill.}h  .. #. ... .. .. .. .. ..## .# .##.#...... # .....#... #..#/:... .# .##.... ..###.#..).##.....# #.#...# .##@..#  ###..##...## }h#.... #..#...........# ##.......}h$}hR27 ---900}h}h}h  .. .. .. ..## ..# .##.#...... ..## .....#.. #/:... .# ....##.... ..###.. #..).##......# #.#...# ..#...#  }h###@.### #...## . ##......#####...# #....#..##....# #.. ## ............##... .##.#.###..#... .#..#..# ##....... .#.# #}h'.###.}h}hB---1}hJ}hU}h X#..# .##.#...... #..## .....#.. #/:... .#....#.... ..###.. #..).##...... [...# #.#...# ..#...# # ###..### # #.@.## #. # }hÄ # #......#####...# # #....#..##....# #.. ### ............##... ..##.#.###..#... ..#..#..# ##....... ..#.# #..###. ..).###......#.....}hu }h R6=2}h }hU ~h.#..## .....# ...#.. #/:... .#....#.... ..###.. #..).##...... .[...#~h|~ #.#...# ......#...# # ###..### .# #...## .#. # .# #......#####...# ~h.# #....#..##....# #.. .### ............##... ...##.#.###..#... (..#..#..# ##.......~h(.#.# #..###. )..).###...............#.....~hXu)......).....#.%##.....~h~h=&3~h~hhD3hhb#Bh'%Bh&i7=h^'h),h*h,,h.hY1u8=h4,h76hQ8,hl9h?BhEi9=hFhJ,hKh{N,h%Ph+S,hThrWhWc10/46=hYh],hm`hb,hchfi1=hghihihkhmh4mhnhq,h;shv_2=hwhzhzh{|hF,hсhBhhbS3=h=h*,hhL,hhhcI4=h؜hTnhch~,h/hThS5=hrh,hh̶,h&h,hŽhhI6=hh,hh,h^h,h-hi7=hXh,hXh,h,h2_8=hh&,hh,hh,hh hpL19=hXh^,h-h ,h hv h T20=hlh$,hh,hha1=hh hW h!h$,h^&h*,h,h0i2=h1h>4,h5hW:,h3<h?h?hAhwEt3==hGhJ,hULhO,hPhSa4=hFUhX,hZh_,h`h,hThh=S5=hhUhhhh٢hThh#hިhxhK6=h@h,hBhûhihS7=hyhhhhhJhhhK8=hLh,hhBh,h'hi9=h,h,hhh hh^,hhh'L30=hh,hhhhh_hS1=h=h h) h hh.hh h8hKhIhK2=hh}hhhhhh!h$"h#h=&h&N33=hm(h+hL+h-h/,hS1h2,h3h*6hX6W4=h7hz8h8hy:h,<hX<h|=h?a5=h@htB,hZChE,h1FhhG,h=HhIhIU6=hJh-L,hMhN,hRh.ThpThJUhVh6WK7=hWh1Z,h[h]^h^h`hbh5cU8=hehmghghihlhIlhmhq,hrhuhvK9=hwhXzhzh?|h,hh,h/h:40hʈ2=hhE1=2=hf,hhhhhhvK3=hh,hkhhhQhu,hhh7U4=hh,hh,hBh h;K5=hh},hth7,hvhmhhh_ _You start resting.h253946.0)hbo6==40h 7hzh " _HP restored.hCh DhEh{GhGhwKXhL,hOh8QO=hDRh0S,hSh U,hUhV,hWh4Y,hYh[,h2\h],h$_h{ahahbhdhehfhh,h{jhm,hnhp,h.rht,huh0w,hwhTyhyh[zh|,h~h h;hhhЅhh,hHhr,h:h,hVh,hhœhhhʗhVhܜh0,h{hbhhh,hh,hhh3hhͮhh!hQ,hh]hhh,hzhzhh h,hhYhhhBhhhhh:hhh,hhh<hhhhhhhfh,hh,hh+,hNh,hoh,hjh,hhh4hhh$hh2,hhh hhh%hh%,hh[,h,h,hkhhhhI ,h h,hZhl,hh,hLhhhh,hhhhdhhh h!h!h"hO$,h&h(,h9)hj*h*h)+h5,hV,h,hH.hq.h/h1h1hF3h4,h\5hQ6hk6h7hr8,h9h:h:h;h<h<h=h>h>h?h@h@hAhC,hChXFhFh^HhIhIhJhLh MhQNhjPhPhQhS,hThEW,hXh+[h\[h\h^h^hE`hd,hehGh,hOihDkhqkh^lhMnhunhohqhqhrhthuh5vhx,hyh 639.0 (99.0) _You start waiting.40.0 (100.0) _Done waiting.hF]3h^hCdhfh ghkXhlh nhp,hqhshvhvhsxh{hk.   # .j .. .......  ... #. ... ...  .... .. .....## # ..##.#....... h҄## ......#...# #..#/:.....# ..##.......###. ... #..)@##...... .h6.# #.##.#...# .. ##...#  ###..### #...## hno. #..## j   gnoll (wandering)  #......#####..# .# h #....#..##....# #.. # ......## #...h;14.0 (4.0)hM.jh+5.0 (5hhr _A gnoll comes into view. It is wielding a +0 club.h4 /Done waiting. _A gnoll comes into view. It is wielding a +0 club.  You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll!  You kill the gnoll!ha: })((((((h ..../.  Vehumet accepts your kill.h) I12 2===6.4 (1.4hf h * _You hear a shout! x2h 3h^ h h . #..j? .#####j.. ..........).. #......... ..... ........## .....##.#....... ..##h ......#...##.. #/:.....# . ##.@.....###...h h #..).##......##.##.#...## .......##...#hC |..###..### #>###...##j   gnoll sergeant (polearm, wandering) hb . . #..## j   gnoll (wandering)  h #......#####..# .#  #....#..##....# h +#..h" 0.0  Vehumet accepts your kill. _You hear a shout! x2  A gnoll sergeant and a gnoll come into view.The gnoll sergeant is wielding a +4 heavy spear.Found 2 scrolls labelled UDGHAD RAJILOU.  Found a stone staircase leading down.h" hj, ...jj)hD/ Q27 -7.4 (1h5 h@ 9 _The gnoll shouts! You hear a shout!hT. ((((( You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!hhh3  The gnoll sergeant is moderately wounded.hj.)..jj..h[U./j 2 gnollsh >12 ===8.8 (1.4hChr _A gnoll comes into view. It is wielding a +0 club.h$  j.? .####....  # ... ...... .).. #......... ..jj. ........## .#h  ...##.#....... # ......#...# #.. #/:.....# .. h¼ ##.......###. #..)@##...... # h #.##.#...##  ...##...#  ..###..####>###...##h Q. . #..##  #......#####..# .#   gnoll  #....#..##....# #.. # ............## #...h h7 h^ h .j.jjj 2 gnollsh Q27 ---90h h~ hz #j. .......... .).. #...........j. ........## .# ..j##.#.......# ......#...# #.. #/:.....# .##.......###...).##.....##.##@#...## .hq_...##...#  ..###..####>###...##. . #..##  #......#####..# .##..##...#..h   gnoll # ............## #. ##.##..#...hFh;hgh&.j..jh&C---50h,/hP1h t .)j. #.... ........## .# ...##.#.......# .j....#...# #.. #/:.....# .##.......###.#..).##.....#h 0#.##.#...## ....##@..#  ..###..###>###...## . . #..##  #......#####..# .##..##..#.. # ............## #...#.#.#..#... #..# ##....h\h$J.jh&1h`hvhhhhHhh Qh=M[ ..... ## hnM..# ...##.#....... ..## ......#...#..hMy #j:.....# ....hM##.......###.. #..).##......#hM #.##.#...## ..hM...##...#  ..###@.###hN#>###...## . . #h6N=#......#####..hRN.# #....#..##....# #.. hmN## ............##. hN.##.#.###..#... .#..#..# ##....... .#.# #.###hN.hRZ<2h$^h_hhhhhh2,hhh;hhhuh}h6.#..## #...#.#.. #j:.....#.... ##.......###. ...... #..).##...... .[...#h #.##j#...##.. ...##...# # ..###..### # h#>###...## .#h؅ . . #@.## 4.8 (2 .# #......#####..h.# .# #....#..##....# #.. h+.### ............## #... ...##.#..........##..#... hX (..#..#...# ##.......j   gnoll sergeant (polearm)h{r..#.# #...###........ h)..).###...............#..... .hц.).)......).....#.%##.....hehh0e _A gnoll sergeant is nearby!hz..#.. #j:.....# .##.......###.hɴ..).##..... .[...###j#...## ........##...# # ..###..##h=e#>###...## . . #..## #......#####@.# .##..##..#..## ............## #. .hA..##.#..........## #..#... (..#..#...........# ##.... ...#.# #....h##. )..).###...............# hɵ..).)......).....#.%..#.#########............hKhK.jhG25.8 (1 _h3hhѲ (((You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.h]7 ,h*> j.j..j   gnoll12 ===7.2 (1.4hmF hvn i _The gnoll sergeant is moderately wounded.h~) ((You shoot a sling bullet.hP,h:h& .jj.  The gnoll sergeant blocks the sling bullet.hZ39----8.6hch[R _The gnoll sergeant hits you from afar with a +4 heavy spear!h ( You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  Lightning courses through the gnoll sergeant!h6 h6 h8 hC j.j.j 2 gnollsh.[...# #.##j#...## #.........##...# h 0# ###..### #.##>###.j.## #.#h l. . #.j h #.# #......#####..#h8 .# #.# #....#..##.@..# #.. hn #.### ............##. ....##.#...h .###... .(..#..#..# ##...h .... ....#.# #.#. .)..).###...............#..... ...).)......).....#.%..##.....h ..#########..................# #......h h hW h .j.j)jh S27 --30h h p _The gnoll attacks as it pursues you! The gnoll misses you.hc (((((((You shoot a sling bullet.h)&     #..).## >.[...# #.##.#(..##  ...##j(.#  ..###.(###  #>###..(##  . . #j(##  ###(.# .#  h& ;#.@..# #..  ............## #... .........##  .(..........#   #..........# .)..).###...........h&  ).)......).....#.%  jj)####.........h& '   h' WThe sling bullet barely misses the gnoll.The gnoll shouts!hT    #..).## >.[...# #.##.#(..##  ...##j(.#  ..###.(###  #>###..(##  . . #j(##  ###(.# .#  #.@..# #..  ............## #... .........##  (..........#  #..........#)..).###........... ).)......)[39;h` 49m.....#.% ####.........   The gnoll sergeant hits you from afar with a +4 heavy spear.h# h    #..).##h  >.[...# #.##.#(..##  ...##.(.#  ..###j(###  #>###..(## h ~ . . #j(##  ###(.# .#  #.@..# #..  ............## #... .........##  .h c(..........#   #..........# .)..).###........... ).)......).....#.% ####.........   * * * LOW HITPOINT WARNING * * *h[    #..).## >.[...# #.##.#(..##  ...##.(.#  ..###j(###  #>###..(##  . . #j(##  ###(.# .#  #.@..# #..  ............## #... .........##  (..........#  #..........#)..).###........... ).)......)[40h m.....#.% ####......... h ....j..)jThe gnoll hits you with a +0 club!h 5/46 -------12 ===5.2 (1.4hk h V _* * * LOW HITPOINT WARNING * * *hE_  You shoot a sling bullet. The sling bullet hits the gnoll!hhhDie? Y - Yes  N - Nohhb.......##.......###.hiimabiel the Conjurer  *EXPLORE* .......#..).##......Octopode of Vehumet ...... >.[...##.##.#...##Health: -6/46 ------------------------ #.........##...#hMagic: 24/24 ======================== ..#..###j.###AC: 1Str: 8 #.##>###...##h{EV: 12Int: 19 #.#. . #j)##SH: 0Dex: 14 #.# #......#####j.#.#XL:  8 Next: 23% Place: Dungeon:6 #.# #....#..##.@..# #..h9Noise: ===------  Time: 6665.2 (0.0) #.### ............## #...v) +10 sling "Hiafrinn" {elec, *Corrode rP ....##.#..........## #..#...Fire: v) +10 sling "Hiafrinn" {elec, * hI".(..#..#...........# ##....... ....#.# #..........###........ .)..).###...............#.....j   gnoll sergeant (polearm) h|%...).)......).....#.%..##.....jj 2 gnolls (1 polearm) h....#########................. ....# #.......................* * * LOW HITPOINT WARNING * * *hpThe gnoll hits you with a +0 club! _* * * LOW HITPOINT WARNING * * *hYou shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll is severely wounded.h#RThe gnoll sergeant hits you from afar with a +4 heavy spear!hhGh.j.jh46========================6.6 (1.4h h` f  The gnoll hits you with a +0 club! _* * * LOW HITPOINT WARNING * * *You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll is severely wounded.The gnoll sergeant hits you from afar with a +4 heavy spear! _Thought so.h52  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!h3)j   gnoll (polearm)hO  Vehumet accepts your kill.The gnoll sergeant hits you from afar with a +4 heavy spear.  The gnoll hits you from afar with a +1 spear of distortion!hwu19---------------58.0hh ` _Space warps horribly around you!h #.. j:.....#  ##.......###. ...... #..).##...... .[...# #.##.#...##.....##...# .#  ..###..### .#  #>###... .# . . #jj## .# #......#####@.# .# .# #....#..##..).#  ### ......hۢ [## . ..##.#.## #..#... (..#..#..# ..#.# #..........###........ )..).###...............#..... ).)......).....#.%..##.....#########hv hB S27 --90h h _The gnoll sergeant closely misses you. The gnoll closely misses you.hS>  You shoot a sling bullet.h *   #j:  ..###.  #..).##...... .[...# #.##.#...##  ...##...#  ..###..###  #>###...##  . . #jj##  #@.# .#  #..).# #..  ......## #... ........##  (.........#   #.......... )..).###.......... ).)......).....#.%  The gnoll sergeant blocks the sling bullet.  h*yThe gnoll hits you with a +1 spear of distortion.  Space warps around you.h p #j:  ..###.  #..).##...... [...# #.##.#...##  ...##...#  ..###..###  #>###...##  . . #jj##  #@.# .#  #..).# #..  ......## #... ........##  (.........# h  #.......... )..).###.......... ).)......).....#.%h: W  The gnoll sergeant hits you with a +4 heavy spear!h 1/46 ------------------------12 ===70.4 (1.4h h V _* * * LOW HITPOINT WARNING * * *h7The gnoll sergeant hits you with a +4 heavy spear! _* * * LOW HITPOINT WARNING * * *sling bullet hits the gnoll sergeant!  Lightning courses through the gnoll sergeant!  h+8<You kill the gnoll sergeant!h C)j   gnoll (polearm)hhh|Die? Y - Yes  N - NohhZ5...#..#j:.....#hiimabiel the Conjurer  *EXPLORE* ......##.......###.Octopode of Vehumet ...... ......#..).##......Health: -9/46 ------------------------ .[...##.##j#...##Magic: 24/24 ======================== .........##...#AC: 1Str: 8 .#..###..###EV: 12Int: 19 .##>###...##SH: 0h6QDex: 14 .#. . #)j##XL:  8 Next: 25% Place: Dungeon:6 .# #......#####@.#.#Noise: ===------  Time: 6670.4 (0.0) .# #....#..##..).# #..v) +10 sling "Hiafrinn" {elec, *Corrode rP .### ............## #...Fire: v) +10 sling "Hiafrinn" {elec, * h_6u...##.#..........## #..#... (..#..#...........# ##....... ...#.# #..........###........h6jj 2 gnolls (1 polearm, 1 wandering) )..).###...............#..... h6/..).)......).....#.%..##..... ...#########.................Lightning courses through the gnoll sergeant!  h6bYou kill the gnoll sergeant!Vehumet accepts your kill.h7A gnoll comes into view. It is wielding a +0 whip.The gnoll closely misses you.The gnoll hits you with a +1 spear of distortion!h#CL.jhF37===================5-321.8 (1.4hzUh]  You kill the gnoll sergeant!  Vehumet accepts your kill.  A gnoll comes into view. It is wielding a +0 whip.The gnoll closely misses you.  The gnoll hits you with a +1 spear of distortion! _Thought so. Space warps horribly around you!h (((((((You shoot a sling bullet.hGB   The sling bullet closely misses the gnoll. .....j..jj)The gnoll shouts!83.2hhF h-I V _The gnoll completely misses you.h)-E  You shoot a sling bullet. The sling bullet hits the gnoll!  Lightning courses through the gnoll!  You kill the gnoll!)j   gnollh ,h.j-34.6hheZ _Vehumet accepts your kill.h  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!h C)hG hK 046.0hT hV Z _Vehumet accepts your kill.h 3h h1 h/ h 9=5=27 h 4 _Magic restored.h 3h hs ..... #..).##...... .>.[...# #.##.#...## .#...... ...##...# ..# ..###..### ##.# #>###...# ##.# . . . #))##  #.# #......#####..#.#  #.# #....#..##..).# #.. ##.### .........@..## #...---8.0 (2.0....##.#..........###... ..(..#..#.....# ##....... †....#.# #...###........ ..)..).###............h ].#..... )...).)......).....#.%.##..... )....#########....................# #.........................# #....##....---h h hh3hԞh<hhͭ,h<hhh hƻhhʾh40==hh)  Items here: )) ††.hhk _hRh#..# ...##.#....... #..## ......#...# .#.. #j:.....# ..##.......###. h..... #..).##...... [...# #.##.#...## ..... ...##...# hl_# ..###..###  #>###.@.## 82.0 (4 # . . . #))## # #......#####..# .# # #....#..##..).# #.. ### ............## #... hb..##.#..........## #..#... ..#..#...........# ###.# #..........###.h `).###.#.....hMhhh. h h h?93h;hBhEhJ,hLh:Ta1=hBWhZh],h^hf # ... ..........  .).. #.........  ..... ........## .h/g0# ...##.#....... ## ......#...# #.. #/:.....#  ##.......###. ...#..).##...... ..# #.##@#...##5.0 (3 hvgg... ...##...# ..###..###  #>###...##h%h  . . . #))##  #......#####..# .#  #....#..##..).# #.. # ............## #... ##.#...## #..#...hhh&ph5rh h ht h h[ h ,h  Things that are here:  a +0 hand axe; an orc skeletonhX ... #.. .O? .####....# .... .......... .).. #......... ..... ........## ..#...##.#.......## ......#...# #.. #/:.....# .. ##.@.....###.. #..).##...... h ...# #.##.#...## .... ...##...# ...###..### #>###...## O   ogre (wandering) . . . #))##  ######..# .#  #....#..##..).# ..h# +6.0 (1hO G.Ohɼ +7.0 (2h h- x _An ogre comes into view. It is wielding a +0 giant club.h h Drink which item? Potions  a - 2 potions of magic  c - 2 fizzy white potions  e - 5 potions of curing  k - 2 bubbling black potions  n - a blue potion  q - a bubbling purple potion  D - a coppery potion  F - a glowing coppery potion h G - a golden potion [!] read|quaff|evoke[?] describe selectedhh'h2...hiimabiel the Conjurer  *EXPLORE* #....O .####....Octopode of Vehumet ......#.... ..........Health: 41/46 =====================---.).. #.........Magic: 25/25 ========================..... ........##AC: 1Str: 8 ..#h2...##.#.......EV: 27 Int: 19 ..##......#...#SH: 0Dex: 14 .#..#/:.....#XL:  8 Next: 34% Place: Dungeon:6 ....##.@.....###.h2Noise: ---------  Time: 6687.0 (0.0) ....#..).##......h2v) +10 sling "Hiafrinn" {elec, *Corrode rP ...##.##.#...##h3^Fire: v) +10 sling "Hiafrinn" {elec, * ....h83...##...#...###..####>###...##h[3rO   ogre (wandering)h3. . . #))###......#####..#.#h3#....#..##..).# #.. _Vehumet accepts your kill. _Magic restored. h3~_Items here: )) ††.  Things that are here:  hG4a +0 hand axe; an orc skeleton _An ogre comes into view. It is wielding a +0 giant club.h2>P  Okay, then.h>h>HhK. _h  ((((((O  You shoot a sling bullet.  The ogre shouts!  h4 The sling bullet hits the ogre!hv h ?...../h !h ,212 h; ===8.4 (1.4h" h _ _The ogre is moderately wounded.h0yM# . . #...? .####.... #... .).. #......... ..... ........## .....##.#....... ..## ..........#...## #/ ##.......###..).##...... ...##.##.#...##...###.hhdQ27 ---90h{hL [  You pick up the Vellum of Calling and begin reading...hOO   ogreh8812 ---hn%90.4 (2hh!  You add the spells Summon Small Mammal, Summon Seismosaurus Egg, Malign Gateway_and Summon Horrible Things to your library.hc.#.. .... . .... ##....? .####.... #... .......... #.).. #.........hEF.O. ........## #..#.##.#....... #..##.#...# ..#.. #.#. ##.###..h #..).##...... [...# #.##.#...## ..... ...##...# #h= ...###..### # #>###...## # . . . #))## hsw# #......#####..# .#hh H.O#h #3h& T=27 1.4 (1hAh_X _You see here a wand of flame (23).h;E (You shoot a sling bullet. The sling bullet hits the ogre.hh .OThe ogre is heavily wounded.hI|27--------12 ===2.8 (1.4hh= _The ogre hits you with a +0 giant club!h  You shoot a sling bullet. The sling bullet hits the ogre!h.g  The ogre is almost dead.h/(4.2h:h'=Q _The ogre barely misses you.hS  You shoot a sling bullet. The sling bullet hits the ogre!  You kill the ogre!hC)hyh}n8--------455.6h hZ _Vehumet accepts your kill.h M# #.. ..... . .. ##...? .####....  #... ..... #).. #......... ...... ........## ##.#....... #..## ......)@...#...##..$...#/ ..#####.......### .....#..).##......#.#.##...#h h J27 ---60hd hT * _Found 6 gold pieces.h2>3h@h\HhL,hyPhV  Things that are here:  a +0 giant club; an ogre corpseh0ZhZh\hh _Found a stone.9=hkhs...#..# #......# ..#.... #....... . .... #hs.###.. .#....?.# .####...... # ........# ..........  ### #...)..###.........#................##  .#..#h?t...##.#.......  .#..## #.....@.)....#...#---9.6 (3  #...#.. .....$...#/......# ht{#....... .(...#####.......###.... .... #..).##...... .>.[...# ... #.##.#...## .ht#...... .. ...##...# # ...# . ...###..### ##.# #>###...## ##.# . . . #))##h^uh'}h~hwz hz hl} h` Bhɐ ,hʕ h hV hǞ h, V30=12 h hӮ #.#..# #......#...... ..#....... . .... .##.###.. ..#....?.# .####.... #hQ # .. # ........# .......... # ### ## #...)..###.. # #..#.......## # .#..##.##.#....... h # .#..##..#.......)....#...# # #...#.....#/......#702 ###.........(...#####.......###. .h s.......# #..).##...... .h }#.>.[...#....# #.##.#...## #..#......#... ...# # .....# #..h3 p#..####.# ... #>###... .###.# ... . . #))## .# #.# #......#####.hT '.#.#h% h_ h > _You now have 332 gold pieces (gained 6).h73hhhnh;27 hhh,h@ h#h6(,h +h 2#...#.#..# #......# .. ..#.#..#.... ..#....... . .... ###.##.###.. ..#....?.# .####....### .. # #........# .. ...# ### ##.#...)..###.. ...# #..#..........# ...# .#..##..........##.#...... h2...# .#..##..#.......)....#...# ...# #...#.....#/......#5###...(...#####.......## ###...## #..).##.... ##..#.>.[...#....## #.##.#...## ...#..#......#...# ...##...# #...#.##.#...# ...###..### ###..##.# #...#.##>###...##  #.###.# ...#... #))##  #.# #.# #......#####..# . h2h;h?hh ...#.#..#.... ..#....... .. .###.##.###.. ..#....?.# .#### '##### .. # #........# .... ....# ### ##.#...)..###.# #..#........ >...# .#..##...##.#......# .#..##..#.)....#.# #...#.....#/... '######.......#####.# .###......## #..).##... .##..#.>.[...# #.##.#...# ....#..#......#...# ...##...# ......#.##.#...# ...###..### hh!D[14d####..##.# #...#.##>###...##  #.###.# ...#... #)) #.# #.# #......#####.. #.# #.# #....#..##..).# #h1h1a1=6.6 (1h6<hFh~G512 7.6 (2hPh^S. _B - 11 stones (gained 1)hB3hrEhMhQQ27 h% h% h( hH1 h2 h7 a5=h7 h: ,hs; h= h2@ ,hA hH #########  ##...#.)$##  ##..##  #####...........#  hH i...#..#  #....<...@....#3.6 (3 #............... h5I >##.#...#...#.... #.....###.# ... hdI  .. ####..#### .# . # ... #......#### .. ......#.........# ..hI l........#......##.####..hI ..# #........# hkJ hP hQ hqh۞hnhhu ####### #.)$##  ## #####.h٬# ...#.......@...# #....<........# #...............l##.#...#...#.. hN#.....###.#....  .. ####..#### .# ....l   iguana (asleep)  ... #......#### .. .... .....#...# #...... hxA.....###.####....hh&0hc6=4.6 (1hhSZ _An iguana comes into view.hY+  ((((((l    You shoot a sling bullet. The sling bullet hits the iguana.  The iguana hisses angrily.h h =.......h< >12 ===6.0 (1.4h h0 a _The iguana is moderately wounded.hv4h9zh|H _No target in view!h h h h h{ h h; n27 _hC ####### #.)$##  ## #####.# ---70...#....# #....<# #.............l..##.#...#...#..... #.....###.#..l   iguana .. ####..#### #.#... #......#####.....#...# #..--- h P_An iguana is nearby!h  You shoot a sling bullet. The sling bullet hits the iguana!  Lightning courses through the iguana!  You kill the iguana!hNm(((.h-\T....hS^U7=12 h^"8===8.4 (1.4hdhfZ _Vehumet accepts your kill.h; 27 h'@ i12 hE ?hF  #########  ##...#.)@## ---31.4 (3.0 ##hKF *...#######............#...........##....<........#hwF W.....#### #.#......hF hG :---hM hiO  hO 9_You now have 351 gold pieces (gained 19).hb3hhh8hhJ8=27 h[hhhhJhh9hJ###########...#.).####.........##hW#####...........#...#.........@.#4#....<..#  #..hI...... ##.#...#...#..... #.....###.#....... h. ####..#### #.#......[ .. #......#####......... ...#.........###........hA>.#......##.####....hh hBH _Found a ring mail.hmhhhh,hG ,hL!h!K9=h#hb*###########...#.).####.........#######...........#...#....# ..# #....<h*##..... #........6.4 (2#.#...#...#........h*..###.#........####..#### #.#.....h +.[. . #......#####....#.........###..h!+G.#......##.####. h8+W#........# ...... hN+C#.#...)..###.....hc+h+h3h4h 3h h he h ,h# hŤ ,hl h# #############...#.).## ...###.........## ...# h `####...........# ...# ...#...# #...###....<##.......#.....................##.#...#...#.....#.....###.#..@..8 hح ####..#### #.#......[ #......#####.... #.........###.... h #......##.####......# ...... #...)..###...........###h' v........##..# hH 8........##.#hƮ h@ h h{3hhhhh/40=hhS##.........## ...# ##...........# #...# .#...###...##### hpM....<##......... #....................... ##.#...#...#.....  #.....###.#..... hd##..#### #.#......[ .....#####....40 ........###.... .....##.### h}.....# ...... ..)..###...........####........##..# ......##.#.......## ......)....#...# ..#/......#hs h$h%hQOhOh QhZh\h`,hjahIchch eh^ghaihiK1=hFkhrr...# #...# ...###...#######<hr ##..........# .....# #...#......# hr....###.#...# .#### #.#......[h/s# ..#####...............# ........# 3.4 (3h\s##.####..# # ........hs# ###..####.##hs..........##..# .##.#........## ..hsQ)....#...##.. .#/......# #.. ####.......###.hth/{h|h3hWhhhh, ,hn!,h!h&#h$,hQ%h&h((92hQ(2=h)h,hS.hz.hj/h4 #....<........##..........#  #.................#  ##.#...#...#.....#  #.....###.#hR4r.....# ####..#### #.#[......# #......#####.....# #.........###..............# h4#......##.####.......#..# .......@..........#8.4 (5 #...)..#######.## #...##..# .#h5......##.#........## .. #)....#...##.. ......#/......###..#.#####.......###...# #..).#........ ..## #.##.#...##hY5h9h:h3hhThBhh h]hhha3=hhHh!hZhh#...........###...####### ..<..##....h|O# ..............# .#...#...#....# .....###.#....h-...# h9..#### #.#......[# ...#####.......# ......###.....hP...# ##.####......@......# 52.4 (4 ...# ..........# )..###h##.## .....##..# .# ....##.#........## ..h.)....#...##.. ./......###..# h #####.......###.. # #..).##.........hh hh9 hW: h; hC hE hE hI hJ h}N h O N4=hNP hV H _Found a stone staircase leading up.hIZ hZ h[ h^ hS` h` ha hLh # #...# .....###...####### ##....hh # .........# #...#....# ###.#....hh ...# ## #.#......[# ####.....hi # ###.....# 6 #.#####  .....h>i W..# ##hfi F##.##.....##..# ..# ##.#........## #..hi x. )....#...##.. hi { .<.# #/......###..# ...# #.......###hi $...hAj ho hq h<hhNh/h,hh hWhK5=hohhhUhh(6h]###### # .#.).## #...# ## #...# # #...# ......###...######......## ....... .#...# .###.#h'...9.4 (3# #.[.... ####. ..###..............# #.####.............#..................#...#..hhEhhJd3hehh,hlhgm,hnhq~6==h(sh|1 _HP restored.h'~h~hhh,hThhhhchEhhĘ9=hhh,hhh1,hhh hMhhhh/hŻhhhh*hhW,hjh!h.. #......#####...............# ...#.........###..............##......##.####.............#  #........##..................# ##.#...)..###...........####.## hv#..#................##..# ..# ###.#........## #... #..#.......)....#...##..# .<.# ...........#/##..# ...#72.4 (13.0) h.......#####.......###.... ......## #..).##.......... #....## #.##.#...##...... .#...# ...##...#.# .< .#...# ...###..###.# . ...#.##>###...## ..#... #))## #.# hd^......#####..# .#h6h,3.4 (14h7hB; _Found an escape hatch in the ceiling.h.3h0h:5h8h8hI<h@hChDhFh>JhxMhMhQhEVhX,hYhaz# ... #......#####............#.........###............. ##.....#......##.####......h###...## .. # ...#... #))## #.# # #......#####..# .#hschrl17.4 (4.0)hl512 8.4 (5h;xh{. _I - a wand of flame (23)h 3h hY hw h ;27 hQ hh h# ,h& hX+ h:/ h/ h,2 h5 h: ,h> hdC htG hG hK hU Xhj #..##....##.## # #..##..#.......)....#...##..# ..#............#.......###..# ...........#####.......###.... ..........## #..).##... [...#....## #.##.#...##...... .....#...# ...##...#.# .< ##.#...# ...###..###.# . # #...#.##>###.@.## .. # ...#... #))## #.# # ####..# .# # #....#..##..).# #.. ### ............##ho y #... ........## #..#.. ..#..#...........# ##....... ..#.# #..........###........ ..).###...............#......#..##..#.)....#...##..# ...#.....#.......###..#.#####.......###.... #..).##.......... .[...# #.##.#...##...... ......#...# ...##...#.# .< hp #.##.#...# ...###..###.# . .# #...#.##>###...## .. .# ...#... #@)## #.# .# #......#####..# .# .# #....#..##..).# #.. .### ............##... ...##.#.###..#... (..#..#..# ##.......h q m.#.# #..###. )..).###...............#.....)......).....#.%##.....hz ,84.4 (6h{ +5.4 (7hU hB _Items here: )) [[ ††.h3hMhh)h$ _hhh,hhTh,hhh hohwhshmhhWhAh ,h h:hh)hhhhh5hX(hm+,hI-ht/h1hT2hp4h:h<,h>h|OhQ,hRhVhYhZh[hbhchdhdh mhUpBhrht,hruhwh####.......###........  #..).##...............  #.##.#...##...........  ...##...#.##..<........ .###..###.##........... ###...## #..#...........  #))## ##.#........... ###..# #..#.......... #..).# ##....@......> 801.4 (16.0)...## #...###.###### ...## #..#...  ....# ##...........###..........# ..........#.......#.#.%..##.......# ................ .#........h}hW,2.4 (17hxhU; _Found a stone staircase leading down.hTIh*,hh,h #..).##........#.##.#...## ...##...#.##..< hm.###..###.##.... ##...## #..#.  #))## ##.#. ##..# #..#. h;..).# ##...........> ...## #...###@#######h## #..#.....#  ##.........# ###..........#....#.......#h*m#.%..##.......# h   hound (asleep).............#.......hhd###....h13.0)h+4.4 (2h h5 X _A hound comes into view.h  You shoot a sling bullet. The sling bullet hits the hound!!  Lightning courses through the hound!  You kill the hound!h(((((#(†hfJ......hI 12 51===5.8 (1.4 _Vehumet accepts your kill.hFhk _Your Fire Magic skill increases to level 5!had3hdhnhuphhsX27 _hMthuhvhvhUxhyhyhjzh|hd~,h hhɉ))## ##.# ##..# #..#...........).# ##...........>. ...## #...###.####### ...## #..#.....# h{`....# ##.........# ....###..........# .......#.......# .%..##......@# ---9.8 (4.0.............†....###... .######### ## #._ß_.#. hh>H---10.8 (5hh3' _Found two altars.h&Ih-h5 ##..# #..# ..)#..>hh6.#...###.########..#.....# .# ##.........##.......#.#.%..#h6K.......0†h6B##.h6_h6#.._..#.#h=9_h@+1.8 (1hBhD9 _Found a shadowy altar of Dithmenos.hF4hHh9JH _No target in view!h 3h h h h : _h\ a  You see here a hound corpse.h h  _h h h h h h hM ,h h h< hW hT h| h ,h he h ,h h h ,h h" h# Bh% h% ,h~& h( hU( hs( h( h!* h* h* h+ hj, h- Bh. h/ h/ h0 h6 s ##..........#....................†#...........##.......#...........##.......#..........##.......#...#########.......# ######## #._ß_.#.# #.._..#.# #@....#.# ###.....# ####### hb7 H You pick up Great Wizards, Vol. II and begin reading...h: 0254.0)h: 612 6.8 (15hd= 8_h&?  You add the spells Alistair's Intoxication, Borgnjor's Vile Clutch and _Eringya's Noxious Bog to your library.hAhuhhh\hCQ27 hhh+hhEBhh)hѣhhդhhhh!hhhѮhchhY,hhnh,hhh,h̻hyhʿhhhh,hh[hBhhhh hhhh>h[hhShihhhhhihhhhh,hhh$,hhh%hOhhhP ,h h| h h hhh8huh%hhs,h#hh,hhFhh;hh h "h1"h#h$h%h%h&h+h3,h\,h+-h.h/h/he0h1h2h2h3h5h-6,h6h7h8,hz9h:h<h@<h<h8Fh"GhPGhFHhJhK,hLhOOhWPhPhzQhShThThmUhWhYhCYhZh\h],h^hWahc,hdhfhg,hVhh~jhkh%lh?mhMoh:r,hshvhKx,hzhG}h,hha  You see here a +0 ring mail.hh _hUh۪4h,h>XhE,hhhh,hhh,h.hh,h#hh,hhh,hhhQ,hhh,h&hDh,hDhh,h hPh4hZhhhh'hhhhhhh,hhD&h (h0(h)h-hp0h0h2h!=R  There is a stone staircase leading down here.h?h? _hAhChE,hGhJhN,hPhnbhe,hChhlh"o,hqh~hhh݀hhhhȃhthhZhhUh/hhhhh,h۔hmhŠ,hhuho,hhh,h:hjhW,hhݹh2,hٻh]h2,hhhJ,hyhh,hh1hk,hhh,hh #.....# #....<..... #.....# >. #......... #.....# ###.## ##.#...#.. #####<.### #.....### #..##....##....#####..#### #  ###...#.#..#....##......#####  #...#.#..#.......#.........###.###.##.###.....#......##.######'######....@# #........##...914.8 (88  #.......# ####..###.#...)..###..#.......######..##..#...........#...>...#....#..##..........##.##.......####.#..##..#.......)...#.......# ##...#............#...[h!40m ####'######.............#####... #.###...............## #..). #.##..#.>.[...#....## ###.##. 5.8 (89 _Found an escape hatch in the floor.hmz3h%{hsh,hhhh1h·hChF,h‹hhhh.hˏh,hqhݓh2,hhh,hhhœ,hHhhp,hZhv #########  ##...#.).##  ##.........##  ####### #####.....#  #.....# #...#..#.....# ####.#....<............# #>..@##...24.8 (9.0)# ###.####...#. #####<.####....# #.....###.# #..##....##....#####..#### #.#... ##...#.#..#....##......#####..... ...#.#..#.......#.###... .###.##.###.....#......##.####. '######.....###........##....... ....# ####..###.#...)..###......hShhE _Done exploring.hj} Ih@ ..0.......h h h- E _Done exploring.h[[?25h[?0c  Search for what [Enter for "."]? h [?25l[?1ch) h! 25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] an escape hatch in the floorhh! b - [D:6] a stone staircase leading up  c - [D:6] a +0 club (3 further duplicates)  d - [D:6] a mace  e - [D:6] a stone staircase leading up  h! f - [D:6] a +0 hand axe  g - [D:6] a stone staircase leading down  h - [D:6] a staircase to the Ecumenical Temple  h! ^i - [D:6] a stone staircase leading down  j - [D:6] a +0 whip (1 further duplicate) h"  k - [D:6] a +1 spear of distortion  l - [D:6] a +2 kite shield  m - [D:6] a +4 heavy spearn - [D:6] an escape hatch in the ceiling  o - [D:6] 3 poisoned darts  p - [D:6] a trident  h$" Nq - [D:6] a +0 flail  r - [D:6] a +0 halberd (1 further duplicate)  hG" s - [D:6] a +0 short sword (1 further duplicate)  t - [D:6] a quill talisman  u - [D:6] a stone staircase leading up  hi" .v - [D:6] a stone staircase leading down h" [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h   c - [D:6] a +0 club (3 further duplicates)  dmace  estone staircase leading up  f+0 hand axe  gdown  hstaircase to the Ecumenical Temple  ij+0 whip (1 further duplicate)  k - [D:6] a +1 spear of distortion  l - [D:6] a +2 kite shieldm4 heavy spear  n - [D:6] an escape hatch in the ceiling  o - [D:6] 3 poisoned darts  p trident  q hR a +0 flail  r+0 halberd (1 further duplicate)  sshort sword (1 further duplicate)  tquill talisman  ustone staircase leading up  vstone staircase leading down  whimmering blue altar of Sif Muna  xn ancient bone altar of Kikubaaqudgha66% hj  n - [D:6] an escape hatch in the ceiling  q - [D:6] a +0 flail hfj|y - [D:6] a shadowy altar of Dithmenosbot h~  q - [D:6] a +0 flail  r - [D:6] a +0 halberd (1 further duplicate) h  h  hĭ hiimabiel the Conjurer  *EXPLORE*Octopode of Vehumet ......######### h sHealth: 46/46 ========================##...#.).##Magic: 25/25 ========================##.........## AC: 1 h BStr: 8  ####### hJ #####...........# EV: 27  h KInt: 19  #.....# h #...#...........## SH: 0 h -Dex: 14   h A#.....# ####.#....<........## XL:  8 Next: 51% Place: Dungeon:6  #.....# #>..@##.............. Noise: ---------  Time: 6924.8 (0.0)   hk #.....# ###.######.#...#...#... v) +10 sling "Hiafrinn" {elec, *Corrode rP #####<.####....# #.....###.#... Fire: v) +10 sling "Hiafrinn" {elec, * #..##....##....#####..#### #.#... ##...#.#..#....##......#####..... ...#.#..#.......#.........###....  .###.##.###.....#......##.####...  '######.....###........##........ h   ....# ####..###.#...)..###.......   h Y_You see here a +0 ring mail.  hį ^_There is a stone staircase leading down here. _Found an escape hatch in the floor.  h߯ m_Done exploring. _Done exploring.   h BSearch for what [Enter for "."]? . h2  h  hf  h_ . _ hS3 hT h\ h] ha _ h c hRd hxd he h~l ### ##...#.).# ##... ####### #####.. #.....# #...# hl&.. #.....# ####.#....<....... #.....# #@...## hl7.8 (3  #.....# ###.######.#...#...#  h"m #####<.####....# #.....###.#  hLm  #..##....##....#####..#### #.#  ###...#.#..#....##......#####  hmme #...#.#..#.......#...###  hmq #.###.##.###.....#......##.####  hm###'######.....###........##...# ####..###.#...)..### hn hs hva _There is an escape hatch in the floor here. h h ha h h<12 8.8 (1 _ h hy{.....#####.........#.........#........# #......# #......# #......#7 #....@.# hЂ .............#  ###......###.#  ...>......  hD###########  h hh h h%-9.5 (1.7 h2 h _You slide downwards. The hatch slams shut behind you. _Found an escape hatch in the floor. h27 _ hB h.........#......... . # hU) # h###......#####.............#####.# hf31.5 (2.0>##########  hJ  h hy h  h  .# ..# #......# #......# #......#####......#####..............#####......###.#....>..@......################ h  hM +2.5 (1 hӰ  h  h .# ..# h5p #......# #......# #......# ####......##### ...##......###.#.>.## h hl&3 h2 hmI hWn hu hs{, ..# ........# #......# #......# h{ #......# ####......##### .....#.######......###.#..@.........#5.5 (2 h{4..## hj| h h\a _There is an escape hatch in the floor here. h  h< H _Found a whip. hש I h!  ..# ........# #......# #......# hX 9 #......# ####......##### .......#..######......###.# hz @)>..# h ?7+#..## h  h3  h  h  h`3 ha hd hh hh hl hm$  hm/_Found a cloak. hp hp h4r hy  ..#   ..#   #......#  h!z  #......#   #......#  . ####......#####   hz... ..............#  #....######......###.#  [.)...@...>..#9  .#+#..##  +.   hz7#    h{   h{  h{ h h h V  .#  .#  #......#  #......# # #......# #.## ####......##### #.... ..# #....######......###.# .[.)..@....>.# .#+#..#  +..  #.. ... .... #####   h h\,40.5 (1 hu h h-  .#  .#  #......#  #......#  # #......#  #.#### ####......#####  #..... .# #....######......###.# .[.).>.#  #..#+#..#  +...  #..##  ....  .....  ######   h'6 h7&1 h< h= h#>    ##.#### #######.... ........###....######......###...[.).......>........#..#+#.@############### +......... #..##############   hF  hF &2 h.N  hO  h; ###..#### #######.... ........###....#########...[.).......>........#..#+#..############### h;< +.@....... #..#######..... ........########## hC h`C&3 hKg h\j h;#.#.#### ########..... ........###....#########...[.).......>........#..#+#..############### +......... #.@#######...............................############## hE hF&4 hM hO hR8 #.#......#  #.#### ####......##### #..... ........#  ###....#########.#  ...[.).......>...#  #..#+#..################  +.........  h86 ..#+#..######## ........@....... . .###############      hnA h B&5 hK hM h 3 h  h  hѰ  hJ B h , h]  h  #.#### ####......#####   #..... ........#  ###....#########.#  ...[.).......>...#  h&  #..#+#..################  +.........  ..#+#..########## .................. ... hK u7.5 (2 .################# ho  h  h  h  h  h  h$ ho& h* h - h\_ h^, hcX hd he hg, hk, hk hl hs #.#### ####......#####  hs #..... ....#  ###....######......###.#  ...[.).......>.........#  #..#+#..####  h3t+.........  ..#+#..####  .....  hdte .......51.5 (4  .#### ht8  ht hu h| hO~ hZ3 h̹ h h~ hn h5 h h, h h h, h hn.#### ####......##### ..... ....# #....######......###.# .[.).......>.........# .#+#..#### +......... .#+#..#### .. ..5  h4###. h h h hQ  hQ 3 hU  hWX  h] n h^  h5_  ha , hTb  hc  h8e , he  h!n  hn )# ####......#####  ....# .######......###.# ......>.........# .#### ......... .####..## 9.##  ho  h~s  hu  hs##......##### ..# .# ###......###.# ?#>.........# ..# ## ..# ...## ##....+ # # 63.## #+# _Found a scroll of identify. h 3 h8  h5  hp , h , he  h  h  hl  h  hB  hC  h ......# ###### ##### .....# #...# #......###.# ...?# .>.........# #...#  h z############ #...# ... +...## ################....+..6.5 (3 ...............#. #############.##.##+##.#...... h֣ 9......... hz  hH  hB  h hЊ h֋ h h hۓ h h$  h%_Found a wand of flame (12). h 3 h hf h.....# .....# #. ##### h.##### ...# .#...# ....###.# ...?#  h;.........# #...# ########## #...# . +...## ##############..@.+/##  h{S.............#. ###########.##.#+##.#.#..h   hound (asleep) h............... h+8.5 (2 h+9.5 (3 hQ hX _A hound comes into view. h (((((h  You shoot a sling bullet. The sling bullet hits the hound!  The hound barks! h.....# #.#...#.###.# #.....# >.# ###...# ########### #.@.#9.3 (2 h +...#######....+...............#/## ..............#.#.# ############.##.#.# #+##. h}#.# ..... h 1 ..... h h ht hD 3 hE  h8I  hK  hK  hO , hQ  hQ  hS  hBW # .# #.######..#####...# #.#...####.# #.....#  hW # ###...# ########## #...# . +...####..@.+81 hW K.............#/## .............#.#.# ###########.##.#. hW # #+##.#.#  h3X b..... ..... hNX ......  hjX  hY  hf_  ha  h h h  h h hK hh hx h h'12  h~ h _You open the door.  Found a scroll labelled ATOXKYD LEKKAN. Found a stone staircase leading down. h h427  h[ h # . # #. ######..##### ####### #.#...# )....####.# #.....# .....## ###...# .....# h[ #...# .....#. +...##...?...#....@.......4.3 (3#/##.>...#..#.#.# #...##.##.#.# h ...##+##.#.# ...#..... ##........ ... h3<..... ..  hR_Found a quarterstaff. h h hQ _There is an open door here. h3 _ ho / h V# ##  hO# .  h@Q# #.  h|G######..############  h.# #.#...##)....#  h###.# #.....##.....#  h>....# ###...##.....# #  h##### #...##.....#. h  hY+...##..@? hA7  hy_#########....'......... h#/##.>...#....  h_........#.#.###...##  h###  hU9######.##.#.# # hD...# hy#+##.#.# #....# hfw..... ..##... hx..... ..# .... h.... h=R. .# ... hj hb h h h% ##  .  #. ..###### # #.#...##)....# .# #.....##.....# # ###...##.....# ## #...##.....#.+...##...@.....'..#/##.>...#.#.#.###...## # ........# .... 8.3 (112 9.3 (2 h  h%^_K - a scroll labelled ATOXKYD LEKKAN h ## . #. ..###### # #.#...##)....# .# #.....##.....# # ###...##.....# ####. #...##.....#.+...##.....'.#/##.>...#.#.#.###...#######+.##.#.# #...##+##.#.# #....#..... ..##...........# .... 27 90.3 (1 h'6## . #. ..############ # #.#...##)....# .# #.....##.....# # ###...##.....######. #...##.....#.+...##.....'.#/##.>...#.#.#.###...#######+# ..... ..##...  hk> h?&1 hE hG hof## . #. ..############ # #.#...##)....# # #.....##.....# . # ###...##.....######..# #...##.....#.+...##.....'.#/##.>...#.#.#.###...#######+#  #+##.#.# #....#........##...  h h@&2 h! h# hG  . #. ..############  #.#...##)....# #  #.....##.....# ..  ###...##.....######..#  hH  #...##.....#.+...##.....'.#/##.>...#.#.#.###...#+#.##.#.# #...# #+##.#.# #.. hKH ..#..##...........  hH  hQ  h+R &3 hzX  h1Z  h  . ..# #.#...##)....# ## #.....##.....# .  h ###...##.....######..##...##.....#.+...##.....'.#/##.>...#.#.#.###...#######+#  h .##.#.# #...# +##.#.# #. h T...#.  h  h4  h &4 h3  h  h_XA ## .# .#...##)....# .### .....##.....# .....  hX...##.....######..##...##.....#.#+...##.# hX....'.##/##.>...#. hX##.#.###...#######+#  hX^##.#.# #...#  hY ha ha&5 hg hi h?.#.# # .# #...##)....# #.### ##.....# ..... ...##.....######..####  hD@#...##.....#.# +...##.# ....'.#  he@#/##.>...#.# #.#.###.. h@)  h@  h@ hH h*I hII6 h{N h P hm.# .#  .# ...##)....# ##.### ##.....# #.....  hon&...##.....######..#### ...##.....#.# ...##.# ....'.# #/##.>...#.#  hn hn hn  hy hy&7 h hG hmS #.# #.#  #.# ########## #.# ##)....# ##.### ##.....# #..... ##.....######..#### ##.....## ##.# ..'.......# #/##.>...#..........# #.###...#######+##### #.# #...# #.# #....###.....# ....8 hT  hV  hQ h4 h h  hU  h  h)  hy  h  , hQ n hD  #.#  h ########## #.# )....# ##.#####..# #.@.......7000.3 (2 h ######..#####..##.....#..........#  h ..##................# ...'................# hf  hF  h>  h!` h` he hg hh3 h h h, hk h, hi h&+#.# #.# #.# #.# #.# . #.# ...  hex#)....# ##.#####... #.....# #....3.3 (3 #.....######..#####...  h#.....#..........# ... #................# # '................# h.>...#..........##...#######+#####  h h h@ h hHI h h* hyB h, h h1 h hA h h8 <#.#  h] #.# #.# #.#  h{ ##.# #####.#  h y #.# #.....#  hh F...# ##.#####.....# ...# #...# 6 ...######..#####.....# ...#..........##.....# ......##....## .##.#.## ...#...##.#..  h ..#######+######.#### ..# #..  h /...# h\ h h  h 3 h  h6  h #.# .##.# .#.# .#.# h# #.# #####.#  #.# #.....#  h: # ##.#####.....# # #........@...# ######..#####.....# #.##.....#  hi w#.##.#..  h h   black bear (wandering)# h +######.#####  h y#..# hw &0 h ?h. h +7.3 (1 h  hx ] _A black bear comes into view. h'; ((((h  You shoot a sling bullet.  The black bear growls angrily.  The sling bullet hits the black bear! h, h;..h h=&.. ha>12 ===8.7 (1.4 h hm#e _The black bear is moderately wounded. h ((You shoot a sling bullet. The sling bullet hits the black bear. h1  h T.h. h{ )10.1 h  h b _The black bear is heavily wounded. h ( You shoot a sling bullet. The sling bullet hits the black bear! h5m  The black bear is almost dead. h9m.hh(berserk) h:(1.5 hX= h]@\ _The black bear goes berserk! h  You shoot a sling bullet. The sling bullet hits the black bear!  You kill the black bear! hމC. hA&. h1662.9 h h2Z _Vehumet accepts your kill. h$3 hs% h) h* h*;27  h. h2 #.# .# #.# . #.# . #.# .# #.# #####.# hP3p### #.# #.....# )....# ##.#####.....#...# #.....@......#---5.9 (3.0...######..#####.....#...# h32...##.....#...##....##...##.#.##>...#...##.#.. #...#######+######.#### #...# #..  h3$#....# h4:--- hJ9 h: hS hV$ Your spells (describe)TypeFailure Level a - FireballConjuration/Fire32%5  x - ScorchFire1%2  z + SandblastEarth2% 1 Select a spell to describe[!]/[I] toggle spell headers' h 6Power Damage Range Noise 28% 3d12 5 Very loud  x - Scorch100% 2d9 3 Loud ' h6b z + Sandblast38% 2d10 4 Almost silents, hVTypeFailure LevelConjuration/Fire 32% 5Fire  1% 2, hDEarth  2% 1- ht - hA - hv hiimabiel the Conjurer  *EXPLORE*#.#.#Octopode of Vehumet ......#.#.Health: 46/46 ========================#.#.Magic: 25/25 ========================#.#.#AC: 1Str: 8#.# #####.#- h EV: 27 Int: 19 ###### #.# #.....#SH: 0Dex: 14 )....# ##.#####.....#XL:  8 Next: 66% Place: Dungeon:7 .....# #.....@......#Noise: ---------  Time: 7015.9 (0.0) .....######..#####.....#v) +10 sling "Hiafrinn" {elec, *Corrode rP .....#..........##.....#Fire: v) +10 sling "Hiafrinn" {elec, * - h#! ................##....## ................##.#.## .>...#..........##.#.. - hG! @#...#######+######.#### #...##.. #....#- hn! You shoot a sling bullet. The sling bullet hits the black bear!  The black bear is almost dead. - h! _The black bear goes berserk!You shoot a sling bullet. The sling bullet hits the black bear!  You kill the black bear! - h! [_Vehumet accepts your kill.- hM. Q. h 3. h . h . h . h/ B. h . h . hT . h . h7 . hg . h . h[ . hm . h . h . h  # #.# .# #.# #. . hJ #.# . #.# .#  . hm 4#.# #####.# ## #.# #.....# . h # ##.#####..@..# 9.9 (4# #............# ######..#####.....# ###.....###....##.....##.#.## . hE .#..........##.#..######+######.#### #... h . he . hG / h*4/ h ./ h0/ h  #.#.##.##o #.#  #.#.# #.# #####.# ### #.# #.....# ..# ##.#####.....# ..#...........#.######..#####.@...#.#..........##.....#............##....##..##.#.##.##.#..#######+######.####o   orc (wandering) #.. ..# ##...20.9 (11.9 (2/ h q _An orc comes into view. It is wielding a +0 whip.0 h7^0 h^0 hc0 hTe0 huW#.# #o #.# .. #.# .# #.# #####.# ## #.# #.....# .# ##.#####.....# # #............# ######..#####.....# #..........##..@..# .##....## ##.#.## ###.#.. #######+######.#### # #..##. .0 h0 h.oo   orc (wandering)0 h+2.9 (10 hA0 h[1 hr  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 h81 h91 hg=1 h? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1 h*  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 h2 hp2 h2 h   Casting: Sandblast (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2 h (((((((onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You shoot a sling bullet.2 hǝ m  The sling bullet closely misses the orc.2 hW .o.....o2 h >12 ===4.3 (1.42 h 2 h % _The orc shouts!3 h/ ((((( You shoot a sling bullet. The sling bullet hits the orc.3 h: ,3 h? q..o....3 h? (5.73 hbC 3 hD \ _The orc is severely wounded.4 h{P  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h&44 h4 h& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7 hj ( Your spells (describe)TypeFailure Level a - FireballConjuration/Fire32%5  x - ScorchFire1%2  z + SandblastEarth2% 1 Select a spell to describe[!]/[I] toggle spell headers8 h- DPower Damage Range Noise 28% 3d12 5 Very loud  x - Scorch100% 2d9 3 Loud  z + Sandblast38% 2d10 4 Almost silents: hUC Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2School: FireFail: 1%  Power: 100% Damage: 2d9  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.; hvg Your spells (describe)Power Damage Range Noise a - Fireball28%3d125Very loud  x - Scorch100% 2d9 3 Loud  z + Sandblast38%2d104Almost silent Select a spell to describe[!]/[I] toggle spell headers; h[#.##.hiimabiel the Conjurer  *EXPLORE*#.#..Octopode of Vehumet ......#.#.#Health: 46/46 ========================#.# #####.#Magic: 25/25 ======================== ## #.# #...o.#AC: 1Str: 8 .# ##.#####.....#EV: 12Int: 19 .# #............#SH: 0Dex: 14 .######..#####.....#XL:  8 Next: 66% Place: Dungeon:7 .#..........##..@..#Noise: ===------  Time: 7025.7 (0.0) ............##....##v) +10 sling "Hiafrinn" {elec, *Corrode rP ............##.#.##Fire: v) +10 sling "Hiafrinn" {elec, * ; h.#..........##.#.. #######+######.#### ##..o   orc .### ... .... _The orc shouts!  You shoot a sling bullet. The sling bullet hits the orc. _The orc is severely wounded.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)= h8  You shoot a sling bullet. The sling bullet hits the orc!!  You kill the orc!= h=H)((= hd=*(= h<3...= h-7.1 (1.4= h~= h Z _Vehumet accepts your kill.> hxV&#.# .. #.# .# #.# #####.# # #.# #...).#  ##.#####.....# # #............# ######..#####.....# #..........##.....# .##...@## ##.#.## ###.#.. ######+######.#### > hZ#..##. > h\> hh]"27 > h]/---80> h b> h5d> h3> h݆> h> h> hԌ> h,> hؑ> h> h> h՘,#####.# ##...).# # ##.#####.....##............# #> h7+#####..#####.....# #..........##.....# ...........##....## .#.#.###.# #> hg#.#.@...#---30.1 (2 ######+######.####### > h*#.. > h> h> h_> h > h6 > hJ > h > h > h B> h > h[ > h > h= [#.# #####.#  #.# #...).#.#  ##.#####.....#.#  #..> h v....#.#..#####.....#.# .##.....#.###....##.###.#.###.# .> h ##.#...@.# 2+######.####### #..  > h9 > h > h[ > h ? hEvu#.# .# #.# #####.#.# .# #...).#.# ##.#####.....#.#  #............#.# ###..#####.....#.# ##.....#.# ##....##.# ##.#.###@# ........##.#.....# ###+######.########..## ? h{? h|+3.1 (1? h? h? h\? h? h3? h< ? h ? h ? hn? h? ho? h? h;? h? h$? hW? h? h_? h? h? h? hQ# ## . #.# ? h#c #.# ....  #.#  #.# #####  #.# #...).  ##.#####.....? h#i8.1 (5  #............#...? h#....#. ........##.....#.# ........##....##.# ? h$........##.#.###.# ........##.#.....# ###+######.#######? hW$+#..? h$? h)? h:+? h4/ I? h3 ? h5 ,? h9 ,? h; ,? h< ? hX> ? h<@ ? he@ ? hA ? hC ? hE ,? h G ? h?M k .# ? h{M  ... ###.... .#....##.#####.#? hM  #.# #......@.......42.1 (4? hM z #.# #.....#.####### ? hM  #.# #####  #.# #...) ? hM 4 ##.###. ? hN  #............#. ###..#####.....# ? h9N e........##.....#. ........##....##.#? h^N ? hN ? hS ? h-U @ hJ.###.....#### #.# .... ...# @ h#.# #....##.#####.##.# #.#.# #.....#.##.# #####.#.# #.# #...).#.#  ##.#####.....#.#  @ h,#.#.#..#####.....#.###.....#.# @ hR@ h+3.1 (1@ h"@ h$@ h$ @ h?% @ h% @ hE* @ h/ X@ h1 ,@ hd2 @ h6 H    .###  .....####  #.# .... ...#  #.# #....##.#####.###  #.# #.........#  5.1 (2 #.# #.....#.##  @ hp7 #.# #####.#.#  #.# #...).#.#  #.#####.....#.#  ..#.#    ..#####.....#.#   ##.....#.#   ##....##.#   @ h7 @ h7 @ h: @ h; @ h I@ h @ h @ h @ hO ,@ h  .F .# .# @ h1 .### .# .....#### .# # .... ...# .# #@ hV  #....##.#####.###  #@ h h #..#  #@ h  #.....#.##  #@ h  #####.#.#  # #...).#.# @ hV 8 #####.....#.#  #.#  F   bullfrog (asleep) #####.....#.# @ hy  ##.....#.#  @ h c##....##.#  @ h( +6.1 (1@ h +7.1 (2@ h @ hr [ _A bullfrog comes into view.A hZ*You shoot a sling bullet. The sling bullet hits the bullfrog!  Lightning courses through the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill.  You can now gain magical power from killing.  Vehumet offers you knowledge of Foxfire.A h/  --more--D hD hc.((((((D hKKD h BK.......D h4FU 12 74===8.5 (1.4 _D hJD hLm _Your Conjurations skill increases to level 6!D h  ....  #..#  #..#  .### #..#  .....#### #..#   .... ...# ..#  D h 0 #....##.#####.###   #...@..#   #.....#.#   #####.#.#  D hH  #...).#.#  .....#.# D hz  #.#  .....#.#  D h v##.....#.#  ##....##.#  D hˆ D hC D h' O27 ---90 D h _D h[ D h E h1 3E h2 E he7 E h> 5ME h> j#....### E h? .####o##.... ...#o....# E hB? P##.#####@###---E h? ...............#.##############.#.#E h? oo 2 orcs (1 wandering, 1 asleep)E h@ E hC &0E hK ;.oE hL >oE hO ,50.5 (1E hT E ha V _2 orcs come into view.F hI a (((oF hI You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc.  The orc shouts!F h V  The orc is lightly wounded.F hk W.oo.F h >12 ===1.9 (1.4F h F h ' _You hear a shout!H h`  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H hV  You feel a strong surge of power! Flames lash the orc.  You kill the orc!Vehumet accepts your kill.H h8*   orcH hp ,H hz n o).oo   orc wizardo   orcYou feel your power returning.H h y4-====20H h H h z _An orc wizard comes into view. It is wielding a +0 dagger.I hj  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I hyG  You feel a strong surge of power! Flames lash the orc.  You kill the orc!I h#LC*I hI h m.o.)I h##2I h$=---3I hE)I hF,Z _Vehumet accepts your kill.I h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I hΎ *(combustible)  You feel a strong surge of power! Flames lash the orc wizard.  The orc wizard is lightly wounded.I h]I hbC)oI h~ba0----4I hhI hekB _The orc wizard's fire resistance burns away.J hh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J hX_The orc wizard's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)burned terribly!  You kill the orc wizard!*J h-8)J h1j18----75J h*8J h);Z _Vehumet accepts your kill.K h6jM#.#.##....### .####.##..... ...#.)))@# ##.#####.###..........#K hZ#.....#.######### K hIK hK h_9=-27 ----K h?6K hK hK hG1 M#.#.##.#....### .####.##..... ...#.))).# ##.#####.###...............# #####K h7 K h7 $----K h8 7K h > K h@ K h M..#.Y...#.#.#K h!....### .####.##..... ...#.))).# #....##.#####.### Y   ice beast (asleep)K h K hz<8K hK h] _An ice beast comes into view.L hU #.. .#L h..#.Y..#.##..##.#...L hH_.....### .####.##..... ...#.))).# ##.#####.##L h`\...............#.#########L hwC####  #...)L hL h+L hJ&9L hvN h\: (((((Y  You shoot a sling bullet. The sling bullet hits the ice beast!  Lightning courses through the ice beast!N hN ho.Y....N hJ=12 ===N h61.3 (1.4N hN hhb _The ice beast is severely wounded.N hϙ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N h N h N h N h! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O h-  You shoot a sling bullet. The sling bullet hits the ice beast!!  You kill the ice beast!O hx.((((O hE)O h >.....O h&/ 20/26O h&_882.7 _Vehumet accepts your kill.O hC.O hC1m _Your Spellcasting skill increases to level 6!O h^1 . #.. .#.#....##.#.#..#. ##.#...  .....  #..#.###....####.# ...#.)))# ####.....#.#  27 ---30 _P h  .#...#.#.#.... ##.#...  .....  #..#.###....####.# ...#.)))#....##.#####.### .........#.#  P hcP hB---4P hpP h#P h  #.#.#..#  #.#.#.. ##.#..  .....  #..#  #..# .### #..#  .....####.##..# # .... ...#.))@.# # #....##.#####.### # #...............# P h; ]# #.....#.######### # #####.#.#  # #...).#.# #####.....#.#P h` Y ..........#.# P h~ =#####.....#.# P h P h2 &5P h P h Q _You see here a +0 hand axe.P hT #.#.#..#  #.#.#..  ##.#...  .....  #..#  #..#  .### # #..#  .....####.##..# .# .... ...#.)@).# .# #....##.#####.### .# #....# .# #.....#.######### .# #####.#.# .# #...).#.# .#####.....#.# .#.# .#####.....#.# 6 _  Things that are here: _a +0 dagger; a +0 robe; an orc corpseQ h@Q hkQ hQ h4Q hQ hh1= _Q h  Things that are here:  a +0 short sword; a +0 ring mail; an orc corpseQ hQ h֖ _Q hQ hƚQ h,Q hRQ hF ..#....# ## #.#.#..# .. #.#.#.. .# ##.#... Q h{.. ..... .####..# Q hA ..##..#  .### #.##..# Q hcx .....####@##..# 9.7 (3 Q h #.# .... ...#.))).#  #.# #....##.#####.###  #.# #...............#Q h  #.# #.....#.#########  #.# #####.#.# Q h #.# #...).#.# ##.#####.....#.# #............#.# Q h:Q h+Q hЪQ h 3Q h Q h Q h Q h Q hD  Q h B_Found a stone staircase leading up.Q h Q h 9=Q h' Q h  . #..  ..#....#Q h +## #.#.#..#... #.#.#..#.# ##.#...<.. ..... ####.## #.....71.7 (2 Q h .###....#.##..# .....####.##..#  #.# .... ...#.))).#Q h l #.# #....##.#####.### Q h) !Q h{ Q h Q h Q hQ h[Q h,Q hR h( . #.. .#  ..#....#  +## #.#.#..#  ... #.#.#..  #.## ##.#...  <.. .....  ####.####..#  #....@.##..#  .###....#.##..#  .....####.##..#  #.# .... ...#.))).#  #.# #....##.#####.###  #.# #.#  #.# #.....#.#  #.# #####.#.#  #.# #...).#.#R hR h 52=R h'$2.7 (1R h,R h R hR hIp . #.. .#R h0 ..#....#R hb +## #.#.#..#R hV ... #.#.#..R hH^ #.#####.#...R hR <... .....R h*^ ####.####..#R ha~ #...@..##..#R h .###....#.##..#R hU .....####.##..#R h'P #.# .... ...#R h]+.))).#R hr #.# #....##.###R h ##.###R hH #.# #R h.R h.#R h= #.# R h1$#.....#.R h# R hX #.# #####.#.# R h m #.# #...).#.#R hBR huR hR h3R hR hR h  . #.. .# ..#....# +## #.#.#..#R ha  ... #.#.#.. #.#####.#... <......... ####.####..# #..@...##..#R h|  .###....#.##..#R h a .....####.##..#R h a #.# #....R h ....#.))).# #.# ##..R h ..##.#####.### #.# #...R h .#R h w #.# #.....#.R h Q# #.# ##R h4 ###.#.# R hO  #.# #...).#.#R h R h &4R h2 R hL R h/  . #.. .# ..#....# +## #.#.#..# ... #.#.#.. #.#####.#... <......... ####.####..# #.@....##..#R ho/  .###....#.##..# .....####.##..# #.# #........#.))).# #.# ##....##.#####.###R h/ } #.# #.....#R h/  #.# #.....#.#R h/ ` #.# #####.#.# R h/  #.# #...).#.#R h7 R h7 &5R h< R hC> S hXS hS hS hS hlS h9=S h/S h S hS h#3S h"(=S hS h#..#....#+## #.#.#..#... #.#.#..S hG #.#####.#...  <......... S hZ####.####..##......##..#S hxu#.###....#.##..#S hx#....@####.##..#7.7 (2S h#.# #........#.))).##.# ##....##.#####.### #.# #...............#S h  #.# #.....#.#########S h) #.# #####.#.# S hN# #.# #...).#.# # ##.#####.....S hm8#.# #...........#.#S hS hS hS hS hS hS hڞS hBS hz,S h8S hZS hS hQy... #.#.#.. #.#####.#...  <......... # ####.####..#S h#. #......##..##.###....#.##..#S h#.....####.##..##.# #........#.))).##.# ##..@.##.#####.###9 #.# #.........#S ho #.# #.....#.######### #.# #####.#.# ## #.# #...).#.# .# ##.#####.....#.# S hM}.#...........#.# .######..#####.....#.# .#....##.....#.#S hS hܺS hS h 3S h. S h; S h S hۋ BS hS S h 9=S h S h + +## #.#.#..##. ... #.#.#..#. #.#####.#... #. <......... #. ####.####..# #. #......##..# #.###....#.##..# S hL #.....####.##..# #.# #.@......#.))).81 #.# ##....##.#####.### #.# #...............# #.# #.....#.######### #.# #####.#.# #### #.# #..S h .).#.# ...# ##.#####.....#.# ...# #............#.# ...######..#####.....#.#S h S hȖ S hƗ T hn3T hoT htT hJvT hyw4=T hqz,T hb{T h~; . #.. . #.. ..#.... ..#+## #.#.#.. #.# ... #.#.#.. #.# #.#####.#... #.# <......... #.# ####.####..# #.# #......##..# #@###....#.##..#3 T hM#.....####.##..#  #.# #..#.))).#  #.# ##....##..### #.# #...............# #.# #.....#.######### #.# #####.#.# ##### #.# #...).#.#.# ##.#####.....#.#T hT h܃T hBT hBT h!FT hGT hP 3T h- T h T h T hV T h =T h? _. #..+.. . #.. . ..#......#+## #.#.#..... #.#.#.. #.#####.#... <.........6.7 (3# ####.## #.# #......##.#.###....#.##..##.....####.##..##.# #........#.))).#...##. .... .....#.T hw E T h T h T h T h@ T h T ha T hy T h/ T h w5=T h ,T h T h f _Found a wand of flame (19). Found a stone staircase leading down.T h 3T h T hW  # .########.... ...... #.../.... +........ . #.. .######........ ..#......>....@#+## #.#.#..9.#.####.# ... #.#.#.. #.#####.#...#.# <.........#.# ####.####..##.# #......##..#.#..T h= T h] U h3U hU hU hU h5U h _Found a leather armour.U h2=U hsU hiU h$U hmK6=U hVU hk ##  .##########  #..  #..@/...... 92U h +........... #.. .# .######........[...#....#..>.....#+##+##.##.#.#..#U h;.#.####.# ... ##.#.#..#.# #.#####.#...#.# <.........#.# ####.##U he##..# #.# ##..#U hU hU hu% _Magic restored.U h9 U h U h U hx U h U h BU hD U hs U h U h U h U h% U h U h' ##### ...##############.....@.....# 5U h' e#.../..  +......#.. .# .######........[...#....#U h9( ..>.....#+##+##.##.#.#..#.#.####.# ... .##.#.#..U hY( #.# #.#####.#...#.# <.........U hv( [#.# ####.####..#U h( U h- U h,/ V hYIV hf V h V hkO=V hV hV hV hV hJV hm,V hV hz p####### V h -......########## #####8#...........##.# V h #.../.  +....#...V h .#  .######........[...#...V h !,.#  V h2!..>.....#+##+##.##.#.#.  V hM!.#.####.# ... ..##.#.#V hb!..#.# #.#####.#V h!...#.# <.........V h"V h'V h(r hbr hr hr hr hr hBr h,r hr h޾r hr hr hJr h#######......###############..........#r hj #...........##.# #.../........... +..........#r h101.######........[...#....#r h..>.....#+##+##.##.#.#..#.#.####.# ... ..##.#.#..r hv #.# #.#####.#... #.# <......... #.# ####.####..# #.# #......##..#r hP #.###....#.##..#r h-r h6r hs h?s hs hs h]s hs h,s hs hs h\s hs h"s h$s h$s h&s h212  _I - a wand of flame (42) (gained 19 charges)s h@3s hq3%27 s h3s hn4s h`6s hd8s h8s h9s h<s h=s hJ> 12 s hB?s hJB7 _You open the door.s hCs hC;27 s hdDs hWL@  There is an open door here.s huNs hN _s hOs h5Rs hSs hSs hzTs h"Vs hOX,s hYs h\s hU]s h{]s hW^s has hcs h)cs hcs h=es hJfs hnfs hgs hgs hhs h!is his hvk@  There is an open door here.s homs hm _s h/os hps hrs hArs hrs hts hus h)v'12 s hvs h}{ s h{1_You open the door.s h}s h}427 s h~s hs hs hs hs hAs hs h%s hws hXs h.s hs hs h!s hs h,s hos hR  There is a stone staircase leading down here.s hCs h _s hs hys hR#####. ########..... ......######s hy##....o #####.............. #..................######............+....'...........s h #.....######........[.. +>.....#'##+##.## s hg#...$.#.####.#.......## #######.# #.####.#####s hߙP #.# #.# #.<..... #.# #.# ####.###s h: #.# #.# #......# o   orc (asleep) s hQe#.# ###....#.# #.# ....####.# #.# #........#.)s hS 26.7 (25.0)  An orc comes into view. It is wielding a +0 whip.s hs h oooo 2 orcs (1 wandering)The orc shouts!s h6===7.7 (26s hگs hu _An orc comes into view. It is wielding a +0 hand axe.u hu h\T((((((u hG   You shoot a sling bullet. The sling bullet barely misses the orc.u h"F  The orc shouts! You hear a shout!u he#u h,o..oo..u h)-h.oo 3 orcsu h-;12 9.1 (1.4)u h9u hBq _An orc comes into view. It is wielding a +0 club.u h^  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!u h-d )((( 2 orcsu hT ,u h i  Vehumet accepts your kill.u h u h6 u h u h .oo..o 3 orcs (1 polearm, 1 wandering)u h u hk 1930.5u h: u h9t _An orc comes into view. It is wielding a +0 trident.v hԫ  You shoot a sling bullet. The sling bullet hits the orc!!  Lightning courses through the orc!  v h1You kill the orc!v h})v hҲ(( 2 orcs (1 polearm)v h4,v h?e..oo..v hB(1.9v hIv hKNZ _Vehumet accepts your kill.v h& M_Vehumet accepts your kill.  You shoot a sling bullet. The sling bullet hits the orc!!  Lightning courses through the orc!!  You kill the orc!)(((   orcv h: v hXD v).o..v hG (3.3v hQ v hS Z _Vehumet accepts your kill.w hr  You shoot a sling bullet. The sling bullet hits the orc.  Lightning courses through the orc!  You kill the orc!w h)((w hI,..w hWM(4.7w hTw hVZ _Vehumet accepts your kill.x h43x hQ6x h<x hAx h>EQ27 x hGx hIx h(Ix hJx h*R #####.. ####### #...... ......x hVR&+##.....# #####..))# #..)######....x hR@..+....'..... #.....######........[ +...@..>.....#'##+##.---x hR6.7 (2.0 #...$.#.####.#....... #######.# #.####.x hSn #.# #.# #.< #.# #.# ####. #.# #.# #.....x hCS #.# #.###... #.# #.....###x hSv #.# #..#x htT:---x hZx h\x hXu #####.. #######..........#####+## #####............)).....)#####...+....' #.....######[+......>.....#'##+##.#...@.#.####.#......######.# #.####.### # #.<...#.# ##....##.# x hC^x h^+7.7 (1x hdx hlx hUl512 8.7 (2x horx hKu> _You now have 358 gold pieces (gained 7).y h,3y h-y hY0y h1y h4g27 y h6,y hA8y h:y h? <#  ..#  #####..## ####### #....... #...#+##.....# #####..........))# #...........)######............@....+....'40##.#+##.....######......y h@+......>.....#'##+#.....#.####.#....#######.# #.#### #.# #.# #.< #.# #.#  #.# #.# #..y h8@m #.# #.###..y hIEy hE+1.7 (3y hHy hK; _Found an escape hatch in the ceiling.y h_y h^By hy h=12 y h!y h%7 _You open the door.y h'y h';27 y ho)y hJ/@  There is an open door here.y h1y h2 _y hc3y h5y h7,y hE9y h;y h=,y h*?y hzCy hEy h+Ey h)Fy hHy hP(<#.....##.. ..#........# #####..## ##%.......# #....... ........#+##.....# #............))# # ......)######y hP #......+....' ######@#+##.....######y hP8.7 (7...........'......>y hQ..#######.##.....#.####. #.########.# #y h.Q ### #.#  #.# #.y hCQ\ #.# #. ##y hUQ y hhQ # .# #.# #y hWy hQX+9.7 (8y h]y h_0 _Found a rimehorn talisman.{ h3{ h:{ hO!{ h #{ h%,{ h&{ h({ h({ h){ h,{ h-{ h-{ hC/{ h8{ hGB{ h?I{ h U) ###### ....... ../.. #.......# .... #.# ... <# #.##.. ..# #...# #####..## ##..%.......# #....... #........@.#+##.....# #53.7 (4#...........))# ##..................)##############............+....'######.#+##.....######...........'......>.....#######.##.....#.#### #.########.# # ### #.# #{ h[{ h\+4.7 (5{ hb{ he% _Found a dagger.{ h I{ h { hN B{ h B{ hv { h0 { hd ,{ h { hտ { h7 { hl { h { h { hy ,{ h { h: { h ,{ hD { h ....) ########### { h# K....... #..@....... #.......##.......### #.......##.{ hE + <# #.......##.......# ..#{ ho N#..........#.######..## #..%.......#.##....... { h 6#..........#+##.....# #.................))# #...{ h O#..................)######...{ h ,60.7 (6{ h 512 1.7 (7{ h { h* 1 _L - a wand of paralysis (7)| hP| h| h| h| h#g27 | h| h| h4| h| hw| h| h#| h{| h| h ,| h"| hq'| hF(| h('12 | h*| h%.7 _You open the door.| h1Q27 | h!3| hH;@  There is an open door here.| h>| h? _| h@| hC| hcF,| hgH| hN| hQ,| hT| hX| h"\,| h_| hc| hf,| hh| hu| hHx,| hz| h~| h7,| h҈| hȌ| hEB| h6| h| h| hʚ| hO@  There is an open door here.| h | h _| hg| h#| hw| h| hP| hc| hױ| h| h| hO| hh| h| h| ho| h<,| hW| hx| h| h| h | h| hc| h| h]| h{| h,| h| hc| hz,| hT| hH| h,| h| h| hm,| h| h| h,| h| hW| h2,| hN | hD | hWX| hB| h5X| h| h ,| h"| h~$| hS&,| h5'| h)| h<+,| h+| h-| h/,| h.0| h2| h 5,| hw@| h&C| h0E,| h"F| hG| hI| hI| hJ| hO| hS,| h4T| hDV| hW| hX| hX| h[| h\| h\| h^| hD`| ha,| hb| he| hQf,| hg| hNi| hj,| hEl| hn| hzo,| h=q| hr| ht,| hv| hw| hx,| hSy| hz| h2|| h`|| h4}| hu~| h| h| h| h| hIX| h,| h&| h| hj,| h| h| hĐB| h1| hw| h| h%| h| h,| h| h| hm| h| h| h| h 1#.........#.........#.....>....#..........#..%......#.....#..##..... #..### #..... #.@.## ######217.7 (56.0) #....############## ####............... #..###.........# ##..##......... ##............# #####.######## #.# .....######..| ho| h&,8.7 (57| h| h; _Found a stone staircase leading down.| h | h n| hQ | h | hG | h | hM | h8 | h | h B| hE J| hT# _12  _B - 18 stones (gained 7)27 | h& ,| hf/ | h21 | h3 ,| hS4 | h16 | h7 ,| h8 | hB; | hb@ ,| h@ | hC | hC '12 | hyD | hxG $ | hG $_p - 5 scrolls of amnesia (gained 1)| hI | hRI ;27 | hL ,| h%M | hM | h+N | hP | hLQ | hQ | hGR | hJT | hU | hU | hV | hX | hZ | h*Z | hZ | h-^ | h_ | h_ | h/a | hb | hkd ,| hVe | hg | hFi | hi | hdj | h|l | hm | hm | hn | hp | hr | hKr | hr | ht | h9v | hv | hw | hlx | hy | hy | h.z | hs{ | h]| | h| | h| | hN B| h | h | hO | h | h | hɃ | h^ | h | hۄ | h< | hS ,| h‡ | h | h | h։ | hJ | h[ | hH | hs | h | h@ n| h | h | h+ | h | h | h9 | h | hH | hE | ho | h֗ | h | h | h2 | h | h | hҞ | h | h | hT | h= | hq | h | h@ | hi | h | h | hڧ | hƩ ,| h | h: | h | hЭ | hخ | h | h | hA | hW | h= | h ,| h | h | hk | h | hż | h | hX | h | h | h | h | h | h' | h< | h | hP | h | hH | h; | hf | h | h: | h | hS '12 | h | h] 9  | h v#.#...  #.##.| h I  #.#| h Q#.  #.#| h g#.  #.##########....| h m  #............ | h r ######....######. | h9 1 #.....[.).......>  ##.#.@#+#..#####| hX 80.7 (62  #....'_+......... | hx   #....#+#..###########  #...........| h l.  #............| h r  #..################# | h { ...  ###.| h .  | h. _You open the door.| h \ _Found a hide-covered altar of Uskayaw.~ hܐ3~ hڒ~ hL~ hy~ hjn27 _~ h>~ h~ hQ~ h~ hڣ~ h~ h~ h~ hO,~ h~ h~ h~ h~ h1~ h~ h~ h~ h~ h~ h~ h5~ hƾ~ h~ h<~ hc~ h~ h`~ h~ h~ hI~ h~ h~ h~ h~ h~ h~ h'~ ha~ h~ ho,~ h~ h~ h~ h6~ hf~ h~ h~ h~ h~ h~ hG~ hl~ h~ h~ hC,~ h~ h~ h#~ hJ~ h~ h/~ hX~ h~~ h~ h~ h~ h~ h~ h ~ h,~ h~ h~ h~ h%~ h~ h~ h~ hx~ hJ~ h~ h0~ hZ~ h ~ h~ h~ h~ h~ h9~ h_~ h~ h~ h~ h~ h~ h~ h.....######......###.# #.....## [.).......>.........# ###...## #+#..################ #...## '_+......... +...## ~ hn#+#..####################....' ..........................#/##.> ........................#.#.### ######################.##.#.# # ~ h6........#.......@.# #+##.#.# #.. #######.#.#######.# ........# ~ hn................#... ........ ~ h/.#.####.#.#.......### ..... .# .#.# #.#.........# ..... .#.# #.#.........#j   gnoll (asleep) .#.# #.#........j. .#.# #.#.........# ~ hQY.#.# #.#........~ h.307.7 (27~ h,8.7 (28~ hS~ h r _A gnoll comes into view. It is wielding a +0 club. h  _(((((j    You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll shouts! h  h-" E_.. h[" M...#. hz"  h.# 712 ===10.1 (1.4 hP# ) h'  ht) Y _The gnoll is almost dead. hR_ h).......>...# ###...##. +#..################ #...##.  h:_+......... +...##. +#..####################....'. .........................#/##.>#.#.###..  h]#####################.##.#.# #. .......#.........# #+##.#.# #.  h######.#.#######@# ........## ...............#........ h(#  h-#.####.#.#.......###........ .# #.# #.#.........# ..  h#.# #.#.......j.#  h#.# #.#.......... j   gnoll  hH#.# #.#.........# #.# #.#.........#  hpZ#.. ..#..####. h(0.0 h hQj.jj 2 gnolls (1 wandering) h* P27 ---1.1 (1 h 6 _ hQ r _A gnoll comes into view. It is wielding a +0 whip. hcuThe gnoll is almost dead.whip h  The sling bullet hits the gnoll! Lightning courses through the gnoll!  You kill the gnoll! hy(()   gnoll h:%  Vehumet accepts your kill...jj 2 gnolls (1 polearm, 1 wandering)12 91===2.5 (1.4 _ _A gnoll comes into view. It is wielding a +0 spear. hVehumet accepts your kill. _A gnoll comes into view. It is wielding a +0 spear.. h3 _(()   gnoll (polearm) hh he..j. hD 023.9 hR$ h[&Z _Vehumet accepts your kill. h^e ((( You shoot a sling bullet. The sling bullet hits the gnoll! hT _..j.5.3 h h] _The gnoll is heavily wounded. hM  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll! h~ n(() hk F _.. h 36.7 _ _Vehumet accepts your kill. h13 h2 hF6 h;}27  h=, h}> hD hqX hs hs h u hZx h{z hz h{ h~ h h h h h hD h ht hn h h h` h hN hm hږ h, h h: h, h5 hm h h  h h\ h h hj h# hy, h h  hG 12  ho hQ _I - a wand of flame (54) (gained 12 charges) h h;27  h h& h h h h( h h 12  h hQ7 _You open the door. h;27  hH hW h@  There is an open door here. h5 _ h h hn, hX h h h, h hF h, h< h h , h h h h h h h h( hy h] h# ha h hG h, h h h h h h  h  h  h= h h8, h hC hJ ht h h h3 h h h h h h h h, h  hW" h#, h$ h"& h', h' hi( hE), h) h+@  There is an open door here. h, h, _ hK- h. h., h. h/ h0, h[0 h1 h1, h1 h2 hF3, h3 h7 h28, hy8 h9 hQ:, h: h.< h<, hA= h> h>, hH? h@ hA, h h@  There is an open door here. hnK _ h h , h3  h h~, h h h, h% h hچ  There is an open door here. _#.# #.....##.....# #...... ..# ###...##.....######..##### #######...##.....#..........## ......'...##................## #######....'.......##.##.##.>...#..........##.# ......#.#.###...#######+######.## ####.##.#.# #...## #..  ##+##.#.###... ## ---74.7 (58.0) ###...........# ..............##.......< ##...........##[ hb37m........ #............#.##### ###.#.#+##+###.#.. . ..#.# ##.## ##.#.# #.#.# #.#.#---5.7 (59 _Found a stone staircase leading up. h$ 3 h{%  h(  hK*  h- B h}/  h/  hR0  h84  h5  h5  hW6  h?8  h9  h9  h:  h`<  h= , hO>  hA  h=C , hC  hhE  hF  hF  hQG  hH  hI  hI  h?J  hK  h M  hdM  hM  h}O  hUP  hP  hP  hT  hU  hU  hJV  hW  hX  hY  hY  hZ  h)\  hU\  h?^ , hM_  h|_  h_  h`  ha  h,b  hb  hc  hd  he  he  hf  hg  hg  hh  hJi  h=j  hjj  hj  hl  hn , hx  hdy  hz  hw|  h , h  h  h d.#.###....#######  hP 4.....##........# .......##.......<#......##........#  hs ..........#.#######+##+###.#......# h # #.#.####.# .# #.#.# #.  h .# ..### #  h݊ #.#  #=#  h : ... #. h" ~# #.#  hC k   wyvern (asleep) #. hx 1# h R#k#  h  hԓ -97.7 (22 hi ,8.7 (23 hi  hc   h K_A wyvern comes into view. h$ (((((k  (You shoot a sling bullet. The sling bullet hits the wyvern! h h h .=..k.. h D12 ===400.1 (1.4) h h>^ _The wyvern is heavily wounded. h h@k _Found a tubular gilded ring. h*C3 hD hM...#.##### .#+##+###.#......## #. #.#.# #..####  ...=.. #....#.########............##....#@#####.#6.5 (2)[....#.# .#### #.# ### hM hS h;U hZ3 hU h h hN, hď h, h. h##........# ............#.######.#+##+###.#......#.# #.#.####.#.# .#.#.##.#.# .#.#####.#.#=..#.#  #....#.####### #...@........#8 #....#.#####.#..)[....#.# hYE##.####.#.#.. ..#.## ###.# ..#### hp h2 hy`3 hb hm hUp hp hs ht h6x hkx h| hw.##.###.......<# ..........##..# .............#.###### #.#.#+##+###.#......# ..#.# # #.#.####.# #.#.# #.#.#.##.#.#  h<#.#.# #...####.#.# #...=@.#.# 10#.#....#.####### #............# #....#.#####.# ..)[....#.# ##.####.#.#... ..#.# hЄs### ###.#..# hc h h h  .##.#.##.<#.##.#.#.###### ##.#.#+##+###.#......#  ..#.# # #.#.####.# ##.#.# #.#.#.##.#.#  #.#.# #...####.#.# #...@..#.# #.#....#.# #............# #....#.#####.# ..)[....#.# ##.####.#.# ... ..#.# ### ###.#  h A ..# h $ A1.5 (1 h'  h.  h. 512 2.5 (2 h%3  h5 / _N - a +6 ring of strength h h h/ hn h> hEg27  h{, hӮ hñ h, h h2...#.##### ##.#.#+##+###.#......  ..#.# # #.#.#### ##.#.# #.#.#.##.#.  hz #.#.# #...####.# #......#.# #.#....#.####### hɼ.#............# #####.#5.5 (3#..)[  h###.####.#.# ...### ## hA!### h h h hJ###.#.#+##+###.#......#  ..#.# # #.#.####.###.#.# #.#.#.##.#.#  #.#.# #...####.#.# #......#.# #.#....#.####### # #............##.#.#....#.#####.# hK)#..)[@...#.#  ###.####.#.# ... ..#.#### ###.# ..# ###  hQ hR+6.5 (1 hV hX hZE I hN  hS  hV , h^ a  You see here a +0 ring mail. h_  h(`  _ h;a  hp  ###.#.#+##+###.#......# . ..#.# # #.#.####.# # ##.#.# #.#.#.##.#.# # #.#.# #...####.#.# . #......#.# #.#....#.########...# #.#.#....#.#####.# #..@[....#.#8.5 (2 ###.####.#.# .... ..#.# ###.## ###.##.. ..#### ### hp  hFt  hRv Q _You see here a +0 shortbow. h3 h h h< h$ _ hY h h<  #.#.#.##.# # #...####.# . h@#...... # #.#....#.####### #.#.#............##.#.#....#.#####.#..)[....#.# #######.####.#.# .......@..20##### h' #.. . #### ##  hm h h hj  h  h_  h  hަ  h: , h  h6 , hm  h .#..... # #.#....#.####### #.#.#............##.#.#.... hI z#..)[....#.# #######.####.#.# .........########. h~ W#..2 ### h +  h%  hܽ  hP  h J h H _No target in view! h4 h4 h8H _No target in view! h h h7 h h  h$| _ h$ h% h& h& hy' hr( h[) h) h) h, h, h- h- hD/ h/ h/ h0 h1 hk2 h2 h3 h4 h4 h5 hx5 h7 h8, ht9 h: h;, h< h= hJ> hm> h> h? h*@ hR@ h@ hB hB hB hB hC hI........# ##.#.# #.#.#.##.#. .........### #.#.# #...####.#. ..####....... #.# #.#......#.<...# #.# #.#.#....#..... #.# #.#.#...... ...#.# #.#.#....#. ##.#.# #..)[....#. #....##.####.#.#...@..............#.35.5 (13.0)#.#.######.#........######### hIL hL,6.5 (14 hlO hP9 _Found a stone staircase leading up. h h3 h h hX h hd h h h hF h h, h h  hs, h hk h, hI h hv h h h? h h h h h h hB h hD h, h; h h h hs h h h& h) h h hA h+ h h h` hS h hJ h h h h hr h h h h h h h h3 hE h  h. h h hU hx h h hd h h he h h h. h h<, h h!  h , h  h  h  h-  h[  h  hZ  hz  h  h(  hX h h: hz hC h h h  h hw h h hh h h h* h ha h h h h h: hk h hi h h h h h h' h h/ hO hz h  hZ hp h h& h h h he h h h h hk  h  h  h& h,' hO' h' h( h) h) h.* hr, h-, h . h$0 h1 h31 h1 h3 hL4 hq4 h4 h!6 h6, h6 h7 h8, h\8 hE9 h9, h : h: hx; h; h< h= h=, h= h> h? h? hC@ hB h h hi h h h4 h h h h h h  hq  h  hm  hB h} hj h  h h hr h hj h h h2 h< hb h h~ h  hG  hN! h" h$ hJ$ hX% hN) h* h* h+ h- hs/ h/ h0 h4 h=5 hh5 h5 hS7 hL8 h8 h8 hF: h; h9; h; h= hi? h? ha@ hA hB, h+C hPD hQE hE hF hG hH h:H hH hJ hK, hL hM hN hN hyO hS hoT hT h>U hXV hW h!W hW hX h2Y hMY hY hZ ho[ h[ h*\ h^ hU_ h~_ hi` ha h2c h[c hAd hf hg hg hh hj hmk hk hl hl hm hm hq12  hq7 _You open the door. hrQ27  h+s hw@  There is an open door here. hx hy _ hy hz h}{, h{ h| h} h} h[~ hL hE h}'12  h+ h 7 _You open the door. hg27  hc@  There is an open door here. h0 hp _ h h h, h h h, hM h* h, h hQ h h h hW h hު h h< hݮ, hկ h7 hvB h h5, hʾ h2 h, h h h, h hX h', h hP hI h h h hO, h h@  There is an open door here. h h _ h hX he, h h h, hx h h, ho h hB ha h h h h h h hs h h h. h' h h h h, h  h@ hc h h h h h hI hx h5 hT h , h  h  hU, h h h, hb h h h h h h h hW h hq h h h$ h h  hh h h h h" h[ h&  hE  h  h! h" h" hM# h_$ h3% h[% h% h& h', h+( h) hQ* hm* h* h, h,, h, hr- h-, h. hu/ h/ h0 h|0 h1 h2 h2 h3 hG4 h5 h35 h5 h6 h7, h;8 hY9 h,: hG: h: hWh hX hr[B h\ hw] h] h] h_ ha hPa ha hd hf, h&g hi hj h)k hk h\n ho ho hp hr ht hPt hu hw hy hy hKz h2} h~ h& hԀ h{ h, h h/ h, hލ hh hT, hr hC h h3 hƹ h] hx h h  h? h, h h h4, h h h, h hZ h, hs h hO, h hh h, h h h h8 h h h, hr h h, h h h+ hc hk h h, h h h, h h h, h" hI hF , h  h&  h h h h h hF hi h h h< h h h\, h8 h>9 h: h: h; hC hyE hE hF hM hO, hP hU hW h=W hX h^ hJ` hx` h/a he h g h6g hh hRl hm, hn hXs ht, hu hz h:{ ha{ h2| h hÂ, h hB h0, hM h_ h hĝ h h7 h, h9 h hV, h# h h, h h& h  h" h h) h* hM h h h h h h] h h h h] h h h` h h h h hcThere is an open door here. _There is an open door here.  h] Things that are here:  a +0 whip; an orc skeleton h hJ _ h  h( h h h h h , h h h  h2 h h@ hE, h h h`, h h h h h  h h}, h h hO, h hR hp, h h'  h , h  h  h"  hQ  h  h$ h, h, h h{, hq h " h#, h' h$* h+, hb- h0 h'2 hH2 h]3 h7 h9 h9 h; h@ h#A hOA hB hQF hG hG hH hL hN, hN hR hS hS h}T hX h[Y hY h@Z h/^ hM_ hp_ h-` h1c hc, h&d he hcf, hf hh hUj hzj hwk h{ hi| h| h} h~ h h hC hI h , hÅ h h2, h h h h4 h h͒ h h hd h h, h h` h|, h hC h, hӜ h h, hO h^ hP, hס hӢ h, h: h9 h , h h h, h h h, h h h h h hɰ hE, h h] hɲ, h h h, hk h3 hϵ h h% h h1, h h. h hĸ h h h- hQ hy h h7, hp h hQ, h h hE, h| h h, hh h h' hn h h? h3, hw hI h1, h h% h h$ hK h~ h h hD hW h hC h h h, h h ht, h h h h h h hF, h h hC, h h) h, h h h, hH h h, h h h h h h hw, h  h h, hM hW@  There is an open door here. h=12  h h7 _You open the door. hQ27  h h@  There is an open door here. hk h _ hc h<  You see here a +0 whip. h h' _ h+ hq hN, h h h h h h h h hB h[ h' hE h h  h , hn! hm" hC#, h# h$ h% h% h$& h:' h' h' h)( h* h,, h:- h. h/, h]0 h&2 h3, h4 h5 h6 h6 hu7 h2n #.# #..###........ #.# ##..##........ #.# ##.....#.# #####.########.# ########### #.## #.# #.........######..# #.# #.............###.# #.# #.............# #.# #.# #......@......# #.# 717.5 (281.0)#.# ########......# #.#### #.##......# #....# #.##......# ####.###.##########......######..###.....................###.#. ######....######......###.# #... #.....[[40 hnm.).......>.........# ###. ##.#..#'#..####################.  _Done exploring. h 3 h>  h .0.0)...........) hT )' h  h#  h E _Done exploring. h< [[?25h[?0c  Search for what [Enter for "."]?  hTw [?25l[?1c hU 20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a +0 whip (3 further duplicates)b - [D:7] an escape hatch in the floor  c - [D:7] a hide-covered altar of Uskayaw  d - [D:7] a rimehorn talisman  e - [D:7] a stone staircase leading down  f - [D:7] a +0 club (1 further duplicate)  g - [D:7] a +0 spear  h - [D:7] a dagger  i - [D:7] a quarterstaff  j - [D:7] a stone staircase leading down  k - [D:7] a stone staircase leading up  l - [D:7] a +0 shortbow  m - [D:7] a +0 trident  n - [D:7] a +0 hand axe (1 further duplicate)  o - [D:7] a stone staircase leading up  p - [D:7] an escape hatch in the ceiling  q - [D:7] a stone staircase leading down  r - [D:7] a stone staircase leading up  s - [D:7] a +0 short sword  t - [D:7] a +0 dagger h  a - [D:7] a +0 whip (3 further duplicates)  j - [D:7] a stone staircase leading down hs  j - [D:7] a stone staircase leading down  k - [D:7] a stone staircase leading up h hi hH#.##..###......... hiimabiel the Conjurer  *EXPLORE*#.###..##......... Octopode of Vehumet *.....#.# hڰ##............ Health: 51/51 ========================#.######.####### Magic: 27/27 ========================#.# ########### #.##AC: 1Str: 8 h9=#.# #.........######..#EV: 27 Int: 21#.# #.............###.#SH: 0Dex: 14#.# #.............# #.# hlXL:  9 Next:  5% Place: Dungeon:7#.# #......@......# #.#Noise: ---------  Time: 7717.5 (0.0) hI#.# ########......# #.####v) +10 sling "Hiafrinn" {elec, *Corrode rP#.##......# #....# hFire: v) +10 sling "Hiafrinn" {elec, *#.##......# ####.## h#.##########......######..###.....................###.#.  hF######....######......###.# #... #.....[.).......>.........# ###. ##.#..#'#..####################.  _You open the door. _There is an open door here.  hi_You see here a +0 whip. _Done exploring. _Done exploring.  hBSearch for what [Enter for "."]? . h" h h hv. _ h 3 h  h)  hm*  hA. : _ h5  h6  h6  h6  h=  h?  h?  h@  hG  h#I , h:J  h Q  hpR , hLS  hrV  hW , hW  hZ  h[  h[  hv\  hRa  hb , hc  hj  hk  hl  hm  hs  h v , hw  hh~  h  h  hP  h  ho , hʼn  hv  h  hϒ  hv  h  hw , h  h  he , h  hٲ X h  h\ , h-  h̹  h) , hw  h  h , h  h  h  h  h  hw , hL , h  h  h , hB  h  h5 , h  h  h7 , h  h  h  h1  hZ  hU  h  h  h(  hp  h  h  h;  hb  h  h  h  h  hs , h  hB  h , h  h @  There is an open door here. h  hA  _ hI  h  hW , h  h7  h , h  h  h , h  hl  h; , hT  h @  There is an open door here. hb  h  _ h  h ..# ####.## #.# ..######..############ #.# ......###.#...##)....# ##.#### ..###.# #.....##.....# #...... ......# ###...##.....######..####  h K###########...##.....#..........# ..........'...##.........# ###########....'.........# ............#.##@>...#..........#55.5 (38.0) ..........#.#.###...#######+##### ########.##.#.# #...## #.# ....# ##+##.#.###....######.# ###.###...........##........# ..#... hW ##< ...........##........# ...)# #.......#.###### ....#####.#.#'##'###.#......# h  h  h  hN {# ####.## #.# # .######..###### #.# ####.#...##)....# ##.# .###.# #.....##.....# #.# ###...##.....######..#...##.....#.# .........'...##.##....'.##.##.@...#.##.#.###...#######+#.##.#.# #...## #.# ## ##+##.#.###....######.# #.###..#..###...##........#)# #.......#.######  h  h 16.5 (1.0) h  h c _There is a stone staircase leading down here. hx 4 h  h_  hk 712 7 _ h  h= hF #####..#. 8 #@......#  #####....  .  h5* hb hÊ h-8.3 (1.8 h hj} _You climb downwards. _There is a stone staircase leading up here. hb!# h#####..#.##<# #####. ..# hp h%27  hf,90 _ h hG h # h..# #####..#.# #<.@....#  h=#####.....# hN....(###. h  h '60 h  h[% _Found 7 stones. h= -.... h t...#.## ..# #####..#.# #<..@...#  h #####.....# .....(. h U#####.#. h0 <1 h  h  h... ... ... #.# ##.## ...# #####..#.# #<...@..#  hl #####.....# #.....(.######.#.# h"<2 h& h( h$L[...... #.... #.##.# $!# hL##.## #$:...##.######..#.##<......#######.@...# #.....(...######.## .. hL<##  hV h`W&3 h] hE` _Found 55 gold pieces, a book of the Wilderness and a bubbling black potion. hB- #.#.##.# $!# ##.## #$:  ...##.# #####..#.# #<......########.....##..  hC(...#####.## .. # h:J hJ&4 hQ hT h h h hP h8$ [... #. ... #.# #.# $!# ##.## #$: ...##.# #####..#.# #<......### #####.....##.#..@..(.######.##...  h(  h) &5 h.  h 1  h6... #. ... #.# #.# $!# ###.## #$: ....##.# #####..#.# #<......### .#####.....##.#...@.(.######.##... ## h hA&6 h h h... #. ... #.# #.# $!# ###.## #$: ....##.# #####..#.# .#<......### ..#####.....##.#....@(.######.##...#... .## h"## h h`&7 h% h hW ... #. ... #.# #.# $!# ###.## #$: ....##.# # h 0#####..#.# ..##<......### #...######.....##.#.....@.######.##...#. h .... ..###### # h <8 hV"  hW+ =12  h0 9.3 (2 h2  hL6 . _B - 25 stones (gained 7) h?#.##.# $!# ###.## #$: # ....##.# .######..#.# .. hJ?<......### ##.####.....##...... ..######@##...#...............###############  hn?  hOG h;HJ27 70.3 (1 h9N hQ hb '#.# $!# ###.## #$: # ....##.# .######..#.# ..#<......### ##...#####.....##...... #..........#######.##...#.......@.......############### hh  hh &1 hm  hUp  h7#.# $!# ###.## #$: # ....##.# .# #####..#.# ..# #<......### ##...#######.....##......##.............# h68#.##...#.#.# h<> h> h>2 hwC hE hEv#.# $!# ###.## #$: #.# ....##.# ..# #####..#.# #..# #<......### ##...## #####.....##......#  hv$#.............# #.##...#.#.# h h&3 hx h h5 #.# $!# ###.## #$: #.# ....##.# ..# #####..#.# #..# #<......######...## #####.....##......# #.............# #.##...#.#.?# h <4 h  h f _Found a scroll labelled HISTRE JUUKAR. hr#.# $!# ###.## #$: #.# ....##.# # ..# #####..#.# .#..# #<......######...## #####.....##......# #.............# # h.##...#.#.?.# hP h&5 h h h(4#.# $!# ###.## #$: ##.# ....##.# ##..#  #####..#.# .#..#  #<......######...##  #####.....##......# #.............# # h4.##...#.#.?.# h< h?=&6 hF hH h#.# $!# ###.## #$:# ##.# ....##.# .##..# #####..#.# .#..# #<......######...##  ha#####.....##......# #.............# #.##...#.#####..?.# h h&7 h  h h 4#.# $!#  ###.## #$:# ##.# ....##.# .##..# ..#.# .#..#  h i<......######...## .....##......# #....# #.##...#.#####.#.?...## h3  h &8 h]  h,  h0M #.# $!# ###.## #$:# ##.#  ....##.##.##..# ..#.# #.#..# ......######...## .....##......# #.....#  #.##...#.#####.#  .?...#  #  hDU  hU &9 h#[  h]  h #.# $!# .## #$:# ##.# ....##.##.##..# ..#.# #.#..# ######...## .....##......#  #. h.....# #.##...#.#####.# .?...# #  h h'80 h h h(E#.# $!# .## #$:# ##.# ##.##.##..# ..#.# #.#..# ######...## .....##......# #......#  hL).##...#.#####.# ...#   h/ h-0&1 h4 h9 h9512 2.3 (2 h< h?>o _o - 4 scrolls labelled HISTRE JUUKAR (gained 1) hK .# $!# .## #$:# ##.# ##.##.##..# ..#.# #.#..# ######...## .....##......# .# #.##...#.#####.#  h 0#   h  hb I27 3.3 (1 h  h  h+ ## $!# ## #$:# ##.# ##.##.##..# #.# #.#..# ######...## ##......# ### .# .##...#.#####.# #  h+   h2  h2 &4 h7  hu9  hg $!#  #$:# ##.# ##.##.##..# #.# #.#..# ######...## ##......# #### # ..# .##...#.#####.# #   h h&5 h h h#I h`$ hI& h& h*n h/ #.  #.#  $!#  #$:# ## ##.##.##..# #.# #.#..# ######...###  hd0P...##......##.###..##7.3 (2.##...#.#####. .................# ################## h1 h5 h8 h{. #. . #.# # $!# ## #$:# ##.# .##.##.##..# .#.# #.#..# ..######...### h{f.##......##.####.##..@.##.##...#.#####.#...###### hR h+8.3 (1 h h hI h h: hJ# $!# ## #$:# ##.# .##.##.##..# .#.# #.#. . hF.######...### ....##......##.####..........##....# ####.##...#.#####......90.3 (2############## h+  h h h hC 4 hCG  hbZ hZ h[ h\ h3^ hb hKc hd, hGe h0h hj, hek h8m hvo, h$q hr hu hnu h(v hw hy, htz h+ #.# $!#  ###.## #$:# ##.#  ....##.##.##..#  #####..#.# #.#..#  #<......######...###  #####.....##......##.#### #.............##....#  #######.##...#.#####.#  ........#7.3 (7  ####### h h h hI hi h hK h hu hF, h h h h hF h3 h0 h hL ha hE, h hG h h h hI #.# $!# ###.## #$:# ##.# h ....##.##.##..# #####..#.# #.#..# #<......######...### #####.....##......##.#### hz0#.............##....# #########.##...#.#####.# .......#804  h/####### hS h h_ h 3 ht  h  h X hf  h,  h  h  hݺ  h:  hܼ , hW  hy  h  hӿ  h{  hg  h  h  h  hs  #.# $!# ###.## #$:# ##.# ....##.##.##..# #####..#.# #.#..# h  #<......######...# #####.....##...... # #............. #.##########.##...#. #.11 h  hR  h]  h  hZ4 h^ ha h ho h  hf  h  hй %............ ...# #. ... #.#  h #.# $!# #######.## #$:# ##.# #..##.##.##..# 3 h@ n#.#####..#.# #.#..# #.#<......######...### #.#####.....##......##. hc #.# #.......##.#.##########.##...#.## h *#... h *## h  h  h%  ho5...≈~~...~~~.... ........... ....# ... #. h5#.# $!# #######@## #$:# ##.# #........##.##.##..# #.#####..#.# #.#..# #.#<......######...####.#####.....##......##.##.# #.............##..  h/64#.##########.##...#.#### #....................... ########################  hk? h?+4.3 (1 h!F hH hM..F≈~~.....### hh....≈......~~~.................... .........# #...?......# #.# h6 #@# $!# #######.## #$:# ###........##.##.##.#####..#.# #.#..#F   marrowcuda (dormant).... h+l  A marrowcuda comes into view. h&5 h{ _Found a scroll labelled YKHYZE QUATZ. h ((((((F  You shoot a sling bullet. The sling bullet hits the marrowcuda. hu h~F.~.... h>12 ===6.7 (1.4 hQ he _The marrowcuda is moderately damaged. h= ((((( You shoot a sling bullet. The sling bullet hits the marrowcuda! h , h @..F h *... hݦ  h) !8.1 h\  h c _The marrowcuda is severely damaged. ha ((( You shoot a sling bullet. The sling bullet hits the marrowcuda. hT..F.. h)(9.5 h hc _The marrowcuda is almost destroyed. hg  You shoot a sling bullet. The sling bullet hits the marrowcuda.  You destroy the marrowcuda! h .( h +.. h 1830.9 h"  h6& Z _Vehumet accepts your kill. h4 h h  h/#....~~.....# #..~####....≈~~.......#....~~~.....?K#...#..# #...# #.#..?...@..# #.#########.## $!#  #######.## #$:# ##.# #........##.##.##..# #.#####..#.# #.#..# #.#<......######...### K   kobold (asleep) #.#####.....##......##. #.# #.............##. #.##########.##...#.### h  A kobold comes into view. It is wielding a +0 short sword. h_Q27 ---10 h= hz _Found a scroll labelled ATOXKYD LEKKAN and 13 gold pieces. h:  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold! hV?($((((( hT?..... h^>12 ===3.3 (1.4 h hZ _Vehumet accepts your kill. h9  #....~~.....# #..~≈~~.....### #....≈~~. #....~~~.....?$ #.# #.# #.# #. #..?..@...# #.# h  #.## $!# #.## #$:# ##.# #........##.##.##..# #.#####..#.# #.#..# #.#<......######...### #.#####.....##......## hJ  #.# #....## #.#.##...#. h  hO B27 --- h 40 h  h  h #....~~.....# #..~≈~~.....### #....≈~~. h7 #....~~~.....?$ #.# #.# h,X #.# #. #..?.@....# #.#  hI#.## $!#  h{#.## #$:# ##.#  # hw.##.##.##..#  #.#####..#.# #.#..# hï #.#<......######... #.#####.....##...... #.# #. hQ #.#.##...#. h hIB---5 h h hcou #....~~.....# #..~≈~~.....### #....≈~~. ho #....~~~.....?$ #.# #.# #.# #. hpo #..?@.....# #.# #.## $!#  hpk#.## #$:# ##.#  #.##.##.##..#  #.#####..#.# #.#..# #.#<......######... #.#####.....##...... #.# #. #.#.##...#. h9y hy&6 h hE hwA  #....~~.....# #..~≈~~.....### #....≈~~. #....~~~.....?$ #.# #.# #.# #. #...# #.# #.## $!# #.## #$:# ##. #.##.##.##.. #.#####..#.# #.#.. #.#<......######... #.#####.....## #.# # #.#.##...# h9J  hJ  hJ 7 hO  hW  hW 512 8.3 (2 h[  h] b _O - a scroll labelled YKHYZE QUATZ h3 h h hX#}27  h$, h% ho,z............# #....~~.....# #..~≈~~.....### #....≈~~....... #....~~~.....?$  h2-j#..#..# #....@....# #. 40#.........# #.# ########.## $!# #######.## #$:# ##.##........##.##.##..##.#####..#.# #.#..# #.#<......######...###.#####.....####.# #.......... h- h2 h+6 h&3 h hv hd hn, h h, h h#.############ .............# #....~~.....# #..~≈~~.....### #....≈~~....... #....~~~.....?$ #..#..# 2#..#.# #. #.........# #.# ########.## $! h########.## #$:# ##.##........##.##.##..# #.#####..#.# #.#..# #.#<......######...### #.#####.....####. h h h h 3 hq  h&  h)  h- , h.  h72  he2  h04  h; 4#.############ .............# #....~~.....#  h; #..~≈~~.....#### #....≈~~.......## h'< #....~~~.....?$..#..4#..###  hN< #..#.# #.  h< 9#.........##.##.#########.## #$!# h< j#######.## #$:# ##.##........##.##.##..# h< #.#####..#.# #.#..# h< U#.#<......######...### h=  hJ  hH#.############ .............# #....~~.....# #..~≈~~.....#### #....≈~~.......####....~~~..@..?$...#......##..K#.## #.#.# #.........##.##.########.## #$!# K   kobold brigand (missile, asleep)#######.## #$:# ##.##........##.##.##..##.#####..#.# #.#..#05.3 (1 hL[40m  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _curare-tipped darts. hA kobold brigand comes into view. It is wielding a +0 dagger and quivering _curare-tipped darts.  You shoot a sling bullet.  The sling bullet hits the kobold brigand!  Lightning courses through the kobold brigand!  You kill the kobold brigand! hj(((((() h\l..?$.. haC 12 13=== ha[6.7 (1.4 _Vehumet accepts your kill. hk hCnk _Your Fire Magic skill increases to level 6! hI hGJ h}M h$U hU hsYX27 _ hC\ hd7#.### ..# #....~~.....# #..~≈~~.....####  hdo#....≈~~.......###....~~~....@?$..---#....##..)..#.. hWe### K.K#..#.# #. .#..##.##.###.## #$!# KK 2 kobolds (missiles, asleep) h{eO#######.#.. he,  hvw 70  2 kobolds come into view. hv#--- hv$8.7 (2 h] h _A kobold is wielding a +0 short sword and quivering poisoned darts. hBj \  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!(((()   kobold (missile h` T?$.. h ?12 ===50.1 (1.4 hx  h   h T_Vehumet accepts your kill. hǹ  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! hǿo(((((() hH{?$..). hL(1.5 hEW h{Z  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _Vehumet accepts your kill.  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _Vehumet accepts your kill. hg #.### ..# #....~~.....# #..~≈~~.....#### #....≈~~.##....~~~.....@$.....##.##..)..##.### #).)# hh #.#.# #. ..##..##.##.# ##.#  h_o  ho H27 ---2 ho 0 h2v  h~  h \12 ---3.5 (2 h!  h   You kill the kobold! _Vehumet accepts your kill.  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! _Vehumet accepts your kill.K - 2 scrolls labelled ATOXKYD LEKKAN (gained 1) hDl#.#####  ...# #....~~.....# #..~≈~~.....#### #....≈~~.###### #....~~~......# #.##..)..# #.### ##).)# #.#...##.##.# .###.## #$!# #  hWu27 4.5 (1 hY`  You now have 371 gold pieces (gained 13).12 5.5 (2 hi hfj  hj._You see here a +0 short sword. h= #.###### ....#  #....~~.....#  #..~≈~~.....####  #....≈~~.######  #....~~~......)@....#  #.##..)..#  #. h######).)#  #..#.# #.#..#  #...##.##.# ..#  #.## #$!# .## h.## #$:# ##.#  hG hI27 6.5 (1 h  h h 7 .# ...# #....~~.....# #..~≈~~.....#### #....≈~~. h ###### #....~~~......).@...# #.##..)..# #..######).)# #.  h # h7 .## #$!# #.#  # hn .## #$:# ##. h <#  #. h U##.##.##..#  hh  h &7 hE  h  hDrX # # ....~~.....# ..~≈~~.....#### ....≈~~.###### ....~~~......)..@..# .##..)..#  hr..######).)# .#.# #.#..# .##.##.# ..#  hr h{ h_|&8 hs h҆ h_ h h  hR, h, h h6y ########### ..........# ...~~.....# ~≈~~.....####≈~~.......######.~.).....#.......##..)..# .....######)@)# 60.5 (2#.# #.#..# ##.##.##..#  h######.## #$!# ##.# ######.## #$:# ##.# ........##.##.##..# .#####..#.# #.#..#  h.#<####...### .#####.....##......##.#### hf hF hR hp hSq h*r hu hxy, h h h, hۇ h h h? hD hҘO..~~.....# ~≈~~.....####≈~~.......######~.).....#.........##..)..#.....######).)# ....#.# #.#..# ##.##.##..# #####.## #$!# ##@# 3.5 (3  h/#####.## #$:# ##.# ##.##.##..# ..#.# #.#..#<......######...### #####.....##......##.#### # #.............##....# ##########.##...#.#####.# ............. h_'.....# h™ h  hT hK  h  h  he  h2v3 hcy h~ hNB h0 h&, hV h$≈~~.......###### ..~~~......).....#........##..)........######).)#.# #.###.##.##.. #####.## #$!# ## #####.## #$:# ## .......##.##.##.5.5 (2.#.# #.#. #<......######...###...#.##.......... ######################### h h3 h6 h ht h, h hL h hþ h........##..)........######).)#.# #.###.##.##..  htl#####.## #$!# ## #####.## #$:# ## .......##.##.##..#.# #.#. #<......######..@###7 h...##......##.#### # #.............##....#.## h hu hK h6 hs3 ht hx hz, h;, h́, h h h h h h h, h ho #....≈~~.......######  #....~~~......).....#  h #............##..)..#  #..........######).)#  #.........#.# #.#..#  hu #.........##.##.##..#  ########.## #$!#.##.#  #######.## #$:#.##.#  #........##.##@##..#71.5 (4  hJ #.#####..#.#..#.#..#  #.#<......######...###  h{ #.#####.....##......##.####  #.# #.............##....#  h #.####.##...#.####.# hB#.........................# hM########################### hj h h h. #..~####  #....≈~~.......###### #....~~~......).....# #...##..)..# #..######).)# #.#.# #.#..# #.........##.##.##..##.## #$!#.##.# #######.## #$@#.##.# #........##.##.##..# #.#####..#.#..#.#..#  #.#<......######...### #.#####.....##......##.#### #.# #.............##....# #.##########.##...#. h[40m#####.# #.........................############################ h hH+2.5 (1 h h'^  You pick up a book of the Wilderness and begin reading... h512 3.5 (2 hW hͰ] _You add the spells Summon Forest and Summon Mana Viper to your library. h ]M.. ~≈~~.....#### ≈~~.......######~~~......).....#.....##..)....######).)#.# #.#.........##.##.##.########.## #$.#.##.......##.##.###.#####..#.#..#.#..##.....## h]1#.. hAf h g%27  hCg$4.5 (1 hq hy hz'12  h+{5.5 (2 hO hg _k - 3 bubbling black potions (gained 1) h  #....~~.....# #..~≈~~.....#### #....≈~~.......###### #....~~~......).....# #......##..)..# #...######).)# #.#.# #.#..# #.##.##.##..# #.## #@.#.##.# #.## #$.#.##.# #.##.##.##..# #.#####..#.#..#.#..# #.#<......######...### #.#####.....##......##.#### #.# #......[34 hY m##....#  #.##########.##...#.#####.#  #.# h  h I27 6.5 (1 h  h a12 7.5 (2 hZ ? _You now have 399 gold pieces (gained 28). hQ ~≈###..≈~~.......######~~~......).............##..)..#...######).).#.# #.#..##.##.## h̶%#######.## #..#.## ........##.##.##.#####..#.#..#.#.#..#.############################ hm hۿI27 8.5 (1 h_ h h512 9.5 (2 h hj? _You now have 426 gold pieces (gained 27). hNf 3 hi  hm  h:q  ht Q27  h8v  h9y , h({  h}  h]  h  h  h  h  h  h  hf  h  h^  h  h~ t #.############  h Q .............#  #....~~.....#  #..~≈~~.....####  hʞ ~ #....≈~~.......###### h  #....~~~......).....# h  #.........@..##..)..#84.5 (5 h- #..........######).)# #.........#.#..#.#..# hI | #.........##.##.##..# hc  ########.##.#..#.##.# h~ #######.##.#..#.##.# h i #........##.##.##. hɟ .# #.#####..#.#..#.#..# h W #.#<.........### h  h  hi  hg3 he h h h, hټ h[ h h h h|, h h h h\<Water  h hhA _You enter the shallow water. h3 h h3 #  ##.############ #......#  #....~~.....#  h#..~≈@~.....###9 #....≈~~.......###### #....~~~......).....# #............##..)..# h#..........######).)# #.........#.#..#.#..# h #.........##.##.##..# ########.##.#. h5P.#.##.# #######.##.#..#.##.# hg h h h h* hGInventory: 41/52 slots Hand Weapons (go to first with ))  v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing netsy - 3 atropa-tipped darts  B - 25 stones  C - 4 large rocks Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  d - an amulet of the acrobat (worn)  f - a ring of fire (worn)  h i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)  m - a ring of fire (worn)  s - a ring of magical power (worn)  w - a ring of positive energy (worn)l - a ring of ice  t - an amulet of regeneration  M - a ring of see invisible  N - a +6 ring of strength Wands (go to first with /)A - a wand of quicksilver (2) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h\ h h hiimabiel the Conjurer  *EXPLORE*Octopode of Vehumet *.....Health: 51/51 ========================Magic: 27/27 ========================#AC: 1Str: 8##.############EV: 27 Int: 21#.............#SH: 0Dex: 14#....~~.....#XL:  9 Next: 13% Place: Dungeon:8#..~≈@~.....####Noise: ---------  Time: 7889.5 (0.0)#....≈~~.......###### v) +10 sling "Hiafrinn" {elec, *Corrode rP#....~~~......).....# Fire: v) +10 sling "Hiafrinn" {elec, *#............##..)..# Water #..........######[46 h $m).)##.........#.#..#.#..##.........##.##.##..#########.##.#..#.##.########.##.#..#.##.#You pick up a book of the Wilderness and begin reading... _You add the spells Summon Forest and Summon Mana Viper to your library. _k - 3 bubbling black potions (gained 1) _You now have 399 gold pieces (gained 28). _You now have 426 gold pieces (gained 27). _You enter the shallow water. h h h(_ hb Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Stone ArrowConjuration/Earth3% 3  c - PasswallEarth6% 3  d - Flame WaveConjuration/Fire7% 4  e - Volatile BlastmotesFire/Translocation9% 3  f - Summon Small MammalSummoning10%1  g - Brom's Barrelling BoulderConjuration/Earth11% 4  h - Ignite PoisonFire/Alchemy26% 4  i - Leda's LiquefactionAlchemy/Earth38% 4  j - PetrifyAlchemy/Earth38% 4  k - Summon Seismosaurus EggSummoning/Earth38% 4  hucl - Lee's Rapid DeconstructionEarth50% 5  m - IrradiateConjuration/Alchemy54% 5  n - Borgnjor's Vile ClutchNecromancy/Earth75% 5  o - Alistair's IntoxicationAlchemy95% 5  p - Summon ForestSummoning/Translocation 95% 5  q - Summon Mana ViperHexes/Summoning95% 5  r - Eringya's Noxious BogAlchemy100% 6  s - Malign Gateway hcSummoning/Translocation 100% 7  t - Summon Horrible ThingsSummoning100% 8  hcW12 spell levels left 17 spells hidden  hcH[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h)DescribMemorise|Describe h Hide) Describe|Hide h|  a - Stone ArrowConjuration/Earth 3% 3Passwall Earth 6Flame WaveConjuration/Fire74Volatile BlastmotesFire/Translocation93Summon Small MammalSummoning 10% 1Brom's Barrelling Boulder h! Conjuration/Earth11% 4Ignite Poison Fire/Alchemy 26% Leda's LiquefactionAlchemy/Earth38Petrify Summon Seismosaurus EggSummoning/EarthLee's Rapid DeconstructionEarth 50% 5IrradiateConjuration/Alchemy h=4Borgnjor's Vile ClutchNecromancy/Earth 75% Alistair's IntoxicationAlchemy 9Summon Forest Summoning/TranslocationMana Viper hHexes/Summoning Eringya's Noxious BogAlchemy 100% 6Malign Gateway Summoning/Translocation7Summon Horrible Things8 8 hs  a - Stone ArrowConjuration/Earth 3% 3  e - Brom's Barrelling Boulder Conjuration/Earth 11% 4Ignite Poison Fire/Alchemy 26% Leda's LiquefactionAlchemy/Earth38Petrify Summon Seismosaurus EggSummoning/EarthLee's Rapid DeconstructionEarth  h'50% 5IrradiateConjuration/Alchemy4Borgnjor's Vile ClutchNecromancy/Earth 75% Alistair's IntoxicationAlchemy  h(9Summon Forest Summoning/TranslocationMana ViperHexes/Summoning Eringya's Noxious BogAlchemy 100% 6Malign Gateway  hlLSummoning/Translocation7Summon Horrible Things h8 9 h  e - Brom's Barrelling Boulder Conjuration/Earth 11% 4  q - Malign Gateway hiSummoning/Translocation 100% 7 20 h/J  p - Eringya's Noxious Bog Alchemy100% 6 1 h-  o - Summon Mana ViperHexes/Summoning 95% 5 2 h  n - Summon ForestSummoning/Translocation 95% 5 3 h  m - Alistair's Intoxication Alchemy95% 5 4 ha  l - Borgnjor's Vile Clutch Necromancy/Earth 75% 5 5 hQ  k - IrradiateConjuration/Alchemy 54% 5 6 h%  i - Lee's Rapid Deconstruction Earth50% 5IrradiateConjuration/Alchemy4 7 hhiimabiel the Conjurer  *EXPLORE*Octopode of Vehumet *.....Health: 51/51 ========================Magic: 27/27 ========================#AC: 1Str: 8##.############EV: 27 Int: 21#.............#SH: 0Dex: 14#....~~.....#XL:  9 Next: 13% Place: Dungeon:8#..~≈@~.....####Noise: ---------  Time: 7889.5 (0.0)#....≈~~.......###### v) +10 sling "Hiafrinn" {elec, *Corrode rP#....~~~......).....# Fire: v) +10 sling "Hiafrinn" {elec, *#............##..)..# Water #..........### h g###).)##.........#.#..#.#..##.........##.##.##..#########.##.#..#.##.########.##.#..#.##.#You pick up a book of the Wilderness and begin reading... _You add the spells Summon Forest and Summon Mana Viper to your library. _k - 3 bubbling black potions (gained 1) _You now have 399 gold pieces (gained 28). _You now have 426 gold pieces (gained 27). _You enter the shallow water. ...##..)..Water .######).).#..#..........##.##.##.########.## #######.##.#..#.##.#  Okay, then. hD _ h  h s Your spells (describe)Type h rFailure Level a - FireballConjuration/Fire19% h 95  x + ScorchFire h: B1%2  z - SandblastEarth h^ N1% 1 Select a spell to describe h} [!]/[I] toggle spell headers h" hE h{hiimabiel the Conjurer  *EXPLORE*Octopode of Vehumet *.....Health: 51/51 ========================Magic: 27/27 ========================#AC: 1Str: 8 h##.############EV: 27 Int: 21#.............#SH: 0Dex: 14#....~~.....#XL:  9 Next: 13% Place: Dungeon:8#..~≈@~.....#### h`Noise: ---------  Time: 7889.5 (0.0)#....≈~~.......###### v) +10 sling "Hiafrinn" {elec, *Corrode rP h #....~~~......).....# Fire: v) +10 sling "Hiafrinn" {elec, * hA9#............##..)..# Water #..........######).)# hg3#.........#.#..#.#..##.........##.##.##..#########.##.#..#.##.# h~#######.##.#..#.##.# _You add the spells Summon Forest and Summon Mana Viper to your library.  h_k - 3 bubbling black potions (gained 1) _You now have 399 gold pieces (gained 28).  hs_You now have 426 gold pieces (gained 27). _You enter the shallow water. _Okay, then. hA hP h2 _ h5I h & # #.############..@........# 91.5 (2 hF##....~~.....#  #..~≈~~.....####  #....≈~~.......### h[## #....~~~......)..... #.....##..)..  # hy...######).)  hҵ #.........#.#..#.#..  #.........##.##.##.. hE  h h hܿ hs&8 # ##.# #.# ###....~~.....# h&M #..~≈~~.....#### #....≈~~. #....~~~......) #.##..) #.######). # h&.#.#..#.# #.##.##.## hK/ ht0+2.5 (1 h95 hz: hӒ 3 h  h  h  hʘ  h , hg , h  h ..#..#..##.# h O#.# #.# ##.## #.@....#4.5 (2 hO b ###....~~.....# #..~≈~~.....#### #....≈~~....... h  #....~~~......) #..##. #..###### #..#.#. h O #..##.##.# h  h&  h)  h=M.. #.# ##@###########........###.... #..~≈~~.....####....... hEA5.5 (1 hI h:O hM.... #@#  h/ ##.############.........###....~~.....#~~.~~ ~~ h -........ hd( h1)&6 h\. h0 h% M#######......... #.# #.############.............####..~ ...~...... hb#  h/ C7 h=M########......................... #.# ##.############.... h h&8 h# h9 h( hp##########.#.#.#.#.......@.#..######.# #.# #.# ##.############ #.............####....~~.....#  #..~## #....≈~~.......# h<9 h h  hk ##.##.##.#.#.#.######.# #.# #.# h ( ##.# #...# ###....~~.....# #..~≈~~..... #....≈~~. h  h (900 h  h/  hw ## #..# #..##..#..#....#..######.# hӛ..z #.# . #.#  ##.## #..# z   wight (dormant) ###....~~.....# #..~≈~~.....# #....≈~~12.5 (2 h hfw _A wight comes into view. It is wielding a +3 battleaxe. h # #.# #.##.#.#.#.....#.######.#.z. #.#..z #.#~~. h}A ##.~≈ #. zz 2 wights (dormant). ###....~~..... #..~≈~~..... h H #....≈~~ h+ hn,+3.5 (1 h/3 h`6y _A wight comes into view. It is wielding a +0 great sword. hƬ'# #.# #.# ##.#.# .# .# ......######.# ...z. #.# ...z~~. ##.#~≈ #.# z   wight. ###....~~.....##..~≈~~.....##....≈~~.. h <4 h|j  h^ d# #.# #.# ##.#.# .# ..@...# 5.....z######.# ..... #.# .. ~≈ #.# z   wight. ###....~~.....##..~≈~~.....###....≈~~. _A wight is nearby! h (((You shoot a sling bullet. The sling bullet hits the wight. hfL  hS cz... h8T >12 ===6.9 (1.4 hY  h\ 3 _The wight is lightly damaged. h+N# #.# #.# ##.#.# .# ......z...@..# ......######.# ..... #.# ~≈ #.# #..~≈~~.....##....≈~~. hOQ he.z27 ---70 ha ((You shoot a sling bullet.  The sling bullet hits the wight but does no damage. h , hW ..z12 ===9.3 (1.4 _The wight is lightly damaged. h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hcw * (combustible)You feel a strong surge of power! Flames lash the wight.  The wight is heavily damaged. hWu zThe wight's fire resistance burns away. hWX33---------5--====100 h` hc> _The wight hits you with a +3 battleaxe!! h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hL_The wight hits you with a +3 battleaxe!!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h} You feel a strong surge of power! Flames lash the wight.  The wight is burned terribly!  You destroy the wight! h%e* hJ8) h= i3----61 h h-Z _Vehumet accepts your kill. h hO hO hW h u h. Q27  h , hNq  h[} ########### #.#  #.# ##.## ..@.# ----2...)...# .....z######.# .....#.#...z.#~~.##.############ z   wight~≈#.............#.###....~~.....##..~≈~~.....####---- hh  h \ _A wight is nearby!!hg ((((( You shoot a sling bullet. The sling bullet hits the wight!!h,!h ..z..z 2 wightsThe wight is almost destroyed.!hO4=--------!h712 ===3.7 (1.4!h!h8 s _A wight comes into view. It is wielding a +0 flail.!h  You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!!h!h}"(()((   wight!hb!hYj[..z...!hTo_4=-95.1!h8t!hDvZ _Vehumet accepts your kill.!h# (((((((You shoot a sling bullet.!h!hg!h oz..)....!hU 55=!h !6.5!h!hs` _The sling bullet closely misses the wight.!hϿ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!h * (combustible)You feel a strong surge of power! Flames lash the wight.  The wight is moderately damaged.!h!hG.z!hP62--!hxD====70!h!hϫ= _The wight's fire resistance burns away.!h   !h Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!hFq8*!h1A!hG.z!hB0----!h8!h !hb _You feel a strong surge of power! Flames lash the wight but do no damage.!h  !hCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!h6~ *You feel a strong surge of power! Flames lash the wight.  The wight is burned terribly!!ho` zThe wight is heavily damaged.You hear a shout!!haWP: 24/50 (51)!h.a-----P: 19/27 ---9!hOa Drain!hg!hVj _The wight hits you with a +0 flail! You partially resist. You feel drained.!h[  !hY[Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!h$ * You feel a strong surge of power! Flames lash the wight.  The wight is burned terribly!!h zThe wight is almost destroyed.!hK5=----!h/Z7--20!h!hR _The wight barely misses you.!h:  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!hCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You destroy the wight!  Vehumet accepts your kill.!he*!hG !h G )xx   Erica (wand, constriction) #..~≈~~.....####  You feel your power returning.!h ealth: 25/51 -agic: 16/27--!hִ 221  Erica the Fiery-Tempered comes into view. She is wielding a +0 scimitar of _flaming and carrying a wand of quicksilver.!h !h !h i _Your life force feels restored.!hI s############.........# #.# ##.#.# ..........)..# !h ......)..)..@# .....x######.# ..... #.# ...z #.#~~. ##.############~≈ !h #.............# . !h _###....~~!h I #..~≈~~.....####!h  ,#......!h !h :*!h Erica mumbles some strange words.Erica flickers and vanishes!!hl {Deactivating autopickup; reactivate with Ctrl-A.!h+mV27 ----2!hp!hr' _You hear a shout!!ho!h]p;----!hJv!hw!h ###########.........##.....))..).{######!h z ..#....~~~......).. !h!h<{.!h&3!hG!hJ!h , ###########............##.#...............).{..)..###### !h' :z ~~. ##.############....#............##.. !hK !h #6!h  J=7=!h( 4!h !h  !hҁ3 !hB !h !h !hĒB !h, !hh !h] !h !hK7= !hq !hO !hO= !h| !h#.........###.#.........# ..........)..# ......{..)...# ......######.# ..... #.# ...z #.# ~~. ##.############~≈ #...@.........#8.5 (4. ###....~~.....# #..~≈~~.....#### #....≈~~...#### !h F #....~~~......)....#............##..).#..........######). !h@\#.........#.#..#.##..##.##.## !h[ !h8 !h !hz !h !h !h !h !h !hy8= !h !hԠ<Water  !h !hIA _You enter the shallow water. !h !h_ !h>8= !h  !hũ !h\ !hJ !hϯ !h !h !hd......######.#  ..... #.#  ...z #.#  ~~. ##.############~≈ #.............#. ###....~~.....# !h #..~≈~~.....#### #....≈~~.......##### #..@.~~~......)..... !h׷R32 #....... !h#..)..#..........######).)#.........#.#..#.#.. !h&#.........##.##.##########.##.#..#.#########.##.#..#.## !hMh#........##.##.##.#####..#.#..#.#. !h !h !hC !h  !h6  !h  !h  !h  !hl f ..... #.# ...z #.# ~~. ##.############  !h $~≈ #.............# . ###....~~.....#  !h #..~≈~~.....#####......###### !h >#....~~~......).....#...@........##..)..##. !h[ ######).)##.#.#..#.#..##.##.##.##..#########.##.#..#.##.########.##.#..#.##.##........##.##.##..# !h _#.#####..#.#..#.#..##.#<......######...# !h -You hear a zap. !h i *0 !h a*A bolt of dispelling energy appears from out of thin air! !hoP{@. !hpQ====3.5 (1 !hv !hNy_ _The bolt of dispelling energy misses you. !hz #.# ~. ##{############ ≈ #.............#  ###....~~.....#  #..~≈~~.....#####......###### !hVB#....~~~......).....# #............##..)..# #.######).)# #.#.#..#.#..# #. !h~##.##.##..# ########.##.#..#.##.# !h#######.###........##.##.##..#  !h#.#####..#.#..#.#..# #.#<......######...##.#####.....##... !h !h !h !hў !hFf9=9---4 !h !hon _Something tries to affect you, but you resist. !h1  ##{############ #.............#  ###....~~.....#  #..~≈~~.....#####......#######....~~~......).....# #............##..)..# #.######).)# #.#.#..#.#..#  !hU2 #.##.##.##..# ########.##.#..#.##.# #######.###........##.##.##..##.#####..#.#..#.#..# #.#<......######...####.#####.....##...#.# #.............# !hi5  !h ; 7. !h< B---5 !hEB  !hUD  !hh4 !ht !hG !hO  !h:P  !h"Q  !h~U  !hPW  !h^Z  !hZ  !hN^ , !h`  !hc  !hc  !hHe  !hg  !hj  !hl  !h9m T30= !hn  !h@p  !hw  !hx G20= !hy  !h~{  !h , !h  !h  !h܅ K1= !h%  !h  !h Y #............##..)..#.........######).)#.........#.#..#.#..##.........##.##.##..#########.##.#..#.##.# #######.##.#..#.##.# #........##.##.##..# #.#####..#.#..#.#..# #.#<######...##41.5 (6#.#####.....##......##.##.# #.............##.. !hP #.##########.##...#.#####................########################  !h  !h  !h;  !h !h{ !h !h !hA !h= !h !hZ !hK1= !h9 !h #...##..)..# #..........######).)# #.........#.#..#.#..# #........##..# ########.##.#..#.##.# #######.##.#..#.##.# #........##.##.##..# #.#####..#.#..#.#..# #.#<@.....######...##4.5 (3 #.#####.....##..... #.# #.....# !h^ #.##########.##...#. #.. # !h !h !hs !hGL #.##..)..# #.######).)# #.#.#..#.#..# #.##.##.##..# #.##.#..#.##.# #.##.#..#.##.# # !hL.##.##.##..# #.#####..#.#..#.#..# #.#@......######... #.#####.....##...... #.# #.... #. !hMMY##.##...#. #  !hT !hUa2=5.5 (1 !h/[ !h?_a _There is a stone staircase leading up here. !hΪ !h: !h !h !h712 6 _ !h!hlX.# ####.###.# .######..############ #.# .....###.#...##)....# ##.#### .###.# #.....##.....# #....... !hX .....# ###...##.....######..#### ##########...##.....#..........# .........'...##................# ##########....'................#7 !hX+...........#.##.@...#..........# .........#.#.###...#######+###### #######.##.#.# #...## #.# # ...# ##+##.#.###....######.# # !h%Y##.###...........##........# .#...............##.......<!hHY# ...###...........##........# !hgY..)# #..............#.###### ...#####.#.#'##'###.#......#!h:[& !h_[^==You climb upwards.!ha!h-8.0 (2.5!h!h _Reactivating autopickup. _There is a stone staircase leading down here.!hr3!h}t!hnw!h{32=27 !h%|,!h}!h!h!h=!h:,!h!hX!h#4!h2L==!h!h!h K3=!h!h ,!h5=!h,!hn!h!h9=!h"!h94!hP(=!hh!hO6!h!h,!h4!h,!hM!h]!h837=!h2=!h!hܬ95!h (=!ho!hL,!hͱ!h,!h!hu!hW8=!h`!hкO=!h{!hNa6=!h!h,!h!h+!h_D9=!h!h!h!h!h!h9=!h!h 40= _You start resting.!hf073.0 (25.0)!hZ7=4.0 (26!hK!h% _Magic restored.!h}93!h:!h?B!h_@,!hB!hbD!hD!hF!h\H!hHg1==!hI!hK!hK!hL!h`O,!h$P!hR!h3RN2=!hS!h=U,!h\V!h`W!hW!h>X!hjY!hY!hZ!h\!h\K3=!h ^!h`,!ha!h ,!h!? !hA ,!hEB !hRD ,!hnE !hW !hrX ,!hNY !hY !hZ !h'\ !hd\ ,!h] !hx_ ,!h` !hf !hVh ,!hi !h[k ,!hcl !hVn ,!hoo !h[q ,!hr !hgt ,!hnu !hFw ,!h}{ !h n!h !h ,!h !hł ,!hk !h; ,!hل !hDž ,!h[ !h@ ,!h҇ !h !h !h !h ,!h !hύ ,!hg !hJ !hl !h !h ,!h !hV ,!hN !h ,!h !h ,!h1 !hћ !h !hF !hҞ ,!h !h ,!h !hܤ ,!hY !hJ ,!h !hۧ ,!hv !hf ,!h B!h X!hu B!hհ ,!h !h ,!h^ !h6 ,!hH !hl ,!hY !h ,!h !h !h !h !h !h !hw !h ,!h6 !h& ,!h !h ,!hd !hE ,!h !h ,!hu !hl !h !h& !h ,!h@ !h !hW !h !h !h !h !h ,!h !h@ ,!hW !h] !h !h !hE ,!h !h ,!hf !hf !h !h !h ,!h@ !h ,!h !h ,!hb !hV !h !h !h !h !hQ !h !h7 !hs !hT ,!h !h ,!hx !h+ !hX !h !h ,!h !h ,!h !h ,!h !h ,!h !h ,!h+ !h g 112.0 (9 _You start waiting.!h -3.0 (100.0)!h" !hy$ # _Done waiting.!ha!ha!hc!h p!ht,!hOyX!h z!h{!h},!h~!h0!h!hڀ!h!hڃ!h,!h!hr############...##.....#.......... ...........'...##................ ############....'................ .........##.>...#.........#.#.###...#######+.##.#.# #...## #.# # ##+##.#.###....######.# .###...........##........# #............@..##<# 8.0 (5.0)###...........##........# ....)# #..............#.###### ..#####.#.#'##'###.#......# !hǍw...........#.#.##.#.#.#.####.# .....#####.#.#.##.#.#.#.##.#.#..#####.#.#.##.#...####.#.# ##.......#.#.#.##.#.#......#.#.#<...#.#.#.##.#.#.#....#.#### !h!h!h!hĦ !h9 !h9 !hg !h)q!hpq!hfr!h!h!hVB!h1!ho!hJ!h!h{!h!h!hN!h’!h!h!h]!h,!h!hs!h,!hb!h!h!hu........................#.#.### ######################.##.#.# # ........#.........# ##+##.#.### #######.#.#######.###..#.......#............... .#.####.#.#.......###...........# .#.# #.#........)# #............ .#.# #.#.#####.#.#'##'## .#.# #.#!h( .......#.#.##.#.31.0 (13.0)#.# #.######.#.#.##.#. .#.####.######.#.#.##.#. .#......#..####.......#.#.#.##.#. .########..#.....#<...#.#.#.##.#...##..##.##........#.#.##.#. ######.##..#............#.#.##.#. #.##..#..#########.#.#....#. #.##..#..# #....###!hX!h!h!hx!!h#,!h(!h(!h)-!h.!h0/!h6X!h7!h8,!h9!h=!h>,!h?l!hl  ###.#########.#.#######.##  #.....................#.!ho  ######.#.####.#.#.......##  #.#.# #.#........)#   #.#.# #.#!ho...#  #.#.# #.#..... !ho2 #.#.# #.#.........##  #.#.####.#......... !hjpw #.#.@....#..####....49.0 (18  #.########..#.....#<  #.......##..##.##...  #######.##..#.......  #.##..#..######  #.##..#..#  !hp #.##..#########  #.##..........  #....###!h%r!hw!hTy!h3 I!h!&,!h&!hq*,!h9!hB:!h:!h=!h?!hk?!h?!hCB!hC,!h_D!h`F!h_H,!hJJ!hkK!htLB!h.QX!huQ!hR,!hmS!hiU!h1W,!hW!h\!h\B!h]!h_,!h`!hc!he!hf!hh!hTj!hm,!hxt!huX!hQw!hy,!he{!hy~!h!h!h!h,!h;!h!h#,!hd!h%b#.####.#.#.......###.......... #.# #.#........)# #.......... #.# #.#.........#####.#.#'##'# #.# #.#...............#.#.##.#.# #.# #.#.........#####.#.#.##.#. #.####.#.........#####.#.#.##.# !hà#......#..####.......#.#.#.##.#. ########..#.....#<...#.#.#.##.#. ......##..##.##.@......#.#.##.#.#68.0 (19 !h"#####.##..#............#.#.##.#.#  #.##..#..#########.#.#....#  #.##..#..# #....########  #.##..###########............  #.##............#.###########  #....##########.#....#   ########.# # #.####.#!h8!h!h/!hU4!h!h !hM!h!h~!h!h 3!h !h.$ !h% !h) n!h]* !h{, !h- ,!h. !h0 !h1 ,!h2 !ha4 !h5 !hZ6 !h6 !h8 !h9 ,!h: !h!< !h7= !hs= !h= !h? !h!A ,!hxA !hB !hC !hC !hrD !h&F !hF !hF !hKG !hH !hI ,!h8J !hvK !hL ,!hFM !hvN !hhO !hO !hO !hPQ !hR !hTR !hR !hT !hT ,!hUU !hV !h{W ,!hX !hAY !h+Z ,!hZ !h[ !h] ,!h] !hAd #.##..#............#.#.##.#.#.#.  #.##..#..#########.#.#....#..)[  #.##..#..# #....########.  #.##..###########...............  #.##............#.###########.#  #....##########.#....# #. !hd  ###### #.####.# ### #.####.#  #@.....# 86.0 (18!hd  #.######  #.#!hd < ### !he N   !h?e 9   !hhe E !h9f !hj !hwl !h3R 3!hR !h\ !hf] !ha !hmb !hc !h?c !hnc !hd !hde !he !he !hg !hg !h1h !hh !hi !h~j ,!hj !hk !hl !hl !h m !hn !hn ,!hQo !hqp !hKq ,!hq !hs !hs !hs !hot !hu !hv !hv !hNw !hx !hy ,!h(z !h{ !h9| !hd| !h| !h} !h2 ,!h !h !hƁ !h !h !h _ #.#........)# #............. #.#.........#####.#.#'##'###.# #.#...............#.#.##.#.#.#. #.#.........#####.#.#.##.#.#.# ###....#####.#.#.##.#.. ....#..####.......#.#.#.##.#. !hL #####..#.....#<...#.#.#.##.#.#.#. ...##..##.##........#.#.##.#.#.#. ##.##..#........@...#.#.##.#.#.#.201.0 (15  !h #.##..#..#########.#.#....#..)[.#.##..#..# #....########.###.##..###########...............#.##............#.###########.###....##########.#....##...  ###### #.####.# #### #.####.# !h߉ G#......#!h< !hŏ !h !h,I!h!h !h!hm,!h!h!h!h P  There is a stone staircase leading up here.!h !h  _!hm !hJ !h ,!h !h !h !h !hK !h !h !h- !h !h .........#.#.### ########################.##.#.# # ..........#..# ##+##.#.### #########.#.#######.###......... !h3! ...................#.............. ##.#.####.#.#.......###.......  #.#.# #.#........)# #.........  #.#.# #.#.####.#.#'##' !h! ~ #.#.# #.#.........#.#.#7.0 (6.0).# #.#.........#####.#.#.##.####.#.........#####.#.#.##.......#..####.......#.#.#.##!h! >######..#.....#<...#.#.#.##....##..##.##........#.#.##. !h" #.##..#............#.#.##. #.##..#..#########.#.#....!h%" h #.##..#..# #....#####!hF" E !h:# !h) !h[+ !h"3!h$!h24!h88,!h<,!h"?,!h@!huC!hE!hE!h;G!hI!h.L,!hDM!hO!hQ,!hR!hT!hWB!h[!h*\,!hA]!h`!hEb=12 !hc!hf7 _You open the door.!h0i;27 !hi!hk!h o@  There is an open door here.!hbxK _!hz!h0|!hk|!h:}!h !h,!ht!h!h\,!h/!h/!h,!h!h!hD!h!hz!hX!h,!h0!h!h'!hQ!hߘ!h# ## ####.## .#........#######...###.#...##). #....######......###.# #.....## .[.).......>.........# ###...## !h..#'#..####################...## .'_+.....................'...## .#+#..####################....'.. .....................#.##.>24.0 (17.0) !hC...................#.#.# #######################.##.#.# !hs.........#.........# ##'##.#.# ########.#.#######.###.......... ..!hj........#.............. #.#..#.......###.......... !hР#.#.# #.#........)# #....... #.#.# #.#.........#####.#.#'##'!h~!h¨7_!h!hU, !h, !h- !h.: !h; !h; !h? ,!h A !h;A !hB !h E !h}F !hF !hG !hDJ !hK !hK !hL !hWO !hP !hP !hQ !hvT !hU ,!hV !h>Y !h{Z !hZ !h_[ !h#^ !h_ ,!ha !hd !h%g !hYg !hi !h0m !h8o ,!hp !hs !h}u ,!h w !hy !hn{ ,!h| !hB !h ,!hq !h !hɆ ,!h$ !h !hK ,!hȒ ,!h ,!hƕ !hƗ !h% ,!h !h !ho ,!h !he !h ,!hv !hh !h ,!h˦ !hǨ !h ,!h !h! !h ,!hq !h! !hg ,!hS  #.# ##..##.........#  #.# ##............#  #.# #####.########  #.# ########### #.##  #.# #.........######..#  #.# #.............###.#  #.# #.............# #.#  #.# #.............# #.#  #.# ########..@...# #.#### 48.0 (24  #.# #......# #....#  #.# #......# ####.##  #.##########......######..#####  #.............!h Y........###.#...# ####....######......###.# #.....# ....[.).......>.........# ###...# .#..#'#..####################...# ....'_+...............'...!h !h{ !h2 3!h3 !h> !h`@ !h@ !hkD ,!hD !hD !hE !haG !hH !h!I !hI !hHK !hL !hL !hM !hN !h%P ,!hP !hQR !hS !hS !hbT !h\  #.# #.............# #.#  #.# #.............# #.#  #.# ########......# #.####  #.# #......# #....#!h\ N #.# #......# ####.## #.##########......######..### #.....................###.#.. ######....######......###.# #.... !h(] #.....[.)...........# ###..54.0 (6.0) !hI] ##.#..#'#..####################..#....'_+.....................'..!hm] G#....#+#..####################..#................. !h] j #............................# ##..########################.## !h] #.............#.........# ##'## ###.#########.#.#######.###......!hd^ !hNd 2_!h}f a _There is an escape hatch in the floor here.)'hI)'hE......)'h8.0_)'h7)'h+)'hmE _Done exploring.+'h/[[?25h[?0c  Search for what [Enter for "."]? +'ht [?25l[?1c+'h+'hG20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] an escape hatch in the floor Results elsewhere ([,] to cycle)  b - [D:7] a +0 whip (3 further duplicates)c - [D:7] a hide-covered altar of Uskayaw  d - [D:7] a +0 club (1 further duplicate)  +'h[^e - [D:7] a +0 spear  f - [D:7] a stone staircase leading up  g - [D:7] a quarterstaff  h - [D:7] a stone staircase leading down  i - [D:7] a rimehorn talisman  j - [D:7] a stone staircase leading down  k - [D:7] a +0 shortbow  l - [D:7] a dagger  m - [D:7] a +0 trident  n - [D:7] a +0 hand axe (1 further duplicate)  o - [D:7] a stone staircase leading up  p - [D:7] an escape hatch in the ceiling  q - [D:7] a stone staircase leading down  r - [D:7] a stone staircase leading up  s - [D:7] a +0 short sword  t - [D:7] a +0 dagger-'h  b - [D:7] a +0 whip (3 further duplicates)  m - [D:7] a +0 trident.'hsr #.# #.............# #.#hiimabiel the Conjurer  *EXPLORE*#.# #.............# #.#Octopode of Vehumet *.....#.# ########......# #.####Health: 51/51 ========================#.##......# #....#Magic: 27/27 ========================#.##......# ####.##AC: 1Str: 8#.##########......######..### EV: 27 Int: 21#.....................###.#.. SH: 0Dex: 14 ######....######......###.# #.... XL:  9 Next: 22% Place: Dungeon:7 #.....[.).......@.........# ###...'hr Noise: ---------  Time: 8254.0 (0.0) ##.#..#'#..####################.. v) +10 sling "Hiafrinn" {elec, *Corrode rP#....'_+.....................'.. Fire: v) +10 sling "Hiafrinn" {elec, *#....#+#..####################..#..............................##............................#.#  ##..########################.##.#  #.............#.........# ##'##.#  ###.#########.#.#######.###......  _There is a stone staircase leading up here. _You open the door. _There is an open door here. _There is an escape hatch in the floor here. _Done exploring.  Search for what [Enter for "."]? ..'h:x.'hx.'h&~.'h. _0'h.0'h.0'hT/0'h@0'h$B0'hF: _0'hK0'hqM,0'hN0'h V0'h[B0'h_0'hzb,0'hf0'h_m0'heo,0'hp0'hv0'hYy,0'hz0'h0'h,0'h0'h0'hf,0'h)0'h0'h0'h0'h0'h0'hz,0'h0'h*0'h,0'h0'h'0'hʢ,0'h0'h0'h1,0'h0'h-0'h,0'h0'hͩ0'hB0'hu0'h0'h0'h,0'h0'h0'h0'hô0'hM0'hj0'hc,0'h0'h{0'h4,0'h0'h0'h,0'hF0'h0'ht,0'h0'h0'h@0'hn0'h0'h0'hO0'h}0'h0'h0'hf0'h0'h00'hm0'h<,0'h0'h0'h0'h0'h0'h@  There is an open door here.0'h0'h _0'h0'h0'h,0'h80'hd0'h,0'h0'h0'h,0'hw0'hI0'h,0'h;0'hx@  There is an open door here.0'h0'hO _0'h0'h 0'hK,0'h0'hv .# ####.###.# # .######..############ #.# # .....###.#...##)....# ##.##### 0'h .###.# #.....##.....# #....... .....# ###...##.....######..##### ##########...##.....#.......... .........'...##0'h j.....######....'..........## 0'h:...........#.##.@...#..........##87.0 (33.0) 0'hde.........#.#.###...#######+###### 0'hL#######.##.#.# #...## #.# # ...# ##'##.#.###....######.# # 0'hh##.###..##... .0'h..##.......<# 0'h'...###...........##........# ..)# #0'hR......#.###### 0'h{G...#####.#.#'##'###.#......#0'h0'h0'h-c _There is a stone staircase leading down here.1'hK41'hQ1'hPX1'h\B12 8.0 (1.0) _1'h\1'hZ  #............##..).. #..........######).) #.........#.#..#.#.. #.........##.##.##..# ########.##.#..#.##. #######.##.#..#.##. 1'h[:#........##.##.##.. #.#####..#.#..#.#..8 #.#@......######... #.#####.....##...... #.# #............. 1'h,[#.##########.##...#. #................... 1'hL[B#################### 1'hl[ 1'h[You climb downwards.1'h\1'h`1'hJjxx   Erica (wand, constriction)1'h-9.5 (2.51'h1'hr _Level annotation: Erica _There is a stone staircase leading up here.3'hr3'hsErica the Fiery-Tempered A wild-tempered adventuress. She's quite prideful for an octopode, and brandishes their venomous capacity and camouflage talents with cruel force. Max HP: ~63Will: +AC: noneEV: +++rF: +..  rC: ... rPois: . rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 63% to hit with the +10 sling "Hiafrinn". She has about 63% to hit you. AttacksMax DamageBonus Hit: +0 scimitar (flame) 22 + 11 (flame) Constrict0Begin ongoing constriction (3-6 dam) She has an unusual item: a wand of quicksilver. She is resistant to steam and drowning. She can travel through water. Despite her appearance, she can open doors. She has mastered the following spells, which are affected by silence and antimagic:H'h#............##..)..# hiimabiel the Conjurer  *EXPLORE*#..........######).)# Octopode of Vehumet *.....#.........#.#..#.#..# Health: 51/51 ========================#.........##.##.##..# Magic: 27/27 ========================########.##.#..#.##.# AC: 1Str: 8#######.##.#..#.##.# EV: 12Int: 21#........##.##.##..# SH: 0Dex: 14#.#####x.#.#..#.#..# XL:  9 Next: 22% Place: Dungeon:8#.#@......######...# Noise: ---------  Time: 8289.5 (2.5)#.#####.....##...... v) +10 sling "Hiafrinn" {elec, *Corrode rP#.# #............. Fire: v) +10 sling "Hiafrinn" {elec, *'h%14H#.##########.##...#.#...................#################### x   Erica (wand, constriction) _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Erica _There is a stone staircase leading up here.H'hgH'hH'hJ'h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J'hM  #............##..)..# hiimabiel the Conjurer  *EXPLORE* #..........######).)# Octopode of Vehumet *..... #.........#.#..#.#..# Health: 51/51 ======================== #.........##.##.##..# Magic: 26/27 =======================- ########.##.#..#.##.# AC: 1Str: 8 #######.##.#..#.##.# EV: 12J'h fInt: 21 #........##.##.##..# SH: 0Dex: 14 #.#####x.#.#..#.#..# XL:  9 Next: 22% Place: Dungeon:8 #.#@***...######...# Noise: ---------  Time: 8289.5 (0.0) #.#####.....##...... v) +10 sling "Hiafrinn" {elec, *Corrode rPJ'h  #.# #............. Fire: v) +10 sling "Hiafrinn" {elec, * #.##########.##...#. #................... #################### x   Erica (wand, constriction)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J'hb ZAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilver (76% to hit)M'h1"r#............##..)..# hiimabiel the Conjurer  *EXPLORE*#..........######).)# Octopode of Vehumet *.....#.........#.#..#.#..# Health: 51/51 ========================#.........##.##.##..# Magic: 26/27 =======================-########.##.#..#.##.# AC: 1Str: 8#######.##.#..#.##.# EV: 12Int: 21#........##.##.##..# SH: 0Dex: 14M'h"#.#####x.#.#..#.#..# XL:  9 Next: 22% Place: Dungeon:8#.#@###...######...# Noise: ---------  Time: 8289.5 (0.0)#.#####.....##...... v) +10 sling "Hiafrinn" {elec, *Corrode rP#.# #............. Fire: v) +10 sling "Hiafrinn" {elec, *#.##########.##...#.M'h"#...................#################### x   Erica (wand, constriction)M'h*#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilver (76% to hit)  The blast of sand hits Erica!M'hxM'h ...xAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilver (76% to hit)  The blast of sand hits Erica!  Erica is lightly wounded.M'hϷ ***Erica zaps a wand.M'hA:@..M'hA8===91.0 (1.5M'hHM'hhK_ _The bolt of dispelling energy misses you.N'h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N'ho  #............##..)..# hiimabiel the Conjurer  *EXPLORE* #..........######).)# Octopode of Vehumet *..... #.........#.#..#.#..# Health: 51/51 ======================== #.........##.##.##..# Magic: 25/27 ======================-- ########.##.#..#.##.# AC: 1Str: 8 #######.##.#..#.##.# EV: 12Int: 21 #........##.##.##..# SH: 0Dex: 14 #.#####..#.#..#.#..# XL:  9 Next: 22% Place: Dungeon:8 #.#@**x...######...# Noise: ===------  Time: 8291.0 (0.0) #.#####.....##...... v) +10 sling "Hiafrinn" {elec, *Corrode rP #.# #............. Fire: v) +10 sling "Hiafrinn" {elec, * #.##########.##...#. N'h 5#................... #################### x   Erica (wand, constriction)Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilver (lightly wounded, 76% to hit)O'h/#............##..)..# hiimabiel the Conjurer  *EXPLORE*#..........######).)# Octopode of Vehumet *.....#.........#.#..#.#..# Health: 51/51 ========================#.........##.##.##..# Magic: 25/27 ======================--########.##.#..#.##.# AC: 1Str: 8#######.##.#..#.##.# EV: 12Int: 21#........##.##.##..# SH: 0Dex: 14#.#####..#.#..#.#..# XL:  9 Next: 22% Place: Dungeon:8#.#@##x...######...# Noise: ===------  Time: 8291.0 (0.0)#.#####.....##...... v) +10 sling "Hiafrinn" {elec, *Corrode rP#.# #............. Fire: v) +10 sling O'h0"Hiafrinn" {elec, *#.##########.##...#.#...................#################### x   Erica (wand, constriction)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilver (lightly wounded, 76% to hit)  The blast of sand hits Erica!O'hO'hǺH.x.O'h6--2.5 (1.5O'hO'h Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilver (lightly wounded, 76% to hit)  The blast of sand hits Erica! _Erica is moderately wounded.O'hI  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P'h  #............##..)..# hiimabiel the Conjurer  *EXPLORE* #..........######).)# Octopode of Vehumet *..... #.........#.#..#.#..# Health: 51/51 ======================== #.........##.##.##..# Magic: 24/27 =====================--- ########.##.#..#.##.# AC: 1Str: 8 #######.##.#..#.##.# EV: 12Int: 21 #........##.##.##..# SH: 0Dex: 14 #.#####..#.#..#.#..# XL:  9 Next: 22% Place: Dungeon:8 #.#@*x....######...# Noise: =--------  Time: 8292.5 (0.0) #.#####.....##...... v) +10 sling "Hiafrinn" {elec, *Corrode rP #.# #............. Fire: v) +10 sling "Hiafrinn" {elec, * #.##########.##...#. P'hb#................... #################### x   Erica (wand, constriction)Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilver (moderately wounded, 76% to hit)P'h~ }#............##..)..# hiimabiel the Conjurer  *EXPLORE*#..........######).)# Octopode of Vehumet *.....#.........#.#..#.#..# Health: 51/51 ========================#.........##.##.##..# Magic: 24/27 =====================---########.##.#..#.##.# AC: 1Str: 8#######.##.#..#.##.# EV: 12Int: 21#........##.##.##..# SH: 0Dex: 14#.#####..#.#..#.#..# XL:  9 Next: 22% Place: Dungeon:8P'h #.#@#x....######...# Noise: =--------  Time: 8292.5 (0.0)#.#####.....##...... v) +10 sling "Hiafrinn" {elec, *Corrode rP#.# #............. Fire: v) +10 sling "Hiafrinn" {elec, *#.##########.##...#.#...................#################### x   Erica (wand, constriction)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilver (moderately wounded, 76% to hit)  The blast of sand hits Erica!P'h P'h `x.  P'h OAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilveP'h0 zr (moderately wounded, 76% to hit)  The blast of sand hits Erica!  P'hP FErica is heavily wounded.P'h ]48--4.0 (1.5P'h3 P'h C _Erica hits you with a +0 scimitar of flaming.S'hR  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S'h #............##..)..# hiimabiel the Conjurer  *EXPLORE* #..........######).)# Octopode of Vehumet *..... #.........#.#..#.#..# Health: 48/51 ======================-- #.........##.##.##..# Magic: 23/27 ====================---- ########.##.#..#.##.# AC: 1Str: 8 #######.##.#..#.##.# EV: 12Int: 21 #........##.##.##..# SH: 0Dex: 14 #.#####..#.#..#.#..# XL:  9 Next: 22% Place: Dungeon:8 #.#@x.....######...# Noise: =--------  Time: 8294.0 (0.0) #.#####.....##...... v) +10 sling "Hiafrinn" {elec, *Corrode rP #.# #............. Fire: v) +10 sling "Hiafrinn" {elec, * #.##########.##...#. #...................S'hF #################### x   Erica (wand, constriction)Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilver (moderately wounded, 76% to hit)S'h#............##..)..# hiimabiel the Conjurer  *EXPLORE*#..........######).)# Octopode of Vehumet *.....#.........#.#..#.#..# Health: 48/51 ======================--#.........##.##.##..# Magic: 23/27 ====================----########.##.#..#.##.# AC: 1Str: 8#######.##.#..#.##.# EV: 12Int: 21#........##.##.##..# SH: 0Dex: 14#.#####..#.#..#.#..# XL:  9 Next: 22% Place: Dungeon:8#.#@####..######...# Noise: =--------  Time: 8294.0 (0.0)#.#####.....##...... v) +10 sling "Hiafrinn" {elec, *Corrode rP#.# #............. Fire: v) +10 sling "Hiafrinn"S'h m {elec, *#.##########.##...#.#...................#################### x   Erica (wand, constriction)Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilver (moderately wounded, 76% to hit)S'h( x...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilver (moderately wounded, 76% to hit)  The blast of sand misses Erica. Erica closely misses you. Erica grabs you.6-4= 2 5.5 (1.5Constr S'h U _Erica constricts you.T'h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T'h%: T'h&#............##..)..# hiimabiel the Conjurer  *EXPLORE* #..........######).)# Octopode of Vehumet *..... #.........#.#..#.#..# Health: 46/51 =====================--- T'hn&#.........##.##.##..# Magic: 23/27 ====================---- ########.##.#..#.##.# AC: 1Str: 8 #######.##.#..#.##.# EV:  2 Int: 21 T'h&#........##.##.##..# SH: 0Dex: 14 #.#####..#.#..#.#..# XL:  9 Next: 22% Place: Dungeon:8 T'h&#.#@x.....######...# Noise: =--------  Time: 8295.5 (0.0) T'h"'#.#####.....##...... v) +10 sling "Hiafrinn" {elec, *Corrode rP #.# #............. Fire: v) +10 sling "Hiafrinn" {elec, * #.##########.##...#. Constr  #...................T'hI' #################### x   Erica (wand, constriction)T'ho'aConfirm with . or Enter, or press ? or * to list all spells.T'h'Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineT'h'Aim: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilver (moderately wounded, constricting  you, 76% to hit)T'h@ #............##..)..# hiimabiel the Conjurer  *EXPLORE*#..........######).)# Octopode of Vehumet *.....#.........#.#..#.#..# Health: 46/51 =====================---#.........##.##.##..# Magic: 23/27 ====================----########.##.#..#.##.# AC: 1Str: 8#######.##.#..#.##.# EV:  2 Int: 21T'hqA m#........##.##.##..# SH: 0Dex: 14#.#####..#.#..#.#..# XL:  9 Next: 22% Place: Dungeon:8#.#@x.....######...# Noise: =--------  Time: 8295.5 (0.0)#.#####.....##...... v) +10 sling "Hiafrinn" {elec, *Corrode rP#.# #............. Fire: v) +10 sling "Hiafrinn" {elec, *#.##########.##...#. Constr #...................#################### x   Erica (wand, constriction)T'hA Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineT'hB Aim: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilver (moderately wounded, constricting  you, 76% to hit)  The blast of sand hits Erica!T'hH MPress: ? - help, Shift-Dir - straight line: Erica, wielding a +0 scimitar of flaming, wearing a ring of protection  from fire and carrying a wand of quicksilver (moderately wounded, constricting  you, 76% to hit)  The blast of sand hits Erica!  Erica is heavily wounded.T'h *Erica barely misses you. Erica constricts you. Erica zaps a wand.T'ho v @The bolt of dispelling energy hits you!!T'hvp e16--------------==7.0 (1.5T'hw T'h{ U _Erica constricts you.W'hW'hDie? Y - Yes  N - NoX'hp X'h D#............##..)..# hiimabiel the Conjurer  *EXPLORE*#..........######).)# Octopode of Vehumet *.....#.........#.#..#.#..# Health: -2/51 ------------------------#.........##.##.##..# Magic: 23/27 ====================----########.##.#..#.##.# AC: 1Str: 8X'h #######.##.#..#.##.# EV:  2 Int: 21#........##.##.##..# SH: 0Dex: 14#.#####..#.#..#.#..# XL:  9 Next: 22% Place: Dungeon:8#.#@x.....######...# Noise: ===------  Time: 8297.0 (0.0)#.#####.....##...... v) +10 sling "Hiafrinn" {elec, *Corrode rPX'hM ]#.# #............. Fire: v) +10 sling "Hiafrinn" {elec, *#.##########.##...#. Constr #...................X'h} n#################### x   Erica (wand, constriction)Erica is heavily wounded.Erica barely misses you. Erica constricts you. Erica zaps a wand.  X'hؘ The bolt of dispelling energy hits you!! _Erica constricts you.Erica's grasp on you weakens, but your attempt to escape fails.  Erica hits you with a +0 scimitar of flaming!!X'hϙ &45X'h I=====================8.0 (1X'h`   Erica barely misses you. Erica constricts you. Erica zaps a wand.  The bolt of dispelling energy hits you!! _Erica constricts you.  Erica's grasp on you weakens, but your attempt to escape fails.  Erica hits you with a +0 scimitar of flaming!! _Thought so. Erica burns you. Erica constricts you.['h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.['h *, combustible)You feel a strong surge of power! Flames lash Erica. Erica resists.  Erica is heavily wounded.['h xErica's fire resistance burns away.  Erica hits you with a +0 scimitar of flaming.['h\36================-----['h5l1--====9['h['hU _Erica constricts you.\'h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\'h * You feel a strong surge of power! Flames lash Erica.\'h xErica is severely wounded.Erica hits you with a +0 scimitar of flaming!\'hP17-------------0---300\'hk\'hU _Erica constricts you.\'h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\'hE * You feel a strong surge of power! Flames lash Erica.\'h  ) ).)  #.#####..#.\'h  #.#@*.....# #.#####.... #.# #.... #Erica is almost dead.\'hZ  ) ).)  #.#####..#. #.#@*.....# #.#####.... #.# #.... # \'h   ) ).)  #.#####..#. #.#@*.....# #.#####.... #.# #.... #Erica hits you with a +0 scimitar of flaming!  * * * LOW HITPOINT WARNING * * *\'h  ) ).)  #.#####..#. #.#@*.....#\'hZ  #.#####.... #.# #.... # \'h \'h Die? Y - Yes  N - No]'h*?]'h`#............##..)..# hiimabiel the Conjurer  *EXPLORE*#..........######).)# Octopode of Vehumet *.....#.........#.#..#.#..# Health: 0/51------------------------#.........##.##.##..# Magic: 18/27 ================--------########.##.#..#.##.# AC: 1Str: 8#######.##.#..#.##.# EV:  2 Int: 21#........##.##.##..# SH: 0Dex: 14#.#####..#.#..#.#..# XL:  9 Next: 22% Place: Dungeon:8#.#@x.....######...# Noise: ====-----  Time: 8300.0 (0.0)#.#####.....##...... v) +10 sling "Hiafrinn" {elec, *Corrode rP#.# #............. Fire: v) +1]'hna/0 sling "Hiafrinn" {elec, *#.##########.##...#. Constr #...................#################### x   Erica (wand, constriction, combustible)Erica is almost dead.Erica hits you with a +0 scimitar of flaming!  * * * LOW HITPOINT WARNING * * *Erica burns you.  * * * LOW HITPOINT WARNING * * *Erica constricts you.51/51 ========================1.0 (1]'hQc.  Erica hits you with a +0 scimitar of flaming!  * * * LOW HITPOINT WARNING * * *  Erica burns you.  * * * LOW HITPOINT WARNING * * *Erica constricts you. _Thought so.]'hAM  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]'hY& ]'hh\\*You feel a strong surge of power! Flames lash Erica.]'ht6 xErica is almost dead.Erica hits you with a +0 scimitar of flaming!]'h.738=================-------6---2]'h=]'h"?U _Erica constricts you.^'h]  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^'h  You feel a strong surge of power! Flames lash Erica.  You kill Erica!^'h9C*^'h8)^'h 9=------14/28----12 593^'h _Vehumet accepts your kill.Your Spellcasting skill increases to level 7!^'h^'hm _Your Conjurations skill increases to level 7!_'h< #.##..)..# #.######).)# #.#.#..#.#..# #.##.##.##..# #.##.#..#.##.# #.##.#..#.##.# #.##.##.##..# #.#####..#.#..#.#..# #.#<@.....######...##.#####.....##......##.# #....##.##.##...#.##.#_'h\ _'hC ]27 ----4 __'h'$ _'h,  A - a wand of quicksilver (4) (gained 2 charges)  P - a ring of protection from fire  Things that are here:_'h- 15--12 ----5.0 (2_'h1 _'h3 _a +0 scimitar of flaming; the octopode corpse of Ericac'hIc'h40=27 c'hD,c'hAc'hc6=c'hc'ha1=c'hc'h5,c'h"c'h,c'hc'hc'hg2==c'hcc'hc7=c'h)c'hY,c'hwc'hX,c'hc'h 93c'h (=c'h!c'hK%c'h%2=c'hp&c'h-+c8=c'h0,c'h/,c'h0c'h4k4=c'h6c'h&;,c'h>c'h?c'h.@9=c'h@c'hdDc'hD{5=9=c'hFc'hJ,c'hxKc'h_Oc'hOc'hPc'hS,c'hTc'hWc'hX6=20==c'hTYc'hF\,c'h\c'hr_,c'ha`c'hda7=c'hec'hhO=c'hic'hlc'h7mK1=c'hnc'hq,c'hqc'h$uc'huN8=c'h@vc'h.yc'hyc'hzc'h~c'hz~9=c'hc'hc'h[S9=2c'hWc'hBc'h߉c'hc'hc'h,c'hyc'hc'huV50=c'hMc'h]c'hD3=c'hc'h,c'h_c'h,c'hݠc'hLc'hD1=c'hRc'hj _HP restored.=c'hc'hc'hfD4=c'hBc'h,c'hVc'hc'h9=c'hϷc'hp,c'hc'hc'ha5==c'hc'h,c'h}c'h,c'hc'h4,c'hc'h c'h\9=c'h6c'hc'hfD6=c'hc'ho,c'hvc'h,c'hc'h,c'hc'hO=c'h7==c'ha8=c'h4 _Magic restored.c'he_c'hq,c'hc'hc'hXBc'hX c'h"9=c'h"c'h $c'h(c'h}/,c'h0c'hi4c'h7,c'h79c'h=c'h@,c'hBc'h>Ec'hgI,c'hIc'h&Mc'hFQ,c'hkSc'hVc'hhZ,c'h+\c'h3_c'h gBc'hYjc'hn,c'hqc'hxZ  B - 27 stones (gained 2)  Things that are here:c'hGy'12 c'hzc'h9# ############ ...........# ....~~.....# ..~≈~~.....#### ....≈~~.......###### ....~~~......).....# ............##..(..# ..........######@.(# .........#.#..#.#..# c'h.........##.##.##..# #######.##.#..#.##.# #######.##.#..#.##.# #........##.##.##..# #.#####..#.#..#.#..# #.#<).....######...### c'h9#.#####.....##......##.####c'h M ###########.........# ~≈~~.....#### ≈~~.......#####~~~......).....##..@...######).(.#..#.# .........##.##.##..#.c'h###..# _a +0 short sword; a kobold skeletonc'hl080.0 (75.0)c'hJ27 1.0 (76c'hc'ht  Things that are here: _a curare-tipped dart; a +0 daggerc'hM) c'h) c'h* c'h/ c'hD3 c'h7 : _c'h= ########## ..........# ~~.....# ~≈~~.....####...######c'h> ~~~......).....# .......##..(..# ######)@(# #.#..#.#..# ##.##.##..# ######.##.#..#.##.#.##.#..#.##.# ........##.##.##..# .#####..#.#..#.c'h> #..# .#<).....######...### .#####.....##......##.####c'h-J  # ~~.....# ~≈~~.....#### ≈~~.###### ~~~......).....# ##..(..# ######).@# #.#..#.#..# ##.##.##..# .##.#...##.#..#.##.###.##.##..# #####..#.#..#.#..# #<).....######...### c'htP 12.0 (1.0)c'hIQ +3.0 (2c'hW c'hW] u  Things that are here: _5 poisoned darts; a +0 short swordd'hT3d'hUd'hcd'h"gd'h4k: _d'h nd'hmr,d'hJtd'h'xd'h},d'hd'hۆd'h܊,d'hd'hd'hc,d'hd'hd'hɟ,d'hd'hd'hk,d'hwd'hd'hd'h<d'h*d'h d'hBd'hd'hy,d'hd'hd'hhd'hd'hd'hd'h,d'hd'hd'h ,d'hd'hd'h/d'h}d'h d'hd'hd'hd'h&d'hd'hk,d'hd'h|d'hd'hd'hd'h~d'h d'hP d'h d'hd'hd'h'd'h$d'hId'hr,d'hd'h d'h7(,d'h)d'h,d'hC,d'hhEd'hHd'hgM,d'h'Od'hQd'hV,d'hXd'h`y ########### #.........# #.........# ##.#.........# d'hag..........[..# ......[..[@..# ......######.# ..... #.# ...z #.# d'ha~~. ##.############ ~≈ #.............# . ###....~~.....# #..~≈~~.....###d'ha  #....≈~~....... d'hh # #.# #.# ##.#.# .[..# ......[..@...# ......######.#d'hi ..... #.#  ...z #.#  ~~. ##.# ~≈ #.....# . ###....~~.....# #..~≈~~..... #....≈~~....d'hr14074.0)d'hr,8.0 (25d'hxd'h}  Things that are here: _a +0 robe; a +3 battleaxed'h*3d'h.d'h%5d'h8d'h<: _d'hf>d'hYE,d'hGd'hBKd'hO,d'hRd'hW}  Things that are here:  a +0 robe; a +0 great swordd'h\d'h.] _d'h^d'hMad'he,d'hfd'hhkd'hnd'hTod'hpd'hsd'h/x,d'h"zd'h=|d'h%,d'hGd'hfd'h,d'hd'h d'h;...~≈~.~≈≈. F...  ...  ..  #.##  #..########### #@#.........# # #.#.........# ###.##.#.........# #.............[..# #.........[..[...# #.........######.# F   marrowcuda (dormant) #.........# #.##..~......# #.##...~~....# ##.######d'h217.0 (9.0)d'h/8.0 (10.0)d'hd'h] _A marrowcuda comes into view.e'hT ...~≈~ .~≈≈. F... ... .. #.## #..#  #@#e'hV/  # #.#  ###.##.#  #.......[..#  #.........[..[...#  #.........  #.........# #.#  #..~......# #.#   e'h % ...~≈~ .~≈≈. F... ... .. #.## #..#  #@#  # #.#  ###.##.#  #.......[ #.........[..[ #.........  #.........#  #..~......#   e'h e'he'h e'ha _A marrowcuda is nearby!f'h ((((FYou shoot a sling bullet. The sling bullet hits the marrowcuda.f'h< ,f'hO ~....12 ===9.4 (1.4)f'hW N _The marrowcuda is lightly damaged.g'hS 3g'h g'h$ g'h, M...~....~≈~...~≈≈...~...F.. ## #.@########## #g'h(- ! # #.###.##.#.........#...[..F   marrowcuda......~......g'h0 (0.0g'h8 Q.Fg'h= Q27 ---20.4 (1g'h@ g'hB g'hA ...~~≈~ ....~≈~ ...~≈≈. ...~... ..... .F. #.## #.@#  ##.#  # #.#  ###.##.#  #.......[..#  #.........[..[...#  #.......  #.........# #.#   #.# h'h" ...~~≈~ ....~≈~ ...~≈≈.h'h ...~... ..... .F. h'h&#.## #.@#  ##.#  # #.# h'h\ ###.##.# #.......[h'h #.........[..[...#  #.......h'h #.........#   h'h h'hh'h:---h'h h'ha _A marrowcuda is nearby!h'h (((((((You shoot a sling bullet.h'h[5h'hA1 ..h'hB.~.FFF 2 marrowcudas (1 summoned)The sling bullet closely misses the marrowcuda.h'hB/The marrowcuda bites you.h'hoCo46---12 ===1.8 (1.4h'h)Kh'h[? _Another marrowcuda is drawn to the feast!h'hk h  bites you. _Another marrowcuda is drawn to the feast!The sling bullet hits the marrowcuda!  Lightning courses through the marrowcuda!  You destroy the marrowcuda!  Vehumet accepts your kill.h'h I§.h'h }~.§.§h'h 1623.2h'hw h'hu! c _The marrowcuda disappears in a puff of smoke!i'hRi'hSi'h4Yi'h[H _No target in view!i'h 3i'hb i'h 7=--27 _i'h; ,i'h i'hS i'h i'h i'h$ i'hd i'h] i'h] 98i'h 2=i'h i'h i'h# ~....---.o   orc wizard (wandering)oi'hO+ -8.2 (5.0i'hG. G---9.2 (6i'h6 i'hB z _An orc wizard comes into view. It is wielding a +3 dagger.j'h]tb (((((o  (You shoot a sling bullet.  The orc wizard shouts!  The sling bullet hits the orc wizard!j'hj'hi .....o.  The orc wizard is heavily wounded.j'h  *****The orc wizard casts a spell at you.j'hѓB.....j'h\6-12 ===j'hÔ30.6 (1.4j'hj'h= _The puff of flame hits you. You resist.j'hcZ (((((((You shoot a sling bullet.j'hy j'h ....o...7=2.0j'h j'h e _The sling bullet closely misses the orc wizard.k'hg  You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!k'hn|(((()k'h<....k'h043.4k'hqk'hZ _Vehumet accepts your kill.k'h3k'hk'h@k'hi8=27 k'h@k'hk'h---o   orc wizard (wandering)ok'h,40k'hG---5.4 (2k'hvk'hL#z _An orc wizard comes into view. It is wielding a +0 dagger.k'hE (((((o  k'h̸ y(You shoot a sling bullet. The sling bullet hits the orc wizard!k'htG.....o.12 ===6.8 (1.4k'hKk'hOb _The orc wizard is heavily wounded.l'hBt  You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!l'h{((((()l'h B.....l'h^9=58.2l'hl'hZ _Vehumet accepts your kill.l'h 3l'hD l'h l'h J27 l'h! l'h2 ---o   orc (polearm, wandering)ol'h6 ,90l'h7 H---40.2 (2l'h)? l'hL t _An orc comes into view. It is wielding a +0 trident.l'hA ...~~≈~ ....~≈~ ...~≈≈. ...~... ..... ... #.## #.@#  ##.#  # #.#  ###.##.#  #.......[..#  #.....)...[..[...#  #......)  #.....o...# #.#   #.# m'hv ...~~≈~ ....~≈~ ...~≈≈. ...~... ..... ... #.## #.@#  ##.#  # #.#  ###.##.# #.......[ #.....)...[..[...#  #......) #.....o...#   m'h~m'hс[ _An orc is nearby!m'h  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!m'hy(((((()m'hj....).m'hw50=12 ===1.6 (1.4m'hTm'hZ _Vehumet accepts your kill.m'hm'hm'hm'hm'h27 o   orc (missile, wandering)om'h ]0.0---2.6 (1m'h m'h& r _An orc comes into view. It is wielding a +0 flail.m'h!Vehumet accepts your kill. _comes into view. It is wielding a +0 flail.  The orc shouts!  The sling bullet hits the orc. Lightning courses through the orc!  You kill the orc!(((((()n'hE0K......n'h5>12 ===4.0 (1.4n'hsDn'h[GZ _Vehumet accepts your kill.n'hQIn'hzn'h{;27 n'hww1=n'h!n'hn'h8,n'hvn'hO,n'hn'hn'hn'hZ,n'hBn'hn'hn'h9=n'h'n'hz...~... ..... ... #.## #..########### ##.#.........## #.#.........####.##.#.........##.....@.......[..---#.....)...[..[#......)..#######....))...# ##..~......# ##...~~....# ##.###### #...~≈~...# #........ #....~~...# ###....~~  .....~ #..~≈~~ 'h 9mn'hb  .. .. #.##.############.#.........# #.#..###.##.#........[n'h[..[..)..######))...# #.....~...# #..~≈~~  .......≈n'h/.50.0 (6.0n'hG---1.0 (7n'hn'h  Things that are here: _a +3 dagger; a +0 robe; an orc corpsen'h6In'hn;n'h>n'hHP _n'hK,n'hMn'hQn'hT,n'hXXn'h`n'hgBn'hjn'h#m,n'hnn'hwn'hdy,n'h,n'hn'hn'h1n'hDn'hϝ#####.)~≈~.~~..#.....~~≈~.....#......~≈~..... #.....~≈≈...... ......~.. #........ #.......  #....@#.## 8 #####.#..########### #.##.#.........# #.##.#.........# ###.##.#.........# #.............[..# #.....)...[..[...# #......)..######.# #....))...# #.#n'hמ+9.0 (8n'hn'h' _Found a falchion.n'h3n'h n'hn'hvn'h,n'h˳n'h,n'hn'hn'hn'hn'hn'hn'h #..........D.# #............######.)~≈~.~~....##.....~~≈~.......##......~≈##.....~≈≈#......~##.........@......##................# ##.....#.######## #####.#..############.##n'h=#.##.#.# D   acid dragon (asleep)###.##.#.........##.............[..##.....)...[..[...#n'h,62.0 (3n'h7+3.0 (4n'hn'h}_ _An acid dragon comes into view.o'h3 #..........D.#  #............#  #####.)~≈~.~~....#  #.....~~≈~.......#  #......~≈~.......#  #.....~≈≈........#  ......~..........#  #.........@......#  #................#  ##.....#.########  #####.#.  #.##      [..#  )...[..[...# o'h\ #..........D.#  #............#  #####.)~≈~.~~....#  #.....~~≈~.......#  #......~≈~.......#  #.....~≈≈........#  ......~..........#  #.........@......#  #................#  ##.....#.########  #####.#. #.##    [ )...[..[o'h4o'h8o'hc _An acid dragon is nearby!o'h^  ((((((DYou shoot a sling bullet. The sling bullet hits the acid dragon.  The acid dragon roars!o'hH o'h p..D.....o'h >12 ===4.4 (1.4o'h o'h 9 _The acid dragon is lightly wounded.o'h/ #............#  #..........D.#  #####.)~≈~.~~....#  #.....~~≈~.......#  o'h0#......~≈~.......#  #.....~≈≈........#  ......~..........#  #.........@......#  #................#  o'hb0{##.....#.########  #####.#.  #.##   o'h0=   [..#  o'h03)...[..[...# p'hz #............#  #..........D.#  #####.)~≈~.~~....#  #.....~~≈~.......#  #......~≈~.......#  #.....~≈≈........#  p'hg......~..........#  #.........@......#  #................#  ##.....#.########  #####.#. #.##    [ )...[..[p'h4p'hp'hc _An acid dragon is nearby!p'h] (((((((You shoot a sling bullet.p'hg,p'hp....D...p'h%(5.8p'h p'he _The sling bullet barely misses the acid dragon.p'hj ((( You shoot a sling bullet. The sling bullet hits the acid dragon!p'h ...(catching breath)The acid dragon is severely wounded.p'h& *****The acid dragon spits acid at you.p'hדc...@.p'hi=====7.2 _The splash of acid misses you.p'h ((((((You shoot a sling bullet.p'hE p'hM s...D..p'h-N ====--p'hLN !8.6p'hU p'h_X e _The sling bullet barely misses the acid dragon.q'hV #............#  #............#  #####.)~≈~.~~....#  #.....~~≈~.......#  #......~≈~...D...#  #.....~≈≈........#  ......~..........#  #.........@......#  #................#  ##.....#.########  #####.#.  #.##      [..#  )...[..[...# q'h #............#  #............#  q'h;#####.)~≈~.~~....#  #.....~~≈~.......#  q'hnP#......~≈~...D...#  #.....~≈≈........#  q'h......~..........#  q'h#.........@......#  q'h#................#  ##.....#.########  q'h #####.#. #.##q'h6?    q'hZ;[ q'hz_)...[..[q'hq'h9--q'hq'h_c _An acid dragon is nearby!q'h7  You shoot a sling bullet. The sling bullet hits the acid dragon.  Lightning courses through the acid dragon!!  You kill the acid dragon!q'h>m.((q'hF...q'h 7270.0 _Vehumet accepts your kill.q'huq'hk _Your Fire Magic skill increases to level 7!q'hgR 3q'hT q'h_ n27 _q'hc q'hd q'hg ,q'hmi q'hk q'h2s j #<  #.  #####.####### #.......... #.........q'hqs ####.)~≈~.~~#~≈~.....~≈~@...---2.0 (2.0~≈≈.q'hs ......~..........#................#q'hs #................###.....#.########.q'hs *#.q'hz q'h3{ G---3.0 (3q'h q'hC 9 _Found a stone staircase leading up.r'h4@ _No target in view!r'h*3r'hr'hRr'hr'hpRWater r'hI A _You enter the shallow water.r'hSWater r'hr'hr'h,r'hr'h r'h#r'h#?Water r'h7%r'hZ(r'h*>r'h,r'h.r'h03r'h2r'h56r'h8,r'hU9r'hs;r'h_>,r'h>r'h4Er'hG,r'hwHr'hqKr'hoSa#.#. #####.########............ #. #............ #.#####.)~≈~.~~.... #%#.....~~≈~....... #.#......~≈~....... #.#.....~≈≈........ r'hT+.@.....~..........82.0 (9 ###................ #................ ###.....#.####### #####.#..###### #.##.#.....  #.##.#.....  ###.##.#.....  #...... r'hM\r'h\/3.0 (10.0)r'hJc8%r'hNg+ _Found a maw talisman.r'h 3r'hm r'h4 r'h# r'h ,r'h r'hU =12 r'h r'h   #.# #.# #####. #.# #.. #.# #.r'h  #.#####.)~≈~.~~ #%#.....~~≈~# #.#......~≈~r'hU Q##_.♣#.#.....~≈≈#ß...'@......~5.0 (2.0)r'h =##_.♣###....# #... ###.....#. #####.#..r'h  #.##.# #.##.# ###.##.#r'h Y # _You open the door.r'h G _Found two altars.r'he" r'h$ r'h0% r'h& r'h+ r'he- r'h&2 27 _  There is an open door here.r'h4 r'h4  _r'h6 r'h7 r'hlI ,r'hJ r'hN r'hQ ,r'hR r'h\ X  There is a snail-covered altar of Cheibriados here.r'h^ r'h_  _r'h` r'hb r'hd ,r'hle r'hg r'hyi ,r'hj r'h?n @  There is an open door here.r'hPp r'hp  _r'hq r'hs r'hu r'hu r'h7w r'hx r'hz r'hz r'h{ r'hE A  You see here a maw talisman.r'h }>. ###  #<#  #.# .# #####.###### #.# #..... #.# #.... #@#####.)~≈~.~~95.0 (10.0) ### #%#.....~~≈~#.###.#......~≈~##_.♣#.#.....~≈≈.......#ß...'.......~.........##_.♣###...........#.## #...........### ###.....#.###########.#..#####r'ho r'h ,6.0 (11r'h r'h0 ; _Found a stone staircase leading down.s'h Is'h s'hd dM.[>. #< #.# ####.###### #........0.0) #.#####.)~≈~.~~## #%~#.###.#......~≈~......s'hr _.♣#...'. s'h 6%s'h +7.0 (1s'h\ 6%s'h= M _Found a leather armour.s'h-3s'h.s'h4s'hAs'hBs'hnDs'hGs'h=Hs'hIs'hMs'hO,s'h_Ts'h(Ws'hY,s'h<[s'hz]s'h_,s'h$as'hidR  There is a stone staircase leading down here.s'hFfs'hf _s'hfgs'hdjs'hfls'hls'hRms'hos'h/q,s'hrs'h9ts'hv,s'hWws'h{s'h},s'h~s'h1s'hE,s'hs'h2s'hg,s'hs'h s'hs,s'hs'hs'hǗ,s'hјs'h^s'hk,s'hܞs'hs'h,s'hs'h?s'hê,s'hs'hYs'h,s'hϱs'hCs'h,s'hs'h۹s'h,s'h,s'h}s'hs'h s'hs'hns'h,s'h{s'h.s'h######## .......# .......# .......# ## .......#s'h ... .......### .... .........# <.... s'h#####.##.#########...../ #.[.........@....... 520.0 (2s'hU3.0)#>................~. s'h#.############...... #.# #<# ......s'h#.# #.# #####s'hr#.# #####.########s'h#.# #............##.# #............#s'hZg#.#####.)~≈~.~~....#s'h=s'h,1.0 (24s'hs'h9; _Found an escape hatch in the ceiling.t'ht'h{t'h t'h H _No target in view!t'h3 3t'h3 t'h7 t'h9 t'h= : _t'h8? t'hkA ,t'hB t'hE t'hpG ,t'h I t'hFK t'hoM ,t'hN t'hP t'h S t'h?S t'hWT t'h=W t'hY t'hY t'hmZ t'h\ t'h^ ,t'hZ` t'h{h =12 t'ho g _I - a wand of flame (79) (gained 25 charges)t'hq Q27 t'hr t'heu t'hCw ,t'hx t'hyz t'hJ} ,t'hT~ t'h t'h͈  #############  #...........#  #...........#  #.<.........# t'h\ e##...........###### .............o ...........~##### #######.............# #<##...........#.##.##############.# t'h ####.######## $ o   orc (asleep) t'h u............# . ............# .. t'hƉ t'hm 32.0 (11  An orc comes into view. It is wielding a +0 hand axe.t'hؕ ,3.0 (12t'h t'h * _Found 8 gold pieces.u'h[ ############# #...........# #...........# #.<.........#..........###### ...........@......o ..~.......##### ...........#  #<##...........#.# u'hQ\ ##########.#  $  .  .. .)u'h  ############# #...........# #...........# #.<.........#..........###### ...........@......o ..~.......##### ...........#  #<##...........#.#  ##########.# $  . ..)u'hyu'hu'hu'h[ _An orc is nearby!u'h)  You shoot a sling bullet. The sling bullet hits the orc.  Lightning courses through the orc!  You kill the orc!u'he(((((()u'hYy+......u'h}B12 ===4.4 (1.4)u'hu'hZ _Vehumet accepts your kill.u'h u'h  u'h$ ^ _No target in view!u'hm3u'hu'hu'h,!u'h%n27 _u'hX(,u'h)u'h+u'h;.,u'h0/u'h<1u'hR3u'h3u'h4u'hv6u'h8,u'h9u'h;u'hj>,u'h?u'hoC=12 u'hODu'hYIM _You now have 434 gold pieces (gained 8).u'hLQ27 u'hLu'hNu'hfPu'hPu'hQu'hUu'hWu'hWu'hXu'huZu'h[u'h*\u'h]u'h_u'h`u'hau'hau'hdcu'hd,u'h5eu'hfu'hh,u'h*iu'hlu'hm,u'hmu'hQou'h-wF..~.......##### ...........#.. .........#.#.# ##########.## #####.#### #### #..###......... ...# ##..##......... u'hw...# ##..#........? ...# ##.#.........# #...@.# ---# #####.# ...# ... ...# #.... ...#...... u'hxv...#....##S   water moccasin (asleep) #### S..# ######## ....u'hx&....#u'h 49.4 (15.0)  A water moccasin comes into view.u'hQI---50.4 (16u'hu'ha/ _Found a scroll of poison.v'h11K (((((S  You shoot a sling bullet.  The sling bullet hits the water moccasin!!  The water moccasin hisses angrily.v'hv'hv'hi%.v'h:..S.v'h¸).v'h612 ===1.8 (1.4v'h¹ )v'hv'hg _The water moccasin is severely wounded.v'h;`...# .. .# .# .## #####.####  #..###.........  ##..##.........  ##..#........?  ##.#.........  #...@.# #####.# ...  #.... S..... ....## ...#  .... v'h~RO...# .. .# .# .## #####.####  #..###.........  ##..##.........  ##..#........?  ##.#.........  #...@.# #####.# ...  #....S.....v'hS....## ...# ....v'h}[v'h[v'hcv'hDfe _A water moccasin is nearby!v'h; ...# .. .# .# .## #####.####  #..###.........  ##..##.........  ##..#........? v'h 1 ##.#.........  #...@.# #####.# ...  #.... S..... ....## ...# v'h B .... v'h* ...# .. .# .# .## #####.####  #..###.........  ##..##.........  ##..#........?  ##.#.........  #...@.# #####.# ...  #....S.........## ...# ....v'h<4 v'hs5 v'h@ v'hkC e _A water moccasin is nearby!v'h$ (((((((You shoot a sling bullet.v'hv'h2v'h2.S.....v'h˰(3.2v'hv'h5h _The sling bullet barely misses the water moccasin.w'hH?...# .. .# .# .## #####.####  #..###.........  ##..##.........  ##..#........?  ##.#.........  #...@.#w'hH! #####.# S..  #.... ...... ....## ...#  .... w'h|D...# .. .# .# .## #####.####  #..###.........  ##..##.........  ##..#........?  ##.#.........  #...@.# #####.# S..  #..............## ...# ....w'hw'h w'hF__A water moccasin is nearby!w'h (You shoot a sling bullet.  The sling bullet hits the water moccasin.w'h2 w'h} S.  The water moccasin is severely wounded.w'h, (4.6w'h w'h [ _The water moccasin barely misses you.w'hU `...# .. .# .# .## #####.####  #..###.........  ##..##.........  ##..#........?  ##.#.........  #...@.# #####S# ...  #.... ...... ....## ...#  .... w'h:_...# .. .# .# .## #####.####  #..###.........  ##..##.........  ##..#........?  ##.#.........  #...@.# #####S# ...  #..............## w'h;q...# ....x'h 4x'h}x'he _A water moccasin is nearby!x'hb  The water moccasin is severely wounded. _The water moccasin barely misses you. _A water moccasin is nearby!  You shoot a sling bullet.  The sling bullet hits the water moccasin!  You kill the water moccasin!x'h?%†x'hV!x'h'x'h.^9-96.0x'h/4x'h7Z _Vehumet accepts your kill.x'hr! 27 9=x'h7 .....####### ...). >.. ~##### ..# .........# .. .......#.# .# ########.## #####.###### ## #..###...# ##..##..# ##..#...@....?..---61.0 (5.0# ##.#...........# #.....#.####### #####†#.## #...## ##.... .# ...... .# ....## ## ....#---2.0 (6x'h7 Q _Found a stone staircase leading down.x'h{3x'h{x'h1x'h# ). o>.. .##### ...# # ... #.# #.# .## #####.# #..###.# # ##..##.# # ##..#....@...?..# # ##.#....# # #.....#.# # #####†#.# # #..# # ##.... x'hKo   orc (polearm, asleep) # ...... # #....## x'h6Q03.0 (1x'hx'h^t _An orc comes into view. It is wielding a +0 trident.y'hp). o>.. ...# ... #.# #####.####### # #..###...........# # ##..##...........# # ##..#....@...?..# # ##.#...........# # #.....#.####### # #####†#.# # #...# # ##.... #...... # #....## #....# y'hC). o>.. ...# ... #.# #####.#######  #..###...........#  ##..##...........#  ##..#....@...?..#  ##.#...........# y'hFO #.....#.####### y'hh #####†#.# #...# ##....... #...y'hqy'hry'hzy'h~[ _An orc is nearby!y'hx  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!y'h} )((((((y'h C......y'h Z=12 ===4.4 (1.4y'h y'h. Z _Vehumet accepts your kill.y'h 3y'hc y'hҽ y'h y'hN 27 12 y'h G _g - 4 scrolls of poison (gained 1)y'h Q27 y'h y'h y'h ,y'h y'h y'h{ y'h y'hl y'h y'h ,y'hq y'hWy'h ,y'hy'h y'h ####### # ##### !# #...# .# #...# ... ......#########...##.. ...........).o.)>... .......##### #...# ........# #.@.# y'hZ|--- ......#.# ##.## y'hW######.## #####.########..###...........###..##...........###..#...........#y'hGo   orc (asleep)##.#...........##.....#.############†#.#y'h& 70.0)  An orc comes into view. It is wielding a +0 war axe.---5.4 (11y'hD.y'h7>T _Found a grey potion.z'hBQ ##### !  #...# .#  #...# ... ###...##.. ).o.)>...  #...# #.@.# ##.## #####.# # ........# # ........# # .........# # .........# # #.....#.####### # #####†#.#z'h` ##### !  #...# .#  #...# ... ###...##.. ).o.)>...  #...# #.@.# ##.## #####.#  .... ..... .........#  .....z'h` #.....#.### #####†z'hjz'hτz'hdz'h-[ _An orc is nearby!z'h ##### !  #...# .#  #...# ... ###...##.. ).o.)>...  #...# #.@.# ##.## #####.# # ........# # ........# # .........# # .........# # #.....#.####### #z'h5 #####†#.#z'h? ##### !  #...# .#  #...# ... ###...##.. ).o.)>...  #...# #.@.# ##.## #####.#  .... ..... .........#  .....z'h@ #.....#.### #####†z'hvIz'hIz'hQz'hT[ _An orc is nearby!z'h  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!z'h` e)((z'hM m..12 ===6.8 (1.4)z'h/U z'hX Z _Vehumet accepts your kill.z'h0z3z'hx|z'hJz'hz'hQ27 z'h}z'h,z'hz'hŖz'h,z'hiz'hz'h@ ..yz'hNo .~. #### z'hw ..~ # ##### .!. z'h# #...# ##.####z'h# #...# ......##########...##......#z'h٫).).)>..@......#---z'h########...##.$....# z'h.....# #...# ......# z'h|...#.# ##.## ......####.## #####.##########  #..###...........# y   hornet (asleep)  ##..##...........#  ##..#...........z'h^# ##.#...........#z'h8-9.8 (3.0z'hH---80.8 (4z'hjz'h,Y _A hornet comes into view.{'hif ..y  .~. ..~  ##### .!.  #...# ##.####  #...# ......# ###...##......# ).).)>..@......# ###...##.$....#  #...# ......#  ##.## ......#  #######         {'hl ..y  .~. ..~  ##### .!.  #...# ##.####  #...# ......# ###...##......# ).).)>..@......# ###...##.$....#  #...# ......#  ##.## ......# #######       {'h[{'h{'h{'h] _A hornet is nearby!{'h ((((((yYou shoot a sling bullet. The sling bullet hits the hornet.  The hornet buzzes angrily.{'h ,{'h .~y!...{'h >12 ===2.2 (1.4{'h' {'h) 4 _The hornet is lightly wounded.{'h_ ...  .~. .y~  ##### .!.  #...# ##.####  #...# ......# ###...##......# ).).)>..@......# ###...##.$....#  #...# ......# {'h ##.## ......#  #######         |'h8k ...  .~. .y~  ##### .!.  #...# ##.####  #...# ......# ###...##......# ).).)>..@......# ###...##.$....#  #...# ......#  ##.## ......# |'h#######       |'hw4|'h |'h#] _A hornet is nearby!|'hj(((((((|'ho|'hbp|'hy.~.!y..|'hz(3.6|'h|'hs _You shoot a sling bullet. The sling bullet misses the hornet.|'h (((((((You shoot a sling bullet.|'hD |'hE |'hO .~.!..y|'hzP (5.0|'hW |'h*[ ` _The sling bullet barely misses the hornet.|'h }j(((((((|'hJ ) .~.!..yYou shoot a sling bullet. The sling bullet misses the hornet.|'h (6.4|'h|'h:W _The hornet closely misses you. x2}'hɼ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~'hϑ  hiimabiel the Conjurer  *EXPLORE* ...  Octopode of Vehumet *..... .~.  Health: 51/51 ======================== ####..~  Magic: 28/29 =======================- ...# ##### .!.  AC: 1Str: 8 ...# #...# ##.####  EV: 12~'h& Int: 21 ...# #...# ......#  SH: 0Dex: 14 ...#########...##y.....#  XL:  9 Next: 79% Place: Dungeon:8 ~'hT1........).).)>..@......#  Noise: ===------  Time: 8586.4 (0.0) ~'h|....########...##.$....#  v) +10 sling "Hiafrinn" {elec, *Corrode rP ~'hN.....# #...# ......#  Fire: v) +10 sling "Hiafrinn" {elec, * ...#.# ##.## ......# ~'hؒ####.## #####.##########  #..###...........#  y   hornet ~'ha ##..##...........#  ##..#...........# ~'h' ##.#...........# ~'h5__The hornet closely misses you. x2  ~'hSCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~'hAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (lightly wounded, 74% to hit)~'h^ #y~'hARO*#y~'h.yAim: a hornet (lightly wounded, 74% to hit)~'h}S y*~'hi hiimabiel the Conjurer  *EXPLORE*...Octopode of Vehumet *......~.Health: 51/51 ======================== ####..~Magic: 28/29 =======================- ...###### .!.AC: 1Str: 8 ...##...# ##.####EV: 12Int: 21 ~'hj ...##...# ......#SH: 0Dex: 14 ...#########...##y.....#XL:  9 Next: 79% Place: Dungeon:8 ........).).)>..@......#Noise: ===------  Time: 8586.4 (0.0) ....########...##.$....#v) +10 sling "Hiafrinn" {elec, *Corrode rP .....# #...# ......#Fire: v) +10 sling "Hiafrinn" {elec, * ...#.# ##.## ......# ####.## #####.##########~'hj #..###...........#y   hornet##..##...........#~'hj /##..#...........###.#...........#~'hj Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~'hk Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line~'h=k iYou miscast Sandblast.  You are very lightly contaminated with residual magic.~'hl 36---------7.4 (1Contam ~'hz ~'h} onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  You miscast Sandblast.are very lightly contaminated with residual magic. _Nothing appears to happen. The hornet stings you. The hornet stings you!'h̓  'hECasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hlc  hiimabiel the Conjurer  *EXPLORE* ...  Octopode of Vehumet *..... .~.  Health: 36/51 ================-------- ####..~  Magic: 27/29 ======================-- 'h...# ##### .!.  AC: 1Str: 8 ...# #...# ##.####  EV: 12Int: 21 ...# #...# ......#  SH: 0Dex: 14 ...#########...##y.....#  XL:  9 Next: 79% Place: Dungeon:8 ........).).)>..@......#  Noise: ==-------  Time: 8587.4 (0.0) ....########...##.$....#  v) +10 sling "Hiafrinn" {elec, *Corrode rP .....# #...# ......#  Fire: v) +10 sling "Hiafrinn" {elec, * ...#.# ##.## ......#  Contam ####.## #####.##########  #..###...........#  y[3'h 7m   hornet  ##..##...........#  ##..#...........#  ##.#...........# _Nothing appears to happen. The hornet stings you. The hornet stings you!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (lightly wounded, 74% to hit)'h9H+'hIhiimabiel the Conjurer  *EXPLORE*...Octopode of Vehumet *......~.Health: 36/51 ================-------- ####..~Magic: 27/29 ======================-- ...###### .!.AC: 1Str: 8 ...##...# ##.####EV: 12Int: 21 ...##...# ......#SH: 0Dex: 14 ...#########...##y.....#XL:  9 Next: 79% Place: Dungeon:8 ........).).)>..@......#Noise: ==-------  Time: 8587.4 (0.0) ....########...##.$....#v) +10 sling "Hiafrinn" {elec, *Corrode rP .....# #[39;'h)OL49m...# ......#Fire: v) +10 sling "Hiafrinn" {elec, * ...#.# ##.## ......#Contam ####.## #####.###########..###...........#y   hornet##..##...........###..#...........###.#...........#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (lightly wounded, 74% to hit)  The blast of sand hits the hornet.'h"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (lightly wounded, 74% to hit)  The blast of sand hits the hornet.  The hornet is moderately wounded.'he37=-8.9 (1.5'hM'h  _The hornet closely misses you. The hornet completely misses you.'h4  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h   hiimabiel the Conjurer  *EXPLORE* ...  Octopode of Vehumet *..... .~.  Health: 37/51 =================------- ####..~  Magic: 26/29 =====================--- ...# ##### .!.  AC: 1Str: 8 ...# #...# ##.####  EV: 12Int: 21 ...# #...# ......#  SH: 0Dex: 14 ...#########...##y.....#  XL:  9 Next: 79% Place: Dungeon:8 ........).).)>..@......#  Noise: =--------  Time: 8588.9 (0.0) ....########...##.$....# 'h^   v) +10 sling "Hiafrinn" {elec, *Corrode rP .....# #...# ......#  Fire: v) +10 sling "Hiafrinn" {elec, * ...#.# ##.## ......#  Contam ####.## #####.##########  #..###...........#  y   hornet  ##..##...........#  ##..#...........#  ##.#...........# _The hornet closely misses you. The hornet completely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, 74% to hit)'hhiimabiel the Conjurer  *EXPLORE*...Octopode of Vehumet *......~.Health: 37/51 =================------- ####..~Magic: 26/29 =====================--- ...###### .!.AC: 1Str: 8 ...##...# ##.####EV: 12Int: 21 ...##...# ......#SH: 0Dex: 14 'h...#########...##y.....#XL:  9 Next: 79% Place: Dungeon:8 ........).).)>..@......#Noise: =--------  Time: 8588.9 (0.0) ....########...##.$....#v) +10 sling "Hiafrinn" {elec, *Corrode rP .....# #...# ......#Fire: v) +10 sling "Hiafrinn" {elec, * ...#.# ##.## ......#Contam ####.## #####.###########..###...........#y   hornet##..##...........#'hG##..#...........###.#...........#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, 74% to hit)  The blast of sand hits the hornet.'h ...  .~. ..~  ##### .!.  #...# ##.####  #...# ......# ###...##y.....# ).).)>..@......# ###...##.$....#  #...# ......#  ##.## ......#  #######         onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (moderately wounded, 74% to hit)  The blast of sand hits the hornet.  The hornet is moderately wounded.'h- ...  .~. ..~  ##### .!.  #...# ##.####  #...# ......# ###...##y.....# ).).)>..@......# ###...##.$....#  #...# ......#  ##.## ......#  #######       'h>  The hornet stings you! x2'hYc14-----------==90.4 (1.5'hT'h~V _* * * LOW HITPOINT WARNING * * *'h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h2M : 'htM  hiimabiel the Conjurer  *EXPLORE* ...  Octopode of Vehumet *..... 'hM [.~.  Health: 14/51 ======------------------ ####..~  Magic: 25/29 ====================---- 'hM ...# ##### .!.  AC: 1Str: 8 'hM ...# #...# ##.####  EV: 12Int: 21 'hN ...# #...# ......#  SH: 0Dex: 14 'h;N ...#########...##y.....#  XL:  9 Next: 79% Place: Dungeon:8 'h]N 1........).).)>..@......#  Noise: ===------  Time: 8590.4 (0.0) 'hN ....########...##.$....#  v) +10 sling "Hiafrinn" {elec, *Corrode rP 'hO .....# #...# ......#  Fire: v) +10 sling "Hiafrinn" {elec, * ...#.# ##.## ......#  Contam ####.## #####.##########  #..###...........#  y   hornet  ##..##...........#  ##..#...........# 'h+O o ##.#...........# _* * * LOW HITPOINT WARNING * * *'hNO Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hpO Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'hO uAim: a hornet (moderately wounded, 74% to hit)'h` &hiimabiel the Conjurer  *EXPLORE*...Octopode of Vehumet *......~.Health: 14/51 ======------------------ ####..~Magic: 25/29 ====================---- ...###### .!.AC: 1Str: 8 ...##...# ##.####EV: 12Int: 21 ...##...# ......#SH: 0Dex: 14 ...#########...##y.....#'h8a -XL:  9 Next: 79% Place: Dungeon:8 ........).).)>..@......#Noise: ===------  Time: 8590.4 (0.0) ....########...##.$....#v) +10 sling "Hiafrinn" {elec, *Corrode rP .....# #...# ......#Fire: v) +10 sling "Hiafrinn" {elec, * ...#.# ##.## ......#Contam ####.## #####.###########..###...........#y   hornet##..##...........#'ha G##..#...........###.#...........#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (moderately wounded, 74% to hit)  The blast of sand hits the hornet.'hw  ...  .~. ..~  ##### .!.  #...# ##.####  #...# ......# ###...##y.....# 'h+ ).).)>..@......# ###...##.$....#  #...# ......#  ##.## ......#  #######        'he onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  'h Press: ? - help, Shift-Dir - straight line  Aim: a hornet (moderately wounded, 74% to hit)  The blast of sand hits the hornet.  'h NThe hornet is moderately wounded.'hG  ...  .~. ..~  ##### .!.  #...# ##.####  #...# ......# ###...##y.....# ).).)>..@......# 'h? C###...##.$....#  #...# ......#  ##.## ......#  #######       'hQ   ...  .~. ..~  ##### .!.  #...# ##.####  #...# ......# 'h ###...##y.....# ).).)>..@......# ###...##.$....#  #...# ......#  ##.## ......#  #######      'h& f   The hornet stings you.  'hO @* * * LOW HITPOINT WARNING * * *'h*  ...  .~. 'h c..~  ##### .!.  #...# ##.####  #...# ......# ###...##y.....# 'hŝ ).).)>..@......# ###...##.$....# 'h  #...# ......#  ##.## ......#  'h X#######    'h 7   'hC  The hornet stings you!  * * * LOW HITPOINT WARNING * * *'h /51 ------6=-1.9 (1.5'h 'h۶ T _The hornet closely misses you.'h6'hA hornet. A buzzing hornet with a vicious stinger dripping with paralytic poison. Max HP: ~33Will: +AC: ++'hEV: +++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: TinyInt: Animal 'h8Speed: 150% (normally travels faster than you) You have about 60% to hit with the +10 sling "Hiafrinn". It has about 58% to hit you. Attack Max Damage After Damaging Hits 'h^?Sting 18Poison and paralysis/slowing It can fly.'h'hMhiimabiel the Conjurer  *EXPLORE*...Octopode of Vehumet *......~.Health: 1/51------------------------ ####..~Magic: 26/29 =====================--- 'h...###### .!.AC: 1Str: 8 ...##...# ##.####EV: 12Int: 21 ...#'h4#...# ......#SH: 0Dex: 14 ...#########...##y.....#'h&}XL:  9 Next: 79% Place: Dungeon:8 'hZK........).).)>..@......#Noise: ==-------  Time: 8591.9 (1.5) 'h....########...##.$....#v) +10 sling "Hiafrinn" {elec, *Corrode rP 'h.....# #...# ......#Fire: v) +10 sling "Hiafrinn" {elec, * 'h...#.# ##.## ......#Contam 'hm####.## #####.###########..###...........#'hy   hornet##..##...........#'h5k##..#...........###.#...........#The hornet is moderately wounded.'hThe hornet stings you.  * * * LOW HITPOINT WARNING * * *The hornet stings you!  * * * LOW HITPOINT WARNING * * * _The hornet closely misses you.'h'h'h'hx  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h  *(combustible)You feel a strong surge of power! Flames lash the hornet.  The hornet is moderately wounded.'h 'hT Die? Y - Yes  N - No'h 'h' /hiimabiel the Conjurer  *EXPLORE*...Octopode of Vehumet *......~.Health: -15/51 ------------------------ ####..~Magic: 24/29 ===================----- ...#'h' ###### .!.AC: 1Str: 8 ...##...# ##.####EV: 12Int: 21 ...##...# ......#SH: 0Dex: 14 ...#########...##y.....#XL:  9 Next: 79% Place: Dungeon:8 ........).).)>..@......#'h' vNoise: ==-------  Time: 8591.9 (0.0) ....########...##.$....#v) +10 sling "Hiafrinn" {elec, *Corrode rP 'h%( o.....# #...# ......#Fire: v) +10 sling "Hiafrinn" {elec, * ...#.# ##.## ......#Contam 'h^( ####.## #####.###########..###...........#y   hornet (combustible)##..##...........#'h( ##..#...........###.#...........#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hV) You feel a strong surge of power! Flames lash the hornet.  The hornet is moderately wounded.The hornet's fire resistance burns away.  The hornet stings you!'h) 51/51 ============================2.9 (1'h-1 'h5 ^  Confirm with . or Enter, or press ? or * to list all spells.You feel a strong surge of power! Flames lash the hornet.  The hornet is moderately wounded.The hornet's fire resistance burns away.  The hornet stings you! _Thought so.'h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hb Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel a strong surge of power! Flames lash the hornet.  The hornet is burned terribly!  You kill the hornet!  Vehumet accepts your kill.'hW C*'h0 x †You feel your power returning.'h: h3--913'h 'h K _Your magical contamination has completely faded away.'h 3'h 'hz ,'h ;27 'h׷ ,'h* ;4'h 'h =12 'h3 'h t.......~. ##...~ .# ##### .!. # #...####.##### #...##......# 'h #########...##†.....# ...).).)>.........# ########...##.@....# ----6.9 (3# #...##......# 'h #.# ##.###......# ##.## #####.##########  #..###...........#  ##..##..###.....#.######'h "#'h: ;----'h 'h > _You now have 442 gold pieces (gained 8).'h̴ 3'h 'h g27 'h@ ,'h8 'h[ ,'h 'h a5='h/ 'h ,'h 'h ,'h 'h 'h 'h 'h& 'hd 9='h 'h 'h K6='h 'h ,'h 'h ,'h 'hg ,'h 'h O='h9 'hO a7='h 'hG ,'h 'h ,'h/ 'h ,'h 'hD 98'h E=='h 'h'h'h'h,'h'h ,'h5 'h 'h 9='hK'hm'hD9='h('h'h".(.....  ....~. #  ....~ # ##### ..!. # #...####.#### 'h"# #...##......# #########...##†.....# ...).).)>.....@...# 619.9 (23.0)'h.#########...##......# .# #...##......# .# ##.###......'hi## #.## #####.########## #..# ##..#  ##.'h#\##.#...........#'h+'hO,-20.9 (24'h!3'hW5- _Found 2 poisoned darts.'h_3'hZ'hO'h'h>'h'h'h ,'h 'hp'h'h69='h'h'h,'h'h, ########### #../......# #..(......# #......~..# #......~..# #####...# #...####.####.... #...##......# #'h>- #######...##†.....# ....).).)>.........########...##......# .# #...##......# .# ##.###......# .## #####.##########'hY8f4.9 (4.0)12 5.9 (5'h@'heCQ _Q - a grey potion'h3'hP'h!'hY%'h)Q27 'ht,'h]/'h/'h4'h<'h?,'hwA'hC  You see here 2 poisoned darts.'h<'h _'h'h 'hk '12 'hX 'hLR _I - a wand of flame (100) (gained 21 charges)'hQ27 'hh'h'h'he'h'h'h!,'h#'h%'h"(,'h*'h,'hw.,'h/'h2'h$4'h4'h5'hM:'h<'h='h='h?'hA'h"B'hpB'hD'hE,'h/F'hG'hI,'h:J'hK'h>M,'hM'hO'h^W ########### #.........# #..(......#  #......~..#  #......~..#  ###.........######  ..####.####......#  ..##......######@#  ..##†.....# #.# 'hgX0 >.........# #.#  ..##......# #.#  ##......# #.#  .###......# #.#   o   orc (asleep)######### #.#  .......# #o.  .......#  'ha\41.9 (16.0)2.9 (17'hAg'hwq _An orc comes into view. It is wielding a +0 club.'hQO'hQ` Your spells (describe)TypeFailure Level a - FireballConjuration/Fire11%5  x + ScorchFire1%2  z - SandblastEarth'h R1% 1 Select a spell to describe[!]/[I] toggle spell headers'h 'h:'h@*  hiimabiel the Conjurer  *EXPLORE*###########  Octopode of Vehumet *.....#.........#  Health: 51/51 ========================#..(......#  Magic: 29/29 ========================#......~..#  AC: 1Str: 8#......~..#  EV: 27 Int: 21 'hvA###.........######  SH: 0Dex: 14 ..####.####......#  XL:  9 Next: 91% Place: Dungeon:8 ..##......######@#  Noise: ---------  Time: 8642.9 (0.0) 'hH..##†.....# #.#  v) +10 sling "Hiafrinn" {elec, *Corrode rP >.........# #.#  Fire: v) +10 sling "Hiafrinn" {elec, * ..##......# #.# ..##......# #.# 'hI-.###......# #.#  o   orc (asleep) .########## #.# .......##o. .......# _You now have 442 gold pieces (gained 8). _Found 2 poisoned darts. _Q - a grey potion _You see here 2 poisoned darts. _I - a wand of flame (100) (gained 21 charges) _An orc comes into view. It is wielding a +0 club.'hP'hQ'hY'h<['hW  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h>4'h'hB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'hw  You shoot a sling bullet. The sling bullet hits the orc.  Lightning courses through the orc!!  You kill the orc!'h(((((( ) 'hJ......'h>12 ===4.3 (1.4'hI'h<Z _Vehumet accepts your kill.'h^'hi'h:'h[ H _No target in view!'h>; 3'hC 'hDE 'hF 'hK n27 _'hQ n'hQ 'h;R 'hS 'hU 'hU 'hV 'hX 'hZ ,'h[ 'h] 'h?f ###.........###### ..####.####......# ..##......######.# ..##†.....# #.# >.........# #.# ..##......# #.# 'hf ..##......# #.###......# ########### ---.....# #).>o.# .# ####o##.....# #'h!h .....# #### o   orc priest (asleep)o   orc (asleep) .#     'hs 9.3 (5.0  An orc and an orc priest come into view.'hu H---50.3 (6'h 'hڅ 9 _Found an escape hatch in the floor.'h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h'hThe spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes 'h ' N - No'h\'h###.........###### hiimabiel the Conjurer  *EXPLORE* ..####.####......# Octopode of Vehumet *..... ..##......######.# Health: 51/51 ======================== 'h..##†.....# #.# Magic: 24/29 ===================----- >.........# #.# AC: 1Str: 8 ..##......# #.# EV: 27 Int: 21 ..##......# #.# SH: 0'h%-Dex: 14 .###......# #.# XL:  9 Next: 91% Place: Dungeon:8 .########## #@# Noise: ---------  Time: 8650.3 (0.0) .......# #)**o*#  v) +10 sling "Hiafrinn" {elec, *Corrode rP .......# ####o##  Fire: v) +10 sling "Hiafrinn" {elec, * .......# # .......# 'hwG.####### o   orc priest (asleep) .# o   orc (asleep) .# ... 'hǃ_Found an escape hatch in the floor.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 11% risk of failure)  'hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep)'hE *o.o'h*o*oAim: an orc, wielding a +0 hand axe (asleep)'h- oo  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour 'h###.........######  hiimabiel the Conjurer  *EXPLORE* ..####.####......#  Octopode of Vehumet *..... ..##......######.#  Health: 51/51 ======================== ..##†.....# #.#  Magic: 24/29 ===================----- >.........# #.#  AC: 1Str: 8 ..##......# #.#  EV: 27 Int: 21 ..##......# #.#  SH: 0Dex: 14 .###......# #.#  XL:  9 Next: 91% Place: Dungeon:8 .########## #@#  Noise: ---------  Time: 'h 8650.3 (0.0) .......##).>o.#  v) +10 sling "Hiafrinn" {elec, *Corrode rP .......#####o##  Fire: v) +10 sling "Hiafrinn" {elec, * .......## .......# .#######  o   orc priest (asleep) .#  o   orc (asleep) .# ... Aiming: Fireball (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (asleep)  You feel a strong surge of power! You miscast Fireball.  You are very lightly contaminated with residual magic.12 1.3 (1Contam 'h= 'h 'h?;Press: ? - help, Shift-Dir - straight line'hgAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  'h(asleep)  'hV>You feel a strong surge of power! You miscast Fireball.  'h<You are very lightly contaminated with residual magic. 'h"_Nothing appears to happen.'h4M  Casting: Fireball (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hYThe spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - No'hSA'h###.........###### hiimabiel the Conjurer  *EXPLORE* ..####.####......# Octopode of Vehumet *..... ..##......######.# Health: 51/51 ======================== ..##†.....# #.# Magic: 19/29 ===============--------- >.........# #.# AC: 1Str: 8 ..##......# #.# EV: 12Int: 21 ..##......# #.# SH: 0Dex: 14 .###......# #.# XL:  9 Next: 91% Place: Dungeon:8 .########## #@# Noise: ---------  Time: 8651.3 (0.0) .......# #)**o*#  v) +10 sling "Hiafrinn" {elec, *Corrode rP .......#'h. ####o##  Fire: v) +10 sling "Hiafrinn" {elec, * .......# #  Contam .......# .####### o   orc priest (asleep) .# o   orc (asleep) .# ...Casting: Fireball (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (asleep)'h *#****.>o.o'h{'.#....**o*oAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (asleep)'hT o*'hVE*#'h} zo#Aim: an orc, wielding a +0 hand axe (asleep)'hCoo priest, wielding a +0 hand axe and wearing a +0 leather armour  (asleep)'h- ###.........###### hiimabiel the Conjurer  *EXPLORE* ..####.####......# Octopode of Vehumet *..... ..##......######.# Health: 51/51 ======================== ..##†.....# #.# Magic: 19/29 ===============--------- >.........# #.# AC: 1Str: 8 ..##......# #.# EV: 12Int: 21 ..##......# #.# SH: 0Dex: 14 .###......# #.# XL:  9 Next: 91% Place: Dungeon:8 .########## #@# Noise: ---------  Time: 8651.3 (0.0) .......# #).>o.#  v) +10 sling "Hiafrinn" {elec, *Corrode rP 'h. .......# ####o##  Fire: v) +10 sling "Hiafrinn" {elec, * .......# #  Contam .......# .####### o   orc priest (asleep) .# o   orc (asleep) .# ...Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (asleep)  You feel a strong surge of power! You miscast Fireball.  There is a sudden and violent explosion of flames.  You resist.'hJ/ 'h7  ..# #.# 'hN8 %† #.# > #.#  #.#  #.#  #.#  #@#  #).oo.#  ####.##  # oo'h9 y47--====2.3 (1'h A 'h}C ZMAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour  (asleep)  You feel a strong surge of power! You miscast Fireball.  There is a sudden and violent explosion of flames.resist. _The orc shouts! The orc priest shouts!'hI M  Casting: Fireball (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hh 'hj The spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - No'hx<'hib###.........###### hiimabiel the Conjurer  *EXPLORE* ..####.####......# Octopode of Vehumet *..... ..##......######.# Health: 47/51 ======================-- ..##†.....# #.# Magic: 14/29 ===========------------- >.........# #.# AC: 1Str: 8 ..##......# #.#'hbw EV: 12Int: 21 ..##......# #.# SH: 0Dex: 14 .###......# #.# XL:  9 Next: 91% Place: Dungeon:8 .########## #@#'h c Noise: ====-----  Time: 8652.3 (0.0) .......# #)*oo.#  v) +10 sling "Hiafrinn" {elec, *Corrode rP 'hc.......# ####*##  Fire: v) +10 sling "Hiafrinn" {elec, * .......# #  Contam .......# .####### o   orc priest .# o   orc .# ... _The orc shouts! The orc priest shouts!  'hc.Casting: Fireball (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hdyAiming: Fireball (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour'h *#****.oo.'h*F.##'hF.##'hZ.##@'hg.##**'h:##'hT3.@#)*oo*Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour'hn_oo, wielding a +0 hand axe'hU ###.........###### hiimabiel the Conjurer  *EXPLORE* ..####.####......# Octopode of Vehumet *..... ..##......######.# Health: 47/51 ======================-- ..##†.....# #.# Magic: 14/29 ===========------------- >.........# #.# AC: 1Str: 8 ..##......# #.# EV: 12Int: 21 ..##......# #.# SH: 0Dex: 14 .###......# #.# XL:  9 Next: 91% Place: Dungeon:8 .########## #@# Noise: ====-----  Time: 8652.3 (0.0) 'hc.......# #).oo.#  v) +10 sling "Hiafrinn" {elec, *Corrode rP .......# ####.##  Fire: v) +10 sling "Hiafrinn" {elec, * .......# #  Contam .......# .####### o   orc priest .# o   orc .# ...You feel a strong surge of power! The fireball explodes!  The fireball engulfs the orc priest.  The orc priest is heavily wounded.The fireball engulfs the orc!!  You kill the orc!Vehumet accepts your kill.'ht# ..# #.# † #.# > #.#  #.#  #.#  #.#  #@#  #)###.#  #######  #   'h}'h&'h<Vo>).'h s15========3.3 (1'hA'h "  The fireball engulfs the orc priest.  The orc priest is heavily wounded.  The fireball engulfs the orc!!  You kill the orc!  Vehumet accepts your kill. 'ht<_You feel your power returning.'hX| z (You shoot a sling bullet.'h oThe sling bullet closely misses the orc priest.The orc priest calls down the wrath of Beogh upon you.'h 3-----===----4.7 (1.4'h 'hR ' _Beogh smites you!'h>&  'h2~You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!'hf)'h'hۆ8-----6==3----6.1'h'hٕZ _Vehumet accepts your kill.'hׅ3'h 'h{'hy}27 'h",'h'hע[ ~..#  #......~..# ###...#######.####...... ..#######.†'h. >.......##......---8.1 (2.0###......# #.# ########## #.# #))>).# .......#####.## .......##  'h9---'hG'h'h'hФ'hڥ'h'h\'h'h'h'hʺ'h]9=7=='h'hbH.'h(....  ~..#  #......~..# ###...#####'hN##.####..... ..######'hK† >...'h6060.'h\i.##...... .###......# #.#'h  Contam .########## #.# 'h'h'h'hZ'h" 'h 'h% 'h 'h 'h ,'hl 'hA 'h 'h 'h #########.(....  ~..#  #......~..# ###.........#######.####..... 'h ..######2† >... .. ..##......# #.# .###......# #.#  ###'h 'h 'h 'h4 I'h 'h^ l40='h 'h 9='hF 'h& 'hw' %8'h( 'h. 'h6/ 'h1 'h7 1='h]8 'h8: 'hx< 'h= M9='h> 'hSA 'hA U2='hC 'h|F 'hF 'hH 'hwK 'hK 'hM 'hP 'hQ 9='hn B3=20='h;q v4='hLs 'hx Z _Your magical contamination has completely faded away.'hy 9='h{ 'h{ 1='h~ a5='h 'h ,'hb 'h 'h=O='hO+w2='hIk6='hL'hM,'hYSX'hT'h_U7=3=='h`X'hb,'h5c'h^mB'hn'h?og8=='hq'h{'h1|%4'h9='hB'hU,'hϣ}5=50='hѥ'hר91'hSD=='h6'hx6===7='h,'h8=='h-'h{'hG9='h'h'hYa9='hA'h)'h,'h'h| 'hP,'h'h+'h,'h4'hA{='h'hm;  You see here a +0 club. _  Things that are here:  a +0 hand axe; a +0 leather armour _  There is an escape hatch in the floor here. _'h'< 'h^<: You see here a +0 hand axe.'h0A5 _'h4C'hF'hpq'hZt'h\v'hv'hx'h)........# #.# ##......# #.# ##......# #.# ##......# #.# ######### #.##### .....# #))>).# .....# ####.## ...# ########.# ...# .......@.# 731.1 (69.0) ###### ##########     . ...  .#      'h0'hT _Key pressed, stopping explore.'h _'h,'hQ,'h,'hl,'hD'h'hR,'hG'h'h-,'h'h3'h,'hN'ht######...##......# #.#  #...##......# #.#  ##.###......# #.#  #####.########## #.##### ...........# #))>).# ##...........# ####.## #...........############.# #.#...........##...........# 'h #.....#.########@########### †#.# #....@... #...########## ##.... #...... #....## @   Joseph (asleep) ....# .... 'h240.1 (9.0)'h]/1.1 (10.0)'h1)'h* _Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff.'hx #.#   #.#   #.# # 'h   #))>).#   ###########.# #...........# #@# †#.# #....@...  #...# #########     ....# ....'h #.#   #.#   #.#     #))>).#   ###########.# #...........# #@# †#.# #....@...  #...# #########     ....# .... 'hޢ4'h'h([ _Joseph is nearby!'h M  Casting: Fireball (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hp14'h8'h< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'h% 'hU Joseph, a Mercenary Looks like a mercenary in a stupid-looking hat. Max HP: ~66Will: +AC: +'h EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 98% to hit with the +10 sling "Hiafrinn" (while incapacitated). He has about 32% to hit you. AttackMax Damage Hit: +0 quarterstaff 24 He can open doors.'h4'hd######...##......# #.#hiimabiel the Conjurer  *EXPLORE*#...##......# #.#Octopode of Vehumet *.....##.###......# #.#Health: 51/51 ======================== # #####.########## #.#####Magic: 29/29 ======================== ###...........##))>).#AC: 1Str: 8 .##...........#####.##EV: 27 Int: 21 ..#...........############.#SH: 0Dex: 14 #.#...........##...........#XL:  9 Next: 93% Place: Dungeon:8 #.....#.########@###########Noise: ---------  Time: 8741.1 (0.0) #####†#.##....@...v) +10 sling "Hiafrinn" {elec, *Corrode rP#...##########Fire: v) +10 sling "Hiafrinn" {elec, *##....#......#....##[3'hf6m@   Joseph (asleep)....#.... _Key pressed, stopping explore. _Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff. _Joseph is nearby!Casting: Fireball (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'hn1M  Casting: Fireball (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hThe spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - No'hf 'h ######...##......# #.#  hiimabiel the Conjurer  *EXPLORE* #...##......# #.#  Octopode of Vehumet *..... ##.###......# #.#  Health: 51/51 ======================== # #####.########## #.#####  Magic: 24/29 ===================----- ###...........# #))>).#  AC: 1Str: 8 .##...........# ####.##  EV: 27 Int: 21 'h ..#...........############.#  SH: 0Dex: 14 #.#...........##...........#  XL:  9 Next: 93% Place: Dungeon:8 #.....#.########@###########  Noise: ---------  Time: 8741.1 (0.0) #####†#.# #.***@*..  v) +10 sling "Hiafrinn" {elec, *Corrode rP  #...# #########  Fire: v) +10 sling "Hiafrinn" {elec, *  ##.... #...... #....##'hM o @   Joseph (asleep) ....# .... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  'h ?Casting: Fireball (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line'h iAim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (asleep)'h #***@...@.'h#.***@'hj...***@'h{*@*Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (asleep)'hS ######...##......# #.#hiimabiel the Conjurer  *EXPLORE*#...##......# #.#Octopode of Vehumet *.....##.###......# #.#Health: 51/51 ======================== # #####.########## #.#####Magic: 24/29 ===================----- ###...........##))>).#AC: 1Str: 8 .##...........#####.##EV: 27 Int: 21 ..#...........############.#SH: 0Dex: 14 #.#...........##...........#XL:  9 Next: 93% Place: Dungeon:8 #.....#.########@###########Noise: ---------  Time: 8741.1 (0.0) #####†#.##.**###..v) +10 sling "Hiafrinn" {elec, *Corrode rP#...##########Fire: v) +10 sling "Hiafrinn" {elec, *##....#......#....##[3'h0 6m@   Joseph....#....Aiming: Fireball (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (asleep)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs Joseph!!  Joseph is moderately wounded.'h 'hޙ ...@.(launcher): Joseph, wielding a +0 quarterstaff and wearing a +0 ring mail (asleep)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs Joseph!!  Joseph is moderately wounded.  Joseph shouts!  Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.'hݠ J(((('h +@@...'h1,i12 ======2.1 (1'hT5'h8x _Joseph shoots a sling bullet. The sling bullet closely misses you.'hK M  Casting: Fireball (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hG@ 'hA The spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes 'hA ' N - No'h'hݦ$'h######...##......# #.#  hiimabiel the Conjurer  *EXPLORE* #...##......# #.#  Octopode of Vehumet *..... ##.###......# #.#  Health: 51/51 ======================== # #####.########## #.#####  Magic: 19/29 ===============--------- ###...........# #))>).#  AC: 1Str: 8 .##...........# ####.##  EV: 12Int: 21 ..#...........############.#  SH: 0Dex: 14 #.#...........##...........#  XL:  9 Next: 93% Place: Dungeon:8 #.....#.########@###########  Noise: ======---  Time: 8742.1 (0.0) #####†#.# #.***@*..  v) +10 sling "Hiafrinn" {elec, *Corrode rP  #...# #########  Fire: v) +10 sling "Hiafrinn" {elec, *'h  ##.... #...... #....## @   Joseph (launcher) ....# ....Casting: Fireball (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +0 ring mail (moderatelywounded)'hV. #*****...@.'hTP#**'h$......***@*Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (moderatelywounded)'hX ######...##......# #.#hiimabiel the Conjurer  *EXPLORE*#...##......# #.#Octopode of Vehumet *.....##.###......# #.#Health: 51/51 ======================== # #####.########## #.#####Magic: 19/29 ===============--------- ###...........##))>).#AC: 1Str: 8 .##...........#####.##'h EV: 12Int: 21 ..#...........############.#SH: 0Dex: 14 #.#...........##...........#XL:  9 Next: 93% Place: Dungeon:8 #.....#.########@###########Noise: ======---  Time: 8742.1 (0.0) #####†#.##.**###..v) +10 sling "Hiafrinn" {elec, *Corrode rP#...##########Fire: v) +10 sling "Hiafrinn" {elec, *##....#......#....##@   Joseph (launcher)....#....Aiming: Fireball (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +0 ring mail (moderatelywounded)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs Joseph!'h 'h' ...@.  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +0 ring mail (moderatelywounded)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs Joseph!  Joseph is heavily wounded.((('h$...40------3.1 (1 _Joseph shoots a sling bullet. The sling bullet hits you!'hGM  Casting: Fireball (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h>The spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - No'hFN'hey######...##......# #.#  hiimabiel the Conjurer  *EXPLORE* #...##......# #.#  Octopode of Vehumet *..... ##.###......# #.#  Health: 40/51 ==================------ # #####.########## #.#####  Magic: 14/29 ===========------------- ###...........# #))>).#  AC: 1Str: 8 .##...........# ####.##  EV: 12Int: 21 ..#...........############.#  SH: 0Dex: 14 #.#...........##...........#  XL:  9 Next: 93% Place: Dungeon:8 #.....#.########@###########  Noise: ======---  Time: 8743.1 (0.0) 'hz#####†#.# #.***@*..  v) +10 sling "Hiafrinn" {elec, *Corrode rP  #...# #########  Fire: v) +10 sling "Hiafrinn" {elec, *  ##.... #...... #....## @   Joseph (launcher) ....# ....'hMzA _Joseph shoots a sling bullet. The sling bullet hits you!  Casting: Fireball (quite dangerous; 11% risk of failure)  'hz^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line'hzAim: Joseph, wielding a +0 sling and wearing a +0 ring mail (heavily wounded)'h= #***...@.'h P#**'h l....***@'hv *@*Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (heavily wounded)'hf######...##......# #.#hiimabiel the Conjurer  *EXPLORE*#...##......# #.#Octopode of Vehumet *.....##.###......# #.#Health: 40/51 ==================------ # #####.########## #.#####Magic: 14/29 ===========------------- ###...........##))>).#AC: 1Str: 8 .##...........#####.##EV: 12Int: 21 ..#...........############.#SH: 0Dex: 14 #.#...........##...........#XL:  9 Next: 93% Place: Dungeon:8 #.....#.########@###########Noise: ======---  Time: 8743.1 (0.0) #####†#.##.**###..v) +10 sling "Hiafrinn" {elec, *Corrode rP#...##########Fire: v) +10 sling "Hiafrinn" {elec, *##....#......[14;6'hwH#....##@   Joseph (launcher)....#....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +0 ring mail (heavily wounded)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs Joseph!!'hHX'h...@.  Aiming: Fireball (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (heavily wounded)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs Joseph!!  Joseph is almost dead.((('h...32---4.1 (1'h'h 'hH_Joseph shoots a sling bullet. The sling bullet hits you!'hX/M  Casting: Fireball (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h{'The spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - No'h~ 'h ######...##......# #.#  hiimabiel the Conjurer  *EXPLORE* #...##......# #.#  Octopode of Vehumet *..... ##.###......# #.#  Health: 32/51 ===============--------- # #####.########## #.#####  Magic: 9/29=======----------------- ###...........# #))>).#  AC: 1Str: 8 .##...........# ####.##  EV: 12Int: 21 ..#...........############.#  SH: 0Dex: 14 #.#...........##...........#  XL:  9 Next: 93% Place: Dungeon:8 #.....#.########@###########  Noise: ======---  Time: 8744.1 (0.0) #####†#.# #.***@*..  v) +10 sling "Hiafrinn" {elec, *Corrode rP  #...# ######### ['hq 40m Fire: v) +10 sling "Hiafrinn" {elec, *  ##.... #...... #....## @   Joseph (launcher) ....# .... _Joseph shoots a sling bullet. The sling bullet hits you!  Casting: Fireball (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +0 ring mail (almost dead)'h2 #***@...@.'hee#.***@'hU***'h1l....***@'hI*@*Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (almost dead)'hQ9 ######...##......# #.#  hiimabiel the Conjurer  *EXPLORE* #...##......# #.#  Octopode of Vehumet *..... ##.###......# #.#  Health: 32/51 ===============--------- # #####.########## #.#####  Magic: 9/29=======----------------- ###...........# #))>).#  AC: 1Str: 8 .##...........# ####.##  EV: 12Int: 21 ..#...........############.#  SH: 0Dex: 14 #.#...........##...........#  XL:  9 Next: 93% Place: Dungeon:8 #.....#.########@###########  Noise: ======---  Time: 8744.1 (0.0) #####†#.# #....@...  v) +10 sling "Hiafrinn" {elec, *Corrode rP  #...# #########  Fire: v) [0;10;1'h: m+10 sling "Hiafrinn" {elec, *  ##.... #...... #....## @   Joseph (launcher) ....# ....Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +0 ring mail (almost dead)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs Joseph!!  You kill Joseph!Vehumet accepts your kill.'haO  #.#   #.#   #.#     #))>).#   ####.# .....#  †#.# #.**###..  #...# ##     ....# .... 'hŸ 'h) K...).'h, 'h> ######...##......# #.#hiimabiel the Destroyer  *EXPLORE*#...##......# #.#Octopode of Vehumet *.....##.###......# #.#Health: 33/51 ===============--------- # #####.########## #.#####Magic: 11/29 =========--------------- ###...........##))>).#AC: 1Str: 8 .##...........#####.##EV: 12Int: 21 ..#...........############.#SH: 0Dex: 14 #.#...........##...........#XL:  9 Next: 113% Place: Dungeon:8 #.....#.########@###########Noise: ======---  Time: 8745.1 (1.0) #####†#.##....)...v) +10 sling "Hiafrinn" {elec, *Corrode rP#...##########Fire: v) +10 sling "Hiafrinn" {elec, *##....'hB J#......#....##....#....Aim: Joseph, wielding a +0 sling and wearing a +0 ring mail (almost dead)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs Joseph!!  You kill Joseph!Vehumet accepts your kill. _You feel your power returning.The fireball engulfs Joseph!!  You kill Joseph!  Vehumet accepts your kill. _You feel your power returning.  Your Conjurations skill increases to level 8!  You have reached level 10!'h(H /  --more--'h 6/5630=-210 6%  _You feel clever.'h) #...##......# #.# ##.###......# #.#  #####.########## #.##### ##...........# #))>).# .# ####.## .############.# #.##...........# .....#.########.########### ###†#.# #.@..)....  #...# ###########.... ......'h<e#....##....# 'h'hX2=27 ------6 _'hV'h>'hq'hWwWhat do you want to examine? Items  a - ()) a +0 quarterstaff  b - ([) a +0 ring mailc - ()) a +0 sling  d - (†) the human corpse of Joseph'hd 'hh3 #...##......# #.#hiimabiel the Destroyer  *EXPLORE*##.###......# #.#Octopode of Vehumet *.....#####.########## #.#####Health: 36/56 ===============--------- ##...........##))>).#Magic: 12/30 =========--------------- ##...........#####.##AC: 1Str: 8 .#...........############.#EV: 27 Int: 22 .#...........##...........#SH: 0Dex: 14 .....#.########.###########'hi XL: 10 Next:  6% Place: Dungeon:8 ####†#.##.@..)....Noise: ---------  Time: 8746.1 (1.0)#...##########.v) +10 sling "Hiafrinn" {elec, *Corrode rP##....Fire: v) +10 sling "Hiafrinn" {elec, *#......#....##....#....You kill Joseph!'hjVehumet accepts your kill. _You feel your power returning.  Your Conjurations skill increases to level 8!You have reached level 10! _You feel clever.'hu'hu'h'h'h7'h͆X'hqS3='h$'h'hÍ'h(L8='h'h0'h'h'h,'h'h'h~2='hڡ'hߤ'h<w9=4='h'h9B'hu,'h'h@d40='h'ht5=='hm'h,'h0'hZ,'h'h*m1='h'hO='h'h<16'hp'hK2='hD'h'h,'h'h,'h'hF,'hh'h/93'hb=7='h<'h,'h'hz,'hc'hR'h%4'h~'h8=='h 'hVn'h'h'hGK5='h'h'h#9='h'h1'hM9='ho'hG6='h!,'h!'hJ#,'hH$'h*&7=20=='h|''hg),'hd*'hL,,'hB-'hs/,'h0'h2'h}3g8=='h5'h0;;1'h<'h?,'hzA'h)G9='hG'hIc2='hoK'hh50==13='hk2=4=='hm'ho,'h#q'hds,'ht'hwk3='hy'hE|'h|9='h}'h'hhK5='hT'h̊,'hՌ'h;'hȐ#4'h(='h'hϕ,'hz'hǜk6='h''h'hN5='h'h,'hө'hX,'h'h,'h 'h'h#y6=7='h'h,'h'h,'h 'h,'h'h'hAK=='h0'h'hFD8='hE'h,'h'h,'h;'h,'h1'h~9=='h*'h],'h0'h,'hD'h,'h)'h'h 9='hB'hb30='h'h3'h.,'h'h'h ,'h% 'hH'h,'h'h Z  Items here: )) [ †.'h#'h#@= _'h%'h-('h+,'h,'hd/'h1,'h3'h7'h9,'h6;'hB?'hA,'h/D'h H'h K,'hM'hN'hP'h8Q'hQ'h[S'hEU'hU'h@V'h X'hZ,'h['h]'h_,'h_'hb'he,'hg'hh'h4k,'hTl'h~12  _You now have 451 gold pieces (gained 9).27 #...# #########.# ##.... #.# ...... #.#  #....## #.#  ....# #.#  .... #####.#  'h?#.....#  #.#####  #@#  .F...$..#  #..##...# #...# ....# ...#.#F   marrowcuda (dormant) ### ......# ..#####...# ..#'hj 84802.0)  A marrowcuda comes into view.93 _Found 12 gold pieces.'h 6 .#  #.#   #.#   #.#  ....# #.#  .... #####.#  #.....#  #.#####  #@# .F...$..# #..##...# #...# ....# ...#.# ......# ####...#'h6  .#  #.#   #.#   #.#  ....# #.#  .... #####.#  #.....#  #.#####  #@# .F...$..# #..##...# #...# ....#'h  ...#.# ......# ####...#'h 'h: 'h w _A marrowcuda is nearby!'h; L  Casting: Fireball (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h<4'hKC'h?FP _You don't know that spell.'hOL  Casting: Fireball (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hGc 'hd The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No'hn, 'hkA #...# #########.#  hiimabiel the Destroyer  *EXPLORE* ##.... #.#  Octopode of Vehumet *.....  #...... #.#  Health: 56/56 ========================  #....## #.#  Magic: 25/30 ====================----  ....# #.#  AC: 1Str: 8  .... #####.#  EV: 27 Int: 22 #.....#  SH: 0Dex: 14 #.#####  XL: 10 Next:  6% Place: Dungeon:8 #@# Noise: ---------  Time: 8849.1 (0.0) 'hD p.F*****.# v) +10 sling "Hiafrinn" {elec, *Corrode rP #**##...# Fire: v) +10 sling "Hiafrinn" {elec, * #...# ....# ...#.# F   marrowcuda (dormant) ### ......# ..# ####...# 'h8E ..#Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Fireball (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line'h# #...# #########.#  hiimabiel the Destroyer  *EXPLORE* ##.... #.#  Octopode of Vehumet *.....  #...... #.#  Health: 56/56 ========================  #....## #.#  Magic: 25/30 ====================----  ....# #.#  AC: 1Str: 8  .... #####.#  EV: 27 Int: 22 #.....#  SH: 0Dex: 14 #.#####  XL: 10 Next:  6% Place: Dungeon:8 #@# Noise: ---------  Time: 8849.1 (0.0) .F...$..# v) +10 sling "Hiafrinn" {elec, *Corrode rP #..##...#'h *[40m Fire: v) +10 sling "Hiafrinn" {elec, * #...# ....# ...#.# F   marrowcuda (dormant) ### ......# ..# ####...# ..#Aiming: Fireball (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a strong surge of power! The fireball explodes!  The fireball engulfs the marrowcuda!!  You destroy the marrowcuda!Vehumet accepts your kill.'h" ( .#  #.#   #.#   #.#  ....# #.#  .... #####.#  #.....#    #@#'h-#  .###***.# ### #...# ....#  ......# ####...#'h# 'h} 'h2Press: ? - help, Shift-Dir - straight line  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the marrowcuda!!  You destroy the marrowcuda!  Vehumet accepts your kill.  You feel your power returning.'h ....$...y   hornet (wandering)yYou hear an angry buzzing noise.612 8======50.1 (1 _A hornet comes into view.'hh L  Casting: Fireball (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'h †#....).... #...# #########. ##.... ....#....##.....# #.'h ....####.#.....##### #.....$#..### ... ...# ## ......####..y#'h 'hS 'h y   hornet (wandering)y.'hn V27 ------1 'h _'h 'h 'h=#L  Casting: Fireball (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hS------'hL'h  Casting: Fireball (quite dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Fireball (quite dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'hF'h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone'h0% [?] toggle between ability selection and description.'hK"'h*'h2W#†#.##....)....#hiimabiel the Destroyer  *EXPLORE* #...##########.#Octopode of Vehumet *..... ##....#.#Health: 56/56 ========================#......#.#Magic: 26/30 ====================----#....###.#AC: 1Str: 8....##.#EV: 27 Int: 22'hp31....#####.#SH: 0Dex: 14#.....#XL: 10 Next:  8% Place: Dungeon:8#@#####Noise: ---------  Time: 8851.1 (0.0)#.#v) +10 sling "Hiafrinn" {elec, *Corrode rP.....$..#Fire: v) +10 sling "Hiafrinn" {elec, *#..##...##...#....#y   hornet (wandering)'h3...#.# ###....y.# ..#####...#'h3Casting: Fireball (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  'h84Casting: Fireball (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'h$<onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Fireball (quite dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then.'h-='h/H'hJ. _'hl..#.########.########### #†#....)... #...# ######## ##.... ..#....##....# #.#....####....##### #.....$#..##.#...# ... ...# ## ....y'hy'h'y   hornet (wandering)y.'h+22.1 (1 _'h'hh'hj3 #.#.#  †#.# #....)....#  ...# #.#  #.... #.#  #...... #.# 'hU4  #....## #.#  ....# #.#  .... #####.#  #.@...#  #.#####  #.#  .....$..#  #..##...#  #...#  ....#  ..y#.#   ......#  'h5 'h6 'h; . 'h; T7=3'h@ 'hB J.#.#.# #†#.# #....)....# #...# #.# #.... #.#  #...... #.#  #....## #.#  ....# #.#  .... #####.#  #@....#  #.#####  #.# 'hC ( .....$..# #..##...# #...# ....# ...#.## ......#'hM 'hfO &4'hT 'hBV 'hK!'h>"'hF8'h #†#.# #....)....# ..######## ##....  #......## ....#  ....#####.# #....##### .....$.'hX.#........# ..#####...#'h'h&5'h'h'hk * ..######## ##....  #......## ....#  ....#### #.....###### .y...$.#..##.y   hornet (wandering)####...# ..#'h 'h &6'h 'hz 'hL#....  #......## # ....# #. .... .y. #### .... #........ #.########..#.# .y...$.#..##. ..#...# ####..... ..####y   killer bee (wandering) ##...###'hg'hN'h'hՖ'h..y.killer bee (wandering)'hbB=7'h'hC 'hkO_A killer bee comes into view.'hs`  #......## #.  ....# #.. .... .... #### ....# #.... ..y.##.########..#.# .....$.#..##. <..##...# 'h1a >####..... ..### ##...### ...>...######'hc 'hpo   Found a stone staircase leading up and a stone staircase leading down.'hr yy<yhornet (wandering)yyy 3 killer bees (wandering)8=8'hw 'hT{ ` _A killer bee comes into view. x2'hD6 ##.... ..  #....## #. ....# #.. .... y... #####....# #..... ..y.##.#########..#y....$#..# # <y...'h6  ##...# ##...####...# ##...'h6 s#### ...>'h8 'h9 'h: 'ha: 'h; 'ho; 'h < 'h< 'hC L.yy.'hC Y.y..y'hQE &9'hwK 'hM 'hd...# ######## ##.... ..  #....## #. ....# #.. .... .y.. #####....# #..... .y..##.#########..#.y...$#..# # <.... ##...# ##'hd#...y   killer bee####...# ##...'hg,'hi'ho>y.'hp'60'hx'h{'hK†#....)... #...# ######## ##.... ..  #....## #. ....# #.. .... .y.. #####.#....# #.....# .y..##@#########..#.y...$#..## #'h  <.... ##..y# ###...####...#'h['h'h>y.'hY&1'hD'h'hLI..#.########.########### #†#....)... #...# ######## ##.... ..  #....## #. ....# #.. #.#.... .y.. #####....# #@....# .y..##.#########..#.y...$#..##.. #.y <.... ##...# ##...'hN'hV:y.'hsWq9==2'h"\'he'h\L  Casting: Fireball (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h; 'h{< 'hC 'h0G P _You don't know that spell.'hgL  Casting: Fireball (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hW 'hX The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No'h= 'ha ..#.########.###########  hiimabiel the Destroyer  *EXPLORE* #†#.# #....)....#  Octopode of Vehumet *..... #...# #########.#  Health: 56/56 ======================== ##.... #.#  Magic: 24/30 ===================-----  #...... #.#  AC: 1'h!b XStr: 8  #....## #. #.#  EV: 27 Int: 22  ....# #.. #.#  SH: 0'h|b ,Dex: 14 'h%c  .... .y.. #####.#  XL: 10 Next:  8% Place: Dungeon:8 ....# #@....#  Noise: ---------  Time: 8862.1 (0.0) 'hjc !.y..##*#####  v) +10 sling "Hiafrinn" {elec, *Corrode rP ####..#*#'hl  Fire: v) +10 sling "Hiafrinn" {elec, * .y...$**# #..##.y*# #***# y   hornet (wandering) <.....# ##...#.# ### #......# _You don't know that spell.  Casting: Fireball (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (wandering, hasn't noticed you)'h #@*...y....'hj:#@'hFY@**'ht@.****'h0o**y*'hVA**'hf, *y***Aim: a hornet (wandering, hasn't noticed you)'h8..#.########.###########hiimabiel the Destroyer  *EXPLORE* #†#.##....)....#Octopode of Vehumet *..... #...##########.#Health: 56/56 ======================== ##....#.#Magic: 24/30 ===================-----#......#.#AC: 1Str: 8  #....## #.#.#EV: 27 Int: 22'h....# #..#.#SH: 0Dex: 14.... .y.. #####.#XL: 10 Next:  8% Place: Dungeon:8....# #@....#Noise: ---------  Time: 8862.1 (0.0).y..##*#####v) +10 sling "Hiafrinn" {elec, *Corrode rP'hԜ####..#*#Fire: v) +10 sling "Hiafrinn" {elec, *.y...$###'hr#..##.########y   hornet<.....###...#.# ####......#Aiming: Fireball (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (wandering, hasn't noticed you)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the hornet!!  The hornet is almost dead.'h'h'h {'h{'h{'h`|'h.y.y...y.yy 2 killer bees (1 wandering)'hFi12 ======3.1 (1'hz'hm  Press: ? - help, Shift-Dir - straight line  Aim: a hornet (wandering, hasn't noticed you)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the hornet!!  The hornet is almost dead. _The hornet buzzes angrily.'hcL  Casting: Fireball (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No'ha 'h ..#.########.###########  hiimabiel the Destroyer  *EXPLORE* #†#.# #....)....#  Octopode of Vehumet *..... #...# #########.#  Health: 56/56 ======================== ##.... #.#  Magic: 19/30 ===============---------  #...... #.#  AC: 1Str: 8  #....## #. #.#  EV: 12Int: 22  ....# #.. #.#  SH: 0Dex: 14  .... .y.. #####.#  XL: 10 Next:  8% Place: Dungeon:8 ....# #@....#  Noise: ======---  Time: 8863.1 (0.0) .y..##*#####  v) +10 sling "Hiafrinn" {elec, *Corrode rP ####..#y# Fire: v) +10 sling "H'hƏ ^iafrinn" {elec, * .y...$*y# #..##...# #.y.# y   hornet <.....# yy 2 killer bees (1 wandering) ##...#.# ### #......# _The hornet buzzes angrily.  Casting: Fireball (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (almost dead)'h #@*y.y'h;:##'hS;##'h9GI#*y'hT'h1@.'hp*y*yAim: a killer bee'h&\yyhornet (almost dead)'h}o..#.########.###########  hiimabiel the Destroyer  *EXPLORE* #†#.# #....)....#  Octopode of Vehumet *..... #...# #########.#  Health: 56/56 ======================== ##.... #.#  Magic: 19/30 ===============---------  #...... #.#  AC: 1Str: 8  #....## #. #.#  EV: 12Int: 22  ....# #.. #.#  SH: 0Dex: 14  .... .y.. #####.#  XL: 10 Next:  8% Place: Dungeon:8 ....# #@....#  Noise: ======---  Time: 8863.1 (0.0) .y..##.#####  v) +10 sling "Hiafrinn" {elec, *Corrode rP 'h####..#y# Fire: v) +10 sling "Hiafrinn" {elec, * .y...$.y# #..##...# #.y.# y   hornet <.....# yy 2 killer bees (1 wandering)'h@ ##...#.# ### #......#'h8Aiming: Fireball (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line'hXAim: a hornet (almost dead)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the killer bee!!  You kill the killer bee!'hx'hWM*You kill the killer bee!Vehumet accepts your kill.  The fireball engulfs the hornet!!  You kill the hornet!  Vehumet accepts your kill.  Vehumet offers you knowledge of Inner Flame.'h/  --more--'h 'h  †#.# #....)....#    #.#   #.#   #. #.# 'hQ  ....# #.. #.#  .... .y..   ....#   ######  'h ~## .y...$##  #.y.#y   killer bee (wandering) <.....# ##...#.# 'h+'h6,'h..y†.y'h522==15=======4.1 (1'h'hY4 _You feel your power returning.'h+ L  Casting: Fireball (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h- ('h The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No'h 'h.I ..#.########.###########  hiimabiel the Destroyer  *EXPLORE* #†#.# #....)....#  Octopode of Vehumet **.... #...# #########.#  Health: 56/56 ======================== ##.... #.#  Magic: 17/30 =============-----------  #...... #.#  AC: 1Str: 8  #....## #. #.#  EV: 12Int: 22  ....# #.. #.#  SH: 0Dex: 14  .... .y.. #####.#  XL: 10 Next: 15% Place: Dungeon:8 ....# #@....#  Noise: =======--  Time: 8864.1 (0.0) .y..##*#####  v) +10 sling "Hiafrinn" {elec, *Corrode rP ####..#*# Fire: v) +10 sling "H'hI ziafrinn" {elec, * .y...$y*# #..##.**# #...# y   killer bee <.....# ##...#.# ### #......# _You feel your power returning.  Casting: Fireball (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee'hU #@*.y†..'h :##'h ;##'h Q##*'h% @.#*y*'h] e****'h e****'h^V**..'hG=..#.########.###########  hiimabiel the Destroyer  *EXPLORE* #†#.# #....)....#  Octopode of Vehumet **.... #...# #########.#  Health: 56/56 ======================== ##.... #.#  Magic: 17/30 =============-----------  #...... #.#  AC: 1Str: 8 'hGj #....## #. #.#  EV: 12Int: 22  ....# #.. #.#  SH: 0Dex: 14  .... .y.. #####.#  XL: 10 Next: 15% Place: Dungeon:8 ....# #@....#  Noise: =======--  Time: 8864.1 (0.0) .y..##.#####  v) +10 sling "Hiafrinn" {elec, *Corrode rP ####..#.#'h,H Fire: v) +10 sling "Hiafrinn" {elec, * .y...$y†# #..##...# 'hnH#...# y   killer bee <.....# ##...#.# ### #......#Aiming: Fireball (quite dangerous; 8% risk of failure)  'hH)Press: ? - help, Shift-Dir - straight lineYou feel a strong surge of power! The fireball explodes!  The fireball engulfs the killer bee!!  You kill the killer bee!Vehumet accepts your kill.'hPS †#.# #....)....#    #.#   #.#   #. #.#  ....# #.. #.#  .... .y..   ....#   *#####  ## .y...$## ## #...# <.....# ##...#.# 'h 'h- 'h07 8..y†..y   killer bee  Press: ? - help, Shift-Dir - straight line  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.You feel your power returning.'h1< c8=75.1 (1'hC 'hF ] _A killer bee comes into view.'h L  Casting: Fireball (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h%1 'h2 The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  'h2 3Y - Yes  N - No'hc 'h6 ..#.########.###########  hiimabiel the Destroyer  *EXPLORE* #†#.# #....)....#  Octopode of Vehumet **.... #...# #########.#  Health: 56/56 ======================== ##.... #.#  Magic: 13/30 ==========-------------- 'h  #...... #.#  AC: 1Str: 8  #....## #. #.#  EV: 12Int: 22  ....# #.. #.#  SH: 0Dex: 14 'h : .... .y.. #####.#  XL: 10 Next: 17% Place: Dungeon:8 ....# #@....#  Noise: =======--  Time: 8865.1 (0.0) .y..##*#####  v) +10 sling "Hiafrinn" {elec, *Corrode rP ####..#*#'h  Fire: v) +10 sling "Hiafrinn" {elec, * .y...$y*# #..##.**# #...# y   killer bee <.....# ##...#.# ### #......# _A killer bee comes into view.Casting: Fireball (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h ?Aiming: Fireball (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee'h) #@*.y†..'h.:##'hɘ#'h3*'hs*'h'hL@.**y*'h[e****'h!e****'h V**..'h ..#.########.###########  hiimabiel the Destroyer  *EXPLORE* #†#.# #....)....#  Octopode of Vehumet **.... #...# #########.#  Health: 56/56 ======================== ##.... #.#  Magic: 13/30 ==========--------------  #...... #.#  AC: 1Str: 8  #....## #. #.#  EV: 12Int: 22 'h  ....# #.. #.#  SH: 0Dex: 14  .... .y.. #####.#  XL: 10 Next: 17% Place: Dungeon:8 ....# #@....#  Noise: =======--  Time: 8865.1 (0.0) .y..##.#####  v) +10 sling "Hiafrinn" {elec, *Corrode rP ####..#.# Fire: v) +10 sling "Hiafrinn" {elec, * .y...$y†#'h O #..##...# #...# y   killer bee <.....# ##...#.# ### #......#'h] "Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 8% risk of failure)  'h Press: ? - help, Shift-Dir - straight lineYou feel a strong surge of power! The fireball explodes!  The fireball engulfs the killer bee!!  'h 8You kill the killer bee!'h$ X †#.# #....)....#    #.#   #.#  'h$  #. #.#  ....# #.. #.#  .... .y..   ....#   'h$ L*#####  'h$ B## 'h% `.y...$## 'h9% 5##'hb% Z #...# 'h% a<.....# 'h% ##...#.# 'h 'h x..††..'h 386.1 (1'h| 'hY   Aiming: Fireball (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the killer bee!!  'h You kill the killer bee! _Vehumet accepts your kill.'h&#.#.#  †#.# #....)....#  ...# #.#  #.... #.#  #...... #.#  #....## #. #.#  ....# #.. #.#  .... .y.. #####.#  ....# #.@...#  .y..##.#####  ####..#.#  .y...$††#  #..##...#  #...#   <.....#   ##...#.#    #......# [17;33'hH  4=27 -------7'h'h'h .#.#.#  #.# #....)....#  # #.#  .... #.#  ...... #.#  ....## #. #.#  ....# #.. #.#  .... .y.. #####.#  ....# #..@..#  .y..##.#####  ####..#.#  .y...$††#  #..##...#  #...#  <.....#  'h ##...#.#  # #......#  'h3( 'h( F-------8'h- 'h^/ 'hC .#.#  .# #....)....#  .'hD # #.#   #.#   #.#  ## #. #.# 'hBD  # #.. #.#  'heD -.... .y.. #####.#  ....# #...@.# 'hD g .y..##.##### 'hD L ####..#.#  'hD .y...$††#  #..##...# 'hE  #...#  <.....# 'h6E  ##...#.#   #......#  'hlE 'h L 'hL 'hL 9'h}Q 'hT 'h.....##...........#  ########.########### # #....)....#  # #########.# 'h5  #.#  . #.#  ## #. #.#  # #.. #.# 'h ... .y.. #####@#  ....# #.....# 'hP .y..##.#####'hL ####..#.#  'h=.y...$††#  #..##...#  'h[W #...#  'h<.....#  ##...#.#  'h'h'h'70'hu'hW'h0'h'h'h'h 'h 'h 'h 'hO 'h ^5=='hՍ X'h 'hя 'h 'h 'h 'hm * #))>).# ......# ####.## ......############.# ......##...........# ########.########### 'h # #....)... # ######## . 3.1 (3 'h֙ k..## #. #. 'h ..# #.. #. ... .y.. #####.# 'h/ ....# #.....# .y..##.##### 'hY ? 'hw 'h 'hՠ 'h 'h'hu'hf'h 'h','h#,,'h.O='hf/'hU1'h3'h4&16'hI5'h{=##......# #.# ###......# #.# ########## #.##### #))>).# 'h=W......# ####.## ......############.# ......##...........# ########.########### # #....)...6 # ########'h=u ....#.# 'h>x..## #.#.# 'h1>..# #..#.#  'hS>.'hu>! 'h>!###'h;?'hBE'h4G'hA  ############# ......# #))>).###.######## .......... 'hȁ########.########## # #....)....# ######## .. #....#######..#.#  'h\'hъ+7.1 (1'h'h>'h 3'hk 'hP 'h ,'h ,'h ,'h 'hO% N......# #))>).# ......# ####.###########.# #...........# 'h% ########.#### # #....)....#  #########.# 'h% .. #. .... 'h% q9.1 (2## #.# #..'h & .y...$††#  #..##...#'h@& I  'h& 'h, 'hu. 'h 3'hG 'h} 'h 'hA M7='hf B'h 'h 'hT m###########.# #...........# ########.#### # #....)....#  ##'h .# .. # .... ## #.# #..'h }81. .y.. ####'h  ....# #....#'h U #...# 'h1 Q <.....#'hS I  'h 'h9 'h 'h3'h 'hR'h,'h X'hA 'ho########.# # #....)....#  ##.# .. # 'h.... ## #.# #... .y.. #### 'h1_....# #....3 'hR{.y..##.########..#.# 'hq,##...#.#'h 'hB #......# 'hE 'hy'hJ'hA'hy4'h'h3'h 3'h 'h 'h 'h e='hX 'h M8='h 'hZ .##.## .# #....)....# ..# ###.# .. #.# .. #.# ..## #. #.# ..# #.. #.#  .... .y.. #####.#  ....# #..@..# 5 .y..##.#####  ####..#.#  .y...$††#  #..##...#  #...#  <.....#  ##...#.# # #......# 'h. 'h 'h I'h 'h X'h B'h:! 2..#.##.## †#.# #....)....# #...# ##.# 'h! ##.... #.#  #...... #.# 'h!  #....## #. #.#  ....# #.. #.#  .... .y.. #####.# 'h" ....# #@....# 7 .y..##.#####'h0" f  ####..#.#'hO"   .y...$††#'hn" #..##...# #...#'h" <.....# ##...#.#'h'# \## #......#'h# 'hU+ 'h- 'h'h'h'hy'hF'h'hĺ'h'h'hT'h:,'h'h9='h'h]#...# ##.# #.... #  #......  #....## #.'h.J ....# #.. .... .y.. #### ....# #....'h, .y..##.#########..#@# 9.....$††# 'h`#..##..#'h&..'ha......# ..#####...# 'h8..###...'h'h'hc'h6'h6'h7'h?'hPA'hC'hXGc9='hG%  'hG=You see here a hornet corpse.'h'hm  #....  #......## #. ....# #.. .... .... #### ....# #....'h ....##.########..#.# .....$†90.1 (1#..##... .##'hy   killer bee (wandering) ..###y..'h'###'hF_ ...>'h'h'ha _A killer bee is nearby!'h) #...... #.# #....## #.# #.# ....# ##.. #.# .... ..... #####.# ....# #.....# ....##.##########..#.# ......$††# #..##.@.# #...#<.....###...#.# #### #......# ...# ####...#.# ##y...#### ...>....######'h\*$1 'h* _'h1'hI4'hв#....  #.# #...... .. #.##....## #.# #.#####..# #.#.......... #####.#....# #.....# ....##.###########..#.#.......@††####..##...## #...# <.....# ##...#.# ##### #....y.#y   killer bee (wandering).#####...#.# ##...#### ...>'hoy.y'h&2'h+'hR _You see here 12 gold pieces.'h  #...... ..## #.# ##..# .......... #### ....# #.... ....##.##########..#.# .......$††###..##@.. # 'h  <..y##...# #####..... ....#### ##...### ...>'h' ;...######'h: 'h :y.'h .=3'h! 'hl X _The killer bee closely misses you.'hLL  Casting: Fireball (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h" 'h]$ The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes 'h$ ' N - No'hh'h #...... .. #.#  hiimabiel the Destroyer  *EXPLORE*  #....## #.# #.#  Octopode of Vehumet **....  ....####..# #.#  Health: 56/56 ======================== .......... #####.#  Magic: 14/30 ===========------------- ....# #.....#  AC: 1Str: 8 ....##.#####  EV: 27 Int: 22 ######..#.#  SH: 0Dex: 14 .......$††#  XL: 10 Next: 18% Place: Dungeon:8 ###..##@..#  Noise: =--------  Time: 8893.1 (0.0)'hN # #y**#  v) +10 sling "Hiafrinn" {elec, *Corrode rP <..***#  Fire: v) +10 sling "Hiafrinn" {elec, * ##..*#*# ##### #......# ....# ####...#  y   killer bee ....# ##... ....#### ...> .......###### _You see here 12 gold pieces. _The killer bee closely misses you.Casting: Fireball (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line'h*#*****y......#.'hU.#.*#***'h:#*'h>%.**@*'hH..*@y*'h֑ .$†@y*** _The killer bee closely misses you.  Cas'hA0ting: Fireball (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line'hk/Aim: a killer bee'hZ y*'h'hThat beam is likely to hit you. Continue anyway? Y - Yes 'h' N - No'h1 'h  #...... ..#.#hiimabiel the Destroyer  *EXPLORE*#....## #.##.#Octopode of Vehumet **........####..##.#Health: 56/56 ========================.......... #####.#Magic: 14/30 ===========-------------....# #.....#AC: 1'hB Str: 8....##.#####EV: 27 Int: 22######..#.#SH: 0Dex: 14.......$††#XL: 10 Next: 18% Place: Dungeon:8###..##@..#Noise: =--------  Time: 8893.1 (0.0)# #y..#v) +10 sling "Hiafrinn" {elec, *Corrode rP'hl <.....#Fire: v) +10 sling "Hiafrinn" {elec, *'h t##...#.# #####'hߚ |#......# ....#####...#'h ay   killer bee ....#'h) ##... ....####...> 'hN s.......######Confirm with . or Enter, or press ? or * to list all spells.'hs Aiming: Fireball (quite dangerous; 8% risk of failure)  'h yPress: ? - help, Shift-Dir - straight lineYou feel a strong surge of power!  'h {The fireball explodes! The fireball engulfs the killer bee!!  You kill the killer bee!'hע #######  Aiming: Fireball (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a strong surge of power!  'hF The fireball explodes! The fireball engulfs the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.'h<'hEM@......'hL 1---5/3112 20=======4.1 (1 _The fireball engulfs you. You resist.'hS'hTm _Your Spellcasting skill increases to level 8!'h ##.... #.# #...... .. #.# #....## #.# #.# ....####..# #.# .......... #####.# .....# #.....#  ....##.###########..#.# .......$@†# ###..##...# # #...# <.....# ##...#.# #### #......## ####...## ###### ...>'hf 27 -------5 _  Things that are here: _a killer bee corpse; a killer bee corpse'hx#...# #########.# ##.... #.#  #...... .. #.#  #....## #.# #.# ....####..# #.# .......... #####.# 'h%.....# #.....#  ....##.###########..#@# .......$††# ###..##...# 'h # #...#<.....#'hm ##...#.# ### #......## 'h####...## ##...'hH#'hG$l2=---------6 'h~$ _'h3'hi3'hj'h#o'h-q'h'hʄ'h'h ? _You now have 463 gold pieces (gained 12).'h 'h 'ht 'h 'h 'h 3=27 'h 'h 'h 'h 'h 'hn e ....####..##.#  .... #####.#  .....# #.....#  'h ?....##.#####  ######..#.# ........††# ###..##...# 'h # ##..#...#  #<...@.# 902'h_  ##...#.# ####......# ...#####...# ...# ##... 'h Z...#### ...>..###### ##.).....#..(..#'h7 'hG 'h 'hb'hc'hc'hNm'hMo'hoS4=7'h`s[=='ht'hv,'hw'hy'h|,'h\~'hp ....##.#### ######..#.# ........††# 'h###..##...#  ##..#.. #<..... ##...#. 'h܆S#### #... 'hE...#####5 'h#b...# ##...# 'h...#### ...>#...###### .#####..).....# #'h!.'hއ.##..(..# #######).('h9#.#..#.# .'h!&##.##.##'h>'he'h'h3'h'h'hp'hܴB'h}5=='h)'h:*........††# ##..##.. ##..#... #<.. ##...# #####..... 'hs...#####...## ... ###...#### #..@.>#'h7.1 (2...###### #.####'h..).....# #. # ##.#..#.##.# 'h*##.#..#.##.#'h'h'h6'h 4'h 'h# 'hN .††# ###..##...# ##..#...# #<.....# ##...#.## #......#.# ####...##.#'hpO ###...#.#### #.@..>#.###### #.#####.).....# #..##..(..# #..######).(# #..#.#..#.#..# #.'hO.##.##.##..# #. .##.#..#.##.# #. .##.#..#.##.#'hFY'hY%8'hY8.1 (1'h`'hb'hK ###..##...# ##..#...# #<.....# ##...#.# ###### #......# .....# ####...##.#'hmL ###...#.#### #....># ~.......###### #@##### ~).....# #.# ##..(..# #.#######).(# #.#'hL!.#..#.#..# #.#.##.##.##..# #.# #.##.#..#.##.# #.# 'hL#.##.#..#.##.# #.#..##.##.##..#'hL'hV'hyV&9'hS_'h~a'he'h'h'h^'hA\ 3'h] 'hg 'hj 'h1k K6='hn 'ho $ 'h"p _Found 9 gold pieces.'hr 'hr 'h;x 'h#  #<.. ##...# ######......# .....###...## .....'hj  ###...#### #....># ~.......###### #.##### ~......).....# #.# 'hɀ ......##..(..# #@# 11.1 (2 ....######).(#.#..#.##$# #..#.#..#.#..# #.# 'h 8....######...###'h 'h 'h 3'hN 'h 'h y9='h 'h ,'h 'h& ######. .....###...## ..... ###...#'hZ k### #....> ~.......###### #.#### ~......).....# #.# 'hx ......##..(..# #.# 'h T....######).(#.#..#.#'h 3'hÜ .##.##.##.. #.##'hל 3#.# 'h Y#.....##......##.#### 'h 3#.............##....#'h 'h= 'h- 'h: 3'h 'h'h'hve='h,'hp'h{%a..... ###...#### #....> ~.......###### #.#### 'h%v~......).....# #.# ......##..(..# #.# ....######).(#.#..#.###.##.##.. 'h%/#.##5 'h%#.##.#..#.## 'h&}...##.##.##..# #$#.. 'h@&l######.##...#.#####.# ....................#'h&'h<1'hϛ3'ha'h+'h'he='h2d20='h,'h'12 'h'h~.......###### #.#### ~......).....# #.# ......##..(..# #.# ....######).(#.#..#.###.##.##.. #.#'h# #.##.#..#.## ...##.##.##.8.1 (3...######...###. #####################'hC'h'hM'h> _You now have 472 gold pieces (gained 9).(hD (h (h3 (h` (h Q27 (hd (h (h̋ (h (hC %1(hX E==(hӏ (he (h (h (h[ (h (h (h_ ,(h (h (h( 9=(h (h (h M2=(h (h (h (h (h (h (h (hz ,(h (h' (hk (h P3=(h (h (h (hٶ (h ,(hb (h ,(h (hѿ (h (h{ (h (hm 54=(h (h (h (h (hN (h (h (h (h ,(h (h (h 9=(he (h (h #5(h (=(hY (h ,(h (h ,(h X(h (h* #6(hP E==(h (h (h (h( (h (h= (h (h& ,(h (h (h+ #=(hK (h (h (hI %7(h (h (h (h (h8 (hh (hu (h5 ,(h- (h a8=(h (h ,(h (h ,(hy (h~ (h (hp (h (h  9=(hJ (hL (h K9=(h (h (h (hW (h (h (hK (hB (hc (h (h (h6 i30==(h (h (h+ (h (h (h (h (h (h (h< (hG (hk #=(h (h@ (h (h D1=(h (h= (hX ,(h0! (h" (h% ,(h% (h?( (hE) ,(h* (h, (h- O=(h0 ,(h31 ,(h1 (h23 (hG4 (hn4 (h:5 (h8 (h@: ,(h: (h< (h"= (hF= (h= (h? (hY@ ,(h@ (hA (hMC (hkC (h&D (hE (hG (hUH (hwI (hsK (hkM (hM (h7O (hP (hQ (hQ (h?R (hT (hT (hU (hmU (h!V (hV (hW (hW (hY (hY (hY (hEZ (hc[ (h[ (h[ (h3\ (h=] (h] (h^ (h^ (h_ (h` (h` (ha (hc (h+f ,(hh (haj (hk ,(hl (hm (hLo ,(hp (hq (hs ,(h^t (hv (hJy (hy (hz (h| (h~ ,(h (h (h ,(hG (h (h7 (h\ (h (h (h ,(hԍ (h (h/ ,(hT (h  #####†#.# #....).... #...### #########. ##....#######. #.........##. #....## #.###. (h #....####..## #. #### #...........# #####. ...# #...........###..... #..@.........##.#### ...# #.....######..#.# [..# #.............††# (hG ...# #....####..##...# ##.# #....# ##..#...#  #.# #....# #<.....#  #.# ###### ##...#.#. (h~ } #......# #.............#####...##(h3 096.1 (78.0)(h 612 7.1 (79(h (h ' _R - a ring of ice(h 3(h2 (hϛ (hX (h %27 (h B(h (h (hĥ (h (h ,(h (h X(h (h- ,(h" (h (h ,(h (h (h2 (hn (h (hf (h (h (h (h (h2 (hj (h (h (h (h (h+ (h l  You see here a water moccasin skeleton.(h (h  _(he (hb (h ,(hM (h (h% (hU (h (h (h: (hw (h (h (h ,(hx (h (hF (h (ha (hz! (h8# (hu# (hR$ (hj* (h, ,(h- (h@4 (h:9 B(h= (h/? ,(h? (h=D (hF ,(hG (hK (hL ,(hN (hR (h(T (haT (hjU (hY (hS[ ,(h<\ (hva (h/c ,(hc (hh (h3j (h_j (h1k (hp (hr (hs &Water (h(h| (h (hD (hw (h9 (h (h΋ ,(h (hz (hE ,(h (h+ (h] (h (h (hv (hu ,(h' (h& (hT ,(h (hf (h (h (hz (h (h" ,(h (h (h (hԶ (hd (h (h (h (h} (h (h ,(ha (h (h ,(hs (h~ (hL ,(hh (h (h ,(h (h (h (h (h (h (h (h (h (h (hs (h (h= (h= (hu ,(h2 (h9 (h% ,(h (h> (hQ (hx (hR (h (h B(h (h ,(h (h- (h (hA (h (h A  You see here a maw talisman.(h (hv  _(h (h (h ,(h (h, (h ,(h (h2 (h* (hd (h (h (hu ,(h (h) (h! ,(hy' (h+ (h- ,(h/ (h2 (h5 ,(hh7 (h: (hk= (h= (h? (hB (hF ,(h%I (hL (hO (hO (hQ (hT (hX ,(h\ (h` (hd (hd (hg (hj (hFm ,(h0o (hJr (ht (hu (hw (h} (h (h (h (h (h (hO (h߉ (h^ (h (h (h} (hd (h (h) (h (h (hV  ###.##.#.........#  #.............[..#  #.....)...[..[...#  #......)..######.#  #....))...# #.#  #..~......# #.#  #...~~....# ##.## #...~≈~...# # #.@..~~...# ###..9068.1 (71 #.....~...# #.. ...# #.. ............. #.. ..:............ #(h5 {.. ............... #..  .......######## #..  ....... #..  ### 9.1 (72 _Found a book of Sloth.(hk 3(hsl (ht (hHy ,(h) (hw v _Found a fading scarab talisman.(hQ (h (h ,(h ,(hg (h: (hә ,(h. (h1 6 #....))...# # #..~# # #...~~....# ## #...~≈~...# #.(h E #....~~...# #########.....~...# #...............# #............... #..:.@.......... 73.1 (4.0)#............... #.(h= ######## ## #....%..# ## #....... #.......# (hʣ (h (h (h 3(h (h (h (h ,(h (hM(h(h(h W #....))...#  #..~......#  #...~~....#  #...~≈~...# (h  #....~~...#  #######.....~...# #.......#(h(  #...... #..@....(hj M5.1 (2 #..(h E #.......(h m##  #.......#(h { #....%..# (h a #.......# (h Y #.......# (h i #.......#(h'(h(hs _You see here a book of Sloth.(h(h\(h(hƖ(h(h: _(hY(hO,(h(h>#..~......# ##...~~....# ###...~≈~...# #.(hY#....~~...# #########.....~...# #...............# #.. #..: #....@.. 7(hX#.......######## #.......# #....%..##.....(hƪS..# ########(h"#(h\(hB%(h: I(hB (h (h (h ,(h ,(h (h  #....))...#  #..~......#  #...~~....#  #...~≈~...#  #....~~...# #######.....~...# #..# #... #..@...9 #............... #.......######## #.......# #.%..#  #.......# (h  #.......# #.......##########(h ;%(h s _You see here a book of Sloth.(h %You pick up a book of Sloth and begin reading...(hF612 80.1 (1(h;%(h= _Unfortunately, you learned nothing new.(hB3(h(hv(h(h Q27 (h (h,(h(h6(h<(hy(hY(h(h,(h(h# #....~~...########.....~...##...............##...............#............... #............... #.......####### #.......#  #.@..%..# 4.1 (4(h-$F #.......#  #.#  #.# ######### (hU$(h%(h+:%(h,(h(hX(hyO#....~~...# #(h#######.....~...# #..# #.. #..... (h#............... #.......######## (hR#.......# (h#...@%..# #.......# (h0Z#.......# (hL (h$##....~~...# ##.....~...# (hc##.# #. #...... #.(h#U...... #.(h#`## #.(h#)# (h##....@..# #.(h$y# #.# (h$(h#,+6.1 (2(h-+7.1 (3(h2(hB _You see here the scarab talisman "Ahoist" {Dex+2}.(hQ I(hR (hU (hY : _(h[ (h^ ,(h` (hb (he (he (hzg (hj (hl ,(hVn (h1p (hYr (hr (hs (h{ (h~ ,(h (hĂ (h ,(h (h (h ,(hH (hڙ (hȜ ,(hQ (hb (hx ,(h (h (h ,(hV ,(h B(h8 (h{ ,(h (h7 (hc #......)..######.# #.#....))...# #.# #.#..~......# #.# ###...~~....######.#############...~≈~...#555#.............##....~~...#555###....~~.....# #####.....~...#555 #..~≈~~.....# (h ..............##'# #....≈~~..... ................@# #....~~~..... ..............#### #............ ..............# #..........## ......######### #.........#.# ......# #.........##. ...%..#(h ########.##.# 5555555 7 crimson imps (asleep) ......########.##.# 5 2 white imps (asleep) (h3 D......##........##. ......##.#####..#.#(hY (h (h 100.1 (13.0)  You open the door.  2 white imps and 7 crimson imps come into view.  The crimson imp shouts!  The white imp shouts, "Turn tail, thou peaked rude-growing malt-worm!"  The crimson imp shouts! x3  The white imp shouts, "Go and return not, thou venomed hell-hated beggar!"(hT B(h  5555.5555555555555The crimson imp shouts!12 ====1.1 (14(h! (ho - _The crimson imp blinks!(h1 A rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.(h$'(h6 #......)..######.##. hiimabiel the Destroyer  *EXPLORE*#....))...# #.##. Octopode of Vehumet **....#..~......# #.### Health: 56/56 ========================#...~~....######.############ Magic: 31/31 ========================#...~≈~...#555#.............# AC: 1(hX7Str: 8#....~~...#5.5###....~~.....# EV: 12Int: 22 #####.....~...#555 #..~≈~~.....# SH: 0Dex: 14 ..............##5# #....≈~~..... XL: 10 Next: 20% Place: Dungeon:8 ................@# #....~~~..... Noise: ====-----  Time: 9101.1 (14.0) (hN9..............#### #............ v) +10 sling "Hiafrinn" {elec, *Corrode rP ..............# #..........## Fire: v) +10 sling "Hiafrinn" {elec, * ......######### #.........#.# ......##.........##. ...%..#########.##.# 5555555 7 crimson imps ......########.##.# 5 2 white imps ......##........##. ......##.#####..#.#The crimson imp shouts!  The white imp shouts, "Turn tail, thou peaked rude-growing malt-worm!"  The crimson imp shouts! x3  The white imp shouts, "Go and return not, thou venomed hell-hated beggar!"  The crimson imp shouts! _The crimson imp blinks!(hG:(h~C8%(hE(hww(hcz A crimson imp. A small, ugly minor demon. Its fanged maw seems locked in a permanent malign grin, and its horns protrude obscenely from its scaly pate. Max HP: ~13Will: +AC: +EV: +++rF: ∞(hz5rC: x..rPois: +rNeg: ∞rElec: . Threat: Low Class: Demonic Size: V. Small Int: Human Regen: 1/turn You have about 60% to hit with the +10 sling "Hiafrinn". It has about 49% to hit you. Attack Max Damage Hit 4 (h{`It is immune to torment; and resistant to miasma. It can fly. It can open doors. (hI{It possesses the following magical abilities, which are affected by antimagic (but not silence): [!]: Description|Quote(hb(h? #......)..######.##. hiimabiel the Destroyer  *EXPLORE*#....))...# #.##. Octopode of Vehumet **....#..~......# #.### Health: 56/56 ========================#...~~....######.############ Magic: 31/31 ========================#...~≈~...#555#.............# AC: 1Str: 8#....~~...#5.5###....~~.....# EV: 12Int: 22 #####.....~...#555 #..~≈~~.....# SH: 0Dex: 14 (h*..............##5# #....≈~~..... XL: 10 Next: 20% Place: Dungeon:8 ................@# #....~~~..... Noise: ====-----  Time: 9101.1 (0.0) ..............#### #............ v) +10 sling "Hiafrinn" {elec, *Corrode rP ..............# #..........## Fire: v) +10 sling "Hiafrinn" {elec, * ......######### #.........#.# ......##.........##. ...%..#########.##.# 5555555 7 crimson imps ......########.##.# 5 2 white imps ......##........##. ......##.#####..#.#The crimson imp shouts!  The white imp shouts, "Turn tail, thou peaked rude-growing malt-worm!"  The crimson imp shouts! x3  The white imp shouts, "Go and return not, thou venomed hell-hated beggar!"  (h5The crimson imp shouts! _The crimson imp blinks!(h,(h%(h9(h (h Read which item? Scrolls  g - 4 scrolls of poison  o - 4 scrolls labelled HISTRE JUUKARp - 5 scrolls of amnesia (h]  r - a scroll labelled BOKIAC LIWYMPIE  u - a scroll labelled BOQENT GYGUECREREV  x - a scroll labelled CULYSIK ANOD  z - 4 scrolls labelled HUNTAO RARUACE  E - a scroll labelled ZAPRIG PANU  H - 2 scrolls labelled UDGHAD RAJILOUJ - a scroll of identify  K - 2 scrolls labelled ATOXKYD LEKKAN  O - a scroll labelled YKHYZE QUATZ [!] read|quaff|evoke[?] describe selected(h#(h+(h65 #......)..######.##. hiimabiel the Destroyer  *EXPLORE*#....))...# #.##. Octopode of Vehumet **....#..~......# #.### Health: 56/56 ========================#...~~....######.############ Magic: 31/31 ========================#...~≈~...#555#.............# AC: 1Str: 8#....~~...#5.5###....~~.....# EV: 12Int: 22 #####.....~...#555 #..~≈~~.....# SH: 0Dex: 14 ..............##5# #....≈~~..... XL: 10 Next: 20% Place: Dungeon:8 ................@# #....~~~..... Noise: ====(h5][40m-----  Time: 9101.1 (0.0) ..............#### #............ v) +10 sling "Hiafrinn" {elec, *Corrode rP ..............# #..........## Fire: v) +10 sling "Hiafrinn" {elec, * ......######### #.........#.# ......##.........##. ...%..#########.##.# 5555555 7 crimson imps ......########.##.# 5 2 white imps ......##........##. ......##.#####..#.#The crimson imp shouts!  The white imp shouts, "Turn tail, thou peaked rude-growing malt-worm!"  The crimson imp shouts! x3  The white imp shouts, "Go and return not, thou venomed hell-hated beggar!"  The crimson imp shouts! _The crimson imp blinks!(h;c %Okay, then.(h;(h@8%(hB. _(hP(hSsRead which item? Scrolls (hS g - 4 scrolls of poison  o - 4 scrolls labelled HISTRE JUUKARp - 5 scrolls of amnesia  r - a scroll labelled BOKIAC LIWYMPIE (hT u - a scroll labelled BOQENT GYGUECREREV  x - a scroll labelled CULYSIK ANOD  z - 4 scrolls labelled HUNTAO RARUACE (h~T E - a scroll labelled ZAPRIG PANU  H - 2 scrolls labelled UDGHAD RAJILOUJ - a scroll of identify  K - 2 scrolls labelled ATOXKYD LEKKAN  O - a scroll labelled YKHYZE QUATZ [!] read|quaff|evoke[?] describe selected(hV.(h5(h<M #......)..######.##. hiimabiel the Destroyer  *EXPLORE*#....))...# #.##. Octopode of Vehumet **....#..~......# #.### Health: 56/56 ========================(hp<#...~~....######.############ Magic: 31/31 ========================#...~≈~...#555#.............# AC: 1Str: 8#....~~...#5.5###....~~.....# EV: 12Int: 22 #####.....~...#555 #..~≈~~.....# SH: 0(h<,Dex: 14 (h<<..............##5# #....≈~~..... XL: 10 Next: 20% Place: Dungeon:8 (h<)................@# #....~~~..... Noise: ====-----  Time: 9101.1 (0.0) (h =..............#### #............ v) +10 sling "Hiafrinn" {elec, *Corrode rP ..............# #..........## Fire: v) +10 sling "Hiafrinn" {elec, * (h-=......######### #.........#.# ......##.........##. ...%..#(hN=}########.##.# 5555555 7 crimson imps ......#(hn=#######.##.# 5 2 white imps ......##........##. (h="......##.#####..#.#(h=The white imp shouts, "Turn tail, thou peaked rude-growing malt-worm!"  The crimson imp shouts! x3  (h=The white imp shouts, "Go and return not, thou venomed hell-hated beggar!"  The crimson imp shouts! _The crimson imp blinks! (hA>6_Okay, then.(h1Ec %Okay, then.(hF(h!K(hM. _(h2L  Casting: Fireball (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h (hN The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No(h (h  #......)..######.# #. hiimabiel the Destroyer  *EXPLORE*  #....))...# #.# #. Octopode of Vehumet **....  #..~......# #.# ## Health: 56/56 ========================  #...~~....######.############ Magic: 26/31 ====================----  #...~≈~...#555#.............# AC: 1Str: 8  #....~~...#5.5###....~~.....# EV: 12Int: 22 #####.....~...#555 #..~≈~~.....# SH: 0Dex: 14 ..............##5# #....≈~~..... XL: 10 Next: 20% Place: Dungeon:8 ...............*@# #....~~~..... Noise: ====-----  Time: 9101.1 (0.0) ..............#### #............ v(h* 3) +10 sling "Hiafrinn" {elec, *Corrode rP ..............# #..........## Fire: v) +10 sling "Hiafrinn" {elec, * ......######### #.........#.# ......# #.........##. ...%..# ########.##.# 5555555 7 crimson imps ......########.##.# 5 2 white imps ......##........##. ......##.#####..#.# _Okay, then.Casting: Fireball (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp(h\ #5(hZa#5Aim: a white imp(h>d55crimson imp(h5:55(h555(hS55white imp(hi`U55crimson imp(h][ .5(h3r5.  Aim: a crimson imp(h# X 5.(h g.5Aim: a crimson imp(hjS55white imp(h'0h 555#5(hV(h`M #......)..######.##. hiimabiel the Destroyer  *EXPLORE*#....))...# #.##. Octopode of Vehumet **....#..~......# #.### Health: 56/56 ========================(ha#...~~....######.############ Magic: 31/31 ========================#...~≈~...#555#.............# AC: 1Str: 8(hNa#....~~...#5.5###....~~.....# EV: 12Int: 22 #####.....~...#555 #..~≈~~.....# SH: 0(hanDex: 14 ..............##5# #....≈~~..... XL: 10 Next: 20% Place: Dungeon:8 ................@# #....~~~..... Noise: ====-----  Time: 9101.1 (0.0) ..............#### #............ v) +10 sling "Hiafrinn" {elec, *Corrode rP (hab..............# #..........## Fire: v) +10 sling "Hiafrinn" {elec, * ......######### #.........#.# (hb......##.........##. ...%..#########.##.# 5555555 7 crimson imps (hFb......########.##.# 5 2 white imps ......##........##. (hpb>......##.#####..#.# _Okay, then.(hb#Casting: Fireball (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hb1Aiming: Fireball (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.(hj8%(hqk(h1s(hu. _(h% #......)..######.# # #....))...# #.# # #..~......# #.#  #...~~....######. #...~≈~...#555#. #....~~...#5.5###....~~.....#.....~...#555# #..~≈~~......##5# #....≈~~......@.# #....~~~......#### #.........# #...######### #.#....# #.##.%..# #.##. 5.# #.##.  white imp.# #.##.# #.#####..#.(h=(h(h.,(hƎ(h(h(h!.5.5555%5 2 white imps(h[27 ----2.1 (1(h(h  Casting: Fireball (quite dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then. _The crimson imp blinks!(h\q #......)..######.#  #....))...# #.#  #..~......# #.#  #...~~....######. #...~≈~...#.5.# #....~~...#555###....~~#.....~...#555# #..~≈~~ #.##5# #....≈~~ #.# #....~~~ #.#### # #.5.# #. #.######### #.# #.# #(h?r. #....%..# #.## 3 #.# #.## #.# #. #.# #.#####..#(hu(hf5.%(hC----3(h:%(hY(hcL  Casting: Fireball (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h #......)..######.#  hiimabiel the Destroyer  *EXPLORE* #....))...# #.#  Octopode of Vehumet **.... #..~......# #.#  Health: 56/56 ======================== #...~~....######.########## Magic: 30/31 =======================- (h#...~≈~...#.5.#............ AC: 1Str: 8 #....~~...#555###....~~.... EV: 27 Int: 22 #######.....~...#555# #..~≈~~.... SH: 0Dex: 14 #...............##5# #....≈~~... XL: 10 Next: 20% Place: Dungeon:8 #...............@..# #....~~~... Noise: ---------  Time: 9103.1 (0.0) (h#..............5#### #.......... v) +10 sling "Hiafrinn" {elec, *Corrode rP #...............# #.......... Fire: v) +10 sling "Hiafrinn" {elec, * #.......######### #.........# #.......# #.........# #....%..# ########.## 555 3 crimson imps #.......#(hJ\#######.## #.......##........# #.......##.#####..# (ho5_The crimson imp blinks!  (h-Casting: Fireball (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(h=Aim: a crimson imp (74% to hit)(hg #......)..######.#hiimabiel the Destroyer  *EXPLORE*#....))...# #.#Octopode of Vehumet **....#..~......# #.#(hؚ Health: 56/56 ========================#...~~....######.########## Magic: 30/31 =======================-#...~≈~...#.5.#............ AC: 1Str: 8#....~~...#555###....~~.... EV: 27 (h HInt: 22 #######.....~...#555# #..~≈~~.... SH: 0Dex: 14 (h #...............##5# #....≈~~... XL: 10 Next: 20% Place: Dungeon:8 #...............@..# #....~~~... Noise: ---------  Time: 9103.1 (0.0) #..............5#### #.......... v) +10 sling "Hiafrinn" {elec, *Corrode rP #...............# #.......... Fire: v) +10 sling "Hiafrinn" {elec, * (hʛ #.......######### #.........# #.......##.........# #....%..#(h ########.## 555 3 crimson imps #.......########.## #.......#(h 2#........# #.......##.#####..#(hC Casting: Fireball (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  (hc Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (74% to hit)  The blast of sand hits the crimson imp!(h (h [onfirm with . or Enter, or press ? or * to list all spells.(h Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a crimson imp (74% to hit)  (h The blast of sand hits the crimson imp!  The crimson imp is severely wounded.(he (h) c.55 4 crimson imps(h* 63--(h* 512 =4.6 (1.5(h1 :%(h5 / _The crimson imp hits you.(h*X  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hW #......)..######.#  hiimabiel the Destroyer  *EXPLORE* #....))...# #.#  Octopode of Vehumet **.... #..~......# #.#  Health: 53/56 ======================-- #...~~....######.########## Magic: 29/31 ======================-- #...~≈~...#.5.#............ AC: 1Str: 8 #....~~...#55.###....~~.... EV: 12Int: 22 #######.....~...#555# #..~≈~~.... SH: 0Dex: 14 #...............##5# #....≈~~... XL: 10 Next: 20% Place: Dungeon:8 #...............@5.# #....~~~... Noise: =--------  Time: 9104.6 (0.0) #..............5#### #.......... v) (h+10 sling "Hiafrinn" {elec, *Corrode rP #...............# #.......... Fire: v) +10 sling "Hiafrinn" {elec, * #.......######### #.........# #.......# #.........# #....%..# ########.## 5555 4 crimson imps #.......########.## #.......##........# #.......##.#####..# _The crimson imp hits you.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (severely wounded, 74% to hit)(hg  #......)..######.#  hiimabiel the Destroyer  *EXPLORE* #....))...# #.#  Octopode of Vehumet **.... #..~......# #.#  Health: 53/56 ======================-- #...~~....######.########## Magic: 29/31 ======================-- #...~≈~...#.5.#............ AC: 1Str: 8 #....~~...#55.###....~~.... EV: 12Int: 22 #######.....~...#555# #..~≈~~.... SH: 0Dex: 14 #...............##5# #....≈~~... XL: 10 Next: 20% Place: Dungeon:8 #...............@5.# #....~~~... Noise: =--------  Time: 9104.6 (0.0) #..............5#### #.......... v) [40(h m+10 sling "Hiafrinn" {elec, *Corrode rP #...............# #.......... Fire: v) +10 sling "Hiafrinn" {elec, * #.......######### #.........# #.......# #.........# #....%..# ########.## 5555 4 crimson imps #.......########.## #.......##........# #.......##.#####..#Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (severely wounded, 74% to hit)  The blast of sand hits the crimson imp.  You kill the crimson imp!Vehumet accepts your kill. )  #....))...# #.#  #..~......# #.#  #...~~.... #...~ #....~... ... ... .......#### .......# ######## (h %..#  3(h B(h (hF (h (h (hv (h* U#.5.#55.% 25   white imp(h{, d30=16.1 (1.5(h4 8%(h7   Press: ? - help, Shift-Dir - straight line  Aim: a crimson imp (severely wounded, 74% to hit)  The blast of sand hits the crimson imp.  You kill the crimson imp!  Vehumet accepts your kill. _You feel your power returning. The crimson imp blinks! x2(h #......)..######.# #....))...# #.# #..~......# #.#(h<k #...~~....######. #...~≈~...#.5.# #....~~...#55.###....~~  #.....~...#.5.# #..~≈~~  #.##5# #....≈~~  #.5..@.5.# #....~~~  #.#### #  #.# #  #.## #.  #.# #.  #....%..# #.  #.# #. (h #.# #.  #.# #.#####..(h],(h5 ,(h 5.5.@5§%5 3 crimson imps4=1==27 -70(hh :%(h (hm\  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h #......)..######.#  hiimabiel the Destroyer  *EXPLORE* #....))...# #.#  Octopode of Vehumet **.... #..~......# #.#  Health: 54/56 =======================- #...~~....######.######### Magic: 30/31 =======================- (hbn#...~≈~...#.5.#........... AC: 1Str: 8 #....~~...#55.###....~~... EV: 27 Int: 22  #######.....~...#.5.# #..~≈~~... SH: 0(h8Dex: 14  #...............##5# #....≈~~.. XL: 10 Next: 21% Place: Dungeon:8 (hB #............5.@5§.# #....~~~.. Noise: ---------  Time: 9107.1 (0.0) (h #...............#### #......... v) +10 sling "Hiafrinn" {elec, *Corrode rP (h #...............# #......... Fire: v) +10 sling "Hiafrinn" {elec, *  #.......######### #......... (h #.......# #.........  #....%..# ########.# 555 3 crimson imps  #.......#(h=L#######.#  #.......##........  #.......#(h_f#.#####.. _You feel your power returning. The crimson imp blinks! x2  (hCasting: Sandblast (safe; 1% risk of failure)  (hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  (hwPress: ? - help, Shift-Dir - straight lineAim: a crimson imp (74% to hit)(hwc5*@5(hz#......)..######.#hiimabiel the Destroyer  *EXPLORE*#....))...# #.#Octopode of Vehumet **....#..~......# #.#Health: 54/56 =======================-#...~~....######.######### Magic: 30/31 =======================-#...~≈~...#.5.#........... AC: 1Str: 8#....~~...#55.###....~~... EV: 27 Int: 22  #######.....~...#.5.# #..~≈~~... SH: 0Dex: 14  #...............##5# #....≈~~.. XL: 10 Next: 21% Place: Dungeon:8  #............5#@5§.(h [33m# #....~~~.. Noise: ---------  Time: 9107.1 (0.0)  #...............#### #......... v) +10 sling "Hiafrinn" {elec, *Corrode rP#...............# #......... Fire: v) +10 sling "Hiafrinn" {elec, *#.......######### #.........#.......##.........#....%..#########.# 555 3 crimson imps  #.......########.##.......##........#.......##.#####..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (74% to hit)  The blast of sand hits the crimson imp!(h"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a crimson imp (74% to hit)  The blast of sand hits the crimson imp!  The crimson imp is almost dead.(h).5@5.%(hM*<12 =8.6 (1.5(h1(h3X _The crimson imp barely misses you.(h(  (h(Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hN #......)..######.#  hiimabiel the Destroyer  *EXPLORE* #....))...# #.#  Octopode of Vehumet **.... #..~......# #.#  Health: 54/56 =======================- #...~~....######.######### Magic: 29/31 ======================-- #...~≈~...#.5.#........... AC: 1(hvStr: 8 #....~~...#55.###....~~... EV: 12Int: 22  #######.....~...#.5.# #..~≈~~... SH: 0Dex: 14 (h  #...............##5# #....≈~~.. XL: 10 Next: 21% Place: Dungeon:8 (h7 #.............5@5..# #....~~~.. Noise: =--------  Time: 9108.6 (0.0) (hϚ #...............#### #......... v) +10 sling "Hiafrinn" {elec, *Corrode rP (h5 #...............# #......... Fire: v) +10 sling "Hiafrinn" {elec, *  #.......######### #.........  #.......# #......... (h/ #....%..# ########.# 555 3 crimson imps  #.......########.#  #.......#(hP#........  #.......##.#####.. _The crimson imp barely misses you.(hrCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h˛%Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (almost dead, 74% to hit)(h76 #......)..######.#  hiimabiel the Destroyer  *EXPLORE* #....))...# #.#  Octopode of Vehumet **.... #..~......# #.#  Health: 54/56 =======================- #...~~....######.######### Magic: 29/31 ======================-- #...~≈~...#.5.#........... AC: 1Str: 8 #....~~...#55.###....~~... EV: 12Int: 22  #######.....~...#.5.# #..~≈~~... SH: 0Dex: 14  #...............##5# #....≈~~.. XL: 10 Next: 21% Place: Dungeon:8 (h٭ #.............5@5..# #....~~~.. Noise: =--------  Time: 9108.6 (0.0)  #...............#### #......... v) +10 sling "Hiafrinn" {elec, *Corrode rP  #...............# #......... Fire: v) +10 sling "Hiafrinn" {elec, *  #.......######### #.........  #.......# #.........  #....%..# ########.# 555 3 crimson imps  #.......########.#  #.......##........  #.......##.#####..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (almost dead, 74% to hit)  The blast of sand hits the crimson imp!  You kill the crimson imp!(hF )  #....))...# #.#  #..~......# #.#  #...~~....# #...~ #....  ...  ...  (h.......@5..#  ...  ...  ###    #....%..#  2      (h<3Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a crimson imp (almost dead, 74% to hit)  The blast of sand hits the crimson imp!  You kill the crimson imp!  Vehumet accepts your kill.(h3(h`4(h4(h4(hC5(h=..@5.55%55 4 crimson imps(hA>5210.1 (1.5(hH:%(h%KY _The crimson imp closely misses you.(h4L  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h< #......)..######.#  hiimabiel the Destroyer  *EXPLORE* #....))...# #.#  Octopode of Vehumet **.... #..~......# #.#  Health: 55/56 =======================- (h6#...~~....######.######### Magic: 28/31 =====================--- #...~≈~...#.5.#........... AC: 1Str: 8 #....~~...#55.###....~~... EV: 12Int: 22  #######.....~...#...# #..~≈~~... SH: 0Dex: 14 (h  #...............##5# #....≈~~.. XL: 10 Next: 22% Place: Dungeon:8 (ho #..............@5.5# #....~~~.. Noise: =--------  Time: 9110.1 (0.0)  #..............5#### #......... v) +10 sling "Hiafrinn" {elec, *Corrode rP  #...............# #......... Fire: v) +10 sling "Hiafrinn" {elec, *  #.......######### #.........  #.......# #.........  #....%..# ########.# 5555 4 crimson imps  #.......########.#  #.......##........  #.......##.#####.. _The crimson imp closely misses you.(hCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (74% to hit)(hn<55(hF#......)..######.#hiimabiel the Destroyer  *EXPLORE*#....))...# #.#Octopode of Vehumet **....#..~......# #.#Health: 55/56 =======================-#...~~....######.######### Magic: 28/31 =====================---#...~≈~...#.5.#........... AC: 1Str: 8#....~~...#55.###....~~... EV: 12Int: 22  #######.....~...#...# #..~≈~~... SH: 0Dex: 14  #...............##5# #....≈~~.. XL: 10 Next: 22% Place: Dungeon:8  #..............@5.5# #....~(h ~~.. Noise: =--------  Time: 9110.1 (0.0)  #..............5#### #......... v) +10 sling "Hiafrinn" {elec, *Corrode rP#...............# #......... Fire: v) +10 sling "Hiafrinn" {elec, *#.......######### #.........#.......##.........#....%..#########.# 5555 4 crimson imps  #.......########.##.......##........#.......##.#####.. _The crimson imp closely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (74% to hit)(hsR  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a crimson imp (74% to hit)  The blast of sand hits the crimson imp but does no damage.(ht55%5   white imp(h<48---9=1.6 (1.5(hH _The crimson imp hits you. x2(h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hc N #......)..######.#  hiimabiel the Destroyer  *EXPLORE* #....))...# #.#  Octopode of Vehumet **.... #..~......# #.#  Health: 48/56 ====================---- #...~~....######.######### Magic: 28/31 =====================--- #...~≈~...#.5.#........... AC: 1(hd Str: 8 #....~~...#55.###....~~... EV: 12Int: 22  #######.....~...#...# #..~≈~~... SH: 0Dex: 14  #...............##5# #....≈~~.. XL: 10 Next: 22% Place: Dungeon:8  #..............@555# #....~~~.. Noise: =--------  Time: 9111.6 (0.0)  #..............5#### #......... v) +10 sling "Hiafrinn" {elec, *Corrode rP  #...............# #......... Fire: v) +10 sling "Hiafrinn" {elec, *  #.......######### #.........  #.......# #.........  #....%..# ########.# 5555 4 crimson imps  #.......#(h2e a#######.# 5   white imp  #.......##........  #.......##.#####.. _The crimson imp hits you. x2  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  (hee xPress: ? - help, Shift-Dir - straight lineAim: a crimson imp (74% to hit)(hD#......)..######.#hiimabiel the Destroyer  *EXPLORE*#....))...# #.#Octopode of Vehumet **....#..~......# #.#Health: 48/56 ====================----#...~~....######.######### Magic: 28/31 =====================---#...~≈~...#.5.#........... AC: 1Str: 8#....~~...#55.###....~~... EV: 12Int: 22  #######.....~...#...# #..~≈~~... SH: 0Dex: 14  (h#...............##5# #....≈~~.. XL: 10 Next: 22% Place: Dungeon:8  #..............@555# #....~~~.. Noise: =--------  Time: 9111.6 (0.0)  #..............5#### #......... v) +10 sling "Hiafrinn" {elec, *Corrode rP#...............# #......... Fire: v) +10 sling "Hiafrinn" {elec, *#.......######### #.........#.......##.........#....%..#########.# 5555 4 crimson imps  #.......########.# 5   white imp#.......##........#.......##.#####..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(hcAim: a crimson imp (74% to hit)  The blast of sand hits the crimson imp.(hӔonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a crimson imp (74% to hit)  The blast of sand hits the crimson imp.  The crimson imp is heavily wounded.(hH,(h  The crimson imp hits you. The crimson imp barely misses you.(h55##5.5 5 crimson imps73.1 (1.5(h*:%(h3\ _The crimson imp completely misses you.(h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h1N #......)..######.#  hiimabiel the Destroyer  *EXPLORE* #....))...# #.#  Octopode of Vehumet **.... #..~......# #.#  Health: 47/56 ====================---- #...~~....######.######### Magic: 27/31 ====================---- #...~≈~...#.5.#........... AC: 1(h2oStr: 8 #....~~...#55.###....~~... EV: 12Int: 22  #######.....~...#.5.# #..~≈~~... SH: 0Dex: 14  #..............5##5# #....≈~~.. XL: 10 Next: 22% Place: Dungeon:8  #..............@5.5# #....~~~.. Noise: =--------  Time: 9113.1 (0.0)  #..............5#### #......... v) +10 sling "Hiafrinn" {elec, *Corrode rP  #...............# #......... Fire: v) +10 sling "Hiafrinn" {elec, *  #.......######### #.........  #.......# #.........  #....%..# ########.# 55555 5 crimson imps  #.......########.#  #.......##........  #.......##.#####.. _The crimson imp completely misses you.(hJ3Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (moderately wounded, 74% to hit)(hG  #......)..######.#  hiimabiel the Destroyer  *EXPLORE* #....))...# #.#  Octopode of Vehumet **.... #..~......# #.#  Health: 47/56 ====================---- #...~~....######.######### Magic: 27/31 ====================---- #...~≈~...#.5.#........... AC: 1Str: 8 #....~~...#55.###....~~... EV: 12Int: 22  #######.....~...#.5.# #..~≈~~... SH: 0Dex: 14  #..............5##5# #....≈~~.. XL: 10 Next: 22% Place: Dungeon:8  #..............@5.5# #....~~~.. Noise: =--------  Time: 9113.1 (0.0)  #..............5#### #......... v) [0(h.. 3(he1---34.6 (1.5(hI:%(hڿ- _The crimson imp blinks!(h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hO #......)..######.#  hiimabiel the Destroyer  *EXPLORE* #....))...# #.#  Octopode of Vehumet **.... (hՕ#..~......# #.#  Health: 41/56 =================------- #...~~....######.######### Magic: 26/31 ====================---- #...~≈~...#.5.#........... AC: 1Str: 8 #....~~...#55.###....~~... EV: 12Int: 22  #######.....~...#.5.# #..~≈~~... SH: 0Dex: 14  #..............5##5# #....≈~~.. XL: 10 Next: 23% Place: Dungeon:8  #..............@5..# #....~~~.. Noise: =--------  Time: 9114.6 (0.0) (h/f #...............#### #......... v) +10 sling "Hiafrinn" {elec, *Corrode rP  #...............# #......... Fire: v) +10 sling "Hiafrinn" {elec, *  #.......######### #.........  #.......# #.........  #....%..# ########.# 555 3 crimson imps (h #.......########.#  #.......##........  #.......##.#####.. _The crimson imp blinks!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hiAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (74% to hit)(h4955(hD#......)..######.#hiimabiel the Destroyer  *EXPLORE*#....))...# #.#Octopode of Vehumet **....#..~......# #.#Health: 41/56 =================-------#...~~....######.######### Magic: 26/31 ====================----#...~≈~...#.5.#........... AC: 1Str: 8#....~~...#55.###....~~... EV: 12Int: 22  #######.....~...#.5.# #..~≈~~... SH: 0Dex: 14  (h<#..............5##5# #....≈~~.. XL: 10 Next: 23% Place: Dungeon:8  #..............@5..# #....~~~.. Noise: =--------  Time: 9114.6 (0.0)  #...............#### #......... v) +10 sling "Hiafrinn" {elec, *Corrode rP#...............# #......... Fire: v) +10 sling "Hiafrinn" {elec, *#.......######### #.........#.......##.........#....%..#########.# 555 3 crimson imps  #.......#(h6#######.##.......##........#.......##.#####..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (74% to hit)  The blast of sand hits the crimson imp.(hKronfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a crimson imp (74% to hit)  (h6L~The blast of sand hits the crimson imp.  The crimson imp is heavily wounded.(hM(hqN(hN(hP  The crimson imp closely misses you. The crimson imp hits you. x2(hYE55@5§555 2 white imps32----76.1 (1.5(h\e:%(hZhG _The crimson imp blinks! The crimson imp hits you.(h%  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h|A T #......)..######.#  hiimabiel the Destroyer  *EXPLORE* #....))...# #.#  Octopode of Vehumet **.... #..~......# #.#  Health: 32/56 =============----------- #...~~....######.######### Magic: 26/31 ====================---- #...~≈~...#.5.#........... AC: 1Str: 8 #....~~...#55.###....~~... EV: 12Int: 22 (hB  #######.....~...#.5.# #..~≈~~... SH: 0Dex: 14  #..............5##5# #....≈~~.. XL: 10 Next: 23% Place: Dungeon:8  #.............5@5§5# #....~~~.. Noise: =--------  Time: 9116.1 (0.0)  #...............#### #......... v) +10 sling "Hiafrinn" {elec, *Corrode rP  #...............# #......... Fire: v) +10 sling "Hiafrinn" {elec, *  #.......######### #.........  #.......# #.........  #....%..# ########.# 555 3 crimson imps  #.......########.# 55 2 white imps  #.......##........  #.......##.#####.. _The crimson imp blinks! The crimson imp hits you.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast(hC  (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (moderately wounded, 74% to hit)(h n #......)..######.#  hiimabiel the Destroyer  *EXPLORE* #....))...# #.#  Octopode of Vehumet **.... #..~......# #.#  Health: 32/56 =============----------- #...~~....######.######### Magic: 26/31 ====================---- #...~≈~...#.5.#........... AC: 1Str: 8 #....~~...#55.###....~~... EV: 12Int: 22  #######.....~...#.5.# #..~≈~~... SH: 0Dex: 14  #..............5##5# #....≈~~.. XL: 10 Next: 23% Place: Dungeon:8 (h | #.............5@5§5# #....~~~.. Noise: =--------  Time: 9116.1 (0.0)  #...............#### #......... v) +10 sling "Hiafrinn" {elec, *Corrode rP  #...............# #......... Fire: v) +10 sling "Hiafrinn" {elec, *  #.......######### #.........  #.......# #.........  #....%..# ########.# 555 3 crimson imps  #.......########.# 55 2 white imps  #.......##........  #.......##.#####..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (moderately wounded, 74% to hit)  The blast of sand hits the crimson imp!  You kill the crimson imp!(h  )  #....))...# #.#  #..~......# #.#  (h #...~~....# #...~ #....  ...  ...  ......5@.§5#  ...  ...  ###    #....%..#  2      (hw4 XPress: ? - help, Shift-Dir - straight line: a crimson imp (moderately wounded, 74% to hit)  The blast of sand hits the crimson imp!  You kill the crimson imp!  (hx5 Vehumet accepts your kill.  The crimson imp shouts, "Leave, thou unmuzzled folly-fallen ratsbane!"(h5 (h76 (h? 55.5.5 3 crimson imps   white imp(h C m26--47.6 (1.5(hI :%(hK 2 _The crimson imp hits you. x2(h}  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h *You feel a strong surge of power! Flames lash the crimson imp.(h  The crimson imp completely resists. The crimson imp barely misses you.55.%4--====80(h(h^- _The crimson imp blinks!(hނ (((%You shoot a sling bullet.(h   The sling bullet closely misses the white imp.The crimson imp closely misses you. The crimson imp misses you.The white imp hits you. The white imp freezes you.(h (hX (h (h (h~  The cold chills you terribly! The crimson imp misses you.(h5.'§@555%5 2 white imps(h)21----===-20.0 (1.4(h :%(h2#- _The crimson imp blinks!(h2 %You shoot a sling bullet. The sling bullet hits the crimson imp.(hoH  The crimson imp is lightly wounded.(hv.5.%(hMw18----5=--1.4(hGi% _The crimson imp hits you.(he (((((((You shoot a sling bullet.(ht  The sling bullet barely misses the crimson imp.(h  )  #....))..(# #.#  #..~.....(# #.#  #...~~...(# #...5≈~..(# (h|#....~~..(#  ....~.§(#5..#  .......(##'#  .......@555#  ........####  ........#  #########    #....%..#      (h\The crimson imp barely misses you. The crimson imp blinks!(h m )  #....))..(# #.#  #..~.....(# #.#  #...~~...(# #...5≈~..(# #....~~..(#  ....~.§(#5..#  (h .......(##'#  .......@555#  ........####  ........#  #########    #....%..#  (h/ 5    (hW  The crimson imp hits you.  * * * LOW HITPOINT WARNING * * *(h   The crimson imp barely misses you. The crimson imp blinks!(h (h ...~5~......5(h 5.5%(h 25---(h !2.8(h4 (h t _The white imp picks up a beetle and eats it.(h̀  You shoot a sling bullet. The sling bullet hits the crimson imp!!  You kill the crimson imp!(hG. 2(h B(hC (ho≈55.5.5.%(h)x6-=54.2(h'8%(h3*Z _Vehumet accepts your kill.(h  You shoot a sling bullet. The sling bullet hits the crimson imp!  You kill the crimson imp!Vehumet accepts your kill.(h.%   crimson imp(hʁ(h ~5.%You feel your power returning.(h& ******The white imp gestures at you.(h%s....@.%(h?' 7=65.6 _The puff of frost misses you. The white imp barely misses you.(hA/:%(h1k _Your Fire Magic skill increases to level 8!(hmC  You shoot a sling bullet. The sling bullet hits the white imp!  You kill the white imp!(hH.%   white imp(h (h_ .5.%Vehumet accepts your kill.The white imp shouts, "Quail, thou craven dread-bolted malt-worm!"(h@  )  #....))...# #.#  #..~......# #.#  #...~~....# #...~≈~...# #....~~...#  ....~...#5..#  ......5.##'#  .......@*5.#  ........####  (h........#  #########    #....%..#      The white imp gestures at you.(h<  )  #....))...# #.#  #..~......# #.#  #...~~....# #...~≈~...# #....~~...#  ....~...#5..#  ......5.##'#  .......@*5.#  ........####  (hګ .........#  #########    #....%..#      (h ^  The puff of frost hits you! The cold chills you terribly!(h< T  )  (h= a#....))...# #.#  #..~......# #.#  #...~~....# #...~≈~...# #....~~...#  ....~...#5..#  ......5.##'#  .......@*5.#  ........####  ........#  #########   (h= N #....%..#      (h= L* * * LOW HITPOINT WARNING * * *(h R )  #....))...# #.#  #..~......# #.#  #...~~....# #...~≈~...# #....~~...#  ....~...#5..#  ......5.##'#  .......@*5.#  ........####  ........#  #########   (hp #....%..#      (hy >  The crimson imp hits you.(h C5.(h 7/56 ---=7.0(hx( :%(h+ V _* * * LOW HITPOINT WARNING * * *(h· % You shoot a sling bullet. The sling bullet hits the white imp.(h   )  #....))...# #.#  #..~......# #.#  #...~~....# #...~≈~...# #....~~...#  ....~...#5..#  ......5.##'#  .......@5..#  (h8 K........####  ........#  #########    #....%..#      The white imp is heavily wounded.(h )  #....))...# #.#  (hj#..~......# #.#  #...~~....# #...~≈~...# #....~~...#  ....~...#5..#  ......5.##'#  (h.......@5..#  ........####  ........#  #########    #....%..#  (h 5    (h  The crimson imp hits you.  * * * LOW HITPOINT WARNING * * *(h% ******%The white imp gestures at you.(hg.....@%(h W5----8.4(h8%(hʉS _The puff of frost misses you.(h1 { (((You shoot a sling bullet.(h܉ T  )  (hU #....))...# #.#  #..~......# #.#  #...~~....# #...~≈~...# #....~~...#  (h~ ^....~...#5..#  ......5.##'#  (h .......@(((#  ........####  (hъ b........#  #########  (h  #....%..#      The sling bullet barely misses the white imp.(h4_ / )  #....))...# #.#  #..~......# #.#  #...~~....# #...~≈~...# #....~~...#  (h_ ....~...#5..#  ......5.##'#  .......@(((#  ........####  ........#  #########    #....%..#  (ha 5    (hm (hn mDie? Y - Yes (hn ' N - No(hR(h#......)..######.#hiimabiel the Destroyer  *EXPLORE*#....))...# #.#Octopode of Vehumet **....#..~......# #.#Health: 0/56------------------------#...~~....######.######### Magic: 28/31 =====================---#...~≈~...#.5.#........... AC: 1Str: 8#....~~...#55.###....~~... EV: 12(hInt: 22  #######.....~...#5..# #..~≈~~... SH: 0Dex: 14  #.............5.##'# #....≈~~.. XL: 10 Next: 26% Place: Dungeon:8  #..............@5..# #....~~~.. Noise: ===------  Time: 9128.4 (0.0)  #...............#### #......... v) +10 sling "Hiafrinn" {elec, *Corrode rP#...............# #......... Fire: v) +10 sling "Hiafrinn" {elec, *#.......######### #.........(h#.......##.........#....%..#########.# 5   crimson imp  #.......#(h&#######.# 5   white imp#.......##........(hż#.......##.#####..You shoot a sling bullet.  The sling bullet barely misses the white imp.The crimson imp hits you.  * * * LOW HITPOINT WARNING * * *The white imp misses you. The crimson imp closely misses you.The white imp hits you.(hϽs50/56 =====================9.8 (1.4(hq(h]MThe sling bullet barely misses the white imp.The crimson imp hits you  * * * LOW HITPOINT WARNING * * *  The white imp misses you. The crimson imp closely misses you.The white imp hits you. _Thought so. The white imp freezes you. The cold chills you terribly!(h  You shoot a sling bullet. The sling bullet hits the white imp.(h u %The white imp is almost dead.(hg w1=====================31.2(h( (h _The crimson imp closely misses you. The white imp closely misses you.(hU  You shoot a sling bullet. The sling bullet hits the white imp.  You kill the white imp!Vehumet accepts your kill.(hU.%(hSX.%(hMX48-9==2.6(h~_:%(hpbN _You feel your power returning. The crimson imp hits you.(hC (((((((%You shoot a sling bullet.(hL .~~≈~.5%The sling bullet barely misses the crimson imp.(h a5--4.0(h› :%(hi k _The crimson imp hits you. The crimson imp misses you.(hhh ((((((((hViA%You shoot a sling bullet.(h9 .~~≈~.5The sling bullet closely misses the crimson imp.3--30(hP==5.4(h (h/ _The crimson imp hits you.(hp (((((((%You shoot a sling bullet.(h2: .~(h~≈~.5%The sling bullet closely misses the crimson imp.(hU#0(h>--6.8(hK(hs _The crimson imp closely misses you. The crimson imp hits you.(h> (((((((You shoot a sling bullet.(h. R .~~≈~.5%The sling bullet completely misses the crimson imp.37---8.2(h E _The crimson imp hits you.(hq (((((((You shoot a sling bullet.(h` .~~≈~(h.5%The sling bullet closely misses the crimson imp.The crimson imp spits at you.(h#1(h2P==9.6(h]:%(hX _The crimson imp barely misses you.(hȌ  You shoot a sling bullet. The sling bullet hits the crimson imp!!  You kill the crimson imp!(h;.% (h=X.%(h 8=-=7(hV! 41.0(h &(h'Z _Vehumet accepts your kill.(h(C3(hhD(hM(h O(hmO;27 (hSX(h)T(h][#......)..######.# ##....))...# #.# ##..~......# #.# ##...~~....######.##(h)\#...~≈~...#...#..#....~~...#5..###....~~.. ######.....~...#5..# #..~≈~~.. ..##'# #....≈~~.. ....@.# #....~~~..---3.0 (2.0 ..#### #.. ...# #..# .......######### #..# (h\x.......# #..## ....%..# ##.##. .......# #######.##. .......# #..## .......# #.#####..#(hg]:---(htc:%(he(h#......)..######.# #.#....))...# #.# #.#..~......# #.# ##...~~....######.##...~≈~...#...#.##....~~...#...###....~~.....#.....~...#...# #..~≈~~.....###'# #....≈~~....@# #....~~~.#### #...# #.########## #.#.## #.##.%..# #.##.## #.##.## #.##.# #.#####..#.#(hz%4.0 (1(h (h (hA (hm (h (hP (h a9=(h: @  There is an open door here.(h (ho  _(hY (h .......[..)...[..[......)..#####..))...# #.# #.~......# #.# #~~....######.###########  #...~≈~...#...#........  #....~~...#...###....~~.....# #####.....~...#.@.# #..~≈~~.....#6.0 (2(h .....##'##≈~~........#~~~..... ..............#### #............ ..............# #..........### %(h (hT :%(h. (h3(h(h3(h%(h,(h@  There is an open door here.(hG(hU40= _(h](h(h,,(hd(h(hC(h(h(hd(h,(h(hA(h(h߹W1=(h׼(h(hRWater (h(h=A _You enter the shallow water.(h>(h5(hPl #.##.#.........#  #.##.#.........#  ###.##.#.........#  #.............[..#  #.....)...[..[...#  #......)..######.#  (h#....))...# #.#  #..~......# #.#  #...~~@...######.#####54.0 (8 #...~≈~...#...#... #....~~...#...###....~~ (h #######.....~...#...# #..~≈~~  #...............##'## #....≈~  #..................# #....~~  #...............#### #.....  #...............# #......  #.......######### #......(h(hd(h(h\3(hw^(hg(hi(hiK2=(hl(h9o(hs,(hu(h*{(hs,(h(hx  Things that are here:  a +0 dagger; a +0 robe(h(h\3= _(hے(h^(hn(h(h,(hK...'.......~..........# _.♣###................# .## #................# ## ###.....#.######## #####.#..###########  #.##.#.........#  #.##.#.........# ###.##.#.........# #......@......[..# 9.0 (5(hZ#.....)...[..[...# #......)..######.#  #....))...# #.# #..~......# #.# #...~~....######.####### (h#...~≈~...#...#... #....~~...#...###....~~#######.....~...#...# #..~≈~~(h(hz(hs3(hA(h(hғ(h,(h  Things that are here:  a +3 dagger; a +0 robe; an orc skeleton(h(h _(h (hŠ(h_(h%4(h(h) #.## #......#  ### ###.....#.######## #####.#..########### #.##.#.........# #.##.#.........# ###.##.#...# #.......[..# #.....)...[..[...# #...@..)..######.#62.0 (3(hy #....))...# #.# #..~......# #.# #...~~....######.#### #...~≈~...#...#...... #....~~...#...###....#######.....~...#...# #..~≈(hk#...............##'## #... #..................# #...(h߯(h%(h0P (hP (hR (hi\ (h'_ (hy_ (hgb (hFd (hf (hf (hh (hk (hvn (hn K5=(hp (h6s (hu (h1v (hx (hz (h~ ,(hB (hۊ  ###.##.#.........# #.............[..# #.....)...[..[...#.....)..######.#(h7 S...))...# #.# #..~......# #.# #...~~....######.## #...~≈~...#...#.... #.@..~~...#...###..7.0 (5(hp ]#######.....~...#...# #..#.........##'## #..#..................# #..(h #...............#### ##...............# # #.......######### #.. #.......# #(h5  #....%..# ###(h 9%(h (h{3(h(h(h%(h(h(hȪ(hak6=(h4(hd(h(h³(h2(hf(h,(hn(hF(ha7=(h`(h #..~......# #. #...~~....######. #...~≈~...#...#.. #....~~...#...###(hG#######.....~...#...# ##.........##'## ##..................# #...............#### ##.....@.........# #(h/72 #.......######### # #.......# # #....%..# # ## ##(hv #....... ######### (hS(h[(h%(h3(h(ht(h(h(hX(h(h(h(he(h0(hc (h(hU8=(h(h*(h,(h(hD(hb,(h\!(h(h #.##.#.........####.##.#.........##.............[..##.....)...[..[... #......)..######. #....))...# #. #..~# #. (h)b#...~~....######. #@..~≈~...#...#...8.0 (6 #....~~...#...###.#######.....~...#...# #.#...............##'## #.#..................# #.#...............#### #. #...............# #. #.......######### #. #.......##. (h>*(hS1(h2(h(h(h(h~(hs(h2t(hz(ht|(hr(h}s(hu(hw(h{a9=(hu},(h(hc,(h7(h,(h(h}(h܈V50=(h(hT,(hB(h,(h(h;1(h(h,(h(hq,(h](h$,(h<(ha2=(h(h(h0(hۭ(hn,(hL(h(h(U3=(h(hy,(h(h,(h(hia4=(h(hV,(hP(h(hR(h(h6,(hw(hJ(hU5=(h1(h,(hg(h,(h(h(h K6=(h(h^203.0 (25.0)......(hK(h(h[ E _Done exploring.(hԶ (hh (hD (h~ ,0.0)(h (hb (h9 E _Done exploring.(h@[[?25h[?0c  Search for what [Enter for "."]? (h3 [?25l[?1c(hG(hI29 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] 2 boomerangs(h2Jb - [D:8] a +0 flail (1 further duplicate)  c - [D:8] a +0 trident (1 further duplicate)  d - [D:8] a +3 daggere - [D:8] a +0 dagger (1 further duplicate)  f - [D:8] a +0 great sword  g - [D:8] the scarab talisman "Ahoist" {Dex+2}  h - [D:8] a +3 battleaxe(hrJi - [D:8] a white marble altar of Elyvilon  j - [D:8] a snail-covered altar of Cheibriados  k - [D:8] a maw talisman  l - [D:8] a falchion  m - [D:8] a stone staircase leading up (hJ n - [D:8] a +0 scimitar of flamingo - [D:8] a stone staircase leading up  p - [D:8] a stone staircase leading down  q - [D:8] a +0 hand axe (2 further duplicates)  (hJr - [D:8] a +0 war axe  s - [D:8] a stone staircase leading down  t - [D:8] an escape hatch in the ceiling  u - [D:8] a +0 short sword (2 further duplicates)  (hK$v - [D:8] a curare-tipped dart (hK[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top](hGn  f - [D:8] a +0 great sword  g - [D:8] the scarab talisman "Ahoist" {Dex+2}  h - [D:8] a +3 battleaxe  i - [D:8] a white marble altar of Elyvilon  jsnail-covered altar of Cheibriados  kmaw talisman  l - [D:8] a falchion (h+ m - [D:8] a stone staircase leading up  n - [D:8] a +0 scimitar of flaming  otone staircase leading up  pstone staircase leading down  q+0 hand axe (2 further duplicates)  r+0 war axe  s - [D:8] a stone staircase leading down  tn escape hatch in the ceiling  u+0 short sword (2 further duplicates)  vcurare-tipped dart  w2 poisoned darts (5 further duplicates in 1 pile)  x(hup  y +0 quarterstaff  zling  Astone staircase leading down71%(hy. m - [D:8] a stone staircase leading up  o - [D:8] a stone staircase leading upB - [D:8] a +0 club  C - [D:8] an escape hatch in the floorbot(h݄  o - [D:8] a stone staircase leading up  q - [D:8] a +0 hand axe (2 further duplicates)(hp[  q - [D:8] a +0 hand axe (2 further duplicates)  r - [D:8] a +0 war axe 5h 5h#% 5h.;#.##.#.........# hiimabiel the Destroyer  *EXPLORE*###.##.#.........# Octopode of Vehumet **....#.............[..# Health: 56/56 ========================#.....)...[..[...# Magic: 31/31 ========================#......)..######.# AC: 1Str: 8 5h/#....))...# #.# EV: 27 Int: 22#..~......# #.# SH: 0Dex: 14#...~~....######.# XL: 10 Next: 27% Place: Dungeon:8#@..~≈~...#...#... Noise: ---------  Time: 9203.0 (0.0)#....~~...#...###. v) +10 sling "Hiafrinn" {elec, *Corrode rP#######.....~...#...# #. Fire: v) +10 sling "Hiafrinn" {elec, *#...............##'## #.#..................# #.#...............#### #. #...............# #. #.......#########[3 5h09;49m #. #.......##.  _a +0 dagger; a +0 robeThings that are here: _a +3 dagger; a +0 robe; an orc skeleton _Done exploring. _Done exploring.  Search for what [Enter for "."]? . 5hw: 5h; 5hmG 5hJ. _ 5h13 5h4 5hb4 5hc 5h_eE _Done exploring. 5h3 5h 5he 5h 5h> 5hE _Done exploring. 5h 3 5h  5h, 5h 5hsP _ 5hyRWater  5h  5h%A _You enter the shallow water. 5h'> 5h) 5h2### ###.....#.######## #####.#..########### ##.#...# ##.#.........# ###.##.#.........# #.............[..# #.....)...[..[...# #......)..######.# #..@.))...# #.# 6.0 (3#..~......# #.#  #...~~....######.### #...~≈~...#...#.... #....~~...#...###..#######.....~...#...# #..~#......##'##[37 5h2m #..#..................# #..#........#### #.. 5h7 5h9 5h3 5h$ 5h 5h[B 5h^ 5h, 5h5 5h 5h, 5h 5h 5hs 5h 5hΧ 5h 5h 5hͭ 5h 5he 5h 5h/ 5h+ 5h 5h 5h= 5h 5h 5h 5hO 5h2 5h 5hv, 5hp 5h  #.# #............# ###.# #............# # 5h#.#####.)~≈~.~~....# ### #%#.....~~≈~.......# #.###.#......~≈~.......#  ##_.♣#.#.....~≈≈#  #ß...'.......~..........#  ##_.♣###..........# #.## #.......@........# 15.0 (9### ###.....#.########  5h#####.#..###########  #.##.#.........# #.##.#.........# ###.##.#.........# #.............[..# #.....)...[..[...# #......)..######.# 5h 5h+ 5h( 5h) 5h, 5h6 5h#;, 5hGB 5hL, 5hS|Water  5hX> _You enter the deep water. 5hWY 5hY?Water  5h.[ 5h] 5h`, 5ha 5hkn #>....~....... #.############............ #.# #<##...........# #.# #.############## #.# #####.######## # #.# #....# # #.# #..# #.#####.)~≈~.~~....# ### #%#.....~@≈~.......#20.0 (5 #.###.#......~≈~.......###_.♣#.#.....~≈≈........# #ß...'.......~..........#  5hk##_.♣###................##.## #................#### ###.....#.#############.#..########### #.##.#.........# 5hGl 5hs6% 5hu5hH.5h/5h05h;5h|<>5hHC5hH5h~J5hJ5huL5hO5hQR5hR5h%T5hW5hRY5hY5hZ5h^5h1`5h`5hb5hd5hf5hTg5hh5hk5hFm5hm5hn5h\q5hs5hjs5hQt5hHv5hw,5h$y5h7{5h},5h:~5hA  You see here a maw talisman.5h)5h҄ _5h5hg5h,5h5hR5h5hs5h5h>5hz5h5h5h5h5h5h5h5h2,5hl5hd5h5hb5h)5h 5h,5h75h ## #........# #........# #### #........# #.... #........### #.... #..........# #.<..5hqr #######.##.#########.... #.[............... #@................38.0 (18.0) #.############.... #.# #<##....5h #.# #.###### #.# #####.###### #.# #...........  #.# #...........5hbi  #.#####.)~≈~.~~... ### #%#.....~~≈~...... 5h e%5h c _There is a stone staircase leading down here.5h145hL79%5hp=5hZAB12 9.0) _5hC5hhD #............. ......... ...  ............  ..$........  ###....#...<.  ##....!....... .#....... 9....... 5hi.#.?.#.##...... ... #.. ..... ! #.# ....#. ..... ###... 5hj5hr8<5h'A7 (1.75h _You climb downwards.  Found three items. Found a stone staircase leading up. _There is a stone staircase leading up here.5h[35hu5h5hU27 _12  _e - 6 potions of curing (gained 1)27 5hY..y####.....# ...# #..####......$..5ht.............#.....#.####....#...<. ##............ .#.....................<.......#.#.?.#.##......y   killer bee (asleep).....#..# ......5hA6.!#.##.## #.......#. #. #....5h*>43.7 (4.04.7 (5 _A killer bee comes into view. _You see here 19 gold pieces.5hQ ..y####.....#  ............#  #...........####  ............$..  #.............  ###.............  ................  .......@........  #.####....#...<.  ##............  .#.............  ........<.......  #.#.?.#.##......  .....#..# ......  .!#.##.## #.....  ..#. #. #.... 5hw ..y####.....#  ............#  #...........####  ............$..  #.............  ###.............  ................  .......@........  #.####....#...<.  ##............ 5hnj .#............ ........<...... #.#.?.#.##......  .....#..# ..... .!#.##.## #.... ..#. #. 5h5hە5h 5ha _A killer bee is nearby!5hS  ((((((y  You shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee buzzes angrily.5hz9 5h; G  The killer bee is lightly wounded.5h< ,5hI y.y.....y 2 killer bees (1 wandering)5hI >12 ===6.1 (1.45hQ 5hU ] _A killer bee comes into view.5h (((((((You shoot a sling bullet.  The sling bullet closely misses the killer bee.5hu  The sling bullet misses the killer bee.5hGxd  The killer bee buzzes angrily. You hear an angry buzzing noise.5h_y,5hz5hNz5h,5h 5h5h.yy...y..y.yyy 4 killer bees (1 wandering)5hJ(7.55h5h` _A killer bee comes into view. x25hDt  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5h. *, 1 combu…)You feel a strong surge of power! Flames lash the killer bee.  The killer bee is severely wounded.5hd}  The killer bee's fire resistance burns away.5h%5he5h  The killer bee buzzes angrily.  The killer bee stings you!  You are poisoned.5hL5h..yy..yyycombustible)5h49===---29--====80Pois 5h5h@1 _The killer bee poisons you!5h5h Your spells (describe)TypeFailure Level a - FireballConjuration/Fire7%5  x + ScorchFire1%2  z - SandblastEarth1% 1 Select a spell to describe5h"[!]/[I] toggle spell headers5h65h5hhiimabiel the Destroyer  *EXPLORE*...####.....#Octopode of Vehumet **................#Health: 49/56 =====================---#..y........####Magic: 29/31 ======================--..y.........$..AC: 1Str: 8#.............5hEV: 12Int: 22###...y.........SH: 0Dex: 14.......y........XL: 10 Next: 27% Place: Dungeon:9.......@........Noise: ====-----  Time: 9248.5 (0.0)#.####....#...<.v) +10 sling "Hiafrinn" {elec, *Corrode rP##............Fire: v) +10 sling "Hiafrinn" {elec, *.#.............Pois ........<.......5hPa#.#.?.#.##......yyyy 4 killer bees (1 combustible).....#..# .......!#.##.## #.....5h..#. #. #....The killer bee is severely wounded.The killer bee's fire resistance burns away.  5hThe killer bee buzzes angrily.  The killer bee stings you!  You are poisoned. _The killer bee poisons you!5h`5h5ho5h05hY  Adjust (i)tems, (s)pells, or (a)bilities? 5h5h(@ Your spells (adjust)TypeFailure Level  a - FireballConjuration/Fire 7% 5 x - ScorchFire1%5h2  z - SandblastEarth1%1 Select a spell to adjust[!] toggle spell headers 5h!hiimabiel the Destroyer  *EXPLORE*...####.....#Octopode of Vehumet **................#Health: 49/56 =====================---#..y........####Magic: 29/31 ======================--..y.........$..AC: 1Str: 8#.............EV: 12Int: 22###...y.........SH: 0Dex: 14.......y........XL: 10 Next: 27% Place: Dungeon:9.......@........Noise: ====-----  Time: 9248.5 (0.0)#.####....#...<.v) +10 sling "Hiafrinn" {elec, *Corrode rP##............[40 5h"CmFire: v) +10 sling "Hiafrinn" {elec, *.#.............Pois ........<.......#.#.?.#.##......yyyy 4 killer bees (1 combustible).....#..# .......!#.##.## #.......#. #. #....The killer bee buzzes angrily.  The killer bee stings you!  You are poisoned. _The killer bee poisons you!  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?   You are poisoned. _The killer bee poisons you!(i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Fireball  Adjust to which letter?  5h 5h 5h( 5hBB _c - Fireball!5h9D  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!5h !5hL The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No#5h#5h  hiimabiel the Destroyer  *EXPLORE* ...####.....#  Octopode of Vehumet **.... ............#  Health: 49/56 =====================--- #..y........####  Magic: 24/31 ==================------ #5h"..y.........$..  AC: 1Str: 8 #....***......  EV: 12Int: 22 ###...y***......  SH: 0Dex: 14 .......y**......  XL: 10 Next: 27% Place: Dungeon:9 .......@........  Noise: ====-----  Time: 9248.5 (0.0) #.####....#...<.  v) +10 sling "Hiafrinn" {elec, *Corrode rP #5hu,##............  Fire: v) +10 sling "Hiafrinn" {elec, * .#.............  Pois  ........<.......  #.#.?.#.##......  yyyy 4 killer bees (1 combustible) .....#..# ......  #5h.!#.##.## #.....  ..#. #. #.... Adjust to which letter? _c - Fireball  #5h9Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 7% risk of failure)  #5hQPress: ? - help, Shift-Dir - straight line#5h1....y**.*y*.*@*#5h>..#5h->..#5hf ****y*.**y..@. _c - Fireball  Casting: Scorch (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line#5h.Aim: a killer bee#5h ...y***@#5h2 ***y*..@Aim: a killer bee$5hx  hiimabiel the Destroyer  *EXPLORE* ...####.....#  Octopode of Vehumet **.... ............#  Health: 49/56 =====================--- $5hvy#..y........####  Magic: 24/31 ==================------ ..y.........$..  AC: 1Str: 8 #.............  EV: 12Int: 22 ###...y.........  SH: 0Dex: 14 .......y........  XL: 10 Next: 27% Place: Dungeon:9 .......@........  Noise: ====-----  Time: 9248.5 (0.0)$5hy #.####....#...<.  v) +10 sling "Hiafrinn" {elec, *Corrode rP ##............  Fire: v) +10 sling "Hiafrinn" {elec, * .#.............  Pois  ........<.......  $5h/zg#.#.?.#.##......  yyyy 4 killer bees (1 combustible) .....#..# ......  .!#.##.## #.....  $5h^z..#. #. #.... Aiming: Fireball (quite dangerous; 7% risk of failure)  $5hzPress: ? - help, Shift-Dir - straight lineAim: a killer bee  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the killer bee!!!  $5hz8You kill the killer bee!$5hThe fireball engulfs the killer bee!!!  You kill the killer bee!  Vehumet accepts your kill.The fireball engulfs the killer bee!!! The killer bee is burned terribly!  You kill the killer bee!  Vehumet accepts your kill.$5hnD ...####.....#  ............#  #.###  .$5h$..  #..###........  ###..###........  .....###........  .....  #..<.  ..  $5h0...  .... #....  2 killer bees .....#..# ..... .!#.##.## #....$5hьj ..#. #. $5h$5hń  You feel your power returning. You feel sick.  You hear an angry buzzing noise. x2; You hear two shouts! You hear a shout!$5h)...$5hay..y†....$5h̊7-5=30=======$5hD#9.5 (1$5hܓ$5h\K _You hear an angry buzzing noise. x3; You hear a howl!$5h"3L  Casting: Fireball (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%5h!The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No%5hr %5h   hiimabiel the Destroyer  *EXPLORE* ...####.....#  Octopode of Vehumet **....%5h9 y ............#  Health: 47/56 ====================---- #...........####  Magic: 20/31 ===============--------- ............$..  AC: 1Str: 8 #.*y*.........  EV: 12Int: 22 ###.*y*.........  SH: 0Dex: 14%5h  ....***.........  XL: 10 Next: 30% Place: Dungeon:9 .......@........  Noise: =======--  Time: 9249.5 (0.0) #.####....#...<.  v) +10 sling "Hiafrinn" {elec, *Corrode rP ##............  Fire: v) +10 sling "Hiafrinn" {elec, * %5h܋ .#.............  Pois  ........<.......  %5h P#.#.?.#.##......  yy 2 killer bees .....#..# ......  .!#.##.## #..... %5h8 v ..#. #. #.... _You hear an angry buzzing noise. x3; You hear a howl!  %5he Casting: Fireball (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 7% risk of failure)  %5h iPress: ? - help, Shift-Dir - straight lineAim: a killer bee%5hu *********.y.y...*%5h......**y*y*.%5h9l*yAim: a killer bee&5h=t...yy**&5h .y**.y**.***&5hcy..****@&5h*y**y*.***...@Aim: a killer bee&5h 2  hiimabiel the Destroyer  *EXPLORE* ...####.....#  Octopode of Vehumet **.... ............#  Health: 47/56 ====================---- #...........####  Magic: 20/31 ===============--------- ............$..  AC: 1Str: 8 #..y..........  EV: 12Int: 22 ###..y†.........  SH: 0Dex: 14 ................  XL: 10 Next: 30% Place: Dungeon:9 &5h ?.......@........  Noise: =======--  Time: 9249.5 (0.0) #.####....#...<.  v) +10 sling "Hiafrinn" {elec, *Corrode rP ##............  Fire: v) +10 sling "Hiafrinn" {elec, * .#.............  Pois  ........<.......  #.#.?.#.##......  yy 2 killer bees .....#..# ......  .!#.##.## #.....  ..#. #. #.... Aiming: Fireball (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the killer bee!!  You kill the killer bee!&5h| &5h The fireball engulfs the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.The fireball engulfs the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.&5hC s ...####.....#  ............#  #.###  .$..  #.###...  ###.###...  ....###...  .....  #.&5h .<.  ..  ...  .... #... .....#..# ..... .!#.##.## #.... ..#. #. &5hJ &5h .....†...  You kill the killer bee!  Vehumet accepts your kill.The fireball engulfs the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.You feel your power returning. You feel sick.&5h 6-1=350.5 (1&5h &5h 8 _You hear a shout! You hear a howl!'5h H'5hH7-'5h2J'5hN'5hZ2==27 '5h]3 _You feel sick.'5hhB............##......### ..$.. #....###...†...........$......#.####....#...j ##------- .#....................<.....Pois ..#j   gnoll (polearm, wandering)..#. #. #.... .. #####.#'5hl 1  A gnoll comes into view. It is wielding a +0 halberd.'5huYj<)'5hv`5-------2.5 (2'5h'5h$ _You feel sick.(5h 6  Casting: Fireball (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(5hA (5h (5h The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes (5he ' N - No)5h6 )5hڲ  ............#  hiimabiel the Destroyer  *EXPLORE* #...........####  Octopode of Vehumet **.... ............$..  Health: 45/56 ===================----- #.............  Magic: 17/31 =============----------- ###...†.........  AC: 1Str: 8 ................  EV: 27 Int: 22 .......$...**...  SH: 0Dex: 14 #.####....#**j<.  XL: 10 Next: 33% Place: Dungeon:9 ##...@******..  Noise: ---------  Time: 9252.5 (0.0) )5h h.#.............  v) +10 sling "Hiafrinn" {elec, *Corrode rP ........<.......  Fire: v) +10 sling "Hiafrinn" {elec, * #.#.?.#.##......  Pois  .....#..# ......  .!#.##.## #.....  j   gnoll (polearm) ..#. #. #....  . .. ####  #.#A gnoll comes into view. It is wielding a +0 halberd. _You feel sick.  Casting: Fireball (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line)5h* 3***********...*.#..j......)5ha ...**.***)5h ...**.*****)5hb....******j)5h ....**..#*********5h ..******5h ............#  hiimabiel the Destroyer  *EXPLORE* #...........####  Octopode of Vehumet **.... ............$..  Health: 45/56 ===================----- #.............  Magic: 17/31 =============----------- ###...†.........  AC: 1Str: 8 ................  EV: 27 Int: 22 .......$........  SH: 0Dex: 14 #.####....#..j<.  XL: 10 Next: 33% Place: Dungeon:9 ##...@........  Noise: ---------  Time: 9252.5 (0.0) .#..........[4*5h0m...  v) +10 sling "Hiafrinn" {elec, *Corrode rP ........<.......  Fire: v) +10 sling "Hiafrinn" {elec, * #.#.?.#.##......  Pois  .....#..# ......  .!#.##.## #.....  j   gnoll (polearm) ..#. #. #....  . .. ####  #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a strong surge of power! The fireball explodes!  The fireball engulfs the gnoll!!  You kill the gnoll!   #...........####  ............$..  ...  ##[*5hQ5;23H...  ...  ..  ###<.  ***###..  ###..  .....  #....  .. ..... .! #.... ..#. #. #... . .. ### #.#*5h$ *5h\ /Aiming: Fireball (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the gnoll!!  You kill the gnoll!  Vehumet accepts your kill.*5h  ..)......j...j   gnoll (polearm)  You feel sick.*5hU 4=-12 ======3.5 (1*5h *5h[  *5h m_A gnoll comes into view. It is wielding a +0 spear.,5h^ .# #.#### ..$.. #. ###...†. ..... .......$........ #.####....#..)<. ##.j. .#..<..#.#.?.#.##.......#..# ....!#.##.## #.....,5h_..#. #. #..... .. .. ####  #.#,5hbb,5h;oj.j   gnoll (polearm),5ho3=-27 ------4,5hkv,5h&z$ _You feel sick.,5hb Q.# #.#### ..$.. #. ###...†. ..... .......$........ #.####....#..)<. ##.,5hc j.. .#. .<. .#.#.?.#.##...... ......#..# ........!#.##.## #..... ...#. #. #...... .. .. #### ,5hi 3  You feel sick.,5hTj ,5hl j  You are no longer poisoned.,5h[v  j.jjj   gnoll sergeant (polearm, wandering)jj 2 gnolls (1 polearm)  A gnoll comes into view. It is wielding a +0 flail.,5h-w O------5,5hR} ,5h _A gnoll sergeant comes into view. It is wielding a +1 heavy spear.-5hc L  Casting: Fireball (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-5hpJ The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No.5hU .5hۆ  ............#  hiimabiel the Destroyer  *EXPLORE* #...........####  Octopode of Vehumet **.... ............$..  Health: 43/56 ==================------ #.............  Magic: 12/31 =========--------------- ###...†.........  AC: 1Str: 8 ................  EV: 27 Int: 22.5h݇  .......$........  SH: 0Dex: 14 #.####....#***<.  XL: 10 Next: 33% Place: Dungeon:9 ##...@****j*..  Noise: ---------  Time: 9255.5 (0.0) .#........***j.  v) +10 sling "Hiafrinn" {elec, *Corrode rP .........<.....j.  Fire: v) +10 sling "Hiafrinn" {elec, * .#.#.?.#.##......  .5h ......#..# ......  ..!#.##.## #.....  j   gnoll sergeant (polearm, wandering) ...#. #. #....  jj 2 gnolls (1 polearm) .. .. .. ####  #.# _A gnoll sergeant comes into view. It is wielding a +1 heavy spear.Casting: Fireball (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 7% risk of failure)  .5h yPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear.5h b ************.#..)....j.....5h ......**.***.5h1.***.***.*****.5h_E...****.5ho....*..#*******j*.5hY<..*j***Aim: a gnoll, wielding a +0 spear/5hc ..).*j******/5h...j.********05hi*.*j*.****...05h]@**j.**.***.05hq....j********05hH.***..05hF.***..05h***.***.*##.05h5***.***.05h05h............#hiimabiel the Destroyer  *EXPLORE*#...........####Octopode of Vehumet **................$..Health: 43/56 ==================------#.............Magic: 17/31 =============-----------###...†.........AC: 1Str: 8................EV: 27 Int: 22.......$........SH: 0Dex: 14#.####....#..)<.05hXL: 10 Next: 33% Place: Dungeon:9##...@....j...Noise: ---------  Time: 9255.5 (0.0).#...........j.v) +10 sling "Hiafrinn" {elec, *Corrode rP.........<.....j.Fire: v) +10 sling "Hiafrinn" {elec, *.#.#.?.#.##............#..# ........!#.##.## #.....j   gnoll sergeant (polearm, wandering)...#. #. #....jj 2 gnolls (1 polearm).. .. .. #####.# _A gnoll sergeant comes into view. It is wielding a +1 heavy spear.05hfCasting: Fireball (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.05h 05hI05h05h. _15h#####.$.. #.. ###...†... ................ .......$........ #.####....#..)<.  ##........j... .#...j. .........<.....j. .#.#.?.#.##...... ......#..# .15hY..!#.##.## #...#. #. #.... .. .. .. ####  #.#..15h15hD15hI15h15hj.jjj.j 3 gnolls (2 polearms)15hh8====6.5 (115hD15hs _A gnoll comes into view. It is wielding a +0 spear.25hYL  Casting: Fireball (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.25h_L25hMThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes 25h)N' N - No35h6b35h̍ #...........####  hiimabiel the Destroyer  *EXPLORE* ............$..  Octopode of Vehumet **.... #.............  Health: 43/56 ==================------ ###...†.........  Magic: 13/31 ==========-------------- ................  AC: 1Str: 8 .......$........  EV: 27 Int: 22 #.####....#**)<.  SH: 0Dex: 14 ##......*j*...  XL: 10 Next: 33% Place: Dungeon:9 .#.....@****jjj  Noise: ---------35h|  Time: 9256.5 (0.0) .........<.......  v) +10 sling "Hiafrinn" {elec, *Corrode rP .#.#.?.#.##......  Fire: v) +10 sling "Hiafrinn" {elec, * ......#..# ......  ..!#.##.## #.....  ...#. #. #....  j   gnoll sergeant (polearm, wandering) .. .. .. ####  jjj 3 gnolls (2 polearms) #.# .. _A gnoll comes into view. It is wielding a +0 spear.Casting: Fireball (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineA;2HAim: a gnoll, wielding a +0 spear35hm *********35hI*#..*.j.....35h>...***35h]....*.*..**.#****35hҋ...**j**35h..*).*j*.****35ha+ ...j***j***35hk j****jj.***Aim: a gnoll, wielding a +0 flail45hw3 j**.*jj***.45h8  #...........####  hiimabiel the Destroyer  *EXPLORE* ............$..  Octopode of Vehumet **.... #.............  Health: 43/56 ==================------ ###...†.........  Magic: 13/31 ==========-------------- ................  AC: 1Str: 8 .......$........  EV: 27 Int: 22 #.####....#..)<.  SH: 0Dex: 14 ##.......j....  XL: 10 Next: 33% Place: Dungeon:9 45h: .#.....@....jjj  Noise: ---------  Time: 9256.5 (0.0) .........<.......  v) +10 sling "Hiafrinn" {elec, *Corrode rP .#.#.?.#.##......  Fire: v) +10 sling "Hiafrinn" {elec, * ......#..# ......  ..!#.##.## #.....  ...#. #. #....  j   gnoll sergeant (polearm, wandering) .. .. .. ####  jjj 3 gnolls (2 polearms) #.# ..Aiming: Fireball (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a strong surge of power! The fireball explodes!  The fireball engulfs the gnoll!!  You kill the gnoll!45h; 0Vehumet accepts your kill.45h[C The fireball engulfs the gnoll!!  You kill the gnoll!  Vehumet accepts your kill.  You feel your power returning. The fireball engulfs the gnoll!!45h=K 7  45hK c ............$..  #.............  ###..  ..  45hK ..  <.  ####..  .#45hEL #**###jj  ....###..  .#.#..  45hL Y.... ...... ..!# #..... ...#. #. #.... 45hL C .. .. .. #### j   gnoll (polearm) #.# 45h-M -..55he55hR3MVehumet accepts your kill.  You feel your power returning. The fireball engulfs the gnoll!!  The gnoll sergeant shouts! You hear an angry buzzing noise. You hear a howl!55hE  You hear an angry buzzing noise.55h55hp c)......j.....jjj)c   centaurjj 2 gnolls (polearms, 1 wandering)  A gnoll comes into view. It is wielding a +0 spear.55h5=12 4======7.5 (155h55h Z _A centaur comes into view.55h):  .$.. #...###...†.................c..$.....#.####....#..)< ##.......)....#...j.....jj#.#.?.#.##...........#..# .!#.##.## #..#. #. #. .. .. #### #.# jj 2 gnolls (polearms, 1 wandering).. 55h; 55h< 55h= 55h|> 55hG \.cj)jj..c   centaur (launcher)jj 2 gnolls (polearms, 1 wandering)55hK ((((The centaur wields a +0 shortbow. The centaur shoots an arrow.55h_ V...@55h 427 ==----855h 55h ~ _The arrow misses you. _There is a stone staircase leading up here.65hQL  Casting: Fireball (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.65h=65h׆The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No75h75h ............$..  hiimabiel the Destroyer  *EXPLORE* #.............  Octopode of Vehumet **.... ###...†.........  Health: 44/56 ==================------ ................  Magic: 10/31 =======----------------- .....c.$........  AC: 1Str: 8 #.####....#..)<.  EV: 27 Int: 22 ##.......***..  SH: 0Dex: 14 .#........*j*j.  XL: 10 Next: 34% Place: Dungeon:9 .........@****j..  Noise: ==-------  Time: 9258.5 (075h.0) .#.#.?.#.##......  v) +10 sling "Hiafrinn" {elec, *Corrode rP ......#..# ......  Fire: v) +10 sling "Hiafrinn" {elec, * ..!#.##.## #.....  ...#. #. #....  .. .. .. ####  j   gnoll sergeant (polearm) #.# c   centaur (launcher) .. jj 2 gnolls (polearms, 1 wandering)Casting: Fireball (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear, wearing a +0 ring 75h.mail and  wearing a +0 kite shield75hIi *.*********)..*..j)....j75h...****75h.***.***.*****75h...**.*****75h,...*)**.**j*j*75h .)<***..*j*j***j75hj)...j*jj****Aim: a gnoll, wielding a +0 spear85h,k ............$..  hiimabiel the Destroyer  *EXPLORE* #.............  Octopode of Vehumet **.... ###...†.........  Health: 44/56 ==================------ ................  Magic: 10/31 =======----------------- 85h.l.....c.$........  AC: 1Str: 8 #.####....#..)<.  EV: 27 Int: 22 ##.......)....  SH: 0Dex: 14 .#.........j)j.  XL: 10 Next: 34% Place: Dungeon:9 .........@....j..  Noise: ==-------  Time: 9258.5 (0.0) .#.#.?.#.##......  v) +10 sling "Hiafrinn" {elec, *Corrode rP ......#..# ......  Fire: v) +10 sling "Hiafrinn" {elec, * ..!#.##.## #.....  ...#. #. #.lhm...  .. .. .. ####  j   gnoll sergeant (polearm) #.# c   centaur (launcher) .. jj 2 gnolls (polearms, 1 wandering)Aiming: Fireball (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the gnoll!  You kill the gnoll!85huVehumet accepts your kill.  The fireball engulfs the gnoll sergeant!!  The gnoll sergeant is almost dead.The fireball engulfs the gnoll!  You kill the gnoll!  Vehumet accepts your kill.85hD| $..  #.............  ###...†.........  ..  ..  <.  #..  .####.  ....***###.  .#.####. 85hT}~ .... ......  ..! #..... ...#. #. #.... .. .. .. ####   #.# .. 85h85h]85hlj.))....)....85hyw ((((You feel your power returning. The centaur shoots an arrow.85h V...@85h, 1=12 ======9.5 (185hc 85h S _The arrow closely misses you.95hL  Casting: Fireball (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.95hO95hrQThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No:5h\:5h ............$..  hiimabiel the Destroyer  *EXPLORE* #.............  Octopode of Vehumet **.... ###...†.........  Health: 44/56 ==================------ ................  Magic: 6/31====-------------------- .....c.$........  AC: 1Str: 8 #.####....#..)<.  EV: 12Int: 22 ##......***...  SH: 0Dex: 14 .#.......*j*)).  XL: 10 Next: 34% Place: Dungeon:9 .........@****)..  Noise: ======---  Time: 9259.5 (0.0):5hZ[40m .#.#.?.#.##......  v) +10 sling "Hiafrinn" {elec, *Corrode rP ......#..# ......  Fire: v) +10 sling "Hiafrinn" {elec, * ..!#.##.## #.....  ...#. #. #....  .. .. .. ####  j   gnoll sergeant (polearm) #.# c   centaur (launcher) ..Casting: Fireball (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear, wearing a +0 ring mail and  wearing a +0 kite shield (almost dead):5hs' ***********..).*..j.....:5h'...***:5hגv......#****:5h.*#*.***.**j:5hG2.#.*****:5hYl.***.*j**Aim: a gnoll sergeant, wielding a +1 heavy spear, wearing a +0 ring mail and  wearing a +0 kite shield (almost dead):5h .).j****:5hz ***j*...  Aim: a gnoll sergeant, wielding a +1 heavy spear, wearing a +0 ring mail and  :5hW Wwearing a +0 kite shield (almost dead):5h ............$..  hiimabiel the Destroyer  *EXPLORE* #.............  Octopode of Vehumet **.... ###...†.........  Health: 44/56 ==================------ :5h................  Magic: 6/31====-------------------- .....c.$........  AC: 1Str: 8 #.####....#..)<.  EV: 12Int: 22 ##.......)....  SH: 0Dex: 14 .#........j.)).  XL: 10 Next: 34% Place: Dungeon:9 :5hQL.........@....)..  Noise: ======---  Time: 9259.5 (0.0) .#.#.?.#.##......  v) +10 sling "Hiafrinn" {elec, *Corrode rP ......#..# ......  Fire: v) +10 sling "Hiafrinn" {elec, * :5hD..!#.##.## #.....  ...#. #. #....  .. .. .. ####  j   gnoll sergeant (polearm) #.# c   centaur (launcher) ..Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 heavy spear, wearing a +0 ring mail and  :5h_wearing a +0 kite shield (almost dead)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the gnoll sergeant!!  You kill the gnoll sergeant!:5h $..  #.............  ###...†.........  ..  ..  :5h<.  ####...  .####)).  ....*###)..  .#.#..  .... ......  :5hPs..! #..... ...#. #. #.... .. .. .. #### c   centaur (launcher) #.# .. ;5h};5hAim: a gnoll sergeant, wielding a +1 heavy spear, wearing a +0 ring mail and  wearing a +0 kite shield (almost dead)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the gnoll sergeant!!  You kill the gnoll sergeant!  Vehumet accepts your kill.;5h .c.)..).....  You hear an angry buzzing noise. x2;5h7H((;5h>,..;5h C36---7=6=======60.5 (1;5hL;5h_PF _The centaur shoots an arrow. The arrow hits you!;5hD L  Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;5hTo ;5hp The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - No<5h <5hP  ............$..  hiimabiel the Destroyer  *EXPLORE* #.............  Octopode of Vehumet **.... ###...†.........  Health: 36/56 ===============--------- ................  Magic: 2/31=----------------------- .....***........  AC: 1Str: 8 #.####c*..#..)<.  EV: 12Int: 22 ##.***...)....  SH: 0Dex: 14 <5h .#....*...).)).  XL: 10 Next: 36% Place: Dungeon:9 .........@....)..  Noise: =======--  Time: 9260.5 (0.0) .#.#.?.#.##......  v) +10 sling "Hiafrinn" {elec, *Corrode rP ......#..# ......  Fire: v) +10 sling "Hiafrinn" {elec, * ..!#.##.## #.....  ...#. #. #....  .. .. .. ####  c   centaur (launcher) #.# .. _The centaur shoots an arrow. The arrow hits you!  Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: <5hU 3[40mFireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow<5h > ******.***c...*.*<5h3E †..**c**<5hv ...****=5hc6 ............$..  hiimabiel the Destroyer  *EXPLORE* #.............  Octopode of Vehumet **....=5hWl ###...†.........  Health: 36/56 ===============--------- ................  Magic: 2/31=----------------------- .......$........  AC: 1Str: 8 #.####c...#..)<.  EV: 12Int: 22 ##.......)....  SH: 0Dex: 14 =5hc.#........).)).  XL: 10 Next: 36% Place: Dungeon:9 .........@....)..  Noise: =======--  Time: 9260.5 (0.0) .#.#.?.#.##......  v) +10 sling "Hiafrinn" {elec, *Corrode rP ......#..# ......  Fire: v) +10 sling "Hiafrinn" {elec, * ..!#.##.## #.....  ...#. #. #....  .. .. .. ####  c   centaur (launcher)=5hֶ` #.# ..Aiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line=5h$You feel a strong surge of power! The fireball explodes!  The fireball engulfs the centaur!!  You kill the centaur!Vehumet accepts your kill.=5h? $..  #.............  ###...†......... =5h ..  ###.......  ###.#..)<.  ##..###..)....  .#.....*..).)).  ......  .#.#..  .... ......  ..! #..... ...#. #. #.... .. .. .. #### =5h/i#.# .. =5h=5h.$.)......=5hǶz73=91.5 (1=5h==5h [  Press: ? - help, Shift-Dir - straight line  =5h{You feel a strong surge of power! The fireball explodes!  The fireball engulfs the centaur!!  You kill the centaur!  Vehumet accepts your kill. _You feel your power returning.>5hf >5h; >5h >5hݲ >5hb '------->5h 2>5h >5h_ ## #........#  #........# ##### #........# #.... #........### #.... #..........# #.<..#######.##.#########.... #.[...............8 #@................ #.############.... #.# #<##.... >5h #.# #.###### #.# #####.###### #.# #...........  #.# #...........  #.#####.)~≈~.~~... ### #%#.....~~≈~...... =------->5h 9%>5h -4.0 (2.5>5hX 9%>5h# } _You climb upwards. _There is a stone staircase leading down here.@5h#!3@5h5#@5h(8=4=27 @5hU,,@5h-@5h/,@5hS1@5h3,@5hE5@5h7@5h8V9==@5h 9@5h:M5@5hG<@5h_>,@5h@@5h B@5hxBN40=@5haC@5h;E@5hE@5hF@5hH@5hBII6=@5hJ@5hL@5hfM@5hN@5hP@5h*QW1=@5hQ@5hR@5hBS@5hUT@5h VO=@5h7W@5hIY@5hYo2=7=@5h[@5h],@5hP_@5ha,@5hc@5hQe,@5hf@5hi@5hiY3=8@5hpjE==@5hyk@5hm,@5hOo@5hvq,@5hr@5hv@5hv4@5hw@5hKz@5hz9=@5h!}@5hX@5h29@5hH@5h}@5hK5=@5hQ@5h@5h@5h@5h@5h96@5h͒p=10/31=@5h@5hϕ,@5h@5h`,@5h7@5h<@5hK7=@5hˡ@5h@5h%^1==@5hU@5hW,@5hӨ@5h,@5h@5h[@5hɮU8=@5h@5hn@5h۲9=@5h @5h|i2=@5h@5h@5hgK9=@5hf@5h\,@5h;@5h,@5h@5hv@5h^3==@5h@5h@5hqV50=@5h@5h@5h@5h@5h@5hE@5h9@5h @5hI%1@5hz2=@5h@5hZ@5h94@5h@5hWn@5h`@5h@5h0K2=@5h@5h@5h>L5=@5h@5h,@5h@5h@5hN3=@5h@5h,@5h@5h@5h<9=@5h,@5h@5h3N16=@5h@5h@5h}K4=@5h@5h,@5h4@5h,@5h@5h@5hG5=7==@5h@5h,@5h@5h,@5h@5hd % _You start resting.@5h 1326.0 (62.0)@5h Z6=7.0 (63@5h29%@5h" _HP restored.@5h@5h̲@5h@5hϵ@5h"=8@5h ,@5h@5hջ@5h9=@5hļ@5hݽ@5h+@5h@5h@5hM9=@5h9@5h,@5hZ@5hQ@5h@5h@5h[,@5h@5h@5hG9=@5h@5h@5hzN20=@5h@5h@5hq@5h:@5hr,@5h@5h0,@5hk@5h^@5h2=@5h@5h@5h3M1=@5h8@5h@5h@5h@5h,@5hN@5h@5hv@5h~@5h;2@5hgE==@5h@5h@5hW@5hy@5h,@5hP@5h=,@5h{@5hG@5h9=@5h@5h$@5h%3@5h@5h},@5h@5hk@5h@5h@5h,@5h @5h @5h K4=@5h& @5h,@5hg@5h,@5h]@5hG,@5h@5h@5hK9=@5hH@5h:@5hD5=@5h@5h@5h @5h !@5h"@5h"@5h$@5h%@5h%@5h&@5h(@5h6)h6==@5h+@5h-,@5h/@5h1,@5ho2@5h3,@5h4@5h5@5h59=@5hb6@5he7@5h7%7@5hC8@5h@9@5h9@5h9@5h ;@5h^;@5h;@5h<@5h#=@5h=@5h>@5h#?K8=@5hB@5h C,@5hC@5hD@5hE@5hiE@5heF,@5hG@5hH@5hH9=@5h_I@5hwJ@5hJK9=@5h9K@5hL,@5hM@5hO@5hO@5hP@5hiR@5hR@5hS@5hU@5hUi30==@5hV@5hX@5hZX@5hX@5hY,@5hZ@5h\,@5h8^@5h'`@5h`9=@5ha@5hi % _You start resting.@5hDnU80%@5hnZ1=8.0 (61@5hr9%@5hjt% _Magic restored.@5h3@5h-@5h@5h @5hpB@5h@5h,@5h@5hC@5h9=@5hB@5h@5h@5h@5h@5h@5hn@5ho,@5h5@5h#,@5h@5hW,@5h@5h,@5h@5h,@5hx@5h@5h @5hi@5h@@5h@5ht@5h@5h@5hr@5h@5h@5h@5h@5h,@5h@5h~@5h@5h@5hz,@5h@5h,@5hB@5hx@5h@5hJ@5h9@5h@,@5h@5h@5h@5h@5h @5hW!@5hb"@5h6$,@5h$@5h[&,@5h&@5h(,@5h(@5h+@5h]+@5h<,@5h-@5h/.@5hQ/@5h1,@5h1@5h3,@5h3@5h4,@5h5@5h6,@5h%8@5hg@@5hFA,@5hB@5hyG,@5hH@5hJ@5hJ@5hK@5hL,@5hM@5hO,@5hQP@5h6R,@5h=S@5h:U,@5htV@5hX,@5hY@5h[,@5h]@5h_,@5h9`@5h'b,@5h`c@5h6e@5he@5haf@5hh,@5hh@5h9j,@5hk@5h[l,@5h2m@5h?o,@5hdp@5hs,@5h1t@5hv,@5hx@5hz,@5h|@5h,@5hb@5hm,@5hχ@5hU,@5h@5hL,@5h@5hF,@5h@5h,@5h@5h,@5hr@5h,@5h@5h,@5hX@5h,@5h@5h,@5hé@5h^@5h@5hg@5hh@5h@5h&@5h@5hs@5hX@5h1,@5hu@5h,@5hӹ@5h,@5hԼ@5h@5hM@5h@5h ,@5h@5h@5h @5h@5h,@5hS@5h,@5hB@5hR@5h@5h$@5h4,@5h@5h,@5h%@5h,@5h@5h,@5h@5h,@5h%@5hx,@5h@5h,@5hK@5h|,@5hn@5ha@5h@5h@5h%,@5h@5h@5h@5hi@5hY@5h@5h@5hf@5h@5h.@5ho,@5h@5hZ,@5h@5h,@5h@5h@5hT,@5h&,@5h@5h,@5hL@5hY,@5h@5hh 487.0 (99 _You start waiting.@5h-8.0 (100.0)@5h9%@5hz# _Done waiting.@5h63@5h@5hP@5h@5hX@5h@5hb@5h@5ho@5h@5h@5h,@5h@5h4@5h@5h@5h^,@5h@5h',@5h@5h,@5hV@5h/@5h@5h@5h,@5h@5h ,@5h @5h/ ,@5h@5hy@5h@5h@5hE,@5h@5h@5hM@5ho@5h,@5h@5h@5hX@5hs @5h^"@5h"@5h&@5h(,@5h)@5h+,@5h-@5h?/,@5h`0@5h32,@5h3@5h5,@5h17@5hc9@5h9@5h:@5h<@5h<@5h>@5h3@@5hA,@5hjC,@5hD@5hF,@5hG@5h`I@5hI@5hJ@5h4L@5hL@5hM@5hO@5hP@5hQ@5h0S@5hS@5hT@5hV@5hDW@5hIX@5hLZ@5hZ@5h[@5h/^,@5hr_@5ha@5hb@5hc@5he@5hf@5hWh@5hj,@5hKl@5h}n@5hn@5h/p@5h s,@5hDt@5h/v@5hv@5hw@5h y,@5hy@5hz@5h {@5h|@5h@5hˆ@5h@5hq@5hi@5h5@5h@5hz@5h,@5h3@5h,@5h4@5hR@5h֗@5h@5hh@5hŚ@5h@5h@5h@5h@5hؠ@5h,@5h)@5h,@5h,@5h@5h4@5h@5h,@5h7@5h,@5h@5h@5h@5hc@5h @5h\@5h@5hi@5h@5h@5h,@5hż@5hc@5h@5h@5hx@5h@5h@5h@5h@5h%@5hm@5h@5hA@5h@5h@5h@5h@5h<@5h@5h@5hV@5h@5h@5hh@5hi@5h,@5h@5h@5h@5h@5h@5h$@5h@5h@5h@5h5@5h@5h@5h @5h@5h@5h@5hZ,@5h6@5h,@5hO@5h@5h=@5h!@5h@5h @5h@5h,@5h @5h@5h@5h@5h@5h@5h)@5h@5hK@5hH@5h1,@5hm@5h# @5hl @5hx @5hC @5h @5h @5h@5hW@5hQ@5h^@5h@5h@5h,@5h@5h,@5h@5h,@5hM@5hm,@5hT@5h,@5h@5h,@5hX!@5h<#,@5h$@5h\&,@5h'@5hV)@5h)@5h*@5h3 587.0 (99.0)% _You start waiting.@5hf4-8.0 (100.0)@5h:@5ht=# _Done waiting.A5hw8%A5h xA5h!~9%A5h˄A5hх;12 9.0)A5h9%A5he....$.. #.............###............. ................ .......$........ #.####)...#..)<.  ##.......).... .#........[.)). 9.........@....).. .#.#.?.#.##...... ......#..# ...... ..!#.##.## #.....A5h gd...#. #. #...... .. .. #####.#.. A5hgA5h5{A5h*.90.5 (2.5A5hA5hwaiDone waiting. _You climb downwards. _There is a stone staircase leading up, spattered with blood here.B5h{ 3B5h 27 _B5h[ BB5hN B5h ,B5h B5hD B5hl B5hR ...####....h#  ...#  #..#### ......$.. #.............#............. .... #.####)...#..)<. ##.......)....B5h\ { .#........[.)). .........<....).. .#.#.?.#.##......h   howler monkey (wandering)......#..# ........!#.##.## #........#. #. #....B5hY 83.5 (3.0B5hw! +4.5 (4B5h+ B5hO1 _A howler monkey comes into view. _You see here 19 gold pieces.I5hiRI5hRT~Quiver which action? ([-] to clear) I5hTItems ([,] to cycle)  a - Fire: v) +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2} (quivered)b - Throw: 2 throwing nets  c - Throw: 3 darts (atropa)  d - Throw: 27 stones  e - Zap: wand of quicksilver (4)  f - Zap: wand of flame (100)  I5hTg - Zap: wand of paralysis (7) Spells ([,] to cycle)  h - Cast: Scorch I5hU i - Cast: Sandblast [*/%] inventory [&] all spells [^] all abilitiesI5hAUz[!] focus mode: off|onP5hP5hhiimabiel the Destroyer  *EXPLORE*...####....h#Octopode of Vehumet **................#Health: 56/56 ========================#...........####Magic: 31/31 ========================............$..AC: 1Str: 8#.............EV: 27 Int: 22###.............SH: 0Dex: 14................XL: 10 Next: 39% Place: Dungeon:9.......@........Noise: ---------  Time: 9594.5 (0.0)P5hV#.####)...#..)<.v) +10 sling "Hiafrinn" {elec, *Corrode rP##.......)....Fire: v) +10 sling "Hiafrinn" {elec, *.#........[.))..........<....)...#.#.?.#.##......h   howler monkey......#..# ........!#.##.## #........#. #. #.... _You start waiting. _Done waiting. _You climb downwards. _There is a stone staircase leading up, spattered with blood here. _A howler monkey comes into view. _You see here 19 gold pieces.P5hi"P5hg$R5h3  R5h4<Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R5h*R5h*R5h 5R5h8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)S5hv}#> # S5hwy...####....h# ..# #.#### ...$..  #. ### . .......$........ #.####)...#..)<. ##.......).... .#..[.)).........<....).. S5hx.#.#.?.#.##...........#..# ........!#.##.## #.....S5h{S5hd .h(catching breath)  Found a stone staircase leading down.  The howler monkey hoots and howls with incredible vigour!S5hL========5.5 (1S5hS5hSO _You hear an angry buzzing noise. x2; You hear a shout! x2T5hE T5hG Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: v) +10 sling "Hiafrinn" {elec, *Corrode rPois rN+ Dex+2} (quivered)b - Throw: 2 throwing nets  c - Throw: 3 darts (atropa)  T5hH d - Throw: 27 stones  e - Zap: wand of quicksilver (4)  f - Zap: wand of flame (100)  g - Zap: wand of paralysis (7) Spells ([,] to cycle)  h - Cast: Scorch  i - Cast: Sandblast [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onU5htU5hhiimabiel the Destroyer  *EXPLORE*#> ##....#Octopode of Vehumet **.......####.....#Health: 56/56 ========================..........h.#Magic: 31/31 ========================#...........####AC: 1Str: 8............$..EV: 27 Int: 22#.............SH: 0Dex: 14###.............U5hXL: 10 Next: 39% Place: Dungeon:9........@.......Noise: ========-  Time: 9595.5 (0.0).......$........v) +10 sling "Hiafrinn" {elec, *Corrode rP#.####)...#..)<.Fire: v) +10 sling "Hiafrinn" {elec, *##.......).....#........[.))..........<....)..h   howler monkey (catching breath).#.#.?.#.##............#..# ........!#.##.## #.....U5hYCasting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Found a stone staircase leading down.  The howler monkey hoots and howls with incredible vigour! _You hear an angry buzzing noise. x2; You hear a shout! x2U5hU5h[U5h!V5h|;  Casting: Fireball (quite dangerous; 6% risk of failure)  V5hu< \Confirm with . or Enter, or press ? or * to list all spells.V5h`4 V5h7 The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - NoW5h; W5hJk   hiimabiel the Destroyer  *EXPLORE* #> ##....#  Octopode of Vehumet **....W5h l  ...####..***#  Health: 56/56 ======================== .........*h*#  Magic: 26/31 ====================---- #........***####  AC: 1Str: 8 ........*...$..  EV: 27 Int: 22 #......*......  SH: 0W5hYl PDex: 14 ###.....*.......  XL: 10 Next: 39% Place: Dungeon:9 W5hl ........@.......  Noise: ========-  Time: 9595.5 (0.0) W5hl .......$........  v) +10 sling "Hiafrinn" {elec, *Corrode rP #.####)...#..)<.  Fire: v) +10 sling "Hiafrinn" {elec, *W5hm  ##.......)....  .#........[.)). W5h0m  .........<....)..  h   howler monkey (catching breath) W5h`m L.#.#.?.#.##......  ......#..# ......  W5hm w..!#.##.## #..... _You hear an angry buzzing noise. x2; You hear a shout! x2  W5hm Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 6% risk of failure)  W5hn Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath)W5hD ..h*..*.*W5h..****X5hOo*******.X5h  hiimabiel the Destroyer  *EXPLORE* #> ##....#  Octopode of Vehumet **.... ...####.....#  Health: 56/56 ======================== X5h`..........h.#  Magic: 26/31 ====================---- #...........####  AC: 1Str: 8 ............$..  EV: 27 Int: 22 #.............  SH: 0Dex: 14 ###.............  XL: 10 Next: 39% Place: Dungeon:9 X5h........@.......  Noise: ========-  Time: 9595.5 (0.0) .......$........  v) +10 sling "Hiafrinn" {elec, *Corrode rP #.####)...#..)<.  Fire: v) +10 sling "Hiafrinn" {elec, *X5h ##.......)....  .#........[.)).  .........<....)..  h   howler monkey (catching breath)X5ht .#.#.?.#.##......  ......#..# ......  ..!#.##.## #..... Confirm with . or Enter, or press ? or * to list all spells.X5hBAiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a strong surge of power! The fireball explodes!  The fireball engulfs the howler monkey!!  You kill the howler monkey!X5hO #> ##....#  ...####.....#  X5h*...####  #..#######  ..###.$..  #*......  ###*......  .....  X5hVg.....  #.#<.  ).... ). ....).. .#.#.?.#.##......X5h ......#..# ..... ..! X5hD X5hg v.†.........X5h 12 40======--6.5 (1X5h X5h+ A  Aiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the howler monkey!!  You kill the howler monkey! _Vehumet accepts your kill.Y5h:3Y5hBY5h&IY5hLY5hW . ..h.# .#> ##....#Y5hW  ...####.....# †.# #####27 #.$.. #. ###.--Y5hQXC .... .......$........#.####)...#..)<.# ##.......).... .#........[.)).h   howler monkey (wandering) .........<....)..Y5hX .#.#.?.#.##.. ......#..# ......Y5hXY5hh&0Y5hiL------7.5 (1Y5h\sY5hEx` _A howler monkey comes into view.Y5hu]# ..... . ..h.##> ##....#####.....#.†.#  ######.$.. #. ###................$........#.####)...#..)<.# ##.......).... .#........[.)). .........<Y5h#).. .#.#.?.#.##......Y5hטY5hé{.h------Y5h 8Y5hY5hY5h\L  Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z5h6Z5hy7The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - NoZ5hW Z5hډ Z  hiimabiel the Destroyer  *EXPLORE* # .....  Octopode of Vehumet **.... . . .***#  Health: 56/56 ======================== ..#> ##.*h*#  Magic: 21/31 ================-------- Z5hӊ ....####..***#  AC: 1Str: 8 .........*.†.#  EV: 27 Int: 22 #.......*...####  SH: 0Dex: 14 #......*.....$..  XL: 10 Next: 40% Place: Dungeon:9 #...@.........  Noise: ---------  Time: 9598.5 (0.0) ###.............  v) +10 sling "Hiafrinn" {elec, *Corrode rP .................  Fire: v) +10 sling "Hiafrinn" {elec, * ........$........  Z5hn ##.####)...#..)<.  # ##.......)....  h   howler monkey (wandering) .#........[.)).  .........<....)..  .#.#.?.#.##...... _A howler monkey comes into view.Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you)Z5hJ **..**h.***..Z5h@ *.*.*.Z5hv ***h.***.*.**Z5h~ ...****[5hhiimabiel the Destroyer  *EXPLORE*#.....Octopode of Vehumet **..... .....#[5h_Health: 56/56 ========================..#> #####.#Magic: 21/31 ================--------....####.###.#AC: 1Str: 8.........###.#EV: 27 Int: 22#......*....####SH: 0Dex: 14#......*.....$..XL: 10 Next: 40% Place: Dungeon:9#...@.........Noise: ---------  Time: 9598.5 (0.0)###.............v) +10 sling "Hiafrinn" {elec, *Corrode rP.................[5hpKFire: v) +10 sling "Hiafrinn" {elec, *........$........##.####)...#..)<.# ##.......)....h   howler monkey.#........[.))..........<....)...#.#.?.#.##......[5hCasting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a strong surge of power! The fireball explodes!  The fireball engulfs the howler monkey![5hK[[5h_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the howler monkey!  The howler monkey is heavily wounded.[5h$v.......h†..[5h/E12 ======[5h$9.5 (1[5hC[5hR [5h+_You hear an angry buzzing noise. x2[5hV e#...... .....# ..#> ##....# ....####.....# ..........h†.# #..####[5h #.$..  #.. ###. ..... .$ ##.####)...#..)<. ##.......).....#........[.)). .........<....)...#.#.?.#.##........#..# [5h2 [5h5 U.h[5h 72=[5ho S27 ------600[5h [5h \5h@L  Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\5h \5h!The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - No\5hz\5h # .....  hiimabiel the Destroyer  *EXPLORE* . . ....#  Octopode of Vehumet **.... ..#> ##....#  Health: 56/56 ======================== \5h....####.....#  Magic: 17/31 =============----------- ........***†.#  AC: 1Str: 8 #......*h*..####  EV: 27 Int: 22 #......***...$..  SH: 0Dex: 14 #....*........  XL: 10 Next: 40% Place: Dungeon:9 ###....@........  Noise: ---------  Time: 9600.5 (0.0) .................  v) +10 sling "Hiafrinn" {elec, *Corrode rP ........$........  Fire: v) +10 sling "Hiafrinn" {elec, * ##.####)...[3\5h 3m#..)<.  # ##.......)....  .#........[.)).  h   howler monkey .........<....)..  .#.#.?.#.##......  ......#..# ...... _You hear an angry buzzing noise. x2  Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded)]5h\ .h]5h*V>.*]5hF*hAim: a howler monkey (heavily wounded)]5h^ ...h***]5h # .....  hiimabiel the Destroyer  *EXPLORE* . . ....#  Octopode of Vehumet **.... ..#> ##....#  Health: 56/56 ======================== ....####.....#  Magic: 17/31 =============----------- ]5h...........†.#  AC: 1Str: 8 #.......h...####  EV: 27 Int: 22 #............$..  SH: 0Dex: 14 #.............  XL: 10 Next: 40% Place: Dungeon:9 ###....@........  Noise: ---------  Time: 9600.5 (0.0) .................  v) +10 sling "Hiafrinn" {elec, *Corrode rP ........$........  Fire: v) +10 sling "Hiafrinn" {elec, * ##.####)...#..)<.  # ##.......)....  .#........[.)).  h   howler monkey .........<]5h|....)..  .#.#.?.#.##......  ......#..# ...... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a strong surge of power! The fireball explodes!  The fireball engulfs the howler monkey!!  You kill the howler monkey!]5h^ # .....  . . ....#  ..#> ##....#  ...  ...  #......###..####  #......###...$.. ]5h_  #....###......  ...  ......  ......  ##.)< # )... )) .........<....).]5h .#.#.?.#.##....  ]5h ]5h .........  Aiming: Fireball (quite dangerous; 6% risk of failure)  ]5h QPress: ? - help, Shift-Dir - straight line  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the howler monkey!!  You kill the howler monkey!  Vehumet accepts your kill.]5h' k12 1=======1.5 (1]5h ]5hg 9 _You hear an angry buzzing noise. x2^5h,:3^5h_<^5hC^5hP^5hQ;27 ^5h,W^5h[^5hh,^5hm^5hFu^5hI;8^5h/^5hS. . ....# ..#> ##....# ....####.....# ...........†.# #.######...$..# #.## ###.....# ...........# -------4.5 (3........$# ##.####)...#..)<... # ##.......).......#........[.)^5hՑ.........<....).....#.#.?.#.##..............#..# ..........!#.##.## #.....-------^5hx^5h^5h ^5h ^5h ^5h ^5h# ^5hC ,^5h ^5h& ,^5h+ ^5hr0 ^5h?8 ,^5h: ^5hD ..#> ##....# ....####.....# ...........†.# #.######...$..# #.## ###...# .......# ........$# 7##.####)...#..)<......^5hE 4# ##.......).......#........[.).........<....).....#.#.?.#.##.............#..##......!#.##.####......#. #. ....^5hJF ^5hN ^5hP _5hW3_5hW_5h_5h,_5hp_5h_5hc9=_5h_5h _5h_5h_5hK_5h3_5hW$_5h, # #...... . #....# ..#> ##....# ....####.....# ....†.#  #..#####  #......@..#  #...O.........## ##..............# ..........#$.........#_5h}-##.####)...#..)<......O   two-headed ogre (wandering) # ##.......).. .#........[.))............<....)......._5h*8\10_5h9+1.5 (4_5h?_5hnO _A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. _You see here 14 gold pieces.`5hC L  Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`5h /4`5h<`5hK@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b5h b5h .The floor.c5h c5h-hiimabiel the Destroyer  *EXPLORE*Octopode of Vehumet **....##.....Health: 56/56 ========================c5h-. . #....#Magic: 19/31 ==============----------..#> ##....#AC: 1Str: 8....####.....#EV: 27 Int: 22...........†.#SH: 0Dex: 14#...........#####XL: 10 Next: 41% Place: Dungeon:9#............@..#Noise: ---------  Time: 9611.5 (0.0)#...O.........##v) +10 sling "Hiafrinn" {elec, *Corrode rP###..............#Fire: v) +10 sling "Hiafrinn" {elec, *..................#........$.........###.####)...#..)<......c5hO   two-headed ogre# ##.......)..........#........[.))...............<....)....... _You hear an angry buzzing noise. x2 _A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. _You see here 14 gold pieces.  c5hdCasting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c5h* c5h)c5h2c5h 5c5h7A two-headed ogre. A huge ogre with two heads on top of its bloated body. It is capable of holding a weapon in each giant hand. Max HP: ~55Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 82% to hit with the +10 sling "Hiafrinn". c5h8It has about 19% to hit you. AttacksMax Damage Hit: +0 giant spiked club 41 Hit: +0 giant spiked club 36 It can open doors. [!]: Description|Quotef5hRSf5hehiimabiel the Destroyer  *EXPLORE*Octopode of Vehumet **....##.....Health: 56/56 ========================. . #....#Magic: 19/31 ==============----------..#> ##....#AC: 1Str: 8f5hg)....####.....#EV: 27 Int: 22...........†.#SH: 0Dex: 14#...........#####XL: 10 Next: 41% Place: Dungeon:9#............@..#Noise: ---------  Time: 9611.5 (0.0)#...O.........##v) +10 sling "Hiafrinn" {elec, *Corrode rP###..............#Fire: v) +10 sling "Hiafrinn" {elec, *..................#........$.........###.####)...#..)<......O   two-headed ogre# ##.......).........f5hh}.#........[.))...............<....)....... _You hear an angry buzzing noise. x2 _A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. _You see here 14 gold pieces.  Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f5hif5hrf5hug5hT##.....g5hK. . #....#.#> ##.....####...........†. #..#####.$.. #...O####........#.....$......##.####)...#..)<...... # ##.......)........ .#.[.))...............<....).......#.#.?.#.##....g5hȖg5hL.Og5h22.5 (1 _g5hg5hg5h L  Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g5h; The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes g5h ' N - Noh5hpK h5ht   hiimabiel the Destroyer  *EXPLORE*  # #..... Octopode of Vehumet **....  . . #....# Health: 56/56 ========================  ..#> ##....# Magic: 14/31 ==========--------------  ....####.....# AC: 1Str: 8  ...........†.# EV: 27 Int: 22  #...........#####  SH: 0h5hv Dex: 14  #......***...$..#  XL: 10 Next: 41% Place: Dungeon:9 #....O*****@..##  Noise: ---------  Time: 9612.5 (0.0)  ###....***.......#  v) +10 sling "Hiafrinn" {elec, *Corrode rP  ..................#  Fire: v) +10 sling "Hiafrinn" {elec, *  ........$.........#  ##.####)...#..)<......  # ##.......).........  O   two-headed ogre  .#........[.))......  .........<....).......  .#.#.?.#.##........... Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Fireball (quite dangerous5hQw 49m; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineh5he ********.....*O........h5h{ ..*****h5hh, .†.***.****h5hB ...*****i5h!***.******.i5hj***.O*****.i5hahiimabiel the Destroyer  *EXPLORE*##.....Octopode of Vehumet **..... . #....#Health: 56/56 ========================..#> ##....#Magic: 14/31 ==========--------------....####.....#AC: 1Str: 8...........†.#EV: 27 Int: 22#...........#####SH: 0Dex: 14#......###...$..#XL: 10 Next: 41% Place: Dungeon:9#....###***@..##Noise: ---------  Time: 9612.5 (0.0)###....###.......#v) +10 sling "Hiafrinn" {elec, *Corrode rP..................#Fire: v) 5hcG;10;1m+10 sling "Hiafrinn" {elec, *........$.........###.####)...#..)<......# ##.......).........O   two-headed ogre.#........[.))...............<....)........#.#.?.#.##...........Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a strong surge of power! The fireball explodes!  The fireball engulfs the two-headed ogre!!i5h_ i5hC Nonfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the two-headed ogre!!  The two-headed ogre is heavily wounded.i5h U j....O.......i5h*V 5=12 ======3.5 (1i5h;a i5hf 9 _You hear an angry buzzing noise. x2j5hL  Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j5h:The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - Noj5hj5hW  hiimabiel the Destroyer  *EXPLORE*  # #..... Octopode of Vehumet **....  . . #....# Health: 56/56 ========================  ..#> ##....# Magic: 10/31 =======-----------------  ....####.....# AC: 1Str: 8  ...........†.# EV: 12Int: 22  #...........#####  SH: 0Dex: 14  #......***...$..#  XL: 10 Next: 41% Place: Dungeon:9 j5h#....*O****@..##  Noise: ======---  Time: 9613.5 (0.0)  ###....***.......#  v) +10 sling "Hiafrinn" {elec, *Corrode rP  ..................#  Fire: v) +10 sling "Hiafrinn" {elec, *  ........$.........#  ##.####)...#..)<......  # ##.......).........  O   two-headed ogre  .#........[.))......  .........<....).......  .#.#.?.#.##........... _You hear an angry buzzing noise. x2  Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding twoj5hY +0 giant spiked clubs (heavily wounded)k5h72 *#....***.O..**@...k5h"!**k5hB&**#k5hn)***$k5h^*..@k5h:k5h†.*****k5h{..*****k5h o***.******.k5h>X...**k5h#I2***k5h(O***.***.k5h}v*****...k5h=***.*O****.  Aim: a two-headed ogre, wielding two +0 giant spiked clubs (heavily wounded)k5h ohiimabiel the Destroyer  *EXPLORE*##.....Octopode of Vehumet **..... . #....#Health: 56/56 ========================..#> ##....#Magic: 10/31 =======-----------------....####.....#AC: 1Str: 8...........†.#EV: 12Int: 22#...........#####SH: 0Dex: 14#......###...$..#k5h XL: 10 Next: 41% Place: Dungeon:9#....###***@..##Noise: ======---  Time: 9613.5 (0.0)###....###.......#v) +10 sling "Hiafrinn" {elec, *Corrode rP..................#Fire: v) +10 sling "Hiafrinn" {elec, *........$.........###.####)...#..)<......# ##.......).........O   two-headed ogre.#........[.))...............<....)........#.#.?.#.##...........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (heavily wounded5h$ t40m)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the two-headed ogre!!k5h>k5hAiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (heavily wounded)  You feel a strong surge of power! The fireball explodes!  The fireball engulfs the two-headed ogre!!  The two-headed ogre is severely wounded.k5hlE  You hear an angry buzzing noise.k5hk5hhk5hyy.....O......yy 2 killer bees (1 wandering)k5h+4.5 (1k5h)k5h>` _A killer bee comes into view. x2l5h  l5h F Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l5hj The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - Nom5h m5h& m5h3 hiimabiel the Destroyer  *EXPLORE*##.....Octopode of Vehumet **..... . #y...#Health: 56/56 ========================..#> ##.y..#Magic: 10/31 =======-----------------....####.....#AC: 1Str: 8...........†.#EV: 12Int: 22#...........#####SH: 0m5h4 Dex: 14#............$..#XL: 10 Next: 41% Place: Dungeon:9#......O...@..##Noise: ======---  Time: 9614.5 (0.0)###..............#v) +10 sling "Hiafrinn" {elec, *Corrode rP..................#Fire: v) +10 sling "Hiafrinn" {elec, *........$.........###.####)...#..)<......# ##.......).........O   two-headed ogre.#........[.))......yy 2 killer bees (1 wandering).........<....)........#.#.?.#.##...........The two-headed ogre is severely wounded.You hear an angry buzzing noise. _A killer bee comes into view. x2  Casting: m5h5 $Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.m5h@ m5hA m5hL m5hP . _o5h  ((( y  You shoot a sling bullet.  The killer bee buzzes angrily.  The sling bullet hits the two-headed ogre.o5hP no5hT o5h o5h1 ..yy.O..o5h d===---5.9 (1.4o5h; o5h c _The two-headed ogre is almost dead.p5htR(((((p5hPp5hp5hvx  You shoot a sling bullet. The sling bullet misses the killer bee.p5h rThe killer bee stings you!  You are poisoned.p5hp5hwp5h@  The killer bee poisons you!p5hD...†p5hz.yy..Op5h4===--------7.3Pois p5hp5h C _The killer bee stings you but does no damage.q5hLL  Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q5h\q5h`^The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - Nor5hr5h,  hiimabiel the Destroyer  *EXPLORE*  # #..... Octopode of Vehumet **....  . . #....# Health: 46/56 ===================-----  ..#> ##....#r5h Magic: 5/31===---------------------  ....####.....# AC: 1Str: 8  ...........†.# EV: 12Int: 22  #..........*#####  SH: 0Dex: 14  #..........yy*..#  XL: 10 Next: 41% Place: Dungeon:9 #........*O@..##  Noise: ===------  Time: 9617.3 (0.0)  ###..............#  v) +10 sling "Hiafrinn" {elec, *Corrode rP  ..................#  Fire: v) +10 sling "Hiafrinn" {elec, *  ........$.........#  Pois  ##.####)...#..)r5h[40m<......  # ##.......).........  O   two-headed ogre  .#........[.))......  yy 2 killer bees  .........<....).......  .#.#.?.#.##........... _The killer bee stings you but does no damage.  Casting: Fireball (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (quite dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer beer5h~[ #yr5hUVb#yAim: a killer beer5h_ 7yyr5h4 .y****s5htA.*s5h?..s5hyy$.O@****.******s5h...***#*s5hB .***.***.#**s5h< ***.***.*#*.s5hg Y*****s5h*i @.#.s5hX yy**O@..***s5hޣ +......s5h5 7..s5h 6..t5hdI*.yt5h6X...  Aim: a killer beet5hbThat beam is likely to hit you. Continue anyway? Y - Yes  N - Nou5h u5h hiimabiel the Destroyer  *EXPLORE*##.....Octopode of Vehumet **..... . #....#Health: 46/56 ===================-----u5h ..#> ##....#Magic: 5/31===---------------------....####.....#AC: 1Str: 8...........†.#EV: 12Int: 22#...........#####SH: 0Dex: 14#..........yy$..#XL: 10 Next: 41% Place: Dungeon:9#.........O@..##Noise: ===------  Time: 9617.3 (0.0)###..............#v) +10 sling "Hiafrinn" {elec, *Corrode rP..................#u5hк Fire: v) +10 sling "Hiafrinn" {elec, *........$.........#Pois ##.####)...#..)<......# ##.......).........O   two-headed ogre.#........[.))......yy 2 killer bees.........<....)........#.#.?.#.##...........Aiming: Fireball (quite dangerous; 6% risk of failure)  u5h{ Press: ? - help, Shift-Dir - straight lineAim: a killer bee  You feel a strong surge of power!  The fireball explodes! The fireball engulfs the killer bee!!  You kill the killer bee!u5h4 You feel a strong surge of power!  The fireball explodes! The fireball engulfs the killer bee!!  You kill the killer bee!Vehumet accepts your kill. u5h  Vehumet accepts your kill.The fireball engulfs the two-headed ogre!!  You kill the two-headed ogre!u5h #######  Vehumet accepts your kill.u5h u5h4v5h .†.$.)@The fireball engulfs you. You resist. You feel sick.v5h38==---6=6=======8.3 (1v5hDv5hG9 _You hear an angry buzzing noise. x2w5h0w5h9---w5hJw5hw5hw5h7-27  w5h-_You feel sick.w5h=w5hL  . . #....#..#> ##...y#...####.....-.........†. #...........##### #.†.$..# #)...####......#....w5h8.@...#-------........$##.####)...#..)<...... # ##.......)......... .#........[.))...............<....).y   killer bee (wandering).#.#.?.#.##.....#..##.....!#.##.####You feel sick.w5h_19w5h K-------20.3 (2w5hw5h ] _A killer bee comes into view.w5h A..#> ##...y#  ....####.....#  ...........†.# #.######.†.$..#  #)...####.....#  ........#  .$w5hB d#  ##.####)...#..)<....... ##.......).....#..[.)).........<....)..  .#.#.?.#.##.....  ......#..##.  ..!#.##.###...#. #. ....w5hX w5h w5h; }.yy   killer beew5ha F61.3 (1w5hɻ w5hÿ $ _You feel sick.x5hV..####........†y #..#####†.$.. #.)...####.....  ....#x5hW$....  ##.####)...#..)@.......  # ##.......)... .#.[.)).........<....).#.#.?.#.##.........#..#!#.##.####.#. #. ##.....# .. .. ####x5hZx5h[x5h]3  You feel sick.x5hky.†.yy 2 killer bees (1 wandering)x5ho57==2x5hvx5h|  You feel sick. _A killer bee comes into view. _ You feel sick. _A killer bee comes into view. _There is a stone staircase leading up here.y5h?*y5h4+y5h86y5h8y5hc9y5h9y5h=y5hH~..y†.yy5hMf4=-12 3y5hFYy5h(" y5ht)#.............††# #....####..##...# #....# ##..#...#  #....# #<.....#  ###### ##...#.#  ## #......#  .# ####...##  .# ###...#  8 .#### #....@#  ....###### #.#####  ...).....# #.#  ..##..(..# #.#  ######).(# #.# y5h1*o .#..#.#..# #.#    #.##.##..# #.#    .#..#.##.# #.#    .#..#.##.# #.#    _You feel sick.y5h*R-=y5h1F  You climb upwards. You feel sick.z5h*gS=4.8 (2.5z5hmz5hp _You are no longer poisoned. _There is a stone staircase leading down here.z5hO 3z5hC z5hE z5hX# 27 8=z5h$ 5=z5h% ,z5hf& z5h' z5hG( ,z5h( z5hN) s6==z5h* O9z5h* z5h+ ,z5h@, z5hL- ,z5h- z5h. z5hK/ 97z5h0 z5h0 z5h 1 z5h{1 z5h2 {10/31=z5hc3 z5h{4 z5h4 S8=z5hd5 z5hl6 ,z5h6 z5h7 z5h8 z5hY8 z5h9 z5hR: 9=1==z5h: z5h,< ,z5h< z5h%> ,z5h> z5hS? z5h? z5h3@ z5hA 40==z5h$B z5hC z5hC S2=z5hC z5hD z5h9E z5hE z5hPF z5h!G m1=z5hON o3==2=z5hN z5hO ,z5hP z5hTQ O=z5hQ z5hR z5hWS g3=4z5hS z5hT z5hU z5hyU z5hiV z5hV z5hOW z5hX z5hX z5hX z5hY z5hQZ o45=z5hZ z5h[ z5h[ z5hP\ z5h] ,z5hE^ z5h_ a5=z5ho` z5ha O=z5h[b z5hrc z5hc N16=z5hzd z5h.e ,z5he z5hf z5h|g U6=z5hg z5hh ,z5hj 7==z5hk z5hGl a7=z5hl z5hm z5hm z5hjn z5h,o z5ho ,z5hp z5hXq g8==z5h r z5hr z5hs %8z5h{s z5ht ,z5h6u z5hev z5hv z5hKx w9=z5hx z5hy z5hJz c9=z5h[{ z5h{ z5h | z5h| z5hU} V50=z5h} z5h~ ,z5h+ z5hf z5hڀ 9=z5h> z5h z5h‚ d20=z5h z5hA %1z5h z5hm z5h z5hD z5h z5hL z5h z5h z5h" g2==z5h z5h z5hD M1=z5h z5h z5h z5hj z5h z5h ,z5h. z5h k3=z5h z5hr j2==z5hؒ z5h z5hJ z5h z5hĕ z5h$ K4=z5h z5hr z5h͗ z5h z5h/ z5h 9=z5h# z5hޚ z5hj %3z5hϛ z5h z5h U5=z5hY z5hB ,z5hž z5h z5h z5hB z5h _ _You start resting.z5hӬ 098.8 (74.0)z5h 6=4=9.8 (75z5ha z5hF " _HP restored.z5hz5h==5=z5hv,z5hz5h0,z5h z5h ,z5ha z5hD6==z5h{=z5h7z5hnz5hz5hw8=z5hBz5hw#z5hK)=9=z5h2*z5h*,z5hd+z5h^,,z5h -z5h.z5h.i30==z5h,/z5h{0,z5hg1z5h(2,z5h2z5h3z5h`4z5h>5z5hh6z5h69=z5h~7z5h?_ _You start resting.{5hf730.8 (311=1.8 (32{5h'% _Magic restored.{5hR{5hS3{5hJU,{5hY{5hZ{5h$[{5h[9={5h^\{5h],{5hV^{5h_,{5ho`{5ha,{5hqb{5hc,{5hVd{5he,{5hnf{5hg{5hqh,{5hi{5h4j{5hj{5hk,{5h\l{5hm,{5hmn{5h-o,{5ho{5hq{5hq,{5hr,{5hs{5ht{5h#u{5hu{5hv{5h.w,{5hx,{5hy{5hxz,{5h{{5h;|,{5h|{5h}{5hb~{5h {5h,{5h{5h{5h,{5h{5h,{5h,{5h{5h{5h{5hj{5h{5h{5h_{5h{5hj{5hČ{5hE,{5h{5h,{5hԐ{5hڑ,{5h{5h,{5hG{5hN,{5hӕ{5hӖ{5h.{5hx{5ho,{5h{5h{5ho{5h՚{5h{5hg{5h{5h֝,{5h{5h{5hԟ{5h{5h{5he{5h{5h,{5h{5hv,{5h {5h,{5hѤ{5h,{5hS{5h,{5h{5h{5h,{5hN{5h{5h{5hO{5h{5h4{5hM{5h{5h{5hr,{5h{5h {5h{5hԲ{5h{5hK{5h{5h{5h{5h?{5hK{5h{5h2{5h{5hع,{5h,{5h{5h{5h8{5hٽ{5h,{5h{5h{5h,{5h{5h4{5h{5h,{5hY{5hq{5h,{5h,{5h{5h{5h<,{5h,{5hZ{5h,{5hu{5h,{5h1{5h,{5hf{5h,{5h{5h,{5h.{5hG{5h{5hO{5hO,{5h {5hD,{5h{5h_,{5h{5hL,{5h{5hR{5h{5h`{5hX,{5h{5hE,{5h{5h{5h}{5h{5h{5hU{5h{5h{5hv,{5h,{5ha{5hd,{5h{5hS,{5h{5h,{5h[{5h,{5h#{5h{5h{5h{5hj{5h{5he{5h,{5h{5h_,{5h+{5hp,{5h{5h&,{5h{5h%,{5h{5h{5h4,{5h,{5h{5hB{5h,{5h{5h{5h2{5h{5hI {5h {5hh 830.8 (99 _You start waiting.{5h-1.8 (100.0){5hW{5ha# _Done waiting.{5h4{5h{5h{5h;12 2.0){5hA|5h- ....####.....#   ...........÷.#   #...........#####  #............$..#  #.........).y.##  ###..............#  .............y....# #  ........$.........#.... 9  ##.####)...#..y@.......  # ##.......)..........|5h  .#........[.)).......  .........<....)........  .#.#.?.#.##............  ......#..##............ yyy 3 killer bees (2 wandering)  ..!#.##.####...........  ...#. #. ##.....#....  .. .. .. ####|5he|5h|5h|5h5|5h|5h T  You climb downwards. The killer bee stings you!|5h |5h6+}.y.y|5hvh48----==4.3 (2.5|5h|5hb _The killer bee closely misses you. The killer bee misses you. _There is a stone staircase leading up here.5h* ....####.....# .÷.#  #.#####  #.5h+ h$..# #.)...##  ###.y..# .# ## .$.#. ##.####)...#..y<# ##......y)..#.[.)). .<....). .#.#.?.#.##. ......#..##. ..!#.##.####. 5h, ...#. #. ##.....#. 5hTF   The killer bee buzzes angrily. x2  The killer bee attacks as it pursues you!5hG .yy)y.yy5hH ]27 ====5.3 (1.05hU 5hZ S _The killer bee misses you. x25h|+F  Casting: Fireball (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5hs....####.....# hiimabiel the Destroyer  *EXPLORE* ...........÷.# Octopode of Vehumet **....  #...........##### Health: 48/56 ====================----  #............$..# Magic: 26/31 ====================----  #.........)...## AC: 1Str: 8  ###..............# EV: 27 Int: 22 5h3u..................# ###  SH: 0Dex: 14 ........$.......y.#.....  XL: 10 Next: 61% Place: Dungeon:9 ##.####)...#.y*y@.......  Noise: ====-----  Time: 9835.3 (0.0)  # ##.......)***........  v) +10 sling "Hiafrinn" {elec, *Corrode rP  .#........[***........  Fire: v) +10 sling "Hiafrinn" {elec, * .........<....)......... .#.#.?.#.##............. ......#..##.............  yyy 3 killer bees ..!#.##.####............ ...#. #. ##.....#..... .. .. .. ####The killer bee attacks as it pursues you! _The killer bee misses you. x2  5hAvHCasting: Fireball (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line5hJ y*y)y@**...***.))5h+$*y@*.***.5h  ***y@... _The killer bee misses you. x2  Cas5hQRting: Fireball (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee5h{U ***.**y.*y@.5h( ***.***yy*y@5h....####.....# hiimabiel the Destroyer  *EXPLORE* ...........÷.# Octopode of Vehumet **....  #...........##### Health: 48/56 ====================----  #............$..# Magic: 26/31 ====================---- 5h #.........)...## AC: 1Str: 8  ###..............# EV: 27 Int: 22 ..................# ###  SH: 0Dex: 14 ........$.......y.#.....  XL: 10 Next: 61% Place: Dungeon:9 ##.####)...#.y)y@.......  Noise: ====-----  Time: 9835.3 (0.0)  # ##.......)...........  v) +10 sling "Hiafrinn" {elec, *Corrode rP  .#........[.))........  Fire: v) +10 sling "Hiafrinn" {elec, * .........<....)......... .#.#.?.#.##............. ......#..##.............  yyy5h[m 3 killer bees ..!#.##.####............ ...#. #. ##.....#..... .. .. .. ####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a strong surge of power! The fireball explodes!  The fireball engulfs the killer bee!!  You kill the killer bee!5h8You feel a strong surge of power! The fireball explodes!  The fireball engulfs the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.5hs)5hJ{..÷.#  ....#####  ..  ..  ......###..# ### $....###5hu.. )...#.###..  # ....  .... <...?.#.##5h..#.. y   killer bee!##............ #. ##.....#..... .. .. 5h 5hũ .......)<The fireball engulfs the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.The fireball engulfs the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.5h j12 4=======6.3 (1  5h You kill the killer bee!  Vehumet accepts your kill.The fireball engulfs the killer bee!!  You kill the killer bee!  Vehumet accepts your kill. _The killer bee misses you. The killer bee barely misses you.5h{ 5h m _Your Conjurations skill increases to level 9!5h(  You shoot a sling bullet. The sling bullet hits the killer bee!!  You kill the killer bee!Vehumet accepts your kill.5hoC.5h;&.5h2@s9=76===----5h ##....# ....####.....# ÷.#  #.#####...$..# #)...## ###..#  ...# ###5h  ........$....@....#.....---40.7 (2 ##.####)...#..)<.. # ##.......)... .#........[.))... .........<....)... .#.#.?.#.##... ......#..##... ..!#.##.####............ ...#. #. ##.....#.....5h 5h 5h8 5h`  . . #....# ..#> ##....#5h ....####.....#.÷.#  #######...$.. #)...## ###.#  .....@.....# ### ........$.........#.....#.####)...#..)<.# ##.......)...... .#........[.)).... .........<....).... .#.#.?.#.##.... ......#..#.... ..!#.##.##.......5hDA1.7 (15h5h 5h 5h 5hF 5h =5h 5h 5h? 5h6" 5h,# u# #..... 5h5$ . . #....# 5h$ ..#> ##....# 5h% d....####.....# 5h[& ....5h' F÷.# 5h' #....5hQ( .##### 5h( #....5h) W$..# 5h7*  #5h* ^)@..## 5h}+ 3.7 (25h, ###5h, m........# 5h- ..................# ### 5h. r........$.........#.5hU/ $....5h/ n##.####)...#..)<5h0 !5hm1 3# ##5h+2 @.)........5h2 -...5hy3 Z.......[.))5h#4 ,..5h4 ..5hR5 L.<....)5h5 ,..5h6 <.#.#.?.#.##.5h(7 "5h8 5hD 5hHI 5hM # #..... . #...#> ##...####.......÷.# #####...@..#  )...## ###. ..................# ###.....<....).......5h5h_19=4.7 (15h5h05h512 5.7 (25h5hs? _You now have 486 gold pieces (gained 14).5h I5h 5h' Q27 5h  5h  Things that are here:  a +0 giant spiked club; a +0 giant spiked club; a two-headed ogre skeleton5h% 5h4& R2= _5h' 5hc1 ##...... . #....# ..#> ##....# ....####.....# ...........÷.# #...........##### #........# #..)...## ###...#7.........# ###5hE2  ..$..#..... ##.####)...#..)<........ # ##.......)........... .#........[.))........ ...<..).........#.?.#.##........ #..##..5h2 ..5h83 5hU= 5h@ 5hI5h+5h130==5h*5h5h,5h5h75h,5h5h . . #....# ..#> ##....# ....####.....# ...........÷.# #.....##### #.......# #5h Q..)...## ###........# .........# ###50.7 (3 $...#..... ##.####)...#..)<........ # ##.......)....... .#........[.))....... .<....)....... .#.#.?.#.##............ ......#..##............. ..!#.##.####...5h*"5h*5h|,5ho N ..#> ##....# ....##.# ...........÷.# #...##### #.....# #)...#####......#..........# ### ...#..... ##.####)...#..)<........ # ##.......)... .#.[.))....<....). .#.#.?.#.##...... ......#..##......5hp x ..!#.##.####..... ...#. #. ###.....5h@ 5h̅ c3=1.7 (15h 5h] 5hϠ Q=12 2.7 (25h 5h ? _You now have 505 gold pieces (gained 19).5h5h5hg5h95hH5hqi1=27 5h- 5h$ 5h_Magic restored.5h+5h,K4=5h05hL65h;5hr<5h=5hD| # #.....5h2E1 ... #....#..#> ##....# ....####.....# ...÷.#  #.#### #  #)...## 5.7 (3 .###..............# ..................# ###...............#..... ##.####)...#..)<. # ##.......)5hE.  .#........[.)).  .........<....).  .#.#.?.#.##.............5hFE 5htF5hO5hS5h .### #........ #....#.#> ##....#.####.....##.÷.# #.##### #.# #.)...##5h* O .###....# ........# ..##.####)...#..)< #.##.......)#.#........[.)) .........<....) .#.#.?.#.##5h 5h +6.7 (15h@" 5h=% 5h 35h# 5h 5h e=5h 5hY k5=5h 5h ...... #....# ....#> ##....# .....####.....# #...........÷.# #...........##### #.........#5h # #.........)...##....###.....##.........#8.7 (2.......#...####.####)...#..)<..... #.##.......).... #.#........[.)) .........<....) .#.#.?.#.##... ......#..##.. ..!#.##.####5h 5h> 5h 5h35h 5hf5hB5h8 _Found a dire flail.5h5h5h>5h,5hy5h5K6=5h5h ....#> ##....# .....####.....# #...........÷.# #...........##### ###...............#5hP####. #.)...# )....###........ ####.............61.7 (3####.####)...#..)<# #.##.......) #.#........[.)) .........<....) .#.#.?.#.##. ......#..## ..!#.##.#### ...#. #. ##5hb5h5h " _HP restored.5h 5h 5h[ 5h 5hF^35h_5hf5hoB5hq5h'x,5hxz5hy}5h,5h5h #...........########...............#####. #.........)...##)....###..............####..........#......................####.####)...#..)<# #.##.......) #@#........[.))4 #.........<....)..5hB #.#.#.?.#.##...........#..##.......#...!#.##.####.....^ .....#. #. ##.....## .. ..... .. ####........ #.# ..5h5h5hk5hm 35h 5he 5h" e=5h 5h ,5h 5h T _Found a helmet.5h 35h 5hp =12 5h[ 5hH ####. #.)...## )....###..............# ####..................# #.....................#.......####.####)...#..)<......# #.##.......).5h s ###.#........[.))... #.........<....).#.#.#.@.#.##........8.7 (4.........#..##........#...!#.##.####...^......#.##. ##.....##.........#.. ####.........#.#.....##......[# .... 5h6 5h` 5h q _r - 2 scrolls labelled BOKIAC LIWYMPIE (gained 1)5h 35hn ,5h 5h˖ ;27 5h 5h 5hҢ ,5hͤ 5h 5hI ,5hC 5h 5h '12 5h 5h  ####.........# #.............#5h ( ....####.####)...#..)<... # #.##)... ###.#........[.)) #..<....)##.##.#.#...#.##.............#..##...#...@#.##.####72 .^.##. ##.....# #.........#.. #### 5h}  ..........#.# ......##.... ....[# ....# ..... ...## ####. ..#5h 5h b _e - 7 potions of curing (gained 1)5h35h5hn5h5h:;27 5hu,5h5hk 5h 5h;....####.####)...#..)<.#. #.##).... . ###.#........[.)) # #. #...5h<....)#.##.##.#.#...#.##...#.....#..##....#..#....#.##.####^......#.##. ####....@....#.. ####4.7 (2.....#.# .##....# [#.....##. ....########. ....# 5h#. .. ## #. ...5h5h5h  . . ###.#........[.) #. #. #...<....)#.##.##.#.#...#.##... ##......#..##.. ...#..#....#.##.#### ....^#.##. #######.........#.. ##.....#.# ...#[34m#....# 6[#.....##.#....##########...... #.....## #.....# #.#... 4m# ##...#5h< 5ht #. #. #.........<....).#.##.##.#.#...#.##.....##............#..##....#..#....#.##.##....^......#.##. #####...#.. ###..............#.# ..##....# .#.....## .#....## ########......#  #.....###.##.#####...# ...#5h]/ 5h0 +7.7 (15h4 5h9 o _You see here a +0 helmet.5h5h012 85hV5hܿ 5hy7_S - a +0 helmet5hH5h Inventory: 45/52 slots Hand Weapons (go to first with ))  v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing netsy - 3 atropa-tipped darts  B - 27 stones  C - 4 large rocks Armour (go to first with [)  S - a +0 helmet Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  d - an amulet of the acrobat (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)  m - a ring of fire (worn)  s - a ring of magical power (worn)  w - a ring of positive energy (worn)l - a ring of ice  t - an amulet of regeneration  M - a ring of see invisible  N - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5hm S - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. You found it on level 9 of the Dungeon. 5hcoStash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.5h5h 5hy#. #. #.........<....). hiimabiel the Destroyer  *EXPLORE*#.##.##.#.#...#.##..... Octopode of Vehumet **....##............#..##..... Health: 56/56 ========================...#..#....#.##.####.... Magic: 31/31 ========================....^......#.##. ##... AC: 1Str: 8#####.........#.. ### EV: 12Int: 22..............#.#SH: 0Dex: 14..........##....#XL: 10 Next: 66% Place: Dungeon:9........@#.....##Noi5hYse: ---------  Time: 9878.7 (0.0).........#....##v) +10 sling "Hiafrinn" {elec, *Corrode rP########......#Fire: v) +10 sling "Hiafrinn" {elec, *#.....###.....##.#...####...#...# _Found a helmet. _r - 2 scrolls labelled BOKIAC LIWYMPIE (gained 1) _e - 7 potions of curing (gained 1) _You see here a +0 helmet. _S - a +0 helmetYour can't wear that!5h5h5h5hL. _5hɤ 5h; Inventory: 45/52 slots Hand Weapons (go to first with ))  v - the +10 sling "Hiafrinn" (weapon) {elec, *Corrode rPois rN+ Dex+2} Missiles (go to first with ()  h - 2 throwing netsy - 3 atropa-tipped darts  B - 27 stones  C - 4 large rocks Armour (go to first with [)  S - a +0 helmet Jewellery (go to first with "=)  b - a ring of protection from cold (worn)  d - an amulet of the acrobat (worn)  f - a ring of fire (worn)  i - a ring of willpower (worn)  j - a +4 ring of slaying (worn)  m - a ring of fire (worn)  s - a ring of magical power (worn)  w - a ring of positive energy (worn)l - a ring of ice  t - an amulet of regeneration  M - a ring of see invisible  N - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5h S - a +0 helmet. A piece of metal headgear. Base armour rating: 1 5h gIt can be maximally enchanted to +2. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.5hG 5h 5h #. #. #.........<....). hiimabiel the Destroyer  *EXPLORE*#.##.##.#.#...#.##..... Octopode of Vehumet **....##............#..##..... Health: 56/56 ========================5h ...#..#....#.##.####.... Magic: 31/31 ========================....^......#.##. ##... AC: 1Str: 8#####.........#.. ### EV: 12Int: 22..............#.#SH: 0Dex: 14..........##....#XL: 10 Next: 66% Place: Dungeon:9........@#.....##Noise: ---------  Time: 9878.7 (0.0).........#....##v) +10 sling "Hiafrinn" {elec, *Corrode rP########......#Fire: v) +10 sling "Hiafrinn" {elec, *#.....###.....##.#...####...#...# _Foun5h d a helmet. _r - 2 scrolls labelled BOKIAC LIWYMPIE (gained 1) _e - 7 potions of curing (gained 1) _You see here a +0 helmet. _S - a +0 helmet _Your can't wear that!5h 5hG +9.7 (15h 5h[  _r - 2 scrolls labelled BOKIAC LIWYMPIE (gained 1) _e - 7 potions of curing _You see here a +0 helmet. _S - a +0 helmet _Your can't wear that! _You drop a +0 helmet.5h5hl35hX5h%5hg27 5hK,5h:5h~g #. #. #..<... #.##.##.#.#...#.## ##....#..## ...#..#....#.##.####5hY ....^......#.##. ## ######..#..  ....#.# ..##....# .[#.....##81.7 (2 #..#....## ##......# #.....## #.....#5h #.#...# ###...# ...#5h5h5h05hē35hܔ5h*5h25hB5hX5h5h^5h5h,5hʭ5hx  #...< #.##.##.#.#...#.## ##......#..### ...#..#....#.##.###.. ....^......#.##. 5h #.######...#..  #...#.##...##....##...[#.....##4.7 (3###...#....## ###......# #.....## #.....# #.#...# ###...#5h[ ...#5h95h5hТ _5hŧ ,5h* ,5h_ ,5h 5h 5h ,5h 5h   #...# #.##.##.#.#..... ##............#. ##.> ...#..#....#.##. ... ....^......#.##. #.######...#..### #...#.#...#...##....# #...[#.....##75h  ####...#....## ###......# #.....##  #.....#  #.#...#  ###...#  ...#5h 5h8 ; _Found a stone staircase leading down.5h%J5hMK35hNO5hT,5heY,5h\,5h?]5h^5hTf,5h"g5hm  # ..### #.#.#. ...# ##. ##.>: ...#..#.... ...# ....^......5hn0 #.######...######........#...##.. #...[#....90 ####...#.... #########...... #.....#  #.....#  #.#...#  ###...#  ...#5h| _Found Great Wizards, Vol. II.5h!5h"35h&5h,5h,5h[1,5h45h45h%55hr<-#. #.##... . . ###.#... #. #. #..### #.##.##.#.#....# ##.....##.>: ...#..#....#.# ...# ....^#.# #.######...#..######@........#2.7 (2........#..5h5?#..#####...........[#####.........##########.#.....##.....##.#...####...#5hB5hD5h3 5ht 5h 5h] 5h 5hH 5h2 5h5hX5h5hy5h5h%x #.......... ....####.####.##. ##. #.###.... . . ##.... #. #. #...### #.##.##.#.#..5h*&7#...####......####.>:....#..#....# #....@# ....^#4 ....###.######.........#######................#........#...........##.....#####...........[#........##5h&5hL,5h.5h~#### #............ ....####.#####.##. ##. #.##.... . . ###.#..... #. #. #..........### #.##.##.#.# #...####...........####.>@....#..#....#.# #.....#.....^......#.#..###.######..#...######.......#........#.....##..#####...........[#.####.........#....##########.##.....#5h܇5h+5.7 (15h15hz _You see here Great Wizards, Vol. II.5h \  You pick up Great Wizards, Vol. II and begin reading...5h& 012 65h 5h = _Unfortunately, you learned nothing new.5hk 5h