z.iE Player: iuhfjagdj Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-12-02.05:35:55.ttyrec Time: (1764653755) Tue Dec 2 05:35:55 2025 z.i [?1051l[?1052l[?1060l[?1061hz.i V)0[?7h[?25l[?1cz.i z.iG z.i Welcome, iuhfjagdj. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Earth Elementalistz.i5z.i:z.i-?Welcome, iuhfjagdj the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterz.i?l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterz.i?x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist z - Alchemist z.ie@BEarth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesz.i@eSpace - Change species ? - Help Tab - Gargoyle Earth Elementalistz.i8 z.ix z.i iuhfjagdj the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dartz.iK 8#####......ß.⌠.ß.#.......##~~~~~~.@#.......##ß.⌠.ß.#......#####z.i" z.i Welcome, iuhfjagdj the Deep Elf Conjurer.A smirking vizier told you that the Orb of Zot is just within this dungeon.z.i z.i Press ? for a list of commands and other information.z.i z.i [ _Found a staircase leading out of the dungeon.z.iNT Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2  b - Fulminant PrismConjuration/Alchemy 45% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 45% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitz.i z.i z.i4 iuhfjagdj the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================#####AC: 2Str: 4......EV: 11Int: 22ß.⌠.ß.#SH: 0Dex: 13.......##XL:  1 Next:  0% Place: Dungeon:1~~~~~~.@#Noise: ---------  Time: 0.0 (0.0).......##-) Nothing wieldedz.iש Oß.⌠.ß.#Cast: Magic Dart......#####Welcome, iuhfjagdj the Deep Elf Conjurer.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.z.i# :Okay, then.z.iر z.i# z.i߷ . _z.ie_z.imiP _z.ilBz.i6mz.ioz.ifq,z.irz.i!tz.iu,z.ivz.ixz.i5z,z.i{z.i|z.i~z.i~z.iz.iz.i,z.iUz.iz.iXz.i܌,z.iz.i z.iz.iz.i͒z.iٔz.i,z.iXz.iz.iw,z.iۙz.ixz.i There is an empty arch of ancient stone here. _z.iz.i*      #############   #...........#   ##.ß.⌠.ß.⌠.ß.#  z.iT #####.............   #@..∩.~~~~~~~~~~~.   #.###.............   #.J ##.ß.⌠.ß.⌠.ß.#Magic Dart   #... #...........#   #.#.##############  #....J   endoplasm (asleep)  z.i|[###.##  # z.i* z.i,\16.0 (16.0)7.0 (17z.i(z.i] _An endoplasm comes into view.z.is *J  The magic dart hits the endoplasm.  The endoplasm is lightly wounded.z.i z.i -J.z.i V5----=z.i 8.0)z.ie z.i# ^ _The endoplasm quivers.z.iq  The magic dart hits the endoplasm.z.i p  The endoplasm is heavily wounded.z.ig4--------9z.i z.iSV _The endoplasm barely misses you.z.iG  The magic dart hits the endoplasm!z.i%D.z.in&'.z.i-3--------1620Magic Dartz.is1z.i3M _You kill the endoplasm!z.iz.i-z.idz.i8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.iPz.iTz.irXz.iZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.iWA 3z.i9B z.iC z.iG _4====z.iH ,z.iI z.iJ z.iJ z.iQK z.iL ,z.i z.im <====z.i6 z.i z.is ,z.i z.ii z.i) ,z.i z.iO z.iӻ ,z.i? z.i[ z.i3 ,z.i z.i z.i ,z.i z.i z.i+ ,z.i z.i Bz.i* z.i z.i? z.ib z.i z.i z.i& ,z.ip z.iU z.i ,z.i z.i| z.i ,z.i, z.i z.i7 ,z.it z.i z.i ,z.i z.ih z.i ,z.iG z.i z.i] ,z.i z.it z.i ,z.i' z.i z.iI ,z.i z.iQ z.i ,z.iD z.i z.i ,z.iR z.i z.i ,z.i z.i z.i) ,z.i z.i z.i ,z.iF z.i nz.i ,z.iA z.i z.i z.i z.i z.i z.iq ,z.i z.i z.iy ,z.i z.i z.i ,z.iW z.i( z.i B .....  .... ###.#... #.#.#.. ...... .. ##############.#.###.... #...........##....>..# z.i #.ß.⌠.ß.⌠.ß.##..@#####.#-84.0 (40.0) .............##........ z.i" a.~~~~~~~~~~~.<#......### .............##.###..... #.ß.⌠.ß.⌠.ß.###...#..### z.iM #...........#...#.# .# #############.#.#.# # z.im ................#.# #######..####.###.#z.i z.iM F-5.0 (41z.i z.i ; _Found a stone staircase leading down.z.iG z.i z.i z.i- z.i 2M....b.# ....... . ......##.#....#.#.#...  ...... . ##############.#.###....z.i3 ..........##..@.>..# #.ß.⌠.ß.⌠.ß.##...#####.# .............##........#Magic Dart .~~~~~~~~~~~.<#......###.###........#..###z.i^ hb   bat (asleep)..z.i| +...z.i ,0.0)z.i y .  A bat comes into view.z.i: _6.0 (1Magic Dartz.iz z.i 0 _The bat moves out of view.z.i5Sz.iSz.i'Tz.i?Xz.it`-M.. ..w#.. .#.#... . .........###.#....b....)#.#.#....... ...........#############.#@###....z.i`^..........##....>..# #.ß.⌠.ß.⌠.ß.##...#####Magic Dart .............##........#..w   dart slug (asleep)..b   bat.#z.iaF#.#.# #z.idt 0  A dart slug comes into view.z.iez.idez.ik..bz.iRo+7.0 (1z.iqz.i+t* _Found a short sword.z.ik  The magic dart hits the bat.z.im  The bat is moderately wounded.z.i̘z.i*z.i/9/10 ---5----=z.i 8z.i/z.i' _The bat hits you.z.iLA  The magic dart hits the bat.z.iQC.z.i w.w  You kill the bat!z.i  ``````The dart slug launches a dart at you.z.isiD......z.iJm7--------4--------419z.i6tz.iv- _The slug dart hits you.z.i% ****** The magic dart hits the dart slug!z.i< z.isC j.w.....z.iC n3--------90z.i&I z.iK b _The dart slug is severely wounded.z.i z  You miscast Magic Dart.  You are very lightly contaminated with residual magic.z.i L.wz.i 8===--2---------1Contam z.ih z.i 0 _Nothing appears to happen.z.i G  The magic dart hits the dart slug.z.i] o.****z.iz>.....z.i----75=2Magic Dartz.i}z.iχM _You kill the dart slug!z.iz.iz.i z.ih# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.iϒ  _z.iw Bz.i z.ib 4===z.i z.i z.i> E9==z.i z.i z.iT A3====z.i z.i z.i% Z _Your magical contamination has completely faded away.z.io z.i z.i ,z.i z.ið z.i 10/10=====z.i 1 _HP restored.z.i0 <====z.i z.iC f4====z.ic z.i z.iʿ z.i z.i z.i ;===z.i z.i ,z.iT z.ia z.i <====z.i z.i z.i/ P5====z.i z.i ,z.il z.i ,z.i z.i ,z.i z.im h====z.i d6====z.i z.i z.i L. .# .>...#....##... .... ###.#.)#.#.#.. #......@........-112.0 (20.0)  ##############.#.###....  #...........##....>..# ##.ß.⌠.ß.⌠.ß.##...#####.# #.............##........# ∩.~~~~~~~~~~~.<#......###............##.###..... ##.ß.⌠.ß.⌠.ß.###...#..### .#...........#...#.#.#z.i z.i= F-3.0 (21z.i z.i ; _Found a stone staircase leading down.z.i > Iz.i? z.iB ,z.iNE z.iF z.i8X H#....# .###.###.. .. # ##.....#...l.. >.#........#......#......... ###@#........ ..)#.#.#........z.iX  #...............Magic Dart  ##############.#.###....  ###....>..# z.iX ##.ß.⌠.ß.⌠.ß.##...#####.#l   frilled lizard (asleep)#z.iX <.##........# z.iX .∩.~~~~~~~~~~~.<#......### #z.iX +..##.###.....z.ii 14.0 (1.0)z.in +5.0 (2z.i5r z.it a _A frilled lizard comes into view.z.i  The magic dart hits the frilled lizard.†****z.i^ 1....z.iש 5----83=6.0 (1Magic Dartz.ix z.iG R _You kill the frilled lizard!z.i$z.i-z.i3z.iI6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.i<z.iEz.i2Lz.iN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.iz.iz.iQz.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.i3z.iMz.iz.i: _z.iz.iz.iz.i-z.i]z.iz.i6====z.i5z.iRl... .# .. .# ... #....# .###.## z.i8X #..... # ##.....# †...>##......#@.......z.ib!-...................###.#......Magic Dart...)#.#.#........z.i#...............##.#.###..l   frilled lizard (asleep)..>..###z.i!##.z.iU ,21.0 (5z.iE-2.0 (6z.i<z.iz  The magic dart hits the frilled lizard. _You kill the frilled lizard! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A frilled lizard comes into view.z.ipDL  The magic dart hits the frilled lizard.z.i(Iw.******z.i 2....z.iF.>.z.i+m5----91=3.0 (1z.i4Magic Dartz.i"z.iR _You kill the frilled lizard!z.iT-z.iL7z.i?>z.i A _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.iz z.i( z.iψ z.iz _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.i z.i z.im z.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.iQJz.iOz.iJTz.iU _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.i Iz.i}"z.i\%: _z.i',z.i")z.i+z.i+z.i-z.i/96z.i0+====z.ie1z.i75z.i7,z.i.9z.iu<z.i>,z.i@@z.iBz.iJE,z.iQFz.iIz.ivLz.iL<====z.iMz.iQz.ijgg###. ..  ...  #S.. ..#  #^..# #.#  #.... #.# ### #.... #.# ...  #....##.###.##  #....@.##- ##.....#.†...>..#Magic Dart.........#.......#....... ..................S   ball python (constriction, asleep) .....###.#........ ....)#.#.#........ #.......z.i,31.0 (8z.iE-2.0 (9z.it _A ball python comes into view.z.iBkI  The magic dart hits the ball python.z.inl.****z.i?.....z.iiuhfjagdj the Conjurer####. ..Deep Elf.... ...Health: 10/10 ========================#... ..#Magic: 5/6====================----#^..# #.#AC: 2Str: 4#.... #.# ###EV: 11Int: 22#.... #.# ...SH: 0Dex: 13#....##.###.##XL:  1 Next: 100% Place: Dungeon:1#....@.......##Noise: =--------  Time: 133.0 (1.0)##.....#........-) Nothing wielded...†...>.........#Cast: Magic Dart...........z.i@I......#.......#.................................###.#............)#.#.#........#............... _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A ball python comes into view.The magic dart hits the ball python.z.i _You kill the ball python!You have reached level 2!z.i/  --more--z.iҪ 5/156/8------2 0% Magic Dartz.iJ z.i 4 _z.i3z.iz.ivz.i$ _z.iBz.iz.i,z.i׶z.ikc7===z.iz.i,z.iz.i(,z.i0z.iz.i(z.iuz.iz.iM;===z.iz.iz.iM8===z.iz.iWz.ih,z.iz.iz.iY,z.i2z.iz.io,z.iz.iz.iz.i;===z.ipz.ibz.i,z.iz.iqz.imz.iz.iMz.i#z.iW,z.iZz.iz.i,z.iz.i8z.i>,z.i<z.iz.iz.i<z.i)z.iz.iz.i z.i z.i#.....# ...#.....########...#...............................#............ #.........# #####.........# #..........@..# -###.......##### #^..###.# #....##.# ####....##.# ...#....##.###.##z.iZ#............####.....#............†...>#z.i!z.i!)53.0 (20.0)z.i'F-4.0 (21z.i*z.is,\ _c - a sedimented blue potionz.i~3z.i~z.iz.iƁz.izBz.i,z.iz.iNz.iz.iz.iz.i'z.i,z.iz.iz.i?z.idz.iz.i1z.i,z.iz.iqz.iZ,z.iz.irz.i,z.iBz.i)z.i8z.i[z.i"z.iR  ###   #..  #...  #..(  #.... z.i #...!#########.. +....'........#.....# #@...####63.0 (9.0)#.....########........z.i3]#.....................z.iT.....................#................#..z.ik#.........###+##.# . z.i#####.........# ... z.i#.............# ... ###.......##### #. z.i1_You open the door.z.iE _Found 5 stones.z.iQz.iz.i&z.iz.iz.iz: _z.iz.i´,z.iz.i@  There is an open door here.z.iz.i_ _z.iӽz.iz.i|,z.iz.i ..... .... ######... #....... #.....!# #..(...#  #......#  #...@######### .. +....'........ #.....# #....#....#### #.....########............... .............. #..............#.. z.i#.........###+### .  #####.........# ...z.i+7.0 (4z.i+8.0 (5z.i=z.ilW _d - a murky inky potionz.iDV3z.iWz.i.\Bz.i__,z.i`,z.iCaz.ibz.il#########......# #......# #.....l# #......#######......##.....##.....@#  #..(...#  #......# Magic Dart #....######### .. +....'........#.....# #....#....#### l   frilled lizard (asleep)#.....########......z.il..#............ ............z.i^u,70.0 (2z.iy+1.0 (3z.i|z.i _A frilled lizard comes into view. _You see here an emerald potion.z.i z.iz.iuz.i e _A frilled lizard is nearby!z.iL  The magic dart hits the frilled lizard.z.iJq†****z.iӋ7....z.i7---3=2.0 (1Magic Dartz.iPz.iݗR _You kill the frilled lizard!z.i*z.i0z.i7z.i|9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.iOv z.i| z.i? z.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.i 3z.i= z.i- z.i $ _z.iK Bz.i z.i c8===z.i z.i =-...z.i" +5.0 (3z.i" E-6.0 (4z.i< z.iY U _e - an emerald potionz.i{?z.i?@z.i@z.iaDz.iFz.iYGz.iK,z.iM,z.iOz.i6Qz.i[Sz.iS;===z.iTz.iVz.iXz.iYz.iYz.i[z.i],z.ih^z.i`z.iaz.ibz.ibz.i;ez.ifz.ifz.igz.il7 _You open the door.z.iinz.inz.ioz.ir@  There is an open door here.z.itz.ifu z.iv_z.iwz.iyz.izz.izz.i{z.iE}z.i2,z.iKz.i z.iĆz.iz.iz.iiz.i2z.i]z.itz.iz.iӑz.i[z.i0z.igz.i$,z.iz.iřz.i,z.imz.iz.i͟z.iz.iĠz.iz.i.z.iqz.iǤz.iaz.i,z.iz.i6z.iѫz.iz.iz.iz.iuz.iz.iJz.iz.iz.i@z.iz.i z.i#..(...##......# #######....############.....'....'........#.....###....#....######.....########..##................  #...........  ###............@...#..z.id#.........###'##.# . ####.........# #.. ...Magic Dart .............# #..g ... ##.......##### #.### #.  #^..###.# #.. g   hobgoblin (asleep)  z.i#....##.# #####  #....##.# ...  #....##.###.##z.i[J 98.0 (22.0)  You open the door.z.i,9.0 (23z.iz.i\ _A hobgoblin comes into view.z.iפ **g    The magic dart hits the hobgoblin.  The hobgoblin is almost dead.z.i?$z.i+S'g.z.i.7---====200.0 (1.0)z.i2z.i4= _The hobgoblin shouts! You hear a shout!z.i]G  The magic dart hits the hobgoblin.z.i(^*.z.i'.6------10=---1Magic Dartz.iz.iM _You kill the hobgoblin!z.i z.i :---z.iX z.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.i z.i z.i| z.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.ix*z.i*z.ib+z.i*.z.iV1: _z.i1z.iq;>.....'..z.i;Y..........-Magic Dartgz.i;ag   goblin (wandering)z.iEQ2z.iW-3.0 (2 _A goblin comes into view. It is wielding a +0 dagger.z.i(D  The magic dart hits the goblin.z.i/d**)z.i-'.z.iu---3=4.0 (1Magic Dartz.iz.iz.iJ _You kill the goblin!z.idz.iz.iz.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.i~z.i؄z.iz.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.i>z.iI@z.iHGz.iJ z.iKz.ihK_You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.iD] z.i] z.i^ z.iOa z.ie P _z.if z.iBg z.i j ,z.ik z.i m z.iFm #7z.iom *===z.in z.ip ,z.iq z.it ,z.iu z.iDw z.ikw z.i`x z.iz z.i: -Magic Dartrr   rat (wandering)z.ik ,11.0 (7z.i c===-2.0 (8z.ia z.im V _A rat comes into view.z.iɮA  The magic dart hits the rat.z.iud**)z.i;-'.z.iDo7=3.0 (1Magic Dartz.i7Kz.iMG _You kill the rat!z.i z.iE z.i z.i( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.i;1 z.i7 z.iI= z.i? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.iz.iޥ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.i6 3z.i z.i z.icf _z.iz.i,z.iz.i<z.ik78===z.iz.iz.iz.iAz.i\z.itz.i9!@  There is an open door here.z.i_#z.i7$ _z.i$z.iV'z.iz(,z.i(z.i *z.i^/===z.i/z.i81z.iT1z.i1z.i2z.i3,z.i4z.i4z.i5z.i5z.i56z.iD7z.i 8z.iE8z.i8z.i9z.ijJ.########........# ...................## ....................# ..............#.....# ..'##.#.....# .. #..........# .......# #..).......# ...##### #.#####....# ##.# #......@...# -263.0) ##.# ##########.### .# ... ... ##.###.## >.... ..## .....# .#........ ....... >.........# ....... ..........# ....... #..........z.iD z.i*F-7.0 (14z.iz.i; _Found a stone staircase leading down.z.i3z.iz.iz.i<Bz.iz.i,z.iz.i z.i[,z.iVz.i[z.i,z.iz.iz.i,z.iz.iz.i,z.i z.i( z.iO,z.iz.itz.i,z.i+z.iz.i*!* #..........# # #..).......# ## #.#####....#  #..........#  ##########.####  ...........## ## #######>....# z.i!## #.....#### .... #.....@..# 35.0 (8.0) ....# #........# ....# #........# ..... #.##.####..z.i," #. #.. .... ..... .. ### ..... #    .)z.i,(z.iH-+6.0 (9z.i2z.i4% _Found a dagger.z.i_& _z.i2 `# #..)# # #.#####....#  #..........# ##########.### z.i3 .. ...........# ## #######>....#  #.....####. #........# # #......@.# # #.# z.ib3 S #.##.####..Magic Dart #. #.. .... .. ### .#z.i3  # ....#g   goblin (wandering) z.i3 .).# .g.# z.i3 ..#+z.i< 0  A goblin comes into view. It is wielding a +0 whip.z.iB agg.z.i&F 4==7.0 (1z.iBK z.iO ( _The goblin shouts!z.i D  The magic dart hits the goblin.z.i *****..#)z.i @.....z.i 7---20-8Magic Dartz.i z.i3) J _You kill the goblin!z.iGz.i8-z.iyz.i9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.iz.i  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.1  16%  +3          z.iox b + Unarmed Combat   0.0    -2   g + Conjurations 4.9  69%  +1                   c + Armour   0.0    -2      d + Dodging2.5   8%  +2      e + Stealthz.i2.4   7%  +3              z.i            z.i 3                        z.i~)                            The percentage of incoming experience used to train each skill is in brown.  z.iThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsz.i> a * Fighting   0.0  22%254z.iV?%75z.i|171 b * Unarmed Combat   0.0  17%4564z.iM a - Fighting   0.0   295676z.i6 b - Unarmed Combat   0.0   708{.ix256 c * Armour   0.0  19%7{.i7107 d * Dodging   2.5  16{.i6443 e * Stealth   2.4  15{.i 253 c - Armour   0.0   78{.iN 564 d - Dodging   2.5   21{.i882 e - Stealth   2.4   {.i|{.i%{.i!# #..).......#iuhfjagdj the Conjurer # #.#####....#Deep Elf#..........#Health: 15/15 ======================== ##########.####Magic: 7/8=====================--- .. ...........##AC: 2Str: 4 ## #######>....#EV: 11Int: 22 .###.....####SH: 0Dex: 13 ...#........#XL:  2 Next: 20% Place: Dungeon:1 {.ijo...# #......@.#Noise: =--------  Time: 238.0 (0.0) ...# #........#-) Nothing wielded .... #.##.####..Cast: Magic Dart .... #. #.. .... .... .. ### ....# {.i.... #....# ....)).# .......# .#+ _Found a dagger.  A goblin comes into view. It is wielding a +0 whip. _The goblin shouts!  The magic dart hits the goblin. _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.){.ib{.i{.iT{.ix{.iH {.i" Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2  b - Fulminant PrismConjuration/Alchemy 41% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 {.iD#6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%{.i %{.i # #..).......#iuhfjagdj the Conjurer # #.#####....#Deep Elf#..........#Health: 15/15 ======================== ##########.####Magic: 7/8=====================--- .. ...........##AC: 2Str: 4 ## #######>....#EV: 11Int: 22 .###.....####SH: 0Dex: 13 ...#........#XL:  2 Next: 20% Place: Dungeon:1 ...# #......@.#Noise: =--------  Time: 238.0 (0.0) ...# #........#-) Nothing wielded .... #.##.####..Cast: Magic Dart%{.i  .... #. #.. .... .... .. ### ....# .... #....# ....)).# .......# .#+ _Found a dagger.  A goblin comes into view. It is wielding a +0 whip. _The goblin shouts!  The magic dart hits the goblin. _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then.%{.i %{.i, . _'{.i   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'{.i '{.i '{.i '{.im _You can't see any susceptible monsters within range! (Use Z to cast anyway.)){.iBI  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*{.i6 *{.i  Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 Select a spell to cast[!]/[I] toggle spell headers,{.i ,{.i ,{.i # #..).......#iuhfjagdj the Conjurer # #.#####....#Deep Elf#..........#Health: 15/15 ======================== ##########.####Magic: 7/8=====================--- .. ...........##AC: 2Str: 4 ## #######>....#EV: 11Int: 22 ,{.iP &.###.....####SH: 0Dex: 13 ...#........#XL:  2 Next: 20% Place: Dungeon:1 ...# #......@.#Noise: =--------  Time: 238.0 (0.0) ...# #........#-) Nothing wielded ,{.i .... #.##.####..Cast: Magic Dart .... #. #.. .... .... .. ### ....# .... #....# ....)).# ....,{.i& ...# .#+ _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ,{.iP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,{.i ,{.i # #..).......#iuhfjagdj the Conjurer # #.#####....#Deep Elf#..........#Health: 15/15 ======================== ##########.####Magic: 7/8=====================--- .. ...........##AC: 2Str: 4 ## #######>....#,{.i EV: 11Int: 22 .###.....####SH: 0Dex: 13 ...#........#XL:  2 Next: 20% Place: Dungeon:1 ...# #......@.#Noise: =--------  Time: 238.0 (0.0) ...# #........#-) Nothing wielded .... #.##.####..Cast: Magic Dart .... #. #.. .... .... .. ### ....# .... #....# ....)).# .......# .#+ _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ,{.i Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,{.i P  Okay, then.,{.i ,{.ia ,{.i . _0{.i0{.i0{.i0{.iM _You can't go down here!1{.iq1{.i Spells (Memorise)TypeFailure Level  a - Searing RayConjuration1{.id2% 2  b - Fulminant PrismConjuration/Alchemy 41% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;{.iD| ;{.i ## #..).......#iuhfjagdj the Conjurer # #.#####....#Deep Elf#..........#Health: 15/15 ======================== ##########.####Magic: 7/8=====================--- .. ...........##AC: 2Str: 4 ## #######>....#EV: 11Int: 22 .###.....####SH: 0Dex: 13 ...#........#;{.iZ XL:  2 Next: 20% Place: Dungeon:1 ...# #......@.#Noise: =--------  Time: 238.0 (0.0) ...# #........#-) Nothing wielded .... #.##.####..Cast: Magic Dart .... #. #.. .... .... .. ### ....# .... #....# ....)).# .......# .#+Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You can't go down here!;{.iԈ ;{.i Memorise Searing Ray, consuming 2 spell levels and leaving 4? Y - Yes ;{.i% ' N - No={.iT ={.ig # #..).......#iuhfjagdj the Conjurer # #.#####....#Deep Elf#..........#Health: 15/15 ======================== ##########.####Magic: 7/8=====================--- .. ...........##AC: 2Str: 4 ## #######>....#={.ih EV: 11Int: 22 .###.....####SH: 0Dex: 13 ...#........#XL:  2 Next: 20% Place: Dungeon:1 ...# #......@.#Noise: =--------  Time: 238.0 (0.0) ...# #........#-) Nothing wielded .... #.##.####..Cast: Magic Dart .... #. #.. .... .... .. ### ....# .... #....# ....)).# .......# .#+Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? o={.ih {r * to list all spells. _Okay, then. _You can't go down here!={.ip :-9.0 (1 _={.i ={.i_ ={.iܘ F-40.0 (2={.it ={.i ={.i +1.0 (3={.ik ={.ie _You start memorising the spell. You continue memorising. x2={.i ={.i ={.i c _You finish memorising. Spell assigned to 'b'.B{.i;^  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B{.iu B{.iKx B{.iD} B{.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)D{.i3D{.iwD{.i8=== _D{.i9D{.iC8 #.#####....#  #..........# #########.### . ...........# # #######>....#  #.....####. #........# # #.# # #.# 2.0 (1 #.##.####...[.# #. #.. .....# .. ### .....# # .....# ..)).# .....# #+ ####D{.il.# #.#D{.i?D{.is+3.0 (2D{.iSD{.i# _Found a robe.F{.ib3F{.iF{.iF{.iF{.i,F{.igF{.iF{.i2F{.ii F{.i F{.iF{.i4===F{.isF{.iF{.iQ,F{.iF{.iF{.i),F{.iiF{.i~!F{.i$,F{.id&F{.i(F{.i*,F{.i?,F{.i.F{.i1,F{.i>2F{.i3F{.iZ8,F{.i9F{.iW:F{.if<,F{.i=F{.i?F{.iC,F{.iDF{.i FF{.iG,F{.iGF{.ijIF{.i;J,F{.iJF{.iKF{.iyL,F{.iLF{.iMF{.iNF{.iNF{.i@OF{.i+PF{.iR,F{.i@SF{.iHUF{.iOX,F{.i9^F{.i^F{.io`F{.i`F{.i aF{.iKbF{.iWcF{.icF{.icF{.ieF{.iAg,F{.igF{.iziF{.ij,F{.ijF{.imF{.in,F{.ihoF{.ipF{.ir,F{.irF{.isF{.iu,F{.ipuF{.i}F{.i####.#   #.# F{.ii  #.#   #.###########  #...........# F{.iT ###########.  #.  F{.iz#.  # F{.ì ....g...#   #########  Magic DartF{.im     F{.i,  g   goblin (asleep)  F{.ip~    F{.i0674.0)F{.i,8.0 (25F{.iF{.iГu _A goblin comes into view. It is wielding a +0 dagger.H{.i`  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H{.iy #####.# iuhfjagdj the Conjurer #.# Deep Elf #.# Health: 15/15 ======================== #.########### Magic: 6/8==================------ #...........# AC: 2Str: 4H{.ix ###########.# EV: 11Int: 22 #.# SH: 0Dex: 13 #.# XL:  2 Next: 20% Place: Dungeon:1 H{.i+R#@# Noise: ---------  Time: 268.0 (0.0) ....g**.#H{.iO -) Nothing wielded #########H{.itn Cast: Magic DartH{.i  g   goblin (asleep) H{.ig_A goblin comes into view. It is wielding a +0 dagger.H{.iCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H{.iyAiming: Searing Ray (safe; 2% risk of failure)  H{.iHPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)I{.i #####.# iuhfjagdj the Conjurer #.# Deep Elf #.# Health: 15/15 ======================== #.########### Magic: 6/8==================------ #...........# AC: 2Str: 4 I{.i>3###########.# EV: 11Int: 22 #.# SH: 0Dex: 13 #.# XL:  2 Next: 20% Place: Dungeon:1 #@# Noise: ---------  Time: 268.0 (0.0) ....g...# -) Nothing wielded #########I{.i0 Cast: Magic Dart  g   goblin (asleep)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!I{.inF #####.# #.# #.# #.###  I{.i#...........#    #.#  #.#  #@#  ....***.#  I{.iU###  I{.ii   I{.iAm   I{.i8)..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin!I{.i]4==9.0 (1Magic DartRay I{.iI{.if _(Press . to maintain the ray.)J{.ij).....#####...# .##########...........###########.. #....)...#########J{.i.J{.i/:--70J{.i3J{.i'6< _You stop channelling your searing ray.J{.i M))....#### ##########..........########## #....)...# #J{.i J{.i A--1J{.i J{.i J{.iZ M..))....#### ##########..........###########.# J{.iha J{.ic V7===2J{.ih J{.il J{.i J{.i J{.iJ{.iK{.im4K{.irK{.isK{.iJK{.iK{.i9K{.i|K{.iK{.i(K{.i K{.i K{.i K{.i K{.iI iM#..))K{.i ....#### ##########..........###########.# K{.i1 K{.iÕ &3K{.i8 K{.iқ K{.i#.....#  #.....#  #..)).#  #.....#  #####.#  #.#  #.#  #.#  #.#K{.i)  #.#  #.#  #.#  #.#  ....)...#  #########   K{.iK{.iR&4K{.i K{.i<L{.i#.....#  #.....#  #..)).#  #.....#  #####.#L{.i2t  #.#  #.#  #.#  #.#  #.# L{.i( #.#  #.#  #.#  ....)...#  ###  L{.iA L{.iL{.i&5L{.iL{.i L{.i`#.....#  #.....#  #..)).#  #.....#  #####.#  #.#  #.#  #.L{.i#  #.#  #.#  #.#  #.#  #.#  ....)...#  #   L{.iL{.iD===6L{.i.L{.iL{.iop#.....#  #.....#  #..)).#  #.....#  #####.#  #.#  #.#  #.#  #L{.iq.#  #.#  #.#  #.#  #.#  ....)...#  #L{.iZq,   L{.iwL{.iz78===L{.inz7L{.iL{.iL{.i - ######.....#  #.....#  #..)).#  #.....#  #####.#L{.i|p  #.#  #.#  #.#  #.#  #.#L{.i  #.#  #.#  #.#  ....)...#  #L{.i.,   L{.iκL{.iȼ&8L{.iL{.iL{.iCZ . ######.....#  #.....#  #..)).#  #.....#  #####.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#L{.iZ   #.#  ....)...#  #   L{.ib L{.ic &9L{.ih L{.i=j L{.i x. ######.....#  #.....#  #..)).#  #.....#  #####.#  #.#  #.#  #.#  #.# L{.iH x #.#  #.#  #.# #.# ....)...# # L{.iT L{.i: '80L{.i: L{.i M{.i_ .. ######.....# # #.....# #..)).# #.....# #####.# #.#M{.i #.# #.# #.# #.# #.#  #.#  #.# M{.iH ....)...#  #M{.i M{.i %===M{.i 1M{.irM{.iM{.iy^ .. ######.....#  # #.....# #..)).# #.....# #####.# #.# #.# #.# #.# #.# #.#  #.#  #.#  ....)...#  #M{.iM{.i&2M{.ilM{.iΆM{.i)( .. ######.....# # #.....# #..)).# #.....# #####.# #.#M{.i #.# #.# #.# #.# #.#  #.#  #.# M{.i ....)...#  #M{.iM{.i&3M{.iM{.iM{.i M{.i M{.iK& M{.i' M{.i6 M{.i=8 M{.i> M{.i@ M{.is M{.iqv M{.iz M{.i7| M{.i M#. #....' .. ######...#..M{.i: ))....#### ##########..........M{.in C###########.#M{.i M{.i &4M{.i M{.i N{.iHM##.####...[#. #....'.. .. ######...#..))....#### ##########..........###########.#N{.iD N{.iz&5N{.i<N{.i+N{.iB4MN{.i.C.......#######.####...[#. #....'.. .. ######..#...))....#### ###########...........#N{.iVC#N{.iHN{.iyV&6N{.iXN{.i}M .......#######.####...[#. #....' .. ######.#N{.ip4#....#..))#....#### #.###########N{.iN{.i&7N{.iN{.iɞN{.iM..# .......#######.####...[#. #....' .. ######..))#....####N{.i'?#.#N{.i<8N{.iN{.i :M###......# .......#######.####...[#. #....' .. ######..))....####N{.iL ?#.#N{.i) <9N{.i/ N{.iA1 N{.iu M####>....# ###.....# .......#######.####...[#. #....' .. ######..))....#####.####N{.i N{.i '90N{.i_ N{.i N{.i M........# ####>....# ###....# .......#######.####...[N{.i* 2#. #....' .. ######..))#.....##..N{.i N{.i &1N{.i N{.i N{.iq M####.#### ........# ####>....# ###....# .......#######.####...[#. #....' .. ######..#..)).##.#N{.i!N{.i &2N{.i+N{.iN{.ir:M.......# ####.#### ........# ####>....# ###....# .......#######.####...[#. #....' .. #######.....##.#O{.iO{.ip&3O{.i O{.i O{.iDO{.iFO{.iLO{.iONO{.iQxO{.i|O{.iՂO{.iPO{.i.m.##.####.###>....# #.....#### #.# #........# #.###### #.##.####...@.# #. #....'.....#O{.i/ .. ######.....#  # #.....#  #..)).#  #.....#  #####.# #.#  #.#O{.i8O{.i =&4O{.iAO{.inEM _You see here a +0 robe.P{.i١P{.iݦ&5P{.iP{.ib# _f - a +0 robeP{.i P{.iEquip which item?  - - Unarmed (current attack) Armour (go to first with [) P{.i a - a +0 robe (worn)f - a +0 robe[?] describe selected [!] equip|wield|wear[tab] equip|unequip Q{.if 4 f - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Q{.if Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605.S{.iyEquip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)  f - a +0 robe  S{.iQzF[?] describe selected [!] equip|wield|wear[tab] equip|unequip T{.i rT{.ivT{.iK|........#iuhfjagdj the Conjurer #####.####Deep Elf .........##Health: 15/15 ======================== #####>....#Magic: 8/8========================#.....####AC: 2Str: 4#........#EV: 11Int: 22#........#SH: 0Dex: 13#........######XL:  2 Next: 24% Place: Dungeon:1#.##.####...@.#Noise: ---------  Time: 295.0 (0.0)#. #....'.....#-) Nothing wielded.. ######.....#Cast: Magic Dart##.....##..)).##.....######.##.##.#You focus your ray upon the goblin. The searing ray hits the goblin!  T{.i| You kill the goblin! _(Press . to maintain the ray.) _You stop channelling your searing ray. _You see here a +0 robe. _f - a +0 robeT{.iT{.iqT{.iJT{.iT{.im+6.0 (1T{.iT{.iT{.iH+7.0 (2T{.iT{.iA8.0 (3T{.iGT{.idT{.i+9.0 (4T{.i|T{.inT{.iX-300.0 (5T{.iT{.i 0 #.# _You start removing your armour. You continue removing your +0 robe. x5T{.iT{.iT{.i=F  You finish removing your +0 robe.T{.i +1.0 (6T{.iT{.izT{.i_+2.0 (7T{.iT{.iT{.iv+3.0 (8T{.iT{.iT{.i+4.0 (9T{.iT{.iuT{.i /5.0 (10.0)T{.i/T{.i!  2 _You start putting on your armour. You continue putting on your +0 robe. x5T{.i* T{.iT{.irY _You finish putting on your +0 robe.V{.i3V{.iV{.i<V{.i:V{.i$ _V{.i]V{.iqV{.isV{.iV{.iV{.iSV{.ix,V{.iV{.iV{.i,V{.iV{.iBV{.iJ,V{.iV{.iV{.iV{.iV{.iV{.iV{.iC,V{.iV{.iAV{.iI,V{.i V{.i/ V{.i V{.i2 V{.i V{.i` V{.i0 ,V{.i V{.iNV{.iV{.iUV{.iV{.iV{.iV{.iHV{.iV{.iV{.iCy#.# ##########.#### #.# ... ...........## #.###.## #######>....# .......## #.....#### #........ #........# .........# #........# V{.i.........# #........###### .......... #.##.####.....# .......... #@##....'.....# .#........ +.r..#######.....# .#........ ###### #.....#Magic Dart .......... #..)).# .#.###.... #.....# ....>..#+#####.#r   rat (asleep) ...#####.# V{.i#.# #........# #.# #......### #.####V{.i#-17.0 (12V{.i $,8.0 (13V{.i'V{.ig)V _A rat comes into view.W{.it  *r  The magic dart hits the rat.  The rat is severely wounded.W{.iM W{.iGT H.rW{.iT #7W{.iT ]---====9.0)W{.i[ W{.i] - _The rat squeaks loudly.X{.iED  You miscast Magic Dart.  X{.iʻ6You are very lightly contaminated with residual magic.X{.ib#6X{.i------=---20Contam X{.iX{.i l _Nothing appears to happen. The rat closely misses you.Y{.iKA  The magic dart hits the rat.Y{.iO\.Y{.iQ.5------7---1Magic Dart _You kill the rat!Y{.iAK Y{.imN Y{.iS Y{.iV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z{.iIZ{.iO _6===Z{.iδ>Z{.i$Z{.iHZ _Your magical contamination has completely faded away.Z{.i~n7======Z{.iZ{.iZ{.iZ{.i:Z{.iܸ,Z{.i-Z{.i,Z{.iZ{.iZ{.iպ;===Z{.i/Z{.iZ{.i9M8===Z{.irZ{.iZ{.iZ{.iþZ{.iZ{.iZ{.iO,Z{.iZ{.iMZ{.i,Z{.iZ{.iZ{.iZ{.i;===Z{.iZ{.i\Z{.iUZ{.iZ{.iZ{.i7 _You open the door.Z{.iw]...##.# ... ...........## ...##.###.## #######>....# ...........## #.....#####........ #........# ...>.........# #........#....### #........######..........!. #.##.####............####.##....'..... .Z{.iu###.#..........@....#######.....- )#.#.#..........###### #..... ......... #..)).Magic Dart ####.#.###....r. #..... ..##....>..#+###Z{.if #####. ß.##...#####.# #. r   quokka (asleep)........# #. Z{.i~~.<#......### #. ...##.###..... #.Z{.i0376.0)Z{.iF-8.0 (17Z{.iZ{.i7 _A quokka comes into view. _There is an open door here.\{.iq  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\{.i ...##.# ... ...........##  iuhfjagdj the Conjurer \{.i& {...##.###.## #######>....#  Deep Elf ...........## #.....####  Health: 15/15 ======================== ....#........ #........#  Magic: 6/8==================------ ...>.........# #........#  AC: 2Str: 4 \{.iP .............### #........##### EV: 11Int: 22 ...#..........!. #.##.####..... SH: 0Dex: 13 \{.i̽ f................####.##....'..... XL:  2 Next: 27% Place: Dungeon:1 .###.#..........@....#######..... Noise: ---------  Time: 338.0 (0.0) )#.#.#.........*###### #..... -) Nothing wielded ...............* #..)). Cast: Magic Dart \{.i ####.#.###....r. #..... ..##....>..#+### #####. \{.i ß.##...#####.##. r   quokka (asleep) ...##........#\{.i# ##. ~~.<#......###\{.i> +#. ...##.###.....#. \{.iƾ _There is an open door here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)]{.i ...##.# ... ...........##  iuhfjagdj the Conjurer ...##.###.## #######>....#  Deep Elf ]{.i ...........## #.....####  Health: 15/15 ======================== ....#........ #........#  Magic: 6/8==================------ ...>.........# #........#  AC: 2Str: 4 .............### #........##### EV: 11]{.i> Int: 22 ...#..........!. #.##.####..... SH: 0]{.ik ,Dex: 13 ................####.##....'..... XL:  2 Next: 27% Place: Dungeon:1 ]{.i .###.#..........@....#######..... Noise: ---------  Time: 338.0 (0.0) )#.#.#..........###### #..... -) Nothing wielded ]{.i> m................ #..)). Cast: Magic Dart ####.#.###....r. #..... ..##....>..#+### #####. ß.##...#####.##. r   quokka (asleep) ...##........##. ~~.<#......####. ...##.###.....]{.ig #.Casting: Magic Dart (safe; 1% risk of failure)  ]{.i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  ]{.i Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka.]{.i]  ...   >....# ..## ]{.i  ....  >.........#  ....### .....!. ...#...# )]{.i ......*###### ......* #..))#....*. >..#+### ###.#  < ]{.i" R ]{.i;Y ...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka.  You kill the quokka!]{.i?_ 34==9.0 (1Magic DartRay _(Press . to maintain the ray.)]{.i!d ]{.if m _Your Conjurations skill increases to level 5!^{.i ^{.i# ^{.i ^{.i K  You stop channelling your searing ray.^{.i / _^{.i I^{.i ^{.i\ ^{.i #7^{.i *===^{.iw ^{.iD ,^{.iW ^{.iC ^{.in ^{.iͻ ^{.i ,^{.i ^{.i( ^{.if 4===^{.iͿ ^{.i ^{.i M8===^{.iS ^{.i- ^{.i ^{.i' ^{.i ^{.i ^{.i B^{.i+ ^{.i* ,^{.i ^{.i3 #^..###.# #. #....##.# #^{.i n##.#### #....##.# #... ...........## #....##.###.## #######>....# #...# #.....#### #.....#.. #..# †...>.# #........# ^{.i #### #........### .....# #.##.####-- ........####.##....'###.#..'....#######.. ..)#.#.#..^{.i ..###### # #.................# #..) ######.#.###......#^{.i #....##....>..#+######## ^{.i" ⌠.ß.##...#####.#..##........#^{.i; 050.0 (11.0)^{.i e===--1.0 (12^{.iZ ^{.i T _g - an orange potion_{.i~ I_{.ic _{.iƄ _{.iF _{.i$ ,_{.i ,_{.i _{.i/ _{.i6 _{.i۔ _{.i` _{.io _{.i _{.i$ _{.i _{.i _{.it _{.i _{.i# _{.ie _{.i ,_{.i _{.i _{.i _{.i* _{.i _{.i _{.iC _{.i _{.i _{.iɻ _{.iQ _{.i _{.iԿ _{.i _{.i ,_{.i& _{.i _{.i) _{.iS _{.i _{.i _{.iF _{.iv _{.i _{.i _{.i ,_{.ig _{.i _{.i2 ,_{.i _{.i _{.i ,_{.i _{.iV _{.i ,_{.iV _{.i _{.i _{.i _{.i _{.i _{.i> _{.io _{.i< _{.i _{.i) ,_{.i _{.i _{.i ,_{.i} _{.i _{.i ,_{.i` _{.i _{.i ,_{.iP _{.i; _{.i& _{.iD _{.i _{.i _{.i ,_{.i7 _{.i5 _{.i2 _{.iZ _{.i _{.i _{.i _{.i _{.i _{.i _{.i ,_{.i _{.i _{.iX ,_{.i ,_{.i{ ,_{.i _{.i _{.i| #########.#.#### ........##....>..#+#### ⌠.ß.⌠.ß.##...#####.# .........##........# _{.i ~~~~~~~~.<#......###.## .........##.###........ ⌠.ß.⌠.ß.###...#..###.#. #...#.#..# #########.#.#.#.@#...#.#.....r# ###..####.###.##.##..# Magic Dart _{.i u#.# ..... ...### #.# ###.# #.# .†. #.# #.# # r   quokka (asleep) #########.# #.. ..........# ### ###########_{.i -80.0 (29_{.i{ ,1.0 (30_{.iv _{.i Y _A quokka comes into view.a{.ir  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a{.i ##########.#.###......#  iuhfjagdj the Conjurer ........##....>..#+####  Deep Elf ⌠.ß.⌠.ß.##...#####.#  Health: 15/15 ======================== .........##........#  Magic: 6/8==================------ ~~~~~~~~.<#......###.##  AC: 2Str: 4 .........##.###........  EV: 11Int: 22 ⌠.ß.⌠.ß.###...#..###.#.  SH: 0Dex: 13 a{.iM D........#...#.#..# XL:  2 Next: 34% Place: Dungeon:1 #########.#.#.#.@# Noise: ---------  Time: 381.0 (0.0) ............#.#..***r#  -) Nothing wielded ###..####.###.##.##..#  Cast: Magic Dart #.# ..... ...# ### #.# ###.# #.# .†. #.# #.# #  r   quokka (asleep) #########.# #.. ..........# ### a{.i /########### _A quokka comes into view.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)b{.i##########.#.###......#iuhfjagdj the Conjurer ........##....>..#+####Deep Elf ⌠.ß.⌠.ß.##...#####.#Health: 15/15 ======================== b{.ic.........##........#Magic: 6/8==================------ ~~~~~~~~.<#......###.##AC: 2Str: 4 .........##.###........EV: 11Int: 22 ⌠.ß.⌠.ß.###...#..###.#.SH: 0Dex: 13 ........#...#.#..#XL:  2 Next: 34% Place: Dungeon:1 b{.i #########.#.#.#.@#Noise: ---------  Time: 381.0 (0.0) ............#.#..****#-) Nothing wielded ###..####.###.##.##..#Cast: Magic Dartb{.i7#.# ..... ...# ### #.# ###.# #.# .†. #.# #.# #r   quokka #########.# #.. ..........# ### ###########Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b{.i 8Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka.b{.ixonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  b{.iYou focus your ray upon the quokka. The searing ray hits the quokka.  The quokka is heavily wounded.b{.i}..r.==2.0 (1Ray b{.ib{.if b{.iX_(Press . to maintain the ray.)c{.iC D  The magic dart hits the quokka.c{.i'H \**†c{.i d ..  You kill the quokka!c{.i 5---41-3Magic Dartc{.i: c{.i < _You stop channelling your searing ray.c{.iu c{.iv 8-c{.i c{.iE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d{.i!" d{.i" d{.i# d{.i}' P _d{.ic* {6===d{.i+ d{.i+ d{.i., d{.iz- ,d{.i- d{.i|. ,d{.i. d{.iz/ Q===d{.i/ d{.i0 d{.i0 M7===d{.i;1 d{.i1 d{.iV2 ,d{.i2 ,d{.iH3 d{.i3 d{.i!4 d{.i4 d{.i5 98d{.i6 I======d{.i6 d{.i9 d{.i: ,d{.i: d{.i < d{.iK= d{.iy= d{.i > d{.ih@ d{.iA ,d{.i\B d{.iC d{.i0E d{.iE ;===d{.i F d{.iJ b  You see here a quokka corpse.d{.iJ d{.idK  _d{.iK d{.iL d{.isM d{.iM d{.iM d{.iN d{.iDO d{.ikO d{.iO d{.i6Q d{.iQ d{.i%R ,d{.iR d{.iS d{.iS d{.iS d{.iT d{.ieU d{.iU d{.iU d{.iV d{.i?W d{.ihW d{.iW d{.iY d{.iuZ ,d{.iZ d{.i-\ d{.i ] d{.iO] d{.i] d{.iZ^ d{.i&_ d{.if_ d{.i_ d{.ia d{.i6b d{.icb d{.ib d{.ixc d{.ic ,d{.i?d d{.id d{.ife d{.ie d{.ie d{.iWf d{.if d{.if d{.ig d{.ig d{.ih d{.ih d{.idi d{.ij d{.ik d{.ik d{.i5l d{.i`m d{.i[n d{.in d{.in d{.ip d{.i|q Bd{.iMr d{.ir ,d{.is d{.is d{.i"t d{.ipt d{.iu d{.iv d{.iv d{.iv d{.iv d{.iw d{.iJx d{.ix d{.i y d{.iNz d{.i@{ d{.in{ d{.i{ d{.i| d{.i~ ,d{.i~ d{.i d{.i d{.i d{.i| d{.i d{.iV d{.it d{.i d{.iJ d{.iׄ d{.i d{.i d{.i d{.iό >..#+#### #####.# ####.### ... #.# .....#.. .b. #.#d{.i) ###.### .. #.######## #........# .. #......... #..###.#.# .### ########## #..##..#.# ..# #..##..#.# #.d{.iX *....†.#.# #- ##.##..#.# #.# ....). d{.i .........# #.# ######Magic Dart ##.##..#.# #.d{.i #  #.#############.# d{.i ! #............... b   bat (asleep)  ######### d{.iӕ 1425.0 (42.0)d{.i> F-6.0 (43d{.i d{.iĝ V _A bat comes into view.e{.i: *****b  e{.i; 2The magic dart hits the bat.e{.i ,e{.i e{.i{ @...b..e{.i [7---=7.0 (1e{.i .0)e{.i e{.iB \ _The bat is severely wounded.e{.iA  The magic dart hits the bat.e{.i g†**f{.iO+..f{.iU6------48Magic Dartf{.i;[f{.i]G _You kill the bat!f{.if{.i}f{.iXf{.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f{.i! If{.i# f{.i{# : _f{.i' 7===f{.i( ,f{.im( f{.i) ,f{.iM) f{.i) ,f{.i4* f{.i* f{.i + l8======f{.i@+ f{.iX, f{.i, f{.i- f{.i6- f{.i- f{.i. f{.i. f{.i. f{.i/ f{.i0 ,f{.i0 f{.i 2 f{.i2 f{.i2 ;===f{.i3 f{.ig4 f{.iZ; d..........###### #.....# ..........######## #..)).# .###......##.....# #.....#>..#+#####.....# #####.# .#####.### #.....# #.# .......#.. +...... #.# .....###.###.....####### #.###### #f{.iP< ##........#........g... #....... ..#..###.#.#.###@### ########-.#..##..#.#.......# #.#..##..#.#.###.#.# Magic Dart.#....†.#.# ...#.# #.##.##..#.# ##.##.#.... #..........# .. #.##### g   hobgoblin (asleep) ####.##..#.# ### #.##.#############.##...............#f{.i8D ~ 39.0 (11.0)  A hobgoblin comes into view.f{.iH mg.gf{.iI 7===40.0 (12f{.i'M f{.iO _The hobgoblin shouts! _You see here a bat corpse.g{.if ** The magic dart hits the hobgoblin.g{.i g{.i H.g.g{.i j7-----1.0)g{.i g{.i a _The hobgoblin is heavily wounded.h{.i5 * The magic dart hits the hobgoblin.h{.ih{.ig.6--------2h{.iXh{.i] _The hobgoblin is almost dead.h{.icG  The magic dart hits the hobgoblin.h{.iE†h{.iibh{.if5------513Magic Darth{.i;lh{.iz}M _You kill the hobgoblin!h{.i~Gh{.i Mh{.i~Rh{.iT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h{.i:3h{.i~;h{.i+>: _h{.iD6===h{.iEh{.i$F,h{.iFh{.iGh{.iLH;===h{.iHh{.irKy7===h{.iRLh{.iLh{.iMh{.iaN,h{.i*Oh{.iTP,h{.i0Qh{.iRh{.iRl8======h{.iYSh{.iWXh{.iYh{.i;Zh{.iuZh{.iA[h{.i\h{.i^,h{.i^h{.i7`h{.iah{.ia;===h{.iObh{.i+e_  You see here a bat corpse.h{.iqfh{.if _h{.iagh{.ihh{.iih{.ijh{.iejh{.ikh{.il,h{.i&mh{.ibnh{.i&o,h{.ioh{.iSqh{.ir,h{.i{rh{.ish{.it,h{.ith{.ivh{.iw,h{.i0xh{.iyh{.izh{.izh{.i*{h{.i||h{.i},h{.iM~h{.ith{.i,h{.iOh{.ih{.i,h{.ih{.ih{.ih{.iHh{.iӇh{.iZh{.i,h{.iJh{.ih{.idh{.ih{.i\h{.i7 _You open the door.h{.i3h{.ih{.i\h{.iMh{.ih{.i/h{.ih{.iÛh{.ih{.ich{.ih{.iV,h{.ih{.ih{.ish{.ih{.ih{.ihe  You see here a hobgoblin corpse.h{.ih{.iU _h{.ih{.iXh{.i9,h{.ih{.iųh{.i,h{.ih{.iAh{.i,h{.i6h{.ioh{.iھ,h{.ih{.ih{.i,h{.ih{.ih{.i]h{.ih{.ikh{.ih{.i,h{.i#h{.ih{.i[h{.ih{.ih{.i h{.i,h{.i`h{.idh{.i6h{.ilh{.ih{.ih{.i,h{.iQh{.iih{.i,h{.i"h{.i/h{.ia,h{.ih{.ih{.i,h{.i_h{.ih{.i,h{.ih{.ih{.i\h{.ih{.ih{.ih{.i,h{.iRh{.i4h{.iA6#.#.#...#.# #.# #.# .#.#.##.##.# #.# ....)...# ...#.....#.# #.# ######### .#.#.#####.# #.# ##########.# #. ....# #.# h{.i############ #.# #.# #@#- #....J# #.#####Magic Dart ##h{.i%#  J   endoplasm (asleep)h{.i095.0 (52.0)h{.i}F-6.0 (53h{.izh{.il] _An endoplasm comes into view.i{.i ***J  The magic dart hits the endoplasm.  i{.ie!The endoplasm is lightly wounded.i{.ii{.i*..J.i{.i~i7---=7.0 (1.0)i{.ii{.i[^ _The endoplasm quivers.i{.iBG  The magic dart hits the endoplasm!i{.ir**.i{.i)...i{.iM6------88Magic Darti{.ii{.iKM _You kill the endoplasm!i{.iS i{.i i{.i i{.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i{.i=53i{.i5i{.iC7i{.i;| _i{.i=y7===i{.i3?i{.i?,i{.i @98i{.i@@I======i{.ig@i{.iAi{.iA,i{.iAi{.iBi{.iB,i{.iCi{.iCi{.iDi{.iDDi{.ikDi{.iDi{.i3Ei{.i[E;===i{.iEi{.iFi{.iF,i{.iFi{.iHi{.iJ,i{.iJi{.iMi{.iN,i{.iOi{.iHQi{.irR,i{.i0Si{.iTi{.iV,i{.i Wi{.iWi{.iY,i{.iYi{.i[i{.i\,i{.i]i{.i;bXi{.ili{.imi{.i6ni{.ini{.iti{.iu,i{.ivi{.i}|i{.i},i{.i!~i{.ii{.i,i{.ii{.i0i{.iq,i{.ii{.i>  You see here a +0 dagger.i{.i7i{.i _i{.ifi{.ii{.i,i{.ii{.iԝi{.i,i{.i/i{.iآi{.ii{.ii{.ii{.iЩi{.iɪi{.ii{.ii{.ii{.if,i{.ii{.i=i{.i,i{.iTi{.i˹i{.i(,i{.ii{.iNi{.i,i{.ii{.ii{.in,i{.iqi{.ii{.i?,i{.iei{.ii{.i,i{.ici{.ii{.i,i{.ii{.ii{.ii{.i*i{.idi{.ii{.i,i{.i'i{.ii{.i,i{.ili{.i4i{.i`,i{.ii{.ini{.iX,i{.ii{.ii{.i,i{.ii{.ii{.i,i{.iti{.i~  Things that are here:  a +0 whip; a goblin skeletoni{.iK _i{.ii{.i ,i{.iA i{.i i{.i ,i{.im i{.ii{.i,i{.ii{.ii{.i!ni{.i!,i{.i;"i{.i%Bi{.iy)i{.i)i{.i+i{.i+i{.i,i{.i.i{.i/i{.i/i{.iN1i{.i3i{.i5,i{.i}7i{.iU9i{.i:,i{.iX;i{.i<i{.i=,i{.i>i{.i?i{.ibA,j{.ipj{.ij{.i9,j{.ij{.iqj{.i ,j{.i j{.i j{.i j{.ij{.ij{.i.j{.i,j{.ij{.ij{.iSj{.ij{.ij{.iW%(######......#  #...........# #......###### #..(...# ......# #....############ '....'..........# #....#....#####.# j{.i&######........#.@+- ................## .................# ...........#.....# ....###'##.#.....# ....# #..........# ....# #..).......# ##### #.#####....# j{.i.&q# #..........#j{.im/##..#...#....#.....#'....#564.0 (66.0)....#...#..###j{.iD5j{.ic:M======5.0 (67j{.i=j{.i@= _As you open the door, it creaks loudly!j{.iW=3j{.ia>j{.iAk{.i,k{.iV  There is an open door here.k{.ik{.i  _k{.ik{.ik{.iX ,k{.i k{.i k{.ik{.i k{.i_k{.i&k{.i,k{.ik{.ik{.i,k{.ik{.ik{.i,k{.iEk{.ik{.ik{.ik{.ik{.iok{.ir,k{.ik{.ik{.i k{.i k{.iM!k{.i"k{.i#k{.i#k{.i)$k{.ik%k{.ie&,k{.i&k{.i'k{.i(,k{.i)k{.i*k{.i+k{.i,k{.iq,k{.i-k{.i/,k{.i/k{.i0k{.i1,k{.i92k{.ik3k{.i=4k{.il4k{.i4k{.i5k{.i6,k{.ie7k{.i8k{.i9,k{.i:k{.i:k{.i;,k{.i<k{.i<k{.i3=k{.i_=k{.i=k{.i>k{.iC ######## #...>.... ##########@# ------86.0 (21 #......#...#  k{.i?D#......#.###  #.....†#.# #......#.#  ######......#.#  #...........#.#  #......######.########  #..(...# #........###k{.iHk{.i0JK------7.0 (22k{.iMk{.iO9 _Found an escape hatch in the floor.l{.iT3l{.il{.iPl{.iIl{.il{.i l{.i ,l{.i l{.il{.iBl{.isP  There is an escape hatch in the floor here.l{.il{.iU _l{.il{.iAl{.i,l{.il{.il{.i:l{.idl{.il{.il{.i,l{.iLl{.i l{.i,l{.il{.il{.i~,l{.il{.i l{.i ,l{.iG!l{.i"l{.i#l{.i)$l{.i$l{.i4&l{.i&,l{.iZ'l{.iX(l{.ik),l{.i)l{.i+l{.it,l{.i,l{.i-l{.im.l{.i/l{.i40,l{.iC1l{.iL2,l{.i2l{.i4l{.ib4,l{.i4l{.i5l{.i5,l{.iW6l{.i7l{.i8,l{.i9l{.i:l{.i/;,l{.i;l{.i'=l{.i>l{.i6>l{.i>l{.i@l{.isA,l{.iAl{.i:Cl{.iC,l{.iLDl{.ilEl{.iIF,l{.iFl{.iHl{.iHl{.iIl{.i[Il{.iJl{.iK,l{.iLl{.iMl{.iMl{.i$Nl{.iNl{.iQl{.igQ,l{.iQl{.iSl{.iSl{.iSl{.iQTl{.iUl{.iVl{.iVl{.iWl{.iXl{.iAYl{.iYl{.iYl{.ihl{.ii,l{.iil{.i$ql{.ir,l{.isrl{.ipyl{.iy,l{.izl{.i0l{.i,l{.iցl{.il{.i,l{.ibl{.il{.i`,l{.il{.il{.i,l{.iyl{.ikl{.i8,l{.il{.i>l{.i,l{.iKl{.il{.ih,l{.il{.i*l{.i,l{.il{.iܱl{.i4,l{.il{.i.l{.i,l{.iԵl{.iҸl{.i:,l{.isl{.il{.iۼ,l{.i*l{.i l{.id,l{.il{.i<l{.iBl{.il{.ij,l{.il{.i}l{.i,l{.iBl{.il{.i{,l{.il{.i|l{.in,l{.il{.iSl{.i,l{.i!l{.il{.iV,l{.il{.i~l{.i,l{.i*l{.il{.iBl{.iRl{.i,l{.il{.iP  There is an escape hatch in the floor here.l{.i]l{.i _l{.il{.il{.i',l{.ibl{.i5l{.i,l{.il{.i,l{.i@,l{.i'l{.iv,l{.il{.idl{.i,l{.il{.il{.i=,l{.iml{.i/l{.i},l{.il{.il{.i',l{.ipl{.i l{.i ,l{.i l{.i l{.i' ,l{.i l{.i#l{.i,l{.il{.il{.i,l{.il{.i_l{.i,l{.i7l{.iZl{.i,l{.il{.i#l{.i$,l{.i8%l{.i'l{.i`(,l{.i(l{.i+l{.ik,,l{.i,l{.ib/l{.i/,l{.i@0l{.i*4@  There is an open door here.l{.i$6l{.i6 _l{.i7l{.i*>l{.i?,l{.i@l{.iCl{.iD,l{.icEl{.i9Hl{.i]I,l{.iIl{.iLl{.iM,l{.in{.iRn{.in{.iXn{.in{.iGn{.in{.in{.isn{.in{.iX  ###.###n{.iW  ## #.#   .. ###)##### n{.i #. #.......  #. #.#.n{.id  #. #.#.## n{.ij #g #.#.... n{.i #.#########.######  #.@.........#n{.ig-  #.#########.#  ## ###Magic Dartn{.ig   goblin (asleep)n{.i1n{.i n{.i )517.0)n{.i" !-n{.i %2.0 (18n{.i n{.i u _A goblin comes into view. It is wielding a +0 dagger.o{.i`o ## #.#  .. ###) #.  #.  #.  #g  #.########  #.@.........#  #.#########.#  ## ### o{.i!P  ## #.#  .. ###)o{.iP #.  #.  #.  #g  #.########  #.@.........#  #.#########.#  ## ### o{.iTo{.iZo{.i+\o{.i=^G _A goblin is nearby!o{.i^o{.i D  The magic dart hits the goblin.o{.i )*o{.i .7---8=3.0)Magic Darto{.i o{.i J _You kill the goblin!p{.ip{.ip{.i p{.i^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p{.iG4p{.iQp{.iHX p{.iXp{.iY_You can't see any susceptible monsters within range! (Use Z to cast anyway.)p{.iPp{.iRp{.iWp{.iY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p{.i _p{.iJ8===p{.ip{.ip{.iۣ,p{.ip{.icp{.iϪp{.ip{.ip{.ip{.i,p{.ip{.iװ>  You see here a +0 dagger.p{.i߱p{.iZB=== _p{.ip{.ip{.iO,p{.ip{.ip{.ip{.i۷p{.ip{.i(p{.in,p{.i-p{.ip{.i:p{.i]p{.ip{.ip{.iUp{.ivp{.ip{.ip{.i4p{.iap{.ip{.ip{.ip{.ip{.iyp{.iQp{.i,p{.ikp{.i p{.ip{.ip{.iPp{.ip{.i|,p{.ip{.ip{.i,p{.ip{.iVp{.inp{.ip{.ip{.ip{.ip{.i0p{.imp{.ip{.ip{.ip{.i8p{.i~p{.i,p{.ip{.iPp{.iop{.ip{.ip{.i7p{.i,p{.ip{.ip{.ip{.i.p{.iYp{.ip{.iKp{.iwp{.ip{.iTp{.i,p{.iMp{.ip{.iv,p{.ip{.iBp{.ip{.i,p{.iup{.ip{.ip{.i(p{.ip{.i*p{.iJp{.iwp{.i$p{.ip{.ip{.ip{.ip{.ip{.ip{.i:p{.ip{.iO,p{.ip{.ip{.iAp{.iip{.ip{.ip{.id,p{.ip{.ip{.i\    #...  ###.  #^  #. p{.i #  #. ##########+### #. #.....@....... #####.- #.#######!...g #....÷ #.# ... #.....Magic Dart #.#. #..... #.##..... #.##..... g   hobgoblin (asleep) #.##..... #.######. #.# ##########p{.i 089.0 (36.0)p{.iW G-90.0 (37p{.i p{.i@ \ _A hobgoblin comes into view.r{.ir{.ir{.ir{.ir{.i2G  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t{.is8t{.i9t{.i1Hf _You don't know that spell.t{.i' Qu{.i8  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u{.i.44u{.i7:u{.it= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v{.i>}v{.ibv{.iv{.iv{.iq   #^ ##########+###  #.....@.......  #.#######!...g #....÷ #.# ...  #.# .  #.# #.# #.# #.# #.# v{.i! #^ ##########+###  #.....@.......  #.#######!...g #....÷ #.# ...  #.# .  #.# #.# #.# #.# #.# v{.iov{.iv{.iv{.i` _A hobgoblin is nearby!w{.ig e******gw{.i: w{.i R.....g....w{.i i7---=1.0 (1.0)w{.i w{.i K _The magic dart hits the hobgoblin but does no damage.w{.i ***** The magic dart hits the hobgoblin.w{.iH~ w{.i h....g. w{.i c6------2w{.i w{.i΋ b _The hobgoblin is severely wounded.w{.i%G  The magic dart hits the hobgoblin.w{.i)s****.x{.i"l*.....x{.iq5------753Magic Dartx{.ivx{.ixM _You kill the hobgoblin!x{.i4x{.ix{.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x{.i 3x{.i x{.i+ x{.i _6===x{.i} ,x{.iQ x{.i ,x{.i x{.i x{.i x{.i x{.i` x{.iɭ n7======x{.in x{.i ,x{.i x{.i ,x{.iG x{.iu ,x{.i x{.i4 x{.i} ;===x{.iǷ x{.i x{.i M8===x{.i x{.i x{.i ,x{.i x{.iD ,x{.i x{.i x{.i x{.i Bx{.iR x{.i| x{.i ;===x{.i x{.i  #...... ###. #^..# #.... #... #... ##########+####x{.i #... #.............# #####... #.#######@....# #....÷..- #.# #.....# #........ #.# #.....# #... #.# #.....# #... #.# #.....# #......## #.# ####### #.....)# #.# ##### #.# ############# #.# #...........x{.iA 18085.0)x{.iD F-9.0 (16x{.i x{.i< S _h - a yellow potiony{.i Iy{.i8y{.i¢,y{.iy{.i #####   #...   ###.....   y{.i#^..##   #....#   #....#  y{.i-#....#   ##########+#### #.  y{.iX #.........@...# #####..  y{.i #.#######.....# #....÷...> #.# #.....# #.   #.# #.....# #.#   #.# #.....# #...   #.# #.....# #......###   #.# ####### #.....)#.#   #.#  #####.....   #.# #############y{.iQG#.##.##.##.##.##.#'10.0)y{.iy{.iL======1.0 (2y{.ioy{.i= _As you open the door, it creaks loudly!z{.iI 3z{.i* z{.i z{.i] z{.i z{.il  There is an open door here.z{.it _z{.iz{.iuz{.i,z{.iz{.iz{.im,z{.iz{.iz{.iz{.i@z{.iz{.iz{.iO,z{.iz{.iz{.i z{.i z{.i!z{.i#z{.i$,z{.ik$z{.i%z{.iT',z{.i'z{.i(z{.i),z{.i@*z{.i+z{.ig,z{.i,z{.i,z{.i\.z{.i26   #.  #  z{.i6#l  ###  #.  #..  #.  #..  #.  #..  #.  #..   #.#z{.ie7 ###   #.@...# #------  #####.# #####  #.# #Magic Dart #.# ###..  z{.i7 #.# #^ z{.i7f#.# #.. l   frilled lizard (asleep)  #.# #..z{.i7  #.# #..z{.i8  ##########'#### #..z{.i@022.0 (11.0)z{.ifCK------3.0 (12z{.iGz{.iIa _A frilled lizard comes into view.{{.i[L  The magic dart hits the frilled lizard.{{.iy†*****{{.ie .....7---9=4.0)Magic Dart{{.ii {{.ifl R _You kill the frilled lizard!{{.i& {{.i' {{.i- {{.i. _You can't see any susceptible monsters within range! (Use Z to cast anyway.){{.ig{{.ih{{.il{{.iKo _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|{.i4|{.iM|{.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|{.i 3|{.i |{.il |{.ik| _|{.i,|{.ij|{.i}|{.iM8===|{.iL|{.i{|{.iD|{.io|{.i|{.iN|{.i|{.i|{.i|{.i|{.ih,|{.i|{.ic|{.i'|{.ic;===|{.i|{.i|{.i|{.i6|{.i|{.i|{.i,|{.iT |{.i!!|{.i!|{.i!|{.iu"|{.i &j  You see here a frilled lizard corpse.|{.ia'|{.i' _|{.im(|{.i)|{.i*|{.i*|{.i)+|{.i ,|{.i,|{.i,|{.i-|{.i.|{.i/,|{.iY0|{.i1|{.i2,|{.i53|{.i#5|{.i;   #S#   #.#   #.#   #.#|{.i;#   #.#   #.#   #.#    #@#  - |{.i<< #.#   #.#  Magic Dart #.# |{.i?<a#.# #.#  S   ball python (constriction, asleep) #†# |{.ik< ## #.#  #.  #.# |{.i<. #.|{.iA0406.0)|{.iAF-1.0 (17|{.itD|{.iKF^ _A ball python comes into view.}{.i1  The magic dart hits the ball python.†******}{.in......7---82=2.0)Magic Dart}{.i}{.iO _You kill the ball python!}{.io}{.i4q}{.imv}{.ix _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}{.iOl}{.iwn}{.is}{.iv _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}{.iV }{.iM }{.ia }{.ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}{.i }{.i 3}{.iq }{.i | _}{.iv }{.i M8===}{.iE }{.i }{.i }{.iG }{.is }{.i }{.i ,}{.i$ }{.i }{.i ,}{.is }{.i }{.i }{.i ;===}{.i }{.i }{.i ,}{.iG }{.i }{.iH ,}{.i }{.i }{.iw ,}{.i }{.i g  You see here a ball python corpse.}{.iv }{.i  _}{.i }{.i}{.i,}{.iU}{.i}{.ij,}{.i}{.i=}{.i,}{.i}{.i}{.i,}{.iH}{.i}{.iM,}{.i}{.i}{.ih,}{.i}{.i}{.iF ,}{.i }{.i* }{.i ,}{.i }{.il }{.i ,}{.i= }{.i n}{.iB}{.i-}{.i,}{.i}{.iH}{.i,}{.i}{.i}{.i3  ############### }{.i2 #...........@.#-66.0 (24.0)  #.###########.#  #...# .#  ###†# .# #.# }{.iP∩# #.# .# #.# .# #.#}{.i2 .# #.#}{.i}{.iF-7.0 (25}{.i }{.i"; _Found Cont's Antique Armour Boutique.{.itII{.iHJ{.iK{.iK{.iP{.i3R,{.iR{.i#T{.ieU,{.iU{.iV{.iW,{.iX{.i%`{.ikWelcome to Cont's Antique Armour Boutique! What would you like to do?  a -  120 gold a chain mail  b -  220 gold a dazzling chain mailc -  40 gold a leather armour {.i?lV d -  140 gold a glowing ring maile -  80 gold a ring mail  f -  80 gold a ring mail  g -  140 gold a shiny ring mailh -  18 gold a robe  i -  18 gold a robe  j -  80 gold a scale mail  k -  80 gold a scale mail {.il l -  200 gold a twisted scarf You have 0 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping list{.i {.i {.i ]iuhfjagdj the ConjurerDeep ElfHealth: 15/15 ========================###############Magic: 8/8========================#.............#AC: 2Str: 4#.###########.#EV: 11Int: 22#...##.#SH: 0Dex: 13###†##.#{.i SXL:  2 Next: 82% Place: Dungeon:1#.##@#Noise: ---------  Time: 872.0 (5.0)#.##.#-) Nothing wielded#.##.#Cast: Magic Dart#.##.##.##.##.##.##.######## #.##... #.##...  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) {.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a ball python corpse. _Found Cont's Antique Armour Boutique.  There is an entrance to Cont's Antique Armour Boutique here.{.i͢ {.iƤ {.i . _{.i(3{.i{.iaA.....0{.i: ,{.ivE _Done exploring.{.i<3{.i{.i{.i{.i{.i E _Done exploring.{.ia3{.iO{.i {.i1{.i: _{.i{.iD,{.i{.iX,{.i{.i{.i{.i{.i"{.iB{.ig,{.i{.i{.i,{.iK{.im{.i,{.i {.iF{.i,{.i}{.i{{.i_,{.i{.i{.i,{.i+{.i/{.i,{.i{.i{.i{.i{.iP{.i{.ie,{.i{.i {.i ,{.i {.i {.i {.i {.i> {.i<{.i{.iS{.i{.ig  You see here a ball python corpse.{.i{.iz _{.i{.i{.i,{.i{.iO{.iB{.i{.i^{.i{.i {.i{.i,{.i{.i{.i,{.i< {.iS( #.###########.# #...##.# ###†#{.iY)#.#  #.#∩#  #.#.#  #.#.#  .#.#  .#.#  #.#95.0 (23.0)  ###   {.i)}       .   #†# ##  #.#{.iD*A #{.i,{.i3{.i4{.iu {.iv {.iv {.i {.iR {.i {.iچ n{.i9 {.i! {.iV {.iƈ {.iɉ {.iÊ {.iE {.i {.i {.i ,{.i[ {.iI {.iN ,{.i {.i {.iԓ {.i {.i {.i3 j  You see here a frilled lizard corpse.{.i {.i 5 _{.i {.i {.iJ {.i {.i  #.# ## #.  #.    † ## #. #.904.0 (9.0) #.#.######....#####.##### #.##...{.iΨ  #.####. #.#^{.iA {.i) {.i {.i;I{.iB{.iC{.iC{.iGn{.iG{.iH,{.iWI{.i(J{.iK,{.iQK{.iL{.iL,{.i`M{.iEN{.i2O{.inO{.iO{.iP{.iyQ{.iQ{.iQ{.i/R{.iR{.iR{.iR{.iWS{.iS,{.iS{.iNT{.iT{.iT{.iU{.i\U #.#  #.....   #.# #.....   #.# {.i]K#.....   #.#######...   #.....#...   #########...   .#.......   ###....   #^..##14.0 (10.0) {.i^#....#   #....#    #....   ##########'#### #.....   #.............# #####.....{.i^<   #.#######.....# #....÷...>   #.# #.....# #........   #.# #.....# #........#{.i_{.ib{.iPd{.ix{.i;3{.i-{.iB{.i{.iܩ,{.i[{.i){.i,{.i&{.iX{.iu  There is an open door here. _{.i'{.i{.i,{.iD{.iy{.iL{.i{.i{.i{.i,{.ig{.i{.i,{.i{.iV{.i ,{.io{.i{.iH,{.i{.i({.i,{.i{.i5{.i,{.i{.i{.i{.i,{.i {.if ,{.i {.i{.i,{.i{.i{.i?,{.i{.iX{.i,{.i{.i{.i{.i {.i8 {.i#{.ie#,{.i#{.i'{.i'{.i)({.i({.iO,{.iF-,{.i-{.i0{.i0,{.i"1{.im4{.i4,{.iB5{.i-8{.i8,{.i8{.i<{.i=,{.i={.i~@{.iXA,{.iA{.iJG{.iGB{.iTK{.iK,{.iL{.iS{.iT,{.iV{.i[{.i\,{.i]{.iU`{.i`,{.iWa{.i9d{.id,{.i`e{.iih{.ii,{.ihi{.iim{.i,n,{.in{.iq{.iJr,{.ir{.i~>  You see here a +0 dagger.{.i{.i6 _{.iր{.iA{.iI,{.i{.i^{.i,{.i+{.i{.iT,{.i{.i {.iҖ,{.iu{.i̝{.iK,{.i{.i{.i{.i {.i${.i{.i,{.iC{.i{.ib,{.i#{.iT{.i,{.iw{.i3{.i@,{.i{.i?{.i,,{.i{.i{.ih,{.i{.i`{.i{.i{.iS{.i{.it,{.i{.i{.iw,{.i{.iC  You see here a +0 great sword.{.i<{.i _{.i{.iL{.i,{.i{.i {.i,{.i{.i{.i,{.ir{.i{.il,{.i{.iX{.i,{.iA{.i({.it{.i{.if{.i{.i {.i {.i {.i{.iA,{.i{.iU{.iJ,{.i{.i{.iK,{.i{.i{.iB{.ix{.i,{.i$ {.iu!{.i#",{.is"{.i#{.i;$,{.i${.i%{.ie&,{.i'{.i({.i0),{.i|){.i*{.i!+,{.iy+{.i,{.i-B{.i.{.i0,{.iD1{.i2{.i3,{.i4{.ih7{.i{8,{.i 9{.i:{.i;,{.i$<{.i={.it>,{.i>{.i`@{.i$A,{.iA{.iC{.iEE,{.iF{.iH{.iI,{.i7J{.i)K{.iL,{.iL{.iEN{.iQO,{.iO{.iQ{.i"R,{.iR{.iT{.iV,{.ifW{.iX{.iY,{.iPZ{.id #.# #.............# #..)  #.# ###.......##### #.###  #.# #^..###.# #  #.# #....##.# #########  #.#{.ie #....##.# #.....  #.# #....##.###.####### ###'#####............### .......# #####.....#........# ##.....# #....÷@..>.........# 98.0 (84  #.....# #..................###  #.....# #........#........  #.....# #.................  #.....# #......###.#..........'  ####### #.....)#.#.#..........# #####.................# ##############.#.#### {.isf#...........##....>..#+###{.ij{.iEp{.i6r{.ir3{.i{.i{.i8{.i{.ii,{.i{.i{.i/{.iɼ{.i,{.i3{.i.# #...# #..)... .# ###.......##### #.#####. .# #^..###.# #... {.i.# #....##.# ### .# #....##.# #... .# #....##.###.### '#### #............### # ....# #####.....#........# # ....# #....÷...@...# #1001.0 (3 ....# #....#### ....# #........#...# ....# #............### {.i....# #......###.#....'... ##### #.....)#.#.#..........########.................#################.#.###......##..#...##....>..#+#####..{.i{.i{.ihc _There is a stone staircase leading down here.{.iQ3{.i{.iݤ{.i: _{.ir{.iz{.iO{.i{.i|{.i{.i ,{.i{.i{.i,{.i/{.i*{.i,{.i{.iʷ{.i,{.iR{.i####'#### #.....### .......# #####.....#........# ###.....# #....÷...>.........# {.in #.....#..............  #.....#....#...  #.....#.................  #.....#..###.#..........  ####### #.....)#.#.#.......... {.i#####.......7.0 (6 ##############.#.###...... #...........##....>..#+## ##.ß.⌠.ß.⌠.ß.##...#####. {.i' #####.............##........#  #...∩.~~~~~~~~~~~.<#......###.#.###.............##.###.......{.iSh#...##.ß.⌠.ß.⌠.ß.###...#..###.##....#....#...#.#..##..#{.i${.i{.iR{.i 9I{.i^?{.ie@{.i@{.iiD{.iEC  You see here a +0 short sword.{.iF{.i)G _{.iG{.iI{.iJ{.i:K{.ikL{.iN{.i4O{.iyO{.iP{.iQ{.iiR,{.i6S{.iUU{.iW,{.iX{.ih,.# #......# #..).... .# ###.......##### #.#####. .# #^..###.# #....... .# ##.# ######### {.ih .# ##.# #.. .# ##.###.########## '#### ........### # ....# #####.....#........# # ....# #....÷...# #13 {.ih....# #..................#### # ....# #........#............# ....# #.....................# ....# #......###.#..........'. {.ii##### #.....)#.#.#..........### #####.................#### ##############.#.###......##.. #....##....>..#+#####..{.i:p{.i|u{.iXwc _There is a stone staircase leading down here.{.i{.i{.iV{.ic{.ir24.0 (1 _{.i{.iD~ [ #. #. # #.# #. #.. #.##.. ##..... #..#...##2 ..###..@# .##?##...#{.i~  ..+.#....# .##r##.# ##..r####.. K..!...[##..r   quokka (asleep) ##b..####...#b   bat (asleep) .##.##.#..#.#K   kobold (asleep) {.i wr   rat (asleep){.i {.i {.i| +8 (1.8{.i* {.i I _You climb downwards.  Found a scroll labelled YLEM ZIEHUI, a runed orb and an emerald potion. _There is a stone staircase leading up here.{.iA {.i^F {.ieO {.iR {.i #. ... #. .. # #.#.. #. #... #.##... ##.....##..#...###..###.@<#.##?##...#{.i.+.#....##.##r##.#...#..r####..#[K..!...[##..##b..####...##.##.##.#..#.#{.i{.iF,50{.i{.i# _Found a robe.{.ib #.#...#. #.#.... ## #.#... #.. #.... #.##... ##.....# ##..#...##{.ic  #..###@.<#.##?##...#.+.#....#.#.##r##.#...###..r####..##[K..!...[##..##b..####...#.#.##.##.#..#.#{.i8k{.ik{.il{.im{.icm{.i(x<r.r.Kr.bbK{.ix:r{.i|6 _The kobold shouts! The rat squeaks loudly.{.i{.i{.ia{.i{.i ...#####.. ..## #.#......#.. #...... #.##....{.i  ##.....# ##..#.@.## #..###..<# ##?##...+r#....#.#.##.##.#...###..r####..# [.K.!...[##K   kobold{.i ####...####..r   rat.#.##b##.#..#.#{.i {.i] {.i {.i {.i {.i< {.i r.rK.b.b   batK   kobold.r   rat{.i+ &7{.i# {.i% {.i" #....#### #.#...#.. #.#.....# ## #.#...... #.. #....... #.##....# ##.....# ##..#@..## #..###..<#.##r##...##....+.#....#.#.##r##.#....####K.b####..#{.i#[...!...[##..#.####...####...# .#.##.##.#..#.#{.i{.i{.iarK.{.i&8{.i{.i{.ih{.i{.i!{.iz#{.i{.i@{.i{.i{ {.i˙  #. ...####...#.. ## #.#......#.. #....... #.##....# ##..@..# ##..#...## #..###..<# ....##r###....+r#....#.#.##K##.#... .####..b####..# ##[...!...[##.####...####..{.i۟ W'#{.i {.i &9{.io {.i . _A kobold opens the door.{.i #. #....#### #.#...#.. #.#.....# ### #.#...... #.. #....... #.##....# ##.@...# ##..#...## #..###..<# ....##r##...#  #....'r#....#.#.##K##.#...{.iG.####..b####..#.##[...!...[##..# .####...####...#{.i{.i !{.i!{.i(BKb.{.iM+'20{.i0{.i3{.iw #. #....#### #.#...#.. #.#.....# #####.#...... #..##....... #.##....# ##@....#{.i$ ##..#...## #..###..<#  ....##r##...#  #....Kr#....# ...#.##b##.#....####...####..#.##[...!...[##..# .####...####...#{.iYKb.1{.iM{.i9{.i{.i{.iw{.iJ{.i #.#....#####...#......#{.i #####.#......#..##.......  #.##....# ##.....# ##.@#...###..###..<#....##r##...#{.i #.#...Kbr#....#.##.##.#......####...####..###[...!...[##..#{.i' .####...####. .#.##.##.#..#{.i {.i {.i J..K.J   endoplasm (wandering)r   quokkab   batK   kobold(…){.i9 82Magic Dart{.ik {.iY ] _An endoplasm comes into view.{.i7  #. #....#### #.#...#.. #.#.....# #####.#...... #..##....... #.##....# ##.....# ##@.#...## #..###..<#{.i6  J..K##r##...# #.#....br#....# ...#.##.##.#.. ...####...####..#r   quokka.##[...!...[##..#b   bat.####...####...#K   kobold .#.##.##.#..#.#r   rat{.i {.i {.i {.i {.i {.iF {.i 2K...b##?J...rrJ   endoplasm (wandering){.i? kr   quokkab   batK   kobold(…)3{.i}  You hit the kobold but do no damage. The bat hits you.{.iJ...rr.J{.i܀9/15 ----------=4{.iԆ{.i{9 _The kobold hits you with a +0 whip.{.i>{.iA{.iH{.iJ{.i  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{.iV  #.  iuhfjagdj the Conjurer #....####  Deep Elf #.#...#..  Health: 9/15==============---------- #.#.....#  Magic: 6/8==================------ #####.#......  AC: 2Str: 4 #..##.......  EV: 11Int: 22 #.##....#  SH: 0Dex: 13 ##.....#  XL:  2 Next: 82% Place: Dungeon:2 {.iX ##@.#...##  Noise: =--------  Time: 1024.8 (0.0) #.K###..<#  -) Nothing wielded {.i` ..Jb##?##...#  Cast: Magic Dart #.#...rr.#....#  ...#.##.##.#...  ...####...####..#  J   endoplasm ...##[...!...[##..#  r   quokka ....####...####...#  b   bat .#.##.##.#..#.#  K   kobold(…)_The kobold hits you with a +0 whip.  {.i Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (74% to hit){.i2U *K{.it*bAim: a bat (69% to hit){.iERJbn endoplasm (98% to hit){.i SJb bat (69{.iS *b{.if.KAim: a kobold, wielding a +0 whip (74% to hit){.i #.  iuhfjagdj the Conjurer #....####  Deep Elf #.#...#..  Health: 9/15==============---------- #.#.....#  Magic: 6/8==================------ #####.#......  AC: 2Str: 4 #..##.......  EV: 11Int: 22 #.##....#  SH: 0Dex: 13 ##.....#  XL:  2 Next: 82% Place: Dungeon:2{.iB ##@.#...##  Noise: =--------  Time: 1024.8 (0.0) #.K###..<#  -) Nothing wielded ..Jb##?##...#  Cast: Magic Dart #.#...rr.#....#  ...#.##.##.#...  ...####...####..#  J   endoplasm ...##[...!...[##..#  r   quokka ....####...####...#  b   bat .#.##.##.#..#.#  K   kobold(…)Casting: Magic Dart (safe; 1% risk of failure)  {.iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!{.iw #.        .....  ......  #.##....#  .#  ##@.#...##  #.*###..<#  ?##...#  .#.... {.i:'...#.##.##.#. ...####...####..#  ...##[...!...[##..#  ....####...####...#   r   rat{.i s onfirm with . or Enter, or press ? or * to list all spells.{.i Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!{.i5 u  (Press . to maintain the ray.){.i ,{.i9 }Jb.rr'{.i/! x6=5.8 (1Ray {.i]+ {.i. I _The bat misses you.{.i A  The magic dart hits the bat.{.i)r   r{.i[V  You kill the bat!{.is\{.i$fcrr.{.ii8--5---9-6{.ip{.irT _You stop channelling your searing ray. The endoplasm hits you.{.i6n  The magic dart hits the quokka.{.i}f  #.        #####.#......  #..##.......  #.##....#  ##.....#  ##@.#...##  #Jr###..<#  ...r##?##...#  #.#....'.#....#  ...#.##.##.#...  ...####...####..#  ...##[...!...[##..#  ....####...####...#   The quokka is almost dead.The quokka bites you.  The endoplasm freezes you.{.igx #.        #####.#......  #..##.......  #.##....#  ##.....#  {.i`"##@.#...##  #Jr###..<#  ...r##?##...#  #.#....'.#.... ...#.##.##.#. ...####...####..#  ...##[...!...[##..#  ....####...####...#  {.i*4  You are frozen.{.i4--------4-------7{.i{.igV _* * * LOW HITPOINT WARNING * * *{.iB{.iPC{.iJ{.i&N^ _You are too injured to fight recklessly!{.ik {.ik {.is {.iv ^ _You are too injured to fight recklessly!{.i {.i {.iޗ {.i ^ _You are too injured to fight recklessly!{.i{.i {.iP{.iW^ _You are too injured to fight recklessly!{.i-  #.        #####.#......  #..##.......  #.##....#  ##.....#  ##@.#...##  #Jr###..<#  ...r##?##...#  #.#....'.#....#  ...#.##.##.#...  ...####...####..#  ...##[...!...[##..#  ....####...####...#   {.i-.|You hit the endoplasm but do no damage. The quokka closely misses you.{.is #.        #####.#......  #..##.......  #.##....#  ##.....# {.i) ##@.#...##  #Jr###..<#  ...r##?##...#  #.#....'.#.... ...#.##.##.#. ...####...####..#  ...##[...!...[##..#  ....####...####...#  {.i <  The endoplasm hits you.{.i Z2---------8{.i{.iV _* * * LOW HITPOINT WARNING * * *{.i#  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{.i({.iK){.i!.{.i0P _You don't know that spell.{.i& u#. #....#### #.#...#.. #.#.....# #####.#...... {.i #..##....... #.##....# ##.....# ##.@#...## #Jr###..<# ...r##?##...# #.#....'.#....#...#.##.##.#......####...####..# ...##[...!...[##..# {.i ....####...####...# {.iD {.i J.  The quokka bites you but does no damage.  The quokka bites you.  You die...{.iA -1/15 ------5==={.iN /  --more--{.i"{.i 'Inventory: 8/52 slots Armour (go to first with [) {.i' f - a +0 robe (worn)a - a +0 robe Potions (go to first with !)  b - a potion of magic  c - a potion of lignification {unknown}  d - a potion of haste {unknown}  e - a potion of heal wounds {unknown}g - a potion of ambrosia {unknown}  h - a potion of cancellation {unknown}{.i {.iy {.i0 {.i1 ){.ii7 {.i: /Goodbye, iuhfjagdj.26 iuhfjagdj the Conjurer (level 2, -1/15 HPs)Began as a Deep Elf Conjurer on Dec 2, 2025.Slain by a quokka (3 damage)... on level 2 of the Dungeon.The game lasted 00:03:27 (1030 turns). Best Crawlers -{.i; ^1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswn{.i; MiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  {.i/< 11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb  14.22149653 AutarchDCS ReIE-27 escaped with the Orb{.iJK [?25h[?0c [?1051l[?1052l[?1060l[?1061l