D #####.... Ii` I ###. Ii  Iiv 1  Welcome, jacore the Deep Elf Hedge Wizard.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. Ii _Found a staircase leading out of the dungeon. _Found a mace. _You see here a +0 mace.Ii @  You unwield your +0 dagger.Ii s4.0 (1d) +0 mace Ii1 Ii , _d - a +0 mace (weapon)KiKiKiKiVLi__Li`,Li+d,LidLidLiCeLi&ho _Found 3 poisoned darts.Li[hLiiLik,LiQlLipu _Found a scroll labelled FESIDY OFUPEO.Li{ILiTg ## .### Li|b... #.....##### ##........####### Li ##.............#######  ###.................## Lif ####........9.0 (5 Li`####( LiW#####?$ Li5l####...### .LiV,.... .....#LiuM ....# Li6....# Li5Li]A _Found 11 gold pieces.NiFNi;GNiGNiJNiMNiPBNiRNiRNi-TNiVNiX,NiYNi4]Niv`  You encounter a gnoll. It is wielding a +0 club.Nik@#.#####...####### ............#######.........###### ####............. ####.........(....... #####.....@.?$ ####...####### j.......# Magic Dart####.....##.....##.....# Ni>lj   gnoll (asleep)#.....#.......Niy,22.0 (3Ni23.0 (4 _NiWNiPiH  jacore the Magician ### Deep Elf ..##### Health: 10/10 ======================== ......####### Magic: 6/7====================---- ............####### AC: 2Str: 7 #.................######  EV: 11Int: 18 ####....................  SH: 0Dex: 14  ####.........(.......  XL:  1 Next:  0% Place: Dungeon:1 #####.....@.?$....  Noise: ---------  Time: 23.0 (0.0) Pi^####**.#######  d) +0 mace j**.....#  Cast: Magic Dart ####.....#  #.....#  #.....#  j   gnoll (asleep) #.....#  .......  _Found 11 gold pieces. _You encounter a gnoll. It is wielding a +0 club.Aiming: Magic Dart (safe; 6% risk of failure)  PiPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 club (asleep, 100% to hit)Pi .j..*#Pi~r**.##QiWU*##Qiuj#Aim: a gnoll, wielding a +0 club (asleep, 100% to hit)Qi jacore the Magician ###Deep Elf ..#####Health: 10/10 ======================== ......#######Magic: 6/7====================---- ............#######AC: 2Str: 7 #.................######EV: 11Int: 18 ####....................SH: 0Dex: 14Qi U####.........(.......XL:  1 Next:  0% Place: Dungeon:1#####.....@.?$....Noise: ---------  Time: 23.0 (0.0)####**.#######d) +0 macej**.....#Cast: Magic Dart####.....##.....##.....#j   gnoll#.....#.......  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the gnoll but does no damage.  The gnoll shouts!Qi4 K.jQi[ +...Qid <===4.0 (1 _Qi} Qi Ri1: Ri82I jacore the Magician ### Deep Elf ..##### Health: 10/10 ======================== Rif2......####### Magic: 5/7Ri2=================------- ............####### AC: 2Str: 7 #.................######  EV: 11Ri2 Int: 18 ####....................  SH: 0Dex: 14 Ri 3N ####.........(.......  XL:  1 Next:  0% Place: Dungeon:1 Ri43V#####.....@.?$....  Noise: ===------  Time: 24.0 (0.0) Ri[3####**.#######  d) +0 mace Ri3.j*.....#  Cast: Magic Dart ####.....#  RiF4C#.....#  #.....#  j   gnoll #.....#  ....... The magic dart hits the gnoll but does no damage. _The gnoll shouts!  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineRir4LAim: a gnoll, wielding a +0 club (100% to hit)RiV &jacore the Magician ###Deep Elf ..#####Health: 10/10 ======================== ......#######Magic: 5/7=================------- ............#######AC: 2RiCW Str: 7 #.................######EV: 11Int: 18 ####....................SH: 0Dex: 14####.........(.......XL:  1 Next:  0% Place: Dungeon:1RitW ######.....@.?$....Noise: ===------  Time: 24.0 (0.0)####**.#######d) +0 mace.j*.....#RiW Cast: Magic Dart####.....##.....##.....#RiW j   gnoll#.....#.......  RiW NAiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 club (100% to hit)  RiDX oThe magic dart hits the gnoll.  The gnoll is moderately wounded.RiN .j..--5.0 (1 _Ri Ri Si   jacore the Magician ### Deep Elf ..##### Health: 10/10 ======================== ......#######Sih  Magic: 4/7=============----------- ............####### AC: 2Str: 7 #.................######  EV: 11Int: 18 Si ####....................  SH: 0Dex: 14 Siå N ####.........(.......  XL:  1 Next:  0% Place: Dungeon:1 Si V#####.....@.?$....  Noise: =--------  Time: 25.0 (0.0) Si ####**.#######  d) +0 mace ..j.....#  Cast: Magic DartSi2 ] ####.....#  SiQ U#.....#  Siv ;#.....#  j   gnoll #.....# Si J ....... Si vThe magic dart hits the gnoll. _The gnoll is moderately wounded.SiӦ Aiming: Magic Dart (safe; 6% risk of failure)  Si Press: ? - help, Q - select actionShift-Dir - straight lineSi Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit)TiU;Qjacore the Magician ###Deep Elf ..#####Health: 10/10 ======================== ......#######Magic: 4/7=============----------- ............#######AC: 2Str: 7 Ti<#.................######EV: 11Int: 18 ####....................SH: 0Dex: 14####.........(.......XL:  1 Next:  0% Place: Dungeon:1#####.....@.?$....Noise: =--------  Time: 25.0 (0.0)####**.#######d) +0 mace..j.....#Cast: Magic Dart####.....##.....##.....#j   gnoll#.....#Ti=<.......  Aiming: Magic Dart (safe; 6% risk of failure)  Tih<Press: ? - help, Q - select actionShift-Dir - straight lineTi<Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.Ti;j.Ti6$.Ti&26.0 (1 _TiGTigTi   jacore the Magician ### Deep Elf ..##### Health: 10/10 ======================== ......####### Magic: 3/7==========-------------- ............####### AC: 2Str: 7 #.................######  EV: 11Int: 18 ####....................  SH: 0Dex: 14 Tiw  ####.........(.......  XL:  1 Next:  0% Place: Dungeon:1 #####.....@.?$....  Noise: =--------  Time: 26.0 (0.0) ####j*.#######  d) +0 mace ........#  Cast: Magic Dart ####.....#  #.....#  #.....#  j   gnoll #.....#  ....... The magic dart hits the gnoll. Ti _The gnoll is moderately wounded.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit)Ui:jacore the Magician ###Deep Elf ..#####Health: 10/10 ======================== ......#######Magic: 3/7==========-------------- ............#######AC: 2Ui' Str: 7 #.................######EV: 11Int: 18 ####....................SH: 0Dex: 14####.........(.......UiXL:  1 Next:  0% Place: Dungeon:1#####.....@.?$....Noise: =--------  Time: 26.0 (0.0)####j*.#######d) +0 mace........#Cast: Magic Dart####.....##.....##.....#j   gnollUi#.....#.......  Aiming: Magic Dart (safe; 6% risk of failure)  UiPress: ? - help, Q - select actionShift-Dir - straight lineUi Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit)  The magic dart hits the gnoll.  Ui&HThe gnoll is severely wounded.Ui˔8j.UiX.Ui_27.0 (1 _UiUiԣViN  jacore the Magician ### Deep Elf ..##### Health: 10/10 ======================== ......####### Magic: 2/7======------------------ ............####### AC: 2ViNStr: 7 #.................######  EV: 11Int: 18 ####....................  SH: 0Dex: 14 Vi ON ####.........(.......  XL:  1 Next:  0% Place: Dungeon:1 ViAOj#####....j@.?$....  Noise: =--------  Time: 27.0 (0.0) ViO####...#######  d) +0 mace ........#  Cast: Magic Dart ####.....#  #.....# ViO #.....#  j   gnoll ViO#.....#  ....... Vi&PEThe magic dart hits the gnoll. ViMP_The gnoll is severely wounded.Aiming: Magic Dart (safe; 6% risk of failure)  ViuPPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 100% to hit)Vi/:jacore the Magician ###Deep Elf ..#####Health: 10/10 ======================== ......#######Magic: 2/7======------------------ ............#######AC: 2Vig/ Str: 7 #.................######EV: 11Int: 18 ####....................SH: 0Dex: 14####.........(.......Vi/3XL:  1 Next:  0% Place: Dungeon:1#####....j@.?$....Vi/Noise: =--------  Time: 27.0 (0.0)####...#######Vi/d) +0 mace........#Cast: Magic Dart####.....#Vi0h#.....##.....#Vi!0j   gnoll#.....#ViR0.......  Aiming: Magic Dart (safe; 6% risk of failure)  Vi0uPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is severely wounded.Vi\Vid3====8.0 (1ViVii  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is severely wounded. _The gnoll barely misses you.Wi  You hit the gnoll.  The gnoll is almost dead.Wic8/10 -----9.4 (1.4WifWi8 _The gnoll hits you with a +0 club.Wi=g )You hit the gnoll.WiE(WiFWiKMjacore the Magician ###Deep Elf ..#####Health: 8/10===================----- ......#######Magic: 3/8=========--------------- ............#######AC: 2Str: 7 #.................######WiMEV: 11Int: 18 ####....................SH: 0Dex: 14####.........(.......XL:  1 Next: 116% Place: Dungeon:1#####....)@.?$....Noise: =--------  Time: 30.8 (1.4)####...#######d) +0 maceWiM ........#Cast: Magic Dart####.....##.....##.....#Wi"N#.....#.......  The gnoll is severely wounded. _The gnoll barely misses you.WiKNYou hit the gnoll.  The gnoll is almost dead. _The gnoll hits you with a +0 club.  WiNYou hit the gnoll.Wi~O _You kill the gnoll!You have reached level 2!WirX/  --more--[i12/159--2 6% Magic Dart[i[i~ [i(_]iBw####.#####.#######.##.######  ####.. ####.........(. #####....@..?$.... ####...####### ........# ####.....#  #.....#  #.....#  #.....#  .]i}]i;-10 _]iȊ]iŒ$  Things that are here:]i%o _a +0 club; a gnoll corpse^i ^iWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  d - a +0 mace (weapon)a - a +0 dagger ^iFloor Items ([,] to select) Hand Weaponsa +0 club[?] describe selected [!] equip|wield|wear^i,y[tab] equip|unequip _i_i_if#jacore the Magician ####Deep Elf ...#####Health: 12/15 ===================----- .......#######Magic: 3/9========---------------- .............#######AC: 2Str: 7 ##.................######EV: 11Int: 18  ####....................SH: 0Dex: 14####.........(.......XL:  2 Next:  6% Place: Dungeon:1#####....@..?$...._iNoise: ---------  Time: 31.8 (0.0)####...#######d) +0 mace........#Cast: Magic Dart####.....##.....##.....##.....#....... _The gnoll hits you with a +0 club.  You hit the gnoll. _You kill the gnoll! _You have reached level 2!Things that are here: _a +0 club; a gnoll corpse_ie>  You unwield your +0 mace._i3=4==2.8 (1e) +0 club_i_i, _e - a +0 club (weapon)`i"`i%Wield or unwield which item (- for none)?- - Unarmed `iI%Hand Weapons (go to first with ))  e - a +0 club (weapon)a - a +0 dagger  `io%bd - a +0 mace[?] describe selected `i%[!] equip|wield|wear[tab] equip|unequip ai ai #jacore the Magician ####Deep Elf ...#####Health: 13/15 ====================---- .......#######Magic: 4/9==========-------------- .............#######AC: 2Str: 7 ##.................######EV: 11Int: 18  ####....................SH: 0Dex: 14####.........(.......XL:  2 Next:  6% Place: Dungeon:1#####....@..?$....Noise: ---------  Time: 32.8 (0.0)####...#######e) +0 club........#Cast: Magic Dart####.....##.....##.....##.....#....... _You kill the gnoll! ai' F[m_You have reached level 2!Things that are here: _a +0 club; a gnoll corpseYou unwield your +0 mace. _e - a +0 club (weapon)  You unwield your +0 club.ai q3.8 (1d) +0 maceai ai , _d - a +0 mace (weapon)biK bi' Bbid bi biW bi L4==bi bi bi P5===bi biz  ##### ####### ####### ..######## bi ##...  ####...(... #####....†..@$....# 7.8 (4####...######## .........# ####.....##.....#bi3 #.....##.....#.......bi* bi bi c _c - a scroll labelled FESIDY OFUPEOdi1] # ####### #.# ####.(.#####....†...@....# ####...## .........# ####.di]n....## dibdiBh+8.8 (1dim9.8 (2di52 _You now have 11 gold pieces.fiuGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 mace (weapon)a - a +0 dagger  e - a +0 club Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn)hi&N Scrolls:  Scrolls ?  c - a scroll labelled FESIDY OFUPEOii:Ac - a scroll labelled FESIDY OFUPEO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul iiAk Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ji Enchant which weapon? Hand Weapons  d - a +0 mace (weapon)  a - a +0 dagger  e - a +0 club ji7 j[?] describe selectedpiѶ pi_ jacore the MagicianDeep Elf ####Health: 14/15 ======================-- pi ...#######Magic: 5/9=============----------- .........#######pi AC: 2Str: 7 ...............#########EV: 11piܽ Int: 18 #......................#SH: 0pi Dex: 14 ####.........(..........pi XL:  2 Next:  6% Place: Dungeon:1pi@ #####....†...@....#Noise: ---------  Time: 39.8 (0.0)pif ####...########d) +0 mace.........#pi tCast: Magic Dart####.....##.....##.....#pi R#.....#.......You unwield your +0 club. piӾ [_d - a +0 mace (weapon) _c - a scroll labelled FESIDY OFUPEO pi _You now have 11 gold pieces.  As you read the scroll labelled FESIDY OFUPEO, it crumbles to dust.  It is a scroll of enchant weapon.pi pi* pi jacore the MagicianDeep Elf ####Health: 14/15 ======================-- ...#######Magic: 5/9=============----------- pia .........#######AC: 2Str: 7 ...............#########EV: 11Int: 18 #......................#SH: 0pi Dex: 14 ####.........(..........pi XL:  2 Next:  6% Place: Dungeon:1#####....†...@....#pi @Noise: ---------  Time: 39.8 (0.0)####...########d) +1 mace.........#pi Cast: Magic Dart####.....##.....##.....##.....#pi4 C.......You unwield your +0 club. pi _d - a +0 mace (weapon) _c - a scroll labelled FESIDY OFUPEO _You now have 11 gold pieces.  As you read the scroll labelled FESIDY OFUPEO, it crumbles to dust.  It is a scroll of enchant weapon.pi[ piA ,40.8 (1pi~ piG M _d - a +0 mace (weapon) _c - a scroll labelled FESIDY OFUPEO _You now have 11 gold pieces.  As you read the scroll labelled FESIDY OFUPEO, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 mace glows red for a moment.riY ri ri rip ri riD b5==ri 1 _HP restored.ri ri O6===ri ri"  ## ####### ####### .######### ri .....### ##.........(....@.......2.8 (2  #####....†........#########...########.....ri \....#### ri¹ E#.....#ri /.......ri ri ri tidztizti{ti}titiBtiStitiރtiti5ti:==titidtiKtim7=====ti&tiUti.ti\tiϋtitibBtiti3ti,tif # ####### ######### ##### ....(...........@.# 9.8 (7 ...†........#####.# tiW##...######## .# .......# .# ##.....# .##.....# ## tititiuiIui)uiui 7==8===uiruiaBui ###### .....######### .............##### ...(.............#†........#####.# #...######## #.# ..# #@# 53.8 (4 #.....# #..# .....# #.## #.....# #......# #. uiz....... .. ## uiGuiuivivi1+9====== _Magic restored.vi+Bvivivivivivi\..............##### ....(.............# ...†........#####.# ## #.#vi# ##.# ##.....# #..#  #.....# #.##  #.....#  #.....#8.8 (5  ....... ...............viR] ############### vi#vimviwiIwi'===wiwiwiLwifwiwiwiWwiRwiwiwi(.......# ##....†#####.#  ####...######## #.#  .........# ##.#  ####.....# #..#  #.....# #.## #.....# #.# #.....#########.#######wi ............@..........62.8 (4 .#################wi5wi=wiHxi xiXxixixiWxixixixirxixixiExixidxi$c _Found a grey potion.xiܞxi?xiSxi_xi$xicxi]xiC ####...(.......#  #####....†........#####.# ####...######## #.# .........# ##.# xiC####.....# #..# #.....# #.## #.....# #.# ###.....###.######xi .............9.8 (7###.....#######...!.##.....##.....######..###xi߲xixi\xiyi yi6 yi! yiJ$ yig& yi& yi* ,yi+ yiP, yi{- yi7 1yi7 yiA  ####...######## #.# .........# ##.# ####.....# #..# #.....# #.## #.....# #####.....#########.#####yi]B n........................ ###.....######### #...@.#72.8 (3 #.....# #.....# #####.. #yiB <### yiI yiM yiii+8.8 (1iԛii+9.8 (2iidia,80.8 (3ii%iԽ+1.8 (4i^ii+2.8 (5iiy 0 _You start removing your armour. You continue removing your +0 robe. x5iii&  iRiYou finish removing your +0 robe.  You start putting on your armour.i+3.8 (6imi?iR+4.8 (7iii+5.8 (8iii+6.8 (9i|ii /7.8 (10.0)i%i3 6 _You continue putting on your +3 leather armour. x5ii^ic _You finish putting on your +3 leather armour.ii5!Quiver which action? ([-] to clear)  a - Cast: Magic Dart [&] all spells[!] focus mode: off|oniKy Your spells (quiver)TypeFailure Level  a - Magic DartConjuration8% 1 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exiti iW Q#.....##.##jacore the Magician#.....##.#Deep Elf####.....#########.####### Health: 15/15 ========================.......................... Magic: 9/9========================###.....################# AC: 6Str: 7#.....#EV: 11Int: 18#.....#SH: 0Dex: 14#.....#####XL:  2 Next:  6% Place: Dungeon:1#####..@..+Noise: ---------  Time: 87.8 (0.0)#######d) +1 maceCast: Magic Dart i. _You see here a +3 leather armour. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +3 leather armour. x5 _You finish putting on your +3 leather armour.Quiver which action? ([-] to clear)  a - Cast: Magic Dart [&] all spells[!] focus mode: off|oniic #.....##.##jacore the Magician#.....##.#Deep Elfi ####.....#########.####### Health: 15/15 ========================.......................... Magic: 9/9========================###.....################# AC: 6Str: 7#.....#EV: 11Int: 18in!l#.....#SH: 0Dex: 14#.....#####XL:  2 Next:  6% Place: Dungeon:1#####..@..+Noise: ---------  Time: 87.8 (0.0)#######d) +1 macei!Cast: Magic Dart _You see here a +3 leather armour. i!_You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  i!You start putting on your armour. _You continue putting on your +3 leather armour. x5 _You finish putting on your +3 leather armour.i$i'i)ii&@ Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 19% 2b - Call ImpSummoning19%2  c - Grave ClawNecromancy19%2  d - Mephitic CloudConjuration/Alchemy/Air 41% 3 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiwi3i#.....##.##jacore the Magician#.....##.#Deep Elf####.....#########.####### Health: 15/15 ========================.......................... Magic: 9/9========================###.....################# AC: 6iStr: 7#.....#EV: 11Int: 18#.....#SH: 0Dex: 14#.....#####XL:  2 Next:  6% Place: Dungeon:1i)W#####..@..+Noise: ---------  Time: 87.8 (0.0)#######d) +1 maceCast: Magic Dart _You see here a +3 leather armour. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +3 leather armour. x5 _You finish putting on your +3 leather armour.i3'i(Memorise Call Imp, consuming 2 spell levels and leaving 7? Y - Yes  N - Noi(#.....##.##jacore the Magician#.....##.#Deep Elf####.....#########.####### Health: 15/15 ========================.......................... Magic: 9/9========================###.....################# AC: 6Str: 7#.....#EV: 11Int: 18#.....#SH: 0Dex: 14#.....#####XL:  2 Next:  6% Place: Dungeon:1#####..@..+Noise: ---------  Time: 87.8 (0.0)#######d) +1 maceCast: Magic Dart _You see here a +3 leather armour. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +3 leather armour.i*[40m x5 _You finish putting on your +3 leather armour.8.8 (1 _9.8 (2iI)90.8 (3 #######d) +1 maceCast: Magic Dart _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.ie i i/ iv i i | _i iD i2 ii iF i ! _You open the door.i! :  Found 15 gold pieces.i> K _iH [#.....# #.## #.....# #.# ####.....###.####### ........ ###.....################# #.....# .......#.....# .......#.....#####.......i....###.i-GiGKiLip.Ii1i]2i6Bi57im7i 8i.:i<n  You encounter a frilled lizard.iC####.####... #.#  #.#  #.# # #....#l#..........$#####Cast: Magic Dart#..l   frilled lizard (asleep)#..#iHW.l8.8 (2i!NMliO4==9.8 (3i2TiV8 _The frilled lizard hisses angrily.i-11.2 (1.4 _You barely miss the frilled lizard. The frilled lizard closely misses you. x2i   You closely miss the frilled lizard.-2.6 _The frilled lizard completely misses you.i }n #.........#  jacore the Magician #####.####...  Deep Elf #.# Health: 15/15 ======================== #.#is} Magic: 8/9=====================--- #.# AC: 6Str: 7 #.# EV: 11Int: 18 i}# # #.# SH: 0Dex: 14 i}%....#.#.# XL:  2 Next:  6% Place: Dungeon:1 i} #...l@# Noise: =--------  Time: 112.6 (0.0)i~ ......$.# d) +1 mace ir~P######..# Cast: Magic Dart .... ####. ..i~ l   frilled lizard i~|#. .# i~5You closely miss the frilled lizard. i_The frilled lizard completely misses you.Aiming: Magic Dart (safe; 8% risk of failure)  iPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineir@Aim: a frilled lizard (100% to hit)iڋX l*i&-*.iKA**iQ9.*irD ?$*is 7@.ia=J The floor. You are here.i  #.........#  jacore the Magician #####.####...  Deep Elf #.# Health: 15/15 ======================== #.# Magic: 8/9=====================--- #.# AC: 6Str: 7 #.# EV: 11Int: 18 # # #.# SH: 0Dex: 14 ....#.#.# XL:  2 Next:  6% Place: Dungeon:1 #...l@# Noise: =--------  Time: 112.6 (0.0) ......$.#i) [40m d) +1 mace ######..# Cast: Magic Dart .... ####. .. l   frilled lizard #. .# i You closely miss the frilled lizard. _The frilled lizard completely misses you.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineim i3s #.........#jacore the Magician#####.####...Deep Elf#.#Health: 15/15 ========================#.#Magic: 9/9========================#.#AC: 6Str: 7#.#EV: 11Int: 18# # #.#SH: 0Dex: 14....#.#.#XL:  2 Next:  6% Place: Dungeon:1#...l@#Noise: =--------  Time: 112.6 (0.0)......$.#is d) +1 mace######..#Cast: Magic Dart....####...l   frilled lizard#..#You closely miss the frilled lizard. _The frilled lizard completely misses you.Aiming: Magic Dart (safe; 8% risk of failure)  is Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiv iw RQuiver which action?  a - Cast: Magic Dartb - Cast: Call Imp [&] all spells[!] focus mode: off|oniPi$ #.........#  jacore the Magician #####.####...  Deep Elf #.# Health: 15/15 ======================== #.# Magic: 8/9i=====================--- #.# AC: 6Str: 7 #.# EV: 11Int: 18 # # #.# SH: 0Dex: 14 ....#.#.# XL:  2 Next:  6% Place: Dungeon:1 i!#...l@# Noise: =--------  Time: 112.6 (0.0) ......$.#iFe d) +1 mace ii######..# Cast: Magic DartiE .... io####. ..i l   frilled lizard i|#. .# i5You closely miss the frilled lizard. i8Q_The frilled lizard completely misses you.i[Aiming: Magic Dart (safe; 8% risk of failure)  i}-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)ia S l@is :@#i$zi#.........#jacore the Magician#####.####...Deep Elf#.#Health: 15/15 ========================#.#Magic: 8/9=====================---#.#izAC: 6Str: 7#.#EV: 11Int: 18# # #.#SH: 0Dex: 14....#.#.#XL:  2 Next:  6% Place: Dungeon:1#...l@#Noise: =--------  Time: 112.6 (0.0)......$.#d) +1 mace######..#Cast: Magic Dart....####...l   frilled lizard#..#You closely miss the frilled lizard. _The frilled lizard completely misses you.Aiming: Magic Dart (safe; 8% risk of failure)  i {Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineip4--3.6 (1ii+ _The frilled lizard bites you.i~ .######..#Cast: Magic Dart ...####..l   frilled lizard#..#  You hit the frilled lizard.i<.iً5==105.0 (1.4Magic DartiRieR _You kill the frilled lizard!iT #.# #####.####... #.####.#..#.##.#.### #.#.#.#.#.# #...@.#.$.#i3#..#  .... ####.. ... #.#. .#.#ii4-60i0"i#i%  ####.####... #.# ##..iD& Q#####.....#.#####........#######. ....#####..#.it& t#.# #i/ i/ ^9===-7iC3 i8 i? +8.0 (2i2C iTE = _You now have 35 gold pieces (gained 9).iNiЈ Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +1 mace (weapon)a - a +0 dagger  e - a +0 club Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)i #b - a +0 robei Potions:  Potions !  g - a potion of magic  d - a grey potioni}d - a grey potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ i}4“Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave, i~ Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.iii.######.####...jacore the Magician#.#Deep Elf###.#Health: 15/15 ========================..#.#Magic: 9/9========================iZ)#.#.#AC: 6Str: 7#### #.#.#ipQEV: 11Int: 18i~.....#.#.#SH: 0iDex: 14####.....#iXL:  2 Next: 10% Place: Dungeon:1.......@.#i̤uNoise: ---------  Time: 118.0 (0.0)iޤg#######..#d) +1 maceiT....#Cast: Magic Darti9####..#iCAttr ....i?#.#.#.#.#iYK.# #ii)Shift-Dir - straight line iz\_The frilled lizard bites you.  You hit the frilled lizard. i-_You kill the frilled lizard! ic_You now have 35 gold pieces (gained 9).  It was a potion of attraction.i i *9.0 (1iiT _The frilled lizard bites you.  You hit the frilled lizard. _i>You kill the frilled lizard! _You now have 35 gold pieces (gained 9).  It was a potion of attraction. i]R_You feel attractive to monsters.iiaQuiver which action? ([-] to clear)  a - Cast: Magic Dartib - Cast: Call Imp [&] all spells[!] focus mode: off|oni` i #####.####...jacore the Magician#.#Deep Elf###.#Health: 15/15 ========================..#.#Magic: 9/9========================#.#.#AC: 6Str: 7#### #.#.#EV: 11Int: 18.....#.#.#SH: 0i Dex: 14####.....#XL:  2 Next: 10% Place: Dungeon:1.......@.#Noise: ---------  Time: 119.0 (0.0)#######..#d) +1 mace....#Cast: Call Imp####..#Attr ....#.#.#.#.#i .# # _The frilled lizard bites you.  You hit the frilled lizard. i _You kill the frilled lizard! _You now have 35 gold pieces (gained 9).  It was a potion of attraction. i, K_You feel attractive to monsters.i iЫ iU i  #####.####...  jacore the Magician #.# Deep Elf ###.# Health: 15/15 ======================== ..#.# Magic: 7/9==================------ #.#.# AC: 6Str: 7 #### #.#.# EV: 11Int: 18 .....#*#*# SH: 0Dex: 14 ####.****# XL:  2 Next: 10% Place: Dungeon:1 .....**@*# Noise: ---------  Time: 119.0 (0.0) #######**# d) +1 mace ****#  Cast: Call Imp ####..#  Attr  ....  #.#.# if[39;49m  .#.#   .# #     _You now have 35 gold pieces (gained 9).  It was a potion of attraction. _You feel attractive to monsters.Casting: Call Imp (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei( 7*@i"C#####.####...jacore the Magician#.#Deep Elf###.#Health: 15/15 ========================..#.#Magic: 7/9==================------#.#.#AC: 6Str: 7#### #.#.#EV: 11Int: 18.....#.#.#SH: 0Dex: 14####.5...#XL:  2 Next: 10% Place: Dungeon:1.......@.#Noise: ---------  Time: 119.0 (0.0)#######..#iԤqd) +1 mace....#Cast: Call Imp####..#Attr ....#.#.#5   cerulean imp (polearm, summoned).#.#.# #It was a potion of attraction. _You feel attractive to monsters.Casting: Call Imp (safe; 19% risk of failure)  i2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.iѥ;==20.0 (1 _iiNi iހ Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [&] all spells[!] focus mode: off|onii #####.####...jacore the Magician#.#Deep Elf###.#Health: 15/15 ========================..#.#Magic: 7/9==================------#.#.#AC: 6Str: 7#### #.#.#EV: 11Int: 18.....#.#.#SH: 0Dex: 14####.5...#XL:  2 Next: 10% Place: Dungeon:1.......@.#Noise: ==-------  Time: 120.0 (0.0)#######..#d) +1 mace....#Cast: Magic Dart####..#Attr ....#.#.#5   40mcerulean imp (polearm, summoned).#.#.# #It was a potion of attraction. _You feel attractive to monsters.Casting: Call Imp (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.ii$i8i*: #####.####... #.# ###.# ..#.# #.#.# ######.#.# .....#.#.#i-#.5...#.##..# ....# ####..#  .... #.#.# .#.# .# #i80i*33--1.0 (1i6i8i\i^Quiver which action? ([-] to clear)  a - Cast: Magic Darti^vb - Cast: Call Imp [&] all spellsi^z[!] focus mode: off|onimix#####.####...jacore the Magician#.#Deep Elf###.#Health: 15/15 ========================..#.#Magic: 7/9==================------#.#.#AC: 6Str: 7######.#.#EV: 11Int: 18.....#.#.#SH: 0ixLDex: 14#####.5...#XL:  2 Next: 10% Place: Dungeon:1.......@..#Noise: ---------  Time: 121.0 (0.0)########..#d) +1 macei#y....#Cast: Magic Dart####..#Attr ....i[y#.#.#5   cerulean imp (polearm, summoned)i{y.#.#.# #It was a potion of attraction. iy<_You feel attractive to monsters.iy|Casting: Call Imp (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate iy@_A tiny devil pulls itself out of the air.ii#iirisisixi!~Xi_iiiiȂi!i78===iii7 #####.####... #.# ###.# ..#.# #.#.# ######.#.# .....#.#.#iX.#####.....#5....#4.0 (3.########..# ....#i ####..# .... #.#.#iˍ5 .#.# ie .# #iii~i/GiGiVHiKi^M.ijNixR_iKSiSiETivUiViWiX,i7Zi[iv]i]#9i]I======i^iai6difiZfigiXt$ #####.####.. #.##### ###.##... ..#.#...# #.#.# #..######.#.##. #.......#.#.#..##.#####.....#.........#9.0 (5#####.########..#it.... ....#....... ####..#.......... ............... #.#.#............ .#.#.......[....# .# #i{i[iӃT _Found a glowing orb.iU3iWiuiviӶBi iiBiiK#### ###.# #... ..# ...# #.#.#######.. #.......##...##.#####...............#####5########...........#31.0 (2............#####..#+............+ ....#............# #.#.##.....# .#.##.......[....# .# #.##.iJi%iif3iJgiIlikmioiktg===i^viy,i{i}iSiiViӇiii,iCiwijiiԛiXi3##...##.#####.....# ..................# #######.########..# ..................#............#####..#+............+ ....#............# #.#.##.......5....# .#.### .# #6.0 (5#.# #.# .# .############# iviuijw _You see here an orb of mesmerism.i3Ii9i;i0@: _i@i CiEiEi\GiCIiSKi{MiMieOijQiSiWi^W iXiD[J _You feel less attractive to monsters.iug# ...# #.#.# #. #..######.#.# #.. #.......#.#.# ##...##.#####.....# ..................# #######.########..# ............# #.....#####..# +....5@+ .... #............# #.#.##............# .#.##.......[....# .# ##....#............# ............#igs............##############it####..'......40.0 (4#####.imiwL======1.0 (5ifiO _As you open the door, it creaks loudly! You hear a shout!i i iX iy iG  You swap places with your cerulean imp.  You encounter a kobold. It is wielding a +0 club.i  # ...# #.#.# #. #..######.#.# #.. #.#.#.# ##..K##.#####.....# ........# #.##..# ......# #.#####..# +.@5'. #....######.#.# #.....# .#.#Magic Darti ( #.i_ [....# .# # #....# #.#i K   kobold (wandering) .#5   cerulean imp (polearm, summoned) ....#  #i i X5.0i G.Ki< 75.i Cally target)i S------2.0 (1 _i i i# # ...# #.#.#  jacore the Magician #. #..######.#.#  Deep Elf iX#.. #.......#.#.#  Health: 15/15 ======================== ##...##.#####.....#  Magic: 8/9=====================--- .....K*...........#  AC: 6Str: 7 #######*########..#  EV: 11ifInt: 18 ........**5........#  SH: 0Dex: 14 #.........*..#####..#  XL:  2 Next: 10% Place: Dungeon:1 i+..........@.'........  Noise: ---------  Time: 142.0 (0.0) #............######.#.#  d) +1 mace i<#............# .#.#  Cast: Magic Dart #.......[....# .# #  i]#............# #............# K   kobold (ally target) ............#i 5   cerulean imp (polearm, summoned) ............# #############You swap places with your cerulean imp. _You encounter a kobold. It is wielding a +0 club.iAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (ally target, 100% to hit)i K.#.**.*i*#*.**.iwK*Aim: a kobold, wielding a +0 club (ally target, 100% to hit)iy _# ...# #.#.#jacore the Magician#. #..######.#.#Deep Elf#.. #.......#.#.#Health: 15/15 ========================##...##.#####.....#Magic: 8/9iz o=====================---.....K*...........#AC: 6Str: 7#######*########..#EV: 11Int: 18........**5........#SH: 0Dex: 14#.........*..#####..#XL:  2 Next: 10% Place: Dungeon:1+..........@.'........Noise: ---------  Time: 142.0 (0.0)iz #............######.#.#d) +1 mace#............# .#.#iz Cast: Magic Dart#.......[....# .# #i({ #............##............#K   kobold (ally target)i_{ ............#5   cerulean imp (polearm, summoned)............##############You swap places with your cerulean imp. _You encounter a kobold. It is wielding a +0 club.i{ WAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei{ rShift-Dir - straight lineAim: a kobold, wielding a +0 club (ally target, 100% to hit)i 5.  The magic dart hits the kobold but does no damage.i<@.Ki 0....iq=3.0 (1Magic Dart _iii2 # ...# #.#.#  jacore the Magician #. #..######.#.#  Deep Elf #.. #.......#.#.#  Health: 15/15 ======================== ##...##.#####.....#  Magic: 7/9==================------ ......K...........#  AC: 6Str: 7 #######.########..#  EV: 11Int: 18 .........5.........#  SH: 0Dex: 14 #............#####..#  XL:  2 Next: 10% Place: Dungeon:1 +..........@.'........  Noise: =--------  Time: 143.0 (0.0) #............######.#.#  d) +1 mace2l0;10m #............# .#.#  Cast: Magic Dart #.......[....# .# #  #............# #............# K   kobold (ally target) ............# 5   cerulean imp (polearm, summoned) ............# #############Aim: a kobold, wielding a +0 club (ally target, 100% to hit) _The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineic0K5i*@Aim: a kobold, wielding a +0 club (ally target, 100% to hit)i# K#**5*iA>#*.ik.#.5.ic#*5*ip .**.*i V..**i8 W..**ik _..**i <*..ij. The floor.i # # ...# #.#.#  jacore the Magician #. #..######.#.#  Deep Elf ih #.. #.......#.#.#  Health: 15/15 ======================== ##...##.#####.....#  Magic: 7/9==================------ i ......K...........#  AC: 6Str: 7 i #######.########..#  EV: 11Int: 18 i .........5.........#  SH: 0Dex: 14i  i  #............#####..#  XL:  2 Next: 10% Place: Dungeon:1 i #+.........*@.'........  Noise: =--------  Time: 143.0 (0.0) i #............######.#.#  d) +1 mace #............# .#.#  Cast: Magic Dart #.......[....# .# #  i #............# #............# K   kobold (ally target)i/  ............# 5   cerulean imp (polearm, summoned) i^ ............# #############Aim: a kobold, wielding a +0 club (ally target, 100% to hit) i _The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei?9.@idA7*@i:a?.*i.A**i e***.i)e***.iHg****.iB^A**ii# ...# #.#.#jacore the Magician#. #..######.#.#Deep Elf#.. #.......#.#.#Health: 15/15 ========================##...##.#####.....#Magic: 8/9=====================---......K...........#AC: 6Str: 7#######.########..#EV: 11Int: 18i&.........5.........#SH: 0Dex: 14#............#####..#XL:  2 Next: 10% Place: Dungeon:1+..........@.'........Noise: =--------  Time: 143.0 (0.0)#............######.#.#d) +1 mace#............# .#.#i^Cast: Magic Dart#.......[....# .# #i#............##............#K   kobold (ally target)i............#5   cerulean imp (polearm, summoned)i̻\............##############iAim: a kobold, wielding a +0 club (ally target, 100% to hit) _The magic dart hits the kobold but does no damage.  i85Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei/Shift-Dir - straight linei:Okay, then.iii4. _id{( # ...# #.#.# #. #..######.#.# #.. #.#.#.# ##...##.#####.....# ......K..# #.#..# .5.........# #.#####..# +..'. #.######.#.# #.# .#.# #.......[....# .# # #...# #.# .# ..i{s.#  #i}25.i:G.KiTi:-4.0 (1 _iiɖi~  # ...# #.#.# #. #..######.#.# #.. #.#.#.# ##...##.#####.....# .........# #K#..# .5....# #i .#####..# +.'. #.######.#.# #.# .#.# #.......[....# .# # #..# #i!.# .# .i!s.#  #i(1§i -E.Ki2Ei>-5Magic Dart _Your cerulean imp disappears in a puff of smoke!iJ ~ # ...# #.#.#  jacore the Magician #. #..######.#.#  Deep Elf #.. #.......#.#.#  Health: 15/15 ======================== ##...##.#####.....#  Magic: 7/9==================------ ..................#  AC: 6Str: 7 i #######.########..#  EV: 11Int: 18 ........K..........#  SH: 0Dex: 14 #.......*....#####..#  XL:  2 Next: 10% Place: Dungeon:1 iu +........@...'........  Noise: ---------  Time: 145.0 (0.0) #............######.#.#  d) +1 mace #............# .#.#  Cast: Magic Dart #.......[....# .# #  #............#  i #............#  K   kobold ............#  ............#  ############# _Okay, then. _Your cerulean imp disappears in a puff of smoke!i oAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei< XAim: a kobold, wielding a +0 club (blue smoke, 100% to hit)iQ o K.*i-*.iK*Aim: a kobold, wielding a +0 club (blue smoke, 100% to hit)i^X K*iS9.*it>.@i3 ;@*iD -*.ih E**i. The floor.i ) # ...# #.#.#  jacore the Magician #. #..######.#.#  Deep Elf #.. #.......#.#.#  Health: 15/15 ======================== ##...##.#####.....#  Magic: 7/9==================------ ..................#  AC: 6Str: 7 #######.########..#  EV: 11Int: 18 ........K..........#  SH: 0Dex: 14i# < #............#####..#  XL:  2 Next: 10% Place: Dungeon:1 +........@...'........  Noise: ---------  Time: 145.0 (0.0) #.......*....######.#.#  d) +1 mace #.......*....# .#.#  Cast: Magic Dart #.......[....# .# #  #............#  i@ #............#  K   kobold ............# ie  ............#  ############# _Okay, then. i _Your cerulean imp disappears in a puff of smoke!Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei;si0{# ...# #.#.#jacore the Magician#. #..######.#.#Deep Elf#.. #.......#.#.#Health: 15/15 ========================##...##.#####.....#Magic: 8/9=====================---..................#AC: 6Str: 7#######.########..#EV: 11Int: 18........K..........#SH: 0i|%Dex: 14#............#####..#XL:  2 Next: 10% Place: Dungeon:1+........@...'........Noise: ---------  Time: 145.0 (0.0)#............######.#.#d) +1 mace#............# .#.#Cast: Magic Dart#.......[....# .# ##............##............#K   kobold............#............############## _Okay, then. i|_Your cerulean imp disappears in a puff of smoke!Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei:Okay, then.iÑii. _iχ. #..#####. #.......##...##.#####.................#######.########........K..........##i3.....#####..#+'........#######.#.# [ . ############ iEL§Kiiّ26.0 (1 _i˕iiB  #. #..######.#.#  jacore the Magician #.. #.......#.#.#  Deep Elf ##...##.#####.....#  Health: 15/15 ======================== ..................#  Magic: 7/9==================------ iB c#######.########..#  AC: 6Str: 7 ........§..........#  EV: 11Int: 18 #........K...#####..#  SH: 0iC QDex: 14 +........*...'........  XL:  2 Next: 10% Place: Dungeon:1 iGC #........@...######.#.#  Noise: ---------  Time: 146.0 (0.0) #............# .#.#  d) +1 mace ijC #.......[....# .# #  Cast: Magic Dart #............#  iC P#............#  iC B............#  K   kobold ............#  ############# iC gShift-Dir - straight line _Okay, then.iD EAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei{D lShift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit)iB X K*i:K*Aim: a kobold, wielding a +0 club (100% to hit)iR#. #..######.#.#jacore the Magician#.. #.......#.#.#Deep Elf##...##.#####.....#Health: 15/15 ========================..................#Magic: 7/9==================------#######.########..#AC: 6Str: 7........§..........#EV: 11Int: 18#........K...#####..#SH: 0Dex: 14+........*...'........ibXL:  2 Next: 10% Place: Dungeon:1#........@...######.#.#Noise: ---------  Time: 146.0 (0.0)#............# .#.#d) +1 mace#.......[....# .# #Cast: Magic Dart#............##............#............#K   kobold............##############Aiming: Magic Dart (safe; 8% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.i};G.Ki B!..iDj8====7.0 (1 _iIiKiP )  You hit the kobold.i(i 10=--38.4 (1.4Magic Dart _You kill the kobold!i*i;m _Your Spellcasting skill increases to level 5!iͱ= ...#  #..##### #.. #.......#.###...##.#####................#######.########..# .......# #....#####..# +'........ #####..#.......[....# .# ##............# #############iYiX;-90 _iDiM _You see here a +0 club.iOi]S Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  d - a +1 mace (weapon)a - a +0 dagger  e - a +0 club Floor Items ([,] to select) Hand Weaponsa +0 club[?] describe selected [!] equip|wield|weariSy[tab] equip|unequip i U # ...# #.#.#jacore the Magician#. #..######.#.#Deep Elf#.. #.......#.#.#Health: 15/15 ========================##...##.#####.....#Magic: 8/10===================-----..................#AC: 6Str: 7#######.########..#EV: 11Int: 18...................#SH: 0Dex: 14#............#####..#XL:  2 Next: 13% Place: Dungeon:1+........@...'........Noise: ---------  Time: 149.4 (0.0)#............######.#.#d) +1 mace#............# .#.#Cast: Magic Dart#.......[....# .#iV v ##............##............#............#............##############The magic dart hits the kobold. _The kobold is heavily wounded.You hit the kobold. _You kill the kobold! _Your Spellcasting skill increases to level 5! _You see here a +0 club.if >  You unwield your +1 mace.iq r50.4 (1g) +0 clubiw iy , _g - a +0 club (weapon)iRinWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 club (weapon)a - a +0 dagger  d - a +1 maceiqe - a +0 club[?] describe selected [!] equip|wield|wear[tab] equip|unequip i# ...# #.#.#jacore the Magician#. #..######.#.#Deep Elf#.. #.......#.#.#Health: 15/15 ========================##...##.#####.....#Magic: 8/10===================-----..................#AC: 6Str: 7#######.########..#EV: 11Int: 18...................#SH: 0Dex: 14#............#####..#XL:  2 Next: 13% Place: Dungeon:1+........@...'........Noise: ---------  Time: 150.4 (0.0)#............######.#.#g) +0 club#............# .#.#Cast: Magic Dart#.......[....# .#ir| ##............##............#............#............##############You hit the kobold. _You kill the kobold! _Your Spellcasting skill increases to level 5! _You see here a +0 club.  You unwield your +1 mace. _g - a +0 club (weapon)  You unwield your +0 club.i}9==1.4 (1d) +1 maceim i۶iD_d - a +1 mace (weapon)i'}3i}iiiƅBii҇i-igi,iifi-iro10/10=====iijiii'iHiiPiiwiiĥiϦiniYi;===iivi,ii7 _You open the door.iiitib # ..#.# #. #..######.# #.. #.......#.# ##...##.#####.... ........ ############. ........... ########............#### #............'...6i0.0) #.######............#### #........... #.......[.... #............# #............# #............# #............# #############iiki_Q _There is an open door here.i8IiiiP _i iR i i i i ,iiiiriie iz You encounter a gnoll. It is wielding a +0 spear.i  # ...#   #. #..##   #.. #.....   ##...##.####  i   ##########.####   ......   ########.... i6m  #'........ iK[  #.######i_e....  #. #...........ir?Magic Dart  i#j #.......[...  i.. #...........  .. #........... j   gnoll (polearm, asleep)  ... #...........  ... #........... i/  i +###i&15.4 (4.0)i*26.4 (5 _i.i(1i # ...#  jacore the Magician #. #..### Deep Elf #.. #..... Health: 15/15 ======================== ##...##.#### Magic: 9/10ig=====================--- ............ AC: 6Str: 7 ##########.#### EV: 11Int: 18iF ............... SH: 0Dex: 14 it########........... XL:  2 Next: 13% Place: Dungeon:1 #.@....'........... Noise: ---------  Time: 166.4 (0.0)i #*######........... d) +1 mace i÷#* #........... Cast: Magic Dart #j #.......[...i@ .. #...........i .. #........... j   gnoll (polearm, asleep) iA... #........... iA... #........... i޸I########### _There is an open door here. iM_You encounter a gnoll. It is wielding a +0 spear.i'Aiming: Magic Dart (safe; 8% risk of failure)  iIBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, 100% to hit)iA " # ...#jacore the Magician  #. #..### Deep Elf  #.. #..... Health: 15/15 ========================  ##...##.#### Magic: 9/10=====================---  ............ AC: 6Str: 7  ##########.#### EV: 11Int: 18  ............... SH: 0iؑ Dex: 14  ########........... XL:  2 Next: 13% Place: Dungeon:1  #.@....'........... Noise: ---------  Time: 166.4 (0.0)  #*######........... d) +1 mace  #* #........... Cast: Magic Dart  i #j #.......[...  .. #...........  i, +.. #........... j   gnoll (polearm)  ... #...........  iO F... #...........  i ###########Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.i :j.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.The gnoll shouts!i ".i Q====7.4 (1 _i% i& i # ...#  jacore the Magician #. #..### Deep Elf #.. #..... Health: 15/15 ======================== ##...##.#### Magic: 8/10===================----- ............ AC: 6Str: 7 ##########.#### EV: 11Int: 18 ............... SH: 0Dex: 14 ########........... XL:  2 Next: 13% Place: Dungeon:1 #.@....'........... Noise: ====-----  Time: 167.4 (0.0) #*######........... d) +1 mace #j #........... Cast: Magic Dart #. #.......[... .. #...........i .. #........... j   gnoll (polearm) ... #........... ... #........... ###########The gnoll is moderately wounded. _The gnoll shouts!  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)i>-  # ...#jacore the Magician  #. #..### Deep Elf  #.. #..... Health: 15/15 ========================  ##...##.#### Magic: 8/10===================-----  ............ AC: 6Str: 7  ##########.#### EV: 11Int: 18  ............... SH: 0Dex: 14  ########........... XL:  2 Next: 13% Place: Dungeon:1  #.@....'........... Noise: ====-----  Time: 167.4 (0.0)  #.######........... d) +1 mace  #j #........... Cast: Magic Dart  i@. #. #.......[...  .. #...........  .. #........... j   gnoll (polearm)  ... #...........  ... #...........  ########### _The gnoll shouts!  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.i+1 Contam: 10% =---8.4 (1i6 iz8   Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  You miscast Magic Dart. Nothing appears to happen. _The gnoll hits you but does no damage.iQ  # ...#  jacore the Magicianiڞ Q #. #..### Deep Elf #.. #..... Health: 15/15 ======================== ##...##.#### Magic: 7/10================-------- ............ AC: 6Str: 7 i: ##########.#### EV: 11Int: 18 Contam: 10%  ............... SH: 0Dex: 14 ########........... XL:  2 Next: 13% Place: Dungeon:1ib  #.@....'........... Noise: =--------  Time: 168.4 (0.0)i  #*######........... d) +1 macei  #j #........... Cast: Magic Dart i #. #.......[... .. #........... .. #........... j   gnoll (polearm) ... #...........i& X ... #........... ###########i[ You miscast Magic Dart. Nothing appears to happen. _The gnoll hits you but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  i~ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei ^Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit)iŊ$i # ...#jacore the Magician  #. #..### Deep Elf i9 #.. #..... Health: 15/15 ========================  ##...##.#### Magic: 7/10i================--------  ............ AC: 6i Str: 7  ##########.#### EV: 11iyInt: 18 Contam: 10%  ............... SH: 0Dex: 14  ########........... XL:  2 Next: 13% Place: Dungeon:1  i #.@....'........... Noise: =--------  Time: 168.4 (0.0) i #*######........... d) +1 mace i  #j #........... Cast: Magic Dart  #. #.......[...  .. #...........  .. #........... j   gnoll (polearm)  ... #...........  ... #...........  ###########i;Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.iK)'.i,Z4--9.4 (1i]2i4C _The gnoll hits you from afar with a +0 spear.i2 # ...#  jacore the Magician #. #..### Deep Elf #.. #..... Health: 14/15 ======================-- ##...##.#### Magic: 6/10==============---------- ............ AC: 6i93|Str: 7 ##########.#### EV: 11Int: 18 Contam: 10%  ............... SH: 0Dex: 14 ib3########........... XL:  2 Next: 13% Place: Dungeon:1 i3#.@....'........... Noise: =--------  Time: 169.4 (0.0) #*######........... d) +1 mace #j #........... Cast: Magic Dart #. #.......[...i3E .. #........... i%4!.. #........... j   gnoll (polearm) ... #........... iJ4<... #...........iq4Q ###########The gnoll is moderately wounded. i4K_The gnoll hits you from afar with a +0 spear.  i4Aiming: Magic Dart (safe; 8% risk of failure)  i 5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei55Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)io # ...#jacore the Magician  #. #..### Deep Elf  #.. #..... Health: 14/15 ======================--  ##...##.#### Magic: 6/10==============----------  ............ AC: 6Str: 7  ##########.#### EV: 11iInt: 18 Contam: 10%  ............... SH: 0Dex: 14  ########........... XL:  2 Next: 13% Place: Dungeon:1  #.@....'........... Noise: =--------  Time: 169.4 (0.0)  i-#*######........... d) +1 mace  iP#j #........... Cast: Magic Dart  i#. #.......[...  .. #...........  .. #........... j   gnoll (polearm)  i... #...........  ... #...........  i###########Aiming: Magic Dart (safe; 8% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cyclei5Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  iclThe magic dart hits the gnoll.  The gnoll is heavily wounded.ig'.i]7==70.4 (1ii   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  i Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is heavily wounded. i._The gnoll hits you but does no damage.i # ...#  jacore the Magician #. #..### Deep Elf #.. #..... Health: 14/15 ======================-- ##...##.#### Magic: 6/10==============---------- ............ AC: 6Str: 7 ##########.#### EV: 11Int: 18 Contam: 10%  ............... SH: 0Dex: 14 ########........... XL:  2 Next: 13% Place: Dungeon:1 #.@....'........... Noise: =--------  Time: 170.4 (0.0) #*######........... d) +1 mace #j #........... Cast: Magic Dart #. #.......[... .. #......iߣ..... .. #........... j   gnoll (polearm) ... #........... ... #........... ###########The gnoll is heavily wounded. _The gnoll hits you but does no damage.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit)i? # ...#jacore the Magician  i?@#. #..### Deep Elf  #.. #..... Health: 14/15 ======================--  ##...##.#### Magic: 6/10==============----------  ............ AC: 6i!@Str: 7  ##########.#### EV: 11iF@Int: 18 Contam: 10%  ............... SH: 0Dex: 14 i@ ########........... XL:  2 Next: 13% Place: Dungeon:1  #.@....'........... Noise: =--------  Time: 170.4 (0.0) i@ #*######........... d) +1 mace i@ #j #........... Cast: Magic Dart i A #. #.......[...  i.AE.. #...........  iPA.. #........... j   gnoll (polearm)  itA... #...........  ... #...........  iA###########iAAiming: Magic Dart (safe; 8% risk of failure)  iAPress: ? - help, Q - select action, ( or ) - cycleiBShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit)  i?BlThe magic dart hits the gnoll.  The gnoll is heavily wounded.iG'.i+1.4 (1ii    Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  i_7Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is heavily wounded. _The gnoll hits you but does no damage.iSc # ...#  jacore the Magician #. #..### Deep Elf #.. #..... Health: 14/15 ======================-- ##...##.#### Magic: 5/10============------------iS ............ AC: 6Str: 7 ##########.#### EV: 11Int: 18 Contam: 10%  ............... SH: 0Dex: 14 ieT ########........... XL:  2 Next: 13% Place: Dungeon:1 #.@....'........... Noise: =--------  Time: 171.4 (0.0) iTL#*######........... d) +1 mace #j #........... Cast: Magic DartiTY #. #.......[... iT@.. #........... i5U!.. #........... j   gnoll (polearm) ... #........... i\UA... #........... iU###########The gnoll is heavily wounded. _The gnoll hits you but does no damage.  iUAiming: Magic Dart (safe; 8% risk of failure)  iUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei VAim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit)ix g # ...#i){ jacore the Magician  #. #..### Deep Elf  #.. #..... Health: 14/15 ======================--  ##...##.#### Magic: 5/10============------------  ............ AC: 6Str: 7  ##########.#### EV: 11Int: 18 Contam: 10%  ............... SH: 0Dex: 14  ########........... XL:  2 Next: 13% Place: Dungeon:1  #.@....'........... Noise: =--------  Time: 171.4 (0.0)  #*######........... d) +1 mace  #j #........... Cast: Magic Dart  #. #.......i{ [39;49m[...  .. #...........  .. #........... j   gnoll (polearm)  ... #...........  ... #...........  ###########i{ OAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei3| Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit)  The magic dart hits the gnoll.  iW| HThe gnoll is severely wounded.i'.i }7/15 -----------2.4 (1ii*  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is severely wounded. iNK_The gnoll hits you from afar with a +0 spear!i}  # ...#  jacore the Magician #. #..### Deep Elf #.. #..... Health: 7/15===========------------- ##...##.#### Magic: 4/10=========--------------- ............ AC: 6Str: 7 ##########.#### EV: 11Int: 18 Contam: 10%  ............... SH: 0Dex: 14 ########........... XL:  2 Next: 13% Place: Dungeon:1 #.@....'........... Noise: =--------  Time: 172.4 (0.0) #*######........... d) +1 mace #j #........... Cast: Magic Dart #. #.......[... 6~ (9;49m.. #........... .. #........... j   gnoll (polearm) ... #........... ... #........... ###########The gnoll is severely wounded. _The gnoll hits you from afar with a +0 spear!  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)i *.###jiCD  A rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,Or whether Laws be wrong;All that we know who lie in gaolIs that the wall is strong;And that each day is like a year,A year whose days are long.”-Oscar Wilde, “The Ballad of Reading Gaol”. 1898.i% # ...#  jacore the Magician #. #..### Deep Elf #.. #..... Health: 7/15===========------------- ##...##.#### Magic: 4/10=========--------------- ............ AC: 6Str: 7 ##########.#### EV: 11Int: 18 Contam: 10%  ............... SH: 0Dex: 14 ########........... XL:  2 Next: 13% Place: Dungeon:1 #.@*...'........... Noise: =--------  Time: 172.4 (0.0) #.######........... d) +1 mace #j #........... Cast: Magic Dart #9m. #.......[... .. #........... .. #........... j   gnoll (polearm) ... #........... ... #........... ###########The gnoll is severely wounded. _The gnoll hits you from afar with a +0 spear!  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei8S*##iK.##i A*#i ?**i ?**iH ?**i ?**i?**iO # ...#jacore the Magician  #. #..### Deep Elf  #.. #..... Health: 7/15iO===========-------------  ##...##.#### Magic: 4/10=========---------------  ............ AC: 6Str: 7  ##########.#### EV: 11Int: 18 Contam: 10%  ............... SH: 0Dex: 14  ########........... XL:  2 Next: 13% Place: Dungeon:1 i P; #.@*******......... Noise: =--------  Time: 172.4 (0.0)  i/P#.######........... d) +1 mace  iWP#j #........... Cast: Magic Dart  #. #.......[... i|PQ .. #...........  iP.. #........... j   gnoll (polearm)  iP... #...........  ... #...........  iPJ###########The gnoll is severely wounded. iQK_The gnoll hits you from afar with a +0 spear!  i!QAiming: Magic Dart (safe; 8% risk of failure)  iBQPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei>....'..i}a8=3.4 (1ii%K _The gnoll closely misses you.iۿi.The floor.ii, # ...#jacore the Magician  #. #..### Deep Elf  iJ#.. #..... Health: 8/15============------------  ##...##.#### Magic: 4/10=========---------------  ............ AC: 6Str: 7  ##########.#### EV: 11Int: 18 Contam: 10%  ............... SH: 0Dex: 14  ########........... XL:  2 Next: 13% Place: Dungeon:1  #.@....'........... Noise: =--------  Time: 173.4 (1.0)  #.######........... d) +1 mace  #j #........... Cast: Magic Dart  #. #.......[...  .. #...........  .. #........... i4z[0;10;1mj   gnoll (polearm)  ... #...........  ... #...........  ###########The gnoll is severely wounded. _The gnoll hits you from afar with a +0 spear!  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _The gnoll closely misses you.i iifii94i;i>> i>... #...........  ########### _Unknown command.iIY # ...#  #. #..# #.. #. ##...##.# . #.#iY . #. #..@...'. #.######. #j #. iVZ#. #.[. .. #. .. #. ... #.  iZ... #.  # iZi\2jib.j   gnoll (polearm)iem5===-4 _iji1miF # ...#  #. #..# #.. #. ##...##.#####.if . #.# .. #.# #...@..'.'i  #j######.# #. #....#iW #. #.i[....# .. #.# i.. #.# ... #.iBk# ... #.#ifG #iC 5j.i,i-J8% =5i2i4p _The gnoll attacks as it pursues you! The gnoll misses you.i  # ...#  jacore the Magician #. #..##### Deep Elf #.. #....... Health: 8/15============------------ ##...##.#####. Magic: 4/10=========--------------- .............. AC: 6i KStr: 7 ##########.###### EV: 11Int: 18 Contam: 8%  ................. SH: 0Dex: 14 ########............# XL:  2 Next: 13% Place: Dungeon:1 #.j*@..'............' Noise: =--------  Time: 175.4 (0.0) #.######............# d) +1 mace #. #............# Cast: Magic Dart #. #.......[....#i  .. #............# .. #............# j   gnoll (polearm) ... #............# ... #............# ############# _Unknown command. _The gnoll attacks as it pursues you! The gnoll misses you.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)ik j.@#iW$ M*@#i: j*Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)i)  # ...#  jacore the Magician #. #..##### Deep Elf #.. #....... Health: 8/15============------------ ##...##.#####. Magic: 4/10=========--------------- .............. AC: 6Str: 7 i)##########.###### EV: 11Int: 18 Contam: 8%  ................. SH: 0Dex: 14 ########............# XL:  2 Next: 13% Place: Dungeon:1 #.).@..'............' Noise: =--------  Time: 175.4 (0.0) #.######............# d) +1 mace #. #............# Cast: Magic Dart i*#. #.......[....# .. #............# .. #............# j   gnoll (polearm)iI*] ... #............# ... #............# i*#############Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei*Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)  The magic dart hits the gnoll.  You kill the gnoll!i 0 # ...# #. #.. i0t  #.)*  #.  #. [ ..  .. i0 ...   ... i1i  iH.i6626.4 (1Magic Dart _ii\is2 i3 i3 i8 i9 ie= 49==2i= iI? $  Things that are here:iE   # ...#  #. #..  #.. #  ##...##.####    ##.  ......iF   ##.  #.@....'.-8.4 (2  #.######.  #. #...  #. #.......[...  .. #.  .. #.  ... #.  ... #.  iI 8-iXM iN p _a +0 spear; a gnoll corpse i@ iWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  d - a +1 mace (weapon)a - a +0 dagger  e - a +0 club  ig - a +0 club Floor Items ([,] to select) Hand Weaponsa +0 spear[?] describe selected [!] equip|wield|wear[tab] equip|unequip i i~ ip # ...#jacore the Magician  #. #..### Deep Elf  #.. #..... Health: 9/15==============----------  ##...##.#### Magic: 4/10=========---------------  ............ AC: 6Str: 7  ##########.#### EV: 11Int: 18 Contam: 2%  ............... SH: 0Dex: 14  ########........... XL:  2 Next: 62% Place: Dungeon:1  #.@....'........... Noise: ---------  Time: 178.4 (0.0)  iu #.######........... d) +1 mace  #. #........... Cast: Magic Dart  #. #.......[...  .. #...........  .. #...........   ... #...........   ... #...........   ########### iU Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)  iIThe magic dart hits the gnoll. _You kill the gnoll! iThings that are here: _a +0 spear; a gnoll corpse iP >  You unwield your +1 mace. i 5===19.4 (1h) +0 spear i i- _h - a +0 spear (weapon) i3_ i`oWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  h - a +0 spear (weapon)a - a +0 dagger  d - a +1 mace iwae - a +0 club  g - a +0 club[?] describe selected [!] equip|wield|wear[tab] equip|unequip ik i4 i # ...#jacore the Magician  #. #..### Deep Elf  #.. #..... Health: 9/15 i==============----------  ##...##.#### Magic: 5/10============------------  ............ AC: 6Str: 7  ##########.#### EV: 11Int: 18 Contam: 1%  ............... SH: 0 i4Dex: 14  ########........... XL:  2 Next: 62% Place: Dungeon:1   i#.@....'........... Noise: ---------  Time: 179.4 (0.0)  #.######........... h) +0 spear   iF#. #........... Cast: Magic Dart   izT#. #.......[...  .. #...........  .. #...........   ... #........... i   ... #...........   ########### iƯ The magic dart hits the gnoll. _You kill the gnoll! i}Things that are here: _a +0 spear; a gnoll corpse iMYou unwield your +1 mace. _h - a +0 spear (weapon) i]  You unwield your +0 spear.  d - a +1 mace (weapon) i}80.4 (1d) +1 mace  iȽ iyK _Your magical contamination has completely faded away. i i3 iz! i" i%10/15== i&d6== i& i' i) i>* i* i-4 _Found a dagger. i/3 i 0 i 1 i2 i3:== i3 i%@ ##########.### .............. ########..... #.†....'.......... iv@ #.###### #.# #.......... ####.######[ i@ #........##. #...@....##. i@36.4 (6  i@#........##. #........##  iAl#........# ##########  iCA#........# #..).....# igAt #........#  iA#........#  i I iEN iOiu >11=7====iu i w i@w iXx iz ibz i{ i} i} 2===8=====i~ iw iĀ i iS i؃ i iS i iB i ==9=====il i K3=i i i i if i iԒ iP n _You start resting.Magic restored.iT l.†....i 098.4 (12.0)i 10/10=====9.4 (13 _i i ic _i [4===iգ g===i : _Found 11 gold pieces.i ii 3==i i # _Found 5 gold pieces.iش  #.# #......... ####.######[ i7 #........## #........## #........## #........##  #........# #########  #........#  ii  #.# 204.4 (5.0)  #.# iϵ   #.#   #.#   #.#  #........#  #i $.#  ##...$.... i i2 if O _You see here a +0 dagger.i~(i(i*i=0i85== _HP restored.i<3il<i>i@iAi/BiCiEi/FiKGiIi%KiK:==iPP,i.Ri_RiSiWu _Found a scroll labelled EDEHUA TAARHI.iWiXifY #........# ############# #........# #..).....#i]ft #........# #........# #........#ixf #........# #........# if| #......@.# if11.4 (7ifF ##...$ifQ?.. ##############if&igigi.g i)oisiu> _You now have 46 gold pieces (gained 11).iB   #.#   #..).....#  #........#  #........#iB   #........#  #........#  #........#  #........#####  ##...$@.....?..  ##############    i ,   it i' +2.4 (1ie* i, i{   #.#  #..).....#  #.#  #.#  #.#  #.#  #.# i]| ^ #.#####  ##....?..  #       i iɊ &3i& i i +4.4 (2i i = _You now have 51 gold pieces (gained 5).iiiiDi"iBii%ixiiiiiiiiNBii i2ii5iGi #........#  #..).....#  #........#  #........#  #........#  #........#  #........#  #........###########  ##........... 22.4 (8 #######  iioic _c - a scroll labelled EDEHUA TAARHIiiUGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +1 mace (weapon)a - a +0 dagger  e - a +0 club  g - a +0 club  h - a +0 spear Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)b - a +0 robeiy Scrolls:  Scrolls ?  c - a scroll labelled EDEHUA TAARHIi:c - a scroll labelled EDEHUA TAARHI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iH i;@i7EiO #........#*,,,, jacore the Magician#..).....########### *,,,, Deep Elf#........########### *,,,, Health: 15/15 ========================#........########### *,,,, Magic: 10/10 ========================#........########### *,,,, AC: 6Str: 7#........########### *,,,, EV: 11Int: 18#........########### ***** SH: 0Dex: 14#........###########******** XL:  2 Next: 62% Place: Dungeon:1##..........@.......,,,,,,,* Noise: ---------  Time: 222.4 (0.0)###################******,* diP) +1 mace############### *,* Cast: Magic Dart############### *,*############### *,*############### *,*############### *,*############### *,**,* _HP restored. _Found a scroll labelled EDEHUA TAARHI. _You now have 46 gold pieces (gained 11). _You now have 51 gold pieces (gained 5). _c - a scroll labelled EDEHUA TAARHIAs you read the scroll labelled EDEHUA TAARHI, it crumbles to dust.iVi%Z+3.4 (1iA`ic _Found a scroll labelled EDEHUA TAARHI.4611). _You now have 51 gold pieces (gained 5). _c - a scroll labelled EDEHUA TAARHI  ijcAs you read the scroll labelled EDEHUA TAARHI, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.iii% i5 i Xi i i  i i ,i8 i@ is! ,i" i$ im' ,i( i* i, i, i4. i=0 ij2 i2 i3 i?6 i8 i9 iq: i#= iU@ ,iA iWU   ####.######.......[....#   #........##............#   #........##............#   #........##............#   #........##............#   #........#*#############   #........#   #..).....###########   #......@.########### 32.4 (9   #........###########  ........###########  i\V J........###########  ........###########  ........###########****  ..................,,,,   ##########****  ################iMa ig ih i*X 3iY ig im Bir it imx ,i, i& %  *,,,,,......  *,*##########.###  *,,...  ########.  #.†....'.  #.######...........  #.# #...........  ####.######.......[...iΡ V  #..##...........9.4 (7  #..##...........  #..##...........  #..##...........  #..#*####i V  #........#  #..).....###########  #........### #........##i 3i"i5iir  You see here a gnoll corpse. _i[i7,iix@  There is an open door here.i#5 _i&i'ip)i)i5*i+i-,i-i)/i/0i0i0i2i7Bi7i8i9,i:iH;i;i;i,**,**####**,,,,,**,,*#...,,******#,,,,...#** #.,,*#..### #..,*# ####**##...##.#### #..,,,. #.###########.#### #@.......55.4 (16.0) ########.. #.†....' #.##### #.# #...........####.######.......[... #........##........... #........##........... ........... i$i$i %i0i1i5i6Bi7i8i09i`9i:i;,i;i=i>i4?i?iBiCiCiEiFiGi2HiHiJiLiZLiLiNiFP,iPiMRiSiSi{Ti.ViWiXiXiYi[,iN\i]i>_i_i`iaidieifiiJ _Found a stone staircase leading down.ilz  You encounter an endoplasm and a hobgoblin.i| *,*,,* #.....# #..... #..g** #.....#####..... #>..###*#####.....'..... #......* #######..... #...J..*  #......* #..... #......* # #......#### #####. #......@..# # #......##.#######***### #......##..##....,,,..#Magic Dart ########.......#****#.# #...##..######.# #...##.......#.#. J   endoplasm (asleep)i  ########...##.#####g   hobgoblin (asleep) #............ #.###########.########..i-70.4 (15i31.4 (16 _ii iB  *,*,,* #.....# #..... jacore the Magician #..g** #.....#####..... Deep Elf #>..###*#####.....'..... Health: 15/15 ======================== #......* #######..... Magic: 9/10iģ &=====================--- #...J..* #..... AC: 6Str: 7 #....*.* #..... EV: 11Int: 18 i #.....** #..... SH: 0Dex: 14 i #.....*#### #####. XL:  2 Next: 62% Place: Dungeon:1 #......@..# #. Noise: ---------  Time: 271.4 (0.0) #......##.#######***###. d) +1 mace iĤ #......##..##....,,,..#. Cast: Magic Dart i ########.......#****#.#. #...##..######.#.i  #...##.......#.#. J   endoplasm (asleep) iG ########...##.#####..... g   hobgoblin (asleep) is B#....................... #.###########.########.. i _Found a stone staircase leading down. _You encounter an endoplasm and a hobgoblin.iҥ Aiming: Magic Dart (safe; 8% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiO DAim: an endoplasm (asleep, 100% to hit)ib W J*ilJ*Aim: an endoplasm (asleep, 100% to hit)iI t*,*,,* #.....# #..... jacore the Magician#..g** #.....#####..... Deep Elf#>..###*#####.....'..... Health: 15/15 ========================#......* #######..... Magic: 9/10=====================---i #...J..*#..... AC: 6Str: 7#....*.*#..... EV: 11Int: 18#.....**#..... SH: 0Dex: 14#.....*#########. XL:  2 Next: 62% Place: Dungeon:1i #......@..##. Noise: ---------  Time: 271.4 (0.0)#......##.#######***###. d) +1 mace#......##..##....,,,..#. Cast: Magic Dart########.......#****#.#.i #...##..######.#.#...##.......#.#. J   endoplasmi ########...##.#####..... g   hobgoblin (asleep)#.......................#.###########.########..i! Aiming: Magic Dart (safe; 8% risk of failure)  iT Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei mAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  iȢ LThe endoplasm is severely wounded.i+ ; .J  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  iO, Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.The endoplasm quivers.im0 ,...i33 :=2.4 (1 _i6 i7 iu *,*,,* #.....# #..... jacore the Magician #..g** #.....#####..... Deep Elf #>..###*#####.....'..... Health: 15/15 ======================== #......* #######..... Magic: 8/10===================----- #......* #..... AC: 6Str: 7 #...J..* #..... EV: 11Int: 18 #....*.* #..... SH: 0iC&Dex: 14 #.....*#### #####. XL:  2 Next: 62% Place: Dungeon:1 #......@..# #. Noise: =--------  Time: 272.4 (0.0) #......##.#######***###. d) +1 mace #......##..##....,,,..#. Cast: Magic Dart ########.......#****#.#. #...##..######.#. #...##.......#.#. J   endoplasmi ########...##.#####..... g   hobgoblin (asleep) #....................... #.###########.########..iThe endoplasm is severely wounded. _The endoplasm quivers.iwAiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei0xAim: an endoplasm (severely wounded, 100% to hit)in  *,*,,* #.....# #..... jacore the Magicianio  #..g** #.....#####..... Deep Elf #>..###*#####.....'..... Health: 15/15 ======================== #......* #######..... Magic: 8/10===================----- #......* #..... AC: 6Str: 7 #......* #..... EV: 11Int: 18 ip #....J.* #..... SH: 0Dex: 14 #......#### #####. XL:  2 Next: 62% Place: Dungeon:1 #......@..# #. Noise: =--------  Time: 272.4 (0.0) #......##.#######***###. d) +1 mace #......##..##....,,,..#. Cast: Magic Dart ########.......#****#.#. #...##..######.#. #...##.......#.#. J   endoplasm ip ########...##.#####..... g   hobgoblin (asleep) #....................... #.###########.########.. _The endoplasm quivers.Aiming: Magic Dart (safe; 8% risk of failure)  iq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.iw & iw \        i>x V       ix d  . ix . #.. #.. . #.......iy N #.i#| iContam: 10% -3.4 (1 _i i i7 *,*,,* #.....# #..... jacore the Magician #..g** #.....#####..... Deep Elf #>..###*#####.....'..... Health: 15/15 ======================== #......* #######..... Magic: 7/10i8================-------- #......* #..... AC: 6Str: 7 #......* #..... EV: 11Int: 18 Contam: 10%  #....J.* #..... SH: 0Dex: 14 #.....*#### #####. XL:  2 Next: 62% Place: Dungeon:1 #......@..# #. Noise: ---------  Time: 273.4 (0.0) iM9-#......##.#######***###. d) +1 mace #......##..##....,,,..#. Cast: Magic Dart ########.......#****#.#. #...##..######.#.i: #...##.......#.#. J   endoplasm ########...##.#####..... g   hobgoblin (asleep) #....................... #.###########.########..Aim: an endoplasm (severely wounded, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)iN J*i[ J.  Aim: an endoplasm (severely wounded, 100% to hit)i*! *,*,,* #.....# #..... jacore the Magician #..g** #.....#####..... Deep Elf #>..###*#####.....'..... Health: 15/15 ======================== #......* #######..... Magic: 7/10================--------ij #......* #..... AC: 6Str: 7 #......* #..... EV: 11Int: 18 Contam: 10%  #......* #..... SH: 0Dex: 14 #......#### #####. XL:  2 Next: 62% Place: Dungeon:1 i#......@..# #. Noise: ---------  Time: 273.4 (0.0) #......##.#######***###. d) +1 mace #......##..##....,,,..#. Cast: Magic Darti? ########.......#****#.#. #...##..######.#. i~V#...##.......#.#. J   endoplasm ########...##.#####..... g   hobgoblin (asleep) #....................... in#.###########.########..Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!ip9              *####   i . . #.. #..g   hobgoblin (asleep) . #....... #.i.ifB8=4.4 (1 _iisih d *,*,,* #.....# #..... jacore the Magician #..g** #.....#####..... Deep Elf #>.*###*#####.....'..... Health: 15/15 ======================== #...*..* #######..... Magic: 6/10==============---------- #....*.* #..... AC: 6Str: 7 izi #....*.* #..... EV: 11Int: 18 Contam: 10%  #.....** #..... SH: 0Dex: 14 #.....*#### #####. XL:  2 Next: 68% Place: Dungeon:1 #......@..# #. Noise: =--------  Time: 274.4 (0.0) #......##.#######***###. d) +1 mace ij K#......##..##....,,,..#. Cast: Magic Dart ########.......#****#.#. #...##..######.#. #...##.......#.#. g   hobgoblin (asleep) ########...##.#####..... i1k \#....................... #.###########.########..The magic dart hits the endoplasm. _You kill the endoplasm!Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)iu*,*,,* #.....# #..... jacore the Magician#..g** #.....#####..... Deep Elf#>.*###*#####.....'..... Health: 15/15 ========================#...*..* #######..... Magic: 6/10i}==============----------#....*.*#..... AC: 6Str: 7#....*.*#..... EV: 11Int: 18 Contam: 10% #.....**#..... SH: 0Dex: 14#.....*#########. XL:  2 Next: 68% Place: Dungeon:1#......@..##. Noise: =--------  Time: 274.4 (0.0)#......##.#######***###. d) +1 mace#......##..##....,,,..#. Cast: Magic DartiR########.......#****#.#.#...##..######.#.#...##.......#.#. g   hobgoblin########...##.#####.....ij#.......................#.###########.########..Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin shouts!iPNG.giS8.....i[:=5.4 (1 _iDaibi, ! *,*,,* #.....# #..... jacore the Magician #...** #.....#####..... Deep Elf #>.g###*#####.....'..... Health: 15/15 ======================== #...*..* #######..... Magic: 5/10============------------ #...*..* #..... AC: 6i QStr: 7 #....*.* #..... EV: 11Int: 18 Contam: 10%  #.....** #..... SH: 0Dex: 14 #.....*#### #####. XL:  2 Next: 68% Place: Dungeon:1 #......@..# #. Noise: ==-------  Time: 275.4 (0.0) i6 #......##.#######***###. d) +1 mace #......##..##....,,,..#. Cast: Magic Dart ########.......#****#.#. ii #...##..######.#. #...##.......#.#. g   hobgoblin i H########...##.#####..... #....................... i #.###########.########..The magic dart hits the hobgoblin but does no damage. _The hobgoblin shouts!  i oAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei| ;Aim: a hobgoblin (100% to hit)i*,*,,* #.....# #..... jacore the Magician#...** #.....#####..... Deep Elfi#>.g###*#####.....'..... Health: 15/15 ========================#...*..* #######..... Magic: 5/10============------------#...*..*#..... AC: 6Str: 7#....*.*#..... EV: 11Int: 18 Contam: 10% #.....**#..... SH: 0i}Dex: 14#.....*#########. XL:  2 Next: 68% Place: Dungeon:1#......@..#ij#. Noise: ==-------  Time: 275.4 (0.0)#......##.#######***###. d) +1 macei1#......##..##....,,,..#. Cast: Magic Dart########.......#****#.#.#...##..######.#.i\#...##.......#.#. g   hobgoblin########...##.#####.....i#.......................#.###########.########..Aiming: Magic Dart (safe; 7% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.idi`C.gi f8.....ipk6==-6.4 (1 _i vi>wi$ 2 *,*,,* #.....# #..... jacore the Magician #...** #.....#####..... Deep ElfiG  #>..###*#####.....'..... Health: 15/15 ======================== #..g...* #######..... Magic: 5/10============------------ #...*..* #..... AC: 6Str: 7 #....*.* #..... EV: 11Int: 18 Contam: 10%  #....*.* #..... SH: 0Dex: 14 i<#.....*#### #####. XL:  2 Next: 68% Place: Dungeon:1 #......@..# #. Noise: =--------  Time: 276.4 (0.0) #......##.#######***###. d) +1 mace #......##..##....,,,..#. Cast: Magic Dart ########.......#****#.#. #...##..######.#. #...##.......#.#. g   hobgoblin ########...##.#####..... #....................... #.###########.########..The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)i@P *,*,,* #.....# #..... jacore the Magician #...** #.....#####..... Deep Elf #>..###*#####.....'..... Health: 15/15 ======================== i#..†...* #######..... Magic: 5/10============------------ #......* #..... AC: 6Str: 7 #......* #..... EV: 11Int: 18 Contam: 10%  #......* #..... SH: 0Dex: 14 #......#### #####. XL:  2 Next: 68% Place: Dungeon:1 #......@..# #. Noise: =--------  Time: 276.4 (0.0) iU-#......##.#######***###. d) +1 mace #......##..##....,,,..#. Cast: Magic Dart ########.......#****#.#. #...##..######.#.ii #...##.......#.#. g   hobgoblin ########...##.#####..... #....................... #.###########.########..Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!igU      i  #...*..*  #....*.*  #....*.*  *#### i#i   . iZ. #.. #..i .  i#.......  #. iv....757.4 (1Magic Dart _iyizi9iŏi*iiiiii{X6==8% i١iǢii76iȤi[iM4iiNidM2ii޶  *,* #.....#   *,* *####.....######   #.**#..........   #.**..###.....######  ik #.##.** #.....# #   #.#..* #.....# #   #...#* #.....#####   #>..#########.....'   #..@...# ######-83.4 (6   #......#   #......#   #......#  i#......#### ##  #.........#   #......####***   #......##..##....,,, iʸ]  .......#****i|8-ii iyh_You see here a hobgoblin corpse.icJitL Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 19% 2b - Grave ClawNecromancy19%2 iL c - Mephitic CloudConjuration/Alchemy/Air 38% 3 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpiM<[Esc] exiti{ *,* #.....#jacore the Magician  *,* *####.....###### Deep Elf  #.**#............... Health: 15/15 ========================  #.**..###.....###### Magic: 6/10==============----------  #.##.** #.....# #. AC: 6Str: 7  #.#..* #.....# #. EV: 11Int: 18 Contam: 2%  #...#* #.....#####. SH: 0Dex: 14  #>..#########.....'. XL:  2 Next: 75% Place: Dungeon:1  #..@...40m# #######. Noise: ---------  Time: 283.4 (0.0)  #......##. d) +1 mace  #......##. Cast: Magic Dart  #......##.  #......######  #.........#  #......##.#######***   #......##..##....,,,   ########.......#**** Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! _You see here a hobgoblin corpse.iMemorise Grave Claw, consuming 2 spell levels and leaving 6? Y - Yes  N - Noi\i  *,* #.....#jacore the Magician  *,* *####.....###### Deep Elf  #.**#............... Health: 15/15 ========================  #.**..###.....###### Magic: 6/10==============----------  #.##.** #.....# #. AC: 6Str: 7  #.#..* #.....# #. EV: 11Int: 18 Contam: 2%  iO"#...#* #.....#####. SH: 0Dex: 14  #>..#########.....'. XL:  2 Next: 75% Place: Dungeon:1  #..@...# #######. Noise: ---------  Time: 283.4 (0.0)  #......##. d) +1 mace  #......##. Cast: Magic Dart  #......##.  #......######  #.........#  #......##.#######***   #......##..##....,,,   ########.......#**** Press: ? - help, Q - select action, ( or ) i"U- cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! _You see here a hobgoblin corpse.if)k7==14.4 (1 _i0.i5  You start memorising the spell. You continue memorising.i:55.4 (2i?i$GZ _Your magical contamination has completely faded away.iL+6.4 (3i'Qi#Xe _You continue memorising.i]ibidc _You finish memorising. Spell assigned to 'c'.i4M  *,* *####.....#######.**#................**..########.#*#.. ...#* #.....#####>.@#########.....'†######.  #......##... iO..#......#iiK27.4 (1 _iBii  *#########.**#...............#.**..###.....######.##.#*  #...* ..####>..#########.....'..@...# #######. #......#  ########.......#**** i" i v8=====8i i v _You see here a hobgoblin corpse.iFivJi@NiOiS3iiiiZf _i#,ii i9iii79=====iijiHii ii iH i i* ####.........(......  #####....†.......  ###**####...###### i>1 #..,,.........#   #.#**####.....#   #.# #.....#   #.# #.....#   #.# *####.....####  #@#*#............i94.4 (6  #.#*..###.....#### i #.##.#* #.....#   #.#..# #.....#  #...#* #.....## i T #>..#########.....  #..†...# ###### i5 #......#  #......#iioiii!iiiiXi.'10/10iNH=====iiFii-imii@iii^iii[iiiY;===iiWi\ii.in ##.....##### ##........#######  ##.............#######  ###...........####### ####..................... i####.........(........ #####....†........# #########...#### #..@..........# 301.4 (7 #.#######.....#  #.# #.....#  #.#  #.# *####.....## #.#*#..........  #.#*..###.....iX  #.##.#* #.....# #.  #.#..# #.....# #.i:E iuii+i Ii:i\iim,ii iiii>iii,iigi^iiiiiiY iA i` i i+ i3c  You see here a gnoll skeleton.i5 _ii}C  You see here 3 poisoned darts.izi _iZi,i,iii,ili2ii4iiqiu ,i!i!i"i"i=#i) ######## ......####### ............######### ....................##### #.........(...# 15.4 (14.0) #####....÷........#####.# ########...######## #.# .............# #.# .#######.....# #..# ** .# #.....# #.## *, ib* .# #.....# #.# *, .# *####.....#########.#######**, .#*#..........................,,,i:,i8/if0i iA i; iη i iy ,iM i ,i8 i ix i i i i i; i iD i i iJ i i i iU i i3 ,i iS i\ i i i i i i i i" iB i i4 i i i i iR i~ i i; i i ix i i i i i i i; i i i i- i i i ik i i i i if i K.............#*,,, .......#####.#*,,, ######## #.#*,,, ..###.#*,,, ..# #..#******** *,,,# #.##*,,,,,,* *,,,# #.# *,,,,,,* *,,,#########.#########...,,,***,,, ...,,,+,+,,,33.4 (18 ..###################...,,,*,*,,, ..# #.........# *,,,,,,*,*,,,# #.........# *,,,,,,*,*,,, ..#####.........# *,,,,,,*,*,,, #.....'.........# *,,,,,,*,**** #######.........# ********,****i  #.........# *,,,, ## ******i i" i iAiii"i״igBiiEiߺii,ihiipiii<iii8i>iii@iiiCiiPi^iiUi]iiiiIihii:iqiiii7 _You open the door.iiisi#*,,,,* #.#*,,,,********** #.#*,,,,,,,,,,, # *,,,,,,,,,,,######## *,,,,,,,,,,, .##......# *,,,,, .# #......# *,,,,, .#......###,,,,,,,,,,,.......+,,,,>,,,,,,45.4 (12 ##......#.#,,,,,,,,,,,...# #......#.#,,,,,...# #......#.#,,,,,...# #......#.#,,,,,********* .....# #......#.#****,* .....# ########.#****,** .....# *..,,,,,,* .....# *******,,*iiiQ _There is an open door here.iCi7DiDiOiPiQUP _iY  You open the door.  You encounter a hobgoblin.iag# *,,,,* .# *,,,,* .# *,,,,,. .# *,,,,..# ######## *,,,.g. ## #......# *,,.... # ig#......# *,...!. #......###................'@'....>.......#.#......# #......#.#,...[.Magic Dartih9# #......#.#,,....# #......#.#,,,..## #......#.#****.# ih|g   hobgoblin (asleep)# ########.#****,#*# # i s16.0)iyy27.4 (2 _ii+ i0a Found a ring mail and a bubbling green potion.iه[ _Found a stone staircase leading down.i\.#*,,,,*  jacore the Magician .#*,,,,*********** Deep Elf .#*,,,,,.,,,,,,,,, Health: 15/15 ======================== .#*,,,,..,,,,,,,,, Magic: 9/10=====================--- .# ######## *,,,.g.,,,,,,,,, AC: 6Str: 7 ## #......# *,,.*..,,,,,,,,, EV: 11Int: 18 i\# #......# *,**.!.,,,,,,,,, SH: 0Dex: 14 #########......###*.....,,,,,,,,, XL:  2 Next: 75% Place: Dungeon:1 ...............'@*....>.,,,,,,,,, Noise: ---------  Time: 347.4 (0.0) #########......#.#......,,,,,,,,, d) +1 mace i΀k....# #......#.#,...[.,,,,,,,,, Cast: Magic Dart ....# #......#.#,,....,,,,,,,,, ....# #......#.#,,,..#********* iA....# #......#.#****.#  g   hobgoblin (asleep) ....# ########.#****,#* ....# #..,,,,,,* ....# *******,,* Found a ring mail and a bubbling green potion. _Found a stone staircase leading down.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)iS g.i'P .#*,,,,*jacore the Magician .#*,,,,*********** Deep Elf .#i}P *,,,,,.,,,,,,,,, Health: 15/15 ======================== .#*,,,,..,,,,,,,,, Magic: 9/10=====================--- .######### *,,,.g.,,,,,,,,, AC: 6Str: 7 ###......# *,,.*..,,,,,,,,, EV: 11iP eInt: 18 ##......# *,**.!.,,,,,,,,, SH: 0Dex: 14 iQ @#########......###*.....,,,,,,,,, XL:  2 Next: 75% Place: Dungeon:1 ...............'@*....>.,,,,,,,,, Noise: ---------  Time: 347.4 (0.0) #########......#.#......,,,,,,,,, d) +1 mace iuQ ....# #......#.#,...[.,,,,,,,,, Cast: Magic Dart ....# #......#.#,,....,,,,,,,,, ....# #......#.#,,,..#********* iQ ....# #......#.#****.#g   hobgoblin iQ ....# ########.#****,#* ....##..,,,,,,* ....#iQ S*******,,* _Found a stone staircase leading down.  iQ Aiming: Magic Dart (safe; 7% risk of failure)  iR Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiGR The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.ix gg.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.  The hobgoblin shouts!i& <....'i ;==8.4 (1 _i iW i.,,,,,,,,, Noise: ==-------  Time: 348.4 (0.0) #########......#.#......,,,,,,,,, d) +1 mace iY....# #......#.#,...[.,,,,,,,,, Cast: Magic Dart ....# #......#.#,,....,,,,,,,,, iZ....# #......#.#,,,..#********* i7Z....# #......#.#****.#  g   hobgoblin ....# ########.#****,#* iXZy....# #..,,,,,,* ....# *******,,* ipZ;The hobgoblin is heavily wounded. iZ_The hobgoblin shouts!  Aiming: Magic Dart (safe; 7% risk of failure)  iZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiZvAim: a hobgoblin (heavily wounded, 100% to hit)iS .#*,,,,*jacore the Magician .#*,,,,*********** Deep Elf i o.#*,,,,,.,,,,,,,,, Health: 15/15 ======================== .#*,,,,..,,,,,,,,, Magic: 8/10===================----- .######### *,,,g..,,,,,,,,, AC: 6i Str: 7 ###......# *,,*...,,,,,,,,, EV: 11i) ;Int: 18 #iT *#......# *,*..!.,,,,,,,,, SH: 0Dex: 14 iy #########......###*.....,,,,,,,,, XL:  2 Next: 75% Place: Dungeon:1 i ^...............'@*....>.,,,,,,,,, Noise: ==-------  Time: 348.4 (0.0) i #########......#.#......,,,,,,,,, d) +1 mace i A....# #......#.#,...[.,,,,,,,,, Cast: Magic Dart i ....# #......#.#,,....,,,,,,,,, ....# #......#.#,,,..#********* it ....# #......#.#****.#g   hobgoblin ....# ########.#****,#* ....#i #..,,,,,,* ....#*******,,*Aiming: Magic Dart (safe; 7% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.is K.gi 3..'i= :-9.4 (1 _i i iA.#*,,,,*  jacore the Magician .#*,,,,*********** Deep Elf .#*,,,,,.,,,,,,,,, Health: 15/15 ======================== .#*,,,,..,,,,,,,,, Magic: 7/10================-------- .# ######## *,,,...,,,,,,,,, AC: 6Str: 7 ## #......# *,,g...,,,,,,,,, EV: 11Int: 18 # #......# *,*..!.,,,,,,,,, SH: 0Dex: 14 iV#########......###*.....,,,,,,,,, XL:  2 Next: 75% Place: Dungeon:1 ...............'@*....>.,,,,,,,,, Noise: =--------  Time: 349.4 (0.0) #########......#.#......,,,,,,,,, d) +1 mace i....# #......#.#,...[.,,,,,,,,, Cast: Magic Dart ....# #......#.#,,....,,,,,,,,, i4....# #......#.#,,,..#********* ....# #......#.#****.#  g   hobgoblin its....# ########.#****,#* ....# #..,,,,,,* ....# *******,,* The magic dart hits the hobgoblin. _The hobgoblin is almost dead.iAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)ia .#*,,,,*jacore the Magician .#*,,,,*********** Deep Elf ivb .#*,,,,,.,,,,,,,,, Health: 15/15 ======================== .#*,,,,..,,,,,,,,, Magic: 7/10================-------- .#ib ######## *,,,...,,,,,,,,, AC: 6Str: 7 ##ib #......# *,,g...,,,,,,,,, EV: 11Int: 18 #ic *#......# *,*..!.,,,,,,,,, SH: 0Dex: 14 i7c #########......###*.....,,,,,,,,, XL:  2 Next: 75% Place: Dungeon:1 ikc ^...............'@*....>.,,,,,,,,, Noise: =--------  Time: 349.4 (0.0) ic #########......#.#......,,,,,,,,, d) +1 mace ic A....# #......#.#,...[.,,,,,,,,, Cast: Magic Dart ic ....# #......#.#,,....,,,,,,,,, ic ....# #......#.#,,,..#********* id ....# #......#.#****.#g   hobgoblin i1h d....# ########.#****,#* ....##..,,,,,,* ....#*******,,*Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin is almost dead.i K.gi ,.'i 350.4 (1 _i i i,|.#*,,,,*  jacore the Magician .#*,,,,*********** Deep Elf .#*,,,,,.,,,,,,,,, Health: 15/15 ======================== .#*,,,,..,,,,,,,,, Magic: 6/10==============---------- .# ######## *,,,...,,,,,,,,, AC: 6Str: 7 ## #......# *,,....,,,,,,,,, EV: 11Int: 18 if,h# #......# *,g..!.,,,,,,,,, SH: 0Dex: 14 #########......###*.....,,,,,,,,, XL:  2 Next: 75% Place: Dungeon:1 ...............'@*....>.,,,,,,,,, Noise: =--------  Time: 350.4 (0.0) #########......#.#......,,,,,,,,, d) +1 mace i,k....# #......#.#,...[.,,,,,,,,, Cast: Magic Dart ....# #......#.#,,....,,,,,,,,, ....# #......#.#,,,..#********* i,....# #......#.#****.#  g   hobgoblin ....# ########.#****,#* ....# #..,,,,,,* ....# *******,,* The magic dart hits the hobgoblin but does no damage. _The hobgoblin is almost dead.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei-Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)iD .#*,,,,*  jacore the Magician .#*,,,,*********** Deep Elf .#*,,,,,.,,,,,,,,, Health: 15/15 ======================== .#iD *,,,,..,,,,,,,,, Magic: 6/10==============---------- .# ######## *,,,...,,,,,,,,, AC: 6Str: 7 ## #......# *,,....,,,,,,,,, EV: 11Int: 18 iE # #......# *,†..!.,,,,,,,,, SH: 0Dex: 14 idE #########......###......,,,,,,,,, XL:  2 Next: 75% Place: Dungeon:1 iE J...............'@'....>.,,,,,,,,, Noise: =--------  Time: 350.4 (0.0) iE #########......#.#......,,,,,,,,, d) +1 mace iF k....# #......#.#,...[.,,,,,,,,, Cast: Magic Dart ....# #......#.#,,....,,,,,,,,, ....# #......#.#,,,..#********* i4F ....# #......#.#****.#  g   hobgoblin ....# ########.#****,#* i`F y....# #..,,,,,,* ....# *******,,* iF Aiming: Magic Dart (safe; 7% risk of failure)  iF Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  iF >You kill the hobgoblin!itL        ** iL v      i +.'i r821.4 (1Magic Dart _i i6 i!ii*iiLi ]7==i"@  There is an open door here.i&i& _i(iE+i.i /i0i3O _Found a parchment of Sublimation of Blood.iU7i7i9iJ ######  #....#  #....#####********* #........ #..... ######## #........ #......# #... #......# #.@..!...-i\K5.4 (4......###...........'.'....>... ######......#.#.....# #......#.#....[....,,,,,,,,, .# #......#.#........:,,,,,,,,, .# #......#.#.....####********* .# #......#.#####.## ########.#****.#*i U8-i\i^v _You see here a hobgoblin corpse.iZ_i>`iYe8===== _izj,iYqBiLt,itigV#######....##....########*******  #........*  #...* ######## #....@...i * 8.4 (3  #......# #.....*  ## #.†..!...* ......###...i7#*........'.'....>...* ###......#.#...i[0.* i} #......#.#....[.......,,,,,,* i #......#.#........:...,,,,,,*  #......#.#.....#####*********i\imiyHiHi5KiViCZiZiu^i'_ibicm9=====iOeit1iwiK^#######....#....########*******........,,,,,,*........,,,,,,########.#......#.......# #.†..61 ####... ...'.'....>#.....########......#.#####.#########.#****.#*iiiЪ[ _d - a bubbling green potionia   You encounter a bat.iӣ #....#....########*******........,,,,,,*........,,,,,,########.#......#......# #.†... ####b ...'.'..#.#Cast: Magic Dartb   bat (wandering)#.##..,,,...********,,*2.4 (1i H3.4 (2 _i c _There is a stone staircase leading down here.i #######*******........,,,,,,########........† #####.....b ...'.'....>. ####.#  #.#....[....:#######******###########.#***#.#* #..,,,...******# ***,,,,,,i.i?bi10/10=====4.4 (1Magic Dart _iigiHV ........,,,,,,########........† #####.. ...'.'....>b ####.#.....,  ....:#######******... .,**,*,,,,,,*iaTi^&5ihioR _You see here a +0 ring mail.ix\ #............,,,,,,*  jacore the Magician #............,,,,,,*  Deep Elf  ######## #............,,,,,,*  Health: 15/15 ========================  #......# #............,,,,,,*  Magic: 9/10=====================---  #......# #.†..........,,,,,,*  AC: 6Str: 7 ###......###............,,,,,,*  EV: 11Int: 18 .........'.'....>.......b,,,,,*  SH: 0i\,Dex: 14 i\###......#.#............,,,,,,*  XL:  2 Next: 82% Place: Dungeon:1  #......#.#....@.......,,,,,,*  Noise: ---------  Time: 365.4 (0.0) iJ] #......#.#........:...,,,,,,*  d) +1 mace  #......#.#.....#######*******  Cast: Magic Dart  #......#.#####.#  ########.#***#.#* #..,,,...* ij]s ******#..*  i]*** *,,,,,...*  .,* *,*,,,,,,*  _There is a stone staircase leading down here. i]_You see here a +0 ring mail.  Aiming: Magic Dart (safe; 7% risk of failure)  i-^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiib@You can't see that place.i\ **b*****iU...********iO+e....****iJ U****....iZ kb.......  You can't see that place.i b**********ix -*.ib...***i-c...***ie.***.is***.:.id-*.iHz-*.iaN**..iD' . The floor.iA #............,,,,,,*  jacore the Magician #............,,,,,,*  Deep Elf  ######## #............,,,,,,*  Health: 15/15 ========================  #......# #............,,,,,,*  Magic: 9/10=====================---  #......# #.†..........,,,,,,*  AC: 6Str: 7 ###......###............,,,,,,*  EV: 11Int: 18 .........'.'....>.......b,,,,,*  SH: 0Dex: 14 ###......#.#......**....,,,,,,*  XL:  2 Next: 82% Place: Dungeon:1  #......#.#....@*......,,,,,,*  Noise: ---------  Time: 365.4 (0.0) 4m #......#.#........:...,,,,,,*  d) +1 mace  #......#.#.....#######*******  Cast: Magic Dart  #......#.#####.#  ########.#***#.#* #..,,,...*  ******#..*  *** *,,,,,...*  .,* *,*,,,,,,*  _There is a stone staircase leading down here. _You see here a +0 ring mail.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei A..*i_ -*.i iZ#............,,,,,,*jacore the Magician#............,,,,,,*Deep Elf######## #............,,,,,,*Health: 15/15 ========================#......# #............,,,,,,*iMMagic: 10/10 ========================#......# #.†..........,,,,,,*AC: 6Str: 7 ###......###............,,,,,,*EV: 11Int: 18 .........'.'....>.......b,,,,,*SH: 0is Dex: 14 ###......#.#............,,,,,,*XL:  2 Next: 82% Place: Dungeon:1i#......#.#....@.......,,,,,,*Noise: ---------  Time: 365.4 (0.0)i#......#.#........:...,,,,,,*d) +1 macei#......#.#.....#######*******Cast: Magic Darti#......#.#####.#########.#***#.#*#..,,,...*i:******#..* i8***iWH*,,,,,...* .,**,*,,,,,,* ix_There is a stone staircase leading down here. _You see here a +0 ring mail.  Aiming: Magic Dart (safe; 7% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei)&:Okay, then.i.iE6i7. _i m#....########******* #.*  #......*  ######## #.....*  #......# #...*  #......# #.†* #####......,,,,,* ........'.'....>* ##......#.#.*  #......#.#....[.....*  i #......#.#........:....,,,,,*  #......#.#.....########******#......#.#####.#  ########.#***#.#*#..,,,...* ******#..* ** *,,,,,...*i% i0 26.4 (1 _i7 iC9 i q #.............,,,,,* #.,,,,,*######## #......,,,,,* #......# #.....,,,,,*i] #......# #.†.,,,,,* ###......###..,,,,,* ...'.'....>i.,,,,,* ###......#.#.....,,,,,*  #......#.#i.,,,,,* #......#.#........:....,,,,,*iy #......#.#.....########******i] #......#.#####.  ir ########.#***#.#* i(#..,,,..i6\.* ******#.iPk.* *** *,,,,,...* ii:.,* *,*,,,,,,*iii&7ii" R _You see here a +0 ring mail.iiʘWear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)b - a +0 robe Floor Items ([,] to select) iBArmoura +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip iIii#.............,,,,,*jacore the Magician#.............,,,,,*Deep Elf######## #.............,,,,,*Health: 15/15 ========================#......# #.............,,,,,*Magic: 10/10 ========================i-x#......# #.†...........,,,,,*AC: 6Str: 7 ###......###.............,,,,,*EV: 11Int: 18 .........'.'....>........,,,,,*SH: 0Dex: 14 it~###......#.#.............,,,,,*XL:  2 Next: 82% Place: Dungeon:1#......#.#....@........,,,,,*Noise: ---------  Time: 367.4 (0.0)#......#.#........:....,,,,,*d) +1 maceih#......#.#.....########******iCast: Magic Dart#......#.#####.#########.#***#.#*#..,,,...*******#..* ****,,,,,...* .,**,*,,,,,,* _You see here a +0 ring mail.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You see here a +0 ring mail.iic _iiJd  You start removing your armour.i+8.4 (1ifiD bb   bat (wandering) _You continue removing your +3 leather armour. x2  A bat comes into view.iiAKeep disrobing? Y - Yes  N - Noid is #.............,,,,,*jacore the Magician#.............,,,,,*Deep Elf######## #.............,,,,,*Health: 15/15 ========================#......# #.............,,,,,*Magic: 10/10 ========================i+t #......# #.†...........,,,,,*AC: 6Str: 7 ###......###...........b.,,,,,*EV: 11Int: 18 .........'.'....>........,,,,,*SH: 0Dex: 14 ###......#.#.............,,,,,*XL:  2 Next: 82% Place: Dungeon:1#......#.#....@........,,,,,*Noise: ---------  Time: 368.4 (1.0)#......#.#........:....,,,,,*d) +1 mace#......#.#.....########******Cast: Magic Dart#......#.#####.#########.#***#.#*#..,,,...*b   bat (wandering)******#..* ****,,,,,...* .,**,*,,,,,,*Shift-Dir - straight line _Okay, then. _You see here a +0 ring mail.  You start rei]t moving your armour. _You continue removing your +3 leather armour. x2  A bat comes into view.iy i| =9.4 (2Magic Darti i" 4 _You stop removing your armour.iy #.............,,,,,*  jacore the Magician #.............,,,,,*  Deep Elf  ######## #.............,,,,,*  Health: 15/15 ========================  #......# #.............,,,,,*  Magic: 9/10=====================---  #......# #.†...........,,,,,*  AC: 6Str: 7 ###......###..........*b.,,,,,*  EV: 11Int: 18 .........'.'....>...**...,,,,,*  SH: 0Dex: 14 ###......#.#......**.....,,,,,*  XL:  2 Next: 82% Place: Dungeon:1  #......#.#....@*.......,,,,,*  Noise: --------- [39;iz49m Time: 369.4 (0.0)  #......#.#........:....,,,,,*  d) +1 mace  #......#.#.....########******  Cast: Magic Dart  #......#.#####.#  ########.#***#.#* #..,,,...* b   bat (wandering) ******#..* *** *,,,,,...* .,* *,*,,,,,,*A bat comes into view. _You stop removing your armour.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)i #.............,,,,,*  jacore the Magician #.............,,,,,*  Deep Elf  ######## #.............,,,,,*  Health: 15/15 ========================  #......# #.............,,,,,*  Magic: 9/10=====================---  #......# #.†...........,,,,,*  AC: 6Str: 7 ###......###.............,,,,,*  EV: 11Int: 18 .........'.'....>........,,,,,*  SH: 0Dex: 14 ###......#.#.............,,,,,*  XL:  2 Next: 82% Place: Dungeon:1  #......#.#....@........,,,,,*  Noise: ---------  Time: 369.4 (0.0)  #......#.#........:i....,,,,,*  d) +1 mace  #......#.#.....########******  Cast: Magic Dart  #......#.#####.#  ########.#***#.#* #..,,,...*iI b   bat (wandering) ip******#..* *** *,,,,,...* .,* *,*,,,,,,*iAiming: Magic Dart (safe; 7% risk of failure)  iɸPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiwAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.  i8You kill the bat!if        i     * ** i_**  *i80   iZ   i{"   i i:  i:......iz6=70.4 (1Magic Dart _i0iM i@T Wear or take off which item? Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)b - a +0 robe  i - a +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip i)i' i#.............,,,,,*jacore the Magician#.............,,,,,*Deep Elfi######## #.............,,,,,*Health: 15/15 ========================#......# #.............,,,,,*Magic: 9/10iD=====================---i(#......# #.†...........,,,,,*AC: 6Str: 7 iH###......###.............,,,,,*EV: 11Int: 18 ih.........'.'....>........,,,,,*SH: 0Dex: 14 iV###......#.#.............,,,,,*XL:  2 Next: 86% Place: Dungeon:1#......#.#....@........,,,,,*iNoise: =--------  Time: 370.4 (0.0)#......#.#........:....,,,,,*d) +1 mace#......#.#.....########******Cast: Magic Dart#......#.#####.#i########.#***#.#*#..,,,...*******#..* ***iDI*,,,,,...* .,**,*,,,,,,*inoAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat. _You kill the bat!iXi4*&-i+i3d  You start removing your armour.i;E-1.4 (1iii+2.4 (2i-i!i9[10/10===3.4 (34.4 (4i5.4 (5 0 _You continue removing your +3 leather armour. x5i/  You finish removing your +3 leather armour.  You start putting on your armour.iU+6.4 (6i5iiOI===7.4 (7iiiA8.4 (8iRA9.4 (9i80.4 (10.0) 5 9 _You continue putting on your +0 ring mail. x5i't _You finish putting on your +0 ring mail.i Wear or take off which item? Armour (go to first with [)  c - a +0 hat (worn)  i - a +0 ring mail (worn)b - a +0 robe  f - a +3 leather armour[?] describe selected [!] equip|wield|wear[tab] equip|unequip iEi i#.............,,,,,*jacore the Magician#.............,,,,,*Deep Elf######## #.............,,,,,*Health: 15/15 ========================i#......# #.............,,,,,*Magic: 10/10 ========================#......# #.†...........,,,,,*AC: 5iStr: 7 ###......###.............,,,,,*EV: 9Int: 18 iW.........'.'....>........,,,,,*SH: 0Dex: 14 ###......#.#.............,,,,,*XL:  2 Next: 86% Place: Dungeon:1#......#.#....@........,,,,,*Noise: ---------  Time: 380.4 (0.0)#......#.#........:....,,,,,*d) +1 macei0#......#.#.....########******Cast: Magic Dart#......#.#####.#########.#***#.#*i #..,,,...*******#..* ****,,,,,...* .,*i?*,*,,,,,,*You start removing your armour. _You continue removing your +3 leather armour. x5  You finish removing your +3 leather armour.  iYou start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.ii! _i'i/d  You start removing your armour.i8+1.4 (1iQ>icEiM+2.4 (2iSiZi;b+3.4 (3ihhioix+4.4 (4iB~iiL+5.4 (5i 011 _You continue removing your +0 ring mail. x5ii&i  You finish removing your +0 ring mail.  You start putting on your armour.iǵ+6.4 (6ii ik+7.4 (7ii$i+8.4 (8ii&i+9.4 (9i2i(i 090.4 (10.0)ii 6 _You continue putting on your +3 leather armour. x5ii!i#c _You finish putting on your +3 leather armour.i{ i{ i!} i i iϏ P _i( ,iI i! i iD i i i i i iߣ _Found 10 gold pieces.  You pick up a parchment of Sublimation of Blood and begin reading...iO ih iy #....,,,,,* ###### #.....,,* i .....# #.........,,* .....# #.†..$,,* .....###................,,* i޳ .....'.'....>.,,* #.#.........i ,,* .....#.#.....,,* i .....#.#........,,* 5.4 (5.0) i@ .....#.#.....###########*** .....#.#####.# if ######.#***#.#* #..,,,...*******#..i m**,,,,,...* *,*,,,..,i´ [* *,*****,,*i i3 i0 M _You add the spell Sublimation of Blood to your library.ii' Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 19% 2b - Sublimation of BloodNecromancy19%2 i c - Mephitic CloudConjuration/Alchemy/Air 38% 3 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpi8<[Esc] exiti) Sublimation of Blood Converts some of the caster's blood into magical energy. The process is painful but never directly lethal. The efficiency of the conversion increases with the spell's power. Level: 2School: NecromancyFail: 19% Power: 9% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination. Your reserves of magic are already full. i? Spells (Memorise)TypeFailure Levela - BlinkTranslocation19%2  b - Sublimation of Blood Necromancy19% 2  c - Mephitic CloudConjuration/Alchemy/Air 38% 3  i6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!ix !i~ !i_ %#.............,,,,,*jacore the Magician ###### #................,,*Deep Elf .....# #................,,*Health: 15/15 ======================== .....# #.†.............$,,*Magic: 10/10 ======================== .....###................,,*AC: 6Str: 7 .....'.'....>...........,,*EV: 11Int: 18 .....#.#................,,*SH: 0!iA 2Dex: 14 .....#.#................,,*XL:  2 Next: 86% Place: Dungeon:1 .....#.#........@.......,,*Noise: ---------  Time: 395.4 (0.0) .....#.#.....###########***d) +1 mace .....#.#####.#Cast: Magic Dart ######.#***#.#*#..,,,...*******#..**,,,,,...**,*,,,..,**,*****,,*You start putting on your armour. _You continue putting on your +3 leather armour. x5 _You finish putting on your +3 leather armour. !iv _Found 10 gold pieces.  You pick up a parchment of Sublimation of Blood and begin reading... _You add the spell Sublimation of Blood to your library.!i P  Okay, then.!i^ !i !i . _#iŷ#i+#i4#iJ#i  You encounter a kobold. It is wielding a +0 dagger.#ip#.,,,,,*  #......* ##### #.....* # #....,* # #.†...$.,* ###............* '.'....>* #.#......K,* #.#.........* #.#.................,* #.#.....############**Magic Dart ....#.#####.# #####.#***#.#*#..,,,...* K   kobold (asleep)******#..**,,,,,...**,*,,,..#i##,*#i#i26.4 (1 _#iQ#i^$i87  #.............,,,,,*  jacore the Magician #.................,*  Deep Elf ##### #.................,*  Health: 15/15 ======================== ....# #.................,*  Magic: 9/10=====================--- ....# #.†.............$.,*  AC: 6Str: 7 ....###.................,*  EV: 11Int: 18 ....'.'....>............,*  SH: 0Dex: 14 ....#.#.............***K,*  XL:  2 Next: 86% Place: Dungeon:1 ....#.#.........@***....,*  Noise: ---------  Time: 396.4 (0.0) ....#.#..$i;8 [40m...............,*  d) +1 mace ....#.#.....############**  Cast: Magic Dart ....#.#####.# #####.#***#.#*  #..,,,...* K   kobold (asleep)  ******#..*  *,,,,,...*  *,*,,,..,* _Okay, then. _You encounter a kobold. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)$if| ...K****%iCe***K....  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)%iU#.............,,,,,*jacore the Magician#.................,*Deep Elf ##### #.................,*Health: 15/15 ======================== ....# #.................,*Magic: 9/10=====================--- ....# #.†.............$.,*AC: 6Str: 7 %ihV....###.................,*EV: 11Int: 18 ....'.'....>............,*SH: 0Dex: 14 ....#.#.............***K,*XL:  2 Next: 86% Place: Dungeon:1 ....#.#.........@***....,*Noise: ---------  Time: 396.4 (0.0) ....#.#.................,*d) +1 mace ....#.#.....############**Cast: Magic Dart ....#.#####.# #####.#***#.#*#..,,,...*%iVK   kobold******#..**,,,,,...**,*,,,..,*%iVAiming: Magic Dart (safe; 7% risk of failure)  %iVCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  %iWKThe magic dart hits the kobold but does no damage.  The kobold shouts!%i)1K.%ip-.....%i";==7.4 (1 _%i%i.&iB #.............,,,,,*  jacore the Magician #.................,*  Deep Elf ##### #.................,*  Health: 15/15 ======================== ....# #.................,*  Magic: 8/10===================----- ....# #.†.............$.,*  AC: 6Str: 7 ....###.................,*  EV: 11Int: 18 ....'.'....>............,*  SH: 0Dex: 14 ....#.#.............**K.,*  XL:  2 Next: 86% Place: Dungeon:1 ....#.#.........@***....,*  Noise: ==-------  Time: 397.4 (0.0&iC) ....#.#.................,*  d) +1 mace ....#.#.....############**  Cast: Magic Dart ....#.#####.# #####.#***#.#*  #..,,,...* K   kobold  ******#..*  *,,,,,...*  *,*,,,..,*The magic dart hits the kobold but does no damage. _The kobold shouts!  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)&i #.............,,,,,*jacore the Magician#.................,*Deep Elf ##### #.................,*Health: 15/15 ======================== ....# #.................,*Magic: 8/10&it ===================----- ....# #.†.............$.,*AC: 6Str: 7 ....###.................,*EV: 11Int: 18 ....'.'....>............,*SH: 0Dex: 14 ....#.#.............**K.,*XL:  2 Next: 86% Place: Dungeon:1 ....#.#.........@***....,*Noise: ==-------  Time: 397.4 (0.0) ....#.#.................,*d) +1 mace ....#.#.....############**Cast: Magic Dart ....#.#####.# #####.#***#.#*#..,,,...*K   kobold******#..**,,,,,...**,*,,,..,*Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, [4&iJ 30m( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.&i &i .K........-8.4 (1 _'i? #.............,,,,,*  jacore the Magician #.................,*  Deep Elf ##### #.................,*  Health: 15/15 ======================== ....# #.................,*  Magic: 7/10================-------- ....# #.†.............$.,*  AC: 6Str: 7 ....###.................,*  EV: 11Int: 18 ....'.'....>............,*  SH: 0'iDex: 14 ....#.#.................,*  XL:  2 Next: 86% Place: Dungeon:1 ....#.#.........@****K..,*  Noise: =--------  Time: 398.4 (0.0) ....#.#.................,*  d) +1 mace ....#.#.....############**  Cast: Magic Dart 'i!....#.#####.# #####.#***#.#*  #..,,,...* K   kobold  ******#..*  *,,,,,...*  *,*,,,..,*The magic dart hits the kobold. _The kobold is heavily wounded.'iTwAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'ixAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)'i a#.............,,,,,*jacore the Magician#.................,*Deep Elf ##### #.................,*Health: 15/15 ======================== ....# #.................,*Magic: 7/10================-------- ....# #.†.............$.,*'i+ =AC: 6Str: 7 ....###.................,*EV: 11Int: 18 ....'.'....>............,*SH: 0Dex: 14 ....#.#.................,*'ie XL:  2 Next: 86% Place: Dungeon:1 ....#.#.........@****K..,*'i 2Noise: =--------  Time: 398.4 (0.0) ....#.#.................,*d) +1 mace 'iŮ ....#.#.....############**Cast: Magic Dart 'iL k....#.#####.# #####.#***#.#*#..,,,...*K   kobold******#..**,,,,,...**,*,,,..,*Aiming: Magic Dart (safe; 7% risk of failure)  'iv Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'i Aim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the kobold but does no damage.  'iѰ HThe kobold is heavily wounded.'i2 1K.'i9 #...'i: 29.4 (1 _'iA 'iB (i+ #.............,,,,,*  jacore the Magician #.................,*  Deep Elf (i##### #.................,*  Health: 15/15 ======================== ....# #.................,*  Magic: 6/10==============---------- ....# #.†.............$.,*  AC: 6Str: 7 ....###.................,*  EV: 11Int: 18 ....'.'....>............,*  SH: 0Dex: 14 ....#.#.................,*  XL:  2 Next: 86% Place: Dungeon:1 ....#.#.........@***K...,*  Noise: =--------  Time: 399.4 (0.0) ....#.#.................,*  d) +1 mace ....#.#.....############**  Cast: [3(i 7mMagic Dart ....#.#####.# #####.#***#.#*  #..,,,...* K   kobold  ******#..*  *,,,,,...*  *,*,,,..,*The magic dart hits the kobold but does no damage. _The kobold is heavily wounded.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)(iR #.............,,,,,*jacore the Magician#.................,*Deep Elf ##### #.................,*Health: 15/15 ======================== ....# #.................,*Magic: 6/10(iwR ==============---------- ....# #.†.............$.,*AC: 6Str: 7 ....###.................,*EV: 11Int: 18 ....'.'....>............,*SH: 0(iR Dex: 14 ....#.#.................,*XL:  2 Next: 86% Place: Dungeon:1 ....#.#.........@***K...,*(iR 2Noise: =--------  Time: 399.4 (0.0) ....#.#.................,*d) +1 mace (iS ....#.#.....############**Cast: Magic Dart ....#.#####.# (i@S '#####.#***#.#*#..,,,...*(icS K   kobold******#..**,,,,,...*(iS *,*,,,..,*Aiming: Magic Dart (safe; 7% risk of failure)  (iS Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(iS Aim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the kobold.  (iS IThe kobold is severely wounded.(i 1K.(i ..7==400.4 (1 _)i #.............,,,,,*  jacore the Magician #.................,*  Deep Elf ##### #.................,*  Health: 15/15 ======================== )i....# #.................,*  Magic: 6/10==============---------- ....# #.†.............$.,*  AC: 6Str: 7 )i....###.................,*  EV: 11Int: 18 )iP....'.'....>............,*  SH: 0Dex: 14 ....#.#.................,*  XL:  2 Next: 86% Place: Dungeon:1 )i>....#.#.........@**K....,*  Noise: =--------  Time: 400.4 (0.0) )ie....#.#.................,*  d) +1 mace ....#.#.....############**  Cast: Magic Dart )ij....#.#####.# #####.#***#.#*  #..,,,...*)i K   kobold  ******#..* )i3 *,,,,,...*  *,*,,,..,*)i6vThe magic dart hits the kobold. _The kobold is severely wounded.)iYAiming: Magic Dart (safe; 7% risk of failure)  )i{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)iAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)*i# #.............,,,,,*  jacore the Magician #.................,*  Deep Elf ##### #.................,*  Health: 15/15 ======================== ....# #.................,*  Magic: 6/10==============---------- *i'....# #.†.............$.,*  AC: 6Str: 7 ....###.................,*  EV: 11Int: 18 ....'.'....>............,*  SH: 0Dex: 14 ....#.#.................,*  XL:  2 Next: 86% Place: Dungeon:1 ....#.#.........@..)....,*  Noise: =--------  Time: 400.4 (0.0) ....#.#.................,*  d) +1 mace ....#.#.....############**  Cast: Magic Dart ....#.#####.# #####.#***#.#*  #..,,,...* K   kobold  ******#..*  *,,,,,...*  *,*,,,..,*Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, *id'Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!*i+         #.†    **           *i..*iq91.4 (1Magic Dart _*i*i1*iq*iq*i^s*i~*iy*iچ*i*i*i,*iY*i*i!,*i*i#n#...,,,,,*  #...#   #........#  .# #...#  .# #.†...$..#  .###..........#  .'.'....>...#  .#.#...#  .#.#......@.....#  -4.4 (3#.#....#  .#.#.....###  .#.#####.#  .#***#.#*  #..,,,...*   ******#..*   *,,,,,...*   *i(|*,*,,,..,*   *i8-*ib*ilO _You see here a +0 dagger.,i",i",i$,i^-,i/,i3k7== _,iL4,i6,,i#8,i9,i<,iB<,i3=,i>,iA,iA,iC,i E,ihEm8=====,iE,iM  ###### #....# #....###############  #.....#  #.......#  #........#  #...#  #.†....@..#  9.4 (5 #..........#  '....>.............#  #..................# #,iYN............).....# #..................# #.....############## #####.#  #***#.#*  ,i\,,in]> _You now have 61 gold pieces (gained 10).-i3-i-ib-i-iB-i-i-i-i-i-i[-i-iQ-i.-im9=====-i-i-i,-i-i+######  #....#  #....###############  #..................#  #.....# ### #..........# ...# #.....# -iE...# #.†.....# ...###.......# 14 ...'.'....>.............# ...#.#.........# ...#.#-i....).....# ...#.#...........# -i[ ...#.#.....############## ...#.#####.#.#***#.#*  #..,,,...*-i>-i-i.i.i".i*.iD+/i:3/i</iG/iKNB/i.O/iQ,/ilS/iU/iW/iXo10/10=====/iGY/i[/i]/i]/i_/il`/ib,/ic/i3e/ig,/ih/imj/ili  You encounter a hobgoblin./i6~\#......# #..................##......# #.†................# ###......###..................# .........'.'....>.............# ###......#.#..........#  #......#.#.....).....#  #......#.#..................#  #......#.#.....##############  #......#.#####@#  ########.#***#.#*  /i~?#..,,,...* Magic Dart *****##..# *** *,,,,,...#,* *,*,,,...# g   hobgoblin (asleep) ,,* *,****#..# ,,* *,*,,,g..# ,,********,*,***,**/i,20.4 (6/iP===1.4 (7 _/i/ic0i`  #......# #..................#  jacore the Magician  #......# #.†................#  Deep Elf ###......###..................#  Health: 15/15 ======================== .........'.'....>.............#  Magic: 9/10=====================--- ###......#.#..................#  AC: 6Str: 7  #......#.#............).....#  EV: 11Int: 18  #......#.#..................#  SH: 0Dex: 14  #......#.#.....##############  XL:  2 Next: 89% Place: Dungeon:1  #......#.#####@# Noise: ---------  Time: 421.4 (0.0)  ########.#***#*#* 49m d) +1 mace #..,,,.*.* Cast: Magic Dart *****##*.# *** *,,,,,.*.# .,* *,*,,,.*.# g   hobgoblin (asleep) ,,* *,****#*.# ,,* *,*,,,g..# ,,********,*,***,** _You now have 61 gold pieces (gained 10). _You encounter a hobgoblin.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)1i' #......# #..................#jacore the Magician#......# #.†................#Deep Elf ###......###..................#Health: 15/15 ======================== .........'.'....>.............#Magic: 9/10=====================--- ###......#.#..................#AC: 61i cStr: 7#......#.#............).....#EV: 11Int: 18#......#.#..................#SH: 0Dex: 14#......#.#.....##############XL:  2 Next: 89% Place: Dungeon:1#......#.#####@#Noise: ---------  Time: 421.4 (0.0)########.#***#*#*d) +1 mace#..,,,.*.*1iN Cast: Magic Dart*****##*.# ****,,,,,.*.# 1iu n.,**,*,,,.*.#1i g   hobgoblin ,,**,****#*.# 1i L,,**,*,,,g..# 1i $,,********,*,***,**1i!OAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle1i#!cShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  1iE!wThe magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.1iЯ4g.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin shouts!1i>.....1iӸ;==2.4 (1 _1i1i1i K #......# #..................#  jacore the Magician  #......# #.†................#  Deep Elf ###......###..................#  Health: 15/15 ======================== .........'.'....>.............#  Magic: 8/10===================----- 1i +###......#.#..................#  AC: 6Str: 7  #......#.#............).....#  EV: 11Int: 18  #......#.#..................#  SH: 01iT Dex: 14  #......#.#.....##############  XL:  2 Next: 89% Place: Dungeon:1  #......#.#####@#1iv  Noise: ==-------  Time: 422.4 (0.0) 1i  ########.#***#*#* d) +1 mace 1i #..,,,.*.* Cast: Magic Dart 1iގ *****##*.# *** *,,,,,.*.# 1i .,* *,*,,,.*.# g   hobgoblin 1i0 ,,* *,****#g.# ,,* *,*,,,...# ,,********,*,***,**1iR qThe hobgoblin is moderately wounded. _The hobgoblin shouts!  1iu Aiming: Magic Dart (safe; 7% risk of failure)  1i gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)2iU #......# #..................#  jacore the Magician  #......# #.†................#  Deep Elf ###......###..................#  Health: 15/15 ======================== .........'.'....>.............#  Magic: 8/102i===================----- ###......#.#..................#  AC: 6Str: 7  #......#.#............).....#  EV: 11Int: 18  #......#.#..................#  SH: 0Dex: 14  #......#.#.....##############  XL:  2 Next: 89% Place: Dungeon:1 2i[ #......#.#####@# Noise: ==-------  Time: 422.4 (0.0)  ########.#***#.#*2i d) +1 mace #..,,,...* Cast: Magic Dart 2iB*****##..# *** *,,,,,...# .,* *,*,,,...#2id g   hobgoblin ,,* *,****#..# ,,* *,*,,,...# 2i,,********,*,***,**2iAiming: Magic Dart (safe; 7% risk of failure)  2iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2iAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  2i ?You kill the hobgoblin!2i       . . .  2i .....)  .      2i !_*#* 2iN!*.* *2i! * *  2i!2i>.....2iz96-3.4 (1Magic Dart _2i2i3i3i3i3i3i3i3i B3i> #93ib )==3i 3iA 3i\  You encounter a kobold. It is wielding a +0 whip.3i ...'.'....> ##.#...........  #.#............)  ##.#..........  #.....##################.# #######.#####.##  #........#  3i ##.#-- *** #........# .,*#.#......#Magic Dart ,,*,### ,,* ,,********,*,**#.#3i K   kobold (wandering),,,,,,**,*,.#3i ,,,,,,**,*,**K.#****,,,,,,**,*,,,,,,,,,*3i)+5.4 (23iK03i8L-6.4 (3 _3i>3i,B4ic.........'.'....>.............#  jacore the Magician 4ic###......#.#..................#  Deep Elf  #......#.#............).....#  Health: 15/15 ========================  #......#.#..................#  Magic: 8/10===================-----  #......#.#.....##############  AC: 6Str: 7 4id #......#.#####.# EV: 11Int: 18 4idc ########.#####.## SH: 0Dex: 14 #........# XL:  2 Next: 96% Place: Dungeon:1 #######@.#4idl Noise: ---------  Time: 426.4 (0.0) *** #......*.# d) +1 mace 4id.,* #.#....*.#4id Cast: Magic Dart ,,* *,#####*.# 4ie,,* *,*,,,.*.# ,,********,*,**#*##4i e K   kobold (wandering) ,,,,,,,,**,*,**#*# 4iBe,,,,,,,,**,*,**K.#**** ,,,,,,,,**,*,,,,,,,,,* 4ife_You kill the hobgoblin! _You encounter a kobold. It is wielding a +0 whip.4ieWAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle4ieShift-Dir - straight lineAim: a kobold, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit)4iBI.........'.'....>.............#jacore the Magician ###......#.#..................#Deep Elf#......#.#............).....#Health: 15/15 ========================#......#.#..................#4iMagic: 8/10===================-----#......#.#.....##############AC: 6Str: 7#......#.#####.#EV: 11Int: 184i ########.#####.##SH: 0Dex: 14#........#4iaXL:  2 Next: 96% Place: Dungeon:1#######@.#Noise: ---------  Time: 426.4 (0.0) ***#......*.#d) +1 mace .,*#.#....*.#4i>Cast: Magic Dart ,,*4i*,#####*.# ,,**,*,,,.*.# 4iը,,********,*,**#*##K   kobold 4i,,,,,,,,**,*,**#*# ,,,,,,,,**,*,**K.#**** 4iG,,,,,,,,**,*,,,,,,,,,*4inAiming: Magic Dart (safe; 7% risk of failure)  4iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4iAim: a kobold, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the kobold but does no damage.  The kobold shouts!4i0 9K.4i#6 >.....4i7 ;==7.4 (1 _4i.; 4i8< 5ix.........'.'....>.............#  jacore the Magician ###......#.#..................#  Deep Elf  #......#.#............).....#  Health: 15/15 ========================  #......#.#..................#  Magic: 7/10================--------  #......#.#.....##############  AC: 6Str: 7  #......#.#####.#5i EV: 11Int: 18  ########.#####.## SH: 0Dex: 14 #........# XL:  2 Next: 96% Place: Dungeon:1 #######@.#5iV Noise: ==-------  Time: 427.4 (0.0) *** #......*.# d) +1 mace .,* #.#....*.# Cast: Magic Dart ,,* *,#####*.# 5i|,,* *,*,,,.*.# ,,********,*,**#*##5i  K   kobold ,,,,,,,,**,*,**#K# ,,,,,,,,**,*,**..#**** 5iv,,,,,,,,**,*,,,,,,,,,* The magic dart hits the kobold but does no damage. 5i_The kobold shouts!  Aiming: Magic Dart (safe; 7% risk of failure)  5i+:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)5iV (.........'.'....>.............#  jacore the Magician ###......#.#..................#  Deep Elf 5iIW 1 #......#.#............).....#  Health: 15/15 ========================  #......#.#..................#  Magic: 7/10================--------  #......#.#.....##############  AC: 6Str: 7  #......#.#####.# EV: 11Int: 18 5iW  ########.#####.## SH: 0Dex: 14 #........# XL:  2 Next: 96% Place: Dungeon:15iW  #######@.# Noise: ==-------  Time: 427.4 (0.0) *** #........# d) +1 mace .,* #.#......# Cast: Magic Dart ,,* *,#####..# 5i&X ,,* *,*,,,...# ,,********,*,**#.## K   kobold 5iKX ,,,,,,,,**,*,**#)# ,,,,,,,,**,*,**..#**** 5ipX ,,,,,,,,**,*,,,,,,,,,* Aiming: Magic Dart (safe; 7% risk of failure)  5iX 9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)  5iX bThe magic dart hits the kobold.  You kill the kobold!5i] >   )      5i^ X     5i+^ d*.# 5iN^ d*.# 5ir^ E* 5i^ ;*5i^ [*##5i^ 5i >.....5i 5i .........'.'....>.............#jacore the Magician ###......#.#..................#Deep Elf#......#.#............).....#Health: 15/15 ========================#......#.#..................#Magic: 7/10================--------#......#.#.....##############5iQ AC: 6Str: 7#......#.#####.#EV: 11Int: 18########.#####.##SH: 0Dex: 14#........#XL:  2 Next: 100% Place: Dungeon:1#######@.#5i Noise: =--------  Time: 428.4 (1.0) ***#........#d) +1 mace .,*#.#......#Cast: Magic Dart ,,**,#####..# ,,**,*,,,...# 5i ,,********,*,**#.## ,,,,,,,,**,*,**#)# ,,,,,,,,**,*,**..#**** 5iL l,,,,,,,,**,*,,,,,,,,,*Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle5iv Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)  The magic dart hits the kobold. 5i 5_You kill the kobold!5i '-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  5i Aim: a kobold, wielding a +0 whip (100% to hit)  The magic dart hits the kobold. _You kill the kobold!  You have reached level 3!5iq /  --more--8iot  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? @i>r9/191-203 0% @i?@iRBS _You feel clever. x2CiCiCi`Ci]Ci@ Cid 8== _Ci ,Ci CiQ Ci Ci Ci CiS Ci Ci Ci Ci Ci, Ci :==Ci Ci m _Found a blackened jade amulet.Ci Ci #9Ci5 )==CiR Ci $  Things that are here:Ci,  ########.#####.##  #........#  #######..# *** #........# .,* Ci- ..# ,,* *,#####..# ,,* *,#......# ,,********,#.###.## ,,,,,,,,**,*,**#@# -Ci>- g34.4 (6 ,,,,,,,,**,*,*#..#**** Cid- ,,,,,,,,**,*,.....,,,*,,,,,,,,,........,,*,,,,,,,..#........,* Ci- *****+*,*#*#.........*  *,*,* #...".Ci- ....# Ci-  **,,,* #.#########  *,,,** ,*Ci4 8-Ci9 Ci; p _a +0 whip; a kobold corpseFi: Fi Fi[ FiO Fiq Fi : _Fi[ FiB Fi Fi Fi Fi Fi: Fi_ Fi$ Fi FiW '10/11Fi G====Fi Fi[ Fia Fi Fi{ Fi Fi .,,,* *,#......# ,,,********,#.###.## ,,,,,,,,,**,#.*##),,,,,,,,*#,#.##..##### *,,,,,,,,##.#.........# Fi o*,,,,,,,,.............# *,,,,,,,,...#.........# ******+*,##*#.........# *,*,* #...@.....#41.4 (7  **,,,* #.######### FiD u *,,,** #.*  *,,** #.*****  *,,* *,,,,,*  ***,,* *****+********Fi] ~*,,,,* *,,,,,,,,,,,* ***,**,*** *,,,,,,,,,,,* Fi X,,,,,,,,,*** *,,,,,,,,,,,*Fi Fi Fi 3 _j - an amulet of regenerationJiJikPut on or remove which piece of jewellery? Jewellery (go to first with "=)  j - an amulet of regeneration[?] describe selected JiM[!] equip|wield|wear|put on[tab] equip|unequip Kib Ki,,,**,#......#jacore the Magician ,,,********,#.###.##Deep Elf ,,,,,,,,,**,#.*##)#Ki*~Health: 19/19 ======================== *,,,,,,,,*#,#.##..#####Magic: 10/11 =====================--- *,,,,,,,,##.#.........#AC: 6Str: 7 *,,,,,,,,.............#EV: 11Int: 20 *,,,,,,,,...#.........#SH: 0KidDex: 14 ******+*,##*#.........#XL:  3 Next:  0% Place: Dungeon:1*,*,* #...@.....#KiHNoise: ---------  Time: 441.4 (0.0)**,,,* #.#########d) +1 mace*,,,** #.*KiCast: Magic Dart*,,** #.******,,* *,,,,,****,,* *****+*********,,,,* *,,,,,,,,,,,* ***,**,*** *,,,,,,,,,,,* ,,,,,,,,,*** *,,,,,,,,,,,*Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _Found a blackened jade amulet.  Things that are here: Ki__a +0 whip; a kobold corpse _j - an amulet of regenerationKiKi4KiKi&f  You start putting on your amulet.Ki3[1===2.4 (1KiKiKiQ+3.4 (2KiKizKiA4.4 (3KijKi+5.4 (4KiKi=Ki9I===6.4 (5KiC Ki _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  j - an amulet of regeneration (worn)Ki KiW Ki t _The amulet throbs as it attunes itself to your uninjured body.Mi8MiMi{MiMiMi: _MiMiMi MiMivMiMiMiMiMiMi.MiMiMi6MiyMiMiMiyMiMiMiMi<MiMiMit *,,,,,,,,##.#.........#  *,,,,,,,,.............#  *,,,,,,,,...#.........#  ******+*,##*#.........# *Mi *,*,* #.........# #** **,,,* #.######### ..* *,,,** #.# #.# *,,** #.##### #.# *,,* #@....# 53.4 (7 Mii&#,# ***,,* #####+#******* *,* *,,,,* *,,,,,,,,,,,* ,,****,**,*** *,,,,,,,,,,,* ,,*,,,,,,,,,*** *,,,,,,,,,,,* ,,,,*,***,,,,,* *,,,,,,,,,,,* ,,,**,* ***,*,* *,,,* Mi,,,,,,* *,*,* *,,,******* *,*,***Mi",,,*Mi3MiMiNiNi^3NiNi,NiNiNir,NiNiKNi,NiYNi_   You open the door.  You encounter a goblin. It is wielding a +0 dagger.NiY,,,,,,,,##.#.........# ,,,,,,,,.............# ,,,,,,,,...#.........# *****+*,##*#.........#  *,*,* #.........#  **,,,* #.#########  *,,,** #.#  *,,** #.#####  *,,* #....@#  ***,,* #####'#*******  *,,,,* *,,...* Magic Dart **,**,*** *,.....,,,,,,*** *.......,,,,* *,***,,,,,* #.....g..,,,* g   goblin (asleep) *,* ***,*,* #.........,,** *,*,* #..........,* Ni27.4 (4g.Ni$ rThe goblin shouts! You hear a loud squeak.Ni$gr   ratNiU(5===8.4 (5Ni.NiD4T _You encounter a rat.Pi,,,,,,,,##.#.........#  jacore the Magician ,,,,,,,,.............#  Deep Elf ,,,,,,,,...#.........#  Health: 19/19 ======================== *****+*,##*#.........#  Magic: 10/11 =====================---  *,*,* #.........#  AC: 6Str: 7 Pi2 **,,,* #.#########  EV: 11Int: 20  *,,,** #.# SH: 0Dex: 14  *,,** #.##### XL:  3 Next:  0% Place: Dungeon:1 PiP *,,* #....@#Pi Noise: ===------  Time: 458.4 (0.0) Pi_a ***,,* #####*#*******  d) +1 mace  *,,,,* *,,.*.,,,,,,*  Cast: Magic Dart **,**,*** *,...*.,,,,,* ,,,,,,,,*** *....g..,,,,* Piv*,***,,,,,* #........,,,*  g   goblin Pi*,* ***,*,* #.........,,*  r   rat Piq,,* *,*,* #.....r....,* Pi(***** *,*,***,,,,,,,,,,,* PivThe goblin shouts! You hear a loud squeak. _You encounter a rat.PiAiming: Magic Dart (safe; 6% risk of failure)  Pi8<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)Pi,,,,,,,,##.#.........#jacore the Magician ,,,,,,,,.............#Deep Elf ,,,,,,,,...#.........#Pi8Health: 19/19 ======================== *****+*,##*#.........#Magic: 10/11 =====================---*,*,* #.........#AC: 6Str: 7**,,,* #.#########EV: 11Int: 20Pi*,,,** #.#SH: 0Dex: 14Pi%*,,** #.#####XL:  3 Next:  0% Place: Dungeon:1PiS*,,* #....@#Noise: ===------  Time: 458.4 (0.0)  Piw***,,* #####*#*******d) +1 macePig^*,,,,* *,,.*.,,,,,,*Cast: Magic Dart **,**,*** *,...*.,,,,,* ,,,,,,,,*** *....g..,,,,* *,***,,,,,* #........,,,*g   goblin *,* ***,*,* #.........,,*r   rat ,,* *,*,* #.....r....,* ***** *,*,***,,,,,,,,,,,*Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.PiJ,g.PiCK/r.PioP-'...PiS;--9.4 (1 _PiWPiXQi,,,,,,,,##.#.........#  jacore the Magician ,,,,,,,,.............#  Deep Elf ,,,,,,,,...#.........#  Health: 19/19 ======================== *****+*,##*#.........#  Magic: 9/11===================-----  *,*,* #.........#  AC: 6Str: 7  **,,,* #.#########  EV: 11Qi}Int: 20  *,,,** #.# SH: 0Dex: 14  *,,** #.##### XL:  3 Next:  0% Place: Dungeon:1  *,,* #....@# Noise: =--------  Time: 459.4 (0.0) Qi ***,,* #####*#*******  d) +1 mace  *,,,,* *,,..*,,,,,,*  Cast: Magic Dart **,**,*** *,...g.,,,,,* Qi,,,,,,,,*** *.......,,,,* *,***,,,,,* #........,,,*  g   goblin Qi\*,* ***,*,* #....r....,,*  r   rat ,,* *,*,* #..........,* ***** *,*,***,,,,,,,,,,,* The magic dart hits the goblin. _The goblin is severely wounded.QiAiming: Magic Dart (safe; 6% risk of failure)  QixPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)Qi76,,,,,,,,##.#.........#  jacore the Magician ,,,,,,,,.............#  Deep Elf ,,,,,,,,...#.........#  Health: 19/19 ======================== *****+*,##*#.........#  Magic: 9/11Qig===================-----  *,*,* #.........#  AC: 6Str: 7  **,,,* #.#########  EV: 11Int: 20  *,,,** #.# SH: 0Dex: 14  *,,** #.#####Qi XL:  3 Next:  0% Place: Dungeon:1  *,,* #....@# Noise: =--------  Time: 459.4 (0.0) Qi ***,,* #####'#*******  d) +1 mace  *,,,,* *,,...,,,,,,*  Cast: Magic Dart **,**,*** *,...).,,,,,* Qi,,,,,,,,*** *.......,,,,* *,***,,,,,* #........,,,*  g   goblin *,* ***,*,* #....r....,,*  r   rat QiA,,* *,*,* #..........,* ***** *,*,***,,,,,,,,,,,* Aiming: Magic Dart (safe; 6% risk of failure)  QiiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!QiQi$     *,*,*  Qio     #.#  *,,**  Qi@ *,,*   QiY #####*  Qi *,,..*   Qi{  r   ratQi$`   *,*,* QiH Qiyr.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!  You have harvested enough death to cast Grave Claw an additional time.Qi%)'.Qi;160.4 (1 _Qi7QiRi] ,,,,,,,,##.#.........#  jacore the Magician ,,,,,,,,.............#  Deep Elf ,,,,,,,,...#.........#  Health: 19/19 ======================== *****+*,##*#.........#  Magic: 8/11=================-------  *,*,* #.........#  AC: 6Str: 7  **,,,* #.#########  EV: 11Int: 20 Rij]  *,,,** #.# SH: 0Dex: 14  *,,** #.##### XL:  3 Next:  1% Place: Dungeon:1  *,,* #....@# Noise: =--------  Time: 460.4 (0.0) Ri] k ***,,* #####*#*******  d) +1 mace  *,,,,* *,,.*.,,,,,,*  Cast: Magic Dart **,**,*** *,...*.,,,,,* ,,,,,,,,*** *....*..,,,,* Ri^ E*,***,,,,,* #....r...,,,*  r   rat *,* ***,*,* #.........,,* ,,* *,*,* #..........,* ***** *,*,***,,,,,,,,,,,* You kill the goblin! _You have harvested enough death to cast Grave Claw an additional time.RiP^ Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)Si&,,,,,,,,##.#.........#jacore the Magician ,,,,,,,,.............#Deep Elf ,,,,,,,,...#.........#Health: 19/19 ======================== *****+*,##*#.........#Si'Magic: 8/11=================-------*,*,* #.........#AC: 6Str: 7**,,,* #.#########EV: 11Int: 20*,,,** #.#SiM'SH: 0Dex: 14*,,** #.#####Siv'\XL:  3 Next:  1% Place: Dungeon:1*,,* #....@#Noise: =--------  Time: 460.4 (0.0)  Si'***,,* #####*#*******d) +1 maceSi'*,,,,* *,,.*.,,,,,,*Cast: Magic Dart Si(**,**,*** *,...*.,,,,,* ,,,,,,,,*** *....*..,,,,* *,***,,,,,* #....r...,,,*Si.(r   rat *,* ***,*,* #.........,,* Si(,,* *,*,* #..........,* ***** *,*,***,,,,,,,,,,,*Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  The rat is moderately wounded.Si(Si8r.SiHP'.)Si21.4 (1 _SiSi$Si7 ,,,,,,,,##.#.........#  jacore the Magician ,,,,,,,,.............#  Deep Elf ,,,,,,,,...#.........#  Health: 19/19 ======================== *****+*,##*#.........#  Magic: 7/11===============---------  *,*,* #.........#  AC: 6Str: 7  **,,,* #.#########  EV: 11Int: 20  *,,,** #.# SH: 0Dex: 14  *,,** #.##### XL:  3 Next:  1% Place: Dungeon:1  *,,* #....@# Noise: =--------  Time: 461.4 (0.0)  ***,,* #####*#*******  d) +1 mace  *,,,,* *,,.*.,,,,,,*  Cast: Magic Dart **,**,*** *,...Si [35m*.,,,,,* ,,,,,,,,*** *....r..,,,,* *,***,,,,,* #........,,,*  r   rat *,* ***,*,* #.........,,* ,,* *,*,* #..........,* ***** *,*,***,,,,,,,,,,,* The magic dart hits the rat. _The rat is moderately wounded.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)Tiz,,,,,,,,##.#.........#  jacore the Magician ,,,,,,,,.............#  Deep Elf ,,,,,,,,...#.........#  Health: 19/19 ======================== *****+*,##*#.........#  Magic: 7/11===============---------  *,*,* #.........#  AC: 6Str: 7  **,,,* #.#########  EV: 11Int: 20  *,,,** #.#Ti SH: 0Dex: 14  *,,** #.##### XL:  3 Next:  1% Place: Dungeon:1  *,,* #....@# Noise: =--------  Time: 461.4 (0.0)  ***,,* #####'#*******  d) +1 mace  *,,,,* *,,...,,,,,,*  Cast: Magic Dart Ti,**,**,*** *,...).,,,,,* ,,,,,,,,*** *....†..,,,,* TiUa*,***,,,,,* #........,,,*  r   rat *,* ***,*,* #.........,,* ,,* *,*,* #..........,* Ti{***** *,*,***,,,,,,,,,,,* Aiming: Magic Dart (safe; 6% risk of failure)  TiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineTi Aim: a rat (moderately wounded, 100% to hit)  The magic dart hits the rat.  You kill the rat!Ti{g     *,*,*       #.#  *,,**   *,,* Ti   #####*   *,,.* Ti *,...*    TiN *,*,*  TiE TiP'.)Ti58==32.4 (1Magic Dart _Ti+TiݞUi@ IUiD Ui!K   There is an open door here.UiK  Found an escape hatch in the floor.  You encounter an endoplasm.UiV .. *****+*,##*#  *,*,*  **,,,* #.########*,,,** #.# ,,** #.##### * #.....#***,,* #####'#######**,, #...@.......*- **,**,*** #....)...... ,,,,,,,,*** #....†......Magic Dart,***,,,,,* #........... *,* ***,*,* #........... ,,* *,*...J   endoplasm (wandering) ***** *,*,**..,,* *,*,,,+....J.....>,* *,**Ui\ &3Ui] +KUib K   kobold (wandering)Uic E-4.4 (2Uiyg Uii s _You encounter a kobold. It is wielding a +0 dagger.Yi# Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3) [&] all spells[!] focus mode: off|on[iӤ,,,,,,,,...#.........#jacore the Magician *****+*,##*#.........#Deep Elf*,*,* #.........#Health: 19/19 ========================**,,,* #.#########Magic: 8/11=================-------*,,,** #.#AC: 6Str: 7*,,** #.#####EV: 11Int: 20*,,* #.....#SH: 0Dex: 14  ***,,* #####'#######*XL:  3 Next:  3% Place: Dungeon:1  *,,,,* #...@.......*Noise: ---------  Time: 464.4 (0.0) **,**,*** #....)......*d) +1 mace ,,,,,,,,*** #....†......*Cast: Call Imp *,***,,,,,* #.........[i ..* *,* ***,*,* #...........* ,,* *,*,* #...........*J   endoplasm (wandering) ***** *,*,**#...........*K   kobold (wandering) ,,,,* *,*,,,+...KJ.....>* ***,* *,*****,,,,,,,,,,,*The magic dart hits the rat. _You kill the rat!There is an open door here.  Found an escape hatch in the floor.  You encounter an endoplasm. _You encounter a kobold. It is wielding a +0 dagger.[i[iE\i,,,,,,,,...#.........#  jacore the Magician *****+*,##*#.........#  Deep Elf  *,*,* #.........#  Health: 19/19 ======================== \i **,,,* #.#########  Magic: 6/11=============-----------  *,,,** #.# AC: 6Str: 7  *,,** #.##### EV: 11Int: 20  *,,* #...**# SH: 0Dex: 14  ***,,* #####*#######*  XL:  3 Next:  3% Place: Dungeon:1  *,,,,* #.**@**.....*  Noise: ---------  Time: 464.4 (0.0) \iR**,**,*** #.*****.....*  d) +1 mace ,,,,,,,,*** #.*****.....*  Cast: Call Imp *,***,,,,,* #...........* \iq*,* ***,*,* #...........* ,,* *,*,* #...........*  J   endoplasm (wandering) ***** *,*,**#...........*  K   kobold (wandering) ,,,,* *,*,,,+...KJ.....>* ***,* *,*****,,,,,,,,,,,* \idFound an escape hatch in the floor.  You encounter an endoplasm. _You encounter a kobold. It is wielding a +0 dagger.Casting: Call Imp (safe; 16% risk of failure)  \i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate\i5<@*\i A**\iU ,,,,,,,,...#.........#  jacore the Magician *****+*,##*#.........#  Deep Elf  *,*,* #.........#  Health: 19/19 ========================  **,,,* #.#########  Magic: 6/11=============-----------  *,,,** #.# AC: 6Str: 7  *,,** #.##### EV: 11Int: 20  *,,* #.....#\iV  SH: 0Dex: 14  ***,,* #####'#######*  XL:  3 Next:  3% Place: Dungeon:1  *,,,,* #...@.......*  Noise: ---------  Time: 464.4 (0.0) **,**,*** #....)......*  d) +1 mace ,,,,,,,,*** #....†......*  Cast: Call Imp *,***,,,,,* #...........* *,* ***,*,* #...........* ,,* *,*,* #...........*  J   endoplasm (wandering) ***** *,*,**#...J.......*  K   kobold (wandering) ,,,,* *,*,,,+...K......>* ***,* *,*****,,,,,,,,,,,* You encounter an endoplasm. _You encounter a kobold. It is wielding a +0 dagger.Casting: Call Imp (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or )[4\iXW ~0m - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.\iW 5K.\i`    *,*,*       #.#  *,,** #.#####  *,,*    #####'#######*   #...@.......*  #....)......*  #....†5.....*  #...........  #........... *,*,* #...........* J\ia ally target) #..KJ.......* K +..........>* 5   cerulean imp (polearm, summoned) \ib ;==5.4 (1 _\ii \il ^i^iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp ^i c - Cast: Grave Claw (2/3) [&] all spells[!] focus mode: off|on_is _iK ,,,,,,,,...#.........#jacore the Magician *****+*,##*#.........#Deep Elf*,*,* #.........#Health: 19/19 ========================**,,,* #.#########Magic: 6/11=============-----------*,,,** #.#AC: 6Str: 7*,,** #.#####EV: 11Int: 20*,,* #.....#SH: 0Dex: 14  ***,,* #####'#######*XL:  3 Next:  3% Place: Dungeon:1  *,,,,* #...@.......*_i Noise: ==-------  Time: 465.4 (0.0) **,**,*** #....)......*d) +1 mace ,,,,,,,,*** #....†5.....*Cast: Magic Dart *,***,,,,,* #...........* *,* ***,*,* #...........* ,,* *,*,* #...........*J   endoplasm (ally target) ***** *,*,**#..KJ.......*K   kobold ,,,,* *,*,,,+..........>*5   cerulean imp (polearm, summoned) ***,* *,*****,,,,,,,,,,,*You encounter an endoplasm. _You encounter a kobold. It is wielding a +0 dagger._i Casting: Call Imp (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air._i) _i? _i2 ai*,,,,,,,,...#.........#  jacore the Magician *****+*,##*#.........#  Deep Elf  *,*,* #.........#  Health: 19/19 ========================  **,,,* #.#########  Magic: 5/11==========--------------  *,,,** #.# AC: 6Str: 7  *,,** #.##### EV: 11Int: 20  *,,* #.....# SH: 0Dex: 14  ***,,* #####'#######*  XL:  3 Next:  3% Place: Dungeon:1  *,,,,* #...@.......*  Noise: ==-------  Time: 465.4 (0.0) ai**,**,*** #...*)......*  d) +1 mace ,,,,,,,,*** #...*†5.....*  Cast: Magic Dart *,***,,,,,* #...*.......* *,* ***,*,* #..*........* ,,* *,*,* #..*........*  J   endoplasm (ally target) ***** *,*,**#..KJ.......*  K   kobold ,,,,* *,*,,,+..........>*  5   cerulean imp (polearm, summoned) ***,* *,*****,,,,,,,,,,,* Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)aiь.*.*KJn endoplasm (ally target, ai< *.*.KJ kobold, wielding a +0 dagger (100% to hit)biv0,,,,,,,,...#.........#jacore the Magician *****+*,##*#.........#Deep Elf*,*,* #.........#Health: 19/19 ========================**,,,* #.#########Magic: 5/11==========--------------*,,,** #.#AC: 6Str: 7*,,** #.#####EV: 11Int: 20*,,* #.....#SH: 0Dex: 14  biHw***,,* #####'#######*XL:  3 Next:  3% Place: Dungeon:1  *,,,,* #...@.......*biw2Noise: ==-------  Time: 465.4 (0.0) **,**,*** #...*)......*d) +1 mace ,,,,,,,,*** #...*†5.....*bi(x Cast: Magic Dart *,***,,,,,* #...*.......* *,* ***,*,* #..*........* ,,* *,*,* #..*........*J   endoplasm (ally target) ***** *,*,**#..KJ.......*bi]xIK   kobold ,,,,* *,*,,,+..........>*5   cerulean imp (polearm, summoned) bix***,* *,*****,,,,,,,,,,,*Aiming: Magic Dart (safe; 6% risk of failure)  bixPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linebixAim: a kobold, wielding a +0 dagger (100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.bi=(YK.J.biw*W.5bi2;....bi7l6===-6.4 (1 _bi}Ebi ,,,,,,,,...#.........#  jacore the Magician *****+*,##*#.........#  Deep Elf  *,*,* #.........#  Health: 19/19 ========================  **,,,* #.#########  Magic: 5/11==========--------------  *,,,** #.# AC: 6Str: 7  *,,** #.##### EV: 11Int: 20  *,,* #.....# SH: 0Dex: 14  ***,,* #####'#######*  XL:  3 Next:  3% Place: Dungeon:1  *,,,,* #...@.......*  Noise: =--------  Time: 466.4 (0.0) **,**,*** #...*)......*  d) +1 mace ,,,,,,,,*** #...*bi ......*  Cast: Magic Dart *,***,,,,,* #..*.5......* *,* ***,*,* #..*........* ,,* *,*,* #..KJ.......*  J   endoplasm (ally target) ***** *,*,**#...........*  K   kobold ,,,,* *,*,,,+..........>*  5   cerulean imp (polearm, summoned) ***,* *,*****,,,,,,,,,,,* The magic dart hits the kobold. _The kobold is severely wounded.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)cis,,,,,,,,...#.........#jacore the Magician *****+*,##*#.........#Deep Elf*,*,* #.........#Health: 19/19 ========================**,,,* #.#########Magic: 5/11==========--------------*,,,** #.#AC: 6Str: 7*,,** #.#####EV: 11Int: 20*,,* #.....#SH: 0Dex: 14  ***,,* #####'#######*XL:  3 Next:  3% Place: Dungeon:1  *,,,,* #...@.......*ciNoise: =--------  Time: 466.4 (0.0) **,**,*** #...*)......*d) +1 mace ,,,,,,,,*** #...*†......*Cast: Magic Dart *,***,,,,,* #..*.5......* *,* ***,*,* #..*........* ,,* *,*,* #..KJ.......*J   endoplasm (ally target) ***** *,*,**#...........*K   kobold ,,,,* *,*,,,+..........>*5   cerulean imp (polearm, summoned) ***,* *,*****,,,,,,,,,,,*Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - ci8cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold but does no damage.  The kobold is severely wounded.ci m8K.cim!J.ciz]... cil}+7.4 (1cici.l  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold but does no damage.  The kobold is severely wounded. _Your cerulean imp hits the endoplasm with a -4 spear.di+,,,,,,,,...#.........#  jacore the Magician *****+*,##*#.........#  Deep Elf  *,*,* #.........#  Health: 19/19 ========================  **,,,* #.#########  Magic: 4/11========----------------  *,,,** #.# AC: 6Str: 7  *,,** #.##### EV: 11Int: 20  *,,* #.....# SH: 0Dex: 14  ***,,* #####'#######*  XL:  3 Next:  3% Place: Dungeon:1  *,,,,* #...@.......*  Noise: =--------  Time: 467.4 (0.0) **,**,*** #...*)......*  d) +1 mace ,,,,,,,,*** #...*di5,......*  Cast: Magic Dart *,***,,,,,* #..*.5......* *,* ***,*,* #..KJ.......* ,,* *,*,* #...........*  J   endoplasm (ally target) ***** *,*,**#...........*  K   kobold ,,,,* *,*,,,+..........>*  5   cerulean imp (polearm, summoned) ***,* *,*****,,,,,,,,,,,* The kobold is severely wounded. _Your cerulean imp hits the endoplasm with a -4 spear.  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)di#! *.*.*.*Kdi}u`.*.*.*.KAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)ei_,,,,,,,,...#.........#  jacore the Magician *****+*,##*#.........#  Deep Elf  *,*,* #.........#  Health: 19/19 ========================  **,,,* #.#########  Magic: 4/11========----------------  *,,,** #.# AC: 6Str: 7  *,,** #.##### EV: 11Int: 20  *,,* #.....# SH: 0Dex: 14  ***,,* #####'#######*  XL:  3 Next:  3% Place: Dungeon:1  *,,,,* #...@.......*  Noise: =--------  Time: 467.4 (0.0) **,**,*** #....)......*  d) +1 mace ,,,,,,,,*** #....†......* eia[40m Cast: Magic Dart *,***,,,,,* #....5......* *,* ***,*,* #..)J.......* ,,* *,*,* #...........*  J   endoplasm (ally target) ***** *,*,**#...........*  K   kobold ,,,,* *,*,,,+..........>*  5   cerulean imp (polearm, summoned) ***,* *,*****,,,,,,,,,,,* Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!   *,*,*       #.#  *,,**   *,,*         #...*iam  #...*  #..*   *,*,*    5   cerulean imp (polearm, summoned)  ei!J.eiu2....ei358.4 (1eiei]G  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! _Your cerulean imp hits the endoplasm but does no damage.fiG,,,,,,,,...#.........#  jacore the Magician *****+*,##*#.........#  Deep Elf fim *,*,* #.........#  Health: 19/19 ========================  **,,,* #.#########  Magic: 3/11======------------------  *,,,** #.# AC: 6Str: 7  *,,** #.##### EV: 11Int: 20  *,,* #.....# SH: 0fi Dex: 14  ***,,* #####'#######*  XL:  3 Next:  5% Place: Dungeon:1  *,,,,* #...@.......*  Noise: =--------  Time: 468.4 (0.0) **,**,*** #...*)......*  d) +1 mace ,,,,,,,,*** #...*†......*  Cast: Magic Dart fiҪ*,***,,,,,* #...J5......* *,* ***,*,* #..)........* ,,* *,*,* #...........*  J   endoplasm (ally target) fii***** *,*,**#...........*  5   cerulean imp (polearm, summoned) ,,,,* *,*,,,+..........>* ***,* *,*****,,,,,,,,,,,* fiNYou kill the kobold! _Your cerulean imp hits the endoplasm but does no damage.  Aiming: Magic Dart (safe; 6% risk of failure)  fisPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, ally target, 100% to hit)fi2~ *.*Jfij.*.JAim: an endoplasm (severely wounded, ally target, 100% to hit)fi> ,,,,,,,,...#.........#jacore the Magician *****+*,##*#.........#Deep Elf*,*,* #.........#Health: 19/19 ========================**,,,* #.#########fi@ Magic: 3/11======------------------*,,,** #.#AC: 6Str: 7*,,** #.#####EV: 11Int: 20*,,* #.....#SH: 0Dex: 14  ***,,* #####'#######*XL:  3 Next:  5% Place: Dungeon:1  *,,,,* #...@.......*Noise: =--------  Time: 468.4 (0.0) **,**,*** #...*)......*d) +1 mace ,,,,,,,,*** #...*†......*Cast: Magic Dart *,***,,,,,* #...J5......* *,* ***,*,* #..)........* ,,* *,*,* #...........*izA X7mJ   endoplasm (ally target) ***** *,*,**#...........*5   cerulean imp (polearm, summoned) ,,,,* *,*,,,+..........>* ***,* *,*****,,,,,,,,,,,*Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, ally target, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.fi &J.fi ".fi +9.4 (1fi fi y  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an endoplasm (severely wounded, ally target, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead. _Your cerulean imp hits the endoplasm but does no damage.gi:u ,,,,,,,,...#.........#  jacore the Magician *****+*,##*#.........#  Deep Elf gi_z  *,*,* #.........#  Health: 19/19 ========================  **,,,* #.#########  Magic: 2/11====--------------------  *,,,** #.# AC: 6Str: 7  *,,** #.##### EV: 11Int: 20  *,,* #.....# SH: 0Dex: 14  ***,,* #####'#######*  XL:  3 Next:  5% Place: Dungeon:1  *,,,,* #...@.......*  Noise: =--------  Time: 469.4 (0.0) **,**,*** #...*)......*  d) +1 mace ,,,,,,,,*** #...J†......*  Cast: Magic Dart *,***,,,,,* #....5......* *,* ***,*,* #i{ ;49m..)........* ,,* *,*,* #...........*  J   endoplasm (ally target) ***** *,*,**#...........*  5   cerulean imp (polearm, summoned) ,,,,* *,*,,,+..........>* ***,* *,*****,,,,,,,,,,,* The endoplasm is almost dead. _Your cerulean imp hits the endoplasm but does no damage.  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, ally target, 100% to hit)hi ,,,,,,,,...#.........#  jacore the Magician *****+*,##*#.........#  Deep Elf  *,*,* #.........#  Health: 19/19 ========================  **,,,* #.#########  Magic: 2/11====--------------------  *,,,** #.# AC: 6Str: 7  *,,** #.##### EV: 11Int: 20  *,,* #.....# SH: 0Dex: 14  ***,,* #####'#######*  XL:  3 Next:  5% Place: Dungeon:1 hii *,,,,* #...@.......*  Noise: =--------  Time: 469.4 (0.0) **,**,*** #...J)......*  d) +1 mace ,,,,,,,,*** #....†......*  Cast: Magic Dart *,***,,,,,* #....5......* *,* ***,*,* #..)........* ,,* *,*,* #...........*  J   endoplasm (ally target) ***** *,*,**#...........*  5   cerulean imp (polearm, summoned) ,,,,* *,*,,,+..........>* ***,* *,*****,,,,,,,,,,,* _Your cerulean imp hits the endoplasm but does no damage.  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehiShift-Dir - straight lineAim: an endoplasm (almost dead, ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.hih   *,*,*       #.#  *,,**   *,,*         hi+K      hie *,*,*      3==Contam: 10% 70.4 (1  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (almost dead, ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen. _Your cerulean imp barely misses the endoplasm.iiZ,,,,,,,,...#.........#  jacore the Magician *****+*,##*#.........#  Deep Elf  *,*,* #.........#  Health: 19/19 ========================  **,,,* #.#########  Magic: 2/11====--------------------  *,,,** #.# AC: 6Str: 7  *,,** #.##### EV: 11Int: 20 Contam: 10%  *,,* #.....# SH: 0Dex: 14  ***,,* #####'#######*  XL:  3 Next:  5% Place: Dungeon:1 ii *,,,,* #...@.......*  Noise: =--------  Time: 470.4 (0.0) **,**,*** #...J)......*  d) +1 mace ,,,,,,,,*** #....†......*  Cast: Magic Dart *,***,,,,,* #....5......* *,* ***,*,* #..)........* ,,* *,*,* #...........*  J   endoplasm (ally target) ***** *,*,**#...........*  5   cerulean imp (polearm, summoned) ,,,,* *,*,,,+..........>* ***,* *,*****,,,,,,,,,,,* You miscast Magic Dart. Nothing appears to happen. _Your cerulean imp barely misses the endoplasm.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (iiM[31malmost dead, ally target, 100% to hit)ii2^ ,,,,,,,,...#.........#  jacore the Magician *****+*,##*#.........#  Deep Elf ii$_  *,*,* #.........#  Health: 19/19 ========================  **,,,* #.#########  Magic: 2/11====--------------------  *,,,** #.# AC: 6Str: 7  *,,** #.##### EV: 11Int: 20 Contam: 10%  *,,* #.....# SH: 0Dex: 14  ***,,* #####'#######*  XL:  3 Next:  5% Place: Dungeon:1  *,,,,* #...@.......*  Noise: =--------  Time: 470.4 (0.0) ii2` **,**,*** #....)......*  d) +1 mace ,,,,,,,,*** #....†......*  Cast: Magic Dart *,***,,,,,* #....5......* *,* ***,*,* #..)........* ,,* *,*,* #...........*  J   endoplasm (ally target) ***** *,*,**#...........*  5   cerulean imp (polearm, summoned) ,,,,* *,*,,,+..........>* ***,* *,*****,,,,,,,,,,,* Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineii` Aim: an endoplasm (almost dead, ally target, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!ii=g    *,*,*       #.#  *,,**   *,,*             iig (   *,*,*  5   cerulean imp (polearm, summoned)   ii 75.iiV ii q71.4 (1Magic Dart _iig ii~ jia ****+*,##*#.#  *,*,* #.# **,,,* #.######### *,,,** #.# *,,** #.#####*,,* #.....# ***,,* #####'######## *,,,,* #...........# *,**,*** #.# ,,,,,,,*** #...5†......# ***,,,,,* #...........# ,* ***,*,* #..)# ,* *,*,* #....# **** *,*,**#.# ,,,* *,*,,,+.># **,* *,****#.#  *,* *,* jig g[9;45H-2  Things that are here:ji r _a +0 dagger; a goblin corpselikli]Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  d - a +1 mace (weapon)a - a +0 dagger  e - a +0 club  g - a +0 club  h - a +0 spear li#Floor Items ([,] to select) Hand Weaponsa +0 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip mi^ miU mio mi% ****+*,##*#.........#jacore the Magician*,*,* #.........#Deep Elf**,,,* #.#########Health: 19/19 ========================*,,,** #.#Magic: 2/11====--------------------*,,** #.#####AC: 6Str: 7*,,* #.....#EV: 11Int: 20 Contam: 10% ***,,* #####'########SH: 0Dex: 14 *,,,,* #...........#XL:  3 Next:  7% Place: Dungeon:1 *,**,*** #....@......#Noise: ---------  Time: 472.4 (0.0) ,,,,,,,*** #...5†......#d) +1 mace ,***,,,,,* #...........#Cast: Magic Dart mi% 0,* ***,*,* #..)........# ,* *,*,* #...........# **** *,*,**#...........#5   cerulean imp (polearm, summoned) ,,,* *,*,,,+..........># **,* *,****#...........#*,* *,* *,,,,,,,,,,,*Shift-Dir - straight lineAim: an endoplasm (almost dead, ally target, 100% to hit)  The magic dart hits the endoplasm. mi& _You kill the endoplasm!Things that are here: _a +0 dagger; a goblin corpsemiK8 >  You unwield your +1 mace.miA s3.4 (1k) +0 daggermiH miJ . _k - a +0 dagger (weapon)ni } ni} ni~ ni ni ni ni ni L _You swap places with your cerulean imp.ni ni ni T3==ni8 ni ni niB ni ni ni~ $  Things that are here:ni 1 *,,,** #.#  *,,** #.#####  *,,* #.....# **,,* #####'########,,* #...........# ***,**,*** #....†......# ,,,,,,,,,*** #....†......# ,*,***,,,,,* #..5..# **,* ***,*,* #..#6.4 (3* *,*,* #.....# ****** *,*,**#..# ,,,,,* *,*,,,+..># ****,* *,****#..#  *,* *,* #..*  *,* *,* #ni `..,*  *,* *,* #.,*  *,* *,* *,,*ni nir ni r _a +0 dagger; a kobold corpseoi9 oi: Wield or unwield which item (- for none)?- - Unarmed Inventory Items oiz; Hand Weapons (go to first with ))  k - a +0 dagger (weapon)a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear Floor Items ([,] to select) Hand Weaponsa +0 daggeroi; M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ri, ri2 ri: Q *,,,** #.#jacore the Magician*,,** #.#####Deep Elf*,,* #.....#Health: 19/19 ========================***,,* #####'########ri; Magic: 3/11======------------------*,,,,* #...........#AC: 6Str: 7 ***,**,*** #....†......#EV: 11Int: 20 Contam: 10% ,,,,,,,,,*** #....†......#SH: 0Dex: 14 ,*,***,,,,,* #..5........#XL:  3 Next:  7% Place: Dungeon:1 **,* ***,*,* #..@........#ri3< Noise: ---------  Time: 476.4 (0.0) ,,,* *,*,* #...........#k) +0 dagger ****** *,*,**#...........#Cast: Magic Dart ri< ,,,,,* *,*,,,+..........># ****,* *,****#...........#*,* *,* #...........*5   cerulean imp (polearm, summoned)*,* *,* #..........,**,* *,* #..........,*ri< $*,* *,* *,,,,,,,,,,,* _a +0 dagger; a goblin corpseYou unwield your +1 mace. _k - a +0 dagger (weapon) _You swap places with your cerulean imp.  ri&= xThings that are here: _a +0 dagger; a kobold corpseriT @  You unwield your +0 dagger.riW^ p8% 7.4 (1lrie riOh . _l - a +0 dagger (weapon)ti StiKV(Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  l - a +0 dagger (weapon)tiWa - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip uiduijuiBq *,,,** #.#jacore the Magician*,,** #.#####Deep Elf*,,* #.....#Health: 19/19 ========================***,,* #####'########Magic: 3/11======------------------uiq*,,,,* #...........#AC: 6Str: 7 ***,**,*** #....†......#EV: 11Int: 20 Contam: 8% ,,,,,,,,,*** #....†......#SH: 0Dex: 14 uiq,*,***,,,,,* #..5........#uir;XL:  3 Next:  7% Place: Dungeon:1 **,* ***,*,* #..@........#Noise: ---------  Time: 477.4 (0.0) ,,,* *,*,* #...........#ui>rl) +0 dagger ****** *,*,**#...........#ui]rCast: Magic Dart ,,,,,* *,*,,,+..........># uizrk****,* *,****#...........#uir*,* *,* #...........*uir 5   cerulean imp (polearm, summoned)*,* *,* #..........,*uir~*,* *,* #..........,*uir*,* *,* *,,,,,,,,,,,* _k - a +0 dagger (weapon) uiDs_You swap places with your cerulean imp.  Things that are here: _a +0 dagger; a kobold corpseYou unwield your +0 dagger. _l - a +0 dagger (weapon)ui{@  You unwield your +0 dagger.ui68.4 (1d) +1 mace ui:ui;, _d - a +1 mace (weapon)wizzIwîwijwi4==4wiiy2wi֝*,*,* #.........#**,,,* #.#########*,,,** #.# ,,** #.##### * #.....# ,* #####'######## *,,,,* #...........# *,**,*** #....†# ,,,,,,,*** #...5# 80.4 (2***,,,,,* #....# ,* ***,*,* #..†wi]# * *,*,* #..# *,*,**#..# ,,,* *,*,,,+..># **,* *,****#..#  *,* *,* #..#  *,* *,* #...........*wiwi%wip _You see here a rat corpse.xiX****+*,##* *,*........*,,,########,** #.# * #.####  .....# **#####'#######,,,* . *,**,*** #....,,,,,,**5†**,,,,.**† xi+,*  *****#. ,,,,,+> ****#xixiQL11.4 (1 _xixis _You see here a goblin corpse.yi*yi+3yis4yi5,5yi6yiU:=yi:Z _Your magical contamination has completely faded away.yiEyi7F`5====yiQGyi.IyiJyiL,yi!NyiOyi3Ryi'TyivTyiWyibXyiZyi\yi\yiB^yi`yiayi dyidm6=====yikeyiagyi iyijyi$kyiJlyiw,,,,* ..# ,**,*** #....†......# ,,,,,,*** #....†......# ***,,,,,* #...........# * ***,*,* #..†........# * *,*,* #...........# *,*,**#...........# yiwS,,* *,*,,,+.....5....>#  *,****#.....# 8.4 (7 *,* *,* #...........# *,* *,* #.# yiAx*,* *,* #... *,* *,* ,***,* #.# *,,,,,* ############yixZ#***** yiyiZyizi zi zi] zi+ zi zi Xzi ziE zi zi zi ziE zi m7=====zi zi' zih zi zi zi zi zi zi zi% zi zi ziH zi zim zie ! _You open the door.zi <  Found a leather armour.zi 1§zit zi %8zi1 G====zi zi _ _Your cerulean imp disappears in a puff of smoke!zi @#,# ***,,* #####'######## *,* *,,,,* #...........#****,**,*** #....†......# ,,,,,,*** #....†......# ,,,,*,***,,,,,* #...........# zia ,,,**,* ***,*,* #..†........# ,,,,,,* *,*,* #...........#,****** *,#.###...........# ,>,,,,,,* *,#[..@.§........>#95 ,******,* *,#####...........# ,* *,* *,* #...........# ,* *,* *,* #...........# *zi d* *,* *,* #...........# *,* *,* #...........# zi *,***,* #...........# *,,,,,* #############*******zi zig zi} Q _There is an open door here.|i_|if _|iB|ix|iT,|i|iP! *.#,# ***,,* #####'########  *,*,* *,,,,* #...........#  *,,,****,**,*** #....†......#  **,,*,,,### #....†......# ***,,,,*,***,,,..# #...........#,,,**,* ***,#.# #..†........#|i,,,* *,#.# #...........#,,,****** *,#.###...# ,,,,>,,,,,,* *,#@..'..........>#8.4 (3,,,******,* *,#####...........# ,,,,* *,* *,* #...........# ,,,,* *,* *,* #....|i3.......#*** *,* *,* #...........# * *,* *,* #...........# * *,***,* #...........# * *,,,,,* ############# * *******|i|i|i W _You see here a +0 leather armour.~iI~i~i~im== _~i~i{E9==~i3~im~i[,~i~i~i~i~i~i^~i)~iz~i~i3~i~i7'10/11~ieG====~in~i~i~i~i~i~ip~i~i.......#* *,*,* #.........# #####..#** ##..,* #.######### '........* #...** #.# ######.#.# #..#* #.##### # *.#.# #..# #.....# # *.#,# *##..# #####'##### # *,*,* *,...# #.. # *,,,####.##.### #....†.... # **,,#......@..### #....†....506.4 (8 #******,,..#.###.....# #.. #*,,,,,,,,**,* ###.#.# #..†......  *,,,,,,,,,,,* [3~i#4m#.#.# #..  *,,,,,,,,****** #.#.###..  *,,,,,,>,,,,,,* #.#[..'..   *,,,,,,***#.#####..   *,,,,,,* *,* #.# #.........   *,,,,,,* *,* #.# #......... ~i~i~iZ i iz i& i i| ni 1=====iD if i is i i! i ip i i i i5 i> is i| i ===iB i i i i iM in i  *,,,####.##.### #....†...... iG  **,,#.........### #....†...... i p*****,,..#.###.....# #........... i ,,,,,,,,**,* ###.#.# #..†........ i ,,,,,,,,,,,* #.#.# #........... i? d,,,,,,,,****** #.#.###........... iz ,,,,,,>,,,,,,* #.#[..'..i > i j,,,,,,******,* #.#####....... i ,,,,,,* *,* #@# #.......iu #13.4 (7 i ,,,,,,* *,* #.# #.. i ******* *,* #.# #..... iO *** *,* #.# #.. i ,,* *,**#.# #.. i *,* *,,,..# ############ i e*,* ****### i: ,*,* iq .*,*iJ i i iBV i4W 3i:` ia iYg nih iii itk ,iyl im io ip ip ir it ,i(u i w ix iy iy i{ ii} ,ip ,i i i [ _Found a parchment of Flame Wave.i id iӈ i ib ,i i i i< i ih i i iؕ i is ,iO i˚ ik ,iڝ i i ,i i J _Found a stone staircase leading down.i 3i2 i _  You pick up a parchment of Flame Wave and begin reading...ij iV iE R _You add the spell Flame Wave to your library.iʰ i& i i i iT i i ....# *.#,# *##..# #####'# ....# *,*,* #,...# # ....# *,,,####.##.### #....† ....# **,,#.........### #....† ....#******,,..#.###.....# # #####*,,,.,,,,**,* ###.#.# #..† *,,,...,,,,,* #.#.# #..... # *,,,.....###### #.#.### # *,,,...>...@..# #.#[..'32.4 (19.0) # *,,,...######.# #.##### # *,,,,,,* #.# #.# # # *,,,,,,* #.# #.# # # ******** #.# #.# iɾ # #******** #.# #.# #..... .,,,,,,,* #.###.# #..... #******,*#.....# ###### # *,*#######ig i i{ iFIiPiRBiWXiXi[j  You encounter an endoplasm.i~j[....# *.#,# *##..# ###...# #.#.* #,...# #...# *...####.##.### #.....# *#..#.........### #.....#*#####....#.###.....# ####*........##,* ###.#.# # *.........,,* #.#.# # #### *........###### #.#.### #### *......>@.....# #.#[..' #### *J.....######.# #.##### #### *.....,* #.# #.# #Magic Dart### *....,,* #.# #.# ik # #### *###**** #.# #.# # ####******** #.# #.# #J   endoplasm (asleep) ....,,,,,,,* #.###.# # ####******,* #.....# #### *,* #######iu14.4 (2.0)iz25.4 (3 _iini..[....# *.#,# *##..# #### jacore the Magician .......# #.#.* #,...# #.. Deep Elf .......# *...####.##.### #.. Health: 19/19 ======================== .......# *#..#.........### #.. Magic: 10/11 =====================--- .......#*#####....#.###.....# #.. AC: 6Str: 7 ########*........##,* ###.#.# #.. EV: 11Int: 20 *.........,,* #.#.# #.. SH: 0Dex: 14 #### *........###### #.#.###.. XL:  3 Next:  7% Place: Dungeon:1 i #### *....***@.....# #.#[..'.. Noise: ---------  Time: 535.4 (0.0) #### *J***..######.# #.#####.. d) +1 mace #### *.....,* #.# #.# #.. Cast: Magic Dart #### *....,,* #.# #.# #.. #### *###**** #.# #.# #.. ####******** #.# #.# #.. J   endoplasm (asleep) ....,,,,,,,* #.###.# #.. ####******,* #.....# ### #### *,* ####### _You add the spell Flame Wave to your library. _You encounter an endoplasm.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)iL..[....# *.#,# *##..# #### jacore the Magician .......# #.#.* #,...# #.. Deep Elf .......# *...####.##.### #.. Health: 19/19 ======================== i .......# *#..#.........### #.. Magic: 10/11 =====================--- .......#*#####....#.###.....# #.. AC: 6Str: 7 ########*........##,* ###.#.# #.. EV: 11Int: 20*.........,,* #.#.# #.. SH: 0Dex: 14 #### *........###### #.#.###.. XL:  3 Next:  7% Place: Dungeon:1 #### *....***@.....# #.#[..'.. Noise: ---------  Time: 535.4 (0.0) #### *J***..######.# #.#####.. d) +1 mace ####M37m *.....,* #.# #.# #.. Cast: Magic Dart #### *....,,* #.# #.# #.. #### *###**** #.# #.# #.. ####********#.# #.# #.. J   endoplasm ....,,,,,,,*#.###.# #.. ####******,*#.....# ### #### *,*#######Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm but does no damage.  The endoplasm quivers.i7q !.Jix _..>..iI~ :=6.4 (1 _i i ilb..[....# *.#,# *##..# #### jacore the Magician .......# #.#.* #,...# #.. Deep Elf .......# *...####.##.### #.. Health: 19/19 ======================== .......# *#..#.........### #.. Magic: 9/11===================----- .......#*#####....#.###.....# #.. AC: 6Str: 7 ########*........##,* ###.#.# #.. EV: 11Int: 20 *.........,,* #.#.# #.. SH: 0Dex: 14 #### *........###### #.#.###.. XL:  3 Next:  7% Place: Dungeon:1 #### *....***@.....# #.#[..'.. Noise: =--------  Time: 536.4 (0.0) #### *.Ji c[35m**..######.# #.#####.. d) +1 mace #### *.....,* #.# #.# #.. Cast: Magic Dart #### *....,,* #.# #.# #.. #### *###**** #.# #.# #.. ####******** #.# #.# #.. J   endoplasm ....,,,,,,,* #.###.# #.. ####******,* #.....# ### #### *,* ####### The magic dart hits the endoplasm but does no damage. _The endoplasm quivers.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)iaL..[....# *.#,# *##..# #### jacore the Magician .......# #.#.* #,...# #.. Deep Elf .......# *...####.##.### #.. Health: 19/19 ======================== i'.......# *#..#.........### #.. Magic: 9/11===================----- .......#*#####....#.###.....# #.. AC: 6Str: 7 ########*........##,* ###.#.# #.. EV: 11Int: 20*.........,,* #.#.# #.. SH: 0Dex: 14 i@#### *........###### #.#.###.. XL:  3 Next:  7% Place: Dungeon:1 #### *....***@.....# #.#[..'.. Noise: =--------  Time: 536.4 (0.0) irE#### *.J**..######.# #.#####.. d) +1 mace #### *.....,* #.# #.# #.. Cast: Magic Dart i #### *....,,* #.# #.# #.. #### *###**** #.# #.# #.. ####********#.# #.# #.. J   endoplasm ....,,,,,,,*#.###.# #.. ####******,*#.....# ### #### *,*i#######Aiming: Magic Dart (safe; 6% risk of failure)  iFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineisAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.i8% &J.i* ^..>..i* 27.4 (1 _i0 i 1 i..[....# *.#,# *##..# #### jacore the Magician .......# #.#.* #,...# #.. Deep Elf .......# *...####.##.### #.. Health: 19/19 ======================== .......# *#..#.........### #.. Magic: 8/11=================------- .......#*#####....#.###.....# #.. AC: 6Str: 7 ########*........##,* ###.#.# #.. EV: 11Int: 20 *.........,,* #.#.# #.. SH: 0Dex: 14 #### *........###### #.#.###.. XL:  3 Next:  7% Place: Dungeon:1 #### *..J****@.....# #.#[..'.. Noise: =--------  Time: 537.4 (0.0) #### *...... 40m######.# #.#####.. d) +1 mace #### *.....,* #.# #.# #.. Cast: Magic Dart #### *....,,* #.# #.# #.. #### *###**** #.# #.# #.. ####******** #.# #.# #.. J   endoplasm ....,,,,,,,* #.###.# #.. ####******,* #.....# ### #### *,* ####### The magic dart hits the endoplasm. _The endoplasm is heavily wounded.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)i1..[....# *.#,# *##..# #### jacore the Magician .......# #.#.* #,...# #.. Deep Elf .......# *...####.##.### #.. Health: 19/19 ======================== .......# *#..#.........### #.. Magic: 8/11=================------- .......#*#####....#.###.....# #.. AC: 6Str: 7 ########*........##,* ###.#.# #.. EV: 11Int: 20 i2*.........,,* #.#.# #.. SH: 0Dex: 14 #### *........###### #.#.###.. XL:  3 Next:  7% Place: Dungeon:1 #### *......>@.....# #.#[..'.. Noise: =--------  Time: 537.4 (0.0) #### *......######.# #.#####.. d) +1 mace #### *.....,* #.# #.# #.. Cast: Magic Dart #### *....,,* #.# #.# #.. #### *###**** #.# #.# #.. ####******** #.# #.# #.. J   endoplasm ....,,,,,,,* #.###.# #.. ####******,* #.....# ### #### *,* ####### Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!23Hi^8[....# *.#,#   #.#.*           #.#.#    *...****i8 #.#[    #.# #.#   #.# #.#   #.# #.#  #.# #.#     i>9? *,* iP...>i"r108.4 (1Magic Dart _iiiG3iiFiFia9==  There is a stone staircase leading down here. _iii7isiii9ivii~ii+n10/11====iis..........# #.#.# #,...# .....# *...####.##.### .....# *#..#.........##.....#######....#.###... ##############........##.# ###.#i #...........* #.# ######### #........###### #.###### #......>......# #.#[i)##### #..@...######.# #.##-43.4 (5iY.##### #......# #.# #.# ##### #......# #.# #.# ##### ######## #.# #.#i#####******** #.# #.# .........,,,,,,,* #.###.# #########******,* #.....###### *,* #######iX##### *,*i8-iyiKi :i:i ;iEiGiJBiKiKioLiNiO,iVPi*Ri=TiTk1=====ivUiWi6XiXi.YiZi[,ic\i]i^,i_i'aiai^b;===ibim|#* *,*,* #......#####..#** ##...* #.#####'.* #...** #.# ######.#.# #..#* #.##### ....# #.#.# #..# #.....# ....# #.#.# *##..# #####'# in9....# #.#.# #....# #.... ....# #...####.##.### #....† ....# *#..#..@......### #....†51.4 (8 ....#######....#.###.....# #.............##.# ###.#.# #..†.. in#...........# #.#.# #..... # #........###### #.#.###..... ieof# #......>......# #.#[..'.....  # #......######.# #.#####.....  # #......# #.# #.# #.....  # #......# #.# #.# #..... iuiziU{i*i*i*i5i6i6i:BiD;i;ia=i>i>i`?i&@iA,ioAiBiC,i`DiEiEi?FiFiGiHiYIiIiJiZL,iLiWU[*###.# *,,,,* *,#......# ,..#.# *,,,,********,#.###.## *#.#.# *,,,,,,,,,,*#,#.###) ##.#.# ***,,,,,,,,*#.#.##. .#.#.# *,,,,,,,,##.#.....# *,,,,,,,,..............# *,,,,,,,....#.........# iU###..#* *****#+#.##*#.........#..#* #@#.# #.........#9 #####..#** ##...# #.######### '........* #...## #.# ######.#.# #..## #.######.# #..# #.....##.# ###..# #####'######.# #....# #....####.##.### #....†iV*#..#.........### #....†iXi]i_iR...#######........#.......#......#........'iX KAs you open the door, it creaks loudly! You hear a shout!  You hear an angry hiss.i_K   kobold (missile)ib_======60.4 (1Magic DartiGgiil _You encounter a kobold. It is wielding a +0 dagger and quivering stones.i vM #### *##....* *,#...... ,.....#######*.## *...,#.###)# #**#..#.##..#### .#.##........##.#.#............. .....# #....K.....S# ###..#* *****#@#.##* i ......#* #.#.# #......... #####..#*#...# #.######### '........* #...## #.##...S   ball python (constriction, wandering)...##.#iT 1S.i) )You encounter a ball python.i/ ]=-----1i i M _The kobold closely misses you.im Q _There is an open door here.i #.# *,,,,* *,#####..#  jacore the Magician *###.# *....* *,#......#  Deep Elf ,..#.# *....#######*,#.###.##  Health: 19/19 ======================== *#.#.# *..........##,#.###)#  Magic: 10/11 =====================--- iN##.#.# **#........##.#.##..##### AC: 6Str: 7 .#.#.# #........##.#.........# EV: 11Int: 20 .....# #.....................# SH: 0Dex: 14 .....# #....K....S.#.........# XL:  3 Next: 10% Place: Dungeon:1 ###..#* *****#@#.##*#.........# Noise: =--------  Time: 561.4 (0.0) ......#* #.#.# #.........# d) +1 mace #####..#** ##...# #.######### Cast: Magic Dart i'........* #...## #.# ######.#.# #..## #.##### # #.#.# #..# #.....#  S   ball python (constriction) # #.#.# ###..# #####'##### K   kobold (missile) # #.#.# #....# #......... # #...####.##.### #....†.... _The kobold closely misses you. _There is an open door here.  Aiming: Magic Dart (safe; 6% risk of failure)  i~PPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)i2\ m #.# *,,,,* *,#####..#  jacore the Magician *###.# *....* *,#......#  Deep Elf ,..#.# *....#######*,#.###.##  Health: 19/19 ======================== *#.#.# *..........##,#.###)#  Magic: 10/11 =====================--- ##.#.# **#........##.#.##..##### AC: 6Str: 7 .#.#.# #........##.#.........# EV: 11Int: 20 .....# #.....................# SH: 0i\ Dex: 14 .....# #....)....S.#.........# XL:  3 Next: 10% Place: Dungeon:1 ###..#* *****#@#.##*#.........# Noise: =--------  Time: 561.4 (0.0) ......#* #.#.# #.........# d) +1 mace #####..#** ##...# #.######### Cast: Magic Dart '........* #...## #.# ######.#.# #..## #.##### # #.#.# #..# #.....#  S   ball python (constriction) # #.#.# ###..# #####'##### K   kobold (missile) # #.#.# #....# #......... # #...####.##.### #....†....Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - striz] aight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  The magic dart hits the kobold.  You kill the kobold!i`  #.#         )#   i_a     #.#.#      #..##  #.#.# #..#   #.#.#   #.#.#  ia >  #....†i S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  The magic dart hits the kobold.  i You kill the kobold!  You have harvested as much death for Grave Claw as you can hold at once.S.i i :22.4 (1 _i i iw #.# *,,,,* *,#####..#  jacore the Magician *###.# *....* *,#......#  Deep Elf ,..#.# *....#######*,#.###.##  Health: 19/19 ======================== *#.#.# *..........##,#.###)#  Magic: 9/11===================----- ##.#.# **#........##.#.##..##### AC: 6i<Str: 7 .#.#.# #........##.#.........# EV: 11Int: 20 .....# #.....................# SH: 0Dex: 14 .....# #....).*S...#.........# XL:  3 Next: 12% Place: Dungeon:1 ###..#* *****#@#.##*#.........# Noise: =--------  Time: 562.4 (0.0) ......#* #.#.# #.........# d) +1 mace #####..#** ##...# #.######### Cast: Magic Dart '........* #...## #.# ######.#.# #..## #.##### # #.#.# #..# #.....#  S   ball python (constriction) i (# #.#.# ###..# #####'##### # #.#.# #....# #......... # #...####.##.### #....†....You kill the kobold! _You have harvested as much death for Grave Claw as you can hold at once.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (100% to hit)ie #.# *,,,,* *,#####..#  jacore the Magician *###.# *....* *,#......#  Deep Elf ,..#.# *....#######*,#.###.##  Health: 19/19 ======================== *#.#.# *..........##,#.###)#  Magic: 9/11===================----- ##.#.# **#........##.#.##..##### AC: 6Str: 7 .#.#.# #........##.#.........# EV: 11Int: 20 .....# #.....................# SH: 0Dex: 14 i.....# #....)......#.........# XL:  3 Next: 12% Place: Dungeon:1 ###..#* *****#@#.##*#.........# Noise: =--------  Time: 562.4 (0.0) ......#* #.#.# #.........# d) +1 mace #####..#** ##...# #.######### Cast: Magic Dart '........* #...## #.# ######.#.# #..## #.##### # #.#.# #..# #.....#  S   ball python (constriction) # #.#.# ###..# #####'##### # #.#.# #....# #......... # #...####.##.### #....†....Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.  You kill the ball python!iN #.#         )#     *  #.#.#   i   #..##  #.#.# #..#   # #.#.#    # #.#.#    # i^ #....† i'V..i^q43.4 (1Magic Dart _i1cidi9f#####.####...,* #.#......#  #.# #....* *,#####..# **###.# #....* *,#......# ,,..#.# #....#######*,#.###.## **#.#.# *..##,#.###)# ###.#.# **#.##.#.##..####.#.# ###.#i;. #.....# #....... ......# #....@......#. ##########'#.####. .......#* #.#.# #......... .#####..#** ##...# #.######## .'........* #...## #.# .######.#.# #..## #.##### .# #.#.# #..# #.....# .# #.#.# ###..# #####'#### .# #.#.# #....# #....i?iF.-4iKiM$  Things that are here:iOK _a +0 dagger; 4 stonesiQ #.........#**** #..######.####....* #.#......# #.# #....* *,#####..# ***###.# #....* *,#......# ,,,..#.# #....#######*,#.###.## ***#.#.# *..##,#.###)# ####.#.# **#.##.#.##..### ...#.#.# ###.# ##.....# #. .......# #....)......# ###########'#.#### ........#* #.#.# #........ ..#####..#** ##...# #.####### ..'........* #...## #.# .######.#.# #..## #.##### ..# #.#.# #..# #.....#7m .# #.#.# ###..# #####'###iӥiG-5 _izii ix 3i+ i i 10/11==1=====i i i i i i¿ i i ia i i i i@ in i i 4===i iz i iT i i i i i iI iz i> i i ix  i ;#######..# iR **** #........# i ...* #.#......# iy ...* #.#####..# i ...* #.#......# i n...########.#.###.## i [.........##.#.###)# i #........##.#.##..##### i 2........##.#...i 2# i7 77i 2.0) iu |#.....................# i  ....)......#.........# i ######'#.####.........#i#  i {#.#.# #.........# i. ##...# #.######### i x #...## #.# i* | #..## #.##### i ^ #..# #.....#i- iP i iɶ 3in i} i, ,i Bi# i i $  Things that are here:i7 _  a +0 whip; a kobold corpseiJ i{  _i i io ,im i i i i i i ix i2 i| #......#.#............).....#  #......#.#..................#  #......#.#.....##############  #......#.#####.#  ########.#####.##  #........#  #######.. *** #........# io ..* #.#....@.# 83.4 (6.0) ..* #.#####..# ..* #.#......# ..########.#.###.## ........##.#.###)# ........##.#.##..##### ........##.#.........# .....................# ....)......#.........#i i i Iib ,i ,i Xiz i i i i i iu i i i! i! iX" i# i% i% i& i - XiL  .####### #............ #.................. #.÷................# ###......###..................# .........'.'....>.............# ###......#.#..................#  #......#.#......).....#  #..................#90.4 (7  #......#.#.....##############  #......#.#####.#  ####.## #........# #######..# *** #.......#* #.#......#* #.#####..#ilZ ib ic i Ii) i i i Bi0 i i Bi˽ i # #....############## #.. i  ######## #......  ## #.....   #.÷ ####.. ...'.'3.4 (3 ##i #..........................).....#i #......#.#..................##......#.#.....###############......#.#####.#iR %..i +#..i i1 i$ c _There is a stone staircase leading down here.i(iiiPix24.4 (1 _ii1J 2  You climb downwards.iR .  ##.##  #...#  #.###.#.##  #  ###..w....w#  ......ß.ß..#  ...#  ..#...ß.ß...#  ............#  ####.........# #.......g.. #..........#w   ribbon worm ##).^......#w   dart slug (asleep) #.........#g   goblin (asleep) i?5.9 (2.5Magic Dartiei _You encounter a dart slug, a ribbon worm and a goblin.Found a club.iF"a _There is a stone staircase leading up here.i3 D.# ##.##. #...###.#.##.......###..w....w......ß.ß...<...##i4 ..#...ß@ß...#.......####.# g..#.#).^ #...i? ihA 46.9 (1.0 _iG iI i]i^Quiver which action? ([-] to clear)  a - Cast: Magic Darti&_b - Cast: Call Imp  c - Cast: Grave Claw (3/3) [&] all spells[!] focus mode: off|oni.jacore the Magician# ##.##Deep Elf#. #...#Health: 19/19 ========================#.###.#.##Magic: 11/11 ========================#........#AC: 6Str: 7###..w....w#EV: 11Int: 20......ß.ß..#SH: 0Dex: 14.......<...##XL:  3 Next: 14% Place: Dungeon:2..#...ß@ß...#Noise: ---------  Time: 596.9 (0.0)............#d) +1 mace####.........#Cast: Call Imp#.......g..##..........###).^......#I'38Hw   ribbon worm#.........#w   dart slug (asleep)#.........#g   goblin (asleep) _a +0 whip; a kobold corpse _There is a stone staircase leading down here.  You climb downwards. _You encounter a dart slug, a ribbon worm and a goblin.Found a club. _There is a stone staircase leading up here.imi i . jacore the Magician # ##.##  Deep Elf #. #...#  Health: 19/19 ======================== #.###.#.##  Magic: 9/11===================----- #........#  AC: 6Str: 7 ###..w....w#  EV: 11Int: 20i .....*ß*ß*.#  SH: 0Dex: 14 .....*****.##  XL:  3 Next: 14% Place: Dungeon:2 ..#..*ß@ß*..#  Noise: ---------  Time: 596.9 (0.0) .....*****..#  d) +1 mace ####.*****...#  Cast: Call Imp #.......g..#  i#..........#  ##).^......#  w   ribbon worm #.........#  w   dart slug (asleep) #.........#  g   goblin (asleep) _You encounter a dart slug, a ribbon worm and a goblin.Found a club. i_There is a stone staircase leading up here.  Casting: Call Imp (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei |:@*iD;**i2q7**ia B**iT7**i@i .jacore the Magician# ##.##Deep Elf#. #...#Health: 19/19 ========================#.###.#.##Magic: 9/11===================-----#........#AC: 6Str: 7###..w....w#EV: 11Int: 20......ß.ß..#SH: 0Dex: 14.......<...##XL:  3 Next: 14% Place: Dungeon:2..#...ß@ß...#Noise: ---------  Time: 596.9 (0.0)............#d) +1 mace####.........#Cast: Call Imp#.......g..##..........###).^......#k ;38Hw   ribbon worm (catching breath)#.........#w   dart slug (asleep)#.........#g   goblin (asleep)Found a club. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp. Nothing appears to happen.iCm A````im ` _There is a stone staircase leading up here.  Casting: Call Imp (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You miscast Call Imp. Nothing appears to happen.  i;n \The ribbon worm expels a string of sticky webbing.iO d..@..i ZContam: 12% 7.9 (1iI i W _The stream of webbing misses you.i8U . jacore the Magician # ##.##  Deep Elf #. #...#  Health: 19/19 ======================== #.###.#.##  Magic: 7/11===============--------- #........#  AC: 6Str: 7 ###..w....w#  EV: 11Int: 20 Contam: 12%  .....*ß*ß*.#  SH: 0Dex: 14 .....*****.##  XL:  3 Next: 14% Place: Dungeon:2 ..#..*ß@ß*..#  Noise: ---------  Time: 597.9 (0.0) .....*****..#  d) +1 mace ####.*****...#  Cast: Call Imp #.......g..# VK #..........#  ##).^......#  w   ribbon worm (catching breath) #.........#  w   dart slug (asleep) #.........#  g   goblin (asleep)You miscast Call Imp. Nothing appears to happen.  The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Casting: Call Imp (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei<@*i ^7**iA**i 5**iUl . jacore the Magician # ##.##  Deep Elf #. #...#  Health: 19/19 ======================== #.###.#.##  Magic: 7/11===============--------- ig#........#  AC: 6Str: 7 ###..w.....#  EV: 11Int: 20 Contam: 12%  ......ß.ßw.#  SH: 0Dex: 14 .......<...##  XL:  3 Next: 14% Place: Dungeon:2 ..#...ß@ß...#  Noise: ---------  Time: 597.9 (0.0) ............#  d) +1 mace ####.........#  Cast: Call Imp #.......g..#  #..........#  ##).^......#  w   ribbon worm (catching breath) #.........#  w   dart slug (asleep)iN #.........#  g   goblin (asleep)The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Casting: Call Imp (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ig[ . # ##.##  #. #...#  #.###.#.##  #........#  i5###..w.....#  ......ß.ßw.#  .....5.<...##  ..#...ß@ß...#  ............#  ####.........#  #.......g..# #..........# iG##).^......#  #.........# , ally target) #.........#  5   cerulean imp (polearm, summoned)iӠ;==8.9 (1 _i|i'iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3) [&] all spells[!] focus mode: off|onilDiQ.jacore the Magician# ##.##Deep Elf#. #...#Health: 19/19 ========================#.###.#.##Magic: 7/11===============---------#........#AC: 6Str: 7###..w.....#iREV: 11Int: 20 Contam: 12% ......ß.ßw.#SH: 0Dex: 14.....5.<...##XL:  3 Next: 14% Place: Dungeon:2..#...ß@ß...#Noise: ==-------  Time: 598.9 (0.0)............#d) +1 mace####.........#Cast: Magic Dart#.......g..##..........###).^......#ivSaw   ribbon worm#.........#w   dart slug (asleep, ally target)#.........#g   goblin (asleep)5   cerulean imp (polearm, summoned)The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Casting: Call Imp (safe; 16% risk of failure)  iS2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.iUi\i+_ik## ##.## #. #...# #.###.#.## #........#####..w.....#.......ß.ßw.#5.<...###..#...ß.ß...#.......@.....#####..# #g..# #....# ##).^......# #...# #.# #.i]U.wiE*M† _The stream of webbing misses you.Casting: Call Imp (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Your cerulean imp hits the dart slug from afar with a -4 spear!i3g   goblin (asleep)5   cerulean imp (polearm, summoned) i8<9--9.9 (1iQ@iCI _The dart slug dies!i  # ##.##  jacore the Magician #. #...#  Deep Elf #.###.#.##  Health: 19/19 ======================== #........#  Magic: 6/11=============----------- ####..†.....#  AC: 6Str: 7 .......ß.ß..#  EV: 11Int: 20 Contam: 12%  ......5.<w..##  SH: 0Dex: 14 #..#...ß*ß...#  XL:  3 Next: 19% Place: Dungeon:2is  .......@.....#  Noise: ---------  Time: 599.9 (0.0) .####.........#  d) +1 mace #.......g..#  Cast: Magic Dart #..........#  ##).^......#  #.........#  w   ribbon worm #.........#  g   goblin (asleep) #.........  5   cerulean imp (polearm, summoned)Your cerulean imp hits the dart slug from afar with a -4 spear! _The dart slug dies!Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (100% to hit)i._# ##.##jacore the Magician#. #...#Deep Elf#.###.#.##Health: 19/19 ========================#........#Magic: 6/11=============-----------####..†.....#AC: 6Str: 7.......ß.ß..#EV: 11Int: 20 Contam: 12% ......5.<w..##SH: 0Dex: 14i`#..#...ß*ß...#XL:  3 Next: 19% Place: Dungeon:2.......@.....#Noise: ---------  Time: 599.9 (0.0).####.........#d) +1 mace#.......g..#Cast: Magic Dart#..........###).^......##.........#w   ribbon worm#.........#g   goblin (asleep)#.........5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is lightly wounded.iJ.5iS.wiMD(ally target)im7===600.9 (1 _i#iyi5 # ##.##  jacore the Magician #. #...#  Deep Elf #.###.#.##  Health: 19/19 ======================== #........#  Magic: 6/11=============----------- ####..†.....#  AC: 6Str: 7 .......ß.ß..#  EV: 11Int: 20 Contam: 12%  .......5<...##  SH: 0Dex: 14 i6#..#...ßwß...#  XL:  3 Next: 19% Place: Dungeon:2 .......@.....#  Noise: =--------  Time: 600.9 (0.0) .####.........#  d) +1 mace #.......g..#  Cast: Magic Dart #..........#  ##).^......#  #.........#  w   ribbon worm (ally target) #.........#  g   goblin (asleep) #.........  5   cerulean imp (polearm, summoned)The magic dart hits the ribbon worm. _The ribbon worm is lightly wounded.  Aiming: Magic Dart 7y39;49m(safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, ally target, 100% to hit)i4# ##.##jacore the Magician#. #...#Deep Elf#.###.#.##Health: 19/19 ========================#........#Magic: 6/11=============-----------####..†.....#AC: 6Str: 7.......ß.ß..#EV: 11Int: 20 Contam: 12% .......5<...##SH: 0Dex: 14#..#...ßwß...#i;zXL:  3 Next: 19% Place: Dungeon:2.......@.....#Noise: =--------  Time: 600.9 (0.0).####.........#d) +1 mace#.......g..#Cast: Magic Dart#..........###).^......##.........#w   ribbon worm (ally target)#.........#g   goblin (asleep)#.........5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: a ribbon worm (lightly wounded, ally target, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.iHiI+1.9 (1i@QiGSf _Your cerulean imp barely misses the ribbon worm.i` '  You hit the ribbon worm.i bThe ribbon worm is heavily wounded.i. 4b.i) 6b.i< .b  You encounter a bat.The ribbon worm bites you but does no damage.i  catching breath, ally ta…)b   bat (wandering)5   cerulean imp (polearm, summoned)Your cerulean imp hits the ribbon worm but does no damage.i  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i Gally target)i Z  5 3.3 (1.4i ,Held iY i . _You are caught in a web!iL{ b.  You disentangle yourself.b.i.NI b  The goblin shouts!iPv g.  You encounter a bat.iKQI.b..iX  gYour cerulean imp hits the ribbon worm with a -4 spear.i[y11 0==40ibie0 _The bat leaves your sight.iԽ'  You hit the ribbon worm.ijCb..bi!.bi g.  The ribbon worm is almost dead.Your cerulean imp barely misses the ribbon worm.i(.b.izi  The ribbon worm bites you.i13--------7==7% --5.7 (1.4iif _Your cerulean imp barely misses the ribbon worm.i  You hit the ribbon worm but do no damage..bb.b.bg. .  The ribbon worm is almost dead.b. g.  The ribbon worm barely misses you.  Your cerulean imp hits the ribbon worm with a -4 spear.14=-------4--7.1 izm_The ribbon worm barely misses you. The bat leaves your sight.icminQuiver which action? ([-] to clear)  a - Cast: Magic DartiJob - Cast: Call Imp  c - Cast: Grave Claw (3/3) [&] all spells[!] focus mode: off|oniQ/i0i%># ##.##jacore the Magician#. #...#i>Deep Elf#.###.#.##Health: 14/19 =================-------#........#Magic: 7/11===============---------####..†.....#AC: 6Str: 7.......ß.ß..#EV: 11i>Int: 20 Contam: 4% .......5<...##SH: 0Dex: 14i$?e#..#...ßwß...#XL:  3 Next: 19% Place: Dungeon:2.......@g....#i?^Noise: =--------  Time: 607.1 (0.0).####.........#d) +1 mace#..........#Cast: Grave Claw (3/3)#..........###).^...b..##.........#i?w   ribbon worm (ally target)#.........#g   goblini?#.........b   bat (wandering)5   cerulean imp (polearm, summoned) i @_Your cerulean imp barely misses the ribbon worm.You hit the ribbon worm but do no damage.i7@uThe ribbon worm is almost dead.The ribbon worm barely misses you.ib@Your cerulean imp hits the ribbon worm with a -4 spear. _The ribbon worm barely misses you. The bat leaves your sight.iAiGHiJiM}b.bb..b.b b.  You barely miss the goblin..i  Your cerulean imp hits the ribbon worm but does no damage.  The goblin hits you but does no damage. The ribbon worm barely misses you.i #6i J===28.5 (1.4ii,0 _The bat leaves your sight.iiuQuiver which action? ([-] to clear)  a - Cast: Magic Dartib - Cast: Call Imp  c - Cast: Grave Claw (3/3) [&] all spells[!] focus mode: off|onii|7# ##.##jacore the Magician#. #...#Deep Elf#.###.#.##Health: 16/19 ====================----#........#Magic: 7/11===============---------####..†.....#AC: 6izStr: 7.......ß.ß..#EV: 11Int: 20 Contam: 2% .......5<...##SH: 0Dex: 14#..#...ßwß...#XL:  3 Next: 19% Place: Dungeon:2.......@g....#Noise: =--------  Time: 608.5 (0.0).####...b.....#d) +1 mace#..........#Cast: Magic Dart#..........###).^......##.........#w   ribbon worm (ally target)#.........#g   goblin#.........b   bat5   cerulean imp (polearm, summoned)Your cerulean imp hits the ribbon worm with a -4 spear. _The ribbon worm barely misses you.Dbm The bat leaves your sight.  You barely miss the goblin.Your cerulean imp hits the ribbon worm but does no damage.  The goblin hits you but does no damage. The ribbon worm barely misses you. _The bat leaves your sight.iʞi١i # ##.## #. #...# #.###.#.## #.#.####..†.....#.ß.ß..#ip .......5<...###..#...ßwß...#.g....#.####...b.....# #.# #.# ##).^.# #.# #.# #.i b.ix1bil b.  The bat attacks as it pursues you! The bat completely misses you.iK b.  The bat hits you.icI.big.ie gwYour cerulean imp barely misses the ribbon worm.ii b 2 bats (1 wandering)The goblin attacks as it pursues you! The goblin hits you but does no damage.if8==9.5 (1iiK _Your magical contamination has completely faded away.i5v M .  You hit the ribbon worm.iz b.  You kill the ribbon worm!i{ /.biF| L.bi| !.bi| 9.bi b.  The bat misses you.i b.i $.giς b.  Your cerulean imp barely misses the goblin.i  g   goblinbb 2 bats (1 wandering)5   cerulean imp (polearm, summoned)  Your cerulean imp hits the goblin from afar with a -4 spear.i e7=2610.9 (1.4i i= : _The bat hits you but does no damage.i M.biDb..iog.i? .b  You closely miss the bat. The bat barely misses you.The bat barely misses your cerulean imp.iRYour cerulean imp hits the goblin but does no damage.iin   bati)T9====i!2.3iiTT _The goblin closely misses you.i.  )  You sock the goblin!b. )b  You kill the goblin!b.5 .b  The bat hits you but does no damage.b.bb 2 bats (1 wandering, 1 ally target)b5   cerulean imp (polearm, summoned)i 9====83.6 (1.3i4 u _Your cerulean imp closely misses the bat.iv # ##.##  jacore the Magician #. #...#  Deep Elf #.###.#.##  Health: 19/19 ======================== #........#  Magic: 8/11=================------- .####..†.....#  AC: 6Str: 7 ........ß.ß..#  EV: 11Int: 20 ........<...##  SH: 0Dex: 14 ##..#...ß5ß...#  XL:  3 Next: 28% Place: Dungeon:2 .......@i K*.....#  Noise: =--------  Time: 613.6 (0.0) ..####...*b....#  d) +1 mace #..........#  Cast: Magic Dart #..........#  ##).^......#  #.........#  bb 2 bats (1 wandering, 1 ally target) #.....b...#  5   cerulean imp (polearm, summoned) #......... The bat hits you but does no damage. _Your cerulean imp closely misses the bat.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (ally target, 100% to hit)iZ # ##.##  jacore the Magician #. #...#  Deep Elf #.###.#.##  Health: 19/19 ======================== #........#  Magic: 8/11=================------- .####..†.....#  AC: 6Str: 7 ........ß.ß..#  EV: 11Int: 20 ........<...##  SH: 0Dex: 14 iE##..#...ß5ß...#  XL:  3 Next: 28% Place: Dungeon:2 .......@).....#  Noise: =--------  Time: 613.6 (0.0) ..####.........#  d) +1 mace #..........#  Cast: Magic Dart #..........#  ##).^......#  #.........#  bb 2 bats (1 wandering, 1 ally target) #.....b...#  5   cerulean imp (polearm, summoned) #......... Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (ally iwtarget, 100% to hit)  The magic dart hits the bat.  You kill the bat!i # ##.##  #. #...#              * ikL *       b   bat (wandering)    iJb.b.iez.5.bi b)., ally target)ir;304.6 (1 _iiid # ##.##  jacore the Magician #. #...#  Deep Elf #.###.#.##  Health: 19/19 ======================== #........#  Magic: 7/11===============--------- .####..†.....#  AC: 6Str: 7 ........ß.ß..#  EV: 11Int: 20 ........<...##  SH: 0Dex: 14 i##..#...ß.ß...#  XL:  3 Next: 30% Place: Dungeon:2 .......@)5....#  Noise: =--------  Time: 614.6 (0.0) ..####..*......#  d) +1 mace #...**.....#  Cast: Magic Dart #.....*....#  ##).^..*...#  #......b..#  b   bat (wandering, ally target) #.........#  5   cerulean imp (polearm, summoned) #......... The magic dart hits the bat. _You kill the bat!Aiming: Magic Dairt (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, ally target, hasn't noticed you, 100% to hit)ieh # ##.##  jacore the Magician #. #...#  Deep Elf #.###.#.##  Health: 19/19 ======================== #........#  Magic: 7/11===============--------- if.####..†.....#  AC: 6Str: 7 ........ß.ß..#  EV: 11Int: 20 ........<...##  SH: 0Dex: 14 ##..#...ß.ß...#  XL:  3 Next: 30% Place: Dungeon:2 .......@)5....#  Noise: =--------  Time: 614.6 (0.0) ..####.........#  d) +1 mace #..........#  Cast: Magic Dart i{g#..........#  ##).^......#  #.........#  b   bat (wandering, ally target) #.........#  5   cerulean imp (polearm, summoned) #......... igAiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, ally target, hasn't noticed you, 100% to hit)  The magic dart hits the bat.  i&i9You kill the bat!imM  # ##.##  #. #...#     inK           *  #...**  in_* *in=  i o9 #i(oY #.........i4 §.....25.6 (1Magic Dart  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (wandering, ally target, hasn't noticed you, 100% to hit)  The magic dart hits the bat.  You kill the bat! _Your cerulean imp disappears in a puff of smoke!iT# ##.## #. #...# #.###.#.## #.# .####..†.....# .ß.ß..# ..<...## ##..#...ß.ß...# .§....# ..####.# #.# #.###).^.##.##.##.iZ!§i.-6iiM _You see here a +0 club.i 3i i d8==i iC i i i ,i i ,iJ i i l9====i i ,i i ,i i ,i i@ 10/11====i i ,i i ig i iO i i ik n _You start resting.Magic restored.i W.-.i 0282.0)i 1=====9.6 (13 _i i i-3i /i4i68Bi6?XihBiBiCiDiFiHiH;===ioJiY .#  #. .#  #. ##.# #. #. #.###.# #..... .####33.6 (4.0) ........ß.ß..# .........<...## ##..#...ß.ß...#........).....#..####.#iXYz.###).^......#ibigijv _You see here a dart slug corpse.i Ii} im iO : _i i iC iP ic i ,i i i i i" i< i i\ i ig i i iL i #.###.#.###........#.####..†.....# ........ß.ß..# .........<...## ##..#...ß.ß...# ........).....## ..####.........## # #....# 9.6 (6#if ....# ##).^......#  #.........# #.... #.........# #.........#i #..$......# i i i + _Found 10 gold pieces.ic3iei:ii|l,izpiqiDtiti`vi;yi|iV|i~ii-,ihi׈iii7iiiDiZiTii?ibi?,iii..####.........### #..........# #..........# ##).^......# #.........# #.........# #.........# #.........# #...#47.6 (8 #...# #...# ##..## ##.## ####### i, iݶiݻi> _You now have 71 gold pieces (gained 10).iY2 i2 i4 i8 iZ; i> ,iG@ ioC ,iD i^H iK iK iM iO iR iLS iT iRW iY iY iV[ i^ i` i` i^b iv A#........#  .####..†.....#  ........ß.ß..#  .........<...##  ##..#...ß.ß...#  ........).....##  ..####.........##  # #..........#  #.......@..#  53.6 (6##).^......# ihv _ #.........#  #.........#  #.........#  #.........#   iv #.........#  #.........#iv N  #.........# iv E i* i i i3 i3 i25 i? ieB iB i G iI iL iL i-N iP i\S iS iT i(W iY iY i-[ iB] i_ i_ iOa iNc iie ie if ir  #.#   #. #.#   #. ##.##  i?s  #. #...#   #.###.#.##   #   .####..†.....#  iis ........ß.ß.@#  9is .........<...##  is F##..#...ß.ß...#  ........).....##is ..####.........###is .......#........#it #).^......# #.#i{ i i i iB i i i ib ,i ia ,i i~i7ii$iBi ,i i8<  You see here a +0 club.iit _iii,iiH _Found a stone staircase leading up.i"i"iN$i&i )ie)i*i!-i//iu/i0i2i95ij5i6i8i;,i<<iQH#. ##.## # #.# #...# #. #.###.#.## #. #........# ###.####..†.....# ...........ß.ß..# ..........<...## ########..#...ß.ß...# .......@......).....##70.6 (11.0) ###..<..####.........## #.##### #..........# #. #..........# iUIZ##).^......# #.........# #.........# #.........# #.........#i NiSiKUi=] Iik` i(f i i> i> i.? i1F  ..... .... ######### #.### ###..<..#.. ##.######. #..# izF  #.##########.##  #.@.......##.# 91.6 (7 #......######..#.# ######.# ##...# #.. ###.#### #.#iF L ### iH i^K iL i%i?iڿi]i0i0iI1i3i9  You encounter a kobold. It is wielding a +0 short sword.iaB   # # #### ###..<.. ..# ##. #.# #..# #.#.## #@........##.# #......######..#.# ######.# ##...#Magic Dart #.. ###.# ###K #.#.. ###K   kobold (asleep)##iRL&0iP22.6 (1 _i(UiYiB ..... jacore the Magician ... Deep Elf ######### Health: 19/19 ======================== #........ Magic: 10/11 =====================--- i?%#### ###..<.. AC: 6Str: 7 ..# ##.#### EV: 11Int: 20 #.# #..#  SH: 0Dex: 14i #.##########.##  XL:  3 Next: 32% Place: Dungeon:2 #@........##.#  Noise: ---------  Time: 692.6 (0.0) #.....*######..#.#  d) +1 mace iB######*# ##...#  Cast: Magic Dart #.* ###.#  ###K #.# i. .. ###  K   kobold (asleep) ## iNR _There is a stone staircase leading up here. i}_You encounter a kobold. It is wielding a +0 short sword.Aiming: Magic Dart (safe; 6% risk of failure)  iəIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)ie : ie l..... jacore the Magician ... Deep Elf ######### Health: 19/19 ======================== #........ Magic: 10/11 =====================--- #### ###..<.. AC: 6ie Str: 7 ..# ##.#### EV: 11Int: 20 #.# #..#  SH: 0Dex: 14ie  #.##########.##  XL:  3 Next: 32% Place: Dungeon:2 #@........##.#  Noise: ---------  Time: 692.6 (0.0) i~f #......######..#.#  d) +1 mace ######.# ##...#  Cast: Magic Dart #.. ###.#  ###) #.#  .. ###  K   kobold (asleep) if 0## if if OAiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleif {Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  iiR>iU>i%Z{#.>.....# ###.. ... jacore the Magician#.......##....# #. Deep Elf#..........### Health: 19/19 ========================>iaZl##.#.†#†.####Magic: 11/11 ========================#.[.....†..########## AC: 6Str: 7#.....####........... EV: 11Int: 20###..## ############ SH: 0>iZDex: 14#...#XL:  3 Next: 39% Place: Dungeon:2##@.#Noise: ---------  Time: 738.6 (0.0)##.#>iZd) +1 mace.#Cast: Magic Dart## _You see here a ball python corpse. >iA[_You now have 91 gold pieces (gained 7). _Found 13 gold pieces. _You see here a +0 ring mail.  You pick up a parchment of Animate Dead and begin reading... _You add the spell Animate Dead to your library.>id>ifMemorise Freeze, consuming 1 spell level and leaving 6? Y - Yes >iKf' N - No?i)} ?iӓ #.>.....# ###.. ... jacore the Magician#.......##....# #. Deep Elf#..........### Health: 19/19 ========================##.#.†#†.####Magic: 11/11 ========================#.[.....†..########## AC: 6Str: 7#.....####........... EV: 11Int: 20###..## ############ SH: 0Dex: 14#...#XL:  3 Next: 39% Place: Dungeon:2##@.#Noise: ---------  Time: 738.6 (0.0)?iZ ##.#d) +1 mace.#Cast: Magic Dart## _You see here a ball python corpse. _You now have 91 gold pieces (gained 7). _Found 13 gold pieces. _You see here a +0 ring mail.  You pick up a parchment of Animate Dead and begin reading... _You add the spell Animate Dead to your library.?io +9.6 (1?i9 ?i ?iS ,40.6 (2?i ?i _You start memorising the spell. You continue memorising.?io ?is y _You finish memorising. Spell assigned to 'd'.Ai3AiWAiAiAi P _Ai- Aih AiG Ai[Ai,AiAiAihAiAiAivAi,AiAiAiAi Ai,nAi-    .##   ..#..#   #.##.#.#.#   #$##.#...#   #.##....#   #.##...## #   #.>.....# ###..   #@......##....#Ai$. 7.6 (7  ..........#  ##.#.†#†.####  AiH. #.[.....†..######  #.....####.......  Aic.###..## ########  Ai~.#...#  ##..#  Ai."##.#Ai:4Ai9Ai:Bi= Bi Bi Bi Bi Bi BBiW Bi Bi Bi Bi` ,BiD Bi+ Bi Bi Bi Bi ,BiL Bi ## #. #. #. #.## ..#..#.# ##.#.#.# ##.#...# 52.6 (5##....# .##...## ##.>.....# ###..#.......##....##..........###.#.†#†.#####.[.....†..###### #.....####....... Bi Bi Bi ? _You now have 104 gold pieces (gained 13).Ci 3Cir Cij Ci Ci BCi2 Ciy Ci Ci Ci͟ Ci Ci) Ci      #  ##.  #..  #. #.#  Ci r#  .#..#.# 5.6 (3 #.##.#.#.#  #.##.#...#   #.##....#  #.##...## # Ci5 t #.>.....# ###..  #.......##....# .........#CiV  #.#.†#†.####Ci Ci Ci DigQ _DiaV XDiZ DiZ Di\ Di] ,Di+^ Dim_ Dia ,Dia Dib Di e DiHe Die Diel   .#  .. Dil .#  ..# Dil ..#  #.# Dil R#..# Dil |##@..# 61.6 (6 Dim #..#<#  #.## # DiEm #.# #.# Dipm #..#..#.# ##.##.#.#.# Dim O#.##.#...# #.##....Dim "#Di%p DiVt DiYou kill the endoplasm!Oiɔ _ .. .  .# .  .# .#    ..... *..Oi*  # #*# #)    OiQ  Oiv !  Oi I #..#  Oi d#..#  ##.## Oiؕ E ##..# Oi. &..Oi& q28.6 (1Magic Dart _Oi>, Oi- PiO PirP PiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYitsAim: a bat (moderately wounded, 100% to hit)YiQ}P .b*Yi>6*.Yiơ*bAim: a bat (moderately wounded, 100% to hit)Zi  jacore the Magician  Deep Elf .. ..  Health: 19/19 ======================== ... . .  Magic: 8/11=================------- ...# . ..  AC: 6Str: 7 ZiN....# .#...  EV: 11Int: 20 .....#####[..##  SH: 0Dex: 14 #.....†.....  XL:  3 Next: 42% Place: Dungeon:2 #.@..#  Noise: =--------  Time: 784.0 (0.0) # ##.#.#  d) +1 mace Zi#) ####.# !.  Cast: Magic Dart #.###..†.# ..#  #...#.##.....##  Zi`#...##.###...#  b   bat #..###.# .#  #..# #.# #..# #.#Zi.oAiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZiAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!ZibK .. ..  ... . .  ...# . ..  ....# .#...    #....* Ziy   #   #)  !.        #..#  #..# Zi,.Zi/5q45.0 (1Magic Dart _Zia<Zi<[i-e_[ig,[i?k[ikPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat! _Found a scroll of enchant weapon.[ipi  You encounter a hobgoblin.[i܆2...... ..... ... .g.. .... ?.. ....# .. ...#[i....# .#...# .....#####[..#####.....@......#- ###....###..?.[i@u# ##.#.# .Magic Dart#) ####.#.!.[ir#.###..†.###..##...#.##.....## [ig   hobgoblin (asleep)#...##.###...##..###.# #.# [i"[i&6[ikE-7.0 (2[iQ[iC\ _Found a scroll labelled ZITZOALOBB.[iSp _You see here a bat corpse.\iz "  jacore the Magician ......  Deep Elf \i{ ..... .  Health: 19/19 ======================== .. .g.. ..  Magic: 7/11===============--------- ... ?*. ...  AC: 6Str: 7 ...# *. ...#  EV: 11Int: 20 ....# *#...#  SH: 0Dex: 14 .....#####*..####  XL:  3 Next: 44% Place: Dungeon:2 #.....@......#  Noise: ---------  Time: 787.0 (0.0) ###....###..?.  d) +1 mace\ii|  # ##.#.# .  Cast: Magic Dart #) ####.#.!. #.###..†.###..#  #...#.##.....##  g   hobgoblin (asleep)\i|  #...##.###...#  #..###.# #.#  #..# #.# _Found a scroll labelled ZITZOALOBB. _You see here a bat corpse.  Aiming: Magic Dart (safe; 6% risk of failure)  \i } 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)]ijacore the Magician......Deep Elf..... .Health: 19/19 ========================...g.. ..Magic: 7/11===============---------...?*. ...AC: 6Str: 7...#*. ...#EV: 11Int: 20....# *#...#SH: 0Dex: 14.....#####*..####XL:  3 Next: 44% Place: Dungeon:2#.....@......#Noise: ---------  Time: 787.0 (0.0)###....###..?.d) +1 mace# ##.#.# .Cast: Magic Dart#) ####.#.![3]iz4m.#.###..†.###..##...#.##.....##g   hobgoblin#...##.###...##..###.# #.##..# #.#Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.]i(.gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.  The hobgoblin shouts!]i%Z..[]i|<===8.0 (1 _]i^iu  jacore the Magician ^i9c......  Deep Elf ..... .  Health: 19/19 ======================== .. .... ..  Magic: 6/11=============----------- ... ?g. ...  AC: 6Str: 7 ^i}...# .* ...#  EV: 11Int: 20 ....# *#...#  SH: 0Dex: 14 .....#####*..####  XL:  3 Next: 44% Place: Dungeon:2 #.....@......#  Noise: ===------  Time: 788.0 (0.0) ###....###..?.  d) +1 mace # ##.#.# .  Cast: Magic Dart #) ####.#.!. ^i|#.###..†.###..#  #...#.##.....##  g   hobgoblin #...##.###...#  #..###.# #.#  #..# #.#The hobgoblin is heavily wounded. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)^i2Fjacore the Magician......Deep Elf..... .Health: 19/19 ========================...... ..Magic: 6/11=============-----------...?g. ...AC: 6Str: 7...#.* ...#EV: 11Int: 20^iH....# *#...#SH: 0Dex: 14.....#####*..####XL:  3 Next: 44% Place: Dungeon:2#.....@......#Noise: ===------  Time: 788.0 (0.0)###....###..?.d) +1 mace# ##.#.# .Cast: Magic Dart#) ####.#.!.#.###..†.###..##...#.##.....##^i.g   hobgoblin#...##.###...##..###.# #.##..# #.#^iYAiming: Magic Dart (safe; 6% risk of failure)  ^iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.^i4k0K^ikH.g^is.[K   kobold^i4xe7==--9.0 (1^i^ip  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. _You encounter a kobold. It is wielding a +0 dagger.aiw aiB Quiver which action? ([-] to clear)  a - Cast: Magic Dartai Fb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Freeze [&] all spells[!] focus mode: off|onci1wci$jacore the Magician......Deep Elf..... .Health: 19/19 ========================...... ..Magic: 7/11===============---------ci...?.. ...AC: 6Str: 7...#gK ...#EV: 11Int: 20....# .#...#SH: 0Dex: 14ciT.....#####[..####XL:  3 Next: 44% Place: Dungeon:2#.....@......#ciNoise: =--------  Time: 789.0 (0.0)###....###..?.ci d) +1 mace# ##.#.# .Cast: Call Impci;#) ####.#.!.#.###..†.###..##...#.##.....##ci^wg   hobgoblin#...##.###...#ciK   kobold#..###.# #.#ci/#..# #.#ciˈPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineciOOAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. _You encounter a kobold. It is wielding a +0 dagger.ci+cicidi{6  jacore the Magician ......  Deep Elf di6 ..... .  Health: 19/19 ======================== .. .... ..  Magic: 5/11==========-------------- ... ?.. ...  AC: 6Str: 7 di#7...# gK ...#  EV: 11Int: 20 di_7....# *#...#  SH: 0Dex: 14di7 .....#####**.####  XL:  3 Next: 44% Place: Dungeon:2di7 di8#...**@**....#  Noise: =--------  Time: 789.0 (0.0) ###.***###..?.  d) +1 mace di8# ##*#*# .  Cast: Call Imp #) ####.#.!. di8)#.###..†.###..#  di29Q#...#.##.....##  g   hobgoblin #...##.###...#  K   kobold #..###.# #.# diS9 #..# #.#dip9{The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. di9e_You encounter a kobold. It is wielding a +0 dagger.di9WCasting: Call Imp (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycledi9<Dir - look around, f - activatedidC*@di3W5**di   jacore the Magician ......  Deep Elf ..... .  Health: 19/19 ======================== .. r... ..  Magic: 5/11==========-------------- ... ?.. ...  AC: 6Str: 7 ...# gK ...#  EV: 11Int: 20 ....# .#...#  SH: 0Dex: 14 .....#####[..####  XL:  3 Next: 44% Place: Dungeon:2 di #.....@......#  Noise: =--------  Time: 789.0 (0.0) ###....###..?.  d) +1 mace # ##.#.# .  Cast: Call Imp #) ####.#.!. #.###..†.###..#  #...#.##.....##  g   hobgoblin #...##.###...#  K   kobold #..###.# #.#  #..# #.#The hobgoblin is severely wounded. _You encounter a kobold. It is wielding a +0 dagger.Casting: Call Imp (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.di a.K.di H.rdi  ......  ..... .  .. .r.. ..  ... ?.. ...  ...# .. ...#  ....# K#...#  .....#####[..####  #.....@......#  ###..5.###..?.  # ##.#.# .  #) ####.#.! †.### ##r   quokka (wandering)  (ally target)  #.#5   cerulean imp (polearm, summoned) #..# =90.0 (1i ~7m _You encounter a kobold. It is wielding a +0 dagger.  Casting: Call Imp (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _You encounter a quokka.fi fi1 Quiver which action? ([-] to clear)  a - Cast: Magic Dartfi Fb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Freeze [&] all spells[!] focus mode: off|onhi hiv jacore the Magician......Deep Elf..... .Health: 19/19 ========================...r.. ..Magic: 5/11==========--------------...?.. ...AC: 6Str: 7...#hi .. ...#EV: 11Int: 20....# K#...#SH: 0Dex: 14.....#####[..####XL:  3 Next: 44% Place: Dungeon:2#.....@......#Noise: ==-------  Time: 790.0 (0.0)###..5.###..?.hi d) +1 mace# ##.#.# .Cast: Grave Claw (3/3)#) ####.#.!.#.###..†.###..##...#.##.....##r   quokka (wandering)#...##.###...#K   kobold (ally target)#..###.# #.#5   cerulean imp (polearm, summoned)hi '#..# #.# _You encounter a kobold. It is wielding a +0 dagger.Casting: Call Imp (safe; 14% risk of failure)  hi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehi7 A tiny devil pulls itself out of the air. _You encounter a quokka.hiÿ hi hio kiP##=..#...####....# #......... .#.. #.....r.. ..#kiQ... #.%..?...# #..... ....# #.gK#...# .....#####@..#### #.....†......#  ###..5.###..?.## ##.#.# ....#) ####.#.!. ...#.###..†.###..# .##...#.##.....## .g   hobgoblin#...##.###...# K   kobold (ally target)#..###.# #.#5   cerulean imp (polearm, summoned)kiWQ.rki5[  5.  Found an inkwell talisman and a small emerald ring.  The kobold barely misses you.ki ehrrkie%-ki,f1.0 (1kiokidq9 _The hobgoblin hits you but does no damage.kiZs kisI_You see here a +0 pair of gloves.ri`riQuiver which action? ([-] to clear)  a - Cast: Magic Dartrib - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Freeze [&] all spellsriz[!] focus mode: off|onuiuiJjacore the Magician##=..#...##Deep Elf##......... #Health: 19/19 ========================#......... .#Magic: 5/11==========--------------.. #........ ..#AC: 6Str: 7... #.%..?.r ...#EV: 11Int: 20...# #..... ...#SH: 0Dex: 14....# #.gK#...#XL:  3 Next: 44% Place: Dungeon:2uiS 1.....#####@..####Noise: =--------  Time: 791.0 (0.0)#.....5......#d) +1 mace###....###..?.#Cast: Freeze# ##.#.# ....#) ####.#.!. ...#.###..†.###..# .#r   quokka#...#.##.....## .g   hobgoblin#...##.###...#K   kobold (ally target)#..###.# #.#5   cerulean imp (polearm, summoned)A tiny devil pulls itself out of the air. _You encounter a quokka.Found an inkwell talisman and a small emerald ring.  ui The kobold barely misses you. _The hobgoblin hits you but does no damage. _You see here a +0 pair of gloves.ui!ui])ui*vi   jacore the Magician ##=..#...##  Deep Elf ##......... #  Health: 19/19 ======================== #......... .#  Magic: 4/11========---------------- .. #........ ..#  AC: 6Str: 7 ... #.%..?.r ...#  EV: 11Int: 20 ...# #..... ...#  SH: 0Dex: 14 ....# #.gK#...#  XL:  3 Next: 44% Place: Dungeon:2 .....#####@..####  Noise: =--------  Time: 791.0 (0.0) #.....5......#  d) +1 mace ###....###..?.#  Cast: Freeze # ##.#.# ....  #) ####.#.!. ...  #.###..†.###..# vi .#  r   quokka #...#.##.....## .  g   hobgoblin #...##.###...#  K   kobold (ally target) #..###.# #.#  5   cerulean imp (polearm, summoned) _The hobgoblin hits you but does no damage. _You see here a +0 pair of gloves.  Aiming: Freeze (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)vid W g@vi7K@Aim: a kobold, wielding a +0 dagger (ally target, 100% to hit)wi   jacore the Magician ##=..#...##  Deep Elf ##......... #  Health: 19/19 ======================== wi #......... .#  Magic: 4/11========---------------- .. #........ ..#  AC: 6Str: 7 ... #.%..?.. ...#  EV: 11Int: 20 ...# #....r ...#  SH: 0Dex: 14 ....# #.gK#...#  XL:  3 Next: 44% Place: Dungeon:2 .....#####@..####  Noise: =--------  Time: 791.0 (0.0) #.....5......#  d) +1 mace ###....###..?.#  Cast: Freezewi  # ##.#.# ....  #) ####.#.!. ...  #.###..†.###..# .#  r   quokka #...#.##.....## .  g   hobgoblin #...##.###...#  K   kobold (ally target) #..###.# #.#  5   cerulean imp (polearm, summoned) _You see here a +0 pair of gloves.  Aiming: Freeze (safe; 16% risk of failure)  wi }Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (ally target, 100% to hit)  You miscast Freeze. Nothing appears to happen.wi   ##=..#...##  ##......... #  #......... .#  .. #........ ..#  wi 5... #.%..?.. ...#  ...# #....r ...#  ....# #.gK#...#  wi .####  #.....5......#  wib ###....###..?.#  # ##.#.# .... #) ####.#.!. ... wi †.###..# .#  #wi 7 .  wi ~    #.# wi Aiming: Freeze (safe; 16% risk of failure)  Press: ? - help, Q - selwi }ect action, ( or ) - cyclewi@ Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (ally target, 100% to hit)  You miscast Freeze. Nothing appears to happen.  Your cerulean imp hits the kobold from afar with a -3 spear.wi& ZContam: 10% 2.0 (1wi% wi _The kobold barely misses you. The hobgoblin closely misses you.im]is_Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  i_d - Cast: Freeze [&] all spells[!] focus mode: off|oni-9iXjacore the Magician##=..#...##Deep Elf##......... #Health: 19/19 ========================#......... .#Magic: 4/11========----------------.. #........ ..#AC: 6Str: 7... #.%..?.. ...#EV: 11Int: 20 Contam: 10% ...# #....r ...#SH: 0Dex: 14....# #.gK#...#XL:  3 Next: 44% Place: Dungeon:2.....#####@..####Noise: =--------  Time: 792.0 (0.0)#.....5......#d) +1 mace###....###..?.#Cast: 39;49mMagic Dart# ##.#.# ....#) ####.#.!. ...#.###..†.###..# .#r   quokka#...#.##.....## .g   hobgoblin#...##.###...#K   kobold (ally target)#..###.# #.#5   cerulean imp (polearm, summoned)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (ally target, 100% to hit)  You miscast Freeze. Nothing appears to happen.  Your cerulean imp hits the kobold from afar with a -3 spear. _The kobold barely misses you. The hobgoblin closely misses you.iSi i7o  jacore the Magician ##=..#...##  Deep Elf ic##......... #  Health: 19/19 ======================== #......... .#  Magic: 3/11======------------------ .. #........ ..#  AC: 6Str: 7 ... #.%..?.. ...#  EV: 11Int: 20 Contam: 10%  ...# #....r ...#  SH: 0Dex: 14 i3J....# #.gK#...#  XL:  3 Next: 44% Place: Dungeon:2 .....#####@..####  Noise: =--------  Time: 792.0 (0.0) iY#.....5......#  d) +1 mace i~###....###..?.#  Cast: Magic Dart i# ##.#.# ....  iª#) ####.#.!. ...  it#.###..†.###..# .#  r   quokka #...#.##.....## .  g   hobgoblin #...##.###...#  K   kobold (ally target) iFH#..###.# #.#  5   cerulean imp (polearm, summoned) _The kobold barely misses you. The hobgoblin closely misses you.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, ally target, 100% to  hit)i9zjacore the Magician##=..#...##Deep Elf##......... #Health: 19/19 ========================#......... .#Magic: 3/11======------------------.. #........ ..#AC: 6Str: 7iz... #.%..?.. ...#EV: 11Int: 20 Contam: 10% ...# #....r ...#SH: 0Dex: 14....# #.gK#...#XL:  3 Next: 44% Place: Dungeon:2.....#####@..####Noise: =--------  Time: 792.0 (0.0)#.....5......#d) +1 mace###....###..?.#Cast: Magic DartiN{C# ##.#.# ....#) ####.#.!. ...#.###..†.###..# .#r   quokkaiy{#...#.##.....## .g   hobgoblin#...##.###...#i |K   kobold (ally target)#..###.# #.#5   cerulean imp (polearm, summoned)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, ally target, 100% to  hit)  i|The magic dart hits the kobold but does no damage.  The kobold is severely wounded.i;r.ipF.Ki q  Your cerulean imp closely misses the kobold.i 7---4==3.0 (1ii- _The hobgoblin hits you.i ##=..#...####......... # #.....#.. #.....# ... #.%..?.. ...# ...# #...r ....# #.g.# .....#####5K.#### #.....@......# ###....###..?.## ##.#.# .... #) ####.#.!. ... #.###..†.###..# .# #...#.##.....## . #...##.###...# K   kobold (ally target) #..###.# #.#5 m   cerulean imp (polearm, summoned) #..# #.#.ri $You swap places with your cerulean imp.  Your cerulean imp hits the kobold with a -3 spear.i  (ally target)5   cerulean imp (polearm, summoned)  The kobold dies!iu 8=--64Magic Dartig i d _Something closely misses your cerulean imp.i p _You see here a bat corpse.i  ##=..#...##  jacore the Magician ##......... #  Deep Elf #......... .#  Health: 18/19 ======================-- .. #........ ..#  Magic: 3/11iH======------------------ ... #.%..?.. ...#  AC: 6Str: 7 ...# #..... ...#  EV: 11Int: 20 Contam: 10%  ....# #.gr#...#  SH: 0iiDex: 14 .....#####5$.####  XL:  3 Next: 46% Place: Dungeon:2i8 #.....@......#  Noise: =--------  Time: 794.0 (0.0) i###....###..?.#  d) +1 mace i&k# ##.#.# ....  Cast: Magic Dart #) ####.#.!. ...  iQQ#.###..†.###..# .#  iz#...#.##.....## .  r   quokka (ally target) i#...##.###...#  5   cerulean imp (polearm, summoned) #..###.# #.# it #..# #.# _Something closely misses your cerulean imp. iI_You see here a bat corpse.  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiUr5@Aim: a quokka (ally target, 100% to hit)i r5cerulean imp, wielding a -3 spear (summoned, friendly, 100% to hit)iPP k 5@i ;@*iD -*.ib E*#ivA*#ie89.*iu7@.icz A bat corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpseip' ##=..#...##  jacore the Magician ##......... #  Deep Elf #......... .#  Health: 18/19 ======================-- .. #........ ..#  Magic: 3/11======------------------ i... #.%..?.. ...#  AC: 6Str: 7 ...# #..... ...#  EV: 11Int: 20 Contam: 10%  ....# #.gr#...#  SH: 0Dex: 14 .....#####5$.####  XL:  3 Next: 46% Place: Dungeon:2iP) #.....@......#  Noise: =--------  Time: 794.0 (0.0)iv i###....###..?.#  d) +1 mace i k# ##.#.# ....  Cast: Magic Dart #) ####.#.!. ...  i3Q#.###..†.###..# .#  iX#...#.##.....## .  r   quokka (ally target)i~ i#...##.###...#  5   cerulean imp (polearm, summoned) i8#..###.# #.#  #..# #.# i_Something closely misses your cerulean imp. _You see here a bat corpse.  i"hAiming: Magic Dart (safe; 6% risk of failure)  idPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei\@i+"*iU@.#i i I@*#i##=..#...##jacore the Magician##......... #Deep Elf#......... .#Health: 18/19 ======================--.. #........ ..#Magic: 3/11======------------------... #.%..?.. ...#AC: 6Str: 7...# #..... ...#EV: 11Int: 20 Contam: 10% ....# #.gr#...#SH: 0Dex: 14.....#####5$.####XL:  3 Next: 46% Place: Dungeon:2#.....@******#Noise: =--------  Time: 794.0 (0.0)###....###..?.#d) +1 maceix# ##.#.# ....Cast: Magic Dart#) ####.#.!. ...#.###..†.###..# .##...#.##.....## .r   quokka (ally target)#...##.###...#5   cerulean imp (polearm, summoned)#..###.# #.##..# #.# _Something closely misses your cerulean imp. _You see here a bat corpse.  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei</Shift-Dir - straight linei5......  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The quokka closely misses your cerulean imp.  Your cerulean imp hits the quokka with a -3 spear.  Something barely misses your cerulean imp.iX<Z9==5.0 (1iDiXFe _The quokka completely misses your cerulean imp.iA bat corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpsei:##=..#...##jacore the Magician##......... #Deep Elf#......... .#Health: 19/19 ========================.. #........ ..#Magic: 3/11======------------------... #.%..?.. ...#AC: 6Str: 7...# #..... ...#EV: 11Int: 20 Contam: 10% ....# #.gr#...#SH: 0Dex: 14.....#####5$.####XL:  3 Next: 46% Place: Dungeon:2#.....@......#Noise: =--------  Time: 795.0 (1.0)###....###..?.#d) +1 mace# ##.#9m.# ....Cast: Magic Dart#) ####.#.!. ...#.###..†.###..# .##...#.##.....## .r   quokka (ally target)#...##.###...#5   cerulean imp (polearm, summoned)#..###.# #.##..# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe quokka closely misses your cerulean imp.Your cerulean imp hits the quokka with a -3 spear.  Something barely misses your cerulean imp. _The quokka completely misses your cerulean imp.iii'iid##=..#...## ##.........## #...........# .. #...........# ... #.%..?......# ...# #.........# ....# #.gr#...# .....#####5$.#### #.....†# ieV###[40m....###..?.# # ##.#.# .... #) ####.#.!. ...#.###..†.####...#.##.....## . #...##.###...# g   hobgoblin#..###.# #.# 5   cerulean imp (polearm, summoned) i>r  Your cerulean imp hits the quokka but does no damage.  The quokka closely misses your cerulean imp.i_xix6i i8N _The hobgoblin hits your cerulean imp but does no damage.i:AQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Freeze [&] all spells[!] focus mode: off|onibLiZo##=..#...##jacore the Magician##.........##Deep Elf#...........#Health: 19/19 ========================.. #...........#Magic: 3/11i^[======------------------... #.%..?......#AC: 6Str: 7...# #.........#EV: 11Int: 20 Contam: 10% ....# #.gr#...#SH: 0i[Dex: 14.....#####5$.####XL:  3 Next: 46% Place: Dungeon:2#.....†@.....#Noise: =--------  Time: 796.0 (0.0)###....###..?.#d) +1 macei\# ##.#.# ....Cast: Grave Claw (3/3)i*\#) ####.#.!. ...iO\#.###..†.###..# .##...#.##.....## .i\+r   quokka (ally target)#...##.###...#g   hobgoblin#..###.# #.#i\ 5   cerulean imp (polearm, summoned)#..# #.#Your cerulean imp hits the quokka with a -3 spear.  i\Something barely misses your cerulean imp. _The quokka completely misses your cerulean imp.i\Your cerulean imp hits the quokka but does no damage.  The quokka closely misses your cerulean imp. i]O_The hobgoblin hits your cerulean imp but does no damage.i/^ifihiG  ##=..#...## #...# #. #......... #.%..?......## #.........#.# #.gr#...# .....#####@$.####i $.....†5.....#  ###....###..?.# ##.#.# ...) ####.#.!. ...###..†.###..# .##...#.##.....## ..##.###..##.#i  You swap places with your cerulean imp. The quokka misses you.Your cerulean imp misses the quokka.i _4==7.0 (1iF i1 9 _The hobgoblin hits you but does no damage.i W _You see here a +0 pair of gloves.i i .The floor.iHi0IiQjacore the Magician##=..#...##Deep Elf##.........##Health: 19/19 ========================#...........#Magic: 4/11========----------------.. #...........#AC: 6Str: 7... #.%..?......#EV: 11Int: 20 Contam: 10% ...# #.........#ixRSH: 0Dex: 14....# #.gr#...#XL:  3 Next: 46% Place: Dungeon:2.....#####@$.####Noise: =--------  Time: 797.0 (1.0)#.....†5.....#d) +1 mace###....###..?.#Cast: Grave Claw (3/3)# ##.#.# ....#) ####.#.!. ...#.###..†.###..# .#iSr   quokka (ally target)#...#.##.....## .g   hobgoblin#...##.###...#5   cerulean imp (polearm, summoned)#..###.# #.#The quokka closely misses your cerulean imp. _The hobgoblin hits your cerulean imp but does no damage.  You swap places with your cerulean imp. The quokka misses you.Your cerulean imp misses the quokka. _The hobgoblin hits you but does no damage. _You see here a +0 pair of gloves.iR\i$]ieifilIiJA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.i| jacore the Magician##=..#...##Deep Elf##.........##Health: 19/19 ========================#...........#Magic: 4/11========----------------.. #...........#AC: 6Str: 7... #.%..?......#EV: 11Int: 20 Contam: 10% ...# #.........#SH: 0Dex: 14....# #.gr#...#XL:  3 Next: 46% Place: Dungeon:2.....#####@$.####Noise: =--------  Time: 797.0 (0.0)i #.....†5.....#d) +1 mace###....###..?.#Cast: Grave Claw (3/3)# ##.#.# ....#) ####.#.!. ...#.###..†.###..# .#r   quokka (ally target)#...#.##.....## .g   hobgoblin#...##.###...#5   cerulean imp (polearm, summoned)#..###.# #.#The quokka closely misses your cerulean imp. _The hobgoblin hits your cerulean imp but does no damage.  You swap places with your cerulean imp. The quokka misses you.Your cerulean imp misses the quokka. i _The hobgoblin hits you but does no damage. _You see here a +0 pair of gloves.iEii!i"ib##=..#...####......#...........# .. #...........# ... #.%..?......# ...# #.........# .#.gr#...# .....#####[$.### #.....†5@....# ###....###..?# ##.#.# .....#) ####.#.!.#.###..†.###..# .###...#.##.....##  #...##.###...#..###.# #.# #..# #.#idW.rieB.giJli5m+8.0 (1ituivK _Your cerulean imp hits the quokka but does no damage.iN ##=..#...##  jacore the Magician ##.........##  Deep Elf #...........#  Health: 19/19 ======================== .. #...........#  Magic: 2/11====-------------------- ... #.%..?......#  AC: 6i &Str: 7 ...# #.........#  EV: 11Int: 20 Contam: 10%  ....# #...#...#  SH: 0Dex: 14 .....#####gr.####  XL:  3 Next: 46% Place: Dungeon:2 iQ#.....†5@....#  Noise: =--------  Time: 798.0 (0.0) ###....###..?.#  d) +1 mace i # ##.#.# .....  Cast: Grave Claw (3/3)  #) ####.#.!. ....  #.###..†.###..# .##  #...#.##.....## .#  r   quokka (ally target) #...##.###...# .  g   hobgoblin #..###.# #.#  5   cerulean imp (polearm, summoned) #..# #.# _You see here a +0 pair of gloves. i_Your cerulean imp hits the quokka but does no damage.  Aiming: Grave Claw (safe; 14% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetijAim: a hobgoblin (severely wounded)iK##=..#...##jacore the Magician##.........##Deep Elf#...........#Health: 19/19 ========================.. #...........#Magic: 2/11====--------------------... #.%..?......#AC: 6Str: 7...# #.........#EV: 11Int: 20 Contam: 10% ....# #...#...#SH: 0Dex: 14i-.....#####*r.####XL:  3 Next: 46% Place: Dungeon:2#.....†5@....#Noise: =--------  Time: 798.0 (0.0)###....###..?.#d) +1 mace# ##.#.# .....Cast: Grave Claw (3/3)#) ####.#.!. ....#.###..†.###..# .###...#.##.....## .#r   quokka (ally target)#...##.###...# .g   hobgoblin#..###.# #.#5   cerulean imp (polearm, summoned)#..# #.# i[_You see here a +0 pair of gloves. _Your cerulean imp hits the quokka but does no damage.  Aiming: Grave Claw (safe; 14% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a hobgoblin (severely wounded)i;[  Aiming: Grave Claw (safe; 14% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a hobgoblin (severely wounded)  You unleash the spiteful dead! The jagged bones skewer the hobgoblin!  You kill the hobgoblin!i*5   cerulean imp (polearm, summoned)icS [ The quokka bites you.iAW5------8% 50=9.0 (12i]_iaa _Your cerulean imp barely misses the quokka.iZ ##=..#...##  jacore the Magician ##.........##  Deep Elf injT#...........#  Health: 15/19 ==================------ .. #...........#  Magic: 0/11------------------------ i.... #.%..?......#  AC: 6Str: 7 ...# #.........#  EV: 11Int: 20 Contam: 8%  ....# #...#...#  SH: 0Dex: 14 .....#####[r.####  XL:  3 Next: 50% Place: Dungeon:2 i^4#.....†5@....#  Noise: ==-------  Time: 799.0 (0.0) i###....###..?.#  d) +1 mace  # ##.#.# .....  Cast: Grave Claw (2/3)  #) ####.#.!. .... i΍ #.###..†.###..# .##  #...#.##.....## .#  r   quokka (ally target) i#...##.###...# .  5   cerulean imp (polearm, summoned) il#..###.# #.#  #..# #.#The quokka bites you. iR_Your cerulean imp barely misses the quokka.Aiming: Grave Claw (safe; 14% risk of failure) (2/3 uses available)  iPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a quokka (ally target)i= ##=..#...##jacore the Magician##.........##Deep Elf#...........#Health: 15/19 ==================------.. #...........#Magic: 0/11------------------------... #.%..?......#AC: 6i> _Str: 7...# #.........#EV: 11Int: 20 Contam: 8% ....# #...#...#SH: 0Dex: 14.....#####[*.####XL:  3 Next: 50% Place: Dungeon:2#.....†5@....#Noise: ==-------  Time: 799.0 (0.0)###....###..?.#d) +1 mace# ##.#.# .....Cast: Grave Claw (2/3)i%? #) ####.#.!. ....#.###..†.###..# .###...#.##.....## .#r   quokka (ally target)#...##.###...# .i? 5   cerulean imp (polearm, summoned)#..###.# #.##..# #.#The quokka bites you. _Your cerulean imp barely misses the quokka.Aiming: Grave Claw (safe; 14% risk of failure) (2/3 uses available)  i? Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a quokka (ally target)i $Aiming: Grave Claw (safe; 14% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cyclei0 Dir - move target  Aim: a quokka (ally target)  You unleash the spiteful dead! The jagged bones skewer the quokka!  You kill the quokka!i$ *5   cerulean imp (polearm, summoned)i *$i F6==6ib r3800.0 (1Grave Claw (1/3) _i: iN iH iH Quiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (1/3) iI d - Cast: Freeze [&] all spells[!] focus mode: off|oni{ i( ##=..#...##jacore the Magician##.........##Deep Elf#...........#Health: 16/19 ====================----.. #...........#Magic: 0/11------------------------iK ... #.%..?......#AC: 6Str: 7...# #.........#EV: 11Int: 20 Contam: 6% ....# #...#...#SH: 0Dex: 14.....#####[$.####XL:  3 Next: 53% Place: Dungeon:2#.....†5@....#Noise: ==-------  Time: 800.0 (0.0)###....###..?.#d) +1 mace# ##.#.# .....Cast: Magic Dart#) ####.#.!. ....i #.###..†.###..# .###...#.##.....## .#i 5   cerulean imp (polearm, summoned)#...##.###...# .i #..###.# #.##..# #.#Aiming: Grave Claw (safe; 14% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targeti; Aim: a quokka (ally target)  You unleash the spiteful dead! The jagged bones skewer the quokka! ib 5_You kill the quokka!iJ i6 i i ##=..#...## ## #..... #.%..?......## #.........## #...#...# .....#####[@.####.....†5.....#  ###....###..?.#  ##.#.# #.) ####.#.!. .....###..†.###..# #.##...#.##.....## ..#.##.###...# ..##.#ii7=1==4--1.0 (1i ij  You now have 105 gold pieces (gained 1).  Things that are here:i8==2--2.0 (2i i#R _a +0 dagger; a quokka corpseiZ  ##=..#...## ##.........## #...........# .. #...........# ... #.%..?......#iZ[  ...# #.........# ....# #...#...# .....#####@).#### #.....†5.....# ###....###..?.# # ##.#.# #.....i \  #) ####.#.!. ..... #.###..†.###..# #.## #...#.##.....## ..# #...##.###...# ..  #..###.# #.#ie iLj 9===13.0 (1ir iv W _You see here a +0 pair of gloves.iݎ i Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  d - a +1 mace (weapon)a - a +0 dagger  e - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 daggeri M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i i( i: "jacore the Magician##=..#...##Deep Elf##.........##Health: 19/19 ========================#...........#Magic: 1/11==----------------------.. #...........#AC: 6Str: 7... #.%..?......#EV: 11Int: 20 Contam: 1% ...# #.........#SH: 0i; ^Dex: 14....# #...#...#XL:  3 Next: 53% Place: Dungeon:2.....#####@).####Noise: ---------  Time: 803.0 (0.0)#.....†5.....#d) +1 mace###....###..?.#Cast: Magic Dart# ##.#.# #.....#) ####.#.!. .....#.###..†.###..# #.##5   cerulean imp (polearm, summoned)#...#.##.....## ..##...##.###...# ..#..###.# #.#You unleash the spiteful dead! The jagged bones skewer the quokka! _You kill the quokka!il< You now have 105 gold pieces (gained 1).  Things that are here: _a +0 dagger; a quokka corpse _You see here a +0 pair of gloves.i F P  Okay, then.iP isX i/Z . _i i CWear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)iE Pb - a +0 robe  i - a +0 ring mail Floor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i i~ i՚ 7jacore the Magician##=..#...##Deep Elf##.........##Health: 19/19 ========================#...........#Magic: 1/11==----------------------.. #...........#AC: 6Str: 7... #.%..?......#EV: 11Int: 20 Contam: 1% ...# #.........#SH: 0Dex: 14....# #...#...#XL:  3 Next: 53% Place: Dungeon:2.....#####@).####Noise: ---------  Time: 803.0 (0.0)i `#.....†5.....#d) +1 mace###....###..?.#Cast: Magic Dart# ##.#.# #.....#) ####.#.!. .....#.###..†.###..# #.##5   cerulean imp (polearm, summoned)#...#.##.....## ..##...##.###...# ..#..###.# #.# _You kill the quokka!You now have 105 gold pieces (gained 1).  Things that are here: i _a +0 dagger; a quokka corpse _You see here a +0 pair of gloves. _Okay, then.i iM _iv i$  You start putting on your armour.You continue putting on your +0 pair of gloves.i 54.0 (1i i Z _Your magical contamination has completely faded away.i X2==5.0 (2i` iC i} +6.0 (3i i_ i  +7.0 (4i! i* ii1 +8.0 (5i8 i: 7 _You continue putting on your +0 pair of gloves. x4iD iM iO c _You finish putting on your +0 pair of gloves.i ##=..#...####.........## #...........#.. #.....# ... #.%..?......# ...# #... ....# #...# .....#####.).#### #.....@5.....# ###....###..?.## ##.#.# #..... #) ####.#.!. ..... #.###..†.###..# #.## #...#.##.....## ..# #...##.###...# .. #..###.# #.# #..# #.#ћ*9;49m3====9.0 (1 _ _You see here a bat corpse.i iC i ix" i% ,i- ,ic/ iU3 i3 i5 i 8 ir8 :==i9 if< i< T4==i> iA i?B iD iF ,iG iI iI iJ iT § _You start resting.iV v5====i:W ibY iY iD[ i9^ ,i_ ia iIa i?b ic 6=====id i!f ,i g ih ih ii ij ij ik im ;7im H=====io ir ,is iuu iu iw iy ,i{ i~ i~~ l8====i iU i i iA i iG i i i i2 i l9====i\ i i i͛ i i8 i iS ,i i i :==i i i P10/11==i it i i i iν _Your cerulean imp disappears in a puff of smoke!Magic restored.i` 1.i[ 042.0 (33.0)i 1=====3.0 (34 _i9 iv iSJ iK iN i7W i[ i_ ,i)c i%g ,ih ij im ,irp ip iu iBw %===ix i@{ im i iA i iX i iA i i  i 3######### i/  i ##=..#...## i ##.........# #...........#i W.. #...........i u... #.%8.0 (5iܭ .0)iA ...# ##.........## i ....# ##...#...## i9 .....#####.).####i f #.....†......i !#i6 P ###....###..?i ,.#io # ##.#.# #...i "..i #) ####.#.!. .....iY #.###..†.#i 2##..# #.##i i iL i  i ic R_c - a scroll labelled ZITZOALOBBiOR3iTiZihcidiuj,ixlilinipisijsixviՇA ######### ##=..#...## ##...## #...# .. #...# ... #.@.........#51.0 (3 ...# ##.........## ....# ##...#...## .....#####.).i#### #.....†......# ###....###..?.# # ##.#.# #..... #) ####.#.!. .....  #.###..†.###..# #.##iڍiiW _You see here an inkwell talisman.imiiiwii: _ieiiimi4iiQiii)ili iiiDiiik  You encounter a ball python.i;%##=..#...####.........###...........#.. #...........# ... #.%.........# i...# ##.........## ....# ##...#...## .....#####.).#### #.....†...@..# ###....###..?.# # ##.#...# iS.Magic Dart#) ####.#.!. .......#.###..†.###..###.###S#...#.##.....## ..# S   ball python (constriction, asleep)#...##.###...# ..#..###.# #.# #.##..# #.#if6.0 (5S$i7OS)i+7.0 (6iGin  i _Found 9 gold pieces.i\ ##=..#...##  jacore the Magician ##.........##  Deep Elf #...........#  Health: 19/19 ========================  .. #...........#  Magic: 10/11 =====================---  ... #.%.........#  AC: 7Str: 7  ...# ##.........##  EV: 11Int: 20  ....# ##...#...##  SH: 0iDex: 14  .....#####.).####  XL:  3 Next: 53% Place: Dungeon:2 #.....†...@..#  Noise: ---------  Time: 857.0 (0.0) ###....###.**.#  d) +1 mace  # ##.#.# ##..**..#  Cast: Magic Dart  #) ####.#.!. ....*S.  #.###..†.###..###.###$  #...#.##.....## ..#  S   ball python (constriction) iX #...##.###...# ..#  #..###.# #.# #.#  #..# #.#You encounter a ball python. _Found 9 gold pieces.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei?>Aim: a ball python (100% to hit)iZY S$i.**S#$i#*.*S#Aim: a ball python (100% to hit)i˭ ##=..#...##  jacore the Magician ##.........##  Deep Elf #...........#  Health: 19/19 ========================  .. #...........#  Magic: 10/11 =====================---  ... #.%.........#  AC: 7Str: 7  ...# ##.........##  EV: 11Int: 20  ....# ##...#...##  SH: 0Dex: 14  .....#####.).####  XL:  3 Next: 53% Place: Dungeon:2 #.....†...@..#  Noise: --------- i62 Time: 857.0 (0.0) ###....###..?.#  d) +1 mace  # ##.#.# ##......#  Cast: Magic Dart  #) ####.#.!. .......  #.###..†.###..###.###$  #...#.##.....## ..#  S   ball python (constriction)  #...##.###...# ..#  #..###.# #.# #.#  #..# #.#Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.  You kill the ball python!i ##=    i7  ..   ...   ...#   ....#    ir   **.#  #  ##..**..#  #) iL!. ....*  iZ†     iR    #.#  i9 #..# i..?....i y5=8.0 (1Magic Dart _iB i!i i] i i' i ii i i $ i _Found 6 gold pieces.i i5 i i0 i N1===i i I##.........## #...........#  .. #...........#  ... #.%.........#  ...# ##.........##  ....# ##...#...##  iU _.....#####.).####  #.....†......## ###....###..@.# -61.0 (3 #.#.# ##......# #) ####.#.!..........# #.###..†.###..###.###$.# i #...#.##.....## ..# .##.###...# #..# .#..###.# # #.# #i .##..# #.# $# i i# 8-i* i, 4 _w - a scroll of enchant weaponi~ Ii i Xi8 i} i in i i7 i iӐ iz i- ;===i~ i i ,i i $ i N_Found a scroll labelled ZOCZYPUCIO.iN iD iP .. #...........#... #.%.........# ...# ##.........## i׷ !....# ##...#...## .....#####.).#### #.....†......## ###....###....##... # ##.#.####......# #) ####.#.@..........#i9 7.0 (6 #.###..†.###..###.###$.# #...#.##.....## ..# .#i f #...##.###...# #..# . #..###.# ###.# #.# i̹ 0#..# #.# ?. $# #..# #.# #. . ##.## #.# ## ##..# #.#i iI iO [ _f - a bubbling white potioni3iѧiiɭiPBiEiiҵiXi iiԺi0iiWiiii iiii,i*ihir,i _Found a glowing gilded ring.  You encounter a bat.#...........# . #.%.........# .# ##.........## ..# ##...#...## . ...#####.).#### #=b#.....†......## ###...  ###....###....##....# ##.#.####......##  ####.#.........@..# ##..†.###..###.###$.# .#.##.....## #..# .# Magic Dart ...##.###...###..# .. ..###.# ###.# #.# .? ..# #.# ?.m $# ## b   bat (asleep) ..# #.# #. .. .## #.# ## ## ig,74.0 (7i +5.0 (8iiSe _Found a scroll labelled BUMEIRILOAKH.i74 #...........# jacore the Magician . #.%.........# Deep Elf .# ##.........## Health: 19/19 ======================== ..# ##...#...## .  Magic: 10/11 =====================--- ...#####.).#### #*b  AC: 7Str: 7  #.....†......## ###**.  EV: 11Int: 20  ###....###....##.**.#  SH: 0Dex: 14  ##.#.####.....*##  XL:  3 Next: 55% Place: Dungeon:2  ####.#.........@..#  Noise: ---------  Time: 875.0 (0.0) ##..†.###..###i5n.###$.#  d) +1 mace .#.##.....## #..# .#  Cast: Magic Dart ...##.###...###..# .. ..###.# ###.# #.# .? ..# #.# ?. $# ##  b   bat (asleep) ..# #.# #. .. .## #.# ## ## .# #.#You encounter a bat. _Found a scroll labelled BUMEIRILOAKH.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)iv #...........# jacore the Magician . #.%.........# Deep Elf .# ##.........## Health: 19/19 ======================== ..# ##...#...## .  Magic: 10/11 =====================--- ...#####.).#### #=.  AC: 7Str: 7  #.....†......## ###...  EV: 11Int: 20  ###....###....##....#  SH: 0Dex: 14  ##.#.####......##  XL:  3 Next: 55% Place: Dungeon:2  ####.#.........@..#  Noise: ---------  Time: 875.0 (0.0) iMt##..†.###..###.###$.#  d) +1 mace .#.##.....## #..# .#  Cast: Magic Dart ...##.###...###..# .. ..###.# ###.# #.# .? ..# #.# ?. $# ##  b   bat (asleep) ..# #.# #. .. .## #.# ## ## .# #.#Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!ix     .  #*.  † ###**.  **.#  *##  .iG †  #..# .#  .. ###.# #.#  #.# ?. $#  #.# #. i\ #.# ##  #.#ieN=.....iy7=6.0 (1Magic Dart _i%i]'igPi Qi RiWiZk  You encounter a ball python.iep#.#  #.%.# # ##.## # ##...#...## . #####.).#### #=. #.....†......######... ###....###....##....# ##.#.####......## ie ####.#..........@.# ..†.###..###.###$.# #.##.....## #..# #.# Magic Dart##.###...###..# S..###.# ###.# #.# #.?# #.# ?. $# ### i"fS   ball python (constriction, asleep) itp&0iu:-7.0 (1 _i{i}i{$ #...........# jacore the Magician  #.%.........# Deep Elf # ##.........## Health: 19/19 ======================== .# ##...#...## .  Magic: 9/11i{|===================----- ..#####.).#### #=.  AC: 7Str: 7 #.....†......######...  EV: 11Int: 20 ###....###....##....#  SH: 0Dex: 14  ##.#.####......## XL:  3 Next: 57% Place: Dungeon:2 ####.#..........@.# Noise: ---------  Time: 877.0 (0.0) #..†.###..###.###*.#  d) +1 mace i|#.##.....## #..# #*#  Cast: Magic Dart ..##.###...###..# S.. .###.# ###.# #.# #.? .# #.# ?. $# ###  S   ball python (constriction, asleep) .# #.# #. .. ## #.# ## ## # #.# i$}_You kill the bat! _You encounter a ball python.Aiming: Magic Dart (safe; 5% risk of failure)  ib}3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)i #...........# jacore the Magician  #.%.........# Deep Elf # ##.........## Health: 19/19 ======================== .# ##...#...## .  Magic: 9/11===================----- ..#####.).#### #=.  AC: 7Str: 7 #.....†......######...  EV: 11Int: 20 i###....###....##....#  SH: 0Dex: 14  ##.#.####......## XL:  3 Next: 57% Place: Dungeon:2 ####.#..........@.# Noise: ---------  Time: 877.0 (0.0) #..†.###..###.###$.#  d) +1 mace #.##.....## #..# #.#  Cast: Magic Dart ..##.###...###..# †.. .###.# ###.# #.# #.? .# #.# ?. $# ###  S   ball python (constriction, asleep) .# #.# #. .. ## #.# ## ## # #.#Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: /ma ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!i`      . i).#### #=. †   †*.#  #..# #*# i ; †.. ###.# #.#  #.# ?. $# i #.# #.  #.# ##  #.#iZ=$.i_y8=8.0 (1Magic Dart _iafigi3#.%#  ##..## #...## .####.).#### #=. ...†......######... i#....###....##....#  ##.#.#..## ###.#...... ..†.###..###.### .##.....## #..###.# .##.###...###..# †.. ###.# ###.# #.# ##?. # #.# ?. $# #### # #.# #. .. # #.# i# ##  #.# iq i a10/11==-9iiigF-80.0 (2i!ik#> _You now have 114 gold pieces (gained 9).io\iw]i_i9giwi:}1=====i!#...#...## . #####.).#### #=. ....†......######... #....###....##....# ##.#.####......## #............## .†.###..###.###.......## #..###.### ##.###..##@..#3.0 (3 ##.# ###.# #.####.?...#  #.# ?. $# ####..  #.### ..i/ i,i _You see here a ball python corpse.ii<iiiPi: _iii$i#niiQ===iviqii/iiiAiii7ii,iiNi iViiiiiiii%ijii2 J _Found a stone staircase leading down.i; iy i ii61i########  =..#...##  ....## ... .........# ..> .........# .... .........# ............## ##..... ...# ##.......).#### ###@.# 95.0 (12.0) .†......######...## ..###....##....### #.####......#### #............## ###..###.###..# ....## #..###.### ###...###..##†..# # ###.# #.####.?...#ii"i%. _n - a +5 ring of evasioni ia i iI iioPut on or remove which piece of jewellery? iu+Jewellery (go to first with "=)  j - an amulet of regeneration (worn)n - a +5 ring of evasion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i܃ iA1########jacore the Magician =..#...##Deep Elf ........##...Health: 19/19 ======================== .........#..>Magic: 11/11 ======================== .........#....AC: 7Str: 7 .........#.....EV: 11iInt: 20 ........####.....SH: 0Dex: 14 ...#...####.......XL:  3 Next: 58% Place: Dungeon:2 ##.).#### ###@.#Noise: ---------  Time: 895.0 (0.0) .†......######...##d) +1 mace ..###....##....###Cast: Magic Dart #.####......#### #............## ###..###.###..# ....## #..###.### i###...###..##†..# # ###.# #.####.?...#The magic dart hits the ball python. _You kill the ball python! _You now have 114 gold pieces (gained 9). _You see here a ball python corpse. _Found a stone staircase leading down. _n - a +5 ring of evasioni-i2365 (0.5ii5 _n - a +5 ring of evasion (worn)i iu 3i i- i  You encounter a hobgoblin.i! i ..#...## ....## ...# ...>.# ..# .....g## ###.#...## ##..).#### ###.@# †......######...## ###....##....### iI" Magic Dart .####......#### ...##..###.###..# g   hobgoblin (asleep)## #..###.###...###..##†..# i;* &0iu. 26.5 (1 _i_2 i3 i? ####### jacore the Magician ..#...## ....  Deep Elf .......## ....  Health: 19/19 ======================== ........# ...>.  Magic: 10/11 =====================--- ........# .....  AC: 7i(A Str: 7 ........# .....g  EV: 16Int: 20 .......## ###..***.  SH: 0Dex: 14 ..#...## ##.***....  XL:  3 Next: 58% Place: Dungeon:2 #.).#### ###.@# Noise: ---------  Time: 896.5 (0.0) †......######...## d) +1 mace .###....##....### Cast: Magic Dart .####......#### ............## ##..###.###..# g   hobgoblin (asleep) ...## #..###.### ##...###..##†..#  ###.# #.####.?...# _n - a +5 ring of evasion (worn) _You encounter a hobgoblin.Aiming: Magic Dart (safe; 5% risk of failure)  i~A 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)iV#######jacore the Magician ..#...##....Deep Elf .......##....Health: 19/19 ======================== ........#...>.Magic: 10/11 =====================--- ........#.....AC: 7Str: 7 ........#.....gEV: 16Int: 20 igX\.......#####......SH: 0Dex: 14 ..#...####........XL:  3 Next: 58% Place: Dungeon:2 #.).#### ###.@#Noise: ---------  Time: 896.5 (0.0) †......######...##d) +1 mace .###....##....###Cast: Magic Dart .####......#### ............## ##..###.###..#g   hobgoblin (asleep) ...## #..###.### ##...###..##†..####.# #.####.?...# _You encounter a hobgoblin.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.iZ6Contam: 10% i[+7.5 (1 _ip`iai####### jacore the Magician ..#...## ....  Deep Elf .......## ....  Health: 19/19 ======================== ........# ...>.  Magic: 9/11===================----- ........# .....  AC: 7i7Str: 7 ........# .....g  EV: 16Int: 20 Contam: 10% .......## ###..***.  SH: 0Dex: 14 ..#...## ##.***....  XL:  3 Next: 58% Place: Dungeon:2 #.).#### ###.@# Noise: ---------  Time: 897.5 (0.0) †......######...## d) +1 mace .###....##....### Cast: Magic Dart .####......#### ............## ##..###.###..# g   hobgoblin (asleep) ...## #..###.### ##...###..##†..#  ###.# #.####.?...# Aim: a hobgoblin (asleep, 100% to hit) i_You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)i #######jacore the Magician ..#...##....Deep Elf .......##....Health: 19/19 ======================== ........#...>.Magic: 9/11===================----- ........#.....AC: 7Str: 7 ........#.....gEV: 16Int: 20 Contam: 10% .......#####..***.SH: 0Dex: 14 ..#...####.***....XL:  3 Next: 58% Place: Dungeon:2 #.).#### ###.@#Noise: ---------  Time: 897.5 (0.0) †......######...##d) +1 mace .###....##....###Cast: Magic Dart .####......#### ............## ##..###.###..#gi :   hobgoblin ...## #..###.### ##...###..##†..####.# #.####.?...#Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.iP_ bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.  The hobgoblin shouts!i` 0g.ie ......b   bat (wandering)if 4==8.5 (1ij ik T _You encounter a bat.i* ####### jacore the Magician ..#...## ....  Deep Elf .......## ....  Health: 19/19 ======================== ........# ...>.  Magic: 8/11=================------- ........# ....b  AC: 7Str: 7 ........# ...*g.  EV: 16Int: 20 Contam: 10% .......## ###.**...  SH: 0Dex: 14 ..#...## ##.**.....  XL:  3 Next: 58% Place: Dungeon:2 #.).#### ###.@# Noise: ==-------  Time: 898.5 (0.0) †......#####i^ [33m#...## d) +1 mace .###....##....### Cast: Magic Dart .####......#### ............## ##..###.###..# g   hobgoblin ...## #..###.### b   bat (wandering) ##...###..##†..#  ###.# #.####.?...# The hobgoblin shouts! _You encounter a bat.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)ijc#######jacore the Magician ..#...##....Deep Elf .......##....Health: 19/19 ======================== ........#...>.id Magic: 8/11=================------- ........#....bAC: 7Str: 7 ........#...*g.EV: 16Int: 20 Contam: 10% .......#####.**...SH: 0Dex: 14 ..#...####.**.....XL:  3 Next: 58% Place: Dungeon:2 #.).#### ###.@#Noise: ==-------  Time: 898.5 (0.0) †......######...##d) +1 mace .###....##....###Cast: Magic Dart .####......#### ie/............## ##..###.###..#g   hobgoblin ...## #..###.###b   bat (wandering) ##...###..##†..####.# #.####.?...#Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.i kb..b..b.iD.gi...b-9.5 (1 _iWix i Quiver which action? ([-] to clear)  a - Cast: Magic Darti. Fb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [&] all spells[!] focus mode: off|onifbio#######jacore the Magician ..#...##....Deep Elf .......##....Health: 19/19 ======================== ........#...>.Magic: 8/11=================------- ........#.....AC: 7Str: 7 ........#......EV: 16Int: 20 Contam: 10% ip.......#####..bg..SH: 0Dex: 14 ..#...####........XL:  3 Next: 58% Place: Dungeon:2 #.).#### ###.@#Noise: =--------  Time: 899.5 (0.0) †......######...##d) +1 mace .###....##....###Cast: Call Imp .####......#### ............## ##..###.###..#g   hobgoblin ...## #..###.###b   bat ##...###..##†..####.# #.####.?...#i2qZAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is severely wounded.iriwixi ####### jacore the Magician ..#...## ....  Deep Elf .......## ....  Health: 19/19 ======================== ........# ...>.  Magic: 6/11=============----------- ........# .....  AC: 7Str: 7 ........# ......  EV: 16Int: 20 Contam: 10% .......## ###*.bg..  SH: 0Dex: 14 i ..#...## ##***.....  XL:  3 Next: 58% Place: Dungeon:2 #.).#### ###*@# Noise: =--------  Time: 899.5 (0.0) †......######.**## d) +1 mace .###....##....### Cast: Call Imp .####......#### ............## ##..###.###..# g   hobgoblin ...## #..###.### b   bat ##...###..##†..#  ###.# #.####.?...# Aim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is severely wounded.Casting: Call Imp (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei} C*@i @#*iq>5#*it|####### jacore the Magician ..#...## ....  Deep Elf .......## ....  Health: 19/19 ======================== ........# ...>.  Magic: 6/11=============----------- ........# .....  AC: 7Str: 7 ........# ......  EV: 16Int: 20 Contam: 10% .......## ###...g..  SH: 0iq#Dex: 14 ..#...## ##...b....  XL:  3 Next: 58% Place: Dungeon:2 #.).#### ###.@# Noise: =--------  Time: 899.5 (0.0) †......######...## d) +1 mace .###....##....### Cast: Call Imp .####......#### ............## ##..###.###..# g   hobgoblin ...## #..###.### b   bat ##...###..##†..#  ###.# #.####.?...# The magic dart hits the hobgoblin. i_The hobgoblin is severely wounded.Casting: Call Imp (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateiFA tiny devil pulls itself out of the air.i|L.bg.ir ....  ....  ...>.  .....  ......  ###..g...  ##..5.b... ).#### ###.@# †#...###....###..##...## i*g(ally target)†..#5   cerulean imp (polearm, summoned)  ###.# ?if7===900.5 (1iiР _The hobgoblin is severely wounded.  Casting: Call Imp (safe; 14% risk of failure)  iSPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The bat closely misses your cerulean imp.i! i Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) i  d - Cast: Freeze [&] all spells[!] focus mode: off|oni+ i #######jacore the Magician ..#...##....Deep Elf .......##....Health: 19/19 ======================== ........#...>.Magic: 7/11===============--------- ........#.....AC: 7Str: 7 ........#......EV: 16Int: 20 Contam: 10% .......##i&###..g...SH: 0Dex: 14 ..#...####..5.b...XL:  3 Next: 58% Place: Dungeon:2 #.).#### ###.@#Noise: ==-------  Time: 900.5 (0.0) †......######...##d) +1 mace .###....##....###Cast: Magic Dart .####......#### ............## ##..###.###..#g   hobgoblin ...## #..###.###b   bat (ally target) ##...###..##†..#5   cerulean imp (polearm, summoned)###.# #.####.?...# _The hobgoblin is severely wounded.Casting: Call Imp (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f -i activateA tiny devil pulls itself out of the air. _The bat closely misses your cerulean imp.iidiie #######  #...## ...# ...ief...> .. ........## ###..g ..#... ##@.5.b... #.).#### ###..#...... †......######...## .........##....### ########......#### ............# if##..###.###..# ...## #..###.## ##...###..##†..#ih%b.ih%.b.ihb.ii/g.iqbb  distracted, ally target)i,sF--1.5 (1Magic DartiNyi{E _Your cerulean imp hits the bat with a -3 spear.i ####### ..#...##.........##.......>......####.g#...## ##..5b #.).#####.@#...... †......######...## ..... .###....##....### #####......####...........## ##..###.###.. ...## #..###.### ##...###..##†..  ###.# #.####.?...#b..b .5The bat closely misses your cerulean imp.i8b--2ii; _The hobgoblin hits your cerulean imp.i  #######  #...## ...# ......> .. ..i .....## ###.g.. ..#... ##@..5.b.. #.).#### ###..#...... †......######...## .........##....### ########......#### ............# ##..###.###..# ...## #..###.## ##...###..##†..#i b.i# %.b.i I.git }  The bat hits your cerulean imp but does no damage.3i i ^ _Your cerulean imp barely misses the bat.iP  jacore the Magician ####### Deep Elf ..#...## ....  Health: 19/19 ======================== .......## ....  Magic: 6/11=============----------- ........# ...>.  AC: 7Str: 7 ........# .....  EV: 16Int: 20 Contam: 10% ........# ......  SH: 0Dex: 14 .......## ###......  XL:  3 Next: 58% Place: Dungeon:2 ..#...## ##@*g5....  Noise: ---------  Time: 903.5 (0.0) #.).#### ###..#.b....  d) +1 mace [i11d†......######...## .....  Cast: Magic Dart .###....##....### #### .####......#### ............## g   hobgoblin ##..###.###..# b   bat (ally target) ...## #..###.### 5   cerulean imp (polearm, summoned) ##...###..##†..#The bat hits your cerulean imp but does no damage. _Your cerulean imp barely misses the bat.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)i+ g**#i lb..#ir2 Eb*.iAa b.  Aim: a bat (moderately wounded, ally target, 100% to hit)i. K *biv. Y@.#.iB@#i*]5@*i*gAim: a hobgoblin (severely wounded, 100% to hit)i ]  jacore the Magician ####### Deep Elf ..#...## ....  Health: 19/19 ======================== .......## ....  Magic: 6/11=============----------- ........# ...>.  AC: 7Str: 7 ........# .....  EV: 16Int: 20 Contam: 10% i ........# ......  SH: 0Dex: 14 .......## ###......  XL:  3 Next: 58% Place: Dungeon:2 ..#...## ##@..5....  Noise: ---------  Time: 903.5 (0.0) #.).#### ###..#.b....  d) +1 mace †......######...## .....  Cast: Magic Dart .###....##....### #### .####......#### ............## g   hobgoblin ##..###.###..# b   bat (ally target) ...## #..###.### 5   cerulean imp (polearm, summoned) ##...###..##†..#Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, [iy m0;10;1m( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!i  ....  ....  ...>.  .....      ##@* ).####  † .....  b   bat (ally target)5   cerulean imp (polearm, summoned) †..#i  b.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!You have harvested enough death to cast Grave Claw an additional time.b.i `  The bat closely misses you.is X8% 62=4.5 (1i iS H _Your cerulean imp hits the bat but does no damage. i~ .  jacore the Magician ####### Deep Elf ..#...## ....  Health: 19/19 ======================== .......## ....  Magic: 5/11==========-------------- ........# ...>.  AC: 7Str: 7 ........# .....  EV: 16Int: 20 Contam: 8% ........# ......  SH: 0Dex: 14  i 2.......## ###......  XL:  3 Next: 62% Place: Dungeon:2 ..#...## ##@b.5....  Noise: =--------  Time: 904.5 (0.0) #.).#### ###..#......  d) +1 mace †......######...## .....  Cast: Magic Dart .###....##....### #### .####......#### ............## b   bat (ally target) ##..###.###..# ij > 5   cerulean imp (polearm, summoned) ...## #..###.### ##...###..##†..#The bat closely misses you. _Your cerulean imp hits the bat but does no damage.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, ally target, 100% to hit) i`3jacore the Magician #######Deep Elf ..#...##....Health: 19/19 ======================== .......##....Magic: 5/11==========-------------- ........#...>.AC: 7Str: 7 ........#.....EV: 16Int: 20 Contam: 8% ........#......SH: 0Dex: 14 .......#####......XL:  3 Next: 62% Place: Dungeon:2 ..#...####@b.5....Noise: =--------  Time: 904.5 (0.0) #.).#### ###..#...... i%4d) +1 mace †......######...## .....Cast: Magic Dart .###....##....### #### .####......#### ............##b   bat (ally target) ##..###.###..#5   cerulean imp (polearm, summoned) ...## #..###.### ##...###..##†..#Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line i5Aim: a bat (moderately wounded, ally target, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded. iǷAb..b i ie6===65.5 (1 i i  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (moderately wounded, ally target, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded. _The bat completely misses you. Your cerulean imp misses the bat. i  jacore the Magician ####### Deep Elf ..#...## ....  Health: 19/19 ======================== .......## ....  Magic: 5/11==========-------------- ........# ...>.  AC: 7Str: 7 ........# .....  EV: 16Int: 20 Contam: 6% ........# ......  SH: 0Dex: 14 .......## ###*b....  XL:  3 Next: 62% Place: Dungeon:2 ..#...## ##@*.5....  Noise: =--------  Time: 905.5 (0.0) #.).#### ###..#...... i؊  d) +1 mace †......######...## .....  Cast: Magic Dart .###....##....### #### .####......#### ............## b   bat (ally target) ##..###.###..# 5   cerulean imp (polearm, summoned) ...## #..###.### ##...###..##†..#The bat is severely wounded. _The bat completely misses you. Your cerulean imp misses the bat.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, ally target, 100% to hit) i8 $  jacore the Magician ####### Deep Elf ..#...## ....  Health: 19/19 ======================== .......## ....  Magic: 5/11==========-------------- ........# ...>.  AC: 7Str: 7 ........# .....  EV: 16Int: 20 Contam: 6% ........# ......  SH: 0Dex: 14  i; .......## ###......  XL:  3 Next: 62% Place: Dungeon:2 ..#...## ##@..5....  Noise: =--------  Time: 905.5 (0.0) #.).#### ###..#......  d) +1 mace †......######...## .....  Cast: Magic Dart .###....##....### #### .####......#### ............## b   bat (ally target) ##..###.###..# 5   cerulean imp (polearm, summoned) ...## #..###.### ##...###..##†..#Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, ally target, 100% to hit)  The magic dar iZ= Nt hits the bat.  You kill the bat! i? t ....  ....  ...>.  .....    ###*.....  ##@* ).####  i@ K † .....  5   cerulean imp (polearm, summoned) †..# i" 25. ic (.. i 446.5 (1Magic Dart _ iC  i h _Your Stealth skill increases to level 3! iI i  ic2 im _Found a bubbling white potion. i@ i71 iB i1L _You swap places with your cerulean imp. i i?n6=== i  i]#Z _Your magical contamination has completely faded away. iq% ip' ii( i') i8D ### ########## ## #........# ## #........# # #....>...# # #........# # #......!.# .## ###.5@.....# -10.5 (4 ..## ##..........# #### ###..#.........#..######...##............##....############.. #####  i9. ........## ###.###..# #### i@8- iLF i:IioBIiEiDG.iIiN_iPiQi...# # #........# ir# #.....5@.# 5.5 (5 # ###........#  ##..........#  ###..#.........# #####...##.........#....############..# #### #..# ....## #.###..#iJ{iig _f - 2 bubbling white potions (gained 1)i iGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +1 mace (weapon)a - a +0 dagger  e - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)i  Scrolls:  Scrolls ?  c - a scroll labelled ZITZOALOBBw - a scroll of enchant weaponiIc - a scroll labelled ZITZOALOBB. i\A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll i Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i iQ ib >jacore the MagicianDeep ElfHealth: 19/19 ========================##########Magic: 7/11===============---------#§§§§§§§§#AC: 7Str: 7 ##§§§§§§§§#EV: 16Int: 20 ##§§§§§§§§#SH: 0Dex: 14 ##§§§§§§§§#XL:  3 Next: 64% Place: Dungeon:2 #ix #§§§§§5@§#Noise: ---------  Time: 915.5 (0.0) ####§§§§§§§§#d) +1 mace##.§§§§§§§§§#Cast: Magic Dart###..#§§§§§§§§§# #####...##§§§§§§§§§# ##....############§§#5   cerulean imp (polearm, summoned) ...#####§§# ....###§# ###..# _Found a bubbling white potion. _You swap places with your cerulean imp. _Your magical contamination has completely faded away. _f - 2 bubbling white potions (gained 1)  The air fills with toxic fumes!  As you read the scroll labelled ZITZOALOBB, it crumbles to dust.i i +6.5 (1i1 i ^ _You swap places with your cerulean imp. _Your magical contamination has completely faded away. _f - 2 bubbling white potions (gained 1)  The air fills with toxic fumes!  As you read the scroll labelled ZITZOALOBB, it crumbles to dust. _It was a scroll of poison.i]i+3iԗitN8==i(Xih § _You start resting.iMiiiiɤiiiTl9====ihi iciriiWiib,iiin10/11====iPi,iiViii,i1iӳi :==ii _Your cerulean imp disappears in a puff of smoke!Magic restored.i9..☼§.°.°.○..☼.°....○§§.○☼§○..○°°.°.§..@°.☼.○☼.°☼...☼○.....§.☼...i+☼.☼.○.○☼.#○☼°i ☼....○..°☼☼○☼○..○....☼..@.293.0)○..○°☼.☼...☼☼i☼☼.☼.°☼○.iNd1===30.5 (14 _iii8 iB i iO i i Xi i i i iS ;===i i: i i  i# in i i$ i i i; i i i it iS i i i i ,iv ik i i i  iN i i i iy i! i! iN" io# i# i$ i% i% it& i' i( i( i) i* i* iB, ,i, i. ,i. i/ i-0 i0 i1 i*2 i2 i3 i94 i4 i5 i6 i7 i8 i8 i8 i9 i/: i: i; i9< i< i= i= i> i? iM@ i@ iA i,B iB iC iED iD i:F ,iF iG iH iH iI iJ i|J iK iK imL ioM iM iEN iHO iO i1P i3Q i}Q i$R iaS iS i$T i$U iU iU iV i/W iW iX iX iVY i@Z iZ iZ i[ iB\ i\ i] i] ih^ iz_ i_ ia` iXa ia iSb i]c ic i8d ie ie i|f ig ig i|h ii ii ijj ik i1l iEm iln in iZo iJp ip i0q i]r ir i(s i@t it i2u i3v iv iw i-x ix iy iz i{z i { i| iu| i} i~ i`~ i~ i iK i i# ik i* i i i i i] i i i8 iӈ i iA i& i i i i i^ i؏ i ,i iI ,i2 i' iw i i0 i i iA i i' i i_ i i iz i i iC i i3 i{ i i( io iA ij iƥ iV ia i iJ i2 iu i i/ ip i i% in i i ik i i2 iu i i ,iR iW i ic i i* i i i i i} i» in i i i i ic i id ,i/ i; i{ i i ,is i ,i i ig i i .......>...........................iY P............ _You start waiting.i 21029.5 (99.0)iX .30.5 (100.0)i< i^ # _Done waiting.i,Ii4Bi:iA;i<Xi=Bi>iU#........##....>...##........##........# ###........#  ##..........##  ###..#.........# #...##.........## ...############.@# 6.5 (6.0)### ## .## ## ..#.#.### .#†..# .. ###.?...#.. #.#  ####..... #. #.# #. ##.##i8iN3i*ii~iniiT,ii؎iiiZiژ)#.# ###........# ##..........# ###..#........ #...##.........## ..############..## ### ##..# ##.iB# #40.5 (4 . #.# †..#.. ##.?...##...#.#  ####..#...# #. #.# ..#.# #. ##.## ###.# #.# #.. #.# #.###.#.###. #........i^iei i0 i) i i6 iz iB i, i iL i iT i i##..#. ...##.........## .############..### ##..# .. ##.# ##... # #.# #.... #.##..# ..##....#  i(F#.?...##.@.###.#3.5 (3  ####..#...# #. #.# ...#.# #. ##.## ..####.# #.# #.. ..# #.# #.###.#.## ifq. #.# #........###.####..†.............ß.ß..#..........<...# i iY iw!i!i3!i!i[!iXX!i!ie!i!i!iK!i!i<?#..# #....## .#.........#  .##.........## ##########..## ####!iD ##..# ..... ##.# ##..... #.###....... #.##@.#  6 # #....## ?...#!iC#...## #.# ###.. #...# #. #.# ...#.# #. #.##..####.# #.# #...#..# #.# #.###.#.#!i]#.#.# #........####.####..†.....#!i!i!i"i3"iz"i"i"iG"i"i"in"i"i"i"id"i"i"iޗ"i?"i"im.......# .# .....# ......## ........# ........## #######..## ############..# #..# ##.# ###.@......#"iI51.5 (5 #.###..........# #.##..#........#  #....##........# ##...####.####.## .#...# #.# #.#.#.# #.##.##..####.# #.#...#..# #.# #.###.#.##"iE"i"i#iL#i3#i#i#ii#iX#i#i#i #iu#i#i#i#i#ii#i#iߣ,#i#iZ# ## ##..## ##########  ##..# #........#  ##.# ###........#  #.###..........#  #.##..#........# #....##........# #i#...####.####@## 6#...# #.# #.# ...#.# #.# ##.## ..####.# #.# #...##.# #.###.#.## #.# #........####.####..†.....#i##...........ß.ß..# ..........<...###i#i@#iż&iI&i&i,&i "n&i(B##..## ##########  ##..# #........#  ##.# ###........  #.###...... #.##..#........#...##........#..####.####.##&i)W# #.# #.# ...#.# #.# 8.5 (2 ..#####...# # ##.#.##......#.....<...# ########..#...ß.ß...# ..............).....##&i,&i/&i1-iE-i-i-il-i-i-iX-i-i-i-iv-iS-is-i-i-iX-ie-i0,-i-i #....##........# ...####.####.##  #...# #.# #.# ...#.# #.# ##.## ####.# #.# #...# -iZL# #.###.#.## # #........#  ###.####.......  ...........ß.ß.@# 63.5 (5  ..........<...## ######..#...ß.ß...# ............).....# #..<..####.........## #.##### #..........# ..# #.......... .## ##).^......## #....#-i-i-iu 0iW 0i$ 0i 0i 0id 0i 0i ,0i  0ix 0i 0i 0i B0i 0i ,0i 0iT# <  You see here a +0 club.0ig% 0i'  _0i( 0i + 0i- 0ij- 0i. 0iu0 0iC2 0i2 0i4 0i5 0i[7 0i7 0i8 0i?: 0i; 0i;< 0iY= 0i> 0iA ,0iB 0i.C 0iD ,0i"F 0iCG 0iH ,0iI 0ik[  ...#.# #.# ##.## 0i0\ ..####.# #.# #...# ..# #.# #.###.#.## . #.# #........# ###.####........# ...........ß.ß..# ..........<...## #########..#...ß.ß...# #......@.......).....##0i\ 75.5 (12.0) ### ####..<..####.........## ..# ##.##### #..........# #.# #..# #..........###########.## ##).^......#........##.# #.........# 0i` .######..#.# #.........#  ##.### ##...# #.........#   #...# ###.# #.........# 0i4a 0ig 0ii 1iS1i1i 1i%1i&1iY'1i*f  There is a stone staircase leading up here.1i+1i8, _1i)-1i/.1i.1i.1ij/1iv01i'2,1i21i)31iK41i41i41i51i6,1i71i71i81i91i<n2iK #########..#...ß.ß.. #..............)....#### ####..<..####.........# ##.##### #.......#.#2i #..# #.......#.##########.## ##).^... ..###.........##.# #...... #......######..#.# #...... ######.### ##..@# #......83.5 (8.0)2i, #...# ###.# #...... ########)## #.# #...... 2i'..........# ### #...... ## 2iRp #...... ##..... 2i|d##.... ##### 2i 2iA2i 2iQ8iI8i8i,8i,8i8i8i8is8i<8i8iJ8i8im8i8i8i98i8i8i8i8i28i8i8i8i8i8i8i8i8iz8i#8i8iF8i8i@8i 8i ,8i; 8i 8i 8iX8i18i8iO8i8i8i8iM8i8ii8ih$  Things that are here:8i2h  a +0 short sword; a kobold skeleton8i8i _8i8i 8i."8i"8i`#8i$8iF&8i&8i'8i)8i*8i.+8i>,8iO.8i/8i08i08i>28i38i48i48i68ie78i78i88iz98iq:8i:8iu;8iD<.#...# ..# ## ....# #.# # ...## # #.########## ....# ###.. ...###.........## ....##....# #......######..# .......# ######.### ##...†#†.#### #...# ### .....†..################)## # ...####.........@.........# ##8iE104.5 (21.0) ..## ##################### ...# #..#.#.### 8iI8iEN8iO9i:9i<39ijNv9iS9iT,9i U9iYn9iEZ9iZ9i [9i\9iA^9i^9iK_9i`9i b9i7c9i-d9iuga  You see here a rat skeleton.9ih9ivi _9ij9i.l9im9i:n9in9ip9i6q,9iq9ir9is9it,9i ##.##.#.#.#   #.##.#...#   #.##....#  #.##...## #  #.>.....# ###.. .. 9i#.......##....# #. #..........# ## ##.#.÷#÷.####  #.[.@...÷..########19.5 (15 #.....####........... ###..## ############ #...# ##..# ##.# .###9i܉9i9iS;i*3;iձ;i ;i;i;iX;i;i;i';i;it;i7;i;i];i;i;i;i ;i;i7;iq;i;iS;ir..........######.#.÷#÷.#####.[.....÷..############.....####............###..## ############# #...#;i{ ##..#   ##.#  #@#25.5 (6.0) ### ;i;iT;i=i=i=i(=i=iҥ=iMB=i=i;=i=ih=i@=i=iԮ=i=i,=i0=iȱ=i=i4=i޳=i  #.##.#   #.##....#   #.##...## #   #.>.....# ###..  =i #.......##....#  #..........##  ##.#.÷#÷.####  #.[.....÷..#########  #..@..####..........30.5 (5  ###..## ###########  #...#  ##..#  =iK##.#  #.#  ###   =i=im=i%Ai  You see here a +0 ring mail. _Aiy nAi#  #.##.#   #.##.#   #.##.#   #..#..#.#.#   ##.##.#.#.#   #.##.#   #.##....#   #.##...## #   #.@.....# ###.. 5  #.......##....#  #..........#  ##.#.÷#÷.####  #.[.....÷..#######  #.....####........  ###AiQ+..## #########  #...#  ##..#Ai.c _There is a stone staircase leading down here.CiCi}CiCiCiˮ26.5 (1 _CiCiJ 3  You climb downwards.Ciզ .... ...# .... ####...# #........ ..#####......## #..............  #@....g#  #.  ####g..#  ###  g   hobgoblin (asleep) g   goblin (asleep) Cio( ?8.0 (2.5Magic DartCi/ CiE _You encounter a hobgoblin and a goblin.Found a stone staircase leading down. _There is a stone staircase leading up here.FiFiQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3) Fi d - Cast: Freeze [&] all spells[!] focus mode: off|onGi@GiCjacore the Magician....Deep Elf...#Health: 19/19 ========================....#Magic: 11/11 ========================####...##AC: 7Str: 7#........EV: 16Int: 20..#####......##SH: 0Dex: 14#..............XL:  3 Next: 64% Place: Dungeon:3#@....g#Noise: ---------  Time: 1138.0 (0.0)#......#d) +1 mace####g..#Cast: Call Imp###g   hobgoblin (asleep)g   goblin (asleep) _You see here a +0 ring mail. _There is a stone staircase leading down here.  You climb downwards. _You encounter a hobgoblin and a goblin.Found a stone staircase leading down. _There is a stone staircase leading up here.GiGiGiKHi_J  jacore the Magician ....  Deep Elf ...#  Health: 19/19 ======================== ....#  Magic: 9/11===================----- ####...##  AC: 7Str: 7HiK #........  EV: 16Int: 20 ..#####***...##  SH: 0Dex: 14 #....*****.....  XL:  3 Next: 64% Place: Dungeon:3 #@**..g#  Noise: ---------  Time: 1138.0 (0.0) #***...#  d) +1 mace ####g..#  Cast: Call Imp ###   g   hobgoblin (asleep)  g   goblin (asleep) _You encounter a hobgoblin and a goblin.Found a stone staircase leading down. _There is a stone staircase leading up here.  HiLCasting: Call Imp (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateHiI.@Hi= 7..Hiy7..HiHH7*.Hi-::**Ii`  jacore the Magician ....  Deep Elf ...#  Health: 19/19 ======================== ....#  Magic: 9/11===================----- ####...##  AC: 7Str: 7 #........  EV: 16Int: 20Ii ..#####......##  SH: 0Dex: 14 #..............  XL:  3 Next: 64% Place: Dungeon:3 #@....g#  Noise: ---------  Time: 1138.0 (0.0) #..g...#  d) +1 mace ####...#  Cast: Call Imp ###   g   hobgoblin (asleep)  g   goblin (asleep)Found a stone staircase leading down. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.IiRJg>Iix ....  ...#  ....#  ####...##  #........  ..#####......## Ii) #........5.....  #@...g>#  #..g...#  ####...#  ###  g glly target) 5   cerulean imp (polearm, summoned) IiwJ====9.0 (1IieIiI _There is a stone staircase leading up here.  Casting: Call Imp (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The goblin shouts! The hobgoblin shouts!Ji}JiQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3) Jiՠ d - Cast: Freeze [&] all spells[!] focus mode: off|onOiuOiC{jacore the Magician....Deep Elf...#Health: 19/19 ========================....#Magic: 9/11OiU V===================-----####...##AC: 7Str: 7#........EV: 16Int: 20..#####......##SH: 0Dex: 14#........5.....XL:  3 Next: 64% Place: Dungeon:3#@...g>#Noise: ====-----  Time: 1139.0 (0.0)#..g...#d) +1 mace####...#Cast: Grave Claw (2/3)###g   hobgobling   goblin (ally target)5   cerulean imp (polearm, summoned) _There is a stone staircase leading up here.  Oi Casting: Call Imp (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The goblin shouts! The hobgoblin shouts!Oi Oi-OiSi t  jacore the Magician ....  Deep Elf ...#  Health: 19/19 ======================== ....#  Magic: 7/11===============--------- ####...##  AC: 7Str: 7 #........  EV: 16Int: 20 ..#####......##  SH: 0Dex: 14 SiB q#........5.....  XL:  3 Next: 64% Place: Dungeon:3 #@...g>#  Noise: ====-----  Time: 1139.0 (0.0) #..g...#  d) +1 mace ####...#  Cast: Grave Claw (2/3) ###   g   hobgoblin  g   goblin (ally target)  5   cerulean imp (polearm, summoned)A tiny devil pulls itself out of the air. _The goblin shouts! The hobgoblin shouts!  Aiming: Grave Claw (safe; 14% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goblin, wielding a +0 dagger (ally target)Si^SgghobgoblinTi, {jacore the Magician....Deep Elf...#Health: 19/19 ========================....#Magic: 7/11Tie o===============---------####...##AC: 7Str: 7#........EV: 16Int: 20..#####......##SH: 0Dex: 14#........5.....XL:  3 Next: 64% Place: Dungeon:3#@...*>#Noise: ====-----  Time: 1139.0 (0.0)#..g...#d) +1 mace####...#Cast: Grave Claw (2/3)###g   hobgobling   goblin (ally target)5   cerulean imp (polearm, summoned)A tiny devil pulls itself out of the air. _The goblin shouts! The hobgoblin shouts!  Ti Aiming: Grave Claw (safe; 14% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a hobgoblinTi .  You unleash the spiteful dead! The jagged bones skewer the hobgoblin!  You kill the hobgoblin!Ti g *TiE !g.TiK $.TiwO o7==--40.0 (11Ti!T TiV K _Your cerulean imp hits the goblin but does no damage.WiWiQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [&] all spells[!] focus mode: off|onXiU Xi4` jacore the Magician....Deep Elf...#Xib` Health: 19/19 ========================....#Magic: 7/11===============---------Xi` ####...##AC: 7Str: 7#........Xi` EV: 16Int: 20..#####......##SH: 0Xi a Dex: 14#........5.....XL:  3 Next: 67% Place: Dungeon:3#@g...>#Noise: ==-------  Time: 1140.0 (0.0)#......#d) +1 mace####...#Cast: FreezeXi+a x###g   goblin (ally target)XiIa O5   cerulean imp (polearm, summoned)Press: ? - help, Q - select action, ( or ) - cycleXib Dir - move targetAim: a hobgoblin  You unleash the spiteful dead! The jagged bones skewer the hobgoblin!  You kill the hobgoblin! _Your cerulean imp hits the goblin but does no damage.Xib Xigg Xii Yi| "  You hit the goblin.Yi\ )The goblin is severely wounded.Your cerulean imp hits the goblin with a -3 spear.Yi 4 Yi 8==9-1.4 (1.4FreezeYi5 Yi~ F _The goblin dies!Zi ..... ....# ....# ####...##...#####......##.5.#<@...># #......# ####...# .####Zi_ Zi0 U--20Zi@ Zi O _You see here a +0 dagger.]is]it]it]iu]iv55]i[x]i{P _]i}]iB}]i}]i~]i]i']iO:==]iZ]i]i]iX]iL9==]i ]iV.....#####...### #......... ..#####......#####................ #<)...>#  #......#  ####5..#  #@### -6.4 (4 #.#  #.# #.]i#..###...]i:]i}]ir^i{^i^i!^i.^i^i.^iw^iE^i^ic  You encounter a rat.^i..#####......#####................#<)...>#  #......#  ####...#  #.### #5#  #.# ^i- #..#..##.#.# .##. ... ###^iLr   rat (wandering). ^im5   cerulean imp (polearm, summoned)r.^i8.4 (2.5, ally target)9.4 (3 _^i_ix #.......... #<)...>#  #......# ####...# #.### #.#  #5####.##.@.###..# #.# .#... #. .. ### . ###. r...._iyQ.5_i{9r._i`{Q.5_iOr_ilX10/11====_i%50.4 (1_i_i݈`i) #<)...>#  #......# ####...# #.### #.#  #.####.#..5###..# #.#...#... #. .....### .. #.####r.. .#...# .#.# .###. .r.5.1`iaiY8 }Read which item? Scrolls  w - a scroll of enchant weapon [!] read|quaff[?] describe selectedei JeiMeibT#<)...>#jacore the Magician#......#Deep Elf####...#Health: 19/19 ========================#.###Magic: 10/11 =====================---#.#AC: 7Str: 7eiU#.#EV: 16Int: 20###.#SH: 0Dex: 14##.5.#XL:  3 Next: 69% Place: Dungeon:3#.@##..#Noise: ---------  Time: 1151.4 (0.0)#.#...#...d) +1 mace#. .....###Cast: Freezeei3U:r. #.####... .#...# .#r   rat (ally target)eiWU...# .5   cerulean imp (polearm, summoned)eiwUK###. .  You hit the goblin.  eiUThe goblin is severely wounded.Your cerulean imp hits the goblin with a -3 spear. eiUW_The goblin dies! _You see here a +0 dagger. eiV?_You encounter a rat.ei\P  Okay, then.ei]eiYceie. _fi&fi(Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [&] all spells[!] focus mode: off|ongi gi d#<)...>#jacore the Magician#......#Deep Elf####...#Health: 19/19 ========================#.###Magic: 10/11 =====================---#.#AC: 7Str: 7#.#EV: 16Int: 20###.#SH: 0gi7 7Dex: 14##.5.#XL:  3 Next: 69% Place: Dungeon:3#.@##..#Noise: ---------  Time: 1151.4 (0.0)#.#...#...d) +1 mace#. .....###Cast: Magic Dartr. #.####... .#...# .#r   rat (ally target)gi` ...# .5   cerulean imp (polearm, summoned)###. .  gi The goblin is severely wounded.Your cerulean imp hits the goblin with a -3 spear. gi !_The goblin dies! gi _You see here a +0 dagger. _You encounter a rat. _Okay, then.gi gi~ gi gi hi H #<)...>#  jacore the Magician #......#  Deep Elf ####...#  Health: 19/19 ======================== #.###  Magic: 9/11===================----- #.#  AC: 7Str: 7 #.#  EV: 16Int: 20hiHH ###.#  SH: 0Dex: 14 hikH###.5.#  XL:  3 Next: 69% Place: Dungeon:3 hiH#.@##..#  Noise: ---------  Time: 1151.4 (0.0) #*#...#...  d) +1 mace #* .....###  Cast: Magic Dart r. #.#### hiIp ... .#  hi#I...# .#  r   rat (ally target) hiQI ...# .  5   cerulean imp (polearm, summoned) himIq###. .  hiIt_You encounter a rat. _Okay, then.hiIxAiming: Magic Dart (safe; 5% risk of failure)  hiI0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (ally target, 100% to hit)hi @#..rhid7@#hi ;@#hi K@*#hi E**hib-#.iig#*rAim: a rat (ally target, 100% to hit)ii#<)...>#jacore the Magician#......#Deep Elf####...#Health: 19/19 ========================#.###Magic: 9/11===================-----#.#AC: 7Str: 7iiZ#.#EV: 16Int: 20###.#SH: 0Dex: 14##.5.#XL:  3 Next: 69% Place: Dungeon:3#.@##..#Noise: ---------  Time: 1151.4 (0.0)#*#...#...d) +1 maceiiY#* .....###Cast: Magic Dartr. #.####... .#...# .#r   rat (ally target)...# .5   cerulean imp (polearm, summoned)###. .  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (ally target, 100% to hit)  iihThe magic dart hits the rat.  The rat is heavily wounded.iiO35.iiQ0wii`R!riiR.iiX.w   ribbon worm (distracted)r   rat (ally target)5   cerulean imp (polearm, summoned)ii[3=2.4 (1ii_iic]  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (ally target, 100% to hit)  ii;cThe magic dart hits the rat.  The rat is heavily wounded. _You encounter a ribbon worm.ji:  #<)...>#  jacore the Magician #......#  Deep Elfji! ####...#  Health: 19/19 ======================== jif!#.###  Magic: 8/11=================------- #.#  AC: 7ji!Str: 7 #.#  EV: 16Int: 20 ###.#  SH: 0Dex: 14 ##5..#  XL:  3 Next: 69% Place: Dungeon:3ji " #.@##..#  Noise: =--------  Time: 1152.4 (0.0)ji-" #*#...#...  d) +1 macejiR" #r .....###  Cast: Magic Dart jiw"z.. #w####  ji"k... .#  ji"...# .#  w   ribbon worm (distracted) ...# .  r   rat (ally target) ji"###. .  5   cerulean imp (polearm, summoned)ji #The rat is heavily wounded. _You encounter a ribbon worm.ji'#Aiming: Magic Dart (safe; 5% risk of failure)  jiT#kPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (heavily wounded, ally target, 100% to hit)ji  #<)...>#  jacore the Magician #......#  Deep Elf ####...#  Health: 19/19 ======================== ji#.###  Magic: 8/11=================------- #.#  AC: 7Str: 7 #.#  EV: 16Int: 20 ###.#  SH: 0Dex: 14 ##...#  XL:  3 Next: 69% Place: Dungeon:3ji9 #5@##..#  Noise: =--------  Time: 1152.4 (0.0) #.#...#...  d) +1 mace #r .....###  Cast: Magic Dart jid.. #w####  ... .# ji ...# .#  w   ribbon worm (distracted)ji ...# .  r   rat (ally target)ji ###. .  5   cerulean imp (polearm, summoned)ji _You encounter a ribbon worm.Aiming: Magic Dart (safe; 5% risk of failure)  ji'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linejiQAim: a rat (heavily wounded, ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.ji]7r.ji4w.ji #<)...>#     ji< #.###  #.#  #.#  ###.# ji*   ji    #.   ..  ... ji ...# .#wji^ ...# .  jiH###. . jiZContam: 10% 3.4 (1jijinMAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclejiNShift-Dir - straight line  Aim: a rat (heavily wounded, ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen. _Your cerulean imp barely misses the rat.ni* Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [&] all spells[!] focus mode: off|onoiS oi #<)...>#jacore the Magician#......#Deep Elf####...#Health: 19/19 ========================#.###Magic: 8/11oi =================-------#.#AC: 7Str: 7#.#EV: 16Int: 20 Contam: 10% ###.#SH: 0oi4 Dex: 14##...#XL:  3 Next: 69% Place: Dungeon:3oiR /#5@##..#Noise: =--------  Time: 1153.4 (0.0)#r#...#...oiu d) +1 mace#. w....###oi Cast: Freeze.. #.####... .#oi P...# .#oi Qw   ribbon worm...# .r   rat (ally target)###. .oiR 5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineoix Aim: a rat (heavily wounded, ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen. oi I_Your cerulean imp barely misses the rat.oi oi oi* pi #<)...>#  jacore the Magician #......#  Deep Elf ####...#  Health: 19/19 ======================== #.###  Magic: 7/11pi;+===============--------- #.#  AC: 7Str: 7 #.#  EV: 16Int: 20 Contam: 10%  ###.#  SH: 0Dex: 14 pia##...#  XL:  3 Next: 69% Place: Dungeon:3 #5@##..#  Noise: =--------  Time: 1153.4 (0.0)pi{ #r#...#...  d) +1 mace pi#. w....###  Cast: Freeze .. #.####  ... .# pi piȇ...# .#  w   ribbon worm pi...# .  r   rat (ally target) pi###. .  5   cerulean imp (polearm, summoned)picYou miscast Magic Dart. Nothing appears to happen. piE_Your cerulean imp barely misses the rat.Aiming: Freeze (safe; 16% risk of failure)  pikPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (heavily wounded, ally target, 100% to hit)qi+qi #<)...>#  jacore the Magician #......#  Deep Elf ####...#  Health: 19/19 ========================qi' #.###  Magic: 7/11===============---------qiN #.#  AC: 7Str: 7 qin#.#  EV: 16Int: 20 Contam: 10%  qi###.#  SH: 0Dex: 14 qi##...#  XL:  3 Next: 69% Place: Dungeon:3 qi#5@##..#  Noise: =--------  Time: 1153.4 (0.0) #.#...#...  d) +1 mace qi#. w....###  Cast: Freeze .. #.####  ... .#  qi;A...# .#  w   ribbon worm ...# .  r   rat (ally target) qijH###. .  5   cerulean imp (polearm, summoned)Aiming: Freeze (safe; 16% risk of failure)  qiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineqiAim: a rat (heavily wounded, ally target, 100% to hit)  You freeze the rat.  You kill the rat!qi65.qi]:w.qi*k #<)...>#      #.###  #.#  qi#.#  ###.#  ##5..#  #  #.#w..#...  #. .....###  .. #.####qiݷ ... .# ...# .# qip(ally target) ...# .qi%5   cerulean imp (polearm, summoned) ###. . qiL qie8/12=714.4 (1 qi _qiqi:ui%  #<)...>#  jacore the Magician #......#  Deep Elf ####...#  Health: 19/19 ======================== #.###  Magic: 7/12==============---------- #.#  AC: 7Str: 7 #.#  EV: 16Int: 20 Contam: 10%  ###.#  SH: 0Dex: 14 ##5..#  XL:  3 Next: 71% Place: Dungeon:3 #.@##..#  Noise: =--------  Time: 1154.4 (0.0) #.#w..#...  d) +1 mace #. .....###  Cast: Freeze .. #.####  ... .#  ...# .#  wi Q37m   ribbon worm (ally target) ...# .  5   cerulean imp (polearm, summoned) ###. . You freeze the rat. _You kill the rat!Aiming: Freeze (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (ally target, 100% to hit)vi5#<)...>#jacore the Magician#......#Deep Elf####...#Health: 19/19 ========================#.###Magic: 7/12==============----------#.#viAC: 7Str: 7#.#EV: 16Int: 20 Contam: 10% ###.#SH: 0Dex: 14vi3##5..#XL:  3 Next: 71% Place: Dungeon:3#.@##..#vi\ENoise: =--------  Time: 1154.4 (0.0)#.#w..#...d) +1 macevi#. .....###Cast: Freeze.. #.####... .#...# .#w   ribbon worm (ally target)...# .vi5   cerulean imp (polearm, summoned)###. .  vi Aiming: Freeze (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (ally target, 100% to hit)  viEYou freeze the ribbon worm.  The ribbon worm is lightly wounded.vi+5.4 (1vi viP f _Your cerulean imp barely misses the ribbon worm.yi O  You barely miss the ribbon worm.yio  catching breath, ally ta…)The ribbon worm is lightly wounded.  The ribbon worm bites you but does no damage.  Your cerulean imp hits the ribbon worm from afar with a -3 spear.yi)  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.yiAW yit[   8 6.8 (1.4Held yigc D _You are caught in a web!}i}iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [&] all spells[!] focus mode: off|on~iE~i#<)...>#jacore the Magician#......#Deep Elf####...#Health: 19/19 ========================#.###Magic: 7/12==============----------#.#AC: 7Str: 7#.#EV:  8 Int: 20 Contam: 10% ###.#SH: 0Dex: 14##5..#XL:  3 Next: 71% Place: Dungeon:3#.@##..#Noise: =--------  Time: 1156.8 (0.0)#.#w..#...d) +1 mace#. .....###Cast: Magic Dart.. #.####Held ... .#...# .#w   ribbon worm (catching breath, ally ta…)~i\o...# .5   cerulean imp (polearm, summoned)###. .  The ribbon worm is lightly wounded.  The ribbon worm bites you but does no damage.  Your cerulean imp hits the ribbon worm from afar with a -3 spear.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!~i`~i%"iY5  #<)...>#  jacore the Magician #......#  Deep Elf ####...#  Health: 19/19 ======================== #.###  Magic: 6/12============------------ i5 T#.#  AC: 7Str: 7 #.#  EV:  8 Int: 20 Contam: 10%  ###.#  SH: 0Dex: 14 i5 ##5..#  XL:  3 Next: 71% Place: Dungeon:3 i6 #.@##..#  Noise: =--------  Time: 1156.8 (0.0)i 6  i>6 #.#w..#...  d) +1 mace iQ6 #. .....###  Cast: Magic Dart iu6 .. #.####  Held  i6 f... .# i6  i6 ...# .#  w   ribbon worm (catching breath, ally ta…) i6 ...# .  5   cerulean imp (polearm, summoned) i7 g###. . i7 @ _You are caught in a web!  i<7 Aiming: Magic Dart (safe; 5% risk of failure)  ih7 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei7 wAim: a ribbon worm (lightly wounded, catching its breath, ally target, 100% to  hit)if5#<)...>#jacore the Magician#......#Deep Elf####...#Health: 19/19 ========================#.###Magic: 6/12============------------i>gL#.#AC: 7Str: 7#.#EV:  8 Int: 20 Contam: 10% ###.#SH: 0Dex: 14##5..#XL:  3 Next: 71% Place: Dungeon:3#.@##..#Noise: =--------  Time: 1156.8 (0.0)ig#.#w..#...d) +1 mace#. .....###Cast: Magic Dart.. #.####Held ... .#...# .#igw   ribbon worm (catching breath, ally ta…)...# .5   cerulean imp (polearm, summoned)###. .  igPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineihvAim: a ribbon worm (lightly wounded, catching its breath, ally target, 100% to  hit)  i/h{The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.iq7==7.8 (1i[iT  Shift-Dir - straight line  Aim: a ribbon worm (lightly wounded, catching its breath, ally target, 100% to  hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded. _Your cerulean imp hits the ribbon worm from afar with a -3 spear.i2  You disentangle yourself.  Your cerulean imp hits the ribbon worm from afar with a -3 spear.iU :16 8i iN Y _The ribbon worm closely misses you.iC '  You hit the ribbon worm.i9M  The ribbon worm is severely wounded.Your cerulean imp barely misses the ribbon worm.The ribbon worm closely misses you.iN J7% 60.2 (1.4iR iV f _Your cerulean imp barely misses the ribbon worm.iqy'  You hit the ribbon worm.i ally target)The ribbon worm is severely wounded.The ribbon worm bites you but does no damage.i98====41.6i iP _Your cerulean imp hits the ribbon worm but does no damage.i'  You hit the ribbon worm.is  The ribbon worm bites you but does no damage. _Your cerulean imp hits the ribbon worm but does no damage.  You hit the ribbon worm.  The ribbon worm is severely wounded.  from afar with a -3 spear.  The ribbon worm misses you.iֵB13.0iiP _Your cerulean imp hits the ribbon worm but does no damage.iN'  You hit the ribbon worm.i catching breath, ally ta…)The ribbon worm is almost dead.i!  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.iܩ  You are caught in a web!  Your cerulean imp hits the ribbon worm from afar with a -3 spear.  The ribbon worm bites you but does no damage.iϪ  8  4.4Held iiK _Your magical contamination has completely faded away.i\R  You struggle to detach yourself from the web.i]=50ijbidf _Your cerulean imp barely misses the ribbon worm.i us  You disentangle yourself.  The ribbon worm bites you but does no damage.i>v9====16 6iL{iK~P _Your cerulean imp hits the ribbon worm but does no damage.i '  You hit the ribbon worm.i  The ribbon worm is almost dead.Your cerulean imp closely misses the ribbon worm.i3 -7.8 (1.4i iU Y _The ribbon worm closely misses you.iL #<)...>#  jacore the Magician #......#  Deep Elf ####...#  Health: 19/19 ======================== #.###  Magic: 8/12================-------- #.#  AC: 7Str: 7 #.#  EV: 16Int: 20 ###.#  SH: 0Dex: 14 ##5..#  XL:  3 Next: 71% Place: Dungeon:3 #.@##..#  Noise: =--------  Time: 1167.8 (0.0) #.#w..#...  d) +1 mace #. .....### Q39;49m Cast: Magic Dart .. #.####  ... .#  ...# .#  w   ribbon worm (catching breath, ally ta…) ...# .  5   cerulean imp (polearm, summoned) ###. . Your cerulean imp closely misses the ribbon worm. _The ribbon worm closely misses you.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, ally target, 100% to hit)iO  #<)...>#  jacore the Magician #......#  Deep Elf ####...#  Health: 19/19 ======================== #.###  Magic: 8/12================-------- #.#  AC: 7Str: 7 iP #.#  EV: 16Int: 20 ###.#  SH: 0Dex: 14 ##5..#  XL:  3 Next: 71% Place: Dungeon:3 #.@##..#  Noise: =--------  Time: 1167.8 (0.0) #.#†..#...  d) +1 mace #. .....###  Cast: Magic Dart .. #.####  ... .#  ...# .#  w   ribbon worm (catching breath, ally ta…) ...# .  5  @P /7m cerulean imp (polearm, summoned) ###. . Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, ally target, 100% to hit)The magic dart hits the ribbon worm.  You kill the ribbon worm!ifU j #<)...>#      #.###  #.#  #.#  ###.#      iV   #.   ..  ...  ...# .#5   cerulean imp (polearm, summoned) ...# . ###. . i i q88.8 (1Magic Dart _i i i {#......# ####...#  #.### #.# #.# #.###.# #...##5..#...##..##..##.#@..#...#.......####...#.#### ..... .#.....## .#....# .. ###. #. # .i O.5i i. 9==-9 _You see here a ribbon worm corpse.iEiZFiGiIi[NXiNiQitQiRiTimTp10/12====iUix^h § _You start resting.i_iY`i`iciTcicieieiafigig#1ihG====ihifjijiukililimioi]p,ir _Your cerulean imp disappears in a puff of smoke!Magic restored.izY.-iʂ080.8 (11.0)i2====1.8 (12 _iiLiJ ####...#  #.### #.# .#.# ##..###.###... ##...#...# #..##..# ##.#.#†..#.....#...@...####...#.#### ........# .....###.#i޵ ?....# #..###. ##. # .. i& i 12.0)i i i6i4i i iX i i i ,i" ,iJ i i #.# .jacore the Magician#.# ##..Deep Elf###.###...Health: 19/19 ========================##...#...#Magic: 12/12 ========================#..##..####.AC: 7Str: 7#.#†..#.....EV: 16Int: 20##.......###SH: 0Dex: 14..#...#.####XL:  3 Next: 78% Place: Dungeon:3.......@#Noise: ---------  Time: 1183.8 (1.0).....###.#d) +1 mace....# #..Cast: Magic Dart###. ##.##1 ~37m.....g   Ijyb (wand, asleep).....g. _You see here a ribbon worm corpse. _You start resting. _Your cerulean imp disappears in a puff of smoke! _Magic restored.  You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying awand of paralysis.i) /  --more--ic ik 0Magic Dartiu iy 2 4.8 (2 iy _i~ i i iP ~Quiver which action? ([-] to clear) i | a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) i u d - Cast: Freeze [&] all spellsi z[!] focus mode: off|oni p  a - Cast: Magic Dart  b - Cast: Call ImpiHMiU#.# .jacore the Magician#.# ##..Deep Elf###.###...Health: 19/19 ========================##...#...#Magic: 12/12 ========================#..##..####.AC: 7Str: 7#.#†..#.....EV: 16iUInt: 20##.......###SH: 0Dex: 14..#...#.####XL:  3 Next: 78% Place: Dungeon:3.......@#Noise: ---------  Time: 1184.8 (0.0).....###.#d) +1 mace....# #..Cast: Call Imp###. ##.##.....g   Ijyb (wand, asleep).....g. _You see here a ribbon worm corpse. _You start resting. _Your cerulean imp disappears in a puff of smoke! iU_Magic restored.  You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying a _wand of paralysis.iVi[i^iټ5 #.# .  jacore the Magician #.# ##..  Deep Elf ###.###...  Health: 19/19 ======================== ##...#...#  Magic: 10/12 ====================---- #..##..####.  AC: 7Str: 7 #.#†..#.....  EV: 16Int: 20 ##..***..###  SH: 0Dex: 14 ..#..*#*####  XL:  3 Next: 78% Place: Dungeon:3 .....**@# Noise: ---------  Time: 1184.8 (0.0) i .....###*# d) +1 mace ....# #** Cast: Call Imp ###. ##.# # .. ...  g   Ijyb (wand, asleep) ...  ..g.  _Magic restored.  You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying a i_wand of paralysis.Casting: Call Imp (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateib:@.im A*.i L#.# .jacore the Magician#.# ##..Deep Elf###.###...Health: 19/19 ========================##...#...#Magic: 10/12 ====================----#..##..####.AC: 7Str: 7#.#†..#.....EV: 16Int: 20##.......###SH: 0Dex: 14..#...#.####XL:  3 Next: 78% Place: Dungeon:3.....5.@#Noise: ---------  Time: 1184.8 (0.0).....###.#d) +1 mace....# #..Cast: Call Imp###. ##Mv7m.##.....g   Ijyb (wand, asleep, ally target)...5   cerulean imp (polearm, summoned)..g.  You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying a _wand of paralysis.Casting: Call Imp (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.==5.8 (1 _i%PiMXiXQuiver which action? ([-] to clear)  a - Cast: Magic DartiXWb - Cast: Call Imp  c - Cast: Grave Claw (1/3) i)Yu d - Cast: Freeze [&] all spellsiYz[!] focus mode: off|onir i #.# .jacore the Magician#.# ##..Deep Elf###.###...Health: 19/19 ========================##...#...#Magic: 10/12 ====================----#..##..####.AC: 7Str: 7#.#†..#.....EV: 16Int: 20##.......###SH: 0Dex: 14..#...#.####XL:  3 Next: 78% Place: Dungeon:3.....5.@#Noise: ==-------  Time: 1185.8 (0.0).....###.#d) +1 mace....# #..Cast: Magic Dart###.  =3m##.##.....g   Ijyb (wand, asleep, ally target)...5   cerulean imp (polearm, summoned)..g.  You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying a _wand of paralysis.Casting: Call Imp (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.i i i iPd##.###.###... ##...#...# #..##..####.#.#†..#....##.......### ..#...#.#### ...5..# .....###...# #..####. ##.# # .. ....g......iRH.5iWiY4--6.8 (1i^i/`i i9--iipn _Sorry, you're not good enough to have a special ability.iI #.# ##..  jacore the Magician ###.###...  Deep Elf ##...#...#  Health: 19/19 ======================== #..##..####.  Magic: 9/12==================------ #.#†..#.....  AC: 7Str: 7 ##.......###  EV: 16Int: 20 ..#...#.####  SH: 0Dex: 14 ......5.# XL:  3 Next: 78% Place: Dungeon:3 .....###@# Noise: ---------  Time: 1186.8 (0.0)g0m ....# #.*# d) +1 mace ###. ##*# Cast: Magic Dart # .* .*.  ..*.  g   Ijyb (wand, asleep, ally target) ..g..  5   cerulean imp (polearm, summoned) ......  _Sorry, you're not good enough to have a special ability.  Aiming: Magic Dart (safe; 5% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (asleep, ally target, 100% to hit)i8 *.*.*giB.*.*.gAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (asleep, ally target, 100% to hit)i#.# ##..jacore the Magician###.###...Deep Elf##...#...#Health: 19/19 ========================#..##..####.Magic: 9/12==================------#.#†..#.....AC: 7Str: 7##.......###EV: 16Int: 20..#...#.####SH: 0Dex: 14......5.#i]XL:  3 Next: 78% Place: Dungeon:3.....###@#Noise: ---------  Time: 1186.8 (0.0)....# #.*#d) +1 mace###. ##*#Cast: Magic Dart#.*.*...*.g   Ijyb (wand, ally target)..g..ii5   cerulean imp (polearm, summoned)......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (asleep, ally target, 100% to hit)  The magic dart hits Ijyb but does no damage.  i Ijyb shouts!ia.....g*iKK #.# ##..  ###.###...  ##...#...#  #..##..####.  #.#†..  ##.......###  ..#...#.####  ......5.# #*# ....# #..# ###. ##.# # .. ...  ....  ..g..  ...... iq>.5i1@i 10/12==  2  Shift-Dir - straight line  Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (asleep, ally target, 100% to hit)  The magic dart hits Ijyb but does no damage.  Ijyb shouts!  i@@Ijyb zaps a wand. You suddenly lose the ability to move!i/  --more--ix5 ~ ==7.8 (1Para _i= is> Lg.i@E i^G 3--8.8 (2iZM iN Kg.iU  #.# ##..  ###.###...  ##...#...#  #..##..####.  #.#†..  ##.......###  ..#...#.####  .......5# iEV #@# ....# #..# ###. ##.# # .. iV .g. ....  .....  ...... iY g16 --9.3 (2.5i_ iXb R _You can act again.iHiJQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [&] all spells[!] focus mode: off|onii=#.# ##..jacore the Magician###.###...Deep Elf##...#...#Health: 19/19 ========================#..##..####.itRMagic: 10/12 ====================----#.#†..#.....AC: 7Str: 7##.......###EV: 16Int: 20..#...#.####SH: 0Dex: 14.......5#XL:  3 Next: 78% Place: Dungeon:3i5.....###@#Noise: ---------  Time: 1189.3 (0.0)....# #..#d) +1 macei###. ##.#Cast: Grave Claw (1/3)#...g.....g   Ijyb (wand, ally target).....i!5   cerulean imp (polearm, summoned)......  iCAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (asleep, ally target, 100% to hit)  ieThe magic dart hits Ijyb but does no damage.  Ijyb shouts! _Ijyb zaps a wand. You suddenly lose the ability to move! _You can act again.iiiiKn #.# ##..  jacore the Magician ###.###...  Deep Elf ##...#...#  Health: 19/19 ======================== #..##..####.  Magic: 8/12================-------- #.#†..#.....  AC: 7Str: 7 ##.......###  EV: 16Int: 20 ..#...#.####  SH: 0Dex: 14 .......5# XL:  3 Next: 78% Place: Dungeon:3 .....###@# Noise: ---------  Time: 1189.3 (0.0) ....# #..# d) +1 mace ###. ##.# Cast: Grave Claw (1/3)i9o[40m # .. .g.  ....  g   Ijyb (wand, ally target) .....  5   cerulean imp (polearm, summoned) ......  _You can act again.Aiming: Grave Claw (safe; 14% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (ally target)i|T g*ig.  Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (ally target)ic+l#.# ##..jacore the Magician###.###...Deep Elf##...#...#Health: 19/19 ========================#..##..####.Magic: 8/12================--------#.#†..#.....AC: 7Str: 7##.......###EV: 16Int: 20..#...#.####SH: 0Dex: 14.......5#XL:  3 Next: 78% Place: Dungeon:3.....###@#Noise: ---------  Time: 1189.3 (0.0)....# #..#d) +1 mace###. ##.#Cast: Grave Claw (1/3)#i+...*.....g   Ijyb (wand, ally target).....5   cerulean imp (polearm, summoned)...... _You can act again.i ,mAiming: Grave Claw (safe; 14% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cyclei`,Dir - move targetAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (ally target)i@  , bound)You unleash the spiteful dead! The jagged bones skewer Ijyb!  Ijyb is moderately wounded.iH gIjyb is pinned in place!  The last of your harvested death is exhausted.i Nizi==90.3 (1Grave Claw (0/3)-GClaw iiD _Ijyb zaps a wand. You resist with some effort.i@i BQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) i_B d - Cast: Freeze [&] all spells[!] focus mode: off|oniViS#.# ##..jacore the Magician###.###...Deep Elf##...#...#Health: 19/19 ========================#..##..####.Magic: 8/12================--------#.#†..#.....AC: 7Str: 7##.......###EV: 16Int: 20..#...#.####SH: 0Dex: 14.......5#XL:  3 Next: 78% Place: Dungeon:3.....###@#Noise: ==-------  Time: 1190.3 (0.0)....# #..#d) +1 mace###. ##.#Cast: Magic Dart#..-GClaw .g.....8Hg   Ijyb (wand, ally target, bound).....5   cerulean imp (polearm, summoned)......  wand of paralysis (ally target)  You unleash the spiteful dead! The jagged bones skewer Ijyb!  Ijyb is moderately wounded.Ijyb is pinned in place!  The last of your harvested death is exhausted. _Ijyb zaps a wand. You resist with some effort.i3iiiA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.i7i>#.# ##..jacore the Magician###.###...Deep ElfiZ>*##...#...#Health: 19/19 ========================#..##..####.Magic: 8/12================--------#.#†..#.....i>hAC: 7Str: 7##.......###EV: 16Int: 20..#...#.####SH: 0Dex: 14.......5#XL:  3 Next: 78% Place: Dungeon:3i>.....###@#Noise: ==-------  Time: 1190.3 (0.0)i?....# #..#d) +1 mace###. ##.#i(?wCast: Magic Dart#..-GClaw iK?.g.....g   Ijyb (wand, ally target, bound)in?.....5   cerulean imp (polearm, summoned)i?......  wand of paralysis (ally target)  You unleash the spiteful dead! The jagged bones skewer Ijyb!  i?Ijyb is moderately wounded.Ijyb is pinned in place!  The last of your harvested death is exhausted. i?E_Ijyb zaps a wand. You resist with some effort.i(FiHiMiGOi 3i i F _Unknown command.i   #.# ##.. ###.###...##...#...# #..##..####i  #.#†..#..... ##.......####...#.#### ...........###5# ....# #..####. ##.#i Y#.g. iE . .......iQ 7g.i $.i /5iy >)i 3--1.3 (1iI i = _You swap places with your cerulean imp.i^##.###.###... ##...#...# #..##..####.#.#†..#....##.......### ..#...#.#### ......# iB_t.....###...# #.5####. ##.# # g. ....i_.... il+ ggd, distracted, ally target)Your cerulean imp hits Ijyb but does no damage.  Ijyb screams at your cerulean imp, "I no like you!"i"r9*iH6  Ijyb zaps a wand.i~5ggi_9==--2ii7 _Your cerulean imp easily resists.i ? #.# ##..  jacore the Magician ###.###...  Deep Elf ##...#...#  Health: 19/19 ======================== #..##..####.  Magic: 8/12================-------- #.#†..#.....  AC: 7Str: 7 i ##.......###  EV: 16Int: 20 ..#...#.####  SH: 0Dex: 14 ........# XL:  3 Next: 78% Place: Dungeon:3 .....###@# Noise: ---------  Time: 1192.3 (0.0) ....# #*5# d) +1 mace ###. ##*# Cast: Magic Dart iY # g. -GClaw  ...  i ....  g   Ijyb (wand, ally target) .....  5   cerulean imp (polearm, summoned) ......  _Your cerulean imp easily resists.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (moderately wounded, ally target, 100% to hit)i .5.g.i7..i S*5*g.  Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (moderately wounded, ally target, 100% to hit)i o .5.gi W*5#.iv7##i A rock wall. A wall consisting of simple rock. It can be dug through. _________________ ia “I know not whether Laws be right,Or whether Laws be wrong;All that we know who lie in gaolIs that the wall is strong;And that each day is like a year,A year whose days are long.”-Oscar Wilde, “The Ballad of Reading Gaol”. 1898.i,l #.# ##..  jacore the Magician ###.###...  Deep Elf ##...#...#  Health: 19/19 ======================== #..##..####.  Magic: 8/12================-------- #.#†..#.....  AC: 7Str: 7 ##.......###  EV: 16Int: 20 iYm..#...#.####  SH: 0Dex: 14 ........# XL:  3 Next: 78% Place: Dungeon:3 .....###@# Noise: ---------  Time: 1192.3 (0.0) ....# #*5# d) +1 mace ###. ##.# Cast: Magic Dart # g. -GClaw  ... in ....  g   Ijyb (wand, ally target) .....  5   cerulean imp (polearm, summoned) ......  _Your cerulean imp easily resists.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei8 i= #.# ##..jacore the Magician###.###...Deep Elf##...#...#Health: 19/19 ========================#..##..####.Magic: 9/12==================------i > #.#†..#.....AC: 7Str: 7##.......###EV: 16Int: 20..#...#.####SH: 0Dex: 14........#XL:  3 Next: 78% Place: Dungeon:3.....###@#i3> Noise: ---------  Time: 1192.3 (0.0)....# #.5#d) +1 mace###. ##.#Cast: Magic DartiY> #g.-GClaw .......i~> lg   Ijyb (wand, ally target).....5   cerulean imp (polearm, summoned)...... _Your cerulean imp easily resists.  i> hAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei> iZE iE Quiver which action?  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) i(F d - Cast: Freeze [&] all spells[!] focus mode: off|onii #.# ##..  jacore the Magician ###.###...  Deep Elf ##...#...#  Health: 19/19 ======================== #..##..####.  Magic: 8/12iBS================-------- #.#†..#.....  AC: 7Str: 7 ##.......###  EV: 16Int: 20 ..#...#.####  SH: 0Dex: 14 ........#ih XL:  3 Next: 78% Place: Dungeon:3 .....###@# Noise: ---------  Time: 1192.3 (0.0) ie....# #*5# d) +1 mace ###. ##*# Cast: Magic Darti # g. -GClaw  ...  iٰ....  g   Ijyb (wand, ally target) .....  5   cerulean imp (polearm, summoned) i......  _Your cerulean imp easily resists.  Aiming: Magic Dart (safe; 5% risk of failure)  i"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (moderately wounded, ally target, 100% to hit)i^n#.# ##..jacore the Magician###.###...Deep Elf##...#...#Health: 19/19 ========================#..##..####.Magic: 8/12i_I================--------#.#†..#.....AC: 7Str: 7##.......###EV: 16Int: 20..#...#.####SH: 0Dex: 14........#XL:  3 Next: 78% Place: Dungeon:3.....###@#Noise: ---------  Time: 1192.3 (0.0)....# #*5#d) +1 macei `###. ##*#Cast: Magic Dart#g.-GClaw i0`.......g   Ijyb (wand, ally target).....i[`5   cerulean imp (polearm, summoned)......  i`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei`hAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  i`wand of paralysis (moderately wounded, ally target, 100% to hit)  The magic dart hits Ijyb but does no damage.  Ijyb is moderately wounded.iaiBg.iR&.i)2=3.3 (1ipi  Shift-Dir - straight line  Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (moderately wounded, ally target, 100% to hit)  The magic dart hits Ijyb but does no damage.  Ijyb is moderately wounded. _Your cerulean imp hits Ijyb from afar with a -3 spear.iEg #.# ##..  jacore the Magician ###.###...  Deep Elf ##...#...#  Health: 19/19 ======================== #..##..####.  Magic: 7/12==============---------- #.#†..#.....  AC: 7Str: 7 ##.......###  EV: 16Int: 20 ..#...#.####  SH: 0Dex: 14 ........# XL:  3 Next: 78% Place: Dungeon:3 .....###@# Noise: =--------  Time: 1193.3 (0.0) ....# i~h[[40m#*5# d) +1 mace ###. ##g# Cast: Magic Dart # .. -GClaw  ...  ....  g   Ijyb (wand, ally target) .....  5   cerulean imp (polearm, summoned) ...... The magic dart hits Ijyb but does no damage.  Ijyb is moderately wounded. _Your cerulean imp hits Ijyb from afar with a -3 spear.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei| N#g.iՓ$.5#g _Your cerulean imp hits Ijyb from afar with a -3 spear.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (heavily wounded, ally target, 100% to hit)i5T g#il A rock wall. A wall consisting of simple rock. It can be dug through. _________________ il “I know not whether Laws be right,Or whether Laws be wrong;All that we know who lie in gaolIs that the wall is strong;And that each day is like a year,A year whose days are long.”-Oscar Wilde, “The Ballad of Reading Gaol”. 1898.ij  #.# ##..  jacore the Magician ###.###...  Deep Elf ##...#...#  Health: 19/19 ======================== #..##..####.  Magic: 7/12==============---------- #.#†..#.....  AC: 7Str: 7 ##.......###  EV: 16Int: 20i  ..#...#.####  SH: 0Dex: 14 ........# XL:  3 Next: 78% Place: Dungeon:3 .....###@# Noise: =--------  Time: 1193.3 (0.0)i:  ....# #.5# d) +1 mace ###. ##g#i  Cast: Magic Dart # .. -GClaw  ...  ....  g   Ijyb (wand, ally target) i .....  5   cerulean imp (polearm, summoned) ......  iF _Your cerulean imp hits Ijyb from afar with a -3 spear.  Aiming: Magic Dart (safe; 5% risk of failure)  iv Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiSg#Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (heavily wounded, ally target, 100% to hit)i *5g.iciDk#.# ##..jacore the Magician###.###...Deep Elf##...#...#Health: 19/19 ========================#..##..####.Magic: 8/12================--------#.#†..#.....AC: 7Str: 7##.......###EV: 16Int: 20..#...#.####SH: 0Dex: 14........#ik/XL:  3 Next: 78% Place: Dungeon:3.....###@#Noise: =--------  Time: 1193.3 (0.0)....# #.5#d) +1 mace###. ##g#Cast: Magic Dart#..-GClaw .......g   Ijyb (wand, ally target).....5   cerulean imp (polearm, summoned)...... il_Your cerulean imp hits Ijyb from afar with a -3 spear.  Aiming: Magic Dart (safe; 5% risk of failure)  ilPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiu:Okay, then.irxi[i%. _i^ ###.###... ##...#...# ..##..####.#†..#....##.......### ..#...#.#### ........# .....###.### #@5####. ##g # ... ...............iz i! *4.3 (1i' i8* O _Your cerulean imp misses Ijyb. Ijyb closely misses you.ip* iT i Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze [&] all spells[!] focus mode: off|oni i`i$B###.###...jacore the Magician##...#...#Deep Elf#..##..####.Health: 19/19 ========================#.#†..#.....i%]Magic: 8/12================--------##.......###AC: 7Str: 7..#...#.####EV: 16Int: 20........#SH: 0Dex: 14.....###.##XL:  3 Next: 78% Place: Dungeon:3....# #@5#Noise: =--------  Time: 1194.3 (0.0)###. ##g#d) +1 mace#...Cast: Freeze.....-GClaw ..............g   Ijyb (wand, ally target).......5   cerulean imp (polearm, summoned)....... _Your cerulean imp hits Ijyb from afar with a -3 spear.  Aiming: Magic Dart (safe; 5% risk of failure)  iv&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _Your cerulean imp misses Ijyb. Ijyb closely misses you.i('iO,iy.iC ###.###...  jacore the Magician ##...#...#  Deep Elf #..##..####.  Health: 19/19 ======================== #.#†..#.....  Magic: 7/12==============---------- ##.......###  AC: 7Str: 7 ..#...#.####  EV: 16Int: 20 ........# SH: 0Dex: 14 .....###.## XL:  3 Next: 78% Place: Dungeon:3 i0....# #@5# Noise: =--------  Time: 1194.3 (0.0) ###. ##g# d) +1 mace # ...  Cast: Freeze .....  -GClaw  ....... iƲh .......  g   Ijyb (wand, ally target) .......  5   cerulean imp (polearm, summoned) .......  _Your cerulean imp misses Ijyb. Ijyb closely misses you.Aiming: Freeze (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (heavily wounded, ally target, 100% to hit)i ###.###...jacore the Magician##...#...#Deep Elf#..##..####.Health: 19/19 ========================#.#†..#.....Magic: 7/12==============----------##.......###AC: 7Str: 7..#...#.####EV: 16Int: 20........#SH: 0Dex: 14.....###.##XL:  3 Next: 78% Place: Dungeon:3....# #@5#i Noise: =--------  Time: 1194.3 (0.0)###. ##g#d) +1 mace#...Cast: Freeze.....-GClaw ..............g   Ijyb (wand, ally target).......5   cerulean imp (polearm, summoned).......  Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (heavily wounded, ally target, 100% to hit)  You freeze Ijyb.  Ijyb is severely wounded.Your cerulean imp hits Ijyb but does no damage.i i? @5.3 (1i i   Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (heavily wounded, ally target, 100% to hit)  You freeze Ijyb.  Ijyb is severely wounded.Your cerulean imp hits Ijyb but does no damage. iխ 9_Ijyb zaps a wand. You resist with some effort.i/ ###.###...  jacore the Magician ##...#...#  Deep Elf #..##..####.  Health: 19/19 ======================== #.#†..#.....  Magic: 6/12============------------ i##.......###  AC: 7Str: 7 ..#...#.####  EV: 16Int: 20 ........# SH: 0Dex: 14 .....###.## XL:  3 Next: 78% Place: Dungeon:3 ....# #@5# Noise: =--------  Time: 1195.3 (0.0) ###. ##g# d) +1 mace # ...  Cast: Freeze .....  -GClaw  .......  .......  g   Ijyb (wand, ally target) .......  5   cerulean imp (polearm, summoned) .......  _Ijyb zaps a wand. You resist with some effort.  Aiming: Freeze (safe; 16% risk of failure)  inPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (severely wounded, ally target, 100% to hit)i ###.###...jacore the Magician##...#...#Deep Elf#..##..####.Health: 19/19 ========================#.#†..#.....Magic: 6/12============------------##.......###AC: 7Str: 7..#...#.####EV: 16Int: 20........#SH: 0Dex: 14.....###.##XL:  3 Next: 78% Place: Dungeon:3....# #@5#ir Noise: =--------  Time: 1195.3 (0.0)###. ##g#d) +1 mace#...Cast: Freeze.....-GClaw ..............g   Ijyb (wand, ally target).......5   cerulean imp (polearm, summoned).......  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (severely wounded, ally target, 100% to hit)  You freeze Ijyb.  Ijyb is severely wounded.i MShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a  wand of paralysis (severely wounded, ally target, 100% to hit)  You freeze Ijyb.  Ijyb is severely wounded.r cerulean imp barely misses Ijyb. Ijyb zaps a wand.iT iDU [7==6.3 (1iZ i] 2 _You resist with some effort.i$  You barely miss Ijyb.i޵  Ijyb is severely wounded.Your cerulean imp completely misses Ijyb.i\7---7.7 (1.4ii[ _Ijyb hits you with a +0 dagger. Your cerulean imp barely misses Ijyb.iL   You hit Ijyb.i# w  Ijyb is almost dead.i2( :*i [   ##...#...#  #..##.  #.#†..i5   ##.......###  ..#...#.####  ..# i` #.## ....# #*5# i ###. ##g# # ... i H .....  i .......  .......  i .......  ....... i3 "ik  @Ijyb zaps a wand. You suddenly lose the ability to move! 8=--  2  Your cerulean imp closely misses Ijyb. Ijyb completely misses you.ir /  --more--i" 9.1Para -GClaw _i i T  Your cerulean imp hits Ijyb but does no damage.iL 7-8====Ijyb hits you with a +0 dagger.i /  --more--i7 200.1 (2 _iSi i( 7* iU  Your cerulean imp misses Ijyb. Ijyb zaps a wand. iw%@ 8=You shrug off the repeated attempt to disable you. i,/  --more--i 95 1.1 (3 _i=iuB   ##...#...#  #..##.  #.#†..  ##.......###  ..#...#.####  i Cu..# #.## ....# #@5# ###. ##g# # ...  .....  ....... .......  .......  ....... iCE16 -2 (3.5iJh _You can act again.i Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze [&] all spells[!] focus mode: off|onibi###.###...jacore the Magician##...#...#Deep Elf#..##..####.Health: 18/19 ======================--#.#†..#.....Magic: 8/12================--------##.......###AC: 7Str: 7..#...#.####EV: 16Int: 20........#SH: 0Dex: 14.....###.##XL:  3 Next: 78% Place: Dungeon:3....# #@5#Noise: ---------  Time: 1201.2 (0.0)###. ##g#d) +1 macei#...Cast: Freeze.....-GClaw ..............g   Ijyb (wand, ally target).......5   cerulean imp (polearm, summoned)....... _Your cerulean imp closely misses Ijyb. Ijyb completely misses you.Your cerulean imp hits Ijyb but does no damage. _Ijyb hits you with a +0 dagger.  Your cerulean imp misses Ijyb. Ijyb zaps a wand. _You shrug off the repeated attempt to disable you. _You can act again.i%iiwi )You hit Ijyb.  You kill Ijyb!i D .......i i ###.###...jacore the Magician##...#...#Deep Elf#..##..####.Health: 19/19 ========================#.#†..#.....Magic: 8/12================--------##.......###AC: 7Str: 7..#...#.####EV: 16Int: 20........#SH: 0Dex: 14.....###.##XL:  3 Next: 141% Place: Dungeon:3....# #@5#Noise: =--------  Time: 1202.6 (1.4)###. ##)#d) +1 mace#...Cast: Freeze...................5   cerulean imp (polearm, summoned)[39;i E49m.............. _Ijyb hits you with a +0 dagger.  Your cerulean imp misses Ijyb. Ijyb zaps a wand. _You shrug off the repeated attempt to disable you. _You can act again.You hit Ijyb.  You kill Ijyb!iB _You have harvested enough death to cast Grave Claw an additional time.You have reached level 4!iN /  --more--i24/24==3--1423% FreezeiiP _You feel clever.iF '##...#...# #..##..####.#.#†..#..... ##.......### ..#...#.#### ........# .....###.#....# #.5# ###. ##@#  # #.......# #.......##.......##.#.##.##.#iSO iP l9==-30 _iV ia ^  e - a wand of paralysis (10)  Things that are here:ia E-4.6 (2i*g ii q _a +0 dagger; a +0 leather armour; the goblin corpse of Ijybin Iip iw .ix ,iy i{ i} iz~ p10/13====it i& i6 i~ ,i i #.#†..#..... ##.......### ..#...#.#### ........# .....###.## ....# #..# im e###. ##)######## #.......# #..5@...#8.6 (4 #.......# #....#.......###.i /#.......##.......# #######... .##i i i iб 3i] i< i i ,iܻ iy ,in i i i i l1====i i(  #..##..####. #.#†..#..... ##.......### ..#...#.####iV H ........# .....###.## ....# #..# iz  ###. ##)######## #@5.....#11.6 (3i #.......# ##i  #........... #.......###. #.......#i  #.......########....##i i i& iSviviwizi1§iiIiވu _Your cerulean imp disappears in a puff of smoke!iK3ihiAiFiii..#...#.#### ........# .....###.## ....# #..# ###. ##)#######iz# #.......# #.......# #.......##. #..@........4#.......###.#.......# i,#.......######## .### . . iiiitS3i-Ti/Wi`[2====i\i^i^i`iXbn _You start resting.Magic restored.iHgB...irl&7im3====8.6 (4 _iqis iv3 i i it i4B i\ i i i i i i i\....# #..# ###. ##)####### ii# #.......# . #.......# .. #.......##... i #...........#.......###. i#.......# #.....@.# 21.6 (3 i #######...#  .###  i) .. iY....... iy:......#### i  i(  i"!i[( !i( !iD) !iH   You encounter a kobold. It is wielding a +0 dagger.....# #..#  ###. ##)# # #.......# . #.# .. #.##... #........... #.......###. #.......# #......@# #...# ..### .................. K   kobold (asleep)...K..............####0==2.6 (1 _Found 13 gold pieces.#i #iF \Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on*iU*i:a ....# #..#jacore the Magician###. ##)#######Deep Elf# #.......# .Health: 24/24 ========================#.......# ..Magic: 13/13 ========================*ia#.......##...AC: 7Str: 7#...........EV: 16Int: 21#.......###.SH: 0Dex: 14#.......#*ia9XL:  4 Next: 23% Place: Dungeon:3#......@#Noise: ---------  Time: 1222.6 (0.0)*i/b #######...#d) +1 mace..###Cast: Call Imp..................K   kobold (asleep)...K..............#### *iRb_a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb _Your cerulean imp disappears in a puff of smoke! *irbf_You start resting. _Magic restored.  *ibyYou encounter a kobold. It is wielding a +0 dagger. _Found 13 gold pieces.*ic*iMh*ij+i- ....# #..# jacore the Magician  ###. ##)####### Deep Elf  # #.......# .  Health: 24/24 ======================== #.......# ..  Magic: 11/13 ====================---- #.......##...  AC: 7Str: 7 #...........  EV: 16Int: 21 #....***###.  SH: 0+iΤDex: 14 #....***# XL:  4 Next: 23% Place: Dungeon:3 #....**@# Noise: ---------  Time: 1222.6 (0.0) +i+#######***#  d) +1 mace **###  Cast: Call Imp +i.... ...... ........  K   kobold (asleep)+i7 +ixT...K......  ........#### +i7 _Magic restored.  +iۥYou encounter a kobold. It is wielding a +0 dagger. _Found 13 gold pieces.  Casting: Call Imp (safe; 13% risk of failure)  +i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+i_Hx@  You encounter a kobold. It is wielding a +0 dagger. _Found 13 gold pieces.  Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.+i$7  +i{7  +i4] # +i 7##+i2c A*#,i ....# #..# jacore the Magician  ###. ##)####### Deep Elf  # #.......# .  Health: 24/24 ======================== ,iֽ#.......# ..  Magic: 11/13 ====================---- #.......##...  AC: 7Str: 7 #...........  EV: 16Int: 21 ,i#.......###.  SH: 0Dex: 14 #.......#,i4 XL:  4 Next: 23% Place: Dungeon:3 #......@# Noise: ---------  Time: 1222.6 (0.0),iV #######...#  d) +1 mace,iv ..###  Cast: Call Imp ,i..... ...... ,i...K....  K   kobold (asleep) ,if...$......  ........#### ,iXYou encounter a kobold. It is wielding a +0 dagger. ,i _Found 13 gold pieces.  Casting: Call Imp (safe; 13% risk of failure)  ,iKPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,iGA tiny devil pulls itself out of the air.,i ....# #..#  ###. ##)#######  # #.......# .  ,iS#.......# ..  #.......##...  #...........  ,i#....  #.......#,i=i #......@# ,i]y#######5..#  ,i|N..###  ....,i ..... ,iw...K....Klly t,iarget) ...$......,i5   cerulean imp (polearm, summoned) ,i1C........## ,i4==3.6 (1,iU,i( _The kobold shouts!.i%+###. ##)####### # #.......# . #..#..... ###..# #>#5#...#.i+#######@..# #..##..... ..............K.........$...............####..i'.6K..i5/15..i3.iG4/--4.iD9.i<c _You swap places with your cerulean imp. Found a stone staircase leading down.1i71i ~Quiver which action? ([-] to clear) 1i>0Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle) 1i a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on3il 3iy f ###. ##)#######jacore the Magician# #.......# .Deep Elf3iy #.......# ..Health: 24/24 ========================#.......##...Magic: 11/13 ====================----#...........3iz AC: 7Str: 7#.......###..#EV: 163iLz Int: 21#.......# #>#SH: 0Dex: 143ivz W#.....5.#...#XL:  4 Next: 23% Place: Dungeon:3#######@..#3iz Noise: ---------  Time: 1224.6 (0.0)#..###d) +1 mace3iz .....Cast: Magic Dart....K..............3iz .....$......K   kobold (ally target).........####3i{ 5   cerulean imp (polearm, summoned).........#3i3{ Casting: Call Imp (safe; 13% risk of failure)  3i[{ 8Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. 3i}{ g_The kobold shouts! _You swap places with your cerulean imp. Found a stone staircase leading down.3i 3iJ 3i 4if ###. ##)####### jacore the Magician  # #.......# .  Deep Elf #.......# ..  Health: 24/24 ======================== #.......##...  Magic: 10/13 ==================------ #...........  AC: 7Str: 7 #.......###..#  EV: 16Int: 21 #.......# #>#  SH: 0Dex: 14 4i%#.....5.#...#  XL:  4 Next: 23% Place: Dungeon:3 #######@..#  Noise: ---------  Time: 1224.6 (0.0) #.*###  d) +1 mace ..*.. Cast: Magic Dart ....K... 4i#,...........  .....$......  K   kobold (ally target)4iO .........####  5   cerulean imp (polearm, summoned)4i{Z .........# 4i_The kobold shouts! _You swap places with your cerulean imp. Found a stone staircase leading down.  4iîAiming: Magic Dart (safe; 4% risk of failure)  4iIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (ally target, 100% to hit)5iR ###. ##)####### jacore the Magician  # #.......# .  Deep Elf #.......# ..  Health: 24/24 ======================== #.......##...  Magic: 10/13 ==================------ #...........  AC: 7Str: 7 #.......###..#  EV: 165i*'Int: 21 #.......# #>#  SH: 0Dex: 14 #.....5.#...#  XL:  4 Next: 23% Place: Dungeon:3 #######@..#  Noise: ---------  Time: 1224.6 (0.0) #..###  d) +1 mace ..... Cast: Magic Dart ....)...5in6 ...........  .....$......  K   kobold (ally target) 5i9.........####  5   cerulean imp (polearm, summoned) .........#5iڢOAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle5i Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (ally target, 100% to hit)  The magic dart hits the kobold.  5iy<You kill the kobold!5iߨ@ ###. ##)  #  .   ..   5i9      #>#  5i     #.*###  ..*.. 5iө1  5i5   cerulean imp (polearm, summoned) 5i    5iA 5i;)..5iFy4=5.6 (1Magic Dart _5iN5iP7i 7i 7i 7i 7i 257i x1==7i 7i 7i n7iY 7i 7ig 7i 7i j2====7i 7i: 7i 7i? 7i>  #.......###..# #.......###># #.......#...# #######...# ########..###.##.......#.)......#.5.......#.......@........-31.6 (6#..........####.#..........##..........############# 7i 8-7i 7i  ? _You now have 127 gold pieces (gained 13).;iʲ ;iJ ;i. ;i ;iû ;iI ,;i ;i ;i ,;i ;i : _Found 11 gold pieces.;ir ;i ;i ;i" c3====;in ;i ;i ;i ;i ;i ;i% ;ir ;i ,;il ;iX ;i ;i ;iL ;i ;i ;i ;iC ;i% :==;i0 ;i #.......###..# #.......###># #.......#...# #######...#$# ########..###.## #.......# #.......)......# # . #........#.#.... .............5 8.6 (7;ij #..........####..#.... #..........# .## .#..........# ##############;i ;i ;iU =i2.=iX=i#.......###># ..#.......#...# .# ###########...#$###. >... ########..###.##.. ..... #..............#.# ..... #.......)#.#...... #.......#.#..... ......... #...####5@#..... 40.6 (2 #....# #.## ... #....# ### . ############ =i=i=iH; _Found a stone staircase leading down.>i\w#.###..#  #.###># ..  #.......#...# .#######  ..#$###...>######..###.##.... .......#.#. .)......#.#.#.# ........@....... ..####5.#....... .# #.##....... >iw..........# ### ....... ###########.......#######>ihz45.>i>iLJ+1.6 (1>i,>i>i >i >i >iz >i >i I>i >iB >ir >i >i >i .......###..# .......###># #.. .......#...# #.## ######...#$###...>....##..###.##.......#.#..#)......#.#..#>i, #.#.......# .# 3.6 (2####..#..# #.##.......### ####.......# #.......#### >i >i >i= @i@ie@i@i@i.@i@iI@iI@i@i@i@i@iU@i@i#@i@i@i@i@ii@ii@iz@i7@i@i@i@i0@iO@i@i @it@ip###># #.. #...# #.#########$###...>....#### .###.##............ ......#.#........# #.#........# .#.#.......# @i+......##### ####..#.....# 9.6 (6# #.##.......#### ####.......# # ### #.......# @i$T#########@iG @i1@i_GiGiGiGiGi.GiŠ_Gi1§Gi3GiKGiߓu _Your cerulean imp disappears in a puff of smoke!GiGiʔGiGiGi̗GiGiGiϙGiݚGiGiGi(T #.######## $###...>....#### ##............ .#.#........# #.#........# #.#.......# ......#### ##..#...........#######. Gih1 #.##.......###.@.......54.6 (5  ####.......# #########  #.......#  ######### GiɢGiGiGiAHi 3Hi HiD HiN XHi3 Hi Hi Hi- Hi Hi= Hi Hi HiC Hi~ Hi Hi Hi| ,Hi Hi= e _Found a parchment of Grave Claw.Hi Hi Hi8 Hiy l####### .>....#### .. .....# #.....# :.....# ####.####### ....... ..........#######...#### ......###......60.6 (6 ......# #########...#.## Hi ......# ...# ####### ##.#.#..##Hi Hi HiV Jiv Ji Ji JiJiZXJiJiJJiFJit$H ...####  ## ##. # #:. # Ji$#####.## ##### #....... #######...#####.......2.6 (2# ##Ji$...#.### #...#  #Ji'%[##.# ..JiX%c##.##Ji*Ji.Ji0Ji`JiaJiaJieJi hJij,JikJilJilJimJioJiVpJipJiUqJiyl    ##   .####  #   #.# #  ##.. Jiy # ##:.  .# #####.####+ .##### #... 5.6 (3.#######...######+Ji z` .###.................. Ji"zy.# #########...#.####+ .#Ji6z5#...##.. ##JiIza###.# ##.  Jigz#.# #  #..  Jiz ###.  Ji}Ji-JiσKihY IKi] Ki_ Ki_ KiBc ,Kid KiHd Kid Kim       #  KiGn  #### # . #.###  ###.....  ##@.#  Kin p7.6 (2 # #####.####+##  ##### #...... ....#######...######+##Ki(o  ###.................. # #########...#.####+ ##...##.. KiKo  ####.# ##. #.# # Kir Kiv Ki&y } _You see here a parchment of Grave Claw.NiRuNiBWP _NiWNi*XNiYNiZNi\Ni]NiZ^Ni_Nia,Ni@bNilS#### ...##### ......#.### ....####.....# ....###:.# ...#####.####+## ##### #............ ......#######...######+## ..###..........@....... 71.6 (4 ...# #########...#.####+ ...# #...##..  #### ###.# ##.. Nixm#.# #. #.. ###. ## Ni rNivNixPio IPi Pi; Pi nPi Piy Pi Pi Pi PiN PiŖ Pix Pi: Pi> Piٛ Pi Piܜ PiS Pi ,Pi Pi_ Pi Pi^ Pi Pi2 /   #   #.###   ###.....#   ##:.#   #####.####+##  Pi D# #............  #######...######+.  ............. 8.6 (7 #######...#.####+####.##   #...##..   ###.# ##..  #.# #.#  #.. #  ###.   ##  PiE z   Piʱ Pi Pi; Qi[W $'#.#...#.##.#..####QiE] Qiqa +9.6 (1Qie Qih ( _You open the door.RiRiRiuRi#Ri%RiT),Ri!*@  There is an open door here.Ri,Ri- _RiS.Ri5#.######.....###:.# #####.####+## # #............ #######...######+######. .................#.####'####.## #...##.. #@# 81.6 (2 ###.# ##.....# Ri66 #.# ###.###    RiF8Ri;Ri=SivZSiZSit[Si`Sitcc  You encounter a bat.Sii< ###.....##:.# #####.####+## #............ #######...######+######. ....................... #######...#.####'####.## #...##..##.##.b# ##.# ##..@..# #.# ###.##Cast: Magic Dartb   bat (asleep)SijW Siq&0Sit22.6 (1 _SiwSiyTiR  ###.....#  jacore the Magician ##:.# Deep Elf #####.####+## Health: 24/24 ======================== # #............ Magic: 12/13 ======================-- #######...######+######.  AC: 7Str: 7 ........................  EV: 16Int: 21 #######...#.####'####.##  SH: 0Dex: 14 #...##..##.##*b#  XL:  4 Next: 24% Place: Dungeon:3 ###.# ##..@**#  Noise: ---------  Time: 1282.6 (0.0) #.# ###.###  Ti d) +1 mace #.. #.# Cast: Magic Dart ###. ..# ## ###  b   bat (asleep) _There is an open door here. _You encounter a bat.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)Ui ###.....#  jacore the Magician ##:.# Deep Elf #####.####+## Health: 24/24 ======================== # #............ Magic: 12/13 ======================-- #######...######+######.  AC: 7Str: 7 ........................  EV: 16Int: 21 #######...#.####'####.##  SH: 0Dex: 14 #...##..##.##..#  XL:  4 Next: 24% Place: Dungeon:3 ###.# ##..@..#  Noise: ---------  Time: 1282.6 (0.0) #.# ###.###  d) +1 mUi"ace #.. #.# Cast: Magic Dart ###. ..# ## ###  b   bat (asleep)Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!   ##:.#         *.#  ###.# ##..@**#  #.#   #.. #.#  ###. ..#  ## ###       Ui. Ui;'.....UiAy5=3.6 (1Magic Dart _UiLViVirVi$VivViViɹViViLViL3==Vi/ViVi,ViVi## #............ .#######...######+######. ......................... #######...#.####'####.##  #...##..##.##..#  ###.# ##.....# Viz #.# ###.###  #...####.#  ###....@.#  -7.6 (4Vi2A ########  ViW  Vi+8-ViViWiuIWiwWityWiyWib~nWi~WiWi3==Wi_Wi ###.....#   ##:.#   #####.####+##   #............  ######...######+######.#  .......................  ######...#.####'####.##  #...##..##.##..#  ###.# ##...@. 90.6 (3#.# ###. #...####.# Wi ###......# ########   Wi-WiaWiAXi5Xi!6Xi6Xi9Xi <Xi?XXi?Xi%@Xi@XimAXiAXiAXi F #.###  ###.....#  ##:.#  #####.####+## #   #............ .#  ###...######+######.#  ....................  ###...#.####'####.##  #...##..##.##.@#  3###.# ##.....###  #.# ###.###  #...####.#  XiDF###......#  ########    Xi2HXiKXiMXiXieXiXiXi0 Xi6$BXi %c  You encounter a bat.Xi:-   #   #.### ##   ###.....# .#   ##:.# .#  ##.####+## b#  # .#  #...######+######.#  ................@.#  Xi~-#...#.####'####.###  #...##..##.##..##  Magic Dart ###.# ##.....###  #.# ###.##Xi-X #...####.#  Xi-b   bat (asleep)###......#########Xi--Xi6+4.6 (1Xi":25.6 (2 _Xi&>Xi6@Yi  jacore the Magician # Deep Elf #.### ## Health: 24/24 ======================== ###.....# .# Magic: 12/13 ======================--  ##:.# .# AC: 7Str: 7 #####.####+## b# EV: 16Int: 21 #............ *# SH: 0Dex: 14 #...######+######*# XL:  4 Next: 25% Place: Dungeon:3 ................@.# Noise: ---------  Time: 1295.6 (0.0) #...#.####'####.### d) +1 mace #...##..##.##.Yi/[30m.## Cast: Magic Dart ###.# ##.....###  #.# ###.###  #...####.# b   bat (asleep)  ###......#  ######## _You kill the bat! _You encounter a bat.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)Yio b.#ZiU^#*#Zi"ZiN)lb#Aim: a bat (asleep, 100% to hit)Zi   jacore the Magician#  Deep Elf#.### ##   Health: 24/24 ========================###.....# .#   Magic: 12/13 ======================--##:.#Zix .#   AC: 7Str: 7 #####.####+## b#   EV: 16Int: 21 #............ *#   SH: 0Dex: 14 #...######+######*#   XL:  4 Next: 25% Place: Dungeon:3 Zi #................@.#   Noise: ---------  Time: 1295.6 (0.0) Ziù #...#.####'####.###   d) +1 mace #...##..##.##..##   Cast: Magic Dart Zi ###.# ##.....###  #.# ###.###Zi" #...####.#  b   batZiB I###......# ######## Zib Aiming: Magic Dart (safe; 4% risk of failure)  Zi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZi Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.ZiC L.b.bZiF ZiI 3=6.6 (1Zi-N Zi8Q z  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  ZiQ The bat is moderately wounded. _The bat closely misses you.[iF  jacore the Magician # Deep Elf #.### ## Health: 24/24 ======================== ###.....# .# Magic: 11/13 ====================----  ##:.# .# AC: 7Str: 7 #####.####+## .# EV: 16Int: 21 #............ .# SH: 0Dex: 14 #...######+######b# XL:  4 Next: 25% Place: Dungeon:3 ................@.# Noise: =--------  Time: 1296.6 (0.0) [i(#...#.####'####.### d) +1 mace #...##..##.##..## Cast: Magic Dart ###.# ##.....###  #.# ###.###  #...####.# b   bat  ###......#  ########The bat is moderately wounded. _The bat closely misses you.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)[i)   jacore the Magician # Deep Elf #.### ## Health: 24/24 ======================== ###.....# .# Magic: 11/13 ====================----  ##:.# .# AC: 7Str: 7 #####.####+## .#[i C EV: 16Int: 21 #............ .# SH: 0Dex: 14 #...######+######.# XL:  4 Next: 25% Place: Dungeon:3 ................@.# Noise: =--------  Time: 1296.6 (0.0) #...#.####'####.### d) +1 mace #...##..##.##..## Cast: Magic Dart ###.# ##.....###  #.# ###.###  #...####.# b   bat  ###......#  ########[i =Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat![i  #  #.### ##   .#  ##:.# .#  .#  .#        #.#       [iH       [i [iJ q67.6 (1Magic Dart _[i [i \in \i \i2 \iH \i- 2==\i` \i \i ,\iX \i   ##   ..   # #.   #.### .##   ###.....## ..#   ##:.# ..##.#  ####.####+####.#.#  #  -300.6 (3 ...######+######.#  .................#  ...#.####'####.###  ...##..##.##..##  ##.# ##.....###  #.# ###.### #...####.#  ###......# \i 8-\i \i8 ^i^iS^iߟ^i^iKF3====^i ###  ..  # #.  ^i/#.### #.#  ###.....###3  ##:.# .. ####.####+####.# .................#  ...######+######.#  .................#   . .#^iYO ##^i~^iT^i^iK8^i9^i=^i>_i2_i_i_i_i_izn_i_i_i_iN:==_i_i    #########  ........#  # #@# 6 #.### #.##  ###.....###..#  ##:.# ..##.# #####.####+####.#.# #...# #...######+######.# _iO...............# ...#.####'####.### _i_iC_i`i `iw!`i"`ii%`i$'`i*`i,,`i,`i.`i6,`i{7`iSA      ############ .......@...# 10.6 (4.###.#####.#  #.### #.##  ###.....###..#  ##:.# ..##.#  #####.####+####.#.# `iA #.................# ####...######+######.# .....................# `iC`iH`iJaiIai<aiaiBaicaiaiaiai,aiBaiH{       .### #...# 3.6 (3###.###.#####.#  #.### #.##  ###.....###..#  ##:.##.# ..##.#  #####.####+####.#.# ai# #...# ###...######+######.# ...# aiaijaiai=ai'>ai>aiCaihIXai$JaioJaiEKaibLaiwNaiNaiOaiPai2R,aiRaiZ'      #  #.#### # #aiZZ.......# 7.6 (4 #### .#####.# ...aiZ## #.### #.## .# ###.....###..# .# ##:.##.##..##.# # #####.####+####.#.# aiZ#### #....# ....#######...######+######.# ###ai [%....# aib]aiIaaicciciciciMci:cinci|cicici.cici} ### #@############# 20.6 (3  #.............# ####.###.#####.# .... ### #.### #.##..# ###.....###..# ...# ##:.##.##..##.# ci..# #####.####+####.#.###### #.................# ......#######...######+######.#cicicidididi_diݍdidiXdi;diJdiudidiӨdiʩdidi}dididiάdi6di;didiɯdididiױdi8dixdi"didiZdididiSdidiw  You see here a parchment of Grave Claw. _di<didiHdidibdi;di"didi_di7didi5di didiDdididiH#######.............# >....#######.###.#####.# ........#####.### #.# ......####.....###.. ......###:.##.##..##. di.....######.####+####.#. .....##### #................. .........#######...######+######. .....###........@................37.6 (1di07.0) .....# #########...#.####'####.##......##..##.##..## #########.# ##.....# #.# ###.### #...##di8##.# ###......#di\J ######## di~ didi(dihiݟhiQhihihihi=Bhirhiܬhihiݮhihihi*hihi<,hihi hihiĵhihi[hibhihi hiӹhihi/hihiXhiXhihihihi5hi{hiPhiqhihihiZhihihihihikhi,hihihihihihi.hihihihihimhihihi..# .. ..##...   ###..# ######># #.. #.#hig#...# #.######## #. #...#$###...>....####.# ######.##..............# #..#.#.# #52.6 (15 )......#.#........# hi..#.#.......## #####. .................##### #..... ...####..#...........#######...## ...# #.##.......###............. hi8...# ####.......# #########...#. #### #.......# #...##############.#hi"hiihifhiji}ji~ji~jijijiknji!jijim,jiʎjijiK,jiJji.jijijidji՜l .    .   ###### ># #.. #.#.###### .# #.######## #.# #....... $###...>....####.# ###.###. .##.............@# ji$#####.7.6 (5.0) ..#.#........##### ###...#.#........# jiFo##:.#.#.......## #####.####+jie.........##### #.......... ##..#...........#######...######+  jin #.##.......###..................  ji ####.......# #########...#.####' #.......# #...##..##.jiE jijiji9li)li~*li*li0li2li7Xli;8li'9liK;li<,li=li?liAli1BliCliEliBGliGliHliJli-LlipLli?MliROliQliQliRliTliVliVliWliuYliU[li[li\li_R  There is a stone staircase leading down here.lialib _liclieligliglihlijliyli#.## #..# ##)########  #.......# ..##  #.......# .. ##..#  #.......##... ....#  #........... . .....  #.......###..####..# ###  #.###># #@..#.# 70.6 (13.0)  #.......#...# #.######## #.#  #######...#$###...>....####.# #######..###.##................#.#........##### .......)#.#........# .......#.#.......## .................##### ..........####..#liD...........#####lili]niInianizniniG  # ####### .# ......# . .## ......# .. ###..# ......##...#####....# ........... ......###..####.@# ### 4.6 (4.0) ......###># #...## #.# ......#...# #.######## #.# ...#$###...>....####.# ####..###.##..............#....#.#........#####)#.#........# #.#.......## ##...........##### #.ni?nioiP<_oiy>,oi|CBoi'L,oiLoikoir  #.. #.#  #.# #### #.# # . #.## # .. ###..# ##...#####....# ......... 8###..####..#### ### ##oiys###># #...## #.# #. ...#...# #.######## #.# #....#$###...>....####.# ## #..###.##......# ....#.#........##### .)#.#........#  ois_#.### #####oiYzoiـoi-pi  You encounter a quokka.pi .# ###. r# .... .# ### .#  ##. #.. # # ##### #.# . #.##  .# .. ###..#  Magic Dart.##...#####....# ..................# ....###..####..#### #### r   quokka (asleep)###># #...## #.##...#...# #.######## #.# ###...#$###...>....####.# pi]k.r81.6 (3pir2.6 (4 _qi .# jacore the Magician ###. .# Deep Elf .... r# Health: 24/24 ======================== ###*# Magic: 12/13 ======================-- ###* AC: 7Str: 7 #*. EV: 16Int: 21 #*# SH: 0Dex: 14 #*# XL:  4 Next: 26% Place: Dungeon:3 ##### #@# Noise: ---------  Time: 1382.6 (0.0) qiL....# . #.## d) +1 mace ....# .. ###..# Cast: Magic Dart ....##...#####....# ..................# ....###..####..#### ### # r   quokka ....###># #...## #.# # ....#...# #.######## #.# # ###...#$###...>....####.# # _There is a stone staircase leading down here. _You encounter a quokka.qiwAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineqi8Aim: a quokka (100% to hit)qi r*.*ri4v.#.*.riqq7##ri/.<##.ri"G5#*riĒ9.*si%J**si J**si r**.  Aim: a quokka (100% to hit)si .# jacore the Magician ###. .# Deep Elf .... †# Health: 24/24 ======================== ###.# Magic: 12/13 ======================-- ###. AC: 7Str: 7 #.. EV: 16Int: 21 #.# SH: 0Dex: 14 #.# XL:  4 Next: 26% Place: Dungeon:3 ##### #@# Noise: ---------  Time: 1382.6 (0.0) ....# . #.## d) +1 mace ....# .. ###..#i 14X Cast: Magic Dart ....##...#####....# ..................# ....###..####..#### ### # r   quokka ....###># #...## #.# # ....#...# #.######## #.# # ###...#$###...>....####.# #Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  You kill the quokka! .# †#*###* #*. #*# #*# #@# . #.## ..  ##sio # >#  #.#    #.#  $>  si}<.....siMy8=3.6 (1Magic Dart _si؈si uiSuiΟuiuiuiui[uiui3==  .  #.. # .. ##. . ##.# ...† ##ui6* #-8.6 (5 #..#  #.##  #.# uib#### #.## . #.### .. ###..###...#####....# .................#-uiuivi@VIviYviU^Xvi`P==vii`vih #  . .#.. ##. .. #.. # ... ... 90.6 (2 ##vih  ###.#..##.##..#.vikviovirs _You see here a quokka corpse.wi3wiwiwi<wi3P _wiwiwiwiwiwiXwiwiwiL,wiwiwi$,wiwid##..  ..  .#  .# . .# . ###.# ##.@.#5.6 (5 #..### .wi#.## .#†##.###.# #..# #.## #.#wiC wi wiyi/yi2Xyi3yir5yi5yi6yi+8yi:l  You encounter 2 ball pythons.yi=GQ  ..############S.. ...........S... ####.......#.......@# <...###.#  . #.#Cast: Magic Dart###.#..####SS 2 ball pythons (constriction, asleep)#†#yi:H+9.6 (4yiJ-400.6 (5yiOyiR9 _Found a stone staircase leading up.zi+  jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 12/13 ======================-- ..  AC: 7zi ,Str: 7 ############S..  EV: 16Int: 21 ..........*S...  SH: 0Dex: 14 zi5,p####....**.#  XL:  4 Next: 28% Place: Dungeon:3 .......@#zi[, Noise: ---------  Time: 1400.6 (0.0) <...###.#ziz,e d) +1 mace zi,. #.# Cast: Magic Dart zi,p###.# ##...#zi, #..### SS 2 ball pythons (constriction, asleep)zi-- #.## #†# #.#You encounter 2 ball pythons. _Found a stone staircase leading up.  ziN-OAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclezit-eShift-Dir - straight lineAim: a ball python (asleep, 100% to hit){i*Yjacore the MagicianDeep ElfHealth: 24/24 ========================Magic: 12/13 ======================--{iq*..AC: 7Str: 7############S..EV: 16Int: 21{i*..........*S...SH: 0{i*Dex: 14####....**.#XL:  4 Next: 28% Place: Dungeon:3{i*.......@#Noise: ---------  Time: 1400.6 (0.0){i*<...###.#d) +1 mace{i+s. #.#Cast: Magic Dart{i-+a###.###...#{iJ+#..###SS 2 ball pythons (constriction, 1 asleep){ie+G#.###†#{i+#.#Aiming: Magic Dart (safe; 4% risk of failure)  {i,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is heavily wounded.{i׳.SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  {iThe magic dart hits the ball python.  The ball python is heavily wounded.  The ball python hisses angrily.{i ?S.S...S)=1.6 (1 _The ball python hisses angrily.}ir }it \Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on~i.~i;jacore the MagicianDeep ElfHealth: 24/24 ========================Magic: 12/13 ======================--..AC: 7Str: 7############...EV: 16Int: 21..........SS...SH: 0Dex: 14####.......#XL:  4 Next: 28% Place: Dungeon:3.......@#Noise: =--------  Time: 1401.6 (0.0)<...###.#d) +1 mace. #.#Cast: Call Imp###.###...##..###SS 2 ball pythons (constriction)#.###†##.#Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is heavily wounded.The ball python hisses angrily. _The ball python hisses angrily.~i;~i?~iA~igS  jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 10/13 ==================------ ..  AC: 7Str: 7 ############...  EV: 16Int: 21 .....*****SS...  SH: 0Dex: 14 ####.*****.#  XL:  4 Next: 28% Place: Dungeon:3 .....**@# Noise: =--------  Time: 1401.6 (0.0) <...###*# d) +1 mace . #*# Cast: Call Imp ###.# ##...# #..### SS 2 ball pythons (constriction) #.## #†#~iT? #.#The ball python is heavily wounded.The ball python hisses angrily. _The ball python hisses angrily.  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateiqI.@i07*.i _7**iM}:***i%7**i7@**iQ5**i^0 5**i 5**i F  jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 10/13 ==================------ ..  AC: 7Str: 7 ############...  EV: 16Int: 21 i ...........S...  SH: 0Dex: 14 ####.....S.#  XL:  4 Next: 28% Place: Dungeon:3 .......@# Noise: =--------  Time: 1401.6 (0.0) <...###.# d) +1 mace . #.# Cast: Call Imp ###.# ##...# #..### SS 2 ball pythons (constriction) #.## #†#i v #.#The ball python hisses angrily. _The ball python hisses angrily.  ia OCasting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei lDir - look around, f - activateA tiny devil pulls itself out of the air.in +S.i  ..  ############...  ........  i c####....5S.#  .......@# <...###.# i4 . #.# ###.# ic ##...# #..###, 1 ally …) i #.##5   cerulean imp (polearm, summoned) i #†# #.# i _ Casting: Call Imp (safe; 12% risk of failure)  i( wPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The ball python bites your cerulean imp but does no damage.i 3=2.6 (1iDig _The ball python closely misses your cerulean imp.izi~Quiver which action? ([-] to clear) i0Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle) ie| a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) i d - Cast: Freeze [*/%] inventory [&] all spellsiz[!] focus mode: off|oni-yijacore the MagicianDeep ElfHealth: 24/24 ========================Magic: 10/13 ==================------..AC: 7Str: 7############...EV: 16Int: 21..........S....SH: 0iDex: 14####....5S.#XL:  4 Next: 28% Place: Dungeon:3.......@#Noise: ==-------  Time: 1402.6 (0.0)i<...###.#d) +1 macei)y. #.#Cast: Grave Claw (1/3)iM5###.#i`N##...##..###i|kSS 2 ball pythons (constriction, 1 ally …)#.##i5   cerulean imp (polearm, summoned)iE#†#i #.#i΃Casting: Call Imp (safe; 12% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cyclei lDir - look around, f - activateA tiny devil pulls itself out of the air.  iVThe ball python bites your cerulean imp but does no damage. _The ball python closely misses your cerulean imp.iDiԊii  jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 8/13==============---------- ..  AC: 7Str: 7 ############...  EV: 16iC{Int: 21 ..........S....  SH: 0Dex: 14 ####....5S.#  XL:  4 Next: 28% Place: Dungeon:3 .......@#igV Noise: ==-------  Time: 1402.6 (0.0) <...###.# d) +1 maceiA . #.#i Cast: Grave Claw (1/3) ###.#iD ##...# #..###i~ SS 2 ball pythons (constriction, 1 ally …) i#.## 5   cerulean imp (polearm, summoned)i#& #†# iBf#.#The ball python bites your cerulean imp but does no damage. i]_The ball python closely misses your cerulean imp.Aiming: Grave Claw (safe; 13% risk of failure) (1/3 uses available)  iPress: ? - help, Q - select action, ( or ) - cycleDir - move targetixAim: a ball python (heavily wounded, ally target)iI S S*iw S.  Aim: a ball python (heavily wounded, ally target)i 4jacore the MagicianDeep ElfHealth: 24/24 ========================Magic: 8/13==============----------..AC: 7Str: 7############...EV: 16i!Int: 21..........S....SH: 0Dex: 14####....5*.#XL:  4 Next: 28% Place: Dungeon:3.......@#Noise: ==-------  Time: 1402.6 (0.0)<...###.#d) +1 mace. #.#Cast: Grave Claw (1/3)###.#iQ##### ß.jjj 3 gnolls (2 polearms, asleep, 1 ally…)<...###.#+5   cerulean imp (polearm, summoned).## #.####.# _Your cerulean imp disappears in a puff of smoke! _Found 12 gold pieces.  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.i#+##ß.ß#.#ß.#jj.###ß.j.####.@.....$.#..§5#ß. ##...###. .iP†......# #ß. ####.#...# #. .######## #ß.ß <...###.# #+# iU.jiE.ji-j.i 95.i+j.jjj1 ally target)iJ====1.6 (1ii# _The gnoll shouts! x2i Q _There is an open door here.i #+# #ß.ß #.... #ß.... #j.....i ###ßj..... ####@5.j...$. #....#ß......  iG##...###......  .†......# #ß....  ####.#...# #....  i.######## #ß.ß  <...###.# #+#  .## #.#  ###.#i{1j.iO.ji[5i  You swap places with your cerulean imp.2==----2itiG _Your cerulean imp hits the gnoll with a -3 spear.i i&Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) i Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) i3 d - Cast: Freeze [*/%] inventory [&] all spellsiWz[!] focus mode: off|oniijacore the MagicianDeep Elf#+#Health: 24/24 ========================#ß.ßMagic: 12/13 ======================--#....AC: 7Str: 7#ß....EV: 16Int: 21#......SH: 0Dex: 14###ßjj....iqXL:  4 Next: 30% Place: Dungeon:3####@5j....$.Noise: ---------  Time: 1432.6 (0.0)#....#ß......d) +1 mace############...###......Cast: Grave Claw (1/3)  i?........†......# #ß....####.......#...# #....iκN........######## #ß.ßjjj 3 gnolls (2 polearms, 1 ally target)  <...###.##+#i5   cerulean imp (polearm, summoned)iu.## #.####.#Dir - look around, f - activate iu_A tiny devil pulls itself out of the air. _The gnoll shouts! x2 _There is an open door here.  You swap places with your cerulean imp. _Your cerulean imp hits the gnoll with a -3 spear.iZii.iX  jacore the Magician  Deep Elf #+#  Health: 24/24 ======================== #ß.ß  Magic: 10/13 ==================------ #....  AC: 7Str: 7 #ß....  EV: 16Int: 21 #......  SH: 0Dex: 14 ###ßjj....  XL:  4 Next: 30% Place: Dungeon:3 ####@5j....$.  Noise: ---------  Time: 1432.6 (0.0) #....#ß......  d) +1 mace  ############...###......  Cast: Grave Claw (1/3)  ........†......# #ß....  ####.......#...i%# #....  ........######## #ß.ß  jjj 3 gnolls (2 polearms, 1 ally target)  <...###.# #+#  5   cerulean imp (polearm, summoned)  .## #.# ###.#You swap places with your cerulean imp. _Your cerulean imp hits the gnoll with a -3 spear.  iAiming: Grave Claw (safe; 13% risk of failure) (1/3 uses available)  ianPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a gnoll, wielding a +0 whip (moderately wounded, ally target)iUXj j*ij.  Aim: a gnoll, wielding a +0 whip (moderately wounded, ally target)i\ jacore the MagicianDeep Elf#+#Health: 24/24 ========================#ß.ßMagic: 10/13 ==================------#....AC: 7Str: 7#ß....EV: 16Int: 21#......SH: 0Dex: 14###ßjj....XL:  4 Next: 30% Place: Dungeon:3####@5*....$.Noise: ---------  Time: 1432.6 (0.0)#....#ß......d) +1 mace############...###......Cast: Grave Claw (1/3)  i3 ........†......# #ß....####.......#...# #............######## #ß.ßjjj 3 gnolls (2 polearms, 1 ally target)  <...###.##+#5   cerulean imp (polearm, summoned).## #.####.#You swap places with your cerulean imp. _Your cerulean imp hits the gnoll with a -3 spear.  Aiming: Grave Claw (safe; 13% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a gnoll, wielding a +0 whip (moderately wounded, ally target)iz ,…)You unleash the spiteful dead! The jagged bones skewer the gnoll!  The gnoll is almost dead.i% .jThe gnoll is pinned in place!  The last of your harvested death is exhausted.i#--j.i*6 )  The gnoll hits your cerulean imp with a +0 whip!  Your cerulean imp hits the gnoll with a -3 spear.i?u 2 gnolls (polearms, 1 ally target) iB44==3.6 (1Grave Claw (0/3)-GClaw iJiOE _The gnoll dies!ii-fQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oni>4iC5jacore the MagicianDeep Elf#+#Health: 24/24 ========================#ß.ßMagic: 10/13 ==================------#....AC: 7i5Str: 7#ß....EV: 16Int: 21#......SH: 0Dex: 14###ßj.....XL:  4 Next: 44% Place: Dungeon:3####@5)j...$.Noise: ==-------  Time: 1433.6 (0.0)#....#ß......i+7d) +1 mace############...###......Cast: Grave Claw (0/3)........†......# #ß....-GClaw ####.......#...# #............######## #ß.ßjj 2 gnolls (polearms, 1 ally target)  <...###.##+#5   cerulean imp (polearm, summoned).## #.####.#The gnoll is almost dead.The gnoll is pinned in place!  The last of your harvested death is exhausted.The gnoll hits your cerulean imp with a +0 whip!  Your cerulean imp hits the gnoll with a -3 spear. _The gnoll dies!ig8iq>iAiv 3i$ iF _Unknown command.iny1j.i`zN.ji i3--4.6 (1iiJ _Your cerulean imp hits the gnoll but does no damage.iiPfQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oni iQjacore the MagicianDeep Elf#+#Health: 24/24 ========================#ß.ßMagic: 10/13 ==================------#....AC: 7Str: 7#ß....EV: 16Int: 21#......SH: 0Dex: 14###ß......XL:  4 Next: 44% Place: Dungeon:3####@5jj...$.Noise: ---------  Time: 1434.6 (0.0)#....#ß......d) +1 mace############...###......Cast: Grave Claw (0/3)........†......# #ß....-GClaw ####.......#...# #............##bU4m###### #ß.ßjj 2 gnolls (polearms, 1 ally target)  <...###.##+#5   cerulean imp (polearm, summoned).## #.####.#The last of your harvested death is exhausted.The gnoll hits your cerulean imp with a +0 whip!  Your cerulean imp hits the gnoll with a -3 spear. _The gnoll dies! _Unknown command. _Your cerulean imp hits the gnoll but does no damage.ii~ib  The gnoll closely misses you.iJ2=5.6 (1ii:G _Your cerulean imp hits the gnoll with a -3 spear.i a  The gnoll barely misses you.iْ T1==6i9 i1 J _Your cerulean imp hits the gnoll but does no damage.i* R  The gnoll hits you from afar with a +0 spear.i S3-7i{iJ _Your cerulean imp hits the gnoll but does no damage.il(#+# #ß.ß #.... #ß.... #...... ###ß...... ####5@jj...$. itmP#....#ß...... ##...###...... .†......# #ß.... ####.#...# #.... .######## #ß.ß <...###.# #+# im iw  You swap places with your cerulean imp. The gnoll misses you.The gnoll completely misses you.iw#4ix0=8i~i(C _Your cerulean imp hits the gnoll but does no damage.i^Q _There is an open door here.ii+Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)ii1d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|onihi_ucjacore the MagicianDeep Elf#+#Health: 24/24 ========================#ß.ßMagic: 11/13 ====================----#....AC: 7Str: 7#ß....EV: 16Int: 21#......SH: 0Dex: 14###ß......XL:  4 Next: 44% Place: Dungeon:3####5@jj...$.Noise: =--------  Time: 1438.6 (0.0)iIvA#....#ß......d) +1 mace ############...###......Cast: Freeze ........†......# #ß....-GClaw ####.......#...# #.... ........######## #ß.ßjj 2 gnolls (polearms, 1 ally target) <...###.##+#5   cerulean imp (polearm, summoned) .## #.####.#The gnoll hits you from afar with a +0 spear. _Your cerulean imp hits the gnoll but does no damage.  i{vYou swap places with your cerulean imp. The gnoll misses you.The gnoll completely misses you. _Your cerulean imp hits the gnoll but does no damage. _There is an open door here.iwiK}iR iQ  jacore the Magician  Deep Elf #+#  Health: 24/24 ======================== #ß.ß  Magic: 10/13 ==================------ #....  AC: 7Str: 7 #ß....  EV: 16Int: 21 #......  SH: 0Dex: 14 ###ß......  XL:  4 Next: 44% Place: Dungeon:3 ####5@jj...$.  Noise: =--------  Time: 1438.6 (0.0) #....#ß......  d) +1 mace ############...###......  Cast: Freeze ........†......# #ß....  -GClaw ####.......#...# #.... ........######## #ß.ß  jj 2 iR gnolls (polearms, 1 ally target) <...###.# #+#  5   cerulean imp (polearm, summoned) .## #.#  ###.# _Your cerulean imp hits the gnoll but does no damage. _There is an open door here.  Aiming: Freeze (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, ally target, 100% to hit) i`a|jacore the MagicianDeep Elf#+#Health: 24/24 ========================#ß.ßMagic: 10/13 ==================------#....AC: 7Str: 7#ß....EV: 16Int: 21#......SH: 0Dex: 14###ß......XL:  4 Next: 44% Place: Dungeon:3####5@jj...$.Noise: =--------  Time: 1438.6 (0.0)#....#ß......d) +1 mace ############...###...... ib(Cast: Freeze ........†......# #ß....-GClaw ####.......#...# #.... ........######## #ß.ßjj 2 gnolls (polearms, 1 ally target) <...###.##+#5   cerulean imp (polearm, summoned) .## #.####.#Aiming: Freeze (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, ally target, 100% to hit)  You miscast Freeze. Nothing appears to happen.  The gnoll closely misses you. The gnoll barely misses you. ibYContam: 10% 9.6 (1 if ih  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (lightly wounded, ally target, 100% to hit)  You miscast Freeze. Nothing appears to happen.  The gnoll closely misses you. The gnoll barely misses you. _Your cerulean imp closely misses the gnoll.ivD`Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oni 9i7F\jacore the MagicianDeep Elf#+#Health: 24/24 ========================#ß.ßMagic: 10/13 ==================------#....AC: 7Str: 7#ß....EV: 16Int: 21 Contam: 10% #......SH: 0iF(Dex: 14###ß......XL:  4 Next: 44% Place: Dungeon:3####5@jj...$.Noise: =--------  Time: 1439.6 (0.0)#....#ß......d) +1 mace ############...###......Cast: Magic Dart ........†......# #ß....-GClaw iF2####.......#...# #.... ........######## #ß.ßiGKjj 2 gnolls (polearms, 1 ally target) <...###.##+#5   cerulean imp (polearm, summoned) i6GF.## #.####.#ifGWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, ally target, 100% to hit)  iGYou miscast Freeze. Nothing appears to happen.  The gnoll closely misses you. The gnoll barely misses you. _Your cerulean imp closely misses the gnoll.i\HiHiNiPi>F B  jacore the Magician  Deep Elf #+#  Health: 24/24 ======================== #ß.ß  Magic: 9/13================-------- #....  AC: 7Str: 7 #ß....  EV: 16Int: 21 Contam: 10% iF * #......  SH: 0Dex: 14 ###ß......  XL:  4 Next: 44% Place: Dungeon:3 ####5@jj...$.  Noise: =--------  Time: 1439.6 (0.0) iF #....#ß......  d) +1 mace i0G ############...###......  Cast: Magic Dart iNG D........†......# #ß....  -GClaw ####.......#...# #.... i}G ........######## #ß.ß  jj 2 gnolls (polearms, 1 ally target) iG -<...###.# #+#  5   cerulean imp (polearm, summoned) .## #.#  ###.#iG The gnoll closely misses you. The gnoll barely misses you. _Your cerulean imp closely misses the gnoll.iH Aiming: Magic Dart (safe; 4% risk of failure)  i"H WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, ally target, 100% to hit)i8 ^ @jiR @jAim: a gnoll, wielding a +0 spear (lightly wounded, ally target, 100% to hit)iA[jacore the MagicianDeep Elf#+#Health: 24/24 ========================#ß.ßMagic: 9/13================--------#....AC: 7Str: 7#ß....EV: 16Int: 21 Contam: 10% #......SH: 0iUBzDex: 14###ß......XL:  4 Next: 44% Place: Dungeon:3####5@jj...$.Noise: =--------  Time: 1439.6 (0.0)#....#ß......d) +1 mace ############...###......Cast: Magic Dart iB........†......# #ß....-GClaw ####.......#...# #.... ........######## #ß.ßiBjj 2 gnolls (polearms, 1 ally target) <...###.##+#iCI5   cerulean imp (polearm, summoned) .## #.####.#Aiming: Magic Dart (safe; 4% risk of failure)  i0CWPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, ally target, 100% to hit)  iSCoThe magic dart hits the gnoll.  The gnoll is moderately wounded.iyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (lightly wounded, ally target, 100% to hit)  The magic dart hits the gnoll.  ioThe gnoll is moderately wounded.The gnoll hits you with a +0 spear. The gnoll misses you.iX2--10/13i7==40.6 (1iRi` _Your cerulean imp barely misses the gnoll.ip !  You hit the gnoll.iݲ 0 _Your cerulean imp barely misses the gnoll.  You hitheavi!  The gnoll hits you from afar with a +0 spear.r cerulean imp hits the gnoll but does no damage.i 11-------------=2.0 (1.4i i _The gnoll barely misses you. The gnoll misses you.i<#+#ß.ß....ß..........###ß......####5'jj...$. #...@#ß......i ############...###......  ........†......# #ß....  ####.......#...# #....  ........######## #ß.ß  <...###.# #+#  .## #.#  ###.#.i1 ..#i& iCY.  Your cerulean imp barely misses the gnoll.i9sj   gnoll (polearm,io2=-----------i`30ii,< _The gnoll hits you but does no damage. i #+# #ß.ß #.... #ß.... #...... ###ß...... ####5'j....$. #..@.#ßj..... ##...###...... .†......# #ß.... ####.#...# #....  i.######## #ß.ß <...###.# #+# .## #.#  ###.#  ##...# i3j) i,j iOu.j 2 gnolls (polearms, 1 ally target) iJ3==--4 i2o _Your cerulean imp misses the gnoll.$i߮ $i \Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on&i'i'ijacore the Magician#+#Deep Elf#ß.ßHealth: 13/24 =============-----------#....Magic: 10/13 ==================------#ß....AC: 7Str: 7#......EV: 16'iSInt: 21 Contam: 10% ###ß......SH: 0Dex: 14####5jj....$.XL:  4 Next: 44% Place: Dungeon:3#..@.#ß......Noise: ---------  Time: 1444.0 (0.0)############...###......d) +1 mace........†......# #ß....'iCast: Magic Dart####.......#...# #....-GClaw ........######## #ß.ß<...###.##+#jj 2 gnolls (polearms, 1 ally target)'i;.## #.#'i5   cerulean imp (polearm, summoned)###.###...#'iHThe gnoll hits you from afar with a +0 spear.  Your cerulean imp hits the gnoll but does no damage. 'i{_The gnoll barely misses you. The gnoll misses you.Your cerulean imp barely misses the gnoll. _The gnoll hits you but does no damage. _Your cerulean imp misses the gnoll.'i'i'i'i#'i/  jacore the Magician #+#  Deep Elf #ß.ß  Health: 13/24 =============----------- #....  Magic: 9/13================-------- #ß....  AC: 7Str: 7 'ie#......  EV: 16Int: 21 Contam: 10%  ###ß......  SH: 0Dex: 14 ####5jj....$.  XL:  4 Next: 44% Place: Dungeon:3 'i#..@*#ß......  Noise: ---------  Time: 1444.0 (0.0)  ############...###......  d) +1 mace 'i  ........†......# #ß....  Cast: Magic Dart  ####.......#...# #....  -GClaw  ........######## #ß.ß  <...###.# #+#  jj 2 gnolls (polearms, 1 ally target)  .## #.# 5   cerulean imp (polearm, summoned)'i  'iD'###.# ##...# 'ifx_The gnoll hits you but does no damage. _Your cerulean imp misses the gnoll.'iOAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle'ilShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (100% to hit)(ix l jj#(i5j.#Aim: a gnoll, wielding a +0 spear (heavily wounded, ally target, 100% to hit)*i z *i{ Really fire in your cerulean imp's direction? Y - Yes  N - No,iw,i!,i)jacore the Magician#+#Deep Elf#ß.ßHealth: 13/24 =============-----------#....Magic: 10/13 ==================------#ß....AC: 7Str: 7#......EV: 16,i=*nInt: 21 Contam: 10% ###ß......SH: 0Dex: 14####5jj....$.XL:  4 Next: 44% Place: Dungeon:3#..@.#ß......Noise: ---------  Time: 1444.0 (0.0)############...###......d) +1 mace,i*........†......# #ß....Cast: Magic Dart####.......#...# #....-GClaw ........######## #ß.ß<...###.##+#jj 2 gnolls (polearms, 1 ally target).## #.#5   cerulean imp (polearm, summoned)###.###...# _Your cerulean imp misses the gnoll.,i(+Aiming: Magic Dart (safe; 4% risk of failure)  ,i+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, ally target, 100% to hit)  Okay, then.,i3,iD4,i:,i==. _-i-iJQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle) -i4 a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freeze [*/%] inventory [&] all spells-iz[!] focus mode: off|on/ix /iG Ejacore the Magician#+#Deep Elf#ß.ßHealth: 13/24 =============-----------#....Magic: 10/13 ==================------#ß....AC: 7Str: 7#......EV: 16Int: 21 Contam: 10% ###ß......SH: 0Dex: 14####5jj....$.XL:  4 Next: 44% Place: Dungeon:3#..@.#ß......Noise: ---------  Time: 1444.0 (0.0)############...###......d) +1 mace/ik ........†......# #ß....Cast: Magic Dart####.......#...# #....-GClaw ........######## #ß.ß<...###.##+#jj 2 gnolls (polearms, 1 ally target).## #.#5   cerulean imp (polearm, summoned)###.###...# _Your cerulean imp misses the gnoll.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, ally target, 100% to hit) _Okay, then./iЇ /i /i 6ij#+#ß.ß....ß..........###ß......####5jj....$. #....#ß......############.@.###...... ........†......# #ß.... ####.......#...# #.... ........######## #ß.ß <...###.# #+# .## #.#  ###.#...# #..###6iU'j6i j)  Your cerulean imp hits the gnoll but does no damage.6i6i4=1===5.0 (16i6iw _The gnoll attacks as it pursues you! The gnoll barely misses you.9iF 9iم ~Quiver which action? ([-] to clear) 9i 0Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle) 9i2 | a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) 9iU  d - Cast: Freeze 9iy [*/%] inventory [&] all spells[!] focus mode: off|on:i4 :iC C#+#jacore the Magician#ß.ßDeep Elf#....Health: 14/24 ==============----------#ß....Magic: 11/13 ====================----#......AC: 7Str: 7###ß......EV: 16Int: 21 Contam: 10% ####5j)....$.SH: 0Dex: 14#...j#ß......XL:  4 Next: 44% Place: Dungeon:3:iD ############.@.###......Noise: =--------  Time: 1445.0 (0.0)........†......# #ß....d) +1 mace####.......#...# #....Cast: Magic Dart........######## #ß.ß-GClaw <...###.##+#.## #.#jj 2 gnolls (polearms, 1 ally target)###.#5   cerulean imp (polearm, summoned):iD $##...##..###:iD Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, ally target, 100% to hit) :iE _Okay, then.Your cerulean imp hits the gnoll but does no damage. _The gnoll attacks as it pursues you! The gnoll barely misses you.:i(G :i2M :iN ;iB #+#  jacore the Magician #ß.ß  Deep Elf #....  Health: 14/24 ==============---------- #ß....  Magic: 10/13 ==================------ #......  AC: 7Str: 7 ###ß......  EV: 16Int: 21 Contam: 10%  ####5j)....$.  SH: 0Dex: 14 #..*j#ß......  XL:  4 Next: 44% Place: Dungeon:3  ############.@.###......  Noise: =--------  Time: 1445.0 (0.0)  ........†......# #ß....  d) ;iC+1 mace  ####.......#...# #....  Cast: Magic Dart  ........######## #ß.ß  -GClaw  <...###.# #+#  .## #.# jj 2 gnolls (polearms, 1 ally target) ###.# 5   cerulean imp (polearm, summoned) ##...# #..###Your cerulean imp hits the gnoll but does no damage. _The gnoll attacks as it pursues you! The gnoll barely misses you.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, ally target, 100% to hit);i!w .j*#;i*j.#Aim: a gnoll, wielding a +0 spear (heavily wounded, ally target, 100% to hit);iu .j#*;if *j#.  Aim: a gnoll, wielding a +0 spear (heavily wounded, ally target, 100% to hit)<iH#+#jacore the Magician#ß.ßDeep Elf#....Health: 14/24 ==============----------#ß....Magic: 10/13 ==================------#......AC: 7Str: 7###ß......EV: 16Int: 21 Contam: 10% ####5j)....$.SH: 0Dex: 14#..*j#ß......XL:  4 Next: 44% Place: Dungeon:3############.@.###......Noise: =--------  Time: 1445.0 (0.0)........†......# #ß....d) +1 mace####.......#...# #....<iCast: Magic Dart........######## #ß.ß-GClaw <...###.##+#.## #.#jj 2 gnolls (polearms, 1 ally target)###.#5   cerulean imp (polearm, summoned)##...##..###Aiming: Magic Dart (safe; 4% risk of failure)  <i,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, ally target, 100% to hit)  <iXlThe magic dart hits the gnoll.  The gnoll is heavily wounded.<ioM.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (heavily wounded, ally target, 100% to hit)  The magic dart hits the gnoll.  The gnoll is heavily wounded.  Your cerulean imp barely misses the gnoll.<iOt5=8% 6.0 (1<iU<iXV _The gnoll completely misses you.>i: #+#  jacore the Magician #ß.ß  Deep Elf #....  Health: 15/24 ===============--------- #ß....  Magic: 9/13================-------- #......  AC: 7Str: 7 ###ß......  EV: 16Int: 21 Contam: 8%  >iI####5j)....$.  SH: 0Dex: 14 #..*j#ß......  XL:  4 Next: 44% Place: Dungeon:3  ############.@.###......  Noise: =--------  Time: 1446.0 (0.0)  ........†......# #ß....  d) +1 mace  ####.......#...# #....  Cast: Magic Dart  ........######## #ß.ß  -GClaw >i <...###.# #+#  .## #.# jj 2 gnolls (polearms, 1 ally target) ###.#>i, 5   cerulean imp (polearm, summoned) ##...# >iF#..###Your cerulean imp barely misses the gnoll. _The gnoll completely misses you.>i^OAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle>iShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, ally target, 100% to hit)?i&w .j*#?i*j.#Aim: a gnoll, wielding a +0 spear (heavily wounded, ally target, 100% to hit)@i#+#jacore the Magician#ß.ßDeep Elf#....Health: 15/24 ===============---------#ß....Magic: 9/13================--------#......AC: 7Str: 7###ß......EV: 16Int: 21 Contam: 8% ####5j)....$.SH: 0Dex: 14#..*j#ß......@iXL:  4 Next: 44% Place: Dungeon:3############.@.###......Noise: =--------  Time: 1446.0 (0.0)........†......# #ß....d) +1 mace####.......#...# #....Cast: Magic Dart........######## #ß.ß-GClaw <...###.#@iO#+#.## #.#jj 2 gnolls (polearms, 1 ally target)###.#5   cerulean imp (polearm, summoned)##...##..###@i OAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle@iCShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, ally target, 100% to hit)  @ijhThe magic dart hits the gnoll.  The gnoll is almost dead.@it§Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (heavily wounded, ally target, 100% to hit)  The magic dart hits the gnoll.  The gnoll is almost dead.gnoll hits your cerulean imp with a +0 spear.  Your cerulean imp dies!@i} .)  Your cerulean imp disappears in a puff of smoke!@i~r6=67.0 (1@i@ic< _The gnoll hits you but does no damage.BiBi&Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Bi+6Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|onCiCi#+#jacore the Magician#ß.ßDeep Elf#....Health: 16/24 ================--------#ß....Magic: 9/13================--------#......AC: 7Str: 7###ß......EV: 16Int: 21 Contam: 6% ####§j)....$.SH: 0Dex: 14#...j#ß......XL:  4 Next: 44% Place: Dungeon:3############.@.###......CiNoise: =--------  Time: 1447.0 (0.0)........†......# #ß....d) +1 mace####.......#...# #....Cast: Call Imp........######## #ß.ß-GClaw <...###.##+#.## #.#jj 2 gnolls (polearms)###.###...##..###CibThe magic dart hits the gnoll.  The gnoll is almost dead.The gnoll hits your cerulean imp with a +0 spear.  Your cerulean imp dies!Your cerulean imp disappears in a puff of smoke! _The gnoll hits you but does no damage.CiCi& Ci Dif  #+#  jacore the Magician #ß.ß  Deep Elf #....  Health: 16/24 ================-------- #ß....  Magic: 7/13============------------ #......  AC: 7Str: 7 ###ß......  EV: 16Int: 21 Contam: 6% Di h ####*j)....$.  SH: 0Dex: 14 #***j#ß......  XL:  4 Next: 44% Place: Dungeon:3  ############*@*###......  Noise: =--------  Time: 1447.0 (0.0)  ........†..****# #ß....  d) +1 mace  ####.......#***# #....  Cast: Call Imp  ........######## #ß.ß  -GClaw DiD <...###.# #+#  .## #.# jj 2 gnolls (polearms) ###.#Dim . ##...# #..###Di hYour cerulean imp dies!Your cerulean imp disappears in a puff of smoke! Di _The gnoll hits you but does no damage.  Casting: Call Imp (safe; 12% risk of failure)  Di Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateDi3 J@*## _The gnoll hits you but does no damage.  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [a rock wall.]Di T ##DiS 7*#Eil@**Ei1 #+#  jacore the Magician #ß.ß  Deep Elf #....  Health: 16/24 ================--------Ei;2 #ß....  Magic: 7/13============------------ #......  AC: 7Str: 7 ###ß......  EV: 16Int: 21 Contam: 6%  ####j')....$.  SH: 0Dex: 14Ei~2  #...j#ß......  XL:  4 Next: 44% Place: Dungeon:3 Ei2 ############.@.###......  Noise: =--------  Time: 1447.0 (0.0)  ........†......# #ß....  d) +1 mace Ei2 ####.......#...# #....  Cast: Call Imp  ........######## #ß.ß  -GClaw  <...###.# #+#  .## #.# jj 2 gnolls (polearms)Ei37 ###.# ##...#Ei63Z #..### _The gnoll hits you but does no damage.  Eig3OCasting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleEi3lDir - look around, f - activateA tiny devil pulls itself out of the air.Ei:? #+#  #ß.ß  #....  #ß....  Ei;V#......  ###ß......  )....$.  #...j#  5@  ..†......# Ei;  .....#...# #....  ..######## #ß.ß Ei< <...###.#   .## #.#Ei<<N, 1 ally target) ###.#Eic<5   cerulean imp (polearm, summoned) Ei< Ei=7=8==4=8.0 (1EiCEiHN _The gnoll completely misses you.Hi  ß.ß....ß..........###ß......####j')....$. #...j#ß......############5..###......HiA  ........†...@..# #ß.... ####.......#...# #.... ........######## #ß.ß <...###.# #+# .## #.#Hiv U ###.#...# #..###Hi E #.##HiR§jHi .jThe gnoll attacks as it pursues you!Hi .  The gnoll hits you from afar with a +0 spear.  The gnoll attacks as it pursues you! The gnoll barely misses you.HiE#5HiS--2-9Hic$Hi'a _Your cerulean imp closely misses the gnoll.Ki$ Kio% Quiver which action? ([-] to clear) Items ([,] to cycle)Ki% VZap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|onLin Lixz i#ß.ßjacore the Magician#....Deep Elf#ß....Health: 15/24 ===============---------#......Magic: 8/13==============----------###ß......AC: 7Str: 7####.')....$.EV: 16Int: 21 Contam: 2% #..j.#ß......SH: 0Dex: 14############5.j###......XL:  4 Next: 44% Place: Dungeon:3Li{ ........†...@..# #ß....Noise: =--------  Time: 1449.0 (0.0)####.......#...# #....d) +1 mace........######## #ß.ßCast: Magic Dart<...###.##+#-GClaw .## #.####.#jj 2 gnolls (polearms, 1 ally target)##...#5   cerulean imp (polearm, summoned)#..####.##A tiny devil pulls itself out of the air. _The gnoll completely misses you.The gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 spear.  The gnoll attacks as it pursues you! The gnoll barely misses you. _Your cerulean imp closely misses the gnoll.Li LiU Liԉ Mi  #ß.ß  jacore the Magician #....  Deep Elf #ß....  Health: 15/24 ===============--------- #......  Magic: 7/13============------------ ###ß......  AC: 7Str: 7 ####.')....$.  EV: 16Int: 21 Contam: 2%  #..j.#ß......  SH: 0Miu Dex: 14  ############5*j###......  XL:  4 Next: 44% Place: Dungeon:3  ........†...@..# #ß....  Noise: =--------  Time: 1449.0 (0.0)  ####.......#...# #....  d) +1 mace  ........######## #ß.ß  Cast: Magic Dart  <...###.# #+#  -GClaw  .## #.# ###.# jj 2 gnolls (polearms, 1 ally target) ##...# 5   cerulean imp (polearm, summoned) #..### #.##Mi) The gnoll attacks as it pursues you! The gnoll barely misses you. _Your cerulean imp closely misses the gnoll.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, ally target, 100% to hit)Mi x .j**Mi O**..NiYL?*#Nio7*#Nih*j..  Aim: a gnoll, wielding a +0 spear (almost dead, ally target, 100% to hit)OiUd #ß.ß  jacore the Magician #....  Deep Elf #ß....  Health: 15/24 ===============--------- #......  Magic: 7/13============------------ ###ß......  AC: 7Str: 7 ####.')....$.  EV: 16Int: 21 Contam: 2%  #..j.#ß......  SH: 0OieDex: 14  ############5.)###......  XL:  4 Next: 44% Place: Dungeon:3  ........†...@..# #ß....  Noise: =--------  Time: 1449.0 (0.0)  ####.......#...# #....  d) +1 mace  ........######## #ß.ß  Cast: Magic Dart  <...###.# #+#  -GClaw  .## #.# ###.# jj 2 gnolls (polearms, 1 ally target) ##...# 5   cerulean imp (polearm, summoned) #..### #.##Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOifAim: a gnoll, wielding a +0 spear (almost dead, ally target, 100% to hit)  The magic dart hits the gnoll.  You kill the gnoll!Oij #ß.ß  #....        $.    *  Oik?    #....   #ß.ß  < #+#  .##  ###.#j   gnoll (polearm)   #.##Oi ., ally target)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (almost dead, ally target, 100% to hit)  The magic dart hits the gnoll.  You kill the gnoll!The gnoll hits you from afar with a +0 spear.Oim|4-15850.0 (1Oi_ Oi Y _Your cerulean imp misses the gnoll.Tiu Ti%TiWTin _Sorry, you're not good enough to have a special ability.XiU #ß.ß  jacore the Magician #....  Deep Elf #ß....  Health: 14/24 ==============---------- #......  Magic: 6/13===========------------- XiV###ß......  AC: 7Str: 7 ####.')....$.  EV: 16Int: 21 Contam: 1%  #..j.#ß......  SH: 0Dex: 14  ############5*)###......  XL:  4 Next: 58% Place: Dungeon:3  ........†...@..# #ß....  Noise: =--------  Time: 1450.0 (0.0)  ####.......#...# #....  d) +1 mace  ........######## #ß.ß  Cast: Magic Dart  <...###.# #+#  -GClaw  .## #.# ###.# j   gnoll (polearm, ally target) ##...#XiwW9 5   cerulean imp (polearm, summoned) #..### #.## _Your cerulean imp misses the gnoll. _Sorry, you're not good enough to have a special ability.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (ally target, 100% to hit)Yipj j*Yi: j)Aim: a gnoll, wielding a +0 spear (ally target, 100% to hit)Yi ;#ß.ßjacore the Magician#....Deep Elf#ß....Health: 14/24 ==============----------#......Magic: 6/13===========-------------###ß......AC: 7Str: 7####.')....$.EV: 16Int: 21 Contam: 1% #..j.#ß......SH: 0Yi@ VDex: 14############5*)###......XL:  4 Next: 58% Place: Dungeon:3........†...@..# #ß....Noise: =--------  Time: 1450.0 (0.0)####.......#...# #....d) +1 mace........######## #ß.ßCast: Magic Dart<...###.##+#-GClaw Yit .## #.####.#j   gnoll (polearm, ally target)##...#Yi &5   cerulean imp (polearm, summoned)#..####.##Aiming: Magic Dart (safe; 4% risk of failure)  Yi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (ally target, 100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.Yi1w . Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (ally target, 100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.gnoll hits you but does no damage.  Your cerulean imp hits the gnoll from afar with a -3 spear.Yi|x i5=1.0 (1Yi Yi4 K _Your magical contamination has completely faded away.[iq #ß.ß  jacore the Magician #....  Deep Elf #ß....  Health: 15/24 ===============--------- #......  Magic: 5/13=========--------------- ###ß......  AC: 7Str: 7 ####.')....$.  EV: 16Int: 21 #..j.#ß......  SH: 0Dex: 14  ############5*)###......  XL:  4 Next: 58% Place: Dungeon:3  ........†...@..# #ß....  Noise: =--------  Time: 1451.0 (0.0)  ####.......#...# #....  d) [0;10;[im1m+1 mace  ........######## #ß.ß  Cast: Magic Dart  <...###.# #+#  -GClaw  .## #.# ###.# j   gnoll (polearm, ally target) ##...# 5   cerulean imp (polearm, summoned) #..### #.##Your cerulean imp hits the gnoll from afar with a -3 spear. _Your magical contamination has completely faded away.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, ally target, 100% to hit)\iJC#ß.ßjacore the Magician#....Deep Elf#ß....Health: 15/24 ===============---------#......Magic: 5/13=========---------------###ß......AC: 7Str: 7####.')....$.EV: 16Int: 21#..j.#ß......SH: 0Dex: 14############5*)###......XL:  4 Next: 58% Place: Dungeon:3........†...@..# #ß....Noise: =--------  Time: 1451.0 (0.0)####.......#...# #....d) +1 mace\iK........######## #ß.ßCast: Magic Dart<...###.##+#-GClaw .## #.####.#j   gnoll (polearm, ally target)##...#5   cerulean imp (polearm, summoned)#..####.##Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, ally target, 100% to hit)  The magic dart hits the gnoll but does no damage.  The gnoll is severely wounded.\i)Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (severely wounded, ally target, 100% to hit)  The magic dart hits the gnoll but does no damage.  The gnoll is severely wounded.  The gnoll closely misses you.  Your cerulean imp hits the gnoll from afar with a -3 spear.\i.5   cerulean imp (polearm, summoned)\i6=6==722.0 (1Magic Dart\i\iE _The gnoll dies!]ism ]iOn ]io ]ip| ]i- ]i) ^7==]i ,]i ]i ]i &18]i E==]i ]i $  Things that are here:]i #+# #ß.ß #.... #ß....  #......  ###ß...... ####.')....$.  #..).#ß...... ]ia ############.5@###...... -4.0 (2........†......# #ß.... ####.#...# #.... ........######## #ß.ß <...###.# ]i #+#.## #.# ###.###...]iמ M##..#]i 7-]i ]i p _a +0 spear; a gnoll corpse`i3`ir`i%`i-~9==`i20==7===`i`i`ih1==`iL`i`iM#2`izE==`i`i3==`ik _You start resting.HP restored.`i'.`i+9.0 (5`i4==8===60.0 (6 _`i`icirciZWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  d - a +1 mace (weapon)a - a +0 dagger  e - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger ciFloor Items ([,] to select) Hand Weaponsa +0 spear[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip di;di@BdiYI^#+#jacore the Magician#ß.ßDeep Elf#....Health: 24/24 ========================#ß....Magic: 8/13==============----------#......AC: 7Str: 7###ß......EV: 16Int: 21diI####.')....$.SH: 0Dex: 14#..).#ß......XL:  4 Next: 72% Place: Dungeon:3############.5@###......Noise: ---------  Time: 1460.0 (0.0)........†......# #ß....d) +1 mace####.......#...# #....di0JCast: Magic Dart........######## #ß.ß-GClaw <...###.#diK=#+#.## #.#5   cerulean imp (polearm, summoned)###.###...##..###Your cerulean imp hits the gnoll from afar with a -3 spear. _The gnoll dies!Things that are here: _a +0 spear; a gnoll corpse _You start resting. _HP restored.di+T>  You unwield your +1 mace.diRUq1.0 (1o) +0 speardi[di]- _o - a +0 spear (weapon)ei< W #+# #ß.ß # #ß #.... ###ß.....###.')....$ #..@.#ß############.5†###..........†...#ß####.......#...# #....ei= ........######## #ß.ß<...###+#.##  ####...eiE eiI %2eiQO eiR N _You see here a +0 spear.gia giR Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  o - a +0 spear (weapon)a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger Floor Items ([,] to select) Hand Weaponsa +0 speargi M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ii iijacore the Magician#+#Deep Elf#ß.ßHealth: 24/24 ========================#....Magic: 8/13==============----------#ß....AC: 7Str: 7#......EV: 16Int: 21###ß......SH: 0Dex: 14####.')....$.XL:  4 Next: 72% Place: Dungeon:3#..@.#ß......Noise: ---------  Time: 1462.0 (0.0)############.5†###......o) +0 spear........†......# #ß....Cast: Magic Dartii####.......#...# #....-GClaw ........######## #ß.ß<...###.##+#5   cerulean imp (polearm, summoned).## #.####.#ii ##...# _a +0 spear; a gnoll corpse _You start resting. _HP restored.  You unwield your +1 mace. _o - a +0 spear (weapon) iiU9_You see here a +0 spear.iiY?  You unwield your +0 spear.ii[S3.0 (1pii$ii- _p - a +0 spear (weapon)jijijWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  p - a +0 spear (weapon)a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  jiyl - a +0 dagger  o - a +0 spear[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ki>kihDkiJjacore the Magician#+#Deep Elf#ß.ßHealth: 24/24 ========================#....Magic: 8/13kiL==============----------#ß....AC: 7Str: 7#......EV: 16Int: 21###ß......SH: 0Dex: 14####.')....$.XL:  4 Next: 72% Place: Dungeon:3#..@.#ß......Noise: ---------  Time: 1463.0 (0.0)############.5†###......p) +0 spear........†......# #ß....Cast: Magic Dart####.......#...# #....-GClaw ........######## #ß.ß<...###.##+#kilL5   cerulean imp (polearm, summoned).## #.####.###...# _HP restored.  You unwield your +1 mace. kiL_o - a +0 spear (weapon) _You see here a +0 spear.  You unwield your +0 spear. _p - a +0 spear (weapon)kiT?  You unwield your +0 spear.ki^X9==4.0 (1d) +1 mace ki]ki_, _d - a +1 mace (weapon)li li li li` li li li li ,li li li! liV li @  There is an open door here.liQ li liA  _lil li e#+## #ß.ß# #..... #ß..... ##....... ß....... ####.5@....$.. 7.0 (3 #....#ß....... ###########..†###....... .......†......# #ß..... ###...# #..... .......######## #ß.ß# ...###.# li #+## ## #.####.#lif li li M _You see here a +0 whip.oij oi k oi!l oir ois 'oi'y 10/13==== _oi| oi| oi| oi} oim oi oi oi oi oir oi oi oi oi: e1====oik oi| oi oik oi oi oi oiW oi oit 5  ##+##  ##ß.ß##  ##.....##  ##ß.....ß##  ##.........## oi  ###ß.........ß#  ####.')....+  73.0 (6#....#ß.........ß#  ..†###.........##  †......# ##ß.....ß##  oic .....#...# ##.....##  ######## ##ß.ß##  #.# ##+##  #.#  oi P#.#  oiw oic oi ? _You now have 139 gold pieces (gained 12).ri ri rim ri ri §ri) ri  _Your cerulean imp disappears in a puff of smoke!rik riѪ ri c2====rip ri^ ri8 riܲ ri_ ri[ riظ ri6 ri rid rix BriP rik  You open the door.  You encounter a goblin and a frilled lizard.ri ##ß.....ß####.........#####ß.........ß#####.')..........+#....#ß.........ß# ######..†###.........## ..†......# ##ß.....ß## .....#...# ##.....## riu ..######## ##ß@ß## #.# ##'## .# ..# Magic Dart #.# #.## # .. ### ..# g   goblin (asleep) # .. l   frilled lizard (asleep) ria Wl.gri 38.0 (5g.ri 6l.ri zglri w3====9.0 (6ri ri 8 _The frilled lizard hisses angrily.wiwiKQuiver which action? ([-] to clear) Items ([,] to cycle)wiZap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freeze [*/%] inventory [&] all spellswiz[!] focus mode: off|onyiyiO ##ß.....ß##  jacore the Magician##.........##  Deep Elf###ß.........ß#  Health: 24/24 ========================####.')..........+  Magic: 13/13 ========================yi #....#ß.........ß#  AC: 7Str: 7 ######..†###.........##  EV: 16Int: 21 ..†......# ##ß.....ß##  SH: 0Dex: 14 .....#...# ##.....##yi~!  XL:  4 Next: 72% Place: Dungeon:3 ..######## ##ß@ß##  Noise: ---------  Time: 1479.0 (0.0) #.###'##  d) +1 mace #.#..#  Cast: Call Imp yi!#.##.##  -GClaw ..#..yi! ###..#  g   goblin #yi0"'lg  l   frilled lizard...  _You see here a +0 whip. yiy"_You now have 139 gold pieces (gained 12). _Your cerulean imp disappears in a puff of smoke!You open the door.  You encounter a goblin and a frilled lizard. yi"9_The frilled lizard hisses angrily.yiq#yi *yi],yik  ##ß.....ß##  jacore the Magician ##.........##  Deep Elf ###ß.........ß#  Health: 24/24 ======================== ####.')..........+  Magic: 11/13 ====================---- #....#ß.........ß#  AC: 7Str: 7 yil ######..†###.........##  EV: 16Int: 21 ..†......# ##ß*****ß##  SH: 0Dex: 14 .....#...# ##*****##  XL:  4 Next: 72% Place: Dungeon:3 ..######## ##ß@ß##  Noise: ---------  Time: 1479.0 (0.0) #.# ##*## d) +1 mace #.# **# Cast: Call Imp #.# #.## -GClaw ..# .. ### ..# g   goblin # lgyivm  l   frilled lizard ...You open the door.  You encounter a goblin and a frilled lizard. _The frilled lizard hisses angrily.  Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyik e@ You encounter a goblin and a frilled lizard. _The frilled lizard hisses angrily.  Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.yi 7  yi5 U # yim\# You can't see that place.yiA  zi] # zih7.#ziA*.zi  ##ß.....ß##  jacore the Magician ##.........##  Deep Elf zi e###ß.........ß#  Health: 24/24 ======================== ####.')..........+  Magic: 11/13 ====================---- #....#ß.........ß#  AC: 7Str: 7 ######..†###.........##  EV: 16zi Int: 21 ..†......# ##ß.....ß##  SH: 0Dex: 14 .....#...# ##.....##  XL:  4 Next: 72% Place: Dungeon:3 ..######## ##ß@ß##  Noise: ---------  Time: 1479.0 (0.0) #.# ##'## d) +1 mace #.# ..# Cast: Call Imp #.# #.## -GClaw ..# .. ### .l#zi v g   goblin # .g l   frilled lizard ...You encounter a goblin and a frilled lizard. _The frilled lizard hisses angrily.  Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ziG !g.zi >   zi ##.........##  ###ß.........ß#  ####.')..........+  #....#ß.........ß# ziԡ †###.........## † ####  ##....5##  ##ß@ß##  ##'##  ..#  #.##  .. gl#(ally target) # ..zi>  ...5   cerulean imp (polearm, summoned)zi 3==80.0 (1 zi> _zi ziH ~i T~iVQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dart~iVb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oniiǕ ##ß.....ß##  jacore the Magician##.........##  Deep Elf###ß.........ß#  Health: 24/24 ========================####.')..........+  Magic: 11/13 ====================----#....#ß.........ß#  AC: 7Str: 7 iЖ######..†###.........##  EV: 16Int: 21 ..†......# ##ß.....ß##  SH: 0Dex: 14 .....#...# ##....5##  XL:  4 Next: 72% Place: Dungeon:3 ..######## ##ß@ß##  Noise: ==-------  Time: 1480.0 (0.0) #.###'##  d) +1 mace #.#..#i  Cast: Magic Dart #.##.##  -GClaw ..#.. ###gl#  g   goblin (ally target) #..  l   frilled lizard...  5   cerulean imp (polearm, summoned) You encounter a goblin and a frilled lizard. iԗ_The frilled lizard hisses angrily.  Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleieDir - look around, f - activate _A tiny devil pulls itself out of the air.iiƢi/i{B ##ß.....ß##  jacore the Magician ##.........##  Deep Elf ###ß.........ß#  Health: 24/24 ======================== ####.')..........+  Magic: 10/13 ==================------i{7 #....#ß.........ß#  AC: 7Str: 7 ######..†###.........##  EV: 16Int: 21 ..†......# ##ß.....ß##  SH: 0Dex: 14 .....#...# ##....5##  XL:  4 Next: 72% Place: Dungeon:3 i`|..######## ##ß@ß##  Noise: ==-------  Time: 1480.0 (0.0) #.# ##*## d) +1 mace #.# *.# Cast: Magic Dart #.# #*## -GClaw ..# *. ### gl# g   goblin (ally target) # .. l   frilled lizard ... 5   cerulean imp (polearm, summoned)i|Dir - look around, f - activate _A tiny devil pulls itself out of the air.  i|Aiming: Magic Dart (safe; 4% risk of failure)  i|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei}ZAim: a goblin, wielding a +0 club (ally target, 100% to hit)i+ .*.*gl#i*.*.l#Aim: a frilled lizard (100% to hit)il8 ##ß.....ß##  jacore the Magician ##.........##  Deep Elf ###ß.........ß#  Health: 24/24 ======================== ####.')..........+  Magic: 10/13 ==================------i; #....#ß.........ß#  AC: 7Str: 7 ######..†###.........##  EV: 16Int: 21 ..†......# ##ß.....ß##  SH: 0Dex: 14 .....#...# ##....5##  XL:  4 Next: 72% Place: Dungeon:3 ..######## ##ß@ß##  Noise: ==-------  Time: 1480.0 (0.0) #.# ##'## d) +1 mace #.# ..# Cast: Magic Dart #.# #.## -GClaw ..# .. ### g.#i g   goblin (ally target) # .. l   frilled lizard ... 5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!ii,          † †   i)    ##*##  *.#  #*##  *. g.# ..5   cerulean imp (polearm, summoned) ...iXa| 5.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!You have harvested enough death to cast Grave Claw an additional time.ib'g.ih5'..iomL3-1.0 (1 _isi#ui) 2 ##ß.....ß##  jacore the Magician ##.........##  Deep Elf ###ß.........ß#  Health: 24/24 ======================== ####.')..........+  Magic: 9/13================-------- #....#ß.........ß#  AC: 7Str: 7 ######..†###.........##  EV: 16Int: 21 i &..†......# ##ß.....ß##  SH: 0Dex: 14 .....#...# ##...5.##  XL:  4 Next: 73% Place: Dungeon:3 ..######## ##ß@ß##  Noise: =--------  Time: 1481.0 (0.0) #.# ##*## d) +1 mace #.# *.# Cast: Magic Dart #.# #*## i6 B..# g. ### ..# g   goblin (ally target) # .. 5   cerulean imp (polearm, summoned) ...You kill the frilled lizard! _You have harvested enough death to cast Grave Claw an additional time.Aiming: Magic Dart (safe; 4% risk of failure)  ih Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei ZAim: a goblin, wielding a +0 club (ally target, 100% to hit)i4 ##ß.....ß##  jacore the Magician ##.........##  Deep Elf ###ß.........ß#  Health: 24/24 ======================== ####.')..........+  Magic: 9/13================-------- #....#ß.........ß#  AC: 7Str: 7 i######..†###.........##  EV: 16Int: 21 ..†......# ##ß.....ß##  SH: 0Dex: 14 .....#...# ##...5.##  XL:  4 Next: 73% Place: Dungeon:3 ..######## ##ß@ß##  Noise: =--------  Time: 1481.0 (0.0) #.# ##'## d) +1 mace #.# ..# Cast: Magic Dart #.# #.## i..# ). ### ..# g   goblin (ally target) # .. 5   cerulean imp (polearm, summoned) ...Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineihAim: a goblin, wielding a +0 club (ally target, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!iK #          † †  i      ##*##  *.#  #*##  ). ..#5   cerulean imp (polearm, summoned) ..i)!, ...ia4'..iPq42.0 (1Magic Dart _iEiMiM i ig in i# 85i2 iq h10/13==i @  There is an open door here.iO i i  _iž iS i iZ i i# i? i- i Bi X#....#ß.........ß# #######..†###.........## ...†......# ##ß.....ß##i  ......#...# ##.....##  ...######## ##ß.ß##  .# ##'##   #.# #..#  ##.# ##..###5##  .# ......)@#  -6.0 (4 .### .......##  # .......  i .......  # #######     i: K #   iq 8-i7 iV i7 #....#ß.ß# #..†###.........## .†......# ##ß.....ß## .#...# ##.....## .# ##ß.ß## #.# ##'##  #.## #..# #.##..###5## #...#.@.# .###.## .##.# †#.. .##. .#.# .#.##.. #i=iAz1====7.0 (1iGi I$  Things that are here:iK iYKb_a +0 club; a goblin corpseiQ3iqi(iii _Found 5 gold pieces. Found a stone staircase leading up.ii3iEiT.....†......# ##ß.....ß# #.......#...# ##.....## .######## ##ß.ß## ###.# #$ ##'##  #.# #.# #..#  ###.# ####..###. ##...# ........)..### <......5.## 9.0 (2 #†# ..# #.#########.# #.# .#.# .## .. . .# .##ii'iNi ih! i! iv( i* i. Bi0 i2 i|3 j2====iK4 iF6 i8 i9 i: i: iu< in? i? i@ iC ii;i_XiB#Bi#i#&iw&i'i)i,i,i-i0i52i2i3is>.......†......#.##ß.....ß## ###.......#...#.###.....## .......########.# ##ß.ß## ##.# #.# ##'## i??## #.# #.## #..#  ###.# #####..###.##  ##...# #........).#  #..### #<........##  #.## #.....@...## 6.0 (5  #†# #..........#iG?   #.# ##########.#  ##.##.#  iz?#..# #######.##  #.## #)#).....#  #.#i? #.......#  #.###.#....#  #.####....##iDiJiKiti]ui\vi|i~iBi!iiii)iiiiiiiGiiiړiil ##.........## ###ß.........ß# ####.')..........+ #....#ß.........ß###########..†###.........## i$........†......#.##ß.....ß## ####.......#...#.###.....## ........########.# ##ß.ß## <...###.# #@# ##'##31 .## #.# #.## #..# ###.# #####..###.##ir ##...# #........).# #..### #<.......  #.## #.........#i@ #†# #..........  #.# ##########.# ##.#iўE #.i%ifiSihiiiKji~qi"siwBi@yiyiziBijii5ii9i iiaii$  Things that are here:i_  a +0 club; a goblin corpsei͑i} _i1iiFiiii,iYij@  There is an open door here.iiD _iiFifiңii?iii9iǬiUi׮iii׺iCi;i]i+ivii<  You see here a +0 whip.ii _ii@  There is an open door here.iui _i?iiiii %  it<You see here a gnoll corpse.iiJ _iHii7iiTim ## ##ß# ##.## i<"###ß..ß# ####.')...+ #....#ß.........ß#  ############..†###.........##  ..†......#.##ß.....ß##  ####.......#..@#.###.....##50.0 (19.0) i< ........########.# ##ß.ß##<...###.# #.# ##'##.## #.# #.## #..# ###.# #####..###.## ##...# #........).# #..### #<.......iN .## #.## #.........## #†# #..........#ii'i iy iXz i~{ i i i iɈ ,i: i i i iY ȉ iZ i i i5 i i\ i0 i i iP i i< i i: + ##ß.ß# ##..... ##ß..... ##....... ###ß....... i֨ ####.')....... #....#ß....... ############..†###....... ........@......#.##ß.....6.0 (6.0) ####.......#...#.###..... i% ........########.# ##ß.ß# <...###.# #.# ##'## .## #.# #.i` ## #..# ###.# #####..###.## i ##...# #........).# #..### #<........##iة w #.## #.........##i i i׶ x _You see here a ball python corpse.i* it n Spells (Memorise)Typeiɦ Failure Level  a - Sublimation of Blood Necromancy13% 2b - BlinkTranslocation14%2  i c - Mephitic CloudConjuration/Alchemy/Air 30% 3  d - Animate DeadNecromancyi@ 63% 4  e - Flame WaveConjuration/Fire63% 4 8 spell levels left i, ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti##ß.ß# jacore the Magician##..... Deep Elf##ß..... Health: 24/24 ========================##....... Magic: 13/13 ========================###ß....... AC: 7Str: 7####.')....... EV: 16Int: 21#....#ß....... SH: 0Dex: 14############..†###....... XL:  4 Next: 74% Place: Dungeon:3........@......#.##ß..... Noise: ---------  Time: 1556.0 (0.0)####.......#...#.###..... q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........########.# ##ß.ß# Cast: Magic Dartio<...###.##.# ##'##.## #.##.## #..####.# #####..###.####...# #........).##..### #<........###.## #.........## _a +0 club; a goblin corpse _There is an open door here. _You see here a +0 whip. _There is an open door here. _You see here a gnoll corpse. _You see here a ball python corpse.iP  Okay, then.idii. _iiطiiiri$ _i,ii#iii,iii&k  You encounter a ball python.i # ## ##ß ## # ###ß . ####.') ## #....#ß .. ih}####..†### †......#.##ß S######.......#...#.### ........########.# #Magic Dart #<...###.# #.# . #.### #.# #.## # #.... ###.# #####..### S   ball python (constriction, asleep) ..ii# ##...# #........) # #..### #<........ ##. #.## #.........i+9.0 (3i[360.0 (4 _i$ifi+i,~Quiver which action? ([-] to clear) i>-Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze i-[*/%] inventory [&] all spells[!] focus mode: off|oniTika## jacore the Magician##. Deep Elf##ß. Health: 24/24 ========================##... Magic: 13/13 ======================== ####ß... AC: 7Str: 7 .ibx####.')... EV: 16Int: 21 ###....#ß... SH: 0Dex: 14 ..###############..†###... XL:  4 Next: 74% Place: Dungeon:3.......@...†......#.##ß. Noise: ---------  Time: 1560.0 (0.0)S######.......#...#.###. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........########.# ## Cast: Magic Dart#<...###.##.# #.#.### #.##.## # #.... ###.# #####..### S   ball python (constriction, asleep) ..# ##...# #........) #ib(#..### #<........ ##.#.## #......... _You see here a +0 whip. _There is an open door here. _You see here a gnoll corpse. iKc_You see here a ball python corpse. _Okay, then. _You encounter a ball python.ihiniPpi  ## jacore the Magician ##. Deep Elf ##ß. Health: 24/24 ======================== ##... Magic: 12/13 ======================-- ####ß... AC: 7Str: 7 .####.')... EV: 16Int: 21 ###....#ß... SH: 0Dex: 14 .. ###############..†###... XL:  4 Next: 74% Place: Dungeon:3 i .******@...†......#.##ß. Noise: ---------  Time: 1560.0 (0.0) S######.......#...#.###. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ........########.# ## Cast: Magic Dart #<...###.# #.# #  . #.### #.# #.## # #.. .. ###.# #####..### S   ball python (constriction, asleep) .. # ##...# #........) ##..### #<........ ##. #.## #......... _Okay, then. _You encounter a ball python.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)i \ *SiF A**iY .SAim: a ball python (asleep, 100% to hit)i1## jacore the Magician##. Deep Elf##ß. Health: 24/24 ========================##... Magic: 12/13 ======================-- #io2###ß... AC: 7Str: 7 .####.')... EV: 16Int: 21 ###....#ß... SH: 0Dex: 14 ..###############..†###... XL:  4 Next: 74% Place: Dungeon:3i2O.******@...†......#.##ß. Noise: ---------  Time: 1560.0 (0.0)S######.......#...#.###. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........########.# ## Cast: Magic Dart#<...###.##.# #.i3#.### #.##.## # #..id3p.. ###.# #####..### S   ball python (constriction) ..# ##...# #........) #i3#..### #<........ ##.#.## #.........i3OAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei4Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  i34PThe ball python is moderately wounded.i S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.i{=The ball python hisses angrily.i`).....i:=1.0 (1 _iAiAiK ## jacore the Magician ##. Deep Elf ##ß. Health: 24/24 ======================== ##... Magic: 11/13 ====================---- ####ß... AC: 7Str: 7 .####.')... EV: 16Int: 21 i###....#ß... SH: 0Dex: 14 .. ###############..†###... XL:  4 Next: 74% Place: Dungeon:3 .S*****@...†......#.##ß. Noise: =--------  Time: 1561.0 (0.0) .######.......#...#.###. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ........########.# ## Cast: Magic Dart #<...###.# #.# #  . #.### #.# #.## # #.. .. ###.# #####..### S   ball python (constriction) .. # ##...# #........) ##..### #<........ ##. #.## #.........The ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or )ic[0;10m - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)i & ## jacore the Magician ##. Deep Elf ##ß. Health: 24/24 ======================== ##... Magic: 11/13 ====================---- i! ####ß... AC: 7Str: 7 .####.')... EV: 16Int: 21 ###....#ß... SH: 0Dex: 14 .. ###############..†###... XL:  4 Next: 74% Place: Dungeon:3 .......@...†......#.##ß. Noise: =--------  Time: 1561.0 (0.0) .######.......#...#.###. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  im" ........########.# ## Cast: Magic Dart #<...###.# #.# #  . #.### #.# #.## # #.. .. ###.# #####..### S   ball python (constriction) .. # ##...# #........) ##..### #<........ ##. #.## #.........Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei" Aim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!i( ) † ..*****i)    #< #.#  . #.### #.# #.##  .. ###.#  #  )  #i) #<  #.##  i .....i3 q52.0 (1Magic Dart _i\ iV ii׫ioiiͲix2==iŸi#ii7$ ir_Found a sling.i#ii@iiZiii .... ...# ...# # ..### ### .....ia ####.' ..#### #....#.... ...####..†## .>#)....†......#-6.0 (4 ..#....######.......#... ..#... ........########. ###i0P. #<...###.# #. # . #.### #.# #. # ##.. .. ###.# #####. ###... # ##...# #..... #...# #..### #< ..####. #.## #i+8-ii%i iՙ 3i i i 3====iţ i i iR i i4 X  .....  #....#  .....# ##...### ... ###...######### #...........###.. )...># .....).@..........†....9.0 (3...#...######.......#. ##...#...... ........###### i  #.### ........##<...###.#  #.# .......###.### #.#  #.# ##...#.... .. ###.# ###.###...# ###.. # ##...# # ...#...# ..# #..### #<##..####. #.## #i iN iA iii iiRiBi+i:==ii ..... #....# .....###...### #.. #......#### #..## #<)...>#..@.....†71.0 (2 #......#..######.......###...#........... #.###..##<...###.# #.#..###.### #.# #.# ##...#....... ###.# iy ###.###...#####..## ##...# # ##...#...## ..## #..### # #..##..####. #.## #ii\iN _You see here a +0 sling.iiiiii$ _i?,iDZiiqi i*iii}.....# ####...### #.........# #......############ .................################ #<)...># .......)............†... ..........######....... ####...# ............. if #.##..##<...###.# 4.0 (3  #.# ###.### #.# .Cast: Magic Dart####### #.#†..#.....#†# # #.......####.# # ...#.######.#iiii/ ix3 iC iD iIii4i1Xii2ii ,iiii7ii.................################ #<)...># .......)............†...# ..........######....... ####...# ....................###  #.### ..........##<...###.#  #.# .........###.### #.#  #.# ##...#........# ###.#  ###.###...#####..##### ##...# ##...#...#### #..### #8.0 (4 i#..##..####.###### #.## # #.#†..#..... #†# #.......### #.# ...#.######.# .....##..# .###.## #.## #..# #.#  ##)########.#i\iwi iG3 i4 i i" i in i i, i; ip i  i_ i i i iY i i i i i i  #<)...>##.......)........... #......#...........###### ####...#............. #.###...........##<... #.# .........###.### # #.# ###...#........# ### ###.###...#####..##### ##.. ##...#...##......## #.. #..##..####@###### #.#84.0 (6 i>#.#†..#..... #†#  ##.......##### #.#  ..#...#.#### ##.#  ........# #..#  .....###.## #.##  ....# #..# #.#  ###. ##)####### #.# #.......# . #.## i ie i iX 3 im  i  i  i B i  i  iS  i  i , i1  i  i  i!  i  iy  ####...#..... #.###....##< #.# ###.## #.# ###...#........#  ###.###...#####..#####  ##...#...## i ##  #..##.######  #.#...#.....#  ##......  8.0 (4 ..#...#.### # ........#  iz  # .....###.## # ....# #..# # ###. ##)####### #  i  # #.......# . #  #.......# .. ###  #.......##...#####.. i E  il  iq  i i iP i5 i i i" Biy" ,i# i% iO' i' i( i`* i!, iy, i- iR/ i0 i~1 i2 i+3 iY4 i4 i5 i5 i6 i7 ix7 i29 i: i; i; i= i? i? i A iqK U #.#  #.# ###...# ###.###...## ##...#...##.... ########..##..####.### #.....##.#...#.....# #.....##.......##### #.....#...#.#### #....@......#97.0 (9 #.......###.##  #......## #..#  ######.# ##)######i#L Q# #.# #.......# #.# #.......#  #.# #.......##. #.# #.......... #.......###iQ imV iW iciqBiri t,itiviiTi=i6{#.....##.#...#.....# #.....##.......##### #.....#...#.#### #...........# #.......###.## #......## #..# ######.# ##)#######  #.# #.......# #@# #.......# .602.0 (5 #.# #.......##.. #.# #........... #.# #.......###.#.# #.###>#.# #.#...... #######...#$... ########..####......iitiZi! i" 3i) ib, i, ia2 H _Found a robe.i 3 ik3 id4 iQ #####.# ##)###### #.# #....... #.# #.......# . #.# #.......##.. #.# #........... #.# #.......###. #.# #.......###>####.###...#...@..# #######...#$8.0 (6#......########..####...[..#..#####.##.......).... ..#..irh \.... #........ ##..........### #..........##iYiZiZi`ihi} #.# #.......# .#.......#.###>####.###..#......# #######...#$......########..###.............10.0 (2####.##.......)..............############i*iViYM _You see here a +0 robe.iviwiwiiρiI$ _irBi6iuiiގ,iini",ii_ięi(iiiiiVi#.# #.......###># #.####.### #.......#...# #.##......# #######...#$####......########..###.##..#...[..#..........#.#####.##.......).##..#..............#.#.##...................###.@........####..#6.0 (6 #..........# #.###..........# ################ # iiiikilimitivir{Bi}if~iPiHi,i1iTiai<iiiiiwiziiiciiΚ,ivi՜i,i6i\i,iiiYiѧii/u#.# #..............# #.# #.......###..####..#### #.# #.......###># #...## # #.### #.......#...# #.######## # ....# #######...#$###...>....#### ....########..###.##............ .[..#..............#.#........### ##.##.......)......#.#..#  #..#...........@..#.#.......## 26.0 (1ix[0.0)  ##................#######..........####..#..........#..........# #.##.......###..........# ####.......############# #.......##########iXi`ii~,iK-i-i5i_7i7i4<,i<,i=i?ifB,igCi0EiGiHiHiCLiLi~MiX.# ##)####### #.# .# #.......###... #.## .# #.......# ...# ###..# .# #.......##...#####....# # #.....................# iY# #.......###..####..#### ## .# #.......###># #...## #. .### #.......#...# #.######## #. ...# #######...#@###...>....####.31.0 (5.0) ...########..###.##.............. [..#..............#.#........#### #.##.......)......#.#. #..#..............#.#.## ##....................##### ###..........####..#...........#iZ #..........# #.##.......###.. #..........# ####.......# ### i^i\di4g? _You now have 155 gold pieces (gained 11).i3i4iioq  You encounter a bombardier beetle.iWM# #..# ##)####### #.B ##... #.##...# #####...#####..............# ###..####..#### ## ##># #...## ### #.......#..@# #.########  #...#.###...>....#### ...########..###.##......Magic Dart iP[..#..............#.#........####..)......#...B   bombardier beetle (asleep)........# #.#i&0ih +2.0 (1i iW S _Found a potion of attraction. i^  i9` &Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10)  i` 6Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on"id1 "i9 .## #..##.#jacore the Magician .# ##)####### #.B. #.#Deep Elf .# #.......###... #.##Health: 24/24 ======================== .# #.......##...# ###..#Magic: 13/13 ======================== .# #.......##...#####....#AC: 7Str: 7 .# #.....................#EV: 16Int: 21 "i: o.# #.......###..####..#### ## SH: 0Dex: 14 .# #.......###># #...###. XL:  4 Next: 75% Place: Dungeon:3 .### #.......#..@# #.######## #. Noise: ---------  Time: 1632.0 (0.0) ...# #######...#.###...>....####. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...########..###.##.............. Cast: Call Imp [..#..............#.#........#### #.##.......)......#.#........# #..#..............#.#.......##B   bombardier beetle (asleep) "i; -##..........................########..........####..#...........##..........# #.##.......###.. _You see here a +0 sling. _Found a robe. _You see here a +0 robe. _You now have 155 gold pieces (gained 11).  You encounter a bombardier beetle. _Found a potion of attraction."iW< "iC "i@E #i.## #..##.#  jacore the Magician .# ##)####### #.B. #.#  Deep Elf .# #.......###... #.##  Health: 24/24 ======================== .# #.......##...# ###..#  Magic: 11/13 ====================---- .# #.......##...#####....#  AC: 7Str: 7 .# #.....................#  EV: 16Int: 21 #i.# #.......###**####..#### ## SH: 0Dex: 14 .# #.......###*# #...## #. XL:  4 Next: 75% Place: Dungeon:3 .### #.......#**@# #.######## #. Noise: ---------  Time: 1632.0 (0.0) ...# #######..*#*###...>....####. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...########..###*##.............. Cast: Call Imp [..#..............#.#........#### #.##.......)......#.#........# #..#..............#.#.......##  B   bombardier beetle (asleep) ##..........................#####  ###..........####..#...........#  #..........# #.##.......###.. #ii_You now have 155 gold pieces (gained 11).  You encounter a bombardier beetle. _Found a potion of attraction.  Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate#iC#@#ii5#*#i 5**$ip.## #..##.#jacore the Magician .# ##)####### #.B. #.#Deep Elf .# #.......###... #.##Health: 24/24 ======================== .# #.......##...# ###..#Magic: 11/13 ====================---- .# #.......##...#####....#AC: 7$i+Str: 7 .# #.....................#EV: 16Int: 21 .# #.......###.5####..#### ## SH: 0Dex: 14 .# #.......###># #...###. XL:  4 Next: 75% Place: Dungeon:3 .### #.......#..@# #.######## #. Noise: ---------  Time: 1632.0 (0.0) ...# #######...#.###...>....####. q) +1 hammer "Gubbaz" {protect, rN+ SInv} $i...########..###.##.............. Cast: Call Imp [..#..............#.#........#### #.##.......)......#.#........# #..#..............#.#.......##B   bombardier beetle (asleep, ally target)##..........................##### 5   cerulean imp (polearm, summoned)###..........####..#...........##..........# #.##.......###..You encounter a bombardier beetle. $i_Found a potion of attraction.  Casting: Call Imp (safe; 10% risk of failure)  $i"2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.$ir;==3.0 (1 _$i"$i;'&i$&iQuiver which action? ([-] to clear) Items ([,] to cycle)&ikVZap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on-iZ -ieb .## #..##.#jacore the Magician .# ##)####### #.B. #.#Deep Elf .# #.......###... #.##Health: 24/24 ======================== .# #.......##...# ###..#Magic: 11/13 ====================---- .# #.......##...#####....#AC: 7Str: 7 .# #.....................#EV: 16Int: 21 -iIc .# #.......###.5####..#### ## SH: 0Dex: 14 .# #.......###># #...###. XL:  4 Next: 75% Place: Dungeon:3 .### #.......#..@# #.######## #. Noise: ==-------  Time: 1633.0 (0.0) ...# #######...#.###...>....####. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...########..###.##.............. Cast: Magic Dart [..#..............#.#........#### #.##.......)......#.#........# #..#..............#.#.......##B   bombardier beetle (asleep, ally target)##..........................####-ic # 5   cerulean imp (polearm, summoned)###..........####..#...........##..........# #.##.......###..You encounter a bombardier beetle. _Found a potion of attraction.  Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.-ig -im -i....####. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...########..###.##.............. Cast: Magic Dart [..#..............#.#........#### #.##.......)......#.#........# #..#..............#.#.......##  B   bombardier beetle (asleep, ally target)##..........................##### 5   cerulean imp (polearm, summoned)  ###..........####..#...........#  #..........# #.##.......###..Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart .i!j[40m(safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, ally target, 100% to hit).iӫ B..*.*.iJ**.i S***./i+B*Aim: a bombardier beetle (asleep, ally target, 100% to hit)/iZq*.## #..##.#jacore the Magician .# ##)####### #.B. #.#Deep Elf .# #.......###.*. #.##/i[rHealth: 24/24 ======================== .# #.......##..*# ###..#Magic: 10/13 ==================------ .# #.......##..*#####....#AC: 7Str: 7 .# #..........*..........#EV: 16Int: 21 .# #.......###*5####..#### ## SH: 0Dex: 14 .# #.......###*# #...###. XL:  4 Next: 75% Place: Dungeon:3 /i8s.### #.......#..@# #.######## #. Noise: ==-------  Time: 1633.0 (0.0) ...# #######...#.###...>....####. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...########..###.##.............. Cast: Magic Dart [..#..............#.#........#### #.##.......)......#.#........# #..#..............#.#.......##B   bombardier beetle (ally target) ##..........................##### 5   cerulean imp (polearm, summoned)###..........####..#...........#/izs#..........# #.##.......###..Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/isAim: a bombardier beetle (asleep, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is moderately wounded./i85./iB.....>/i :-4.0 (1 _/i0i8 F.## #..##.#  jacore the Magician .# ##)####### #.B. #.#  Deep Elf .# #.......###.*. #.##  Health: 24/24 ======================== .# #.......##..*# ###..#  Magic: 9/13================-------- .# #.......##..*#####....#  AC: 7Str: 7 0i"9 x.# #..........*5.........#  EV: 16Int: 21 .# #.......###*.####..#### ## SH: 0Dex: 14 .# #.......###*# #...## #. XL:  4 Next: 75% Place: Dungeon:3 .### #.......#..@# #.######## #. Noise: =--------  Time: 1634.0 (0.0) ...# #######...#.###...>....####. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...########..###.##.............. Cast: Magic Dart [..#..............#.#........#### #.##.......)......#.#........# #..#..............#.#.......##  B   bombardier beetle (ally target) 0i: ##..........................##### 5   cerulean imp (polearm, summoned)  ###..........####..#...........#  #..........# #.##.......###..The magic dart hits the bombardier beetle. _The bombardier beetle is moderately wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, ally target, 100% to hit)0i / j B*0i+ B*Aim: a bombardier beetle (moderately wounded, ally target, 100% to hit)1i2vg.## #..##.#1iw@jacore the Magician .# ##)####### #.B. #.#Deep Elf .# #.......###.*. #.##Health: 24/24 ======================== .# #.......##..*# ###..#Magic: 9/13================-------- .# #.......##..*#####....#AC: 7Str: 7 1iw.# #..........*5.........#EV: 16Int: 21 .# #.......###*.####..#### ## SH: 0Dex: 14 .# #.......###*# #...##1iw9#. XL:  4 Next: 75% Place: Dungeon:3 .### #.......#..@# #.######## #. Noise: =--------  Time: 1634.0 (0.0) ...# #######...#.###...>....####. q) +1 hammer "Gubbaz" {protect, rN+ SInv} 1igx...########..###.##.............. Cast: Magic Dart [..#..............#.#........#### #.##.......)......#.#........# #..#..............#.#.......##B   bombardier beetle (ally target) 1ix##..........................##### 5   cerulean imp (polearm, summoned)###..........####..#...........##..........# #.##.......###..1ixoAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1iyAim: a bombardier beetle (moderately wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is heavily wounded.1idQ!B1iE65.1it.....>1ij i5.0 (1Magic Dart _1i1i#5i*C.###.### #..# ##..###)####### #.! #B.. #.##...# #####.5.#####..............# ###..####..#### ## ###@# #...## ### #.......#...# #.########  #######...#.###...>....#### ...########..###.##...... [....#####..)......#. #..#..............#.# ##..........#########......#5i5ic10/13==-65i5if _Your cerulean imp closely misses the bombardier beetle.5ic _There is a stone staircase leading down here.6iU ...# #..# #.## ..# #.# ## #..# ##..# #.# # ##)####### #.!. #.# # #.###B.. #.## # #.......##...# ###..# # #.......##.5.#####....# # #.....................# # #.###.@####..#### ### # #.###>###...## #.# ### #.......#...# #.######## #.## #...#.###...>....####.# ..########6i ..###.##...... ..#.......#.#.##### .##.)......#.#. ..#.#.### #..........#####.B6i 6i~ R-7Magic Dart6i 6i  6i H_Your cerulean imp hits the bombardier beetle but does no damage.7iI!&.....##..#  jacore the Magician .###.## #..# #.##  Deep Elf ## #..# ##..# #.#  Health: 24/24 ======================== # ##)####### #.!. #.#  Magic: 9/13================-------- 7i3"# #.......###... #.##  AC: 7Str: 7 # #.......##.B.# ###..#  EV: 16Int: 21 # #.......##.5*#####....#  SH: 0Dex: 14 # #...........*.........#  XL:  4 Next: 75% Place: Dungeon:3 # #.......###.@####..#### ### Noise: ---------  Time: 1637.0 (0.0) # #.......###>###...## #.# q) +1 hammer "Gubbaz" {protect, rN+ SInv} ### #.......#...# #.######## #.# Cast: Magic Dart ..# #######...#.###...>....####.# 7i"n..########..###.##..............# ..#..............#.#........##### B   bombardier beetle (ally target) .##.......)......#.#........#  5   cerulean imp (polearm, summoned) ..#..............#.#.......## #..........................##### _Your cerulean imp closely misses the bombardier beetle. _There is a stone staircase leading down here. _Your cerulean imp hits the bombardier beetle but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  7i@#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7i.B5. _There is a stone staircase leading down here. _Your cerulean imp hits the bombardier beetle but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, ally target, 100% to hit)8i B*5*8iݐ>.*8in.#.*8i7k:#*8iJ.@#8iL*@#8i0. The floor.:is=).....##..#  jacore the Magician .###.## #..# #.##  Deep Elf ## #..# ##..# #.#  Health: 24/24 ======================== # ##)####### #.!. #.#  Magic: 9/13================-------- # #.......###... #.##  AC: 7Str: 7 # #.......##.B.# ###..#  EV: 16Int: 21 # #.......##.5.#####....#  SH: 0Dex: 14 # #............*........#  XL:  4 Next: 75% Place: Dungeon:3 :i># #.......###.@####..#### ### Noise: ---------  Time: 1637.0 (0.0) # #.......###>###...## #.# q) +1 hammer "Gubbaz" {protect, rN+ SInv} ### #.......#...# #.######## #.# Cast: Magic Dart ..# #######...#.###...>....####.# ..########..###.##..............# ..#..............#.#........##### B   bombardier beetle (ally target) .##.......)......#.#........#  5   cerulean imp (polearm, summoned) ..#..............#.#.......## #..........................##### _There is a stone staircase leading down here. _Your cerulean imp hits the bombardier beetle but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:iJ.@#:iN 7@#;iy@;iH.....##..#jacore the Magician .###.###..# #.##Deep Elf ## #..###..# #.#;i@JHealth: 24/24 ======================== # ##)####### #.!. #.#Magic: 10/13 ==================------ # #.......###... #.##AC: 7Str: 7 # #.......##.B.# ###..#EV: 16Int: 21 # #.......##.5.#####....#SH: 0Dex: 14 # #.....................#XL:  4 Next: 75% Place: Dungeon:3 # #.......###.@####..#### ### Noise: ---------  Time: 1637.0 (0.0) # #.......###>###...###.# q) +1 hammer "Gubbaz" {protect, rN+ SInv} ;iZK### #.......#...# #.######## #.# Cast: Magic Dart ..# #######...#.###...>....####.# ..########..###.##..............# ..#..............#.#........##### B   bombardier beetle (ally target) .##.......)......#.#........#5   cerulean imp (polearm, summoned) ..#..............#.#.......## #..........................##### _There is a stone staircase leading down here. _Your cerulean imp hits the bombardier beetle but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;i2Y:Okay, then.;i`;i(f;ih. _<i #.######.# ...# ## #..# #.## ..# #.##..# ##..# #.#  ##)####### #.!. #.#  #.......###... #.##  #.......##.B.# ###..#  #.##.5.#####....#  #............@........#  #.......###..####..#### ###  #.###>###...## #.# ## #.......#...# #.######## #.## #...#.###...>....####.#<i! ########..###.##......# .......#.#.##### ##.)......#.#.# .##.###<i,,  Your cerulean imp hits the bombardier beetle with a -3 spear.<i(3 *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.<i &.<i a===8.0 (1Fire <i' <i m _You are covered in liquid fire! Move or burn!=ie..#.######.#  jacore the Magician ....# ## #..#  Deep Elf ###.## #..# #.##  Health: 24/24 ======================== # #..# ##..# #.#  Magic: 9/13================-------- =i ##)####### #.!. #.#  AC: 7Str: 7  #.......###... #.##  EV: 16Int: 21  #.......##.B.# ###..#  SH: 0Dex: 14  #.......##.5*#####....#  XL:  4 Next: 75% Place: Dungeon:3  #............@........#  Noise: ===------  Time: 1638.0 (0.0)  #.......###..####..#### ###  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.......###>###...## #.#  Cast: Magic Dart ## #.......#...# #.######## #.#  Fire .# #######...#.###...>....####.# .########..###.##..............#  B=i -[37m   bombardier beetle (ally target) .#..............#.#........#####  5   cerulean imp (polearm, summoned) ##.......)......#.#........# .#..............#.#.......## The burning spray hits you. _You are covered in liquid fire! Move or burn!Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (almost dead, ally target, 100% to hit)>iV..#.######.#jacore the Magician ....####..#Deep Elf >i1###.###..# #.##Health: 24/24 ======================== # #..###..# #.#Magic: 9/13================--------##)####### #.!. #.#AC: 7Str: 7#.......###... #.##EV: 16Int: 21#.......##.B.# ###..#SH: 0Dex: 14>i#.......##.5*#####....#XL:  4 Next: 75% Place: Dungeon:3#............@........#Noise: ===------  Time: 1638.0 (0.0)#.......###..####..#### ### q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.......###>###...###.# Cast: Magic Dart >i&q## #.......#...# #.######## #.# Fire .# #######...#.###...>....####.# .########..###.##..............# B   bombardier beetle (ally target) >ifQ.#..............#.#........##### 5   cerulean imp (polearm, summoned) ##.......)......#.#........# .#..............#.#.......##>ioAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>iAim: a bombardier beetle (almost dead, ally target, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.  The bombardier beetle is almost dead.>iQV.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (almost dead, ally target, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.  The bombardier beetle is almost dead.liquid fire burns you!>iYc1-----9.0 (1>iZ^>i_V _Your cerulean imp hits the bombardier beetle but does no damage.?iH`..#.######.#  jacore the Magician ....# ## #..#  Deep Elf ###.## #..# #.##  Health: 21/24 =====================--- # #..# ##..# #.#  Magic: 8/13==============----------  ##)####### #.!. #.#  AC: 7Str: 7  #.......###... #.##  EV: 16Int: 21  #.......##.B.# ###..#  SH: 0Dex: 14 ?iI #.......##.5*#####....#  XL:  4 Next: 75% Place: Dungeon:3  #............@........#  Noise: =--------  Time: 1639.0 (0.0)  #.......###..####..#### ###  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.......###>###...## #.#  Cast: Magic Dart ## #.......#...# #.######## #.#  Fire .# #######...#.###...>....####.# .########..###.##..............#  B   bombardier beetle (ally target) .#..............#.#........#####  5   cerulean imp (polearm, summoned) ##.......)......#.#........# .#..............#.#.......## The liquid fire burns you! _Your cerulean imp hits the bombardier beetle but does no damage.  Aiming: Magic Da?iKrt (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (almost dead, ally target, 100% to hit)?i7x {..#.######.#  jacore the Magician ....# ## #..#  Deep Elf ###.## #..# #.##  Health: 21/24 =====================--- # #..# ##..# #.#  Magic: 8/13==============----------  ##)####### #.!. #.#  AC: 7?iZy Str: 7  #.......###... #.##  EV: 16Int: 21  #.......##.†.# ###..#  SH: 0Dex: 14  #.......##.5.#####....#  XL:  4 Next: 75% Place: Dungeon:3  #............@........#  Noise: =--------  Time: 1639.0 (0.0)  #.......###..####..#### ###  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.......###>###...## #.#  Cast: Magic Dart ## #.......#...# #.######## #.#  Fire .# #######...#.###...>....####.# .########..###.##..............#  B   bombardier beetle (ally target) ?ioz .#..............#.#........#####  5   cerulean imp (polearm, summoned) ##.......)......#.#........# .#..............#.#.......## Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (almost dead, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  You kill the bombardier beetle!?i <##.#  ## #..#  #..# #.## ?iC  #..# ##..# #.#  ##) #.!. #.#   #.##     *     ###   #.# ?i    #.#  > 5   cerulean imp (polearm, summoned)?i1 \)?i O.5?i .?i ?i Z..#.######.#jacore the Magician ....####..#Deep Elf ###.###..# #.##?i $Health: 17/24 =================------- # #..###..# #.#Magic: 9/14===============---------##)####### #.!. #.#AC: 7Str: 7#.......###... #.##EV: 16?i  Int: 21#.......##.†.# ###..#SH: 0Dex: 14#.......##...#####....#?iM XL:  4 Next: 121% Place: Dungeon:3#...........5@........#Noise: =--------  Time: 1640.0 (1.0)?i #.......###..####..#### ### q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.......###>###...###.# Cast: Magic Dart ?i ## #.......#...# #.######## #.# Fire .# #######...#.###...>....####.# .########..###.##..............# 5   cerulean imp (polearm, summoned) .#..............#.#........##### ##.......)......#.#........# .#..............#.#.......##?i` =Aim: a bombardier beetle (almost dead, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  You kill the bombardier beetle! _The liquid fire burns you!?i Your Dodging skill increases to level 3!Your Spellcasting skill increases to level 6!?i UYou kill the bombardier beetle! _The liquid fire burns you!  Your Dodging skill increases to level 3!  Your Spellcasting skill increases to level 6!Summonings skill increases to leve?ia Al 2! have reached level 5!?i& /  --more--Bi20/28----5-51% BiLBi4 _GiӊGiGi{GiZ _You are on fire!Kim#.......##### #.# ##.#### ## ##.# ..... ##.# #..# .###.## #..# #.## ## #..# ##..# #.# # ##)####### #.!.# #. # #.###... #.## # #.......##.†.# ###..# # #.......##..@#####....# # #.....5.........# # #.......###..####..#### ### # #.......###>###...## #.# ### #.......#...# #.######## #.# ..# #######..Kig.#.###...>....####.# ..########..###.##......# ..#........#.#.######)......#.#..#KifP  You shake off some of the fire as you move.Ki<g16-----1KiKiZ _The liquid fire burns you!Pi#...#.....† #.......##### ##.#### ## .....# #Pi. .###.# # ## #..# ##.##)####### #.!.# #...# #.#†@# ###...##...#####.........5.........# ..###..####..#### ## # ...###>###...## ### #.......#...# #.########  Pi#...#.###...>....###########..###.##...... ...#####Pi!B 5Pi!Q.  You shake off some of the fire as you move.Pi'Pis+r3-------2Pi|0Pi2Z _The liquid fire burns you!Xi]XiGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear Armour (go to first with [)  c - a +0 hat (worn) Xid f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)Zi Evocable Items:  Wands /  e - a wand of paralysis (10)\i Scroll Scrolls?w - a scroll of enchant weapon]ikPotion Potion! ]i g - a potion of magic  d - a bubbling green potion  f - 2 bubbling white potions`itCf - 2 bubbling white potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave, `i Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.bibiTbi\#.#...#.....##†# # jacore the Magician #.......######.# # Deep Elf ...#.###### ##.#Health: 23/28 ===================----- .....###.# #..#biRxMagic: 9/15==============---------- .###.###..# #.##AC: 7Str: 7 ## #..###..# #.#EV: 16Int: 21 # ##)####### #.!.# #.#SH: 0Dex: 14 # #.......###...# #.##XL:  5 Next: 11% Place: Dungeon:3 bi W# #.......##.†@# ###..#Noise: ---------  Time: 1642.0 (0.0) # #.......##..5#####....#q) +1 hammer "Gubbaz" {protect, rN+ SInv} # #.....................#Cast: Magic Dart # #.......###..####..#### ### Fire # #.......###>###...###.# bim### #.......#...# #.######## #.# 5   cerulean imp (polearm, summoned) ..# #######...#.###...>....####.# ..########..###.##..............# ..#..............#.#........##### _You are on fire!You shake off some of the fire as you move. _The liquid fire burns you!You shake off some of the fire as you move. biw_The liquid fire burns you!It was a potion of curing. You feel better.bim  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!  It was a potion of curing. You feel better.  f -> c - a potion of curingbic19---3.0 (1bibiLZ _The liquid fire burns you!ii` #.#...#.....# #†# #.##### #.# #...#.#### ## ##.#.# ##.# #..# ..###.## #..# #.## .## #..# ##..# #.# .# ##)# #.!.# #.# .# #.###...# #.## .# #.##.@.# ###..# .# #.##..5#####....# .# #..............ii".# .# #.......###..####..#### .# #.......###>###...## #. .### #.......#...# #.# #..# #######...#.###...>....####..#..###.##. [..#.#.#.ii /ii320=--10/15==4iip=ii>W _You shake off the liquid fire.ji~ _You see here a bombardier beetle corpse.lilililihli%85liliy1== _lili liliN2=lililiY3=1===lili..#...##......## #..### # #..##..####.#######.## ##...#.....# #†# # #.......##### # #li.#.#### ## ##.# ....# # #.##.## #..# #.# ## #..# ##..# #.# # ##)#######  #.# 7.0 (3 # #.###.5.# #.## # #.liY##.†.## ###..# # #.......##...#####....# # #.....................# # #.......###..####..#### ### li# #.......###>###...## #.# ### #.......#...# #.######## #.# ..# #######...#.###...>....####.liͻlili`P _A - a potion of attractiontiu ti{ ti ti tiZ ti/ h4==ti. x _You swap places with your cerulean imp.tiX ti h5==ti tiQ tiS tiE ti h6==ti ti ti# ti] ti 7==2===ti? ti u...#.#### ##.# .....# ##.# #..# .###.## #..# #.# # #..# ##..# #.# # ##)####### #...# #.# tiT # #.......###...## # #.......##.†.## ###.. # #.......##..5#####....# #...........@.........#51.0 (4...###..####..#### #####>###...## #.# ###...# #.######## #.# ..# #######...#.###...>..####.# ..##########.............. ..#.......#.#........#### .##.......)......#.#........#..............#.#...ti7 "#tig tiI tii wi 3wi wiB d  You start resting. HP restored.wi7 2...wi' &0wi- }8==2.0 (1 _wi[3 wi+5 izF Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy12% 2b - BlinkTranslocation14%2  c - Mephitic CloudConjuration/Alchemy/Air 28% 3  d - Animate DeadNecromancy63% 4  e - Flame WaveConjuration/Fire63% 4 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitis Animate Dead For some time after casting this, living creatures killed by the caster will rise as zombies. The chance of reanimating a monster and the duration of the effect increase with spell power. Re-casting this spell will return zombies to dust, as will leaving the floor. Level: 4School: NecromancyFail: 63% Power: 12% Range: N/A iʴ Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 27 draining damage. _________________ “Remember, I am not recording the vision of a madman. The sun does not more  certainly shine in the heavens, than that which I now affirm is true. Some  miracle might have produced it, yet the stages of the discovery were distinct  and probable. After days and nights of incredible labour and fatigue, I  succeeded in discovering the cause of generation and life; nay, more, I became  myself capable of bestowing animation upon lifeless matter.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. I, Chapter 3. 1818 (1st Ed.)i H Spells (Memorise)TypeFailure Levela - Sublimation of BloodNecromancy12%2  b - BlinkTranslocation 14% 2  c - Mephitic CloudConjuration/Alchemy/Air 28% 3  d - Animate DeadNecromancy63% 4  e - Flame WaveConjuration/Fire63% 4 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiIiLPiWN...#.###### ##.#jacore the Magician .....###.# #..#Deep Elf .###.###..# #.##Health: 28/28 ======================== ## #..###..# #.#Magic: 12/15 ===================----- # ##)####### #...# #.#AC: 7Str: 7 # #.......###...# #.##EV: 16Int: 21 # #.......##.†.## ###..#SH: 0Dex: 14 iAX# #.......##..5#####....#XL:  5 Next: 11% Place: Dungeon:3 # #...........@.........#Noise: ---------  Time: 1652.0 (0.0) # #.......###..####..#### ### q) +1 hammer "Gubbaz" {protect, rN+ SInv} # #.......###>###...###.# Cast: Magic Dart ### #.......#...# #.######## #.# ..# #######...#.###...>....####.# iY_..########..###.##..............# 5   cerulean imp (polearm, summoned) ..#..............#.#........##### .##.......)......#.#........# ..#..............#.#.......## _The liquid fire burns you! _You shake off the liquid fire. _You see here a bombardier beetle corpse. _A - a potion of attraction _You swap places with your cerulean imp. _You start resting. HP restored.i_You shake off the liquid fire.You see here a bombardier beetle corpse. _A - a potion of attraction _You swap places with your cerulean imp. _You start resting. HP restored.  Okay, then.iFeijil. _id3ii!i".i%i_)P _i+i?-i-K3=i.i$;###.## #..# #.## .## #..#.# # ##)####### #...# #. .# #.......###...# #.## .# #.......##.†.## ###..# .# #.##...#####....# .# #...............# .# #.......###5.####..#### ## .# #.......###@###...## #.4.0 (2 .### #.......#...# #.######## #. i<u...# #######...#.###...>....####. ...########..###.##.............. [..#..............#.#........### #.##.......)......#.## #..#..............#.### ##...........#####  #######..#.....#iAi&ic _There is a stone staircase leading down here.i i i$ i, i1 25.0 (1 _i7 i1G 1§i =4  You climb downwards. Your summoned ally is left behind.i0b   #.........#   #.........##   #....:.....#   #..........#   #..........#   #..........#   #.........#   #...@.....#  i[] .............#   ####.......g##   #.......?#   ##.......#   .......##   g   goblin (asleep) ...##...#   .#.# ..!#    i?6.5 (2.5Magic Dartii% _You encounter a goblin. It is wielding a +0 dagger.Found a scroll of revelation, a book of Burglary and a golden potion.ij(a _There is a stone staircase leading up here.imi&Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) il6Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oni i=   jacore the Magician#.........#   Deep Elf#.........##   Health: 28/28 ========================#....:.....#   Magic: 13/15 ====================----#..........#   AC: 7Str: 7#..........#   EV: 16Int: 21#..........#   SH: 0Dex: 14#.........#   XL:  5 Next: 11% Place: Dungeon:4#...@.....#   Noise: ---------  Time: 1656.5 (0.0)i 8.............#   q) +1 hammer "Gubbaz" {protect, rN+ SInv} ####.......g##   Cast: Call Imp#.......?#  ##.......#  .......##   g   goblin (asleep)...##...#  .#.# ..!#   _Okay, then. _There is a stone staircase leading down here.  You climb downwards. Your summoned ally is left behind. _You encounter a goblin. It is wielding a +0 dagger.Found a scroll of revelation, a book of Burglary and a golden potion. _There is a stone staircase leading up here.i i i i   jacore the Magician #.........#  Deep Elf #.........##  Health: 28/28 ======================== #....:.....#  Magic: 11/15 =================------- #..........#  AC: 7Str: 7 #..........#  EV: 16Int: 21 #.*****....#  SH: 0Dex: 14 #.*****...#  XL:  5 Next: 11% Place: Dungeon:4 i%#.**@**...#  Noise: ---------  Time: 1656.5 (0.0) .....*****...#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ####.*****.g##  Cast: Call Imp #.......?#  ##.......#  .......##  g   goblin (asleep) ...##...#  .#.# ..!#  _You encounter a goblin. It is wielding a +0 dagger.Found a scroll of revelation, a book of Burglary and a golden potion. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei=@.iΗA..i7*.i\5*.i A..i 7*.i,  jacore the Magician#.........#   Deep Elf#.........##   Health: 28/28 ========================#....:.....#   Magic: 11/15 =================-------#..........#   AC: 7Str: 7i#..........#   EV: 16Int: 21#..........#   SH: 0Dex: 14#.........#   XL:  5 Next: 11% Place: Dungeon:4#...@.5...#   Noise: ---------  Time: 1656.5 (0.0).............#   q) +1 hammer "Gubbaz" {protect, rN+ SInv} ####.......g##   Cast: Call Imp#.......?#  ##.......#  .......##   g   goblin (asleep, ally target)...##...#   5   cerulean imipzp (polearm, summoned).#.# ..!#   Found a scroll of revelation, a book of Burglary and a golden potion. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ikj2====7.5 (1 _i4iii\Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oniZ i i   jacore the Magician#.........#   Deep Elf#.........##   Health: 28/28 ========================#....:.....#   Magic: 12/15 ===================-----#..........#   AC: 7Str: 7#..........#   EV: 16Int: 21#..........#   SH: 0Dex: 14ioj #.........#   XL:  5 Next: 11% Place: Dungeon:4#...@.5...#   Noise: ==-------  Time: 1657.5 (0.0).............#   q) +1 hammer "Gubbaz" {protect, rN+ SInv} ####.......g##   Cast: Magic Dart#.......?#  ##.......#  .......##   g   goblin (asleep, ally target)...##...#   5   cerulean imp (polearm, summoned).#.# ..!#   Found a scroll of revelation, a book of Burglary and a golden potion. _iOu [40mThere is a stone staircase leading up here.  Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.i w i   jacore the Magician #.........#  Deep Elf #.........##  Health: 28/28 ======================== #....:.....#  Magic: 11/15 =================------- #..........#  AC: 7Str: 7 #..........#  EV: 16Int: 21 #..........#  SH: 0Dex: 14 #.........#  XL:  5 Next: 11% Place: Dungeon:4 #...@.5...#  Noise: ==-------  Time: 1657.5 (0.0) ........**.i ..#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ####......*g##  Cast: Magic Dart #.......?#  ##.......#  .......##  g   goblin (asleep, ally target) ...##...#  5   cerulean imp (polearm, summoned) .#.# ..!# Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, ally target, 100% to hit)i+s  jacore the Magician #.........#  Deep Elf #.........##  Health: 28/28 ======================== #....:.....#  Magic: 11/15 =================------- #..........#  AC: 7Str: 7 #..........#  EV: 16Int: 21 #..........#  SH: 0Dex: 14 #.........#  XL:  5 Next: 11% Place: Dungeon:4 #...@.5...#  Noise: ==-------  Time: 1657.5 (0.0) it.............#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ####.......)##  Cast: Magic Dart #.......?#  ##.......#  .......##  g   goblin (asleep, ally target) ...##...#  5   cerulean imp (polearm, summoned) .#.# ..!# Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, ally target, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!i{D                 **...#  *)##       5   cerulean imp (polearm, summoned)   .#.# ..!# i35.i*...iq-8.5 (1Magic Dart _i20i1i93iv=iAiSJBiLiOi'S,imUi3Xi{\b2==i^i_aidifi8gihik$  Things that are here:i{#.........##  #....:.....#  #....#  #..........#  #....#  #.........#  .##...<.....#  .............#  ####......5@##  --62.5 (4#?#  ##.......#  .........##  i|I....##...#  ..#.# #..!#  .#.. ##...  #. ##..   i98-ii؎r _a +0 dagger; a goblin corpsei :......### .##...<.............#####......5)## ..@# #....###...# ..#.# #..!#.. ##... #. ## #. iM iF 23.5 (1 _i i iJ w3===4.5 (2i9 i 0 _r - a scroll of revelationic|iw}i6~ii55ii=ii3iiiiiWiϖiߘiRiii՞i(i#4iIF===iciѬ1ii $ #.... .##...<.....# ... ####)##  #.#  ##.......#  .........##  ....##..5# ..#.# # 9.5 (5.#.. ##...#  #. ##..#  #..#  ##.#  ..  if.#  .#  i\iiS _f - a golden potioniHiIiJilMiPiQi|U,i6W,iXiZi]i_i`j5====iaiNe4 _Magic restored.igi i> i? iA iB i~B iD iF i.G iG iDd ivo Biu 3 #..##  ##..#  #..# iv #..##  #...#  ##..##  #####...#  #.......#  ##....@..##  702.5 (8#.........#  #.........##  #..........#  #..........#  #..........#  #..........#  #.........##  .##...<  ilw i~ iH i i" i' ni) i.+ i+ i, i. i1 i1 i2 igA x #...#  ##..## #####...# #.......# ##.......## #.........#  #.........##  #....#  #....# 6.5 (4 #ihB ...#  #...#  #.## .##...<.....# ....# ####)##  #.#  .##.......# iLK iHQ iR il3 3i4 i8 i9: i: i? ,iy@ iA i2B iID iF iF iuG iI iK iwL iM iO i S iS iT id #.........# #.........##  #..........#  #..........#  #..........# . #....# ... #...## .:...##...<.....# #....# 11.5 (5..#####)##  #.#  .##.......#  .........##  ....##...#  ..#.###...#  .#.. ##...#  #. ##..# im i t iUv ; _Found a parchment of Fulminant Prism.i-i].i/i2i4iT5i8,i9i]:iO;i,GN #..#  #.........##  #..........# . #..........# .. #..........# ..# #....# ..## #...## icH..:...##...<.....#  #...@....# 3.5 (2..#####.......)## . #........#  .##.......#  .........##  ....##...#  ..#.###...#  .#.. ##...#  #. ##..# iPi)UiVi*{3i|i,iii|BiiiGi#iiiD _Found Axam's Assorted Antiques.ii0ii+d  You pick up a parchment of Fulminant Prism and begin reading...iS3i=  ##.......## .. #.........# ... #.........##..## #..........#...# #..........#...# #..........##......### #..........###.......####.........##....##...<.....# 8.5 (5iIB...#..............# .......#####.......)## ........ #........#........ .##.......#........ .........##........ ....##...#.......∩ ..#.###...# .#.. ##...#iii i:_You add the spell Fulminant Prism to your library.i g Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy12% 2b - BlinkTranslocation14%2  c - Ensorcelled HibernationHexes/Ice17%2  d - Mephitic CloudConjuration/Alchemy/Air 28% 3  e - Ozocubu's ArmourIce28% 3  f - PasswallEarth38% 3  g - SwiftnessAir38% 3  h - Animate DeadNecromancy63% 4  i - Flame WaveConjuration/Fire63% 4  j - Fulminant PrismConjuration/Alchemy63% 4 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti j Fulminant Prism Conjures a shining prism of an unstable soft gold alloy. This is useless as legal tender, however, as it will unfortunately violently explode with arcane force after a short duration. If destroyed prematurely, its blast will be much weaker. Level: 4 Schools: Conjuration/AlchemyFail: 63%  Power: 6% Damage: 3d7 (max 3d40)  Range: 4  Noise: Extremely loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 27 irresistible damage.iu Spells (Memorise)TypeFailure Levela - Sublimation of BloodNecromancy12%2  b - BlinkTranslocation 14% 2  c - Ensorcelled Hibernation Hexes/Ice17% 2  d - Mephitic CloudConjuration/Alchemy/Air 28% 3  e - Ozocubu's ArmourIce28% 3  f - PasswallEarth38% 3  g - SwiftnessAir  38% 3  h - Animate DeadNecromancy63% 4  i - Flame WaveConjuration/Fire63% 4  j - Fulminant PrismConjuration/Alchemy 63% 4 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti i##.......## jacore the Magician..#.........# Deep Elf...#.........## Health: 28/28 ========================...###..........# Magic: 15/15 ========================.....##..........# AC: 7Str: 7......# #..........# EV: 16Int: 21#......### #..........# SH: 0Dex: 14iu##.......####.........## XL:  5 Next: 11% Place: Dungeon:4.......@...##...<.....# Noise: ---------  Time: 1718.5 (0.0).......#..............# q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........#####.......)## Cast: Magic Dart........ #........#........ .##.......#........ .........##........ ....##...#.......∩ ..#.###...#.#.. ##...# _You add the spell Ozocubu's Armour to your library. _Okay, then. _Found a parchment of Fulminant Prism. _Found Axam's Assorted Antiques.  You pick up a parchment of Fulminant Prism and begin reading... _You add the spell Fulminant Prism to your library.iBP  Okay, then.ii$i. _iU _i _Found a stone staircase leading up.i #........... ##.......... #..... #..### #...## #. #......## #.iI #......### #.. ##.####........21.5 (3#.......##...<.......#..........#####.......)...... #................##....... .....<..........# ...........##...# .......∩ ..#.###...# iZiAii Hi%IiIiMiOiaPiiUiViYiYiSZi[i ^,i_ivai{ci+didi vn #....... #......# ##...... #####.....# #...# ##....# #.... #.......@.### #5.5 (4.....## #.##..##......## # ## ##......### #..... ##.......#### #....ipw5...##...< ..........#. #.....#####.....#...... #.....iiAi i1*M#..# .##### .##.# ..### ...........## ##..##......## #....... ......i0i;+6.5 (1i:AiCi{#.# #.# #..# .# ..# ####.# #..# ##.# #..#i܋ ### #......## ####..## ###.### ## ######... #.............##...< ....iiҞ&7iiiDiEiWFiDJi6LiPBiQiyRi(Wi7c##....##### #..##### ##..# #..#.. #.. ##.###.9.5 (2..#.....## #..# #...........### #.............## #.###..##......## #.##. ##......### #.....# ##.####i^mibrisiA i8C 3iH iO XiP ,iQ id  ##   ##.##  ## ##....#####  ###### .# # ..#  ..#  ..# #31 ..# #### ......## # ..# ## ..## # .# # ..........### #............## ####..##......## #io it iu izXi[YiZic^i`i`id,i>fifigi?ii ki}kiHlinikqiqiri ###  ##. ###### ##### ....# $....# ..........# 5.5 (4..........# .........# ....##.....# #....## #.....# ##...### # ......## #ieiəi* _Found 5 gold pieces.ib} i~ 3i# iw i[ Bi i i i i i9 i iU iە iy i iA  ### ##. ###### ######## #....# #..$....#9 #.....# #....# #.....# #....##.....####....## ##.....##..###i i iq i{ 3i i˲ i i Bi/ i if i" i: i iU i i i6 i! { ### ##.### ######....##### ####...### #.. #..43 #... #... #i. ... #...# ....#  ####...##  ##...#  #...### i i T _You now have 160 gold pieces (gained 5).ih3i'ii=nisBizti]v,iwijyix{,i|i;iiτiwi(r _Found a scroll labelled ZOCZYPUCIO.i3ii######....#########.............######....................##....................##....................##...................##......# ..#.....## #......@...# 8.5 (5####.## ## #### #### ######..### iJ##.?##...... ##. ##...... #...iѻ3i/3ii.iiݥBi,iȨiiI,i3i`igiiαiEiJi߶iii4,ii5ii)i iGi7#...................# ##..#..................## #.#....................# ##.####................## #..##...............# #..##.............### #..##..............## #..ig######..##......## #.. ##.@##......### #..56.5 (8 ##..##.......####.. #........#.. ...#.......#.#####..#............. #..#...............##..............<........i>igip` _c - a scroll labelled ZOCZYPUCIOiiiBi4 ######....#####   ####.......#####  #..............#  #....................#  #....................# ...................# #...................# ..#..................## #...........@........# #62.5 (6i!####................## ###...............# ###.............### ###......## #######..#### # ##..##### # ##..##.......#### ###iiBiW i )Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear i' Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)irI Evocable Items:  Wands iJX/  e - a wand of paralysis (10)iMqScroll Scrolls?w - a scroll of enchant weapon  irjr - a scroll of revelation  c - a scroll labelled ZOCZYPUCIOiMc - a scroll labelled ZOCZYPUCIO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. i N iS iB[######....#####jacore the Magician####.............#####Deep Elf#....................#Health: 28/28 ========================#....................#Magic: 15/15 ========================#....................#AC: 7Str: 7#...................#EV: 16Int: 21#...................#SH: 0Dex: 14..#........§§§.......##XL:  5 Next: 11% Place: Dungeon:4#..........§@§.......## Noise: ---------  Time: 1762.5 (0.0)####.......§§§......### q) +1 hammer "Gubbaz" {protect, rN+ SInv} ##.....§§..§.....## Cast:  i][34mMagic Dart##.............######..............## #######..##......## # ##..##......### # ##..##.......#### #.............##  _Found a stone staircase leading up. _Found 5 gold pieces. _You now have 160 gold pieces (gained 5). _Found a scroll labelled ZOCZYPUCIO. _c - a scroll labelled ZOCZYPUCIOAs you read the scroll labelled ZOCZYPUCIO, it dissolves into smoke. ig6§§§§§§..§§§§§.................###.............######..##....##..##...#..##. imr+3.5 (1 iw i)zi 5 gold pieces. _You now have 160 gold pieces (gained 5). _Found a scroll labelled ZOCZYPUCIO. _c - a scroll labelled ZOCZYPUCIO  As you read the scroll labelled ZOCZYPUCIO, it dissolves into smoke. _It was a scroll of fog. i3 i4 i iW iX iH ih, i iI, i i, i i, i i#, i0, i7 io, i i|, i i', i i, i ig iA iZ iQ, iJ i, i  iz, i i, i i, i i, i! iG$, i% iEn ibS iKV isW ijX in[ iC\ i] iQb, iPc ie if i$jB i!k i%n, it i2 i, iD iZ i  i i^, i i4, iؓ i5, i i, i i{ iO i i} i%, i i, iV i, i i i, i i, i i i* i i im i i, i ie, iC i#, iB i i i9 i i iV i, i+ i i> i i i i i i i  iY  i-< iG iH, iI i]J i`B ih ilB in, ip iMr, is iu iv iw ib}B iq~, iY ix, i‚ i, iN i  it i, i i i, i  ....@...............................###.............######..##....##..##...#..##.. _You start waiting. i1862.5 (99.0) ig-3.5 (100.0) i i# _Done waiting. i*  il&Gear: 17/52 gear slots (Left/Right/Tab to switch category)  i'Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)iK+  Potions:  Potions !  g - a potion of magic  d - a bubbling green potion  c - a potion of curing  A - a potion of attraction  f - a golden potioni d - a bubbling green potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.iii.######....#####jacore the Magician####.............#####Deep Elf#....................#Health: 28/28 ========================#....................#Magic: 15/15 ========================#....................#AC: 7Str: 7#...................#EV: 11 Int: 21#...................#SH: 0iiDex: 14..#..................##XL:  5 Next: 11% Place: Dungeon:4#...........@........## Noise: ---------  Time: 1863.5 (0.0)####................### q) +1 hammer "Gubbaz" {protect, rN+ SInv} ##...............## Cast: Magic Dart##.............#### Vertigo ##..............## #######..##......## # ##..##......### # ##..##.......#### #.............##  _Found a scroll labelled ZOCZYPUCIO. _c - a scroll labelled ZOCZYPUCIOAs you read the scroll labelled ZOCZYPUCIO, it dissolves into smoke. _It was a scroll of fog. _You start waiting. _Done waiting.ii*4.5 (1iiC _It was a potion of moonshine. You feel tipsy.i i S  i iӜ \i iH i i ,iL i3 ,iF i, i i iΫ ,i i ,i ḭ i@ i i ,i7 i= i i iD i i il iֽ i i ,i i iU i= i W _You start waiting.i i 0784.0)i @16 9.5 (15i i Y _The world stops spinning.i Ii. iƒ i i ,iw ,i i i ,i i Xi iE i i iŮ iְ ,i< i im i! i$ i i i i$ iq m ######....##### ####.............## #...... #...... #......i j #....... ### #....... .....#........ #...@................87.5 (8.0) ####........ ##........ ##.............# ##........ ######..##..... ##..##.... i f##..##... #.......i i> ij iӡ Ii i i ir niG i ,iN iܷ  ##.###  ######....# ####... #...... #...... #...... #......######......#......@#.......90.5 (3#######.....##. ##.. ## ##......######..## ##..## ##..##i i i i}i3i#i$i)i*ib+,i5,i,ij-i-ic.iU/in0i0,id2i_3i3iZ4ib;X ## ##. ###### #### #. #..# ##...##### ######6.5 (6...##.......#.# ####### #### ## ## ##....i'<,## i=iHAiBiIi8i,iw  You encounter an orc. It is wielding a +0 war axe.i`  # ###### ##### ##.. #o...# # #...##### # #....@..###### #...##.......# #.. #######Magic Dart#.. #####. ### ##o   orc (asleep) ##....iz ; ##### i+7.5 (1i+8.5 (2iic; _Found a stone staircase leading down.iW`Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on i iW"jacore the Magician# Deep Elf###### Health: 28/28 ========================####..... Magic: 15/15 ========================##........ AC: 7Str: 7#..#........ EV: 16Int: 21o...##........ SH: 0Dex: 14 i##...##### #........ XL:  5 Next: 11% Place: Dungeon:4#....@..######........ Noise: ---------  Time: 1898.5 (0.0)#...##.......#........ q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.. #######.......... Cast: Call Imp#..####.......#.##......###..... o   orc (asleep)##....##### _Done waiting. _It was a potion of moonshine. You feel tipsy. _You start waiting. _The world stops spinning.You encounter an orc. It is wielding a +0 war axe. _Found a stone staircase leading down. i% i) i+!i  jacore the Magician # Deep Elf!iV ###### Health: 28/28 ======================== ####..... Magic: 13/15 ====================---- ##........ AC: 7Str: 7 #.. #........ EV: 16Int: 21 o...# #........ SH: 0Dex: 14 #..*##### #........ XL:  5 Next: 11% Place: Dungeon:4 #..**@**######........ Noise: ---------  Time: 1898.5 (0.0) #..*##**.....#........ q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.. #######.......... Cast: Call Imp!it #.. ####....... #. ##...... ###..... o   orc (asleep) ##.... ##### _The world stops spinning.You encounter an orc. It is wielding a +0 war axe. _Found a stone staircase leading down.  Casting: Call Imp (safe; 10% risk of failure)  !ix Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!i?;@#!iy6A@#!i- 7*@"iW@#*"iE7*#"iVFjacore the Magician# Deep Elf###### Health: 28/28 ========================####..... Magic: 13/15 ====================----##........ AC: 7Str: 7#..#........ EV: 16Int: 21o...##........ SH: 0Dex: 14#...##### #........ XL:  5 Next: 11% Place: Dungeon:4#....@..######........ Noise: ---------  Time: 1898.5 (0.0)#..5##.......#........ q) +1 hammer "Gubbaz" {protect, rN+ SInv} "iG#.. #######.......... Cast: Call Imp#..####.......#.##......###..... o   orc (asleep, ally target)##.... 5   cerulean imp (polearm, summoned)#####You encounter an orc. It is wielding a +0 war axe. _Found a stone staircase leading down.  Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air."iI;==9.5 (1 _"iaN"i]$i0$ihQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp $iY\ c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on%i %iv <jacore the Magician# Deep Elf###### Health: 28/28 ========================####..... Magic: 13/15 ====================----##........ AC: 7Str: 7#..#........ EV: 16Int: 21%i o...##........ SH: 0Dex: 14#...##### #........ XL:  5 Next: 11% Place: Dungeon:4#....@..######........ Noise: ==-------  Time: 1899.5 (0.0)#..5##.......#........ q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.. #######.......... Cast: Magic Dart#..####.......#.##......###..... o   orc (asleep, ally target)##.... 5   cerulean imp (polearm, summoned)#####You encounter an orc. It is wielding a +0 war axe. _Found a stone staircase leading down.  Casting: Call Imp (safe; 10% risk of failure)  %in 2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.%i̦ %i %iA &i^  jacore the Magician # Deep Elf ###### Health: 28/28 ======================== ####..... Magic: 12/15 ===================----- ##........ AC: 7Str: 7 #.. #........ EV: 16Int: 21 o**.# #........ SH: 0Dex: 14 #***##### #........ XL:  5 Next: 11% Place: Dungeon:4 #...*@..######........ Noise: ==-------  Time: 1899.5 (0.0) #..5##.......#........ q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.. #######[&i_39;49m.......... Cast: Magic Dart #.. ####....... #. ##...... ###..... o   orc (asleep, ally target) ##.... 5   cerulean imp (polearm, summoned) #####Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (asleep, ally target, 100% to hit)'iU.jacore the Magician# Deep Elf###### Health: 28/28 ========================####..... Magic: 12/15 ===================-----##........ AC: 7Str: 7#..#........ EV: 16Int: 21o**.##........ SH: 0Dex: 14'i/#***##### #........ XL:  5 Next: 11% Place: Dungeon:4#...*@..######........ Noise: ==-------  Time: 1899.5 (0.0)#..5##.......#........ q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.. #######.......... Cast: Magic Dart#..####.......#.##......###..... o   orc (ally target)##.... 5   cerulean imp (polearm, summoned)#####Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (asleep, ally target, 100% to hit)  The magic dart hits the orc.  The orc is lightly wounded.'iJo>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  'iǸAim: an orc, wielding a +0 war axe (asleep, ally target, 100% to hit)  The magic dart hits the orc.orc is lightly wounded.shouts!'i85.'i1......'ia-900.5 (1'id'id' _You hear a shout!(i  jacore the Magician # Deep Elf ###### Health: 28/28 ======================== ####..... Magic: 11/15 =================------- ##........ AC: 7Str: 7 #o. #........ EV: 16Int: 21 >.**# #........ SH: 0Dex: 14 #.**##### #........ XL:  5 Next: 11% Place: Dungeon:4 (i#C#.5.*@..######........ Noise: ==-------  Time: 1900.5 (0.0) #...##.......#........ q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.. #######.......... Cast: Magic Dart #.. ####....... #. ##...... ###..... o   orc (ally target) ##.... 5   cerulean imp (polearm, summoned) #####The orc shouts! _You hear a shout!  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (lightly wounded, ally target, 100% to hit)(i4jacore the Magician# Deep Elf###### Health: 28/28 ========================####..... Magic: 11/15 =================-------##........ AC: 7Str: 7#o.#........ EV: 16Int: 21>.**##........ SH: 0(iS6Dex: 14#.**##### #........ XL:  5 Next: 11% Place: Dungeon:4#.5.*@..######........ Noise: ==-------  Time: 1900.5 (0.0)#...##.......#........ q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.. #######.......... Cast: Magic Dart#..####.......#.##......###..... o   orc (ally target)##.... 5   cerulean imp (polearm, summoned)#####Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (lightly wounded, ally target, 100% to hit)  The magic (iO7_dart hits the orc.  The orc is severely wounded.(iٷ75.(iM.o(i....2==-1.5 (1 _(i*i]   jacore the Magician # Deep Elf *i| ###### Health: 28/28 ======================== ####..... Magic: 11/15 =================------- ##........ AC: 7Str: 7 #.. #........ EV: 16Int: 21 >.o*# #........ SH: 0Dex: 14 #5**##### #........ XL:  5 Next: 11% Place: Dungeon:4 #...*@..######........ Noise: =--------  Time: 1901.5 (0.0) #...##.......#........ q) +1 hammer "Gubbaz" {protect, rN+ SInv}  *i h#.. #######.......... Cast: Magic Dart #.. ####....... #. ##...... ###..... o   orc (ally target) ##.... 5   cerulean imp (polearm, summoned) #####The magic dart hits the orc. _The orc is severely wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (severely wounded, ally target, 100% to hit)*ijacore the Magician# Deep Elf###### Health: 28/28 ========================####..... Magic: 11/15 =================-------##........ AC: 7Str: 7#..*i(#........ EV: 16Int: 21>.o*##........ SH: 0Dex: 14#5**##### #........ XL:  5 Next: 11% Place: Dungeon:4#...*@..######........ Noise: =--------  Time: 1901.5 (0.0)#...##.......#........ q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.. #######.......... Cast: Magic Dart#..####.......#.##......###..... o   orc (ally target)##.... 5   cerulean imp (polearm, summoned)#####Aiming: Magic Dart (safe; 4% risk of failure)  *ih Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (severely wounded, ally target, 100% to hit)The magic dart hits the orc.  The orc is almost dead.+i dJ.o+ij+...+i?l+2.5 (1+ir+i|t  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 war axe (severely wounded, ally target, 100% to hit)The magic dart hits the orc.  +ikuThe orc is almost dead. _Your cerulean imp closely misses the orc.,i,  jacore the Magician # Deep Elf ###### Health: 28/28 ======================== ####..... Magic: 10/15 ================-------- ##........ AC: 7Str: 7 #.. #........ EV: 16Int: 21 >..o# #........ SH: 0Dex: 14 #5**##### #........ XL:  5 Next: 11% Place: Dungeon:4 #...*@..######........ Noise: =--------  Time: 1902.5 (0.0) #...##.......#........ q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.. #######[,i/'39;49m.......... Cast: Magic Dart #.. ####....... #. ##...... ###..... o   orc (ally target) ##.... 5   cerulean imp (polearm, summoned) #####The orc is almost dead. _Your cerulean imp closely misses the orc.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (almost dead, ally target, 100% to hit),i< (  jacore the Magician # Deep Elf ###### Health: 28/28 ======================== ####..... Magic: 10/15 ================--------,i  ##........ AC: 7Str: 7 #.. #........ EV: 16Int: 21 >..)# #........ SH: 0Dex: 14 #5..##### #........ XL:  5 Next: 11% Place: Dungeon:4 #....@..######........ Noise: =--------  Time: 1902.5 (0.0) #...##.......#........ q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.. #######.......... Cast: Magic Dart #.. ####....... #. ##...... ,i] ###..... o   orc (ally target) ##.... 5   cerulean imp (polearm, summoned) #####Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (almost dead, ally target, 100% to hit)  The magic dart hits the orc.  You kill the orc!,iQ  # #..  >..)#  #5**#####  ,io #...* #..  #..  #.  #5   cerulean imp (polearm, summoned)  ,i]xO.5,i#...,iRq33.5 (1Magic Dart _,i,iI/iI/ij/i35/i/i/im ,/ij /i M1=/i /iL _You swap places with your cerulean imp./i  You encounter an orc. It is wielding a +0 hand axe./i ### # #### ##. #/i.###..# #..o>..)### # #.@.##### #- #...5...###### #...##.......#Magic Dart #...###### #....###/i\ #...## ##o   orc (wandering)#...# ##5   cerulean imp (polearm, summoned)#...# ##....###/ii5.5 (25./i{ A5./i"J.o/iD(Cally target)/iU*C-6.5 (3 /i+ _/iz0/ih51iu   jacore the Magician  Deep Elf  Health: 28/28 ======================== ### Magic: 10/15 ================-------- # ####.. AC: 7Str: 7 ##. #..... EV: 16Int: 21 1iv .###..# #..... SH: 0Dex: 14 ...o**)### #..... XL:  5 Next: 13% Place: Dungeon:4 #*@.##### #..... Noise: ---------  Time: 1906.5 (0.0) #.5.....######..... q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #...##.......#..... Cast: Magic Dart #...########....... #....# ####.... #...## ##... o   orc (ally target) #...# ##.. 5   cerulean imp (polearm, summoned) #...# ##.1i_y { ...### _You encounter an orc. It is wielding a +0 hand axe.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (ally  target, 100% to hit)1i e o*1i" o*Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (ally  target, 100% to hit)2i~^jacore the Magician2iDeep ElfHealth: 28/28 ========================### Magic: 10/15 ================--------#####.. AC: 7Str: 7##.#..... EV: 16Int: 21.###..##..... SH: 0Dex: 14...o**)####..... XL:  5 Next: 13% Place: Dungeon:4#*@.##### #..... Noise: ---------  Time: 1906.5 (0.0)#.5.....######..... q) +1 hammer "Gubbaz" {protect, rN+ SInv} #...##.......#..... Cast: Magic Dart#...########.......#....#####....#...##2i5##... o   orc (ally target)#...###.. 5   cerulean imp (polearm, summoned)#...###....### _You encounter an orc. It is wielding a +0 hand axe.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (ally  target, 100% to hit)2i 5.  The magic dart hits the orc but does no damage.2i F>o2i.2iq=7.5 (1Magic Dart _2i-2i3ii/   jacore the Magician  Deep Elf  Health: 28/28 ======================== ### Magic: 9/15==============---------- # ####.. AC: 7Str: 7 ##. #..... EV: 16Int: 21 .###..# #..... SH: 0Dex: 14 3iI1 ...>o.)### #..... XL:  5 Next: 13% Place: Dungeon:4 #5@.##### #..... Noise: =--------  Time: 1907.5 (0.0) #.......######..... q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #...##.......#..... Cast: Magic Dart #...########....... #....# ####.... #...## ##... o   orc (ally target) #...# ##.. 5   cerulean imp (polearm, summoned) #...# ##. ...###target, 100% to hit) _The magic dart hits the orc but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q3iT2  - select action, ( or ) - cycleShift-Dir - straight line3i ;@*3iS 5.  Aim: a cerulean imp, wielding a -3 spear (summoned, friendly, 100% to hit)3iHY T #53i/t**#54i o.)5 _The magic dart hits the orc but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (ally  target, 100% to hit)5ih o**56i!9.*6iH)#@6ieE#@*6i ?*#6iR@##6i XL##@.6i7##6i J*#@6i A**6i; o.)5Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (ally  target, 100% to hit)6ix o**56io1 9.*6i` H)#@6iw b#@*#7i7iيmjacore the MagicianDeep Elf7i Health: 28/28 ========================### Magic: 10/15 ================--------#####.. AC: 7Str: 7##.#..... EV: 16Int: 21.###..##..... SH: 0Dex: 14...>o.)####..... XL:  5 Next: 13% Place: Dungeon:4#5@.##### #..... Noise: =--------  Time: 1907.5 (0.0)#.......######..... q) +1 hammer "Gubbaz" {protect, rN+ SInv} #...##.......#..... Cast: Magic Dart#...########.......#....#####....#...####... [0;107i$a;1mo   orc (ally target)#...###.. 5   cerulean imp (polearm, summoned)#...###....### _The magic dart hits the orc but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7i:Okay, then.7i7i97iM. _9iT  jacore the Magician  Deep Elf  Health: 28/28 ======================== ### Magic: 9/15==============---------- # ####.. AC: 7Str: 7 ##. #..... EV: 16Int: 21 .###..# #..... SH: 0Dex: 14 ...>o.)### #..... XL:  5 Next: 13% Place: Dungeon:4 9iVc#5@.##### #..... Noise: =--------  Time: 1907.5 (0.0) #.......######..... q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #...##.......#..... Cast: Magic Dart #...########....... #....# ####.... #...## ##... o   orc (ally target) #...# ##.. 5   cerulean imp (polearm, summoned) #...# ##. ...###Shift-Dir - straight line _Okay, then.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9iduo5@ _Okay, then.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (ally  target, 100% to hit)9i o**59i H.)@<i <i That beam is likely to hit you. Continue anyway? Y - Yes  N - No@ix@i@izjacore the MagicianDeep ElfHealth: 28/28 ========================### Magic: 10/15 ================--------#####.. AC: 7Str: 7##.#..... EV: 16Int: 21.###..##..... SH: 0Dex: 14...>o.)####..... XL:  5 Next: 13% Place: Dungeon:4#5@.##### #..... Noise: =--------  Time: 1907.5 (0.0)#.......######..... q) +1 hammer "Gubbaz" {protect, rN+ SInv} #...##.......#..... Cast: Magic Dart#...########.......@i#....#####....#...####... o   orc (ally target)#...###.. 5   cerulean imp (polearm, summoned)#...###....### _Okay, then.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.@iW@i@i@iĢ. _AiD Ai{\ Aib Aid > _Unknown command.CiW#####.####..##.....###..#...>o.)### #5..#####.@.....#####.##.......#######..#....# #####...# ##Ci  ## ##...# ## CiJ.oCi28 Ci!1===-8.5 (1CiCiXO _Your cerulean imp hits the orc from afar with a -3 spear.Eix}M#  #####. #### ##. #..###..# #....>.o)### #.#5.@##### #.#.......######.#...##.......##...########....#....# ####..#...###..#...# ##..#...# ##.....#####Ei  Your cerulean imp hits the orc but does no damage.EiϋR-9Magic DartEi^EiH _The orc hits your cerulean imp with a +0 hand axe.Gi{   jacore the Magician  Deep Elf  Health: 28/28 ======================== ##### Magic: 10/15 ================-------- #. ####... AC: 7Str: 7 ##. #...... EV: 16Int: 21 .###..# #...... SH: 0Giz} Dex: 14 ...>.o*### #...... XL:  5 Next: 13% Place: Dungeon:4 #5*@##### #...... Noise: ---------  Time: 1909.5 (0.0) #.......######...... q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #...##.......#...... Cast: Magic Dart #...########........ #....# ####..... #...## ##.... o   orc (ally target) #...# ##... 5   cerulean imp (polearm, summoned) #...# ##.. ...## ### _The orc hits your cerulean imp with a +0 hand axe.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, i~ }37mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, ally target, 100% to hit)HiҼ jacore the MagicianDeep ElfHealth: 28/28 ========================##### Magic: 10/15 ================--------#.####... AC: 7Str: 7##.#...... EV: 16Int: 21.###..##...... SH: 0Dex: 14...>.o*####...... XL:  5 Next: 13% Place: Dungeon:4Hin M#5*@##### #...... Noise: ---------  Time: 1909.5 (0.0)#.......######...... q) +1 hammer "Gubbaz" {protect, rN+ SInv} #...##.......#...... Cast: Magic Dart#...########........#....#####.....#...####.... o   orc (ally target)#...###... 5   cerulean imp (polearm, summoned)#...###.....#####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, ally target, 100% to hit)  The magic dart hits the orc.  The orc is heavily wounded.HiL Hi|Q 6).  Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, ally target, 100% to hit)  The magic dart hits the orc.  The orc is heavily wounded.  Your cerulean imp closely misses the orc.=10.5 (1Hi] Hi b  Hid Hien I_The orc misses your cerulean imp.Mi   jacore the Magician  Deep Elf  Health: 28/28 ======================== ##### Magic: 9/15==============---------- #. ####... AC: 7Str: 7 ##. #...... EV: 16Int: 21 .###..# #...... SH: 0Dex: 14 ...>.o*### #...... XL:  5 Next: 13% Place: Dungeon:4 #5*@##### #...... Noise: =--------  Time: 1910.5 (0.0) #.......######...... q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #...##.......#...... i mCast: Magic Dart #...########........ #....# ####..... #...## ##.... o   orc (ally target) #...# ##... 5   cerulean imp (polearm, summoned) #...# ##.. ...## ### _The orc misses your cerulean imp.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, ally target, 100% to hit)Ni  jacore the Magician  Deep Elf  Health: 28/28 ======================== ##### Magic: 9/15==============---------- #. ####... AC: 7Str: 7 ##. #...... EV: 16Int: 21 .###..# #...... SH: 0Dex: 14 ...>.))### #...... XL:  5 Next: 13% Place: Dungeon:4 #5.@##### #...... Noise: =--------  Time: 1910.5 (0.0) #.......######...... q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #...##.......#...... Cast: NioMagic Dart #...########........ #....# ####..... #...## ##.... o   orc (ally target) #...# ##... 5   cerulean imp (polearm, summoned) #...# ##.. ...## ###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, ally target, 100% to hit)  The magic dart hits the orc.  You kill the orc!Ni # #.  ##.    *###  #5*     Ni]5   cerulean imp (polearm, summoned) #...#  #...#  ...## NigM.5Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavilywounded, ally target, 100% to hit)  The magic dart hits the orc.  You kill the orc!  You have harvested enough death to cast Grave Claw an additional time.NiLp1)Ni/xq41.5 (1Magic Dart _Ni}Ni.Oias 3Oit OiEx Oi>| h10/15==Oi b _You swap places with your cerulean imp.Oiz Oiσ 3Oi Oij Oi Oi Oiˉ Oiv  ## ## #. #### ##. # ..###.. #....>.)@### #-4.5 (3....###.5.##### #. #.......###### #...##.......# #...########. #....##### #...## ## #...# ## #...#Oi  Oi 8-Oi Oi P _You see here a +0 war axe.RiY ## ##.  #.. #### ##.# #.###..## #.>.@)###RiZ #.###.5.##### #.. #.......######. #...##.# #...######## #....# #### #...## ## #...# ## #...# RiV\5Ri].RibRig1===5.5 (1 _RimRio$  Things that are here:RipX _a +0 hand axe; a +0 leather armourTiȵ Ti÷ 3Ti Tip Ti $ _TiY BTil ,Ti Ti 3####.####.. ####..##.# #........###..## #..........>.))####.......###.5.##### #..... #.@.....######..7.5 (2Ti . #...##.......#.. #...########.... #....# ####.#...## ###...#  #...# ...## Ti< Ti Ti UiE 3Ui Ui Ui XUi( Ui k2===Ui Ui9  ##  ##. ## #.. #### ##.#  # ...###..## # .....>.)@### #9 .....###.5.##### #Ui ... #.......######. #...##....... #...########... #....#####. #...####. #...###.#...###Ui Ui Ui P _You see here a +0 war axe.Vi5VisWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 macee - a +0 club  Vig - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear Floor Items ([,] to select) Hand Weaponsa +0 war axe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Wi( WiS Wib jacore the MagicianDeep ElfHealth: 28/28 ========================##Magic: 12/15 ===================-----##.## AC: 7Str: 7#..####. EV: 16Int: 21##.##.... SH: 0Dex: 14...###..###.... XL:  5 Next: 14% Place: Dungeon:4.....>.)@####.... Noise: ---------  Time: 1919.5 (0.0)Wi .....###.5.##### #.... q) +1 hammer "Gubbaz" {protect, rN+ SInv} ... #.......######.... Cast: Magic Dart.#...##.......#....#...########......#....#####... 5   cerulean imp (polearm, summoned)#...####..#...###.#...### _You have harvested enough death to cast Grave Claw an additional time. _You swap places with your cerulean imp. _You see here a +0 war axe.  Things that are here: _a +0 hand axe; a +0 leather armour _You see here a +0 war axe.Wi  You unwield the +1 hammer "Gubbaz" {protect, rN+ SInv}.  The +1 hammer "Gubbaz" {protect, rN+ SInv} goes still.Wi z20.5 (1r) +0 war axeWi Wi / _r - a +0 war axe (weapon)XiXi Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  r - a +0 war axe (weapon)a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  Xi] k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  q - the +1 hammer "Gubbaz" {protect, rN+ SInv}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ]iY ]i՞ jacore the MagicianDeep ElfHealth: 28/28 ========================##Magic: 12/15 ===================-----##.## AC: 7Str: 7#..####. EV: 16Int: 21##.##.... SH: 0Dex: 14...###..###.... XL:  5 Next: 14% Place: Dungeon:4.....>.)@####.... Noise: ---------  Time: 1920.5 (0.0).....###.5.##### #.... r) +0 war axe... #.......######.... Cast: Magic Dart.#...##.......#....[33]iX m#...########......#....#####... 5   cerulean imp (polearm, summoned)#...####..#...###.#...###Things that are here: _a +0 hand axe; a +0 leather armour _You see here a +0 war axe.  You unwield the +1 hammer "Gubbaz" {protect, rN+ SInv}.  The +1 hammer "Gubbaz" {protect, rN+ SInv} goes still. _r - a +0 war axe (weapon)]i  You unwield your +0 war axe.  The +1 hammer "Gubbaz" {protect, rN+ SInv} hums with potential!]i٪ 1.5 (1q) +1 hammer "Gubbaz" {protect, rN+ SInv}]iݯ ]i% M _q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}_i|3_i_i_i_i6k  You encounter a ball python._in ##  ##.# # #.. #### ##. # ...###.@##  # .....>.)5### # .....###...##### #Magic Dart .... #.......######S.. #...##.......#.. #...########..S   ball python (constriction, wandering). #....###5   cerulean imp (polearm, summoned) #...## #...#_i&0_i_i122.5 (1 __i2_i`if  jacore the Magician  Deep Elf  Health: 28/28 ========================  Magic: 11/15 =================------- ## AC: 7Str: 7 ##.# # EV: 16Int: 21 #.. #### SH: 0Dex: 14 ##.# #... XL:  5 Next: 14% Place: Dungeon:4 ...###.@## #... Noise: ---------  Time: 1922.5 (0.0) .....**)5### #... q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ...**###...##### #... Cast: Magic D`iThart .**. #.......######... S.. #...##.......#... .. #...########..... S   ball python (constriction, wandering) . #....# ####.. 5   cerulean imp (polearm, summoned) #...## ##. #...# ## _q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv} _You encounter a ball python.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)aimE  jacore the Magician  Deep Elf  Health: 28/28 ========================  Magic: 11/15 =================------- ## AC: 7Str: 7 ##.# # EV: 16Int: 21 #.. #### SH: 0Dex: 14 ##.# #... XL:  5 Next: 14% Place: Dungeon:4 ai o...###.@## #... Noise: ---------  Time: 1922.5 (0.0) .....>.)5### #... q) +1 hammer "Gubbaz" {protect, rN+ SInv}  .....###...##### #... Cast: Magic Dart .... #.......######... ... #...##.......#... .. #...########..... S   ball python (constriction, wandering) . #....# ####.. 5   cerulean imp (polearm, summoned) #...## ##. #...# ##Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magai-peic dart hits the ball python.  You kill the ball python!ais ## ##.#  #..  ##.#   aiwtM .....**)5###  ...**  .**.  ...  .. 5   cerulean imp (polearm, summoned) .     #...# aiW>.....ai2==5=3.5 (1Magic Dart _ai ai j _Your Ice Magic skill increases to level 1!biQPbiQbiqRbilWbiC]5. _bif3§bihbiibijbil_ _Your cerulean imp disappears in a puff of smoke!bimR  There is a stone staircase leading down here.biOqbiqi3===birbiu] _Found 9 gold pieces. Found a stone staircase leading up.bioy  You encounter an orc. It is wielding a +0 war axe.biI####### ##.###.$.. #..#.<....# ##.# .......###..## .........>.§.### .......@.###...##### -biUxo........# #.......#####....# #...##....Magic Dart....## #.##....## #....# ##....# #...## o   orc (wandering)....# #...#..... #...# ...##bi `6.5 (3.obi%8)biL-7.5 (4 _bibiei ei AQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Freeze ei [*/%] inventory [&] all spells[!] focus mode: off|onfifijacore the MagicianDeep Elf##Health: 28/28 ========================##### ##.#Magic: 13/15 ====================----##.$.. #..#AC: 7Str: 7.<....# ##.#EV: 16Int: 21.......###..##SH: 0Dex: 14.........>.).###XL:  5 Next: 15% Place: Dungeon:4.......@.###...#####Noise: ---------  Time: 1927.5 (0.0).........# #.......##### q) +1 hammer "Gubbaz" {protect, rN+ SInv} o........# #...##....... Cast: Call Impfi........## #...########........## #....###......# #...##o   orc (wandering).....# #...#..... #...#...## _You kill the ball python! _Your Ice Magic skill increases to level 1! _Your cerulean imp disappears in a puff of smoke!There is a stone staircase leading down here. _Found 9 gold pieces. Found a stone staircase leading up. _You encounter an orc. It is wielding a +0 war axe.fifi1hib8  jacore the Magician  Deep Elf ##  Health: 28/28 ======================== ##### ##.#  Magic: 11/15 =================------- ##.$.. #..#  AC: 7Str: 7 .<....# ##.#  EV: 16Int: 21 .....**###..##  SH: 0Dex: 14 hi.....*****.).###  XL:  5 Next: 15% Place: Dungeon:4 .....**@*###...#####  Noise: ---------  Time: 1927.5 (0.0) .....****# #.......##### q) +1 hammer "Gubbaz" {protect, rN+ SInv}  o....****# #...##....... Cast: Call Imp ........## #...########. .......## #....# ## ......# #...##  o   orc (wandering) .....# #...#  ..... #...#  ...## There is a stone staircase leading down here. _Found 9 gold pieces. Found a stone staircase leading up. _You encounter an orc. It is wielding a +0 war axe.Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehiG.**@hiy5.*hi5**hi&g @**hi.z 7**iiHW9  jacore the Magician  Deep Elf ##  Health: 28/28 ======================== ##### ##.#  Magic: 11/15 =================------- ##.$.. #..#  AC: 7Str: 7 .<....# ##.#  EV: 16iiXInt: 21 .......###..##  SH: 0Dex: 14 .........>.).###  XL:  5 Next: 15% Place: Dungeon:4 .......@.###...#####  Noise: ---------  Time: 1927.5 (0.0) .........# #.......##### q) +1 hammer "Gubbaz" {protect, rN+ SInv}  .........# #...##....... Cast: Call Imp o.......## #...########. .......## #....# ## ......# #...##  o   orc (wandering) .....# #...#  ..... #...#  ...## _Found 9 gold pieces. Found a stone staircase leading up. _You encounter an orc. It is wielding a +0 war axe.Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, iiYZf - activateA tiny devil pulls itself out of the air.iif_m ##  ii.`##### ##.#  ##.$.. #..#  .<....# ##.#  .......###..##  ........5>.).###  .......@  .........#  .........#  o.......## ii` .......##   ......#  , ally target) .....# #...# 5   cerulean imp (polearm, summoned) .....  ...##iib;==8.5 (1 _iifiijjiU ji4 Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic DartjiĖ b - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|onkiaki jacore the MagicianDeep Elf##Health: 28/28 ========================##### ##.#Magic: 11/15 =================-------ki ##.$.. #..#AC: 7Str: 7.<....# ##.#EV: 16Int: 21.......###..##SH: 0Dex: 14........5>.).###XL:  5 Next: 15% Place: Dungeon:4.......@.###...#####Noise: ==-------  Time: 1928.5 (0.0).........# #.......##### q) +1 hammer "Gubbaz" {protect, rN+ SInv} .........# #...##....... Cast: Magic Darto.......## #...########........## #....###......# #...##o   orc (wandering, ally target).....# #...#5   cerulean imp (polearm, summoned)ki ..... #...#...## _Found 9 gold pieces. Found a stone staircase leading up. _You encounter an orc. It is wielding a +0 war axe.Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.kikikili#{  jacore the Magician  Deep Elf ##  Health: 28/28 ======================== ##### ##.#  Magic: 10/15 ================-------- ##.$.. #..#  AC: 7Str: 7liN .<....# ##.#  EV: 16Int: 21 .......###..##  SH: 0Dex: 14 ........5>.).###  XL:  5 Next: 15% Place: Dungeon:4 ......*@.###...#####  Noise: ==-------  Time: 1928.5 (0.0) ....**...# #.......##### q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ..**.....# #...##....... Cast: Magic Dart o*......## #...########. .......## #....# ## ......# #...##  o   orc (wandering, ally target) .....# #...#liaC  5   cerulean imp (polearm, summoned) ..... #...#  ...## _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (wandering, ally target, hasn't noticed you,100% to hit)li:J Vjacore the MagicianDeep Elf##Health: 28/28 ========================##### ##.#Magic: 10/15 ================--------##.$.. #..#AC: 7liK Str: 7.<....# ##.#EV: 16Int: 21.......###..##SH: 0Dex: 14........5>.).###XL:  5 Next: 15% Place: Dungeon:4......*@.###...#####Noise: ==-------  Time: 1928.5 (0.0)....**...# #.......##### q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..**.....# #...##....... Cast: Magic Darto*......## #...########........## #....###......# #...##o   orc (ally target).....# #...#5   cerulean imp (polearm, summoned)..... #...#...##PliKM ress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (wandering, ally target, hasn't noticed you,100% to hit)  The magic dart hits the orc.  The orc is almost dead.li K.oli qo5.liY .....o 2 orcs (1 wandering, 1 ally target)li1 3-9.5 (1li lid   Shift-Dir - straight line  Aim: an orc, wielding a +0 war axe (wandering, ally target, hasn't noticed you,100% to hit)  The magic dart hits the orc.  The orc is almost dead. _You encounter an orc. It is wielding a +0 mace.oi   jacore the Magician  Deep Elf ##  Health: 28/28 ======================== ##### ##.#  Magic: 9/15==============---------- ##.$.. #..#  AC: 7Str: 7 oi_ .<....# ##.#  EV: 16Int: 21 .......###..##  SH: 0Dex: 14 .......5.>.).###  XL:  5 Next: 15% Place: Dungeon:4 .......@.###...#####  Noise: =--------  Time: 1929.5 (0.0) .....**..# #.......##### q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ...**....# #...##....... Cast: Magic Dart oo*.....## #...########. .......## #....# ## ......# #...##  oo 2 orcs (1 wandering, 1 ally target) .....# #...# i m 5   cerulean imp (polearm, summoned) ..... #...#  ...## The orc is almost dead. _You encounter an orc. It is wielding a +0 mace.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (almost dead, ally target, 100% to hit)pi+}  jacore the Magician  Deep Elf ##  Health: 28/28 ======================== pi##### ##.#  Magic: 9/15==============---------- ##.$.. #..#  AC: 7Str: 7 .<....# ##.#  EV: 16Int: 21 .......###..##  SH: 0Dex: 14 .......5.>.).###  XL:  5 Next: 15% Place: Dungeon:4 .......@.###...#####  Noise: =--------  Time: 1929.5 (0.0) .........# #.......##### q) +1 hammer "Gubbaz" {protect, rN+ SInv}  .........# #...##....... Cast: Magic Dart o)......## #...#######pi.#. .......## #....# ## ......# #...##  oo 2 orcs (1 wandering, 1 ally target) .....# #...#  5   cerulean imp (polearm, summoned) ..... #...#  ...## Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe (almost dead, ally target, 100% to hit)  The magic dart hits the orc.  You kill the orc!piƄ ##  ##### ##.#  pi #..#   ##.#        .....**..#  ...**....#  pi^o)*       o   orc (wandering)  #...#  .....  ...##piQ U.5pi ;o.piH .....oally target)pif p10/15==630.5 (1 _pi" piU$ qi  jacore the Magician  Deep Elf ##  Health: 28/28 ======================== ##### ##.#  Magic: 9/15qip==============---------- ##.$.. #..#  AC: 7Str: 7 .<....# ##.#  EV: 16Int: 21 .......###..##  SH: 0Dex: 14 .........>.).###  XL:  5 Next: 16% Place: Dungeon:4 ......5@.###...#####  Noise: =--------  Time: 1930.5 (0.0) ....***..# #.......##### q) +1 hammer "Gubbaz" {protect, rN+ SInv}  .o**.....# #...##....... Cast: Magic Dart .)......## #...########. ....qiq...## #....# ## ......# #...##  o   orc (ally target) .....# #...#  5   cerulean imp (polearm, summoned) ..... #...#  ...## The magic dart hits the orc. _You kill the orc!Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (ally target, 100% to hit)qiI jacore the MagicianDeep Elf##Health: 28/28 ========================##### ##.#Magic: 9/15==============----------##.$.. #..#AC: 7Str: 7.<....# ##.#qiSK EV: 16Int: 21.......###..##SH: 0Dex: 14.........>.).###XL:  5 Next: 16% Place: Dungeon:4......5@.###...#####Noise: =--------  Time: 1930.5 (0.0)....***..# #.......##### q) +1 hammer "Gubbaz" {protect, rN+ SInv} .o**.....# #...##....... Cast: Magic Dart.)......## #...########........## #....###......# #...##o   orc (ally target).....# #...#5   cerulean imp (polearm, summoned)..... #...#...##Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select actionqiL U, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (ally target, 100% to hit)  The magic dart hits the orc.  The orc is moderately wounded.qi V.5qi ;o.qi5 W.5...qi 21.5 (1 _qi qi siw  jacore the Magician  Deep Elf ##  Health: 28/28 ======================== ##### ##.#  Magic: 8/15============------------ ##.$.. #..#  AC: 7Str: 7 .<....# ##.#  EV: 16Int: 21 .......###..##  SH: 0Dex: 14 .........>.).###  XL:  5 Next: 16% Place: Dungeon:4 siR.....**@.###...#####  Noise: =--------  Time: 1931.5 (0.0) ..o**5...# #.......##### q) +1 hammer "Gubbaz" {protect, rN+ SInv}  .........# #...##....... Cast: Magic Dart .)......## #...########. .......## #....# ## ......# #...##  o   orc (ally target) .....# #...#  5   cerulean imp (polearm, summoned) ..... #...#  ...## The magic dart hits the orc. _The orc is moderately wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately woundedsi4[39;49m, ally target, 100% to hit)si|jacore the MagicianDeep Elf##Health: 28/28 ========================##### ##.#Magic: 8/15============------------##.$.. #..#AC: 7Str: 7.<....# ##.#EV: 16Int: 21.......###..##SH: 0Dex: 14si}.........>.).###XL:  5 Next: 16% Place: Dungeon:4.....**@.###...#####Noise: =--------  Time: 1931.5 (0.0)..o**5...# #.......##### q) +1 hammer "Gubbaz" {protect, rN+ SInv} .........# #...##....... Cast: Magic Dart.)......## #...########........## #....###......# #...##o   orc (ally target).....# #...#5   cerulean imp (polearm, summoned)..... #...#...##Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately woundedii7m, ally target, 100% to hit)  The magic dart hits the orc.  The orc is severely wounded.siX45.si 9o.siI)...si}+2.5 (1sisi=  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 mace (moderately wounded, ally target, 100% to hit)  siCThe magic dart hits the orc.  The orc is severely wounded. _Your cerulean imp hits the orc from afar with a -3 spear.ti8   jacore the Magician ti  Deep Elf ##  Health: 28/28 ======================== ##### ##.#  Magic: 7/15===========------------- ##.$.. #..#  AC: 7Str: 7 .<....# ##.#  EV: 16Int: 21 .......###..##  SH: 0Dex: 14 .........>.).###  XL:  5 Next: 16% Place: Dungeon:4 ...o***@.###...#####  Noise: =--------  Time: 1932.5 (0.0) ....5....# #.......##### q) +1 hati mmer "Gubbaz" {protect, rN+ SInv}  .........# #...##....... Cast: Magic Dart .)......## #...########. .......## #....# ## ......# #...##  o   orc (ally target) .....# #...#  5   cerulean imp (polearm, summoned) ..... #...#  ...## The orc is severely wounded. _Your cerulean imp hits the orc from afar with a -3 spear.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineti Aim: an orc, wielding a +0 mace (severely wounded, ally target, 100% to hit)ui  jacore the Magician  Deep Elf ui##  Health: 28/28 ======================== ##### ##.#  Magic: 7/15===========------------- ##.$.. #..#  AC: 7Str: 7 .<....# ##.#  EV: 16Int: 21 .......###..##  SH: 0Dex: 14 .........>.).###  XL:  5 Next: 16% Place: Dungeon:4 ...)...@.###...#####  Noise: =--------  Time: 1932.5 (0.0) ....5....# #.......##### q) +1 hammer "Gubbaz" {protect, rN+ SInv}  .........uiU# #...##....... Cast: Magic Dart .)......## #...########. .......## #....# ## ......# #...##  o   orc (ally target) .....# #...#  5   cerulean imp (polearm, summoned) ..... #...#  ...## Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (severely wounded, ally target, 100% to hit)  The magic dart hits the orc.  You kill the orc!uiV ##  ##### ##.# ui<  #..#   ##.#      ...)***         uis3    5   cerulean imp (polearm, summoned)   .....  ...##uiVY65.uih`N.5.ui i8=83.5 (1Magic Dart _uiouipxiK 3xi xiq xi Bxi¼ xi xi\ xiM xi xi8 xiP xif ,xi xi( xiA xi 9===xi xi ,xi xi3  ## ###### ##.# #..##.@..# #..# -8.5 (5 #..<.5..## ##.#  #xi ..###..## #......>.).###).....###...###.......# #.......#........# #...##...)......## #...#####..........## #....#xi 8-xixi > _You now have 169 gold pieces (gained 9).{iI{i{i{i={iޟb _You swap places with your cerulean imp.{i {i{ikp10/15===={iq{i{i{iƬ{i{iƮ{i{iײ{iY{i{i {i$  Things that are here:{i(#####...# ###### ##.##..##....# #..##..<....## ##.####........###..#......5.....>.).###.......@.....###...#####42.5 (4.............# #.......#...{ih....# #...##........)......## #...#####....## #....### #...## ## #...#....# #...# ...##{i{iV{in _a +0 mace; an orc corpse|i |iL |i |i |i\ |i |i7 $ _|i% |i |i |ix |iy k1===|i. |i% |i |i |i |i |i $  Things that are here:|i -...# ###### ##.##..##....# #..# #..<....## ##.# ###........###..###............>.).#####.......).....###...###..............# #.........# #...##..## #...5.5 (3# #....# ## #...## ......## #...# #...#.. ...#######..###... ..# #... |i |i |i~ q _a +0 war axe; an orc corpse}i }i }i }i }i }iI }i : _}i }i }i[ ,}i }i. \#..<....## ##.# ###........###..## ##............>.).#####.......)##...######....# #.......#........# #...##..........)......## #...#####...5...## #....# ..## #...## 7.5 (2..## #...# ..# #...# .. ...#######..### #..# # .## .}i 3.# ..}i }i ~i'M3~iO~iW~iZ~i`2===~ib~i f,~ig~ij~im~ip~itq~ir~i&u~iw~iy~izi3===~iI|~i~i~i~iv~ip~iS  #..<....## ##.#   ###........###..##   ##.....>.).##   ##.......).....###...   ##.....# #...   ##.....#   #........)......## #...   #..............## #....   #5......## #...#52.5 (5   #.....## #...#   #.....# #...#   ##.....# ...##   ######..###...#   #..## #....  ~i #.### .....   .# .....  ~i~it~iipirqi.si ~BiBi,iiiioii4===iȓiiik,iixiviiuitiiisiXc5====ii 4 _Magic restored.iwiiOiviP$      ### ##   ...######## ##.#   #..##....# #..#   #..<....## ##.#   ###@.......###..## 9.5 (7  ##..5...>.).##   ii ##.......).....##   ##.......# #....   ##...............# #...#   #........)......## #...#   #..............## #....#   #.............## #...##   #............## #...#ii(ii3i8iti.iiިIiii6iiLiJi :==i߲i]iii,ii,imiW~   .   ... ....# ......#### ##  .......@.######## ##.#64.5 (5 ......##5.##....# #..  ..... ##..<....## ##.#  ...# ###.##..##  .. ##.....>.)i,  ##.......).....###..   ##..............# #..   ##...............# #..   #)......## #..iii]iR i iE i i 85.i* _iY i| i/ i i   ####  ....# ..# ..### ..####  ..######## #6.5 (2 ..##..##....# #. ..####..<....## ##.  #....## ###........###..i2   ##..# ##............>.)  ### ##.......).....###  ##..............# #  ##...............# #  #..)......## #i i: i iti3iTiI.iiaIi1§iiii ##  #.....#  #......##  #.......###  #.§####  #.§§..i## 8  ##..##..##....#   #.......####..<....## #  ##....######........###  ##..# ##..>  ### ##.......).....  ##..#   ##..#iu   #..)......## iiif _Your cerulean imp disappears in a puff of smoke!i53iZ7i<iS>ifCniDiFiH,iIiLiMiNiROi?QiRiSi&Ti ViX,iUZii\i^,i_iaiJd,iWeigii,ikimip,iMqi #.......### #.........#### ##  #............######## ##.#  ##........##..##....# #..#   #.......####..<....## ##.#   ##....######........###..##   ##..# ##............>.).###   ### ##.......).....###...#   ##....@.........# #....78.5 (10.0) #.......# #...#   #.)......## #...   #..............## #....   #.............## #...##  [39;49im #............## #...# #............# #...# ##............# ...## ######..###...#i,iViԠ 3iK i iܪ i" Bi ,i^ iƵ $  Things that are here:iB `  a +0 war axe; an orc corpseiZ i:  _i i i i iE i i i6 i i i4 i i i_  ##..# ##............>.).###  ### ##.......).....###...### ##..............# #...... ##...............# #...##.i 2 #........).....### #........## #.... #......## #...##  #.....## #...#  #....# #...# 84.5 (6.0) ##..# ...##  ######..###...#  #..## # #.### ..... ..# ..... ..# .. .# i i iG iY3ia\iaiyciRdiiBijikilin,ipoiqiqiri,si{  )......## #..   #..............## #...   #.............## #   #.......# #.. i|&  #............## #...   ##............# ...#   ######..###...#   ##..## #....   #@### ..... 8.5 (4   #..## .....   #..# ..  #..#  #.  i}#     iiiiIi[iiTiGi,iiii#,i4ia,ii  #...... #  #............## #  ##............#   ######..###...#   ##..## #.... i  ###.### .....   ##..## ..... ##..## .. #.@## 93.5 (5       .  ##..  #.   i'ii: iOX3iYi?[ir\BiI`XiaBiMbi/ci=didiQei,fig,i1hiiiiizjijiliminioiqi9rir,iz  ##..## #..  ###.### ..  ##..## .  ##..##  ##..##  ..##  i{K   #   #.2001.5 (8  ##..  #...  #....  #.....  i| .......  ........  .......... iiiiIi^i{BiiiN,iAi[ ##..##  iJ##..##   ##..##    ###..##   #...##   ##..##   #...##  #....##  #@....#5.5 (4  #.......# .....#  ..........  #........#.  ..#i  #.#  ## iii]ii73iii4,ioXiiZiii  ###..##   #...##   ##..##   #...##  #....##  ##.....##  #.......#  ##........#  #.@........8.5 (3 i.#.  #.  ## .#  #.#   #.#  ### iQiiiWiY3i[]i^,ibnicidi^ei;fi!r ##..##  #...##  #....##  ##.....##  #.......##  ##........##  #..........#  ##........#.  #.....@...# 11 #.........# isN #...#  #........## # #...#i|ii~ii3iiik i$ni)iN*i3T  #.......##  ##........##  #..........#  ##........#.  #.........  #.........#   #.........#   #.........#  #....@....#5.5 (4  ##i4=  #  #  #..  #.#.#  ##.....  ##..####.### i:i >i?i 3iτ iX i i ,i% Bi i i ,i i8 iJ iқ iV i(   #..  #.  #   .#  #.#  #i #  #  ###  #..#9  #.#.#  ##.....  ##..####.###  #..# .#  #... .  #..#  ##.. i i$ i 3iT iL iN" io& Biy' ,i&( i>) i* iF+ i3, i5- i/ f  You encounter an adder.i< ### ###.......#..#.###........... ##..####.### #.@# .#  #... #..##.###. Magic Dart ##.. .. #.# . #.# S.S   adder (asleep) #.. . #.#iJ ,22.5 (3i@T 23.5 (4 _i>Y iZ id #.........#  jacore the Magician #........##  Deep Elf #........#  Health: 28/28 ======================== #........###  Magic: 14/15 ======================-- #..........#  AC: 7iStr: 7 #........#.#  EV: 16Int: 21 ##...........  SH: 0Dex: 14 ##..####.###  XL:  5 Next: 18% Place: Dungeon:4 #.@# .#  Noise: ---------  Time: 2023.5 (0.0) #..**.....  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #..##*###.  Cast: Magic Dart ##.. *.  #.# *#  #.# S.  S   adder (asleep) #.. i~.  #.# _a +0 war axe; an orc corpse _You encounter an adder.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)iQN  #.........#jacore the Magician  #........##Deep Elf i%S #........#Health: 28/28 ========================  #........###Magic: 14/15 ======================--  #..........#AC: 7Str: 7  #........#.#EV: 16Int: 21  ##...........SH: 0Dex: 14  ##..####.###XL:  5 Next: 18% Place: Dungeon:4  #.@# .#Noise: ---------  Time: 2023.5 (0.0)  #..**.....q) +1 hammer "Gubbaz" {protect, rN+ SInv}   #..##*###.Cast: Magic Dart[iT1K  ##.. *.  #.# *#  #.# S.S   adder  #.. .  #.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder but does no damage.  The adder hisses angrily.i3SiKdS.S.i9S.iLy...S 2 adders (1 wandering)i 3=4.5 (1ii%W  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  iThe magic dart hits the adder but does no damage.adder hisses angrily. _You encounter an adder.iT #.........#  jacore the Magician #........##  Deep Elf #........#  Health: 28/28 ======================== #........###  Magic: 13/15 ====================---- #..........#  AC: 7Str: 7 #........#.#  EV: 16Int: 21 ##...........  SH: 0Dex: 14 ##..####.###  XL:  5 Next: 18% Place: Dungeon:4 i W#.@# .#  Noise: =--------  Time: 2024.5 (0.0) #..**.....  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #..##*###.  Cast: Magic Dart ##.. S.  #.# .#  #.# S.  SS 2 adders (1 wandering) #.. .  #.#The adder hisses angrily. _You encounter an adder.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)i  #.........#jacore the Magician  #........##Deep Elf  #........#i Health: 28/28 ========================  #........###Magic: 13/15 ====================----  #..........#AC: 7Str: 7  #........#.#EV: 16Int: 21  ##...........SH: 0Dex: 14  ##..####.###XL:  5 Next: 18% Place: Dungeon:4  #.@# .#Noise: =--------  Time: 2024.5 (0.0)  #..**.....q) +1 hammer "Gubbaz" {protect, rN+ SInv} iH"  #..##*###.Cast: Magic Dart  ##.. S.  #.# .#  #.# S.SS 2 adders (1 wandering)  #.. .  #.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.iƤ.i19S.i6[..   adderi,+5.5 (1i i   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  iѲAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is heavily wounded. _The adder hisses angrily.i   #.........#  jacore the Magician #........##  Deep Elf #........#  Health: 28/28 ======================== #........###  Magic: 12/15 ===================-----i #..........#  AC: 7Str: 7 #........#.#  EV: 16Int: 21 ##...........  SH: 0Dex: 14 ##..####.###  XL:  5 Next: 18% Place: Dungeon:4 #.@# .#  Noise: =--------  Time: 2025.5 (0.0) #..**.....  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #..##S###.  Cast: Magic Dart ##.. ..  #.# .#  #.# ..  S[39;iU49m   adder #.. .  #.#The adder is heavily wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)iҿf  #.........#jacore the Magician  #........##Deep Elf  #........#Health: 28/28 ========================  #........###iMagic: 12/15 ===================-----  #..........#AC: 7Str: 7  #........#.#EV: 16Int: 21  ##...........SH: 0Dex: 14  ##..####.###XL:  5 Next: 18% Place: Dungeon:4  #.@# .#Noise: =--------  Time: 2025.5 (0.0)  #..**.....q) +1 hammer "Gubbaz" {protect, rN+ SInv}   #..##S###.Cast: Magic Dart  ##.. ..  #.# .#  i#.# ..S   adder  #.. .  #.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.iA3Si2C9S.iHb.S 2 addersiJ26.5 (1 _i6OiPigy #.........#  jacore the Magician #........##  Deep Elf #........#  Health: 28/28 ======================== #........###  Magic: 11/15 =================------- #..........#  AC: 7Str: 7 #........#.#  EV: 16Int: 21 ##...........  SH: 0isDex: 14 ##..####.###  XL:  5 Next: 18% Place: Dungeon:4 #.@# .#  Noise: =--------  Time: 2026.5 (0.0) #..*S.....  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #..##.###.  Cast: Magic Dart ##.. ..  #.# S#  #.# ..  SS 2 adders #.. .  #.#The magic dart hits the adder. _The adder is almost dead.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, [39;4i9m( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)i5 P #.........#  jacore the Magician #........##  Deep Elf i7 #........#  Health: 28/28 ======================== #........###  Magic: 11/15 =================------- #..........#  AC: 7Str: 7 #........#.#  EV: 16Int: 21 ##...........  SH: 0Dex: 14 ##..####.###  XL:  5 Next: 18% Place: Dungeon:4 #.@# .#  Noise: =--------  Time: 2026.5 (0.0) #...†.....  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #..##.###.  Cast:iS9  Magic Dart ##.. ..  #.# S#  #.# ..  SS 2 adders #.. .  #.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!iW;                  #.@# .#  #..*    ##.. .. #.#  #.# .. S   adder #.. . i] S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!  You have harvested as much death for Grave Claw as you can hold at once.ic '.i j2==257.5 (1 _i i i  #.........#  jacore the Magician #........##  Deep Elf #........#  Health: 28/28 ======================== #........###  Magic: 11/15 =================------- #..........#  AC: 7Str: 7 #........#.#  EV: 16Int: 21 ##...........  SH: 0Dex: 14 ##..####.###  XL:  5 Next: 25% Place: Dungeon:4 #.@# .#  Noise: =--------  Time: 2027.5 (0.0) #..[40i vm**.....  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #..##*###.  Cast: Magic Dart ##.. S.  #.# .#  #.# ..  S   adder #.. .  #.#You kill the adder! _You have harvested as much death for Grave Claw as you can hold at once.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)i  #.........#jacore the Magician iT #........##Deep Elf  #........#Health: 28/28 ========================  #........###Magic: 11/15 =================-------  #..........#AC: 7Str: 7  #........#.#EV: 16Int: 21  ##...........SH: 0Dex: 14  ##..####.###XL:  5 Next: 25% Place: Dungeon:4  #.@# .#Noise: =--------  Time: 2027.5 (0.0)  #..**.....q) +1 hammer "Gubbaz" {protect, rN+ SInv} i;  #..##*###.Cast: Magic Dart  ##.. S.  #.# .#  #.# ..S   adder  #.. .  #.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei?Shift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.iV|.i}0SiP.†Si28.5 (1 _iii2  #.........#  jacore the Magician #........##  Deep Elf #........#  Health: 28/28 ======================== #........###  Magic: 10/15 ================-------- #..........#  AC: 7Str: 7 #........#.#  EV: 16Int: 21 ##...........  SH: 0Dex: 14 i%4 ##..####.###  XL:  5 Next: 25% Place: Dungeon:4 #.@# .#  Noise: =--------  Time: 2028.5 (0.0) #..**.....  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #..##S###.  Cast: Magic Dart ##.. ..  #.# .#  #.# ..  S   adder #.. .  #.#The magic dart hits the adder. _The adder is moderately wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or [4i{5 0m) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)i/  #.........#jacore the Magician  #........##Deep Elf  #........#Health: 28/28 ========================  #........###Magic: 10/15 ================--------  #..........#AC: 7Str: 7 i #........#.#EV: 16Int: 21  ##...........SH: 0Dex: 14  ##..####.###XL:  5 Next: 25% Place: Dungeon:4  #.@# .#Noise: =--------  Time: 2028.5 (0.0)  #..**.....q) +1 hammer "Gubbaz" {protect, rN+ SInv}   #..##S###.Cast: Magic Dart  ##.. ..  #.# .#  #.# ..S   adder  #.. .  #.#[17;11ihHAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.i9S.iw%.i$)9.5 (1 i4 _iii  #.........#  jacore the Magician #........##  Deep Elf #........#  Health: 28/28 ======================== #........###  Magic: 9/15==============---------- #..........#  AC: 7Str: 7 #........#.#  EV: 16Int: 21 ##...........  SH: 0Dex: 14 ##..####.###  XL:  5 Next: 25% Place: Dungeon:4 #.@# .#  Noise: =--------  Time: 2029.5 (0.0) i #..*S.....  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #..##.###.  Cast: Magic Dart ##.. ..  #.# .#  #.# ..  S   adder #.. .  #.#The magic dart hits the adder. _The adder is severely wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)i  #.........#jacore the Magician  #........##Deep Elf  #........#Health: 28/28 ========================  #........###Magic: 9/15==============----------  #..........#AC: 7Str: 7  #........#.#EV: 16Int: 21i  ##...........SH: 0Dex: 14  ##..####.###XL:  5 Next: 25% Place: Dungeon:4  #.@# .#Noise: =--------  Time: 2029.5 (0.0)  #..*S.....q) +1 hammer "Gubbaz" {protect, rN+ SInv}   #..##.###.Cast: Magic Dart  ##.. ..  #.# .#  #.# ..S   adder  #.. .  #.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, i[40mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.ik6S†ii _10/15==30.5 (1 iE _i)ii:`  #.........#  jacore the Magician #........##  Deep Elf #........#  Health: 28/28 ======================== #........###  Magic: 9/15==============---------- #..........#  AC: 7Str: 7 #........#.#  EV: 16Int: 21 ##...........  SH: 0Dex: 14 ##..####.###  XL:  5 Next: 25% Place: Dungeon:4 ib #.@# .#  Noise: =--------  Time: 2030.5 (0.0) #..S†.....  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #..##.###.  Cast: Magic Dart ##.. ..  #.# .#  #.# ..  S   adder #.. .  #.#The magic dart hits the adder. _The adder is almost dead.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)i: #.........#  jacore the Magician #........##  Deep Elf #........#  Health: 28/28 ======================== #........###  Magic: 9/15==============---------- #..........#  AC: 7Str: 7 #........#.#  EV: 16Int: 21 ##...........  SH: 0Dex: 14 ##..####.###  XL:  5 Next: 25% Place: Dungeon:4 #.@# .#  Noise: =--------  Time: 2030.5 (0.0) #..††i@.....  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #..##.###.  Cast: Magic Dart ##.. ..  #.# .#  #.# ..  S   adder #.. .  #.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!                 #.@# .#      ##iB/[m.. .. #.#  #.# .. #.. . ii_r321.5 (1Magic Dart _i iCh _Your Stealth skill increases to level 4!i| #.##  #........#  #........### #..........#  #........#.#  ##........... ##..####.###  #..####.###  #..@†...... #..##.###.# ##.. ..  #.# .# #.# .. #..  #.# $ #. ii].-2ii$ _Found 13 gold pieces.is _You see here an adder corpse.it   #.##  #........#  #........###  #..........#  #........#.#  ##....  ##..####.### i?  #..####.###. #..†@. #..##.###.# ##.. ...  #.# .#.# #.# ..... #.. .# #.. #.# .# .$. #. .. .. iqiG-3 _i{is _You see here an adder corpse.i\ j #.#  #.### #..#  #.#.#  #... ##..####.###  #..####.###.# #..††....... #..##@###.## io  ##........... #.##.#.##.#. #.##..... #....# # #.##.# .$.. #. #.. .. #.# .# i i b10/15==4 _iT i4 iDiIiHNiPi]<i=3ikCi@GiHiK _Found a tubular garnet ring.iLiU..#.##.. ##..####.### #..####.###.#iV #..††.........###.##.##.... #.##@#.##.#.6.5 (2 #.###....#.#..=#.##.#..$.. #.. #.... #.# ..# . #iZi]i_i# Ii+ i.  You encounter a kobold. It is wielding a +0 whip.i6  #.#.#  #... . ##..####.###.#iV8  #..####.###.# #..††........  #..##.###.##.  ##...........  #.##.#.##.#.# #.##.@......# #....#.#..= #K##.#...$..#Magic Dart #. #...#.... #.#.#.#.# ..#.. . ..K   kobold (wandering) #.#.# # # [40i$9 /m#. .. i < O0K.iB iF 27.5 (1 _iGJ iO iiu\Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oni  #........#.#jacore the Magician  ##........... .Deep Elf  ##..####.###.#Health: 28/28 ========================  #..####.###.#Magic: 10/15 ================--------  #..††........AC: 7Str: 7  #..##.###.##.EV: 16Int: 21  ##...........SH: 0Dex: 14  #.##.#.##.#.#XL:  5 Next: 32% Place: Dungeon:4  #.##.@......#Noise: --------- i Time: 2037.5 (0.0)  #.K..#.#..=..q) +1 hammer "Gubbaz" {protect, rN+ SInv}   #.##.#...$..#Cast: Call Imp  #. #...#..... #.#.#.#.# ..#.. . ..K   kobold (wandering) #.#.# # # #. .. _Your Stealth skill increases to level 4! _Found 13 gold pieces. _You see here an adder corpse. _You see here an adder corpse. _Found a tubular garnet ring. _You encounter a kobold. It is wielding a +0 whip.iˡiSi #........#.#  jacore the Magician ##........... .  Deep Elf ##..####.###.#  Health: 28/28 ======================== #..####.###.#  Magic: 8/15============------------ #..††........  AC: 7i-"Str: 7 #..##.###.##.  EV: 16Int: 21 ##..**.**....  SH: 0Dex: 14 #.##*#*##.#.#  XL:  5 Next: 32% Place: Dungeon:4 #.##*@**....#  Noise: ---------  Time: 2037.5 (0.0) #.K**#*#..=..  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.##*#**.$..#  Cast: Call Imp #. #...#.....  #.#.#.#.#  ..#.. . ..  K   kobold (wandering) #.#.# # #  #. .. _You see here an adder corpse. _Found a tubular garnet ring. _You encounter a kobold. It is wielding a +0 whip.Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, i?#[0;10;1m( or ) - cycleDir - look around, f - activatei<@*i&A**i4a;**i,7#*i;##i}5#.iA*.i  #........#.#  jacore the Magician ##........... .  Deep Elf ##..####.###.#  Health: 28/28 ======================== #..####.###.#  Magic: 8/15============------------ #..††........  AC: 7Str: 7i  #..##.###.##.  EV: 16Int: 21 ##...........  SH: 0Dex: 14 #.##.#.##.#.#  XL:  5 Next: 32% Place: Dungeon:4 #.##.@......#  Noise: ---------  Time: 2037.5 (0.0) #..K.#.#..=..  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.##.#...$..#  Cast: Call Imp #. #...#.....  #.#.#.#.#  ..#.. . ..  K   kobold (wandering) #.#.# # #  #. .. _Found a tubular garnet ring. _You encounter a kobold. It is wielding a +0 whip.Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q -i select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.i     .  .#  #..####.###.#  #..††........  #..##.###.##.  ##........... i  5##.#.#  #.##.@......#  #...=..  #.##.#...$..#  #. #...#..... #.#.#.#.# ..#.. . .. distracted, ally target) #.#.# # # 5   cerulean imp (polearm, summoned) #. ..i4 l9====8.5 (1 _i$ i* ii Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3) i\< d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oni iC   #........#.#jacore the Magician  ##........... .Deep Elf  ##..####.###.#Health: 28/28 ========================  #..####.###.#Magic: 9/15==============----------  #..††........AC: 7Str: 7iޯ   #..##.###.##.EV: 16Int: 21  ##...........SH: 0Dex: 14  #.##.#5##.#.#XL:  5 Next: 32% Place: Dungeon:4  #.##.@......#Noise: ==-------  Time: 2038.5 (0.0)  #..K.#.#..=..q) +1 hammer "Gubbaz" {protect, rN+ SInv}   #.##.#...$..#Cast: Magic Dart  #. #...#..... #.#.#.[4i 0m#.# ..#.. . ..K   kobold (distracted, ally target) #.#.# # #5   cerulean imp (polearm, summoned) #. .. _Found a tubular garnet ring. _You encounter a kobold. It is wielding a +0 whip.Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.i] i iI i~ #........#.#  jacore the Magician ##........... .  Deep Elf ##..####.###.#  Health: 28/28 ======================== i#..####.###.#  Magic: 8/15============------------ #..††........  AC: 7Str: 7 #..##.###.##.  EV: 16Int: 21 ##...........  SH: 0Dex: 14 #.##.#5##.#.#  XL:  5 Next: 32% Place: Dungeon:4 #.##.@......#  Noise: ==-------  Time: 2038.5 (0.0) #..K*#.#..=..  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #i[37m.##.#...$..#  Cast: Magic Dart #. #...#.....  #.#.#.#.#  ..#.. . ..  K   kobold (distracted, ally target) #.#.# # #  5   cerulean imp (polearm, summoned) #. ..Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (not watching you, ally target, 100% to hit)iΘT K*iK*Aim: a kobold, wielding a +0 whip (not watching you, ally target, 100% to hit)ig   #........#.#jacore the Magician  ##........... .Deep Elf  ##..####.###.#Health: 28/28 ========================  #..####.###.#Magic: 8/15============------------  #..††........AC: 7Str: 7i   #..##.###.##.EV: 16Int: 21  ##...........SH: 0Dex: 14  #.##.#5##.#.#XL:  5 Next: 32% Place: Dungeon:4  #.##.@......#Noise: ==-------  Time: 2038.5 (0.0)  #..K*#.#..=..q) +1 hammer "Gubbaz" {protect, rN+ SInv}   #.##.#...$..#Cast: Magic Dart  #. #...#..... #.#.#.[i 33m#.# ..#.. . ..K   kobold (ally target) #.#.# # #5   cerulean imp (polearm, summoned) #. ..Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (not watching you, ally target, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.i 8K.i& .i( 3-9.5 (1i. i0 4  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  i72 6Aim: a kobold, wielding a +0 whip (not watching you, ally target, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded. _Your cerulean imp misses the kobold.i0 )You hit the kobold.  Your weapon exudes an aura of protection.iЙ_ 5You kill the kobold!iJg.5i05   shadow imp (wandering, ally target)i14 3-40.9 (1.4i i[ _You encounter a shadow imp.iI  #... . ##..####.###.#  #..####.###.# . #..††.......... #..##.###.##.# ##...........  #.##.#.##.#.# #.##).5.....#  #....#@#..=..  #.##.#...$..#  #. #...#...... #.#.#.#.## ..#.. . .. ##.#.# ## ## i #.!5.   #.# i 55.i K55iV e9==-10iO iC V _Found a purple potion.i ##........... .  jacore the Magician ##..####.###.#  Deep Elf #..####.###.# .  Health: 28/28 ======================== #..††..........  Magic: 8/15============------------ #..##.###.##.#  AC: 14  Str: 7 ##...........  EV: 16Int: 21 #.##.#.##.#.#  SH: 0Dex: 14 #.##).5.....#  XL:  5 Next: 33% Place: Dungeon:4 #....#@#..=..  Noise: --------- [iV39;49m Time: 2041.9 (0.0) #.##.#*..$..#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #. #..*#......  Cast: Magic Dart #.#*#.#.##.  ..#*. . ..  ##.#5# ## ##  5   shadow imp (ally target) #.!.. 5   cerulean imp (polearm, summoned) #.# _You encounter a shadow imp. _Found a purple potion.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - si ]traight lineAim: a shadow imp (ally target, 100% to hit)iiZ 5.ib5.  Aim: a shadow imp (ally target, 100% to hit)i'  ##........... .jacore the Magician  ##..####.###.#Deep Elf  #..####.###.# .Health: 28/28 ========================  #..††..........Magic: 8/15============------------  #..##.###.##.#AC: 14  Str: 7  ##...........EV: 16Int: 21 iYX #.##.#.##.#.#SH: 0Dex: 14  #.##).5.....#XL:  5 Next: 33% Place: Dungeon:4  #....#@#..=..Noise: ---------  Time: 2041.9 (0.0) il #.##.#*..$..#q) +1 hammer "Gubbaz" {protect, rN+ SInv}   #. #..*#......Cast: Magic Dart #.#*#.#.##. ..#*. . .. ##.#5# ## ##5   shadow imp (ally target) #.!..5   cerulean imp (polearm, summoned) #.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (ally target, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is moderately wounded.i85.i0...inM 7 =2.9 (1 _imii#  ##........... .  jacore the Magician ##..####.###.#  Deep Elf #..####.###.# .  Health: 28/28 ======================== #..††..........  Magic: 7/15===========------------- #..##.###.##.#  AC: 7Str: 7i% ##...........  EV: 16Int: 21 #.##.#.##.#.#  SH: 0Dex: 14 #.##).5.....#  XL:  5 Next: 33% Place: Dungeon:4 #....#@#..=..  Noise: =--------  Time: 2042.9 (0.0) #.##.#*..$..#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #. #..*#......  Cast: Magic Dart #.#*#.#.##.  ..#5. . ..  ##.#.# ## i'k[33m##  5   shadow imp (ally target) #.!.. 5   cerulean imp (polearm, summoned) #.#The magic dart hits the shadow imp. _The shadow imp is moderately wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (moderately wounded, ally target, 100% to hit)i:  ##........... .jacore the Magician  ##..####.###.#Deep Elf  #..####.###.# .Health: 28/28 ========================  #..††..........Magic: 7/15===========-------------  #..##.###.##.#AC: 7Str: 7  ##...........EV: 16Int: 21  #.##.#.##.#.#SH: 0Dex: 14  #.##).5.....#XL:  5 Next: 33% Place: Dungeon:4  #....#@#..=..Noise: =[iI=34m--------  Time: 2042.9 (0.0)  #.##.#*..$..#q) +1 hammer "Gubbaz" {protect, rN+ SInv}   #. #..*#......Cast: Magic Dart #.#*#.#.##. ..#5. . .. ##.#.# ## ##5   shadow imp (ally target) #.!..5   cerulean imp (polearm, summoned) #.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (moderately wounded, ally target, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is heaiB#vily wounded.i!a5...i823.9 (1 _i%i}ih ##........... .  jacore the Magician ##..####.###.#  Deep Elf #..####.###.# .  Health: 28/28 ======================== #..††..........  Magic: 6/15=========---------------i&l #..##.###.##.#  AC: 7Str: 7 ##...........  EV: 16Int: 21 #.##.#.##.#.#  SH: 0Dex: 14 #.##).5.....#  XL:  5 Next: 33% Place: Dungeon:4 #....#@#..=..  Noise: =--------  Time: 2043.9 (0.0) #.##.#*..$..#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #. #..*#......  Cast: Magic Dart #.#5#.#.##.  ..#[39;ioA49m.. . ..  ##.#.# ## ##  5   shadow imp (ally target) #.!.. 5   cerulean imp (polearm, summoned) #.#The magic dart hits the shadow imp. _The shadow imp is heavily wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, ally target, 100% to hit)i   ##........... .jacore the Magician  ##..####.###.#Deep Elf  #..####.###.# .Health: 28/28 ========================  #..††..........Magic: 6/15ig =========---------------  #..##.###.##.#AC: 7Str: 7  ##...........EV: 16Int: 21  #.##.#.##.#.#SH: 0Dex: 14  #.##).5.....#XL:  5 Next: 33% Place: Dungeon:4  #....#@#..=..Noise: =--------  Time: 2043.9 (0.0)  #.##.#*..$..#q) +1 hammer "Gubbaz" {protect, rN+ SInv}   #. #..*#......Cast: Magic Dart #.#5#.#.##i [37m. ..#.. . .. ##.#.# ## ##5   shadow imp (ally target) #.!..5   cerulean imp (polearm, summoned) #.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, ally target, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is almost dead.i Z5..i h7==4.9 (1 _i i i ##........... .  jacore the Magician ##..####.###.#  Deep Elf #..####.###.# .  Health: 28/28 ======================== #..††..........  Magic: 6/15=========--------------- #..##.###.##.#  AC: 7Str: 7 ##...........  EV: 16Int: 21 #.##.#.##.#.#  SH: 0Dex: 14 #.##).5.....#  XL:  5 Next: 33% Place: Dungeon:4 #....#@#..=..  Noise: =-------- [39;49im Time: 2044.9 (0.0) #.##.#*..$..#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #. #..5#......  Cast: Magic Dart #.#.#.#.##.  ..#.. . ..  ##.#.# ## ##  5   shadow imp (ally target) #.!.. 5   cerulean imp (polearm, summoned) #.#The magic dart hits the shadow imp. _The shadow imp is almost dead.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp ([i#G40malmost dead, ally target, 100% to hit)i  ##........... .jacore the Magician  ##..####.###.#Deep Elf  #..####.###.# .Health: 28/28 ========================  #..††..........Magic: 6/15i=========---------------  #..##.###.##.#AC: 7Str: 7  ##...........EV: 16Int: 21  #.##.#.##.#.#SH: 0Dex: 14  #.##).5.....#XL:  5 Next: 33% Place: Dungeon:4  #....#@#..=..Noise: =--------  Time: 2044.9 (0.0)  #.##.#*..$..#q) +1 hammer "Gubbaz" {protect, rN+ SInv}   #. #..5#......Cast: Magic Dart #.#.#.#.##[i40m. ..#.. . .. ##.#.# ## ##5   shadow imp (ally target) #.!..5   cerulean imp (polearm, summoned) #.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, ally target, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is almost dead.i:85.i_i 25.9 (1 _i.(i *i'R O  You closely miss the shadow imp.iW .  The shadow imp is almost dead.Your cerulean imp hits the shadow imp from afar with a -3 spear.i$h 5   cerulean imp (polearm, summoned)ip i97.3 (1.4Magic Dartiv ikx J _The shadow imp dies!i1i3i4i6?i@Q.5iCiaH3iIiMiOiPT7==iuRiLUiXi[i\i ^iai'ditgi^hiiihx §s - a ring of protection from firei[iAl8===ii ##.... .  ##..####.###.# .#.# #..####.###.##.#.# i #..††............  #..##.###.##.#.#  ##.............  #.##.#.##.#.#  #.##).......# #....#5#..@...# -52.3 (5.0 #.##.#...$..#.#  #. #...#........  #.#.#.#.##.#.# ...#......... #.##.#.#.##.###. # #.!.... .. ... .#[3i͟4m.##. ##. ## #. .i98-iif _Your cerulean imp disappears in a puff of smoke!i X  ##..####.###.# .#.#  #..####.###.##.#.#  #..††............  #..##.###.##.#.#  ##............. .  #.##.#.##.#.# #.#  #.##).......#...#  #....#.#......# iS   #.##.#...@..#.#  #. #...#........#  #.#.#.#.##.#.# ...#..........  #.##.#.#.##.###.#  # #.!.... .. ...  .#.##. ##. ## #.#. . .# i iA +3.3 (1iU i i +4.3 (2iWi? _You now have 182 gold pieces (gained 13).i i Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  r - a +0 war axe Armour (go to first with [)  c - a +0 hat (worn) i  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)s - a ring of protection from firei݈ Evocable Items:  Wands /  e - a wand of paralysis (10)iScroll Scrolls?iTw - a scroll of enchant weapon  r - a scroll of revelationiB Potion Potion!  g - a potion of magic  c - a potion of curing iD h A - a potion of attraction  f - a golden potionicYxGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  a - a +0 dagger  d - a +1 mace  e - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  i][o - a +0 spear  p - a +0 spear  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}r - a +0 war axe Armour (go to first with [)b - a +0 robe  c - a +0 hat (worn)  f - a +3 leather armour (worn)i - a +0 ring mail  m - a +0 pair of gloves (worn) Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)s - a ring of protection from firei iɔ iZ   ##..####.###.# .#.#jacore the Magician   #..####.###.##.#.#Deep Elf   #..††............Health: 28/28 ======================== iR   #..##.###.##.#.#Magic: 8/15============------------   ##............. .AC: 7Str: 7   #.##.#.##.#.# #.#EV: 16Int: 21   #.##).......#...#SH: 0Dex: 14   #....#.#......#XL:  5 Next: 39% Place: Dungeon:4 i   #.##.#...@..#.#Noise: ---------  Time: 2054.3 (0.0)   #. #...#........#q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.#.#.#.##.#.#Cast: Magic Dart  ...#..........   #.##.#.#.##.###.#   # #.!.... .. ...  .#.##. ##. ##  #.#. . .#  The shadow imp is almost dead.Your cerulean imp hits the shadow imp from afar with a -3 spear. _The shadow imp dies!s - a ring of protection from fire _Your cerulean imp disappears in a puff of smoke! _You now have 182 gold pieces (gained 13).i i it i7 _i= Xi> i@ d9==i@ iA iB ,iD iE ,i]F iG i{I i@J p10/15====iJ idM R  Your cerulean imp hits the shadow imp from afar with a -3 spear. _iN The shadow imp dies!  s - a ring of protection from fire _Your cerulean imp disappears in a puff of smoke! _You now have 182 gold pieces (gained 13).  Things that are here:iTX =  #........#.#   ##........... .  ##..####.###.# .#.# iY  #..####.###.##.#.#  #..††............  #..##.###.##.#.#  ##............. .  #.##.#.##.#.# #.#  #.##@.......#...#9.3 (5  #....#.#......#  #.##.#......#.#  #. #...#........#  #.#.#.#.##.#.#  ...#..........  #.##.#.#.##.###.#  # #irZ .!.... .. ... .#.##. ##. ##iy\ i@` ifb Z _a +0 whip; a kobold corpseiDc i3 i'8 wWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}i9 a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  r - a +0 war axe Floor Items ([,] to select) Hand Weaponsa +0 whip[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i ii  #........#.#jacore the Magician  ##........... .Deep Elf  ##..####.###.# .#.#iHealth: 28/28 ========================  #..####.###.##.#.#Magic: 10/15 ================--------  #..††............AC: 7Str: 7  #..##.###.##.#.#EV: 16Int: 21  ##............. .SH: 0Dex: 14  #.##.#.##.#.# #.#XL:  5 Next: 39% Place: Dungeon:4  #.##@.......#...#Noise: ---------  Time: 2059.3 (0.0)  #....#.#......#q) +1 hammer "Gubbaz" {protect, rN+ SInv}  [39;i.49m #.##.#......#.#Cast: Magic Dart  #. #...#........# #.#.#.#.##.#.# ...#..........  #.##.#.#.##.###.#  # #.!.... .. ... .#.##. ##. ## _The shadow imp dies!s - a ring of protection from fire _Your cerulean imp disappears in a puff of smoke! _You now have 182 gold pieces (gained 13).  Things that are here: _a +0 whip; a kobold corpsei&  You unwield the +1 hammer "Gubbaz" {protect, rN+ SInv}.  The +1 hammer "Gubbaz" {protect, rN+ SInv} goes still.iQ,w60.3 (1t) +0 whipi1i3, _t - a +0 whip (weapon)i9 iL= oWield or unwield which item (- for none)?i> r- - Unarmed Hand Weapons (go to first with ))  t - a +0 whip (weapon)a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  q - the +1 hammer "Gubbaz" {protect, rN+ SInv}r - a +0 war axe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iP il i   #........#.#jacore the Magician  ##........... .i Deep Elf  ##..####.###.# .#.#Health: 28/28 ========================  #..####.###.##.#.#Magic: 10/15 ================--------  #..††............AC: 7Str: 7  #..##.###.##.#.#EV: 16Int: 21  ##............. .SH: 0Dex: 14  #.##.#.##.#.# #.#XL:  5 Next: 39% Place: Dungeon:4 i  #.##@.......#...#Noise: ---------  Time: 2060.3 (0.0)  #....#.#......#t) +0 whip  #.##.#......#.#Cast: Magic Dart  #. #...#........# #.#.#.#.##.#.# ...#..........  #.##.#.#.##.###.# i  # #.!.... .. ... .#.##. ##. ## _You now have 182 gold pieces (gained 13).  Things that are here: _a +0 whip; a kobold corpseYou unwield the +1 hammer "Gubbaz" {protect, rN+ SInv}.  The +1 hammer "Gubbaz" {protect, rN+ SInv} goes still. _t - a +0 whip (weapon)i*  You unwield your +0 whip.  The +1 hammer "Gubbaz" {protect, rN+ SInv} hums with potential!i* 1.3 (1q) +1 hammer "Gubbaz" {protect, rN+ SInv}i ig M _q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}iXQ iR 3iLW iY iY i\ ,i*^ i^ M1=i` ig Bii ,ij ,il i:m ,i\n 2===iVo ip ,iq is i+u iu icv i{ i| 1i f #.##.#.##.#.# #.# #.##†.......#...# #....#.#......#  #.##.#......#.# i  #. #...#........# #.##.#.#.#.##.#.# ...#..........  #.##.#.#.##.###.#  # #.@........ ...9.3 (8 #.#.##.###. ## #.#.# .# .#  ..... . #####.. ..  ###i iБ i _d - a purple potionii3i' 3===i|itBiiRi4===iGi%,ii i,i~n _You start resting.Magic restored.i!|†......iX,,76.3 (7i25====7.3 (8 _i6i 8iL3ii iwi@iSiâ,ii  #.##.#......#.#   #. #...#........#  #.##.#.#.#.##.#.#  ...#..........  #.##.#.#.##.###.#  # #.......... ...  #.#.##.###. ##  #.##.#.##.## .#   #.. i;80.3 (3  #######.....   #####          iiioiUi3iiP==iihBiBiliQ`  #....#.#......#  #.##.##.#  #.##...#........#  #.##.#.#.#.##.#.#  #....#..........  #.##.#.#.##.###.#  #.##.......... ...  #.##.#.##.###. ##i  #@##.#.##.## .#4.3 (4  #...........  #######..... #####  iii0ii< 3i''i(Bi-ni9/Bi"0iG1i1,i3ib4i5,i5i6,iB7i8,i8,iD> #.##.#..  #.##...#........#  #.##.#.#.#.##.#.#  #....#..........  #.##.#.#.##.###.#  #.##.......... ...  #.##.#.##.###. ## i8? #.##.#.##.###.##  #.......@....... 91.3 (7 #######.........  ###  itCiGi6Iii. 3i%i&i*Bi+Bi,i-iw.,iY/iC0i<1,i2i3i3,iY;v #.##.#......#.#  #.##...#........#  #.##.#.#.#.##.#.##  #....#...........  #.##.#.#.##.###.#  #.##..............  #.##.#.##.###.# ##  #.##.#.##.###.####...  #.......6.3 (5  #######.....#i<e ##### i;?iCi%Di`i_b3iChiiiFjimninioiEp,iaqiri\sisi^{i.##.#......#.# .##...#........# .# #. .##.#.#.#.##.#.##.# #. ....#.... .... .##.#.#.##.###.# .#. .##........ .##.#.##.###.# ##.#### .##.#.##.##....# .....# 100.3 (4 ######....i|a### #### ipiOi҄iUIiYi[BianicBidififigiqm..... . ##.#.##.#.# #.##.. ##†.......#...##.# #.#......# #.# #. ##.#......#.# ..# #.# iRs##...#........##.# #.# ##.#.#.#.##.#.##.###...#................# ##.#.#.##.###.##@#.# 4......# ##.#.##.###.####.#### ##.#.##.###.####....# ....................# #####.............###  ############### ixi|i~i}iH3i%iiʊi} _Found a potion of magic.i3iiPii;iiici iԙi####.###.# .#.###.###.##.#.##.# ††...... ##.###.##.## ...... ...! #.##.#.#.#.##.. †.......#...##.# #......#.##.# #......#.#...@# #.#8###.# #.#i).#.##.#.##.###.# ...#............ ##.#.#.##.###.##.#.#...## ##.#.##.###.####.#### ##.#.##.###.####....# ....................#i iii ...### .....# ...#.# ### ....... . ..# ###.###.##.#.##.# #.###.##.#.##.# †..... #.# #.###.##.#.#.##.####.# .....#....@....# 13.3 (5.#.##.#.#.#.##..##### †.......#...##.## #.##.##.# #. #.#......#.#....# #.# #...###.# #.# #.#.#.#.##.#.#i T[33m#.###. ..#................# #.#.#.##.###.##.#.## _g - 2 potions of magic (gained 1)iIiri,i ijXiBiӬp... ## ....# ....### # ......# ##. ....#.# ####..###  .......@# 8###.###.##.#.##.# ###.###.##.#.##. ††...... #.##.###.##.#.#.##.### .....#.........# ##.#.##.#.#.#.##..##### ##†i1#...##.## ...#.#......#.##.# #.i&iii 3i i i i iX ..#..#..#...#...#..## ### ..##..### ##...## ##@.#22.3 (4 ......#.#######..### ...................# ..####.###.##.#.##.# ..##.##.#.##.#††.... #.# ..##.###.##.#.#.##.####.# #......#.........# #.##.#.##.#.#.#.##..#####i* 3i(#. # .### #..## #...## ....## ...# ## #..### # #...## ### ##.5.3 (3 ##..#..##.#######..###..#...............##... ####.###.##.#.##.# #.... ####.###.##.#.##.# #... ††............ #.# ...#.###.##.#.#.##.####.#. [17iYd............#.........#iiui`LiO3iUi=Wi7^i`,iai#cildBi*fiEgiLh,ijiJkiLl,iminioiqi`rit,iui ##.....##  #.......##  ##........##  #..........#  ##........#..#  #.........# ..###  #.........# #..##  #.........# #...##  #.........# #.@..##33.3 (8  #.........# #.....##  #........## #...#..###  ## #...##...##  #........### #..####...#  #..........# ######..#..# if ##.#######..###..#  ##....................##...  ##..####.###.##.#.##.# #....iii#i7i93i$BiC,iHXiJiLBiMi{NiOioP,iZQibRiMS,i]  #...##   ##.   #..   #....##   ##.....##   #.......##   ##........##   #..........##   ##........#@.## 8.3 (5   #.........##..##   #.........####..##   #.........# #...##   #.........# #....#   #...# #.....#   #........## #...#..###   ## #...##...##   #........### #..####...#i{biAfigiseig3ipiqi|wiuy,iz,iH|iz}i@~iiiiсiiiLiiiii,i܉ii,iii,iiAiiiÓiڔ,iiii,iڡ...##..### ...####..## ...# #...## ...# #....## ...# #.....## ..## #...#..### ị..# #...##...## ..### #..####...## ....# ######..#.@# 50.3 (12.0) ..#.#######..###..# ......##.... ##.###.##.#.##.# #..... ##.###.##.#.##.# #..... ...... #.# ..... .###.##.#.#.##.####.#... ..........#.........##.. .#.##.#.#.#.##..#####ii&iDiIiiii) i!Bi$i&,i'i*J _Found a stone staircase leading down.i+i,3iY/i3  You encounter a goblin. It is wielding a +0 dagger.i8 #.....  #...#..###  #...##...## i;:# #..####...## ####. # ######..#..## ##>.... #######..###..###................##..........# ##.##.#.##.###.......... ##.##.#.##.# ##.@......g...... #.# #.........##.#.#.##.####.#.......Magic Dart ......#.........##.....#.#.#.#.##..##### #.#####...##.## ## g   goblin (asleep) ......#.##.# #.#.#....# #.#.......##.# #.#i@15.3 (5.0)iB26.3 (6 _iGiSNi_`Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oni i  #.....##jacore the Magician#...#..###Deep Elf#...##...##Health: 28/28 ======================== # #..####...## ####.Magic: 15/15 ======================== # ######..#..## ##>....AC: 7Str: 7 #######..###..###.......EV: 16Int: 21 ...........##..........#SH: 0Dex: 14 ##.##.#.##.###..........XL:  5 Next: 39% Place: Dungeon:4 ##.##.#.##.# ##.@......gNoise: ---------  Time: 2156.3 (0.0) ........ #.# #.........q) +1 hammer "Gubbaz" {protect, rN+ SInv} i r.##.#.#.##.####.#.......Cast: Call Imp ......#.........##.....# #.#.#.#.##..##### #.#### ....#...##.####g   goblin (asleep) ......#.##.# #. ....#.#....# #.# ........##.# #.# _You start resting. _Magic restored. _Found a potion of magic. _g - 2 potions of magic (gained 1) _Found a stone staircase leading down. _You encounter a goblin. It is wielding a +0 dagger.i i i  #.....## jacore the Magician  #...#..### Deep Elf  #...##...## Health: 28/28 ======================== # #..####...## ####.  Magic: 13/15 ====================---- # ######..#..## ##>....  AC: 7Str: 7 #######..###..###.......  EV: 16Int: 21 ...........##.*****....#  SH: 0Dex: 14 ##.##.#.##.###*****.....  XL:  5 Next: 39% Place: Dungeon:4 ##.##.#.##.# ##*@**....g  Noise: ---------  Time: 2156.3 (0.0) ........ #.# #****.....  q) +1 hammer "Gubbaz" {protect, rN+ SInv} .##.#.#.##.####*#**.....  Cast: Call Imp ......#.........##.....# #.#.#.#.##..##### #.#### ....#...##.## i\ ##  g   goblin (asleep) ......#.##.# #. ....#.#....# #.# ........##.# #.# _g - 2 potions of magic (gained 1) _Found a stone staircase leading down. _You encounter a goblin. It is wielding a +0 dagger.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateiJ <@#..iy B*.i A**i A**il @**iK #.....##jacore the Magician#...#..###Deep Elf#...##...##Health: 28/28 ======================== # #..####...## ####.Magic: 13/15 ====================---- # ######..#..## ##>....AC: 7Str: 7 #######..###..###.......EV: 16Int: 21 ...........##..........#SH: 0Dex: 14 ##.##.#.##.###.5........XL:  5 Next: 39% Place: Dungeon:4 ##.##.#.##.# ##.@......gNoise: ---------  Time: 2156.3 (0.0) ........ #.# #.........q) +1 hammer "Gubbaz" {protect, rN+ SInv} [i0R 11d.##.#.#.##.####.#.......Cast: Call Imp ......#.........##.....# #.#.#.#.##..##### #.#### ....#...##.####g   goblin (asleep, ally target) ......#.##.# #.5   cerulean imp (polearm, summoned) ....#.#....# #.# ........##.# #.# _Found a stone staircase leading down. _You encounter a goblin. It is wielding a +0 dagger.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.==7.3 (1 _i(cici*Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3) i2 d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oni6i& #.....##jacore the Magician#...#..###Deep Elf#...##...##Health: 28/28 ======================== # #..####...## ####.Magic: 13/15 ====================---- # ######..#..## ##>....AC: 7iStr: 7 #######..###..###.......EV: 16Int: 21 ...........##..........#SH: 0Dex: 14 ##.##.#.##.###.5........XL:  5 Next: 39% Place: Dungeon:4 ##.##.#.##.# ##.@......gNoise: ==-------  Time: 2157.3 (0.0) ........ #.# #.........q) +1 hammer "Gubbaz" {protect, rN+ SInv} .##.#.#.##.####.#.......Cast: Magic Dart ......#.........##.....# #.#.#.#.##..##### #.#### ....#...##.####g   goblin (asleep, ally target) ......#.##.# #.5   cerulean imp (polearm, summoned) ....#.#....# #.# ........##.# #.# _iڌ5Found a stone staircase leading down. _You encounter a goblin. It is wielding a +0 dagger.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.i i[ii  #.....## jacore the Magician  #...#..### Deep Elf  #...##...## Health: 28/28 ======================== # #..####...## ####.  Magic: 12/15 ===================----- # ######..#..## ##>....  AC: 7Str: 7 #######..###..###.......  EV: 16Int: 21 i ...........##..........#  SH: 0Dex: 14 ##.##.#.##.###.5........  XL:  5 Next: 39% Place: Dungeon:4 ##.##.#.##.# ##.@******g  Noise: ==-------  Time: 2157.3 (0.0) ........ #.# #.........  q) +1 hammer "Gubbaz" {protect, rN+ SInv} .##.#.#.##.####.#.......  Cast: Magic Dart ......#.........##.....# #.#.#.#.##..##### #.#### ....#...##.## ##  g   goblin (asleep, ally target) ......#.##.# #. 5   cerulean imp (polearm, summoned) ....#.#....# #.# ........##.# #.#Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: i [39;49mMagic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, ally target, 100% to hit)i_ .....g*****#ii*.***..**.#i*.****..i***g....  Aim: a goblin, wielding a +0 dagger (asleep, ally target, 100% to hit)i % #.....##jacore the Magician#...#..###Deep Elf#...##...##Health: 28/28 ======================== # #..####...## ####.Magic: 12/15 ===================----- # ######..#..## ##>....AC: 7Str: 7 #######..###..###.......i@ EV: 16Int: 21 ...........##..........#SH: 0Dex: 14 ##.##.#.##.###.5........XL:  5 Next: 39% Place: Dungeon:4 ##.##.#.##.# ##.@******gNoise: ==-------  Time: 2157.3 (0.0) ........ #.# #.........q) +1 hammer "Gubbaz" {protect, rN+ SInv} .##.#.#.##.####.#.......Cast: Magic Dart ......#.........##.....# #.#.#.#.##..##### #.#### ....#...##.####g   goblin (ally target) ......#.##.# #.5   cerulean imp (polearm, summoned) ....#.#....# #.# ........##.# #.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, [3i 9;49mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, ally target, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.i"K U g.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, ally target, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.The goblin shouts!iIM F.5i S ).....iT 28.3 (1 _iZ i[ i* #.....## jacore the Magician  #...#..### Deep Elf  #...##...## Health: 28/28 ======================== # #..####...## ####.  Magic: 11/15 =================------- # ######..#..## ##>....  AC: 7Str: 7 #######..###..###.......  EV: 16Int: 21 ...........##..........#  SH: 0iDex: 14 ##.##.#.##.###..5.......  XL:  5 Next: 39% Place: Dungeon:4 ##.##.#.##.# ##.@*****g.  Noise: ==-------  Time: 2158.3 (0.0) ........ #.# #.........  q) +1 hammer "Gubbaz" {protect, rN+ SInv} .##.#.#.##.####.#.......  Cast: Magic Dart ......#.........##.....# #.#.#.#.##..##### #.#### ....#...##.## ##  g   goblin (ally target) ......#.##.# #. 5   cerulean imp (polearm, summoned) ....#.#....# #.# ........##.# #.# _The goblin shouts!  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or iH[39;49m) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, ally target, 100% to  hit) i #.....## jacore the Magician  #...#..### Deep Elf  i #...##...## Health: 28/28 ======================== # #..####...## ####.  Magic: 11/15 =================------- # ######..#..## ##>....  AC: 7Str: 7 #######..###..###.......  EV: 16Int: 21 ...........##..........#  SH: 0Dex: 14 ##.##.#.##.###..5.......  XL:  5 Next: 39% Place: Dungeon:4 ##.##.#.##.# ##.@.....).  Noise: ==-------  Time: 2158.3 (0.0) ........ #.# #.........  q) +1 hammer "Gubbaz" {protect, rN+ SInv} .##.#.#.##.## i˱%##.#.......  Cast: Magic Dart ......#.........##.....# #.#.#.#.##..##### #.#### ....#...##.## ##  g   goblin (ally target) ......#.##.# #. 5   cerulean imp (polearm, summoned) ....#.#....# #.# ........##.# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, ally target, 100% to  hit)  The magic dart hits the goblin.  You kill the goblin! iS       ####.        ##.@*****).  #.#     ##5   cerulean imp (polearm, summoned)   #.# iD#..... iLMq-9.3 (1Magic Dart _ iS iU i3 i i i iMb2== il, i i i i if i, i i iڮ i  ii3=== i i i iK ic iv iý i i i% i i$  Things that are here: i..## #..### ###. ##...## ..##+ ###...## #####.⌠.# #..#..## ###>...... ..###..###.......# ##..........## .##.###..........#  i.##.# ##......5@.# --65.3 (6 #.# #...... #.##.####.#...... #.........##.....#..#...#..#######.####...##.##.## .## #..# #.##.# #.# ...# #....# #.# #..#  i$8- i ir _a +0 dagger; a goblin corpsei i"3i,ir1,i6^ _Found a shadowy altar of Dithmenos.i8i:it;i4===i=<i=iCiFi"GiIHiR .# +## ## .. .##.+._ ..### ####..## #..##+##. ##...## #####.⌠.#.#.#..## ###>......# ..###..###......@# 8.3 (3..##...5## .##.###..........# .##.# ##.......).# . #.# #...............##.####.#............. .........##.....#..#... iT.##..#######.####...##. .##.## .## #..#iWi\i^iIiNiTiUiO\ i] i_ if i,i igm  _You swap places with your cerulean imp.iHn 5====io ip iLq ilr i)s ,int iyv ix iy i^z i{ i| i} i&~ i -.#######. ...###..##+##.....## #####.⌠.#.#.⌠..#..## ###>......#+#..###..###......5# ... ...##..........## ..# ###..........##..#...i M#.# ##.......)5#....#..  #.# #.........@.......73.3 (5 ##.####.#................##.....#..#..... ##..#######.####...##... ##.## #.## ##..# #. ##.# #.# ...# # #.# #..# ##.# #.# ... ##.###.#iP i7 i i3i iQi#35iiMf==iKiii\i iiiii= .+._ # ####. ##. # #..##+##... ## #####.⌠.#.#.⌠.##.## ###>......#+#.. .## #..###......5##.... ...#.........###..# ..#..........##..#.... # ##.......).#.5@.#.. 6.3 (3 #............ ####.#............. .....##.....#..#.......# .#######.####...##..... #.## ##..# ##.... # #.# #...# ##[4i 0m.. #.# ##..# ## #.# ...igi ij i3 3i5 i? iWB iC iH BiI ,iJ iL iN iP iQ i'S iU iX iX iY i \ 7 _You open the door.i+^ i_ i` i}a im , .# +##  ### .. # .. +.+._ .+... ####. ###... #..##+## .## #####.⌠.#.#.⌠.## ..## ###>......#@#....##81.3 (5..###......5##.5#io ..........###..# ###..........##..#...... # ##.......).#....# # #................###.#................ .....##.....#..#....... .#######.####...##......is i z i{| Q _There is an open door here.i3iii;.ii$ _i,i  You open the door.  You encounter a scorpion.iPM.. .s . . .##+## ###...# # .. +.+._.+.+.. # ###...### ## #..##'##.....## #####.⌠.#@#.⌠.## ..## ###>......#5#....## #..###.......##........# ##..........###..#........#.....#...s   scorpion (asleep)...#..#.......#[i11;76Hi+2.3 (1iM23.3 (2 _ii~ i9s .. .s . . .##+#####...# # ..+.+._.+.+... #####...###..#..##'##.. .## #####.⌠.#5#.⌠.## .## ###>......#@#....## #..###.......##........##..........###..#......#..... ##.......).#....#.....#..#.......# .#######.####...##...... i? iF+4.3 (1 iM8_ iLN6 _You swap places with your cerulean imp. iPQ _There is an open door here.!i 3!i !i g.5!i !iL $ _!iW ,!i !i !i! !i !i!" !iw# !i$% !iR% !iN& !i7 . . .##+##.......###...###.....+.+._.+.+..... ####...###....  #..##'##.....  #####.⌠.#.#.⌠.## # ###>......#'#....## ###.......##...5@...# 7.3 (3 .........###..# ..##..#.......# .......).#....#.....##.............#.#..........# !im8 }..##.....#..#.......## #####.####...##......  #.## ##..# ##....!iF !iGM !iN "i] "iw^ "i_ "ii "ij ."i/m "i-q 3"iq "iVt %  "iyt EA scorpion comes into view."i$ .. #.s .⌠. .⌠ ^.......##+##........."ii +#...###.......+.+._.+.+....... ####...###....... #..##'##..... "i #####.⌠.#.#.⌠@## "ią  ###>......#'#.5..## ####........# ."i6 M###..#......# .##..# .......).#....#.....#s   scorpion (asleep)............. "iY 5   cerulean imp (polearm, summoned) .#..................# "iz =.##.....#..#.......##"i +8.3 (1"i\ 29.3 (2 _"i 8_"iK $i ##... #.s...⌠. .⌠.^.##+##...###...###.+.+._.+.+.####...###........ #..##'##..@..#$i* #####.⌠.#.#.⌠.#####>......#'#.5..## #........####..#......#.##..#.......# $i%%5   cerulean imp (polearm, summoned)).#....#.....##$iLr....# #...........#$i95.$i$iB&,90.3 (1$iE+$i,%i 9. ####.. #.s...⌠. .⌠.^.##+##...###...###.+.+._.+.+.####...###.@....... #..##'##.....##....  #####.⌠.#.#.⌠5#### [#>......#'#....##..###..#......# s   scorpion (asleep).##..#.......# 5   cerulean imp (polearm, summoned)).#....#.....# .s5.%i Nslly target)%i 81Magic Dart%is %i Y _Found a runed chain mail.&i d  jacore the Magician #.........  Deep Elf ####.........  Health: 28/28 ======================== .. #............  Magic: 14/15 ======================-- ⌠. .s.^........  AC: 7Str: 7 .##+##.*.........  EV: 16&i Int: 21 ###...###*........  SH: 0Dex: 14 &i +.+._.+.+*........  XL:  5 Next: 39% Place: Dungeon:4 &i ####...###.@.......  Noise: ---------  Time: 2191.3 (0.0) &i v#..##'##5....##....  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #####.⌠.#.#.⌠.#### [  Cast: Magic Dart ##>......#'#....## .......##........# ......###..#......# s   scorpion (ally target) &i .......##..#.......#  5   cerulean imp (polearm, summoned) &i y.....).#....#.....## ..................# &i _A scorpion comes into view. _Found a runed chain mail.  &i* Aiming: Magic Dart (safe; 4% risk of failure)  &iR 4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (ally target, 100% to hit)'ijacore the Magician#.........Deep Elf####.........Health: 28/28 ========================.. #............'iΗMagic: 14/15 ======================--⌠. .s.^........AC: 7Str: 7.##+##.*.........EV: 16'iInt: 21###...###*........SH: 0'iDex: 14+.+._.+.+*........'i=XL:  5 Next: 39% Place: Dungeon:4####...###.@.......'ibNoise: ---------  Time: 2191.3 (0.0)#..##'##5....##....'ijq) +1 hammer "Gubbaz" {protect, rN+ SInv} #####.⌠.#.#.⌠.#### [Cast: Magic Dart 'i&##>......#'#....## .......##........# ......###..#......#s   scorpion (ally target) .......##..#.......#'i!5   cerulean imp (polearm, summoned) .....).#....#.....## ..................#'iGAiming: Magic Dart (safe; 4% risk of failure)  'ilPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'iAim: a scorpion (ally target, 100% to hit)  The magic dart hits the scorpion.  The scorpion is lightly wounded.'i,2§'i--⌠'i\-/s'i-8.s'i-'i4..§§'i93=2.3 (1'il@8_'iB^  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (ally target, 100% to hit)  'iBThe magic dart hits the scorpion.scorpion is lightly wounded. _Your cerulean imp disappears in a puff of smoke!)i)i&Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) )iSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3) )i< d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on*i) *i7 jacore the Magician#.........Deep Elf####.........Health: 28/28 ========================.. #............Magic: 14/15 ======================--⌠. .⌠.^........AC: 7*iz8 =Str: 7.##+##...........EV: 16Int: 21###...###s........SH: 0Dex: 14+.+._.+.+.........XL:  5 Next: 39% Place: Dungeon:4####...###.@.......Noise: =--------  Time: 2192.3 (0.0)*i8 #..##'##.....##....q) +1 hammer "Gubbaz" {protect, rN+ SInv} #####.⌠.#.#§§.#### [Cast: Magic Dart *i8 ##>......#'#....## .......##........# *i 9 ......###..#......#s   scorpion *i79 .......##..#.......# .....).#....#.....## *ie9 ..................#*i9 4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (ally target, 100% to hit)  *i9 NThe magic dart hits the scorpion.  The scorpion is lightly wounded. *i9 Q_Your cerulean imp disappears in a puff of smoke!*i*@ *i|F *iG /i5/i8\Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on0iv 0i jacore the Magician#.........Deep Elf####.........Health: 28/28 ========================.. #............Magic: 14/15 ======================--⌠. .⌠.^........AC: 7Str: 7.##+##...........EV: 16Int: 210i ###...###s........SH: 0Dex: 14+.+._.+.+.........XL:  5 Next: 39% Place: Dungeon:4####...###.@.......Noise: =--------  Time: 2192.3 (0.0)0i #..##'##.....##....q) +1 hammer "Gubbaz" {protect, rN+ SInv} 0ic #####.⌠.#.#§§.#### [Cast: Call Imp 0i ##>......#'#....## 0iˀ .......##........# ......###..#......#s   scorpion 0i .......##..#.......# .....).#....#.....## 0i ..................#0iJ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0il oAim: a scorpion (ally target, 100% to hit)  The magic dart hits the scorpion.  0i aThe scorpion is lightly wounded. _Your cerulean imp disappears in a puff of smoke!0i 0i 0i 0iz 1il  jacore the Magician #.........  Deep Elf ####.........  Health: 28/28 ======================== .. #............  Magic: 12/15 ===================----- ⌠. .⌠.^........  AC: 7Str: 71i/mt .##+##...........  EV: 16Int: 21 ###...###s***.....  SH: 0Dex: 14 +.+._.+.+****.....  XL:  5 Next: 39% Place: Dungeon:4 ####...###*@**.....  Noise: =--------  Time: 2192.3 (0.0) 1i[m#..##'##.****##....  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #####.⌠.#.#§§*#### [  Cast: Call Imp ##>......#'#....## .......##........# ......###..#......#1im  s   scorpion .......##..#.......# .....).#....#.....## ..................#1im'The magic dart hits the scorpion.  The scorpion is lightly wounded. _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 9% risk of failure)  1im Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate1it"5@*1i @**1i7**1i@**1i :**2i%5@**2i  jacore the Magician #.........  Deep Elf ####.........  Health: 28/28 ======================== .. #............  Magic: 12/15 ===================----- ⌠. .⌠.^........  AC: 7Str: 7 .##+##...........  EV: 16Int: 21 ###...###.........  SH: 0Dex: 14 +.+._.+.+.s.......  XL:  5 Next: 39% Place: Dungeon:4 ####...###.@.......  Noise: =--------  Time: 2192.3 (0.0)2i~ #..##'##.....##....  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #####.⌠.#.#§§.#### [  Cast: Call Imp ##>......#'#....## .......##........# ......###..#......# s   scorpion .......##..#.......# 2i.....).#....#.....## ..................#The scorpion is lightly wounded. _Your cerulean imp disappears in a puff of smoke!2iCasting: Call Imp (safe; 9% risk of failure)  2i)9Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.2i@ #.........  ####.........  .. #............  ⌠. .⌠.^........  ..........  ..... 2iT +.+._.....  5@.......  ##.§...##....  2iE#.#§⌠.#### [ >#'#...2iAw......#......#(ally target)..#.5   cerulean imp (polearm, summoned)2isj).#....#2i:=3.3 (1 _2i8_2id3i 3i <Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on6ib6ipjacore the Magician#.........Deep Elf####.........Health: 28/28 ========================.. #............Magic: 12/15 ===================-----⌠. .⌠.^........AC: 7Str: 7.##+##...........EV: 16Int: 21###...###.........SH: 0Dex: 14+.+._.+.+.s.......XL:  5 Next: 39% Place: Dungeon:4####...###5@.......Noise: ==-------  Time: 2193.3 (0.0)#..##'##.§...##....q) +1 hammer "Gubbaz" {protect, rN+ SInv} 6igq#####.⌠.#.#§⌠.#### [Cast: Grave Claw (3/3) ##>......#'#....## .......##........# ......###..#......#s   scorpion (ally target) .......##..#.......#5   cerulean imp (polearm, summoned) .....).#....#.....## ..................#The scorpion is lightly wounded. _Your cerulean imp disappears in a puff of smoke!6irCasting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.6ir6iy6i{7ii  jacore the Magician #.........  Deep Elf ####.........  Health: 28/28 ======================== .. #............  Magic: 10/15 ================-------- 7i4⌠. .⌠.^........  AC: 7Str: 7 .##+##...........  EV: 16Int: 217is ###...###.........  SH: 0Dex: 14 7i +.+._.+.+.s.......  XL:  5 Next: 39% Place: Dungeon:4 7i ####...###5@.......  Noise: ==-------  Time: 2193.3 (0.0) 7i#..##'##.§...##....  q) +1 hammer "Gubbaz" {protect, rN+ SInv} 7i)  #####.⌠.#.#§⌠.#### [  Cast: Grave Claw (3/3) ##>......#'#....## 7iE.......##........# ......###..#......# s   scorpion (ally target) .......##..#.......#  5   cerulean imp (polearm, summoned) .....).#....#.....## ..................#Dir - look around, f - activate 7i_A tiny devil pulls itself out of the air.  Aiming: Grave Claw (safe; 12% risk of failure) (3/3 uses available)  7i0Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a scorpion (lightly wounded, ally target)7i6f &jacore the Magician#.........Deep Elf####.........Health: 28/28 ========================.. #............Magic: 10/15 ================--------⌠. .⌠.^........AC: 7Str: 7.##+##...........EV: 16Int: 21###...###.........SH: 0Dex: 14+.+._.+.+.*.......XL:  5 Next: 39% Place: Dungeon:4####...###5@.......Noise: ==-------  Time: 2193.3 (0.0)7if #..##'##.§...##....q) +1 hammer "Gubbaz" {protect, rN+ SInv} #####.⌠.#.#§⌠.#### [Cast: Grave Claw (3/3) ##>......#'#....## .......##........# ......###..#......#s   scorpion (ally target) .......##..#.......#5   cerulean imp (polearm, summoned) .....).#....#.....## 7i!g (..................#Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Grave Claw (safe; 12% risk of failure) (3/3 uses available)  7iJg )Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a scorpion (lightly wounded, ally target)7i<  , bound)Aiming: Grave Claw (safe; 12% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a scorpion (lightly wounded, ally target)  You unleash the spiteful dead! The jagged bones skewer the scorpion!  The scorpion is severely wounded.7i s..'.  The scorpion is pinned in place!  The scorpion closely misses you.7i 14.3 (127i 7i c _Your cerulean imp barely misses the scorpion.:i.#.........###.. #...⌠. .⌠.^.##+##...###...###+.+._.+.+.s:iY/####...###5...##'##...@.##....#####.⌠.#.#.⌠.#### [ ##>......#'#....## :i/ .......##........###..#......#.##..#.......#).#....#.....#........#:i2N.s:i: )The scorpion attacks as it pursues you! The scorpion misses you.:i:^1=-5:i@8_:iCc _Your cerulean imp barely misses the scorpion.?i+?i-~Quiver which action? ([-] to clear) ?i-UItems ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dart?i-Nb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  ?i.d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on?i9.@iV@i#.........jacore the Magician####.........Deep Elf@iN#.. #............Health: 28/28 ========================⌠. .⌠.^........Magic: 11/15 =================-------.##+##...........AC: 7@i}pStr: 7###...###.........EV: 16Int: 21+.+._.+.+.........SH: 0Dex: 14@iˬr####...###5s.......XL:  5 Next: 39% Place: Dungeon:4#..##'##...@.##....Noise: =--------  Time: 2195.3 (0.0)  #####.⌠.#.#.⌠.#### [q) +1 hammer "Gubbaz" {protect, rN+ SInv} @i]##>......#'#....##Cast: Freeze .......##........# ......###..#......# .......##..#.......#s   scorpion (ally target) .....).#....#.....##5   cerulean imp (polearm, summoned) ..................# ..................#The scorpion is severely wounded.The scorpion is pinned in place!  The scorpion closely misses you. _Your cerulean imp barely misses the scorpion.The scorpion attacks as it pursues you! The scorpion misses you. _Your cerulean imp barely misses the scorpion.@iZ@i.@iAi" #.........  jacore the Magician ####.........  Deep Elf .. #............  Health: 28/28 ======================== ⌠. .⌠.^........  Magic: 10/15 ================-------- .##+##...........  AC: 7Str: 7 Ai(<###...###.........  EV: 16Int: 21 +.+._.+.+.........  SH: 0Dex: 14 AiJ####...###5s.......  XL:  5 Next: 39% Place: Dungeon:4 Aiw #..##'##...@.##....  Noise: =--------  Time: 2195.3 (0.0) Ai #####.⌠.#.#.⌠.#### [  q) +1 hammer "Gubbaz" {protect, rN+ SInv} Ai~##>......#'#....## Cast: Freeze .......##........# ......###..#......# .......##..#.......#  s   scorpion (ally target) Ai.....).#....#.....##  5   cerulean imp (polearm, summoned) ..................# Ai..................#AiThe scorpion attacks as it pursues you! The scorpion misses you. _Your cerulean imp barely misses the scorpion.Ai+~Aiming: Freeze (safe; 9% risk of failure)  AipPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, ally target, 100% to hit)Ai!t#.........jacore the Magician####.........Deep Elf.. #............Health: 28/28 ========================⌠. .⌠.^........Magic: 10/15 ================--------.##+##...........AC: 7Str: 7###...###.........EV: 16Int: 21+.+._.+.+.........SH: 0Dex: 14Aip" ####...###5s.......XL:  5 Next: 39% Place: Dungeon:4#..##'##...@.##....Noise: =--------  Time: 2195.3 (0.0)  #####.⌠.#.#.⌠.#### [q) +1 hammer "Gubbaz" {protect, rN+ SInv} ##>......#'#....##Cast: Freeze .......##........# ......###..#......# .......##..#.......#Ai"s   scorpion (ally target) .....).#....#.....##5   cerulean imp (polearm, summoned) ..................# ..................#AiQ#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, ally target, 100% to hit)  You freeze the scorpion.  The scorpion is almost dead.The scorpion stings you but does no damage.Ai_$+6.3 (1Ai)8_Ai+  Shift-Dir - straight line  Aim: a scorpion (severely wounded, ally target, 100% to hit)  AiM,You freeze the scorpion.  The scorpion is almost dead.The scorpion stings you but does no damage. _Your cerulean imp hits the scorpion but does no damage.CiQ M  You closely miss the scorpion.CiZ  The scorpion is almost dead.The scorpion closely misses you. The scorpion completely misses you.Ci{[ -7.7 (1.4Cia Cic c _Your cerulean imp barely misses the scorpion.FiTL  You barely miss the scorpion.Fi  The scorpion is almost dead.The scorpion stings you but does no damage.  Your cerulean imp hits the scorpion but does no damage.FiX1=9.1FiFiA _The scorpion stings you but does no damage.Ii!C{ .  You hit the scorpion.  Your weapon exudes an aura of protection.IiL5   cerulean imp (polearm, summoned)IiQ6-14 85200.5FreezeIiCX8_Ii9ZL _You kill the scorpion!JiEp  ####.. #....⌠. .⌠.^ .##+##..###...### +.+._.+.+.###...###5@.......  #..##'##.....##....  #####.⌠.#.#.⌠.#### [ ##>......#'#....#.##........####..#......# ..##..#.......).#....###Ji|JiN}4-10JiJiKi3KibKiKiޔKid2==KiKi3KiKi0 7 KiaKim#...)..## # # ####..#+#.. ⌠.#.#.⌠.^ .##+##.. .-Ki_3.5 (2 +.+._.+.+.5...  ####...###......... #..##'##.....##....  #####.⌠.#.#.⌠.#### #.[ Ki##>......#'#....## #........#.###..#...###..#KiϨ .#KiKiKi# _Found a whip.MihpMi r4Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3) Mir2 d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|onNiuNi[jacore the Magician##...)..##Deep Elf#........#Health: 28/28 ========================#.........Magic: 12/16 ==================------####.........AC: 7Str: 7..#+#............EV: 16Int: 21NiB⌠.#.#.⌠.^........SH: 0Dex: 14.##+##...........XL:  5 Next: 85% Place: Dungeon:4###...###.@.......Noise: ---------  Time: 2203.5 (0.0)+.+._.+.+.5.......Ni#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ####...###.........NiLCast: Magic Dart#..##'##.....##....  #####.⌠.#.#.⌠.#### #.[ ##>......#'#....## #Ni75   cerulean imp (polearm, summoned) .......##........# ......###..#......# .......##..#.......#NiǢYour cerulean imp hits the scorpion but does no damage. _The scorpion stings you but does no damage.  You hit the scorpion.  Your weapon exudes an aura of protection. NiK_You kill the scorpion! _Found a whip.NiNi4NiۺPi3PiPiCPi<PiPiPiTPiVPiڱPiK3=PiPi^Pi<PiPi:PiPisPiCPi/PiyPiPiPimPiPii4===Pi1PiPiwPiPi"Pi8PiPiPiPiPiPiV####..........# ..#+#.............## # ⌠.#.#.⌠.^..........##. .##+##............... ##...###...........# .+._.+.+....# ##...###..........# .##'##.....##.....# ⌠.#.#.⌠.#######5@## 10.5 (7 ..#'#....## #### ##........# ##..#......# ##..#.......#....#.....## ....#.....##.......##PiPi?PiV~ _You see here a +4 chain mail of command.SiUSilWear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail Floor Items ([,] to select) Armour a +4 chain mail of commandSic[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ViViVi8  ####..........#jacore the Magician ..#+#.............## #Deep Elf ⌠.#.#.⌠.^..........##.Health: 28/28 ======================== .##+##...............Magic: 14/16 =====================--- ##...###...........#AC: 7Vi_Str: 7 .+._.+.+...........#EV: 16Int: 21 ##...###..........#SH: 0Dex: 14 .##'##.....##.....#XL:  5 Next: 85% Place: Dungeon:4 ⌠.#.#.⌠.#######5@##Noise: ---------  Time: 2210.5 (0.0) ..#'#....## ####q) +1 hammer "Gubbaz" {protect, rN+ SInv} ##........#Cast: Magic Dart ##..#......# Vi##..#.......# #....#.....##5   cerulean imp (polearm, summoned) Vi:@...........# ...........# ..#.......## ViY_The scorpion stings you but does no damage.  You hit the scorpion.  Your weapon exudes an aura of protection. Vi_You kill the scorpion! _Found a whip. _You see here a +4 chain mail of command.ViVi _ViVi9d  You start removing your armour.Vie+1.5 (1ViQViViGY5=2.5 (2ViVi Vi+3.5 (3ViVinVi#+4.5 (4ViX(Vi/ViT6w6===5.5 (5Vi;ViQ> 17 _You continue removing your +3 leather armour. x5ViEViaJVilR  You finish removing your +3 leather armour.  You start putting on your armour.Vi Z+6.5 (6Vi_7_Vi0i § _You continue putting on your +4 chain mail of command. x2Vign(Viv+7.5 (7Viz7_Vi~ . _Your cerulean imp disappears in a puff of smoke!Vi+8.5 (8Vi7_ViVi?H==9.5 (9Vi7_ViyVi020.5 (10.0)Vi.7_Vim2 13 _You continue putting on your +4 chain mail of command. x3 _You finish putting on your +4 chain mail of command.XiXi?Xi?XiͮXi/XiV| _XiXi*Xi,XiնXipXifXiXiʼXi!Xi%,XicXiIXirXiXi?Xid, ##...)..## #........## #...## ####..........# ..#+#.....## # ⌠.#.#.⌠.^..........##. .##+##................ ###...###..@........#6.5 (6.0) Xi+.+._.+.+...........#  ####...###..........##  #..##'##.....##.....####.⌠.#.#.⌠.#######..## #>......#'#....## ######Xi ........####..#......#....##..#.......#XiXiLXi[iB%[i|&Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dart [i&D d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on]iG Your spells (quiver)TypeFailure Level  a - Magic DartConjuration99% 1 b - Call ImpSummoning100% 2  c - Grave Claw Necromancy100% 2  d - Freeze Ice100% 1 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exit_iֶ _i jacore the Magician##...)..##Deep Elf_i/ #........##Health: 28/28 ========================#.........##Magic: 16/16 ========================####..........#_i` AC: 13Str: 7..#+#.............## #EV: 7_i -Int: 21_i ⌠.#.#.⌠.^..........##.SH: 0Dex: 14_iž .##+##................XL:  5 Next: 85% Place: Dungeon:4_i p###...###..@........#_i Noise: ---------  Time: 2226.5 (0.0)+.+._.+.+...........#_i) q) +1 hammer "Gubbaz" {protect, rN+ SInv} ####...###..........##_iI Cast: Magic Dart#..##'##.....##.....# _i #####.⌠.#.#.⌠.#######..## #>......#'#....## #### ......##........# .....###..#......# _i, ......##..#.......#You finish removing your +3 leather armour.  You start putting on your armour. _ib -_You continue putting on your +4 chain mail of command. x2 _Your cerulean imp disappears in a puff of smoke! _You continue putting on your +4 chain mail of command. x3 _i 5_You finish putting on your +4 chain mail of command._i Quiver which action? ([-] to clear) Items ([,] to cycle)_i Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dart _i G d - Cast: Freeze _i* _iL _in _i _i [*/%] inventory [&] all spells[!] focus mode: off|on`i `i _jacore the Magician##...)..##Deep Elf#........##Health: 28/28 ========================#.........##Magic: 16/16 ========================####..........#`i 'AC: 13Str: 7..#+#.............## #EV: 7Int: 21⌠.#.#.⌠.^..........##.SH: 0`iѿ Dex: 14.##+##................XL:  5 Next: 85% Place: Dungeon:4`i p###...###..@........#`i$ Noise: ---------  Time: 2226.5 (0.0)+.+._.+.+...........#`i q) +1 hammer "Gubbaz" {protect, rN+ SInv} ####...###..........##Cast: Magic Dart#..##'##.....##.....# #####.⌠.#.#.⌠.#######..## #>......#'#....## #### ......##........# `i .....###..#......# ......##..#.......#You finish removing your +3 leather armour.  `i ^You start putting on your armour. _You continue putting on your +4 chain mail of command. x2 _Your cerulean imp disappears in a puff of smoke! _You continue putting on your +4 chain mail of command. x3 `i' 5_You finish putting on your +4 chain mail of command.`i `i `i ai47ai9aWear or take off which item? ai9Armour (go to first with [)  c - a +0 hat (worn)  m - a +0 pair of gloves (worn) ai:T u - a +4 chain mail of command (worn)b - a +0 robe ai$:( f - a +3 leather armouraiO:0i - a +0 ring mailaid:M[?] describe selected aiy:[!] equip|wield|wear|put onai:y[tab] equip|unequip ci1 cip ci jacore the Magician##...)..##Deep Elf#........##Health: 28/28 ========================#.........##Magic: 16/16 ========================####..........#AC: 13Str: 7..#+#.............## #EV: 7Int: 21ci: p⌠.#.#.⌠.^..........##.SH: 0Dex: 14.##+##................XL:  5 Next: 85% Place: Dungeon:4###...###..@........#Noise: ---------  Time: 2226.5 (0.0)+.+._.+.+...........#ci q) +1 hammer "Gubbaz" {protect, rN+ SInv} ####...###..........##Cast: Magic Dart#..##'##.....##.....# #####.⌠.#.#.⌠.#######..## #>......#'#....## #### ......##........# .....###..#......# ......##..#.......#You finish removing your +3 leather armour.  You start putting on your armour. ci4 b_You continue putting on your +4 chain mail of command. x2 _Your cerulean imp disappears in a puff of smoke! _You continue putting on your +4 chain mail of command. x3 _You finish putting on your +4 chain mail of command.ciS ci ci ci You start putting on your armour. _You continue putting on your +4 chain mail of command. x2r cerulean imp disappears in a puff of smoke! continue putting on your +4 chain mail of command. x3 _You finish putting on your +4 chain mail of command.  You start removing your armour.ci +7.5 (1ci 9_cio# ci1, +8.5 (2ci1 ci6 ci? +9.5 (3ciV _30.5 (4_ci\ civg +1.5 (5cij cil .  1ciBl g1 _You continue removing your +4 chain mail of command. x5ci7s ci[x ci  You finish removing your +4 chain mail of command.  You start putting on your armour.ciӈ +2.5 (6ci` 9_ciQ ciޞ +3.5 (7ci 9_ci ciE A4.5 (8ciS ci +5.5 (9ci ci ci /6.5 (10.0)ciZ ci 76 _You continue putting on your +3 leather armour. x5ciF ci ci c _You finish putting on your +3 leather armour.fiY 3fi[ firb fi c fif | _fig fih fiNi fii fij fik 7 _You open the door.fil fi......#'#....## #### #..###.......##........# ##..........###..#......# fi! 8###..........##..#.......#fi2 fi fiʊ hi## ###.#+#.#.#'hi&hi,+6.5 (1hi39_hiS6( _You open the door.iiJ;ii;ii<iiIXiiLopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.iiNiiO _iiOiiQii;SiirSiiITiigVThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open iiV&door here. _You open the door.iiWii)XiiXiid.........  .......  ...... ..... ##...)..## . ...# #........## .. ..# #...## #..####.####...# ......#@#......#50.5 (4ii/e+.#..⌠.#.#.⌠.^. .....##'##.......###...###...........### +.+._.'.'...........# #iiRe####...###..........##...###iiue1...#'#...iip,iir _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.ki}k3kimkizki|kiBP _kixkikikilThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  kiki@ _kibkikikiki[kiݓYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.ki kiPkiekiӛThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.kiki _kiki%You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a scroll labelled POCWEKUIMU. ki There is an open door here. _Found a spore talisman.kij,kikiki~,kiki#. ......... .......#.# ......%..#..# ..... ##...)..#....#.. ...# #............#..## ..# #.............#..####.####...?......@..#'#..62.5 (12.0)......#..⌠.#.#.⌠.^. #..........##'## ##........###...###. .## #...###.'.'._.'.'. ..### ### #####...###..ki?  #...## #..##'##.....##...  ##...## #####.⌠.#.#.⌠.#######.  #..#..## ###>......#'#....## ## li Ili\ li ,lin li li! li li! lis$ li_& li& li( li* li- ,lio. li1 li3 li3 li|5 li7 li= Bli= li@ li@ liA li#W 1liX lij  ### #.#..........###..# ...........#.....###.#. ...... # ##....%..#..## ..... # ## #.........#..# ...# # .## #........#..## ..# # ..## #.........#..####.#### #..### #.........#'#70.5 (8.0) ###..## ##.........#..⌠.#.#.⌠.^  #...## #.............##'##  #....## ##..........###...### lik  #.....## ####...###.'.'._.'.'  #...#..### ##### #####...###  #...##...## #..##' # #..####...## #####.⌠.#.#.⌠.# # ######..#..## ###>......#'#....lit liy li| ` _c - a scroll labelled POCWEKUIMUririnriririri9,riDririri4rifriri*riri ri ri ri ri# ### #.#..........  ###..## ........... #  #.....###.#........ # ##....@..#..## ..... #4.5 (4 .## #.........#..# ...# # ..## ##........#..## ..# # #..## #.........#..####.#### ##..### #...............#'#.. ####..## ##.........#..⌠.#.#.⌠ # #...## #.............##'## #....## ##..........###...## #.....## ####...###.'.'._.'.'riB ri$ri%T _You see here a spore talisman.sisi~sisisi}si: _sisi( ,siM si sissisi silsisi:sisisiCsisisiysiasisisi si"si#si$si&si',si(si #..............#..#.#..............#..#..............#.#..............#.............# ### #.#..........#  ###..###............#  #.....###.#..@.....# 82.5 (8  ##....%..#..##......# ##...)..  #.........#..##....## #........  ##........#..####..# #........  #.........#..####.####.....  #...............#'#..........  ##.........#..⌠.#.#.⌠.^..... #.............##'##.......... ## ##..........###...###........tiItitiGtiU..... ..... .. #######  # .####.....#### #.#..##..#. #....#tiH .. #.......#5.5 (3 ### ##.#..........#  ###..###............#  #.....###.#........#ti#....%..#..##......# ##...).#..##....## #..#..####..# #  ti@....#..####.####  #.....#'#..ti tixti2uiQuiRuiRuiAYuiZuiZui_nui_ui:a,uionui5s#..###...# ..## #....# ### .....  #......  ..... #######   #.####.....####  #..#.. #...# #..@...........#9.5 (4 ##.............. #.............# uisA### ##.#..........# ###..###......# #.....###.#........#  ##....%..#..##......# ##uis #.........#..##....## # # ###..####..# #uisui~uiui%wiJ wi>P Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip Armour (go to first with [)  c - a +0 hat (worn) wiP O f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail  u - a +4 chain mail of command Jewellery (go to first with "=)  j - an amulet of regeneration (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xi Evocable Items:  Wands xiX/  e - a wand of paralysis (10)xi #Scroll Scrolls?w - a scroll of enchant weapon  r - a scroll of revelation  c - a scroll labelled POCWEKUIMU{irc - a scroll labelled POCWEKUIMU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, {is5 Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.|i|iM|il_#..###...#jacore the Magician ..## #....#Deep Elf ### .....Health: 28/28 ======================== #......Magic: 16/16 ========================..... #######AC: 7Str: 7#.####.....####|iEV: 16Int: 21#.............#..SH: 0Dex: 14#..............#XL:  5 Next: 85% Place: Dungeon:4#..@...........#Noise: ---------  Time: 2289.5 (0.0)##..............|iCq) +1 hammer "Gubbaz" {protect, rN+ SInv} #.............#Cast: Magic Dart### ##.#..........####..###............##.....###.#........###....%..#..##......# ##..|ih #.........#..##....## #...  |im###........#..####..# #... |iUThere is an open door here. _Found a spore talisman. |i_c - a scroll labelled POCWEKUIMU _You see here a spore talisman.  As you read the scroll labelled POCWEKUIMU, it crumbles to dust.  You hear a loud clanging noise!|i|i,N=========90.5 (1|i |iJ _Found a spore talisman. _c - a scroll labelled POCWEKUIMUYou see here a spore talisman.  As you read the scroll labelled POCWEKUIMU, it crumbles to dust.  You hear a loud clanging noise! |i$_It was a scroll of noise.~i~iz~ik~i~i B~i~iS~i~i~i~io,~i~i< #....#  .....  ......  ..... ########.####.....#.......... #..# #...~is# ##....@.. ---------3.5 (3#.............# ### ##......# ~i[###..###......##.....###.###....%..#..##......# ##...).#.........#..##....## #....~i ##........#..####..# #... #...~iD-#..####.####...~iV@---------~i~iսiqiAGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  r - a +0 war axe  it - a +0 whip Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail  u - a +4 chain mail of command Jewellery (go to first with "=)  j - an amulet of regeneration (worn) iͯ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i7 Potions:  Potions !  g - 2 potions of magic  d - a purple potion  c - a potion of curing iLp A - a potion of attraction  f - a golden potioniǩd - a purple potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ iT(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.i]# #....#jacore the Magician.....Deep Elf......Health: 28/28 ========================..... #######Magic: 16/16 ========================#.####.....####AC: 7Str: 7#.............#..EV: 16Int: 21#..............#SH: 0Dex: 14#..............#XL:  5 Next: 85% Place: Dungeon:4##....@.........Noise: ---------  Time: 2293.5 (0.0)#.............#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ### ##.#..........#Cast: Magic Dart###..###............##.....###.#........###....iל [40m%..#..##......# ##...). #.........#..##....## #...... ##........#..####..# #...... #.........#..####.####......  _Found a spore talisman. _c - a scroll labelled POCWEKUIMU _You see here a spore talisman.  As you read the scroll labelled POCWEKUIMU, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.ii+4.5 (1iiRG _c - a scroll labelled POCWEKUIMUYou see here a spore talisman.  As you read the scroll labelled POCWEKUIMU, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.potion of heal wounds. You feel much better.iO i i i i i Bi ia i i ie i i i^ i# ,i i] i i i iZ U..........# ...### ###..###...###.. ##..## #....#.. #.### ....... .##....... ## ..... ####### # #.####### #...#.. #@.......#9.5 (5 #..............# ##.............. #i ......# ### ##.#......# ###..###......#  #.....###.#........# # ##....%..#..##......# ## ## #.........#..##....## #i i( i[ i iiiivji6uiuzXi${,iqXilii/ii$iviHiiiH _Found a parchment of Mercury Arrow.i3iʐiii]ivi\< _Found a leather armour.i˜i'ii #......## #....##  #.............## #...##  #............## #...#  #............## ##...#  ##............# #...##  ######..###...###...#  ##..## ##....#...# ###.######..# ##..## #[.....@....# 307.5 (8  ##..## ............# ###### ##..## ..........#.####.....### #..## ...:......#....... ..## .........###..... .##........## #...... ##.......## ##........... ##......#[im #........... .## ### ##.#.......ibiii3iȨiԶi~i niiiܿiizii,iib  You pick up a parchment of Mercury Arrow and begin reading...iii6/ #..## ##...#  ##............## #...## ######..###...###...# ##..## ##....#...# ###.######.........# #[..........####............# ##### ##..###............#.####.... ##..###......#.........12.5 (5  ##..##..###........#..##..## ....##..## ## ##..## ####......## # i/ #...## ######## ### ##.#  #....## ###..###.....## #.....###.# #.......## ##....%..#..##iDimiF _You add the spell Mercury Arrow to your library.isU Iib ijd ig ,i h iDj ,ij igm i9o ,isp i  #....## #....# #...## #...## #............## #...##............## ##...#............## #...## ######..###...###...# ##..## ##....#...#  ###.######.........#  ##..####@..........# 5.5 (3 ##..####............# ### ##..###............#.#### ##..###....... i  ##..###.......### ###..###.............## #.. ##............## ##  ##..## ######......## #..  #...## ######## ### ##.#.i* i iR W _You see here a +0 leather armour.i# i Wear or take off which item? Inventory Items i WArmour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail  u - a +4 chain mail of command i Floor Items ([,] to select) Armoura +0 leather armour[?] describe selected iB [!] equip|wield|wear|put oniZ y[tab] equip|unequip iR i i #..............## #....#jacore the Magician#.............## #...##Deep Elf#............## #...#Health: 28/28 ========================#............## ##...#Magic: 16/16 ========================##............## #...##AC: 7Str: 7######..###...###...#EV: 16Int: 21iU d##..## ##....#...#SH: 0Dex: 14###.######.........#XL:  5 Next: 85% Place: Dungeon:4##..####@..........#Noise: ---------  Time: 2315.5 (0.0)##..####............# ### q) +1 hammer "Gubbaz" {protect, rN+ SInv} i ##..###............#.####.. Cast: Magic Dart##..###.............#.......##..###.............###......###..###.............## #......i  #...## #............## ##..... ##..## ######......## #..... #...## ######## ### ##.#..  _It was a potion of heal wounds. You feel much better. _Found a parchment of Mercury Arrow. _Found a leather armour.  You pick up a parchment of Mercury Arrow and begin reading... i y_You add the spell Mercury Arrow to your library. _You see here a +0 leather armour.i i _i i& d  You start removing your armour.i- +6.5 (1i4 i.6 i= +7.5 (2i/A iD iI +8.5 (3i~M ijQ iZ +9.5 (4i_ id im ,20.5 (5iq ir 17 _You continue removing your +3 leather armour. x5i| iЀ i  You finish removing your +3 leather armour.  You start putting on your armour.i2 +1.5 (6iX iH i +2.5 (7iѡ iJ i۬ +3.5 (8i i- iK +4.5 (9i i* i& /5.5 (10.0)i& i 46 _You continue putting on your +0 leather armour. x5iv i i c _You finish putting on your +0 leather armour.i i Wear or take off which item? Armour (go to first with [)  c - a +0 hat (worn) i   m - a +0 pair of gloves (worn)  v - a +0 leather armour (worn)b - a +0 robe  f - a +3 leather armouri - a +0 ring mail iR  u - a +4 chain mail of command[?] describe selected [!] equip|wield|wear|put oni y[tab] equip|unequip ig^ivcih`#..............## #....#jacore the Magician#.............## #...##Deep Elf#............## #...#iiHealth: 28/28 ========================#............## ##...#Magic: 16/16 ========================##............## #...##AC: 4Str: 7######..###...###...#EV: 16Int: 21##..## ##....#...#SH: 0Dex: 14###.######.........#XL:  5 Next: 85% Place: Dungeon:4##..####@..........#Noise: ---------  Time: 2325.5 (0.0)##..####............# ### q) +1 hammer "Gubbaz" {protect, rN+ SInv} ijr##..###............#.####.. Cast: Magic Dart##..###.............#.......##..###.............###......ijZ###..###.............## #...... #...## #............## ##..... ##..## ######......## #..... #...## ######## ### ##.#.. You start removing your armour. _You continue removing your +3 leather armour. x5  You finish removing your +3 leather armour.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.ixoi[w _ig{id  You start removing your armour.i;+6.5 (1ini{i+7.5 (2iiiǬ+8.5 (3iiib+9.5 (4iYii,30.5 (5ii 17 _You continue removing your +0 leather armour. x5iiiX  You finish removing your +0 leather armour.  iAYou start putting on your armour.i[+1.5 (6i}ii+2.5 (7inihiN+3.5 (8i iiJ+4.5 (9ii i#/5.5 (10.0)i'i), 7i)b6 _You continue putting on your +3 leather armour. x5i0i4i6 i7U_You finish putting on your +3 leather armour.iܷiiiiipP _iiii]iiiii,iCii,ii\i(,iiSiiiniA##.######.........# ##..####...........# ##..####............# #######..###............#.####....##..###.............#.........##..###.............###........ ###..###.............## #........ i P#...## #............## ##....... ##..## ######...@..## #.......42.5 (7.0)  #...## ######## ### ##.#....#....## ###..###.... ##.....## #.....###.# #.......## ##....%..#..## #........## #.........#..## i..........## ##........#..## ........#..## #.........#..# ........##..### #...........ii`iiVi3iiiiiii7iiiiii-ii i#............## #...# #............## ##...# ##............## #...##  ######..###...###...#  ##..## ##....#...# #.######.........#  #....# #..###....# ####### ..###..........@.#.####.....####7.5 (5 ..###.............#.............# .###.............###.......#.............##..... # #............## ##........... # ######......## #..... ## ######## [34iOm### ##.#......... .## ###..###....## #.....###.#iiiSi 3i i4" iG$ ,i' i( i) ,i* i, i>. ,i)/ i1 i2 i 3 i3 iL6 i7 ,i8 i: i< i< i= i? i6A ioA i_B i D iE ,iF iHH iI ,iJ iL iM igN i]O i)Q iPR iR iS iEU iDV iV iIW iX iSZ ,i[ iI] iM^ ,iL_ i@l ...#...###..# .###... ......#.+.... ......# ####### #.# #.... il `....#.####.....#####..# #.... ....#.......##.... ...###........ ..## #...# .... .## ##.........@....# .61.5 (14.0) ## #.....## # ### ##.#..........# ###............#.....###.#........##....%..#..##......# ##...)..## il ;.........#..##....## #..## #........#..####..# ## #.........#..####.####...iHm #i3u iz iz iiidziii^iiiiCiiiisi,iiBiii3ifii?iiiiC.# ####................### ##...............# # ##.............#### ##..............### ######..##..###..##.###..##i ### #.... #@+ ........9.5 (8.0) .# ####### ##.# #......... .####.....#####..# #......... .............#..## #..................## ..........io..........## ......... ##.......# ......  #......## i; ##.#..........#i)iiYiB]5##~~i]G~♣.♣~#'..∩..+~♣.♣~#~~##i6bi6d,70.5 (1ifiEh! _You open the door.ii_ _Found Rawi Laf's Antique Armour Boutique.i<is=i>i Kf _i*OV  There is an open door here.iP _ipPiQiRiRi|SiTiVicViVij^# ####....## # ##....#  ##....###  i^D##....##  ######..##......##  #######..##......### #~~~~~##..##.......# i^###~♣.♣~##.... #.'..@..+....#4.5 (4 i#_####### ##.#~♣.♣~#....## iH_#.....#####..#~~~~~#....#..########.... .ix_## ....< .## .... ..i_|.# .......∩ ..i_..## i+biGfiNhv _There is an entrance to Rawi Laf's Antique Armour Boutique here.i) i3 =Welcome to Rawi Laf's Antique Armour Boutique! What would you like to do?  a -  42 gold a leather armourb -  42 gold a leather armour  i3 c -  42 gold a leather armour  d -  42 gold a leather armour  e -  42 gold a leather armour  f -  42 gold a leather armour  g -  84 gold a ring mail You have 182 gold pieces. [Esc] exiti"4 ~[!] buy|examine itemsiG4 R[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listij  a -  42 gold a leather armour  g -  84 gold a ring mailprice)ix)name) ic A leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. Stash search prefixes: {in_shop} {body armour} {body armor} i*Menu/colouring prefixes: unidentified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803.iDWelcome to Rawi Laf's Antique Armour Boutique! What would you like to do?a -  42 gold a leather armour  b -  42 gold a leather armour  c -  42 gold a leather armour  d -  42 gold a leather armour  e -  42 gold a leather armour  f -  42 gold a leather armour  g -  84 gold a ring mail You have 182 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (name)[A-G] put item on shopping listiƣizit#####................##jacore the Magician ###...............#Deep Elf##.............###Health: 28/28 ========================##..............##Magic: 16/16 ========================######..##......##iAC: 7Str: 7#######..##......### EV: 16Int: 21#~~~~~##..##.......# SH: 0Dex: 14###~♣.♣~##............ XL:  5 Next: 85% Place: Dungeon:4i:'#.'..@..+..........#.. Noise: ---------  Time: 2374.5 (0.0) ####### ##.#~♣.♣~#...........## q) +1 hammer "Gubbaz" {protect, rN+ SInv} id##.....#####..#~~~~~#............. Cast: Magic Dart .........#..########............. ...........##.............< i ...........##............. ............#.......∩ ...........## #..........# _You continue putting on your +3 leather armour. x5 _You finish putting on your +3 leather armour. _You open the door. _Found Rawi Laf's Antique Armour Boutique. _There is an open door here. _There is an entrance to Rawi Laf's Antique Armour Boutique here.iiCiiii}Welcome to Rawi Laf's Antique Armour Boutique! What would you like to do?  a -  42 gold a leather armourb -  42 gold a leather armour  c -  42 gold a leather armour  d -  42 gold a leather armour  e -  42 gold a leather armour  f -  42 gold a leather armour  iKg -  84 gold a ring mail You have 182 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listi9 i iB x#####................##jacore the Magician ###...............#Deep Elf##.............###Health: 28/28 ========================##..............##Magic: 16/16 ========================######..##......##AC: 7Str: 7i l#######..##......### EV: 16Int: 21#~~~~~##..##.......# SH: 0Dex: 14i ###~♣.♣~##............ XL:  5 Next: 85% Place: Dungeon:4#.'..@..+..........#.. Noise: ---------  Time: 2374.5 (0.0) i ####### ##.#~♣.♣~#...........## q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####..#~~~~~#............. Cast: Magic Dart i .........#..########............. ...........##.............< ...........##............. ............#.......∩ ...........## #..........# i _You continue putting on your +3 leather armour. x5 _You finish putting on your +3 leather armour. i k_You open the door. _Found Rawi Laf's Antique Armour Boutique. _There is an open door here. i a_There is an entrance to Rawi Laf's Antique Armour Boutique here.i i i i iiX}Welcome to Rawi Laf's Antique Armour Boutique! What would you like to do?  a -  42 gold a leather armourb -  42 gold a leather armour  c -  42 gold a leather armour  d -  42 gold a leather armour  e -  42 gold a leather armour  f -  42 gold a leather armour  iϛg -  84 gold a ring mail You have 182 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listi i i #####................##jacore the Magician ###...............#i% Deep Elf##.............###Health: 28/28 ========================##..............##Magic: 16/16 ========================######..##......##AC: 7Str: 7iR >#######..##......### EV: 16Int: 21#~~~~~##..##.......# SH: 0i{ GDex: 14###~♣.♣~##............ XL:  5 Next: 85% Place: Dungeon:4i #.'..@..+..........#.. Noise: ---------  Time: 2374.5 (0.0) i# ####### ##.#~♣.♣~#...........## q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####..#~~~~~#............. Cast: Magic Dart .........#..########............. ...........##.............< ...........##............. ............#.......∩ i 7...........## #..........# i _You continue putting on your +3 leather armour. x5 _You finish putting on your +3 leather armour. _You open the door. _Found Rawi Laf's Antique Armour Boutique. i _There is an open door here. _There is an entrance to Rawi Laf's Antique Armour Boutique here.iH i iA i i; i Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon i |:: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.i3 Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsi KM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Speciesi 2.List of Character Backgrounds3.List of Skills4.List of Keys and Commandsi 5.Inscriptions6.Dungeon sprint modesi i iS Frequently Asked Questionsa - I've somehow ended up in a place called "Abyss". How do I get out of here?  b - Is there a way for me to play the new version before it is released?  c - The game keeps crashing. / I think I found a bug. What do I do?  d - What did you change in the most recent version?  i 6e - Is there a cheating mode to Crawl where I can play without dying?  f - I can't find any downstairs. Am I missing something?  g - I keep getting murdered by my own ghosts. Can I deactivate them?  h - What exactly is the goal of this game?  i - I'd like to help improve the game. What can I do?  j - I've got a cool idea! What can I do with it?  k - Is there a way for me to interact with other players?  l - What do the terms "randart" and "unrandart" signify?  m - Which gods would you recommend to a beginning player?  i Mn - What are the biggest differences to other popular roguelike games?  i o - How can I avoid dying all the time? Can you give me some playing tips?  p - The Tiles version is awfully slow! How can I improve that?  q - I can't find my save files, morgue and character dumps. Where are they?  iT r - When will development reach the "stable" version 1.0?  s - I've got two cool weapons. How can I tell which one is better?i iТ#####................##jacore the Magician ###...............#Deep Elf##.............###Health: 28/28 ========================##..............##Magic: 16/16 ========================######..##......##iCAC: 7Str: 7#######..##......### EV: 16Int: 21#~~~~~##..##.......# SH: 0Dex: 14###~♣.♣~##............ XL:  5 Next: 85% Place: Dungeon:4iv'#.'..@..+..........#.. Noise: ---------  Time: 2374.5 (0.0) ####### ##.#~♣.♣~#...........## q) +1 hammer "Gubbaz" {protect, rN+ SInv} i#.....#####..#~~~~~#............. Cast: Magic Dart .........#..########............. iȣ_...........##.............< ...........##............. iB............#.......∩ ...........## #..........# _You continue putting on your +3 leather armour. x5 _You finish putting on your +3 leather armour. _You open the door. _Found Rawi Laf's Antique Armour Boutique. _There is an open door here. _There is an entrance to Rawi Laf's Antique Armour Boutique here.i֨iii@iR i{W 3im  _ _You open the door.iw o ####...## # ##...# ###...### ###...## #######..##......## ########..##......### #~~~~~##..##.......######~♣.♣~##......###.'..∩..@..........#...8.5 (4iXx  ##.#~♣.♣~#...........### ...#####..#~~~~~#....... ##..########.......### .............<...## ....... # .#........∩ ..# ix ## ##......#.  .# #.ix E i~ i iׄ Q _There is an open door here.ii3i; i iN P _i  You encounter a goblin. It is wielding a +0 club.i  ### #....##..####..##......#..#######..##......### #..#~~~~~##..##.......####..###~♣.♣~##.............##..#.'..∩..'..........#....... ## ##.#~♣.♣~#...#####.. .#####..#~~~~~#.. # ....#..########....##....## #...<.....i| Magic Dart# #....# ...#∩ ..#.### #..## .#.. g   goblin (asleep)# ... #.....> #.# #..# #.g##i< +9.5 (1i ,80.5 (2i iN! ; _Found a stone staircase leading down.iCP s ##.............### #.. jacore the Magician ##..............## #.. Deep Elf ######..##......## #.. Health: 28/28 ======================== #######..##......### #.. Magic: 15/16 ======================-- #~~~~~##..##.......####.. AC: 7Str: 7 i:Q ###~♣.♣~##.............##.. EV: 16Int: 21 #.'..∩..'..........#....... SH: 0Dex: 14 ## ##.#~♣.♣~#...........#####.. XL:  5 Next: 85% Place: Dungeon:4 .#####..#~~~~~#.@........... #.. Noise: ---------  Time: 2380.5 (0.0) ....#..########..*............##. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ......## #...*.........<..... Cast: Magic Dart ......## #....*.............. .......# ...#.*......∩ ..#.# i2R ......## #..##..*.... .#..  g   goblin (asleep) ......# ... #.*...> #. ......# #..# #.g... .....##You encounter a goblin. It is wielding a +0 club. _Found a stone staircase leading down.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)iE ] *giS=q.*.*iR*.*.gAim: a goblin, wielding a +0 club (asleep, 100% to hit)ie. ##.............### #.. jacore the Magician ##..............## #.. Deep Elf ######..##......## #.. Health: 28/28 ======================== #######..##......### #.. Magic: 15/16 ======================-- #~~~~~##..##.......####.. AC: 7i'*Str: 7 ###~♣.♣~##.............##.. EV: 16Int: 21 #.'..∩..'..........#....... SH: 0Dex: 14 ## ##.#~♣.♣~#...........#####.. XL:  5 Next: 85% Place: Dungeon:4 .#####..#~~~~~#.@........... #.. Noise: ---------  Time: 2380.5 (0.0) ....#..########...............##. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ......## #.............<..... Cast: Magic Dart ......## #................... .......# ...#........∩ ..#.# iY......## #..##....... .#..  g   goblin (asleep) ......# ... #.....> #. i~......# #..# #.)... .....##Aiming: Magic Dart (safe; 4% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiđzAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  i9You kill the goblin!i         #.'..∩  *i #...*< #....* ...#.*∩  *....  ... #.*...>  #..# i0F......)i/>q=1.5 (1Magic Dart _itEiFic i iTii:q  You encounter a bombardier beetle.i.#.####..##.....#.#######..##......### #.#~~~~~##..##.......####.###~♣.♣~##......##.#.'..∩..'..#...... # ##.#~♣.♣~#.#######..#~~~~~#.. #. ...#..########..#.## #..<.....## #......#Magic Dart #...#∩ ..#.#### #..##.B .#..i# #... ##.....>. #. B   bombardier beetle (asleep)# #..# #.)....## ... ##..# ##...)..##i(&0i--:-2.5 (1 _i1iL3i: i) Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Freeze [*/%] inventory [&] all spellsi z[!] focus mode: off|oniH. i@< ##..............## #... jacore the Magician######..##......## #... Deep Elf#######..##......### #... Health: 28/28 ========================#~~~~~##..##.......####... Magic: 15/16 ======================--###~♣.♣~##.............##... AC: 7Str: 7#.'..∩..'..........#........ EV: 16Int: 21 # ##.#~♣.♣~#...........#####... SH: 0Dex: 14 #####..#~~~~~#............. #... XL:  5 Next: 85% Place: Dungeon:4 ...#..########..@[37i< m............##.. Noise: ---------  Time: 2382.5 (0.0) .....## #.............<...... q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....## #...................# Cast: Call Imp ......# #...#........∩ ..#.## .....## #..##.......B .#.. .....# #... ##.....>. #.B   bombardier beetle (asleep) .....# #..# #.).... ....## ... ##.... ....# ##...)..##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin. _You kill the goblin! _[0;10;iM= c1mYou encounter a bombardier beetle.iB ipC i0 ##..............## #... jacore the Magician ######..##......## #... Deep Elf #######..##......### #... Health: 28/28 ======================== #~~~~~##..##.......####... Magic: 13/16 ===================----- ###~♣.♣~##.............##... AC: 7Str: 7 #.'..∩..'..........#........ EV: 16Int: 21 # ##.#~♣.♣~#*****......#####... SH: 0Dex: 14 #####..#~~~~~#*****........ #... XL:  5 Next: 85% Place: Dungeon:4 ...#..########**@**..........##.. Noise: ---------  Time: 2382.5 (0.0) .....## #.*****.......<...... q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....## #.*****.............# Cast: Call Imp ......# #...#........∩ ..#.## .....## #..##.......B .#.. .....# #... ##.....>.i9` #.  B   bombardier beetle (asleep) .....# #..# #.).... ....## ... ##.... ....# ##...)..##The magic dart hits the goblin. _You kill the goblin! _You encounter a bombardier beetle.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateiu=@*i֨A**i$5*.iI 7*.i; A**i##..............## #... jacore the Magician######..##......## #... Deep Elf#######..##......### #... Health: 28/28 ========================#~~~~~##..##.......####... Magic: 13/16 ===================-----iZ###~♣.♣~##.............##... AC: 7Str: 7#.'..∩..'..........#........ EV: 16Int: 21 # ##.#~♣.♣~#...........#####... SH: 0Dex: 14 #####..#~~~~~#............. #... XL:  5 Next: 85% Place: Dungeon:4 ...#..########5.@............##.. Noise: ---------  Time: 2382.5 (0.0) .....## #.............<...... q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....## #...................# Cast: Call Imp ......# #...#........∩ ..#.## i}g.....## #..##.......B .#.. .....# #... ##.....>. #.B   bombardier beetle (asleep, ally target).....# #..# #.)....5   cerulean imp (polearm, summoned) ....## ... ##.... ix....# ##...)..## _You kill the goblin! _You encounter a bombardier beetle.Casting: Call Imp (safe; 9% risk of failure)  i/2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.ij4====3.5 (1 _ii ihc ifQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  if\ c - Cast: Grave Claw (2/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on iH i!Y##..............## #... jacore the Magician######..##......## #... Deep Elf#######..##......### #... Health: 28/28 ========================#~~~~~##..##.......####... Magic: 14/16 =====================---###~♣.♣~##.............##... AC: 7Str: 7#.'..∩..'..........#........ EV: 16Int: 21 # ##.#~♣.♣~#...........#####... SH: 0Dex: 14 #####..#~~~~~#............. #... XL:  5 Next: 85% Place: Dungeon:4 ...#..########5.[ iYR47m@............##.. Noise: ==-------  Time: 2383.5 (0.0) .....## #.............<...... q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....## #...................# Cast: Magic Dart ......# #...#........∩ ..#.## .....## #..##.......B .#.. .....# #... ##.....>. #.B   bombardier beetle (asleep, ally target).....# #..# #.)....5   cerulean imp (polearm, summoned)  iHZ....## ... ##.... ....# ##...)..## _You kill the goblin! _You encounter a bombardier beetle.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle ivZeDir - look around, f - activate _A tiny devil pulls itself out of the air. i] i f iTg iӉ F####..###.#######..##..# #.#~~~~~##..##.......####. i= ###~♣.♣~##......##...<#.'..∩..'..#......##.#~♣.♣~#.#### ####..#~~~~~#.. #.  if ..#..########5...#.## #...<.....## #. i i.....## #...# i ∩ ..#.#### #..##. i QB. .#..  iЊ # #... >.. # i .# #..# ##.)..... ## ... ##.# ##...)..## ###.### #...... i<  i9 P.5 i  i 4--4.5 (1 i  i. i-i\Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|onini######..##......## #.... jacore the Magician#######..##......### #.... Deep Elf#~~~~~##..##.......####.... Health: 28/28 ========================###~♣.♣~##.............##...< Magic: 14/16 =====================---#.'..∩..'..........#......... AC: 7Str: 7##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 ..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 ....## #..5.@........<i[34m....... Noise: ---------  Time: 2384.5 (0.0) ....## #...................## q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....# #...#........∩ ..#.### Cast: Magic Dart ....## #..##.......B. .#.. # ....# #... ##.....>.. #. ....# #..# ##.).....B   bombardier beetle (asleep, ally target)...## ... ##.....5   cerulean imp (polearm, summoned) ...# ##...)..## ###.# ..## #........## _You kill the goblin! _You encounter a bombardier beetle.Casting: [39;i"49mCall Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.iEiii3  ######..##......## #.... jacore the Magician #######..##......### #.... Deep Elf #~~~~~##..##.......####.... Health: 28/28 ======================== i W ###~♣.♣~##.............##...< Magic: 13/16 ===================-----  #.'..∩..'..........#......... AC: 7Str: 7  ##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 ..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 i ....## #..5.@........<....... Noise: ---------  Time: 2384.5 (0.0) ....## #.....**............## q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....# #...#....**..∩ ..#.### Cast: Magic Dart ....## #..##......*B. .#.. # ....# #... ##.....>.. #. ....# #..# ##.).....  B   bombardier beetle (asleep, ally target)i ...## ... ##.....  5   cerulean imp (polearm, summoned) ...# ##...)..## ###.# ..## #........##Dir - look around, f - activate _A tiny devil pulls itself out of the air.  i Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, ally target, 100% to hit)iC ~ *...BiG u*.**i w.**.*i"?**i*.**.**i/.**.**.*i*BAim: a bombardier beetle (asleep, ally target, 100% to hit)iޛ ######..##......## #.... jacore the Magiciani #######..##......### #.... Deep Elf#~~~~~##..##.......####.... Health: 28/28 ========================###~♣.♣~##.............##...< Magic: 13/16 ===================-----#.'..∩..'..........#......... AC: 7Str: 7##.#~♣.♣~#...........#####.... EV: 16Int: 21 i ####..#~~~~~#............. #.... SH: 0Dex: 14 ..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 i ^....## #..5.@........<....... Noise: ---------  Time: 2384.5 (0.0) ....## #.....**............## q) +1 hammer "Gubbaz" {protect, rN+ SInv} iI 9.....# #...#....**..∩ ..#.### Cast: Magic Dart iq ....## #..##......*B. .#.. # i k....# #... ##.....>.. #. ....# #..# ##.).....i˝ ;B   bombardier beetle (ally target) ...## ... ##.....5   cerulean imp (polearm, summoned) ...# ##...)..## ###.# iV w..## #........##Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, ally target, 100% to hit)i# .5 _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (asleep, ally target, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.i $ 4B.i, /....i0 :=5.5 (1 _i6 i+8 it ######..##......## #.... jacore the Magician iu########..##......### #.... Deep Elf #~~~~~##..##.......####.... Health: 28/28 ========================  ###~♣.♣~##.............##...< Magic: 12/16 ==================------  #.'..∩..'..........#......... AC: 7Str: 7  ##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 ..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 iv....## #...5@........<....... Noise: =--------  Time: 2385.5 (0.0) ....## #.....**............## q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....# #...#....**..∩ ..#.### Cast: Magic Dart ....## #..##......B.. .#.. # ....# #... ##.....>.. #. ....# #..# ##.).....  B   bombardier beetle (ally target) ...## ... ##.....  5   cerulean imp (polearm, summoned) iIw...# ##...)..## ###.# ..## #........##Aim: a bombardier beetle (asleep, ally target, 100% to hit) _The magic dart hits the bombardier beetle but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (ally target, 100% to hit)i] ######..##......## #.... jacore the Magician#######..##......### #.... Deep Elf#~~~~~##..##.......####.... Health: 28/28 ========================###~♣.♣~##.............##...< Magic: 12/16 ==================------i #.'..∩..'..........#......... AC: 7Str: 7##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 ..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 ....## #...5@........<....... Noise: =--------  Time: 2385.5 (0.0) ....## #.....**............## q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....# #...#....**..∩ ..#.### Cast: Magic Dart ....## #..##......B.. .#.. [34i[ m# ....# #... ##.....>.. #. ....# #..# ##.).....B   bombardier beetle (ally target) ...## ... ##.....5   cerulean imp (polearm, summoned) ...# ##...)..## ###.# ..## #........##Aim: a bombardier beetle (asleep, ally target, 100% to hit) _The magic dart hits the bombardier beetle but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  i 6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (ally target, 100% to hit)i4 .5 _The magic dart hits the bombardier beetle but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (ally target, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.iR .....i 26.5 (1 _i iD i: ######..##......## #.... jacore the Magician #######..##......### #.... Deep Elf ia#~~~~~##..##.......####.... Health: 28/28 ========================  ###~♣.♣~##.............##...< Magic: 11/16 ================--------  #.'..∩..'..........#......... AC: 7Str: 7  ##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 ..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 ....## #....@........<....... Noise: =--------  Time: 2386.5 (0.0) ....## #....5**............## q) +1 hammer "Gubbaz" {protect, rN+ SInv} i_.....# #...#....**..∩ ..#.### Cast: Magic Dart ....## #..##......B.. .#.. # ....# #... ##.....>.. #. ....# #..# ##.).....  B   bombardier beetle (ally target) i7...## ... ##.....  5   cerulean imp (polearm, summoned) ...# ##...)..## ###.# ..## #........##Aim: a bombardier beetle (ally target, 100% to hit) _The magic dart hits the bombardier beetle but does no damage.  iAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (ally target, 100% to hit)iri######..##......## #.... jacore the Magician#######..##......### #.... Deep Elf#~~~~~##..##.......####.... Health: 28/28 ========================###~♣.♣~##.............##...< Magic: 11/16 ================--------#.'..∩..'..........#......... AC: 7Str: 7##.#~♣.♣~#...........#####.... EV: 16Int: 21 iB####..#~~~~~#............. #.... SH: 0Dex: 14 ..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 ....## #....@........<....... Noise: =--------  Time: 2386.5 (0.0) ....## #....5**............## q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....# #...#....**..∩ ..#.### Cast: Magic Dart ....## #..##......B.. .#.. # ....# #... ##.....>.. #. ....# #..# ##.).....B  [iD37m bombardier beetle (ally target) ...## ... ##.....5   cerulean imp (polearm, summoned) ...# ##...)..## ###.# ..## #........##Aim: a bombardier beetle (ally target, 100% to hit) _The magic dart hits the bombardier beetle but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiJIAim: a bombardier beetle (ally target, 100% to hit)iT|.5 _The magic dart hits the bombardier beetle but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (ally target, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.i}9B.iM~S.5iF"..i-c2==7.5 (1 _iiili Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  i[c - Cast: Grave Claw (2/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oni7qi######..##......## #.... jacore the Magician#######..##......### #.... Deep ElfiS#~~~~~##..##.......####.... Health: 28/28 ========================###~♣.♣~##.............##...< Magic: 12/16 ==================------#.'..∩..'..........#......... AC: 7Str: 7##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 i..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 ....## #....@........<....... Noise: =--------  Time: 2387.5 (0.0) ....## #...................## q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....# #...#...5.B..∩ ..#.### Cast: Grave Claw (2/3) ....## #..##......... .#.. # ....# #... ##.....>.. #. ih....# #..# ##.).....B   bombardier beetle (ally target) ...## ... ##.....5   cerulean imp (polearm, summoned) ...# ##...)..## ###.# ..## #........## _The magic dart hits the bombardier beetle but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (ally target, 100% to hit) _The magic dart hits the bombardier beetle but does no damage.iiai5iC. @ ######..##......## #.... jacore the Magician #######..##......### #.... Deep Elf #~~~~~##..##.......####.... Health: 28/28 ========================  ###~♣.♣~##.............##...< Magic: 10/16 ===============---------  #.'..∩..'..........#......... AC: 7Str: 7 i/ 8 ##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 ..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 ....## #....@........<....... Noise: =--------  Time: 2387.5 (0.0) ....## #...................## q) +1 hammer "Gubbaz" {protect, rN+ SInv} i/ {.....# #...#...5.B..∩ ..#.### Cast: Grave Claw (2/3) ....## #..##......... .#.. # ....# #... ##.....>.. #. ....# #..# ##.).....  B   bombardier beetle (ally target) ...## ... ##.....  5   cerulean imp (polearm, summoned) ...# ##...)..## ###.# i+0 ..## #........##Aim: a bombardier beetle (ally target, 100% to hit) _The magic dart hits the bombardier beetle but does no damage.  i0 Aiming: Grave Claw (safe; 12% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bombardier beetle (ally target)iR######..##......## #.... jacore the MagicianifS#######..##......### #.... Deep Elf#~~~~~##..##.......####.... Health: 28/28 ========================###~♣.♣~##.............##...< Magic: 10/16 ===============---------#.'..∩..'..........#......... AC: 7Str: 7##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 i0T..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 ....## #....@........<....... Noise: =--------  Time: 2387.5 (0.0) ....## #...................## q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....# #...#...5.*..∩ ..#.### Cast: Grave Claw (2/3) ....## #..##......... .#.. # ....# #... ##.....>.. #. ....# #..# ##.).....B   bombardier beetle (ally target) ...## ... ##.....iT5   cerulean imp (polearm, summoned) ...# ##...)..## ###.# ..## #........##Aim: a bombardier beetle (ally target, 100% to hit) iY_The magic dart hits the bombardier beetle but does no damage.  Aiming: Grave Claw (safe; 12% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bombardier beetle (ally target)i?. , bound)Dir - move target  Aim: a bombardier beetle (ally target)  You unleash the spiteful dead!  The jagged bones skewer the bombardier beetle!  The bombardier beetle is moderately wounded.The bombardier beetle is pinned in place!i) BYour cerulean imp hits the bombardier beetle but does no damage.i> *****The bombardier beetle sprays incendiary fluid at you.iR.@...==8.5 (11i^i _The burning spray misses you."iS"i \Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|on#i! #i######..##......## #.... jacore the Magician#######..##......### #.... Deep Elf#~~~~~##..##.......####.... Health: 28/28 ========================###~♣.♣~##.............##...< Magic: 10/16 ===============---------#.'..∩..'..........#......... AC: 7Str: 7#i##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 ..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 ....## #....@........<....... Noise: ===------  Time: 2388.5 (0.0) ....## #...................## q) +1 hammer "Gubbaz" {protect, rN+ SInv} #i#.....# #...#...5.B..∩ ..#.### Cast: Magic Dart ....## #..##......... .#.. # ....# #... ##.....>.. #. ....# #..# ##.).....B   bombardier beetle (ally target, bound) ...## ... ##.....5   cerulean imp (polearm, summoned) #iP4...# ##...)..## ###.# ..## #........##The jagged bones skewer the bombardier beetle!  #i#The bombardier beetle is moderately wounded.The bombardier beetle is pinned in place!  Your cerulean imp hits the bombardier beetle but does no damage.  The bombardier beetle sprays incendiary fluid at you. #iT_The burning spray misses you.#i#i0(#i"+$i< ######..##......## #.... jacore the Magician #######..##......### #.... Deep Elf #~~~~~##..##.......####.... Health: 28/28 ======================== $iV ###~♣.♣~##.............##...< Magic: 9/16=============-----------  #.'..∩..'..........#......... AC: 7Str: 7  ##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 ..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 $im....## #....@........<....... Noise: ===------  Time: 2388.5 (0.0) ....## #.....**............## q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....# #...#...5*B..∩ ..#.### Cast: Magic Dart ....## #..##......... .#.. # ....# #... ##.....>.. #. $i....# #..# ##.).....  B   bombardier beetle (ally target, bound) ...## ... ##.....  5   cerulean imp (polearm, summoned) ...# ##...)..## ###.# $iR..## #........## _The burning spray misses you.Aiming: Magic Dart (safe; 4% risk of failure)  $iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$iAim: a bombardier beetle (moderately wounded, ally target, bound in place, 100%to hit)$i2######..##......## #.... jacore the Magician#######..##......### #.... Deep Elf#~~~~~##..##.......####.... Health: 28/28 ========================$i[###~♣.♣~##.............##...< Magic: 9/16=============-----------#.'..∩..'..........#......... AC: 7Str: 7##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 ..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 ....## #....@........<....... Noise: ===------  Time: 2388.5 (0.0) ....## #.....**............## q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....# #...#...5*B..∩ ..#.### Ca$iist: Magic Dart ....## #..##......... .#.. # ....# #... ##.....>.. #. ....# #..# ##.).....B   bombardier beetle (ally target, bound) ...## ... ##.....$i75   cerulean imp (polearm, summoned) ...# ##...)..## ###.# ..## #........##Press: ? - help, Q - select action, ( or ) - cycle$i_HShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, ally target, bound in place, 100%to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is heavily wounded.%iXd....%ig4--9.5 (1%in%iXq  Shift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, ally target, bound in place, 100%to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is heavily wounded. _Your cerulean imp hits the bombardier beetle from afar with a -3 spear.%ir{ ######..##......## #.... jacore the Magician #######..##......### #.... Deep Elf #~~~~~##..##.......####.... Health: 28/28 ========================  ###~♣.♣~##.............##...< Magic: 8/16============------------  #.'..∩..'..........#......... AC: 7Str: 7  ##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 %i|..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 ....## #....@........<....... Noise: =--------  Time: 2389.5 (0.0) ....## #.....**............## q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....# #...#...5*B..∩ ..#.### Cast: Magic Dart ....## #..##......... .#.. # ....# #... ##.....>.. #. ....# #..# ##.).....  B   bombardier beetle (ally target, bound) ...## ... ##.....  5   cerulean imp (polearm, summoned) ...# ##...)..## ###.# %i|..## #........## _Your cerulean imp hits the bombardier beetle from afar with a -3 spear.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, ally target, bound in place, 100% tohit)&i5######..##......## #.... jacore the Magician#######..##......### #.... Deep Elf#~~~~~##..##.......####.... Health: 28/28 ========================###~♣.♣~##.............##...< Magic: 8/16============------------#.'..∩..'..........#......... AC: 7Str: 7##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 ..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 ....## #....@........<.......[3&i 9;49m Noise: =--------  Time: 2389.5 (0.0) ....## #.....**............## q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....# #...#...5*B..∩ ..#.### Cast: Magic Dart ....## #..##......... .#.. # ....# #... ##.....>.. #. ....# #..# ##.).....B   bombardier beetle (ally target, bound) ...## ... ##.....5   cerulean imp (polearm, summoned) ...# ##...)..## ###.# ..## #........##Press: ? - help, Q - select action, &iЋ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, ally target, bound in place, 100% tohit)  The magic dart hits the bombardier beetle.  The bombardier beetle is almost dead.&i &iv%...)Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, ally target, bound in place, 100% tohit)  The magic dart hits the bombardier beetle.  The bombardier beetle is almost dead.  Your cerulean imp closely misses the bombardier beetle. &i!&iR*&i **&i(PThe bombardier beetle sprays incendiary fluid at you.&i1The burning spray hits you.&iW&iS.&i ..&i\&i9&iG=&i==&i90.5 (1&igFire &i&iz&i &i&iԲI_You are covered in liquid fire! Move or burn!&i 'it ######..##......## #.... jacore the Magician #######..##......### #.... Deep Elf'i 'i#~~~~~##..##.......####.... Health: 28/28 ========================  ###~♣.♣~##.............##...< Magic: 8/16============------------  #.'..∩..'..........#......... AC: 7Str: 7 'iX ##.#~♣.♣~#...........#####.... EV: 16'i5,Int: 21 'i####..#~~~~~#............. #.... SH: 0'i,Dex: 14 'ih..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 'i#....## #....@........<....... Noise: ===------  Time: 2390.5 (0.0) 'i>....## #.....**............## q) +1 hammer "Gubbaz" {protect, rN+ SInv} 'i1.....# #...#...5*B..∩ ..#.### Cast: Magic Dart 'i....## #..##......... .#.. # Fire 'id....# #... ##.....>.. #. 'i....# #..# ##.).....  B   bombardier beetle (ally target) 'i...## ... ##.....  5   cerulean imp (polearm, summoned) 'ije...# ##...)..## ###.# 'i..## #........##'iR7The burning spray hits you. 'iI_You are covered in liquid fire! Move or burn!'iAiming: Magic Dart (safe; 4% risk of failure)  'iPress: ? - help, Q - select action, ( or ) - cycle'i; Shift-Dir - straight line'iAim: a bombardier beetle (almost dead, ally target, 100% to hit)'i  ######..##......## #.... jacore the Magician #######..##......### #.... Deep Elf #~~~~~##..##.......####.... Health: 28/28 ======================== 'i @ ###~♣.♣~##.............##...< Magic: 8/16============------------  #.'..∩..'..........#......... AC: 7Str: 7  ##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 ..#..########...............##... XL:  5 Next: 85% Place: Dungeon:4 ....## #....@........<....... Noise: ===------  Time: 2390.5 (0.0) ....## #...................## q) +1 hammer "Gubbaz" {protect, rN+ SInv} 'i .....# #...#...5.†..∩ ..#.### Cast: Magic Dart ....## #..##......... .#.. # Fire ....# #... ##.....>.. #. ....# #..# ##.).....  B   bombardier beetle (ally target) 'iD ...## ... ##.....  5   cerulean imp (polearm, summoned) ...# ##...)..## ###.# ..## #........##Aiming: Magic Dart (safe; 4% risk of failure)  'i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (almost dead, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  You kill the bombardier beetle!'i>       <  #.'..∩    <'i  ** *†..∩   .#..  #...   #..#  5   cerulean imp (polearm, summoned) ... 'ia r ##...)..##  'i 85.'i. "..'i{ 'i ######..##......## #.... jacore the Magician#######..##......### #.... Deep Elf#~~~~~##..##.......####.... Health: 24/28 ====================----###~♣.♣~##.............##...< Magic: 8/16============------------#.'..∩..'..........#......... AC: 7'i Str: 7##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 ..#..########...............##... XL:  5 Next: 111% Place: Dungeon:4 ....## #....@........<....... Noise: =--------  Time: 2391.5 (1.0) ....## #.....5.............## q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....# #...#.....†..∩ ..#.### Cast: Magic Dart ....## #..##......... .#.. # Fire ....# #... ##.....>.. [4'i 0m#. ....# #..# ##.).....5   cerulean imp (polearm, summoned) ...## ... ##..... ...# ##...)..## ###.# ..## #........##Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (almost dead, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  You kill the bombardier beetle!'i --Shift-Dir - straight lineAim: a bombardier beetle (almost dead, ally target, 100% to hit)  'i{ The magic dart hits the bombardier beetle.  You kill the bombardier beetle! _The liquid fire burns you!You have reached level 6!'iʷ /  --more---i8/32=---7-6-i 5% -iJ _/i5) /i2 /i: /iB= Z _You are on fire!3i-3i3i,3iiZ _You are on fire!4ir 4i| 4i 4i Z _You are on fire!6i6i6iC6i"Z _You are on fire!6i 6i .The floor.7i1 7ie9 X######..##......## #.... jacore the Magician#######..##......### #.... Deep Elf#~~~~~##..##.......####.... Health: 28/32 =====================---###~♣.♣~##.............##...< Magic: 8/17===========-------------#.'..∩..'..........#......... AC: 7Str: 7##.#~♣.♣~#...........#####.... EV: 16Int: 21 ####..#~~~~~#............. #.... SH: 0Dex: 14 7i+: ..#..########...............##... XL:  6 Next:  5% Place: Dungeon:4 ....## #....@........<....... Noise: =--------  Time: 2391.5 (0.0) ....## #.....5.............## q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....# #...#.....†..∩ ..#.### Cast: Magic Dart ....## #..##......... .#.. # Fire ....# #... ##.....>.. #. ....# #..# ##.).....5   cerulean imp (polearm, summoned) ...## ... ##..... 7i: k...# ##...)..## ###.# ..## #........## _The liquid fire burns you! _You have reached level 6! _You are on fire! _You are on fire! _You are on fire! _You are on fire!7iA 7i9L 7isS 7iGT 8ia ##..............## #.######..##......## #.#######..##......### #. #~~~~~##..######.....###~♣.♣~##...##...<.'..∩..'.#......  ##.#~♣.♣~#.#####. ###..#~~~~~#. #.. .#..#######..#### #.......<..## ..5.............##. #...#.....†..∩. ..#.###.###.......... .#.. ### #... ##.....>... #. # #..# ##.).## ... ###.... ##...[8i ]37m)..## ###.#8i 5.  You shake off some of the fire as you move.8ia 8i b5----2.5 (18i> 8i Z _The liquid fire burns you!9i 9i* 7-9i 9i˪ Z _You are on fire!;i;i;iC;i%Z _You are on fire!<in <iz <i8 <i F _Unknown command.=ip ##.## #.######..##......## #.#..##......### #.#~~~~~##..##.####.###~♣.♣~##.=i3 x##...<.#.'..∩..'.#.  ##.#~♣.♣~#.#####...#~~~~~#. #. #..##.##.## #.....5.<.## #.##.=i # #...#.....†..∩....#.###.## #..##..#.. ##.# #... ##.....>.... #. ## #..# ##.).# .## ... ###.....## =iG P  You shake off some of the fire as you move.=iA 3----9=3=i =i Z _The liquid fire burns you!Bin%##.## #.######..##......## #.#######..##......### #.#~~~~~##..##.Bi,&####.###~♣.♣~##.##...<.#.'..∩..'.#. ##.#~♣.♣~#.#####. #..#~~~~~#.#. ..##.##. .Bio&## #.....5.<.## #.##.Bi&# #...#.....†..∩....#.###. .## #..##.#.. ##. .Bi'# #... ##.....>....##. ##. .# #..# ##.).##. ## ... ###.....## Bi'!Bi+45.BiG4BiuA^4=4BiHBi,K^ _You shake off the liquid fire.Ei3EiEi3EiZEi15=EiEiK6=EiEiEiEiNEi7==10/17===EiEi/#~~~~~##..##.......####. ###~♣.♣~##.............##...< #.'..∩..'..........#...... #.#~♣.♣~#...........#####.) ..#~~~~~#....... .########...............## #.......<....# ## #..5Eivh...##...# .# #...#.....@..∩....#.###...#7.5 (3 ## #..##.#.. ## # #... ##.....>....##. ## # #..# ##.).......# # # ... ###.....### ##  ##...)..## ####.##  #........## ##   #.........##  . ##..........#EiEEi, EiJ~ _You see here a bombardier beetle corpse.Fi Fi Fi Fi Fi!# Fi# o8== _Fi( ,Fi* Fi- Fi4. U9=Fiq/ Fi1 Fi3 Fi5 Fik6 30=1===Fi7 Fi{I ~~~~~##..##.......####...## ~♣.♣~##.......##...<.....# ..∩..'...#....# ~♣.♣~#...#####.......)## ~~~~~#...#........# ######.........##.......#  #.....<...##  #....##...#  #...#.....†.5@....#.###...# 400  #..##...#..# ##...#  #... ##.....>....##. ##..#  #..# ##.).......# #..#  ... ###.....### ##.# ...)..## ####.## FiJ &.. .......## ### .## ..## .# FihR Fi1Y Fi[ l _There is an entrance to Axam's Assorted Antiques here.Hi Hi  1Welcome to Axam's Assorted Antiques! What would you like to do?  a -  94 gold a bucklerb -  10 gold a club  c -  117 gold a glowing giant spiked club  d -  84 gold a scroll of fog  e -  168 gold 2 scrolls of poisonHi f -  157 gold a scroll of revelation You have 182 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listViJViVip~~~~~##..##.......####.........## jacore the Magician ~♣.♣~##.............##...<.....# Deep Elf ..∩..'..........#..............# Health: 30/32 ======================-- ~♣.♣~#...........#####.......)## Magic: 11/17 ===============--------- ~~~~~#...............#........#AC: 7Str: 7 ######...............##.......#EV: 16Int: 21#.............<..........##SH: 0Dex: 14#...................##...#XL:  6 Next:  5% Place: Dungeon:4#...#.....†.5@....#.###...#Noise: ---------  Time: 2400.5 (0.0)#..##............#..iH0m# ##...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} #... ##.....>....##. ##..#Cast: Magic Dart#..# ##.).......##..#... ###.....#####.# ...)..## ####.##..5   cerulean imp (polearm, summoned) .......## ###.## ........##.# .........# _Unknown command.You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire. _You see here a bombardier beetle corpse. _There is an entrance to Axam's Assorted Antiques here.ViViU"Vi)Vi*^iT^i9^i^i^i^i~1= _^iX^i?2==^iZ _HP restored.^ipP  There is a stone staircase leading up here.^i^i^iT2= _^i^iC^i^i,^iZ^i^i1§^i^id^i^iuu _Your cerulean imp disappears in a puff of smoke!^i^in9=^i^iY^i3===^i^i^iW ,^i ^i ^i ,^i ^id ^i ^i k4===^i ^i ^i ,^i? ^i ^i ,^i# ^i( ^i! ^i! i5===^iU" ^i$ $  Things that are here:^i>4 # #..  ## #...#  .## #...#  ..## #..#  ...### ##  .....######  .......##...<.....#  ...#.#  ....#####.......@##  13.5 (13.0) ........#........#  ........##.......#  .....<..........##  ...........##...#  †..∩....#.###...#  ..# ##...#    .>[0;^is5 [10m....##..# ##..#   #..## #..#   ^i= ^iB ^iD t _a +0 dagger; a goblin skeletonaiaiaiai' aiwaiR$ _aip,ai4aiaiaiCaiaixaiyaiai!aiB"i6===aiz#ai7.....# ##.......## ....## #...# ...# #...## .### #....# ..## #....# .## #..........# ## #..........# ##.......####.........## .......##...@.....# 7.5 (4.0)#..............# ###.......)## .......#........# ........##.......# .........<..........## ........##...# ...†..∩....#.###...# iY9Sm.....#..# ##...# ai?ai(FaiHa _There is a stone staircase leading up here.biʁ biX biY bi biܣ 28.5 (1 _biX bi B=3bit 3###.## #..# #.## ## #..# ##..# #.# # ##)####### #...# #.# bi # #.......###...# #.## # #.......##...## ###..# # #.......##...#####....# .# #.....................# .# #.......###..####..#### ## .# #.......###@###...## #. .### #.......#...# #.######## #.# #######...#.###...>....####.########..###.##.............. [..#..............#.#........#### #.##.......)......#.#........# #..#..............#.#.......## ##..........................#####  ###...####..#...........#bi) .20.0 (2.5bi0 bi1 ! _You climb upwards.bi4 c _There is a stone staircase leading down here.di] dijc diXj di y r7==1.0 (1.0diX diI C ==di' 54 _Magic restored.di+ ...# ##.......##  ....## #.........#  .di ...# #.........##  ...### #..........#  .....## #..........#  ......## #..........#  #......### #..........#  ##.......####.........##  ...........##...@.....#  .......#..............#  .....#####.......)##  .........#........#  ............##.......#  .........<..........##  ...............##...#  ....†..∩....#.###...#  ....#..# ##...#  diAZ -2.5 (2.5dia dic # _You climb downwards.dik a _There is a stone staircase leading up here.fiHs fiYt fiu fi fi fi $ _fiɋ ,fiO fiȒ fi fi fi BfiT fi= fi fi8 fi fi fiW fiP fi2 fi fiI fi fi fi fi fiӹ fi fi2 fi fi fir fi+ ,fi\ fi ###..##......## #..........# ####..##......### #..........# ~~~##..##.......####.........## ♣~##.............##...<.....# ∩..'..........#..............# ♣~#...........#####.......)## fi ~~~#.........#........# ##.........##.......#  #.......@..........## 31.5 (9.0  #.....#...#  #...#.....†..∩....#.###...#  #..##............#..# ##...# #... ##.....>....##..# ##..# #..# ##.).......#..## #..# ###.....###..# ##.#)..## ####.## #.## ..fi ## ### .##fi fin fi a _There is a stone staircase leading up here.iilii'ii-ii3iiT=22.5 (1 _iiCiiN&3iiS#### #...# #.# ##. ......###...# #.## ## ......##...## ###..# # ......##...#####....# ....................# .....###..####..#### ### ......###>###...## #.# ......#...# #.######## #.# #####...#.###...@....####.# ####..###.##....# ...........#.#........##### ....)......#.#........# ...........#.#.......## ## .....................##### #. ....####..#...........#######.  .......# #.##.......###.........iiU ..# ####.......# #########. ii]-4.0 (2.5iiii! _You climb upwards.iic _There is a stone staircase leading down here.li,lilili6li45.0 (1.0 _li li&4li"..##......## #..........# ####..##......### #..........# ~~~##..##.......####.........## ♣~##.............##...<.....# ∩..'..........#..............# .♣~#...........#####.......)## ~~~#...............#........# ####...............##.......#  #................##  #.........##...#  #...#.....†..∩....#.###...#  #..##............#..# ##...# #... ##.....>....##..# ##..# li##..# ##.).......#..## #..# ###.....###..# ##.#)..## ####.## #.## ## ### .##li3-6.5 (2.5liliܧ# _You climb downwards.liDa _There is a stone staircase leading up here.pipipipi[piTpi"P _pipipi\ pi pi pi pipipipi3pipi,pi pigpipizpipipi pi"pi$pi4%pi&piA(pi)pi5*pif+pi,piw-pi-pi.pi0pi1pi&2piG3pi4piK6pi 7piM7pi8pi9pi9piK:piO<piN=pi=pi >pi?piApi!BpiBpiE9 _Found 7 gold pieces.piFpiFpiUGpiP.....<..........##  ...........##...#  †..∩....#.###...##  .......#..# ##...#  .>....##..# ##..#  ......#..### #..#  ....###..###.###.##  .## #.###....#..#  ### piQk##  51.5 (15.0) ..$.....#   ........#  # #   ........#   ..    ........#    ........#  piQ    piUpiXpitZqiQZ qif[ 3qi[f qig qi:m nqim qio qiq qiq qir qis qi\u qiu qiIv qi0x qihy qiy qiz qi} qiz} qi ~ qih ...........##...# †..∩....#.###...## ............#..# ##...# #.....>....##..# ##..# ##.).......#..######..#  ###.....###..###.###.##  ####.## #.###....#..#  ### #..#........## ## #.....# 7.5 (6.0) .#qi ...........# .## #.....# ..##......# ...........# ..#....## ..#.....# .##.....# .# qi> qi qi > _You now have 189 gold pieces (gained 7).rin rin ri  ri*% ri& ri' ri+ ,riz, ri - ri. ri0 ri2 rif3 ri4 riH ###..# ##...#  ##.....>....##..# ##..# # ##.).......#..######..#  ###.....###..###.###.## .## ####.####.###....#..# ..## ### #..#........## ...## ###...........# ....# ###.............# ....## ##........# 60.5 (3....##.riJ ...# ....... #....# ...# #...## #..# ..##...# ..#...# #..##... #### riX ri/_ ri` sisisisisiF si si ,si,sisi@ _Found a parchment of Shock.sinsisisisisi.sisi4;# ####.####.###....#..#  ## ### #..#........##  .## ###...........#  ..# ###.............#  ..## ##...............#  .##. ..........#  ... #................#  si56# #...............##  # .........#  4.5 (4## ..#  # ...#  .## ...#  ## .#   :.#   ####   ###si5x###    siHsi$Nsi}Oti5p Itiw tiy ti+ Bti ,tiĊ ti tiM ,ti ti ti+ ,ti ti3 tiݚ ,ti ti# Z  You pick up a parchment of Shock and begin reading...ti ti$ ti% . ................##  . #................#   #.........##   ..........#   ................#   ..........#   ..........#   ........#   ...#  70.5 (6 tiw  #..###   ######   ###...#.#   #####.#   ..   .     ti} j _You add the spell Shock to your library.vi}vi~viviύviviviXviwvi9viӘ,viәvivi vivi!vi3vivivivi֤vi#vivi{viAvi ,viviҭvivivi viW. #.........# .....# ##.......## ......# #........# .....## #..........# .....# #................# ##..## #................#  #### #...............#  #..............#  #...@.......### 8.5 (8 ###.......###  ###...#.#  #####.#  ..#  ..#  #... .... vi4vi viwiy wi*  Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 8% 1b - Mercury ArrowConjuration/Alchemy11%2  c - Sublimation of BloodNecromancy11%2  d - BlinkTranslocation13%2  e - Ensorcelled HibernationHexes/Ice16%2  f - Mephitic CloudConjuration/Alchemy/Air 26% 3  g - Ozocubu's ArmourIce26% 3  h - PasswallEarth36% 3  i - SwiftnessAir36% 3  j - Animate DeadNecromancy58% 4  k - Flame WaveConjuration/Fire58% 4  l - Fulminant PrismConjuration/Alchemy58% 4 12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}iW" 6Mercury Arrow Conjures an arrow of elemental mercury which deals direct poison damage to whatever it hits and may also weaken their melee attacks for a short while. The physical force of the arrow inflicts a small amount of damage even to those immune to poison, and the weakening effect can splash to adjacent targets and ignores poison resistance altogether. Level: 2 Schools: Conjuration/AlchemyFail: 11%  Power: 26%  Damage: 2d7 (max 2d11) Accuracy: +++++Range: 4Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ }i# “During the course of the treatise, each element is allowed time to tout its  own virtues and usefulness to mankind, but when it comes time for Mercury,ix Spells (Memorise)TypeFailure Levela - ShockConjuration/Air8%1  b - Mercury ArrowConjuration/Alchemy 11% 2  c - Sublimation of Blood Necromancy11% 2  id - BlinkTranslocation13%2  e - Ensorcelled Hibernation Hexes/Ice16% 2  f - Mephitic CloudConjuration/Alchemy/Air 26% 3  g - Ozocubu's ArmourIce26% 3  h - PasswallEarth36% 3  i - SwiftnessAir  36% 3  j - Animate DeadNecromancy58% 4  k - Flame WaveConjuration/Fire58% 4  i l - Fulminant Prism Conjuration/Alchemy58% 4 12 spell levels left iI[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exitiэiie......... #................#   jacore the Magician ......# ##...............##   Deep Elf i#......# #................#   Health: 32/32 ======================== .....## #................#   Magic: 17/17 ======================== .....# #................#   AC: 7Str: 7 ##..## #................#   EV: 16Int: 21  #### #...............#   SH: 0Dex: 14iE#..............#   XL:  6 Next:  5% Place: Dungeon:4#...@.......###   Noise: ---------  Time: 2478.5 (0.0)###.......###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ###...#.#  Cast: Magic Dart#####.# ..# ..#  #...  .... i1  iQ  _There is a stone staircase leading up here. _Found 7 gold pieces. i_You now have 189 gold pieces (gained 7). _Found a parchment of Shock.  You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library.iP  Okay, then.i<ii. _iXIiKfQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oni3 i3&i  Quiver which item? (- for none) Wands (go to first with /)  e - a wand of paralysis (10)i! #Quiver which action? ([-] to clear) Items ([,] to cycle) Zap: wand of paralysis (10) iK @Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oniI Quiver which item? (- for none) Wands (go to first with /)  e - a wand of paralysis (10)i[ cQuiver which action? ([-] to clear) Items ([,] to cycle) Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oniyizi......... #................#   jacore the Magician ......# ##...............##   Deep Elf ......# #................#   Health: 32/32 ======================== .....## #................#   Magic: 17/17 ======================== .....# #................#   AC: 7Str: 7 if##..## #................#   EV: 16Int: 21  #### #...............#   SH: 0Dex: 14#..............#   XL:  6 Next:  5% Place: Dungeon:4#...@.......###   Noise: ---------  Time: 2478.5 (0.0)###.......###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ###...#.#  Cast: Magic Dart#####.# ..# ..#i}  #...  ....     _Found a parchment of Shock.  You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library. i>Z_Okay, then.Okay, then.Okay, then.iii. _iiɕ~Quiver which action? ([-] to clear) iŖItems ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|oniPa -bcdeoff|oni  abcdoff|oni:` a -bcdeoff|oni7f abcdoff|oni Your spells (quiver)TypeFailure Level  a - Magic DartConjuration4% 1 b - Call ImpSummoning8%2  c - Grave Claw Necromancy11%2  d - Freeze Ice9%1 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exitich#Magic Dart Fires a small bolt of magical energy which never misses. Level: 1 School: Conjuration Fail: 4%  Power: 76% Damage: 1d6 (max 1d8)  Range: 7  Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Wie die Mächtigen es schon seit jeher wissen,  Es gibt immer einen Kniff;  Denn als Guter bist du niemals so gerissen,  Ein Zauberpfeil der immer trifft!  [As the powerful have known all along,  There is always a trick;  Because as a good person, you'll never be so cunning,i24W Your spells (quiver)TypeFailure Level  a - Magic DartConjuration4% 1  b - Call ImpSummoning 8%2  c - Grave ClawNecromancy11%i42  d - FreezeIce 9%1 Select a spell to quiver [?] help [!] toggle spell headers[Esc] exiti iR ......... #................#   jacore the Magician ......# ##...............##   Deep Elf ......# #................#   Health: 32/32 ======================== .....## #................#   Magic: 17/17 ======================== .....# #................#   AC: 7Str: 7 ##..## #................#   EV: 16Int: 21  #### #...............#   SH: 0Dex: 14i v#..............#   XL:  6 Next:  5% Place: Dungeon:4#...@.......###   Noise: ---------  Time: 2478.5 (0.0)###.......###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ###...#.#  Cast: Magic Dart#####.# ..# ..#  #...  ....   iή >  _Found a parchment of Shock.  You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library. _Okay, then.Okay, then. _Okay, then.iְ Quiver which action? ([-] to clear) Items ([,] to cycle) Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Call Imp if  c - Cast: Grave Claw (1/3)  d - Cast: Freeze [*/%] inventory [&] all spellsiڱ z[!] focus mode: off|oni i0 ......... #................#   jacore the Magician ......# ##...............##   Deep Elf ......# #................#   Health: 32/32 ======================== .....## #................#   Magic: 17/17 ======================== .....# #................#   AC: 7Str: 7 ##..## #................#   EV: 16Int: 21  #### #...............#   SH: 0Dex: 14is #..............#   XL:  6 Next:  5% Place: Dungeon:4#...@.......###   Noise: ---------  Time: 2478.5 (0.0)###.......###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ###...#.#  Cast: Magic Dart#####.# ..# ..#  #...  ....     _Found a parchment of Shock.  You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library. _Okay, then.Okay, then. _Okay, then.i ir i ii Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 8% 1b - Mercury ArrowConjuration/Alchemy11%2  c - Sublimation of BloodNecromancy11%2  d - BlinkTranslocation13%2  e - Ensorcelled HibernationHexes/Ice16%i02  f - Mephitic CloudConjuration/Alchemy/Air 26% 3  g - Ozocubu's ArmourIce26% 3  h - PasswallEarth36% 3  i - SwiftnessAir36% 3  j - Animate DeadNecromancy58% 4  k - Flame WaveConjuration/Fire58% 4  l - Fulminant PrismConjuration/Alchemy58% 4 12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiS4 Shock iTThrows a bouncing bolt of electricity. It bypasses half of defenders' armour. Level: 1 Schools: Conjuration/Air Fail: 8%  Power: 52%  Damage: 1d6 (max 1d9) Accuracy: +++  Range: 7  Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.iw} Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 8% 1  b - Mercury ArrowConjuration/Alchemy 11% 2  c - Sublimation of BloodNecromancy11%2  d - BlinkTranslocation 13%2  e - Ensorcelled HibernationHexes/Ice16%2  f - Mephitic CloudConjuration/Alchemy/Air 26% 3  g - Ozocubu's Armour IceiK26% 3  h - PasswallEarth36% 3  i - SwiftnessAir36% 3  j - Animate Dead Necromancy58% 4  k - Flame WaveConjuration/Fire58% 4  l - Fulminant PrismConjuration/Alchemy58% 4 12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitig%rMercury Arrow Conjures an arrow of elemental mercury which deals direct poison damage to whatever it hits and may also weaken their melee attacks for a short while. The physical force of the arrow inflicts a small amount of damage even to those immune to poison, and the weakening effect can splash to adjacent targets and ignores poison resistance altogether. Level: 2 Schools: Conjuration/AlchemyFail: 11%  Power: 26%  Damage: 2d7 (max 2d11) Accuracy: +++++Range: 4Noise: Quiet i&Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “During the course of the treatise, each element is allowed time to tout its  own virtues and usefulness to mankind, but when it comes time for Mercury,iX Spells (Memorise)TypeFailure Levela - ShockConjuration/Air8%1  b - Mercury ArrowConjuration/Alchemy 11% 2  c - Sublimation of Blood Necromancy11% 2  d - BlinkTranslocation13%2  e - Ensorcelled Hibernation Hexes/Ice16% 2  f - Mephitic CloudiZmConjuration/Alchemy/Air 26% 3  g - Ozocubu's ArmourIce26% 3  h - PasswallEarth36% 3  i - SwiftnessAir  36% 3  j - Animate DeadNecromancy58% 4  k - Flame WaveConjuration/Fire58% 4  l - Fulminant Prism Conjuration/Alchemy58% 4 12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exit<i <i <i~ ......... #................#   jacore the Magician ......# ##...............##   Deep Elf ......# #................#   Health: 32/32 ======================== .....## #................#   Magic: 17/17 ======================== .....# #................#   AC: 7Str: 7 ##..## #................#   EV: 16<ij Int: 21  #### #...............#   SH: 0Dex: 14#..............#   XL:  6 Next:  5% Place: Dungeon:4#...@.......###   Noise: ---------  Time: 2478.5 (0.0)###.......###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ###...#.#  Cast: Magic Dart#####.# ..# ..#  #...  ....   <iM >  _Found a parchment of Shock.  You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library. _Okay, then.Okay, then. _Okay, then.<i   You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library. _Okay, then.  _ <i <i <i . _>i Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 8% 1b - Mercury ArrowConjuration/Alchemy11%2  c - Sublimation of BloodNecromancy11%2  d - BlinkTranslocation13%2  e - Ensorcelled HibernationHexes/Ice16%2  f - Mephitic CloudConjuration/Alchemy/Air 26% 3  g - Ozocubu's ArmourIce26% 3  h - PasswallEarth36% 3  i - SwiftnessAir36% 3  j - Animate DeadNecromancy58% 4  k - Flame WaveConjuration/Fire58% 4  l - Fulminant PrismConjuration/Alchemy58% 4 12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@i@i@i:......... #................#   jacore the Magician ......# ##...............##   Deep Elf ......# #................#   Health: 32/32 ======================== .....## #................#   Magic: 17/17 ======================== @i.....# #................#   AC: 7Str: 7 ##..## #................#   EV: 16Int: 21  #### #...............#   SH: 0Dex: 14#..............#   XL:  6 Next:  5% Place: Dungeon:4#...@.......###   Noise: ---------  Time: 2478.5 (0.0)###.......###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ###...#.#  Cast: Magic Dart@iE#####.# ..# ..#  #...  .... @i   You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library. @i_Okay, then.Okay, then. _Okay, then. _Okay, then.@i@iMemorise Mercury Arrow, consuming 2 spell levels and leaving 10? Y - Yes @i' N - NoAij Ai ......... #................#   jacore the Magician ......# ##...............##   Deep Elf Ai` y......# #................#   Health: 32/32 ======================== .....## #................#   Magic: 17/17 ======================== .....# #................#   AC: 7Str: 7 ##..## #................#   EV: 16Int: 21  #### #...............#   SH: 0Dex: 14#..............#   XL:  6 Next:  5% Place: Dungeon:4#...@.......###   Noise: ---------  Time: 2478.5 (0.0)###.......###Aij b  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ###...#.#  Cast: Magic Dart#####.# ..# ..#  #...  ....    You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library. _Okay, then.Okay, then. _Okay, then. _Okay, then.Air 29.5 (1 _Ai9 Ai Ai ,80.5 (2Ai AiK Ai/ +1.5 (3Ai% AiE _You start memorising the spell. You continue memorising. x2Ai Ai Ai c _You finish memorising. Spell assigned to 'e'.`iĸ  #.#  # ##.##  # #.#  ## #.#  `i} # #.#  #..## #.#  #### #.#  #..#  #....@......###  ###.###  ###...#.#  #####.#  ..#  ..#  #...  ....   `i `im 22.5 (1 _`i `i biAbiCQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle) biD a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|ondi܇di'........ #................#   jacore the Magician .....# ##...............##   Deep Elf .....# #................#   Health: 32/32 ======================== diǐ....## #................#   Magic: 17/17 ======================== ....# #................#   AC: 7Str: 7 #..## #................#   EV: 16Int: 21 #### #...............#   SH: 0Dex: 14#..............#   XL:  6 Next:  5% Place: Dungeon:4#....@......###   Noise: ---------  Time: 2482.5 (0.0)###.......###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ###...#.#  Cast: Mercury Arrow#####.# ..# i9;20H..#  #...  ....     _Okay, then.Okay, then. _Okay, then. _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.diXdihdi kilZki)[ki[kinikijkikki@oXkiokiqkirki4ski'tkiukiwkiowkixkiyki{ki{ki}ki~kiˀe  You encounter a hound.kiՆ# #.....#  # #........kiy..#   #...............#   #..............#   #...........###   ###.......###   ki###...#.#   #####.#   #.@#   #..#   #...  .....  #......  #.......  h   hound (asleep)......... ki?~#.........hki+7.5 (5kid28.5 (6 _ki}ki՗ni# #................#  jacore the Magician # #................#  Deep Elf #...............#  Health: 32/32 ======================== #..............#  Magic: 15/17 =====================--- #...........###  AC: 7Str: 7 ###.......###  EV: 16Int: 21 ###...#.# SH: 0Dex: 14ni #####.# XL:  6 Next:  5% Place: Dungeon:4 #.@# Noise: ---------  Time: 2488.5 (0.0) #..# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #... Cast: Mercury Arrow ..... #......  #.......  h   hound (asleep) .........  #.........h  _You finish memorising. Spell assigned to 'e'. _You encounter a hound.Aiming: Mercury Arrow (safe; 11% risk of failure)  ni]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineti0ti}9# #................#   jacore the Magician # #................#   Deep Elf#...............#   Health: 32/32 ========================#..............#   Magic: 17/17 ========================#...........###   AC: 7Str: 7###.......###  EV: 16Int: 21###...#.#  SH: 0Dex: 14#####.#  XL:  6 Next:  5% Place: Dungeon:4#.@#  Noise: ---------  Time: 2488.5 (0.0)#..i>:33m#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} #...  Cast: Mercury Arrow..... #...... #.......   h   hound (asleep).........  #.........h   _You finish memorising. Spell assigned to 'e'. _You encounter a hound.Aiming: Mercury Arrow (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineti>:Okay, then.ti@tiEtiG. _ui= ui ~Quiver which action? ([-] to clear) ui8 Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spellsui z[!] focus mode: off|onvi vi # #................#   jacore the Magician # #................#   Deep Elf#...............#   Health: 32/32 ========================#..............#   Magic: 17/17 ========================#...........###   AC: 7Str: 7###.......###vi   EV: 16Int: 21###...#.#  SH: 0Dex: 14#####.#  XL:  6 Next:  5% Place: Dungeon:4#.@#  Noise: ---------  Time: 2488.5 (0.0)#..#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} #...  Cast: Call Imp..... #...... #.......   h   hound (asleep).........  #.........h   _You finish memorising. Spell assigned to 'e'. _You encounter a hound.Aiming: Mercury Arrow (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclevi{ y[22;2HShift-Dir - straight line _Okay, then.vi viy wiM# #................#  jacore the Magician wiN# #................#  Deep Elf #...............#  Health: 32/32 ======================== #..............#  Magic: 15/17 =====================--- #...........###  AC: 7Str: 7 ###.......###  EV: 16Int: 21 ###...#*# SH: 0Dex: 14 #####*# XL:  6 Next:  5% Place: Dungeon:4wiO: #*@# Noise: ---------  Time: 2488.5 (0.0) #**# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #*** Cast: Call Imp ..... #......  #.......  h   hound (asleep) .........  #.........h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatewi0@hShift-Dir - straight line _Okay, then.  Casting: Call Imp (safe; 8% risk of failure)  wiMPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a hound (asleep)wi 5_ .hwi7..wi07..wi A..wiQ 7..wi^ 7..wiA A..wi 7..wi A..wi;F 7..wi( A..xiI@A*.xi# #................#   jacore the Magician # #................#   Deep Elfxi۟#...............#   Health: 32/32 ========================#..............#   Magic: 15/17 =====================---#...........###   AC: 7Str: 7###.......###  EV: 16Int: 21###...#.#  SH: 0Dex: 14#####.#  XL:  6 Next:  5% Place: Dungeon:4#.@#  Noise: ---------  Time: 2488.5 (0.0)#..#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.5.  Cast: Call Imp..... #...... xi] #.......   h   hound (asleep, ally target).........   5   cerulean imp (polearm, summoned)#.........h   _Okay, then.Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "You called?"xi;==9.5 (1 _xixiziTzi&Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) zi*SSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on{i{i # #................#   jacore the Magician # #................#   Deep Elf#...............#   Health: 32/32 ========================{i #..............#   Magic: 15/17 =====================---#...........###   AC: 7Str: 7###.......###  EV: 16Int: 21###...#.#  SH: 0Dex: 14#####.#  XL:  6 Next:  5% Place: Dungeon:4#.@#  Noise: ==-------  Time: 2489.5 (0.0)#..#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.5.  Cast: Magic Dart..... #...... #.......   h   hound (asleep, a{i} lly target).........   5   cerulean imp (polearm, summoned)#.........h   _Okay, then.Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle{i Dir - look around, f - activateA tiny devil pulls itself out of the air. _Your cerulean imp says, "You called?"{iF{i{i{i# #................#  jacore the Magician # #................#  Deep Elf #...............#  Health: 32/32 ======================== {ia#..............#  Magic: 14/17 ===================----- #...........###  AC: 7Str: 7 ###.......###  EV: 16Int: 21 ###...#.# SH: 0Dex: 14 #####.# XL:  6 Next:  5% Place: Dungeon:4 #.@# Noise: ==-------  Time: 2489.5 (0.0) #.*# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.5* Cast: Magic Dart ....* #.....*  #......*  [{i;33mh   hound (asleep, ally target) ........*  5   cerulean imp (polearm, summoned) #.........h A tiny devil pulls itself out of the air. _Your cerulean imp says, "You called?"Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, ally target, 100% to hit)|iO *.*.*...h|iFrq.*.*|io.*.*|i4D**|iی*.*.*|ib.*.*.hAim: a hound (asleep, ally target, 100% to hit)}iSI# #................#   jacore the Magician # #................#   Deep Elf#...............#   Health: 32/32 ========================#..............#   Magic: 14/17 ===================-----#...........###   AC: 7Str: 7###.......###  EV: 16Int: 21}ieU###...#.#  SH: 0Dex: 14#####.#  XL:  6 Next:  5% Place: Dungeon:4#.@#  Noise: ==-------  Time: 2489.5 (0.0)#.*#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.5*  Cast: Magic Dart....* #.....* #......*   h   hound (ally target)........*   5   cerulean imp (polearm, summoned)#.........h   Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, [3}iVx7mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, ally target, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.}i_ .  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin}ia e  Aim: a hound (asleep, ally target, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.The hound barks!}i:5.}i....5   cerulean imp (polearm, summoned).}ij90.5 (1Magic Dart _}is}ii3iiZiN  You swap places with your cerulean imp.  A hound comes into view.i0 #...... #. #.....####.......###  ###...#.#  #####.it #.5......##........#Magic Dart#........#...#..h#h   hound#.#5   cerulean imp (polearm, summoned)#ir0h..ij5h.io(ally target)5==--1.5 (1 _iii$ iS ~Quiver which action? ([-] to clear) i Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|oniiCig# #................#   jacore the MagicianiۍH#...............#   Deep Elf#..............#   Health: 32/32 ========================#...........###   Magic: 15/17 =====================---###.......###  AC: 7Str: 7i>###...#.#  EV: 16Int: 21#####.#  SH: 0Dex: 14#..#  XL:  6 Next:  5% Place: Dungeon:4ie#5@#  Noise: ---------  Time: 2491.5 (0.0)#.......#   q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........#   Cast: Mercury Arrow#........#  #......h..#  ..........#   h   hound (ally target)#..........#   5   cerulean imp (polearm, summoned)#..........#   Aim: a hound (asleep, ally target, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded. _The hound barks!  itpYou swap places with your cerulean imp. _A hound comes into view.iKii)# #................#  jacore the Magician #...............#  Deep Elf #..............#  Health: 32/32 ======================== #...........###  Magic: 13/17 ==================------ ###.......###  AC: 7Str: 7 ###...#.# EV: 16Int: 21 #####.# SH: 0Dex: 14 i#..# XL:  6 Next:  5% Place: Dungeon:4 #5@# Noise: ---------  Time: 2491.5 (0.0) #..*....#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #....*...#  Cast: Mercury Arrow #.....***#  #.....*h*.#  ......***.#  h   hound (ally target) #..........#  5   cerulean imp (polearm, summoned) #..........# You swap places with your cerulean imp. _A hound comes into view.Aiming: Mercury Arrow (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or )[0;i10m - cycleShift-Dir - straight lineAim: a hound (moderately wounded, ally target, chance to weaken: 100%)i *.*...*h....i B.*.****h****Aim: a hound (moderately wounded, ally target, chance to weaken: 100%)iZg# #................#   jacore the Magician#...............#   Deep Elf#..............#   Health: 32/32 ========================#...........###   Magic: 13/17 ==================------###.......###  AC: 7Str: 7###...#.#i7  EV: 16Int: 21#####.#  SH: 0Dex: 14#..#  XL:  6 Next:  5% Place: Dungeon:4#5@#  Noise: ---------  Time: 2491.5 (0.0)#..*....#   q) +1 hammer "Gubbaz" {protect, rN+ SInv} #....*...#   Cast: Mercury Arrow#.....*..#  #......h..#  ..........#   h   hound (weak, ally target)#..........#   5   cerulean imp (polearm, summoned)[16;13iH#..........#   Aiming: Mercury Arrow (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, ally target, chance to weaken: 100%)  The glob of mercury hits the hound! The hound looks weaker.  The hound is almost dead.iK R.5ihL 9h.iQ ,....iyS ;==2.5 (1 _iVX iY i]6# #................#  jacore the Magician #...............#  Deep Elf #..............#  Health: 32/32 ======================== #...........###  Magic: 11/17 ===============--------- ###.......###  AC: 7Str: 7 ###...#.# EV: 16Int: 21 #####.# SH: 0Dex: 14 #..#i^ XL:  6 Next:  5% Place: Dungeon:4 #.@# Noise: ==-------  Time: 2492.5 (0.0) #.5*....#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #....***.#  Cast: Mercury Arrow #....*h*.#  #....***..#  ..........#  h   hound (weak, ally target) #..........#  5   cerulean imp (polearm, summoned) #..........# The glob of mercury hits the hound! The hound looks weaker. _The hound is almost dead.Aiming: Mercury Arrow (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [39;49i_}ma hound (almost dead, weak, ally target, chance to weaken: 100%)i# #................#  jacore the Magician #...............#  Deep Elf #..............#  Health: 32/32 ======================== #...........###  Magic: 11/17 ===============--------- ig###.......###  AC: 7Str: 7 ###...#.# EV: 16Int: 21 #####.# SH: 0Dex: 14 #..# XL:  6 Next:  5% Place: Dungeon:4 #.@# Noise: ==-------  Time: 2492.5 (0.0) #.5.....#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........#  Cast: Mercury Arrow #.....†..# i #.........#  ..........#  h   hound (weak, ally target) #..........#  5   cerulean imp (polearm, summoned) #..........# Aiming: Mercury Arrow (safe; 11% risk of failure)  i^yPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, weak, ally target, chance to weaken: 100%)  iThe glob of mercury hits the hound. The hound looks even weaker.  You kill the hound!i   .......#  ......#  iNG....###        #..#  #.@#  i#.5*....#  #....*...#  .#  ..#  i ..........# 5   cerulean imp (polearm, summoned) #..........#  #..........# iI-..iPu173.5 (1Mercury Arrow _idViXm _Your Conjurations skill increases to level 3!iixi>i=ify2=i  _You swap places with your cerulean imp.i i5 i! i,i>,iiii ###  ######  ##...#.#  i` #####.#   #..#####   #..#...##  ##.......#  #....5...#  #.....@..#  --7.5 (4#.........#  #....#  #..........#  #....#  #...#  ##..i ##  #..#   i+9--ii-"r _You see here a hound corpse.iTiUi*Vidi]e65ifij3=== _iUm,imi}p,isis,iuiviPxiyi9zk4===i?{iS #..## #..#...## ##.......# #........#i3#.....†..####.........##..........##......5...##......@...#501#.## ##  ##  #..#.....#  ##########  i i iMii3 3iA iM i i ni is i9 i i̸ i i5===i i i ,iw i #...........### ###.......### ###...#.#  #####.#  #..#####  #..#...##  ##.......#  #........# i  #..@..†..## 5 ##...5.....#  #..........#  #..........#  #....#  #..........#  ##........## #........# #........# iB i[ i) iz 3i{ iċ i 95.i i{ iC ,i i i ,i iϘ i@ 6===iʚ i i) i@ ,i iN i ik i i iԠ i i[ i i7===i i 4 _Magic restored.i\ i3 3i i, .# ##....## .# #................# ## #................# # #................# # #................#...............# #........# #...........### ###......@### 12.5 (7###...#5# #####.#  #..#####  #..#...## iݭ  ##.......#  #........# #.....†..###.#iC iDz i iۭii%ii.iIi.iiii,ii'ii3:==iii:i&iigiKi i0iti~iai2§iiiui ### #..# # ### ### ## ## .##. # .....# .# ##.# .# #.....# ## #.........#8.5 (6 # #................# # #...........§....##...............#iPi#..............# #...........### ###.......###  ###...#.#  #####.#  i@iiZf _Your cerulean imp disappears in a puff of smoke!i=3isiii9Bi,i5 i!ip#i#it$i&i#(i(iF)i9+i,il-i.i8..##............#..# ##...# .. ##.....>....##..# ##..# .# ##.).......#..######..# . ###.....###..###.###.## .## ####.####.###....#..# ## ### #..#........## ...## ###.....# ....# ###.....# .....## ##.....# i9g23.5 (5 ......##..........## .........##................# ......# ##...............## ......# #..........# .....## #..........# .....# ..........# ##..## #................#  #### #...............# i=ii9i13iHiii,iiiiiiw,ii,ibiii,ii;,iipii,iii%iiiiiAi+i,isiiiiiGiiiiki,ipi∩..'............# ~♣.♣~#...........#####.......)## iA~~~~~#...............#........# ######...............##.......#  #.............<..........##  #.............##...#  #...#.....†..∩....#.###...## i #..##......#..# ##...#  #... ##.....>.@..##..# ##..# 36.5 (1i3.0)  #..# ##.).......#..######..# i ... ###.....###..###.###.## )..## ####.####.###....#..#.## ### #..#........##i"...## ###...........#....# ###.............# .........## ##...............# ..........##iV'....##iOiii& i1 i i i i i$ Xi% i|/ ~~~~~##..##.......######....##...<..... ..∩..'#......# ~♣.♣~#####.......)## ~~~~~#...#........ ########.......# #.............<....... #...i0 .....##...#  #...#.....†..@....#.###...#8.5 (2.0) #..##............#..# ##.#... ##.....>....##..# ##..# #..# ##.).......#..######..#... ###.....###..###.###.##....i4 i+: iF; l _There is an entrance to Axam's Assorted Antiques here.iiWelcome to Axam's Assorted Antiques! What would you like to do?  a -  94 gold a bucklerb -  10 gold a club  c -  117 gold a glowing giant spiked club  d -  84 gold a scroll of fog  e -  168 gold 2 scrolls of poisonf -  157 gold a scroll of revelation You have 189 gold pieces. [Esc] exiti[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listi~~~~~##..##.......####.........## jacore the Magician ~♣.♣~##.............##...<.....# Deep Elf ..∩..'..........#..............# Health: 32/32 ======================== ~♣.♣~#...........#####.......)## Magic: 17/17 ======================== ~~~~~#...............#........#AC: 7Str: 7 ######...............##.......#EV: 16Int: 21#.............<..........##SH: 0Dex: 14#...................##...#XL:  6 Next: 17% Place: Dungeon:4#...#.....†..@....#.###...##Noise: ---------  Time: 2538.5 (0.0)#..##............[33i`m#..# ##...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} #... ##.....>....##..# ##..#Cast: Mercury Arrow#..# ##.).......#..######..#... ###.....###..###.###.## ...)..## ####.####.###....#..# .......## ### #..#........## ........#####...........# .........# ###.............# _Your Conjurations skill increases to level 3! _You swap places with your cerulean imp. _You see here a hound corpse. _Magic restored. _Your cerulean imp disappears in a puff of smoke! _There is an entrance to Axam's Assorted Antiques here.iN'i(i})iu;i\FiG$ _iM,iO,iRil.'..∩..'........ .#~♣.♣~#...#####.......)# .#~~~~~#.......#iNn0.# ########......##.......# # #<....## # #.....##...# # #...#.....†..∩....#.###...## # #..##.....#..# ##...# #... ##...#..# ##..#40.5 (2 #..# ##.).......#..######..# ... ###.....###..###.###.# ##...)..## ####.####.###....#.. #........## ### #..#........# #.........## ###...........#  #....# ###.....# ...## ##....#  .^...##.....# i_ti{i }c _There is a stone staircase leading down here.iB i i3 i iw 21.5 (1 _iB i  5  You climb downwards. #... ... ... .. #.## ..# ####.# #...@# ........# ..[h..... .......... ........... ...........#h   black bear (asleep) ...........# ...........# i^ B3.0 (2.5Mercury Arrowie i0h s _You encounter a black bear.Found a leather armour.ij a _There is a stone staircase leading up here.i1i&Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) iSSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|oni: i 7jacore the Magician#...Deep Elf...Health: 32/32 ========================...Magic: 17/17 ========================..AC: 7Str: 7i #.##EV: 16Int: 21..#SH: 0Dex: 14####.#XL:  6 Next: 17% Place: Dungeon:5#...@#Noise: ---------  Time: 2543.0 (0.0)........#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..[h.....Cast: Call Imp................................#h   black bear (asleep)...........#...........# _There is an entrance to Axam's Assorted Antiques here. _There is a stone staircase leading down here.  You climb downwards. i _You encounter a black bear.Found a leather armour. _There is a stone staircase leading up here.i i i i>  jacore the Magician #... Deep Elf ... Health: 32/32 ======================== ... Magic: 15/17 =====================--- .. AC: 7Str: 7 #.## EV: 16iKInt: 21 **# SH: 0Dex: 14 ####*# XL:  6 Next: 17% Place: Dungeon:5 #.**@# Noise: ---------  Time: 2543.0 (0.0) .....***# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ..[h.**** Cast: Call Imp .......... ...........  ig...........#  h   black bear (asleep) ...........#  ...........#  _You encounter a black bear.Found a leather armour. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei=@.i 5..iһ 5..if A*.i A**id 7**iLA**i jacore the Magician#...Deep Elf...Health: 32/32 ========================...Magic: 15/17 =====================---..AC: 7Str: 7#.##EV: 16Int: 21..#SH: 0iC Dex: 14####.#XL:  6 Next: 17% Place: Dungeon:5#...@#Noise: ---------  Time: 2543.0 (0.0).....5..#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..[h.....Cast: Call Imp................................#h   black bear (asleep, ally target)...........#5   cerulean imp (polearm, summoned)...........#Found a leather armour. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.i ;==4.0 (1 _iuiiViXQuiver which action? ([-] to clear) Items ([,] to cycle)iY}Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|oni1iOjacore the Magician#...Deep Elf...Health: 32/32 ========================...Magic: 15/17 =====================---..AC: 7Str: 7#.##EV: 16i,cInt: 21..#SH: 0Dex: 14####.#XL:  6 Next: 17% Place: Dungeon:5#...@#Noise: ==-------  Time: 2544.0 (0.0).....5..#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..[h.....Cast: Mercury Arrow................................#h   black bear (asleep, ally target)...........#5   cerulean imp (polearm, summoned)...........#Found a leather armour. _There is a stone staircase leading up here.  iCasting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.i*ixi\i1i.The floor.iz iT.jacore the Magician#...Deep Elf...Health: 32/32 ========================...Magic: 15/17 =====================---..AC: 7Str: 7#.##EV: 16Int: 21..#SH: 0Dex: 14####.#XL:  6 Next: 17% Place: Dungeon:5#...@#Noise: ==-------  Time: 2544.0 (0.0).....5..#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..[h.....Cast: Mercury Arrow................................#h   black bear (asleep, ally target)...........#5   cerulean imp (polearm, summoned)...........#Found a leather armour. _There is a stone staircase leading up here.  [4i/0mCasting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.i22i6i8i w#... . #.## ..####.###...<.....5[h........#..........#.....#####.##i hhYour cerulean imp hits the black bear from afar with a -3 spear.i~3=5.0 (1i(%i'4 _The black bear growls angrily.i$< . .#.## . ..# #.#####.# ....###...<# ..###....5..#......[h...@....#.....####...#h   black bear (ally target)........#.##5   cerulean imp (polearm, summoned)....#.....#i|@=.hiG8 i5I^6=---6i=OiQL _Your cerulean imp hits the black bear with a -3 spear.iiyQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|oniiU...jacore the Magician...Deep Elf..Health: 32/32 ========================#.## .Magic: 16/17 ======================--..# #.#AC: 7Str: 7####.# ...EV: 16Int: 21.###...<# ..###SH: 0Dex: 14i.....5..#......XL:  6 Next: 17% Place: Dungeon:5..[.h..@....#Noise: ---------  Time: 2546.0 (0.0)............#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...............Cast: Mercury Arrow...........####...........#...........#h   black bear (ally target)........#.##5   cerulean imp (polearm, summoned)....#.....#  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Your cerulean imp hits the black bear from afar with a -3 spear. _The black bear growls angrily. _Your cerulean imp hits the black bear with a -3 spear.i$iii ... jacore the Magician ... Deep Elf .. Health: 32/32 ======================== #.## .  Magic: 14/17 ===================----- ..# #.#  AC: 7Str: 7 ####.# ...  EV: 16Int: 21 .###...<# ..###  SH: 0Dex: 14 ...**5..#......  XL:  6 Next: 17% Place: Dungeon:5 ..[*h**@....#  Noise: ---------  Time: 2546.0 (0.0) ...***......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} if[1K ...............  Cast: Mercury Arrow ...........####  ...........#  ...........#  h   black bear (ally target) ........#.##  5   cerulean imp (polearm, summoned) ....#.....#  _The black bear growls angrily. _Your cerulean imp hits the black bear with a -3 spear.  Aiming: Mercury Arrow (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (moderately wounded, ally target, chance to weaken: 76%)iO ..5.h....**iO**..if**5*h****Aim: a black bear (moderately wounded, ally target, chance to weaken: 76%)i...jacore the Magician...Deep Elf..Health: 32/32 ========================#.## .Magic: 14/17 ===================-----..# #.#AC: 7Str: 7####.# ...EV: 16Int: 21.###...<# ..###SH: 0Dex: 14.....5..#......XL:  6 Next: 17% Place: Dungeon:5..[****@....#Noise: ---------  Time: 2546.0 (0.0)............#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...............Cast: Mercury Arrow...........####...........#...........#h   black bear (ally target)........#i~k.##5   cerulean imp (polearm, summoned)....#.....# _The black bear growls angrily. _Your cerulean imp hits the black bear with a -3 spear.  Aiming: Mercury Arrow (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (moderately wounded, ally target, chance to weaken: 76%)ik .hThe glob of mercury misses the black bear.i$s>..h.it4==7.0 (1ie _Your cerulean imp hits the black bear but does no damage.ih& ... jacore the Magician ... Deep Elf .. Health: 32/32 ======================== #.## .  Magic: 12/17 ================-------- ..# #.#  AC: 7Str: 7 i####.# ...  EV: 16Int: 21 .###...<# ..###  SH: 0Dex: 14 ....*5*.#......  XL:  6 Next: 17% Place: Dungeon:5 ..[.*h*@....#  Noise: ==-------  Time: 2547.0 (0.0) ....***.....#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ...............  Cast: Mercury Arrow ...........####  ...........#  ...........#  h   black bear (ally target) ........#.##  5   cerulean imp (polearm, summoned) ...i.#.....# The glob of mercury misses the black bear. _Your cerulean imp hits the black bear but does no damage.  Aiming: Mercury Arrow (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (moderately wounded, ally target, chance to weaken: 76%)im& iN.5..h..**ik*5**h****Aim: a black bear (moderately wounded, ally target, chance to weaken: 76%)i @...jacore the Magician...Deep Elf..Health: 32/32 ========================#.## .Magic: 12/17 ================--------..# #.#AC: 7Str: 7####.# ...EV: 16Int: 21.###...<# ..###SH: 0Dex: 14.....5..#......XL:  6 Next: 17% Place: Dungeon:5..[..h*@....#Noise: ==-------  Time: 2547.0 (0.0)............#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...............Cast: Mercury Arrow...........####iFV...........#...........#h   black bear (weak, ally target)........#.##5   cerulean imp (polearm, summoned, weak)....#.....#  Shift-Dir - straight lineAim: a black bear (moderately wounded, ally target, chance to weaken: 76%)  The glob of mercury hits the black bear!  The black bear looks weaker.  The mercury splashes!  Your cerulean imp looks weaker.iQ.hAim: a black bear (moderately wounded, ally target, chance to weaken: 76%)  The glob of mercury hits the black bear!black bear looks weaker.mercury splashes!  Your cerulean imp looks weaker.  The black bear is heavily wounded.i^S rYour cerulean imp hits the black bear but does no damage.iXrr   quokka5   cerulean imp (polearm, summoned, weak)iY+8.0 (1iI_i3bW _You encounter a quokka.if) i++ Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spellsi , z[!] focus mode: off|oniPi[...jacore the Magician...Deep Elf..Health: 32/32 ========================#.## .Magic: 12/17 ================--------..# #.#AC: 7Str: 7####.# ...EV: 16Int: 21.###...<# ..###SH: 0Dex: 14.....5..#......i\zXL:  6 Next: 17% Place: Dungeon:5..[...h@....#Noise: ==-------  Time: 2548.0 (0.0)............#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...............Cast: Freezer..........####...........#...........#h   black bear (weak, ally target)........#.##r   quokka....#.....#5   cerulean imp (polearm, summoned, weak)The black bear looks weaker.  The mercury splashes!  Your cerulean imp looks weaker.  The black bear is heavily wounded.Your cerulean imp hits the black bear but does no damage. _You encounter a quokka.i5^icieiP ... jacore the Magician ... Deep Elf .. Health: 32/32 ======================== #.## .  Magic: 11/17 ===============--------- ..# #.#  AC: 7Str: 7 ####.# ...  EV: 16Int: 21 .###...<# ..###  SH: 0Dex: 14 .....5..#......  XL:  6 Next: 17% Place: Dungeon:5 ..[...h@....#  Noise: ==-------  Time: 2548.0 (0.0) ............#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  iR...............  Cast: Freeze r..........####  ...........#  ...........#  h   black bear (weak, ally target) ........#.##  r   quokka ....#.....#  5   cerulean imp (polearm, summoned, weak)Your cerulean imp hits the black bear but does no damage. _You encounter a quokka.Aiming: Freeze (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, weak, ally target, 100% to hit)i.X h*i*7@.i h@Aim: a black bear (heavily wounded, weak, ally target, 100% to hit)iq  ... jacore the Magician ... Deep Elf .. Health: 32/32 ======================== #.## .  Magic: 11/17 ===============--------- ..# #.#  AC: 7Str: 7is  ####.# ...  EV: 16Int: 21 .###...<# ..###  SH: 0Dex: 14 .....5..#......  XL:  6 Next: 17% Place: Dungeon:5 ..[...h@....#  Noise: ==-------  Time: 2548.0 (0.0) ............#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ...............  Cast: Freeze .r.........####  ...........#  ...........#  h   black bear (weak, ally target) ........#.##  r   quokka ....#.....#  5   cerulean imp (polearm, summoned, weak)Aiming: Freeze (safe; 9% risk of failure)  Press: ? - help, Qis [36m - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, weak, ally target, 100% to hit)  You freeze the black bear.  The black bear is severely wounded.i{ c ... ... .. #.## .  ..# #.#  ####.# ...  .###...<# ..###  .....5..#......  ..[...h@....#  ............#  ...............  .r.........#### ...........# ...........#   ........#.##  i| 7....#.....# : a black bear (heavily wounded, weak, ally target, 100% to hit)  You freeze the black bear.  The black bear is severely wounded.The black bear bites you but does no damage.  The black bear claws you but does no damage.  The black bear claws you.1--9.0 (1i i‚ O _Your cerulean imp hits the black bear but does no damage.i  ... jacore the Magician ... Deep Elf .. Health: 31/32 =======================- #.## .  Magic: 10/17 ==============---------- ..# #.#  AC: 7Str: 7 ####.# ...  EV: 16Int: 21 .###...<# ..###  SH: 0Dex: 14 .....5..#......  XL:  6 Next: 17% Place: Dungeon:5 ..[...h@....#  Noise: =--------  Time: 2549.0 (0.0) ............#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ...............  Cast: Freeze .r.........####  ...........#  ...........# [i{ 39;49m h   black bear (weak, ally target) ........#.##  r   quokka ....#.....#  5   cerulean imp (polearm, summoned, weak)The black bear claws you. _Your cerulean imp hits the black bear but does no damage.  Aiming: Freeze (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, weak, ally target, 100% to hit)iH, ... jacore the Magician ... Deep Elf .. Health: 31/32 =======================- #.## .  Magic: 10/17 ==============---------- ..# #.#  AC: 7Str: 7 ####.# ...  EV: 16Int: 21 .###...<# ..###  SH: 0Dex: 14 .....5..#......  XL:  6 Next: 17% Place: Dungeon:5 ..[...h@....#  Noise: =--------  Time: 2549.0 (0.0) ............#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ...............  Cast: Freeze ..r........####  ...........#  ...........# i- h   black bear (weak, ally target) ........#.##  r   quokka ....#.....#  5   cerulean imp (polearm, summoned, weak)Aiming: Freeze (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, weak, ally target, 100% to hit)  You freeze the black bear.  The black bear is severely wounded.iN6 ... ... .. #.## .  ..# #.#  ####.# ...  .###...<# ..###  .....5..#......  ..[...h@....#  ............#  ...............  ..r........#### ...........# ...........#hberserk, distracted, weak…) ........#.##  ....#.....#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (severely wounded, weak, ally target, 100% to hit)  You freeze the black bear.  The black bear is severely wounded.[2i73;17Hgoes berserk!2=1=50.0 (1iU>i@O _Your cerulean imp hits the black bear but does no damage.il iֳ Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle) i  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|oni i ...jacore the Magician...Deep Elf..Health: 32/32 ========================#.## .Magic: 11/17 ===============---------..# #.#AC: 7Str: 7####.# ...EV: 16Int: 21.###...<# ..###SH: 0Dex: 14.....5..#......XL:  6 Next: 17% Place: Dungeon:5..[...h@....#Noise: =--------  Time: 2550.0 (0.0)............#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...............Cast: Grave Claw (1/3)..r........####...........#...........#i h   black bear (berserk, distracted, weak…)........#.##r   quokka....#.....#5   cerulean imp (polearm, summoned, weak)Shift-Dir - straight lineAim: a black bear (severely wounded, weak, ally target, 100% to hit)  You freeze the black bear.  The black bear is severely wounded.The black bear goes berserk! _Your cerulean imp hits the black bear but does no damage.i? i i ix ... jacore the Magician ... Deep Elf .. Health: 32/32 ======================== #.## .  Magic: 9/17============------------ ..# #.#  AC: 7Str: 7 ####.# ...  EV: 16Int: 21 .###...<# ..###  SH: 0Dex: 14 .....5..#......  XL:  6 Next: 17% Place: Dungeon:5 ..[...h@....#  Noise: =--------  Time: 2550.0 (0.0) ............#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  .......iz........  Cast: Grave Claw (1/3) ..r........####  ...........#  ...........#  h   black bear (berserk, distracted, weak…) ........#.##  r   quokka ....#.....#  5   cerulean imp (polearm, summoned, weak) _Your cerulean imp hits the black bear but does no damage.  Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (severely wounded, berserk, not watching you, weak, ally  target)iX h*i%-*.i` h.  Aim: a black bear (severely wounded, berserk, not watching you, weak, ally  target)iA...jacore the Magician...Deep Elf..Health: 32/32 ========================#.## .Magic: 9/17============------------..# #.#AC: 7Str: 7####.# ...EV: 16Int: 21.###...<# ..###SH: 0Dex: 14.....5..#......XL:  6 Next: 17% Place: Dungeon:5..[...*@....#Noise: =--------  Time: 2550.0 (0.0)............#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...............Cast: Grave Claw (1/3)..r........####...........#...........#h [4iv5m  black bear (berserk, distracted, weak…)........#.##r   quokka....#.....#5   cerulean imp (polearm, summoned, weak) _Your cerulean imp hits the black bear but does no damage.  Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (severely wounded, berserk, not watching you, weak, ally  target)ii hweak, ally targeYou unleash the spiteful dead! The jagged bones skewer the black bear.  The black bear is severely wounded.ik r.  The black bear is pinned in place!  The last of your harvested death is exhausted.i hThe black bear barely misses you.The black bear claws you but does no damage.  The black bear closely misses you.iJ~=1.0 (1Grave Claw (0/3)-GClaw i<iO _Your cerulean imp hits the black bear but does no damage.iO... ... ## .... .# . ##.##.# . ...#.#.#.# ####.#.#... .###...<#...#.....5..#...[...h.@...# .# ...r..####..iz# .#.## ....#.....# iS.rii.--2i*ine _Your cerulean imp barely misses the black bear.i~i&Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) iOSSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|onih*ij8...jacore the Magician... ## ..Deep Elf.. .# . #Health: 32/32 ========================#.##.# . ..Magic: 9/17============------------..#.#.#.#AC: 7Str: 7####.#.#...EV: 16Int: 21.###...<#...####SH: 0Dex: 14.....5..#.......i7:XL:  6 Next: 17% Place: Dungeon:5..[...h.@...#Noise: ---------  Time: 2552.0 (0.0)............#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....r...........Cast: Magic Dart...........#####-GClaw ...........#...........#h   black bear (berserk, weak, ally targe…)........#.##r   quokka....#.....#5   cerulean imp (polearm, summoned, weak)The last of your harvested death is exhausted.The black bear barely misses you.The black bear claws you but does no damage.  The black bear closely misses you. _Your cerulean imp hits the black bear but does no damage. _Your cerulean imp barely misses the black bear.i:i@iBi$  ... jacore the Magician ... ## ..  Deep Elf .. .# . #  Health: 32/32 ======================== #.##.# . ..  Magic: 8/17===========------------- ir& ..#.#.#.#  AC: 7Str: 7 ####.#.#...  EV: 16Int: 21 .###...<#...####  SH: 0Dex: 14 .....5..#.......  XL:  6 Next: 17% Place: Dungeon:5 ..[...h*@...#  Noise: ---------  Time: 2552.0 (0.0) ............#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ....r...........  Cast: Magic Dart ...........#####  -GClaw  ...........# i'   ...........#  h   black bear (berserk, weak, ally targe…) ........#.##  r   quokka ....#.....# 5   cerulean imp (polearm, summoned, weak) _Your cerulean imp barely misses the black bear.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, berserk, weak, ally target, bound in  place, 100% to hit)i...jacore the Magician... ## ..Deep Elf.. .# . #Health: 32/32 ========================#.##.# . ..Magic: 8/17===========-------------..#.#.#.#AC: 7Str: 7####.#.#...EV: 16Int: 21.###...<#...####SH: 0Dex: 14.....5..#.......XL:  6 Next: 17% Place: Dungeon:5..[...h*@...#Noise: ---------  Time: 2552.0 (0.0)............#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....iy[37mr...........Cast: Magic Dart...........#####-GClaw ...........#...........#h   black bear (berserk, weak, ally targe…)........#.##r   quokka....#.....#5   cerulean imp (polearm, summoned, weak)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, berserk, weak, ally target, bound in  place, 100% to hit)  The magic dart hits the black bear.  The black bear is almost dead.ixr..hiQz r.  Shift-Dir - straight line  Aim: a black bear (severely wounded, berserk, weak, ally target, bound in  place, 100% to hit)  The magic dart hits the black bear.  The black bear is almost dead.  The black bear rages.i;tib9==3.0 (1ii e _Your cerulean imp barely misses the black bear.i:i\;yQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|oniNi Z...jacore the Magician... ## ..Deep Elf.. .# . #Health: 32/32 ========================#.##.# . ..Magic: 9/17============------------iZ..#.#.#.#AC: 7Str: 7####.#.#...EV: 16Int: 21.###...<#...####SH: 0Dex: 14.....5..#.......XL:  6 Next: 17% Place: Dungeon:5..[...rh@...#Noise: =--------  Time: 2553.0 (0.0)............#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ................Cast: Mercury Arrow...........#####-GClaw ...........#...........#h   black bear (berserk, weak, ally target)........#.##r   quokka[16;i~[9H....#.....#5   cerulean imp (polearm, summoned, weak)Aim: a black bear (severely wounded, berserk, weak, ally target, bound in  place, 100% to hit)  The magic dart hits the black bear.  The black bear is almost dead.The black bear rages. _Your cerulean imp barely misses the black bear.i\iybici ... jacore the Magician ... ## ..  Deep Elf .. .# . #  Health: 32/32 ======================== #.##.# . ..  Magic: 7/17=========--------------- i..#.#.#.#  AC: 7Str: 7 ####.#.#...  EV: 16Int: 21 .###...<#...####  SH: 0Dex: 14 .....5**#.......  XL:  6 Next: 17% Place: Dungeon:5 ..[...rh@...#  Noise: =--------  Time: 2553.0 (0.0) ......***...#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ................  Cast: Mercury Arrow ...........#####  -GClaw  ...........# i ...........#  h   black bear (berserk, weak, ally target) ........#.##  r   quokka ....#.....# 5   cerulean imp (polearm, summoned, weak) _Your cerulean imp barely misses the black bear.Aiming: Mercury Arrow (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, berserk, weak, ally target, chance to weaken:  76%)i ..rh@...**it [*.*.i" 7*.i -*.i_ **rh@***Aim: a black bear (almost dead, berserk, weak, ally target, chance to weaken:  76%)iR _ 5*rhi: Q*quokka (chance to weaken: 100%)i 5.rh.black bear (almost dead, berserk, weak, ally target, chance to weaken:  76%)iXg...jacore the Magician... ## ..Deep Elf.. .# . #Health: 32/32 ========================#.##.# . ..Magic: 7/17=========---------------..#.#.#.#AC: 7Str: 7####.#.#...EV: 16Int: 21.###...<#...####SH: 0Dex: 14.....5..#.......XL:  6 Next: 17% Place: Dungeon:5..[...rh@...#Noise: =--------  Time: 2553.0 (0.0)............#q) +1 hammer "Gubbaz" {protect, rN+ SInv} .[ih!37m...............Cast: Mercury Arrow...........#####-GClaw ...........#...........#h   black bear (berserk, weak, ally target)........#.##r   quokka (weak)....#.....#5   cerulean imp (polearm, summoned, weak)Aim: a black bear (almost dead, berserk, weak, ally target, chance to weaken:  76%)  The glob of mercury hits the black bear.  The black bear looks even weaker.  The mercury splashes! The quokka looks weaker.  The black bear is almost dead.ir.  76%)  The glob of mercury hits the black bear.black bear looks even weaker.mercury splashes! The quokka looks weaker.  The black bear is almost dead.  The black bear completely misses you. The black bear claws you.i  The black bear barely misses you. The black bear bites you.  The black bear claws you.  The black bear claws you but does no damage.iYp22--------=4.0 (1ii e _Your cerulean imp barely misses the black bear.i7 ## .. .. .# #.###.##.# .... ..#.#.#.# ####.#.#... .###...<#...####....5.r#.......[....h....# ..........##### #.###.....#   #i9 .rYour cerulean imp is no longer weakened.  iR: The black bear closely misses you. The black bear completely misses you.iA )The black bear claws you but does no damage.  The quokka attacks as it pursues you!  The quokka bites you but does no damage.iC o23=--------5i7H iJ e _Your cerulean imp barely misses the black bear.ih i.j WQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  ik "e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|oni i ... ## ..jacore the Magician.. .# #.##Deep Elf#.##.# ....Health: 23/32 =================-------..#.#.#.#Magic: 7/17=========---------------####.#.#...AC: 7Str: 7.###...<#...####EV: 16Int: 21.....5..#.......SH: 0Dex: 14i ..[....hr...#XL:  6 Next: 17% Place: Dungeon:5........@...#Noise: =--------  Time: 2555.0 (0.0)................q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...........#####Cast: Magic Dart...........#-GClaw ...........#........#.##h   black bear (berserk, weak, ally target)....#.....#r   quokka (weak)...#... ##5   cerulean imp (polearm, summoned)Your cerulean imp is no longer weakened.  The black bear closely misses you. The black bear completely misses you.The black bear claws you but does no damage.  The quokka attacks as it pursues you!  The quokka bites you but does no damage. _Your cerulean imp barely misses the black bear.[iL 39;49mid is ix id ... ## ..  jacore the Magician .. .# #.##  Deep Elf #.##.# ....  Health: 23/32 =================------- iB..#.#.#.#  Magic: 6/17========---------------- ####.#.#...  AC: 7Str: 7 .###...<#...####  EV: 16Int: 21 .....5..#.......  SH: 0Dex: 14 ..[....hr...#  XL:  6 Next: 17% Place: Dungeon:5 ........@...#  Noise: =--------  Time: 2555.0 (0.0) ................  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ...........#####  Cast: i7[mMagic Dart ...........#  -GClaw  ...........#  ........#.##  h   black bear (berserk, weak, ally target) ....#.....# r   quokka (weak) ...#... ## 5   cerulean imp (polearm, summoned)The quokka bites you but does no damage. _Your cerulean imp barely misses the black bear.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, berserk, weak, ally target, 100% to hit)i h***i7*.io.*.*i[*.*.i@7*.i 7@.i)M ur@Aim: a quokka (weak, 100% to hit)iH ... ## ..  jacore the Magician .. .# #.##  Deep Elf #.##.# ....  Health: 23/32 =================------- ..#.#.#.#  Magic: 6/17========---------------- ####.#.#...  AC: 7Str: 7iI .###...<#...####  EV: 16Int: 21 .....5..#.......  SH: 0Dex: 14 ..[....h†...#  XL:  6 Next: 17% Place: Dungeon:5 ........@...#  Noise: =--------  Time: 2555.0 (0.0) ................  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ...........#####  Cast: Magic Dart ...........#  -GClaw  ...........#  ........#.##  h   black bear (berserk, weak, ally target) .iJ2[40m...#.....# r   quokka (weak) ...#... ## 5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (weak, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!iM# ... ## ..  .. .# #.##  iN ....              igN         iN5   cerulean imp (polearm, summoned)  ## iThe magic dart hits the quokka.  You kill the quokka!  The black bear closely misses you. The black bear claws you.  The black bear misses you.black bear bites you but does no damage.  The black bear closely misses you. The black bear barely misses you.ish7=86.0 (1iie _Your cerulean imp barely misses the black bear.if ... ## ..  jacore the Magician .. .# #.##  Deep Elf #.##.# ....  Health: 23/32 =================------- ..#.#.#.#  Magic: 6/17========---------------- ####.#.#...  AC: 7Str: 7 .###...<#...####  EV: 16Int: 21 i h.....5..#.......  SH: 0Dex: 14 ..[....h†...#  XL:  6 Next: 18% Place: Dungeon:5 ........@...#  Noise: =--------  Time: 2556.0 (0.0) ................  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ...........#####  Cast: Magic Dart ...........#  -GClaw  ...........#  ........#.##  h   black bear (berserk, weak, ally target) ....#.....# 5   cerulean imp (polearm, summoned)[4ihH0m ...#... ##The black bear closely misses you. The black bear barely misses you. _Your cerulean imp barely misses the black bear.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, berserk, weak, ally target, 100% to hit)i W h@i_h@Aim: a black bear (almost dead, berserk, weak, ally target, 100% to hit)i[ .hi .hAim: a black bear (almost dead, berserk, weak, ally target, 100% to hit)iMO... ## ..jacore the Magician.. .# #.##Deep Elf#.##.# ....Health: 23/32 =================-------..#.#.#.#iPMagic: 6/17========----------------####.#.#...AC: 7Str: 7.###...<#...####EV: 16Int: 21.....5..#.......SH: 0Dex: 14..[....h†...#XL:  6 Next: 18% Place: Dungeon:5........@...#Noise: =--------  Time: 2556.0 (0.0)................q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...........#####Cast: Magic Dart...........#-GClaw ...........#........#.##h   black bear (berserk, weak, ally target)....#....iQD.#5   cerulean imp (polearm, summoned)...#... ##  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, berserk, weak, ally target, 100% to hit)  The magic dart hits the black bear.  The black bear is almost dead.iShift-Dir - straight line  Aim: a black bear (almost dead, berserk, weak, ally target, 100% to hit)  iThe magic dart hits the black bear.  The black bear is almost dead.black bear bites you.  The black bear claws you but does no damage. x2ix*7.0 (1i ie _Your cerulean imp barely misses the black bear.i( im* &Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) i~+ SSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|oniiP... ## ..jacore the Magician.. .# #.##Deep Elf#.##.# ....Health: 23/32 =================-------..#.#.#.#Magic: 6/17i========----------------####.#.#...AC: 7Str: 7.###...<#...####EV: 16Int: 21.....5..#.......SH: 0Dex: 14..[....h†...#XL:  6 Next: 18% Place: Dungeon:5........@...#Noise: =--------  Time: 2557.0 (0.0)................q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...........#####Cast: Mercury Arrowi...........#-GClaw ...........#........#.##h   black bear (berserk, weak, ally target)....#.....#5   cerulean imp (polearm, summoned)...#... ##  Aim: a black bear (almost dead, berserk, weak, ally target, 100% to hit)  The magic dart hits the black bear.  i#The black bear is almost dead.The black bear bites you.  The black bear claws you but does no damage. x2 _Your cerulean imp barely misses the black bear.iiOiid ... ## ..  jacore the Magician .. .# #.##  Deep Elf #.##.# ....  Health: 23/32 =================------- ..#.#.#.#  Magic: 4/17=====------------------- ####.#.#...  AC: 7Str: 7 .###...<#...####  EV: 16Int: 21i .....5**#.......  SH: 0Dex: 14 ..[...*h*...#  XL:  6 Next: 18% Place: Dungeon:5 ......**@...#  Noise: =--------  Time: 2557.0 (0.0) ................  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ...........#####  Cast: Mercury Arrow ...........#  -GClaw  ...........#  ........#.##  h   black bear (berserk, weak, ally target) ....#.....# 5   cerulean imp (polearm, summoned) ...#... ## _Your cerulean imp barely misses the black bear.Aiming: Mercury Arrow (safei; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, berserk, weak, ally target, chance to weaken:  76%)im ...h†..@*i7*.i-***h***@Aim: a black bear (almost dead, berserk, weak, ally target, chance to weaken:  76%)i  ... ## ..  jacore the Magician .. .# #.##  Deep Elf #.##.# ....  Health: 23/32 =================------- ..#.#.#.#  Magic: 4/17=====------------------- ####.#.#...  AC: 7Str: 7 .###...<#...####  EV: 16Int: 21 .....5..#.......  SH: 0Dex: 14 ..[....††...#  XL:  6 Next: 18% Place: Dungeon:5 i ........@...#  Noise: =--------  Time: 2557.0 (0.0) ................  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ...........#####  Cast: Mercury Arrow ...........#  -GClaw  ...........#  ........#.##  h   black bear (berserk, weak, ally target) ....#.....# 5   cerulean imp (polearm, summoned) ...#... ##Aim: a black bear (almost dead, berserk, weak, ally target, chance to weaken:  76%)  The glob of mercury hits the black bear.  The black bear looks even weaker.  You kill the black bear!You have harvested enough death to cast Grave Claw an additional time.i . ... ## ..  .. .# #.##  #.##.# ....  ..#.#.#.#  #.  .######  .......  ..[.  ....  .......  ....iy ###  ....  .... ........#.##5   cerulean imp (polearm, summoned) ....#.....# ...#... ## i9P.5i}Bi L4=854=8.0 (1Mercury Arrow _iWRi@Um _Your Spellcasting skill increases to level 7! ir  ... ## .. .. .# #.###.##.# .... ..#.#.#.# ####.#.#... ###...<#...####......#.......[...5†# .....####...#....###......#... ## in E.5 i  i n5=--9 _ i.  iP s _You see here a quokka corpse. i ... ## .. .. .# #.## #.##.# .... ..#.#.#.#####.#.#....###...<#...#### ........#....... ..[....5†...#  .......@....# ..... ##### . .# #.## ....#..... i\ #...#....##  i i 7==5=--60 _ iT i iu iv iw iz i i>i8=== ĩ i iՆ i iU9= i i i iٖ iS630= iX6=== i i i i iR1== ih ix i  i&  i§Found a potion of curing. HP restored. i92 iE== i, i_ _Your cerulean imp disappears in a puff of smoke! iT ... ... ... ## .... .. .# #.##.. #.##.# .... . ..#.#.#.#### #. ####.#.#...#...#.###...<#...#####............#.......#.§..††...#5.0 (5#.#.....# #..........#.....#####!.....#........#.........#.##...#.....#.....##...#....## i i iW _You see here a +0 leather armour. i  i5  i0  i  i  iZ |7=== _ i  i , i  i  i , i  i  i  it p=8== i@(  i]*  iD0  i0  i1  i4B `... ... ... ## .. .. .. .# #.## .. #.##.# .... . ..#.#.#.# ### #. ####.#.#... #...#.###...<#...#### #..... iC #....... #......[....@†...# 70#.#.....# #..... ...#.....#####!.....#.....#.....#.##...#.....#.....#  iF  iL  iO w _You see here a black bear corpse. iݍ3 iI i i i$ _ iJ, i9=== i i i iR i.. #.##.# .... . ..#.#.#.#### #. ####.#.#... #...#.###...<#...#####............#....... iLY #......[....††...# #.#..............##  #... ...#.......@....#####3.0 (3 !...#  ...#.## ...#.....#.....# .#...#....## #...#....# #..  iS iw i iÜ  i 3 i  i  i"  im  i o10/18=== ik  i!  i  i0  i  i4  iF  i  i j1== ij  i , i  is , i:  i  i k2=== i&  i  iN  i  iL  i  iT  iq , iL  i'  i k3=== ii  i , i  i , i  i 4== i  i , i  i , it  i  i i5=== i  i] , i  iN , i  i  i] i6=== i  iF , i  i , i  i 7== i` , it  i , iK  ie n _You start resting.Magic restored. i# G†.. i- 099.0 (26.0) i0 8===600.0 (27 _ iY4  i76  iX 3 iOZ  iG^  i4h B iei  in  i+o  ip  ir  iy , iz  i[}  i  i :== i9  i #............#.......#......[....††...#  #.#..............## #.................. ...#.....##### !............ ........# .. i9 E...#.##  ...#.....#@....# 4.0 (4.0) ..#...#....## . #...#....#  #.. .....# ##.  ...... ......# .##....# i  i  if ! i! i! i! i! i! i! i ,! i ! iu ! i ! i ! i` ! i ! i ! i ! i ! iS ! i^ ! i' v _Found a scroll labelled INKIFR FEZXEST.! ij ! i ! i)! ! i+, !...# ..........# .............#.## ...#.....#.....#  ..#...#....##  . #...#....#  ##  ##.# ! i&- ) #...@...# 9.0 (5 #.......# .....#.........### #....##.?..# #....#! i/ ! i5 ! i8 " iE " ip " ie " i " i" i!B" i*~ _Found a stone staircase leading down." i0 ##  ##.# " i1E #.......#  #.......# ...# ....#......#.### #....## #.@..# 16.0 (7 #....#  >....##  .......#......####......##......##.." i]20....#" i5" ic:" i<d _c - a scroll labelled INKIFR FEZXEST% i+% i0Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 mace% i2e - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail  u - a +4 chain mail of commandv - a +0 leather armour Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]% i Evocable Items:  Wands /  e - a wand of paralysis (10)& i1Scroll Scrolls?  c - a scroll labelled INKIFR FEZXESTw - a scroll of enchant weapon  r - a scroll of revelation( iPaQc - a scroll labelled INKIFR FEZXEST. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.) iUIdentify which item? (\ to view known items) Potions (select first with !)  f - a golden potion [?] describe selected, i #........#jacore the Magician##.......#Deep Elf#.......#Health: 32/32 ========================#.......#Magic: 18/18 ========================.....##....#AC: 7Str: 7.....#.....#EV: 16Int: 21.....#.....#SH: 0Dex: 14.### #....##XL:  6 Next: 54% Place: Dungeon:5#.@..#Noise: ---------  Time: 2616.0 (0.0)#....#q) +1 hammer "Gubbaz" {protect, rN+ SInv} >....##Cast: Mercury Arrow.......#.........####......##......##[39;, i1 49m......# _Magic restored. _Found a scroll labelled INKIFR FEZXEST. _Found a stone staircase leading down. _c - a scroll labelled INKIFR FEZXESTAs you read the scroll labelled INKIFR FEZXEST, it crumbles to dust.  It is a scroll of identify., i , i" , i' -#........#jacore the Magician##.......#Deep Elf#.......#, i( Health: 32/32 ========================#.......#Magic: 18/18 ========================.....##....#AC: 7Str: 7.....#.....#EV: 16Int: 21.....#.....#SH: 0Dex: 14.### #....##XL:  6 Next: 54% Place: Dungeon:5#.@..#Noise: ---------  Time: 2616.0 (0.0)#....#q) +1 hammer "Gubbaz" {protect, rN+ SInv} >....##, iA) Cast: Mercury Arrow.......#.........####......##......##......# _Magic restored. _Found a scroll labelled INKIFR FEZXEST. _Found a stone staircase leading down. _c - a scroll labelled INKIFR FEZXEST, i) |As you read the scroll labelled INKIFR FEZXEST, it crumbles to dust.  It is a scroll of identify., i%A , iB +7.0 (1, iF , i I + _Found a scroll labelled INKIFR FEZXEST.a stone staircase leading down. _c - a scroll labelled INKIFR FEZXEST  As you read the scroll labelled INKIFR FEZXEST, it crumbles to dust.  , iI IIt is a scroll of identify. _f -> a - a potion of ambrosia. ix. i3. i . i ,. i},. i. i. i,. i,. ip,. i~$. i(%. i%. i).'.....##. i._.....#.....#.....#.### #....##...#.#....# .....#....# ....>....## .........# .......@.# 21.0 (4###......# #......# # # ####### . i/). i48. i9. i:S iNS iۅ3S i S iS iBS iS iMS iS iKS in  You encounter a frilled lizard.S iΤd #.......# .....##....# #.....#.....#P #.....#.....#lP#.###.#....##S i.#.#....#P.......#....###.....>....##....#......#######......#  #......#  #......# #......#l   frilled lizard (asleep)########S iY+3.0 (2S iV24.0 (3 _S iS iV i;V i%^Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow V i[*/%] inventory [&] all spells[!] focus mode: off|onV i/ #.......#jacore the Magician.....##....#Deep Elf#.....#.....#Health: 32/32 ========================P #.....#.....#Magic: 18/18 ========================lP#.###.#....##AC: 7Str: 7......#.#....#EV: 16Int: 21P.......#....#SH: 0Dex: 14##.....>....##XL:  6 Next: 54% Place: Dungeon:5.......@....#Noise: ---------  Time: 2624.0 (0.0)............#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ######......#Cast: Magic Dart i6 12;15H#......##......##......#l   frilled lizard (asleep)######## _Found a stone staircase leading down. _c - a scroll labelled INKIFR FEZXESTAs you read the scroll labelled INKIFR FEZXEST, it crumbles to dust.  It is a scroll of identify. _f -> a - a potion of ambrosia _You encounter a frilled lizard.W iil #.......#  jacore the Magician .....##....#  Deep Elf #.....#.....#  Health: 32/32 ======================== W iHkP #.....#.....#  Magic: 17/18 ======================-- lP#.###.#....##  AC: 7Str: 7 .**...#.#....#  EV: 16Int: 21 P..**...#....#  SH: 0Dex: 14 ##...**>....##  XL:  6 Next: 54% Place: Dungeon:5 .......@....#  Noise: ---------  Time: 2624.0 (0.0) ............#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ######..W ik/....#  Cast: Magic Dart #......#  #......#  #......#  l   frilled lizard (asleep) ########  _f -> a - a potion of ambrosia _You encounter a frilled lizard.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineW iwlHAim: a frilled lizard (asleep, 100% to hit)W iP W l*W iȃ **.**.**.*W i[@ !l.**.**.**.  Aim: a frilled lizard (asleep, 100% to hit)X iv#.......#jacore the Magician.....##....#Deep Elf#.....#.....#Health: 32/32 ========================X iP #.....#.....#Magic: 17/18 ======================--lP#.###.#....##AC: 7Str: 7.**...#.#....#EV: 16Int: 21P..**...#....#SH: 0Dex: 14##...**>....##XL:  6 Next: 54% Place: Dungeon:5.......@....#Noise: ---------  Time: 2624.0 (0.0)............#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ######......#Cast: Magic Dart#......##......##......#l   frilled lizard########Aiming: Magic Dart  i9m(safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  The frilled lizard is heavily wounded.X i.lShift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  The frilled lizard is heavily wounded.frilled lizard hisses angrily.  You hear an angry hiss.X i lSomething bites the plant. The plant begins to die. Something bites the plant.X i .....l 2 frilled lizards (1 wandering)You encounter a frilled lizard.X iSX ih3=5.0 (1X iX i- _You hear an angry hiss.Y i  #.......#  jacore the Magician .....##....#  Deep Elf #.....#.....#  Health: 32/32 ======================== P #.....#.....#  Magic: 16/18 =====================--- lP#.###.#....##  AC: 7Y i8 Str: 7 .l*...#.#....#  EV: 16Int: 21 P..**...#....#  SH: 0Dex: 14 ##...**>....##  XL:  6 Next: 54% Place: Dungeon:5 .......@....#  Noise: =--------  Time: 2625.0 (0.0) ............#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ######......#  Cast: Magic Dart #......#  #......#  #......#  ll 2 frilled lizards (1 wandering) ######## i& ~m You encounter a frilled lizard. _You hear an angry hiss.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit)Y i9l #.......#  jacore the Magician .....##....#  Deep Elf #.....#.....#  Health: 32/32 ======================== Y i:P #.....#.....#  Magic: 16/18 =====================--- lP#.###.#....##  AC: 7Str: 7 .†....#.#....#  EV: 16Int: 21 P.......#....#  SH: 0Dex: 14 ##.....>....##  XL:  6 Next: 54% Place: Dungeon:5 .......@....#  Noise: =--------  Time: 2625.0 (0.0) ............#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ######......# Y i;a Cast: Magic Dart #......#  #......#  #......#  ll 2 frilled lizards (1 wandering) ######## Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!Y i@       P    Y iA0 .†*  P..**  ##...**          l   frilled lizard (Z i0J  Z i2.lZ i+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (heavily wounded, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!  The frilled lizard hisses angrily.Z io.....lZ i+6.0 (1Z iǤZ iI _Something bites the plant. The plant begins to die.Z i  #.......#  jacore the Magician .....##....#  Deep Elf #.....#.....#  Health: 32/32 ======================== P #.....#.....#  Magic: 15/18 ====================----Z i  .P#.###.#....##  AC: 7Str: 7 .l*...#.#....#  EV: 16Int: 21 P..**...#....#  SH: 0Dex: 14 ##...**>....##  XL:  6 Next: 54% Place: Dungeon:5 .......@....#  Noise: =--------  Time: 2626.0 (0.0) ............#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ######......#  Cast: Magic Dart #......#  #......# iG U4m  #......#  l   frilled lizard ######## The frilled lizard hisses angrily. _Something bites the plant. The plant begins to die.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)[ ill #.......#  jacore the Magician .....##....#  Deep Elf #.....#.....#  Health: 32/32 ======================== [ i_P #.....#.....#  Magic: 15/18 ====================---- .P#.###.#....##  AC: 7Str: 7 .†....#.#....#  EV: 16Int: 21 P.......#....#  SH: 0Dex: 14 ##.....>....##  XL:  6 Next: 54% Place: Dungeon:5 .......@....#  Noise: =--------  Time: 2626.0 (0.0) ............#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ######......# [ it7 Cast: Magic Dart #......#  #......#  #......#  l   frilled lizard ######## Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard![ i"u       [ iцP     .†*  P..**  ##...**    [ i        [ i*.....[ i(6=57.0 (1Magic Dart[ i/[ i 2%MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  [ i2Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard! _Something bites the plant. x2\ i\ i3\ i\ i%|  You encounter an iguana and a frilled lizard.\ iB.....##....#.l #.....#.....#PPl#.....#.....#.P#.###.#....##.†....#.#....##P.......#....####.....>....##.............#.....########......# \ i{2#......#  #......#  #......# ########l   iguana (wandering) l   frilled lizard (wandering)\ iT.l0\ i\ iE-8.0 (1Magic Dart\ i\ il9 _The frilled lizard bites the plant._ in_ i|yQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on` i` i`<.....##....#jacore the Magician.l #.....#.....#Deep ElfPP.#.....#.....#Health: 32/32 ========================PlP#.###.#....##` i Magic: 16/18 =====================---..†....#.#....#AC: 7Str: 7#P.......#....#EV: 16Int: 21###.....>....##SH: 0Dex: 14.............#XL:  6 Next: 55% Place: Dungeon:5.......@.....#Noise: ---------  Time: 2628.0 (0.0)#######......#q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......#Cast: Call Imp#......##......#########l   iguana (wandering)l   frilled lizard (wandering)Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard! _Something bites the plant. x2  You encounter an iguana and a frilled lizard. _Th` iĤ?e frilled lizard bites the plant.` iܪ` i` iH .....##....#  jacore the Magician .l #.....#.....#  Deep Elf PP.#.....#.....#  Health: 32/32 ======================== PlP#.###.#....##  Magic: 14/18 ==================------ ..†....#.#....#  AC: 7Str: 7 #P.......#....#  EV: 16Int: 21 ` i###..*****...##  SH: 0Dex: 14 .....*****...#  XL:  6 Next: 55% Place: Dungeon:5 .....**@**...#  Noise: ---------  Time: 2628.0 (0.0) #######***...#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #***...#  Cast: Call Imp #......#  #......#  ########  l   iguana (wandering)  l   frilled lizard (wandering) _Something bites the plant. x2  You encounter an iguana and a frilled lizard. _The frilled lizard bites the plant.  Casting: Call Imp (safe; 7% risk of failure)  ` i+ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatea iI.@a i=5..a i+5..a iq:.*a iv5**b i7**b ij? .....##....#  jacore the Magician .l #.....#.....#  Deep Elf .P.#.....#.....#  Health: 32/32 ======================== PlP#.###.#....##  Magic: 14/18 ==================------ ..†....#.#....#  AC: 7Str: 7 #P.......#....#  EV: 16Int: 21 ###.....>....##  SH: 0Dex: 14 .............#  XL:  6 Next: 55% Place: Dungeon:5 .......@.....#  Noise: ---------  Time: 2628.0 (0.0) #######......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......# b i@" Cast: Call Imp #......#  #......#  ########  l   iguana (wandering)  l   frilled lizard (wandering)You encounter an iguana and a frilled lizard. _The frilled lizard bites the plant.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.b iFD.lb iIgl _The frilled lizard bites the plant.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  A nearby plant withers and dies.b iJ.b iR   .. #.....#.....#  .Pl#.....#.....#  b iSP.P#.###.#....##  ..l....#.#....#  #P.......#....#  ###.....>....##  .............#  .......@.....#  #######.5....#  #......#  #......# #......# ########lally target) distracted) 5   cerulean imp (polearm, summoned) b iT4==9.0 (1b i;[b id_ _You encounter a frilled lizard.c iN c i yQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|ond i{d i *.....##....#jacore the Magician.. #.....#.....#Deep Elf.Pl#.....#.....#Health: 32/32 ========================P.P#.###.#....##d iMMagic: 14/18 ==================------..l....#.#....#AC: 7Str: 7#P.......#....#EV: 16Int: 21###.....>....##SH: 0Dex: 14.............#XL:  6 Next: 55% Place: Dungeon:5.......@.....#Noise: ==-------  Time: 2629.0 (0.0)#######.5....#q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......#Cast: Magic Dart#......##......#########l   iguana (ally target)l   frilled lizard (distracted)5   cerulean imp (polearm, summoned)Casting: Call Imp (safe; 7% risk of failured i)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  A nearby plant withers and dies. _You encounter a frilled lizard.d id id i e i| .....##....#  jacore the Magician .. #.....#.....#  Deep Elf .Pl#.....#.....#  Health: 32/32 ======================== P.P#.###.#....##  Magic: 13/18 =================------- ..l....#.#....#  AC: 7Str: 7 #P.*.....#....#  EV: 16Int: 21 ###.**..>....##  SH: 0Dex: 14 ...... i~m*......#  XL:  6 Next: 55% Place: Dungeon:5 .......@.....#  Noise: ==-------  Time: 2629.0 (0.0) #######.5....#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#  Cast: Magic Dart #......#  #......#  ########  l   iguana (ally target)  l   frilled lizard (distracted)  5   cerulean imp (polearm, summoned)A nearby plant withers and dies. _You encounter a frilled lizard.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action,  i40m( or ) - cycleShift-Dir - straight lineAim: an iguana (ally target, 100% to hit)e iV! l*.*e i *.*.*.e iT=l.*.*Aim: an iguana (ally target, 100% to hit)f iè.....##....#jacore the Magician.. #.....#.....#Deep Elf.Pl#.....#.....#Health: 32/32 ========================P.P#.###.#....##Magic: 13/18 =================-------..l....#.#....#AC: 7Str: 7#P.*.....#....#EV: 16Int: 21###.**..>....##SH: 0Dex: 14......*......#XL:  6 Next: 55% Place: Dungeon:5.......@.....#Noise: ==-------  Time: i(m 2629.0 (0.0)#######.5....#q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......#Cast: Magic Dart#......##......#########l   iguana (ally target)l   frilled lizard (distracted)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (ally target, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded.f iA.f iL.f irN†l.lf iP95.f ilQ0lf iTYl....ll 2 frilled lizards (1 wandering)f i\b4=-30.0 (1f icf if  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (ally target, 100% to hit)  The magic dart hits the iguana.  f igoThe iguana is lightly wounded. _A nearby plant withers and dies. x2g i .....##....#  jacore the Magician l. #.....#.....#  Deep Elf ...#.....#.....#  Health: 32/32 ======================== P.l#.###.#....##  Magic: 13/18 =================------- ..†l...#.#....#  AC: 7Str: 7 #P..*....#....#  EV: 16Int: 21 ###..*..>....##  SH: 0g iDex: 14 ......*......#  XL:  6 Next: 55% Place: Dungeon:5 .......@5....#  Noise: =--------  Time: 2630.0 (0.0) #######......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#  Cast: Magic Dart #......#  #......#  ########  l   iguana (ally target)  ll 2 frilled lizards (1 wandering)  5   cerulean imp (polearm, summoned)The iguana is lightly wounded. _A nearby plant withers and dies. x2  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help,  iymQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, ally target, 100% to hit)g iu l*.*.*g i|l.*.*.  Aim: an iguana (lightly wounded, ally target, 100% to hit)h i.....##....#jacore the Magicianl. #.....#.....#Deep Elf...#.....#.....#Health: 32/32 ========================P.l#.###.#....##Magic: 13/18 =================-------h i..†l...#.#....#AC: 7Str: 7#P..*....#....#EV: 16Int: 21###..*..>....##SH: 0Dex: 14......*......#XL:  6 Next: 55% Place: Dungeon:5.......@5....#Noise: =--------  Time: 2630.0 (0.0)#######......#q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......#Cast: Magic Dart#......##......#########l   iguana (ally target)ll 2 frilled lizards (1 wandering)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  Prh i|ess: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, ally target, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded.h iL75.h išG.lh iE.lh i-lh iF.lh iMl..l 3 frilled lizards (1 wandering)h iU+1.0 (1h i߷h i  h ir%Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an iguana (lightly wounded, ally target, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded. _You encounter a frilled lizard.i i5 i iY yQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|onj i j i .....##....#jacore the Magician.. #.....#.....#Deep Elf.ll#.....#.....#Health: 32/32 ========================P..#.###.#....##Magic: 13/18 =================-------..†l...#.#....#AC: 7Str: 7#P..l....#....#EV: 16Int: 21###.....>....##SH: 0Dex: 14.......5.....#XL:  6 Next: 55% Place: Dungeon:5.......@.....#Noise: =--------  Time: 2631.0 (0.0)#######...j iE ...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......#Cast: Mercury Arrow#......##......#########l   iguana (ally target)lll 3 frilled lizards (1 wandering)5   cerulean imp (polearm, summoned)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, ally target, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded. _You encounter a frilled lizard.j i j i  j i) k iN .....##....#  jacore the Magician .. #.....#.....#  Deep Elf .ll#.....#.....#  Health: 32/32 ======================== P..#.###.#....##  Magic: 11/18 ==============---------- ..†l**.#.#....#  AC: 7Str: 7 #P.*l*...#....#  EV: 16Int: 21 ###***..>....##  SH: 0Dex: 14 ......*5.....#  XL:  6 Next: 55% Place: Dungeon:5 .......@.....#  Noise: =--------  Time: 2631.0 (0.0) k iO?#######......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#  Cast: Mercury Arrow #......#  #......#  ########  l   iguana (ally target)  lll 3 frilled lizards (1 wandering)  5   cerulean imp (polearm, summoned)The iguana is lightly wounded. _You encounter a frilled lizard.Aiming: Mercury Arrow (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, ally target, chance to weaken: 100%)k i@ l...l.....**k iN**..k iv**.*k i7X.**.k il 6*.k i `*.*k i$ l***l****.  Aim: an iguana (lightly wounded, ally target, chance to weaken: 100%)m iu.....##....#jacore the Magician.. #.....#.....#Deep Elf.ll#.....#.....#Health: 32/32 ========================P..#.###.#....##Magic: 11/18 ==============----------m i~w..†l...#.#....#AC: 7Str: 7#P..l....#....#EV: 16Int: 21###..*..>....##SH: 0Dex: 14......*5.....#XL:  6 Next: 55% Place: Dungeon:5.......@.....#Noise: =--------  Time: 2631.0 (0.0)#######......#q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......#Cast: Mercury Arrow#......##......#########l   iguana (weak, ally target)lll 3 frilled lizards (1 wandering, 1 we…)5   cerulean imp (polearm, summoned)Shift-Dir - straight lineAim: an iguana (lightly wounded, ally target, chance to weaken: 100%)  The glob of mercury hits the im ixguana! The iguana looks weaker.  The mercury splashes!  The frilled lizard looks weaker.  The iguana is severely wounded.m iO~5..lm iG.lm iRE.lm iY.llm i:=2.0 (1 _m im iv icv i~Quiver which action? ([-] to clear) v iItems ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|onz iX{p  a - Cast: Magic Dart  b - Cast: Call Imp i i 7.....##....#jacore the Magician.. #.....#.....#Deep Elf..l#.....#.....#Health: 32/32 ========================P.l#.###.#....##Magic: 11/18 ==============----------..†....#.#....#AC: 7Str: 7#P..l....#....#EV: 16Int: 21###..l5.>....##SH: 0 iDex: 14.............#XL:  6 Next: 55% Place: Dungeon:5.......@.....#Noise: ==-------  Time: 2632.0 (0.0)#######......#q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......#Cast: Mercury Arrow#......##......#########l   iguana (weak, ally target)lll 3 frilled lizards (1 wandering, 1 we…)5   cerulean imp (polearm, summoned)Shift-Dir - straight lineAim: an iguana (lightly wounded, ally target, chance to weaken: 100%)  The glob of mercury hits the iguana! The iguana looks weaker.  The mercury splashes!  The frilled lizard looks weaker. _The iguana is severely wounded. i9 i9 i i .....##....#  jacore the Magician .. #.....#.....#  Deep Elf i..l#.....#.....#  Health: 32/32 ======================== P.l#.###.#....##  Magic: 9/18============------------ ..†....#.#....#  AC: 7Str: 7 #P..l**..#....#  EV: 16Int: 21 ###.*l5.>....##  SH: 0Dex: 14 ....***......#  XL:  6 Next: 55% Place: Dungeon:5 .......@.....#  Noise: ==-------  Time: 2632.0 (0.0) #######......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....[3 i4m.#  Cast: Mercury Arrow #......#  #......#  ########  l   iguana (weak, ally target)  lll 3 frilled lizards (1 wandering, 1 we…)  5   cerulean imp (polearm, summoned)The frilled lizard looks weaker. _The iguana is severely wounded.Aiming: Mercury Arrow (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, weak, ally target, chance to weaken: 100%) in l...l5..* iA** i l***l5**Aim: an iguana (severely wounded, weak, ally target, chance to weaken: 100%) it. .....##....#  jacore the Magician .. #.....#.....#  Deep Elf ..l#.....#.....#  Health: 32/32 ======================== iE0P.l#.###.#....##  Magic: 9/18============------------ ..†....#.#....#  AC: 7Str: 7 #P..l....#....#  EV: 16Int: 21 ###...5.>....##  SH: 0Dex: 14 .............#  XL:  6 Next: 55% Place: Dungeon:5 .......@.....#  Noise: ==-------  Time: 2632.0 (0.0) #######......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#  Cast: Mercury Arrow #......#  #......#  ######## i1d  l   iguana (weak, ally target)  lll 3 frilled lizards (1 wandering, 1 we…)  5   cerulean imp (polearm, summoned)Shift-Dir - straight lineAim: an iguana (severely wounded, weak, ally target, chance to weaken: 100%)  The glob of mercury hits the iguana. The iguana looks even weaker.  The mercury splashes!  The frilled lizard looks even weaker.  Your cerulean imp looks weaker. i5   .. #.....#.....#  i7..l#.....#.....#  P.l#.###.#....##  ..†..#  #P...#  ###.##  ......*......#  ....#  ###.#  ix8.#  .# .# ########lll 3 frilled lizards (1 wandering, 1 we…) 5   cerulean imp (polearm, summoned, weak)  i2{l.  Aim: an iguana (severely wounded, weak, ally target, chance to weaken: 100%)  The glob of mercury hits the iguana. The iguana looks even weaker.mercury splashes!frilled lizard looks even weaker.  Your cerulean imp looks iI  You kill the iguana! iE.l iOG.l iMl.leak, 1 ally ta i"363.0 (1 i) i-j _Your cerulean imp closely misses the frilled lizard. iD  ifF &Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10)  iKG SSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i iœd.....##....#jacore the Magician.. #.....#.....#Deep Elf.l.#.....#.....#Health: 32/32 ========================P..#.###.#....##Magic: 9/18============------------..†l...#.#....#AC: 7Str: 7#P.......#....#EV: 16Int: 21###..l5.>....##SH: 0Dex: 14 i<.............#XL:  6 Next: 65% Place: Dungeon:5.......@.....#Noise: ==-------  Time: 2633.0 (0.0)#######......#q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......#Cast: Magic Dart#......##......#########lll 3 frilled lizards (1 weak, 1 ally ta…)5   cerulean imp (polearm, summoned, weak)The glob of mercury hits the iguana. The iguana looks even weaker.  The mercury splashes!  The frilled lizard looks even weaker.  Your cerulean imp looks weaker.  You kill the iguana! _Your cerulean imp closely misses the frilled lizard. iR i, i0 iO  .....##....#  jacore the Magician .. #.....#.....#  Deep Elf .l.#.....#.....#  Health: 32/32 ======================== P..#.###.#....##  Magic: 8/18==========-------------- ..†l...#.#....#  AC: 7Str: 7 #P.......#....#  EV: 16Int: 21 i ###..l5.>....##  SH: 0Dex: 14 ......*......#  XL:  6 Next: 65% Place: Dungeon:5 .......@.....#  Noise: ==-------  Time: 2633.0 (0.0) #######......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#  Cast: Magic Dart #......#  #......#  ########  lll 3 frilled lizards (1 weak, 1 ally ta…)  5   cerulean imp (polearm, summoned, weak)You kill the iguana! _Your cerulean imp closely misses the frilled lizard.Aiming: Magic Dart (safe; 3% risk i S of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (weak, ally target, 100% to hit) i l.**# i`A*# iE9.* idN**.. iil.  Aim: a frilled lizard (weak, ally target, 100% to hit) i  .....##....#  jacore the Magician .. #.....#.....#  Deep Elf .l.#.....#.....#  Health: 32/32 ======================== P..#.###.#....##  Magic: 8/18==========-------------- ..†l...#.#....#  AC: 7Str: 7 #P.......#....#  EV: 16Int: 21 ###...5.>....##  SH: 0Dex: 14 .............[33 i m#  XL:  6 Next: 65% Place: Dungeon:5 .......@.....#  Noise: ==-------  Time: 2633.0 (0.0) #######......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#  Cast: Magic Dart #......#  #......#  ########  lll 3 frilled lizards (1 weak, 1 ally ta…)  5   cerulean imp (polearm, summoned, weak)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (weak, ally target, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard! i&    ..             *         i0     2 frilled lizards  in  5.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a frilled lizard (weak, ally target, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!You have harvested enough death to cast Grave Claw an additional time. iUq G.l ir G.l iR{ \.(1 ally target) i r9==6-4.0 (1 i?  i i _Your cerulean imp barely misses the frilled lizard. ip|  .....##....#  jacore the Magician .. #.....#.....#  Deep Elf ...#.....#.....#  Health: 32/32 ======================== P.l#.###.#....##  Magic: 8/18==========-------------- ..†....#.#....#  AC: 7Str: 7 #P..l5...#....#  EV: 16Int: 21 ###..*..>....##  SH: 0Dex: 14 ......[0 i~ ;10;1m*......#  XL:  6 Next: 66% Place: Dungeon:5 .......@.....#  Noise: =--------  Time: 2634.0 (0.0) #######......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#  Cast: Magic Dart #......#  #......#  ########  ll 2 frilled lizards (1 ally target)  5   cerulean imp (polearm, summoned, weak)You have harvested enough death to cast Grave Claw an additional time. _Your cerulean imp barely misses the frilled lizard.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a f iU /rilled lizard (ally target, 100% to hit) iS .....##....#  jacore the Magician .. #.....#.....#  Deep Elf iT...#.....#.....#  Health: 32/32 ======================== P.l#.###.#....##  Magic: 8/18==========-------------- ..†....#.#....#  AC: 7Str: 7 #P..†5...#....#  EV: 16Int: 21 ###.....>....##  SH: 0Dex: 14 .............#  XL:  6 Next: 66% Place: Dungeon:5 .......@.....#  Noise: =--------  Time:[3 i9V9;49m 2634.0 (0.0) #######......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#  Cast: Magic Dart #......#  #......#  ########  ll 2 frilled lizards (1 ally target)  5   cerulean imp (polearm, summoned, weak)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (ally target, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard! i[m   ..     i['       ###..*  *    i5\      l   frilled lizard i\2  i145. iG.l iJ_..(ally target) is25.0 (1 _ i i i .....##....#  jacore the Magician .. #.....#.....#  Deep Elf ...#.....#.....#  Health: 32/32 ======================== P..#.###.#....##  Magic: 7/18=========--------------- ..†l5..#.#....#  AC: 7Str: 7 #P..*....#....#  EV: 16Int: 21 ###..*..>....##  SH: 0Dex: 14 [40 im......*......#  XL:  6 Next: 66% Place: Dungeon:5 .......@.....#  Noise: =--------  Time: 2635.0 (0.0) #######......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#  Cast: Magic Dart #......#  #......#  ########  l   frilled lizard (ally target)  5   cerulean imp (polearm, summoned, weak)The magic dart hits the frilled lizard. _You kill the frilled lizard!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (ally target, 100% to h i it) ia l*†*.* il.*.*.  Aim: a frilled lizard (ally target, 100% to hit) iB4 .....##....#  jacore the Magician .. #.....#.....#  Deep Elf ...#.....#.....#  Health: 32/32 ======================== P..#.###.#....##  Magic: 7/18=========--------------- ..†.5..#.#....#  AC: 7Str: 7 #P..†....#....#  EV: 16Int: 21 ###.....>....##  SH: 0Dex: 14 i5.............#  XL:  6 Next: 66% Place: Dungeon:5 .......@.....#  Noise: =--------  Time: 2635.0 (0.0) #######......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#  Cast: Magic Dart #......#  #......#  ########  l   frilled lizard (ally target)  5   cerulean imp (polearm, summoned, weak)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (ally target, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard! i:   ..       iT<   #P..*  ###..*  *          5   cerulean imp (polearm, summoned, weak)  iJ.5 i&.. ii6.0 (1Magic Dart _ i i i`H 3 i5J  iK O†5 iL N.5 iQ  iRW i8= iY  iZ  i[  ib , ic  ij _You start resting.Your cerulean imp is no longer weakened. iZ l9===.-l   frilled lizard (wandering)5   cerulean imp (polearm, summoned) i *9.0 (3 i4 Oll i F-40.0 (4 iߟ  i; _ _You encounter a frilled lizard. ik& i0 ih6 i8e _A frilled lizard is nearby! i% .....##....#  jacore the Magician .. #.....#.....#  Deep Elf ..l#.....#.....#  Health: 32/32 ======================== P..#.###.#....##  Magic: 8/18==========-------------- ..†....#.#....#  AC: 7Str: 7 #P..†....#....#  EV: 16Int: 21 ###.....>....##  SH: 0Dex: 14 ......5......#[3 i'G4m  XL:  6 Next: 66% Place: Dungeon:5 .......@.....#  Noise: ---------  Time: 2640.0 (0.0) #######......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#  Cast: Magic Dart #......#  #......#  ########  l   frilled lizard  5   cerulean imp (polearm, summoned) _You encounter a frilled lizard. _A frilled lizard is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line i,X#5@ i7.# il.  Aim: a frilled lizard (100% to hit) i X l. i}@.† i;;†. i>.. iM.**.5** i-X.**. iAV..** i9.* i??.# io].@## i˪q@#*# ia5#* ikZ o.*.* ia7*. iJ. The floor. ig  .....##....#  jacore the Magician .. #.....#.....#  Deep Elf ..l#.....#.....#  Health: 32/32 ======================== P..#.###.#....##  Magic: 8/18==========-------------- ..†....#.#....#  AC: 7Str: 7 #P..†....#....#  EV: 16Int: 21 ii  ###.....>....##  SH: 0Dex: 14 ......5......#  XL:  6 Next: 66% Place: Dungeon:5 .......@.....#  Noise: ---------  Time: 2640.0 (0.0) #######.*....#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#  Cast: Magic Dart #......#  #......#  ########  l   frilled lizard  5   cerulean imp (polearm, summoned) _You encounter a frilled lizard. _A frilled lizard is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, [37 iOk mQ - select action, ( or ) - cycleShift-Dir - straight line iO?** id-*. i^-*. i:A@#. iwh M*@# i[  ib .....##....#jacore the Magician.. #.....#.....#Deep Elf..l#.....#.....# iwd Health: 32/32 ========================P..#.###.#....##Magic: 9/18============------------..†....#.#....#AC: 7Str: 7#P..†....#....#EV: 16Int: 21###.....>....##SH: 0Dex: 14......5......#XL:  6 Next: 66% Place: Dungeon:5.......@.....#Noise: ---------  Time: 2640.0 (0.0)#######......#q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......#Cast: Magic Dart#......##......#########l   frilled lizard5   cerulean ife %imp (polearm, summoned) _You encounter a frilled lizard. _A frilled lizard is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ir :Okay, then. iz  i)  iO . _ i/ .....##....#P.. #.....#.....#.l#.....#.....#.P..#.###.#....##.†....#.#....# #P..†....#....#.###.....>....##.5......#.##......# #......# #......# #......# ## i155. i2G.l i8D(ally target) iEG1.0 (1Magic Dart _ i J ihK i imyQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i\ in.....##....#jacore the MagicianP.. #.....#.....#Deep Elf....#.....#.....#Health: 32/32 ========================.P.l#.###.#....##Magic: 9/18============------------...†....#.#....#AC: 7Str: 7#P..†....#....#EV: 16Int: 21.###..5..>....##SH: 0Dex: 14..............#XL:  6 Next: 66% Place: Dungeon:5.......@......#Noise: ---------  Time: 2641.0 (0.0)########......[4 i]0m#q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......#Cast: Magic Dart#......##......#########l   frilled lizard (ally target)5   cerulean imp (polearm, summoned) _You encounter a frilled lizard. _A frilled lizard is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. ic i ig ii  .....##....#  jacore the Magician P.. #.....#.....#  Deep Elf ....#.....#.....#  Health: 32/32 ======================== .P.l#.###.#....##  Magic: 8/18==========-------------- ...†*...#.#....#  AC: 7Str: 7 #P..*....#....#  EV: 16Int: 21 .###.*5..>....##  SH: 0Dex: 14 ......[ iV 0;10;1m*.......#  XL:  6 Next: 66% Place: Dungeon:5 .......@......#  Noise: ---------  Time: 2641.0 (0.0) ########......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#  Cast: Magic Dart #......#  #......#  ########  l   frilled lizard (ally target)  5   cerulean imp (polearm, summoned)Shift-Dir - straight line _Okay, then.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (ally target, 100% to hit) i) l*.*† i?l†*.*Aim: a frilled lizard (ally target, 100% to hit) i8  .....##....#  jacore the Magician P.. #.....#.....#  Deep Elf ....#.....#.....#  Health: 32/32 ======================== i; .P..#.###.#....##  Magic: 8/18==========-------------- ...†....#.#....#  AC: 7Str: 7 #P..†....#....#  EV: 16Int: 21 .###..5..>....##  SH: 0Dex: 14 ..............#  XL:  6 Next: 66% Place: Dungeon:5 .......@......#  Noise: ---------  Time: 2641.0 (0.0) ########......#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#  [40 i< omCast: Magic Dart #......#  #......#  ########  l   frilled lizard (ally target)  5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (ally target, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard! i?    P..      iU@   ...†*  #P..*  .###.*  *     i@       5   cerulean imp (polearm, summoned)  iyA 0 i Q.5 i S.†.. i =2.0 (1Magic Dart _ i i  i i9== i$, i i$ i i i ioo10/18=== i; i, i i5 i iʿ i ij1== iV i i i i i0 i i9k2=== i i i i iP ip § _You start resting. i i iv iP ik3=== i i id i i i if i i iY iW  i j4== i  i, i i, i iy5=== i8 i8, i iT , i9! iH$6=== i$ i(, i( i- i%. i. i43 i3~7== i6, i7 i:, i>; i< _Your cerulean imp disappears in a puff of smoke!Magic restored. iF9.- iQ070.0 (28.0) iV8===-1.0 (29 _ it\ i ic3 i; i, i i< _Found a pair of gloves. i3 i i iȽ iʾ i i ##.......# ## #.......# #.# #####.......# ##.[ #.....##....# #P...#.....#.....##....#.....#.....# #.P..#.###.#....## #...†....#.#....# #P#....#4.0 (3.0) ..###.....>....##................#................###########......# #......##......##......######### i2 iO i{ _You see here a frilled lizard corpse. itV3 i X i[ ia ibA== _ i6g, i?wB i~G #..# ##.......# ## #.......# #.#######.......# ##.[.#.....##....# #P...#.....#.....# #....#.....#.....# #.P..#.###.#....##...@....#.#....#6.0 (2 ###P..†....#....# ..###.....>....## ...........# ...........########### i...# #...# #....# #......# i] i iҔ{ _You see here a frilled lizard corpse. i3 i i i; il$ _ iF, i i i it i, i i i i i ia......##...#.....#.....# i ..#...#....## . #...#....# #........# ##.......# ## #.......# #.#######.......# ##.@.#.....##....#80.0 (4 #P...#.....#.....# #....#.....#.....# #.P..#.###.#....## #...†....#.#....# ###P..†....#....#..###.....>.##................#..........# i  iy iFW _You see here a +0 pair of gloves. i  ...#.....#..... ..#...#....## . #...#.... #........# ##.#### #.# #.#######.##.[.#.....##....# #P@..#.....#.....# #....#.....#.....# #.P..#.###.#....## #...†....#.#.... ###P..†....#....# ..###.....>##.............. ................# ##########......# i  i/ 21.0 (1 _ i  iT  iz.............#.#...#.....#.....# ..#...#....#. #...#....# #..#  ##.# ### #.# .#######.......# ##.@.#.....##....# #P...#.....#.....# #....#.....#.....# #.P..#.###.#....##...†....####P..†....#....####.....>....#..................... i i&2 i i W _You see here a +0 pair of gloves. i ...#.....#..... ..#...#....## . #...#.... #........# ##.#### #.# #.#######.##.[.#.....##....# #P@..#.....#.....# #....#.....#.....# #.P..#.###.#....## #...†....#.#.... ###P..†....#....# ..###.....>##.............. ................# ##########......# i it-3 _ i i_ i,3 i iؾ i9 iB ib ip i@ i i ij i iM i i i ij  You see here a frilled lizard corpse. iY i  _ ic i i% i i  i#.#######.. ##.[.#.....##....# #P...#.....#.....#  iC#....#.....#.....# #.P..#.###.#....## #...†....#.#....# ###P..†....#....# ..###.....>....## ........@.......# 9.0 (6................# ##########......#  #......# #......# #.# ########  i@  i6  i i  i i  i i i i i"You see here a frilled lizard corpse.a +0 pair of gloves.a frilled lizard corpse. _Found 3 gold pieces. i i i iP i i iv i i i i i ##.[.##....# #P...#.....#.....# #....#.....#.....# #.P..#.###.#....## #...†....#.#....# iV*######P..†....#....##..$..###.....>....###..................# #...........#93.0 (4 ..###########......# #......# #......# #......# ########  i i i i i3 ix i iP iΨ, i id i in i iܰ, i i` i> iٶ i iq i i9 ### #...... #.#######...... ##.[.#.....##... #P...#.....#.... i #....#.....#.... #.P..#.###.#.... #...†....#.#.... #######P..†....#.... #..@..###.....>....#8.0 (5 #............##..................#....###########......##### #......# #......##......######### i~ i i> _You now have 192 gold pieces (gained 3). igs  i]u 3 iz  iD~  i  i" B i+ , i .[.#.....##P...#.....# #....#..... #.P..#.###.# #...†....#.########P..†....##.....###.....> #.............. #.@................700.0 (2+....###########...... i ].⌠##### #......+#...... #...... ######  i  iߘ  i  ie  i 3 i0  iX  i+  i , i<  i , i,  i i, i  #P...#.....# #....#.....# #.P..#.###.# #...†....#.# i #######P..†....## #.....###.....>### #............#⌠.⌠####..+..@.###########3.0 (3#⌠.⌠###### #ß#+  # # #####  i  i i i, i.3 i1 i5 i6 i!;, i; i< i7= i> iDc _You open the door. iEP  Found a staircase to the Ecumenical Temple. i.I i^J _ ioK iQ #P...#... #....#... #.P..#.### #...†....# #######P..†.. ####### #.....###... #####ß# #... ##⌠.⌠######.>.@....#### iR;7.0 (4 ##⌠.⌠###### # #ß#+### ####.### ##. #..# iV iZ iS`Q _There is an open door here. iy inQuiver which action? ([-] to clear) Items ([,] to cycle) i}Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i:c im#P...#.... jacore the Magician#....#.... Deep Elf#.P..#.### Health: 32/32 ========================#...†....# Magic: 18/18 ========================#######P..†... AC: 7Str: 7####### #.....###..... EV: 16Int: 21#####ß# #............. SH: 0Dex: 14##⌠.⌠####............. XL:  6 Next: 66% Place: Dungeon:5 io##.>.@....###########. Noise: ---------  Time: 2707.0 (0.0)##⌠.⌠#######. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #ß#+####. Cast: Call Imp###.####.#.###..# _You see here a frilled lizard corpse. _Found 3 gold pieces. _You now have 192 gold pieces (gained 3). _You open the door. _Found a staircase to the Ecumenical Temple. _There is an open door here. iu iw i #P...#.... jacore the Magician #....#.... Deep Elf #.P..#.### Health: 32/32 ======================== #...†....# Magic: 16/18 =====================--- #######P..†... AC: 7Str: 7 ####### #.....###..... EV: 16Int: 21 iá#####ß# #............. SH: 0Dex: 14 ##⌠**####............. XL:  6 Next: 66% Place: Dungeon:5 ##.**@**..###########. Noise: ---------  Time: 2707.0 (0.0) ##⌠**###### #. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #ß#+### #. Cast: Call Imp ###.### #. #.## #.  .  #    _You open the door. _Found a staircase to the Ecumenical Temple. _There is an open door here.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate iL@**.. ig~7.. iC7*. iD 7** i!#P...#.... jacore the Magician#....#.... Deep Elf#.P..#.### Health: 32/32 ========================#...†....# Magic: 16/18 =====================---#######P..†... AC: 7Str: 7####### #.....###..... EV: 16Int: 21#####ß# #............. SH: 0Dex: 14##⌠.⌠####............. XL:  6 Next: 66% Place: Dungeon:5##.>.@....###########. Noise: ---------  Time: 2707.0 (0.0)##⌠.⌠#######. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #ß[3 iG6m#+####. Cast: Call Imp###.####.#.###..# _Found a staircase to the Ecumenical Temple. _There is an open door here.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp. Nothing appears to happen.Contam: 10% 8.0 (1 _ iC i il #P...#.... jacore the Magician #....#.... Deep Elf #.P..#.### Health: 32/32 ======================== #...†....# Magic: 14/18 ==================------ #######P..†... AC: 7Str: 7 ####### #.....###..... EV: 16Int: 21 Contam: 10%  #####ß# #............. SH: 0Dex: 14 ##⌠**####............. XL:  6 Next: 66% Place: Dungeon:5 ##.**@**..###########. Noise: ---------  Time: 2708.0 (0.0) ##⌠**###### #. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #ß#+### #. Cast: Call Imp ###.### #. #.[13 io;32H## #.  .  #   Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate iU:@# i_ 7*# iD #P...#.... jacore the Magician#....#.... Deep Elf#.P..#.### Health: 32/32 ========================#...†....# Magic: 14/18 ==================------#######P..†... AC: 7Str: 7####### #.....###..... EV: 16Int: 21 Contam: 10% #####ß# #............. SH: 0Dex: 14##⌠5⌠####............. XL:  6 Next: 66% Place: Dungeon:5##.>.@....###########. Noise: ---------  Time: 2708.0 (0.0)##⌠.⌠#######. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  i #ß#+####. Cast: Call Imp###.####.#.###.5   cerulean imp (polearm, summoned).#Dir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.==9.0 (1 _ i  i  i?jQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on iB iQ#P...#.... jacore the Magician#....#.... Deep Elf#.P..#.### Health: 32/32 ========================#...†....# Magic: 14/18 ==================------#######P..†... AC: 7Str: 7####### #.....###..... EV: 16Int: 21 Contam: 10% #####ß# #............. SH: 0Dex: 14##⌠5⌠####............. XL:  6 Next: 66% Place: Dungeon:5##.>.@....###########. Noise: ==-------  Time: 2709.0 (0.0)##⌠.⌠#######. q) +1 hammer "Gubbaz" {protect, rN+ SInv i~St} #ß#+####. Cast: Magic Dart###.####.#.###.5   cerulean imp (polearm, summoned).#Dir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air. i=V i i i i$5== #P...# #....# #.P..#. #...†... #######P..† ####### #.....### #####ß# #.. ##⌠5⌠#### ##.@.'....##--11.0 (2 ##⌠.⌠######  #ß#+###  ###.### #. #. .. ## i39-- i< _There is a staircase to the Ecumenical Temple here. i  i  i@  i  i 22.0 (1 _ i  iG §You climb downwards. Welcome to the Ecumenical Temple! i} ==Temple  Your summoned ally is left behind. i q♣♣♣♣♣♣♣♣♣♣ ♣♣♣~≈≈≈♣♣♣♣≈≈♣♣♣ ♣♣~~~≈≈♣♣♣ ♣♣≈≈≈≈≈≈♣ ♣♣~~~~≈≈≈♣♣ ♣♣≈≈≈≈≈~≈♣♣  i ~..~~~≈≈≈≈♣♣♣≈≈~~~~§≈≈♣ .....~~~≈≈≈≈~~≈...~≈≈≈♣ ....~..~≈≈≈≈~....~~~≈≈♣ .~.~~.~..≈~..♣♣.@.~~≈♣♣ ..~~~~~.....~♣~§~..≈≈♣ ....~~~.~..~...♣.§.~≈♣ .~♣.~~~....♣♣~..♣..~~♣ ~...~~~......._.♣♣~~♣♣ ....~~..........♣.≈≈♣ .................~~♣♣ ....♣~....._..~~~~~♣ .........♣...~~~.~♣♣ i|= [6=3.5 (2.5 iD 9§ iF ? _Found a glowing golden altar of the Shining One. iVH d _There is a staircase back to the Dungeon here. i13wM  ♣♣♣♣♣ ♣♣♣♣ ♣~≈≈≈♣ ♣♣♣≈≈♣♣≈≈♣♣♣ ♣♣≈≈≈≈≈≈♣ ♣♣~♣♣ ♣♣≈≈≈≈≈~≈♣ ~..~~~≈≈≈≈♣♣♣≈≈~~~~§.~~~≈...~≈ ....~..~≈≈≈≈~...@~~~≈≈♣~.~~.~..≈~..♣♣.<.~~≈♣♣~~~~~.....~♣~§~..≈ ....~~~.~..~...♣.§.~≈♣..............._..~~~~~♣ i<_§§§§ iI8% 4.5 (1.0 i :§ i 6 _Found a sacrificial altar of Ru. i:_♣♣♣♣♣♣♣♣♣♣ ♣♣♣♣~≈≈≈♣♣♣♣≈≈♣♣♣ ~♣♣~~~≈≈♣♣♣ ♣♣≈≈≈§≈≈♣ ~♣♣~~~~≈≈≈♣♣ ♣♣≈≈≈≈≈~≈♣♣ ~~..~~~≈≈≈≈♣♣♣≈≈§~~~§≈≈♣ i!<\...~~~≈≈≈≈~~≈...~≈≈≈♣ ~....~..~≈≈≈≈~....~~~≈≈♣~.~~.~..≈~..♣♣@<.~~≈♣♣ ♣..~~~~~.....~♣~§~..≈≈...~~~.~..~...♣.§.~≈♣~♣.~~~....♣♣~..♣..~~♣...~~~.......§.♣♣~~♣♣ ........♣.≈≈♣.......§......~~♣♣♣~....._..~~~~~♣......♣...~~~.~♣♣ iB9≈ iI@65 iM iN i; ig=3 irC i[I7==4 iYM iNM2 i=^♣♣♣♣♣~≈≈≈♣♣♣♣≈≈♣♣♣ ♣~♣♣~~~≈≈♣♣♣ ♣♣≈≈≈§§≈♣ ~~♣♣~~~~≈≈≈♣♣ ♣♣≈≈≈≈≈~≈♣♣ ~~~..~~~≈≈≈≈♣♣♣≈≈§~~~≈≈≈♣ ~~.....~~~≈≈≈≈~~≈...~≈≈≈♣..~..~≈≈≈≈~....~~~≈≈♣ ...~.~~.~..≈~..♣♣.<§~~≈♣♣ ♣♣..~~~~~.....~♣~.~..≈§ ♣.....~~~.~..~..@♣.§.~≈7.5 (2♣.~~~....♣♣~..♣..~~♣~...~~~......._.♣♣~~♣♣....~~..........♣.≈≈♣ ...................~~♣♣ ~.....♣~....._..~~~~~♣ i` ..♣...~~~.~♣♣ ♣....♣♣~.§.♣♣♣..~~.♣♣ ♣♣...♣♣~.....♣♣..~.♣ ig itm io5 _Found a stormy altar of Qazlal. ix igz3 i i ic1 i4  Magic restored. i`s8=== iP iZ _Your magical contamination has completely faded away. i i iƔ iݖ iL, i| i ..~~~~..~~~≈≈≈≈♣♣♣≈≈~~~~≈≈≈♣ _..~~.....~~~≈≈≈≈~~≈...~≈≈≈♣ .~.~~....~..~≈≈≈≈~...§~~~≈≈♣ ......~.~~.~..≈~..♣♣.§.~~≈♣♣ ~♣♣♣♣..~~~~~.....~♣~.~..≈§♣ .♣♣♣.....~~~.~..~...♣...~≈♣ i'O♣♣..~♣.~~~....♣♣~..♣..~~♣ .....~...~~~....§.._.♣♣~~♣♣ .........~~.....@....♣.≈≈♣21.5 (4 .._...................~~♣♣ .~~~.....♣~....._..~~~~~♣ ~.........§...♣...~~~.~♣♣♣....♣♣~._.♣♣♣..~~.♣♣ _.♣♣♣...♣♣~.....♣♣..~.♣♣ ♣.~...~~.....♣§...♣♣ ..♣♣♣._......~._~.....~♣♣ .♣♣~........♣♣..~.....~~♣ i iM i}8 i+:3 i> i@ iDB iE:== i4F iF iI iK iL iM iY~~_..~~.....~~~≈≈≈≈~~≈...~≈≈≈♣ ..~.~.~~....~..~≈≈≈≈~....~~~≈≈♣ ..~..~~.~..≈~..♣♣.<.~~≈♣♣ ♣..~♣♣♣♣..~~~~~.....~♣~§~..≈§♣ ....♣♣♣.....~~~.~..~...♣...~≈♣ .....♣♣..~♣.~~~....♣♣~..♣..~~♣ .~_.....~...~~~......._.♣♣~~♣♣.......~~..§.......♣.≈≈♣ ~...._............~~♣♣4.5 (3 ~.~.~~~.....♣~....._..~~~~~♣ ~...§......♣...~~~.~♣♣ ~~....♣..§.♣♣~._.♣♣♣..~~.♣♣  iv[≈~~_.♣♣♣...♣♣~.....♣♣..~.♣ ~~...♣ ♣.~...~~.....♣....♣♣ ~~~..♣♣♣._..§...~._~.....~♣♣ ~~~.♣♣~....§...♣♣..~.....~~♣ ~~~...♣♣......~♣~~♣♣ iJe ik ilI iI iB3I iI iI iZ,I iL _Found a white marble altar of Elyvilon.I iPI i'I iղI i~~.~~_..~~.....~~~≈≈≈≈~~≈...~≈≈≈♣ ~~..~.~.~~....~..~≈≈≈≈~....~~~≈≈♣ ~...~......~.~~.~..≈~..♣♣.<.~~≈♣♣ ~.♣..~♣♣♣♣..~~~~~.....~♣~§~..≈§♣ ♣.....♣♣♣.....~~~.~..~...♣...~≈♣ ♣♣.....♣♣..~♣.~~~....♣♣~..♣..~~♣ ♣♣.~_.....~...~~~......._.♣♣~~♣♣ ♣~I i;..~~..........♣.≈≈♣ ~~~...._§..~~♣♣6.5 (2 ≈~~.~.~~~.....♣~....._..~~~~~♣ ≈~~..~.............♣...~~~.~♣♣ ≈≈~~....♣..§.♣♣~._.♣♣♣..~~.♣♣≈≈~~_.♣♣♣...♣♣~.....♣♣..~.♣ ≈≈~~...♣ ♣.~...~~.....♣....♣♣ ≈≈~~~..♣♣♣._......~._~.....~♣♣ ≈≈~~~.♣♣~........♣♣..~.....~~♣ ≈≈~~~~..♣♣......~♣~~♣♣I iSI i I iJ i{J iJ iJ i*J iJ iJ i"J i#J i&J i'J i)J ii,6 _Found two altars.J iz/J iR0J i 2J i,H ♣≈~~.~~_..~~.....~~~≈≈≈≈~~≈...~≈  ♣~~~..~.~.~~....~..~≈≈≈≈~....~~~  ♣♣~...~......~.~~.~..≈~..♣♣.<.~~  ♣~.♣..~♣♣♣♣..~~~~~.....~♣~§~..≈  ♣♣.....♣♣♣.....~~~.~..~...♣...~  ♣♣.....♣♣..~♣.~~~....♣♣~..♣..~ J iI ♣♣.~_.....~...~~~..§...._.♣♣~~  ♣♣~...§~...♣.≈≈  ♣~~~...._...§.@......~~♣9.5 (3  ♣≈~~.~.~~~.....♣~.§..._..~~~~~♣  ♣≈~~..~.............♣...~~~.~♣♣  ♣≈≈~~....♣....♣♣~._.♣♣♣..~~.♣♣  ♣≈≈≈~~_.♣♣♣.§.♣♣~.....♣♣..~.♣  ♣♣≈≈~~...♣ ♣.~...~~.....♣....♣♣   ♣≈≈≈~~~..♣♣♣._......~._~.....~♣♣   ♣≈≈≈~~~.♣♣~........♣♣..~.....~~♣   ♣≈≈≈~~~~...♣♣......~♣~~♣ J iMRJ iWJ i}YL iOL iŷL iҸL iL iL i,L iH _Found a bloodstained altar of Trog.L iL iL i=L iP _Found a snail-covered altar of Cheibriados.L iL iL iL ibL iL iL iNL iN _Found a sparkling altar of Nemelex Xobeh.L iL iL i7L i0 ♣♣.....♣♣..~♣.~~~....♣♣~..♣.. ♣♣.~_.....~.§.~~~......._.♣♣ ♣♣~.......§....~~..........♣.≈ ♣~~~...._.........§.........~~ ♣≈~~.~.~~~.....♣~....._..~~~~≈~~..~.............♣...~~~.~♣L ibk≈≈~~....♣....♣♣~._.♣♣♣..~~.♣♣ ♣≈≈≈~~_.♣♣♣...♣♣~.....♣♣..~.♣ ♣≈≈~~...♣ ♣.~@..~~.....♣....♣34.5 (5≈≈~~~..♣♣♣._..§§..~._~.....≈≈~~~.♣♣~........♣♣..~.....~~≈~~~~...........♣♣......~♣~~~~._..~.....~....~._..♣.~ ♣♣≈~.~~~......♣♣....♣~.. ♣≈~~.~~....♣.♣♣....§_....♣♣~.. ♣~...~~.......~~.♣.......♣...~ ♣♣._.~~~≈~..♣....~....~L iL iL iM iv\M i^3M iedM ifM igM il,M i)mM imM inM ipM itM itM i vM i!H♣~~~...._...................~~♣♣≈~~.~.~~~..§..♣~....._..~~~~~♣♣≈~~..~.............♣...~~~.~♣♣♣≈≈~~....♣....♣♣~._.♣♣♣..~~.♣♣ ♣≈≈≈~~_.♣♣♣...♣♣~.....♣♣..~.♣  ♣♣≈≈~~...♣ ♣.~...~~.....♣....♣♣  M i؋♣≈≈≈~~~..♣♣♣._......~._~.....~♣≈≈≈~~~.♣♣~........♣♣..~.....~~♣♣≈≈≈~~~~.......@...♣♣......~♣~~7.5 (3  ♣≈≈≈~~~~._.§~.....~....~._..♣.~~♣♣≈~.~~~......♣♣§......♣...♣~..~~.~~....♣.♣♣....._....♣♣~..~...~~.......~~.♣.......♣...~._.~~.......~≈~.§♣....~....~~...~......~~~≈≈~...~..♣♣...≈≈..~~.♣..~≈≈≈≈≈~≈~..._....~~~≈~~...≈~≈≈≈♣♣♣≈≈~.......~≈≈≈M iM iCM iT i$3T iq(T iC,T ig/,T i^4,T i9BT ih:T i =,T i3>T i>S ♣≈~~..~♣...~~~. ♣≈≈~~....♣....♣♣~._.♣♣♣..~~. ♣≈≈≈~~_.♣♣♣...♣♣~.....♣♣..~. ♣♣≈≈~~...♣ ♣.~...~~.....♣.... ♣≈≈≈~~~..♣♣♣._....§.~._~..... ♣≈≈≈~~~.♣♣~........♣♣..~.....T iU] ♣≈≈≈~~~~...........♣♣......~ ♣≈≈≈~~~~._.§~.....~....~._.. ♣♣≈~.~~~....@.♣♣§......♣...♣~40  ♣≈~~.~~....♣.♣♣....._....♣♣ ♣~...~~.......~~.♣.......♣.. ♣♣._.~~...§...~≈~.§♣....~... ♣...~......~~~≈≈~§..~..♣♣.. ♣..~~.♣..~≈≈≈≈≈~≈~..._.... ♣♣.~~...≈~≈≈≈♣♣♣≈≈~.......~ ♣≈~~..~≈≈≈≈♣♣ ♣♣♣≈~~...~~~ ♣♣≈~~~≈≈♣♣♣♣ ♣♣♣≈≈≈~~T ijbT ijiT ijU iU i3U iU iU iU i6 _Found a blossoming altar of Fedhas.U iWU iiU i,U iUU iu ♣♣≈≈~~...♣ ♣.~...~~.....♣.U i ♣≈≈≈~~~..♣♣♣._....§.~._~.. ♣≈≈≈~~~.♣♣~........♣♣..~.. ♣≈≈≈~~~~...........♣♣.. ♣≈≈≈~~~~._..~.§...~....~._ ♣♣≈~.~~~......♣♣§......♣ ♣≈~~.~~....♣.♣♣....._.... ♣~...~~.......~~.♣..... ♣♣._.~~..@....~≈~.§♣....~.3 ♣...~.....§~~~≈≈~§..~..♣♣ ♣..~~.♣..~≈≈≈≈≈~≈~..._. ♣♣.~~...≈~≈≈≈♣♣♣≈≈~... ♣≈~§..~≈≈≈≈♣♣ ♣♣U i/≈~~...~ ♣♣≈~~~≈≈♣♣♣♣ ♣♣♣≈≈≈~~ ♣≈≈≈≈≈♣♣ ♣♣♣♣♣≈ ♣♣≈≈≈♣♣♣♣ ♣♣♣♣U iGU i#U iY ipY i3Y iY i>Y i@ Y i%BY iC',Y i(Y i,)Y i)Y iY*Y iF+Y i.,Y i/Y io1Y ia3Y i4,Y i^5Y i6Y i7Y i8Y i8Y i9Y iy:Y iw=nY i?Y iDB,Y i_CY iFE _Found a shimmering altar of Xom.Y iG3Y i'IY iV♣.....♣♣..~♣.~~~....♣♣~..♣..~~♣ ♣.~_.....~...~~~......._.♣♣~~♣♣ ~............~~..........♣.≈≈♣ ~~...._.............~~♣♣ ~~.~.~~~.....♣~....._..~~~~~♣ ~~..~.............♣...~~~.~♣♣ Y iUX≈~~....♣....♣♣~._.♣♣♣..~~.♣♣ ≈§~~_.♣♣♣...♣♣~..§..♣♣..~.♣ ≈~~...♣ ♣.~...~~@....♣....♣♣ 53.5 (10.0) ≈~~~..♣♣♣._....§.~._~.....~♣♣ ≈~~~.♣♣~........♣♣..~.....~~♣ ≈~~~~...........♣♣......~♣~~♣♣ ≈~~~~._..~.....~....~._..♣.~~♣ ~.~~~......♣♣.......♣§..♣~..~♣♣ ~~.~~....♣.♣♣.§..._....♣♣~..~~ ...~~.......~~.♣..§....♣...~~~♣♣ ._.~~...§...~≈~..♣....~....~~≈~♣Y i?YY icY igY igZ iHZ i|J3Z iOZ iRZ iS,Z iWBZ i1XZ iZZ i\Z ij]Z i,^Z i_Z ibZ iWcZ icZ ieZ ixgZ ihZ ihZ ijZ i8mZ i6nZ inZ ioZ iqZ iqZ irZ i}..♣♣~~♣♣~~~~≈≈≈♣♣ ♣♣≈≈≈≈≈~≈♣♣ ...~~~~..~~~≈≈≈≈♣♣♣≈≈~~~~≈≈≈♣ _..~~.....~~~≈≈≈≈~~≈...~≈≈≈♣ .~.~~....~..~≈≈≈≈~....~~~≈≈♣ ......~.~~.~..≈~..♣♣.<.~~≈♣ .~♣♣♣♣..~~~~~.....~♣~.§..≈§♣ ..♣♣♣.....~~~.~..~...♣...~≈ ...♣♣..~♣.~~~....♣♣~..♣..~~♣ _.....~...~~~...@..§_.♣♣~~60.5 (7.0) ..........§~..........♣.≈≈♣ ..._...........§.......~~♣♣ ~.♣~....._..~~~~♣ .~.............♣...~~~.~♣♣ Z i....♣....♣♣~._.♣♣♣..~~§♣♣_.♣♣♣...♣♣~§....♣♣..~.♣♣ ♣.~...§~.....♣....♣♣ ~..♣♣♣._......~._~.....~♣♣Z iZ i`\ im I\ it \ i3w \ iKx \ i| ,\ i~ \ i \ i \ i \ i \ i \ i \ i_ \ i \ i \ iJ \ i' \ i \ iZ \ i$ \ i \ i͖ \ i{ \ i> \ i \ iӜ \ i \ i@ \ i (  ♣♣♣♣♣♣ ♣♣♣♣ ♣♣♣~≈≈≈♣ ♣♣♣≈≈♣♣♣ ♣♣~~~≈≈♣♣♣ ♣♣≈≈≈≈≈≈♣ ♣♣~~~~≈≈≈♣♣ ♣♣≈≈≈≈≈~≈♣♣ ~..~~~≈≈≈≈♣♣♣≈≈~~~~≈≈≈♣ \ i ...~~~≈≈≈≈~~≈...~≈≈§♣ .~..~≈≈≈≈~..§.~~~≈≈♣ .~.~~.~..≈~..♣♣.@.~~≈♣♣ 7~~~~~.....~♣~.~..≈≈♣ .~~~.~..~...♣...~≈♣ .~♣.~~~....♣♣~..♣§.~~♣ ~...~~~......._.♣♣~~♣♣~~..........♣.≈≈♣ .......§.........~~♣♣.♣~....._..~~~~~♣ .........♣...~~~.~♣♣\ i \ i \ i d _There is a staircase back to the Dungeon here.^ i ^ i^ ib^ i^ i28.5 (1 _^ iL§§^ iȡ.Dungeon:5^ i?C#P...#.. #....#.. #.P..#.# #...†... #######P..†. ^ i"####### #.....###... #####ß# #........... ##⌠.⌠####........... ##.@.'....########## ##⌠.⌠###### #ß#+###  ###.### #. #. .. ## ^ ik .70.0 (2.5^ i ^ i > _You climb upwards. Welcome back to the Dungeon!^ i! i _There is a staircase to the Ecumenical Temple here.` ia _ _You open the door..P..#.#†.#######P..†.####### #.....########ß# #..........#⌠.⌠####.........>.'....##########⌠.⌠###### ß#@### 3.0 (3.0##.###  #.#  #.#..#### ` ig _There is an open door here.a i a i 3a i' a iP a i P _a iŏ a i a i7 a i a i a iȖ ,a i T####### #.....###...a i #####ß# #........##⌠.⌠####..........##.>.'....############⌠.⌠###### #ß#'### ###.###  #.#  #@# 6#......# ######## a iš a i a iۧ b ib b i' 3b i b iQ Xb i b iʶ ,b iԷ b i Bb iJ  #####ß# #...... ##⌠.⌠#### ##.>.'....######## ##⌠.⌠######  #ß#'###  ###.### #.##.####.##...@..#9 ########b i b i b i c iOc i3c iϼc iXc iBc ic ic i,c ip  #####ß# #...##⌠.⌠####...##.>.'.......##⌠.⌠#######.##ß#'####.####.####.# #.# #.####.# #@.....#82 ########c ic ibc i7d i}d ii3d iwd iӊd i4,d iBd iґd iޒd iזd iޗ,d id i^d iQ,d i  #.P#...... ##...... ###.....####### #.....##.....#####ß# #......#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠########ß#'###6.0 (4.####.###d i#.# #.##.####.##......#########d i}d id ie i_e i[ Be ie ioe i^,e iAe ie i,e i  ##   #.......... #P   #.......... #.   #.......... #.   #........ #   #....... ######   #.....####### #.....   #.....#####ß# #.....  #..@..##⌠.⌠####.....9.0 (3  e i|!#.....##.>.'....####  #.....##⌠.⌠######  ####.##ß#'###   #.####.###   #.# .#  #.####.#  #......#  ########e i$e i'e i)e i 3e i e i e iۨ e i Be i e i ,e iͲ e iZ g  You encounter a phantom.e i  .W....... # .......##### ..# #...#P #.... #.. #........... #.P #........... # #...@....... ####### e i n#.....####### #..... #.....#####ß# #......Magic Dart #.....##⌠.⌠####...... #.....##.>'....##### #.....##⌠.⌠######W   phantom (dormant) ####.##ß#'### #.####.### #.# #.#e iP ,91.0 (2e i 22.0 (3 _e i e i i i i i yQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|onk ijacore the Magician.W.......## Deep Elf.......#####.#. Health: 32/32 ========================............##. Magic: 18/18 ========================#...........#P. AC: 7Str: 7#...........#.. EV: 16Int: 21#...........#.P SH: 0Dex: 14#...........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: ---------  Time: 2792.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... k iCast: Call Imp#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (dormant)####.##ß#'####.####.####.# #.# _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _You open the door. _There is an open door here. _You encounter a phantom.k i״k iֶl i\7  jacore the Magician .W....... ## Deep Elf .......#####. #. Health: 32/32 ======================== ............ ##. Magic: 16/18 =====================--- #........... #P. AC: 7Str: 7 #........... #.. EV: 16Int: 21 #.*****..... #.P SH: 0Dex: 14 #.*****..... #.. XL:  6 Next: 66% Place: Dungeon:5 #.**@**..... ####### Noise: ---------  Time: 2792.0 (0.0) #.****####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.****#####ß# #...... Cast: Call Imp #.....##⌠.⌠####...... #.....##.>.'....##### #.....##⌠.⌠######   i?9mW   phantom (dormant) ####.##ß#'###  #.####.###  #.# #.# _You open the door. _There is an open door here. _You encounter a phantom.Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatel iA@**.l iUI7*.l i@**l i 7**l i @**m i)  jacore the Magician ......... ## Deep Elf .W.....#####. #. Health: 32/32 ======================== ............ ##. Magic: 16/18 =====================--- #........... #P. AC: 7Str: 7 #........... #.. EV: 16Int: 21 m i+#........... #.P SH: 0Dex: 14 #........... #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: ---------  Time: 2792.0 (0.0) #.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Call Imp #.....##⌠.⌠####...... #.....##.>.'....##### #.....##⌠.⌠######  W   phantom (dormant) ####.##ß#'###  #.####.###  #.# #.# _There is an open door here. _You encounter a phantom.Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp. Nothing appears to happen.m i2 .........  .W.....#####.  ............  m i 4'#...........  #...........  #...........  #...........  #...@.......  #.....#######  #.  #.....# #.....##.> #.....# W ####.## #.# #.# m i$5 m i5aContam: 12% 3.0 (1 _m i:m i=q i\>s  jacore the Magician ......... ## Deep Elf .W.....#####. #. Health: 32/32 ======================== ............ ##. Magic: 14/18 ==================------ #........... #P. AC: 7Str: 7 #........... #.. EV: 16Int: 21 Contam: 12%  #.*****..... #.P SH: 0Dex: 14 #.*****..... #.. XL:  6 Next: 66% Place: Dungeon:5 #.**@**..... ####### Noise: ---------  Time: 2793.0 (0.0) #.****####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.****#####ß# #...... Cast: Call Impq i?0 #.....##⌠.⌠####...... #.....##.>.'....##### #.....##⌠.⌠######  W   phantom ####.##ß#'###  #.####.###  #.# #.# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activater iR@# _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [a translucent rock wall.]r ig9] ##r iA.#r iA@..r i@..r i7*.r iB 7**r i 7**s i?[  jacore the Magician s i\......... ## Deep Elf .......#####. #. Health: 32/32 ======================== W........... ##. Magic: 14/18 ==================------ #........... #P. AC: 7Str: 7 #........... #.. EV: 16Int: 21 Contam: 12%  #........... #.P SH: 0Dex: 14 #........... #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: ---------  Time: 2793.0 (0.0) #.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Call Imp #.....##⌠.⌠####...... #.....##.>.'....##### s i]#.....##⌠.⌠######  W   phantom ####.##ß#'###  #.####.###  #.# #.# _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.s iAf .........  .......#####.  W...........  #...........  #...........  #....5......  #...........  #...@.......  #.....#######  #.  #.....# #.....##.> #.....# (ally target) ####.## 5   cerulean imp (polearm, summoned) #.# #.# ==4.0 (1 _s iks iot i,dt ie@Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Freeze t ig9 e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|onu iu i"jacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================W...........##. Magic: 14/18 ==================------#...........#P. AC: 7Str: 7#...........#.. EV: 16Int: 21 Contam: 12% #....5......#.P SH: 0Dex: 14#...........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: ==-------  Time: 2794.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.... i$}40m.#####ß# #...... Cast: Magic Dart#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (ally target)####.##ß#'###5   cerulean imp (polearm, summoned)#.####.####.# #.# _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.u i'0u iX6u i88v i܊   jacore the Magician ......... ## Deep Elf .......#####. #. Health: 32/32 ======================== W........... ##. Magic: 13/18 =================------- #*.......... #P. AC: 7Str: 7 #.*......... #.. EV: 16Int: 21 Contam: 12%  #.*..5...... #.P SH: 0Dex: 14 #..*........ #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: ==-------  Time: 27v i< 94.0 (0.0) #.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Magic Dart #.....##⌠.⌠####...... #.....##.>.'....##### #.....##⌠.⌠######  W   phantom (ally target) ####.##ß#'###  5   cerulean imp (polearm, summoned) #.####.###  #.# #.# Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (ally target, 100% to hit)v i, W.*.*v iB? J**v ix -*.w ib*.*w inW.*.*.  Aim: a phantom (ally target, 100% to hit)w iOjacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================W...........##. Magic: 13/18 =================-------#*..........#P. AC: 7Str: 7#.*.........#.. EV: 16w i!Int: 21 Contam: 12% #.*..5......#.P SH: 0Dex: 14#..*........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: ==-------  Time: 2794.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... Cast: Magic Dart#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (ally target)####.##ß#'###5   cerulean imp (polearm, summoned)#.####.####.# i(49m #.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (ally target, 100% to hit)  The magic dart hits the phantom.  The phantom is lightly damaged.x i^z.W5.x i[ 0...x i+h4=-5.0 (1 _x i1x i3x i]=   jacore the Magician ......... ## Deep Elf .......#####. #. Health: 32/32 ======================== ............ ##. Magic: 13/18 =================------- #W.......... #P. AC: 7Str: 7 #.*......... #.. EV: 16Int: 21 Contam: 12%  #..*5....... #.P SH: 0Dex: 14 #..*........ #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: =--------  Time: 2795.0 (0.0) # i> ;49m.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Magic Dart #.....##⌠.⌠####...... #.....##.>.'....##### #.....##⌠.⌠######  W   phantom (ally target) ####.##ß#'###  5   cerulean imp (polearm, summoned) #.####.###  #.# #.# The magic dart hits the phantom. _The phantom is lightly damaged.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, ally target, 100% to hit)y iTadjacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================............##. Magic: 13/18 =================-------#W..........#P. AC: 7Str: 7#.*.........#.. EV: 16Int: 21 Contam: 12% #..*5.......#.P SH: 0Dex: 14#..*........y ihc#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: =--------  Time: 2795.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... Cast: Magic Dart#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (ally target)####.##ß#'###5   cerulean imp (polearm, summoned)#.####.####.# #.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phanty ie{om (lightly damaged, ally target, 100% to hit)  The magic dart hits the phantom.  The phantom is lightly damaged.y iV~.W5.y i*,....y i=26.0 (1 _y iPy i#z i  jacore the Magician ......... ## Deep Elf .......#####. #. Health: 32/32 ======================== ............ ##. Magic: 12/18 ================-------- #........... #P. AC: 7Str: 7 #W.5........ #.. EV: 16Int: 21 Contam: 12%  #.*......... #.P SH: 0Dex: 14 #..*........ #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: =--------  Time: 2796.0 (0.0) #z i[40m.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Magic Dart #.....##⌠.⌠####...... #.....##.>.'....##### #.....##⌠.⌠######  W   phantom (ally target) ####.##ß#'###  5   cerulean imp (polearm, summoned) #.####.###  #.# #.# The magic dart hits the phantom. _The phantom is lightly damaged.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, ally target, 100% to hit)z idjacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================............##. Magic: 12/18 ================--------#...........#P. AC: 7Str: 7#W.5........#.. EV: 16Int: 21 Contam: 12% #.*.........#.P SH: 0Dex: 14z ig#..*........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: =--------  Time: 2796.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... Cast: Magic Dart#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (ally target)####.##ß#'###5   cerulean imp (polearm, summoned)#.####.####.# #.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or )z ih - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, ally target, 100% to hit)  The magic dart hits the phantom.  The phantom is moderately damaged.z i[G.Wz i$.z iA7.0 (1z iU(  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (lightly damaged, ally target, 100% to hit)  The magic dart hits the phantom.  The phantom is moderately damaged. _Your cerulean imp hits the phantom but does no damage.{ ijW}Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on} i} i6jacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================............##. Magic: 12/18 ================--------#...........#P. AC: 7Str: 7#..5........#.. EV: 16Int: 21 Contam: 12% #.W.........#.P SH: 0} i|Dex: 14#...........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: =--------  Time: 2797.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... Cast: Mercury Arrow#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (ally target)####.##ß#'###5   cerulean imp (polearm, summoned)#.####.####.# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, ally target} i, 100% to hit)  The magic dart hits the phantom.  The phantom is moderately damaged. _Your cerulean imp hits the phantom but does no damage.} i} i} iM   jacore the Magician ......... ## Deep Elf .......#####. #. Health: 32/32 ======================== ............ ##. Magic: 10/18 =============----------- #........... #P. AC: 7} iۤ Str: 7 #**5........ #.. EV: 16Int: 21 Contam: 12%  #*W*........ #.P SH: 0Dex: 14 #***........ #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: =--------  Time: 2797.0 (0.0) #.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Mercury Arrow #.....##⌠.⌠####...... #.....##.>.'....##### #.....##⌠.⌠######  W   phantom (ally target) ####.##ß#'###  5   cerulean imp (polearm, summ} ib oned) #.####.###  #.# #.# The phantom is moderately damaged. _Your cerulean imp hits the phantom but does no damage.  Aiming: Mercury Arrow (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, ally target, chance to weaken: 76%)} i~' ..5.W....**} ioO**..~ ifN**..~ i**5*W***Aim: a phantom (moderately damaged, ally target, chance to weaken: 76%)~ ijacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================............##. Magic: 10/18 =============-----------#...........#P. AC: 7Str: 7~ i#..5........#.. EV: 16Int: 21 Contam: 12% #.W.........#.P SH: 0Dex: 14#..*........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: =--------  Time: 2797.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... Cast: Mercury Arrow#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (weak, ally target)####.##ß#'###5   cer~ i/ulean imp (polearm, summoned, weak)#.####.####.# #.#Shift-Dir - straight lineAim: a phantom (moderately damaged, ally target, chance to weaken: 76%)  The glob of mercury hits the phantom. The phantom looks weaker.  The mercury splashes!  Your cerulean imp looks weaker.  The phantom is moderately damaged. iG.W it ic1==8.0 (1 iq% i#(  Aim: a phantom (moderately damaged, ally target, chance to weaken: 76%)  The glob of mercury hits the phantom. The phantom looks weaker.mercury splashes!   iQ)Your cerulean imp looks weaker.  The phantom is moderately damaged. _Your cerulean imp misses the phantom. i ]Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i  iC jacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================............##. Magic: 11/18 ==============----------#...........#P. AC: 7Str: 7#..5........#.. EV: 16Int: 21 Contam: 12% #...........#.P SH: 0Dex: 14#..W........#.. XL:  6 Next: 66% Place: Dungeon:5 i #...@....... ####### Noise: ==-------  Time: 2798.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... Cast: Freeze#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (weak, ally target)####.##ß#'###5   cerulean imp (polearm, summoned, weak)#.####.####.# #.#Aim: a phantom (moderately damaged, ally target, chance to weaken: 76%)  The glob of mercury hits the phantom. The phantom looks weaker.  The mercury splashes!  Your cerulean imp looks weaker.  The phantom is moderately damaged. _Your cerulean imp misses the phantom. iM  i  i  i   jacore the Magician ......... ## Deep Elf i.......#####. #. Health: 32/32 ======================== ............ ##. Magic: 10/18 =============----------- #........... #P. AC: 7Str: 7 #..5........ #.. EV: 16Int: 21 Contam: 12%  #........... #.P SH: 0Dex: 14 #..W........ #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: ==-------  Time: 2798.0 (0.0) #.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Freeze #.....##⌠.⌠####...... #.....##.>.'....##### #.....##⌠.⌠######  W   phantom (weak, ally target) ####.##ß#'###  [0;10; iuG1m5   cerulean imp (polearm, summoned, weak) #.####.###  #.# #.# The phantom is moderately damaged. _Your cerulean imp misses the phantom.Aiming: Freeze (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, weak, ally target, 100% to hit) i@L jacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================............##. Magic: 10/18 =============-----------#...........#P. AC: 7Str: 7#..5........#.. EV: 16Int: 21 Contam: 12% #...........#.P SH: 0Dex: 14#..W........ iN #.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: ==-------  Time: 2798.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... Cast: Freeze#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (weak, ally target)####.##ß#'###5   cerulean imp (polearm, summoned, weak)#.####.####.# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, weak, ally target, 100% to hit)  You freeze the pha iUP ntom. The phantom resists.  The phantom is heavily damaged.Your cerulean imp hits the phantom but does no damage.-9.0 (1 iT  iV   Shift-Dir - straight line  Aim: a phantom (moderately damaged, weak, ally target, 100% to hit)  You freeze the phantom. The phantom resists.  The phantom is heavily damaged.  Your cerulean imp hits the phantom but does no damage.  iW !_The phantom hits you i   jacore the Magician ......... ## Deep Elf .......#####. #. Health: 32/32 ======================== ............ ##. Magic: 9/18============------------ #........... #P. AC: 7Str: 7 #..5........ #.. EV: 16Int: 21 Contam: 12%  #........... #.P SH: 0Dex: 14 #..W........ #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: =--------  Time: 2799.0 (0.0) #.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Freeze #.....##⌠.⌠####...... #.... iЎ Y.##.>.'....##### #.....##⌠.⌠######  W   phantom (weak, ally target) ####.##ß#'###  5   cerulean imp (polearm, summoned, weak) #.####.###  #.# #.# Your cerulean imp hits the phantom but does no damage. _The phantom hits you but does no damage.  Aiming: Freeze (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, weak, ally target, 100% to hit) i/=jacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================............##. Magic: 9/18============------------#...........#P. AC: 7Str: 7#..5........#.. EV: 16 iu?Int: 21 Contam: 12% #...........#.P SH: 0Dex: 14#..W........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: =--------  Time: 2799.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... Cast: Freeze#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (weak, ally target)####.##ß#'###5   cerulean imp (polearm, summoned, weak)#.####.####.# #.#Press: ? - help,  i@J[40mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, weak, ally target, 100% to hit)  You freeze the phantom. The phantom resists.  The phantom is heavily damaged.Your cerulean imp closely misses the phantom.0800.0 (1 iE iPH  Shift-Dir - straight line  Aim: a phantom (heavily damaged, weak, ally target, 100% to hit)  You freeze the phantom. The phantom resists.  iIThe phantom is heavily damaged.  Your cerulean imp closely misses the phantom. _The phantom misses you. i   jacore the Magician ......... ## Deep Elf .......#####. #. Health: 32/32 ======================== ............ ##. Magic: 8/18==========-------------- #........... #P. AC: 7Str: 7 #..5........ #.. EV: 16Int: 21 Contam: 10%  #........... #.P SH: 0Dex: 14 #..W........ #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: =--------  Time: 2800.0 (0.0) #.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Freeze #.....##⌠.⌠####...... #.... i I.##.>.'....##### #.....##⌠.⌠######  W   phantom (weak, ally target) ####.##ß#'###  5   cerulean imp (polearm, summoned, weak) #.####.###  #.# #.# Your cerulean imp closely misses the phantom. _The phantom misses you.Aiming: Freeze (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, weak, ally target, 100% to hit) i] S W* i W.  Aim: a phantom (heavily damaged, weak, ally target, 100% to hit) ik jacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================............##. Magic: 8/18==========--------------#...........#P. AC: 7Str: 7#..5........#.. EV: 16Int: 21 Contam: 10% #...........#.P SH: 0Dex: 14#..W........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: =--------  Time: 2800.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  in q#.....#####ß# #...... Cast: Freeze#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (weak, ally target)####.##ß#'###5   cerulean imp (polearm, summoned, weak)#.####.####.# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, weak, ally target, 100% to hit)  You freeze the phantom but do no damage.The phantom completely resists.  Your cerulean imp closely misses the phantom.9==8% 1.0 (1 igr  it   Shift-Dir - straight line  Aim: a phantom (heavily damaged, weak, ally target, 100% to hit)  You freeze the phantom but do no damage.  The phantom completely resists.  Your cerulean imp closely misses the phantom. _The phantom completely misses you. i  i 7Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Freeze  iĭ "e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i ijacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================............##. Magic: 9/18============------------#...........#P. AC: 7Str: 7#..5........#.. EV: 16Int: 21 Contam: 8% #...........#.P SH: 0Dex: 14#..W........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: =--------  Time: 2801.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  i-#.....#####ß# #...... Cast: Grave Claw (2/3)#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (weak, ally target)####.##ß#'###5   cerulean imp (polearm, summoned, weak)#.####.####.# #.#Shift-Dir - straight lineAim: a phantom (heavily damaged, weak, ally target, 100% to hit)  You freeze the phantom but do no damage.The phantom completely resists.  Your cerulean imp closely misses the phantom. _The phantom completely misses you. i iվ i i  jacore the Magician ......... ## Deep Elf .......#####. #. Health: 32/32 ======================== ............ ##. Magic: 7/18=========--------------- #........... #P. AC: 7Str: 7 #..5........ #.. EV: 16Int: 21 Contam: 8%  #........... #.P SH: 0Dex: 14 #..W........ #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: =--------  Time: 2801.0 (0.0) #.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.... iʝ|.#####ß# #...... Cast: Grave Claw (2/3) #.....##⌠.⌠####...... #.....##.>.'....##### #.....##⌠.⌠######  W   phantom (weak, ally target) ####.##ß#'###  5   cerulean imp (polearm, summoned, weak) #.####.###  #.# #.# Your cerulean imp closely misses the phantom. _The phantom completely misses you.Aiming: Grave Claw (safe; 10% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a phantom (heavily damaged, weak, ally target) i?S W* iAW.  Aim: a phantom (heavily damaged, weak, ally target) iw@jacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================............##. Magic: 7/18=========---------------#...........#P. AC: 7Str: 7#..5........#.. EV: 16Int: 21 Contam: 8% #...........#.P SH: 0Dex: 14#..*........ i,#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: =--------  Time: 2801.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... Cast: Grave Claw (2/3)#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (weak, ally target)####.##ß#'###5   cerulean imp (polearm, summoned, weak)#.####.####.# #.#Your cerulean imp closely misses the phantom. _The phantom completely misses you.Aiming: Grave Claw (safe; 10% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, [39 i;49m( or ) - cycleDir - move targetAim: a phantom (heavily damaged, weak, ally target) i9 , bound)You unleash the spiteful dead! The jagged bones skewer the phantom.  The phantom is heavily damaged. iC WThe phantom is pinned in place!  Your cerulean imp closely misses the phantom. i\ES6=2.0 (11 iLJ ibMU _The phantom closely misses you. i iYQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i8R i-_jacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================............##. Magic: 7/18=========---------------#...........#P. AC: 7Str: 7#..5........#.. EV: 16Int: 21 Contam: 6% #...........#.P SH: 0Dex: 14#..W........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: ==-------  Time: 2802.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #. ia....#####ß# #...... Cast: Mercury Arrow#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (weak, ally target, bound)####.##ß#'###5   cerulean imp (polearm, summoned, weak)#.####.####.# #.#Aim: a phantom (heavily damaged, weak, ally target)  You unleash the spiteful dead! The jagged bones skewer the phantom.  The phantom is heavily damaged.The phantom is pinned in place!  Your cerulean imp closely misses the phantom. _The phantom closely misses you. id iEe i;  jacore the Magician ......... ## Deep Elf .......#####. #. Health: 32/32 ======================== ............ ##. Magic: 5/18======------------------ #........... #P. AC: 7 i=Str: 7 #..5........ #.. EV: 16Int: 21 Contam: 6%  #.***....... #.P SH: 0Dex: 14 #.*W*....... #.. XL:  6 Next: 66% Place: Dungeon:5 #.**@....... ####### Noise: ==-------  Time: 2802.0 (0.0) #.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Mercury Arrow #.....##⌠.⌠####...... #.....##.>.'....##### #.....##⌠.⌠######  W   phantom (weak, ally target, bound) ####.##ß#'###  5 [3 iD?0m  cerulean imp (polearm, summoned, weak) #.####.###  #.# #.# _The phantom closely misses you.Aiming: Mercury Arrow (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, weak, ally target, bound in place, chance to  weaken: 76%) i jacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ======================== iΏ............##. Magic: 5/18======------------------#...........#P. AC: 7Str: 7#..5........#.. EV: 16Int: 21 Contam: 6% #...........#.P SH: 0Dex: 14#..W........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: ==-------  Time: 2802.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... Cast: Mercury Arrow#.....##⌠.⌠####......#.....##.>.'....######[39;4 ip;9m.....##⌠.⌠######W   phantom (weak, ally target, bound)####.##ß#'###5   cerulean imp (polearm, summoned, weak)#.####.####.# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, weak, ally target, bound in place, chance to  weaken: 76%)  The glob of mercury hits the phantom. The phantom looks even weaker.  The phantom is heavily damaged. i"Shift-Dir - straight line  Aim: a phantom (heavily damaged, weak, ally target, bound in place, chance to  weaken: 76%)  The glob of mercury hits the phantom. The phantom looks even weaker.  The phantom is heavily damaged.  Your cerulean imp hits the phantom but does no damage. iN&E43.0 (1 ia, iX/U _The phantom closely misses you. iF iHYQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i% i[jacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================............##. Magic: 5/18======------------------#...........#P. AC: 7Str: 7#..5........#.. EV: 16Int: 21 Contam: 4% #........... i]#.P SH: 0Dex: 14#..W........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: ==-------  Time: 2803.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... Cast: Magic Dart#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (weak, ally target, bound)####.##ß#'###5   cerulean imp (polearm, summoned, weak)#.####.####.# #.#Aim: a phantom (heavily damaged, weak, ally target, bound in place, chance to  weaken: 76%) i; The glob of mercury hits the phantom. The phantom looks even weaker.  The phantom is heavily damaged.Your cerulean imp hits the phantom but does no damage. _The phantom closely misses you. iz iֵ i=o y  jacore the Magician ......... ## Deep Elf .......#####. #. Health: 32/32 ======================== ............ ##. Magic: 4/18=====------------------- #........... #P. AC: 7 i q Str: 7 #..5........ #.. EV: 16Int: 21 Contam: 4%  #........... #.P SH: 0Dex: 14 #..W........ #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: ==-------  Time: 2803.0 (0.0) #.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Magic Dart #.....##⌠.⌠####...... #.....##.>.'....##### #.....##⌠.⌠######  W   phantom (weak, ally target, bound) ####.##ß#'###  ifr Z 5   cerulean imp (polearm, summoned, weak) #.####.###  #.# #.# _The phantom closely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, weak, ally target, bound in place, 100% to  hit) iT  W****# i 7*# i' -*. iA -*. i" -*. i N**.. iCX-*. i=-*. iW.  Aim: a phantom (heavily damaged, weak, ally target, bound in place, 100% to  hit) i jacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================............##. Magic: 4/18=====-------------------#...........#P. AC: 7Str: 7 i #..5........#.. EV: 16Int: 21 Contam: 4% #...........#.P SH: 0Dex: 14#..W........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: ==-------  Time: 2803.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... Cast: Magic Dart#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W   phantom (weak, ally target, bound)####.##ß#'###5   cerulean imp (polearm, summoned, i  weak)#.####.####.# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, weak, ally target, bound in place, 100% to  hit)  The magic dart hits the phantom but does no damage.  The phantom is heavily damaged. ic )Aim: a phantom (heavily damaged, weak, ally target, bound in place, 100% to  hit)  The magic dart hits the phantom but does no damage.  The phantom is heavily damaged.Your cerulean imp is no longer weakened.  Your cerulean imp barely misses the phantom. if M2-4.0 (1 il  i_o T _The phantom barely misses you. iI   jacore the Magician ......... ## Deep Elf .......#####. #. Health: 32/32 ======================== ............ ##. Magic: 3/18====-------------------- #........... #P. AC: 7Str: 7 #..5........ #.. EV: 16Int: 21 Contam: 2%  #........... #.P SH: 0Dex: 14 #..W........ #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: =--------  Time: 2804.0 (0.0) #.....######[ iO 40m# #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Magic Dart #.....##⌠.⌠####...... #.....##.>.'....##### #.....##⌠.⌠######  W   phantom (weak, ally target, bound) ####.##ß#'###  5   cerulean imp (polearm, summoned) #.####.###  #.# #.# _The phantom barely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, weak, ally target, bound in place, 100% to  hit) igujacore the Magician.........## Deep Elf.......#####.#. Health: 32/32 ========================............ iy##. Magic: 3/18====--------------------#...........#P. AC: 7Str: 7#..5........#.. EV: 16Int: 21 Contam: 2% #...........#.P SH: 0Dex: 14#..W........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: =--------  Time: 2804.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... Cast: Magic Dart#.....##⌠.⌠####......#.....##.>.'....######.....##⌠.⌠######W iz[m   phantom (weak, ally target, bound)####.##ß#'###5   cerulean imp (polearm, summoned)#.####.####.# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, weak, ally target, bound in place, 100% to  hit)  The magic dart hits the phantom.  The phantom is severely damaged. i1)Shift-Dir - straight line  Aim: a phantom (heavily damaged, weak, ally target, bound in place, 100% to  hit)  The magic dart hits the phantom.  The phantom is severely damaged.Your cerulean imp hits the phantom from afar with a -3 spear. i_4=15.0 (1 ij _The phantom barely misses you. i*{  jacore the Magician ......... ## Deep Elf .......#####. #. Health: 32/32 ======================== i } ............ ##. Magic: 3/18====-------------------- #........... #P. AC: 7Str: 7 #..5........ #.. EV: 16Int: 21 Contam: 1%  #........... #.P SH: 0Dex: 14 #..W........ #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: =--------  Time: 2805.0 (0.0) #.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Magic Dart #.....##⌠.⌠####...... #.....##.>.'....##### iE~[14;12H #.....##⌠.⌠######  W   phantom (weak, ally target) ####.##ß#'###  5   cerulean imp (polearm, summoned) #.####.###  #.# #.# Your cerulean imp hits the phantom from afar with a -3 spear. _The phantom barely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, weak, ally target, 100% to hit) i/ jacore the Magician.........## Deep Elf.......#####. im1 #. Health: 32/32 ========================............##. Magic: 3/18====--------------------#...........#P. AC: 7Str: 7#..5........#.. EV: 16Int: 21 Contam: 1% #...........#.P SH: 0Dex: 14#..W........#.. XL:  6 Next: 66% Place: Dungeon:5#...@....... ####### Noise: =--------  Time: 2805.0 (0.0)#.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....#####ß# #...... Cast: Magic Dart#.....##⌠.⌠####......[33 i2 m#.....##.>.'....######.....##⌠.⌠######W   phantom (weak, ally target)####.##ß#'###5   cerulean imp (polearm, summoned)#.####.####.# #.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, weak, ally target, 100% to hit)  The magic dart hits the phantom.  The phantom is severely damaged. iÿ Shift-Dir - straight line  Aim: a phantom (severely damaged, weak, ally target, 100% to hit)  The magic dart hits the phantom.  The phantom is severely damaged.  Your cerulean imp hits the phantom from afar with a -3 spear.  The phantom hits you but does no damage. ia 46.0 (1 i<  iR K _Your magical contamination has completely faded away. i  jacore the Magician ......... ## Deep Elf .......#####. #. Health: 32/32 ======================== i............ ##. Magic: 2/18==---------------------- #........... #P. AC: 7Str: 7 #..5........ #.. EV: 16Int: 21 #........... #.P SH: 0Dex: 14 #..W........ #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: =--------  Time: 2806.0 (0.0) #.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Magic Dart #.....##⌠.⌠####...... #.....##.>.'....##### #... iz..##⌠.⌠######  W   phantom (weak, ally target) ####.##ß#'###  5   cerulean imp (polearm, summoned) #.####.###  #.# #.# The phantom hits you but does no damage. _Your magical contamination has completely faded away.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, weak, ally target, 100% to hit) i.)  jacore the Magician ......... ## Deep Elf ik0.......#####. #. Health: 32/32 ======================== ............ ##. Magic: 2/18==---------------------- #........... #P. AC: 7Str: 7 #..5........ #.. EV: 16Int: 21 #........... #.P SH: 0Dex: 14 #........... #.. XL:  6 Next: 66% Place: Dungeon:5 #...@....... ####### Noise: =--------  Time: 2806.0 (0.0) #.....####### #.....# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #.....#####ß# #...... Cast: Magic Dart #[ i1e40m.....##⌠.⌠####...... #.....##.>.'....##### #.....##⌠.⌠######  W   phantom (weak, ally target) ####.##ß#'###  5   cerulean imp (polearm, summoned) #.####.###  #.# #.# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, weak, ally target, 100% to hit)  The magic dart hits the phantom.  You destroy the phantom! i5       i6              >  5   cerulean imp (polearm, summoned) i7d  #.#  iFO.5 i2 iq97.0 (1Magic Dart _ i  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin i!e  iCAim: a phantom (severely damaged, weak, ally target, 100% to hit)  The magic dart hits the phantom. _You destroy the phantom! _Your Ice Magic skill increases to level 2! ic i`  s.....  ..  #  #####. #    ia. ##   #. #P   #.... #.   #...5. #   #. #.   #........... #####   #.....####### #   #.....#####ß# #   #.....##⌠.⌠####.....   #.....##.>.'....#### s   scorpion (asleep)   #.....##⌠.⌠######5   cerulean imp (polearm, summoned)  ####.##ß#'###   #.####.### i d45. i~g75. imG, ally target) ir[3==-8 iAw iyY _You encounter a scorpion. i5Q .....#.....  .....s.....  ... # .........#####. . i ...... ##. #..5 #P #. #. #. #.P #. #.. #........... ####### #.....####### #.....# #.....#####ß# #. #.....##⌠.⌠####...... #.....##.>.'....##### #.....##⌠.⌠###### ####.##ß#'### i65. i" iFR-9Magic Dart i ik i #..... .....#..... .....s..... . ###.........#####.$.#....5##.[#.#P#.#...#. i  7#.P#. #...#............ #######P#.....####### #.....###.....#####ß# #.#.....##⌠.⌠####.......#.....##.>.'....#######.....##⌠.⌠###### i 85. i]* ssFound 11 gold pieces. i0 '10 iW7  i: g _Your cerulean imp completely misses the scorpion. iń  i *Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  i O d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i i'jacore the Magician....#.....Deep Elf.....#.....Health: 32/32 ========================.....s.....Magic: 3/18====--------------------.......... .### AC: 7Str: 7 i".....5...#####.$#.# EV: 16Int: 21............... ##.[ SH: 0Dex: 14#............ #P.. XL:  6 Next: 96% Place: Dungeon:5#....@....... #... Noise: ---------  Time: 2810.0 (0.0)#............ #.P. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #............ #... Cast: Magic Dart#............ #######P#.....####### #.....###.....#####ß# #....... s   scorpion (ally target)#.....##⌠.⌠####....... 5   cerulean imp (polearm, summoned)#.....##.>.'....#######.....##⌠.⌠###### ibThe magic dart hits the phantom. _You destroy the phantom! _Your Ice Magic skill increases to level 2! _You encounter a scorpion.Found 11 gold pieces. _Your cerulean imp completely misses the scorpion. i i i i1  jacore the Magician ....#..... Deep Elf .....#..... Health: 32/32 ======================== .....s..... Magic: 2/18==---------------------- i......*... . ### AC: 7Str: 7 .....5*..#####.$ #.# EV: 16Int: 21 ......*........ ##.[ SH: 0Dex: 14 #...*........ #P.. XL:  6 Next: 96% Place: Dungeon:5 #....@....... #... Noise: ---------  Time: 2810.0 (0.0) #............ #.P. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #............ #... Cast: Magic Dart #............ #######P #.....####### #.....## #.....#####ß# #....... s   scorpion (a illy target) #.....##⌠.⌠####....... 5   cerulean imp (polearm, summoned) #.....##.>.'....###### #.....##⌠.⌠###### Found 11 gold pieces. _Your cerulean imp completely misses the scorpion.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (ally target, 100% to hit) il s*. ifP..5.*. i*.*5* i:..s.*.*Aim: a scorpion (ally target, 100% to hit) i{ |jacore the Magician....#.....Deep Elf.....#.....Health: 32/32 ========================.....s.....Magic: 2/18==---------------------- i1} ......*... .### AC: 7Str: 7.....5*..#####.$#.# EV: 16Int: 21......*........ ##.[ SH: 0Dex: 14#...*........ #P.. XL:  6 Next: 96% Place: Dungeon:5#....@....... #... Noise: ---------  Time: 2810.0 (0.0)#............ #.P. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #............ #... Cast: Magic Dart#............ #######P#.....####### #.....###.....#####ß# #....... s   scorpion (ally target)#.....##⌠.⌠####.......[39;4 i H9m 5   cerulean imp (polearm, summoned)#.....##.>.'....#######.....##⌠.⌠######Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (ally target, 100% to hit)  The magic dart hits the scorpion.  The scorpion is moderately wounded. i i J.s i%,... i`3===1.0 (1 i" i&  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (ally target, 100% to hit)  The magic dart hits the scorpion.  The scorpion is moderately wounded. _Your cerulean imp hits the scorpion but does no damage. i iyQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on iZU ifbjacore the Magician....#.....Deep Elf.....#.....Health: 32/32 ========================...........Magic: 3/18====--------------------......s... .### AC: 7Str: 7.....5...#####.$#.# EV: 16Int: 21............... ##.[ SH: 0Dex: 14#............ #P.. XL:  6 Next: 96% Place: Dungeon:5#....@....... #... Noise: =--------  Time: 2811.0 (0.0) id/#............ #.P. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #............ #... Cast: Mercury Arrow#............ #######P#.....####### #.....###.....#####ß# #....... s   scorpion (ally target)#.....##⌠.⌠####....... 5   cerulean imp (polearm, summoned)#.....##.>.'....#######.....##⌠.⌠######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (ally target, 100% to hit)  The magic dart hits the scorpion.  The scorpion is moderately wounded. _Your cerulean imp hits the scorpion but does no damage. isg il i{n iA  jacore the Magician ....#..... Deep Elf .....#..... Health: 32/32 ======================== .....***... Magic: 1/18=----------------------- i......*s*.. . ### AC: 7Str: 7 .....5**.#####.$ #.# EV: 16Int: 21 ......*........ ##.[ SH: 0Dex: 14 #...*........ #P.. XL:  6 Next: 96% Place: Dungeon:5 #....@....... #... Noise: =--------  Time: 2811.0 (0.0) #............ #.P. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #............ #... Cast: Mercury Arrow #............ #######P #.....####### #.....## #.....#####ß# #....... s   scorpion (ally target) #.....##⌠.⌠####....... 5 iH[37m   cerulean imp (polearm, summoned) #.....##.>.'....###### #.....##⌠.⌠###### The scorpion is moderately wounded. _Your cerulean imp hits the scorpion but does no damage.  Aiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, ally target, chance to weaken: 100%) i q ....s.5..* i}**.* ia}**.* i1v****s*5***.*.  Aim: a scorpion (moderately wounded, ally target, chance to weaken: 100%) i~Rjacore the Magician....#.....Deep Elf.....#.....Health: 32/32 ========================...........Magic: 1/18=----------------------- i......s... .### AC: 7Str: 7.....5*..#####.$#.# EV: 16Int: 21......*........ ##.[ SH: 0Dex: 14#...*........ #P.. XL:  6 Next: 96% Place: Dungeon:5#....@....... #... Noise: =--------  Time: 2811.0 (0.0)#............ #.P. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #............ #... Cast: Mercury Arrow#............ #######P#.....####### #.....###.....#####ß# #....... s   scorpion (weak, ally target)#.....##⌠.⌠## i9##....... 5   cerulean imp (polearm, summoned, weak)#.....##.>.'....#######.....##⌠.⌠######Shift-Dir - straight lineAim: a scorpion (moderately wounded, ally target, chance to weaken: 100%)  The glob of mercury hits the scorpion but does no damage.  The scorpion looks weaker.  The mercury splashes!  Your cerulean imp looks weaker. i.sAim: a scorpion (moderately wounded, ally target, chance to weaken: 100%)  The glob of mercury hits the scorpion but does no damage.scorpion looks weaker.mercury splashes!  Your cerulean imp looks weaker.  The scorpion is moderately wounded. iN.s i(... ij=2.0 (1Mercury Arrow i i7d _Your cerulean imp closely misses the scorpion. i  i cQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i  i ijacore the Magician....#.....Deep Elf.....#.....Health: 32/32 ========================...........Magic: 1/18=-----------------------.......... .### AC: 7Str: 7.....5...#####.$#.# EV: 16Int: 21.......s....... ##.[ SH: 0Dex: 14#............ #P.. XL:  6 Next: 96% Place: Dungeon:5 iy#....@....... #... Noise: ==-------  Time: 2812.0 (0.0)#............ #.P. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #............ #... Cast: Magic Dart#............ #######P#.....####### #.....###.....#####ß# #....... s   scorpion (weak, ally target)#.....##⌠.⌠####....... 5   cerulean imp (polearm, summoned, weak)#.....##.>.'....#######.....##⌠.⌠######The glob of mercury hits the scorpion but does no damage.  The scorpion looks weaker.  The mercury splashes!  Your cerulean imp looks weaker.  The scorpion is moderately wounded. _Your cerulean imp closely misses the scorpion. i i9  i i  i cQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i  i jacore the Magician....#.....Deep Elf.....#.....Health: 32/32 ========================...........Magic: 1/18=-----------------------.......... .### AC: 7Str: 7.....5...#####.$#.# EV: 16Int: 21.......s....... ##.[ SH: 0Dex: 14#............ #P.. XL:  6 Next: 96% Place: Dungeon:5#....@....... #... Noise: ==-------  Time: 2812.0 (0.0)#............ #.P. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #............ #... Zap:  iN wand of paralysis (10)#............ #######P#.....####### #.....###.....#####ß# #....... s   scorpion (weak, ally target)#.....##⌠.⌠####....... 5   cerulean imp (polearm, summoned, weak)#.....##.>.'....#######.....##⌠.⌠######The glob of mercury hits the scorpion but does no damage.  The scorpion looks weaker.  The mercury splashes!  Your cerulean imp looks weaker.  The scorpion is moderately wounded. _Your cerulean imp closely misses the scorpion. i  i  iF. ..###.. .#......  ..... .#.....5...#####.$ #.#.......s#.[P.P #.......... #######P######## i###ß# ⌠.⌠####........>.'....###### i1§ i  )  Your cerulean imp disappears in a puff of smoke! i3-3.0 (1 iQ iN _The scorpion misses you. i[  im Quiver which action? ([-] to clear) Items ([,] to cycle)  e - Zap: wand of paralysis (10) (quivered) Spells ([,] to cycle)Cast: Magic Dart Cast: Call Imp Cast: Grave Claw (1/3)Cast: Freeze Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i! iN  i{. jacore the Magician... ..###..Deep Elf....#.....Health: 32/32 ========================.....#.....Magic: 1/18=-----------------------...........AC: 7Str: 7.......... .### EV: 16Int: 21 ir.....§...#####.$#.# SH: 0Dex: 14.......s....... ##.[ XL:  6 Next: 96% Place: Dungeon:5#....@....... #P.. Noise: =--------  Time: 2813.0 (0.0)#............ #... q) +1 hammer "Gubbaz" {protect, rN+ SInv} #............ #.P. Cast: Freeze#............ #...#............ #######P#.....####### #.....## s   scorpion (weak)#.....#####ß# #.......#.....##⌠.⌠####.......#.....##.>.'....######The mercury splashes!  Your cerulean imp looks weaker.  The scorpion is moderately wounded. _Your cerulean imp closely misses the scorpion.Your cerulean imp disappears in a puff of smoke!  i7[[40m_The scorpion misses you. i i.! i(P . jacore the Magician ... ..###..  Deep Elf ....#..... Health: 32/32 ======================== .....#..... Magic: 0/18------------------------ ........... AC: 7Str: 7 .......... . ### EV: 16 iq*Int: 21 .....§...#####.$ #.# SH: 0Dex: 14 .......s....... ##.[ XL:  6 Next: 96% Place: Dungeon:5 #....@....... #P.. Noise: =--------  Time: 2813.0 (0.0) #............ #... q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #............ #.P. Cast: Freeze #............ #... #............ #######P #.....####### #.....## s   scorpion (weak) #.....#####ß# #....... #.....##⌠.⌠####....... #.....##.>.'....######Your cerulean imp disappears in a puff of smoke! _The scorpion misses you.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, weak, 100% to hit) ij s@ iۂ s@Aim: a scorpion (moderately wounded, weak, 100% to hit) i. jacore the Magician... ..###..Deep Elf....#.....Health: 32/32 ========================.....#.....Magic: 0/18------------------------...........AC: 7Str: 7.......... .### EV: 16Int: 21.....§...#####.$#.# SH: 0Dex: 14.......s....... ##.[ XL:  6 Next: 96% Place: Dungeon:5#....@....... #P.. Noise: =--------  Time: 2813.0 (0.0)#............ #... q) +1 hammer "Gubbaz" {protect, rN+ SInv} #............ #.P. Cast: Freeze[ i,33m#............ #...#............ #######P#.....####### #.....## s   scorpion (weak)#.....#####ß# #.......#.....##⌠.⌠####.......#.....##.>.'....######Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, weak, 100% to hit)  You freeze the scorpion.  The scorpion is heavily wounded.29---1=4.0 (1 i i(  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a scorpion (moderately wounded, weak, 100% to hit)  You freeze the scorpion.  The scorpion is heavily wounded. _The scorpion stings you. i8M  You closely miss the scorpion. iE .  The scorpion is heavily wounded.The scorpion closely misses you. i(h31==-5.4 (1.4 i iѴA _The scorpion stings you but does no damage. i| U  You hit the scorpion.  Your weapon exudes an aura of protection. i  The scorpion is severely wounded. i# 2===2==14 6.8 iR  i r _The scorpion is no longer weakened. The scorpion misses you. izy $  You hit the scorpion. i   The scorpion is almost dead. i (8.2 iX  i _The scorpion barely misses you. The scorpion misses you. i J .  You hit the scorpion. i R i  i5 . jacore the Magician... ..###..Deep Elf....#.....Health: 32/32 ========================.....#.....Magic: 2/18==----------------------........... i^ AC: 14  Str: 7.......... .### EV: 16Int: 21.........#####.$#.# SH: 0Dex: 14............... ##.[ XL:  6 Next: 120% Place: Dungeon:5#....@....... #P.. Noise: =--------  Time: 2819.6 (1.4)#............ #... q) +1 hammer "Gubbaz" {protect, rN+ SInv} #............ #.P. Cast: Freeze#............ #...#............ #######P#.....####### #.....## #.....#####ß# #....... #.....##⌠.⌠####....... #.....##.>.'....######  _The scorpion is no longer weakened. i The scorpion misses you.You hit the scorpion.  The scorpion is almost dead. _The scorpion barely misses you. The scorpion misses you.You hit the scorpion. _You kill the scorpion!  The scorpion is almost dead.  i 4_The scorpion barely misses you. The scorpion misses you.  You hit the scorpion. _You kill the scorpion!Your Armour skill increases to level 1!You have reached level 7! i /  --more-- iq /6/369 i1s C70% Freeze iGw  iy 4 _ i  i 3 i/ u3= i| , i  ig , i  i6  i? 4=== 7  i , i  i , ib  is u5=== i  iL , i  i" , ie  if  i ^6== i  i , i  i  i~ , id 7== i , ii  i , i  i  i! _8=== i"  i%' , iI(  i^- , i.  i2  i|3 _9=== i4  i$8  im> X i@  iyC  iLE 10/19== i4I  i=J , i=N , i}O  i:S , iT  iW  iX j1== itY  i\  i]  i^  ib  ic  ie  ilh ;2 ii \=== im  i o  i=p  i9t  iu , i~ 3=== i  i` , im  iԋ , iW  iX j4== i(  iS  iO  i^  i  iʜ  i  iV  i j5== i3  i B i  iG  i]  iʳ  i% i6=== i\  i , i  ib , i  i!  iX i7=== i`  i  i  i  i  i  i  ib  ia h8== iG  i| , i  iG  iV  iU  i{  i  i  iR n _You start resting.Magic restored. i &- i; 069.6 (50.0) i^ 9===-70.6 (51 _ i  i%  iu iB3 iR i" i&B i' i(, i7...... ..###.. ....#..... .....#..... ..... .... ... ### ..#####.$.. #.##..##.[.##......#P...#2.6 (2.0)#..#....##..#. #.P..##..# #...†#..########P..#.....###.....###.#.....#####ß# #..#.....##⌠.⌠####..#.....##.>.'....## i`/ i3 i5 ih i3 i  ic iB i i:== i] i i i!, i" i~' i( i"* i+ i1 ib3, i< _Found a tapered iron wand. i7D..... ## ......... /#. # ...#....... ..###.. ... .#..#......#..... ..##.# . #.......#..... ##....## #............. #......##. ##........... #### #. iF.........#####.#.#######.8.6 (6..................#.##.[.#.....#.......P...#.....#.........#....#.....#...##.P..#.####............#...##...†....#............########P..†#.....#########.....###.....>#.....#####ß# #.............. iM iYO? _You now have 203 gold pieces (gained 11). iGK iYN3 ip iz i< i> i i iB iҖ iE  i/# # # # .. .. #.. . .. ...#. . ##. !.... #. .. ...... ##.####.# ...... #....@#.### ...#..85.6 (7 ... ..###.........# ..#....#..........##.# . #.....#.....####....## #.... #......##. ##.... #........### #.........#####........#.#######..................#.##.[. iO&#.... #.................#P...# i-;- _c - a wand of roots (6) iy Put on or remove which piece of jewellery? Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)s - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  i" i i˹#...... jacore the Magician#...... Deep Elf#.#.... Health: 36/36 ========================.... #.... Magic: 19/19 ========================... ...#... AC: 7Str: 7. ##. !...... EV: 16Int: 21 i#. ......... SH: 0Dex: 14##.####.#....... XL:  7 Next: 10% Place: Dungeon:5#....@#.### ...#... Noise: ---------  Time: 2885.6 (0.0)... ..###.........#..#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....#..........##.#. #. Cast: Freeze.....#.....####....###............ #......##.##.......... #........### # .........#####........#.####### ..................#.##.[.#.... #.................#P...#....  iS7  _You have reached level 7! _You start resting. _Magic restored. _Found a tapered iron wand. _You now have 203 gold pieces (gained 11). _c - a wand of roots (6) i i=-6.1 (0.5 icU _s - a ring of protection from fire (worn) i iWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 macee - a +0 club  ig - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iя  iƒ #...... jacore the Magician#...... Deep Elf#.#.... Health: 36/36 ========================.... #.... Magic: 19/19 ========================... ...#... AC: 7Str: 7. ##. !...... EV: 16Int: 21#. ......... SH: 0Dex: 14##.####.#....... XL:  7 Next: 10% Place: Dungeon:5#....@#.### ...#... Noise: ---------  Time: 2886.1 (0.0)... ..###.........# i ..#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....#..........##.#. #. Cast: Freeze.....#.....####....###............ #......##.##.......... #........### # .........#####........#.####### ..................#.##.[.#.... #.................#P...#....  _You start resting. _Magic restored. _Found a tapered iron wand. _You now have 203 gold pieces (gained 11). _c - a wand of roots (6) _s - a ring of protection from fire (worn) i͚ P  Okay, then. ij  i  iZ . _ i  #....  .. ...# . ##. !...#. .. .##.####.#.....#.####... ..##....# ..#.#..........## .####....## ...... i ...............#......##.................#....#....  i-  i% 27.1 (1 _ i  i  iI i iX i i4 i il in, i0 i i i i i #.. . # .. . # #.###. #.# ....# .. # ...# .. ...# ..# ##. ! #.# .. . ##@####.#.91.1 (4  iR#.....#.### ...# ... ..###.........#  i ....#..........##.# . i1 .....#.....####....##  iT..... #......##.  ..... #........###  i.........#####........#.#### .#.##.[.# iS i i i- 3 ie/  i4  ia ..  #... # ####.... ####.. #.#.... ...... #....... .... #......#.###.. #.#.........# .. #.......@.# .. 4.1 (3.........# ##. !.. ....####.# .. .. ... ##.####.# .. . #.....#.#... ... ..###.........# ....#..........##.# .....#.....####....## #......##.[3 ib 9;49m i irTGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip  iArmour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail  u - a +4 chain mail of commandv - a +0 leather armour  ibJewellery (go to first with "=)  i][Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ij\ Evocable Items:  Wands /  c - a wand of roots (6)  e - a wand of paralysis (10) iScroll Scrolls?w - a scroll of enchant weapon  r - a scroll of revelation isQ LPotion Potion!  g - 2 potions of magic  c - a potion of curing  A - a potion of attractiona - a potion of ambrosia ilGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  i a - a +0 dagger  d - a +1 mace  e - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger   iҮ+l - a +0 dagger  o - a +0 spear   ip - a +0 spear  iw q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}r - a +0 war axe   iut - a +0 whip Armour (go to first with [) iWb - a +0 robe  c - a +0 hat (worn)  iدT f - a +3 leather armour (worn)i - a +0 ring mail  i9 m - a +0 pair of gloves (worn)  i8 u - a +4 chain mail of command i*v - a +0 leather armour Jewellery (go to first with "=)  i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]' ia jacore the Magician....Deep Elf#...#### Health: 36/36 ========================#.... ####..#.. Magic: 19/19 ========================#.... ......#.. AC: 7Str: 7...... ....#.. EV: 16Int: 21....#.###..#.# SH: 0Dex: 14.........#.. # XL:  7 Next: 10% Place: Dungeon:5.......@.# .. ... Noise: ---------  Time: 2894.1 (0.0).........# ##. !.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....####.#[' ia l39;49m ..... Cast: Freeze... ##.####.#.... #.....#.### ...... ..###.........#....#..........##.#.....#.....####....##........... #......##. _Magic restored. _Found a tapered iron wand. _You now have 203 gold pieces (gained 11). _c - a wand of roots (6) _s - a ring of protection from fire (worn) _Okay, then.' i:f ' if ' iGk ' i&m ) i1 ) iD8 Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  ) i8 h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  r - a +0 war axe  ) i8 tt - a +0 whip Armour (go to first with [) ) i8 y c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)) i8 Bb - a +0 robe  i - a +0 ring mail ) i 9 c u - a +4 chain mail of commandv - a +0 leather armour ) i9 TJewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]* iT Evocable Items:  Wands /  c - a wand of roots (6)  e - a wand of paralysis (10)+ iScroll Scrolls?w - a scroll of enchant weapon  r - a scroll of revelation- iYw - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul - ik Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.. iEnchant which weapon? Hand Weapons  a - a +0 dagger  d - a +1 mace  e - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  r - a +0 war axe . i] t - a +0 whip [?] describe selected3 i jacore the Magician....Deep Elf#...#### Health: 36/36 ========================#.... ####..#.. Magic: 19/19 ========================#.... ......#.. AC: 7Str: 7...... ....#.. EV: 16Int: 21....#.###..#.# SH: 0Dex: 14.........#.. # XL:  7 Next: 10% Place: Dungeon:5.......@.# .. ... Noise: ---------  Time: 2894.1 (0.0).........# ##. !.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....####.#[3 i!p37m ..... Cast: Freeze... ##.####.#.... #.....#.### ...... ..###.........#....#..........##.#.....#.....####....##........... #......##. _Magic restored. _Found a tapered iron wand. _You now have 203 gold pieces (gained 11). _c - a wand of roots (6) _s - a ring of protection from fire (worn) _Okay, then.3 i8$jacore the Magician....Deep Elf#...#### Health: 36/36 ========================#.... ####..3 iz$#.. Magic: 19/19 ========================#.... ......#.. AC: 7Str: 7...... ....3 i$#.. EV: 16Int: 213 i$....#.###..#.# SH: 03 i %*Dex: 14.........#.. # XL:  7 Next: 10% Place: Dungeon:5.......@.# .. ... Noise: ---------  Time: 2894.1 (0.0).........# ##. !.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} 3 i*%....####.# ..... Cast: Freeze... ##.####.#3 iE%.... #.....#.### ...3 i\%... ..###.........#....#..........##.#3 ir%0.....#.....####....##3 i%........... #......##. _Found a tapered iron wand. 3 i%N_You now have 203 gold pieces (gained 11). _c - a wand of roots (6) 3 i2&n_s - a ring of protection from fire (worn) _Okay, then.Okay, then.3 i*3 i+3 i703 iw2. _4 i24 i4 i4 i4 i4 iP _4 i4,4 i4 iiYou now have 203 gold pieces (gained 11). _c - a wand of roots (6) _s - a ring of protection from fire (worn) _Okay, then. _Found a parchment of Sculpt Simulacrum.4 iH4 i4 i4 i  ......# #.....# #  #.....# ####..  ##.....# ......  #......# ..... 4 i) #....#.###....  #...# ..  #....@....# .. 7.1 (34 i} #.........# ##.  #....####.# ..  #...: ##.####.# ...... #.....#.### .......###.........# .....#..........##.#4 i^ .....#.....####....## 4 i% 4 i%W... #......##.4 i^4 i4 i@6 i36 i6 i6 i}B6 i6 i,6 il6 i6 i  You pick up a parchment of Sculpt Simulacrum and begin reading...6 i2 #.....# ####..  ##.....# ......  ...# .....  .#.###....  6 i #.........# ..   #.........# ..   #.........# ##. 6 i 6 i #....####.# ..  6 i #...@# ##.####.# 901.1 (4  6 id........# #.....#.###  6 i6N........###.........#  6 iYd......#..........##.#  6 iw\......#.....####....## 6 iZ ..... #......##.6 i6   6 i....... #........#  6 i #.........#....#  6 in  ....## 6 i6 i6 i 6 i4<_You add the spell Sculpt Simulacrum to your library.9 i& 9 i[ n Spells (Memorise)Type9 i Failure Level  a - ShockConjuration/Air 5% 1b - Sublimation of BloodNecromancy10%9 i +2  c - BlinkTranslocation9 iݍ I12%2  d - Ensorcelled HibernationHexes/Ice12%9 i ,2  e - Ozocubu's ArmourIce9 i 16% 3  f - Mephitic CloudConjuration/Alchemy/Air 22% 3  g - Passwall9 iD dEarth36% 3  h - SwiftnessAir9 if i36% 3  i - Flame WaveConjuration/Fire9 i d50% 4  j - Fulminant PrismConjuration/Alchemy9 i [50% 4  k - Animate DeadNecromancy9 i a54% 4  l - Sculpt SimulacrumIce/Alchemy9 i ^100% 6 12 spell levels left 9 i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@ i. @ i5 @ i  #.....# ####..jacore the Magician  ##.....# ......Deep Elf  #......# .....Health: 36/36 ========================  #....#.###....Magic: 19/19 ========================  #.........#..AC: 7Str: 7  #.........# ..EV: 16Int: 21  #.........# ##.SH: 0Dex: 14  @ iF #....####.# ..XL:  7 Next: 10% Place: Dungeon:5  #...@# ##.####.#Noise: ---------  Time: 2901.1 (0.0)  ........# #.....#.###q) +1 hammer "Gubbaz" {protect, rN+ SInv}  ........###.........#Cast: Freeze  ......#..........##.#  @ i~ ......#.....####....##  ............ #......##.   ............ #........#   #.........#####........#   ..................#.##  _s - a ring of protection from fire (worn) _Okay, then. _Okay, then. _Found a parchment of Sculpt Simulacrum.  You pick up a parchment of Sculpt Simulacrum and begin reading... _You add the spell Sculpt Simulacrum to your library.@ iS P  Okay, then.@ i @ iW D _A il IA isu P _A ix ,A iy ,A iz A iM{ A i<~ ,A i~ A i   #......# .....   #....#.###....   #.........# .   #.........# ..   #.........# ##.  A i E #....####.# ..  #####....# ##.####.#  #........# #.....#.###  #....@...###.........#4.1 (3  #......#..........##.#   #......#.....####....#  A ie   #............# #......   #............# #......   ##...#####.....   #...........   #...#........   #....A i A i6 A i5 D i@ D iS _Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview D i aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon D i :: Browse character notesE.Experience and Skills #: Browse character dumpD i" F.Monsters ~: Macros helpG.Items &: Options helpD iP 1H.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionD i J.Religion Q: FAQK.D i _Mutations V: Version informationD iմ XL.Licence, Contact, History D i !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character SpeciesD i 2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesI iԝI iƤI i #......# .....jacore the Magician  #....#.###....Deep Elf  #.........#. Health: 36/36 ======================== I i #.........# .. Magic: 19/19 ========================  #.........# ##. AC: 7Str: 7  I ie#....####.# ..EV: 16Int: 21  #####....# ##.####.#SH: 0Dex: 14  I i4#........# #.....#.### XL:  7 Next: 10% Place: Dungeon:5  I i#....@...###.........# Noise: ---------  Time: 2904.1 (0.0)  #......#..........##.# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#.....####....# Cast: Freeze  I iN#............# #......  #............# #......  ##.........#####......   #...................#   #...#................I i   #................  _Okay, then. _Okay, then. _Found a parchment of Sculpt Simulacrum.  You pick up a parchment of Sculpt Simulacrum and begin reading... _You add the spell Sculpt Simulacrum to your library. _Okay, then.I iI iI iI iI i I i I iH I i J ie F[?25h[?0c  Enter note: M i0= [?25l[?1cM iJCM iCM iFM iwH. _N iGN iKDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon N iK:: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History N i?M<!: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesQ iP-R iR i8 #......# .....jacore the Magician  #....#.###....Deep Elf  #.........#. Health: 36/36 ========================  #.........# .. Magic: 19/19 ========================  #.........# ##. AC: 7Str: 7  #....####.# ..EV: 16Int: 21  #####....# ##.####.#SH: 0Dex: 14  #........# #.....#.### XL:  7 Next: 10% Place: Dungeon:5  #....@...###.........# Noise: ---------  Time: 2904.1 (0.0)  i/0m #......#..........##.# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#.....####....# Cast: Freeze  #............# #......  #............# #......  ##.........#####......   #...................#   #...#................   #................  _Okay, then. _Found a parchment of Sculpt Simulacrum.  You pick up a parchment of Sculpt Simulacrum and begin reading... _You add the spell Sculpt Simulacrum to your library. _Okay, then. _Enter note: X izX if:Dungeon Crawl Stone Soup 0.34.1-3-ga2c7840dd7  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  X iHQ - Quit and abandon character_ iQ _ i  #......# .....jacore the Magician  #....#.###....Deep Elf  #.........#. Health: 36/36 ========================  #.........# .. Magic: 19/19 ========================  #.........# ##. AC: 7Str: 7  #....####.# ..EV: 16Int: 21  #####....# ##.####.#SH: 0Dex: 14  #........# #.....#.### XL:  7 Next: 10% Place: Dungeon:5  #....@...###.........# Noise: ---------  Time: 2904.1 (0.0)  _ i #......#..........##.# q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......#.....####....# Cast: Freeze  #............# #......  #............# #......  ##.........#####......   #...................#   #...#................   #................  _Okay, then. _Found a parchment of Sculpt Simulacrum.  You pick up a parchment of Sculpt Simulacrum and begin reading... _You add the spell Sculpt Simulacrum to your library. _Okay, then. _Enter note: e iI 3e iK e iVQ e i2V e iZ : _e iZ e it^ e iz Be i ,e iŕ e iޖ e i ,e i e i e i Be i? e i ,e i e i  ......#  #.....# # ## #.....# ####.. # ##.....# ...... # #......# ..... #. #....#.###.... #. #.........# .. e iª  #...# .. .. #......@..# ##. !.10.1 (6 #....####.# .. .. #####....# ##.####.# .. #........# #.....#.###  e iA #........###.........# #......#..........##.# #......#.....####....## #............# #......##. #............# ####e i- e i# e i f i f i 3f i f i Xf il f i f iY f i; f i f i f i f iT f i] ,f iE f i f i f i4 f i" f i f i e  You encounter a jelly.f i K.J......#  .........  ........#  ...  ........#  .f i u#   #.....# # # #....@# ####. # ##.....# ...... # #......# ..... # #....#.###.... # #.........# .. #.........# .. . J   jelly (wandering) f i #.........# ##. ! #....####.# .. . #####....# ##.####.# .f i *5.1 (5f i% f i& 26.1 (6 _f i+ f i, h i[8h i9BQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) h iL:TSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|onj iʮ j iF jacore the Magician.J......#Deep Elf.........Health: 36/36 ========================........#Magic: 19/19 ========================.........AC: 7Str: 7........#EV: 16Int: 21........#SH: 0Dex: 14#.....### XL:  7 Next: 10% Place: Dungeon:5#....@# ####..# Noise: ---------  Time: 2916.1 (0.0)##.....# ......j i[ # q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......# .....# Cast: Call Imp#....#.###....##.........#..#.........# .. . J   jelly (wandering)#.........# ##. !#....####.# ...#####....# ##.####.#. _Found a parchment of Sculpt Simulacrum.  You pick up a parchment of Sculpt Simulacrum and begin reading... _You add the spell Sculpt Simulacrum to your library. _Okay, then. _Enter note: _You encounter a jelly.j iJ j iL j i! k i   jacore the Magician .J......# Deep Elf ......... Health: 36/36 ======================== ........# Magic: 17/19 =====================--- ......... AC: 7Str: 7k i + ........# EV: 16Int: 21 .....***# SH: 0Dex: 14 #..***# # # XL:  7 Next: 10% Place: Dungeon:5 #..**@# ####.. # Noise: ---------  Time: 2916.1 (0.0) k i2 ##..***# ...... # q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #...***# ..... # Cast: Call Imp #....#.###.... # #.........# ..  #.........# .. . J   jelly (wandering) #.........# ##. ! #....####.# .. . k ir #####....# ##.####.# . _Okay, then. _Enter note: _You encounter a jelly.k i Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek i A*@k iR@**l i0Z5**l ii)  jacore the Magician ........# Deep Elf .J....... Health: 36/36 ======================== ........# Magic: 17/19 =====================--- ......... AC: 7Str: 7 ........# EV: 16Int: 21 ........# SH: 0Dex: 14 #.....# # # XL:  7 Next: 10% Place: Dungeon:5 #....@# ####.. # Noise: ---------  Time: 2916.1 (0.0) ##.....# ...... # q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......# ..... # Cast: Call Imp #....#.###.... l i0* # #.........# ..  #.........# .. . J   jelly (wandering) #.........# ##. ! #....####.# .. . #####....# ##.####.# . _Enter note: _You encounter a jelly.Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp. Nothing appears to happen.l i1 ........# .J....... ........# ......... ........# ........# #.....# #  #....@#   ##.....#  l i1 #......# .....  #....#.#  #.........#  l i1%#.........# ..  #.........# ##. ! #....####.# ..    l i3aContam: 12% 7.1 (1 _l i<7l i8o i-o  jacore the Magician ........# Deep Elf .J....... Health: 36/36 ======================== ........# Magic: 15/19 ==================------ ......... AC: 7Str: 7 ........# EV: 16Int: 21 Contam: 12%  .....***# SH: 0Dex: 14 #..***# # # XL:  7 Next: 10% Place: Dungeon:5 o iu#..**@# ####.. # Noise: ---------  Time: 2917.1 (0.0) ##..***# ...... # q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #...***# ..... # Cast: Call Imp #....#.###.... # #.........# ..  #.........# .. . J   jelly (wandering) #.........# ##. ! #....####.# .. . #####....# ##.####.# .Press: ? - help, Q - select action, ( or ) - cycleo iDir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateo ij;@*o iMA**o izA@*o i @*@o iG @**o i- 7**p iZ?  jacore the Magician ........# Deep Elf ......... Health: 36/36 ======================== ..J.....# Magic: 15/19 ==================------ p i? ......... AC: 7Str: 7 ........# EV: 16Int: 21 Contam: 12%  ........# SH: 0Dex: 14 p i@#.....# # # XL:  7 Next: 10% Place: Dungeon:5 #....@# ####.. # Noise: ---------  Time: 2917.1 (0.0) ##.....# ...... # q) +1 hammer "Gubbaz" {protect, rN+ SInv}  p i;@#......# ..... # Cast: Call Imp #....#.###.... #p i_@) #.........# ..  p i@#.........# .. . J   jelly (wandering) #.........# ##. ! p i@##....####.# .. . p i@ #####....# ##.####.# .Dir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 6% risk of failure)  p i A9Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.p i|K ........# ......... ..J.....# ......... ........# ........# #.....# #  #....@#   ##....5# p iL  #......# .....  #....#.#  #.........#  #.........# .. . Jally target) #.........# ##. ! 5   cerulean imp (polearm, summoned) #....####.# ..    p i~N;==8.1 (1 _p i0Up i"]q i Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|ons is i>jacore the Magician........#Deep Elf.........Health: 36/36 ========================..J.....#Magic: 15/19 ==================------.........AC: 7Str: 7........#EV: 16Int: 21 Contam: 12% ........#SH: 0Dex: 14#.....### XL:  7 Next: 10% Place: Dungeon:5#....@# ####..# Noise: ==-------  Time: 2918.1 (0.0)##....5# ......# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......# .....# Cast: Magic Dart#....#.###....##....... it0m..#..#.........# .. . J   jelly (ally target)#.........# ##. ! 5   cerulean imp (polearm, summoned)#....####.# ...#####....# ##.####.#.Dir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.s iWs i's iPt iJ  jacore the Magician ........# Deep Elf ......... Health: 36/36 ======================== ..J.....# Magic: 14/19 =================-------t iK ...*..... AC: 7Str: 7 ....*...# EV: 16Int: 21 Contam: 12%  .....*..# SH: 0Dex: 14 t iK9#...*.# # # XL:  7 Next: 10% Place: Dungeon:5 #....@# ####.. # Noise: ==-------  Time: 2918.1 (0.0) t iK##....5# ...... # q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......# ..... # Cast: Magic Dart t iL#....#.###.... # #.........# .. t i:L #.........# .. . J   jelly (ally target)t iYL #.........# ##. ! 5   cerulean imp (polearm, summoned)t ixLa #....####.# .. .t iLV #####....# ##.####.# .Dir - look around, f - activate t iLG_A tiny devil pulls itself out of the air.  t iLAiming: Magic Dart (safe; 2% risk of failure)  t iLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linet iMDAim: a jelly (ally target, 100% to hit)t ii J*t iW*.*.*t iaJ.*.*.  Aim: a jelly (ally target, 100% to hit)u ijacore the Magician........#u ikDeep Elf.........Health: 36/36 ========================..J.....#Magic: 14/19 =================-------...*.....AC: 7u icStr: 7....*...#EV: 16Int: 21 Contam: 12% .....*..#SH: 0u iDex: 14#...*.##u i # XL:  7 Next: 10% Place: Dungeon:5#....@# ####..u i6# Noise: ==-------  Time: 2918.1 (0.0)##....5# ......u i)# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......# .....u iI# Cast: Magic Dart#....#.###....#u ikd#.........#..u i#.........# .. . J   jelly (ally target)#.........# ##. ! 5   cerulean imp (polearm, summoned)u iF#....####.# ...#####....# ##.####.#.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleu iShift-Dir - straight lineAim: a jelly (ally target, 100% to hit)  The magic dart hits the jelly.  The jelly is lightly wounded.u i{Q.Ju iLJ5.u ih0...u ik_5=-9.1 (1 u i _u iHu iv id  jacore the Magician ........# Deep Elf ......... Health: 36/36 ======================== ........# Magic: 14/19 =================------- ...J..... AC: 7Str: 7 ....*...# EV: 16Int: 21 Contam: 12%  .....*..# SH: 0v iZDex: 14 #...*.# # # XL:  7 Next: 10% Place: Dungeon:5 #...5@# ####.. # Noise: =--------  Time: 2919.1 (0.0) ##.....# ...... # q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......# ..... # Cast: Magic Dart #....#.###.... # #.........# ..  v iҀ#.........# .. . J   jelly (ally target) #.........# ##. ! 5   cerulean imp (polearm, summoned) #....####.# .. . #####....# ##.####.# .The magic dart hits the jelly. _The jelly is lightly wounded.  Aiming: Magic Dart (safe; 2% risk of failure)  v iNBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (lightly wounded, ally target, 100% to hit)v i J.*.*v ii*.*.v i3 *.*.*w iLJ.*.*.  Aim: a jelly (lightly wounded, ally target, 100% to hit)w ijacore the Magician........#Deep Elf.........Health: 36/36 ========================........#Magic: 14/19 =================-------...J.....AC: 7Str: 7....*...#EV: 16w ibInt: 21 Contam: 12% .....*..#SH: 0Dex: 14w i#...*.### XL:  7 Next: 10% Place: Dungeon:5#...5@# ####..w i$# Noise: =--------  Time: 2919.1 (0.0)##.....# ......w i(# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......# .....# Cast: Magic Dart#....#.###....#w i#.........#..#.........# .. . J   jelly (ally target)#.........# ##. ! 5   cerulean imp (polearm, summoned)#....####.# ...#####....# ##.####.#.w iAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (lightly wounded, ally target, 100% to hit)  w iBlThe magic dart hits the jelly.  The jelly is heavily wounded.w iN Q.Jw ilR 75.w i7Y &..w iT[ 320.1 (1 _w i _ w iY` y i}y iLQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Darty i;b - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|onz iZl z iDu ljacore the Magician........#Deep Elf.........Health: 36/36 ========================........#z iu Magic: 14/19 =================-------.........AC: 7Str: 7....J...#EV: 16Int: 21 Contam: 12% ........#SH: 0Dex: 14#..5..#z iu ## XL:  7 Next: 10% Place: Dungeon:5#....@# ####..# Noise: =--------  Time: 2920.1 (0.0)##.....# ......# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......# .....# Cast: Mercury Arrow#....#.###....#z iv #.........#..#.........# .. . J   jelly (ally target)z iCv #.........# ##. ! 5   cerulean imp (polearm, summoned)#....####.# ...#####....# ##.####.#z iev W.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclez iv Shift-Dir - straight lineAim: a jelly (lightly wounded, ally target, 100% to hit)  The magic dart hits the jelly. _The jelly is heavily wounded.z iXx z i{ z i^} { iB  jacore the Magician ........# Deep Elf ......... Health: 36/36 ======================== ........#{ iCC Magic: 12/19 ===============--------- ...***... AC: 7Str: 7 ...*J*..#{ iC~ EV: 16Int: 21 Contam: 12%  ...***..# SH: 0Dex: 14 { iC&#..5*.# # # XL:  7 Next: 10% Place: Dungeon:5 { iE#....@# ####.. # Noise: =--------  Time: 2920.1 (0.0) ##.....# ...... # q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #......# ..... # Cast: Mercury Arrow #....#.###.... # #.........# ..  #.........# .. . J   jelly (ally target) #.........# ##. ! 5   cerulean imp (polearm, summoned) #....####.# .. . #####....# ##.####.# .The magic dart hits the jelly. _The jelly is heavily wounded.Aiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle{ iPEShift-Dir - straight lineAim: a jelly (heavily wounded, ally target, chance to weaken: 100%){ iw ....J.....*#{ i3:@.#{ i%#{ i K@*#{ i A@.{ i 7*@{ i[ A**{ iXx !***{ ix 0*5**** _The jelly is heavily wounded.  Aiming: Mercury Arrow (safe; 9% risk of failure)  { ix Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  { iy Aim: a cerulean imp, wielding a -3 spear (summoned, friendly, chance to weaken:100%){ i"9 } *5**{ i {**5**| i)D****J****..5...  Aim: a jelly (heavily wounded, ally target, chance to weaken: 100%)| i ...*J..****5***| iXB****J****..5...  Aim: a jelly (heavily wounded, ally target, chance to weaken: 100%)| iM jacore the Magician........#Deep Elf.........Health: 36/36 ========================........#Magic: 12/19 ===============---------.........AC: 7Str: 7....J...#EV: 16Int: 21 Contam: 12% .....*..#SH: 0Dex: 14#..5*.### XL:  7 Next: 10% Place: Dungeon:5#....@# ####..# Noise: =--------  Time: 2920.1 (0.0)##.....# ......# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......# .....# Cast: Mercury Arrow#....#.###....#[3| i /3m#.........#..#.........# .. . J   jelly (weak, ally target)#.........# ##. ! 5   cerulean imp (polearm, summoned)#....####.# ...#####....# ##.####.#.Aiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, ally target, chance to weaken: 100%)  The glob of mercury hits the jelly. The jelly looks weaker.  The jelly is almost dead.| iS Q.J| iS $.| i 3=1.1 (1| ix | i& Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (heavily wounded, ally target, chance to weaken: 100%)  The glob of mercury hits the jelly. The jelly looks weaker.  The jelly is almost dead. _Your cerulean imp hits the jelly but does no damage. iWo izq~Quiver which action? ([-] to clear)  iqItems ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze i re - Cast: Mercury Arrow [*/%] inventory [&] all spells i"rz[!] focus mode: off|on i ijacore the Magician........#Deep Elf.........Health: 36/36 ========================........#Magic: 12/19 ===============---------.........AC: 7Str: 7........#EV: 16Int: 21 Contam: 12%  i3y.....J..#SH: 0Dex: 14#..5..### XL:  7 Next: 10% Place: Dungeon:5#....@# ####..# Noise: ==-------  Time: 2921.1 (0.0)##.....# ......# q) +1 hammer "Gubbaz" {protect, rN+ SInv} #......# .....# Cast: Magic Dart iv #....#.###....##.........#..#.........# .. . J   jelly (weak, ally target) i#.........# ##. ! 5   cerulean imp (polearm, summoned)#....####.# .. iI.#####....# ##.####.#. iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line i Aim: a jelly (heavily wounded, ally target, chance to weaken: 100%)  The glob of mercury hits the jelly. The jelly looks weaker.  i.~The jelly is almost dead. _Your cerulean imp hits the jelly but does no damage. i$ i iV i8  jacore the Magician ........# Deep Elf ......... Health: 36/36 ======================== ........# i Magic: 11/19 =============----------- ......... AC: 7Str: 7 ........# EV: 16Int: 21 Contam: 12%  .....J..# SH: 0Dex: 14 i0#..5*.# # # XL:  7 Next: 10% Place: Dungeon:5 i#....@# ####.. # Noise: ==-------  Time: 2921.1 (0.0) ##.....# ...... # q) +1 hammer "Gubbaz" {protect, rN+ SInv}  i% #......# ..... # Cast: Magic Dart iH#....#.###.... # #.........# ..  il #.........# .. . J   jelly (weak, ally target) i #.........# ##. ! 5   cerulean imp (polearm, summoned) ia #....####.# .. . iZ #####....# ##.####.# .The jelly is almost dead.  i _Your cerulean imp hits the jelly but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  i8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line i\ Aim: a jelly (almost dead, weak, ally target, 100% to hit) ipi J* i 5*Aim: a cerulean imp, wielding a -3 spear (summoned, friendly, 100% to hit) i J5jelly (almost dead, weak, ally target i6  jacore the Magician ........# Deep Elf ......... Health: 36/36 ======================== ........# Magic: 11/19 =============----------- ......... i 7! AC: 7Str: 7 ........# EV: 16Int: 21 Contam: 12%  ........# SH: 0Dex: 14 i07&#..5..# # # XL:  7 Next: 10% Place: Dungeon:5 iQ7#....@# ####.. # Noise: ==-------  Time: 2921.1 (0.0) is7##.....# ...... # q) +1 hammer "Gubbaz" {protect, rN+ SInv}  i7#......# ..... # Cast: Magic Dart i7l#....#.###.... # i7n#.........# ..  i7#.........# .. . J   jelly (weak, ally target) i 8#.........# ##. ! 5   cerulean imp (polearm, summoned) i(8y#....####.# .. . #####....# ##.####.# . iG8Aiming: Magic Dart (safe; 2% risk of failure)  i8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (almost dead, weak, ally target, 100% to hit)  The magic dart hits the jelly.  You kill the jelly! iE>l    i>K    i>#..5*.# #  i>   iJ?     .....      ij? .. . 5   cerulean imp (polearm, summoned) i?  ##. ! i?? ..  i?   i .5Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a jelly (almost dead, weak, ally target, 100% to hit)  The magic dart hits the jelly.  You kill the jelly!You have harvested enough death to cast Grave Claw an additional time. i. il2==6-2.1 (1Magic Dart _ iB i i i\ i i  i=  iQ i i70 i i;3 ixP===8%  i> i_% i%76 i& i, i,04 iZ- i2 iR2\4==2 i|2 i3 iI971 i9 i`: i@W _You start resting. iNr--...... i],30.1 (8 idP- ii i#lK _Your magical contamination has completely faded away. iU  i˕  iٖ  i  iC  i j5== i ` _Found a stone staircase leading down. i  ig  i  i  i  i  i  ih  i  iԾ  io  i  i i6=== i  i H   #.. .§ §§.≈   #..§§§§§≈≈§≈≈   #..§§§.§.§..   #...#..#>.#   #.........###   i)  #............#  ....##.#   .@........  4.1 (4   #^...5....##.   ....#  ia   ##.....#   #.....# ### i #..   i  ##.....# ......   i  #......# .....   #....#.###... i .   #.........# . i  i&  i2  iw 3 iy  iy  ig  iL , iՉ  iC  i  i  iڒ  ij  i  i%  ix i7=== i۝  i  iţ  i  ie  i[  iة  i  i  i8  iR  i۴ @ _Found a scroll of identify. i  iպ  i&  i  i d #...≈.......≈ .  #...≈≈≈§≈≈§≈≈ .  #........... .##  #...#..#>.# ..  #.........###.. . i~ * #............# ...  #.........##.#..... .. i ~#.........5?. . i )40.1 (6 i #^........##.#....  i ~ #..........# ## ...  i, #...##.....# # ###  iL  #... #.....# ####.. #..  iu  #.. ##.....# ...... #..  #. #......# ..... #..  i  #. #....#.###.... #.# i #.........# .. # i^  i  i  i i iO i i}. iU i#8 i q== i% i iG i i i  i(, i_) i+ i. i4 i5i9=== i5 im84 _Magic restored. i= iUA iA iB icH, iM iN iO i]1 iP_ io ...≈......§§.. ......... ...≈≈§§≈≈≈§§.. #........ ......§....§.###........ ...#..#>.##............ .........###.........# # ............#........# .........##.#........##. ... ......... .. 7.1 (7  iWp^........##.#........##. .. .........####........# . ..##.....# ########....### #. .. #.....# ####.. ####...#.### . ##.....# ...... #......#......# ..... #......[#....#.###.... #.#......#.........# .. #...... i x i~ i . _i - a scroll of identify iM i|TGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  iT#h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip Armour (go to first with [)  c - a +0 hat (worn)  i&U f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail  iLU u - a +4 chain mail of commandv - a +0 leather armour Jewellery (go to first with "=)  iU[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] iJq iUt ig|]jacore the Magician ...≈......§§.. .........Deep Elf ...≈≈§§≈≈≈§§.. #........Health: 36/36 ======================== ......§....§.###........ i|Magic: 19/19 ======================== ...#..#>.##............AC: 7Str: 7 .........###.........## EV: 16 i}Int: 21 ............#........#SH: 0 i-}Dex: 14 .........##.#........##. ... iQ}XL:  7 Next: 16% Place: Dungeon:5 ...............5@....... .. it}~Noise: ---------  Time: 2947.1 (0.0)  i}^........##.#........##. .. i}q) +1 hammer "Gubbaz" {protect, rN+ SInv} .........####........# i}B.Cast: Magic Dart  i~..##.....# ########....### #. #  i(~.. #.....# ####.. ####...#.### . ##.....# ...... iK~#........ 5   cerulean imp (polearm, summoned)#......# ..... io~J#......[.#....#.###....#.#...... i~D#.........#.. #......  i~_You start resting. _Your magical contamination has completely faded away. _Found a stone staircase leading down.  iQ_Found a scroll of identify. _Magic restored. _i - a scroll of identify i iߏ i i$ iX:  i? Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  i? o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i~  iB  i7 jacore the Magician ...≈......§§.. .........Deep Elf ...≈≈§§≈≈≈§§.. #........Health: 36/36 ======================== ......§....§.###........Magic: 19/19 ========================  i y...#..#>.##............AC: 7Str: 7 .........###.........## EV: 16 i }Int: 21 ............#........# i OSH: 0Dex: 14  iލ .........##.#........##. ... i XL:  7 Next: 16% Place: Dungeon:5 ...............5@....... .. i ~Noise: ---------  Time: 2947.1 (0.0)  i5 ^........##.#........##. .. iJ q) +1 hammer "Gubbaz" {protect, rN+ SInv} .........####........# ia . iw /Cast: Magic Dart  i ..##.....# ########....### #. #  i .. #.....# ####.. ####...#.### . ##.....# ...... iǎ #........ 5   cerulean imp (polearm, summoned) iގ b#......# .....#......[. i1 #....#.###....#.#......#.........#.. #...... _You start resting. _Your magical contamination has completely faded away.  iI ,_Found a stone staircase leading down.  i_ 8_Found a scroll of identify. _Magic restored.  it _i - a scroll of identify i ≈§§§§You unwield the +1 hammer "Gubbaz" {protect, rN+ SInv}.  The +1 hammer "Gubbaz" {protect, rN+ SInv} goes still. i5 v8.1 (1d) +1 mace i.  iR , _d - a +1 mace (weapon) i  i( fGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +1 mace (weapon)a - a +0 dagger  e - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  q - the +1 hammer "Gubbaz" {protect, rN+ SInv}r - a +0 war axe  t - a +0 whip  i%) Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail  u - a +4 chain mail of commandv - a +0 leather armour Jewellery (go to first with "=)  i) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] iɒ Evocable Items:  Wands /  c - a wand of roots (6)  e - a wand of paralysis (10) iGScroll Scrolls? iuw - a scroll of enchant weapon  r - a scroll of revelation  i - a scroll of identify ipe .w - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll.  ie Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. i:Enchant which weapon? Hand Weapons  d - a +1 mace (weapon)  a - a +0 dagger  e - a +0 club  g - a +0 club  h - a +0 spear  i < k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip [?] describe selected ix i5jacore the Magician ...≈......§≈.. .........Deep Elf ...≈≈§§≈≈§§§.. #........Health: 36/36 ======================== ......§...§§§###........Magic: 19/19 ======================== ...#..#>.##............AC: 7Str: 7 .........###.........## EV: 16Int: 21 ............#........#SH: 0Dex: 14  i-.........##.#........##. ...XL:  7 Next: 16% Place: Dungeon:5 ...............5@....... ..Noise: ---------  Time: 2948.1 (0.0) ^........##.#........##. ..d) +1 mace .........####........#.Cast: Magic Dart ..##.....# ########....### #. # .. #.....# ####.. ####...#.### . ##.....# ...... i-#........ 5   cerulean imp (polearm, summoned)#......# .....#......[.#....#.###....#.#...... i|#.........#.. #...... _Found a scroll of identify.  i,t_Magic restored. _i - a scroll of identify  You unwield the +1 hammer "Gubbaz" {protect, rN+ SInv}.  iQSThe +1 hammer "Gubbaz" {protect, rN+ SInv} goes still. _d - a +1 mace (weapon) i i  iOIjacore the Magician ...≈......§≈.. .........Deep Elf ...≈≈§§≈≈§§§.. #........Health: 36/36 ======================== ......§...§§§###........ iEMagic: 19/19 ======================== ...#..#>.##............AC: 7Str: 7 .........###.........## EV: 16Int: 21 ............#........#SH: 0Dex: 14 .........##.#........##. ...XL:  7 Next: 16% Place: Dungeon:5 ...............5@....... ..Noise: ---------  Time: 2948.1 (0.0) ^........##.#........##. ..d) +1 mace .........####........#. iCast: Magic Dart ..##.....# ########....### #. # .. #.....# ####.. ####...#.### . ##.....# ......#........ 5   cerulean imp (polearm, summoned)#......# .....#......[. i#....#.###....#.#......#.........#.. #...... _Magic restored. _i - a scroll of identify  iYou unwield the +1 hammer "Gubbaz" {protect, rN+ SInv}.  The +1 hammer "Gubbaz" {protect, rN+ SInv} goes still. _d - a +1 mace (weapon)  Okay, then. i i i. i1. _ ioJ iOWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  d - a +1 mace (weapon)a - a +0 dagger  e - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  i^O o - a +0 spear  p - a +0 spear  q - the +1 hammer "Gubbaz" {protect, rN+ SInv}r - a +0 war axe  t - a +0 whip[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i  in  i jacore the Magician ...≈......§≈.. .........Deep Elf ...≈≈§§≈≈§§§.. #........Health: 36/36 ======================== ......§...§§§###........Magic: 19/19 ======================== ...#..#>.##............AC: 7Str: 7 .........###.........## EV: 16Int: 21 ............#........#SH: 0Dex: 14 .........##.#........##. ...XL:  7 Next: 16% Place: Dungeon:5 ...............5@....... ..Noise: ---------  Time: 2948.1 (0.0)  iv ^........##.#........##. ..d) +1 mace .........####........#.Cast: Magic Dart ..##.....# ########....### #. # .. #.....# ####.. ####...#.### . ##.....# ......#........ 5   cerulean imp (polearm, summoned)#......# .....#......[.#....#.###.... i #.#......#.........#.. #...... _Magic restored. _i - a scroll of identify  iƹ You unwield the +1 hammer "Gubbaz" {protect, rN+ SInv}.  The +1 hammer "Gubbaz" {protect, rN+ SInv} goes still. _d - a +1 mace (weapon)  i 6_Okay, then. ij  §§§≈≈. . ##.....# .......5   cerulean imp (polearm, summoned)# ..... #......[  #....#.###....#.#......  #.........# .. #......You unwield your +1 mace.  The +1 hammer "Gubbaz" {protect, rN+ SInv} hums with potential! iK 9.1 (1q) +1 hammer "Gubbaz" {protect, rN+ SInv} i  iB M _q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv} imk il im iu iNw i| i} i;, i& i i/ i4 i i i  iz i i i1§ iK i i i §. #...  §..#...# ##### ..#...####....#..§§§.... ≈§§≈≈≈≈§.. .. §...§..###.# #>.##...§..# ###§.....§.@# #...53.1 (4 .#........# ...##.#........##. ... ...................... .. .....##.#........##... .. #. .....####........# .. .  .....# ########....### #. ####.  .....#[ iZ{39;49m ####.. #.####...#.###...<  .....# ...... .# #......  is i if _Your cerulean imp disappears in a puff of smoke! ib3 i i  i& i)B i- i). i. i1 iP4f  You encounter a jackal. i>..#...####....# ....§§§................ §§≈≈≈≈§.. #........... .§...§..###........# .#>.##.......# # ....###§........# .... #........#........# ....h ... i>..##.#........##...... ..............@....... .. ##.#........##...... #.######........# ..... ..#Magic Dart# ########....#####. ####.## ####.. #.####...#.###...< i.##.............# #..AC: 7 iK fStr: 7 ....###§........# .... #...EV: 16Int: 21 .......#........# ....h ...SH: 0Dex: 14 ....##.#........##...... ... i sXL:  7 Next: 16% Place: Dungeon:5 ................@....... ..Noise: ---------  Time: 2956.1 (0.0)  iȏ 8....##.#........##...... #.## q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....####........# ..... i ..# Cast: Call Imp ....# ########....#####. ####.#  i? ....# ####.. #.####...#.###...<# ....# ...... #.# #............# h   jackal (asleep)  ii ....# ..... ..# #......[....††  i) ...#.###.... ## #.#........... .......#.. #........... _Okay, then.You unwield your +1 mace.  The +1 hammer "Gubbaz" {protect, rN+ SInv} hums with potential! _q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv} _Your cerulean imp disappears in a puff of smoke! _You encounter a jackal. i  ij  i>  i ..#...####....#  jacore the Magician ....§§§................  Deep Elf §§≈≈≈≈§.. #...........  Health: 36/36 ======================== .§...§..###........# .  Magic: 17/19 =====================--- .#>.##.............# #..  AC: 7Str: 7 ....###§........# .... #...  EV: 16Int: 21 .......#......**# ....h ...  SH: 0Dex: 14  i(....##.#......**##*..... ...  XL:  7 Next: 16% Place: Dungeon:5 ..............**@**..... ..  Noise: ---------  Time: 2956.1 (0.0) ....##.#......**##*..... #.## q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....####......**# ..... ..# Cast: Call Imp ....# ########....#####. ####.# ....# ####.. #.####...#.###...<# ....# ...... #.# #............# h   jackal (asleep)  iU....# ..... ..# #......[....†† ..#.###.... ## #.#........... .......# .. #........... _q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv} _Your cerulean imp disappears in a puff of smoke!  i_You encounter a jackal.Casting: Call Imp (safe; 6% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate iӌI.@ i7*. i :** i^ 7** i% 5** i;** i ..#...####....#  jacore the Magician ....§§§................  Deep Elf §§≈≈≈≈§.. #...........  Health: 36/36 ========================  i.§...§..###........# .  Magic: 17/19 =====================--- .#>.##.............# #..  AC: 7Str: 7 ....###§........# .... #...  EV: 16Int: 21 .......#........# ....h ...  SH: 0Dex: 14 ....##.#........##.....h ...  XL:  7 Next: 16% Place: Dungeon:5  i ^................@....... ..  Noise: ---------  Time: 2956.1 (0.0) ....##.#........##...... #.## q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....####........# ..... ..# Cast: Call Imp ....# ########....#####. ####.# ....# ####.. #.####...#.###...<# ....# ...... #.# #............# h   jackal (asleep) ....# ..... ..# #......[....†† ..#.###.... ## #.#........... .......# .. #...........Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate i>A tiny devil pulls itself out of the air.  Your cerulean imp says, "I'm here!"The jackal barks! You hear a bark! il.h iŨI.h i  ......  #..... ##........# . >..........# #.. .......# ...h #... .......# ..... ... .......##....hh ... .......@5...... .. .......##...... .......# .....  ########....#####.   #. iӴ<  #.# hhh 3 jackals (1 ally target) ..... ..# [....†† 5   cerulean imp (polearm, summoned) ##  ..  i4==7.1 (1 i i  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Your cerulean imp says, "I'm here!"  The jackal barks! You hear a bark!  iO_You encounter a jackal. x2 iK.h iMah.h. i0h. izh..h iJ.5 i iT/--8 i  i i, i-BQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10)  i .TSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i>  iK {..#...####....#jacore the Magician  iK ....§§§................Deep Elf §§≈≈≈≈§.. #...........Health: 36/36 ======================== .§...§..###........# . i,L EMagic: 17/19 =====================--- .#>.##.............# #..AC: 7 iOL +Str: 7  iwL ....###§........# .h.. #...EV: 16Int: 21  iL .......#........# ..... ...SH: 0Dex: 14  iL ....##.#........##...... ...XL:  7 Next: 16% Place: Dungeon:5  iL ................@.5.hh.. .. iL ~Noise: ---------  Time: 2958.1 (0.0)  iM ....##.#........##...... #.## q) +1 hammer "Gubbaz" {protect, rN+ SInv}  i-M ....####........# .......# Cast: Grave Claw (2/3)  iSM ....# ########....#####. ####.#  imM ....# ####.. #.####...#.###...<#  iM ....# ...... #.# #............# hhh 3 jackals (1 ally target)  iM ....# ..... ..# #......[....†† 5   cerulean imp (polearm, summoned) ..#.###.... ## #.#........... .......#.. #........... iM Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate iN A tiny devil pulls itself out of the air.  Your cerulean imp says, "I'm here!" i1N The jackal barks! You hear a bark! _You encounter a jackal. x2 iV 4 iW  i  ..#...####....#  jacore the Magician ....§§§................  Deep Elf §§≈≈≈≈§.. #...........  Health: 36/36 ======================== .§...§..###........# .  Magic: 15/19 ==================------ .#>.##.............# #..  AC: 7Str: 7 ....###§........# .h.. #...  EV: 16 ip >Int: 21 .......#........# ..... ...  SH: 0Dex: 14 ....##.#........##...... ...  XL:  7 Next: 16% Place: Dungeon:5 ................@.5.hh.. ..  Noise: ---------  Time: 2958.1 (0.0) ....##.#........##...... #.## q) +1 hammer "Gubbaz" {protect, rN+ SInv}  i a....####........# ..... ..# Cast: Grave Claw (2/3) ....# ########....#####. ####.# ....# ####.. #.####...#.###...<#  i ....# ...... #.# #............# hhh 3 jackals (1 ally target)  i ....# ..... ..# #......[....†† 5   cerulean imp (polearm, summoned) ..#.###.... ## #.#........... .......# .. #........... i The jackal barks! You hear a bark! _You encounter a jackal. x2  i2 Aiming: Grave Claw (safe; 10% risk of failure) (2/3 uses available)  iU Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a jackal (ally target) iTY h* i|h.  Aim: a jackal (ally target) i ?..#...####....#jacore the Magician ....§§§................Deep Elf §§≈≈≈≈§.. #...........Health: 36/36 ======================== .§...§..###........# . i Magic: 15/19 ==================------ .#>.##.............# #..AC: 7Str: 7 ....###§........# .h.. #...EV: 16Int: 21 .......#........# ..... ...SH: 0Dex: 14 ....##.#........##...... ...XL:  7 Next: 16% Place: Dungeon:5 ................@.5.*h.. ..Noise: ---------  Time: 2958.1 (0.0)  iI J....##.#........##...... #.## q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....####........# .......# Cast: Grave Claw (2/3) ....# ########....#####. ####.#  ix ....# ####.. #.####...#.###...<# ....# ...... #.# #............# hhh 3 jackals (1 ally target)  i P....# ..... ..# #......[....†† 5   cerulean imp (polearm, summoned)  i ..#.###.... ## #.#........... .......#.. #...........The jackal barks! You hear a bark!  iB _You encounter a jackal. x2  Aiming: Grave Claw (safe; 10% risk of failure) (2/3 uses available)  iw Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a jackal (ally target) i .  Aiming: Grave Claw (safe; 10% risk of failure) (2/3 uses available)  iE  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a jackal (ally target)  You unleash the spiteful dead! The jagged bones skewer the jackal!  You kill the jackal! iӟ q* 2 jackals iz- h.h.5. iB. ((1 ally target) i.  i~3  i3 6 i-4 == i[4 == i4 9.1 (1 i4 1  i4 _ i[;  icI  iz i{Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i0 i*2..#...####....#jacore the Magician ....§§§................Deep Elf §§≈≈≈≈§.. #...........Health: 36/36 ======================== .§...§..###........# .Magic: 16/19 ====================---- .#>.##.............# #..AC: 7Str: 7 ....###§........# h... #...EV: 16Int: 21 .......#........# ..... ...SH: 0Dex: 14 ....##.#........##.5.... ...XL:  7 Next: 16% Place: Dungeon:5 ................@...h... ..Noise: ==-------  Time: 2959.1 (0.0) ....##.#........##[3 i49;49m...... #.## q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....####........# .......# Cast: Mercury Arrow ....# ########....#####. ####.# ....# ####.. #.####...#.###...<# ....# ...... #.# #............# hh 2 jackals (1 ally target) ....# ..... ..# #......[....†† 5   cerulean imp (polearm, summoned) ..#.###.... ## #.#........... .......#.. #...........Aiming: Grave Claw (safe; 10% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a jackal (ally target)  You unleash the spiteful dead! The jagged bones skewer the jackal! _You kill the jackal![4 i50m iG ..#...####....#  jacore the Magician ....§§§................  Deep Elf §§≈≈≈≈§.. #...........  Health: 36/36 ========================  i¶.§...§..###........# .  Magic: 14/19 =================------- .#>.##.............# #..  AC: 7Str: 7 ....###§........# h... #...  EV: 16Int: 21 .......#........# ..... ...  SH: 0Dex: 14 ....##.#........##.5**.. ...  XL:  7 Next: 16% Place: Dungeon:5 ................@***h*.. ..  Noise: ==-------  Time: 2959.1 (0.0) ....##.#........##.***.. #.## q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....####........# ..... ..# Cast: Mercury Arrow ....# ########....#####. ####.# ....# ####.. #.####...#.###...<# i7 ....# ...... #.# #............# hh 2 jackals (1 ally target) ....# ..... ..# #......[....†† 5   cerulean imp (polearm, summoned) ..#.###.... ## #.#........... .......# .. #...........You unleash the spiteful dead! The jagged bones skewer the jackal! _You kill the jackal!Aiming: Mercury Arrow (safe; 9% risk of failure)  il0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (chance to weaken: 100%) iWL 5....h.**.. iO**.. i15***h****Aim: a jackal (chance to weaken: 100%) i \ ..#...####....#  jacore the Magician ....§§§................  Deep Elf §§≈≈≈≈§.. #...........  Health: 36/36 ======================== .§...§..###........# .  Magic: 14/19 =================------- .#>.##.............# #..  AC: 7Str: 7 ....###§........# h... #...  EV: 16Int: 21 .......#........# ..... ...  SH: 0Dex: 14 ....##.#........##.5.... ...  XL:  7 Next: 16% Place: Dungeon:5 ................@....... ..  Noise: ==-------  Time: 2959.1 (0.0)  i+....##.#........##...... #.## q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....####........# ..... ..# Cast: Mercury Arrow ....# ########....#####. ####.# ....# ####.. #.####...#.###...<# ....# ...... #.# #............# hh 2 jackals (1 ally target) ....# ..... ..# #......[....†† 5   cerulean imp (polearm, summoned) ..#.###.... ## #.#........... .......# .. #...........Shift-Dir - straight lineAim: a jackal (chance to weaken: 100%)  The glob of mercury hits the jackal! The jackal looks weaker.  The mercury splashes!  Your cerulean imp looks weaker.  You kill the jackal! ig  ......  #..... ##........# . >... #..  i@.......# h... #... .......# ..... ... ...... ... .......@***.... .. ...... .......# .....  ########.  iE6  <  #.#    jackal ( ..... ..#  ic[....††, weak) ##  i}4 ..  iI.h iJ.h i $... i)I60.1 (1  i+fAim: a jackal (chance to weaken: 100%)  The glob of mercury hits the jackal! The jackal looks weaker.mercury splashes!  Your cerulean imp looks weaker.  You kill the jackal! _Your cerulean imp completely misses the jackal. i- 1 ..#...####....#  jacore the Magician ....§§§................  Deep Elf §§≈≈≈≈§.. #...........  Health: 36/36 ======================== .§...§..###........# .  Magic: 12/19 ===============--------- .#>.##.............# #..  AC: 7Str: 7 ....###§........# .... #...  EV: 16Int: 21  i- Z.......#........# *.... ...  SH: 0Dex: 14 ....##.#........##h5.... ...  XL:  7 Next: 16% Place: Dungeon:5 ................@***.... ..  Noise: ==-------  Time: 2960.1 (0.0) ....##.#........##...... #.## q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....####........# ..... ..# Cast: Mercury Arrow ....# ########....#####. ####.# ....# ####.. #.####...#.###...<# ....# ...... #.# #............# h   jackal (ally target)  it. \....# ..... ..# #......[....†† 5   cerulean imp (polearm, summoned, weak) ..#.###.... ## #.#........... .......# .. #...........You kill the jackal! _Your cerulean imp completely misses the jackal.Aiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (ally target, chance to weaken: 100%) i  .h5*. i *h5**Aim: a jackal (ally target, chance to weaken: 100%) i]..#...####....#jacore the Magician ....§§§................Deep Elf §§≈≈≈≈§.. #...........Health: 36/36 ======================== .§...§..###........# .Magic: 12/19 ===============--------- .#>.##.............# #..AC: 7Str: 7  i....###§........# .... #...EV: 16Int: 21 .......#........# ..... ...SH: 0Dex: 14 ....##.#........##h5.... ...XL:  7 Next: 16% Place: Dungeon:5 ................@*...... ..Noise: ==-------  Time: 2960.1 (0.0) ....##.#........##...... #.## q) +1 hammer "Gubbaz" {protect, rN+ SInv}  iu....####........# .......# Cast: Mercury Arrow ....# ########....#####. ####.# ....# ####.. #.####...#.###...<# ....# ...... #.# #............# h   jackal (weak, ally target) ....# ..... ..# #......[....†† 5   cerulean imp (polearm, summoned, weak) ..#.###.... ## #.#........... .......#.. #...........Shift-Dir - straight lineAim: a jackal (ally target, chance to weaken: 100%)  The glob of mercury hits the jackal. The jackal looks weaker.  The mercury splashes!  Your cerulean imp looks even weaker.  The jackal is severely wounded. idK.h i iƎ+1.1 (1 iݒ i֖  Aim: a jackal (ally target, chance to weaken: 100%)  The glob of mercury hits the jackal. The jackal looks weaker.mercury splashes!  Your cerulean imp looks even weaker.  The jackal is severely wounded. _Your cerulean imp misses the jackal. i y .  You hit the jackal.  Your weapon exudes an aura of protection. i= T.5 i+ 35. il 5   cerulean imp (polearm, summoned, weak) i 3=14 7-2.5 (1.4Mercury Arrow i  iA J _You kill the jackal! iFZ iZ i@[ i?d iGl _You swap places with your cerulean imp. il i?p ip0 7  iWr iMs iu i;z izT4== iz iB i i i, i i ..#...####....# §§§............. ≈≈§.. #.................###........# ..... ##.............###....## ###§........##.........#... #........##.........#... ##.#........##.........#... ##...5@... .# #--6.5 (4.0 ##.#........##......##.# #.##.# . ####........##......# ..#.# # ########....#####...####.#.#..  i# ####.. #.####...#.###...<#... # ...... #.# #....#.... # ..... ..# #......[....††...# ###.... ## #.#....## .. #.... i<8- i1 i i' ij~Quiver which action? ([-] to clear)  i{Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dart ib - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on iT i2c ..#...####....#jacore the Magician §§§.....................Deep Elf ≈≈§.. #.................Health: 36/36 ======================== .§..###........# ......Magic: 14/19 =================------- ##.............###....##AC: 7Str: 7 ###§........##.........#...EV: 16Int: 21 ...#........##.........#...SH: 0Dex: 14 ##.#........##.........#... ##XL:  7 Next: 17% Place: Dungeon:5 ...............5@....... .. .# # Noise: ---------  Time: 2966.5 (0.0) ##.#........##......##.#[ id39;49m #.##.# . q) +1 hammer "Gubbaz" {protect, rN+ SInv} ####........##......# ..#.#.# Cast: Magic Dart # ########....#####...####.#.#.. # ####.. #.####...#.###...<#...# # ...... #.# #............#.... 5   cerulean imp (polearm, summoned, weak) # ..... ..# #......[....††...# ###.... ## #.#..............# ...#.. #...............The jackal is severely wounded. _Your cerulean imp misses the jackal.You hit the jackal.  Your weapon exudes an aura of protection. _You kill the jackal! _You swap places with your cerulean imp. i"k iq is i i i i i i i  i, i io  i K5= i  i  i iT ix i#  §. #...  §..#...# ##### .....#  ..#...####....##.....# §............ §.. #...  ib$###........# #. .....###....## #§.##....@....#... 9.5 (3 .#........##...5.....#... .#..##.........#... ## .. ......................... .# #.# .#........##......##.#.#.##.# ... ##. i%l.##......# .# ...#.#.#.#  ########....#####...####.#.#...  ####.. #.####...#.###...<#...##  ...... #.# #....# i. i8 i  i  i i> i i iI ini  You encounter an ufetubus. i\1r ..# ..#.....5 . #... ........ ..#...# #######.....# ..#...####....##.....##.............. #........### i1##.# #..# ..###....##...# .##....5....#...# Magic Dart##.........#....##...#... ## iE2Z.. ..... it2..... .# #.## 5   ufetubus (asleep) ........##......##.#.#.##.# .5   cerulean imp (polearm, summoned, weak)  i2........##......# .#....#.#.#.# #######....#####...####.#.#... i!Bq70.5 (15. iBB.5 iKF, ally target) iZ~6===1.5 (2 _ ia i!c iV iQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dart ib - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on iU ijacore the Magician..#...... i Deep Elf..#.....5Health: 36/36 ======================== . #...........Magic: 16/19 ====================---- ..#...# #######.....#AC: 7Str: 7 ..#...####....##.....###EV: 16 iMInt: 21 ........................SH: 0Dex: 14 . #..................###XL:  7 [40mNext: 17% Place: Dungeon:5  i###........# #..@......#Noise: ---------  Time: 2971.5 (0.0) ...........###..5.##...#q) +1 hammer "Gubbaz" {protect, rN+ SInv}  i........##.........#...#Cast: Magic Dart ........##.........#... ........##.........#... ## .. ....................... .# #.## 5   ufetubus (asleep, ally target) ........##......##.#.#.##.# .... 5   cerulean imp (polearm, summoned, weak) ........##......# .#....#.#.#.# #######....#####...####.#.#...  iLY_Your cerulean imp misses the jackal.You hit the jackal.  Your weapon exudes an aura of protection. _You kill the jackal! _You swap places with your cerulean imp. _You encounter an ufetubus. i i i ie   jacore the Magician ..#......  Deep Elf ..#.....5  Health: 36/36 ======================== . #... ......**  Magic: 15/19 ==================------ ..#...# #######....*#  AC: 7Str: 7  if ..#...####....##...*.###  EV: 16Int: 21 ..................*.....  SH: 0Dex: 14 . #..............*...###  XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#  Noise: ---------  Time: 2971.5 (0.0) ...........###..5.##...#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#  Cast: Magic Dart ........##.........#...  isg ........##.........#... ## .. ....................... .# #.##  5   ufetubus (asleep, ally target) ........##......##.#.#.##.# ....  5   cerulean imp (polearm, summoned, weak) ........##......# .#....#.#.#.# #######....#####...####.#.#... _You swap places with your cerulean imp. _You encounter an ufetubus.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle ig pShift-Dir - straight lineAim: an ufetubus (asleep, ally target, 100% to hit) ivpjacore the Magician..#......Deep Elf..#.....5Health: 36/36 ======================== . #.........** itMagic: 15/19 ==================------ ..#...# #######....*#AC: 7Str: 7 ..#...####....##...*.###EV: 16Int: 21 ..................*..... iuVSH: 0Dex: 14 . #..............*...###XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#Noise: ---------  Time: 2971.5 (0.0) ...........###..5.##...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#Cast: Magic Dart ........##.........#... ........##.........#... ## .. ....................... .# #.## 5   ufetubus (ally target) ........##......##.#.#.##.# .... 5   cerulean imp (polearm, summoned, weak)  iv@........##......# .#....#.#.#.# #######....#####...####.#.#...Aiming: Magic Dart (safe; 2% risk of failure)  ivPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (asleep, ally target, 100% to hit)  The magic dart hits the ufetubus.  The ufetubus is moderately wounded. i 5.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (asleep, ally target, 100% to hit)  it The magic dart hits the ufetubus.  The ufetubus is moderately wounded.The ufetubus shouts! i-H5 ih&.. i....5  wandering) ic)4==2.5 (1 i1 i5Z _You encounter an ufetubus. i"   jacore the Magician ..#......  Deep Elf ..#.....5  Health: 36/36 ======================== . #... ......**  Magic: 14/19 =================------- ..#...# #######....*#  AC: 7Str: 7 ..#...####....##...*.###  EV: 16Int: 21 ..................*.....  SH: 0Dex: 14  i# . #..............*...###  XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@5.....#  Noise: ==-------  Time: 2972.5 (0.0) ...........###....##...#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#  Cast: Magic Dart ........##.........#... ........##.........#... ## .. ....................... .# #.##  5   ufetubus (wandering) ........##......##.#.#.##.# ....  5   cerulean imp (polearm, summoned, weak) ........##......# .#....#.#.#.# #######....#####...####.#.#... The ufetubus shouts!  i# _You encounter an ufetubus.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 100% to hit) ijacore the Magician..#......Deep Elf..#.....5Health: 36/36 ======================== . #.........**Magic: 14/19 =================------- ..#...# #######....*#AC: 7Str: 7 ..#...####....##...*.###EV: 16Int: 21 ..................*.....SH: 0Dex: 14 . #..............*...### iUXL:  7 Next: 17% Place: Dungeon:5 ###........# #..@5.....#Noise: ==-------  Time: 2972.5 (0.0) ...........###....##...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#Cast: Magic Dart ........##.........#... ........##.........#... ## .. ....................... .# #.## 5   ufetubus ........##......##.#.#.##.# .... 5   cerulean imp (polearm, summoned, weak) ........##......# .#....#.#.#.# #######....#####...####.#.#...Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - s iHelect action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ufetubus but does no damage.  The ufetubus shouts! iwOU.5 iP-5 iQ95. iwR95. i1SU.5 iS i7T i\....5 2 ufetubi (1 ally target) i`23.5 (1 _ if ih i  i ]Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  i 9 e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on iX  if ejacore the Magician..#......Deep Elf..#......Health: 36/36 ======================== . #.........55Magic: 14/19 =================-------  if ..#...# #######.....#AC: 7Str: 7 ..#...####....##.....###EV: 16Int: 21 ...................5....SH: 0Dex: 14 . #..................###XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#Noise: ==-------  Time: 2973.5 (0.0) ...........###....##...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#Cast: Magic Dart  ikg u........##.........#... ........##.........#... ## .. ....................... .# #.## 55 2 ufetubi (1 ally target) ........##......##.#.#.##.# .... 5   cerulean imp (polearm, summoned, weak) ........##......# .#....#.#.#.# #######....#####...####.#.#...Aiming: Magic Dart (safe; 2% risk of failure)  ig Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ufetubus but does no damage. _The ufetubus shouts! ij  ip  ir  i^   jacore the Magician ..#......  Deep Elf ..#......  Health: 36/36 ======================== . #... ......55  Magic: 13/19 ================-------- ..#...# #######....*#  AC: 7Str: 7 ..#...####....##...*.###  EV: 16Int: 21 ..................*5....  SH: 0Dex: 14 . #..............*...###  XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#  Noise:  iu ==-------  Time: 2973.5 (0.0) ...........###....##...#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#  Cast: Magic Dart ........##.........#... ........##.........#... ## .. ....................... .# #.##  55 2 ufetubi (1 ally target) ........##......##.#.#.##.# ....  5   cerulean imp (polearm, summoned, weak) ........##......# .#....#.#.#.# #######....#####...####.#.#... The magic dart hits the ufetubus but does no damage. _The ufetubus shouts!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (ally target, 100% to hit) iM,jacore the Magician..#......Deep Elf..#......Health: 36/36 ======================== . #.........55Magic: 13/19 ================-------- ..#...# #######....*#AC: 7Str: 7 ..#...####....##...*.###EV: 16Int: 21  i\N..................*5....SH: 0Dex: 14 . #..............*...###XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#Noise: ==-------  Time: 2973.5 (0.0) ...........###....##...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#Cast: Magic Dart ........##.........#... ........##.........#... ## .. ....................... .# #.## 55 2 ufetubi (1 ally target) ........##......##.#.#.##.# .... 5   cerulean imp (polearm, summoned, weak) ........##......# iN[37m .#....#.#.#.# #######....#####...####.#.#...Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (ally target, 100% to hit)  The magic dart hits the ufetubus.  The ufetubus is heavily wounded. iU.5 i-5. i0H...)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (ally target, 100% to hit)  The magic dart hits the ufetubus.  The ufetubus is heavily wounded.  Your cerulean imp is no longer weakened. ic4=-4.5 (1 i iAM _Your cerulean imp hits the ufetubus but does no damage. i\ iQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i iWjacore the Magician..#......Deep Elf..#......Health: 36/36 ======================== . #.........5.Magic: 14/19 =================------- ..#...# #######....5#AC: 7Str: 7 ..#...####....##.....###EV: 16Int: 21 ...................5....SH: 0Dex: 14  i. #..................###XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#Noise: =--------  Time: 2974.5 (0.0) ...........###....##...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#Cast: Mercury Arrow ........##.........#... ........##.........#... ## .. ....................... .# #.## 55 2 ufetubi (1 ally target) ........##......##.#.#.##.# .... 5   cerulean imp (polearm, summoned) ........##......# .#....#.#.#.# #######....#####...####.#.#...Shift-Dir - straight lineAim: an ufetubus (ally target, 100% to hit)  iThe magic dart hits the ufetubus.  The ufetubus is heavily wounded.Your cerulean imp is no longer weakened. _Your cerulean imp hits the ufetubus but does no damage. i` i iT i|7  jacore the Magician ..#......  Deep Elf ..#......  Health: 36/36 ======================== . #... ....**5.  Magic: 12/19 ===============--------- ..#...# #######...*5#  AC: 7 i1Str: 7 ..#...####....##...**###  EV: 16Int: 21 ..................*5....  SH: 0Dex: 14 . #..............*...###  XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#  Noise: =--------  Time: 2974.5 (0.0) ...........###....##...#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#  Cast: Mercury Arrow ........##.........#... ........##.........#... ## ..  i-....................... .# #.##  55 2 ufetubi (1 ally target) ........##......##.#.#.##.# ....  5   cerulean imp (polearm, summoned) ........##......# .#....#.#.#.# #######....#####...####.#.#... Your cerulean imp is no longer weakened. _Your cerulean imp hits the ufetubus but does no damage.  Aiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (heavily wounded, ally target, chance to weaken: 100%) idjacore the Magician..#......Deep Elf..#......Health: 36/36 ======================== . #.........5. iMagic: 12/19 ===============--------- ..#...# #######....*#AC: 7Str: 7 ..#...####....##...*.###EV: 16Int: 21 ..................*5....SH: 0Dex: 14 . #..............*...###XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#Noise: =--------  Time: 2974.5 (0.0) ...........###....##...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#Cast: Mercury Arrow ........##.........#...  i........##.........#... ## .. ....................... .# #.## 55 2 ufetubi (1 ally target) ........##......##.#.#.##.# .... 5   cerulean imp (polearm, summoned) ........##......# .#....#.#.#.# #######....#####...####.#.#...Your cerulean imp is no longer weakened. _Your cerulean imp hits the ufetubus but does no damage.  Aiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (heavily wounded, ally target, chance to weaken: 100%) i§ _Your cerulean imp hits the ufetubus but does no damage.  Aiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (heavily wounded, ally target, chance to weaken: 100%)  The glob of mercury misses the ufetubus. iR.5 iQ.5 i:.5 i iɄT.5 iO[. i3=5.5 (1 iے i   iK`_Your cerulean imp disappears in a puff of smoke! iK i{LQuiver which action? ([-] to clear) Items ([,] to cycle) igMZap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i ijacore the Magician..#......Deep Elf..#......Health: 36/36 ======================== . #........... ifNMagic: 12/19 ===============--------- ..#...# #######.....#AC: 7Str: 7 ..#...####....##....5###EV: 16Int: 21 ..................5§....SH: 0Dex: 14 . #..................###XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......# iNoise: ==-------  Time: 2975.5 (0.0) ...........###....##...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#Cast: Call Imp  i........##.........#... ........##.........#... ## .. ....................... .# #.## 55 2 ufetubi ........##......##.#.#.##.# .... ........##......# .#....#.#.#.#  iu%#######....#####...####.#.#...Aiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (heavily wounded, ally target, chance to weaken: 100%)  iThe glob of mercury misses the ufetubus. _Your cerulean imp disappears in a puff of smoke! i| i$ i% i S  jacore the Magician ..#......  Deep Elf ..#......  Health: 36/36 ======================== . #... ........  Magic: 10/19 ============------------ ..#...# #######.....#  AC: 7Str: 7 ..#...####....##....5###  EV: 16Int: 21 ..............****5§....  SH: 0Dex: 14 . #...........*****..###  XL:  7 Next: 17% Place: Dungeon:5  i, L###........# #**@**....#  Noise: ==-------  Time: 2975.5 (0.0) ...........###****##...#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##....*****#...#  Cast: Call Imp ........##.........#... ........##.........#... ## .. ....................... .# #.##  55 2 ufetubi ........##......##.#.#.##.# .... ........##......# .#....#.#.#.# #######....#####...####.#.#... Aim: an ufetubus (heavily wounded, ally target, chance to weaken: 100%)  The glob of mercury misses the ufetubus. _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate iX=@* ij7** i7** i~$A** iB5** i]5*# i\zA*# i:5*. iD@.. i7*. i k  jacore the Magician ..#......  Deep Elf ..#......  Health: 36/36 ======================== . #... ........  Magic: 10/19 ============------------ ..#...# #######.....#  AC: 7Str: 7 ..#...####....##....5###  EV: 16Int: 21 ...................§....  SH: 0Dex: 14  i . #..............5...###  XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#  Noise: ==-------  Time: 2975.5 (0.0) ...........###....##...#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#  Cast: Call Imp ........##.........#... ........##.........#... ## .. ....................... .# #.##  55 2 ufetubi ........##......##.#.#.##.# .... ........##......# .#....#.#.#.# #######....#####...####.#.#... The glob of mercury misses the ufetubus. _Your cerulean imp disappears in a puff of smoke! iA Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. i /5. i  ..#......  ..#......  iJ  #... ........  #######.....# #....##...5.### ...............  ........5...###  #..@......# #.5..##...# ........#...# #.........# i #.........#... ## .............. .# #.## (1 ally target)#......##.#. .... 5   cerulean imp (polearm, summoned)#......# .#.. i 26.5 (1 _ iQ  i+  if  ig Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dart ih b - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i" ijacore the Magician..#......Deep Elf..#......Health: 36/36 ======================== . #...........Magic: 10/19 ============------------ ..#...# #######.....#AC: 7Str: 7 ..#...####....##...5.###EV: 16Int: 21 ........................SH: 0Dex: 14 . #..............5...### i_XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#Noise: ==-------  Time: 2976.5 (0.0) ...........###.5..##...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#Cast: Freeze ........##.........#... ........##.........#... ## ..  i....................... .# #.## 55 2 ufetubi (1 ally target) ........##......##.#.#.##.# .... 5   cerulean imp (polearm, summoned) ........##......# .#....#.#.#.#  i#######....#####...####.#.#...The glob of mercury misses the ufetubus. _Your cerulean imp disappears in a puff of smoke! iCasting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air. iV iB io iu   jacore the Magician ..#......  Deep Elf ..#......  Health: 36/36 ======================== . #... ........  Magic: 9/19===========------------- ..#...# #######.....#  AC: 7 iIv Str: 7 ..#...####....##...5.###  EV: 16Int: 21 ........................  SH: 0Dex: 14 . #..............5...###  XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#  Noise: ==-------  Time: 2976.5 (0.0) ...........###.5..##...#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#  Cast: Freeze ........##.........#...  iv G........##.........#... ## .. ....................... .# #.##  55 2 ufetubi (1 ally target) ........##......##.#.#.##.# ....  5   cerulean imp (polearm, summoned) ........##......# .#....#.#.#.# #######....#####...####.#.#... Dir - look around, f - activate _A tiny devil pulls itself out of the air.   iv Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (heavily wounded, ally target, 100% to hit) i2 j 5* iZW 5.  Aim: an ufetubus (heavily wounded, ally target, 100% to hit) iTe  jacore the Magician ..#......  Deep Elf ..#......  Health: 36/36 ======================== . #... ........  Magic: 9/19===========------------- ..#...# #######.....#  AC: 7Str: 7 ..#...####....##.....###  EV: 16Int: 21 ..................5.....  SH: 0Dex: 14 . #..............5...###  XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#  Noise: ==-------  Time: 2976.5 (0.0) ...........###.5..##...#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  iTo........##.........#...#  Cast: Freeze ........##.........#... ........##.........#... ## .. ....................... .# #.##  55 2 ufetubi (1 ally target) ........##......##.#.#.##.# ....  5   cerulean imp (polearm, summoned) ........##......# .#....#.#.#.# #######....#####...####.#.#... Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (heavily wounded, ally target, 100% to hit)   i&UwYou freeze the ufetubus but do no damage.The ufetubus completely resists. i0Z-5.  Shift-Dir - straight line  Aim: an ufetubus (heavily wounded, ally target, 100% to hit)  You freeze the ufetubus but do no damage.The ufetubus completely resists.  The ufetubus completely misses you. The ufetubus closely misses you.Your cerulean imp barely misses the ufetubus. iZ isa^ ..#......  ..#......  #... ........  #######.....#  i>b#....##.....### ........5......  ........5...###  #..@......# #.5..##...# ........#...# #.........##.........#... ## .............. .# #.## #......##.#. ib .... #......# .#.. icY10/19=- id7.5 (1 ii itl _The ufetubus barely misses you. The ufetubus completely misses you. iq i sTQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze   iVt"e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on iG iwYjacore the Magician..#......Deep Elf..#......Health: 36/36 ======================== . #...........Magic: 10/19 ============------------ ..#...# #######.....#AC: 7Str: 7 ..#...####....##.....###EV: 16Int: 21 .................5......SH: 0Dex: 14  iZ. #..............5...###XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#Noise: =--------  Time: 2977.5 (0.0) ...........###.5..##...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#Cast: Grave Claw (1/3) ........##.........#... ........##.........#... ## .. ....................... .# #.## 55 2 ufetubi (1 ally target) ........##......##.#.#.##.# .... 5   cerulean imp (polearm, summoned) ........##......# .#....#.#.#.# #######....#####...####.#.#...Aim: an ufetubus (heavily wounded i>[[m, ally target, 100% to hit)  You freeze the ufetubus but do no damage.The ufetubus completely resists.  The ufetubus completely misses you. The ufetubus closely misses you.Your cerulean imp barely misses the ufetubus. _The ufetubus barely misses you. The ufetubus completely misses you. i:\ ib ic i  jacore the Magician ..#......  Deep Elf ..#......  Health: 36/36 ======================== . #... ........  Magic: 8/19==========-------------- ..#...# #######.....#  AC: 7 ikStr: 7 ..#...####....##.....###  EV: 16Int: 21 .................5......  SH: 0Dex: 14 . #..............5...###  XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#  Noise: =--------  Time: 2977.5 (0.0) ...........###.5..##...#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#  Cast: Grave Claw (1/3) ........##.........#... ........##.........#... ## .. ....................... .# #.##  55 2 ufetubi (1 ally target) ........##......##.#.#.##.# ....  5   cerulean imp (polearm, summoned) ........##......# .#....#.#.#.# #######... i.#####...####.#.#... Your cerulean imp barely misses the ufetubus. _The ufetubus barely misses you. The ufetubus completely misses you.Aiming: Grave Claw (safe; 10% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ufetubus (heavily wounded, ally target) i j 5* iz5.  Aim: an ufetubus (heavily wounded, ally target) ijacore the Magician..#......Deep Elf..#......Health: 36/36 ======================== . #...........Magic: 8/19 i==========-------------- ..#...# #######.....#AC: 7Str: 7 ..#...####....##.....###EV: 16Int: 21 .................5......SH: 0Dex: 14 . #..............*...###XL:  7 Next: 17% Place: Dungeon:5 ###........# #..@......#Noise: =--------  Time: 2977.5 (0.0) ...........###.5..##...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#Cast: Grave Claw (1/3) ........##.........#...  ixP........##.........#... ## .. ....................... .# #.## 55 2 ufetubi (1 ally target) ........##......##.#.#.##.# .... 5   cerulean imp (polearm, summoned) ........##......# .#....#.#.#.# #######....#####...####.#.#...Your cerulean imp barely misses the ufetubus. _The ufetubus barely misses you. The ufetubus completely misses you. iחAiming: Grave Claw (safe; 10% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ufetubus (heavily wounded, ally target) i* .  You unleash the spiteful dead! The jagged bones skewer the ufetubus.  You kill the ufetubus! i/*   ufetubus iױ .5The last of your harvested death is exhausted. iX.(ally target) i*8=8.5 (1Grave Claw (0/3)-GClaw  i# i \ _Your cerulean imp misses the ufetubus. i i'Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  i a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on iM i Zjacore the Magician..#......Deep Elf..#......Health: 36/36 ======================== . #...........Magic: 8/19==========-------------- ..#...# #######.....#AC: 7 iZStr: 7 ..#...####....##.....###EV: 16Int: 21 ........................SH: 0Dex: 14 . #.............5....###XL:  7 Next: 18% Place: Dungeon:5 ###........# #..@......#Noise: ==-------  Time: 2978.5 (0.0) ...........###.5..##...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...# i$[DCast: Mercury Arrow ........##.........#...-GClaw ........##.........#... ## .. ....................... .# #.## 5   ufetubus (ally target)  i[........##......##.#.#.##.# .... 5   cerulean imp (polearm, summoned) ........##......# .#....#.#.#.# #######....#####...####.#.#...Dir - move targetAim: an ufetubus (heavily wounded, ally target)  You unleash the spiteful dead! The jagged bones skewer the ufetubus.  You kill the ufetubus!The last of your harvested death is exhausted. _Your cerulean imp misses the ufetubus. i] iEc id i-  jacore the Magician ..#......  Deep Elf ..#......  Health: 36/36 ======================== . #... ........  Magic: 6/19=======----------------- ..#...# #######.....#  AC: 7Str: 7 ..#...####....##.....###  EV: 16Int: 21 ...............***......  SH: 0Dex: 14  i. #............*5*...###  XL:  7 Next: 18% Place: Dungeon:5 ###........# #.*@*.....#  Noise: ==-------  Time: 2978.5 (0.0) ...........###.5..##...#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#  Cast: Mercury Arrow ........##.........#...  -GClaw ........##.........#... ## .. ....................... .# #.##  5   ufetubus (ally target) ........##......##.#.#.##.# ....  5   cerulean imp (polearm, summoned) ........##......# .#....#.#.#.#  i#######....#####...####.#.#... The last of your harvested death is exhausted. _Your cerulean imp misses the ufetubus.Aiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (moderately wounded, ally target, chance to weaken: 100%) iN *..*5..@. i45****5**@* iM*5Aim: an ufetubus (moderately wounded, ally target, chance to weaken: 100%) iu jacore the Magician..#......Deep Elf..#......Health: 36/36 ======================== . #...........Magic: 6/19 i2 G=======----------------- ..#...# #######*....#AC: 7Str: 7 ..#...####....##*....###EV: 16Int: 21 ................*.......SH: 0Dex: 14 . #.............*....###XL:  7 Next: 18% Place: Dungeon:5 ###........# #..@......#Noise: ==-------  Time: 2978.5 (0.0) ...........###.5..##...# i q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...#Cast: Mercury Arrow ........##.........#...-GClaw ........##.........#... ## .. ....................... .# #.## 5   ufetubus (ally target) ........##......##.#.#.##.# .... 5   cerulean imp (polearm, summoned) ........##......# .#....#.#.#.# #######....#####...####.#.#... i The last of your harvested death is exhausted. _Your cerulean imp misses the ufetubus.Aiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (moderately wounded, ally target, chance to weaken: 100%) i WThe glob of mercury misses the ufetubus. i W.  You encounter a bes kemwar. i  ...5W   bes kemwar5   ufetubus (ally target)5   cerulean imp (polearm, summoned)The ufetubus barely misses you. The ufetubus hits you.  Your cerulean imp completely misses the ufetubus.2---9.5 (1 i l _The ufetubus hits you. The ufetubus barely misses you. i..#......W. . #......... .#...# #######.....# ###....###...................... #.......5....### ##..# #......... ...##.5@.##...###.........#...##.....  ## .. i...... .# #.######.#.#.##.# ....# .#....#.#.#.# #######....#####...####.#.#... .. #.####...#.###...<#...#### i.5.W i; iy]3=--7 iA=-80 id iJM _Your cerulean imp barely misses the ufetubus. i~ iS Drink which item? Potions  c - a potion of curing  g - 2 potions of magica - a potion of ambrosia  A - a potion of attraction [!] read|quaff|evoke[?] describe selected i ..#......jacore the Magician..#......Deep Elf . #.........W.Health: 33/36 ======================-- ..#...# #######.....#Magic: 7/19========---------------- ..#...####....##.....###AC: 7Str: 7 ........................EV: 16Int: 21 . #..................###SH: 0Dex: 14 ###........# #..5......#XL:  7 Next: 18% Place: Dungeon:5 ...........###.5@.##...#Noise: =--------  Time: 2980.5 (0.0) ........##.........#...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##... i= ......#...Cast: Mercury Arrow ........##.........#... ## ..-GClaw ....................... .# #.## ........##......##.#.#.##.# .... W   bes kemwar ........##......# .#....#.#.#.#5   ufetubus (ally target) #######....#####...####.#.#...5   cerulean imp (polearm, summoned) ###.. #.####...#.###...<#...####The glob of mercury misses the ufetubus.You encounter a bes kemwar.The ufetubus barely misses you. The ufetubus hits you.  Your cerulean imp completely misses the ufetubus. _The ufetubus hits you. The ufetubus barely misses you. _Your cerulean imp barely misses the ufetubus.  Okay, then. i . _ i2s  iBu ~Quiver which action? ([-] to clear)  iv Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on iLv ! i! i..#......jacore the Magician..#......Deep Elf . #.........W.Health: 33/36 ======================-- ..#...# #######.....#Magic: 7/19========---------------- ! iٙ..#...####....##.....###AC: 7Str: 7 ........................EV: 16Int: 21 . #..................###SH: 0Dex: 14 ###........# #..5......#XL:  7 Next: 18% Place: Dungeon:5 ...........###.5@.##...#Noise: =--------  Time: 2980.5 (0.0) ........##.........#...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...Cast: Mercury Arrow ........##.........#... ## ..-GClaw ....................... .# #.## ........##......##.#.#.##.# .... W   bes kemwar ! i4........##......# .#....#.#.#.#5   ufetubus (ally target) #######....#####...####.#.#...5   cerulean imp (polearm, summoned) ###.. #.####...#.###...<#...####You encounter a bes kemwar.The ufetubus barely misses you. The ufetubus hits you.  Your cerulean imp completely misses the ufetubus. _The ufetubus hits you. The ufetubus barely misses you. _Your cerulean imp barely misses the ufetubus. _Okay, then.! i ! i! ik! i, : ! i'- ..#......  jacore the Magician ..#......  Deep Elf . #... ......W.  Health: 33/36 ======================-- ..#...# #######.....#  Magic: 5/19======------------------ ..#...####....##.....###  AC: 7Str: 7 ........................  EV: 16Int: 21 . #............***...###  SH: 0! ig- wDex: 14 ###........# #.*5*.....#  XL:  7 Next: 18% Place: Dungeon:5 ...........###.5@*##...#  Noise: =--------  Time: 2980.5 (0.0) ! i- :........##.........#...#  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...  Cast: Mercury Arrow ........##.........#... ## ..  -GClaw ....................... .# #.## ! i- &........##......##.#.#.##.# ....  W   bes kemwar ........##......# .#....#.#.#.#  5   ufetubus (ally target) #######....#####...####.#.#...  5   cerulean imp (polearm, summoned) ! i\. ###.. #.####...#.###...<#...#### _Your cerulean imp barely misses the ufetubus. _Okay, then.Aiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (moderately wounded, ally target, chance to weaken: 100%)! i ....5.5@.**! i2 O*#..! i 7*#" i6*." i****5*5@*Aim: an ufetubus (moderately wounded, ally target, chance to weaken: 100%)" ig ..#......jacore the Magician..#......Deep Elf . #.........W.Health: 33/36 ======================-- ..#...# #######.....#Magic: 5/19======------------------ ..#...####....##.....###AC: 7Str: 7 ........................EV: 16Int: 21 . #..................###SH: 0Dex: 14 " iJ ###........# #..5......#XL:  7 Next: 18% Place: Dungeon:5 ...........###.5@.##...#Noise: =--------  Time: 2980.5 (0.0) ........##.........#...#q) +1 hammer "Gubbaz" {protect, rN+ SInv} ........##.........#...Cast: Mercury Arrow ........##.........#... ## ..-GClaw ....................... .# #.## ........##......##.#.#.##.# .... W   bes kemwar ........##......# .#....#.#.#.#5   ufetubus (weak, ally target) " i& #######....#####...####.#.#...5   cerulean imp (polearm, summoned, weak) ###.. #.####...#.###...<#...####Shift-Dir - straight lineAim: an ufetubus (moderately wounded, ally target, chance to weaken: 100%)  The glob of mercury hits the ufetubus. The ufetubus looks weaker.  The mercury splashes!  Your cerulean imp looks weaker.  The ufetubus is severely wounded." i,& .WAim: an ufetubus (moderately wounded, ally target, chance to weaken: 100%)  The glob of mercury hits the ufetubus. The ufetubus looks weaker.mercury splashes!  Your cerulean imp looks weaker.  The ufetubus is severely wounded.The ufetubus slips past you! The ufetubus completely misses you." i+1 .5The ufetubus barely misses you. The ufetubus closely misses you. x2" i2 :4=1.5 (1" i8 " ig; J _Your cerulean imp hits the ufetubus with a -3 spear.% iE  You miss the ufetubus.% i .WThe ufetubus is severely wounded.% iZ)You miss the ufetubus.  The ufetubus is severely wounded.misses you. The ufetubus closely misses you. % i/A but does no damage.  The ufetubus hits you but does no damage.  The ufetubus barely misses you.% iG:*% i  The bes kemwar writhes about, and something writhes within you.% i8@% i5==2.9 (1.4Dim -GClaw % iG% ia _You feel your spells grow feeble.* i>L  You barely miss the ufetubus.* iW _You feel your spells grow feeble.  You barely miss the ufetubus.  The ufetubus is severely wounded.The ufetubus misses you.  The ufetubus hits you but does no damage.r cerulean * i=imp closely misses the ufetubus.* i)5.W* ir* i WW   phantomW   bes kemwar5   ufetubus (weak, ally target)5   cerulean imp (polearm, summoned, weak)You encounter a phantom.6==6=--4.3* i _The ufetubus barely misses you. The ufetubus closely misses you., iʝ ..#....W. §. #... ....... §..#...# #######.....#  ..#...####....##.....###..................W.... #..................### .###.# #...# ......###.5..##...# §##.....@5..#...# #.##.........#... #.##.#... ## ......... .# #.## #####.#.#.##.# .... #.##......# .#....#.#.#.# W   bes kemwar ########....#####...####.#.#...5   ufetubus (weak, ally , itarget).. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned, weak) ...... #.# #............#......., i  , i(., iWYour cerulean imp is no longer weakened.  Your cerulean imp hits the ufetubus but does no damage.  The ufetubus misses you., i0W, i/.W   phantomW   bes kemwar5   ufetubus (weak, ally target)5   cerulean imp (polearm, summoned), i>--5, iҬ0, iH, i? _The ufetubus hits you but does no damage.4 ip| .  You sock the ufetubus!  Your weapon exudes an aura of protection.4 i>x (ally target) ####.. #.####...#.###...<#...#### ...... #.# #............#.......  You kill the ufetubus!4 iz:*4 iGK  The bes kemwar writhes about, and something writhes within you.4 iB95.4 ifK.W4 i( @You feel as though your spells will be weakened for longer.4 i:*4 i  The bes kemwar writhes about, and something writhes within you.4 i. .WYou feel as though your spells will be weakened for longer.4 i,77@4 i;7==14 9==6.7 (1.44 iA4 iDe _Your cerulean imp barely misses the bes kemwar.> iW> iF~Quiver which action? ([-] to clear) > iItems ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freeze> i58e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|onA iA iA..#......jacore the Magician §. #...........Deep Elf §..#...# #######.....#Health: 36/36 ========================..#...####....##...W.###Magic: 7/19========---------------- .........................AC: 14  Str: 7 A i=.. #...............W..###EV: 16Int: 21 .###........# #..5......#SH: 0Dex: 14 ............###....##...#XL:  7 Next: 19% Place: Dungeon:5 §........##.....@...#...#Noise: ===------  Time: 2986.7 (0.0) #........##.........#...q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## .. Cast: Mercury Arrow ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... A i6#........##......# .#....#.#.#.# W   phantom ########....#####...####.#.#...W   bes kemwar (ally target) ####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#.......You kill the ufetubus!The bes kemwar writhes about, and something writhes within you.You feel as though your spells will be weakened for longer.The bes kemwar writhes about, and something writhes within you.You feel as though your spells will be weakened for longer. _Your cerulean imp barely misses the bes kemwar.A iA ivA iW!A iB ) ..#......  jacore the Magician §. #... ........  Deep Elf §..#...# #######.....#  Health: 36/36 ========================  ..#...####....##...W.###  Magic: 5/19======------------------ ..................***....  AC: 14  Str: 7 .. #..............*W*.###  EV: 16Int: 21 .###........# #..5***...#  SH: 0A i Dex: 14 ............###..*.##...#  XL:  7 Next: 19% Place: Dungeon:5 §........##.....@...#...#  Noise: ===------  Time: 2986.7 (0.0) #........##.........#...  q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## ..  Cast: Mercury Arrow ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.#  W   phantom ########....#####...####.#.#...  W   bes kemwar (ally target) ####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#.......You feel as though your spells will be weakened for longer. _Your cerulean imp barely misses the bes kemwar. i# mAiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (ally target, chance to weaken: 100%)A iUM ....W*.*.*A iȞ ****W****.  Aim: a bes kemwar (ally target, chance to weaken: 100%)B i< ..#......  jacore the Magician §. #... ........  Deep Elf §..#...# #######.....#  Health: 36/36 ========================  ..#...####....##...W.###  Magic: 5/19======------------------ B i.........................  AC: 14  Str: 7 .. #..................###  EV: 16Int: 21 .###........# #..5W.....#  SH: 0Dex: 14 ............###....##...#  XL:  7 Next: 19% Place: Dungeon:5 §........##.....@...#...#  Noise: ===------  Time: 2986.7 (0.0) #........##.........#...  q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## ..  Cast: Mercury Arrow ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.#  W   phantom B i########....#####...####.#.#...  W   bes kemwar (ally target) ####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#....... _Your cerulean imp barely misses the bes kemwar.B iAiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (ally target, chance to weaken: 100%)  B i-<You miscast Mercury Arrow. Nothing appears to happen.B i%D.WB i L   #... ........  #######.....#  ...##.....### ....  .###  ...# B i+ f... #. #. #. ## .. ...... .# ##..#.##.# #......# .#... ...#####...####  #.####...#.< #.# B ifcContam: 11% ---7.7 (1B iOB i  Aiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bes kemwar (ally target, chance to weaken: 100%)  B iyYou miscast Mercury Arrow. Nothing appears to happen. _Your cerulean imp hits the bes kemwar with a -3 spear.D ifD ihDrink which item? Potions  c - a potion of curing  g - 2 potions of magicD iLi;a - a potion of ambrosia  A - a potion of attraction [!] read|quaff|evoke[?] describe selectedH i H i..#......jacore the Magician §. #...........Deep Elf §..#...# #######.....#Health: 36/36 ========================..#...####....##.....###Magic: 5/19======------------------ H i....................W....AC: 14  Str: 7 .. #..................###EV: 16Int: 21 Contam: 11% .###........# #..5W.....#SH: 0Dex: 14 ............###....##...#XL:  7 Next: 19% Place: Dungeon:5 §........##.....@...#...#Noise: ---------  Time: 2987.7 (0.0) H i] #........##.........#...q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## .. Cast: Mercury Arrow ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.# W   phantom ########....#####...####.#.#...H i !W   bes kemwar (ally target) ####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#.......H i rAiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineH i7 Aim: a bes kemwar (ally target, chance to weaken: 100%)  You miscast Mercury Arrow. Nothing appears to happen. _Your cerulean imp hits the bes kemwar with a -3 spear.H i P  Okay, then.H i H ij H i . _I i I i Drink which item? Potions  c - a potion of curing  g - 2 potions of magica - a potion of ambrosia  A - a potion of attraction [!] read|quaff|evoke[?] describe selectedK ilK iQtK i{I..#......jacore the Magician §. #...........Deep Elf §..#...# #######.....#Health: 36/36 ========================..#...####....##.....###Magic: 5/19======------------------ ....................W....K i|AC: 14  Str: 7 .. #..................###EV: 16Int: 21 Contam: 11% .###........# #..5W.....#SH: 0Dex: 14 ............###....##...#XL:  7 Next: 19% Place: Dungeon:5 §........##.....@...#...#Noise: ---------  Time: 2987.7 (0.0) #........##.........#...q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## .. Cast: Mercury Arrow ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... K i2}#........##......# .#....#.#.#.# W   phantom ########....#####...####.#.#...W   bes kemwar (ally target) ####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#.......K i'~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (ally target, chance to weaken: 100%)  You miscast Mercury Arrow. Nothing appears to happen. _Your cerulean imp hits the bes kemwar with a -3 spear. _Okay, then.K iE  Magic courses through your body.K i:*K iX  The bes kemwar writhes about, and something writhes within you.K i .WYou feel as though your spells will be weakened for longer.K iN7@K iU19/19================== 7 ===8.7 (1K iK iXO _Your cerulean imp hits the bes kemwar but does no damage.P ia P i Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp P iI z c - Cast: Grave Claw (0/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|onT ipT iR..#......jacore the Magician §. #...........Deep Elf §..#...# #######.....#Health: 36/36 ========================..#...####....##.....###Magic: 19/19 ======================== .........................AC: 7Str: 7 .. #...............W..###EV: 16Int: 21 Contam: 11% .###........# #..5W.....#SH: 0Dex: 14 ............###....##...#T iXL:  7 Next: 19% Place: Dungeon:5 §........##.....@...#...#Noise: ===------  Time: 2988.7 (0.0) #........##.........#...q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## .. Zap: wand of paralysis (10) ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.# W   phantom ########....#####...####.#.#...W   bes kemwar (ally target) ####.. #.####...#.###...<#...#### 5    i*k32mcerulean imp (polearm, summoned) ...... #.# #............#....... _Your cerulean imp hits the bes kemwar with a -3 spear. _Okay, then.Magic courses through your body.  The bes kemwar writhes about, and something writhes within you.You feel as though your spells will be weakened for longer. _Your cerulean imp hits the bes kemwar but does no damage.T iT iV i  ..#......  jacore the Magician §. #... ........  Deep Elf §..#...# #######.....#  Health: 36/36 ========================  ..#...####....##.....###  Magic: 19/19 ======================== .........................  AC: 7Str: 7 .. #...............W..###  EV: 16Int: 21 Contam: 11% .###........# #..5W.....#  SH: 0Dex: 14 ............###..*.##...#  XL:  7 Next: 19% Place: Dungeon:5 V i -§........##.....@...#...#  Noise: ===------  Time: 2988.7 (0.0) #........##.........#...  q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## ..  Zap: wand of paralysis (10) ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.#  W   phantom ########....#####...####.#.#...  W   bes kemwar (ally target) ####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) V i t...... #.# #............#.......You feel as though your spells will be weakened for longer. _Your cerulean imp hits the bes kemwar but does no damage.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, ally target, chance to affect: 57%)W i<C..#......jacore the Magician §. #...........Deep Elf §..#...# #######.....#Health: 36/36 ========================..#...####....##.....###Magic: 19/19 ======================== .........................AC: 7W i-Str: 7 .. #...............W..###EV: 16Int: 21 Contam: 11% .###........# #..5*.....#SH: 0Dex: 14 ............###....##...#XL:  7 Next: 19% Place: Dungeon:5 §........##.....@...#...#Noise: ===------  Time: 2988.7 (0.0) #........##.........#...q) +1 hammer "Gubbaz" {protect, rN+ SInv} W i#........##.........#... ## .. Zap: wand of paralysis (10) ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.# W   phantom ########....#####...####.#.#...W   bes kemwar (ally target) W i1####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#.......You feel as though your spells will be weakened for longer. _Your cerulean imp hits the bes kemwar but does no damage.  Aiming: ParalyseW inRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, ally target, chance to affect: 57%)W i(\ lWparalysed, ally target)W i .W _Your cerulean imp hits the bes kemwar but does no damage.  Aiming: Paralyse  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bes kemwar (lightly damaged, ally target, chance to affect: 57%)  The bes kemwar becomes paralysed!W i 5WW ih 79.7 (19)W i W i L _Your cerulean imp hits the bes kemwar with a -3 spear.^ i^ i4Drink which item? Potions  c - a potion of curing  g - a potion of magica - a potion of ambrosia ^ iе A - a potion of attraction [!] read|quaff|evoke[?] describe selected` iY` i a` i4h..#......jacore the Magician §. #...........Deep Elf ` ih§..#...# #######.....#Health: 36/36 ========================..#...####....##.....###Magic: 19/19 ======================== .........................AC: 7Str: 7 .. #..................###EV: 16Int: 21 Contam: 11% .###........# #..5WW....#SH: 0Dex: 14 ............###....##...#` iIiFXL:  7 Next: 19% Place: Dungeon:5 §........##.....@...#...#Noise: ===------  Time: 2989.7 (0.0) #........##.........#...q) +1 hammer "Gubbaz" {protect, rN+ SInv} ` ii#........##.........#... ## .. Zap: wand of paralysis (9) ........................ .# #.## Dim -GClaw ` iip#........##......##.#.#.##.# .... #........##......# .#....#.#.#.# W   phantom ########....#####...####.#.#...` ij W   bes kemwar (paralysed, ally target) ####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#.......Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, ally target, chance to affect: 57%)  The bes kemwar becomes paralysed! _Your cerulean imp hits the bes kemwar with a -3 spear.` ilqP  Okay, then.` iq` iHw` iy. _g i:F g iG tQuiver which action? ([-] to clear) Items ([,] to cycle)  c - Zap: wand of roots (6)e - Zap: wand of paralysis (9) (quivered) g iH *Spells ([,] to cycle)Cast: Magic DartCast: Call Imp Cast: Grave Claw (0/3) Cast: FreezeCast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|onk i˃ k i n..#......jacore the Magician §. #...........Deep Elf §..#...# #######.....#Health: 36/36 ========================..#...####....##.....###Magic: 19/19 ======================== .........................AC: 7Str: 7 k iq .. #..................###EV: 16Int: 21 Contam: 11% .###........# #..5WW....#SH: 0Dex: 14 ............###....##...#XL:  7 Next: 19% Place: Dungeon:5 §........##.....@...#...#Noise: ===------  Time: 2989.7 (0.0) #........##.........#...q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## .. Cast: Mercury Arrow ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.# W k i^ [42m  phantom ########....#####...####.#.#...W   bes kemwar (paralysed, ally target) ####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#.......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, ally target, chance to affect: 57%)  The bes kemwar becomes paralysed! _Your cerulean imp hits the bes kemwar with a -3 spear. _Okay, then.k i2 k i k i l i ..#......  jacore the Magician §. #... ........  Deep Elf §..#...# #######.....#  Health: 36/36 ========================  ..#...####....##.....###  Magic: 17/19 =====================--- .........................  AC: 7Str: 7 .. #.............***..###  EV: 16Int: 21 Contam: 11% .###........# #..5WW....#  SH: 0Dex: 14 ............###..**##...#  XL:  7 Next: 19% Place: Dungeon:5 §........##.....@...#...#  Noise: ===------  Time: 2989.7 (0.0) #........##.........#...  q)  i?I40m+1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## ..  Cast: Mercury Arrow ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.#  W   phantom ########....#####...####.#.#...  W   bes kemwar (paralysed, ally target) ####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#....... _Okay, then.Aiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, paralysed, ally target, chance to weaken:  100%)l i~ .***5WW**phantom (chance to weaken: 76%)m icn..#......jacore the Magician §. #...........Deep Elf §..#...# #######.....#Health: 36/36 ========================..#...####....##.....###Magic: 17/19 =====================--- .........................AC: 7Str: 7 m i.. #..................###EV: 16Int: 21 Contam: 11% .###........# #..5WW....#SH: 0Dex: 14 ............###..**##...#XL:  7 Next: 19% Place: Dungeon:5 §........##.....@...#...#Noise: ===------  Time: 2989.7 (0.0) #........##.........#...q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## .. Cast: Mercury Arrow ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.# W i`040m   phantom (weak) ########....#####...####.#.#...W   bes kemwar (paralysed, weak, ally tar…)####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#.......Shift-Dir - straight lineAim: a phantom (chance to weaken: 76%)  The glob of mercury hits the phantom. The phantom looks weaker.  The mercury splashes!  The bes kemwar looks weaker.  The phantom is lightly damaged.m iK.Wm i]%.m ic3-90.7 (1m ikm iy3  Aim: a phantom (chance to weaken: 76%)  The glob of mercury hits the phantom. The phantom looks weaker.mercury splashes!bes kemwar looks weaker.phantom is lightly damaged. _Your cerulean imp hits the bes kemwar with a -3 spear.p i p i AQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (9) p iJ TSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freezee - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|ont iqt i..#......jacore the Magician §. #...........Deep Elf §..#...# #######.....#Health: 36/36 ========================..#...####....##.....###Magic: 17/19 =====================--- .........................AC: 7Str: 7 .. #..................###EV: 16Int: 21 Contam: 11% .###........# #..5W.....#SH: 0Dex: 14 ............###...W##...#t iHXL:  7 Next: 19% Place: Dungeon:5 §........##.....@...#...#Noise: ==-------  Time: 2990.7 (0.0) #........##.........#...q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## .. Cast: Magic Dart ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.# W   phantom (weak) ########....#####...####.#.#...W   bes kemwar (paralysed, weak, ally tar…)####.. #.####...#.###...<#...#### 5   i,37m cerulean imp (polearm, summoned) ...... #.# #............#.......Aim: a phantom (chance to weaken: 76%)  The glob of mercury hits the phantom. The phantom looks weaker.  The mercury splashes!  The bes kemwar looks weaker.  The phantom is lightly damaged. _Your cerulean imp hits the bes kemwar with a -3 spear.t irt it it i"  ..#......  jacore the Magician §. #... ........  Deep Elf §..#...# #######.....#  Health: 36/36 ========================  ..#...####....##.....###  Magic: 16/19 ====================---- .........................  AC: 7Str: 7 .. #..................###  EV: 16Int: 21 Contam: 11% t i# /.###........# #..5W.....#  SH: 0Dex: 14 ............###..*W##...#  XL:  7 Next: 19% Place: Dungeon:5 §........##.....@...#...#  Noise: ==-------  Time: 2990.7 (0.0) #........##.........#...  q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## ..  Cast: Magic Dart ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.#  W   phantom (weak) t i$ ########....#####...####.#.#...  W   bes kemwar (paralysed, weak, ally tar…)####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#.......The phantom is lightly damaged. _Your cerulean imp hits the bes kemwar with a -3 spear.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, weak, 100% to hit)t ij Z .W*t i6 ?**t i+*W..  Aim: a phantom (lightly damaged, weak, 100% to hit)u i_..#......jacore the Magician §. #...........Deep Elf §..#...# #######.....#Health: 36/36 ========================..#...####....##.....###Magic: 16/19 ====================---- .........................AC: 7Str: 7 .. #..................###EV: 16Int: 21 Contam: 11% u iJ.###........# #..5W.....#SH: 0Dex: 14 ............###..*W##...#XL:  7 Next: 19% Place: Dungeon:5 §........##.....@...#...#Noise: ==-------  Time: 2990.7 (0.0) #........##.........#...q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## .. Cast: Magic Dart ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.# W   phantom (weak) ########....#####...#### iUm.#.#...W   bes kemwar (paralysed, weak, ally tar…)####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#.......Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, weak, 100% to hit)  The magic dart hits the phantom but does no damage.  The phantom is lightly damaged.u iK.Wu i..u i`7=-1.7 (1u iu iܑ+  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a phantom (lightly damaged, weak, 100% to hit)  The magic dart hits the phantom but does no damage.  The phantom is lightly damaged. _Your cerulean imp hits the bes kemwar with a -3 spear.w i|T  You hit the phantom.  Your weapon exudes an aura of protection.w i  The phantom is moderately damaged.Your cerulean imp hits the bes kemwar but does no damage.w im14 -3.1 (1.4w iXw it> _The phantom hits you but does no damage.| i T  You hit the phantom but do no damage.| iw0Q _The phantom hits you but does no damage.  You hit the phantom but do no damage. with a -3 spear.  The phantom completely misses you.  Your cerulean imp hits the bes kemwar with a -3 spear.| i1C8% 4.5| i8| it;> _The phantom hits you but does no damage. i ioQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i  i V..#......jacore the Magician §. #...........Deep Elf §..#...# #######.....#Health: 36/36 ========================..#...####....##.....###Magic: 17/19 =====================--- .........................AC: 14  Str: 7 .. #..................###EV: 16Int: 21 Contam: 8% .###........# #..5W.....#SH: 0 i Dex: 14 ............###....##...#XL:  7 Next: 19% Place: Dungeon:5 §........##.....@W..#...#Noise: =--------  Time: 2994.5 (0.0) #........##.........#...q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## .. Cast: Freeze ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.# W   phantom (weak) ########....#####...####.#.#...W   bes kemwar (paralysed, weak, ally tar…) i ####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#.......You hit the phantom but do no damage.The phantom is moderately damaged.Your cerulean imp hits the bes kemwar with a -3 spear.  The phantom completely misses you. i {Your cerulean imp hits the bes kemwar with a -3 spear. _The phantom hits you but does no damage. iQ  i\$  i%  is K  You barely miss the phantom. iu~ ally target)The phantom is moderately damaged.The bes kemwar is no longer weakened.  Your cerulean imp hits the bes kemwar but does no damage. i; b8=55.9 (1.4 i  i > _The phantom hits you but does no damage. i i<AQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (9)  iTSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i i..#......jacore the Magician §. #...........Deep Elf §..#...# #######.....# iCjHealth: 36/36 ========================..#...####....##.....###Magic: 18/19 ======================-- .........................AC: 14  Str: 7 .. #..................###EV: 16Int: 21 Contam: 5% .###........# #..5W.....#SH: 0Dex: 14 ............###....##...# iXL:  7 Next: 19% Place: Dungeon:5 §........##.....@W..#...#Noise: =--------  Time: 2995.9 (0.0) #........##.........#...q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## .. Cast: Magic Dart ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# ....  i#........##......# .#....#.#.#.# W   phantom (weak) ########....#####...####.#.#...W   bes kemwar (paralysed, ally target) ####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#....... _The phantom hits you but does no damage.  You barely miss the phantom.The phantom is moderately damaged.The bes kemwar is no longer weakened.  Your cerulean imp hits the bes kemwar but does no damage.  i)_The phantom hits you but does no damage. i iT i i  ..#......  jacore the Magician §. #... ........  Deep Elf §..#...# #######.....#  Health: 36/36 ========================  ..#...####....##.....###  Magic: 17/19 =====================--- .........................  AC: 14  Str: 7 .. #..................###  EV: 16Int: 21 Contam: 5% .###........# #..5W.....#  SH: 0Dex: 14 ............###....##...#  XL:  7 Next: 19% Place: Dungeon:5 §........##.....@W..#...#  Noise: =-------- [37 i/ m Time: 2995.9 (0.0) #........##.........#...  q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## ..  Cast: Magic Dart ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.#  W   phantom (weak) ########....#####...####.#.#...  W   bes kemwar (paralysed, ally target) ####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#.......Your cerulean imp hits the bes kemwar but does no damage. _The phantom hits you but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( i [36m or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, weak, 100% to hit) i v W** i24EW... iBW.  Aim: a phantom (moderately damaged, weak, 100% to hit) i6U ..#......jacore the Magician §. #...........Deep Elf §..#...# #######.....#Health: 36/36 ======================== iOV W..#...####....##.....###Magic: 17/19 =====================--- .........................AC: 14  Str: 7 .. #..................###EV: 16Int: 21 Contam: 5% .###........# #..5W.....#SH: 0Dex: 14 ............###....##...#XL:  7 Next: 19% Place: Dungeon:5 §........##.....@W..#...#Noise: =--------  Time: 2995.9 (0.0) #........##.........#...q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........##.........#... ## .. Cast: Magic Dart  iW ........................ .# #.## Dim -GClaw #........##......##.#.#.##.# .... #........##......# .#....#.#.#.# W   phantom (weak) ########....#####...####.#.#...W   bes kemwar (paralysed, ally target) ####.. #.####...#.###...<#...#### 5   cerulean imp (polearm, summoned) ...... #.# #............#.......Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, weak, 100% to hit)  The magic dart hits the phantom.  The phantom is moderately damaged. i § i $ §WPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a phantom (moderately damaged, weak, 100% to hit)  The magic dart hits the phantom.  i The phantom is moderately damaged.Your cerulean imp disappears in a puff of smoke! i !#........... .#...# #######.....# .#...####....##.....### .......................  #.........### ##..# #..§W.....# .........###....##...#  i @##.....§§..#...# .##..W#... .##..#... ## .. ..... .# #.## ####.#.#.##.# .... .##......# .#....#.#.#.######....#####...####.#.#...  i .. #.####...#.###...<#...####) .... #.# #............#....... ..# #......[....††...# iC %. i G5-3 i #6.9 (1 i  i1 J _The phantom hits you. The phantom blinks! You blink. i8  i: AQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (9)  iX; TSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i i?I #...........jacore the Magician .#...# #######.....#Deep Elf .#...####....##.....###Health: 35/36 =======================- .......................Magic: 17/19 =====================---#..................###AC: 14  Str: 7 ##........# #...W.....#EV: 16Int: 21 Contam: 3% ..........###....##...#SH: 0Dex: 14  iy.......##.....§§..#...#XL:  7 Next: 19% Place: Dungeon:5 .......##.......@W#...Noise: =--------  Time: 2996.9 (0.0) .......##.........#... ## ..q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...................... .# #.##Cast: Call Imp .......##......##.#.#.##.# ....Dim -GClaw .......##......# .#....#.#.#.# ######....#####...####.#.#...W   phantom (weak) ##.. #.####...#.###...<#...####W   bes kemwar (paralysed) .... #.# #............#....... ... ..# #......[....†[39;49 ifm†...#Shift-Dir - straight lineAim: a phantom (moderately damaged, weak, 100% to hit)  The magic dart hits the phantom.  The phantom is moderately damaged.Your cerulean imp disappears in a puff of smoke! _The phantom hits you. The phantom blinks! You blink. i: i i<  ig #... ........  jacore the Magician .#...# #######.....#  Deep Elf .#...####....##.....###  Health: 35/36 =======================- .......................  Magic: 15/19 ==================------  #..................###  AC: 14  Str: 7 ##........# #...W.....#  EV: 16Int: 21 Contam: 3%  ih..........###.***##...#  SH: 0Dex: 14 .......##.....****#...#  XL:  7 Next: 19% Place: Dungeon:5 .......##.....**@W#...  Noise: =--------  Time: 2996.9 (0.0) .......##.....****#... ## ..  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..............*****... .# #.##  Cast: Call Imp .......##......##.#.#.##.# ....  Dim -GClaw .......##......# .#....#.#.#.# ######....#####...####.#.#...  W   phantom (weak) ##.. #.####...#.###...<#...####  W   bes kemwar (paralysed) .... #.# #............#....... ... ..# #......[....††...# The phantom is moderately damaged.Your cerulean imp disappears in a puff of smoke! _The phantom hits you. The phantom blinks! You blink.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select act i'ion, ( or ) - cycleDir - look around, f - activate i@@W# i @## i 7*# i#7** ij #...........jacore the Magician .#...# #######.....#Deep Elf .#...####....##.....### ikHealth: 35/36 =======================- .......................Magic: 15/19 ==================------#..................###AC: 14  Str: 7 ##........# #...W.....#EV: 16Int: 21 Contam: 3% ..........###...5##...#SH: 0 ilyDex: 14 .......##.........#...#XL:  7 Next: 19% Place: Dungeon:5 .......##.......@W#...Noise: =--------  Time: 2996.9 (0.0) .......##.........#... ## ..q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...................... .# #.## i_mCast: Call Imp .......##......##.#.#.##.# ....Dim -GClaw .......##......# .#....#.#.#.# ######....#####...####.#.#...W   phantom ##.. #.####...#.###...<#...####W   bes kemwar (paralysed, ally target) .... #.# #............#.......5   cerulean imp (polearm, summoned)  im... ..# #......[....††...#Your cerulean imp disappears in a puff of smoke! _The phantom hits you. The phantom blinks! You blink.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle idneDir - look around, f - activateA tiny devil pulls itself out of the air. ivo#6 ioO=1=7.9 (1 iw i~ _The phantom hits you. The phantom blinks! You blink.  Casting: Call Imp (safe; 6% risk of failure)  ilPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The phantom is no longer weakened. The phantom completely misses you. i  i Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (9) Spells ([,] to cycle)  a - Cast: Magic Dart i b - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i]( i6 #...........jacore the Magician .#...# #######.....#Deep Elf .#...####....##.....###Health: 36/36 ======================== .......................Magic: 15/19 ==================------#..................### i7AC: 14  Str: 7 ##........# #...W.....#EV: 16Int: 21 Contam: 1% ..........###...5##...#SH: 0Dex: 14 .......##.........#...#XL:  7 Next: 19% Place: Dungeon:5 .......##.......@W#...Noise: ==-------  Time: 2997.9 (0.0) .......##.........#... ## ..q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...................... .# #.##Cast: Mercury Arrow  iE9.......##......##.#.#.##.# ....Dim -GClaw .......##......# .#....#.#.#.# ######....#####...####.#.#...W   phantom ##.. #.####...#.###...<#...####W   bes kemwar (paralysed, ally target) .... #.# #............#.......5   cerulean imp (polearm, summoned) ... ..# #......[....††...# _The phantom hits you. The phantom blinks! You blink.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The phantom is no longer weakened. The phantom completely misses you. i_: i@ iB i #... ........  jacore the Magician .#...# #######.....#  Deep Elf .#...####....##.....###  Health: 36/36 ======================== .......................  Magic: 13/19 ================--------  i@ #..................###  AC: 14  Str: 7 ##........# #...W.....#  EV: 16Int: 21 Contam: 1% ..........###...5##...#  SH: 0Dex: 14 .......##.......**#...#  XL:  7 Next: 19% Place: Dungeon:5 .......##.......@W#...  Noise: ==-------  Time: 2997.9 (0.0) .......##.......**#... ## ..  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...................... .# #.##  Cast: Mercury Arrow .......##......##.#.#.##.# ....  Dim -GClaw .......##......# .#....#.#.#.#  iΙ######....#####...####.#.#...  W   phantom ##.. #.####...#.###...<#...####  W   bes kemwar (paralysed, ally target) .... #.# #............#.......  5   cerulean imp (polearm, summoned) ... ..# #......[....††...# A tiny devil pulls itself out of the air. _The phantom is no longer weakened. The phantom completely misses you.Aiming: Mercury Arrow (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, chance to weaken: 76%) i ..@W.* i%**@W**Aim: a phantom (moderately damaged, chance to weaken: 76%) i̋  #...........jacore the Magician .#...# #######.....#Deep Elf .#...####....##.....###Health: 36/36 ======================== .......................Magic: 13/19 ================--------#..................###AC: 14  Str: 7  i J##........# #...W.....#EV: 16Int: 21 Contam: 1% ..........###...5##...#SH: 0Dex: 14 .......##.........#...#XL:  7 Next: 19% Place: Dungeon:5 .......##.......@W#...Noise: ==-------  Time: 2997.9 (0.0) .......##.........#... ## .. i| q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...................... .# #.##Cast: Mercury Arrow .......##......##.#.#.##.# ....Dim -GClaw .......##......# .#....#.#.#.# ######....#####...####.#.#...W   phantom (weak)  i ;##.. #.####...#.###...<#...####W   bes kemwar (paralysed, ally target) .... #.# #............#.......5   cerulean imp (polearm, summoned) ... ..# #......[....††...#Aiming: Mercury Arrow (safe; 9% risk of failure)  iO Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, chance to weaken: 76%)  The glob of mercury hits the phantom. The phantom looks weaker.  The phantom is moderately damaged. i Shift-Dir - straight line  Aim: a phantom (moderately damaged, chance to weaken: 76%)  The glob of mercury hits the phantom. The phantom looks weaker.  The phantom is moderately damaged.  The phantom misses you.  Your cerulean imp hits the bes kemwar but does no damage. i v4= 7 8.9 (1 i$  iD' K _Your magical contamination has completely faded away. i< i>Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i.T  iCW  #...........jacore the Magician .#...# #######.....#Deep Elf .#...####....##.....###Health: 36/36 ========================  iW 0.......................Magic: 14/19 =================-------#..................###AC: 7 i.X Str: 7 ##........# #...W.....#EV: 16 i}X Int: 21 ..........###...5##...#SH: 0Dex: 14 .......##.........#...#XL:  7 Next: 19% Place: Dungeon:5  iX .......##.......@W#...Noise: ==-------  Time: 2998.9 (0.0) .......##.........#... ## .. iPY q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...................... .# #.##Cast: Magic Dart .......##......##.#.#.##.# ....Dim -GClaw .......##......# .#....#.#.#.# ######....#####...####.#.#...W   phantom (weak) ##.. #.####...#.###...<#...####W   bes kemwar (paralysed, ally target) .... #.# #............#....... iY 5   cerulean imp (polearm, summoned) ... ..# #......[....††...#Aim: a phantom (moderately damaged, chance to weaken: 76%)  The glob of mercury hits the phantom. The phantom looks weaker.  The phantom is moderately damaged.The phantom misses you.Your cerulean imp hits the bes kemwar but does no damage. _Your magical contamination has completely faded away. i[Z  iE_  i`  i6 #... ........  jacore the Magician .#...# #######.....#  Deep Elf .#...####....##.....###  Health: 36/36 ========================  i.......................  Magic: 13/19 ================--------  #..................###  AC: 7Str: 7 ##........# #...W.....#  EV: 16Int: 21 ..........###...5##...#  SH: 0Dex: 14 .......##.........#...#  XL:  7 Next: 19% Place: Dungeon:5 .......##.......@W#...  Noise: ==-------  Time: 2998.9 (0.0) .......##.........#... ## ..  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...................... .# #.##  Cast: Magic Dart  iT.......##......##.#.#.##.# ....  Dim -GClaw .......##......# .#....#.#.#.# ######....#####...####.#.#...  W   phantom (weak) ##.. #.####...#.###...<#...####  W   bes kemwar (paralysed, ally target) .... #.# #............#.......  5   cerulean imp (polearm, summoned) ... ..# #......[....††...# Your cerulean imp hits the bes kemwar but does no damage. _Your magical contamination has completely faded away.  iAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, weak, 100% to hit) i=  #...........jacore the Magician .#...# #######.....#Deep Elf .#...####....##.....###Health: 36/36 ======================== .......................Magic: 13/19 ================--------#..................###AC: 7Str: 7 ##........# #...W.....#EV: 16Int: 21 ..........###...5##...#SH: 0Dex: 14 .......##.........#...#XL:  7 Next: 19% Place: Dungeon:5  i? .......##.......@W#...Noise: ==-------  Time: 2998.9 (0.0) .......##.........#... ## ..q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...................... .# #.##Cast: Magic Dart .......##......##.#.#.##.# ....Dim -GClaw .......##......# .#....#.#.#.# ######....#####...####.#.#...W   phantom (weak) ##.. #.####...#.###...<#...####W   bes kemwar (paralysed, ally target) .... #.# #............#.......5   cerulean imp (polearm, summoned) ... ..# #......[....††...#Aiming: Magic Dar if@ (t (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, weak, 100% to hit)  The magic dart hits the phantom.  The phantom is moderately damaged. i MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (moderately damaged, weak, 100% to hit)  The magic dart hits the phantom.  The phantom is moderately damaged.The phantom closely misses you. i 2-9.9 (1 iz  i O _Your cerulean imp hits the bes kemwar but does no damage. i  iuYou hit the phantom but do no damage.Your weapon exudes an aura of protection. iWW   Your weapon exudes an aura of protection.  The bes kemwar is no longer paralysed.  The bes kemwar bites your cerulean imp but does no damage.  The phantom closely misses you.cerulean imp hits the bes kemwar but does no damage. ie4=14 -3001.3 (1.4 iT i= _The bes kemwar bites your cerulean imp. i L  You closely miss the phantom. i  _bites your cerulean imp.  You closely miss the phantom.  The phantom is moderately damaged.The phantom hits you i   Your cerulean imp hits the bes kemwar with a -4 spear.  The bes kemwar completely misses your cerulean imp. i '2.7 il  i > _The phantom hits you but does no damage. iWL  You closely miss the phantom. iҔ/ You closely miss the phantom.  The phantom is moderately damaged.  The phantom is no longer weakened. The bes kemwar bites your cerulean imp!  iYour cerulean imp barely misses the bes kemwar.  The phantom misses you.  The bes kemwar closely misses your cerulean imp. i2: 7 4.1 i i5O _Your cerulean imp hits the bes kemwar but does no damage. i6  i Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on iK  iL  iV[  #...........jacore the Magician .#...# #######.....#Deep Elf .#...####....##.....###Health: 36/36 ======================== .......................Magic: 14/19 =================-------#..................###AC: 7Str: 7 ##........# #...W.....#EV: 16Int: 21 ..........###...5##...#SH: 0 i\\ Dex: 14 .......##.........#...#XL:  7 Next: 19% Place: Dungeon:5 .......##.......@W#...Noise: =--------  Time: 3004.1 (0.0) .......##.........#... ## ..q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...................... .# #.##Cast: Magic Dart .......##......##.#.#.##.# ....Dim -GClaw .......##......# .#....#.#.#.# ######....#####...####.#.#...W   phantom ##.. #.####...#.###...<#...####W   bes kemwar (ally target)  i] 2.... #.# #............#.......5   cerulean imp (polearm, summoned) ... ..# #......[....††...#The phantom is moderately damaged.The phantom is no longer weakened. The bes kemwar bites your cerulean imp!  Your cerulean imp barely misses the bes kemwar.The phantom misses you.The bes kemwar closely misses your cerulean imp. _Your cerulean imp hits the bes kemwar but does no damage. iK^  in  ip  i #... ........  jacore the Magician .#...# #######.....#  Deep Elf .#...####....##.....###  Health: 36/36 ======================== .......................  Magic: 13/19 ================--------  #..................###  AC: 7Str: 7 ##........# #...W.....#  EV: 16Int: 21 ..........###...5##...#  SH: 0Dex: 14  i.......##.........#...#  XL:  7 Next: 19% Place: Dungeon:5 .......##.......@W#...  Noise: =--------  Time: 3004.1 (0.0) .......##.........#... ## ..  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...................... .# #.##  Cast: Magic Dart .......##......##.#.#.##.# ....  Dim -GClaw .......##......# .#....#.#.#.# ######....#####...####.#.#...  W   phantom ##.. #.####...#.###...<#...####  W   bes kemwar (ally target) .... #.# #............#.......  5   cerulean imp (polearm, summoned) ... ..# #......[....††...# The bes kemwar closely misses your ce iNrulean imp. _Your cerulean imp hits the bes kemwar but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 100% to hit) iԙT @W i@WAim: a phantom (moderately damaged, 100% to hit) itU #...........jacore the Magician .#...# #######.....#Deep Elf .#...####....##.....###Health: 36/36 ======================== .......................Magic: 13/19 ================--------#..................###AC: 7Str: 7  i-v##........# #...W.....#EV: 16Int: 21 ..........###...5##...#SH: 0Dex: 14 .......##.........#...#XL:  7 Next: 19% Place: Dungeon:5 .......##.......@W#...Noise: =--------  Time: 3004.1 (0.0) .......##.........#... ## ..q) +1 hammer "Gubbaz" {protect, rN+ SInv} ...................... .# #.##Cast: Magic Dart .......##......##.#.#.##.# ....Dim -GClaw .......##......# .#....#.#.#.# ######....#####...####.#.#...W   phantom  i;w##.. #.####...#.###...<#...####W   bes kemwar (ally target) .... #.# #............#.......5   cerulean imp (polearm, summoned) ... ..# #......[....††...#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 100% to hit)  The magic dart hits the phantom but does no damage.  The phantom is moderately damaged. iY0W iWW 2 phantomsAim: a phantom (moderately damaged, 100% to hit)  The magic dart hits the phantom but does no damage.  The phantom is moderately damaged.  You encounter a phantom.  iqThe phantom completely misses you.The bes kemwar misses your cerulean imp. i"Z4=5.1 (1 i  i-O _Your cerulean imp hits the bes kemwar but does no damage. i%#...# #######.....# #...####....##.....### ...................... #...### #.# #...WW....# ..###...5##...# ##.........#...# ##.W#... ##.#... ## ..........# #.######.#.#.##.# ....  ii'##......##.#....#.#.#.# #####....#####...####.#.#..... #.####...#.###...<#...####   phantom ... #.# #............#.......  ..# #......[....††...#  ## #.#..............# i-3  The bes kemwar closely misses your cerulean imp.Something hits your cerulean imp but does no damage.The phantom barely misses you. iJ5%6 i; i>L _Your cerulean imp hits the bes kemwar with a -4 spear. i...####....##.....### ..................... ...### .# #...WW....# .###...5##...# ##.........#...# ##.W#...# ##.#...#### ..........# #.######.#.#.##.# .... ##......##.#....#.#.#.# ####....#####...####.#.#... .. #.####...#.###...<#...#### .. #.# #............#.......  ..# #......[....††...#  ##[39 i4;49m #.#..............#  .. #.... il .WThe bes kemwar bites your cerulean imp. i~!§  The bes kemwar bites your cerulean imp.  Something barely misses your cerulean imp.  The phantom attacks as it pursues you! The phantom misses you.Your cerulean imp hits the bes kemwar but does no damage.  The bes kemwar bites your cerulean imp!  Your cerulean imp dies! if)G i+%7 iD2 i3f _Your cerulean imp disappears in a puff of smoke! i<................. ....### # #...WW....# ###...§##...# ##.........#...# ##.#...# ##. i=W#...#### ...........# #.####......##.#@#.##.# .... ##......##.#....#.#.#.# ###....#####...####.#.#... . #.####...#.###...<#...#### . #.# #............#.......  ..# #......[....††...#  ## #.#..............##.. #........ ...##### iCW.WW iI..W 2 phantomsW   bes kemwar iJz5==-8 iIQ iR i### # #.........# ###..WW##...# ##.........#...# ##.#...# ##.........#...#### ............W......# #.####......##.#.#.##.# .... ##......##.#.@..#.#.#.# ##....#####...####.#.#...  #.####...#.###...<#...####  #.# #............#.......  ..# #......[....††...#  ## #.#..............#   phantom.. #. i,... .. ...##### . !....# iBF.W iG.W i i-=9 i it _The phantom attacks as it pursues you! The phantom misses you. i### # #.........# ###...W##...# ##.W.#...# ##..#...# ##.........#...#### .. ........# #.## ##......##.#W#.##.# ....  i##......##.#..@.#.#.#.# ....#####...####.#.#... #.####...#.###...<#...#### #.# #..#. ..# #......[....÷÷...# ## #.#......## .. #.... ...#....  iE.W i §@WThe phantom attacks as it pursues you! The phantom hits you. iϗ.............## #.........###...W#..W ie....#...# ##.........#...#### .. ..................# #.###.#@##.# .... ..##......##.#.§§W#.#.#.#...#####...####.#.#... ###...#.###...<#...#### #......#....... ..# #......[....÷÷...# ## #....##. #...... . ...###### i iإv.2---10 i i@4 _The phantom blinks! You blink. i L  You closely miss the phantom. i* 0W iT +W i0L W 2 phantomsW   bes kemwarThe phantom is moderately damaged.The phantom hits you but does no damage. i8* i  The bes kemwar writhes about, and something writhes within you. i .WYou feel as though your spells will be weakened for longer. i'7@ i((3=--6=====1.5 (1.4 i$/ iC2+ _The phantom hits you. ii#### #.........##...W####.......W.......W#...#### ............W.......# #.####......##.#.#.##.# ....#.§@W#.#.#.# #....#####...####.#.#... ####...#.###...<#...#### #............#....... .[....÷÷...#  ikO## #.#..............## .. ....... . ...###### !...# iu iM{** i@  The bes kemwar writhes about, and something writhes within you. i@.W iy .@You feel as though your spells will be weakened for longer. iqc4=20 ia i> _The phantom hits you but does no damage. iu<R# #.# ###...W##...# ##.......W.#...# ##. i=7.#...# ##.W#...#### ......W......# #.## .####.#.#.##.# .... ##......##.#...W#.#.#.# ..#####...####@#.#... .####...#.###...<#...#### .# #............#....... .# #......[....÷÷...# # #.#..............# . #..................  ...#............#####  !...............#. i@G.W iMAD.W iK iL\5=--3 iS iBVU _The phantom closely misses you. i& ##...W## .##.......W....#...#...#### .. .....W.......# #.## .####.#W#.##.# ....#...W#.#.#.#  imU...#####...####.#.#... ####...#.###...@#...#### #............#.......[....÷÷...# # #.#..............## . ........#W   phantom#...........#.............#.## iD.W iK  The phantom attacks as it pursues you! iTn6==7 iW===--4 i+ i%7 _The phantom hits you but does no damage. i#  iCS_There is a stone staircase leading up here. it_ ik` i{g inui5-5 iqx iUr -=. iU$4 _The phantom hits you. i\ '..∩..'..........#..............~♣.♣~#...........#####.......)# i\$~~~~~#...............#........# ########...............##.......# # #.............<..........##  i] # #...................##...# # #...#........∩....#.###...##  i"]# #..##............#..# ##...#  i@] #... ##.....@....##..# ##..#  i\]C #..# ##.)..W....#..######..#  ... ###.....###..###.###.# # i]#...)..## ####.####.###....#.. #........## ### #..#........#  i]#.........## ###...........# #..........# ###.............#  i]...........## ##...............# .^..##..................# iZ6=8=-7.0 (2.5 i i! _You climb upwards. ic _There is a stone staircase leading down here. i###~♣.♣~##.....##...< #.'..∩..'...... #.#~♣.♣~######) ..#~~~~~#.. .########....##....... ## #<..........# # i?# #...........##... .# #...#∩....#.# ## #....#..# ##... # #... ##.....>....##..# ##..  i# #..# ##.)..W....#..######.. # i; ... ###.....###..###.###  ##...) iYw####.####.###....#.  # iwh### #..#.  # iC# ###. ## iB.# ###. .. i˝J ##. i4W. iצ iAM-8.0 (1.0 _ i if i9  is: sQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  i: "e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on ikg  i ####~♣.♣~##.............##...<.... jacore the Magician #.'..∩..'..........#............. Deep Elf #.#~♣.♣~#...........#####.......) Health: 36/36 ======================== ..#~~~~~#...............#........ Magic: 18/19 ======================-- .########...............##....... AC: 7Str: 7 ## #.............<..........# EV: 16Int: 21 ## #...................##...# SH: 0Dex: 14 .# #...#........∩....#.###...# XL:  7 Next: 19% Place: Dungeon:4  i ## #..##.....@......#..# ##... Noise: ---------  Time: 3018.0 (0.0) # #... ##....W>....##..# ##.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} # #..# ##.).......#..######.. Cast: Call Imp # ... ###.....###..###.###. Dim -GClaw ##...)..## ####.####.###....#.#........## ### #..#........ W   phantom#.........#####........... ##..........# ###............. ............## ##...............The phantom attacks as it pursues you! _The phantom hits you but does no damage.  i _There is a stone staircase leading up here. _The phantom hits you. _You climb upwards. _There is a stone staircase leading down here. i  ic  i?  i' S###~♣.♣~##.............##...<.... jacore the Magician #.'..∩..'..........#............. Deep Elf #.#~♣.♣~#...........#####.......) Health: 36/36 ======================== ..#~~~~~#...............#........ Magic: 16/19 ====================---- .########...............##....... AC: 7Str: 7 ## #.............<..........# EV: 16Int: 21 ## #......*****........##...# SH: 0Dex: 14 .# #...#...*****∩....#.###...# XL:  7 Next: 19% Place: Dungeon:4  iЌ ## #..##...**@**....#..# ##... Noise: ---------  Time: 3018.0 (0.0) # #... ##..**W**...##..# ##.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} # #..# ##.*****...#..######.. Cast: Call Imp # ... ###.....###..###.###. Dim -GClaw  ##...)..## ####.####.###....#.  #........## ### #..#........ W   phantom  #.........## ###........... ##..........# ###............. ............## ##............... _The phantom hits you. _You climb upwards. _There is a stone staircase leading down here.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate ikt <@* i&####~♣.♣~##.............##...<.... jacore the Magician #.'..∩..'..........#............. Deep Elf #.#~♣.♣~#...........#####.......) Health: 36/36 ======================== ..#~~~~~#...............#........ Magic: 16/19 ====================---- .########...............##....... AC: 7Str: 7 ## #.............<..........# EV: 16Int: 21 ## #...................##...# SH: 0Dex: 14 .# #...#........∩....#.###...# XL:  7 Next: 19% Place: Dungeon:4  i$' ## #..##....5@......#..# ##... Noise: ---------  Time: 3018.0 (0.0) # #... ##....W>....##..# ##.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} # #..# ##.).......#..######.. Cast: Call Imp # ... ###.....###..###.###. Dim -GClaw ##...)..## ####.####.###....#. iQ'#........## ### #..#........ W   phantom (ally target)#.........## i'###........... 5   cerulean imp (polearm, summoned) ##..........# ###.............  i'v............## ##............... _You climb upwards.  i'_There is a stone staircase leading down here.  Casting: Call Imp (safe; 6% risk of failure)  i'2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. i)3==9.0 (1 i0 i6D _There is a stone staircase leading down here.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The phantom closely misses you. ieK Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on is i݁###~♣.♣~##.............##...<.... jacore the Magician #.'..∩..'..........#............. Deep Elf #.#~♣.♣~#...........#####.......) Health: 36/36 ======================== ..#~~~~~#...............#........ Magic: 16/19 ====================---- .########...............##....... AC: 7Str: 7 ## #.............<..........# EV: 16Int: 21 ## #...................##...# SH: 0Dex: 14  ijh.# #...#........∩....#.###...# XL:  7 Next: 19% Place: Dungeon:4 ## #..##....5@......#..# ##... Noise: ==-------  Time: 3019.0 (0.0) # #... ##....W>....##..# ##.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} # #..# ##.).......#..######.. Cast: Mercury Arrow # ... ###.....###..###.###. Dim -GClaw ##...)..## ####.####.###....#. i#........## ### #..#........ W   phantom (ally target)#.........#####........... 5   cerulean imp (polearm, summoned) ##..........# ###............. ............## ##............... _There is a stone staircase leading down here.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The phantom closely misses you. ī ik i iB ###~♣.♣~##.............##...<.... jacore the Magician #.'..∩..'..........#............. Deep Elf #.#~♣.♣~#...........#####.......) Health: 36/36 ======================== ..#~~~~~#...............#........ Magic: 14/19 =================------- .########...............##....... AC: 7Str: 7 ## #.............<..........# EV: 16 iB Int: 21 ## #...................##...# SH: 0Dex: 14  i3C .# #...#........∩....#.###...# XL:  7 Next: 19% Place: Dungeon:4 ## #..##....5@*.....#..# ##... Noise: ==-------  Time: 3019.0 (0.0) # #... ##...*W*....##..# ##.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} # #..# ##.)***....#..######.. Cast: Mercury Arrow  iWC # ... ###.....###..###.###. Dim -GClaw  ##...)..## ####.####.###....#.  izC #........## ### #..#........ W   phantom (ally target)  iC ' #.........## ###........... 5   cerulean imp (polearm, summoned) ##..........# ###............. ............## ##............... iC vA tiny devil pulls itself out of the air. _The phantom closely misses you. iC Aiming: Mercury Arrow (safe; 9% risk of failure)  iD |Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, ally target, chance to weaken: 76%) i Z W* iXW*Aim: a phantom (moderately damaged, ally target, chance to weaken: 76%) i###~♣.♣~##.............##...<.... jacore the Magician #.'..∩..'..........#............. Deep Elf #.#~♣.♣~#...........#####.......) Health: 36/36 ======================== ..#~~~~~#...............#........ Magic: 14/19 =================------- .########...............##....... AC: 7Str: 7 ## #.............<..........# EV: 16Int: 21 ## #...................##...# SH: 0Dex: 14 .# #...#........∩....#.###...# XL:  7 Next: 19% Place: Dungeon:4 ## #..##....5@......#..# ##...[ i4m Noise: ==-------  Time: 3019.0 (0.0) # #... ##....W>....##..# ##.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} # #..# ##.).......#..######.. Cast: Mercury Arrow # ... ###.....###..###.###. Dim -GClaw ##...)..## ####.####.###....#.#........## ### #..#........ W   phantom (weak, ally target)#.........#####........... 5   cerulean imp (polearm, summoned, weak) ##..........# ###............. ............## ##...............Shift-Dir - straight lineAim: a phantom (moderately damaged, ally target, chance to weaken: 76%)  The glob of mercury hits the phantom. The phantom looks weaker.  The mercury splashes!  Your cerulean imp looks weaker.   ihA[33mThe phantom is moderately damaged. i^UW..§ i^ ##.#~♣.♣~####. ###..#~~~~~#........# .#..########.......##.....## #.<..## #........## ....# #...#.∩....#.###.  iJ...## #..##....5§#..# # ...# #... ##.W..§>....##..# ...# #..# ##@).......#..#####  iםJ..## ... ###.....###..###.# ..# ##...)..## ####.####.###.  i.## #........## ### #..#.... .# #.........## ###.......  i'y.####..........# ###.. '....## ##.  iOs.#.⌠.^....##.. '##.......## iצAim: a phantom (moderately damaged, ally target, chance to weaken: 76%)  The glob of mercury hits the phantom. The phantom looks weaker.mercury splashes!  Your cerulean imp looks weaker.  The phantom is moderately damaged.The phantom hits you. The phantom blinks! You blink. io3--5=20.0 (1 i iٰc _Your cerulean imp closely misses the phantom. i&T  You hit the phantom.  Your weapon exudes an aura of protection. i.q  The phantom is moderately damaged. i02---14 -1.4 (1.4 iK6 i8q _The phantom hits you. Your cerulean imp misses the phantom. i....##..# .# #..# ##.).......#..##### ..## ... ###.....###..###.# ..# ##...)..## ####.####.### ## # #..# .# ### ######.# ###.## - i֟ iߠ i i  i  i g  You start resting. Magic restored. iU5==.. i!&0 i#%a20==7.0 (1 _ id+ iW, i"3 i# i&d  You start resting. HP restored. i/ i:&0 ix>6== 7 8.0 (1 _ iT@ iA i>  i?  i%A  iD  iBG , i(J  iJ  iU  i X P== iuY  i_\  i\ 9= i]  i5` , ia  ib  ib  irc  ie  iHe  if  ii  iGi  ij  ihm , i%n  ido  io  iOp  iq  iq  izr  iy § _You start waiting. iWz 3 iz  i{  iT|  i}  i~  i~  i$  i  i  i  i  i  ig  iW  i  i>  i; , i  iކ  i  i  i , i  i  i  iX  i  iE  i  i  iA  i4  iՐ  i  ȋ  iՓ u _Your cerulean imp disappears in a puff of smoke! iR j. i 062.0 (24.0) i~ 73.0 (25 i  i i _Your spells return to their normal power.E iE iE ioE iE iE ieBE i;E iE iE i(V~~~~~##..######......###~♣.♣~##...##...<#.'..∩..'..#........#~♣.♣~#..#####.. #..#~~~~~#..#...########..## .## #..<E ijN.. .## #...........##..# #...#....@...∩....#.###...5E i.0)## #..##............#..# ##.. .E i# #... ##.....>....##..# ##. .# #..# ##.)....######. ## ... ###.....###..###.### E i.:# ##...)..## ####.####.###....# # #..## ### #..# E iX #..## #### #E iE iSE iP iP iU'Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 macee - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail  u - a +4 chain mail of commandv - a +0 leather armour Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Q iG Evocable Items:  Wands /  c - a wand of roots (6)  e - a wand of paralysis (9)R i[3Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)a - a +0 dagger  d - a +1 mace  e - a +0 club  g - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}r - a +0 war axe  t - a +0 whip Armour (go to first with [)b - a +0 robe  c - a +0 hat (worn)  f - a +3 leather armour (worn)i - a +0 ring mail  m - a +0 pair of gloves (worn)  u - a +4 chain mail of commandv - a +0 leather armour Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V i .e - a +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 V iS This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.5  At 100% training you would reach 14.0 in about 4.7 XLs.  At current training (12%) you reach 14.0 in about 19.3 XLs.  Current attack delay: 1.2. Damage rating: 4 (Base 5 x 92% (Str) x 101% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. V i (You took it off a gnoll on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon (w)ield, (d)rop, (=)adjust, or (i)nscribe.W iDW i!LW ij #~~~~~##..##.......####....... jacore the Magician###~♣.♣~##.............##...<... Deep Elf#.'..∩..'..........#............ Health: 36/36 ======================== ##.#~♣.♣~#...........#####....... Magic: 20/20 ======================== #..#~~~~~#...............#....... AC: 7Str: 7 ..########...............##...... EV: 16Int: 21 .## #.............<.......... SH: 0Dex: 14 W ik.## #...................##... XL:  7 Next: 34% Place: Dungeon:4 ..# #...#....@...∩....#.###... Noise: ---------  Time: 3065.0 (0.0) .## #..##............#..# ##.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} .# #... ##.....>....##..# ##. Cast: Mercury Arrow .# #..# ##.).......#..######. -GClaw ## ... ###.....###..###.### # ##...)..## ####.####.###....#  # #........## ### #..#....... #.........#####..........  ###..........# iyl0m ###............  _You destroy the phantom! _You start resting. Magic restored. _You start resting. HP restored. _You start waiting. _Your cerulean imp disappears in a puff of smoke! _Your spells return to their normal power.W iCtW iy*6.0 (1W iW i9 _You start resting. Magic restored.HPwair cerulean imp disappears in a puff of smoke!W izYour spells return to their normal power. _You drop a +0 club.[ if[ i'mDGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 maceg - a +0 club  h - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  [ imi - a +0 ring mail  u - a +4 chain mail of commandv - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of regeneration (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]] iRzg - a +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing someone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  ] iYS Your skill: 0.5  At 100% training you would reach 14.0 in about 4.7 XLs.  At current training (12%) you reach 14.0 in about 19.3 XLs.  Current attack delay: 1.2. Damage rating: 4 (Base 5 x 92% (Str) x 101% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. ] iSYou took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon ] iSM(w)ield, (d)rop, (=)adjust, or (i)nscribe.^ iV^ i^ i! #~~~~~##..##.......####....... jacore the Magician###~♣.♣~##.............##...<... Deep Elf#.'..∩..'..........#............ Health: 36/36 ======================== ##.#~♣.♣~#...........#####....... Magic: 20/20 ======================== #..#~~~~~#...............#....... AC: 7Str: 7 ..########...............##...... EV: 16^ itInt: 21 .## #.............<.......... SH: 0Dex: 14 .## #...................##... XL:  7 Next: 34% Place: Dungeon:4 ..# #...#....@...∩....#.###... Noise: ---------  Time: 3066.0 (0.0) ^ i .## #..##............#..# ##.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} .# #... ##.....>....##..# ##. Cast: Mercury Arrow .# #..# ##.).......#..######. -GClaw ^ i## ... ###.....###..###.### # ##...)..## ####.####.###....#  # #........## ### #..#....... #.........#####..........  ###..........# ###............^ iCL  _You start resting. Magic restored. _You start resting. HP restored. _You start waiting. _Your cerulean imp disappears in a puff of smoke! ^ i_Your spells return to their normal power. _You drop a +0 club.^ i|^ iG"*7.0 (1^ i'^ i)HPwair cerulean imp disappears in a puff of smoke!Your spells return to their normal power. _You drop a +0 club.a ia iGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 maceh - a +0 spear  k - a +0 dagger  l - a +0 dagger  o - a +0 spear  p - a +0 spear  a i^br - a +0 war axe  t - a +0 whip Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail  u - a +4 chain mail of commandv - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]c if l - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  c ig  At 100% training you would reach 10.0 in about 2.0 XLs.  Current attack delay: 1.0. Damage rating: 4 (Base 4 x 110% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.d iKd iud i #~~~~~##..##.......####....... jacore the Magician###~♣.♣~##.............##...<... Deep Elf#.'..∩..'..........#............ Health: 36/36 ======================== ##.#~♣.♣~#...........#####....... Magic: 20/20 ======================== #..#~~~~~#...............#....... AC: 7Str: 7 ..########...............##...... EV: 16Int: 21 .## #.............<.......... SH: 0Dex: 14 .## #...................##... XL:  7 Next: 34% Place: Dungeon:4 ..# #...#....@...∩....#.###... Noise: ---------  im Time: 3067.0 (0.0) .## #..##............#..# ##.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} .# #... ##.....>....##..# ##. Cast: Mercury Arrow .# #..# ##.).......#..######. -GClaw ## ... ###.....###..###.### # ##...)..## ####.####.###....#  # #........## ### #..#....... #.........#####..........  ###..........# ###............  _You start resting. HP restored. _You start waiting. _Your cerulean imp disappears in a puff of smoke! _Your spells return to their normal power. _You drop a +0 club. _You drop a +0 club.d i d i*8.0 (1d id i wair cerulean imp disappears in a puff of smoke!Your spells return to their normal power. _You drop a +0 club.dagger.e iRe iGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) e i. q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 maceh - a +0 spear  k - a +0 dagger  o - a +0 spear  p - a +0 spear  r - a +0 war axe  e imt - a +0 whip Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)e ib - a +0 robe  i - a +0 ring mail  u - a +4 chain mail of commandv - a +0 leather armour e iJewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  s - a ring of protection from fire (worn)g i0&k - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.0 XLs.  Current attack delay: 1.0. Damage rating: 4 (Base 4 x 110% (Dex) x 100% (Skill)). g i This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h ih ith i>b #~~~~~##..##.......####....... jacore the Magician###~♣.♣~##.............##...<... Deep Elf#.'..∩..'..........#............ Health: 36/36 ======================== h i~S##.#~♣.♣~#...........#####....... Magic: 20/20 ======================== #..#~~~~~#...............#....... AC: 7Str: 7 ..########...............##...... EV: 16h iInt: 21 .## #.............<.......... SH: 0h i,Dex: 14 h ie.## #...................##... XL:  7 Next: 34% Place: Dungeon:4 ..# #...#....@...∩....#.###... Noise: ---------  Time: 3068.0 (0.0) h i(.## #..##............#..# ##.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} h iJ.# #... ##.....>....##..# ##. Cast: Mercury Arrow .# #..# ##.).......#..######. -GClaw h im## ... ###.....###..###.### # ##...)..## ####.####.###....#  # #........## ### #..#....... #.........#####..........  h i###..........# ###............  _You start waiting. h i_Your cerulean imp disappears in a puff of smoke! _Your spells return to their normal power. h iW`_You drop a +0 club. _You drop a +0 club. _You drop a +0 dagger.h ih i.*9.0 (1h ieh ir cerulean imp disappears in a puff of smoke!Your spells return to their normal power. _You drop a +0 club.dagger.j i;###~♣.♣~##......##...<.'..∩..'.#......... ##.#~♣.♣~#.##### #..#~~~~j i@.... ..######## .## #.<..........## .j idE.# #...#....)...∩....#.# .###....@.......#..# ##j i? #... ##.....>....##..# ### ##.).......#..#### j i## ... ###.....##.### #j iȩ ##...)..## ####.####.###....j i........## ### #..#.......  .## ###... ##j i.# ###.. ...# ##..j ij iW&70j i]j ij i ###~♣.♣~##.##...<. #.'..∩..'.#.. #.#~♣.♣~#.#####.) ..#~~~~~#.#. .#.##. ## #.<.# ## #.##...# .# #...#....)...∩....#.###...# ## #..##.#..# ##. # #... ##.....>....##..# ##. # #..# ##.).#..######. # ... ###.....###..###.###.  ##...)..## ####.####.###....#.  #.## ### #..#.#.## ###..# ###.## ##.j i j in %1j i j i k iV]~♣.♣~##.##...<. .'..∩..'.#.. .#~♣.♣~#.#####.)# .#~~~~~#.#.# #.##.k i# # #.<.# # #.##...# # #...#....)...∩....#.###...# # #..##.k iE#..# ##...# k i #... ##.....>....##..# ##..# k i(t #..# ##.).k i<&#..######..# k iP ... ###.....###..###.###.# k ix##...)..## ####.####.###....#. k if#.## ### #..#.k iE# #.## ###.k i# #.k i:# ###.#k iM## ##.#k ik i%2k i6k ik i  .'..∩..'.#......... .#~♣.♣~#.#####)#~~~..... ######## # #.<....#......##...# #...#....)...∩....#.####............#..# ##... k i 5 #... ####..# ### ##.).......#..####... ###.....##.###-GClaw  .^..........##..................# k i k i %3k i k iW c _There is a stone staircase leading down here.n i{xn iC|n in in iW,4 _n in i%5n i+n in i& ...###...W##...##.......W.#...##.........#...# .##.........#...#### .. ...........W.......# #.## .##......##.#W#.##.# .... .##......##.#....#.#.#.# ....#####...####W#.#... .####...#.###...@#...#### .# #..........W.#....... .# #......[....÷÷...#  #.#..............## . #..................  ...#............##### W   phantom n i"s !...............#W   bes kemwar  ................# n i? .....#.##n iF&}0----=5.5 (2.5Mercury Arrown i/n i41q _You climb downwards. The phantom hits you. The phantom misses you.n i3a _There is a stone staircase leading up here.s is is is i)%Q  The bes kemwar bites you but does no damage.s i(I----6.5 (1.0s i,s i[ .4. _The phantom hits you.s i:  '..∩..'..........#..............~♣.♣~#...........#####.......)#~~~~~#...............#........# ########...............##.......# # #.............<..........## # #...................##...# # #...#....)...∩....#.###...## # #..##.....W......#..# ##...#  #... ##....W@....##..# ##..#  #..# ##.).......#..######..#  ... ###.....###..###.###.# ##...)..## ####.####.###....#.. #........## ### #..#........# #.........## ###...........# #..........# ###.............# ...........## ##...............# .^..##................s i  ..#t iQb2=-8.0 (2.5t i%t i '! _You climb upwards.t i)c _There is a stone staircase leading down here.v i* v i, FQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)v ip- Od - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|ony iAy i~ .'..∩..'..........#.............. jacore the Magician .#~♣.♣~#...........#####.......)# Deep Elf .#~~~~~#...............#........# Health: 32/36 =====================--- ########...............##.......# Magic: 20/20 ======================== # #.............<..........## AC: 7Str: 7 # #...................##...# EV: 16Int: 21 y i# #...#....)...∩....#.###...## SH: 0Dex: 14 # #..##.....W......#..# ##...# XL:  7 Next: 34% Place: Dungeon:4y iB#... ##....W@....##..# ##..# Noise: ---------  Time: 3078.0 (0.0)#..# ##.).......#..######..# q) +1 hammer "Gubbaz" {protect, rN+ SInv} y il... ###.....###..###.###.# Cast: Call Imp ##...)..## ####.####.###....#.. -GClaw #........## ### #..#........# #.........##y i###...........# W   phantom #..........# ###.............# W   bes kemwar ...........## ##...............# .^..........##..................# y ig_You climb downwards. The phantom hits you. The phantom misses you. _There is a stone staircase leading up here.  The bes kemwar bites you but does no damage. _The phantom hits you. _You climb upwards. _There is a stone staircase leading down here.y iy iy ixz i-.'..∩..'..........#.............. jacore the Magician .#~♣.♣~#...........#####.......)# Deep Elf .#~~~~~#...............#........# Health: 32/36 =====================--- ########...............##.......# Magic: 18/20 =====================--- # #.............<..........## AC: 7Str: 7 # #...................##...#  EV: 16Int: 21 # #...#....*****....#.###...## SH: 0Dex: 14 # #..##....*W***...#..# ##...# XL:  7 Next: 34% Place: Dungeon:4  #... ##...*W@**..##..# ##..# Noise: ---------  Time: 3078.0 (0.0)  #..# ##.)*****..#..######..# q) +1 hammer "Gubbaz" {protect, rN+ SInv} z i ... ###*****###..###.###.# Cast: Call Imp ##...)..## ####.####.###....#.. -GClaw #........## ### #..#........# #.........## ###...........# W   phantom #..........# ###.............# W   bes kemwar ...........## ##...............# .^..........##..................# _The phantom hits you. _You climb upwards. _There is a stone staircase leading down here.  Casting: Call Imp (safe; 6% risk of failure)  z i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatez i5@*z idA**z i8=uW*You climb upwards. _There is a stone staircase leading down here.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a phantom{ iVS W*{ i+| .'..∩..'..........#.............. jacore the Magician .#~♣.♣~#...........#####.......)# Deep Elf .#~~~~~#...............#........# Health: 32/36 =====================--- ########...............##.......# Magic: 18/20 =====================--- # #.............<..........## AC: 7Str: 7 # #...................##...# EV: 16Int: 21 # #...#....)...5....#.###...## SH: 0Dex: 14 # #..##.....W......#..# ##...# XL:  7 Next: 34% Place: Dungeon:4{ i]} #... ##....W@....##..# ##..# Noise: ---------  Time: 3078.0 (0.0)#..# ##.).......#..######..# q) +1 hammer "Gubbaz" {protect, rN+ SInv} ... ###.....###..###.###.# Cast: Call Imp ##...)..## ####.####.###....#.. -GClaw #........## ### #..#........# #.........#####...........# W   phantom (ally target) #..........# ###.............# W   bes kemwar ...........## ##...............# 5   cerulean imp (polearm, summoned) .^..........##..................#Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, [3{ i/~ <7m( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  The bes kemwar completely misses you.The phantom hits you but does no damage.{ i~ a3===9.0 (1{ iÅ { i   Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The bes kemwar completely misses you.The phantom hits you but does no damage. _The bes kemwar barely misses you.} iK'..∩..'.#.# #~♣.♣~#.#####.)# #~~~~~#.#.# .##.#  #.<.##  #.##...#  #...#....)...5....#.###...##  #..##.....W......#..# ##...# } in]#... ##....W>@...##..# ##..# #..# ##.).#..######..# ... ###.....###..###.###.# #...)..## ####.####.###....#..# .## ### #..#.# .## ###.# .# ###.# ## ##.# ^.##.#} iE.W} i0W.} i  The bes kemwar attacks as it pursues you!  The bes kemwar closely misses you.} if4=-80} i)} iL _Your cerulean imp hits the phantom but does no damage. i iQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i  i '..∩..'..........#..............# jacore the Magician #~♣.♣~#...........#####.......)## Deep Elf #~~~~~#...............#........# Health: 34/36 ======================-- #######...............##.......# Magic: 18/20 =====================---#.............<..........## AC: 7Str: 7#...................##...#EV: 16Int: 21 i B#...#....)...5....#.###...## SH: 0Dex: 14#..##......W.....#..# ##...# XL:  7 Next: 34% Place: Dungeon:4 iQ #... ##.....W@...##..# ##..# Noise: =--------  Time: 3080.0 (0.0)#..# ##.).......#..######..# q) +1 hammer "Gubbaz" {protect, rN+ SInv} ... ###.....###..###.###.## Cast: Mercury Arrow #...)..## ####.####.###....#..# -GClaw ........## ### #..#........## .........#####...........# W   phantom (ally target)  iu ..........# ###.............# W   bes kemwar  i ..........## ##...............# 5   cerulean imp (polearm, summoned) ^..........##..................##The bes kemwar completely misses you.The phantom hits you but does no damage.  i _The bes kemwar barely misses you.The bes kemwar attacks as it pursues you!  The bes kemwar closely misses you.  i M_Your cerulean imp hits the phantom but does no damage. i  i  i  i   You closely miss the bes kemwar. The bes kemwar misses you.The phantom hits you. ia`39=1.4 (1.4 i i|S _Your cerulean imp hits the phantom from afar with a -3 spear. in'..∩..'..........#..............# jacore the Magician #~♣.♣~#...........#####.......)## Deep Elf #~~~~~#...............#........#  Health: 33/36 ======================-- #######...............##.......#  Magic: 17/20 ====================---- #.............<..........##  AC: 7Str: 7 i#...................##...#  EV: 16Int: 21  #...#....)...5....#.###...##  SH: 0Dex: 14  #..##.....*W*....#..# ##...#  XL:  7 Next: 34% Place: Dungeon:4  #... ##....*W@...##..# ##..#  Noise: =--------  Time: 3081.4 (0.0)  i/ #..# ##.).***...#..######..#  q) +1 hammer "Gubbaz" {protect, rN+ SInv}  iUJ ... ###.....###..###.###.## Cast: Mercury Arrow #...)..## ####.####.###....#..# -GClaw  i|........## ### #..#........## .........## ###...........#  W   phantom (ally target)  i..........# ###.............#  W   bes kemwar  i1..........## ##...............#  5   cerulean imp (polearm, summoned) ^..........##..................##The phantom hits you.  i_Your cerulean imp hits the phantom from afar with a -3 spear.  Aiming: Mercury Arrow (safe; 8% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line i/aAim: a phantom (lightly damaged, ally target, chance to weaken: 76%) iiN***WW...bes kemwar (chance to weaken: 100%) i'..∩..'..........#..............# jacore the Magician #~♣.♣~#...........#####.......)## Deep Elf #~~~~~#...............#........# Health: 33/36 ======================-- #######...............##.......# Magic: 17/20 ====================----#.............<..........## AC: 7Str: 7#...................##...#EV: 16Int: 21#...#....)...5....#.###...## SH: 0 iDex: 14#..##......W.....#..# ##...# XL:  7 Next: 34% Place: Dungeon:4#... ##.....W@...##..# ##..# Noise: =--------  Time: 3081.4 (0.0)#..# ##.).......#..######..# q) +1 hammer "Gubbaz" {protect, rN+ SInv} ... ###.....###..###.###.## Cast: Mercury Arrow #...)..## ####.####.###....#..# -GClaw ........## ### #..#........##  i.........#####...........# W   phantom (weak, ally target) ..........# ###.............# W   bes kemwar (weak)  i..........## ##...............# 5   cerulean imp (polearm, summoned)  ix^..........##..................##Shift-Dir - straight line i9vAim: a bes kemwar (chance to weaken: 100%)  The glob of mercury hits the bes kemwar.  iT#The bes kemwar looks weaker.  io6The mercury splashes! The phantom looks weaker.  i"The bes kemwar is lightly damaged. i(uThe bes kemwar looks weaker.  The mercury splashes! The phantom looks weaker.bes kemwar is lightly damaged.bites you but does no damage.phantom hits you.  Your cerulean imp hits the phantom but does no damage.0--=2.4 (1 i i  iƲ!_The bes kemwar bites you. i. i c28----6.1 (1 iȐ i  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bes kemwar (lightly damaged, weak, 100% to hit)  The magic dart hits the bes kemwar but does no damage.bes kemwar is lightly damaged iY. _bites you. The phantom hits you. The phantom blinks! You blink. i&Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i i..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 28/36 ==================------ ## #...................##...# Magic: 17/20 ====================---- .# #...#....)...∩....#.###...# AC: 14  Str: 7 ## #..##......W5....#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 # #..# ##.)W......#..######.. i[[37m XL:  7 Next: 34% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3086.1 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Zap: wand of paralysis (9)  #.........#####........... Dim -GClaw ##..........# ###............. ............## ##............... W   phantom (weak, ally target) ⌠.^..........##.................. W   bes kemwar (weak) ................##............... 5   cerulean imp (polearm, summoned) ##...........# ##...............Press: ? - help, Q - select action, ( or [39 it;49m) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, weak, 100% to hit)  The magic dart hits the bes kemwar but does no damage.  The bes kemwar is lightly damaged. _The bes kemwar bites you. The phantom hits you. The phantom blinks! You blink. i i i..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 28/36 ==================------ ## #...................##...# Magic: 17/20 ====================----  il.# #...#....)...∩....#.###...# AC: 14  Str: 7 ## #..##......W5....#..# ##... EV: 16Int: 21 # #... ##.....*....##..# ##.. SH: 0Dex: 14 # #..# ##.)W*.....#..######.. XL:  7 Next: 34% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3086.1 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  i #........## ### #..#........ Zap: wand of paralysis (9)  #.........## ###........... Dim -GClaw ##..........# ###............. ............## ##............... W   phantom (weak, ally target) ⌠.^..........##.................. W   bes kemwar (weak)  i(>................##............... 5   cerulean imp (polearm, summoned) ##...........# ##...............The bes kemwar is lightly damaged.  iU_The bes kemwar bites you. The phantom hits you. The phantom blinks! You blink.  Aiming: Paralyse iRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, weak, chance to affect: 57%) ip..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 28/36 ==================------ ## #...................##...# Magic: 17/20 ====================---- .# #...#....)...∩....#.###...# AC: 14  Str: 7 ## #..##......*5....#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 # #..# ##.)W......#..######.. iQq[37m XL:  7 Next: 34% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3086.1 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Zap: wand of paralysis (9)  #.........#####........... Dim -GClaw ##..........# ###............. ............## ##............... W   phantom (weak, ally target) ⌠.^..........##.................. W   bes kemwar (weak) ................##............... 5   cerulean imp (polearm, summoned) ##...........# ##...............The bes kemwar is lightly damaged. _The bes kemwar bites you. The phantom hits you. The phantom blinks! You blink.  [40 iqmAiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, weak, chance to affect: 57%) iD iW _The bes kemwar bites you. The phantom hits you. The phantom blinks! You blink.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycle  i  Shift-Dir - straight line: a bes kemwar (lightly damaged, weak, chance to affect: 57%)  The bes kemwar resists with significant effort. i8* im  The bes kemwar writhes about, and something writhes within you. i+U.5 i3 @You feel as though your spells will be weakened for longer. iC49=8=== ij47.1 (18 i ; i)=X _The phantom completely misses you. i8#  You hit the phantom. iK.W i| .WThe phantom is moderately damaged. iZYour cerulean imp hits the phantom from afar with a -3 spear. id  The phantom closely misses you. i`30==--8.5 (1.4 i iL _Your cerulean imp hits the phantom but does no damage. i5  i 'Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Zap: wand of roots (6)e - Zap: wand of paralysis (8) (quivered) Spells ([,] to cycle)Cast: Magic DartCast: Call Imp i  T Cast: Grave Claw (0/3)Cast: Freeze i/ Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on iA i'..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 30/36 ====================---- ## #...................##...# Magic: 18/20 =====================--- .# #...#....)...∩....#.###...# AC: 14  Str: 7 ## #..##............#..# ##... EV: 16Int: 21  i# #... ##.....5....##..# ##.. SH: 0Dex: 14 # #..# ##.)WW.....#..######.. XL:  7 Next: 34% Place: Dungeon:4  ik# ... ###.@...###..###.###. Noise: =--------  Time: 3088.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  iW#........## ### #..#........ Zap: wand of paralysis (8)  #.........#####........... Dim -GClaw ##..........# ###............. ............## ##............... W   phantom (weak, ally target) ⌠.^..........##.................. W   bes kemwar (weak) ................##............... 5   cerulean imp (polearm, summoned)  i##...........# ##............... _The phantom completely misses you.You hit the phantom.  iThe phantom is moderately damaged.Your cerulean imp hits the phantom from afar with a -3 spear.  The phantom closely misses you. _Your cerulean imp hits the phantom but does no damage. i  i/ i i]..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 30/36 ====================---- ## #...................##...# Magic: 18/20 =====================--- .# #...#....)...∩....#.###...# AC: 14  Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....5....##..# ##.. SH: 0Dex: 14 # #..# ##.)WW.....#..######.. XL:  7 Next: 34% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =- i -------  Time: 3088.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........## ### #..#........ Zap: wand of paralysis (8)  #.........## ###........... Dim -GClaw ##..........# ###............. ............## ##............... W   phantom (weak, ally target) ⌠.^..........##.................. W   bes kemwar (weak) ................##............... 5   cerulean imp (polearm, summoned) ##...........# ##...............The phantom closely misses you. _Your cerulean imp hits the phantom but does no damage.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, weak, chance to affect: 57%) i x..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 30/36 ====================---- ## #...................##...# Magic: 18/20 =====================--- .# #...#....)...∩....#.###...# AC: 14  Str: 7 ## #..##............#..# ##... EV: 16 iF tInt: 21 # #... ##.....5....##..# ##.. SH: 0Dex: 14 # #..# ##.)W*.....#..######.. XL:  7 Next: 34% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3088.5 (0.0)  i ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Zap: wand of paralysis (8)  #.........## i ###........... Dim -GClaw ##..........# ###.............  i͇ ............## ##............... W   phantom (weak, ally target)  iX ⌠.^..........##.................. W   bes kemwar (weak) ................##............... 5   cerulean imp (polearm, summoned) ##...........# ##...............The phantom closely misses you. _Your cerulean imp hits the phantom but does no damage.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, weak, chance to affect: 57%) i[  i0 Wr Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a bes kemwar (lightly damaged, weak, chance to affect: 57%)  The bes kemwar resists with significant effort.  The bes kemwar is no longer weakened. The phantom is no longer weakened.  The phantom hits you but does no damage. i 8* iI  The bes kemwar writhes about, and something writhes within you. izK @You feel as though your spells will be weakened for longer. iK p19===9.5 (17 iS  iU S _Your cerulean imp hits the phantom from afar with a -3 spear. iT'&  You hit the bes kemwar. i4 _Your cerulean imp hits the phantom from afar with a -3 spear.  You hit the bes kemwar.  The bes kemwar is moderately damaged.  The phantom closely misses you.  The bes kemwar bites you but does no damage.r cerulean imp hits the phantom from afar with a -3 spear. i4e3==--90.9 (1.4 ic9 i: _The phantom misses you. The bes kemwar closely misses you. i{ O  You closely miss the bes kemwar. i+  The bes kemwar is moderately damaged.Your cerulean imp barely misses the phantom.The bes kemwar barely misses you. i 4==--2.2 (1.3 iG  iK > _The phantom hits you but does no damage. i N  You barely miss the bes kemwar. ibar  The bes kemwar bites you but does no damage.  Your cerulean imp misses the phantom.  The bes kemwar bites you but does no damage. i 6==20===3.6 (1.4 iy iL _Your cerulean imp hits the phantom but does no damage. iuO  You closely miss the bes kemwar. i, _Your cerulean imp hits the phantom but does no damage. closely miss the bes kemwar.  The bes kemwar is moderately damaged.  The phantom closely misses you. The bes kemwar misses you.  Your cerulean imp closely misses the phantom.  The phantom barely misses you. i{8* i_  The bes kemwar writhes about, and something writhes within you. i8@ ioC 7 ==5.0 in ir{ _You feel as though your spells will be weakened for longer. i̵  You hit the phantom.  Your weapon exudes an aura of protection.  The phantom is heavily damaged.Your cerulean imp hits the phantom but does no damage. im8* iG  The bes kemwar writhes about, and something writhes within you. i9 @ i@You feel as though your spells will be weakened for longer.The phantom hits you but does no damage. iCN14 6.4 iv iL _Your cerulean imp hits the phantom but does no damage. i ]  You closely miss the phantom.  The phantom is heavily damaged.The bes kemwar closely misses you.The phantom hits you but does no damage.* iH  The bes kemwar writhes about, and something writhes within you. iTI @You feel as though your spells will be weakened for longer.Your cerulean imp closely misses the phantom. iI '7.8 iR  iT M _The phantom misses you. iG#  You hit the phantom. iU7  The phantom is severely damaged.The bes kemwar completely misses you. Your cerulean imp misses the phantom.The phantom hits you but does no damage. iV|2---==--9.2 ih^ i`/ _The bes kemwar bites you. i #  You hit the phantom. i *  The phantom is almost destroyed.Your cerulean imp barely misses the phantom.The phantom closely misses you. The bes kemwar misses you. ic l3=----100.6 i  i L _Your cerulean imp hits the phantom but does no damage. iB #  You hit the phantom. ihN o  The phantom is almost destroyed. ieS :* i&  The bes kemwar writhes about, and something writhes within you. i m @You feel as though your spells will be weakened for longer.The phantom misses you.Your cerulean imp completely misses the phantom.4===2.0 i  iT _The bes kemwar closely misses you. The phantom misses you. i##  You hit the phantom. i.a  The phantom is almost destroyed. i/vThe bes kemwar misses you.Your cerulean imp closely misses the phantom. i/d6==--3.3 (1.3 i7 ir9U _The phantom closely misses you. if L  You closely miss the phantom. iv r _The phantom closely misses you.You closely miss the phantom.  The phantom is almost destroyed.The bes kemwar bites you. Your cerulean imp misses the phantom.  The bes kemwar bites you but does no damage. i5w n4----4.7 (1.4 i8  i! _Your cerulean imp misses the phantom. The phantom barely misses you. i0 i1Quiver which action? ([-] to clear) Items ([,] to cycle)  i:21 c - Zap: wand of roots (6)e - Zap: wand of paralysis (7) (quivered) Spells ([,] to cycle)Cast: Magic DartCast: Call Imp id2ECast: Grave Claw (0/3)Cast: Freeze i2Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on i  i!! ..#~~~~~#...............#........ jacore the Magician  ik! .########...............##....... Deep Elf ## #.............<..........# Health: 34/36 ======================-- ## #...................##...# Magic: 20/20 ========================  i! .# #...#....)...∩....#.###...# AC: 14  Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....5....##..# ##.. SH: 0Dex: 14  i! t# #..# ##.)WW.....#..######.. XL:  7 Next: 34% Place: Dungeon:4  i" n# ... ###.@...###..###.###. Noise: =--------  Time: 3104.7 (0.0)  i(" ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Zap: wand of paralysis (7)  iG" #.........#####........... Dim -GClaw ##..........# ###.............  ia" ............## ##............... W   phantom (ally target)  iz" ⌠.^..........##.................. W   bes kemwar  i" D................##............... 5   cerulean imp (polearm, summoned) ##...........# ##...............You closely miss the phantom. i" The phantom is almost destroyed.The bes kemwar bites you. Your cerulean imp misses the phantom.The phantom closely misses you.The bes kemwar bites you but does no damage. _Your cerulean imp misses the phantom. The phantom barely misses you. i#  i)  iM+  i 2..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 34/36 ======================-- ## #...................##...# Magic: 20/20 ======================== .# #...#....)...∩....#.###...# AC: 14  Str: 7  i3 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....5....##..# ##.. SH: 0Dex: 14  it (# #..# ##.)WW.....#..######.. XL:  7 Next: 34% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3104.7 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  i 2 #........## ### #..#........ Zap: wand of paralysis (7)  #.........## ###........... Dim -GClaw ##..........# ###.............  i ............## ##............... W   phantom (ally target)  i ⌠.^..........##.................. W   bes kemwar ................##............... 5   cerulean imp (polearm, summoned)  i z##...........# ##...............The bes kemwar bites you but does no damage.  i _Your cerulean imp misses the phantom. The phantom barely misses you.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, chance to affect: 57%) iU g .WW iB .WAim: a phantom (almost destroyed, ally target, chance to affect: 31%) ixWWbes kemwar (lightly damaged, chance to affect: 57%) i0J..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 34/36 ======================--  i## #...................##...# Magic: 20/20 ======================== .# #...#....)...∩....#.###...# AC: 14  Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....5....##..# ##.. SH: 0Dex: 14  i# #..# ##.)W*.....#..######.. XL:  7 Next: 34% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3104.7 (0.0)  i##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Zap: wand of paralysis (7)  i_`#.........#####........... Dim -GClaw ##..........# ###............. ............## ##............... W   phantom (ally target) ⌠.^..........##.................. W   bes kemwar  i`................##............... 5   cerulean imp (polearm, summoned) ##...........# ##...............The bes kemwar bites you but does no damage. _Your cerulean imp misses the phantom. The phantom barely misses you.Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, chance to affect: 57%) iY`W(paralysed) i$ WThe bes kemwar becomes paralysed!  Your cerulean imp hits the phantom but does no damage. i%j5===5.7 (16 i, i.M _The phantom misses you. i2D  You miss the phantom. i`  The phantom is almost destroyed.Your cerulean imp misses the phantom. i06== 7 --7.1 (1.4 i i> _The phantom hits you but does no damage. iT  You hit the phantom.  Your weapon exudes an aura of protection. i! §  The phantom is almost destroyed. iz-   Your cerulean imp disappears in a puff of smoke! i.i14 --8.5 i6 i^9> _The phantom hits you but does no damage. iF0 i00Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Zap: wand of roots (6) i2ie - Zap: wand of paralysis (6) (quivered) Spells ([,] to cycle)Cast: Magic DartCast: Call Imp Cast: Grave Claw (0/3)Cast: FreezeCast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on id  iu ..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 36/36 ======================== ## #...................##...# Magic: 20/20 ======================== .# #...#....)...∩....#.###...# AC: 14  Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....§....##..# ##.. SH: 0Dex: 14  iu # #..# ##.)WW.....#..######.. XL:  7 Next: 34% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3108.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Cast: Call Imp  #.........#####........... Dim -GClaw ##..........# ###............. ............## ##............... W   phantom  iv l⌠.^..........##.................. W   bes kemwar (paralysed) ................##............... ##...........# ##...............  iv S_The phantom hits you but does no damage.  You hit the phantom.  Your weapon exudes an aura of protection.  The phantom is almost destroyed.Your cerulean imp disappears in a puff of smoke! _The phantom hits you but does no damage. i)w  i~  i~  il..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 36/36 ======================== ## #...................##...# Magic: 18/20 =====================--- .# #...#....)...∩....#.###...# AC: 14  Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##..*****...##..# ##.. SH: 0 i]Dex: 14 # #..# ##.*WW**...#..######.. XL:  7 Next: 34% Place: Dungeon:4 # ... ###*@**.###..###.###. Noise: =--------  Time: 3108.5 (0.0)  ##...)..## ####*####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........## ### #..#........ Cast: Call Imp  i̬ #.........## ###........... Dim -GClaw ##..........# ###............. ............## ##............... W   phantom ⌠.^..........##.................. W   bes kemwar (paralysed)  i*................##............... ##...........# ##...............The phantom is almost destroyed.Your cerulean imp disappears in a puff of smoke! _The phantom hits you but does no damage.  i)Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate iXI.@ i:. 7*. i 7** i5** i7** iHb@** ip7** im7** iSA.* in5.. i> :.* i 5** iJ 7** i5** i5** i 5*WYour cerulean imp disappears in a puff of smoke! _The phantom hits you but does no damage.  Casting: Call Imp (safe; 6% risk of failure)  i+ bPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a bes kemwar (lightly damaged, paralysed) io S W* iˈ..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 36/36 ======================== ## #...................##...# Magic: 18/20 =====================--- .# #...#....)...∩....#.###...# AC: 14  Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14  i\# #..# ##.)WW.5...#..######.. XL:  7 Next: 34% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3108.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Cast: Call Imp  #.........#####........... Dim -GClaw ##..........# ###............. ............## ##............... W   phantom ⌠.^..........##.................. W   bes kemwar (paralysed, ally target) ................##............... 5   cerulean imp (polearm, summo ined) ##...........# ##...............Your cerulean imp disappears in a puff of smoke! _The phantom hits you but does no damage.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. iY2=9.5 (1 i i'U _The phantom closely misses you. i~ i3"Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6) ilQZap: wand of paralysis (6) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  i"e - Cast: Mercury Arrow [*/%] inventory [&] all spells[!] focus mode: off|on iH( i( if68..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 36/36 ========================  i07## #...................##...# Magic: 18/20 =====================--- .# #...#....)...∩....#.###...# AC: 14  Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14  ir7 # #..# ##.)WW.5...#..######.. XL:  7 Next: 34% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: ==-------  Time: 3109.5 (0.0)  i7##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  i75#........## ### #..#........ Cast: Magic Dart  #.........#####........... Dim -GClaw  i7 ##..........# ###............. ............## ##............... W   phantom  i'8⌠.^..........##.................. W   bes kemwar (paralysed, ally target) ................##............... 5   cerulean imp (polearm, summoned)  iQ8##...........# ##............... _The phantom hits you but does no damage.  i8Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The phantom closely misses you. i: iA iB i<..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 36/36 ======================== ## #...................##...# Magic: 17/20 ====================---- .# #...#....)...∩....#.###...# AC: 14  Str: 7  iO## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 # #..# ##.)WW.5...#..######.. XL:  7 Next: 34% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: ==-------  Time: 3109.5 (0.0)  i ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........## ### #..#........ Cast: Magic Dart  #.........## ###........... Dim -GClaw ##..........# ###.............  iv............## ##............... W   phantom ⌠.^..........##.................. W   bes kemwar (paralysed, ally target)  iG................##............... 5   cerulean imp (polearm, summoned)  ifw##...........# ##...............A tiny devil pulls itself out of the air.  i_The phantom closely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  iRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, paralysed, ally target, 100% to hit) i%WWphantom (almost destroyed i?..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 36/36 ======================== ## #...................##...# Magic: 17/20 ====================---- .# #...#....)...∩....#.###...# AC: 14  Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 # #..# ##.).W.5...#..######.. XL:  7 Next: 34% Place: Dungeon:4 # ... ###.@...###..###.###. Noise:  ik@==-------  Time: 3109.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........## ### #..#........ Cast: Magic Dart  #.........## ###........... Dim -GClaw ##..........# ###............. ............## ##............... W   phantom ⌠.^..........##.................. W   bes kemwar (paralysed, ally target) ................##............... 5   cerulean imp (polearm, summoned) ##...........# ##...............Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 100% to hit)  The magic dart hits the phantom.  You destroy the phantom!      #...   #..#  ...[ i@40m  ##...)..##   ###     W   bes kemwar (paralysed, ally target)^5   cerulean imp (polearm, summoned)  i7/378= 7 49-10.5 (1 i ij9  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (almost destroyed, 100% to hit)  The magic dart hits the phantom.  You destroy the phantom! _Your cerulean imp hits the bes kemwar but does no damage. iM i  Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 5% 1b - Sublimation of BloodNecromancy9% iߟ2  c - Ensorcelled HibernationHexes/Ice11%2  d - BlinkTranslocation12%2  e - Ozocubu's ArmourIce i14% 3  f - Mephitic CloudConjuration/Alchemy/Air 21% 3  g - PasswallEarth i,X34% 3  h - SwiftnessAir i(34% 3  i - Fulminant PrismConjuration/Alchemy43% 4  j - Flame WaveConjuration/Fire47% 4  k - Animate DeadNecromancy ia50% 4  l - Sculpt SimulacrumIce/Alchemy i̠^100% 6 13 spell levels left  i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i\( i2 i88..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 37/37 ========================  i9=## #...................##...# Magic: 18/20 =====================--- .# #...#....)...∩....#.###...# AC: 7Str: 7 ## #..##............#..# ##... EV: 16Int: 21  i,9R# #... ##.....>....##..# ##.. SH: 0Dex: 14  if9# #..# ##.).W.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4  i9k# ... ###.@...###..###.###. Noise: =--------  Time: 3110.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  i9#........## ### #..#........ Cast: Magic Dart  #.........## i9s###........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (paralysed, ally target)  iC:\⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ij:Aim: a phantom (almost destroyed, 100% to hit)  The magic dart hits the phantom.  You destroy the phantom!  i:P_Your cerulean imp hits the bes kemwar but does no damage. iNMemorise Shock, consuming 1 spell level and leaving 12? Y - Yes  N - Noi5ic..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 37/37 ======================== ## #...................##...# Magic: 18/20 =====================--- .# #...#....)...∩....#.###...# AC: 7Str: 7 iͥ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 # #..# ##.).W.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3110.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Cast: Magic Dart  #.........#####........... Dim -GClaw ##..........# ###............. ............##[ib.40m ##............... W   bes kemwar (paralysed, ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 100% to hit)  The magic dart hits the phantom.  You destroy the phantom! _Your cerulean imp hits the bes kemwar but does no damage.i*1.5 (1iϬi% _Your cerulean imp hits the bes kemwar but does no damage.  You start memorising the spell. You continue memorising.iB*2.5 (2iAim _Your cerulean imp hits the bes kemwar from afar with a -4 spear.iiinc _You finish memorising. Spell assigned to 'f'.i i) "Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)i Zap: wand of paralysis (6) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow  f - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|oni'imc..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 37/37 ======================== ## #...................##...# Magic: 18/20 =====================--- .# #...#....)...∩....#.###...# AC: 7Str: 7 if## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 # #..# ##.).W.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3112.5 (0.0)  it##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Cast: Shock  #.........#####........... Dim -GClaw ##..........# ###............. iq ............## ##............... W   bes kemwar (paralysed, ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............You destroy the phantom! _Your cerulean imp hits the bes kemwar but does no damage. _Your cerulean imp hits the bes kemwar but does no damage.  iYou start memorising the spell. You continue memorising. _Your cerulean imp hits the bes kemwar from afar with a -4 spear. iN_You finish memorising. Spell assigned to 'f'.i i#iY%i..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 37/37 ======================== ## #...................##...# Magic: 17/20 ====================---- .# #...#....)...∩....#.###...# AC: 7Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0iDex: 14 # #..# ##.).W.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3112.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........## ### #..#........ Cast: Shock  #.........## ###........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (paralysed, ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##............... _Your cerulean imp hits the bes kemwar from afar with a -4 spear. iV$_You finish memorising. Spell assigned to 'f'.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, paralysed, ally target, 100% to hit)iU..#~~~~~#...............#........ jacore the Magician .########.......*.......##....... Deep Elf ## #........*....<..........# Health: 37/37 ======================== ## #........*..........##...# Magic: 17/20 ====================---- .# #...#....)*..∩....#.###...# AC: 7Str: 7 ## #..##.....*......#..# ##... EV: 16Int: 21 # #... ##....*>....##..# ##.. SH: 0Dex: 14 # #..# ##iV.).*.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3112.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Cast: Shock  #.........#####........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (paralysed, ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............Aiming: Shock (safe; 5% risk of failure)  Press: ? - hiNWelp, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, paralysed, ally target, 100% to hit)  The zap hits the bes kemwar.  The bes kemwar is lightly damaged.i......WWShift-Dir - straight line  Aim: a bes kemwar (lightly damaged, paralysed, ally target, 100% to hit)  The zap hits the bes kemwar.  The bes kemwar is lightly damaged.bes kemwar is no longer paralysed.bites you but does no damage.iwX8=3.5 (1i]ixO _Your cerulean imp hits the bes kemwar but does no damage.iµ ..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 37/37 ======================== ## #...................##...# Magic: 17/20 ====================---- .# #...#....)...∩....#.###...# AC: 7iv pStr: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 # #..# ##.).W.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3113.5 (0.0) i  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........## ### #..#........ Cast: Shock  #.........## ###........... Dim -GClaw i۶ ##..........# ###............. ............## ##............... W   bes kemwar (ally target) i ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... i* p##...........# ##...............The bes kemwar bites you but does no damage. iP _Your cerulean imp hits the bes kemwar but does no damage.  Aiming: Shock (safe; 5% risk of failure)  iv Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei YAim: a bes kemwar (lightly damaged, ally target, 68% to hit)i^..#~~~~~#...............#........ jacore the Magician .########.......*.......##....... Deep Elf ## #........*....<..........# Health: 37/37 ======================== iX## #........*..........##...# Magic: 17/20 ====================---- .# #...#....)*..∩....#.###...# AC: 7Str: 7 ## #..##.....*......#..# ##... EV: 16Int: 21 # #... ##....*>....##..# ##.. SH: 0Dex: 14 # #..# ##.).*.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time:[39;49im 3113.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Cast: Shock  i#.........#####........... Dim -GClaw ##..........# ###............. i............## ##............... W   bes kemwar (ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... iN##...........# ##...............Aiming: Shock (safe; 5% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, ally target, 68% to hit)  The zap hits the bes kemwar.  The bes kemwar is moderately damaged.ifQj......WiV8*iO(}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (lightly damaged, ally target, 68% to hit)  i(The zap hits the bes kemwar.  The bes kemwar is moderately damaged.The bes kemwar writhes about, and something writhes within you.i߻ @You feel as though your spells will be weakened for longer.i3==4.5 (1iie _Your cerulean imp barely misses the bes kemwar. iIW..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 37/37 ======================== ## #...................##...# Magic: 16/20 ===================----- .# #...#....)...∩....#.###...# AC: 7Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14  iW# #..# ##.).W.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: ===------  Time: 3114.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........## ### #..#........ Cast: Shock  iX #.........## ###........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............You feel as though your spells will be weakened for longer. _Your cerulean imp barely misses the bes kemwar.Aiming: Shock (safe; 5% risk of failure)  iYsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (moderately damaged, ally target, 68% to hit)i˞..#~~~~~#...............#........ jacore the Magician .########.......*.......##....... Deep Elf ## #........*....<..........# Health: 37/37 ======================== ## #........*..........##...# Magic: 16/20 ===================----- .# #...#....)*..∩....#.###...# AC: 7Str: 7 ## #..##.....*......#..# ##... EV: 16iOInt: 21 # #... ##....*>....##..# ##.. SH: 0Dex: 14 # #..# ##.).*.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: ===------  Time: 3114.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Cast: Shock  #.........#####........... Dim -GClaw ##..........# ###............. i............## ##............... W   bes kemwar (ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (moderately damaged, ally target, 68% to hit)  The zap hits the bes kemwar.  The bes kemwar is moderately damaged.i-j......Wi3:*ioPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (moderately damaged, ally target, 68% to hit)  The zap hits the bes kemwar.  The bes kemwar is moderately damaged.The bes kemwar writhes about, and something writhes within you.i @You feel as though your spells will be weakened for longer.i*5.5 (1ii=O _Your cerulean imp hits the bes kemwar but does no damage.ij..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 37/37 ======================== ## #...................##...# Magic: 15/20 ==================------ .# #...#....)...∩....#.###...# AC: 7Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 ik# #..# ##.).W.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: ===------  Time: 3115.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........## ### #..#........ Cast: Shock  #.........## ###........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ik................##............... ##...........# ##...............You feel as though your spells will be weakened for longer. ik_Your cerulean imp hits the bes kemwar but does no damage.  Aiming: Shock (safe; 5% risk of failure)  iksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (moderately damaged, ally target, 68% to hit)i R..#~~~~~#...............#........ jacore the Magician .########.......*.......##....... Deep Elf iv M## #........*....<..........# Health: 37/37 ======================== ## #........*..........##...# Magic: 15/20 ==================------ .# #...#....)*..∩....#.###...# AC: 7Str: 7 ## #..##.....*......#..# ##... EV: 16Int: 21 # #... ##....*>....##..# ##.. SH: 0Dex: 14 i # #..# ##.).*.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: ===------  Time: 3115.5 (0.0)  i ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} i- w#........## ### #..#........ Cast: Shock  #.........#####........... Dim -GClaw ##..........# ###............. i` ............## ##............... W   bes kemwar (ally target) i o⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............i }Aiming: Shock (safe; 5% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (moderately damaged, ally target, 68% to hit)  The zap hits the bes kemwar but does no damage.  The bes kemwar is moderately damaged.i :......WPress: ? - help, Q - select action, ( or ) - cyclei aShift-Dir - straight line: a bes kemwar (moderately damaged, ally target, 68% to hit)  The zap hits the bes kemwar but does no damage.  The bes kemwar is moderately damaged.The bes kemwar misses you.i a6=--6.5 (1i e _Your cerulean imp hits the bes kemwar but does no damage.i$ ..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 37/37 ======================== ## #...................##...# Magic: 15/20 ==================------ .# #...#....)...∩....#.###...# AC: 7Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 # #..# ##.).W.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------[4i 0m  Time: 3116.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........## ### #..#........ Cast: Shock  #.........## ###........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............The bes kemwar misses you. _Your cerulean imp hits the bes kemwar but does no damage.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (moderately damaged, ally target, 68% to hit)i2..#~~~~~#...............#........ jacore the Magician .########.......*.......##....... Deep Elf ## #........*....<..........# Health: 37/37 ======================== ## #........*..........##...# Magic: 15/20 ==================------ i2.# #...#....)*..∩....#.###...# AC: 7Str: 7 ## #..##.....*......#..# ##... EV: 16Int: 21 # #... ##....*>....##..# ##.. SH: 0Dex: 14 # #..# ##.).*.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 i2n# ... ###.@...###..###.###. Noise: =--------  Time: 3116.5 (0.0)  i~3o##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Cast: Shock  #.........#####........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... i3##...........# ##...............Aiming: Shock (safe; 5% risk of failure)  i3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (moderately damaged, ally target, 68% to hit)  The zap hits the bes kemwar but does no damage.  i4OThe bes kemwar is moderately damaged.ii.i.i<.i.i.i.irWiCShift-Dir - straight line  i=Aim: a bes kemwar (moderately damaged, ally target, 68% to hit)  i6The zap hits the bes kemwar but does no damage.  iYThe bes kemwar is moderately damaged.  i!LThe bes kemwar closely misses you.  i@Your cerulean imp hits the bes kemwar from afar with a -4 spear.i:*iL  The bes kemwar writhes about, and something writhes within you.i,8@i.3==7.5 (1i6i8{ _You feel as though your spells will be weakened for longer.ih..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 37/37 ======================== ## #...................##...# Magic: 14/20 ================-------- .# #...#....)...∩....#.###...# AC: 7i3Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 # #..# ##.).W.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: ===------  Time: 3117.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........## ### #..#........ Cast: Shock  #.........## ###........... Dim -GClaw iK##..........# ###............. ............## ##............... W   bes kemwar (ally target) i⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............The bes kemwar writhes about, and something writhes within you. iš_You feel as though your spells will be weakened for longer.Aiming: Shock (safe; 5% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: a bes kemwar (heavily damaged, ally target, 68% to hit)iėR..#~~~~~#...............#........ jacore the Magician .########.......*.......##....... Deep Elf ij## #........*....<..........# Health: 37/37 ======================== ## #........*..........##...# Magic: 14/20 ================-------- .# #...#....)*..∩....#.###...# AC: 7Str: 7 ## #..##.....*......#..# ##... EV: 16Int: 21 in# #... ##....*>....##..# ##.. SH: 0Dex: 14 iǘ# #..# ##.).*.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 in# ... ###.@...###..###.###. Noise: ===------  Time: 3117.5 (0.0)  i##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} i#........## ### #..#........ Cast: Shock  #.........##i,###........... Dim -GClaw ##..........# ###............. iF............## ##............... W   bes kemwar (ally target) i^'⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ivH##...........# ##...............i}Aiming: Shock (safe; 5% risk of failure)  ipPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (heavily damaged, ally target, 68% to hit)  i֙The zap hits the bes kemwar but does no damage.  The bes kemwar is heavily damaged.i#Z......WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiP$(Aim: a bes kemwar (heavily damaged, ally target, 68% to hit)  The zap hits the bes kemwar but does no damage.  The bes kemwar is heavily damaged.  The bes kemwar bites you.i{%T6---i% 8.5 (1i+i-O _Your cerulean imp hits the bes kemwar but does no damage.i ..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 36/37 =======================- ## #...................##...# Magic: 13/20 ===============--------- .# #...#....)...∩....#.###...# AC: 7Str: 7 i## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 # #..# ##.).W.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 i-# ... ###.@...###..###.###. Noise: =--------  Time: 3118.5 (0.0) i6Y ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........## ### #..#........ Cast: Shock iQ #.........## ###........... Dim -GClaw ##..........# ###............. i............## ##............... W   bes kemwar (ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............The bes kemwar bites you. iÌA_Your cerulean imp hits the bes kemwar but does no damage.  i݌}Aiming: Shock (safe; 5% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: a bes kemwar (heavily damaged, ally target, 68% to hit)iW..#~~~~~#...............#........ jacore the Magician .########.......*.......##....... Deep Elf ## #........*....<..........# Health: 36/37 =======================- ## #........*..........##...# Magic: 13/20 ===============--------- .# #...#....)*..∩....#.###...# AC: 7Str: 7 ## #..##.....*......#..# ##... EV: 16Int: 21 # #... ##....*>....##..# ##.. SH: 0Dex: 14 i# #..# ##.).*.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3118.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Cast: Shock  #.........##ihT###........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............Aiming: Shock (safe; 5% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (heavily damaged, ally target, 68% to hit)  The zap hits the bes kemwar but does no damage.  The bes kemwar is heavily damaged.iM......WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bes kemwar (heavily damaged, ally target, 68% to hit)  The zap hits the bes kemwar but does no damage.  The bes kemwar is heavily damaged.  The bes kemwar closely misses you.i07=4=9.5 (1iiV _Your cerulean imp hits the bes kemwar from afar with a -4 spear.iW..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 37/37 ======================== ## #...................##...# Magic: 13/20 ===============--------- i!.# #...#....)...∩....#.###...# AC: 7Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 # #..# ##.).W.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3119.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} iq #........## ### #..#........ Cast: Shock  #.........## ###........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (ally target) i)⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............iThe bes kemwar closely misses you. _Your cerulean imp hits the bes kemwar from afar with a -4 spear.  ijAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei8Aim: a bes kemwar (heavily damaged, ally target, 68% to hit)i?..#~~~~~#...............#........ jacore the Magician .########.......*.......##....... Deep Elf ## #........*....<..........# Health: 37/37 ======================== ## #........*..........##...# Magic: 13/20 ===============--------- .# #...#....)*..∩....#.###...# AC: 7Str: 7 ## #..##.....*......#..# ##... EV: 16Int: 21 # #... ##....*>....##..# ##.. SH: 0Dex: 14 # #..# ##i.).*.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3119.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Cast: Shock  #.........#####........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, [0;10i?;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (heavily damaged, ally target, 68% to hit)  The zap hits the bes kemwar.  The bes kemwar is severely damaged.i#qM......WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  i$;Aim: a bes kemwar (heavily damaged, ally target, 68% to hit)  The zap hits the bes kemwar.  The bes kemwar is severely damaged.The bes kemwar closely misses you.i5&+20.5 (1i`-i:/^ _Your cerulean imp misses the bes kemwar.ij~..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 37/37 ======================== ## #...................##...# Magic: 12/20 ==============---------- .# #...#....)...∩....#.###...# AC: 7Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 # #..# ##.).W.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------[4iu0m  Time: 3120.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........## ### #..#........ Cast: Shock  #.........## ###........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............The bes kemwar closely misses you. _Your cerulean imp misses the bes kemwar.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (severely damaged, ally target, 68% to hit)ir $i ..#~~~~~#...............#........ jacore the Magician .########.......*.......##....... Deep Elf ## #........*....<..........# Health: 37/37 ======================== ## #........*..........##...# Magic: 12/20 ==============---------- i .# #...#....)*..∩....#.###...# AC: 7Str: 7 ## #..##.....*......#..# ##... EV: 16Int: 21 # #... ##....*>....##..# ##.. SH: 0Dex: 14 i # #..# ##.).*.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3120.5 (0.0)  i ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Cast: Shock  iX #.........#####........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (ally target) i ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (severely damaged, ally target, 68% to hit)  The zap hits the bes kemwar but does no damage.  The bes kemwar is severely damaged.iWg ......WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bes kemwar (severely damaged, ally target, 68% to hit)  The zap hits the bes kemwar but does no damage.  The bes kemwar is severely damaged.  The bes kemwar bites you.iqh X6-1.5 (1in ihp f _Your cerulean imp closely misses the bes kemwar.iQ..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 36/37 =======================- ## #...................##...# Magic: 11/20 =============----------- .# #...#....)...∩....#.###...# AC: 7Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 # #..# ##.).W.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------[4i%R~0m  Time: 3121.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........## ### #..#........ Cast: Shock  #.........## ###........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............The bes kemwar bites you. _Your cerulean imp closely misses the bes kemwar.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (severely damaged, ally target, 68% to hit)iPY ..#~~~~~#...............#........ jacore the Magician .########.......*.......##....... Deep Elf ## #........*....<..........# Health: 36/37 =======================- ## #........*..........##...# Magic: 11/20 =============----------- .# #...#....)*..∩....#.###...# AC: 7Str: 7 iZ ## #..##.....*......#..# ##... EV: 16Int: 21 # #... ##....*>....##..# ##.. SH: 0Dex: 14 # #..# ##.).*.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3121.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} i[ #........## ### #..#........ Cast: Shock  #.........#####........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... ##...........# ##...............Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (severely damaged, ally target, 68% to hit)  ix[ pThe zap hits the bes kemwar.  The bes kemwar is severely damaged.i M......WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bes kemwar (severely damaged, ally target, 68% to hit)  The zap hits the bes kemwar.  The bes kemwar is severely damaged.  The bes kemwar closely misses you. x2i: 7=2=2.5 (1i i= O _Your cerulean imp hits the bes kemwar but does no damage.i`..#~~~~~#...............#........ jacore the Magician .########...............##....... Deep Elf ## #.............<..........# Health: 37/37 ======================== ## #...................##...# Magic: 11/20 =============----------- .# #...#....)...∩....#.###...# AC: 7Str: 7 ## #..##............#..# ##... EV: 16Int: 21 # #... ##.....>....##..# ##.. SH: 0Dex: 14 i # #..# ##.).W.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3122.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv}  #........## ### #..#........ Cast: Shock  #.........## ###........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... i_'##...........# ##...............The bes kemwar closely misses you. x2 _Your cerulean imp hits the bes kemwar but does no damage.  Aiming: Shock (safe; 5% risk of failure)  iqPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (severely damaged, ally target, 68% to hit)i s..#~~~~~#...............#........ jacore the Magician .########.......*.......##....... Deep Elf ## #........*....<..........# Health: 37/37 ======================== ## #........*..........##...# Magic: 11/20 =============----------- .# #...#....)*..∩....#.###...# AC: 7Str: 7 ## #..##.....*......#..# ##... EV: 16Int: 21 # #... ##....*>....##..# ##.. SH: 0i Dex: 14 # #..# ##.).*.5...#..######.. XL:  7 Next: 49% Place: Dungeon:4 # ... ###.@...###..###.###. Noise: =--------  Time: 3122.5 (0.0)  ##...)..## ####.####.###....#. q) +1 hammer "Gubbaz" {protect, rN+ SInv} #........## ### #..#........ Cast: Shock  #.........#####........... Dim -GClaw ##..........# ###............. ............## ##............... W   bes kemwar (ally target) ⌠.^..........##.................. 5   cerulean imp (polearm, summoned) ................##............... i% 6##...........# ##...............Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bes kemwar (severely damaged, ally target, 68% to hit)  i pThe zap hits the bes kemwar.  The bes kemwar is severely damaged.i^.  Shift-Dir - straight line  Aim: a bes kemwar (severely damaged, ally target, 68% to hit)  The zap hits the bes kemwar.  The bes kemwar is severely damaged.  The bes kemwar closely misses you.Your cerulean imp hits the bes kemwar from afar with a -4 spear.iZe......5   cerulean imp (polearm, summoned)is 53.5 (1Shock _The bes kemwar is destroyed!izia|o _Your Maces & Flails skill increases to level 1!i4IiAi@E55iGijLP _iT4§iVibWM2=iYiqk  #.'..∩..'#.... ##.#~♣.♣~####..#~~~~~#....#. ..##########......# #.............<.......... .## #....... ..# #...#....)...∩....#.###. .## #..##............#..# .# #... ##...@§>....##..# -5.5 (2 .# #..# ##.).§.....#..##### ## ... ###.§...###..###.### il# ##...)..## ####.####.###....# # ### ### #..#  # ### ### ### ## ##  .⌠.^.##.. ix7-ifiŁf _Your cerulean imp disappears in a puff of smoke!i1 iq2 i3 i6 i9 niB: i: T3==i: i; i= i= i? iD@ it@ iGA iC iC j4==iF BiG iH iH iI iuJ iJ k5===iGK iL igM i|N iEP i|P iQ iS 6===iT iV iV iW iY iY i[ i\ iL] h7==i^ ij` ,ia ic iac ic id ie h8==i>f im im in ip ifp h9==iq is i3t iYv iw ,iex i/z n _You start resting.Magic restored.i S....i 047.5 (22.0)i 20===8.5 (23 _iW i-  ilR ###~♣.♣~##...##...<.'..∩..'.#......#~♣.♣~#.#####.)~~~~~#.#..#####..## ## #.<....# ## ..................##...# #...#....)...∩###...# # i!S ##.....@......#..# ##.. # #... ##.....>....##..# ##. # #..# ##.).......#..######.. ... ###.....###..###.###.  ##...)..## ####.####.###....##.## ### #..#  #.## ### ### ### ....## ## iZ  ig 09.5 (1.0) iSn  io #i] #iF_ AQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (6) #i_ Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) #i_ d - Cast: Freeze  e - Cast: Mercury Arrow  f - Cast: Shock [*/%] inventory [&] all spells#i` z[!] focus mode: off|on%i r%iN###~♣.♣~##.............##...<.... jacore the Magician #.'..∩..'..........#............. Deep Elf #.#~♣.♣~#...........#####.......) Health: 37/37 ======================== ..#~~~~~#...............#........ Magic: 20/20 ======================== .########...............##....... AC: 7Str: 7 %i## #.............<..........# EV: 16Int: 21 ## #...................##...# SH: 0Dex: 14 .# #...#....)...∩....#.###...# XL:  7 Next: 59% Place: Dungeon:4 ## #..##.....@......#..# ##... Noise: ---------  Time: 3149.5 (0.0) # #... ##.....>....##..# ##.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} # #..# ##.).......#..######.. Cast: Magic Dart %i7# ... ###.....###..###.###. Dim -GClaw %iU##...)..## ####.####.###....#.#........## ### #..#........%i{z #.........#####...........  %i##..........# ###.............  ............## ##............... %iՀYour cerulean imp hits the bes kemwar from afar with a -4 spear. _The bes kemwar is destroyed! _Your Maces & Flails skill increases to level 1! %i_Your cerulean imp disappears in a puff of smoke! _You start resting. _Magic restored.%i%ip%i*i *i Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 maceh - a +0 spear  o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail  u - a +4 chain mail of commandv - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  s - a ring of protection from fire (worn),iPq q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 1.4  At 100% training you would reach 14.0 in about 4.6 XLs.  At current training (18%) you reach 14.0 in about 14.7 XLs.  Current attack delay: 1.3. Damage rating: 8 (Base 8 x 92% (Str) x 102% (Skill) + 1 (Ench)). Protect: It grants you temporary protection after it strikes (+7 AC). rN+: It protects you from negative energy. SInv: It lets you see invisible. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. (u)nwield, (d)rop, (=)adjust, or (i)nscribe.8iI,  Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}  a - a +0 dagger  d - a +1 mace  h - a +0 spear  o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)  b - a +0 robe  i - a +0 ring mail  u - a +4 chain mail of command  v - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  s - a ring of protection from fire (worn) 9iȦ9i9iw###~♣.♣~##.............##...<.... jacore the Magician #.'..∩..'..........#............. Deep Elf 9i {#.#~♣.♣~#...........#####.......) Health: 37/37 ======================== ..#~~~~~#...............#........ Magic: 20/20 ======================== .########...............##....... AC: 7Str: 7 ## #.............<..........# EV: 16Int: 21 9iͶ@## #...................##...# SH: 0Dex: 14 .# #...#....)...∩....#.###...# XL:  7 Next: 59% Place: Dungeon:4 ## #..##.....@......#..# ##... Noise: ---------  Time: 3149.5 (0.0) # #... ##.....>....##..# ##.. q) +1 hammer "Gubbaz" {protect, rN+ SInv} # #..# ##.).......#..######.. Cast: Magic Dart # ... ###.....###..###.###. Dim -GClaw ##...)..## ####.####.###....#.9i#........## ### #..#........ #.........#####...........9i-  ##..........# ###.............  ............## ##...............9iX Your cerulean imp hits the bes kemwar from afar with a -4 spear. _The bes kemwar is destroyed! 9i_Your Maces & Flails skill increases to level 1! _Your cerulean imp disappears in a puff of smoke! _You start resting. 9iη&_Magic restored.9iK9i 9iI9iw:is .'..∩..'..#.......... .#~♣.♣~#.####)# .#~~~~~#....#.# ########.## # #..<..........## # #......##...#  #...#....)...∩....#.###...# # #..##............#..#  #... ##..# ##..#  #..# ##.).......#..######..#  ... ###.....###..###.###.# ##...)..## ####.####.###....#. #...... ### #..#........# #. ###....# #. ###...# ..## ##...# .^....#:iPv :iր +50.5 (1:i :i c _There is a stone staircase leading down here.;i^;if;il;ir;i},1 _;i5<ik4%5<i; ...###...W##...##.......W.#...##.........#...# .##.........#...#### .. ...........W.......# #.## .##......##.#W#.##.# .... .##......##.#....#.#.#.# ....#####...####.#.#... .####...#.###...@#...#### .# #............#....... .# #......[....÷÷...#  #.#..............## . #..................<i~<  ...#............#####  !...............#  ................#  .....#.##<iR,3.0 (2.5<i><i# _You climb downwards.<iya _There is a stone staircase leading up here.?ih{ 0M #...... ....###...W#.W.#...#...# ##...#...#### .. ............# #.###.#.##.# .... .##......##.#....#.#.#.# ....#####...####@#.#... ###...#.###...<#...####......#....... .# #......[....÷÷...# # #.#..............##..##...........#?i&| ?i ?iG 34.0 (1.0 _?i ?i1 Ai1Aib"Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)AiZap: wand of paralysis (6) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freeze  e - Cast: Mercury Arrow  f - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|onBiBi....# #.........#jacore the Magician ....###...W##...#Deep Elf .##.......W.#...#Health: 37/37 ======================== .##.........#...#Magic: 20/20 ======================== .##.........#...#### ..AC: 7Str: 7 ...................# #.##EV: 16Int: 21 .##......##.#.#.##.# ....SH: 0Dex: 14 .##......##.#....#.#.#.#BiʹXL:  7 Next: 59% Place: Dungeon:5 ....#####...####@#.#...Noise: ---------  Time: 3154.0 (0.0) .####...#.###...<#...####q) +1 hammer "Gubbaz" {protect, rN+ SInv} .# #............#.......Cast: Call Imp .# #......[....÷÷...#Dim -GClaw # #.#..............## . #.....................#............#####!...............#................# _Your cerulean imp disappears in a puff of smoke! _You start resting. _Magic restored. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Bi"BixBiCi<: U....# #.........# jacore the Magician ....###...W##...# Deep Elf .##.......W.#...# Health: 37/37 ======================== .##.........#...# Magic: 18/20 =====================--- .##.........#...#### ..  AC: 7Str: 7 ...................# #.##  EV: 16Int: 21 .##......##.#.#*##.# ....  SH: 0Dex: 14 .##......##.#.***#.#.#.#  XL:  7 Next: 59% Place: Dungeon:5 Ci}; (....#####...####@#.#...  Noise: ---------  Time: 3154.0 (0.0) .####...#.###.***#...####  q) +1 hammer "Gubbaz" {protect, rN+ SInv} .# #.........***#.......  Cast: Call Imp .# #......[....÷÷...#  Dim -GClaw # #.#..............## . #..................    ...#............#####    !...............#    ................#   _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateCi7 A*@Di@**Dif5*#Di,:#*DiL -....# #.........#jacore the Magician ....###...W##...#Deep Elf .##.......W.#...#Health: 37/37 ======================== .##.........#...#Magic: 18/20 =====================--- .##.........#...#### ..AC: 7Str: 7 ...................# #.##DibM EV: 16Int: 21 .##......##.#.#.##.# ....SH: 0Dex: 14 .##......##.#..5.#.#.#.#XL:  7 Next: 59% Place: Dungeon:5 ....#####...####@#.#...Noise: ---------  Time: 3154.0 (0.0) .####...#.###...<#...####q) +1 hammer "Gubbaz" {protect, rN+ SInv} .# #............#.......Cast: Call Imp .# #......[....÷÷...#Dim -GClaw # #.#..............## . #..................5   cerulean imp (polearm, summoned)...#............#####!...............#................# _You climb downwards. _There is a stone staircase leading up here.  DiM Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.DiN :==5.0 (1 _DiS DiY FiFi AQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (6) FiŐtSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freeze  e - Cast: Mercury Arrow  f - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|onGiĩ Gi5 ....# #.........#jacore the Magician ....###...W##...#Deep Elf .##.......W.#...#Health: 37/37 ======================== .##.........#...#Magic: 18/20 =====================--- Gi .##.........#...#### ..AC: 7Str: 7 ...................# #.##EV: 16Int: 21 .##......##.#.#.##.# ....SH: 0Dex: 14 .##......##.#..5.#.#.#.#XL:  7 Next: 59% Place: Dungeon:5 Gi# M....#####...####@#.#...Noise: ==-------  Time: 3155.0 (0.0) .####...#.###...<#...####GiQ q) +1 hammer "Gubbaz" {protect, rN+ SInv} .# #............#.......Cast: Magic Dart Gi .# #......[....÷÷...#Dim -GClaw # #.#..............## Giι ). #..................5   cerulean imp (polearm, summoned)...#............#####Gi Z!...............#................# _You climb downwards. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 5% risk of failure)  Giպ 2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.Gi GiD GiE Hi M...## #.........###...W#.W...#...# ##Hi .#...#### .. ............# #.###.##.# .... .##......##.#..5@#.#.#.# ....#####...####.#.#... ###...#.###...<#...####........#....... .# #......[....÷÷...#...5   cerulean imp (polearm, summoned)HiL q...............Hi| Hi 3--6.0 (1Hi Hiz Ii( 2.......###.# #.........#....###...W##...#.##W.#...#IiԊ .##.........#...# ##.........#...#### .. ..............# #.## ..##......##.#.#@##.# ....##......##.#..5.#.#.#.# #....#####...####.#.#... #.####...#.###...<#...#### Ii S#.# #............#....... ..# #......[....÷÷... ## #.#..............## Ii[ .. #.................. . ...#.#####Iiˠ Ii \9=--7IiG Ii Ji3JiJi˒Ji85JiVJiJi,JiJi֢JiVJiJi1####....##.....###....................###..# #.........#Ji.....###...W##...#..##.......W.#...#..##..#...# ###...#### ................@5....# #.##9.0 (2Ji..##......##.#.#.##.# .... ....##......##.#....#.#.#.# ###....#####...####.#.#... . #.####...#.###...<#...#### . #.# #............#.......  ..# Ji1[....÷÷...#  ## #.#.......##  .. #Jib%.......JiJi0JiqKi.####....##.....###....................###.# #.........#.###....##...#.##...#...#.##..#...#.##.#...#### ...5....# #.##.##......##.#.#.##.# .....##......##.#....#.#.#.#Ki,#....#####...####.#.#... .. #.####...#.###...<#...#### .. #.# #......#. . ..# #......[....÷÷...# ## #.#...##  .. #.Ki /5.Ki;KiR&x20===60.0 (1Ki+Ki-Liq#...# #######.....# #...####....##.....###....... #...........### #.# #.........#....###....##...#.##.#...#Lir>.##.#...# ###...#### .........5.....# #.##.##......##.#.#.##.# .... ......##......##.#....#.#.#.# #####....#####...####.#.#... #.. #.####...#.###...<#...#### ... #.# #............#....... .. ..# #......[....÷÷... . ## #.###Lit45.Li~Li%1LiLiʌMi #... ........ .#...# #######.....# #...####....##.....### ........  #...........### ##.# #.........#....###....##...#.##.#...#.##.#...# ##.#...#### ........5......# #.##.##......##.#.#.##.# .... Mi.......##......##.#....#.#.#.# ######....#####...####.#.#... ##.. #.####...#.###...<#...####.. #.# #............#....... ... ..# #......[....÷÷...Mi95.MiMMi%2MihMiMi Mi2 Mim Mi Mi Mix Miݭ Mir ,Mi Miv Mió :==Mi$ Mi  ..#...... ..#...... . #... ........#...# #######.....# ..#...####....##.....### ................. #............### ###........# #.........#Mi !....###..@.##...#4.0 (2.##5..#...# ##..#...# .##.........#...#### .............# #.## ........##......##.#.#.##.# .... Mi ........##......##.#....#.#.#. #######....#####...####.#.#... ###.. #.####...#.###...<#...####Mi Mi Mi} NiNiNiNiNi NiNiNi]BNiNiNiNii.....########  ....#  .... Ni#... ........ #...# #######.....# #...####....##.....###.. ......... #.......@..### 6 #.###....5....# .###....##...# ##...#...# ##Nie.#...###...#...#### .. ..........# # Ni......##......##.#.#.##.# . ......##......##.#....#.#.#.#NiSNi.NiκOirYOiZOi[OibOidOihOil3Oil: _Found 10 gold pieces.Oi"t?Oi^vOiz _Your spells return to their normal power.OiT{Oi{Oi0|Oi}Oi8~OiOiOiOi/OiOiOi{Oi]OiV####.....######## # #.....#...... .##.. OiҖ.....#...... ..... .$........ ......  #######.....# #....# ###....##.....###.....## ....5@.......71.0 (5 ......###.....#####.........#.....####....##...#.....###.........#...#.....#Oi&##.........#...#.....# ##...#...####.................#.#.###......##.#.#.##.# ....OiOiUOiUPi# Pi# PiL$ Pi, Pi- .Pi&1 Pi1 Pi4 BPi\6 Pi6 Pi6 Pi7 Pi8 Pi+= Pi= Pi= Pi> PiA PiA PiiB PiK P####.....########### #####.....#.........##.....  .....#................  .$....5.0 (4 ######.....####5...###..PiL .....###.....### ................... ...###.....###..#.#.....# #....##...#.....#...#.....#.....#.....#Pi%T PiX PiZ Qi 3QiY QiE Qi :5.Qi[ Qi Qik BQi Qi QiQ Qi2 Qi Qi Qi= Qi Qi Qi Qi| Qi QiJ QiX a _Found a shiny orb.Qi Qim 3Qi* QiE QiE Qi Qi Qi` Qi~ Qi Qi ,Qis Qi~  ############# #.........##.......# #.......# ...............5@..# Qi L82.0 (7 ....####....###...## #.....###...# .......[ ###.....###....##.....#.....# ##...#.....# .....#...#.....# ...... Qip Qi Qi Risf Rig RiGh Ri+q Rir Riv Riz 3Ri{ Ri} f  You encounter an adder.Ri ################### .........##.......# ..................# Ri D..........# ...####....###.5.## ###.....###..@# ..............[S....###.....###....######Ri Magic Dart#.....# ##...# ##...#.....# .....#...#.....# .......S   adder (asleep)...#.....# .##5   cerulean imp (polearm, summoned)#...####..... #....#......#.#.Ri ##Ri? ].53.0 (1Ri J.5Ri= 3, ally target)Riq )4.0 (2 Riԗ _Riy Ri: Ui,> ################### .........##.........#...#####....###...#.....###.5.#######.............@.[S....###.....###....######..#.....# ##...# ## ..... ..........##....####..... #....#.......#.#.## #...##.#.##.# ....Ui@G.5UiFUirG*5.0 (1UiKUiMXi  jacore the Magician  Deep Elf ################### Health: 37/37 ======================== .........##.......# Magic: 19/20 ======================-- ..................# AC: 7Str: 7 ..................# EV: 16Int: 21 ...####....###...## SH: 0XiNDex: 14 ...###.....###..5#######  XL:  7 Next: 59% Place: Dungeon:5 ................@**S....  Noise: ---------  Time: 3185.0 (0.0) ...###.....###....######  q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....#.....# ##...# Cast: Magic Dart ##...#.....# ..... -GClaw .#...#.....# ....... .#...#.....#..##....#  S   adder (asleep, ally target) .#...####..... #....#  5   cerulean imp (polearm, summoned) ........#.#.## #...## .#.#.##.# .... _Found a shiny orb. _XiYou encounter an adder.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)Xi* jacore the MagicianDeep Elf ###################XiI+ Health: 37/37 ======================== .........##.......#Magic: 19/20 ======================-- ..................#AC: 7Str: 7 ..................#EV: 16Int: 21 ...####....###...##SH: 0Dex: 14 ...###.....###..5#######XL:  7 Next: 59% Place: Dungeon:5 ................@**S....Noise: ---------  Time: 3185.0 (0.0) ...###.....###....######q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....#.....# ##...#Cast: Magic Dart ##...#.....# .....-GClaw .#...#.....# ....... .#...#.....#..##....#S   adder (ally target) .#...####..... #....#XiV, M5   cerulean imp (polearm, summoned) ........#.#.## #...## .#.#.##.# ....Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.Xi S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, ally target, 100% to hit)  The magic dart hits the adder.adder is lightly wounded.hisses angrily.Xi /S[Xi I==6.0 (1Xic Xi0 ` _Your cerulean imp barely misses the adder.Yi  jacore the Magician  Deep Elf ################### Health: 37/37 ======================== .........##.......# Magic: 18/20 =====================--- ..................#Yi AC: 7Str: 7 ..................# EV: 16Int: 21 ...####....###...## SH: 0Dex: 14 ...###.....###..5#######  XL:  7 Next: 59% Place: Dungeon:5 ................@S[.....  Noise: ==-------  Time: 3186.0 (0.0) ...###.....###....######  q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....#.....# ##...#Yi% Cast: Magic Dart ##...#.....# ..... -GClaw .#...#.....# ....... YiO.#...#.....#..##....#  S   adder (ally target) Yit.#...####..... #....#  5   cerulean imp (polearm, summoned) ........#.#.## #...## .#.#.##.# ....YiqThe adder hisses angrily. _Your cerulean imp barely misses the adder.YiAiming: Magic Dart (safe; 2% risk of failure)  Yi݇CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, ally target, 100% to hit)YiYk S*YiX S.  Aim: an adder (lightly wounded, ally target, 100% to hit)Zi!ojacore the MagicianDeep Elf ###################Health: 37/37 ======================== .........##.......#Magic: 18/20 =====================--- ..................#AC: 7Str: 7 ..................#EV: 16Int: 21 ...####....###...##SH: 0Zi7"Dex: 14 ...###.....###..5#######XL:  7 Next: 59% Place: Dungeon:5 ................@S[.....Noise: ==-------  Time: 3186.0 (0.0) ...###.....###....######q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....#.....# ##...#Cast: Magic Dart ##...#.....# .....-GClaw .#...#.....# ....... .#...#.....#..##....#S   adder (ally target) .#...####..... #....#5   cerulean imp (polearm, summoned) Zi"........#.#.## #...## .#.#.##.# ....Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, ally target, 100% to hit)  The magic dart hits the adder.  Zi"HThe adder is severely wounded.Zi(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (lightly wounded, ally target, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.Your cerulean imp barely misses the adder.Zib2-7.0 (1ZiqZiV _The adder completely misses you.[iGI  You barely miss the adder.[in  The adder is severely wounded.The adder barely misses you. Your cerulean imp misses the adder.[idb9=-8.3 (1.3[i[iV _The adder completely misses you.]i  jacore the Magician  Deep Elf ################### Health: 37/37 ======================== .........##.......# Magic: 18/20 =====================--- ..................# AC: 7Str: 7 ..................# EV: 16Int: 21 ...####....###...## SH: 0Dex: 14 ...###.....###..5#######  XL:  7 Next: 59% Place: Dungeon:5 ................@S[.....  Noise: =--------  Time: 3188.3 (0.0) ...###.....###....######  q) +1 hammer "Gubbaz" {protect, rN+ SInv]i} .....#.....# ##...# Cast: Magic Dart ##...#.....# ..... -GClaw .#...#.....# ....... .#...#.....#..##....#  S   adder (ally target) .#...####..... #....#  5   cerulean imp (polearm, summoned) ........#.#.## #...## .#.#.##.# ....The adder barely misses you. Your cerulean imp misses the adder. _The adder completely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, ally target, 100% to hit)]i  jacore the Magician  Deep Elf ################### Health: 37/37 ======================== .........##.......#]i- Magic: 18/20 =====================--- ..................# AC: 7Str: 7 ..................# EV: 16Int: 21 ...####....###...## SH: 0Dex: 14 ...###.....###..5#######  XL:  7 Next: 59% Place: Dungeon:5 ................@†[.....  Noise: =--------  Time: 3188.3 (0.0) ]i...###.....###....######  q) +1 hammer "Gubbaz" {protect, rN+ SInv} .....#.....# ##...# Cast: Magic Dart ##...#.....# .....]iZ~ -GClaw .#...#.....# ....... .#...#.....#..##....#  S   adder (ally target) .#...####..... #....#  5   cerulean imp (polearm, summoned) ]i5........#.#.## #...## .#.#.##.# ....Aiming: Magic Dart (safe; 2% risk of failure)  ]iÁPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line]iAim: an adder (heavily wounded, ally target, 100% to hit)  The magic dart hits the adder!  You kill the adder!]iu`]i     ..... 5   cerulean imp (polearm, summoned) ]i$K  ....]i]i!"q619.3 (1Magic Dart _]i(]i]*^i ### ##.......# ........# ......# ^it g####....###...## ###.....###..5#[.###.....###....##.....# ##...# ...#.....# ...... #...#.....#........ #...#.....#..##....# #...####..... #....#^i o#.#.## ^i .§^i (^ip .-90^i ^i\ _ _Your cerulean imp disappears in a puff of smoke!^i s _You see here an adder corpse._iV _iV _ioW _im` _iQc _ic R9= __ipg _i=k c  You see here an orb of energy._im _i-n  __in _i"q _ir _ir _ifs _it _iv f  You encounter an adder._i y##### ##.......# ....# ..# ##....###...## #.....###...####†[..@.- #.....###....#######.##S #.....# ##...# _iC Magic Dart..# ...... ..#..........#..##....# S   adder (asleep)###..... #....##.#.## #...## _ig HS3.3 (3._i 2S._i ES_i@ w20===4.3 (4_i _iz / _The adder hisses angrily.aio>  jacore the Magician  Deep Elf ############## Health: 37/37 ======================== ....##.......# Magic: 19/20 ======================-- .............# AC: 7Str: 7 .............# EV: 16aiSrInt: 21 ##....###...## SH: 0Dex: 14 #.....###...############  XL:  7 Next: 61% Place: Dungeon:5 ............†[..@****S..  Noise: ---------  Time: 3194.3 (0.0) #.....###....#######.##.  q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....# ##...# Cast: Magic Dart #.....# ...... -GClaw #.....#........ #.....#..##....# S   adder aid####..... #....# ...#.#.## #...## ##.# ....You encounter an adder. _The adder hisses angrily.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)aisjjacore the MagicianDeep Elf ##############Health: 37/37 ======================== ....##.......#Magic: 19/20 ======================-- ailk.............#AC: 7Str: 7 .............#EV: 16Int: 21 ##....###...##SH: 0Dex: 14 #.....###...############XL:  7 Next: 61% Place: Dungeon:5 ............†[..@****S..Noise: ---------  Time: 3194.3 (0.0) #.....###....#######.##.q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....# ##...#Cast: Magic Dart #.....# ......-GClaw #.....#........ aik#.....#..##....#S   adder ####..... #....# ...#.#.## #...## ##.# ....Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  ailGThe adder is heavily wounded.ai3S.aiY#...ai9=5.3 (1 _aiaibi`D   jacore the Magician  Deep Elf ############## Health: 37/37 ======================== ....##.......#bi6E  Magic: 18/20 =====================--- .............# AC: 7Str: 7 .............# EV: 16Int: 21 ##....###...## SH: 0Dex: 14 #.....###...############  XL:  7 Next: 61% Place: Dungeon:5 ............†[..@***S...  Noise: =--------  Time: 3195.3 (0.0) biE #.....###....#######.##.  q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....# ##...# Cast: Magic Dart #.....# ...... -GClaw #.....#........ #.....#..##....# S   adder biE ####..... #....# ...#.#.## #...## ##.# ....The magic dart hits the adder. bi F _The adder is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  biRF `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)ci,jacore the MagicianDeep Elf ##############Health: 37/37 ======================== ....##.......#Magic: 18/20 =====================--- .............#AC: 7ciStr: 7 .............#EV: 16Int: 21 ##....###...##SH: 0Dex: 14 #.....###...############XL:  7 Next: 61% Place: Dungeon:5 ............†[..@***S...Noise: =--------  Time: 3195.3 (0.0) #.....###....#######.##.q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....# ##...#Cast: Magic Dart #.....# ......-GClaw #.....#........ #.....#..##....#S   adder ####..... #....# ...#.#.## #...## ##.# ....Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is sciY&everely wounded.ci3S.ci#!..ci$16.3 (1 _ci4*ci+di  jacore the Magician  Deep Elf ############## Health: 37/37 ======================== ....##.......# Magic: 17/20 ====================---- .............# AC: 7Str: 7 .............# EV: 16Int: 21 ##....###...##di SH: 0Dex: 14 #.....###...############  XL:  7 Next: 61% Place: Dungeon:5 ............†[..@**S....  Noise: =--------  Time: 3196.3 (0.0) #.....###....#######.##.  q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....# ##...# Cast: Magic Dart #.....# ...... -GClaw #.....#........ #.....#..##....#di' S   adder ####..... #....# ...#.#.## #...## ##.# ....The magic dart hits the adder. _The adder is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)di|T  jacore the Magician  Deep Elf ############## Health: 37/37 ======================== ....##.......# Magic: 17/20 ====================---- .............# AC: 7Str: 7 .............#diCU EV: 16Int: 21 ##....###...## SH: 0Dex: 14 #.....###...############  XL:  7 Next: 61% Place: Dungeon:5 ............†[..@.......  Noise: =--------  Time: 3196.3 (0.0) #.....###....#######.##.  q) +1 hammer "Gubbaz" {protect, rN+ SInv} #.....# ##...# Cast: Magic Dart #.....# ...... -GClaw #.....#........ #.....#..##....# S   adder ####..... #....# ...#.#.## #...## ##.# ....Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  diU_The magic dart hits the adder.  You kill the adder!diYTdi^Z **.....    diZP   ....diS{..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder!  You have harvested enough death to cast Grave Claw an additional time.di68=27.3 (1Magic Dart _didifiRfifi/fi=fi fi{fi` _Found a stone staircase leading down.fifififififi#9fiE==fifieG   fi .##.......#  #  #  ...###...##  ...###...### fi?d†[...>fiy -200.3 (3 ...###....#######.##..fi  ...# ##...# ..# ...# ...... #.# fi...#........ .# ...#..##....# .#fiL   #..... #....# # fi  #.#.## #...##    # ....  fiE fiX8-fi fi gi>giu?giV@hihi hi hi8,hihihihiehirhij20===hihi########## ##.......# .........#  ...#  hiQ###...##  ###...################ .....†[..........>..# ###....#######.##..#.# # ##...# #@.# #  3hii# ...... ##.#  #........#  #..##....# .#  .. #....# ##  .#.## #...##   ....   .#.#  ... hi) hi[hihi % _Magic restored.hiQ hiR 3hi V hiY hi] Bhi] ,hi2^ hi^ hi_` hi` ,hie ........#  ..#  .###...##  .hif E###...################ .....†[..........>..# .###..##..#.#  .hi?f G# ##...# #..# #  .# ...... ##.# hitf ] .#........#  hif 96#..##....# #....#  .. #....# #.#### hif  #.## #...## #   hig z#.#  ..  ###hiFg 0 . hii hil him ii$R iiR 3ii[ ii^ iiH_ :==iiGc Xiic iid iiZf iif iiZg iik e..# ###...## ..###...################ ........†[..........>..# iik ###....#######.##..#.# ..# ##...# #..#  ..# ...... ##.#  ..#........ ####.# ..#..##....# #.@..# 9 #..... #....# #.#### #.#.## #...## #.  ii"l .... .. #.#.#### .. ####iil  ...... #  iim iio ii:q jiZTjiYUjiUji\`jiDejiiBjiljilji1mjinji_sjisjitji{###...################ .......†[..........>..# .###.....##..#.#ji|V # ##...# #..# #  .# ...... ##.#  .#........ ####.#  .#..##....# #....# ##..... #....# #.#### #.#.## #...## #@#  ji}W12 .# .... #....#  .#.#.# #.#### .#... jip}# ...#### ........#ji}\##.....jijijiki ki 3ki ki ki/ ki0 ki> ki ki ki ki{ ,ki ki .........†[..........>..# ##.....###....#######.##..#.# .#.....# ##...# #..# # .#.....# ...... ##. .#.....#........ ####.# .#.....#..##....# #....# .####..... #....# #.#### ....#.#.## #...####.##.# .... #@...#6.3 (4.#.#.#.# #.#### kiL e#.#.#... #.<#...#### ..##....... .###÷÷...###...##.......#####ki ki kiY liи liǹ lic li mimimimimiǤminmiGmiڨmi1midmimimiminmi;mi#.....# ...... ##.# ..#.....#........ ####.# .#.....#..##....# #....# mi.####..... #....# #.#### .....#.#.## #...####.# #.##.# .... #.#:#....# ..#.#.#.# ...#.#### mij##.#.#... #.###.#.# .<#...####.....@.# 20.#............### ..÷÷...# ####.## ......## #.miѹ......##### ##.##minmi!mi3 _Found a parchment of Petrify.ni0ni1ni2ni:ni>niD?ni C,niEni]Eni FniGnijJ%  niJ`You encounter a gnoll. It is wielding a +0 long sword.niSs##...#.....# ...... ##.# .#...#.....#........ ####.# .#...#.....#..##....# #....# .#...####..... #....# #.####...#.#.## #...####.# .#.#.##.# .... #.#:#....# .#....#.#.#.## ...#.#### ni&T.####.#.#... #.###.#.# ##...<#...####..@....#...#...### [....÷÷...######.###Magic Dartni_T...## #..... ......#######''#niTj   gnoll (wandering)...# .......# ..j. ......#.##ni[]2.3 (2j.ni_Fjniof23.3 (3 _nikni-uoi...#.....# ...... ##.# #...#.....#........ ####.# #...#.....#..##....# #....# #...####..... #....# #.#### oiz#.#.## #...####.# #.#.##.# .... #.#:#....# #....#.#.#.## ...#.#### ####.#.#... #.###.#.# ...<#...####...@...# #.### ....÷÷...######.### ## #.. ...#######''## ..j.# .... oi1joij   gnoll.oi+4.3 (1oi˘oi"ri#...#.....# ...... ##.#  jacore the Magician ri#...#.....#........ ####.#  Deep Elf #...#.....#..##....# #....#  Health: 37/37 ======================== #...####..... #....# #.####  Magic: 19/20 ======================-- .......#.#.## #...####.#  AC: 7Str: 7 #.#.##.# .... #.#:#....#  EV: 16Int: 21 #....#.#.#.## ...#.####  SH: 0Dex: 14 ri=>####.#.#... #.###.#.#  XL:  7 Next: 62% Place: Dungeon:5 #...<#...####...@...#  Noise: ---------  Time: 3224.3 (0.0) .....#..........*.###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} riy....÷÷...######*### Cast: Magic Dart .........## #*. ri8............. .*. ........#######j'# j   gnoll ........# .... ........# .... .....#.## _Found a parchment of Petrify. _You encounter a gnoll. It is wielding a +0 long sword.riHAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 long sword (100% to hit)riA #...#.....# ...... ##.#jacore the Magician #...#.....#........ ####.#Deep Elf #...#.....#..##....# #....#Health: 37/37 ======================== #...####..... #....# #.####riyB Magic: 19/20 ======================-- .......#.#.## #...####.#AC: 7Str: 7 #.#.##.# .... #.#:#....#EV: 16Int: 21 #....#.#.#.## ...#.####SH: 0Dex: 14 ####.#.#... #.###.#.#XL:  7 Next: 62% Place: Dungeon:5 #...<#...####...@...#Noise: ---------  Time: 3224.3 (0.0) .....#..........*.###q) +1 hammer "Gubbaz" {protect, rN+ SInv} riPC ....÷÷...######*###Cast: Magic Dart .........## #*. ............. .*. ........#######j'#j   gnoll ........# .... ........# .... .....#.##Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleriC Shift-Dir - straight lineAim: a gnoll, wielding a +0 long sword (100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.ri; :j'ri 0...ri :=5.3 (1 _ri rib uiJui1~Quiver which action? ([-] to clear) ui-Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (6) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow  f - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|onvig>#...#.....# ...... ##.#jacore the Magician #...#.....#........ ####.#Deep Elf vih#...#.....#..##....# #....#Health: 37/37 ======================== #...####..... #....# #.####Magic: 19/20 ======================-- .......#.#.## #...####.#AC: 7Str: 7 #.#.##.# .... #.#:#....#EV: 16Int: 21 #....#.#.#.## ...#.####SH: 0Dex: 14 ####.#.#... #.###.#.#XL:  7 Next: 62% Place: Dungeon:5 #...<#...####...@...#Noise: =--------  Time: 3225.3 (0.0) vii......#............###q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....÷÷...######.###Cast: Call Imp .........## #.. ............. .j. ........#######''#j   gnoll ........# .... ........# .... .....#.##Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 long sword (100% to hit)  The magic dart hits the gnoll. _The gnoll is moderately wounded.vixjviGnvikovi-#...#.....# ...... ##.#  jacore the Magician #...#.....#........ ####.#  Deep Elf #...#.....#..##....# #....#  Health: 37/37 ======================== #...####..... #....# #.####  Magic: 17/20 ====================---- .......#.#.## #...####.#  AC: 7Str: 7 #.#.##.# .... #.#:#....#  EV: 16vi Int: 21 #....#.#.#.## ..*#.####  SH: 0Dex: 14 ####.#.#... #.###*#.#  XL:  7 Next: 62% Place: Dungeon:5 #...<#...####.**@**.#  Noise: =--------  Time: 3225.3 (0.0) .....#........****###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....÷÷...######*### Cast: Call Imp .........## #.. ............. .j. ........#######''# j   gnoll ........# .... ........# .... .....#.##viMAim: a gnoll, wielding a +0 long sword (100% to hit)  The magic dart hits the gnoll. _The gnoll is moderately wounded.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatevi =@#viծ A*#vi! A**wiY #...#.....# ...... ##.#  jacore the Magician #...#.....#........ ####.#  Deep Elf #...#.....#..##....# #....#  Health: 37/37 ======================== #...####..... #....# #.####  Magic: 17/20 ====================---- .......#.#.## #...####.#  AC: 7Str: 7 wiZ#.#.##.# .... #.#:#....#  EV: 16Int: 21 #....#.#.#.## ...#.####  SH: 0Dex: 14 ####.#.#... #.###.#.#  XL:  7 Next: 62% Place: Dungeon:5 #...<#...####...@...#  Noise: =--------  Time: 3225.3 (0.0) .....#............###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....÷÷...######.### Cast: Call Imp .........## #j. ............. ... ........#######''#wiZ j   gnoll ........# .... ........# .... .....#.##The magic dart hits the gnoll. _The gnoll is moderately wounded.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.wic  ##.# ..  ..#   #....#  wic; #...####.#  .... #.#:#....#    #.###.#.# <#...@...# .......5.### ÷÷...######.### #wi3dg ...##''#(ally target) ....5   cerulean imp (polearm, summoned) ..wie:=6.3 (1 _wilwiBrxiU|xii~&Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (6) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  xiWc - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow  f - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|on{i{i#...#.....# ...... ##.#jacore the Magician #...#.....#........ ####.#Deep Elf #...#.....#..##....# #....#{iHealth: 37/37 ======================== #...####..... #....# #.####Magic: 17/20 ====================---- .......#.#.## #...####.#AC: 7Str: 7 #.#.##.# .... #.#:#....#EV: 16Int: 21 #....#.#.#.## ...#.####SH: 0Dex: 14 {i1####.#.#... #.###.#.#XL:  7 Next: 62% Place: Dungeon:5 #...<#...####...@...#Noise: ==-------  Time: 3226.3 (0.0) {iC].....#..........5.###q) +1 hammer "Gubbaz" {protect, rN+ SInv} ....÷÷...######.###Cast: Mercury Arrow {i.........## #j. ............. ... ........#######''#j   gnoll (ally target) ........# ....{iĻ 5   cerulean imp (polearm, summoned) ........# .... .....#.##The magic dart hits the gnoll. {i_The gnoll is moderately wounded.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle{ieDir - look around, f - activate _A tiny devil pulls itself out of the air.{i{i{i}i #...#.....# ...... ##.# .#...#.....#........ ####.# .#...#.....#..##....# #....# .#...####..... #....# #.####.#.#.## #...####.# .#.#.##.# .... #.#:#....# .#....#.#.#.## ...#.#### .####.#.#... #.###.#.##...<#...####.#.#.5.### [....÷÷...######.###.## #j.. ....#######'j#j   gnoll sergeant (polearm, wandering).# ..j.jj 2 gnolls (1 wandering, 1 ally target).# ....5   cerulean imp (polearm, summoned) ......#.##j.'j [}i( C18djYou encounter a gnoll sergeant and a gnoll.The gnoll sergeant is wielding a +4 trident of venom. The gnoll is wielding a+1 flail of holy wrath..j}iz  }i j 3 gnolls (1 wandering, 1 distracted,…)You encounter a gnoll. It is wielding a +0 long sword.}i^ [8=--7.3 (1}i# v _Your cerulean imp barely misses the gnoll.~i O##...#.....# ...... ##.#  jacore the Magician .#...#.....#........ ####.#  Deep Elf .#...#.....#..##....# #....#  Health: 37/37 ======================== .#...####..... #....# #.####  Magic: 16/20 ===================----- ........#.#.## #...####.#  AC: 7Str: 7 .#.#.##.# .... #.#:#....#  EV: 16Int: 21 .#....#.#.#.## ...#.####  SH: 0~iH Dex: 14 .####.#.#... #.###.#.#  XL:  7 Next: 62% Place: Dungeon:5 ##...<#...####..@....#  Noise: ---------  Time: 3227.3 (0.0) ......#........**5.###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} [....÷÷...######j###  Cast: Mercury Arrow ..........## #** .............. ... .........#######''# j   gnoll sergeant (polearm, wandering) .........# .j.j jjj 3 gnolls (1 wandering, 1 distracted,…).........# ..j. 5   cerulean imp (polearm, summoned) ......#.## _Your cerulean imp barely misses the gnoll.Aiming: Mercury Arrow (safe; 8% ri~i3 sk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 long sword (moderately wounded, ally target, chanceto weaken: 100%)i(##...#.....# ...... ##.#jacore the Magician .#...#.....#........ ####.#Deep Elf .#...#.....#..##....# #....#Health: 37/37 ======================== .#...####..... #....# #.####Magic: 16/20 ===================----- ........#.#.## #...####.#AC: 7Str: 7 .#.#.##.# .... #.#:#....#EV: 16Int: 21 .#....#.#.#.## ...#.####SH: 0Dex: 14 .####.#.#... #.###.#.#XL:  7 Next: 62% Place: Dungeon:5 ##...<#...####..@....#i%Noise: ---------  Time: 3227.3 (0.0) ......#.........*5.###q) +1 hammer "Gubbaz" {protect, rN+ SInv} [....÷÷...######j###Cast: Mercury Arrow ..........## #.. .............. ... .........#######''#j   gnoll sergeant (polearm, wandering) .........# .j.jjjj 3 gnolls (1 wandering, 1 distracted,…).........# ..j.5   cerulean imp (polearm, summoned, weak) ......#.##Aim: a gnoll, wielding a +0 long sword (moderately wounded, ally target, chanceto weaken: 100%)  The glob of mercury hits the gnoll! The gnoll looks weaker.  i;The mercury splashes!  Your cerulean imp looks weaker.  The gnoll is almost dead.ihii2j.ijTjto weaken: 100%)  iwkThe glob of mercury hits the gnoll! The gnoll looks weaker.mercury splashes!  Your cerulean imp looks weaker.  The gnoll is almost dead.  The gnoll sergeant shouts! The gnoll shouts! You hear a shout!im:j.im2j.i5n5j.i i0j)jjj 4 gnolls (1 polearm, 1 weak, 1 ally  You encounter a gnoll. It is wielding a +0 spear.Your cerulean imp hits the gnoll but does no damage.iׅ4==8.3 (1i$i6 _You hear an angry buzzing noise.i )You hit the gnoll.  Your weapon exudes an aura of protection.iC:j.i_2j.iǚ9j'iGjji3iT.5iiN 3 gnolls (1 polearm, 1 ally target)i7=14 4-9.7 (1.4ii]I _You kill the gnoll!i6... ####....# #...###..... ### ........#.#.## #...####.# #.#.##.# .... #.#:#......#.#.#.##$ ...#.######.#.#... #.###.#.# ieh##...<#...####...... ......#.........@..### [....÷÷...######5### ..........## #.. .... .j..#######'j## .j.j...#.#.#.....#iޫP.5ik jFound 9 gold pieces.i2j.i8j.i8j.ik7j'i¾ j 4 gnolls (1 polearm, 1 ally target)jYou encounter a gnoll. It is wielding a +0 flail.iV--300iei] _Your cerulean imp hits the gnoll with a -2 spear.  Things that are here:iu _a +0 long sword; a gnoll corpseia?.#...#.....#........ ####.#  jacore the Magician .#...#.....#..##....# #....#  Deep Elf .#...####..... #....# #.####  Health: 37/37 ======================== ........#.#.## #...####.#  Magic: 15/20 ==================------ .#.#.##.# .... #.#:#....#  AC: 14  Str: 7 .#....#.#.#.##$ ...#.####  EV: 16Int: 21 .####.#.#... #.###.#.#  SH: 0Dex: 14 ##...<#...####.......#  XL:  7 Next: 64% Place: Dungeon:5 ......#.........@..###  Noise: ---------  Time: 3230.7 (0.0) [....÷÷...######*###  [ih@33mq) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #j5 Cast: Mercury Arrow .............. **j. .........#######j'## .........# ..j. j   gnoll sergeant (polearm) .........# .... jjjj 4 gnolls (1 polearm, 1 ally target) ......#.## ..j..  5   cerulean imp (polearm, summoned, weak) ..#.....# _a +0 long sword; a gnoll corpseAiming: Mercury Arrow (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (chance to weaken: 100%)i5Z j*iR j*Aim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (chance to weaken: 100%)iX<.#...#.....#........ ####.#  jacore the Magician .#...#.....#..##....# #....#  Deep Elf .#...####..... #....# #.####  Health: 37/37 ======================== ........#.#.## #...####.#  Magic: 15/20 ==================------ .#.#.##.# .... #.#:#....#  AC: 14  Str: 7 .#....#.#.#.##$ ...#.####  EV: 16iCInt: 21 .####.#.#... #.###.#.#  SH: 0Dex: 14 ##...<#...####.......#  XL:  7 Next: 64% Place: Dungeon:5 ......#.........@..###  Noise: ---------  Time: 3230.7 (0.0) [....÷÷...######.###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #j5 Cast: Mercury Arrow .............. ..j. .........#######j'## i.........# ..j. j   gnoll sergeant (polearm) .........# .... jjjj 4 gnolls (1 polearm, 1 ally target) ......#.## ..jy.  5   cerulean imp (polearm, summoned, weak) ..#.....#i?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (chance to weaken: 100%)  You miscast Mercury Arrow. Nothing appears to happen.  Your cerulean imp is no longer weakened.i9j.i8j.i9j'iy.  Aim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (chance to weaken: 100%)  You miscast Mercury Arrow. Nothing appears to happen.  ieYour cerulean imp is no longer weakened.  You encounter a vampire mosquito.  The gnoll hits your cerulean imp with a +1 flail of holy wrath.i        ##  i .... #.#:  ...#.####  # <#...### ... [....÷÷...##  #j5 .jj.# ....iy   vampire mosquito .jy.j   gnoll sergeant (polearm) .....jjjj 4 gnolls (1 polearm, 1 ally target)i5   cerulean imp (polearm, summoned)Your cerulean imp convulses. The gnoll sergeant closely misses you.i 7 Contam: 10% =1.7 (1iPiG _Your cerulean imp hits the gnoll with a -2 spear.i$K.#...#.....#........ ####.#  jacore the Magician .#...#.....#..##....# #....#  Deep Elf .#...####..... #....# #.####  Health: 37/37 ======================== ........#.#.## #...####.#  Magic: 13/20 ===============--------- .#.#.##.# .... #.#:#....#  AC: 7Str: 7 i% .#....#.#.#.##$ ...#.####  EV: 16Int: 21 Contam: 10% .####.#.#... #.###.#.#  SH: 0Dex: 14 ##...<#...####.......#  XL:  7 Next: 64% Place: Dungeon:5 ......#.........@..###  Noise: =--------  Time: 3231.7 (0.0) [....÷÷...######*###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #j5 Cast: Mercury Arrow .............. *jj. ix&V.........#######'j## .........# .... y   vampire mosquito .........# .jy. j   gnoll sergeant (polearm) ......#.## .....  jjjj 4 gnolls (1 polearm, 1 ally target) ..#.....# 5   cerulean imp (polearm, summoned) i&_Your cerulean imp hits the gnoll with a -2 spear.  Aiming: Mercury Arrow (safe; 8% risk of failure)  i&UPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  i'%mail (chance to weaken: 100%)i |.#...#.....#........ ####.#jacore the Magician .#...#.....#..##....# #....#Deep Elf .#...####..... #....# #.####Health: 37/37 ======================== ........#.#.## #...####.#Magic: 13/20 ===============--------- .#.#.##.# .... #.#:#....#AC: 7Str: 7 .#....#.#.#.##$ ...#.####EV: 16i Int: 21 Contam: 10% .####.#.#... #.###.#.#SH: 0Dex: 14 ##...<#...####.......#XL:  7 Next: 64% Place: Dungeon:5 ......#.........@..###Noise: =--------  Time: 3231.7 (0.0) [....÷÷...######*###q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #*5Cast: Mercury Arrow .............. .jj. .........#######'j## .........# ....i+ y   vampire mosquito .........# .jy.j   gnoll sergeant (polearm, weak) ......#.## .....jjjj 4 gnolls (1 polearm, 3 weak, 1 ally…)ik ..#.....#5   cerulean imp (polearm, summoned, weak)The glob of mercury misses the gnoll sergeant.i The glob of mercury hits the gnoll!  The gnoll looks weaker. The mercury splashes! The gnoll looks weaker. x2  Your cerulean imp looks weaker.  The gnoll sergeant looks weaker.  The gnoll is almost dead.i^^ ]y.j'iM_ 9j.i` $y.ii .jThe glob of mercury hits the gnoll!noll looks weaker. The mercury splashes! The gnoll looks weaker. x2  Your cerulean imp looks weaker.  The gnoll sergeant looks weaker.  The gnoll is almost dead.  The gnoll sergeant closely misses you. The gnoll misses your cerulean imp. x2ij c4==2.7 (1iq iAs a _Your cerulean imp closely misses the gnoll.ig.#...#.....#........ ####.#  jacore the Magician .#...#.....#..##....# #....#  Deep Elf .#...####..... #....# #.####  Health: 37/37 ======================== ........#.#.## #...####.#  Magic: 12/20 ==============---------- .#.#.##.# .... #.#:#....#  AC: 7Str: 7 .#....#.#.#.##$ ...#.####  EV: 16Int: 21 Contam: 10% ib.####.#.#... #.###.#.#  SH: 0Dex: 14 ##...<#...####.......#  XL:  7 Next: 64% Place: Dungeon:5 ......#.........@..###  Noise: ==-------  Time: 3232.7 (0.0) [....÷÷...######*###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #j5 Cast: Mercury Arrow .............. *jjj .........#######y'## .........# j... y   vampire mosquito .........# .... j   gnoll sergeant (polearm, weak) ......#.## .....  jjjj 4 gnolls (1 polearm, 3 weak, 1 ally…)i..#.....# 5   cerulean imp (polearm, summoned, weak) _Your cerulean imp closely misses the gnoll.Aiming: Mercury Arrow (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (weak, chance to weaken: 100%)ijqjjy*, wielding a +0 long sword (almost dead, weak, chance to weaken: iejjy' sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (weak, chance to weaken: 100%)io #j5.jji #j5*jjAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (weak, chance to weaken: 100%)iO.#...#.....#........ ####.#jacore the Magician .#...#.....#..##....# #....#Deep Elf .#...####..... #....# #.####Health: 37/37 ======================== ........#.#.## #...####.#Magic: 12/20 ==============---------- .#.#.##.# .... #.#:#....#AC: 7Str: 7 .#....#.#.#.##$ ...#.####EV: 16Int: 21 Contam: 10% .####.#.#... #.###.#.#SH: 0Dex: 14 ##...<#...####.......#XL:  7 Next: 64% Place: Dungeon:5 ......#.........@..###Noise: ==-------  Time: 3232.7 (0.0) [....÷÷..iP.######*###q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #j5Cast: Mercury Arrow .............. .jjj .........#######y'## .........# j...y   vampire mosquito .........# ....j   gnoll sergeant (polearm, weak) ......#.## .....jjjj 4 gnolls (1 polearm, 3 weak, 1 ally…)..#.....#5   cerulean imp (polearm, summoned, weak)Aim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (weak, chance to weaken: 100%)  The glob of mercury hits the gnoll sergeant.  The gnoll sergeant looks even weaker.  The mercury splashes! The gnoll looks even weaker. x2  Your cerulean imp looks even weaker.ir:y'  mail (weak, chance to weaken: 100%)  The glob of mercury hits the gnoll sergeant.noll sergeant looks even weaker.mercury splashes! The gnoll looks even weaker. x2  Your cerulean imp looks even weaker.  The gnoll sergeant is moderately wounded.j. .  The gnoll misses your cerulean imp. x3  The gnoll sergeant hits you from afar with a +4 trident of venom.4--3.7 (1 _Your cerulean imp closely misses the gnoll.i%.#...#.....#........ ####.#  jacore the Magician .#...#.....#..##....# #....#  Deep Elf .#...####..... #....# #.####  Health: 34/37 ======================-- ........#.#.## #...####.#  Magic: 10/20 ============------------ .#.#.##.# .... #.#:#....#  AC: 7Str: 7 .#....#.#.#.##$ ...#.####  EV: 16Int: 21 Contam: 10% .####.#.#... #.###.#.#  SH: 0Dex: 14 ##...<#...####.......#  XL:  7 Next: 64% Place: Dungeon:5 ......#.........@..###  Noise: ==-------  Time: 3233.7 (0.0) [....÷÷...######*### [3i>'.9;49m q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #j5 Cast: Mercury Arrow .............. yjjj .........#######j'## .........# .... y   vampire mosquito .........# .... j   gnoll sergeant (polearm, weak) ......#.## .....  jjjj 4 gnolls (1 polearm, 3 weak, 1 ally…)..#.....# 5   cerulean imp (polearm, summoned, weak) _Your cerulean imp closely misses the gnoll.Aiming: Mercury Arrow (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (moderately wounded, weak, chance to weaken: 100%)iwjjj*, wielding a +0 long sword (almost dead, weak, chance to weaken: iFQjjj' sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (moderately wounded, weak, chance to weaken: 100%)ic.#...#.....#........ ####.#jacore the Magician .#...#.....#..##....# #....#Deep Elf .#...####..... #....# #.####Health: 34/37 ======================-- ........#.#.## #...####.#Magic: 10/20 ============------------ .#.#.##.# .... #.#:#....#AC: 7Str: 7 .#....#.#.#.##$ ...#.####iEV: 16Int: 21 Contam: 10% .####.#.#... #.###.#.#SH: 0Dex: 14 ##...<#...####.......#XL:  7 Next: 64% Place: Dungeon:5 ......#.........@..###Noise: ==-------  Time: 3233.7 (0.0) [....÷÷...######*###q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #j5Cast: Mercury Arrow .............. yjjj .........#######j'## .........# ....y   vampire mosquito (weak) .........# ....j   gnoll sergeant (polearm, weak) ......#.## .....jjjj 4 gnolls (1 polearm, 3 weak, 1 ally…)iT..#.....#5   cerulean imp (polearm, summoned, weak)The glob of mercury hits the gnoll sergeant!  The gnoll sergeant looks even weaker.  The mercury splashes! The vampire mosquito looks weaker.  The gnoll looks even weaker.  The gnoll looks even weaker.  Your cerulean imp looks even weaker.i. Your cerulean imp looks even weaker.  The gnoll sergeant is almost dead.  The gnoll closely misses your cerulean imp.  The gnoll sergeant closely misses you.The gnoll closely misses your cerulean imp.The gnoll misses your cerulean imp.i354.7 (1iidG _Your cerulean imp hits the gnoll with a -2 spear.i. .#...#.....#........ ####.#  jacore the Magician .#...#.....#..##....# #....#  Deep Elf .#...####..... #....# #.####  Health: 35/37 ======================-- ........#.#.## #...####.#  Magic: 8/20=========--------------- .#.#.##.# .... #.#:#....#  AC: 7Str: 7 .#....#.#.#.##$ ...#.####  EV: 16Int: 21 Contam: 10% .####.#.#... #.###.#.#  SH: 0Dex: 14 ##...<#...####.......#  XL:  7 Next: 64% Place: Dungeon:5 ......#.........@..###  Noise: ==-------  Time: 3234.7 (0.0) [....÷÷...######*### [39i0 .;49m q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #j5 Cast: Mercury Arrow .............. yjjj .........#######j'## .........# .... y   vampire mosquito (weak) .........# .... j   gnoll sergeant (polearm, weak) ......#.## .....  jjjj 4 gnolls (1 polearm, 3 weak, 1 ally…)..#.....# 5   cerulean imp (polearm, summoned, weak) _Your cerulean imp hits the gnoll with a -2 spear.  Aiming: Mercury Arrow (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (severely wounded, weak, chance to weaken: 100%)i$jjj*, wielding a +0 long sword (almost dead, weak, chance to weaken: i}-jji|j' sergeant, wielding a +4 trident of venom and wearing a +0 ring i^h mail (severely wounded, weak, chance to weaken: 100%)iI.#...#.....#........ ####.#  jacore the Magician .#...#.....#..##....# #....#  Deep Elf .#...####..... #....# #.####  Health: 35/37 ======================-- ........#.#.## #...####.#  Magic: 8/20=========--------------- .#.#.##.# .... #.#:#....#  AC: 7Str: 7 .#....#.#.#.##$ ...#.####  EV: 16Int: 21 Contam: 10% .####.#.#... #.###.#.#  SH: 0Dex: 14 ##...<#...####.......#  XL:  7 Next: 64% Place: Dungeon:5 ......#.........@..###  Noise: ==-------  Time: 3234.7 (0.0) [....÷÷...######.###  ijK q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #j5 Cast: Mercury Arrow .............. y)jj .........#######j'## .........# .... y   vampire mosquito (weak) .........# .... j   gnoll sergeant (polearm, weak) ......#.## .....  jjjj 4 gnolls (1 polearm, 3 weak, 1 ally…)..#.....# 5   cerulean imp (polearm, summoned, weak)The gnoll looks even weaker. The mercury splashes!  The vampire mosquito looks even weaker.  The gnoll looks weaker. The gnoll looks even weaker.  Your cerulean imp looks even weaker.  The gnoll sergeant looks even weaker.  You kill the gnoll!i5N$ igO`      ## i-P iQM .... #.#:iQ% iUR ...#.####  i8St# <#...##iGTD# ... iMU<[....÷÷...######*###  #*5 y)jj#i#V! ....iW2 .... ..... iW; 3 gnolls (1 polearm, weak, 1 ally tai.yii1j'i§Your cerulean imp looks even weaker.gnoll sergeant  You kill the gnoll!  iThe gnoll hits your cerulean imp with a +1 flail of holy wrath!  Your cerulean imp convulses.r cerulean imp dies!i2j.ia .j) i,..#.....#  Your cerulean imp disappears in a puff of smoke!i^6=9=65.7 (1i iE _The gnoll sergeant hits you but does no damage.it6 .#...#.....#........ ####.#  jacore the Magician .#...#.....#..##....# #....#  Deep Elf .#...####..... #....# #.####  Health: 36/37 =======================- i7 i........#.#.## #...####.#  Magic: 7/20========---------------- .#.#.##.# .... #.#:#....#  AC: 7i8 +Str: 7 i9 .#....#.#.#.##$ ...#.####  EV: 16i]: NInt: 21 Contam: 10% .####.#.#... #.###.#.#  SH: 0Dex: 14 i; ##...<#...####.......#  XL:  7 Next: 66% Place: Dungeon:5 iyG ......#.........@..###  Noise: ==-------  Time: 3235.7 (0.0) [....÷÷...######*###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #jj Cast: Mercury Arrow .............. jyj. .........#######''## .........# .... y   vampire mosquito (weak) .........# .... j   gnoll sergeant (polearm, weak) ......#.## .....  jjj 3 gnolls (1 polearm, weak) ..#.....# _The gnoll sergeant hits you but does no damage.  Aiming: Mercury Arrow (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (severely wounded, weak, chance to weaken: 100%)i \ jy**i Ovampire mosquito (weak, chance to weaken: 88%)ig jy''gnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (severely wounded, weak, chance to weaken: 100%)i .#...#.....#........ ####.#jacore the Magician .#...#.....#..##....# #....#Deep Elf .#...####..... #....# #.####Health: 36/37 =======================- ........#.#.## #...####.#Magic: 7/20i ========---------------- .#.#.##.# .... #.#:#....#AC: 7Str: 7 .#....#.#.#.##$ ...#.####EV: 16Int: 21 Contam: 10% .####.#.#... #.###.#.#SH: 0Dex: 14 ##...<#...####.......#XL:  7 Next: 66% Place: Dungeon:5 ......#.........@..###Noise: ==-------  Time: 3235.7 (0.0) [....÷÷...######*###q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #jjCast: Mercury Arrow i .............. jyj. .........#######''## .........# ....y   vampire mosquito (weak) .........# ....j   gnoll sergeant (polearm, weak) ......#.## .....jjj 3 gnolls (1 polearm, weak) ..#.....#Aim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (severely wounded, weak, chance to weaken: 100%)  The glob of mercury hits the gnoll sergeant.  The gnoll sergeant looks even weaker.  i The mercury splashes! The gnoll looks even weaker. x3  The gnoll sergeant is almost dead.i myji.i5. 2iY7=6.7 (1iki  mail (severely wounded, weak, chance to weaken: 100%)  The glob of mercury hits the gnoll sergeant.noll sergeant looks even weaker.mercury splashes! The gnoll looks even weaker. x3  The gnoll sergeant is almost dead. _The gnoll sergeant completely misses you.iiw Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (6) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freezee - Cast: Mercury Arrow  f - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|oniG.#...#.....#........ ####.#jacore the Magician .#...#.....#..##....# #....#Deep Elf .#...####..... #....# #.####Health: 37/37 ======================== ........#.#.## #...####.#Magic: 7/20========---------------- .#.#.##.# .... #.#:#....#AC: 7Str: 7 .#....#.#.#.##$ ...#.####EV: 16Int: 21 Contam: 10% .####.#.#... #.###.#.#SH: 0Dex: 14 ##...<#...####.......#XL:  7 Next: 66% Place: Dungeon:5 ......#.........@..###Noise: ==-------  Time: 3236.7 (0.0) [....ài"H÷...######.###q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #jyCast: Call Imp .............. jj.. .........#######''## .........# ....y   vampire mosquito (weak) .........# ....j   gnoll sergeant (polearm, weak) ......#.## .....jj 2 gnolls (1 polearm, weak) ..#.....#mail (severely wounded, weak, chance to weaken: 100%)  The glob of mercury hits the gnoll sergeant.  The gnoll sergeant looks even weaker.  The mercury splashes! The gnoll looks even weaker. x3  The gnoll sergeant is almost dead. _The gnoll sergeant completely misses you.i,.#...#.....#........ ####.#  jacore the Magician .#...#.....#..##....# #....#  Deep Elf .#...####..... #....# #.####  Health: 37/37 ======================== ........#.#.## #...####.#  Magic: 5/20======------------------ .#.#.##.# .... #.#:#....#  AC: 7Str: 7 .#....#.#.#.##$ ...#.####  EV: 16Int: 21 Contam: 10% .####.#.#... #*###*#.#  SH: 0Dex: 14 ##...<#...####*****..#  XL:  7 Next: 66% Place: Dungeon:5 ......#.......**@**###  Noise: ==-------  Time: 3236.7 (0.0) [....÷÷...######*###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #jy Cast: Call Imp .............. [33i|mjj.. .........#######''## .........# .... y   vampire mosquito (weak) .........# .... j   gnoll sergeant (polearm, weak) ......#.## .....  jj 2 gnolls (1 polearm, weak) ..#.....#The mercury splashes! The gnoll looks even weaker. x3  The gnoll sergeant is almost dead. _The gnoll sergeant completely misses you.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateii @i  ii UThe gnoll sergeant is almost dead. i :_The gnoll sergeant completely misses you. is  Casting: Call Imp (safe; 5% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cyclei Dir - look around, f - activati !e  iw $You can't see that place.iy iz   i`{ i Z  .i2e .You can't see that place.i6yy Look: a vampire mosquito (blue smoke, weak)iG] #yi[!*#i\icc .#...#.....#........ ####.#  jacore the Magician .#...#.....#..##....# #....#  Deep Elf .#...####..... #....# #.####  Health: 37/37 ======================== ........#.#.## #...####.#  Magic: 5/20======------------------ .#.#.##.# .... #.#:#....#  AC: 7i8e Str: 7 .#....#.#.#.##$ ...#.####  EV: 16Int: 21 Contam: 10% .####.#.#... #.###.#.#  SH: 0Dex: 14 ##...<#...####.......#  XL:  7 Next: 66% Place: Dungeon:5 ......#.........@..###  Noise: ==-------  Time: 3236.7 (0.0) [....÷÷...######y###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #j§ Cast: Call Imp .............. jj.. .........#######''## .........# .... y   vampire mosquito (weak) .........# .... j   gnoll sergeant (polearm, weak) ......#.## .....  jj 2 gnolls (1 polearm, weak) ..#.....#The gnoll sergeant is aig Ilmost dead. _The gnoll sergeant completely misses you.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.jir -       ##   .... #.#:#....# #$ ...#.####  #.###.#.# <#...####..5....# .......@..### [....÷÷...######y###  #jj jj..#''## .... ...., ally t…)is ' ..... j 3 gnolls (1 polearm, weak)5   cerulean imp (polearm, summoned)it Y6-7.7 (1iy i  ih m_The vampire mosquito bites you. The gnoll sergeant barely misses you.iqQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (6) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow  f - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|oni;9i:GX.#...#.....#........ ####.#jacore the Magician .#...#.....#..##....# #....#Deep Elf .#...####..... #....# #.####Health: 36/37 =======================- ........#.#.## #...####.#Magic: 5/20======------------------ .#.#.##.# .... #.#:#....#AC: 7Str: 7 .#....#.#.#.##$ ...#.####i>HEV: 16Int: 21 Contam: 10% .####.#.#... #.###.#.#SH: 0Dex: 14 ##...<#...####..5....#XL:  7 Next: 66% Place: Dungeon:5 ......#.........@..###Noise: ==-------  Time: 3237.7 (0.0) [....÷÷...######y###q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #jjCast: Shock .............. jj.. .........#######''## .........# ....y   vampire mosquito (weak) .........# ....j   gnoll sergeant (polearm, weak, ally t…)......#.## .....jjj 3 gnolls (1 polearm, weak) ..#.....#5   i;Icerulean imp (polearm, summoned) _The gnoll sergeant completely misses you.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The vampire mosquito bites you. The gnoll sergeant barely misses you.iIiDPiQiG.5  A tiny devil pulls itself out of the air. _The vampire mosquito bites you. The gnoll sergeant barely misses you.You miss the vampire mosquito.  The vampire mosquito bites you but does no damage.  The vampire mosquito completely misses you.  The gnoll sergeantim  The vampire mosquito closely misses you.ix7=6=8% -i 9.0 (1.3iiv[ _The gnoll sergeant barely misses you.is.#...#.....#........ ####.#  jacore the Magician .#...#.....#..##....# #....#  Deep Elf .#...####..... #....# #.####  Health: 37/37 ======================== ........#.#.## #...####.#  Magic: 5/20======------------------ .#.#.##.# .... #.#:#....#  AC: 7Str: 7 .#....#.#.#.##$ ...#.####  EV: 16Int: 21 Contam: 8% .####.#.#... #.###.#.#  SH: 0Dex: 14 ##...<#...####.......#  XL:  7 Next: 66% Place: Dungeon:5 i ......#........5@..###  Noise: =--------  Time: 3239.0 (0.0) [....÷÷...######y###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #jj Cast: Shock .............. jj.. .........#######''## .........# .... y   vampire mosquito (weak) .........# .... j   gnoll sergeant (polearm, weak, ally t…)......#.## .....  jjj 3 gnolls (1 polearm, weak) ..#.....# 5   cerulean imp (polearm, summoned) _The gnoll sergeant barely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or )[i 0;10m - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  mail (almost dead, weak, ally target, 79% to hit)i yjvampire mosquito (weak, 53% to hit)iyiՇjiagnoll sergeant, wielding a +4 trident of venom and wearing a +0 ring  icmail (almost dead, weak, ally target, 79% to hit)i yjvampire mosquito (weak, 53% to hit)iA0.#...#.....#........ ####.#jacore the Magician i1.#...#.....#..##....# #....#Deep Elf .#...####..... #....# #.####Health: 37/37 ======================== ........#.#.## #...####.#Magic: 5/20======------------------ .#.#.##.# .... #.#:#....#AC: 7Str: 7 .#....#.#.#.##$ ...#.####iX1EV: 16Int: 21 Contam: 8% .####.#.#... #.###.#.#SH: 0Dex: 14 ##...<#...####.......#i16XL:  7 Next: 66% Place: Dungeon:5 ......#........5@..###Noise: =--------  Time: 3239.0 (0.0) [....÷÷...######*###i1q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #*jCast: Shock i2.............. j*.. .........#######*'## .........# .*..y   vampire mosquito (weak) i42.........# .*..j   gnoll sergeant (polearm, weak, ally t…)......#.## .*...jjj 3 gnolls (1 polearm, weak) ih2..#.....#5   cerulean imp (polearm, summoned)Shift-Dir - straight linei2RAim: a vampire mosquito (weak, 53% to hit)  The zap hits the vampire mosquito!  The vampire mosquito is moderately damaged.The zap hits the gnoll sergeant but does no damage.  The gnoll sergeant is almost dead.iWThe zap hits the gnoll sergeant but does no damage.  The gnoll sergeant is almost dead.The zap misses the gnoll.The vampire mosquito bites you but does no damage.  Your cerulean imp hits the gnoll sergeant but does no damage.  The vampire mosquito barely misses you.i yjj'..W   phantom.j   gnoll sergeant (polearm, weak, ally t…)i jjj 3 gnolls (1 polearm, weak) (…)You encounter a phantom.iF640.0 (1ikib _The gnoll sergeant misses your cerulean imp.i i Drink which item? Potions  c - a potion of curing  g - a potion of magica - a potion of ambrosia  A - a potion of attraction [!] read|quaff|evoke[?] describe selectediuiyi.#...#.....#........ ####.#jacore the Magician .#...#.....#..##....# #....#Deep Elf .#...####..... #....# #.####Health: 37/37 ======================== ........#.#.## #...####.#Magic: 5/20======------------------ .#.#.##.# .... #.#:#....#AC: 7Str: 7 .#....#.#.#.##$ ...#.####EV: 16Int: 21 Contam: 6% .####.#.#... #.###.#.#SH: 0Dex: 14 ##...<#...####.......#XL:  7 Next: 66% Place: Dungeon:5 ......#........5@..###Noise: =--------  Time: 3240.0 (0.0) [....[i37m÷÷...######y###q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #jjCast: Shock .............. jj.. .........#######''## .........# ....y   vampire mosquito (weak) .........# ....W   phantom ......#.## ....Wj   gnoll sergeant (polearm, weak, ally t…)..#.....#jjj 3 gnolls (1 polearm, weak)(…)The zap misses the gnoll.The vampire mosquito bites you but does no damage.  Your cerulean imp hits the gnoll sergeant but does no damage.  The vampire mosquito barely misses you.You encounter a phantom. _The gnoll sergeant misses your cerulean imp. W.  Magic courses through your body.  The vampire mosquito completely misses you.Your cerulean imp hits the gnoll sergeant but does no damage.  The vampire mosquito bites you but does no damage.20/20==================41.0 (1iiF_ _The gnoll sergeant completely misses you.iiQuiver which action? ([-] to clear) Items ([,] to cycle)i_Zap: wand of roots (6)Zap: wand of paralysis (6) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow  f - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|oni i .#...#.....#........ ####.#jacore the Magician .#...#.....#..##....# #....#i Deep Elf .#...####..... #....# #.####Health: 37/37 ======================== ........#.#.## #...####.#Magic: 20/20 ======================== .#.#.##.# .... #.#:#....#AC: 7Str: 7 .#....#.#.#.##$ ...#.####EV: 16Int: 21 Contam: 4% .####.#.#... #.###.#.#SH: 0Dex: 14 ##...<#...####.......#XL:  7 Next: 66% Place: Dungeon:5 ......#........5@..###Noise: =--------  Time: 3241.0 (0.0) i [....÷÷...######y###q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #jjCast: Freeze .............. jj.. .........#######''## .........# ....y   vampire mosquito (weak) .........# ...WW   phantom ......#.## .....j   gnoll sergeant (polearm, weak, ally t…)..#.....#jjj 3 gnolls (1 polearm, weak)(…)i _The gnoll sergeant misses your cerulean imp.Magic courses through your body.  The vampire mosquito completely misses you.Your cerulean imp hits the gnoll sergeant but does no damage.  The vampire mosquito bites you but does no damage. _The gnoll sergeant completely misses you.i~ i i i+ X.#...#.....#........ ####.#  jacore the Magician .#...#.....#..##....# #....#  Deep Elf .#...####..... #....# #.####  Health: 37/37 ======================== ........#.#.## #...####.#  Magic: 19/20 ======================-- .#.#.##.# .... #.#:#....#  AC: 7Str: 7 .#....#.#.#.##$ ...#.####  EV: 16Int: 21 Contam: 4% .####.#.#... #.###.#.#  SH: 0Dex: 14 ##...<#...####.......#  XL:  7 Next: 66% Place: Dungeon:5 i ......#........5@..###  Noise: =--------  Time: 3241.0 (0.0) [....÷÷...######y###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #jj Cast: Freeze .............. jj.. .........#######''## .........# .... y   vampire mosquito (weak) .........# ...W W   phantom ......#.## .....  j   gnoll sergeant (polearm, weak, ally t…)..#.....# jjj 3 gnolls (1 polearm, weak)(…)The vampire mosquito bites you but does no damage. _The gnoll sergeant completely misses you.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (moderatelyi/ : damaged, weak, 100% to hit)i.#...#.....#........ ####.#  jacore the Magician .#...#.....#..##....# #....#  Deep Elf .#...####..... #....# #.####  Health: 37/37 ======================== i3........#.#.## #...####.#  Magic: 19/20 ======================-- .#.#.##.# .... #.#:#....#  AC: 7Str: 7 .#....#.#.#.##$ ...#.####  EV: 16Int: 21 Contam: 4% .####.#.#... #.###.#.#  SH: 0Dex: 14 ##...<#...####.......#  XL:  7 Next: 66% Place: Dungeon:5 ......#........5@..###  Noise: =--------  Time: 3241.0 (0.0) [....÷÷...######y###  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..........## #jj Cast: Freeze .............. jj.. .........#######''## .........# ...W y   vampire mosquito (weak) .........# .... W   phantomi ......#.## .....  j   gnoll sergeant (polearm, weak, ally t…)..#.....# jjj 3 gnolls (1 polearm, weak)(…)Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (moderately damaged, weak, 100% to hit)  You miscast Freeze. Nothing appears to happen.  The vampire mosquito barely misses you.i(rM       i)q##   .... #.#:#....# #$ ...#.####  #.###.#.# <#...####.......# ......5@..### [....÷÷...######y###  #jj jj..#''##iB*F ...W .... .....   Shift-Dir - straight line  Aim: a vampire mosquito (moderately damaged, weak, 100% to hit)  You miscast Freeze. Nothing appears to happen.  The vampire mosquito barely misses you.Your cerulean imp hits the gnoll sergeant but does no damage.  The vampire mosquito bites you but does no damage.i+H14% 2.0 (1id=i?[ _The gnoll sergeant barely misses you.i]  You hit the vampire mosquito.  Your weapon exudes an aura of protection.i0 W.  The vampire mosquito is moderately damaged.The vampire mosquito bites you but does no damage.  Your cerulean imp hits the gnoll sergeant but does no damage.i  The vampire mosquito misses you.The gnoll sergeant hits you from afar with a +4 trident of venom.is 1====----20==14 3.3 (1.3Pois iHiQ _You are poisoned.i=M  You miss the vampire mosquito.iBW' _You are poisoned.  You miss the vampire mosquito.  The vampire mosquito is moderately damaged.You feel very sick.  The vampire mosquito misses you.r cerulean imp barely misses the gnoll sergeant.iP  The vampire mosquito bites you but does no damage.  The gnoll sergeant hits you but does no damage.  Your cerulean imp hits the gnoll sergeant from afar with a -2 spear.iQj29------4.7 (1.4i[i]V _The vampire mosquito misses you.i5U  You closely miss the vampire mosquito.i8 .  The vampire mosquito is moderately damaged.You feel very sick.i; WThe vampire mosquito misses you. The gnoll sergeant barely misses you.The vampire mosquito bites you but does no damage.iL<iG? jYour cerulean imp closely misses the gnoll sergeant.i?MThe gnoll sergeant hits you but does no damage.i(KiRL7=====--- 7 6.0 (1.3iRWi{ZV _You are more poisoned.i=#...#.....#  ##.# ..#...#.....#........ ####.# ..#...#.....#..##....# #....##...####..... #....# #.#### .i3G........#.#.####...####.# #.#.#.##.# .....#.#:#....# #.#....#.#.#.##$ ...#.#### ..####.#.#... #.###.#.# ###...<#...####.@.....# .......#........5)..###[....÷÷...######y##### #jW...... jjj..#######''##.# ........# ..........#.## ..... 2 gnolls (1 polearm, weak) iE .  You feel very sick.The vampire mosquito bites your cerulean imp!  Your cerulean imp hits the vampire mosquito but does no damage.i, ally target))   gnoll (polearm, weak) iJ24---ioW70Freezeigil _The vampire mosquito closely misses your cerulean imp.iw......#.....# ##...# #..# ##...#.....#  ##.#.#...#.....#........ ####.#.#...#.....#..##....# #....##...####..... #....# #.#### ..........#.#.####...####.# #i$y#.#.#.##.# .....#.#:#....# ##.#....#.#.#.##$#...#.#### ...####.#.#... #@###.#.# .###...<#...####.......#.......#........5)..###[....÷÷...######y##### #jW...... jj...#######''##.# ......# .....i~ jYou feel very sick.The vampire mosquito misses your cerulean imp.Your cerulean imp misses the vampire mosquito.iWj 2 gnolls (1 polearm, weak)i2---==-8iiC _The vampire mosquito bites your cerulean imp.i`_####....#######.##....##...#..# ##....#  ....#........ ####.....#..#...#...####..... #....# #.#### ..........#.#.####...#####.##.#......#.#:#.... ##.#....#.#.#.##@#...#.#### ...####.#.#... #.###.#.# .ib?###...<#...####.......#......#........5)..###[....÷÷...######y##### #jW ..... jjj. ######''## ic&y.ifk y)You feel sick.if.ih6W.iiFj)iuc   gnoll (polearm, weak) i3vv1--2-9iiee _Your cerulean imp closely misses the vampire mosquito.iIQ _You see here 9 gold pieces.i...............†[..........>###.....###....#######.##........#.....# ##...# #..##...#.....#  ##.#.#...#.....#........ ####.#.#...#.....#..##....# #....##...####..... #....# #.#### i ...........#.#.####...####.# .##.#.#.##.#....@.#.#:#....# .##.#....#.#.#.##$#...#.#### #...####.#.#... #.###.#.# #.###...<#...####.y.....#.......#........5)..###[....÷÷...######W###....## #jj...... j)...#######''##i %y.i8 WiL{.  You feel sick. The gnoll is no longer weakened.y.i,j.i5i'0ji0jit.jj 3 gnolls (1 polearm, 2 weak)i20=--050Freezei'io*\ _Your cerulean imp hits the vampire mosquito from afar with a -2 spear.ieH.†[..###.....###....#.##.#.....# ##...# #..#.##...#.....# ...... ##.#.#...#.....#iI. ####.#.#...#.....#..##....# #....#.#...####..... #....# #.####.#.#.####...####.# ..##.#.#.##.#...@..#.#:#....# ..##.#....#.#.#.##y#...#.#### ##...####.#.#... #.###.#.# .#.###...<#...####.......#.#........5W..###.[....÷÷...######j###)....## #jj......... .)j. #.iJ%#''##iEMt y$You feel sick.iW †[#....#.....#  #..# #.....#  ##.# #.....  ....# iY .....   #.#.#### #...@y.#.#: #.#.##$# ... #.# <#...## #... [....÷÷.. .....## #jj ... .)j.  The vampire mosquito is no longer weakened.  iY/The vampire mosquito attacks as it pursues you!i/'†[#....#.....#  #..# #.....#  ##.# #.....  ....#  .....   #.#.#### #...@y.#.#: i0]#.#.##$# ... #.# <#...## #...[....÷÷.. .....## ... .)i<<  The vampire mosquito barely misses you. The vampire mosquito bites you!  * * * LOW HITPOINT WARNING * * *iM=10=-------8% ==1iBiDM _The vampire mosquito draws vitality from your injuries!iiTGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 maceh - a +0 spear  o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail ij u - a +4 chain mail of commandv - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  s - a ring of protection from fire (worn)i Evocable Items:  Wands /  c - a wand of roots (6)  e - a wand of paralysis (6)imScroll Scrolls?w - a scroll of enchant weapon  r - a scroll of revelation  i - a scroll of identifyi Potion Potion!  c - a potion of curing  A - a potion of attraction  a - a potion of ambrosiaiSh)c - a potion of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.i i i5 .....................†[.......... jacore the Magician .......###.....###....#######.##. Deep Elf .........#.....# ##...# #..# Health: 20/37 ============------------ ....##...#.....# ...... ##.# Magic: 20/20 ======================== .....#...#.....#........ ####.# AC: 7Str: 7 iY .....#...#.....#..##....# #....# EV: 16Int: 21 Contam: 8% .....#...####..... #....# #.#### SH: 0Dex: 14 ............#.#.####...####.#XL:  7 Next: 66% Place: Dungeon:5 ..##.#.#.##.#...@y.#.#:#....#Noise: ==-------  Time: 3251.0 (0.0) ..##.#....#.#.#.##$#...#.####q) +1 hammer "Gubbaz" {protect, rN+ SInv} ##...####.#.#... #.###.#.#Cast: Freeze .#.###...<#...####.......# ..........#........5W..### ....[....÷÷...######j###y   vampire mosquito ..............## #jj .................. i .)j. #............#######''##You feel sick.  The vampire mosquito is no longer weakened.  The vampire mosquito attacks as it pursues you!  The vampire mosquito barely misses you. The vampire mosquito bites you!  * * * LOW HITPOINT WARNING * * * _The vampire mosquito draws vitality from your injuries!id q 5You feel better.i' (ally target)5   cerulean imp (polearm, summoned)i' {1=6-2.0 (1i ^ _The vampire mosquito bites you but does no damage.iCv $iy~ .....................†[.......... jacore the Magician .......###.....###....#######.##. Deep Elf .........#.....# ##...# #..#  Health: 21/37 =============----------- ....##...#.....# ...... ##.#  Magic: 19/20 ======================-- .....#...#.....#........ ####.#  AC: 7Str: 7 .....#...#.....#..##....# #....#  EV: 16Int: 21 Contam: 6% .....#...####..... #....# #.####  SH: 0Dex: 14 ............#.#.####...####.#  XL:  7 Next: 66% Place: Dungeon:5 ..##.#.#.##.#...@y.#.#:#....#  Noise: =--------  Time: 3252.0 (0.0) ..##.#....#.#.#.##5#...#.####  q) +1 hammer "Gubbaz" {protect, rN+ SInv} ##...####.#.#... #.###.#.#  Cast: Freeze .#.###...<#...####.......# ..........#........5W.i 2.### ....[....÷÷...######j###  y   vampire mosquito (ally target) ..............## #jj  5   cerulean imp (polearm, summoned) .................. .)j. #............#######''## You feel better. _The vampire mosquito bites you but does no damage.  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (moderately damaged, ally target, 100% to hit)iF .....................†[.......... jacore the Magician .......###.....###....#######.##. Deep Elf .........#.....# ##...# #..# Health: 21/37 =============----------- ....##...#.....# ...... ##.# Magic: 20/20 ======================== .....#...#.....#........ ####.# AC: 7Str: 7 .....#...#.....#..##....# #....# EV: 16Int: 21 Contam: 6% .....#...####..... #....# #.#### SH: 0Dex: 14 ............#.#.####...####.#XL:  7 Next: 66% Place: Dungeon:5 ..##.#.#.##.#...@[37i my.#.#:#....#Noise: =--------  Time: 3252.0 (0.0) ..##.#....#.#.#.##5#...#.####q) +1 hammer "Gubbaz" {protect, rN+ SInv} ##...####.#.#... #.###.#.#Cast: Freeze .#.###...<#...####.......# ..........#........5W..### ....[....÷÷...######j###y   vampire mosquito (ally target) ..............## #jj5   cerulean imp (polearm, summoned) .................. .)j. #............#######''##You feel better. _The vampire mosquito bites you but does no damage.  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire mosquito (moderately damaged, ally target, 100% to hit)Qi8 %uiver which action? Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (6) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Freeze  e - Cast: Mercury Arrow  f - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|oniΞ iY .....................†[.......... jacore the Magician .......###.....###....#######.##. Deep Elf .........#.....# ##...# #..#  Health: 21/37 =============----------- ....##...#.....# ...... ##.#  Magic: 18/20 =====================--- .....#...#.....#........ ####.#  AC: 7Str: 7 .....#...#.....#..##....# #....#  EV: 16Int: 21 Contam: 6% .....#...####..... #....# #.####  SH: 0Dex: 14 ............#.#.####...####.#  XL:  7 Next: 66% Place: Dungeon:5 ..##.#.#.##.#...@y.#.#:#....#  Noise: =--------  Time: 3252.0 (0.0) ..##.#....#.#.#.##5#...#.####  q) +1 hammer "Gubbaz" {protect, rN+ SIi# pnv} ##...####.#.#... #.###.#.#  Cast: Grave Claw (1/3) .#.###...<#...####.......# ..........#........5W..### ....[....÷÷...######j###  y   vampire mosquito (ally target) ..............## #jj  5   cerulean imp (polearm, summoned) .................. .)j. #............#######''## You feel better. _The vampire mosquito bites you but does no damage.  Aiming: Grave Claw (safe; 9% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a vampire mosquito (moderately damaged, ally target)iJ @yi@yAim: a vampire mosquito (moderately damaged, ally target)i.....................†[.......... jacore the Magician .......###.....###....#######.##. Deep Elf .........#.....# ##...# #..# Health: 21/37 =============----------- ....##...#.....# ...... ##.# Magic: 18/20 =====================--- i,.....#...#.....#........ ####.# AC: 7Str: 7 .....#...#.....#..##....# #....# EV: 16Int: 21 Contam: 6% .....#...####..... #....# #.#### SH: 0Dex: 14 ............#.#.####...####.#XL:  7 Next: 66% Place: Dungeon:5 ..##.#.#.##.#...@*.#.#:#....#Noise: =--------  Time: 3252.0 (0.0) ..##.#....#.#.#.##5#...#.####q) +1 hammer "Gubbaz" {protect, rN+ SInv} ##...####.#.#... #.###.#.#Cast: Grave Claw (1/3) .#.###...<#...####.......# ..........#........5W..### ....[....÷÷...######j###y [4i;3m  vampire mosquito (ally target) ..............## #jj5   cerulean imp (polearm, summoned) .................. .)j. #............#######''##You feel better. _The vampire mosquito bites you but does no damage.  Aiming: Grave Claw (safe; 9% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a vampire mosquito (moderately damaged, ally target)i , bound)Dir - move target  Aim: a vampire mosquito (moderately damaged, ally target)  You unleash the spiteful dead!  The jagged bones skewer the vampire mosquito!  The vampire mosquito is severely damaged.The vampire mosquito is pinned in place!ivC y  The last of your harvested death is exhausted.The vampire mosquito misses you.The vampire mosquito completely misses you.iD3=4=3.0 (1Freeze-GClaw iwKiMd _Your cerulean imp misses the vampire mosquito.iU  You closely miss the vampire mosquito.i.6  The vampire mosquito is severely damaged.The vampire mosquito barely misses you. The vampire mosquito bites you.  Your cerulean imp closely misses the vampire mosquito.i'#=ic9=1-4.4 (1.4iSik _The vampire mosquito barely misses you. Something misses your cerulean imp.i6i877-iD>i{@F _Unknown command.ii0Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of roots (6)Zap: wand of paralysis (6) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Freeze  e - Cast: Mercury Arrow  f - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|oni0i+C.....................†[.......... jacore the Magician .......###.....###....#######.##. Deep Elf .........#.....# ##...# #..# Health: 23/37 ==============---------- ....##...#.....# ...... ##.# Magic: 19/20 ======================-- .....#...#.....#........ ####.# AC: 7Str: 7 .....#...#.....#..##....# #....# EV: 16Int: 21 Contam: 1% .....#...####..... #....# #.#### SH: 0Dex: 14 ............#.#.####...####.#XL:  7 Next: 66% Place: Dungeon:5 ..##.#.#.##.#...@[4iF0my.#.#:#....#Noise: =--------  Time: 3254.4 (0.0) ..##.#....#.#.#.##5#...#.####q) +1 hammer "Gubbaz" {protect, rN+ SInv} ##...####.#.#... #.###.#.#Cast: Magic Dart .#.###...<#...####.......#-GClaw ..........#........5W..### ....[....÷÷...######j###y   vampire mosquito (ally target, bound) ..............## #jj5   cerulean imp (polearm, summoned) .................. .)j. #............#######''##You closely miss the vampire mosquito.The vampire mosquito is severely damaged.The vampire mosquito barely misses you. The vampire mosquito bites you.  Your cerulean imp closely misses the vampire mosquito. _The vampire mosquito barely misses you. Something misses your cerulean imp. _Unknown command.iOi.......#.## .....  ...#.....# ..#...#....## . You feel sick. The gnoll completely misses you.i4   .....#.#.##.##.#......#.#:..#.#.#.##$i,####.#.#... ###...<#...####  .......#jj.......)..###  .[....÷÷.j.#  .......@Wj.## #jj  #....................)j.  ..........##### i !...............# ....  ..........#   .......#.## .....  ...#.....#i ..#...#....## . i  The gnoll sergeant hits you from afar with a +4 trident of venom.  * * * LOW HITPOINT WARNING * * *i i= 9/37 ===-------9Pois i| iq V _You are more poisoned.ix" \.....#..# ###...####..... #....# ............#.#.####...#####.##.#......#.#:#... ##......##.#....#.#.#.##$#...#.## ...#####...####.#.#....#.###.# ####...#.###...<#...####.............#jj.......)..### # #......[....÷@.j.######.####.Wj.## #jj  #.i" .......)j. ...#######''##!.......#..........#.## ........#...i# 2.##i$ 4j.i+  ..####.....  .....#.#.##i!, .##.#......#.#:..#.#.#.##$####.#.#... ###...<#...####iB,  # ig, .......#jj.......)..### # .[....÷@jj.#i,   i, L........W..## #jj  i, \#....................)j.  ..........#####i, N  !...............# .... i- t ..........# .....  .......#.## ..... i0- F ...#.....#ic-  i- =You feel very sick.i ..####.....  .....#.#.##.##.#......#.#:..#.#.#.##$####.#.#... ###...<#...####  iej.......#jj.......)..###  .[....÷@jj.#  ........W..## #jj  #....................)j.  ..........#####  !...............#   ..........# ..... i .......#.## .....  in...#.....# i W§The phantom hits you.  iH* * * LOW HITPOINT WARNING * * *i:.......###....##...#.....#....... ....##.........#...#.....#.......##..#...#.....#..##... ....##.........#...####..... ................#.#.####...ix.##......##.#.#.##.#......#.#: ....##......##.#....#.#.#.##$#... ###....#####...####.#.#....#.###. i>. #.####...#.###@W.<#...####..... . #.# #...#jj.......)..i..# #[....÷§jj.######.##i## #.#..§..## #jj.. #i...........)j... ...#ix....#######''# #. !i7].......# .... jj 2 gnolls (1 weak) . ................# .... i# .............#.## ....i-3ji)jiGi.j   gnoll sergeant (polearm, weak)jj 2 gnolls (1 polearm)i !6i, f==-------70i'i*4 _The phantom blinks! You blink. irR  iX fGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  idX  d - a +1 maceh - a +0 spear  o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip  iX Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  iX h m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail  iX c u - a +4 chain mail of commandv - a +0 leather armour  iY Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  iBY @ s - a ring of protection from fire (worn)iB3 Evocable Items:  Wands /  c - a wand of roots (6)  e - a wand of paralysis (6)i Scroll Scrolls?w - a scroll of enchant weapon  i ;r - a scroll of revelation  i - a scroll of identifyi Potion Potion!  A - a potion of attraction  a - a potion of ambrosiaila - a potion of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are fundamentally linked – the regeneration ends the moment the confusion does. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.iRBiLiW.......###....##...#.....#....... jacore the Magician ....##.........#...#.....#....... Deep Elf ....##.........#...#.....#..##... Health: 6/37===--------------------- ....##.........#...####..... #... Magic: 20/20 ======================== ......................#.#.####... AC: 7Str: 7 ....##......##.#.#.##.#......#.#: EV: 16Int: 21 iXT....##......##.#....#.#.#.##$#... SH: 0Dex: 14 ###....#####...####.#.#....#.###. XL:  7 Next: 92% Place: Dungeon:5 . #.####...#.###@W.<#...####..... Noise: ---------  Time: 3270.4 (0.0) . #.# #............#.j.......).. q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..# #......[....÷jjj.######.## Cast: Magic Dart## #.#...........§..## #jj Conf Pois Ambros -GClaw iIX.. #....................)j... ...#............#######''# W   phantom ivX_#. !...............# .... j   gnoll sergeant (polearm, weak) .iX................# .... jj 2 gnolls (1 polearm) #iX.............#.## .... _You are more poisoned.iX|You feel very sick.The phantom hits you.  * * * LOW HITPOINT WARNING * * * iYw_The phantom blinks! You blink.  You are confused.i[W.ji]\ j§ i] You feel very sick.  The phantom hits you.  * * * LOW HITPOINT WARNING * * * i^h_The phantom blinks! You blink.  You are confused.i?^BYou feel invigorated. You feel sick.i^+j.i3iiiJ8====iib=1.4 (1Pois iriEu> _The phantom hits you but does no damage.%i8 Quiver which action? ([-] to clear) Items ([,] to cycle) Zap: wand of roots (6) Zap: wand of paralysis (6) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freeze  e - Cast: Mercury Arrow  f - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|on)i`.......###....##...#.....#....... jacore the Magician ....##.........#...#.....#....... Deep Elf ....##.........#...#.....#..##... Health: 8/37=====------------------- ....##.........#...####..... #... Magic: 20/20 ======================== ......................#.#.####... AC: 7Str: 7 ....##......##.#.#.##.#......#.#: EV: 16Int: 21 ....##......##.#....#.#.#.##$#... SH: 0Dex: 14 ###....#####...####.#.#....#.###. XL:  7 Next: 92% Place: Dungeon:5 . #.####...#.###@W.<#...####..... Noise: =--------  Time: 3271.4 (0.0) . #.# #...........j#.j.......).. q) )i`[32m+1 hammer "Gubbaz" {protect, rN+ SInv} ..# #......[....÷j...######.## Cast: Magic Dart## #.#...........j..## #jj Conf Pois Ambros -GClaw .. #....................)j... ...#............#######''# W   phantom #. !...............# .... j   gnoll sergeant (polearm, weak) .................# .... jj 2 gnolls (1 polearm) #.............#.## ....The phantom hits you.  * * * LOW HITPOINT WARNING * * * _The phantom blinks! You blink.  You are confused.You feel invigorated. You feel sick. _The phantom hits you but does no damage.+i##.........#...#.....#.##.#...#.....#..####.#...####..... #.........#.#.####...#####.#.#.##.#......#.#:###......##.#....#.#.#.##$#...# ##....#####...####.#.#....#.###.#  #.####...#.###.W.<#...####.....  #.# #.........@.j#.j.......)..#  ..# #......[....÷j...######.##### #.#...........j..## #jj  .. #.........)j. .. ...#######''## . !....# ....  ..# . .#.## . ## ...#.....#.....# +i_[mjYou feel sick.j§ jjThe gnoll sergeant is no longer weakened..)j 3 gnolls (1 polearm, 1 weak)12/37====2.4 (1+i+i^ +i+imq_The phantom completely misses you. The gnoll barely misses you.+i-i Quiver which action? ([-] to clear) Items ([,] to cycle) Zap: wand of roots (6) Zap: wand of paralysis (6) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Freeze  e - Cast: Mercury Arrow  f - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|on1iC1it...##.........#...#.....#........ jacore the Magician ...##.........#...#.....#..##.... Deep Elf ...##.........#...####..... #.... Health: 12/37 =======----------------- .....................#.#.####...# Magic: 20/20 ======================== ...##......##.#.#.##.#......#.#:# AC: 7Str: 7 ...##......##.#....#.#.#.##$#...# EV: 16Int: 21 ##....#####...####.#.#....#.###.# SH: 0Dex: 14  #.####...#.###.W.<#...####...... XL:  7 Next: 92% Place: Dungeon:5  1i#.# #.........@.j#.j.......)..# Noise: =--------  Time: 3272.4 (0.0)  ..# #......[....÷jj..######.### q) +1 hammer "Gubbaz" {protect, rN+ SInv} ## #.#..........j...## #jjZap: wand of paralysis (6) .. #....................)j. Conf Pois Ambros -GClaw .. ...#............#######''## . !...............# .... W   phantom1it................# ..... j   gnoll sergeant (polearm).............#.## ..... jjj 3 gnolls (1 polearm, 1 weak) ## ...#.....#.....#You are confused.You feel invigorated. You feel sick. _The phantom hits you but does no damage.  You feel sick.  The gnoll sergeant is no longer weakened. _The phantom completely misses you. The gnoll barely misses you.1i?1i2i8 :  You are too confused!2iք 2iˏ 2iܑ . _3i.3iN 4j.3i# ÷jYou're too confused to move! You feel sick. The gnoll is no longer weakened.3iS.  #:.#$####.#  .#.###.W.<#  #.# #.........@.j#j)  ..# #......[....j÷...#  ## #.#.........j....## #jj  .. #....................)j.  ...#............## !...............# ....  ................#  .............#.##  2 gnolls (1 polearm)  The phantom hits you.3i #:.#$####.#  .#.###.W.<#  #.# #.........@.j#)  ..# #......[....j÷...#  ## #.#.........j....## #jj  .. #....................)j.  ...#............## !...............# ....  3i................#  .............#.##  3i6  The gnoll sergeant hits you from afar with a +4 trident of venom!3/37 ------=3.4 (13i&3iw"V _* * * LOW HITPOINT WARNING * * *;i9q;ivGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 maceh - a +0 spear  o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)b - a +0 robe  i - a +0 ring mail ;i>wj u - a +4 chain mail of commandv - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  s - a ring of protection from fire (worn)=i( Evocable Items:  Wands /  c - a wand of roots (6)  e - a wand of paralysis (6) (quivered)>i$ Scroll Scrolls?w - a scroll of enchant weaponr - a scroll of revelation  i - a scroll of identify@i5 Potion Potion!  A - a potion of attractionAiqFDGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  a - a +0 dagger  d - a +1 maceh - a +0 spear  o - a +0 spear  Ai0G]p - a +0 spear  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}r - a +0 war axe  t - a +0 whip Armour (go to first with [)b - a +0 robe  c - a +0 hat (worn)  f - a +3 leather armour (worn)i - a +0 ring mail  m - a +0 pair of gloves (worn)  u - a +4 chain mail of commandv - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  s - a ring of protection from fire (worn)CiK% Evocable Items:  Wands /  c - a wand of roots (6)  e - a wand of paralysis (6) (quivered)Ei8Scroll Scrolls?w - a scroll of enchant weaponr - a scroll of revelation  i - a scroll of identifyFiɫ Potion Potion!  A - a potion of attractionGi Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  a - a +0 dagger  d - a +1 maceh - a +0 spear  o - a +0 spear  p - a +0 spear  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}r - a +0 war axe  t - a +0 whip Armour (go to first with [)b - a +0 robe  c - a +0 hat (worn)  f - a +3 leather armour (worn)i - a +0 ring mail Gi  m - a +0 pair of gloves (worn)  u - a +4 chain mail of commandv - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  s - a ring of protection from fire (worn)Ii^...##.........#...#.....#........ jacore the Magician ...##.........#...#.....#..##.... Deep Elf ...##.........#...####..... #.... Health: 3/37=----------------------- .....................#.#.####...# Magic: 20/20 ======================== ...##......##.#.#.##.#......#.#:# AC: 7Str: 7 ...##......##.#....#.#.#.##$#...# EV: 16Int: 21 ##....#####...####.#.#....#.###.# SH: 0Dex: 14  #.####...#.###.W.<#...####...... XL:  7 Next: 92% Place: Dungeon:5  #.# #.........@.j#jj.......)..# Noise: ==-------  Time: 3273.4 (0.0)  i34m..# #......[....j÷...######.### q) +1 hammer "Gubbaz" {protect, rN+ SInv} ## #.#.........j....## #jjZap: wand of paralysis (6) .. #....................)j. Conf Pois Ambros -GClaw .. ...#............#######''## . !...............# .... W   phantom................# ..... j   gnoll sergeant (polearm).............#.## ..... jj 2 gnolls (1 polearm) ## ...#.....#.....# _The phantom completely misses you. The gnoll barely misses you. _You are too confused!  You're too confused to move! You feel sick. The gnoll is no longer weakened.  The phantom hIiuits you.  The gnoll sergeant hits you from afar with a +4 trident of venom! _* * * LOW HITPOINT WARNING * * *KiT  You hit the phantom but do no damage.Ki jYour weapon exudes an aura of protection.Ki̡8j÷KiƮ .j 3 gnolls (1 polearm)  You feel sick. The phantom completely misses you.KiK8====14 -4.7 (1.3KitKi _The gnoll hits you but does no damage. The gnoll sergeant barely misses you.Li.b===- _Unknown command.Ri##.#...#.....#..##....###.#...####..... #....#........#.#.####...######.#.#.##.#......#.#:#.##......##.#....#.#.#.##$#...#. #....#####...####.#.#....#.###.#. #.####...#.###.W.<#...####....... #.# #..........jj#.........)..## ..# #......[...@÷j...######.### ## #.#.........j....## #jj .. #...........)j. . ...#######''## !....# .... ..# ..#.## ..... # ...#.....#im.....#  ..#...#....##j÷.W  You feel sick. The gnoll closely misses you.12/37===50Ri Ri0Ri^_The gnoll hits you but does no damage. The gnoll sergeant barely misses you.RiSiaC.##.#...####..... #..............#.#.########.#.#.##.#......#.#:.##......##.#....#.#.#.##$#...# ##....#####...####.#.#....#.###.#  #.####...#.###...<#...####.....  #.# #.........Wjj#.........)..#  ..# #[....j÷...######.#  ## #.#.......@.j....## #jj  .. #............)j....########''## !...# .... .# ..... #.## ..... ## ...#.....#SirD_..... .# ..#...#....## .# . #...#.... ÷jYou feel less invigorated.  You feel less confused. .jYou feel sick. The gnoll attacks as it pursues you!.W  The gnoll barely misses you. The gnoll closely misses you.The gnoll sergeant hits you from afar with a +4 trident of venom.===6wand of paralysis (6)Pois SiH SiVISiI2_You are more poisoned.Si)JTi..........#.#.######......##.#.#.##.#......#.#:.##......##.#....#.#.#.##$#... ###....#####...####.#.#....#.###. . #.####...#.###...<#...####..... TiB. #.# #...........j#.........) ..# #[.Wj.÷÷...######.# ## #.#........jj....## #jj  .. #.............)j....########''# #. !..Tiْ.# .... .# .... # #.## ### ...#.....#..... ..# ...#...#....## #.#.#...#.....## #...Ti#.....#TiU.jTi .jYou feel very sick.Ti3U.jTi5.WTi&TiuK.jTiU  The gnoll attacks as it pursues you! The gnoll closely misses you.The gnoll sergeant attacks as it pursues you!Tiw9/37 -- 7 Ti07Ti*Ti[ _The gnoll sergeant barely misses you.Ti> 3####.#.#.##.#......#.#.##......##.#....#.#.#.##$#.. ####....#####...####.#.#....#.### .. #.####...#.###...<#...####... .Ti? %. #.# #............#.........) ..# #[...j÷÷...######.# ## #.#.....Wj.......## #jj .. #.......jj...........)jTiK? H...#....@.......#######'' ##. !...# ... . .# Ti? # #.## .### ...#.....#.....# ...# ....#...#....## ##.#Ti? {.#...#....# ...##Ti?  #........#..##. ##.#Ti@ Ti0B U.jTiC I .jTiC PYou feel sick. The gnoll attacks as it pursues you!TiLI 7 .#TizI Z.#$####...####.# TiI 3...#.###...<#..TiI / #.# #............#..TiI ) .TiI < ..# #......[...j÷÷.. TiI q ## #.#.....Wj.......## TiI 7 .. #.............) TiJ Y .. ...#....@jj.....Ti.J @ !...............# Ti@J 7 ................# TiTJ 7 .............#.## TioJ p ...#.....#.....#  ....#...#....## TiJ 8 ....#...#....# TiJ K ... #........# TiJ  TiJ  TiJ XThe gnoll closely misses you. The gnoll attacks as it pursues you!TiL@.#.#$####...####.# ...#.###...<#.. #.# #............#..) ..# #......[...j÷÷..  ## #.#.....Wj.......##  .. #.............)  .. ...#....@jj..... !...............#  ................#  .............#.##  ...#.....#.....# ....#...#....##  ....#...#....#  ... #........#   .jiA9;2HThe gnoll hits you from afar with a +0 spear. .j* * * LOW HITPOINT WARNING * * *The gnoll sergeant attacks as it pursues you!  The gnoll sergeant misses you. The gnoll attacks as it pursues you!7==---8 Ti9DL_The gnoll barely misses you.Yi Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Zap: wand of roots (6)e - Zap: wand of paralysis (6) (quivered) Spells ([,] to cycle)Cast: Magic DartCast: Call Imp Cast: Grave Claw (0/3)Cast: FreezeCast: Mercury ArrowCast: Shock [*/%] inventory [&] all spells[!] focus mode: off|on]i ]i .....##......##.#.#.##.#......#.# jacore the Magician .....##......##.#....#.#.#.##$#.. Deep Elf ####....#####...####.#.#....#.### Health: 7/37====-------------------- .. #.####...#.###...<#...####.... Magic: 20/20 ======================== ]il .. #.# #............#.........). AC: 7Str: 7 . ..# #......[....÷÷...######.# EV: 16Int: 21## #.#.....W.j......## #jj SH: 0Dex: 14.. #.....j..............)j XL:  7 Next: 92% Place: Dungeon:5]i j.. ...#....@jj.....#######''[37m Noise: =--------  Time: 3278.7 (0.0) ##. !...............# ... q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..]i ................# ... Cast: Mercury Arrow .#]i@ .............#.## ... Pois -GClaw .### ...#.....#.....# ...# ....#...#....##W   phantom ##.# ....#...#....#j   gnoll sergeant (polearm) ...## ... #........#jjj 3 gnolls (1 polearm) ....##.##.......#The gnoll closely misses you. The gnoll attacks as it pursues you!  ]iН UThe gnoll hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *The gnoll sergeant attacks as it pursues you!  The gnoll sergeant misses you. The gnoll attacks as it pursues you! _The gnoll barely misses you.]i ]i= ]i% _i.?.....##......##.#.#.##.#......#.# jacore the Magician .....##......##.#....#.#.#.##$#.. Deep Elf ####....#####...####.#.#....#.### Health: 7/37====-------------------- .. #.####...#.###...<#...####.... Magic: 18/20 =====================--- .. #.# #............#.........). AC: 7_i/Str: 7 . ..# #......[....÷÷...######.# EV: 16Int: 21  ## #.#....*W*j......## #jj SH: 0Dex: 14 _iD/W .. #....*j*.............)j XL:  7 Next: 92% Place: Dungeon:5  .. ...#...*@jj.....#######'' Noise: =--------  Time: 3278.7 (0.0) _iv/Y##. !...............# ... q) +1 hammer "Gubbaz" {protect, rN+ SInv} .. ................# ... Cast: Mercury Arrow _i/.# .............#.## ... Pois -GClaw _i0%.### ...#.....#.....# ...# ....#...#....##  W   phantom ##.# ....#...#....#  j   gnoll sergeant (polearm) ...## ... #........#  jjj 3 gnolls (1 polearm) ....##. ##.......# The gnoll sergeant misses you. The gnoll attacks as it pursues you! _The gnoll barely misses you._ia0Aiming: Mercury Arrow (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to weaken: 100%)`i.....##......##.#.#.##.#......#.# jacore the Magician `i.....##......##.#....#.#.#.##$#.. Deep Elf ####....#####...####.#.#....#.### Health: 7/37====-------------------- `id.. #.####...#.###...<#...####.... Magic: 18/20 =====================--- `imh.. #.# #............#.........). AC: 7Str: 7 . ..# #......[....÷÷...######.# EV: 16Int: 21`i## #.#.....W.j......## #jj SH: 0Dex: 14.. #.....*..............)j XL:  7 Next: 92% Place: Dungeon:5`iU.. ...#....@jj.....#######'' Noise: =--------  Time: 3278.7 (0.0) `i2##. !...............# ... q) +1 hammer "Gubbaz" {protect, rN+ SInv} ..................# ... Cast: Mercury Arrow .#.............#.## ... Pois -GClaw `iU.### ...#.....#.....# ...# ....#...#....##`ixW   phantom (weak) ##.# ....#...#....#`i1j   gnoll sergeant (polearm) ...## ... #........#jjj 3 gnolls (1 polearm, 1 weak) `i'....##.##.......#`iShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to weaken: 100%)  `iThe glob of mercury misses the gnoll. The glob of mercury hits the phantom.  The phantom looks weaker.  `i%SThe mercury splashes! The gnoll looks weaker.  The phantom is lightly damaged.`iw~jThe mercury splashes! The gnoll looks weaker.  The phantom is lightly damaged.  You feel very sick.  `i~zThe gnoll misses you.gnoll hits you from afar with a +0 spea  You die...`izq-1/37 ----Pois `i/  --more--ai ai Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  q - the +1 hammer "Gubbaz" (weapon) {protect, rN+ SInv}a - a +0 dagger  d - a +1 maceh - a +0 spear  aiw ,o - a +0 spear  p - a +0 spear  r - a +0 war axe  t - a +0 whip Armour (go to first with [)  c - a +0 hat (worn)  f - a +3 leather armour (worn)  m - a +0 pair of gloves (worn)ai b - a +0 robe  i - a +0 ring mail  u - a +4 chain mail of commandv - a +0 leather armour Jewellery (go to first with "=) ai  j - an amulet of regeneration (worn)  n - a +5 ring of evasion (worn)  s - a ring of protection from fire (worn)ci ci,ciڙcivGoodbye, jacore.963 jacore the Magician (level 7, -1/37 HPs)Began as a Deep Elf Hedge Wizard on Mar 22, 2026.Slain by a gnoll... wielding a +0 spear... led by a gnoll sergeant(6 damage)... on level 5 of the Dungeon.The game lasted 01:11:07 (3253 turns). 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