/i Player: jacore Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.18:06:22.ttyrec Time: (1774202782) Sun Mar 22 18:06:22 2026 /iK [?1051l[?1052l[?1060l[?1061h/iaV)0[?7h[?25l[?1c/iXq/iyjacore the MagicianDeep ElfHealth: 24/24 ========================Magic: 22/22 ========================AC: 7Str: 7EV: 16Int: 21SH: 0Dex: 14XL:  4 Next: 32% Place: Dungeon:3Noise: ---------  Time: 1265.6 (0.0)a) +1 daggerCast: Magic Dart-GClaw /ii ########## #§)......F #@######## #.#/i9 #.# ####.#### /inI#..)....# /iĀ#.##.##.# # #...#.# #.##.##.#/i F #....†..#/iU/igWelcome back, jacore the Deep Elf Hedge Wizard./i /iO/ir/i _Press ? for a list of commands and other information./iG /i=H Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on/i,1 /iD:  jacore the Magician Deep Elf /i: sHealth: 24/24 ======================== Magic: 22/22 ======================== AC: 7Str: 7 /i: pEV: 16Int: 21 /i: ##########SH: 0Dex: 14 /i+; #§)......FXL:  4 Next: 32% Place: Dungeon:3 #@########Noise: ---------  Time: 1265.6 (0.0) /i'< 8#.#a) +1 dagger #.#Cast: Call Imp ####.####-GClaw  #..)....# #.##.##.# # #...#.# /i{< y#.##.##.# #....†..#/i< Welcome back, jacore the Deep Elf Hedge Wizard. _Press ? for a list of commands and other information./i#= /iK /i6@   jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 20/22 =====================---  AC: 7Str: 7  EV: 16Int: 21/iq@  ##########  SH: 0Dex: 14 #***.....F  XL:  4 Next: 32% Place: Dungeon:3/i@  #@########  Noise: ---------  Time: 1265.6 (0.0)/i@  #*# a) +1 dagger/i@  #*# Cast: Call Imp/i@ \ ####.####  -GClaw  /iA f#..)....#  #.##.##.#  /i/A N # #...#.#   /iOA `#.##.##.#   #....†..# /iA  Welcome back, jacore the Deep Elf Hedge Wizard. _Press ? for a list of commands and other information.  /iA Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/is: 5@#/iv ##You can't see that place.  [a rock wall.]/i [ *#/i_7**/iU5**/i  jacore the Magician Deep Elf Health: 24/24 ======================== Magic: 20/22 =====================--- AC: 7Str: 7 EV: 16Int: 21/iD  ##########SH: 0Dex: 14 #.)5.....FXL:  4 Next: 32% Place: Dungeon:3 /i[ #@########Noise: ---------  Time: 1265.6 (0.0)/is L #.#/i Ka) +1 dagger /i 5#.#/i ?Cast: Call Imp /i E####.####/i -GClaw  /i D#..)....# /i #.##.##.#5   cerulean imp (polearm, summoned)/i' d # #...#.#/iM S #.##.##.# /id *#....†..# /iy _Press ? for a list of commands and other information.  /i Casting: Call Imp (safe; 13% risk of failure)  /i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/i ?A tiny devil pulls itself out of the air./i@ :==6.6 (1 _/i# /iA' /içhM #########)5.....F####### #.#  ####.####5   cerulean imp (polearm, summoned)#.#/i/5./i/i:\1=--7/i/i_/is        #  #5@......F  #.#  #.#  #.#  ####.#### #..)....# F   bullfrog (asleep) #.##.##.# /is5   cerulean imp (polearm, summoned) # #...#.# /izG, ally target)/i`z@--8/iR}/iR _You swap places with your cerulean imp.  Things that are here:/ip _a +0 club; a goblin corpse/i! /i# Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp /i#  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on/i8/id5 jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 21/22 ======================--  AC: 7Str: 7  EV: 16Int: 21  SH: 0Dex: 14  ##########XL:  4 Next: 32% Place: Dungeon:3  #5@......FNoise: ---------  Time: 1268.6 (0.0)  #.########a) +1 dagger  /i$#.#Cast: Magic Dart  #.#-GClaw  ####.####  #..)....#F   bullfrog (asleep, ally target)  #.##.##.#5   cerulean imp (polearm, summoned)  # #...#.#  #.##.##.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air. _You swap places with your cerulean imp.  Things that are here: _a +0 club; a goblin corpse/i^/i</if/i   jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 20/22 =====================---  AC: 7Str: 7  EV: 16Int: 21  SH: 0Dex: 14 /i 0##########  XL:  4 Next: 32% Place: Dungeon:3 #5@******F  Noise: ---------  Time: 1268.6 (0.0) #.########  a) +1 dagger #.# Cast: Magic Dart/i  #.# -GClaw  ####.####  #..)....#  F   bullfrog (asleep, ally target) #.##.##.#  5   cerulean imp (polearm, summoned) /i `# #...#.#  #.##.##.# /i 1Things that are here: /i L_a +0 club; a goblin corpse/i Aiming: Magic Dart (safe; 4% risk of failure)  /i Press: ? - help, Q - select action, ( or ) - cycle/iJ oShift-Dir - straight lineAim: a bullfrog (asleep, ally target, 100% to hit)/i ^ ...F#/iC***F#Aim: a bullfrog (asleep, ally target, 100% to hit)/i d  jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 20/22 =====================---  AC: 7/iWd 7Str: 7  EV: 16Int: 21  SH: 0Dex: 14  ##########/id wXL:  4 Next: 32% Place: Dungeon:3  #5@******FNoise: ---------  Time: 1268.6 (0.0) /id  #.########a) +1 dagger  #.#/id Cast: Magic Dart  #.#-GClaw  ####.####  /ioe #..)....#F   bullfrog (ally target)  #.##.##.#5   cerulean imp (polearm, summoned)  # #...#.#  #.##.##.#/ie oAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/ie Aim: a bullfrog (asleep, ally target, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is lightly wounded./i  F.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (asleep, ally target, 100% to hit)  The magic dart hits the bullfrog.  The bullfrog is lightly wounded.  The bullfrog croaks./iO -F./i? $..../iE :==9.6 (1 _/i /iM /ik        ##########  #5)....F../il L  #@########  #.#   #.# ####.####  #..)....#  #.##.##.# /i+l  # #...#.#  #.##.##.# /iJl ] #....†..#/im F.5/i[n /F./io D)5/iu /i=x ~1=--70Magic Dart/ivx /i| /i} /iң1F./if-F./i/iT@--1/i./ic _Your cerulean imp barely misses the bullfrog./i  wThe bullfrog closely misses your cerulean imp.Your cerulean imp hits the bullfrog with a -3 spear./i?w w   ribbon worm5   cerulean imp (polearm, summoned)/i%2/i/iY \ _You encounter a ribbon worm./i84 w.  The bullfrog barely misses your cerulean imp./i= s  Your cerulean imp closely misses the bullfrog./igA q2===3/ijI /iL \ _The bullfrog misses your cerulean imp./iYy w.  The bullfrog hits your cerulean imp!/i8 /i-=4/i/iJ _Your cerulean imp hits the bullfrog with a -3 spear./i  The bullfrog hits your cerulean imp but does no damage.  Your cerulean imp barely misses the bullfrog./iD--5/i/id _The bullfrog closely misses your cerulean imp./i,#3w./i(r  The bullfrog barely misses your cerulean imp./i+?-6/i0/i1d _Your cerulean imp closely misses the bullfrog./i{  The bullfrog hits your cerulean imp but does no damage.  Your cerulean imp hits the bullfrog but does no damage./i} B==7/i /i\ d _The bullfrog closely misses your cerulean imp./i §The bullfrog hits your cerulean imp.  Your cerulean imp dies!/i _./i :8Magic Dart/i /in f _Your cerulean imp disappears in a puff of smoke!/i /i Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp /i  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on/iR  jacore the Magician Deep Elf Health: 24/24 ======================== Magic: 22/22 ======================== AC: 7Str: 7 EV: 16Int: 21 ##########SH: 0Dex: 14 #.).Fw....XL:  4 Next: 32% Place: Dungeon:3 #@########Noise: ---------  Time: 1278.6 (0.0) #.#a) +1 dagger #.#Cast: Call Imp ####.####-GClaw  #..)....# #.##.##.#F   bullfrog # #...#.#[0;1/i 0;1mw   ribbon worm #.##.##.# #....†..#The bullfrog hits your cerulean imp but does no damage.  Your cerulean imp hits the bullfrog but does no damage. _The bullfrog closely misses your cerulean imp.The bullfrog hits your cerulean imp.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!/i   jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 20/22 =====================---/ik   AC: 7Str: 7  EV: 16Int: 21 ##########  SH: 0/i EDex: 14 #***Fw....  XL:  4 Next: 32% Place: Dungeon:3 /i #@########  Noise: ---------  Time: 1278.6 (0.0) /i; @#*# a) +1 dagger #*# Cast: Call Imp ####.####  -GClaw  #..)....#  #.##.##.#  F   bullfrog/ig  # #...#.#  w   ribbon worm #.##.##.# /i d #....†..# The bullfrog hits your cerulean imp.  /i Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!/i Casting: Call Imp (safe; 13% risk of failure)  /i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/ir C*@/i/ 5**/i7**/i5**/i   jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 20/22 =====================---  AC: 7Str: 7  EV: 16Int: 21 ##########  SH: 0Dex: 14 /iɼ #.)F.w....  XL:  4 Next: 32% Place: Dungeon:3 #@########  Noise: ---------  Time: 1278.6 (0.0) #.# a) +1 dagger/i  #.# Cast: Call Imp /i' j####.####  -GClaw  #..)....# /iG  #.##.##.#  F   bullfrog /i # #...#.#  w   ribbon worm #.##.##.#  #....†..# /iݽ Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 13% risk of failure)  /i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/i< MYou miscast Call Imp. Nothing appears to happen./i" -F./i ,w./i /i 1/i /i ##########  .... /i- #@  #.# #.#/iK w ####.#### /iq #..).. #.##.##.# /i # #...#.#  #.##.#/i h #....†/i `Contam: 10% 9.6 (1 _/i? /i /i#9/i:Quiver which action? ([-] to clear)  a - Cast: Magic Dart/i:0b - Cast: Call Imp  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on/i/i jacore the Magician Deep Elf Health: 24/24 ======================== Magic: 20/22 =====================--- AC: 7Str: 7 EV: 16Int: 21 Contam: 10%  ##########/iSH: 0Dex: 14 #.F.w.....XL:  4 Next: 32% Place: Dungeon:3 #@########Noise: ---------  Time: 1279.6 (0.0) #.#a) +1 dagger #.#Cast: Call Imp ####.####-GClaw  #..)....# /iA#.##.##.#F   bullfrog # #...#.#w   ribbon worm #.##.##.# #....†..#Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Call Imp. Nothing appears to happen./i/i/i@/ik  jacore the Magician /ilU Deep Elf  Health: 24/24 ========================  Magic: 18/22 ===================-----  AC: 7Str: 7  EV: 16Int: 21 Contam: 10%  ##########  SH: 0Dex: 14 /i;l#*F*w.....  XL:  4 Next: 32% Place: Dungeon:3 #@########  Noise: ---------  Time: 1279.6 (0.0) /igl7#*# a) +1 dagger #*# Cast: Call Imp /il ####.####  -GClaw  #..)....#  #.##.##.#  F   bullfrog/il9 # #...#.#  w   ribbon worm #.##.##.#  #....†..# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  /imCasting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/i8:@#/iPA##/i7*#/iA@*/i>/iC6#@/iZ@##/iZ #Dir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place./i~IS  #/iR 5#*/iЊ *FLook: a bullfrog (moderately wounded)/iB T *F/i֜ jacore the Magician Deep Elf Health: 24/24 ======================== Magic: 18/22 ===================----- AC: 7/iDStr: 7 EV: 16Int: 21 Contam: 10%  ##########SH: 0Dex: 14 #.F.w...../ihXL:  4 Next: 32% Place: Dungeon:3 #@########/iNoise: ---------  Time: 1279.6 (0.0) /i#5#a) +1 dagger #.#Cast: Call Imp ####.####-GClaw  #..)....# /iC#.##.##.#F   bullfrog (ally target) /iu# #...#.#w   ribbon worm /i#.##.##.#5   cerulean imp (polearm, summoned) #....†..#/iOCasting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle/i4Dir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I bow to your servitude, O illustrious and awesomevoivode!"/i4==80.6 (1/i/i  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Your cerulean imp says, "I bow to your servitude, O illustrious and awesomevoivode!" _The bullfrog misses you./il/i)nQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on/ig/i~ln jacore the Magician Deep Elf Health: 24/24 ======================== Magic: 18/22 ===================----- AC: 7Str: 7 EV: 16/ilwInt: 21 Contam: 10%  ##########SH: 0Dex: 14 #.F.w...../ilXL:  4 Next: 32% Place: Dungeon:3 #@########/iNm2Noise: ==-------  Time: 1280.6 (0.0) #5#a) +1 dagger /im#.#Cast: Call Imp ####.####/im-GClaw  /im/im?#..)....# /imJ#.##.##.#/imF   bullfrog (ally target) /i n/inQ# #...#.#/i/nrw   ribbon worm /iBnJ#.##.##.#/i^n5   cerulean imp (polearm, summoned)/irn /in&#....†..#/inPress: ? - help, Q - select action, ( or ) - cycle/inlDir - look around, f - activateA tiny devil pulls itself out of the air.  /in}Your cerulean imp says, "I bow to your servitude, O illustrious and awesomevoivode!" /inO_The bullfrog misses you./io/it/iIu/ij6##########.F.w.....5######## .####.####..)....##.## #....##.#5   cerulean imp (polearm, summoned)...†..####.###/io  You swap places with your cerulean imp. The bullfrog hits your cerulean imp. x29=-1.6 (1/i@t/ivM _Your cerulean imp hits the bullfrog but does no damage./i/iv Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) /i [&] all spells[!] focus mode: off|on/i jacore the Magician Deep Elf Health: 24/24 ======================== Magic: 19/22 ====================---- AC: 7Str: 7 ##########EV: 16Int: 21 Contam: 10%  #.F.w.....SH: 0Dex: 14 #5########XL:  4 Next: 32% Place: Dungeon:3 #@#Noise: =--------  Time: 1281.6 (0.0) #.#a) +1 dagger ####.####Cast: Call Imp #..)....#-GClaw  #.##.##.# # #...#.#F   bullfrog (ally target) #.##/i[m.##.#5   cerulean imp (polearm, summoned) #....†..# ####.####A tiny devil pulls itself out of the air.  Your cerulean imp says, "I bow to your servitude, O illustrious and awesomevoivode!" _The bullfrog misses you.You swap places with your cerulean imp. The bullfrog hits your cerulean imp. x2_Your cerulean imp hits the bullfrog but does no damage./i/i/i̯ I  The bullfrog hits your cerulean imp./i? *2.6 (1/i /i׶ M _Your cerulean imp hits the bullfrog but does no damage.0i  The bullfrog hits your cerulean imp! The bullfrog hits your cerulean imp.0i%30i}0id _Your cerulean imp closely misses the bullfrog.0iH$  The bullfrog releases a deep croak.The bullfrog misses your cerulean imp.20=40iJ _Your cerulean imp hits the bullfrog with a -3 spear.0i7 §The bullfrog hits your cerulean imp!  Your cerulean imp dies!0i C)F0i4 l50i 0i; f _Your cerulean imp disappears in a puff of smoke!0iU 0i Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on 0i  0i/! jacore the Magician Deep Elf Health: 24/24 ======================== Magic: 20/22 =====================--- AC: 7Str: 7 ##########EV: 16Int: 21 Contam: 10%  #.).w.....SH: 0Dex: 14 #F######## 0i!XL:  4 Next: 32% Place: Dungeon:3 #@#Noise: =--------  Time: 1285.6 (0.0) #.#a) +1 dagger ####.####Cast: Call Imp #..)....#-GClaw  #.##.##.# 0i5"*# #...#.#F   bullfrog #.##.##.#  0i",#....†..# ####.####The bullfrog releases a deep croak.The bullfrog misses your cerulean imp. _Your cerulean imp hits the bullfrog with a -3 spear.  0i"The bullfrog hits your cerulean imp!  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke! 0i# 0i) 0iC+ 0i [  jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 18/22 ===================-----  AC: 7Str: 7 ##########  EV: 16Int: 21 Contam: 10%  0i #**.w.....  SH: 0Dex: 14 #F########  XL:  4 Next: 32% Place: Dungeon:3 #@# Noise: =--------  Time: 1285.6 (0.0) #*# a) +1 dagger ####*####  Cast: Call Imp #..)....#  -GClaw  #.##.##.#  # #...#.#  F   bullfrog #.##.##.#  #....†..#  ####.#### The bullfrog hits your cerulean imp!  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke! 0i Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate 0iN :@# 0i% ;#. 0inYA#. 0iA## 0i7*# 0iA@* 0is" F@Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!  Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a bullfrog (purple smoke, heavily wounded) 0i [ *F0i-~  jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 18/22 ===================-----  AC: 7Str: 7 ##########  EV: 16Int: 21 Contam: 10%  #.w.w.....  SH: 0Dex: 14 #F########  XL:  4 Next: 32% Place: Dungeon:3 #@# Noise: =--------  Time: 1285.6 (0.0) #.# a) +1 dagger ####.####  Cast: Call Imp #..)....#  -GClaw  #.##.##.#  # #...#.#  0i~ F   bullfrog #.##.##.#  #....†..#  ####.#### Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.0ij ####      #@# #.# ####5####  #..)....#  #.##.# # #...#.# (ally target) #.##.##.#w   ribbon worm #....†..#5   cerulean imp (polearm, summoned) 0ih9=8% =6.6 (10i0iV _The bullfrog closely misses you.0i1##########.w.w.....F########.# ####5####..)....##.## #....##.#...†.###.### #.#0i3D.F0i5M)w0i=  The bullfrog attacks as it pursues you! The bullfrog barely misses you. x20i->E6-70iUC0iFT _Your cerulean imp hits the bullfrog from afar with a -3 spear.0i3##########.).w.....w########F# 5####@#####..)....##.##.##.## #...#.#.##.#...†.###.### #.# 0iv  You swap places with your cerulean imp. The bullfrog misses your cerulean imp.0iG4-80ic _Your cerulean imp hits the bullfrog but does no damage.0isW  The bullfrog barely misses your cerulean imp.20==290i{\0i^ _The bullfrog hits your cerulean imp. Your cerulean imp misses the bullfrog.0i&s  The bullfrog hits your cerulean imp.0i@1900i0iJ _Your cerulean imp hits the bullfrog with a -3 spear.0i  The bullfrog misses your cerulean imp. The bullfrog hits your cerulean imp.  Your cerulean imp closely misses the bullfrog.0i&0i10i0irK _Your magical contamination has completely faded away. 0i]s  The bullfrog hits your cerulean imp. 0i#1 0iM==2 0i/ 0i  0iU_Your cerulean imp barely misses the bullfrog.!0i) §The bullfrog misses your cerulean imp. The bullfrog hits your cerulean imp.  Your cerulean imp dies!!0i_.!0ie%3!0i!0if _Your cerulean imp disappears in a puff of smoke!#0i`#0i~bQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) #0ib[&] all spells[!] focus mode: off|on$0iY$0iD jacore the Magician Deep Elf Health: 24/24 ======================== ##########Magic: 21/22 ======================--$0ie #.).w.....AC: 7Str: 7 #w########EV: 16Int: 21$0ia #F#SH: 0$0iwDex: 14 #.#$0iXL:  4 Next: 32% Place: Dungeon:3 $0ivA####@####Noise: =--------  Time: 1293.6 (0.0) #..)....#$0iCa) +1 dagger $0i#.##.##.#$0iή:Cast: Call Imp $0iܯ\# #...#.#-GClaw  #.##.##.# #....†..#F   bullfrog ####.####w   ribbon worm $0i#.# #.# _Your magical contamination has completely faded away.  The bullfrog hits your cerulean imp. _Your cerulean imp barely misses the bullfrog.The bullfrog misses your cerulean imp. The bullfrog hits your cerulean imp.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!$0i:%0ic-  jacore the Magician  Deep Elf  Health: 24/24 ======================== ##########  Magic: 19/22 ====================---- #.).w.....  AC: 7Str: 7%0i- #w########  EV: 16%0i.tInt: 21 #F#%0i/ SH: 0Dex: 14 #*# XL:  4 Next: 32% Place: Dungeon:3 ####@####  Noise: =--------  Time: 1293.6 (0.0) #.*****.#  a) +1 dagger #.##*##.#  Cast: Call Imp # #...#.#  -GClaw  #.##.##.#  #....†..#  F   bullfrog ####.####  w   ribbon worm #.# #.#The bullfrog misses your cerulean imp. The bullfrog hits your cerulean imp.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate%0i" i@## _Your cerulean imp disappears in a puff of smoke!  Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [a rock wall.]%0i 5##%0il7##%0iQz[  #&0i%QT # &0iC7*#&0i$   jacore the Magician  Deep Elf  Health: 24/24 ======================== ##########  Magic: 19/22 ====================---- #.).w.....  AC: 7Str: 7 #w########  EV: 16Int: 21 #.# SH: 0Dex: 14 #F# XL:  4 Next: 32% Place: Dungeon:3 ####@####  Noise: =--------  Time: 1293.6 (0.0) #..)....#  a) +1 dagger #.##.##.#  Cast: Call Imp &0i% # #...#.#  -GClaw  #.##.##.#  #....†..#  F   bullfrog ####.####  w   ribbon worm #.# #.# _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp. Nothing appears to happen.&0i& N.w&0i*  ###  #.)  #.#  #w# #F#&0i3+  ####@####  #..)....#  #.##.##.#  # #...#.#  #.##.# #....†..# &0i+ ####.####  #.# &0i), hContam: 10% -4.6 (1 _&0i/ &0i1 (0i~##########.).w.....########w# F####.#####..)@...###.### #...#.##.##.##.#...†.(0i###.### #.# (0i#D.F(0icThe bullfrog attacks as it pursues you! The bullfrog barely misses you.(0i$20(0i/8==5(0i (0i? _The bullfrog hits you but does no damage.)0i-##########.).w.....########w# .####F####..)....#.##@##.## #...#.#.##.##)0iG...†.###.### #.# ...)0iJ.w)0iE.F)0i)0i--6)0i)0i*0i*0i*Quiver which action? ([-] to clear)  a - Cast: Magic Dart*0iib - Cast: Call Imp  c - Cast: Grave Claw (0/3) [&] all spells*0iz[!] focus mode: off|on+0i+0i jacore the Magician +0i##########Deep Elf #.).w.....+0iHealth: 24/24 ======================== +0i<#.########Magic: 20/22 =====================--- +0ig#.#AC: 7Str: 7 +0i#w#EV: 16Int: 21 Contam: 10%  +0ib####.####SH: 0+0iDex: 14 #..)F...#+0iXL:  4 Next: 32% Place: Dungeon:3 +0i38#.##@##.#+0iYNoise: ---------  Time: 1296.6 (0.0) +0i# #...#.#a) +1 dagger +0i#.##.##.#Cast: Call Imp +0i+0i6U#....†..#-GClaw  +0iXQ####.#### +0i{#.#F   bullfrog+0iT #.#+0iw   ribbon worm #.#+0i! ...+0i4Casting: Call Imp (safe; 13% risk of failure)  +0iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate +0i_You miscast Call Imp. Nothing appears to happen.  The bullfrog attacks as it pursues you! The bullfrog barely misses you. _The bullfrog hits you but does no damage.+0i+0i+0iԠ   jacore the Magician ##########  Deep Elf #.).w.....  Health: 24/24 ======================== +0i6 #.########  Magic: 18/22 ===================----- #.# AC: 7Str: 7 #w# EV: 16Int: 21 Contam: 10%  +0i ####*####  SH: 0Dex: 14 #.**F**.#  XL:  4 Next: 32% Place: Dungeon:3 #.##@##.#  Noise: ---------  Time: 1296.6 (0.0)+0i  +0i # #***#.#  a) +1 dagger +0iΡ #.##*##.#  Cast: Call Imp +0i J#....†..#  -GClaw +0i " ####.#### +0i  #.#+0i  F   bullfrog +0i0 #.#+0iC  w   ribbon worm +0iV #.# +0ii ... +0i{ N_You miscast Call Imp. Nothing appears to happen.  +0i WThe bullfrog attacks as it pursues you! The bullfrog barely misses you. +0i G_The bullfrog hits you but does no damage.  +0iǢ Casting: Call Imp (safe; 13% risk of failure)  +0i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,0i\:@#,0iE# The bullfrog attacks as it pursues you! The bullfrog barely misses you. _The bullfrog hits you but does no damage.  Casting: Call Imp (safe; 13% risk of failure)  ,0i!FSPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.,0ihA  ,0iBU # ,0iA##,0iC†#,0i39.†,0iԚA*.,0i[0i bM#######. #.# ###.###.)...#.##.##.## #...#.###.###...@†..#[0iǀ ####†#### #.###.#[0it [0i +5.6 (1[0i@ [0i \0i0\0i1\0i92\0i3\0i6\0i:B\0i<,\0i>\0i]F#.).w.....####### #.#  #.# ###.###..)...#.##.##.## #.@.#.#7.6 (2#.##.##.##....†..# ####†#### #.##..\0icI\0iN\0iP\0i ,3\0i~-\0i/\0i6{=\0i:\0i:\0i$<\0izF8  #.).w.....####### #.#  #.# ####.#####..)@...#9#.##.##.# #...# #.##.##.# \0i$G#....†..###†###.#\0iK\0i[R\0i{T]0i"]0i]0i]0iu]0iX]0i]0i-]0i]0i  #.).w.....####### #.#  #@# 31####.####..)... #.##.##.# # #...#.###.###.#]0i]0i]0io^0iJ^0iHK^0iJL^0iPB^0iZT,^0iV^0iV^0iW^0iQ_  ########.).......#######3 #.#  #.#  ####.#### #..)....###.##..^0i(b^0iLh^0iGj_0iN_0i_0iF_0i_0if  Things that are here:_0iֺ_  a +0 club; a goblin corpse_0i _0i_ __0i_0ig_0i,_0i_0i         ###########.  #.).@......# 6.6 (3 #.#########. _0ir#.#  .# ####.#### #..)....# #.##.##.# # #...#.# #.##.##.#_0ik_0i_0iD`0i_ `0i_ `0i` `0ib `0ie `0if `0i!j ,`0i+k `0ik `0izl `0iCn `0ip `0ip `0iq `0iQs `0i v `0i[v `0iv `0iKx `0i{ ,`0iS| `0i} `0i# `0ib `0i `0i{ Q ## ###########.#  #.).......@# 42.6 (6 #.#########...... #.# ####... `0iϋ `0iR `0iD a0i} a0i a0i] a0iP b0in)b0i *b0i*b0i+b0i2Xb0iQ3b0i3b0i4b0i.5b0i27b0i7b0i7b0i@##############.## ####.)........#.##...##.#########..@....#5.6 (3#.# #####...# #.#  .. ####.######. #..)....# #.##.##.# # #...#.# #.##.##.# #....†.b0i%A#.#b0iCb0iHb0iJb0in 3b0iy b0i b0iQ b0i% Bb0i ,b0i1 b0ie b0i b0i b0i0 b0i. T##############.########.)........#.##...#  #.#########.......#  #.# #####@..# 8  #.#  ##.....# ##.########.# .)....# b0i I ##.##.#..#.##.##.# ...†..##†####b0i b0i b0iǼ c0i; c0i c0i3 c0i c0i c0i Bc0i c0iP c0i c0i. ### ##########.####### .)........#.##...# .#########.......# .# #####...#### .#  ##.@...#50.6 (2 .####c0i! #####.# ....#  # ##.# ..#.# .##.# .†..# †#### .# ######c0i c0i` c0i d0i3d0i7d0id0id0iQd0ind0id0id0id0iId0iPd0i#!d0iz!d0i!d0i(### #######.####### .......#.##...# #######.......#  #####...### ##.....# ######@# 4.6 (4  ### #  d0i|(# ## ###### d0i(X... ...d0i*d0ic.d0i0e0ie0i Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 14% 2b - Mephitic CloudConjuration/Alchemy/Air 26% 3  c - Ozocubu's ArmourIce38% 3  e0ild - Leda's LiquefactionAlchemy/Earth80% 4 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitn0iJ w Ozocubu's Armour Envelops the caster's body in a protective layer of thick ice, granting a substantial bonus to armour as long as they remain in their current location. The ice will crack and fall away if the caster moves to a new position. The spell decreases in effectiveness in heavier armour, granting a lower bonus the higher the encumbrance rating of the caster's armour. Level: 3School: IceFail: 38% Power: 6% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 16 cold damage.p0iu  Spells (Memorise)TypeFailure Levela - BlinkTranslocation14%2  b - Mephitic CloudConjuration/Alchemy/Air 26% 3  c - Ozocubu's ArmourIce38% 3  d - Leda's Liquefaction Alchemy/Earth 80% 4 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitq0i5jacore the MagicianDeep Elf###Health: 28/28 ======================== #######.#######Magic: 24/24 ======================== .......#.##...#AC: 7Str: 7 #######.......#EV: 16Int: 21#####...####SH: 0Dex: 14##.....#XL:  5 Next: 14% Place: Dungeon:3 #######@#Noise: ---------  Time: 1354.6 (0.0) .####a) +1 dagger .#Cast: Magic Dart .# .# .# ########...... _a ribbon worm corpse; a bullfrog corpse _You start resting. _Your cerulean imp disappears in a puff of smoke! _Magic restored.  Things that are here: _a +0 club; a goblin corpseq0iP  Okay, then.q0iq0i2q0i. _r0i r0ia r0i r0i r0i r0i P _r0i Xr0iW ,r0ik r0i`  ### ###.####### .)........#.##... .#########....... .#####..@####7.6 (3##.....#########.#...#####.# ..#.# .r0i ##.# .†..# †####r0i r0i r0i t0i4t0it0it0it0i t0iXt0it0it0ip ###  ###.#######  #.)........#.##@..# 9.6 (2  #.#########.......#  #.# #####...####  #.# ##.....# ##.#########.# .)....#### ##.##.# #...#.# ##.##.#t0ibt0it0iu0i|u0i3u0iu0iu0inu0id,u0iu0i\u0iu0iu0i_,u0iu0iu0iBu0iu0i.,u0i u0i@u0iuu0iu0iu0iu0iuu0iu0iqu0i ### ###########.####### u0ikh#.)....@...#.##...#67.6 (8 #.#########.......# u0i#.# #####...#### #.# ##.....# ####.#### u0ii #####.# #..)....# ### #.##.##.# # #...#.# #.##.##.#u0iu0iu0ikw0iIw0iw0i<,w0i,w0iw0irw0iw0iUw0iw0iw0iw0iBw0iw0iw0i,w0iw0i$  Things that are here:w0i_  a +0 club; a goblin corpsew0iw0i8 _w0iw0iw0i/w0i}w0iw0iw0igw0iw0iw0iw0iw0iw0iw0i%w0iw0ilw0i=w0iw0i,w0iw0iw0i) w0ih w0i w0i w0im w0i w0iw0iw0iiw0iw0i}w0i #.#########....... #.######... #.###.. ####.####### #..)....# #.##.##.# # #...#.#   #.##.##.#   #...@†..# 81.6 (1w0i L4.0)  ####†####   #.#   #.#  #.#  ...  #..  #...  ##.#w0i?%w0i*w0iv,x0idCx0iCx0iMnx0iQ  Things that are here:  a ribbon worm corpse; a bullfrog corpsex0ig _  You encounter an orc. It is wielding a +0 dagger.####.#### ####..)....# #.##.##.#  #...#. ##.##...†.###†### #.#  #@#  #.# ...Magic Dart##..#..##.#.o   orc (asleep) ... )o .x0iHp13.6 (2.0)x0iu+4.6 (3x0i_? _Found a long sword.{0i{0iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on|0ih |0i$ l ####.####### jacore the Magician #..)....#Deep Elf #.##.##.#Health: 28/28 ======================== # #...#.#Magic: 24/24 ======================== #.##.##.#AC: 7Str: 7 #....†..#EV: 16Int: 21 ####†####SH: 0Dex: 14 #.#XL:  5 Next: 14% Place: Dungeon:3|0i%  #@#Noise: ---------  Time: 1384.6 (0.0) #.#a) +1 dagger ...Cast: Magic Dart ##..# #... ##.#.o   orc (asleep) ... )o .Things that are here: _a +0 club; a goblin corpseThings that are here: _a ribbon worm corpse; a bullfrog corpseYou encounter an orc. It is wielding a +0 dagger. _Found a long sword.|0i) |0i0 |0iD3 }0iUs= ####.#### ### jacore the Magician #..)....#  Deep Elf #.##.##.#  Health: 28/28 ======================== # #...#.#  Magic: 23/24 =======================- #.##.##.#  AC: 7Str: 7 #....†..#  EV: 16Int: 21 ####†####  SH: 0Dex: 14}0it #.# XL:  5 Next: 14% Place: Dungeon:3 #@# Noise: ---------  Time: 1384.6 (0.0) #*# a) +1 dagger .*. Cast: Magic Dart ##.*# #.*. ##*#.  o   orc (asleep) .*.  )o . You encounter an orc. It is wielding a +0 dagger. _Found a long sword.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}0iuUAim: an orc, wielding a +0 dagger (asleep, 100% to hit)}0i+  ####.####### jacore the Magician #..)....#Deep Elf #.##.##.#Health: 28/28 ======================== # #...#.#Magic: 23/24 =======================- #.##.##.#AC: 7Str: 7 #....†..#EV: 16Int: 21 ####†####SH: 0Dex: 14 #.#XL:  5 Next: 14% Place: Dungeon:3 #@#Noise: ---------  Time: 1384.6 (0.0) #*#a) +1 dagger .*.Cast: Magic Dart ##.*# #.*[39;49}0i m. ##*#.o   orc .*. )o .Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the orc.  The orc is moderately wounded.}0i+\oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the orc.  The orc is moderately wounded.You hear a shout!o}0i.!.....o   orc wizardo   orc}0i14==5.6 (1}0iV:}0isGx _You encounter an orc wizard. It is wielding a +0 dagger.0iz ####.#### ### jacore the Magician #..)....#  Deep Elf #.##.##.#  Health: 28/28 ======================== # #...#.#  Magic: 22/24 ======================-- #.##.##.#  AC: 7Str: 70i #....†..#  EV: 16Int: 21 ####†####  SH: 0Dex: 14 #.# XL:  5 Next: 14% Place: Dungeon:3 #@# Noise: ==-------  Time: 1385.6 (0.0) 0i#*# a) +1 dagger .*. Cast: Magic Dart ##.*# #.*. ##*#.  o   orc wizard .o.  o   orc 0iq)o . 0i(  You hear a shout! _You encounter an orc wizard. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 3% risk of failure)  0i^ xPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (moderately wounded, 100% to hit)0iu ####.####### jacore the Magician #..)....#Deep Elf #.##.##.#Health: 28/28 ======================== # #...#.#Magic: 22/24 ======================-- #.##.##.#AC: 7Str: 7 #....†..#EV: 16Int: 21 0ir|####†####SH: 0Dex: 14 #.#XL:  5 Next: 14% Place: Dungeon:3 #@#Noise: ==-------  Time: 1385.6 (0.0) #*#a) +1 dagger .*.Cast: Magic Dart ##.*# #.*. ##*#.0io   orc wizard .o.o   orc )o .0ioAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0i3Aim: an orc, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the orc.  The orc is heavily wounded.0iDB.....0ic9*0i Jo   orc  Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the orc.  The orc is heavily wounded.  The orc wizard casts a spell.The orc wizard flickers and vanishes!0iV oDeactivating autopickup; reactivate with Ctrl-A.0i| 4o.0i: oo 2 orcs{You encounter an orc. It is wielding a +0 short sword.0i 3-6.6 (10i% 0i * % _The orc shouts!0i ####.#### ### jacore the Magician #..)....#  Deep Elf #.##.##.#  Health: 28/28 ======================== # #...#.#  Magic: 21/24 =====================--- #.##.##.#  AC: 7Str: 7 #....†..#  EV: 16Int: 21 ####†####  SH: 0Dex: 14 #.# XL:  5 Next: 14% Place: Dungeon:3 #@# Noise: =--------  Time: 1386.6 (0.0) #*# a) +1 dagger .r35m*. Cast: Magic Dart ##.*# #.*. ##o#o  oo 2 orcs ...  ){ . You encounter an orc. It is wielding a +0 short sword. _The orc shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0iAim: an orc, wielding a +0 dagger (heavily wounded, 100% to hit)0iy ####.#### ### jacore the Magician #..)....#  Deep Elf #.##.##.#  Health: 28/28 ======================== # #...#.#  Magic: 21/24 =====================--- #.##.##.#  AC: 7Str: 7 #....†..#  EV: 16Int: 21 ####†####  SH: 0Dex: 14 #.#0i XL:  5 Next: 14% Place: Dungeon:3 #@# Noise: =--------  Time: 1386.6 (0.0) #.# a) +1 dagger ... Cast: Magic Dart ##..# #... ##)#o  oo 2 orcs ...  ){ . 0i7ZAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle0iShift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the orc.  You kill the orc!0ic       #   0i 5      #.# #@# #*# .*. ##.* #.*0iBy ##)#oo   orc ... ){ .0iQ!.0iR.0iXF....0i_2=5==7.6 (1Magic Dart _0iKe9{0iMg0iQ  ####.#### ### jacore the Magician #..)....#  Deep Elf #.##.##.#  Health: 28/28 ======================== # #...#.#  Magic: 21/24 =====================--- #.##.##.#  AC: 7Str: 7 #....†..#  EV: 16Int: 21 ####†####  SH: 0Dex: 14 #.# XL:  5 Next: 15% Place: Dungeon:3 #@# Noise: ===------  Time: 1387.6 (0.0) #.# a) +1 dagger ...0i V[11;34H Cast: Magic Dart ##..# #... ##)#.   {..   ). .    The magic dart hits the orc. _You kill the orc!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0ij y@******0ip-T ####.####### jacore the Magician #..)....#Deep Elf #.##.##.#Health: 28/28 ======================== # #...#.#Magic: 21/24 =====================--- #.##.##.#AC: 7Str: 70i. #....†..#EV: 16Int: 21 ####†####SH: 0Dex: 14 #.#XL:  5 Next: 15% Place: Dungeon:3 #@#Noise: ===------  Time: 1387.6 (0.0)0ih.% #*#a) +1 dagger .*.Cast: Magic Dart 0i.##*.# #.*. ##*#. {.. ). .0iB/The magic dart hits the orc. _You kill the orc!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0ide{.  The magic dart hits something.0i7....0i;--8.6 (1 _0iU0i0i  ####.#### ### jacore the Magician 0i; #..)....#  Deep Elf #.##.##.#  Health: 28/28 ======================== # #...#.#  Magic: 20/24 ====================---- #.##.##.#  AC: 7Str: 7 #....†..#  EV: 160i Int: 21 ####†####  SH: 0Dex: 14 #.# XL:  5 Next: 15% Place: Dungeon:3 #@#0iٿ  Noise: =--------  Time: 1388.6 (0.0) #.#0i  a) +1 dagger ... Cast: Magic Dart0i+  ##..# #...0iS  ##{#.  0i i ...   0i ). .    Shift-Dir - straight line _The magic dart hits something.  Aiming: Magic Dart (safe; 3% risk of failure)  0i5 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0iA?r@*****0iJ ####.####### jacore the Magician #..)....#Deep Elf #.##.##.#Health: 28/28 ======================== 0i# #...#.#Magic: 20/24 ====================---- #.##.##.#AC: 7Str: 7 #....†..#EV: 16Int: 21 ####†####SH: 0Dex: 14 0i{W#.#XL:  5 Next: 15% Place: Dungeon:3 #@#Noise: =--------  Time: 1388.6 (0.0) #*#a) +1 dagger .*.0iCast: Magic Dart ##.*# #.*. ##{#. ... ). .Shift-Dir - straight line _The magic dart hits something.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0i^)The magic dart hits something.0im7....0i`1=9.6 (1 _0i۲0i0i 0iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp 0iA c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on0i  ####.####### jacore the Magician #..)....#Deep Elf #.##.##.#Health: 28/28 ======================== # #...#.#Magic: 21/24 =====================--- #.##.##.#AC: 7Str: 7 #....†..#EV: 16Int: 21 ####†####SH: 0Dex: 14 #.#XL:  5 Next: 15% Place: Dungeon:3 #@#Noise: =--------  Time: 1389.6 (0.0) #.#a) +1 dagger ...Cast: Call Imp ##..# #... ##)#! 37m. ... ). .Shift-Dir - straight line _The magic dart hits something.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _The magic dart hits something.0iG 0i 0i{!+0i!Q ####.#### ### jacore the Magician #..)....#  Deep Elf #.##.##.#  Health: 28/28 ======================== # #...#.#  Magic: 19/24 ===================----- 0i"#.##.##.#  AC: 7Str: 7 0i%"#....†..#  EV: 16Int: 21 0iC"####*####  SH: 0Dex: 14 0i_"#*# XL:  5 Next: 15% Place: Dungeon:30i" #@# Noise: =--------  Time: 1389.6 (0.0) #*# a) +1 dagger *** Cast: Call Imp0i"& ##..# 0i"(#... ##)#. 0i#D  ... 0i#  ). .    Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _The magic dart hits something.  0i#uCasting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0i$0iI:@)0iJ7#)0izA.#0i5..0iA..0i,.#0i-0iU0i .#0ib0i5 0i6 *0ix6 .0i6 0i ####.#### ### jacore the Magician #..)....#  Deep Elf #.##.##.#  Health: 28/28 ======================== 0i# #...#.#  Magic: 19/24 ===================----- #.##.##.#  AC: 7Str: 7 #....†..#  EV: 16Int: 21 ####†####  SH: 0Dex: 14 #.# XL:  5 Next: 15% Place: Dungeon:3 #@#0i Noise: =--------  Time: 1389.6 (0.0) #.# a) +1 dagger ..o Cast: Call Imp 0iX ##..# #... ##)#.   ...   ). .   0i  Shift-Dir - straight line _The magic dart hits something.  Casting: Call Imp (safe; 10% risk of failure)  0i :Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.0i<+   #..)....#  #.##.##.#  # #...#.#  #.##.##.# 0i+) #....†..#  ####5####  #.# #@# #.# ..o0i+ ##..# #...0i+P ##)#.0i,o   orc ...0iJ,5   cerulean imp (polearm, summoned)0iv,e ). .0iq2*** _The magic dart hits something.  Casting: Call Imp (safe; 10% risk of failure)  0i2bPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.magic dart appears fromin air!0iw...{19--------=90.6 (10iw. _The magic dart hits you!0i\' #.# ##..###.######.)....##.# #...##.##....†..####5####.0i#.# ..o##..#{.. ##)#....). .0iC0i ****A puff of flame appears from out of thin air!0iU39o.0i:B....0i;p6-----------10i/B0i,D1 _The puff of flame hits you.0iM#####. #.# ##..###.######.)....##.#0i# #...#.##.##.##.##....†..#####@####5.#o# ...##..#{.. ##)#...o.0i.0i͟0i^20=--20i0i 0iתD_You swap places with your cerulean imp.  Things that are here:0i 0iNw_a ribbon worm corpse; a bullfrog corpse0iY 0i ~Quiver which action? ([-] to clear) 0iO ] a - Cast: Magic Dartb - Cast: Call Imp  0in c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on0i 0ig 0iO M #.######... jacore the Magician #.###.. Deep Elf 0i ####.####### Health: 16/28 =============----------- #..)....#Magic: 20/24 ====================---- 0i= #.##.##.#AC: 7Str: 7 # #...#.#EV: 16Int: 21 #.##.##.#SH: 00ij Dex: 14 #....†..#0i XL:  5 Next: 15% Place: Dungeon:3 0i ####@####Noise: ---------  Time: 1392.6 (0.0) 0i #5#a) +1 dagger 0i #o#Cast: Grave Claw (1/3) 0iA S#.# 0il n... ##..#0i o   orc #...0i 5   cerulean imp (polearm, summoned) ##)#. 0i G... _The magic dart hits you!  0i& A puff of flame appears from out of thin air! _The puff of flame hits you. _You swap places with your cerulean imp.  Things that are here: 0iW h_a ribbon worm corpse; a bullfrog corpse0i 0iy 0iS 0imT #.# #####... jacore the Magician #.# ##.. Deep Elf ####.#### ### Health: 16/28 =============-----------0iT #..)....#  Magic: 18/24 ==================------ #.##.##.#  AC: 7Str: 7 # #...#.#  EV: 16Int: 21 #.##.##.#  SH: 0Dex: 14 0iU#....†..#  XL:  5 Next: 15% Place: Dungeon:3 ####@####  Noise: ---------  Time: 1392.6 (0.0) #5# a) +1 dagger #o# Cast: Grave Claw (1/3) #.# ... ##..#0iUa o   orc #... 5   cerulean imp (polearm, summoned) ##)#.  0ibV9... Things that are here: _a ribbon worm corpse; a bullfrog corpseAiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  0iWDPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 short sword and wearing a +3 ring mail0i-& #.######... jacore the Magician #.###.. Deep Elf ####.####0i&### Health: 16/28 =============----------- #..)....#Magic: 18/24 ==================------ #.##.##.#AC: 7Str: 7 # #...#.#EV: 16Int: 210iE'N #.##.##.#SH: 0Dex: 14 #....†..#0i')XL:  5 Next: 15% Place: Dungeon:3 ####@####Noise: ---------  Time: 1392.6 (0.0) #5#a) +1 dagger #*#0i,(Cast: Grave Claw (1/3) #.# ... ##..#0ij(Ao   orc #...5   cerulean imp (polearm, summoned) 0i(K##)#. ...0i(Things that are here: _a ribbon worm corpse; a bullfrog corpse0i)Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 short sword and wearing a +3 ring mail0i(bound)Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an orc, wielding a +0 short sword and wearing a +3 ring mail  You unleash the spiteful dead! The jagged bones skewer the orc.  The orc is lightly wounded.0it~  The orc is pinned in place!  The last of your harvested death is exhausted.Your cerulean imp barely misses the orc.0ifoally target, bound)0ic7===3.6 (1Grave Claw (0/3)-GClaw 0i0i^ _The orc barely misses your cerulean imp.0in_  Your cerulean imp hits the orc but does no damage.0iu<)0iv--40i0iׇb _The orc completely misses your cerulean imp.0iXm oodistracted, ally target)Your cerulean imp hits the orc but does no damage.0in[9=-50iu0iw_ _The orc closely misses your cerulean imp.0iR oo  Your cerulean imp hits the orc with a -3 spear.0iS %60iY 0i[ K _The orc hits your cerulean imp with a +0 short sword.0i W  Your cerulean imp hits the orc but does no damage.0i8==20==70i$0iYW _The orc misses your cerulean imp.0ijs W  Your cerulean imp hits the orc but does no damage.0it %80iJy 8{0iz _ _The orc closely misses your cerulean imp.0i   Your cerulean imp hits the orc but does no damage.0iI%90i0iJK _The orc hits your cerulean imp with a +0 short sword.0i  Your cerulean imp hits the orc but does no damage.1==4000i0iϙ^ _The orc barely misses your cerulean imp.0i۞~  Your cerulean imp hits the orc with a -3 spear.0if9==10i0i<_ _The orc closely misses your cerulean imp.0isW  Your cerulean imp hits the orc but does no damage.0is%20ix0i;{W _The orc misses your cerulean imp.0io W  Your cerulean imp hits the orc but does no damage.0i# p2==30iF 0i ^ _The orc barely misses your cerulean imp.0iI ~  Your cerulean imp hits the orc with a -3 spear.0i %40i 0iW ^ _The orc barely misses your cerulean imp.0iV  Your cerulean imp hits the orc but does no damage.0iWU20==0iWi3==50i^0i#`K _The orc hits your cerulean imp with a +0 short sword.0iZU  Your cerulean imp hits the orc but does no damage.60iW 0iY  0i@Z T_The orc completely misses your cerulean imp.0i  Your cerulean imp barely misses the orc.70i:0i'_ _The orc closely misses your cerulean imp.0iLV  Your cerulean imp closely misses the orc.0iWp4==80i ]0i^K _The orc hits your cerulean imp with a +0 short sword.0i{ W  Your cerulean imp hits the orc but does no damage.0ix| T1==0i| 90iW 0iQ _ _The orc closely misses your cerulean imp.0i)m  Your cerulean imp barely misses the orc.0i*&100i?00i2W _The orc misses your cerulean imp.0i  §Your cerulean imp hits the orc but does no damage.  The orc hits your cerulean imp with a +0 short sword.  Your cerulean imp dies!0i& F0i %10i 0i f _Your cerulean imp disappears in a puff of smoke!0i90i$Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on0i%0i #.######... jacore the Magician #.###.. Deep Elf ####.####0it### Health: 21/28 ==================------ #..)....#Magic: 24/24 ======================== #.##.##.#AC: 7Str: 7 # #...#.#EV: 16Int: 21 #.##.##.#SH: 0Dex: 14 #....†..#XL:  5 Next: 15% Place: Dungeon:3 ####@####Noise: =--------  Time: 1411.6 (0.0) 0i@=#§#a) +1 dagger #o#Cast: Call Imp #{#-GClaw  ... ##..#o   orc #... ##)#. ...Your cerulean imp barely misses the orc. _The orc misses your cerulean imp.Your cerulean imp hits the orc but does no damage.  The orc hits your cerulean imp with a +0 short sword.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!0i10iF0i0i>  #.# #####... jacore the Magician #.# ##.. Deep Elf ####.#### ### Health: 21/28 ==================------ #..)....#  Magic: 22/24 ======================-- #.##.##.#  AC: 7Str: 7 # #...#.#  EV: 16Int: 21 #.##*##.#  SH: 0Dex: 14 #.*****.#  XL:  5 Next: 15% Place: Dungeon:3 ####@####  Noise: =--------  Time: 1411.6 (0.0) #*# a) +1 dagger #o# Cast: Call Imp #{#0i  -GClaw  ... ##..# o   orc #... ##)#.  ... The orc hits your cerulean imp with a +0 short sword.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate0i @ Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke! 0iW  Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.0iTA  0irB  0it # [a rock wall.]0i7##0i"[ *#0iu*#You can't see that place.  [a rock wall.]0iT ##0i<#*0i [ #.# #####... jacore the Magician #.# ##.. Deep Elf ####.#### ### Health: 21/28 ==================------ #..)....#  Magic: 22/24 ======================-- #.##.##.#  AC: 7Str: 7 # #...#.#  EV: 16Int: 21 #.##.##.#  SH: 0Dex: 140i #....†..#  XL:  5 Next: 15% Place: Dungeon:3 ####@####  Noise: =--------  Time: 1411.6 (0.0) #o# a) +1 dagger #.# Cast: Call Imp #{# -GClaw  0i... ##..# o   orc #... ##)#.  0iB... _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 10% risk of failure)  0iw:Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.0i<.0i" #.#  #.#  ####.####  #..)....#  #.##.##.#  # #...#.#  #.##.##.#  #....5..#  ####@#### 0iu #o# #.# #.# ... ##..#(ally target) #...5   cerulean imp (polearm, summoned) ##)# 0i9=2.6 (1 _0i0iZ0iV########.....#####. #.# ##..###.######0i .)...#.##.##.## #...#.###.###...@5..#####†####o.#.# ... ##..#...##)#0iU0iǐ7o.0i0i0ia23=-30in0i@ _Your cerulean imp hits the orc but does no damage.0i_ )........#.##.#########.....#####. #.# ##..###.######.)....##.### #...#.##.##@##.#....5..####o####.0i|` .#.# ... ##..#...0ib Ko†0id 0iTm  The orc attacks as it pursues you! The orc closely misses you.0im ?-40iFs 0iu H _Your cerulean imp hits the orc but does no damage.0i 0i Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on0i0i #.)........#.##... jacore the Magician #.#########....... Deep Elf #.#0iF#####... Health: 22/28 ==================------ #.###.. Magic: 23/24 =======================- ####.####### AC: 7Str: 7 #..)....#EV: 160iInt: 21 #.##.##.#SH: 0Dex: 14 # #...#.#XL:  5 Next: 15% Place: Dungeon:3 0i#.##@##.#Noise: =--------  Time: 1414.6 (0.0) #...o5..#a) +1 dagger0i: ####†####Cast: Magic Dart 0iʚ#.#-GClaw  #.# #.#o   orc (ally target) ...5   cerulean imp (polearm, summoned) 0iN##..# #...0i+8Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air. 0iX_Your cerulean imp hits the orc but does no damage.  The orc attacks as it pursues you! The orc closely misses you. _Your cerulean imp hits the orc but does no damage.0id0is0i0iA #.)........#.##... jacore the Magician #.#########....... Deep Elf #.# #####... Health: 22/28 ==================------ #.# ##.. Magic: 22/24 ======================-- ####.#### ### AC: 7Str: 7 #..)....#  EV: 16Int: 21 #.##.##.#  SH: 0Dex: 140i # #...#.#  XL:  5 Next: 15% Place: Dungeon:3 #.##@##.#  Noise: =--------  Time: 1414.6 (0.0) #...o5..#  a) +1 dagger ####†####  Cast: Magic Dart #.# -GClaw  0i|@#.# #.# o   orc (ally target) ... 5   cerulean imp (polearm, summoned) ##..# #... 0iHv_Your cerulean imp hits the orc but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +3 ring mail (almost dead,ally target, 100% to hit)0i  #.)........#.##... jacore the Magician #.#########....... Deep Elf #.######... Health: 22/28 ==================------ #.###.. Magic: 22/24 ======================-- ####.####### AC: 7Str: 7 #..)....#EV: 16Int: 21 #.##.##.#SH: 0Dex: 14 # #...#.#XL:  5 Next: 15% Place: Dungeon:3 #.##@##.#Noise: =--------  Time: 1414.6 (0.0) #...o5..#a) +1 dagger0i  ####†####Cast: Magic Dart #.#-GClaw  #.# #.#o   orc (ally target) ...5   cerulean imp (polearm, summoned) ##..# #...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +3 ring mail (almost dead,ally target, 100% to hit)  The magic dart hits the orc but does no damage.  The orc is almost dead.0i Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +3 ring mail (almost dead,ally target, 100% to hit)  The magic dart hits the orc but does no damage.  The orc is almost dead.  The orc hits you but does no damage. Something misses your cerulean imp.5.6 (1 _Your cerulean imp barely misses the orc.0ipI0iJ0iP0iYF _Unknown command.0i*  #.)........#.##... jacore the Magician #.#########....... Deep Elf #.# #####... Health: 22/28 ==================------ #.# ##.. Magic: 21/24 =====================--- ####.#### ### AC: 7Str: 7 #..)....#  EV: 16Int: 21 #.##.##.#  SH: 0Dex: 14 # #...#.#  XL:  5 Next: 15% Place: Dungeon:3 #.##@##.#  Noise: =--------  Time: 1415.6 (0.0) #...o5..#  a) +0i 1 dagger ####†####  Cast: Magic Dart #.# -GClaw  #.# #.# o   orc (ally target) ... 5   cerulean imp (polearm, summoned) ##..# #... _Unknown command.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +3 ring mail (almost dead,ally target, 100% to hit)0iPB o5 cerulean imp, wielding a -3 spear (summoned, friendly, 100% to hit)0i o5n orc, wielding a +0 short sword and wearing a +3 ring mail (almost dead,ally target, 100% to hit)0i& #.)........#.##... jacore the Magician #.#########....... Deep Elf #.######... Health: 22/28 ==================------ #.###.. Magic: 21/24 =====================--- ####.####### AC: 7Str: 7 #..)....#EV: 16Int: 21 #.##.##.#SH: 0Dex: 140i: # #...#.#XL:  5 Next: 15% Place: Dungeon:3 #.##@##.#Noise: =--------  Time: 1415.6 (0.0) #...o5..#a) +1 dagger ####†####Cast: Magic Dart #.#-GClaw  #.# #.#o   orc (ally target) ...5   cerulean imp (polearm, summoned) ##..# #...Press: ? - help, Q - select action, ( or ) - cycle0iMShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +3 ring mail (almost dead,ally target, 100% to hit)  The magic dart hits the orc but does no damage.  The orc is almost dead.0i]yMAim: an orc, wielding a +0 short sword and wearing a +3 ring mail (almost dead,ally target, 100% to hit)  The magic dart hits the orc but does no damage.  The orc is almost dead.  0i]The orc closely misses you.Something hits your cerulean imp but does no damage.0i^#20i9^5=6.6 (10id0i&f_ _Your cerulean imp closely misses the orc.0iB ##########.######)........#.##.#########.....#####. #.# ##..###.######.)....##.# #.@.##.##.##.##...o5..#####†####..#.# ...##..#0i 7o.0i 0i 0i %70i 0i _ _Your cerulean imp closely misses the orc.0i=-Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on0i{ 0i:| 0i# Z ###########.###### jacore the Magician #.)........#.##... Deep Elf 0i z#.#########....... Health: 22/28 ==================------ #.######... Magic: 22/24 ======================-- #.###.. AC: 7Str: 7 0i ####.####### EV: 16Int: 21 0i0 #..)....#SH: 0Dex: 14 0i_ #.##.##.#XL:  5 Next: 15% Place: Dungeon:3 0i ## #.@.#.#Noise: =--------  Time: 1417.6 (0.0) 0i҉ #.##o##.#a) +1 dagger 0i #....5..#Cast: Magic Dart 0iu B####†####-GClaw  #.# #.#o   orc (ally target)0i  #.#5   cerulean imp (polearm, summoned)0i׊ N ... 0i X##..#The magic dart hits the orc but does no damage.  0i5 fThe orc is almost dead.The orc closely misses you.0iw Something hits your cerulean imp but does no damage. _Your cerulean imp closely misses the orc. _Your cerulean imp closely misses the orc.0i 0i? 0iV 0i ###########.###### jacore the Magician #.)........#.##... Deep Elf #.#########....... Health: 22/28 ==================------ #.# #####... Magic: 21/24 =====================--- #.# ##.. AC: 7Str: 70iD ####.#### ### EV: 16Int: 21 #..)....#  SH: 0Dex: 14 #.##.##.#  XL:  5 Next: 15% Place: Dungeon:3 # #.@.#.#  Noise: =--------  Time: 1417.6 (0.0) #.##o##.#  a) +1 dagger0i; #....5..#  Cast: Magic Dart ####†####  -GClaw 0i: #.# #.#0iot o   orc (ally target) #.# 5   cerulean imp (polearm, summoned)0i ... ##..# _Your cerulean imp closely misses the orc.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle0i6Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +3 ring mail (almost dead,ally target, 100% to hit)0i *o##0i? c@.##0i @o#Aim: an orc, wielding a +0 short sword and wearing a +3 ring mail (almost dead,ally target, 100% to hit)0i+< ###########.###### jacore the Magician #.)........#.##... Deep Elf0i #.#########....... Health: 22/28 ==================------ #.######... Magic: 21/24 =====================--- #.###.. AC: 7Str: 7 ####.####### EV: 16Int: 21 #..)....#SH: 0Dex: 14 #.##.##.#XL:  5 Next: 15% Place: Dungeon:30i # #.@.#.#Noise: =--------  Time: 1417.6 (0.0) #.##o##.#a) +1 dagger 0iM#....5..#Cast: Magic Dart ####†####-GClaw 0iq #.# #.#0io   orc (ally target) #.#0i%5   cerulean imp (polearm, summoned) ... ##..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +3 ring mail (almost dead,ally target, 100% to hit)  0iywThe magic dart hits the orc but does no damage.  The orc is almost dead.0io.5†0ir0ilW3=8.6 (1 0iߦ_0ih0i0iZ 9 ### ##########.######)........#.##.#########.....#####. #.# ##..####.########..)....#.##@## #..o##5##....†..####†####..#.# ...0i  Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +3 ring mail (almost dead,ally target, 100% to hit)  The magic dart hits the orc but does no damage. _The orc is almost dead.  Your cerulean imp hits the orc but does no damage.0i S2=90i 0i _Something hits your cerulean imp. The orc hits you but does no damage.0i%   ### ##########.######)........#.##.#########.....#####. #.# ##..###.#######..)@...##.##.##.# #..o###5##....†..0i ####†####..#.#0i= o.  Your cerulean imp hits the orc but does no damage.0i^ 0i .-200i 0i a _Something hits your cerulean imp.0i  ### ##########.######)........#.##.#########.....#####. #.# ##..####@#######.)...#.##o##.## #...#.###5##....†..####†####.0iRIo.0i   Your cerulean imp hits the orc but does no damage.  The orc attacks as it pursues you! The orc hits you with a +0 short sword.0i0--3===0i010i@8{0ia _Something hits your cerulean imp.0iՔ  ### ##########.######)........#.##.#########.....#####. #@# ##..####.########..)o...##.##.##.# #...##5##0i...{†..####†####0iΖ75.0ic1{.0i8o.0iY0iF^1=-20i0iשs _The orc attacks as it pursues you! The orc barely misses you.0i[0iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp 0i" c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on0i 0i{ Q jacore the Magician Deep Elf Health: 21/28 ==================------ ###Magic: 23/24 =======================- ###########.###### AC: 7Str: 7 #.)........#.##... EV: 16Int: 21 #.#########....... SH: 0Dex: 14 #.#0iU #####... XL:  5 Next: 15% Place: Dungeon:3 #@###.. Noise: =--------  Time: 1422.6 (0.0) ####o####### a) +1 dagger #..)....#Cast: Magic Dart #.##.##.#-GClaw  # #.5.#.# #.##{##.#o   orc (ally target) #....†..#5   cerulean imp (polearm, summoned) ####†#### #.#Your cerulean imp hits the orc but does no damage. _Something hits your cerulean imp.Your cerulean imp hits the orc but does no damage.  The orc attacks as it pursues you! The orc hits you with a +0 short sword. _Something hits your cerulean imp. _The orc attacks as it pursues you! The orc barely misses you.0i~ 0i 0i1 0il  jacore the Magician  Deep Elf  Health: 21/28 ==================------ ###  Magic: 22/24 ======================-- ###########.###### AC: 70imStr: 7 #.)........#.##... EV: 16Int: 21 #.#########....... SH: 0Dex: 14 #.# #####... XL:  5 Next: 15% Place: Dungeon:3 #@# ##.. Noise: =--------  Time: 1422.6 (0.0) ####o#### ### a) +1 dagger #..)....#  Cast: Magic Dart #.##.##.#  -GClaw  # #.5.#.#  #.##{##.#  o   orc (ally target) 0in#....†..#  5   cerulean imp (polearm, summoned) ####†####  #.# _The orc attacks as it pursues you! The orc barely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0ixnAim: an orc, wielding a +0 short sword and wearing a +3 ring mail (severelywounded, ally target, 100% to hit)0i_ v @o#0i' @o#Aim: an orc, wielding a +0 short sword and wearing a +3 ring mail (severelywounded, ally target, 100% to hit)0i,Z jacore the Magician Deep Elf Health: 21/28 ==================------ ###0iMagic: 22/24 ======================-- ###########.###### AC: 7Str: 7 #.)........#.##... EV: 16Int: 21 #.#########....... SH: 0Dex: 14 #.######... XL:  5 Next: 15% Place: Dungeon:3 #@###.. Noise: =--------  Time: 1422.6 (0.0) ####o####### a) +1 dagger #..)....#Cast: Magic Dart #.##.##.#-GClaw  # #.5.#.# #.##{##.#o   orc (ally target) #....†..#5  y9;49m cerulean imp (polearm, summoned) ####†#### #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +3 ring mail (severelywounded, ally target, 100% to hit)  The magic dart hits the orc.  The orc is almost dead.0i5W5..0i0iG*3.6 (10iE0i6  Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword and wearing a +3 ring mail (severelywounded, ally target, 100% to hit)  The magic dart hits the orc.  0i]The orc is almost dead. _The orc misses you.0i  jacore the Magician 0i Deep Elf  Health: 21/28 ==================------ ###  Magic: 21/24 =====================--- ###########.###### AC: 7Str: 7 #.)........#.##... EV: 16Int: 21 #.#########....... SH: 0Dex: 14 #.# #####... XL:  5 Next: 15% Place: Dungeon:3 0i*#@# ##.. Noise: =--------  Time: 1423.6 (0.0) ####o#### ### a) +1 dagger #..)....#  Cast: Magic Dart #.##5##.#  -GClaw  # #...#.#  #.##.##.#  o   orc (ally target) #....†..#  5   cerulean imp (polearm, summoned) ####†####  #.# 0ia_The orc misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +3 ring mail (almost dead,ally target, 100% to hit)0i&.   jacore the Magician  Deep Elf  Health: 21/28 ==================------ ###  Magic: 21/24 =====================--- ###########.###### AC: 7Str: 7 0iC/ #.)........#.##... EV: 16Int: 21 #.#########....... SH: 0Dex: 14 #.# #####... XL:  5 Next: 15% Place: Dungeon:3 #@# ##.. Noise: =--------  Time: 1423.6 (0.0) ####)#### ### a) +1 dagger #..)....#  Cast: Magic Dart #.##5##.#  -GClaw  # #...#.#  #.##.##.#  o   orc (ally target) #....†..#  5   cerulean imp (polearm, summoned) ####†####  #.#0i-0 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +3 ring mail (almost dead,ally target, 100% to hit)  The magic dart hits the orc.  You kill the orc!0i4 ###   0in5 L  #.#  #@#        #  5   cerulean imp (polearm, summoned)   0i 5.5.0iٺ 0i 2=64.6 (1Magic Dart _0i 0i 0i#30iU$0i%0i+30i10i5W _You start resting.0i?.2-0iH&50iJ2=6.6 (20iN0ioQc _Something misses your cerulean imp.0iZ 30i 0i W  You start resting.0iV i3==0iW &00i *7.6 (10i 0i j _Something barely misses your cerulean imp.0i'I0i(0i1-  You swap places with your cerulean imp. Something hits you but does no damage.0i57##############.######.)........#.##...#########.....# #####5 ######@#### ####..)....# #.##.##.## #...#.#.##.#0i6...†.###†### #.0iuV08.6 (1 _  Things that are here: _a +0 short sword; a +3 ring mail0ir0ir0it0i v0i}0i004==9.6 (10i0i _You barely miss something. Something hits you but does no damage.0il0ie Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn) 0i E h - a +2 pair of boots (worn)b - a +0 robe Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)d - a ring of positive energy0ilR Potions:  Potions !  g - a potion of magic  B - a potion of berserk rage  k - a sedimented emerald potion0i k - a sedimented emerald potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.0i[1 0i2 > 0i3 kjacore the Magician Deep Elf ###Health: 22/28 ==================------ ###########.###### Magic: 24/24 ======================== #.)........#.##... AC: 70i3 Str: 7 #.#########....... EV: 16Int: 21 0i4 #.######... SH: 0Dex: 14 #5#0i@4 ##.. XL:  5 Next: 16% Place: Dungeon:3 ####@####0ir4 i### Noise: =--------  Time: 1429.6 (0.0) #..)....#a) +1 dagger 0i4 >#.##.##.#Cast: Magic Dart # #...#.#Invis -GClaw 0i4  #.##.##.# #....†..#5   cerulean imp (polearm, summoned)0i5  ####†#### #.# 0i25 f#.# _Something barely misses your cerulean imp. _You swap places with your cerulean imp. Something hits you but does no damage.Things that are here: _a +0 short sword; a +3 ring mail 0i6 _You barely miss something. Something hits you but does no damage.It was a potion of invisibility.0ig=  _You swap places with your cerulean imp. Something hits you but does no damage.  Things that are here: _a +0 short sword; a +3 ring mail _You barely miss something. Something hits you but does no damage.0i= It was a potion of invisibility.  You fade into invisibility!0iA #30iA 6=30.6 (10iE 0iF \ _Something barely misses you.0i'0i%10i0ih _You barely miss something. Something hits you but does no damage.0i]0i+%20i0i _You hit something but do no damage. Something hits you but does no damage.0ijoo   orc wizard (unable to see you, ally t…)5   cerulean imp (polearm, summoned) _You hit something but do no damage. Something hits you but does no damage.You hit something.  Reactivating autopickup.  An orc wizard appears from thin air!  Your cerulean imp hits the orc wizard from afar with a -3 spear.0ik:3Magic Dart0i)q0itP _The orc wizard misses you.0iD30iu4~Quiver which action? ([-] to clear) 0i4? a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on0i#50i0i  jacore the Magician Deep Elf ###Health: 23/28 ===================----- ###########.###### Magic: 24/24 ======================== 0i0_#.)........#.##... AC: 7Str: 7 #.#########....... EV: 16Int: 21 #.######... SH: 0Dex: 14 #5###.. XL:  5 Next: 16% Place: Dungeon:3 ####@####### Noise: =--------  Time: 1433.6 (0.0) 0i'Y#..)o...#a) +1 dagger #.##.##.#Cast: Magic Dart # #...#.#Invis -GClaw  #.##.##.# 0i|#....†..#o   orc wizard (unable to see you, ally t…) ####†####0i5   cerulean imp (polearm, summoned) #.# 0iH#.# _You hit something but do no damage. Something hits you but does no damage.You hit something.  Reactivating autopickup.An orc wizard appears from thin air!  0isYour cerulean imp hits the orc wizard from afar with a -3 spear. _The orc wizard misses you.0i0iz0i0i  jacore the Magician  Deep Elf ###  Health: 23/28 ===================----- ###########.###### Magic: 23/24 =======================- #.)........#.##... AC: 7Str: 70iU #.#########....... EV: 16Int: 21 #.# #####... SH: 0Dex: 14 #5# ##.. XL:  5 Next: 16% Place: Dungeon:3 ####@#### ### Noise: =--------  Time: 1433.6 (0.0) #..)o...#  a) +1 dagger0i? #.##.##.#  Cast: Magic Dart # #...#.#  Invis -GClaw  #.##.##.#  #....†..#  o   orc wizard (unable to see you, ally t…) ####†####  5   cerulean imp (polearm, summoned) #.# #.# 0i *_The orc wizard misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely0ixSwounded, unable to see you, ally target, 100% to hit)0iTx *o#0i8A*#0i2)oAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, unable to see you, ally target, 100% to hit)0i;  jacore the Magician Deep Elf ###Health: 23/28 ===================----- ###########.###### Magic: 23/24 =======================- #.)........#.##... AC: 7Str: 7 #.#########....... EV: 16Int: 21 #.######... SH: 0Dex: 14 #5###.. XL:  5 Next: 16% Place: Dungeon:3 ####@####0i9= +### Noise: =--------  Time: 1433.6 (0.0) #..)o...#0i> ;a) +1 dagger #.##.##.#Cast: Magic Dart # #...#.#Invis -GClaw  #.##.##.# #....†..#o   orc wizard (unable to see you, ally t…) ####†####5   cerulean imp (polearm, summoned) #.# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, unable to see you, ally target, 100% to hit)  The magic dart hits the orc wizard but does no damage.  The orc wizard is severely wounded.0i M wandering, unable to see Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, unable to see you, ally target, 100% to hit)  The magic dart hits the orc wizard but does no damage.  The orc wizard is severely wounded.Your cerulean imp hits the orc wizard from afar with a -3 spear.0ij X4=4.6 (10i 0i [ _The orc wizard completely misses you.0i|V  jacore the Magician  Deep Elf ###  Health: 24/28 ====================---- ###########.###### Magic: 22/24 ======================-- 0i"#.)........#.##... AC: 7Str: 7 #.#########....... EV: 16Int: 21 #.# #####... SH: 0Dex: 14 #5# ##.. XL:  5 Next: 16% Place: Dungeon:3 ####@#### ### Noise: =--------  Time: 1434.6 (0.0) #..)o...#  a) +1 dagger0if #.##.##.#  Cast: Magic Dart # #...#.#  Invis -GClaw  0iQ#.##.##.#  #....†..#  o   orc wizard (wandering, unable to see …) 0i4####†####  5   cerulean imp (polearm, summoned) #.# 0i#.#Aiming: Magic Dart (safe; 3% risk of failure)  0i2fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely0idxwounded, wandering, unable to see you, ally target, hasn't noticed you, 100% tohit)0i] jacore the Magician Deep Elf0i81 ###Health: 24/28 ====================---- ###########.###### Magic: 22/24 ======================-- #.)........#.##... AC: 7Str: 7 #.#########....... EV: 16Int: 21 #.#0i#####... SH: 0Dex: 14 #5###.. XL:  5 Next: 16% Place: Dungeon:3 ####@####### Noise: =--------  Time: 1434.6 (0.0) #..)o...#a) +1 dagger #.##.##.#Cast: Magic Dart 0i# #...#.#Invis -GClaw  #.##.##.# #....†..#o   orc wizard (unable to see you, ally t…) ####†####5   cerulean imp (polearm, summoned) #.# #.#Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, wandering, unable to see you, ally target, hasn't noticed you, 100% tohit)  The magic dart hits the orc wizard but does no damage.  The orc wizard is severely wounded.0iN%Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, wandering, unable to see you, ally target, hasn't noticed you, 100% tohit)  The magic dart hits the orc wizard but does no damage.  The orc wizard is severely wounded.  Your cerulean imp closely misses the orc wizard.0iZ&*5.6 (10i9W _The orc wizard hits you but does no damage.0i)   jacore the Magician  Deep Elf ###  Health: 24/28 ====================---- ###########.###### Magic: 21/24 =====================--- #.)........#.##... AC: 7Str: 7 #.#########....... EV: 16Int: 21 #.# #####... SH: 0Dex: 14 #5# ##.. XL:  5 Next: 16% Place: Dungeon:3 ####@#### ### Noise: =--------  Time: 1435.6 (0.0) #..)o...#  a) +1 dagger #.##.##.# E+ (9;49m Cast: Magic Dart # #...#.#  Invis -GClaw  #.##.##.#  #....†..#  o   orc wizard (unable to see you, ally t…) ####†####  5   cerulean imp (polearm, summoned) #.# #.# _The orc wizard hits you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, unable to see you, ally target, 100% to hit)0i T o*0iEo.  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, unable to see you, ally target, 100% to hit)0iޏZ jacore the Magician Deep Elf ###Health: 24/28 ====================---- 0iې###########.###### Magic: 21/24 =====================--- #.)........#.##... AC: 7Str: 7 #.#########....... EV: 16Int: 21 #.######... SH: 0Dex: 14 0i)=#5###.. XL:  5 Next: 16% Place: Dungeon:3 ####@####0i_+### Noise: =--------  Time: 1435.6 (0.0) #..)o...#0ia) +1 dagger #.##.##.#Cast: Magic Dart # #...#.#Invis -GClaw 0i* #.##.##.# #....†..#0i^ao   orc wizard (unable to see you, ally t…) ####†####5   cerulean imp (polearm, summoned)0il #.# #.#0iÒPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, unable to see you, ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.  0iPYour cerulean imp closely misses the orc wizard.0iW§You miscast Magic Dart. Nothing appears to happen.  Your cerulean imp closely misses the orc wizard.The orc wizard casts a spell at you.  The puff of flame misses you.  The puff of flame hits your cerulean imp!  Your cerulean imp dies!0iܝ`*)0i"1@0i#2=Contam: 10% =6.6 (10iT)0iO,f _Your cerulean imp disappears in a puff of smoke!0i  jacore the Magician  Deep Elf ###  Health: 24/28 ====================---- ###########.###### Magic: 21/24 =====================--- #.)........#.##... AC: 7Str: 7 0ii#.#########....... EV: 16Int: 21 Contam: 10%  #.# #####... SH: 0Dex: 14 #§# ##.. XL:  5 Next: 16% Place: Dungeon:3 ####@#### ### Noise: ==-------  Time: 1436.6 (0.0) #..)o...#  a) +1 dagger #.##.##.#  Cast: Magic Dart # #...#.#  Invis -GClaw  #.##.##.#  #....†..#  o   orc wizard (unable to see you) ####†####  #.# 0i#.# _Your cerulean imp disappears in a puff of smoke!Aiming: Magic Dart (safe; 3% risk of failure)  0iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, unable to see you, 100% to hit)0i^  jacore the Magician Deep Elf ###Health: 24/28 ====================---- ###########.###### Magic: 21/24 =====================--- #.)........#.##... AC: 70i^ :Str: 7 #.#########....... EV: 16Int: 21 Contam: 10%  #.######... SH: 0Dex: 14 #§###.. XL:  5 Next: 16% Place: Dungeon:3 ####@####### Noise: ==-------  Time: 1436.6 (0.0) #..)o...#a) +1 dagger #.##.##.#Cast: Magic Dart # #...#.#Invis -GClaw  #.##.##.# 0i %#....†..#o   orc wizard (unable to see you) ####†#### 0i U#.# #.#0i! Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0id 0Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, unable to see you, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is almost dead.0i 0i 8*0iz Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, unable to see you, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is almost dead.  The orc wizard points at you and mumbles some strange words.0i L.@0ia 7.6 (1Magic DartConf Invis -GClaw 0i9 0i Q _You are confused.0idH  You're too confused to cast spells.0id0iwD _0i! R  You completely miss the orc wizard.0i m  The orc wizard is almost dead.0i [5=-80i 0i` [ _The orc wizard completely misses you.0ic 0i6e Quiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Call Imp 0iyf c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on0i0iT jacore the Magician Deep Elf ###Health: 25/28 =====================--- ###########.###### Magic: 21/24 =====================--- #.)........#.##... AC: 7Str: 7 #.#########....... EV: 16Int: 21 Contam: 10%  #.######... SH: 00iDex: 14 #.###.. XL:  5 Next: 16% Place: Dungeon:3 ####@####### Noise: =--------  Time: 1438.6 (0.0) #..)o...#a) +1 dagger #.##.##.#Cast: Magic Dart # #...#.#Conf Invis -GClaw  #.##.##.# #....†..#o   orc wizard (unable to see you) ####†#### 0i#.# #.#The orc wizard points at you and mumbles some strange words. _You are confused. _You're too confused to cast spells.  You completely miss the orc wizard.The orc wizard is almost dead. _The orc wizard completely misses you.0i0i0i`0idH  You're too confused to cast spells.0i=f0il0im. _0i,N  You barely miss the orc wizard.0iȪm  The orc wizard is almost dead.0iҫX2=9.6 (10i0ixW _The orc wizard barely misses you.1in )You hit the orc wizard.1i|)1i/35401i1iЮN _You kill the orc wizard!1i 1i x3==-11iƖ 1i 2 _You bump into the rock wall.1iU-21i1i/2 _You bump into the rock wall.1i!F ##############.######.)........#.##...#########.....# #####. ######)#### ####..)@...# ##.### #...#.##.##.##.# #.#1i1is6=8% 31iT1im _You feel less confused.Things that are here:1i8{ _a +0 dagger; a +0 robe; an orc corpse1i vM  ### ##########.######)........#.##.#########.....#####. #.# ##..####@#######.))..#.##.##.## #...#.# #.##.##.#1i 1i 4==64 _1iz 1i." $  Things that are here:1i{$ v _a +0 short sword; a +3 ring mail 1i0  1i' Wear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)b - a +0 robe Floor Items ([,] to select)  1i~ Armour a +3 ring mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 1i! 1iƥ 1iTZ jacore the Magician Deep Elf ###Health: 26/28 ======================--  1i̭###########.###### Magic: 24/24 ======================== #.)........#.##... AC: 7Str: 7  1ih#.#########....... EV: 16Int: 21 Contam: 6%  #.######... SH: 0 1iR'Dex: 14 #.###.. XL:  5 Next: 35% Place: Dungeon:3 1i ####@####### Noise: ---------  Time: 1444.6 (0.0)  1iG#..))...#a) +1 dagger #.##.##.#Cast: Magic Dart 1iܯz# #...#.#Invis -GClaw  #.##.##.# #....†..# ####†#### #.# #.# _You bump into the rock wall. _You feel less confused.Things that are here:  1i_a +0 dagger; a +0 robe; an orc corpseThings that are here: _a +0 short sword; a +3 ring mail 1i߹ 1i _ 1i8 1id  You start removing your armour. 1iD45.6 (1 1ik 1is 1i\D26.6 (2 1i 1iu _You continue removing your +1 leather armour. x3 1ia7=7.6 (3 1iB 1iZ _Your magical contamination has completely faded away. 1i*8.6 (4 1i  1i  1is*9.6 (5 1i 1i 3 _You continue removing your +1 leather armour. x2 1i 1i 1iV$  You finish removing your +1 leather armour.  You start putting on your armour. 1i(+50.6 (6 1i/ 1i4r _You continue putting on your +3 ring mail. x2 1i&7u8==1.6 (7 1i:< 1iC1 _HP restored. 1imE*2.6 (8 1iJ 1ioP 1i@S*3.6 (9 1iW 1i[ 1ii].4.6 (10.0) 1is` 1ia- 11 1ia]4 _You continue putting on your +3 ring mail. x3 1id 1ihi 1i;k^ _You finish putting on your +3 ring mail.1i1i*Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Floor Items ([,] to select) Hand Weapons1i{a +0 short sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 1i1iI1i jacore the Magician Deep Elf ###Health: 28/28 ======================== ###########.###### Magic: 24/24 ======================== #.)........#.##... AC: 111i8Str: 7 #.#########....... EV: 14Int: 21 #.#1i#####... SH: 0Dex: 14 1i#.###.. XL:  5 Next: 35% Place: Dungeon:31i#L ####@####1iC### Noise: ---------  Time: 1454.6 (0.0) #..))...#1idHa) +1 dagger 1i#.##.##.#Cast: Magic Dart 1i# #...#.#Invis -GClaw  1iS#.##.##.# 1iA#....†..# 1iD####†#### 1i&]#.# #.#1iDyYou finish removing your +1 leather armour.  You start putting on your armour. 1ib_You continue putting on your +3 ring mail. x2 _HP restored. _You continue putting on your +3 ring mail. x3 1iI_You finish putting on your +3 ring mail.1iHP  Okay, then.1i1i1i. _1iW$1i'Wear or take off which item? Armour (go to first with [)  c - a +0 hat (worn)  h - a +2 pair of boots (worn)  i - a +3 ring mail (worn)b - a +0 robe  e - a +1 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 1i @1ilD1igJ jacore the Magician Deep Elf ###Health: 28/28 ======================== ###########.###### Magic: 24/24 ======================== #.)........#.##... AC: 11Str: 71iLK #.#########....... EV: 14Int: 21 #.######... SH: 0Dex: 14 #.###.. XL:  5 Next: 35% Place: Dungeon:3 ####@####### Noise: ---------  Time: 1454.6 (0.0) #..))...#a) +1 dagger #.##.##.#Cast: Magic Dart # #...#.#Invis -GClaw  #.##.##.# #....†..# 1iK####†#### #.# #.#You start putting on your armour. _You continue putting on your +3 ring mail. x2 _HP restored. _You continue putting on your +3 ring mail. x3 _You finish putting on your +3 ring mail. _Okay, then.1iP1iU _1iX1i`  You start removing your armour.You continue removing your +3 ring mail.1irdX5.6 (1Invis 1if1i1nh _You flicker for a moment.1ip*6.6 (21it1ix1i{*7.6 (31i 1iȄ1ix*8.6 (41i1i1i!*9.6 (51iw1i  36 _You continue removing your +3 ring mail. x41i1i}1i ÷  You finish removing your +3 ring mail.  You start putting on your armour.You continue putting on your +1 leather armour.1i٠760.6 (61i1ij _You flicker back into view.1iZ*1.6 (71it1i1il*2.6 (81i1i1iu*3.6 (91i(1i11i2.4.6 (10.0)1i1i 7 _You continue putting on your +1 leather armour. x41is1i;1ic _You finish putting on your +1 leather armour.1ix ##############.######.)........#.##...#########.....# #####. ######)####1ixu ####..)@...# ##.### #...#.##.##.##.# 1iyF#.#1i 1i75.0) _1iu1iߍ$  Things that are here:1i.{ _a +0 dagger; a +0 robe; an orc corpse1iB#_1i',1i/$ _1i11i41i}81i81iQ:1ij<1i?1i7@1iA1iJ#.)........#.##...#.#########........# #####...# ######)#### ###1iPK#..))...# #.##.##.# # #...#.# #.##@##.#8.6 (3...÷.####†####1iuK #.#  #.#1iK3 #.1iKK...##..#1iK ..1iO1iT1iV1i1i91i]1iͷ1i1i,1iȾ1i1i 1i1i 1i Things that are here:1i# ### ######)#### ####..))...# .##.##. # #...#.##.##.##.##....÷..####@###70.6 (2 #.#  #.# #.. ##)#. ...1i1i1i} _a ribbon worm corpse; a bullfrog corpse#1iWf #1ih Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %1i }a - a +1 dagger (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 3.4 XLs.At current training (3%) you reach 10.0 in the equivalent of 22.7 XLs.Current attack delay: 1.0. Damage rating: 5 (Base 4 x 110% (Dex) x 100% (Skill) + 1 (Ench)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet,)1i/QWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon) )1iyK)1iR [?] describe selected )1i[!] equip|wield|wear|put on [tab] equip|unequip ,1iE ,1i2L ,1i\S  #.######... jacore the Magician #.###.. Deep Elf ####)####### Health: 28/28 ======================== #..))...#Magic: 24/24 ======================== #.##.##.#AC: 7Str: 7 ,1iS # #...#.#EV: 16Int: 21 #.##.##.#SH: 0Dex: 14 #....÷..#,1iS XL:  5 Next: 35% Place: Dungeon:3 ####@####,1iS Noise: ---------  Time: 1470.6 (0.0) #.#a) +1 dagger,1i9T  #.#Cast: Magic Dart #.#,1iaT \-GClaw  ... ,1iT ##..# #... ##)#. ... _You continue putting on your +1 leather armour. x4 _You finish putting on your +1 leather armour.  Things that are here: ,1iT _a +0 dagger; a +0 robe; an orc corpseThings that are here: _a ribbon worm corpse; a bullfrog corpse,1i[ zYou finish putting on your +1 leather armour.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse  Things that are here: _a ribbon worm corpse; a bullfrog corpse  Okay, then.,1i=` ,1if ,1ili . _.1i+.1i.1i@.1i).1iP _.1i.1i,.1i .1i*.1i.1i.1ie.1i*.1i,.1i.1i#.##.##.# # #...#.# .##.##. ..÷###†###.1ie #.#  #.# ###.########...@......#4.6 (4#.##..#.##.#.1i# #.....##)#..# .......1i )...##. .##.#.1iO )#.1iU.1iU.1iQS _Found a runed mace.01ih01iPm<Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)b - a +0 robe  i - a +3 ring mail Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)d - a ring of positive energy21i&3a - a +1 dagger (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.4 XLs.  At current training (3%) you reach 10.0 in the equivalent of 22.7 XLs.  Current attack delay: 1.0. Damage rating: 5 (Base 4 x 110% (Dex) x 100% (Skill) + 1 (Ench)). 21i~3}This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ 21i3\(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.41i?41i41iD #.##.##.#jacore the Magician # #...#.#41iDeep Elf #.##.##.#Health: 28/28 ========================41iM #....÷..#41iҊ{Magic: 24/24 ======================== 41i?####†####41ihAC: 7Str: 7 41i0R#.#EV: 1641iOkInt: 21 #.#41ip_SH: 0Dex: 14 41i6####.#######41idXL:  5 Next: 35% Place: Dungeon:3 #...@......#Noise: ---------  Time: 1474.6 (0.0)41i2 #.##..#.##.#41iTHa) +1 dagger 41ir# #.....#Cast: Magic Dart41iZ ##)#..#41i-GClaw  ...... )...##. 41i W.##.# 41i*o)#Things that are here: 41iIh_a +0 dagger; a +0 robe; an orc corpseThings that are here: 41if_a ribbon worm corpse; a bullfrog corpse _Okay, then. 41iT_Found a runed mace.41ib41iy41id41io _Setting a skill training target for Short Blades at 10.0.61i61iQ<Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)b - a +0 robe  i - a +3 ring mail Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)d - a ring of positive energy<1i De - a +1 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 <1imDIt can be maximally enchanted to +3. If you take off this armour: Your AC would decrease by 4.1 (7.1 -> 3.0). Your EV would increase by 0.8 (16.1 -> 16.9). <1iDxYour spell failure would improve by up to 4% (press '!' for details). You found it on level 1 of the Dungeon. <1iDStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted equipped armour <1iD_________________ <1iE“Nought can Deform the Human race  Like to the Armours iron brace” (t)ake off, (d)rop, (=)adjust, or (i)nscribe.?1i Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)  b - a +0 robe  i - a +3 ring mail Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)  d - a ring of positive energy A1i|i - a +3 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 4.0 (7.1 -> 11.1). Your EV would decrease by 1.7 (16.1 -> 14.4). Your spell failure would worsen by up to 13% (press '!' for details). You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.U1iFE If you equipped this item, your spell failure would worsen: Grave ClawU1iE11%-> 24% Call Imp10%-> 22% Magic Dart3%-> 9% (w)ear, (d)rop, (=)adjust, or (i)nscribe.[1i` `Gear: 9/52 gear slots (Left/Right/Tab to switch category) [1i` rHand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn) [1i`  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)[1i` b - a +0 robe  i - a +3 ring mail Jewellery (go to first with "=) [1i` d f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)[1ia 9d - a ring of positive energy \1iX \1i| #.##.##.#jacore the Magician # #...#.#Deep Elf #.##.##.#Health: 28/28 ======================== #....÷..#Magic: 24/24 ======================== ####†####AC: 7Str: 7 #.#EV: 16Int: 21 #.#SH: 0Dex: 14 ####.#######\1iCXL:  5 Next: 35% Place: Dungeon:3 #...@......#Noise: ---------  Time: 1474.6 (0.0) #.##..#.##.#a) +1 dagger # #.....#Cast: Magic Dart ##)#..#-GClaw  ...... )...##. \1iʛP.##.# )# _a +0 dagger; a +0 robe; an orc corpseThings that are here: _a ribbon worm corpse; a bullfrog corpse _Okay, then. _Found a runed mace. _Setting a skill training target for Short Blades at 10.0.\1i\1i \1i%\1i`1iI`1i`1i`1i: _`1i/`1i`1i:`1i`1iߣ`1i`1i٥`1if`1iC`1i@`1iv`1i׬`1iM  # #...#.#  #.##.##.#  #....÷..#`1i  ####†####  #.  #.# ###.#######`1i  #..........#  #@##..#.##.#8.6 (4`1i  #.##.....#  #.###)#..#`1id .# ...... `1i7a#.. )...##. `1iX### .##.#  )# ..`1i|# `1i+ `1i`1i`1i>`1i)3_`1i6B`1i@7`1i9`1i9`1i:`1i~<`1iD?`1i|?`1i@a1i_###†### #.#  #.# ####.########..........#a1iU#.##..#.##.#.##.....# ###)#..#  ...... 81.6 (3...)...##.a1i####.##. )# .. a1ia1i a1i@a1ig a1iea1i% a1i a1ik a1i a1i a1iw ,a1i a1i a1i$ a1i a1i a1i a1iq a1i[ a1i Y  #.#  a1iְ #.#  ####.####### #..........# a1i ; #.##..#.##.# a1i [ #.##.....# a1i w #.###)#..#. a1i M #.###...... a1iF #..@.)...##. a1iW 4a1ii | #####.##.# a1iy  a1i [ )# ..  a1i a1i a1i± a1i a1iR a1i a1iڷ c1iWc1ic1ic1i c1iH c1i Bc1ic1ic1ic1i #.#  #.#  ####.#######  #..........#  #.##..#.##.#  #.##.....# . #.###)#..#..# #.###.. #....@...##. 6.6 (2 #####.##.#  #)# ..  #.# #.# #.. ###c1i)c1iYc1i c1if#   _You see here a +0 long sword.i1i_i1ii1i^,i1i h _Found a potion of curing.i1iU3i1ixi1iAc _Found a blue potion.i1ii1i-i1ii1i[  #.# ###   #.# ...   ####.####### #.#   #..........# i1i#.#   #.##..#.##.#####.#   #.##.....#....! #[#  i1i #.###)#..#..####.#   #.###...#.) #....)..@##. #.#i1ifc9.6 (3 #####.##.# #.#   #)##..! i1i#.#   #.#####.##..   #.# ..###   #.. ##   ###i1i i1ii1ip i1ij1iAIj1iɓj1ij1ij1i,j1itj1ij1ij1i,j1iDj1ij1icj1ij1irj1ij1ij1iϼ,j1ij1i ####.########.#  #..........##.#  #.##..#.##.#####.#  #.##.....#....!j1iP#[#  #.###)#..#..#### # #.## #.###............ #.).) j1i{#....)...##.##.#.. #.## #####.##.##j1i1#.#.. j1i#)##..@....##.##94.6 (5j1ia #.#####.#####....j1iRC #.# ...#### #.. .###  ### ## j1ij1iqj1ij1i V _c - a potion of curingl1i l1i l1i l1iX l1i{ l1i Bl1i l1i l1i= l1i/ : _Found 11 gold pieces.l1i l1i9 l1i l1i l1iU l1i l1i l1i l1i ,l1iz ,l1i Bl1i l1i l1iL l1i l1i l1i; l1i{ l1i# #.##.##.#  #....÷..#  ####†####  #.#### #.#l1i $ m... ####.####### #.# #..........# #.# #.##..#.##.###### #.# #.##.....#....@.# #[# 502.6 (8l1i;$ l#.###)#..#..####### #.########.###.............$ #.).).)..l1ia$ p#....)...##.##.#..# #.############.##.##.......# #.#...#..#)##.......#.## #.###.#.#l1i~$ #.#####.#### # #.....#..#.# #...l1i$ Y##########.. ..###l1i& l1i, l1iA/ Q _d - a blue potionn1izIn1iӲn1i ,n1io,n1in1in1in1iƾn1in1i2n1in1ivn1in1in1ibn1i*h _Found a potion of curing.n1in1in1in1in1in1in1in1i\n1in1i7n1in1in1i,n1in1in1i@n1in1in1in1in1in1i2n1i>n1in1in1is ##†####  #.# #######.# ...... ##.########.# #.# .........##.# #.# ##..#.##.###### #.# #.# ##.....#......# .#[# #.# n1i.###)#..#..########.##.#########.# ###.............@!..#.).).).....#13.6 (11.0) ...)...##.##.#..#####.#########. ###.##.##.......# #.#...#...#.#)##.......#.## #.###.#.###..#####.####.# #.....#.....#n1iP#.# #... ..# #############.. ..####### n1i8#### n1i n1i n1i? _You now have 106 gold pieces (gained 11).o1i h†#### #.# ### ### #.# ... ... .# ##.# #.# # .#.# #.# ..#.##.###### #.#.# #.# .....#......# ..#[# #.# )#..#..#.##.#.# .......@..#.).).).....# )...##.##.#..#####.#.# .##.##.......# #.#...#...#.#  #)##.o1i #.## #.###.#.###.#  #.#####.####.  #.# #... ..  #.. ..###### o1i_ o1i 04.6 (1.0)o1i> o1is$ o1i?& *5.6 (2o1i* o1i, b _c - 2 potions of curing (gained 1)q1i+Iq1ix-q1i0q1i3,q1i64q1i6q1i!7q1i88q1iN:q1i<q1iO=q1i>q1iE #.# ÷..#  ###   ### ### # ... ... q1i\E###### ####.# #.# . # ..#.# #.# .#.##.######.###.#.# #.# ....#......#....@#[# #.# 8.6 (3 q1iE5)#..#..########.##.##.# .................#.).).).....# )...##.##.#..#####.#########.# .##.##.......# #.#...#...#.# q1iE)##.......#.## #.###.#.###.# .#####.####.# #.....#.....# .# #... ..# ############# .. ..######q1iCGq1iLq1iOr1iIr1ir1ir1ibBr1i r1i[r1icr1i .##.# ..#.# .##.# .÷..#  †####  .#  ###r1i a ### .#... ...###### #####.# #.#...# # #.@.#.# #.#20.6 (2 ..#.##.######.###.#.# #.##r1i9#.....#[# #.# #)#..#..########.##.#.# r1ic#.................#.).).).....# .)...##.##.#..#####.#####r1i####.# #.##.##.......# #.#...#...#.# #)##.......#.## #.###.#.###.# #.#####.####r1iQ.# #.....#.....#r1ir1ir1ibs1is3s1iXs1i>t1iIt1it1iXt1it1i@t1it1i1t1i,t1ivt1it1i ,t1it1it1it1i=t1it1i1#.#..÷..# ###†####  #### #####  #.#.. ..... ###.####### #.#####.# #. ..........# #.#...#.# #...#.##.######.###.#.# #. .##.....#......#@....#[# #.5.6 (5###)#..#..########.##.#########. .###...........#.).).)..... ....)...##.##.#..#####.###. ####.##.### #.#...#...#. t1i #)##.......#.## #.###.#.###.  #.#####.####.# #.....#.....  #.# #... ..# ############  #.. ..######t1iot1it1iu1i u1i u1i u1i u1i u1i Bu1i  ###)########.#)).### .##.##.u1i #...#.#  .##.##.#  ....÷..#u1iJ ###†####  #.# ########## u1iy  #.# #@........9.6 (4 u1i '###.####### #.#####.# ...# #.#...#.# # .u1i ##..#.##.######.###.#.# .##.....#......#.....#[# .###)#..#..########.##.#########.  u1i= y.###.................#.).).)  ....)...##.##.#..#####..  ####.##.##.......# #.#...#...#. u1iK u1ij u1i w1iw1i=w1i{w1ixw1iXw1ic  You encounter a bat.w1i*g)#### #####.# ))...# ### #.##.# ...#.# #.##.# w1in÷..# †#### #.# ##### #.# #..w1ib ... .####### #.#####.###.# # #.#...#.# #.# Magic Dart #..#.##.######.###.#.# #.# w1i#.....#......#.....#[# #.# w1i+##)#..#..########.##.##.# b   bat (asleep) ##..w1iQ#.).).).....#)...##.##.#..#####.##w1i|.#w1i.##.##.......# #.#...#...#.#w1i,30.6 (1w1ig11.6 (2 _w1iw1i{1i.i{1iNjQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on|1i|1i#)#########.#jacore the Magician ))...####Deep Elf #.##.#Health: 28/28 ======================== ...#.#|1iMagic: 24/24 ======================== #.##.#AC: 7Str: 7 ..÷..#EV: 16Int: 21 #†####SH: 0|1iDex: 14 #.############ ### XL:  5 Next: 35% Place: Dungeon:3 #.##..@......b ... Noise: ---------  Time: 1531.6 (0.0) #.####### #.#####.### #.# a) +1 dagger ........# #.#...#.#|1i#.# Cast: Magic Dart #..#.##.######.###.#.##.# -GClaw |1iV#.....#......#.....#[##.# ##)#..#..########.##.#########.# b   bat (asleep) ##.................#.).).).....# ..)...##.##.#..#####.#########.# ##.##.##.......# #.#...#...#.# |1i_Found 11 gold pieces. _d - a blue potion _Found a potion of curing. _You now have 106 gold pieces (gained 11). |1i_c - 2 potions of curing (gained 1) _You encounter a bat.|1i|1i|1i |1iD ,#)#### #####.#  jacore the Magician ))...# ###  Deep Elf #.##.#|1iD  Health: 28/28 ======================== ...#.# Magic: 23/24 =======================- #.##.# AC: 7Str: 7 |1i1E ..÷..# EV: 16Int: 21 |1i]E #†#### SH: 0Dex: 14 |1iE #.# ########### ###  XL:  5 Next: 35% Place: Dungeon:3 |1iE #.# #..@******b ...  Noise: ---------  Time: 1531.6 (0.0) #.####### #.#####.### #.#  a) +1 dagger |1iF ........# #.#...#.# #.#  Cast: Magic Dart #..#.##.######.###.#.# #.#  -GClaw #.....#......#.....#[# #.# ##)#..#..########.##.#########.#  b   bat (asleep) |1i)F N##.................#.).).).....# ..)...##.##.#..#####.#########.# |1iUF ##.##.##.......# #.#...#...#.# _c - 2 potions of curing (gained 1) |1iF _You encounter a bat.Aiming: Magic Dart (safe; 3% risk of failure)  |1iF Press: ? - help, Q - select action, ( or ) - cycle|1iF ]Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)|1i Y b#}1ib]ub#Aim: a bat (asleep, 100% to hit)}1i#)#### #####.#  jacore the Magician ))...# ###  Deep Elf #.##.# Health: 28/28 ======================== }1i...#.# Magic: 23/24 =======================- #.##.# AC: 7Str: 7 ..÷..# EV: 16Int: 21 #†####}1is SH: 0Dex: 14 }1i#.# ########### ###  XL:  5 Next: 35% Place: Dungeon:3 }1i#.# #..@....... ...  Noise: ---------  Time: 1531.6 (0.0) }1i=e#.####### #.#####.### #.#  a) +1 dagger ........# #.#...#.# #.#  Cast: Magic Dart }1ii!#..#.##.######.###.#.# #.#  -GClaw #.....#......#.....#[# #.# ##)#..#..########.##.#########.#  b   bat (asleep) }1i##.................#.).).).....# ..)...##.##.#..#####.#########.# ##.##.##.......# #.#...#...#.# Aiming: Magic Dart (safe; 3% risk of failure)  }1iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat!  You kill the bat!}1i)####  ))...# ### }1i;÷..#†####  ###  #..@******. ... }1i|  #.#   #.# }1i} #.# [# }1i,)}1i>!}1iP<).).)}1ib=)}1it, }1i }1i^ ".......}1i"d x6=2.6 (1Magic Dart _}1ink }1i@m 1i}1ip Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 14% 2b - Mephitic Cloud1iConjuration/Alchemy/Air 26% 3  c - Ozocubu's ArmourIce38% 3  d - Leda's LiquefactionAlchemy/Earth1i80% 4 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help1i$<[Esc] exit1ihS1iZ1ic#)#########.#jacore the Magician ))...####Deep Elf #.##.#Health: 28/28 ======================== ...#.#Magic: 23/24 =======================- #.##.#AC: 7Str: 7 ..÷..#EV: 16Int: 21 #†####SH: 0Dex: 14 #.#1i-d########### ### XL:  5 Next: 36% Place: Dungeon:3 #.##..@....... ... Noise: =--------  Time: 1532.6 (0.0) #.####### #.#####.### #.# a) +1 dagger ........# #.#...#.##.# Cast: Magic Dart 1izd#..#.##.######.###.#.##.# -GClaw #.....#......#.....#[##.# 1id##)#..#..########.##.#########.# ##.................#.).).).....# 1id..)...##.##.#..#####.#########.# ##.##.##.......# #.#...#...#.#1idAiming: Magic Dart (safe; 3% risk of failure)  1i7e~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat! _You kill the bat!1ikP  Okay, then.1il1ip1ir. _1iJ1iiM1i1S1iUF _Unknown command.1iW 31iHX 1iY 1i6\ 1i\ K4=1iQ` ` _Magic restored.1i` 1iMa 1i/c 1if ,1ih 1iWj 1iZm 1im 1i?o 1i q 1i t 1iPt #=1igt 1i| 1i 1i 1i 1i 1iA g #####.#  ###  # ###########.# ### 1i  #........@..# ... -8.6 (61i ## #.#####.###.# #.# # #.#...#.# # #.# 1iɍ m######.###.#.# #.# 1i *..#.[1i ) 1i# 1i 7-1i: 1i3 1i 1i 1i 1i 1i 1i" B1i& ,1i ( 1i. 7#####.# ### ###..###.#$.# ##1i. .# ### #..........@# ... 40.6 (2 #.#####.###.# #.# 1i/ `# #.#...#.# #.# #.# #####.###.#.# #.# #.# 1i>/ .....#.....#[# ..# 1i`/ N.##.##.##### 1i/ 1iU3 1iH9 1i; * _Found 8 gold pieces.1i|r1ir1it1iw1iz1io~B1iڀ1i!1i1i1iA1i˅1i#####...######.....######.####  ### ..#1iڌ #.###.#  #...@.# 1i73.6 (3 ###########.# ### #...........# ... #.#####.###.# #.# .# #.#...#.# 1i_#.# #.#.###.#.# #.# #.#1i#.....#[# ..# #.# ..########.##.####1i#####.#.....#.[.).).....#1iߏ1iܔ1i5> _You now have 114 gold pieces (gained 8).1i1i1iź1i1i1iB1i1iQ1i',1i]1i71i ,1i1i1iB1it ..# #.###.# #.....############.# ####...........# ... ## #.#####.###.# #.# .# #.#...#.#.#.# #.# .######.###.#.#.#.# #.# ......#.....#[#.@.# #.#50.6 (7 ..########.##.#########. ............#.[.).).....# #.##.#.##### #.......# #.#...#... .....#.## #.###.#.## 1i#.####.# #.....#.... #... ..# ##################1i1i1i1i] ### ..# #.###.# #.....#  ###########.# ### #...........# ... ### #.#####.###.# #.# ..# #.#...#.#.#.# #.# #.######.###.#.#@#.# #.# #......#.....#[#...# #.# #..########.##.#########.# .............#.[.).).....# ##.##.#..#####.#########.# ##.......# #.#...#...#.# ......#.## #.###.#.##1iz^#.# ##.####.# #.....#.....#  #... ..# #############1ic1i e*1.6 (11ih1i:k1iOJ1iJ1iK1iM1iN1iQB1iLS,1iS1iT1iW,1i@Y1iZ1i\1i%]1i]1i^1i\`,1i a1ia1id1id1iQg1ig1ii,1iuj1iSk1il,1i{m1in1i p,1ip1ixY ...#.##...# ###.......# #####...#### ##.....# .#  ###  #####  #..@# 60.6 (9 #.###.#  #.....#  ###########.# ###  #...........# ... #.#####.###.# #.# # #.#...#.#.#.# #.#####.###.#.#.#.# #1iy.# .....#.....#[#...# #.#1iz1i}1iG~1i31i1i1i1i~B1i{1i1i1i1i+1i1i1i1iFB1i1i1iA1i1i$ #####...#### ##.....# ## #####.# .# ### .# #.. .# #.##### .##.#...# .# #.###.# ## #@....#5.6 (5###########.# ####...........# ... ##### #.#####.###.# #.# ....# #.#...#.#.#.# #.# .##.######.###.#.#.#.# #.# ..#......#.....#[#...# #.# ..#..########.##.####1i#####.#..........#.[.).).....#1io1i 1ig 1i1i`1iܷ1i1itX1i,1i1i1il,1i1im1i1iW1i1i|### ######.####### ......#.##...# ######.......#  #####...####  ##.....# # 1ip|#####.# # ########## #.@.......9.6 (4 # #.#####.## # #.#...#  #.###.# # #.....# ###########.# ### #...........# ...1i' #### #.#####.###.# #.## #.#...#.#.#.# #.#1i1i=1i[1io1i1i1i-1i` X1i 1i 1iJ 1ie1i21i{1i1i1i,1i?1i61i1iO1i1iO #.####### .#.##...# #.......# ...#### ##.....# #####.#  ############# 1i0 #...........#  #.#####@###.# 74.6 (5 #.#...#.#  #.###.#.#  1iR #.....#.#  ###########.#.# #1ih f###...........#.. ...1i !#.#####.###.#.# #.#  #.#...#.#.#.#.# #.# ####.###1i "1i#1i'1i(1i1iv31i1iX1i 1ij1i.1iп1i,1il1i[1i8,1i1i1i1i1i1i1i",1i1i  #####.# ############# #...........# #.#####.###.# #.#...#.# #.###.#.##.....#.# ###########.#.#########...........#.@.......80.6 (6#.#####.###.#.###.#####.#...#.#.#.#.# #.# ###.###.#.#.#.#.# #.# 1iL..#.....#[#...#.. #.# ######.##.#########.# ........#.[.).).....# .#..#####.#########.# ....# #.#...#...#.#1i1i1i:1i?1i[B1iUD1i1iO1iD1i 1iB1i1i1i1i1i1i1i?1i1i1i,1i1i 1i' 1ir 1i1iP #.#...#.#.###.#.# #.# ###########.#.#########...........#.........#.######.#####.#...#.#.#.#.#.#.# 1i1###.###.#.#.#.#.#.#.# ..#[##.# 5.6 (5 ######.######.# ........#.[.).).... .#..#####.########..# #.#...#... .#.## #.###.#. 1i##.# #.....#  ..# ##1i,# ####1iw1iJ%1i&1i 1i9 1i 1iَ 1iÔ X1ii 1i 1i 1i 1i 1i 1i- 1i 1i 1i 1i  #####.#jacore the Magician#############Deep Elf#...........#Health: 28/28 ========================#.#####.###.#Magic: 24/24 ========================#.#...#.#AC: 7Str: 71i #.###.#.#EV: 16Int: 21#.....#.#SH: 0Dex: 14###########.#.########XL:  5 Next: 36% Place: Dungeon:3#...........#.@.......Noise: ---------  Time: 1588.6 (3.0)1i޵ #.#####.###.#.###h####a) +1 dagger#.#...#.#.#.#.#.#.#Cast: Magic Dart ###.###.#.#.#.#.#.#.#-GClaw ..#.....#[#...#...#.# ######.##.#########.#1i h   Natasha (wandering) ........#.[.).).....# 1i e.#..#####.#########.# ....# #.#...#...#.# _Okay, then. _Unknown command. _Magic restored. _Found 8 gold pieces. _You now have 114 gold pieces (gained 8).  You encounter Natasha, Servant of Life and Death.1iο /  --more--1iJF1i8M0Magic Dart1iN1iHV1iY: 9.6 (4 _1i_1i a1i}1i~Quiver which action? ([-] to clear) 1i} a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) 1i>[&] all spells[!] focus mode: off|on1iB 1ilZ  #####.#jacore the Magician#############Deep Elf#...........#Health: 28/28 ========================#.#####.###.#Magic: 24/24 ========================#.#...#.#AC: 7Str: 7#.###.#.#1iZ .EV: 16Int: 21#.....#.#SH: 0Dex: 14###########.#.########XL:  5 Next: 36% Place: Dungeon:3#...........#.@.......1i [ PNoise: ---------  Time: 1589.6 (0.0)#.#####.###.#.###h####a) +1 dagger#.#...#.#.#.#.#.#.#1i7[ Cast: Call Imp ###.###.#.#.#.#.#.#.#-GClaw 1ib[ ..#.....#[#...#...#.# ######.##.#########.#1i[ h   Natasha (wandering) ........#.[.).).....# .#..#####.#########.# 1i[ x....# #.#...#...#.# _Okay, then. _Unknown command. 1i[ v_Magic restored. _Found 8 gold pieces. _You now have 114 gold pieces (gained 8). 1i\ \_You encounter Natasha, Servant of Life and Death.1i\ 1ic 1i)e 1i^ #####.# jacore the Magician #############  Deep Elf #...........#  Health: 28/28 ======================== #.#####.###.#  Magic: 22/24 ======================-- #.#...#.# AC: 7Str: 7 #.###.#.# EV: 16Int: 21 1i@_#.....#*# SH: 0Dex: 14  ###########.#*########  XL:  5 Next: 36% Place: Dungeon:3  #...........#*@**.....  Noise: ---------  Time: 1589.6 (0.0) 1if_ #.#####.###.#*###h####  a) +1 dagger 1i_" #.#...#.#.#.#*#.#.#  Cast: Call Imp ###.###.#.#.#.#.#.#.#  -GClaw ..#.....#[#...#...#.# 1i_######.##.#########.#  h   Natasha (wandering) ........#.[.).).....# .#..#####.#########.# 1iB`....# #.#...#...#.# _Found 8 gold pieces. _You now have 114 gold pieces (gained 8). 1ij`_You encounter Natasha, Servant of Life and Death.Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate1i`1iN$=@#1iBA*#1i9r7**1i5**1i=}5*.1i75..1i 7..1i 7*.1ip #####.# jacore the Magician #############  Deep Elf #...........#  Health: 28/28 ======================== 1iF#.#####.###.#  Magic: 22/24 ======================-- #.#...#.# AC: 7Str: 7 #.###.#.# EV: 16Int: 21 #.....#.# SH: 0Dex: 14  ###########.#.########  XL:  5 Next: 36% Place: Dungeon:3 1i #...........#.@.h.....  Noise: ---------  Time: 1589.6 (0.0)  #.#####.###.#.###.####  a) +1 dagger 1i" #.#...#.#.#.#.#.#.#  Cast: Call Imp ###.###.#.#.#.#.#.#.#  -GClaw ..#.....#[#...#...#.# 1i######.##.#########.#  h   Natasha (wandering) ........#.[.).).....# 1i.#..#####.#########.# ....# #.#...#...#.# _You now have 114 gold pieces (gained 8). 1i_You encounter Natasha, Servant of Life and Death.Casting: Call Imp (safe; 10% risk of failure)  1i_:Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.1i*C  #######  ......#  #.###.#  #.# #.#   5########  @.h.....  ####   #.#.#.# [#...#..#####.#hally target)1i [.).)5   cerulean imp (polearm, summoned) 1i;==90.6 (1 _1ip1iY1i1iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp 1iӆ c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on1i\I 1iZY  #####.#jacore the Magician#############Deep Elf#...........#Health: 28/28 ========================#.#####.###.#Magic: 22/24 ======================--#.#...#.#AC: 7Str: 7#.###.#.#EV: 16Int: 21#.....#.#SH: 0Dex: 14###########.#5########XL:  5 Next: 36% Place: Dungeon:31iY '#...........#.@.h.....Noise: ==-------  Time: 1590.6 (0.0)#.#####.###.#.###.####a) +1 dagger#.#...#.#.#.#.#.#.#Cast: Magic Dart ###.###.#.#.#.#.#.#.#-GClaw ..#.....#[#...#...#.# ######.##.#########.#1iZ bh   Natasha (ally target) ........#.[.).).....#5   cerulean imp (polearm, summoned) 1iZ .#..#####.#########.# ....# #.#...#...#.# _You now have 114 gold pieces (gained 8). _You encounter Natasha, Servant of Life and Death.Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.1i1\ 1i_d 1ie 1i #####.# jacore the Magician #############  Deep Elf #...........#  Health: 28/28 ======================== #.#####.###.#  Magic: 21/24 =====================--- #.#...#.# AC: 7Str: 7 #.###.#.# EV: 16Int: 21 #.....#.# SH: 01iP=Dex: 14  ###########.#5########  XL:  5 Next: 36% Place: Dungeon:3  #...........#.@*h.....  Noise: ==-------  Time: 1590.6 (0.0)  #.#####.###.#.###.####  a) +1 dagger 1il #.#...#.#.#.#.#.#.#  Cast: Magic Dart ###.###.#.#.#.#.#.#.#  -GClaw ..#.....#[#...#...#.# 1i######.##.#########.#  h   Natasha (ally target) ........#.[.).).....#  5   cerulean imp (polearm, summoned) .#..#####.#########.# ....# #.#...#...#.# Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 3% risk of failure)  1i41Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (ally target, 100% to hit)1i/GY h#1ih|h#Aim: Natasha (ally target, 100% to hit)1i  #####.# jacore the Magician #############  Deep Elf #...........#  Health: 28/28 ======================== #.#####.###.#  Magic: 21/24 =====================--- #.#...#.# AC: 7Str: 7 #.###.#.# EV: 16Int: 21 #.....#.# SH: 0Dex: 14  ###########.#.########  XL:  5 Next: 36% Place: Dungeon:3  #...........#5@.h.....  Noise: ==-------  Time: 1590.6 (0.0)  #.#####.###.#.###.####  a) +1 dag1i< ger  #.#...#.#.#.#.#.#.#  Cast: Magic Dart ###.###.#.#.#.#.#.#.#  -GClaw ..#.....#[#...#...#.# ######.##.#########.#  h   Natasha (ally target) ........#.[.).).....#  5   cerulean imp (polearm, summoned) .#..#####.#########.# ....# #.#...#...#.# _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.1i                     [. [.).)  Contam: 10% -1.6 (11i }  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen. _Natasha casts a spell.1iҼ ############# #...........# #.#####.###.# #.#...#.#  #.###.#.# #.....#.############.#.######## #...........#5..h..... #.#####.###.#@###.#### #.#...#.#.#.#.#.#.# ####.###.#.#.#.#.#.#.# ...#.....#[#...#...#.# #######.##.#######1ig##.# .........#.[.).).....# #.#..#####.#########.# .....# #.#...#...#.##.## #.###.#.###.#1i1h.1i8 1i52=1iE--2 _Your cerulean imp hits Natasha from afar with a -3 spear.1i9#####.# ###########.........####.###.#..### #.....#.# ##########.#.########..........#@.h......####.###.#5###5####  #.#.. ####.###.#.#.#.#.# ...#.....#[#...#... #######.##.######### .........#.[.).)....5   cerulean imp (polearm, summoned, wand…)#.#..#####.########5   cerulean imp (polearm, summoned)......#...h.1i?15.1iBHY )  You swap places with your cerulean imp.1iI-=31i^[ _Your cerulean imp hits Natasha with a -3 spear.1i$ 1i Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp 1i  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on1i1i6#####.#jacore the Magician#############Deep Elf#...........#Health: 28/28 ========================#.#####.###.#1i7DMagic: 22/24 ======================--#.#...#.#AC: 7Str: 7#.###.#.#EV: 16Int: 21 Contam: 10% #.....#.#SH: 0Dex: 141i.7###########.#.########XL:  5 Next: 36% Place: Dungeon:31i|7#...........#@h.5.....Noise: =--------  Time: 1593.6 (0.0)#.#####.###.#5###.####a) +1 dagger1i7#.#...#.#.#.#.#.#.#Cast: Magic Dart ####.###.#.#.#.#.#.#.#1i8!-GClaw ...#.....#[#...#...#.# #######.##.#########.#h   Natasha (ally target) 1iE8.........#.[.).).....#5   cerulean imp (polearm, summoned) #.#..#####.#########.#1ik85   cerulean imp (polearm, summoned) .....# #.#...#...#.#1i8Aim: Natasha (ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen. _Natasha casts a spell. _Your cerulean imp hits Natasha from afar with a -3 spear.  1i8]You swap places with your cerulean imp. _Your cerulean imp hits Natasha with a -3 spear.1i91iA1iDF1i{  #####.# jacore the Magician #############  Deep Elf #...........#  Health: 28/28 ========================1iI|  #.#####.###.#  Magic: 21/24 =====================--- #.#...#.# AC: 7Str: 7 1iq| #.###.#.# EV: 16Int: 21 Contam: 10%  1i| #.....#.# SH: 01i| ,Dex: 14 1i| A ###########.#.########  XL:  5 Next: 36% Place: Dungeon:3  #...........#@h.5.....  Noise: =--------  Time: 1593.6 (0.0) 1iB} 1 #.#####.###.#5###.####  a) +1 dagger  #.#...#.#.#.#.#.#.#  Cast: Magic Dart ####.###.#.#.#.#.#.#.#  -GClaw ...#.....#[#...#...#.# #######.##.#########.#  h   Natasha (ally target) 1in} .........#.[.).).....#  5   cerulean imp (polearm, summoned) #.#..#####.#########.#  5   cerulean imp (polearm, summoned) 1i} u.....# #.#...#...#.# You swap places with your cerulean imp. 1i} _Your cerulean imp hits Natasha with a -3 spear.  Aiming: Magic Dart (safe; 3% risk of failure)  1i} Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1i~ Aim: Natasha (heavily wounded, ally target, 100% to hit)1i k h5.1ig 5.  Aim: a cerulean imp, wielding a -3 spear (summoned, friendly, 100% to hit)1iԕv @5#1ixe@h#Aim: Natasha (heavily wounded, ally target, 100% to hit)1i #####.#jacore the Magician#############Deep Elf#...........#Health: 28/28 ========================#.#####.###.#Magic: 21/24 =====================---#.#...#.#AC: 7Str: 7#.###.#.#EV: 16Int: 21 Contam: 10% #.....#.#SH: 0Dex: 14###########.#.########XL:  5 Next: 36% Place: Dungeon:3#...........#@h.5.....Noise: =--------  Time: 1593.6 (0.0)#.#####.###.#5###.####a) +1 dagger#.#...#.#.#.#.#.#.#Cast: Magic Dart ####.###.#.#.#.#.#.#.#-GClaw ...#.....#[1i [34m#...#...#.# #######.##.#########.#h   Natasha (ally target) .........#.[.).).....#5   cerulean imp (polearm, summoned) #.#..#####.#########.#5   cerulean imp (polearm, summoned) .....# #.#...#...#.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, ally target, 100% to hit)  The magic dart hits Natasha.  Natasha is severely wounded.1i 1i 8*1i   Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Natasha (heavily wounded, ally target, 100% to hit)  The magic dart hits Natasha.  1i~ tNatasha is severely wounded.Natasha casts a spell at you.1iq 35.1i{ ~ @You feel yourself slow down.1i| h4.6 (1Slow -GClaw 1i 1i; 7 _Your cerulean imp misses Natasha.1iQ #####.# jacore the Magician #############  Deep Elf #...........#  Health: 28/28 ======================== #.#####.###.#  Magic: 20/24 ====================---- #.#...#.# AC: 7Str: 7 #.###.#.# EV: 16Int: 21 Contam: 10%  #.....#.# SH: 0Dex: 14 1ik ###########.#.########  XL:  5 Next: 36% Place: Dungeon:3  #...........#@h5......  Noise: =--------  Time: 1594.6 (0.0)  #.#####.###.#5###.####  a) +1 dagger  #.#...#.#.#.#.#.#.#  Cast: Magic Dart ####.###.#.#.#.#.#.#.#  Slow -GClaw ...#.....#[#...#...#.# 1i~#######.##.#########.#  h   Natasha (ally target) .........#.[.).).....#  5   cerulean imp (polearm, summoned) #.#..#####.#########.#  5   cerulean imp (polearm, summoned) .....# #.#...#...#.# 1iuYou feel yourself slow down. _Your cerulean imp misses Natasha.  1iOAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle1iShift-Dir - straight lineAim: Natasha (severely wounded, ally target, 100% to hit)1i  #####.# jacore the Magician #############  Deep Elf #...........#  Health: 28/28 ======================== 1iw #.#####.###.#  Magic: 20/24 ====================---- #.#...#.# AC: 7Str: 7 #.###.#.# EV: 16Int: 21 Contam: 10%  #.....#.#1i _ SH: 0Dex: 14  ###########.#.########  XL:  5 Next: 36% Place: Dungeon:3  #...........#@h§......  Noise: =--------  Time: 1594.6 (0.0)  #.#####.###.#5###.####  a) +1 dagger 1il l #.#...#.#.#.#.#.#.#  Cast: Magic Dart ####.###.#.#.#.#.#.#.#  Slow -GClaw ...#.....#[#...#...#.# #######.##.#########.#  h   Natasha (ally target) 1i .........#.[.).).....#  5   cerulean imp (polearm, summoned) #.#..#####.#########.#  5   cerulean imp (polearm, summoned) .....# #.#...#...#.# 1i Shift-Dir - straight lineAim: Natasha (severely wounded, ally target, 100% to hit)  1i The magic dart hits Natasha!  You kill Natasha!Natasha screams in pain as she dies!You have harvested enough death to cast Grave Claw an additional time.1i +.1i w      1iY D    1i   1i   1i   1i ,   1i 0 [1i +1i  5   cerulean imp (polearm, summoned)1i Z[.).)1i4  1iI 1i4 Aim: Natasha (severely wounded, ally target, 100% to hit)  The magic dart hits Natasha!  You kill Natasha!  Natasha screams in pain as she dies!You have harvested enough death to cast Grave Claw an additional time.The cerulean imp disappears in a puff of smoke!1iј d1=546.1 (1.51i$ HMagic Dart _1i 1i k _Your Summonings skill increases to level 2!1i  #####.# ############# #...........# #.#####.###.# #.#...#.# #.###.#.# #.....#.# #.#.# #.#.@§...... 1iK#.#####.###.#5###.#### #.#...#.#.#.#.#.#.# .###.#.#.#.#.#.#.# #.....#[#...#...#.#.##.#########.# 1i*.1i.2==-7.6 _1i541i51i1i7-1iI1iP1i1i1i1i1i :5.1i1ie7% 1i=1i1i>p3==41if1i(1iR1iM11i~1i #####.# ####### #...........# #.#####.###.# 1i #.#...#.# #.###.#.# #.....#.# ##.#.###. ...1i"Q#...#1iN602.1 (4 .#####.###.#.###.#####. 1iw.#...#.#.#.#.#.#.# .###.#.#.#.#.#.#.# 1i...#[#...#...#.#.##.#########.# 1i#.[.).).....#####.#########.# 1i 1ia 1i1iS1iT1iT1i_U1iX1iY.1iWb4== _Your magical contamination has completely faded away.1ic1iSe1ie1i6f1ig1ih1ij1i k1ik1il1in1io1ip1ip1iq1is1it1iGu9=1iu1iv1iw1iy1iy1i_z1i .# ##### ### ...........# ... .#####.###.# #.# .#...#.# #.# .###.#.# #.# 1i.....#.# #.#.#.#########.# #.........5@# 11.1 (9.0.#.###.#####.# # . [#...#...#.# . 1i.#########.# ##[.).).....#####.# 1iDŽ1i1i(1i4 _You start waiting......7.1 (68.6 (7.51iq _You feel yourself speed up.1iI1i1i  You encounter an orc. It is wielding a +0 flail and quivering boomerangs.1i ############ ### ...........# o..#####.###.# #.#...#.# ## .... ####.#.######## .....#.........5.###.#.###.#####.#.#.#.#.# Magic Dart [#...#... .##########1ic0o   orc (missile, wandering)5   cerulean imp (polearm, summoned) .###.#.###.#1i'0.01i1i29.6 (1 _1i1i 1im41i6Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on1i1i############ ###jacore the Magician ...........# o..Deep Elf .#####.###.# #.#Health: 28/28 ======================== .#...#.##.#Magic: 24/24 ======================== .###.#.#1iV#.#AC: 7Str: 7 .....#.##.#EV: 16Int: 21 ####.#.#########.#SH: 0Dex: 14 .....#.........5.#XL:  5 Next: 54% Place: Dungeon:3 .###.#.###.#####@#Noise: ---------  Time: 1619.6 (0.0) .#.#.#.#.#.# #.#a) +1 dagger 1iz.#.#.#.#.#.# #.#Cast: Magic Dart [#...#...#.# ..# 1i.#########.# ### .[.).).....#1io   orc (missile, wandering) .#########.#5   cerulean imp (polearm, summoned) 1i.#...#...#.# .###.#.###.# _The cerulean imp disappears in a puff of smoke! 1i_Your Summonings skill increases to level 2! _Your magical contamination has completely faded away. 1i_You start waiting. _You feel yourself speed up. _You encounter an orc. It is wielding a +0 flail and quivering boomerangs.1i41iT1i1iu1iIA^############ ### jacore the Magician ...........# o.. Deep Elf .#####.###.# #*# Health: 28/28 ======================== .#...#.# #*# Magic: 23/24 =======================- .###.#.# #*# AC: 7Str: 7 .....#.# #*# EV: 16Int: 21 ####.#.#########*# SH: 01iADex: 14 .....#.........5*# XL:  5 Next: 54% Place: Dungeon:3 .###.#.###.#####@# Noise: ---------  Time: 1619.6 (0.0) .#.#.#.#.#.# #.# a) +1 dagger .#.#.#.#.#.# #.# Cast: Magic Dart [#...#...#.# ..# .#########.# ### .[.).).....# o   orc (missile, wandering) .#########.#1iB 5   cerulean imp (polearm, summoned) .#...#...#.# .###.#.###.# 1i#B_You encounter an orc. It is wielding a +0 flail and quivering boomerangs.Aiming: Magic Dart (safe; 3% risk of failure)  1iUBQPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  1itB>boomerangs (wandering, hasn't noticed you, 100% to hit)1i0Zl o#.1i o#*Aim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (wandering, hasn't noticed you, 100% to hit)1i 4]############ ###jacore the Magician ...........# o..Deep Elf .#####.###.# #*#Health: 28/28 ======================== .#...#.##*#Magic: 23/24 =======================- .###.#.##*#AC: 7Str: 7 .....#.##*#EV: 16Int: 21 ####.#.#########*#SH: 01iG5Dex: 14 .....#.........5*#XL:  5 Next: 54% Place: Dungeon:3 .###.#.###.#####@#Noise: ---------  Time: 1619.6 (0.0) .#.#.#.#.#.# #.#a) +1 dagger .#.#.#.#.#.# #.#Cast: Magic Dart [#...#...#.# ..# .#########.# ### .[.).).....#o   orc (missile) .#########.#5   cerulean imp (polearm, summoned) .#...#...#.# .###.#.###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the orc but does no damage.  The orc shouts!1iֹ95.1i^55.1ioP.o1in..., ally target)1is==20.6 (1Magic Dart _1i1i^1iF ,############ ### jacore the Magician ...........# ... Deep Elf .#####.###.# #o# Health: 28/28 ======================== .#...#.# #.# Magic: 22/24 ======================-- .###.#.# #.# AC: 7Str: 7 .....#.# #5#1iG  EV: 16Int: 21 ####.#.#########.# SH: 0Dex: 14 .....#...........# XL:  5 Next: 54% Place: Dungeon:3 .###.#.###.#####@# Noise: ==-------  Time: 1620.6 (0.0) .#.#.#.#.#.# #.# a) +1 dagger .#.#.#.#.#.# #.# Cast: Magic Dart [#...#...#.# ..# .#########.# ### .[.).).....# o   orc (missile, ally target) .#########.#1ieG  5   cerulean imp (polearm, summoned) .#...#...#.# .###.#.###.#The magic dart hits the orc but does no damage. _The orc shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  1iG Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1i_ o5**@ _The orc shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (ally target, 100% to hit)1i w An orc. A subterranean tribe whose forebearers were once scattered across every corner of the surface world. Eons of persecution have taught them the necessity of violence and the importance of having your brethren at your side. Max HP: ~7 Will: none AC: ++ EV: ++ Threat: Minor Class: Natural Size: Medium Int: Human You have about 71% to hit with your +1 dagger (at present). It has about 29% to hit you. Attacks Max Damage Hit: +0 flail 11 Throw: boomerangs 7 It can open doors. It is currently targeted by your cerulean imp. [!]: Description|Statuses1i############ ### jacore the Magician ...........# ... Deep Elf .#####.###.# #o# Health: 28/28 ======================== .#...#.# #.# Magic: 22/24 ======================-- .###.#.# #.# AC: 7Str: 7 .....#.# #5# EV: 16Int: 21 ####.#.#########*# SH: 0Dex: 14 .....#..........*# XL:  5 Next: 54% Place: Dungeon:3 .###.#.###.#####@# Noise: ==-------  Time: 1620.6 (0.0) .#.#.#.#.#.# #.# a) +1 dagger 1iJ[0;10m.#.#.#.#.#.# #.# Cast: Magic Dart [#...#...#.# ..# .#########.# ### .[.).).....# o   orc (missile, ally target) .#########.# 5   cerulean imp (polearm, summoned) .#...#...#.# .###.#.###.# _The orc shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (ally target, 100% to hit)1ibu 1i ############ ###jacore the Magician ...........# ...Deep Elf .#####.###.# #o#Health: 28/28 ======================== .#...#.##.#Magic: 23/24 =======================- .###.#.##.#AC: 7Str: 7 .....#.##5#EV: 16Int: 21 ####.#.#########.#SH: 0Dex: 14 .....#...........#XL:  5 Next: 54% Place: Dungeon:3 .###.#.###.#####@#Noise: ==-------  Time: 1620.6 (0.0) .#.#.#.#.#.# #.#a) +1 dagger .#.#.#.#.#.# #.#Cast: Magic Dart [#...#...#.# ..# .#########.# ### .[.).).....#5 10;1mo   orc (missile, ally target) .#########.#5   cerulean imp (polearm, summoned) .#...#...#.# .###.#.###.# _The orc shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (ally target, 100% to hit)  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (ally target, 100% to hit)  Okay, then.1i 1i D _1i.# ############ ###..........# ...####.###.# #o.. .###. .....#.# #5 ####.#.#########.....#..........##.#.###.#### .#.#.#.## [#...#...1i..#########.# ###[.).)....#######...#...1i55.1i3O.o1i1i4==--1.6 (1 _1iY1i1i"| .# ############ ###..........# ...####.###.# #...o###5 .....#.# ####.#.#########....#..........##.#.###.#### .#.#.#.## [#...#.....#########.# ###[.).)....#######1i*m  Your cerulean imp barely misses the orc.1i+A--21iV01i=3W _The orc misses your cerulean imp.1i3n  Your cerulean imp closely misses the orc.1i5&31i91i<H _The orc hits your cerulean imp but does no damage.1iBZ.§1i]N.o1i dF)1ie84Magic Dart1i7k1imf _Your cerulean imp disappears in a puff of smoke!1i, 1id- Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  1i- c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on1iQ1iH.#jacore the Magician .#Deep Elf ############ ###Health: 28/28 ======================== 1it...........# ...Magic: 24/24 ======================== .#####.###.# #.#AC: 7Str: 7 .#...#.#1i.#.#EV: 16Int: 21 .###.#.#1iV#o#SH: 0Dex: 14 .....#.#1iz#.#XL:  5 Next: 54% Place: Dungeon:3 1i####.#.#########@#Noise: ---------  Time: 1624.6 (0.0) .....#...........#1ia) +1 dagger .###.#.###.#####.#1iCast: Call Imp .#.#.#.#.#.# #.# 1i0.#.#.#.#.#.# #.# [#...#...#.# ..#o   orc (missile) 1i-.#########.# ### .[.).).....# .#########.# 1iKk_Okay, then.Your cerulean imp barely misses the orc. 1iix_The orc misses your cerulean imp.Your cerulean imp closely misses the orc. 1i_The orc hits your cerulean imp but does no damage. _Your cerulean imp disappears in a puff of smoke!1iF 1i1i1i͆.# jacore the Magician .# Deep Elf ############ ### Health: 28/28 ======================== ...........# ... Magic: 22/24 ======================-- .#####.###.# #.# AC: 7Str: 7 .#...#.# #.# EV: 16Int: 21 .###.#.# #o# SH: 0Dex: 14 .....#.# #*# XL:  5 Next: 54% Place: Dungeon:3 ####.#.#########@# Noise: ---------  Time: 1624.6 (0.0) .....#........***# a) +1 dagger .###.#.###.#####*# Cast: Call Imp .#.#.#.#.#.# #.# .#.#.#.#.#.# #.# [#...#...#.# ..# o1i[40m   orc (missile) .#########.# ### .[.).).....# .#########.#Your cerulean imp closely misses the orc. _The orc hits your cerulean imp but does no damage. _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate1iMC#@1iA17*#1iW.#jacore the Magician .#Deep Elf ############ ###Health: 28/28 ======================== ...........# ...Magic: 22/24 ======================-- .#####.###.# #.#AC: 7Str: 7 .#...#.##.#EV: 16Int: 21 .###.#.##o#SH: 0Dex: 14 .....#.##.#XL:  5 Next: 54% Place: Dungeon:3 ####.#.#########@#Noise: ---------  Time: 1624.6 (0.0) .....#........5..#a) +1 dagger .###.#.###.#####.#Cast: Call Imp .#.#.#.#.#.# #.# .#.#.#.#.#.# #.# [#...#...#.# ..#o  Ym orc (missile, ally target) .#########.# ###5   cerulean imp (polearm, summoned) .[.).).....# .#########.# _The orc hits your cerulean imp but does no damage. _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.(1i1i.1i=1iU1i71i)-1id==1i5.6 (11i1i[ _Your cerulean imp disappears in a puff of smoke!  Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The orc throws a boomerang. The boomerang hits you.1i=  ############ ### ...........# ...#####.###.# #.#...#.# ##o.... ####.#.######## .....#........5.###.#.###.#####.#.#.#.#.# [#...#... .##########[.).).....# #########...#...1i.o.51i981iD:=--61i_1ih!1i.############ ### ...........# ...#####.###.# #.#...#.# ## ....o ####.#.#########. .....#.........5###.#.###.#####.#.#.#.#.# [#...#... .##########1i[.).).....# #########...#...##.#.##1i< oYour cerulean imp hits the orc but does no damage.1iN.o1i6o 2 orcs (1 missile, 1 wandering, 1 all…)1i]3=--71iĶ1i\ _You encounter an orc. It is wielding a +0 war axe.1i1iT1iGU$1itUQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  1iUc - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on1i1i+;############ ###jacore the Magician ...........# o..Deep Elf .#####.###.# #.#Health: 28/28 ======================== .#...#.##.#1iX+Magic: 23/24 =======================- .###.#.##.#AC: 7Str: 7 .....#.#1i+#.#EV: 16Int: 21 ####.#.#########o#SH: 0Dex: 14 .....#.........5.#1i+XL:  5 Next: 54% Place: Dungeon:3 .###.#.###.#####@#1i+Noise: ---------  Time: 1627.6 (0.0) .#.#.#.#.#.# #.#1i++a) +1 dagger 1i ,.#.#.#.#.#.# #.#Cast: Magic Dart 1i;,[#...#...#.# ..# .#########.# ### .[.).).....#1iU,oo 2 orcs (1 missile, 1 wandering, 1 all…).#########.#1ip,5   cerulean imp (polearm, summoned) .#...#...#.# .###.#.###.#1i,Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate1i,A tiny devil pulls itself out of the air. _The orc throws a boomerang. The boomerang hits you.  1i,Your cerulean imp hits the orc but does no damage. _You encounter an orc. It is wielding a +0 war axe.1i-.1i31ip51i L############ ###1i-  jacore the Magician ...........# o.. Deep Elf .#####.###.# #.# Health: 28/28 ======================== 1i` .#...#.# #.# Magic: 22/24 ======================-- 1i .###.#.# #.# AC: 7Str: 7 .....#.# #.#1i  EV: 16Int: 21 ####.#.#########o# SH: 01i Dex: 14 .....#.........5*#1i\ l XL:  5 Next: 54% Place: Dungeon:3 .###.#.###.#####@# Noise: ---------  Time: 1627.6 (0.0) .#.#.#.#.#.# #.# a) +1 dagger .#.#.#.#.#.# #.# Cast: Magic Dart [#...#...#.# ..# .#########.# ### 1i .[.).).....# oo 2 orcs (1 missile, 1 wandering, 1 all…).#########.# 5   cerulean imp (polearm, summoned) .#...#...#.# .###.#.###.# _You encounter an orc. It is wielding a +0 war axe.Aiming: Magic Dart (safe; 3% risk of failure)  1i }Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (ally target, 100% to hit)1iD 1i)EU#o1i7.#1iYN.oAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (ally target, 100% to hit)1i/{ #o5.1i #o5*Aim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (ally target, 100% to hit)1iIv 5############ ###jacore the Magician ...........# o..Deep Elf .#####.###.# #.#Health: 28/28 ======================== .#...#.##.#Magic: 22/24 ======================-- .###.#.##.#AC: 7Str: 7 1iv .....#.##.#EV: 16Int: 21 ####.#.#########o#SH: 0Dex: 14 .....#.........5*#XL:  5 Next: 54% Place: Dungeon:3 .###.#.###.#####@#Noise: ---------  Time: 1627.6 (0.0) .#.#.#.#.#.# #.#a) +1 dagger .#.#.#.#.#.# #.#1iGw )Cast: Magic Dart [#...#...#.# ..# .#########.# ### .[.).).....#oo 2 orcs (1 missile, 1 wandering, 1 all…).#########.#5   cerulean imp (polearm, summoned) .#...#...#.# .###.#.###.#Press: ? - help, Q - select action, ( or ) - cycle1iuw Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (ally target, 100% to hit)  1iw hThe magic dart hits the orc.  The orc is heavily wounded.1i/  .oShift-Dir - straight line  Aim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (ally target, 100% to hit)  The magic dart hits the orc.  The orc is heavily wounded.The orc shouts!1i .oally target)Your cerulean imp hits the orc but does no damage.1il >((1i L.@1i 1i 4==8.6 (11i% 1ia  1i e_The orc throws a boomerang. The boomerang closely misses you.1iV############ ### jacore the Magician ...........# ... Deep Elf .#####.###.# #o# Health: 28/28 ======================== .#...#.# #.# Magic: 21/24 =====================--- .###.#.# #.# AC: 7Str: 7 .....#.# #.# EV: 16Int: 21 ####.#.#########o# SH: 0Dex: 14 .....#.........5*# XL:  5 Next: 54% Place: Dungeon:3 .###.#.###.#####@# Noise: ==-------  Time: 1628.6 (0.0) .#.#.#.#.#.# #.# a) 1iՈv+1 dagger .#.#.#.#.#.# #.# Cast: Magic Dart [#...#...#.# ..# .#########.# ### .[.).).....# oo 2 orcs (1 missile, 1 ally target) .#########.# 5   cerulean imp (polearm, summoned) .#...#...#.# .###.#.###.# _The orc throws a boomerang. The boomerang closely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (heavily wounded, ally target, 100% to hit)1i ############ ###jacore the Magician ...........# ...Deep Elf .#####.###.# #o#Health: 28/28 ======================== .#...#.##.#Magic: 21/24 =====================--- .###.#.##.#AC: 7Str: 7 .....#.##.#EV: 16Int: 21 ####.#.#########o#SH: 0Dex: 14 .....#.........5*#XL:  5 Next: 54% Place: Dungeon:3 .###.#.###.#####@#Noise: ==-------  Time: 1628.6 (0.0) .#.#.#.#.#.# #.#a) +1 dagger 1i .#.#.#.#.#.# #.#Cast: Magic Dart [#...#...#.# ..# .#########.# ### .[.).).....#oo 2 orcs (1 missile, 1 ally target) .#########.#5   cerulean imp (polearm, summoned) .#...#...#.# .###.#.###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  1i/ boomerangs (heavily wounded, ally target, 100% to hit)  The magic dart hits the orc but does no damage.  The orc is heavily wounded.1iP Q.o1iP K.o1iV 1iW S2=-1iW 9.6 (11iN] 1i1`   Shift-Dir - straight line  Aim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (heavily wounded, ally target, 100% to hit)  The magic dart hits the orc but does no damage.  The orc is heavily wounded. _Your cerulean imp barely misses the orc.1iov############ ### jacore the Magician ...........# ... Deep Elf .#####.###.# #.# Health: 28/28 ======================== .#...#.# #o# Magic: 21/24 =====================--- .###.#.# #.# AC: 7Str: 7 1iw.....#.# #.# EV: 16Int: 21 ####.#.#########.# SH: 0Dex: 14 .....#.........5o# XL:  5 Next: 54% Place: Dungeon:3 .###.#.###.#####@# Noise: =--------  Time: 1629.6 (0.0) .#.#.#.#.#.# #.# a) +1 dagger .#.#.#.#.#.# #.# Cast: Magic Dart [#...#...#.# ..# .#########.# ### .[.).).....# oo 2 orcs (1 missile, 1 ally target) .#########.# 5   cerulean imp (polearm, summoned) .#...#...#.# .###.#.###.# _Your cerulean imp barely misses the orc.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, w;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (heavily wounded, ally target, 100% to hit)1iBm ############ ### jacore the Magician ...........# ... Deep Elf .#####.###.# #.# Health: 28/28 ======================== 1in O.#...#.# #o# Magic: 21/24 =====================--- .###.#.# #.# AC: 7Str: 7 .....#.# #.# EV: 16Int: 21 ####.#.#########.# SH: 0Dex: 14 1in (.....#.........5)# XL:  5 Next: 54% Place: Dungeon:3 .###.#.###.#####@# Noise: =--------  Time: 1629.6 (0.0) .#.#.#.#.#.# #.# a) +1 dagger .#.#.#.#.#.# #.#1in  Cast: Magic Dart [#...#...#.# ..# 1in J.#########.# ### .[.).).....#1io  oo 2 orcs (1 missile, 1 ally target) .#########.#1i5o  5   cerulean imp (polearm, summoned) .#...#...#.# 1iNo .###.#.###.#1imo Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1io Aim: an orc, wielding a +0 flail, wearing a +0 chain mail and quivering  boomerangs (heavily wounded, ally target, 100% to hit)  1io [The magic dart hits the orc.  You kill the orc!1i,t  ### ... #.# #o# #.# #.# #.# #.# [  1it [.).)o   orc1i 5..o1i D(ally target)1iy r530.6 (1Magic Dart _1ik1i~1il .# ############ ###..........# ...####.###.#...###o .....#.# #. ####.#.#########5....#..........##.#.###.#### .#.#.#.## [#...#.....#########.# ###[.).)....#######...#....o1iT!8 1i$.-11io+ _Your cerulean imp hits the orc from afar with a -3 spear. _Items here: ( ) [ †.1ie n  Your cerulean imp closely misses the orc.1i \2==21i 1ip _ _The orc closely misses your cerulean imp.1ih  Your cerulean imp closely misses the orc.1il&31iq1i=tG _The orc hits your cerulean imp with a +0 war axe.1i.3m  Your cerulean imp barely misses the orc.1i6&41i;1i>^ _The orc barely misses your cerulean imp.1i )Your cerulean imp hits the orc with a -3 spear.1i5   cerulean imp (polearm, summoned)1i<3==7-51i1iC _The orc dies!1i 1iԙWWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +1 dagger (weapon) 1i'Floor Items ([,] to select) Hand Weaponsa +0 flail[?] describe selected 1in[!] equip|wield|wear|put on[tab] equip|unequip 1i1i_`1i.#jacore the Magician ############ ###Deep Elf ...........# ...Health: 28/28 ======================== .#####.###.# #.#Magic: 23/24 =======================- .#...#.##.#AC: 7Str: 7 .###.#.##.#EV: 16Int: 21 .....#.##)#SH: 0Dex: 14 ####.#.#########5#XL:  5 Next: 57% Place: Dungeon:3 .....#..........@#Noise: ---------  Time: 1635.6 (0.0) .###.#.###.#####.#a) +1 dagger .#.#.#.#.#.# #.#Cast: Magic Dart .#.#.#.#.#.# #.# [#...#...#.# ..# .#########.# ###5  7m cerulean imp (polearm, summoned) .[.).).....# .#########.# .#...#...#.#Your cerulean imp closely misses the orc. _The orc hits your cerulean imp with a +0 war axe.  Your cerulean imp barely misses the orc. _The orc barely misses your cerulean imp.Your cerulean imp hits the orc with a -3 spear. _The orc dies!  Okay, then. _1i 1iI CWear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)b - a +0 robe  i - a +3 ring mail Floor Items ([,] to select) Armour1i za +0 chain mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 1i\1ib1ijw.#jacore the Magician ############ ###Deep Elf ...........# ...Health: 28/28 ======================== .#####.###.# #.#Magic: 23/24 =======================- .#...#.##.#AC: 7Str: 7 .###.#.##.#EV: 16Int: 21 1ik.....#.##)#SH: 0Dex: 14 ####.#.#########5#XL:  5 Next: 57% Place: Dungeon:3 .....#..........@#Noise: ---------  Time: 1635.6 (0.0) .###.#.###.#####.#a) +1 dagger .#.#.#.#.#.# #.#Cast: Magic Dart .#.#.#.#.#.# #.# [#...#...#.# ..# .#########.# ###5   cerulean imp (polearm, summoned) .[.).).....# .#########.# .#...#...#.# _The orc hits your cerulean imp with a +0 war axe.  Your cerulean imp barely misses the orc. _The orc barely misses your cerulean imp.Your cerulean imp hits the orc with a -3 spear. _The orc dies! _Okay, then.1irP  Okay, then.1iu1iVz1i}. _1i1i@1i1i{1i1i,1i6 1iMF_You swap places with your cerulean imp.1i1i1i5K4=1i1iX; _Magic restored.  Things that are here:1i#.## ############ ##..........# ...1i##.###.# .#. . #.# #1i.7.6 (2 ########5....#..........)##.#.###.#### .#.#.#.#1i#.#.#.#.. [#...#...#.# ..####[.).)....1i\1iy1iq _a +0 war axe; an orc corpse1iA _1iB 1.1iD 1iXI f _1iK ,1iL 1iM 1iN 1iO 1iP 1iP 1ipR 1iT 1irW O=1iX 1ix`  ####1i` 0  .. ############.######.####......#....@......#41.6 (4 1i.a h.#####.###.#.###5#####.##...#.# #. #.....#.# #) 1ica ####.#.#########. .........).#.###.#####.#.#.#.#.#1ia F.# #.#1ig 1i-l 1irN 1iN 1iP 1i/T 1il[ X1i] 1i_ ,1iFc ,1id 1izg ,1il B1iln 1in 1ivo 1ip 1iMx 1§1iy 1iz 1iz 1i'| u _Your cerulean imp disappears in a puff of smoke!1i~ 1i 1i 1iˆ ###.. .# ###.##  #.... .######.#### #.......§..@# 7.6 (6.#.###.#####.#  #.# #. #.# #.# #)# .. .#########.# ###.....)## 1ih 1i 1iU 1i&1ip1i1i 1i31iB1i#1iF1i1in1iv1i1i1i1i1iE1i1i1i1i1iW1i.####.###.... #######.######.#### ......#...........# #.###.#.###.#####.# #.#1i#.# #.#.# #.#.###.# #.# #)#...@.#52.6 (5 #.#########.####### #..........)# 1i#.###.#####.# #.#.#.# #.# 1i/#.#.#.# #.# #...#.# ..# 1iDL#####.# ### )....1iY#.#1ik1i@1i1i 1i 1i 1iy 1i 1i 1i ,1i 1i 1i 1i 1i 1i N .. 1i ^.# ###.## 1i /#.... ##########.######.#### 1i J.........#...........# ####.###.#.###.#####.# 1i ...#.# #.#...#.# ##.#.# #.#@###.#1iK 6.6 (4 ...#.# #)#.....##.#.#########.####### ...#..........)# #1ia #.#.###.#####.# 1it W.#.#.#.#.# #.# .#.#.#.#.# 1i 7 #.# ...#...#.# 1i  ..# ######1i H##.# ###1i 1i/ 1i}1i7"I1i7$1i%1i)B1i*1i6+1i+1i^0`### ..  .# ###.##  #.... ########.######.#### .......#...........# ##.###.#.###.#####.# .#.# #.#..@#.# 8.6 (21i0P#.# #.#.###.# .#.# #)#.....# #.#########.####### .#..........)###.#####.# #.#.#.# #.# .#...#.# ..#1i11i51i71i 1iq 1i 1iA 1i 1i B1i' ,1i 1i 1i 1i 1i 1i 1i 1i< 1i 1iM 1i ,1i 1i 1iS 1ix 1i 1i 1iA ,1i 1in 1is 1i 1i 1i 1i1i1i1i1iq1i1i1i1i`1i1i1i 1i ,1i/ 1i 1i+ ,1i 1i) #### #..  #.# # ###.##.# #...@..#71.6 (13.0) #######.######.####...#.....#...........# ## #.###.#.###.#####.# #.# #.#...#.# #.# #.#.###.# #.# #)#.....# #.#########.####### #..........)#1i1i1i1i 1i 1i 1i 1i  You encounter a hobgoblin. It is wielding a +0 whip.1i##.#.#####g###.. ..#.# .# ###.##.# #....@.# .######.####...# #...........# ### 1iMagic Dart .###.#.###.#####.# .# #.#...#.# .# #.#.###.# g   hobgoblin (wandering) .# #)#.....# 1i 1i|Y.g0.0)1i"1i&22.6 (1 _1i+*1i-2ioD2inEQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  2iEc - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on2i$2i^jacore the Magician2i##Deep Elf.#Health: 28/28 ========================.#2icMagic: 24/24 ========================####.##AC: 7Str: 7#.. g.EV: 16Int: 21#.# .#SH: 02iDex: 14###.##.#2iXL:  5 Next: 57% Place: Dungeon:3#....@.#2iNoise: ---------  Time: 1672.6 (0.0) ######.######.####...#a) +1 dagger .....#...........# ###Cast: Magic Dart .###.#.###.#####.# .#2iS#.#...#.# .##.#.###.#g   hobgoblin (wandering) .##)#.....# .#########.####### 2iy..........)# _You swap places with your cerulean imp. _Magic restored.  2iThings that are here: _a +0 war axe; an orc corpse _Your cerulean imp disappears in a puff of smoke! 2iu_You encounter a hobgoblin. It is wielding a +0 whip.2iu2i32i2iK  jacore the Magician ## Deep Elf .# Health: 28/28 ======================== .# Magic: 23/24 =======================-2i0L- ####.##  AC: 7Str: 7 #.. g. EV: 16Int: 21 #.# *# SH: 02iULDex: 14 ###.##*#2iyL XL:  5 Next: 57% Place: Dungeon:3 #....@.#2iL Noise: ---------  Time: 1672.6 (0.0) 2iLN######.######.####...#  a) +1 dagger .....#...........# ###  Cast: Magic Dart .###.#.###.#####.# .# #.#...#.# .# #.#.###.# g   hobgoblin (wandering) 2iMQ.# #)#.....# .#########.####### ..........)# 2i1Mf_You encounter a hobgoblin. It is wielding a +0 whip.2iRMAiming: Magic Dart (safe; 3% risk of failure)  2itMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2iMtAim: a hobgoblin, wielding a +0 whip (wandering, hasn't noticed you, 100% to  hit)2iHs g.#2iL@##2i^**#2ig.  Aim: a hobgoblin, wielding a +0 whip (wandering, hasn't noticed you, 100% to  hit)2isjacore the Magician##Deep Elf.#Health: 28/28 ========================.#Magic: 23/24 =======================-####.##AC: 7Str: 7#.. g.EV: 16Int: 21#.# *#SH: 0Dex: 14###.##*#XL:  5 Next: 57% Place: Dungeon:3#....@.#Noise: ---------  Time: 1672.6 (0.0) ######.######.####...#a) +1 dagger .....#...........# ###Cast: Magic Dart .###.#.###.#####.# .##.#...#.# .##.#.###.#g   hobgoblin .##)#.....# .#########.####### ..........)#Press: ? - help, Q - select action, ( or 2i) - cycleShift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.2iM .gShift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.  The hobgoblin shouts!2iͣ .2iQ====3.6 (1 _2i2iЪ2iX"  jacore the Magician ## Deep Elf .# Health: 28/28 ======================== .# Magic: 22/24 ======================-- ####.##  AC: 7Str: 7 #.. .. EV: 16Int: 212iΚ #.# g# SH: 0Dex: 14 ###.##*# XL:  5 Next: 57% Place: Dungeon:3 #....@.# Noise: ====-----  Time: 1673.6 (0.0) 2ie######.######.####...#  a) +1 dagger .....#...........# ###  Cast: Magic Dart 2ijl.###.#.###.#####.# .# #.#...#.# .# #.#.###.# g   hobgoblin .# #)#.....# .#########.####### ..........)#The hobgoblin is lightly wounded. 2i_The hobgoblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  2iқMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip (lightly wounded, 100% to hit)2i( Njacore the Magician##Deep Elf.#Health: 28/28 ========================.#Magic: 22/24 ======================--####.##AC: 7Str: 7#.. ..EV: 16Int: 21#.# g#SH: 0Dex: 142in) ?###.##*#XL:  5 Next: 57% Place: Dungeon:3#....@.#Noise: ====-----  Time: 1673.6 (0.0) ######.######.####...#a) +1 dagger .....#...........# ###Cast: Magic Dart .###.#.###.#####.# .##.#...#.# .##.#.###.#g   hobgoblin .##)#.....# .#########.####### ..........)#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.2iө G.g2iV 2i g=---4.6 (1 _2iǴ 2id 2iq[2i\Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on2i 2i jacore the Magician##Deep Elf.#Health: 28/28 ========================.#Magic: 22/24 ======================--####.##AC: 7Str: 7#.. ..EV: 16Int: 21#.# .#SH: 0Dex: 14###.##g#XL:  5 Next: 57% Place: Dungeon:3#....@.#Noise: =--------  Time: 1674.6 (0.0) ######.######.####...#a) +1 dagger .....#...........# ###Cast: Call Imp .###.#.###.#####.# .##.#...#.# .##.#.###.#g   hobgoblin .##)#.....# .#########.####### ..........)#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, 2i _( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is moderately wounded.2i 2i 2i 2iL3  jacore the Magician ## Deep Elf .# Health: 28/28 ======================== .# Magic: 20/24 ====================---- ####.##  AC: 7Str: 7 #.. .. EV: 16Int: 21 #.# *# SH: 0Dex: 14 2i;Mh###*##g# XL:  5 Next: 57% Place: Dungeon:3 #..**@*# Noise: =--------  Time: 1674.6 (0.0) ######.######.####*..#  a) +1 dagger .....#...........# ###  Cast: Call Imp .###.#.###.#####.# .# #.#...#.# .# #.#.###.#2iM0 g   hobgoblin .# #)#.....# .#########.####### ..........)#Aim: a hobgoblin, wielding a +0 whip (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is moderately wounded.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate2i 5@*2i jacore the Magician##Deep Elf.#Health: 28/28 ========================.#Magic: 20/24 ====================----####.##AC: 7Str: 7#.. ..EV: 16Int: 21#.# .#SH: 0Dex: 14###.##g#XL:  5 Next: 57% Place: Dungeon:3#....@.#Noise: =--------  Time: 1674.6 (0.0) 2i 7######.######.####...#a) +1 dagger .....#...........# ###Cast: Call Imp .###.#.###.#####.# .##.#...#.# .##.#.###.#g   hobgoblin .##)#.....# .#########.####### ..........)#The magic dart hits the hobgoblin. _The hobgoblin is moderately wounded.Casting: Call Imp (safe; 9% risk of failure)  2i 9Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp. Nothing appears to happen.2i 1=Contam: 11% 5.6 (12it 2i j _The hobgoblin is moderately wounded.  Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You miscast Call Imp. Nothing appears to happen. _The hobgoblin barely misses you.2i   jacore the Magician ## Deep Elf .# Health: 28/28 ======================== .# Magic: 19/24 ===================----- ####.##  AC: 7Str: 72i  #.. .. EV: 16Int: 21 Contam: 11%  #.# *# SH: 0Dex: 14 ###*##g# XL:  5 Next: 57% Place: Dungeon:3 #..**@*#2i F Noise: =--------  Time: 1675.6 (0.0) ######.######.####*..#  a) +1 dagger 2ia .....#...........# ###  Cast: Call Imp .###.#.###.#####.# .# #.#...#.# .# #.#.###.# g   hobgoblin .# #)#.....# .#########.####### ..........)#Dir - look around, f - activate2i You miscast Call Imp. Nothing appears to happen. _The hobgoblin barely misses you.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate2in =@* 2i`7#* 2ivA*# 2i$ajacore the Magician##Deep Elf.#Health: 28/28 ========================.#Magic: 19/24 ===================-----####.##AC: 7Str: 7#.. .. 2i%$EV: 16Int: 21 Contam: 11% #.# .#SH: 0Dex: 14###.##g#XL:  5 Next: 57% Place: Dungeon:3#....@5#Noise: =--------  Time: 1675.6 (0.0) ######.######.####...# 2i;%a) +1 dagger .....#...........# ###Cast: Call Imp .###.#.###.#####.# .##.#...#.#  2i%.##.#.###.#g   hobgoblin (ally target) .##)#.....#5   cerulean imp (polearm, summoned) .#########.####### ..........)#You miscast Call Imp. Nothing appears to happen. _The hobgoblin barely misses you.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. 2i2&a7-=6.6 (1 2iW) 2i+P _The hobgoblin barely misses you.  2i>,m Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat 2ia,e  A tiny devil pulls itself out of the air. _The hobgoblin hits you with a +0 whip. 2i 2i Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on 2i:,  2i8 <jacore the Magician##Deep Elf.#Health: 27/28 =======================-.#Magic: 19/24 ===================-----####.##AC: 7Str: 7#.. ..EV: 16Int: 21 Contam: 11% #.# .#SH: 0Dex: 14###.##g#XL:  5 Next: 57% Place: Dungeon:3 2i9 #....@5#Noise: ==-------  Time: 1676.6 (0.0) ######.######.####...#a) +1 dagger .....#...........# ###Cast: Magic Dart .###.#.###.#####.# .##.#...#.# .##.#.###.#g   hobgoblin (ally target) .##)#.....#5   cerulean imp (polearm, summoned) .#########.####### ..........)# _The hobgoblin barely misses you. 2i9 Casting: Call Imp (safe; 9% risk of failure)  2i9 _Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The hobgoblin hits you with a +0 whip. 2i@;  2i@  2iB  2iQ  jacore the Magician ## Deep Elf .# Health: 27/28 =======================- .# Magic: 18/24 ==================------ ####.##  AC: 7Str: 7 #.. .. EV: 16Int: 21 Contam: 11%  #.# .# SH: 0Dex: 14 ###.##g# XL:  5 Next: 57% Place: Dungeon:3 #....@5# Noise: ==-------  Time: 1676.6 (0.0) ######.######.####...#  a) [ 2i40m+1 dagger .....#...........# ###  Cast: Magic Dart .###.#.###.#####.# .# #.#...#.# .# #.#.###.# g   hobgoblin (ally target) .# #)#.....# 5   cerulean imp (polearm, summoned) .#########.####### ..........)# _The hobgoblin hits you with a +0 whip.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip (moderately wounded, ally target, 100% to  hit) 2ibk g5# 2i8w7.# 2i. fg#5. 2i g#Aim: a hobgoblin, wielding a +0 whip (moderately wounded, ally target, 100% to  hit) 2i g #g@ 2i #g@Aim: a hobgoblin, wielding a +0 whip (moderately wounded, ally target, 100% to  hit) 2isjacore the Magician##Deep Elf.#Health: 27/28 =======================-.#Magic: 18/24 ==================------####.##AC: 7Str: 7#.. .. 2iCEV: 16Int: 21 Contam: 11% #.# .#SH: 0Dex: 14###.##g#XL:  5 Next: 57% Place: Dungeon:3#....@5#Noise: ==-------  Time: 1676.6 (0.0)  2iQ######.######.####...#a) +1 dagger .....#...........# ###Cast: Magic Dart .###.#.###.#####.# .##.#...#.#  2i.##.#.###.#g   hobgoblin (ally target) .##)#.....# 2i5   cerulean imp (polearm, summoned) .#########.####### ..........)# 2iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 2i0Aim: a hobgoblin, wielding a +0 whip (moderately wounded, ally target, 100% to  hit)  The magic dart hits the hobgoblin.  2iSLThe hobgoblin is severely wounded. 2it  Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip (moderately wounded, ally target, 100% to  hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin misses you. 2i-v3-7.6 (1 2i{ 2i}N _Your cerulean imp hits the hobgoblin but does no damage.2iL^ {  jacore the Magician ## Deep Elf .# Health: 27/28 =======================- .# Magic: 17/24 =================------- ####.##  AC: 7Str: 7 #.. .. EV: 16Int: 21 Contam: 11%  #.# .# SH: 0Dex: 14 ###.##g#2i _ l XL:  5 Next: 57% Place: Dungeon:3 #....@5# Noise: =--------  Time: 1677.6 (0.0) ######.######.####...#  a) +1 dagger .....#...........# ###  Cast: Magic Dart .###.#.###.#####.# .# #.#...#.# .# #.#.###.# g   hobgoblin (ally target) .# #)#.....# 5   cerulean imp (polearm, summoned) .#########.####### ..........)# _Your cerulean imp hits the hobgoblin but does no damage.  2i@_ oAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2i_ Aim: a hobgoblin, wielding a +0 whip (severely wounded, ally target, 100% to  hit)2i:  jacore the Magician ## Deep Elf .# Health: 27/28 =======================- 2iZ.# Magic: 17/24 =================------- ####.##  AC: 7Str: 7 #.. .. EV: 16Int: 21 Contam: 11% 2i #.# .# SH: 0Dex: 14 ###.##)# XL:  5 Next: 57% Place: Dungeon:3 2in#....@5#2i: Noise: =--------  Time: 1677.6 (0.0) 2iUe######.######.####...#  a) +1 dagger .....#...........# ###  Cast: Magic Dart 2i.###.#.###.#####.# .# #.#...#.# .# #.#.###.# g   hobgoblin (ally target) 2i.# #)#.....# 5   cerulean imp (polearm, summoned) .#########.####### 2i..........)#2i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip (severely wounded, ally target, 100% to  2i4rhit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!2iB` ## 2i.# .#   2i#.. .. #.# .# 2i?  2iv ###   2i75   cerulean imp (polearm, summoned) #)2i__)#2iF2iKa8=88.6 (12i+L>Magic Dart _2i Q2iR2i@2i@2iA2i|E2iH2iH2iLMShift-Dir - straight lineAim: a hobgoblin, wielding a +0 whip (severely wounded, ally target, 100% to  hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! _You swap places with your cerulean imp.2iP2ivP#82iPs=9==2iQ2iS _HP restored.2iU<  You see here a +0 whip.2i%W2i;Y2iY _2iuZ2i[2i]2i>_2i_99% 2i`2i:g ###  ..# 2i~g+ #.#  ####.#### #...@...#-82.6 (4 2ig#.##5#.# ###.##)# .. 2igU #......# .# 2ig#####.######.####...##...#...........##### ###.#.###.#####2ih{.# # #.#...#.# 2i8hY# #.#.###.#2ij8-2in2iqp2ic 2ië 2iD 2i 2i .2i! 2ip 20==72i' 2iں 2iۻ S=52ir 2iٽ 2i 2i 2i 732i 2iD 2i 2i 2i h1==12iC 2i ...####### #.....@.# 6#######5#  ####.#### #.......# #.##.#.#.# ###.##)#... #......# #.# ######.######.####...## .....#...........#####2iS 2i 2i 2i\5. _Your magical contamination has completely faded away.2==2i  You encounter a hobgoblin.2id###..g#.#.####.....####### #.@.5...# #######.# ####.####Magic Dart #.......# #.##.#.#.# ###.##)#...g   hobgoblin (asleep) #......# #.#5   cerulean imp (polearm, summoned)####.######.####...## .........#....#####5.2i}69.6 (3, ally target)90.6 (4 _2i>=2i?!2i ### #.. .g# #.###.####.# .......@#######.######..5....########.#  ####.#### #...... # #.##.#.#.# # ###.##)#... ##......# .# ###########.######.####...##5.3==1.6 (1!2i]!2i$#2iS: ### #.. .g# #.##.####.#.########.######.5.....##2i: #######.#  ####.####  #.# ## #.##.#.#.# .# ###.##)#... .# #......# #.# #.######.####...###2i=45.#2i>75.#2iHp2Magic Dart#2iK#2iM$2i### #.. .g# #.# ###.####5# .####### #.######.$2iX# #######.#  #.##.#.#.# # ###.##)#... $2iV .gYour cerulean imp hits the hobgoblin but does no damage.$2iNg$2ieq4======$2i3$2i$2i)+ _The hobgoblin shouts!&2i  Your cerulean imp hits the hobgoblin with a -3 spear.&2i[=---4&2i&2ie _The hobgoblin closely misses your cerulean imp.&2i# s§.g&2i E&2i Q----5&2i< Magic Dart&2iڡ &2i_ f _Your cerulean imp disappears in a puff of smoke!'2i4 '2i .=6'2iC '2i @ _The hobgoblin hits you but does no damage.(2iM(2iB=7(2iZ(2iW _The hobgoblin closely misses you.*2i *2i) Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on,2i,2iLjacore the MagicianDeep ElfHealth: 28/28 ========================###Magic: 24/24 ========================#..AC: 7Str: 7..#EV: 16Int: 21#.#SH: 0Dex: 14###.####g#XL:  5 Next: 58% Place: Dungeon:3........@#######Noise: =--------  Time: 1697.6 (0.0)#.######.......#a) +1 dagger#######.#Cast: Call Imp####.#####.......# ##.##.#.#.#g   hobgoblin ####.##)#... ##......# #.# ###########.######.####...## _The hobgoblin shouts!  Your cerulean imp hits the hobgoblin with a -3 spear. _The hobgoblin closely misses your cerulean imp. _Your cerulean imp disappears in a puff of smoke! _The hobgoblin hits you but does no damage. _,2iv[40mThe hobgoblin closely misses you.,2i  jacore the Magician  Deep Elf  Health: 28/28 ======================== ### Magic: 22/24 ======================-- #.. AC: 7Str: 7 ..# EV: 16Int: 21 #*# SH: 0Dex: 14 ###.####g# XL:  5 Next: 58% Place: Dungeon:3 ......**@#######  Noise: =--------  Time: 1697.6 (0.0) #.######***....#  a) +1 dagger #######.#  Cast: Call Imp ####.####  #.......# ##.##.#.#.#  g   hobgoblin ###,2i#.##)#... ##......# #.# ###########.######.####...## _Your cerulean imp disappears in a puff of smoke! _The hobgoblin hits you but does no damage. _The hobgoblin closely misses you.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-2ipr7*@-2i} jacore the MagicianDeep ElfHealth: 28/28 ========================###Magic: 22/24 ======================--#..AC: 7Str: 7-2i ..#EV: 16Int: 21#5#SH: 0Dex: 14###.####g#XL:  5 Next: 58% Place: Dungeon:3........@#######Noise: =--------  Time: 1697.6 (0.0)#.######.......#-2iV a) +1 dagger#######.#Cast: Call Imp####.#####.......# ##.##.#.#.#-2i| g   hobgoblin (ally target) ####.##)#...-2i 5   cerulean imp (polearm, summoned) ##......# #.# -2i ###########.######.####...##Casting: Call Imp (safe; 9% risk of failure)  -2i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate-2i  A tiny devil pulls itself out of the air.  Your cerulean imp says, "I commit to your vassalage, my magnificent and awesomeruler!"-2i 3=8.6 (1-2i -2i$ C  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  -2i]$ Your cerulean imp says, "I commit to your vassalage, my magnificent and awesomeruler!" _The hobgoblin closely misses you.02i02i~Quiver which action? ([-] to clear) 02i a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells02i-z[!] focus mode: off|on22ih32id32injacore the MagicianDeep ElfHealth: 28/28 ========================###Magic: 22/24 ======================--#..AC: 7Str: 732iYo..#EV: 16Int: 21#5#SH: 0Dex: 14###.####g#XL:  5 Next: 58% Place: Dungeon:3........@#######Noise: ==-------  Time: 1698.6 (0.0)#.######.......#32io|a) +1 dagger#######.#Cast: Grave Claw (1/3)####.#####.......# ##.##.#.#.#g   hobgoblin (ally target) ####.##)#...5   cerulean imp (polearm, summoned) ##......# #.# ###########.######.####...##32ioPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I commit to your vassalage, my magnificent and awesomeruler!" 32ipX_The hobgoblin closely misses you.32ip32is32it32i  jacore the Magician  Deep Elf  Health: 28/28 ======================== ###32ic Magic: 20/24 ====================---- #.. AC: 7Str: 7 ..# EV: 16Int: 2132iD #5#32iG SH: 032i<Dex: 14 32iʧ*###.####g#32i XL:  5 Next: 58% Place: Dungeon:3 ........@#######  Noise: ==-------  Time: 1698.6 (0.0)32i1 #.######.......#  a) +1 dagger32iH #######.#  Cast: Grave Claw (1/3)32i_& ####.#### 32iu( #.......# #32i#.##.#.#.#  g   hobgoblin (ally target) ####.##)#...  5   cerulean imp (polearm, summoned) ##......# #.# ###########.######.####...## 32i ruler!" _The hobgoblin closely misses you.Aiming: Grave Claw (safe; 10% risk of failure) (1/3 uses available)  32iKPress: ? - help, Q - select action, ( or ) - cycleDir - move target32iwvAim: a hobgoblin (heavily wounded, ally target)32i*=X g@42ig@Aim: a hobgoblin (heavily wounded, ally target)42ijacore the MagicianDeep ElfHealth: 28/28 ========================###Magic: 20/24 ====================----#..AC: 7Str: 7..#EV: 1642iInt: 21#5#SH: 0Dex: 14###.####g#XL:  5 Next: 58% Place: Dungeon:3........@#######Noise: ==-------  Time: 1698.6 (0.0)#.######.......#a) +1 dagger#######.#Cast: Grave Claw (1/3)####.####42i=#.......# ##.##.#.#.#g   hobgoblin (ally target) ####.##)#...42iW5   cerulean imp (polearm, summoned) #42iqU#......# #.# ###########.######.####...##42iAiming: Grave Claw (safe; 10% risk of failure) (1/3 uses available)  42iPress: ? - help, Q - select action, ( or ) - cycleDir - move target42ivAim: a hobgoblin (heavily wounded, ally target)  42icYou miscast Grave Claw. Nothing appears to happen.  The hobgoblin hits you but does no damage.42ibContam: 10% -9.6 (142i42i  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a hobgoblin (heavily wounded, ally target)  42iZYou miscast Grave Claw. Nothing appears to happen.  The hobgoblin hits you but does no damage. _Your cerulean imp hits the hobgoblin but does no damage.62iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on62i1 62i jacore the MagicianDeep ElfHealth: 28/28 ========================###62i( Magic: 20/24 ====================----#..AC: 7Str: 7..#62iV uEV: 16Int: 21 Contam: 10% 62iz #5#SH: 0Dex: 1462i ###.####g#XL:  5 Next: 58% Place: Dungeon:362i ........@#######Noise: =--------  Time: 1699.6 (0.0)62i #.######.......#a) +1 dagger62i q#######.#Cast: Magic Dart62i. *####.#####.......# 62iQ ##.##.#.#.#62ir g   hobgoblin (ally target) ####.##)#...62i 5   cerulean imp (polearm, summoned) #62i U#......# #.# ###########.######.####...##62i Press: ? - help, Q - select action, ( or ) - cycle62i Dir - move target62i$ Aim: a hobgoblin (heavily wounded, ally target)  You miscast Grave Claw. Nothing appears to happen.  62iG iThe hobgoblin hits you but does no damage. _Your cerulean imp hits the hobgoblin but does no damage.62i 62ir 62ia 72i}G  jacore the Magician  Deep Elf  Health: 28/28 ======================== ### Magic: 19/24 ===================----- #.. AC: 7Str: 7 72i6H..# EV: 16Int: 21 Contam: 10%  #5# SH: 0Dex: 14 ###.####g# XL:  5 Next: 58% Place: Dungeon:3 ........@#######  Noise: =--------  Time: 1699.6 (0.0) 72imH#.######.......#  a) +1 dagger #######.#  Cast: Magic Dart ####.#### 72iH #.......# ##.##.#.#.#  g   hobgoblin (ally target) #72iH###.##)#...  5   cerulean imp (polearm, summoned) #72iH#......# #.# ###########.######.####...## The hobgoblin hits you but does no damage. 72iI_Your cerulean imp hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  72i7IPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line72ibIAim: a hobgoblin (heavily wounded, ally target, 100% to hit)72iu g**72i?**72i?**72i` Q#@....72i@g#@Aim: a hobgoblin (heavily wounded, ally target, 100% to hit)82izRcjacore the MagicianDeep ElfHealth: 28/28 ========================###Magic: 19/24 ===================-----#..AC: 7Str: 7..#EV: 16Int: 21 Contam: 10% #5#SH: 0Dex: 14###.####g#XL:  5 Next: 58% Place: Dungeon:3........@#######Noise: =--------  Time: 1699.6 (0.0)#.######.......#a) +1 dagger#######.#Cast: Magic Dart####.#####.......# ##.##.#.#.#g   hobgoblin (ally target) #82iS~###.##)#...5   cerulean imp (polearm, summoned) ##......# #.# ###########.######.####...##Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.82ib SPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  82iAAim: a hobgoblin (heavily wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.The hobgoblin completely misses you.82ij SS   ball python (constriction)5   cerulean imp (polearm, summoned)You encounter a ball python.82i\20=700.6 (182iz _Your cerulean imp barely misses the hobgoblin.92iK .  You hit the hobgoblin.92iG% S   ball python (constriction, ally target)5   cerulean imp (polearm, summoned)  You kill the hobgoblin!The ball python bites your cerulean imp.  The ball python misses your cerulean imp.92i)b91Magic Dart92i>-92i.M _Your cerulean imp hits the ball python with a -3 spear.;2i####..S. #5###.####@# .........########.######.......#########.###;2i+ #.......#  #.##.#.#.###.##)#...#......# #.;2iD  †The ball python closely misses your cerulean imp.Your cerulean imp hits the ball python with a -3 spear.  The ball python dies!;2i 5   cerulean imp (polearm, summoned);2i&2;2iʱ;2i _You have harvested enough death to cast Grave Claw an additional time.<2i+ <2ih, <2ia- <2i1 <2iD4 <2i7 ~1==<2i(9 L _You swap places with your cerulean imp.<2i: <2i; <2im< <2i= <2i= <2i? <2iF@ h2==<2i@ <2iH ). #... ####.#.....###....# #......@.#-5.6 (3 ###.####5#  ###.####.# .........########.######.......########.# <2iDI  ####.### #.......# ## #.##.#.#.#<2i?L 8-<2iP <2iR x _You see here a ball python corpse.=2iD2 =2i2 =2iN3 =2i6 =2i7 :5.=2i9 =2i~= l8% _=2i> =2i> 76=2i? =2i@ =2i}B =2iC =2iD p3==4=2iD =2iJ ...#.#.# .# . .# ... ####.# .....###.5@.8=2iK #......†.######.####.# ###.####.#.........########.######.......# #######.#####.####=2i[K 9 #.......#=2iGM =2iQ =2i@S >2i #.. ... #.# #.# #.#  #.# . #.# ... ####@# .....###.5..# #......†.#######.####.####.####.#.........####### #.######.......########.#####.####>2i J.5>2i >2i E29.6 (1>2i >2ik ?2i ?2iM ?2i ?2i˿ ?2i5 ;5.?2ib ?2i c1?2iF ?2i ?2i #4?2i O==?2i ?2iT Z _Your magical contamination has completely faded away.?2i  ?2i e You encounter a ball python.?2i #S.#.......?2i4  #.. #5?2iT *Magic Dart?2in ... ####.#.....###....#?2i W#†.#### ?2i 7S   ball python (constriction, asleep)##.####.# 5   cerulean imp (polearm, summoned)###.?2i4 7.........###?2iM %####?2i p11.6 (25.?2iQ @, al…)?2i 22.6 (3 _?2i ?2i B2i=B2i>Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp B2i> c - Cast: Grave Claw (2/3) [&] all spells[!] focus mode: off|onB2i9B2iiEYjacore the Magician##S.#Deep Elf....Health: 28/28 ========================#...Magic: 24/24 ========================#..AC: 7Str: 7...EV: 16Int: 21#.#SH: 0Dex: 14#.#XL:  5 Next: 59% Place: Dungeon:3#@#Noise: ---------  Time: 1712.6 (0.0)#5#a) +1 dagger.#.#B2iKFCast: Magic Dart... ####.#.....###....##......†.####S   ball python (constriction, asleep, al…)###.####.#5   cerulean imp (polearm, summoned)###.####.#.........#######The ball python dies! _You have harvested enough death to cast Grave Claw an additional time. _You swap places with your cerulean imp. _You see here a ball python corpse. _Your magical contamination has completely faded away. _You encounter a ball python.B2iJB2icNB2iPB2iog  jacore the Magician ##S.#  Deep Elf ..*. Health: 28/28 ======================== #.*. Magic: 23/24 =======================- #.* AC: 7Str: 7 .*.B2i EV: 16Int: 21 #*# SH: 0Dex: 14 #*# XL:  5 Next: 59% Place: Dungeon:3 #@# Noise: ---------  Time: 1712.6 (0.0) #5# a) +1 dagger . #.# Cast: Magic Dart B2ir... ####.# .....###....# #......†.#### S   ball python (constriction, asleep, al…) ###.####.#B2i/: 5   cerulean imp (polearm, summoned) ###.####.# .........####### _Your magical contamination has completely faded away. B2i_You encounter a ball python.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, ally target, 100% to hit)C2i S.....*C2i3FJ**C2itm9.#C2i^**#C2iJ**C2iEqJ**C2iM**C2iMwc*.*.C2i S*Aim: a ball python (asleep, ally target, 100% to hit)C2i$ s  jacore the Magician ##..#  Deep Elf .... Health: 28/28 ======================== #... Magic: 23/24 =======================- #.. AC: 7Str: 7 ... EV: 16Int: 21 #.# SH: 0Dex: 14 #.# XL:  5 Next: 59% Place: Dungeon:3 #@# Noise: ---------  Time: 1712.6 (0.0) #5# a) +1 daggerC2i   . #.# Cast: Magic Dart ... ####.# .....###....# #......†.#### S   ball python (constriction, asleep, al…) ###.####.# 5   cerulean imp (polearm, summoned) ###.####.# .........####### Aiming: Magic Dart (safe; 3% risk of failure)  C2i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, ally target, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!C2i  ##..#  C2i ..*. #.*. C2i #.* .*. C2i! Z#*# C2i9 Z#*# C2iQ I#@# C2ij Z#5# C2i . #.# ... C2i   C2i C2i I†.####C2i 5   cerulean imp (polearm, summoned) C2i$ 8  C2i[ @.......C2i֢ z60=3.6 (1Magic Dart _C2iۦ C2i{ D2iID2i9D2i.D2iaD2iw4=D2iqD2i,D2iD2iD2imD2iD2iD2iD2iGD2iD2i+D2iUD2iD2i### ###.. ..#.: ..#.##..#....## #...##.#.##@..#-7.6 (4#.....5..# ######.###D2iza #. #.. #.#... ####.####....#D2i8-D2iD2iC _Found a parchment of Olgreb's Toxic Radiance.F2iF2iF2iF2iF2i_.F2iO=F2iF2ii _Found a glowing ring mail.F2iF2i<F2iF2ibF2iF2i,F2iF2iiF2i2§F2i3F2i=F2i3_ _Your cerulean imp disappears in a puff of smoke!F2iTt  You see here a +1 ring mail of cold resistance.F2iF2i> _F2iF2iF2i}F2iF2i-F2il  You pick up a parchment of Olgreb's Toxic Radiance and begin reading...F2i!F2iF2i{d##############........#.......@# ..#24.6 (7####.#..##..# #.[....##.##.§.##.#.##...##........# #####F2i#.### #.# #.#F2iF2iF2iP _You add the spell Olgreb's Toxic Radiance to your library.H2iNH2i/H2ivH2iH2iSH2i;BH2if,H2i}H2i ##############........#........# ..H2i####.#..## #.@....#6.6 (2 #.##...##.#.##...#H2i<m..######.###.#.#.#H2irH2iH2iH2i _You see here a +1 ring mail of cold resistance.L2iWear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)b - a +0 robe  i - a +3 ring mail Floor Items ([,] to select) Armour a +1 ring mail of cold resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip M2i۬ M2iq M2i jacore the MagicianDeep ElfHealth: 28/28 ========================Magic: 24/24 ========================##########AC: 7Str: 7M2iǴ &####........#EV: 16Int: 21........# ..#SH: 0Dex: 14####.#..##..#XL:  5 Next: 60% Place: Dungeon:3#.@....#Noise: ---------  Time: 1726.6 (0.0)M2i #.##...#a) +1 dagger#.#.##...#Cast: Magic DartM2i #........#######.####.#M2iX 4#.##.#.#.# _Found a glowing ring mail. _Your cerulean imp disappears in a puff of smoke! _You see here a +1 ring mail of cold resistance.  You pick up a parchment of Olgreb's Toxic Radiance and begin reading... _You add the spell Olgreb's Toxic Radiance to your library. _You see here a +1 ring mail of cold resistance.M2i) M2i _M2i M2i d  You start removing your armour.M2ij +7.6 (1M2i M2iX M2i +8.6 (2M2ib M2iX M2i +9.6 (3M2i M2i M2i ,30.6 (4M2io M2iL M2i +1.6 (5M2i M2i 3 _You continue removing your +1 leather armour. x5M2i M2i M2iW  You finish removing your +1 leather armour.  You start putting on your armour.M2i& +2.6 (6M2i M2i M2i +3.6 (7M2i M2i M2i +4.6 (8M2i M2i/ M2ip +5.6 (9M2i3 M2i} M2i /6.6 (10.0)M2i M2ia ' M2i 94 M2i _You continue putting on your +1 ring mail of cold resistance. x5  You finish putting on your +1 ring mail of cold resistance.M2iE M2i M2i! Q _You feel resistant to cold.P2i=QP2iRQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp P2iR c - Cast: Grave Claw (2/3) [&] all spellsP2iSz[!] focus mode: off|onR2ika{ Your spells (quiver)TypeFailure Level R2ia a - Magic DartConjuration9% 1 ll Imp Summoning21%2  c - Grave Claw Necromancy22%2 R2i5bSelect a spell to quiver [?] help [!] toggle spell headers [Esc] exitc2i c2i jacore the MagicianDeep ElfHealth: 28/28 ========================Magic: 24/24 ========================##########AC: 9Str: 7####........#EV: 14Int: 21........# ..#SH: 0Dex: 14####.#..##..#XL:  5 Next: 60% Place: Dungeon:3#.@....#Noise: ---------  Time: 1736.6 (0.0)#.##...#a) +1 dagger#.#.##...#Cast: Magic Dart#........#######.####.##.##.#.#.# c2i _You continue removing your +1 leather armour. x5  You finish removing your +1 leather armour.  You start putting on your armour. _You continue putting on your +1 ring mail of cold resistance. x5  You finish putting on your +1 ring mail of cold resistance. _You feel resistant to cold.c2i qQuiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (2/3) [&] all spells[!] focus mode: off|ond2i)d2i>.{jacore the MagicianDeep ElfHealth: 28/28 ========================Magic: 24/24 ========================##########AC: 9Str: 7####........#EV: 14Int: 21........# ..#SH: 0Dex: 14####.#..##..#XL:  5 Next: 60% Place: Dungeon:3#.@....#Noise: ---------  Time: 1736.6 (0.0)#.##...#a) +1 daggerd2i/)#.#.##...#Cast: Magic Dart#........#######.####.##.##.#.#.# _You continue removing your +1 leather armour. x5  You finish removing your +1 leather armour.  You start putting on your armour. _You continue putting on your +1 ring mail of cold resistance. x5  You finish putting on your +1 ring mail of cold resistance. _You feel resistant to cold.d2i2d2i6d2iL9f2i. f2i Wear or take off which item? Armour (go to first with [) f2i  c - a +0 hat (worn)  h - a +2 pair of boots (worn)  j - a +1 ring mail of cold resistance (worn)b - a +0 robe  e - a +1 leather armour  i - a +3 ring mailf2i c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip k2i{k2i|k2iFk2i~jacore the MagicianDeep ElfHealth: 28/28 ========================Magic: 24/24 ========================##########AC: 9Str: 7####........#EV: 14Int: 21........# ..#SH: 0Dex: 14####.#..##..#XL:  5 Next: 60% Place: Dungeon:3#.@....#k2in&Noise: ---------  Time: 1736.6 (0.0)#.##...#a) +1 dagger#.#.##...#Cast: Magic Dart#........#######.####.##.##.#.#.# _You continue removing your +1 leather armour. x5  You finish removing your +1 leather armour.  You start putting on your armour. _You continue putting on your +1 ring mail of cold resistance. x5  You finish putting on your +1 ring mail of cold resistance. _You feel resistant to cold.k2ik2i, _k2i k2if  #########AC: 9Str: 7####........#k2i~EV: 14Int: 21........# ..SH: 0 Dex: 14####.#..##XL:  5 Next: 60% Place: Dungeon:3@.Noise: ---------  Time: 1736.6 (0.0) #.##.a) +1 dagger#.##..k2i7Cast: Magic Dart........######.###k2ia\ . #.#  k2i?You start removing your armour.k2iޛ+7.6 (1k2iwk2iGk2i+8.6 (2k2ik2ik2i2+9.6 (3k2ik2iik2iF,40.6 (4k2i:k2iak2ik+1.6 (5k2ik2i 36 _You continue removing your +1 ring mail of cold resistance. x5  You finish removing your +1 ring mail of cold resistance.k2i{k2ik2i k2i You feel less resistant to cold.  You start putting on your armour.k2i+2.6 (6k2ik2ik2i+3.6 (7k2ik2ik2i4+4.6 (8k2i\k2iuk2iw+5.6 (9k2iDk2ik2i/6.6 (10.0)k2i k2i 4 114 k2i V_You continue putting on your +3 ring mail. x5k2ik2ik2i8^ _You finish putting on your +3 ring mail.m2im2iQuiver which action? ([-] to clear)  a - Cast: Magic Dartm2iz0b - Cast: Call Imp  c - Cast: Grave Claw (2/3) [&] all spells[!] focus mode: off|ono2i7C Your spells (quiver)TypeFailure Level  a - Magic DartConjuration9% 1 ll Imp Summoning21%2  c - Grave Claw Necromancy22%2 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exitp2i+p2i1jacore the MagicianDeep ElfHealth: 28/28 ========================Magic: 24/24 ========================##########AC: 11p2i 2Str: 7####........#EV: 14Int: 21........# ..#SH: 0Dex: 14####.#..##..#XL:  5 Next: 60% Place: Dungeon:3#.@....#p2i:2Noise: ---------  Time: 1746.6 (0.0)#.##...#a) +1 daggerp2i2#.#.##...#Cast: Magic Dart#........#######.####.##.##.#.#.# _You continue removing your +1 ring mail of cold resistance. x5  You finish removing your +1 ring mail of cold resistance.  p2i3You feel less resistant to cold.  You start putting on your armour. _You continue putting on your +3 ring mail. x5 p2i)3I_You finish putting on your +3 ring mail.p2i4Quiver which action? ([-] to clear)  a - Cast: Magic Dart  p2i4b - Cast: Call Imp  c - Cast: Grave Claw (2/3) p2i4(p2i950p2ik5[&] all spells[!] focus mode: off|onp2i5r2i~ r2i Cjacore the MagicianDeep ElfHealth: 28/28 ========================Magic: 24/24 ========================##########AC: 11Str: 7####........#EV: 14r2in 8Int: 21........# ..#SH: 0Dex: 14####.#..##..#XL:  5 Next: 60% Place: Dungeon:3#.@....#Noise: ---------  Time: 1746.6 (0.0)#.##...#a) +1 daggerr2i 6#.#.##...#Cast: Magic Dart#........#######.####.#r2iއ '#.##.#.#.# r2i _You continue removing your +1 ring mail of cold resistance. x5  You finish removing your +1 ring mail of cold resistance.  r2i/ You feel less resistant to cold.  You start putting on your armour. _You continue putting on your +3 ring mail. x5 r2iV I_You finish putting on your +3 ring mail.r2i r2iD r2i s2i mGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  h - a +2 pair of boots (worn)  i - a +3 ring mail (worn)b - a +0 robe  e - a +1 leather armour  j - a +1 ring mail of cold resistance Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)d - a ring of positive energyw2iKi - a +3 ring mail (worn). A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you take off this armour: Your AC would decrease by 8.2 (11.2 -> 3.0). Your EV would increase by 2.5 (14.4 -> 16.9). Your spell failure would improve by up to 15% (press '!' for details). You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (t)ake off, (d)rop, (=)adjust, or (i)nscribe.2i1  You finish removing your +1 ring mail of cold resistance.  You feel less resistant to cold.  You start putting on your armour. _You continue putting on your +3 ring mail. x5 2i_You finish putting on your +3 ring mail.  Adjust to which letter? (? for menu, Esc to quit)2iP Adjust to which letter?  Hand Weapons (go to first with ))  a - a +1 dagger (weapon) 2i'QArmour (go to first with [)  c - a +0 hat (worn)  h - a +2 pair of boots (worn)  i - a +3 ring mail (worn)  b - a +0 robe  e - a +1 leather armour  j - a +1 ring mail of cold resistance Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)  d - a ring of positive energy2i,  You feel less resistant to cold.  You start putting on your armour. _You continue putting on your +3 ring mail. x5 _You finish putting on your +3 ring mail.  Adjust to which letter? (? for menu, Esc to quit)2iAdjust to which letter? (? for menu, Esc to quit)2iA 2iC 2icJ ~jacore the MagicianDeep ElfHealth: 28/28 ========================Magic: 24/24 ========================##########AC: 11Str: 7####........#EV: 14Int: 21........# ..#SH: 0Dex: 14####.#..##..#XL:  5 Next: 60% Place: Dungeon:3#.@....#2iCK Noise: ---------  Time: 1746.6 (0.0)#.##...#a) +1 dagger#.#.##...#Cast: Magic Dart#........#######.####.##.##.#.#.#You start putting on your armour. _You continue putting on your +3 ring mail. x5 _You finish putting on your +3 ring mail.  Adjust to which letter? (? for menu, Esc to quit)Adjust to which letter? (? for menu, Esc to quit)Okay, then.2iP 2ifS 2inZ D _2i32i2i2ihf _2i@_You continue putting on your +3 ring mail. x5 _You finish putting on your +3 ring mail.  Adjust to which letter? (? for menu, Esc to quit)You encounter a frilled lizard.2iE ##########..####........#.......@..# ..##.####.#..##..# #l#......#Magic Dart #.#.##...# #.#.##...##........#l   frilled lizard (asleep)######.###  #.# #.#2i+7.6 (12i 28.6 (2 _2i( 2i|* 2i   jacore the Magician  Deep Elf  Health: 28/28 ========================  Magic: 23/24 =======================-  AC: 11Str: 7  EV: 14Int: 21 ##########  SH: 0Dex: 142i"  ..####........#  XL:  5 Next: 60% Place: Dungeon:3 .......@..# ..#  Noise: ---------  Time: 1748.6 (0.0) #.####*#..##..#  a) +1 dagger #l#......#  Cast: Magic Dart #.#.##...# 2in  #.#.##...#  #........#  l   frilled lizard (asleep) ######.### 2iڶ A #.#  #.# _Okay, then. _You encounter a frilled lizard.Aiming: Magic Dart (safe; 9% risk of failure)  2i 6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)2i  jacore the Magician  Deep Elf  Health: 28/28 ========================  Magic: 23/24 =======================- 2iO AC: 11Str: 7  EV: 14Int: 21 ##########  SH: 0Dex: 14 ..####........#  XL:  5 Next: 60% Place: Dungeon:3 .......@..# ..#  Noise: ---------  Time: 1748.6 (0.0) #.####.#..##..#  a) +1 dagger 2ir#.#......#  Cast: Magic Dart #.#.##...#  2i#.#.##...#  #........#  l   frilled lizard (asleep)2iw ######.###  #.# 2i# #.# Aiming: Magic Dart (safe; 9% risk of failure)  2i׎Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!2iΒ52i&A    2iLE  ..#  2ijN*  2i&  2i(  2i0  2ia#.# #.#2i .2i%q=9.6 (1Magic Dart _2i(2i!*2i~Y 2iZ 32i\ 2i` n2ifa K4=2ib 2i6h 9# ###..####..# #....# ..#-51.6 (2..#.####.#..##..# #.#......# #.#.##...# #.#.##...#2ih  #........# ######.###  #.#  #.#2il 8-2ilo 2iq 2i_2iX2iB2i2ii,2i2i~h _Found a parchment of Hailstorm. Found a stone staircase leading up.2ic2i9=2i2i#####...#..#2iSU$#.####.# ##########:......####........# #.@........# ..#5.6 (4....#.####.#..##..#2i.#.....<# #.#......#####.### #.#.##...##. #.#.##...## #........# ######.###  #.# 2iM #.#2if2i:2i+ _Found 17 gold pieces.2iYr2ir2it2iy2i{k  You encounter a ball python.2i˃ #####...# ..# 2i@#$#.####.# ##########..:....@.####........##.#S###..........# ..# ......#.####.#..##..#Magic Dart.#.....<# #.#......#####.### #.#.##...#2izL #. #.#.##...#S   ball python (constriction, asleep)#. #........#?. ######2iT.###  #.#2i0&02iy+6.6 (12iz2iN _Found a scroll of noise.2i5\   jacore the Magician  Deep Elf  Health: 28/28 ========================  Magic: 23/24 =======================- ##### AC: 11Str: 7 ...# EV: 14Int: 21 ..# SH: 0Dex: 14 #$#.####.# ##########  XL:  5 Next: 60% Place: Dungeon:3 ..:.***@.####........#  Noise: ---------  Time: 1756.6 (0.0) #.#S###..........# ..#  a) +1 dagger ......(] :m#.####.#..##..#  Cast: Magic Dart .#.....<# #.#......#  ####.### #.#.##...#  #. #.#.##...#  S   ball python (constriction, asleep) #. #........#  ?. ######.###  #.# You encounter a ball python. _Found a scroll of noise.  Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)2i  jacore the Magician  Deep Elf  Health: 28/28 ========================Magic: 23/24 =======================-#####2ip$AC: 11Str: 7...#EV: 14Int: 21..#SH: 0Dex: 14#$#.####.# ##########XL:  5 Next: 60% Place: Dungeon:3..:.***@.####........#2i̮>Noise: ---------  Time: 1756.6 (0.0)#.#S###..........# ..#a) +1 dagger......#.####.#..##..#Cast: Magic Dart2i.#.....<# #.#......#####.### #.#.##...#2i #. #.#.##...#S   ball python (constriction)#. #........#2i'C?. ######.###2iD#.#Aiming: Magic Dart (safe; 8% risk of failure)  2imPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2iEAim: a ball python (asleep, 100% to hit)  2iyThe magic dart hits the ball python.  The ball python is severely wounded.2i3S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.2i04@The ball python hisses angrily.2iT;&..2iL<:=7.6 (1 _2iB2iD2iVc  jacore the Magician  Deep Elf  Health: 28/28 ========================  Magic: 22/24 ======================-- ##### AC: 11Str: 72ic< ...# EV: 14Int: 21 ..# SH: 0Dex: 14 #$#.####.# ##########  XL:  5 Next: 60% Place: Dungeon:3 ..:.S**@.####........#  Noise: =--------  Time: 1757.6 (0.0) 2id #.#.###..........# ..#  a) +1 dagger ......#.####.#..##..#  Cast: Magic Dart .#.....<# #.#......#  ####.### #.#.##...#  #. #.#.##...#  S   ball python (constriction) #. #........#  ?. ######.### 2id #.# The ball python is severely wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 8% risk of failure)  2iFefPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)2i&  jacore the Magician  Deep Elf  Health: 28/28 ========================  Magic: 22/24 ======================-- ##### AC: 11Str: 7 2i...# EV: 14Int: 21 ..# SH: 0Dex: 14 #$#.####.# ##########  XL:  5 Next: 60% Place: Dungeon:3 ..:....@.####........#  Noise: =--------  Time: 1757.6 (0.0) #.#.###..........# ..#  a) +1 dagger ......#.####.#..##..#  Cast: Magic Dart2iC .#.....<# #.#......#  ####.### #.#.##...#  #. #.#.##...#  S   ball python (constriction) #. #........#  ?. ######.###  #.# 2iAiming: Magic Dart (safe; 8% risk of failure)  2i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2iGAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!2i~ ##### ...# ..#    ..:..**2i(   ..#        #.  #. 2i| ?.  #.#2iZ..2ia3=18.6 (1Magic Dart _2ig2ii2i2ij  You encounter an endoplasm.2iR ##### ...## ..###$#.####.# ##..:..@...####..#-.##.#.###2iu3..# ..# ......#.####.#..##..#Magic Dart...#.....<# #.#......#J## ####.### #.#.##...# #. #.#.##...# J   endoplasm (asleep) #. #..# ?. ######.### 2iK #.#2iy&92iNM-60.6 (2 _2i2i`2ixq P  jacore the Magician  Deep Elf  Health: 28/28 ========================  Magic: 22/24 ======================-- #####  AC: 11Str: 7 ...#  EV: 14Int: 21 2iq u# ..#  SH: 0Dex: 14 ###$#.####.# ########## XL:  5 Next: 61% Place: Dungeon:3 ....:.*@...####........# Noise: ---------  Time: 1760.6 (0.0) .##.#*###..........# ..# a) +1 dagger **....#.####.#..##..# Cast: Magic Dart **.#.....<# #.#......# 2i!r J## ####.### #.#.##...# #. #.#.##...# J   endoplasm (asleep) #. #........# 2ir r?. ######.### #.# _You kill the ball python! _You encounter an endoplasm.Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)2i  jacore the Magician  Deep Elf  Health: 28/28 ========================Magic: 22/24 ======================--2ih#####AC: 11Str: 7...#EV: 14Int: 21# ..#SH: 0Dex: 14###$#.####.# ########## XL:  5 Next: 61% Place: Dungeon:3....:.*@...####........# Noise: ---------  Time: 1760.6 (0.0)2i-.##.#*###..........# ..# a) +1 dagger**....#.####.#..##..# Cast: Magic Dart**.#.....<# #.#......#2i:J## ####.### #.#.##...##. #.#.##...# J   endoplasm#. #........#2iW?. ######.####.#2i<Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  2ikuThe magic dart hits the endoplasm.  The endoplasm is severely wounded.2iN'J.2iT@.....2iKWh3==1.6 (1 _2i[2i@]2i   jacore the Magician  Deep Elf  Health: 28/28 ========================  Magic: 22/24 ======================-- #####  AC: 11Str: 7 2i= ...#  EV: 14Int: 21 # ..#  SH: 0Dex: 14 ###$#.####.# ########## XL:  5 Next: 61% Place: Dungeon:3 ....:.*@...####........# Noise: =--------  Time: 1761.6 (0.0) 2ii .##.#*###..........# ..# a) +1 dagger 2i **....#.####.#..##..# Cast: Magic Dart 2i J*.#.....<# #.#......# .## ####.### #.#.##...#2i r #. #.#.##...# J   endoplasm2iEM #. #........# ?. ######.### #.# 2iyThe magic dart hits the endoplasm. _The endoplasm is severely wounded.Aiming: Magic Dart (safe; 8% risk of failure)  2iPress: ? - help, Q - select action, ( or ) - cycle2iShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)2id  jacore the Magician2i  Deep Elf  Health: 28/28 ========================  Magic: 22/24 ======================-- #####  AC: 11Str: 7 ...#  EV: 14Int: 212iG # ..#  SH: 0Dex: 14 ###$#.####.# ########## XL:  5 Next: 61% Place: Dungeon:3 ....:..@...####........# Noise: =--------  Time: 1761.6 (0.0) 2i.##.#.###..........# ..# a) +1 dagger ......#.####.#..##..# Cast: Magic Dart2i ...#.....<# #.#......# .## ####.### #.#.##...#2i #. #.#.##...# J   endoplasm #. #........# 2i?. ######.### #.# Aiming: Magic Dart (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  2i hThe magic dart hits the endoplasm.  You kill the endoplasm!2i(2i #####  ...#  # ..#  2i0  * .##.#* 2i_Y ** .*2i}<#  .##   2is#.  #.  2il?.  #.#2i+5.....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!  You have harvested as much death for Grave Claw as you can hold at once.22.6 (1Magic Dart _2iv2iv2i]w2i|2i%~2i~2id,2iE2iK3=2i2i^2i2i2i2i^  You pick up a parchment of Hailstorm and begin reading...2i؎h4==2in2i@###########..#......# #.#... ..# ####$#.####.#  #....@......####......-6.6 (4 #.##.#.###2i...#  #......#.####.#..# ...#.....<# #.#.... #.##.####.### #.#.##.# .. #.# #.#.##. ##. #.# #...... #. ?. ######.  #.2iE 2iL8-2i2iќB _You add the spell Hailstorm to your library.2iE6 ########### ..#......# #.#... ..#  ####@#.####.# ###### #...........####.....#.##.#.###..........# #......#.####.#..# ...#.....<# #.#.. #.##.####.### #.#.##2ih7 # ..: #.# #.#.####.# #.# #....#. ?. ######2iE 2iH +7.6 (12imL 2iV2iY,2iY2i[2i\9=2i]2i_2iYa2ia2i|b2iUd2itf2if2ig2ii2ij2i/k2i.l2im2io2i?p2ip2ifuo  You pick up a parchment of Lee's Rapid Deconstruction and begin reading...2iu2iov2i~ ..#......#  #.#... ..#  ####.#.####.# ####### #...........####......#.##.#.###..........#2i$B#.##.##......#.####.#..###.......#.....<# #.#....####.##.####.### #.#.##.#....@..#.# #.#.##.75.6 (7####.##.#.# #. #.# ?. ######.2i> #.. ... #.... ... # ### .. #. . . #. ... #### .....###....2i+2i2iىS _You add the spell Lee's Rapid Deconstruction to your library.2i F ' Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 30% 2b - Hailstorm2iUP Conjuration/Ice43% 3  c - Mephitic CloudConjuration/Alchemy/Air 52% 3  d - Ozocubu's ArmourIce67% 3  e - Leda's LiquefactionAlchemy/Earth97% 4  f - Olgreb's Toxic RadianceAlchemy97% 4  g - Lee's Rapid DeconstructionEarth100% 5 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2i; Hailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3 Schools: Conjuration/Ice Fail: 43%Power: 13%Damage: 3d6 (max 3d16) Accuracy: ++++Range: 2-3Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 17 irresistible or cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.2i,3 Spells (Memorise)TypeFailure Levela - BlinkTranslocation30% 2  b - HailstormConjuration/Ice 43% 3  c - Mephitic CloudConjuration/Alchemy/Air 52% 3  d - Ozocubu's ArmourIce67% 3  e - Leda's Liquefaction Alchemy/Earth97% 4  f - Olgreb's Toxic Radiance2i3}Alchemy97% 4  g - Lee's Rapid Deconstruction Earth 100% 5 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2ijn 2is 2ix x..#......#jacore the Magician#.#... ..#Deep Elf####.#.####.# ####### Health: 28/28 ========================#...........####...... Magic: 24/24 ========================#.##.#.###..........# AC: 11Str: 72iy #.##.##......#.####.#..## EV: 14Int: 21#.......#.....<# #.#.... SH: 0Dex: 14####.##.####.### #.#.##. XL:  5 Next: 62% Place: Dungeon:3#....@..#.# #.#.##. Noise: ---------  Time: 1775.6 (0.0)####.##.#.# #...... a) +1 dagger#.# ?. ######. Cast: Magic Dart#.. ...2ify :#.... ...#.### ..#. . .#. 2iz ... ####. .....###.... You pick up a parchment of Hailstorm and begin reading... _You add the spell Hailstorm to your library. _Found a parchment of Lee's Rapid Deconstruction. _You now have 131 gold pieces (gained 17).  You pick up a parchment of Lee's Rapid Deconstruction and begin reading... _You add the spell Lee's Rapid Deconstruction to your library.2i} P  Okay, then.2i{ 2i 2iч . _2iv I2i,y 2i{ 2i~ : _2i~ 2i 2iҀ 2iʁ 2i 2iɅ 2i! 2i 2i 2i 2ii 2i 2i H####.#.####.# ###########...........####........##.##.#.###..........# ..#.##.##......#.####.#..##..##.......#.....<# #.#......######.### #.#.##......#.# #.#.##...##.##.#.######........##.##.@......######.###9.6 (4...........# #.# ..............# #.# .######.......# #.# #.......# #.# #.......# ####.##.......###....###.#......†.#######.####.#2i2 2i 2i0 u _You see here a scroll of noise.2i4 32i5 2iO: 2i< 2ia@ P _2iB 2iwC 2iD 2iO \ #.##.#.###..........# .#.##.##......#.####.#..##.#.......#.....<# #.#..... ####.##.####.### #.#.##.. #.......#.# #.#.##.. ####.##.#.######....... #.##.?......###### ####...........# ##......# #.81.6 (2#.######.......# #.# 2iO #.......# #.# #.......# ####.# #.......###....# ##.#......†.####  .###.####.# ###.####.# .........#### 2i+V 2iZ 2i\ 2i` 2if 2il 2in 2i2i32iʾ2iX2i\H #.##.#.###.. #.##.##......#.####. #.......#.....<# #.# ####.##.####.### #.# #.......#.# #.# ####.##.#.###### #.##.?......### ####....#  #.@............# 5.6 (4 #.######.......# #. #.......# #. #.......# ##. #.......###.#. ##.#......†.#. .###.####.#. ###.####. .........2i2iI2i2i2iF2i,2iz,2i2i2i,2i>2i42i8 B2i####.##.####.### #.# #.......#.# #.# ####.##.#.######. #.##.?......### ####...........#  #..............# #.######.......#  #.# #.......#2i #@# #.......# #9 #.# #.......### #.# ##.#......† #.# .###.## #.# ###.#### #.# ..### #.# #.###### #######.########..2i+l # .......#.##...#2i_2i.2i 2ie2i#X2iB2i2i2i2ij2i2i2ie,2i(2i2i,2iK2iǰc #.######.......# #.# #.......# #.# #.......# ##.# #..# ##.#......†# .###.#### ###.#### ........### #.#####95.6 (6 #######.########.....# .......#.##...######.# #######.......######...######.....# 2i1## #####.# .# #############.####  .# #...........#..... 2iγ2i]2i22iO2iP32iV2i)X2iX,2i] _Found a stone staircase leading up.2i^2i``,2ib,2i*d,2ie2ive2igB2iw#.# #.......# #.#.# #.......# ####.#.# #.......###....#.# ##.#......†#.# .###.####.# #.# ##### ###.####.# #.# #... .........####.###<# #.###### ###.########.... 800.6 (5 ...#.##...######.# # ###.......# #.# #.  #### #.##......# ######.#####.# #... #############.######.# #...........#......... #.#####.###.#.###.####2iz2izn2iuo2i p2ix  There is a stone staircase leading up here.2i{w _2i'|2i#........# #.##.######.# #.##.# #.# #.##.# #.......# ####.#.# #.......###....##.# ##.#......†.#####.# .###.####.#  #.# #####.###.####.#  #.# #.@............3.6 (3  ### #.###<#####.######......########.....# ###### ..#.##...######.# ### ##.......# #.#  #.#####...#### #.# #.###.....# ### #####.###############.######.2i2i2i2i^2i_32iVe2iEg2ikB2i,l2il,2iVn2io2i*p2ip2iIr2i t2ijt2it2iv2i}B2iY##.?######.### ####...........# #.# #..............# #.# #.######.......# #.# 2i#.# #.......# #.# #.# #.......# ####.# #.# #.......###...#.# ##.#......†.####.# #@###.####.# 8.6 (5 #.# #####.###.####.#  #.# #..............# 2iL# #.###<#####.######.......######.....# ## #######.# .##...######.# ### ......# #.# #..... ###...#### #.#2i#.##.###.....# ### ###.##)2iX2i2i2iԌ2iٍ32i2i2i,2i2i,2i2i2i-2i2i~2i2iI2i2i2i,2ii2i #.....####..... #.##.#.###..........# #.##.##......#.####.#..# #.......#.....<# #.#... ####.##.####.### #.#.## #.......#.# #.#.## ####.##.#.######..... #.##.?......###### ####@..........# #17.6 (9 #..............# # #.######.......#  #.# #.......#  #.# #.......# ### #.# #.......###... #.# ##.2i`(#......†.## #.# #.###.####.# #.# #####.###.####.#2i_2i2i2i32ix2iB2i2iN2i6,2i߱2iQ2i2i2i"2i2iG2i-2iF2iƼ2iP2ii2iG2i2iA2i2i,2iC2i2i2if2iA2is _Found a scroll labelled OPLUXT ABUI.2i-2i2i12ik2iZ,2i2i ### ###########  #.. ..#......#  #.# #.#... ..#  #.#####.#.####.# 2ix #?##...........####.##.#.###..... #@##.##......#.##26 #.......#.....<#  ####.##.####.###  #.......#.# ####.##.#.# #.##.?...... 2i< ####.....  #..............  #.######....... 2i2i2i2i>2i?2i+@2ibE2iG2i/M2i.R2iS2iU2i*V2iV2io]G2if78 ## ##########. ..#......# #.#... ..# ##.# ...9.6 (32ig[##.##.#.###......##.##......#.####.......#.....<#####.##.####.###..#.# .#.2i,i2i*o2iqa _c - a scroll labelled OPLUXT ABUI2iR 2iDGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  h - a +2 pair of boots (worn)  i - a +3 ring mail (worn)b - a +0 robe  e - a +1 leather armour 2i% j - a +1 ring mail of cold resistance Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)d - a ring of positive energy2iF Scrolls: 2it Scrolls ?  c - a scroll labelled OPLUXT ABUI2i@c - a scroll labelled OPLUXT ABUI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out 2i`loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.2i 2i= 2i   jacore the Magician  Deep Elf  Health: 28/28 ========================Magic: 24/24 ========================### ###########AC: 11Str: 7#.. ..#......#EV: 14Int: 21#.# #.#... ..#SH: 0Dex: 14#.#####.#.####.#XL:  5 Next: 62% Place: Dungeon:3#@##...........### Noise: ---------  Time: 1829.6 (0.0)#.##.##.#.###..... a) +1 dagger#.##.##......#.### Cast: Magic Dart#.......#.....<#####.##.####.####.......#.#####.##.#.##### #.##.?...... ####........... 2i   _Found a stone staircase leading up. _There is a stone staircase leading up here. _Found a scroll labelled OPLUXT ABUI. _c - a scroll labelled OPLUXT ABUIAs you read the scroll labelled OPLUXT ABUI, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.2i 2i` ,30.6 (12iX 2i1 _There is a stone staircase leading up here. _Found a scroll labelled OPLUXT ABUI. 2i _c - a scroll labelled OPLUXT ABUI  As you read the scroll labelled OPLUXT ABUI, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.2i|2i}32iyX2i2i2i,2i2iq2i2i<2il,2i݈2i2i^2i2i2iY2i2i,2i2i(2im2i2i.,2i2i2i3,2ij,2i+2i2i2i2i,2i2iB2i,2i 2i2i,2i2iI,2iG2i2iٟ2i 2if2i2i 2i^2i2iI2i,2i2i,2i2i2iS2i2iP2i2i2iڬ2i2ih2iή2i2i[2it2i2i2if2i2i2i,2i2iX2i2i2iL2i2iϸ2i;,2i2it,2iػ2iG2i,2i2i޽2i2i.2ij2iĿ2i2i$2i2i2i2i;2id2i2i2iV2i2i2i*2i2i2i2i2iH2i,2i!2iK2i2i2i2ii2i2i2i2iP2i,2iP2i,2im2is2i2i2iP2i2i2i2i!,2i2ib,2i2im,2it2iB2iO2i2i2i2i`2it2i2i2i:2i2i2i,2i2il2i,2iP2iU2i2i2i92i2i2i2iL2i2i2i&2i{2i2i2ii2i2i 2ic2iD,2i2iVB2iu2i2i[2ir2i2i!2i,2i:2i2ig2i2iZ2i2i}2i2iU2i2i2i2i2i$2ij2i2i 2i 2i 2i ,2i 2i 2i# 2i 2i,2i&2i2i2i]2i,2i2iG2i,2ie2i,2i2ib2i2i2i2i*2is,2i2i2i2iU2i2i,2i"2i#2i$B2ia%B2i!&2ig&,2i (B2i,' 2i3-A.. _You start waiting.2i^31929.6 (99.0)2i"4.30.6 (100.0)2iv62i7# _Done waiting.2iM I2i 2i 2i` 2i 2i 2i 2iT 2i 2i ################ #.@.....## 4.6 (4.0)#.#####.#... ..# #.#####.#.####.# #.##...........#####.##.##.#.###......#.##.##......#.#####.......#.....<# ####.##.####.### ##.......#.# #2i 2i 2i 2i}2if32i2i2iX,2i2iK2i,2iM2i2i5,2i2i2i,2i2ij2i2i%2i2i2i2iN2i2i2i52i2i2iS2i2i2i2i2i2i<2it #.......#......#  #.#####.#... ..#  #.#####.#.####.# ###### #.##...........####..... #.##.##.#.###..........# 2i=:#.##.##......#.####.#..##.......#.....<# #.#...####.##.####.### #.#.###...@...#.# #.#.##45.6 (11.0)####.##.#.######..... #.##.?......#########..# #..............# ##.######. #.# #.......# #.# #.......# ####.# #.......###...2ii2i2i2i>2i$Bn2iC2iC,2iD2iG2i|G2icH2iJ2i~L2iL2iM2iN2iO2i.P2iP2iQ2iR2iS2iS2iY2iY2iZ2i[2i*\2iw\2ib####.##.#.######........# #.##.?......######.#######...........# #.# #..............# #.# 2ick#.######.......# #.# #.# #.......# #.# #.# #.......# ####.# #.# #.......###....# #.# ##@#......†.#### 502imc#.# #.###.####.# #.# #####.###.####.# #.# #....###### ##.###<#####.######....... ########.....# ## #######. .##...######.# ####. ......# #.# #..... 2ic###...#### #.# #.##.#2if2ik2il2i=(2i)2i)2i/2ix12i4,2i52i72i72i82i;2i=2i*>2i)?2iA2i22i2i2i2i>,2i2i 2i 2i 2iI 2i~2i2i$2i2i}2i2iU2i2i2iB2i2i2i 2i"2i #2i#2i&2ia(2i(2iY)2i+2i-2i-2i0/2i22i32i 42i42iD72i82i 92i92i<2il>2i.?2i?2iB2i2i@,2i@2iA2iB2iC2igC2iD2iE,2iaF2iG2iH,2iaI2imJ2iK,2i$L2i N2iO2ibO2iO2iP2iR2i2i,2i2i-2i,2iF2i2i2i2i2i6$  Things that are here:2i$a  a +0 club; a goblin skeleton2i2iF _2iO2is2i2i2i2i2i2iB2i2i2i2id2iC2i2i,2i2i2i2i 2i 2iu2i2i2i2i2i2if2i2i&2i2iA,2ij2i2i2i}2im 2i 2i# 2i 2i 2i 2iN2i2i2i;2i2i2i2iWB2ip #.# ##.#... #.# #.###. #.# #####.###. #.# #......... ### #.###<#####.## ###########.########.....# ### #.)........#.##...######.# #.#########.......# #.# 2iz#.# #####.@.#### #.# 20649.0) #.# ##.....# ### #)#### #####.# ))...# #######. #.##.# #.....#. ...#.# #.#####.###.#. #.##.# #.#...#.#.÷..# #.###.#.#2iAq÷#### #.....#.#2i2i! 2i!2iF 2i3 32i 2i" 2iV# 2i5' B2i' ,2i) 2i+ 2i+ 2i+ 2i- 2i. 2i. 2iQ/ 2i0 2i72 ,2i2 2i;3 2i4 2i*5 2i5 2il7 2i9 ,2i!: 2i< 2i> 2i? 2i? 2iA 2icC 2iC 2i?E 2iF 2iGH ,2iH 2iI 2iNL ,2iM 2iO 2iQ 2i5R 2i?S 2i U 2iV 2iRW 2iX 2iZ 2i] 2iV] 2i^ 2i` $  Things that are here:2i:c a  a +0 club; a goblin skeleton2ie 2if  _2ig 2ii 2il 2ikl 2im 2io 2iq 2iQr 2iVs 2iu 2iv 2iw 2iw 2iy C  You see here a +0 short sword.2i | 2iw|  _2i} 2i&  Things that are here: _a +0 club; a goblin skeleton  Things that are here: _a +0 club; a goblin skeleton2ip SYou see here a +0 short sword.  Things that are here:2i| l  a +0 dagger; a +0 robe; an orc skeleton2i 2i]  _2i3 2i 2iq 2i 2iB 2i 2iL 2i 2i 2i 2iی 2iA 2i? 2i  #.#########...... #.# #####... #.# ##.. ####)#### ###2iq ^  #..))...#   #.##.##.#   # #...#.#   #.##.##.#   #...@÷..# 87.6 (23.0) 2i ####÷####   .# #####  #.# #...  ####.####### #.### 2i  #..........# #.#..  2i?  #.##..#.##.######.###   #.##.....#......#....2ib O   2i x#.###)#..#..########. 2i͛ 2i, 2ij 2iC2i2i2i2iR12i12i22i(@2iC,2i H2iJf  You see here a bullfrog skeleton.2iM2i'N _2iO2i4Q2iwS2iS2iT2iV2iNY,2iY2iV[2i\,2i]2i_2iI`,2ia2ihc2ie,2i&g2i$3iB&3i,(3i(3ir)3i:+3i-,3i+.3i03iP23i23i33i53i#83i 93i:3iD;3i-=,3i]>3i+MB3iN3iO3iQ3itR3iTXX3iGY3i6[3i'^3i^3i^3i`3ia,3ihb3i*fB  You see here a +0 scale mail.3ith3i"i _3ikj3il3in,3io3iXq  3iqThings that are here:3it;  a +0 robe; a +0 dagger3igu3i\v _3i.w3iZy3i{,3i|3i~$  Things that are here:3ic  a +0 hand axe; an orc skeleton3i3iL _3i3i܃3iL,3i+3i$  Things that are here:3iGj  a +0 whip; a +0 whip; an orc skeleton3i5 _3i3iw3i,3i63i3i,3i3ii3i3i3i3iz #.....#.# #)#.....# ###########.#.#########.####### ...........#..........)# #.#####.###.#.###.#####.# #.#...#.#.#.#.#.#.# #.# #.###.#.#.#.#.#.#.# #.# #.....#[#...#...#.# ..# 3iR####.##.#########.# ### ....#.[.).)...@.#43.6 (27 ..#####.#########.# ..# #.#...#...#.# .## #.###.#.###.# .# #.....#.....# 3iez.# ############# ##3i3ix3i 3i. 3i 3i 3i 3i 3i 3ie, 3iM 3i˻ 3iؼ 3i= 3i 3i 3i 3i+ 3i{ 3i 3i 3i 3i 3i 3i2 3i} 3i- 3i 3i 3i4 3i  3iL 3i? 3i) 3i 3i{ 3i 3i 3i 3i 3i 3i 3iE 3i 3iV 3i 3i 3i[ 3i 3i 3i 3i 3i 3i$  Things that are here: 3iyb  a +0 war axe; an orc skeleton 3i 3iR _ 3i 3i 3i 3i% 3i! 3i 3i 3i% 3i 3i 3i 3i 3i 3i 3i  3i  3i  3i  3i, 3i6 3i 3i 3i 3i@ 3i( 3i, 3i 3i/  3i1" 3i" 3i$ 3i& 3i) 3i* 3i, 3i. 3iq1 3ij2 3i4 3i,6 3i.9 3i': 3i; 3i>> 3i@ 3iA 3i=C 3iH 3iIm.# #.##.#.#.#  3iId ###.##)#...  3i/J 3ivJ;#......# #. # 3iJ#######.######.####...#  3iJI.......#...........#####  3i`Ke#.###.#.###.#####.#  3iK.#.# #.#...#.#  3iDL.#.# #.#.###.#  3iL#.# #)#..@..# 3iL%68.6 (25 3iM8#.#########.####### 3iNW#..........)#  3i`NJ.###.#####.# 3iNj.#.#.# #.# 3iROJ.#.#.# #.# 3iO  3iO . 3iSPG#...#.# ..#  3iPH######.# ###  3i\Q8.).....# 3iQ 3iS 3iAY 3i[ 3i% 3 3iD  3i  3i& B 3i'  3i)  3i*  3i*  3i51 B 3iU2  3i4  3i6  3i&7  3i 8  3i9  3iA< , 3i=  3im@  3id  3ie , 3ig , 3ih  3i1j  3il , 3iIn  3io  3iq  3i_r  3ir  3i #.####.# .####.# .......####### .......# # #######.#  ####.####  #.......## ## #.##.#.#.###.... ###.##)#..@....#84.6 (16 #......###.##### #.######.####...## #...........##### #.###.#####.#  #.#...#.#  #.#.###.#  #)#.....# #####.####### 3i  3i  3i 3i6 3i 3i 3i 3iG 3iG B3i ,3i! 3i7 3i- 3i 3i 3i_ 3i 3i 3ii 3i 3i 3iY 3i n3iQ ,3i) .####jacore the Magician .#Deep Elf .#Health: 28/28 ======================== .#######Magic: 24/24 ======================== .......#AC: 11Str: 7 ######.#EV: 14Int: 21####.#####SH: 0Dex: 14#.......## #######....XL:  5 Next: 62% Place: Dungeon:3#.##.#.#.###..@.......Noise: ---------  Time: 2190.6 (6.0) ###.##)#.......####.≈≈≈§a) +1 dagger #......###.##### ≈§≈Cast: Magic Dart ##.####...##h ......##### #####.#h   Natasha (wandering) #...#.# #.###.# #.....# _a +0 hand axe; an orc skeletonThings that are here: _a +0 whip; a +0 whip; an orc sk3i eletonThings that are here: _a +0 war axe; an orc skeletonYou encounter Natasha, Servant of Life and Death.3i /  --more--3iv3i݃0Magic Dart3i'1.3i̐F☼3ie_1.6 (7Magic Dart3i1M☼§3i_  Things that are here: _a +0 whip; a +0 whip; an orc skeleton  Things that are here: _a +0 war axe; an orc skeleton  You encounter Natasha, Servant of Life and Death. _Natasha leaves your sight.3i43i)Wear or take off which item? Armour (go to first with [)  c - a +0 hat (worn)  h - a +2 pair of boots (worn)  i - a +3 ring mail (worn)b - a +0 robe  e - a +1 leather armour 3i j - a +1 ring mail of cold resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip "3i "3i "3i .####jacore the Magician .#Deep Elf .#"3i 4Health: 28/28 ======================== .#######Magic: 24/24 ======================== .......#AC: 11Str: 7 ######.#EV: 14Int: 21####.#####SH: 0Dex: 14#.......## #######....XL:  5 Next: 62% Place: Dungeon:3"3i s#.##.#.#.###..@.......Noise: ---------  Time: 2191.6 (0.0) ###.##)#.......####.≈≈≈☼"3i) a) +1 dagger #......###.##### ≈§≈"3i_ hCast: Magic Dart ##.####...##. ......##### #####.# "3i Y#...#.# #.###.# #.....#Things that are here: "3i _a +0 whip; a +0 whip; an orc skeletonThings that are here: _a +0 war axe; an orc skeleton"3i |You encounter Natasha, Servant of Life and Death. _Natasha leaves your sight."3i "3i "3i "3i+ M☼§"3i d  You start removing your armour."3i +2.6 (1"3i C☼§"3i- =○"3iA +3.6 (2"3i U○§"3i| §§4.6 (3"3i K○§"3iT K°☼"3i  +5.6 (4"3i S°§"3i% h§≈☼"3i( +6.6 (5"3i- M§§"3iF. & "3i. b 36 _You continue removing your +3 ring mail. x5"3i]2 "3iE6 "3i< ○You finish removing your +3 ring mail.  You start putting on your armour."3iQ@ +7.6 (6"3iD \§○§"3iQH X○☼"3iJ +8.6 (7"3iL R§○"3iQ 7§"3iU +9.6 (8"3iX V§§○"3i] ○○○○°○○≈○§§°○"3ia -200.6 (9"3id ○○°○○§§°○"3ih O☼≈"3i`j /1.6 (10.0)"3im ○○○°○≈○§☼"3iGn 7 _You continue putting on your +1 leather armour. x5"3i1q "3is "3iQu c _You finish putting on your +1 leather armour.$3i;(####  #  #  # $3i) #  .#  ####.#### ## #.## #○○○. #.##.#.#.###...@..○°○. .##)#.......####.○≈○≈ ......###.##### ≈§☼≈$3iy)z #.####...## °_○. ##### ≈≈☼ .# ≈≈   ...#.# .$3i)   .###.#    .....#   $3i0°°°°.°°≈°§$3i31T≈§°○$3i-512.0)$3ir9°°°°°≈°§☼°○$3i<@ _Found a shimmering blue altar of Sif Muna.%3i<        #  .#  ####.#### ## #.## #°°°. #.##.#.#.###....@.°.°. #.##)#.%3i=####.°≈°≈≈. ###.##### .≈§☼≈§. .####...## .≈≈§°. ##### .≈≈≈≈○. .# .≈≈≈≈≈. #.# ...... ###.# ####.## #  %3i3@1h%3i{E○.h   Natasha (wandering)%3i F%3iJ83Magic Dart%3iN°°°.°°≈°§○≈§§%3i-O!○%3iP(3i(3i$(3iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3) [&] all spells[!] focus mode: off|on)3i_)3io###  jacore the Magician  Deep Elf  Health: 28/28 ======================== ######  Magic: 24/24 ======================== .....#  AC: 7)3iStr: 7 ####.#  EV: 16Int: 21 ####.#########  SH: 0Dex: 14 #.......## #######°°°...  XL:  5 Next: 62% Place: Dungeon:3 #.##.#.#.###....@.°.°...  Noise: ---------  Time: 2203.6 (0.0) #.##)#.......####.°≈°≈≈.  a) +1 dagger )3i.....###.##### .≈§○≈§.  Cast: Call Imp .####...##h≈≈§... ....#####.≈≈≈≈○. ###.#.≈≈≈≈≈.  h   Natasha (wandering) ..#.#....... ###.#)3i#$####.## ....# _You continue removing your +3 ring mail. x5  You finish removing your +3 ring mail.  You start putting on your armour. )3i_You continue putting on your +1 leather armour. x5 _You finish putting on your +1 leather armour. _Found a shimmering blue altar of Sif Muna.)3i!)3iQ)3ij)3iP =###)3iQ  jacore the Magician  Deep Elf  Health: 28/28 ======================== ###### Magic: 22/24 ======================-- .....# AC: 7Str: 7 ####.# EV: 16Int: 21 )3iQ v####.#### #####  SH: 0Dex: 14 #.......## #######*°°...  XL:  5 Next: 62% Place: Dungeon:3 #.##.#.#.###..**@**.°...  Noise: ---------  Time: 2203.6 (0.0) )3iR T#.##)#.......####**≈°≈≈.  a) +1 dagger .....###.##### **§○≈§.  Cast: Call Imp .####...## h≈≈§... ....##### .≈≈≈≈○. ###.# .≈≈≈≈≈.  h   Natasha (wandering) ..#.# ....... ###.# ####.## ....# _You continue putting on your +1 leather armour. x5 _You finish putting on your +1 leather armour. _Found a shimmering blue altar of Sif Muna.  Casting: Call Imp (safe; 9% risk of failure)  )3i*S Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)3i <@#)3if5##)3iǟg# _You finish putting on your +1 leather armour. _Found a shimmering blue altar of Sif Muna.  Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.)3iT  **3i(5***3i|<*≈*3ijD§≈*3iC*§*3if7**+3ir### jacore the Magician  Deep Elf  Health: 28/28 ======================== +3i###### Magic: 22/24 ======================-- .....# AC: 7Str: 7 ####.# EV: 16Int: 21 ####.#### #####  SH: 0Dex: 14 #.......## #######°°°...  XL:  5 Next: 62% Place: Dungeon:3 #.##.#.#.###....@.°.°...  Noise: ---------  Time: 2203.6 (0.0) #.##)#.......####.°≈°≈≈.  a) +1 dagger .....###.##### h≈§○≈§.  Cast: Call Imp .####...## .≈≈§... ....##### .≈≈≈≈○. +3i|###.# .≈≈≈≈≈.  h   Natasha (wandering) ..#.# ....... ###.# ####.## ....#Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I yield to your servitude, O magnificent and god-likevoivode!"+3ic #####  #######...... #....@....... )#.......####.5≈≈§≈. ##### h≈☼○≈§.  .≈≈§...  .≈≈≈≈°.   hally target)  5   cerulean imp (polearm, summoned) ####.## +3i';==4.6 (1 _+3i§§§°+3i-3i9-3i;Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3) [&] all spells[!] focus mode: off|on/3iU/3i###  jacore the Magician  Deep Elf  Health: 28/28 ======================== ######  Magic: 22/24 ======================-- .....#  AC: 7Str: 7 ####.#  EV: 16Int: 21 ####.#########  SH: 0Dex: 14 #.......## #######......  XL:  5 Next: 62% Place: Dungeon:3 #.##.#.#.###....@.......  Noise: ==-------  Time: 2204.6 (0.0) #.##)#.......####.5≈≈§≈.  a) +1 dagger .....###.##### h≈☼○≈§.  Cast: Magic Dart .####...##.≈≈§[0/3i;10m... ....#####.≈≈≈≈°. ###.#.≈≈≈≈≈.  h   Natasha (ally target) ..#.#.......  5   cerulean imp (polearm, summoned) ###.#####.## ....# Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I yield to your servitude, O magnificent and god-like _voivode!"/3ic ### jacore the Magician  Deep Elf  Health: 28/28 ======================== ###### Magic: 21/24 =====================--- .....# AC: 7Str: 7 ####.# EV: 16Int: 21 ####.#### #####  SH: 0Dex: 14 #.......## #######......  XL:  5 Next: 62% Place: Dungeon:3 /3id #.##.#.#.###....@.......  Noise: ==-------  Time: 2204.6 (0.0) #.##)#.......####*5≈≈§≈.  a) +1 dagger .....###.##### h≈☼○≈§.  Cast: Magic Dart .####...## .≈≈§... ....##### .≈≈≈≈°. ###.# .≈≈≈≈≈.  h   Natasha (ally target) ..#.# .......  5   cerulean imp (polearm, summoned) ###.# ####.## ....#Your cerulean imp says, "I yield to your servitude, O magnificent and god-like _voivode!"Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (ally target, 100% to hit)/3i& [ h≈/3id E≈≈/3i 9.≈/3iy }h.Aim: Natasha (ally target, 100% to hit)03i@###  jacore the Magician  Deep Elf  Health: 28/28 ======================== ######  Magic: 21/24 =====================--- .....#  AC: 7Str: 7 ####.#  EV: 16Int: 21 ####.####03i*#####  SH: 0Dex: 14 #.......## #######......  XL:  5 Next: 62% Place: Dungeon:3 #.##.#.#.###....@.......  Noise: ==-------  Time: 2204.6 (0.0) #.##)#.......####*5≈≈§≈.  a) +1 dagger .....###.##### h≈☼○≈§.  Cast: Magic Dart .####...##.≈≈§... ....#####.≈≈≈≈°. ###.#.≈≈≈≈≈.  h   Natasha (ally target) ..#.#.......03i  5   cerulean imp (polearm, summoned) ###.#####.## ....# Aiming: Magic Dart (safe; 3% risk of failure)  03i,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (ally target, 100% to hit)  The magic dart hits Natasha!  Natasha is heavily wounded.03i,EBh.03i#LK°§≈03i0M3-5.6 (103i Rl§°≈§03irR §03iU  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (ally target, 100% to hit)  The magic dart hits Natasha!  Natasha is heavily wounded. _Your cerulean imp hits Natasha with a -3 spear.23i Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3) [&] all spells[!] focus mode: off|on33i33i ###  jacore the Magician  Deep Elf  Health: 28/28 ======================== ######  Magic: 21/24 =====================--- .....#  AC: 7Str: 7 ####.#  EV: 16Int: 21 ####.#########  SH: 033i-Dex: 14 #.......## #######......  XL:  5 Next: 62% Place: Dungeon:3 #.##.#.#.###....@.......  Noise: =--------  Time: 2205.6 (0.0) #.##)#.......####h5≈≈§≈.  a) +1 dagger .....###.##### .≈☼°≈§.  Cast: Grave Claw (3/3) .####...##.≈≈§... ....#####.≈≈≈§≈. ###.#.≈≈≈≈≈.  h   Natasha (ally target) ..#.#.......  5   cerulean imp (polearm, summoned) ###.#####.## ....# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (ally target, 100% to hit) 33i The magic dart hits Natasha!  Natasha is heavily wounded. _Your cerulean imp hits Natasha with a -3 spear.33io33i33i33i ### jacore the Magician  Deep Elf  Health: 28/28 ======================== ###### Magic: 19/24 ===================----- .....# AC: 733i Str: 7 ####.# EV: 16Int: 21 ####.#### #####  SH: 0Dex: 14 #.......## #######......  XL:  5 Next: 62% Place: Dungeon:3 #.##.#.#.###....@.......  Noise: =--------  Time: 2205.6 (0.0) #.##)#.......####h5≈≈§≈.  a) +1 dagger .....###.##### .≈☼°≈§.  Cast: Grave Claw (3/3) .####...## .≈≈§... ....##### .≈≈≈§≈. ###.# .≈≈≈≈≈.  h   Natasha (ally target) ..#.# .......  5   cerulean imp (polearm, summoned) ###.# ####.## ....#Natasha is heavily wounded. _Your cerulean imp hits Natasha with a -3 spear.  Aiming: Grave Claw 33i (safe; 10% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Natasha (heavily wounded, ally target)43ioeZ h*43i A*.43i%h.Aim: Natasha (heavily wounded, ally target)43iG 8###  jacore the Magician  Deep Elf  Health: 28/28 ======================== ######  Magic: 19/24 ===================----- .....#  AC: 7Str: 7 ####.#  EV: 16Int: 21 ####.#########  SH: 0Dex: 14 #.......## #######......  XL:  5 Next: 62% Place: Dungeon:3 #.##.#.#.###....@.......43iI f  Noise: =--------  Time: 2205.6 (0.0) #.##)#.......####*5≈≈§≈.  a) +1 dagger .....###.##### .≈☼°≈§.  Cast: Grave Claw (3/3) .####...##.≈≈§... ....#####.≈≈≈§≈. ###.#.≈≈≈≈≈.  h   Natasha (ally target) ..#.#.......  5   cerulean imp (polearm, summoned) ###.#####.## ....# Natasha is heavily wounded. _Your cerulean imp hits Natasha with a -3 spear.  Aiming: Grave Claw (safe; 10% risk of failure) (3/3 uses available)  43igI PPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Natasha (heavily wounded, ally target)43i2 y.Aiming: Grave Claw (safe; 10% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: Natasha (heavily wounded, ally target)  You unleash the spiteful dead! The jagged bones skewer Natasha!  You kill Natasha!*5   cerulean imp (polearm, summoned)43i X 5≈You feel Natasha's spirit has finally been put to rest..○≈≈☼☼43iW 20/2580=6.6 (1Grave Claw (2/3) _43i §○§☼63i   ##### ....#  ###.#  .########### .......## #######....... .##.#.#.###.....5...... .##)#.......####@≈≈≈§≈.. ....###.##### #.≈○≈≈☼.. ####...## #.≈≈§.... .63iF..##### ..≈≈≈☼≈.. ##.# ..≈≈≈≈≈.# .#.# ##.......# ##.# #####.### ...#  .#  ####  63iL§☼63i/--763i§○§≈☼☼73i5E73i F73iF73iL73i"M0.73iN73iKS_73iU73iUK1=73iV73iwX73iZ73i\,73i\73i]73i^73i_73i.`h2==73i`73id###.# ###.########### .......## #######.......##.#.#.###............. 73i@e.##)#.......####.≈≈≈○≈.. ....###.##### #.≈§☼≈≈.. #### #####.≈≈°§.. ...##### #....5≈≈§≈≈ ##.# #.##.@≈≈≈≈≈.#--73ie11.6 (4#.# ##.......#.# 73ie####.###  .# #73ifn # 73if73ij73ikl83i83i83i83i83i0.83i83i 83in83iY83i^83i783ih3==83i83i83ir83iԩ83i@83iϪ83i# ####### ...## #######.......#  #.#.###.............#  #.......####.≈≈≈≈≈..#  ###.##### #.≈○°≈≈..#  ## #####.≈≈§○...#   #.....≈§☼≈≈..#   #.##..≈≈≈§≈.#   ##...5@..#  5 83i#####.###   #.#   ..#   ###      83i@83iĵ93i 93i 93i 93i 93i 0.93i 93iS 93iJ ,93i@ 93i" 93i h4==93i_ 93i 93iF ,93i 93i; J    ## #########  .## #######.......#  #93i z.###.............#  ...####.≈≈≈≈≈..#  #.##### #.≈§≈≈≈..#  .## #####.≈≈☼....#  93i V## #.....≈☼°≈≈@.#  8.6 (3#.##..≈≈≈§5.##  ##...§... #####.## 93i #.#  ..# ####   93i 93io 93i ;3i1;3i2;3i3;3iz9;3i:N5≈;3i<;3i*A5== _Magic restored.;3iI2§;3iK;3ikL;3iL;3iNu _Your cerulean imp disappears in a puff of smoke!;3iP;3i9Q;3i.R;3iY## .# .## ######### ....## #######.......# #.#.###.............# )#.......####.≈≈≈≈≈..# #.##### #.≈○§≈≈..# ...## #####.≈≈@....# 21 ##### #.....≈§≈≈≈..# #.##..≈≈≈§≈.## # ##...☼...# ######.### # #.#  # ..#  ;3iiZ####    ;3iZ;3i_;3iah _There is a shimmering blue altar of Sif Muna here.>3i >3i >3i8 >3i >3i >3i$ P _>3i% >3i% 9=>3i& >3i( >3i* >3i-+ >3i+ >3i- >3i/ >3iG0 >3i0 >3i2 >3ic4 >3i4 >3iW5 >3i6 >3is8 ,>3iY9 >3i: >3i< ,>3io= >3i> >3i? >3i @ >3ii@ >3i^E @.......####.≈≈≈≈≈..#  ###.##### #.≈○○§§..#  .>3iE ..## #####.≈≈_....#  #### #.....§≈≈≈≈..#   #.##..≈≈≈≈≈.##   ##....☼..#   >3iMF #####.###   ####.#   #...@#  9.6 (8 #.####   >3iF #        >3iF x     >3iG >3iL >3iM ?3i ?3i 3?3i] ?3i ?3ia B?3i"! ?3i}! ?3i! ?3i# $ ?3i^$ E_Found a parchment of Mephitic Cloud.?3i% ?3iZ& ?3i& ?3i=( ?3i) ?3i) ?3i* ?3i/ ...###.##### #.≈○○§§..# ..## #####.≈≈_....# ##### #.....§≈≈≈≈..# .# #.##..≈≈≈≈≈.## ?3i0 8#.# ##....☼..# #.# #####.### ..# ####.# ### #....#  #@#### 33.6 (4 #.  #.# #.# #.# #:# #.# ..#?3iH1 ,  ?3i1 ?3i86 ?3ig7 @3i6 @3i8 3@3i= @3i@ @3i@ @3iD n@3iF @3iG @3iH @3iH @3iJ @3i|K @3iK @3iHL @3iO B@3iO @3i` w#.# #####.### ..# ####.# ### #....#  #.####  #.#  #.#  #.# @3ia  #.#  8.6 (5.###@3ia @3izf @3ikh _You see here a parchment of Mephitic Cloud.D3i5D3iD3iD3iD3iD3iP _D3iD3iwD3i*D3i\D3i,D3ieD3i~### #....#   #.####  #.#   #.#  D3i< #.#  #.#  #:# #.######.# #......@.# 41.6 (3##########      D3inD3iD3iLE3iE3iPE3iϓE3iE3iDE3isBE3iE3iRE3iE3iE3iE3ihE3iE3iE3i6E3iE3i$E3i.E3iE3iE3i<E3iE3i,E3i1E3iE3iBE3il #)#.....# ####.# ##.####### #....# ..)# #.#### E3i###.# #.#  #.# #.#  #.##### #.#  ..#..# #.#  ### #.# #:#  E3i~(#@######.# 8.6 (7 #........# ########## E3iµE3igE3iuE3iF3iuqF3iWr3F3i.uF3iwF3i!xF3i{: F3i{_Found 15 gold pieces.F3iU}3F3i"~F3iXF3ipz #.#...#.###....☼..#  #.#.###.#F3i G####.###  #)#.....# ####.##.####### #....# ...)# #.#### ###.# #.# #.# #.# #.# ...#$##### #.#F3iS..# #.....@.# #.#51.6 (3### ###.###.# #:# #.######.##........#F3i<##########F3iF3i-F3iG3i& G3i' 3G3i+- G3i/ G3i3 h _Found 5 poisoned darts.G3i;  _Found 15 gold pieces.G3i< 3G3i= G3iE F #.#...#.# ##....☼.. #.#.###.#..... #####.## #)#.....#.... ####.####.#######.... #....#...)# :...(.... #.#### .#####.# .$......# #.# .# #.# ........# #.# .# #.# ......#$##### #.# .# ..# #..@....# #.#4 G3iF 1.# ### ###.###.# #:# .##.# #.######.# .#..# #........# .##### #### .# .# ##G3iG G3iN G3iQ C _Found a parchment of Ensorcelled Hibernation.H3i: M.#.###.#####.##..≈≈≈≈≈... ##....☼...#.###.## #)#.....#.....### ######.#######... ......)# :...(....#######.# .$......# #.# ......#@#####.........### ###.###.# #: .##.# #.######.#H3i|C H3ioD +5.6 (1H3iK H3iT A6.6 (2H3iY H3i\ ? _You now have 146 gold pieces (gained 15).I3iII3iI3iBI3iI3iI3ixI3i I3i$J _Found a stone staircase leading down.I3ig(I3i )I3i*I3i$-I3iH0,I3iz3I3i5I3ib8I3i8I3iS:I3i<I3i?I3i+@I3iAJ3i<,J3iNJ3i########.######.####...## ##### .......#...........##### #... ##.#######.#...#####.##.. .#.# #.#...#.#......... ##. .#.# #.#.###.#......... ## .#.# #)#.....#......... #.#########.#######........ #..........)#.:...(......>. #.###.#####.#..@......# #63.6 (7.#.#.# #...# #.#.#.# #.#.......#.##### #...#.# ..#....##.......# # ######.# ###....####.###.# # .).....# ####.# #.# #.###### ######.#3iH#.. ..# #..........#.#### #### ######## .#.###.#J3iJ3i? _You now have 161 gold pieces (gained 15).K3i܋ #......###.##### # #########.######.####...## ##### ........#...........##### #.. ###.###.#.###.#####.#...#####. ..#.# #.#...#.#......... #.#.# #.#.###.#......... ..#.# #)#.....#......... K3iA#.#.#########.#######........ .#..........)#.@...(......>. #.#.###.#####.#...# #.#.#.#.# #.#...# #.#.#.#.# #.#.......#.##### ..#...#.# ..#....##.......# #######.# ###....####.###.# ).).....# ####.# #.# #.#####  #######.# #.. ..# #......  ..#...#.#### #### ####### K3iK3ig+4.6 (1K3iK3il  You pick up a parchment of Ensorcelled Hibernation and begin reading...K3i̥+5.6 (2K3iXK3iP _You add the spell Ensorcelled Hibernation to your library.N3i^N3iN3iN3iN3iN3i=BN3iN3idN3iLN3ioXN3i7N3iN3iN3iN3iC  You see here 5 poisoned darts.N3iN3ij _N3ikN3iPN3i ,N3i N3il N3iN3iN3i+N3iN3i,N3i7N3i#.##.#.#.###............. )#.......####.≈≈≈≈≈.. #......###.##### #.≈○○§§ #.######.####...## #####.≈≈_... #...........##### #.....§≈≈≈≈..##.#####.#...#####.##..≈≈≈≈≈.  #.#...#.#.........###....☼..#  #.#.###.#.........# #####.###  #)#.....#...@.....# ####.#73.6 (8####.#######..N3i# #....# .....)#.....(......>..# #.#### #####.#.........####### #.# # #.#.........# #.# #.#.......#.##### #.# # ..#....##.......# #.# ###....####.###.# #:# # ####.# #.# #.######.#N3i`N3iL$N3i%O3i O3i" T Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 13% 2b - Ensorcelled HibernationHexes/Ice21%2  c - HailstormConjuration/IceO3i# 21% 3  d - Mephitic CloudConjuration/Alchemy/Air 26% 3  e - Ozocubu's ArmourIce38% 3  f - Leda's LiquefactionAlchemy/Earth80% 4  g - Olgreb's Toxic RadianceAlchemy80% 4  h - Lee's Rapid DeconstructionEarth98% 5 12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`3ic! Ensorcelled Hibernation Lowers its target's metabolic rate, inducing hibernation. After awakening, the target will be unable to be put to sleep again for some time. Level: 2 Schools: Hexes/Ice Fail: 21% Power: 12% Range: 7 Noise: Silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ `3i e“Sweet dreams are made of this; who am I to disagree?”  -Eurythmics, “Sweet Dreams (Are Made of This)”. 1983. d3i  Spells (Memorise)TypeFailure Levela - BlinkTranslocation13%2  b - Ensorcelled Hibernation Hexes/Ice21% 2  c - HailstormConjuration/Ice 21% 3  d - Mephitic CloudConjuration/Alchemy/Air 26% 3  e - Ozocubu's ArmourIce 38% 3  f - Leda's LiquefactionAlchemy/Earth80% 4  g - Olgreb's Toxic RadianceAlchemy80% 4  h - Lee's Rapid DeconstructionEarth98% 5 d3i 12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exite3iy Hailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3 Schools: Conjuration/Ice Fail: 21% Power: 14%Damage: 3d6 (max 3d16) Accuracy: ++++Range: 2-3Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 13 irresistible or cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.g3i Spells (Memorise)TypeFailure Levela - BlinkTranslocation13%2  b - Ensorcelled Hibernation Hexes/Ice21% 2  c - HailstormConjuration/Ice 21% 3  d - Mephitic Cloudg3iTConjuration/Alchemy/Air 26% 3  e - Ozocubu's Armour Ice38% 3  f - Leda's LiquefactionAlchemy/Earth80% 4  g - Olgreb's Toxic Radiance Alchemy 80% 4  h - Lee's Rapid DeconstructionEarth98% 5 12 spell levels left g3i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith3iQh3i h3i#.##.#.#.###............. jacore the Magician###.##)#.......####.≈≈≈≈≈.. Deep Elf#......###.##### #.≈○○§§.. Health: 28/28 ======================== #.######.####...## #####.≈≈_.... Magic: 25/25 ======================== #...........##### #.....§≈≈≈≈.. AC: 7Str: 7 #.###.#####.#...#####.##..≈≈≈≈≈.# EV: 16Int: 21#.#...#.#.........###....☼..# SH: 0Dex: 14h3i#.#.###.#.........# #####.### XL:  5 Next: 80% Place: Dungeon:3#)#.....#...@.....# ####.#Noise: ---------  Time: 2273.6 (0.0) #####.#######.........# #....#a) +1 dagger .....)#.....(......>..# #.####Cast: Grave Claw (2/3) #####.#.........####### #.# # #.#.........##.# # #.#.......#.##### #.# # ..#....##.......# #.# # ###....####.###.# #:# # ####.# #.# #.######.# _You now have 146 gold pieces (gained 15). _Found a stone staircase leading down. h3i_You now have 161 gold pieces (gained 15).  You pick up a parchment of Ensorcelled Hibernation and begin reading... _You add the spell Ensorcelled Hibernation to your library. _You see here 5 poisoned darts.h3i^b #####.#######..........a) +1 dagger .....)#.....(......>..###h3iCast: Grave Claw (2/3) ###########..# #...#.####..#....##.......###....####.###.# #: # ####.# #.# #.######.#  Okay, then.h3ih3i{$h3iE&. _i3i i3i i3iØ i3i i3i i3i) $ _i3iw ,i3i i3i; i3i9 i3i i3i ,i3i i3i i3ib ,i3i i3i# i3i i3i i3iҲ i3i_ i3ij i3iɶ i3i i3iO i3i ,i3i6 i3i .#.# #.#...#.### .#.# #.#.###.#.........# ## .#.# #)#.....#.........# # .#.#########.#######.........# # .#)#.....(......>..# # .#.###.#####.#.........####### .#.#.#.# #.#.........# .#.#.#.# #.#.......#.##### .#...#.# ..#..@.##.......# #i3i 80.6 (7#.# ###....####.###.# # .).....# ####.# #.####.# #.. ..# #....... .#...#.# ######## ######## .#.###.# .#.....######## i3i i3i i3i l3i l3i_ l3i) l3i l3ic l3i l3i ,l3i l3iR l3ik l3i l3iK l3i l3iT l3i~ l3i l3i l3i l3iw l3i l3i l3iY l3iK l3i" l3iu" l3iF# l3i$ l3i& l3i$' l3i0) ,l3i* ,l3i* l3i/  ###.##)#.......####.≈≈≈≈≈..# #......###.##### #.≈○○§§..#####.####...## #####.≈≈_.... ...........##### #.....§≈≈≈≈..##.#####.#...#####.##..≈≈≈≈≈.#  #.#...#.#...###....☼..#  #.#.###.#.........# #####.###  #)#.....#.........# ####.# ####.#######....@....# #....# 8.6 (8 l3ic0 ....)#.....(......>..# #.#### ####.#.........####### #.#  #.#.........# #.#  #.#.......#.##### #.#  ..#....##.......# #.#  ###....####.###.# #:# ####.# #.# #.######.##.. ..# #........#l3i0 l3iF4 l3i5 o3io3iZ3o3iĦo3io3i o3i,o3i4o3io3iׯo3i#......###.##### #.≈○○§§..# #####.####...## #####.≈≈_....# ........##### #.....§≈≈≈≈..# ##.#####.#...#####.##..≈≈≈≈≈.##  #.#...#.#.........###....☼..#  #.#.###.#..# #####.###  #)#.....#..o3i ?# ####.# ##.#######.........# #....# ..)#.....(......@..# #.#### 90.6 (2 ##.#.........####### #.#  #.#.........# #.#  #.#.......#.#####  ..#....##.......  ###....####.###.# #:##.# #.# #.######.# #.. ..# #........######### ##########o3io3io3ic _There is a stone staircase leading down here.t3iOt3iCt3it3i$t3i(21.6 (1 _t3i *8_t3i H&4t3iJK ...... ..... ##.... #..... ..... ...  #.##  #.@# t3ipL #....#  #.......  .......... #.....#.... .....###... ......# #.. .......# .. t3i{-3.1 (2.5t3ijt3i t3i_You climb downwards.t3iUa _There is a stone staircase leading up here.u3iCP u3i5Q 3u3icS u3i>U u3iU $ _u3iqY nu3i[ u3i] u3iT^ u3i^ u3iA` u3i:b u3ib u3i/c u3ig .....##.... #..... ..... ... #.## #.<###u3i.h #....####..##....@.....#7.1 (4.0#...........##.....#.......#.....####......# #.........# ....#.....# ...###....# #.#u3ih u3ik u3im x3idx3iD3x3iXx3ix3i4x3iXx3i6x3i~x3i!x3ix3ix3i +#..... ..... ..... .##.## #.#x3i P#.<### ..##....####..###..........##...........##...#.....#..#300.1 (3#.....###..x3i@ #......# ##......##........# #.......#..#.....# ........#.###....# .##.#...#x3iz  # ..#..# ..#..x3i x3ix3iy3iy3i3y3iy3if  You encounter a quokka.y3ir##.... #..... .. ..... .. y3iVc... .# #.## ##.# #.<### #..# ....####..# #....# #.........@.##... ...#...# ###...r#y3i# ##......##........# #..#.....# ........# r   quokka (wandering).###....# .##.#..### ..#..#y3iC...#...y3i&0y3iy3i21.1 (1 _y3iby3iY{3i {3i6 YQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3) [&] all spells{3iK z[!] focus mode: off|on|3ibF|3iR ##....jacore the Magician#.......Deep Elf.......Health: 28/28 ========================....#Magic: 25/25 ========================#.## ##.#AC: 7Str: 7#.<### #..#EV: 16Int: 21#....####..#SH: 0Dex: 14##..........#XL:  5 Next: 80% Place: Dungeon:4#.........@.##...Noise: ---------  Time: 2301.1 (0.0)#.....#.........#a) +1 dagger#.....###.........rCast: Call Imp#......# ##......###........# #.......#..#...|3iT..# ........#r   quokka (wandering).###....# .##.#...### ..#..#..#... _You see here 5 poisoned darts. _Okay, then. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You encounter a quokka.|3iUY|3i[}3i + ##.... jacore the Magician  #..... .. Deep Elf  ..... ..}3i | Health: 28/28 ======================== ... .# Magic: 23/25 ======================-- #.## ##.# AC: 7Str: 7 #.<### #..# EV: 16Int: 21 #....####**# SH: 0Dex: 14 ##......****#}3if  XL:  5 Next: 80% Place: Dungeon:4 #.......**@*##...  Noise: ---------  Time: 2301.1 (0.0) #.....#.*****...#  a) +1 dagger #.....###*****....r  Cast: Call Imp  #......# ##......###  ........# #.......#  ..#.....# ........#  r   quokka (wandering)  .###....# .##.#...# }3i  ## ..#..#  ..#... _You climb downwards. _There is a stone staircase leading up here. _You encounter a quokka.}3i Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate}3iO:@.~3i%A*.~3i s ##.... jacore the Magician  #..... .. Deep Elf  ..... .. Health: 28/28 ======================== ... .# Magic: 23/25 ======================-- #.## ##.# AC: 7Str: 7 #.<### #..# EV: 16Int: 21 #....####..# SH: 0Dex: 14 ##..........# XL:  5 Next: 80% Place: Dungeon:4 #.........@.##...  Noise: ---------  Time: 2301.1 (0.0) ~3i G#.....#.........#  a) +1 dagger #.....###........r.  Cast: Call Imp  #......# ##......###  ........# #.......#  ..#.....# ........#  r   quokka (wandering)  .###....# .##.#...#  ## ..#..#  ..#... Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I commit to your fealty, my grandiloquent and god-likemagnate!"~3iܥ     ..  ..... .. ... .# #.## ##.# #.<### #..# #....####..# ##........5.# #.........@  #.....#.........#  ##........r.  ~3i  ##......###   #.......#   ........#rally target)   .##.#...#5   cerulean imp (polearm, summoned) ## ..#..# .~3i ;==2.1 (1 _~3i" ~3iɱ 3i 3i( Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3) [&] all spells[!] focus mode: off|on3i~3i ##....jacore the Magician#.......Deep Elf.......Health: 28/28 ========================....#Magic: 23/25 ======================--#.## ##.#AC: 7Str: 7#.<### #..#EV: 16Int: 21#....####..#SH: 0Dex: 14##........5.#XL:  5 Next: 80% Place: Dungeon:4#.........@.##...Noise: ==-------  Time: 2302.1 (0.0)#.....#.........#a) +1 dagger#.....###........r.Cast: Magic Dart#......# ##......###........#09m #.......#..#.....# ........#r   quokka (ally target).###....# .##.#...#5   cerulean imp (polearm, summoned)## ..#..#..#...Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I commit to your fealty, my grandiloquent and god-like_magnate!"3i3i k ##.... jacore the Magician  #..... .. Deep Elf  ..... ..3i  Health: 28/28 ======================== ... .# Magic: 22/25 =====================--- #.## ##.# AC: 7Str: 7 #.<### #..# EV: 16Int: 21 #....####..# SH: 0Dex: 14 3is ##........5.# XL:  5 Next: 80% Place: Dungeon:4 #.........@.##...  Noise: ==-------  Time: 2302.1 (0.0) #.....#....***..#  a) +1 dagger #.....###......**r.  Cast: Magic Dart  #......# ##......###  ........# #.......# 3iû  ..#.....# ........#  r   quokka (ally target)  .###....# .##.#...#  5   cerulean imp (polearm, summoned) ## ..#..# 3i@  ..#... Your cerulean imp says, "I commit to your fealty, my grandiloquent and god-like_magnate!"Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (ally target, 100% to hit)3i ..*....r*3io.*.*3iV*.*.*3iW*.#3i*.**.**#3iHc.**rAim: a quokka (ally target, 100% to hit)3iq *.***.*r.3ia5.***.**r.  Aim: a quokka (ally target, 100% to hit)3i;  ##....jacore the Magician#.......Deep Elf.......Health: 28/28 ========================....#Magic: 22/25 =====================---#.## ##.#AC: 73in Str: 7#.<### #..#EV: 16Int: 21#....####..#SH: 0Dex: 14##........5.#XL:  5 Next: 80% Place: Dungeon:4#.........@.##...Noise: ==-------  Time: 2302.1 (0.0)#.....#....***..#a) +1 dagger#.....###......**r.Cast: Magic Dart#......# ##......###........# #.......#..#.....# ........#r   quokka (ally target).###....# .##.#...#5   cerulean imp (polearm, summoned)## ..#..# 18H..#...Your cerulean imp says, "I commit to your fealty, my grandiloquent and god-like_magnate!"Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (ally target, 100% to hit)3i: r.  The magic dart hits the quokka but does no damage.3i%; .5r.3iA )...3iE :-3.1 (1 _3iI 3iJ 3i < ##.... jacore the Magician  #..... .. Deep Elf  ..... .. Health: 28/28 ======================== ... .# Magic: 21/25 ====================---- #.## ##.# AC: 7Str: 7 #.<### #..# EV: 16Int: 21 #....####..# SH: 03i Dex: 14 ##.........5# XL:  5 Next: 80% Place: Dungeon:4 #.........@.##...  Noise: =--------  Time: 2303.1 (0.0) #.....#....**...#  a) +1 dagger #.....###.....*r...  Cast: Magic Dart  #......# ##......###  ........# #.......#  ..#.....# ........#  r   quokka (ally target)  .###....# .##.#...#  5   cerulean imp (polearm, summoned) ## ..#..#  ..#... Aim: a quokka (ally target3i , 100% to hit) _The magic dart hits the quokka but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (ally target, 100% to hit)3i ##....jacore the Magician#.......Deep Elf.......Health: 28/28 ========================....#3iMagic: 21/25 ====================----#.## ##.#AC: 7Str: 7#.<### #..#EV: 16Int: 21#....####..#SH: 0Dex: 14##.........5#XL:  5 Next: 80% Place: Dungeon:4#.........@.##...Noise: =--------  Time: 2303.1 (0.0)#.....#....**...#a) +1 dagger#.....###.....*r...Cast: Magic Dart3i#......# ##......###........# #.......#..#.....# ........#r   quokka (ally target).###....# .##.#...#5   cerulean imp (polearm, summoned)## ..#..#..#...Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (ally target, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.3iO3iQ.3iXo5r.3iT^&....3i\d`2=4.1 (1 _3ii3ik3iBu ##.... jacore the Magician  #..... .. Deep Elf  ..... .. Health: 28/28 ======================== ... .# Magic: 21/25 ====================---- #.## ##.# AC: 73iDStr: 7 #.<### #..# EV: 16Int: 21 #....####..# SH: 0Dex: 14 ##..........# XL:  5 Next: 80% Place: Dungeon:4 #.........@5##...  Noise: =--------  Time: 2304.1 (0.0) #.....#....**r..#  a) +1 dagger #.....###..........  Cast: Magic Dart  #......# ##......###  ........# #.......#  ..#.....# ........#  r   quokka (ally target) 3iD .###....# .##.#...#  5   cerulean imp (polearm, summoned) ## ..#..#  ..#... Aim: a quokka (ally target, 100% to hit)  The magic dart hits the quokka. _The quokka is almost dead.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3iDYr*...3i{M5..r.  The magic dart hits the quokka. _The quokka is almost dead.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  3iOAim: a quokka (almost dead, ally target, 100% to hit)3i 5**r*3it> ?**3i @-*.3iH5..r3iڴ.  Aim: a quokka (almost dead, ally target, 100% to hit)3i^ 5**r3id -*.3i~ -*.3i| -*.3i7 . The floor.3i;  ##.... jacore the Magician  #..... .. Deep Elf  ..... .. Health: 28/28 ======================== ... .# Magic: 21/25 ====================---- #.## ##.# AC: 7Str: 7 #.<### #..# EV: 16Int: 21 #....####..# SH: 0Dex: 14 ##..........# XL:  5 Next: 80% Place: Dungeon:4 #.........@5##...  Noise: =--------  Time: 2304.1 (0.0) #.....#..*...3if r..#  a) +1 dagger #.....###..........  Cast: Magic Dart  #......# ##......###  ........# #.......#  ..#.....# ........#  r   quokka (ally target)  .###....# .##.#...#  5   cerulean imp (polearm, summoned) ## ..#..#  ..#... The magic dart hits the quokka. _The quokka is almost dead.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3iѯE**3ig3ip ##....jacore the Magician#.......Deep Elf.......Health: 28/28 ========================....#Magic: 22/25 =====================---#.## ##.#AC: 7Str: 7#.<### #..#EV: 16Int: 21#....####..#SH: 0Dex: 14##..........#3i%XL:  5 Next: 80% Place: Dungeon:4#.........@5##...Noise: =--------  Time: 2304.1 (0.0)#.....#......r..#a) +1 dagger#.....###..........Cast: Magic Dart#......# ##......###........# #.......#..#.....# ........#r   quokka (ally target).###....# .##.#...#5   cerulean imp (polearm, summoned)## ..#..#..#...The magic dart hits the quokka. _The quokka is almost dead.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3iȣ:Okay, then.3iҪ3i3i#. _3iʢ 3i 3i 3iD   #####.#.#.....r   quokka (ally target).###....# .##.#.5   cerulean imp (polearm, summoned)## ..#..# ..#... _Unknown command.3i6...  # #.## ##<### #....#####........#.5##...#...#...@..r..##.....###..........#. #####.. .##.###..##.# ## ..# ..#... 3iq .  Your cerulean imp hits the quokka from afar with a -3 spear.3iQ5   cerulean imp (polearm, summoned)3io2-5.1 (1Magic Dart3ié3i/F _The quokka dies!3i\3iU33i3i553i3it3==  You encounter a jackal.3iz..... ..  ..# ##.## ##.# .###.<### #..# ...h#....####..# #...##..........# #..##...##...# #.....#....5....####.....###......-#......# ##......#####........# #.......# Magic Dart  ..#.....# #.  3i.###....#...##.#...# ..## #..#..# h   jackal (asleep).## #..#... 5   cerulean imp (polearm, summoned)##. ....3i$X.563iC.53iJE, ally target)3iBi7.1 (2Magic Dart _3i3iT3i ..... .. jacore the Magician  ... ..# #  Deep Elf #.## ##.# .##  Health: 28/28 ======================== #.<### #..# ...h  Magic: 22/25 =====================--- #....####..# #...  AC: 7Str: 7  ##..........# #..#  EV: 16Int: 21  #...........##...#  SH: 0Dex: 14  #.....#......5..####  XL:  5 Next: 82% Place: Dungeon:4  #.....###....@....... 3i![m Noise: ---------  Time: 2307.1 (0.0)  #......# ##......#####  a) +1 dagger  ........# #.......#  Cast: Magic Dart  ..#.....# #........#  .###....#...##.#...#  ..## #..#..#  h   jackal (asleep, ally target) .## #..#...  5   cerulean imp (polearm, summoned) ##. ....  _The quokka dies! _You encounter a jackal.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3ia h5@Aim: a jackal (asleep, ally target, 100% to hit)3i' 3i Really fire in your cerulean imp's direction? Y - Yes  N - No3i.C3ibM3iQ .......jacore the Magician.....# #Deep Elf#.## ##.# .##Health: 28/28 ========================3iR#.<### #..# ...hMagic: 23/25 ======================--#....####..# #...AC: 7Str: 7##..........# #..#EV: 16Int: 21#...........##...#SH: 0Dex: 14#.....#......5..####XL:  5 Next: 82% Place: Dungeon:4#.....###....@.......Noise: ---------  Time: 2307.1 (0.0)#......# ##......#####a) +1 dagger........# #.......#Cast: Magic Dart3iCT5..#.....# #........#.###....#...##.#...#..## #..#..#h   jackal (asleep, ally target).## #..#...5   cerulean imp (polearm, summoned)##. .... _You encounter a jackal.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, ally target, 100% to hit)  Okay, then.3ia\3i`3i0d3i[f. _3i%O..... .. ... ..# .# #.## ##.# .##.<### #..# ...h #....####..# #... ##.# #..# #.##...# 3iX"#.....#......5..##.....###.....  #......# ##......#####. .# #.# ..## #..#..# .## #..#... ##. ....3i^95.3i(3i@'G8.1 (1Magic Dart _3i<,3i-3i&  ..... .. jacore the Magician  ... ..# .#  Deep Elf  #.## ##.# .###  Health: 28/28 ========================  #.<### #..# ...h  Magic: 22/25 =====================---  #....####..# #.**  AC: 7Str: 7  ##..........# #.*#  EV: 16Int: 21  #...........##5*.#  SH: 0Dex: 14  #.....#.......*.#####  XL:  5 Next: 82% Place: Dungeon:4  #.....###.....@....... ' 7m Noise: ---------  Time: 2308.1 (0.0)  #......# ##......#####.  a) +1 dagger ........# #.......#  Cast: Magic Dart ..#.....# #........# .###....#...##.#...#  ..## #..#..#  h   jackal (asleep, ally target) .## #..#...  5   cerulean imp (polearm, summoned) ##. .... Aim: a jackal (asleep, ally target, 100% to hit) _Okay, then.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, ally target, 100% to hit)3ie ..... .. jacore the Magician  ... ..# .#  Deep Elf  #.## ##.# .###  Health: 28/28 ========================  #.<### #..# ....  Magic: 22/25 =====================---  #....####..# #...  AC: 7Str: 7  ##..........# #..#  EV: 16Int: 21  #...........##5..#  SH: 03iDex: 14  #.....#.........#####  XL:  5 Next: 82% Place: Dungeon:4  #.....###.....@.......  Noise: ---------  Time: 2308.1 (0.0)  #......# ##......#####.  a) +1 dagger ........# #.......#  Cast: Magic Dart ..#.....# #........# .###....#...##.#...#  ..## #..#..#  h   jackal (asleep, ally target) .## #..#...  5   cerulean imp (polearm, summoned) ##. .... Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, 3ivQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, ally target, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!3i. ..... ..  ... ..# .#  #.## ##.# .###  #.<### #..# ....  3i #.**   #.*#  *.#  *       3iR   ..## 5   cerulean imp (polearm, summoned) .##  ##. .... 3i1.5.....3i3=3=9.1 (1Magic Dart _3i3iR3i33iǝ,3ii3i X3iȫ4==3i3i?...  ...  .... ... .. ...# ... .. ...# ... ..# #..# .##.## ##.# #..###.#3i#.<### #..# #......###....####..# ##........ ##..........###5@# -12.1 (3 #.....##...# #.....#.........#####...###.............. .....# ##......#####.. .....# #.......# .....# #........# #....#...##.#...#..## #..#..#3i8-3i3i3i>$3i)3i.3i03i 3i 33iI 3iY f  You encounter a jackal.3iN M...## .... .. . ... . .### #####.# <### #..# ## 3i  #....####..# ##@.......###5.####.h.......##...# Magic Dart #.....#.........#####.....h   jackal (asleep)##.#..3iD S0.53i F, ally target)3i 23.1 (1 _3i6$ 3i& 3iZ...## ...## ..... .. . ... . .### #####.# <### #..# ##  #....####..# ##.......###.5####.h.......##...# . #.....#.........#######............##......#####.. #. .....# #.....3i5..53i3q5==43iC3id]  jacore the Magician ... ...## Deep Elf ... ...## Health: 28/28 ======================== ... ..... Magic: 24/25 =======================- ... .. ...# AC: 7Str: 7 ... .. ...# EV: 16Int: 21 3i6f... ..# #..# .#  SH: 0Dex: 14  #.## ##.# #..###.#  XL:  5 Next: 83% Place: Dungeon:4  #.<### #..# #@**...##  Noise: ---------  Time: 2314.1 (0.0)  #....####..# ##..5***..  a) +1 dagger ##..........###..####.h.  Cast: Magic Dart #...........##...# . #.....#.........##### .....###..............  h   jackal (asleep, ally target) .....# ##......#####..  5   cerulean imp (polearm, summoned) .....# #.......# .....# #........# _You kill the jackal! _3igYou encounter a jackal.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, ally target, 100% to hit)3iLjacore the Magician ......##Deep Elf ......##Health: 28/28 ======================== ........Magic: 24/25 =======================- ..... ...#AC: 7Str: 7 ..... ...#EV: 16Int: 21 .....# #..# .#SH: 0Dex: 14  #.## ##.# #..###.#3i3NXL:  5 Next: 83% Place: Dungeon:4  #.<### #..# #@**...##Noise: ---------  Time: 2314.1 (0.0)  #....####..# ##..5***..a) +1 dagger ##..........###..####.h.Cast: Magic Dart #...........##...# . #.....#.........##### .....###..............h   jackal (ally target) .....# ##......#####..5   cerulean imp (polearm, summoned) .....# #.......# .....# #........#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, ally target, 100% to hit)  The magic dart hits the jac3iJOSkal.  The jackal is heavily wounded.3iTGh3i+h3iLJ.53i....hh 2 jackals (1 ally target)3ig=5.1 (1Magic Dart3iy3i*  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (asleep, ally target, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded. _You encounter a jackal.3i(B  jacore the Magician ... ...##3iC; Deep Elf 3iE[... ...##3iEF} Health: 28/28 ======================== 3iGQ... .....3iFH Magic: 23/25 ======================-- 3iN... .. ...# AC: 7Str: 7 ... .. ...# EV: 16Int: 21 ... ..# #..# .#  SH: 0Dex: 14  #.## ##.# #..###.#  XL:  5 Next: 83% Place: Dungeon:4  #.<### #..# #@.....##  Noise: =--------  Time: 2315.1 (0.0)  #....####..# ##...5....  a) +1 dagger ##..........###..####hh.  Cast: Magic Dart #...........##...# . #.....#.........##### .....###..............  hh 2 jackals (1 ally target) .....# ##......#####..  53iO[39;49m   cerulean imp (polearm, summoned) .....# #.......# .....# #........#The jackal is heavily wounded. _You encounter a jackal.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3i@**5hAim: a jackal (heavily wounded, ally target, 100% to hit)3iR *.hh3i.*hhheavily wounded, ally target, 100% to hit)3i  *.5..h3i 03iz11***3iE215..3iE-*.3i . The floor.3i'  jacore the Magician ... ...## Deep Elf ... ...## Health: 28/28 ======================== ... ..... Magic: 23/25 ======================-- ... .. ...# AC: 7Str: 7 ... .. ...# EV: 163i&Int: 21 ... ..# #..# .#  SH: 0Dex: 14  #.## ##.# #..###.#  XL:  5 Next: 83% Place: Dungeon:4  #.<### #..# #@****.##  Noise: =--------  Time: 2315.1 (0.0)  #....####..# ##...5....  a) +1 dagger ##..........###..####hh.  Cast: Magic Dart #...........##...# . #.....#.........##### .....###..............  hh 2 jackals (1 ally target) .....# ##......#####..  5   cerulean imp (polearm, summoned) .....# #.......# .....# #........#The jackal is heavily wounded. _Yo3iŅu encounter a jackal.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3isT*#....3itRh.#**3i] jacore the Magician ......##Deep Elf ......##3ic Health: 28/28 ======================== ........Magic: 23/25 ======================-- ..... ...#AC: 7Str: 7 ..... ...#EV: 16Int: 21 .....# #..# .#SH: 0Dex: 14  #.## ##.# #..###.#XL:  5 Next: 83% Place: Dungeon:4  #.<### #..# #@*****##Noise: =--------  Time: 2315.1 (0.0)  #....####..# ##...5....3i&e Va) +1 dagger ##..........###..####hh.Cast: Magic Dart #...........##...# . #.....#.........##### .....###..............hh 2 jackals (1 ally target) .....# ##......#####..5   cerulean imp (polearm, summoned) .....# #.......# .....# #........#The jackal is heavily wounded. _You encounter a jackal.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3ie 3i) 53i' 3h.3i W. _You encounter a jackal.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Your cerulean imp hits the jackal from afar with a -3 spear.  The jackal dies!3i 1h.3i ~.....   jackal3iK E46.1 (1Magic Dart3i 3i r _You have harvested as much death for Grave Claw as you can hold at once.3i 3iIE .....##  .....##  ......  .. ....#  .. ...#  ..# #..# .# #.## ##.# #..###.# #.<### #..# #.@....## #....####..# ##...5h...#.###..####. .##...# .. .....#.........##### ####.............. # ##......#####.. h.(ally target)4=-73i#b _Your cerulean imp closely misses the jackal.3i   jacore the Magician .. .....## Deep Elf .. .....## Health: 28/28 ======================== .. ...... Magic: 23/25 ======================-- .. .. ....# AC: 7Str: 7 .. .. ...# EV: 16Int: 21 .. ..# #..# .#  SH: 0Dex: 14 #.## ##.# #..###.#  XL:  5 Next: 84% Place: Dungeon:4 #.<### #..# #.@*h..##  Noise: ---------  Time: 2317.1 (0.0) #....####..# ##...5....# 4m  a) +1 dagger #..........###..####....  Cast: Magic Dart ...........##...# ... .....#.........##### # ....###..............  h   jackal (ally target) ....# ##......#####..  5   cerulean imp (polearm, summoned) ....# #.......# ....# #........# _You have harvested as much death for Grave Claw as you can hold at once. _Your cerulean imp closely misses the jackal.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (ally target, 100% to hit)3ijacore the Magician .......##Deep Elf .......##Health: 28/28 ======================== ........Magic: 23/25 ======================-- .... ....#AC: 7Str: 7 3i7.... ...#EV: 16Int: 21 ....# #..# .#SH: 0Dex: 14 #.## ##.# #..###.#XL:  5 Next: 84% Place: Dungeon:4 #.<### #..# #.@*h..##Noise: ---------  Time: 2317.1 (0.0) #....####..# ##...5....#a) +1 dagger #..........###..####....Cast: Magic Dart ...........##...# ... .....#.........##### # ....###..............h   jackal (ally target) ....# ##......#####..5   cerulean imp (polearm, summoned) ....#37m #.......# ....# #........#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (ally target, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.3i ~1h.3iׁPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin3is3e  Aim: a jackal (ally target, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.  Your cerulean imp closely misses the jackal.3i3=8.1 (13i3i̊> _The jackal bites you but does no damage.3i   jacore the Magician .. .....## Deep Elf .. .....## Health: 28/28 ======================== 3i .. ...... Magic: 22/25 =====================--- .. .. ....# AC: 7Str: 7 .. .. ...# EV: 16Int: 21 .. ..# #..# .#  SH: 0Dex: 14 #.## ##.# #..###.#  XL:  5 Next: 84% Place: Dungeon:4 #.<### #..# #.@h...##  Noise: =--------  Time: 2318.1 (0.0) #....####..# ##...5....#  a) +1 dagger #..........###..####....  Cast: Magic Dart ...........##...# ... .....#.........##### # 4m ....###..............  h   jackal (ally target) ....# ##......#####..  5   cerulean imp (polearm, summoned) ....# #.......# ....# #........#Your cerulean imp closely misses the jackal. _The jackal bites you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, ally target, 100% to hit)3iM@  jacore the Magician .. .....## Deep Elf .. .....## Health: 28/28 ======================== .. ......3iN Magic: 22/25 =====================--- .. .. ....# AC: 7Str: 7 .. .. ...# EV: 16Int: 21 .. ..# #..# .#  SH: 0Dex: 14 #.## ##.# #..###.#  XL:  5 Next: 84% Place: Dungeon:4 #.<### #..# #.@....##  Noise: =--------  Time: 2318.1 (0.0) #....####..# ##...5....#  a) +1 dagger #..........###..####....  Cast: Magic Dart ...........##...# ... .....#.........##### # ....###.............. 3itO [37m h   jackal (ally target) ....# ##......#####..  5   cerulean imp (polearm, summoned) ....# #.......# ....# #........#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, ally target, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!3iS    .. ....# .. ...# ..# #..# .#  ##.# 3ikT <### #..#      ... #5   cerulean imp (polearm, summoned)   3iW25.3i3iq59.1 (1Magic Dart _3i3i3i} 3i 33i 3i 3i 3iވ w3=3i 3i! 3iԊ 3i 3id 3i 3i h4==3iڐ 3i 3iS Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (almost dead, ally target, 100% to hit)  The magic dart hits the jackal. _You kill the jackal! _Found an escape hatch in the ceiling.3iq 3i 3i 3i 3i 3i 3if 3i 3i 3ih  ##.....  #......  #......  .......  ....... ........## ... ........######. 3i #... .<.....@.......-24.1 (5 ... .......5.###... ... ....##...#  #..# ##..# .#  #.## ##.# #..###.#  #.<### #..# #......##  #....####..# ##........# ##..........###..####.... #...........##...# ...3i 8-3i 3i 3if5==3i@l4 _Magic restored.3ihm  You encounter a goblin. It is wielding a +0 club.3iw #....# ## #....## ... ##.....###... #............#.......... .... .# .. ..## .. g...######. 3ix#.... <..<....5........Magic Dart.. ...........###... ..... ##....##...#  ... ##..# ##..# .#g   goblin (asleep) #.## ##.# #..###5   cerulean imp (polearm, summoned)  #.<### #..# #......##  #....####..# ##........#3i 5.1 (1§Found a stone staircase leading up.3i)3iL+6.1 (23i,3i~f _Your cerulean imp disappears in a puff of smoke!3i3ifQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3) [&] all spells[!] focus mode: off|on3iO3iO$jacore the Magician#....# ##Deep Elf#....## ...Health: 28/28 ========================##.....###...Magic: 25/25 ========================. #............AC: 7Str: 7..#..........EV: 16Int: 21...........SH: 0Dex: 14.........#3iXL:  5 Next: 85% Place: Dungeon:4 ..... .......@.##Noise: ---------  Time: 2326.1 (0.0) ..... g.........######.a) +1 dagger #.... <..<....§........Cast: Call Imp ..... ...........###... ..... ##....##...#... ##..# ##..# .#g   goblin (asleep)#.## ##.# #..###.##.<### #..# #......###....####..# ##........# _You kill the jackal! _Found an escape hatch in the ceiling. _Magic restored.  You encounter a goblin. It is wielding a +0 club.Found a stone staircase leading up. _jmYour cerulean imp disappears in a puff of smoke!3ij3i3i]   jacore the Magician #....# ##  Deep Elf3iU_  #....## ...  Health: 28/28 ======================== ##.....###...  Magic: 23/25 ======================-- . #............  AC: 7Str: 7 ..#..........  EV: 16Int: 21 .....*****.  SH: 0Dex: 14 .....****# XL:  5 Next: 85% Place: Dungeon:4 ..... .....**@*##  Noise: ---------  Time: 2326.1 (0.0) ..... g....*****######.  a) +1 dagger #.... <..<.*****.......  Cast: Call Imp ..... ...........###... ..... ##....##...#  ... ##..# ##..# .#  g   goblin (asleep)  #.## ##.# #..###.#  #.<### #..# #......##  #....####..# ##........# You encounter a goblin. It is wie3iO` "lding a +0 club.Found a stone staircase leading up. _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3i+ f@# _Your cerulean imp disappears in a puff of smoke!  Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [a rock wall.]3ibX U ##3i- B##3i57*#3i7r@**3i7**3i @**3i;:7**3ihA.*3ia5..3io:.*3iTv5**3ijacore the Magician#....# ##Deep Elf#....## ...Health: 28/28 ========================##.....###...Magic: 23/25 ======================--. #............AC: 7Str: 7..#..........EV: 16Int: 21...........SH: 0Dex: 14.........#XL:  5 Next: 85% Place: Dungeon:4 ..... .......@.##Noise: ---------  Time: 2326.1 (0.0) ..... g.........######.a) +1 dagger #.... <..<....§........Cast: Call Imp ..... ...........###... ..... ##3iB....##...#... ##..# ##..# .#g   goblin (asleep)#.## ##.# #..###.##.<### #..# #......###....####..# ##........# _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp. Nothing appears to happen.Contam: 11% 7.1 (1 _3i3ip3ir!   jacore the Magician #....# ##  Deep Elf #....## ...  Health: 28/28 ======================== ##.....###...  Magic: 21/25 ====================---- . #............  AC: 7Str: 7 ..#..........  EV: 16Int: 21 Contam: 11%  .....*****.  SH: 0Dex: 14 .....****# XL:  5 Next: 85% Place: Dungeon:4 ..... .....**@*##  Noise: ---------  Time: 2327.1 (0.0) ..... g....*****######.  a) +1 dagger #.... <..<.*****.......  Cast: Call Imp ..... ...........###... ..... ##....##...#  ... ##..# ##..# .#  " 44mg   goblin (asleep)  #.## ##.# #..###.#  #.<### #..# #......##  #....####..# ##........# Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3i @@*#3id7*#3i7@*3ixC*@3ioA**3iMgjacore the Magician#....# ##Deep Elf#....## ...Health: 28/28 ========================##.....###...Magic: 21/25 ====================----. #............3ihAC: 7Str: 7..#..........EV: 16Int: 21 Contam: 11% ........5..SH: 0Dex: 14.........#XL:  5 Next: 85% Place: Dungeon:4 ..... .......@.##Noise: ---------  Time: 2327.1 (0.0) ..... g.........######.a) +1 dagger #.... <..<.............Cast: Call Imp ..... ...........###... ..... ##....##...#... ##..# ##..# .#g   goblin (asleep, ally target)#.## ##.# #..###.#5  3iUiq[39;49m cerulean imp (polearm, summoned)#.<### #..# #......###....####..# ##........#Dir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.3iaji2===8.1 (1 _3ip3is3iLJ 3iK ~Quiver which action? ([-] to clear) 3iL U a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3) [&] all spells[!] focus mode: off|on3iJ 3i[ jacore the Magician#....# ##Deep Elf#....## ...Health: 28/28 ========================##.....###...Magic: 22/25 =====================---. #............AC: 7Str: 7..#..........EV: 16Int: 21 Contam: 11% ........5..SH: 0Dex: 14.........#XL:  5 Next: 85% Place: Dungeon:4 ..... .......@.##Noise: ==-------  Time: 2328.1 (0.0) ..... g.........######.a) +1 dagger #.... <..<.............Cast: Magic Dart .....] lm ...........###... ..... ##....##...#... ##..# ##..# .#g   goblin (asleep, ally target)#.## ##.# #..###.#5   cerulean imp (polearm, summoned)#.<### #..# #......###....####..# ##........#Dir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.3ic 3iz   jacore the Magician #....# ##  Deep Elf #....## ...  Health: 28/28 ======================== ##.....###...  Magic: 21/25 ====================---- . #............  AC: 73iy| Str: 7 ..#..........  EV: 16Int: 21 Contam: 11%  ........5..  SH: 0Dex: 14 .........# XL:  5 Next: 85% Place: Dungeon:4 ..... ....***@.##  Noise: ==-------  Time: 2328.1 (0.0) ..... g***......######.  a) +1 dagger #.... <..<.............  Cast: Magic Dart ..... ...........###... ..... ##....##...#  ... ##..# ##..# .#  g   goblin (asleep, ally target) } 5d #.## ##.# #..###.#  5   cerulean imp (polearm, summoned)  #.<### #..# #......##  #....####..# ##........# Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, ally target, 100% to hit)3i{^jacore the Magician3i#....# ##Deep Elf#....## ...Health: 28/28 ========================##.....###...Magic: 21/25 ====================----. #............AC: 7Str: 7..#..........EV: 16Int: 21 Contam: 11% ........5..SH: 0Dex: 14.........#XL:  5 Next: 85% Place: Dungeon:4 ..... ....***@.##Noise: ==-------  Time: 2328.1 (0.0) ..... g***......######.a) +1 dagger #.... <..<.............Cast: Magic Dart ..... ...........###..3i. ..... ##....##...#... ##..# ##..# .#g   goblin (ally target)#.## ##.# #..###.#5   cerulean imp (polearm, summoned)#.<### #..# #......###....####..# ##........#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, ally target, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.3í3g.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  3i.4Aim: a goblin, wielding a +0 club (asleep, ally target, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.The goblin shouts!5.3i2......3i29.1 (1 _3i3iY3iR;  jacore the Magician #....# ##  Deep Elf #....## ...  Health: 28/28 ======================== ##.....###...  Magic: 20/25 ===================----- . #............  AC: 7Str: 7 ..#..........  EV: 16Int: 21 Contam: 11%  .......5...  SH: 0Dex: 143iZ< .........# XL:  5 Next: 85% Place: Dungeon:4 ..... .g*****@.##  Noise: ==-------  Time: 2329.1 (0.0) ..... ..........######.  a) +1 dagger #.... <..<.............  Cast: Magic Dart ..... ...........###... ..... ##....##...#  ... ##..# ##..# .#  g   goblin (ally target)  #.## ##.# #..###.#  5   cerulean imp (polearm, summoned)  #.<### #..# #......##  #....####..# ##........# The goblin is severely wounded. _The goblin shouts!  Aiming: 3i =Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, ally target, 100% to hit)3i7  jacore the Magician #....# ##  Deep Elf #....## ...  Health: 28/28 ========================3iX ##.....###...  Magic: 20/25 ===================----- . #............  AC: 7Str: 7 ..#..........  EV: 16Int: 21 Contam: 11%  ......5....  SH: 0Dex: 14 .........# XL:  5 Next: 85% Place: Dungeon:4 ..... .g.....@.##  Noise: ==-------  Time: 2329.1 (0.0) ..... ..........######.  a) +1 dagger #.... <..<.............  Cast: Magic Dart ..... ...........###... ..... #3i|#....##...#  ... ##..# ##..# .#  g   goblin (ally target)  #.## ##.# #..###.#  5   cerulean imp (polearm, summoned)  #.<### #..# #......##  #....####..# ##........# _The goblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle3iæShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.3i .g3ir  ##  3iD ...    .        3is        3i, ... ##..# ##..# .#  #.## ##.#   #.<### #..#    3i<V2--30.1 (1 _3i3i3iM  jacore the Magician #....# ##  Deep Elf #....## ...  Health: 28/28 ======================== ##.....###...  Magic: 19/25 ==================------ 3i. #............  AC: 7Str: 7 ..#..........  EV: 16Int: 21 Contam: 21%  ......5....  SH: 0Dex: 14 .........# XL:  5 Next: 85% Place: Dungeon:4 ..... ..g****@.##  Noise: ---------  Time: 2330.1 (0.0) ..... ..........######.  a) +1 dagger #.... <..<.............  Cast: Magic Dart ..... ...........###... ..... ##....##...#  ... ##..# ##..# .# 3i g   goblin (ally target)  #.## ##.# #..###.#  5   cerulean imp (polearm, summoned)  #.<### #..# #......##  #....####..# ##........# Aim: a goblin, wielding a +0 club (severely wounded, ally target, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, ally target, 100% to hit)3i3 O  jacore the Magician #....# ##  Deep Elf 3ij d#....## ...  Health: 28/28 ======================== ##.....###...  Magic: 19/25 ==================------ . #............  AC: 7Str: 7 ..#..........  EV: 16Int: 21 Contam: 21%  ...........  SH: 0Dex: 14 .....5...# XL:  5 Next: 85% Place: Dungeon:4 ..... ..g....@.##  Noise: ---------  Time: 2330.1 (0.0) ..... ..........######.  a) +1 dagger 3i[ *#.... <..<.............  Cast: Magic Dart ..... ...........###... ..... ##....##...#  ... ##..# ##..# .#  g   goblin (ally target)  #.## ##.# #..###.#  5   cerulean imp (polearm, summoned)  #.<### #..# #......##  #....####..# ##........# _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3i Aim: a goblin, wielding a +0 club (severely wounded, ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.3ia  .g3i  ##   ...    3i.                3i, ... ##..# ##..# .#  #.## ##.#   #.<### #..#    3i320=3i4321.1 (1 _3is3i3iO  jacore the Magician #....# ##  Deep Elf 3i= #....## ...  Health: 28/28 ======================== ##.....###...  Magic: 19/25 ==================------ . #............  AC: 7Str: 7 ..#..........  EV: 16Int: 21 Contam: 32%  ...........  SH: 0Dex: 14 .....5...# XL:  5 Next: 85% Place: Dungeon:4 ..... ...g***@.##  Noise: ---------  Time: 2331.1 (0.0) ..... ..........######.  a) +1 dagger #.... <..<3i .............  Cast: Magic Dart ..... ...........###... ..... ##....##...#  ... ##..# ##..# .#  g   goblin (ally target)  #.## ##.# #..###.#  5   cerulean imp (polearm, summoned)  #.<### #..# #......##  #....####..# ##........# Aim: a goblin, wielding a +0 club (severely wounded, ally target, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, ally target, 100% to hit)3i#   jacore the Magician #....# ##  Deep Elf #....## ...  Health: 28/28 ======================== ##.....###...  Magic: 19/25 ==================------ . #............  AC: 7Str: 7 ..#..........  EV: 16Int: 21 Contam: 32%  ...........  SH: 0Dex: 14 .....5...# XL:  5 Next: 85% Place: Dungeon:4 3i ..... ...)...@.##  Noise: ---------  Time: 2331.1 (0.0) ..... ..........######.  a) +1 dagger #.... <..<.............  Cast: Magic Dart ..... ...........###... ..... ##....##...#  ... ##..# ##..# .#  g   goblin (ally target)  #.## ##.# #..###.#  5   cerulean imp (polearm, summoned)  #.<### #..# #......##  #....####..# ##........# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severel3i y wounded, ally target, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!3i   ##   ...    .       3is  ...)***@.##         ... ##..# ##..# .# 5   cerulean imp (polearm, summoned)  #.## ##.#   #.<### #..#    3i P.53i !..3i q=2.1 (1Magic Dart _3i" 3i 3iP 33ic 3i 3iB 3i 3i ,3i 3i 3i8 L20=3iR 3i 3iJ 3iy 3i 3i] 3i 3i 3iZ h1==3ii 3i 6 .......  ......  #....#  #....# ## #....## ... ##.....###... ... #............ ....#@.........#-6.1 (4 3i 5......#  .............###  ......).....##  ...................######. ##........<..<...................##...........###... .....## ###....##...# ... ##..####..# .#3i 8-3i3i3i|3i}3i~3i3i853i3i*3iU,3i3i3i=703iG3ip3iΕ3i3iQp2==283i3it3it3i3i763ie3i3i3i3i M43i *.. #. ...# #. .....###.## .. .......####.# ........... #......#  #...@# 41.1 (5 #...5# ## 3iOY #....## ...  ##.....###... ... #............ ....#..........#  .........### .............### ............).....##3i3i 3i3i3i33i3if3i3i_o3==23io03i+3i3i|4==183i'3i3i3iN763i3iX ... .. ..#.### .. ..#...# #. .........# #. ........###.## .......####.........5@.#5.1 (4##......##.# ##....## ..# #....# #.# #....## ... ##.....###... ... #.................#..........##..  .....#3i3i^3i3i{.45==2§0 _Your cerulean imp disappears in a puff of smoke!8% #....# ###......### .. .......# ..  ....... .  . #....#.### .. #...#...### #. #...........# #. #.@.......9...###.## #...##...#.......####.### #............###......##.###....##3i Q#..# #....# ##.## #....##  ##.....###...3i 3iؤ 33i 3i 3io 763iį =43ir 3i< 3i 3i 723i 3i r # #####. # ###....## ### ........### ... #.........##.. #..#  .#.###52.1 (3 .. ##...#...### #. ##......... ..# #. #............###.## #...##...#.......####.### .##............3i% # ##......##.# ##....###..#3i 3i 3i 3i3i33i3i3i['3ip _Your magical contamination has completely faded away.3iO33i3iB3i3i3i3i3iB3iB= ### ######.# #.......## 3iX#..###..@.## ###6.1 (4..........### .....#.........##..# #..#.........# #..###....#.## #.. ##...#..### ##. ##...........# #. #............###.## #...##...#3i63i3i3i_3i3i3in3i3i3i3i%3iϿ3i}3i3ih3i 3i~3i3i:###3i####.# ##.......## ##..###....## ### #..@........### ...62.1 (6 #.....#.........##..# #......#..#.........#........#..###...#.###3in........#..# ##...#...##.......###.# ##........ ......# #.# #........  .##....###.## #...##...  .......####.### .# 3i3i3iY 33io 3i 3i; ,3iH ,3i B3i 3iؕ  3i d You encounter a clockroach.3is  ###  #######.# 3i ##.......####..###....#####...........#####.....#.........##....##......#..#................@...#..###....#.#...........#..# ##...#......###.# ##.....Magic Dart.## #.# #.....##....###.## # #.........####.### B   clockroach (asleep, warded) #..............#. ...B##......##.# ##....###..#3i +4.1 (23i 25.1 (3 _3i 3i 3i?+##########.#.......#####....#####...........#####. ##.....#...##....##......#..#................#..###....#.#..# ##...#.##.# ##.. #.# ###....###.## #...# #.........####.#. #..............# 3i|' ...B##......##.# ..#####..#..# #....# ##.##3i3iX+6.1 (13iA3iͲ3i  ## #######.#  ##.......##  ##..###....##  ###...........### ##. ##.####.......##..#..# ##...#.###.# #.....## #.# ..##....###.## #...#....####.###. #.............. ...B##......##.#.. ..######..#73iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3) [&] all spells[!] focus mode: off|on3i13i=jacore the Magician###Deep Elf#######.#Health: 28/28 ========================##.......##Magic: 25/25 ========================##..###....##AC: 7Str: 73i??###...........### EV: 16Int: 21##. ##.....#.........## SH: 0Dex: 14....##......#..#........ XL:  5 Next: 85% Place: Dungeon:4.......@....#..###....#. Noise: ---------  Time: 2367.1 (0.0)............#..# ##...#. a) +1 dagger...........###.# ##.... Cast: Call Imp..........## #.# #.........##....###.## #...#....# #.........####.### B   clockroach (asleep, warded).... #..............#... ...B##......##.#.. ..#####....###..#Aim: a goblin, wielding a +0 club 3iN@(severely wounded, ally target, 100% to hit)  The magic dart hits the goblin. _You kill the goblin! _Your cerulean imp disappears in a puff of smoke! _Your magical contamination has completely faded away. _You encounter a clockroach.3iF3iH3ifr  jacore the Magician 3iss###  Deep Elf #######.#  Health: 28/28 ======================== ##.......##  Magic: 23/25 ======================-- ##..###....##  AC: 7Str: 7 ###...........###  EV: 16Int: 21 ##. ##***..#.........## SH: 0Dex: 14 ....##****..#..#........ XL:  5 Next: 85% Place: Dungeon:4 .....**@**..#..###....#. Noise: ---------  Time: 2367.1 (0.0) .....*****..#..# ##...#. a) +1 dagger .....*****.###.# ##.... Cast: Call Imp ..........## #.# #.... .....##....###.## #...# ....# #.........####.### B   clockroach (asleep, warded)3it .... #..............#  ... ...B##......##.#  .. ..#####....###..# _Your cerulean imp disappears in a puff of smoke! _Your magical contamination has completely faded away. _You encounter a clockroach.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate3i2/<@..#3ipA.#3i A..3iOY7*.3i;A**3iڛ7**3i+3i3jacore the Magician3i###3iDeep Elf#######.#Health: 28/28 ========================##.......##Magic: 23/25 ======================--##..###....##AC: 7Str: 7###...........### EV: 16Int: 21##. ##.....#.........## SH: 0Dex: 14....##......#..#........ XL:  5 Next: 85% Place: Dungeon:4.......@....#..###....#. Noise: ---------  Time: 2367.1 (0.0)............#..# ##...#. a) +1 dagger.........5.###.# ##.... Cast: Call Imp..........## #.# #.........##....###.## #...#&49m....# #.........####.### B   clockroach (asleep, ally target, ward…).... #..............#5   cerulean imp (polearm, summoned)... ...B##......##.#.. ..#####....###..# _Your magical contamination has completely faded away. _You encounter a clockroach.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.==8.1 (1 _3iK3ir3iȎ3iԐQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3) [&] all spells[!] focus mode: off|on3i3z3i9jacore the Magician###Deep Elf#######.#Health: 28/28 ========================##.......##Magic: 23/25 ======================--##..###....##AC: 7Str: 7###...........### EV: 16Int: 21##. ##.....#.........## SH: 0Dex: 143i....##......#..#........ XL:  5 Next: 85% Place: Dungeon:4.......@....#..###....#. Noise: ==-------  Time: 2368.1 (0.0)............#..# ##...#. a) +1 dagger.........5.###.# ##.... Cast: Magic Dart..........## #.# #.........##....###.## #...#....# #.........####.### B   clockroach (asleep, ally target, ward…).... #..............#5   cerulean imp (polearm, summoned)... ...B##......##.#.. ..#####....###..# _Your magical contamination has completely faded away. _You encounter a clockroach.Casting: Call Imp (safe; 9% risk of failure)  3iՃ2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.3iW3iԔ3i3i@  jacore the Magician ###  Deep Elf #######.#  Health: 28/28 ======================== ##.......##  Magic: 22/25 =====================--- ##..###....##  AC: 7Str: 7 ###...........###  EV: 16Int: 21 ##. ##.....#.........## SH: 0Dex: 14 ....##......#..#........ XL:  5 Next: 85% Place: Dungeon:4 .......@....#..###....#. Noise: ==-------  Time: 2368.1 (0.0) .......*....#..# ##...#. a) +1 dagger zx39;49m.......*.5.###.# ##.... Cast: Magic Dart ........*.## #.# #.... .....##.*..###.## #...# ....# #.*.......####.### B   clockroach (asleep, ally target, ward…) .... #..*...........#  5   cerulean imp (polearm, summoned) ... ...B##......##.#  .. ..#####....###..# Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (asleep, ally target, damage-immune at range, 100% to hit)3iU  .*.*.*.*B#3i'A c*.*.*.*.B#Aim: a clockroach (asleep, ally target, damage-immune at range, 100% to hit)3i2  jacore the Magician ###  Deep Elf #######.#  Health: 28/28 ======================== ##.......##  Magic: 22/25 =====================--- ##..###....##  AC: 7Str: 7 ###...........###  EV: 16Int: 21 ##. ##.....#.........## SH: 0Dex: 14 ....##......#..#........ XL:  5 Next: 85% Place: Dungeon:4 3i.......@....#..###....#. Noise: ==-------  Time: 2368.1 (0.0) ............#..# ##...#. a) +1 dagger ...........###.# ##.... Cast: Magic Dart .........5## #.# #.... .....##....###.## #...# ....# #.........####.### B   clockroach (asleep, ally target, ward…) .... #..............#  5   cerulean imp (polearm, summoned) ... ...B##......##.#  .. ..#####....###..# _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (asleep, al3iply target, damage-immune at range, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.3i` ###          ##.       #.#    ....#  ....   3iV...  .. 3i'jContam: 10% --9.1 (1 _3i-3i.3i+  jacore the Magician ###  Deep Elf #######.#  Health: 28/28 ======================== ##.......##  Magic: 21/25 ====================---- ##..###....##  AC: 7Str: 7 ###...........###  EV: 16Int: 21 Contam: 10%  ##. ##.....#.........## SH: 0Dex: 14 ....##......#..#........ XL:  5 Next: 85% Place: Dungeon:4 .......@....#..###....#. Noise: ---------  Time: 2369.1 (0.0) 3i.......*....#..# ##...#. a) +1 dagger .......*...###.# ##.... Cast: Magic Dart ........*5## #.# #.... .....##.*..###.## #...# ....# #.*.......####.### B   clockroach (asleep, ally target, ward…) .... #..*...........#  5   cerulean imp (polearm, summoned) ... ...B##......##.#  .. ..#####....###..# Aim: a clockroach (asleep, ally target, damage-immune at range, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: 3iYa clockroach (asleep, ally target, damage-immune at range, 100% to hit)3i pjacore the Magician###Deep Elf#######.#Health: 28/28 ========================##.......##Magic: 21/25 ====================----##..###....##AC: 73i Str: 7###...........### EV: 16Int: 21 Contam: 10% ##. ##.....#.........## SH: 0Dex: 14....##......#..#........ XL:  5 Next: 85% Place: Dungeon:4.......@....#..###....#. Noise: ---------  Time: 2369.1 (0.0).......*....#..# ##...#. a) +1 dagger.......*...###.# ##.... Cast: Magic Dart........*5## #.# #.........##.*..###.## #...#....# #.*.......####.### B   clockroach (ally target, warded)....  m#..*...........#5   cerulean imp (polearm, summoned)... ...B##......##.#.. ..#####....###..#Aim: a clockroach (asleep, ally target, damage-immune at range, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (asleep, ally target, damage-immune at range, 100% to hit)3iy{ B. _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (asleep, ally target, damage-immune at range, 100% to hit)  The magic dart hits the clockroach. The clockroach is warded from harm.3i8} U.53i >.....3ip 2==70.1 (1Magic Dart _3i 3i@ 3it##########.# ##.......###..######.......###. ##.....#.........##.....##......#..#..............#..###....#.#.#..# ##...#..###.# ..## #.# #......##.5..###.## #...##....# #.........####.###.... #.B....# ... ....####.# .. ..#####....###. #....# ##.#B.3i#3i.-13i3i^ _Your cerulean imp misses the clockroach.3iS### #######.# ##.......## ##..###....## ####...........### .##. ##.....#.##.....##......#..#.#.#..###....#.#.#..# ##...#..###.# ##..3i¼&## #.# #......##.5..###.## #...##.....# #.B....... #.......# ... ....##......##.# .. ...#####.. 3i6B.3i3i3==-2Magic Dart3io3i f _Your cerulean imp closely misses the clockroach.3i ###  jacore the Magician #######.#  Deep Elf ##.......##  Health: 28/28 ======================== 3i_##..###....## # Magic: 22/25 =====================--- ###...........### . AC: 7Str: 7 ##. ##.....#.........##.. EV: 16Int: 21 Contam: 10%  ....##......#..#.........# SH: 0Dex: 14 ............#..###....#.## XL:  5 Next: 85% Place: Dungeon:4 .........@..#..# ##...#... Noise: ---------  Time: 2372.1 (0.0) .........*.###.# ##...... a) +1 dagger .........*## #.# #...... Cast: Magic Dart .....##.5B.###.## #...##. ....# #....3i.....####.###  .... #..............#  B   clockroach (ally target, warded) ... ....##......##.#  5   cerulean imp (polearm, summoned) .. ...#####....###..#  #....# ##.## _Your cerulean imp misses the clockroach. _Your cerulean imp closely misses the clockroach.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (ally target, damage-immune at range, 100% to hit)3iT###jacore the Magician#######.#Deep Elf##.......##Health: 28/28 ========================##..###....## # Magic: 22/25 =====================---###...........### . AC: 7Str: 7##. ##.....#.........##.. EV: 16Int: 21 Contam: 10% 3i....##......#..#.........# SH: 0Dex: 14............#..###....#.## XL:  5 Next: 85% Place: Dungeon:4.........@..#..# ##...#... Noise: ---------  Time: 2372.1 (0.0).........*.###.# ##...... a) +1 dagger.........*## #.# #...... Cast: Magic Dart.....##.5B.###.## #...##.....# #.........####.###.... #..............#B   clockroach (ally target, warded)... ....##......##.#5   cerulean imp (polearm, summoned)..m ...#####....###..##....# ##.## _Your cerulean imp misses the clockroach. _Your cerulean imp closely misses the clockroach.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (ally target, damage-immune at range, 100% to hit)3i8B. _Your cerulean imp closely misses the clockroach.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a clockroach (ally target, damage-immune at range, 100% to hit)  The magic dart hits the clockroach. The clockroach is warded from harm.3i@~ .  Your cerulean imp barely misses the clockroach.3i #The clockroach sprays sand from its hourglass at you.3i'.3i3=3.1 (13iŌ3iD _The blast of sand hits you but does no damage.3iHJ  ###  jacore the Magician #######.#  Deep Elf ##.......##  Health: 28/28 ======================== ##..###....## # Magic: 21/25 ====================---- ###...........### . AC: 7Str: 7 ##. ##.....#.........##.. EV: 16Int: 21 Contam: 10%  3iL ....##......#..#.........# SH: 0Dex: 14 ............#..###....#.## XL:  5 Next: 85% Place: Dungeon:4 .........@..#..# ##...#... Noise: =--------  Time: 2373.1 (0.0) .........*.###.# ##...... a) +1 dagger .........B## #.# #...... Cast: Magic Dart .....##.5..###.## #...##. ....# #.........####.###  .... #..............#  B   clockroach (ally target, warded) ... ....##......##.#  5   cerulean imp (polearm, summoned) .. ...#####....###..#  #....# ##.## !M YmThe clockroach sprays sand from its hourglass at you. _The blast of sand hits you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (ally target, damage-immune at range, 100% to hit)3i###jacore the Magician#######.#Deep Elf##.......##Health: 28/28 ========================##..###....## # Magic: 21/25 ====================----###...........### . AC: 7Str: 7##. ##.....#.........##.. EV: 16Int: 21 Contam: 10% ....##......#..#.........# SH: 0Dex: 14............#..###....#.## XL:  5 Next: 85% Place: Dungeon:4.........@..#..# ##...#... Noise: =--------  Time: 2373.1 (0.0).........*.###.# ##......7m a) +1 dagger.........B## #.# #...... Cast: Magic Dart.....##.5..###.## #...##.....# #.........####.###.... #..............#B   clockroach (ally target, warded)... ....##......##.#5   cerulean imp (polearm, summoned).. ...#####....###..##....# ##.##The clockroach sprays sand from its hourglass at you. _The blast of sand hits you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (ally target, damage-immune at range, 100% to hit)3i4. _The blast of sand hits you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (ally target, damage-immune at range, 100% to hit)  The magic dart hits the clockroach. The clockroach is warded from harm.3im6+4.1 (13i;3i>O _Your cerulean imp hits the clockroach but does no damage.3i 3ij Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3) [&] all spells[!] focus mode: off|on3iQ 3i\ ~###jacore the Magician#######.#Deep Elf##.......##Health: 28/28 ========================3i|] ##..###....## # Magic: 21/25 ====================----###...........### . AC: 7Str: 7##. ##.....#.........##.. EV: 16Int: 21 Contam: 10% ....##......#..#.........# SH: 0Dex: 14............#..###....#.## XL:  5 Next: 85% Place: Dungeon:4.........@..#..# ##...#... Noise: =--------  Time: 2374.1 (0.0)...........###.# ##...... a) +1 dagger.........B## #.# #...... Cast: Grave Claw (3/3).....##.5..###.#3iP^ i# #...##.....# #.........####.###.... #..............#B   clockroach (ally target, warded)... ....##......##.#5   cerulean imp (polearm, summoned).. ...#####....###..##....# ##.##Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (ally target, damage-immune at range, 100% to hit)  The magic dart hits the clockroach. The clockroach is warded from harm. _Your cerulean imp hits the clockroach but does no damage.3iR_ 3id 3i'f 3i ###  jacore the Magician #######.#  Deep Elf ##.......##  Health: 28/28 ======================== ##..###....## # Magic: 19/25 ==================------ ###...........### . AC: 7Str: 7 ##. ##.....#.........##.. EV: 16Int: 21 Contam: 10%  ....##......#..#.........# SH: 0Dex: 14 ............#..###....#.## XL:  5 Next: 85% Place: Dungeon:4 .........@..#..# ##...#... Noise: =--------  Time: 2374.1 (0.0) ...........###.# ##...... a) +1 dagger .........B## #.# #...... Cast: Grave Claw (3/3) ...3i;..##.5..###.## #...##. ....# #.........####.###  .... #..............#  B   clockroach (ally target, warded) ... ....##......##.#  5   cerulean imp (polearm, summoned) .. ...#####....###..#  #....# ##.## The magic dart hits the clockroach. The clockroach is warded from harm. _Your cerulean imp hits the clockroach but does no damage.  Aiming: Grave Claw (safe; 10% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (ally target, damage-immune at range)3i###jacore the Magician#######.#Deep Elf##.......##Health: 28/28 ========================##..###....## # Magic: 19/25 ==================------###...........### . AC: 7Str: 7##. ##.....#.........##.. EV: 16Int: 21 Contam: 10% ....##......#..#.........# SH: 0Dex: 14............#..###....#.## XL:  5 Next: 85% Place: Dungeon:4.........@..#..# ##...#... Noise: =--------  Time: 2374.1 (0.0)...........###.# ##...... a) "0m+1 dagger.........*## #.# #...... Cast: Grave Claw (3/3).....##.5..###.## #...##.....# #.........####.###.... #..............#B   clockroach (ally target, warded)... ....##......##.#5   cerulean imp (polearm, summoned).. ...#####....###..##....# ##.##The magic dart hits the clockroach. The clockroach is warded from harm. _Your cerulean imp hits the clockroach but does no damage.  Aiming: Grave Claw (safe; 10% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (ally target, damage-immune at range)3ibound, warded)Aiming: Grave Claw (safe; 10% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a clockroach (ally target, damage-immune at range)  You unleash the spiteful dead! The jagged bones skewer the clockroach.  The clockroach is warded from harm.3i51q BThe clockroach is pinned in place!3io2h20==5.1 (123i83i:L _Your cerulean imp hits the clockroach with a -3 spear.3iN3iInnate Abilities, Weirdness & Mutationsa - You regenerate magic rapidly.3iHc3ik3i#s###jacore the Magician#######.#Deep Elf##.......##Health: 28/28 ========================##..###....## # Magic: 20/25 ===================-----###...........### . AC: 7Str: 7##. ##.....#.........##.. EV: 16Int: 21 Contam: 10% ....##......#..#.........# SH: 0Dex: 14............#..###....#.## XL:  5 Next: 85% Place: Dungeon:43i2u.........@..#..# ##...#... Noise: ==-------  Time: 2375.1 (0.0)...........###.# ##...... a) +1 dagger.........B## #.# #...... Cast: Grave Claw (2/3).....##.5..###.## #...##.....# #.........####.###.... #..............#B   clockroach (ally target, bound, warded)... ....##......##.#5   cerulean imp (polearm, summoned).. ...#####....###..##....# ##.##Dir - move targetAim: a clockroach (ally target, damage-immune at range)  You unleash the spiteful dead! The jagged bones skewer the clockroach.  The clockroach is warded from harm.  The clockroach is pinned in place! _Your cerulean imp hits the clockroach with a -3 spear.3iD{3i|3iY3iɃ3if3iAQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  3ic - Cast: Grave Claw (2/3) [&] all spells[!] focus mode: off|on3i 3io ~###jacore the Magician#######.#Deep Elf##.......##Health: 28/28 ========================3i ##..###....## # Magic: 20/25 ===================-----###...........### . AC: 7Str: 7##. ##.....#.........##.. EV: 16Int: 21 Contam: 10% ....##......#..#.........# SH: 0Dex: 14............#..###....#.## XL:  5 Next: 85% Place: Dungeon:4.........@..#..# ##...#... Noise: ==-------  Time: 2375.1 (0.0)...........###.# ##...... a) +1 dagger.........B## #.# #...... Cast: Grave Claw (2/3).....##.5..###.#3i # #...##.....# #.........####.###.... #..............#B   clockroach (ally target, bound, warded)... ....##......##.#5   cerulean imp (polearm, summoned).. ...#####....###..##....# ##.##Dir - move targetAim: a clockroach (ally target, damage-immune at range)  You unleash the spiteful dead! The jagged bones skewer the clockroach.  The clockroach is warded from harm.  The clockroach is pinned in place! _Your cerulean imp hits the clockroach with a -3 spear.3iV 3i 3iH ###  jacore the Magician #######.#  Deep Elf ##.......##  Health: 28/28 ======================== ##..###....## # Magic: 18/25 =================------- ###...........### . AC: 73iJStr: 7 ##. ##.....#.........##.. EV: 16Int: 21 Contam: 10%  ....##......#..#.........# SH: 0Dex: 14 ............#..###....#.## XL:  5 Next: 85% Place: Dungeon:4 .........@..#..# ##...#... Noise: ==-------  Time: 2375.1 (0.0) ...........###.# ##...... a) +1 dagger .........B## #.# #...... Cast: Grave Claw (2/3) .....##.5..###.## #...##. ....# #.........####.###  .... #..............#  B   clockroach (ally target, bound, warded) ... ....##......##.#  5   cerulean imp (polearm, summoned) .. ...#####....###..#  #....# ##.## _Your cerulean imp hits the clockroach with a -3 spear.  K0mAiming: Grave Claw (safe; 10% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range)3i ###jacore the Magician#######.#Deep Elf##.......##Health: 28/28 ========================##..###....## # Magic: 18/25 =================-------###...........### . AC: 7Str: 7##. ##.....#.........##.. EV: 16Int: 21 Contam: 10% ....##......#..#.........# SH: 0Dex: 14............#..###....#.## XL:  5 Next: 85% Place: Dungeon:43i.........@..#..# ##...#... Noise: ==-------  Time: 2375.1 (0.0)...........###.# ##...... a) +1 dagger.........*## #.# #...... Cast: Grave Claw (2/3).....##.5..###.## #...##.....# #.........####.###.... #..............#B   clockroach (ally target, bound, warded)... ....##......##.#5   cerulean imp (polearm, summoned).. ...#####....###..##....# ##.## _Your cerulean imp hits the clockroach with a -3 spear.  Aiming: Grave Claw (safe; 10% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, (3i or ) - cycleDir - move targetAim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range)3iG9  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range)  You unleash the spiteful dead! The jagged bones skewer the clockroach!  The clockroach is warded from harm.3iq BThe clockroach is lightly wounded.3i(M8% 6.1 (113i3i&O _Your cerulean imp hits the clockroach but does no damage.3i3iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on3i_3iw###jacore the Magician#######.#Deep Elf##.......##Health: 28/28 ========================##..###....## # Magic: 18/25 =================-------###...........### . AC: 7Str: 7##. ##.....#.........##.. EV: 16Int: 21 Contam: 8% ....##......#..#.........# SH: 0Dex: 14............#..###....#.## XL:  5 Next: 85% Place: Dungeon:4.........@..#..# ##...#... Noise: ==-------  Time: 2376.1 (0.0)...........###.# ##...... a) m+1 dagger.........B## #.# #...... Cast: Magic Dart.....##.5..###.## #...##.....# #.........####.###.... #..............#B   clockroach (ally target, bound, warded)... ....##......##.#5   cerulean imp (polearm, summoned).. ...#####....###..##....# ##.##Aim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range)  You unleash the spiteful dead! The jagged bones skewer the clockroach!  The clockroach is warded from harm.  The clockroach is lightly wounded. _Your cerulean imp hits the clockroach but does no damage.3i3iN3i3i\ ###  jacore the Magician #######.#  Deep Elf ##.......##  Health: 28/28 ======================== ##..###....## # Magic: 17/25 ================-------- ###...........### . AC: 73i֚Str: 7 ##. ##.....#.........##.. EV: 16Int: 21 Contam: 8%  ....##......#..#.........# SH: 0Dex: 14 ............#..###....#.## XL:  5 Next: 85% Place: Dungeon:4 .........@..#..# ##...#... Noise: ==-------  Time: 2376.1 (0.0) .........*.###.# ##...... a) +1 dagger .........B## #.# #...... Cast: Magic Dart .....##.5..###.## #...##. ....# #.........####.### 3iۜ .... #..............#  B   clockroach (ally target, bound, warded) ... ....##......##.#  5   cerulean imp (polearm, summoned) .. ...#####....###..#  #....# ##.## _Your cerulean imp hits the clockroach but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range, 100% to hit)3i} +###jacore the Magician#######.#Deep Elf##.......##Health: 28/28 ========================##..###....## # Magic: 17/25 ================--------###...........### . AC: 7Str: 7##. ##.....#.........##.. EV: 16Int: 21 Contam: 8% ....##......#..#.........# SH: 0Dex: 143i+ ............#..###....#.## XL:  5 Next: 85% Place: Dungeon:4.........@..#..# ##...#... Noise: ==-------  Time: 2376.1 (0.0).........*.###.# ##...... a) +1 dagger.........B## #.# #...... Cast: Magic Dart.....##.5..###.## #...##.....# #.........####.###.... #..............#B   clockroach (ally target, bound, warded)... ....##......##.#5   cerulean imp (polearm, summoned).. ...#####....###..##....# ##.##Press: ? - help, Q - select action, 3i# q[40m( or ) - cycleShift-Dir - straight lineAim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range, 100% to hit)  The magic dart hits the clockroach. The clockroach is warded from harm.  The clockroach is lightly wounded.3i$ .8=6-7.1 (13i) 3i^,   Shift-Dir - straight line  Aim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range, 100% to hit)  The magic dart hits the clockroach. The clockroach is warded from harm.clockroach is lightly wounded. _Your cerulean imp completely misses the clockroach.3i)h ###  jacore the Magician #######.#  Deep Elf ##.......##  Health: 28/28 ======================== ##..###....## # Magic: 17/25 ================-------- ###...........### . AC: 7Str: 7 ##. ##.....#.........##.. EV: 16Int: 21 Contam: 6%  ....##......#..#.........# SH: 0Dex: 14 3iN,............#..###....#.## XL:  5 Next: 85% Place: Dungeon:4 .........@..#..# ##...#... Noise: =--------  Time: 2377.1 (0.0) .........*.###.# ##...... a) +1 dagger .........B## #.# #...... Cast: Magic Dart .....##.5..###.## #...##. ....# #.........####.###  .... #..............#  B   clockroach (ally target, bound, warded) ... ....##......##.#  5   cerulean imp (polearm, summoned) .. ...#####....###..#  #....# ##.## _Your cerulean imp completely misses the clockroach.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help,3i1\ Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range, 100% to hit)3iw"###jacore the Magician#######.#Deep Elf##.......##Health: 28/28 ========================##..###....## # Magic: 17/25 ================--------###...........### . AC: 73i3Str: 7##. ##.....#.........##.. EV: 16Int: 21 Contam: 6% ....##......#..#.........# SH: 0Dex: 14............#..###....#.## XL:  5 Next: 85% Place: Dungeon:4.........@..#..# ##...#... Noise: =--------  Time: 2377.1 (0.0).........*.###.# ##...... a) +1 dagger.........B## #.# #...... Cast: Magic Dart.....##.5..###.## #...##.....# #.........####.###.... #..............#B   3iHjclockroach (ally target, bound, warded)... ....##......##.#5   cerulean imp (polearm, summoned).. ...#####....###..##....# ##.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range, 100% to hit)  The magic dart hits the clockroach but does no damage.  The clockroach is warded from harm.3i/B.  Shift-Dir - straight line  Aim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range, 100% to hit)  The magic dart hits the clockroach but does no damage.clockroach is warded from harm.lightly wounded.3i!8>3i9E48.1 (13i@3iBe _Your cerulean imp barely misses the clockroach.4iU G ## #######.#  ##.......##  ##..###....## # ###.....### ##. ##.##..##4i .........##....#.##...#..# ##...#B.###.# #.....## #.# ...##.5..###.## #...##..#.....####.###.. #........ ....##......##.#.. ...######..#4i nB.5.4i- 4i H2-94i 4i 4iMJO  You closely miss the clockroach.4iy*  The clockroach is lightly wounded.  The clockroach misses you.Your cerulean imp completely misses the clockroach.8=1=804i*}4i0P _The clockroach misses you.4i&  You hit the clockroach.4i  The clockroach is heavily wounded.Your cerulean imp hits the clockroach but does no damage.  The clockroach misses you.4iX/14i4iK _Your magical contamination has completely faded away.4iN .  You hit the clockroach.4ip5.5.4i5   cerulean imp (polearm, summoned)4i4ibjacore the Magician###Deep Elf#######.#Health: 28/28 ========================##.......##Magic: 18/25 =================-------##..###....## # AC: 7Str: 7###...........### . EV: 16Int: 21##. ##.....#.........##.. SH: 0Dex: 14....##......#..#.........# XL:  5 Next: 105% Place: Dungeon:44i'.........@..#..###....#.## Noise: =--------  Time: 2382.1 (1.0).........5..#..# ##...#... a) +1 dagger...........###.# ##...... Cast: Magic Dart..........## #.# #...........##....###.## #...##.....# #.........####.###5   cerulean imp (polearm, summoned).... #..............#... ....##......##.#.. ...#####....###..#You hit the clockroach.  The clockroach is heavily wounded.Your cerulean imp hits the clockroach but does no damage.  The clockroach misses you. _Your magical contamination has completely faded away.  4iYou hit the clockroach.4i _You kill the clockroach!You have reached level 6!4i/  --more-- 4i 32/326-6 3% Magic Dart 4i  4i 4 _4ix 4iz Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on4i 4i jacore the Magician###Deep Elf#######.#Health: 32/32 ========================##.......##Magic: 18/26 ================--------##..###....## # AC: 7Str: 74ii ###...........### . EV: 16Int: 21##. ##.....#.........##.. SH: 0Dex: 14....##......#..#.........# XL:  6 Next:  3% Place: Dungeon:4.........@..#..###....#.## Noise: =--------  Time: 2382.1 (0.0).........5..#..# ##...#... a) +1 dagger...........###.# ##...... Cast: Magic Dart..........## #.# #...........##....###.## #...##.....# #.........####.###5   cerulean imp (polearm, summoned).... #.....4i .........#... ....##......##.#.. ...#####....###..#Your cerulean imp hits the clockroach but does no damage.  The clockroach misses you. _Your magical contamination has completely faded away.  You hit the clockroach. _You kill the clockroach! _You have reached level 6!4i 4i 4i4iBg4ii Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 13% 2b - HailstormConjuration/Ice19% 3  c - Ensorcelled HibernationHexes/Ice21%2  d - Mephitic CloudConjuration/Alchemy/Air 24% 3  e - Ozocubu's ArmourIce36% 3  f - Leda's LiquefactionAlchemy/Earth78% 4  g - Olgreb's Toxic RadianceAlchemy4iOk78% 4  h - Lee's Rapid DeconstructionEarth98% 5 13 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4i24i84i#=jacore the Magician###Deep Elf#######.#Health: 32/32 ========================##.......##Magic: 18/26 ================--------##..###....## # AC: 7Str: 7###...........### . EV: 16Int: 21##. ##.....#.........##.. SH: 0Dex: 144i\>....##......#..#.........# XL:  6 Next:  3% Place: Dungeon:4.........@..#..###....#.## Noise: =--------  Time: 2382.1 (0.0).........5..#..# ##...#... a) +1 dagger...........###.# ##...... Cast: Magic Dart..........## #.# #...........##....###.## #...##.....# #.........####.###5   cerulean imp (polearm, summoned).... #..............#... ....##......##.#.. ...#####....###..#Your cerulean imp hits the clockroach but does no damage.  The clockroach misses you. _Your magical contamination has completely faded away.  You hit the clockroach. _You kill the clockroach! 4i>?_You have reached level 6!4iE4iEMemorise Hailstorm, consuming 3 spell levels and leaving 10? Y - Yes 4i|F' N - No!4ip !4i jacore the Magician###Deep Elf#######.#Health: 32/32 ========================##.......##Magic: 18/26 ================--------##..###....## # AC: 7Str: 7###...........### . EV: 16Int: 21##. ##.....#.........##.. SH: 0Dex: 14....##......#..#.........# XL:  6 Next:  3% Place: Dungeon:4.........@..#..###....#.## Noise: =--------  Time: 2382.1 (0.0).........5..#..# ##...#... a) +1 dagger...........###.#[4!4i 0m ##...... Cast: Magic Dart..........## #.# #...........##....###.## #...##.....# #.........####.###5   cerulean imp (polearm, summoned).... #..............#... ....##......##.#.. ...#####....###..#Your cerulean imp hits the clockroach but does no damage.  The clockroach misses you. _Your magical contamination has completely faded away.  You hit the clockroach. _You kill the clockroach! _You have reached level 6!!4i I9=-3.1 (1 _This spell is quite dangerous to cast!-4.1 (2!4ii !4i y20==5.1 (3!4i !4i !4i +6.1 (4!4i !4i _You start memorising the spell. You continue memorising. x3!4i !4i !4i9 c _You finish memorising. Spell assigned to 'd'.$4iq$4iٽ3$4i$4i$4i$ _$4i,$4i$4i4$4ih1==$4i$4i$4i$4i,$4iv$4i$4iE$4i$4ih2==$4ix$4i$4i$4ig$4i$4i$4i%$4i $4i$4i$4i$4i###.#####.##[ ##.......###. ##..###....##. ###............#####.####.....#...... ........##......#..#.. ..........#..###.. 5.......#..# ##.92.1 (6 ..##...........###.# ## #..........## #.# # #.....##....###.## # #....###.........#### #....# #............. #..... ....##......## #........#####....### #....# #$4i$4io$4i# _Found a robe.&4iE&4i5G&4iKH&4iM&4iN&4i^R&4i W3==&4i(\X&4if2§&4ig&4iia4==&4ij&4i lu _Your cerulean imp disappears in a puff of smoke!&4i n&4in&4i_o&4ip&4ir&4i]s&4i t&4it&4iv&4iwh5==&4i~x&4i ##### #.#### #######.# #@..# ##.......#8 #.### ##..###.... #.# ###............#####.####.....#...............##......#..#....................#..###..................#..# ...##...........###.# .. #..........## #.#&4iE&4i^&4iM _You see here a +0 robe.(4i&I(4i(4i(4i: _(4i(4i(4ih6==(4iq(4i)(4i(4i2,(4i(4i(4i(4iP(4i5(4i(4i(4iO(4i?(4i(4i9=(4i}(4i(4i!!(4i*# (4i$## #.#### ###### #[..# ##..... (4i&## #.### ##..###....# #.# ###............#####.####.....#...............##......#........@............#404....................#..#......##...........###.#.....# #..........## #.##...# #.....##....###.#.... #....###......... ... #....# #......... #. #..... ....##.... (4i2+y #.#####... (4i 0(4i5(4ii7)4i>)4i<@)4iA)4iF)4iI)4icNB)4iO)4iP)4iAQ)4i S)4ifU)4i V)4iV)4iX)4iM[)4i|\,)4im ## #.#### ## ## #[..# ## ..###. #.### ##. #....### #.# ### #......#####.####.. ##)4io.......##...... #.......8.1 (4 #....#.........##...#.##.....###..........#. ##...## #.....##... .....# #....### .....## #....# # ..#.. #..... ....## #........####)4iw)4i|)4i}*4iwh ##  #.#### ### ### #[..# ##..###.# #.### ## #....### #.# ### ######.#### ##...@.........## # #... #.........##... #.##.....###........ ##...## #.....##. .....# #....### .....## #....# #......#.. #..... ....*4im*4i`u+9.1 (1*4iHy*4iL{+4if g+4iy{  ## #.#.######. ### #[..#..###.# #.###  #....### #.#  #......#####.#### ##.............## #............. #@....13.1 (4 ### #.##.....### ... ##...## #.....## ..... .....# #....## ...........## #....# # ....>...#..# #..... .....# #.# #....... +4iF +4i ; _Found a stone staircase leading down.-4iI-4iK3-4i M-4iPB-4i4R-4iOS-4iS,-4iT-4iU-4iV,-4iW-4iW-4ihX-4iX-4iiY-4iZ,-4i?[-4i\-4i]-4i^,-4ig#....### #.# #......#####.# ##............. #.............. ##..............#. #.........##....##..#####.##.....###..............##...## #.......@..# #9.1 (6...... #..#.....>...#..# ##......#...#.# #....##...........# ######....... ##..... .....-4ik-4in-4i*p.4i.4i93.4iz.4i8.4iL,.4iB.4if.4i].4i.4iT .4i!.4i".4i#.4i$.4iK%.4i,&.4i'.4iF(.4i(.4i6  ##. ###  .#. ..###.#  #.# #....###  #.# ####  #.# ##   ##.# #......   #..# ##......  . #..# #.........##  .4i7....##.@#####.##.....###24.1 (5  .......## #  ..................# #  ...#...............## #  .# #..#.....>.#..# #  #..##......#...#.# #  #.. ##...........#  #.# ######.....  ..##......4i)>.4iB.4iD/4ibb/4ic3/4ih/4ii/4ij/4imX/4in/4io/4icp/4ip/4i[q/4iq/4ir/4ids/4is/4iZt/4iu,/4iAv/4i~|## ## #. .# .# ##. ###  .#. ..###.#  #.# #....###  #@# #.9 #.# ##........./4iE} ##.# #.......... #..# ##........... #..# #.........#....##..#####.##.....### ...............##...## # ....................# # ...#...............## # /4i2/4i/4i04i I04i 04i: 04i n04i 04i 04i[ 04i ,04i )04i  ### ####.## #. # ..##@#####.# ### 32.1 (3 #.#.......###.#  #.#######....###  04il #.# #### #.# ##.. ##.# #........... #..# ##........... . #..# #.##. ....##..#####.##.....###.04i_ 04ix 04i 24irI24iw24iy,24iI}24i%~,24i~24i24i824i,24i24iZ24i,24i24i24iۆB24i,24i124i ### ## #.# ## ####.## #@# #.####9.1 (7..##.#####.# ### #[..##.#.......###.# #.####.#######....### #.# #.# #......#####.#####.# ##.....####.# #......#..# ##.....24i... #..# #.........##......24i24io24iҔ34iR 34i 334i{ 34iP 34i# 34i 34i B34i 34i 34i ,34i 34i 34iT ,34i] 34i 34i ,34i> 34i 34i ,34i 34ia 34i 34i ,34i 34i 34i ,34ic c###   ## #.#   ##########.## #.   #......@.##.#####.# 50.1 (11.0)   .########.#.......### 34i   ##.#######....##  #.# #......  #.# ##......   ##.# #......   #..# ##   . #..# #   ....##..#####.##34i 34i 34i 44i 44i 344i 44i B44in n44ig 44i> ,44i! 44i ,44i 44i? 44i ,44i 44i{ 44iC 44i ,44i 44iX ,44i4 44i #  #  ##########.## #  #!###........##.#####  #..@########.#......7.1 (7.0)  ###.# ##.###### 44iN ? ..# #.#   .... #.# #  ##... ##.# #  #.... #..# ##  ##.... #..# #  #.......##..#####  .........44i- 44i 44ia \ _Found a fizzy golden potion.64i64i364i64iԞ64i64i64iB64i64iĨ164i   ##   ### ##########.##   #@###........##.##61.1 (4  ##...########.#...  ###.# ##.###  ..# #.#  .... #.#  ##.... ##.#   #..... #..#   ##..... #..# 64ir  ###..###64i64i&Y _f - a fizzy golden potion74i74iP 374iX74i74iG74i74i!,74i74i74i|74i,74i[74in74i,74i%##  ### ##########.##  #.###........##.#### ##...########.#..... ###.###.##### ##..## #.#  #.@..# #.# 6.1 (5 ##....# ##.#  #.....# #..#  ##.....# #..# # #.......##..##### ##...............74iD'c ............... .....#......... .# #..#.....>74i$+74i.74i/94i!94i$iGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)b - a +0 robe  i - a +3 ring mail  j - a +1 ring mail of cold resistance Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)d - a ring of positive energy94i Potions:  Potions !  g - a potion of magic  B - a potion of berserk rage  c - 2 potions of curing  d - a blue potion  f - a fizzy golden potion<4if - a fizzy golden potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.<4i <4i<4i   jacore the Magician Deep Elf ##Health: 32/32 ========================  ### ##########.##<4i Magic: 26/26 ========================  #.###........##.#### AC: 7Str: 7  ##...########.#..... EV: 16Int: 21  ###.###.##### SH: 0Dex: 14  ##..###.#XL:  6 Next:  3% Place: Dungeon:4  #.@..##.#Noise: ---------  Time: 2466.1 (0.0)  ##....# ##.#a) +1 dagger  #.....# #..# # Cast: Magic Dart  ##.....# #..# # Might   <4i #.......##..#####  ##...............  ...............  .....#.........  .# #..#.....>  _Your cerulean imp disappears in a puff of smoke! _You see here a +0 robe. _Found a stone staircase leading down. _Found a fizzy golden potion. _f - a fizzy golden potionIt was a potion of might.<4if<4iT*7.1 (1<4i5<4iK_ _You see here a +0 robe.a stone staircase leading down. _Found a fizzy golden potion. _f - a fizzy golden potionIt was a potion of might. _You feel very mighty all of a sudden.?4i ?4i0 3?4i ?4i9 ?4i} ?4i ?4i} ?4i[ ?4i ?4i ?4i&  #.###........##.#####. ##...########.#....... ###.###.####### ##..## #.# # #....## #.#  ##....## ##.# # #.....## #..# ##. ##.....####..# #.. ...##..#####.#71.1 (4 ............. ............ ......#........... ....###..#.....>.. ###.###..### .# #.. ## ## #.# ######?4i:(  . ##@4ieg 3@4ih @4in @4ip @4it X@4iu ,@4iZw @4ix @4i\y ,@4i7{ @4i| @4i} ,@4i  #....## #.# ## ##....## ##.# # #.....## #..# ##. ##.....####..# #..# #.......##..#####.#. ##................#.##................#.......#.........##.@..###..#.....>..5@4iӉ (a) +1 daggerCast: Magic DartMight @4i @4i @4i^ A4iW{ A4i} 3A4i) A4i A4i A4i XA4i A4i A4ia A4iF ,A4i   ###.# ##.##  ##..## #.#   #....## #.#   ##....## ##.#   ###.....## #..#   #.##.....####..#   #. #.......##..####  #.###...A4i   #@##............8.1 (3  ##........  ##....###..#  ###.###..##... # #.. ##.... ## #.# ##### ..  A4i A4i A4i B4i% IB4i B4i ,B4i nB4iԿ   #.###........##.  ##...########.#...  ###.# #.###  ##..## #.#  #....## #.#  ## ##.#  ###.....## #..#   #.####..#  ##..###80.1 (2  #.###.....  ##.##........  ##.......#..  ##....###..  ###.###..##.... .# #.. ##... ## #.# #### ..C4iC4i3C4iC4iUC4iuC4iOC4iףC4i,C4iC4iɦC4i,C4iC4iC4iC4iC4iC4iBC4ieC4i/C4iC4iܳC4iC4iC4i,C4i)C4i{C4i.C4iZC4i ###.# ##.#######.... ##..## #.# #. #....## #.#... ##....## ##.# #..... ###.....## #..# ##..... #.##.....####..# #...... #.##.......##..#####.##... #.###.................##..C4iq ##.##....@................9.1 (9 ##.......#...... ##....###..#.....>...# ###.###..##......#...# #..# #.. ##....... ...## #.# ######.. .##. .. ##. ##  ....C4i-C4iuC4iD4i^}ID4iBD4i,D4iD4iTD4iD4i,D4iPD4iD4i2D4iD4iD4iND4i,D4iB  #.##.....####..# #  #.##.......##..#####  #.###............  ##.##...........  ##.......#..... D4i,C ##....###..#.....>  ###.###..##......#  ###..# #.. ##....  #.@.## #.# ######95.1 (6  #.##.# .. #  #. ##.#   # ...   ....  .###.#  .# #  ..D4iD4iD4iE4i E4i7 3E4i E4iG E4i E4iX E4ic ,E4i )  #.###............  ##.##............  ##.......#  ##....###..#  ###.###..##  #####..# #.. ##..  #.#...## #.# ###  ##.##.# ..   #@####.# 8.1 (3  ### ...   ....  .###.#  .# #  ..   E4i E4i% G4iFIG4iKG4iLG4iM,G4iRnG4iTBG4iTG4iUG4ivVG4iWG4i+XG4iYG4iY,G4iZG4i[G4ix\,G4id- ##.##..... ##.......# ##....###..#.....> ###.###..##......# #####..# #.. ##.... #.#...## #.# #### ##.##.## ..# ##. #.####.##..# . ### #@....# 504.1 (6 #.....#  #.###.#  ..# #  ... .... .... .#...#G4igG4ikG4i|mH4i lH4i:pH4i tH4i=vH4i H4i\ 3H4i H4ij H4i( H4i nH4iü H4i H4i˾ ,H4i H4i H4i >H4ib ###..# #.. ###.#...## #.# ########.##.## ..# ###.####.##..#  #.....#  #.....#  ##.###.#H4i` ^  #..### #  #.@..# 8.1 (4#........# ###.....## #.#...##.#....##...####. .## .#H4i H4i H4i" b _You feel a little less mighty now.I4i II4im I4i ,I4iy nI4i; I4i I4i ,I4i I4i` I4i ,I4i   #.#...## #.# #####  ##.##.## ..#   #.####.##..#   #### #.....#   #.# #.....#  #.###.###.#I4i t  #.##..### #  ##..#....#  #.@......#12  ###.....##  #.#...#  #.#....#  #...####  .#.##  ##.#  I4i} I4i I4i K4i&D 3K4iE K4ifK K4iL K4ifQ K4i]R K4iS ,K4iPT K4i;U K4i?V ,K4inW K4i.^  #.# #.....#  #.###.### #.##..### #..#....# #........# ###.....## #.#...#  #.#....#  #@..#### 6K4i0_ .#.## ##.## K4i4b K4ie K4i g L4i 3L4iw L4iS BL4i ,L4iʏ BL4i @#..### ##..#....# #........# #.....## ##.#...#  #.#....# ##...####L4ix L#.#.## ##@## 8.1 (2 #.#  ### L4iS L4i L4i N4i  #.###.###.#  #.##..### #  ##..#....#  #........#  ###.....##  ##.#...#  #.#....#  ##...####  #@#.##  ##.##  #.#  ###     N4i3N4i8+9.1 (1N4iN4iO4iƇIO4iO4iO4inO4ifO4i7O4iO4iO4iO4ihO4iWO4iO4iO4iGO4iiO4i,O4i2O4i)O4iԡO4i\O4iG #### #.....#  #.# #.....#  #.###.###.#  #.##..### #  ##..#....#  #........#  ###.....## O4i%@ ##.#...#  #.#...@# 25.1 (6 ##...####  #.#.##  ##.## #.# ###O4ḭO4i;O4iʵP4i0P4i23P4ij8P4i9P4i=;,P4i?XP4i@P4iAP4iyB,P4iCP4i'EP4i9F,P4i O  #####..# #.. ##........  #.#...## #.# ######...  ##.##.## ..###.  #.####.##..#.  #### #.....#  #.# #.....#  #.###.###.#  #.##..### #  ##..#.@..#9.1 (4P4i...#..# ###.###..##......#...#.# #####..# #.. ##...........#P4i N #.#...####.# ######....... ##.##.###..# ##..... #.####.##..# ..... #### #.....#  #.# #....@# 35.1 (6 #.###.###.#  #.##..#####  ##..#....# #........#P4i ###.....## ##.#...# #.#.... ##...####P4i P4ig P4i S4i3S4iS4iS4iS4i XS4i0,S4iKS4i,S4i8S4iS4iS4i,S4ilS4iS4i|,S4iS4iS4i,S4iSl ###.....## #..# ##. #.##.....####..# #........ #.##.......##..#####.##..... #.###...........## ##.##................#S4i ##.......#...............## ##....###..#.....>...#..#  ###.###..##......#...#.# #####..# #.@###...........#41 #.#...####.## ######....... ##.##.###..# ##..... #.####.##..#..... #### #.....# #.# #.....# #.###.###.#S4i! #.##..##### ##..#....S4iYS4i.S4iU4iIU4isU4iU4i,U4iXU4iU4iU4iD,U4iЩU4ipU4iI,U4iĭU4i\U4i U4iU4iͱU4iGU4i*U4iU4iU4iOU4i0,U4i##.....## #..# ##...... .##.....####..# #.........## .##.......##..#####.##.....### .###...........##...## #... #.##......................# #... ##.......#...............## #...  ##....###..#.....>...#..# #...  ###.###..##......#...#.# #... U4i####..# #..###..@........# 8.1 (7 .#...####.## ######....... #.##.###..# ##..... .####.##..# ..... ### #.....# #.# #.....# #.###.###.# #.##..##### ....  #..#....# ... U4iU4iU4i$V4i IV4iV4iV4i,V4iiXV4i2V4iV4i,V4iV4i,V4iV4iuJ _Found a stone staircase leading down.V4i3V4iV4iV4iV4iV4iV4i.....##..#####.##.....### ................##...## #.....## ..............# #....### ....### #....# # ..###..#.....>...#..# #..... .###..##......#...#.# #..... .# #..###...........### ####.## ######........## ..# ### 54.1 (6#..# #........ . .....# ##..##... . .....# ..# # ... .###.# #.#... .##### .# ......... ...# .> ........ ...# ... ##... ..## V4i0[34m#.......#V4i V4iV4i`W4i-3W4izW4il,W4i-,W4i1W4i2W4i8:#...............## #....# # .###..#.....>...#..# #..... .. W4i:e###..##......#...#.# #........# # #..###.....### ###.## ######........### ##..# ###......... ##..# #........... ....# ##..##...... ....#  #@.# #.. ....7.1 (3 ###.# #.# ... #####  .# .........# > ...... ..# ... ##..... .### #### .# .....## ## ..  ##  #.##W4i=W4i?W4i&AX4i_X4ik,X4inX4iX4iX4i,X4iXX4i #..###### ##.## ######........### ..# ###......... ..# #............ X4iU{...# ##..##.... ... ...#  #..# #.. .....# #.# . ... ####  #.###........... .# >....#......61.1 (4 .# ...#####........< #.### ### # #.# .....## ## # #.. ... # ##. #.## . #.<###  #....##  ##...... X4iX4i~X4i"Y4i1OY4iP3Y4iUY4i0WY4i_[XY4i\Y4i\Y4i]Y4il`Y4ia,Y4i7d9 _Found 8 gold pieces.Y4iGfi  You encounter a hobgoblin.Y4im...# ##..##....... ...# #..# #... ..... ## ##.# #.. ..... ###Y4iMn #.###.......... .#  #.>....#....... .#  #...#####........<  #.### #.......## #  .....## ## # .# ... # #....... #.##  ....... #.<### Magic Dart ......# #.... ....#####...... ...## #....... g   hobgoblin (asleep)..$ #.....#.#g. #.....###Y4i3oU#......# #Y4iv+4.1 (3Y4iy25.1 (4 _Y4i}Y4ii^4i9^4iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on^4ie ^4it s...###..##....... jacore the Magician ...##..# #... ..... Deep Elf ##.###.# #.. ..... Health: 32/32 ======================== #####.###............. Magic: 26/26 ======================== .#^4i #.>....#.......... AC: 7Str: 7 .##...#####........< EV: 16Int: 21 ###.### #.......##. SH: 0Dex: 14 ##.## .....## ## XL:  6 Next:  3% Place: Dungeon:4 ##@.#...Noise: ---------  Time: 2565.1 (0.0) ###....... #.##a) +1 dagger....... #.<### Cast: Call Imp......# #....##....### ##.........## #....... g   hobgoblin (asleep)...$ #.....#...#g. #.....####......# ^4i #It was a potion of might. _You feel very mighty all of a sudden. _You feel a little less mighty now. _Found a stone staircase leading down. _Found 8 gold pieces. _You encounter a hobgoblin.^4i ^4iO _4iRW...# ##..##.... ... jacore the Magician ...# #..# #... ..... Deep Elf _4iX##.# ##.# #.. ..... Health: 32/32 ======================== #### #.###............. Magic: 24/26 ======================-- .# #.>....#.......... AC: 7Str: 7 .# #...#####........< EV: 16Int: 21 ## #*### #.......##. SH: 0Dex: 14 ##*## .....## ## XL:  6 Next:  3% Place: Dungeon:4 ##@*# ...  Noise: ---------  Time: 2565.1 (0.0) ###**..... #.##  a) +1 dagger **..... #.<###  Cast: Call Imp ......# #....## ....### ##...... ...## #....... g   hobgoblin (asleep) ...$ #.....#. ..#g. #.....### #......# # _Found a stone staircase leading down. __4iYFound 8 gold pieces. _You encounter a hobgoblin.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_4io:@*_4iɷ5**_4i>A**_4ii=5*._4iL5.._4ic 7.._4i ;.._4i 7*._4i~ A**`4i...###..##....... jacore the Magician ...##..# #... ..... Deep Elf ##.###.# #.. ..... Health: 32/32 ======================== #####.###............. Magic: 24/26 ======================-- .##.>....#.......... AC: 7Str: 7 .##...#####........< EV: 16Int: 21 ###.### #.......##. SH: 0Dex: 14 ##.## .....## ## XL:  6 Next:  3% Place: Dungeon:4 ##@5#...`4iwNoise: ---------  Time: 2565.1 (0.0) ###....... #.##a) +1 dagger....... #.<### Cast: Call Imp......# #....##....### ##.........## #....... g   hobgoblin (asleep, ally target)...$ #.....#. 5   cerulean imp (polearm, summoned)..#g. #.....####......# # _Found 8 gold pieces. _You encounter a hobgoblin.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.`4i;==6.1 (1 _`4i`4iߕb4iNb4i[QQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|onb4iR b4i L...###..##....... jacore the Magician ...##..# #... ..... Deep Elf ##.###.# #.. ..... Health: 32/32 ======================== #####.###............. Magic: 24/26 ======================-- .##.>....#.......... AC: 7Str: 7 .#b4i #...#####........< EV: 16Int: 21 ###.### #.......##. SH: 0Dex: 14 ##.## .....## ## XL:  6 Next:  3% Place: Dungeon:4 ##@5#...Noise: ==-------  Time: 2566.1 (0.0) ###....... #.##a) +1 dagger....... #.<### Cast: Magic Dart......# #....##....### ##.........## #....... g   hobgoblin (asleep, ally target)...$ #.....#. 5   cerulean imp (polearm, summoned)..#g. #.....####......# # 4i ;49m_Found 8 gold pieces. _You encounter a hobgoblin.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.b4i$ b4i b4iG b4i~...# ##..##.... ... jacore the Magician ...# #..# #... ..... Deep Elf ##.# ##.# #.. ..... Health: 32/32 ======================== #### #.###............. Magic: 23/26 =====================--- .# #.>....#.......... AC: 7Str: 7 .# #...#####........< EV: 16Int: 21 ## #.### #.......##. SH: 0Dex: 14 ##.## .....## ## XL:  6 Next:  3% Place: Dungeon:4 ##@5# ...  Noise: ==-------  Time: 2566.1 (0.0) ###*...... #.## 4i;49m a) +1 dagger *...... #.<###  Cast: Magic Dart .*....# #....## .*..### ##...... ..*## #....... g   hobgoblin (asleep, ally target) ..*$ #.....#. 5   cerulean imp (polearm, summoned) ..#g. #.....### #......# #Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit)c4i;~ *...gc4iE**c4i{*.**c4iq.*.*c4i5E**c4iq.*.*c4i/xq*.*$c4i q.*.*c4i *.*$gAim: a hobgoblin (asleep, ally target, 100% to hit)d4iWa...###..##....... jacore the Magician ...##..# #... ..... Deep Elf d4i`Y##.###.# #.. ..... Health: 32/32 ======================== #####.###............. Magic: 23/26 =====================--- .##.>....#.......... AC: 7Str: 7 .##...#####........< EV: 16Int: 21 ###.### #.......##. SH: 0Dex: 14 ##.## .....## ## XL:  6 Next:  3% Place: Dungeon:4 ##@5#...Noise: ==-------  Time: 2566.1 (0.0) ###*...... #.##a) +1 dagger*...... #.<### Cast: Magic Dart.4iZ;10;1m*....# #....##.*..### ##........*## #....... g   hobgoblin (ally target)..*$ #.....#. 5   cerulean imp (polearm, summoned)..#g. #.....####......# #Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.d4iO g.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a hobgoblin (asleep, ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.The hobgoblin shouts!.5.....7.1 (1 _e4i`W...# ##..##.... ... jacore the Magician ...# #..# #... ..... Deep Elf ##.# ##.# #.. ..... Health: 32/32 ======================== #### #.###............. Magic: 22/26 ====================---- .# #.>....#.......... AC: 7Str: 7 .# #...#####........< EV: 16Int: 21 ## #.### #.......##. SH: 0e4iDex: 14 ##.## .....## ## XL:  6 Next:  3% Place: Dungeon:4 ##@.# ...  Noise: ==-------  Time: 2567.1 (0.0) ###*5..... #.##  a) +1 dagger *...... #.<###  Cast: Magic Dart .*....# #....## .*..### ##...... ..*## #....... g   hobgoblin (ally target) ..g$ #.....#. 5   cerulean imp (polearm, summoned) ..#.. #.....### #......# #The hobgoblin is heavily wounded. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, 4iJ39;49mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, ally target, 100% to hit)e4i...# ##..##.... ... jacore the Magician ...# #..# #... ..... Deep Elf ##.# ##.# #.. ..... Health: 32/32 ======================== #### #.###............. Magic: 22/26 ====================---- .# #.>....#.......... AC: 7e4ioStr: 7 .# #...#####........< EV: 16Int: 21 ## #.### #.......##. SH: 0Dex: 14 ##.## .....## ## XL:  6 Next:  3% Place: Dungeon:4 ##@.# ...  Noise: ==-------  Time: 2567.1 (0.0) ###.5..... #.##  a) +1 dagger ....... #.<###  Cast: Magic Dart ......# #....## ....### ##...... ...## #....... g   hobgoblin (ally target) ...$ #.....#. 5   cerulean imp (polearm, summoned) ..#.. #.....### #......# #4iX36mAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!e4i   #..# #...  ##.# #..    < #.### e4i#.##  #@.# ... ##* #.##  * #.<###  .*....#  .*..###  ..*## 5   cerulean imp (polearm, summoned) e4iu...$  ..#..   e4ij85.e4i/p9.....e4ix3=-8.1 (1Magic Dart _e4i~e4if4if4iS3f4if4iBf4iL _You swap places with your cerulean imp.f4if4iڮh4==f4if4ḭf4if4if4if4iYf4iͶf4if4icf4ief4i+f4irf4idf4if4ih5==f4iif4iT#  #.>....#........ # #...#####........< .### #.......## #.## ##.....## ### #..###....... # ##........ #.##  ##.......# #.<###  ##.5.....## #....# #..@...### ##.......--73.1 (5 #.....## #........#.....$# #.....#..#.....#..# #.....###.#...####..#......# ###..# #..f4i.Y......# #..# ..#.....# #.. .###....#... ..#f4i8-f4if4iwg4i\ g4i 3g4i g4i .g4i g4i g4iM Bg4i g4i h6==g4im g4i g4iZ g4i g4i g4i ,g4i g4iV  #.### #.......## #.## ##.....## ###.. #..###....... ##.........#.## ##.##.......# #.<### #..##.......## #....####..#......### ##..........g4i #....5## #...........#.....@# #.....#7.1 (4#.....#..# #.....####...####..#......# ##.#..# #........# #..#..# ..#.....# #....#.. .###....#...##... # # ..# .## # g4i g4i g4iy > _You now have 169 gold pieces (gained 8).h4i/!h4i%h4i*h4i,h4i h4i 3h4iB h4i h4i h4i1 Bh4iu h4i O=h4i h4i. ,h4iF h4i$ Xh4i. h4i. h4ie h4i h4i h4iH h4i .# #.## ##.....## # .# #..###....... ## ##.........#.##  ##.......# #.<### ##.......## #....# #......### ##... #.....## #h4i* G ##......# #.....# #.@5..#..# #.....##82.1 (5 #...####..#......#  #..## #........#  #..## ..#.....# #.. .###....# #... # # . #....##.... h4ih h4i h4i i4ipi4ir3i4ixi4i{3i4iF  You encounter an adder.i4i### ##.........#.##  ##.......# #.<## #### #..........### ##.... #.....## .#......# ....#..## #.5.####..#. #@.## #........## ..#.....# .###....#Magic Dart. # # ..# .# ....# S   adder (asleep)...... 5   cerulean imp (polearm, summoned)###S...i4ilb.53.1 (1i4iT.5i4i3, ally target)i4ii4.1 (2Magic Dart _i4iOi4ij4iZ d#####.........#.##  jacore the Magician ##.......# #.<## Deep Elf ##.......## #.... Health: 32/32 ======================== #......### ##.... Magic: 25/26 =======================- #.....## #..... AC: 7Str: 7 ##......# #..... EV: 16Int: 21j4ic  #.....#..# #.....# SH: 0Dex: 14 #...####..#......# XL:  6 Next:  3% Place: Dungeon:4 #@.## #........# Noise: ---------  Time: 2584.1 (0.0) #.5## ..#.....# a) +1 dagger #..# .###....# Cast: Magic Dart #...# # # . #...# .# ....# S   adder (asleep, ally target) ...... 5   cerulean imp (polearm, summoned) ###S... _You now have 169 gold pieces (gained 8). _You encounter an adder.Aiming: Magic Dart (safe; 3% risk of failure)  Press: j4i! ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej4i @5SAim: an adder (asleep, ally target, 100% to hit)j4i: j4i Really fire in your cerulean imp's direction? Y - Yes j4i' N - Nol4iʴ l4i l4i >#####.........#.## jacore the Magician##.......# #.<## Deep Elf##.......## #.... Health: 32/32 ========================l4iY #......### ##.... Magic: 26/26 ========================#.....## #..... AC: 7Str: 7##......# #..... EV: 16Int: 21#.....#..# #.....# SH: 0Dex: 14#...####..#......# XL:  6 Next:  3% Place: Dungeon:4#@.## #........# Noise: ---------  Time: 2584.1 (0.0)#.5## ..#.....# a) +1 dagger#..#.###....# Cast: Magic Dart#...## # .#...#.#....#Sl4i 6   adder (asleep, ally target)......5   cerulean imp (polearm, summoned)###S... _You encounter an adder.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)  Okay, then.l4i l4i l4i0 l4i . _m4it   ### #.<## #... #### ## # #......# # #.....#..# #...####...#..## #..5## ..#..... #.. .###....#...# # #  #...#  ....#..###S... ######.5m4i% G5.1 (1Magic Dart _m4iڜ m4id n4i ###.......# #.<# jacore the Magiciann4i o ##.......## #... Deep Elf #......### ##... Health: 32/32 ======================== #.....## #.... Magic: 25/26 =======================- ##......# #.... AC: 7Str: 7 #.....#..# #..... EV: 16Int: 21 #...####..#...... SH: 0Dex: 14 ##..## #........ XL:  6 Next:  3% Place: Dungeon:4 n4ii #@.## ..#..... Noise: ---------  Time: 2585.1 (0.0) #*5# .###.... a) +1 dagger #.*.# # #  Cast: Magic Dart #.*.# . .*..# ..*... S   adder (asleep, ally target) ###S... 5   cerulean imp (polearm, summoned) ###### Aim: an adder (asleep, ally target, 100% to hit) _Okay, then.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)o4io|###.......# #.<# jacore the Magiciano4i)~##.......## #... Deep Elf#......### ##... Health: 32/32 ========================#.....## #.... Magic: 25/26 =======================-##......# #.... AC: 7Str: 7#.....#..# #..... EV: 16Int: 21#...####..#...... SH: 0Dex: 14##..## #........ XL:  6 Next:  3% Place: Dungeon:4#@.## ..#..... Noise: ---------  Time: 2585.1 (0.0)#*5#.###.... a) +1 dagger#.*.#o4i[34m# #Cast: Magic Dart#.*.#..*..#..*...S   adder (ally target)###S...5   cerulean imp (polearm, summoned)######Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.o4iC.5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, ally target, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.The adder hisses angrily.o4i S..5o4i^2.....o4i:=6.1 (1 _o4io4igp4iq ##.......## #....#......### ##.#.....## #..##......# #.#.....#..# #.....##...####..#......###..## #........##..## ..#.....##.@# .###....##...# # # #.5.#  .##....#...S####....  ###### S.p4if.-7p4ip4iP _Your cerulean imp misses the adder. The adder misses your cerulean imp.r4iQ^......### #..## #.##...........#..# #.....#.####..#.##..## #....## ..###..# ####.r4iR # # .5 .##.S. .......####. ######r4i  Your cerulean imp closely misses the adder.r4i6==8Magic Dartr4iCr4i8 _The adder bites your cerulean imp.r4i,## #.##...........#..# #.....#.####..#.##..## #....## ..###..# ###. # # .5 .##.S. #.......####..... ####r4i&N##. ##r4izo  The adder barely misses your cerulean imp.r4i89Magic Dartr4icr4ia _Your cerulean imp closely misses the adder.t4i*#......#..# #.....#####..#.##..## #....## ..###..# ###. # # .##.5 .##.S. #............####......##.. ######.# ##t4i%E.St4i,8 t4i'90t4it4iX G _Your cerulean imp hits the adder with a -3 spear.u4i ##......# #..... jacore the Magician #.....#..# #.....# Deep Elf #...####..#......# Health: 32/32 ======================== ##..## #........# Magic: 25/26 =======================- #..## ..#.....# AC: 7Str: 7 ##..# .###....# EV: 16Int: 21 #...# # # . SH: 0Dex: 14 ##.5.# .# XL:  6 Next:  3% Place: Dungeon:4 #..S@# Noise: =--------  Time: 2590.1 (0.0) #............#  a)u4im +1 dagger ####......##..  Cast: Magic Dart ######.#  ##   S   adder (ally target)  5   cerulean imp (polearm, summoned) _Your cerulean imp closely misses the adder. _Your cerulean imp hits the adder with a -3 spear.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, ally target, 100% to hit)u4iN##......# #..... jacore the Magician#.....#..# #.....# Deep Elf#...####..#......# Health: 32/32 ========================##..## #........# Magic: 25/26 =======================-#..## ..#.....# AC: 7Str: 7u4i8##..#.###....# EV: 16Int: 21#...## # . SH: 0Dex: 14##.5.#.# XL:  6 Next:  3% Place: Dungeon:4#..S@#Noise: =--------  Time: 2590.1 (0.0)#............#a) +1 dagger####......##..Cast: Magic Dart######.###S   adder (ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, ally target, 100% to hit)  The magic dart hits the addu4ivMer.  The adder is almost dead.u4is.  Shift-Dir - straight line  Aim: an adder (severely wounded, ally target, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.adder bites you but does no damage.  Your cerulean imp hits the adder with a -3 spear.u4ix4 u4ig71.1 (1Magic Dartu4i@u4iûE _The adder dies!w4i ` #..# #...####...#..## #.. #..## ..#.....#..# .###.... #...# # # #.5.# ###....####.. #....@.......# ####......##.. ######.#  ## w4if0§. 6=-2 _Your cerulean imp disappears in a puff of smoke!w4i3w4ihw4iw4iw4iw4iw4i,w4i_w4ih&#...####..#......# ###..## #........# #..## ..# ###..# .###....##...# .## # ..###...# ..## .#####....####....# #............# ####....@.##.. -5.1 (3##.#  ## w4iw4iw4ix4i =x4i _Found Timp's Antique Weapon Shoppe.x4iΘ H _Found a stone staircase leading up.x4in x4i x4i x4i x4i6 x4iS x4i x4iͣ r#.....#..# #.....###....#...####..#......# ##...##..## #........# #...#..## #..#.....# #..##..# ##<.###....#...##.#...# #..## # ..## #.##...# ##..## .## #.###....####....# ###...........@# 9.1 (4####......##..∩....#######.####.#..##### ... #...##....x4i U##..#.x4i x4i x4i z4i)#...####..#......# ##..## #........# #.#..## #..#.....# #..##..# ##<.###....#...##.##...# #..## # ..## #.##...# ##..## .## #.###....####....# ##............#.###..# z4i=####......##.@∩....# ######.####.#..##  ### ... #  #...##....#z4ihG #z4iz4i-600.1 (1z4iY{4i#...####..#......# ##.##..## #.# #.#..## ##..#.....# #.##..# ##<.###....#...##.#.#...# #..## # ..## #..###...# ##..## .## #..####....####....# ##. #.#.###..# ####......##..@....# ######.####.#..## ### #...## ##...##....##...#.. {4iٷ{4i&1{4i{4ip _There is an entrance to Timp's Antique Weapon Shoppe here.~4i ~4i ~4ix ~4i& 4i44i=sWelcome to Timp's Antique Weapon Shoppe! What would you like to do?  a -  63 gold a falchionb -  73 gold a flail  c -  73 gold a flail  d -  84 gold an orcbow  e -  63 gold a short sword  f -  63 gold a short sword  g -  31 gold a sling You have 169 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)4i=>[A-G] put item on shopping list4i(FP  a -  31 gold a sling  b -  63 gold a falchion6short sword63 short sword7flail7flail84n orcbowprice)4i4i4i*P#...####..#......# ##..... jacore the Magician##..## #........# #..... Deep Elf#..## ##..#.....# #...... Health: 32/32 ========================##..# ##<.###....#...##.#. Magic: 26/26 ========================4iG l#...# #..## # ..## #..# AC: 7Str: 7##...# ##..## .## #..# EV: 16Int: 21###....####....###. SH: 0Dex: 14#............#.###..#XL:  6 Next:  7% Place: Dungeon:4####......##..@....#Noise: ---------  Time: 2601.1 (0.0)######.####.#..##a) +1 dagger### #...##Cast: Magic Dart##...##....##...#..##4i} Your cerulean imp hits the adder with a -3 spear. _The adder dies! _Your cerulean imp disappears in a puff of smoke! 4i j_Found Timp's Antique Weapon Shoppe. _Found a stone staircase leading up. 4i [_There is an entrance to Timp's Antique Weapon Shoppe here.4i4i'4i[4i4i4i24i4i54i4iP _4i|,4ia4iu _Found a scroll labelled FAOSIEC ENURO.4i934i4i4i$,4i4ih5#...# #..## #....## #..#..###...# ##..## #...## #..# ##....####....# .?.. ##. ............#.###..# ###......##..∩....#######.####.#..## ### #...#.  ##...###.... ##.#4iI5.1 (4 ###....## #..## ##.. ... ## 4iD4i84i4i 34i8 4ii4ij  You encounter a shadow imp.4i#...# #..## #....## #..#..# ##...# ##..## #...## #..#... ....####....# .?.. ##. ...#.###..# 4iE......##..∩....#  ######.####.#..## #### #...## 5.##...###.##..@....# 4im###....## ##..## Magic Dart 4i{#...### 4i_5   shadow imp (asleep)4i3!&04if%26.1 (1 _4iZ)4i*4i4i9Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp 4i c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on4iB)4i/7 #...# #..## #....## #..#..# jacore the Magician ##...# ##..## #...## #..#... Deep Elf #....####....# .?.. ##. .... Health: 32/32 ======================== ...........#.###..#Magic: 26/26 ======================== 4i/##......##..∩....#AC: 7Str: 7  ######.####.#..## #EV: 16Int: 21### #...## 5..SH: 04i/.Dex: 144i10##...###.....XL:  6 Next:  7% Place: Dungeon:4##..@....#Noise: ---------  Time: 2606.1 (0.0)###....##a) +1 dagger##..##Cast: Call Imp4iU0v##..#...###4iy05   shadow imp (asleep) _Your cerulean imp disappears in a puff of smoke! 4i0j_Found Timp's Antique Weapon Shoppe. _Found a stone staircase leading up. 4i0_There is an entrance to Timp's Antique Weapon Shoppe here. _Found a scroll labelled FAOSIEC ENURO. _You encounter a shadow imp.4i04i14iO74i84i] #...# #..## #....## #..#..#  jacore the Magician ##...# ##..## #...## #..#...  Deep Elf #....####....# .?.. ##. .... Health: 32/32 ======================== ...........#.###..# Magic: 24/26 ======================-- ##......##..∩....# AC: 7Str: 7  ######.####.#..## #  EV: 16Int: 21 ### #..*## 5..  SH: 0Dex: 14 ##.**###.....  XL:  6 Next:  7% Place: Dungeon:4 ##**@**..#  Noise: ---------  Time: 2606.1 (0.0) ###***.##  a) +1 dagger ##**##  Cast: Call Imp 4i[##..  #...  ###  5   shadow imp (asleep) _There is an entrance to Timp's Antique Weapon Shoppe here. _Found a scroll labelled FAOSIEC ENURO. _You encounter a shadow imp.Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate4ia7:@*4i 5**4ie *4if *4if 4i2A**4iv[ #...# #..## #....## #..#..# jacore the Magician 4i[##...# ##..## #...## #..#... Deep Elf #....####....# .?.. ##. .... Health: 32/32 ======================== ...........#.###..#Magic: 24/26 ======================-- ##......##..∩....#AC: 74i \Str: 7  ######.####.#..## #EV: 16Int: 214i-\### #...## 5..SH: 0Dex: 144iG\z##..5###.....4ib\XL:  6 Next:  7% Place: Dungeon:4##..@....#4i~\Noise: ---------  Time: 2606.1 (0.0)###....##4i\ma) +1 dagger##..##4i\WCast: Call Imp##..4i\K#...###4i\5   shadow imp (asleep, ally target)5   cerulean imp (polearm, summoned) 4i]_Found a scroll labelled FAOSIEC ENURO. _You encounter a shadow imp.4i;]Casting: Call Imp (safe; 8% risk of failure)  4iV]Press: ? - help, Q - select action, ( or ) - cycle4iv]eDir - look around, f - activateA tiny devil pulls itself out of the air.4i^;==7.1 (1 _4i7d4ih4i#...# ##..## #...## #..#... ....####....# .?.. ##. . ..........#.###..# ###..∩....# ######.####.#..## ..### ### #...## #.5... ##..5###.........# ##.@..##  ##..## #..  #...##.. .4i:.54i4i4i&--4i 84i.4i4i4iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  4i0c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on4iO4i #...# ##..## #...## #..#...jacore the Magician ....####....# .?.. ##. .... Deep Elf ..........#.###..#Health: 32/32 ======================== #......##..∩....# ##Magic: 24/26 ======================-- ######.####.#..## ..###AC: 7Str: 7### #...## #.5...EV: 164i`Int: 21##...###......SH: 0Dex: 14##..5....#XL:  6 Next:  7% Place: Dungeon:4###.@..##Noise: ---------  Time: 2608.1 (0.0)##..##a) +1 dagger###..Cast: Magic Dart#...4iN###...5   shadow imp (asleep, ally target)5   cerulean imp (polearm, summoned) _Found a scroll labelled FAOSIEC ENURO. _You encounter a shadow imp.Casting: Call Imp (safe; 8% risk of failure)  4iT2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.4iN4i4i}4i #...# ##..## #...## #..#...  jacore the Magician ....####....# .?.. ##. ....  Deep Elf ..........#.###..# Health: 32/32 ======================== #......##..∩....# ##  Magic: 23/26 =====================--- ######.####.#..## ..###  AC: 7Str: 7 ### #...## #.5...  EV: 16Int: 21 ##...###.*....  SH: 0Dex: 14 ##..5.**.#  XL:  6 Next:  7% Place: Dungeon:4 ###.@ ]39;49m..##  Noise: ---------  Time: 2608.1 (0.0) ##..##  a) +1 dagger ###..  Cast: Magic Dart #...  ###..  .  5   shadow imp (asleep, ally target)  5   cerulean imp (polearm, summoned)Dir - look around, f - activate 4i _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (asleep, ally target, 100% to hit)4iͽ z *5*..4iZ.5.**Aim: a shadow imp (asleep, ally target, 100% to hit)4iK#...# ##..## #...## #..#...jacore the Magician ....####....# .?.. ##. .... Deep Elf ..........#.###..#Health: 32/32 ======================== #......##..∩....# ##Magic: 23/26 =====================--- ######.####.#..## ..###AC: 7Str: 74i1!### #...## #.5...EV: 16Int: 21##...###.*....SH: 0Dex: 14##..5.**.#XL:  6 Next:  7% Place: Dungeon:4###.@..##Noise: ---------  Time: 2608.1 (0.0)##..##a) +1 dagger###..Cast: Magic Dart#...###...5   shadow imp (ally target)5   cerulean imp (polearm, summoned)4iږ6Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (asleep, ally target, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is heavily wounded.4i,j .5Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a shadow imp (asleep, ally target, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is heavily wounded.The shadow imp shouts!4i15.4i!-...4i#U4====4i$#9.1 (1 _4i(4i)4i)#...# ##..## #...## #..#...  jacore the Magician ....####....# .?.. ##. ....  Deep Elf ..........#.###..# Health: 32/32 ======================== #......##..∩....# ##  Magic: 23/26 =====================--- ######.####.#..## ..###  AC: 7Str: 7 ### #...## #5....  EV: 16Int: 21 ##...###*.....  SH: 0Dex: 14 ##...5*..#  XL:  6 Next:  7% Place: Dungeon:4 ###.@..##  4iS Noise: ===------  Time: 2609.1 (0.0) ##..##  a) +1 dagger ###..  Cast: Magic Dart #...  ###..  .  5   shadow imp (ally target)  5   cerulean imp (polearm, summoned)The shadow imp is heavily wounded. _The shadow imp shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, ally target, 100% to hit)4iϽ#...# ##..## #...## #..#...jacore the Magician ....####....# .?.. ##. .... Deep Elf ..........#.###..#Health: 32/32 ======================== #......##..∩....# ##Magic: 23/26 =====================--- ######.####.#..## ..###AC: 7Str: 7### #...## #5....EV: 16Int: 214i`##...###*.....SH: 0Dex: 14##...5*..#XL:  6 Next:  7% Place: Dungeon:4###.@..##Noise: ===------  Time: 2609.1 (0.0)##..##a) +1 dagger###..Cast: Magic Dart#...###...5   shadow imp (ally target)4i;5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle4iShift-Dir - straight lineAim: a shadow imp (heavily wounded, ally target, 100% to hit)  The magic dart hits the shadow imp.  4iHThe shadow imp is almost dead.4i4AJ.54iAK.54iFI4iNs--10.1 (1Magic Dart _4iUU4iV4i4iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  4ic - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on4i>O 4i[ #...# ##..## #...## #..#...jacore the Magician ....####....# .?.. ##. .... Deep Elf ..........#.###..#Health: 32/32 ======================== #......##..∩....# ##Magic: 23/26 =====================--- ######.####.#..## ..###AC: 7Str: 7### #...## #.....EV: 16Int: 21##...###5.....SH: 0Dex: 14##....5..#XL:  6 Next:  7% Place: Dungeon:4###.@..##Noise: =--------\ m  Time: 2610.1 (0.0)##..##a) +1 dagger###..Cast: Grave Claw (1/3)#...###...5   shadow imp (ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, ally target, 100% to hit)  The magic dart hits the shadow imp. _The shadow imp is almost dead.4iX] 4ib 4id 4ic#...# ##..## #...## #..#...  jacore the Magician ....####....# .?.. ##. ....  Deep Elf 4i^..........#.###..# Health: 32/32 ======================== #......##..∩....# ##  Magic: 21/26 ===================----- ######.####.#..## ..###  AC: 7Str: 7 4ig### #...## #.....  EV: 16Int: 21 ##...###5.....  SH: 0Dex: 14 ##....5..#  XL:  6 Next:  7% Place: Dungeon:4 ###.@..##  Noise: =--------  Time: 2610.1 (0.0)4i ##..##  a) +1 dagger 4i###..  Cast: Grave Claw (1/3) #...  ###..  4i G.  5   shadow imp (ally target)  5   cerulean imp (polearm, summoned)4i2The magic dart hits the shadow imp. _The shadow imp is almost dead.4inAiming: Grave Claw (safe; 9% risk of failure) (1/3 uses available)  4iXPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a shadow imp (almost dead, ally target)4i( W 5*4iϸ 6*.4i5.  Aim: a shadow imp (almost dead, ally target)4iƘ#...# ##..## #...## #..#...jacore the Magician ....####....# .?.. ##. .... Deep Elf ..........#.###..#Health: 32/32 ======================== 4i#......##..∩....# ##Magic: 21/26 ===================----- ######.####.#..## ..###AC: 7Str: 7### #...## #.....EV: 16Int: 21##...###*.....SH: 0Dex: 14##....5..#XL:  6 Next:  7% Place: Dungeon:4###.@..##4i™0Noise: =--------  Time: 2610.1 (0.0)##..##a) +1 dagger###..4iCast: Grave Claw (1/3)#...###...5   shadow imp (ally target)4i+5   cerulean imp (polearm, summoned)The magic dart hits the shadow imp. 4iO:_The shadow imp is almost dead.4iwlAiming: Grave Claw (safe; 9% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycle4iDir - move targetAim: a shadow imp (almost dead, ally target)4iepM.5   cerulean imp (polearm, summoned)  Aiming: Grave Claw (safe; 9% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  4iqAim: a shadow imp (almost dead, ally target)  You unleash the spiteful dead! The jagged bones skewer the shadow imp!  You kill the shadow imp!4iv*5   cerulean imp (polearm, summoned) 4i .  The last of your harvested death is exhausted.4i2=10=1.1 (1Grave Claw (0/3)4iY+-GClaw _4i 4i] 4i4i4iY4i4i554iB4iI4i߹4i4i4i4i4i4i4i#34i&E==4i=4i4i4i4ii4i4iB4i4i4i@#44ieE==4ig4i4i4i4i4iZ4i=4i4i4i+4i4iu4ih5==4i4iA  ##......# #.....#.........###  #.....#..# #.....###...........  #...####..#......# ##......####  ##..## #........# #.......# 4ip #..## ##..#.....###........# ##..# ##<.###....#...##.#...# #...# #..## ##....## #..#..# #...# ##..## ##...## #..#... 4iq....####....# #.@...# ##. ....--9.1 (8 ..........#.###.5#..# 4i7#......##..∩....## .## ######.####.#..## ..###### #...## #.....##..5###.....##.......# .###....####..##4i8--4iG4ic _c - a scroll labelled FAOSIEC ENURO4i34i|4i4it!4i$B4i&4ia'4i'#64i'E==4i(4i.1 ##......# #.....#..## #.....#..###.....###.. #...####..#......# ##......#####. #..## #........# #.......# ..## ##..#.....###........# 4i/t..# ##<.###....#...##.#...# ..# #..## ##....## #..#..# ..# ##..## ##...## #..#... ####....# #..5@.# ##. .... 21.1 (24i/}#.###..#..# 4i/B.....##..∩....###.## .####.#..## ..### 4i0### #...## #....4i.0B##..5###...... ##.......###..###....## .. 4i0 4iQ14i54iT74i 4ih 4iM 4in 4iw ,4i; ,4i n4i 4i* 4i\ 4i 4i   ##.......## #....####..# ##....  #......### ##..........###..###  #.....## #...........##...#  ##......# ##.....#..####  #.....#..###.....###..... 4i!  #...####..#......# ##......##### ##..## #........# #.......# #..## ##..#.....###........# #..# ##<.###..@.#...##.#...#4.1 (34i: # #..## ###5...## #..#..#4iQ # ##..## ##...### #..#... 4i B...####....# #.....# ##. .... .........#.###..#..# 4i 4......##..∩....###.## #####.####.#..## ..###4i ### #...## #.....##..5###......4i 4ib 4i#" 4i 34iB 4iR$ 4if' 4i, e=4i0 4i1 4i 3 4i4 4i7 4i9 4i: 4i;; 4i< 4i> 4iA B4iC 4i7E 4iG 4iG 4iH 4iJ 4icL 4iM 4i=N 4i6O 4iU  ..## #........# #.......# .## ##..#.....###........# .# ##<.###....#...##.#...# 4iU .# #..## ###....## #..#..# .# ##..## ##...### #..#... .####....# #.....# ##. .... .......#.###..#..# 4i V A....##..∩....###5## ##.####.#..## #@.### 30.1 (6 4i.V ### #...## #.......#  4iNV c##..5###.......##  4imV ##.......###..#  ###..4iV t# ...# 4iV ##..## ... 4iV y###.. ## #.4iV 5.. ###4iW #..4iW 4iC] 4i>_ 4i3 4i 4 4iG5 4i< 4i= 4i? 4iC _4imE 4iE 4iF 4iG 4iJ 4imJ 4i!K 4iL 4i4N 4iP 4iP 4i@Q 4iR 4i\ 1§4i] 4i:^ 4i^ 4id   #..## ###....## #..#..# ##..## ##...### #..#... #....# #.....# ##.#.... ..#.###..#..# #..... ##..∩....###.## #..... 4i e ####.#..## #..###...# # #...## ##.......#  ##..5###....§..##  ##.......###@.# 5.1 (5 ###....## #...# 4i7e i##  #.. ..4iae #.....# ##.. ###..# . ##.4ie ##.# 4if 4ij 4il f _Your cerulean imp disappears in a puff of smoke!4i~, 4i, 4i3- 4i1 4i$2 4iB5 B4i5 4i46 4i6 4iD7 4il8 4i8 4i8 4i9< Q ....#.###..#..# #..... 4iS< .##..∩....###.## #..... 4ih< .####.#..## #..###...# ## #...## ##.......# 4i~< l ##..5###.......##  4i< ##.......###..# ###....####...####4i<  ##..####.......#4i<  ###....@.###....8.1 (3 ##.....# ##.. ####..# . ##.#  4i= #.# #. 4i= 3 # 4i= 4i3@ 4iGA 4i4is4i4i4i4ieB4i4i4i@4i4i,4i4i4it,4i4i~  ##..5###.......##  ##.......###..##  ###....####...####4i ##..####.......# ###......###.... ##.....# ##.. 4i#####..# . ##.#  #@# 4ip42.1 (4 ##.#  #.#  ## 4i 4iR4ik4i 4i4iU4iϨ4i4i ,4i,4iDw  You encounter an iguana and a hobgoblin.4i__#....####...#### ##..####.......# ###......###.... . ##.....# ##....4i ####..# ... ##.# ##..g. #.###...l..##.#.......## 4i  l   iguana (asleep)g   hobgoblin (asleep)4i+3.1 (14i14.1 (2 _4i94i4ix4i`Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp 4i c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on4iN 4iU  ###....####...####jacore the Magician##..####.......#Deep Elf4iV ###......###.... .Health: 32/32 ========================##.....# ##....Magic: 26/26 ========================####..# ...AC: 7Str: 7##.# ##..g.EV: 16Int: 21#.###...l..SH: 0Dex: 14##.#.......XL:  6 Next: 10% Place: Dungeon:4##@#Noise: ---------  Time: 2644.1 (0.0)###a) +1 daggerCast: Call Imp-GClaw l   iguana (asleep)g   hobgoblin (asleep)You unleash the spiteful dead! The jagged bones skewer the shadow imp!  You kill the shadow imp! _The last of your harvested de4i)W +ath is exhausted. _c - a scroll labelled FAOSIEC ENURO _Your cerulean imp disappears in a puff of smoke! _You encounter an iguana and a hobgoblin.4iW 4i'a 4iO} ###....####...####  jacore the Magician ##..####.......#  Deep Elf ###......###.... .  Health: 32/32 ======================== ##.....# ##....  Magic: 24/26 ======================-- ####..# ...  AC: 7Str: 7 ##.# ##..g.  EV: 16Int: 21 #*###*..l..  SH: 0Dex: 14 ##*#**.....  XL:  6 Next: 10% Place: Dungeon:4 ##@# Noise: ---------  Time: 2644.1 (0.0) ### a) +1 dagger  Cast: Call Imp 4iQ| -GClaw   l   iguana (asleep)  g   hobgoblin (asleep) 4iNR_c - a scroll labelled FAOSIEC ENURO _Your cerulean imp disappears in a puff of smoke! _You encounter an iguana and a hobgoblin.Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate4iN(}@# Your cerulean imp disappears in a puff of smoke!You encounter an iguana and a hobgoblin.  Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.4i“[ * 4ieY5*.4iU@..4i7*.4i\ ###....####...####  jacore the Magician ##..####.......#  Deep Elf ###......###.... .  Health: 32/32 ======================== ##.....# ##....  Magic: 24/26 ======================-- ####..# ...  AC: 7Str: 7 ##.# ##.g..  EV: 16Int: 21 #.###...l..  SH: 0Dex: 14 ##.#.......  XL:  6 Next: 10% Place: Dungeon:4 ##@# Noise: ---------  Time: 2644.1 (0.0) ### a) +1 dagger  Cast: Call Imp  -GClaw   _ml   iguana (asleep)  g   hobgoblin (asleep) _Your cerulean imp disappears in a puff of smoke! _You encounter an iguana and a hobgoblin.Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.   ##..####  ###.... .  ##.....# ##....  ####..# ...  ##.# ##.g..  #.###...l..  ##5#.......  ##@# ###  , ally target) gJa6;37H 5   cerulean imp (polearm, summoned) ==5.1 (1 _4ic4igi4i W##.....## ###....####...#### ##..####.......# ###......###.... ##.....# ##..####..# ..4ik ##.# ##.g.#.###...l..###5#@.......##.####....###.) 4i K.g4i 354i .(ally target)5   cerulean imp (polearm, summoned)4i .--64i 4i 4iJ4iDK8--4iQ4i0R4ik  ####...#### ##..####.......# . ###......###.... .. ##.....# ##..... ####..# .... ##.# ##..... #.###..gl..# ##.#5....... ##@####.... ### .4i & 4i g5.  You swap places with your cerulean imp.4i 5.g4i 4i2 +l.4i Wl4i S5=74i 4i 0 _The iguana hisses angrily.4i`Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on4i 4i<  ###....####...####jacore the Magician##..####.......# .Deep Elf###......###.... ..Health: 32/32 ========================##.....# ##.....Magic: 25/26 =======================-####..# ....AC: 7Str: 7##.# ##.....EV: 16Int: 21#.###5.l...#SH: 0Dex: 14##.#..g.....XL:  6 Next: 10% Place: Dungeon:4##@####....Noise: ---------  Time: 2647.1 (0.0)###.a) +1 daggerCast: Magic Dart-GClaw l4i H[40m   iguanag   hobgoblin (ally target)5   cerulean imp (polearm, summoned)Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  You swap places with your cerulean imp. _The iguana hisses angrily.4i 4i˿ 4i9 4ixE ###....####...####  jacore the Magician ##..####.......# .  Deep Elf ###......###.... ..  Health: 32/32 ======================== ##.....# ##.....  Magic: 24/26 ======================-- ####..# ....  AC: 7Str: 7 ##.# ##.....  EV: 16Int: 21 #.###5.l...#  SH: 0Dex: 14 ##.#**g.....  XL:  6 Next: 10% Place: Dungeon:4 4i ##@####....  Noise: ---------  Time: 2647.1 (0.0) ### .  a) +1 dagger  Cast: Magic Dart  -GClaw   l   iguana  g   hobgoblin (ally target)  5   cerulean imp (polearm, summoned)You swap places with your cerulean imp. _The iguana hisses angrily.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)4i+d ###....####...####jacore the Magician##..####.......# .Deep Elf###......###.... ..Health: 32/32 ========================##.....# ##.....Magic: 24/26 ======================--####..# ....AC: 7Str: 7##.# ##.....EV: 16Int: 21#.###5.l...#SH: 0Dex: 144i W##.#**g.....XL:  6 Next: 10% Place: Dungeon:4##@####....Noise: ---------  Time: 2647.1 (0.0)###.a) +1 daggerCast: Magic Dart-GClaw l   iguanag   hobgoblin (ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4iOAim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.4iuxg..l4i|%.4io}2=8.1 (14i4iJe _Your cerulean imp closely misses the hobgoblin.4i 5 ###....####...####  jacore the Magician ##..####.......# .  Deep Elf 4i ###......###.... ..  Health: 32/32 ======================== ##.....# ##.....  Magic: 23/26 =====================--- ####..# ....  AC: 7Str: 7 ##.# ##.....  EV: 16Int: 21 #.###5.....#  SH: 0Dex: 14 ##.#*gl.....  XL:  6 Next: 10% Place: Dungeon:4 ##@####....  Noise: =--------  Time: 2648.1 (0.0) ### .  a) +1 dagger  Cast: Magic Dart  0 4m-GClaw   l   iguana  g   hobgoblin (ally target)  5   cerulean imp (polearm, summoned)The hobgoblin is moderately wounded. _Your cerulean imp closely misses the hobgoblin.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, ally target, 100% to hit)4ik ###....####...####jacore the Magician##..####.......# .Deep Elf###......###.... ..Health: 32/32 ========================##.....# ##.....Magic: 23/26 =====================---####..# ....AC: 7Str: 74i<r##.# ##.....EV: 16Int: 21#.###5.....#SH: 0Dex: 14##.#*gl.....XL:  6 Next: 10% Place: Dungeon:4##@####....Noise: =--------  Time: 2648.1 (0.0)###.a) +1 daggerCast: Magic Dart-GClaw 4iqYl   iguanag   hobgoblin (ally target)5   cerulean imp (polearm, summoned)4iAiming: Magic Dart (safe; 3% risk of failure)  4isPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, ally target, 100% to hit)  4itThe magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.4id\g.l.4ik4inX4=9.1 (14ir4i'u  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (moderately wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded. 4inuW_Your cerulean imp closely misses the hobgoblin.4i 1 4i3 Quiver which action? ([-] to clear)  a - Cast: Magic Dart4i3 Xb - Cast: Call Imp  c - Cast: Grave Claw (0/3) 4i3 [&] all spells[!] focus mode: off|on4i 4i T ###....####...####jacore the Magician##..####.......# .Deep Elf###......###.... ..Health: 32/32 ========================##.....# ##.....Magic: 24/26 ======================--####..# ....AC: 74iA Str: 7##.# ##.....EV: 16Int: 21#.###5.....#SH: 0Dex: 14##.#gl......XL:  6 Next: 10% Place: Dungeon:4##@####....Noise: =--------  Time: 2649.1 (0.0)4i ###.a) +1 daggerCast: Magic Dart-GClaw l   iguanag   hobgoblin (ally target)4i 5   cerulean imp (polearm, summoned)4i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin.  4i The hobgoblin is heavily wounded. _Your cerulean imp closely misses the hobgoblin.4i 4i 4ik 4io ###....####...####  jacore the Magician ##..####.......# .  Deep Elf ###......###.... ..  Health: 32/32 ======================== ##.....# ##.....  Magic: 23/26 =====================--- ####..# ....  AC: 7Str: 7 ##.# ##.....  EV: 16Int: 21 #.###5.....#  SH: 0Dex: 14 ##.#gl......  XL:  6 Next: 10% Place: Dungeon:4 ##@####....  Noise: =--------  Time: 2649.1 (0.0))q34m ### .  a) +1 dagger  Cast: Magic Dart  -GClaw   l   iguana  g   hobgoblin (ally target)  5   cerulean imp (polearm, summoned)The hobgoblin is heavily wounded. _Your cerulean imp closely misses the hobgoblin.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, ally target, 100% to hit)4i ###....####...####  jacore the Magician ##..####.......# .  Deep Elf ###......###.... ..  Health: 32/32 ======================== ##.....# ##.....  Magic: 23/26 =====================--- ####..# ....  AC: 7Str: 7 ##.# ##.....  EV: 16Int: 21 #.###5.....#  SH: 0Dex: 14 ##.#†l......  XL:  6 Next: 10% Place: Dungeon:4 ##@####....  Noise: =--------  Time: 2649.1 (0.0) 4i_### .  a) +1 dagger  Cast: Magic Dart  -GClaw   l   iguana  g   hobgoblin (ally target)  5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!4i;    .   ..      ....  ##.#         ### .   5   cerulean imp (polearm, summoned) 4im(ally target)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (heavily wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!  Your cerulean imp hits the iguana but does no damage.4i+50.1 (14i4iDb _The iguana closely misses your cerulean imp.4i, ###....####...####  jacore the Magician ##..####.......# .  Deep Elf ###......###.... ..  Health: 32/32 ======================== ##.....# ##.....  Magic: 22/26 ====================---- ####..# ....  AC: 7Str: 7 ##.# ##.....  EV: 16Int: 21 #.###5.....#  SH: 0Dex: 14 ##.#*l......  XL:  6 Next: 10% Place: Dungeon:4 ##@####....  Noise: =--------  Time: 26504i.1 (0.0) ### .  a) +1 dagger  Cast: Magic Dart  -GClaw   l   iguana (ally target)  5   cerulean imp (polearm, summoned)Your cerulean imp hits the iguana but does no damage. _The iguana closely misses your cerulean imp.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (ally target, 100% to hit)4i D ###....####...####jacore the Magician##..####.......# .Deep Elf###......###.... ..Health: 32/32 ========================##.....# ##.....Magic: 22/26 ====================----####..# ....AC: 7Str: 7##.# ##.....EV: 16Int: 21#.###5.....#SH: 0Dex: 144iW##.#*l......XL:  6 Next: 10% Place: Dungeon:4##@####....Noise: =--------  Time: 2650.1 (0.0)###.a) +1 daggerCast: Magic Dart-GClaw l   iguana (ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (ally target, 100% to hit)  The magic dart hits the iguana.  The iguana is moderately wounded.4ib1l.4i-4iы*1.1 (14i4i,MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (ally target, 100% to hit)  The magic dart hits the iguana.  The iguana is moderately wounded. _Your cerulean imp hits the iguana but does no damage.4i ###....####...####  jacore the Magician ##..####.......# .  Deep Elf ###......###.... ..  Health: 32/32 ======================== ##.....# ##.....  Magic: 21/26 ===================----- ####..# ....  AC: 7Str: 7 ##.# ##.....  EV: 164i<Int: 21 #.###5.....#  SH: 0Dex: 14 ##.#l.......  XL:  6 Next: 10% Place: Dungeon:4 ##@####....  Noise: =--------  Time: 2651.1 (0.0) ### .  a) +1 dagger4iJ  Cast: Magic Dart  -GClaw   l   iguana (ally target)4i   5   cerulean imp (polearm, summoned)The iguana is moderately wounded. 4i_Your cerulean imp hits the iguana but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  4iqPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, ally target, 100% to hit)4iV6 ###....####...####jacore the Magician##..####.......# .Deep Elf###......###.... ..Health: 32/32 ========================##.....# ##.....Magic: 21/26 ===================-----####..# ....AC: 7Str: 7##.# ##.....EV: 164i1WInt: 21#.###5.....#SH: 0Dex: 14##.#l.......XL:  6 Next: 10% Place: Dungeon:4##@####....Noise: =--------  Time: 2651.1 (0.0)###.a) +1 daggerCast: Magic Dart-GClaw 4iWTl   iguana (ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4i0XAim: an iguana (moderately wounded, ally target, 100% to hit)  The magic dart hits the iguana but does no damage.  The iguana is moderately wounded.4iX4i iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (moderately wounded, ally target, 100% to hit)  The magic dart hits the iguana but does no damage.  The iguana is moderately wounded.  Your cerulean imp hits the iguana but does no damage.4i=X2=2.1 (14i4i> _The iguana bites you but does no damage.4i"  ###....####...####  jacore the Magician ##..####.......# .  Deep Elf ###......###.... ..  Health: 32/32 ======================== ##.....# ##.....  Magic: 21/26 ===================----- ####..# ....  AC: 7Str: 7 ##.# ##.....  EV: 16Int: 21 #.###5.....#  SH: 0Dex: 14 ##.#l.......  XL:  6 Next: 10% Place: Dungeon:4 ##@####....  Noise: =--------  Time: 2652.1 (0.0)DZ 1K ### .  a) +1 dagger  Cast: Magic Dart  -GClaw   l   iguana (ally target)  5   cerulean imp (polearm, summoned)Your cerulean imp hits the iguana but does no damage. _The iguana bites you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, ally target, 100% to hit)4ied ###....####...####jacore the Magician##..####.......# .Deep Elf###......###.... ..Health: 32/32 ========================##.....# ##.....Magic: 21/26 ===================-----####..# ....AC: 7Str: 7##.# ##.....EV: 16Int: 214i}#.###5.....#SH: 0Dex: 14##.#l.......XL:  6 Next: 10% Place: Dungeon:4##@####....Noise: =--------  Time: 2652.1 (0.0)###.a) +1 daggerCast: Magic Dart-GClaw l   iguana (ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, ally target, 100% to hit)  The magic dart hits the iguana but does no damage.  The iguana is moderately wounded.4iMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (moderately wounded, ally target, 100% to hit)  The magic dart hits the iguana but does no damage.  The iguana is moderately wounded.  Your cerulean imp hits the iguana but does no damage.4i*3.1 (14i4ieS _The iguana barely misses you.4i4iQuiver which action? ([-] to clear)  a - Cast: Magic Dart4iQ0b - Cast: Call Imp  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on4i~z 4iۆ  ###....####...####jacore the Magician##..####.......# .Deep Elf###......###.... ..Health: 32/32 ========================##.....# ##.....Magic: 21/26 ===================-----####..# ....AC: 7Str: 7##.# ##.....EV: 16Int: 21#.###5.....#SH: 0Dex: 14##.#l.......XL:  6 Next: 10% Place: Dungeon:4##@####....Noise: =--------  Time: 2653.1 (0.0)###.a) +1 daggerCast: Magic Dart-GClaw l   dm iguana (ally target)5   cerulean imp (polearm, summoned)Shift-Dir - straight lineAim: an iguana (moderately wounded, ally target, 100% to hit)  The magic dart hits the iguana but does no damage.  The iguana is moderately wounded.Your cerulean imp hits the iguana but does no damage. _The iguana barely misses you.4iO 4i 4i 4iB ###....####...####  jacore the Magician ##..####.......# .  Deep Elf ###......###.... ..  Health: 32/32 ======================== ##.....# ##.....  Magic: 20/26 ==================------ ####..# ....  AC: 7Str: 7 ##.# ##.....  EV: 16Int: 21 #.###5.....#  SH: 0Dex: 14 ##.#l.......  XL:  6 Next: 10% Place: Dungeon:4 ##@####....  Noise: =--------  Time: 2653.1 (0.0) 1K ### .  a) +1 dagger  Cast: Magic Dart  -GClaw   l   iguana (ally target)  5   cerulean imp (polearm, summoned)Your cerulean imp hits the iguana but does no damage. _The iguana barely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, ally target, 100% to hit)4i}AY l@4i5@#4il@#Aim: an iguana (moderately wounded, ally target, 100% to hit)4iK ###....####...####jacore the Magician##..####.......# .Deep Elf###......###.... ..Health: 32/32 ========================##.....# ##.....Magic: 20/26 ==================------####..# ....AC: 7Str: 7##.# ##.....EV: 16Int: 21#.###5.....#SH: 0Dex: 14##.#l.......4i8XL:  6 Next: 10% Place: Dungeon:4##@####....Noise: =--------  Time: 2653.1 (0.0)###.a) +1 daggerCast: Magic Dart-GClaw l   iguana (ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  4iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, ally target, 100% to hit)  The magic dart hits the iguana.  The iguana is moderately wounded.4iiMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (moderately wounded, ally target, 100% to hit)  The magic dart hits the iguana.  The iguana is moderately wounded.  Your cerulean imp barely misses the iguana.4ijX1=4.1 (14io4iqL _The iguana misses you.4i ###....####...####  jacore the Magician ##..####.......# .  Deep Elf ###......###.... ..  Health: 32/32 ======================== ##.....# ##.....  Magic: 20/26 ==================------ ####..# ....  AC: 7Str: 7 4iy-##.# ##.....  EV: 16Int: 21 #.###5.....#  SH: 0Dex: 14 ##.#l.......  XL:  6 Next: 10% Place: Dungeon:4 ##@####....  Noise: =--------  Time: 2654.1 (0.0) ### .  a) +1 dagger  Cast: Magic Dart  -GClaw 4if  l   iguana (ally target)  5   cerulean imp (polearm, summoned)4izYour cerulean imp barely misses the iguana. _The iguana misses you.4iAiming: Magic Dart (safe; 3% risk of failure)  4i7qPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, ally target, 100% to hit)4i5"Y ###....####...####jacore the Magician##..####.......# .Deep Elf###......###.... ..Health: 32/32 ========================##.....# ##.....4it#Magic: 20/26 ==================------####..# ....AC: 7Str: 7##.# ##.....EV: 16Int: 21#.###5.....#SH: 0Dex: 14##.#l.......XL:  6 Next: 10% Place: Dungeon:4##@####....Noise: =--------  Time: 2654.1 (0.0)###.a) +1 daggerCast: Magic Dart-GClaw l   iguana (ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle4i#(Shift-Dir - straight lineAim: an iguana (moderately wounded, ally target, 100% to hit)  The magic dart hits the iguana but does no damage.  The iguana is moderately wounded.4i8hMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (moderately wounded, ally target, 100% to hit)  The magic dart hits the iguana but does no damage.  The iguana is moderately wounded.  Your cerulean imp hits the iguana with a -3 spear.4iq5.1 (1 _The iguana misses you.4ic ###....####...####  jacore the Magician ##..####.......# .  Deep Elf ###......###.... ..  Health: 32/32 ======================== ##.....# ##.....  Magic: 19/26 =================------- ####..# ....  AC: 7Str: 7 ##.# ##.....  EV: 16Int: 21 #.###5.....#  SH: 0Dex: 14 4i}##.#l.......  XL:  6 Next: 10% Place: Dungeon:4 ##@####....  Noise: =--------  Time: 2655.1 (0.0) ### .  a) +1 dagger  Cast: Magic Dart  -GClaw   l   iguana (ally target)  5   cerulean imp (polearm, summoned)Your cerulean imp hits the iguana with a -3 spear. _The iguana misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4iAim: an iguana (heavily wounded, ally target, 100% to hit)4i~d l@#4il@#Aim: an iguana (heavily wounded, ally target, 100% to hit)4i2  ###....####...####jacore the Magician##..####.......# .Deep Elf###......###.... ..Health: 32/32 ========================##.....# ##.....Magic: 19/26 =================-------####..# ....AC: 7Str: 7##.# ##.....EV: 16Int: 21#.###5.....#SH: 0Dex: 14##.#l.......XL:  6 Next: 10% Place: Dungeon:4##@####....Noise: =--------  Time: 2655.1 (0.0)###.a) +1 daggerCast: Magic Dart4i3 X-GClaw l   iguana (ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, ally target, 100% to hit)  The magic dart hits the iguana.  The iguana is almost dead.4iZ rMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (heavily wounded, ally target, 100% to hit)  The magic dart hits the iguana.  The iguana is almost dead.  Your cerulean imp hits the iguana but does no damage.4i *6.1 (14i3 4i W _The iguana completely misses you.4i ###....####...####  jacore the Magician ##..####.......# .  Deep Elf ###......###.... ..  Health: 32/32 ======================== ##.....# ##.....  Magic: 18/26 ================-------- ####..# ....  AC: 7Str: 7 ##.# ##.....  EV: 16Int: 21 #.###5.....#  SH: 0Dex: 14 ##.#l.......  XL:  6 Next: 10% Place: Dungeon:4 ##@####....  Noise: =--------  Time: 2656.1 (0.0),1K ### .  a) +1 dagger  Cast: Magic Dart  -GClaw   l   iguana (ally target)  5   cerulean imp (polearm, summoned)Your cerulean imp hits the iguana but does no damage. _The iguana completely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, ally target, 100% to hit)4i' 5 ###....####...####  jacore the Magician ##..####.......# .  Deep Elf 4i ###......###.... ..  Health: 32/32 ======================== ##.....# ##.....  Magic: 18/26 ================-------- ####..# ....  AC: 7Str: 7 ##.# ##.....  EV: 16Int: 21 #.###5.....#  SH: 0Dex: 14 4i !##.#†.......  XL:  6 Next: 10% Place: Dungeon:4 ##@####....  Noise: =--------  Time: 2656.1 (0.0) ### .  a) +1 dagger  Cast: Magic Dart  -GClaw   l   iguana (ally target)  5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 3% risk of failure)  4i` Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, ally target, 100% to hit)  The magic dart hits the iguana.  You kill the iguana!4i&      .   ..      ....  ##.#         4i' ### .   4iM .4i~ 154iF 4iM M9=217.1 (1Magic Dart4i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  4i: <Aim: an iguana (almost dead, ally target, 100% to hit)  The magic dart hits the iguana. _You kill the iguana!  Your Armour skill increases to level 1!4i* 4i` h _Your Stealth skill increases to level 4!4i} 4i֦ 4i_ 4i 4i 4i޵ ,4i  4i (_You swap places with your cerulean imp.4i̸ e  You see here a hobgoblin corpse.4i 4i 4id r20== _4iǽ 4i ##.......###..##  ###....####...#### .... 4i ##..####.......# .... ###......###........ ##.....# ##...... ####..# ...... 4i ##.# ### #.###......## 4i: ##.#5@......# -9.1 (24i] ##.####..... ### ...4i| .4i 7-4i1 4iu 4i14i4i4i4i4iX4iM4iR1==4i4i94i4i4i4i4iaR2==4i4iL4i|,4i4i|B4i4ih3==4i4i § _You start resting.4i4i+4i4iwh4==4i4i4i4i4i4i\4i4i4iTh5==4i4i 4i 4in 4i  _Your cerulean imp disappears in a puff of smoke!Magic restored.4i$K†. 4i!073.1 (14.0)4iR'}6==4.1 (15 _4i-4i.4iI4i4i,4iX4il4iA4i5,4iҤ4i4iܨ4iE9=4ir4i:y ....####...####........ #..####.......#.......# ###......###..........# ##.....# ##......... ####..# #........ ##.# ###.....# 4i#.###......## ##.#†.......#####.####..8.1 (4.0)### #.... ##.....#.......4ib#..........#......4i###.#....###...4i4i24i4iJ\ 34i(] 4iwf 4ixl X4ibm 4im 4in 4iBp 4iq 4ir 4ir 4iG   ##.....# ##.  # #........  ##.# ###.....#  #.###......##  ##.#†.......##### ##.####......... ### #......... ##........ #81.1 (3 #4i 5 ..#.###.### ### # # 4i 4i 4i 4iF@4i|@4i@4iF4iH4iKB4iL,4iM4i'RX4i~[  ##.# ###.....#  #.###......##  ##.#†.......##### ##.####......... ### #......... ##. #.. ##...#......4#..###.#.......## ###...#.. #..## #.      4i_4ic4ike4i34i4i%4i&4i*4i0 #..## ##.#†.......##### ##.####......... ### #......... ##........ #........ ##........#..#......##.#....6.1 (24i1#...### ###... #..# #.. ##. #. #4iO34in74i84i0z 34iz 4iU 4i2 4iw 4i^ n4iw J ##.#†.......##### ##.####......... ### #......... ##........ #........## ##..###.# ###..#......4i܎ t#....##..###.#....#.@.### ###...8 #..## #.. ##.. #. #.##  ###4i` 4i~ 4i 4iG #.### †.......#####.####.### .#........ #........ ## ##.. ###.#####..#......#...@##..###.#....####...### ###... #..##.#..4imG#. #.## ###4i$S]9.1 (14iJ4izK4iK4iS4iU4iY4icZ4iZ4i;[4i` ### #......... ##........   ## # ###.#####..# #....##..###.#.... 4ib####...### ###...  #..### #..  ##@..# #. 92.1 (3 #.### ##  4i?c4if4i h4i%4iw4i54i|4i I4iQ 4ig 4i n4i n4i@ 4i 4iA 4i 4i4i4i4i4i4i,4i^4i4i ,4i 4i; 4iB 4iV 4i 4i 4i~4i4i4ik ####..# #........ ##.# ###.....# #. #.###......## ... ##.#†.......#####... ##.####............ ### #............ #.........## #..........# ## ##...@.....# 701.1 (9###.#####..#.......##....##..###.#.....# 4i! ####...### ####....#  #..### #...# ##...# #..#  #.### #.#  ### ## 4i!4i%4i'4i'b 4itb 4ic 4il 4iq B4iJu B4iv 4i1w 4ix ,4iy 4i( 5.# ###.....# #.#.###......## ...##  ##.#†.......#####..... ##.####....... ### #....  ##..## #...# ## ##.........# ###.#####..#....@..# 4i 4.1 (3 #....##..###.#.....# ####...### ####....# ..### ##...# ##...# ##..#4i #.### #.# ### ## 4iS 4i 4i 4iq4i%r4ior4iw4iw4ix4i{X4iQ|4i~4i4i4i4i4ii  You encounter a hobgoblin.4i}l.........# ..###..........# #g ..# ##......... #. ..# #........ ###.# #.# ###.....# .#..# #.###......## ...#### ##.#†.......#####......###.####................  ### #........@....# ##.........#### #........Magic Dart  ## ##.........#.# ##.#####..#.......### ....##..###.#.....# 4i0g   hobgoblin (asleep) ###...### ####....  #..### ##...#  ##...# ##..#4iF&74i18.1 (4 _4io4iM4i@F.......#.......# jacore the Magician ..###..........# #g  Deep Elf ..# ##......... #.  Health: 32/32 ======================== ..# #........ ###.#  Magic: 26/26 ======================== #.# ###.....# .#..#  AC: 7Str: 7 #.###......## ...####  EV: 16Int: 21 ##.#†.......#####......#  SH: 0Dex: 14  ##.####................  XL:  6 Next: 21% Place: Dungeon:4 4iM ### #........@....#  Noise: ---------  Time: 2708.1 (0.0) ##.........####  a) +1 dagger #..........#  Cast: Magic Dart  ## ##.........#.#  -GClaw ##.#####..#.......### ....##..###.#.....# g   hobgoblin (asleep) ###...### ####....#  #..### ##...#  ##...# ##..# _You start resting. _Your cerulean imp disappears in a puff of smoke! 4i_Magic restored. _You encounter a hobgoblin.Hit: a) +1 daggerPress: ? - help, Dir - move target4i g@Magic restored. _You encounter a hobgoblin.  Hit: a) +1 dagger  Press: ? - help, Dir - move targetAim: a hobgoblin (asleep, 98% to hit)  Your weapon can't reach that far!4iZ g*4i`?.*4i ?.*4i 9.*4iA@.4i>J The floor. You are here.4ipE w.......#.......# jacore the Magician ..###..........# #g  Deep Elf ..# ##......... #.  Health: 32/32 ======================== ..# #........ ###.#  Magic: 26/26 ======================== 4iF #.# ###.....# .#..#  AC: 7Str: 7 #.###......## ...####  EV: 16Int: 21 ##.#†.......#####......#  SH: 0Dex: 14  ##.####................  XL:  6 Next: 21% Place: Dungeon:4  ### #........@....#  Noise: ---------  Time: 2708.1 (0.0) 4iTF ##.........####  a) +1 dagger #..........#  Cast: Magic Dart  ## ##.........#.#  -GClaw 4i|F G##.#####..#.......### ....##..###.#.....#4iF  g   hobgoblin (asleep) ###...### ####....#  #..### ##...#  ##...# ##..# 4iF b_Magic restored. _You encounter a hobgoblin.4iF iHit: a) +1 daggerPress: ? - help, Dir - move target4i.5@*4i.......#.......#jacore the Magician ..###..........# #gDeep Elf 4iл..# ##......... #.Health: 32/32 ======================== ..# #........ ###.#Magic: 26/26 ======================== 4i#.# ###.....# .#..#AC: 7Str: 7 4i#.###......## ...####EV: 16Int: 21 4iP##.#†.......#####......#SH: 04irxDex: 14  ##.####................XL:  6 Next: 21% Place: Dungeon:4### #........@....#4iɼNoise: ---------  Time: 2708.1 (0.0)##.........####a) +1 dagger#..........#Cast: Magic Dart  4i## ##.........#.#-GClaw 4i##.#####..#.......### ....##..###.#.....#4i-g   hobgoblin (asleep) ###...### ####....#4iQ#..### ##...###...###..# 4i,_Magic restored. 4i_You encounter a hobgoblin.Hit: a) +1 daggerPress: ? - help, Dir - move target4iҽ!Okay, then.4i4i4i. _4i*u4iu~Quiver which action? ([-] to clear) 4ivR a - Cast: Magic Dartb - Cast: Call Imp 4iWv c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on4i>/ 4i< .......#.......#jacore the Magician ..###..........# #gDeep Elf ..# ##......... #.Health: 32/32 ======================== ..# #........ ###.#Magic: 26/26 ======================== #.# ###.....# .#..#AC: 7Str: 7 #.###......## ...####EV: 16Int: 21 ##.#†.......#####......#SH: 0Dex: 14  ##.####................XL:  6 Next: 21% Place: Dungeon:4### #........@....#Noise: ---------  Time: 2708.1 (0.0)##.........####a) +1 dagger#..........#4i= Cast: Call Imp  ## ##.........#.#-GClaw ##.#####..#.......### ....##..###.#.....#g   hobgoblin (asleep) ###...### ####....##..### ##...###...###..# _Magic restored. _You encounter a hobgoblin.Hit: a) +1 daggerPress: ? - help, Dir - move target _Okay, then.4i> 4iE 4iaF 4i.......#.......# jacore the Magician ..###..........# #g  Deep Elf ..# ##......... #.  Health: 32/32 ======================== ..# #........ ###.#  Magic: 24/26 ======================-- #.# ###.....# .#..#  AC: 7Str: 7 #.###......## ...####  EV: 16Int: 21 ##.#†.......#####**....#  SH: 0Dex: 14 4i ##.####......*****.....  XL:  6 Next: 21% Place: Dungeon:4  ### #......**@**..#  Noise: ---------  Time: 2708.1 (0.0) ##.....****####  a) +1 dagger #.....*****#  Cast: Call Imp  ## ##.........#.#  -GClaw ##.#####..#.......### ....##..###.#.....# g   hobgoblin (asleep) ###...### ####....#  #..### ##...#  ##...# ##..#Hit: a) +1 dagger4iPress: ? - help, Dir - move target _Okay, then.Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate4i67*@4i5*@4i@*@4iH07**4i< ".......#.......#jacore the Magician ..###..........# #gDeep Elf ..# ##......... #.Health: 32/32 ======================== ..# #........ ###.#Magic: 24/26 ======================-- #.# ###.....# .#..#AC: 7Str: 7 #.###......## ...####EV: 16Int: 21 ##.#†.......#####.5....#SH: 04i Dex: 14  ##.####................XL:  6 Next: 21% Place: Dungeon:4### #........@....#Noise: ---------  Time: 2708.1 (0.0)##.........####a) +1 dagger#..........#Cast: Call Imp  ## ##.........#.#-GClaw 4i ##.#####..#.......### ....##..###.#.....#4i] g   hobgoblin (asleep, ally target) ###...### ####....#5   cerulean imp (polearm, summoned)#..### ##...###...#4i e##..#Press: ? - help, Dir - move target _Okay, then.4i wCasting: Call Imp (safe; 8% risk of failure)  4i 2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.4iĔ :==9.1 (1 _4i) 4i 4i####. ....#.......# .####..........# #g# ##.........# #. .# #..........###.# .# ###.....# ...#..# 4i|.###......## ....#### #.#†.......#####.5....# ##.####...#### #......######..#### #...#  ##.........#.# #.#####..#.......### ...##..###.#.....# ##.4i4####....#  #..### ##...#4i85.4i4i/--104i4i4i% 4i Quiver which action? ([-] to clear)  a - Cast: Magic Dart4i b - Cast: Call Imp  c - Cast: Grave Claw (0/3) [&] all spells4i% z[!] focus mode: off|on4i2 4i v...####........jacore the Magician ......#.......#.#Deep Elf .###..........# #gHealth: 32/32 ======================== .# ##.........# #.Magic: 24/26 ======================-- .# #..........###.#4i` AC: 7Str: 7 .# ###.....# ...#..#EV: 16Int: 21 .###......## ..5.####SH: 0Dex: 14 4i #.#†.......#####......#.XL:  6 Next: 21% Place: Dungeon:4 ##.####.........@......#Noise: ---------  Time: 2710.1 (0.0)  ### #.............####a) +1 dagger4iQ ##.........####Cast: Magic Dart#..........#-GClaw ## ##.........#.# #.#####..#.......###g   hobgoblin (asleep, ally target) ...##..###.#.....#5   cerulean imp (polearm, summoned) 4i ##...### ####....##..### ##...#Press: ? - help, Dir - move target _Okay, then.Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.4i 4i# 4i% 4i} L...####........ jacore the Magician ......#.......# .#  Deep Elf 4iN~ .###..........# #g  Health: 32/32 ======================== .# ##.........# #*  Magic: 23/26 =====================--- .# #..........###*#  AC: 7Str: 7 4iv~ .# ###.....# ...#*.#  EV: 16Int: 21 4i~ F.###......## ..5*####  SH: 0Dex: 14 #.#†.......#####.*....#.  XL:  6 Next: 21% Place: Dungeon:4 4i _##.####.........@......#  Noise: ---------  Time: 2710.1 (0.0)  ### #.............####  a) +1 dagger ##.........####  Cast: Magic Dart4id  #..........# -GClaw ## ##.........#.# #.#####..#.......###  g   hobgoblin (asleep, ally target) 4i ...##..###.#.....# 5   cerulean imp (polearm, summoned) ##...### ####....#  #..### ##...#Dir - look around, f - activate 4i _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle4i pShift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit)4iQ& 4i;R;g...4iQRR.##.**4ieR*4i_*#*##*...4i&9@##4i84g**#*.  Aim: a hobgoblin (asleep, ally target, 100% to hit)4i...####........jacore the Magician ......#.......#.#Deep Elf .###..........# #gHealth: 32/32 ======================== .# ##.........# #*4iMagic: 23/26 =====================--- .# #..........###*#AC: 7Str: 7 .# ###.....# ...#*.#EV: 16Int: 21 .###......## ..5*####SH: 04i[Dex: 14 #.#†.......#####.*....#.XL:  6 Next: 21% Place: Dungeon:4 ##.####.........@......#Noise: ---------  Time: 2710.1 (0.0)  ### #.............####a) +1 dagger##.........####Cast: Magic Dart4i#..........#-GClaw ## ##.........#.# 4i"#.#####..#.......###g   hobgoblin (ally target) ...##..###.#.....#4i$5   cerulean imp (polearm, summoned) ##...### ####....#4iAB#..### ##...#4iOAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle4ipShift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit)  4iJThe magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.4iAjP 5.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a hobgoblin (asleep, ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.  The hobgoblin shouts!4ij5.g4ik4iTq3...4irh4===1.1 (1 _4i4i4ikp 1####. #.......# .# ###..........# #. 4iLq A# ##.........# #g # #..........###.# # ###.....# #...#5.# ###......## #....#### .#†.#####......#..####.# ### #.#### ##.#### #..#  ##.#4iq .# .#####..#.### ##..###.#.....# 4iq ...### ####....# 4it K.g4i{ 4iC .--24iA 4i d _Your cerulean imp barely misses the hobgoblin.4i ## ###.. . .....## .###..........# #.##.........# #. .....###g# ###.....# #...#5.# ##### #....#### .#†.......#####4i #.. #.###... ### #....######### .# 4i C# ##... .4i #####..#..## ..##..###.#..### ####.4i ]  Your cerulean imp hits the hobgoblin but does no damage.4i}! y5==--34i' 4i\) d _The hobgoblin barely misses your cerulean imp.4i ## ####........ . #.# .# .# #.  ##.# #.  #..........###g# 4i  ###.....# #...#5.# ......## #....#### #†.#####..@...#.. .####.#  #.#### ##.#### #...  ##.#.# #####..#.......### ##..###.#.....# 4i s  Your cerulean imp barely misses the hobgoblin.4iH %44i 4i N _The hobgoblin hits your cerulean imp but does no damage.4i"## jacore the Magician .####........ .  Deep Elf ....#.......# .#  Health: 32/32 ======================== ##..........# #.  Magic: 24/26 ======================--  ##.........# #. AC: 7Str: 7  #..........###g#4i#u EV: 16Int: 21  ###.....# #...#5*# SH: 0Dex: 14 ##......## #...*####  XL:  6 Next: 21% Place: Dungeon:4 #†.......#####..@...#..  Noise: ---------  Time: 2714.1 (0.0) .####................#  a) +1 dagger ## #.............####  Cast: Magic Dart  ##.........#### -GClaw 4i$H #..........#  ##.........#.# g   hobgoblin (ally target) #####..#.......### 5   cerulean imp (polearm, summoned) .##..###.#.....# ...### ####....#4i<$ Your cerulean imp barely misses the hobgoblin. _The hobgoblin hits your cerulean imp but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  4ib$FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, ally target, 100% to hit)4i {##jacore the Magician .####.........Deep Elf ....#.......#.#Health: 32/32 ======================== ##..........# #.Magic: 24/26 ======================--##.........# #.AC: 7Str: 74iB #..........###g#EV: 16Int: 21  ###.....# #...#5*#SH: 0Dex: 14 ##......## #...*####XL:  6 Next: 21% Place: Dungeon:4 #†.......#####..@...#..Noise: ---------  Time: 2714.1 (0.0) .####................#4iC la) +1 dagger ## #.............####Cast: Magic Dart##.........####-GClaw #..........###.........#.#g   hobgoblin (ally target) #####..#.......###5   cerulean imp (polearm, summoned) .##..###.#.....# ...### ####....#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.4i †Shift-Dir - straight line  Aim: a hobgoblin (lightly wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.  Your cerulean imp hits the hobgoblin with a -3 spear.  The hobgoblin dies!4i. ..5   cerulean imp (polearm, summoned)4i* " 7-=5.1 (1Magic Dart _You have harvested enough death to cast Grave Claw an additional time.4i51 4i3 m _Your Spellcasting skill increases to level 7!5iN 35i 5i 5ik 5i ~5= _5i 5iG 5i 5i 5i, 6==5i .# ## #  .# ... .. ##... . ... .....# .#.. #..........# #..  ##.........# ##.#  #....###@# -8.1 (3 ###.....# #...#5.# ......## #....#### †.......#####......#.. ####............# # #.............#### 5i  ##...##  #.....  ##.........#.#5i 8-5i 5i0 v _You see here a hobgoblin corpse.5i> I5i8H 45iI 5i~M P _5iN 5iAQ ,5i'R 5iaS 5iU 5i W 5i`W h7==5iX 5i/f . .#.....#   .....# #   ....### .#   .....##.###  ..........  #......... #.......# #.#......# ........# ##5@....... 21 .........# ##.###...... ....###†## ..... .....# #...#..# .... 5if r....## #....#### ... .....#####......#.. .. #................. #.............####5ig ` ##...####  5iDm 5ir 5it 5iI5i5ig.5i15i5i5i5i35iA _Found a parchment of Scorch.5in5iP5i5i5i #.....# .#  .....# .# .....### .# .  :.....##.####..  #.............  ...... #...........  .....# #.#......##  .....# ##.........#  # ##.####  4###†## ##..5i#~ # #...#..# ##....###  .## #....#### #...#  #####......#.. ...#  .........# #...#  ...#### #...#  .#### ...#  ..#  5i5i5i5iI5in5i5iO=5i^5ih5i5i5i5i)5ik5idX5i$5iT5i5i5i5iZ 5i\ 5i 5i 5id5i5i85ip5i?5i5iA5i,5i65i" §You pick up a parchment of Scorch and begin reading...  You add the spell Scorch to your library.  e - a scroll labelled BEYPI BIDEWK5i#5i>#5i#5i,.#...#  ..#..# #........ ..#... ....... #.#.... #..#..# #..... ##.....#  ##.....# .# # ..## .# # ...........### .# . ## #@§....##.####.. 32.1 (8 ## ###............. ####........ ##........... ...#.......# #.#......## ##..........# ##.........#  ### ##.###......#  #...###†## ##........  5iZ, [34m###.....# #...#..# ##....### #### #....#### #...#5i>/5iY25i3f _Your cerulean imp disappears in a puff of smoke!5i5i=5i5ip5i5iB5iJ5i5i&5i5iY5i5iS5i5i5i1 5i!5i%B5iZ&5iG4# #........ . .......   #..#..#  . ##.....#   ##.....# .#   ..###......# .#   ...........### .# .   #......##.####..   ###...@.........  7.1 (5 ........ ##...........  .......# #.#......##  ...# ##.........#  ..# ##.###......#  .........###†## 5i4'[34m##........    ....# #...#..# ##....###    ...## #....#### #...#    ....#####......#.. ...#   5i <5iOA5iB5i5i75ig5i˶5i'5i5i5i9,5i5iN _Found Kihialeu's Antique Weapon Boutique.5i5i5iU5i ##.....# ∩.#  ..###......# ..# .#   ...........####.# #.#   #......##.####...  ###.............#  ..... ##...........#  ....# #.#......##.  ....# ##.........#  5i.....# ##.###..@...#  41.1 (4###†## ##  .# #...#..# ##....####  ## #....#### ##...#  .#####......#.. ...#  ....# #...#  ......#### #...#  ....#### ...#  ....# 5i5i?5i5iD 5i; 5i 5i 5i7 5i B5i 5i 5i\ 5i 5i 5i 5i 5iN 5ik 5i 5iQ 5i_ #........#  .. ##...........#  .# #.#......##.  .# #...# #  ..# ##.#####.##  ###†## ##...#  #...#..# ##....#####   #....########...#  ###......#......@#  5....#####...#  .......####  ....#### #...#  .....# ##.##  5iM $#.# ##  ### #   #  5i 5i) 5i  5igI 5ion 5iq 5ir 5ixs 5iDu 5iw 5ifw 5ix 5iw..###......# ..# .#  ...........####.# #.#  #......##.####...  ###......# ... ##...........# .# #.#......##. ....# ##.........# # .....# ##.###......##.## ......###†## ##.@.......# 8.1 (3# #...#..# ##....##### ## #....########...# #####......#.......# ........#####...# [ 5iz40m......#### ##...# ...#####...# ....###.## ...#.###  5i 5iÕ 5i- 5i 5ilQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  5i c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on 5i 5is" ..###......# ..# .#   jacore the Magician...........####.# #.#   Deep Elf#......##.####...   Health: 32/32 ========================###.............#   Magic: 27/27 ======================== ..... ##...........#   AC: 7Str: 7 ....# #.#......##.   EV: 16Int: 21 ....# ##.........# #   SH: 0Dex: 14  5i"}.....# ##.###......##.##   XL:  6 Next: 21% Place: Dungeon:4 ......###†## ##.@.......#   Noise: ---------  Time: 2748.1 (0.0) .# #...#..# ##....#####   a) +1 dagger ## #....########...# 5i#  Cast: Call Imp .#####......#.......#  5i<#).............#####...#  ..........#### ##...#     5i`#.......#####...#    ........# 5i###.##    .......#.###  5i#g  _Found a parchment of Scorch.  5i#You pick up a parchment of Scorch and begin reading...  You add the spell Scorch to your library.  e - a scroll labelled BEYPI BIDEWK  5i $_Your cerulean imp disappears in a puff of smoke! _Found Kihialeu's Antique Weapon Boutique. 5i-;5i 9 ..###......# ..# .#  jacore the Magician  ...........####.# #.#  Deep Elf #......##.####...  Health: 32/32 ======================== ###.............#  Magic: 25/27 ======================-- ..... ##...........#  AC: 7Str: 7 ....# #.#......##.  EV: 16Int: 21 ....# ##...*****.# #  SH: 05i Dex: 14 .....# ##.###*****.##.##  XL:  6 Next: 21% Place: Dungeon:4 ......###†## ##*@**.....#  Noise: ---------  Time: 2748.1 (0.0) .# #...#..# ##***.#####  a) +1 dagger 5i ## #....########**.#  Cast: Call Imp .#####......#.......# .............#####...# ..........#### ##...# 5i    .......#### #...#   ........# ##.##   .......#.# ##  5iG e - a scroll labelled BEYPI BIDEWK _Your cerulean imp disappears in a puff of smoke! _Found Kihialeu's Antique Weapon Boutique.  5i{ Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate5i C*@5iqd 7**5i/5**5i ..###......# ..# .#   jacore the Magician...........####.# #.#   Deep Elf#......##.####...   Health: 32/32 ========================###.............#   Magic: 25/27 ======================-- ..... ##...........#   AC: 7Str: 7 ....# #.#......##.   EV: 16Int: 21 ....# ##.........# #   SH: 0Dex: 14 .....# ##.###......##5i.##   XL:  6 Next: 21% Place: Dungeon:4 ......###†## ##.@.......#   Noise: ---------  Time: 2748.1 (0.0) .# #...#..# ##.5..#####   a) +1 dagger ## #....########...#  Cast: Call Imp .#####......#.......# .............#####...#  ..........#### ##...#   5   cerulean imp (polearm, summoned) .......#####...#  ........###.##  .......#.###  _Your cerulean imp disappears in a puff of smoke! _Found Kih5izialeu's Antique Weapon Boutique.  Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.5i;==9.1 (1 _5i5i 5ik5iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on5i75iG ..###......# ..# .#   jacore the Magician...........####.# #.#   Deep Elf#......##.####...   Health: 32/32 ========================5i###.............#   Magic: 25/27 ======================-- ..... ##...........#   AC: 7Str: 7 ....# #.#......##.   EV: 16Int: 21 ....# ##.........# #   SH: 0Dex: 14 .....# ##.###......##.##   XL:  6 Next: 21% Place: Dungeon:4 ......###†## ##.@.......#   Noise: ==-------  Time: 2749.1 (0.0) 5i.# #...#..# ##.5..#####   a) +1 dagger ## #....########...#  Cast: Magic Dart .#####......#.......# .............#####...#  ..........#### ##...#   5   cerulean imp (polearm, summoned) .......#####...#  ........###.##  .......#.###  _Your cerulean imp disappears in a puff of smoke! 5i\_Found Kihialeu's Antique Weapon Boutique.  Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.5i,5i5i5i5i/5io5i5i 5i(355i5iQw6=5iO5i,5i5iM5i5i5i5ip5i{5i5i5i#75iE==5i5i5iF5i ,5i5iG5i5i,5i5i5i5i 5i 5i 5i .... #......... .........  #..#..#..##  ##.....##..#  ##.....# #∩.#  ..###......# #..# .#  ...........####@# #.# --56.1 (7 #......##5####... 5i ###.............# ..... ##...........### #.#......##.## ##.........# ### ##.###......##.##5i###†## ##.........# .# #...#..# ##....#####5i9--5i5i5iY5i1Z5iZ5id5ie"55ie5idg5ije=5ilT  You encounter an endoplasm.5im5is##.. ###.....  #J..... 5is ...... ........  ....... 5is\ #..#..#..## 5i>t3 ##.....##..#  ##.....# #@.# ..###......# #..# .# ...........####5# #.# 5intMagic Dart #......##.####...  5it###.............# .. ##...........## 5it^J   endoplasm (asleep) #.#......##.# 5   cerulean imp (polearm, summoned)5it# ##.........# ## 5iuc.....# ##.###......##.## 5iyn7.1 (15.5i1F, ally target)5iA28.1 (2 _5i5iv _There is an entrance to Kihialeu's Antique Weapon Boutique here.5i` 5i! 5i& 5i( 5i8 5iK 5i 5i 5ino5iptWelcome to Kihialeu's Antique Weapon Boutique! What would you like to do?  a -  48 gold a daggerb -  240 gold a glaive  c -  216 gold an ancient halberd5itd -  360 gold a lajatang  e -  192 gold a glowing quarterstaff  f -  192 gold a runed quarterstaffg -  72 gold a short sword  h -  192 gold a masterwork spear You have 169 gold pieces. [Esc] exit[!] buy|examine items5itR[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list'5ig '5ign##..  jacore the Magician###.....  Deep Elf#J.....  Health: 32/32 ========================......'5iGo  Magic: 27/27 ========================#..........  AC: 7Str: 7.........#  EV: 16Int: 21#..#..#..##  SH: 0Dex: 14##.....##..#  XL:  6 Next: 21% Place: Dungeon:4##.....# #@.#  Noise: ---------  Time: 2758.1 (0.0)..###......# #5.# .#   a) +1 dagger'5ieo...........####.# #.#   Cast: Magic Dart'5i~o#......##.####...  ###.............#  '5io...... ##...........##   J   endoplasm (asleep, ally target) '5io.....# #.#......##.#   5   cerulean imp (polearm, summoned) '5io.....# ##.........# ##  '5ioh......# ##.###......##.##  '5ipCasting: Call Imp (safe; 8% risk of failure)  '5i+pPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate '5iIp|_A tiny devil pulls itself out of the air. _You encounter an endoplasm. '5i^pi_There is an entrance to Kihialeu's Antique Weapon Boutique here.'5iu'5ibx'5i|'5i`~)5i...  #.. #...  ###..... .#J.....   ........  #..........  .........#  ..#..#..##  #.@#   # #∩.#  ..#### #5.# .#  ...........####.# #.#  #......##.####...   ###.............#   ##...........##  # #.#......##.#  # ##.........# ##  5.)5i];[37m9.1 (1 _)5i)5i*5i ... jacore the Magician #.. #... Deep Elf ###..... Health: 32/32 ======================== .#J..... Magic: 26/27 =======================- ...*.... AC: 7Str: 7 #......*... EV: 16Int: 21 .......*.# SH: 0Dex: 14 #..#..#.*## XL:  6 Next: 21% Place: Dungeon:4 ##.....##.@# Noise: ---------  Time: 2759.1 (0.0) ##.....# #5*5iM .# a) +1 dagger  ..###......# #..# .#  Cast: Magic Dart  ...........####.# #.#  *5ih #......##.####...  ###.............#  J   endoplasm (asleep, ally target) ..... ##...........##  5   cerulean imp (polearm, summoned) ....# #.#......##.# ....# ##.........# ## _You encounter an endoplasm. _There is an entrance to Kihialeu's Antique Weapon Boutique here.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, ally target, 100% to hit)*5i W J**5ih.*.*.*+5i9xJ.*.*.  Aim: an endoplasm (asleep, ally target, 100% to hit)+5i...  jacore the Magician #..#...  Deep Elf###.....  Health: 32/32 ========================.#J.....  Magic: 26/27 =======================-...*....  AC: 7Str: 7#......*...  EV: 16Int: 21.......*.#  SH: 0Dex: 14#..#..#.*##  XL:  6 Next: 21% Place: Dungeon:4##.....##.@#  Noise: ---------  Time: 2759.1 (0.0)##.....# #5.# [39;49+5i!m a) +1 dagger..###......# #..# .#   Cast: Magic Dart  ...........####.# #.#  #......##.####...  ###.............#   J   endoplasm (ally target) ..... ##...........##   5   cerulean imp (polearm, summoned) ....# #.#......##.#  ....# ##.........# ##  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, ally target, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.+5inJ 5∩Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, ally target, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.The endoplasm quivers.5..J...=60.1 (1 _,5iOx... jacore the Magician #.. #... Deep Elf ###..... Health: 32/32 ======================== .#...... Magic: 25/27 ======================-- ...J.... AC: 7Str: 7 #......*... EV: 16,5i;Int: 21 .......*.# SH: 0Dex: 14 #..#..#5*## XL:  6 Next: 21% Place: Dungeon:4 ##.....##.@# Noise: =--------  Time: 2760.1 (0.0) ##.....# #∩.# a) +1 dagger  ..###......# #..# .#  Cast: Magic Dart  ...........####.# #.#  #......##.####...  ###.............#  J   endoplasm (ally target) ..... ##...........##  5   cerulean imp (polearm, summoned) ....# #.#......##.# ....# ##.........# ## The endoplasm is almost dead. _The endoplasm quivers.Ai,5i ming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, ally target, 100% to hit),5i... jacore the Magician #.. #... Deep Elf ###..... Health: 32/32 ======================== .#...... Magic: 25/27 ======================-- ........ AC: 7Str: 7 #.......... EV: 16Int: 21 .........# SH: 0Dex: 14 #..#..#5.## XL:  6 Next: 21% Place: Dungeon:4 ##.....##.@# Noise: =--------  Time: 2760.1 (0.0) ##.....# #∩.# a) +1 dagger [4,5i0m ..###......# #..# .#  Cast: Magic Dart  ...........####.# #.#  #......##.####...  ###.............#  J   endoplasm (ally target) ..... ##...........##  5   cerulean imp (polearm, summoned) ....# #.#......##.# ....# ##.........# ## Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, ally target, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm! #...        *...  *.#  *##     #∩.[33,5im#   #..# .#   #.#     5   cerulean imp (polearm, summoned)      ## ,5iG;.5,5i<",5i*,5i -.,5i-.,5i)..,5iQ6=21.1 (1Magic Dart _,5ic-5i7I-5i> _Found a dented bronze amulet and a flail.-5iT7==-5i| ####.... ..# ... ...... .##### ## ..".)# ....... .# .....## #####.. ... #.....# . .# .... ###.....##.# .# .....#.........# .# #..............# .# #.....@....# -5.1 (4 .. #......5..## ... ##..#..#..## .. ##.....##..# . ##.[40-5im....###∩.# ..###......# #..# .#  ...........####.# #.#  ##......##.####...  ###.......# --5i(-/5i 3/5iN /5iL /5i_   You encounter a bombardier beetle.......#  .####.... ......B  ... ......  ##### ## ..".)#  ...... .# .....##  ####.. ... #.....# .  # .... ###.....## # .....##  # #........# # #..........##.. . #......5..##  Magic Dart##..#..#..##  ##..#   ###∩.#[/5i., 37m  B   bombardier beetle (asleep)..#### #..# .#  5   cerulean imp (polearm, summoned)...........####.# #.#  ##......##.####...  /5iW 05., ally target)/5i] 26.1 (1 _/5ih 05i .........# jacore the Magician .####.... ......B.  Deep Elf .# ... ....*.  Health: 32/32 ======================== ##### ## ..".*#  Magic: 26/27 =======================- ...... .# ...*.##  AC: 705iȈ Str: 7 ####.. ... #..*..# .  EV: 16Int: 21 # .... ###.*...##.#  SH: 0Dex: 14 # .....#...*.....#  XL:  6 Next: 22% Place: Dungeon:4 # #.......@......#  Noise: ---------  Time: 2766.1 (0.0) # #......5...##..  a) +1 dagger . #.........##  Cast: Magic Dart .. ##..#..#..## 05i . ##.....##..#  05i S##.....###∩.#  B   bombardier beetle (asleep, ally target) ..###......# #..# .#  5   cerulean imp (polearm, summoned)  ...........####.# #.#  ##......##.####... _Found a dented bronze amulet and a flail. _You encounter a bombardier beetle.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line05i XAim: a bombardier beetle (asleep, ally target, 100% to hit)15i B*.*.*15iB.*.*.  Aim: a bombardier beetle (asleep, ally target, 100% to hit)25i' B.*.*25iB*.*.  Aim: a bombardier beetle (asleep, ally target, 100% to hit)25i՗ B*.*.*25i B.*.*.  Aim: a bombardier beetle (asleep, ally target, 100% to hit)35il........#  jacore the Magician .####.... ......B.  Deep Elf .# .......*.  Health: 32/32 ======================== ##### ##..".*#  Magic: 26/27 =======================- ...... .# ...*.##  AC: 7Str: 7 ####.. ... #..*..# .   EV: 16Int: 21 #.... ###.*...##.#   SH: 0Dex: 14 #.....#...*.....#35i  XL:  6 Next: 22% Place: Dungeon:4 ##.......@......#  Noise: ---------  Time: 2766.1 (0.0) ##......5...##..  a) +1 dagger .#.........##  Cast: Magic Dart ..##..#..#..## .##.....##..# ##.....###∩.#  B   bombardier beetle (ally target)..###......# #..# .#   5   cerulean imp (polearm, summoned)...........####.# 35i#.#  ##......##.####...  _Found a dented bronze amulet and a flail. _You encounter a bombardier beetle.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, ally target, 100% to hit)35ikK5. _You encounter a bombardier beetle.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (asleep, ally target, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.35i5MU.B35iM85.35iU6)...35i oW=7.1 (1 _45iڕ........# jacore the Magician .####.... ........  Deep Elf .# ... ....B.  Health: 32/32 ======================== ##### ## .."*)#  Magic: 25/27 ======================-- ...... .# ...*.##  AC: 7Str: 7 ####.. ... #.*...# .  EV: 16Int: 21 # .... ###.*...##.#  SH: 0Dex: 14 # .....#..*5.....#  XL:  6 Next: 22% Place: Dungeon:4 45iϗ# #.......@......#  Noise: =--------  Time: 2767.1 (0.0) # #..........##..  a) +1 dagger . #.........##  Cast: Magic Dart .. ##..#..#..## . ##.....##..#  ##.....###∩.#  B   bombardier beetle (ally target)  ..###......# #..# .#  5   cerulean imp (polearm, summoned)  ...........####.# #.#  ##......##.####... Shift-Dir - straight lineAim: a bombardier beetle (asleep, ally target, 100% to hit) _The magic dart hits the bombardier beetle but does no damage.  l6mAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line45if:M.B.....5Aim: a bombardier beetle (asleep, ally target, 100% to hit) _The magic dart hits the bombardier beetle but does no damage.ing: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bombardier beetle (ally target, 100% to hit)45iReally fire in your cerulean imp's direction? Y - Yes  N - No55iN55i `55ih?........#  jacore the Magician .####.... ........  Deep Elf .# .......B.  Health: 32/32 ======================== ##### ##..".)#  Magic: 26/27 =======================- ...... .# .....##  AC: 7Str: 7 55iDj####.. ... #.....# .   EV: 1655ikIInt: 21 #.... ###.....##.#   SH: 0Dex: 14 #.....#...5.....#  XL:  6 Next: 22% Place: Dungeon:4 ##.......@......#  Noise: =--------  Time: 2767.1 (0.0) ##..........##..55i7k  a) +1 dagger .#.........##  Cast: Magic Dart 55ik..##..#..#..## .##.....##..# ##.....###∩.#55ik  B   bombardier beetle (ally target)55i l..###......# #..# .#   5   cerulean imp (polearm, summoned)...........####.# #.#  ##......##.####...  55i,l[_The magic dart hits the bombardier beetle but does no damage.  55iOlAiming: Magic Dart (safe; 3% risk of failure)  55iqlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line55il{Aim: a bombardier beetle (ally target, 100% to hit)  Okay, then.55i~55i55i755i. _65i@ j## .......# .####......... .# ... .....B. ##### ## ".)# ...... .# .....## ###.. ...  .... ###.....##.#.....#..@5#..............# #.##.. .........##.##..#..#..# . ##.....##..#65i t ##.....###∩ ###. #..# ...........####.# #.#65iV 95.65iR 65iϟ ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.65i>) 9....65i:/ 7====8.1 (1Fire 65i5 65i!8 m _You are covered in liquid fire! Move or burn!75i! ......## jacore the Magician ........# .........#  Deep Elf .####.... ........  Health: 32/32 ======================== .# ... .....B.  Magic: 26/27 =======================- ##### ## .."*)#  AC: 7Str: 7 ...... .# ...*.##  EV: 16Int: 21 ####.. ... #.*...# .  SH: 0Dex: 14 # .... ###.*5..##.#  XL:  6 Next: 22% Place: Dungeon:4 # .....#..@......#  Noise: ===------ 3m  Time: 2768.1 (0.0) # #..............#  a) +1 dagger # #..........##..  Cast: Magic Dart . #.........##  Fire .. ##..#..#..## . ##.....##..#  B   bombardier beetle (ally target) ##.....###∩.#  5   cerulean imp (polearm, summoned)  ..###......# #..# .#  ...........####.# #.# The burning spray hits you. _You are covered in liquid fire! Move or burn!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: 75i >[37ma bombardier beetle (ally target, 100% to hit)75i>X z B.*85iB*)  Aim: a bombardier beetle (ally target, 100% to hit)85i<......##  jacore the Magician ........# .........#  Deep Elf .####.... ........  Health: 32/32 ======================== .# ... .....B.  Magic: 26/27 =======================- ##### ##.."*)#  AC: 7Str: 7 ...... .# ...*.##85ia  EV: 16Int: 21 ####.. ... #.*...# .   SH: 0Dex: 14 #.... ###.*5..##.#   XL:  6 Next: 22% Place: Dungeon:4 #.....#..@......#  Noise: ===------  Time: 2768.1 (0.0) ##..............#  a) +1 dagger ##..........##..85ih  Cast: Magic Dart .#.........##  Fire ..##..#..#..## .##.....##..#  B   bombardier beetle (ally target)##.....###∩.#  5   cerulean imp (polearm, summoned)..###......# #..# .#  ...........####.# #.#  Aiming: Magic Dart (safe; 3% risk of failure)  85iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (ally target, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is lightly wounded.85ign5.5.85i5......85id29-----9.1 (185iʻ85iM85iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (ally target, 100% to hit)  The magic dart hits the bombardier beetle.bombardier beetle is lightly wounded. 85iO_The liquid fire burns you!95ia......## jacore the Magician ........# .........#  Deep Elf .####.... ........  Health: 29/32 =====================--- .# ... .....B.  Magic: 25/27 ======================-- ##### ## .."*)#  AC: 7Str: 7 ...... .# ...*5##  EV: 16Int: 21 ####.. ... #.*...# .  SH: 0Dex: 14 # .... ###.*...##.#  XL:  6 Next: 22% Place: Dungeon:4 # .....#..@......#  Noise: =-------- }39;49m Time: 2769.1 (0.0) # #..............#  a) +1 dagger # #..........##..  Cast: Magic Dart . #.........##  Fire .. ##..#..#..## . ##.....##..#  B   bombardier beetle (ally target) ##.....###∩.#  5   cerulean imp (polearm, summoned)  ..###......# #..# .#  ...........####.# #.# The bombardier beetle is lightly wounded. _The liquid fire burns you!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardi95iZ<er beetle (lightly wounded, ally target, 100% to hit)95ik ......##  jacore the Magician ........# .........#  Deep Elf .####.... ........  Health: 29/32 =====================--- .# ... .....B.  Magic: 25/27 ======================-- ##### ##.."*)#  AC: 7Str: 7 ...... .# ...*5##  EV: 16Int: 21 ####.. ... #.*...# .   SH: 0Dex: 14 #.... ###.*...##.#   XL:  6 Next: 22% Place: l 0mDungeon:4 #.....#..@......#  Noise: =--------  Time: 2769.1 (0.0) ##..............#  a) +1 dagger ##..........##..  Cast: Magic Dart .#.........##  Fire ..##..#..#..## .##.....##..#  B   bombardier beetle (ally target)##.....###∩.#  5   cerulean imp (polearm, summoned)..###......# #..# .#  ...........####.# #.#  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, 95im Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is moderately wounded.95i .BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is moderately wounded.The liquid fire burns you!.....95i [5---70.1 (195i7 95i ] _Your cerulean imp hits the bombardier beetle from afar with a -3 spear.:5i\......## jacore the Magician ........# .........#  Deep Elf .####.... ........  Health: 25/32 ==================------ .# ... .......  Magic: 24/27 =====================--- ##### ## .."B)#  AC: 7Str: 7 ...... .# ...*5##  EV: 16Int: 21 ####.. ... #.*...# .  SH: 0Dex: 14 # .... ###.*...##.#  XL:  6 Next: 22% Place: Dungeon:4 # .....#..@......#  Noise: =--------  [:5i)^40mTime: 2770.1 (0.0) # #..............#  a) +1 dagger # #..........##..  Cast: Magic Dart . #.........##  Fire .. ##..#..#..## . ##.....##..#  B   bombardier beetle (ally target) ##.....###∩.#  5   cerulean imp (polearm, summoned)  ..###......# #..# .#  ...........####.# #.# The liquid fire burns you! _Your cerulean imp hits the bombardier beetle from afar with a -3 spear.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier:5i^g beetle (moderately wounded, ally target, 100% to hit):5i8b ......##  jacore the Magician ........# .........#  Deep Elf .####.... ........  Health: 25/32 ==================------ .# ... .......  Magic: 24/27 =====================--- ##### ##.."B)#  AC: 7Str: 7 ...... .# ...*5##  EV: 16Int: 21 ####.. ... #.*...# .   SH: 0Dex: 14 #.... ###.*...##.#   XL:  6 Next: 22% Place: Dungeon:4 #.....#:5ic [39;49m..@......#  Noise: =--------  Time: 2770.1 (0.0) ##..............#  a) +1 dagger ##..........##..  Cast: Magic Dart .#.........##  Fire ..##..#..#..## .##.....##..#  B   bombardier beetle (ally target)##.....###∩.#  5   cerulean imp (polearm, summoned)..###......# #..# .#  ...........####.# #.#  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actio:5id n, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (moderately wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is heavily wounded.:5i ...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is heavily wounded.  The liquid fire burns you!:5i 22--5=1.1 (1:5i:5i V _Your cerulean imp hits the bombardier beetle but does no damage.<5iQ......## jacore the Magician ........# .........#  Deep Elf .####.... ........  Health: 22/32 ================-------- .# ... .......  Magic: 24/27 =====================--- ##### ## .."B)#  AC: 7Str: 7 ...... .# ...*5##  EV: 16Int: 21 ####.. ... #.*...# .  SH: 0Dex: 14 # .... ###.*...##.#  XL:  6 Next: 22% Place: Dungeon:4 # .....#..@......#  Noise: =-------- [39;4<5iRw9m Time: 2771.1 (0.0) # #..............#  a) +1 dagger # #..........##..  Cast: Magic Dart . #.........##  Fire .. ##..#..#..## . ##.....##..#  B   bombardier beetle (ally target) ##.....###∩.#  5   cerulean imp (polearm, summoned)  ..###......# #..# .#  ...........####.# #.# The liquid fire burns you! _Your cerulean imp hits the bombardier beetle but does no damage.  <5i8SAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, ally target, 100% to hit)<5i X......##  jacore the Magician ........# .........#  Deep Elf .####.... ........  Health: 22/32 ================-------- .# ... .......  Magic: 24/27 =====================--- ##### ##.."B)#  AC: 7Str: 7 ...... .# ....5##  EV: 16Int: 21 ####.. ... #.....# .   SH: 0Dex: 14 #<5iz m.... ###.....##.#   XL:  6 Next: 22% Place: Dungeon:4 #.....#..@......#  Noise: =--------  Time: 2771.1 (0.0) ##..............#  a) +1 dagger ##..........##..  Cast: Magic Dart .#.........##  Fire ..<5i ##..#..#..## .##.....##..#<5iط 9  B   bombardier beetle (ally target)##.....###∩.#<5i   5   cerulean imp (polearm, summoned)..###......# #..# .#  ...........####.# #.#  <5iڸ wAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.  The liquid fire burns you!<5i7 % ***Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.  The liquid fire burns you!  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.<5iL ...  You are even more covered in liquid fire!<5i [ 0-Contam: 10% ==2.1 (1<5ie V _Your cerulean imp hits the bombardier beetle but does no damage.=5i ......## jacore the Magician ........# .........#  Deep Elf .####.... ........  Health: 20/32 ===============--------- .# ... .......  Magic: 23/27 ====================---- ##### ## .."B)#  AC: 7Str: 7 ...... .# ...*5##  EV: 16Int: 21 Contam: 10% ####.. ... #.*...# .  SH: 0Dex: 14 # .... ###.*...##.#  XL:  6 Next: 22% Place: Dungeon:4 # .....#..@......#  Noise: ===-=5i -----  Time: 2772.1 (0.0) # #..............#  a) +1 dagger # #..........##..  Cast: Magic Dart . #.........##  Fire .. ##..#..#..## . ##.....##..#  B   bombardier beetle (ally target) ##.....###∩.#  5   cerulean imp (polearm, summoned)  ..###......# #..# .#  ...........####.# #.# You are even more covered in liquid fire! _Your cerulean imp hits the bombardier beetle but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - strai=5i ght lineAim: a bombardier beetle (heavily wounded, ally target, 100% to hit)>5in9......##  jacore the Magician ........# .........#  Deep Elf .####.... ........  Health: 20/32 ===============--------- .# ... .......  Magic: 23/27 ====================---- ##### ##.."B)#  AC: 7Str: 7 ...... .# ...*5##  EV: 16Int: 21 Contam: 10% >5io####.. ... #.*...# .   SH: 0Dex: 14 #.... ###.*...##.#   XL:  6 Next: 22% Place: Dungeon:4 #.....#..@......#  Noise: ===------  Time: 2772.1 (0.0) ##..............#  a) +1 dagger ##..........##..  Cast: Magic Dart .#.........##  Fire ..>5iSp##..#..#..## .##.....##..#  B   bombardier beetle (ally target)##.....###∩.#  5   cerulean imp (polearm, summoned)..###......# #..# .#  ...........####.# #.#  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>5ip"Aim: a bombardier beetle (heavily wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.  The bombardier beetle is heavily wounded.>5iX.BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.  The bombardier beetle is heavily wounded.  The liquid fire burns you!>5i(...>5ic 16---4=--3.1 (1>5i>5iTV _Your cerulean imp hits the bombardier beetle but does no damage.>5i ......## jacore the Magician ........# .........#  Deep Elf .####.... ........  Health: 16/32 ============------------ .# ... .......  Magic: 23/27 ====================---- ##### ## ..".)#  AC: 7Str: 7 ...... .# ...B5##  EV: 16Int: 21 Contam: 10% ####.. ... #.*...# .  SH: 0Dex: 14 # .... ###.*...##.#  XL:  6 Next: 22% Place: Dungeon:4 # .....#..@......#  Noise: =-------- [>5i% m Time: 2773.1 (0.0) # #..............#  a) +1 dagger # #..........##..  Cast: Magic Dart . #.........##  Fire .. ##..#..#..## . ##.....##..#  B   bombardier beetle (ally target) ##.....###∩.#  5   cerulean imp (polearm, summoned)  ..###......# #..# .#  ...........####.# #.# The liquid fire burns you! _Your cerulean imp hits the bombardier beetle but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: >5i y[37ma bombardier beetle (heavily wounded, ally target, 100% to hit)?5i8......##  jacore the Magician ........# .........#  Deep Elf .####.... ........  Health: 16/32 ============------------ .# ... .......  Magic: 23/27 ====================---- ##### ##..".)#  AC: 7?5i9eStr: 7 ...... .# ...B5##  EV: 16Int: 21 Contam: 10% ####.. ... #.*...# .   SH: 0Dex: 14 #.... ###.*...##.#   XL:  6 Next: 22% Place: Dungeon:4 #.....#..@......#  Noise: =--------  Time: 2773.1 (0.0) #?5i:#..............#  a) +1 dagger ##..........##..  Cast: Magic Dart .#.........##  Fire ..##..#..#..## .##.....##..#  B   bombardier beetle (ally target)##.....###∩.#  5   cerulean imp (polearm, summoned)?5i;..###......# #..# .#  ...........####.# #.#  Aiming: Magic Dart (safe; 3% risk of failure)  ?5ia;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (heavily wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle!  The bombardier beetle is almost dead.?5iz.  Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle!  The bombardier beetle is almost dead.  The liquid fire burns you!  Your cerulean imp hits the bombardier beetle with a -3 spear.?5i..5   cerulean imp (polearm, summoned)?5i 10-----354.1 (1Magic Dart _The bombardier beetle dies!?5i?5ik _Your Necromancy skill increases to level 2!F5iF5iҼDGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)b - a +0 robe  i - a +3 ring mail F5iF% j - a +1 ring mail of cold resistance Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)d - a ring of positive energyG5i Scrolls:  Scrolls ?  c - a scroll labelled FAOSIEC ENURO  e - a scroll labelled BEYPI BIDEWKH5i 1Potion Potion!  g - a potion of magic  B - a potion of berserk rage  c - 2 potions of curing  d - a blue potionJ5i^ *c - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.L5i3@L5i]FL5i;M......##  jacore the Magician ........# .........#  Deep Elf .####.... ........  Health: 21/32 ===============--------- .# ... .......  Magic: 23/27 ====================---- L5iM##### ##..".)#  AC: 7Str: 7 ...... .# ....5##  EV: 16Int: 21 Contam: 10% ####.. ... #.....# .   SH: 0Dex: 14 #.... ###.....##.#   XL:  6 Next: 35% Place: Dungeon:4 #.....#..@......#  Noise: =--------  Time: 2774.1 (0.0) ##..............#L5i3N*  a) +1 dagger ##..........##..  Cast: Magic Dart .L5i`N#.........##  Fire ..##..#..#..##L5iNz .##.....##..#L5iN<  5   cerulean imp (polearm, summoned)##.....###∩.# L5iN(..###......# #..# .#  ...........####.# #.#  L5i OThe magic dart hits the bombardier beetle!  The bombardier beetle is almost dead.L5i3OThe liquid fire burns you!Your cerulean imp hits the bombardier beetle with a -3 spear. _The bombardier beetle dies! L5i\OV_Your Necromancy skill increases to level 2!L5iQv .5You feel better.L5iLWL5i4^j18---5.1 (1L5idL5ifZ _The liquid fire burns you!M5i@x M5iS 7-M5i M5i0 Z _You are on fire!O5i I###.# ## ..........# ...#####..).. .# ... ........# O5ie ~##### ## ...".)# ...... .# .....## ###.. ... #..5..# . ###@....##.#.....##.....# #.##.. .........## #.##..#..#..# . ##.....##..#O5iד  ##.....###∩ ### #..# O5i .5Found a mace.  You shake off some of the fire as you move.O5is O5iު 5----4=6O5i p _The liquid fire burns you!P5i+i M .####.# ......B[....### #. .......#.....#####........).. .# ... ..........# ##### ## ....".)# P5ii ...... .# #.....## ###.. ... #@....# . ###.5...##.#.....#.#........# ##..........##.. #..B   bombardier beetle (asleep)##.....###∩.#P5is   .# ......B[....##  #............# .............## ....).........  ... ..........#  ## ....".)#  .# #.....##  ... #@....# . # .... ###.5...##.# # ........# # .........# #P5is  #..........##.. . #.........## #  ##..#..#..## . ##.....##..#  ∩.# You encounter a bombardier beetle.Found a robe.  You shake off some of the fire as you move.P5iEf .# ......B[....##  #............# .............## ....)......... P5iFY ... ..........#  ## ....".)#  .# #.....##  ... #@....# .  .... ###.5...##.#  ........#  .........# P5iG2 #..........##..  #.........## #  ##..#..#..##  ##.....##..#  P5iVGZ∩.# P5iaQp §The liquid fire burns you!P5i RP* * * LOW HITPOINT WARNING * * *P5iY)P5ie9/32 -------7Magic DartP5ilP5iof _Your cerulean imp disappears in a puff of smoke!T5iX ##.# ......B[....##T5i9I....## #..............#..#####........).  ... ...# ##### ## ....".)# ...... .# #.....## ####.. ... #.....# . # .... ###@§...##.#.#.........# #......T5ik #....##.. .#...## ### .....###∩.# ..###......# #..# .#   T5i  [  #............# ...........## .).........  ... ..........#  ## ....".)#  .# #.....##  ... #.....# . # .... ###@§...##.# # .....#.........# # #..............# # #..........##.. .T5i| #.........## #  ##..#..#..## . ##.....##..#  ##.....###∩.#   #..# .# You shake off some of the fire as you move.T5i u [  #............# ...........## .).........  ... ..........#  ## ....".)#  .# #.....##  ... #.....# .  .... ###@§...##.#  .....#.........#  #..............#  #..........##..  #.........## #  ##..#..#..##  ##.....##..#  ##.....###∩.#   #..# .# T5i͕  The liquid fire burns you!5--------5==8Magic Dart _* * * LOW HITPOINT WARNING * * *X5iX5iiGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)b - a +0 robe  i - a +3 ring mail  j - a +1 ring mail of cold resistance Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)d - a ring of positive energyX5i  Scrolls:  Scrolls ?  c - a scroll labelled FAOSIEC ENURO  e - a scroll labelled BEYPI BIDEWKY5i 0Potion Potion!  g - a potion of magic  B - a potion of berserk rage  c - a potion of curing  d - a blue potion[5i Sc - a potion of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ [5i “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.]5id]5it]5i֮E..###.# ......B[....##  jacore the Magician ......## #............#  Deep Elf ........#.............##  Health: 13/32 =========--------------- .####........).........  Magic: 25/27 ======================-- ]5i#P.# ... ..........#  AC: 7Str: 7 ##### ## ....".)#  EV: 16Int: 21 Contam: 10% ]5iC...... .# #.....##  SH: 0Dex: 14 ]5i{####.. ... #.....# .   XL:  6 Next: 35% Place: Dungeon:4 #]5iӯ.... ###@§...##.#   Noise: ---------  Time: 2778.1 (0.0) #.....#.........#  a) +1 dagger #]5i$#..............#  Cast: Magic Dart ##..........##..  Fire ]5inL.#.........## # ..##..#..#..##   .]5iܰ)##.....##..#  ##.....###∩.#  ..###......# #..# .#   The liquid fire burns you!]5i* * * LOW HITPOINT WARNING * * * _Your cerulean imp disappears in a puff of smoke!]5i|You shake off some of the fire as you move.  The liquid fire burns you! ]5i:W_* * * LOW HITPOINT WARNING * * *]5iJ  [  #............# ...........## .).........  ... ..........#  ## ....".)#  .# #.....##  ... #.....# . # .... ###@§...##.# # .....#.........# # #..............# # #..........##.. . #.........## #  ##..#..#..## . ##.....##..#  ##.....###∩.#   #..# .# You feel better.]5i [  #............# ...........## .).........  ... ..........#  ## ....".)#  .# #.....##  ... #.....# .  .... ###@§...##.#  .....#.........#  #..............#  #..........##..  #.........## # ]5i H ##..#..#..##  ##.....##..#  ##.....###∩.#   #..# .# ]5ir .  The liquid fire burns you!]5i*8/32 ---8% 9.1 (1]5i]5iSV _* * * LOW HITPOINT WARNING * * *_5i ....## #..............#....# .####........).  ... ...# ##### ## ....".)# ...... .# #.....## ####.. ... #.....# . # .... ###.#_5iw.#..@......# #..... #.##.. .## ##......# #..#...........####.# #.#   _5i_5iOg9---680_5i_5i^ _You shake off the liquid fire.b5i b5i b5i b5i b5i i6=4b5i b5i 72b5i b5i n _You start resting.Magic restored.b5i b5i +2.1 (2b5i 7==13.1 (3 _b5i5$ b5i% d5iW ..#.# .####........).  ... ....# ##### ## ....".)# d5iX ...... .# #.....## ####.. ... #.....# . # .... ###.#....#.........# #..... ###.. .## #. .......####.###......##.####...   d5ibd5inz10/32=4.1 (1d5iud5iwK _Your magical contamination has completely faded away.d5i]  ####........).  ... ....# ##### ## ....".)# ...... .# #.....## ####.. ... #.....# . # .... ###.#...#.........# #..... ###.. .## # ..#..#..#..## .##.. ..###......##.####.............#   d5ib d5iVk &5d5ir d5it g5iLP  ... ...# ##### ## ....".)# g5i...... .# #.....## ####.. ... #.....# . # .... ###.#g5ia.#.........# #..... ###.. .## # ..#..#..#..##  ##.....##..##.. ...##.###. ........ ##...........##   g5ig5i&6g5i3g5ig0 4.# ... .# .##### ##.. ....".)# . .#. #.....## #.. .... #.....# . .# .....###.....##.# .#g5i0  .....#.# .# #.# .# #.##.. . #g5i1 @.## # . ##..#..#..## g5iE1 . ##.....##..# g5in1 . ##.....###∩.# g5i1  ..###......# #..# .#  .####.# #.# g5i1 #......##.####...  ###...# g5i1 a#. ##.## g5i7; g5i@ B=7g5iF g5iG g5i7 .# ... .# .##### ##... ....".)# . ..#.. #.....## .#####.. ...... #.....# . .#g5i .###.....##.# .#.#.# .# #.# .# #g5i .##.. . #g5iҳ ".## # . ##..#..#..##g5i . .g5i  ##.....##..# g5i6 . ##.....###∩.#g5iV  g5iu y ..###......# #..# .#  ...........####.# #.# g5i .###......##.####...  ###...g5i .# #. ##.## g5iϼ g5i o1==8g5i g5i h5i3#...# ... .# .##### .##........".)# ....#... #.....## h5i|3.#####..#...... #.....# . .#.###.....##.# .#.#.# .# #.# #..#h5i3 #.##.. #... #.## # #.... ##..#..#..## h5i 4. ##.....##..#h5i'4. .h5iQ4 ##.....###∩.# h5ip4# ..###......# #..# .#h5i4h ...........####.# #.#.###......##.####..... ###...h5i4k.##. ##h5i4#.##h5i~<h5iG&9h5iMh5i6Oh5ih5i h5ih5i?j5i...# ... .#  ##### .##........".)#  #... #.....##  .#####..#...... #.....# .  j5iB# .###.....##.#  # .#.#  # j5i`#.#  j5iH..# #.j5iD##..  j5i,H... #.j5iF## #  .... j5iv##..#..#..##   ##.....##..# j5i j5i j5i##.....###∩.#  j5i j5i1..###......# #..# .#  ...........####.# #.#   j5i..###......##.####...   .. ###....#   . ##.##   j5ij5iw'90j5ij5ij5i## ... .#  .##### .##........".)#  #... #.....##  #####..#...... #.....# .  .# .j5i####.....##.#  .# .#.#  .# #.#  .# #.j5i $##..   #.j5i@$## #   j5id$##..#..#..## j5i$.  j5i$##.....##..#  . j5i$##.....###∩.# j5i%%J ..###......# #..# .#  ...........####.# #.#  j5i%a..###......##.####...  .. ###....#  #. ##.##  j5i,j5i7&1j5i=j5i^>j5iVKn# ... .#  ##### .##........".)#  #... #.....##  ..#...... #.....# .  # .......###.....##.#  # .#.#  # #.#  # #.##..  . #.## #   ##..#..#..##  .j5iK. ##.....##..#   ##.....###∩.#  ..###......# #..# .#  .####.# #.#  ..###......##.####...  .. ###...#  . ##.##  j5iQj5i1[l2==2j5i#_j5i/`j5i # ... .#   .##........".)#  #... #.....##  j5i ..#...... #.....# .   .......###.....##.#   .#.#   #.#   #.j5i ##..   #.## #  .j5i)  ##..#..#..##  j5iF  j5ia ##.....##..# j5i|  ##.....###∩.# j5i  j5i L..###......# #..# .#  ....####.# #.#  j5i ~..###......##.####...  j5i .. ###.............#   ##.##  j5i j5i &3j5i j5in j5irM###........).. # ... ..........# #### .##........".)# ........#... #.....## ###..#......  ...###.....##.#.......###....#.##.. #.........## # .#..#..#..####.....##..# ... .......j5i!j5i&4j5i.j5io5i3o5i=o5io5io5iho5i 3=o5i< o5if o5iU ,o5i o5i o5i5 ,o5i o5i e  There is an entrance to Kihialeu's Antique Weapon Boutique here.o5i o5i  _o5i o5i+  ###.....##.#   .......#...#  #......#  #..........##..  #.........## #   ##..#..#..##   ##.....##..#  ##.....###∩.#  o5i ..###......# #@.# .#  9.1 (5...........####.# #.#   ..###......##.####...  .. ###.............#  ...... ##...........##  .....# #.#......##.#  .....# ##.........# ##  ......# ##.###......##.##  .......###†## ## o5iE o5i" o5i$ q5i14=q5iq5iq5i$q5iq5iq5iH5==q5i1q5iq5iq5iq5iq5i-q5ihq5iq5i!q5iLq5i q5iq5i>^6==q5iq5iA q5i q5i q5i ,q5i q5i,q5iq5iq5i57=q5i;q5iq5iq5iSq5iq5iq5i]q5iq5iXq5i S8=q5ipq5iq5iq5ihq5i Bq5iY!q5i~!q5i!q5io%9==q5i%q5i&q5i'q5i (q5i(q5i*q5iM*q5i*q5i+q5i2,$20q5iR,;==q5i,q5i-q5iS.q5i.q5i/q5i!0q5i0q5i2,q5i^3q5i4q5i5K1=q5i5q5i6q5i7q5i7q5iF8q5i8q5i8q5i9q5i*:q5i:q5iC/2=q5iiG23==q5iHq5iRHq5iHq5i Jq5iFJq5iJq5iJLq5iLq5iMq5iNq5iN%4q5iOE==q5iOq5i?Q,q5iQq5iR,q5iSq5iTq5iUq5iUq5iVq5i&Wq5iDWN5=q5iWq5i`Yq5iYq5iZq5i6[q5ia[q5i.\q5iW]q5i]q5i?^q5iV_q5i_q5i_D6=q5i`q5ibq5i7bq5ibq5idq5iLdq5idq5ieq5i1fq5ifq5igq5ih#7q5iAhE==q5ihq5iXjq5ijq5ikq5ilq5i(mq5imq5inq5ioq5ioq5ioqq5iqR8==q5iqq5i|rq5it,q5i~tq5iu,q5ivq5ix,q5ixq5iyq5iz#9q5i1z2=q5izq5i{q5i |q5i|q5i~q5iU~q5i~q5iEq5iwq5iJq5i4q5itq5iE30=q5i/q5i,q5iq5iq5i$q5iq5iĈq5iq5isq5iيq5ih1==q5i؋q5iq5iq5iq5i,q5iYq5iq5iڐq5i=q5ik _You start resting.HP restored.q5i՛i....∩q5i#1871.1 (72.0)q5i~2==2.1 (73 _q5iq5i[r5ir5iAr5ir5ir5ir5i,r5ie  There is an entrance to Kihialeu's Antique Weapon Boutique here.r5ij  You encounter a clockroach.r5iW.......#... #.....## . ##..# #.....# .#.....B.###.....##.#.......#.........##........................##...........## # ##..#..#..# ##.....#  ##r5i6∩.# ..###......# #..# .#Magic Dart...........####.# #.#  ..###......##.####...  B   clockroach (wandering, warded)r5i`W.# ....r5i& r5iV 03.1 (1.0)r5i#H4.1 (2 _r5i)r5i+s5ijP### .##........".)# .......#... #.....## . ##..#...... # .#B.###.....##.#.......#..#.......#.........##...........## ##..#.@## ##.....##. ####∩ ### #..# ...........####.# #.####......##.####...  .. ###.s5iP.. ##...........## #.###.# s5iR.s5iXVBs5i__5.1 (1Magic Darts5ids5i ft5it5i2t5it5it5ix!O=t5i%,t5i&t5id't5i!(t5i60Xt5i%A.......#......## ####........).........  ... ..........# #### .##........".)# ........#... #.....## . ###..#.....B #.....# .# .......###.....##.# .......#.........# ........@.....# 8.1 (3 #..........##..#  #.........## # . ##..#..#..##  ##.....##..#  ##.....###∩.# t5iA..###......# #..# .#  ...........####.# #.#  ..###......##.####... t5i?Kt5i6Rt5iRu5i͋###........)   ... ....#  ### .##........".)#  u5iH.......#... #.....## .  ##..#.....B # .#   .......###.....##.#  .......#.........#   #......#  ##..#  #.u5i.## #  ##..#..#..##   ##.....##..#  u5i  ##.....###∩.#  ..###......# #..# .#  ...........####.# #.#   ..###......##.####...  .. ###.............#  u5iu5iǝ+9.1 (1u5iu5iv5iz v5i) Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|onw5ik w5i ###........).........  jacore the Magician... ..........#  Deep Elf ### .##........".)#  Health: 32/32 ======================== w5i .......#... #.....## .   Magic: 27/27 ======================== ##..#.....B #.....# .#   AC: 7Str: 7.......###.....##.#   EV: 16Int: 21.......#.........#  SH: 0Dex: 14#..............#  XL:  6 Next: 35% Place: Dungeon:4#........@.##..#   Noise: ---------  Time: 2879.1 (0.0)#.........## #  a) +1 daggerw5if ##..#..#..##  Cast: Call Imp##.....##..# ##.....###∩.# w5i ..###......# #..# .#   ...........####.# #.#  w5i  ..###......##.####...   w5iٞ .. ###.............#    w5iT r_Your magical contamination has completely faded away. _There is an entrance to Kihialeu's Antique Weapon Boutique here. _You start resting. _HP restored.  There is an entrance to Kihialeu's Antique Weapon Boutique here. _You encounter a clockroach.w5i w5i w5i x5i :###........).........  jacore the Magician  ... ..........#  Deep Elf ### .##........".)# Health: 32/32 ======================== .......#... #.....## .  Magic: 25/27 ======================-- ##..#.....B #.....# .#  AC: 7Str: 7  .......###.....##.#  EV: 16Int: 21  .......#..*****..#  SH: 0Dex: 14 #.......*****..#  XL:  6 Next: 35% Place: Dungeon:4 #......**@*##..#  Noise: ---------  Time: 2879.1 (0.0)x5i c #......***## #  a) +1 dagger ##..#..#**## Cast: Call Imp ##.....##..# ##.....###∩.#  ..###......# #..# .#    ...........####.# #.#    ..###......##.####...    .. ###.............#   _HP restored.  There is an entrance to Kihialeu's Antique Weapon Boutique here. _You encounter a clockroach.x5iy Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatex5i}% @*@y5i'7**y5i07**y5i7.*y5ih @..y5iH5.*y5i߬###........).........  jacore the Magician... ..........#  Deep Elf ### .##........".)#y5i'  Health: 32/32 ======================== .......#... #.....## .   Magic: 25/27 ======================-- ##..#.....B #.....# .#   AC: 7y5iStr: 7.......###.....##.#   EV: 16Int: 21.......#.........#  SH: 0Dex: 14y5i#..........5...#  XL:  6 Next: 35% Place: Dungeon:4y5i׭#........@.##..#   Noise: ---------  Time: 2879.1 (0.0)#.........## #  a) +1 daggery5i##..#..#..##  Cast: Call Impy5i"##.....##..# ##.....###∩.#y5iB y5il..###......# #..# .#   5   cerulean imp (polearm, summoned)...........####.# #.#  y5in..###......##.####...  y5i.. ###.............#  There is an entrance to Kihialeu's Antique Weapon Boutique here. y5iخ_You encounter a clockroach.Casting: Call Imp (safe; 8% risk of failure)  y5i2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.y5iM3==80.1 (1 y5ip _y5iܵy5i{5i.......#....## ####........)...  ... ..........# #### .##........".)# ........#... ## . ###..#.....B #.....# .#  .......###.....##.# .......#.........# 5...#  #..##..#  #.........## # . ##..#..#..##  ##.....##..#  ##.....###∩.#  ..###......# #..# [4{5i0m.# ...........####.# #.#  ..###......##.####... 5.--1{5i}5i## #  ......#......## #}5i##........)...  ... ..........# }5i+### .##........".)#  .......#... #.....## .  ##..#.....B #.....# .#  }5ie.......###.....## .......#....@....#  #..}5i5....#  #...#  }5i #.........## #.#  }5i##..#..#..## .  #..#  }5ij ###∩.#  ..#### #..# .#  ...........####.# #.#  }5i}5i]6=--2}5i!}5iZ~5iE ~5i ~5i ~5i ~5ik ~5i ~5ik ~5i- ,~5i ~5i h7==~5i\ ~5i ###.# B[....## # #..# ........#......## .####........)......... ~5i .# ... ..........# ##### .##........".)# .........#... #.....## . ~5i> F####..#.....B #.....# .# # .......###@....##.# ~5io 4.1 (2 # .......#...5.....# #~5i  #.......# # #~5i x...##..# .~5i  #.........## #.# ~5i .. ##..#..#..## . . ##.....##..#~5i8   ##.....###∩.# ~5ii ..###......# #..# .# ~5i( ~5i ~5i` % _Magic restored.5i # .# .###.# ......B[....##  ## #..#  .......#......## ####........). # ... ........... #### .##........".)#  ........#... #.....## .  ###..#.....B #.@...#   .###.....##.#   .......#...5.....#   #.....#   #...#   5i #.........## #.#  B   bombardier beetle (asleep)##..#..#..## .  5   cerulean imp (polearm, summoned)##..#   5i ###∩.#  5i8 75.5i H, ally target)5i +5.1 (15i 5iE 5i  .# .....K.....# ###.# ......B[....### # .......#.....#####........).. ... ...........# #### .##........".)# ........#... #..@..## . ###..#.....B ##.....# .#5i##.5...##.#.......#.##........# ....##..#  #.........## ##.#K   kobold (missile, asleep) .#..#..#..## .5   cerulean imp (polearm, summoned) ##.....##.5i75.5i75.5iB5i&65i5i _You encounter a kobold. It is wielding a +0 whip and quivering stones.5iW##... .....# .# .....K.....# ###.# ......B[....### # .......#.....######........)...# ... ....# #### .##........@.)# ........#....#.5...## . ###..#.....B #5i' .###.....##.#.......#.##........# ........##..#  #.........## ##.# .#..#..## .5i!35.5i'+<75iG/5i$2V _You see here an amulet of faith.5io5i,Quiver which action? ([-] to clear)  a - Cast: Magic Dart5iO-b - Cast: Call Imp 5it c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on5i/5i.###...  jacore the Magician .#..........##  Deep Elf .# .# .....K.....#  Health: 32/32 ======================== .###.# ......B[....##  Magic: 27/27 ======================== .....## #............#  AC: 7Str: 7 .......#.............###   EV: 16Int: 21 ####........)..........#   SH: 0Dex: 14 # ... ...........#  XL:  6 Next: 35% Place: Dungeon:4 #### .##......5.@.)#  Noise:5i ---------  Time: 2887.1 (0.0) ........#....#.....## .   a) +1 dagger ###..#.....B ##.....# .#   Cast: Magic Dart.......###.....##.#  .......#.........# #..............#  B   bombardier beetle (asleep, ally target)#..........##..#   K   kobold (missile, asleep)#.........## ##.#   5   cerulean imp (polearm, summoned) .##..#..#..## .  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A t5iiny devil pulls itself out of the air. _Magic restored. _You encounter a kobold. It is wielding a +0 whip and quivering stones. _You see here an amulet of faith.5ie5i3"5i!#5i{ $.###... jacore the Magician .# ..........##  Deep Elf 5i{ .# .# .....K.....#  Health: 32/32 ======================== .###.# ......B[....##  Magic: 26/27 =======================- .....## #.....*......#  AC: 7Str: 7 .......#.......*.....###  EV: 16Int: 21 5i| ####........)..*.......#  SH: 0Dex: 14 # ... .......*...#  XL:  6 Next: 35% Place: Dungeon:4 #### .##......5.@.)#  Noise: ---------  Time: 2887.1 (0.0) ........#....#.....## .  a) +1 dagger 5i ?###..#.....B ##.....# .#  Cast: Magic Dart .......###.....##.#  .......#.........#  #..............#  B   bombardier beetle (asleep, ally target) #..........##..#  K   kobold (missile, asleep) #.........## ##.#  5   cerulean imp (polearm, summoned) . ##..#..#..## . _You encounter a kobold. It is wielding a +0 whip and quivering stones. _You see here an amulet of faith.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, ally target, 100% to hit)5i.###... jacore the Magician .# ..........##  Deep Elf .# .# .....K.....#  Health: 32/32 ======================== .###.# ......B[....##  Magic: 26/27 =======================- .....## #............#  AC: 7Str: 7 5i.......#.............###  EV: 16Int: 21 ####........)..........#  SH: 0Dex: 14 # ... ...........#  XL:  6 Next: 35% Place: Dungeon:4 #### .##.B....5.@.)#  Noise: ---------  Time: 2887.1 (0.0) ........#....#.....## .  a) +1 dagger ###..#.....B ##.....# .#  Cast: Magic Dart .......###.....##.#  .......#.........#  #..............#  B   bombardier beetle (asleep, ally target) #..........##..#  K   kobold (missile, asleep)y(1K #.........## ##.#  5   cerulean imp (polearm, summoned) . ##..#..#..## . _You see here an amulet of faith.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.5..B5.5iq   .# 5i        ...  5i    .   .# 5iK3    5ip   5i B   clockroach (warded)5it  ##.# 5i^K   kobold (missile, asleep) .  . 5   cerulean imp (polearm, summoned)5iXContam: 10% 8.1 (1 5i6 _5i5iZ5i .###... jacore the Magician .# ..........##  Deep Elf .# .# .....K.....#  Health: 32/32 ======================== .###.# ......B[....##  Magic: 25/27 ======================-- .....## #.....*......#  AC: 7Str: 7 .......#.......*.....###  EV: 16Int: 21 Contam: 10% ####........).5*.......#  SH: 0Dex: 14 # ... .......*...#  XL:  6 Next: 35% Place: Dungeon:4 #### .##..B.....@.)#  l mNoise: ---------  Time: 2888.1 (0.0) ........#....#.....## .  a) +1 dagger ###..#.....B ##.....# .#  Cast: Magic Dart .......###.....##.#  .......#.........#  #..............#  B   bombardier beetle (asleep, ally target) 5iԬ #..........##..#  B   clockroach (warded) #.........## ##.#  K   kobold (missile, asleep) . ##..#..#..## .  5   cerulean imp (polearm, summoned)5iT bAim: a bombardier beetle (asleep, ally target, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, ally target, 100% to hit)5i{.###...  jacore the Magician .#..........##5ib  Deep Elf .# .# .....K.....#  Health: 32/32 ======================== 5i.###.# ......B[....##  Magic: 25/27 ======================-- .....## #.....*......#  AC: 75i)Str: 7 .......#.......*.....###   EV: 165iMXInt: 21 Contam: 10% ####........).5*.......#   SH: 0Dex: 14 5iv?# ... .......*...#  XL:  6 Next: 35% Place: Dungeon:4 5i#### .##..B.....@.)#5i  Noise: ---------  Time: 2888.1 (0.0) ........#....#.....## .   a) +1 dagger 5i ###..#.....B ##.....# .#   Cast: Magic Dart.......###.....##.#  .......#.........#5iF #..............#  B   bombardier beetle (ally target)#..........##..#   B   clockroach (warded)#.........## ##.#   K   kobold (missile, asleep) .5i;##..#..#..## .   5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is lightly wounded.5ig85.5ih@.B5iRhG.K5i oB....K)5io4==9.1 (15iv5ix  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (asleep, ally target, 100% to hit)  The magic dart hits the bombardier beetle.bombardier beetle is lightly wounded. _The kobold shouts!5i .###... jacore the Magician .# ..........##  Deep Elf .# .# ...........#  Health: 32/32 ======================== 5iз .###.# ......BK....##  Magic: 24/27 =====================--- .....## #.....*......#  AC: 7Str: 7 .......#......5*.....###  EV: 16Int: 21 Contam: 10% ####........)..*.......#  SH: 0Dex: 14 # ... .......*...#  XL:  6 Next: 35% Place: Dungeon:4 #### .##...B....@.)#  Noise: ==-------  Time: 2889.1 (0.0) ........#....#.....## .  a) +1 dagger ###..#.....B ##.....# .#  Cast: Mag5ih ic Dart .......###.....##.#  .......#.........#  #..............#  B   bombardier beetle (ally target) #..........##..#  B   clockroach (warded) #.........## ##.#  K   kobold (missile) . ##..#..#..## .  5   cerulean imp (polearm, summoned)The bombardier beetle is lightly wounded. 5i _The kobold shouts!  Aiming: Magic Dart (safe; 2% risk of failure)  5iǸ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5i aAim: a bombardier beetle (lightly wounded, ally target, 100% to hit)5il.###...  jacore the Magician .#..........##  Deep Elf .# .# ...........#  Health: 32/32 ======================== .###.# ......BK....##  Magic: 24/27 =====================--- .....## #.....*......#  AC: 7Str: 7 .......#......5*.....###   EV: 16Int: 21 Contam: 10% ####........)..*.......#   SH: 05i%Dex: 14 # ... .......*...#  XL:  6 Next: 35% Place: Dungeon:4 #### .##...B....@.)#  Noise: ==-------  Time: 2889.1 (0.0) ........#....#.....## .   a) +1 dagger ###..#.....B ##.....# .#   Cast: Magic Dart.......###.....##.#  .......#.........# #..............#  B   bombardier beetle (ally target)#..........##..#   B   clockroach (warded)#.........##M.49m ##.#   K   kobold (missile) .##..#..#..## .   5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle5iShift-Dir - straight lineAim: a bombardier beetle (lightly wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is heavily wounded.5i.B.B5it!<[K5i*2....5i++b5=-90.1 (15i35ih5  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  5i5The bombardier beetle is heavily wounded. _Your cerulean imp barely misses the bombardier beetle.5ih ..........##.#.##.# .[....##....## #BK......#......5......### ####........)....# #5ii& ... ....# ### .##....B...".)# ........#....#..@..## . ###..#.....B ##.....# .# .......###.# .........#  #......# #....##..#.......## ##.# .5ii#..#..#..## . ##.....##..# 5irk@.B5ijmG.K5iu8 5iwO--15i5iS _Your cerulean imp hits the bombardier beetle with a -3 spear.5iY9.# ..........##  jacore the Magician .# .# ...........#  Deep Elf .###.# .......[....##  Health: 32/32 ======================== .....## #......B.....#  Magic: 24/27 =====================--- .......#......5*K....###  AC: 7Str: 7 ####........)..*.......#  EV: 16Int: 21 Contam: 10% # ... .......*...#  SH: 0Dex: 14 5i`#### .##.....B..*.)#  XL:  6 Next: 35% Place: Dungeon:4 ........#....#..@..## .  Noise: ---------  Time: 2891.1 (0.0) ###..#.....B ##.....# .#  a) +1 dagger .......###.....##.#  Cast: Magic Dart .......#.........#  #..............# 5i+$ #..........##..#  B   bombardier beetle (ally target) 5ii#.........## ##.#  B   clockroach (warded) 5i. ##..#..#..## .  K   kobold (missile) ##.....##..#  5   cerulean imp (polearm, summoned) _Your cerulean imp barely misses the bombardier beetle. _Your cerulean imp hits the bombardier beetle with a -3 spear.  5i0Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, ally target, 100% to hit)5iEB.K.*kobold, wielding a +0 whip and quivering stones (5iV.# ..........##  jacore the Magician 5iV.# .# ...........#  Deep Elf .###.# .......[....##  Health: 32/32 ======================== 5iJW.....## #......B.....#  Magic: 24/27 =====================--- .......#......5.)....###  AC: 7Str: 7 ####........)..........#  EV: 16Int: 21 Contam: 10% # ... ...........#  SH: 05iW,Dex: 14 5iW#### .##.....B..".)#  XL:  6 Next: 35% Place: Dungeon:4 ........#....#..@..## .  Noise: ---------  Time: 2891.1 (0.0) ###..#.....B ##.....# .#  a) +1 dagger 5iW.......###.....##.#  Cast: Magic Dart .......#.........#  5i(XP#..............#  5ivX#..........##..#  B   bombardier beetle (ally target) #.........## ##.#  B   clockroach (warded) 5iX$. ##..#..#..## .  K   kobold (missile) 5iY##.....##..#  5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)  5i;YaThe magic dart hits the kobold.  You kill the kobold!5i_   .#       *5iV_A  ... *...#  *.)#  . 5i_V  .#    5i_/   5i_   5i_g ##.#  5i` . 5   cerulean imp (polearm, summoned) 5iC` 5iG.B5iJQ.B5i5iBH.."5iia5==2.1 (15i,5iw  5iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  5iAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)  The magic dart hits the kobold.  You kill the kobold! 5iH_Your cerulean imp hits the bombardier beetle but does no damage.5i$ .# ..........##  jacore the Magician .# .# ...........#  Deep Elf .###.# .......[....##  Health: 32/32 ======================== .....## #............#  Magic: 24/27 =====================--- .......#......5B)....###  AC: 7Str: 7 ####........)..........#  EV: 16Int: 21 Contam: 10% # ... ...........#  SH: 0Dex: 14 #### .##........".)#  XL:  6 Next: 35% Place: Dungeon:4 5i ........#....#B*@..## .  Noise: =--------  Time: 2892.1 (0.0) ###..#.....B ##.....# .#  a) +1 dagger .......###.....##.#  Cast: Magic Dart .......#.........#  #..............#  #..........##..#  B   bombardier beetle (ally target) #.........## ##.#  B   clockroach (warded) . ##..#..#..## .  5   cerulean imp (polearm, summoned) ##.....##..# You kill the kobold! 5i !_Your cerulean imp hits the bombardier beetle but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 100% to hit)5im B***B.bombardier beetle (severely wounded, ally target, 100% to hit)5iE.#..........##  jacore the Magician .# .# ...........#  Deep Elf .###.# .......[....##5i  Health: 32/32 ======================== .....## #............#  Magic: 24/27 =====================--- .......#......5B)....###   AC: 7Str: 7 ####........)..*.......#   EV: 16Int: 21 Contam: 10% 5i# ... .......*...#  SH: 0Dex: 14 5i>#### .##........*.)#  XL:  6 Next: 35% Place: Dungeon:4 5iAm........#....#B.@..## .   Noise: =--------  Time: 2892.1 (0.0) 5id###..#.....B ##.....# .#   a) +1 dagger5i.......###.....##.#   Cast: Magic Dart.......#.........#5iU #..............# 5i#..........##..#   B   bombardier beetle (ally target)5ioZ#.........## ##.#   B   clockroach (warded) .##..#..#..## .   5   cerulean imp (polearm, summoned)##.....##..# Aiming: Magic Dart (safe; 2% risk of failure)  5iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5iAim: a bombardier beetle (severely wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.  5iTThe bombardier beetle is severely wounded.5ik@.B5islN.B5is .."Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (severely wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle but does no damage.  The bombardier beetle is severely wounded.Your cerulean imp hits the bombardier beetle but does no damage.5iuZ0--3.1 (15i|5i~/ _The clockroach bites you.5ihp.# .# ..#5i .###[....## .....## #............#5i  ...5.)....### ####........)...B......# .# ... ...........# 5i9#### .##........".) 5i.........#....#.B...## . ####..#.....B ##@....# .#  .......###.....## # 5i(.#.........# # #.....# # ###..# . #5iKi ##.# ..5i ##..#..#..## .  ##.....##..# #∩.# 5i  Your cerulean imp hits the bombardier beetle from afar with a -3 spear.5i  The clockroach sprays sand from its hourglass at you.5i&5i&45i5iD _The blast of sand hits you but does no damage.5i ##.# .[....##....## #........#......5.)....### .####........)...B...... ... ...........# ##### .##........".)# .........#....#.B...## . ####..#.....B ##.....# .# # .......##.# #.........#  #...... #....##..# .#...## ##.# ..##..#..#..## . . #.....##..#  ##.....###∩.#..###. #..# 5i .  Your cerulean imp hits the bombardier beetle from afar with a -3 spear.B   clockroach (warded)5   cerulean imp (polearm, summoned)5=8% 48-55i 5i Q _The bombardier beetle dies!5io ....## #........#......5.)....### .####........).......... ... ....# ##### .##........".)# .........#....#.B...## . ####..#.....B ##.....# .# # .......##5i 8#.# #..@......#  #..... #.##..# .## ##.# ..#..#..#..## . .5i  ##.....##..#  ##.....###∩.#..###......# #..#...###.# #5iI .5i $B5i* ".5iQ .55i .5iʦ $B5i Mally target, warded)5i o1=-6-65i 5i; ......## #............#  jacore the Magician ........#........)....###  Deep Elf .####........).5........#  Health: 31/32 =======================- .# ... ...........#  Magic: 24/27 =====================--- ##### .##........".)#  AC: 7Str: 7 .........#....#.....## .  EV: 16Int: 21 Contam: 6% ####..#.....B ##.....# .#  SH: 0Dex: 14 5i # .......###B....##.#  XL:  6 Next: 48% Place: Dungeon:4 # .......#..@......#  Noise: ---------  Time: 2896.1 (0.0) # #..............#  a) +1 dagger # #..........##..#  Cast: Magic Dart . #.........## ##.# 5ic .. ##..#..#..## . . ##.....##..#  B   clockroach (ally target, warded) ##.....###∩.#  5   cerulean imp (polearm, summoned)  ..###......# #..# .#  ...........####.# #.# 5i Your cerulean imp hits the bombardier beetle from afar with a -3 spear. _The bombardier beetle dies!Aiming: Magic Dart (safe; 2% risk of failure)  5i NPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (ally target, damage-immune at range, 100% to hit)5iG......## #............#  jacore the Magician ........#........)....###   Deep Elf .####........).5........#   Health: 31/32 =======================- .# ... ...........#  Magic: 24/27 =====================--- ##### .##........".)#5ij  AC: 7Str: 7 .........#....#.....## .   EV: 16Int: 21 Contam: 6% ####..#.....B ##.....# .#   SH: 0Dex: 14 # .......###B....##.#   XL:  6 Next: 48% Place: Dungeon:4 # .......#..@......#  Noise: ---------  Time: 2896.1 (0.0) 5ir/##..............#  a) +1 dagger ##..........##..#   Cast: Magic Dart .#.........## ##.#  ..5i##..#..#..## .  .5i##.....##..#  B   clockroach (ally target, warded)##.....###∩.#5i  5   cerulean imp (polearm, summoned)5i2..###......# #..# .#  ...........####.# #.#  5i#OAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle5iDShift-Dir - straight lineAim: a clockroach (ally target, damage-immune at range, 100% to hit)  The magic dart hits the clockroach.  5id"The clockroach is lightly wounded.5ixQ.55ixN.55iU5ipi5=4=7.1 (15i5ix  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (ally target, damage-immune at range, 100% to hit)  5iThe magic dart hits the clockroach.clockroach is lightly wounded. _The clockroach completely misses you.5iO ......## #............#  jacore the Magician ........#........)....###  Deep Elf .####........)..........#  Health: 31/32 =======================- .# ... ...........#  Magic: 24/27 =====================--- ##### .##.......5".)#  AC: 7Str: 7 .........#....#.....## .  EV: 165i*P Int: 21 Contam: 4% ####..#.....B ##.....# .#  SH: 0Dex: 14 # .......###B....##.#  XL:  6 Next: 48% Place: Dungeon:4 # .......#..@......#  Noise: =--------  Time: 2897.1 (0.0) # #..............#  a) +1 dagger 5iSP # #..........##..#  Cast: Magic Dart . #.........## ##.# .. ##..#..#..## . 5ixP (. ##.....##..#  B   clockroach (ally target, warded) 5iP ##.....###∩.#  5   cerulean imp (polearm, summoned)  ..###......# #..# .#  ...........####.# #.# 5iP _The clockroach completely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle5i)Q Shift-Dir - straight lineAim: a clockroach (lightly wounded, ally target, damage-immune at range, 100%  to hit)5i\......## #............#  jacore the Magician ........#........)....###   Deep Elf 5iȖ(.####........)..........#   Health: 31/32 =======================- .# ... ...........#  Magic: 24/27 =====================--- ##### .##.......5".)#  AC: 7Str: 7 5i 3.........#....#.....## .   EV: 16Int: 21 Contam: 4% ####..#.....B ##.....# .#   SH: 05i?Dex: 14 # .......###B....##.#   XL:  6 Next: 48% Place: Dungeon:4 5ifL# .......#..@......#  Noise: =--------  Time: 2897.1 (0.0) 5iD##..............#5iw  a) +1 dagger #5iח#..........##..#   Cast: Magic Dart .5i#.........## ##.#  ..5iJC##..#..#..## .  .##.....##..#5i  B   clockroach (ally target, warded)##.....###∩.#  5   cerulean imp (polearm, summoned)5i..###......# #..# .#  ...........####.# #.#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (lightly wounded, ally target, damage-immune at range, 100%  to hit)  5i(yThe magic dart hits the clockroach.  The clockroach is moderately wounded.5iGQ.55i#5i) ####The clockroach sprays sand from its hourglass at you.5ic@...28.1 (15i(5iS _The blast of sand misses you.5i ......## #............#  jacore the Magician ........#........)....###  Deep Elf .####........)..........#  Health: 31/32 =======================- .# ... ...........#  Magic: 23/27 ====================---- ##### .##........".)#  AC: 7Str: 7 .........#....#.5...## .  EV: 16Int: 21 Contam: 2% ####..#.....B ##.....# .#  SH: 0Dex: 14 # .......###B....##.#  XL:  6 Next: 48% Place: Dungeon:4 # .......#..@......#  Noise: =--------  Time:> m 2898.1 (0.0) # #..............#  a) +1 dagger # #..........##..#  Cast: Magic Dart . #.........## ##.# .. ##..#..#..## . . ##.....##..#  B   clockroach (ally target, warded) ##.....###∩.#  5   cerulean imp (polearm, summoned)  ..###......# #..# .#  ...........####.# #.# _The blast of sand misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (moderately wounded, ally target, damage-immune at range,  100% to hit)5i,b......## #............#  jacore the Magician ........#........)....###   Deep Elf .####........)..........#   Health: 31/32 =======================- .# ... ...........#  Magic: 23/27 ====================---- ##### .##........".)#  AC: 7Str: 7 5ib.........#....#.5...## .   EV: 16Int: 21 Contam: 2% ####..#.....B ##.....# .#   SH: 0Dex: 14 # .......###B....##.#   XL:  6 Next: 48% Place: Dungeon:4 # .......#..@......#  Noise: =--------  Time: 2898.1 (0.0) ##..............#  a) +1 dagger ##..........##..#   Cast: Magic Dart .#.........## ##.#  ..##..#..#..## .^c7m  .##.....##..#  B   clockroach (ally target, warded)##.....###∩.#  5   cerulean imp (polearm, summoned)..###......# #..# .#  ...........####.# #.#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (moderately wounded, ally target, damage-immune at range,  100% to hit)  The magic dart hits the clockroach.  The clockroach is severely wounded.5ic 100% to hit)  The magic dart hits the clockroach.  The clockroach is severely wounded.Your cerulean imp hits the clockroach from afar with a -3 spear.clockroach is warded from harm  The clockroach bites you but does no damage.5i49.1 (15iC5iK _Your magical contamination has completely faded away.5ij......## #............#  jacore the Magician ........#........)....###  Deep Elf .####........)..........#  Health: 31/32 =======================- .# ... ...........#  Magic: 22/27 ===================----- ##### .##........".)#  AC: 7Str: 7 .........#....#.5...## .  EV: 16Int: 21 ####..#.....B ##.....# .#  SH: 0Dex: 14 # .......###B....##.#  XL:  6 Next: 48% Place: Dungeon:4 # .......#..@......#  Noise: =--------  Time: 28995iiF.1 (0.0) # #..............#  a) +1 dagger # #..........##..#  Cast: Magic Dart . #.........## ##.# .. ##..#..#..## . . ##.....##..#  B   clockroach (ally target, warded) ##.....###∩.#  5   cerulean imp (polearm, summoned)  ..###......# #..# .#  ...........####.# #.# _Your magical contamination has completely faded away.  Aiming: Magic Dart (safe; 2% risk of failure)  5iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (severely wounded, ally target, damage-immune at range, 100%  to hit)5i ......## #............#  jacore the Magician ........#........)....###   Deep Elf .####........)..........#   Health: 31/32 =======================- .# ... ...........#  Magic: 22/27 ===================----- ##### .##........".)#  AC: 7Str: 7 .........#....#.5...## .   EV: 16Int: 21 ####..#.....B ##.....# .#   SH: 0Dex: 14 # .......###B....##.#   XL:  6 Ne5i xt: 48% Place: Dungeon:4 # .......#..@......#  Noise: =--------  Time: 2899.1 (0.0) ##..............#  a) +1 dagger ##..........##..#   Cast: Magic Dart .#.........## ##.#  ..##..#..#..## .  .##.....##..#  B   clockroach (ally target, warded)##.....###∩.#  5   cerulean imp (polearm, summoned)..###......# #..# .#  ...........####.# #.# m  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (severely wounded, ally target, damage-immune at range, 100%  to hit)  The magic dart hits the clockroach.  The clockroach is almost dead.5iQ §5iW {.  Shift-Dir - straight lineAim: a clockroach (severely wounded, ally target, damage-immune at range, 100%  to hit)  The magic dart hits the clockroach.  5iW The clockroach is almost dead.Your cerulean imp disappears in a puff of smoke!5ii 2=3=900.1 (1 _The clockroach closely misses you.5i=......## #............#  jacore the Magician ........#........)....###  Deep Elf .####........)..........#  Health: 32/32 ======================== .# ... ...........#  Magic: 22/27 ===================----- ##### .##........".)#  AC: 7Str: 7 .........#....#.....## .  EV: 16Int: 21 ####..#.....B ##.....# .#  SH: 0Dex: 14 # .......###B....##.#  XL:  6 Next: 48% Place: Dungeon:4 # .......#..@......#  Noise: =--------  Time: 2900.1 (0.0) # 5i_$ #..............#  a) +1 dagger # #..........##..#  Cast: Magic Dart . #.........## ##.# .. ##..#..#..## . . ##.....##..#  B   clockroach (warded) ##.....###∩.#  ..###......# #..# .#  ...........####.# #.# Your cerulean imp disappears in a puff of smoke! _The clockroach closely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (almost dead, damage-immune at range, 100% to hit)5i ......## #............#  jacore the Magician ........#........)....###   Deep Elf 5i .####........)..........#   Health: 32/32 ======================== .# ... ...........#  Magic: 22/27 ===================----- ##### .##........".)#  AC: 7Str: 7 .........#....#.....## .   EV: 16Int: 21 ####..#.....B ##.....# .#   SH: 0Dex: 14 # .......###B....##.#   XL:  6 Next: 48% Place: Dungeon:4 # .......#..@......#  Noise: =--------  Time: 2900.1 (0.0) #5i [9G#..............#  a) +1 dagger ##..........##..#   Cast: Magic Dart .#.........## ##.#  ..##..#..#..## .  .##.....##..#  B   clockroach (warded)##.....###∩.# ..###......# #..# .#  ...........####.# #.#  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (almost dead, damage-immune at range, 100% to hit)  5i The magic dart hits the clockroach but does no damage.  The clockroach is almost dead.5ia5ic+1.1 (15i[l5i8og  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (almost dead, damage-immune at range, 100% to hit)  The magic dart hits the clockroach but does no damage.  The clockroach is almost dead. _The clockroach bites you but does no damage.5i ......## #............#  jacore the Magician ........#........)....###  Deep Elf .####........)..........#  Health: 32/32 ======================== .# ... ...........#  Magic: 21/27 ==================------ ##### .##........".)#  AC: 7Str: 7 .........#....#.....## .  EV: 16Int: 21 ####..#.....B ##.....# .#  SH: 0Dex: 14 # .......###B....##.#  XL:  6 Next: 48% Place: Dungeon:4 # .......#..@......#  Noise: =--------  Time: 2901.1 (0.0) 5i # #..............#  a) +1 dagger # #..........##..#  Cast: Magic Dart . #.........## ##.# .. ##..#..#..## . . ##.....##..#  B   clockroach (warded) ##.....###∩.#  ..###......# #..# .#  ...........####.# #.# The clockroach is almost dead. _The clockroach bites you but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle5i_ Shift-Dir - straight lineAim: a clockroach (almost dead, damage-immune at range, 100% to hit)5i......## #............#  jacore the Magician ........#........)....###   Deep Elf .####........)..........#   Health: 32/32 ======================== .# ... ...........#  Magic: 21/27 ==================------ ##### .##........".)#  AC: 7Str: 7 .........#....#.....## .   EV: 16Int: 21 ####..#.....B ##.....# .#   SH: 0Dex: 14 5ilB# .......###B....##.#   XL:  6 Next: 48% Place: Dungeon:4 # .......#..@......#  Noise: =--------  Time: 2901.1 (0.0) ##..............#  a) +1 dagger 5i#5i#..........##..#   Cast: Magic Dart .#.........## ##.#  ..##..#..#..## .  .##.....##..#  B   clockroach (warded)##.....###∩.# ..###......# #..# .#  ...........####.# #.#  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (almost dead, damage-immune at range, 100% to hit)  The magic dart hits the clockroach.  The clockroach is almost dead.5i5iϏ51-5iR2=2.1 (15i5i  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (almost dead, damage-immune at range, 100% to hit)  5i̙The magic dart hits the clockroach.  The clockroach is almost dead. _The clockroach bites you.5iپ......## #............#  jacore the Magician ........#........)....###  Deep Elf .####........)..........#  Health: 31/32 =======================- .# ... ...........#  Magic: 21/27 ==================------ ##### .##........".)#  AC: 7Str: 7 5i.........#....#.....## .  EV: 16Int: 21 ####..#.....B ##.....# .#  SH: 0Dex: 14 5i}# .......###B....##.#  XL:  6 Next: 48% Place: Dungeon:4 # .......#..@......#  Noise: =--------  Time: 2902.1 (0.0) # #..............#  a) +1 dagger 5iϿ# #..........##..#  Cast: Magic Dart . #.........## ##.# .. ##..#..#..## . . ##.....##..#  B   clockroach (warded) 5i##.....###∩.# 5i ..###......# #..# .#  ...........####.# #.# 5i/8The clockroach is almost dead. 5iJ7_The clockroach bites you.  5ifAiming: Magic Dart (safe; 2% risk of failure)  5iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5iAim: a clockroach (almost dead, damage-immune at range, 100% to hit)5i5 ......## #............#  jacore the Magician ........#........)....###  Deep Elf .####........)..........#  Health: 31/32 =======================- .# ... ...........#  Magic: 21/27 ==================------ ##### .##........".)#  AC: 7Str: 7 5i .........#....#.....## .  EV: 16Int: 21 ####..#.....B ##.....# .#  SH: 0Dex: 14 # .......###.....##.#  XL:  6 Next: 48% Place: Dungeon:4 5i # .......#..@......#  Noise: =--------  Time: 2902.1 (0.0) # #..............#  a) +1 dagger # #..........##..#  Cast: Magic Dart 5i" . #.........## ##.# .. ##..#..#..## . 5iG . ##.....##..#  B   clockroach (warded) 5iy ##.....###∩.# 5i ..###......# #..# .#  ...........####.# #.# 5i OAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle5i Shift-Dir - straight lineAim: a clockroach (almost dead, damage-immune at range, 100% to hit)  5i iThe magic dart hits the clockroach.  You kill the clockroach!5i    )  ...     . 5i  .#       5i9 ,   5iS ? ##.#  5i b .   5i 1  5i 9   5i #..# .#    5i \ #.#  5i ^ 5il r593.1 (1Magic Dart _5i&s 5i?t 5iv###.# .......[....##  ## #............#  .......#........)....###  ####........)...#  # ... ...........#5i  #### .##........".)#  ........#....#.....## .  ###..#.....B ##.....# .#   .###.@...##.#  5i9 n .......##  5i  #....#  5i!E #.5i3!U..#   5iN!#.........## ##.#  5ir!1##..#..#..## .  #..#  5i! ###∩.#  5i!..#### #..# .#  5i*5i4\2=-45i:5i<5iL 35i 5i/ 5i 5i0 K2=5ib 5i 5iF ,5i. 5i  ....## # .# # ###.# [....## .....## #....# .......#........)....###........)..........# # ... ...........# 5i # .##........".)# ........#....#..@..## .-6.1 (2 ###..#.....B ##.....# .#.......###.....##.#.......#.........# #..............# ... ..# ##.....##..5i 5i, 5i` 5iG8M##... # .# .....# ###.# .[....### #.....# .......#........)....###5i###........)...# ... ....# #### .##........@.)# ........#....#.....## . ###..#.....B ##.....# .#.......###.....##.#  5i#A....#..#..#5i5ixv3==7.1 (15i=5i`5iG=8.1 (25i{ 5i , _k - an amulet of faith5it5ii }Put on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)d - a ring of positive energy  5i k - an amulet of faith[?] describe selected [!] equip|wield|wear|put on5iU [tab] equip|unequip 5ir5iy5iU .###...  jacore the Magician .#..........##  Deep Elf 5i.# .# ...........#  Health: 32/32 ======================== .###.# .......[....##5iÁ  Magic: 23/27 ====================---- .....## #............#5iR  AC: 7Str: 7 .......#........)....###   EV: 165iInt: 21 ####........)..........#   SH: 05i5Dex: 14 # ... ...........#5iV4  XL:  6 Next: 59% Place: Dungeon:4 #### .##........@.)#5iv  Noise: ---------  Time: 2908.1 (0.0) 5i$........#....#.....## .   a) +1 dagger 5i###..#.....B ##.....# .#   Cast: Magic Dart5i.......###.....##.#  .......#.........# 5i#..............#  #..........##..#  5i. #.........## ##.#  5iO  .##..#..#..## .  5i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5i Aim: a clockroach (almost dead, damage-immune at range, 100% to hit)  The magic dart hits the clockroach. _You kill the clockroach! _k - an amulet of faith5i5i5i5if  You start putting on your amulet.5i+9.1 (15iv5i5iZ4=10.1 (25iN5iI5i+1.1 (35i5i5ihv5==2.1 (45i5i 5i +3.1 (55iE! 5i# } _You continue putting on your amulet of faith. x5  5i$ You finish putting on your amulet of faith.  You feel a strange surge of divine interest.5i. 5i3 5i6 S _k - an amulet of faith (worn)5i>;35i@5iD5ioG5iJ: _5iL5i"O5iO#65iOE==5iS5ibN##...   ..##   .# ..#  ##.# .......[....##  ## #..#  #..5i,cP)....###  ..)...#   ... ..#  5iOcs .##....@#  5ipc#5.1 (25icu#....#.....## .  #..#.....B ##.....# .#  5icu.......###.....##.#  5ic.......#.........#  #.......#  5i1d#..........##..#  #.........## ##.#   ##..#..#..## .  5ipo5it5iu 5iu@_You see here a +0 flail.5iɔ 5i= 5iq 5i 5i' P _5i) 5i 5i) R7==5ie 5i 5i 5i 5i? 5i 5iO o _Found a potion of curing.  Things that are here:5ig .  5i I######. .....!....... ....... ... .###... ........... # # 5i ]# .# ...........# .###.# .......[....## .....## #5i: ...# .......#..@....### 8.1 (3 5i ####........)..........#  ... ...........##.. #### .##..........)## 5i ........#....#.....## . ###..#.......##5i .# .......###.....##.# 5i ^.......#........ 5i# ? #..............# 5i 5i 5i& z _a +0 whip; 2 stones; a kobold corpse5i{ 5i 5i8 5i% 5ik& 5i) : _5i+ 5i)/ 5i/ 5i81 5i3 5i!6 5i6 9=5i8 5i; 5i= 5i= 5i? 5i(i ....######. .....!....... .................. ###..... ##...# ...## ###..# .#5ii .....#  #..###.# #[....##  #......####............#  ##........#)....### ##..###..........# 22.1 (4...# .........##.. 5ii 0...##### .##..........)## ............#....#.....## .#####..#.......##.....# .# 5ii ...# .......###.....##.# ...# .......#.........# ...# ###..............# 5i j f#..# #.##..#5ir 5iy 5i{ M _You see here a +0 mace.5i35i5ih5i5i: _5i5ig,5i|5i35i,5i5i+e### ### # #.....#  ## #  .######..5i!.  ...........  ..###..........  5i ..# .......##  ..# .#.....#  5ii..###.# #....##  5.1 (3 ......####......#  .....#........)....##5i .####5i.)..........#  .# ....5i....##..  ##### .##5i ~...)##   ......#....#.....## .    5iCt####..#.......##.....# .#    # .......###.....##.#   5i5i5iM _You see here a +0 robe.5ic0 5i0 5i5 5i? 5iB 5iF ,5iG J _Found a stone staircase leading down.5i.....# ..... ### ###.....# ## #....... 5ix j###..... 31.1 (65iNy ................... ###.................. ..# ........### #..# .#......# ..###.# #[....## #5iy ####............# ........#........)....### ..####5iy P.)..........# 5i 5i 5i) V _c - a potion of curing5imd5id5iOf5iq5iVu,5i x5iā5i/5im5ip5iT5i05in5iZ5i"5i5i5i5i............###..#..# .........##.......## #..#. ......### #.>.....## ..... ### #.......###.....#  ##........#....... 5i/...######................. ..................... ......###..... ...# #.### 5.1 (4####..# #..#....5ijn.# # #..###.###.......[....## # #......####............# 5iP.# ##........#........)....### .###..####........)..........# .##...# .....##.. .....##### .##..........)##....#....## .5i%5io5i5ie 35i-h 5iv 5ix 5is| ,5iX 5i 5i 5i 5i 5i 5i 5i 5if 5i[ 5i 5i 5iM 5i 5i ###..# ..#  ##.......## ##..#..  ### #.>.....## #.....#  # #.......###.....###   ##........#..#  #####...........  .....  ###.............  # #.............@.###  5iG 42.1 (7 # #..#.......#  ###.###.......[....##  ....####............#  ......#........)....###  ###........)..........#    5ip  .........##..    5i )### .##..........)## ##   #....#.....## .  5i E 5i 5ib 5i 5i=735i95iI5icJ,5iWO,5iQ5iQ5i1W,5iX5iTX5iY5i>\5i]5i^5ie_5iya5ic5i_c5iud5i(f5ig,5ih5ir #    ##. #..#..##  ..# #..#...  .....## ##..#..  >.....## #.....#  .......###.....#####  ##.#  ...#  ...5i.s...  8.1 (6 ............#  ............####....#  .........# ##.###  #.......[....## ##  .5i\s.....#  #........)....###  .....)..........#  5isS......##..  5i/z5iB5iЁ5i^5id5ij5iTk5i/ I5i4 5i6 5iP< 5iE X5iS ..#..#...  ...## ##..#..  5i]T ....## #.....#  #.....#####  .........#.#  .........#  ........#  .###  .####..@.#  51.1 (3..# ##.###  [....## ###  ...#  .)....###  ...)5iT 7 ...##..  ....)## ##  #.....## .  5ibX 5ik^ 5i_ 5i 5ie 5iӍ 5i 5i 5i B5i ,5i^ 5i 5iߤ 5i/ 5i 5ip 5i 5i* 5i) 5iȫ 5i$ 5ib 5i 5is  ..# # # #..##.  # #....##  ##. #..#..## ###..# #..#...# ### ##..#...  #.>.....## #.....#  ##...@.##### 6.1 (5  ###........#.# ##...................# ............# ..............### ............####....# #.......# ##.### ###.......[ m....## ### ###.......# 5i 5i 5i 5i_35i8`5iHi5ij5iAk5inX5i8r5is,5is5i't5it5it5iu5iv5ix,5iUx5i~.#...### ........ ...  ........ ....  .##...# #..# ### .## ... # # #.. #  #.### .# 5i\G.# #..## #.. .## #@.##.# 62.1 (6 ... # #....## ... ##. #..#..## ###..# #..#...## ##.## ##..#....# 5i## #.>.....## #.....# #.  #.......###.....#####  ##........#........#.# ####.......# 5i5i5ij5ilT5iT5iT5itZ5iP^X5i^5i^5i_5i`5ib5i8b5ib5i-h.... ...  ....  #...# #..#   .## ...   # #.. ##   #.### ∩.#   #..## #..   #..##.#   ##...@##  5.1 (3  ##. #..#..##  .###..# #..#...##  5ih...## ##..#....#  #.>.....## #.....###.#   #.......###.....#####  ##........#........#.#  #...........#  ....#  5ik5io5iXq5 _Found Kuisocze's Book Boutique.5i 35iX 5iL 5i ,5iw$ 5i$ 5i) D  #  ###  ... ...  ... ....   ..# #..#  .## ...  # #.. ####   #.### #@.##  8 #..####...#   #..##.####  5i=*  # #....##   ##. #..#..##  ##..# #..#...##  .....## ##..#....#  >.....## #.....###.#  ###.....#####  5i+ 5i0  _There is an entrance to Kuisocze's Book Boutique here.5i5/5i5Welcome to Kuisocze's Book Boutique! What would you like to do?  a -  960 gold a manual of Axes  b -  69 gold a parchment of Blinkc -  105 gold a parchment of Call Canine Familiar  d -  300 gold a parchment of Eringya's Noxious Bog  5i6De -  48 gold a parchment of Kiss of Death  f -  393 gold a parchment of Malign Gateway  g -  156 gold a parchment of Martyr's Knell  h -  69 gold a parchment of Mercury Arrow  i -  69 gold a parchment of Momentum Strike  j -  156 gold a parchment of Passage of Golubria  k -  156 gold a parchment of Rending Blade  l -  105 gold a parchment of Summon Ice Beast You have 169 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping list5i A parchment of Rending Blade. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Rending BladeConjuration/Forgecraft 4 no5i5Welcome to Kuisocze's Book Boutique! What would you like to do?a -  960 gold a manual of Axes  b -  69 gold a parchment of Blink  c -  105 gold a parchment of Call Canine Familiar  d -  300 gold a parchment of Eringya's Noxious Bog  e -  48 gold a parchment of Kiss of Death  f -  393 gold a parchment of Malign Gateway  g -  156 gold a parchment of Martyr's Knell  h -  69 gold a parchment of Mercury Arrow  i -  69 gold a parchment of Momentum Strike  j -  156 gold a parchment of Passage of Golubria  k -  156 gold a parchment of Rending Bladel -  105 gold a parchment of Summon Ice Beast You have 169 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping list5i% +c - g -  h +  69 gold a parchment of Mercury Arrowj -  k -  156 gold a parchment of Rending Blade  5i l -  After the purchase, you will have 100 gold pieces.[Enter] buy marked items5i: A parchment of Kiss of Death. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  5iSpellsType LevelKnown  a - Kiss of DeathConjuration/Necromancy 1 no5idWelcome to Kuisocze's Book Boutique! What would you like to do?5i5}a -  960 gold a manual of Axes  b -  69 gold a parchment of Blink  c -  105 gold a parchment of Call Canine Familiar  d -  300 gold a parchment of Eringya's Noxious Bog 5iV e -  48 gold a parchment of Kiss of Death  f -  393 gold a parchment of Malign Gateway 5iva g -  156 gold a parchment of Martyr's Knell  5ih +  69 gold a parchment of Mercury Arrow  i -  69 gold a parchment of Momentum Strike  5ifj -  156 gold a parchment of Passage of Golubria  5iͮk -  156 gold a parchment of Rending Blade  l -  105 gold a parchment of Summon Ice Beast 5iYou have 169 gold pieces. After the purchase, you will have 100 gold pieces. [Esc] exit5i~[!] buy|examine items5i$[a-l] mark item for purchase 5iD[/] sort (type) [Enter] buy marked items [A-L] put item on shopping list5i.zb - +h + i - 526iUd  e +  48 gold a parchment of Kiss of Death  g -  156 gold a parchment of Martyr's Knellbuy|examineexamine itemdescribe 6i6i 6iQW  jacore the Magician #  Deep Elf ###  Health: 32/32 ======================== ... ...  Magic: 27/27 ======================== 6i... ....  AC: 7Str: 7 ..# #..#  EV: 16Int: 21 .## ...  SH: 06iZDex: 14  # #.. ####   XL:  6 Next: 59% Place: Dungeon:4#.### #@.##   Noise: ---------  Time: 2968.1 (0.0)#..####...#   a) +1 dagger#..##.####   Cast: Magic Dart##....##  6i##.#..#..##  ##..# #..#...##  6i  .....## ##..#....#    6i>.....## #.....###.#    .......###.....#####  6ia  _You see here a +0 mace. 6i>j_You see here a +0 robe. _Found a stone staircase leading down. 6i^_c - a potion of curing _Found Kuisocze's Book Boutique. _There is an entrance to Kuisocze's Book Boutique here.6ih6i6i6i6i1S6iU Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 12% 2b - Ensorcelled HibernationHexes/Ice6iVS19%2  c - ScorchFire19%2  d - Mephitic Cloud6i6VConjuration/Alchemy/Air 22% 3  e - Ozocubu's ArmourIce36% 3  f - Leda's Liquefaction6iVVfAlchemy/Earth77% 4  g - Olgreb's Toxic Radiance6isV>Alchemy77% 4  6iV/h - Lee's Rapid DeconstructionEarth6iV^98% 5 11 spell levels left 6iV][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6i46ia96i=  jacore the Magician #  Deep Elf ###  Health: 32/32 ======================== ... ...6i>  Magic: 27/27 ======================== ... ....  AC: 7Str: 7 ..# #..#  EV: 16Int: 21 6i9>.## ...  SH: 0Dex: 14  6i]>,# #.. ####   XL:  6 Next: 59% Place: Dungeon:46i>#.### #@.##   Noise: ---------  Time: 2968.1 (0.0)#..####...#   a) +1 dagger6i>#..##.####   Cast: Magic Dart#6i.....## #.....###.#    .......###.....#####    6i?b_You see here a +0 mace. _You see here a +0 robe. _Found a stone staircase leading down. _c - a potion of curing _Found Kuisocze's Book Boutique. _There is an entrance to Kuisocze's Book Boutique here.6i,DP  Okay, then.6iE6i^H6iI. _6iV6ieZGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [) 6i[  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)b - a +0 robe  i - a +3 ring mail  j - a +1 ring mail of cold resistance Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)  k - an amulet of faith (worn)d - a ring of positive energy6i Scrolls:  Scrolls ?  c - a scroll labelled FAOSIEC ENURO  e - a scroll labelled BEYPI BIDEWK6iAc - a scroll labelled FAOSIEC ENURO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. 6iS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.6itc 6ih 6in   jacore the Magician #  Deep Elf ###  Health: 32/32 ======================== ... ...  Magic: 27/27 ======================== ... ....  AC: 76iZo Str: 7 ..# #..#  EV: 16Int: 21 .## ...  SH: 0Dex: 14  # #.. ####   XL:  6 Next: 59% Place: Dungeon:4#.### #@.##   Noise: Silenced  Time: 2968.1 (0.0)6io h#..####...#   a) +1 dagger#..##.####   Cast: Magic Dart#6iRp [#....##  ##.#..#..##  ##..# #..#...##    .....## ##..#....#    >.....## #.....###.#    .......###.....#####    _Found a stone staircase leading down. 6ip J_c - a potion of curing _Found Kuisocze's Book Boutique. _There is an entrance to Kuisocze's Book Boutique here. _Okay, then.As you read the scroll labelled FAOSIEC ENURO, it crumbles to dust.6ix 6ijy +9.1 (16i| 6i  _c - a potion of curing _Found Kuisocze's Book Boutique.There is an entrance to Kuisocze's Book Boutique here. _Okay, then.  As you read the scroll labelled FAOSIEC ENURO, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence.6i336i46i886i86i86i9,6i]:6i;,6i;6id=6i=6i=6i>6i>6i3?6iW@6i@6i@6iA6iA6i1B6i#C6ilC6iC6iD6iD6i5E6iE6i4F6iF6i^G6iG6iG6iH6iH6iYI6iBJ6iyJ6iJ6iK6iK6idL6iM6i_M6iM6iN6i O6ifO6i\P6iP6iP6iQ6iQ6i2R6iR6iS6i9S6iT6iDT6iT6iBU6ixU6iU6iV6iV6iW6iW6i#X6iX6i?Y6iY6iY6iZ6iZ6iG[6iW\6i\6i\6iG]6i|]6i]6i^6i^6i`_6iH`6i~`6i`6ia6i(b6ib6iBc6iwc6ic6id6id6i4e6iKgW _You start waiting.6iil.--------- ......6iRq23003.1 (34.0)6ir,4.1 (356iu6iwU _Your hearing returns.6iq6ivGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)6ivb - a +0 robe  i - a +3 ring mail  j - a +1 ring mail of cold resistance Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)  k - an amulet of faith (worn)d - a ring of positive energy6i Scrolls:  Scrolls ?  e - a scroll labelled BEYPI BIDEWK 6ilOe - a scroll labelled BEYPI BIDEWK. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.!6i* !6i !6i?   jacore the Magician #  Deep Elf ###  Health: 32/32 ======================== ... ...  Magic: 27/27 ======================== ... ....  AC: 7Str: 7 ..# #..#  EV: 16Int: 21 .## ...  SH: 0Dex: 14  # #.. ####   XL:  6 Next: 59% Place: Dungeon:4#.### #@§##   Noise: ---------  Time: 3004.1 (0.0)#..####§§§#   a) +1 dagger#..##§####   !6i }[40mCast: Magic Dart##....##  ##.#..#..##  ##..# #..#...##    .....## ##..#....#    >.....## #.....###.#    .......###.....#####    _Okay, then.As you read the scroll labelled FAOSIEC ENURO, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.As you read the scroll labelled BEYPI BIDEWK, it dissolves into smoke.!6i !6iݭ +5.1 (1!6iG !6i   As you read the scroll labelled FAOSIEC ENURO, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.  As you read the scroll labelled BEYPI BIDEWK, it dissolves into smoke. _It was a scroll of fog.#6i#6i#6i#6i#6i#6iH#6in#6iv,#6iB#6i#6i#6i#6i1,#6i#6i#6i#6i#6i>#6i#6iȝ#6i,#6im#6i|#6i#6i#6i #6i,#6i,#6iZ#6iW#6i#6i#6iצ,#6iE#6in#6i#6i#6i],#6iɪ#6i#6i٫#6i6#6iЬ#6i#6i>#6i #6iD#6i#6i~#6iү#6i#6i#6i#6iS#6ic#6i#6i#6i#6i#6i#6i,#6iZ#6i,#6i#6i,#6ip#6iS#6i#6iӹ#6iy#6i#6iߺ#6i#6i#6i#6i#6iϼ#6i#6i#6iݽ#6i #6i#6i#6i=#6iѿ#6i#6iM#6i#6i#6ie#6i@#6im#6i#6iL#6i#6i#6i#6i#6i#6i,#6i#6i#6i#6i;#6i#6i #6iW#6i#6i+#6it#6i#6i?#6i#6iB#6i#6i#6ij#6i#6i #6i#6i#6i#6i#6i#6i#6i#6i#6i-#6i#6i#6iS#6i,#6iu#6i#6io#6i#6i=#6iv#6i#6i#6i#6i#6i#6i#6i.#6i#6i#6i8#6i"#6iL#6i#6i2#6ij#6i#6iD#6i}#6i#6iu#6i#6i#6i#6i#6i3#6i#6i#6i=#6i#6i2#6ik#6i#6i=#6i|#6i#6iS#6i#6iX#6i#6i#6it#6i#6i#6i#6i#6i#6i#6i#6i#6i#6i#6iO#6i#6i#6iW#6i#6i*#6ip#6i #6i@#6i#6i#6iU#6i#6i0#6iq#6i#6iC#6i|#6i#6i#6i#6i)#6i#6i$X#6i#6i#6i7#6i#6i"#6i^#6i#6iX#6i#6i#6ig#6i#6i#6iu#6i#6i#6i#6i#6i#6i#6i#6iA#6i#6i #6i`#6i#6iK#6i#6i#6i5#6i#6i$#6if#6i#6i=#6iv#6i#6ij#6i#6i#6ib#6i#6i#6i#6i#6i=#6i#6i#6ia#6i #6i=#6i#6i#6i#6i#6i#6i#6iG#6i#6i #6ig #6i #6i7 #6i #6i% #6i\ #6i #6iM ....#.####.##.# _You start waiting.#6i+1104.1 (99.0)#6i-5.1 (100.0)#6i9#6ik# _Done waiting.'6i@" '6i# Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp '6i#  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on*6iJ Your spells (quiver)TypeFailure Level  a - Magic DartConjuration2% 1 ll Imp Summoning*6iiK7%2  c - Grave Claw Necromancy9%2  d - HailstormConjuration/Ice17%3 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exit/6i/6i  jacore the Magician #  Deep Elf ###/6i   Health: 32/32 ======================== ... ...  Magic: 27/27 ======================== ... ....  AC: 7/6iMStr: 7 ..# #..#  EV: 16Int: 21 /6i.## ...  SH: 0Dex: 14  # #.. ####   XL:  6 Next: 59% Place: Dungeon:4/6i#.### #@.##   Noise: ---------  Time: 3105.1 (0.0)#..####...#   a) +1 dagger/6i#..##.####   Cast: Magic Dart#/6i@p#....##  ##./6ib#..#..##  ##..# #..#...##  /6i  .....## ##..#....#    /6i>.....## #.....###.#    .......###.....#####  /6i˲f  _You start waiting. /6i_Your hearing returns.As you read the scroll labelled BEYPI BIDEWK, it dissolves into smoke. /6ie_It was a scroll of fog. _You start waiting. _Done waiting./6iس/6i`  jacore the Magician /6i|#  Deep Elf ###/6i  Health: 32/32 ======================== ... .../6i  Magic: 27/27 ======================== /6iҼ... ....  AC: 7/6i+Str: 7 /6i..# #..#  EV: 16/6ifInt: 21 .## .../6i#R  SH: 0/6iO-Dex: 14  /6id,# #.. ####   XL:  6 Next: 59% Place: Dungeon:4/6i#.### #@.##   Noise: ---------  Time: 3105.1 (0.0)#..####...#   a) +1 dagger#..##.####   Cast: Hailstorm (17%)/6iҽv##....##  ##./6ig#..#..##  /6iu##..# #..#...##  /6i  .....## ##..#....#  /6i'-  /6iS*>.....## #.....###.#    .......###.....#####    /6ih9_You start waiting. /6i~G_Your hearing returns./6iAs you read the scroll labelled BEYPI BIDEWK, it dissolves into smoke. _It was a scroll of fog. /6i#_You start waiting. /6i$_Done waiting./6i{/6i/6i26i=26i=326iC26iD26itGn26iH26i*Kw.### .... ... .... .... # #..#  .## ...26iKX  # #.. ####  #.### #∩.##  #..####...#  #..##@#### 7.1 (2# #....## ##. #..#..## ###..# #..#...## ......## ##..#....# 26iL.>.....## #.....###.# #.......###.....##### #........#........#.# ............# 26iN26iO46i_46i`Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on86i86i;.###  jacore the Magician .... ...  Deep Elf .... ....  Health: 32/32 ======================== ...# #..#  Magic: 27/27 ========================.## ...  AC: 786iOStr: 7# #.. ####   EV: 16Int: 21#.### #∩.##   SH: 0Dex: 14#..####...#   XL:  6 Next: 59% Place: Dungeon:486i?#..##@####   Noise: ---------  Time: 3107.1 (0.0)#86i#....##   a) +1 dagger##.#..#..##   Nothing quivered ###..# #..#...##  ......## ##..#....#  86ij.>.....## #.....###.#    #.......###.....#####    86i#........#........#.#    ...................#    86i_You start waiting. _Your hearing returns.As you read the scroll labelled BEYPI BIDEWK, it dissolves into smoke. _It was a scroll of fog. 86iؠG_You start waiting. _Done waiting.86i86i86iF _Clearing quiver.<6i|k<6ilcQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells<6i mz[!] focus mode: off|on>6i} Your spells (quiver)TypeFailure Level  a - Magic DartConjuration2% 1 ll Imp Summoning7%2  c - Grave Claw Necromancy9%2  d - HailstormConjuration/Ice17%3 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exitD6iW D6iU] g.###  jacore the Magician .... ...  Deep Elf .... ....  Health: 32/32 ======================== ...# #..#  Magic: 27/27 ========================.## ...  AC: 7Str: 7D6i9^ # #.. ####   EV: 16Int: 21#.### #∩.##   SH: 0Dex: 14#..####...#   XL:  6 Next: 59% Place: Dungeon:4#..##@####   Noise: ---------  Time: 3107.1 (0.0)##....##   a) +1 dagger##.#..#..##   Nothing quivered ###..# #..#...##  ......## ##..#....#  D6i^ f.>.....## #.....###.#    #.......###.....#####    #........#........#.#    ...................#    D6i^ E_Your hearing returns.As you read the scroll labelled BEYPI BIDEWK, it dissolves into smoke. _It was a scroll of fog. _You start waiting. _Done waiting. _Clearing quiver.D6i_ D6ig o.###  jacore the Magician .... ...  Deep Elf .... ....  Health: 32/32 ======================== ...# #..#  Magic: 27/27 ========================.## ...  AC: 7Str: 7# #.. ####   EV: 16Int: 21D6ih #.### #∩.##   SH: 0Dex: 14#..####...#   XL:  6 Next: 59% Place: Dungeon:4#..##@####   Noise: ---------  Time: 3107.1 (0.0)##....##   a) +1 dagger##.#..#..##   Cast: Hailstorm (17%) ###..# #..#...##  ......## ##..#....#  .>.....## #.....###.#    #.......###.....#####    D6i[i A#........#........#.#    ...................#    _Your hearing returns.As you read the scroll labelled BEYPI BIDEWK, it dissolves into smoke. _It was a scroll of fog. _You start waiting. _Done waiting. _Clearing quiver.D6ij D6i%m D6ir G6i G6i7 ~Quiver which action? ([-] to clear) G6il \ a - Cast: Magic Dartb - Cast: Call Imp G6i  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|onK6i.###  jacore the Magician .... ...  Deep Elf .... ....  Health: 32/32 ======================== ...# #..#  Magic: 27/27 ========================.## ...  AC: 7Str: 7# #.. ####   EV: 16Int: 21#.### #∩.##   SH: 0Dex: 14#..####...#   XL:  6 Next: 59% Place: Dungeon:4#..##@####   Noise: ---------  Time: 3107.1 (0.0)##....##  K6i:(  a) +1 dagger##.#..#..##   Nothing quivered ###..# #..#...##  ......## ##..#....#  .>.....## #.....###.#    #.......###.....#####    #........#........#.#    ...................#    _Your hearing returns.As you read the scroll labelled BEYPI BIDEWK, it dissolves into smoke. _It was a scroll of fog. _You start waiting. _Done waiting. _Clearing quiver.K6iK6ilK6iF _Clearing quiver.M6iFM6iHn Spells (Memorise)TypeM6iPIFailure Level  a - BlinkTranslocation 12% 2b - Ensorcelled HibernationHexes/Ice19%2  c - ScorchFire19%2  d - Mephitic CloudM6ivIyConjuration/Alchemy/Air 22% 3  e - Ozocubu's ArmourIceM6iIl36% 3  f - Leda's LiquefactionAlchemy/EarthM6iI77% 4  g - Olgreb's Toxic RadianceAlchemy77% 4  M6iI/h - Lee's Rapid DeconstructionEarthM6iJ^98% 5 11 spell levels left M6i(J][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitW6iW6iW6i͌A.###  jacore the Magician .... ...  Deep Elf .... ....  Health: 32/32 ======================== ...# #..#  Magic: 27/27 ========================.## ...  AC: 7Str: 7# #.. ####   EV: 16W6iIInt: 21#.### #∩.##   SH: 0Dex: 14#..####...#   XL:  6 Next: 59% Place: Dungeon:4W6i̍#..##@####   Noise: ---------  Time: 3107.1 (0.0)##....##   a) +1 dagger##.W6iΎ#..#..##   Nothing quivered ###..# #..#...##  ......## ##..#....#  W6i.>.....## #.....###.#    #.......###.....#####    #........#........#.#    ...................#   As you read the scroll labelled BEYPI BIDEWK, it dissolves into smoke. _It was a scroll of fog. _You start waiting. _Done waiting. _Clearing quiver. _Clearing quiver.  Okay, then.W6iѡ4W6i. _W6iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on]6i0  a - Cast: Magic Dart  c - Cast: Grave Claw (1/3)off|on^6i/Soff|ona6i: .###  jacore the Magician .... ...  Deep Elf .... ....  Health: 32/32 ======================== ...# #..#  Magic: 27/27 ========================.## ...  AC: 7Str: 7# #.. ####   EV: 16Int: 21#.### #∩.##   SH: 0Dex: 14#..####...#   XL:  6 Next: 59% Place: Dungeon:4#..##@####   Noise: ---------  Time: 3107.1 (0.0)##....##  a6i?;   a) +1 dagger##.#..#..##   Nothing quivered ###..# #..#...##  ......## ##..#....#  .>.....## #.....###.#    #.......###.....#####    #........#........#.#    ...................#    _It was a scroll of fog. _You start waiting. _Done waiting. _Clearing quiver. _Clearing quiver. _Okay, then.a6i; a6ic? a6iA F _Clearing quiver.e6i e6i # Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 12% 2b - Ensorcelled HibernationHexes/Ice19%e6iN 2  c - ScorchFire19%2  d - Mephitic CloudConjuration/Alchemy/Air 22% 3  e - Ozocubu's ArmourIce36% 3  f - Leda's LiquefactionAlchemy/Earth77% 4  g - Olgreb's Toxic RadianceAlchemy77% 4  h - Lee's Rapid DeconstructionEarth98% 5 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti6iDescribMemorise|Describej6iL Hide) Describe|Hidek6i Show Hide|Showm6iMemorise)a - BlinkTranslocation12%2  b - Ensorcelled HibernationHexes/Ice19%2  c - ScorchFire19%m6i2  d - Mephitic CloudConjuration/Alchemy/Air 22% 3  e - Ozocubu's ArmourIce36% 3  f - Leda's LiquefactionAlchemy/Earth77% 4  g - Olgreb's Toxic RadianceAlchemy77% 4  h - Lee's Rapid DeconstructionEarth98% 5m6isKMemoriseShowt6i# t6i( t6i. .###  jacore the Magician .... ...  Deep Elf .... ....  Health: 32/32 ======================== ...# #..#  Magic: 27/27 ========================.## ...t6iG.   AC: 7Str: 7# #.. ####   EV: 16Int: 21#.### #∩.##   SH: 0Dex: 14t6i. )#..####...#   XL:  6 Next: 59% Place: Dungeon:4#..##@####   Noise: ---------  Time: 3107.1 (0.0)#t6i. #....##   a) +1 dagger##.#..#..##   Nothing quivered t6i. V###..# #..#...##  ......## ##..#....#  t6i/ =.>.....## #.....###.#    #.......###.....#####  t6i5/   #........#........#.#    ...................#  t6ij/   _You start waiting. _Done waiting. _Clearing quiver. t6i$0 _Clearing quiver. _Okay, then. _Clearing quiver.t6i8 t6i9 Memorise Scorch, consuming 2 spell levels and leaving 9? Y - Yes  N - Nov6i6v6i .###  jacore the Magician .... ...  Deep Elf .... ....  Health: 32/32 ======================== ...# #..#v6isR  Magic: 27/27 ========================.## ...  AC: 7Str: 7# #.. ####   EV: 16Int: 21#.### #∩.##   SH: 0Dex: 14v6i#..####...#   XL:  6 Next: 59% Place: Dungeon:4#..##@####   Noise: ---------  Time: 3107.1 (0.0)v6i##....##   a) +1 daggerv6i##.#..#..##   Nothing quivered v6i!###..# #..#...##  v6iR......## ##..#....#  .>.....## #.....###.#    #.......###.....#####  v6iw  #........#........#.#    v6i...................#    _You start waiting. v6ia_Done waiting. _Clearing quiver. v6i0_Clearing quiver. _Okay, then. _Clearing quiver.v6i28.1 (1 _v6ivv6iv v6iA9.1 (2v6iRv6i,10.1 (3v6iv6i _You start memorising the spell. You continue memorising. x2v6iRv6i~v6ic _You finish memorising. Spell assigned to 'e'.x6ix6iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [&] all spells[!] focus mode: off|on{6iIz Your spells (quiver)TypeFailure Level  a - Magic DartConjuration2% 1 ll Imp Summoning7%2  c - Grave Claw Necromancy9%2  d - Hailstorm Conjuration/Ice17%3  e - ScorchFire19%2 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exit~6i5 .###  jacore the Magician .... ...  Deep Elf .... ....  Health: 32/32 ======================== ...# #..#  Magic: 27/27 ========================.## ...  AC: 7Str: 7# #.. ####   EV: 16Int: 21#.### #∩.##   SH: 0Dex: 14#..####...#   XL:  6 Next: 59% Place: Dungeon:4#..##@####   Noise: ---------  Time: 3110.1 (0.0)##....##  ~6i [m a) +1 dagger##.#..#..##   Nothing quivered ###..# #..#...##  ......## ##..#....#  .>.....## #.....###.#    #.......###.....#####    #........#........#.#    ...................#    _Clearing quiver. _Clearing quiver. _Okay, then. _Clearing quiver. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.Quiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch ~6i* [K[&] all spells[!] focus mode: off|on6i=6iE .###  jacore the Magician .... ...  Deep Elf .... ....  Health: 32/32 ======================== ...# #..#6i FO  Magic: 27/27 ========================.## ...  AC: 7Str: 7# #.. ####   EV: 16Int: 216i*F#.### #∩.##   SH: 0Dex: 146iEF#..####...#   XL:  6 Next: 59% Place: Dungeon:46i_F#..##@####   Noise: ---------  Time: 3110.1 (0.0)6iF##....##   a) +1 dagger##.6iF#..#..##   Nothing quivered 6iF###..# #..#...##  6i G......## ##..#....#  6i!G.>.....## #.....###.#    6i:G#.......###.....#####    6iRG#........#........#.#    6iiGn...................#    6iGd_Clearing quiver. _Clearing quiver. 6iG&_Okay, then. 6iG_Clearing quiver. _You start memorising the spell. You continue memorising. x2 6iGN_You finish memorising. Spell assigned to 'e'.6iH6iK6i(L6ib6i2 Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 12% 2b - Ensorcelled HibernationHexes/Ice19%2  c - Mephitic CloudConjuration/Alchemy/Air 22% 3  d - Ozocubu's ArmourIce36% 3  e - Leda's LiquefactionAlchemy/Earth77% 4  f - Olgreb's Toxic RadianceAlchemy77% 4  g - Lee's Rapid DeconstructionEarth98% 5 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6i"6i(6i-.###  jacore the Magician .... ...  Deep Elf .... ....  Health: 32/32 ======================== ...# #..#  Magic: 27/27 ========================6i..## ...  AC: 7Str: 7# #.. ####   EV: 16Int: 21#.### #∩.##   SH: 0Dex: 14#..####...#   XL:  6 Next: 59% Place: Dungeon:4#..##@####   Noise: ---------  Time: 3110.1 (0.0)##....##   a) +1 dagger6i.##.#..#..##   Nothing quivered ###..# #..#...##  6i$/......## ##..#....#  .>.....## #.....###.#    #.......###.....#####  6ie/V  #........#........#.#    ...................#    _Clearing quiver. 6i/_Clearing quiver. _Okay, then. _Clearing quiver. 6i/_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.6i=5bOkay, then. _Clearing quiver. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.  Okay, then.6i66i@96i;. _6i 6iW Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch 6i [&] all spells[!] focus mode: off|on6iot  a - Cast: Magic Dart  e - Cast: Scorch6iFv Your spells (quiver)TypeFailure Level  a - Magic DartConjuration2% 1 ll Imp Summoning7%2  c - Grave Claw Necromancy9%2  d - Hailstorm Conjuration/Ice17%3  e - ScorchFire19%2 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exit6iwp Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2 School: FireFail: 19%  6iqPower: 14% Damage: 2d5 (max 2d9)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.6i  Your spells (quiver)TypeFailure Level a - Magic DartConjuration2%1  b - Call ImpSummoning7% 2  c - Grave ClawNecromancy9%2  d - HailstormConjuration/Ice17%3  e - ScorchFire19% 2 Select a spell to quiver [?] help [!] toggle spell headers[Esc] exit6i 6iW ;.###  jacore the Magician .... ...  Deep Elf .... ....  Health: 32/32 ======================== ...# #..#  Magic: 27/27 ========================.## ...  AC: 76i OStr: 7# #.. ####   EV: 16Int: 21#.### #∩.##   SH: 0Dex: 14#..####...#   XL:  6 Next: 59% Place: Dungeon:46iH #..##@####   Noise: ---------  Time: 3110.1 (0.0)##....##   a) +1 dagger##.#..#..##   Nothing quivered ###..# #..#...##  ......## ##..#....#  6is j.>.....## #.....###.#    #.......###.....#####    6i #........#........#.#    ...................#  6i   _Clearing quiver. _Okay, then. _Clearing quiver. 6i _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'. _Okay, then.6iJ Quiver which action? ([-] to clear)  a - Cast: Magic Dart 6i b - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch 6i 6i (6i 6i [&] all spells[!] focus mode: off|on6i$x6iϞN Your spells (quiver)TypeFailure Level  a - Magic DartConjuration2% 1 ll Imp Summoning7%2  c - Grave Claw Necromancy6i]9%2  d - Hailstorm Conjuration/Ice17%3  e - ScorchFire19%2 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exit6id Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2 School: FireFail: 19%  Power: 14% Damage: 2d5 (max 2d9)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. 6ixpThis spell would have no effect right now because you can't see any hostile targets that would be affected.6i,n Your spells (quiver)TypeFailure Level a - Magic DartConjuration2%1  b - Call ImpSummoning6in7% 2  c - Grave ClawNecromancy9%2  d - HailstormConjuration/Ice17%3  e - ScorchFire19% 2 6inSelect a spell to quiver [?] help [!] toggle spell headers[Esc] exit6i6i9.###  jacore the Magician .... ...  Deep Elf .... ....  Health: 32/32 ======================== ...# #..#  Magic: 27/27 ========================6i.## ...  AC: 7Str: 7# #.. ####   EV: 16Int: 21#.### #∩.##   SH: 0Dex: 14#..####...#   XL:  6 Next: 59% Place: Dungeon:4#..##@####   Noise: ---------  Time: 3110.1 (0.0)##....##   a) +1 dagger##.6iEM#..#..##   Nothing quivered ###..# #..#...##  ......## ##..#....#  .>.....## #.....###.#    #.......###.....#####  6il  #........#........#.#    ...................#    _Clearing quiver. _Okay, then. _Clearing quiver. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'. _Okay, then.6iQuiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (1/3) 6i e - Cast: Scorch [&] all spells6iz[!] focus mode: off|on6i .###  jacore the Magician .... ...  Deep Elf .... ....  Health: 32/32 ======================== ...# #..#  Magic: 27/27 ========================.## ...  AC: 7Str: 7# #.. ####   EV: 16Int: 21#.### #∩.##   SH: 0Dex: 14#..####...#   XL:  6 Next: 59% Place: Dungeon:4#..##@####   Noise: ---------  Time: 3110.1 (0.0)##....##  6i   a) +1 dagger##.#..#..##   Nothing quivered ###..# #..#...##  ......## ##..#....#  .>.....## #.....###.#    #.......###.....#####    #........#........#.#    ...................#    _Clearing quiver. _Okay, then. _Clearing quiver. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'. _Okay, then.6i 6iO6iP36i\6i^6i^$ _6icn6ig^..... ... .. .... ##...# #..# # .## ...  # #.. ####  6ih#.### #∩.##  #..####...# # #..##.#### . # #..@.## 6i.....## #.....###.# 6ih #.......###.....#####  ##........#........#.# 6ih~#............# 6ii...# 6i?j6i;m6in6iG" 6i # 36i- 6i#/ 6i/ 6i4 n6i9 #.###  #...###  ........ ... ........ .... ..##...# #..# ### .## ... # #. #### ### #∩.## #  #.@####...# 4## 6i:  ##..##.#### .  #....## ... ##. #..#..## ....###..# #..#...## .# ##..#....# ## #.># #.....###.#  #.###.....#####  ###.#.# 6i? 6iA 6iI1 6i1 6ir2 6i= 6i;> 6i*B 6iB 6iC 6iD 6iE 6iE 6i/G 6iGH ,6iH 6iM 7.### ... ...##..# ... # .. #.### #.## #...#...#####... ..............  #..............  #...##...# #..## ##.### .## #..@## 9.1 (5..# # #..#..# #### 6iFN ##.# #. ##.### #∩.## ##..# #. ##..####...#  ##.## # ##..##.#### # ... # #....## 6iN #... ##. #..#..## .......###..# #..#...## ....### ##..#....# 6iQ 6iS 6i I6i" 6im# 6i# 6i' n6iB( 6i) 6i * 6i* 6iH- 3Okay, then. _Clearing quiver. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'. 6i- _Okay, then. _Found a scroll labelled ICUISS PEGH.6i+/ 6i/ 6iY0 6i*2 6i3 6i3 6i4 6i9  ###  ##.# # ## . 6iF: # ### ##. .? .....### ...###.# ... .......##..# ...# #.# #.# ..# #..# # ###....#.### #.##...#..  ##...#...#####@........ 6i: 24 # ##.................##  #..............####  #...##...####..# 6i:; ".####.####..## #...## ......# #. # #..#..# #### ...##.# # #..##.### #∩.#####..# #..####..####...## ##.## #.# ##..##.####6i; 6i? 6i@ 6i 36i 6i 6im 6i B6i ,6i 6i 6iv ,6iE 6i0 6i+ j  You encounter a black bear.6i    ##  # #. 6i: # . #.#  ## ### ##. #.?#  .### ...###.# ...  ...##..# ....# ##.#  6i} ......# #..###..# # .  ...#.### #.##.@.#....  ...#...#####...........h  #....6i .####..  #..............####  #...##...####..## 6i  6i[ #.####..## #...##   h   black bear (asleep)# #. # #..#..# ####  6i n#.# # #..##.### #∩.##  #..# #..####..####...#  6i8 ]7.1 (38.1 (4 _6i% 6i ### ##. ##6i A .# .## ### ##. #.?# ..### ...###.# ... ...##..# ....# ##.#6i  ....# #..###..# # . 6i -#.### #.##...#.... #...#...#####...@.......h 6iJ ##.................####..  ##### 6iz #...##...####..##  #.####..## #...##6i  ...# #. # #..#..# #### 6i݂  ##.# # #..##.### #∩.## 6i  ##..# #..####..####...# 6i7   ##.## #.# ##..##.#### 6ip . 6i) 6i +9.1 (16iw 6iב 6iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [&] all spells[!] focus mode: off|on6i}6iM###  jacore the Magician ## #.  Deep Elf ##6iH . #.#  Health: 32/32 ======================== .## ### ##. #.?#  Magic: 27/27 ======================== ..### ...###.# ...  AC: 7Str: 7 6i ....##..# ....# ##.#  EV: 16Int: 21 .......# #..###..# # .6i   SH: 0Dex: 14 ....#.### #.##...#....6i!  XL:  6 Next: 59% Place: Dungeon:4 #...#...#####...@.......h   Noise: ---------  Time: 3129.1 (0.0) 6iE!##.................####..   a) +1 dagger#..............####  Cast: Call Imp  6i!#...##...####..## ##.####..## #...## ...# #. # #..#..# ####  6i!C  ##.# # #..##.### #∩.##    6i!##..##..####..####...#   6ix"\##.## #.# ##..##.####    _Clearing quiver. _You start memorising the spell. You continue memorising. x2 6i" _You finish memorising. Spell assigned to 'e'. _Okay, then. _Found a scroll labelled ICUISS PEGH. _You encounter a black bear.6i"6i#6i(6iB*6igy###  jacore the Magician # # #.  Deep Elf ## . #.#  Health: 32/32 ======================== .## ### ##. #.?#  Magic: 25/27 ======================-- ..### ...###.# ...  AC: 7Str: 7 ....##..# ....# ##.#  EV: 16Int: 21 .......# #..###**# # .  SH: 0Dex: 14 ....#.### #.##***#....  XL:  6 Next: 59% Place: Dungeon:4 #...#...#####.**@**.....h  Noise: ---------  Time: 3129.1 (0.0) ##............*****####..  a) +1 dagger  #............**####  Cast: Call Imp  #...##...####..## ##.####..## #...## ...# #. # #..#..# ####   ##6i zP.# # #..##.### #∩.##   ##..# #..####..####...#    ##.## #.# ##..##.####   _Okay, then. _Found a scroll labelled ICUISS PEGH. _You encounter a black bear.Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6i>@@**6iA ###  jacore the Magician ## #.  Deep Elf ##. #.#6i2   Health: 32/32 ======================== .## ### ##. #.?#  Magic: 25/27 ======================-- ..### ...###.# ...  AC: 7Str: 7 ....##..# ....# ##.#  EV: 16Int: 21 .......# #..###..# # .  SH: 0Dex: 14 6i ....#.### #.##..5#....  XL:  6 Next: 59% Place: Dungeon:4 #...#...#####...@.......h   Noise: ---------  Time: 3129.1 (0.0) 6i ##.................####..   a) +1 dagger#..............####  Cast: Call Imp  #...##...####..##6i m ##.####..## #...## 6i. ...# #. # #..#..# ####   5   cerulean imp (polearm, summoned) 6iZ j##.# # #..##.### #∩.##  ##..##..####..####...#  6i (##.## #.# ##..##.####  _Found a scroll labelled ICUISS PEGH. _You encounter a black bear.6i VCasting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle6i eDir - look around, f - activateA tiny devil pulls itself out of the air.6iL <==30.1 (1 _6iܟ 6i1 6io I6i 6iC l  A black bear comes into view.6iY P ##   # #.  # . #.#  ## ### ##. #.?#  .6i w### ...###.# ...  ##..# ....# ##.# .  # #..###..# #.. #.### #.##..5#. ...#...#####....h  #.####..  #.#### 6i  #...##...####..##  #.####..## #...##  6i R# #. # #..#..# ####  h   black bear (asleep).# # #..##.### #∩.##  6i@ 5   cerulean imp (polearm, summoned)..# #..####..####...#  ##.## #.# ##..##.####  6i \.506iu G, ally target)6i` ;--1.1 (1 _6iF 6i 6i##  # #.   . #.#  # ### ##. ##.?# 6i ### ...###.# #... .  ##..# ....# ##.# ..#  # #..###..# #...#  #.### #.##...#.....#  #...#####.....@5....h#  .####. .####  ...##...####..##  .####..## #...##  .6iU# #. # #..#..# ####  .# # #..##.### #∩.##  ..# #..####..####...#  #6i.## #.# ##..##.####  6i%F.56i6i>6=--6i26i6i16i\##  # #.  . #.# 6i%  ### ##. ##.?# .   ...###.# #... #.#  .##..# ....# ##.# ..#  # #..###..###...#  .#.### #.##...#.....#  .#...#####.6i 5...h#  ####...#  #### #  ##...####..##  ####..## #...## 6i # #. # #..#..# ####  # # #..##.### #∩.##  .# #..####..####...#  .## #.# ##..##.####  6iF.56ik6i&36iQ 6i 6i,H.56it h.  The black bear growls angrily.6iXh6iXR7==6i)===46i6iV _Your cerulean imp hits the black bear from afar with a -3 spear.6iu~##  # #.  . #.# .  ### ##. ##.?# .#  # ...###.# #... ##.#  ##..# ....# ##.# ...#  # #..###..###...#  #.### #.##...#.....#  #...#####.5h.#  ####...#  #### .#  .##...####..##  ..## #...##   #. # #..#..# ####   # #..##.### #∩,4m.##  # #..####..####...#  ## #.# ##..##.####  6i  Your cerulean imp barely misses the black bear.The black bear completely misses your cerulean imp.The black bear claws your cerulean imp.6i*0---56i6icf _The black bear closely misses your cerulean imp.6ip# 6i' Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [&] all spells[!] focus mode: off|on6i ##  jacore the Magician# #.  Deep Elf. #.# .   Health: 32/32 ========================### ##. ##.?# .#   Magic: 27/27 ======================== # ...###.# #... ##.#   AC: 7Str: 7 ##..# ....# ##.# ...#   EV: 16Int: 21 ...# #..###..###...#   SH: 0Dex: 14 #.### #.##...#.....#   XL:  6i 6 Next: 59% Place: Dungeon:4 #...#####.......@.5h.#   Noise: ---------  Time: 3135.1 (0.0) ...............####...#   a) +1 dagger ............#### .#   Cast: Grave Claw (1/3) .##...####..## ###..## #...## #. # #..#..# ####   h   black bear (ally target)# #..##.### #∩.##   5   cerulean imp (polearm, summoned) ##..####..####...#  ## #.# ##..##.####  The black bear growls angrily. _Your cerulean imp hits the black bear from afar with a -3 spear.  Yo6i: ur cerulean imp barely misses the black bear.The black bear completely misses your cerulean imp.The black bear claws your cerulean imp. _The black bear closely misses your cerulean imp.6i 6i 6i  ## jacore the Magician # #. Deep Elf . #.# .  Health: 32/32 ========================  ### ##. ##.?# .#  Magic: 25/27 ======================-- # ...###.# #... ##.#  AC: 7Str: 7 ##..# ....# ##.# ...#  EV: 16Int: 21 ...# #..###..###...#  SH: 0Dex: 14 #.### #.##...#.....#  XL:  6 Next: 59% Place: Dungeon:4 #...#####.......@.5h.#  Noise: ---------  Time: 3135.1 (0.0) ...............####...#  a) +1 dagger ............#### .#  C6i ast: Grave Claw (1/3) .##...####..## ###..## #...##  #. # #..#..# ####  h   black bear (ally target)  # #..##.### #∩.##  5   cerulean imp (polearm, summoned) # #..####..####...# ## #.# ##..##.#### The black bear claws your cerulean imp. _The black bear closely misses your cerulean imp.Aiming: Grave Claw (safe; 9% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (ally target)6i>a##  jacore the Magician# #.  Deep Elf. #.# .   Health: 32/32 ========================### ##. ##.?# .#   Magic: 25/27 ======================-- 6i9# ...###.# #... ##.#   AC: 7Str: 7 ##..# ....# ##.# ...#   EV: 16Int: 21 ...# #..###..###...#   SH: 0Dex: 14 #.### #.##...#.....#   XL:  6 Next: 59% Place: Dungeon:4 #...#####.......@.5*.#   Noise: ---------  Time: 3135.1 (0.0) ...............####...#   a) +1 dagger ............#### .#   Cast: 9;49mGrave Claw (1/3) .##...####..## ###..## #...## #. # #..#..# ####   h   black bear (ally target)6i# #..##.### #∩.##   5   cerulean imp (polearm, summoned) ##..####..####...#  ## #.# ##..##.####  The black bear claws your cerulean imp. _The black bear closely misses your cerulean imp.6iLAiming: Grave Claw (safe; 9% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a black bear (ally target)6i , bound)Aiming: Grave Claw (safe; 9% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a black bear (ally target)  You unleash the spiteful dead! The jagged bones skewer the black bear!  The black bear is moderately wounded.6iYy§The black bear is moderately wounded.  The black bear is pinned in place!  The last of your harvested death is exhausted.Your cerulean imp closely misses the black bear.The black bear bites your cerulean imp! The black bear claws your cerulean imp.Your cerulean imp dies!6i_~\h6i~==6.1 (1Grave Claw (0/3)-GClaw 6i6if _Your cerulean imp disappears in a puff of smoke!6i   ## #  #   . #.# ..   ### ##. ##.?# .#   ...###.# #... ###.#  6i#..# ....# ##.# ...#  ..# #..###..###...#  .### #.##...#.@...#  #####..§h.#  ..####...#  ...........#### #..#  ...####..## ###  ##..#.##  #. # #..#..# ####   #.### #∩.##   #..####..####...#  6i$.6i1.--76i6iv6i)6i*Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)e - Cast: Scorch [&] all spells[!] focus mode: off|on6i$;6iB  jacore the Magician##  Deep Elf# #.#   Health: 32/32 ========================6iTC@. #.# ..   Magic: 25/27 ======================--### ##. ##.?# .#   AC: 7Str: 7...###.# #... ###.#   EV: 16Int: 21 #..# ....# ##.# ...#   SH: 06iCbDex: 14 ..# #..###..###...#   XL:  6 Next: 59% Place: Dungeon:4 6iD.### #.##...#.@...#   Noise: ---------  Time: 3137.1 (0.0) ...#####..........h.#   a) +1 dagger ..............####...#   Cast: Scorch 6i/D...........#### #..#   -GClaw ##...####..#####  ##..## #...##6iZDO  h   black bear (bound)#. # #..#..# ####  6iD# #..##.### #∩.##  #..####..####...#  6iDThe black bear is pinned in place!  The last of your harvested death is exhausted.Your cerulean imp closely misses the black bear.6iDThe black bear bites your cerulean imp! The black bear claws your cerulean imp.Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!6iE6iJ6iK6i 'l  jacore the Magician ## Deep Elf # #. #  Health: 32/32 ======================== . #.# ..  Magic: 23/27 ====================----  ### ##. ##.?# .#  AC: 7Str: 7  ...###.# #... ###.#  EV: 16Int: 21 #..# ....# ##.# ...#  SH: 0Dex: 14 ..# #..###..###...#  XL:  6 Next: 59% Place: Dungeon:4 6i[(.### #.##...#.@...#  Noise: ---------  Time: 3137.1 (0.0) ...#####..........h.#  a) +1 dagger ..............####...#  Cast: Scorch ...........#### #..#  -GClaw ##...####..## ### ##..## #...## h   black bear (bound)  #. # #..#..# ####  # #..##.### #∩.##  #..####..####...# The black bear bites your cerulean imp! The black bear claws your cerulean imp.Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6i%i@#Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!  Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A rock wall.6iZ5##6ihT #.6i5qh.  Look: a black bear (moderately wounded, bound in place)6i}   jacore the Magician##  Deep Elf# #.#   Health: 32/32 ========================6i~~ . #.# ..   Magic: 23/27 ====================----### ##. ##.?# .#   AC: 7Str: 7...###.# #... ###.#   EV: 16Int: 21 #..# ....# ##.# ...#   SH: 0Dex: 14 ..# #..###..###...#   XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#.@...#   Noise: ---------  Time: 3137.1 (0.0) 6i ...#####..........*.#   a) +1 dagger ..............####...#   Cast: Scorch ...........#### #..#   -GClaw ##...####..#####  ##..## #...##  h   black bear (combustible, bound)#. # #..#..# ####  6i S# #..##.### #∩.##  #..####..####...#  Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a black bear (moderately wounded, bound in place)  Flames lash the black bear.  The black bear is moderately wounded.6i?Q  h.  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateLook: a black bear (moderately wounded, bound in place)  Flames lash the black bear.  The black bear is moderately wounded.The black bear's fire resistance burns away.6iOW >)6i X ~4=====8.1 (1 _6i] 6i_ 6i 6iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)6i.e - Cast: Scorch [&] all spells[!] focus mode: off|on6i6i1  jacore the Magician##  Deep Elf# #.#   Health: 32/32 ========================. #.# ..   Magic: 24/27 =====================---### ##. ##.?# .#   AC: 7Str: 7...###.# #... ###.#   EV: 16Int: 21 #..# ....# ##.# ...#   SH: 0Dex: 14 ..# #..###..###...#   XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#.@hE0m..#   Noise: ====-----  Time: 3138.1 (0.0) ...#####............#   a) +1 dagger ..............####...#   Cast: Call Imp ...........#### #..#   -GClaw ##...####..#####  ##..## #...##  h   black bear (combustible)#. # #..#..# ####  # #..##.### #∩.##  #..####..####...#  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a black bear (moderately wounded, bound in place)  Flames lash the black bear.  W40mThe black bear is moderately wounded. _The black bear's fire resistance burns away.6i6iW  jacore the Magician ## Deep Elf # #. #  Health: 32/32 ======================== . #.# ..  Magic: 22/27 ===================-----  ### ##. ##.?# .#  AC: 7Str: 7  ...###.# #... ###.#  EV: 16Int: 21 6i#..# ....# ##.# **.#  SH: 0Dex: 14 ..# #..###..###**.#  XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#*@h*.#  Noise: ====-----  Time: 3138.1 (0.0) ...#####......*****.#  a) +1 dagger ..............####*..#  Cast: Call Imp ...........#### #..#  -GClaw ##...####..## ### ##..## #...## h   black bear (combustible)  #. # #..#..# ####  # #..##.### #∩.##  #..####..####...# Flames lash the black bear.  6iThe black bear is moderately wounded. _The black bear's fire resistance burns away.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6i:# :@*6i  jacore the Magician##  Deep Elf# #.#   Health: 32/32 ========================6i. #.# ..   Magic: 22/27 ===================-----### ##. ##.?# .#   AC: 7Str: 7...###.# #... ###.#   EV: 16Int: 21 #..# ....# ##.# ...#   SH: 0Dex: 14 ..# #..###..###...#   XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#.@h..#   Noise: ====-----  Time: 3138.1 (0.0) 6ik...#####.........5..#   a) +1 dagger ..............####...#   Cast: Call Imp ...........#### #..#   -GClaw ##...####..#####  ##..## #...##  h   black bear (combustible, ally target)#. # #..#..# ####   5   cerulean imp (polearm, summoned)# #..##.### #∩.##  6i#..####..####...#  The black bear is moderately wounded. _The black bear's fire resistance burns away.  6itCasting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6i?A tiny devil pulls itself out of the air.6i_==--9.1 (16i<6i; _The black bear's fire resistance burns away.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. 6i_The black bear closely misses you. The black bear barely misses you. x26iJ6i LQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)6i4Me - Cast: Scorch [&] all spells[!] focus mode: off|on6i?6iy  jacore the Magician##  Deep Elf# #.#   Health: 32/32 ========================. #.# ..   Magic: 22/27 ===================-----### ##. ##.?# .#   AC: 7Str: 7...###.# #... ###.#   EV: 166iInt: 21 #..# ....# ##.# ...#   SH: 0Dex: 14 ..# #..###..###...#   XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#.@h..#   Noise: ==-------  Time: 3139.1 (0.0) ...#####.........5..#   a) +1 dagger ..............####...#   Cast: Magic Dart ...........#### #..#   -GClaw ##...####..#####  ##..## #...##  h   black bear (combustible, ally target)#.6iy # #..#..# ####   5   cerulean imp (polearm, summoned)# #..##.### #∩.##  #..####..####...#  _The black bear's fire resistance burns away.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The black bear closely misses you. The black bear barely misses you. x26i%6i6iY6ib  jacore the Magician ## Deep Elf 6i# #. #  Health: 32/32 ======================== . #.# ..  Magic: 21/27 ==================------  ### ##. ##.?# .#  AC: 7Str: 7  ...###.# #... ###.#  EV: 16Int: 21 #..# ....# ##.# ...#  SH: 0Dex: 14 ..# #..###..###...#  XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#.@h..#  Noise: ==-------  Time: 3139.1 (0.0) ...#####.........5..#  a) +1 dagger ..............####...#  Cast: Magic Dart ...........#### 6im #..#  -GClaw ##...####..## ### ##..## #...## h   black bear (combustible, ally target)  #. # #..#..# ####  5   cerulean imp (polearm, summoned)  # #..##.### #∩.##  #..####..####...# _The black bear closely misses you. The black bear barely misses you. x2  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (moderately wounded, more vulnerable to fire, ally target,  100% to hit)6i*  jacore the Magician##  Deep Elf# #.#   Health: 32/32 ========================. #.# ..   Magic: 21/27 ==================------### ##. ##.?# .#   AC: 7Str: 7...###.# #... ###.#   EV: 16Int: 21 #..# ....# ##.# ...#   SH: 0Dex: 14 ..# #..###..###...#   XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#.@h+0m..#   Noise: ==-------  Time: 3139.1 (0.0) ...#####.........5..#   a) +1 dagger ..............####...#   Cast: Magic Dart ...........#### #..#   -GClaw ##...####..#####  ##..## #...##  h   black bear (combustible, ally target)#. # #..#..# ####   5   cerulean imp (polearm, summoned)# #..##.### #∩.##  #..####..####...#  Press: ? - help, Q - select action, ( or ) - cycleShift6i,7-Dir - straight lineAim: a black bear (moderately wounded, more vulnerable to fire, ally target,  100% to hit)  The magic dart hits the black bear.  The black bear is heavily wounded.6iκAim: a black bear (moderately wounded, more vulnerable to fire, ally target,  100% to hit)  The magic dart hits the black bear.  The black bear is heavily wounded.Your cerulean imp barely misses the black bear.The black bear bites you but does no damage.0--2=-40.1 (1 _The black bear claws you. The black bear closely misses you.6i W  You hit the black bear but do no damage.6iV  _The black bear claws you. The black bear closely misses you.You hit the black bear but do no damage.The black bear is heavily wounded.is no longer more vulnerable to fire.  Your cerulean imp hits the black bear but does no damage.  The black bear bites you. The black bear barely misses you.6i^ k25-------16iЙ 6iޛ [ _The black bear completely misses you.6iZW  You hit the black bear but do no damage.6iHc  The black bear is heavily wounded.Your cerulean imp hits the black bear with a -3 spear.6i)dl20-------26ii6ij _The black bear bites you. The black bear misses you. The black bear claws you.6i*&  You hit the black bear.6iw1  The black bear is severely wounded.Your cerulean imp barely misses the black bear.6i?2p3==36i 76iz9 _The black bear misses you. The black bear barely misses you. x26i( &  You hit the black bear.6iB   Your cerulean imp barely misses the black bear. _The black bear misses you. The black bear barely misses you. x2  You hit the black bear.  The black bear is severely wounded.  Your cerulean imp hits the black bear but does no damage.  The black bear bites you. The black bear barely misses you.6i k17------46i 6i\ / _The black bear claws you.6iK6irQQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)e - Cast: Scorch [&] all spells[!] focus mode: off|on6i6i%Z  jacore the Magician##  Deep Elf# #.#   Health: 17/32 ============------------. #.# ..   Magic: 23/27 ====================----### ##. ##.?# .#   AC: 7Str: 7...###.# #... ###.#   EV: 16Int: 21 #..# ....# ##.# ...#   SH: 0Dex: 14 6i..# #..###..###...#   XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#.@h..#   Noise: =--------  Time: 3144.1 (0.0) ...#####.........5..#   a) +1 dagger ..............####...#   Cast: Scorch ...........#### #..#   -GClaw ##...####..#####  ##..## #...##  h   black bear (ally target)6i#. # #..#..# ####   5   cerulean imp (polearm, summoned)# #..##.### #∩.##  #..####..####...#  _The black bear misses you. The black bear barely misses you. x2  You hit the black bear.  The black bear is severely wounded.Your cerulean imp hits the black bear but does no damage.  The black bear bites you. The black bear barely misses you. _The black bear claws you.6i6i6i6iJ  jacore the Magician ## Deep Elf # #. #  Health: 17/32 ============------------ . #.# ..  Magic: 21/27 ==================------  ### ##. ##.?# .#  AC: 7Str: 7  ...###.# #... ###.#  EV: 16Int: 21 #..# ....# ##.# ...#  SH: 0Dex: 14 ..# #..###..###...#  XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#.@h..#  Noise: =--------  Time: 3144.1 (0.0) ...#####.........5..#  a) +1 dagger ..............####...#  Ca6i}!st: Scorch ...........#### #..#  -GClaw ##...####..## ### ##..## #...## h   black bear (ally target)  #. # #..#..# ####  5   cerulean imp (polearm, summoned)  # #..##.### #∩.##  #..####..####...# Your cerulean imp hits the black bear but does no damage.  The black bear bites you. The black bear barely misses you. _The black bear claws you.  Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6ic@hThe black bear bites you. The black bear barely misses you. _claw  Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a black bear (severely wounded, ally target)6i  jacore the Magician##  Deep Elf# #.#   Health: 17/32 ============------------. #.# ..   Magic: 21/27 ==================------6iׁ### ##. ##.?# .#   AC: 7Str: 7...###.# #... ###.#   EV: 16Int: 21 #..# ....# ##.# ...#   SH: 0Dex: 14 ..# #..###..###...#   XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#.@h..#   Noise: =--------  Time: 3144.1 (0.0) ...#####.........5..#   a) +1 dagger ..............####...#   Cast: Scorch .........=ym..#### #..#   -GClaw ##...####..#####  ##..## #...##  h   black bear (ally target)#. # #..#..# ####   5   cerulean imp (polearm, summoned)# #..##.### #∩.##  #..####..####...#  Dir - look around, f - activate6iXLook: a black bear (severely wounded, ally target)  You miscast Scorch. Nothing appears to happen.  Your cerulean imp hits the black bear with a -3 spear.  The black bear misses you.The black bear claws you but does no damage.6i2=Contam: 10% 5.1 (16it6ie  Look: a black bear (severely wounded, ally target)  You miscast Scorch. Nothing appears to happen.r cerulean imp hits the black bear with a -3 spear.  6iËThe black bear misses you.  The black bear claws you but does no damage. _The black bear barely misses you.6i.  jacore the Magician ## Deep Elf # #. #  Health: 17/32 ============------------ . #.# ..  Magic: 20/27 =================-------  ### ##. ##.?# .#  AC: 7Str: 7  ...###.# #... ###.#  EV: 16Int: 21 Contam: 10% #..# ....# ##.# ...#  SH: 0Dex: 14 ..# #..###..###...#  XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#.@h..#  Noise: =--------  Time: 3145.1 (0.0) ...#####.........5..#  a) +1 dagger ..............####...# 6i/ Cast: Scorch ...........#### #..#  -GClaw ##...####..## ### ##..## #...## h   black bear (ally target)  #. # #..#..# ####  5   cerulean imp (polearm, summoned)  # #..##.### #∩.##  #..####..####...# The black bear misses you.The black bear claws you but does no damage. _The black bear barely misses you.Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6i@hThe black bear claws you but does no damage. _The black bear barely misses you.  Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a black bear (severely wounded, ally target)6i4   jacore the Magician##  Deep Elf# #.#   Health: 17/32 ============------------. #.# ..   Magic: 20/27 =================-------### ##. ##.?# .#   AC: 7Str: 7...###.# #... ###.#   EV: 166i6 Int: 21 Contam: 10% #..# ....# ##.# ...#   SH: 0Dex: 14 ..# #..###..###...#   XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#.@*..#   Noise: =--------  Time: 3145.1 (0.0) ...#####.........5..#   a) +1 dagger ..............####...#   Cast: Scorch ...........#### #..#   -GClaw ##...####..#####  ##..## #...##  h   black bear (combustible, ally target)6i7 [0;10m#. # #..#..# ####   5   cerulean imp (polearm, summoned)# #..##.### #∩.##  #..####..####...#  Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a black bear (severely wounded, ally target)  Flames lash the black bear.  The black bear is almost dead.6i hhberserk, combustible, all…)Dir - look around, f - activate  Look: a black bear (severely wounded, ally target)  Flames lash the black bear.  The black bear is almost dead.  The black bear's fire resistance burns away.  Your cerulean imp hits the black bear but does no damage.6i I====6.1 (16i# 6i \ _The black bear goes berserk!6i}R6iSQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp 6iT c - Cast: Grave Claw (0/3)e - Cast: Scorch [&] all spells[!] focus mode: off|on6i= 6i7 t  jacore the Magician##  Deep Elf# #.#   Health: 17/32 ============------------. #.# ..   Magic: 20/27 =================-------### ##. ##.?# .#   AC: 7Str: 7...###.# #... ###.#   EV: 16Int: 21 Contam: 10% #..# ....# ##.# ...#   SH: 0Dex: 14 6i+ ..# #..###..###...#   XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#.@h..#   Noise: ====-----  Time: 3146.1 (0.0) ...#####.........5..#   a) +1 dagger ..............####...#   Cast: Magic Dart ...........#### #..#   -GClaw ##...####..#####  ##..## #...##  h   black bear (berserk, combustible, all…)#. # #..#..# ####   5   cerulean imp (polearm, summoned)#6i [m #..##.### #∩.##  #..####..####...#  Look: a black bear (severely wounded, ally target)  Flames lash the black bear.  The black bear is almost dead.The black bear's fire resistance burns away.  Your cerulean imp hits the black bear but does no damage. _The black bear goes berserk!6i 6i 6iF 6iWX  jacore the Magician ## Deep Elf # #. #  Health: 17/32 ============------------ . #.# ..  Magic: 19/27 ================--------  ### ##. ##.?# .#  AC: 7Str: 7  ...###.# #... ###.#  EV: 16Int: 21 Contam: 10% 6i~X#..# ....# ##.# ...#  SH: 0Dex: 14 ..# #..###..###...#  XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#.@h..#  Noise: ====-----  Time: 3146.1 (0.0) ...#####.........5..#  a) +1 dagger ..............####...#  Cast: Magic Dart ...........#### #..#  -GClaw ##...####..## ### ##..## #...## h   black bear (berserk, combustible, all…) #. # #..#..# ####  5   cerulean imp (polearm, summoned)  # #..##.### #∩.##  #..####..####...# 6iQYm_The black bear goes berserk!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, berserk, more vulnerable to fire, ally target,  100% to hit)6i h5cerulean imp, wielding a -3 spear (summoned, friendly, 100% to hit)6ih5black bear (almost dead, berserk, more vulnerable to fire, ally target,  100% to hit)6i   jacore the Magician ## Deep Elf # #. #  Health: 17/32 ============------------6i! J . #.# ..  Magic: 19/27 ================--------  ### ##. ##.?# .#  AC: 7Str: 7  ...###.# #... ###.#  EV: 16Int: 21 Contam: 10% #..# ....# ##.# ...#  SH: 0Dex: 14 ..# #..###..###...#  XL:  6 Next: 59% Place: Dungeon:4 .### #.##...#.@†..#  Noise: ====-----  Time: 3146.1 (0.0) ...#####.........5..#  a) +1 dagger 6i" ]..............####...#  Cast: Magic Dart ...........#### #..#  -GClaw ##...####..## ### ##..## #...## h   black bear (berserk, combustible, all…) #. # #..#..# ####  5   cerulean imp (polearm, summoned)  # #..##.### #∩.##  #..####..####...# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (almost dead, berserk, more vulnerable to fire, ally target,  100% to hit)  6i" iThe magic dart hits the black bear.  You kill the black bear!6i*  ##  # #. #  . #.# ..  ### ##. ##.?# .#   #... ###.#  ....# ##.# ...#        #..#  ###   5   cerulean imp (polearm, summoned)  #. #  ####   #  #∩.##   6iN   Shift-Dir - straight lineAim: a black bear (almost dead, berserk, more vulnerable to fire, ally target,  100% to hit)  The magic dart hits the black bear.  You kill the black bear!You have harvested enough death to cast Grave Claw an additional time.6if 95=---7.1 (1Magic Dart _6i} 6i 6ix ##  # #. ### . #.# #..  ### ##. ##.?# #.#  ...###.# #....###.#  ..# ....# ##.# #...#  .# #..###..###...#  ### #.##...#..@..#  #####.5..#  ####...#  #### #..#  #...####..## ###  #..## #...##  #. # #..#..# ####  # #..##.### #∩.##  #..####..#6i]###...#  6ig8=20=----86i\6iw _You see here a black bear corpse.6iE 6imF 6iF 6iqH 6iK 1==6i~M 6iM 6iN 6i*R 9==8% 6iR 6ipT 6i)U m2==66iV 6iX M46iY 6i[ 6i[ #36i\ K==26i\ 6i^ 6i._ q20==16i_ 6ib W _You start resting.6i6i 8-6i`o ,57.1 (96ifq (6it 6i!w K _Your magical contamination has completely faded away.6i҆ 36i 6i 6iJ h4==6i X6iK 6iՑ 1=5==6i 6i ,6i 6i͗ 6i 6i& 6i* 6i h6==6i 6i 6i S2=6i 6iŢ n _You start resting.Magic restored.6i 6iq ,64.1 (76i }7==5.1 (8 _6i[ 6i 6ie6i 6i6iV6iМ6i,6iJ6i6im6i k23==6i6i § _You start resting.6iѰ6iL9=6iű6iֲ,6i:6i,6i6i4==6i6i,6i6i6iM6i6iټ6i6i6i\6i#56i2=6iƿ6i6i*6i 6i16i6i6i",6i6iA6iK6=6i6i6i`6i6iO6i 6iZ6i6i6i6i+6ih7==6i/6iV6i6iH6iZ6i6i^6i6i6ix6i6i#86i3E==6i6iI6i6iM6iE6i6i^6il9=6i6i|6i6i6i,6ix6i<6iL30=6i6i6i>6i6is6i6i6i6i6im6ih6ih1==6ia6i6iF6i6i+6iq6iX6i6i6i6i _Your cerulean imp disappears in a puff of smoke!HP restored.6ij.6i 1203.1 (38.0)6iR2==6id,4.1 (39 _6i6i36iL   ##  # # ##. ###  6iΩ. #.#.# #..  ### ##. ##.?# #.#  .###.# #....###.#  ....# ##.# #...#  # #..###..###.@.#  ## #.##...#..†..#  .#####.....#  6iI..####...#  .........#### ##..#  ...####..## ###  ..#.##  . # #..#..# ####  .### #∩.##  6i-6i15.1 (1.0)6i۹6if6iqI6iz6iv|6iB6i=6i6i   ##   # # ##. ###  . #.#.# ##..# 6i ##. ##.?# ##@#  8.1 (3#.# #....###.##  ....# ##.# #...##   #..###..###...#   #.##...#..†..#  ###............#  .......####...#  ......#### ##..#  ####..## ####  6iD6i6i6i6i36i6iS,6in6i6i6i`6i6i6iЬ6i)6i6i 6iH6i6iM6i4## # # ##. ### . #.#.# ##..#### ##. ##.?## ##.# ...###.# #...@###.## 13.1 (56i..# ....# ##.###...## # #..###..###...# .### #.##...#..†..# ...#####............# ........####...# ..#### ##..# 6iԹ##...####..## #### ..## #...## 6i 6i16i[7iW ##  # # ##. ### . #.#.# ##..# ### ##. ##.@## ##.#  ...###.# #....###.## ##..# ....# ##.###...## ...###..###...# #.### #.##...#..†..# #...#####............# 7iA......####...# ............#### ##..# .##...######## 7i7iߙ+4.1 (17i_7i7iJ+5.1 (27i~w _c - a scroll labelled ICUISS PEGH7ib7i^fGear: 11/52 gear slots (Left/Right/Tab to switch category) 7ig Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)b - a +0 robe  i - a +3 ring mail  j - a +1 ring mail of cold resistance Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)  k - an amulet of faith (worn)d - a ring of positive energy7i Scrolls:  Scrolls ?  c - a scroll labelled ICUISS PEGH7i@Nc - a scroll labelled ICUISS PEGH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.7iCChoose an item to acquire.  a - the +14 crystal plate armour of Yviemeud {Rampage rElec rF+}  b - the riddle talisman "Mesch" {rC+ Str-4 Int+6}  c - a manual of Throwing  d - 674 gold pieces (you have 169 gold) 7iC[!] acquire|examine items [a-d] select item for acquirement[Esc] exit"7i^+ Acquire the +14 crystal plate armour of Yviemeud {Rampage rElec rF+}? (y/N)%7iQ%7iU%7i\  jacore the Magician  Deep Elf  Health: 32/32 ========================  Magic: 27/27 ========================  AC: 7Str: 7##  EV: 16Int: 21# # ##. ###  SH: 0Dex: 14. #.#.# ##..#  XL:  6 Next: 95% Place: Dungeon:4### ##. ##.@## ##.#   Noise: ---------  Time: 3215.1 (0.0) # ...###.# #....###.##   a) +1 dagger ##..#%7i]t ....# ##.###...##   Cast: Magic Dart ...# #..###..###...#  #.### #.##...#..†..#  #...#####............#    ...............####...#    ............#### ##..#    .##...####..## ####    _Magic restored. _You start resting. _Your cerulean imp disappears in a puff of smoke! _HP restored. _c - a scroll labelled ICUISS PEGHThis is a scroll of acquirement!%7idA6.1 (1%7ig%7i iS  start resting. _Your cerulean imp disappears in a puff of smoke!HP restored. _c - a scroll labelled ICUISS PEGHThis is a scroll of acquirement! _Something appears at your feet!'7i   ##  # ####.# ### . #.#.# ##..#'7iG [ ### ##. ##@[## ##.# # ...###.# #....###.## .##..# ....# ##.###...## .# #..###..###...# .#.### #.##...#..†..# .#...#####............# .......####...# ....#### ##..# .##...####..## #### '7i '7i &7'7i '7i (7i& ##  # ####.# ### . #.#.# ##..# ### ##. ##.@## ##.#  # ...###.# #....###.##  ##..# ....# ##.###...##  # #..###..###...#  #.### #.##...#..†..#  (7i#...#####............#  ......####...#  ...#### ##..#  .##...####..## ####  (7i(7i&8(7i4(7i _You see here the +14 crystal plate armour of Yviemeud {Rampage rElec rF+}.+7i <Wear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)b - a +0 robe  i - a +3 ring mail  j - a +1 ring mail of cold resistance Floor Items ([,] to select) Armour the +14 crystal plate armour of Yviemeud {Rampage rElec rF+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .7i~ .7i  jacore the Magician  Deep Elf  Health: 32/32 ========================  Magic: 27/27 ========================  AC: 7Str: 7.7ii##  EV: 16Int: 21# ####.# ###  SH: 0Dex: 14. #.#.# ##..#  XL:  6 Next: 95% Place: Dungeon:4### ##. ##.@## ##.#   Noise: ---------  Time: 3218.1 (0.0) # ...###.# #....###.##   a) +1 dagger ##..# ....# ##.###...##   Cast: Magic Dart ...# #..###..###...#  #.### #.##...#..†..#  #...#####.[.7in39;49m...........#    ...............####...#    ............#### ##..#    .##...####..## ####    _Your cerulean imp disappears in a puff of smoke! _HP restored. _c - a scroll labelled ICUISS PEGHThis is a scroll of acquirement! _Something appears at your feet! _You see here the +14 crystal plate armour of Yviemeud {Rampage rElec rF+}..7i.7i _.7i.7id  You start removing your armour..7i+9.1 (1.7i.7i>.7i,20.1 (2.7i-.7i.7i5+1.1 (3.7i.7i&#.7if'+2.1 (4.7i/,.7i2+3.1 (5.7i<6.7i7 37 _You continue removing your +1 leather armour. x5.7i#;.7i?.7iD  You finish removing your +1 leather armour.  You start putting on your armour..7iG+4.1 (6.7iO,.7iT+5.1 (7.7iW.7i\.7i``+6.1 (8.7ib.7if.7iUj+7.1 (9.7iGm.7ip.7is/8.1 (10.0).7iu.7iv_31-5  You finish removing your +1 leather armour. .7iv* You start putting on your armour.continue putting on the +14 crystal plate armour of Yviemeud {Rampage rElecrF+}. x5putting on the +14 crystal plate armour of Yviemeud {Rampage rElec  rF+}..7ix.7i{.7id|` _You feel ready to rampage towards enemies.27i?27i?D27iG27iIH _No target in view!47iz47i'{@The floor. You are here.57i57i  jacore the Magician  Deep Elf  Health: 32/32 ========================  Magic: 27/27 ========================  AC: 31Str: 7##  EV: -5Int: 21# ####.# ###  SH: 0Dex: 14. #.#.# ##..#  XL:  6 Next: 95% Place: Dungeon:4### ##. ##.@## ##.#   Noise: ---------  Time: 3228.1 (0.0) # ...###.# #....###.##   a) +1 dagger 57i>##..# ....# ##.###...##   Cast: Magic Dart ...# #..###..###...#  #.### #.##...#..†..#  #...#####............#    ...............####...#    ............#### ##..#    .##...####..## ####   You continue putting on the +14 crystal plate armour of Yviemeud {Rampage rElec_rF+}. x5  You finish putting on the +14 crystal plate armour of Yviemeud {Rampage rElec  rF+}. _You feel ready to rampage towards enemies. _No target in view!57i>57i77i 77i~Quiver which action? ([-] to clear) 77i# a - Cast: Magic Dart [&] all spells[!] focus mode: off|on97i 97ig 5  jacore the Magician  Deep Elf  Health: 32/32 ========================  Magic: 27/27 ========================  AC: 31Str: 7##  EV: -5Int: 21# ####.# ###  SH: 0Dex: 1497i$ O. #.#.# ##..#  XL:  6 Next: 95% Place: Dungeon:4### ##. ##.@## ##.#   Noise: ---------  Time: 3228.1 (0.0) # ...###.# #....###.##   a) +1 dagger ##..# ....# ##.###...##   Cast: Magic Dart ...# #..###..###...#  #.### #.##...#..†..#  97i B#...#####............#    ...............####...#    ............#### ##..#    .##...####..## ####   You continue putting on the +14 crystal plate armour of Yviemeud {Rampage rElec_rF+}. x5  You finish putting on the +14 crystal plate armour of Yviemeud {Rampage rElec  rF+}. _You feel ready to rampage towards enemies. _No target in view!97i 97i 97i ;7iX ;7iZ  Spells (Memorise)TypeFailure Level ;7ig[  a - BlinkTranslocation 100% 2b - Ensorcelled HibernationHexes/Ice100% 2  c - Mephitic CloudConjuration/Alchemy/Air 100% 3  d - Ozocubu's ArmourIce100% 3  ;7i[ e - Leda's LiquefactionAlchemy/Earth100% 4  f - Olgreb's Toxic RadianceAlchemy100% 4  ;7i[ g - Lee's Rapid DeconstructionEarth100% 5 10 spell levels left ;7iB\ ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>7i w>7i{>7i  jacore the Magician  Deep Elf  Health: 32/32 ========================  Magic: 27/27 ========================  AC: 31Str: 7##  EV: -5Int: 21# ####.# ###  SH: 0Dex: 14. #.#.# ##..#  XL:  6 Next: 95% Place: Dungeon:4### ##. ##.@## ##.#   Noise: ---------  Time: 3228.1 (0.0) # ...###.# #....###.##   a) +1 dagger [0;10>7ifm##..# ....# ##.###...##   Cast: Magic Dart ...# #..###..###...#  #.### #.##...#..†..#  #...#####............#    ...............####...#    ............#### ##..#    .##...####..## ####   You continue putting on the +14 crystal plate armour of Yviemeud {Rampage rElec_rF+}. x5  You finish putting on the +14 crystal plate armour of Yviemeud {Rampage rElec  rF+}. _You feel ready to rampage towards enemies. _No target in view!>7i2P  Okay, then.>7i>7i>7i. _@7iwmWear or take off which item? Armour (go to first with [)  c - a +0 hat (worn)  h - a +2 pair of boots (worn)  l - the +14 crystal plate armour of Yviemeud (worn) {Rampage rElec rF+}b - a +0 robe  e - a +1 leather armour  i - a +3 ring mail  j - a +1 ring mail of cold resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip B7i l - the +14 crystal plate armour of Yviemeud (worn) {Rampage rElec rF+}. An incredibly heavy but extremely effective suit of crystalline armour. Base armour rating: 14 Encumbrance rating: 23 B7iRampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rF+:It protects you from fire. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 28.7 (31.7 -> 3.0). Your EV would increase by 22.2 (-5.2 -> 17.0). Your spell failure would improve by up to 99% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You acquired it on level 4 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact equipped armourJ7i%"Wear or take off which item? Armour (go to first with [)  c - a +0 hat (worn)  h - a +2 pair of boots (worn)  l - the +14 crystal plate armour of Yviemeud (worn) {Rampage rElec rF+}b - a +0 robe  e - a +1 leather armour  i - a +3 ring mail  j - a +1 ring mail of cold resistance  [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip O7i?O7i;EO7iJ  jacore the Magician  Deep Elf  Health: 32/32 ========================  Magic: 27/27 ========================  AC: 31Str: 7##  EV: -5O7iKInt: 21# ####.# ###  SH: 0Dex: 14. #.#.# ##..#  XL:  6 Next: 95% Place: Dungeon:4### ##. ##.@## ##.#   Noise: ---------  Time: 3228.1 (0.0) # ...###.# #....###.##   a) +1 dagger ##..# ....# ##.###...##   Cast: Magic Dart ...# #..###..###...#  #.### #.##...#..†..#  #...#####............# 7i6Lm   ...............####...#    ............#### ##..#    .##...####..## ####    _rF+}. x5  You finish putting on the +14 crystal plate armour of Yviemeud {Rampage rElec  rF+}. _You feel ready to rampage towards enemies. _No target in view! _Okay, then.O7iQO7iU _O7iYO7ib  You start removing your armour.9.1 (1O7iZfO7igkO7i"vB30.1 (2O7iwO7iz+1.1 (3O7i~O7izO7i+2.1 (4O7i,O7i+3.1 (5O7iO7i] 317 _Okay, then.  You start removing your armour.  You continue removing the +14 crystal plate armour of Yviemeud {Rampage rElec _rF+}. x5  You finish removing the +14 crystal plate armour of Yviemeud {Rampage rElec  rF+}.O7iO7iO7i֣  You no longer feel able to rampage towards enemies.  You start putting on your armour.O7iE+4.1 (6O7iO7iO7iM+5.1 (7O7iO7iO7id+6.1 (8O7iO7iO7i +7.1 (9O7i^O7iO7i/8.1 (10.0)O7iO7i 76 _You continue putting on your +1 leather armour. x5O7iO7iO7ic _You finish putting on your +1 leather armour.P7i[VIP7i_P7i`P7ie _P7i`n    ###   # ####@# ### 40.1 (2.0) . #.#.## ##..#  ### ##. ##..## ##.#   ...###.# #....###.##  .# ....# ##.###...##  ..# #..###..###...#  .### #.##...#..†..#  #####............#  ..............####...#  P7i|oP7ipQ7iWQ7i{XQ7i[Q7i ]R7iKIR7iI`,R7i5hR7ijR7ikR7inR7iuR7iHv(R7iw R7ixw R7iw0### R7i x R7iYx# ####.# ###R7ix. #.#.## ##..#R7i+y### ##. ##..## ##.#R7iy...###.# #...@###.## R7iz 3.1 (3 R7iWz#..# ....# ##.###...## R7iz..# #..###..###...# R7iz;...#..†..#R7i{..........##... R7i}...........#### ##..#    ##...####..## ####    ##..## #...##  R7iR7iՇR7i}S7ifS7i6gS7igS7ipS7iqS7iqS7iuS7ivS7ibvS7ivS7ivS7iSwS7iwS7iwS7iwS7iqx,S7ixS7iyS7imyS7iy,S7iSzS7izS7i({S7ij{S7i  ###  S7i ####.# ####  #.#.## ##.@# 50.1 (7#. ##..## ##.### #.# #....###.##  ..# ##.###...##  S7i###..###...#  #.##...#..†..#  #....#  .......####...#  ....#### ##..#  S7iS7i]S7ifT7i3T7iτT7iT7iR,T7iT7i,T7iT7iT7iT7ibT7iT7iVT7iT7i[T7i\ ###  # ####.# #### T7i. #.#.## ##..# ### ##. ##..## ##.### ...###.# #....###.## .# ....# ##.###...## # #..###..###...# ## #.##...#..†@.# 6.1 (6 .#####............# ............####...# .......#### ##..# .####..## #### ..## #...## . # #..#..# ####  T7iv#..##.### #∩.##  #..####..####...# T7iT7iT7itV7iV7izV7iV7iV7i~V7inV7i- V7i!V7iK"V7i"V7i?#V7i$V7i%V7i8&V7io&V7i"'V7i',V7i~(V7i)V7i*V7is+V7i+V7i>-V7i.V7ie.V7i.V7iq0V7i1V7i1V7iH2V7i#>L##### .# # ####.# #### .## . #.#.## ##..# ..## ### ##. ##..## ##.### ...### ...###.# #....###.## V7i>..##..# ....# ##.###...## .......# #..###..###...# ....#.### #.##...#..†..# ...#...#####..@.........# 64.1 (8  ##.....####...#  #.....#### ##..#  #...##...####..## #### ###.####..## #...## V7i?:..# #. # #..#..# #### ##.# # #..##.### #∩.## ###..# #..####..####...# # ##.## #.# ##..##.#### V7iDV7i_HV7i0IW7ikW7ilW7iKmW7iy,W7iyW7il~nW7iW7ih,W7iW7i...## ### ##. ##..## ##.### ....### ...###.# #....###.## W7i .....##..# ....# ##.###...## .......# #..###..###...# ##....#.### #.##...#..†..#  ##...#...#####............#  ##.................####...#  #..............#### ##..#  #...##...####@.## #### 7.1 (3 ####.####..## #...## .....# #. # #..#..# #### ..##.# # #..##.### #∩.## W7i.###..# #..####..####...# # ##.## #.# ##..##.####  ... ##. #....## ..###... ##.# #..#..## .........###..# #..#...## W7i3W7iW7iuX7i03X7i0X7i >X7i>X7i\CnX7iRE,X7iFX7iZFX7iFX7iHX7iIX7ioIX7iIX7iuQ###....#.### #.##...#..†..# # ##...#...#####............# X7iQ_# ##.................####...# # #..............#### ##..#  #...##...####..## #### .####.####..## ##...## X7iR......# #. # #..#..# #### ...##.# # ##..##.### #∩.## ..###..# #.@####..####...# 71.1 (4 ..# ##.## #.## ##..##.#### ## ... ##. #....## .###... ##.# #..#..##X7iwS.........###..# #..#...##......##.......## ##..#....#....### #.>.....## #.....###.#.### #.......###.....####### ##........#........#.#X7iWX7i\X7i]Y7iY7i}Y7iY7i|Z7i3Z7i`Z7iBZ7i–nZ7iZ7i{Z7iјZ7i@Z7ie.# ##.................####...# .# #..............#### ##..# Z7i<.## #...##...####..## #### ..####.####..## ##...## .......# #. # #..#..# #### ....##.# # ##..##.### #∩.#####..# #..####..####...# ##.## #.## ##..##.####.## ... ##@# #....## 4.1 (3..###... #Z7i* #..#..## .........###..# #..#...##.....##.......## ##..#....#### #.>.....## #.....###.#### ##.......###.....####### ##...........#.#..######.............................Z7iZ7i{[7iڄ[7i3[7id[7in[7i[7iq[7iM........# #. # #..#..# #### ......##.# # ##..##.### #∩.# #....###..# #..####..####... #....# ##.## #.## ##..##.### #....## ... ##.# #.... #.....###... ##.## #..#...........###..## #..#...##.......##.......## ##..#....#.....#####.>.@...## #.....###.8.1 (4..### ##.......###.....#### [7iԪ).....## ##........#........#.######...................# <...............................#....###.....................# ##...# #...............####... ####..# #..#.............# ##.#  #.# #..###.###[....## ### [7ih[7i[7i]7i؇]7i]7iM]7i]7i(]7iB]7i,]7i۝]7iY]7i*]7i]7iN]7i]7iX,]7i]7i\6# ##.## #.## ##..##.####  .## ... ##.# #....##  ..###... ##.## #..#..##  .........###..## #..#...##  ......##.......## ##..#....#  ....#####.>.....## #.....###.#  ]7iܽ### ##.......###.....#####  ## ##........#........#.#  ######.......@...........#  82...............#  ....###.............###  #...# #......####....#  ##..# #..#.# ##.###   #..###.##[....## ###   #......#####  ##........#........)....###  .####........)....#  ]7i]7ii]7i^7ivj ^7iPk ^7ik ^7i0u ^7iJv ^7iv ^7iRz ,^7iz ^7i:{ ^7i:| ^7i~ ^7i ^7iX ^7im ^7i? ^7i ^7i ^7i! ^7i .....##.# # ##..##.### #∩.# #....###..# #..####..####... #....# ##.## #.## ##..##.### #....## ... ##.# #....## ##... ##.## #..#..## .........###..## #..#...##........##.......## ##..#....#......#####.>.....## #.....###....### ##..@....###.....####6 ).....## ##........#........#....######.....# <....................# ........###.........# ...##...# ........####... ..####..# #..#^7i ...# ##.#.# #..###.###.......[....## ### ..# #......####..#^7i\ ^7i ^7iX c7i3c7i(c7i2c7i3c7i4c7i7Xc7iu8c7iO.....# #. # #..#..# # ##......##.# # ##..##.### #∩##....###..# #..####..####.  #....# ##.## #.## ##..##.#  #....## #... ##.# #....##  ##.....###.... ##.## #..#..  #.....###..## #..#... .#....##.......## ##..#......#####.@.....## #.....8.1 (2 ........### ##.......####).....## ##........#. .######.<............7iQE3;33H........###........  #....##...# #..####.  ##..####..# #..#.......#    ##.# #..###.###[....## # c7iVc7il^c7i.`c _There is a stone staircase leading down here.e7ie7iq&e7i,e7i1e7i@29.1 (1 _e7i'Ie7i J 5  You climb downwards.e7i - e7iŐ #.......#  #.......#  #.......#  ###.......##  #..........w  #........... e7i  #....  #...@.......  #..........#  ######.....#  ##+###  e7i* w   dart slug (asleep) e7i @90.6 (2.5Magic Darte7i e7it = _You encounter a dart slug.e7i* e7iM a _There is a stone staircase leading up here.h7ie h7if Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [&] all spells[!] focus mode: off|onk7ik7i\jacore the Magician#.......#Deep Elf#.......#Health: 32/32 ========================#.......#Magic: 27/27 ========================###.......##AC: 7Str: 7#..........wEV: 16Int: 21#...........SH: 0Dex: 14#...........XL:  6 Next: 95% Place: Dungeon:5#...@.......Noise: ---------  Time: 3290.6 (0.0)#..........#a) +1 dagger######.....#Cast: Call Imp##+###k7iw   dart slug (asleep) _You continue putting on your +1 leather armour. x5 _You finish putting on your +1 leather armour. _There is a stone staircase leading down here.  You climb downwards. _You encounter a dart slug. _There is a stone staircase leading up here.k7i k7ik7ik7iz S  jacore the Magician #.......#  Deep Elf #.......#  Health: 32/32 ======================== #.......#  Magic: 25/27 ======================-- ###.......##  AC: 7Str: 7 #..........w  EV: 16Int: 21 #.*****.....  SH: 0Dex: 14 k7i { #.*****.....  XL:  6 Next: 95% Place: Dungeon:5 #.**@**.....  Noise: ---------  Time: 3290.6 (0.0) #.*****....#  a) +1 dagger ######*....#  Cast: Call Imp ##+###   w   dart slug (asleep)You climb downwards. _You encounter a dart slug. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 6% risk of failure)  k7i{ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatek7i#H.@..k7i :..l7i797..l7iFa:.*l7iHjacore the Magician#.......#Deep Elf#.......#Health: 32/32 ========================#.......#Magic: 25/27 ======================--###.......##AC: 7Str: 7#..........wEV: 16Int: 21#...........SH: 0Dex: 14#...........XL:  6 Next: 95% Place: Dungeon:5#...@.......l7iX Noise: ---------  Time: 3290.6 (0.0)#....5.....#a) +1 dagger######.....#Cast: Call Imp##+###w   dart slug (ally target)5   cerulean imp (polearm, summoned) _You encounter a dart slug. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.l7i8 ;==1.6 (1 _l7i l7i n7iŒn7iQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [&] all spells[!] focus mode: off|onn7i n7ir jacore the Magician#.......#Deep Elf#.......#Health: 32/32 ========================#.......#Magic: 25/27 ======================--###.......##AC: 7Str: 7#..........wEV: 16Int: 21#...........SH: 0Dex: 14#...........XL:  6 Next: 95% Place: Dungeon:5#...@.......Noise: ==-------  Time: 3291.6 (0.0)#....5.....#a) +1 dagger######.....#Cast: Magic Dart##+###w   dart slug (ally target)5   cerulean imp (polearm, summoned) _You encounter a dart slug. _7iu 49mThere is a stone staircase leading up here.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.n7i n7i n7i o7i<  jacore the Magician #.......#  Deep Elf #.......#  Health: 32/32 ======================== #.......#  Magic: 24/27 =====================--- ###.......##  AC: 7Str: 7 #.........*w  EV: 16Int: 21 #.......**..  SH: 0Dex: 14 #.....**....  XL:  6 Next: 95% Place: Dungeon:5 o7i=#...@*......  Noise: ==-------  Time: 3291.6 (0.0) #....5.....#  a) +1 dagger ######.....#  Cast: Magic Dart ##+###   w   dart slug (ally target)  5   cerulean imp (polearm, summoned)Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (ally target, 100% to hit)o7i .w.....5.o7iBc**5.o7i?**o7iN**..o7ia1v.****o7i[q****....o7i&.**.***o7iZ g***.o7i..**..*****o7iZ *w**..**...  Aim: a dart slug (ally target, 100% to hit)p7iPjacore the Magician#.......#Deep Elf#.......#Health: 32/32 ========================#.......#Magic: 24/27 =====================---###.......##AC: 7Str: 7#.........*wEV: 16Int: 21#.......**..SH: 0Dex: 14#.....**....XL:  6 Next: 95% Place: Dungeon:5#...@*......Noise: ==-------  Time: 3291.6 (0.0)#....5.....#a) +1 dagger######.....#Cast: Magic Dart##+###w   dart slug (ally target)p7iYQ5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (ally target, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded.p7i.w.5p7i=......p7i:-2.6 (1 _p7ip7ip7iR   jacore the Magician #.......#  Deep Elf #.......#  Health: 32/32 ======================== #.......#  Magic: 23/27 ====================---- ###.......##  AC: 7Str: 7 #...........  EV: 16Int: 21 #.......**w.  SH: 0Dex: 14 #....***....  XL:  6 Next: 95% Place: Dungeon:5 #...@.......  Noise: =--------  Time: 3292.6 (0.0) #.....5p7i e[m....#  a) +1 dagger ######.....#  Cast: Magic Dart ##+###   w   dart slug (ally target)  5   cerulean imp (polearm, summoned)The magic dart hits the dart slug. _The dart slug is moderately wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, ally target, 100% to hit)q7ijacore the Magician#.......#Deep Elf#.......#Health: 32/32 ========================#.......#Magic: 23/27 ====================----q7ii###.......##AC: 7Str: 7#...........EV: 16Int: 21#.......**w.SH: 0Dex: 14#....***....XL:  6 Next: 95% Place: Dungeon:5#...@.......Noise: =--------  Time: 3292.6 (0.0)#.....5....#a) +1 dagger######.....#Cast: Magic Dart##+###w   dart slug (ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 2% risk of failure)  q7iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, ally target, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.q7i{y:5.q7i/.....q7ic`````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (moderately wounded, ally target, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.The dart slug launches a dart at you.q7i1.....q7i Y4=3.6 (1q7iq7i@ _The slug dart hits you but does no damage.r7iK9  jacore the Magician #.......#  Deep Elf r7iHM#.......#  Health: 32/32 ======================== #.......#  Magic: 23/27 ====================---- ###.......##  AC: 7Str: 7 #...........  EV: 16Int: 21 #.......**w.  SH: 0Dex: 14 #....***....  XL:  6 Next: 95% Place: Dungeon:5 #...@..5....  Noise: =--------  Time: 3293.6 (0.0) #..........#  a) +1 dagger ######.....#  Cast: Magic Dart7iP+H ##+###   w   dart slug (ally target)  5   cerulean imp (polearm, summoned)The dart slug launches a dart at you. _The slug dart hits you but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, ally target, 100% to hit)r7i Qjacore the Magician#.......#Deep Elf#.......#Health: 32/32 ========================#.......#Magic: 23/27 ====================----###.......##AC: 7Str: 7#...........EV: 16Int: 21#.......**w.SH: 0Dex: 14#....***....r7iOXL:  6 Next: 95% Place: Dungeon:5#...@..5....Noise: =--------  Time: 3293.6 (0.0)#..........#a) +1 dagger######.....#Cast: Magic Dart##+###w   dart slug (ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, ally target, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.r7i\I95.r7iO*.....r7iT24.6 (1 _r7iYr7iZs7io[ &######### #.# #.#  #.# #######..#..w#.5#...<.#..........#######.....###+###s7ib M.5   cerulean imp (polearm, summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  s7iwc QAim: a dart slug (severely wounded, ally target, 100% to hit)  The magic dart hits the dart slug. _The dart slug is almost dead.  Your cerulean imp hits the dart slug from afar with a -3 spear.s7i@h 5   cerulean imp (polearm, summoned) s7icr [4=6-s7ir =5Magic Darts7iPy _ _The dart slug dies!t7iA6 t7i 7 t7i7 t7iF= N5t7i> t7i>? t7iqC z _Found a brown potion.t7iF t7iwF t7iF t7iG t7iK t7iK h5==t7ifL t7i9W #.......##.......# #.......# t7iW ###.......#######........#.....!..#.....#...<..5#.......@..### -8.6 (3######.....# t7i1X f ###+### t7i[ t7i_ t7i;` u7iku7ifu7i.u7iu7i35u7i u7i3u7ii _Found a fizzy dark potion.u7iu7iu7i?h6==u7iu7i43 _Found a flail.u7iu7iu7i1u7iu7ih _Found a shiny brass wand.u7iu7iu7iu7i4u7iu7iu7ivu7i h7==u7iu7ik n _Found a scroll of identify. Magic restored.u7i u7i######### ##.......# ..#.......# #.......# ..###.......#######...............!./#...........5@...)...304.6 (6#....................#...<................#..........#####.....######.....# .....###+### .......?..u7i&u7i/.u7i4 u7iM5u7i5._f - a brown potionu7iG6x7i]x7i9c,x7ih,x7ihx7ijx7inx7ipx7isx7it9=x7i|vx7i`1x7iTx7i######### ####### #.......# #.....# #.......# #.....# #.......# #.....# x7iM###.######.....### #.../..8.6 (4 #...) #............ #...<........ #..........#####.....### ######.....# #.....# ###+### #.....##.....#?..x7ix7i(x7iA _j - a fizzy dark potionx7iz7i< z7i z7i3 ,z7i .z7i z7i@ z7iU ,z7i z7i z7i z7ia z7i! z7i@" z7i" z7i1-  ## ####### #.......# #.....# #.......# #.....# #.......# #.....# .......######.....## ..5@..11.6 (3 ...).. ...<.. .#####.....##.....# #.....# z7i'1 z7i4 z7i^6 1 _c - a wand of iceblast (11)|7i~ ######### #######  #.......# #.....#  #.# #.....#  #.# #.....##.######.....##### .........5.............<..#####.....##### #####.....# #.....|7iu S#  ###+### #.....# #.....# ##.?..# |7i |7i +2.6 (1|7i? |7i N _You see here a +0 flail.~7in~7io~7i~7i~7ig §Found 6 javelins.~7i _Your cerulean imp disappears in a puff of smoke!~7i~7if~7i~7ig~7iy~7i~7i~7i!~7i~7iu~7i~7i~7i]~7i~7i~7iz~7iW~7i~7i~7i~7i(~7i~7i~7iG1~7ia~7i........................ ...............)........ ........................ ..<............... ..####.....##### ####~7iO #.....#  ###+### #.....#  #.....#  ##.@..# 20.6 (8 #...(#  #....#  #....# +....+ #....#........~7i ~7i ~7i . _i - a scroll of identify7i37i>7iX7iX7iY) ............ <........... .....#####.....##### ##.....# #.....#  ###+### #.....#  #.....# ##....# #...@# 2.6 (27i?z#....# #....# +....+#....#.......................7i7i7iN _You see here 6 javelins.7i7i7i_7if7iq7i$ _7i,7i,7ii7i7iv7i7i7i#####.....##### #####.....# #.....#  ###+### #.....#  #.....#  ##....# #...(# #....# #....# +@...+5.6 (3 #....# ......... .......... .........................##+####....##+#7iE7i7i 7i.8##.#..#...+....#....'#####6.6 (17i7i4( _You open the door.7i87iZ7i37i\7i[7i?l  There is an open door here.7i7i _7i7i>7iR7i7i7i7i[7i7i7iV #...<.....................  #..........#####.....###########.....#...#.....####+###...#.....# #...#.....# #...##....# #....#...(# #....#....# +.@..#....#30.6 (4 #....'....+######....# ......... ......... ............ ............. .............##+####....##+#7i07i7iW7i{X7i]  You open the door.  You encounter a hound.7i7j #...<. #.#####.....##### ######.....#...#.....# ###+###...#.....# #...#.....# #...##....#.#### #....#...(#......#....#....#......'@...#....#......#....'....+..... ######....#Magic Dart...h7i.k ........... ...........# .h   hound (asleep)  .  .#  #+####....##+#7iR{+1.6 (17i22.6 (2 _7i7iZ7ib 7i [Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on7i7i #...<.....................jacore the Magician#..........#####.....#####Deep Elf######.....#...#.....#Health: 32/32 ========================###+###...#.....#Magic: 27/27 ========================#...#.....#AC: 7Str: 7#...##....#EV: 16Int: 21.#### #....#...(#SH: 0Dex: 14......#....#....#XL:  6 Next: 96% Place: Dungeon:5......'@...#....#Noise: ---------  Time: 3332.6 (0.0)......#....'....+a) +1 dagger..... ######....#Cast: Call Imp...h.........7iO..............#............h   hound (asleep)..........................##+####....##+# _i - a scroll of identify _You see here 6 javelins. _You open the door. _There is an open door here.  You open the door. _You encounter a hound.7iO7i7i>\ #...<.....................  jacore the Magician  #..........#####.....#####  Deep Elf  ######.....#...#.....#  Health: 32/32 ======================== ###+###...#.....#  Magic: 25/27 ======================-- #...#.....#  AC: 7Str: 7 #...##....#  EV: 16Int: 21 .#### #***.#...(#  SH: 0Dex: 14 .....*#***.#....#  XL:  6 Next: 96% Place: Dungeon:5 7i@.....**@**.#....#  Noise: ---------  Time: 3332.6 (0.0) .....*#***.'....+  a) +1 dagger ..... ######....#  Cast: Call Imp ...h .........  ... ..........  .# ............  h   hound (asleep) .............  .............#  #+####....##+# _There is an open door here.  You open the door. _You encounter a hound.Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7in <@#7i0 7*#7iy} A**7i 7.*7i>7..7i5..7i"5.*7i$ #...<.....................jacore the Magician#..........#####.....#####Deep Elf######.....#...#.....#Health: 32/32 ========================###+###...#.....#7iMagic: 25/27 ======================--#...#.....#AC: 7Str: 7#...##....#EV: 16Int: 21.#### #5...#...(#SH: 0Dex: 14......#....#....#XL:  6 Next: 96% Place: Dungeon:5......'@...#....#Noise: ---------  Time: 3332.6 (0.0)......#....'....+a) +1 dagger..... ######....#Cast: Call Imp...h......................7iz.#............h   hound (asleep, ally target).............5   cerulean imp (polearm, summoned).............##+####....##+#You open the door. _You encounter a hound.Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.7i;==3.6 (1 _7i7i7i..<....................#############.....###+##. 7i!#...##.....#### #5(......#@.'....#....#.#....'....+...######....#h. ........ .......... .###  . .............#7i?.7i/57i7i]6=--47i7iy7iJ s #...<. #...#####.....##### ######.....#...#.....#  ###+###...#.....#7iAK  #...#.....# #...##....#..######....#...(#.......#.5..#....#.......@....#....#.#....'....+.######....#h.. .....................#####........ .##+####....##+7iM 25.7i_T 7icU A--57i:^ 7iZ_ Q _There is an open door here.7i R #.... #...<..................... #..........#####.....###########.....#...#.....####+###...#.....# #...#.....# #...##....#######....#...(##5...#....#.'....#....#.#....'....+....######....#h... ........ )..#####. .... .... .............#7iz 357i ., ally target)5   cerulean imp (polearm, summoned)7iT -6 _7i 7i'm7iynQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells7isoz[!] focus mode: off|on7i 7i #......................... jacore the Magician#...<..................... Deep Elf#..........#####.....##### Health: 32/32 ========================######.....#...#.....#Magic: 26/27 =======================-###+###...#.....#AC: 7Str: 7#...#.....#EV: 16Int: 21#...##....#SH: 0Dex: 14...######....#...(#XL:  6 Next: 96% Place: Dungeon:5.......@#....#....#Noise: ---------  Time: 3336.6 (0.0)........5....#....#a) +1 dagger........#....'....+Cast: Magic Dart........######....#.....h... .........7i 0......... ..........h   hound (asleep, ally target)...#####. ............ 5   cerulean imp (polearm, summoned)... ............................# _You encounter a hound.Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air. _There is an open door here.7i 7iW 7i 7i`2 #.........................  jacore the Magician #...<.....................  Deep Elf #..........#####.....#####  Health: 32/32 ======================== ######.....#...#.....#  Magic: 25/27 ======================-- ###+###...#.....#  AC: 7Str: 7 #...#.....#  EV: 16Int: 21 #...##....#  SH: 0Dex: 14 ...######....#...(#  XL:  6 Next: 96% Place: Dungeon:5 .......@#....#....#  Noise: ---------  Time: 3336.6 (0.0) ......*.5....#....#  a) +1 dagger 7icf......*.#....'....+  Cast: Magic Dart .....*..######....#  .....h... .........  ......... ..........  h   hound (asleep, ally target) ...#####. ............  5   cerulean imp (polearm, summoned) ... ...............  .............# _A tiny devil pulls itself out of the air. _There is an open door here.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, ally target, 100% to hit)7i .*.*h7iv]*.*.7is*hAim: a hound (asleep, ally target, 100% to hit)7i #......................... jacore the Magician#...<..................... Deep Elf#..........#####.....##### Health: 32/32 ========================######.....#...#.....#Magic: 25/27 ======================--###+###...#.....#AC: 7Str: 7#...#.....#EV: 16Int: 21#...##....#SH: 0Dex: 14...######....#...(#XL:  6 Next: 96% Place: Dungeon:5.......@#....#....#Noise: ---------  Time: 3336.6 (0.0)......*.5....#....#a) +1 dagger7i ......*.#....'....+Cast: Magic Dart.....*..######....#.....h... .................. ..........h   hound (ally target)...#####. ............ 5   cerulean imp (polearm, summoned)... ............................#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, ally target, 100% to hit)  The magic dart hits the hound but does no damage.  The hound barks!7i '5h.7iR )..7i c6====7.6 (17i 7iޝ   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (asleep, ally target, 100% to hit)  The magic dart hits the hound but does no damage.  The hound barks! _Your cerulean imp hits the hound from afar with a -3 spear.7i #.........................  jacore the Magician #...<.....................  Deep Elf #..........#####.....#####  Health: 32/32 ======================== ######.....#...#.....#  Magic: 25/27 ======================-- ###+###...#.....#  AC: 7Str: 7 #...#.....#  EV: 16Int: 21 #...##....#  SH: 07iDex: 14 ...######....#...(#  XL:  6 Next: 96% Place: Dungeon:5 .......@#....#....#  Noise: ===------  Time: 3337.6 (0.0) ......*.'....#....#  a) +1 dagger ......*5#....'....+  Cast: Magic Dart .....h..######....#  ......... .........  ......... ..........  h   hound (ally target) ...#####. ............  5   cerulean imp (polearm, summoned) ... ...............  .............# The hound barks! _Your cerulean imp hits the hound from afar with a -3 spear.  Aiming: Magic Dart (safe; 2% risk of failur7iTLe)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, ally target, 100% to hit)7i#......................... jacore the Magician#...<..................... Deep Elf#..........#####.....##### Health: 32/32 ========================######.....#...#.....#Magic: 25/27 ======================--###+###...#.....#AC: 7Str: 7#...#.....#EV: 16Int: 21#...##....#SH: 0Dex: 14...######....#...(#XL:  6 Next: 96% Place: Dungeon:5.......@#....#....#Noise: ===------  Time: 3337.6 (0.0)......*.'....#....#a) +1 dagger......*5#....'....+Cast: Magic Dart.....h..######....#......... .................. ..........h   hound (ally t7iarget)...#####. ............ 5   cerulean imp (polearm, summoned)... ............................#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, ally target, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded.7i;h.7i;h.7iL. 7i4--8.6 (17iq 7id#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (lightly wounded, ally target, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded. _Your cerulean imp hits the hound with a -3 spear.7i{ ?Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on7i7i Y#......................... jacore the Magician#...<..................... Deep Elf#..........#####.....##### Health: 32/32 ========================######.....#...#.....#Magic: 25/27 ======================--###+###...#.....#AC: 7Str: 7#...#.....#EV: 16Int: 21#...##....#SH: 0Dex: 14...######....#...(#XL:  6 Next: 96% Place: Dungeon:5.......@#....#....#Noise: =--------  Time: 3338.6 (0.0).......h'....#....#a) +1 dagger.......5#....'....+Cast: Scorch........######....#......... .................. ..........7i h   hound (ally target)...#####. ............ 5   cerulean imp (polearm, summoned)... ............................#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, ally target, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded. _Your cerulean imp hits the hound with a -3 spear.7iE%7i '7i #.........................  jacore the Magician #...<.....................  Deep Elf #..........#####.....#####  Health: 32/32 ======================== 7i######.....#...#.....#  Magic: 23/27 ====================---- ###+###...#.....#  AC: 7Str: 7  #...#.....#  EV: 16Int: 21  #...##....#  SH: 0Dex: 14 ...######....#...(#  XL:  6 Next: 96% Place: Dungeon:5 .......@#....#....#  Noise: =--------  Time: 3338.6 (0.0) .......h'....#....#  a) +1 dagger .......5#....'....+  Cast: Scorch ........######....#  ......... .........  ......... ..........  h   hound (ally target) ...#####. ............  5   cerulean imp 7i(polearm, summoned) ... ...............  .............# The magic dart hits the hound.  The hound is heavily wounded. _Your cerulean imp hits the hound with a -3 spear.  Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7i@@hThe hound is heavily wounded. _Your cerulean imp hits the hound with a -3 spear.  Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a hound (severely wounded, ally target)7i #.........................  jacore the Magician #...<.....................  Deep Elf #..........#####.....#####  Health: 32/32 ======================== ######.....#...#.....#  Magic: 23/27 ====================---- ###+###...#.....#  AC: 7Str: 77i?  #...#.....#  EV: 16Int: 21  #...##....#  SH: 0Dex: 14 ...######....#...(#  XL:  6 Next: 96% Place: Dungeon:5 .......@#....#....#  Noise: =--------  Time: 3338.6 (0.0) ........'....#....#  a) +1 dagger .......5#....'....+  Cast: Scorch ........######....#  ......... .........  ......... ..........  h   hound (ally target) ...#####. ............  5   cerulean imp (polearm, summoned) ... ...............  .............# Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, 7iK[40m( or ) - cycleDir - look around, f - activateLook: a hound (severely wounded, ally target)  Flames lash the hound.  You kill the hound!7i   #...<        7i    ...#(#  ....  .......*'....#....#  ......'....+  ....###.7i'W .........  .........  5   cerulean imp (polearm, summoned) ...#####.  ... .. 7ig~35.7i7i7i#......................... jacore the Magician#...<..................... Deep Elf#..........#####.....##### Health: 32/32 ========================######.....#...#.....#Magic: 24/27 =====================---###+###...#.....#AC: 7Str: 77i{#...#.....#EV: 16Int: 21#...##....#SH: 0Dex: 14...######....#...(#XL:  6 Next: 107% Place: Dungeon:5.......@#....#....#Noise: ====-----  Time: 3339.6 (1.0).......5'....#....#a) +1 dagger........#....'....+Cast: Scorch........######....#......... .................. ..........5   cerulean imp (polearm, summoned)...#####. ............... ............................#Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a hound (severely wounded, ally target)  Flames lash the hound. _You kill the hound!7i)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a hound (severely wounded, ally target)  Flames lash the hound. _You kill the hound!You have reached level 7!7i/  --more--7iw k6/365/29-7 4% 7i| 7i~ 4 _7i37i7i7i 7in!$ _7i%B7in&7i&7i['7i(7i(7i)7i*a6=7ix+7i,7i-,7i=.7i4L #...<. ######.....## ######.....#...#..... ###+###...#.....# #...#.....######## #...##....#.......######....#...(#.........#....#....#7i45...'....#....#----43.6 (4.....#....'....+....######....#....... ...............#####......... ....##..... .... #+####....##7iH5;----7i97i;7i@w37ijx7i|7i3~7i&7i{~7==7i7i7i>7i7ih7i߉7i7i7ih8==7iN7i7 #.##### ######.....#...#.... ###+###...#.... #...#....########### #...##.............######....#...........#....#........'....#........#....'...6.6 (3###...######... #...... .... #.. +##### #.......#  ###.....#  #.....# #+#### 7i277il7i7i!7i7i7i7i7i7i2 I7i}1§7ii37i7i #...<......... #..........###########.....#...####+###...#7iM #...############## #...########....#.......#....#...'....#8.6 (2........§.§......#....'########### # 7i #.......... +.......##### ..#  ##.....# ....... #.....# #+####.7iE 7i7i 7i"f _Your cerulean imp disappears in a puff of smoke!7ij 7i 37i+ 7i 7iA h9==7iC X7i 7i" 7iќ ,7iĝ 7i 7i+ ,7i 7io r _Found a scroll labelled MECEEFIZXA.7i 7i, 9=7i 7i 7i 7i ,7i`  #...<#.. #..........##.. ######.....##... ###+####.... #....###### ##.?......######......# #..@...............'54.6 (6 #............# #######......# #... #... +.......##### #.......#  ###.....#  #.....# #7iY 7iۻ 7i 7i6.7i/7i/7i467i87i,=B7irA,7i C7iFt _Found a scroll labelled ASAGUMIDDOGG.7iIj  You encounter a black bear.7i0QR #. . #. #####. #...<.... #.....#........ #....#######... #...?# ###+ #....# #....############## ##.?.@......###...........h...####....... #.....####### #.......... h   black bear (asleep) #.......... +.......### #.......#7iV+6.6 (27iW27.6 (3 _7ie[7i ]7i)(#.. #.#####. #...<.#..... #.#....# ######.#...?# ###+##....# #....# 7i?-M##.?..@.#..h...####....... #.. #######.#..#.+.# 7i1A8.6 (17i77i97iq7is%Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) 7i,t@Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on7i 7i#......... jacore the Magician.#......... Deep Elf#####.#...<..... Health: 36/36 ========================#.....#......... Magic: 29/29 ========================#....#######.... AC: 7Str: 7#...?#7i###+# EV: 16Int: 21#....#SH: 0Dex: 14#....##############XL:  7 Next:  4% Place: Dungeon:5##.?..@............#### Noise: ---------  Time: 3358.6 (0.0)......................... a) +1 daggerh...####................. Cast: Call Imp... #..................#######...........#...........#...........+.......#####.......# _You kill the hound! _You have reached level 7! 7i]_Your cerulean imp disappears in a puff of smoke! _Found a scroll labelled MECEEFIZXA. _Found a scroll labelled ASAGUMIDDOGG. _You encounter a black bear.7i)7i!7i#7i #......... jacore the Magician . #......... Deep Elf #####. #...<..... Health: 36/36 ======================== #..... #......... Magic: 27/29 ======================-- #....# ######.... AC: 77izStr: 7 #...?# ###+# EV: 16Int: 21 #..**# SH: 0Dex: 14 #..**##############  XL:  7 Next:  4% Place: Dungeon:5 ##.?**@**..........#### Noise: ---------  Time: 3358.6 (0.0) ......*****.............. a) +1 dagger h...####***.............. Cast: Call Imp ... #................. . #######........... #...........  #...........  +.......####  #.......#   _Found a scroll labelled MECEEFIZXA. _Found a scroll labelled ASAGUMIDDOGG. 7i_You encounter a black bear.Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7iv@@**7i7**7i(;**7iA 7**7i 7**7i>:#......... jacore the Magician.#......... Deep Elf#####.#...<..... Health: 36/36 ========================#.....7i';#......... Magic: 27/29 ======================--#....#######.... AC: 7Str: 7#...?####+# EV: 16Int: 21#....#SH: 0Dex: 14#....##############XL:  7 Next:  4% Place: Dungeon:5##.?..@............#### Noise: ---------  Time: 3358.6 (0.0)......................... a) +1 daggerh...####.5............... Cast: Call Imp... #..................#######...........7i;h#........... 5   cerulean imp (polearm, summoned)#...........+.......#####.......# _Found a scroll labelled ASAGUMIDDOGG. _You encounter a black bear.Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.7i)=;==9.6 (1 _7i1B7i^F7iu7iv7i>w7iX{7i|l  A black bear comes into view.7i. ######. #...< #..... #... #....# ###### #...?# ###+ #....#  #....##################.?...............###.........7i h...####.5 ... #. . ####### #. #.h   black bear (asleep) +### 5   cerulean imp (polearm, summoned) #.#7iY2 ###.....#7iC50.7iH, ally target)7ij8=--60.6 (1 _7i7iZ7i' . #........ jacore the Magician #####. #...<.... Deep Elf #..... #........ Health: 36/36 ======================== #....# ######... Magic: 26/29 =====================--- #...?# ###+ AC: 7Str: 7 #....# EV: 16Int: 21 7iuK#.***##############  SH: 0Dex: 14 ####.*****...........### XL:  7 Next:  4% Place: Dungeon:5 .....**@5*.............. Noise: ---------  Time: 3360.6 (0.0) h...####**.............. a) +1 dagger ... #**.............. Cast: Call Imp . #######.......... #.......... #.......... h   black bear (asleep, ally target) +.......### 5   cerulean imp (polearm, summoned) #.......#  ###.....# Dir - look around, f - activate _A tiny devil pulls itself out of the air. _A black bear comes into view.7idCasting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7iM@ _A tiny devil pulls itself out of the air. _A black bear comes into view.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.7iQk hLook: a black bear (asleep, ally target)7i J h.7ilh.Look: a black bear (asleep, ally target)7i{J h.7i5..7i5..7i A..7i-5..7i .#........ jacore the Magician#####.#...<.... Deep Elf#.....#........ Health: 36/36 ========================#....#######... Magic: 28/29 =======================-#...?####+ AC: 7Str: 7#....#EV: 16Int: 21#....##############SH: 0Dex: 14####.?...............### XL:  7 Next:  4% Place: Dungeon:5.......@5............... Noise: ---------  Time: 3360.6 (0.0)h...####................ a) +1 dagger... # m................ Cast: Call Imp.#######..........#..........#.......... h   black bear (asleep, ally target)+.......### 5   cerulean imp (polearm, summoned)#.......####.....# _A tiny devil pulls itself out of the air. _A black bear comes into view.Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then. 7i (_7i- 7i / ~Quiver which action? ([-] to clear) 7i0 Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on7i>7i H.#........ jacore the Magician#####.#...<.... Deep Elf#.....#........ Health: 36/36 ========================#....#######... Magic: 28/29 =======================-#...?####+ AC: 7Str: 7#....#EV: 16Int: 21#....##############SH: 0Dex: 14####.?...............### XL:  7 Next:  4% Place: Dungeon:5.......@5............... Noise: ---------  Time: 3360.6 (0.0)h...####................ a) +1 dagger... #jI0m................ Cast: Magic Dart.#######..........#..........#.......... h   black bear (asleep, ally target)+.......### 5   cerulean imp (polearm, summoned)#.......####.....# _A tiny devil pulls itself out of the air. _A black bear comes into view.Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.7i[J7iM7iKO7i  . #........ jacore the Magician #####. #...<.... Deep Elf #..... #........ Health: 36/36 ======================== #....# ######... Magic: 27/29 ======================-- #...?# ###+ AC: 7Str: 7 #....# EV: 16Int: 21 #....##############  SH: 0Dex: 14 ####.?...............### XL:  7 Next:  4% Place: Dungeon:5 7i ....***@5............... Noise: ---------  Time: 3360.6 (0.0) h***####................ a) +1 dagger ... #................ Cast: Magic Dart . #######.......... #.......... #.......... h   black bear (asleep, ally target) +.......### 5   cerulean imp (polearm, summoned) #.......#  ###.....# Dir - look around, f - activate _Okay, then.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (asleep, ally target, 100% to hit)7i ` *h...7i A**7iA**7itW..**7iWA**7i.h*Aim: a black bear (asleep, ally target, 100% to hit)7iQ +.#........ jacore the Magician#####.#...<.... Deep Elf#.....#........ Health: 36/36 ========================#....#######... Magic: 27/29 ======================--#...?####+ AC: 7Str: 7#....#EV: 16Int: 217iS #....##############SH: 0Dex: 14####.?...............### XL:  7 Next:  4% Place: Dungeon:5....***@5............... Noise: ---------  Time: 3360.6 (0.0)h***####................ a) +1 dagger... #................ Cast: Magic Dart.#######..........#..........#.......... h   black bear (ally target)+.......### 5   cerulean imp (polearm, summoned)#.......####.....#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (asleep, ally target, 1007iS \% to hit)  The magic dart hits the black bear.  The black bear is lightly wounded.7i Z 5.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a black bear (asleep, ally target, 100% to hit)  The magic dart hits the black bear.  The black bear is lightly wounded.  The black bear growls angrily.7iN A.h7i -.....7i ;==1.6 (1 _7i 7i2 7i\  . #........ jacore the Magician #####. #...<.... Deep Elf #..... #........ Health: 36/36 ======================== #....# ######... Magic: 26/29 =====================--- #...?# ###+ AC: 7Str: 7 7i{ %#....# EV: 16Int: 21 #....##############  SH: 0Dex: 14 ####.?.5.............### XL:  7 Next:  4% Place: Dungeon:5 ....***@................ Noise: ==-------  Time: 3361.6 (0.0) .h**####................ a) +1 dagger ... #................ Cast: Magic Dart . #######.......... #.......... 7iz #.......... h   black bear (ally target) +.......### 5   cerulean imp (polearm, summoned) #.......#  ###.....# The black bear is lightly wounded. _The black bear growls angrily.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, ally target, 100% to hit)7i(v.#........ jacore the Magician#####.#...<.... Deep Elf#.....#........ Health: 36/36 ========================#....#######... Magic: 26/29 =====================---#...?####+ AC: 77i~Str: 7#....#EV: 16Int: 21#....##############SH: 0Dex: 14####.?.5.............### XL:  7 Next:  4% Place: Dungeon:5....***@................ Noise: ==-------  Time: 3361.6 (0.0).h**####................ a) +1 dagger... #................ Cast: Magic Dart.#######..........#..........#.......... h   black bear (ally target)+.......### 5   cerulean imp (polearm, summoned)#.......####.....#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action,7i48 ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, ally target, 100% to hit)  The magic dart hits the black bear.  The black bear is lightly wounded.7i].5.h7i *...7i7=-2.6 (1Magic Dart _7i7ib7i}* . #........ jacore the Magician #####. #...<.... Deep Elf7i #..... #........ Health: 36/36 ======================== #....# ######... Magic: 26/29 =====================--- #...?# ###+ AC: 7Str: 7 #....# EV: 16Int: 21 #....##############  SH: 0Dex: 14 ####.?...............### XL:  7 Next:  4% Place: Dungeon:5 ......5@................ Noise: =--------  Time: 3362.6 (0.0) ..h.####................ a) +1 dagger 7i0z... #................ Cast: Magic Dart . #######.......... #.......... #.......... h   black bear (ally target) +.......### 5   cerulean imp (polearm, summoned) #.......#  ###.....# The magic dart hits the black bear. _The black bear is lightly wounded.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7id+5@hAim: a black bear (lightly wounded, ally target, 100% to hit)7iڱ7i.#........ jacore the Magician#####.#...<.... Deep Elf#.....#........ Health: 36/36 ========================#....#######... Magic: 27/29 ======================--#...?####+ AC: 7Str: 7#....#EV: 16Int: 21#....##############SH: 0Dex: 14####.?...............### XL:  7 Next:  4% Place: Dungeon:5......5@................ Noise: =--------  Time: 3362.6 (0.0)7ith..h.####................ a) +1 dagger... #................ Cast: Magic Dart.#######..........#..........#.......... h   black bear (ally target)+.......### 5   cerulean imp (polearm, summoned)#.......####.....#The magic dart hits the black bear. _The black bear is lightly wounded.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, ally target, 100% to hit)7iI _The black bear is lightly wounded.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (lightly wounded, ally target, 100% to hit)  Okay, then.7i7i7i,. _7iOK # .. #... #####. #...< #..... #.... #....#######.. #...?#### #....#  #....##############  ####.?##7i.....5..h.####.... #........ #######.. #. #... +.## #.......#7i25.7i/5.7i+4h.7i7iO-3.6 (1Magic Dart _7i97i7i}_ #....... jacore the Magician .. #....... Deep Elf #####. #...<... Health: 36/36 ======================== 7iVa#..... #....... Magic: 26/29 =====================--- #....# ######.. AC: 7Str: 7 #...?# ### EV: 16Int: 21 #....# SH: 0Dex: 14 #....##############  XL:  7 Next:  4% Place: Dungeon:5 ####**@..............## Noise: ---------  Time: 3363.6 (0.0) ....h5.................. a) +1 dagger .....####............... Cast: Magic Dart .... #............... ... #######......... .. #.........b40m h   black bear (ally target) . #......... 5   cerulean imp (polearm, summoned) +.......## #.......# Shift-Dir - straight lineAim: a black bear (lightly wounded, ally target, 100% to hit) _Okay, then.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7iDM..h5Aim: a black bear (lightly wounded, ally target, 100% to hit) _Okay, then.ing: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (lightly wounded, ally target, 100% to hit)7i7i#....... jacore the Magician.. #....... Deep Elf#####.#...<... Health: 36/36 ========================#.....#....... Magic: 27/29 ======================--#....#######.. AC: 7Str: 7#...?#### EV: 16Int: 21#....#SH: 0Dex: 14#....############## XL:  7 Next:  4% Place: Dungeon:5####.?@..............## Noise: ---------  Time: 3363.6 (0.0)....h5.................. a) +1 dagger.....####............... Cast: u7mMagic Dart.... #.................. #######...........#......... h   black bear (ally target).#......... 5   cerulean imp (polearm, summoned)+.......###.......#Aim: a black bear (lightly wounded, ally target, 100% to hit) _Okay, then.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, ally target, 100% to hit)7iP  Okay, then.7i7i7i. _7i#... #.#####. #...<.#..... #.#....# ######.#...?# ###+#....# #....# ####.?.#....h5......####..... #.... #######... #.. #.+.# 7i4h.7iÏ7iŐ+4.6 (17i7iߙf _Your cerulean imp closely misses the black bear.7i<7ir;Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on7i 7i #........ jacore the Magician.. #........ Deep Elf#####.#...<.... Health: 36/36 ========================#.....#........ Magic: 27/29 ======================--#....#######... AC: 7Str: 7#...?####+ EV: 16Int: 21#....#SH: 0Dex: 14#....##############XL:  7 Next:  4% Place: Dungeon:5####h?.@.............### Noise: ---------  Time: 3364.6 (0.0).....5................... a) +1 dagger.....####..............7i> O.. Cast: Scorch.... #................... #######............#.......... h   black bear (ally target).#.......... 5   cerulean imp (polearm, summoned)+.......####.......#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, ally target, 100% to hit) _Okay, then. _Your cerulean imp closely misses the black bear.7i 7i 7iK #........ jacore the Magician .. #........ Deep Elf #####. #...<.... Health: 36/36 ======================== #..... #........ Magic: 25/29 ====================---- #....# ######... AC: 7Str: 7 #...?#  ###+ EV: 16Int: 21 #....#   SH: 0Dex: 14 #....##############  XL:  7 Next:  4% Place: Dungeon:5 ####h?.@.............### Noise: ---------  Time: 3364.6 (0.0) .....5................... a) +1 dagger .....####................ Cast: ScorchB;8H ....  #................ ... #######.......... .. #.......... h   black bear (ally target) . #.......... 5   cerulean imp (polearm, summoned) +.......### #.......# Aim: a black bear (lightly wounded, ally target, 100% to hit) _Okay, then. _Your cerulean imp closely misses the black bear.Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7iVSh?.@ 7i~_Okay, then. _Your cerulean imp closely misses the black bear.  Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a black bear (lightly wounded, ally target)7iR #........ jacore the Magician.. #........ Deep Elf#####.#...<.... Health: 36/36 ========================#.....#........ Magic: 25/29 ====================----#....#######... AC: 7Str: 7#...?####+ EV: 16Int: 21#....#SH: 0Dex: 14#....##############XL:  7 Next:  4% Place: Dungeon:5####*?.@.............### Noise: ---------  Time: 3364.6 (0.0).....5................... a) +1 dagger.....####..............7iT .. Cast: Scorch.... #................... #######............#.......... h   black bear (combustible, ally target).#.......... 5   cerulean imp (polearm, summoned)+.......####.......#Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a black bear (lightly wounded, ally target)  Flames lash the black bear.  The black bear is moderately wounded.7i-  hPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a black bear (lightly wounded, ally target)  Flames lash the black bear.  The black bear is moderately wounded.The black bear's fire resistance burns away.7i/ x6=====5.6 (17i6 7iq8 L _Your cerulean imp hits the black bear with a -3 spear.7iaP 7iR ;Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on7i ?7iK#........ jacore the Magician.. #........ Deep Elf#####.#...<.... Health: 36/36 ========================#.....#........ Magic: 26/29 =====================---#....#######... AC: 7Str: 7#...?####+ EV: 16Int: 21#....#SH: 0Dex: 14#....##############XL:  7 Next:  4% Place: Dungeon:57iM####h?.@.............### Noise: ====-----  Time: 3365.6 (0.0).....5................... a) +1 dagger.....####................ Cast: Magic Dart.... #................... #######............#.......... h   black bear (combustible, ally target).#.......... 5   cerulean imp (polearm, summoned)+.......####.......#Dir - look around, f - activateLook: a black bear (lightly wounded, ally target)  Flames lash the black bear.  The black bear is moderately wounded.The black bear's fire resistance burns away. _Your cerulean imp hits the black bear with a -3 spear.7i&S7iT7iP  #........ jacore the Magician .. #........ Deep Elf #####. #...<.... Health: 36/36 ======================== #..... #........ Magic: 25/29 ====================---- #....# ######... AC: 7Str: 7 #...?# ###+ EV: 16Int: 21 #....# SH: 0Dex: 14 #....##############  XL:  7 Next:  4% Place: Dungeon:5 ####h**@.............### Noise: ====-----  Time: 3365.6 (0.0) .....5................... 7m a) +1 dagger .....####................ Cast: Magic Dart .... #................ ... #######.......... .. #.......... h   black bear (combustible, ally target) . #.......... 5   cerulean imp (polearm, summoned) +.......### #.......# _Your cerulean imp hits the black bear with a -3 spear.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, more vulnerable to fire, ally target, 100%  to hit)7i@ h?5*cerulean imp, wielding a -3 spear (summoned, friendly, 100% to hit)7ii h*5.black bear (heavily wounded, more vulnerable to fire, ally target, 100%  to hit)7i#........ jacore the Magician.. #........ Deep Elf#####.#...<.... Health: 36/36 ========================#.....#........ Magic: 25/29 ====================----#....#######... AC: 7Str: 7#...?####+ EV: 16Int: 21#....#SH: 0Dex: 147i#....##############XL:  7 Next:  4% Place: Dungeon:5####h**@.............### Noise: ====-----  Time: 3365.6 (0.0).....5................... a) +1 dagger.....####................ Cast: Magic Dart.... #................... #######............#.......... h   black bear (combustible, ally target).#.......... 5   cerulean imp (polearm, summoned)+.......####.......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, more vulnerable to fire, ally target, 100%  to hit)  The magic dart hits the black bear.  The black bear is heavily7iJ wounded.7i@.h7i&.7i'`=---6.6 (17i.7i0  Shift-Dir - straight lineAim: a black bear (heavily wounded, more vulnerable to fire, ally target, 100%  to hit)  The magic dart hits the black bear.  The black bear is heavily wounded. _Your cerulean imp closely misses the black bear.7i$e  #........ jacore the Magician .. #........ Deep Elf #####. #...<.... Health: 36/36 ======================== #..... #........ Magic: 24/29 ===================----- #....# ######... AC: 7Str: 7 #...?# ###+ EV: 16Int: 217iNf  #....# SH: 0Dex: 14 #....##############  XL:  7 Next:  4% Place: Dungeon:5 ####.h*@.............### Noise: =--------  Time: 3366.6 (0.0) .....5................... a) +1 dagger .....####................ Cast: Magic Dart .... #................ ... #######.......... .. #.......... h   black bear (combustible, ally target) . #.......... 5   cerulean imp (polearm, summoned) 7ig +.......### #.......# _Your cerulean imp closely misses the black bear.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, more vulnerable to fire, ally target, 100%  to hit)7i!#........ jacore the Magician.. #........ Deep Elf#####.#...<.... Health: 36/36 ========================#.....#........ Magic: 24/29 ===================-----#....#7i######... AC: 7Str: 7#...?####+ EV: 16Int: 21#....#SH: 0Dex: 14#....##############XL:  7 Next:  4% Place: Dungeon:5####.h*@.............### Noise: =--------  Time: 3366.6 (0.0).....5................... a) +1 dagger.....####................ Cast: Magic Dart.... #................... #######............#.......... h   black bear (combustible, ally target).#.......... 5   cerulean imp (polearm, summoned)+.......####.7i......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (heavily wounded, more vulnerable to fire, ally target, 100%  to hit)  The magic dart hits the black bear.  The black bear is severely wounded.7iF?h7iԯ7iҰY5=7.6 (17i7ij  Shift-Dir - straight line  Aim: a black bear (heavily wounded, more vulnerable to fire, ally target, 100%  to hit)  7iThe magic dart hits the black bear.  The black bear is severely wounded. _Your cerulean imp hits the black bear from afar with a -3 spear.7i&  #........ jacore the Magician .. #........ Deep Elf #####. #...<.... Health: 36/36 ======================== #..... #........ Magic: 24/29 ===================----- #....# ######... AC: 7Str: 7 #...?# ###+ EV: 16Int: 21 #....# SH: 0Dex: 14 #....##############  XL:  7 Next:  4% Place: Dungeon:5 ####.?h@.............### Noise: =--------  Time: 3367.6 (0.0) .....5..................7ii %. a) +1 dagger .....####................ Cast: Magic Dart .... #................ ... #######.......... .. #.......... h   black bear (combustible, ally target) . #.......... 5   cerulean imp (polearm, summoned) +.......### #.......# _Your cerulean imp hits the black bear from afar with a -3 spear.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, more vulnerable to fire, ally target, 100%to hit)7i#........ jacore the Magician.. #........ Deep Elf#####.#...<.... Health: 36/36 ========================#.....#........ Magic: 24/29 ===================-----#....#######... AC: 7Str: 7#...?####+ EV: 16Int: 21#....#SH: 0Dex: 14#....##############XL:  7 Next:  4% Place: Dungeon:5####.?h@.............### Noise: =--------  Time: 3367.6 (0.0).....5................... a) +1 dagger.....####m................ Cast: Magic Dart.... #................... #######............#.......... h   black bear (combustible, ally target).#.......... 5   cerulean imp (polearm, summoned)+.......####.......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, more vulnerable to fire, ally target, 100%to hit)  The magic dart hits the black bear.  The black bear is almost dead.7i&8hh  berserk, combustible, all…)Shift-Dir - straight line  Aim: a black bear (severely wounded, more vulnerable to fire, ally target, 100%to hit)  The magic dart hits the black bear.  The black bear is almost dead.goes berserk!7iT(+8.6 (17i6/7i1e _Your cerulean imp barely misses the black bear.7iǬ&  You hit the black bear.7i*.h _Your cerulean imp barely misses the black bear.You hit  The black bear is no longer more vulnerable to fire.  The black bear misses you. The black bear barely misses you.The black bear closely misses you.7idhdistracted, ally7i&97i7i 7i[A_Your cerulean imp hits the black bear but does no damage.7i #........ jacore the Magician .. #........ Deep Elf #####. #...<.... Health: 36/36 ======================== #..... #........ Magic: 23/29 ===================----- #....# ######... AC: 7Str: 7 #...?# ###+ EV: 16Int: 21 #....# SH: 0Dex: 14 #....##############  XL:  7 Next:  4% Place: Dungeon:5 ####.?.@.............### Noise: =--------  Time: 3369.6 (0.0) .....5h*=Bm................. a) +1 dagger .....####................ Cast: Magic Dart .... #................ ... #######.......... .. #.......... h   black bear (berserk, distracted, ally…) . #.......... 5   cerulean imp (polearm, summoned) +.......### #.......# _Your cerulean imp hits the black bear but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, berserk, not watching you, ally target,  100% to hit)7i\ $#........ jacore the Magician.. #........ Deep Elf#####.#...<.... Health: 36/36 ========================#.....7iE #........ Magic: 23/29 ===================-----#....#######... AC: 7Str: 7#...?####+ EV: 16Int: 21#....#SH: 0Dex: 14#....##############XL:  7 Next:  4% Place: Dungeon:5####.?.@.............### Noise: =--------  Time: 3369.6 (0.0).....5h*................. a) +1 dagger.....####................ Cast: Magic Dart.... #................... #######............#.......... h   black bear (be7iY *rserk, ally target).#.......... 5   cerulean imp (polearm, summoned)+.......####.......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (severely wounded, berserk, not watching you, ally target,  100% to hit)  The magic dart hits the black bear but does no damage.  The black bear is severely wounded.7i 8h.7i {h.h  distracted, ally…)Shift-Dir - straight line  Aim: a black bear (severely wounded, berserk, not watching you, ally target,  100% to hit)  The magic dart hits the black bear but does no damage.  The black bear is severely wounded.  The black bear rages.7i 4470.6 (17i 7i V _Your cerulean imp hits the black bear from afar with a -3 spear.7i@&  You hit the black bear.7i{hhally target)You hit the black bear.  The black bear is almost dead.  The black bear bites you but does no damage.  The black bear closely misses you. The black bear completely misses you.  Your cerulean imp closely misses the black bear.  The black bear barely misses you. The black bear closely misses you.7iu&17i7iu[ _The black bear completely misses you.7i7iQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dart7iib - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on7i7i#........ jacore the Magician.. #........ Deep Elf#####.#...<.... Health: 36/36 ========================#.....#........ Magic: 24/29 ===================-----7iz#....#######... AC: 7Str: 7#...?####+ EV: 16Int: 21#....#SH: 0Dex: 14#....##############XL:  7 Next:  4% Place: Dungeon:5####.?h@.............### Noise: =--------  Time: 3371.6 (0.0).....5................... a) +1 dagger.....####................ Cast: Scorch.... #................... #######............#.......... h   black bear (berserk, ally target).#.......... 5   cerulean imp (polearm, summon7ilQed)+.......####.......#The black bear is almost dead.The black bear bites you but does no damage.  The black bear closely misses you. The black bear completely misses you.Your cerulean imp closely misses the black bear.The black bear barely misses you. The black bear closely misses you. _The black bear completely misses you.7iA7i$7i?  #........ jacore the Magician .. #........ Deep Elf #####. #...<.... Health: 36/36 ======================== #..... #........ Magic: 22/29 ==================------ #....# ######... AC: 7Str: 7 #...?#  ###+ EV: 16Int: 21 #....#   SH: 07i Dex: 14 #....##############  XL:  7 Next:  4% Place: Dungeon:5 ####.?h@.............### Noise: =--------  Time: 3371.6 (0.0) .....5................... a) +1 dagger .....####................ Cast: Scorch ....  #................ ... #######.......... .. #.......... h   black bear (berserk, ally target) . #.......... 5   cerulean imp (polearm, summoned) +.......### #.......# 7i wYour cerulean imp closely misses the black bear.The black bear barely misses you. The black bear closely misses you. _The black bear completely misses you.Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate7i 0@.7ik-..7ic%@.7i͟h@The black bear barely misses you. The black bear closely misses you. _complet  Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a black bear (almost dead, berserk, ally target)7ix\ #........ jacore the Magician .. #........ Deep Elf #####. #...<.... Health: 36/36 ======================== #..... #........ Magic: 22/29 ==================------7i8y #....# ######... AC: 7Str: 7 #...?#  ###+ EV: 16Int: 21 #....#   SH: 0Dex: 14 #....##############  XL:  7 Next:  4% Place: Dungeon:5 ####.?.@.............### Noise: =--------  Time: 3371.6 (0.0) .....5................... a) +1 dagger .....####................ Cast: Scorch7iFz ....  #................ ... #######.......... .. #.......... h   black bear (berserk, ally target) . #.......... 5   cerulean imp (polearm, summoned) +.......### #.......# Casting: Scorch (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a black bear (almost dead, berserk, ally target)  Flames lash the black bear.  You kill the black bear!7i ..  #####. #...< #..... 7i6 #....#  #  #  #####  ####.?*@.......7i ......... ......... .... ....7i ... #######. .. 5   cerulean imp (polearm, summoned) . 7i_  7iVY5..7i\ 3=22====2.6 (1ScorchPress: ? - help, Q - select action, ( or ) - cycle  7i]HDir - look around, f - activateLook: a black bear (almost dead, berserk, ally target)  Flames lash the black bear. _You kill the black bear!Your Dodging skill increases to level 3!7iEa7ibh _Your Stealth skill increases to level 5!7i6W37iuX7iY>?57i$\7i\7i`7ia7ibU4=7ic7i9f7if7ig7i[j7ij7ik7i|o7i2pK5=7i 7iZ@ ,7iA 7iIH z  *,,,**,,##..#####....  *,,,**,,#####  ###+###,,.####....#+##  #.....#,,.####....#  #.....+,,.####....#  #.....########....####  #..####.......  #............  #....@........####...7.6 (5  #...).........+..#...  ######........#..###  #........#####...  #........#..#*  #....#####..#,,,,  #....'......#*,,*  #....#......#*,,*  #....#..#####7iI 7iCN 7iQ 7i 37i& 7i 7i 7i! 7i7 B7ib! 7i) 7i4 27if5 R  *,,,**,,*#5.#....###7i26 =  *,,,***+######+##7i6 @  *,,,,*,,........#...7i}7 8  *,,,,*,,....7i"8 <  *,,,**,,##..####7i8 @  *,,,**,,#####.......7ii9 j  ###+###,,.####....#+#7iY: h  #.....#,,.####....#7i2;   #...@.+,,.####....#7i< {31.6 (4  #.....########....###  #.........####.......  #.................  #.......####...  #...).........+..#...  ######........#..####  #........#####..7i ? l  #........#..#*7iE 7iRI 7i 7i4 7i 7i 7i, 7i ,7i 7i ,7i 7i 7 _You open the door.7i 7iO 7i 7i n *,,,**,,*#5.#....###.. *,,,**#+######+##....# *,,,,*....#....# *,,,,*....#....# *,,,**..##..#####....# *,,,**..#####..# ###+###...####....#+## #.....#...####....#.. #.....@...####....#..4.6 (3 #.....########....##7i/ j #.........####.. #........... #.............####.. #...).........+..#.. ######........#..## #........#####.. #..#..#*,,7i 7i 7i Q _There is an open door here.7i-y7iz37i7ik7i' _7i  *,,,,*,,,,,,*,,,,*,,,,*  *,,,,+,,,,,,*,,,,+,,,,** *,,,**,,*#5.#....### *,,,*##+######+##....## *,,,,#..........#....## *,,,,#..........#....## *,,,*#..##..#####.... *,,,*#..#####........### ###+###.@.####....#+###.#6.6 (27i\ #.....#...####....#...... #.....'...####....# #.....########....####### #.........####...... #........... #.......####....... #...)...+..#... ######..#..#######.7i7iT7iW 37i~ 7i 7i6 B7iu X7i @  There is an open door here.7i a _7iD 7i B7i ,7i 7i 7 _You open the door.7ib 37i 7iü 7iͽ ,7ii 7i g  *,,,,*,,,  #....+,,,,,,*,,,,+,  #...#*,,*#5.#....#  #...###+######+##..  #....#..........#..  #....#..........#..  #...##..##..#####..  #...##..#####......  ###@###...####....#+43.6 (7  #.....#...####....#  #.....'...####....#  #.....########....  #.........####  #.......  #.............####  #...).........+..#  ######........#..###7i 7iR Q _There is an open door here.7i-Y7iZ37ie7i3h7ii$ _7iimX7i#n7io7ip7i/q,7iu  ******  ######*******,,,,*  #....#,,,,,,*,,,,*  #....+,,,,,,*,,,,+  #...#*,,*#5.#....#  #...###+######+##  #....#..........#7iv  #@...#..........#.6.6 (3  #...##..##..####  #...##..#####....  ###'###...####....  #.....#...####....#  #.....'...####....#  #.....########....#  #.........####...  #..........7iw7i{7it|7ik7inl37iz7i|,7i7i,7i7iՆX7iB7i7iThere is an open door here. _There is an open door here. _You open the door.  7iH A shadow imp comes into view.7iY   ******  ######*#####*,,,,**** #....#......*,,,,*,,,7iz #...@'......*,,,,+,,, #...##..##5.#.... #...###+######+## #....#..........#.... #....#..........#.... #...##..###.... 5   shadow imp (asleep) #...##..#####........ ###'###...####....#+## #.....#...####....#...7iG551.6 (5.7iN57i4==2.6 (67ig7in[ _The shadow imp shouts, "Turn tail, thou painted motley-minded toady!"8i8i\[Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on8in jacore the Magician Deep Elf Health: 36/36 ======================== Magic: 29/29 ======================== AC: 7Str: 7 ******EV: 16Int: 21  ######*#####*,,,,**** SH: 0Dex: 14  #....#......*,,,,*,,, XL:  7 Next: 22% Place: Dungeon:5  #...@'...5..*,,,,+,,, Noise: ==-------  Time: 3452.6 (0.0)  #...##..##..#....###. a) +1 dagger  #...###+######+##.... Cast: Call Imp[128iA;7H  #....#..........#....  #....#..........#....  #...##..##..#####.... 5   shadow imp  #...##..#####........  ###'###...####....#+##  #.....#...####....#... _There is an open door here. _You open the door. _There is an open door here.  You open the door.  A shadow imp comes into view. _The shadow imp shouts, "Turn tail, thou painted motley-minded toady!"8i8i8if   jacore the Magician  Deep Elf  Health: 36/36 ========================  Magic: 27/29 ======================--  AC: 7Str: 7 ******  EV: 16Int: 21 ######*#####*,,,,**** SH: 0Dex: 14 #.***#*.....*,,,,*,,, XL:  7 Next: 22% Place: Dungeon:5 #.**@**..5..*,,,,+,,, Noise: ==-------  Time: 3452.6 (0.0) #.**##*.##..#....###. a) +1 dagger #.**###+######+##.... Cast: Call Imp #....#..........#.... #....#..........#.... #...##..##..#####.... 5   shadow imp #...##..#####.......8iwh . ###'###...####....#+## #.....#...####....#...You open the door.  A shadow imp comes into view. _The shadow imp shouts, "Turn tail, thou painted motley-minded toady!"  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate8iJ =@*8i-5**8i5*#8i..5##8i5#*8iA**8idG y jacore the Magician Deep Elf Health: 36/36 ======================== Magic: 27/29 ======================-- AC: 7Str: 7 ******EV: 168i I Int: 21  ######*#####*,,,,**** SH: 0Dex: 14  #....#......*,,,,*,,, XL:  7 Next: 22% Place: Dungeon:5  #...@'...5..*,,,,+,,, Noise: ==-------  Time: 3452.6 (0.0)  #...##..##..#....###. a) +1 dagger  #.5.###+######+##.... Cast: Call Imp  #....#..........#....  #....#..........#....  #...##..##..#####.... 5   shadow imp (ally target)  #...##..#####........ 8iJ 5   cerulean imp (polearm, summoned)  ###'###...####....#+##  #.....#...####....#...Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I truckle to your fealty, O grandiloquent and awesomeruler!"8iN 7*8i# ,Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Your cerulean imp says, "I truckle to your fealty, O grandiloquent and awesomeruler!"  The shadow imp gestures at you.8i~ 8@8i$ Z4--3.6 (18i| 8ik 4 _Pain shoots through your body!8i; 8i< Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle) 8i:=  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on8io8imz jacore the Magician Deep Elf Health: 34/36 ======================-- Magic: 27/29 ======================-- AC: 7Str: 7 ******EV: 16Int: 21  ######*#####*,,,,**** SH: 0Dex: 14  #....#......*,,,,*,,, XL:  7 Next: 22% Place: Dungeon:5  #...@'...5..*,,,,+,,, Noise: ==-------  Time: 3453.6 (0.0) 8i{  #...##..##..#....###. a) +1 dagger  #.5.###+######+##.... Cast: Magic Dart  #....#..........#....  #....#..........#....  #...##..##..#####.... 5   shadow imp (ally target)  #...##..#####........ 5   cerulean imp (polearm, summoned)  ###'###...####....#+##  #.....#...####....#...Dir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I truckle to your fealty, O grandiloquent and awesomeruler!"The shadow imp gestures at you. _Pain shoots through your body!8i%}8i8it8i N  jacore the Magician  Deep Elf  Health: 34/36 ======================--  Magic: 26/29 =====================---  AC: 7Str: 7 ******  EV: 16Int: 21 ######*#####*,,,,**** SH: 0Dex: 14 #....#......*,,,,*,,, XL:  7 Next: 22% Place: Dungeon:5 #...@****5..*,,,,+,,, Noise: ==-------  Time: 3453.6 (0.0) 8iJ #...##..##..#....###. a) +1 dagger #.5.###+######+##.... Cast: Magic Dart #....#..........#.... #....#..........#.... #...##..##..#####.... 5   shadow imp (ally target) #...##..#####........ 5   cerulean imp (polearm, summoned) ###'###...####....#+## #.....#...####....#...The shadow imp gestures at you. _Pain shoots through your body!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (ally target, 100% to hit)8i] z ..5*#8i e**.##8i 58i) e#Aim: a shadow imp (ally target, 100% to hit)8i jacore the Magician Deep Elf Health: 34/36 ======================-- Magic: 26/29 =====================--- AC: 7Str: 7 ******EV: 16Int: 21  ######*#####*,,,,**** SH: 0Dex: 14  #....#......*,,,,*,,, XL:  7 Next: 22% Place: Dungeon:5  #...@****5..*,,,,+,,, Noise: ==-------  Time: 3453.6 (0.0)  #...##..##..#....###. a) +1 dagger  #.5.###+######+##.... Cast: [398iF;49mMagic Dart  #....#..........#....  #....#..........#....  #...##..##..#####.... 5   shadow imp (ally target)  #...##..#####........ 5   cerulean imp (polearm, summoned)  ###'###...####....#+##  #.....#...####....#...Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (ally target, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is moderately wounded.8iX`;5.8iaa15.8ig#'..8idih7=-4.6 (1 _8in8ip8i  jacore the Magician 8i  Deep Elf  Health: 34/36 ======================--  Magic: 26/29 =====================---  AC: 7Str: 7 ******  EV: 16Int: 21 ######*#####*,,,,**** SH: 0Dex: 14 #....#......*,,,,*,,, XL:  7 Next: 22% Place: Dungeon:5 #...@***5...*,,,,+,,, Noise: =--------  Time: 3454.6 (0.0)8i+V #..5##..##..#....###. a) +1 dagger #...###+######+##.... Cast: Magic Dart #....#..........#.... #....#..........#.... #...##..##..#####.... 5   shadow imp (ally target) #...##..#####........ 5   cerulean imp (polearm, summoned) ###'###...####....#+## #.....#...####....#...The magic dart hits the shadow imp. _The shadow imp is moderately wounded.8iAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (moderately wounded, ally target, 100% to hit) 8iFT *5 8i*5Aim: a shadow imp (moderately wounded, ally target, 100% to hit) 8i jacore the Magician Deep Elf Health: 34/36 ======================-- Magic: 26/29 =====================--- AC: 7Str: 7 ******EV: 16Int: 21  ######*#####*,,,,**** SH: 0Dex: 14  #....#......*,,,,*,,, XL:  7 Next: 22% Place: Dungeon:5 8i8 #...@***5...*,,,,+,,, Noise: =--------  Time: 3454.6 (0.0)  #..5##..##..#....###. a) +1 dagger  #...###+######+##.... Cast: Magic Dart  #....#..........#....  #....#..........#....  #...##..##..#####.... 5   shadow imp (ally target)  #...##..#####........ 5   cerulean imp (polearm, summoned)  ###'###...####....#+##  #.....#...####....#...Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, [4 8i!t0m( or ) - cycleShift-Dir - straight lineAim: a shadow imp (moderately wounded, ally target, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is heavily wounded. 8i2|5.5. 8i8!'. 8i:`5=5.6 (1 _ 8i@ 8iA 8i=  jacore the Magician  Deep Elf  Health: 35/36 =======================-  Magic: 25/29 ====================----  AC: 7Str: 7 ******  EV: 16Int: 21 ######*#####*,,,,**** SH: 0Dex: 14 #....#......*,,,,*,,, XL:  7 Next: 22% Place: Dungeon:5 #..5@**5....*,,,,+,,, Noise: =--------  Time: 3455.6 (0.0) #...##..##..#....###. a) +1 dagger #...###+######+##.... Cast: [39 8i?;49mMagic Dart #....#..........#.... #....#..........#.... #...##..##..#####.... 5   shadow imp (ally target) #...##..#####........ 5   cerulean imp (polearm, summoned) ###'###...####....#+## #.....#...####....#...The magic dart hits the shadow imp. _The shadow imp is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, ally target, 100% to hit) 8iP jacore the Magician Deep Elf Health: 35/36 =======================-  8iMagic: 25/29 ====================---- AC: 7Str: 7 ******EV: 16Int: 21  ######*#####*,,,,**** SH: 0Dex: 14  #....#......*,,,,*,,, XL:  7 Next: 22% Place: Dungeon:5  #..5@**5....*,,,,+,,, Noise: =--------  Time: 3455.6 (0.0)  #...##..##..#....###. a) +1 dagger  #...###+######+##.... Cast: Magic Dart  #....#..........#....  #....#..........#....  #[ 8it39;49m...##..##..#####.... 5   shadow imp (ally target)  #...##..#####........ 5   cerulean imp (polearm, summoned)  ###'###...####....#+##  #.....#...####....#...Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (heavily wounded, ally target, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is almost dead. 8iK5. 8i/5. 8i4' 8i3+6.6 (1 8iQ 8iv  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin 8ie  Aim: a shadow imp (heavily wounded, ally target, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is almost dead. _The shadow imp disappears for a moment. 8ih  jacore the Magician  Deep Elf  Health: 35/36 =======================-  Magic: 24/29 ===================-----  AC: 7Str: 7 ******  EV: 16Int: 21 ######*#####*,,,,**** SH: 0Dex: 14 #...5#......*,,,,*,,, XL:  7 Next: 22% Place: Dungeon:5 #...@*5.....*,,,,+,,, Noise: =--------  Time: 3456.6 (0.0) #...##..##..#....###. a) +1 dagger #...###+######+##.... Cast: [39 8irj;49mMagic Dart #....#..........#.... #....#..........#.... #...##..##..#####.... 5   shadow imp (ally target) #...##..#####........ 5   cerulean imp (polearm, summoned) ###'###...####....#+## #.....#...####....#...The shadow imp is almost dead. _The shadow imp disappears for a moment.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, ally target, 100% to hit) 8i{   jacore the Magician  Deep Elf  Health: 35/36 =======================-  Magic: 24/29 ===================-----  AC: 7Str: 7 ******  EV: 16Int: 21 ######*#####*,,,,**** SH: 0Dex: 14 #...5#......*,,,,*,,, XL:  7 Next: 22% Place: Dungeon:5 #...@'......*,,,,+,,, Noise: =--------  Time: 3456.6 (0.0) #...##..##..#....###. a) +1 dagger #...###+######+##.... Cast: Magic Dart  8i} #[33m#....#..........#.... #....#..........#.... #...##..##..#####.... 5   shadow imp (ally target) #...##..#####........ 5   cerulean imp (polearm, summoned) ###'###...####....#+## #.....#...####....#...Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, ally target, 100% to hit)  The magic dart hits the shadow imp.  You kill the shadow imp!    #...@*     5   cerulean imp (polearm, summoned)    8i! '. 8i 5=37.6 (1Magic Dart _ 8i  8i  8i? I 8i  8i  8i , 8ig   There is an open door here.6=6== 8i [     ****** 8iw l #############,,,,****** #....#......#,,,,*,,,, #....5......#,,,,+,,,,* #...##@.##..#....###...-9.6 (2 #...###+######+##....## #....#..........#....## #....#..#....## #...##..##..#####....## #...##..#####........## ###'###...####....#+### #.....#...####....#..... #.....'...####....#.. 8i 8- 8i  8iH " _HP restored. 8ic'.........##..#.#####.... 8iB60.6 (1 8i 8i( _You open the door.8ig8ih38iq8irJ'58it8it8ikx_8iVyw7==8iz8i |8i }8i}9=8i~8iR8i8i 8ih8==8i8ig      8iÉ****** #   #############,,,,****** #   #....#......#,,,,*,,,,* #   #....'...5@.#,,,,+,,,,** #4.6 (4 #...##..##..#....###...##   #...###'######+##....####..   #....#..........#....####..   #....#..........#....####..  8i3 #...##..##..#####....####..   #...##..#####........####.   ###'###...####....#+###.####   #.....#...####....#......*8i݋8i8i,8iG8i0H38iV8i0Y8iY,8i] _You swap places with your cerulean imp.9==8i^8i_8if`8i`8i:a8iXb8i+d8i$f,8ig8ii@  There is an open door here.8ij8ik8i_l _8il8i>m8i n8in8ihoO=8ip8ip8izr8ir,8is8ivt8i2u8iu,8iFz ******## #############,,,,****** #. 8izk#....#......#,,,,*,,,,* #. #....'......#,,,,+,,,,** #. #...##..##..#....###...####. #...###'######+##....####... #....#....#....####...72.6 (8 #....#..........#....####... #...##..##..#####....####. 8i2{#...##..#####........####.  ###'###...####....#+###.#####  #.....#...####....#......*  #.....'.....#......*  #.....########....#######  #.........####.........8iv|8i18i8i8i38i8i.8i48i-8iXX8i8i8iD8i8i8i8in7 _You open the door.8ia8iC8i,8i8iX$ _Found a tower shield.8i ###### ##################....#***** #...#....#......#[...#,,,,* #...#....'......#....+,,,,** #...8iK#...##..##..#....###...####.#...###'######@##....####...6.6 (4#....#.......5..#....####...#....#..........#....####...#...##..##..#####....####...<#...##..#####........####......###'###...####....#+###.#######.#.....#...####....#......* ###.....'...####....#......* *,#.....########....##############8i8iz8iQ _There is an open door here.8i[ 8i&] 8i^ 8iu  _8iy B8iC ; 8i) ###### #### #############....#***** # #....#......#@...#,,,,* #9.6 (3 #....'......#....+,,,,** # #...##..##..#....###...#### #...###'######'##....####... #....#.......5..#....#### #....#..........#....####.... #...##..##..#####....####...<.  #...##8i #........####.....  ###'###...####....#+###. 8i" 8i 8i-  8i O_You see here a +0 tower shield.8i 8ir 38i 8iJ 8iY $ _8i ,8in ,8ic 8iE 8i: 8i 8i 8i 8i 8i{ 8iF 8i 7 _You open the door.8id 8i 8i 8i ############## ############....###### #....... ....#......#[...#....# #.... ....'......#....@....#* #....84.6 (5 ...##..##..#....###...####.... 8i ...###'######'##....####...... ....#..........#....####.... ....#..........#....####.... ...##..##..#####....####...< ...##..#####........####........ #'###...####....#+###.####### ....#...####....#......* ###+8i 8i| 8iU Q _There is an open door here.8i 38iM 8ih 8i/ 8i; $ _8iI ,8iJ ,8i 8ir 8i0 8i 8im 8i7 8i 8i 8i 8i 8i ,8iV 8i $ ^############### #########....###### #.......# .#......#[...#....# #.......# .'......#....'....## #.......# ##..##..#....###...####.......''##....####..... .#....#....####..... .#....#...@####.....8i$ 9 ##..##..#####....####...<. ##..#####........####...## ##...####....#+###.#######.....# .#...####....#......* ###+### .'...####....#......* *,,,,*# .########....##############,,,*# .....####.................######.....................#.8i& 8i2 8i,4 8i 38i\ 8i 8iƢ 8iأ 8i[ ,8i( ,8i 8i 8iϮ 8i 8i- 8iL 7 _You open the door.8i 8i 8i 8iǾ ...#......#[...#....# #.......# ...'......#....'....## #.......# ..##..##..#....###...####.......# ..###'######'##....###... ...#..........#....###... ...#..........#....#... ..##..##..#####....####...<.##..#####........#### '###...####....#@###.#######8i .93.6 (4 ...#...####....#......# ###+## ...'...####....#......# *,,,,* ...########....##############,,,* .......####...........##### .......................... ...........####................. .).........+..#...... ####..#######.8i 8i 8iB Q _There is an open door here.8ijc8id38i5u8iv: _8i{8i|,8i~8i,8i܀8i8i,8i8i #...###'######'##....####......  #....#..........#....####......  #....#..........#....####......  #...##..##..#####....####...<  #...##..#####........####  ###'###...###'###.#######  #.....#...###......# ##  #.....'...####....#......# *,  #..####.@..#######8i8.6 (5  #.........####...........  #.........................  #.............####..............  #...).........+..#..............  ######........#..####### #........#####....# #........#..#*,,,,# #....#####..#,,,,,+#8it8i]8i 8in` I8io 8ip 8iq ,8i-v B8iw 8i4x 8iyy ,8i)z 8iz 8i 8i n8i 8iA 8i 8i5 8i4 X8i 8i+ 8i 8i 8i 8i6 ,8i 8iܘ 8iy ,8i- 8i' H _Found a stone staircase leading up.8iJ 38i 8i ######....########,,,*#...# ..####.................###### 8i{ !............................# ......####..................'.. ......+..#..................# ......#..#######............##### ......#####....#...............,, ......#..#*,,,,#................. ..#####..#,,,,,+@......#####.....510.6 (12.0) ..'#*,,**##,,,+..... ..##*,,**###.....#,,,* ..#..#####*,,,,,,#.....#,,,*#+### ..####,,,,*,,,,,,+.....#,,,**,,,, ...,,,,,,,*,,*****.....#*****,,,, ....,,,,,,*,,*,,,,,<...#,,,**,,,* ....,,,,,,+,,*,,,,,,...#,,,**+*** ..,,,,,,,,*,,*,,,,,,,,,+,,,,,,,,*8iV 8i- 8ii 8il####...##....#.....'##..##8i11.0)8iN8i( _You open the door.8iM8i8i8i;X8i@  There is an open door here.8i8i _8i"8i>8i8iC8i8i{.########....###,,,*#....####.................######......................#...####..................'...+..#..................# 8i?#........#..#######............ #........#####....#.... #........#..##....# #....#####..#...@.'.......#####4.6 (3 #....'......##..###.......#,,,+ #....#......##..**###.....#,,,* #....#..######..,,,,#.....#,,,*#+ #....####,,,,#..,,,,+.....#,,,** #.....,,,,,,,#..*****.....#***** 8i#......,,,,,,#..*,,,,,<...#,,,**, #......,,,,,,+..*,,,,,,...#,,,**+ #....,,,,,,,,*,,*,,,+,,,,,,8i8iI8i8i_8i4a38iek8il8im,8ibr8is8iu8iu,8iw9 _Found 7 gold pieces.8i8y8iy8iz8i€).........+..#..................# ##........#..#######......#  ######....#8í.  #.#..##....#.  #....#####..#.....'####  #....'......##..###.......#,,,+.  #....#......##..#####.....#,,,*  #....#..######......#.....#,,,*#  #....####,,,,#.@....+.....#,,,**9.6 (5  #.....,,,,,,,#..#####.....#***** 8i\ #......,,,,,,#..#,,,,,<...#,,,**  #......,,,,,,+..#,,,,,,...#,,,**  #....,,,,,,,,#..#,,,,,,,,,+,,,,  *,,,,****,,,,#..#,,,,,,,,,*,,,,  *,,,,*,,*,,,,#$.#,,,,,,,,,*,,,,  *,,,,*,,+,,,,#..#,,,,,,,,,*,,,,,  *,,,,****,,,,****,******8iw8i8i8i^U 8iW 38if 8ih 8ii 8il B8im ,8io 8ip 8iq 8iq 8ir 8iHt 8it 8iTu 8i8v 8i x 8ix 8iy 8iz 8i| 8i| ,8i 8i ,8ic  #....#......##..#####.....#,,,*  #....#..######......#.....#,,,*8i( W #....####,,,,#......+.....#,,,* #.....,,,,,,,#..#####.....#**** #......,,,,,,#..#,,,,,<...#,,,* #......,,,,,,+..#,,,,,,...#,,,* #....,,,,,,,,#..#,,,,,,,,,+,,,, *,,,,****,,,,#..#,,,,,,,,,*,,,, *,,,,*,,*,,,,#@.#,,,,,,,,,*,,,,26.6 (7  *,,,,*,,+,,,,#..#,,,,,,,,,*,,,, *,,,,****,,,,####,,,,,,,,,*** *,,,,,,,,,,,*******,,,,,, *,,,,,,,,,*,,,,,*, *,,,,,,,,,,,,,,,,,*,,,,,*, *,,,,,,,,,,,,,,,,,*,,,,,*, *,,,,,,,,,,,,,,,,,*,,,,,*, *,,,,,,,,,,,,,,,,,+,,,,,******,8ih 8i 8i > _You now have 176 gold pieces (gained 7).8i" 8i 38i 8iT 8i X8i 8i) 7 _You open the door.8i 8i 38i 8im ,8i 8i Q #........#..##....#........... #....#####..#.....'.......#### #....'......##..###.......#,,, #....#......##..#####.....#,,, #....#..######......#.....#,,, #....####....#......+.....#,,, #............#..#####.....#*** #............#..#,,,,,<...# #............@..#...#8i 31.6 (5 #....,.......#..#,+ *,,,,*###....#..#,*,,, *,,,,*,,#....#..#,,,,,,,,,* *,,,,*,,+....#..#,,,,,,,,,* *,,,,***#....####,,,,,,,,,**** *.....,,,,,******* *......,,,,,*,,,,,* *,*,,,,,*,,,,8i; 8i 8i Q _There is an open door here.#8i%] #8i^ 3#8iif #8iah #8i,l f _#8il ,#8im #8ivo B#8i > #........#####....# #........#..##....#........ #....#####..#.....'.......# #....'......##..###.......# #....#......##..#####.....# #....#..######......#.....# #....####....#......+.....# #...#..#####.....# #.#..#,,,,,<...#4.6 (3 #.....'..#...# #............#..#,,,+#8i  *,,..####....#..#,,,* *,,.,*,,#....#..#,,,* *,,,,*,,+....#..#,,, *,,,,***#....####,,,,,,,,,* *,,,,,,,......,,,,******* *......,,,,,*,,,,,*#8i #8i@ #8i $8i $8i 3$8iߩ $8i֫ $8i ,$8i9 $8i ,$8iα $8i $8i $8i $8iN $8i $8iw $8i $8ih $8i> $8iŽ $8if $8i $8i $8i $8i ,$8i 7 _You open the door.$8i $8i 3$8i  #....#..######......# #....####....#......+ #............#..#####.... #............#..#,,,,,<..$8i<  #............'..#,,,,,,.. #............#..#,,,,,,,, *,...####....#..#,,,,,,,, *,..,#..#....#..#,,,,,,,, *,,,,#..@....#..#,,,,,,,,41.6 (7 *,,,,####....####,,,,,,,, *,,,,,,,.........,******* *,,,,,,..........,* *,,,,,...........,* *,,,,............,* *,,,.............,*$8i  *,,..............,+,,,,,* *,,<,**+**,,,,,,,,*,,,,$8iK $8i $8i; Q _There is an open door here.%8i: %8i; 3%8iC %8iC %8iD $ _%8iI n%8i"N   #....#..######......#   #....####....#......+  %8iN Q #......#..#####   #......#..#,,,,,<   #......'..#,,,,,,   #......#..#   *,...####....#..#   *,..,#..#....#..#   *,,,,#@.'....#..#3.6 (2   *,,,,####....####   *,,,,,,,.........,   *,,,,,,..........,*,,,,   *,,,,,...........,*,,,, %8iO Q  *,,,,............,*,,,,   *,,,.............,*,,,,   *,,..............,+,,,,   *,,<,**+**,,*%8iP %8iS %8iT &8i&8i43&8i&8i&8i,&8inX&8i &8i: There is an open door here.&8i&8iJ&8i,&8iH _Found a stone staircase leading up.&8i&8i&8i &8iXB&8i?&8i &8i&8iD&8i&8ijL #............'..#,,,,,,. #............#..#,,,,,,,,, *,...####....#..#,,,,,,,,, &8i(*,..,#..#....#..#,,,,,,,,, *,..,#..'....#..#,,, *,...####....####,,, *,...............,******* *,...............,*,,,,,* *,.......@.......,*,,,,,*9.6 (6 *,...............,*,,,,,* *,...............,*,,,,,*, *,...............,+,,,,,** *,.<.##+##.......,*,,, *,...*,,,*####...,*,,, *,..,*,,,,,,,*...,*,,, *,,,,*,,,,,,,+,..,+,,, *,,,,*,,,**,,*,,,,*,,,,,**&8i&8i"'8i9W'8iX3'8ih'8ik'8i]l,'8iqX'8ids'8iSu'8i6v,'8iDy'8iW|  You open the door.  You encounter a bombardier beetle.'8iʃ #....#..#....#..#,,,,,,, #....#..'....#..# #....####....#### #................,****** #................,*'8iI_ #................,* #....,*,,,, #..,*,,,, #..,+,,,, #..<.##'##.......,*,,,, #....*...*####...,*,,,,Magic Dart #...,#....,,,*...,*,,,,, #.,,,#.B...,,+,..,+ #,,,,#...##.,*,,,,*B   bombardier beetle (asleep) *,,,,#...#*##*,,,,* *****#...#,,,,,,,,* *,,,,*,,,,,,,,*,,,,>'8iВ,52.6 (3'8i̕)3.6 (4 '8iږ _'8iw*8iX*8i[Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on+8i4 +8i t#....#..#....#..#,,,,,,, jacore the Magician#....#..'....#..#,,,,,,, Deep Elf#....####....####,,,,,,, Health: 36/36 ========================#................,****** Magic: 29/29 ========================#................,*,,,,, AC: 7Str: 7#................,*,,,,, EV: 16Int: 21#................,*,,,,, SH: 0Dex: 14#................,*,,,,, XL:  7 Next: 23% Place: Dungeon:5#......@.........,+,,,,, Noise: ---------  Time: 3553.6 (0.0)+8i #..<.##'##.......,*,,,,, a) +1 dagger#....*...*####...,*,,,,, Cast: Call Imp#...,#....,,,*...,*,,,,,#.,,,#.B...,,+,..,+,,,,,#,,,,#...##.,*,,,,*,,,,, B   bombardier beetle (asleep)*,,,,#...#*##*,,,,*,,,,,*****#...#,,,,,,,,*,,,,,*,,,,*,,,,,,,,*,,,,> _You open the door. _There is an open door here.  There is an open door here. _Found a stone staircase leading up.  You open the door. _You encounter a bombardier beetle.+8i= +8ia ,8iu< #....#..#....#..#,,,,,,, jacore the Magician #....#..'....#..#,,,,,,, Deep Elf #....####....####,,,,,,, Health: 36/36 ======================== ,8i>#................,****** Magic: 27/29 ======================-- #................,*,,,,, AC: 7Str: 7 #................,*,,,,, EV: 16Int: 21 #....*****.......,*,,,,, SH: 0Dex: 14 #....*****.......,*,,,,, XL:  7 Next: 23% Place: Dungeon:5 #....**@**.......,+,,,,, Noise: ---------  Time: 3553.6 (0.0) #..<.##*##.......,*,,,,, a) +1 dagger #....*****####...,*,,,,, Cast: Call Imp #...,#....,,,*...,*,,,,, #.,,,#.B...,,+,..,+,,,,, #,,,,#...##.,*,,,,*,,,,, B   bombardier beetle (asleep) *,,,,#...#*##*,,,,*,,,,, *****#...#,,,,,,,,*,,,,, *,,,,*,,,,,,,,*,,,,> _Found a stone staircase leading up.  You open the door. _You encounter a bombardier beetle.Casting: Call Imp [,8i?>m(safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate,8i:@*,8i7**,8ii5}#....#..#....#..#,,,,,,, jacore the Magician#....#..'....#..#,,,,,,, Deep Elf#....####....####,,,,,,, Health: 36/36 ========================#................,****** Magic: 27/29 ======================--#................,*,,,,, AC: 7Str: 7#................,*,,,,, EV: 16Int: 21#................,*,,,,, SH: 0Dex: 14,8i 7#.......5........,*,,,,, XL:  7 Next: 23% Place: Dungeon:5#......@.........,+,,,,, Noise: ---------  Time: 3553.6 (0.0)#..<.##'##.......,*,,,,, a) +1 dagger#....*...*####...,*,,,,, Cast: Call Imp#...,#....,,,*...,*,,,,,#.,,,#.B...,,+,..,+,,,,,#,,,,#...##.,*,,,,*,,,,, B   bombardier beetle (asleep, ally target)*,,,,#...#*##*,,,,*,,,,, 5   cerulean imp (polearm, summoned)*****#...#,,,,,,,,*,,,,,*,,,,*,,,,,,,,*,,,,>You open the door. _You encounter a bombardier beetle.Casting: Ca,8i-8ll Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.==4.6 (1 _,8i0>,8i:D/8iŀ_Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on38i/38i{7}#....#..#....#..#,,,,,,, jacore the Magician#....#..'....#..#,,,,,,, Deep Elf#....####....####,,,,,,, Health: 36/36 ========================#................,****** Magic: 27/29 ======================--#................,*,,,,, AC: 7Str: 7#................,*,,,,, EV: 16Int: 21#................,*,,,,, SH: 0Dex: 1438i8#.......5........,*,,,,, XL:  7 Next: 23% Place: Dungeon:5#......@.........,+,,,,, Noise: ==-------  Time: 3554.6 (0.0)#..<.##'##.......,*,,,,, a) +1 dagger#....*...*####...,*,,,,, Cast: Magic Dart#...,#....,,,*...,*,,,,,#.,,,#.B...,,+,..,+,,,,,#,,,,#...##.,*,,,,*,,,,, B   bombardier beetle (asleep, ally target)*,,,,#...#*##*,,,,*,,,,, 5   cerulean imp (polearm, summoned)*****#...#,,,,,,,,*,,,,,*,,,,*,,,,,,,,*,,,,>You open the door. _You encounter a bombardier beetle.Casting: 9;1mCall Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.38i938i=38i>48iC #....#..#....#..#,,,,,,, jacore the Magician 48iE#....#..'....#..#,,,,,,, Deep Elf #....####....####,,,,,,, Health: 36/36 ======================== #................,****** Magic: 26/29 =====================--- #................,*,,,,, AC: 7Str: 7 #................,*,,,,, EV: 16Int: 21 #................,*,,,,, SH: 0Dex: 14 #.......5........,*,,,,, XL:  7 Next: 23% Place: Dungeon:5 #......@.........,+,,,,, Noise: ==-------  Time: 3554.6 (0.0) #..<.##*##Gkm.......,*,,,,, a) +1 dagger #....*.*.*####...,*,,,,, Cast: Magic Dart #...,#.*..,,,*...,*,,,,, #.,,,#.B...,,+,..,+,,,,, #,,,,#...##.,*,,,,*,,,,, B   bombardier beetle (asleep, ally target) *,,,,#...#*##*,,,,*,,,,, 5   cerulean imp (polearm, summoned) *****#...#,,,,,,,,*,,,,, *,,,,*,,,,,,,,*,,,,>Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, ally target, 100% to hit)48i!I#....#..#....#..#,,,,,,, jacore the Magician#....#..'....#..#,,,,,,, Deep Elf#....####....####,,,,,,, Health: 36/36 ========================#................,****** Magic: 26/29 =====================---#................,*,,,,, AC: 7Str: 7#................,*,,,,, EV: 16Int: 21#................,*,,,,, SH: 0Dex: 14#.......5........,*,,,,, XL:  7 Next: 23% Place: Dungeon:5#......@.........,+,,,,, Noise: ==-------  Time: 3554.6 (0.0)48iJ#..<.##*##.......,*,,,,, a) +1 dagger#....*.*.*####...,*,,,,, Cast: Magic Dart#...,#.*..,,,*...,*,,,,,#.,,,#.B...,,+,..,+,,,,,#,,,,#...##.,*,,,,*,,,,, B   bombardier beetle (ally target)*,,,,#...#*##*,,,,*,,,,, 5   cerulean imp (polearm, summoned)*****#...#,,,,,,,,*,,,,,*,,,,*,,,,,,,,*,,,,>Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is lightly wounded.48iQ.548iS9B.48iL)'.48i :-5.6 (1 _48iJ48i78i778i9;Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on88i 88i#....#..#....#..#,,,,,,, jacore the Magician#....#..'....#..#,,,,,,, Deep Elf#....####....####,,,,,,, Health: 36/36 ========================#................,****** Magic: 26/29 =====================---#................,*,,,,, AC: 7Str: 7#................,*,,,,, EV: 16Int: 21#................,*,,,,, SH: 0Dex: 14#................,*,,,,, XL:  7 Next: 23% Place: Dungeon:5#......@5........,+,,,,, Noise: =--------  Time: 3555.6 (0.0)#..<.##B9;49m'##.......,*,,,,, a) +1 dagger#....*...*####...,*,,,,, Cast: Scorch#...,#.B..,,,*...,*,,,,,#.,,,#.....,,+,..,+,,,,,#,,,,#...##.,*,,,,*,,,,, B   bombardier beetle (ally target)*,,,,#...#*##*,,,,*,,,,, 5   cerulean imp (polearm, summoned)*****#...#,,,,,,,,*,,,,,*,,,,*,,,,,,,,*,,,,>Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (asleep, ally target, 100% to hit)  The magic dart hits the bombardier beetle. _The bombardier beetle is lightly wounded.88ix88i98iP  #....#..#....#..#,,,,,,, jacore the Magician #....#..'....#..#,,,,,,, Deep Elf #....####....####,,,,,,, Health: 36/36 ======================== #................,****** Magic: 24/29 ===================----- #................,*,,,,, AC: 7Str: 7 #................,*,,,,, EV: 16Int: 21 #................,*,,,,, SH: 0Dex: 14 #................,*,,,,, XL:  7 Next: 23% Place: Dungeon:5 #......@5........,+,,,,, Noise: =--------  Time: 3555.6 (0.0) #..<.##'##.......,*,,,,, a) +1 dagger #....*...98iR $[40m*####...,*,,,,, Cast: Scorch #...,#.B..,,,*...,*,,,,, #.,,,#.....,,+,..,+,,,,, #,,,,#...##.,*,,,,*,,,,, B   bombardier beetle (ally target) *,,,,#...#*##*,,,,*,,,,, 5   cerulean imp (polearm, summoned) *****#...#,,,,,,,,*,,,,, *,,,,*,,,,,,,,*,,,,>Aim: a bombardier beetle (asleep, ally target, 100% to hit)  The magic dart hits the bombardier beetle. _The bombardier beetle is lightly wounded.  Casting: Scorch (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate98i@BThe magic dart hits the bombardier beetle. _The bombardier beetle is lightly wounded.  Casting: Scorch (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a bombardier beetle (lightly wounded, ally target):8in#....#..#....#..#,,,,,,, jacore the Magician#....#..'....#..#,,,,,,, Deep Elf#....####....####,,,,,,, Health: 36/36 ========================#................,****** Magic: 24/29 ===================-----#................,*,,,,, AC: 7Str: 7#................,*,,,,, EV: 16Int: 21#................,*,,,,, SH: 0Dex: 14#................,*,,,,, XL:  7 Next: 23% Place: Dungeon:5#......@5........,+,,,,, Noise: =--------  Time: 3555.6 (0.0)#..<.##[3:8izG9;49m'##.......,*,,,,, a) +1 dagger#....*...*####...,*,,,,, Cast: Scorch#...,#.*..,,,*...,*,,,,,#.,,,#.....,,+,..,+,,,,,#,,,,#...##.,*,,,,*,,,,, B   bombardier beetle (combustible, ally …)*,,,,#...#*##*,,,,*,,,,, 5   cerulean imp (polearm, summoned)*****#...#,,,,,,,,*,,,,,*,,,,*,,,,,,,,*,,,,>Casting: Scorch (safe; 16% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a bombardier beetle (lightly wounded, ally target)  Flames lash the bombardier beetle.  The bombardier beetle is moderately wounded.:8i) .5Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a bombardier beetle (lightly wounded, ally target)  Flames lash the bombardier beetle.  The bombardier beetle is moderately wounded.The bombardier beetle's fire resistance burns away.:8i9B:8i@5=====6.6 (1 _:8i:8i<8i #....#..#....#..#,#....#..'....#..#,#....####....####,#.,*#.,*,,,,,*#..,*,,,,,*#..,*,,,,,*#..,*,,,,,*#.,+,,,,,*#..<.##5##.,*,#....#...*####...,*,#...,#.B..,,,*...,*,<8i {#.,,,#.....,,+,..,+,#,,,,#...##.,*,,,,*,,,,,**,,,,#...#*##*,,,,*,,,,,******#...#,*,*,,,,*,*,,,,>,<8i+ l  Your cerulean imp hits the bombardier beetle from afar with a -3 spear.<8i>0 *, burn…)The bombardier beetle sprays incendiary fluid at you.The burning spray hits your cerulean imp but does no damage.<8i c.===-<8i 7<8i <8iB B _Your cerulean imp is covered in liquid fire!>8i ally target) Your cerulean imp burns!  The bombardier beetle is no longer more vulnerable to fire.>8iŨ6==----8>8ibs _Your cerulean imp hits the bombardier beetle from afar with a -3 spear.?8i §  Your cerulean imp burns!  Your cerulean imp dies!?8i8B.?8i:'---9?8i?8iKf _Your cerulean imp disappears in a puff of smoke!@8iL@8i;Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|onB8i;n#....#..#....#..#,,,,,,,, jacore the Magician#....#..'....#..#,,,,,,,, Deep Elf#....####....####,,,,,,,, Health: 36/36 ========================#................,******* Magic: 26/29 =====================---#................,*,,,,,* AC: 7Str: 7#................,*,,,,,* EV: 16Int: 21#................,*,,,,,* SH: 0Dex: 14#................,*,,,,,* XL:  7 Next: 23% Place: Dungeon:5#.......@........,+,,,,,* Noise: ---------  Time: 3559.6 (0.0)#..<.##'##.......,*,,,,,, a) +1 daggB8ioer#....#.B.*####...,*,,,,,, Cast: Call Imp#...,#....,,,*...,*,,,,,,#.,,,#.....,,+,..,+,,,,,,#,,,,#...##.,*,,,,*,,,,,* B   bombardier beetle*,,,,#...#*##*,,,,*,,,,,******#...#,,,,,,,,*,,,,,,*,,,,*,,,,,,,,*,,,,>,Your cerulean imp burns!  The bombardier beetle is no longer more vulnerable to fire. _Your cerulean imp hits the bombardier beetle from afar with a -3 spear.  Your cerulean imp burns!  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!B8i+qB8ijrB8i #....#..#....#..#,,,,,,,, jacore the Magician #....#..'....#..#,,,,,,,, Deep Elf #....####....####,,,,,,,, Health: 36/36 ======================== #................,******* Magic: 24/29 ===================----- #................,*,,,,,* AC: 7B8iYBStr: 7 #................,*,,,,,* EV: 16Int: 21 #.....*****......,*,,,,,* SH: 0Dex: 14 #.....*****......,*,,,,,* XL:  7 Next: 23% Place: Dungeon:5 #.....**@**......,+,,,,,* Noise: ---------  Time: 3559.6 (0.0) #..<.##*##*......,*,,,,,, a) +1 dagger #....#*B.*####...,*,,,,,, Cast: Call Imp #...,#....,,,*...,*,,,,,, #.,,,#.....,,+,..,+,,,,,, #,,,,#...##.,*,,,,*,,,,,* B   bombardier beetle *,,,,#...#*##*,,,,*,,,,,* *****#...#,,,,,,,,*,,,,,, *,,,,*,,,,,,,,*,,,,>,Your cerulean imp burns!  B8i` Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateB8i=@#B8i7##B8i  ## _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  B8iT<You can't see that place.  [a rock wall.]B8i U *#B8i P.*[the floor.]B8iT< ] #.B8i 7*#B8i)I B**C8i5**C8iv #....#..#....#..#,,,,,,,, jacore the Magician #....#..'....#..#,,,,,,,, Deep Elf #....####....####,,,,,,,, Health: 36/36 ======================== #................,******* Magic: 24/29 ===================----- #................,*,,,,,* AC: 7Str: 7 #................,*,,,,,* EV: 16C8iInt: 21 #................,*,,,,,* SH: 0Dex: 14 #................,*,,,,,* XL:  7 Next: 23% Place: Dungeon:5 #.......@........,+,,,,,* Noise: ---------  Time: 3559.6 (0.0) #..<.##B##.......,*,,,,,, a) +1 dagger #....#...*####...,*,,,,,, Cast: Call Imp #...,#....,,,*...,*,,,,,, #.,,,#.....,,+,..,+,,,,,, #,,,,#...##.,*,,,,*,,,,,* B   bombardier beetle *,,,,#...#*##*,,,,*,,,,,* *****#...#,,,,,,,,*,,,,,, *,,,,*,,,,,,,,*,,,,>, _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.C8iZ5 #....#..'....# #....####....### #............... #............... #............... #............... #........5...... #.......@....... #..<.##B##...... #....#...*####.. #...,#..C8i| #.,,,#.. #,,,,#..(ally target) *,,,,#..5   cerulean imp (polearm, summoned) *****#.. >C8i4T5===C8i60.6 (1 _C8ilC8iG8iOG8if;Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|onG8i+H8iT#....#..#....#..#,,,,,,,, jacore the Magician#....#..'....#..#,,,,,,,, Deep Elf#....####....####,,,,,,,, Health: 36/36 ========================#................,******* Magic: 25/29 ====================----#................,*,,,,,* AC: 7Str: 7#................,*,,,,,* EV: 16Int: 21#................,*,,,,,* SH: 0Dex: 14#........5.......,*,,,,,* XL:  7 Next: 23% Place: Dungeon:5#.......@........,+,,,,,* Noise: ==-------  Time: 3560.6 (0.0)#..<.##B##.......,*,,H8iV,,,, a) +1 dagger#....#...*####...,*,,,,,, Cast: Grave Claw (1/3)#...,#....,,,*...,*,,,,,,#.,,,#.....,,+,..,+,,,,,,#,,,,#...##.,*,,,,*,,,,,* B   bombardier beetle (ally target)*,,,,#...#*##*,,,,*,,,,,* 5   cerulean imp (polearm, summoned)*****#...#,,,,,,,,*,,,,,,*,,,,*,,,,,,,,*,,,,>, _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.H8i~[H8i\I8iH  #....#..#....#..#,,,,,,,, jacore the Magician #....#..'....#..#,,,,,,,, Deep Elf #....####....####,,,,,,,, Health: 36/36 ======================== #................,******* Magic: 23/29 ===================----- #................,*,,,,,* AC: 7Str: 7 #................,*,,,,,* EV: 16Int: 21 #................,*,,,,,* SH: 0Dex: 14 I8iJ #........5.......,*,,,,,* XL:  7 Next: 23% Place: Dungeon:5 #.......@........,+,,,,,* Noise: ==-------  Time: 3560.6 (0.0) #..<.##B##.......,*,,,,,, a) +1 dagger #....#...*####...,*,,,,,, Cast: Grave Claw (1/3) #...,#....,,,*...,*,,,,,, #.,,,#.....,,+,..,+,,,,,, #,,,,#...##.,*,,,,*,,,,,* B   bombardier beetle (ally target) *,,,,#...#*##*,,,,*,,,,,* 5   cerulean imp (polearm, summoned) *****#...#,,,,,,,,*,,,,,, *,,,,*,,,,,,,,*,,,,>,Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Grave Claw (safe; 8% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: 8i1K t39;49ma bombardier beetle (heavily wounded, ally target)I8i> l B*I8ic} -*.J8iC9.*J8iB.  Aim: a bombardier beetle (heavily wounded, ally target)J8i2#....#..#....#..#,,,,,,,, jacore the Magician#....#..'....#..#,,,,,,,, Deep Elf#....####....####,,,,,,,, Health: 36/36 ========================#................,******* Magic: 23/29 ===================-----#................,*,,,,,* AC: 7Str: 7J8i#................,*,,,,,* EV: 16Int: 21#................,*,,,,,* SH: 0Dex: 14#........5.......,*,,,,,* XL:  7 Next: 23% Place: Dungeon:5#.......@........,+,,,,,* Noise: ==-------  Time: 3560.6 (0.0)#..<.##*##.......,*,,,,,, a) +1 dagger#....#...*####...,*,,,,,, Cast: Grave Claw (1/3)#...,#....,,,*...,*,,,,,,#.,,,#.....,,+,..,+,,,,,,#,,,,#...##.,*,,,,*,,,,,* B   bombardier beetle (ally target)*,,,,#...#*##*,,,,*,,,,,* 5   cerulean imp (polearm, summoned)8i14m*****#...#,,,,,,,,*,,,,,,*,,,,*,,,,,,,,*,,,,>,Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Grave Claw (safe; 8% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bombardier beetle (heavily wounded, ally target)J8i†move target  Aim: a bombardier beetle (heavily wounded, ally target)  You unleash the spiteful dead!  The jagged bones skewer the bombardier beetle!  You kill the bombardier beetle!You have harvested enough death to cast Grave Claw an additional time.J8i*5   cerulean imp (polearm, summoned)J8i .†J8i} Thaumaturge301.6 (1Grave Claw (1/3) _J8i J8i! m _Your Spellcasting skill increases to level 8!K8iS #....#..'....#..# #....####....#### #................,****** #.,*,,,,, #.,*,,,,, #.,*,,,,, #5.,*,,,,, #..,+,,,,,K8i  #..<.##@##.......,*,,,,, #....#...#####...,* #...,#.....,,*...,* #.,,,#.......+,..,+ #,,,,#...##..#,,,,* *,,,,#...#*###,,,,*,,,,, *****#...#,,,,,,,,*,,,,, *....#,*,,,,> *,,,,+,*,,,,K8iXU.5K8i --2 _  There is an open door here. _You see here a bombardier beetle corpse.L8i3L8i L8i-L8i.85L8i/L8i0,4 _L8ib5BL8i6L8i7L8ip8L8i9L8ix:L8ik<L8i@=a5=L8iC?............,*#................,*#................,*,,,,,#..............#................,+L8iD#..<.##†##.....#....#...#####.#...,#.5.....#...,*,,,#.@.....+,..,+--5.6 (3,,,,#...##..#,,,*,,,,#...#*###,,,#....+5   cerulean imp (polearm, summoned)****######,,,,,,,,*,,,,,*,,,,,,,,,,,,,,,,,*,,,,,******,,,,,,,,,,,,,*****,,,,,L8iEL8iIL8iMKM8iM8i3M8iYM8iM8iM8iM8ihM8i M8i,M8ih6==M8iM8ir%  #.,*   #.......,+   #..<.##†##.,*  M8iLR #....#...#####...,*   #...,#.......#...,*   #.,,,#.......+,..,+   #,,,,#...##..#,,,,*   *,,,,#5..#*###,,,,*   *****#@..#,,,,,,,,*8   #....#,,,,,,,,*   #....+,,,,,,,,*   ****######,*  *,,,,,,,,M8i,*,,,,   ******,,,,,,,,,,,,,*****   *,,,,,,,,,,,,,,,,,,*   *,,,,*   *,,,,,*********,,,,* *,,,,>M8ixM8itM8iO8i+<.##†##*..#...#####,#.......,,...+,..,+,,,,#...##..#,,,,**,,,,#5..#*##***##...#,,,, #.+****######,,,,,,,,,*********,,,,, *,*********> ,.59.6 (1O8i^^8i,^8is3^8i^8i.^8i^8iPh7==^8i ,^8i^8i^8i8^8i]^8i^8ieh8==^8i~^8i! _You open the door.^8iUs  Found a falchion and a runed dagger.^8iu^8i^8i _^8i5^8iW #..<.##†##,*,,, #....#...#####...,*,,, #...,#.......#...,*,,,^8i9 #.,,,#.......+,..,+,,, #,,,,#...##..#,..,*,,,,,** *,,,,#...#####...,*,,,,,** ****##...#....)..,*,,, #....#.......,*,,,,> #...5@.......,*,,,,,**73.6 (4 ****######.).....,*,,,,,** *,,,,,,,,,.......,*,,,  ******,,,....###**,,,  *,,,,,,,,....# *,,,,  *,,,....# *,,, ^8i% *,,,,,*********....# *,,,,>  *,,,,,* *....# *,,,,,,,,  *,,,,,* *,,,,* *,,,^8ip ^8i Q _There is an open door here._8i3_8i_8i_8iqg  You encounter an iguana._8i;#..<.##†##.,*,#....#...#####...,*,#...,#.......#....*,_8icb#.,,,#.......+,...+,#,,,,#...##..#,...*,,,,,**,*,,,,#...#####....*,,,,,**,****##...#....)...*,#....#.*,,,,>,#...5'*,,,,,*****######.)......*,,,,,**,*,..*,******,......####*,*,.......# *,*,..l.....# *,_8il   iguana (asleep)*,,,,,****#####....# *,,,,>,5   cerulean imp (polearm, summoned)*,,,,,* #....# *,*,,,,,* *,,,,* *,_8i%X.50_8iG, ally target)_8i24.6 (1 __8i<_8ib8i#..<.##†##.,*,#....#...#####....#,#...,#.#....#,#.,,,#.+,...+,#,,,,#...##..#....#,,,,,**,*,,,,#...#####....#,,,,,**,b8i****##...#....)...#,#....#.#,,,,>,#....5.#,,,,,*****######.)......#,,,,,**,*,..#, ******,,,,,........#####, *,....# *, *,....l.....# *, *,,,,,***######....# *,,,,>, *,,,,,* #....# *, *,,,,,* *,,,,* *,b8iM'5b8i7l.b8iW.5b8iYlb8ib8iY9==5Grave Claw (1/3)b8ib8i(0 _The iguana hisses angrily.e8ire8i_[Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|one8i:e8i#..<.##†##.......,*,,,,,,,,, jacore the Thaumaturge#....#...#####....#,,,,,,,,, Deep Elf#...,#.......#....#,,,,,,,,, Health: 36/36 ========================#.,,,#.......+,...+,,,,,,,,, Magic: 29/29 ========================#,,,,#...##..#....#,,,,,**,, AC: 7e8iStr: 7*,,,,#...#####....#,,,,,**,, EV: 16Int: 21****##...#....)...#,,,,,,,,, SH: 0Dex: 14#....#........#,,,,>,,,, XL:  7 Next: 30% Place: Dungeon:5#....'.@......#,,,,,**** Noise: ---------  Time: 3575.6 (0.0)****######.)......#,,,,,**,, a) +1 dagger*,,,,,,,.5........#,,,,,,,,, Cast: Magic Dart ******,,,,,........#####,,,,,,,,, *,,,,,,,,....l.....# *,,,,,,,,,, *,,,,,,,,..........# *,,,,,,,,,, l   iguana (ally target) *,,,,,***######8i0;49m....# *,,,,>,,,,, 5   cerulean imp (polearm, summoned) *,,,,,*#....# *,,,,,,,,,, *,,,,,**,,,,* *,,,,,,,,,, _You see here a bombardier beetle corpse. _You open the door. _Found a falchion and a runed dagger. _There is an open door here. _You encounter an iguana. _The iguana hisses angrily.e8ife8i e8i!e8i7 e8i#..<.##†##.......,*,,,,,,,,, jacore the Thaumaturge #....#...#####....#,,,,,,,,, Deep Elf #...,#.......#....#,,,,,,,,, Health: 36/36 ======================== #.,,,#.......+,...+,,,,,,,,, Magic: 28/29 =======================- #,,,,#...##..#....#,,,,,**,, AC: 7Str: 7 *,,,,#...#####....#,,,,,**,, EV: 16Int: 21 ****##...#....)...#,,,,,,,,, SH: 0Dex: 14 #....#........#,,,,>,,,, XL:  7 Next: 30% Place: Dungeon:5 #....'.@......#,,,,,**** Noise: ---------  Time: 3575.6 (0.0) ****######*)8im......#,,,,,**,, a) +1 dagger *,,,,,,,.5*.......#,,,,,,,,, Cast: Magic Dart ******,,,,,...*....#####,,,,,,,,, *,,,,,,,,....l.....# *,,,,,,,,,, *,,,,,,,,..........# *,,,,,,,,,, l   iguana (ally target) *,,,,,***######....# *,,,,>,,,,, 5   cerulean imp (polearm, summoned) *,,,,,* #....# *,,,,,,,,,, *,,,,,* *,,,,* *,,,,,,,,,, _You encounter an iguana. _The iguana hisses angrily.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (ally target, 100% to hit)f8ir .*.*..*lf8iq[*.*.f8i+Y*)*.f8iCf Y5...f8i a5*.*f8i klAim: an iguana (ally target, 100% to hit)g8i C#..<.##†##.......,*,,,,,,,,, jacore the Thaumaturge#....#...#####....#,,,,,,,,, Deep Elf#...,#.......#....#,,,,,,,,, Health: 36/36 ========================#.,,,#.......+,...+,,,,,,,,, Magic: 28/29 =======================-#,,,,#...##..#....#,,,,,**,, AC: 7Str: 7*,,,,#...#####....#,,,,,**,, EV: 16Int: 21****##...#....)...#,,,,,,,,, SH: 0Dex: 14#....#........#,,,,>,,,, XL:  7 Next: 30% Place: Dungeon:5#....'.@......#,,,,,**** Noise: ---------  Time: 3575.6 (0.0)8iD;6H****######*)......#,,,,,**,, a) +1 dagger*,,,,,,,.5*.......#,,,,,,,,, Cast: Magic Dart ******,,,,,...*....#####,,,,,,,,, *,,,,,,,,....l.....# *,,,,,,,,,, *,,,,,,,,..........# *,,,,,,,,,, l   iguana (ally target) *,,,,,***######....# *,,,,>,,,,, 5   cerulean imp (polearm, summoned) *,,,,,*#....# *,,,,,,,,,, *,,,,,**,,,,* *,,,,,,,,,,Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (ally target, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded.g8il... g8i3=6.6 (1g8i@g8i:  g8iIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (ally target, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded. _Your cerulean imp hits the iguana from afar with a -3 spear.g8i<  #..<.##†##.......,*,,,,,,,,, jacore the Thaumaturge #....#...#####....#,,,,,,,,, Deep Elf #...,#.......#....#,,,,,,,,, Health: 36/36 ======================== #.,,,#.......+,...+,,,,,,,,, Magic: 27/29 ======================-- #,,,,#...##..#....#,,,,,**,, AC: 7Str: 7 *,,,,#...#####....#,,,,,**,, EV: 16Int: 21 ****##...#....)...#,,,,,,,,, SH: 0Dex: 14 #....#........#,,,,>,,,, XL:  7 Next: 30% Place: Dungeon:5 #....'.@......#,,,,,**** Noise: =--------  Time: 3576.6 (0.0)g8i L[40m ****######*)......#,,,,,**,, a) +1 dagger *,,,,,,,.5*.......#,,,,,,,,, Cast: Magic Dart ******,,,,,...l....#####,,,,,,,,, *,,,,,,,,..........# *,,,,,,,,,, *,,,,,,,,..........# *,,,,,,,,,, l   iguana (ally target) *,,,,,***######....# *,,,,>,,,,, 5   cerulean imp (polearm, summoned) *,,,,,* #....# *,,,,,,,,,, *,,,,,* *,,,,* *,,,,,,,,,,The iguana is lightly wounded. _Your cerulean imp hits the iguana from afar with a -3 spear.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, ally target, 100% to hit)h8igD/ #..<.##†##.......,*,,,,,,,,, jacore the Thaumaturge #....#...#####....#,,,,,,,,, Deep Elf #...,#.......#....#,,,,,,,,, Health: 36/36 ======================== h8i^G#.,,,#.......+,...+,,,,,,,,, Magic: 27/29 ======================-- #,,,,#...##..#....#,,,,,**,, AC: 7Str: 7 *,,,,#...#####....#,,,,,**,, EV: 16Int: 21 ****##...#....)...#,,,,,,,,, SH: 0Dex: 14 #....#........#,,,,>,,,, XL:  7 Next: 30% Place: Dungeon:5 #....'.@......#,,,,,**** Noise: =--------  Time: 3576.6 (0.0) ****######.)......#,,,,,**,, a) +1 dagger *,,,,,,,.5........#,,,,,,,,, Cast: Magic Dart ******,,,,,...†....#####,,,,,,,,, *,,,,,,,,8i`H49m..........# *,,,,,,,,,, *,,,,,,,,..........# *,,,,,,,,,, l   iguana (ally target) *,,,,,***######....# *,,,,>,,,,, 5   cerulean imp (polearm, summoned) *,,,,,* #....# *,,,,,,,,,, *,,,,,* *,,,,* *,,,,,,,,,,Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, ally target, 100% to hit)  The magic dart hits the iguana!  You kill the iguana!h8iPL #..<.##† h8iM> * *  5   cerulean imp (polearm, summoned) *,,,,>    h8i85.h8i.h8i8=57.6 (1Magic Dart _h8ih8ih8iIh8i,h8i _You swap places with your cerulean imp.h8ih8iyh8ih8ih8iU1§h8i!h8iĢh9==h8ih8iߥ_ _Your cerulean imp disappears in a puff of smoke!h8iP #.,,,#.......+,...+ #,,,,#...##..#....#,,,,,** *,,,,#...#####....#,,,,,** ****##...#....)...# #....#........#,,,,> #....'........#,,,,,** **########§)......#,,,,,**h8i*,.......§.§......#,,,******,......#####,,,,,,,-80.6 (3*,,,,,,............# *,,,,,,*,,,,,,....# *  *,,,,,*########....# *,,,,>  *,,,,,* #....# *  *,,,,,* #....# *  *,,,,,* *....# *********  ******* *##### h8i8-h8ih8it _You see here an iguana corpse.j8igdj8iej8ifj8ipj8iw _j8i&~@  You see here a +0 falchion.j8ij8iɀ _j8i j8ipB#..<.##†##.......,*,,#....#...#####....#,,,,,,,,,#...,#.......#....#,,,,,,,,,#.,,,#.......+,...+,,j8ij#,,,,#...##..#....#,,,,,***,,,,#...#####....#,,,,,**,,****##...#....)...#,,,,,,,,, #....#........#,,,,> #....'..#,,,,,****3 **########.)......#,,,,,** *,................#, ******,.......†....#####,,,,,, *,,,,,,............# *,, *,,,,,,............# *,,  *,,,,,*########....# *,,,,>,,,,,  *,,,,,* #....# *,,,,,,,,,,  *,,,,,*#....# *,,,,,,,,,, j8ij8i͙j8iɚk8ia3 k8ib#..#...#####....#,#.......#..,,+,...+,,,,#...##..#....#,,,,,***,,,,#...#####***##...#....),, #....#.....>',******########,,,..........,, ******,.......†....#####....# *,,,,,*#....# *********** k8ik8i)G=4.6 (1k8ik8i2 k8ijC_You see here a +0 falchion.m8i3m8idm8i m8im8iVP _m8im8i8m8im8im8im8iJm8i|m8i m8im8iQ_Found a scroll labelled CAN QEDIQIGYQ.m8i'w#................,*,,,,,*#................?+,,,,,******#..<.##†##........#,,,*#....#...#####....#,,,,,,,,,,*#...,#.......#....#,,,,,,,,,,*#.,,,#.......+....+,,,*#,,,,#...##..#....#,,,,,**,,,*m8i'*,,,,#...#####....#,,,,,**,,,*,****##...#....@...#,,,,,,,,,,*7.6 (3m8i' #....#........#,,,,>,,,,,** m8i'u#....'........#,,,,,****+** m8i( **########.)......#,,,,,**,,,**  *,......m8i'(6.#,,m8i9(+ *m8iJ(**,.......†....#####,,,,,,,,,,* ,,,,............# *,,,m8i[(** m8il(_,,,,............# *,,,m8i}(** m8i(r,,,*########....# *,,,,>,,,,,,,m8i/m8i7m8io9 _You see here a +0 dagger of electrocution.o8i3o8io8i1o8io8it: _o8io8iro8io8iPo8io8i0o8ifo8i|o8i@  You see here a +0 falchion.o8io8i _o8i<o8iZ o8i ,o8iy o8ic  You see here an iguana corpse.o8io8i _o8i2o8i^o8i,o8iIo8iCo8i,o8io8ix!  *,,,,#...#####....#   ****##...#....)...#,,, o8i!y  #....#........#,,,   #....'........#,,,   ##########.)......#,,, o8i!  #.................#,,,   ****##........†....#####,,,   *,,,...............# *,,,, o8i!  *,,,.......@.......# *,,,,95.6 (8   *,,,..#########....# *,,,,> o8i"  *,,,,,* #....# *,,,,,   *,,,,,* #....# *,,,,,   *,,,,,* #....# ****** o8i""  ******* *#####   o8iA", o8i'o8i+o8i-q8ih,q8iK-q8i.q8i=q8iL@q8i@q8iD,q8i?Eq8iEq8iFq8iHq8iIq8i1Jq8iJq8i:Lq8iMq8iNq8i?Oq8iPq8iRq8iIRq8iRq8i]  *,,,,#...#####....  ****##...#....)...  #....#........ q8i] #....'........  ##########.)...... q8i]d #.......... q8i^h ######........†....#### q8i&^ #...........# * q8iF^ #...........# *600.6 (5q8i^  #.....#########....# *  #.....* #....# *  #.....* #....# *  #.....* #....#  q8i^i ######* *#####q8i _q8i5_"q8idq8itq8iur8ir8i\r8iNr8i r8iu ,r8i%,r8inr8ir8ir8ir8ir8iSr8ir8ir8iOr8ir8i r8i&r8i2Xr8i<r8i>r8iD?r8iGRr8i{Sr8iU,r8ihZ,r8iZr8i[r8i[r8ik ##########.)......#,,,,,**, #.................#,,,,,,,,  ######........†....#####,,,,,,,,  #..................# *,,,,,,,,,  #..................# *,,,,,,,,,  #.....#########....# *,,,,>,,,,  #.....* #....# *,,,,,,,,,  #.....* #....# *,,,,,,,,,  #.....* #@...# *********12.6 (12.0)  ######* ######         r8i3pr8iqs8i( s8i| s8i s8i ns8i+ Bs8iO s8i s8i s8iU s8i s8i s8i s8i s8i s8iA s8ix s8i;! s8i# s8i% s8i% s8i' s8i) s8i+ s8i9, s8i- s8i; #...,#.......#....#,,,,,,,,,,*#.,,,#.......+....+,,,* #,,,,#...##..#....#,,,,,**,,,* *,,,,#...#####....#,,,,,**,,,*s8io;  ****##...#....)...#,,* #....#........#,,,,>,,,,,* #....'........#,,,,,****+*s8i; Q ##########.)......#,,,,,**,,,* #............@....#,,,,,,,,,,+9.6 (7s8i; .0) ####........†....#####,,,,,,,,,,* s8i < .................# *,,,,,,,,,,,* .................# *,,,,,,,,,,,* ....#########....# *,,,,>,,,,,,, ....*#....# *,,,,,,,,,,,, s8iM< ....* #....# *,,,,,,,,,,,, s8io< ....* #....# ************* ####* ######s8iyD s8iyH s8ikI t8i# t8ie t8i t8in t8iV t8iT ,t8i< t8ir t8i t8i t8i t8i* t8if t8i t8i t8if t8i t8i+ t8iD t8i t8i& t8i) t8iy t8i t8i@ t8i t8i t8i9 t8iW t8i t8i t8i  You open the door.  You encounter a gnoll. It is wielding a +0 club and quivering a throwing net.t8i t8i e.........,*,,,,,*, .................#,,,,,*, .................#,,,,,#,,,,,,,,, .................#,,,,.#,,,,,,,,, t8i ................?+,,,j.#*****,,,, t8i &..<.##†##........#,,....,,,,*,,,, ....#...#####....#,.....,,,,*,,,, t8i; ...,#.......#....#......,,,,*,,,, .,,,#.......+...@'......,,,,*,,,, t8i] ,,,,#...##..#....#.....#*,,,*,,,, t8i ,,,,#...#####....#,....#*,,,*,,,,Magic Dart t8i ***##...#....)...#,,....,,,,*,,,,  #....#........#,,,.>.,,,,***+* t8i  #....'........#,,,,.#***+**,,+ j   gnoll (missile, asleep) #########.)......#,,,,,#*,,,**,,*.............#,,,,,,,,,,+,,, t8i) A........†....#####,,,,,,,,,,*,,,*t8ia" '26t8i. 27.6 (8 _t8i6 t8i< [ _Found a stone staircase leading down.y8i y8ij Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle) y8i 4 a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spellsy8i z[!] focus mode: off|onz8iB z8i S >................,*,,,,,*,,,,,,,,, jacore the Thaumaturge .................#,,,,,*,,,,,,,,, Deep Elf .................#,,,,,#,,,,,,,,, Health: 36/36 ======================== .................#,,,,.#,,,,,,,,, Magic: 29/29 ======================== ................?+,,,j.#*****,,,, AC: 7Str: 7 ..<.##†##........#,,....,,,,*,,,, EV: 16Int: 21 ....#...#####....#,.....,,,,*,,,, SH: 0z8iS Dex: 14 ...,#.......#....#......,,,,*,,,, XL:  7 Next: 35% Place: Dungeon:5 .,,,#.......+...@'......,,,,*,,,, Noise: ---------  Time: 3627.6 (0.0) ,,,,#...##..#....#.....#*,,,*,,,, a) +1 dagger ,,,,#...#####....#,....#*,,,*,,,, Cast: Call Imp z8iS W***##...#....)...#,,....,,,,*,,,,#....#........#,,,.>.,,,,***+*#....'........#,,,,.#***+**,,+ j   gnoll (missile, asleep) #########.)......#,,,,,#*,,,**,,* .................#,,,,,,,,,,+,,,* ........†....#####,,,,,,,,,,*,,,* _You see here a +0 dagger of electrocution. z8iT _You see here a +0 falchion. _You see here an iguana corpse.  You open the door. z8i8T _You encounter a gnoll. It is wielding a +0 club and quivering a throwing net. _Found a stone staircase leading down.z8iU z8i] z8i^ {8iV7 ................,*,,,,,*,,,,,,,,, jacore the Thaumaturge .................#,,,,,*,,,,,,,,, Deep Elf {8i75.................#,,,,,#,,,,,,,,, Health: 36/36 ======================== .................#,,,,.#,,,,,,,,, Magic: 27/29 ======================-- ................?+,,,j.#*****,,,, AC: 7Str: 7 {8i7;..<.##†##........#,,....,,,,*,,,, EV: 16Int: 21 ....#...#####.***#,.....,,,,*,,,, SH: 0Dex: 14 ...,#.......#.***#*.....,,,,*,,,, XL:  7 Next: 35% Place: Dungeon:5 .,,,#.......+.**@**.....,,,,*,,,, Noise: ---------  Time: 3627.6 (0.0) {8i+8,,,,#...##..#.***#*....#*,,,*,,,, a) +1 dagger ,,,,#...#####.***#,....#*,,,*,,,, Cast: Call Imp ***##...#....)...#,,....,,,,*,,,,  #....#........#,,,.>.,,,,***+* {8i82 #....'........#,,,,.#***+**,,+ j   gnoll (missile, asleep) #########.)......#,,,,,#*,,,**,,* .................#,,,,,,,,,,+,,,* ........†....#####,,,,,,,,,,*,,,*You open the door. _You encounter a gnoll. It is wielding a +0 club and quivering a throwing net. _Found a stone staircase leading down.  {8i8Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{8i4A@**.{8ia7*.{8i5*.{8ip 7*.{8i} >................,*,,,,,*,,,,,,,,, jacore the Thaumaturge .................#,,,,,*,,,,,,,,, Deep Elf .................#,,,,,#,,,,,,,,, Health: 36/36 ======================== .................#,,,,.#,,,,,,,,, Magic: 27/29 ======================-- ................?+,,,j.#*****,,,, AC: 7Str: 7 ..<.##†##........#,,....,,,,*,,,, EV: 16Int: 21 ....#...#####....#,.....,,,,*,,,, SH: 0{8i 9Dex: 14 ...,#.......#...5#......,,,,*,,,, XL:  7 Next: 35% Place: Dungeon:5 .,,,#.......+...@'......,,,,*,,,, Noise: ---------  Time: 3627.6 (0.0) ,,,,#...##..#....#.....#*,,,*,,,, a) +1 dagger {8i ,,,,#...#####....#,....#*,,,*,,,, Cast: Call Imp ***##...#....)...#,,....,,,,*,,,,{8i< #....#........#,,,.>.,,,,***+*{8i #....'........#,,,,.#***+**,,+ j   gnoll (missile, ally target) #########.)......#,,,,,#*,,,**,,* 5   cerulean imp (polearm, summoned) {8i .................#,,,,,,,,,,+,,,* ........†....#####,,,,,,,,,,*,,,* _Found a stone staircase leading down.  {8i NCasting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle{8iI Dir - look around, f - activateA tiny devil pulls itself out of the air.  The gnoll shouts! You hear a shout!{8iX `((((((({8idj...@'.j   gnoll (ally target){8i4e5===8.6 (1{8im{8ir^  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The gnoll shouts! You hear a shout! _throws a throwing net. The throwing net completely misses you.}8iwT#.,*,,,,,* #.#,,,,,* #.#,,,,,# #.#,,,,.# #........?+,,,j.#***** }8i #..<.##†##........#,,....,,,,* #....#...#####....#,.....,,,,* #...,#.#...5#......,,,,* #.,,,#.+..@.'......,,,,* }8iK5#,,,,#...##..#....#.....#*,,,* *,,,,#...#####.(..#,....#*,,,**##...#....)...#,,....,,,,* #....#........#,,,.>.,,,,***+ #....'........#,,,,.#***+**,, 5   cerulean imp (polearm, summoned)}8i(#.)......#,,,,,#*,,,**,, #......#,+,,, #.†....#####,*,,,}8iY}8i#8}8i 2=---}8i  9}8ik%}8i&8it8i8iB8i8i*  You encounter a gnoll. It is wielding a +0 club.8i2).,*,,,,,*, .#,,,,,*, .#,,,,,#, .#,,,,j#, ........?+,,,..#*****, ..<.##†##........#,,....,,,,*, 8i3....#...#####....#,.....,,,,*, ...,#.#...5#......,,,,*, .,,,#.+...@'......,,,,*,--- ,,,,#...##..#....#.....#*,,,*, ,,,,#...#####.(..#,....#*,,,*,8i3 ##...#....)...#,,....,,,,*,#....#..#,,,.>.,,,,***+*#....'.#,,,,.#***+**,,+ j   gnoll (wandering)8i3~.)......#,,,,,#*,,,**,,* 5   cerulean imp (polearm, summoned) .#,+,,,* .†....#####,*,,,*8i6\.508i8U.j8ieB1ally target)8iF330.6 (1 _8ioL8iQ8i R,*,,,,,*,#..j..#,#.....#,#..j..#,?+%..j.##****, .<.##†##........#.j.*,,,,*#...#####....#..*,,,,*,#.#....#.*,,,,* ,,,#.+...5@.*,,,,*#...##..#....#.....##,,,*,,,,*8iP Y#...#####.(..#.....#*,,,*,,,,*##...#....)...#...*,#....#.#....>..,,,***+*,#....'.#.....##**+**,,+, jjjj 4 gnolls (2 polearms, 2 distracted,…).)......#.....#*,,,**,,*,#......,,,,+,,,*,†....#####,*,,,*,8i   You swap places with your cerulean imp.  You encounter 2 gnolls.8i 85.8i K.j8ih O.j8i T.j8i/ T.j8i@ Cj18iQ q9==18i :%8i ' _Found a scarab talisman.8i Q _There is an open door here.8i6 .,*******.#,,,,,*.#.....#.#..j..#..#.....#,,,, ........?+%j...##****,,,,8iG7 <.##†##........#..j....,,,*,,,,..#...#####....#j......,,,*,,,, ...,#.#...@#.......,,,*,,,, .,,,#.......+....5.......,,,*,,,,,#...##..#....#.....##,,,*,,,, ,,,,#...#####.(..#.....#*,,,* ***##...#....)...#.......,,,*,,, #....#..#....>..,,,***+* 5   cerulean imp (polearm, summoned)  #....'.8i7 U.#.....##**+**,,+ #########.)......#.....#*,,,**,,*..........#......,,,,+,,,*8iL 8iL &28iS :%8iU = _You swap places with your cerulean imp.8i8i# Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 11% 2b - Ensorcelled HibernationHexes/Ice17%8i2  c - Mephitic CloudConjuration/Alchemy/Air 21% 3  d - Ozocubu's ArmourIce8i*34% 3  e - Leda's LiquefactionAlchemy/Earth75% 4  f - Olgreb's Toxic RadianceAlchemy75% 4  g - Lee's Rapid DeconstructionEarth97% 5 12 spell levels left 8iS][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8i 8i ................,*******,,,,,,,,, jacore the Thaumaturge .................#,,,,,*,,,,,,,,, Deep Elf .................#.....#,,,,,,,,, Health: 36/36 ======================== .................#..j..#,,,,,,,,, Magic: 29/29 ======================== .................#.....#,,,,,,,,, AC: 7Str: 7 ................?+%j...##****,,,, EV: 16Int: 21 ..<.##†##........#..j....,,,*,,,, SH: 0Dex: 14 ....#...#####....#j......,,,*,,,, XL:  7 Next: 35% Place: Dungeon:5 ...,#.......#...@#.......,,,*,,,, Noise: ---------  Time: 3632.6 (0.0) .,,,#.......+....g m5.......,,,*,,,, a) +1 dagger ,,,,#...##..#....#.....##,,,*,,,, Cast: Call Imp ,,,,#...#####.(..#.....#*,,,*,,,, ***##...#....)...#.......,,,*,,,,#....#........#....>..,,,***+* 5   cerulean imp (polearm, summoned)#....'........#.....##**+**,,+ #########.)......#.....#*,,,**,,* .................#......,,,,+,,,* _You encounter a gnoll. It is wielding a +0 club.You swap places with your cerulean imp.  You encounter 2 gnolls. _Found a scarab talisman. _There is an open door here. _You swap places with your cerulean imp.8icP  Okay, then.8i8iM8i|!. _8i7 #....####....####,,,,,,,,,******* #.#****** #.#,,,,,* #.#.....# #.#..j..# #..#.....#,,,, #........?+%j...##**** #..<.##†##........#..j....,,,* #....#...#####..@.#j......,,,* #...,#.#....#.......,,,* #.,,,#.......+....5.......,,,* #,,,,#...##..#....#.....##,,,* *,,,,#...#####.(..#.....#*,,,* ****##...#....)...#.......,,,*,,, #....#........#....>..,,,***  #....'..#.....##**+**,, ##########.)......#.....#*,,,**,,8i8 95'8im9 ,j8iA j   gnoll5   cerulean imp (polearm, summoned)8iB 23.6 (1 _8iJ :%8iK 8i* #....#..'....#..#,*,,,,,  #....####....####..,,,,,,,******  #.#******  #.#,,,,,*  #.#.....#  #.#..j..#  #..#.....#,,,,  #........?+%j...##****  #..<.##†##.....@..#..j....,,,*  #....#...#####....#j......,,,*  #...,#.#...5#.,,,*  #.,,,#.......+....j.......,,,*  #,,,,#...##..#....#.....##,,,*  *,,,,#...#####.(..#.....#*,,,*****##...#....)...#.......,,,*,, #....#........#8i>+....>..,,,*** #....'..#.....##**+**8i/w  Your cerulean imp barely misses the gnoll.8i-08i@9rj(ally target) 8i:&48ihB:%8iDF _The gnoll hits your cerulean imp with a +0 club.8i"8i%#~Quiver which action? ([-] to clear) 8ij#Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch 8i#[*/%] inventory [&] all spells[!] focus mode: off|on8ie1 8iA  #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge#....####....####..,,,,,,,****** Deep Elf#.................#******,,,,,,, Health: 36/36 ========================#.................#,,,,,*,,,,,,, Magic: 29/29 ========================#.................#.....#,,,,,,, AC: 78iA Str: 7  #.................#..j..#,,,,,,, EV: 16Int: 21  #.................#.....#,,,,,,, SH: 0Dex: 14  #................?+%j...##****,, XL:  7 Next: 35% Place: Dungeon:5  #..<.##†##.....@..#..j....,,,*,, Noise: ---------  Time: 3634.6 (0.0)  #....#...#####....#j......,,,*,, a) +1 dagger8i,B #...,#.......#...5#j......,,,*,, Cast: Grave Claw (1/3)  #.,,,#.......+....j.......,,,*,,#,,,,#...##..#....#.....##,,,*,,8iYB <*,,,,#...#####.(..#.....#*,,,*,, j   gnoll (ally target)  ****##...#....)...#.......,,,*,, 5   cerulean imp (polearm, summoned)8iB #....#........#....>..,,,***#....'........#.....##**+**, _Found a scarab talisman. 8iB _There is an open door here. _You swap places with your cerulean imp. _Okay, then.8iB Your cerulean imp barely misses the gnoll. _The gnoll hits your cerulean imp with a +0 club.8iC 8iK 8iM 8iNl  #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge  #....####....####..,,,,,,,****** Deep Elf  #.................#******,,,,,,, Health: 36/36 ========================  #.................#,,,,,*,,,,,,, Magic: 27/29 ======================--  #.................#.....#,,,,,,, AC: 7Str: 7  #.................#..j..#,,,,,,, EV: 16Int: 21  #.................#.....#,,,,,,, SH: 0Dex: 14  #................?+%j...##****,, XL:  7 Next: 35% Place: Dungeon:5  #..<.##†##.....@..#..j....,,,*,, Noise: ---------  Time: 3634.6 (0.0)  #....#...#####....#j......,,,*,, a) +1 dagger  #...,#.......#...5#j......,,,*,, Cast: l 9mGrave Claw (1/3)  #.,,,#.......+....j.......,,,*,,  #,,,,#...##..#....#.....##,,,*,,  *,,,,#...#####.(..#.....#*,,,*,, j   gnoll (ally target)  ****##...#....)...#.......,,,*,, 5   cerulean imp (polearm, summoned) #....#........#....>..,,,*** #....'........#.....##**+**,Your cerulean imp barely misses the gnoll. _The gnoll hits your cerulean imp with a +0 club.  Aiming: Grave Claw (safe; 7% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a gnoll, wielding a +0 club (ally target)8i) k j*8i(7*.8ioj.  Aim: a gnoll, wielding a +0 club (ally target)8i0 #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge#....####....####..,,,,,,,****** Deep Elf#.................#******,,,,,,, Health: 36/36 ========================8ik#.................#,,,,,*,,,,,,, Magic: 27/29 ======================--#.................#.....#,,,,,,, AC: 7Str: 7  #.................#..j..#,,,,,,, EV: 16Int: 21  #.................#.....#,,,,,,, SH: 0Dex: 14  #................?+%j...##****,, XL:  7 Next: 35% Place: Dungeon:5  8i#..<.##†##.....@..#..j....,,,*,, Noise: ---------  Time: 3634.6 (0.0)  #....#...#####....#j......,,,*,, a) +1 dagger8i#...,#.......#...5#j......,,,*,, Cast: Grave Claw (1/3)  8i4#.,,,#.......+....*.......,,,*,,#,,,,#...##..#....#.....##,,,*,,8ia *,,,,#...#####.(..#.....#*,,,*,, j   gnoll (ally target)  8i0****##...#....)...#.......,,,*,, 5   cerulean imp (polearm, summoned)8i#....#........#....>..,,,***8i#....'........#.....##**+**,Your cerulean imp barely misses the gnoll. _The gnoll hits your cerulean imp with a +0 club.  8idAiming: Grave Claw (safe; 7% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycle8i\Dir - move targetAim: a gnoll, wielding a +0 club (ally target)8i  , bound)  You unleash the spiteful dead! The jagged bones skewer the gnoll!  The gnoll is severely wounded.8iK jThe gnoll is pinned in place!  The last of your harvested death is exhausted.8iU jj 2 gnolls (1 polearm, 1 distracted, 1 …) Your cerulean imp hits the gnoll with a -2 spear.8iU ==5.6 (1Grave Claw (0/3)-GClaw 8iZ 9%8iL] F _The gnoll hits your cerulean imp with a +0 club.8i8iZ$8iAQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (11) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on8i 8i V #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge#....####....####..,,,,,,,****** Deep Elf8iǶ #.................#******,,,,,,, Health: 36/36 ========================8iݶ }#.................#,,,,,*,,,,,,, Magic: 27/29 ======================--#.................#.....#,,,,,,, AC: 78i ,Str: 7  8i #.................#..j..#,,,,,,, EV: 168i& -Int: 21  8i9 #.................#.....#,,,,,,, SH: 0Dex: 14  8i~ 2#................?+%j...##****,, XL:  7 Next: 35% Place: Dungeon:5  8i i#..<.##†##.....@..#..j....,,,*,, Noise: ==-------  Time: 3635.6 (0.0)  8i #....#...#####....#j......,,,*,, a) +1 dagger#...,#.......#...5#j......,,,*,, Zap: wand of iceblast (11)  8i #.,,,#.......+....jj......,,,*,, -GClaw 8i q#,,,,#...##..#....#.....##,,,*,,8i/ *,,,,#...#####.(..#.....#*,,,*,, jj 2 gnolls (1 polearm, 1 distracted, 1 …)8i[ 0****##...#....)...#.......,,,*,, 5   cerulean imp (polearm, summoned)8io #....#........#....>..,,,***8i ##....'........#.....##**+**,8i ^You unleash the spiteful dead! The jagged bones skewer the gnoll!  8i 9The gnoll is severely wounded.8i :The gnoll is pinned in place!  8iϸ The last of your harvested death is exhausted.Your cerulean imp hits the gnoll with a -2 spear. 8i 1_The gnoll hits your cerulean imp with a +0 club.8i 8i 8i 8i4 #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge  #....####....####..,,,,,,,****** Deep Elf  #.................#******,,,,,,, Health: 36/36 ========================  #.................#,,,,,*,,,,,,, Magic: 27/29 ======================--  #.................#.....#,,,,,,, AC: 7Str: 7  #.................#..j..#,,,,,,, EV: 16Int: 21  #.................#.....#,,,,,,, SH: 08i?Dex: 14  #................?+%j...##****,, XL:  7 Next: 35% Place: Dungeon:5  #..<.##†##.....@..#..j....,,,*,, Noise: ==-------  Time: 3635.6 (0.0)  #....#...#####..*.#j......,,,*,, a) +1 dagger 8iE #...,#.......#..*5#j......,,,*,, Zap: wand of iceblast (11)  #.,,,#.......+..**jj......,,,*,, -GClaw  #,,,,#...##..#..**#.....##,,,*,,  *,,,,#...#####.(**#.....#*,,,*,, jj 2 gnolls (1 polearm, 1 distracted, 1 …)8i ****##...#....)...#.......,,,*,, 5   cerulean imp (polearm, summoned) 8i8K#....#........#....>..,,,*** #....'........#.....##**+**,8iZThe last of your harvested death is exhausted.Your cerulean imp hits the gnoll with a -2 spear. 8i{u_The gnoll hits your cerulean imp with a +0 club.  Aiming: Iceblast8i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8i*5..#....8i -..8i< fj.  Your cerulean imp hits the gnoll with a -2 spear. _The gnoll hits your cerulean imp+0 club.  Aiming: Iceblast  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (not watching you)8i՞ jjclub (almost dead, ally target, bound in place)8ih8i]Really fire in your cerulean imp's direction? Y - Yes  N - No8i 8i8  #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge#....####....####..,,,,,,,****** Deep Elf#.................#******,,,,,,, Health: 36/36 ========================#.................#,,,,,*,,,,,,, Magic: 27/29 ======================--#.................#.....#,,,,,,, AC: 7Str: 7  #.................#..j..#,,,,,,, EV: 16Int: 21  #.................#.....#,,,,,,, SH: 0Dex: 14  #................?+%j...##****,, XL:  7 Next: 35% Place: Dungeon:5  #..<.##†##.....@..#..j....,,,*,, Noise: ==-------  Time: 3635.6 (0.0)  410d #....#...#####....#j......,,,*,, a) +1 dagger#...,#.......#...§#j......,,,*,, Zap: wand of iceblast (11)  #.,,,#.......+....jj......,,,*,, -GClaw #,,,,#...##..#....#.....##,,,*,,*,,,,#...#####.(..#.....#*,,,*,, jj 2 gnolls (1 polearm, 1 distracted, 1 …)****##...#....)...#.......,,,*,, 5   cerulean imp (polearm, summoned)#....#........#....>..,,,***#....'........#.....##**+**,Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, ally target, bound in place)  The mass of ice explodes!  The iceblast engulfs your cerulean imp!!  You kill your cerulean imp!Your cerulean imp disappears in a puff of smoke!8i \)  The mass of ice explodes!  The iceblast engulfs your cerulean imp!!  You kill your cerulean imp!Your cerulean imp disappears in a puff of smoke!The iceblast engulfs the gnoll!  You kill the gnoll!8iw #######j   gnoll (polearm, unaware)8il-8imnYj.j8ix..§.#...jj 2 gnolls (1 polearm)8i|i7=======6.6 (108iW7%8iȅ' _The gnoll shouts!8iKQ8iRQuiver which action? ([-] to clear) Items ([,] to cycle) 8iR c - Zap: wand of iceblast (10) (quivered) Spells ([,] to cycle)Cast: Magic DartCast: Call Imp 8iSDCast: Grave Claw (0/3)Cast: Scorch 8i,S[*/%] inventory [&] all spells[!] focus mode: off|on8i_ 8i 8i8iY #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge#....####....####..,,,,,,,****** Deep Elf#.................#******,,,,,,, Health: 36/36 ========================#.................#,,,,,*,,,,,,, Magic: 27/29 ======================--#.................#.....#,,,,,,, AC: 7Str: 7  #.................#..j..#,,,,,,, EV: 16Int: 21  #.................#.....#,,,,,,, SH: 0Dex: 14  #................?+%j...##****,, XL:  7 Next: 37% Place: Dungeon:5  8i#..<.##†##.....@..#..j....,,,*,, Noise: =======--  Time: 3636.6 (0.0)  #....#...#####....#j......,,,*,, a) +1 dagger#...,#.......#..§.#.......,,,*,, Cast: Magic Dart  #.,,,#.......+....jj......,,,*,, -GClaw #,,,,#...##..#....#.....##,,,*,,*,,,,#...#####.(..#.....#*,,,*,, jj 2 gnolls (1 polearm)  ****##...#....)...#.......,,,*,,#....#........#....>..,,,***#....'........#.....##**+**,The iceblast engulfs your cerulean imp!!  You kill your cerulean imp!8iBYour cerulean imp disappears in a puff of smoke!The iceblast engulfs the gnoll!  You kill the gnoll! _The gnoll shouts!8i8ih8i; 8i038i98iRF _Unknown command.8i k#....####....####..******* #.................#******,,,,,,,, #.#,,,,,*, #.#.....#, #.#..j..#, #.#.....#, #.?+%j...##**** #..<.##†###..j....,,,*, #....#...#####..@.#j......,,,*, #...,#.......#..§.#.......,,,*, #.,,,#.+....jj,,,*, #,,,,#...##..#....#.....##,,,*, *,,,,#...#####.(..#.....#*,,,*, ****##...#....)...#.......,,,*, #....#........#....>..,,,***+#....'........#.....##**+**,, ##########.)#.....#*,,,**,8i! .8i" 8==------7.6 (18i. 8ik1 K _The gnoll misses you.8i 5 #....#..'....#..#,,*,,,,,  #....####....####..,,,,,,,******  #.#******  #.#,,,,,*  #.#.....#  #.#..j..#  #..#.....#,,,,  #........?+%j...##****  #..<.##†##.....@..#..j....,,,*  #....#...#####....#j......,,,*  #...,#8i5.#....#.,,,*  #.,,,#.......+....jj......,,,*  #,,,,#...##..#....#.....##,,,*  *,,,,#...#####.(..#.....#*,,,*****##...#....)...#.......,,,*,, #....#........#....>..,,,*** #....'..#.....##**+**8i99j)8i:-j.8iO<,j8izHRj 3 gnolls (2 polearms)8iJS-------88iT9%8i V8i8i[Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (10) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on8i8i% #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge#....####....####..,,,,,,,****** Deep Elf#.................#******,,,,,,, Health: 36/36 ========================#.................#,,,,,*,,,,,,, Magic: 28/29 =======================-#.................#.....#,,,,,,, AC: 7Str: 7  #.................#..j..#,,,,,,, EV: 16Int: 21  #.................#.....#,,,,,,, SH: 0Dex: 14  #................?+%j...##****,, XL:  7 Next: 37% Place: Dungeon:5  8i&#..<.##†##.....@..#..j....,,,*,, Noise: ---------  Time: 3638.6 (0.0)  #....#...#####....#j......,,,*,, a) +1 dagger#...,#.......#...j#.......,,,*,, Zap: wand of iceblast (10)  #.,,,#.......+....jj......,,,*,, -GClaw #,,,,#...##..#....#.....##,,,*,,*,,,,#...#####.(..#.....#*,,,*,, jjj 3 gnolls (2 polearms)  ****##...#....)...#.......,,,*,,#....#........#....>..,,,***#....'........#.....##**+**,Your cerulean imp disappears in a puff of smoke!The iceblast engulfs the gnoll!  8i/&rYou kill the gnoll! _The gnoll shouts! _Unknown command. 8iF&L_The gnoll misses you.8i&8iF/8i08i\ :#....####....####..******* #.................#******,,,,,,,, #.#,,,,,*, #.#.....#, #.#..j..#, #.#.....#, #.8i\ ?+%j...##**** #..<.##†###..j....,,,*, #....#...#####..@.#j......,,,*, #...,#.......#...j#.......,,,*, #.,,,#.8iN] +....jj,,,*, #,,,,#...##..#....#.....##,,,*, *,,,,#...#####.(..#.....#*,,,*, ****##...#....)...#.......,,,*,8ir] " #....#........#....>..,,,***+#....'........#.....##**+**,, 8i] b##########.)#.....#*,,,**,8i` 4j)8i3a -j.8ij 8ij 8ij /4--8i(k Y9==9.6 (18it 8iGv ; _The gnoll hits you with a +0 halberd.8i e #....#..'....#..#,,*,,,,,  #....####....####..,,,,,,,******  #.#******  #.#,,,,,*  #.#.....#  #.#..j..#  #..#.....#,,,,  #........?+%j...##**** 8i*  #..<.##†##.....@..#..j....,,,*  #....#...#####....#j......,,,*  #...,#.#...j#.,,,*  #.,,,#.......+...jj.......,,,*  #,,,,#...##..#....#.....##,,,* 8ip A *,,,,#...#####.(..#.....#*,,,*****##...#....)...#.......,,,*,,8i  #....#........#....>..,,,*** #....'..#.....##**+**8i fj.j)8i 8i &408i. 8i( R _The gnoll barely misses you.8i# 8i >Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Zap: wand of iceblast (10) (quivered) 8i Spells ([,] to cycle)Cast: Magic DartCast: Call Imp Cast: Grave Claw (0/3)Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on8i 8iC #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge#....####....####..,,,,,,,****** Deep Elf#.................#******,,,,,,, Health: 34/36 ======================--#.................#,,,,,*,,,,,,, Magic: 29/29 ========================#.................#.....#,,,,,,, AC: 7Str: 7  #.................#..j..#,,,,,,, EV: 16Int: 21  #.................#.....#,,,,,,, SH: 0Dex: 14  #................?+%j...##****,, XL:  7 Next: 37% Place: Dungeon:5  #..<.##†##.....@..#..j....,,,*,, Noise: =--------  Time: 3640.6 8iS(0.0)  #....#...#####....#j......,,,*,, a) +1 dagger#...,#.......#..jj#.......,,,*,, Zap: wand of iceblast (10)  #.,,,#.......+...j).......,,,*,, -GClaw #,,,,#...##..#....#.....##,,,*,,*,,,,#...#####.(..#.....#*,,,*,, jjj 3 gnolls (2 polearms)  ****##...#....)...#.......,,,*,,#....#........#....>..,,,***#....'........#.....##**+**,You kill the gnoll! _The gnoll shouts! _Unknown command. _The gnoll misses you. _The gnoll hits you with a +0 halberd. _The gnoll barely misses you.8i / #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge  #....####....####..,,,,,,,****** Deep Elf  #.................#******,,,,,,, Health: 34/36 ======================--  #.................#,,,,,*,,,,,,, Magic: 29/29 ========================  #.................#.....#,,,,,,, AC: 7Str: 7  #.................#..j..#,,,,,,, EV: 16Int: 21  #.................#.....#,,,,,,, SH: 0Dex: 14  #................?+%j...##****,, XL:  7 Next: 37% Place: Dungeon:5  #..<.##†##.....@..#..j....,,,*,, Noise: =--------  Time: 3640.6 (0.0) 8i  #....#...#####.***#j......,,,*,, a) +1 dagger  #...,#.......#.*jj#.......,,,*,, Zap: wand of iceblast (10)  #.,,,#.......+.**j).......,,,*,, -GClaw  #,,,,#...##..#....#.....##,,,*,,  *,,,,#...#####.(..#.....#*,,,*,, jjj 3 gnolls (2 polearms)  ****##...#....)...#.......,,,*,, #....#........#....>..,,,*** #....'........#.....##**+**, _The gnoll hits you with a +0 halberd. 8i{ _The gnoll barely misses you.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club8iQ Z j*8i;z*jAim: a gnoll, wielding a +0 halberd8iy  #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge  #....####....####..,,,,,,,****** Deep Elf  #.................#******,,,,,,, Health: 34/36 ======================--  #.................#,,,,,*,,,,,,, Magic: 29/29 ========================  #.................#.....#,,,,,,, AC: 7Str: 7  #.................#..j..#,,,,,,, EV: 168i jInt: 21  #.................#.....#,,,,,,, SH: 0Dex: 14  #................?+%j...##****,, XL:  7 Next: 37% Place: Dungeon:5  #..<.##†##.....@..#..j....,,,*,, Noise: =--------  Time: 3640.6 (0.0)  #....#...#####....#j......,,,*,, a) +1 dagger  #...,#.......#..)j#.......,,,*,, Zap: wand of iceblast (10)  #.,,,#.......+...j).......,,,*,, -GClaw 8i  #,,,,#...##..#....#.....##,,,*,,  *,,,,#...#####.(..#.....#*,,,*,, jjj 3 gnolls (2 polearms)  ****##...#....)...#.......,,,*,, #....#........#....>..,,,*** #....'........#.....##**+**,Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd  The mass of ice explodes! The iceblast engulfs the gnoll!  You kill the gnoll!8i 6  #....####..  ..........#  ..  ..  ..  ..  ..%  #..<.##†##  #####.###  ###  ###   .. 2 gnolls (  .)...#.... 8i .....#....>  The mass of ice explodes! The iceblast engulfs the gnoll!  You kill the gnoll!  The iceblast engulfs the gnoll!  The gnoll is heavily wounded.  The gnoll is almost dead.8i* 8i 9j.8i a....jj...8i0 m9=======1.6 (19)8i 9%8i R _The gnoll barely misses you.8i 8i =Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Zap: wand of iceblast (9) (quivered) 8i Spells ([,] to cycle)Cast: Magic DartCast: Call Imp Cast: Grave Claw (0/3)Cast: Scorch [*/%] inventory [&] all spells8i0 z[!] focus mode: off|on8in8i #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge#....####....####..,,,,,,,****** Deep Elf#.................#******,,,,,,, Health: 34/36 ======================--#.................#,,,,,*,,,,,,, Magic: 29/29 ========================#.................#.....#,,,,,,, AC: 7Str: 7  #.................#..j..#,,,,,,, EV: 16Int: 21  #.................#.....#,,,,,,, SH: 0Dex: 14  #................?+%j...##****,, XL:  7 Next: 39% Place: Dungeon:5  #..<.##†##.....@..#..j....,,,*,, Noise: =======--  Time: 3641.6 (0.0)  n0m#....#...#####....#j......,,,*,, a) +1 dagger#...,#.......#..jj#.......,,,*,, Zap: wand of iceblast (9)  #.,,,#.......+....).......,,,*,, -GClaw #,,,,#...##..#....#.....##,,,*,,*,,,,#...#####.(..#.....#*,,,*,, jj 2 gnolls (polearms)  ****##...#....)...#.......,,,*,,#....#........#....>..,,,***#....'........#.....##**+**,You kill the gnoll!The iceblast engulfs the gnoll!  The gnoll is heavily wounded.The iceblast engulfs the gnoll!  The gnoll is almost dead. 8iS_The gnoll barely misses you.8i 8iy8i8i$ #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge  #....####....####..,,,,,,,****** Deep Elf  #.................#******,,,,,,, Health: 34/36 ======================--  #.................#,,,,,*,,,,,,, Magic: 29/29 ========================  #.................#.....#,,,,,,, AC: 7Str: 7  #.................#..j..#,,,,,,, EV: 16Int: 21  #.................#.....#,,,,,,, SH: 0Dex: 14 8i #................?+%j...##****,, XL:  7 Next: 39% Place: Dungeon:5  #..<.##†##.....@..#..j....,,,*,, Noise: =======--  Time: 3641.6 (0.0)  #....#...#####.***#j......,,,*,, a) +1 dagger  #...,#.......#.*jj#.......,,,*,, Zap: wand of iceblast (9)  #.,,,#.......+.***).......,,,*,, -GClaw 8i #,,,,#...##..#....#.....##,,,*,,  *,,,,#...#####.(..#.....#*,,,*,, jj 2 gnolls (polearms)  ****##...#....)...#.......,,,*,, #....#........#....>..,,,*** #....'........#.....##**+**,The gnoll is almost dead. _The gnoll barely misses you.Aiming: Iceblast8inPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (almost dead)8i8..jj.***heavily wounded)8iI **jj***)8i=..jj.***Aim: a gnoll, wielding a +0 halberd (heavily wounded)8id #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge  #....####....####..,,,,,,,****** Deep Elf  #.................#******,,,,,,, Health: 34/36 ======================--  #.................#,,,,,*,,,,,,, Magic: 29/29 ========================  #.................#.....#,,,,,,, AC: 7Str: 7 8im #.................#..j..#,,,,,,, EV: 16Int: 21  #.................#.....#,,,,,,, SH: 0Dex: 14  #................?+%j...##****,, XL:  7 Next: 39% Place: Dungeon:5  #..<.##†##.....@..#..j....,,,*,, Noise: =======--  Time: 3641.6 (0.0)  #....#...#####....#j......,,,*,, a) +1 dagger 8i #...,#.......#..j)#.......,,,*,, Zap: wand of iceblast (9)  #.,,,#.......+....).......,,,*,, -GClaw  #,,,,#...##..#....#.....##,,,*,,  *,,,,#...#####.(..#.....#*,,,*,, jj 2 gnolls (polearms)  ****##...#....)...#.......,,,*,, #....#........#....>..,,,*** 8i`#....'........#.....##**+**,Aiming: Iceblast8iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8iAim: a gnoll, wielding a +0 halberd (heavily wounded)  The mass of ice explodes! The iceblast engulfs the gnoll!  8i0;You kill the gnoll!8i)Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (heavily wounded)  The mass of ice explodes! The iceblast engulfs the gnoll!  You kill the gnoll!You have harvested enough death to cast Grave Claw an additional time.The iceblast engulfs the gnoll!8in  #....####..  ..........#  ..  ..  ..  .. 8i8 ..%  #..<.##†##  ###  ## 8ia ###  8iI ..   8i=.)...#....  8iZ.....#....> 8iR  8i, 8i ..))..)  You kill the gnoll!8i N432.6 (18 _8i 7%8i 8ib8i+~Quiver which action? ([-] to clear) 8iPWItems ([,] to cycle)  c - Zap: wand of iceblast (8) (quivered) Spells ([,] to cycle) 8iikCast: Magic DartCast: Call Imp Cast: Grave Claw (1/3)8i Cast: Scorch 8i[*/%] inventory [&] all spells[!] focus mode: off|on8i7@8imA #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge8iA#....####....####..,,,,,,,****** Deep Elf#.................#******,,,,,,, Health: 34/36 ======================--8iA#.................#,,,,,*,,,,,,, Magic: 29/29 ========================#.................#.....#,,,,,,, AC: 7Str: 7  8iA#.................#..j..#,,,,,,, EV: 168iAInt: 21  #.................#.....#,,,,,,, SH: 0Dex: 14  8iB #................?+%j...##****,, XL:  7 Next: 43% Place: Dungeon:5  8i2B]#..<.##†##.....@..#..j....,,,*,, Noise: =======--  Time: 3642.6 (0.0)  8iHB#....#...#####....#j......,,,*,, a) +1 dagger8i]B#...,#.......#..))#.......,,,*,, Cast: Call Imp  #.,,,#.......+....).......,,,*,,8iB.#,,,,#...##..#....#.....##,,,*,,*,,,,#...#####.(..#.....#*,,,*,, ****##...#....)...#.......,,,*,, #....#........#....>..,,,*** #....'........#.....##**+**, Aim: a gnoll, wielding a +0 halberd (heavily wounded)  The mass of ice explodes! The iceblast engulfs the gnoll!  You kill the gnoll!You have harvested enough death to cast Grave Claw an additional time.8i8CoThe iceblast engulfs the gnoll! _You kill the gnoll!8iC8i)K8iL8izj #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge  #....####....####..,,,,,,,****** Deep Elf  #.................#******,,,,,,, Health: 34/36 ======================--  #.................#,,,,,*,,,,,,, Magic: 27/29 ======================--  #.................#.....#,,,,,,, AC: 7Str: 7  #.................#..j..#,,,,,,, EV: 16Int: 21  #............*****#.....#,,,,,,, SH: 0Dex: 14 8ix{s #............*****+%j...##****,, XL:  7 Next: 43% Place: Dungeon:5  #..<.##†##...**@**#..j....,,,*,, Noise: =======--  Time: 3642.6 (0.0)  #....#...#####****#j......,,,*,, a) +1 dagger  #...,#.......#****#.......,,,*,, Cast: Call Imp  #.,,,#.......+....).......,,,*,,  #,,,,#...##..#....#.....##,,,*,,  *,,,,#...#####.(..#.....#*,,,*,,   ****##...#....)...#.......,,,*,,  #....#........#....>..,,,***  #....'........#.....##**+**,8i |p You have harvested enough death to cast Grave Claw an additional time.The iceblast engulfs the gnoll! _You kill the gnoll!Casting: Call Imp (safe; 5% risk of failure)  8i| Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate8iv+8i86*@8i,5*@8i( :@*8iӧ 8i *8i *8i! 8i~< #....#..'....#..#,,,,,,,,,*,,,,, jacore the Thaumaturge#....####....####..,,,,,,,****** Deep Elf#.................#******,,,,,,, Health: 34/36 ======================--#.................#,,,,,*,,,,,,, Magic: 27/29 ======================--#.................#.....#,,,,,,, AC: 7Str: 7  #.................#..j..#,,,,,,, EV: 16Int: 21  #.................#.....#,,,,,,, SH: 08i3Dex: 14  #...............5?+%j...##****,, XL:  7 Next: 43% Place: Dungeon:5  #..<.##†##.....@..#..j....,,,*,, Noise: =======--  Time: 3642.6 (0.0)  #....#...#####....#j......,,,*,, a) +1 dagger#...,#.......#..))#.......,,,*,, Cast: Call Imp  #.,,,#.......+....).......,,,*,,#,,,,#...##..#....#.....##,,,*,,8i~*,,,,#...#####.(..#.....#*,,,*,, 5   cerulean imp (polearm, summoned)****##...#....)...#.......,,,*,,#....#........#....>..,,,***#....'........#.....##**+**, _You kill the gnoll!8i$Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "Let's spread mayhem!"8i]55=8iY==-----3.6 (1 _8i$:%8i*8iQ38iU8ie8if858i4j8ilK8=8im8iq8i"u8iy8iry8ic|8i.............#******,,.............#,,,,,*,,,,,,,.....#..j..#..8i)t?+%j...##****<.##†##........#..j....,,,*#...#####.5..#j......,,,8iJ.,#.......#.@))#...-------5.6 (28ia<,,,#.......+....)....8iy{,,,,#...##..#....#.....##*,8i#####.(..#.....#*8i****##...#....)...#.......8iƆ #....#........#....>..,,,***8i #....'........#.....##**+**##########.).8i....#*,,,**,#.........8i%.,,,,+,8i8i2--8i<8i׏8iS,,,,,......#..j.............?+%j...##****<.##†##........#..j....,,,8ir:..#...#####.5..#j...,#.......#..))#....,,+.@..)....,##..#....#.....##*###.(..#.....#****##...#....)...#....... #.....>8iW**'...##**+**,8iƺ##########.)*,,,...........8iT.,,,,+, #†....#####,,,,,,,,,,*8iAN.58i8i1+6.6 (18i:%8i8i #.#******, #..#,,,,,*, #...#.....#, #....#..j..#, #..........#.....#,,,,,, #................?+%j...##****, #..<.##†##........#..j....,,,*, #....#...#####....#j......,,,*, #...,#.#.5@)#.......,,,*, #.,,,#.......+....).......,,,*, #,,,,#...##..#....#.....##,,,*, *,,,,#...#####.(..#.....#*,,,*, 8i A****##...#....)...#.......,,,*,,,#....#.#....>..,,,***+ #....'........#.....##**+**, ##########.)#.....#*,,,** #.........#......,,,,+,8i> 8i n6==98i N==78iu 8%8i l _Items here: )) ††.8i8i5Wield or unwield which item (- for none)?- - Unarmed Inventory Items 8i5Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Floor Items ([,] to select) Hand Weaponsa +0 halberda +0 club[?] describe selected [!] equip|wield|wear|put on8iy[tab] equip|unequip 8i* 8i3 8i@ #.................#******,,,,,,,, jacore the Thaumaturge #.................#,,,,,*,,,,,,,, Deep Elf #.................#.....#,,,,,,,, Health: 36/36 ======================== #.................#..j..#,,,,,,,, Magic: 29/29 ======================== #.................#.....#,,,,,,,, AC: 7Str: 7 #................?+%j...##****,,, EV: 16Int: 21 #..<.##†##........#..j....,,,*,,, SH: 0Dex: 14 #....#...#####....#j......,,,*,,, XL:  7 Next: 43% Place: Dungeon:5 8iB #...,#.......#.5@)#.......,,,*,,, Noise: ---------  Time: 3647.6 (0.0) #.,,,#.......+....).......,,,*,,, a) +1 dagger #,,,,#...##..#....#.....##,,,*,,, Cast: Call Imp *,,,,#...#####.(..#.....#*,,,*,,, ****##...#....)...#.......,,,*,,,#....#........#....>..,,,***+ 5   cerulean imp (polearm, summoned)#....'........#.....##**+**,, ##########.)......#.....#*,,,**,, #.................#......,,,,+,,,Casting: Call Imp (safe; 5% risk of failure)  8iB Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _Your cerulean imp says, "Let's spread mayhem!" _Items here: )) ††.8iKM n  Okay, then.8iU 8iW . _8i 8i Wear or take off which item? Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)b - a +0 robe  i - a +3 ring mail  j - a +1 ring mail of cold resistance  l - the +14 crystal plate armour of Yviemeud {Rampage rElec rF+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 8i 8i 8iZ #.................#******,,,,,,,, jacore the Thaumaturge #.................#,,,,,*,,,,,,,, Deep Elf #.................#.....#,,,,,,,, Health: 36/36 ======================== #.................#..j..#,,,,,,,, Magic: 29/29 ======================== #.................#.....#,,,,,,,, AC: 7Str: 7 #................?+%j...##****,,, EV: 16Int: 21 8iC 5#..<.##†##........#..j....,,,*,,, SH: 0Dex: 14 #....#...#####....#j......,,,*,,, XL:  7 Next: 43% Place: Dungeon:5 #...,#.......#.5@)#.......,,,*,,, Noise: ---------  Time: 3647.6 (0.0) #.,,,#.......+....).......,,,*,,, a) +1 dagger #,,,,#...##..#....#.....##,,,*,,, Cast: Call Imp *,,,,#...#####.(..#.....#*,,,*,,, 8i ****##...#....)...#.......,,,*,,,#....#........#....>..,,,***+ 5   cerulean imp (polearm, summoned)8i #....'........#.....##**+**,, ##########.)......#.....#*,,,**,, 8i (#.................#......,,,,+,,,8i 8Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. 8i7 _Your cerulean imp says, "Let's spread mayhem!" _Items here: )) ††. 8i[ 6_Okay, then.8iFP  Okay, then.8iv8i8i. _8i.#******, .#,,,,,*, .#.....#, .#..j..#, 8i.#.....#, .?+%j...##****, ..<.##†##..#..j....,,,*, ....#...#####....#j......,,,*, ...,#.#.5)@#.,,,*, 8iB.,,,#.+....).,,,*, 8ix,,,,#...##..#....#.....##,,,*, 8i %,,,,#...#####.(..#.....#*,,,*,##...#....)...#.......,,,*,8i3#....#........#....>..,,,***+*#....'..#.....##**+**,,+8iW.)......#.....#*,,,**,,* .8i|-#......,,,,+,,,*8i/.58id8ip8i )8.6 (1 8i? _8io:%8i,  Things that are here: _a +0 halberd; a gnoll corpse8i[o#,,,,,*,#.....#,#.....#,#.....#,?+%....##**** .<.##†###.......,,,*,,,,*.#...#####....#.......,,,*,,,,*,#.......#..5)#.......,,,*,,,,* ,,,#.+....@.......,,,*,,,,* ,,,#...##..#....#.....##,,,*,,,,*#...#####.(..#.....#*,,,*,,,,* **##...#....)...#.......,,,*,  #....#........#....>..,,,***+*#....'..#.....##**+**,,+, ########.)8io#.....#*,,,**,,*, ................#......,,,,+,,,*,†....#####,,,,,,,,,,*,,,*,8irK)58i3}8i}-9 _8iՇ8i`*  There is an open door here.8i|M _You see here a +0 club.8i #,,,,,*,......#.....#,.....#.....#,....#.....#,..?+%....###***, <.##†##........#.*,,,,*+#...#####....#.*,,,,*, .,#.#..))#.*,,,,*,#.+...5)*,,,,*,#...##..#....#.....##.,,*,,,,*,8i S#...#####.(..#.....#*,,,*,,,,* *##...#....)...#.*,#....#........#....>...,,***+*,#....'........#.....###*+**,,+,.)......#.....#*,,,**,,*,......#......,,,,+,,,*,†....#####,*,,,*,8ie E.58i 8i .50 _8i 8%8i 8i!38i%8i68i:8i>,8i@8iC8iMG8iG8iJ8iL8iO8iR8iR8i{U8iBX8i]8i_8iV_8ia8iq#..#....#..#,,,,,,,,,**#..'....#..#,,,,,,,,,**####....####..,,,,,,,**********......######......#.....#,,,,, .............#,,,,,,,,,,,............#,,,,,,,,,, ........#,,,,,,,,,, .......?+@....###***,,,,,4.6 (4 <.##†##........#5......+ ..8iq6#....#........, .,#.......#..))#.* ,,#.......+....).....,,,,* ,,#...##..#.,,*,,,,* ,,#...#####.(,,,,** *##...#....)..,,*,,,,  #....#........#....>...,,***+8ir8iz8i{U _You see here a scarab talisman.8iK ..........................?'......##...#..8iK 1+.#8i{_ 5.6 (1 _You open the door.8iI8iB8i8i@  There is an open door here.8i8iY8i _8i8iC8i8i8i~ N..#..#....#..#,,*,..#..'....#..#..,,,,,,,*,..####....####..,,,,,,,......#######8i .....#.....#....#.....#...#.....#..#.....#..@5%....###***8.6 (3 ..<.##†##..#..,,*,,,,8i c..#...#####....#........,,*,,, ...,#.......#..))#........,,*,,, .,,,#.......+....)........,,*,,,8i ,,#...##..#....#.....##.,,*,,,,,#...#####.(..#.....#*,,,*,,,, *8i" **##...#....)...#........,,* #....#..#....>...,,***+*8i8 8i 8i8iTc _c - a scroll labelled CAN QEDIQIGYQ8i8i8i?8i8i8i,8is8i> 8i(_You swap places with your cerulean imp.8i@  There is an open door here.8i1§8i38i&8iu _Your cerulean imp disappears in a puff of smoke!8i18i~8i8i <#..'....#..#..,*,,,,,,,,* .8i  ####....####..,,,,,,,**********..........#######,,,,,,,,,,,,...#.....#,,,..#.....#,,,8i .#.....#,,,#.....#,,,8i..'%....####** .##†##........#.@.......,*,,,,*+*8iS_61#...#####....#...8iwp,*,,,,* ,#.......#..))#.........,*,,,,* 8i,#.......+....).........,*,,,,* ,#...##..#....#.....##..,*,,,,* ,8i#...#####.(..#.....#*,.,*,,,,*** 8i##...#....)...#........,,*,,,,,,,  8i#....#........#....>...,,***+*,,,  #....'........#.....###*+**,,+,,,8i+E 8i8i'8iW8ir 38is 8i- 8i B8iM 8iڊ ,8i] 8iN ...........#######,,,,,* ............#.....#,,,,,,,,,,,,,*#.....#,,*#.....#,,<*#.....#,,8i N*...'%....######* #†##........#..........#,,,,*+***#####....#..........#,,,,*,,** .......#..))#...#,,,,*,,*3.6 (2......+....)..8i‘ L#,,,,*,,* ...##..#....#.....##...#,,,,*,,* ...#####.(..#.....#*,..#,,,,***** 8i ...#....)...#........,.#,,,,,,, ...#........#....>...,,***+*,,,,, ...'........#.....###*+**,,+ ####.)......#.....#*,,,**,,*,, ......#......,,,,+,,,*,,8iՒ 8i 8i 8i8i^8i$8i(8i8i2B8i$8iW8i8i8i^#,8i$8i%8i'8ih'8i'8i0#######,,,,****#.....#,,,,*,,,,#.....#,,,,*,,,,#.....#,,,,<*,,*#.....#,,,,**+*'%....######,,,,,,,,*,,,, ........#..........#,,,,*+***,,,, ####....#..........#,,,,*,,**,,,#..))#.......@..#,,,,*,,****7.6 (48i1k+....)....#,,,,*,,*,,,, #..#....#.....##...#,,,,*,,*,,,, ####.(..#.....##...#,,,,*******,.)...#..........#,,,,*+*.....#....>.....#**+*,,,,,,*.....#.....####+#*,,+,,,,,,+ .)......#.....#*,,,**,,*,,,,,,*#......,,,,+,,,*,,,,,,*+*8iV18ic58i68i 8i 8i 8i. 8i 8i 8i ,8i 8i$ 8i 8i 8i! ,8i ,8iH 8i :'%....######*,,,,*,#..........#,,,,*+***,,,,* ##....#..........#,,,,*,,**,,,** .#..))#..........#,,,,*,,****** .+....)..........#,,,,*,,*,,,,,*, .#....#.....##...#,,,,*,,*,,,,,* ##.(..#.....##...#,,,,*******,** ..)...#..8id .#,,,,,,,,,,*+**,...#....>....@#**+*,,,,,,*,,,,72.6 (5...#.....####+#*,,+,,,,,,+ ......#.....#*,,,**,,*,,,,,,* ......#......,,,,+,,,*,,,,,,*+**#####,,,,,,,,,,*,,,*+,,,,# *,,,,,,,,,,,**,,*,,,,,,*,,# *,,,,,,,,,,,*****,,,,,,*,, ..# *,,,,>,,,,,,,*,,*,,,,,,*,,# *,,,,,,,,,,,,*,,*,,,,,,*,,,,8iͰ 8i 8i 8i~ '..#...+....#.....#......#.......8i8i*+3.6 (18iP7%8i&! _You open the door.8iY _Found an escape hatch in the floor.8i8i38iE8iN8i _  There is an open door here.8io5 _8i#..))#..........#,,,,*,,*******+....)..........#,,,,*,,*,,,,,* ..#....#.....##...#,,,,*,,*,,,,,* ###.(..#.....##...#,,,,*******, ...)...#..........#,,,,,,,,,,*+** .......#....>.....#**+*,,,,,,*,, .......#.....####'#*,,+,,,,,,+,, )......#.....##...#*,,*,,,,,,*,,.#........@.+,,,*,,,,,,*+**6.6 (3#####,.........#,,,*,,,,,,+# *,,.........#*,,*,,,,,,*# *,,.........#****,,,,,,*,,,.# *,,..>.......*,,*,,,,,,*.# *,,..........#,,*,,,,,,*,,,.# *,,....#,,+,,,,,,+,,,.# ***###########***,,,,>,**** ####******8i9**8i;8i 8im 38i 8iH 8i ,8i X8i ?#..#....#.....##...#,,,,*,,*,,,,, ####.(..#.....##...#,,,,*******..)...#..........#,,,,,,,,,,*+ ........#....>.....#**+*,,,,,,*,,.....#.....####'#*,,+,,,,,,+,, .)......#.....##...#*,,*,,,,,,*.#..........+,,,*,,,,,,*+* 8i ....#####..........#,,,*,,,,,,+# *,.#*,,*,,,,,,*,,8.6 (2.# *.#****,,,,,,*.# *,...>.......#,,*,,,,,,*.# *..#,,*,,,,,,*.# *,....#,,+,,,,,,+.# **############***,,,,>,*** #####8io Z******** 8i 8i{ 9i 9i$ 9i 9i 9i 9i5 9i 9i, .#..))#..........#,,,,*,,******** .+....)..........#,,,,*,,*,,,,,*, .#....#.....##...#,,,,*,,*,,,,,*, ##.(..#.....##...#,,,,*******,**)...#..........#,,,,,,,,,,*+** ......#....>.....#**+*,,,,,,*,,#.....####'#*,,+,,,,,,+,,,,..#.....##...#*,,*,,,,,,*,,..#..9i f+,,,*,,,,,,*+***#####....#,,,*,,,,,,+,,# *,..........#*,,*,,,,,,*,,# *,..#****,,,,,,*,,# *,...>#,,*,,,,,,*,,# *,...........#,,*,,,,,,*,,,, ..# *,...........#,,+,,,,,,+,,,, ..# **############***,,,,>,***** ###********9i +#..#'...#80...#..###9i 9i@ L======1.6 (39i| 9i = _As you open the door, it creaks loudly!9ivg I9iy   There is an open door here.9iM{ 9i{  _9i;| 9ie -.))#..#,,,,*,,**+ ....)....#,,,,*,,*,,,,,*,, ....#.....##...#,,,,*,,*,,,,,*,, .(..#.....##...#,,,,*******,**,** )...#..#,,*+**,**#....>.....#*#+#,,,,,,*,,,,+#.....####'#*..+,,,,,,+,,,,*#.....##...##..#,,,,,,*,,,,**#...'@..#,,,,,,*+**------3.6 (2 #####..#...#,,,,,,+,,,,** # *,...##..#,,,,,,*,, # *,..9i ..#*###,,,,,,*,,,,** # *,...>.......#,,*,,,,,,*,,,,** # *,...........#,,*,,,,,,*,,,,* # *,...........#,,+,,,,,,+,,,,+ # **############***,,,,>,** 9i =------9i 9i 9i 39i 9i9ih9i9iOB9i 9iw ,9ix 9i! _You open the door.9iW5  Found a trident.9i=9i _9i9i'%....######,,,,,,,,*,,,,*,,**,#..#....#+***,,,,*,,,+#..........#....#,,**,,,**,,** ))#..........#....#,,**+**, ..)..#...)#,,*,,,,,*,,,,,#.....##...#....#,,*,,,,,*,,,,#.....##...#....######*,**,**9i$#..........#..........*+**,***,#....>.....###@#,,,,,,*,,,,+,,,8.6 (5 ..#.....####'##..+,,,,,,+,,,,*,,, ..#.....##...##..#,,,,,,*,,,,** ..#..........'...#,,,,,,*+*****,, ###..........#...#,,,,,,+,,,,**+ 9i *,..........##..#,,,,,,*,,,,,,,,   *,..........#####,,,,,,*,,,,**,,   *,...>.......#,,*,,,,,,*,,,,**,,   *,...........#,,*,,,,,,*,,,,*,,,9iE 9i29i9i Q _There is an open door here.9ix;'............9idy?........................9iŀ9i+9.6 (19iۆ9%9i( _You open the door.9iR 9i 9i 9i 9i B9i : _Found 10 gold pieces.9i 9i 9i 9i %  9iX There is an open door here.9ip 9i  _9i 9i 9i 9i 9i 9i \........#....#,,********+**,,.#...)#,,*,,,,,*,,,,,,*...##...#....#,,*,,,,,*,,,,,, .....##...#....#######,**,***,,.9i6 V#..........#+**,***,,*..>.....###'#.$....#,,,,+,,,,*...####'##..'......+,,,,*,,,,...##...##..#......#,,,,**,,,+........'...#.@....#+*****,,,*93.6 (49i_ ........#...#......+,,,,**+***........##..#......#,,,,,,,,,*.9i #####......#,,,,**,,,* ...>#,,#......#,,,,**,,,*, ...9i #,,#......#,,,,*,,,,* ...#,,+......+,,,,+,,,,* 9i ############**#....>.#********** 9i [******** **9i 9i 9i ; _Found a stone staircase leading down.9i69i<79i89i@9iA9i/EB9iE9iE9iF9i1I9iJ,9iK9id%....######,,,,,,,,*,,,,*,,..#+***+.....#....#,,**,,,**,,**...#,,********+#...)#,,*,,,,,*,,,,.##...#....#,,*,,,,,*,,...#....#######,**,***.....#.....+**,***,,*>.....###',,,,+,7####'##..'..,,,,##...##..#..**,,,+ ..........'...#......#+*****,,,*, ..........#...#......+,,,,**+***, ..........##..#......#,,,,,,,,,*, #......# _You now have 186 gold pieces (gained 10).9iA9iWB9iC9iJ9iEL9iMO,9iO9iQ9i'R9irS9i2U9i%W9ihW9itX9i:Z9i[9i[9i]9ip^9i`,9ia9ia9ib9ic9id9if..##...#....#######,**,***,,*,,,#..........#+**,***,,*,,, .>.....###'#......#,,,,+,,,,*,,,####'##..'......+,,,,*,,,,*,,,9i>g##...##..#......#,,,,**,,,+,,,..'...#......#+*****,,,*,,,..#...#......+,,,,**+***,,,##..#......#,,,,,,,,,*,,,...#####....@.#,,,,**,,,*,,,703.6 (6 >.......#,,#......#,,,,**,,,*,,,9iog...#,,#......#,,,,*,,,,*,,,#,,+......+,,,,+,,,,*,,, #########**#....>.#**********,,, ######## ***** 9ig9ig9ij9il 9it  9ihu 3 9iق  9i> B 9i  9iƇ  9i  9i  9i  9i  9i*  9i  9i 7 _You open the door. 9i 3 9iM  9i  9iC  9i  9i0  9iX +####'##..'......+,,,,*,,,,*,,,,* ##...##..##,,,,**,,,+,,,,+>....'...#......#+####*,,,*,,,,*...#...#......+....##+***,,,,*...##..#......#......,,,*,,,,**#####......#....#*,,,*,,,,*#,,#......#....#*,,,*,,,,* 9i #,,#......#....#,,,,*,,,,+#,,+......@....+,,,,*,,,,*8.6 (5 #######**#....>.######*****,,,,** ######## ******     9i` E  9i  9i  9i Q _There is an open door here. 9it  9i  9iC  9i  9i2  9iq P _ 9i  9i$  9i  9iS  9ip  9i  9i  9iͮ  9i , 9i  9i  9i , 9i  9iz  9iS  9i  9iŴ  9i  9iи >.....####'##..'......+,,,,*,,,,* #.....##...##..#......#,,,,**,,,+ #..........'...#......#+####*,,,* #..........#...#......+....##+*** ,..........##..#......#......,,, ,..........#####......#....#*,,,* ,...>.......#,,#......#....#*,,,* ,...........#,,#......#....#,,,,* ,...........#,,+@.....'....+,,,,* * 9ip ######**#....>.######*** ######## * 9iĽ ##.#..#..'14.6 (6### 9i  9i L======5.6 (7 9i  9i = _As you open the door, it creaks loudly! 9i  9ik  9i  9i  9i 9i 9iW 9i 9i , 9i!  There is an open door here. _ 9i%..#.....####'##..'......+,,,,*,,, ..#.....##...##..#......#,,,,**,, ..#..'...#......#+####*,, ###..#...#......+....##+  *,..##..#......#......,,  *,..#####......#....#*,,  *,...>.......#..#......#....#*,,  *,..#..#......#....#,,,  *,..#.@'......'....+,,,------7.6 (2  **######....>.###### ########  9i[&=------ 9il- 9i 9i 9i@ 9ig 9iT 9iV l  There is an open door here. 9i  9i  _ 9in  9i 9i 9i  9i 9i 9i 9i" 9i 9i> 9i 9ib 9i 9i> 9i 9i 9i 9i!!B 9i! 9i!# 9i$ 9i% 9i% 9i(@  There is an open door here. 9iD* 9i* _ 9ir+ 9iR, 9ic- 9i- 9i . 9i.34##'##..'......+,,,,*,,,,**.##..#......#,,,,**,,,+,,,,+>,*.'...#......#+####*,,,*,,,,*,,* ...#...#......+....##+***,,,,*,,  9iy37...##..#......#......,,,*,,,,**** ...#####......#....#*,,,*,,,,*,,* ....#..#......#....#*,,,*,,,,*,,+ ....#..#......#....#,,,,*,,,,+,,* ....#..'......'.@..+,,,,*,,,,*,,*27.6 (10.0)  9i3########....>.######*****,,,,*######## ****** * 9i;4 9i8 9i:9ic9id9iFd9ir9it9ifx9i$z9iZ{9i{9i|9i}There is an open door here. _As you open the door, it creaks loudly! _There is an open door here. _You open the door.9i9iM9i9i..'......+,,,,*,,,,*,,,,*,,*,,, ##..#......#,,,,**,,,+,,,,+>,*,,, '...#......#+####*,,,*,,,,*,,*,,, 9i0O#...#......+....##+###,,,,*,,*,,, ##..#......#......,..#,,,,****,,, #####......#....#*...#,,,,*,,*,,, .9iN#..#......#....##...#,,,,*,,+,,, .#..#......#....#....#,,,,+,,*,,, .9ih#..'......'....@....#,,,,*,,*,,,31.6 (4.0)9iT....>.###9iD##,,,,****,,,######## 9iP****** ***9i%9i9i 9i K_There is an open door here.9i9i39i9i9i _9i 9i9,9i9i!.........#+**,***,,*,,,,* ****** #'#......#,,,,+,,,,*,,,,****,,,,* ..'......+,,,,*,,,,*,,,,*,,*,,,,* ..#......#,,,,**,,,+,,,,+>,*,,,,* ..#......#+####*,,,*,,,,*,,*,,,,* 9i..#......+....##+###,,,,*,,*,,,,* ..#......#.........#,,,,****,,,,* ###......#....##...#,,,,*,,*,,,,* ..#......#....##@..#,,,,*,,+,,,,*4.6 (3 9i>..#......#....#....#,,,,+,,*,,,,* ..'......'....'....#,,,,*,,*,,,, 9iX###....>.###########,,,,****,,,,*########****** ****** 9ir.9i 9i9i/9i9i79i̫39i 9i@9i/B9im9i9i9i9i39ie9i9ioThere is an open door here. _You open the door. _There is an open 9i&door here. _You open the door.9i&9if9i9i)#,,*,,,,,*,,,, ...#,,*,,,,,*,,,,..#,,,,* .#######,**,***..#,,,,* .+**,###..#,,,,* ***** #'9i{,,,,+....#,,,,***',,,,*....,,,,*#...+,,,,+>, ..+###+###*8.6 (4#......*** ####....##. 9i..#......#....##...#,,,,*,,+,,,,* ..#......#....#....#,,,,+,,*,,,,* ..'......'....'....#,,,,*,,*,,,,*######9ix9i9i$ _You open the door. _There is an open door here. _You open the door. _There is an open door here.9i! 9i 9i 9ia f _9iA X9i .#,,**,,,**,,***** *********+**)#,,*,,,,,*,,,,#,,*,,,,,*,,,, ...#######,**,***9io  .#+**,### ***** #'+....#,,,,***'+,,,,#.#,,,,*#@..+,,,,+>40.6 (29i j#+#####,, ..+....##'## 9i ..#......#.........#,,,,****,,,,* ###......#....##...#,,,,*,,*,,,,*#....##...#9i  #..# '. ###########9i1 E 9i 9i 9i0! 9i79i89i89i_I9iJ9iMB9iN9i'N9icN9iO9iPP9iP9i Q9i_RYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.9iKS9iS9iS9iZ~#,,,,,,,,*,,,,*,,**,,*,,,,*,,,* #....#+***,,,,*,,,+,,*,,,,*,,** #....#,,**,,,**,,**..#,,,,**** #....#,,******##+**..#,,,,* #...)#,,*,,,,,#.,,,..#,,,,* #....#,,*,,,,,#.,,,..#,,,,* ....#######,*#.***..#,,,,* #....#+##.###..#,,,,* *** ###'#......#....@....#,,,,****,,,4.6 (4 9i[##..'......+....#....#,,,,*,,*,,, ##..#......#....##...+,,,,+>,*,,, '...#......#+#####...#,,,,*,,*,,, #...#......+....##'###,,,,*,,*,,, ##..#......#.........#,,,,****,,, #####......#....##...#,,,,*,,*,,, .#..#......#....##...#,,,,*,,+,,, .#..#......#....#....#,,,,+,,*,,,9i,\9i`9ib _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.9i 9i9 9ib 9iuP _9i9iK'9i4+B9i/There is an open door here. _You open the door. _There is an open door here.  You open the door.  You encounter 2 orcs. 9iz0` An orc is quivering boomerangs.9i6v####,,,,,,,,*,,,,*,,**,,*,,,,*,, ....#....#+***,,,,*,,,+,,*,,,,*,, ....#....#,,**,,,**,,**..#,,,,*** ....#....#,,**######+##..#,,,,* ....#...)#,,*,,...#...,..#,,,,*#....#,,*,,..o#..,,..#,,,,*#....#######o##.#**..#,,,,* ....#....#'##.###..#,,,,* 9i7....###'#......#@...'....#,,,,***#'##..'......+....#....#,,,,* #...##..#......#....##...+,,,,+> ....'...#......#+#####...#,,,,* .#......+....##'###,,,,* ....##..#......#.........#,,,,*** oo 2 orcs (1 missile, asleep) ....#####......#....##...#,,,,*,,....#..#......#....##...#,,,,*,,9i7k....#..#......#....#....#,,,,+,,9i,AX89.6 (5 _9iE9iI9ix; 9i< Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  9iY= ;c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on9iS9i#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*Magic: 29/29 ======================== ....#...)#,,*,,...#...,..#,,,,*AC: 7Str: 7 #...#....#,,*,,..o#..,,..#,,,,*EV: 16Int: 21 9i#...#....#######o##.#**..#,,,,*SH: 0Dex: 14 ....#..........#'##.###..#,,,,*XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@...'....#,,,,*** Noise: ---------  Time: 3749.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Call Imp ....'...#......#+#####...#,,,,*,, ....#...#......+....##'###,,,,*,, 9iy'....##..#......#.........#,,,,*** oo 2 orcs (1 missile, asleep) ....#####......#....##...#,,,,*,, .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,, _There is an open door here. _You open the door. _There is an open door here.  You open the door.  You encounter 2 orcs. _An orc is quivering boomerangs.9i9ip9iv#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*  Magic: 27/29 ======================-- ....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 #...#....#,,*,,..o#..,,..#,,,,*  EV: 16Int: 21 #...#....#######o##.#**..#,,,,*  SH: 0Dex: 14 9iv....#..........#*##.###..#,,,,*  XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@**.'....#,,,,*** Noise: ---------  Time: 3749.6 (0.0) ###'##..'......+***.#....#,,,,*,, a) +1 dagger #...##..#......#***.##...+,,,,+>, Cast: Call Imp ....'...#......#+#####...#,,,,*,, ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** oo 2 orcs (1 missile, asleep) ....#####......#....##...#,,,,*,, .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,You open the door.  9iw You encounter 2 orcs. _An orc is quivering boomerangs.Casting: Call Imp (safe; 5% risk of failure)  9iEw Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9iQ =@*9i B**9i @#*9i"] Do#You encounter 2 orcs. _An orc is quivering boomerangs.  Casting: Call Imp (safe; 5% risk of failure)  9i] wPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an orc, wielding a +0 dagger and quivering boomerangs (asleep)9iLX o*9i0)#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*  Magic: 27/29 ======================-- ....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 #...#....#,,*,,..o#..,,..#,,,,*  EV: 16Int: 21 #...#....#######.##.#**..#,,,,*  SH: 0Dex: 14 ....#..........#o##.###..#,,,,*  XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@...'....#,,,,*** Noise: ---------  Time: 3749.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Call Imp ....'...#......#+#####...#9i*,,,,*,, ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** oo 2 orcs (1 missile, asleep) ....#####......#....##...#,,,,*,, .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,You encounter 2 orcs. _An orc is quivering boomerangs.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.9i0##### )... ..o  .###. @5..'....#....#>#+####oo1 ally target)5   cerulean imp (polearm, summoned)9i[1K====50.6 (19i\79iV>7 _The orc shouts! You hear a shout!9i9i5Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch 9iU[*/%] inventory [&] all spells[!] focus mode: off|on!9ix !9i #####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*Magic: 27/29 ======================-- ....#...)#,,*,,...#...,..#,,,,*AC: 7Str: 7 #...#....#,,*,,..o#..,,..#,,,,*EV: 16Int: 21 #...#....#######.##.#**..#,,,,*SH: 0Dex: 14 ....#..........#o##.###..#,,,,*XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: ====-----  Time: 3750.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#[4!9i 0m....##...+,,,,+>, Cast: Scorch ....'...#......#+#####...#,,,,*,, ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** oo 2 orcs (1 missile, 1 ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,, _An orc is quivering boomerangs.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The orc shouts! You hear a shout!!9i !9ić !9i "9i]#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*  Magic: 25/29 ====================---- ....#...)#,,*,,...#...,..#,,,,*  AC: 7"9i^Str: 7 #...#....#,,*,,..o#..,,..#,,,,*  EV: 16Int: 21 #...#....#######.##.#**..#,,,,*  SH: 0Dex: 14 ....#..........#o##.###..#,,,,*  XL:  7 Next: 43% Place: Dungeon:5 "9i^....###'#......#@5..'....#,,,,*** Noise: ====-----  Time: 3750.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger "9i^5#...##..#......#....##...+,,,,+>, Cast: Scorch ....'...#......#+#####...#,,,,*,, ....#...#......+....##'###,,,,*,, "9i_Y....##..#......#.........#,,,,*** oo 2 orcs (1 missile, 1 ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) "9ia.....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,Dir - look around, f - activateA tiny devil pulls itself out of the air. _The orc shouts! You hear a shout!  Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"9i~o@ _The orc shouts! You hear a shout!  Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an orc, wielding a +0 dagger and quivering boomerangs (ally target)  An open door."9i #####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*  Magic: 25/29 ====================---- ....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 #...#....#,,*,,o.o#..,,..#,,,,*  EV: 16Int: 21 #...#....#######.##.#**..#,,,,*  SH: 0Dex: 14 "9i ....#..........#o##.###..#,,,,*  XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: ====-----  Time: 3750.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Scorch ....'...#......#+#####...#,,,,*,, ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** oo 2 orcs (1 missile, 1 ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an orc, wielding a +0 dagger and quivering boomerangs (ally target)  An open door.  You miscast Scorch. Nothing appears to happen.  The orc closely misses you."9iR Q.o"9i  ##### )...   ###. '...#...#>#o "9i 3 orcs (1 missile, 1 ally target)Dir - look around, f - activateLook: an orc, wielding a +0 dagger and quivering boomerangs (ally target)  An open door.  You miscast Scorch. Nothing appears to happen.  The orc closely misses you.You encounter an orc. It is wielding a +0 club."9i 6=Contam: 12% ===-1.6 (1"9i' "9i _ _Your cerulean imp closely misses the orc.'9i}D'9iFQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  '9iGe - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on(9i5 (9i@ #####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*Magic: 26/29 =====================--- ....#...)#,,*,,...#...,..#,,,,*AC: 7Str: 7 #...#....#,,*,,o..#..,,..#,,,,*EV: 16Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*SH: 0Dex: 14 ....#..........#o##.###..#,,,,*XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: ===------  Time: 3751.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger (9iA #...##..#......#....##...+,,,,+>, Zap: wand of iceblast (8) ....'...#......#+#####...#,,,,*,, ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,Look: an orc, wielding a +0 dagger and quivering boomerangs (ally target)  An open door.  You miscast Scorch. Nothing appears to happen.  The orc closely misses you.You encounter an orc. It is wielding a +0 club. _Your cerulean imp closely misses the orc.(9icB (9iH (9i'J )9i #####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*  Magic: 26/29 =====================--- ....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 #...#....#,,*,,o..#..,,..#,,,,*  EV: 16Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*  SH: 0Dex: 14 ....#..........#o##.###..#,,,,*  XL:  7 Next: 43% Place: Dungeon:5 )9i[....###'#......#@5..'....#,,,,*** Noise: ===------  Time: 3751.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Zap: wand of iceblast (8) ....'...#......#+#####...#,,,,*,, ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,You encounter an orc. It is wielding a +0 club. _Your cerulean imp closely misses the orc.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and quivering boomerangs (ally target))9iA\ .o)9iwt.oAim: an orc, wielding a +0 club)9iZ[ .o)9i t.oAim: an orc, wielding a +0 club*9iX4 . An orc. A subterranean tribe whose forebearers were once scattered across every corner of the surface world. Eons of persecution have taught them the necessity of violence and the importance of having your brethren at your side. *9iT5 JMax HP: ~7 Will: none AC: none EV: ++ Threat: Minor Class: Natural Size: Medium Int: Human You have about 65% to hit with your +1 dagger. It has about 35% to hit you. Attack Max Damage Hit: +0 club 6 It can open doors.+9iD #####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*  Magic: 26/29 =====================--- +9i ....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 #...#....#,,*,,o..#..,,..#,,,,*  EV: 16Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*  SH: 0Dex: 14 ....#..........#o##.###..#,,,,*  XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: ===------  Time: 3751.6 (0.0) +9i ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Zap: wand of iceblast (8) ....'...#......#+#####...#,,,,*,, ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 ally target) +9i( ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,You encounter an orc. It is wielding a +0 club. _Your cerulean imp closely misses the orc.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club,9iS o#,9ixo##****,9i(5#.,9i9.#,9ig7.#,9ix#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*Magic: 26/29 =====================--- ....#...)#,,*,,...#...,..#,,,,*AC: 7Str: 7 #...#....#,,*,,o..#..,,..#,,,,*EV: 16Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*SH: 0Dex: 14 ,9iC....#..........#o##.###..#,,,,*XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: ===------  Time: 3751.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Zap: wand of iceblast (8) ....'...#......#+#####...#,,,,*,, ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) ,9i.....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,You encounter an orc. It is wielding a +0 club. _Your cerulean imp closely misses the orc.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycle,9iAShift-Dir - straight lineOkay, then.,9i,9it,9i@. _,9iy,9ic#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*Magic: 26/29 =====================--- ....#...)#,,*,,...#...,..#,,,,*AC: 7Str: 7 #...#....#,,*,,o..#..,,..#,,,,*EV: 16Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*SH: 0,9iDex: 14 ....#..........#o##.###..#,,,,*XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: ===------  Time: 3751.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Zap: wand of iceblast (8) ....'...#......#+#####...#,,,,*,, ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,You encounter an orc. It is wielding a +0 club. _Your cerulean imp closely misses the orc.Aiming: IceblastPress: ? - help, Q - select action, ( or )[,9iLl36m - cycleShift-Dir - straight line _Okay, then..9i.9iw=Quiver which action? ([-] to clear) Items ([,] to cycle)  c - Zap: wand of iceblast (8) (quivered) .9iSpells ([,] to cycle)Cast: Magic DartCast: Call ImpCast: Grave Claw (1/3)Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on19iJ19i)Z#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*Magic: 26/29 =====================--- ....#...)#,,*,,...#...,..#,,,,*AC: 7Str: 7 #...#....#,,*,,o..#..,,..#,,,,*EV: 16Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*SH: 019iZDex: 14 ....#..........#o##.###..#,,,,*XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: ===------  Time: 3751.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Grave Claw (1/3) ....'...#......#+#####...#,,,,*,, 19i\....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,You encounter an orc. It is wielding a +0 club. _Your cerulean imp closely misses the orc.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.19i ]19i{c19ie19i #####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*  Magic: 24/29 ===================----- ....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 #...#....#,,*,,o..#..,,..#,,,,*  EV: 16Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*  SH: 0Dex: 14 ....#..........#o##.###..#,,,,*  XL:  7 Next: 43% Place: Dungeon:5 19i@ ....###'#......#@5..'....#,,,,*** Noise: ===------  Time: 3751.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Grave Claw (1/3) ....'...#......#+#####...#,,,,*,, ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,Shift-Dir - straight line _Okay, then.Aiming: Grave Claw (safe; 7% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 dagger and quivering boomerangs (ally target)19i[: o5 cerulean imp, wielding a -2 spear (summoned, friendly)19iY ^ @519iCo@Aim: an orc, wielding a +0 dagger and quivering boomerangs (ally target)29iU#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*Magic: 24/29 ===================----- ....#...)#,,*,,...#...,..#,,,,*AC: 7Str: 7 #...#....#,,*,,o..#..,,..#,,,,*EV: 16Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*SH: 0Dex: 14 ....#..........#*##.###..#,,,,*XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: ===------  Time: 3751.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......29iE$#....##...+,,,,+>, Cast: Grave Claw (1/3) ....'...#......#+#####...#,,,,*,, ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,Shift-Dir - straight line _Okay, then.Aiming: Grave Claw (safe; 7% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 dagger and quivering boomerangs (ally target)29i; , 1 …)You unleash the spiteful dead! The jagged bones skewer the orc.  The orc is severely wounded.29if .oThe orc is pinned in place!  The last of your harvested death is exhausted.29io oThe orc hits your cerulean imp but does no damage.29ip~-2.6 (1Grave Claw (0/3)-GClaw 29iv29i y 29i|yQ_Your cerulean imp closely misses the orc.89iQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dart89ib - Cast: Call Imp  c - Cast: Grave Claw (0/3)e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on=9im#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*Magic: 24/29 ===================----- ....#...)#,,*,,...#...,..#,,,,*AC: 7Str: 7 #...#....#,,*,,.o.#..,,..#,,,,*EV: 16Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*SH: 0Dex: 14 ....#..........#o##.###..#,,,,*XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: ==-------  Time: 3752.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger [4=9i0m#...##..#......#....##...+,,,,+>, Cast: Scorch ....'...#......#+#####...#,,,,*,, -GClaw ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 ally target, 1 …)....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,You unleash the spiteful dead! The jagged bones skewer the orc.  The orc is severely wounded.The orc is pinned in place!  The last of your harvested death is exhausted.The orc hits your cerulean imp but does no damage. _Your cerulean imp closely misses the orc.=9i=9i=9i >9ib#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*  Magic: 22/29 ==================------ ....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 #...#....#,,*,,.o.#..,,..#,,,,*  EV: 16Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*  SH: 0Dex: 14 ....#..........#o##.###..#,,,,*  XL:  7 Next: 43% Place: Dungeon:5 >9iHd6....###'#......#@5..'....#,,,,*** Noise: ==-------  Time: 3752.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Scorch ....'...#......#+#####...#,,,,*,, -GClaw ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 ally target, 1 …)....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,The last of your harvested death is exhausted.The orc hits your cerulean imp but does no damage. _Your cerulean imp closely misses the orc.Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate?9i6u#@The orc hits your cerulean imp but does no damage. _Your cerulean imp closely misses the orc.  Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A rock wall.?9i)o#Look: an orc, wielding a +0 dagger and quivering boomerangs (severely wounded,  ally target, bound in place)n open door.?9i #####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*Magic: 22/29 ==================------ ....#...)#,,*,,...#...,..#,,,,*AC: 7Str: 7 #...#....#,,*,,.*.#..,,..#,,,,*EV: 16?9i Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*SH: 0Dex: 14 ....#..........#o##.###..#,,,,*XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: ==-------  Time: 3752.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Scorch ?9i ....'...#......#+#####...#,,,,*,, -GClaw ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 combustible, 1 …)....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,Dir - look around, f - activateLook: an orc, wielding a +0 dagger and quivering boomerangs (severely wounded,  ally target, bound in place)  An open door.  Flames lash the orc.  The orc is severely wounded.?9i ?9i oally target, bound in place)  An open door.  Flames lash the orc.  The orc is severely wounded.The orc's fire resi?9it Vstance burns away.  The orc barely misses you.?9i I====3.6 (1?9i) ?9i _ _Your cerulean imp closely misses the orc.G9i #####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*  Magic: 20/29 ================-------- ....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 #...#....#,,*,,.o.#..,,..#,,,,*  EV: 16Int: 21 Contam: 12% G9i 8#...#....#######o##.#**..#,,,,*  SH: 0Dex: 14 ....#..........#o##.###..#,,,,*  XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: ====-----  Time: 3753.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Scorch G9iz ....'...#......#+#####...#,,,,*,, -GClaw ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 combustible, 1 …)....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,The orc's fire resistance burns away.  The orc barely misses you. _Your cerulean imp closely misses the orc.Casting: Scorch (safe; 14% risk of failure)  G9i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateH9is$E.@H9iZT.oThe orc barely misses you. _Your cerulean imp closely misses the orc.  Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an orc, wielding a +0 club (severely wounded, more vulnerable to fire)H9iT .oH9i .#You can't see that place.  [a rock wall.]H9io ##A rock wall.H9ikl#oLook: an orc, wielding a +0 clubH9ic oodagger and quivering boomerangs (severely wounded,  ally target, bound in place)  An open door.J9iJ9i_ #####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf J9i....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*Magic: 22/29 ==================------ ....#...)#,,*,,...#...,..#,,,,*AC: 7Str: 7 #...#....#,,*,,.o.#..,,..#,,,,*EV: 16Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*SH: 0Dex: 14 ....#..........#o##.###..#,,,,*XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: ====-----  Time: 3753.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Scorch ....'...#......#+J9izk[33m#####...#,,,,*,, -GClaw ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 combustible, 1 …)....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an orc, wielding a +0 dagger and quivering boomerangs (severely wounded,  ally target, bound in place)  An open door.J9ih$J9i*Quiver which action? Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|onK9iK9iPA#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge K9iA/....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*  Magic: 20/29 ================-------- ....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 #...#....#,,*,,.o.#..,,..#,,,,*  EV: 16K9iB Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*  SH: 0Dex: 14 K9i`B....#..........#o##.###..#,,,,*  XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: ====-----  Time: 3753.6 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger K9iB#...##..#......#....##...+,,,,+>, Cast: Scorch ....'...#......#+#####...#,,,,*,, -GClaw ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 combustible, 1 …)....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) K9iC.....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleK9i7C<Dir - look around, f - activateK9iZ#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== K9i[h....#....#,,**######+##..#,,,,*  Magic: 20/29 ================-------- ....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 #...#....#,,*,,.o.#..,,..#,,,,*  EV: 16Int: 21 Contam: 12% #...#....#######)##.#**..#,,,,*  SH: 0Dex: 14 ....#..........#o##.###..#,,,,*  XL:  7 Next: 43% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: ====-----  Time: 3753.6 (0.0) K9i\2###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Scorch ....'...#......#+#####...#,,,,*,, -GClaw ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** ooo 3 orcs (1 missile, 1 combustible, 1 …)....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,Casting: Scorch (safe; 14% risk of failure)  K9i\\Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateFlames lash the orc.  You kill the orc!K9ic##### )...  * ###. '...#...#># 2 orcs (1 missile, 1 combustible, 1 aK9i3 oThe orc closely misses you.Your cerulean imp closely misses the orc.K9i4J.oK9i<o 3 orcs (1 missile, 1 combustible, 1 K9iQ@b1=44.6 (1K9i|FK9igLo _You encounter an orc. It is wielding a +0 whip.L9i2& L9iͯ?)You hit the orc.L9i o 2 orcs (1 combustible, 1 ally target)L9ia=---5.5 (0.9L9iL9iG _You kill the orc!N9i#"N9i&$Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)e - Cast: Scorch [*/%] inventory [&] all spellsN9i$z[!] focus mode: off|onN9iN9ixN9i! #####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*Magic: 21/29 =================------- ....#...)#,,*,,...#...,..#,,,,*AC: 7Str: 7 #...#....#,,*,,o..#..,,..#,,,,*EV: 16Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*SH: 0Dex: 14 ....#..........#)##.###..#,,,,*XL:  7 Next: 44% Place: Dungeon:5 N9i {....###'#......#@5..'....#,,,,*** Noise: =--------  Time: 3755.5 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Magic Dart ....'...#......#+#####...#,,,,*,, -GClaw ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** oo 2 orcs (1 combustible, 1 ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,You kill the orc!The orc closely misses you.Your cerulean imp closely misses the orc. _You encounter an orc. It is wielding a +0 whip.You hit the orc. _You kill the orc!N9iwN9iN9iO9i]#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*  Magic: 20/29 ================-------- ....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 #...#....#,,*,,o..#..,,..#,,,,*  EV: 16Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*  SH: 0Dex: 14 ....#..........#*##.###..#,,,,*  XL:  7 Next: 44% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: =--------  Time: 3755.5 (0.0) ###'##..'......+....#....#,,,,*,, a)O9iX^ +1 dagger #...##..#......#....##...+,,,,+>, Cast: Magic Dart ....'...#......#+#####...#,,,,*,, -GClaw ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** oo 2 orcs (1 combustible, 1 ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,, _You kill the orc!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (severely wounded, more vulnerable to fire,  ally target, 100% to hit)O9ibxe o#O9iSo#Aim: an orc, wielding a +0 club (severely wounded, more vulnerable to fire,  ally target, 100% to hit)O9i}Z #####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*  Magic: 20/29 ================-------- ....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 #...#....#,,*,,o..#..,,..#,,,,*  EV: 16Int: 21 Contam: 12% #...#....#######)##.#**..#,,,,*  SH: 0Dex: 14 ....#..........#)##.###..#,,,,*  XL:  7 Next: 44% Place: Dungeon:5 O9i[ ....###'#......#@5..'....#,,,,*** Noise: =--------  Time: 3755.5 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Magic Dart ....'...#......#+#####...#,,,,*,, -GClaw ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** oo 2 orcs (1 combustible, 1 ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (severely wounded, more vulnerable to fire,  ally target, 100% to hit)  The magic dart hits the orc!  You kill the orc!O9i4a , )   * >   orcO9i O.oO9i S)(ally target)O9id b1=56.5 (1O9i O9i   Shift-Dir - straight lineAim: an orc, wielding a +0 club (severely wounded, more vulnerable to fire,  ally target, 100% to hit)  The magic dart hits the orc!  O9i You kill the orc! _Your cerulean imp barely misses the orc.P9i #####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== P9i Z....#....#,,**######+##..#,,,,*  Magic: 20/29 ================-------- ....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 #...#....#,,*,,...#..,,..#,,,,*  EV: 16Int: 21 Contam: 12% #...#....#######o##.#**..#,,,,*  SH: 0Dex: 14 ....#..........#*##.###..#,,,,*  XL:  7 Next: 45% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: =--------  Time: 3756.5 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger P9i= #...##..#......#....##...+,,,,+>, Cast: Magic Dart ....'...#......#+#####...#,,,,*,, -GClaw ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** o   orc (ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,You kill the orc! _Your cerulean imp barely misses the orc.P9i Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (ally target, 100% to hit)Q9iWp#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*Magic: 20/29 ================-------- ....#...)#,,*,,...#...,..#,,,,*AC: 7Str: 7 #...#....#,,*,,...#..,,..#,,,,*EV: 16Q9i'qInt: 21 Contam: 12% #...#....#######o##.#**..#,,,,*SH: 0Dex: 14 ....#..........#*##.###..#,,,,*XL:  7 Next: 45% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: =--------  Time: 3756.5 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Magic Dart Q9iqb....'...#......#+#####...#,,,,*,, -GClaw ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** o   orc (ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (ally target, 100% to hit)  The magic dart hits the orc.  Q9isHThe orc is moderately wounded.Q9i%M)oQ9iZ8 Q9i*7.5 (1Q9iQ9il  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 whip (ally target, 100% to hit)  The magic dart hits the orc.  The orc is moderately wounded. _Your cerulean imp hits the orc with a -2 spear.R9iN#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*  Magic: 19/29 ===============--------- ....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 R9i#...#....#,,*,,...#..,,..#,,,,*  EV: 16Int: 21 Contam: 12% #...#....#######)##.#**..#,,,,*  SH: 0Dex: 14 ....#..........#o##.###..#,,,,*  XL:  7 Next: 45% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: =--------  Time: 3757.5 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Magic Dart ....'...#......#+#####...#,,,,*,, -GClaw ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** o   orc (ally target) ....#####......#....##...#,,,,*,, 5   cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,R9i~The orc is moderately wounded. _Your cerulean imp hits the orc with a -2 spear.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (severely wounded, ally target, 100% to hit)R9i#####,,,,,,,,*,,,,*,,**,,*,,,,*,, jacore the Thaumaturge ....#....#+***,,,,*,,,+,,*,,,,*,, Deep Elf ....#....#,,**,,,**,,**..#,,,,*** Health: 36/36 ======================== ....#....#,,**######+##..#,,,,*  Magic: 19/29 ===============--------- R9i#....#...)#,,*,,...#...,..#,,,,*  AC: 7Str: 7 #...#....#,,*,,...#..,,..#,,,,*  EV: 16Int: 21 Contam: 12% #...#....#######)##.#**..#,,,,*  SH: 0Dex: 14 ....#..........#)##.###..#,,,,*  XL:  7 Next: 45% Place: Dungeon:5 ....###'#......#@5..'....#,,,,*** Noise: =--------  Time: 3757.5 (0.0) ###'##..'......+....#....#,,,,*,, a) +1 dagger #...##..#......#....##...+,,,,+>, Cast: Magic Dart ....'...#......#+#####...#,,,,*,, -GClaw ....#...#......+....##'###,,,,*,, ....##..#......#.........#,,,,*** o   orc (ally target) ....#####......#....##...#,,,,*,, 5  9im cerulean imp (polearm, summoned) .....#..#......#....##...#,,,,*,, .....#..#......#....#....#,,,,+,,Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (severely wounded, ally target, 100% to hit)  The magic dart hits the orc!  You kill the orc!R9i, )    >5   cerulean imp (polearm, summoned)R9iER9i20=08.5 (1Magic Dart _R9iR9iҲS9iF0 ,,,,,*+** #####,,,,,,,,**+***,,,,*,,,+,,*,,,,*,,,,,**,,****.#,,*#######+## .)#,,*,....#...,,*,,...#..,, ########)##.#**.....S9iY1 a##.###. ....###'##.5..'** ###'##..'+....#....#,,,,*, #...##....##...+,,,,+>'#+#####....+....##'##,,....**#####*S9i8 S9iK; I8% -9S9ir? S9iYA *  There is an open door here.S9iB n _Items here: ( )) ††.U9iTnWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Floor Items ([,] to select) Hand Weaponsa +0 whipa +0 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip V9in4 V9i<,,,,,,,,,,,,,**+***,,**,,*,,,,*,, jacore the Thaumaturge #####,,,,,,,,*,,,,*,,**,,*,,,,*,, Deep Elf ....#....#+***,,,,*,,,+,,*,,,,*,, Health: 36/36 ======================== ....#....#,,**,,,**,,**..#,,,,*** Magic: 20/29 ================-------- ....#....#,,*#######+##..#,,,,*AC: 7Str: 7 ....#...)#,,*,....#...,..#,,,,*EV: 16Int: 21 Contam: 8% #...#....#,,*,,...#..,,..#,,,,*SH: 0Dex: 14 #...#....#######)##.#**..#,,,,*XL:  7 Next: 45% Place: Dungeon:5 ....#..........#@##.###..#,,,,*Noise: ---------  Time: 3759.5 (0.0) ....###'#......#.5..'....#,,,,*** a) +1 dagger ###'##..'......+....#....#,,,,*,, Cast: Magic Dart #...##..#......#...V9i=.##...+,,,,+>, -GClaw ....'...#......#+#####...#,,,,*,, ....#...#......+....##'###,,,,*,, 5   cerulean imp (polearm, summoned) ....##..#......#.........#,,,,*** ....#####......#....##...#,,,,*,, .....#..#......#....##...#,,,,*,,Shift-Dir - straight lineAim: an orc, wielding a +0 whip (severely wounded, ally target, 100% to hit)  The magic dart hits the orc! _You kill the orc!There is an open door here. _Items here: ( )) ††.V9iF@P  Okay, then.V9iAV9iHD _W9iW9iaWear or take off which item? W9i$Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)b - a +0 robe  i - a +3 ring mail  j - a +1 ring mail of cold resistance  l - the +14 crystal plate armour of Yviemeud {Rampage rElec rF+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip X9iOX9i'X9i[,,,,,,,,,,,,,**+***,,**,,*,,,,*,, jacore the Thaumaturge #####,,,,,,,,*,,,,*,,**,,*,,,,*,, Deep Elf ....#....#+***,,,,*,,,+,,*,,,,*,, Health: 36/36 ======================== X9iʾ~....#....#,,**,,,**,,**..#,,,,*** Magic: 20/29 ================-------- ....#....#,,*#######+##..#,,,,*AC: 7Str: 7 ....#...)#,,*,....#...,..#,,,,*EV: 16Int: 21 Contam: 8% #...#....#,,*,,...#..,,..#,,,,*X9iSH: 0Dex: 14 #...#....#######)##.#**..#,,,,*X9i;[XL:  7 Next: 45% Place: Dungeon:5 ....#..........#@##.###..#,,,,*Noise: ---------  Time: 3759.5 (0.0) X9i>....###'#......#.5..'....#,,,,*** a) +1 dagger ###'##..'......+....#....#,,,,*,, Cast: Magic Dart #...##..#......#....##...+,,,,+>, -GClaw X9i....'...#......#+#####...#,,,,*,, ....#...#......+....##'###,,,,*,, 5   cerulean imp (polearm, summoned) ....##..#......#.........#,,,,*** ....#####......#....##...#,,,,*,, .....#..#......#....##...#,,,,*,,X9iUAim: an orc, wielding a +0 whip (severely wounded, ally target, 100% to hit)  The magic dart hits the orc! _You kill the orc!There is an open door here. _Items here: ( )) ††. _Okay, then.X9i P  Okay, then.X9iFX9iX9i. _Z9iRE<*,,*****+ ,,,,,Z9iZS*+** #####,,,,,,,,**+***,,,,*,,,+,,*,,,,*,,*,,,**,,****.#,,########+## .)#,,#.....#...,,#.....#..,, #######**....)##.###. ....###'#Z9iS#.5..'...** ###'##..'+....#....#,,,,*, #...##....##...+,,,,+>'Z9iT#+#####....+....##'##,,....**####Z9iU65.Z9i[Z9iw^!6Z9i"_+60.5 (1 _Z9idZ9iJf$  Things that are here:Z9ihJ _a +0 club; a +0 club[9i/[9i[9ih[9i.[9iL5)[9i[9i r1=4 _[9iֵ[9i[9i[9iO72[9im[9ijV #,,*,,,,,,,,,,,*,,,,* #,*,,,,,,,,,,,*,,,,* #,,,,<*,,*******,,*,,,,+ #,,,,,,,,,,,,,**+***,,**,,*,,,,* ######,,,,,,,,*,,,,*,,**,,*,,,,*,.#....#+***,,,,*,,,+,,*,,,,*,.#....#,,**,,,**,,**..#,,,,** .....#....#,,########+##..#,,,,* [9i.....#...)#,,#..@..#...,..#,,,,*2.5 (2 ##...#....#,,#..5..#..,,..#,,,,* ##...#....#######)##.#**..#,,,,* .....#....#)##.###..#,,,,* .....###'#......#....'....#,,,,** ####'##..'......+....#....#,,,,* [9i##...##..#......#....##...+,,,,+>.'...#......#+#####...#,,,,*,.#...#......+....##'###,,,,*[9is[9ig[9i]9i]9iGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [) ]9i`t c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)b - a +0 robe  i - a +3 ring mail  j - a +1 ring mail of cold resistance  l - the +14 crystal plate armour of Yviemeud {Rampage rElec rF+} Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)  k - an amulet of faith (worn)d - a ring of positive energy`9i0Hb - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.1 (7.2 -> 5.1). Your EV would increase by 0.7 (16.3 -> 17.0). Your spell failure would improve by up to 4% (press '!' for details). `9ikBStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.a9i]a9ia9iOy#,,,,,,,,,,,,,*,,,,,,,,,,,*,,,,*, jacore the Thaumaturge #,,,,,,,,,,,,,*,,,,,,,,,,,*,,,,*, Deep Elf #,,,,,,,,,,,,<*,,*******,,*,,,,+, Health: 36/36 ======================== #,,,,,,,,,,,,,**+***,,**,,*,,,,*, Magic: 21/29 =================------- ######,,,,,,,,*,,,,*,,**,,*,,,,*, AC: 7Str: 7 .....#....#+***,,,,*,,,+,,*,,,,*, EV: 16Int: 21 Contam: 2% .....#....#,,**,,,**,,**..#,,,,** SH: 0Dex: 14 a9iғ>.....#....#,,########+##..#,,,,* XL:  7 Next: 45% Place: Dungeon:5 .....#...)#,,#..@..#...,..#,,,,* Noise: ---------  Time: 3762.5 (0.0) ##...#....#,,#..5..#..,,..#,,,,* a) +1 dagger ##...#....#######)##.#**..#,,,,* Cast: Magic Dart .....#..........#)##.###..#,,,,* -GClaw .....###'#......#....'....#,,,,** a9i ####'##..'......+....#....#,,,,*, 5   cerulean imp (polearm, summoned) ##...##..#......#....##...+,,,,+> .....'...#......#+#####...#,,,,*, .....#...#......+....##'###,,,,*,a9i5There is an open door here. _Items here: ( )) ††. _Okay, then. _Okay, then.Things that are here: _a +0 club; a +0 cluba9ia9i`2=13.5 (1a9i8a9i̧) _You drop a +0 robe.b9i` b9iȿ NGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)  i - a +3 ring mail  j - a +1 ring mail of cold resistance b9i  l - the +14 crystal plate armour of Yviemeud {Rampage rElec rF+} Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)  k - an amulet of faith (worn)d - a ring of positive energyo9i% |l - the +14 crystal plate armour of Yviemeud {Rampage rElec rF+}. o9i An incredibly heavy but extremely effective suit of crystalline armour. Base armour rating: 14Encumbrance rating: 23 Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rF+:It protects you from fire. It cannot be enchanted further. o9i %If you switch to wearing this armour: Your AC would increase by 24.7 (7.2 -> 31.9). Your EV would decrease by 21.4 (16.3 -> -5.1). Your spell failure would worsen by up to 98% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. o9iE You acquired it on level 4 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body (w)ear, (d)rop, (=)adjust, or (i)nscribe.r9it Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)  i - a +3 ring mail  j - a +1 ring mail of cold resistance  l - the +14 crystal plate armour of Yviemeud {Rampage rElec rF+} Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)  k - an amulet of faith (worn)  d - a ring of positive energy t9iW e - a +1 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you take off this armour: Your AC would decrease by 4.2 (7.2 -> 3.0). Your EV would increase by 0.7 (16.3 -> 17.0). Your spell failure would improve by up to 4% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (t)ake off, (d)rop, (=)adjust, or (i)nscribe.u9i#  Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)  i - a +3 ring mail  j - a +1 ring mail of cold resistance  l - the +14 crystal plate armour of Yviemeud {Rampage rElec rF+} Jewellery (go to first with "=)  f - a +5 ring of evasion (worn) u9iӬ g - a ring of magical power (worn)  k - an amulet of faith (worn)  d - a ring of positive energy y9iš i - a +3 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 4.1 (7.2 -> 11.3). Your EV would decrease by 1.7 (16.3 -> 14.6). Your spell failure would worsen by up to 18% (press '!' for details). You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.z9i  z9i Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)  i - a +3 ring mail  j - a +1 ring mail of cold resistance  l - the +14 crystal plate armour of Yviemeud {Rampage rElec rF+} Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)  k - an amulet of faith (worn)  d - a ring of positive energy }9i k - an amulet of faith (worn). A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Faith} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it }9iɰ will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (r)emove, (d)rop, (=)adjust, or (i)nscribe.9i  Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)  i - a +3 ring mail 9ir  j - a +1 ring mail of cold resistance  l - the +14 crystal plate armour of Yviemeud {Rampage rElec rF+} Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)  k - an amulet of faith (worn)  d - a ring of positive energy 9i 9ifM#,,,,,,,,,,,,,*,,,,,,,,,,,*,,,,*, jacore the Thaumaturge #,,,,,,,,,,,,,*,,,,,,,,,,,*,,,,*, Deep Elf #,,,,,,,,,,,,<*,,*******,,*,,,,+, Health: 36/36 ======================== #,,,,,,,,,,,,,**+***,,**,,*,,,,*, Magic: 22/29 ==================------ ######,,,,,,,,*,,,,*,,**,,*,,,,*, AC: 7Str: 7 .....#....#+***,,,,*,,,+,,*,,,,*, EV: 16Int: 21 Contam: 1% .....#....#,,**,,,**,,**..#,,,,** SH: 09i=Dex: 14 .....#....#,,########+##..#,,,,* XL:  7 Next: 45% Place: Dungeon:5 .....#...)#,,#..@..#...,..#,,,,* Noise: ---------  Time: 3763.5 (0.0) ##...#....#,,#..5..#..,,..#,,,,* a) +1 dagger ##...#....#######)##.#**..#,,,,* Cast: Magic Dart .....#..........#)##.###..#,,,,* -GClaw .....###'#......#....'....#,,,,** ####'##..'......+....#....#,,,,*, 5   cerulean imp (polearm, summoned) ##...##..#......#....##...+,,,,+> .....'...#......#+#####...#,,,,*, .....#...#......+....##'###,,,,*, 9iM_Items here: ( )) ††. _Okay, then. _Okay, then.Things that are here: _a +0 club; a +0 club _You drop a +0 robe.9i9i9i9i9i39ie9i9i=S9i '#+#####... .....#...#......+....##'###,,,,*, _Your magical contamination has completely faded away.9i9i9i$  Things that are here:9is!9  a +0 club; a +0 club9iI#9i$9i$R3= _9i%9i(*  There is an open door here.9i)]  Items here: ( )) ††.9ir+9i,9i- _9i.9i*6_ ###*,,,,*,,**,,*,,,,*,, ...#....#+***,,,,*,,,+,,*,,,,*,,* 9i6E...#....#,,**,,,**,,**..#,,,,**** ...#....#,,########+##..#,,,,* ...#...)#,,#..[..#...,..#,,,,* #....#,,#.....#..,,..#,,,,* #....#######)##.#**..#,,,,* #..........#5##.###..#,,,,* *###'#......#.@..'....#,,,,****7.5 (49i7'##..'......+....#....#,,,,*,,* ...##..#......#....##...+,,,,+>,*'...##+#####...#,,,,*,,*#...#......+....##'###,,,,*,, ...##..#......#.........#,,,,**** ...#####......#....##...#,,,,*,,*#..#......#....##...#,,,,*,,+9iH7;#..#......#....#....#,,,,+,,*9i6:9i>9i@9i I9i9iM)59i79ik4=9it9i9i&9i9i9i9i09iK5=9i(9i7 _You open the door.9i9is9i9id9i ....#....#,,########+##..#,,,,* .#...)#,,#..[..#...,..#,,,,* #...#....#,,#.....#..,,..#,,,,* #...#....#######)##.#**..#,,,,*9i|^.#..........#)##.###..#,,,,*.###'#......#....'....#,,,,*** ###'##..'......+....#....#,,,,*,, #...##..#......#5...##...+,,,,+>,.'...#......#@#####...#,,,,*,,71 ....#...#......+....##'###,,,,*,,.##..#......#.........#,,,,**.#####......#....##...#,,,,*,,..#..#......#....##...#,,,,*,,..#..#......#....#....#,,,,+,,..#..'......'....'....#,,,,*,, 9i?#########....>.###########,,,,*** ######## ******9i 9i9iQ _There is an open door here.9iܱ 9iղ 9iг 9i 9i 9i P _9i 9i 9ij h6==9is 9iR 9i 9ik 9i 9i 9i 9i 9i h7==9i 9i 9ia 2§9i 9iy 9i 9i u _Your cerulean imp disappears in a puff of smoke!9i 9i h8==9iG 9i 9i 9i 9i* 9i 9i 9i" 9i 9i $ 9ix _You open the door.9iR 9i h9==9iz 9i 9 ,,,,,,,,,*****,****,**,,,,******* 9iO 3,,,,,,,,,*,,,,,,,,,,,*,,,,* ,,,,,,,,,*,,,,,,,,,,,*,,,,* ,,,,,,,,<*,,**####*,,*,,,,+ ,,,,,,,,,**+**#..#*,,*,,,,* #,,,,,,,,*,,,,#..##,,*,,,,*,,,* ....#+***,,,,#...+,,#,,,,*,,** .#,,**,,,*#..#*..#,,,,**** 9i "#....#,,########@##..#,,,,* 80.5 (9 #...)#,,#..[..#......#,,,,* #....#,,#......#,,,,* #....#######)##.###..#,,,,* #..........#)##.###..#,,,,* **** ###'#......#....'....#,,,,****, ##..'......+....#....#,,,,*,,*,,, 9i? ..#......#....##...+,,,,+>,*,,,  '...#......#'#####...#,,,,*,,*,,, 9iN 9i 9i Q _There is an open door here.9i+- 9i. 9iM. 9i8? 9i@ 9iE P _9iF 9i G 9iDH 9iI 9i'K 9iK 9i%L 9iM 9iN 9iO 9=9iFP 9iEX 7 _You open the door.9iZ 9iwZ 9i \ 9iui *,,,,,*,,,,,,,*,,,,+,,,,*,,,, *****,,,,,**,****.#,,,,**,,,,,,,,*****,****.##,,,,********,*,,,,,,,,,..#,,,,*,,,* *,*,,,,,,,,,..#,,,,*,,,* *, ,,,,,,<*,,**####*..#,,,,+,,,* *, ,,,,,,,**+**#..#*..#,,,,*,,,* *, ,,,,,,,*,,,,#..##..#,,,,*,,,* *, ...#+***,,,,#...@..#,,,,*,,** *,5.5 (5 ...#,,**,,,*#..##..#,,,,**** ** ...#,,########'##..#,,,,* ..)#,,#..[..#......#,,,,* 9i-j ...#,,#.....#......#,,,,* ...#######)##.###..#,,,,* .........#)##.###..#,,,,* ****** #'#......#....'....#,,,,****,,,,* ..'......+....#....#,,,,*,,*,,,,*9iyl 9i7r 9iot Q _There is an open door here.9i59i69in79iI9i M9iM$ _9iR,9iS9iT9iuU9i#W9iY9iY9iqZ9i[9i]9ig^9i_9iG`9ia9iDb9ib9img +***,,,,,*,,**,,,*,,,,***,,*, ,,,*,,,,,*,,,,...#,,,,*,,,,**,,,,,+,,,,,..#,,,,*,,,,*,,,,*,,,,,*,,,,,..#,,,,*,,,,*,,,,*,,,,,*,,,,,..#,,,,+,,,,*,,,, 9iJn****,,,,,*#,***#.#,,,,**,,,,,,,,***##.####.##,,,,********,*,,.........#,,,,*,,,* *, ,,,,,,*,,.......@.#,,,,*,,,* *,90 ,,,,,<*,,#######..#,,,,+,,,* *,, ,,,,,,**+**#..##..#,,,,*,,,* *,, 9in,,,,,,*,,,,#..##..#,,,,*,,,* *,,#+***,,,,#...'..#,,,,*,,** *,,#,,**,,,*#..##..#,,,,**** ***#,,########'##..#,,,,* .)#,,#..[..#......#,,,,*#,,#.....#......#,,,,*9it9iyy9i?{9i| 9i 9i 9i9ij9i9itX9i9i!9i 9iO!9i!9i #9ib$9i$9i^%9i&9iP(9i(9i#)9i`*9id,9i,9i -9i5B #,,,**+***,,,,,*,,**,,,*,,,,*** +,,,9i86=,#.......#,,,,* *,,,,,,,,*,,,,,+....,..#,,,,* *,,,#....,..#,,,,* *,,,*...,,..#,,,,+******,,,,,*#.#**#.#,,,,**9i6K,,,,,,#####.####.##,,,,****,,,,,,#...........#,,,,*,,,,,,,#...@.......#,,,,*,6.5 (69i6(,,,,,,<#..#######..#,,,,+,,,,,,,##+**#..##..#,,,,*, ####,,,,,,,,*,,,,#..##..#,,,,*,.#....#+***,,,,#...'..#,,,,*,,*.#....#,,**,,,*#..##..#,,,,*.#....#,,########9i{7'##..#,,,,* ...#...)#,,#..[..#......#,,,,* ...#....#,,#......#,,,,*9iy99i =9i>9i9i9i9i^9i9i9iGX9i9i9i9i19i9i9i9i9i9i7 _You open the door.9i9i9i9i  ,,*,,,,,,,,*,,,,,+.......#,,,, ,,*,,*,,,,,#....,..#,,,,* ,,*,,*,,,,,*...,,..#,,,,+ ,,**********,,,,,*#.#**#.#,,,,** #9iz/,,,,,#####.####.##,,,,** #,,,,,,,,,,,,,#...........#,,,,* #,,#...........#,,,,*, #,<#..#######..#,,,,+ #,,##@#*#..##..#,,,,*801.5 (5 ######,,,,,,,,#....#..##..#,,,,* .....#....#+**#....#...'..#,,,,* .....#....#,,*#...##..##..#,,,,**..#....#,,########'##..#,,,,*9i(..#...)#,,#..[..#......#,,,,* ##...#....#,,#.....#......#,,,,* ##...#....#######)##.###..#,,,,*..#..........#)##.###..#,,,,*9iW9i9i+ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _9i^You open the door. _There is an open door here.9iN9i9i9i9ih9i : _9i 9i 9i 9i 9i9i9i<9i9i9iX,9iR9i9i9i9i:9i9i^9i9iG9i9i9i9ik 9i!9i#9i $9i$9i%&9io'9i'9i](9i)9i+9i+9i,9i2.9i/9i09i09i29iD49i49i59i79i89iL99i99iD ****,,,,,*#.#**#.#,,,,**,,,,,,,,,,,#####.####.##,,,,*******,,,,#...........#,,,,*,,,* *,,,,#...........#,,,,*,,,* *, ,,,,,<#..#######..#,,,,+,,,* *,, ,,,,,,##'#*#..##..#,,,,*,,,* *, ,,,,,,#....#..##..#,,,,*,,,* *, ..#+**#....#...'..#,,,,*,,** *, ..#,,*#...##..##@.#,,,,**** ***9izEK14.5 (13.0) ..#,,########'##..#,,,,* )#,,#..[..#......#,,,,* #,,#.....#......#,,,,* #######)##.###..,,,,*...#)##.###..#,,,,* ***** '#......#....'....#,,,,**** .'......+....#....#,,,,*,,* .9iEf#......#....##...+,,,,+>,*9i7J9i P9iQ9i9i9iG9i69i9i59iڜ,9ip9iʝ9i89i9i9i[9i9i9i9i?9iɤ9iF9i`9iǧ9i9i*9iw9iݪ9iK9i:9il9iѭ9i"9ig9iױ9i"9iY9i: _There is an open door here. _You open the door9iϳZ. _There is an open door here. _You open the door. _There is an open 9i&door here. _You open the door.9i9You open the door. _9iܵOThere is an open door here. _You open the door. _There is an open 9iBdoor here. _You open the door.  Found 13 gold pieces.9i9iy _9i;9i9iӼ9i.9i9i #,,*#...##..##..#,,,,**** ***** #,,########'##..#....# #,,#..[..#......#....# #,,#.....#......#....# #######)##.###..#....# 9i2x......#)##.###..#....# ****** ......#....'....#....#***,,,,* ....+.#....#,,*,,,,* ....#....##...@.$..+>,*,,,,* 20....#'#####...#....#,,*,,,,* .9iv.....+....##'###....#,,*,,,,*....#.........#....#***,,,,*....#....##...#....#,,*,,,,*#....##...#....#,,+,,,,9i* ......#....#....#....+,,.....'....'....#....#9iq...>.###########,,,,***9ig9i9iQ _There is an open door here.9ifS9iMT9iT9id9i$g9ijP _9il9i=n9io9iJq9iq9i0r9i8 ,*#...##..##..#,,,,**** ****** ,##'##..#....# 9i$,#..[..#......#....# ,#.....#......#....# )##.###..#....# #)##.###..#....# ****** #....'....#....#***,,,,* +....#....#....#,,*,,,,* 9i#....##...'.@..+>,*,,,,* 7.5 (3.0)#'#####...#....#,,*,,,,* +....##'###....#,,*,,,,* #.........#....#***,,,,* #....##...##....##...#9i#....#....#'....'....# 9imr _You now have 199 gold pieces (gained 13).9i hQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on9ih 9it ,*#...##..##..#,,,,**** ****** jacore the Thaumaturge ,########'##..#....#Deep Elf ,#..[..#......#....#Health: 36/36 ======================== ,#.....#......#....#Magic: 29/29 ======================== #####)##.###..#....#AC: 7Str: 7 ....#)##.###..#....# ******EV: 16Int: 21 ....#....'....#....#***,,,,*SH: 0Dex: 14 ....+....#....#....#,,*,,,,*XL:  7 Next: 45% Place: Dungeon:5 ....#....##...'.@..+>,*,,,,*Noise: ---------  Time: 3827.5 (0.0) ....#'#####...#....#,,*,,,,*a) +1 dagge9iow r ....+....##'###....#,,*,,,,*Cast: Call Imp ....#.........#....#***,,,,*-GClaw ....#....##...#....#,,*,,,,* ....#....##...#....#,,+,,,,* ....#....#....#....+,,*,,,,* ....'....'....#....#,,*,,,,* ..>.###########,,,,****,,,,* _You open the door. _There is an open door here. _You open the door. _Found 13 gold pieces. _There is an open door here. _You now have 199 gold pieces (gained 13).9i 9i" 9i6t,*#...##..##..#,,,,**** ******  jacore the Thaumaturge ,########'##..#....#  Deep Elf ,#..[..#......#....#  Health: 36/36 ======================== ,#.....#......#....#  Magic: 27/29 ======================-- #####)##.###..#....#  AC: 7Str: 7 ....#)##.###..#....# ******  EV: 16Int: 21 ....#....'....#****#***,,,,*  SH: 0Dex: 14 9i....+....#....#****#,,*,,,,*  XL:  7 Next: 45% Place: Dungeon:5 ....#....##...**@**+>,*,,,,*  Noise: ---------  Time: 3827.5 (0.0) ....#'#####...#****#,,*,,,,*  a) +1 dagger ....+....##'###****#,,*,,,,*  Cast: Call Imp ....#.........#....#***,,,,*  -GClaw ....#....##...#....#,,*,,,,* ....#....##...#....#,,+,,,,*   ....#....#....#....+,,*,,,,*   ....'....'....#....#,,*,,,,*   ..>.###########,,,,****,,,,*   _Found 13 gold pieces. _There is an open door here. _You now have 199 gold pieces (gained 13).  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9i=:@*9i7**9iA**9iK5**9i};**9i 5,*#...##..##..#,,,,**** ****** jacore the Thaumaturge ,########'##..#....#Deep Elf 9iV ),#..[..#......#....#Health: 36/36 ======================== ,#.....#......#....#Magic: 27/29 ======================-- #####)##.###..#....#AC: 7Str: 7 ....#)##.###..#....# ******EV: 16Int: 21 ....#....'....#..5.#***,,,,*SH: 0Dex: 14 9i ....+....#....#....#,,*,,,,*XL:  7 Next: 45% Place: Dungeon:5 ....#....##...'.@..+>,*,,,,*Noise: ---------  Time: 3827.5 (0.0) ....#'#####...#....#,,*,,,,*a) +1 dagger ....+....##'###....#,,*,,,,*Cast: Call Imp ....#.........#....#***,,,,*-GClaw 9i8 /....#....##...#....#,,*,,,,* ....#....##...#....#,,+,,,,*5   cerulean imp (polearm, summoned) 9ip 4....#....#....#....+,,*,,,,* ....'....'....#....#,,*,,,,* ..>.###########,,,,****,,,,* _There is an open door here. 9i _You now have 199 gold pieces (gained 13).  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle9i~ eDir - look around, f - activateA tiny devil pulls itself out of the air.9i: &==9i 8.5 (1 _9in 9i 9i) 9i 2Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) 9iF 2 e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on9il  a - Cast: Magic Dart  b - Cast: Call Imp9i9i*,*#...##..##..#,,,,**** ****** jacore the Thaumaturge ,########'##..#....#Deep Elf ,#..[..#......#....#Health: 36/36 ======================== ,#.....#......#....#Magic: 27/29 ======================-- #####)##.###..#....#AC: 7Str: 7 ....#)##.###..#....# ******EV: 16Int: 21 ....#....'....#..5.#***,,,,*SH: 0Dex: 14 ....+....#....#....#,,*,,,,*XL:  7 Next: 45% Place: Dungeon:5 ....#....##...'.@..+>,*,,,,*Noise: ==-------  Time: 3828.5 (0.0) ....#'#####...#....#A,4m,,*,,,,*a) +1 dagger ....+....##'###....#,,*,,,,*Cast: Call Imp ....#.........#....#***,,,,*-GClaw ....#....##...#....#,,*,,,,* ....#....##...#....#,,+,,,,*5   cerulean imp (polearm, summoned) ....#....#....#....+,,*,,,,* ....'....'....#....#,,*,,,,* ..>.###########,,,,****,,,,* _There is an open door here. _You now have 199 gold pieces (gained 13).  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.9i,9i539i49i09iC  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   h + Spellcasting 8.3  38%  +3          9i@ b + Unarmed Combat   0.0    -2   i + Conjurations 3.9   5%  +1      j + Summonings2.7  16%  +1  c + Short Blades 0.4   3%   0   k + Necromancy2.1   5%  +2   d + Long Blades   0.1    -1   l + Translocations   1.1    +1      m + Fire Magic0.5  10%  +1  e + Armour9iG1.4   2%  -2   n + Ice Magic   0.0    +1  f + Dodging3.0   4%  +2      g + Stealth5.1  14%  +3   o + Evocations0.0   3%  +1  9i                9i?                                 9i        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help9i[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets9i4 9i'6 9ig= ,*#...##..##..#,,,,**** ****** jacore the Thaumaturge ,########'##..#....#Deep Elf ,#..[..#......#....#Health: 36/36 ======================== ,#.....#......#....#Magic: 27/29 ======================-- 9i= #####)##.###..#....#AC: 7Str: 7 ....#)##.###..#....# ******EV: 16Int: 21 ....#....'....#..5.#***,,,,*SH: 0Dex: 14 ....+....#....#....#,,*,,,,*XL:  7 Next: 45% Place: Dungeon:5 9i]> ....#....##...'.@..+>,*,,,,*Noise: ==-------  Time: 3828.5 (0.0) ....#'#####...#....#,,*,,,,*a) +1 dagger ....+....##'###....#,,*,,,,*Cast: Call Imp ....#.........#....#***,,,,*-GClaw 9i? G....#....##...#....#,,*,,,,* ....#....##...#....#,,+,,,,*5   cerulean imp (polearm, summoned) ....#....#....#....+,,*,,,,* ....'....'....#....#,,*,,,,* ..>.###########,,,,****,,,,* _There is an open door here. _You now have 199 gold pieces (gained 13).  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.9i;E 9iE 9i%K 9icL 9iV9i^39iv9iԿ559i9ip8=9i79i]9i9i9i 9i9i19i9ik9i9i9i9i9iTh9==9iX9iP9i9i9i9i 9i_9i9i9i9i$7 _You open the door.9i{9ir9i9i9i9i9i9=9i9iH .#....'....#....#***,,,,*  .+....#....#....#,,*,,,,* .#....##...'....+>,*,,,,* .#'#####...#....#,,*,,,,* .+....##'###....#,,*,,,,* .#.........#....####,,,,*  .#....##...#....#..#,,,,*  .9im#....##...#...5#..+,,,,*  .#....#....#....@..#,,,,*  --36.5 (8'....'....#....#..#,,,,*  .###########....####,,,,*  ## ###### ******          9i8--9i9iQ _There is an open door here.9iM99ia:9i:9iB9i E359iE9iJf _9iK,9iPL9iN9i Q9iQ9i+UM _You open the door.9i@Wj  You encounter an ice beast.9ib\M##.###..#....# ******  ...'....#....#***.Y..#  ...#....#....#,,*....#  ...##...'....+>,*....#  #####...#....#,,*....#  .9i+]+..##'###....#,,*....#  ........#....####....#  ...##...#....#..#....#  ...##...#....#5.@....#  ...#....#....'..#....#  ...'....#....#..#....#  #######....####....#  ###### *#####   Y   ice beast (asleep)   9i__5.9.5 (39ieG, ally target)9i)g240.5 (4 _9i`j9ilQ _There is an open door here.9iH  ..'....#....#***.Y..#  #....#....#,,#....#  9iI ##...'....+>,#....#  ####...#....#,,#....#  ..##'###....#,,#....#  ....#....####....#  ##...#....#.5#....#  ##...#....#..'....#  #....#....'..#@...#  '....#....#..#....# 9iI  ########....####....#   9i%J ###### ######   9iLJ 3    9ioJ 9iL P.59iXR 9iLS 11.5 (1 _9i}\ 9i ,'....#....#***.Y..#  .#....#....#,,#....#  .##...'....+>,#....#  ...#....#,,#....#  .##'###....#,,#....#  9i #....####....#  .##...#....#..#....#  .##...#....#..5....#  .#....#....'..#.@..#  .'....#....#..#....#  ....####....#  ###### ######      9i O'59i 9i %29i` 9i 9i9iAn ice beast. A terrible creature, formed of snow and crystalline ice. Its feet leave puddles of icy water on the floor. 9ixMax HP: ~27Will: +AC: +EV: ++rF: x..rC: ∞rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal You have about 98% to hit with your +1 dagger (while incapacitated). It has about 41% to hit you. Attack Max Damage After Damaging Hits Hit 59inCold damage (max 15) It has a 11% chance to notice you each turn. It is resistant to drowning. 9iDIt can travel through water. It is currently targeted by: 9i}[!]: Description|Statuses9i'.'....#....#***.Y..#  jacore the Thaumaturge .#....#....#,,#....#  Deep Elf .##...'....+>,#....#  Health: 36/36 ======================== ###...#....#,,#....#  Magic: 29/29 ======================== .##'###....#,,#....#  AC: 7Str: 7 ......#....####....#  EV: 16Int: 21 .##...#....#..#....#  SH: 0Dex: 14 .##...#....#..'....#  XL:  7 Next: 45% Place: Dungeon:5 .#....#....'..#5@..#  Noise: ---------  Time: 3842.5 (1.0) .'....#..9i'..#..#....#  a) +1 dagger #######....####....#  Cast: Call Imp###### ######  -GClaw    5   cerulean imp (polearm, summoned)   _A tiny devil pulls itself out of the air. _You open the door. _There is an open door here. _You open the door. _You encounter an ice beast. _There is an open door here.9i,9iZ-9i19i39iDM### ****** .'**#.Y....#....#, .##...'....+> ###... .##'###....#,, ...#####..'.#..'..#5 .'....#....#.. #######....####....###### ###### Y   ice beast (asleep)9iz35.9i;65.9iG, ally target)9iN%39i 9it9iH9i~Quiver which action? ([-] to clear) 9iSItems ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dart9iNsb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on9iz9i 9i.###..#....# ******  jacore the Thaumaturge .'....#....#**#.Y..#  Deep Elf .#....#....#,,#....#  Health: 36/36 ======================== .##...'....+>,#....#  Magic: 29/29 ======================== ###...#....#,,#....#  AC: 7Str: 7 .##'###....#,,#....#  EV: 16Int: 21 ......#....####....#  SH: 0Dex: 14 .##...#....#..#5...#  XL:  7 Next: 45% Place: Dungeon:5 .##...#....#..'.@..#  Noise: --------- Gjm Time: 3843.5 (0.0) .#....#....'..#....#  a) +1 dagger .'....#....#..#....#  Cast: Magic Dart #######....####....#  -GClaw ###### ######   Y   ice beast (asleep, ally target)  5   cerulean imp (polearm, summoned)  _A tiny devil pulls itself out of the air. _You open the door. _There is an open door here. _You open the door. _You encounter an ice beast. _There is an open door here.9i$9ia .###..#....# ******  jacore the Thaumaturge .'....#....#**#.Y..#  Deep Elf .#....#....#,,#.*..#  Health: 36/36 ======================== .##...'....+>,#.*..#  Magic: 28/29 =======================- 9i~ ###...#....#,,#.*..#  AC: 7Str: 7 .##'###....#,,#.*..#  EV: 16Int: 21 9i e......#....####.*..#  SH: 0Dex: 14 .##...#....#..#5*..#  XL:  7 Next: 45% Place: Dungeon:5 .##...#....#..'.@..#  Noise: ---------  Time: 3843.5 (0.0) 9i .#....#....'..#....#  a) +1 dagger .'....#....#..#....#  Cast: Magic Dart 9i #######....####....#  -GClaw  ###### ######   Y   ice beast (asleep, ally target)  5   cerulean imp (polearm, summoned)9i i _You encounter an ice beast. 9i _There is an open door here.  Aiming: Magic Dart (safe; 2% risk of failure)  9i; Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9ie QAim: an ice beast (asleep, ally target, 100% to hit)9i,{.###..#....# ******  jacore the Thaumaturge .'....#....#**#.Y..#  Deep Elf 9iZ.#....#....#,,#.*..#  Health: 36/36 ======================== .##...'....+>,#.*..#  Magic: 28/29 =======================- ###...#....#,,#.*..#  AC: 7Str: 7 .##'###....#,,#.*..#  EV: 16Int: 21 ......#....####.*..#  SH: 0Dex: 14 .##...#....#..#5*..#  XL:  7 Next: 45% Place: Dungeon:5 .##...#....#..'.@..#  Noise: ---------  Time: 3843.5 (0.0) .#....#....'..#....#28G  a) +1 dagger .'....#....#..#....#  Cast: Magic Dart #######....####....#  -GClaw ###### ######   Y   ice beast (ally target)  5   cerulean imp (polearm, summoned)  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (asleep, ally target, 100% to hit)  The magic dart hits the ice beast.  9iNThe ice beast is moderately wounded.9i2`Q.Y9i`75.9ij.....9inp=4.5 (1Magic Dart _9i{v9i=###..#....# ******  '....#....#**#....#  #....#....#,,#.Y..#  ##...'....+>,#....#  ...#....#,,#....#  ##'###....#,,#....#  #....####.5..#  ##...#....#..#....#  ##...#....#..'..@.#  #....#....'..#....#  '....#....#..#....#  ....####....#  ###### ######      .Y5.9=-5Magic Dart9iXS  ### ##### '** #....#....#,,#..'....+>,#.Y.... ##'##,,#.5 ..####..##.#..' #'.. '....#....#.. 9iT ######....####....###### ######9iU O.Y9i\ 8 9i] ?-69ib 9ide d _Your cerulean imp barely misses the ice beast.9ih9i2iQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle) 9ii a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on9i9i###..#....#  jacore the Thaumaturge ###..#....# ######  Deep Elf '....#....#**#....#  Health: 36/36 ======================== #....#....#,,#....#  Magic: 29/29 ======================== ##...'....+>,#....#  AC: 7Str: 7 ##...#....#,,#..Y.#  EV: 16Int: 21 9i##'###....#,,#.5..#  SH: 0Dex: 14 .....#....####....#  XL:  7 Next: 45% Place: Dungeon:5 ##...#....#..#..@.#  Noise: ---------  Time: 3846.5 (0.0) ##...#....#..'....#  a) +1 dagger #....#....'..#....#  Cast: Scorch '....#....#..#....#  -GClaw ######....####....# ###### ######  Y   ice beast (ally target)9i  5   cerulean imp (polearm, summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (asleep, ally target, 100% to hit)  The magic dart hits the ice beast. _The ice beast is moderately wounded. _Your cerulean imp barely misses the ice beast.9iU9i9i9i###..#....# jacore the Thaumaturge ###..#....# ###### Deep Elf '....#....#**#....# Health: 36/36 ======================== #....#....#,,#....# Magic: 27/29 ======================-- ##...'....+>,#....# AC: 79i Str: 7 ##...#....#,,#..Y.#   EV: 16Int: 21 ##'###....#,,#.5..#   SH: 09iQODex: 14 .....#....####....#   XL:  7 Next: 45% Place: Dungeon:5 ##...#....#..#..@.#   Noise: ---------  Time: 3846.5 (0.0) 9i##...#....#..'....#   a) +1 dagger #....#....'..#....#   Cast: Scorch '....#....#..#....#   -GClaw ######....####....# ###### ###### Y   ice beast (ally target)9i  5   cerulean imp (polearm, summoned)9i }The magic dart hits the ice beast. _The ice beast is moderately wounded. 9iA_Your cerulean imp barely misses the ice beast.Casting: Scorch (safe; 14% risk of failure)  9i Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9i;@9.@9i6..9ii-..9i%LdY. 9inL_The ice beast is moderately wounded. _Your cerulean imp barely misses the ice beast.9iLCasting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an ice beast (lightly wounded, ally target)9i] H###..#....#  jacore the Thaumaturge ###..#....# ######  Deep Elf '....#....#**#....#  Health: 36/36 ======================== #....#....#,,#....#  Magic: 27/29 ======================-- ##...'....+>,#....#  AC: 7Str: 7 ##...#....#,,#..*.#  EV: 16Int: 21 ##'###....#,,#.5..#  SH: 0Dex: 14 .....#....####....#  XL:  7 Next: 45% Place: Dungeon:5 ##...#....#..#..@.#9i^ 3  Noise: ---------  Time: 3846.5 (0.0) ##...#....#..'....#  a) +1 dagger #....#....'..#....#  Cast: Scorch '....#....#..#....#  -GClaw ######....####....# ###### ######  Y   ice beast (combustible, ally target)9i^ ]  5   cerulean imp (polearm, summoned)  Casting: Scorch (safe; 14% risk of failure)  9i_ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9iX_ Look: an ice beast (lightly wounded, ally target)  Flames lash the ice beast.  The ice beast is moderately wounded.9i: : .YPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an ice beast (lightly wounded, ally target)  Flames lash the ice beast.  The ice beast is moderately wounded.The ice beast's fire resistance burns away.9i ? 9i? I====7.5 (19iF 9iAX N _Your cerulean imp hits the ice beast but does no damage.9i@###..#....# jacore the Thaumaturge ###..#....# ###### Deep Elf '....#....#**#....# Health: 36/36 ======================== #....#....#,,#....# Magic: 25/29 ====================---- ##...'....+>,#....# AC: 7Str: 7 ##...#....#,,#....#   EV: 16Int: 21 ##'###....#,,#.5Y.#   SH: 0Dex: 14 .....#....####....#   XL:  7 Next: 45% Place: Dungeon:5 ##...#....#..#..@.#   Noise: ====-----  Time: 3847.5 (0.0) ##...#....#..'....#   a) +1 dagg9i@er #....#....'..#....#   Cast: Scorch '....#....#..#....#   -GClaw ######....####....# ###### ###### Y   ice beast (combustible, ally target)  5   cerulean imp (polearm, summoned)The ice beast is moderately wounded.The ice beast's fire resistance burns away. _Your cerulean imp hits the ice beast but does no damage.  Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9iP DY@The ice beast's fire resistance burns away. _Your cerulean imp hits the ice beast but does no damage.  Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  9i Look: an ice beast (moderately wounded, more vulnerable to fire, ally target)9i1 ###..#....#  jacore the Thaumaturge ###..#....# ######  Deep Elf '....#....#**#....#  Health: 36/36 ======================== #....#....#,,#....#  Magic: 25/29 ====================---- ##...'....+>,#....#  AC: 7Str: 7 ##...#....#,,#....#  EV: 16Int: 21 ##'###....#,,#.5*.#  SH: 0Dex: 14 .....#....####....#  XL:  7 Next: 45% Place: Dungeon:5 ##...#....#..#..@.#  Noise: ====-----  Time: 3847.5 (0.0) 9i2 [34m##...#....#..'....#  a) +1 dagger #....#....'..#....#  Cast: Scorch '....#....#..#....#  -GClaw ######....####....# ###### ######  Y   ice beast (combustible, ally target)  5   cerulean imp (polearm, summoned)  Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an ice beast (moderately wounded, more vulnerable to fire, ally target)  Flames lash the ice beast. The ice beast melts!  The ice beast is moderately wounded.9i2 Q.Y9i 9iu X6=8.5 (19i 9iY  9i Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an ice beast (moderately wounded, more vulnerable to fire, ally target)  Flames lash the ice beast. The ice beast melts!  The ice beast is moderately wounded. _Your cerulean imp barely misses the ice beast.9iO ###..#....# jacore the Thaumaturge ###..#....# ###### Deep Elf '....#....#**#....# Health: 36/36 ======================== #....#....#,,#....# Magic: 24/29 ===================----- ##...'....+>,#....# AC: 7Str: 7 ##...#....#,,#....#   EV: 16Int: 21 ##'###....#,,#.5..#   SH: 0Dex: 14 .....#....####..Y.#   XL:  7 Next: 45% Place: Dungeon:5 ##...#....#..#..@.#   Noise: ====-----  Time: 3848.5 (0.0) ##...#....#..'....#   a) 

,#....#  AC: 7Str: 7 ##...#....#,,#....#  EV: 16Int: 21 ##'###....#,,#.5..#  SH: 0Dex: 14 .....#....####..Y.#  XL:  7 Next: 45% Place: Dungeon:5 ##...#....#..#..@.#  Noise: ====-----  Time:9iz[40m 3848.5 (0.0) ##...#....#..'....#  a) +1 dagger #....#....'..#....#  Cast: Scorch '....#....#..#....#  -GClaw ######....####....# ###### ######  Y   ice beast (combustible, ally target)  5   cerulean imp (polearm, summoned)  Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an ice beast (moderately wounded, more vulnerable to fire, ally target)  You miscast Scorch. Nothing appears to happen.  The ice beast closely misses you.Contam: 12% =---9.5 (19i9i  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an ice beast (moderately wounded, more vulnerable to fire, ally target)  You miscast Scorch. Nothing appears to happen.  The ice beast closely misses you. _Your cerulean imp hits the ice beast but does no damage.9iR\ u###..#....# jacore the Thaumaturge ###..#....# ###### Deep Elf '....#....#**#....# Health: 36/36 ======================== #....#....#,,#....# Magic: 22/29 ==================------ ##...'....+>,#....# AC: 7Str: 7 ##...#....#,,#....#   EV: 16Int: 21 Contam: 12% ##'###....#,,#.5..#   SH: 0Dex: 14 .....#....####..Y.#   XL:  7 Next: 45% Place: Dungeon:5 ##...#....#..#..@.#   Noise: =--------  Time: 3849.5 (0.0) 9i9] @##...#....#..'....#   a) +1 dagger #....#....'..#....#   Cast: Scorch '....#....#..#....#   -GClaw ######....####....# ###### ###### Y   ice beast (combustible, ally target)  5   cerulean imp (polearm, summoned)You miscast Scorch. Nothing appears to happen.  The ice beast closely misses you. _Your cerulean imp hits the ice beast but does no damage.  Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9i Y@The ice beast closely misses you. _Your cerulean imp hits the ice beast but does no damage.  Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an ice beast (moderately wounded, more vulnerable to fire, ally target)9isa###..#....#  jacore the Thaumaturge ###..#....# ######  Deep Elf '....#....#**#....#  Health: 36/36 ======================== #....#....#,,#....#9i  Magic: 22/29 ==================------ ##...'....+>,#....#  AC: 7Str: 7 ##...#....#,,#....#  EV: 16Int: 21 Contam: 12% 9i\##'###....#,,#.5..#  SH: 0Dex: 14 .....#....####..*.#9i-  XL:  7 Next: 45% Place: Dungeon:5 9iJl##...#....#..#..@.#9i   Noise: =--------  Time: 3849.5 (0.0) ##...#....#..'....#9i  a) +1 dagger #....#....'..#....#9i  Cast: Scorch '....#....#..#....#9i  -GClaw ######....####....#9iK ###### ######9i$  Y   ice beast (combustible, ally target)  5   cerulean imp (polearm, summoned) 9i Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an ice beast (moderately wounded, more vulnerable to fire, ally target)  Flames lash the ice beast. The ice beast melts!  The ice beast is severely wounded.9i  YPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an ice beast (moderately wounded, more vulnerable to fire, ally target)  Flames lash the ice beast. The ice beast melts!  The ice beast is severely wounded.The ice beast misses you.====50.5 (19i 9i N _Your cerulean imp hits the ice beast but does no damage.9ie###..#....# jacore the Thaumaturge ###..#....# ###### Deep Elf '....#....#**#....# Health: 36/36 ======================== #....#....#,,#....# Magic: 20/29 ================-------- ##...'....+>,#....# AC: 7Str: 7 ##...#....#,,#....#   EV: 16Int: 21 Contam: 12% ##'###....#,,#.5..#   SH: 0Dex: 14 9ie.....#....####..Y.#   XL:  7 Next: 45% Place: Dungeon:5 ##...#....#..#..@.#   Noise: ====-----  Time: 3850.5 (0.0) ##...#....#..'....#   a) +1 dagger #....#....'..#....#   Cast: Scorch 9i[fb'....#....#..#....#   -GClaw ######....####....# ###### ###### Y   ice beast (combustible, ally target)  5   cerulean imp (polearm, summoned)9ifThe ice beast is severely wounded.The ice beast misses you. _Your cerulean imp hits the ice beast but does no damage.  9ifCasting: Scorch (safe; 14% risk of failure)  9if Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9io+@.9iԎ6..9i Y.  The ice beast misses you. _Your cerulean imp hits the ice beast but does no damage.  Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an ice beast (severely wounded, more vulnerable to fire, ally target)9i~x###..#....#  jacore the Thaumaturge ###..#....# ######  Deep Elf '....#....#**#....#  Health: 36/36 ======================== #....#....#,,#....#  Magic: 20/29 ================-------- ##...'....+>,#....#  AC: 7Str: 7 ##...#....#,,#....#  EV: 169iyInt: 21 Contam: 12% ##'###....#,,#.5..#  SH: 0Dex: 14 .....#....####..*.#  XL:  7 Next: 45% Place: Dungeon:5 ##...#....#..#..@.#  Noise: ====-----  Time: 3850.5 (0.0) ##...#....#..'....#  a) +1 dagger #....#....'..#....#  Cast: Scorch '....#....#..#....#  -GClaw ######....####....#9iy ###### ######  Y   ice beast (combustible, ally target)  5   cerulean imp (polearm, summoned) 9iz Casting: Scorch (safe; 14% risk of failure)  9i-zPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9ibzLook: an ice beast (severely wounded, more vulnerable to fire, ally target)  Flames lash the ice beast. The ice beast melts!  9izGThe ice beast is almost dead.9ia' YPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an ice beast (severely wounded, more vulnerable to fire, ally target)  Flames lash the ice beast. The ice beast melts!  The ice beast is almost dead.The ice beast closely misses you.1=1.5 (19if9ike _Your cerulean imp closely misses the ice beast.9iY ###..#....# jacore the Thaumaturge ###..#....# ###### Deep Elf '....#....#**#....# Health: 36/36 ======================== #....#....#,,#....# Magic: 19/29 ===============--------- ##...'....+>,#....# AC: 7Str: 7 ##...#....#,,#....#   EV: 16Int: 21 Contam: 12% ##'###....#,,#.5..#   SH: 0Dex: 14 .....#....####..Y.#   XL:  7 Next: 45% Place: Dungeon:5 ##...#....#..#..@.#   Noise: ====-----  Time: 3851.5 (0.0) ##...#....#..'....#   9i a) +1 dagger #....#....'..#....#   Cast: Scorch '....#....#..#....#   -GClaw ######....####....# ###### ###### Y   ice beast (combustible, ally target)  5   cerulean imp (polearm, summoned)The ice beast is almost dead.The ice beast closely misses you. _Your cerulean imp closely misses the ice beast.Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate9i 9.@9iV Y.  The ice beast closely misses you. _Your cerulean imp closely misses the ice beast.  Casting: Scorch (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an ice beast (almost dead, more vulnerable to fire, ally target)9i(###..#....# jacore the Thaumaturge ###..#....# ###### Deep Elf '....#....#**#....# Health: 36/36 ======================== #....#....#,,#....# Magic: 19/29 ===============--------- ##...'....+>,#....# AC: 7Str: 7 9i##...#....#,,#....#   EV: 16Int: 21 Contam: 12% ##'###....#,,#.5..#   SH: 0Dex: 14 9i_.....#....####....#   XL:  7 Next: 45% Place: Dungeon:5 ##...#....#..#..@.#   Noise: ====-----  Time: 3851.5 (0.0) 9i:*##...#....#..'....#   a) +1 dagger #....#....'..#....#   Cast: Scorch '....#....#..#....#   -GClaw ######....####....# ###### ###### Y   ice beast (combustible, ally target) 9if 5   cerulean imp (polearm, summoned)9iCasting: Scorch (safe; 14% risk of failure)  9iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an ice beast (almost dead, more vulnerable to fire, ally target)  Flames lash the ice beast. The ice beast melts!  9i,>You kill the ice beast!9i4 ###### #....# #....# >,#....#  9iu *.#  #.. .'.. .#.9i 9i^#....#  9i ###### 5   cerulean imp (polearm, summoned)9i 9i9i9i .5Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: an ice beast (almost dead, more vulnerable to fire, ally target)  Flames lash the ice beast. The ice beast melts!  You kill the ice beast!You have harvested enough death to cast Grave Claw an additional time.9iΠ9i 30632.5 (1Scorch _Your Conjurations skill increases to level 4!9i9ik _Your Fire Magic skill increases to level 1!9i... ### ##### '** #....#....#,'....+>... ##'##,,#... ..###..#..5#.#..' #'.. '....#....#.. ######....####....###### ######9ie9i"v20=----39i 9iq= _You swap places with your cerulean imp.9i. 9iҁ 9i5 9i 9i 9ih B9iڛ 9i 9iG W1=9i 9i 9iJ 9i 9i 709i8 9ip @  There is an open door here.9i 9i0 9iЪ @8% _9i 9i 9ip 9i 9i U2=69i 9i 9iJ 9i 9i 749i l  There is an open door here.9i 9i y3==2 _9i7 9i 9i 9i 9i 719i 9i 9i- 9i0 9i r4==9iz 9i Z _Your magical contamination has completely faded away.9i 9i 9i 9i 9i 9i 2§9iF 9i h5==9i 9i. u _Your cerulean imp disappears in a puff of smoke!9i2 9i 9i@ 9i, 9i@ ,9i 9i #'..#,,,,*,,** *,,,,* ...##..##..#....#*** ****** ####'##..#....#  ..[..#....#  .9i ..#....#  #)##.###..#....#  ..#)##.###..#....# ###### 9i* 1..#....'....#....#**#....# +....#....#...@#,,#....# ----669iP 3.0) ..#....##...'....+>,#....# 9ix <..#'#####...#....#,,#....# ..+....##'###....#,,#....# 9i ..#.........#....####....# 9i ..#....##...#....#..#....# 9i ..#....##...#....#..'....# ..#....#....#....'..#....# 9i E..'....'....#....#..#....#9i 9i 9i 9iO 9i 9iI 9i# 9i 9i 6=9i 9i+ 9i 9i 9iD 9i 9i D7=9iS 9i 9i9i9i9i9i~8==9i]9iM9iR,9i9i,#####.####.##,,,,********,,,,* ,#...........#....#,,,* *,,,,* ,#...........#....#,,,* *,,,,* <#..#######..#....+,,,* *,,,,* ,##'#*#..##..#....#,,,* *,,,,* ,#....#..##..#....#,,,* *,,,,* 9i3G*#....#...'..#....#,,** *,,,,* *#...##..##..#....#*** ****** ########'##..#..@.# 72.5 (6.0) #..[..#......#....# #.....#......#....# ####)##.###..#....#9i.#)##.###..#....# ######.#....'....#....#**#....#.+....#....#....#,,#....#.#....##...'....+>9iW,#....#.#'#####...#....#,,#....#9iJ9i&9i^9i z9==30==9i9i,,,#.......#,,,,*,,,,*,,,,,,,*jacore the Thaumaturge 9i,,,+.......#...@*,,,,*,,,,,,,*Deep Elf 9i5_,,,#....,..#....*,,,,*,,,,,,,*9iHealth: 36/36 ======================== ,,,*...,,..#....+,,,,*,,,,,,,*9ih cMagic: 30/30 ======================== 9i i,,,*#.#**#.#....##,,,,,,,,,,,*9i -AC: 79i(!+Str: 7 9it!a#####.####.##....#*******,,,,*9i!-EV: 169i!,Int: 21 9i "#...........#....#,,,* *,,,,*9i/"-SH: 09iT",Dex: 14 9i|"#...........#....#,,,* *,,,,*9i"XL:  7 Next: 63% Place: Dungeon:5 9i"#..#######..#...@+,,,* *,,,,*9i"~Noise: ---------  Time: 3876.5 (4.0) 9i###'#*#..##..#....#,,,* *,,,,*9iD#5a) +1 dagger 9in##....#..##..#....#,,,* *,,,,*9i#+Cast: Scorch 9i##....#...'..#....#,,** *,,,,* 9i##...##..##..#....#*** ****** 9i$d#######'##..#....#9i1$@   Sigmund (polearm, asleep) 9iY$h..[..#......#....# 9i$L.....#......#....# 9i$6###)##.###..#....# 9i$D_You swap places with your cerulean imp. 9i$"_There is an open door here. 9i%"_There is an open door here. 9i6%<_Your magical contamination has completely faded away. 9i[%B_Your cerulean imp disappears in a puff of smoke!9i%RYou encounter Sigmund the Dreaded. He is wielding a +0 scythe.9i%9i/  9i60--more--9ig0:i  7.5 (5 _:id:iDfQuiver which action? ([-] to clear) Items ([,] to cycle):if"Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) :if2 e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on:i):i#,,,#.......#,,,,*,,,,*,,,,,,,*jacore the Thaumaturge ,,,+.......#...@*,,,,*,,,,,,,*Deep Elf ,,,#....,..#....*,,,,*,,,,,,,*Health: 36/36 ======================== :i)$=,,,*...,,..#....+,,,,*,,,,,,,*Magic: 30/30 ======================== ,,,*#.#**#.#....##,,,,,,,,,,,*AC: 7Str: 7 #####.####.##....#*******,,,,*EV: 16Int: 21 :iS$#...........#....#,,,* *,,,,*SH: 0Dex: 14 :iv$#...........#....#,,,* *,,,,*XL:  7 Next: 63% Place: Dungeon:5 :i$#..#######..#...@+,,,* *,,,,*Noise: ---------  Time: 3877.5 (0.0) :i$##'#*#..##..#....#,,,* *,,,,*a) +1 dagger :i$S#....#..##..#....#,,,* *,,,,*Cast: Call Imp #....#...'..#....#,,** *,,,,* :i %#...##..##..#....#*** ****** #######'##..#....#:i:%@   Sigmund (polearm, asleep) :i|%..[..#......#....# .....#......#....# :i%###)##.###..#....# _You swap places with your cerulean imp. _There is an open door here. _There is an open door here. :i&_Your magical contamination has completely faded away. _Your cerulean imp disappears in a puff of smoke! _You encounter Sigmund the Dreaded. He is wielding a +0 scythe.:iK.:i.:iІ,,,#.......#,,,,*,,,,*,,,,,,,*  jacore the Thaumaturge ,,,+.......#...@*,,,,*,,,,,,,*  Deep Elf ,,,#....,..#....*,,,,*,,,,,,,*  Health: 36/36 ======================== ,,,*...,,..#....+,,,,*,,,,,,,*  Magic: 28/30 ======================-- :iA,,,*#.#**#.#....##,,,,,,,,,,,*  AC: 7Str: 7 #####.####.##....#*******,,,,*  EV: 16Int: 21 #...........#.***#,,,* *,,,,*  SH: 0Dex: 14 #...........#.***#,,,* *,,,,*  XL:  7 Next: 63% Place: Dungeon:5 :iz#..#######..#.**@+,,,* *,,,,*  Noise: ---------  Time: 3877.5 (0.0) ##'#*#..##..#.***#,,,* *,,,,*  a) +1 dagger :i#....#..##..#.***#,,,* *,,,,*  Cast: Call Imp #....#...'..#....#,,** *,,,,* #...##..##..#....#*** ****** #######'##..#....#:iY @   Sigmund (polearm, asleep) ..[..#......#....# .....#......#....# ###)##.###..#....# _Your magical contamination has completely faded away. :i-_Your cerulean imp disappears in a puff of smoke! _You encounter Sigmund the Dreaded. He is wielding a +0 scythe.:iPCasting: Call Imp (safe; 4% risk of failure)  :ir Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:i :@#:iZ 7.#:iIA*.:i7**:i7**:i8A**:i7.*:i75.*:iqA**:im ,,,#.......#,,,,*,,,,*,,,,,,,*jacore the Thaumaturge ,,,+.......#...@*,,,,*,,,,,,,*Deep Elf ,,,#....,..#....*,,,,*,,,,,,,*Health: 36/36 ======================== ,,,*...,,..#....+,,,,*,,,,,,,*Magic: 28/30 ======================-- ,,,*#.#**#.#....##,,,,,,,,,,,*AC: 7Str: 7 #####.####.##....#*******,,,,*EV: 16Int: 21 #...........#....#,,,* *,,,,*SH: 0Dex: 14 #...........#...5#,,,* *,,,,*XL:  7 Next: 63% Place: Dungeon:5 #..#######..#...@+,,,* *,,,,*Noise: ---------  Time: 3877.5 (0.0) ##'#*#..##..#....#,,,* *,,,,*:iw a) +1 dagger #....#..##..#....#,,,* *,,,,*Cast: Call Imp #....#...'..#....#,,** *,,,,* #...##..##..#....#*** ****** #######'##..#....#@   Sigmund (polearm, asleep, ally target) ..[..#......#....#5   cerulean imp (polearm, summoned) .....#......#....# ###)##.###..#....# _Your cerulean imp disappears in a puff of smoke! _You encounter Sigmund the Dreaded. He is wielding a +0 scythe.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.:i, ;==8.5 (1 _:i! :i( :i,#.#,,,,*,,,,*,*,+.#...@#,,,,*,*,#....,..#....#,,,,*,*,*...,,..#....+,,,,*,*,*#.#**#.#....##,* ,#####.####.##....#*,,,,* ,#.#....#,,,* *,,,,* ,#.#...5#,,,* *,,,,* <#..#..#..@.+,,,* *,,,,* ,##'#*#..##..#....#,,,* *,,,,* ,#....#..##..#....#,,,* *,,,,* *#....#...'..#....#,,** *,,,,* *#...##..##..#....#*** ******#'##..#....# #..[..#......#....# #.....#......#....# ####)##.###..#....#5.:i9:i]9=--9:i :iC,#.#,,,,*,,,,*,*,+.#...@#,,,,*,*,#....,..#....#,,,,*,*,*...,,..#....+,,,,*,*,*#.#**#.#....##,* ,,#####.####.##....#*,,,,* ,,#.#..5.#,,,* *,,,,* ,,#.#....#,,,* *,,,,* ,<#.. :i^#..#.@..+,,,* *,,,,* ,,##'#*#..##..#....#,,,* *,,,,* ,,#....#..##..#....#,,,* *,,,,* **#....#...'..#....#,,** *,,,,* ,*#...##..##..#....#*** ****** ,#'##..#....# ,#..[..#......#....# ,#.....#......#....#  :iO#####)##.###..#....# :i=85. :i :i"-- :i 80 :i :i :i/K  :iL Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  :iDM \ c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on:i( :iy( :i5 ,,,,,#.......#,,,,*,,,,*,,,,,,,* jacore the Thaumaturge ,,,,,+.......#...@#,,,,*,,,,,,,* Deep Elf ,,,,,#....,..#....#,,,,*,,,,,,,* Health: 36/36 ======================== ,,,,,*...,,..#....+,,,,*,,,,,,,* Magic: 29/30 =======================- ,,,,,*#.#**#.#....##,,,,,,,,,,,* AC: 7Str: 7 ,,#####.####.##..5.#*******,,,,* EV: 16Int: 21 :iB6 !,,#...........#....#,,,* *,,,,* SH: 0Dex: 14 ,,#...........#....#,,,* *,,,,* XL:  7 Next: 63% Place: Dungeon:5 ,<#..#######..#.@..+,,,* *,,,,* Noise: ---------  Time: 3880.5 (0.0) ,,##'#*#..##..#....#,,,* *,,,,* a) +1 dagger :il6 ,,#....#..##..#....#,,,* *,,,,* Cast: Call Imp **#....#...'..#....#,,** *,,,,* ,*#...##..##..#....#*** ****** :i6 ,########'##..#....#@   Sigmund (polearm, asleep, ally target) :i6 ;,#..[..#......#....#5   cerulean imp (polearm, summoned) ,#.....#......#....# :i!7 #####)##.###..#....# _Your cerulean imp disappears in a puff of smoke! _You encounter Sigmund the Dreaded. He is wielding a +0 scythe.Casting: Call Imp (safe; 4% risk of failure)  :iE7 2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.:i8 :i= :i= :in :io Sigmund the Dreaded The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the :ip admiration of many denizens of the dungeon. Max HP: ~27Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) You have about 98% to hit with your +1 dagger (while incapacitated). He has about 29% to hit you. AttackMax Damage Hit: +0 scythe 13 He has a 11% chance to notice you each turn. He can open doors. He has mastered the following spells, which are affected by silence and [!]: Description|Statuses|Quote*:i\,,,,,#.......#,,,,*,,,,*,,,,,,,* jacore the Thaumaturge ,,,,,+.......#...@#,,,,*,,,,,,,* Deep Elf ,,,,,#....,..#....#,,,,*,,,,,,,* Health: 36/36 ======================== ,,,,,*...,,..#....+,,,,*,,,,,,,* Magic: 29/30 =======================- ,,,,,*#.#**#.#....##,,,,,,,,,,,* AC: 7Str: 7 ,,#####.####.##..5.#*******,,,,* EV: 16Int: 21 ,,#...........#....#,,,* *,,,,* SH: 0Dex: 14 ,,#...........#....#,,,* *,,,,* XL:  7 Next: 63% Place: Dungeon:5 ,<#..#######..#.@..+,,,* *,,,,* Noise: ---------  *:i\Time: 3880.5 (0.0) ,,##'#*#..##..#....#,,,* *,,,,* a) +1 dagger ,,#....#..##..#....#,,,* *,,,,* Cast: Call Imp **#....#...'..#....#,,** *,,,,* ,*#...##..##..#....#*** ****** ,########'##..#....#@   Sigmund (polearm, asleep, ally target) ,#..[..#......#....#5   cerulean imp (polearm, summoned) ,#.....#......#....# #####)##.###..#....# _Your cerulean imp disappears in a puff of smoke! _You encounter Sigmund the Dreaded. He is wielding a +0 scythe.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.*:i=d*:id*:i[l*:in.:iE.:i.:i.:i9F _Unknown command./:i /:i ZQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on1:iV 1:id ,,,,,#.......#,,,,*,,,,*,,,,,,,* jacore the Thaumaturge 1:iEe ,,,,,+.......#...@#,,,,*,,,,,,,* Deep Elf ,,,,,#....,..#....#,,,,*,,,,,,,* Health: 36/36 ======================== ,,,,,*...,,..#....+,,,,*,,,,,,,* Magic: 29/30 =======================- ,,,,,*#.#**#.#....##,,,,,,,,,,,* AC: 71:ioe 'Str: 7 ,,#####.####.##..5.#*******,,,,* EV: 16Int: 21 1:ie ,,#...........#....#,,,* *,,,,* SH: 01:ie ,Dex: 14 1:ie ,,#...........#....#,,,* *,,,,* XL:  7 Next: 63% Place: Dungeon:5 1:if A,<#..#######..#.@..+,,,* *,,,,* Noise: ---------  Time: 3880.5 (0.0) 1:i.f ,,##'#*#..##..#....#,,,* *,,,,* a) +1 dagger ,,#....#..##..#....#,,,* *,,,,* Cast: Magic Dart 1:iTf **#....#...'..#....#,,** *,,,,* 1:i|f ,*#...##..##..#....#*** ****** ,########'##..#....#1:ig t@   Sigmund (polearm, asleep, ally target) ,#..[..#......#....#5   cerulean imp (polearm, summoned) ,#.....#......#....# #####)##.###..#....# _You encounter Sigmund the Dreaded. He is wielding a +0 scythe.1:ig Casting: Call Imp (safe; 4% risk of failure)  1:ig iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air. _Unknown command.1:ip 1:iu 1:iw 2:i,,,,,#.......#,,,,*,,,,*,,,,,,,*  jacore the Thaumaturge ,,,,,+.......#...@#,,,,*,,,,,,,*  Deep Elf ,,,,,#....,..#...*#,,,,*,,,,,,,*  Health: 36/36 ======================== ,,,,,*...,,..#...*+,,,,*,,,,,,,*  Magic: 28/30 ======================-- ,,,,,*#.#**#.#...*##,,,,,,,,,,,*  AC: 7Str: 7 ,,#####.####.##.*5.#*******,,,,*  EV: 162:i'_Int: 21 ,,#...........#.*..#,,,* *,,,,*  SH: 0Dex: 14 ,,#...........#.*..#,,,* *,,,,*  XL:  7 Next: 63% Place: Dungeon:5 ,<#..#######..#.@..+,,,* *,,,,*  Noise: ---------  Time: 3880.5 (0.0) 2:ii,,##'#*#..##..#....#,,,* *,,,,*  a) +1 dagger 2:iw,,#....#..##..#....#,,,* *,,,,*  Cast: Magic Dart **#....#...'..#....#,,** *,,,,* ,*#...##..##..#....#*** ****** 2:i,########'##..#....#  @   Sigmund (polearm, asleep, ally target) ,#..[..#......#....#  5   cerulean imp (polearm, summoned) ,#.....#......#....# #####)##.###..#....# _Unknown command.2:i7Aiming: Magic Dart (safe; 1% risk of failure)  2:iUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2:is~Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target,  100% to hit)2:iM *@*.*.*.2:i[O.@.*.*.*Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target,  100% to hit)3:iJ,,,,,#.......#,,,,*,,,,*,,,,,,,* jacore the Thaumaturge ,,,,,+.......#...@#,,,,*,,,,,,,* Deep Elf ,,,,,#....,..#...*#,,,,*,,,,,,,* Health: 36/36 ======================== ,,,,,*...,,..#...*+,,,,*,,,,,,,* Magic: 28/30 ======================-- ,,,,,*#.#**#.#...*##,,,,,,,,,,,* AC: 7Str: 7 3:i,,#####.####.##.*5.#*******,,,,* EV: 16Int: 21 ,,#...........#.*..#,,,* *,,,,* SH: 0Dex: 14 ,,#...........#.*..#,,,* *,,,,* XL:  7 Next: 63% Place: Dungeon:5 ,<#..#######..#.@..+,,,* *,,,,* Noise: ---------  Time: 3880.5 (0.0) 3:ir,,##'#*#..##..#....#,,,* *,,,,* a) +1 dagger ,,#....#..##..#....#,,,* *,,,,* Cast: Magic Dart **#....#...'..#....#,,** *,,,,* ,*#...##..##..#....#*** ****** ,########'##..#....#@   Sigmund (polearm, ally target) 3:i#,#..[..#......#....#5   cerulean imp (polearm, summoned) 3:iI,#.....#......#....# #####)##.###..#....#3:ikPress: ? - help, Q - select action, ( or ) - cycle3:iShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target,  3:i100% to hit)  3:i>The magic dart hits Sigmund.  Sigmund is lightly wounded.3:iJ| .@Shift-Dir - straight line3:irJAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, ally target,  100% to hit)  The magic dart hits Sigmund.  Sigmund is lightly wounded.  Sigmund shouts!3:irK65.3:ioV.......9===3:iVB1.5 (1Magic Dart3:i\3:i^ 3:iJ_Z_Sigmund screams, "Die, monster!"5:i*,,**,,,*,,,,***#+.......#...#....@.#...,,..#....+,,,,*,,,*#.#**#.#..5.##,,,,,,,####.####.#****** ,,#.........#<#..#####+#'#* ,,##, **#....#...',,** *,,,, ,*#...##..*** ******#######'##[ ,#.....#....5:i 5:iu4*5:iX= 5   cerulean imp (polearm, summoned)  Sigmund mumbles some strange words.Sigmund flickers and vanishes!5:ieQ.55:ifO.55:i-n2{5:ir&25:iew5:i\y _Deactivating autopickup; reactivate with Ctrl-A.6:i7*,,**,,,*,,,,***,,*,* #.#....#,,,,*,* +.#....#,,,,*,* 6:i#....,..#..{.#,,,,*,* *...,,..#....+,,,,*,* *#.#**#.#....##,* #####.####.##....#*,,,,* #.#.5..#,,,* *,,,,* 6:iP#.#..@.#,,,* *,,,,* <#..#..#....+,,,* *,,,,* 6:i##'#*#..##..#....#,,,* *,,,,* 6:iR*#...##..##..#....#*** ****** 6:i .6:ic%6:i*/--36:i06:iQ1>:iWb>:ib>:i$c>:i2k>:ik'..>:iel45>:im>:iq30==>:iKr>:i:i|,+.......#....#,,,,*,*,#....,..#....#,,,,*,*,*...,,..#....+,,,,*,*>:iP},*#.#**#.#....##,,,,*#####.####.##....#*******,,,,*#...........#....#,,,* *,,,,* ,,#...........#.5..#,,,* *,,,,* ,<#..#######..#....+,,,* *,,,,* ,,##'#*#..##..#.@..#,,,* *,,,,*-- >:i}n,,#....#..##..#....#,,,* *,,,,* **#....#...'..#....#,,** *,,,,* ,*#...##..##..#....#*** ****** >:i},########'##..#....# ,#..[..#......#....#  ,#.....#...>:i ~b...#....#####)##.##>:i:~i#..#....# ....#)##.###..#...>:ih~H.# ######>:ix&4>:i Q.5>:iW >:i_ :=5.5 (2 _>:i; >:i ?:i I?:iR ?:iv '..?:i .?:iƙ ?:i= I?:i ?:i ?:id ?:i ?:iD ?:iT ?:iE ?:i Z  A puff of flame appears from out of thin air!  ?:i? )The puff of flame hits your cerulean imp!?:i< :*,,,,,*#.#**#.#....##,,,,*?:ig X#####.####.##....#*******,,,,*?:i #...........#....#,,,* *,,,,*#...........#....#,,,* *,,,,*?:i <#..#######..#....+,,,* *,,,,*?:i ,##'#*#..##..#....#,,,* *,,,,*?:iײ ,#....#..##..#....#,,,* *,,,,* ?:i +**#....#...'..#....#,,** *,,,,**#...##..##..#@...#*** ******?:i< -#######'##..#....# ,,#..[..#......#....# ?:iS ,#.....#......#....# ######)##.?:ij ;###..#....# ?:i .....#)##.###..#....# ###### .....#....'....#....#**#....# ?:i X.....+....#....#....#,,#....#?:i E.#....##...'....+>,#...?:i׳ .#?:i 9 §?:i \7  Your cerulean imp dies!?:i ?:iGM>§.?:i+TO==8.5 (3?:iiX?:iZf _Your cerulean imp disappears in a puff of smoke!A:iCA:i~Quiver which action? ([-] to clear) A:iSItems ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp A:iA c - Cast: Grave Claw (1/3)  e - Cast: Scorch A:i[*/%] inventory [&] all spells[!] focus mode: off|onB:iD B:i G*,,,,,*#.#**#.#....##,,,,,,,,,,,* jacore the Thaumaturge ,,,#####.####.##....#*******,,,,* Deep Elf ,,,#...........#....#,,,* *,,,,* Health: 36/36 ======================== ,,,#...........#....#,,,* *,,,,* Magic: 30/30 ======================== B:i 0,,<#..#######..#....+,,,* *,,,,* AC: 7Str: 7 ,,,##'#*#..##..#§...#,,,* *,,,,* EV: 16Int: 21 ,,,#....#..##..#....#,,,* *,,,,* SH: 0Dex: 14 +**#....#...'..#....#,,** *,,,,* XL:  7 Next: 63% Place: Dungeon:5 B:i- 5,,*#...##..##..#@...#*** ****** Noise: =--------  Time: 3888.5 (0.0) ,,########'##..#....#a) +1 dagger ,,#..[..#......#....#Cast: Call Imp ,,#.....#......#....# ######)##.###..#....# .....#)##.###..#....# ###### .....#....'....#....#**#....# .....+....#....#....#,,#....# B:iv 0.....#....##...'....+>,#....#A puff of flame appears from out of thin air! _The puff of flame hits your cerulean imp.  A puff of flame appears from out of thin air!  The puff of flame hits your cerulean imp!  B:i Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!B:i B:i" B:iE C:iy}*,,,,,*#.#**#.#....##,,,,,,,,,,,* jacore the Thaumaturge ,,,#####.####.##....#*******,,,,* Deep Elf ,,,#...........#....#,,,* *,,,,* Health: 36/36 ======================== ,,,#...........#....#,,,* *,,,,* Magic: 28/30 ======================-- C:iAz,,<#..#######..#....+,,,* *,,,,* AC: 7Str: 7 ,,,##'#*#..##..#§...#,,,* *,,,,* EV: 16Int: 21 ,,,#....#..##..#***.#,,,* *,,,,* SH: 0Dex: 14 C:i\z+**#....#...'..#***.#,,** *,,,,* XL:  7 Next: 63% Place: Dungeon:5 C:iz,,*#...##..##..#@**.#*** ****** Noise: =--------  Time: 3888.5 (0.0) ,,########'##..#***.#  a) +1 dagger C:iz,,#..[..#......#***.#  Cast: Call Imp ,,#.....#......#....# C:izu######)##.###..#....# .....#)##.###..#....# ######   C:izN.....#....'....#....#**#....#   C:i{o.....+....#....#....#,,#....#   .....#....##...'....+>,#....# C:i({. C:i>{mThe puff of flame hits your cerulean imp!  Your cerulean imp dies! C:iU{X_Your cerulean imp disappears in a puff of smoke!C:ik{Casting: Call Imp (safe; 4% risk of failure)  C:i{ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateC:iGp;@.C:iD*.C:i|HD**C:ir5*.C:iФA..C:iR@..C:i] 7*.C:i[\ 7**C:iY( @**D:i{*,,,,,*#.#**#.#....##,,,,,,,,,,,* jacore the Thaumaturge ,,,#####.####.##....#*******,,,,* Deep Elf ,,,#...........#....#,,,* *,,,,* Health: 36/36 ======================== ,,,#...........#....#,,,* *,,,,* Magic: 28/30 ======================-- ,,<#..#######..#....+,,,* *,,,,* AC: 7Str: 7 ,,,##'#*#..##..#§...#,,,* *,,,,* EV: 16Int: 21 ,,,#....#..##..#....#,,,* *,,,,* SH: 0Dex: 14 D:i{+**#....#...'..#....#,,** *,,,,* XL:  7 Next: 63% Place: Dungeon:5 ,,*#...##..##..#@...#*** ****** Noise: =--------  Time: 3888.5 (0.0) ,,########'##..#....#  a) +1 dagger ,,#..[..#......#....#  Cast: Call Imp ,,#.....#......#....# ######)##.###..#....# .....#)##.###..#....# ######   .....#....'....#....#**#....#   .....+....#....#....#,,#....#   .....#....##...'....+>,#....#  D:iq|MCasting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I bow to your service, my illustrious and god-likemaster!"D:it #....##....#,,,* #....#,,,* <#....+,,,* #....#,,,* .#,,,* .#,,** @...#*** .# [5...# #....#)#....#)#....#  5   cerulean imp (polearm, summoned)#....##....#>=9.5 (1 D:i܋ _D:iΔG:i@,,#####.####.#*******,,,,* #...........#....#,,,* *,,,,* #.#....#,,,* *,,,,* <#..#######..#....+,,,* *,,,,* ##'#*#..##..#....#,,,* *,,,,* #....#..##..#....#,,,* *,,,,* **#....#...'..#....#,,** *,,,,* ,*#...##..##..#....#*** ****** ########'##..#.@..# #..[..#......#5...# #.....#......#....# #####)##.### ....#)##.###..#....# #######....'....#....#**#....# +....#....#....#,,#....##...'....+>G:i.Cy[m#'#####...#....#,G:inVG:iW^9=--90G:id]G:i^H:iRH:iSH:iFTH:i`H:i2bH:ij30==H:imH:ir...........,,,* <#..#######+#'#*#..## ,H:ir,#....#..# **#....#...'* ,*#...#*** ***** ,########'##..#....# H:is#..[..#......#5...# .....#....--H:i9s2.5 (2 #####)##.###..#. ....#)##.######### ....#....'..H:iks**#....#+....#..,,#....##...'....+>,H:isY#'#####+'###....#,H:is.......##H:itH:i+yH:i5zL:iZ<#..#######+ ,,##'#*#..#.... **.'* ,*#...##..##*** ***** ,########' ..[..#......#5.... #####)##.### ....######L:iu[X....'..**#....+....#,,#....##...'....+>'#####...#....#,+....##'###.........####..L:i]L:iX]P.5L:i bL:i]b+3.5 (1L:igL:i(iP:i٪ P:ib P:i P:i P:i ,P:i F  Your cerulean imp easily resists.P:i ,##'#*#..#.... **.'* ,*#...##..##*** ***** ,########' ..[..#.....5 P:i #####)##.###..#.. ....######....'..**#....+....#,,#....##...'....+>'#####...#....#,+....##'###.........####P:iؘ &..'P:iן &0P:iz! Q.5P:i7) P:i) 24.5 (1 _P:i21 P:i2 S:i #....#..##..#....#,,,* *,,,,* *#....#...'..#....#,,** *,,,,* #...##..##..#....#*** ****** ########'##..#....# #..[..#......#....# #.....#......#....# ####)##.###..#.5..# ...#)##.###..#....# #######....'....#..@.#**#....# +....#....#....#,,#....# #....##...'....+>,#....# #'#####...#....#,+....##'##S:i #.........#....####....# #....##...#....#..#....##...#....#..'....##....#....#....'..#....#S:i S:i S:i^O.5S:ieiS:i=kS:iy5{ _Something tries to affect you, but you resist.U:i,#....#..##..#....#,,,* *,,,,* **#....#...'..#.{..#,,** *,,,,* ,*#...##..##..#....#*** ****** ,#'##..#....# ,#..[..#......#....# ,#.....#......#....##)##.###..#....#.#)##.###..#..5.# ######.#....'....#.@..#**#....#.+....#....#....#,,#....#.#....##...'....+>,#....#.#'#####...#....#,,#....#.+....##'###....#,,#....#.#.........#....####....#.#....##...#....#..#....# ....#....##...#....#..'....# ....#....#....#....'..#....#U:iU:iU:iT ******U:i2K*A puff of flame appears from out of thin air!U:iώj......@U:i K===6U:iU:iS _The puff of flame misses you.W:i\7W:i92Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) W:iz92 e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|onW:iD,,#....#..##..#....#,,,* *,,,,* jacore the Thaumaturge **#....#...'..#.{..#,,** *,,,,* Deep Elf ,*#...##..##..#....#*** ****** Health: 36/36 ======================== ,########'##..#....#Magic: 30/30 ======================== ,#..[..#......#....#AC: 7Str: 7 ,#.....#......#....#EV: 16Int: 21 #####)##.###..#....#SH: 0Dex: 14 ....#)##.###..#..5.# ######XL:  7 Next: 63% Place: Dungeon:5 ....#....'....#.@..#**#....#Noise: ==-------  Time: 3896.5 (0.0) ....+....#....#....#:i.z4m,,#....#a) +1 dagger ....#....##...'....+>,#....#Cast: Magic Dart ....#'#####...#....#,,#....# ....+....##'###....#,,#....# ....#.........#....####....#5   cerulean imp (polearm, summoned) ....#....##...#....#..#....# ....#....##...#....#..'....# ....#....#....#....'..#....#Your cerulean imp says, "I bow to your service, my illustrious and god-like _master!" _Your cerulean imp easily resists. _Something tries to affect you, but you resist.A puff of flame appears from out of thin air! _The puff of flame misses you.W:i%W:i. W:i W:iF C,,#....#..##..#....#,,,* *,,,,*  jacore the Thaumaturge **#....#...'..#.{..#,,** *,,,,*  Deep Elf ,*#...##..##..#....#*** ******  Health: 36/36 ======================== W:iFG ,########'##..#....#  Magic: 29/30 =======================- ,#..[..#......#....#  AC: 7Str: 7 ,#.....#......#....#  EV: 16Int: 21 #####)##.###..#....#  SH: 0Dex: 14 ....#)##.###..#..5.# ######  XL:  7 Next: 63% Place: Dungeon:5 W:iG c....#....'....#.@..#**#....#  Noise: ==-------  Time: 3896.5 (0.0) ....+....#....#....#,,#....#  a) +1 dagger ....#....##...'....+>,#....#  Cast: Magic Dart ....#'#####...#....#,,#....# ....+....##'###....#,,#....# W:iH U....#.........#....####....#  5   cerulean imp (polearm, summoned) ....#....##...#....#..#....# ....#....##...#....#..'....# ....#....#....#....'..#....# A puff of flame appears from out of thin air! W:iEH _The puff of flame misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineX:i7F****X:iU7-@X:i*VJ**X:iS***.X:iJ**X:iKM*.*.*.*.X:i,,#....#..##..#....#,,,* *,,,,* jacore the Thaumaturge **#....#...'..#.{..#,,** *,,,,* Deep Elf ,*#...##..##..#.*..#*** ****** Health: 36/36 ======================== ,########'##..#.*..#Magic: 29/30 =======================- ,#..[..#......#.*..#AC: 7Str: 7 ,#.....#......#.*..#EV: 16Int: 21 #####)##.###..#.*..#SH: 0Dex: 14 ....#)##.###..#.*5.# ######XL:  7 Next: 63% Place: Dungeon:5 ....#....'....#.@..#**#....#X:i#bNoise: ==-------  Time: 3896.5 (0.0) ....+....#....#....#,,#....#a) +1 dagger ....#....##...'....+>,#....#Cast: Magic Dart ....#'#####...#....#,,#....# ....+....##'###....#,,#....# ....#.........#....####....#5   cerulean imp (polearm, summoned) ....#....##...#....#..#....# ....#....##...#....#..'....# ....#....#....#....'..#....#A puff of flame appears from out of thin air! _The puff of flame misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineX:icY:iU*P..  The magic dart hits something.Y:i18.....Y:i9:-7.5 (1 _Y:i?Y:i4A\:iG*#....#...'..#....#,,** *,,,,* #...##..##..#....#*** ****** ########'##..#....# #..[..#......#....# #.....#......#....# ####)##.###..#....# ...#)##.###..#..5.# #######....'....#....#**#....# \:i +....#....#..@.#,,#....# #....##...'....+>,#....# #'#####...#....#,,#....# +....##'###.........#....####....##...#....#..#....# #....##...#....#..'....##....#....#....'..#....#'....'....#....#\:i-!\:i\:ijN.5\:ia\:i~30=--8\:i\:i^:iS^:ieT^:iT^:iF]^:i]^:i:_^:ircu^:id^:ie^:ie^:isG+**#....#...'..#....#,,** *,,,,* ,,*#...##..##..#....#*** ****** ,,##'##..#....# ,,#..[..#......#....# ,,#.....#......#..{.###)##.###..#....#^:is..#)##.###..#....# ######..#....'....#....#**#....#..+....#....#@5..#,,#....#-900.5 (2..#....##...'....+>,#....#..#'#####...#....#,,#....#..+....##'###....#,,#....#^:i.t..#.........#....####....#..#....##...#....#..#....# .....#....##...#....#..'....# .....#....#....#....'..#....# .....'....'....#....#..#....#^:iz^:i5^:i% ^:iab_There is a strange disturbance nearby!`:i"`:iQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle) `:i a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on`:i\ `:i +**#....#...'..#....#,,** *,,,,* jacore the Thaumaturge ,,*#...##..##..#....#*** ****** Deep Elf ,,########'##..#....#Health: 36/36 ======================== ,,#..[..#......#....#`:iB Magic: 30/30 ======================== ,,#.....#......#..{.#AC: 7Str: 7 ######)##.###..#....#EV: 16Int: 21 .....#)##.###..#....# ######SH: 0Dex: 14 .....#....'....#....#**#....#`:ix XL:  7 Next: 63% Place: Dungeon:5 .....+....#....#@5..#,,#....#`:i [Noise: ---------  Time: 3900.5 (0.0) .....#....##...'....+>,#....#a) +1 dagger .....#'#####...#....#,,#....#Cast: Magic Dart .....+....##'###....#,,#....# .....#.........#....####....# .....#....##...#....#..#....#`:i( 5   cerulean imp (polearm, summoned) .....#....##...#....#..'....# `:iO p.....#....#....#....'..#....# .....'....'....#....#..#....# `:i _The puff of flame misses you.Aiming: Magic Dart (safe; 1% risk of failure)  `:i 'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _The magic dart hits something. `:i [_There is a strange disturbance nearby!`:i `:i< `:i a:il+**#....#...'..#....#,,** *,,,,* jacore the Thaumaturge ,,*#...##..##..#....#*** ****** Deep Elf ,,########'##..#....#  Health: 36/36 ======================== ,,#..[..#......#....#  Magic: 29/30 =======================- ,,#.....#......#..{.#  AC: 7Str: 7 ######)##.###..#....#  EV: 16Int: 21 .....#)##.###..#....# ######  SH: 0Dex: 14 .....#....'....#....#**#....#  XL:  7 Next: 63% Place: Dungeon:5 .....+....#....#@5..#,,#....#  Noise: ---------  Time: 3900.5 (0.0) .....#....##:im0m...'....+>,#....#  a) +1 dagger .....#'#####...#....#,,#....#  Cast: Magic Dart .....+....##'###....#,,#....# .....#.........#....####....# .....#....##...#....#..#....#  5   cerulean imp (polearm, summoned) .....#....##...#....#..'....# .....#....#....#....'..#....# .....'....'....#....#..#....# _The magic dart hits something. _There is a strange disturbance nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linea:in:**a:i7*@a:i n.*.*a:i[ **.*.a:iA .#.*.*a:i *#*.*.a:i-*.b:iK+**#....#...'..#....#,,** *,,,,* jacore the Thaumaturge ,,*#...##..##..#....#*** ****** Deep Elf ,,########'##..#....#Health: 36/36 ======================== ,,#..[..#......#....#Magic: 29/30 =======================- ,,#.....#......#..{.#AC: 7Str: 7 ######)##.###..#..*.#EV: 16Int: 21 .....#)##.###..#.*..# ######SH: 0Dex: 14 .....#....'....#.*..#**#....#XL:  7 Next: 63% Place: Dungeon:5 .....+....#....#@5..#,,#....#Noise: ---------  Time: 3900.5 (0.0) .....#....##b:i ...'....+>,#....#a) +1 dagger .....#'#####...#....#,,#....#Cast: Magic Dart .....+....##'###....#,,#....# .....#.........#....####....# .....#....##...#....#..#....#5   cerulean imp (polearm, summoned) .....#....##...#....#..'....# .....#....#....#....'..#....# .....'....'....#....#..#....# _The magic dart hits something. _There is a strange disturbance nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineb:iu0q.{The magic dart hits something.b:i6.....b:i>:=1.5 (1 _b:iCb:iDi:i;i:i<~Quiver which action? ([-] to clear) i:i<=Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|onk:ik:iu+**#....#...'..#....#,,** *,,,,* jacore the Thaumaturge ,,*#...##..##..#....#*** ****** Deep Elf ,,########'##..#....#Health: 36/36 ======================== ,,#..[..#......#....#Magic: 29/30 =======================- ,,#.....#......#....#AC: 7Str: 7 ######)##.###..#.{..#EV: 16Int: 21 .....#)##.###..#....# ######SH: 0Dex: 14 .....#....'....#....#**#....#XL:  7 Next: 63% Place: Dungeon:5 .....+....#....#@5..#,,#....#Noise: =--------  Time: 3901.5 (0.0) .....#....##...'....+>,#....#a) k:i +1 dagger .....#'#####...#....#,,#....#Cast: Magic Dart .....+....##'###....#,,#....# .....#.........#....####....# .....#....##...#....#..#....#5   cerulean imp (polearm, summoned) .....#....##...#....#..'....# .....#....#....#....'..#....# .....'....'....#....#..#....# _The magic dart hits something. _There is a strange disturbance nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _The magic dart hits something.k:ik:ixk:il:i#F+**#....#...'..#....#,,** *,,,,* jacore the Thaumaturge ,,*#...##..##..#....#*** ****** Deep Elf ,,########'##..#....#  Health: 36/36 ======================== ,,#..[..#......#....#  Magic: 28/30 ======================-- ,,#.....#......#....#  AC: 7Str: 7 ######)##.###..#.{..#  EV: 16Int: 21 .....#)##.###..#....# ######  SH: 0Dex: 14 .....#....'....#....#**#....#  XL:  7 Next: 63% Place: Dungeon:5 l:i0Gl.....+....#....#@5..#,,#....#  Noise: =--------  Time: 3901.5 (0.0) .....#....##...'....+>,#....#  a) +1 dagger .....#'#####...#....#,,#....#  Cast: Magic Dart .....+....##'###....#,,#....# .....#.........#....####....# .....#....##...#....#..#....#  5   cerulean imp (polearm, summoned) .....#....##...#....#..'....# .....#....#....#....'..#....# .....'....'....#....#..#....# Shift-Dir - straight line _The magic dart hits something.  Aiming: Magic Dart (safe; 1% risk of failure)  l:iGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linel:iI.@5l:i)v**.5l:i16*.l:iH]L**.l:i c*.*.m:i@H+**#....#...'..#....#,,** *,,,,* jacore the Thaumaturge ,,*#...##..##..#....#*** ****** Deep Elf m:iH,,########'##..#....#Health: 36/36 ======================== ,,#..[..#......#....#Magic: 28/30 ======================-- ,,#.....#......#....#AC: 7Str: 7 ######)##.###..#.{..#EV: 16m:iHInt: 21 .....#)##.###..#.*..# ######SH: 0m:iIDex: 14 .....#....'....#*...#**#....#m:i5IXL:  7 Next: 63% Place: Dungeon:5 .....+....#....#@5..#,,#....#m:iINoise: =--------  Time: 3901.5 (0.0) .....#....##...'....+>,#....#a) +1 dagger .....#'#####...#....#,,#....#Cast: Magic Dart m:iIq.....+....##'###....#,,#....# .....#.........#....####....# .....#....##...#....#..#....#m:iI5   cerulean imp (polearm, summoned) .....#....##...#....#..'....# m:iJq.....#....#....#....'..#....# .....'....'....#....#..#....#m:i6JeShift-Dir - straight line _The magic dart hits something.  m:i]JhAiming: Magic Dart (safe; 1% risk of failure)  m:iJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linem:iJm:iP..  The magic dart hits something. m:i**A magic dart appears from out of thin air!m:i_m:ia.m:ipa .m:ihm:ih$2.5 (1m:iom:ir m:ivsm:is3_The magic dart hits you but does no damage.n:i+**#....#...'..#....#,,** *,,,,* jacore the Thaumaturge ,,*#...##..##..#....#*** ****** Deep Elf ,,########'##..#....#  Health: 36/36 ======================== ,,#..[..#......#....#  Magic: 27/30 =====================--- ,,#.....#......#....#  AC: 7Str: 7 ######)##.###..#.{..#  EV: 16Int: 21 .....#)##.###..#....# ######  SH: 0Dex: 14 n:i.....#....'....#....#**#....#  XL:  7 Next: 63% Place: Dungeon:5 .....+....#....#@5..#,,#....#  Noise: =--------  Time: 3902.5 (0.0) .....#....##...'....+>,#....#  a) +1 dagger .....#'#####...#....#,,#....#  Cast: Magic Dart .....+....##'###....#,,#....# .....#.........#....####....# n:i.....#....##...#....#..#....#  5   cerulean imp (polearm, summoned) .....#....##...#....#..'....# .....#....#....#....'..#....# .....'....'....#....#..#....# A magic dart appears from out of thin air! _The magic dart hits you but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclen:it6Shift-Dir - straight linen:inqm***@n:i+**#....#...'..#....#,,** *,,,,* jacore the Thaumaturge ,,*#...##..##..#....#*** ****** Deep Elf ,,########'##..#....#  Health: 36/36 ======================== ,,#..[..#......#....#  Magic: 27/30 =====================--- ,,#.....#......#....#  AC: 7Str: 7 ######)##.###..#.)..#  EV: 16Int: 21 n:i|.....#)##.###..#....# ######  SH: 0Dex: 14 .....#....'....#....#**#....#  XL:  7 Next: 63% Place: Dungeon:5 .....+....#....#@5..#,,#....#  Noise: =--------  Time: 3902.5 (0.0) .....#....##...'....+>,#....#  a) +1 dagger .....#'#####...#....#,,#....#  Cast: Magic Dart .....+....##'###....#,,#....# .....#.........#....####....# .....#....##...#....#..#....#  5   cerulean imp (polearm, summoned) .....#....##...#....#..'....# n:i .....#....#....#....'..#....# .....'....'....#....#..#....# _The magic dart hits you but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe magic dart hits something!  Reactivating autopickup.n:i(;   [  ) )*..#  n:i*  >   n:io:i!()..  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The magic dart hits something!  Reactivating autopickup.  You feel a bit more experienced.o:iD5 8=953.5 (1 _Your Spellcasting skill increases to level 9!o:irHo:iEJk _Your Summonings skill increases to level 3!p:iG3p:i&p:iLp:ip:iR$ _p:i ,p:i@p:iop:i#9p:iE==p:ip:ip:ip:i$p:ivp:ip:i$  Things that are here:p:i,<#..#######..#....+,,,* *,,,,* ##'#*#..##..#....#,,,* *,,,,* ....#..##..#....#,,,* *,,,,* **#....#...'..#....#,,** *,,,,* ,p:i#u*#...##..##..#....#*** ****** ,########'##..#....# ,#..[..#......#....# ,#.....#......#....# #####)##.###..#.@..# -6.5 (3p:i]#)##.###..#.5..# ###### #....'....#....#**#....# +....#....#.p:i#....##...'....+>,p:i#'#####...#....#,,#....# +....##'###....#,,#....#p:i#.........#....####....##p:ix8-p:ip:iL _a +0 scythe; a +0 robew:iw:iC Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 10% 2b - Ensorcelled HibernationHexes/Ice16%2  c - Mephitic Cloudw:iConjuration/Alchemy/Air 19% 3  d - Ozocubu's ArmourIce30% 3  e - Leda's LiquefactionAlchemy/Earth71% 4  f - Olgreb's Toxic RadianceAlchemy71% 4  g - Lee's Rapid DeconstructionEarth96% 5 14 spell levels left w:iڿ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitx:i3Hx:i9Mx:iT,<#..#######..#....+,,,* *,,,,* jacore the Thaumaturge ,,##'#*#..##..#....#,,,* *,,,,* Deep Elf x:i U,,#....#..##..#....#,,,* *,,,,* Health: 36/36 ======================== **#....#...'..#....#,,** *,,,,* Magic: 29/30 =======================- x:i1U6,*#...##..##..#....#*** ****** AC: 7Str: 7 ,########'##..#....#x:iNUOEV: 16Int: 21 x:iU,#..[..#......#....#SH: 0Dex: 14 ,#.....#......#....#x:iUXL:  7 Next: 95% Place: Dungeon:5 #####)##.###..#.@..#x:iU*Noise: ---------  Time: 3906.5 (0.0) ....#)##.###..#.5..# ######x:i Va) +1 dagger ....#....'....#....#**#....#x:iSVCast: Magic Dart ....+....#....#....#,,#....# x:i~V....#....##...'....+>,#....# ....#'#####...#....#,,#....#x:iV5   cerulean imp (polearm, summoned) ....+....##'###....#,,#....# x:iV....#.........#....####....# ....#....##...#....#..#....#Reactivating autopickup. x:iV{_You feel a bit more experienced.  Your Spellcasting skill increases to level 9! x:iW_Your Summonings skill increases to level 3!Things that are here: x:iGW7_a +0 scythe; a +0 robex:i]P  Okay, then.x:i_x:icx:i?f. _y:iy:i4C  Skill  Level Train  Apt Skill  Level Train  Apt y:i}I a + Fighting   0.0    -2   h + Spellcasting 9.0  40%  +3          y:i b + Unarmed Combat   0.0    -2   i + Conjurations 4.0   3%  +1  y:i    j + Summonings3.1  14%  +1  y:ic + Short Blades 0.7   3%   0   k + Necromancy2.4   5%  +2  y:i' d + Long Blades   0.2    -1   l + Translocations   1.1    +1      y:iPm + Fire Magic1.4  14%  +1  e + Armoury:i|1.4   3%  -2   n + Ice Magic   0.0    +1  f + Dodgingy:i+3.1   3%  +2      g + Stealthy:iv5.3  12%  +3   o + Evocations0.2   3%  +1  y:i        y:iY                    y:i        y:i        y:i        y:i2    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  y:i7[?] Help[=] set a skill target  y:ie}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:iL 322222 e * Armour   1.4  222 92:i293033 m * Fire Magic   1.4  2018383:il62 82 k * Necromancy   2.4  1518722:iL:iȉ:i=,<#..#######..#....+,,,* *,,,,* jacore the Thaumaturge ,,##'#*#..##..#....#,,,* *,,,,* Deep Elf ,,#....#..##..#....#,,,* *,,,,* Health: 36/36 ======================== **#....#...'..#....#,,** *,,,,* Magic: 29/30 =======================- ,*#...##..##..#....#*** ****** AC: 7Str: 7 ,########'##..#....#EV: 16:iEInt: 21 ,#..[..#......#....#SH: 0Dex: 14 ,#.....#......#....#XL:  7 Next: 95% Place: Dungeon:5 #####)##.###..#.@..#Noise: ---------  Time: 3906.5 (0.0) ....#)##.###..#.5..# ######a) +1 dagger ....#....'....#....#**#....#Cast: Magic Dart :iP....+....#....#....#,,#....# ....#....##...'....+>,#....# ....#'#####...#....#,,#....#5   cerulean imp (polearm, summoned) ....+....##'###....#,,#....# :i....#.........#....####....# ....#....##...#....#..#....# _You feel a bit more experienced.  Your Spellcasting skill increases to level 9! :iʒ_Your Summonings skill increases to level 3!Things that are here: _a +0 scythe; a +0 robe _Okay, then.:iɘ:ij:ii:i":il:i:ir:iʦ:i:i:iS30= _:i,:iί:iN:i:i:iI:i;:il,:i:i7#####.####.##....#*******,,,,* #...........#....#,,,* *,,,,* #...........#....#,,,* *,,,,* <#..#######..#....+,,,* *,,,,* ##'#*#..##..#....#,,,* *,,,,* ....#..##..#....#,,,* *,,,,* :i*#....#...'..#....#,,** *,,,,* *#...##..##..#....#*** ******###'##..#..@.# 9.5 (3 #..[..#......#..5.# #.....#......#....# :i);####)##.###..#.)..##)##.###..#....# ######:iS#....'....#....#**#....# +....#....:i|#....##...'....+>,#'#####...#....#,,:i::i:i:i1:ij2:if3:iB:iC:i F:ibII:iJ:i7M:iM9=:iO:iP:i=R:iS:iS:iT:i"_,,,,#....,..,,,,*,,,,,,,* ,,,,,*...,,..#....+,,,,*,,,,,,,* ,,,,,*#.#**#.#....##,,,,,,,,,,,* ,,#####.####.##....#*******,,,,* ,,#...........#....#,,,* *,,,,* ,,#...........#....#,,,* *,,,,* ,<#..#######..#....+,,,* *,,,,* :i_,,##'#*#..##..#....#,,,* *,,,,* ,,#....#..##..#.@..#,,,* *,,,,*12 **#....#...'..#.5..#,,** *,,,,* ,*#...##..##..#....#*** ****** ,########'##..#....# :i`A,#..[..#......#....# ,#.....#......#....# #####)##.###..#.)..#.#)##.###..#....# ######.#....'....#....#**#....#:ic:ii:ik:i3:i:iO:i{2§:iI:iu _Your cerulean imp disappears in a puff of smoke!:i3:iL:i:i,:i*:i7 _You open the door.:i :iU:i:i#.......#....#,,,,*,,,,,,,*  +.......#....#,,,,*,,,,,,,*  #....,..#....#,,,,**  *...,,..#....+,,,,*,,,,,,,*  *#.#**#.#....##,,,,,,,,,,,*  ####.####.##....#####***,,,,*  ...........#....#...# *,,,,*  ...........#....#...# *,,,,*  ..#######..#....@...# *,,,,*  6.5 (4 #'#*#..##..#....#...# *,,,,*  :ix....#..##..#....#...# *,,,,*  ....#...'..#....#..## *,,,,*  ...##..##..#....#### ******  ######'##..#....#   .[..#......#....#   ......#....#   ##)##.###..#.)..#  :i :i:iQ _There is an open door here.:ik:im3:ivx:iy:iM~ _:i~:i,:i5:i"2*,,,,+,,+,,,,*,,,,,,* *,,,,,,,* *,,,,*,,**+**#.....,****,,,,,,,* ,,,*,,**,,,#....#**,,*,,,,,,,* ,,,#.......#....#,,,,*,,,,,,,* ,,,+.......#....#,,,,*,,,,,,,* ,,,,,#....,..#....#,,,,*,,,,,,,* ,,,,,*...,,..#....+,,,,*,,,,,,,* ,,,,,*#.#**#.#....##,,,,,,,,,,,* ,,#####.####.##.@..#####***,,,,* 9.5 (3 ,,#...........#....#...# *,,,,* ,,#...........#....#...# *,,,,* ,<#..#######..#....'...# *,,,,* ,,##'#*#..##..#....#...# *,,,,* :iV,,#....#..##..#....#...# *,,,,* **#....#...'..#....#..## *,,,,* ,*#...##..##..#....#### ****** ,########'##..#....#:i:i:i&:i:i;:iV:i:i%:i ,:i,,,,*,,*,,,,*,,,,,,* *,* ,,,,+,,+,,,,#.....,* *,* *,,**+**#.....,****,* *,,**,,,#....#**,,*,* #.#....#,,,,*,* +.......#....#,,,,*,* #....,..#....#,,,,*,* *...,,..#....+,,,,** ,,*#.#**#.#...@##,,,,,,,,,,,* #####.####.##....#####***,,,,* #.#....#...# *,,,,* #...........#....#. <#..#######..#....'..##'#*#..##..#....#...# ,#....#..##..#....#...# *#....#...'..#....#..## *,,,,*[:i x37m *#...##..##..#....#### ******:i<"N####..#:i"c.S.#....#....#'....#20.5 (1S   adder (asleep):i & .SAs you open the door, it creaks loudly!  You encounter an adder.:i;*ES:i+^======1.5 (2Magic Dart:i.:iG0/ _The adder hisses angrily.:iX:iZQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle) :i=Z a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch :i`Z[*/%] inventory [&] all spells[!] focus mode: off|on:iy :i ,,,,*,,*,,,,*,,,,,,* *,,,,,,,*jacore the Thaumaturge ,,,,+,,+,,,,#.....,* *,,,,,,,*Deep Elf ,,,,*,,**+**#.....,*###,,,,,,,*Health: 36/36 ======================== ,,,,*,,**,,,#....#*#..#,,,,,,,*Magic: 30/30 ======================== ,,,,#.......#....#,...#,,,,,,,*AC: 7Str: 7 :il ,,,,+.......#....#.S..#,,,,,,,*EV: 16Int: 21 ,,,,#....,..#....#....#,,,,,,,*SH: 0Dex: 14 ,,,,*...,,..#....'....#,,,,,,,*XL:  7 Next: 95% Place: Dungeon:5 ,,,,*#.#**#.#...@##,,,,,,,,,,,*Noise: ======---  Time: 3921.5 (0.0) ,#####.####.##....#####***,,,,*a) +1 dagger :i C,#...........#....#...# *,,,,*Cast: Magic Dart ,#...........#....#...# *,,,,* :i j<#..#######..#....'...# *,,,,* ,##'#*#..##..#....#...# *,,,,*S   adder :i ,#....#..##..#....#...# *,,,,* *#....#...'..#....#..## *,,,,* *#...##..##..#....#### ****** _Your cerulean imp disappears in a puff of smoke! :i _You open the door. _There is an open door here.  As you open the door, it creaks loudly!  You encounter an adder. _The adder hisses angrily.:i :i :i! :i6M,,,,*,,*,,,,*,,,,,,* *,,,,,,,*  jacore the Thaumaturge ,,,,+,,+,,,,#.....,* *,,,,,,,*  Deep Elf ,,,,*,,**+**#.....,*###,,,,,,,*  Health: 36/36 ======================== ,,,,*,,**,,,#....#*#..#,,,,,,,*  Magic: 29/30 =======================- :i?7=,,,,#.......#....#,...#,,,,,,,*  AC: 7Str: 7 ,,,,+.......#....#.S..#,,,,,,,*  EV: 16Int: 21 ,,,,#....,..#....#*...#,,,,,,,*  SH: 0Dex: 14 ,,,,*...,,..#....*....#,,,,,,,*  XL:  7 Next: 95% Place: Dungeon:5 :ip7,,,,*#.#**#.#...@##,,,,,,,,,,,*  Noise: ======---  Time: 3921.5 (0.0) ,#####.####.##....#####***,,,,*  a) +1 dagger :i7,#...........#....#...# *,,,,*  Cast: Magic Dart ,#...........#....#...# *,,,,* :i7Q<#..#######..#....'...# *,,,,* :i8d,##'#*#..##..#....#...# *,,,,*  S   adder ,#....#..##..#....#...# *,,,,* *#....#...'..#....#..## *,,,,* *#...##..##..#....#### ****** You encounter an adder. _The adder hisses angrily.  :i8Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit):i S.*:i -*.:iJ#*:iR5#*:iJ**:iLk.SAim: an adder (100% to hit):i`,,,,*,,*,,,,*,,,,,,* *,,,,,,,*jacore the Thaumaturge ,,,,+,,+,,,,#.....,* *,,,,,,,*Deep Elf ,,,,*,,**+**#.....,*###,,,,,,,*Health: 36/36 ======================== ,,,,*,,**,,,#....#*#..#,,,,,,,*Magic: 29/30 =======================- ,,,,#.......#....#,...#,,,,,,,*AC: 7Str: 7 ,,,,+.......#....#.S..#,,,,,,,*EV: 16Int: 21 ,,,,#....,..#....#*...#,,,,,,,*SH: 0Dex: 14 ,,,,*...,,..#....*....#,,,,,,,*:iaXL:  7 Next: 95% Place: Dungeon:5 ,,,,*#.#**#.#...@##,,,,,,,,,,,*Noise: ======---  Time: 3921.5 (0.0) ,#####.####.##....#####***,,,,*a) +1 dagger ,#...........#....#...# *,,,,*Cast: Magic Dart ,#...........#....#...# *,,,,* <#..#######..#....'...# *,,,,* ,##'#*#..##..#....#...# *,,,,*S   adder ,#....#..##..#....#...# *,,,,* *#....#...'..#....#..## *,,,,* *#...##..##..#....#### ******Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100:ibR% to hit)  The magic dart hits the adder.  The adder is lightly wounded.:i.S.S:it:ii=-----2.5 (1 _:i:i:i~W,,,,*,,*,,,,*,,,,,,* *,,,,,,,*  jacore the Thaumaturge ,,,,+,,+,,,,#.....,* *,,,,,,,*  Deep Elf ,,,,*,,**+**#.....,*###,,,,,,,*  Health: 36/36 ======================== ,,,,*,,**,,,#....#*#..#,,,,,,,*  Magic: 28/30 ======================-- :iX,,,,#.......#....#,...#,,,,,,,*  AC: 7Str: 7 ,,,,+.......#....#....#,,,,,,,*  EV: 16Int: 21 ,,,,#....,..#....#....#,,,,,,,*  SH: 0Dex: 14 ,,,,*...,,..#....S....#,,,,,,,*  XL:  7 Next: 95% Place: Dungeon:5 ,,,,*#.#**#.#...@##,,,,,,,,,,,*  Noise: =--------  Time: 3922.5 (0.0) ,#####.####.##....#####***,,,,*  a) +1 dagger ,#...........#....#...# *,,,,*  Cast: Magic Dart :iL,#...........#....#...# *,,,,* <#..#######..#....'...# *,,,,* ,##'#*#..##..#....#...# *,,,,*  S   adder ,#....#..##..#....#...# *,,,,* *#....#...'..#....#..## *,,,,* *#...##..##..#....#### ****** The magic dart hits the adder. _The adder is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit):iڪ,,,,*,,*,,,,*,,,,,,* *,,,,,,,*jacore the Thaumaturge ,,,,+,,+,,,,#.....,* *,,,,,,,*Deep Elf ,,,,*,,**+**#.....,*###,,,,,,,*Health: 36/36 ======================== ,,,,*,,**,,,#....#*#..#,,,,,,,*Magic: 28/30 ======================-- ,,,,#.......#....#,...#,,,,,,,*AC: 7:i`Str: 7 ,,,,+.......#....#....#,,,,,,,*EV: 16Int: 21 ,,,,#....,..#....#....#,,,,,,,*SH: 0Dex: 14 ,,,,*...,,..#....S....#,,,,,,,*XL:  7 Next: 95% Place: Dungeon:5 ,,,,*#.#**#.#...@##,,,,,,,,,,,*:iNoise: =--------  Time: 3922.5 (0.0) ,#####.####.##....#####***,,,,*a) +1 dagger ,#...........#....#...# *,,,,*Cast: Magic Dart ,#...........#....#...# *,,,,* :i<#..#######..#....'...# *,,,,* ,##'#*#..##..#....#...# *,,,,*:ibS   adder ,#....#..##..#....#...# *,,,,* *#....#...'..#....#..## *,,,,* *#...##..##..#....#### ******:ioAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:iAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder!  The adder is almost dead.:i5:i6+3.5 (1:i;:i=  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder!  :iE>The adder is almost dead. _The adder barely misses you.:i(G '  You hit the adder.:i,(:i559=:i6b74.4 (0.9Magic Dart:i9:iH;I _You kill the adder!:iV :iW :i_ :ih :imj :ij :ifn ;  :in There is an open door here.:i-p :iPq p30== _:iq :irs :it :i"u :iu :iv :iw ,:i-x :i G....#****,,,,,,* *,,,,,,,*  ##+#*,,,*,,,,,,* *,,,,,,,*  *,,*,,,,#....,,* *,,,,,,,*  :it +,,+,,,,#.....,* *,,,,,,,*  *,,**+**#.....,####,,,,,,,*  *,,**,,,#....###..#,,,,,,,*  #.......#....#....#,,,,,,,*  +.......#....#....#,,,,,,,*  #....,..#....#..@.#*  -:i :8.4 (4.0 *...,,..#....'....#,,,,,,,*  *#.#**#.#....##.......,,,,*  :i a##.####.##....########,,,,*  .........#....#...# *,,,,*  .........#....#...# *,,,,*  :i- I  #######..#....'...# *,,,,*    #*#..##..#....#...# *,,,,*    :id ..#....#...# *,,,,*   :i 8-:iև :iY :i:i3:i =:ikn:i:i:i:i:i *,,,,#....,,* *,,,,,,,*  +,,,,#.....,* #.......#  **+**#.....,####.......#  **,,,#....###..#.......#  .....#....#....#.......#  .....#....#....#.......#  :iP d..,..#....#....#.......#  .,,..#....'....#.......#  #**#.#....##....@......#  32 ####.##....########....#  ......#....#...# *,,..#  ......#....#...# *,,,,#  ####..#....'...# *,,,,*  ##..#....#...# *,,,,*  ..##..#....#...# *,,,,*  ...'..#....#..## *,,,,*  #..#....#### ******  :i` :i :i :i:i3:i:i(:i:iB:iJ,:iO:i:i6:i:i*:iT:i:i:i~:i,,,,******,,,,*  ,,,,,,,,,,***#########  **,,,,,,* #.......#  ,,,*,,,,,,* #.......#  ,,,#....,,* #.......#  :iR,,,#.....,* #.......#  +**#.....,####.......#  ,,,#....###..#.......#  ...#....#....#..@....#  6 ...#....#....#.......#  ,..#....#....#.......#  ,..#....'....#.......#  *#.#....##...........#  ##.##....########....#  :iw..#....#...# *....#  .#....#...# *....#  ##..#....'...# *....#  :i:i :i:iM:iߛ3:i:iv:i5:i:ir,:i':i:i,:iְ:i2,,* #.......#  ....,,* #.......#  .....,* #.......#  .....,####.......#  ....###..#.......#  ....#....#.......#  ....#....#.......#  ....#....#.......#  .'....#......@#  40.##...........#  #....########....#  #....#...# #....#  #....#...# #....#  #....'...# #....#  #....#...# #....#  #....#...# #....#  #....#..## *,,,,* [34:iʸ(m :i:ih:i{:i&Z :iZ :iz[ :icf :ig :ih :il X:i m :i n :io ,:iqp :ifq :ir ,:ius :it :i' :i :i :iLj :i0 :i :is :i #....#....#.# #....#....#.# #....'....#.......# :i #....##...........# ##....########....# #....#...# #....# #....#...# #....# #....'...# #....# #....#...# #..@.# 6.4 (6#....#...# #....# .#....#..## #....# .#....#### ###### .#....# .#....# .#....# .#.)..# .#....# ###### :i :i :ie :i\:i3:i:i:iCB:i,:i!:i_:iӯ,:i:i4:i:iڲ:iֳ:iM:i,:i:i+:ig,:i:ix:i,:iļ:i****,,,,,,* #.......# ,,,*,,,,,,* #.......# ,,,#....,,* #.......# ,,,#.....,* #.......# +**#.....,.....# ,,,#....###..#.......# ..#....#....#.......# ..#....#....#.......# ,..#....#....#..@....# 53.4 (7 :ir,..#....'....#.......# *#.#....##...........# ##.##....########....# ...#....#...# #....# ...#....#...# #....# :i##..#....'...# #....# ##..#....#...# #....# ##..#....#...# #....# :io:i:i:i3`3:ia:i{:i4}:iB:iЅX:iS,:i :ign:i:i.:i[:i/:i),:ix:i:i[:i:i:i:i\:i:ip:i @  There is an open door here.:i֗:i _:i:i?:i:i:ik:i..........,,,,,,,,,,***######### .........#***# #.......# #....##+#*,,,# #.......# *,,,,*,,*,,,,# #.......# *,,,,+,,+,,,,* #.......# *,,,,*,,**+**:iB,####.......# ,,,,,*,,**,,,#....###..#.......# ,,,,,#...#....#.......# ,,,,+...#....#.......# 63.4 (10.0),,,,#....,..#....#....#.......# ,,,,,*...,,..#....'....#.......# :ih,,,,,*#.#**#.#....##...........# ,,#####.####.##....########....# ,,#...........#....#...# #....# ,,#...........#....#...# #....# :i ,<#..#######..#....'...# #....# ,,##'#*#..##..#....#...# #....#:is:i:iq:i3:i/:i:i,:i,:i:i1:i:i:i:iq:i:i%B:i:i:iq:i+:i:i:i,:i#:iY#,,,,* ****** +,,,,* *,,..# ....#****##*** *,...# ........,...,* *....# ........,....* *...,* .............######.),,* :i...................#**######### ........#***#......# #.# ....##+#*,,,#...@..# #.# 9.4 (6.0)*,,*,,,,#......# #.......# +,,+,,,,#......# #.......# *,,**+**#......####.,,*,,**,,,#....###..#.......#,,##....#....#.......#,,+#....#....#.......#,,,#....,..#....#....#.......#,,*...,,..#....'....#.......#:i<,:iB$ _Found a sling.:iv:i@3:i:i:iA:iB:i':i:i2:i:i@:i:i:i:iB:i:iu:i#,:i(:i#,,,* *,,,,,,*  #,,,* *,,,,,,*  #,,,** ********  #,,,,* #,,,,* :i#,,,,* ######  +,,,,* #....#  #****##*** #  ,...,* #:iI  74.4 (5 ....,....* #  .........######.)..#  :i;...............############  ....#**##......# #.......#  ##+#*,,,#......# #.......#  :im\  *,,*,,,,#......# #.......#    +,,+,,,,#......# #.......#  :i  *,,**+**#......####.......#   :i:ie:i:i:i3:i :i,:i,:i:i:i:i\:iA:i:i[:i9:i:i%:i:iy:i:i:i:i:i:i:i:i:i:i:i:ig.#....#,,,,* ###### .'....+,,,,* #....# #....#**#####** #....# ,..............* #....# ...............* #....# ...............######.)..# .....................############ ..........#**##......# #.......# ##....##+#*,,,#.@....# #.......#81.4 (7 :i4,*,,,,*,,*,,,,#......# #.......# ,*,,,,+,,+,,,,#......# #.......# **,,,,*,,**+**#......####.......# *,,,,,*,,**,,,#....###..#.......# *,,,,,#.......#....#....#.......#,,,+.......#....#....#.......# *,,,,,#....,..#....#....#.......#,,,*...,,..#....'....#.......#:iT:i:i:ik#3:i%:i3:i4:i9B:i A:iB:iC:ioC:iC:iKF:iIB:iJ:iK:i5L:iL:iO:iO:iHP:iP:iR:iS:iT:iwT:iV:iV,:iW:iX7 _You open the door.:iY:iY:iZ:i;]@  There is an open door here.:iR^:i^ _:io_:ia:ic:i]c:iSd:ie! _You open the door.:if:  Found 13 gold pieces.:ig:ig _:i4h:ii:i-j:ij:ij:ik@  There is an open door here.:il:il _:i,m:im:icn:in:in:io:iNp:ip:ip:iq7 _You open the door.:ir:is:ids:it@  There is an open door here.:iu:iv _:iTv:i}...................# #....# #...................######.)..# +.........................####### *......#####......# #... *#+####....##'##...#......# #... **,,,,#...,#..#....#......# #... **,,,,#.,,,+..'...$#......# #... **,,,**,,,,#..##'###......####... **+***,,,,,#..##@..#....###..#...4000.4 (19.0),,,,*,,,,,#.......#....#....#... ,,,,,*,,,,,+.......#....#....#... ,,,,,*,,,,,#.......#....#....#... ,,,,,*,,,,,#.......#....'....#... ******,,,,,##.#####. ,,,,,,,,#####.####.##....####### ,,,,,,,,#...........#....#...# ,,,,,,,,#...........#....#...# :iD:i:i:iH:i3:i :ir :i   There is an open door here. _:ij:i:iU:i,:i,:ic:im#####....########## #....# ..,,# #....# .....# #....# ......######.)..# :i~........................######### .............#####......# #.. +####....##'##...#......# #.. ,,,,#...,#..#....#......# #.. ,,,,#.,,,+..'...@#......# #..4.4 (4.0)**,,,,#..##'###......####.. :i+***,,,,,#..##...#....###..#..*,,,,,#.......#....#....#..*,,,,,+.......#....#....#.. ,,,*,,,,,#.......#....#....#*,,,,,#.......#....'....#..... :ia****,,,,,##.####.#....##.........#####.####.##....########..:i.:iQ :i8"? _You now have 212 gold pieces (gained 13).:i:i3:i:i:i,:i~X:i:i<:iy:i:i:i:i:iZ:i&@  There is an open door here.:i:iH _:i:ik:i:ii,:i:iM,:i:iu7 _You open the door.:i3:ig:i ......######....########## #.........................# #..................# #.. .#####...................######.) .#,,,+......................... .#,,,*..............#####......# .#,,,*#+####....##'##...#......# .#,,,**,,,,#....#..#....#......# .#*****,,,,#....@..'....#......# 12.4 (8 .#,,,**,,,*#....#..##'###......## .#,,,**+**#.....#..##...#....### ,+,,,,,,,,#.....#.......#....# ,*,,,,,,,,#.....+.......#....# ,*,,,,,,,,#.....#.......#....# ,*,,,,,,,,#.....#.......#....' ,*********#.....##.####:iV[40m.#....##,,,,,,,#####.####.##....###:i:i$:i Q _There is an open door here.:i. :iA/ :i/ :i: :i; :i'@ P _:iVB ,:iB :iD :iIF :iF :iG :iH :iJ :iJ :iK :i N :iO :i5P :i(Q :iR :iS ,:iYT :i]] Z*,,,,*#...#.....#,,,* *,,,, ##,,,*#...##....#,,,** ***** .######....#...(#,,,,* .....#....#....#,,,,* .....'....#....#,,,,* # .:i^ .....#....'....+,,,,* #.. ......######....########## #.. .........................# #.. ................@........# #..8.4 (6####...................######.)+.........................## .#,,,*..............#####......# .#,,,*#+####....##'##...# :i}^ .#,,,**,,,,#....#..#....#......# .#*****,,,,#....'..'....#......# .#,,,**,,,*#....#..##'###......## .#,,,**+**#.....#..##...#....###.:i>p 3:i%@3:i@:iH:iI:i:J:iZM,:iN,:iO:iFR:iWT,:iU:iV7 _You open the door.:iW3:ixX:iwZ@  There is an open door here.:i[:i[ _:it\:ik]:i^:i_:i_:i a:ib,:ib:iRij..................,,,,,,,,,,+,,,* ..................,,,,,,,,,, ...#####.....#####********,,,,,,*#...#.....#...# *,,,,,,* +###...#.....#...# *,,,,,,* ,,*#...#.....#...# *,,,,,,* ,,*#...##....#...## ******** ####....#...(#....##....#....#..@.#25.4 (7..'....#....#....# ###### ...#....'....'....# #.... ...######....########## #....# ......................# #....# ......................# #....# ###...................######.)..# ,,+.........................### ,,*..............#####......# :i^k:ibn:iio:i8h :ih :iwi :ir :iw n:i+x :ix :iy :iE{ :i{ :i;| :i~ There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  :iu :i'  _:i :i :iS ,:i :ie :ig :i :i$ :i You open the door. _There is an open door here. _You open the door. _There is an open door here.  You see here 6 javelins.:i8 :i  _:i@ :iҝ :ij :i :iޠ :i :i ,:i& :iΩ :i ,:i :iȯ :iQ :i :i :i- n:i ,:i :i :i ,:i n:i5 :i1 ,:i :i S## ####### ****** # #.....# *....#**** # #.....# *....#,,,* # #.....# *....+,,,* .######.....#####....#+#******* ........................,,,*,,** ........)...............,,,*,,,* :i" ........................,,,+,,,*.............@.......,,,*****41.4 (16.0)#####.....############*,,,,,,* #...#.....#...# *,,,,,,* ###...#.....#...# *,,,,,,* ,*#...#.....#...# *,,,,,,* ,*#...##....#...## ********#...(#....# ..#....#....#....# ..'....#....#....# ######:i :i :i :i֔:i:i:i:i:iw,:i:i¯B:iV:iU:iȲ:i:i:iX,:iC:i:ik:i:i:i:i :ii:i:i ####### ###### #.....# #....#**** #.....# #....#,,,* :iH,#.....# #....+,,,* #.....#####....#+#####*** .#,,** 7.4 (6.0))..................#,,,* ...................+,,,* .....................#**** #.....#############....,,* #.....#...# *.....,*.....#...# *,....,* #.....#...# *,....,* ##....#...## ********:i:i0:iK3S######...+..':i9:iB+8.4 (1:iI:i4M( _You open the door.:il3:iSm:ix:i~  There is an open door here.:i:il _:iǀ:i&##### ###### .....# #....##### .....# #....#...# # #....+.@.# 50.4 (2...#####....#'#####*** :i...........#,,** )...........#,,,* ....................+,,,* ....................#**** .....#############....,,* .....#...# *.....:i,* .....#...# *.....,*:i:iÏ:ik:iW :iN 3:iA :id ,:i   There is an open door here. _:i :i :iU :i :iw :i ,:i :i :i :i :i :i :i2 ,:i :i 7 _You open the door.:i :ie 3:iB @  There is an open door here.:i :iq  _:i :i  # ###### # #....##### # #....#...# :i R# #....+...# ....#'######## ..........#..## ..........#...# ..........'@..# :i 8.4 (8..........#####  #############....,,*  :i% f#...# #......*  #...# #......#  #...# #......#    :iG #...## ########    #....#     :ii #....#    :iQ :i :iv :ik 3:iMl :iWy :i  open the door. _There is an open door here. _You open the door. _There is an open :i door here.  :i :i  _:i :i; :i ,:i :i :i There is an open door here. _You open the door. _There is an open door here.  You encounter an iguana.:ip ;##### ###### .....# #....##### .....# #....#...# .....# #....+...# .....#####....#'######## .........#..## ):i ........#...# ...@...'...# .....##### .....#####.....l* Magic Dart .....#...# #......# .....#...# #......# .....#...# #......# l   iguana (asleep):iH .#...## ########(#....#....#:iŲ ,62.4 (4:i$ 23.4 (5 _:i :i :iF)# ###### #.....# #....##### #.....# #....#...# #.....# #....+...# #.....#####....#'########.#..## ..).#...#....'...#.##### #.....#.....l* #.....#...# #..# #.....#...# #...# #.....#...# #......##....#...## ####### .#...(#....# .#....#....#:i7:i@_4.4 (1Magic Dart:iF:iH:ig :ih :ij :ik :i l :in @  There is an open door here.:i2p :ip  _:iq :i{ .###...####.......######.....#### #....####........................ #....####................)..... #....####...................... #....####...<.................... .....####..........#####.....#### .#'###.#######.....#...#.....# .## ###'###...#.....#.. :i| .#......# #..@.##...#.....#.90.4 (11 .##############...##...##....#... ..............######....#...(#... ...................#....#....#... #..................'....#....#... #..................#....'....'...  #######............######....####  ##....#..........................  ##....#.......................... :i5 :i! :i~ :i :i| :i:i%:ib':i*,:i2@  There is an open door here.:iT4:i4 _:i5:in?:iA,:i:i: :i ,:iM:i:i:ii:i:i%:it':i':ic):i2:i`4,:i5:i<:i>:ic?:i$A:iG:i0I:iI:imK:iQ:iS,:iT:i}Z:i\:i]:i^:id:ie:iXf:ih:iem:ip,:iyq:i:i,:i:i:i,:i:i:i,:i=:i:i:i*:i&:iէ@  There is an open door here.:iLK _:i:i:ih:i?:ix:iL:i:iL:i_:ik:iͽ:i :i~:i :ik:i:i@  There is an open door here.:i-e  You encounter a hound.:i..####..........#####.....## '###.#######.....#...#.....#...# ......# ###'###...#.....#...# ......# #....##...#.....#...# ############...##...##....#...##.......######....#...(#.... .................#....#....#....# ...........'....#....#....# ..........@#....'....'....# #####............######....#######.........................Magic Dart#......................... ....'.......#####............. ..###....h..#,,,+.............h   hound (wandering) .....#,,,*..............## ..#,,,*#+####....##'##. :iL......+.....#,,,**,,,,#....#..#..:iY112.4 (22.h:i.:ih :i`3.4 (23Magic Dart:i:iI2 _The hound leaves your sight.:i\ :il 3:i :i g  A hound comes into view.:iQ f '###.#######.....#...#.....#...# ......# ###'##.....##...#.. #############..##.# ............######....#...(#.........#....#....'....#..#....'....' ##########....##### .........................Cast: Magic Dart.......h..h   hound (wandering). ..#####.....#*****,,,,#....'..'..:i) ,0.0):i 2.:iF' 24.4 (1 _:i- :ih/ :iG .....# ###'###...#.....#...# # #....##...#.....#...# ############...##...##....#...# ...........######....#...(#....# ....#....#....#....# '....#....#....# #....'....'....# ##########....###### ...#.:i X................#.'.########.......#,,,+.#####..h..#,,,#.###...#.....#,,,##+####....##'##..:i F+.....#,,,**,,,,#....#..#...:i N  .#####.....#*****,,,,#....'..'...:i   .#,,,,,<...#,,,**,,,*#....#..##'# :i :i :i Z5Magic Dart:io :i} :i]'###.#######.....#...#.....#...#.# ###'###...#.....#...# ......# #....##...#.....#... #############...##...##....#...########....#...(#....#.#....#....#....#.'....#....#....# .....#....'....'.... ###########....######.#.#........'.......#####.###.......#,,,+...#####.....#,,,#..............##.#.....#,,,##+####....##'## ......+.....#,,,**,,,,#....#..# ..#####.....#*****,,,,#....'..'..:ic:ik&6:iEs:iz:i:i:i :i:i:iB:iXg  A hound comes into view.:i;.#'###.#######.....#...#.....#... .#......# ###'###...#.....#... .#......# #....##...#.....#... .####...##...##....#.....######....#...(#.....#....#....#... #..'....#....#... #..#....'....'...##..######.... ##....#..h ##....#Magic Dart #.....'.......##### ##..###.......#,,,+ ##..#####.....#,,,#... h   hound (wandering) ##......#.....#,,,##+####....##'##......+.....#,,,**,,,,#....#..##..#####.....#*****,,,,#....'..':i&7:i :i28.4 (2 _:i:ij:i5lQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle) :inl| a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) :il2 e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on:i(:i+.p.#'###.#######.....#...#.....#... jacore the Thaumaturge .#......# ###'###...#.....#... Deep Elf .#......# #....##...#.....#... Health: 36/36 ======================== .##############...##...##....#... Magic: 30/30 ======================== ..............######....#...(#... AC: 7Str: 7 ...................#....#....#... EV: 16Int: 21 #..................'....#....#... SH: 0:i.^Dex: 14 #..................#....'....'... XL:  7 Next: 97% Place: Dungeon:5 #######.........@..######....#### Noise: ---------  Time: 4118.4 (0.0) ##....#..h....................... a) +1 dagger ##....#.......................... Cast: Call Imp :i.#.....'.......#####.............. ##..###.......#,,,+.............. ##..#####.....#,,,#.............. h   hound (wandering) :i/##......#.....#,,,##+####....##'# .#......+.....#,,,**,,,,#....#..# .#..#####.....#*****,,,,#....'..' :iM/P_There is an open door here.  There is an open door here.  You encounter a hound. _The hound leaves your sight. _A hound comes into view. _A hound comes into view.:i0:ig5:i6:iL5.#'###.#######.....#...#.....#... jacore the Thaumaturge .#......# ###'###...#.....#... Deep Elf .#......# #....##...#.....#... Health: 36/36 ======================== .##############...##...##....#... Magic: 28/30 ======================-- ..............######....#...(#... AC: 7Str: 7 ...................#....#....#... EV: 16Int: 21 #.............*****'....#....#... SH: 0Dex: 14 #.............*****#....'....'... XL:  7 Next: 97% Place: Dungeon:5 #######.......**@**######....#### Noise: ---------  Time: 4118.4 (0.0) :iMy##....#..h....*****.............. a) +1 dagger ##....#.......*****.............. Cast: Call Imp #.....'.......#####.............. ##..###.......#,,,+.............. ##..#####.....#,,,#.............. h   hound (wandering) ##......#.....#,,,##+####....##'# .#......+.....#,,,**,,,,#....#..# .#..#####.....#*****,,,,#....'..' _The hound leaves your sight. _A hound comes into view. _A hound comes into view.:iM|Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:iM:i 6 7*@:i\ 7**:ik5**:i@**:i|,.#'###.#######.....#...#.....#... jacore the Thaumaturge .#......# ###'###...#.....#... Deep Elf .#......# #....##...#.....#... Health: 36/36 ======================== .##############...##...##....#... Magic: 28/30 ======================-- ..............######....#...(#... AC: 7Str: 7 ...................#....#....#... EV: 16Int: 21 #..................'....#....#... SH: 0Dex: 14 #..................#....'....'... XL:  7 Next: 97% Place: Dungeon:5 #######.........@..######....#### Noise: ---------  Time: 4118.4 (0.0) ##....#.......................... a) +1 dagger ##....#.......................... Cast: Call Imp #.....'.......#####.............. ##..###.......#,,,+.............. [1:i-4d##..#####.....#,,,#.............. h   hound (wandering) ##......#.....#,,,##+####....##'# .#......+.....#,,,**,,,,#....#..# .#..#####.....#*****,,,,#....'..' _A hound comes into view.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I'm here!":i2  ######.#.....######....#...(..........#..............'............#.......@..#h...............:iB2G........5...........#####..........#,,,+.............5   cerulean imp (polearm, summoned):i2W...###...:i3;==9.4 (1 _:i=:i>:i,%.#'###.#.....#...#.....# ..#......# ###'###...#.....# ..#......# #....##...#.....# ..##...##...##....#.######....#...(#.#....#....# ##.'....#....# .#.#....'....' .#...######....#....#. .##....#.5 .#.....'.##### .##..###.#,,,+. .##..#####.....#,,,#..#......#.....#,,,##+####....##' ..#......+.....#,,,**,,,,#....#.. ..#..#####.....#*****,,,,#....'..:i%95.:i.t9=--20:i=4:i4:i 1 #.#'###.#.....#...#.....#.#......# ###'###...#.....#.#......# #....##...#.....#.##...##...##....#.######....#...(#.#....#....##.'....#....# ..#.#....'....' ..#.######....#....#.5.##....# ..#.....'.#####:i1 [.##..###.#,,,+. ..##..#####.....#,,,#..#......#.....#,,,##+####....##.#......+.....#,,,**,,,,#....#.#..#####.....#*****,,,,#....':i3 45.:i9 :iN: A--1:i @ :iVA :i.#'###.#.....#...#.....#.#......# ###'###...#.....#.#......# #....##...#.....#.##...##...##....#.######....#...(#.#....#....##.'....#....# +..#:i.#....'....' #..#.5...######....#....# #..##....# :iP#..#.....h.#####:i1.##..###.#,,,+..##..#####.....#,,,#..:iXsh   hound (wandering):i#......#.....#,,,##+####....# 5   cerulean imp (polearm, summoned).#......+.....#,,,**,,,,#....#.#..#####.....#*****,,,,#....':i I'h:i35.:ijG, ally target):iÒr30==2:i":i<:i[x#....#'###.#.....#...#..... #....#......# ###'###...#..... #....#......# #....##...#..... #....#...##...##.... #.######....#...(.#....#.... .####.'....#.... .+..#.#....'.... .#..#######.5....######.... .#####....# .#..##....##..#.....'.#####.##..###h......#,,,+.:iR\1.##..#####.....#,,,##......#.....#,,,##+####.... #....#......+.....#,,,**,,,,#.....#..#####.....#*****,,,,#....:i]K.h:i]V.5:i _;h.:iP_45.:iYdHh:id&3:i-h:iTi:i:i:Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on:i| :i #....#'###.#######.....#...#..... jacore the Thaumaturge #....#......# ###'###...#..... Deep Elf #....#......# #....##...#..... Health: 36/36 ======================== #....##############...##...##.... Magic: 30/30 ======================== #.................######....#...( AC: 7Str: 7 .......................#....#.... EV: 16Int: 21 .####..................'....#.... SH: 0Dex: 14 .+..#..................#....'.... XL:  7 Next: 97% Place: Dungeon:5 :i w.#..#######.....@......######.... Noise: ---------  Time: 4123.4 (0.0) .#####....#.....5................ a) +1 dagger .#..##....#...................... Cast: Magic Dart ##..#.....'..h....#####.......... ....##..###.......#,,,+.......... ....##..#####.....#,,,#.......... h   hound (ally target) ######......#.....#,,,##+####.... 5   cerulean imp (polearm, summoned) :i #....#......+.....#,,,**,,,,#.... .....#..#####.....#*****,,,,#.... _A hound comes into view.:i |Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:iN A tiny devil pulls itself out of the air. _Your cerulean imp says, "I'm here!":i :i :i| :i#....#'###.#######.....#...#..... jacore the Thaumaturge #....#......# ###'###...#..... Deep Elf #....#......# #....##...#..... Health: 36/36 ======================== #....##############...##...##.... Magic: 29/30 =======================- #.................######....#...( AC: 7Str: 7 .......................#....#.... EV: 16Int: 21 .####..................'....#.... SH: 0Dex: 14 .+..#..................#....'.... XL:  7 Next: 97% Place: Dungeon:5 :ik:.#..#######.....@......######.... Noise: ---------  Time: 4123.4 (0.0) .#####....#....*5................ a) +1 dagger .#..##....#...*.................. Cast: Magic Dart ##..#.....'..h....#####.......... ....##..###.......#,,,+.......... ....##..#####.....#,,,#.......... h   hound (ally target) ######......#.....#,,,##+####.... 5   cerulean imp (polearm, summoned) #....#......+.....#,,,**,,,,#.... .....#..#####.....#*****,,,,#....A tiny devil pulls itself out of the air. _Your cerulean imp says, "I'm here!"Aiming: Magic Dart (safe; 1% risk of failure)  :i2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (ally target, 100% to hit):i .5...h:i?..:i -..:i j*5**.:iU *.h.  Aim: a hound (ally target, 100% to hit):iʎ **.*h:i:7 K**.:i G..*:iE..*.hAim: a hound (ally target, 100% to hit):i)X#....#'###.#######.....#...#..... jacore the Thaumaturge #....#......# ###'###...#..... Deep Elf #....#......# #....##...#..... Health: 36/36 ======================== #....##############...##...##.... Magic: 29/30 =======================- #.................######....#...( AC: 7Str: 7 .......................#....#.... EV: 16Int: 21 .####..................'....#.... SH: 0Dex: 14 :i}X.+..#..................#....'.... XL:  7 Next: 97% Place: Dungeon:5 .#..#######.....@......######.... Noise: ---------  Time: 4123.4 (0.0) .#####....#....*5................ a) +1 dagger .#..##....#...*.................. Cast: Magic Dart ##..#.....'..h....#####.......... ....##..###.......#,,,+.......... :iXr....##..#####.....#,,,#.......... h   hound (ally target) ######......#.....#,,,##+####.... 5   cerulean imp (polearm, summoned) #....#......+.....#,,,**,,,,#.... .....#..#####.....#*****,,,,#....:iXoAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:iAYAim: a hound (ally target, 100% to hit)  The magic dart hits the hound.  The hound is lightly wounded.:i;h.:ih.=4.4 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (ally target, 100% to hit)  The magic dart hits the hound.  The hound is lightly wounded. _Your cerulean imp barely misses the hound.:i>Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on:i,:i{8#....#'###.#######.....#...#..... jacore the Thaumaturge #....#......# ###'###...#..... Deep Elf #....#......# #....##...#..... Health: 36/36 ======================== #....##############...##...##.... Magic: 29/30 =======================- #.................######....#...( AC: 7Str: 7 .......................#....#.... EV: 16Int: 21 .####..................'....#.... SH: 0Dex: 14 .+..#..................#....'.... XL:  7 Next: 97% Place: Dungeon:5 .#..#######.....@......######.... Noise: =--------  Time: 4124.4 (0.0) .#####....#.....5................ a) +1 da:i9gger .#..##....#...h.................. Cast: Scorch ##..#.....'.......#####.......... ....##..###.......#,,,+.......... ....##..#####.....#,,,#.......... h   hound (ally target) ######......#.....#,,,##+####.... 5   cerulean imp (polearm, summoned) #....#......+.....#,,,**,,,,#.... .....#..#####.....#*****,,,,#....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (ally target, 100% to hit)  The magic dart hits the hound.  The hound is lightly wounded. _Your cerulean imp barely misses the hound.:i<:i8>:iś ?#....#'###.#######.....#...#..... jacore the Thaumaturge #....#......# ###'###...#..... Deep Elf #....#......# #....##...#..... Health: 36/36 ======================== #....##############...##...##.... Magic: 27/30 =====================--- #.................######....#...( AC: 7Str: 7 .......................#....#.... EV: 16Int: 21 .####..................'....#.... SH: 0Dex: 14 .+..#..................#....'.... XL:  7 Next: 97% Place: Dungeon:5 .#..#######.....@......######.... Noise: =--------  Time: 4124.4 (0.0) .#####....#.....5................ a) +1 dagger :i C.#..##....#...h.................. Cast: Scorch ##..#.....'.......#####.......... ....##..###.......#,,,+.......... ....##..#####.....#,,,#.......... h   hound (ally target) ######......#.....#,,,##+####.... 5   cerulean imp (polearm, summoned) #....#......+.....#,,,**,,,,#.... .....#..#####.....#*****,,,,#....The magic dart hits the hound.  The hound is lightly wounded. _Your cerulean imp barely misses the hound.Casting: Scorch (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:i @hThe hound is lightly wounded. _Your cerulean imp barely misses the hound.Casting: Scorch (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a hound (lightly wounded, ally target):i(#....#'###.#######.....#...#..... jacore the Thaumaturge #....#......# ###'###...#..... Deep Elf #....#......# #....##...#..... Health: 36/36 ======================== #....##############...##...##.... Magic: 27/30 =====================--- #.................######....#...( AC: 7Str: 7 :i.......................#....#.... EV: 16Int: 21 .####..................'....#.... SH: 0Dex: 14 .+..#..................#....'.... XL:  7 Next: 97% Place: Dungeon:5 .#..#######.....@......######.... Noise: =--------  Time: 4124.4 (0.0) .#####....#.....5................ a) +1 dagger .#..##....#...*.................. Cast: Scorch ##..#.....'.......#####.......... ....##..###.......#,,,+.......... ....##..#####.....#,,,#.......... h   hound (combustible, ally target) :i4]######......#.....#,,,##+####.... 5   cerulean imp (polearm, summoned) #....#......+.....#,,,**,,,,#.... :i_.....#..#####.....#*****,,,,#....Casting: Scorch (safe; 9% risk of failure)  :iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:iLook: a hound (lightly wounded, ally target)  Flames lash the hound.  The hound is severely wounded.:i9 h.  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a hound (lightly wounded, ally target)  Flames lash the hound.  The hound is severely wounded.The hound's fire resistance burns away.:i:igJ====5.4 (1:i:i _Your cerulean imp misses the hound. The hound misses you.:iP:iTaEquip or unequip which item? :iITJ - - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn) :ihTG e - a +1 leather armour (worn)  h - a +2 pair of boots (worn) :i~TW i - a +3 ring mail  j - a +1 ring mail of cold resistance :iTc l - the +14 crystal plate armour of Yviemeud {Rampage rElec rF+} :iTjJewellery (go to first with "=) :iTc f - a +5 ring of evasion (worn)  g - a ring of magical power (worn) :iT% k - an amulet of faith (worn):iT;d - a ring of positive energy:iUM[?] describe selected :iU[!] equip|wield|wear|put on:i*Uy[tab] equip|unequip :ij:i#....#'###.#######.....#...#..... jacore the Thaumaturge #....#......# ###'###...#..... Deep Elf #....#......# #....##...#..... Health: 36/36 ======================== #....##############...##...##.... Magic: 27/30 =====================--- #.................######....#...( AC: 7Str: 7 .......................#....#.... EV: 16Int: 21 .####..................'....#.... SH: 0Dex: 14 .+..#..................#....'.... XL:  7 Next: 97% Place: Dungeon:5 .#..#######.....@......######.... Noise: ====-----  Time: 4125.4 (0.0) .#####....#....h5................ a) [0;1:i0;1m+1 dagger .#..##....#...................... Cast: Scorch ##..#.....'.......#####.......... ....##..###.......#,,,+.......... ....##..#####.....#,,,#.......... h   hound (combustible, ally target) ######......#.....#,,,##+####.... 5   cerulean imp (polearm, summoned) #....#......+.....#,,,**,,,,#.... .....#..#####.....#*****,,,,#....Dir - look around, f - activateLook: a hound (lightly wounded, ally target)  Flames lash the hound.  The hound is severely wounded.The hound's fire resistance burns away. _Your cerulean imp misses the hound. The hound misses you. :iJ Okay, then.:i:i:i. _:i1 :iD :Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on:i:iX#....#'###.#######.....#...#..... jacore the Thaumaturge #....#......# ###'###...#..... Deep Elf #....#......# #....##...#..... Health: 36/36 ======================== #....##############...##...##.... Magic: 27/30 =====================--- #.................######....#...( AC: 7Str: 7 .......................#....#.... EV: 16Int: 21 .####..................'....#.... SH: 0Dex: 14 .+..#..................#....'.... XL:  7 Next: 97% Place: Dungeon:5 :io.#..#######.....@......######.... Noise: ====-----  Time: 4125.4 (0.0) .#####....#....h5................ a) +1 dagger .#..##....#...................... Cast: Scorch ##..#.....'.......#####.......... ....##..###.......#,,,+.......... ....##..#####.....#,,,#.......... h   hound (combustible, ally target) ######......#.....#,,,##+####.... 5   cerulean imp (polearm, summoned) #....#......+.....#,,,**,,,,#.... .....#..#####.....#*****,,,,#....Look: a hound (lightly wounded, ally target)  Flames lash the hound.  :i The hound is severely wounded.The hound's fire resistance burns away. _Your cerulean imp misses the hound. The hound misses you. _Okay, then.:i :i :i:i5#....#'###.#######.....#...#..... jacore the Thaumaturge #....#......# ###'###...#..... Deep Elf #....#......# #....##...#..... Health: 36/36 ======================== #....##############...##...##.... Magic: 25/30 ====================---- #.................######....#...( AC: 7Str: 7 .......................#....#.... EV: 16Int: 21 .####..................'....#.... SH: 0Dex: 14 .+..#..................#....'.... XL:  7 Next: 97% Place: Dungeon:5 .#..#######.....@......######.... Noise: ====-----  Time: 4125.4 (0.0) :iI6.#####....#....h5................ a) +1 dagger .#..##....#...................... Cast: Scorch ##..#.....'.......#####.......... ....##..###.......#,,,+.......... ....##..#####.....#,,,#.......... h   hound (combustible, ally target) ######......#.....#,,,##+####.... 5   cerulean imp (polearm, summoned) #....#......+.....#,,,**,,,,#.... .....#..#####.....#*****,,,,#....The hound's fire resistance burns away. :iv6_Your cerulean imp misses the hound. The hound misses you. _Okay, then.Casting: Scorch (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:i6:i"@h _Your cerulean imp misses the hound. The hound misses you. _Okay, then. :iZ#$ Casting: Scorch (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a hound (severely wounded, more vulnerable to fire, ally target):i)#....#'###.#######.....#...#..... jacore the Thaumaturge #....#......# ###'###...#..... Deep Elf #....#......# #....##...#..... Health: 36/36 ======================== #....##############...##...##.... Magic: 25/30 ====================---- #.................######....#...( AC: 7:i*Str: 7 .......................#....#.... EV: 16Int: 21 .####..................'....#.... SH: 0Dex: 14 .+..#..................#....'.... XL:  7 Next: 97% Place: Dungeon:5 .#..#######.....@......######.... Noise: ====-----  Time: 4125.4 (0.0) .#####....#.....5................ a) +1 dagger .#..##....#...................... Cast: Scorch :i*##..#.....'.......#####.......... ....##..###.......#,,,+.......... :i+....##..#####.....#,,,#.......... h   hound (combustible, ally target) ######......#.....#,,,##+####.... 5   cerulean imp (polearm, summoned) :i5+#....#......+.....#,,,**,,,,#.... .....#..#####.....#*****,,,,#....Casting: Scorch (safe; 9% risk of failure)  :ii+Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:i+Look: a hound (severely wounded, more vulnerable to fire, ally target)  Flames lash the hound. The hound is burned terribly!  You kill the hound!:i0  ##########.........######(.......#:i0.......'.......##.....##....*5.......#.......'..###.##.......#:i!1###.....#5   cerulean imp (polearm, summoned)#.....#:iA1P+.....#:i.:iI:i#....#'###.#######.....#...#..... jacore the Thaumaturge #....#......# ###'###...#..... Deep Elf #....#......# #....##...#..... Health: 36/36 ======================== :ie#....##############...##...##.... Magic: 26/30 ====================---- #.................######....#...( AC: 7Str: 7 .......................#....#.... EV: 16Int: 21 :i7.####..................'....#.... SH: 0Dex: 14 :iY.+..#..................#....'.... XL:  7 Next: 103% Place: Dungeon:5 :iz3.#..#######.....@......######.... Noise: ====-----  Time: 4126.4 (1.0) :ip.#####....#.....5................ a) +1 dagger .#..##....#...................... Cast: Scorch :i##..#.....'.......#####.......... ....##..###.......#,,,+.......... :iU....##..#####.....#,,,#.......... 5   cerulean imp (polearm, summoned) ######......#.....#,,,##+####.... :iy#....#......+.....#,,,**,,,,#.... .....#..#####.....#*****,,,,#....:iCLCasting: Scorch (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:i!Dir - look around, f - activateLook: a hound (severely wounded, more vulnerable to fire, ally target)  Flames lash the hound. The hound is burned terribly! _You kill the hound!:iXDir - look around, f - activate  :iLook: a hound (severely wounded, more vulnerable to fire, ally target)  Flames lash the hound. The hound is burned terribly! :i>_You kill the hound!  :iYour Fire Magic skill increases to level 2!  You have reached level 8!:i:i/  --more--:i:a N41/417/3228 1% :i h :ij P _You feel clever.:i\3:i4:i5:i:i: B:i L _You swap places with your cerulean imp.:i:i:iK8=:i:i :i :i6!U9=:i":iy$:i%:i':iw':i(:i*:i+:i.b30=:i/:i6.####..................'....# .+..#..................#....' .#..#######............###### .#####....#.................. .#..##....#...................... ##..#.....'.......#####...... ....##..###.......#,,,+...... ....##..#####...5.#,,,#...... ######......#...@.#,,,##+----32.4 (6 #....#......+.....#,,,**,,,,# .....#..#####.....#*****,,,,# .....#..#,,...<...#,,,**,,,*#.'..#..**+**#.#..#.........+,,,,,,,,# #....#..#....:in7,,,,,#.#....,,,,,#. '..,,,,,,,*,,,,,,,,#.:i%8;----:itD:i3:i:i/:i1:i5B:iq8:i8h1==:i9:i!<:i>:i ?:iw?:i@:iB:iKD:i`F:iF:iG:iI:iN2==:ifN:iO:iQ:iR:iES:iOT:iV:irW:iY:i@Y:i%Z:i[:i]:i^:i_:i_:ida:ib:id:id9=:ie:i!h:i.j:ijj:iCk:i>m7 _You open the door.:io:i:p:ip:i.q:i t@  There is an open door here.:iv:iZv:iw _:iw:ix:iy:iz:i0{:i|{:iP....'....# ..................#....' ######............######....##### #....#............... #....#...........5.. .....'.......#####..... #..###.......#...'..... #..#####.....#..5#.....# #:iu......#.....#..@##+####....##'##45.4 (13.0)..+.....#...#*,,,,#....#..# #..#####.....#####*,,,,#....'..' #..#,,...<...#,,,**,,,*#....#..## :il'..#.........#,,,**+**#.....#..## #..#.........+,,,,,,,,#.....##.........#,,,,,,,,#.....+:iׁ #.........#,,,,,,,,#.....# :i;#..#..,,,,,,,*,,,,,,,,#.....#:i:i}:iȈ:i+:i,:i,:iY;:i=,:iAx _You swap places with your cerulean imp.:iB:iC:iC:iF@  There is an open door here.:i8H:iI:iqJ _:iK:iL:i:N:iO:iUO:i.P:iR:i4U,:i+V:iX _You swap places with your cerulean imp.open the door. _There is an open door here. _You swap places with your cerulean imp. _There is an open door here. _You open the door.:iZ:i6[:i[:i^open the door. _There is an open door here. _You swap places with your cerulean imp. _There is an open door here. _You open the door.  There is an open door here.:i `:iBa:ia _:ib:ic:id:if:i#..#.........#........#.....+.... #..#.........#........#.....#.... #..#.........#........#.....#.... ####.........##########.....##.##.#######............,#####.#.#.....#............,#........#.....#............,#.......:i~ #.....#.....O<#..##.....#....##'#*#'%....#######....##..........#....#+#*#....#.. :i~ A#....#..........#....#,,*#...##.. #..))#..........#....#,,########' +....)....#...)#,,#..[..#:i2 O   ogre (asleep)....#.....##...#....#,,#.....#.. :io #.(..#.....##...#....#######)##.#)...#....:i F#..........#)##.#:i +4.4 (3:iq 25.4 (4 _:i :%:i :i :i"GQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Hailstorm (13%) :i?#2 e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on:i:iH#..#.........#........#.....+.... jacore the Thaumaturge #..#.........#........#.....#.... Deep Elf #..#.........#........#.....#.... Health: 41/41 ======================== ####.........##########.....##.## Magic: 32/32 ======================== .....#######............,#####.## AC: 7Str: 7 .....#.....#............,#....... EV: 16Int: 22 .....#.....#............,#....... SH: 0:iSDex: 14 .....#.....#...........O<#..##### XL:  8 Next:  1% Place: Dungeon:5 .....#.....#....@.......,##'#*#.. Noise: ---------  Time: 4175.4 (0.0) .....'%....######.......,#....#.. a) +1 dagger .....#..........#....#+#*#....#.. Cast: Call Imp #....#..........#....#,,*#...##.. :i#..))#..........#....#,,########' +....)..........#...)#,,#..[..#.. O   ogre (asleep) #....#.....##...#....#,,#.....#.. :i#.(..#.....##...#....#######)##.# .)...#..........#..........#)##.# :i"_Your cerulean imp disappears in a puff of smoke! _You open the door. _There is an open door here. :iF_You open the door. _There is an open door here. _You encounter an ogre. It is wielding a +0 giant club.:if:i:i`:i #..#.........#........#.....+.... jacore the Thaumaturge #..#.........#........#.....#.... Deep Elf #..#.........#........#.....#.... Health: 41/41 ======================== ####.........##########.....##.## Magic: 30/32 ======================-- .....#######............,#####.## AC: 7Str: 7 .....#.....#............,#....... EV: 16Int: 22 .....#.....#..*****.....,#....... SH: 0Dex: 14 .....#.....#..*****....O<#..##### XL:  8 Next:  1% Place: Dungeon:5 .....#.....#..**@**.....,##'#*#.. Noise: ---------  Time: 4175.4 (0.0) .....'%....######**.....,#....#.. a) +1 dagger .....#..........#**..#+#*#....#.. Cast: Call Imp #....#..........#....#,,*#...##.. #..))#..........#....#,,########' +....)..........#...)#,,#..[..#..:i 3 O   ogre (asleep) #....#.....##...#....#,,#.....#.. #.(..#.....##...#....#######)##.# .)...#..........#..........#)##.# _You open the door. _There is an open door here. _You encounter an ogre. It is wielding a +0 giant club.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:i @*@:i 5**:i @**:i{H#..#.........#........#.....+.... jacore the Thaumaturge #..#.........#........#.....#.... Deep Elf #..#.........#........#.....#.... Health: 41/41 ======================== ####.........##########.....##.## Magic: 30/32 ======================-- .....#######............,#####.## AC: 7Str: 7 .....#.....#............,#....... EV: 16Int: 22 .....#.....#............,#....... SH: 0:i|Dex: 14 .....#.....#...........O<#..##### XL:  8 Next:  1% Place: Dungeon:5 .....#.....#....@5......,##'#*#.. Noise: ---------  Time: 4175.4 (0.0) .....'%....######.......,#....#.. a) +1 dagger .....#..........#....#+#*#....#.. Cast: Call Imp #....#..........#....#,,*#...##.. #..))#..........#....#,,########' +....)..........#...)#,,#..[..#.. O   ogre (asleep, ally target) #....#.....##...#....#,,#.....#.. 5   cerulean imp (polearm, summoned) #.(..#.....##...#....#######)##.# .)...#..........#..........#)##.# :i|_You encounter an ogre. It is wielding a +0 giant club.Casting: Call Imp (safe; 4% risk of failure)  :i|9Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  :i}WYour cerulean imp says, "You called?":i)~;==6.4 (1 _:i:%:i;iDkt.#..#.'.#.....# .#..#..#.#.....+ ;ik*.#..#.#.#.....# .#..#.#........#.....#... .####.........##########.....##..#######.,#####.#.#.....#..,#;ik.#.....#....,#.......#.....#...@.;il.O<#..####;iIl.#.....#.....5......,##'#*#.'%....######.......,#....# ......#;itl.#....#+#*#....# ##....#.#....#,,*#...##. .#..))#;ili.#....#,,######## 5   cerulean imp (polearm, summoned) .+....)..........#...)#,,#..[..#.;il .#....#.....##...#....#,,#.....#. ##.(..#.....##...#....#######)##.;iRo45.;i{x;i+#..#.........'........#.....#.... jacore the Thaumaturge #..#.........#........#.....+.... Deep Elf ;i\#..#.........#........#.....#.... Health: 41/41 ======================== #..#.........#........#.....#.... Magic: 30/32 ======================-- ####.........##########.....##.## AC: 7Str: 7 .....#######............,#####.## EV: 16Int: 22 .....#.....#............,#....... SH: 0Dex: 14 .....#.....#....5.......,#....... XL:  8 Next:  1% Place: Dungeon:5 .....#.....#....@******O<#..##### Noise: ---------  Time: 4178.4 (0.0) ;iE.....#.....#............,##'#*#.. a) +1 dagger .....'%....######.......,#....#.. Cast: Magic Dart .....#..........#....#+#*#....#.. #....#..........#....#,,*#...##.. ;i=#..))#..........#....#,,########' O   ogre (asleep, ally target) +....)..........#...)#,,#..[..#.. 5   cerulean imp (polearm, summoned) #....#.....##...#....#,,#.....#.. ;iL#.(..#.....##...#....#######)##.# _Your cerulean imp says, "You called?" _You swap places with your cerulean imp.  Aiming: Magic Dart (safe; 1% risk of failure)  ;i9SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, ally target, 100% to hit);i f q *....O;i! ?**;i ?**;i N**..;iY5 ?**;iÔ y.******;io Q***..;iQ y.******;i0b...***;i*OAim: an ogre, wielding a +0 giant club (asleep, ally target, 100% to hit);is#..#.........'........#.....#.... jacore the Thaumaturge #..#.........#........#.....+.... Deep Elf #..#.........#........#.....#.... Health: 41/41 ======================== #..#.........#........#.....#.... Magic: 30/32 ======================-- ####.........##########.....##.## AC: 7Str: 7 .....#######............,#####.## EV: 16Int: 22 .....#.....#............,#....... SH: 0Dex: 14 .....#.....#....5.......,#....... XL:  8 Next:  1% Place: Dungeon:5 .....#.....#....@******O<#..##### Noise: ---------  Time: 4178.4 (0.0) .....#.....#............,##'#*#.. ;i#ta) +1 dagger .....'%....######.......,#....#.. Cast: Magic Dart .....#..........#....#+#*#....#.. #....#..........#....#,,*#...##.. #..))#..........#....#,,########' O   ogre (ally target) +....)..........#...)#,,#..[..#.. 5   cerulean imp (polearm, summoned) #....#.....##...#....#,,#.....#.. #.(..#.....##...#....#######)##.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, ally target, 100% to hit)  The magic dart hits the ogre.  The ogre is lightly wounded.;i. O.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (asleep, ally target, 100% to hit)  The magic dart hits the ogre.  The ogre is lightly wounded.  The ogre shouts!;iQ.5;ij (....;it1===9.4 (1Magic Dart _;i7;i  ;i ;i&An ogre. A large, ugly, and fat creature, distantly related to goblins. It is tremendously strong, and likes fighting alongside its orc friends. Max HP: ~27Will: +AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 78% to hit with your +1 dagger. It has about 29% to hit you. AttackMax Damage Hit: +0 giant club 39 It can open doors. It is currently targeted by your cerulean imp. [!]: Description|Statuses|Quote ;ih  ;iq *#..#.........'........#.....#.... jacore the Thaumaturge #..#.........#........#.....+.... Deep Elf #..#.........#........#.....#.... Health: 41/41 ======================== #..#.........#........#.....#.... Magic: 31/32 =======================- ####.........##########.....##.## AC: 7Str: 7 .....#######............,#####.## EV: 16Int: 22 .....#.....#............,#....... SH: 0Dex: 14 .....#.....#............,#....... XL:  8 Next:  1% Place: Dungeon:5  ;ibr .....#.....#....@5....O.<#..##### Noise: ==-------  Time: 4179.4 (1.0) .....#.....#............,##'#*#.. a) +1 dagger .....'%....######.......,#....#.. Cast: Magic Dart  ;ir .....#..........#....#+#*#....#.. #....#..........#....#,,*#...##..  ;ir #..))#..........#....#,,########' O   ogre (ally target) +....)..........#...)#,,#..[..#.. 5   cerulean imp (polearm, summoned) #....#.....##...#....#,,#.....#.. #.(..#.....##...#....#######)##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ;i%s Aim: an ogre, wielding a +0 giant club (asleep, ally target, 100% to hit)  The magic dart hits the ogre.  The ogre is lightly wounded.  ;iLs _The ogre shouts! ;i}  ;i  ;i  ;i  ;iU '#...##'####....'#..+.. #......#........#.....#.... ####.........##########.....#########.##.......,#.......5....O.<#..######.....#.....#'#* ;iWV'%....######......., .+#*#......*#...##.. #..))#.#,,########' +....).......)[.,,#.....#.. ;iWK.5 ;iFYwO..5 ;ie ;iHgB--80Magic Dart ;io ;iyq;i;i[$Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) ;i:Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Hailstorm (13%)  e - Cast: Scorch ;i[*/%] inventory [&] all spells[!] focus mode: off|on;i ;i E'..#.........#...##'###.....#..## jacore the Thaumaturge #..#.........'........#.....#.... Deep Elf #..#.........#........#.....+.... Health: 41/41 ======================== #..#.........#........#.....#.... Magic: 31/32 =======================- #..#.........#........#.....#.... AC: 7;iÒ Str: 7 ####.........##########.....##.## EV: 16Int: 22 .....#######............,#####.## SH: 0Dex: 14 .....#.....#............,#....... XL:  8 Next:  1% Place: Dungeon:5 .....#.....#....@.......,#....... Noise: ---------  Time: 4180.4 (0.0) .....#.....#.......5.O..<#..##### a) +1 dagger ;i .....#.....#............,##'#*#.. Cast: Magic Dart ;i .....'%....######.......,#....#.. .....#..........#....#+#*#....#.. ;iE #....#..........#....#,,*#...##.. O   ogre (ally target) ;ir #..))#..........#....#,,########' 5   cerulean imp (polearm, summoned) +....)..........#...)#,,#..[..#.. ;i (#....#.....##...#....#,,#.....#..;i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;iݓ Aim: an ogre, wielding a +0 giant club (asleep, ally target, 100% to hit)  The magic dart hits the ogre.  ;i 3The ogre is lightly wounded. _The ogre shouts!;i< ;iG ;iV ;iPX'..#.........#...##'###.....#..## jacore the Thaumaturge #..#.........'........#.....#.... Deep Elf #..#.........#........#.....+.... Health: 41/41 ======================== #..#.........#........#.....#.... Magic: 30/32 ======================-- #..#.........#........#.....#.... AC: 7Str: 7 ####.........##########.....##.## EV: 16Int: 22 ;id.....#######............,#####.## SH: 0Dex: 14 .....#.....#............,#....... XL:  8 Next:  1% Place: Dungeon:5 .....#.....#....@***....,#....... Noise: ---------  Time: 4180.4 (0.0) .....#.....#.......5*O..<#..##### a) +1 dagger .....#.....#............,##'#*#.. Cast: Magic Dart .....'%....######.......,#....#.. .....#..........#....#+#*#....#.. #....#..........#....#,,*#...##.. O   ogre (ally target) ;i#..))#..........#....#,,########' 5   cerulean imp (polearm, summoned) +....)..........#...)#,,#..[..#.. #....#.....##...#....#,,#.....#..The magic dart hits the ogre.  The ogre is lightly wounded. _The ogre shouts!  ;ipAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;i;i .5.O. _The ogre shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (lightly wounded, ally target, 100% to  hit);i ***5.O;i0;i '..#.........#...##'###.....#..## jacore the Thaumaturge #..#.........'........#.....#.... Deep Elf #..#.........#........#.....+.... Health: 41/41 ======================== #..#.........#........#.....#.... Magic: 31/32 =======================- #..#.........#........#.....#.... AC: 7Str: 7 ####.........##########.....##.## EV: 16Int: 22 .....#######............,#####.## SH: 0Dex: 14 .....#.....#............,#....... XL:  8 Next:  1% Place: Dungeon:5 ;i.....#.....#....@.......,#....... Noise: ---------  Time: 4180.4 (0.0) .....#.....#.......5.O..<#..##### a) +1 dagger .....#.....#............,##'#*#.. Cast: Magic Dart .....'%....######.......,#....#.. .....#..........#....#+#*#....#.. #....#..........#....#,,*#...##.. O   ogre (ally target) #..))#..........#....#,,########' 5   cerulean imp (polearm, summoned) +....)..........#...)#,,#..[..#.. #....#.....##...#....#,,#.....#.. _The ogre shouts!  ;i\~Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;ie:Okay, then.;in;iU;i. _;i0b`..#,....<...#...##...#..##' ..#.#...##'###.....#..## ..#.........'.#.....#. ..#.........#.#.....+. ..#.........#.#.....#. ..#...#........#.....#..... ###.........##########.....##.########.#####.####.....#.#.#.....#......#........#.....#.5.O..<#..#######.....#......##'#*#..#'%....######........#....#..# ....#.#....#+###....#. ....#.#....#,,*#...##..# ..))#.#....#,,########'# ....)..........#...)#,,#..[..#.;ic2O.;i1nBFound an escape hatch in the ceiling.;iVpR2==;ip$1.4 (1;i4x;izF _Your cerulean imp hits the ogre with a -2 spear.;i0;i$Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) ;i|_Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Hailstorm (13%)e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on;i ;i/ ..#,....<...#...##...##....#..##' jacore the Thaumaturge ..#.........#...##'###.....#..##. Deep Elf ..#.........'........#.....#..... Health: 41/41 ======================== ..#.........#........#.....+..... Magic: 32/32 ======================== ..#.........#........#.....#..... AC: 7Str: 7 ..#.........#........#.....#..... EV: 16Int: 22 ###.........##########.....##.### SH: 0Dex: 14 ;i ....#######.............#####.### XL:  8 Next:  1% Place: Dungeon:5 ....#.....#.....@.......#........ Noise: ---------  Time: 4181.4 (0.0) ....#.....#.............#........ a) +1 dagger ....#.....#.......5O...<#..###### Cast: Magic Dart ....#.....#.............##'#*#..# ....'%....######........#....#..# ....#..........#....#+###....#... O   ogre (ally target) ....#..........#....#,,*#...##..# 5   cerulean imp (polearm, summoned) ..))#..........#....#,,########'# ....)..........#...)#,,#..[..#...Aiming: Magic Dart (safe; 1% risk of failure)  ;i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Found an escape hatch in the ceiling. _Your cerulean imp hits the ogre with a -2 spear.;i ;i ;i ;iy&..#,....<...#...##...##....#..##' jacore the Thaumaturge ;i'..#.........#...##'###.....#..##. Deep Elf ..#.........'........#.....#..... Health: 41/41 ======================== ..#.........#........#.....+..... Magic: 31/32 =======================- ..#.........#........#.....#..... AC: 7Str: 7 ..#.........#........#.....#..... EV: 16Int: 22 ###.........##########.....##.### SH: 0;ix'Dex: 14 ....#######.............#####.### XL:  8 Next:  1% Place: Dungeon:5 ....#.....#.....@.......#........ Noise: ---------  Time: 4181.4 (0.0) ....#.....#......**.....#........ a) +1 dagger ;it(....#.....#.......5O...<#..###### Cast: Magic Dart ....#.....#.............##'#*#..# ....'%....######........#....#..# ....#..........#....#+###....#... O   ogre (ally target) ....#..........#....#,,*#...##..# 5   cerulean imp (polearm, summoned) ..))#..........#....#,,########'# ....)..........#...)#,,#..[..#... _Your cerulean imp hits the ogre with a -2 spear.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;i(vAim: an ogre, wielding a +0 giant club (lightly wounded, ally target, 100% to  hit);i ..#,....<...#...##...##....#..##' jacore the Thaumaturge ..#.........#...##'###.....#..##. Deep Elf ..#.........'........#.....#..... Health: 41/41 ======================== ..#.........#........#.....+..... Magic: 31/32 =======================- ..#.........#........#.....#..... AC: 7Str: 7 ..#.........#........#.....#..... EV: 16Int: 22 ;i ###.........##########.....##.### SH: 0Dex: 14 ....#######.............#####.### XL:  8 Next:  1% Place: Dungeon:5 ....#.....#.....@.......#........ Noise: ---------  Time: 4181.4 (0.0) ....#.....#......**.....#........ a) +1 dagger ....#.....#.......5O...<#..###### Cast: Magic Dart ....#.....#.............##'#*#..# ;i+ ....'%....######........#....#..# ....#..........#....#+###....#... O   ogre (ally target) ....#..........#....#,,*#...##..# 5   cerulean imp (polearm, summoned) ..))#..........#....#,,########'# ;i ?....)..........#...)#,,#..[..#...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, ally target, 100% to  hit)  The magic dart hits the ogre.  The ogre is moderately wounded.;iى 7O.;iD %.;iO 3=2.4 (1;i_ ;i z  Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (lightly wounded, ally target, 100% to  hit)  The magic dart hits the ogre.  The ogre is moderately wounded. _Your cerulean imp hits the ogre but does no damage.;iL< ;iN= RQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Hailstorm (13%);i= 1e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on;i7 ;i2 ..#,....<...#...##...##....#..##' jacore the Thaumaturge ..#.........#...##'###.....#..##. Deep Elf ..#.........'........#.....#..... Health: 41/41 ======================== ..#.........#........#.....+..... Magic: 31/32 =======================- ..#.........#........#.....#..... AC: 7Str: 7 ..#.........#........#.....#..... EV: 16Int: 22 ###.........##########.....##.### SH: 0Dex: 14 ;i ....#######.............#####.### XL:  8 Next:  1% Place: Dungeon:5 ....#.....#.....@.......#........ Noise: =--------  Time: 4182.4 (0.0) ....#.....#.......O.....#........ a) +1 dagger ....#.....#.......5....<#..###### Cast: Scorch ;i ....#.....#.............##'#*#..# ....'%....######........#....#..# ....#..........#....#+###....#... O   ogre (ally target) ....#..........#....#,,*#...##..# 5   cerulean imp (polearm, summoned) ;i' ..))#..........#....#,,########'# ....)..........#...)#,,#..[..#...;iR Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, ally target, 100% to  ;i| hhit)  The magic dart hits the ogre.  The ogre is moderately wounded. ;i J_Your cerulean imp hits the ogre but does no damage.;i ;iD ;i ;i/j..#,....<...#...##...##....#..##' jacore the Thaumaturge ..#.........#...##'###.....#..##. Deep Elf ..#.........'........#.....#..... Health: 41/41 ======================== ..#.........#........#.....+..... Magic: 29/32 =====================--- ..#.........#........#.....#..... AC: 7Str: 7 ..#.........#........#.....#..... EV: 16Int: 22 ###.........##########.....##.### SH: 0Dex: 14 ;i....#######.............#####.### XL:  8 Next:  1% Place: Dungeon:5 ....#.....#.....@.......#........ Noise: =--------  Time: 4182.4 (0.0) ....#.....#.......O.....#........ a) +1 dagger ....#.....#.......5....<#..###### Cast: Scorch ....#.....#.............##'#*#..# ....'%....######........#....#..# ....#..........#....#+###....#... O   ogre (ally target) ....#..........#....#,,*#...##..# 5   cerulean imp (polearm, summoned) ..))#..........#....#,,########'# ....)..........#...)#,,#..[..#...The magic dart hits the ogre.  ;i  The ogre is moderately wounded. _Your cerulean imp hits the ogre but does no damage.  Casting: Scorch (safe; 6% risk of failure)  ;i. Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate;i0@.;il-..;i9%@.;ip +@.;id ?..;i8 .OThe ogre is moderately wounded. _Your cerulean imp hits the ogre but does no damage.  Casting: Scorch (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an ogre, wielding a +0 giant club (moderately wounded, ally target);iA..#,....<...#...##...##....#..##' jacore the Thaumaturge ..#.........#...##'###.....#..##. Deep Elf ..#.........'........#.....#..... Health: 41/41 ======================== ..#.........#........#.....+..... Magic: 29/32 =====================--- ..#.........#........#.....#..... AC: 7Str: 7 ..#.........#........#.....#..... EV: 16Int: 22 ###.........##########.....##.### SH: 0;iGBDex: 14 ....#######.............#####.### XL:  8 Next:  1% Place: Dungeon:5 ....#.....#.....@.......#........ Noise: =--------  Time: 4182.4 (0.0) ....#.....#.......*.....#........ a) +1 dagger ....#.....#.......5....<#..###### Cast: Scorch ....#.....#.............##'#*#..# ....'%....######........#....#..# ;iB....#..........#....#+###....#... O   ogre (combustible, ally target) ;iBj....#..........#....#,,*#...##..# 5   cerulean imp (polearm, summoned) ..))#..........#....#,,########'# ....)..........#...)#,,#..[..#...Casting: Scorch (safe; 6% risk of failure)  ;i!CPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate;iCLook: an ogre, wielding a +0 giant club (moderately wounded, ally target)  Flames lash the ogre.  The ogre is severely wounded.;i O.  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activateLook: an ogre, wielding a +0 giant club (moderately wounded, ally target)  ;i}Flames lash the ogre.  The ogre is severely wounded.The ogre's fire resistance burns away.;i\)30=====3.4 (1;i0:%;i2P _Your cerulean imp hits the ogre from afar with a -2 spear.;iO;iͲEquip or unequip which item?  - - Unarmed ;i!Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn)  i - a +3 ring mail ;i< j - a +1 ring mail of cold resistance  l - the +14 crystal plate armour of Yviemeud {Rampage rElec rF+} ;iVjJewellery (go to first with "=) ;in: f - a +5 ring of evasion (worn) ;iN g - a ring of magical power (worn)  k - an amulet of faith (worn);i;d - a ring of positive energy;i[?] describe selected [!] equip|wield|wear|put on;i̳y[tab] equip|unequip ;ik;i ;i..#,....<...#...##...##....#..##' jacore the Thaumaturge ..#.........#...##'###.....#..##. Deep Elf ..#.........'........#.....#..... Health: 41/41 ======================== ..#.........#........#.....+..... Magic: 30/32 ======================-- ..#.........#........#.....#..... AC: 7Str: 7 ..#.........#........#.....#..... EV: 16Int: 22 ###.........##########.....##.### SH: 0Dex: 14 ....#######.............#####.### XL:  8 Next:  1% Place: Dungeon:5 ....#.....#.....@O......#........ Noise: ====-----  Time: 4183.4 (0.0) ....#.....#.............#........ a) +1 dagger ....#.....#.......5...;i][31m.<#..###### Cast: Scorch ....#.....#.............##'#*#..# ....'%....######........#....#..# ....#..........#....#+###....#... O   ogre (combustible, ally target) ....#..........#....#,,*#...##..# 5   cerulean imp (polearm, summoned) ..))#..........#....#,,########'# ....)..........#...)#,,#..[..#...Dir - look around, f - activateLook: an ogre, wielding a +0 giant club (moderately wounded, ally target)  Flames lash the ogre.  The ogre is severely wounded.The ogre's fire resistance burns away. _Your cerulean imp hits the ogre from afar with a -2 spear.;iP  Okay, then.;i*;i$;i&. _ ;i ;iQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  ;i[ d - Cast: Hailstorm (13%)e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on!;i?!;i..#,....<...#...##...##....#..##' jacore the Thaumaturge ..#.........#...##'###.....#..##. Deep Elf ..#.........'........#.....#..... Health: 41/41 ======================== ..#.........#........#.....+..... Magic: 30/32 ======================-- ..#.........#........#.....#..... AC: 7Str: 7 ..#.........#........#.....#..... EV: 16Int: 22 ###.........##########.....##.### SH: 0Dex: 14 ....#######.............#####.### XL:  8 Next:  1% Place: Dungeon:5 !;i....#.....#.....@O......#........ Noise: ====-----  Time: 4183.4 (0.0) ....#.....#.............#........ a) +1 dagger ....#.....#.......5....<#..###### Cast: Scorch ....#.....#.............##'#*#..# ....'%....######........#....#..# ....#..........#....#+###....#... O   ogre (combustible, ally target) ....#..........#....#,,*#...##..# 5   cerulean imp (polearm, summoned) !;i ..))#..........#....#,,########'# ....)..........#...)#,,#..[..#...Look: an ogre, wielding a +0 giant club (moderately wounded, ally target)  Flames lash the ogre.  The ogre is severely wounded.The ogre's fire resistance burns away. _Your cerulean imp hits the ogre from afar with a -2 spear. _Okay, then.!;i!;i!;iq!;i j..#,....<...#...##...##....#..##' jacore the Thaumaturge ..#.........#...##'###.....#..##. Deep Elf ..#.........'........#.....#..... Health: 41/41 ======================== ..#.........#........#.....+..... Magic: 28/32 =====================--- ..#.........#........#.....#..... AC: 7Str: 7 ..#.........#........#.....#..... EV: 16Int: 22 ###.........##########.....##.### SH: 0Dex: 14 !;i....#######.............#####.### XL:  8 Next:  1% Place: Dungeon:5 ....#.....#.....@O......#........ Noise: ====-----  Time: 4183.4 (0.0) ....#.....#.............#........ a) +1 dagger ....#.....#.......5....<#..###### Cast: Scorch ....#.....#.............##'#*#..# !;i....'%....######........#....#..# ....#..........#....#+###....#... O   ogre (combustible, ally target) !;i....#..........#....#,,*#...##..# 5   cerulean imp (polearm, summoned) ..))#..........#....#,,########'# !;i'j....)..........#...)#,,#..[..#...The ogre's fire resistance burns away. !;iNh_Your cerulean imp hits the ogre from afar with a -2 spear. _Okay, then.!;iwBCasting: Scorch (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle!;i<Dir - look around, f - activate";i @O _Okay, then.  Casting: Scorch (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an ogre, wielding a +0 giant club (severely wounded, more vulnerable to  fire, ally target)";i ..#,....<...#...##...##....#..##' jacore the Thaumaturge ..#.........#...##'###.....#..##. Deep Elf ..#.........'........#.....#..... Health: 41/41 ======================== ..#.........#........#.....+..... Magic: 28/32 =====================--- ..#.........#........#.....#..... AC: 7Str: 7 ..#.........#........#.....#..... EV: 16Int: 22 ###.........##########.....##.### SH: 0Dex: 14 ....#######.............#####.### XL:  8 Next:  1% Place: Dungeon:5 ....#.....#.....@)......#........ Noise: ====-----  Time: 4183.4 (0.0) ....#.....#.............#........ a) +1 dagger ....#.....#.......5....<#..###### Cast: Scorch ....#.....#.......";i ......##'#*#..# ....'%....######........#....#..# ....#..........#....#+###....#... O   ogre (combustible, ally target) ....#..........#....#,,*#...##..# 5   cerulean imp (polearm, summoned) ..))#..........#....#,,########'# ....)..........#...)#,,#..[..#...Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an ogre, wielding a +0 giant club (severely wounded, more vulnerable to  fire, ally target)  Flames lash the ogre. The ogre is burned terribly!  You kill the ogre!<....###..#......#.....@*......#......#.....<#......%....######........#....#+##5   cerulean imp (polearm, summoned)#....#))#....#))[[39";i ;49m";i; 75.";i #).";i< n104.4 (1Scorch _";i:%";i$;iC7#,....<...#...##...##....#..##'# .#.#...##'###.....#..##. .#.'.#.....#. .#.#.#.....+. .#.#.#.....#. .#...#.#.....#..#.....##.########.#####.##.....#.$;i7......#.#.....#......5......#.#.....#..<#..##.....#.##'#*#..#'%....######.$;i7.#....#..##.$;i7#....#+###....#...'#.#....#,,*#...##..# .$;i%8))#.#....#,,#'#).#...)#,,#..[..#.$;i"A$;iBE----5$;i(H8%$;i{Ks _You see here a +0 giant club.';i*';i';i';i(';i+';i,,9 _';i1,';i2';iJ5,';i7';i8';i;';i =';i=L30=';i>';i@';iB';iD,';ibF';iTH';i(J';i L';icLh1==';i N';iAV.....'........#.....#.......#... ......#........#.....+.......#. ......#........#.....#.......# ......#........#.....#.......# ......##########.....##.####.# #####.............#####.####.## ....#)......#...........#...#.............#...........#...#..........5@<#..#######..#----90.4 (5.#.......##'#*#..##..#.######....#..##..#...#+###....#...'..#........#....#,,*#...##..##..#........#....#,,########'##..#........#...)#,,#..[..#......#.. ....##...#....#,,#.....#......#...##...#....#######)##.###..#.)';iV';ir]';i^(;i3(;i4(;i(;i(;iU(;i,(;i\(;i(;iGh2==(;iU(;i(;i,(;i(;i7 _You open the door.(;i(;i&(;is(;i(;i.#.#.....#.#.##########.....##.####.# ######.............#####.####.###......)......#....##.............#...........# .....#.<#..#######..#.#.............##'#*#..##..# %....######.....5..#....#..##..#......#....#@###....#...'..#4.4 (4......#....#..##...##..##..#......#....#..########'##..#.#...)#..#..[..#......###...#....#..#.....#......###...#....#######)##.###..#.#..........#)##.###..#>.....###'#......#....'....#.####'##..'......+....#....#.(;i(;i(;iRQ _There is an open door here.);i3);iv);i);i);i9: _);iG);i);i);i?9=);i);iM);i);i,);i,);i);i);i );iN);i);i#.........#........#.....#.... .#.........#........#.....#.............##########.....##.###########.......#####.#####.....#)......#.#.....#);i=......#........#.....#......<#..####### ...#.....#.............##'#*#..##'%....######.@5.....#....#..##8#);ikl....#....#'###....#...'#);i....#....#..##...##..## .))#....#....#..########'##);iq)..........#...)#..#..[..#...#.....##...#....#..#.....#... (..#.....##...#....#######)##.###);i#..........#..........#)##.####....>.....###'#......#....'.);i);i);i-;iҸ 3-;i -;i -;i> §-;i -;iX 3-;i> u _Your cerulean imp disappears in a puff of smoke!-;i -;i -;i -;i -;ik -;i -;i -;i -;i -;i -;i -;i9 -;i -;iD -;i -;i -;i ,-;iI -;i> -;i -;i -;i -;i -;i\ -;i -;i -;i @  There is an open door here.-;i -;i  _-;i -;i;-;i-;i -;i-;iQ-;i-;i-;i-;iS -;i ,-;i-;iI@  There is an open door here.-;iF-;i _-;i;-;i-;i,-;i-;i@  There is an open door here.-;i-;i  _-;i!-;iN#-;i$-;iX%-;i%&-;i(-;i(-B-;ie3.'%....######........# #.#..........#....#'######....#..........#....#..##....#..))#..........#....#..#-;i:.+....)..........#...)#..#..[ ##..###...#....#..# #####.(##...#....#) #....)....#..........#) #........#....>.@...###'#......#.215.4 (17.0) '........#.....####'##..'......+. #.)......#.....##...##..#......#. .........#..........'...#......#' †....#####..........#...#......+..# *...........##..#......# .....# *...........#####......#.  #....# *,...>.......#..#......#.  #....# *,...........#..#......#. -;iGA-;i{Bo;i) 3o;ia+ o;i: o;i = o;inA Bo;i(D ,o;iKF o;i:O ..'%....######..# †##..#..........#....#'### ..#####....#..........#....#..##..#..))#..........#....#....+....)..........#...)#..#. ..##..#....#.....##...#....#..# o;iGP ..#####.(..#.....##...#....###### ..#....)...#..#... ..#..#....@.....###'#.....7.4 (2.0) ..'..#.....####'##..'..... ###.)......#.....##...##..#.......#..........'...#...... ..†....#####..........#...#.......# #...........##..#.....o;iP d..# #...........#####..... ###....# #....>.......#..#.....  #....# *,..#..#.....o;iKQ o;iY o;i\ c _There is a stone staircase leading down here.r;irr;i Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 10% 2b - Ensorcelled HibernationHexes/Icer;i 14%2  c - Mephitic CloudConjuration/Alchemy/Air 17% 3  d - Ozocubu's ArmourIce28% 3  e - Leda's LiquefactionAlchemy/Earthr;iJ67% 4  f - Olgreb's Toxic RadianceAlchemy67% 4  r;ig - Lee's Rapid DeconstructionEarth95% 5 15 spell levels left r;i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;i?1;im9;iCa...........'%....######........#. jacore the Thaumaturge †##........#..........#....#'###. Deep Elf ..#####....#..........#....#..##. Health: 41/41 ======================== ;iMD......#..))#..........#....#..### Magic: 32/32 ======================== ......+....)..........#...)#..#.. AC: 7Str: 7 ..##..#....#.....##...#....#..#.. EV: 16Int: 22 ..#####.(..#.....##...#....###### SH: 0Dex: 14 ..#....)...#..........#.......... XL:  8 Next: 10% Place: Dungeon:5 ..#........#....@.....###'#...... Noise: ---------  Time: 4217.4 (0.0) ..'........#.....####'##..'...... a) +1 dagger ###.)......#.....##...##..#...... Cast: Scorch ...........#......;iD[40m....'...#...... ..†....#####..........#...#...... .......# #...........##..#......  .......# #...........#####......  ###....# #....>.......#..#...... #....# *,...........#..#......  _There is an open door here. _Your cerulean imp disappears in a puff of smoke! _There is an open door here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.;iMP  Okay, then.;iM;i W;itX. _;in;iWo;iy;i;i28.4 (1 _;i:%;i/ J 6  You climb downwards.;i" . . . ##. ##S .. .. ... ... ..#.# ;i.... .#.# ..... ..# #.#...#.###  .......@>.#  ..##..#........  #. ....#####  .. ######;i .# #S   adder (asleep) ;iz9.9 (2.5 _You encounter an adder.Found an escape hatch in the floor. _There is a stone staircase leading up here.;iR;iRQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Hailstorm (13%)  e - Cast: Scorch [*/%] inventory [&] all spells;iBSz[!] focus mode: off|on;i*;itjacore the Thaumaturge. .Deep Elf. ##. ##SHealth: 41/41 ========================.. .. ...Magic: 32/32 ========================... ..#.#AC: 7Str: 7.... .#.#EV: 16Int: 22..... ..#SH: 0Dex: 14#.#...#.###XL:  8 Next: 10% Place: Dungeon:6.......@>.#Noise: ---------  Time: 4219.9 (0.0)..##..#........a) +1 dagger#. ....#####Cast: Call Imp.. ######.##S   adder (asleep) _There is a stone staircase leading down here. _Okay, then.;i You climb downwards. _You encounter an adder.Found an escape hatch in the floor. _There is a stone staircase leading up here.;iM;iP;iI  jacore the Thaumaturge . . Deep Elf . ##. ##S Health: 41/41 ======================== .. .. ... Magic: 30/32 ======================-- ... ..#.# AC: 7Str: 7 .... .#.# EV: 16Int: 22 ..... **# SH: 0Dex: 14 #.#..*#*###  XL:  8 Next: 10% Place: Dungeon:6 .....**@**#  Noise: ---------  Time: 4219.9 (0.0) ..##.*#***.....  a) +1 dagger #. ****#####  Cast: Call Imp .. ######  .# # S&Km   adder (asleep) _You encounter an adder.Found an escape hatch in the floor. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate;i H#@;i 7##;i~@##;i^/7*#;i$7**;ibjacore the Thaumaturge. .Deep Elf. ##. ##SHealth: 41/41 ========================.. .. ...Magic: 30/32 ======================--... ..#.#AC: 7Str: 7.... .#.#EV: 16Int: 22..... ..#SH: 0Dex: 14#.#...#.###XL:  8 Next: 10% Place: Dungeon:6.......@>.#Noise: ---------  Time: 4219.9 (0.0);i..##..#..5.....a) +1 dagger#. ....#####Cast: Call Imp.. ######.##S   adder (asleep, ally target)5   cerulean imp (polearm, summoned)Found an escape hatch in the floor. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.;iW<==20.9 (1 _;i;i;i;i$Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) ;iPUSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Hailstorm (13%)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on;ih ;ic jacore the Thaumaturge. .Deep Elf. ##. ##SHealth: 41/41 ========================.. .. ...Magic: 30/32 ======================--... ..#.#AC: 7Str: 7.... .#.#EV: 16Int: 22..... ..#SH: 0Dex: 14#.#...#.###XL:  8 Next: 10% Place: Dungeon:6;iD .......@>.#Noise: ==-------  Time: 4220.9 (0.0)..##..#..5.....a) +1 dagger#. ....#####Cast: Magic Dart.. ######.##S   adder (asleep, ally target)5   cerulean imp (polearm, summoned)Found an escape hatch in the floor. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.;ig ;i ;iz ;iVF  jacore the Thaumaturge . . Deep Elf ;iQ. ##. ##S Health: 41/41 ======================== .. .. ..* Magic: 29/32 =====================--- ... ..#*# AC: 7Str: 7 .... .#*# EV: 16Int: 22 ;iu..... .*# SH: 0Dex: 14 #.#...#*###  XL:  8 Next: 10% Place: Dungeon:6 .......@>.#  Noise: ==-------  Time: 4220.9 (0.0) ..##..#..5.....  a) +1 dagger ;i#. ....#####  Cast: Magic Dart ;i.. ######  .# ;io# S   adder (asleep, ally target)  5   cerulean imp (polearm, summoned);iNDir - look around, f - activate _A tiny devil pulls itself out of the air.  ;izAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit);i  S.....****;ib*:#..;i .S*****>.#;iP.SAim: an adder (asleep, ally target, 100% to hit);ijacore the Thaumaturge. .Deep Elf. ##. ##SHealth: 41/41 ========================.. .. ..*Magic: 29/32 =====================---... ..#*#AC: 7Str: 7.... .#*#EV: 16Int: 22..... .*#SH: 0Dex: 14#.#...#*###XL:  8 Next: 10% Place: Dungeon:6.......@>.#Noise: ==-------  Time: 4220.9 (0.0)..##..#..5.....a) +1 dagger#. ....#####Cast: Magic Dart.. ######.##S   adder (ally target)5   ;iz_cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.;iQj .SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, ally target, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.The adder hisses angrily.5..S;in/....;ipb30=-1.9 (1 _;iEv;iw;i9  jacore the Thaumaturge . . Deep Elf . ##. ##. Health: 41/41 ======================== .. .. ... Magic: 29/32 =====================--- ... ..#S# AC: 7Str: 7 .... .#*# EV: 16;iaInt: 22 ..... .*# SH: 0Dex: 14 #.#...#*###  XL:  8 Next: 10% Place: Dungeon:6 .......@5.#  Noise: =--------  Time: 4221.9 (0.0) ..##..#........  a) +1 dagger #. ....#####  Cast: Magic Dart .. ######  .# # S   adder (ally target)  5   cerulean imp (polearm, summoned);iThe adder is moderately wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;iShift-Dir - straight lineAim: an adder (moderately wounded, ally target, 100% to hit);i!m Fjacore the Thaumaturge. .Deep Elf. ##. ##.Health: 41/41 ========================.. .. ...Magic: 29/32 =====================---... ..#S#AC: 7Str: 7.... .#*#EV: 16Int: 22;im *..... .*#SH: 0Dex: 14#.#...#*###XL:  8 Next: 10% Place: Dungeon:6.......@5.#Noise: =--------  Time: 4221.9 (0.0)..##..#........a) +1 dagger#. ....#####Cast: Magic Dart.. ######.##S   adder (ally target);in 5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 1% risk of failure)  ;ixn Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, ally target, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.;i I5>;i P.S;i .;i, i2.9 (1Magic Dart _;i\ ;i ;i w  jacore the Thaumaturge . . Deep Elf . ##. ##. Health: 41/41 ======================== .. .. ... Magic: 28/32 =====================--- ... ..#.# AC: 7Str: 7 .... .#S# EV: 16Int: 22 ;i ..... ..# SH: 0Dex: 14 #.#...#5###  XL:  8 Next: 10% Place: Dungeon:6 .......@>.#  Noise: =--------  Time: 4222.9 (0.0) ..##..#........  a) +1 dagger #. ....#####  Cast: Magic Dart .. ######  .# # S   adder (ally target)  5   cerulean imp (polearm, summoned);i< The magic dart hits the adder. _The adder is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;i^ R.5@;i 9S.  ;i Aim: an adder (severely wounded, ally target, 100% to hit);iU%e S#;i_S;ikZjacore the Thaumaturge. .Deep Elf. ##. ##.Health: 41/41 ========================.. .. ...Magic: 29/32 =====================---... ..#.#AC: 7Str: 7.... .#S#EV: 16Int: 22..... ..#SH: 0Dex: 14#.#...#5###XL:  8 Next: 10% Place: Dungeon:6;i[.......@>.#Noise: =--------  Time: 4222.9 (0.0)..##..#........a) +1 dagger#. ....#####Cast: Magic Dart.. ######.##S   adder (ally target)5   cerulean imp (polearm, summoned)The magic dart hits the adder. _The adder is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;iP[;ieg:Okay, then.;ik;iq;iqs. _;i .5   cerulean imp (polearm, summoned) _The adder is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line ;iH _Okay, then.  Your cerulean imp hits the adder from afar with a -2 spear.;i 5   cerulean imp (polearm, summoned) ;i8 j30=1-3.9 (1;i| ;i E _The adder dies!;i 0. .. ##. ##. .. .. ... ... ..#.# .... .#.# ..# #.#...#5###.......<>.####.#..##..#.@....... #......######....###### .;i c###;i O.5;i ;i^ @-4;iS ;i ;i;i;i;i(;i#;i#;iU',;i(;i+;i+#1;iB,E==;i,;i4. . . ##. ##. ..... ... ......#.# ......#.# ;i4........# #.#...#.### .......<>.####.##..##..#..56.9 (2#......######.....###### ;ic5Y.###;iH8;i =;i\>;iCU_;iW.;ilY;i\I;ih^;i`;i#####..... ... .....#......#.# .....#;it......#.# .....#........# .....#.#...#.### ..........<>.####.##### ..##..#.....# 9.9 (3#......######.### ....###### #;iy;iV~;i+ ;i;i-_Found a stone staircase leading down.;i . ........ . ##. ##...#..>##### ..... ... ..∩......# ......#.# #........# ......#.# #........#........# #........##.#...#.###........# .......<>.####@##### ..##..#.....5......#  #......######.###....###### .#.####;iJ.5;iX30.9 (1;iq; _Found Empoiwnudyuh's Weapon Emporium.;i ;ių ;i ;i& ;i 35;iO ;i ;i ,;iI ;i ;i# #=;iR ;iS ;i6 ;ie ;i ;ix ;iv ;i ;i ;i ;i) ;i ;i ;i% ;i ;i ;i ;i , _Found a scroll of revelation.;iT  ..... #.. #..... #.. #.....# #..  ......##.. # #.......##.# . #...?;i ; . ##..##...#..>##### ............@......#5.9 (5 ......#.###.5......#......#.# #........# ........# #........# #.#...#.###........# .......<>.####.#####;iK ..##..#............##......######.###....###### .#;i ;i ;i ;i r _There is an entrance to Empoiwnudyuh's Weapon Emporium here.;i ;i Welcome to Empoiwnudyuh's Weapon Emporium! What would you like to do?  a - 1300 gold the +11 Singing Sword {sonic wave}  b -  187 gold a +2 dagger of protectionc -  46 gold 4 atropa-tipped darts  ;iq d -  46 gold 4 darts of disjunction  e -  39 gold a +0 falchion  f -  39 gold a +0 hand axe  g -  39 gold a +0 mace  h -  65 gold a +0 quarterstaff  i -  78 gold 2 throwing nets You have 212 gold pieces. [Esc] exit[!] buy|examine items;i R[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list;i ;iUjacore the Thaumaturge..... #..Deep Elf#..... #..Health: 41/41 ========================#.....# #..Magic: 32/32 ========================......##.. #AC: 7Str: 7#.......##.#EV: 16Int: 22. #.........?SH: 0Dex: 14;iA. ##..##...#..>#####XL:  8 Next: 11% Place: Dungeon:6............@......#Noise: ---------  Time: 4235.9 (0.0)......#.###.5......#a) +1 dagger......#.# #........#Cast: Magic Dart........# #........##.#...#.###........#.......<>.####.#####5   cerulean imp (polearm, summoned)..##..#............#;i3#......######.###....###### .# _The adder dies! _Magic restored. _Found a stone staircase leading down. _Found Empoiwnudyuh's Weapon Emporium. ;i_Found a scroll of revelation. _There is an entrance to Empoiwnudyuh's Weapon Emporium here.;iM%;iu);i.;i0;id;i`;i;i9;i;i;iB: _;i*;i:;i;il;i֞;i;iХ,;i:;iè;i ;i;iX;iN;i;ib;i/;i;i;iƾ;i;;i;ik .. .... ##.# ..... ##.. ;i#..... ##..# #.....# ##...# ......##....#  #.......##.# . #..5@# 41.9 (6  ;i(##..##...#..>##### ...........∩......# ;iZ .....#.###........# .....#.# #........# .......# #........# ;i.#...#.###........# ......<>.####.##### ;i>.##..#............#;i;i;i0 _r - a scroll of revelation;i;iO3;i;i,;iB;iU;i;i;iG;i2§;i;i;i*;iu _Your cerulean imp disappears in a puff of smoke!;id ;i ;i ;iG .∩. .. .. ##. .. ##.#..... ##..#;in #..... ##.5.9 (4  #.....# ##...#  ......##....#  #.......##.#  . #..........# ;i ##..##...#..>####..........∩;i#.###........ .....#.# #;im;iR;i*; _Found Vobuases's Antique Weapon Shop.;i;i\;i{;i;iBQ;i..∩ .### #.. .... # ;i..... #..... ##..##.....# ##...# ......##....# #.......##.#  . #..........# ##..##...#..>#####.....∩#.##;i;i+6.9 (1;i%;i;i;iA3;iV;i,;idn;i);i,;ip;i!.##.........#.∩.# .... ..# ###.+ #.@.#9.9 (3.... ##.###..... ##..#..... ##..##.....# ##...#  ......##..#  #.......##.# #..........# #..##...#..>#####;i;iW ;i ;i y. .## ##;ib #. .....#.#.∩.#..... #..####@+  #...# .... ###;iV ..... #  #..... ##..##.....# ...#......##....#  #.##.#  #..........#;iȌ ;id ,50.9 (1;i ;i ;i3;i<;i;i,;i,;i  You encounter a centaur. It is carrying a +0 orcbow of flaming.;i# ...... ......#####......#..........#.#.∩.#....#..@.......#..#...... ###.+.....##Magic Dart #...#.....#.... ##.###.....#..... ##..# .....#c   centaur (launcher, asleep) #..... ##..#;i;# .c...# #.....# ##...# ###.##  ......##....#;i 1c)cThe centaur shouts!  The centaur wields a +0 orcbow of flaming.;i )))))It bursts into flame! The centaur shoots an arrow. The arrow hits you!;i|A.....;i g3------==2.9 (2;i/;i* _The arrow burns you.;i_ (;i_ xA centaur. A hybrid with the torso of a human atop the body of a horse. It is highly skilled in archery. Max HP: ~22Will: +AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Human Speed: 150% (normally travels faster than you) You have about 75% to hit with your +1 dagger. It has about 41% to hit you. AttacksMax Damage Shoot: +0 orcbow (flame) 22 + 16 (flame) Hit7 Kick3 It can open doors. [!]: Description|Quote;i!jacore the Thaumaturge.....Deep Elf.....Health: 31/41 ==================------......Magic: 32/32 ========================......AC: 7Str: 7#####......EV: 16Int: 22#..........SH: 0Dex: 14#.#.∩.#....XL:  8 Next: 11% Place: Dungeon:6#..@.......Noise: ==-------  Time: 4252.9 (2.0)##..#......a) +1 dagger###.+.....##Cast: Magic Dart#...#.....#....##.###.....#..... ##..# ...."#40m.#c   centaur (launcher) #..... ##..## .c...# #.....# ##...# ###.##  ......##....# _Found Vobuases's Antique Weapon Shop.  You encounter a centaur. It is carrying a +0 orcbow of flaming.The centaur shouts!  The centaur wields a +0 orcbow of flaming.  It bursts into flame! The centaur shoots an arrow. The arrow hits you! _The arrow burns you.;i;ifQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of iceblast (8) Spells ([,] to cycle) ;iH a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Hailstorm (13%)  e - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on;i|;ijacore the Thaumaturge.....Deep Elf.....Health: 31/41 ==================------......Magic: 32/32 ========================......AC: 7Str: 7#####......EV: 16Int: 22#..........SH: 0Dex: 14#.#.∩.#....XL:  8 Next: 11% Place: Dungeon:6#..@.......Noise: ==-------  Time: 4252.9 (0.0)##..#......a) +1 dagger###.+.....##Cast: Call Imp#...#.....#;i[ ....##.###.....#..... ##..# .....#c   centaur (launcher) #..... ##..## .c...# #.....# ##...# ###.##  ......##....# _Found Vobuases's Antique Weapon Shop.  You encounter a centaur. It is carrying a +0 orcbow of flaming.The centaur shouts!  The centaur wields a +0 orcbow of flaming.  ;iaIt bursts into flame! The centaur shoots an arrow. The arrow hits you! _The arrow burns you.;iO;i};i;i   jacore the Thaumaturge .....  Deep Elf .....  Health: 31/41 ==================------ ......  Magic: 30/32 ======================-- ......  AC: 7Str: 7 #####......  EV: 16Int: 22 #.****.....  SH: 0Dex: 14 #*#***#....  XL:  8 Next: 11% Place: Dungeon:6 #**@**.....  Noise: ==-------  Time: 4252.9 (0.0) ##**#*.....  a) +1 dagger;i!  ###*+*....##  Cast: Call Imp #...#.....#  .... ##.###.....#  ..... ##..# .....#  c   centaur (launcher) #..... ##..## .c...# #.....# ##...# ###.##  ......##....#The centaur wields a +0 orcbow of flaming.  It bursts into flame! The centaur shoots an arrow. The arrow hits you! _The arrow burns you.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate;i7 ^@ It bursts into flame! The centaur shoots an arrow. The arrow hits you! _The arrow burns you.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.;i& 5  ;it T  .;i-A..;i̢5..;iDA..;i/ ..You can't see that place.  [the floor.];i] *.;iY5*.;i,A..;i7*.;i]N jacore the Thaumaturge.....Deep Elf.....Health: 31/41 ==================------......Magic: 30/32 ======================--......AC: 7Str: 7#####......EV: 16;iEO Int: 22#....5.....SH: 0Dex: 14#.#.∩.#....XL:  8 Next: 11% Place: Dungeon:6#..@.......Noise: ==-------  Time: 4252.9 (0.0)##..#......a) +1 dagger###.+.....##Cast: Call Imp#...#.....#....##.###.....#..... ##..# .....#;i

#.... #....# #....# #....#### #.# #.###.##.# #.#####............#...........#.##.#.#.∩.#.....# ##.............#;i ..#c.5....######.+.....####...#.....# ##.##;i ;i =)))));i| &));id 9 c;i6 x.  The centaur shoots an arrow. The arrow misses you.;iT+ ..@...;i, 10/41------=-2;i7 y _Your cerulean imp closely misses the centaur.;i t#.... #....# #....# #....#### #.# #.###.# #.##.#####.;i #...........#.##.##.##.##..#..5....### ###.+.....#### ;i ;i < #.... #....# #....# #....#### #.......# #.......###.#  ;i7 #...........##  #.....@.......  #####....)........  #.......)...#.##.#  #.#.∩.#)....# #  ;i ;#.....c.......#  ##..#..5....###  ###.+.....#### #...#.....#  ;i.  #.... #....# #....# #....#### #.......#;i@  #.......###.#  #...........##  #.....@.......  #####....)........  #.......)...#.##.#  #.#.∩.#)....# # #.....c...... ##..#..5....###  ###.+.....####;i [ #...#.....  ;i  #.... #....# #....# #....####;ig  #.......# #.......###.#  #...........##  #.....@.......  #####....)........  #.......)...#.##.#  #.#.∩.#)....# # ;i  #.....c.......#  ##..#..5....###  ###.+.....#### ;i B#...#.....#  ;i5 The centaur shoots an arrow. The arrow hits you.  * * * LOW HITPOINT WARNING * * *;i3~H #.... #....# #....# #....#### #.......# #.......###.#  ;im#...........##  #.....@.......  #####....)........  #.......)...#.##.#  #.#.∩.#)....# # #.....c...... ##..#..5....###  ###.+.....#### #...#.....  ;i9  The arrow burns you.;iI ...  * * * LOW HITPOINT WARNING * * *;ikN3/41 ----;i;8% =3;i;i= ;i>_Your cerulean imp hits the centaur but does no damage.;ib }#....#....##....# #....#####.......# ##.###.##....####...#####.#...........#.##.###.#.∩.#.....# # #.....c.......###..#..5....######.+.....#### #...#.....# ##.#####..# ;i A.c;ib [  Your cerulean imp hits the centaur but does no damage.;im [)))))));ik> i..@....;iaG \=64;i N ;i\P h _The centaur shoots an arrow. The arrow misses you.;iy ;i ;i ;i_ ;ih#.... #....# #....# ##....#### .#.;i# .# #.###.# #.###.#.#####.#...........#.##.##.#.∩.#.....#.# #......c......###..#..5....######.+.....#### #...#.....# ##.###.....# ;i};i'g  The centaur shoots an arrow. The arrow hits you!  You die...;i o-6/41 -----;i /  --more--;ir;ivGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +1 leather armour (worn)  h - a +2 pair of boots (worn) ;iv i - a +3 ring mail  j - a +1 ring mail of cold resistance  l - the +14 crystal plate armour of Yviemeud {Rampage rElec rF+} Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  g - a ring of magical power (worn)  k - an amulet of faith (worn)d - a ring of positive energy;iGoodbye, jacore.1107 jacore the Thaumaturge (level 8, -6/41 HPs)Began as a Deep Elf Hedge Wizard on Mar 22, 2026.Shot with an arrow by a centaur (9 damage)... on level 6 of the Dungeon.The game lasted 01:03:57 (4265 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12783572 ThrogGnIE-27 escaped with the Orb  13.12683640 bentocg OpSh-27 escaped with the Orb  14.12447720 raguzOpCj-27 escaped with the Orb;i;iB;iE? [?25h[?0c [?1051l[?1052l[?1060l[?1061l