i Player: jacore Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.12:28:58.ttyrec Time: (1774182538) Sun Mar 22 12:28:58 2026 i& [?1051l[?1052l[?1060l[?1061hi@(V)0[?7h[?25l[?1ci:=zWelcome, jacore. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oniz - Felid i - Armataurr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. iA + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hedge Wizardi i$i|Welcome, jacore the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaveriy - Earth Elementalistz - Alchemist Hedge Wizards are magic generalists, good at using a wide variety of tools to ifrustrate their foes and gain an edge in the battlefield. + - Recommended background * - Random background # - Recommended characterid ! - Random character % - List aptitudesSpace - Change species ? - Helpi&3 Tab - Deep Elf Hedge Wizardiqi^QiZjacore the MagicianDeep ElfHealth: 10/10 ========================Magic: 7/7========================AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1iZNoise: ---------  Time: 0.0 (0.0)a) +0 daggerCast: Magic Darti_+##+###...#+.@.##...###+##i|fiiWelcome, jacore the Deep Elf Hedge Wizard.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...iliPress ? for a list of commands and other information.iiZ[ _Found a staircase leading out of the dungeon.i i6 i i i i2 : _i i ,iD i۟ / _You open the door.i iF i i$ ####...#..#### #....# ##@##3.0 (3.+.<.#...###+##i i i1 I _There is an open door here.i i? i i.! i" i' _i) i* ,ij+ i, i- ,i. i8 ##...# ##. i8 +#.. ####.#.@####7.0 (4#....# #.##'## #.#...# #.+i9 _.<.####...#i,9 ###+##i< i.@ iA "i@ "i  Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy13% 2  b - BlinkTranslocation 14%2  c - Call ImpSummoning14%2  d - Mephitic CloudConjuration/Alchemy/Air 32% 3 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2i # Blink Randomly translocates the caster a short distance. After translocating in this way, the spell cannot be cast again for a short period of time depending on spell power. Level: 2School: TranslocationFail: 14% Power: 14% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination. You aren't experienced enough to cast this spell.9iK!. Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy13%2  b - BlinkTranslocation 14% 2  c - Call ImpSummoning14% 2  d - Mephitic CloudConjuration/Alchemy/Air 32% 3 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit=i9 =ik Xjacore the Magician##Deep Elf..Health: 10/10 ========================.#Magic: 7/7========================##.AC: 2Str: 7#..=i EV: 11Int: 18####.#SH: 0Dex: 14#....#XL:  1 Next:  0% Place: Dungeon:1#.@####=i Noise: ---------  Time: 7.0 (0.0)##....#=i a) +0 dagger#.##'##Cast: Magic Dart=i #.#...##.+.<.#=im ###...###+##Welcome, jacore the Deep Elf Hedge Wizard.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _You open the door. _There is an open door here.=i, P  Okay, then.=i =i =i . _?i.?iy?iܭ?i?i?i9| _?iϴ?i?i?i!?i?i?i,?i?ig?iZ,?iн?i?i̿?i?i?iY .. #####.... #........ #@# 13.0 (6.0)##.# #..# ####.###....##.#..##### ##....##.##'##?i%#.#...#?i?i?i@i , I@i- @iC ,@iE @iH @iXL @iM @iN @i~P @iHS @i` ,@ib ........ .######..@.......6.0 (3#.###########.#  #..#####.###....##.#..##### ##....@ic T##.##'##@ih @iQ @i DiA DiA Di&C DiE DibH DiK h _Found 3 poisoned darts.DiM Di N DiN DiJQ DiGT Di|T DiU DiWa #....?..##.......# #.......# +..(....+ #.......###.... #........######.#9#............#.##############.#..#####.###....#Dia #.#..##### ##....#Dih Dinl Di(n c _Found a scroll labelled DIZUOLOELA.Fi! Fi&" Fi# Fi& Fi) Fi>* Fi. ,Fi0 Fi0 Fi1 Fi5 Fi: j  You encounter an endoplasm.FiiN ..J.... ........ ......#### #....?..# #.......# #.......# +..(....+  #....@..##.#  #...FiN #  #........### Magic Dart#####........##............# #.############FiO J   endoplasm (asleep)#.#.Fi@O 1#####.#Fi\O "#Fi4f ,21.0 (2Fip 22.0 (3 _Fizw Fiy IiW`@  jacore the Magician ..J.... Deep Elf ...*.... Health: 10/10 ======================== ...*..####  Magic: 6/7====================---- Ii`&#.*..?..#  AC: 2Str: 7 #..*....#  EV: 11Int: 18 #...*...#  SH: 0Dex: 14 +..(*...+  XL:  1 Next:  0% Place: Dungeon:1Iia #....@..##.#  Noise: ---------  Time: 22.0 (0.0)Ii3a #..........#  a) +0 daggerIiVa #........###  Cast: Magic DartIiua #####........# IiaU #............#  Iia#.############  J   endoplasm (asleep) ##.#Iia) #..#  ####.## Ii b_Found a scroll labelled DIZUOLOELA. _You encounter an endoplasm.Ii4bAiming: Magic Dart (safe; 6% risk of failure)  IiSbPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)IiqKx J..*Iib*.*Iiww*.*.*.Ii#*.*.*Iit*.*.*.Ii{ J.*.*.*Ii VAim: an endoplasm (asleep, 100% to hit)Iis  *J*.*.*.*.Ii C.J.*.*.*.*Aim: an endoplasm (asleep, 100% to hit)JiXjacore the Magician..J....Deep Elf...*....Health: 10/10 ========================...*..####Magic: 6/7====================----#.*..?..#AC: 2Str: 7#..*....#EV: 11Ji Int: 18#...*...#SH: 0Dex: 14+..(*...+XL:  1 Next:  0% Place: Dungeon:1#....@..##.#Noise: ---------  Time: 22.0 (0.0)Ji#..........#a) +0 dagger#........###Cast: Magic DartJii#####........#Jii#............##.############Ji=_J   endoplasm##.#JiT#..#####.##JiAiming: Magic Dart (safe; 6% risk of failure)  JiPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  JiС)The magic dart hits the endoplasm.  JiNThe endoplasm is moderately wounded.Ji..J  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.The endoplasm quivers.Ji6=......JiE:=3.0 (1 _JiLJi9NKi 7  jacore the Magician ....... Deep Elf ..J..... Health: 10/10 ======================== ..*...####  Magic: 5/7=================------- #.*..?..#  AC: 2Str: 7 KiV#..*....#  EV: 11Int: 18 #..*....#  SH: 0Dex: 14 Ki~$+..(*...+  XL:  1 Next:  0% Place: Dungeon:1 Ki'#....@..##.#  Noise: =--------  Time: 23.0 (0.0) Kiٞ#..........#  a) +0 dagger Ki#........###  Cast: Magic Dart Kiz#####........#  Ki6P#............#  KiV#.############  J   endoplasm ##.#Kit #..# KiT ####.##The endoplasm is moderately wounded. Ki_The endoplasm quivers.Aiming: Magic Dart (safe; 6% risk of failure)  KiPress: ? - help, Q - select actionShift-Dir - straight lineKiBzAim: an endoplasm (moderately wounded, 100% to hit)Ki2C jacore the Magician.......Deep Elf..J.....Health: 10/10 ========================..*...####Magic: 5/7=================-------#.*..?..#AC: 2Str: 7#..*....#EV: 11Int: 18#..*....#KiC SH: 0Dex: 14+..(*...+XL:  1 Next:  0% Place: Dungeon:1#....@..##.#Noise: =--------  Time: 23.0 (0.0)#..........#a) +0 dagger#........###KiC Cast: Magic Dart#####........#KiC i#............##.############KiD jJ   endoplasm##.##..#Ki$D ####.##Aiming: Magic Dart (safe; 6% risk of failure)  Ki@D aPress: ? - help, Q - select actionKi\D Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  KiwD ZThe magic dart hits the endoplasm.  The endoplasm is almost dead.KiD Ki '.JKi 7.....Ki 24.0 (1 _Ki Ki LiW  jacore the Magician ....... Deep Elf ........ Health: 10/10 ======================== .J....####  Magic: 4/7=============----------- #*...?..#  AC: 2Str: 7 #.*.....#  EV: 11Int: 18 #..*....#  SH: 0Dex: 14 +..(*...+  XL:  1 Next:  0% Place: Dungeon:1 #....@..##.#  Noise: =--------  Time:iR39;49m 24.0 (0.0) #..........#  a) +0 dagger #........###  Cast: Magic Dart #####........#  #............#  #.############  J   endoplasm ##.# #..#  ####.##The magic dart hits the endoplasm. _The endoplasm is almost dead.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)Li&  jacore the Magician ....... Deep Elf ........ Health: 10/10 ======================== ......####  Magic: 4/7=============----------- #....?..#  AC: 2Str: 7Li&R #.......#  EV: 11Int: 18 #.......#  SH: 0Dex: 14 +..(....+  XL:  1 Next:  0% Place: Dungeon:1 #....@..##.#  Noise: =--------  Time: 24.0 (0.0) #..........#  a) +0 dagger #........###  Cast: Magic Dart #####........#  #............#  Li&#.############  J   endoplasm ##.# #..#  ####.##Li'Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineLi:'Aim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!Li+t    Li0, #*  #.*  LiS,#..*....#  Lir,w+..(*...+   Li,  Li,  Li, Li, Li, Li-3 ##.#Li}-D #..#  Miu1....Mi)~r165.0 (1Magic Dart _MikMiNi3NiNiNiNiNiNiNiNiIP5====NiNiNiNiNiNi NiB Ni Ni'NiR1NioNi+ ## ######. ....... ....... ........ .......#### -30.0 (5....# .....#  +..(....+ #.......##.#Ni?,j #..........# #........### #####........# #............#Ni98-Ni>NiK@` _c - a scroll labelled DIZUOLOELAPil] IPi` Pib Pif R====Pi_g Pii Pi"j M6===Pimk Pi}m Pi7o Pioo Pinp Pi}  ################......#.......+.......##3.0 (3..................###########.......# #.......# #.# +..(....+ #.##.# Pi[~ 3#....#Pi Pi Pi RiQK3RiLRiPRiqRRiU,Ri*VRiVX,RiYRi\Ri ^Riw^;===Ri_RiaRicRicN7====RiJeRizg4 _Magic restored.RikiRiiRiVjRilRi|mRimRidnRioRi}q,RirRi{6###########......# #.........+ #.......## #.@...............40.0 (7 #..###### #######.......# #.......# #.......# +..(....+Ri| #.......##.# #..........# #........###RiRiRiSiP{ Si{ Si| Si Si Si ====Si Si ,Si Sir Si Si7 Siʘ SiH SiI ,Si Si Si SiW Sin Siؤ Si ,Si Sir SiG Si} Sia SiX Siԯ ,Si Si Si Si{ Si\ Si SiT Sie Six Si Si\ ,Si. Si5 Si Si9 Si' Si 7 _You open the door.Si 3Si Si [######## ##########......######## #...............@....... 55.0 (15.0) #...............######## #................... #..........######### #######.......##.......##.......#Siq +..(....+#.......##.#Si Si Si Q _There is an open door here.Uid3UifUi0hUiiUixmP _Uim,Ui%p,Uiq,UirUisUit,UitUi"vUiqwUiwUixUinyUiQzUizUizUi3|Ui}Ui_}Ui}Ui      ########  ......###########  .........'#  62.0 (7.0) .........#########.#  ....... .. ....######### ## .......#  .......#  Uiw  .......#    ..(....+    .......##.#   UiUi~UiVidVi3ViqViVi`BVi n  You encounter a frilled lizard.Vi|      ##  #......##  '........@#  ##.#  Vi>\ ....  Magic Dart## #l####  # #. # .! l   frilled lizard (asleep)# ##Vij (....+ ##.# Vi ViU+3.0 (1Vi+4.0 (2Vi]Vi\ _Found a lumpy yellow potion.Wis   jacore the Magician  Deep Elf  Health: 10/10 ========================  Magic: 6/7====================----  AC: 2Str: 7  EV: 11WiGt Int: 18 ######## SH: 0Dex: 14 #......########### XL:  1 Next: 16% Place: Dungeon:1 .......'........@# Noise: ---------  Time: 64.0 (0.0) Wiet .......#########*# a) +0 dagger Wi~t ........... *... Cast: Magic Dart Wit Y..######### #l#### Wit .....# #. .....# .!Wit  l   frilled lizard (asleep) Wit U.....# ## (....+ .....##.#Wit 9You encounter a frilled lizard. Wiu _Found a lumpy yellow potion.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)Xis  jacore the Magician  Deep Elf  Health: 10/10 ========================  Magic: 6/7====================----  AC: 2Str: 7  EV: 11Int: 18 ########  SH: 0Dex: 14 #......###########  XL:  1 Next: 16% Place: Dungeon:1 .......'........@#Xis  Noise: ---------  Time: 64.0 (0.0) .......#########*#  a) +0 dagger ........... *...  Cast: Magic Dart ..######### #l#### .....##. .....#Xit.!  l   frilled lizard .....###XiBto (....+ .....##.#Xiat Aiming: Magic Dart (safe; 5% risk of failure)  XitPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  Xit.The magic dart hits the frilled lizard.  XitQThe frilled lizard is severely wounded.Xijl.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  The frilled lizard is severely wounded.The frilled lizard hisses angrily.Xin)..Xi;==5.0 (1 _Xi0XiXi   jacore the Magician  Deep Elf  Health: 10/10 ========================  Magic: 5/7=================-------  AC: 2Str: 7  EV: 11Int: 18 ######## SH: 0Xih ]Dex: 14 #......########### XL:  1 Next: 16% Place: Dungeon:1 .......'........@# Noise: ==-------  Time: 65.0 (0.0) .......#########*# a) +0 dagger ........... .l.. Cast: Magic Dart ..######### #.#### .....# #. .....# .! l   frilled lizard .....# ## (....+ .....##.#The frilled lizard is severely wounded. _The frilled lizard hisses angrily.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (severely wounded, 100% to hit)Yi  jacore the Magician  Deep Elf  Health: 10/10 ========================  Magic: 5/7=================-------  AC: 2Str: 7  EV: 11Int: 18 ######## SH: 0Dex: 14 #......########### XL:  1 Next: 16% Place: Dungeon:1 .......'........@# Noise: ==-------  Time: 65.0 (0.0) .......#########.# a) +0 dagger ........... .†.. Cast: Magic Dart ..######### #.#### .....# #. .....# .!Yi\[39;49m l   frilled lizard .....# ## (....+ .....##.#Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (severely wounded, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!YiҨ-  *#  .†..  Yi"  #.  .!  ##   (....+  Yi. .Yi4z25-6.0 (1Magic Dart _Yig8Yi9[i [i| [i" [i[iP[i?B[i[i[i}[i[i@c6===[i[i[if,[i![iX$J _Found a stone staircase leading down.[i%[i &[i&[i,1[iV-[i64u  ######## ##......########### ........'.........# # ........#########.#.# [i4Z.................†..# ...#############.#### ......# #..#....# # #...@##.# --72.0 (6[i4# #..### # (....+ .>...  ....##.####. [i5H ....# ##  ..###  ..#  .......# ########  [i{88-[i=[i@Y _d - a lumpy yellow potion]iI]i]i"===7====]i=]i]i]iF]i]itB####......########### ..........'.........# # ....##.#.# ...†..# #######.#### ## #..#....# #.......# #....##.# #.......##.##.#..####.# +..(....+....>..@.....# 6.0 (4 #.......##.####.####### #..........# ## #........###  #  .. ########## _i_i_i_i`i`i`i`i `i8`i====`i`i`i`i}`iE`i,`i `i `i`i#`i`i!j  You see here a frilled lizard corpse.`i"`i# _`i:$`i^%`i&,`i&`i-        ###### .....#############  .....'.........#.#  `i.C.....#########.#.#  ..............†.@#  83.0 (7############.####  ...# #..#....# ...# #....##.# `i.*...##.##.#..####.# +....>........# ...##.####.####### ......# ## ....### `i0`i4`i>6cigIcici2cicij  You see here a frilled lizard corpse.cici _ci%cici,ciciwciciciEci%cipciciciqci,ciciciciRcici+ciQci}ciciR  There is a stone staircase leading down here.ciciQ _cici8ci ,ci ci ci ,ci+Xcisci%3##########......#############  #...............'.........#.#  #...............#########.#.#  #........................†..#  #..........#############.####  #######.......##....#..#....#  ci"#.......##.##.#....##.#  #.......##.##.#..####.#  +..(....+@...>........# 96.0 (13.0) #.......##.####.#######  #..........# ###  ciL#........###  #####........#  #............#  #.######  ##.#  #..#ci8ciciFdi{ ......................(....'....................#di|'di.17.0)di3di5( _You open the door.fiܪ3fifififi,fi@  There is an open door here.fifi _fifi%fibfififiGfi2fijfififiBfififi fiWfi$C  You see here 3 poisoned darts.fifi= _fifirfiO,fififi,fiffi7 _You open the door.fi3fiQfi ##########......####### #.........'...... #.........####### #................ #..........############ #######.......##....#.. #.......##.##.#.. ########.......##.##.#.. .......@..(....'....>...107.0 (fi10.0) ########.......##.####.# #..........# ### #........### #####........# #............# #.############ ##.# #..#fi-fiDfiQ _There is an open door here.gi4 gik4 gi5 gi8 gi : gi= _gi? gi/@ gip@ giA gikB giE ,giG gi,H gizI ,giI giJ gi-L gi0Q giQ giV Xgi\ } ##########...... #......... #............... #..... #.......... #######.......## #.......## #########.......## +@......'..(....'14.0 (7.0) gi=] L#########.......# #......... #........# #####........# #............# #.############gih] L ##.# gi] ,#..#gi;a giEd gi5f hivr hir hiv hi+x iiD####.................'.............g......g   goblin (asleep).ii g.  As you open the door, it creaks loudly!  You encounter a goblin. It is wielding a +0 dagger.iiRgiiM^======5.0 (1Magic Dartiiii?( _The goblin shouts!jis>g ##########...... jacore the Magician #............... Deep Elf #............... Health: 10/10 ======================== #............... Magic: 6/7====================---- #..........##### AC: 2Str: 7 #### #######.......## EV: 11Int: 18 ..... #.......## SH: 0Dex: 14 ......#########.......## XL:  1 Next: 25% Place: Dungeon:1 ......*@......'..(....'. Noise: ======---  Time: 115.0 (0.0)ji+? ....**#########.......## a) +0 dagger ...g. #......... Cast: Magic Dart .... #........# ... #####........# .. #............# g   goblin . #.############ ##.#  #..# You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  ji_?Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineji{?OAim: a goblin, wielding a +0 dagger (100% to hit)ji} ##########...... jacore the Magician #............... Deep Elf #............... Health: 10/10 ======================== #............... Magic: 6/7====================---- #..........##### AC: 2Str: 7 #### #######.......## EV: 11Int: 18 ..... #.......## SH: 0Dex: 14 ......#########.......## XL:  1 Next: 25% Place: Dungeon:1 ......'@......'..(....'. Noise: ======---  Time: 115.0 (0.0) ......#########.......## a) +0 dagger ...). #......... Cast: Magic Dart .... #........#ji\~ ... #####........# .. #............# g   goblin . #.############ ##.#  #..# Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  You kill the goblin!jiH ####  .....  *( ....** ...).  ....  ...  ..  jiy.  ##.# #..#jiA /'..ji 33=-----6.0 (1Magic Dart _ji ji~ ki3kikiki%c  You encounter a rat.ki/ # # # # #.### #... #..#..@.......'..(....'-----.#..).. #Magic Dart... #.ki0.... #####..r... #. r   rat (wandering)...... #........ ##.#  #..#ki2<O0r.kiC;ki1K4==7.0 (1ki^QkiMR& _The rat squeaks loudly.kiTQ _There is an open door here.ni9ni<Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip riri ri5 ##########..... jacore the Magician#.............. Deep Elf#.............. Health: 10/10 ========================#.............. Magic: 6/7====================----#..........#### AC: 2Str: 7####### #######.......# EV: 11Int: 18.......#.......# SH: 0Dex: 14riz .......#########.......# XL:  1 Next: 33% Place: Dungeon:1.......@.......'..(....' Noise: ===------  Time: 117.0 (0.0).......#########.......# a) +0 dagger....)..ri #........ Cast: Magic Dart.......#............r.. #####........ri $....... #............ r   rat....... #.###########....... ##.#ri c#..#Aim: a goblin, wielding a +0 dagger (100% to hit)  ri KThe magic dart hits the goblin. _You kill the goblin!ri$ .You encounter a rat. ri9 p_The rat squeaks loudly. _There is an open door here.riP  Okay, then.ri-ri!ri~#. _ti ##########..... jacore the Magician #.............. Deep Elf #.............. Health: 10/10 ======================== #.............. Magic: 5/7=================------- #..........#### AC: 2Str: 7 ####### #######.......# EV: 11Int: 18 ....... #.......# SH: 0Dex: 14 .......#########.......# XL:  1 Next: 33% Place: Dungeon:1 .......@.......'..(....' Noise: ===------  Time: 117.0 (0.0) ......*#########.......# a) +0 dagger ....).* #........ Cast: Magic Dart im.....*. #........ ....r.. #####........ ....... #............ r   rat ....... #.########### ....... ##.#  #..# _There is an open door here. _Okay, then.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (100% to hit)tiJ T r*tiQ rr.  Aim: a rat (100% to hit)ui҈ ##########..... jacore the Magician #.............. Deep Elf #.............. Health: 10/10 ======================== #.............. Magic: 5/7=================------- #..........#### AC: 2Str: 7 ####### #######.......# EV: 11Int: 18 ....... #.......# SH: 0Dex: 14 .......#########.......# XL:  1 Next: 33% Place: Dungeon:1 .......@.......'..(....' Noise: ===------  Time: 117.0 (0.0) .......#########.......# a) +0 dagger ....).. #........ Cast: Magic Dart ....... #........ uiN(....... #####........ ....... #............ r   rat ....... #.########### ....... ##.#  #..# Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  You kill the rat!ui     ( *ui: *  .....*.          #..#ui4...ui{41--8.0 (1Magic Dart _uiui!vi+ Ivi>. vi/ vi3 ,vit4 vi\7 vi7 F6===vi8 vi: vi< viu= vi> vi&N 8 #...... ## ##..######### #######..........# #...............#########........'.......'..(.....#########.......# #.....---21.0 (3viN ##........# #..... #........# ##### #........# #. #........# #.######## #........# ##.# ########## #..# ####.##viN #....#viW 8-vi] vi` O _You see here a +0 dagger.yi_XWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Floor Items ([,] to select) Hand Weaponsa +0 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip {i4@{i[F{iL#........... jacore the Magician#........... Deep Elf##..........# Health: 10/10 ========================..######### #######..... Magic: 6/7====================----..........##..... AC: 2Str: 7..........#########..... EV: 11Int: 18{iN..........'.......'..(.. SH: 0Dex: 14..........#########..... XL:  1 Next: 41% Place: Dungeon:1.......@..##..... Noise: ---------  Time: 121.0 (0.0)##........##..... a) +0 dagger#........# #####..... Cast: Magic Dart#........# #.........#........# #.#########........# ##.########### #..#####.###....#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat. _You kill the rat! _You see here a +0 dagger.{i]@  You unwield your +0 dagger.{iYeT2.0 (1d{ij{il. _d - a +0 dagger (weapon)|i`3|i|i/|i|iX|iY|iK|iC|i|iN7====|i ######## # #. #..###### #..######### #######.....# #......#########......'.......'6.0 (4......#########......# #######........# # #........# #####. #........# #..... #........# #.#####........# ##.########### #..#|i|i|i}in{I}i}iȁ}iB}ix,}is}i}iҌ}i0<====}i}iG}i}iX}i8}i ### # # # ### #. ########## ### #.....#  #.........#####31.0 (5 +.........'... #........##### #.......#..#######........#... #........# # ### #........#   #........# #  #........# ## i3iii*Biic  You encounter a rat.i#  # ########## # #.......######### # #...............#  #......### +.@......'.. #...### #..# Magic Dart ..#######......# ... #.......#i ###r #........# r   rat (asleep) . #........#? #........# ##########i+2.0 (1i+3.0 (2iid _Found a scroll labelled XOEGGOMEKAI.i # jacore the Magician # Deep Elf # Health: 10/10 ======================== # Magic: 6/7====================---- ######### # AC: 2Str: 7 iO#.......######### # EV: 11Int: 18 #...............#  SH: 0Dex: 14 #...............### XL:  1 Next: 41% Place: Dungeon:1 +.@.............'.. Noise: ---------  Time: 133.0 (0.0) #*..............### d) +0 dagger iC#*..............#  Cast: Magic Dart .*#######........#  ..* #........#  i?.###r #........#  r   rat (asleep) . #........#  ? #........#  ########## You encounter a rat. _Found a scroll labelled XOEGGOMEKAI.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)i]`  # jacore the Magician # Deep Elf # Health: 10/10 ======================== # Magic: 6/7====================---- ######### # AC: 2Str: 7 #.......######### # EV: 11Int: 18 #...............#  SH: 0Dex: 14 #...............### XL:  1 Next: 41% Place: Dungeon:1 +.@.............'.. Noise: ---------  Time: 133.0 (0.0) #...............### d) +0 dagger iRa H#...............#  Cast: Magic Dart ..#######........#  ... #........#  ###† #........#  r   rat (asleep) . #........#  ? #........#  ########## Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!if        #* #*  .* ..*  ###†  .  ?  iZ 7....i 8--50=4.0 (1Magic Dart _i iV iY3ii@iwiZ,iKi iHi/i+8Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat. il_You kill the rat! _Found a tubular ivory ring.i7iqiiXiiM7===iii˵ii!i_  You see here a rat corpse.ii _iiidiiiiU<===ii. #...............##. +...............#..# #...............#..##...............#....#######...........=#...# #......... ###†# #........+...# #........#.@.# #......-42.0 (8# ######+  #... ##### i8-iia _e - a scroll labelled XOEGGOMEKAIi Ii i i y8===i iQ i iP _  You see here a rat corpse.i iw  _iV i id i i\ i i8 i ;===i] i i i) iZ i 1i i  #. #########  #.### ###### ...# # ..# # ##.. +.... #..###.... #..##.......#####....#######.......@#...# #9.0 (7........###†# #.............+...# #.............#...# #........##+###...# ########il G#...+#...######iQ i i~ * _e - a ring of flightiRiAEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 dagger (weapon)a - a +0 dagger iArmour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn) Jewellery (go to first with "=)e - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iPiSiX #. #########jacore the Magician#.### #.......##### Deep Elf...# #............ Health: 10/10 ========================iXS..# #............ Magic: 8/8========================##.. +............ AC: 2Str: 7#..###............ EV: 11Int: 18iY#..##............ SH: 0Dex: 14i=Y...#####....#######..... XL:  1 Next: 50% Place: Dungeon:1iY.......@#...# #..... Noise: ---------  Time: 149.0 (0.0)........###†# #..... d) +0 daggeriY........+...# #..... Cast: Magic DartiY~........#...# #.....iY...##+###...# ########iZ/#...+#...###### i*Z8_You kill the rat! i>Z_Found a tubular ivory ring. _You see here a rat corpse. iZ_e - a scroll labelled XOEGGOMEKAI _You see here a rat corpse. _e - a ring of flighti`=  You fly up into the air.i`fh5 (0.5Fly i.jil il+_e - a ring of flight (worn)i-XIi\i#_,ich _Found a ring of flight.idiReifihihi jikiEx ..# #...........### ##.. +.............. #..###..... #..##.....#####....#######.=........#...# #..........###†# #.......+...# #..#...# ###+###...# ######## #...+ ix #...#  ##### iH652.5 (3.0'#.##.##.#..#.##.i-iK======3.5 (4ii˚= _As you open the door, it creaks loudly!i> 3i_? iD i-F iF ilJ ,iM iM iO ikR 9 _Found 5 gold pieces.iU i0i<p    ..  .#  .### #.  i>={ ##.......   #>.....# #. ##  #...#..####.### #  #)#...# .##...# #. io=  #@#..# ?.# ..# #.7.5 (6 i=  ##...####.# ##.. +.  #.........# #..###.  #........# #..##. i> #........##....#  #....=........#...#iH>  #.............###†#i>  #.............+...#  #.............#...# iDiKi{M1 _You now have 5 gold pieces.iM##. #  .###.#.#....... >.....# #. ##iL...#..####.##.# .##. #.#..# ?.# ..# ##...####.# ##.. +#.........# #..# #........# #..##......#i =.....#.........ii%*8.5 (1iiS _You see here a +0 long sword.iWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  d - a +0 dagger (weapon)a - a +0 dagger Floor Items ([,] to select) Hand Weaponsa +0 long sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iiiu jacore the Magician ##Deep Elf i]..Health: 10/10 ======================== .# #Magic: 8/8======================== i.###.#.AC: 2Str: 7i4s ##.......EV: 11i`CInt: 18 i"#>.....# #. ## SH: 0Dex: 14 i#...#..####.### #. XL:  1 Next: 50% Place: Dungeon:1 i#@#...# .##...# #. Noise: ---------  Time: 168.5 (0.0)i i#)#.#..# ?.# ..# #. d) +0 dagger i##...####.# ##.. +. Cast: Magic Dart #.........# #..###. Fly  ig#........# #..##. ix#........#####....#  ix#....=........#...#  i+#.............###†# iWM #.............+...#  i|_floors.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ih_Okay, then. _Found a stone staircase leading down. i`_You now have 5 gold pieces. _You see here a +0 long sword.iO@  You unwield your +0 dagger.iv9.5 (1f) +0 long swordii 2 _f - a +0 long sword (weapon)iUiWWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  f - a +0 long sword (weapon)a - a +0 dagger  d - a +0 dagger[?] describe selected ilW[!] equip|wield|wear|put on[tab] equip|unequip iii { jacore the Magician ##Deep Elf ..Health: 10/10 ======================== i.# #Magic: 8/8======================== .###.#.AC: 2Str: 7i ##.......EV: 11Int: 18i i #>.....# #. ## SH: 0Dex: 14i' i^#...#..####.### #. XL:  1 Next: 50% Place: Dungeon:1 i^#@#...# .##...# #. Noise: ---------  Time: 169.5 (0.0) #.#..# ?.# ..# #. f) +0 long sword i##...####.# ##.. +. Cast: Magic Dart i* #.........# #..###. Fly  #........# #..##.iKx #........#####....# i #....=........#...#  i#.............###†#  i\#.............+...#  _Okay, then. i_Found a stone staircase leading down. _You now have 5 gold pieces. _You see here a +0 long sword.  i>You unwield your +0 dagger. _f - a +0 long sword (weapon)if D  You unwield your +0 long sword.i2w70.5 (1a) +0 dagger ii. _a - a +0 dagger (weapon)ini%iiijii2iJi|imii9ii,ikiEi?iGi'ieiui^iiiiiXi^ii i; i i2ii<i0iiii!M ## ..  .# #..  #.###.#.#  ##.......  iy"i#>.....# #. ######### #...#..####.### #....... #.#...##.##...# #....... #.#..##.@.# ..# #.......81.5 (11.0) ##...####.####.. +....... i"#.........# #..###....... #........## #..##....... i"j#........#####....##### #....=........#...# #. #.............###†# #.i0# #.............+...# #. #.......#...# #.i%i*i, i -X_h - 2 scrolls labelled UZASED FAPESCHUi#iM$i$i)i+,i|0Xi1i3iP5i5i6i~8i:iM:ii;i<i>i>i?iAigCiCiDiFiPHiHilIiKi$M,iVNifPiQi%RiRiCTi^UiUi:Vi}WiXiYiYibd ###  #...### ###  #.# ..#... iDcI #.###.#.#  ##....@..# 92 #>.....####. ####### #...#..####.### # #.#...##.##...# #ic #.#..##...# ..# #..... ##...####.####.. +..... #.........# #..###.....ic #........## #..##..... ######....######izhikimi)iiiii i iAiii ii2i}io        ii     #####   #.@.### ###i,:6.5 (4.0)  iR #.#...#...  iu #.###.#.#  i ##.......#  i #>.....####. ####  i #...#..####.### #  i| #.#...##.##...# #   #.#..##...# ..# #   ##...####.####.. +...i3iil!iiiiiilBiL,iiiitiii,i7iR  There is a stone staircase leading down here.ii _iiqi)iji9iHiiiiiiiiaiQii.iN  #.#...#... #.###.#.# ##.......# #>.....####. ## i `#...#..####.### #. #.#...##.##...# #. #.#..##...# ..# #. ...####.####.. +. ......# #..###.205.5 (9 .......## #..##. iR.......#####....#  #....=........#...#  #.............###†  #.............+...#i8  #.............#...#  #........##'###...#  ###########.# #...+ii/iii?i@@i AiGiHiPM,iMiOiOi!Qi=Si@U,iwVivZC  You see here a ring of flight.i\in] _i^iaibi cicidieieifihiWjijikimiSoioipiMris,iuiw@  There is an open door here.iyiOz _i{i|iGiiiY #........## #..##.......... #........#####....#######... #....=........#...# #... #.............###†# #... #.............+...# #..i׋O #.............#...# #.. #........##'###...# #### ###########.# #...+  #@# #...# 16.5 (11.0) i #.# #####  ..# ..##i]< ... .... .....i ...... iiWiiSiҚi%iihiBiaiiTiBiiGiJin _Found a fuming sapphire potion.iȲiiiic  You encounter a bat.i* #.............+...# # #.............#...# # #........##'###...# ### ###########.# #...+  #.# #...#  ####.# ##### i #####....# ........## .......@# .........# !........#Magic Dart##........#.......###........b   bat (asleep)#........iR#.b.......i220.5 (4.0)i11.5 (5 _iibi$ #.............+...# #.. jacore the Magician #.............#...# #.. Deep Elf #........##'###...# ### Health: 10/10 ======================== ###########.# #...+  Magic: 7/8=====================--- #.# #...#  AC: 2Str: 7 ####.# #####  EV: 11Int: 18 #####....# SH: 0Dex: 14 ........## XL:  1 Next: 50% Place: Dungeon:1 .......@# Noise: ---------  Time: 221.5 (0.0) ......*..# a) +0 dagger i|!.....*..# Cast: Magic Dart ##...*.... Fly  #...*...##  #..*..... b   bat (asleep) #..*..... #.b.......  _Found a fuming sapphire potion. _You encounter a bat.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)iUub#.............+...# #.. jacore the Magician#.............#...# #.. Deep Elfiu#........##'###...# ### Health: 10/10 ========================###########.# #...+Magic: 7/8=====================---#.# #...#AC: 2Str: 7####.# #####EV: 11iQvInt: 18#####....#SH: 0Dex: 14........##XL:  1 Next: 50% Place: Dungeon:1.......@#Noise: ---------  Time: 221.5 (0.0)......*..#a) +0 dagger!.....*..#iyvCast: Magic Dart##...*....Fly ivV#...*...###..*.....b   bat#..*.....ivQ#.b.......  ivAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineiwAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.i:wi[Gb.i,Gb.b.i ;....i 9=2.5 (1 _i i@ iX #.............+...# #.. jacore the Magician #.............#...# #.. Deep Elf #........##'###...# ### Health: 10/10 ======================== ###########.# #...+  Magic: 6/8==================------ #.# #...#  AC: 2Str: 7 i>####.# #####  EV: 11Int: 18 #####....# SH: 0Dex: 14 ........## XL:  1 Next: 50% Place: Dungeon:1 .......@# Noise: =--------  Time: 222.5 (0.0) ......*..# a) +0 dagger !.....*..# Cast: Magic Dart i##...*.... Fly  #..b....##  #........ b   bat #........ #......... The magic dart hits the bat. _The bat is severely wounded.i Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linei rAim: a bat (severely wounded, 100% to hit)in b**i%cb..  Aim: a bat (severely wounded, 100% to hit)iu#.............+...# #.. jacore the Magician#.............#...# #.. Deep Elf#........##'###...# ### Health: 10/10 ========================###########.# #...+Magic: 6/8==================------#.# #...#AC: 2Str: 7####.# #####EV: 11Int: 18#####....#SH: 0Dex: 14........##XL:  1 Next: 50% Place: Dungeon:1.......@#Noise: =--------  Time: 222.5 (0.0)......*..#a) +0 dagger!.....*..#Cast: Magic Dart##...*....v-37mFly #..b....###........b   bat#........#.........  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat but does no damage.  The bat is severely wounded.i|Nb.b.i'b.i .i13.5 (1 _i[i,i[  #.............+...# #.. jacore the Magician #.............#...# #.. Deep Elf #........##'###...# ### Health: 10/10 ======================== ###########.# #...+  Magic: 5/8===============--------- #.# #...#  AC: 2Str: 7 ####.# #####  EV: 11Int: 18 #####....# SH: 0Dex: 14 ........## XL:  1 Next: 50% Place: Dungeon:1 .......@# Noise: =--------  Time: 223.5 (0.0) .......b.# a) +0 dagger 0m !........# Cast: Magic Dart ##........ Fly  #.......##  #........ b   bat #........ #......... The magic dart hits the bat but does no damage. _The bat is severely wounded.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)i /5 #.............+...# #.. jacore the Magician #.............#...# #.. Deep Elf #........##'###...# ### Health: 10/10 ======================== ###########.# #...+  Magic: 5/8===============--------- #.# #...#  AC: 2Str: 7 ####.# #####  EV: 11Int: 18 #####....# SH: 0Dex: 14 ........## XL:  1 Next: 50% Place: Dungeon:1 .......@# Noise: =--------  Time: 223.5 (0.0) i0.........# a) +0 dagger !........# Cast: Magic Dart ##........ Fly  #.......##  #........ b   bat #........ #......... Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!i4        #...+  im5#.# #...#   #####            iip84.5 (1Magic Dart _iTii'3ie(ip+i,i/{6===i[0,i1i2i3i3iH4iW5i66i`6i6i7i8i8;===in:it<i=iM>M7===i?i@i@B,iBCi%I,i}IiR   #..##'###...#   ###########.# #...+  #.# #...#  ####.# #####  ######....#   #........##   #........## iDS;  #.........#   #@........#-32.5 (8   ###...........   #.......####   #.......... iS&  #...........   #...........   #........... iTd  #...........  iY7-iW]i_\ _f - a fuming sapphire potioni ib i i{ii`iBizV8======ii i i i iiiiiiKiiUii|ii%===iix i|1. #........##  #........##  #.........#  #.........###  ###...........  i2#.......####)  #.....  #......  #....@....... 8.5 (6 #...... i=2 #............  #.............  if2#.#######..... #. .....i2  #i2Y #### iM<i@i(C$ _Found a flail.i~iiJiYiiBiiiii{ii;i3if  You encounter a quokka.i  #.........###   ###...........   #.......####)   #............  i; #............   #............   #............   ##............   #.@.....   #.#######..... ix  #. .....Magic Dart   #. ####   i.   #r r   quokka (asleep) i  ##   i f41.5 (3r.idNri12.5 (4 _ii| i #.........###  jacore the Magician ###...........  Deep Elf #.......####)  Health: 10/10 ======================== #............  Magic: 7/8=====================--- #............  AC: 2Str: 7 i#............  EV: 11Int: 18 #............  SH: 0Dex: 14 ##............  XL:  1 Next: 58% Place: Dungeon:1 i#.@...........  Noise: ---------  Time: 242.5 (0.0) #*#######.....  a) +0 daggeri  #* .....  Cast: Magic Dart i8#* ####  Fly  id#r #. r   quokkai; ##ih _Found a flail. _You encounter a quokka.iAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actioniYShift-Dir - straight lineAim: a quokka (100% to hit)iU  #.........###jacore the Magician  ###...........Deep Elf  i #.......####)Health: 10/10 ========================  #............Magic: 7/8=====================---  #............AC: 2Str: 7  #............EV: 11Int: 18  #............SH: 0iE Dex: 14  ##............i XL:  1 Next: 58% Place: Dungeon:1  #.@...........Noise: ---------  Time: 242.5 (0.0)  #*#######.....i Qa) +0 dagger  i D#*.....i rCast: Magic Dart  #*i `####Fly  i% J#r  i? #.r   quokka i_ & ## i   Aiming: Magic Dart (safe; 5% risk of failure)  i aPress: ? - help, Q - select actioni XShift-Dir - straight lineAim: a quokka (100% to hit)  i jThe magic dart hits the quokka.  The quokka is almost dead.ih r.r.im ".iq 9=3.5 (1 _iv iOx iz #.........###  jacore the Magician ###...........  Deep Elf #.......####)  Health: 10/10 ======================== #............  Magic: 6/8==================------ #............  AC: 2Str: 7 #............  EV: 11Int: 18i #............  SH: 0Dex: 14 ##............  XL:  1 Next: 58% Place: Dungeon:1 #.@...........  Noise: =--------  Time: 243.5 (0.0) #*#######.....  a) +0 dagger #r .....  Cast: Magic Dart #. ####  Fly  #. #. r   quokka ##The magic dart hits the quokka. _The quokka is almost dead.iY{Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)i<9  #.........###  jacore the Magician ###...........  Deep Elf #.......####)  Health: 10/10 ======================== #............  Magic: 6/8==================------ #............  AC: 2Str: 7 #............  EV: 11Int: 18i;  #............  SH: 0Dex: 14 ##............  XL:  1 Next: 58% Place: Dungeon:1 #.@...........  Noise: =--------  Time: 243.5 (0.0) #.#######.....  a) +0 dagger #† .....  Cast: Magic Dart #. ####  Fly  #. #. r   quokka ##Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.  Yi; 1ou kill the quokka!i?      )              #* i@ N #† .....  #. ####    i] .i q754.5 (1Magic Dart _i i i 3 i3 i:4 io; i? XiA iA iB iD iXE iE M7===iF iJ b  You see here a quokka corpse.iK i-N 5 _iN iEP iP iSQ iR i$T iT iT i_   #......  #............ #............ ............. .#######..... †# ..... .###### #### i_  #..ß.ß.♣.   #@. -50.5 (6  ##.ß.ß.ß.   #######        i `  id 7-i i ij i> i' i it i 8======i i i i iή ,i ij ,ig iD  #....  #.....  ##.....  #......  #.#######.....  #†# .....  #.###### ####  #..ß.ß.♣.ß.♣) #....4.5 (4 i- /##.ß.ß.ß.♣ #########  i i i U _Found a glowing mace.ik[ i] ipb id i0 i0 iz2 i8 iA: i> g===i? i? i@ iB iD iD iE iG iTI ,iJ i.L iM ,iN iP iQ iQ iR i\ #...... #...... ##...... #...... #.#######..... #†# ..... #.################# #..ß.ß.♣.ß.♣)ß.ß.ß.#......60.5 (6ij] _##.ß.ß.ß.♣.ß.♣.ß############# ###iga iOf ig ib#. #. . # ih#............. #.#######..... #†# ..... #.###################..ß.ß.♣.ß.♣@ß.ß.ß.ß#..................##.ß.ß.ß.♣.ß.♣.ß.ß.ß###################iiu*1.5 (1i<iw _You see here a +2 antimagic mace.i|iWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 dagger  i>f - a +0 long sword Floor Items ([,] to select) Hand Weapons a +2 antimagic mace[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ioiQui|G#............jacore the Magician#............Deep Elf#............Health: 10/10 ========================##............Magic: 8/8========================#.............AC: 2Str: 7#.#######.....EV: 11Int: 18#†#.....SH: 0i}Dex: 14#.##################XL:  1 Next: 75% Place: Dungeon:1#..ß.ß.♣.ß.♣@ß.ß.ß.ßNoise: ---------  Time: 261.5 (0.0)#...................a) +0 dagger##.ß.ß.ß.♣.ß.♣.ß.ß.ßCast: Magic Dart###################Fly Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. _You kill the quokka! _You see here a quokka corpse. _Found a glowing mace. _You see here a +2 antimagic mace.iwZ  You unwield your +0 dagger. You feel magic leave you.i,2/22.5 (1g) +2 mace (antimagic)iܐi6 _g - a +2 antimagic mace (weapon)i #. #. ##. #.. #.#######..... #†# ..... #.####################..ß.ß.♣.ß.♣.ß.ß.ß.ß.#............@.......##.ß.ß.ß.♣.ß.♣.ß.ß.ß##################3i iipWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +2 antimagic mace (weapon)a - a +0 dagger  d - a +0 dagger  ihf - a +0 long sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i i ik  #............jacore the Magician#............Deep Elf##............Health: 10/10 ========================#.............Magic: 2/2========================#.#######.....AC: 2Str: 7#†#.....EV: 11Int: 18#.###################SH: 0Dex: 14#..ß.ß.♣.ß.♣.ß.ß.ß.ß.XL:  1 Next: 75% Place: Dungeon:1#............@.......Noise: ---------  Time: 263.5 (0.0)##.ß.ß.ß.♣.ß.♣.ß.ß.ß.g) +2 mace (antimagic)####################Cast: Magic Dartj 0;10;1mFly _You kill the quokka! _You see here a quokka corpse. _Found a glowing mace. _You see here a +2 antimagic mace.  You unwield your +0 dagger. You feel magic leave you. _g - a +2 antimagic mace (weapon)i i  You unwield your +2 antimagic mace. You feel magic returning to you.i5 2/8------------------4.5 (1a) +0 dagger i' D _a - a +0 dagger (weapon)i>i 3===---------------i)*Xi[B ..... ..... ..... .... ######.....  ..... ############## ß.ß.♣.ß.♣.ß.ß.ß.ß.ß.♣ ..........70.5 (6 ß.ß.ß.♣.ß.♣.ß.ß.ß ###########ip iq 3ipx i5{ c  You encounter a bat.i     ..... .....  . i; .ß.♣.ß.♣.ß.ß.ß.ß.ß.♣.ß......b .ß.ß.♣.ß.♣.ß.ß.ß.ß.ß.ß.#.Magic Dartb   bat (asleep)iz &0i 11.5 (1 _i< iϓ ixT .......... jacore the Magician .......... Deep Elf .......... Health: 10/10 ======================== .......... Magic: 2/8======------------------ #####..... AC: 2Str: 7iU 1 ..... EV: 11Int: 18 #################### .  SH: 0Dex: 14 .ß.♣.ß.♣.ß.ß.ß.ß.ß.♣.ß..  XL:  1 Next: 75% Place: Dungeon:1 ................@******b  Noise: ---------  Time: 271.5 (0.0) iU ,.ß.ß.♣.ß.♣.ß.ß.ß.ß.ß.ß..  a) +0 dagger #######################.  Cast: Magic Dart  Fly   b   bat (asleep) iU _a - a +0 dagger (weapon) _You encounter a bat.Aiming: Magic Dart (safe; 5% risk of failure)  iV Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)if.......... jacore the Magician .......... Deep Elf .......... Health: 10/10 ======================== .......... Magic: 2/8======------------------ #####..... AC: 2Str: 7 ..... EV: 11Int: 18 #################### .  SH: 0Dex: 14 .ß.♣.ß.♣.ß.ß.ß.ß.ß.♣.ß..  XL:  1 Next: 75% Place: Dungeon:1 ................@......†  Noise: ---------  Time: 271.5 (0.0) .ß.ß.♣.ß.♣.ß.ß.ß.ß.ß.ß 9;49m..  a) +0 dagger #######################.  Cast: Magic Dart  Fly   b   bat (asleep)Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat! ..... .  ******†    i6$......i>3===83=2.5 (1Magic Dart _i Wi,Zi3i i%i&i+Xi,iH-i.i]0i0i1iC5g===i6i8i:i;U4===i<i>iA,igCiFc _Found a pink potion.iDI3iTiV    ... ... #+###########....# ♣.ß.ß.ß.ß.ß.♣.ß.....# .......@...# -9.5 (7 ß.♣.ß.ß.ß.ß.ß.ß.....+ ....# .....#.!...#ibW......#......#########i^7-iVciep _You see here a bat corpse.iCiDioEi3KiWMi/QP _iFRiR;===iSiLX5===iAYiZi1[i\ic,idi8#+#### ################....# ♣.ß.ß.ß.ß.ß.♣.ß.....#.............†...# ß.♣.ß.ß.ß.ß.ß.ß.....+####. #... #..84.5 (5 #......# #..#######  _j - a pink potionisis3itwi&xi{6======iP|,i|i}iY #+#### #############....# .ß.ß.ß.ß.♣.ß.....# .............†...# .ß.ß.ß.ß.ß.ß....@+ i3#############....# #......# #......# #......##......#########i######'.....#7.5 (3####.#i(iK======8.5 (4ipi= _As you open the door, it creaks loudly!iKN iN itO iU iV iV[ l  There is an open door here.i\ iz] B=== _i*^ i__ i` i` M7===ipa inb ic ic i%d id if if ig ih ih ii ii i~q #+#### ....# ♣.ß.....# †...####### ....'....@# ------94.5 (6....#####.# #......# ##......# ##......# ##......# ######### #..###ift <------iry iz iP iP 3i)V i:W i[ 8======iv\ i] ,i^ il_ i` i` i?a iAb i7c id ;===ivd ie if i8g ig i i inj ij i=k ir 8 ß.♣.ß.....# ......†...####### ß.ß.ß.....'.....# ######....#####.# ##......# #.# .#  #......# #.# ..#  #......# #.# ...#  #......# #.##....# iFs  ######## #.@..#301.5 (7 ###### iw i{ i6}  iG iH3 iN iLO i TX iT, iU iV iCW iW i`v ####....# ♣.ß.....# ...# ....†...####### ...# ß.ß.....'.....# ...# ####....#####.# ...#  #......# #.# ...#  #......# #.###...#  #......# #.##....#  #......# #.##@...#4.5 (3  ######## #....#+######## ild ih ij i i i i i&w  You encounter an endoplasm and a goblin. i....# .ß.....# gJ...# †...# ....# .ß.....'.....# ....# ....#####.# ....# #......# #.# #...# #......# #.###...# #......# #.##....# #......# #.##.@..# # iP #....#+## ###### Magic DartJ   endoplasm (asleep)g   goblin (asleep) i &0 i15.5 (1 _ ix iP i N #+#### ##....# ......# ß.....# #gJ...# .†...#######.....# ß.....'.....#.....# #....#####.# ....# ......# #.# #...# ......# #.###...# ......# #.##..@.# ......# #.##....# ####### #....#+######## i5+;6 i0 i/1 iޛ7 #+#### jacore the Magician ##....# ......# Deep Elf ß.....# #gJ...# Health: 10/10 ======================== ..†...#######.*...# Magic: 7/8=====================---  iß.....'.....#.*...# AC: 2Str: 7 ##....#####.# .*..# EV: 11Int: 18 ......# #.# #*..# SH: 0Dex: 14 ......# #.###*..# XL:  1 Next: 83% Place: Dungeon:1 ......# #.##..@.# Noise: ---------  Time: 306.5 (0.0) ......# #.##....# a) +0 dagger ####### #....#+## Cast: Magic Dart ###### Fly   J   endoplasm (asleep) it` g   goblin (asleep) _There is an open door here. _You encounter an endoplasm and a goblin.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit) ieB J*.* i *.*.*. i@ g*Aim: a goblin, wielding a +0 club (asleep, 100% to hit) ik #+#### jacore the Magician ##....# ......# Deep Elf ß.....# #)J...# Health: 10/10 ======================== ..†...#######.....# Magic: 7/8=====================--- ß.....'.....#.....# AC: 2Str: 7 ##....#####.# ....# EV: 11Int: 18 ......# #.# #...# SH: 0Dex: 14  iB......# #.###...# XL:  1 Next: 83% Place: Dungeon:1 ......# #.##..@.# Noise: ---------  Time: 306.5 (0.0) ......# #.##....# a) +0 dagger ####### #....#+## Cast: Magic Dart ###### Fly   J   endoplasm (asleep)  g   goblin (asleep) i'Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin! i!   †*....#*...# *...# #.# #*..# ix! #.###*..#       i .J iiN.....J i.B91=7.5 (1 _ is iik #+#### jacore the Magician ##....# ......# Deep Elf ß.....# #)....# Health: 10/10 ======================== ..†...#######.J...# Magic: 6/8==================------ ß.....'.....#.*...# AC: 2Str: 7 ##....#####.# .*..# EV: 11Int: 18 il......# #.# #*..# SH: 0Dex: 14 ......# #.###.*.# XL:  1 Next: 91% Place: Dungeon:1 ......# #.##..@.# Noise: =--------  Time: 307.5 (0.0) ......# #.##....# a) +0 dagger ####### #....#+## Cast: Magic Darti?mo ###### Fly   J   endoplasmThe magic dart hits the goblin. _You kill the goblin!im?Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)i J**.*.i J*.*.*Aim: an endoplasm (100% to hit)i #+####jacore the Magician ##....# ......#Deep Elf ß.....# #)....#Health: 10/10 ======================== ..†...#######.J...#Magic: 6/8==================------ ß.....'.....#.*...#AC: 2Str: 7 ##....#####.# .*..#EV: 11Int: 18 ......# #.# #*..#SH: 0iDex: 14 ......# #.###.*.#XL:  1 Next: 91% Place: Dungeon:1 ......# #.##..@.#Noise: =--------  Time: 307.5 (0.0) ......# #.##....#a) +0 dagger ####### #....#+##Cast: Magic Dart######Fly J   endoplasm  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)  i wThe magic dart hits the endoplasm.  The endoplasm is moderately wounded.i]'.Jic,...ie18.5 (1 _iki~miW #+#### jacore the Magician ##....# ......# Deep Elf ß.....# #)....# Health: 10/10 ======================== ..†...#######.....# Magic: 5/8===============--------- ß.....'.....#.J...# AC: 2Str: 7 ##....#####.# *...# EV: 11Int: 18 ......# #.# #*..# SH: 0Dex: 14 ......# #.###*..#i YW XL:  1 Next: 91% Place: Dungeon:1 ......# #.##..@.# Noise: =--------  Time: 308.5 (0.0) ......# #.##....# a) +0 dagger ####### #....#+## Cast: Magic Dart ###### Fly   J   endoplasmThe magic dart hits the endoplasm. _The endoplasm is moderately wounded.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)iG #+####jacore the Magician ##....# ......#Deep Elf ß.....# #)....#iHealth: 10/10 ======================== ..†...#######.....#Magic: 5/8===============--------- ß.....'.....#.J...#AC: 2Str: 7 ##....#####.# *...#EV: 11Int: 18 ......# #.# #*..#SH: 0Dex: 14 ......# #.###*..#XL:  1 Next: 91% Place: Dungeon:1 ......# #.##..@.#Noise: =--------  Time: 308.5 (0.0) ......# #.##....#iLka) +0 dagger ####### #....#+##Cast: Magic Dart######Fly J   endoplasm  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.i.'.Ji,...iZ19.5 (1 _iii?,$ #+#### jacore the Magician ##....# ......# Deep Elf ß.....# #)....# Health: 10/10 ======================== ..†...#######.....# Magic: 4/8============------------ ß.....'.....#.....# AC: 2Str: 7 ##....#####.# .J..# EV: 11Int: 18 ......# #.# #*..# SH: 0Dex: 14 ......# #.###.*.#i-Q XL:  1 Next: 91% Place: Dungeon:1 ......# #.##..@.# Noise: =--------  Time: 309.5 (0.0) ......# #.##....# a) +0 dagger ####### #....#+## Cast: Magic Dart ###### Fly   J   endoplasmThe magic dart hits the endoplasm. _The endoplasm is heavily wounded.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)i  #+#### jacore the Magician ##....# ......# Deep Elf ß.....# #)....# Health: 10/10 ======================== ..†...#######.....# Magic: 4/8============------------ ß.....'.....#.....# AC: 2Str: 7 ##....#####.# ....# EV: 11Int: 18 ......# #.# #...# SH: 0Dex: 14 ......# #.###...# XL:  1 Next: 91% Place: Dungeon:1 ......# #.##..@.# Noise: =--------  Time: 309.5 (0.0) ......# #.##....# i [33ma) +0 dagger ####### #....#+## Cast: Magic Dart ###### Fly   J   endoplasmAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!i    † ....#i2 o #.# #*..# *.#     i&..iti͋ #+####jacore the Magician ##....# ......#Deep Elf ß.....# #)....#Health: 10/10 ======================== ..†...#######.....#iMagic: 4/8============------------ ß.....'.....#.....#AC: 2Str: 7 ##....#####.# ....#EV: 11Int: 18 ......# #.# #...#SH: 0Dex: 14 ......# #.###...#XL:  1 Next: 108% Place: Dungeon:1 ......# #.##..@.#Noise: =--------  Time: 310.5 (1.0) ......# #.##....#a) +0 dagger ####### #....#+##Cast: Magic Dart######Fly iHAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  i`The magic dart hits the endoplasm. _You kill the endoplasm!iRPress: ? - help, Q - select action  Shift-Dir - straight linei8  Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!  You have reached level 2!iȎi/  --more--i j5/159--2 3% i i! 4 _iUiXw Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy12% 2b - BlinkTranslocation13%2  c - Call ImpSummoning13%2  d - Mephitic CloudiXConjuration/Alchemy/Air 28% 3 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'i'i'i?b #+####jacore the Magician ##....# ......#Deep Elf ß.....# #)....#Health: 15/15 ======================== ..†...#######.....#Magic: 4/9==========-------------- ß.....'.....#.....#AC: 2Str: 7 ##....#####.# ....#'iEV: 11Int: 18 ......# #.# #...#SH: 0Dex: 14 ......# #.###...#XL:  2 Next:  3% Place: Dungeon:1 ......# #.##..@.#Noise: =--------  Time: 310.5 (0.0) ......# #.##....#a) +0 dagger 'if####### #....#+##Cast: Magic Dart######Fly Press: ? - help, Q - select action'ip+Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _You have reached level 2!'i<'iuMemorise Call Imp, consuming 2 spell levels and leaving 7? Y - Yes 'i' N - No)i$)iʛ  #+####jacore the Magician ##....# ......#Deep Elf ß.....# #)....#Health: 15/15 ======================== ..†...#######.....#Magic: 4/9==========-------------- ß.....'.....#.....#AC: 2Str: 7 ##....#####.# ....#EV: 11Int: 18 ......# #.# #...#SH: 0Dex: 14 ......# #.###...#XL:  2 Next:  3% Place: Dungeon:1 ......# #.##..@.#Noise: =--------  Time: 310.5 (0.0) ......# #.##....#a) +0 dagger )i####### #....#+##Cast: Magic Dart######Fly Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _You have reached level 2!)ik5===-1.5 (1 _)ib)i)iyD-2.5 (2)i')i)iM*3.5 (3)i)iQ _You start memorising the spell. You continue memorising. x2)i)i{)ic _You finish memorising. Spell assigned to 'b'.*i 3*i *id *i *iO $ _*i ,*i *iM n6======*i *i F _You reach down and open the door.*i"  ß.....#)....# ..†...#######'.....#. ##..# ......# #.# # ......# #.####...... ######...#@##6 ######.#  #.#  #.##..### _There is an open door here.,iM;,i;,i6<,i/B,iC,i7Gf _,iG,iG,iH,iI,iCJ;===,izJ,iK,ipL,iLN7==,iM,i N,iN,iN,i/O,iBU( .....# #.# #...# ...# #.###...# .....# #.##....# .....# #.##....# ###### #....#'##  ######.#  #.#  #.####,iU #.@..#21.5 (5 ####.# # ,iW,i[,il],iK3,iL,iAS,i:T,ivX,iCY,i&Z,i{Zm8=====,i7[,i`X# #.###...# # #.##....# # #.##....# #### #....#'##  ######.#  #.# #.#####....# ,ia####@# 4.5 (3#...# #.### #...##.#,i=c,if,ioh-ic -iW 3-iQ -i -i -iy -i -i$ -i ..# #.##....# ###### #....#'## ######.# #.# #.#### #....# ####.# #...# #@###7 # .. .####. -i-i\-iQ.i .i[ 3.i .iH === _Found a parchment of Forge Blazeheart Golem..i .i M9===.i .iZ .i .i .iN .i .i .i .i^ .i! k  You pick up a parchment of Forge Blazeheart Golem and begin reading....i 3.iQ ^ _You add the spell Forge Blazeheart Golem to your library..i& .i{ ;===.i .i5  #.# #.#### #....# ####.# #...# #.### .33.5 (6.i$ #.. ####    .i .i .i\ /i;x 3/i#y /iZ /iO /i$ /iߌ ...####.# #...# #.#####.# #...# .##########.......5.5 (2########/i9 /iĒ /iz 0iVg 0i/h 30im 0i4n 0it 0i>u 0iHw 0iw ,0iy 0i/z ,0iz 0i h#....# ####.# #...# #.### ###.# #...# #.### 0i0 #.#####.#.....40.5 (5#####0i 0i 0iW 1i% 1iK #....#  ####.#  #...# ### #.### ..# ###.# #.# #...# #.# #.### #.# #.###########.#  #.......#  7.5 (7#######      3i_33i{3i 3i 3i3i[3i3i3i,3i,3ia3i3i3i},3i ; 3i< .##....# ....#'## #####.# #.#  #.####  #....#  ####.# #  #...# #.### #.### #...52.5 (5.# ####.#...##.##.####.##.###########.##.............#  ###############3iA3iC3iE3id 3i` 3i 3i/ 4iT834i/94i>4i?4iFDB4iE4iF4iF4iHh _Found an amethyst potion.4iJ34iK4iL4iHN,4iO4iWv  #.##....#  #.##....#  #....#'## ######.# ###  #..!#  #.#### #.#  #....# #.#  ####.# #.  #...# #@#### 6.5 (4 4iWv#.### #....#  ###.# ####.#  #...# #.#  #.### #.# #.###########.# #.............################ 4iQZ4iH_4i`5iO* 5i4  ....#. ###.# # #....###...# #.##....# #.##....# #....#'## # ######.# #.####.# #...@# 61.5 (5#.#######.#  #....# #.# 5i5  ####.# #.#  #...# #.### #.### #...##.# ####...# #.#.####.#5iL7 5i9; 5i_= @ _k - an amethyst potion5i= 6i 36i6i6i6i4B6i,6i#6i #######.....# .'.....#.....# .#####.# ....# .# #.# #...# .# #.###...# .# #.##....# #### .# #.##....# #.. ## #....#'## #.######.# #@####6it5.5 (4 #.# #....# #.#######.# #....# #.# ####.# #. #...# #.#### #.### ....# ###.#####.#6iZp #...# #.#6i6ij 6i 7i37i7i$7iS&f  You encounter a quokka.7i+-M #)###### .'.....#.####.# . #...# ######## .##....# #.......r 7i-## #....#'## #@# ######### #....#Magic Dart#######.##....# #.#7i.r   quokka (asleep)7iN6&07ix:16.5 (1 _7i,@7i5A9iGp# ......# # #)....# #######.....# '.....#.....# #####.# ....# # #.# #...# # #.###...# # #.##....# ########## #.##....# #.@.....r. # #....#'## #.##############.# #.#### 9iq#.# #....# #.#######.##....# #.# ####.# #.##...# #.#### #.### #....#9iGx9iy%79i~9i:i=# ......# jacore the Magician # #)....# Deep Elf #######.....# Health: 15/15 ======================== '.....#.....# Magic: 8/9=====================--- #####.# ....# AC: 2Str: 7 # #.# #...# EV: 11Int: 18 # #.###...# SH: 0Dex: 14 # #.##....# ##########  XL:  2 Next:  3% Place: Dungeon:1 # #.##....# #.@*****r.  Noise: ---------  Time: 367.5 (0.0) # #....#'## #.########  a) +0 dagger  ######.# #.####  Cast: Magic Dart #.# #....#  [39:i>;49mFly  #.#######.#  #....# #.#  r   quokka (asleep) ####.# #.#  #...# #.####  #.### #....# _k - an amethyst potion _You encounter a quokka.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit):i # ......#jacore the Magician # #)....#Deep Elf #######.....#Health: 15/15 ======================== '.....#.....#Magic: 8/9=====================--- #####.# ....#AC: 2Str: 7 # #.# #...#EV: 11Int: 18 # #.###...#SH: 0Dex: 14 # #.##....# ##########XL:  2 Next:  3% Place: Dungeon:1 # #.##....# #.@*****r.Noise: ---------  Time: 367.5 (0.0) # #....#'## #.########a) +0 dagger######.# #.####Cast: Magic Dart#.# #....#:i Fly #.#######.##....# #.#r   quokka####.# #.##...# #.#####.### #....# _k - an amethyst potion _You encounter a quokka.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit):i r. _You encounter a quokka.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka but does no damage.:i̢ 7r.:i #...:i 9=8.5 (1 _:i1 :i{ ;i%# ......# jacore the Magician # #)....# Deep Elf #######.....# Health: 15/15 ======================== '.....#.....# Magic: 7/9==================------ #####.# ....# AC: 2Str: 7 # #.# #...# EV: 11Int: 18 # #.###...# SH: 0Dex: 14 # #.##....# ##########  XL:  2 Next:  3% Place: Dungeon:1 # #.##....# #.@***r...  Noise: =--------  Time: 368.5 (0.0) # #....#'## #.########  a) +0 dagger  ######.# #.####  Cast: Magic Dart #.# #....# ;im[40m Fly  #.#######.#  #....# #.#  r   quokka ####.# #.#  #...# #.####  #.### #....# Aim: a quokka (asleep, 100% to hit) _The magic dart hits the quokka but does no damage.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit);i @# ......#jacore the Magician # #)....#Deep Elf #######.....#;i Health: 15/15 ======================== '.....#.....#Magic: 7/9==================------ #####.# ....#AC: 2Str: 7 # #.# #...#EV: 11Int: 18 # #.###...#SH: 0Dex: 14 # #.##....# ##########XL:  2 Next:  3% Place: Dungeon:1 # #.##....# #.@***r...Noise: =--------  Time: 368.5 (0.0) # #....#'## #.########a) +0 dagger######.# #.####Cast: Magic Dart#.# #....#;iH Fly #.#######.##....# #.#r   quokka####.# #.##...# #.#####.### #....#;i oAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;i Aim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is moderately wounded.;i r...9.5 (1 _>ie>iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [&] all spells[!] focus mode: off|on?i?i# ......#jacore the Magician # #)....#Deep Elf #######.....#Health: 15/15 ======================== '.....#.....#Magic: 7/9==================------ #####.# ....#AC: 2Str: 7 # #.# #...#EV: 11Int: 18 # #.###...#SH: 0Dex: 14 ?i^# #.##....# ##########XL:  2 Next:  3% Place: Dungeon:1 # #.##....# #.@..r....Noise: =--------  Time: 369.5 (0.0) # #....#'## #.########a) +0 dagger######.# #.####Cast: Call Imp#.# #....#Fly #.#######.##....# #.#r   quokka####.# #.##...# #.#####.### #....#Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka. _The quokka is moderately wounded.?iC?i ?iW ?i # ......# jacore the Magician # #)....# Deep Elf #######.....# Health: 15/15 ======================== '.....#.....# Magic: 5/9=============----------- #####.# ....# AC: 2Str: 7 # #.# #...# EV: 11Int: 18 # #.###...# SH: 0Dex: 14 # #.##....# ##########  XL:  2 Next:  3% Place: Dungeon:1 # #.##....# #*@**r....  Noise: =--------  Time: 369.5 (0.0) # #....#'## #*########  a) +0 dagger  ######.# #*####  Cast: Call Imp #.# #....#  Fly  #.#######.# ?i Q #....# #.#  r   quokka ####.# #.#  #...# #.####  #.### #....# Aim: a quokka (100% to hit)  The magic dart hits the quokka. _The quokka is moderately wounded.Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate@i75@*@iP5**@i^ # ......# jacore the Magician # #)....# Deep Elf #######.....# Health: 15/15 ======================== '.....#.....# Magic: 5/9=============----------- #####.# ....# AC: 2Str: 7 # #.# #...# EV: 11Int: 18 # #.###...# SH: 0Dex: 14 # #.##....# ##########  XL:  2 Next:  3% Place: Dungeon:1 # #.##....# #.@.r.....  Noise: =--------  Time: 369.5 (0.0) # #....#'## #.########  a) +0 dagger  ######.# #.####  Cast: Call Imp #.# #....#  Fly [@i` 13;9H #.#######.#  #....# #.#  r   quokka ####.# #.#  #...# #.####  #.### #....# _The quokka is moderately wounded.Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "Let's cause mayhem!"@i3g 1  #)....# ....# #.# #...#   ##########   #5@.r.....   #.########     #.# #....#  #.#####  #.# (ally target)  #.#5   cerulean imp (polearm, summoned) #...#  #.### @ii :=70.5 (1 _@ip @i+t Ci<Ci->~Quiver which action? ([-] to clear) Ci> a - Cast: Magic Dartb - Cast: Call Imp [&] all spells[!] focus mode: off|onCiTCip# ......#jacore the Magician # #)....#Deep Elf #######.....#Health: 15/15 ======================== '.....#.....#Magic: 5/9=============----------- #####.# ....#CimcAC: 2Str: 7 # #.# #...#EV: 11Int: 18 # #.###...#SH: 0Dex: 14 # #.##....# ##########XL:  2 Next:  3% Place: Dungeon:1 # #.##....# #5@.r.....CiNoise: ==-------  Time: 370.5 (0.0) # #....#'## #.########a) +0 dagger######.# #.####CiCast: Magic Dart#.# #....#Fly #.#######.#CiSh#....# #.#r   quokka (ally target)####.# #.#5   cerulean imp (polearm, summoned)Ci#...# #.#####.### #....# _The quokka is moderately wounded.CiCasting: Call Imp (safe; 13% risk of failure)  CiPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _Your cerulean imp says, "Let's cause mayhem!"CiCiCiDi1 # ......# jacore the Magician # #)....# Deep Elf #######.....# Health: 15/15 ======================== '.....#.....# Magic: 4/9==========-------------- #####.# ....# AC: 2Str: 7 # #.# #...# EV: 11Int: 18 # #.###...# SH: 0Dex: 14 # #.##....# ##########  XL:  2 Next:  3% Place: Dungeon:1 # #.##....# #5@*r.....  Noise: ==-------  Time: 370.5 (0.0) # #....#'## #.########  a) +0 dagger Di3  ######.# #.####  Cast: Magic Dart #.# #....#  Fly  #.#######.#  #....# #.#  r   quokka (ally target) ####.# #.#  5   cerulean imp (polearm, summoned) #...# #.####  #.### #....# A tiny devil pulls itself out of the air. _Your cerulean imp says, "Let's cause mayhem!"Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, ally target, 100% to hit)Diۯ f *rEi*rAim: a quokka (moderately wounded, ally target, 100% to hit)Ei܁# ......#jacore the Magician # #)....#Deep Elf #######.....#Health: 15/15 ======================== '.....#.....#Magic: 4/9==========-------------- #####.# ....#AC: 2Str: 7 Ei# #.# #...#EV: 11Int: 18 # #.###...#SH: 0Dex: 14 # #.##....# ##########XL:  2 Next:  3% Place: Dungeon:1 # #.##....# #5@*r.....Noise: ==-------  Time: 370.5 (0.0) # #....#'## #.########a) +0 dagger######.# #.####Cast: Magic Dart#.# #....#Fly #.#######.##....# #.#r   quokka (ally target)####.# #.#5   cerulean imp (polearm, summoned)#...# #.#####.### #....#Aiming: Magic Dart (safe; 5% risk of failure) Ei݄[19d Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, ally target, 100% to hit)  The magic dart hits the quokka.  The quokka is heavily wounded.Ei;r.Ei Ei d5===-1.5 (1EitEi&Q  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (moderately wounded, ally target, 100% to hit)  The magic dart hits the quokka.  The quokka is heavily wounded. _Your cerulean imp hits the quokka but does no damage.Fi .# #)....# .#######.....# .'.....#.....# .#####.# ....# .# #.# #...# .# #.###...# .# #.##....# ########## .# #.##....# #5.r...... ## #....#'## #@######## ######.# #.####  #.# #....# #.#######.# #....# #.# ####.# #.# #...# #.#### #.### #....####.# ####.#Fi :r.Fiv 8 FiS ?-2Fi Fid H _Your cerulean imp hits the quokka with a -4 spear.HiH .  You hit the quokka.Hi?#5   cerulean imp (polearm, summoned)Hi (e103Magic DartHi].Hi0J _You kill the quokka!IiwIix3Ii~IinIinIiH;===IiąIiIi}Ii|Ii O6===Ii`Ii  ......#  #)....# #####.....# ...#.....# ###.# ....#  #.# #...#  #.###...#  #.##....# ##########.#  #.# #..5@......# -6.5 (3#....#'## #.################.# #.#### #.# #....# #.#######.##....# #.# ####.# #.##...# #.#####.### #....#Ii#7-IioIiKiuKi;3KilKi0.KiuKiKiQKiKi KiJ Ki" Ki Ki Ki KiKiWKi;===KigKivKiKiKiN7==KiKiKi4Ki9KiKiKi&KiKieKiKi#F  ....#  ....#   ### ....# ..# ....# #.# #...# #.# #...# #.#  ....# ##########@#  83.5 (7 Ki=$n....# #........5.#  .#'## #.########## ##.# #.####  #.# #....#  #.#######.#  #....# #.#  ####.# #.#  #...# #.####  Ki%Ki(Ki)Li(n3LioLiuLi_v;5.LixLi|8=====Li}Lie~LiLiLi!LinLiLiLiiLi݅LiZLiÇLiYLiLiLi .#  )....#  .....####### .# #..@.# 8.5 (5  ....# #.##5#  #...# .. #.# Lir..# ## #.# #....# ##########.# #....# #..........# ..#'## #.########## ###.# #.#### # #....#  Li8LiMiMii3MiMi 85.Mi!Mi$g===Mi%Mi%'Mix'M9===Mi(Mi)Miz+Mi+Mic,Mi|3     ......#  #)....# ##.....####### #.....# #.5..# # ....# #@##.# 91.5 (3 .# #...# #.......#.#Mi4 .###...# ...####..#.# .##....# ##########.# .##....# #..........# ....#'## #.########## #####.# #.####   #.# #....#  #.#######.# Mi(6Mi;Mi<Ni{ 3Ni| Ni Nim U.5Ni^ Ni Ni NiE NiÎ Ni\ ;===Ni NiP 5......#  #)....# ####.....####### ...#.....# #....# ##.# ....# ######.##.#  #.# #...# #...@5..#.# 4 Ni  #.###...##...####..#.#  #.##....############.#  #.##....# #..........#  #....#'## #.##########  ######.# #.####   #.# #....# #.#######.# #....# #.#Nix Ni Ni9 Oii 3Oigk Oitp Oiq .Oifr Oir Oiv BOiv Oiw Oix Oix Oi3z Oi{ ,Oi?| Oi } Oi ,Oi Oi Oi Oi' Oi Oi OiDž Oi  ### ..# ......# ..# #)....# ..#######.....#### ###### ..'.....#.....##.^ #....######.# ....##.######.##.# ..# #.# #...##.#.......#.# ..# #.###...##@5.####..#.#9.5 (5 ..# #.##....############.# Oi {..# #.##....# #..........# ### #....#'## #.########## ######.# #.#### #.# #....# #.#######.# #....# #.# ####.# #.#Oi7 Oi6 Oi] Si3Z ## .. #)....# ######### #####'.....#.^ #...####.# .#####.# #.....#...##.5.####..########### ..##....# #.......... ### #....#'#################### #...######...Si_Si>a,400.5 (1Si,gSigTil)3Ti(*Ti-Ti .95.Ti/Ti2uTi93Ti3Ti ; ##  . # #)....# ##.#####.#####'.....#..^....#...2.5 (2####.# .######.# #...##.#.......#...##...####..# ..##....####. ..# #.##....# #..........# Ti;### #....#'## #.################.# #.#### #...Ti)=TiATiBUiMUiOReally fly into that teleport trap? Y - Yes  N - NoWi Wi jacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 9/9======================== ##AC: 2Str: 7 .# ......#EV: 11Int: 18 .# #)....#SH: 0Dex: 14 .#######.....#######.######XL:  2 Next: 10% Place: Dungeon:1 .'.....#.....##.@....#....#Noise: ---------  Time: 402.5 (2.0) .#####.# ....##5######.##.#a) +0 dagger .# #.# #...##.#.......#.#Cast: Magic Dart .# #.###...##...####..#.#Fly .# #.##....############.# .# #.##....# #..........#Wi1 5   cerulean imp (polearm, summoned) ## #....#'## #.################.# #.#####.# #....#The magic dart hits the quokka.  The quokka is heavily wounded. _Your cerulean imp hits the quokka but does no damage. _Your cerulean imp hits the quokka with a -4 spear.  You hit the quokka. _You kill the quokka!Wi Wi i #.#...#.....#.+.<.#....###...# ....##+## #)..#. ... #+#.. #...####### WiZ C. #>@.....# . ##......# . #......# . ....#### . #+#### ###############....# ......# .ß.ß.ß.ß.ß.♣.ß.....# #)....#  ...............†...#######.....##  .♣.ß.ß.ß.ß.ß.ß.....'.....#.....## Wi NYou enter a teleport trap! The teleport trap disappears.Wi O  Your surroundings suddenly seem different.Wi Wi# *3.5 (1Wi(( WiT* ; _Found a stone staircase leading down.Yi\  #.##'##S..... .##.#...#. .. #.+.<.# #. . ###...# ... .# ##+## ##)##.. .... #+#.# .#..@#######.###>......#.#......#. #......#. ....#### ... #+####S   ball python (constriction, asleep) ################....# ......# ♣.ß.ß.ß.ß.ß.♣.ß.....# #)....#...............†...#######.....#Yid Yiem :4Magic DartYi7s YiWu \ _You encounter a ball python.Zi -# ##....# ..#'#.S .##.#.. .... #.+.< Zih |# ....... . ###... .. .:..... .# ##+## ##).......##.#..........##+#@# ...##########>......###......##......# ....#### ... #+#### ################Zi k.. ♣.ß.ß.ß.ß.ß.♣.ß.....# #)Zi Zi %5Zi= Ziv V _Found a parchment of Magic Dart.^i^iQuiver which action? ([-] to clear)  a - Cast: Magic Dart^ib - Cast: Call Imp [&] all spells[!] focus mode: off|on`i`iP# ##....#jacore the Magician....... .##.##'##Deep Elf.S..... .##.#...#Health: 15/15 ========================....... .. #.+.<.#Magic: 9/9======================== #....... . ###...#AC: 2Str: 7 ...:..... .# ##+##EV: 11Int: 18 ##)`iL.......##.#SH: 0Dex: 14 .............#XL:  2 Next: 10% Place: Dungeon:1 ...#+#@#Noise: ---------  Time: 405.5 (0.0) ...#...#######a) +0 dagger ...###>......#Cast: Call Imp ...##......#Fly ...#......# .......####S   ball python (constriction, asleep) ...#+#### ################....# ......# ♣.ß.ß.ß.ß.ß.♣.ß.....# #)....# _You kill the quokka!You enter a teleport trap! The teleport trap disappears.  Your surroundings suddenly seem different. _Found a stone staircase leading down. _You encounter a ball python. `iW_Found a parchment of Magic Dart.`i\`i?`i`i ....... .##.##'## .S..... .##.#...# ....... .. #.+.<.# ## ....... . ###...# ... .:..... .# ##+## ###) .......##.# .... ..........#. #+#.# . #.@.#######. ###>......#.`ip  ##......#. #......#. ....####.#+####  #################....# ......  .♣.ß.ß.ß.ß.ß.♣.ß.....# #)....  .................†...#######..... `i `i *6.5 (1`i `is bi?; ....... .##.##'##  jacore the Magician .S..... .##.#...#  Deep Elf ....... .. #.+.<.#  Health: 15/15 ======================== ## ....... . ###...#  Magic: 7/9==================------ ... .:..... .# ##+##  AC: 2Str: 7 ###) .......##.#  EV: 11Int: 18 .... .......**.#  SH: 0Dex: 14 .... #+#*# XL:  2 Next: 10% Place: Dungeon:1 .... #*@*#######  Noise: ---------  Time: 406.5 (0.0) .... ###**.....#  a) +0 dagger .... ##*.....#  Cast: Call Imp .... #......#  bi<[37mFly .... ....#### .... #+####   #################....# ......  .♣.ß.ß.ß.ß.ß.♣.ß.....# #)....  .................†...#######.....  _Found a stone staircase leading down. _You encounter a ball python. _Found a parchment of Magic Dart.  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatebijE#@bi:#*biӗ1.*a parchment of Magic Dart.  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [the floor.]biyS .*biτ 5**bi :*#bi @*#bi 7**bixF o.*You can't see that place.  [the floor.]cioS .*ci ....... .##.##'##jacore the Magician.S..... .##.#...#Deep Elf....... .. #.+.<.#Health: 15/15 ======================== ##....... . ###...#Magic: 7/9==================------ ....:..... .# ##+##AC: 2Str: 7 ###).......##.#EV: 11Int: 18 ..............#SH: 0Dex: 14 ....#+#5#XL:  2 Next: 10% Place: Dungeon:1 ....ci #.@.#######Noise: ---------  Time: 406.5 (0.0) ....###>......#a) +0 dagger ....##......#Cast: Call Imp ....#......#Fly ........#### ....#+####5   cerulean imp (polearm, summoned) #################....# ...... .♣.ß.ß.ß.ß.ß.♣.ß.....# #).... .................†...#######..... _Found a parchment of Magic Dart.  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ci< :==7.5 (1 _ci: ci eieiTeieiei  You swap places with your cerulean imp.  A ball python comes into view.ei| # ##....# ....... .##.##'## .S..... .##.#...#  ....... .. #.+.<.# # ....... . ###...# .. .:..... .# ##+## eiA##) .......##.#  ..........# #+#@#  #.5.#######  ###>......#  ##......#  #......# ....####S   ball python (constriction, asleep) ... #+####5   cerulean imp (polearm, summoned) ################....# ......# ♣.ß.ß.ß.ß.ß.♣.ß.....# #)....#ei]0.5eiq@, al…)eiv:--8.5 (1 _eiei5fi##### #.#..####.# # ##...........# .##.##'##S.....# .##.#...# .# .. #.+.<.# ##.......# . ###...# ...:.....# .# ##+## ###)##.#. .......@...#. .#####+#.### . #..5#######.###>......#.#....#. #......#. ....#### .... #+#### #################....# ......5.--9hivhiQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [&] all spells[!] focus mode: off|onhi~ hi_!  ######.#..####jacore the Magician........# # ##....#Deep Elf........# .##.##'##Health: 15/15 ========================..S.....# .##.#...#Magic: 7/9==================------........# .. #.+.<.#AC: 2hi" AStr: 7 ##........# . ###...#EV: 11Int: 18 .....:.....# .# ##+##SH: 0Dex: 14 ###) ........##.#XL:  2 Next: 10% Place: Dungeon:1 .... .......@...#Noise: ---------  Time: 409.5 (0.0) .... .#####+#5###a) +0 dagger ....#...#######Cast: Magic Dart ....###>......#Fly ....##......# ....#......#hiz# S   ball python (constriction, asleep, al…)........####5   cerulean imp (polearm, summoned) ....#+#### #################....# ......Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  You swap places with your cerulean imp. _A ball python comes into view.hi% hi* his, iid_ ######.#..####  jacore the Magician ........# # ##....#  Deep Elf ........# .##.##'##  Health: 15/15 ======================== ..S.....# .##.#...#  Magic: 6/9================-------- ...*....# .. #.+.<.#  AC: 2Str: 7 ## ....*...# . ###...#  EV: 11Int: 18 iiQ`... ..:..*..# .# ##+##  SH: 0Dex: 14 ###) ......*.##.#  XL:  2 Next: 10% Place: Dungeon:1 .... .......@...#  Noise: ---------  Time: 409.5 (0.0) .... .#####+#5###  a) +0 dagger .... #...#######  Cast: Magic Dart .... ###>......#  Fly .... ##......# .... #......#  S   ball python (constriction, asleep, al…).... ....####  5   cerulean imp (polearm, summoned) iiba.... #+#### #################....# ......You swap places with your cerulean imp. _A ball python comes into view.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, ally target, 100% to hit)iiW S*ii[ *.*.*ii5S.*.*.  Aim: a ball python (asleep, ally target, 100% to hit)ji ######.#..####jacore the Magician........# # ##....#Deep Elf........# .##.##'##Health: 15/15 ========================..S.....# .##.#...#Magic: 6/9================--------...*....# .. #.+.<.#AC: 2Str: 7 ##....*...# . ###...#EV: 11Int: 18 .....:..*..# .# ##+##SH: 0Dex: 14 ###) ......*.##.#XL:  2 Next: 10% Place: Dungeon:1 .... .......@...#Noise: ---------  Time:i$}7m 409.5 (0.0) .... .#####+#5###a) +0 dagger ....#...#######Cast: Magic Dart ....###>......#Fly ....##......# ....#......#S   ball python (constriction, ally target)........####5   cerulean imp (polearm, summoned) ....#+#### #################....# ......Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, ally target, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.jim .SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, ally target, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.5.jiv0...jixk7===10.5 (1 _jiCjili3. ######.#..####  jacore the Magician ........# # ##....#  Deep Elfli5 ........# .##.##'##  Health: 15/15 ======================== ........# .##.#...#  Magic: 6/9================-------- ...S....# .. #.+.<.#  AC: 2Str: 7 ## ....*...# . ###...#  EV: 11Int: 18 ... ..:..*..# .# ##+##  SH: 0Dex: 14 ###) ......*.##.#  XL:  2 Next: 10% Place: Dungeon:1 .... .......@5..#  Noise: =--------  Time: 410.5 (0.0) .... .#####+#.###  a) +0 daggeri5^30X .... #...#######  Cast: Magic Dart .... ###>......#  Fly .... ##......# .... #......#  S   ball python (constriction, ally target).... ....####  5   cerulean imp (polearm, summoned) .... #+#### #################....# ......The ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, ally target, 100% to hit)miI ######.#..####  jacore the Magician ........# # ##....#  Deep Elf ........# .##.##'##  Health: 15/15 ======================== ........# .##.#...#  Magic: 6/9================-------- ...†....# .. #.+.<.#  AC: 2Str: 7 ## ........# . ###...#  EV: 11Int: 18 ... ..:.....# .# ##+##  SH: 0Dex: 14 ###) ........##.#  XL:  2 Next: 10% Place: Dungeon:1 .... .......@5..#  Noise: =--------  Time: 410.5 (0.0) .... .im#####+#.###  a) +0 dagger .... #...#######  Cast: Magic Dart .... ###>......#  Fly .... ##......# .... #......#  S   ball python (constriction, ally target).... ....####  5   cerulean imp (polearm, summoned) .... #+#### #################....# ......Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, ally target, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!mi5j #####   #          .. #.+.<.#  ....*...# .   ..:..*..# .# ##+## ) *.##.#   miN}         5   cerulean imp (polearm, summoned)   mi<2,...mi>p31.5 (1Magic Dart _miFmiSHni Ini$ niM! .ni) uni, ,ni- ni/ ni54 ni45 ,ni6 ni7: k _Found a lumpy yellow potion.niD z7==niF nipI s _Found a scroll labelled LISSOKKIVOR.nirK ni]N niO nipP nie 8 ###.# #...+ ####.###.# #...##....# ###.# ##### ########## #.#..### ....# #........# # ##.... ...## +........# .##.##' ...## #........# .##.#...# #...†....# .. #.+.< ....### +####........# . ###..........# .# ##+-6.5 (5ni;g >####).............##.#.....................#...........#####+#.###........... #...#######........... ###>......#.......!.. ##......#.....###?. #......#..... ....####nih 7-niߐ ni } _You see here a parchment of Magic Dart.sis!3si#si-si<.si1siO6: _si7siU:siR=si=si?sioBsi%EsiGsiHm8=====si}Jsi7MsiPsiSsiTsi4VsiYsi[siS\si]si_siQbsidsidsifsihsiksi@msim;===siosixc9===sizsi ........###.#+####........# . # #...................:.....# .# .......####).............##.# #............................# #..................#####+#.### #..................# #...###### #..................# ###>...... #..............!5..# ##.........###@..# #......24.5 (8#######..... ##### ....### si†# ..... #+#### .#########################....#ß.ß.♣.ß.♣.ß.ß.ß.ß.ß.♣.ß.....#.................†...### #.ß.ß.ß.♣.ß.♣.ß.ß.ß.ß.ß.ß.....'.. ##########################....### #......#sisiqsiۘa _l - a scroll labelled LISSOKKIVORui .#... #...†....# .. .###.#+####........# . ##.......:.....# .#  #####).............##.#  #.............#  #....#####+#.###  #....# #...#####  #.....# ###> ##.......@5..## #.............###...# #..... #.#######..... ##### ....## #†# ..... #+#### #.#########################....# #..ß.ß.♣.ß.♣.ß.ß.ß.ß.ß.♣.ß.....# .........................†...##.ß.ß.ß.♣.ß.♣.ß.ß.ß.ß.ß.ß.....'.##########################....##uiuiL*5.5 (1ui uiui*6.5 (2uiV%ui'e _d - 2 lumpy yellow potions (gained 1)zi[3zi;^zi7gzim4zi7nziqziszitzi|wzi*x;===ziyzi{zi}zizizizizi5zizizi,zi2§zizi3zi)ziY_ _Your cerulean imp disappears in a puff of smoke!zi4# #.# #...#  ####.# ##### ##########  ######....# #....... #..##. +....... #..##.## # #...#... #...†.... ####.#+####........#  ###....:.....#  #.......####@.............##31.5 (5  #..............  #............§.....#####+#  #..................# #...## ziֱ* #..................# ###>..  ##..................# ##..  #.............###...# #..   #.#######.....# ##### ...  #†# #.....# #+## ziAziyziN _You see here a +0 flail.|ix3|i?z|i|i|ie$ _|i,|i߉,|i|iF _You reach down and open the door.|i[|i'|i|im ........##'###...# ########## ##########.# #...+# #.# #...## ####.# ##### ########## #######....# ### #.# ##.##. ..# +........#  #..##.###.# #........#  |i0#.........#...#.# #...†....#  #...###.#@####........# 4.5 (3  ###.:.....# .##.####).............##.#............................#..................#####+#.###...........# #...###.......# ###>.##..................# ###.............###...#...|i|i|iQ _There is an open door here.}i, }i- }iI. }i'6 }i7 }i; P _}i\= ,}i_> }i@ }iJA ,}iRB }iJ  #......###†# #........ #.............+...# #........ #.............#...# #........ #........##'###...# ## #####.# #...+ }i9K 7#.# #...#  ####.# ##### ########## ######....####### #........#  ##...@.# +.# 7  #........##.###.# #........# #.........#...#.# #...†....# }iL #.###.#'####..# ###...........:.....# . #####).............##. #................... #..................#####+#.## #.......# #...##}iN }iT }i`U ijiY3ii\Bii,iWiziiii@  There is an open door here.iY5 _i[ii)iii^iixitiiiIii(iii iiiiDii iQ i i] ii!iis  .###†# #........# # .+...# #........# # .#...# #........# ## ...##'###...# ########## #...# #...+ ####.##.# #...# #....#####.# ##### ########## #.#..# ##....####### #........# # ##.. .....##.....# +@.......# .##.#48.5 (11.0) .....##.###.# #........# .##.# i,......#...#.# #...†....# .. #.+ ......###.#'####........# . ### ...........:.....# .# # ......####).............##.# .................# ........#####+#.### .....# #...#######i>!i&i'iϗ##.#.#.'##iijQ======9.5 (1.0)ii= _As you open the door, it creaks loudly!i@3iiiiziiA@  There is an open door here.ii _iZi =..#...# #..# ..###†# #..# ..+...# #..# .......#...# #........# # .....##'###...## ########## #######.# #...+. ### #.# #...#.## #...  ####.# #####..########## #.# ####....########@#........# # #i]------51.5 (2..##.....##.'........# .#.##.###.####........# .##..#...#.# #...†....# .. ###.#'####........# . #...................:.....# .# #####).......##.# #...............# #..#####+#.###i<------iii~i.i[/i0i 9i:i;i3?Xi@,iAi,BiBiL ......# #..###.......##### #..##.......######....#######.#=.#...# #.# ......###†# #........# ...........+...# #........# ...........#...# #........# ......##'###...### #### ####.# #...+@# #4.5 (3 #.# #...#.## #..  ####.# #####..########## #. #####....########.#........# #.....##.'........# . .##.###.####........# .# ..#...#.# #...†....# .. .###.#'####........# . ##..:.....# .#iRiSi #+.#..#...#...'#...###i5 iX *5.5 (1iG i: 7 _You reach down and open the door.i"i3iwiBiH  There is an open door here. _iѹii,iiK< ##...####.####.. +... #.........# #..###.... #........## #..##....... #..#####....#######........ #....=........#...# #........ #...###÷# #........ #...+...# #........ #.............#...# #........ #i........##'###.@.### ######8.5 (3 ###########.# #...'.#  #.# #...#.##  ####.# #####..##########  ######....########.#........#  #........##.....##.'........#  #..##.###.####........#  #...#...#.# #...†....#  ####.#'####.......itiiliiD1 i^2 3i:: i0; i; i? ni@ iB ,iB iN  ...#..####.### #.##########...##.##...# #...##..##...# ..# #.#####.####.. +........' .........# #..###........# .## #..##........# iP .#####....#######.# ....=#...# #.# .....###@# #........61 .............+...# #........# .............#...# #........# ........##'###...### ## ####.# #...'.# # #.# #...#.## # ####.# #####..########## #######....########.#........#iP ^ ##.##.....##.'iV i\ i^ r _You see here a rat skeleton.iLi)3iii| _ii7  ##.......#  #>.....####. #########  #...#..####.### #######  #.#...##.##...# #.  #.#..##...# ..# #.  ##...####.####.. +......  #id...# #..###......  #........## #..##......  ######.@..#######.3.5 (2  #....=........#...# #.  #......###÷# #.  #i).......+...# #.......  #.............#...# #.......#........##'###...### ##################.# #...'.# #.# #...#.## ####.# #####..##########iViCiii3iL,i,i ni",i"i,. #...### ### #.#...#... #.###.#.###.......##.>.....####. #########  #...#..####.### #.......####### #.#...##.##...# #..... #.#..##...##..###.....#...####.####.@.+.......6.5 (3.....# #..###........## ##..##........#####....######=........#...#i-E......###÷# #....... .............+...# #....... #.............#...# #....... #........##'###...### # i/i4i5ii3iDiiiF _You reach down and open the door.iW3ii #...### ###  #.#...#...  #.###.#.## ##.......##. #>.....####. ######### #...#..####.### #.......## #.#...##.##...# #.......# #.#..##...##..###.......# #...####.####...@.......'9 ..# #..###.......# ..## ##..##.......# ..i#####....#######..# ....=..#...# #..# ..###÷# #..# ..+...# #..# ..#...# #..# ..##'###...### ##ii#ivQ _There is an open door here.i 3i iuii$ _i ni iii"iiiSiiFi,i2iwa  You see here a rat skeleton.ii^ _iKiii[iii i!iy!iZ* ##.####...'............... #.........# #..###............... #........## ##..##............... #.###....#######........ #....=........#...# #..................###÷# #....................+...# #.............#...# #......##'###.@.### #########77.5 (8 ###########.# #...'.#  #.# #...#.##  ####.# #####..##########  ######....########.#ie+u  ###.....##.'..#  ###.###.####..#  ##...#.# #...†....#  #.........###.#'####........#i/i1i+3i!IiLi\i!BiW#i#i[$i-wThere is an open door here. _You see here a rat skeleton.reach down and open the door. _There is an open door here. _You see here a rat skeleton.reach down and open the door.i..You see here a rat skeleton.reach down and open the door. _There is an open door here. _You see here a rat skeleton.reach down and open the door.  There is an open door here.ib0iO1 _i1i@iC,iEiHiJ,iOLiPreach down and open the door. _There is an open door here. _You see here a rat skeleton.reach down and open the door. _There is an open door here.  i|SiRT _ikUiWiWZ,iZi8]im_i `iai:ci?eieifi# ................# ## ..........###...# # #####.....# ##### ....####.....# #+####i> i# iE*# ##......# ###...# #......# # ##### ....##### #+#### ################....# ......#  ♣.ß.ß.ß.ß.ß.♣.ß.....# #)....#  ................†...#######.....# i0i05i6i\ v ###.####... ..#.# #...†... #.+.< #.#'####........# . ###.. ..........:.....# .# ##+# ##)......##.# .............#####+#.## #...##########@......# ##### #Fly i  ß.♣.ß.ß.ß.ß.ß.ß.....'.....#.....# i# i[ *4.5 (1i i c _There is a stone staircase leading down here.iiiil"i',5 _i-ij%2io # ###.#  #@..#  #####  i,7.0 (2.5ii! _You fly downwards.iMa _There is a stone staircase leading up here.iiiiiiiP _ijii*iCiiLiiL"####.##.######.# #.....# ###@# 20.0 (3.0#<..# #####iu$i(i*i2 ### #.# #.# #####.##...@.##.###.# #<..######iiG1.0 (1iO iO iuP iQ iS iOX iX iZ ,i_[ iZb ### #.# #.######.# #.....# #@###.#4.0 (3 #.#<..# #.##### #+# ic iZg iCi iI] _You reach down and open the door.ip _Found a hand axe. ### #.##.######.iwu#....#.##.#<..#.##### 8.0 (4#........##........##........#....................###........##....)....ig _There is an open door here.iF _i i P _i i( i i ig i i i< ]#####.# #.....# #.###.# #.#<..# #.##### ###'#####.##........##........##..@.....#31.0 (3.............#.#####.# #....)####.......#i i i i3iiiioBi,iiii.iLiJiiii.#.##'#####.##........##........# ######........#.................................#..#####..###.#....5.0 (4 #i#### ##  #.......# ######### iniiQ _You see here a +0 hand axe.iqi!uWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 dagger  f - a +0 long sword  g - a +2 antimagic mace Floor Items ([,] to select) Hand Weaponsa +0 hand axe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ii$i+#.#####.#jacore the Magician##'#####.#Deep Elf#........#Health: 15/15 ========================#........# ##Magic: 9/9========================####........#...AC: 2Str: 7.................EV: 11Int: 18.............#..SH: 0Dex: 14#####........###.XL:  2 Next: 13% Place: Dungeon:2#....@.......Noise: ---------  Time: 535.0 (0.0)#.......####.a) +0 dagger#.......#Cast: Magic Dart#.......#Fly v,m######### _You fly downwards. _There is a stone staircase leading up here. _You reach down and open the door. _Found a hand axe. _There is an open door here. _You see here a +0 hand axe.i:@  You unwield your +0 dagger.iNCt6.0 (1h) +0 hand axeiQHiK0 _h - a +0 hand axe (weapon)iciWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  h - a +0 hand axe (weapon)a - a +0 dagger  d - a +0 dagger  f - a +0 long sword iX g - a +2 antimagic mace[?] describe selected [!] equip|wield|wear|put oniy[tab] equip|unequip iiiNZ#.#####.#jacore the Magician##'#####.#Deep Elf#........#Health: 15/15 ========================#........# ##Magic: 9/9========================iu5####........#...AC: 2Str: 7.................EV: 11Int: 18.............#..SH: 0Dex: 14#####........###.XL:  2 Next: 13% Place: Dungeon:2#....@.......Noise: ---------  Time: 536.0 (0.0)#.......####.h) +0 hand axe#.......#Cast: Magic Dart#.......#Fly ######### _You reach down and open the door. _Found a hand axe. _There is an open door here. i_You see here a +0 hand axe.  You unwield your +0 dagger. _h - a +0 hand axe (weapon)iVB  You unwield your +0 hand axe.it7.0 (1a) +0 dagger iji0. _a - a +0 dagger (weapon)i 3i1 i i i Bi/ i iU i i i i i $ i, ?_Found a pink potion.iB i i i[ i i i i i f  You encounter a quokka.iT M#.#####.# ##'#####.# ## ...##........# . ...#........#.###.. ####........#.....  ..................  .............#...#  #####........###.###..........@...!..r#.......####.#######.......# ?..Magic Dart#.......# ..########### ....#r   quokka (asleep)i l..#..#iC ,42.0 (5i *3.0 (6iv& i( g _Found a scroll labelled XUFANL CEMOUSH.i>Mi'OQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [&] all spells[!] focus mode: off|oni5 iC< #.#####.#jacore the Magician##'#####.# ## ...#Deep Elf#........# . ...Health: 15/15 ========================#........#.###..Magic: 9/9========================####........#.....AC: 2Str: 7  ..................EV: 11Int: 18  .............#...#SH: 0Dex: 14  #####........###.#####.XL:  2 Next: 13% Place: Dungeon:2#..........@...!..rNoise: ---------  Time: 543.0 (0.0)#.......####.######a) +0 dagger#.......# ?..i< Cast: Call Imp#.......# ..##Fly ######### ..#..#r   quokka (asleep)..#..# _h - a +0 hand axe (weapon)  You unwield your +0 hand axe. _a - a +0 dagger (weapon) _Found a pink potion.  i< You encounter a quokka. _Found a scroll labelled XUFANL CEMOUSH.i= i7D iBF i8*  #.#####.# jacore the Magician ##'#####.# ## ...#  Deep Elf #........# . ...  Health: 15/15 ======================== #........#.###..  Magic: 7/9==================------  ####........#.....  AC: 2Str: 7  .................. EV: 11Int: 18  .............#..*# SH: 0Dex: 14  #####........###*#####.  XL:  2 Next: 13% Place: Dungeon:2 #........**@**.!..r  Noise: ---------  Time: 543.0 (0.0) #.......####*######  a) +0 dagger #.......# **.  Cast: Call Imp #.......# ..##  %+ mFly  ######### ..#  ..#  r   quokka (asleep) ..#  ..#  _Found a pink potion.  You encounter a quokka. _Found a scroll labelled XUFANL CEMOUSH.  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei C*@iv#.#####.#jacore the Magician##'#####.# ## ...#Deep Elf#........# . ...Health: 15/15 ========================#........#.###..Magic: 7/9==================------####........#.....AC: 2Str: 7  ..................EV: 11Int: 18  .............#...#SH: 0Dex: 14  #####........###.#####.XL:  2 Next: 13% Place: Dungeon:2ig#........5.@...!..rNoise: ---------  Time: 543.0 (0.0)#.......####.######a) +0 dagger#.......# ?..Cast: Call Imp#.......# ..##Fly ######### ..#..#r   quokka (asleep, ally target)..#5   cerulean imp (polearm, summoned)..#You encounter a quokka. i_Found a scroll labelled XUFANL CEMOUSH.  Casting: Call Imp (safe; 12% risk of failure)  i2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ig:==4.0 (1 _ioiKiiQuiver which action? ([-] to clear)  a - Cast: Magic Dartib - Cast: Call Imp [&] all spells[!] focus mode: off|oni iH p#.#####.#jacore the Magician##'#####.# ## ...#Deep Elf#........# . ...Health: 15/15 ========================#........#.###..Magic: 7/9==================------####........#.....AC: 2Str: 7  ..................EV: 11Int: 18  .............#...#SH: 0Dex: 14  iA #####........###.#####.XL:  2 Next: 13% Place: Dungeon:2#........5.@...!..rNoise: ==-------  Time: 544.0 (0.0)#.......####.######a) +0 dagger#.......# ?..Cast: Magic Dart#.......# ..##Fly ######### ..#..#r   quokka (asleep, ally target)..#5   cerulean imp (polearm, summoned)..#i "You encounter a quokka. _Found a scroll labelled XUFANL CEMOUSH.  Casting: Call Imp (safe; 12% risk of failure)  i 2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.i i$ i i@ #.#####.# jacore the Magician ##'#####.# ## ...#  Deep Elf #........# . ...  Health: 15/15 ======================== #........#.###..  Magic: 6/9================--------  ####........#.....  AC: 2Str: 7  .................. EV: 11Int: 18  .............#...# SH: 0Dex: 14  #####........###.#####.  XL:  2 Next: 13% Place: Dungeon:2 #........5.@******r  Noise: ==-------  Time: 544.0 (0.0) #...ݰ39;49m....####.######  a) +0 dagger #.......# ?..  Cast: Magic Dart #.......# ..##  Fly  ######### ..#  ..#  r   quokka (asleep, ally target) ..#  5   cerulean imp (polearm, summoned) ..# Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, ally target, 100% to hit)ic#.#####.#jacore the Magician##'#####.# ## ...#Deep Elf#........# . ...Health: 15/15 ========================#........#.###..Magic: 6/9================--------####........#.....AC: 2Str: 7  ..................iueEV: 11Int: 18  .............#...#SH: 0Dex: 14  #####........###.#####.XL:  2 Next: 13% Place: Dungeon:2#........5.@******rNoise: ==-------  Time: 544.0 (0.0)#.......####.######a) +0 dagger#.......# ?..Cast: Magic Dart#.......# ..##Fly ######### ..#..#ir   quokka (ally target)..#5   cerulean imp (polearm, summoned)..#Aiming: Magic Dart (safe; 4% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, ally target, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.iQr..5iBYO...!.iZ9-5.0 (1 _i`iIbi;b #.#####.# jacore the Magician ##'#####.# ## ...#  Deep Elf #........# . ...  Health: 15/15 ======================== #........#.###..  Magic: 5/9=============-----------  ####........#.....  AC: 2Str: 7  .................. EV: 11Int: 18  .............#...# SH: 0Dex: 14  #####........###.#####.  XL:  2 Next: 13% Place: Dungeon:2 i$c#.........5@*****r.  Noise: =--------  Time: 545.0 (0.0) #.......####.######  a) +0 dagger #.......# ?..  Cast: Magic Dart #.......# ..##  Fly  ######### ..#  ..#  r   quokka (ally target) ..#  5   cerulean imp (polearm, summoned) ..# ircThe magic dart hits the quokka. _The quokka is almost dead.Aiming: Magic Dart (safe; 4% risk of failure)  iciPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, ally target, 100% to hit)i9f *ri*rAim: a quokka (almost dead, ally target, 100% to hit)iRO #.#####.# jacore the Magician ##'#####.# ## ...#  Deep Elf #........# . ...  Health: 15/15 ======================== #........#.###..  Magic: 5/9=============-----------  ####........#.....  AC: 2Str: 7  .................. EV: 11iInt: 18  .............#...# SH: 0Dex: 14 i #####........###.#####.  XL:  2 Next: 13% Place: Dungeon:2 #.........5@...!...  Noise: =--------  Time: 545.0 (0.0) i)#.......####.######  a) +0 daggeriS #.......# ?..  Cast: Magic Dart iz#.......# ..##  Fly  ######### ..#  i..#  r   quokka (ally target) i..#  5   cerulean imp (polearm, summoned) iK..# iAiming: Magic Dart (safe; 4% risk of failure)  i,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiVAim: a quokka (almost dead, ally target, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!i    ## ...#   . ...            *****..     ?..   ..##    ..#5   cerulean imp (polearm, summoned) ..# ..# iuzK...!..iq206.0 (1Magic Dart _iii Ii i .i i {6===i i i= i i: iF i i i ,i ic L#........#.. ...#........#.###..  ####.#..... .......... ......i #...# #####........###.#####.# #..............!...# #.......####5########.......# #@....-i 50.0 (4#.......# #.######### #..#  i I#..#  #..##..# #..##i5 D..#i! 7-i i d _m - a scroll labelled XUFANL CEMOUSHiiiiiiN=== _You swap places with your cerulean imp.ii<iN7==idiii1ii/iciiyiiiB,iiHh#.#####.#  ##'#####.#.## ...# ........#.. ...  ##.###.. ###..... ....... ..........#...# ##........###.#####.#  #.............5@...# 5.0 (5  #.......####.#######  #.......# #........#.......# #..############### #..#i#..# #..##..##..#i ii] _j - 2 pink potions (gained 1)i i Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 dagger  f - a +0 long sword  g - a +2 antimagic maceh - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn) Jewellery (go to first with "=) i] F e - a ring of flight (worn)iDt Scrolls:  Scrolls ?  c - a scroll labelled DIZUOLOELA  e - a scroll labelled XOEGGOMEKAI  h - 2 scrolls labelled UZASED FAPESCHU  l - a scroll labelled LISSOKKIVOR  m - a scroll labelled XUFANL CEMOUSHii&h - 2 scrolls labelled UZASED FAPESCHU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” i\y -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. i0Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled DIZUOLOELA  e - a scroll labelled XOEGGOMEKAI  l - a scroll labelled LISSOKKIVOR  m - a scroll labelled XUFANL CEMOUSH Potions (select first with !)  d - 2 lumpy yellow potions  i0 f - a fuming sapphire potion  j - 2 pink potions  k - an amethyst potion  i1R[?] describe selected ibL iR #.#####.#jacore the Magician##'#####.#.## ...#Deep Elf#........#.. ...Health: 15/15 ========================#........#.###..Magic: 7/9==================------ ##........#.....AC: 2Str: 7 ...............EV: 11Int: 18 ..........#...#SH: 0Dex: 14 ##........###.#####.# iS7XL:  2 Next: 20% Place: Dungeon:2  #.............5@...#Noise: ---------  Time: 555.0 (0.0)  #.......####.#######a) +0 dagger#.......# #........Cast: Magic Dart#.......# #..######Fly ######### #..##..# iS5   cerulean imp (polearm, summoned)#..##..##..#  iS#_You kill the quokka! _m - a scroll labelled XUFANL CEMOUSH _You swap places with your cerulean imp. _j - 2 pink potions (gained 1)  ifTgAs you read the scroll labelled UZASED FAPESCHU, it crumbles to dust.  It is a scroll of identify. iV itZ i` #.#####.#jacore the Magician##'#####.#.## ...#Deep Elf#........#.. ...Health: 15/15 ========================#........#.###..Magic: 7/9==================------ ##........#.....AC: 2Str: 7 ...............EV: 11Int: 18 ..........#...#SH: 0Dex: 14 ##........###.#####.#XL:  2 Next: 20% Place: Dungeon:2  i`h#.............5@...#Noise: ---------  Time: 555.0 (0.0)  #.......####.#######a) +0 dagger#.......# #........Cast: Magic Dart#.......# #..######Fly ######### #..##..#5   cerulean imp (polearm, summoned)#..##..##..#  i;a_You kill the quokka! _m - a scroll labelled XUFANL CEMOUSH _You swap places with your cerulean imp. _j - 2 pink potions (gained 1)  As you read the scroll labelled UZASED FAPESCHU, it crumbles to dust.  It is a scroll of identify. i]j ikZ8===6.0 (1 io i s  #..# _m - a scroll labelled XUFANL CEMOUSH _You swap places with your cerulean imp. _j - 2 pink potions (gained 1)  As you read the scroll labelled UZASED FAPESCHU, it crumbles to dust.  It is a scroll of identify. _f -> M - a potion of mutation; h -> i - a scroll of identifyi iq \Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 dagger  f - a +0 long sword  g - a +2 antimagic maceh - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn) i Jewellery (go to first with "=)  e - a ring of flight (worn)iMScrolls:  Scrolls ?  c - a scroll labelled DIZUOLOELA  e - a scroll labelled XOEGGOMEKAIi - a scroll of identify  l - a scroll labelled LISSOKKIVOR  m - a scroll labelled XUFANL CEMOUSHi \e - a scroll labelled XOEGGOMEKAI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.if Enchant which weapon? Hand Weapons  a - a +0 dagger (weapon)  d - a +0 dagger  f - a +0 long sword  g - a +2 antimagic maceh - a +0 hand axe [?] describe selected,i,i1 #.#####.#jacore the Magician##'#####.#.## ...#Deep Elf#........#.. ...Health: 15/15 ========================#........#.###..Magic: 8/9=====================--- ##........#.....AC: 2Str: 7 ...............EV: 11Int: 18 ..........#...#,iSH: 0Dex: 14 ##........###.#####.#XL:  2 Next: 20% Place: Dungeon:2  #.............5@...#Noise: ---------  Time: 556.0 (0.0)  #.......####.#######a) +0 dagger,i^#.......# #........Cast: Magic Dart#.......# #..######Fly ######### #..##..#5   cerulean imp (polearm, summoned)#..##..##..# _j - 2 pink potions (gained 1)  ,i:As you read the scroll labelled UZASED FAPESCHU, it crumbles to dust.  It is a scroll of identify. _f -> M - a potion of mutation; h -> i - a scroll of identify  As you read the scroll labelled XOEGGOMEKAI, it crumbles to dust.  It is a scroll of enchant weapon.,i,i,iF #.#####.#jacore the Magician##'#####.#.## ...#Deep Elf#........#.. ...Health: 15/15 ========================#........#.###..Magic: 8/9=====================--- ##........#.....AC: 2Str: 7 ,ix...............EV: 11Int: 18 ..........#...#SH: 0Dex: 14 ##........###.#####.#,i}XL:  2 Next: 20% Place: Dungeon:2  #.............5@...#Noise: ---------  Time: 556.0 (0.0)  ,i#.......####.#######a) +0 dagger#.......# #........,iCast: Magic Dart#.......# #..######Fly ,iC######### #..##..#5   cerulean imp (polearm, summoned),ik#..##..##..# _j - 2 pink potions (gained 1)  ,imAs you read the scroll labelled UZASED FAPESCHU, it crumbles to dust.  It is a scroll of identify. ,i_f -> M - a potion of mutation; h -> i - a scroll of identify  As you read the scroll labelled XOEGGOMEKAI, it crumbles to dust.  It is a scroll of enchant weapon.,iU,ie*7.0 (1,ie,i  #..#  As you read the scroll labelled UZASED FAPESCHU, it crumbles to dust.  It is a scroll of identify. _f -> M - a potion of mutation; h -> i - a scroll of identify  As you read the scroll labelled XOEGGOMEKAI, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 antimagic mace glows red for a moment.0i"0i$Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 dagger  f - a +0 long sword  g - a +3 antimagic maceh - a +0 hand axe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 8ig - a +3 antimagic mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 9.3 XLs.Current attack delay: 1.4. Damage rating: 10 (Base 8 x 92% (Str) x 100% (Skill) + 3 (Ench)). Antimagic: It reduces your magical energy, and disrupts the spells and magicalabilities of those it strikes. Natural abilities and divine8iinvocations are not affected. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{antimagic} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weaponFi2LWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon)  d - a +0 dagger  f - a +0 long sword  g - a +3 antimagic mace  h - a +0 hand axe  [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Hi HiHi #.#####.#jacore the Magician##'#####.#.## ...#Deep Elf#........#.. ...Health: 15/15 ========================#........#.###..Magic: 8/9=====================--- ##........#.....AC: 2Str: 7 ...............EV: 11Int: 18 ..........#...#SH: 0Dex: 14 ##........###.#####.#XL:  2 Next: 20% Place: Dungeon:2  #.............5@...#Noise: ---------  Time: 557.0 (0.0)  #.......####.#######a) +0 daggerHi#.......# #........Cast: Magic Dart#.......# #..######Fly ######### #..##..#5   cerulean imp (polearm, summoned)#..##..##..#As you read the scroll labelled UZASED FAPESCHU, it crumbles to dust.  It is a scroll of identify. _f -> M - a potion of mutation; h -> i - a scroll of identify  As you read the scroll labelled XOEGGOMEKAI, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 antimagic mace glows red for a moment.Hi ......5@...Noise: ---------  Time: 557.0 (0.0)####.#######a) +0 dagger........Cast: Magic Dart.......#####Fly #########5   cerulean imp (polearm, summoned) Hi_ Y#..#  Okay, then.Hi"Hi&Hi<). _IiIiGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 dagger  f - a +0 long sword  g - a +3 antimagic maceh - a +0 hand axe IiArmour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn) Jewellery (go to first with "=) IiQF e - a ring of flight (worn)Ji Scrolls:  Scrolls ?  c - a scroll labelled DIZUOLOELAi - a scroll of identify  l - a scroll labelled LISSOKKIVOR  m - a scroll labelled XUFANL CEMOUSHKi5 Potion Potion!  g - a potion of magic  d - 2 lumpy yellow potions  M - a potion of mutationj - 2 pink potions  k - an amethyst potionOi$ j - 2 pink potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Qi Qix Qi  #.#####.#jacore the Magician##'#####.#.## ...#Deep Elf#........#.. ...Health: 15/15 ========================#........#.###..Magic: 8/9=====================--- ##........#.....AC: 2Str: 7 ...............EV: 11Int: 18 ..........#...#SH: 0Dex: 14 ##........###.#####.#XL:  2 Next: 20% Place: Dungeon:2  #.............5@...#Noise: ---------  Time: 557.0 (0.0)  #.......####.#######a) +0 dagger#.......# #........Cast: Magic Dart#.......# #..######Attr Fly ######### #..##..#5   cerulean imp (polearm, summoned)#..##..##..#Qi l[18;2HAs you read the scroll labelled XOEGGOMEKAI, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 antimagic mace glows red for a moment. _Okay, then.It was a potion of attraction.  You feel attractive to monsters.Qi. Qio *8.0 (1Qi! Qi$ C  It is a scroll of enchant weapon. _Your +2 antimagic mace glows red for a moment. _Okay, then.  It was a potion of attraction.  You feel attractive to monsters. _j -> A - a potion of attractionTi4zITi|Ti|.TifTiITif  You encounter an adder.Ti #.#####.# #'#####.#.## ...#.# ..#.. ... .# # ..#.###.. .#.# ..#..... .#. .!#...# S# ..###.#####.# ..5.@.# .......####.####### .......# #........ Ti͍Magic Dart .......# #..###### #..# S   adder (asleep)#..# 5   cerulean imp (polearm, summoned) Ti(T.59Tie.#.# #.#.#.#..§S, ally target)Ti"+60.0 (2TiTi _Found a sedimented inky potion. The adder is attracted toward you.XiV #.#####.# jacore the Magician #'#####.#.## ...#.# Deep Elf ........#.. ... .# #  Health: 15/15 ======================== ........#.###.. .#.#  Magic: 7/9==================------ ........#..... .#.  AC: 2Str: 7 ............. .! EV: 11Int: 18 Xiz O........#...# §# SH: 0Dex: 14 ........###.#####S# XL:  2 Next: 20% Place: Dungeon:2 ...............5@.# Noise: ---------  Time: 560.0 (0.0) .......####.####### a) +0 dagger .......# #........ Cast: Magic Dart .......# #..###### Attr Fly ######## #..# #..# S   adder (asleep, ally target) #..# 5   cerulean imp (polearm, summoned)Xi f #..# #..#You encounter an adder. Xi _Found a sedimented inky potion. The adder is attracted toward you.  Aiming: Magic Dart (safe; 4% risk of failure)  Xi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineXi@ eAim: an adder (translocational energy, asleep, ally target, 100% to hit)Yi L#.#####.#jacore the Magician #'#####.#.## ...#.#Deep Elf ........#.. ... .# #Health: 15/15 ======================== ........#.###.. .#.#Magic: 7/9==================------ ........#..... .#.AC: 2Str: 7 ............. .!EV: 11Int: 18 ........#...# §#SH: 0Yi'Dex: 14 ........###.#####S#XL:  2 Next: 20% Place: Dungeon:2 ...............5@.#Noise: ---------  Time: 560.0 (0.0) .......####.#######a) +0 dagger .......# #........Cast: Magic Dart .......# #..######Attr Fly ######## #..##..#S   adder (ally target)#..#5   cerulean imp (polearm, summoned)#..##..#YiAiming: Magic Dart (safe; 4% risk of failure)  YiRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (translocational energy, asleep, ally target, 100% to hit)  YilThe magic dart hits the adder.  The adder is heavily wounded.Yi2fSThe adder is heavily wounded.  The adder hisses angrily.  The adder barely misses you.Your cerulean imp hits the adder but does no damage.adder bites you.  You are poisoned.Yi4=====--8======1.0 (1Pois Attr Fly YiϠYi$, _The adder poisons you!Zi #.#####.# jacore the Magician #'#####.#.## ...#.# Deep Elf ........#.. ... .# #  Health: 14/15 ======================-- ........#.###.. .#.#  Magic: 7/9==================------ ........#..... .#.  AC: 2Str: 7 ............. .! EV: 11Int: 18 ........#...# §# SH: 0Dex: 14 ........###.#####S# XL:  2 Next: 20% Place: Dungeon:2 ...............5@.# Noise: ===------  Time: 561.0 (0.0) .......####.####### a) +0 dagger .......# #........ Cast: Magic Dart .......Zi # #..###### Pois Attr Fly ######## #..# #..# S   adder (ally target) #..# 5   cerulean imp (polearm, summoned) #..# #..# _The adder poisons you!  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (translocational energy, moderately wounded, ally target, 100% tohit)Zi0! j S*Zi{ -@.[if5@*[ioS.  Aim: an adder (translocational energy, moderately wounded, ally target, 100% tohit)[iu#.#####.#jacore the Magician #'#####.#.## ...#.#Deep Elf ........#.. ... .# #Health: 14/15 ======================-- ........#.###.. .#.#Magic: 7/9==================------ ........#..... .#.AC: 2Str: 7 ............. .!EV: 11Int: 18 [i&w........#...# §#SH: 0Dex: 14 ........###.#####S#XL:  2 Next: 20% Place: Dungeon:2 ...............5@.#Noise: ===------  Time: 561.0 (0.0) .......####.#######a) +0 dagger .......# #........Cast: Magic Dart .......# #..######Pois Attr Fly ######## #..##..#S   adder (ally target)#..#5   cerulean imp (polearm, summoned)#..##..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (translocational energy, moderately wounded, ally target, 100% tohit)  The magic dart hits the adder.  The adder is heavily wounded.[izAim: an adder (translocational energy, moderately wounded, ally target, 100% tohit)  The magic dart hits the adder.  The adder is heavily wounded.You feel sick.  Your cerulean imp closely misses the adder.[is10====--------2.0 (1[i[i,* _The adder bites you.\i #.#####.# jacore the Magician #'#####.#.## ...#.# Deep Elf ........#.. ... .# #  Health: 10/15 ================-------- ........#.###.. .#.#  Magic: 6/9================-------- ........#..... .#.  AC: 2\i Str: 7 ............. .! EV: 11Int: 18 ........#...# §# SH: 0Dex: 14 ........###.#####S# XL:  2 Next: 20% Place: Dungeon:2 ...............5@.# Noise: =--------  Time: 562.0 (0.0) .......####.####### a) +0 dagger .......# #........ Cast: Magic Dart .......# #..###### Pois Attr Fly \i ######## #..# #..# S   adder (ally target) #..# 5   cerulean imp (polearm, summoned) #..# #..# \i _The adder bites you.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle\iH Shift-Dir - straight lineAim: an adder (translocational energy, heavily wounded, ally target, 100% to  hit)\i @ S\iU **\in -@.\i#5@*\iS.  Aim: an adder (translocational energy, heavily wounded, ally target, 100% to  hit)]iY#.#####.#jacore the Magician #'#####.#.## ...#.#Deep Elf ........#.. ... .# #Health: 10/15 ================-------- ........#.###.. .#.#Magic: 6/9================-------- ........#..... .#.AC: 2Str: 7 ............. .!EV: 11Int: 18 ........#...# §#SH: 0Dex: 14 ........###.#####S#XL:  2 Next: 20% Place: Dungeon:2 ]i)...............5@.#Noise: =--------  Time: 562.0 (0.0) .......####.#######a) +0 dagger .......# #........Cast: Magic Dart .......# #..######Pois Attr Fly ######## #..##..#S   adder (ally target)#..#5   cerulean imp (polearm, summoned)#..##..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line]iU Aim: an adder (translocational energy, heavily wounded, ally target, 100% to  hit)  The magic dart hits the adder.  The adder is heavily wounded.]i.#.# #.#.#.#...  Shift-Dir - straight lineAim: an adder (translocational energy, heavily wounded, ally target, 100% to  hit)  The magic dart hits the adder.  The adder is heavily wounded.  You feel sick. The adder barely misses you.]is9/15 --3.0 (1]is]id _Your cerulean imp completely misses the adder._id #.#####.# jacore the Magician #'#####.#.## ...#.# Deep Elf ........#.. ... .# #  Health: 9/15==============---------- ........#.###.. .#.#  Magic: 5/9=============----------- ........#..... .#.  AC: 2Str: 7 ............. .! EV: 11Int: 18 ........#...# .# SH: 0Dex: 14 _i ........###.#####S# XL:  2 Next: 20% Place: Dungeon:2 ...............5@.# Noise: =--------  Time: 563.0 (0.0) .......####.####### a) +0 dagger .......# #........ Cast: Magic Dart .......# #..###### Pois Attr Fly ######## #..# #..# S   adder (ally target) #..# 5   cerulean imp (polearm, summoned) #..# #..#You feel sick. The adder barely misses you. _Your cerulean imp completely misses the adder.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim:_i | an adder (heavily wounded, ally target, 100% to hit)_i j S*`itS.  Aim: an adder (heavily wounded, ally target, 100% to hit)`i #.#####.#jacore the Magician #'#####.#.## ...#.#Deep Elf ........#.. ... .# #Health: 9/15==============---------- ........#.###.. .#.#Magic: 5/9=============----------- ........#..... .#.AC: 2Str: 7 ............. .!`ic EV: 11Int: 18 ........#...# .#SH: 0Dex: 14 ........###.#####S#XL:  2 Next: 20% Place: Dungeon:2 ...............5@.#Noise: =--------  Time: 563.0 (0.0) .......####.#######a) +0 dagger .......# #........Cast: Magic Dart .......# #..######Pois Attr Fly ######## #..##..#S   adder (ally target)#..#5   cerulean imp (polearm, summoned)#..##..#Aiming: Magic Dart (safe; 4% risk of failure)  `i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, ally target, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.`iś `i b8=--4.0 (1`iN `i |  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, ally target, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded. _You feel sick. The adder bites you. Your cerulean imp misses the adder.bi- #.#####.# ##'#####.#.## ...#.# #.#.. ... .# # #.#.###.. .#.# #.#..... .#.. .!.#...# .# #.###.#####S# #..@5.# #.####.# #bi#t.# #. #.# #..###### # #..# #..# #..#  #..#  #..#biThe adder is severely wounded. _You feel sick. The adder bites you. Your cerulean imp misses the adder.You swap places with your cerulean imp. You feel sick.  You are no longer poisoned.  The adder barely misses your cerulean imp.  Your cerulean imp closelybi]7---5Magic Dartbibi# 8 _The adder bites your cerulean imp.kiD #.#####.#  ##'#####.#.## ...#.#  #.#.. ... .# #  #.#.###.. .#.# ##.#..... .#.. .!.#...# .# #ki=#.###.#####S#  #.5.#  #.####.#  #.# #. kib #.# #..######  # #..#ki` #..# #..# kiu #..#  #..#kib §SYour cerulean imp hits the adder but does no damage.  The adder barely misses your cerulean imp.ki\W6===-ki6Magic Dartki-ki8 _The adder is attracted toward you.nit #.#####.# jacore the Magician  ##'#####.#.## ...#.#  Deep Elf  #........#.. ... .# #  Health: 7/15===========-------------  #........#.###.. .#.#  Magic: 5/9=============----------- ##........#..... .#.  AC: 2Str: 7 ............... .!  EV: 11niZuInt: 18 ..........#...# .#  SH: 0Dex: 14 ##........###.#####§#  XL:  2 Next: 20% Place: Dungeon:2  #..............@S5.#  Noise: ---------  Time: 566.0 (0.0)  #.......####.#######  a) +0 dagger  #.......# #........  Cast: Magic Dart  #.......# #..######  Attr Fly  ######### #..# #..# S   adder (ally target) niu#..# 5   cerulean imp (polearm, summoned) #..# #..# niu_The adder is attracted toward you.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleniuShift-Dir - straight lineAim: an adder (translocational energy, severely wounded, ally target, 100% to  hit)niyB #.#####.#jacore the Magician##'#####.#.## ...#.#Deep Elf#........#.. ... .# #Health: 7/15===========-------------#........#.###.. .#.#Magic: 5/9=============----------- ##........#..... .#.niBAC: 2Str: 7 ............... .!EV: 11Int: 18 ..........#...# .#SH: 0Dex: 14 ##........###.#####§#XL:  2 Next: 20% Place: Dungeon:2  niOCt#..............@S5.#Noise: ---------  Time: 566.0 (0.0)  #.......####.#######a) +0 dagger#.......# #........Cast: Magic Dart  #.......# #..######Attr Fly nioCU######### #..##..#niC!S   adder (ally target)#..#5   cerulean imp (polearm, summoned)niC!#..##..#niCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineniCAim: an adder (translocational energy, severely wounded, ally target, 100% to  niCbhit)  The magic dart hits the adder.  The adder is severely wounded.niDni3 Shift-Dir - straight line  Aim: an adder (translocational energy, severely wounded, ally target, 100% to  hit)  The magic dart hits the adder.  The adder is severely wounded.The adder bites you.nisU6--=7.0 (1niniG _Your cerulean imp hits the adder with a -4 spear.oi  #.#####.# jacore the Magician  ##'#####.#.## ...#.#  Deep Elf  #........#.. ... .# #  Health: 6/15=========---------------  #........#.###.. .#.#  Magic: 4/9==========-------------- ##........#..... .#.  AC: 2oi Str: 7 ............... .!  EV: 11Int: 18 ..........#...# .#  SH: 0Dex: 14 ##........###.#####§#  XL:  2 Next: 20% Place: Dungeon:2 oi  #..............@S5.#  Noise: =--------  Time: 567.0 (0.0)  #.......####.#######  a) +0 dagger  #.......# #........  Cast: Magic Dart  #.......# #..######  Attr Fly  ######### #..# #..# S   adder (ally target) #..#oi  5   cerulean imp (polearm, summoned) #..#oi܆ E #..#The adder bites you. oi _Your cerulean imp hits the adder with a -4 spear.  Aiming: Magic Dart (safe; 4% risk of failure)  oi8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineoig Aim: an adder (translocational energy, almost dead, ally target, 100% to hit)oi:!v @S#pi7##pi<5##pi@S#Aim: an adder (translocational energy, almost dead, ally target, 100% to hit)pi #.#####.#jacore the Magician##'#####.#.## ...#.#Deep Elf#........#.. ... .# #Health: 6/15=========---------------pi#........#.###.. .#.#Magic: 4/9==========-------------- ##........#..... .#.AC: 2Str: 7 ............... .!EV: 11Int: 18 ..........#...# .#SH: 0piZDex: 14 ##........###.#####§#XL:  2 Next: 20% Place: Dungeon:2  #..............@S5.#Noise: =--------  Time: 567.0 (0.0)  #.......####.#######a) +0 dagger#.......# #........pi}Cast: Magic Dart  #.......# #..######piAttr Fly ######### #..##..#pi!S   adder (ally target)#..#5   cerulean imp (polearm, summoned)pi#..##..#Aiming: Magic Dart (safe; 4% risk of failure)  pi9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linepi`Aim: an adder (translocational energy, almost dead, ally target, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.piqiK..       ... .# #   .#.#  .#.  .!  .# .###.#####§#  .......@S5.#  ####.#######         #..# #..#qi.X #..# #..# #..#qi_       ... .# #   .#.#  .#.  .!  .# .###.#####§#  .......@S5.#  ####.#######          #..# #..# #..# #..#qi X  The adder is almost dead.adder bites you.  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!The adder poisons you!  Your cerulean imp closely misses the adder.qi 2===------8.0 (1Pois Attr Fly qi"qiS _The adder closely misses you.xiI xi%M _Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 dagger  f - a +0 long sword xiM g g - a +3 antimagic maceh - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn) Jewellery (go to first with "=) xiM F e - a ring of flight (worn)yi)X Scrolls:  Scrolls ? yiX  c - a scroll labelled DIZUOLOELAi - a scroll of identify  l - a scroll labelled LISSOKKIVOR  m - a scroll labelled XUFANL CEMOUSH{iPotion Potion!  g - a potion of magic  d - 2 lumpy yellow potions  M - a potion of mutation  A - a potion of attraction  k - an amethyst potionidd - 2 lumpy yellow potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.iw iz i # #.#####.#jacore the Magician##'#####.#.## ...#.#Deep Elf#........#.. ... .# #Health: 11/15 =================-------#........#.###.. .#.#i~ vMagic: 4/9==========-------------- ##........#..... .#.AC: 2Str: 7 ............... .!EV: 11Int: 18 ..........#...# .#SH: 0Dex: 14 i |##........###.#####§#XL:  2 Next: 20% Place: Dungeon:2  #..............@S5.#i TNoise: =--------  Time: 568.0 (0.0)  #.......####.#######a) +0 dagger#.......# #........i; Cast: Magic Dart  #.......# #..######Attr Fly ######### #..##..#i sS   adder (ally target)#..#5   cerulean imp (polearm, summoned)#..##..#* * * LOW HITPOINT WARNING * * *i You are lethally poisoned!The adder poisons you!  Your cerulean imp closely misses the adder. _The adder closely misses you.It was a potion of curing. You feel better.iM p .  The adder poisons you!  Your cerulean imp closely misses the adder. _The adder closely misses you.  It was a potion of curing. You feel better.  d -> c - a potion of curing  Your cerulean imp hits the adder but does no damage.i< Y2==9.0 (1i9 iT R _The adder barely misses you.i/ #.#####.# jacore the Magician  ##'#####.#.## ...#.#  Deep Elf  #........#.. ... .# #  Health: 12/15 ===================-----  #........#.###.. .#.#  Magic: 3/9========---------------- ##........#..... .#.  AC: 2Str: 7 ............... .!  EV: 11Int: 18 ..........#...# .#  SH: 0iDex: 14 ##........###.#####.#  XL:  2 Next: 20% Place: Dungeon:2  #..............@S5.#  Noise: =--------  Time: 569.0 (0.0)  #.......####.#######  a) +0 dagger  #.......# #........  Cast: Magic Dart i0 #.......# #..######  Attr Fly  ######### #..# #..#iV S   adder (ally target) #..#iz 5   cerulean imp (polearm, summoned) #..#ie #..#Your cerulean imp hits the adder but does no damage. i_The adder barely misses you.Aiming: Magic Dart (safe; 4% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei#|Aim: an adder (almost dead, ally target, 100% to hit)iO.v @S#iZ@ @S#Aim: an adder (almost dead, ally target, 100% to hit)i #.#####.# jacore the Magician  ##'#####.#.## ...#.#  Deep Elf  #........#.. ... .# #  Health: 12/15 ===================----- i #........#.###.. .#.#  Magic: 3/9========---------------- ##........#..... .#.  AC: 2Str: 7 ............... .!  EV: 11Int: 18 ..........#...# .#  SH: 0Dex: 14 ##........###.#####.#  XL:  2 Next: 20% Place: Dungeon:2 iB #..............@†5.#  Noise: =--------  Time: 569.0 (0.0) i1 #.......####.#######  a) +0 dagger  #.......# #........  Cast: Magic Dart i #.......# #..######  Attr Fly  ######### #..# i2#..# S   adder (ally target)iV #..# 5   cerulean imp (polearm, summoned)iy% #..# i#..#Aiming: Magic Dart (safe; 4% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: an adder (almost dead, ally target, 100% to hit)  The magic dart hits the adder.  You kill the adder!i       ... .# #   .#.#  .#.  .!  .#   i            #..#i&5   cerulean imp (polearm, summoned) #..# #..#i3 #..#iQ-5.iVWi^i_54/10i a}=6570.0 (1Magic Dart _iCeiTgm _Your Spellcasting skill increases to level 5!i+\i\i0]ik`idniKn § _You start resting.ioi"p53=iwpiqiriTs#5is=====i$tiui viviqx,i2yizi,{9=i{ir}i}4==6=====iy~iXiiii/iii ii _Your cerulean imp disappears in a puff of smoke!HP restored.iO†-i081.0 (11.0)i:T5====iqb==-2.0 (12 _iiiL IiN iP iT d7==iyU b  You see here an adder corpse.idW iW  _iX iY i \ iO\ i\ i^ i` i` :==ia ij ^ .#<..#.# .#####.# ... #.# '#####.#.##....#.# .......#.. ...#.# # .......#.###...#.#.# #..... .#.#. .. ..! ik .......#...# #.# .......###.#####@# 6.0 (4.0) .......†..# ......####.####### ......# #........ ......# #..###### ####### io i`t iYv i9iiiuii8===== _Found a stone staircase leading down.i i:iirE....# .# .#<..#.# ###. #####.# .... #.# '#####.#.##....#.# .....#.# ##.###...#.#.# ..i......#.#.#.............@!.....>8.0 (2#...#.?.#.#.#.....###.#####.# # .........†..# ......####.####### i@Z......# #........iiid _Found a scroll labelled LISSOKKIVOR.iZ# ###.# #.#.# #<..#.# ###. #.#.# #####.# .... #.#.# #####.#.##....#.#.##.......#.#.# ##.###...#.#.# ..##.#.#.#......>.#...#.?.#.#.#.it###.#####.#.# ..†..#.# .####.#######.## #...# #..######.# #..# .# ii*9.0 (1iAii+90.0 (2iIi\ _d - a sedimented inky potioniTp3ioqiti`w;9i}=====iq}ic~i$id,ijii0i߇imiw|  l - 2 scrolls labelled LISSOKKIVOR (gained 1)i֌10/10=====Fly iid  #.###.# #...#.#.#  #.#<..#.#####...#.#.#  #.#####.# ......#.#.#  ##'#####.#.##....#.#.#  #........#.......#.#.# #  #........#.###...#.#.# ..# ##........#.......#.#.#..................>..#...#.@.#.#.#.....5.0 (5 ##........###.#####.#.# ... i~ #...............†..#.# .  #####.#######.#  #.......# #..........  #.......# #..######.#  ######### #..# .# #..#  #..#iiiK _Magic restored. You feel less attractive to monsters.idiGear: 8/52 gear slots (Left/Right/Tab to switch category) iɟHand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 dagger  f - a +0 long sword  g - a +3 antimagic maceih - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn) i#Jewellery (go to first with "=)  e - a ring of flight (worn)i Scrolls:  Scrolls ? iJ  c - a scroll labelled DIZUOLOELAi - a scroll of identify  l - 2 scrolls labelled LISSOKKIVOR  m - a scroll labelled XUFANL CEMOUSHi%!}l - 2 scrolls labelled LISSOKKIVOR. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? i! Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iH i~N iT  #.###.# #...#.#.#jacore the Magician#.#<..#.#####...#.#.#Deep Elf#.#####.# ......#.#.#Health: 15/15 ========================##'#####.#.##....#.#.#Magic: 10/10 ========================#........#.......#.#.# #AC: 2Str: 7  #........#.###...#.#.# ..#EV: 11i\U Int: 18 ##........#.......#.#.#.....SH: 0Dex: 14 ..........................>.XL:  2 Next: 65% Place: Dungeon:2 ..........#...#.@.#.#.#.....Noise: ---------  Time: 595.0 (0.0) ##........###.#####.#.# ...a) +0 dagger#...............†..#.# .Cast: Magic Dart#.......####.#######.#Fly iU s#.......# #..........#.......# #..######.########## #..# .##..##..# _d - a sedimented inky potionl - 2 scrolls labelled LISSOKKIVOR (gained 1) _Magic restored. You feel less attractive to monsters.  As you read the scroll labelled LISSOKKIVOR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear.i_ icd *6.0 (1ih i5k m  l - 2 scrolls labelled LISSOKKIVOR (gained 1) _Magic restored. You feel less attractive to monsters.  As you read the scroll labelled LISSOKKIVOR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _l -> f - a scroll of feariiصiEiiaXii*iqii|iiiiiiiifi,iUi,i3i>iiiciiiiiiisiikii'i,iii]iiiLiii>iii+ii=iii@,iiiz,ii^iiiIiieiiixiiiiiiiiwi.isii,iBii/iiiAii iPiiiii,iiiiiiiWii) i i i i i iD i iCi~iiZiiiii%i-,iiiiJii&iizii8imiiUi ,is!i#i#iY$i&i'iu'i *iT*i*iR,i,i-i!/,ip/i 1,i1i3,iH4id6i6iA7i;8i|8i8i:i:iN;i<i =i=i?i?,i%B,iBiD,i$EiFiFiRGiHi+IiIi"KiyKiKiHMiMiMiO,iPiR,i4SiTiTi%UiW,i~WiXi,iii[iۃi7i}iigii&i7iii,iiO,i!i,ii,i<i#iiiۓi,iiikiϗij .... _You start waiting.i81695.0 (99.0)i/6.0 (100.0)iil# _Done waiting.i-X 3iX iZ ib\ id` ni-a i&c iod id i]e i*g ih i[i ij ik iHm ,im io iq ,ir i$t iu iu i\v i  ### ####  #.# ######.#.  #.# ....... ####.# #.....  # #...#  #.###.# #...#.#.#  #.#<..#.#####..@#.#.# 703.0 (7.0)  #.#####.#.......#.#.# ##'#####.#.##....#.#.# #.i .......#.#.# # #.#.###...#.#.# ..# #.#.......#.#.#..... .........................>. .........#...#...#.#.#..... #........###.#####.#.# ...i i i iJiqKiKiNiPi TBiTiUiUiViX,i4Yi.......#...#...#.#.#..... #........###.#####.#.# ... #...............†..#.# . #.......####.#######.# #.......# #.......... #.......# #..######.# ######### #..# .#iiGi)iB i iW i i ,i{! Bi! iP" i~# i& ,i' i<( in* i* i+ ik- iy/ i/ i0 iq2 iL4 i4 iS5 iO7 i8 i49 i: i< i? ,i0A iMD 2 _Found a robe.i0G 3inH i#K iO ikO iP i^  .......#.#.# .##....#.#.# ### .......#.#.####.# .###...#.#.#....##+#### .......#.#.#..........# ...............>......# ...#...#.#.#..........+ #.#####.#.#..........#. ......†..#.#....@....... 30 ##.#######.####.#######|  #... ....#  #..######.####[.#  #..# #.# #..#  #..# #..#  #..# #..#  #..# #...  #..#ib i|p ir \ _Found a thick glowing staff.iې3ii˘ii[Bi,ii8iii,iXihiii\iPiiɴiͶiiܸiinip,isiidiini #.#.# ###  #.#.####.#  #.#.#....##+####  #.#.#..........#  ..>......### #  #.#.#..........+.#.#  #.#.#..........#.#.#  ..#.#..............#  ###.####.#######@###  40.0 (8.0) ..... ....# #.# i] ###.####[.# #.#  #.# #..# #.#  #..# ..#  #..# ###   #...     i    igii=z _You see here a staff of conjuration.i+iWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 dagger  f - a +0 long sword  g - a +3 antimagic maceh - a +0 hand axe Floor Items ([,] to select) Magical Staves ia staff of conjuration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i[UixZi`#.#.# ###  jacore the Magician #.#.####.#  Deep Elf #.#.#....##+####  Health: 15/15 ======================== #.#.#..........#  Magic: 10/10 ======================== ........>......### #  AC: 2Str: 7 #.#.#..........+.#.#  EV: 11Int: 18 #.#.#..........#.#.#  SH: 0Dex: 14 ..#.#..............#  XL:  2 Next: 65% Place: Dungeon:2 ###.####.#######@###  Noise: ---------  Time: 740.0 (0.0) ..... ....# #.#a10;33H  a) +0 dagger ###.####[.# #.#  Cast: Magic Dart#.# #..# #.#  Fly #..# ..# #..# ###  #...       _l -> f - a scroll of fear _You start waiting. _Done waiting. _Found a robe. _Found a thick glowing staff. _You see here a staff of conjuration.ii@  You unwield your +0 dagger.i l}1.0 (1i) staff of conjurationipir9 _i - a staff of conjuration (weapon)i*U iU 3iWZ i\ i\ iw` ,ida ia ib i9d iUf if icg ii i5q ir iu iOu iYv iUw ix ,iay iU{ i| Bi} i~ i~ iq i i ,i i8 ##...#.#.#....##+#### ......#.#.#..........# ................>......### # ..#...#.#.#..........+.#.# ###.#####.#.#..........#.#.# .......†..#.#..............# ##.#######.####.#######.###  #...............# #.#  #..######.####@.# #.# i 950.0)  #..# #.# #..# #.#  #..# .# ..# .# .# ### #..# #...i #..# #.##.#..# ... .#.. # ii i՝ i5 M _You see here a +0 robe.im i 3Wear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn) Floor Items ([,] to select) Armoura +0 robe[?] describe selected iy [!] equip|wield|wear|put on[tab] equip|unequip il i i$ $#.###...#.#.#....##+####jacore the Magician #.......#.#.#..........#Deep Elf ................>......### #Health: 15/15 ======================== #...#...#.#.#..........+.#.#Magic: 10/10 ======================== ###.#####.#.#..........#.#.#AC: 2Str: 7 .......†..#.#..............#EV: 11Int: 18 ###.#######.####.#######.###SH: 0Dex: 14i% v#...............# #.#XL:  2 Next: 65% Place: Dungeon:2#..######.####@.# #.#Noise: ---------  Time: 751.0 (0.0)#..# #.# #..# #.#i) staff of conjuration#..##..# ..#Cast: Magic Dart#..##..# ###Fly #..##...#..##.##.#..#... .#.. # _Found a robe. i& <_Found a thick glowing staff. _You see here a staff of conjuration.  You unwield your +0 dagger. _i - a staff of conjuration (weapon) _You see here a +0 robe.i.1 i6  _i:; iC @2.0 (1izG iL i8O *3.0 (2iR iW i)] *4.0 (3ia ig ik *5.0 (4ip i\v iz *6.0 (5i~ i 0 _You start removing your armour. You continue removing your +0 robe. x5i i i F  You finish removing your +0 robe.i *7.0 (6i iG i *8.0 (7i! i i *9.0 (8i ii i +60.0 (9i i' i .1.0 (10.0)i i? 2 _You start putting on your armour. You continue putting on your +0 robe. x5i i iD Y _You finish putting on your +0 robe.i2i.Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 daggerd - a +0 dagger  f - a +0 long sword  g - a +3 antimagic maceh - a +0 hand axe iMagical Staves (go to first with |)  i - a staff of conjuration (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iEm ir ix O#.###...#.#.#....##+####jacore the Magician #.......#.#.#..........#Deep Elf ................>......### #Health: 15/15 ======================== #...#...#.#.#..........+.#.#ix Magic: 10/10 ======================== ###.#####.#.#..........#.#.#AC: 2Str: 7 .......†..#.#..............#EV: 11Int: 18 ###.#######.####.#######.###SH: 0iAy Dex: 14#...............# #.#XL:  2 Next: 65% Place: Dungeon:2#..######.####@.# #.#isy (Noise: ---------  Time: 761.0 (0.0)#..# #.# #..# #.#iy i) staff of conjuration#..##..# ..#Cast: Magic Dart#..##..# ###Fly #..##...#..#iFz #.##.#..#... .#.. # _i - a staff of conjuration (weapon) irz _You see here a +0 robe. _You start removing your armour. You continue removing your +0 robe. x5  iz 'You finish removing your +0 robe. iz _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.i P  Okay, then.ip i iQ . _i  iz`Annotate which branch? (. - D:2, ? - help, ! - show branch list)ik P  Okay, then.ip i9v iw . _i*Wear or take off which item? Armour (go to first with [)  c - a +0 hat (worn)  j - a +0 robe (worn)b - a +0 robe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ie ign it #.###...#.#.#....##+####jacore the Magician #.......#.#.#..........#Deep Elf ................>......### #Health: 15/15 ======================== #...#...#.#.#..........+.#.#Magic: 10/10 ======================== ###.#####.#.#..........#.#.#AC: 2Str: 7 .......†..#.#..............#EV: 11Int: 18 ###.#######.####.#######.###SH: 0Dex: 14#...............# #.#iu XL:  2 Next: 65% Place: Dungeon:2#..######.####@.# #.#Noise: ---------  Time: 761.0 (0.0)#..# #.# #..# #.#i) staff of conjuration#..##..# ..#Cast: Magic Dart#..##..# ###Fly #..##...#..##.##.#..#... .#.. #You finish removing your +0 robe. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe. _Okay, then.Annotate which branch? (. - D:2, ? - help, ! - show branch list) _Okay, then.ie| i  _i6 iC iB *2.0 (1i ib i *3.0 (2i i i *4.0 (3ie i) i *5.0 (4i/ i i *6.0 (5i i 0 _You start removing your armour. You continue removing your +0 robe. x5iV i i F  You finish removing your +0 robe.id *7.0 (6i ie i*8.0 (7ii i*9.0 (8igi$i+70.0 (9ii!i&.1.0 (10.0)iX+il- 2 _You start putting on your armour. You continue putting on your +0 robe. x5i2i8iq;Y _You finish putting on your +0 robe.iiTiiii®| _i>i+i)iuii^iiCiٶi4iviii̿##.#.#..........#.#.# .....†.............# #.#######.####.#######.### ............# #.# ..####..# #.# #..# #.# #..######.# i20..# #..#... ..# #..# #..#.###### #..# #..@....... 6.0 (5.0) #..# #.##.#####. #..# ....   ###..   ik ..  #. . #. .#.. .#iiiLinririsiwixi|Bi(}i}iY~iiiƁiOi'iІj  You encounter an endoplasm.i...............# #.# ######.####..# #.# ..# #.# #..######.# ..# #..#... ..# iX..# #..#.###### ..# #........... ..# #.##.##### ..# ....#.#  i###..#@#  ..........J#  ####..#.##.#Magic Dart #..#.# #... #.###.. #.# J   endoplasm (asleep)i;#. #.##. ..#i+9.0 (3iZ280.0 (4 _iiiY ######.#### #.# #..##### ... .#######.........####.##.#####.#.....#.#  ####..#.####.......@..J#####..#.##. #..#.# #... #.# ##.. #. #. . ##i6` i` *1.0 (1id ig i ..######.####..# #.#  jacore the Magician ..# #.# #..######.#  Deep Elf ..# #..#... ..#  Health: 15/15 ======================== ..# #..#.#######  Magic: 9/10=====================--- ..# #...........  AC: 2Str: 7 ..# ####.##.#####.#  EV: 11Int: 18 ..# .....#.# SH: 0Dex: 14 ####..#.####  XL:  2 Next: 65% Place: Dungeon:2 .......@**J#  Noise: ---------  Time: 781.0 (0.0) ####..#i ..##.#  i) staff of conjuration #..#.# #  Cast: Magic Dart ... #.# Fly  ##.. #.# #. #.# J   endoplasm (asleep) #. ..# ### _You finish putting on your +0 robe. _You encounter an endoplasm.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)i_..######.####..# #.#jacore the Magician ..# #.# #..######.#Deep Elf ..##..#... ..#Health: 15/15 ======================== ..##..#.#######Magic: 9/10i)=====================--- ..##...........AC: 2Str: 7 ..#####.##.#####.#EV: 11Int: 18 ..#.....#.#SH: 0Dex: 14####..#.####XL:  2 Next: 65% Place: Dungeon:2.......@**J#Noise: ---------  Time: 781.0 (0.0)####..#.##.#i) staff of conjuration#..#.# #Cast: Magic Dart... #.#Fly ##.. #.##. #.#J   endoplasm#. ..####Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  You feel a surge of power! The magic dart hits the endoplasm.  The endoplasm is heavily wounded.i<eJ.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  You feel a surge of power! The magic dart hits the endoplasm.  The endoplasm is heavily wounded.  The endoplasm quivers.iB.J.iC9=2.0 (1 _iZIi KiKF ..######.####..# #.#  jacore the Magician ..# #.# #..######.#  Deep Elf ..# #..#... ..#  Health: 15/15 ======================== ..# #..#.#######  Magic: 8/10===================----- ..# #...........  AC: 2Str: 7 ..# ####.##.#####.#  EV: 11Int: 18 ..# .....#.# SH: 0Dex: 14 ####..#.####  XL:  2 Next: 65% Place: Dungeon:2 .......@*J.#  Noise: =--------  Time: 782.0 (0.0) ####iG y..#.##.#  i) staff of conjuration #..#.# #  Cast: Magic Dart ... #.# Fly  ##.. #.# #. #.# J   endoplasm #. ..# ###The endoplasm is heavily wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)i J *Ji#*JAim: an endoplasm (heavily wounded, 100% to hit)iP..######.####..# #.#jacore the Magician ..# #.# #..######.#Deep Elf ..##..#... ..#Health: 15/15 ======================== ..##..#.#######Magic: 8/10===================----- ..##...........AC: 2Str: 7 iQ..#####.##.#####.#EV: 11Int: 18 ..#.....#.#SH: 0Dex: 14####..#.####XL:  2 Next: 65% Place: Dungeon:2.......@*J.#Noise: =--------  Time: 782.0 (0.0)####..#.##.#i) staff of conjuration#..#.# #Cast: Magic Dart... #.#Fly ##.. #.##. #.#J   endoplasm#. ..####Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAii,Rm: an endoplasm (heavily wounded, 100% to hit)  You feel a surge of power! The magic dart hits the endoplasm.  The endoplasm is almost dead.iRJ.ibi13.0 (1 _iiPi/ ..######.####..# #.#  jacore the Magician ..# #.# #..######.#  Deep Elf ..# #..#... ..#  Health: 15/15 ======================== ..# #..#.#######  Magic: 7/10================-------- ..# #...........  AC: 2Str: 7 ..# ####.##.#####.#  EV: 11Int: 18 ..# .....#.# SH: 0Dex: 14 ####..#.####  XL:  2 Next: 65% Place: Dungeon:2 .......@J..#  Noise: =--------  Time: 783.0 (0.0) ####..0 `40m#.##.#  i) staff of conjuration #..#.# #  Cast: Magic Dart ... #.# Fly  ##.. #.# #. #.# J   endoplasm #. ..# ###You feel a surge of power! The magic dart hits the endoplasm. _The endoplasm is almost dead.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)ik..######.####..# #.#jacore the Magician ..# #.# #..######.#Deep Elf ..##..#... ..#Health: 15/15 ======================== ..##..#.#######Magic: 7/10================-------- ..##...........AC: 2Str: 7 ..#####.##.#####.#EV: 11Int: 18 ..#.....#.#SH: 0Dex: 14####..#.####iXL:  2 Next: 65% Place: Dungeon:2.......@J..#Noise: =--------  Time: 783.0 (0.0)####..#.##.#i) staff of conjuration#..#.# #Cast: Magic Dart... #.#Fly ##.. #.##. #.#J   endoplasm#. ..####Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  You feel a surge of power!  The magic dart hits the endoplasm but does no damage.iW<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (almost dead, 100% to hit)  You feel a surge of power!  The magic dart hits the endoplasm but does no damage.  The endoplasm is almost dead.iX*4.0 (1i]ia`W _The endoplasm closely misses you.i i Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|oni/ i< '..######.####..# #.#jacore the Magician ..# #.# #..######.#Deep Elf ..##..#... ..#Health: 15/15 ======================== ..##..#.#######Magic: 7/10================-------- ..##...........AC: 2Str: 7 ..#####.##.#####.#EV: 11Int: 18 ..#.....#.#SH: 0Dex: 14####..#.####XL:  2 Next: 65% Place: Dungeon:2.......@J..#iT dNoise: =--------  Time: 784.0 (0.0)####..#.##.#i) staff of conjuration#..#.# #Cast: Call Imp... #.#Fly ##.. #.##. #.#J   endoplasm#. ..####Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  You feel a surge of power!  The magic dart hits the endoplasm but does no damage.  The endoplasm is almost dead. _The endoplasm closely misses you.iÜ i i i9..######.####..# #.#  jacore the Magician ..# #.# #..######.#  Deep Elf ..# #..#... ..#  Health: 15/15 ======================== ..# #..#.#######  Magic: 5/10============------------ ..# #...........  AC: 2Str: 7 ..# ####.##.#####.#  EV: 11Int: 18 ..# .....#*# SH: 0Dex: 14 ####.*#*####  XL:  2 Next: 65% Place: Dungeon:2 i:.....**@J*.#  Noise: =--------  Time: 784.0 (0.0) ####.*#*##.#  i) staff of conjuration #..#*# #  Cast: Call Imp ... #.# Fly  ##.. #.# #. #.# J   endoplasm #. ..# ###The magic dart hits the endoplasm but does no damage.  The endoplasm is almost dead. _The endoplasm closely misses you.Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei@*@iR7#*i?= 5#*i5*#i9#*ir ..######.####..# #.#jacore the Magician ..# #.# #..######.#Deep Elf ..##..#... ..#Health: 15/15 ======================== ..##..#.#######Magic: 5/10============------------ ..##...........AC: 2Str: 7 ..#####.##.#####.#EV: 11Int: 18 ..#.....#.#SH: 0Dex: 14####..#.####XL:  2 Next: 65% Place: Dungeon:2.......@J..#Noise: =--------  Time: 784.0 (0.0)####..#.##.#i) staff of conjuration#..#.# i1s Q#Cast: Call Imp... #.#Fly ##.. #.##. #.#J   endoplasm#. ..####The endoplasm is almost dead. _The endoplasm closely misses you.Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp. Nothing appears to happen.is 2-----6==Contam: 12% 5.0 (1ix i{ 5 _The endoplasm closely misses you.  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You miscast Call Imp. Nothing appears to happen. _The endoplasm hits you.iD@ ..######.####..# #.#  jacore the Magician ..# #.# #..######.#  Deep Elf ..# #..#... ..#  Health: 12/15 ===================----- ..# #..#.#######  Magic: 4/10=========--------------- ..# #...........  AC: 2Str: 7 ..# ####.##.#####.#  EV: 11Int: 18 Contam: 12% ..# .....#*# SH: 0Dex: 14 ####.*#*####  XL:  2 Next: 65% Place: Dungeon:2 .....**@J*.#  Noise: =--------  Time: 785.0 (0.0) ####.*#*##.#  i) staff of conjuration #..#*# #  Cast: Call Imp[12;11iLA fH ... #.# Fly  ##.. #.# #. #.# J   endoplasm #. ..# ###Dir - look around, f - activateYou miscast Call Imp. Nothing appears to happen. _The endoplasm hits you.  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei9 =@#i_X 7.#i A..i 7*.i/Z MJ*You miscast Call Imp. Nothing appears to happen. _The endoplasm hits you.  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an endoplasm (almost dead)i4T @Ji ;@*iA@*i@*@iWo@**it :**i~d..######.####..# #.#jacore the Magician ..# #.# #..######.#Deep Elf ..##..#... ..#Health: 12/15 ===================----- ..##..#.#######Magic: 4/10=========--------------- ..##...........AC: 2Str: 7 ..#####.##.#####.#EV: 11Int: 18 Contam: 12% ..#.....#.#SH: 0ioe\Dex: 14####..#.####XL:  2 Next: 65% Place: Dungeon:2.......@J..#Noise: =--------  Time: 785.0 (0.0)####.5#.##.#i) staff of conjuration#..#.# #Cast: Call Imp... #.#Fly ##.. #.##. #.#J   endoplasm (ally target)#. ..#5   cerulean imp (polearm, summoned)### _The endoplasm hits you.  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleieDir - look around, f - activateA tiny devil pulls itself out of the air.  The endoplasm freezes you.if7/15 --------=6.0 (1iokip-  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The endoplasm freezes you. _You are frozen.i)v iw Quiver which action? ([-] to clear)  a - Cast: Magic Darti'x 3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|oni is..######.####..# #.#jacore the Magician ..# #.# #..######.#Deep Elf ..##..#... ..#Health: 7/15===========------------- ..##..#.#######Magic: 4/10=========--------------- iBr..##...........AC: 2Str: 7 ..#####.##.#####.#EV: 11Int: 18 Contam: 12% ..#.....#.#SH: 0Dex: 14####..#.####XL:  2 Next: 65% Place: Dungeon:2.......@J..#Noise: ==-------  Time: 786.0 (0.0)####.5#.##.#ii) staff of conjuration#..#.# #Cast: Magic Dart... #.#Fly ##.. #.#i#. #.#J   endoplasm (ally target)#. ..#5   cerulean imp (polearm, summoned)###Casting: Call Imp (safe; 11% risk of failure)  i69Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  iZThe endoplasm freezes you. _You are frozen.ii;i% iy ..######.####..# #.#  jacore the Magician ..# #.# #..######.#  Deep Elf ..# #..#... ..#  Health: 7/15===========------------- ..# #..#.#######  Magic: 3/10=======----------------- ..# #...........  AC: 2Str: 7 ..# ####.##.#####.#  EV: 11Int: 18 Contam: 12% ..# .....#.# SH: 0Dex: 14 ####..#.####  XL:  2 Next: 65% Place: Dungeon:2 .......@J..#  Noise: ==-------  Time: 786.0 (0.0)[iy F10;9H ####.5#.##.#  i) staff of conjuration #..#.# #  Cast: Magic Dart ... #.# Fly  ##.. #.# #. #.# J   endoplasm (ally target) #. ..# 5   cerulean imp (polearm, summoned) ###The endoplasm freezes you. _You are frozen.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, ally target, 100% to hit)iR- S J. iptJ.  Aim: an endoplasm (almost dead, ally target, 100% to hit) i ..######.####..# #.#  jacore the Magician ..# #.# #..######.#  Deep Elf ..# #..#... ..#  Health: 7/15===========-------------  iO ..# #..#.#######  Magic: 3/10=======----------------- ..# #...........  AC: 2Str: 7 ..# ####.##.#####.#  EV: 11Int: 18 Contam: 12% ..# .....#.# SH: 0Dex: 14 ####..#.####  XL:  2 Next: 65% Place: Dungeon:2 .......@...#  Noise: ==-------  Time: 786.0 (0.0) ####.5#.##.#  i) staff of conjuration #..#.# #  Cast: Magic Dart ... [4 i" 80m#.# Fly  ##.. #.# #. #.# J   endoplasm (ally target) #. ..# 5   cerulean imp (polearm, summoned) ###Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, ally target, 100% to hit)  You feel a surge of power! The magic dart hits the endoplasm!  You kill the endoplasm! i%  #.#  #.#    ..#  i%          i3& |     #  ik&  ... #.# ##..  i)'  #. #.#5   cerulean imp (polearm, summoned) #.  ###  i L5. i+ 8=72-7.0 (1Magic Dart _ i i i? i i i, iT4== iږ i, i i i#9 iK<=== i. i i70 i in i iO==8%  i  iA95 i:===6 i) i iJ$== i04 i- iӫ i"=10/15 i_;==2 i ic71 iͯ iG itW _You start resting. i|6=====-- i098.0 (11.0) iO- iW iK _Your magical contamination has completely faded away. i i i i ij i11=== ibP== i i iN7== i i i iD iO= i i92 i)== i i § _You start resting. i^ im8===== i  i i4 in i i. i i i;:== i i] iS3=9 iH===== i i iK i i iR i i i i i  i_Your cerulean imp disappears in a puff of smoke!Magic restored. i }4===. i.813.0 (15 i+10/10=====4.0 (16 _ i i7 i( i) i) ih- i5/ i 3B i3, i4 iF5 i6 i+7:== i7 i9 i; i^;;=== i; iCE  #.# #..######.#  #..#... ..#  #..#.#######  #...........  i(D####.##.#####.#  .....#.#  ####..#.###...........# ####..#.##@# 8.0 (4.0)#..#.##.#  iDg... #.##.# ##.. #.##. #.##. ..# ####. i[G iK iMitzi}i1iiD5 i6 i=6 i9 i; i9< L5==i? G _HP restored.i@ iA ibA iB iD ,iD iE iG i