miK2  Player: jacore Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.15:49:01.ttyrec Time: (1774194541) Sun Mar 22 15:49:01 2026 oib [?1051l[?1052l[?1060l[?1061hoidV)0[?7h[?25l[?1coiKloipoix~Welcome, jacore. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oniz - Felid i - Armataurr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hedge Wizardri<ri^riWelcome, jacore the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - ArtificerriDq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner ri~d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageriϺu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerri56w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist rimHedge Wizards are magic generalists, good at using a wide variety of tools to frustrate their foes and gain an edge in the battlefield. + - Recommended backgroundri * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Hedge Wizardsiti1tipjacore the MagicianDeep ElfHealth: 10/10 ========================Magic: 7/7========================AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggerCast: Magic Darttiv##...###...## ......#...##. .....#...... ...........#..............#)......##......@####...###..............#titiWelcome, jacore the Deep Elf Hedge Wizard.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...tifti6Press ? for a list of commands and other information.  Found a mace.ti;ti=[ _Found a staircase leading out of the dungeon.uim uim uin uikr uis uiv P _uix uiy uiAz uis _Found an escape hatch in the floor.ui uiڄ ui ui uiw ui uiO ui ui ui ##.#.. ..... .#.......###...###...# #....#>......#...#. ....#.......#.... #.............# #......#......# #.............# #@......#6.0 (6 #......<# ###...### ......... ........... #...###...#ui  ..... #####.#..uiӘ uiQ ui  ui uig ?_You see here a +0 mace.yiyiWield or unwield which item (- for none)?- - Unarmed Inventory Items yi(Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Floor Items ([,] to select) Hand Weaponsyia +0 mace[?] describe selected [!] equip|wield|wearyi&y[tab] equip|unequip zi8 zi zi `jacore the Magician##.#.. ..... .#.Deep Elf......###...###...#Health: 10/10 ========================#....#>......#...#.Magic: 7/7========================....#.......#....AC: 2Str: 7#.............#EV: 11Int: 18#......#......#SH: 0Dex: 14#.............#XL:  1 Next:  0% Place: Dungeon:1#@......#Noise: ---------  Time: 6.0 (0.0)#......<#a) +0 dagger###...###Cast: Magic Dart.........zi۔ Q...........#...###...#..... #####.#..Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information.  Found a mace. _Found a staircase leading out of the dungeon. _Found an escape hatch in the floor. _You see here a +0 mace.zi @  You unwield your +0 dagger.zik s7.0 (1d) +0 mace ziA zi , _d - a +0 mace (weapon){i   You encounter a rat.{im {i *....#.......#....{i= p #.............# {i # #......#......# {i 7#.#.....{i" C..# {ie n#.. #.......# {i #... #......<# {i Y#....###...###. {i$ #.....{i\  {i @#....@........{i 6###...###...##{i' I#...... ####{i\ +Magic Dart{i }##.#...={i S#.#.....{i . ....... {i er   rat (asleep){i] @#. ........{i 2.......r..{i? #10.0 ({i 3.0){i +1.0 (4{i {i2"  {i" E_Found a brass ring.|iY6 #......# #.#.#... ## ..#......<#.###...###. #..............###..@###...###........#### #.#...=..... #.#.......... ..........#..... ..r........2.0 (1~i#.#......## #.#.............# #... #.......# #....#......<# #....###...###. #............#............. ###...###...## #.....@..#### ##.#...=.....##.#.........#....##...#....r........3i##.#.......# #... ## .^ #....#......<#...#....###...###... #.............##............. ###...###...## #........##### ##.#...##.#.........# #....# #.i...r.....#.#...###########i7r.iKri0===4ii& _The rat squeaks loudly.iW _You see here a ring of willpower.i:Put on or remove which piece of jewellery? Floor Items Jewellery  a - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i3"#.#.............#jacore the Magician#... #.......# .^Deep Elf#....#......<#...Health: 10/10 ========================#....###...###...Magic: 7/7========================#.............#AC: 2Str: 7#.............EV: 11Int: 18###...###...##SH: 0Dex: 14#........#####XL:  1 Next:  0% Place: Dungeon:1##.#...@.....#Noise: ===------  Time: 14.0 (0.0)#.#.........#d) +0 mace#............#Cast: Magic Dart#.......r....#...............#...............#r[3i"?9;49m   rat................#...###########You unwield your +0 dagger. _d - a +0 mace (weapon)  You encounter a rat. _Found a brass ring. _The rat squeaks loudly. _You see here a ring of willpower.---5 (0.5i'ih+ i+i+&_e - a ring of willpower (worn)i]i]~Quiver which action? ([-] to clear) i a - Cast: Magic Dart [&] all spells[!] focus mode: off|oni* i> A#.#.............#jacore the Magician#... #.......# .^Deep Elf#....#......<#...Health: 10/10 ========================#....###...###...Magic: 7/7========================#.............#AC: 2Str: 7#.............EV: 11Int: 18###...###...##SH: 0i Dex: 14#........#####XL:  1 Next:  0% Place: Dungeon:1##.#...@.....#Noise: ---------  Time: 14.5 (0.0)#.#.........#d) +0 mace#............#Cast: Magic Dart#.......r....#...............#...............#r   rat................iF #...########### _d - a +0 mace (weapon)  You encounter a rat. iz _Found a brass ring. _The rat squeaks loudly. _You see here a ring of willpower. _e - a ring of willpower (worn)ih im in i~ #.#.............#  jacore the Magician #... #.......# .^  Deep Elf #....#......<#...  Health: 10/10 ======================== #....###...###...  Magic: 6/7====================---- #.............#  AC: 2Str: 7 #.............  EV: 11Int: 18 ###...###...##  SH: 0Dex: 14 #........#####  XL:  1 Next:  0% Place: Dungeon:1 ##.#...@.....#  Noise: ---------  Time: 14.5 (0.0) #.#[37i-Um...*.....#  d) +0 mace #.......*....#  Cast: Magic Dart #.......r....#  ...............#  ...............#  r   rat ................  #...###########  _You see here a ring of willpower. _e - a ring of willpower (worn)  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (100% to hit)i; .***...**#ri.**.#*iDE.*.iYhz.*.*.i [*.*.iB E**iye 7*.iC *.r.  Aim: a rat (100% to hit)i .**ri*.*rAim: a rat (100% to hit)iW#.#.............#jacore the Magician#... #.......# .^Deep Elf#....#......<#...Health: 10/10 ========================#....###...###...Magic: 6/7====================----#.............#AC: 2Str: 7#.............EV: 11Int: 18###...###...##SH: 0Dex: 14#........#####XL:  1 Next:  0% Place: Dungeon:1##.#...@.....#Noise: ---------  Time: 14.5 (0.0)#.#...*.....#d) +0 mace#.......*....#Cast: Magic Dart#.......r....#iW...............#...............#r   rat................#...###########Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  The rat is severely wounded.i7r.i)..i:=5.5 (1 _i iinv= #.#.............#  jacore the Magician #... #.......# .^  Deep Elf #....#......<#...  Health: 10/10 ======================== #....###...###...  Magic: 5/7=================------- #.............#  AC: 2Str: 7 iw#.............  EV: 11Int: 18 ###...###...##  SH: 0Dex: 14 #........#####  XL:  1 Next:  0% Place: Dungeon:1 ##.#...@.....#  Noise: =--------  Time: 15.5 (0.0) #.#...*.....#  d) +0 mace #......r.....#  Cast: Magic Dart #............#  ix...............#  ...............#  r   rat ................  #...########### iLxThe magic dart hits the rat. _The rat is severely wounded.Aiming: Magic Dart (safe; 6% risk of failure)  ixPress: ? - help, Q - select actionShift-Dir - straight lineixrAim: a rat (severely wounded, 100% to hit)i$ #.#.............#  jacore the Magician #... #.......# .^  Deep Elf #....#......<#...  Health: 10/10 ======================== #....###...###...  Magic: 5/7=================------- #.............#  AC: 2Str: 7i #.............  EV: 11Int: 18 ###...###...##  SH: 0Dex: 14 #........#####  XL:  1 Next:  0% Place: Dungeon:1 ##.#...@.....#  Noise: =--------  Time: 15.5 (0.0) #.#.........#  d) +0 mace #............#  Cast: Magic Dart #............#  ...............# iId ...............#  r   rat ................  #...########### iAiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (severely wounded, 100% to hit)  The magic dart hits the rat.  You kill the rat!i   #...  .^  <#...              * i        i{ .iۇq86.5 (1Magic Dart _iii8gigihikim,irXi.sitiPvivM6===iwiyi<{i{iK|i ~iZii5is #.....# #............. iŋ{###...###...## #........##### ##.#.........# ##.#.........# #............#i.###.#............#.......@...........#-21.5 (5..#......# #ic....... #.#...########### #..#...# #. #...# # ##### i iI8-ii9iBi|Li3Pi%Ri-iuii i$ il i  _Found a dented cabochon amulet.i g===i iT i i G7====i i 4 _Magic restored.i i i5 i% i,/  ..##.#..# #.##.#.........# #.#............#".###.#............#....................#..##...............# #................ ##.#...########### #.@#...# i/ 5.5 (4 #.##...#  #. #####  ## i2 iY7 i(@ i i i i i` i i Xi" ij i iY <====i i!  #.#...#".###.#.....#i" ............# ..##......# #.....i<"  ##.#...###########..#...# ip"  #.##...#  #@.#####8.5 (3 ##.# i" 6 .# i" - ##i % i( i* iiijiiT i i i iYiBiSiiiTiiioiW8..........##.....i #....  ##.#...########### i#..#...# #.##...# #..##### ##.# #.@# 31#...## i] #... ...###.###.#i"i&iF*iڮ iv i i i iJ i' i i i i- i iw i i iZ I #.##.#...######### #.#..#...# #.#.##...# # #.#..##### #. #.##.# #.. #.#..# .. #...## #.#.#....##....@##.#6.5 (5i #.#.### .# #. .# # .# .# .# i i i i iW i i it iA iT  #.##.#...#.#.#.#..#...###.#.#.#.##...# #....#.#..##### #....#.##.#i  #....#.#..##....#...## #.#.#....# #..@..##.#i 8.5 (2 #.#.### .#.. #.# .#... #.# .#... #.# .#i ## #.# .##.#i !#..i id iz ik> i> i? iB iC i:H niH iI iyJ iJ iK i.L iM ,irM ioN i.O i_O iO iP iQ iQ iOR ijS i!T i\T iT i[ #.#.#....# #.....##.#  #.#.### .# .. #.# .# ... #.# .#... #.# .### #.# .# #.#### #@.....#45.5 (7 ########i[ K i^ iBb ic i;#....#...## #.#.#....# #.....##.# #.#.####.# .. #.# #.# ... #.# #.# ... #.# #.# ## #.# #.# #.####@# 51.5 (6#......# ########i9 i3: i: ix= im> i/B iB iC iD i@D iJE iSF iF iF i-H iI iLI iI iJ iK iL iL iM iN iRO iO i~W  #................ #.##.#...############.#.#..#...###.#.#.#.##...#iW K#....#.#..##### #....#.##.# #....#.#..# #....#...#iW F#.#.#...8.5 (7iW #.....###.#.####.iW p.. #.# #.#iX r... #.# #.#iX s... #.# #.#i)X ## #.# #.##.####.#iiX 0#......#i[ i_ i` iUi;iv0_i13iG8ib<Bi;=i>ii<(i.....i#i ..##...............iU i"#................i i8#.##.#...###########if^ #.#.#.#..#...iI#.#.#.#.##...#i;#.#..#####i/+#.##.in##....#.#i$60.5 (2iP#....#...#i,N.#.#....#ip;#.....##.#iF#.#.####.#iD#.# #.#iN #.#i #.#i #.#iS if iJi]i*  ..##.##  #.##.#..# #.#....# ".###.#............#  ....................# ..##...............# #................ ...########### #.#...#4.5 (4#.#.#.#.##...##....#.#..######....#.##.#....#.#..#....#...# #.#.#... #.....# #.#.###i[ i i)  You encounter a bat.i  #.... .#...... ..###...###...## ..#.##### ..##.#.#. # #.##.#.#...#. #.#....#b...".###.#............# #.....@................ #.....##............... #.#.#. #...............Magic Dart # #.##.#...########## #.#.#.#..#...# ##.#.#.#.##...#b   bat (asleep) #....#.#..##### #....#.##.# #....#.#..#i&8i29.5 (5 _i$i!!im #............. jacore the Magiciani-n  .#............. Deep Elf ..###...###...## Health: 10/10 ======================== iq..#........##### Magic: 6/7====================---- ..##.#.........# AC: 2Str: 7 . # #.##.#.........# EV: 11Int: 18 ...#. #.#............# SH: 0Dex: 14 b***".###.#............# XL:  1 Next:  8% Place: Dungeon:1 #..***@................ Noise: ---------  Time: 69.5 (0.0) #.....##............... d) +0 mace #.#.#. #............... Cast: Magic Dart # #.##.#...########## #.#.#ir.#..#...#  ##.#.#.#.##...#  b   bat (asleep) #....#.#..#####  #....#.##.#  #....#.#..# _Magic restored. _You encounter a bat.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)is b...**i R***...ik b***"*ix( b*Aim: a bat (asleep, 100% to hit)iM#............. jacore the Magician.#............. Deep Elf..###...###...## Health: 10/10 ========================..#........##### Magic: 6/7====================----..##.#.........# AC: 2Str: 7. # #.##.#.........# EV: 11iqInt: 18...#. #.#............# SH: 0Dex: 14b***".###.#............# XL:  1 Next:  8% Place: Dungeon:1#..***@................ Noise: ---------  Time: 69.5 (0.0)#.....##............... d) +0 mace#.#.#. #............... Cast: Magic Dart# #.##.#...###########.#.#.#..#...###.#.#.#.##...#ib   bat#....#.#..######....#.##.##....#.#..#iAiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.i4i%i_39.b.bi3.biI:'.....i;i8>4=70.5 (1 _iCiOi; #............. jacore the Magician .#............. Deep Elf ..###...###...## Health: 10/10 ======================== ..#........##### Magic: 5/7=================------- ..##.#.........# AC: 2Str: 7 . # #.##.#.........# EV: 11Int: 18 ...#. #.#............# SH: 0Dex: 14 ....".###.#............# XL:  1 Next:  8% Place: Dungeon:1i; #.b***@................ Noise: =--------  Time: 70.5 (0.0) #.....##............... d) +0 mace #.#.#. #............... Cast: Magic Dart # #.##.#...########## #.#.#.#..#...#  ##.#.#.#.##...#  b   bat #....#.#..#####  #....#.##.#  #....#.#..# i<The magic dart hits the bat. _The bat is moderately wounded.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)ig[  #............. jacore the Magician .#............. Deep Elf ..###...###...## Health: 10/10 ======================== ..#........##### Magic: 5/7=================------- ..##.#.........# AC: 2i=\ EStr: 7 . # #.##.#.........# EV: 11Int: 18 ...#. #.#............# SH: 0Dex: 14 ....".###.#............# XL:  1 Next:  8% Place: Dungeon:1 #.....@................ Noise: =--------  Time: 70.5 (0.0) #.....##............... d) +0 macei\  #.#.#. #............... Cast: Magic Dart # #.##.#...########## #.#.#.#..#...# i\ v ##.#.#.#.##...#  b   bat #....#.#..#####  #....#.##.# i]  #....#.#..# Aiming: Magic Dart (safe; 6% risk of failure)  iB] Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  ie] EThe magic dart hits the bat.  You kill the bat!i] ib  . #  ...#.   i>c ##..***  #. # #.##. iac =. ic W   i ...i r161.5 (1Magic Dart _i i i0 i/1 is1 M6===i2 ih; i; i< ikH  #....###...## # .#..........### ..###..#.. .##### #.# ..##.#.iH .. #.# #.##.#...#.## #.#.....###.#.-5.5 (4#####...... #.....##iI p #.#.#.##............ #.#.#.##.#...#######iKI : #.#.#.#..#...# ##.#.#.#.##...#inI  #....##..##### #....#iI #.##.#iQ 8-iMV iX 3 _f - an amulet of regenerationiY  #....###...## jacore the Magician #.......... Deep Elf .#.......... Health: 10/10 ======================== ### ..###...###.. Magic: 5/7=================------- #.. ..#........## AC: 2Str: 7 #### #.# ..##.#....... EV: 11Int: 18 ..... #.# #.##.#....... SH: 0Dex: 14 ......#.## #.#.......... XL:  1 Next: 16% Place: Dungeon:1 .......@.###.#.......... Noise: ---------  Time: 75.5 (0.0) #####................... d) +0 mace #iqZ -[40m.....##............ Cast: Magic Dart #.#.#.##............ #.#.#.##.#...####### #.#.#.#..#...#   ##.#.#.#.##...#   #....#.#..#####   #....#.##.#   _You kill the bat! _f - an amulet of regeneration  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actioniZ 6Shift-Dir - straight linei߄i]#....###...## jacore the Magician#.......... Deep Elf.#.......... Health: 10/10 ========================### ..###...###.. Magic: 6/7i====================----#.. ..#........## AC: 2Str: 7#### #.# ..##.#....... EV: 11Int: 18..... #.# #.##.#....... SH: 0i))Dex: 14......#.## #.#.......... XL:  1 Next: 16% Place: Dungeon:1.......@.###.#.......... Noise: ---------  Time: 75.5 (0.0)#####................... d) +0 mace#.....##............ Cast: Magic Dart#.#.#.##............i^#.#.#.##.#...########.#.#.#..#...###.#.#.#.##...#i#....#.#..######....#.##.# _You kill the bat! i_f - an amulet of regeneration  Aiming: Magic Dart (safe; 6% risk of failure)  i֋Press: ? - help, Q - select actionShift-Dir - straight linei':Okay, then.iQiniZ. _ie #....###...##..#.### ..###...###.#.. ..#.#iSf #### #.# ..##.#...... #.# #.##.#.......#.## #.#..###.#.#####.......#.....##.#.#.#.##...if L#.#.#.##.#...##.#.###.#.#.if }#....#.# in i)q 26.5 (1 _iQu iv iei`gLPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of willpower (worn)f - an amulet of regenerationigM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i #....###...### jacore the Magician#........... Deep Elf.#........... Health: 10/10 ========================### ..###...###... Magic: 6/7====================----#.. ..#........### AC: 2Str: 7#### #.# ..##.#........ EV: 11Int: 18..... #.# #.##.#........ SH: 0Dex: 14......#.## #.#........... XL:  1 Next: 16% Place: Dungeon:1........@###.#........... Noise: ---------  Time: 76.5 (0.0)#####.................... d) i( g+0 mace#.....##............. Cast: Magic Dart#.#.#.##.............#.#.#.##.#...#########.#.#.#..#...###.#.#.#.##...##....#.#..######....#.##.# _You kill the bat! _f - an amulet of regeneration  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line _Okay, then.f - an amulet of regeneration  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line _Okay, then.  You start putting on your amulet.7.5 (1i i iF $8.5 (2i i i i 7i ====i5 $9.5 (3i7 ir it i %80.5 (4i: i i  iy $1.5 (5i i#  i)$ i]$ __You continue putting on your amulet of regeneration. x5  i$ 9You finish putting on your amulet of regeneration.  i$ ,f - an amulet of regeneration (worn)i' i' i- iV/  i/ i0 f_The amulet throbs as it attunes itself to your uninjured body.i`=  Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy13% 2  b - BlinkTranslocation 14%2  c - Call ImpSummoning14%2  d - Mephitic CloudConjuration/Alchemy/Air 30% 3 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiMephitic Cloud Conjures a fragile flask that explodes into short-lived clouds of noxious fumes.These clouds may cause confusion in any creature not resistant to poison. Tougher, more experienced creatures are less likely to be affected. Level: 3Schools: Conjuration/Alchemy/AirFail: 30% Power: 6% Range: 4 Noise: Very loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 15 irresistible or electric damage. You aren't experienced enough to cast this spell. _________________ “Seit mehreren Jahren schon hatte die indische Cholera eine verstärkte  Neigung zur Ausbreitung und Wanderung an den Tag gelegt. Erzeugt aus  den warmen Moraesten des Ganges-Deltas, aufgestiegen mit dem  mephitischen Odem jener üppig-untauglichen, von Menschen gemiedenen  Urwelt- und Inselwildnis, in deren Bambusdickichten der Tiger kauert,  hatte die Seuche in ganz Hindustan andauernd und ungewöhnlich heftig  gewütet, hatte östlich nach China, westlich nach Afghanistan undi: T Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy13%2  b - BlinkTranslocation 14% 2  c - Call ImpSummoning14% 2  d - Mephitic CloudConjuration/Alchemy/Air 30% 3 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exitiHiMi]Sb#....###...### jacore the Magician#........... Deep Elf.#........... Health: 10/10 ========================### ..###...###... Magic: 7/7========================#.. ..#........### AC: 2Str: 7#### #.# ..##.#........ EV: 11Int: 18..... #.# #.##.#........ SH: 0Dex: 14......#.## #.#........... XL:  1 Next: 16% Place: Dungeon:1........@###.#........... Noise: ---------  Time: 81.5 (0.0)iS#####.................... d) +0 mace#.....##............. Cast: Magic Dart#.#.#.##.............#.#.#.##.#...#########.#.#.#..#...###.#.#.#.##...##....#.#..#####iTu#....#.##.# _Okay, then.You start putting on your amulet. iTu_You continue putting on your amulet of regeneration. x5  i.T9You finish putting on your amulet of regeneration.  iCTf - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.iAYi2_ibi[e  You start putting on your amulet. _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  f - an amulet of regeneration (worn) ie_The amulet throbs as it attunes itself to your uninjured body.You're too inexperienced to learn that spell!i$iA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.i\ia#....###...### jacore the Magician#........... Deep Elf.#........... Health: 10/10 ========================### ..###...###... Magic: 7/7========================#.. ..#........### AC: 2ib,Str: 7iDb #### #.# ..##.#........ EV: 11Int: 18ihb<..... #.# #.##.#........ SH: 0Dex: 14......#.## #.#........... XL:  1 Next: 16% Place: Dungeon:1ib........@###.#........... Noise: ---------  Time: 81.5 (0.0)ibN#####.................... d) +0 mace#.....##............. Cast: Magic DartibB#.#.#.##.............#.#.#.##.#...########ibJ#.#.#.#..#...###.#.#.#.##...##....#.#..#####ic9#....#.##.#You start putting on your amulet. iGc_You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  igcf - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. _You're too inexperienced to learn that spell!iuhiemipiri i G Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy13% 2  b - BlinkTranslocation 14%2  c - Call ImpSummoning14%2  d - Mephitic CloudConjuration/Alchemy/Air 30% 3 7 spell levels left i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti= iB 8#....###...### jacore the Magician#........... Deep Elf.#........... Health: 10/10 ========================### ..###...###... Magic: 7/7========================#.. ..#........### AC: 2Str: 7#### #.# ..##.#........ EV: 11Int: 18iB x..... #.# #.##.#........ SH: 0Dex: 14......#.## #.#........... XL:  1 Next: 16% Place: Dungeon:1........@###.#........... Noise: ---------  Time: 81.5 (0.0)#####.................... d) +0 mace#.....##............. Cast: Magic DartiB +#.#.#.##.............#.#.#.##.#...#########.#.#.#..#...###.#.#.#.##...#iB #....#.#..######....#.##.#You start putting on your amulet. iC u_You continue putting on your amulet of regeneration. x5  iAC You finish putting on your amulet of regeneration.  f - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body. iC N_You're too inexperienced to learn that spell!iPH i #.### .## ....##...##.. .##... ......# #....### ...(...# .#........####'#### ..###...####.#.. ..#........##..2 _ _You see here a +1 heavy mace.iciDfVWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  d - a +0 mace (weapon)ifa - a +0 dagger Floor Items ([,] to select) Hand Weapons a +1 heavy maceifc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i%b#....#>.... jacore the Magician#.### .## ....#..... Deep Elf##...##.. #........ Health: 10/10 ========================#.......# #.#......#. Magic: 7/7========================#.......# #.#........ AC: 2Str: 7#.......# #... #..... EV: 11Int: 18#.......# #....#..... SH: 0Dex: 14#.......# #....###... XL:  1 Next: 16% Place: Dungeon:1#...@...# #........ Noise: ---------  Time: 92.5 (0.0)ibM#...(...# .#........ d) +0 mace####'#### ..###...### Cast: Magic Dart#.#.. ..#........#+#####.#.# ..##.#.............#.# #.##.#..... ........#.## #.#........ ...........###.#........ #+#####.................  _You're too inexperienced to learn that spell! _You open the door. _Found 2 boomerangs and a glowing mace. _There is an open door here. _You see here 2 boomerangs. _You see here a +1 heavy mace.  You unwield your +0 mace.3.5 (1g) +1(heavy)ie ivfif$_g - a +1 heavy mace (weapon)iBWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +1 heavy mace (weapon)a - a +0 dagger  d - a +0 mace[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iU7iVv#....#>.... jacore the MagicianiKW#.### .## ....#..... Deep ElfiW##...##.. #........ Health: 10/10 ========================iPX#.......# #.#......#. Magic: 7/7iX3========================iX#.......# #.#........ AC: 2iCY-Str: 7iY#.......# #... #..... EV: 11iZ.Int: 18iXZ#.......# #....#..... SH: 0iZ.Dex: 14i [#.......# #....###... XL:  1 Next: 16% Place: Dungeon:1io[#...@...# #........ Noise: ---------  Time: 93.5 (0.0)i[#...(...# .#........ g) +1 mace (heavy)i2\####'#### ..###...### Cast: Magic Darti\n#.#.. ..#........i\t#+#####.#.# ..##.#.....i3]b........#.# #.##.#.....i]/ i]b........#.## #.#........i5^/ iu^8...........###.#........i^/ i_#+#####.................ie_-  i`m_Found 2 boomerangs and a glowing mace. ip`"_There is an open door here. i`!_You see here 2 boomerangs. ic_You see here a +1 heavy mace.  You unwield your +0 mace. _g - a +1 heavy mace (weapon)iHj ij i~mYou unwield your +1 heavy mace.iftit$4.5 (1isu(d) +0iu i1vi|i& ii+_d - a +0 mace (weapon)iiGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 mace (weapon)iG^a - a +0 dagger  g - a +1 heavy mace Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn) Jewellery (go to first with "=) ipt e - a ring of willpower (worn)  f - an amulet of regeneration (worn)iDT d - a +0 mace (weapon). A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 10.3 XLs.  Current attack delay: 1.4. Damage rating: 7 (Base 8 x 92% (Str) x 100% (Skill)). iT This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “[My plan] does not propose to fill your lobby with squabbling colony agents, iT \(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. in-  i3  i-: #....#>.... jacore the Magician#.### .## ....#..... Deep Elf##...##.. #........ Health: 10/10 ========================#.......# #.#......#. Magic: 7/7 i: ========================#.......# #.#........ AC: 2Str: 7#.......# #... #..... EV: 11Int: 18#.......# #....#..... SH: 0Dex: 14#.......# #....###... XL:  1 Next: 16% Place: Dungeon:1 i; #...@...# #........ Noise: ---------  Time: 94.5 (0.0)#...(...# .#........ d) +0 mace####'#### ..###...### Cast: Magic Dart#.#.. ..#........#+#####.#.# ..##.#.............#.# #.##.#..... i>;  ........#.## #.#........ ...........###.#........ if;  #+#####.................  _You see here 2 boomerangs.  i; _You see here a +1 heavy mace.  You unwield your +0 mace.  i; `_g - a +1 heavy mace (weapon)  You unwield your +1 heavy mace. _d - a +0 mace (weapon) i-A  iG  irL  iN q _Setting a skill training target for Maces & Flails at 14.0.i5 iD6 i6 i9 i; i? : _i@ i&C i  You encounter a dart slug.i{G - ##.#..  #w# ......### #.# ##> #.### .###....#.. ##...##... #iG  #.......# #.#. #.......# #.#. #.......# #...  #.@.....## #.......# #....###iH 7 #.......# #......Magic Dart#...(...# .# ####'#### ..###...# #.#.. ..#.w   dart slug (asleep) #+#####.#.# ..##.#...i/H ........#.# #.##.#... ........#.## #.#iN +5.5 (1iO 26.5 (2 _iS iU ih ##.#.. .. jacore the Magician #w# ......###. Deep Elf #*# # #....#>.. Health: 10/10 ======================== #*### .###....#... Magic: 6/7====================---- ##*..##... #...... AC: 2Str: 7 #.*.....# #.#...... EV: 11Int: 18 #.*.....# #.#...... SH: 0Dex: 14 #.*.....# #... #... XL:  1 Next: 16% Place: Dungeon:1 #.@.....# #....#... Noise: ---------  Time:[ip40m 96.5 (0.0) #.......# #....###. d) +0 mace #.......# #...... Cast: Magic Dart #...(...# .#...... ####'#### ..###...# #.#.. ..#...... w   dart slug (asleep) #+#####.#.# ..##.#... ........#.# #.##.#... ........#.## #.#...... _Setting a skill training target for Maces & Flails at 14.0. _You encounter a dart slug.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)ipX w*iyfw*Aim: a dart slug (asleep, 100% to hit)i)` &##.#.. .. jacore the Magician#w# ......###. Deep Elf#*# # #....#>.. Health: 10/10 ========================#*### .###....#... Magic: 6/7i` l====================----##*..##... #...... AC: 2Str: 7#.*.....# #.#...... EV: 11Int: 18#.*.....# #.#...... SH: 0Dex: 14#.*.....# #... #... XL:  1 Next: 16% Place: Dungeon:1i` =#.@.....# #....#... Noise: ---------  Time: 96.5 (0.0)#.......# #....###. d) +0 mace#.......# #...... Cast: Magic Dart#...(...# .#......ika (####'#### ..###...##.#.. ..#...... w   dart slug#+#####.#.# ..##.#...........#.# #.##.#...........#.## #.#......Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionia Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.ig G.wi 8.....i :=7.5 (1 _i7 i i ##.#.. .. jacore the Magician #.# ......###. Deep Elf #w# # #....#>.. Health: 10/10 ======================== #*### .###....#... Magic: 5/7=================------- ##*..##... #...... AC: 2Str: 7 #.*.....# #.#...... EV: 11Int: 18 #.*.....# #.#...... SH: 0iQDex: 14 #.*.....# #... #... XL:  1 Next: 16% Place: Dungeon:1 #.@.....# #....#... Noise: =--------  Time: 97.5 (0.0) #.......# #....###. d) +0 mace i#.......# #...... Cast: Magic Dart #...(...# .#...... ####'#### ..###...# #.#.. ..#...... w   dart slug #+#####.#.# ..##.#... ........#.# #.##.#... ........#.## #.#......The magic dart hits the dart slug. _The dart slug is heavily wounded.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)i ##.#.. .. jacore the Magician#.# ......###. Deep Elf#w# # #....#>.. Health: 10/10 ========================#*### .###....#... Magic: 5/7=================-------##*..##... #...... AC: 2i fStr: 7#.*.....# #.#...... EV: 11Int: 18#.*.....# #.#...... SH: 0Dex: 14#.*.....# #... #... XL:  1 Next: 16% Place: Dungeon:1#.@.....# #....#... Noise: =--------  Time: 97.5 (0.0)#.......# #....###. d) +0 macei #.......# #...... Cast: Magic Dart#...(...# .#......####'#### ..###...##.#.. ..#...... w   dart slug#+#####.#.# ..##.#...........#.# #.##.#...........#.## #.#......Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.i_ G.wi f 2....ip O8.5 (1 _i ##.#.. .. jacore the Magician #.# ......###. Deep Elf #.# # #....#>.. Health: 10/10 ======================== #w### .###....#... Magic: 4/7=============----------- ##*..##... #...... AC: 2Str: 7 i#.*.....# #.#...... EV: 11Int: 18 #.*.....# #.#...... SH: 0Dex: 14 #.*.....# #... #... XL:  1 Next: 16% Place: Dungeon:1 #.@.....# #....#... Noise: =--------  Time: 98.5 (0.0) #.......# #....###. d) +0 mace #.......# #...... Cast: Magic Dart i#...(...# .#...... ####'#### ..###...# #.#.. ..#...... w   dart slug #+#####.#.# ..##.#... ........#.# #.##.#... ........#.## #.#......The magic dart hits the dart slug. _The dart slug is heavily wounded.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineivAim: a dart slug (heavily wounded, 100% to hit)ik ##.#.. .. jacore the Magician #.# ......###. Deep Elf #.# # #....#>.. Health: 10/10 ======================== #†### .###....#... Magic: 4/7=============----------- ##...##... #...... AC: 2Str: 7 #.......# #.#...... EV: 11Int: 18 #.......# #.#...... SH: 0Dex: 14 #.......# #... #... XL:  1 Next: 16% Place: Dungeon:1 #.@.....# #....#... Noise: =--------  Time: 98.5 (0.0) #.......# #....###.islA d) +0 mace #.......# #...... Cast: Magic Dart #...(...# .#...... ####'#### ..###...# #.#.. ..#...... w   dart slug #+#####.#.# ..##.#... ........#.# #.##.#... ........#.## #.#......Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!i_p   #.#  ip-#.# # > #†###  ##*  ip#.*  #.* i#q #.* #... iuqZ        iqt   #.#.. iq_    iqr     ir. in2....i?4/8-509.5 (1Magic Dart _iiiiMiiiii,iik  You encounter a ball python.i|S  ##.#.. .# ......### #.# # #....#> #†### .###....##...##... #...#...i-.. #........# #....#Magic Dart#.......# #....###.#.......# #......S   ball python (constriction, asleep).#i0100.5 (1.0)il5===-1.5 (2 _iiiP   jacore the Magician #S# Deep Elf #*# ##.#.. .. Health: 10/10 ======================== #*# ......###. Magic: 4/8============------------ #*# # #....#>.. AC: 2Str: 7 #*### .###....#... EV: 11iQ Int: 18 ##*..##... #...... SH: 0Dex: 14 #.*.....# #.#...... XL:  1 Next: 50% Place: Dungeon:1 #.@.....# #.#...... Noise: ---------  Time: 101.5 (0.0) #.......# #... #... d) +0 mace #.......# #....#... Cast: Magic Dart #.......# #....###. #.......# #......iR  #...(...# .#...... S   ball python (constriction, asleep) ####'#### ..###...# #.#.. ..#...... #+#####.#.# ..##.#... _You kill the dart slug! _You encounter a ball python.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)igtjacore the Magician#S#Deep Elf#*# ##.#.. .. Health: 10/10 ========================#*# ......###. Magic: 4/8============------------#*# # #....#>.. AC: 2Str: 7#*### .###....#... EV: 11Int: 18##*..##... #...... SH: 0igDex: 14#.*.....# #.#...... XL:  1 Next: 50% Place: Dungeon:1#.@.....# #.#...... Noise: ---------  Time: 101.5 (0.0)#.......# #... #... d) +0 mace#.......# #....#... Cast: Magic Dart#.......# #....###.#.......# #......#...(...# .#...... S   ball python (constriction)ih####'#### ..###...##.#.. ..#......#+#####.#.# ..##.#...Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.i.SPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.The ball python hisses angrily.iZ..†..i1:=2.5 (1 _i0iiD   jacore the Magician #.# Deep Elf #S# ##.#.. .. Health: 10/10 ======================== #*# ......###. Magic: 3/8=========--------------- #*# # #....#>.. AC: 2Str: 7 #*### .###....#... EV: 11Int: 18 ##*..##... #...... SH: 0Dex: 14 #.*.....# #.#...... XL:  1 Next: 50% Place: Dungeon:1 #.@.....# #.#...... Noise: =--------  Time: 102.5 (0.0) #[iE m.......# #... #... d) +0 mace #.......# #....#... Cast: Magic Dart #.......# #....###. #.......# #...... #...(...# .#...... S   ball python (constriction) ####'#### ..###...# #.#.. ..#...... #+#####.#.# ..##.#...The ball python is severely wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)iTI  jacore the Magician #.# Deep Elf #.# ##.#.. .. Health: 10/10 ======================== #.# ......###. Magic: 3/8=========--------------- #.# # #....#>.. AC: 2Str: 7 #†### .###....#... EV: 11Int: 18 ##...##... #...... SH: 0Dex: 14 #.......# #.#...... XL:  1 Next: 50% Place: Dungeon:1 #.@.....# #.#...... Noise: =--------  Time: 102.5 (0.0) #.......# #... #.i,Jp.. d) +0 mace #.......# #....#... Cast: Magic Dart #.......# #....###. #.......# #...... #...(...# .#...... S   ball python (constriction) ####'#### ..###...# #.#.. ..#...... #+#####.#.# ..##.#...Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!i8O9 #.# #.#   #*#  #*# # > #*###  ##*  #.*     #...   iP          #.#..     iZ..†..iaq83.5 (1Magic Dart _iiif3i@iݿiiBiiEiixiiU4===iie  You see here a dart slug corpse.iif _ii(i]ii;i#. .#.#........# #.# #.# ##.#..  #@# ......###-8.5 (5 #.# # #....#> #†### .####...##... #.....i7#.......# #.#.......# ##.......# #... #...#.......# #....# #.......# #....###i8-iDiikililiqisiw5======iziJk  You encounter a ball python.iwS#. .##. .#.#####. .# #.......#.###.##............................#   #.# ##.#.. .. Cast: Magic Dart#.# ......###.#.# # #....#>..†S   ball python (constriction, asleep)......iY.S10.5 (2ixNS)i+1.5 (3iis5 _The ball python hisses angrily.i_+i i,M jacore the MagicianiY ie#. .#i= Deep Elfi iY#. S#iV Health: 10/10 ========================i i k#. *#i^ Magic: 4/8iN============------------in i.#####. *# #  AC: 2iu,Str: 7i i4.......#*###.##  EV: 11iu-Int: 18i i .......*.......  SH: 0iE-Dex: 14i{ i.......*.....#  XL:  1 Next: 58% Place: Dungeon:1i/ ih7#@#i Noise: ---------  Time: 111.5 (0.0)i i.8#.#ikO d) +0 macei iN#.# ##.#.. .. Cast: Magic Darti iB#.# ......###.i iG N#.# # #....#>..i  i #†### .###....#... S   ball python (constriction)i[  i E##...##... #......i<  i ;#.......# #.#......i  i#.......# #.#......iW6You encounter a ball python. i=_The ball python hisses angrily.  i8Aiming: Magic Dart (safe; 5% risk of failure)  iaPress: ? - help, Q - select actioni Shift-Dir - straight linei8=Aim: a ball python (100% to hit)i1Ojacore the Magician#. .#Deep Elf#. S#Health: 10/10 ========================#. *#Magic: 4/8============------------.#####. *# #AC: 2Str: 7.......#*###.##EV: 11Int: 18.......*.......SH: 0Dex: 14.......*.....#XL:  1 Next: 58% Place: Dungeon:1#@#Noise: ---------  Time: 111.5 (0.0)#.#d) +0 mace#.# ##.#.. .. Cast: Magic Dart#.# ......###.#.# # #....#>..#†[iP}40m### .###....#... S   ball python (constriction)##...##... #......#.......# #.#......#.......# #.#......Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.i..S.Si.....i:=2.5 (1 _i9iij  jacore the Magician #. .# Deep Elf #. .# Health: 10/10 ======================== #. .# Magic: 3/8=========--------------- .#####. S# #  AC: 2Str: 7 .......#*###.##  EV: 11Int: 18 .......*.......  SH: 0Dex: 14 .......*.....#  XL:  1 Next: 58% Place: Dungeon:1 #@# Noise: =iB--------  Time: 112.5 (0.0) #.# d) +0 mace #.# ##.#.. .. Cast: Magic Dart #.# ......###. #.# # #....#>.. #†### .###....#... S   ball python (constriction) ##...##... #...... #.......# #.#...... #.......# #.#......The magic dart hits the ball python. _The ball python is severely wounded.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit) i)R  jacore the Magician #. .# Deep Elf #. .# Health: 10/10 ======================== i)#. .# Magic: 3/8=========--------------- .#####. †# #  AC: 2Str: 7 .......#.###.##  EV: 11Int: 18 ...............  SH: 0Dex: 14 .............#  XL:  1 Next: 58% Place: Dungeon:1 #@# Noise: =--------  Time: 112.5 (0.0) i9**#.# d) +0 mace #.# ##.#.. .. Cast: Magic Dart ik*V #.# ......###. i*#.# # #....#>.. #†### .###....#... S   ball python (constriction) i* ##...##... #...... #.......# #.#...... i* #.......# #.#...... i,+Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action i\+Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  i+kThe magic dart hits the ball python.  You kill the ball python! i}23 #. .# #. .# #. .#  i&3B †# #  *  *  *  i3 #@# #.# #.#   #.#  #.# #  i3|> #†###  i 4?   i/4E    iU4E    i)5.  i|0... i r663.5 (1Magic Dart _ i i9 i9 + i  i3 M jacore the Magician i  i e#. .# i: = Deep Elf i  i e#. .# i  Health: 10/10 ======================== i  i e#. .# i T Magic: 2/8 ij N======------------------ i  i/ .#####. †# #  AC: 2 i ,Str: 7 i  i> .......#.###.##  EV: 11 i{ -Int: 18 i  i ...............  SH: 0 i1 -Dex: 14 im  i .............#  XL:  1 Next: 66% Place: Dungeon:1 i  i0! 7#@# iu!  Noise: =--------  Time: 113.5 (0.0) i!  i! 8#.# ia" O d) +0 mace i"  iH# #.# ##.#.. .. Cast: Magic Dart i$  i$ B#.# ......###. i$  i!% N#.# # #....#>.. i]%  i% <#†### .###....#... i% /  i&  i ' =##...##... #...... i' /  i(  id( 3#.......# #.#...... i( /  i)  i0) #.......# #.#...... ia) .  i) @The magic dart hits the ball python.  i) +_You kill the ball python! i) hAiming: Magic Dart (safe; 5% risk of failure)  i(* aPress: ? - help, Q - select action iU* Shift-Dir - straight line i*  iw  i5 * i * i; * i @ i  i~ S***.!iR|^jacore the Magician!i#. .#Deep Elf#. .#Health: 10/10 ========================#. *#Magic: 2/8======------------------.#####. *# #AC: 2Str: 7.......#*###.##EV: 11Int: 18.......*.......SH: 0Dex: 14.......*.....#XL:  1 Next: 66% Place: Dungeon:1#@#Noise: =--------  Time: 113.5 (0.0)#.#d) +0 mace#.# ##.#.. .. Cast: Magic Dart#.# ......###.#.# # #....#>..#†### .###....#... [!icK##...##... #...... #.......# #.#...... #.......# #.#...... The magic dart hits the ball python. _You kill the ball python!Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line!iV!iW.!i†!i<.!i.!i .!i$!i"4.5 (1 !im _!i*!i!ic 3===!i[l S ###  ....#  #.#.#  #.#.#  #.#.# .#####.#-8.5 (4.......#.###.###................ .............##########.#######.##.# ##.#.. #.# ......#### # #....#>!iLm -!im !ixs !iw  !iw j_You see here a ball python corpse.#iW4====== _=== #i9Z_Found a stone staircase leading down.#iߟ5===#i5#i####i ....##i H#.#.# ### #idR#.#.# ..# #iզ]#.#.# #.# ###iGx.#####.#†# #.# .##iç.......#.###.###.#.###.  #i+...............@...>...#i26.5 (8  #i.............###.#.##..  #iR#######.###### .# #i6#.# .##iX#.# ##.#..#i ..... .##.# ......###...###...#.# # #....#>......##†### .###....##i c.#.##...##... #.............##i!#iǸ#iE$i Q%ik%iK3%i%i'%i%i,%i%iZ%===%i%i8%i%i%iFO6===%i%iR%i### #. ###....# .. ..##.#.# ####. #.##.#.# ..##. #.#  #.#.# #.##.##.# ####.#†# #.#...#.# .....#.###.###.#@###.## 9.5 (3 .....>.... ...........###.#.##..### #####.###### #.### .##.# #.# ..#.# ##.#.. ..... .#.#.# ......###...###...##.# # #....#>......#...#.#†### .###....#....%i%i~&iA\ &i\ &iW] &ib &iDc &ih &ii ,&iVj &ik &i m &itm g7======&im &i^o &iq ,&ihr &is &it &i5u &iu &iJ}  #  ### #.##.####  ....# #.....@.# 35.5 (6 &i}  #.#.# ####.##.#  #.#.# ..##. #.#  #.#.# #.##.##.# #####.#†# #.#...#.# ......#.###.###.#.###.## ..................>...... &i~ ............###.#.##..### ######.###### #.### .#&i &i &iN 'ig I'i} X'iE }==='ix 'i 'i M8==='iP 'iY ###..# #.# #.#  ### #.##@####8.5 (3 ....# #.......# #.#.# ####.##.#'iٟ  #.#.# ..##.##.# #.#.# #.##.##.#  .#####.#†# #.#...#.#  #.###.###.#.###.##  ........>......  .............###.#.##'i #..###'i 'i 'i[ (i4i ===# #.###.#### .......@.# 42.5 (4 ....#.##.#  . # #.#  ### #.##.#### ....# #.......# #.#.# ######.# #.#.# ..##.##.# #.#.# #.##.##.#  .#####.#†# #.#...#.#)i? )iŽ )i )i )i )i f _Found 14 gold pieces.)iw )iP )i )i~ ? #####.###.#####..#4.5 (2..#.##.#)i $..# #..#.##.### #.##.#### ....# #.......# #.#.# ####)i1 .##.# #.#.# ..##.##.# #.#.# #.##)iY .##.#  .#####.#†# #.#...#.#)ih )i )i *ig*icX*iH *iB4_Found 12 gold pieces.*io*i*i9*i~,*i)Y### ######.###.######..........#...###......#.##.#.$#.#..#.#51.5 (7######.###.#.##.#### .....#.#.......# ###.#.#.####.##.# #.#.#.##.##.# #.#.###.##.##.# .#####.#†# #.#...#.# .......#.###.###.#.###.  ...................>... *i-*i)1*ik32 _You now have 14 gold pieces.+i+iD+i,+i X+iB+i|B+i+i+i+ij  You encounter an endoplasm.+i!K#### ### #######.J. ###.###.####....... ##..........#####...###......#.##.##....$.@......#.#..#.#+i"#.##.######.###.#.##.### .....#.#.......Magic Dart ###.#.#.####.##. #.#.#...##.##. #.#.###.##.##. J   endoplasm (asleep) .#####.#†# #.#...#. .......##.#. +iI"/....+i-+4.5 (3+i<425.5 (4 _+iN9+i1;,ij  ##### ### ### ####.J.# ###.###.#### .......# ##...# ####...###......#.##.# #....$@.......#.#..#.# #.##.######.###.#.##.# .....#.#,iX m ###.#.#.####.## #.#.#...##.## #.#.###.##.## .#####.#†# #.#...# .#.###.###.# ,i ,i% +6.5 (1,i ,i -i#   jacore the Magician  Deep Elf -iH$  Health: 10/10 ========================  Magic: 7/8=====================--- ##### ### ###  AC: 2Str: 7 -ij$ ####.J.# ###.###.####  EV: 11Int: 18 -i$ .....*.# ##..........#  SH: 0Dex: 14-i$  -i$ /####..*###......#.##.#  XL:  1 Next: 66% Place: Dungeon:1 -i$ #....$@.......#.#..#.#  Noise: ---------  Time: 156.5 (0.0)-i$  -i% #.##.######.###.#.##.## d) +0 mace -i % # .....#.#...... Cast: Magic Dart ###.#.#.####.##-i9%  #.#.#...##.## -iQ% #.#.###.##.## J   endoplasm (asleep) -ij% ;.#####.#†# #.#...# .......#.###.###.#-i%  .................. -i% _You now have 14 gold pieces. _You encounter an endoplasm.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)-iB~ H  jacore the Magician  Deep ElfHealth: 10/10 ========================-i~ nMagic: 7/8=====================---##### ### ###AC: 2Str: 7####.J.# ###.###.#### EV: 11Int: 18.....*.# ##..........# SH: 0Dex: 14####..*###......#.##.# XL:  1 Next: 66% Place: Dungeon:1-iX #....$@.......#.#..#.# Noise: ---------  Time: 156.5 (0.0)#.##.######.###.#.##.## d) +0 mace# .....#.#...... Cast: Magic Dart###.#.#.####.##-i #.#.#...##.###.#.###.##.## J   endoplasm.#####.#†# #.#...#.......#.###.###.#..................Aiming: Magic Dart (safe; 5% risk of failure)  -i #Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.-i -ij5.J  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  -iThe magic dart hits the endoplasm.  The endoplasm is heavily wounded.  The endoplasm quivers.-iQ &..-iC :=7.5 (1 _-i-il.i  jacore the Magician  Deep Elf .i Health: 10/10 ========================  Magic: 6/8==================------ ##### ### ###  AC: 2Str: 7 ####...# ###.###.####  EV: 11Int: 18 ......J# ##..........#  SH: 0Dex: 14 ####..*###......#.##.#  XL:  1 Next: 66% Place: Dungeon:1.iŠJ #....$@.......#.#..#.#  Noise: =--------  Time: 157.5 (0.0) .ik#.##.######.###.#.##.## d) +0 mace # .....#.#...... Cast: Magic Dart.i!@ ###.#.#.####.## #.#.#...##.##.id #.#.###.##.## J   endoplasm .#####.#†# #.#...# .......#.###.###.#.i ..................The endoplasm is heavily wounded. _The endoplasm quivers..iҡAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action.iShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit).i   jacore the Magician  Deep ElfHealth: 10/10 ========================Magic: 6/8==================------##### ### ###AC: 2Str: 7.i, ####...# ###.###.#### EV: 11Int: 18......J# ##..........# SH: 0Dex: 14####..*###......#.##.# XL:  1 Next: 66% Place: Dungeon:1#....$@.......#.#..#.# Noise: =--------  Time: 157.5 (0.0)#.##.######.###.#.##.## d) +0 mace# .....#.#...... Cast: Magic Dart###.#.#.####.###.#.#...##.###.#.###.##.## J   endoplasm.#####.#†# #.#...#.......#.###.###.#...................i Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded..i* '.J.i/ .i92 28.5 (1 _.ip7 .i8 /ix: K .  You hit the endoplasm./iW@ R/ifE j839.9 (1.4Magic Dart/i?I /iK M _You kill the endoplasm!0iM ##### ### ### #####...# ###.###.###........# ##.........####..@###......#.#0i...$........#.#..#.# #.##.######.###.#.##.###. .....#.#......#0i0i_U7===-0i6000ig0i1i##### ### ########...# ###.###.#### ........# ##..........# ####...###......#.##.# #....@........#.#..#.# #.##.######.###.#.##.#1iJ #. .....#.#..... #. ###.#.#.####.# #. #.#.#...##... #.#.###.##....#####.#†# #.#............#.###.###. ...........1i#1i`'@-11i+1i01i 4+2.9 (21i71i:> _You now have 26 gold pieces (gained 12).2iQ\32i\2i^2i_2i&`2ib8======2igZ 2ig##### ### ### ########...# ###.###.#...# ##.........4########...###......#.##.............#.#..##.##.######.###.#.## #.. .....#.#... #.. ###.#.#.### #..# #.#.#...## ...# #.#.###.##2i4ha#####.#†# #.#2ij2il2it2i5 2i"6 2i6 2i; 2iv< 2i7@ 2iA 2iB 2i>B 2itB 2iB 2idC 2iC ;===2iC 2ilD 2iD 2iE ,2iE 2iF 2i;F 2ipF 2iF 2i[G 2iG 2iG 2iL  ##### ########...# #..........# ##71.9 (7#######...###... #............ #.##.######. 2iM # #.. . #.. ###. #..# #. ...# #. ...#####.#2iAM 2iiP 2iR 2iS 3i^ 3i__ 3i_ 3ie 3if 3ig 3ik 3i#m 3ium 3im 3io 3io 3i*p 3ip 3iq 3ir 3ir 3iKs 3iyt 3i B3ib  ### #.######... #........7.9 (63i  #.### # #.##.# # #.. 3iX #..  #. .. ..3if 3i 3ih 4iv4iv4ibw4i{4ij|4in4i4iV4iv4iɂ4i4i4i4i34i4i4i74i4i4iB    ###4i   #.###   #.4i82.9 (5   #.###  #.# #  ..# #.  .... #  4i#####     4i- 4i4iH4i05i$Q5i  ####.#################..................#######################.# #........@# #5.9 (3##............# # #.######.###.# # ... ###5i7 6iwC 6iC 6imD 6ieI 6iJ 6i}O 6iyP 6iQ 6iQ 6i[R 6itS 6iT ,6iiU 6iV 6iW 6iW 6iIX 6iY 6iZ 6iZ 6iD[ 6ia 6ij {  ###  #.  #  #.  #########.#   #..@......# 91.9 (6  #.##......#   # #.######.###.#  #.# ... #.# ### #.# 6i9l *#.#6il  6iFm 6iq l#.#6iu 6ix 7iJQ7id 7iaf 37ipi 7ij 7i[n 7i=o 7iq 7icr 7is 7is 7iSu 7iv 7iw 7i]x 7i } 7i} !7i}  7iW~ 7i~ ###7i* 7i 2 #.########7i 7il 2 #.........7iŀ 7i& 2 #.########7i _  #########.# 7i l  #.........#7i. ]  #@##............#7ib #4.9 (37i s  #.##.######.###.#7i  #.##.# ... 7ie   #.##.# ###7i V  #.##.7iσ !#7i h  #.##.#7i8 ^  #.##.#7ig (  #7i B.#7ī  7i 7iK 7i 7i 8iVM 8iM 8i7N 8ivS 8iST 8iX 8iOY 8i Z 8i9iq 9i 9i` 9i1 9i# 9i 9i0 9i7 9iz 9i 9i 9i 9iH 9i B9i 9i 9i 9i ,9i 9i   .#    9i ###.####...#..........#.#.####...#.#@.......9.9 (6# ######### 9in 9i 9i :iY :iZ :iZ :i` :i` :ie :i$f :iof :i,g :im v  #.##.#  #.##.#  #.#  #.#  #.#  #.#   #.#   ###.####...  #@.:in ..12.9 (3  #.#.####...  #.#........  #.#########  #.#  #.#  #.#:ixn Z  ... :iq :iu :i <i8<i3<i}<i<iL<i<ia,<i<i<iR<i~<i.K  ###.####...#..........#.#.####...#.#........#.#########<i.# # 7.9 (5 ... #####<i <i}<i<i_=i###.####...#............#.#########.#  ##.########.@.......9.9 (2########## >i J I>i] >ib n>ig >ih ,>ij >ik >ik >im u _Found a scroll labelled FELERH GOGIMU.>io 3>io >iy  ###.####...  #..........  #.#.####... >iy  #.#........  #.#########  #.#  #.#  ##.############. #........26.9 (7 ##########.......>i&z 4 ....... .......>i_z ^ .....?. .......>iz ? ....... .......>i >i! >i ?i ?i? ?iݧ ?i ?i ?i ?i ?iS ?i ?iX ?iO ?iu ?i ,?iӼ ?i ?ic ,?i1 ?i ?iB ?i ?i ?i ?i ?i ?ij ?i 1?iq ?i  #.######### .#  #.# #.#  #.# #.#  ##.############.####  #...................  ##########.......# ?i >#.......# ###.......##  #........@..# 33 #...........#  #...............  #.........# #............... #########+##....#?i y #+### ?i ?i ?i c _c - a scroll labelled FELERH GOGIMUBiBiGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Biq d - a +0 mace (weapon)a - a +0 dagger  g - a +1 heavy mace Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn) Jewellery (go to first with "=)  e - a ring of willpower (worn) Bi; f - an amulet of regeneration (worn)Ci#? Scrolls:  Scrolls ?  c - a scroll labelled FELERH GOGIMUCi? Ei\$ac - a scroll labelled FELERH GOGIMU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Ei=%Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Fi  #.#########***.#,,,,,,,,******* jacore the Magician#.# #######.#......,,*Deep Elf#.# #######.#......,,*Health: 10/10 ========================##.############.######.,,*Magic: 8/8========================#......................,,*AC: 2Str: 7  ##########.......######,**EV: 11Int: 18##.......######,,****SH: 0Dex: 14*###.......######*,,,,*XL:  1 Next: 83% Place: Dungeon:1#........@..#####****,**Noise: ---------  Time: 233.9 (0.0)#...........##### *,,*Fi Ud) +0 mace#...............# **,*** Cast: Magic Dart#...............#*****,,,*#................,,,,,**+*#########+##....#***,,,,,, #######.###+### *,,,,,, #######.###.### *,,,,,, *,,,,,,,,,,,******,,,,,, You hit the endoplasm. _You kill the endoplasm! _You now have 26 gold pieces (gained 12). _Found a scroll labelled FELERH GOGIMU. _c - a scroll labelled FELERH GOGIMUAs you read the scroll labelled FELERH GOGIMU, it crumbles to dust.Fi+4.9 (1FiFi& _You kill the endoplasm!You now have 26 gold pieces (gained 12). _Found a scroll labelled FELERH GOGIMU. Fi_c - a scroll labelled FELERH GOGIMU  As you read the scroll labelled FELERH GOGIMU, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.Iih6Iih=Ii@IiBIiVIiVIiyWIibIi dIihXIiehIiRiIijIikIi&lIilIi[nIioIioIilpIiqIirIirIi%sIiuIiwm  You open the door.  You encounter a hobgoblin.Ii,xIi#######.......######.** *, ##.......######.,**** *, *###.......#######,,,,* *, #...........######***,** **#+Iia #.....###### *,,* *,.. #...............## **,****,..#...............#####*,,,**,..#....................,**+***#+#########+##.@..####.,,,,,,,,,#######.###'#### *,,,,,,,,,,#######.###.#### *,,,,,,,,,,Magic Dart*...........####**,,,,,,,,,,*,,,,,,,,,...,,,,*,,,,,,,,,,*,,,,,,,,....,,,,*,,,,g   hobgoblin (asleep)*,,,,,,,,....,,,,*,,,***,**,Ii)*,,,,,,,.g....,,,**,****,**,*,,,,,*,,,,IiY!Ii+9.9 (5Ii340.9 (6 _Ii֖IiLiZ#######.......######.** *, jacore the Magician ##.......######.,**** *, Deep Elf  *###.......#######,,,,* *, Health: 10/10 ========================  #...........######***,** **#+ Magic: 7/8=====================---  #...........###### *,,* *,.. AC: 2Str: 7  #...............## **,****,.. EV: 11Int: 18  #...............#####*,,,**,.. SH: 0Dex: 14  #....................,**+***#+ XL:  1 Next: 83% Place: Dungeon:1  #########+##.@..####.,,,,,,,,, Noise: ---------  Time: 240.9 (0.0) #######.##Li[#*#### *,,,,,,,,,, d) +0 mace #######.###*#### *,,,,,,,,,, Cast: Magic Dart *.........*.####**,,,,,,,,,, *,,,,,,,,,*..,,,,*,,,,,,,,,, *,,,,,,,,.*..,,,,*,,,,,,,,,, g   hobgoblin (asleep) *,,,,,,,,*...,,,,*,,,***,**, *,,,,,,,.g....,,,**,****,**, *,,,,,,,,,,,,,,,,*,,,,,,,,,,You open the door. _You encounter a hobgoblin.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)Li#######.......######.***, jacore the Magician##.......######.,**** *, Deep Elf*###.......#######,,,,* *, Health: 10/10 ========================#...........######***,** **#+ Magic: 7/8Li7=====================---#...........###### *,,* *,.. AC: 2Str: 7#...............## **,****,.. EV: 11Int: 18#...............#####*,,,**,.. SH: 0Dex: 14#....................,**+***#+ XL:  1 Next: 83% Place: Dungeon:1#########+##.@..####.,,,,,,,,, Noise: ---------  Time: 240.9 (0.0)#######.###*#### *,,,,,,,,,, d) +0 maceLiہ#######.###*#### *,,,,,,,,,, Cast: Magic Dart*.........*.####**,,,,,,,,,,*,,,,,,,,,*..,,,,*,,,,,,,,,,Li*,,,,,,,,.*..,,,,*,,,,,,,,,, g   hobgoblin*,,,,,,,,*...,,,,*,,,***,**,*,,,,,,,.g....,,,**,****,**,LiR*,,,,,,,,,,,,,,,,*,,,,,,,,,,Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionLiShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.Li -g.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.  The hobgoblin shouts!'.....==1.9 (1 _MidK#######.......######.** *, jacore the Magician ##.......######.,**** *, Deep Elf  *###.......#######,,,,* *, Health: 10/10 ========================  #...........######***,** **#+ Magic: 6/8==================------  #...........###### *,,* *,.. AC: 2Str: 7 MiK  #...............## **,****,.. EV: 11Int: 18  #...............#####*,,,**,.. SH: 0Dex: 14  #....................,**+***#+ XL:  1 Next: 83% Place: Dungeon:1  #########+##.@..####.,,,,,,,,, Noise: ==-------  Time: 241.9 (0.0)Mi.L #######.###*#### *,,,,,,,,,, d) +0 maceMi\L #######.###*#### *,,,,,,,,,, Cast: Magic Dart MiL*..........*####**,,,,,,,,,, *,,,,,,,,,*..,,,,*,,,,,,,,,, MiL*,,,,,,,,.*..,,,,*,,,,,,,,,, g   hobgoblin MiL*,,,,,,,,.g..,,,,*,,,***,**, *,,,,,,,......,,,**,****,**, Mi M*,,,,,,,,,,,,,,,,*,,,,,,,,,,The hobgoblin is heavily wounded. _The hobgoblin shouts!  MiEMAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionMiNShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)Mi<#######.......######.***, jacore the Magician##.......######.,**** *, Deep Elf*###.......#######,,,,* *, Health: 10/10 ========================Mi%#...........######***,** **#+ Magic: 6/8==================------#...........###### *,,* *,.. AC: 2Str: 7#...............## **,****,.. EV: 11Int: 18#...............#####*,,,**,.. SH: 0Dex: 14Mi #....................,**+***#+ XL:  1 Next: 83% Place: Dungeon:1Mi#########+##.@..####.,,,,,,,,, Noise: ==-------  Time: 241.9 (0.0)#######.###*#### *,,,,,,,,,, d) +0 mace#######.###*#### *,,,,,,,,,, Cast: Magic Dart*..........*####**,,,,,,,,,,*,,,,,,,,,*..,,,,*,,,,,,,,,,*,,,,,,,,.*..,,,,*,,,,,,,,,, g   hobgoblin*,,,,,,,,.g..,,,,*,,,***,**,*,,,,,,,......,,,**,****,**,Mii*,,,,,,,,,,,,,,,,*,,,,,,,,,,Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  MipThe magic dart hits the hobgoblin.  The hobgoblin is almost dead.Miv8g.Mi{)'.Mi1H..-2.9 (1 _Mi0MiNi #######.......######.** *, jacore the Magician ##.......######.,**** *, Deep Elf  *###.......#######,,,,* *, Health: 10/10 ========================  #...........######***,** **#+ Magic: 5/8===============--------- NiS #...........###### *,,* *,.. AC: 2Str: 7  #...............## **,****,.. EV: 11Int: 18  #...............#####*,,,**,.. SH: 0Dex: 14  #....................,**+***#+ XL:  1 Next: 83% Place: Dungeon:1  #########+##.@..####.,,,,,,,,, Noise: =--------  Time: 242.9 (0.0) #######.###*#### *,,,,,,,,,, d) +0 maceNi #######.###*#### *,,,,,,,,,, Cast: Magic Dart *.........*.####**,,,,,,,,,, *,,,,,,,,,*..,,,,*,,,,,,,,,,Nii *,,,,,,,,.g..,,,,*,,,,,,,,,, g   hobgoblin *,,,,,,,,....,,,,*,,,***,**, *,,,,,,,......,,,**,****,**,Ni) *,,,,,,,,,,,,,,,,*,,,,,,,,,,The magic dart hits the hobgoblin. _The hobgoblin is almost dead.Aiming: Magic Dart (safe; 5% risk of failure)  NiPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)Ni5=D#######.......######.***, jacore the Magician##.......######.,**** *, Deep ElfNi>'*###.......#######,,,,* *, Health: 10/10 ========================#...........######***,** **#+ Magic: 5/8===============---------#...........###### *,,* *,.. AC: 2Str: 7#...............## **,****,.. EV: 11Int: 18#...............#####*,,,**,.. SH: 0Dex: 14#....................,**+***#+ XL:  1 Next: 83% Place: Dungeon:1NiR>#########+##.@..####.,,,,,,,,, Noise: =--------  Time: 242.9 (0.0)#######.###*#### *,,,,,,,,,, d) +0 maceNi>D#######.###*#### *,,,,,,,,,, Cast: Magic Dart*.........*.####**,,,,,,,,,,Ni>!*,,,,,,,,,*..,,,,*,,,,,,,,,,*,,,,,,,,.g..,,,,*,,,,,,,,,, g   hobgoblinNi>*,,,,,,,,....,,,,*,,,***,**,*,,,,,,,......,,,**,****,**,*,,,,,,,,,,,,,,,,*,,,,,,,,,,Ni?Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionNi1?Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  Ni\?The magic dart hits the hobgoblin but does no damage.  The hobgoblin is almost dead.Nig.'...3.9 (1 _Niv #######.......######.** *, jacore the Magician ##.......######.,**** *, Deep Elf  *###.......#######,,,,* *, Health: 10/10 ========================  #...........######***,** **#+ Magic: 4/8============------------  #...........###### *,,* *,.. AC: 2Str: 7  #...............## **,****,.. EV: 11Int: 18  #...............#####*,,,**,.. SH: 0Dex: 14  #....................,**+***#+ XL:  1 Next: 83% Place: Dungeon:1  #########+##.@..####.,,,,,,,,, Noise: =--------  Time: 243.9 (0.0)Nif  #######.###*#### *,,,,,,,,,, d) +0 mace #######.###*#### *,,,,,,,,,, Cast: Magic Dart *..........*####**,,,,,,,,,, *,,,,,,,,,.g.,,,,*,,,,,,,,,, *,,,,,,,,....,,,,*,,,,,,,,,, g   hobgoblin *,,,,,,,,....,,,,*,,,***,**, *,,,,,,,......,,,**,****,**, *,,,,,,,,,,,,,,,,*,,,,,,,,,,The magic dart hits the hobgoblin but does no damage. _The hobgoblin is almost dead.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)Oi#######.......######.** *, jacore the Magician ##.......######.,**** *, Deep Elf  *###.......#######,,,,* *, Health: 10/10 ========================  #...........######***,** **#+ Magic: 4/8============------------ Oi #...........###### *,,* *,.. AC: 2Str: 7  #...............## **,****,.. EV: 11Int: 18  #...............#####*,,,**,.. SH: 0Dex: 14  #....................,**+***#+ XL:  1 Next: 83% Place: Dungeon:1  #########+##.@..####.,,,,,,,,, Noise: =--------  Time: 243.9 (0.0) #######.###'#### *,,,,,,,,,, d) +0 mace #######.###.#### *,,,,,,,,,, Cast: Magic Dart *...........####**,,,,,,,,,, Oik*,,,,,,,,,.†.,,,,*,,,,,,,,,, *,,,,,,,,....,,,,*,,,,,,,,,, g   hobgoblin *,,,,,,,,....,,,,*,,,***,**, OiYk*,,,,,,,......,,,**,****,**, *,,,,,,,,,,,,,,,,*,,,,,,,,,,OiAiming: Magic Dart (safe; 5% risk of failure)  OiPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  OihThe magic dart hits the hobgoblin.  You kill the hobgoblin!Oi         *,,*        *####  *####  *Oia        Oil0'..Oi>nOit#######.......######.***, jacore the Magician##.......######.,**** *, Deep Elf*###.......#######,,,,* *, Health: 10/10 ========================#...........######***,** **#+ Magic: 4/8============------------#...........###### *,,* *,.. AC: 2Str: 7#...............## **,****,.. EV: 11Int: 18#...............#####*,,,**,.. SH: 0Dex: 14#....................,**+***#+ XL:  1 Next: 100% Place: Dungeon:1#########+##.@..####.,,,,,,,,,Oi5uL[39;49m Noise: =--------  Time: 244.9 (1.0)#######.###'#### *,,,,,,,,,, d) +0 mace#######.###.#### *,,,,,,,,,, Cast: Magic Dart*...........####**,,,,,,,,,,*,,,,,,,,,.†.,,,,*,,,,,,,,,,*,,,,,,,,....,,,,*,,,,,,,,,, *,,,,,,,,....,,,,*,,,***,**, *,,,,,,,......,,,**,****,**, *,,,,,,,,,,,,,,,,*,,,,,,,,,, Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!Oiؖ  Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!Your Spellcasting skill increases to level 5!  You have reached level 2!  --more--Ri5/155/102 0%  _Sik6== _  There is an open door here. _SiU #....###### *,,* *,.#...............## **,****,. #...............#####*,,,**,. #....................,**+***# #########+##....####.,,,,,,,, #######.###'#### *,,,,,,,,, #######.###.#### *,,,,,,,,, *######,,,,,,,,, *,,.......@†.....#-8.9 (4 *,,..............# *,,..............#,,,***,** *,,..............#*,****,** *,,..............# *,,..............#********* *,,..............# *, ***########......#*******,*i16H *,,,,,,**-Si"Sia TiL #.###### *,,* *,.#......## **,****,.#.....#####*,,,**,.#..........,**+***#+#+##....####.,#######.###'#### *,#.###.#### *,*..######,*,,......#,*,,.#,*,,.#,,,***,**,*,,.#*,****,**,*,,.#,*,,.#*,*,,.# *,***#......#*,*,*,,,,,,*,*,TiS Ti] z7====9.9 (1Tib Tiof v _You see here a hobgoblin corpse.Ui8UitUi|UieUiŵUiP _UiUi>Ui+Ui;UipUiUiUiUiUi1m8=====UiAUi UieUiUiUi!######.###'#### *,,,,,,,,,,* ######.###.#### *,,,,,,,,,,* *...........######,,,,,,,,,,* *,,........†.....#,,,,,,,,,,* *,,..............#,,,* *,,..............#,,,***,**,* *,,..............#*,****,**,* *,,....#,,* *,,..#*********,* 54.9 (5Ui_A*,,..# *,,,* ***#########*******,*,** ##,,,,,,,,*,, ##,********,,.Ui ##,* *,.. ########,*##Ui ********,*** *,***,,,,* *,,UiUi]UiUiB UipJ UiM UiN Viϋ3Vi#ViViViViVi֛Vi(m9=====ViGVi[ViViΠViViãViVi%Vi_ViViViViܪVi¬Vi Vih:==ViLVi'Vig10/10===Vi׳ViuViVi?ViVi}ViVi0ViViHVi׹ViVikViViVi;===Vi.Vi  #...................  #########+##....####  #######.###'#### *  #######.###.#### *  #...........######  #..........†.....# Vif #................#  #................#  #@...............#66.9 (12.0) Vi% #................#  #................# ViF #................#  ###########......#  #......#Vie  #......  #......#Vi_  ########Vi#ViViWi WiD Wi+ Wia WiV Wi} XWi Wi! Wi# Wi% ,Wi& Wi-( Win) ,Wi* Wi , WiZ- Wi- Wi. Wi/ Wi1 WiG1 Wi1 Wi'3 Wi.4 Wih4 Wi4 Wi6 Wi*8 WiN8 Wi8 Wiy; 7 _You open the door.Wi< 3Wi= WirM  ##########.......######.**  ##.......######.,****  *###.......#######,,,,*  #...........######***,**  #...........###### *,,*  #........## **,*** #........#####*,,,* #........,**+* #########@##....####.,,,,,75.9 (9.0) #######.###'#### *,,,,,, #######.###.#### *,,,,,, #...........######,,,,,,WiM Q #..........†.....#,,,,,, #................#,,,,,, #................#,,,*** #................#*,**** #................#,,,,,,WivW Wi[ Wid] Q _There is an open door here.XiwXiƥXiXiXiXif _Xi!XiXiXiRXiXiOXix  #.# #######.#.......,*   ##.############.######..,   #.......................   ##########.......######.**   ##.......######.,****   ###########,,,,   #Xi^######***   ####### *,,   #.....@.........## **8.9 (3  Xi  #...............#####*   #....................,*  Xiw #########'##....####.  Xi> #######.###'#### *  Xic #######.###.#### *   #...........######,,,  Xi #..........†.....#,,,   #Xi"...#Xi<Xi+XiYibYiYiYiYiYi YiYiYiYi6YiYit,YiYiYiYi4YiYiYi",Yi;Yi.############.######..,* * ......................,* * ########.......######.** * ##.......######.,**** *  ####.......#######,,,,*  #...........######***,** **#  #...........###### *,,* *,.  #......## **,****,.  #...........@...#####*,,,**,.84.9 (6  #.......,**+***#  #########'##....####.,,,,,,,,Yi@ #######.###'#### *,,,,,,, #######.###.#### *,,,,,, #...........######,,,,,, #..........†.....#,,,,,, #................#,,,,,, #......#,,,***,**Yi[YiYi[iiv[i}[ii[i\i\id\ia\i^\i\iB\iF\i\i\i\i@\i\i\ii\i\i\i;\i\iG\i\i\i\iͼ\i$\i/\i\i,\i\i-f ###.####...*,*,,*******,,,,,***  #...,,#.,,,,,,,,,*,,,,,,,  #.#.####...*,..,,,,,,,,,*,,,,,,,#.#........>,..,,,,,,,,,*,,,,,,,#.#########**#.#,,,,,,,,*******#.# #######.#......,,*  \i#.# #######.#.......,* ##.############.######..,* #.........@.......,* 91.9 (7 ##########\i.######.**  ##.......######.,**** #.......#######,,,,*...........######***,** *.........###### *,,* *\i!.............## **,****.............#####*,,,**\iB&....,**+\i\i\i(]il]iΣ]i]i]i&]ip,]i]i ]iA]i]i%]i,]i:]i]i}]iº]ip]iּ]iX]i]i_]i2]i9 _Found 9 gold pieces.]i]i]i]i]iu]i]i]i:]ii  You encounter a hobgoblin.]i;,* ***+*******,,,,,,,,***#######. ,* *,,,,,* **,,***###,* #. ,***,*,*****,,***#..,,******** #. ,,,,,*,*,,,,,,,,,..g,,,,,,,,,* #. ##...*,*..#######..,,,******+**#. ]i2.....,,#....$.....#,,,,,,,,,,,*#† ##...*,...........#,,,,,,,,,,,##. .....>,...........#,,,,,,,,,,,#.. #####**#.##*********,*#..  .]iY.# *,*#..#######..# *,*#..]iMagic Dart ########.######...# *,*#.. ]i..................# *,*#.. ###.......######.## *,*#.. g   hobgoblin (asleep)##.......######..#*** *,*### ###.......#######...,* *,* ...........#########.** **#+####]i+9.9 (8]in)4300.9 (9 _]i/]i1^iq*,* *,,,,,,,,,******,,,,*...... *,* ***+*******,,,,,,,.#**####### *,* *,,,,,* **,,***###:# # *,***,*,*****,,***#....#******* # *,,,,,*,*.,,,,,,,,..g.,,,,,,,,* # ###...*,*..#######...,,******+**# ......,,#....$.....#,*# ###...*,.#,## ......>,...#,,,,,,,,,,,# ######**#.#........#*********,*# #.#........# *,*#  #.#........# *,*# #########.######...# *,*# ............# *,*# ####.######.## *,*#.  ##.######..#*** *,*## ####...,* *,* [3^i%r/7m.gFound a parchment of Fulminant Prism.g===1.9 (1 _The hobgoblin shouts!_i-:*,* *,,,,,,,,,******,,,,*....... jacore the Magician *,* ***+*******,,,,,,,.#**####### Deep Elf *,* *,,,,,* **,,***###:# # Health: 15/15 ======================== *,***,*,*****,,***#....#******* # Magic: 9/10=====================--- *,,,,,*,*.,,,,,,,,....,,,,,,,,* # AC: 2Str: 7 ###...*,*..#######.g.,,******+**# EV: 11Int: 18 ......,,#....$....*#,,,,,,,,,,,*# SH: 0Dex: 14 ###...*,.........*.#,,,,,,,,,,,## XL:  2 Next:  0% Place: Dungeon:1 ......>,........@..#,,,,,,,,,,,#. Noise: ===------ _iX[40m Time: 301.9 (0.0) ######**#.#........#*********,*#. d) +0 mace  #######.#........# *,*#. Cast: Magic Dart  #######.#........# *,*#. #########.######...# *,*#. ...................# *,*#. g   hobgoblin ####.......######.## *,*#.  ##.......######..#*** *,*## ####.......#######...,* *,* Found a parchment of Fulminant Prism. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)_i g.#*_iPQg*#.  Aim: a hobgoblin (100% to hit)_iu u*,* *,,,,,,,,,******,,,,*....... jacore the Magician *,* ***+*******,,,,,,,.#**####### Deep Elf *,* *,,,,,* **,,***###:## Health: 15/15 ======================== *,***,*,*****,,***#....#******* # Magic: 9/10=====================--- *,,,,,*,*.,,,,,,,,....,,,,,,,,* # AC: 2Str: 7 ###...*,*..#######.g.,,******+**# EV: 11_i Int: 18 ......,,#....$....*#,,,,,,,,,,,*# SH: 0Dex: 14 ###...*,.........*.#,,,,,,,,,,,## XL:  2 Next:  0% Place: Dungeon:1 ......>,........@..#,,,,,,,,,,,#. Noise: ===------  Time: 301.9 (0.0) ######**#.#........#*********,*#. d) +0 mace#######.#........#*,*#. Cast: Magic Dart#######.#........#*,*#. #########.######...#*,*#. ...................#_iڡ *,*#. g   hobgoblin ####.......######.##*,*#.##.......######..#*** *,*## ####.......#######...,* *,*Found a parchment of Fulminant Prism. _i T_The hobgoblin shouts!  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)_i"% .gThe magic dart hits the hobgoblin but does no damage._i+ $..._i\. ;--2.9 (1 __i3 _i5 `ih*,* *,,,,,,,,,******,,,,*....... jacore the Magician *,* ***+*******,,,,,,,.#**####### Deep Elf *,* *,,,,,* **,,***###:# # Health: 15/15 ======================== *,***,*,*****,,***#....#******* # Magic: 8/10===================----- *,,,,,*,*.,,,,,,,,....,,,,,,,,* # AC: 2Str: 7 ###...*,*..#######...,,******+**# EV: 11Int: 18 ......,,#....$....g#,,,,,,,,,,,*# SH: 0Dex: 14 ###...*,.........*.#,,,,,,,,,,,## XL:  2 Next:  0% Place: Dungeon:1 ......>,........@..#,,,,,,,,,,,#. Noise: =--------  Time: 302.9 (`i;0.0) ######**#.#........#*********,*#. d) +0 mace  #######.#........# *,*#. Cast: Magic Dart  #######.#........# *,*#. #########.######...# *,*#. ...................# *,*#. g   hobgoblin ####.......######.## *,*#.  ##.......######..#*** *,*## `i####.......#######...,* *,* Aim: a hobgoblin (100% to hit) _The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)`i*,* *,,,,,,,,,******,,,,*....... jacore the Magician *,* ***+*******,,,,,,,.#**####### Deep Elf *,* *,,,,,* **,,***###:## Health: 15/15 ======================== *,***,*,*****,,***#....#******* # Magic: 8/10===================----- *,,,,,*,*.,,,,,,,,....,,,,,,,,* # AC: 2Str: 7 ###...*,*..#######...,,******+**# EV: 11Int: 18 ......,,#....$....g#,,,,,,,,,,,*# SH: 0Dex: 14 ###...*,.........*.#,,,,,,,,,,,## XL:  2 Next:  0% Place: Dungeon:1 `i......>,........@..#,,,,,,,,,,,#. Noise: =--------  Time: 302.9 (0.0) ######**#.#........#*********,*#. d) +0 mace#######.#........#*,*#. Cast: Magic Dart#######.#........#*,*#. #########.######...#*,*#. ...................#*,*#. g   hobgoblin ####.......######.##*,*#.##.......######..#*** *,*## ####.......#######...,* *,*Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.`i K.g`i$ `iI& 23.9 (1 _`ig, `i- aies Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  You barely miss the hobgoblin.aiPq  The hobgoblin is severely wounded.ai7/15 -------------9==5.3 (1.4aiai0 _The hobgoblin hits you. x2ai K .  You hit the hobgoblin.ai (ai9===----------66.7Magic Dartaij ai M _You kill the hobgoblin!ci; {10/15=====11=== _You start resting.Magic restored.2===-ci &8.7 (2.0ci ci 10/10ci1 2=====ci -ci "9.7 (3 ci _ci4 ci' eiei-3ei=ei2eij3===eieiۣei!b4===eieieieiQeihc5====eieiW _Found a stone staircase leading down. HP restored.eip;===ei0eiPR#.##.# *,,,******,,, #.##.# *,,,,,,,,,* **+*,,.... #.#*,* *,,,,,,,,,******,,,,*.... #.#*,* ***+*******,,,,,,,.#**### #.#*,* *,,,,,* **,,***###:# .#*,***,*,*****,,***#....#****** #.#*,,,,,*,#.,,,,,,,,.....,,,,,,, #ei.####...*,#..#######.....******+...,,#....@.....#,,13.7 (4.####...#.....#,,,,,,,,,, #........>.ei...#,,,,,,,,,, #####.#........#*********, # #######.#........# *, # #######.#........# *, ########.######...# *,  ei=_...............# *,ei^ ###.......######.## *, eiQeiei= _You now have 35 gold pieces (gained 9).fibfifi_fi"==fiC  You pick up a parchment of Fulminant Prism and begin reading...fi]#.###.# *,*,*#..**###.#.#.## fiw *...,,* *,*,*#..# #.#.# ***###********,,,,...# #.#.### fi*,,,,,,,,,,,,,,,,,...#####.#†# #. ,,,,,,,,,******,,,.........#.###. fic,,,,,,,,,* ##+#.,............. ,,,,,,,,,######...,*............. fi*+*******........#**#######.##### ,,,,* #*,,**####@# #.# fi25.7 (12.0) *,***##..####....####**** #.# ** fi*,#.,...................* #.# * *,#..fiDc.....######+**#.# fi,,#..........#.......,,,,*#†###*. #fif............#.......,,,,##...##. fi7>............#........,,,#....... fi\###.#........#########*,*#.......fi .#..fiR# *,*#.......fi fi fib fi:_You add the spell Fulminant Prism to your library.hin hi6p hip hiq hi2{ hia} hi hi hi hiŊ hi} hiތ hi  hi hi1 N_Found a scroll labelled LUZED DECH.hio hi hiO hiG hi6 hi hi hi hik hi hi2 hi] hi hiş hi hi| hiO hi X*,* *,,,,,,,,,######...,*....... hi. q*,* ***+*******........#**####### *hir ,* *,,,,,* #*,,**####.# #hi ***,*,***##..####....#####*** # hi *,,,,,*,#.,...................* # hi: ###...*,#..#######.....######+**# his C......,,#..........#hi ,,,,*# hi׳ ###...#..hiV m..#.......?,,, hi ......>.........@..#........,,,#.hiд 31.7 (6hi .0) hiP {#########.#........#########*,*#. hi  #######.#........# *,*#. hi  #######.#........# *,*#. hiF p#########.######...# *,*# hiu .hi X..........# *,*#.hi  hi# u####.......######.## *,*#.him  hi ##.......######..#*** *,*##hi #.hi6 U#######...,* *,*hi hi hiR ji ji a Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy12% 2b - BlinkTranslocation13%2  c - Call ImpSummoning13%2  d - Mephitic CloudConjuration/Alchemy/Air 30% 3  e - Fulminant PrismConjuration/Alchemy 63% 4 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpji <[Esc] exitnininin*,* *,,,,,,,,,######...,*....... jacore the Magician *,* ***+*******........#**####### Deep Elf *,* *,,,,,* #*,,**####.## Health: 15/15 ======================== *,***,*,***##..####....#####*** # Magic: 10/10 ======================== *,,,,,*,#.,...................* # AC: 2Str: 7 ni ###...*,#..#######.....######+**# EV: 11Int: 18 ......,,#..........#.......,,,,*# SH: 0Dex: 14 ###...#............#.......?,,,## XL:  2 Next:  6% Place: Dungeon:1 nim......>.........@..#........,,,#. Noise: ---------  Time: 331.7 (0.0) #########.#........#########*,*#. d) +0 mace#######.#........#*,*#. Cast: Magic Dart#######.#........#*,*#. #########.######...#*,*#. ...................#*,*#. ####.......######.##*,*#.##.......######..#*** *,*## ####.......#######...,* *,* _Magic restored. _Found a stone staircase leading down. HP restored. ni_You now have 35 gold pieces (gained 9).  You pick up a parchment of Fulminant Prism and begin reading... _You add the spell Fulminant Prism to your library. _Found a scroll labelled LUZED DECH.ni{niMemorise Call Imp, consuming 2 spell levels and leaving 8? Y - Yes  N - NooiB *,* *,,,,,,,,,######...,*....... jacore the Magician *,* ***+*******........#**####### Deep Elf *,* *,,,,,* #*,,**####.## Health: 15/15 ======================== *,***,*,***##..####....#####*** # Magic: 10/10 ======================== *,,,,,*,#.,...................* # AC: 2Str: 7 ###...*,#..#######.....######+**# EV: 11Int: 18 ......,,#..........#.......,,,,*# SH: 0Dex: 14 ###...#............#.......?,,,## XL:  2 Next:  6% Place: Dungeon:1 ......oi+C [>.........@..#........,,,#. Noise: ---------  Time: 331.7 (0.0) #########.#........#########*,*#. d) +0 mace#######.#........#*,*#. Cast: Magic Dart#######.#........#*,*#. #########.######...#*,*#. ...................#*,*#. ####.......######.##*,*#.##.......######..#*** *,*## ####.......#######...,* *,* _Magic restored. _Found a stone staircase leading down. HP restored. _You now have 35 gold pieces (gained 9).  You pick up a parchment of Fulminant Prism and begin reading... _You add the spell Fulminant Prism to your library. _Found a scroll labelled LUZED DECH.2.7 (1oiN :3.7 (2oiS oiEX oiX $4.7 (3oi\ oiHe  oie oie _You start memorising the spell. You continue memorising. x2oij oio oiq  oiq oiq U_You finish memorising. Spell assigned to 'b'.qi,vqi.wqiiwqi3xqisqiyqi qiU_qigqimqi5qiˏqiǐqiȒqiqi>qiaqiqiqiqiœqi]qipqiqiBqiqiԨ qi2 qim/You encounter an endoplasm.qiqiqiQ,,,,,,,,,* ##+#.,...... qiRG,,,,,,,,,######...,*............. *qiN+*******........#**#######.#### qiҴ,,,,* #*,,**####.# #.# qi-***##..####....#####*** #.# ** qio*,#.,...................* #.# *, qi*,#..#######.....######+**#.# *, qiյz,,#..........#..........,*#†###*. qi#............#..@....?..,##...# qi.>............#.........J,#...... qiPR###.#........##########.*#......qiv)Magic Dart qiQ###.#........# *,*#......qiC.#........# *,*#...... qi###.######...# *,*#....... J   endoplasm (asleep) qi! ....qiG;..# *,*#...... qil[.....######.## *,*#...(... qi·I.....######..#*** *,*####'###qiqiqiJqi#9.7 (5qiC.qiKqiJqiqiqiqi%40.7 (6qi2qi qiqi4:_The endoplasm quivers.qitri 5 ,,,,,,,,,* ##+#.,............. jacore the Magician ,,,,,,,,,######...,*............. Deep Elf *+*******........#**#######.##### Health: 15/15 ======================== ,,,,* #*,,**####.# #.#  Magic: 9/10=====================--- *,***##..####....#####*** #.# ** AC: 2Str: 7 *,#.,...................* #.# *, EV: 11Int: 18 ri5 *,#..#######.....######+**#.# *, SH: 0Dex: 14 ,,#..........#..........,*#†###*. XL:  2 Next:  6% Place: Dungeon:1 ri5 #............#..@*****J.,##...##. Noise: ---------  Time: 340.7 (0.0) >............#..........,#....... d) +0 mace ri(6 ###.#........##########.*#....... Cast: Magic Dart ###.#........# *,*#....... rin6 '###.#........# *,*#....... ri6 ###.######...# *,*#....... J   endoplasm .............# *,*#....... .....######.## *,*#...(... ri6 .....######..#*** *,*####'###You encounter an endoplasm. _The endoplasm quivers.ri7 WAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleri>7 \Shift-Dir - straight lineAim: an endoplasm (100% to hit)ri½ ,,,,,,,,,* ##+#.,............. jacore the Magician ,,,,,,,,,######...,*............. Deep Elf *+*******........#**#######.##### Health: 15/15 ======================== ,,,,* #*,,**####.##.#Magic: 9/10=====================--- *,***##..####....#####*** #.# ** AC: 2Str: 7 *,#.,...................* #.# *, EV: 11Int: 18 *,#..#######.....######+**#.# *, SH: 0ri<Dex: 14 ,,#..........#..........,*#†###*. XL:  2 Next:  6% Place: Dungeon:1 #............#..@*****J.,##...##. Noise: ---------  Time: 340.7 (0.0) >............#..........,#....... d) +0 mace ###.#........##########.*#....... Cast: Magic Dart ###.#........#*,*#....... ###.#........#*,*#....... ###.######...#*,*#....... J   endoplasm .............#*,*#....... .....######.##*,*#...(... ri.....######..#*** *,*####'###Aiming: Magic Dart (safe; 5% risk of failure)  riRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  ri GThe endoplasm is almost dead.sizJ.....J.=1.7 (1 _si4#ti[b,,,,,,,,,* ##+#.,............. jacore the Magician ,,,,,,,,,######...,*............. Deep Elf *+*******........#**#######.##### Health: 15/15 ======================== ,,,,* #*,,**####.# #.#  Magic: 8/10===================----- *,***##..####....#####*** #.# ** AC: 2Str: 7 *,#.,...................* #.# *, EV: 11Int: 18 *,#..#######.....######+**#.# *, SH: 0tiDex: 14 ,,#..........#..........,*#†###*. XL:  2 Next:  6% Place: Dungeon:1 #............#..@****J..,##...##. Noise: =--------  Time: 341.7 (0.0) >............#..........,#....... d) +0 mace ###.#........##########.*#....... Cast: Magic Dart ###.#........# *,*#....... ###.#........# *,*#....... ###.######...# *,*#....... J   endoplasm .............# *,*#....... .....######.## *,*#...(... .....######..#*** *,*####'###The magic dart hits the endoplasm. _The endoplasm is almost dead.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineti)sAim: an endoplasm (almost dead, 100% to hit)tiR,,,,,,,,,* ##+#.,............. jacore the Magician ,,,,,,,,,######...,*............. Deep Elf *+*******........#**#######.##### Health: 15/15 ======================== ,,,,* #*,,**####.##.#Magic: 8/10===================----- tiSq*,***##..####....#####*** #.# ** AC: 2Str: 7 *,#.,...................* #.# *, EV: 11Int: 18 *,#..#######.....######+**#.# *, SH: 0Dex: 14 ,,#..........#..........,*#†###*. XL:  2 Next:  6% Place: Dungeon:1 #............#..@****J..,##...##. Noise: =--------  Time: 341.7 (0.0) >............#..........,#....... d) +0 mace tiS###.#........##########.*#....... Cast: Magic Dart ###.#........#*,*#....... ###.#........#*,*#....... ###.######...#ti T*,*#....... J   endoplasm .............#*,*#....... .....######.##*,*#...(... ti,T.....######..#*** *,*####'###Aiming: Magic Dart (safe; 5% risk of failure)  tiNTPress: ? - help, Q - select action, ( or ) - cycletioTShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  tiTThe magic dart hits the endoplasm but does no damage.  The endoplasm is almost dead.tiIJ?ti~#...ti)2.7 (1 ti _ti]tiuiY6Z,,,,,,,,,* ##+#.,............. jacore the Magician ,,,,,,,,,######...,*............. Deep Elf *+*******........#**#######.##### Health: 15/15 ======================== ,,,,* #*,,**####.# #.#  Magic: 7/10================-------- *,***##..####....#####*** #.# ** AC: 2Str: 7 *,#.,...................* #.# *, EV: 11ui74Int: 18 *,#..#######.....######+**#.# *, SH: 0Dex: 14 ,,#..........#..........,*#†###*. XL:  2 Next:  6% Place: Dungeon:1 #............#..@***J?..,##...##. Noise: =--------  Time: 342.7 (0.0) >............#..........,#....... d) +0 mace ui>7###.#........##########.*#....... Cast: Magic Dart ###.#........# *,*#....... ###.#........# *,*#....... ###.######...# *,*#....... J   endoplasm uin7v.............# *,*#....... .....######.## *,*#...(... .....######..#*** *,*####'###ui7The magic dart hits the endoplasm but does no damage. _The endoplasm is almost dead.ui7Aiming: Magic Dart (safe; 5% risk of failure)  ui7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineui7sAim: an endoplasm (almost dead, 100% to hit)uiI ,,,,,,,,,* ##+#.,............. jacore the Magician ,,,,,,,,,######...,*............. Deep Elf *+*******........#**#######.##### Health: 15/15 ======================== ,,,,* #*,,**####.# #.#  Magic: 7/10================-------- *,***##..####....#####*** #.# ** AC: 2Str: 7 ui c*,#.,...................* #.# *, EV: 11Int: 18 *,#..#######.....######+**#.# *, SH: 0Dex: 14 ,,#..........#..........,*#†###*. XL:  2 Next:  6% Place: Dungeon:1 #............#..@....?..,##...##. Noise: =--------  Time: 342.7 (0.0) >............#..........,#....... d) +0 mace ###.#........##########.*#....... Cast: Magic Dart uiB !###.#........# *,*#....... ###.#........# *,*#....... ###.######...# *,*#....... J   endoplasm .............# *,*#....... .....######.## *,*#...(... uig .....######..#*** *,*####'###Aiming: Magic Dart (safe; 5% risk of failure)  ui Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineui Aim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  ui >You kill the endoplasm!uiy    #.#  #.# ui  #.#  .†..#..@*** >. ui     ui. (   uiˢ ....ui ui, k103.7 (1Magic Dart _uiM ui virvirviVsvi8yvizvi}e8===vi~vi,viviSviC,viviviZviviviφvivim9=====viIvi]1vi}viH&* ##+#.,.....######...,*.....###.# ****........#**#######.###### #.  #*,,**####.# #.# #.# ##..####....#####*** #.# ***##.# ...................* #.# *,,.... vi#######.....######+###.# *,#*#.. ........#...........##†###*.###. .#.......@...##...##...,,#-9.7 (6 .#.....#.......#*#.# vi........##########.##.......# #.# ........# *.##.......# # ........# *,##.......# #vi##...# *,*#.......# ## *,*#.......# *,# vi4######.## *,*#...(...#**.# ######..#*** *,*####'####*..vi68-vi&vi-` _c - a scroll labelled LUZED DECHxixixixiPxikxixixiixi:==xixixixi'10/10xi*===xixi,,,,* ##+#.,,,,,######...,*... +*******........#**#######.##### ,,,* #*,,**####.# #.# ,***##..####....#####*** #.# *** ,#.,xiW.............* #.# *,, ,#..#######.....######+###.# *,# ,#....#....##†###*.#....#...@.......##...##..53.7 (4....#....#...... ##.#........####.##...... ##.#........# *.##.......# ##.#........# *,##.......#.######...# *,*#.......#....# *,*#....... ....######.## *,*#...(.. xi^....######..#*** *,*####'###xiبxixiXyi.1yi1yi$2yi<yi=yiAyi[ByiByiByiCyiEyi_E;===yiXFyi=U **,,,,,,,,,,,,,,,,,...#####.#†#  *,,,,,,,,,******,,,..#  *,,,,,,,,,* ##+#.,..........  *,,,,,,,,,######...,*.......... yiU} ***+*******........#**#######.##  *,,,,,* #*,,**####.# #.# **,*,***##..####....######** #.# ,,*,#.,........* #.# yiU*,#..#######.@...######+###.# yiKV7,,#..........#...........##†# .........#...........##... ...>............#...........#....####.#........##########.##....####.#........# *.##.... yiV4######.#........# *,##.... ######.######...# *,*#................# *,*#....yi]yiayibyiXyiyiyisyiUyi_yi5yimyiʱyiyiصyiڶyi,yi!yi#.#*,* *######...,*.... #.#*,* ***+*........#**### #.#*,* *,,,,,* #*,,**####.# #.#*,***,*,##*##..####....######* #.#*,,,,,*,#..................... yi;#.####...*,#..#######.....######+ ...........#..........#.......... #.####...#..#.......... #........>......@.....#..........63.7 (6 ############.#........##########. # #######.#........# * yi"# #######.#........# *,######.######...# *, ......................# *,#.......######.## *, yi^##.......######..#*** *,  ###########...,* *,yiLyiyi,{i {i 3{i{ {i ,{iI ,{i {i) {i {i) {i ,{i {i {i {i {i {i {i {iU {i {i {i {i {i3 {i {i {i {i {i {i> {i` {i {i^ {i {i- {i {i {i {iF {i {iy {ix  You open the door.  You encounter a kobold. It is wielding a +0 short sword and quivering stones.{iB q  #.##.######.###.# *,*,*   #.##.# *...,,* *,*,*   #.##.# #######*******,,,, {i   #.##.# ##.....,,,,,,,,,,,,   #.##.# #.....,,,,******,,,   #.##.# #.K..,,,,,* ##+#   #.#*,* *...,,,,,,######   #.#*,* ###'###****# {i   #.##,* #..@..# #*..**####.#   #.##.###.#.#####..####....#   #.##....,#.#..............{i )Magic Dart {i" >  ###.####...#.#..#######.....#   #............#..........#.... {iE G  #.#.####...#............#.... K   kobold (missile, asleep)   #.{ih .>............#.... {i   #.############.#........#####   #.# #######.#........#{i K73.7 (10.0)K)The kobold shouts!{i J((((((({i' {i n.'@....{i K====4.7 (11{i, {i m _The kobold throws a stone. The stone barely misses you.|i8  #.##.######.###.# *,*,* jacore the Magician #.##.# *...,,* *,*,* Deep Elf #.##.# #######*******,,,, Health: 15/15 ======================== |i V#.##.# ##.....,,,,,,,,,,,, Magic: 9/10=====================--- #.##.# #.....,,,,******,,, AC: 2Str: 7 #.##.# #.K..,,,,,* ##+# EV: 11|iΫ Int: 18 #.#*,* *.*.,,,,,,######... SH: 0|i <Dex: 14 |i #.#*,* ###*###****........# XL:  2 Next: 10% Place: Dungeon:1 |iX #.##,* #..@..# #*..**####.# Noise: ====-----  Time: 374.7 (0.0) #.##.###.#.#####..####....# d) +0 mace|i  #.##....,#.#............... Cast: Magic Dart |i  ###.####...#.#..#######.....#  #............#..........#.... |i M #.#.####...#............#.... K   kobold (missile)  #.#........>............#.... |i #.############.#........#####  #.# #######.#........# The kobold shouts! |ie _The kobold throws a stone. The stone barely misses you.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle|i Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)}iA   #.##.######.###.# *,*,* jacore the Magician   #.##.# *...,,* *,*,* Deep Elf   #.##.# #######*******,,,, Health: 15/15 ========================   #.##.# ##.....,,,,,,,,,,,, Magic: 9/10=====================---   #.##.# #.....,,,,******,,, AC: 2Str: 7   #.##.# #.K..,,,,,* ##+# EV: 11Int: 18   #.#*,* *.*.,,,,,,######... SH: 0Dex: 14 }i (  #.#*,* ###*###****........# XL:  2 Next: 10% Place: Dungeon:1   #.##,* #..@..# #*..**####.# Noise: ====-----  Time: 374.7 (0.0)   #.##.###.#.#####..####....# d) +0 mace   #.##....,#.#............... Cast: Magic Dart   ###.####...#.#..#######.....# }i   #............#..........#....   #.#.####...#............#.... K   kobold (missile) }ieO  #.#........>............#....   #.############.#........#####   #.# #######.#........#The kobold shouts! _The kobold throws a stone. The stone barely misses you.Aiming: Magic Dart (safe; 5% risk of failure)  }iNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)}i4.K _throws a stone. The stone barely misses you.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin}ie  Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold but does no damage.}is0b}i 'b   bat (wandering)K   kobold (missile)}i#`=---5.7 (1}i}i*T _You encounter a bat.}iA  #.##.######.###.# *,*,* jacore the Magician #.##.# *...,,* *,*,* Deep Elf #.##.# #######*******,,,, Health: 15/15 ======================== #.##.# ##....b,,,,,,,,,,,, Magic: 8/10===================----- #.##.# #.....,,,,******,,, AC: 2Str: 7 #.##.# #....,,,,,* ##+# EV: 11Int: 18 #.#*,* *.K.,,,,,,######... SH: 0Dex: 14 #.#*,* ###*###****........# XL:  2 Next: 10% Place: Dungeon:1 #.##,* #..@..# #*..**####.# Noise: =--------  Time: 375.7 (0.0) #.##.###.#.#####..####....# d) [0}i s;10;1m+0 mace #.##....,#.#............... Cast: Magic Dart  ###.####...#.#..#######.....#  #............#..........#....  #.#.####...#............#.... b   bat (wandering)  #.#........>............#.... K   kobold (missile)  #.############.#........#####  #.# #######.#........# The magic dart hits the kobold but does no damage. _You encounter a bat.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)~is #.##.######.###.# *,*,* jacore the Magician #.##.# *...,,* *,*,* Deep Elf #.##.# #######*******,,,, Health: 15/15 ========================~iX #.##.# ##....b,,,,,,,,,,,, Magic: 8/10===================----- #.##.# #.....,,,,******,,, AC: 2Str: 7 #.##.# #....,,,,,* ##+# EV: 11Int: 18 #.#*,* *.).,,,,,,######... SH: 0Dex: 14~iW #.#*,* ###'###****........# XL:  2 Next: 10% Place: Dungeon:1 ~i,#.##,* #..@..# #*..**####.# Noise: =--------  Time: 375.7 (0.0) ~i#.##.###.#.#####..####....# d) +0 mace ~i6#.##....,#.#............... Cast: Magic Dart  ###.####...#.#..#######.....# ~i{ #............#..........#.... ~i #.#.####...#............#.... b   bat (wandering) ~i4 #.#........>............#.... K   kobold (missile)  #.############.#........##### ~ii #.# #######.#........# Aiming: Magic Dart (safe; 5% risk of failure)  ~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~iAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold.  You kill the kobold!~iwd       ~iK        ~i;   ###*~i.   ~iH     .... .~ikF  #.# ~ic1b.~iF.b~iX?.b~i$'..~i :36.7 (1 _~i~ii7 i&#.##.######.###.# *,*,* jacore the Magician #.##.# *...,,* *,*,* Deep Elf #.##.# #######*******,,,, Health: 15/15 ========================i9' #.##.# ##.....,,,,,,,,,,,, Magic: 7/10================-------- #.##.# #....b,,,,******,,, AC: 2i^'Str: 7 #.##.# #...*,,,,,* ##+# EV: 11i'Int: 18 #.#*,* *.)*,,,,,,######... SH: 0i'<Dex: 14 i'2#.#*,* ###*###****........# XL:  2 Next: 13% Place: Dungeon:1 #.##,* #..@..# #*..**####.# Noise: =--------  Time: 376.7 (0.0) i'#.##.###.#.#####..####....# d) +0 mace i$(6#.##....,#.#............... Cast: Magic Dart  ###.####...#.#..#######.....# iG({ #............#..........#.... i(L #.#.####...#............#.... b   bat (wandering)  #.#........>............#.... i( #.############.#........#####  #.# #######.#........# The magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei&)tShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)i_   #.##.######.###.# *,*,* jacore the Magician   #.##.# *...,,* *,*,* Deep Elf   #.##.# #######*******,,,, Health: 15/15 ======================== iE` |  #.##.# ##.....,,,,,,,,,,,, Magic: 7/10================--------   #.##.# #....b,,,,******,,, AC: 2Str: 7   #.##.# #...*,,,,,* ##+# EV: 11Int: 18   #.#*,* *.)*,,,,,,######... SH: 0Dex: 14 i` "  #.#*,* ###*###****........# XL:  2 Next: 13% Place: Dungeon:1   #.##,* #..@..# #*..**####.# Noise: =--------  Time: 376.7 (0.0)   #.##.###.#.#####..####....# d) +0 mace   #.##....,#.#............... Cast: Magic Dart   ###.####...#.#..#######.....# i[a Z  #............#..........#....   #.#.####...#............#.... b   bat   #.#........>............#....   #.############.#........#####   #.# #######.#........#Aiming: Magic Dart (safe; 5% risk of failure)  ia Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.  The bat is heavily wounded.i_ Q.b..b.i (.b.i$ i 27.7 (1 _ic i i+E '  You hit the bat.i(il8===79.1 (1.4Magic Dartii^G _You kill the bat!i v _Found a scroll labelled IRICATRO ROAPO.  There is an open door here. _i 9===== #.##################..  #########.#,,,,,,,,,,,,,#.....  #.........#,***********,#.##.#  #.##............# *,#,*#..  #.##.######.###.# *,*,*#..  #.##.# *...,,* *,*,*#..  #.##.# ############**,,,,  #.##.# ##...........,,,,,,...  #.##.# #....@....#*****,,,...-83.1 (4.0  #.##.# #.........# ##+#.,.  #.#*,* #.).....?.######...,*  #.#*,* ###'#######........#**  #.##,* #.....# #*..##[i 40m####.#  #.##.###.#.#####..####....####   #.##.....#.#..................   ###.####...#.#..#######.....####   #............#..........#....... -i Nim==10/10===#.........#,***********,#.##.#### #.##............# *,#,*#..,,, #.##.######.###.# *,*,*#..** #.##.# *...,,* *,*,*#..# #.##.# #############*,,,,...# #.##.# ##............,,,,,...### #.##.# #.........#*****,,,... #.##.# #.........# ##+#.,. #.#*,* #.).....@.######...,*.7 #.#*,* ###'#######........#**#### #.##,* #.....# #*..######.# #.##.###.#.#####..####....######* #.##.....#.#..................... #.####...#.#.##.....######+ ...........#...# #.####...#............#.......... #.>.....#...ikiN _d - a scroll labelled IRICATRO ROAPOi$iidiiHiFiAnii`i,iiii!;===iSii,i"Q  There is an open door here. _i%Bi)Xia*i/6S  #.##.# ##............,,,   #.##.# #.........#*****   #.##.# #.........# #   #.#*,* #.).......######.   #.#*,* ###'#######.......   #.##,* #.....# #*..###   #.##.###.#.#####..####   #.##.....#.#.........   ###.####..@#.#..#######97.1 (10.0)   #............#..........#.. iG7  #.#.####...#............#..   #.#........>............#..   #.############.#..###   #.# #.#........#   #.# #######.#.#   ##.############.######...#   #.....#i:i+?i@iZgIi4iijiXnBioioipirrititi`ui.wix,iyij{i(},i}iiiiiEiPBi #.##,* #.....# #*..######.#  #.##.###.#.#####..####....######  #.##.....#.#.............. ##.####...#.#..#######.....###### ............#..........#.. .#.####...#............#......... .#........>............#...... .############.#........########## .# ####.#.@......# *404.1 (7.0) i32.# #######.#........# * .############.######...# * .......................# * ########.......######.## * ##.......######..#*** *   ####.......#######...,* *   #...........#########.** **#   #.###### *,.* *,. ii٩iViqi7 _Found a parchment of Summon Seismosaurus Egg.i####.#... *.##...... ####.#........# *,##...... ####.######...# *,*# ..............# *,*#......######.## *,*#...(.....######..#### *,*####'## ......#######....# *,* #.# .......###.## **#+#####.#. ....... #@.# *,........#.17.1 (13.0)..........## ##:#***,........#. ...........#####*...**,..........,##+#**#+#####...'##....####.,,,,,,,,,* #... ####.###'#### *,,,,,,,,,,* #.#. ####.###.#### *,,,,,,,,,,* #.#. .........######,,,,,,,,,,* #.#. ........†.....#,,,,,,,,,,* ##.#i=iii[.#........# *,##..######...# *,*#. .............# *,*#.######.## *,*#...(######..#### *,*####'####...# *,* #.#..##.## **#+#####.#.####### #..# *,........#.#...## ##@#***,.#.#######...#*,.......##+#**#+##### ###'##....####..,,,,,,,,* #..###'#### #..* #.#.#.###.#### #..* #.#.# ........######..* #.#.#†.....#..* ##.#.#.....#,* #....#8.0)  You pick up a parchment of Summon Seismosaurus Egg and begin reading...9.1 (2 _You add the spell Summon Seismosaurus Egg to your library.i^i7 i4  Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy12% 2i b - BlinkTranslocation13%2  c - Mephitic CloudConjuration/Alchemy/Air 30% 3  d - Fulminant PrismConjuration/Alchemy 63% 4  e - Summon Seismosaurus Egg Summoning/Earth 71% 4 8 spell levels left i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitipM iS iW ####.#........#*,##....... jacore the Magician ###.######...#*,*#....... Deep Elf .............#*,*#....... Health: 15/15 ======================== .....######.##*,*#...(... Magic: 10/10 ======================== .....######..#### *,*####'### AC: 2Str: 7 .....#######....# *,* #.#.. EV: 11i;X #Int: 18 ......#########.## **#+#####.#.# SH: 0Dex: 14 ......###### #..# *,........#.# XL:  2 Next: 17% Place: Dungeon:1 ..........## ##@#***,........#.# Noise: ---------  Time: 419.1 (0.0) ..........######...#*,........... d) +0 mace ................##+#**#+#####.... Cast: Magic Dart ###'##....####..,,,,,,,,* #.... idX ###.###'#### #..,,,,,,,,* #.#.# ###.###.#### #..,,,,,,,,* #.#.#  ........######..,,,,,,,,* #.#.#  iX .......†.....#..,,,,,,,,* ##.#.#  .............#,,,,,,,,,,* #....#  _There is an open door here. _d - a scroll labelled IRICATRO ROAPO _There is an open door here. _Found a parchment of Summon Seismosaurus Egg.  iXY You pick up a parchment of Summon Seismosaurus Egg and begin reading... _You add the spell Summon Seismosaurus Egg to your library.iN\ P  Okay, then.i^ ib ic . _iج iD 3i i i _i i1 .######...# *,*#.......# ...........# is <*,*#.......# ######.## *,*#...(...#*######..#### *,*####'####*#######....# *,* #.#..,,i U##.## **#+#####.#.#**i¾ !###### #..# *,........#.# *..## ##.###*,..#.## i ######..@#*,...#.....##+#**#+##### i #'##....####..,,,,,,,,* #.....# #.###'#### #..,,iZ * #.#.#.# #.###.#### #..,,* #. ......######..,,* #.i †.....#..,,* ##.....#..,,* #...#,,,***,**,* #....#i iM 22.1 (3'........................#..........#..........#i i L======3.1 (4i iQ = _As you open the door, it creaks loudly!ii]iiiiy,i %  i+There is an open door here.iie _i(ijiiiiTii}iQiii iiG....#########.## **#+#####.#.#**###### #..# *,........#.# *.....## ##.###*,........#.## .....######...#*,...........##i^...........##'####+#####...... #'##....####..........# #.....# #.###'#### #..........# #.#.#.# #.###.#### #..........# #.#.#.#i######....@.....# #.#.#.------8.1 (5i†.....#..........# ##.#.#.# i...........#..........# #....# ...........#...###.##.# #... i>............##.#***.#*.# #........#..,,,,..,,# #....#..icj.##****###,* *.i# *,,,* #.... #####*******,*,****#.#.##ii=------i]iiV i i!i(i4*i*i .,ir.i.i/i0i 2iQ2i2iQ4i75i5i6iW7i7i$8i`8iRA##....####..........# #.....##. ###'#### #..........# #.#.#.##. ###.#### #..........# #.#.#.##.######..........# #.#.#.#..†.....#..........# ##.#.#.#.# .........#..........# #....#.#.. iAI.........#...###.##.# #....#.##. .........##.####.##.# #....#.#.....#..# #....#..33....##########.# *#.#.#....# *,,,# #.....##. ####*******,*,****#.#.####.  ##,,,,,,,,*,,,,..,#.# #.  ##,********,,...,,#.# #  ##,* *,...>**#.# #  ########,*iB##*** #.# #.  ********,*** *,*** #.####.iiDiGiHi? ig@ i@ iK i[ i2_ Xi` i` ip ias is i`t iw 9 _Found 3 gold pieces.i>x ix i%y iz i| iс i iM J _Found a stone staircase leading down.i i| i iW i i i] iU i ..†.....#.# ##.#.#.#.## ........#..........# #....#.#..# ........#...###.##.# #....#.##.#....##.####.##.# #....#.#..#.....#..........# #....#...###########.# *#.#.#....## #...# .##.# ######.#***#.#.####.#  ##......$@#...,..,#.# #40.1 (7  ##......,,#.# #.#  ##,* #....>#*#.# #.#  ########,* #.##### #.# #.#********,*** #.#** #.####.#*,,,,,,,,,,* *..,* #......#  *,******,*,* ***,* ########  *,,,,,,,,*,* *,*  **,* *,*iy i i.†.....#.# ##.#.#.#..#.# #....#.#...#...###.##.# #....#.##..##.####.##.# #....#.#...#..........# #....#....####.# *#.#.#.....# #...# #.....##.#......#.#.#***#.#.####.i|@ #......#......@.#...,..,#.# #. #......#.#.....,,#.# #. #......#,* #....>#*#.# #. #,* #.##### #.# #. *,*** #.#** #.####. *,* *..,* #...... *,******,*,* ***,*  *i,*,* *,*  *,* *,*ii+1.1 (1iHi@im+2.1 (2i2i= _You now have 38 gold pieces (gained 3).it i+u iu i i* i ni i i iˆ i8 iň i@ iq i i? i i9 i i i i2 i i` i i iP i ia i i͒ iW iƓ i i2 iД iK i i i i i× i i ............##########.# *......# #...# #########......########.#.#***#.# i #......#........#...,..,# #......#.########.....,, i #......#.# #....>#*# iB ########.# #.##### # *i <.### #.#** # *..# *..,* #53.1 (11.0) i *.######.#.# ***,* # i *,,,,,,..#.# *,*  ******####,# *,*iU  *,* *,* *,* *,* i *,* *,* *,* *,*i O *,********,*i i i ii#ii,"iS&in+,i,i5i+6i6i&8i9iX9i9i:i;i<i=i>iAi&iiiBiii i",i?#i)% ########.# #.#####  *#######.####** #.# *..........# *..,* #..*.######.#.# ***,* ##*,,,,,if*? *,* *****####*,*  *,*  #.# *,*  #@# *,* 60.1 (7.0) #.# *,* i* #.#*******,*  #..,,,,,,,,*###********i*8* i* i-i1i2iiY3iiUi Bim,iiii iibiBi~iiQiiUii ii$iiUiiTiiTiiihiii{iEii&iiiixiVi;itii2i i[iii_iiii4iiii{ii7ii,iq i i i i? io i0ieii&i~,iim....# #...# #.....##.# ....########.#.#***#.#.####.# ....#..#...,..,#.# #.# ....#.##....,,#.# #.# i....#.# #....>#*#.# #.# #####.# #.##### #.# #.# #####.### #.### #.####.# ........# #...# #......# #####.#.# **########80.1 (2iQ0.0) ,,,...#.#. iC**#####.#.# #.#.#il@#.#.it#.##.##.#iw#.##.########.#iH#..........#ii!i#iutiti@uiii6iihii#iiiىioii,i|i ii9iiiՒiiiiiiniƝ'#..........# #....#.#..######...###.##.# #....#.##.# ##.####.##.# #....#.#..# i#..........# #....#...## ##########.# *#.#.#....# ..# #...# #.....##.# iA..########.#.#####.#.####.# #........#.......#.# #.# ..#.########....@..#.# #.# ij8.1 (8.0) in..#.# #....>###.# #.# ###.# #.##### #.# #.# i###.### #.### #.####.# ......# #...# #......# i###.#.# ###.# ######## ,...#.# #.# i#####.# #.##.# #.i"#iixiiii5iii`iniifiii i= iY i iM i i iS i i{ i i i|iii^iiiiiiiiili}###+#####......................#,..# #.....##...............#,..# #.#.#.##................,..# #.#.#.##.#...###########*..# #.#.#.#..#...# ..# ##.#.#.#.##...# ..# #....#.#..##### i/##.# #....#.##.# ##.# #....#.#.@# 97.1 (9..# #....#...## *#.#.#....# ...# #.....##.# #.#.#####.#.####.# ..#.......#.# #.# ###.......#.# #.# i^ #....>###.# #.##.##### #.# #.#i i$i$%iiisixi4iZXiɯiiiii/iiiipiiiSiiiiiii]iiisisiiii iOi6iriiiiyii?iSiiiiiii1i9iQ.....# *,##* (...#**.#.............* #'####*..###...###...##* #.#..,,..#........##### #.#.#**..##.#.........##.# *#.##.#.........#**********i,#.## #.#............#*,,,,,,,,, .....###.#............##,******** #...............@......#,*510.1 (13.0) #.....##...............#,* #.#.#.##................,*#.#.##.#...###########**.#..#...# #.#.#.#.##..# ....#.#..##### ....#.##.i[s# ....#.#..#iiii9_i<iM@iAikDi!FiFijGiHi)JiJiKiMiNisOiPiRi4TiTUiiVi5XiYi7Zi[i\i^i^i{_i1hihD###...###...##* ij .ij\.#........##### iJk ikS..##.#.........# ik i>lx#.#.........#*##**********  il...........#*..,,,,,,,,,*  ilp#.#............##.#****i,m*  ijm........im`#.#  in#...............#.#  in@#  i1o7.1 (7io .0)ioY#...#############  ip*..#...#iWp ip*.##...#i>q iq,..##### iq ir) iP ivP iP i@S iS i0T iT i7W iW iCX iX i\[ i)\ iZ\ i\ i1_ i` iG` i` ib id i=d id ig ig ,ih ij ik ik il io io i.p ip i.s i......#...#.* ##....#.......#....,* ,,#.............#*** i *#.#......#......#  #.#.............##  #...,#.......#..^#  #....#......<#...#  #....###...### 54.1 (24  *,#.............## **.#.............# *..###...###...### ,..#........##### *..##.#.........# i6 X*#.##.#.........##############  #.#............##...........# ##.#............##.########### i iT iƱ i;i><3iGi}HiKBiLiLiMiOiPi(QiQiSiTi%Ui"ViXiUYiYiZij...>......,,,,,,,,,,,* ...###.#.##..###*********,,* ## #.###...###,,,***,.,,,*  #.#,,......,,,..#.##,**  ***##.#..,......,...#..,,*  *,,###...###...#,#**  *,#*#....#>......#...#.# #*.###....#.......#.....# ij##...,,#........@....#*** 9.1 (5.0) ...#*#.##......# ...# #.#.............## ...# #....#.......#..^# ...# #....#......<#...# ...# #....###...###...# iul?...# *,#.............## ...#**.#.............###*..###...###...###iqiswii3iji iq i i i Bi i6 ih i i io i in i9 i< i i9 iW i ,iw iY i^F XiF iG iG i;x #.#..#.# ###.###.#.##.#### ,.....#.#.......#,,,,,* ****** ###.#.#.####.##.#,*##,* *,,,,, #.#.#...##.##.#,*..,* **,*** #.#.###.##.##.#,#.###******,* * ###.#†# #.#...#.#,....,,,,,,,,* * ....#.###.###.#.###.######******* .................,,,,,,,68.1 (9.......###.#.##..#######*****, ####.###### #.###...###...##*,.,,  #.# #.#.............#.##, ** #.# ***##.#.............#..,, .* #.# *,,......###...###...#,#* +###.# *,###....#>.....[4iy @0m.#...#.###†###*.###....#.......#.....# ..##...##.....#.............#*** _There is a stone staircase leading down here.i7-ij/il2ij5i:29.1 (1 _i<iJ 2  You climb downwards.i̍ ####### ... #.....# ....  #!....##....  #.........  . #........  ...#......#  .......!.# #...@.# #.....# ###.### #r ## r   rat (asleep) i@70.6 (2.5Magic Dartii _You encounter a rat.Found a silvery potion and a golden potion.iOa _There is a stone staircase leading up here.i  jacore the Magician ####### ...  Deep Elf #.....# ....  Health: 15/15 ======================== #!....##....  Magic: 9/10=====================--- #.........  AC: 2Str: 7 . #........  EV: 11Int: 18 ...#......#  SH: 0Dex: 14i .......!.# XL:  2 Next: 17% Place: Dungeon:2 #...@.# Noise: ---------  Time: 570.6 (0.0) #...*.# d) +0 mace ###*### Cast: Magic Dart #r i-##  r   rat (asleep)Found a silvery potion and a golden potion. _There is a stone staircase leading up here.  iQAiming: Magic Dart (safe; 5% risk of failure)  i+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)i5  jacore the Magician ####### ...  Deep Elf #.....# ....  Health: 15/15 ======================== #!....##....  Magic: 9/10=====================--- #.........  AC: 2Str: 7 i6. #........  EV: 11Int: 18 ...#......#  SH: 0Dex: 14 .......!.# XL:  2 Next: 17% Place: Dungeon:2 #...@.# Noise: ---------  Time: 570.6 (0.0) #.....# d) +0 mace i37###.### Cast: Magic Dart #. ## i}7 r   rat (asleep)Aiming: Magic Dart (safe; 5% risk of failure)  i7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei7Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!i<  ...   ....     iO=b .      i= #...*.#i=d ###*### i=2#. i=C## i'> i)..iz20=1.6 (1Magic Dart _i2ii: M###### .....# !....##.... .#. ...#......#.......#...<.....###.###-2iX -3.6 (2 _f - a silvery potioni 10/10=== _Magic restored.=== .. ####### ... #.....# .... #@....##....8.6 (5 #.........#. #.........#...#......###..........##....#...<.#.....#.....#.... ###.###... #.. _j - a golden potioni Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 mace (weapon)a - a +0 dagger  g - a +1 heavy mace Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn) Jewellery (go to first with "=)  e - a ring of willpower (worn)  f - an amulet of regeneration (worn)i Scrolls:  Scrolls ?  c - a scroll labelled LUZED DECH  d - a scroll labelled IRICATRO ROAPOi Mc - a scroll labelled LUZED DECH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i  jacore the Magician  Deep Elf  Health: 15/15 ========================  Magic: 10/10 ========================  AC: 2Str: 7 ..  EV: 11Int: 18 ####### ...  SH: 0Dex: 14 #.....# ....  XL:  2 Next: 20% Place: Dungeon:2 #@....##....  Noise: ---------  Time: 578.6 (0.0) #.........#  d) +0 mace . #.........#  Cast: Magic Dart ...#......###  ..........##  ....#...<.# [i40m  .....#.....#   .... ###.###   ... #..   _f - a silvery potion _Magic restored. _j - a golden potionAs you read the scroll labelled LUZED DECH, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetiʗ=@*ig Are you sure you want to cancel this blink?   Y - Yes  N - NoiiYijacore the MagicianDeep ElfHealth: 15/15 ========================iK2Magic: 10/10 ========================AC: 2Str: 7..EV: 11Int: 18####### ...SH: 0Dex: 14#.....# ....i|XL:  2 Next: 20% Place: Dungeon:2#@....##....iNoise: ---------  Time: 578.6 (0.0)#.........#d) +0 mace. #.........#Cast: Magic Dart...#......###ia..........##....#...<.#.....#.....#.... ###.###i=f... #.. _Magic restored. ig_j - a golden potionAs you read the scroll labelled LUZED DECH, it crumbles to dust.  ijBlink to where?Press: ? - help, Dir - move targetOkay, then.i7i+9.6 (1i iL _j - a golden potion  As you read the scroll labelled LUZED DECH, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move targetOkay, then. _It was a scroll of blinking.iٛ i Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 mace (weapon)i4 a - a +0 dagger  g - a +1 heavy mace Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn) Jewellery (go to first with "=)  e - a ring of willpower (worn)  f - an amulet of regeneration (worn)is Scrolls:  Scrolls ?  d - a scroll labelled IRICATRO ROAPOiQd - a scroll labelled IRICATRO ROAPO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i Enchant which item? Armour  b - a +0 robe (worn)  c - a +0 hat (worn) [?] describe selectediG i-N jacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 10/10 ========================AC: 2Str: 7..EV: 11Int: 18####### ...SH: 0Dex: 14#.....# ....XL:  2 Next: 20% Place: Dungeon:2#@....##....Noise: ---------  Time: 579.6 (0.0)#.........#d) +0 maceiO . #.........#Cast: Magic Dart...#......###..........##....#...<.#.....#.....#.... ###.###... #..Blink to where?Press: ? - help, Dir - move targetOkay, then. _It was a scroll of blinking.  As you read the scroll labelled IRICATRO ROAPO, it crumbles to dust.  It is a scroll of enchant armour.iIU iY i_ jacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 10/10 ========================AC: 3Str: 7..EV: 11Int: 18####### ...SH: 0Dex: 14#.....# ....iG` XL:  2 Next: 20% Place: Dungeon:2#@....##....Noise: ---------  Time: 579.6 (0.0)#.........#d) +0 mace. #.........#Cast: Magic Dart...#......###..........##....#...<.#.....#.....#.... ###.###... #..Blink to where?Press: ? - help, Dir - move targetOkay, then. _It was a scroll of blinking.  As you read the scroll labelled IRICATRO ROAPO, it crumbles to dust.  It is a scroll of enchant armour.iOh ip B80.6 (1is   ... #..  Press: ? - help, Dir - move targetOkay, then. _It was a scroll of blinking.  As you read the scroll labelled IRICATRO ROAPO, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.iGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +0 mace (weapon)a - a +0 dagger  g - a +1 heavy mace Armour (go to first with [)  b - a +1 robe (worn)  c - a +0 hat (worn) Jewellery (go to first with "=)  e - a ring of willpower (worn)  f - an amulet of regeneration (worn)iC; Potions:  Potions !  g - a potion of magic  f - a silvery potion  j - a golden potionif - a silvery potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.iiijacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 10/10 ========================AC: 3Str: 7..EV: 11Int: 18####### ...SH: 0Dex: 14#.....# ....XL:  2 Next: 20% Place: Dungeon:2#@....##....Noise: ---------  Time: 580.6 (0.0)#.........#d) +0 mace. #.........#Cast: Magic Dart...#......###..........##....#...<.#.....#.....#.... ###.###... #..Press: ? - help, Dir - move targetOkay, then. _It wasi a scroll of blinking.  As you read the scroll labelled IRICATRO ROAPO, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.iy bIt was a potion of curing. You feel better.ib   bat (wandering)i=1.6 (1Magic DartiѪidT _You encounter a bat.iB+i  iM jacore the Magiciani if= Deep Elfi iJ Health: 15/15 ========================i iNK Magic: 9/10iE=====================---is iG AC: 3i-Str: 7i7 ixO..  EV: 11i.Int: 18i0 im####### ...  SH: 0i.Dex: 14i5 i#.....# ....  XL:  2 Next: 20% Place: Dungeon:2i i.#@....##....  Noise: ---------  Time: 581.6 (0.0)in i#*........#  d) +0 macei iD. #*........#  Cast: Magic Darti ...#.*....### iA ......*...##  ....#.*.<.#  b   bat (wandering)i .....#..*..#  .... ###b###  ... #.. iIt was a potion of curing. You feel better. _You encounter a bat.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiuShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)iv jacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 9/10=====================---AC: 3Str: 7..EV: 11Int: 18####### ...SH: 0Dex: 14#.....# ....XL:  2 Next: 20% Place: Dungeon:2#@....##....Noise: ---------  Time: 581.6 (0.0)#*........#d) +0 mace. #*........#Cast: Magic Dart...#.*....###......*...##....#.*.<.#b   bat.....#..*..iw [33m#.... ###b###... #..Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.i vb.b.b.i .i: .i .i .i ..i is =i 2.6 (1 i _i i i +i   jacore the Magician  Deep Elf  Health: 15/15 ========================  Magic: 8/10===================-----  AC: 3Str: 7 ..  EV: 11Int: 18 ####### ...  SH: 0Dex: 14 #.....# ....  XL:  2 Next: 20% Place: Dungeon:2 #@....##....  Noise: =--------  Time: 582.6 (0.0) #.*.......#  d) +0 mace . #.*.......#  Cast: Magic Dart ...#..*...###  .......b.[39i (;49m.##  ....#...<.#  b   bat .....#.....#  .... ###.###  ... #.. The magic dart hits the bat. _The bat is severely wounded.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)ijacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 8/10===================-----AC: 3Str: 7..i_EV: 11Int: 18####### ...SH: 0Dex: 14#.....# ....XL:  2 Next: 20% Place: Dungeon:2#@....##....Noise: =--------  Time: 582.6 (0.0)#.*.......#d) +0 mace. #.*.......#iCast: Magic Dart...#..*...###.......b..##....#...<.#b   bat.....#.....#.... ###.###... #..Aiming: Magic Dart (safe; 5% risk of failure)  i#^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  i`|The magic dart hits the bat but does no damage.  The bat is severely wounded.i:rJb.b.is7b.i-xL...i-z23.6 (1 _i}i~i   jacore the Magician  Deep Elf  Health: 15/15 ========================  Magic: 7/10================--------  AC: 3Str: 7 ..  EV: 11Int: 18 ####### ...  SH: 0Dex: 14 #.....# ....  XL:  2 Next: 20% Place: Dungeon:2 #@....##....  Noise: =--------  Time: 583.6 (0.0) i N#b........#  d) +0 mace . #.........#  Cast: Magic Dart ...#......###  ..........##  ....#...<.#  b   bat .....#.....#  .... ###.###  ... #.. The magic dart hits the bat but does no damage. _The bat is severely wounded.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)i]eq  jacore the Magician  Deep Elf  Health: 15/15 ========================ie\  Magic: 7/10================--------  AC: 3Str: 7 ..  EV: 11Int: 18 ####### ...  SH: 0Dex: 14 #.....# ....  XL:  2 Next: 20% Place: Dungeon:2 #@....##....  Noise: =--------  Time: 583.6 (0.0)i4fx #†........#  d) +0 mace . #.........#  Cast: Magic Dart ...#......###  ..........##  ....#...<.#  b   bat .....#.....# iUf{ .... ###.###  ... #.. isfoAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineifAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!ii5i)j ..   ...   ....      ixj.       ijq....  ... ii*q44.6 (1Magic Dart _iii5  ..####### ......# .#.iq6 G....# . #...#......### ...### ##.i< ifA `8===-5itE iH p _You see here a bat corpse.iS i i^ i i i P _iB ix i> i iv i i ij i3 i %9i H=====il iY i iS iI i i i i i i i  i i4" ##########........########........ #.....##....... #.....##...... #†........# . #.......@.# -is" ;92.6 (7...#......#### ..........## ....#...<.#i" V.....#.....#i" .... ###.###... #..i" W### ##. i" ,.i) i- i. iiCiiii10/10=====in%  iEYou encounter an endoplasm.i÷ ########## #..#i/########........##.....##.........i #.....##.@......# #†..###J### #...#Magic Dart#......####i.....##...<.# iӸJ   endoplasm (asleep).....#.....#i.... ###.###... #.i(".i+3.6 (1i=24.6 (2 _iQiKi  jacore the Magician  Deep Elf  Health: 15/15 ========================  Magic: 9/10=====================--- ##########  AC: 3Str: 7 #........#  EV: 11Int: 18 ########........#  SH: 0Dex: 14 #.....##.........  XL:  2 Next: 24% Place: Dungeon:2 #.....##.@***...#  Noise: ---------  Time: 594.6 (0.0) #†........###J###  d) +0 mace  . #.........# Cast: Magic Darti(V  ...#......####  ..........##  ....#...<.# J   endoplasm (asleep)  .....#.....#  .... ###.###  ... #.. _You see here a bat corpse. _You encounter an endoplasm.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)i,\ *JiѶ.i>JiwOAim: an endoplasm (asleep, 100% to hit)ig 4jacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 9/10=====================---##########AC: 3Str: 7#........#EV: 11Int: 18########........#SH: 0Dex: 14#.....##.........XL:  2 Next: 24% Place: Dungeon:2#.....##.@***...#i,h Noise: ---------  Time: 594.6 (0.0)#†........###J###d) +0 mace. #.........#Cast: Magic Dart...#......####..........##....#...<.#J   endoplasmih .....#.....#.... ###.###... #..Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm but does no damage.  The endoplasm quivers.iH $J.ir i ..i 1=5.6 (1 i$ _iU i i  jacore the Magician i5 Deep Elf  Health: 15/15 ========================  Magic: 8/10i,===================----- ##########  AC: 3iMStr: 7 #........#  EV: 11ilInt: 18 ########........#  SH: 0i<Dex: 14 i#.....##.........  XL:  2 Next: 24% Place: Dungeon:2 iQ#.....##.@**J...#  Noise: =--------  Time: 595.6 (0.0) i8#†........###.###  d) +0 mace  . #.........#i! Cast: Magic Dart  ...#......#### i@ ..........##  ....#...<.# J   endoplasm i_| .....#.....#  .... ###.### i~ ... #..The magic dart hits the endoplasm but does no damage. _The endoplasm quivers.iAiming: Magic Dart (safe; 5% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei<Aim: an endoplasm (100% to hit)i jacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 8/10===================-----##########AC: 3Str: 7#........#EV: 11Int: 18########........#SH: 0i Dex: 14#.....##.........XL:  2 Next: 24% Place: Dungeon:2#.....##.@**J...#Noise: =--------  Time: 595.6 (0.0)#†........###.###d) +0 mace. #.........#Cast: Magic Dart...#......####iǩ G..........##i ....#...<.#J   endoplasm.....#.....#i .... ###.###... #..i, Aiming: Magic Dart (safe; 5% risk of failure)  iC Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei\ eAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  it !The endoplasm is lightly wounded.i8+ J.i0 .J.i1 26.6 (1 _i"7 i8 iGa  jacore the Magician  Deep Elf  Health: 15/15 ========================  Magic: 7/10================-------- ##########  AC: 3Str: 7 #........#  EV: 11Int: 18 ########........#  SH: 0Dex: 14 #.....##.........  XL:  2 Next: 24% Place: Dungeon:2 i##.....##.@*J....#  Noise: =--------  Time: 596.6 (0.0) #†........###.###  d) +0 mace  . #.........# Cast: Magic Dart  ...#......####  ..........##  ....#...<.# J   endoplasm i .....#.....#  .... ###.###  ... #..The magic dart hits the endoplasm. i+_The endoplasm is lightly wounded.  Aiming: Magic Dart (safe; 5% risk of failure)  iw:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)it$b  jacore the Magician  Deep Elf  Health: 15/15 ========================  Magic: 7/10================-------- ##########  AC: 3Str: 7 #........#  EV: 11Int: 18 ########........#  SH: 0Dex: 14 i%#.....##.........  XL:  2 Next: 24% Place: Dungeon:2 #.....##.@......#  Noise: =--------  Time: 596.6 (0.0) #†........###.###  d) +0 mace  . #.........# Cast: Magic Dart  ...#......#### i7% ..........##  ....#...<.# J   endoplasm if% .....#.....#  .... ###.###  ... #..i%Aiming: Magic Dart (safe; 5% risk of failure)  i%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei%Aim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!i*         *  #†  .   i+        ....   ... i..iNr317.6 (1Magic Dart _iiiiii1iKi8=== _Found a bubbling coppery potion.i3iii,,i+iEi,ii##########  #........# ########........####.....##.....@...!-601.6 (4#.....##........###†........###.### i. #.........# #..# ...##### ##... i.........## ###. ...#...<.# . i5)...#.....# iWU.. ###.###i8-iiE3ioHi#IiKiP}===iRb9==izWiY,i7[i\ize,iei3l1imigz########## ##........# ##... #######........###....# .....##......# 6.6 (5 .....##........##### †........###.### ........# #..#...#### ##...## ###. iL~i i7] _d - a bubbling coppery potioniIi̥ii+10/10=====i;i,,iiiBiiQQ===iiǿZ########## #####  #........# ####....... ###........###..@.# 11##............#### .##..#####.#### #..##### ##...## ###.# . .i"#iiii) i i i i i nii i 9 _Found 9 gold pieces.i i: i i i : ######## ###### .......# ####...@....#6......###....####.$.#..### ..#..##.####.### ## #..# ## ##... ###. .iƯ i i iP iط i e _Found 6 gold pieces.i% i~ ie i i ,i i X _Found a book of Frost.i i .:.............#####.... ##### ######........ ....# ####........# ###....####.@.# 20.6 (4.#### #...# i ##### #...# #.### #...# #..# ..$.. ##... ##...##  ###. #...# . #.### i i i| = _You now have 47 gold pieces (gained 9).iJ3idii0iBiuiiCi+iIj  You encounter an endoplasm.i.........#####.... ##### ######........ ....# ####........# ....###....####...# iC........#### #...# #### #.. #.### #..# #.....$........J..##..Cast: Magic Darti05.###.inJ   endoplasm (asleep)#.#.iS+2.6 (2i[23.6 (3 _i|i`i&a ....  jacore the Magician .....  Deep Elf #####....  Health: 15/15 ======================== ##### ######........  Magic: 9/10=====================--- ....# ####........# AC: 3Str: 7 i}....###....####...# EV: 11Int: 18 ........#### #...# SH: 0Dex: 14 ....##### #...# XL:  2 Next: 31% Place: Dungeon:2 #.### #.@.# Noise: ---------  Time: 623.6 (0.0) #..# #..***$.......  d) +0 mace ##... .J**##...####..  Cast: Magic Dart  ###. .## #...# i. #.### #. J   endoplasm (asleep)i'> #.iI> #.ih  i{_You now have 47 gold pieces (gained 9). _You encounter an endoplasm.iWAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleieShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)i1 ****..J*.iE)..***.J**Aim: an endoplasm (asleep, 100% to hit)iB ....jacore the Magician.....Deep Elf#####....Health: 15/15 ======================== ##### ######........Magic: 9/10=====================--- ....# ####........#AC: 3Str: 7 ....###....####...#EV: 11Int: 18 ........#### #...#SH: 0Dex: 14 ....##### #...#iHC XL:  2 Next: 31% Place: Dungeon:2 #.####.@.#Noise: ---------  Time: 623.6 (0.0) #..##..***$.......d) +0 mace ##... .J**##...####..Cast: Magic Dart###. .## #...#.#.####.ivC J   endoplasm#.#.  iC Aiming: Magic Dart (safe; 5% risk of failure)  iC 1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  iC wThe magic dart hits the endoplasm.  The endoplasm is moderately wounded.iq 'J.i -.....i :=4.6 (1 _i/ i i_ ....  jacore the Magician .....  Deep Elf #####....  Health: 15/15 ======================== ##### ######........  Magic: 8/10===================----- ....# ####........# AC: 3Str: 7 ....###....####...# EV: 11Int: 18 ........#### #...# SH: 0Dex: 14 ....##### #...# XL:  2 Next: 31% Place: Dungeon:2 i%#.### #*@.# Noise: =--------  Time: 624.6 (0.0) #..# #J***.$.......  d) +0 mace ##... ....##...####..  Cast: Magic Dart  ###. .## #...# . #.### #. J   endoplasm #. #.iHIThe magic dart hits the endoplasm. it@_The endoplasm is moderately wounded.iAiming: Magic Dart (safe; 5% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiӭ{Aim: an endoplasm (moderately wounded, 100% to hit)i$  ....  jacore the Magician .....  Deep Elf #####....  Health: 15/15 ======================== i*% ##### ######........  Magic: 8/10===================----- ....# ####........# AC: 3Str: 7 i% ....###....####...# EV: 11Int: 18 ........#### #...# SH: 0Dex: 14 ....##### #...# XL:  2 Next: 31% Place: Dungeon:2 i% }#.### #.@.#i% y Noise: =--------  Time: 624.6 (0.0) #..# #.....$.......  d) +0 mace i& ##... ....##...####..  Cast: Magic Dart i(&  ###. .## #...# . #.### iP& #. J   endoplasm iq& >#. i& D#.i& Aiming: Magic Dart (safe; 5% risk of failure)  i& Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei& Aim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  i' ?You kill the endoplasm!i+  ....  .....  i+ H    i+ #...# #...#i , #*@.# #.***iL,     ###. .## im, G . i, i #. #. i, 6#. iz ,....im q75.6 (1Magic Dart _iI i irc .#####.... ##### ######.... ....# ####........# ##....####....#### #..##### #.. #.### #####...###....# #.....@.......#... ....##...####  ###. .## #...# #.iiy.-6iiib9==-7.6 (2i+i= _You now have 53 gold pieces (gained 6).iiMiiiinii i ,iRi .: .... .... ..... #####.... ##### ######........ ####..... iM....###....####...# ........#### #.@.# 30.6 (3 ....##### #...# #.### #####...###... i%]#..##............. i@##... ....##...####..###. .## #...#i\*#.ii%ii<3iiii10/10=====iiiiSii+iiGizn  You encounter a frilled lizard.i7l#######...:... ....... ....... ....... #####......l ### ######...@.......i?# ####........#....... ..###....####...#.......Magic Dart ......#### #...#?...... ..##### #...#....... ### #####...###.....l   frilled lizard (asleep) i.# #............... ... ....##...####.... iy###. .## #...#iC&3i#+4.6 (4i|)i9+d _Found a scroll labelled RIEBLO MIFI.iY {  jacore the Magician  Deep Elf #######  Health: 15/15 ======================== ...:...  Magic: 9/10=====================--- iY .......  AC: 3Str: 7 .......  EV: 11Int: 18 .......  SH: 0iY =Dex: 14 i+Z #####...***l  XL:  2 Next: 37% Place: Dungeon:2 iLZ ### ######...@***....  Noise: ---------  Time: 634.6 (0.0) ..# ####........#.......  d) +0 mace iZ ,..###....####...#.......  Cast: Magic Dart ......#### #...#?...... ..##### #...#....... ### #####...###.....  l   frilled lizard (asleep) .# #............... ... ....##...####.... ###. .## #...#You encounter a frilled lizard. iZ _Found a scroll labelled RIEBLO MIFI.  Aiming: Magic Dart (safe; 5% risk of failure)  i[ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei[ HAim: a frilled lizard (asleep, 100% to hit)i8:  jacore the Magician  Deep Elf #######  Health: 15/15 ======================== ...:...  Magic: 9/10=====================--- .......  AC: 3Str: 7 .......  EV: 11Int: 18 .......  SH: 0Dex: 14 #####.......  XL:  2 Next: 37% Place: Dungeon:2 ### ######...@.......  Noise: ---------  Time: 634.6 (0.0) ..# ####........#.......  d) +0 mace iڊ..###....####...#.......  Cast: Magic Dart ......#### #...#?...... ..##### #...#....... ### #####...###.....  l   frilled lizard (asleep) .# #............... ... ....##...####.... ###. .## #...#Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  iOqThe magic dart hits the frilled lizard.  You kill the frilled lizard!iu|           ***.  ***....     i     .## i...........iF+z41=5.6 (1Magic Dart _iT1i2i i i| i~iijii,i)iliiU9 _Found 4 gold pieces.i i+!Q10/10===ig"i$i&i&i'iD)iV+i+i,i.i`0i0i1i%5U  You pick up a book of Frost and begin reading...ix5;===i@6iIC####### #...#-42.6 (7 #....# #....# #..........# #####....#  ######..............# ####........#..........# #....####...#..........# ..#### #...#iDO?.........#ieK8-iSOiQ_ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.i9ioiiii<BiWiyiii.i`ii#############..........##..........# #..........# #...#5.6 (3iJ#####....# ## ######........# .# ####........#...# .###....####...#...# i.....#### #...#?...# .##### #...#i0.$.# ## #####...###........ # #........i!iIioi`&i( Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy12% 2b - FreezeIcei(;13%1  c - BlinkTranslocation13%i(2  d - HailstormConjuration/Ice 26% 3  e - Mephitic Cloudi)lConjuration/Alchemy/Air 28% 3  f - Frozen RampartsIcei$)C36% 3  g - Fulminant PrismiC)=Conjuration/Alchemy 63% 4 i) h - Summon Seismosaurus Egg Summoning/Earth 71% 4 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti Hailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3 Schools: Conjuration/Ice Fail: 26% Power: 8%Damage: 3d5 (max 3d16) Accuracy: +++Range: 2-3Noise: Quiet iBMiscasting this spell causes magic contamination and also deals up to 14 irresistible or cold damage. You aren't experienced enough to cast this spell.if Spells (Memorise)TypeFailure Levela - Grave ClawNecromancy12%2  b - FreezeIce13% 1  c - BlinkTranslocation 13% 2  d - Hailstormi3@Conjuration/Ice 26% 3  e - Mephitic CloudConjuration/Alchemy/Air 28% 3  f - Frozen RampartsIce36% 3  g - Fulminant PrismifConjuration/Alchemy 63% 4  h - Summon Seismosaurus Egg Summoning/Earth 71% 4 i iiׅ8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiWM iR iW jacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 10/10 ========================############AC: 3Str: 7#..........#EV: 11Int: 18#..........#SH: 0Dex: 14#..........#XL:  2 Next: 41% Place: Dungeon:2#@.........#Noise: ---------  Time: 645.6 (0.0)#####..........#d) +0 mace ## ######..............#Cast: Magic Dart imX 8.# ####........#..........# .###....####...#..........# .....#### #...#?.........# .##### #...#........$.# ## #####...###........ ##.................Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard! _Found 4 gold pieces.  You pick up a book of Frost and begin reading... _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.i^ P  Okay, then.idf ik im . _il3ipmi.qisiwP _iyiyi5{i }i~ii i%iii+i[iiGi5i1iLi#..........##..........##..........##..........######.......... ## ######........ .# ####........#... .###....####...#.. .....#### #...51.6 (6 .#####...$ ### # #..... ....##...#### ##. .## #...# .##.#  . #.### .# .# #. #.iHi=ia _c - a scroll labelled RIEBLO MIFIilii`i?i3i,i iiRiiaif  You encounter an adder.ih #...# #...# #...# #####....# ######........# ##........#....# #....####...#....# .#### #...#....# ### #...#...@....$.#  #####...###.#  #..................# Magic Dart i  ....##...####.......#  .## #...# #.##.#### . #.### ..# .# S   adder (asleep) #. S## ##. # i` "i^3.6 (2S.ih"PSi/$+4.6 (3i(iV+/ _The adder hisses angrily.il #..........#  jacore the Magician #..........#  Deep Elf #..........#  Health: 15/15 ======================== #####..........#  Magic: 9/10=====================---  ######..............#  AC: 3Str: 7 ####........#..........#  EV: 11Int: 18 #....####...#..........#  SH: 0Dex: 14 ..#### #...#..........#  XL:  2 Next: 41% Place: Dungeon:2 ### #...#...@....$.#  Noise: ---------  Time: 654.6 (0.0)  #####...###.[0;10;1iMl4m*......#  d) +0 mace  #...........*......#  Cast: Magic Dart  ....##...####*......#  .## #...# #*##.#### . #.### .S# .#  S   adder #. .## #  #. # #.You encounter an adder. _The adder hisses angrily.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)i= #..........#jacore the Magician#..........#Deep Elf#..........#Health: 15/15 ========================#####..........#Magic: 9/10=====================---######..............#AC: 3Str: 7 ####........#..........#EV: 11Int: 18 #....####...#..........#SH: 0Dex: 14 ..#### #...#..........#XL:  2 Next: 41% Place: Dungeon:2 ### #...#...@....$.#Noise: ---------  Time: 654.6 (0.0)#####...###.*......#d) +0 macei _#...........*......#Cast: Magic Dart....##...####*......#.## #...# #*##.#### .#.### .S# .#S   adder#. .## ##. ##.You encounter an adder. _The adder hisses angrily.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)i dS. _The adder hisses angrily.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder but does no damage.i7 8S.i )..i0 :=5.6 (1 _i ie i #..........#  jacore the Magician id#..........#  Deep Elf #..........#  Health: 15/15 ========================i i"#####..........#  Magic: 8/10===================----- iF ######..............#  AC: 3Str: 7 igx####........#..........#  EV: 11Int: 18 #....####...#..........#  SH: 0i,Dex: 14 i ..#### #...#..........#  XL:  2 Next: 41% Place: Dungeon:2 iV### #...#...@....$.#  Noise: =--------  Time: 655.6 (0.0) iN #####...###.*......#  d) +0 mace  #...........*......#  Cast: Magic Dart  ....##...####S......#  .## #...# #.##.#### itu. #.### ..# .#  S   adder #. .## # i@ #. # #.iœzAim: an adder (100% to hit) _The magic dart hits the adder but does no damage.  iAiming: Magic Dart (safe; 5% risk of failure)  i(&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)iC8l#..........#jacore the Magician#..........#Deep Elf#..........#Health: 15/15 ========================#####..........#Magic: 8/10===================-----######..............#AC: 3Str: 7 ####........#..........#EV: 11Int: 18 i8]#....####...#..........#SH: 0Dex: 14 ..#### #...#..........#XL:  2 Next: 41% Place: Dungeon:2 ### #...#...@....$.#Noise: =--------  Time: 655.6 (0.0)#####...###.*......#i8d) +0 mace#...........*......#Cast: Magic Darti8m....##...####S......#.## #...# #.##.#### .#.### ..# .#i9 S   adder#. .## ##. ##.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.i@:S.i".iA26.6 (1 _iuiviJi\LQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [&] all spells[!] focus mode: off|oniq#..........#jacore the Magician#..........#Deep Elf#..........#Health: 15/15 ========================#####..........#Magic: 8/10===================-----######..............#AC: 3Str: 7 ####........#..........#EV: 11Int: 18 #....####...#..........#SH: 0Dex: 14 ..#### #...#..........#XL:  2 Next: 41% Place: Dungeon:2 ### #...#...@....$.#Noise: =--------  Time: 656.6 (0.0)#####...###........#d) +0 mace#...........S......#Cast: Call Imp....##...####.......#.## #...#[39i;49m #.##.#### .#.### ..# .#S   adder#. .## ##. ##.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder. _The adder is lightly wounded.i@  #..........#  jacore the Magician #..........#  Deep Elf #..........#  Health: 15/15 ======================== #####..........#  Magic: 6/10==============----------  ######..............#  AC: 3Str: 7 ####........#..........#  EV: 11Int: 18 #....####...#.*****....#  SH: 0Dex: 14 ..#### #...#.*****....#  XL:  2 Next: 41% Place: Dungeon:2 ### #...#.**@**..$.#  Noise: =--------  Time: 656.6 (0.0)  #####...###****....#  d) +0 mace  #.........**S**....#  Cast: Call Imp  ....##...####.......#  .## #...# #.##.#### . #.### ..# .# [i0B 37m S   adder #. .## #  #. # #.Aim: an adder (100% to hit)  The magic dart hits the adder. _The adder is lightly wounded.  Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei c@SThe magic dart hits the adder. _The adder is lightly wounded.  Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an adder (lightly wounded)iB] *Si7**i|D@*i˞5@*id;**iGI5**iA**i@  #..........#  jacore the Magician #..........#  Deep Elf i@ V#..........#  Health: 15/15 ======================== #####..........#  Magic: 6/10==============----------  ######..............#  AC: 3Str: 7 ####........#..........#  EV: 11i)A Int: 18 #....####...#..........#  SH: 0Dex: 14 iUA ..#### #...#..........#  XL:  2 Next: 41% Place: Dungeon:2 iA ### #...#...@....$.#  Noise: =--------  Time: 656.6 (0.0)  #####...###.S......#  d) +0 mace iA  #..................#  Cast: Call Imp  ....##...####.......#  .## #...# #.##.#### iA . #.### ..# .#  S   adder #. .## #  iB a#. # #.The magic dart hits the adder. i(B _The adder is lightly wounded.  Casting: Call Imp (safe; 13% risk of failure)  iSB Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateitB GA tiny devil pulls itself out of the air.ioG    #..........#  #..........#  #####..........#  ............# #..........# #..........#  #...#..........#  #...#..5@....$.#  iG ###.S......#  ..........#  ####.......#  .## #...# #.##.#### #.### ..# .# (ally target) iG #. .## #5   cerulean imp (polearm, summoned) #. # #.iH :=7.6 (1 _i%M iP i' i' Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [&] all spells[!] focus mode: off|oni12 i< #..........#jacore the Magician#..........#Deep Elf#..........#Health: 15/15 ========================#####..........#Magic: 6/10==============----------######..............#AC: 3Str: 7 ####........#..........#EV: 11Int: 18 #....####...#..........#SH: 0i= Dex: 14 ..#### #...#..........#XL:  2 Next: 41% Place: Dungeon:2 ### #...#..5@....$.#Noise: ==-------  Time: 657.6 (0.0)#####...###.S......#d) +0 mace#..................#Cast: Magic Darti]= ....##...####.......#.## #...# #.##.#### .#.### ..# .#S   adder (ally target)#. .## #5   cerulean imp (polearm, summoned)#. #it= #.i= _The magic dart hits the adder. _The adder is lightly wounded.  i= Casting: Call Imp (safe; 13% risk of failure)  i= Press: ? - help, Q - select action, ( or ) - cyclei= eDir - look around, f - activate _A tiny devil pulls itself out of the air.i@ i6E iF i+  #..........#  jacore the Magician #..........#  Deep Elf #..........#  Health: 15/15 ======================== #####..........#  Magic: 5/10============------------  ######..............#  AC: 3Str: 7 ####........#..........#  EV: 11i Int: 18 #....####...#..........#  SH: 0Dex: 14 ..#### #...#..........#  XL:  2 Next: 41% Place: Dungeon:2 i ### #...#..5@....$.#  Noise: ==-------  Time: 657.6 (0.0)  #####...###.S......#  d) +0 mace  #..................#  Cast: Magic Dart  ....##...####.......#  .## #...# #.##.#### i3 %. #.### ..# .#  S   adder (ally target) iU #. .## #  5   cerulean imp (polearm, summoned)is < #. # i =#.Dir - look around, f - activate i G_A tiny devil pulls itself out of the air.  i Aiming: Magic Dart (safe; 5% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei WAim: an adder (lightly wounded, ally target, 100% to hit)irf S*i'S.  Aim: an adder (lightly wounded, ally target, 100% to hit)iH (#..........#jacore the Magician#..........#Deep Elf#..........#i'I hHealth: 15/15 ========================#####..........#Magic: 5/10============------------######..............#iKI AC: 3Str: 7 ####........#..........#imI OEV: 11Int: 18 iI #....####...#..........#SH: 0Dex: 14 iI ..#### #...#..........#XL:  2 Next: 41% Place: Dungeon:2 ### #...#..5@....$.#iJ Noise: ==-------  Time: 657.6 (0.0)#####...###.S......#i$J d) +0 mace#..................#Cast: Magic DartiOJ ....##...####.......#.## #...# #.##.#### iJ .#.### ..# .#S   adder (ally target)#. .## #5   cerulean imp (polearm, summoned)iJ #. ##.Aiming: Magic Dart (safe; 5% risk of failure)  iJ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei0K Aim: an adder (lightly wounded, ally target, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.i Shift-Dir - straight lineAim: an adder (lightly wounded, ally target, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.  The adder barely misses you.Your cerulean imp closely misses the adder.i 86==i ,-8.6 (1i it  i iZ, D_The adder barely misses you.i2!  You hit the adder.iv  The adder is moderately wounded.The adder misses you.iiH-60.0 (1.4i+izG _Your cerulean imp hits the adder with a -4 spear.i J  You closely miss the adder.ib  The adder is severely wounded.The adder closely misses you.Your cerulean imp barely misses the adder.i (1.4i i = _The adder bites you but does no damage.i!  You hit the adder.i  The adder is severely wounded.The adder barely misses you.Your cerulean imp hits the adder with a -4 spear.i՗(2.8iii _The adder misses you. Your cerulean imp misses the adder.ip} K  You miss the adder. .  The adder is almost dead.The adder closely misses you.Your cerulean imp hits the adder with a -4 spear.5   cerulean imp (polearm, summoned) 7====864.2Magic Dart _The adder dies! _Your Stealth skill increases to level 3! i i i i i. i i,!: _ iH" i$ i& i8' iQ( i* i, i=. i.W8===== i. i/ ii1 i#3 i&5 i~5 i6 i8 i`: i; i'< i+= i@ iA iB iO#..........# #..........# #..........# #####..........# ####.......# .......#..........#  iKP###...#..........# # #...#..........#  #...#.......5@.# -70.2 (6.0 ####...###........# ..................# ..##  iP #.### #..#..# #. #..##.###. ..# ..  #. iY8- i^ i`= _You now have 57 gold pieces (gained 4). i*d id i]e ii il ip9===== iKq: _Found 15 gold pieces. ids i u ihu iTv iw iy iz iz i{ i| i]} ii~, i* iՅ@######....# #........#..# ..####...#..# ### #...#..# #...#..#  #####...###........#  #...... i,b....# ....##...####...5...# .## #...# #.##@####4.2 (4 ij]#.### #..#..#  #. #..##.##  #. #..# .. i #. # $# #. ..#  i #.# #.  i i+ i{ iH ioH i!I iL iM55 iRO iO:== i S, iS iT iaUQ10/10=== i}V i7W iX iZ iRZ iZ i.\ iB] iT^ i^ i_ ij §You now have 72 gold pieces (gained 15). iqY #...#...#  #####...###........#  #..................#  ....##...####.......#.## #...# #.##.#### . #.### #..#. #. #..##.## #. #..##§.#  iqu#. # #@.## 9.2 (5 #. #..## # .. i&r?###  i2u iy i{f _Your cerulean imp disappears in a puff of smoke! i f ikf if ii iak ing=== io io ip iq ir, ir it i*w iqw igx iz} _Found a scroll of blinking and 17 gold pieces. iz i{ ix{ i. .## #...# #.##.####. #.### #..#..#  #. #..##.##  #. #..##..#  #. # ##..##  iN)#. #..##  #.##  #.##.##.#  ?......@# 84 $.#..####  ix.... ....#  i ip i i i  i. i( i= il iz, i# iv _Found a scroll labelled GUITUS VYLONYZ. i i* i i" i_ i iS i{ i i i< ###. .## #...# #.##.#### . ..# #.### #..#..# #.. #.# #..##.## #... #.# #..##..# #... #.# #.##..## #... #.###.#..###..##.##.?#.## #...#.##.##.# #.@.......#92.2 (8 #.$.#..#### #.....## ......... ......#......#......#......#..## i+[m.........#.. #....###### _b - a scroll of blinkingiy . ..# #.### #..#..#  #.. #.# #..##.## #... #.# #..##..# #... #.# #.##..## #.###.#..## ##.##.?#.## #...#.##.##.#  #.........# #.$@#..#### #.....## #.........#......#.......#......#.#..##....S   adder (asleep)#.. #....######ik.. #.. S#ii$3.2 (1i Magic Darti*i8/ i0i 13_You encounter an adder.i1i2 . ..# #.### #..#..# #..# #.# #..##.## #... #.# #..##..# #...# #.# #.##..## #... #.###.#..## #..##.##.?#.## #...#.##.##.# #.# #.@.#..#### #.....## #.# #......#. #......#. #..##... #.. #....###### i.. #..#S#4Magic Darti8i9$5.2 (2iLAiD i1EixE0_You now have 89 gold pieces (gained 17).iy . ..# #.### #..#..# #..# #.# #..##.## #... #.# #..##..# #...# #.# #.##..## #... #.###.#..## #..##.##.?#.## ifz#...#.##.##.# #.# #..@#..#### #.....## #.# #......#.#......#.iX{ #..##... S   adder (asleep)#.. #....#.. #..#S#ii>=6.2 (1Magic Darti›ii(iC if. ..# #.### #..#..#  jacore the Magiciani iK#..# #.# #..##.##  Deep Elfi i#... #.# #..##..#  Health: 15/15 ========================i" il#...# #.# #.##..##  Magic: 9/10iE=====================---il i#... #.###.#..##  AC: 3i -Str: 7iB i#..##.##.?#.##  EV: 11i.Int: 18i i<#...#.##.##.#  SH: 0i.Dex: 14i i#.........#  XL:  2 Next: 86% Place: Dungeon:2i| i#..@#..####  Noise: ---------  Time: 696.2 (0.0)i  i`#..*..##  d) +0 macei# i{#....*....#  Cast: Magic Darti i}#......#*...... i' ie}#......#*...... i i*#..##...*......  S   adder (asleep)i# ii#.. #...*###### i i# .. #..#S#ij   i H_You encounter an adder. in!F_You now have 89 gold pieces (gained 17).  i!Aiming: Magic Dart (safe; 4% risk of failure)  ia"Press: ? - help, Q - select action, ( or ) - cyclei" Shift-Dir - straight linei"AAim: an adder (asleep, 100% to hit)i i%!i)S#iiy5i6%S#i6KAim: an adder (asleep, 100% to hit)i5 i!i*iSi=i:*i;SiD;KAim: an adder (asleep, 100% to hit)i. ..# #.### #..#..#jacore the Magician#..# #.# #..##.##Deep Elf#... #.# #..##..#Health: 15/15 ========================#...# #.# #.##..##Magic: 9/10=====================---#... #.###.#..##AC: 3Str: 7#..##.##.?#.##EV: 11Int: 18#...#.##.##.#SH: 0Dex: 14#.........#XL:  2 Next: 86% Place: Dungeon:2#..@#..####Noise: ---------  Time:i^ 696.2 (0.0)#..*..##d) +0 mace#....*....#Cast: Magic Dart#......#*......#......#*......#..##...*......S   adder#.. #...*######.. #..#S#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.i i"iSi#.  iqPress: ? - help, Q - select action, ( or ) - cyclei9Shift-Dir - straight line  iUJAim: an adder (asleep, 100% to hit)  i%The magic dart hits the adder.  i;The adder is moderately wounded.i7The adder hisses angrily.iQiSi.ii.i.iR.i.i!i"=i8" 7.2 (1 i`" _iI'i*)i(i if. ..# #.### #..#..#  jacore the MagicianiX i#..# #.# #..##.##  Deep Elfi iE#... #.# #..##..#  Health: 15/15 ========================i i$#...# #.# #.##..##  Magic: 8/10iqO===================-----i i#... #.###.#..##  AC: 3in-Str: 7i i#..##.##.?#.##  EV: 11i.Int: 18i iU#...#.##.##.#  SH: 0iշ.Dex: 14i- i#.........#  XL:  2 Next: 86% Place: Dungeon:2iӸ iC#..@#..####  Noise: =--------  Time: 697.2 (0.0)i i%#..*..##  d) +0 macei iպ#....*....#  Cast: Magic Darti iT}#......#*...... i i}#......#*...... i, i#..##...S......  S   adderiI i#.. #....###### i ip.. #..#.#i̾ i:The adder is moderately wounded. iԿ7_The adder hisses angrily.  i!Aiming: Magic Dart (safe; 4% risk of failure)  iuPress: ? - help, Q - select action, ( or ) - cyclei Shift-Dir - straight lineirwAim: an adder (moderately wounded, 100% to hit)i. ..# #.### #..#..#jacore the Magician#..# #.# #..##.##Deep Elf#... #.# #..##..#Health: 15/15 ========================#...# #.# #.##..##Magic: 8/10===================-----#... #.###.#..##AC: 3Str: 7#..##.##.?#.##EV: 11Int: 18#...#.##.##.#SH: 0Dex: 14#.........#XL:  2 Next: 86% Place: Dungeon:2#..@#..####Noise: =-------- [i40m Time: 697.2 (0.0)#..*..##d) +0 mace#....*....#Cast: Magic Dart#......#*......#......#*......#..##...S......S   adder#.. #....######.. #..#.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.i AS.i .i\ .i .i<i="8.2 (1 i> _iDiuGi8(i ii f. ..# #.### #..#..#  jacore the Magiciani  i #..# #.# #..##.##  Deep ElfiO  i #... #.# #..##..#  Health: 15/15 ========================i  i> #...# #.# #.##..##  Magic: 7/10i O================--------i  iT #... #.###.#..##  AC: 3i -Str: 7i  i #..##.##.?#.##  EV: 11ij .Int: 18i  i #...#.##.##.#  SH: 0i%.Dex: 14ic i#.........#  XL:  2 Next: 86% Place: Dungeon:2ih i#..@#..####  Noise: =--------  Time: 698.2 (0.0)i< i#..*..##  d) +0 macei i##....*....#  Cast: Magic Dartih i}#......#*...... i iBs#......#S...... i i #..##..........  S   adderi3 iz#.. #....###### i i.. #..#.#iJ i:The magic dart hits the adder. i'9_The adder is heavily wounded.iAiming: Magic Dart (safe; 4% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cyclei Shift-Dir - straight lineiptAim: an adder (heavily wounded, 100% to hit)i2k. ..# #.### #..#..#jacore the Magician#..# #.# #..##.##Deep Elf#... #.# #..##..#Health: 15/15 ========================#...# #.# #.##..##iܥMagic: 7/10================--------#... #.###.#..##AC: 3Str: 7#..##.##.?#.##EV: 11Int: 18#...#.##.##.#SH: 0ivDex: 14#.........#XL:  2 Next: 86% Place: Dungeon:2#..@#..####Noise: =--------  Time: 698.2 (0.0)#..*..##d) +0 mace#....*....#iCast: Magic Dart#......#*......i #......#S......#..##..........S   adder#.. #....######i6q.. #..#.#iZAiming: Magic Dart (safe; 4% risk of failure)  i}Press: ? - help, Q - select action, ( or ) - cycleiShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  iƧWThe magic dart hits the adder.  The adder is severely wounded.iix3i?DS.iGiT&..iJ]29.2 (1 _idi'yi . ..# #.### #..#..#  jacore the Magician #..# #.# #..##.##  Deep Elf #... #.# #..##..#  Health: 15/15 ======================== #...# #.# #.##..##  Magic: 6/10==============---------- #... #.###.#..##  AC: 3Str: 7 #..##.##.?#.##  EV: 11Int: 18 #...#.##.##.#  SH: 0Dex: 14 #.........#  XL:  2 Next: 86% Place: Dungeon:2 #[if39;49m..@#..####  Noise: =--------  Time: 699.2 (0.0) #..*..##  d) +0 mace #.....*...#  Cast: Magic Dart #......#S......  #......#.......  #..##..........  S   adder #.. #....######  .. #..#.#The magic dart hits the adder. _The adder is severely wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iWadder (severely wounded, 100% to hit)i . ..# #.### #..#..#jacore the Magician#..# #.# #..##.##Deep Elf#... #.# #..##..#Health: 15/15 ========================#...# #.# #.##..##Magic: 6/10i ===============----------#... #.###.#..##AC: 3Str: 7#..##.##.?#.##EV: 11Int: 18#...#.##.##.#SH: 0Dex: 14#.........#i7 XL:  2 Next: 86% Place: Dungeon:2#..@#..####Noise: =--------  Time: 699.2 (0.0)#..*..##i d) +0 mace#.....*...#Cast: Magic Dart#......#S......#......#.......#..##..........S   adderi0 |#.. #....######.. #..#.#Aiming: Magic Dart (safe; 4% risk of failure)  ir Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  i CThe adder is almost dead.i( 9S.i1 )..i \7==700.2 (1 i< _i i! ia Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|oni}d i~ . ..# #.### #..#..#jacore the Magician#..# #.# #..##.##Deep Elf#... #.# #..##..#Health: 15/15 ========================#...# #.# #.##..##Magic: 7/10================--------#... #.###.#..##AC: 3Str: 7#..##.##.?#.##EV: 11Int: 18#...#.##.##.#SH: 0Dex: 14#.........#XL:  2 Next: 86% Place: Dungeon:2#..@#..####Noise: =-------- [i\ r40m Time: 700.2 (0.0)#.....##d) +0 mace#....S....#Cast: Call Imp#......#.......#......#.......#..##..........S   adder#.. #....######.. #..#.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder. _The adder is almost dead.iЁ . ..# #.### #..#..#  jacore the Magician #..# #.# #..##.##  Deep Elf #... #.# #..##..#  Health: 15/15 ======================== #...# #.# #.##..##  Magic: 5/10============------------ #... #.###.#..##  AC: 3Str: 7 #..##.##.?#.##  EV: 11Int: 18 i͂#..*#*##.##.#  SH: 0Dex: 14 #*****....#  XL:  2 Next: 86% Place: Dungeon:2 #**@#..####  Noise: =--------  Time: 700.2 (0.0) #*****##  d) +0 mace #..**S**..#  Cast: Call Imp #......#.......  #......#.......  #..##..........  S   adder #.. #....######  .. #..#.#iaAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder. _The adder is almost dead.Casting: Call Imp (safe; 12% risk of failure)  ih Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateiM@SThe magic dart hits the adder. _The adder is almost dead.Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an adder (almost dead)ih] *Si&*SLook: an adder (almost dead)iݫ] *Si77**i(i . ..# #.### #..#..#  jacore the Magician #..# #.# #..##.##  Deep Elf #... #.# #..##..#  Health: 15/15 ======================== #...# #.# #.##..##  Magic: 5/10============------------ #... #.###.#..##  AC: 3Str: 7 #..##.##.?#.##  EV: 11Int: 18 #...#.##.##.#  SH: 0Dex: 14 #.........#  XL:  2 Next: 86% Place: Dungeon:2 #..@#..####  Noise: =--------  Time: 700.2 (0.0) #..S..##  d) +0 mace #.........#  Cast: Call Imp #......#.......  #......#....... [1i;u4;9H #..##..........  S   adder #.. #....######  .. #..#.# _The adder is almost dead.Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "You called?"i  . ..# #.###   #..# #.#   #... #.# iv  #...# #.#   #... #.###.#..##  #..##.##.?#.##  i"#...#.##.##.#  #.........#  iU0#5.@  #..S..##  #.........#  #......#....... #......#....... i#..##.......... (ally target) i #.. #....###### 5   cerulean imp (polearm, summoned) .. #..#.#  Press: ? - help, Q - select aci&tion, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  ilYour cerulean imp says, "You called?"The adder bites you.  You are poisoned.i)4==--=1.2 (1Pois ii, _The adder poisons you!i0 Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|oni. ..# #.### #..#..#jacore the Magician#..# #.# #..##.##Deep Elf#... #.# #..##..#Health: 14/15 ======================--#...# #.# #.##..##Magic: 5/10============------------#... #.###.#..##AC: 3Str: 7#..##.##.?#.##EV: 11Int: 18#...#.##.##.#SH: 0Dex: 14#.........#XL:  2 Next: 86% Place: Dungeon:2#5.@#..####Noise: im==-------  Time: 701.2 (0.0)#..S..##d) +0 mace#.........#Cast: Magic Dart#......#.......Pois #......#.......#..##..........S   adder (ally target)#.. #....######5   cerulean imp (polearm, summoned).. #..#.#Dir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "You called?"The adder bites you.  You are poisoned. _The adder poisons you!i . ..# #.### #..#..#  jacore the Magician #..# #.# #..##.##  Deep Elf #... #.# #..##..#  Health: 14/15 ======================-- #...# #.# #.##..##  Magic: 4/10=========--------------- #... #.###.#..##  AC: 3Str: 7 #..##.##.?#.##  EV: 11Int: 18 #...#.##.##.#  SH: 0Dex: 14 #.........#  XL:  2 Next: 86% Place: Dungeon:2[i34m #5.@#..####  Noise: ==-------  Time: 701.2 (0.0) #..S..##  d) +0 mace #.........#  Cast: Magic Dart #......#.......  Pois  #......#.......  #..##..........  S   adder (ally target) #.. #....######  5   cerulean imp (polearm, summoned) .. #..#.#You are poisoned. _The adder poisons you!  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q[iX(36m - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, ally target, 100% to hit)i . ..# #.### #..#..#  jacore the Magician #..# #.# #..##.##  Deep Elf #... #.# #..##..#  Health: 14/15 ======================-- #...# #.# #.##..##  Magic: 4/10=========--------------- #... #.###.#..##  AC: 3Str: 7 #..##.##.?#.##  EV: 11Int: 18 #...#.##.##.#  SH: 0Dex: 14 #.........#  XL:  2 Next: 86% Place: Dungeon:2[ii1K #5.@#..####  Noise: ==-------  Time: 701.2 (0.0) #.....##  d) +0 mace #.........#  Cast: Magic Dart #......#.......  Pois  #......#.......  #..##..........  S   adder (ally target) #.. #....######  5   cerulean imp (polearm, summoned) .. #..#.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle[20;i>2HShift-Dir - straight lineAim: an adder (almost dead, ally target, 100% to hit)  The magic dart hits the adder.  You kill the adder! . ..# #.###   #..# #.#   #... #.#   #...# #.#   #...                   5   cerulean imp (polearm, summoned) #..  ..   i.5. ..# #.### #..#..#jacore the Magician#..# #.# #..##.##Deep Elf#... #.# #..##..#Health: 13/15 ====================----#...# #.# #.##..##Magic: 4/10=========---------------#... #.###.#..##AC: 3Str: 7#..##.##.?#.##EV: 11Int: 18#...#.##.##.#SH: 0Dex: 14#.........#XL:  2 Next: 127% Place: Dungeon:2# i[40m.5@#..####Noise: =--------  Time: 702.2 (1.0)#.....##d) +0 mace#.........#Cast: Magic Dart#......#.......Pois #......#.......#..##..........5   cerulean imp (polearm, summoned)#.. #....######.. #..#.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, ally target, 100% to hit)  The magic dart hits the adder.  You kill the adder!---Shift-Dir - straight line  Aim: an adder (almost dead, ally target, 100% to hit)  The magic dart hits the adder.  You k i@ill the adder! _You feel sick.  You have reached level 3! i/  --more--!iY  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? #i/ 7/19=1-2034%  _You feel clever. x2%iG%i%iV%i%%i%i%iɵ| _You feel sick.%iw%iͶT5==%i%iQ3 _You feel sick.%i%i%i^%iX%il3 _You feel sick.%i%iN%i9=%i%i,3 _You feel sick.%i3  You feel sick.%i%i(%i%ij _You are no longer poisoned.%i%i%i:8=6=====%i%ip%i|%i%i.i9===%i-%i&#... #.###.#..## #..##.##.?#.## #...#.##.##.# #.........# #...#..#### #.#.....### %i+#.........#### #......#.......# #......#.....5@# -9.2 (7%iGZ#..##..........# %i_#.. #....####### .. #..#.#%iw0#..#..%ip#...## #. %i%i 1-%i%il" _HP restored.&i &iG &i@ &i ,&i X&i &i m7=====&iC &is &i :==&i &i &i &i} &i9 &iz &i7 &i &iu l8====&iV &i% &ia &i^ &i &i &i &i ,&i &i &i 3==&i &i &i L9==&i &i ,&i &i &i &i &i &i0 &i &i &i }10/11====&i &i &i &i &id n _You start resting.Magic restored.&iN ;......&i" 028.2 (19.0)&i' 1=====9.2 (20 _&i* &i , (i(i3(i(ip§(i(i _Your cerulean imp disappears in a puff of smoke!(i7(iu(i(i(i(ie(i(i'(i(i;===(i(iÚ(i(i((i͜(i_(i(i%(i(i(ik  You encounter a ribbon worm.(i[4 # #.........# #.#...#..#### (i#.#.....### ##.........#### #......#.......# #......#.......#(iڬ" #..##..........# #.. #....####### (i.. #..# #..#......#(i7 #...######[w.Magic Dart (i\8#.  (iw   ribbon worm (asleep) (i235.2 (6.0)(i>+6.2 (7(i$(iM) _Found a chain mail.,ip,ivqQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on-iU# #.........#jacore the Magician#.#...#..####Deep Elf#.#.....###Health: 19/19 ========================##.........####Magic: 11/11 ========================#......#.......#AC: 3Str: 7#......#.......#EV: 11Int: 20#..##..........#SH: 0Dex: 14#.. #....#######XL:  3 Next: 14% Place: Dungeon:2.. #..#@#Noise: ---------  Time: 736.2 (0.0)#..#......#d) +0 mace#...######[w.[4-iV 0mCast: Call Imp#.w   ribbon worm (asleep) _HP restored. _You start resting. _Magic restored. _Your cerulean imp disappears in a puff of smoke!You encounter a ribbon worm. _Found a chain mail.-iT / # #.........#  jacore the Magician #.#...#..####  Deep Elf #.#.....###  Health: 19/19 ======================== ##.........####  Magic: 9/11-i_ ===================----- #......#.......#  AC: 3Str: 7 #......#.......#  EV: 11Int: 20 #..##.****.....#  SH: 0Dex: 14 #.. #.***#######  XL:  3 Next: 14% Place: Dungeon:2 .. #..#@# Noise: ---------  Time: 736.2 (0.0) #..#***...#  d) +0 mace #...######[w.  Cast: Call Imp #.  w   ribbon worm (asleep) _Your cerulean imp disappears in a puff of smoke!You encounter a ribbon worm. _Found a chain mail.  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or [37-i` dm) - cycleDir - look around, f - activate-i?=@*.i0# #.........#jacore the Magician#.#...#..####Deep Elf#.#.....###Health: 19/19 ========================##.........####Magic: 9/11===================-----#......#.......#AC: 3Str: 7#......#.......#EV: 11Int: 20#..##..........#SH: 0Dex: 14#.. #....#######XL:  3 Next: 14% Place: Dungeon:2.. #..#@#Noise: ---------  Time: 736.2 (0.0)#..#5.....#d) +0 mace#...######[w.[11;.i138HCast: Call Imp#.w   ribbon worm (asleep, ally target)5   cerulean imp (polearm, summoned)You encounter a ribbon worm. _Found a chain mail.  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.==7.2 (1 _.iG/i+ Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|on0i# #.........#jacore the Magician#.#...#..####Deep Elf#.#.....###Health: 19/19 ========================##.........####Magic: 9/11===================-----#......#.......#AC: 3Str: 7#......#.......#EV: 11Int: 20#..##..........#SH: 0Dex: 14#.. #....#######XL:  3 Next: 14% Place: Dungeon:2.. #..#@#Noise: ==-------  Time: 737.2 (0.0)#..#5.....#d) +0 mace#...######[[440iƵmw.Cast: Magic Dart#.w   ribbon worm (asleep, ally target)5   cerulean imp (polearm, summoned)You encounter a ribbon worm. _Found a chain mail.  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.1iCN9 # #.........#  jacore the Magician #.#...#..####  Deep Elf #.#.....###  Health: 19/19 ======================== ##.........####  Magic: 8/11=================------- #......#.......#  AC: 3Str: 7 #......#.......#  EV: 111iOInt: 20 #..##..........#  SH: 0Dex: 14 #.. #....#######  XL:  3 Next: 14% Place: Dungeon:2 .. #..#@# Noise: ==-------  Time: 737.2 (0.0) #..#5****.#  d) +0 mace #...######*w.  Cast: Magic Dart #.  w   ribbon worm (asleep, ally target)  5   cerulean imp (polearm, summoned)Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  1iP@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, ally target, 100% to hit)1iT w.1iw.  Aim: a ribbon worm (asleep, ally target, 100% to hit)1i # #.........#jacore the Magician#.#...#..####Deep Elf#.#.....###Health: 19/19 ========================##.........####Magic: 8/11=================-------#......#.......#AC: 3Str: 7#......#.......#EV: 11Int: 20#..##..........#SH: 0Dex: 14#.. #....#######XL:  3 Next: 14% Place: Dungeon:2.. #..#@#Noise: ==-------  Time: 737.2 (0.0)#..#5****.#d) +0 mace#...######*[1i |44mw.Cast: Magic Dart#.w   ribbon worm (ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, ally target, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is lightly wounded.1im6 1i[7 ,w.1i8 1i79 -.51iu9 1i?? 1i? ...1i E 1i|E -1iE 8.2 (11i F Magic Dart 1iZF _1ifK 1iM 5ij .#...#..###..### ##.........#####......#.............#....##.......... #....######.. #..#.######  5....##...######w.. .5--97iD7iڎ8-7i7iC8i#.#...#..#### #.#.....### ##.........#### #......#.......# #......#.......# #..##..........# #.. #....####### .. #..#.###### #..#.@5...# #...######w..##. #8i<@w[8i8iV9==408i8if _Your cerulean imp barely misses the ribbon worm.:iS catching breath, ally ta…)Your cerulean imp hits the ribbon worm from afar with a -4 spear. `, webb…)The ribbon worm expels a string of sticky webbing.The stream of webbing hits your cerulean imp but does no damage.;iG.1 _Your cerulean imp is caught in a web!;i w.2 _Your cerulean imp struggles to get unstuck from the web.<i- ally target) Your cerulean imp struggles to get unstuck from the web. x2=3 _The ribbon worm bites your cerulean imp.=i;)=im10/11====-4=iP=ih> _Your cerulean imp tears free of the web.>i \  Your cerulean imp hits the ribbon worm with a -4 spear.>i.=5>iS>i> _The ribbon worm bites your cerulean imp.>i  Your cerulean imp hits the ribbon worm with a -4 spear.>i &6>i >i& > _The ribbon worm bites your cerulean imp.?i catching breath, ally ta…)Your cerulean imp barely misses the ribbon worm.?i , webb…)The ribbon worm expels a string of sticky webbing.The stream of webbing hits your cerulean imp but does no damage.?i@:?i>.-7?izC?iE; _Your cerulean imp is caught in a web!?i7§The stream of webbing hits your cerulean imp but does no damage. _Your cerulean imp is caught in a web!  Your cerulean imp struggles to get unstuck from the web.  Your cerulean imp tears free of the web.ribbon worm bites your cerulean imp.  Your cerulean imp dies!?i}D) ?ii1======8Magic Dart?iI?i> f _Your cerulean imp disappears in a puff of smoke!Di Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onEi#.#...#..####jacore the Magician#.#.....###Deep Elf##.........####Health: 19/19 ========================#......#.......#Magic: 11/11 ========================#......#.......#AC: 3Str: 7#..##..........#EV: 11Int: 20#.. #....#######SH: 0Dex: 14.. #..#.######XL:  3 Next: 14% Place: Dungeon:2#..#.@§w..#Noise: =--------  Time: 748.2 (0.0)#...######[..#d) +0 mace#.#Cast: Call Impw  i49m ribbon worm (catching breath) _Your cerulean imp is caught in a web!  Your cerulean imp struggles to get unstuck from the web.  Your cerulean imp tears free of the web.  The ribbon worm bites your cerulean imp.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Ei$FivC #.#...#..####  jacore the Magician #.#.....###  Deep Elf ##.........####  Health: 19/19 ======================== #......#.......#  Magic: 9/11===================----- #......#.......#  AC: 3Str: 7 #..##..........#  EV: 11Int: 20 #.. #..**#######  SH: 0Dex: 14 .. #..#*######  XL:  3 Next: 14% Place: Dungeon:2 #..#*@*w..#  Noise: =--------  Time: 748.2 (0.0) #...######[..#  d) +0 mace #. #  Cast: Call Imp  w   riFigDbbon worm (catching breath)The ribbon worm bites your cerulean imp.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateFi @*wYour cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a ribbon worm (lightly wounded, catching its breath)FiT *wGia#.#...#..####jacore the Magician#.#.....###Deep Elf##.........####Health: 19/19 ========================#......#.......#GiMagic: 9/11===================-----#......#.......#AC: 3Str: 7#..##..........#EV: 11Int: 20#.. #...5#######SH: 0Dex: 14.. #..#.######XL:  3 Next: 14% Place: Dungeon:2#..#.@.w..#Gi:Noise: =--------  Time: 748.2 (0.0)#...######[..#d) +0 mace#.#Cast: Call Impw   ribbon worm (catching breath, ally ta…)Git5   cerulean imp (polearm, summoned)Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!GiOCasting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleGieDir - look around, f - activateA tiny devil pulls itself out of the air.Gi:=9.2 (1 _Gi9GiHi[Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onIim #.#...#..####jacore the Magician#.#.....###Deep Elf##.........####Health: 19/19 ========================#......#.......#Magic: 9/11===================-----#......#.......#AC: 3Str: 7#..##..........#EV: 11Int: 20#.. #...5#######SH: 0Dex: 14.. #..#.######XL:  3 Next: 14% Place: Dungeon:2#..#.@.w..#Noise: ==-------  Time: 749.2 (0.0)#...######[..#d) +0 mace#.#Cast: Magic DartwIin a   ribbon worm (catching breath, ally ta…)5   cerulean imp (polearm, summoned)Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.Ji: #.#...#..####  jacore the Magician #.#.....###  Deep Elf ##.........####  Health: 19/19 ======================== #......#.......#  Magic: 8/11=================------- #......#.......#  AC: 3Str: 7 #..##..........#  EV: 11Int: 20 #.. #...5#######  SH: 0Dex: 14 .. #..#.######  XL:  3 Next: 14% Place: Dungeon:2 #..#.@*w..#  Noise: ==-------  Time:i:(m 749.2 (0.0) #...######[..#  d) +0 mace #. #  Cast: Magic Dart  w   ribbon worm (catching breath, ally ta…)  5   cerulean imp (polearm, summoned) _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, ally target, 100% to  hit)Ji`SX w#JiA.#Jiw.  Aim: a ribbon worm (lightly wounded, catching its breath, ally target, 100% to  hit)Ji#N#.#...#..####jacore the Magician#.#.....###Deep Elf##.........####Health: 19/19 ========================#......#.......#Magic: 8/11=================-------#......#.......#AC: 3Ji$)Str: 7#..##..........#EV: 11Int: 20#.. #...5#######SH: 0Dex: 14.. #..#.######XL:  3 Next: 14% Place: Dungeon:2#..#.@*w..#Noise: ==-------  Time: 749.2 (0.0)#...######[..#d) +0 maceJi$h#.#Cast: Magic Dartw   ribbon worm (catching breath, ally ta…)5   cerulean imp (polearm, summoned)Ji%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, ally target, 100% to  hit)  The magic dart hits the ribbon worm.  JiH%#The ribbon worm is lightly wounded.Ji3w.JiJQ.5JiFally target)JiJ;-50.2 (1 _JiJiLi{  You hit the ribbon worm.  catching breath, ally ta…)The ribbon worm is moderately wounded. ``The ribbon worm expels a string of sticky webbing.Li̍. .@The stream of webbing misses you.-1.6 (1.4 _Your cerulean imp hits the ribbon worm from afar with a -4 spear.Li '  You hit the ribbon worm.Li 3  ally target)The ribbon worm is severely wounded.Your cerulean imp hits the ribbon worm from afar with a -4 spear.  The ribbon worm misses you.Li5 69==Li !3.0Li Lia W _Your cerulean imp hits the ribbon worm from afar with a -4 spear.MiW'  You hit the ribbon worm.Mi^`  catching breath, ally ta…)The ribbon worm is almost dead.Mi4f  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Mi †You are caught in a web!  Your cerulean imp hits the ribbon worm from afar with a -4 spear.Mi5   cerulean imp (polearm, summoned) MiL  5  214.4Magic DartHeld Mim Mis K _The ribbon worm dies!Ni^BNiDZ11 -50 NiHNiI/ _You disentangle yourself.Ni#.#...#..#### #.#.....### ##.........#### #......#.......# #......#.......# #..##..........# #.. #....# .. #..#5###### #..#..@...# #...######[..# #. Ni*.# Ni>O.5NiNi{@-6NiNix _You see here a ribbon worm corpse.Piu 10/11==== _  You encounter a rat.Pi#.#...#..#### #.#.....### ##.........#### #......#.......# #......#.......# #..##..........# #.. #....####### .. #..#.###### #..#..†5.@# #...######[..# #. ....# Magic Dart.....#......##..###.#r   rat (asleep)... ..5   cerulean imp (polearm, summoned)..r# #.#PiR.58.4 (2PiSPio, ally target)9.4 (3 _PiuPi?Qi,g..### ##.........#####......#.......##... #....######.. #..#.######  .†.5.####...######@..# #.... #..#.#..###... ....r# #.###.. .560.4 (1 _You see here a +0 chain mail.SifmSioWear or take off which item? Inventory Items Armour (go to first with [) SipR b - a +1 robe (worn)  c - a +0 hat (worn) Floor Items ([,] to select) Armoura +0 chain mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ti͒ Vi XVi]Vic#.#.....###jacore the Magician##.........####Deep Elf#......#.......#Health: 19/19 ========================#......#.......#Magic: 10/11 =====================---#..##..........#VidAC: 3Str: 7#.. #....#######EV: 11Int: 20.. #..#.######SH: 0Dex: 14#..#..†..5###XL:  3 Next: 21% Place: Dungeon:2#...######@..#Noise: ---------  Time: 760.4 (0.0)#. #......#Vid%d) +0 mace#......#Cast: Magic Dart#......##..###.#Vie... ..r   rat (asleep, ally target)..r# #.#5   cerulean imp (polearm, summoned)##.. .#ViCeYour cerulean imp hits the ribbon worm from afar with a -4 spear. _The ribbon worm dies! _You disentangle yourself. Vije_You see here a ribbon worm corpse. _You encounter a rat. _You see here a +0 chain mail.VinVi oSpend multiple turns changing equipment while a rat is nearby? Y - Yes  N - NoXiS(Xi?S#.#.....###jacore the Magician##.........####Deep Elf#......#.......#Health: 19/19 ========================#......#.......#Magic: 10/11 =====================---#..##..........#AC: 3Str: 7#.. #....#######EV: 11Int: 20.. #..#.######SH: 0Dex: 14#..#..†..5###XL:  3 Next: 21% Place: Dungeon:2#...######@..#Noise: ---------  Time: 760.4 (0.0)#. #......#d) +0 mace#......#Xik@Cast: Magic Dart#......##..###.#... ..r   rat (asleep, ally target)..r# #.#5   cerulean imp (polearm, summoned)##.. .# _The ribbon worm dies! _You disentangle yourself. _You see here a ribbon worm corpse. _You encounter a rat. _You see here a +0 chain mail.  Okay, then.XiBXiHXiJ. _YiP  #.#.....### jacore the Magician  ##.........#### Deep Elf  #......#.......# Health: 19/19 ========================  #......#.......# Magic: 9/11===================-----  #..##..........# AC: 3Str: 7  #.. #....####### EV: 11Int: 20  .. #..#.###### SH: 0Dex: 14 #..#..†..5###  XL:  3 Next: 21% Place: Dungeon:2 #...######@..#  Noise: ---------  Time: 760.4 (0.0) #. #..*...#  d) +0 mace #..*...YiP Z[33m#  Cast: Magic Dart #.*....#  #.*###.#  .*. ..  r   rat (asleep, ally target) ..r# #.#  5   cerulean imp (polearm, summoned) ##.. .#  _You see here a +0 chain mail. _Okay, then.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, ally target, 100% to hit)Zi#.#.....###jacore the Magician##.........####Deep Elf#......#.......#Health: 19/19 ========================#......#.......#Magic: 9/11===================-----#..##..........#AC: 3Str: 7#.. #....#######EV: 11Int: 20.. #..#.######SH: 0Zi!Dex: 14#..#..†..5###XL:  3 Next: 21% Place: Dungeon:2#...######@..#Noise: ---------  Time: 760.4 (0.0)#. #..*...#d) +0 mace#..*...#Cast: Magic Dart#.*....##.*###.#.*. ..r   rat (ally target)..r# #.#5   cerulean imp (polearm, summoned)##.. .#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, ally target, 100% to hit)  The magic dart hits the rat.  is:mThe rat is moderately wounded.Ziw*5.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (asleep, ally target, 100% to hit)  The magic dart hits the rat.  The rat is moderately wounded.The rat squeaks loudly.Ziar..5ZiuB.....Zion10/11====1.4 (1 _ZilZi!Zin:  #.#.....### jacore the Magician  ##.........#### Deep Elf  #......#.......# Health: 19/19 ========================  #......#.......# Magic: 9/11===================-----  #..##..........# AC: 3Str: 7  #.. #....####### EV: 11Int: 20  .. #..#.###### SH: 0Dex: 14 #..#..†..5###  XL:  3 Next: 21% Place: Dungeon:2 #...######@..#  Noise: ==-------  Time: 761.4 (0.0) #. #...*..#  d) +0 mace #..*Zi< ...#  Cast: Magic Dart #..*...#  #.*###.#  ..r ..  r   rat (ally target) ...# #.#  5   cerulean imp (polearm, summoned) ##.. .# The rat is moderately wounded. _The rat squeaks loudly.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (moderately wounded, ally target, 100% to hit)[i>S #.#.....### jacore the Magician  ##.........#### Deep Elf  #......#.......# Health: 19/19 ========================  #......#.......# Magic: 9/11===================-----  #..##..........# AC: 3Str: 7  #.. #....####### EV: 11Int: 20  .. #..#.###### SH: 0Dex: 14 #..#..†..5###  XL:  3 Next: 21% Place: Dungeon:2 [iT#...######@..#  Noise: ==-------  Time: 761.4 (0.0) #. #......#  d) +0 mace #......#  Cast: Magic Dart #......#  #..###.#  ..† ..  r   rat (ally target) ...# #.#  5   cerulean imp (polearm, summoned) ##.. .# Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (moderately wounded, ally target, 100% to hit)  The magic dart hits the rat.  You kill the rat![iBU[i=Z           #..   ..      #. #...*..#  #..*...#  #..* [i[#.* ..† ..5   cerulean imp (polearm, summoned) ...#  ##..  [i.;....[i6 3-2.4 (1Magic Dart _]i =Wear or take off which item? Inventory Items Armour (go to first with [)  b - a +1 robe (worn)  c - a +0 hat (worn) Floor Items ([,] to select) Armoura +0 chain mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip _i_i+_iD#.#.....###jacore the Magician##.........####Deep Elf#......#.......#Health: 19/19 ========================#......#.......#Magic: 9/11===================-----#..##..........#AC: 3Str: 7#.. #....#######EV: 11Int: 20.. #..#.######SH: 0Dex: 14#..#..†..5###XL:  3 Next: 23% Place: Dungeon:2#...######@..#Noise: =--------  Time: 762.4 (0.0)#. #......#_id) +0 mace#......#Cast: Magic Dart#......##..###.#..† ..5   cerulean imp (polearm, summoned)...# #.###.. .#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (moderately wounded, ally target, 100% to hit)  The magic dart hits the rat. _You kill the rat!_i_i=&-_i_in_iE-3.4 (1_i _i_i+4.4 (2_i_i _ix#^10/11==5.4 (3_ir'_i+_ic.+6.4 (4_i2_i6_i8+7.4 (5_i<_iz>& _i@0 _You start removing your armour. You continue removing your +1 robe. x5_icC_i9H_i7O  You finish removing your +1 robe.  You start putting on your armour._iR+8.4 (6_iW_if^_iby1=====9.4 (7_iuf_ij_i'n,70.4 (8_iq_iFu_iw+1.4 (9_iJz_i~_ił/2.4 (10.0)_i 8 2 _You continue putting on your +0 chain mail. x5_i9_i9_i_ _You finish putting on your +0 chain mail.`i`iWear or take off which item? Armour (go to first with [)  c - a +0 hat (worn)  h - a +0 chain mail (worn)  b - a +1 robe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip biz#.#.....###jacore the Magician##.........####Deep Elf#......#.......#Health: 19/19 ========================#......#.......#Magic: 11/11 ========================#..##..........#AC: 8Str: 7#.. #....#######EV: 2Int: 20.. #..#.######SH: 0Dex: 14#..#..†..5###XL:  3 Next: 23% Place: Dungeon:2#...######@..#Noise: ---------  Time: 772.4 (0.0)#. #......#d) +0 mace#......#Cast: Magic Dart#......##..###.#..† ..5   cerulean imp (polearm, summoned)...#bi[m #.###.. .# _You kill the rat! _You start removing your armour. You continue removing your +1 robe. x5  You finish removing your +1 robe.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _  You start removing your armour.3.4 (14.4 (25.4 (3 § _You continue removing your +0 chain mail. x4.§bi#+6.4 (4bi/(bi?-h . _Your cerulean imp disappears in a puff of smoke!bi .bi1+7.4 (5bi85bi6- 0bi{7Z11 _You continue removing your +0 chain mail.bi :bi?biyDL  You finish removing your +0 chain mail.bi0G+8.4 (6biJbiMbigP+9.4 (7bi`SbixWbiEZ,80.4 (8bi]bi`bic+1.4 (9bi/hbiHmbiq/2.4 (10.0)bitbi!w& biw3 _You start putting on your armour. You continue putting on your +1 robe. x5bi|biWbiƒY _You finish putting on your +1 robe.ci7cil8ci9cii<ci=ci AP _ciCBciBciCci~DciEciTFciFciCN#......#.......##..##... #....######.. #..#.###### ciN #..#..†...### #...######...# #. #......# #...... #...5.4 (3.0) #..###....† ..#ciN##...# #... .###. ##cicQciUciWci_IcicciDdciuhciVicijcijcikci2lci=m,cimcinci%pcilpcipciqcirciscisciW{cig~r.. #..#.######  #..#..†...### .######...# #. #......#  #......#  #......#  #..###.## ....† #..# ##...# ##@# 91.4 (6##........# ##.####### ciLcicidi? diB diaF diG eie eit eiaeieib eiGe eii eij fiStfi ufixufiyfizfi}fi~fi~fi~fi-fi f #..#..†...###fi4 #...######...# #. #......# #......# #......#fiV # #..###.##.....† #..# ##...#####.#fiu ##....@...#4.4 (3 ##.#######fifiŅfiʼnfi fi̓fit3fifi,fififi,fi fi #...######...# #. #......# #......# #......#######..###.## .......† #..# ##...#####.# ##........# ##@#######8.4 (4 #.# #.##.#..#......fi̗6$...fikfi=fi* _Found 8 gold pieces.hi"v _Found an escape hatch in the ceiling. Found a stone staircase leading up.hihiY ##........# hif##.########## #.# hiǼI.... #.# hiC^....#####.# hiU...<......######hi....<.#........#hi_..#..........#hi]##.@.......#hi&806.4 (8hi`=##........#hi0.......#hi,########## hihiy _You now have 97 gold pieces (gained 8).iiiiJI##.####### ### #.# .... #.# ....#####.# ...<......#####....<.#........# ..#..........# ##.........# ##.....@..# 11.4 (5#........# ########## iiJiiGjiji{  ######..###.## .......† #..# ##...#####.# ##........# ##.####### .### #.# ..... #.# .....#####.##...<..@...######7.4 (6#....<.#........##....#..........##### ##.........###........##........###########kiki 3ki$%ki*ki+ki,kiO.ki.ki/ki\2P  There is a stone staircase leading up here.ki4ki4 _kiu5ki6ki8ki8ki$9ki?V #......# ######..###.## .......† #..# ##...#####.#### ##........#ki?K ..> ##.####### #.##### #.###.....# #.# #.....@..#####.22.4 (5...###...<......###### #....<.#........# #....#..........########.........# ##......# #...ki+@6.....###########kiDkiHki-J; _Found a stone staircase leading down.uiϣ ui ui} ui ui; uiˮ Bui uiY uiB uiŸ  #......#.# #......##.#######..###.#..........† #.. ##..# ##...#####. ###... ##........ ..>. ##.######ui0  #.##### #.# ...##@....# #.#4.4 (2 #........#####.# #....###...<......#######..# #....<.#ui ..##. #....#..########..# uiA  ##..#  #........# ########## ui ui uik vi3vi8viXvixXviTvi,vivi)vivi.viviX#..#..†...### #...######...# ###. #......# ... #......# .# #......# ####.#######..###.## vi............† #..# ##..#.###...#####.#####..@..# ##........#8.4 (4#...>.#### ##.####### #.##.##### #.# ...##.....# #.#. #........#####vic.##....###...<......#######..# #....<.#..##. #....#....#vi <#######.........#viIviviwi3wiVwiwi,wiXwi]wi:#.. #....####.. #..#.######  #..#..†...### #...######...# ###. #......# ... #...... #.# #......######.#######..###.##....^..@.........† #..#30.4 (2.######..#.###...#####.#wi ####.....# ##........# #...>.#### ##.####### #.##.##### #.# ...##.....# #.# .##........#####.# #....###...<#######..# #....<#.#wi:wiwiwiJyiqyi$z;yi yiP yi yiR yi yi+ Byiw yi yi yi yi yi yi yi yi| yi yi yi yi^ yi yi yi6 yi  You encounter a goblin. It is wielding a +0 dagger.yi  ... #.... #.# #....yi$ +..######.#######..##....^............† .######..#.###...###. ####.....# ##.....yiI T... #...>.#### ##.###g....##.##.##### #.# yi , #...@##.....# #.# ....##........#####.# ..##....###...<##Magic Dart #..### #....<.#......yi  #.. #....#........ .. #######....... g   goblin (asleep) ... ##...... ... #...... #######yi yi9 +5.4 (5yi 26.4 (6 _yi yi[ {i ... #.... jacore the Magician #.# #.... Deep Elf ..######.#######..## Health: 19/19 ======================== ....^............†  Magic: 10/11 =====================--- .######..#.###...### AC: 3Str: 7 . ####.....# ##..... EV: 11Int: 20 {iI)... #...>.#### ##.### SH: 0Dex: 14 g***.##.##.##### #.#  XL:  3 Next: 23% Place: Dungeon:2 #***@##.....# #.#  Noise: ---------  Time: 836.4 (0.0) .....##........#####.#  d) +0 mace ..##....###...<......### Cast: Magic Dart #..### #....<.#...... #.. #....#........ .. #######....... g   goblin (asleep) {i... ##...... ... #...... ####### _Found a stone staircase leading down. _You encounter a goblin. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 4% risk of failure)  {iCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit){i] ... #.... jacore the Magician #.# #.... Deep Elf ..######.#######..## Health: 19/19 ======================== ....^............†  Magic: 10/11 =====================---{ie .######..#.###...### AC: 3Str: 7 . ####.....# ##..... EV: 11Int: 20 ... #...>.#### ##.### SH: 0Dex: 14 )....##.##.##### #.#  XL:  3 Next: 23% Place: Dungeon:2 #...@##.....# #.#  Noise: ---------  Time: 836.4 (0.0) {i.....##........#####.#  d) +0 mace ..##....###...<......### Cast: Magic Dart {i #..### #....<.#...... #.. #....#........ {i[C.. #######....... g   goblin (asleep) ... ##...... ... #...... {i]#######Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle{iShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!{i ...  #.#  ....^...{i+5†  . . ####.....#  ... #...>.####  )*** #.#  #*** #.#  {iP  {ip #....< #.. {i) .. {ie ...   {iI...   {i3 {iע'......{i!y5=7.4 (1Magic Dart _{i{i¬|ib|iKc|id|ii|iCm|iXq,|iq$ |iDrR_Found a scroll labelled GUITUS VYLONYZ.|itk  You encounter a ball python.|i6 ... # #.# #### ..######.#######.....S ....^......†.?... .######..#.###...|iق*....# ####.....# ##...# #...>.#### ##...)....##.##.##### #.# #.@..##.....# #.#-..##..#####.#..##....###...<......Magic Dart... #..### #....<.#|i. #.. #....# .. #######S   ball python (constriction, asleep) ... ##....|iNg .... #.... |iȃ |i&8|ibL-9.4 (2 _|i|i/}ir w ... #.. jacore the Magician #.# #.. Deep Elf ### ..######.#######.. Health: 19/19 ======================== ...S ....^............† Magic: 9/11}i8s ===================----- .?..* .######..#.###...# AC: 3Str: 7 ....*# ####.....# ##... EV: 11Int: 20 .....*# #...>.#### ##.# SH: 0Dex: 14 }is ..)...*##.##.##### #.# XL:  3 Next: 25% Place: Dungeon:2 #.@..##.....# #.# Noise: ---------  Time: 839.4 (0.0) .......##........#####.# d) +0 mace }is ....##....###...<......# Cast: Magic Dart ... #..### #....<.#.... . #.. #....#...... }i!t P.. #######..... S   ball python (constriction, asleep) ... ##.... .... #.... }izt ;##### _Found a scroll labelled GUITUS VYLONYZ. _You encounter a ball python.Aiming: Magic Dart (safe; 4% risk of failure)  }it 2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)~i... #.. jacore the Magician#.# #.. Deep Elf### ..######.#######.. Health: 19/19 ========================...S ....^............† Magic: 9/11===================-----.?..* .######..#.###...# AC: 3Str: 7....*# ####.....# ##... EV: 11Int: 20.....*# #...>.#### ##.# SH: 0Dex: 14..)...*##.##.##### #.# XL:  3 Next: 25% Place: Dungeon:2#.[~i47m@..##.....# #.# Noise: ---------  Time: 839.4 (0.0).......##........#####.# d) +0 mace....##....###...<......# Cast: Magic Dart... #..### #....<.#..... #.. #....#........ #######..... S   ball python (constriction)...##........#....#####Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.~i]d.S.S~iRx...10/11===40.4 (1 _~iH  ... #.. jacore the Magician #.# #.. Deep Elf ### ..######.#######.. Health: 19/19 ======================== .... ....^............† Magic: 9/11===================----- .?... .######..#.###...# AC: 3Str: 7 ~iI ....S# ####.....# ##... EV: 11Int: 20 .....*# #...>.#### ##.# SH: 0Dex: 14 ..)...*##.##.##### #.# XL:  3 Next: 25% Place: Dungeon:2 #.@..##.....# #.# Noise: =--------  Time: 840.4 (0.0) .......##........#####.# d) +0 mace ....##....###...<......# Cast: Magic Dart ~iHJ =... #..### #....<.#.... . #.. #....#...... .. #######..... S   ball python (constriction) ... ##.... .... #.... #####The magic dart hits the ball python. _The ball python is moderately wounded.Aiming: Magic Dart (safe; 4% risk of failure)  ~iJ hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)~iΓ ... #.. jacore the Magician #.# #.. Deep Elf ### ..######.#######.. Health: 19/19 ======================== .... ....^............† Magic: 9/11===================----- .?... .######..#.###...# AC: 3Str: 7 .....# ####.....# ##... EV: 11Int: 20 ......# #...>.#### ##.# SH: 0Dex: 14 ..)....##.##.##### #.# XL:  3 Next: 25% Place: Dungeon:2 #.@..##.....# #.# Noise: =--------  Time: 840.4 (0.0) .......##[3~i%9;49m........#####.# d) +0 mace ....##....###...<......# Cast: Magic Dart ... #..### #....<.#.... . #.. #....#...... .. #######..... S   ball python (constriction) ... ##.... .... #.... #####Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python! ...  #.#  ###  .... ....^† .?...     .....*# #...>.####~i  *    < ...  #....< . #..  ..  ...   ....   ##### ib&..i[ q61.4 (1Magic Dart _iiEiW r  You encounter a bat.iM  ###. #.. ... # #. #.# ######.# ..######.#######...... ....^...........[..?... .######..#.###.## ####.....# ##.b.......###...>.#### #....)..@.##.##.##### -....##.....# .....##........####Magic Dart...##....###...<...... #..### #....<.#...... #..# #....#b   bat (asleep)...>. .... #######........ ..... ##....iO ..... #..3.4 (210/11==-4.4 (3i] _ _Found a robe. Found a stone staircase leading down.ia= ###. # jacore the Magician .. ... # Deep Elf #. #.# # Health: 19/19 ======================== #####.# ..######.####### Magic: 9/11===================----- ....... ....^........... AC: 3Str: 7 [..?... .######..#.###.. EV: 11Int: 20 .......## ####.....# ##. SH: 0Dex: 14 b***....###...>.#### ## XL:  3 Next: 26% Place: Dungeon:2 ....***@.##.##.##### # Noise: ---------  Time: 844.4 (0.0) .......#....##.....# # ip>8d) +0 mace .........##........##### Cast: Magic Dart ......##....###...<..... ...... #..### #....<.#.. ...... #..# #....#.... b   bat (asleep) ...>. .... #######... ..... ..... ##.. ....... #..You encounter a bat. _Found a robe. Found a stone staircase leading down.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)i ###. # jacore the Magician..... # Deep Elf#.#.# # Health: 19/19 ========================#####.# ..######.####### Magic: 9/11===================-----....... ....^........... AC: 3Str: 7[..?... .######..#.###.. EV: 11Int: 20.......## ####.....# ##. SH: 0Dex: 14b***....###...>.#### ## XL:  3 Next: 26% Place: Dungeon:2....***@.##.##.##### # Noise: ---------  Time: 844.4 (0.0).......#[3i 0m....##.....# # d) +0 mace.........##........##### Cast: Magic Dart......##....###...<........... #..### #....<.#........ #..# #....#.... b   bat...>. .... #######........ .....##.........#..Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.i? '.bi@ 6.b.biG I...)..ifH 1=5.4 (1 iH _i1N iO i׿  ###. # jacore the Magician .. ... # Deep Elf #. #.# # Health: 19/19 ======================== #####.# ..######.####### Magic: 8/11=================------- ....... ....^........... AC: 3Str: 7 [..?... .######..#.###.. EV: 11Int: 20 .......## ####.....# ##. SH: 0Dex: 14 ........###...>.#### ## XL:  3 Next: 26% Place: Dungeon:2 ...b***@.##.##.##### # Noise: =--------  Time: 845.4 (0.0) .......#....##.....# # i% B d) +0 mace .........##........##### Cast: Magic Dart ......##....###...<..... ...... #..### #....<.#.. ...... #..# #....#.... b   bat ...>. .... #######... ..... ..... ##.. ....... #..The magic dart hits the bat. _The bat is moderately wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)i.  ###. # jacore the Magician .. ... # Deep Elf #. #.# # Health: 19/19 ======================== #####.# ..######.####### Magic: 8/11=================------- ....... ....^........... AC: 3Str: 7 [..?... .######..#.###.. EV: 11Int: 20 .......## ####.....# ##. SH: 0Dex: 14 ........###...>.#### ## XL:  3 Next: 26% Place: Dungeon:2 ...†)..@.##.##.##### # Noise: =--------  Time: 845.4 (0.0) .......#....##.....# # d)i  +0 mace .........##........##### Cast: Magic Dart ......##....###...<..... ...... #..### #....<.#.. ...... #..# #....#.... b   bat ...>. .... #######... ..... ..... ##.. ....... #..Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat! ###.  .. ...  #. #.#     ....^      >.####  ...†***iZ     <   #....<  #..#  ...>. ....   ..... .....     i.)..i@i 8il6.4 (1iMagic Dart id_itiii_ 9==iii0i i\"i"#i%i5i6P .. #.ib7 iC8@... #.i8{ ... . #..i9 i:w... .## ###. i:# ..# ... ... i;... #.# #.# #.# iU<#..#####.##..######.###i<K........^.......iy= #.[..@.....######..#.i=-il>51.4 (5i>s #.........#######.....iw?#i@.....###...>.i@.†)....##.##.#####iPAj##.........#....##.....#iAt #...........##........#iF ##.......##....###...<i .........#..### #....<i^...iN5#..# #....#iiQ i> -i i.i ii@_e - a scroll labelled GUITUS VYLONYZi[i  You encounter a bat.i( .. # ... # ... . ## ... .## ###.#. ..# ... ...#... #.# #.# #.#b.#..#####.##..######..^ #.[.######..#. #...#######..... #...###...>.Magic Dart.†)....##.##.#.#....##..... #..##. b   bat (asleep) ##.##....###...< .#..### #.... .#..# il6[34m#....iB.b0.iz bi~.biibiaiiiU+2.4 (1 _iir"i'+i( iM)R.. # jacore the Magiciani) i*K... # Deep Elfi_, i,... . #. Health: 19/19 ========================iS- i-v# ... .## ###. Magic: 8/11i.N=================-------ie. i.##. ..# ... ...  AC: 3i/,Str: 7ih/ i/#... #.# #.# #.#  EV: 11i0Int: 20 ..#..#####.##..######.## SH: 0i1Dex: 14 ...b*............^...... XL:  3 Next: 28% Place: Dungeon:2 #.**@......######..#. Noise: ---------  Time: 852.4 (0.0) iJ3#.........#######..... d) +0 mace #...........###...>.### Cast: Magic Dart ........†)....##.##.#### ###.........#....##..... #...........##........ b   bat ##.......##....###...< .........#..### #....iO4 .........#..# #.... _e - a scroll labelled GUITUS VYLONYZ _You encounter a bat.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei5UShift-Dir - straight lineAim: a bat (100% to hit)i i iE&**i4b.**i1[.i..i#>b*..i**i-GAim: a bat (100% to hit)i3 .. # jacore the Magician...# Deep Elf... . #. Health: 19/19 ========================#... .## ###. Magic: 8/11=================-------##...# ... ... AC: 3Str: 7#... #.# #.# #.# EV: 11Int: 20..#..#####.##..######.## SH: 0Dex: 14...b*............^...... XL:  3 Next: 28% Place: Dungeon:2#.**@......######..#. Noise: ---------  Time: 852.4 (0.0)#io [39;49m.........#######..... d) +0 macei m#...........###...>.### Cast: Magic Dart........†)....##.##.#######.........#....##.....#...........##........ b   bat##.......##....###...<.........#..### #.............#..# #....Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.iz .b.b[bi. x9===3.4 (1 _iX ib .. # jacore the Magician ... # Deep Elf ... . #. Health: 19/19 ======================== # ... .## ###. Magic: 8/11=================------- ##. ..# ... ...  AC: 3Str: 7 #... #.# #.# #.#  EV: 11Int: 20 ..#..#####.##..######.## SH: 0Dex: 14 .................^...... XL:  3 Next: 28% Place: Dungeon:2 #.[b@......######..#. Noise: =--------  Time: 853.4 (0.0) #.........#######..... d) +0 mace icv#...........###...>.### Cast: Magic Dart ........†)....##.##.#### ###.........#....##..... #...........##........ b   bat ##.......##....###...< .........#..### #.... .........#..# #....The magic dart hits the bat. _The bat is moderately wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)i .. # jacore the Magician...# Deep Elf... . #. Health: 19/19 ========================#... .## ###. Magic: 8/11=================-------i* ##...# ... ... AC: 3Str: 7#... #.# #.# #.# EV: 11Int: 20..#..#####.##..######.## SH: 0Dex: 14.................^...... XL:  3 Next: 28% Place: Dungeon:2#.[b@......######..#. Noise: =--------  Time: 853.4 (0.0)#.........#######..... d) +0 mace#...........###...>.### Cast: Magic Dart........†)....##.##.#######.........#....##.....#...........##........ b   bat##.......##is w[m....###...<.........#..### #.............#..# #....Aiming: Magic Dart (safe; 4% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  The bat is heavily wounded.i P.b.b.i iH$ +4.4 (1i6+ i- BMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  The bat is heavily wounded. _The bat hits you but does no damage.is .. # jacore the Magician ... # Deep Elf ... . #. Health: 19/19 ======================== # ... .## ###. Magic: 7/11===============--------- i##. ..# ... ...  AC: 3Str: 7 #... #.# #.# #.#  EV: 11Int: 20 ..#..#####.##..######.## SH: 0Dex: 14 .................^...... XL:  3 Next: 28% Place: Dungeon:2 #.[.@......######..#. Noise: =--------  Time: 854.4 (0.0) #...*.....#######..... d) +0 mace #....b......###...>.### Cast: Magic DartiQb ........†)....##.##.#### ###.........#....##..... #...........##........ b   bat ##.......##....###...< .........#..### #.... i.........#..# #....The bat is heavily wounded. _The bat hits you but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  i^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)i +i  i R.. # jacore the MagicianiZ  i K... # Deep Elfiv  i ... . #. Health: 19/19 ========================i  i v# ... .## ###. Magic: 7/11i] D===============---------i  i$ ##. ..# ... ...  AC: 3i{ ,Str: 7i  i' #... #.# #.# #.#  EV: 11iy -Int: 20i  iT ..#..#####.##..######.## SH: 0Dex: 14 .................^...... XL:  3 Next: 28% Place: Dungeon:2i G #.[.@......######..#. Noise: =--------  Time: 854.4 (0.0)i D #.........#######..... d) +0 mace #...........###...>.### Cast: Magic Dart ........†)....##.##.#### ###.........#....##.....i  #...........##........ b   bat ##.......##....###...< .........#..### #.... .........#..# #....Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!i  i +.. iq  i 4... i+  i T... . i  i) y# ... .## iy  i ##. ..# ... ... i  #... #.# #.# #.# i  ^ #...* >  iD*  <       i׷ i .i &30i 5.4 (1i Magic Dart i _i i iڡiimi8iipiiXii'N8==i<ig .. #. ... . ... .  #.## ... .## ## ##.#. ..# ... ..i@##.... #.# #.# #...#..#####.##..######. #..^ #.@........######.-7.4 (2 #..####### #..###...>. ...†)....##.##. ####..#....## #..## ##.......##....###.. ..#..### # ..#..# #i68-iiM _You see here a +0 robe.iCiަiiiXin$ _iuit9====i ,iil#.. #... ####. .. #..##. #.... #..#. #... . #...#.## ... .## ###. ##.#. ..# ... ... ###.... #.# #.# #.# iE....#..#####.##..######.######..........@......^.......62.4 (5..###.[..######..#.####.........#######.....# #...###...>.####.........†)....##.##.#########.........#....##.....# #...........##........#####.......##....###...<..........#..### #....<.#ii$"iw#i 3i ii3i,i ;  You encounter a bat.....# .# #.... .# #..##... # .# #.. #... . ####.##### .. #..#. #.#......b.. #..# . #.#......... #...# #.####.........## ###.  ##.#......@# ... ... ###....#####.# #.# #.# ....#..#####.##..######.##### Cast: Magic Dart#.................^...........###.[........######..#.###....i<.....###b   bat (asleep)...................#..4.4 (210/11====5.4 (3 _i$`i( #......# jacore the Magician .# #......# Deep Elf .# #..##... Health: 19/19 ======================== # .# #.. #... Magic: 9/11===================----- . ####.##### .. #..# AC: 3Str: 7 #. #.#......b.. #..# EV: 11Int: 20 . #.#....**... #...# SH: 0Dex: 14 #.####....**...## ###.  XL:  3 Next: 30% Place: Dungeon:2 ##.#......@# ... ...  Noise: ---------  Time: 865.4 (0.0)  ###....[3i)3m#####.# #.# #.#  d) +0 mace  ....#..#####.##..######.##### Cast: Magic Dart #.................^......... ..###.[........######..#.### #.........#######.....# # b   bat (asleep) #...........###...>.####  .........†)....##.##.#####  ####.........#....##.....# _You see here a +0 robe. _You encounter a bat.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)i#......# jacore the Magician.# #......# Deep Elf.# #..##... Health: 19/19 ========================#.# #.. #... Magic: 9/11===================-----. ####.##### .. #..# AC: 3Str: 7#. #.#......b.. #..# EV: 11Int: 20. #.#....**... #...# SH: 0Dex: 14#.####....**...## ###.XL:  3 Next: 30% Place: Dungeon:2##.#......@# ... ...i[40mNoise: ---------  Time: 865.4 (0.0)###....#####.# #.# #.#d) +0 mace....#..#####.##..######.##### Cast: Magic Dart#.................^...........###.[........######..#.####.........#######.....# # b   bat#...........###...>.####.........†)....##.##.#########.........#....##.....#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.iɣb.b..b......=6.4 (1 _i2 L #......# jacore the Magician .# #......# Deep Elf .# #..##... Health: 19/19 ======================== # .# #.. #... Magic: 8/11=================------- . ####.##### .. #..# AC: 3Str: 7 #. #.#......... #..# EV: 11i] Int: 20 . #.#...b..... #...# SH: 0Dex: 14 #.####....*....## ###.  XL:  3 Next: 30% Place: Dungeon:2 ##.#......@# ... ...  Noise: =--------  Time: 866.4 (0.0)  ###....#####.# #.# #.#  d) +0 mace  ....#..#####.##..######.##### Cast: Magic Dart #.................^......... ..###.[........######..#.### #.........#######.....# # b   bat #...........###...>.####  .........†)....##.##.#####  i {####.........#....##.....# The magic dart hits the bat. _The bat is severely wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)ip #......# jacore the Magician .# #......# Deep ElfiBqb .# #..##... Health: 19/19 ======================== # .# #.. #... Magic: 8/11=================------- . ####.##### .. #..# AC: 3Str: 7 #. #.#......... #..# EV: 11Int: 20 iq. #.#...†..... #...# SH: 0Dex: 14 #.####.........## ###.  XL:  3 Next: 30% Place: Dungeon:2 ##.#......@# ... ...  Noise: =--------  Time: 866.4 (0.0)  ###....#####.# #.# #.#  d) +0 mace iWr ....#..#####.##..######.##### Cast: Magic Dart #.................^......... ..###.[........######..#.### #.........#######.....# # b   batir #...........###...>.####  .........†)....##.##.#####  ir####.........#....##.....# Aiming: Magic Dart (safe; 4% risk of failure)  is^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  i=s[The magic dart hits the bat.  You kill the bat!ix- iyz.#  .#  # .# #..  .  ..  #.   iy.   * ###.  iy ... ...   #.# #.#   ^izc [  iz} >  ii .iij27.4 (1Magic Dart _i#i-i+  #......# jacore the Magiciani  .# #......# Deep Elf .# #..##... Health: 19/19 ======================== # .# #.. #... Magic: 7/11===============--------- . ####.##### .. #..# AC: 3Str: 7i  #. #.#......... #..# EV: 11Int: 20 iv . #.#...†..... #...# SH: 0Dex: 14 #.####.........## ###.  XL:  3 Next: 32% Place: Dungeon:2 ##.#......@# ... ...  Noise: =--------  Time: 867.4 (0.0) i  ###....#####.# #.# #.#  d) +0 mace  ....#..#####.##..######.##### Cast: Magic Dart #.................^......... ..###.[........######..#.### #.........#######.....# #  #...........###...>.####   .........†)....##.##.#####   ####.........#....##.....#  The magic dart hits the bat. _You kill the bat!Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineik**@i?+i#......# jacore the Magician.# #......# Deep Elf.# #..##... Health: 19/19 ========================#.# #.. #... Magic: 7/11===============---------. ####.##### .. #..# AC: 3Str: 7#. #.#....*.... #..# EV: 11Int: 20. #.#...*..... #...# SH: 0Dex: 14#.####....*....## ###.XL:  3 Next: 32% Place: Dungeon:2##.#......@# ... ...Noise: i=--------  Time: 867.4 (0.0)###....#####.# #.# #.#d) +0 mace....#..#####.##..######.##### Cast: Magic Dart#.................^...........###.[........######..#.####.........#######.....# ##...........###...>.####.........†)....##.##.#########.........#....##.....#The magic dart hits the bat. _You kill the bat!Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei'6.†.iq.28.4 (1 _i4i6iiiiii_N8==i,ii;ii@ _Found a stone staircase leading up.ihiii_  You see here a bat corpse.iiC _iii, i :==ii i iR i #9i)==iiiEi,i'#.#.....### #.# ##.........##<# #......#....# #......#...#.# #..##.........# #.# #..##....####. ####.######...##..#.#### #. #.#....i|h# #..#..†.... #.#...†...@....##...######.-75.4 (7  #.#......#######. #.... ##.#.......###......... #.... #....#####.# #.######.# # ..#..#####.##..######.#######.. .................^............†i .###.[........######..#.###...### #.........#######.....# ##..... #...........###...>.#### ##.###iE i"8-i(i*ic Ii]g i9k i6o Bi$t it iu iy i 10/11====i" is i ij iۃ i> i i' K#...#.##.##.#  i T#.#.........#  #.#...#..####  #.#.....### #.# ###.........####  #<# #......#.......# #.# #......#.......#  #.# #..##..........# #  ##.@##....####### 80.4 (5  iI . ####.######...##..#.######  .......###..#..†...###  #.#...†........##...######...# ##.........#######. #......####......... ## #####.# #.######.# #......# #####.##..######.#######..###.## ..^............† #..#i i iX id1=====i+Bi0i#4i5iF8i;i)?i@iBiSiUl#..# #.# #..##.##iVV#... #.# #..##i\W#...# #.# #.##..i-Xu#... #.###.#..##iX iY#..##.##.?#.## i4Z iZ#...#.##.##.# i[ im\b#.#.........# i ] i]#.#...#..#### iU^ i_v#.#@....### i_5  i` #.# ###.........####  i~a #<# #......#.......#  iFb #.# #......#.....ic,..# ic #.# #..##........i]d,..# i;e #.# ##..##....######ie!#if.######...##..#.#####ikg!#i.h............###..#..†...#ih!## ii,#...†iSj.##...######.ik$..#iti}i>i'J===i0Bi5Bi7i :i&;i<i?ibAiTBiCiGiGiHiQiLR#iR2#..................# ijSb.. ....##...####.......# iS##. .## #...# #.##.#### ioT. ..# #.### #..#..# iT#..# #.# ##..##.## ibU#... #.# #..##..# i4V#...# #.# #.##..## iV#... #.###.#..## i2Wv#..##.##.@#.## iW92.4 (7iTXg #...#.##.##.# iXs #.#.........# i_Yd #.#...#..###iY!#i=Zv #.#.....##iZ!#if[Y ###.........#i[####ib\ i\y#......#.......i3]!#i] i^#i^<#.......i-_!#i_ i`#..##.......i`%...#i-diii=l iliUmb_e - 2 scrolls labelled GUITUS VYLONYZ (gained 1)i1i3iiifiXiiiU,iiiHii/iii-ioiUi ,iiai%iYii^iiiiix iP i i& i i i!itiii^iiGi[ii%iikii;iX9 ########## ######...........  #........# ####..#.......#........###....####...#....... .##............#### #...#....... i[.##........##### #...#....... .....###.### #####...###..... .....# #..########............... ..#### ##...........##...####.... .## ###....@## #...# #.##.906.4 (14.0) .# ##....## #.### #..#.. .# #....##..## #.# ##..##.# ## #.## #...# #.# #..##..# # ...###.# #.##..## ##...##.###.#..## ##..##.##..#.## #.i..#.##.##.# #.#.........#i"i%i&iբ3iãiiEiiBili,#######........###....####...# .....##............#### #...# .....##........##### #...# †..###.### #####...### ...# #..########.....#### ##...........##...##### ###.....## #...# #.<.# ####....## #.### # .....# #..@.##..## #.# ##.10.4 (4.0) ##.### #.#####...# #.# #..#  #.. # #...###.# #.#  ##.##...##.###.#..##..#. #...#.##.##. #.#......... #.#...#..### #.#.....###i^ci`d3ihiiime _Found 9 gold pieces.io3ioi rits  You encounter an adder and a goblin.iy #.....##......#### #...#  #.....####### #...#  #†........###.### #####...##  #..# #..########........ .#i4z#### ##...........##...##.## ###.....## #...# #...<.# ####....## #.### #.....# #....##..## #.# ## ihz ###.### #@#####...# #.# #  #.. #.# #...###.# #. ##.iz ... ##...##.###.Magic Dart  ...... ##..##.##.i {  #...... #...#.##.##.....:# #.#....... S   adder (asleep)#.$....# #.#...#..# g   goblin (asleep)#..S.g.# #.#.....#.##i7{"....i&+2.4 (2i+3.4 (3ii1 _Found a parchment of Haunt.i #.....##............#### #...#. jacore the Magician  #.....##........##### #...#. Deep Elf  #†........###.### #####...## Health: 19/19 ========================  #.........# #..########......... Magic: 10/11 =====================--- .#......#### ##...........##...## AC: 3Str: 7 .......## ###.....## #...#  EV: 11Int: 20 .#...<.# ####....## #.###  SH: 0Dex: 14 .#.....# #....##..## #.# ## XL:  3 Next: 32% Place: Dungeon:2  ###.### #@#####...# #.# #. Noise: ---------  Time: 913.4 (0.0) iZ #.. #*# #...###.# #. d) +0 mace  ##. .*. ##...##.###. Cast: Magic Dart . ..*.. ##..##.##.. #..*... #...#.##.# #..*..:# #.#....... S   adder (asleep) #.$*...# #.#...#..# g   goblin (asleep) #..S.g.# #.#.....## #.# ###.........You encounter an adder and a goblin. _Found a parchment of Haunt.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)inX.*.*.*..*S.g goblin, wielding a +0 dagger (asleep, 100% to hit)i *.*.*gio *.*.*.S.  Aim: an adder (asleep, 100% to hit)i% #.....##............#### #...#. jacore the Magician#.....##........##### #...#. Deep Elf#†........###.### #####...## Health: 19/19 ========================#.........# #..########......... Magic: 10/11 =====================--- .#......#### ##...........##...## AC: 3Str: 7 .......#####.....## #...# EV: 11i}Int: 20 .#...<.#####....## #.### SH: 0Dex: 14 .#.....##....##..## #.# ## XL:  3 Next: 32% Place: Dungeon:2  ###.####@#####...# #.# #. Noise: ---------  Time: 913.4 (0.0)#..#*# #...###.# #. d) +0 mace##..*. ##...##.###. Cast: Magic Dart...*.. ##..##.##..#..*... #...#.##.##..*..:# #.#....... S   adder#.$*...# #.#...#..# g[39;4i̺Y9m   goblin (asleep)#..S.g.# #.#.....###.# ###.........Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.i=E S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.The adder hisses angrily.i>^g.S.iFn....giG4==4.4 (1iMiP( _The goblin shouts!i} i~ Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|oni9 i  #.....##............#### #...#. jacore the Magician#.....##........##### #...#. Deep Elf#†........###.### #####...## Health: 19/19 ========================#.........# #..########......... Magic: 10/11 =====================--- .#......#### ##...........##...## AC: 3Str: 7 .......#####.....## #...# EV: 11Int: 20 .#...<.#####....## #.### SH: 0Dex: 14 .#.....##....##..## #.# ## XL:  3 Next: 32% Place: Dungeon:2  ###.####@#####...# #.# #. Noise: [i <37m==-------  Time: 914.4 (0.0)#..#.# #...###.# #. d) +0 mace##.... ##...##.###. Cast: Call Imp...... ##..##.##..#...... #...#.##.##..S..:# #.#....... S   adder#.$..g.# #.#...#..# g   goblin#......# #.#.....###.# ###.........Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.The adder hisses angrily. _The goblin shouts!i.! iP" i  #.....##............#### #...#. jacore the Magician  #.....##........##### #...#. Deep Elf  #†........###.### #####...## Health: 19/19 ========================  #.........# #..########......... Magic: 8/11=================------- .#......#### ##...........##...## AC: 3Str: 7 .......## ###.....## #...#  EV: 11Int: 20 .#...<.# ####....## #.###  SH: 0Dex: 14 .#.....# #***.##..## #.# ## XL:  3 Next: 32% Place: Dungeon:2  ###.### #@#####...# #.# #. Noise: ==-------  Time: 914.4 (0.0)  #.. #*# #...###.# #. d) +0 mace  ##. *** ##...##.###. Cast: Call Imp . ..... ##..##.##.. #...... #...#.##.# #..Si ..:# #.#....... S   adder #.$..g.# #.#...#..# g   goblin #......# #.#.....## #.# ###.........The adder is heavily wounded.The adder hisses angrily. _The goblin shouts!  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei;@..iA..idA..i7..i@A*.i  #.....##............#### #...#. jacore the Magician  #.....##........##### #...#. Deep Elf  #†........###.### #####...## Health: 19/19 ========================  #.........# #..########......... Magic: 8/11=================------- .#......#### ##...........##...## AC: 3Str: 7 .......## ###.....## #...#  EV: 11Int: 20 .#...<.# ####....## #.###  SH: 0Dex: 14 .#.....# #....##..## #.# ## XL:  3 Next: 32% Place: Dungeon:2  ###.### #@#####...# #.# #. Noise: ==-------  Time: 914.4 (0.0)  #.. #.# #...###.# #. d) +0 mace  ##. ... ##...##.###. Cast: Call Imp . ..... ##..##.##.. #...... #...#.##.# #..[32i mS.g:# #.#....... S   adder #.$....# #.#...#..# g   goblin #......# #.#.....## #.# ###.........The adder hisses angrily. _The goblin shouts!  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.S.i      #†   ## ... ###.....## #...# <.# ####....## #.###  #....##..## #.#   #@ #.#  #.. #.#   ##. ..5  . .....  #..S...  #....g:# (ally target) #.$....#  #......# iz 5   cerulean imp (polearm, summoned) #.# it 25.4 (1 _i/ i i i Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|oniB]iJf #.....##............#### #...#. jacore the Magician#.....##........##### #...#. Deep Elf#†........###.### #####...## Health: 19/19 ========================#.........# #..########......... Magic: 8/11=================------- .#......#### ##...........##...## AC: 3Str: 7 .......#####.....## #...# EV: 11Int: 20 .#...<.#####....## #.### SH: 0Dex: 14 .#.....##....##..## #.# ## XL:  3 Next: 32% Place: Dungeon:2  ###.####@#####...# #.# #. Noise: [3iFg7m==-------  Time: 915.4 (0.0)#..#.# #...###.# #. d) +0 mace##...5 ##...##.###. Cast: Magic Dart...... ##..##.##..#..S... #...#.##.##....g:# #.#....... S   adder (ally target)#.$....# #.#...#..# g   goblin#......# #.#.....## 5   cerulean imp (polearm, summoned)#.# ###.........The adder hisses angrily. _The goblin shouts!  Casting: Call Imp (safe; 11% risk of failure)  iPPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.iۚiTi  #.....##............#### #...#. jacore the Magician  #.....##........##### #...#. Deep Elf  #†........###.### #####...## Health: 19/19 ========================  #.........# #..########......... Magic: 7/11===============--------- .#......#### ##...........##...## AC: 3Str: 7 .......## ###.....## #...#  EV: 11Int: 20 .#...<.# ####....## #.###  SH: 0Dex: 14 i '.#.....# #....##..## #.# ## XL:  3 Next: 32% Place: Dungeon:2  ###.### #@#####...# #.# #. Noise: ==-------  Time: 915.4 (0.0)  #.. #*# #...###.# #. d) +0 mace  ##. .*5 ##...##.###. Cast: Magic Dart . ..*.. ##..##.##.. #..S... #...#.##.# #....g:# #.#....... S   adder (ally target) #.$....# #.#...#..# g   goblin i u#......# #.#.....## 5   cerulean imp (polearm, summoned) #.# ###.........Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, ally target, 100% to hit)i .5.S..i*5*S...iES.  Aim: an adder (heavily wounded, ally target, 100% to hit)i #.....##............#### #...#. jacore the Magiciani#.....##........##### #...#. Deep Elf#†........###.### #####...## Health: 19/19 ========================#.........# #..########......... Magic: 7/11===============--------- .#......#### ##...........##...## AC: 3Str: 7 .......#####.....## #...# EV: 11Int: 20 .#...<.#####....## #.### SH: 0Dex: 14 .#.....##....##..## #.# ## XL:  3 Next: 32% Place: Dungeon:2  ###.####@#####...# #.# #. Noise: ==-------  Time: 915.4 (0.0)#..#*i# #...###.# #. d) +0 mace##..*5 ##...##.###. Cast: Magic Dart...*.. ##..##.##..#..S... #...#.##.##....g:# #.#....... S   adder (ally target)#.$....# #.#...#..# g   goblin#......# #.#.....## 5   cerulean imp (polearm, summoned)#.# ###.........Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, ally target, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.iZw :S.ixx !g.is -....ih 3-6.4 (1i1 iA wMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, ally target, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded. _Your cerulean imp closely misses the adder.i# #.....##............#### #...#. jacore the Magician  #.....##........##### #...#. Deep Elf  #†........###.### #####...## Health: 19/19 ========================  #.........# #..########......... Magic: 6/11=============----------- .#......#### ##...........##...## AC: 3Str: 7 .......## ###.....## #...#  EV: 11iw$+Int: 20 .#...<.# ####....## #.###  SH: 0Dex: 14 .#.....# #....##..## #.# ## XL:  3 Next: 32% Place: Dungeon:2  ###.### #@#####...# #.# #. Noise: =--------  Time: 916.4 (0.0)  #.. #*# #...###.# #. d) +0 mace  ##. .*5 ##...##.###. Cast: Magic Dart . ..S.. ##..##.##.. #....g. #...#.##.# #.....:# #.#....... S   adder (ally target) it%Y#.$....# #.#...#..# g   goblin #......# #.#.....## 5   cerulean imp (polearm, summoned) #.# ###.........The adder is heavily wounded. _Your cerulean imp closely misses the adder.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, ally target, 100% to hit)i #.....##............#### #...#. jacore the Magician#.....##........##### #...#. Deep Elf#†........###.### #####...## Health: 19/19 ========================#.........# #..########......... Magic: 6/11=============----------- .#......#### ##...........##...## AC: 3Str: 7 .......#####.....## #...# EV: 11Int: 20 .#...<.#####....## #.### SH: 0Dex: 14 .#.....#i9#....##..## #.# ## XL:  3 Next: 32% Place: Dungeon:2  ###.####@#####...# #.# #. Noise: =--------  Time: 916.4 (0.0)#..#*# #...###.# #. d) +0 mace##..*5 ##...##.###. Cast: Magic Dart...S.. ##..##.##..#....g. #...#.##.##.....:# #.#....... S   adder (ally target)#.$....# #.#...#..# g   goblin#......# #.#.....## 5   cerulean imp (polearm, summoned)#.# ###.........AimiJing: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, ally target, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.i)7i82S.i:[g.S.i_CN7==iwD$7.4 (1iYt  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, ally target, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. _Your cerulean imp closely misses the adder.i 8  You closely miss the adder. (ally target) The adder is almost dead.The goblin hits your cerulean imp with a +0 dagger.  The adder misses you. Your cerulean imp misses the goblin.8.7 (1.3 _The goblin hits your cerulean imp with a +0 dagger.iLI  You barely miss the adder.i@^P _The goblin hits your cerulean imp with a +0 dagger.  You barely miss the adder.The adder is almost dead.  The adder bites you.  Your cerulean imp hits the goblin but does no damage.  The adder bites you but does no damage.i_]8--20.1 (1.4idi.fK _The goblin hits your cerulean imp but does no damage.i @ u †You hit the adder.i}J ) _The goblin hits your cerulean imp but does no damage.  You hit the adder.  You kill the adder!  Your cerulean imp hits the goblin with a -4 spear.  The goblin barely misses your cerulean imp.r cerulean imp hits the goblin with a -4 spear.inQ 5   cerulean imp (polearm, summoned)iY 9==8====571.4 (1.3Magic Darti_ ia F _The goblin dies!i3i0iii7iNib  You see here an adder corpse.iiP _iniNi i iH im iXQ #†........###.### #####...# #.........# ####....... ..##### ##...........##... ..## ###.....## #...# ..#...<.# ####....## #.##..... #....##..## #.# # . ###.### #.#####...# #.# #  #.. ###†#####...###.#  ##. i0#.@5...###...##.###-4.4 (3.0 .#....).# ##..##.# #......# #...#. #.....:# #.#.... #.$....# #.#...#.. #......# #.#.....# #.#########........ #<# #......#... #.# #......#i8-iii%3i۳iܺi==9====i,iiCiiibii$  Things that are here:i.........# #..########........... ......#### ##...........##...####...## ### #...# <.# ####....## #.### #....# #....##..## #.# ##.. ##.### #.#####...# #.# #..  #.. ###†#####...###.# #.###. #......###...##.###.#.. #...5@.# ##..##.##..#.7 #......# #...##.....:# #.#........#.$....# #.#...#..###io#......# #.#.....####.#########.........##<# #......##.# #......#...#.# #..##......iir _a +0 dagger; a goblin corpseil 3im it iu iw ix $ _iE} ,ih~ i~ :==iG iu Z  You pick up a parchment of Haunt and begin reading...i P10/11==i i; ## ###.....## #...# #<.# ####....## #.### #..# #....##..## #.# ##.. #.### #.#####...# #.# #..## #.. ###†#####...###.# #.## #......##.###.#.. . #....).# ##..##.##..#. #....5.# #...#.##.##.# #.....@# #.#.........#30#.$....# #.#...#..#####......# #.#.....### #.#########.......#<# #......#.......#.# #......#.......#.# #..##....# #.# i u[40m##..##....######. ####.######...##..#.######i i< iJ > _You add the spell Haunt to your library.iFd i e 3iuh ih 55ij 3i6o ni^p ir ins is iFu iv iw ix i y k1=====iy i| ,i} i Q#...<.# ####....## #.####.....# #....##..## #.# # . ###.### #.#####...# #.#  #.. ###†#####...###.#  ##. #......###...##.### . #....).# ##..##.## #......# #...#.##.iֈ % #......# #.#...... #.@5...# #.#...#..5.4 (5 #......# #.#..... #.#########........ #<# ##... #.# #......# #.# #..### #.# ##..##....## . ####.######...##..#.#. #.#............###..#..†i i i > _You now have 106 gold pieces (gained 9).i[i@ Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy10% 2b - FreezeIce11%1  c - BlinkTranslocation11%i2  d - HailstormConjuration/Ice21% 3  e - Mephitic CloudConjuration/Alchemy/Air 24% 3  f - Frozen RampartsIce32% 3  g - Fulminant PrismConjuration/Alchemy 56% 4  h - Summon Seismosaurus Egg Summoning/Earth 65% 4  i - HauntNecromancy/Summoning 100% 7 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiii...#...<.#####....## #.### jacore the Magician ..#.....##....##..## #.# # Deep Elf . ###.####.#####...# #.# # Health: 19/19 ========================#..i1###†#####...###.# # Magic: 11/11 ========================##.#......###...##.### AC: 3Str: 7.#....).# ##..##.##. EV: 11Int: 20#......# #...#.##. SH: 0Dex: 14#......# #.#...... XL:  3 Next: 57% Place: Dungeon:2#.@5...# #.#...#.. Noise: ---------  Time: 935.4 (0.0)#......# #.#.....# d) +0 mace#.#########........ Cast: Magic Dart#<# #......#...#.# #......#...#is.# #..##...... 5   cerulean imp (polearm, summoned)# #.# ##..##....##. ####.######...##..#.###. #.#............###..#..† _You see here an adder corpse.  Things that are here: _a +0 dagger; a goblin corpseYou pick up a parchment of Haunt and begin reading... _You add the spell Haunt to your library. _You now have 106 gold pieces (gained 9).iP  Okay, then.i-ii. _i i 3i˨ i i iڮ P _i iv iG i iz i iɷ i* i P  There is a stone staircase leading up here.i i iX  _ip i; i i ,i iF iO i# iq i i c #......# #...#.i  #......# #.#..... #......# #.#...#. #......# #.#..... #.#########....... i #<# #......#. #.# #......#. #5# #..### #@# ##..##....#41.4 (6i A. ####.######...##..##. #.#............###..#. #.#...†........##...###iF #.####.........#######...# ###.#.......###......... ####....#####.# #.######.# i ....#..#####.##..######.#####.......^...........iw i iW ia iyb 3ih ii .ij i%n Iio ivq iq ir it i| 1§i} i ~ i~ i u _Your cerulean imp disappears in a puff of smoke!i܂ i] i& i߅ i io i i h #<# #.....#. #.# #. #.# #..##.# #.# ##..##..####.######...###. #.#............###. #.#...†........##.####.........#########.#....@..###......... 6.4 (5ih ]###....#####.# #.######.#  ....#..#####.##..######.### #...........^....... ..###.[........######..#. #.........#######..... #...........###...>.####  .........†)....##.##.  ####i R#....##.....# i[ i igikhiiiniFpipitXiEw,iwiPxiyiz,izic{i|,i }ii}iD #......# # .# #......# # .. #......# iv .## #.####### ..# #<# #.. #.# #.# #.. #.# #.# #..# #.## #.# ##..# #@.####.######...#i51 #. ##.#............## . #.#...†........ #.####...####### ##.#.......###.........###....#####.# #.######....#..#####.##..######. #...........^..... ..###.[........######iizii^i_3i@fi%hih,il _Found a ring mail.im,i%ninioi?pipi;qi/riri#sitivBi:.....#.....# #....##..... ###.### #.#####.... #.. ###†#####.### ##.# #......#.. #....).# ###.. #......# ##[. #......# #..## #......# #..@# #......# 8.4 (7 #...#.## #.########.# #..# #<# #.... ##.# #.# #..# #.# #.# # #.## #.# ##.. #.[39;i{49m.####.######... #. ##.#............# . #.#...†......i3iihiiibi,iiGi!ii=i,iA  You see here a +0 ring mail.ixi _iyiib,iiH . #.........# #..###### ...#......#### ##..... ..........## ###.. ....#...<.# ####..i.....#.....# #........ ###.### #.####... #..# # ###†####### ##.###.# #......# #@....# #....).# 63.4 (5 #..#### #......# i{ #[.# #......#  #..## #......# #...# #......##...#.## #.########.###..# #<# # ... ##.# #.# i}#.. #.# #.# i+i/i>iW 3iX i8_ i e Xie ,i[f ig ii ,ij iGl in in ip i:r is ,i}u i  #........#  ########........### #.....##........ ## #.....##........#### ... #÷........###.###  ....#.........# #. ....#......#### ##...... ..........## ###.......#..@<.# ####..8.....#.....# #....#.... ###.### #.####...# # ###†####### ##.###.# #......# #.....# #....).i ~ #..#### #...... #[.# #...... #..## #......i i| ie i\i]i^ixei{gikBiBl,imipi tg  You encounter 2 goblins.ik~ ######## #........# ######### #.....##.........########.....##........#i1....#÷........###.g......#.........# #..###......####  #.....@.....## ### #.....#...<.# ## #.....#.....# #..Magic Dart #.....###.### #. ....... #..# # ###†i-#####.# ##.###.# #.... gg 2 goblins (asleep)#g #.....# #....#. #..#### #.... #[.# #....i,70.4 (2i+1.4 (3ii:9 _Found an escape hatch in the floor.iz% ########## jacore the Magician #........# Deep Elf ########........# Health: 19/19 ========================iL& #.....##......... Magic: 10/11 =====================--- ########.....##........# AC: 3Str: 7 .......#÷........###.### EV: 11Int: 20 g......#.........# #..## SH: 0Dex: 14 .......#......#### ##... XL:  3 Next: 57% Place: Dungeon:2 #.....@.....## ### Noise: ---------  Time: 971.4 (0.0)i& #....*#...<.# ### d) +0 mace #....*#.....# #.. Cast: Magic Dart #....*###.### #.# i'^.....*. #..# # ###†# #####*# ##.###.# #.... gg 2 goblins (asleep) #g #.....# #.... #. #..#### #.... #[.# #....You encounter 2 goblins. _Found an escape hatch in the floor.  Aiming: Magic Dart (safe; 4% risk of failure)  i])BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)i; *******.....giOg*..***.  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)i  ########## jacore the Magician #........# Deep Elf ########........# Health: 19/19 ======================== #.....##......... Magic: 10/11 =====================---i~  ########.....##........# AC: 3Str: 7 .......#÷........###.### EV: 11Int: 20 )......#.........# #..## SH: 0Dex: 14 .......#......#### ##... XL:  3 Next: 57% Place: Dungeon:2 #.....@.....## ### Noise: ---------  Time: 971.4 (0.0) #.....#...<.# ### d) +0 macei[ b #.....#.....# #.. Cast: Magic Dart #.....###.### #.# ....... #..# # ###†# #####.# ##.###.# #.... gg 2 goblins (asleep) #g #.....# #.... #. #..#### #.... #[.# #....Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  i aThe magic dart hits the goblin.  You kill the goblin!i/ Ji  )*  ..***  #...**   i A     i #..# # ###†  iR I    goblini  #g   #.   #[.# is +......i B8=2.4 (1 _i? i i ########## jacore the Magician #........# Deep Elf ########........# Health: 19/19 ======================== #.....##......... Magic: 9/11===================-----i ########.....##........# AC: 3Str: 7 .......#÷........###.### EV: 11Int: 20 )......#.........# #..## SH: 0Dex: 14 .......#......#### ##... XL:  3 Next: 58% Place: Dungeon:2 #.....@.....## ### Noise: =--------  Time: 972.4 (0.0) #....*#...<.# ### d) +0 mace #....*#.....# #.. Cast: Magic Dart iH#....*###.### #.# .....*. #..# # ###†# #####*# ##.###.# #.... g   goblin (asleep) #g #.....# #.... #. #..#### #.... #[.# #....The magic dart hits the goblin. _You kill the goblin!Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)i  ########## jacore the Magician #........# Deep Elf ########........# Health: 19/19 ======================== i #.....##......... Magic: 9/11===================----- ########.....##........# AC: 3Str: 7 .......#÷........###.### EV: 11Int: 20 )......#.........# #..## SH: 0Dex: 14 .......#......#### ##... XL:  3 Next: 58% Place: Dungeon:2 #.....@.....## ### Noise: =--------  Time: 972.4 (0.0) #.....#...<.# ### d) +0 mace #.....#.....# #.. Cast: Magic Dart #.....###.### #.# [i 40m....... #..# # ###†# #####.# ##.###.# #.... g   goblin (asleep) #> #.....# #.... #. #..#### #.... #[.# #....Aiming: Magic Dart (safe; 4% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!i        #....*i[   #....*  #....*  .....*. #..# # ###† #####*#   #>    #.    #[.#  ic >.....ir r603.4 (1Magic Dart _iy i/{ iiipiii,iii^P10/11==iiiiii`########......#.....##......#########.....##......#.......#÷........### #)......#.........# #. #.......##  #...........## iZ #.....#...<.#  #..@..#.....# -6.4 (3 #.....###.###  #.......# #..# # ## ######.## ##.###.# #. #># #.....# #. #.# #..#### # #.# #[.# # #.# #..## # #...# #iO8-i i i)i0i)6i7i3iiqiDiniiiik1=====iiJN #########.....##  #.......#÷........#   #)......#.........#   #.......##   ###....##   #_#.....#...<.#   #^#.....#.....#  iT #.#.....###.###   #.@.....# #..# #9   ######.## ##.###.#   #># #.....#   #.# #..####   #.# #[   #.# #..##   #...#   #...#.##   #.###..#ii i < _Found a faded altar of an unknown god.i Qi,i4i>iCi5HiIi-MiPiSiU;===i~WiYi[i\iZ^ibm  There is an escape hatch in the floor, spattered with blood here.  Things that are here:icd_  a +0 club; a goblin corpseigi%i _ijimi:pi_qi1siui.xibyi{i  #_#.....#...<.# # #^#.....#.....# i͇ i]#.#.....###.### i! i#.......# #..# # i8 iي######.## ##.###.# #..i` iw#># #.....# #..ig iw#.# #..#### #..i i;#.# #[.# #..iӎ i[w#@# #..## #..i%87.4 (8i i#...# #...# #..i iWn###.#...#.## #.#i i9.#.###..# i"<#i i:S... ##.#i. #.#i i1z#..# #.# #.#i͗/ i i?Z#... #.## #.#i/ i@ iʚZ.. .# #..####.#i@/ i i/8#. ##.#.....iȜ/ icii)iiti}Bik,i,iiiiii:#.......# #..# # ###†ir######.## ##.###.# #....i #># #.....# #....i #.# #..#### #....i^ #.# #[.# #..im#.### #..## #..iw#...# #...# #..iGc###.#...#.## #.###i˜`.###..# #<# iT92.4 (5iӝS#.# #.# iy..## #.# #.# iY#... #.## #.i"#i2c..#.# #..####.##iz.##.# ##.#.......i1\. .. #.#...†...io#. #.####.........iG##.#.......###iТiiiiYi΀XiQii iF#.# #[.# #....iؖ i~#.### #..## i@s...###...# i՘###.#...#.## #.###i[ #.#.###..# #<# iؙ #...# ##.# #.# iS #..## #.# #.# i7 ##...# #.## #.# iԛx#.@#.# #..####.###iO$6.4 (4iڜo#.##.# ##.#.......i4#. .. #.#...†...#. #.####........... ##.#.......###...###....#####.# #.#......#..#####.##..#.. #.........###.[........##iiHi' i: Xi Xi١  iw  i8 +You encounter an adder.i٣ i i`  ###.#...#.## #.## #.#.###..# #<#  #...# ##.# #.#  #..## #.# #.# #...# #.## #.#.#.# #..####.####.# ##.#...... #.# .. #.#...†.. #@# #.####.............>..###.#.......###.......###....#####.# #Magic Dart.S.........#..#####.##....... #............. ..###.[.......S   adder (asleep)####### #.........### ### .........†)....#i $9.4 (3i i 1000.4 (i 4.0) iM i.  i ij -_Found a stone staircase leading down.id ###.#...#.## #.## jacore the Magician #.#.###..# #<#  Deep Elf #...# ##.# #.#  Health: 19/19 ========================i i#..## #.# #.#  Magic: 10/11 =====================---ix ##...# #.## #.#  AC: 3Str: 7 #..#.# #..####.## EV: 11Int: 20 #.##.# ##.#...... SH: 0Dex: 14 #.# .. #.#...†.. XL:  3 Next: 60% Place: Dungeon:2 #@# #.####........ Noise: ---------  Time: 1000.4 (0.0) .....**.###.#.......###. d) +0 mace ...**..###....#####.# #. Cast: Magic Dart .S*........#..#####.##.. ....... #............... ....... ..###.[........# S   adder (asleep) ####### #.........### #...........## .........†)....#You encounter an adder. _Found a stone staircase leadini4g down.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)i f S*iS*Aim: an adder (asleep, 100% to hit)i7###.#...#.## #.## jacore the Magician#.#.###..# #<# Deep Elf#...# ##.# #.# Health: 19/19 ========================#..## #.# #.# Magic: 10/11 =====================---##...# #.## #.# AC: 3Str: 7#..#.# #..####.## EV: 11Int: 20#.##.# ##.#...... SH: 0Dex: 14#.# .. #.#...†.. XL:  3 Next: 60% Place: Dungeon:2#@# #.####........ Noise: --------- [3i97m Time: 1000.4 (0.0).....**.###.#.......###. d) +0 mace...**..###....#####.# #. Cast: Magic Dart.S*........#..#####.##......... #...................... ..###.[........# S   adder####### #.........####...........##.........†)....#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.i#/ S.  Press: ? - help, Q - select action, ( or ) - cycleiShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  irThe adder is moderately wounded.The adder hisses angrily.iP>....i1=1.4 (1 i _iiiQ ###.#...#.## #.## jacore the Magician #.#.###..# #<#  Deep Elf #...# ##.# #.#  Health: 19/19 ======================== #..## #.# #.#  Magic: 9/11===================----- ##...# #.## #.#  AC: 3Str: 7 #..#.# #..####.## EV: 11Int: 20i #.##.# ##.#...... SH: 0Dex: 14 #.# .. #.#...†.. XL:  3 Next: 60% Place: Dungeon:2 #@# #.####........ Noise: =--------  Time: 1001.4 (0.0) ....***.###.#.......###. d) +0 mace ..S*...###....#####.# #. Cast: Magic Dart ...........#..#####.##.. ....... #............... ....... ..###.[........# S   adder ####### #.........### iU#...........## .........†)....#The adder is moderately wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiwAim: an adder (moderately wounded, 100% to hit)i###.#...#.## #.## jacore the Magician#.#.###..# #<# Deep Elf#...# ##.# #.# Health: 19/19 ========================#..## #.# #.# Magic: 9/11===================-----##...# #.## #.# AC: 3Str: 7#..#.# #..####.## EV: 11Int: 20#.##.# ##.#...... SH: 0Dex: 14#.# .. #.#...†.. XL:  3 Next: 60% Place: Dungeon:2#@# #.####........ Noise: =--------i  Time: 1001.4 (0.0)....***.###.#.......###. d) +0 mace..S*...###....#####.# #. Cast: Magic Dart...........#..#####.##......... #...................... ..###.[........# S   adder####### #.........####...........##.........†)....#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.ih3.S.S.>.2.4 (1 _i( ###.#...#.## #.## jacore the Magician #.#.###..# #<#  Deep Elf #...# ##.# #.#  Health: 19/19 ======================== #..## #.# #.#  Magic: 8/11=================------- ##...# #.## #.#  AC: 3Str: 7 #..#.# #..####.## EV: 11Int: 20 #.##.# ##.#...... SH: 0Dex: 14 #.# .. #.#...†.. XL:  3 Next: 60% Place: Dungeon:2 #@# #.####........ Noise: =--------  Time: 1002.4 (0.0) .....**.###.#.......###. d) +0 mace ....S[i39;49m..###....#####.# #. Cast: Magic Dart ...........#..#####.##.. ....... #............... ....... ..###.[........# S   adder ####### #.........### #...........## .........†)....#The magic dart hits the adder. _The adder is moderately wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)ii###.#...#.## #.## jacore the Magician#.#.###..# #<# Deep Elf#...# ##.# #.# Health: 19/19 ========================#..## #.# #.# Magic: 8/11=================-------##...# #.## #.# AC: 3Str: 7#..#.# #..####.## EV: 11Int: 20#.##.# ##.#...... SH: 0Dex: 14#.# .. #.#...†.. XL:  3 Next: 60% Place: Dungeon:2#@# #.####........ Noise: =--------ij  Time: 1002.4 (0.0).....**.###.#.......###. d) +0 mace....S..###....#####.# #. Cast: Magic Dart...........#..#####.##......... #...................... ..###.[........# S   adder####### #.........####...........##.........†)....#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.iS..3.4 (1 _iYiLia ###.#...#.## #.## jacore the Magician #.#.###..# #<#  Deep Elf #...# ##.# #.#  Health: 19/19 ======================== #..## #.# #.#  Magic: 7/11===============--------- ##...# #.## #.#  AC: 3Str: 7 #..#.# #..####.## EV: 11Int: 20 #.##.# ##.#...... SH: 0Dex: 14 #.# .. #.#...†.. XL:  3 Next: 60% Place: Dungeon:2 #@# #.####........ Noise: =--------  Time: 1003.4 (0.0) .....S*.###.#.......###. d) +0 mace .......[33im###....#####.# #. Cast: Magic Dart ...........#..#####.##.. ....... #............... ....... ..###.[........# S   adder ####### #.........### #...........## .........†)....#The magic dart hits the adder. _The adder is almost dead.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)iM ###.#...#.## #.## jacore the Magician #.#.###..# #<#  Deep Elf #...# ##.# #.#  Health: 19/19 ======================== #..## #.# #.#  Magic: 7/11===============--------- ##...# #.## #.#  AC: 3Str: 7 #..#.# #..####.## EV: 11Int: 20 #.##.# ##.#...... SH: 0Dex: 14 #.# .. #.#...†.. XL:  3 Next: 60% Place: Dungeon:2 #@# #.####........ Noise: =--------  Time: 1003.4 (0.0) .....>..###.#.......###. d) +0 mace .......##[34iOm#....#####.# #. Cast: Magic Dart ...........#..#####.##.. ....... #............... ....... ..###.[........# S   adder ####### #.........### #...........## .........†)....#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!    #<#  #...# ##.# #.#  #..## #.# #.#   #.## #.#      #.# .. † #@#  *      [ iP[34m      †) i.i(8==834.4 (1Magic Dart _ _Your Maces & Flails skill increases to level 1!i _ #..## #.# #. ##...# #.## #. #..#.# #..####. #.##.# ##.#.... #.# .. #.#...†########.# #.####......#.....>..###.#.......###.......###....#####.# #.....@.....#..#####.##-7.4 (3 #.......##............ #.......#..###.[...... ######### #.........# # .........ij)... ####.. #.. ##.......#iu8-ii%9====  You encounter a ribbon worm.##...# #.## #.# #..#.# #..####.#####.##.## ##.#.......#.# ..# #.#...†########.# #.####.........##.....>..###.#.......####.......###....#####.# ##...........#..#####.##..###.......##...........#.......#..###.[iS############w###.........#####i[+Magic DartiH #. #.....###.i..........†)....##..####i#.iw   ribbon worm (asleep).. #....i##...# ##.......##....i..........#..##i!in'10i)1.4 (4 i _i6ii #..#.# #..####.### #.##.## ##.#....... #.# ..# #.#...†########.# #.####..... #.....>..###.#.......###.. #........#####.# #.# #...........#..#####.##.. #.......##................ #.#@.###.[.## #########w###.........# #........ ...†)....##..####.........#.. .. #...##..# ####.. ## ..#..# .#..==2.4 (1iZ##...# #.## #.# #..#.# #..####.#####.##.## ##.#..... #.# ..# #.#...†########.# #.####.........##.....>#.......###...#.......###....#####.# #.##...........#..#####.##..###.##@.........#.......#..###.[........#########w#.....###.##....###...........†)....##..####.#...... #....##..# ####....## .#..#10/11==3i#Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|oni+$i2|##...# #.## #.#jacore the Magician#..#.# #..####.#### Deep Elf#.##.## ##.#........ Health: 19/19 ========================#.# ..# #.#...†.... Magic: 10/11 =====================---########.# #.####.........# AC: 3Str: 7#.....>..###.#.......###... EV: 11Int: 20#.......###....#####.# #.## SH: 0Dex: 14i3#...........#..#####.##..## XL:  3 Next: 83% Place: Dungeon:2#.......##@................ Noise: ---------  Time: 1013.4 (0.0)#.......#..###.[........### d) +0 mace#########w###.........##### Cast: Call Imp#.##...........###...........†)....##...####.........#.... w   ribbon worm (asleep).. #...........##...# ##.......##....## .........#..##Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder. _You kill the adder! _Your Maces & Flails skill increases to level 1! _You encounter a ribbon worm.i4i}:is;iVw ##...# #.## #.#  jacore the Magician #..#.# #..####.#### Deep Elf #.##.## ##.#........ Health: 19/19 ======================== #.# ..# #.#...†.... Magic: 8/11=================------- ########.# #.####.........# AC: 3Str: 7 #.....>..###.#.......###... EV: 11iWInt: 20 #.......###**..#####.# #.## SH: 0Dex: 14 #.......****#..#####.##..## XL:  3 Next: 83% Place: Dungeon:2 #.......##@**.............. Noise: ---------  Time: 1013.4 (0.0) #.......#**###.[........### d) +0 mace #########w###.........##### Cast: Call Imp #.##...........###. ..........†)....##. ..####.........#.... w   ribbon worm (asleep) .. #...........##. ..# ##.......##.... ## .........#..## _You kill the adder! _Your Maces & Flails skill increases to level 1! iW_You encounter a ribbon worm.Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei <@.i w.Your Maces & Flails skill increases to level 1!You encounter a ribbon worm.  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a ribbon worm (asleep)i}] *wi##...# #.## #.#jacore the Magician#..#.# #..####.#### Deep Elf#.##.## ##.#........ Health: 19/19 ========================#.# ..# #.#...†.... Magic: 8/11=================-------########.# #.####.........# AC: 3Str: 7#.....>..###.#.......###... EV: 11Int: 20#.......###....#####.# #.## SH: 0Dex: 14#...........#..#####.##..## XL:  3 Next: 83% Place: Dungeon:2#.......##@5...............[3i89;49m Noise: ---------  Time: 1013.4 (0.0)#.......#..###.[........### d) +0 mace#########w###.........##### Cast: Call Imp#.##...........###...........†)....##...####.........#.... w   ribbon worm (ally target).. #...........##. 5   cerulean imp (polearm, summoned)..# ##.......##....## .........#..## _Your Maces & Flails skill increases to level 1! _You encounter a ribbon worm.Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.==4.4 (1 _iI{i|Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|oniT ##...# #.## #.#jacore the Magician#..#.# #..####.#### Deep Elf#.##.## ##.#........ Health: 19/19 ========================#.# ..# #.#...†.... Magic: 8/11=================-------########.# #.####.........# AC: 3Str: 7#.....>..###.#.......###... EV: 11Int: 20#.......###....#####.# #.## SH: 0Dex: 14#...........#..#####.##..## XL:  3 Next: 83% Place: Dungeon:2#.......##@5..............i9V . Noise: ==-------  Time: 1014.4 (0.0)#.......#..###.[........### d) +0 mace#########w###.........##### Cast: Magic Dart#.##...........###...........†)....##...####.........#.... w   ribbon worm (ally target).. #...........##. 5   cerulean imp (polearm, summoned)..# ##.......##....## .........#..## _Your Maces & Flails skill increases to level 1! _You encounter a ribbon worm.Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.i3 ##...# #.## #.#  jacore the Magician #..#.# #..####.#### Deep Elf #.##.## ##.#........ Health: 19/19 ======================== #.# ..# #.#...†.... Magic: 7/11===============--------- ########.# #.####.........# AC: 3Str: 7 #.....>..###.#.......###... EV: 11Int: 20 #.......###....#####.# #.## SH: 0Dex: 14 #...........#..#####.##..## XL:  3 Next: 83% Place: Dungeon:2 #.......##@5............... Noise: ==-------  Time: 1014.4 (0.0) #.....ii5..#*.###.[........### d) +0 mace #########w###.........##### Cast: Magic Dart #.##...........###. ..........†)....##. ..####.........#.... w   ribbon worm (ally target) .. #...........##. 5   cerulean imp (polearm, summoned) ..# ##.......##.... ## .........#..##Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (ally target, 100% to hit)iB{ @..#wi+ m@*##i16 7##i *.w#Aim: a ribbon worm (ally target, 100% to hit)i _ #wigz#wAim: a ribbon worm (ally target, 100% to hit)iIX##...# #.## #.#jacore the Magician#..#.# #..####.#### Deep Elf#.##.## ##.#........ Health: 19/19 ========================#.# ..# #.#...†.... Magic: 7/11===============---------########.# #.####.........# AC: 3Str: 7#.....>..###.#.......###... EV: 11Int: 20#.......###....#####.# #.## SH: 0Dex: 14#...........#..#####.##..## XL:  3 Next: 83% Place: Dungeon:2#.......##@5...............[3iY9;49m Noise: ==-------  Time: 1014.4 (0.0)#.......#*.###.[........### d) +0 mace#########w###.........##### Cast: Magic Dart#.##...........###...........†)....##...####.........#.... w   ribbon worm (ally target).. #...........##. 5   cerulean imp (polearm, summoned)..# ##.......##....## .........#..##Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (ally target, 100% to hit)iV w.  The magic dart hits the ribbon worm but does no damage..-5.4 (1 _Your cerulean imp hits the ribbon worm with a -4 spear.ib  You hit the ribbon worm.  The ribbon worm is moderately wounded.The ribbon worm bites you.4-------8==-6.7 (1.3 _Your cerulean imp hits the ribbon worm with a -4 spear.i  You hit the ribbon worm but do no damage. catching breath, ally ta…)The ribbon worm is heavily wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i i iYou are caught in a web!ii5i"=------ix i0 5 i i !8.0iX!Held i"i*i- i.i/B_Your cerulean imp barely misses the ribbon worm.ic0iR  ally target)You disentangle yourself.  Your cerulean imp hits the ribbon worm with a -4 spear.6===11 0190 _The ribbon worm closely misses you.iuX  You hit the ribbon worm but do no damage.i catching breath, ally ta…)The ribbon worm is severely wounded.Your cerulean imp hits the ribbon worm with a -4 spear.i ``The ribbon worm expels a string of sticky webbing.i( .  The stream of webbing misses you.Your cerulean imp hits the ribbon worm with a -4 spear.i.@5   cerulean imp (polearm, summoned)i8====9120.4 (1.4Magic Darti#i&K _The ribbon worm dies!ie  #..#.# #..####.### #.##.## ##.#....... #.# ..# #.#...†########.# #.####..... #.....>..###.#.......###.. #........#####.# #.#ig F #...........#..#####.##.. #.......##.5.............. #.#@.###.[.## #########.###.........# #........ ...†)....##..####.........#.. .. #...##..# ####.. ## ..#..# .#..ih U.5iip i8s r9====9is ^====-10iy iz iV i5 i iFiCizBiii.iiii ,iA"i#i&i&==10/11====i'i/5########.# #.####........#.....>..###.#.......####.......###....#####.# # #...........#..#####.## #.......##....... #i0D.#..###.[....... #########.###.........## ##5#### #@.........†)....-5.4 (4 #..####.........#..#..# #.....## ##.......##....## .#### #.. ....>..  iR1..... .... .....i[4i9i!:i3iiiU.5iiWiniPiiiBiiik1=====iil #...........#..#####.## #.......##..... #.......#..###.[...... #########.###.........# ##.## ##..........†)... #..####...####5.# #...#..@.## ##.......#9#......### ...##...### #.. ....>.. #i)t.....  . i^ii$if ig 3im i~n 85io ir it it i u izu iu iv iw ifx ;===ix i   ##.........   #.......#..###.[   ##########.###   #...# ##.##.  #...# ##†  i #...# #..####...  #...####..# #......  ...#....## ##  ..### ......33   #...#### ......   #...# ....>   #...# ...   #...#  #####    i. iʇ i ii3i|iiii § _You start waiting.iei iiiiiiWii,ii]i,iQi,if,i i ,iN ih i. ,i ,i# i i iAiibiii,i-i,ivii@iijii`ii*i iii,iiJ,ii}iii*iii i iM!iR"i"i#i#i;$i$ik%i%i=&i&i'i)iIiuK,iGLiL,idMiN,i2OiOiPikPiSQiQiARiRicTBiTi9UiUinViViWiWieXi]YiJZ,iZi=[,i[i(\,i\i2],i],i]i^i_,i~_i_,iZ`i`,itaiaibirb,ibi9cicicidBi e,iqeie,ipfi3gigihihiciiiijikikil,il,im,imim,ilniniHoipipibqiriri.. ... #...# ..... .... #...#.....iQ ##### i"i Qi ni" ,i# ix& i( i+) i^* i, i. iG/ i+0 i2 iw4 i4 il6 i9 i!; i; i< i? iA iAB iC iY ).......###....#####.# #.######.# ...........#..#####.##..######.## .......##.................^ .......#..###.[........######..#. ########.###.........#######..... iZ ..# ##.##...........###...>.# ..# ##..........÷)....##.##.### ..# #..####.........#....##... ..####..# #....@......##.49.4 (10.0) ..#....## ##.......##....###...< .....### #.........#..### #.. ..#### #.........#..# #.. ..# #.....>....... ##### ..# #............. ..# #.............. ### ##.......####ij izp iRq i 3i i>iEi>,i i"i#iU$id&i(i(il)iS+i,iP-i.i/iP1i1i2ig4iw5i5i76iCL#...# ##..........÷)....##.##.## #...# #..####.........#....##... #...####..# #.....## #...#....## ##.......##....###. #......### #.........#..### # #...#### #.........#..# #.. iD4#...# #.....>....... #...# #............. #...# #....... 55.4 (6.0) ##### ##.......####  ###  ####### iJiOihPivi3iinii,,i,izioiiiiQi,ii@i,ini ##..........÷)....##.##.#####  #..####.........#....##.....# ##..# #...........##........### ....## ##.......##....###...<. ..### #.........#..### #....<.# ### #.........#..### #.... #.....>........# #######. #........# ## #.......# #60.4 (5 ##.......####### ###.....## #######iitiiI 3iz i i i i ,i\ ,if i #######.###.....#####.....# .# ##.##...###...>.#### .# ##...÷)....##.##.## .# #..####...#....##.....# .####..# #....##....... .#....## ##.##....###...< ....### #.........#..### #....< .#### ##..### #.... .# #.......# #####2.4 (2 .#i  #........# .# .........# ##.......#########.....#########ik iE i c _There is a stone staircase leading down here.in i.x i} i i 23.4 (1 _i i&3iG ######....#  # ........$###  ..##...|.......  ......  #.......  ....  i" ##.?....  #.  ..>......  .......  ........###.....#....### ######.###.i4.9 (2.5 _You climb downwards.  Found a scroll labelled MUYJUNAPRO, a knobbly glowing staff and 13 gold pieces.Found a stone staircase leading down. _There is a stone staircase leading up here.i3ii%i: _i5,i,i^ii8,i i"{ _Found a stone staircase leading up.iii,iKiA* .#  .#  .#  .#### # ....# <.######....# ...$###..##9.9 (5.0......#.......##......##.?.......#......<.........>.............#.............i+7...............if _You see here a staff of fire.ii6Wield or unwield which item (- for none)?- - Unarmed Inventory Items i Hand Weapons (go to first with ))  d - a +0 mace (weapon)a - a +0 dagger  g - a +1 heavy mace Floor Items ([,] to select) Magical Staves a staff of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iWi]idZjacore the Magician.#Deep Elf.#Health: 19/19 ========================.#Magic: 11/11 ========================.####AC: 3Str: 7#....#EV: 11Int: 20<.######....#SH: 0Dex: 14#..........$###XL:  3 Next: 91% Place: Dungeon:3..##...@.......Noise: ---------  Time: 1169.9 (0.0)...............d) +0 mace#..............Cast: Magic Dart##.............##.?...........#......<.......ie`..>.............#............................ _You climb downwards.  Found a scroll labelled MUYJUNAPRO, a knobbly glowing staff and 13 gold pieces.Found a stone staircase leading down. _There is a stone staircase leading up here. _Found a stone staircase leading up. _You see here a staff of fire.iq>  You unwield your +0 mace.i\}x70.9 (1i) staff of fireii12 _i - a staff of fire (weapon)i i i{ i iW i i ,i i i i iX i i i Bi< i1 X _Found 10 gold pieces.iq! i3 ...####....## ....#....<.######....#....#..........$###.....##........... .................. .#.............. ##............. ##....5.9 (5 #......<....... ....>........#.#.....................####......##..... #....### ####$. ##.### #.i(A iE iEG ` _h - a scroll labelled MUYJUNAPROiKi Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))a - a +0 dagger  d - a +0 mace  g - a +1 heavy mace Armour (go to first with [)  b - a +1 robe (worn)  c - a +0 hat (worn)h - a +0 chain mail Magical Staves (go to first with |)  i - a staff of fire (weapon) i Jewellery (go to first with "=)  e - a ring of willpower (worn)  f - an amulet of regeneration (worn)i7m Scrolls:  Scrolls ?  c - a scroll labelled RIEBLO MIFI  b - a scroll of blinking  e - 2 scrolls labelled GUITUS VYLONYZ  h - a scroll labelled MUYJUNAPROi% Uc - a scroll labelled RIEBLO MIFI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.itiV...####jacore the Magician....##....#Deep Elf....<.######....#Health: 19/19 ========================....#..........$###Magic: 11/11 ========================.....##...........AC: 3Str: 7..................EV: 11Int: 20.#..............SH: 0Dex: 14##§§§..........XL:  3 Next: 91% Place: Dungeon:3##§@§..........Noise: ---------  Time: 1175.9 (0.0)#.§§§§.<.......i) staff of fire....[it"w39;49m>............Cast: Magic Dart...#.#...................................####......##....... #....### ####$. ##.####. _You see here a staff of fire.  You unwield your +0 mace. _i - a staff of fire (weapon) _Found 10 gold pieces. _h - a scroll labelled MUYJUNAPROAs you read the scroll labelled RIEBLO MIFI, it dissolves into smoke.#........§.......§.....§......<...§§....................##.####iAo6.9 (1  You unwield your +0 mace. _i - a staff of fire (weapon) _Found 10 gold pieces. _h - a scroll labelled MUYJUNAPRO  As you read the scroll labelled RIEBLO MIFI, it dissolves into smoke. _It was a scroll of fog.iiXiQ.ni?:i_,ixiԐ,iJi ,iiiiiGinii iiiii1i%i~'i)*ig.i90i2i6iN8i:iu>i*@iBioFiGiJi6Ni؏,iKBi%,iii( [i mi Bi Bi ,i] iu ,i Bi ,iU ni ni i  #..............................@............<.........................##.#### _You start waiting.iX 275.9 (99.0)6.9 (100.0) _Done waiting.i?Gear: 9/52 gear slots (Left/Right/Tab to switch category) iHand Weapons (go to first with ))a - a +0 dagger  d - a +0 mace  g - a +1 heavy mace Armour (go to first with [)  b - a +1 robe (worn)  c - a +0 hat (worn)h - a +0 chain mail Magical Staves (go to first with |)  i - a staff of fire (weapon) Jewellery (go to first with "=)  e - a ring of willpower (worn)  f - an amulet of regeneration (worn)i^9 Scrolls:  Scrolls ?  b - a scroll of blinking  e - 2 scrolls labelled GUITUS VYLONYZ  h - a scroll labelled MUYJUNAPRO i4Re - 2 scrolls labelled GUITUS VYLONYZ. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. i8Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled MUYJUNAPRO Potions (select first with !)  d - a bubbling coppery potion  j - a golden potion [?] describe selectedi i ...####jacore the Magician....##....#Deep Elf....<.######....#Health: 19/19 ========================....#..........$###Magic: 11/11 ========================iM .....##...........AC: 3Str: 7..................EV: 11Int: 20.#..............SH: 0Dex: 14##.............XL:  3 Next: 91% Place: Dungeon:3##.@...........Noise: ---------  Time: 1276.9 (0.0)#......<.......i) staff of fire....>............Cast: Magic Dart...#.#...................................####......##....... #....### ####$. ##.####.As you read the scroll labelled RIEBLO MIFI, it dissolves into smoke. _It was a scroll of fog. _You start waiting. i _Done waiting.  As you read the scroll labelled GUITUS VYLONYZ, it crumbles to dust.  It is a scroll of identify.i i i ...####jacore the Magician....##....#Deep Elf....<.######....#Health: 19/19 ========================i ....#..........$###Magic: 11/11 ========================.....##...........AC: 3Str: 7..................EV: 11Int: 20.#..............SH: 0Dex: 14##.............XL:  3 Next: 91% Place: Dungeon:3##.@...........Noise: ---------  Time: 1276.9 (0.0)#......<.......i) staff of fire....>............Cast: Magic Dart...#.#................................i ...####......##....... #....### ####$. ##.####.As you read the scroll labelled RIEBLO MIFI, it dissolves into smoke. _It was a scroll of fog. _You start waiting. _Done waiting.  As you read the scroll labelled GUITUS VYLONYZ, it crumbles to dust.  It is a scroll of identify.i& iQ5 +7.9 (1i: i >   #. _It was a scroll of fog. _You start waiting. _Done waiting.  As you read the scroll labelled GUITUS VYLONYZ, it crumbles to dust.  It is a scroll of identify. _d -> M - a potion of mutation; e -> i - a scroll of identifyiGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))a - a +0 dagger  d - a +0 mace  g - a +1 heavy mace Armour (go to first with [)  b - a +1 robe (worn)  c - a +0 hat (worn)h - a +0 chain mail Magical Staves (go to first with |)  i - a staff of fire (weapon) Jewellery (go to first with "=)  e - a ring of willpower (worn)  f - an amulet of regeneration (worn)iSScrolls:  Scrolls iU?  b - a scroll of blinkingi - a scroll of identify  h - a scroll labelled MUYJUNAPROi`i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} iڵMenu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled MUYJUNAPRO Potions (select first with !)  j - a golden potion iN[?] describe selectedi/im...####jacore the Magician....##....#Deep Elf....<.######....#Health: 19/19 ========================....#..........$###Magic: 11/11 ========================.....##...........AC: 3Str: 7..................EV: 11Int: 20.#..............SH: 0Dex: 14##.............XL:  3 Next: 91% Place: Dungeon:3##.@...........Noise: ---------  Time: 1277.9 (0.0)#......<.......i) staff of fire....>............Cast: Magic Dartii[...#.#...................................####......##....... #....### ####$. ##.####. _It was a scroll of fog. _You start waiting. _Done waiting.  As you read the scroll labelled GUITUS VYLONYZ, it crumbles to dust.  It is a scroll of identify. _d -> M - a potion of mutation; e -> i - a scroll of identifyiii +i R...####jacore the Magiciani  ....##....#Deep Elf....<.######....#Health: 19/19 ========================....#..........$###Magic: 11/11 ========================.....##...........AC: 3Str: 7..................EV: 11Int: 20.#..............SH: 0Dex: 14##.............XL:  3 Next: 91% Place: Dungeon:3##.@...........Noise: ---------  Time: 1277.9 (0.0)#......<.......i) staff of fire....>............Cast: Magic Dart...#.#............................i [40m.......####......##....... #....### ####$. ##.####. _You start waiting. _Done waiting.  As you read the scroll labelled GUITUS VYLONYZ, it crumbles to dust.  It is a scroll of identify. _d -> M - a potion of mutation; e -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.ie i3 i< $8.9 (1i}? iA q  #. _Done waiting.  As you read the scroll labiC elled GUITUS VYLONYZ, it crumbles to dust.  It is a scroll of identify. _d -> M - a potion of mutation; e -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _j -> b - a potion of brillianceiw 3i iE i i i ,i. i i i  _Found an orange potion.i ,i ,i ,iS ,i i ,i i %...........##......................##........... #......!..#......<.....##...........>....................#.#............................###.....####......##..i$ (..........## #....### ####.....@...# ##.###87.9 (9####.#.##...##.#  #.#.# ##..#..  # ..# #.# ..## .# .. . .. ##. i iZ i ? _You now have 116 gold pieces (gained 10).i9gGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))a - a +0 dagger  d - a +0 mace  g - a +1 heavy mace Armour (go to first with [)  b - a +1 robe (worn)  c - a +0 hat (worn)h - a +0 chain mail Magical Staves (go to first with |)  i - a staff of fire (weapon) Jewellery (go to first with "=)  e - a ring of willpower (worn)  f - an amulet of regeneration (worn)%iizi - a staff of fire (weapon). A staff that increases the power of fire spells cast by its wielder, and protects them from the effects of fire. If the wielder is skilled in Evocations and Fire Magic, they can burn those struck by it. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 1.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 5.3 XLs.  Current attack delay: 1.1. Damage rating: 4 (Base 5 x 92% (Str) x 102% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {rF+} {magicalstaff} {resist fire} {fire resistance} Menu/colouring prefixes: identified melee equipped magical staff _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Aipx 3 Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger  d - a +0 mace  g - a +1 heavy mace Armour (go to first with [)  b - a +1 robe (worn)  c - a +0 hat (worn)  h - a +0 chain mail Magical Staves (go to first with |)  i - a staff of fire (weapon) Jewellery (go to first with "=)  e - a ring of willpower (worn)  f - an amulet of regeneration (worn) Di/ xe - a ring of willpower (worn). A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} DiG2 Menu/colouring prefixes: identified equipped jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (r)emove, (d)rop, (=)adjust, or (i)nscribe.Hij  Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger  d - a +0 mace  g - a +1 heavy mace Armour (go to first with [)  b - a +1 robe (worn)  c - a +0 hat (worn)  h - a +0 chain mail Magical Staves (go to first with |)  i - a staff of fire (weapon) Jewellery (go to first with "=)  e - a ring of willpower (worn)  f - an amulet of regeneration (worn) IiCof - an amulet of regeneration (worn). An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (r)emove, (d)rop, (=)adjust, or (i)nscribe.PiKN Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger  d - a +0 mace  g - a +1 heavy mace PiMArmour (go to first with [)  b - a +1 robe (worn)  c - a +0 hat (worn)  h - a +0 chain mail Magical Staves (go to first with |)  i - a staff of fire (weapon) Jewellery (go to first with "=)  e - a ring of willpower (worn)  f - an amulet of regeneration (worn) Xi=g - a +1 heavy mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 1.2  At 100% training you would reach 14.0 in about 7.6 XLs.  At current training (12%) you reach 14.0 in about 22.4 XLs.  Current attack delay: 2.0. Damage rating: 14 (Base [8 + 6 (Hvy)] x 92% (Str) x 102% (Skill) + 1 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}(w)ield, (d)rop, (=)adjust, or (i)nscribe.gi  Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger  d - a +0 mace  g - a +1 heavy mace Armour (go to first with [)  b - a +1 robe (worn)  c - a +0 hat (worn)  h - a +0 chain mail Magical Staves (go to first with |) gi Y i - a staff of fire (weapon) Jewellery (go to first with "=)  e - a ring of willpower (worn)  f - an amulet of regeneration (worn) kig - a +1 heavy mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 ki#This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 1.2  At 100% training you would reach 14.0 in about 7.6 XLs.  At current training (12%) you reach 14.0 in about 22.4 XLs.  Current attack delay: 2.0. Damage rating: 14 (Base [8 + 6 (Hvy)] x 92% (Str) x 102% (Skill) + 1 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}(w)ield, (d)rop, (=)adjust, or (i)nscribe.mi. ...........##........... jacore the Magician...........##........... Deep Elf#......!..#......<..... Health: 19/19 ========================##...........>.......... Magic: 11/11 ========================..........#.#........... AC: 3Str: 7....................... EV: 11Int: 20..###.....####......##.. SH: 0Dex: 14..........## #....### ## XL:  3 Next: 91% Place: Dungeon:3##.....@...# ##.###Noise: mi/ d[34m---------  Time: 1287.9 (0.0)####.#.##...##.#g) +1 mace (heavy)#.#.# ##..#..Cast: Magic Dart# ..# #.#..## .#.....##. _d -> M - a potion of mutation; e -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _j -> b - a potion of brilliance _Found an orange potion. _You now have 116 gold pieces (gained 10).  You unwield your staff of fire. l  As you read the scroll of identify, it crumbles to dust. _j -> b - a potion of brilliance _Found an orange potion. _You now have 116 gold pieces (gained 10).  You unwield your staff of fire.  g - a +1 heavy mace (weapon)l   iguana (wandering)8.9 (1Magic Dart _You encounter an iguana.qi17 ...........##........... jacore the Magician ....l......##........... Deep Elf #..*...!..#......<..... Health: 19/19 ======================== ##...*.......>.......... Magic: 10/11 =====================--- qi3.....*....#.#........... AC: 3Str: 7 .....*................. EV: 11Int: 20 ..###.*...####......##.. SH: 0Dex: 14 .......*..## #....### ## XL:  3 Next: 91% Place: Dungeon:3 ##.....@...# ##.###  Noise: ---------  Time: 1288.9 (0.0) ####.#.##...##.#  g) +1 mace (heavy) #.#.# ##..#..  Cast: Magic Dart # ..# #.#  ..## .#  i3~7m.. .  l   iguana (wandering) .. ##.g - a +1 heavy mace (weapon) _You encounter an iguana.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 100% to hit)qiG~ l...*qiz}**.*qioJ**qiF}**.*qi?=*.*.*.*.*.*.qi)L*.*.*.qin4l*.*.*.*Aim: an iguana (wandering, hasn't noticed you, 100% to hit)qi *l*.*.*.qiO &.l.*.*.*Aim: an iguana (wandering, hasn't noticed you, 100% to hit)rik...........##........... jacore the Magician....l......##........... Deep Elf#..*...!..#......<..... Health: 19/19 ========================##...*.......>.......... Magic: 10/11 =====================---.....*....#.#........... AC: 3Str: 7.....*................. EV: 11Int: 20..###.*...####......##.. SH: 0Dex: 14.......*..## #....### ## XL:  3 Next: im91% Place: Dungeon:3##.....@...# ##.###Noise: ---------  Time: 1288.9 (0.0)####.#.##...##.#g) +1 mace (heavy)#.#.# ##..#..Cast: Magic Dart# ..# #.#..## .#...l   iguana..##.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded.ri2[G.lri_X.....ripd:=9.9 (1 _rijrilsiL ...........##........... jacore the Magician ...........##........... Deep Elf #..l...!..#......<..... Health: 19/19 ======================== ##..*........>.......... Magic: 9/11===================----- .....*....#.#........... AC: 3Str: 7 siN....*.................. EV: 11Int: 20 ..###.*...####......##.. SH: 0Dex: 14 ......*...## #....### ## XL:  3 Next: 91% Place: Dungeon:3 ##.....@...# ##.###  Noise: =--------  Time: 1289.9 (0.0) ####.#.##...##.#  g) +1 mace (heavy) #.#.# ##..#..  Cast: Magic Dart # ..# #.#  ..## .#  .. .  l   iguana ..siNv ##.The magic dart hits the iguana. _The iguana is lightly wounded.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)si ...........##........... jacore the Magician...........##........... Deep Elf#..l...!..#......<..... Health: 19/19 ========================##..*........>.......... Magic: 9/11===================-----.....*....#.#........... AC: 3Str: 7....*.................. EV: 11Int: 20..###.*...####......##.. SH: 0Dex: 14......*...## #....### ## XL:  3 Next: 91% si Place: Dungeon:3##.....@...# ##.###Noise: =--------  Time: 1289.9 (0.0)####.#.##...##.#g) +1 mace (heavy)#.#.# ##..#..Cast: Magic Dart# ..# #.#..## .#...l   iguana..##.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana but does no damage.  The iguana is lightly wounded.siV.l....90.9 (1 _uiY*uim ...........##........... jacore the Magician ...........##........... Deep Elf #......!..#......<..... Health: 19/19 ======================== ##..l........>.......... Magic: 8/11=================------- .....*....#.#........... AC: 3Str: 7 ....*.................. EV: 11Int: 20 ..###.*...####......##.. SH: 0Dex: 14 ......*...## #....### ## XL:  3 Next: 91% Place: DuiUo3ungeon:3 ##.....@...# ##.###  Noise: =--------  Time: 1290.9 (0.0) ####.#.##...##.#  g) +1 mace (heavy) #.#.# ##..#..  Cast: Magic Dart # ..# #.#  ..## .#  .. .  l   iguana .. ##.The magic dart hits the iguana but does no damage. _The iguana is lightly wounded.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)uiL ...........##........... jacore the Magician ...........##........... Deep Elf #......!..#......<..... Health: 19/19 ======================== ##...........>.......... Magic: 8/11=================------- ....l.....#.#........... AC: 3Str: 7 ....................... EV: 11Int: 20 ..###.....####......##.. SH: 0Dex: 14 ..........## #....### ## XL:  3 Next: 91% Place: Dungeon:3 ##.....@...#i R40m ##.###  Noise: =--------  Time: 1290.9 (0.0) ####.#.##...##.#  g) +1 mace (heavy) #.#.# ##..#..  Cast: Magic Dart # ..# #.#  ..## .#  .. .  l   iguana .. ##. _The iguana is lightly wounded.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)  You miscast Magic Dart. Nothing appears to happen.  <          #.#.#  iBS;13H # ..#  ..##  .. .  .. ##. Contam: 10% -1.9 (1 _vic  ...........##........... jacore the Magician ...........##........... Deep Elf #......!..#......<..... Health: 19/19 ======================== ##...........>.......... Magic: 7/11===============--------- ....l.....#.#........... AC: 3Str: 7 ....*.................. EV: 11Int: 20 Contam: 10%  ..###.*...####......##.. SH: 0Dex: 14 ......*...## #....### ## XL:  3 Next: 91% PlacviBe ?e: Dungeon:3 ##.....@...# ##.###  Noise: ---------  Time: 1291.9 (0.0) ####.#.##...##.#  g) +1 mace (heavy) #.#.# ##..#..  Cast: Magic Dart # ..# #.#  ..## .#  .. .  l   iguana .. ##.Aim: an iguana (100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)wi...........##........... jacore the Magician...........##........... Deep Elf#......!..#......<..... Health: 19/19 ========================##...........>.......... Magic: 7/11===============---------....l.....#.#........... AC: 3Str: 7....*.................. EV: 11Int: 20 Contam: 10% ..###.*...####......##.. SH: 0Dex: 14......*...## #....### ## XL:  3 Next: 91% Place: i٬49mDungeon:3##.....@...# ##.###Noise: ---------  Time: 1291.9 (0.0)####.#.##...##.#g) +1 mace (heavy)#.#.# ##..#..Cast: Magic Dart# ..# #.#..## .#...l   iguana..##.  Aim: an iguana (100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)wi,@?.l _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (100% to hit)  The magic dart hits the iguana but does no damage....8===2.9 (1 _xi ...........##........... jacore the Magician ...........##........... Deep Elf #......!..#......<..... Health: 19/19 ======================== ##...........>.......... Magic: 7/11===============--------- ..........#.#........... AC: 3Str: 7 ...l................... EV: 11Int: 20 Contam: 10%  ..###*....####......##.. SH: 0Dex: 14 ......*...## #....### ## XL:  3 Next: 91% Place: Dungeon:3 #iU0m#.....@...# ##.###  Noise: =--------  Time: 1292.9 (0.0) ####.#.##...##.#  g) +1 mace (heavy) #.#.# ##..#..  Cast: Magic Dart # ..# #.#  ..## .#  .. .  l   iguana .. ##.Aim: an iguana (100% to hit) _The magic dart hits the iguana but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)xi%...........##........... jacore the Magician...........##........... Deep Elf#......!..#......<..... Health: 19/19 ========================##...........>.......... Magic: 7/11===============---------..........#.#........... AC: 3Str: 7...l................... EV: 11Int: 20 Contam: 10% ..###*....####......##.. SH: 0Dex: 14......*...## #....### ## XL:  3 Next: 91% Place: Dungeon:3##xiD`[37m.....@...# ##.###Noise: =--------  Time: 1292.9 (0.0)####.#.##...##.#g) +1 mace (heavy)#.#.# ##..#..Cast: Magic Dart# ..# #.#..## .#...l   iguana..##.  Aim: an iguana (100% to hit) _The magic dart hits the iguana but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)xi$.l _The magic dart hits the iguana but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (100% to hit)  The magic dart hits the iguana but does no damage..3.9 (1 _yiE  ...........##........... jacore the Magician ...........##........... Deep Elf #......!..#......<..... Health: 19/19 ======================== ##...........>.......... Magic: 6/11=============----------- ..........#.#........... AC: 3Str: 7 ....................... EV: 11Int: 20 Contam: 10%  ..###l....####......##.. SH: 0Dex: 14 yi ......*...## #....### ## XL:  3 Next: 91% Place: Dungeon:3 ##.....@...# ##.###  Noise: =--------  Time: 1293.9 (0.0) ####.#.##...##.#  g) +1 mace (heavy) #.#.# ##..#..  Cast: Magic Dart # ..# #.#  ..## .#  .. .  l   iguana .. ##.Aim: an iguana (100% to hit) _The magic dart hits the iguana but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - yi+ Mstraight lineAim: an iguana (100% to hit)ziq{...........##........... jacore the Magician...........##........... Deep Elf#......!..#......<..... Health: 19/19 ========================##...........>.......... Magic: 6/11=============-----------..........#.#........... AC: 3Str: 7....................... EV: 11zi~Int: 20 Contam: 10% ..###l....####......##.. SH: 0Dex: 14......*...## #....### ## XL:  3 Next: 91% Place: Dungeon:3##.....@...# ##.###Noise: =--------  Time: 1293.9 (0.0)####.#.##...##.#g) +1 mace (heavy)#.#.# ##..#..Cast: Magic Dart# ..# #.#..## .#...l   iguana..##.  Aim: an iguana (100% to hit) _The magic dart hits the iguana but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  id0mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)zi.l _The magic dart hits the iguana but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (100% to hit)  The magic dart hits the iguana but does no damage.zi;zio 24.9 (1 _zixzi*{iN  You hit the iguana.  The iguana is moderately wounded.The iguana bites you!  Ouch! That really hurt!6/19 -----------------=6.9 (2 _The iguana barely misses you.i  ...........##........... jacore the Magician ...........##........... Deep Elf #......!..#......<..... Health: 6/19=======----------------- ##...........>.......... Magic: 5/11==========-------------- ..........#.#........... AC: 3Str: 7 ....................... EV: 11Int: 20 Contam: 10%  ..###.....####......##.. SH: 0Dex: 14 ......l...## #....### ## XL:  3 Next: 91% Place: Dungeon:3 ##.....@i[ ...# ##.###  Noise: ==-------  Time: 1296.9 (0.0) ####.#.##...##.#  g) +1 mace (heavy) #.#.# ##..#..  Cast: Magic Dart # ..# #.#  ..## .#  .. .  l   iguana .. ##.Ouch! That really hurt! _The iguana barely misses you.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)i...........##........... jacore the Magician...........##........... Deep Elf#......!..#......<..... Health: 6/19=======-----------------##...........>.......... Magic: 5/11==========--------------..........#.#........... AC: 3Str: 7....................... EV: 11Int: 20 Contam: 10% ..###.....####......##.. SH: 0Dex: 14i......l...## #....### ## XL:  3 Next: 91% Place: Dungeon:3##.....@...# ##.###Noise: ==-------  Time: 1296.9 (0.0)####.#.##...##.#g) +1 mace (heavy)#.#.# ##..#..Cast: Magic Dart# ..# #.#..## .#...l   iguana..##.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)  The magic dart hits the iguana.  The iguana is heavily wounded.iBi E7=6===-7.9 (1iKiOP  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (moderately wounded, 100% to hit)  The magic dart hits the iguana.  The iguana is heavily wounded. _The iguana barely misses you.i i Quiver which action? ([-] to clear)  a - Cast: Magic Darti 3b - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|oni i ...........##........... jacore the Magician...........##........... Deep Elf#......!..#......<..... Health: 7/19========----------------##...........>.......... Magic: 6/11=============-----------..........#.#........... AC: 3Str: 7....................... EV: 11Int: 20 Contam: 10% ..###.....####......##.. SH: 0Dex: 14......l...## #....### ## XL:  3 Next: 91% Place: Dungeon:3##.....@...#i U ##.###Noise: =--------  Time: 1297.9 (0.0)####.#.##...##.#g) +1 mace (heavy)#.#.# ##..#..Cast: Call Imp# ..# #.#..## .#...l   iguana..##.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, 100% to hit)  The magic dart hits the iguana.  The iguana is heavily wounded. _The iguana barely misses you.i + ...........##........... jacore the Magician ...........##........... Deep Elf #......!..#......<..... Health: 7/19========---------------- ##...........>.......... Magic: 4/11========---------------- ..........#.#........... AC: 3Str: 7i  ....................... EV: 11Int: 20 Contam: 10%  ..###*****####......##.. SH: 0Dex: 14 .....*l***## #....### ## XL:  3 Next: 91% Place: Dungeon:3 ##...**@**.# ##.###  Noise: =--------  Time: 1297.9 (0.0) ####*#*##...##.#  g) +1 mace (heavy) #.#*# ##..#..  Cast: Call Imp # ..# #.#  ..## .#  .. .  l   iguana .. ##.The magic dart hits the iguana.  The iguana is heavily wounded. _The iguana barely misses you.Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei[miwC*@i~7**i:*@i7*@iF 5*@iZ @*@ip`<...........##........... jacore the Magician...........##........... Deep Elf#......!..#......<..... Health: 7/19========----------------##...........>.......... Magic: 4/11========----------------..........#.#........... AC: 3Str: 7....................... EV: 11i9bInt: 20 Contam: 10% ..###.....####......##.. SH: 0Dex: 14......l...## #....### ## XL:  3 Next: 91% Place: Dungeon:3##.....@5..# ##.###Noise: =--------  Time: 1297.9 (0.0)####.#.##...##.#g) +1 mace (heavy)#.#.# ##..#..Cast: Call Imp# ..# #.#..## .#...l   iguana (ally target)..5   cerulean imp (polearm, summoned)##.  Press: ? - help, Q - select action, ([0;10i3c<m or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I'm here!"The iguana bites you!  You die...iG0--------i/  --more--iiGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +1 heavy mace (weapon)a - a +0 dagger  d - a +0 mace Armour (go to first with [) i b - a +1 robe (worn)  c - a +0 hat (worn)h - a +0 chain mail Magical Staves (go to first with |)  i - a staff of fire Jewellery (go to first with "=)  e - a ring of willpower (worn)  f - an amulet of regeneration (worn)i1 i 3 ,iV: i; .Goodbye, jacore.64 jacore the Magician (level 3, 0/19 HPs)Began as a Deep Elf Hedge Wizard on Mar 22, 2026.Slain by an iguana (8 damage)... on level 3 of the Dungeon.The game lasted 00:12:05 (1293 turns). 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