@i{  Player: jacore Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.19:18:31.ttyrec Time: (1774207111) Sun Mar 22 19:18:31 2026 @i [?1051l[?1052l[?1060l[?1061h@i?V)0[?7h[?25l[?1c@iR@i@imWelcome, jacore. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Fighter@i ♣.ß..ß..ß#SH: 0Dex: 14@i'>  ♣.......##XL:  1 Next:  0% Place: Dungeon:1@iN>  ♣.....@##Noise: ---------  Time: 13.5 (0.0)@iz>  ♣♣....##a) +0 dagger @i>{ ♣....#Cast: Magic Dart @i> ♣♣...#  ♣♣..# @i> ♣♣.#  ♣♣♣@i? _Found a staircase leading out of the dungeon. _Found a shiny steel ring. @iH?w_You see here a +0 pair of gloves. _d - a ring of positive energy _d - a ring of positive energy (worn) @il?B_You see here a +0 pair of gloves.@igL@iS _@ixW@i>]%  @im]AYou start putting on your armour.@id+4.5 (1@i'i@i"n@iu+5.5 (2@ix@iH~@i+6.5 (3@id@i@i#+7.5 (4@iǖ@i@i%+8.5 (5@i/@iC 3 _You continue putting on your +0 pair of gloves. x5@i@im@ic _You finish putting on your +0 pair of gloves.@i? @i @i @ix @i= @i P _@i @iZ @i @iv @i @i8 @i @i2 @i ,@i @i @i B@iW 7 _You open the gate.@i9 @il @i] @i   ♣...#  ♣...#  ♣♣...##  ♣.....##  ♣♣......##  ♣.ß..ß..ß###♣♣........'..#♣..<......@..#24.5 (6@iA ♣♣........'..# ♣.ß..ß..ß##..# ♣.......## #.... ♣......## ###.. ♣♣....## #@io  ♣....# ♣♣...# ♣♣..#@i @i^ @iS$ @i& Q _There is an open gate here.@i @i3 @id @it @i@iW@i@iC@i@iP _@i@i @i@i X@i @i@i@i@i@i@i@i@i@iB@iB@i@i@i@iy"Y ♣♣...##   ♣.....##  ♣♣......##  ♣.ß..ß..ß###  ♣♣........'..# ♣..<......'..# ♣♣........'..##  ♣.ß..ß..ß##..####  ♣.......####..@.# 31.5 (7 ♣......## ####...# ♣♣....## ##..... ♣....# ##.. ♣♣...# ♣♣..# ♣♣.# ♣♣@i#@i?'@i,)@iN@i1O@iO@iQ@iR@iUB@iWV@iuV@iV@iX@iZY@iY@iZ@i[@i\@i\@i$]@iX^@ia_@i_@i `@ia@i7b@ib@ic@i&d@id@id@ie@ijQ.....## ..ß..ß#### ......'..# ......'..# ......'..## ..ß..ß##..#### .....####....# ....## ####.## ...## ..#@ij8 ...# ...# ...# ♣..# ..... @ik♣♣.# ...#.# @i2k ♣♣♣ #### .# # @ik)@i*o@ir@it@i@ib@i@i@i@i@ig,@i@ie@i,@i@ih'..#..'..## ß..ß##..########....##### ####...######## ###......## ####...#@i# #...#  #.42.5 (4#  #...# ♣♣ #####..# @iX.# # @i @iW@i @i@ip6@iC7@i7@i:@i1;@i>B@iY?@i?@i&S@iUG##..### ###....###  ####...###### ###......# ####...#  #...###  #.....#  #...#.##  #####.@# 7.5 (5 ##.#  #.# #..##.#..#.#..@iHX@i\@i]@i@i  You encounter an endoplasm. ####...###### ###......# ####... #...### #.....#...#.######..# ##. # #...J####Cast: Magic Dart#J   endoplasm (asleep)###8.5 (1J.@i]J9.5 (2@iS@i^ _The endoplasm quivers.@ip@iq$@iqQuiver which action? ([-] to clear)  a - Cast: Magic Dart [&] all spells@irz[!] focus mode: off|on@i @i@i . ####...######jacore the Magician###......#Deep Elf####...#Health: 10/10 ========================#...###Magic: 7/7========================#.....#AC: 3Str: 7#...#.##EV: 11@iInt: 18#####..#SH: 0Dex: 14##.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 49.5 (0.0)#..J.#a) +0 dagger##.###Cast: Magic Dart..#.#..J   endoplasm### _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _You open the gate. _There is an open gate here.  You encounter an endoplasm. _The endoplasm quivers.@iH@it@ir@i | ####...###### jacore the Magician ###......# Deep Elf ####...# Health: 10/10 ======================== #...### Magic: 6/7====================---- #.....# AC: 3Str: 7 #...#.## EV: 11Int: 18 #####..# SH: 0Dex: 14 ##.# XL:  1 Next:  0% Place: Dungeon:1 #@# Noise: ---------  Time: 49.5 (0.0) #.*J.#  a) +0 dagger @i|##.###  Cast: Magic Dart .. #.#  ..  J   endoplasm ### @i|You encounter an endoplasm. _The endoplasm quivers.Aiming: Magic Dart (safe; 6% risk of failure)  @i9}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)@i\ J#@i 7##@iyiOJ##@i~ B*#@im# v*JAim: an endoplasm (100% to hit)@i: ####...######jacore the Magician###......#Deep Elf####...#Health: 10/10 ========================#...###Magic: 6/7====================----#.....#AC: 3Str: 7@iv#...#.##EV: 11Int: 18#####..#SH: 0Dex: 14##.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 49.5 (0.0)@i#.*J.#a) +0 dagger##.###Cast: Magic Dart@i..#.#..J   endoplasm@i.###You encounter an endoplasm. _The endoplasm quivers.@iZ@Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)@i* SThe magic dart hits the endoplasm but does no damage.  You hear an angry hiss.@iM+J.@i 3S   ball python (constriction)@i8K==50.5 (1@i;\ _You encounter a ball python.@i  ####...###### jacore the Magician ###......# Deep Elf ####...# Health: 10/10 ======================== #...### Magic: 5/7=================------- #.....# AC: 3Str: 7 #...#.## EV: 11Int: 18 #####..# SH: 0Dex: 14 ##.# XL:  1 Next:  0% Place: Dungeon:1 #@# Noise: ==-------  Time: 50.5 (0.0) #.J.S#  a) +0 dagger ##.[40@iή m###  Cast: Magic Dart .. #.#  ..  J   endoplasm ###  S   ball python (constriction)You hear an angry hiss. _You encounter a ball python.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)@iR ####...######jacore the Magician###......#Deep Elf####...#Health: 10/10 ========================#...###Magic: 5/7=================-------#.....#AC: 3Str: 7#...#.##EV: 11Int: 18#####..#SH: 0Dex: 14##.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ==-------  Time: 50.5 (0.0)#.J.S#a) +0 dagger##.###Cast: Magic Dart..#.#..J   endoplasm###@iS%S   ball python (constriction)Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.@i2S.@imG.S@i@i3-1.5 (1@i@if  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm hits you but does no damage.@if  ####...###### jacore the Magician ###......# Deep Elf ####...# Health: 10/10 ======================== #...### Magic: 4/7=============----------- @if o#.....# AC: 3Str: 7 #...#.## EV: 11Int: 18 #####..# SH: 0Dex: 14 ##.# XL:  1 Next:  0% Place: Dungeon:1 #@#@iDg  Noise: =--------  Time: 51.5 (0.0) #.J..#  a) +0 dagger ##S###  Cast: Magic Dart .. #.#  ..  J   endoplasm ###  S   ball python (constriction)The endoplasm is heavily wounded. _The endoplasm hits you but does no damage.  @ig {Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)@i  ####...######jacore the Magician###......#Deep Elf####...#Health: 10/10 ========================#...###Magic: 4/7@iM! Z=============-----------#.....#AC: 3Str: 7#...#.##EV: 11Int: 18#####..#SH: 0Dex: 14##.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: =--------  Time: 51.5 (0.0)#.J..#a) +0 dagger##S###Cast: Magic Dart..#.#..J   endoplasm###S   ball python (constriction)Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line@iN# Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.@iӧ 7S.@iL @i +2.5 (1@i @i q  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  @iP The endoplasm is severely wounded. _The endoplasm barely misses you.@ij< ####...###### jacore the Magician ###......# Deep Elf ####...# Health: 10/10 ======================== #...### Magic: 3/7==========-------------- #.....# AC: 3Str: 7 #...#.## EV: 11Int: 18 #####..# SH: 0Dex: 14 ##.# XL:  1 Next:  0% Place: Dungeon:1 #@# Noise: =--------  Time: 52.5 (0.0) #SJ..#  a) +0 dagger ##.@i=c[33m###  Cast: Magic Dart .. #.#  ..  J   endoplasm ###  S   ball python (constriction)The endoplasm is severely wounded. _The endoplasm barely misses you.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)@i%W# ####...###### jacore the Magician ###......# Deep Elf ####...# Health: 10/10 ======================== #...### Magic: 3/7==========-------------- #.....# AC: 3Str: 7 #...#.## EV: 11Int: 18 #####..# SH: 0Dex: 14@i2X/ ##.# XL:  1 Next:  0% Place: Dungeon:1 #@# Noise: =--------  Time: 52.5 (0.0) #S...#  a) +0 dagger ##.###  Cast: Magic Dart .. #.#  ..  J   endoplasm ###  S   ball python (constriction)Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line@iyXAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!@ip]       @i6^ ##.# #@#     .. @i^#.# ..S   ball python (constriction) @i^?### @i\@ied8-163.5 (1@i@i  Press: ? - help, Q - select action  Shift-Dir - straight line  @i|Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm! _The ball python barely misses you. The ball python closely misses you.@i% ####...###### jacore the Magician ###......# Deep Elf ####...# Health: 10/10 ======================== #...### Magic: 2/8======------------------ #.....# AC: 3Str: 7 #...#.## EV: 11Int: 18 #####..# SH: 0Dex: 14 ##.# XL:  1 Next: 16% Place: Dungeon:1 #@# Noise: =--------  Time: 53.5 (0.0) #S...#  a) +0 dagger ##.##[40@i&m#  Cast: Magic Dart .. #.#  ..  S   ball python (constriction) ### You kill the endoplasm! _The ball python barely misses you. The ball python closely misses you.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (100% to hit)@i ####...###### jacore the Magician ###......# Deep Elf@i  ####...# Health: 10/10 ======================== #...###@i~ Magic: 2/8======------------------ #.....# AC: 3Str: 7 #...#.## EV: 11@iInt: 18 #####..# SH: 0Dex: 14@i ##.# XL:  1 Next: 16% Place: Dungeon:1@iF #@#@i( Noise: =--------  Time: 53.5 (0.0) @iH#†...#  a) +0 dagger @ij##.###  Cast: Magic Dart .. @iQ#.#  @i..  S   ball python (constriction) ### @i@iAiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action@i>Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.  You kill the ball python!@iD  @iK8   @ir$ @i  @i##.# #@#@i#   @i+  ..@i(X #.# @iNF.. ### @i @i{d@ij3===254.5 (1Magic Dart _@i&n@i~p@ij ####...###### jacore the Magician ###......# Deep Elf ####...# Health: 10/10 ======================== #...### Magic: 2/8======------------------ #.....# AC: 3Str: 7@iF #...#.## EV: 11Int: 18 #####..# SH: 0Dex: 14 ##.# XL:  1 Next: 25% Place: Dungeon:1 #@# Noise: =--------  Time: 54.5 (0.0) #†...#  a) +0 dagger ##.###  Cast: Magic Dart .. @i{#.#  ..   ###  @i9   @i The magic dart hits the ball python. _You kill the ball python!@iAiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action@i6Shift-Dir - straight line@io ;@*@i׉  ####...######jacore the Magician###......#Deep Elf####...#Health: 10/10 ========================#...###Magic: 2/8@iD W======------------------#.....#AC: 3Str: 7#...#.##EV: 11Int: 18#####..#SH: 0Dex: 14##.#XL:  1 Next: 25% Place: Dungeon:1#@#Noise: =--------  Time: 54.5 (0.0)#*...#a) +0 dagger##.###Cast: Magic Dart@i ..#.#..###The magic dart hits the ball python. _You kill the ball python!@iÊ Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line@i m†5.5 (1 _@iR- @ik@i[p-  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   g + Spellcasting 4.5  64%  +3      @ipI     b + Unarmed Combat   0.0    -2   h + Conjurations 2.1  12%  +1      @ipi + Summonings1.1   2%  +1  @i(q c + Short Blades   0.0     0   j + Necromancy@iJq1.2   1%  +2      @iq k + Translocations   1.1    +1  @ir d + Armour   0.0    -2      e + Dodging2.4  11%  +2      f + Stealth2.5  10%  +3      @i(rl    @iHra    @ier        @irl    @ira    @ir_    @ira    @ir_    @is        @i-sa    @iJs @ies_    @is        @isa    @isThe percentage of incoming experience used to train each skill is in brown.  @isThe species aptitude is in white.  [?] Help@isG[=] set a skill target  @it[/] auto|manual mode [*] useful|all skills [!] training|cost|targets@i 520 i * Summonings   1.1  202 8 8@i^ 45 917 j * Necromancy   1.2  1676@iU0 h * Conjurations   2.1  1666@i@i!@i& ####...######jacore the Magician###......#Deep Elf####...#Health: 10/10 ========================@i='#...###Magic: 2/8======------------------#.....#AC: 3Str: 7#...#.##EV: 11@ia'Int: 18#####..#SH: 0@i'Dex: 14##.#XL:  1 Next: 25% Place: Dungeon:1@i'#@#Noise: =--------  Time: 55.5 (0.0)@i'#†...#a) +0 dagger##.###@i'PCast: Magic Dart..@i (g#.#..###@i,(kThe magic dart hits the ball python. _You kill the ball python!@iN(hAiming: Magic Dart (safe; 6% risk of failure)  @io(Press: ? - help, Q - select action _Shift-Dir - straight line@i,@i//@i2@iw4@io@iWp@ip@i7s@iu@iy,@iy_You see here a ball python corpse.@i|@i| _@i|@i~@iC@i@i@iņ ...# #...#  #...###.....# #...#.## #####..# @i ##.# ###.##.+#†.@.#-8.5 (3@i^D##.### #..# ##.#..### @iň8-@i@i@ic@i@ij@i@iV @i3===@ir@i@iZ@ik@i MAiming: Magic Dart (safe; 6% risk of failure)  @iaPress: ? - help, Q - select action  You open the door.  You encounter an endoplasm.@i###...###### ###......# ####...# #...### @i#.....# +###...#.## ≈.≈≈#####..# ≈≈.≈≈##.####§§≈.§≈@i#.##@'..J∩..#†...#§§≈.≈≈@ic##.### § .≈≈Magic Dart#..# ≈@i##.#.. J   endoplasm (asleep)@i+###@iX"≈60.5 (2≈§≈§≈.+#@i"@i#21.5 (3 _@i)@i*@iS @i Quiver which action? ([-] to clear)  a - Cast: Magic Dart @iK [&] all spells[!] focus mode: off|on@iSJ@i To###...######jacore the Magician###......#Deep Elf####...#Health: 10/10 ========================#...###Magic: 3/8=========---------------#.....#+##AC: 3Str: 7#...#.## ≈.≈≈EV: 11Int: 18#####..# ≈≈.≈≈SH: 0Dex: 14##.####≈§≈.§≈XL:  1 Next: 25% Place: Dungeon:1#.##@'..J∩..@i U;Noise: ---------  Time: 61.5 (0.0)#†...#§≈§.≈≈a) +0 dagger##.### ≈§.≈≈Cast: Magic Dart#..# ≈. ≈##.# +#..J   endoplasm (asleep)###Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action _Shift-Dir - straight line _You see here a ball python corpse.  You open the door. _You encounter an endoplasm.@i6U@i-Y@iZ@iD> ###...###### jacore the Magician  ###......# Deep Elf  ####...# Health: 10/10 ======================== #...### Magic: 2/8======------------------ #.....# +##  AC: 3Str: 7 #...#.## ≈.≈≈  EV: 11Int: 18 #####..# ≈≈.≈≈  SH: 0Dex: 14 ##.####≈§≈.§≈  XL:  1 Next: 25% Place: Dungeon:1 #.##@***J∩..  Noise: ---------  Time: 61.5 (0.0) #†...#§≈§.≈≈  a) @i> +0 dagger ##.### ≈§.≈≈  Cast: Magic Dart #..# ≈. ≈  ##.# +#  .. J   endoplasm (asleep) ###You open the door. _You encounter an endoplasm.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (black smoke, asleep, 100% to hit)@i ,###...######jacore the Magician###......#Deep Elf####...#Health: 10/10 ========================#...###Magic: 2/8======------------------#.....#+##AC: 3Str: 7#...#.## ≈.≈≈EV: 11Int: 18@iz #####..# ≈≈.≈≈SH: 0Dex: 14##.####≈§≈.§≈XL:  1 Next: 25% Place: Dungeon:1#.##@***J∩..Noise: ---------  Time: 61.5 (0.0)#†...#§≈§.≈≈a) +0 dagger##.### ≈§.≈≈Cast: Magic Dart#..# ≈. ≈##.# +#..J   endoplasm@i###You open the door. _You encounter an endoplasm.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (black smoke, asleep, 100% to hit)@iiJ§ _You encounter an endoplasm.  Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (black smoke, asleep, 100% to hit)  The magic dart hits the endoplasm but does no damage.@i7z'.J.≈≈≈≈≈#@iL:=2.5 (1 _@i4@i@iC/###...###### jacore the Magician  ###......# Deep Elf  ####...# Health: 10/10 ======================== #...### Magic: 1/8@i/===--------------------- #.....# +##  AC: 3Str: 7 #...#.## ≈.≈≈  EV: 11Int: 18 @i/#####..# ≈≈.≈≈  SH: 0Dex: 14 @i/6##.####≈§≈.§≈  XL:  1 Next: 25% Place: Dungeon:1 @i90#.##@**J.∩..  Noise: =--------  Time: 62.5 (0.0) #†...#≈≈≈.≈≈  a) +0 dagger ##.### ≈≈.≈≈  Cast: Magic Dart @i_0B#..# ≈.≈≈  ##.# +##  .. J   endoplasm@i03 ###@i0Aim: an endoplasm (black smoke, asleep, 100% to hit) _The magic dart hits the endoplasm but does no damage.  Aiming: Magic Dart (safe; 6% risk of failure)  @i0Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)@if+ ###...######jacore the Magician###......#Deep Elf####...#Health: 10/10 ========================#...###Magic: 1/8===---------------------#.....#+##AC: 3Str: 7#...#.## ≈.≈≈EV: 11Int: 18#####..# ≈≈.≈≈@i , SH: 0Dex: 14##.####≈§≈.§≈XL:  1 Next: 25% Place: Dungeon:1#.##@**J.∩..Noise: =--------  Time: 62.5 (0.0)#†...#≈≈≈.≈≈a) +0 dagger##.### ≈≈.≈≈Cast: Magic Dart#..# ≈.≈≈##.# +##..@i, J   endoplasm###Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.@iF J.@iδ #≈≈§.≈≈§≈§.§≈'J§.∩..§ @io `2===3.5 (1 _@i @i- @i m###...###### jacore the Magician  ###......# Deep Elf  ####...# Health: 10/10 ======================== #...### Magic: 1/8===--------------------- #.....# +##  AC: 3Str: 7 #...#.## ≈.≈≈  EV: 11Int: 18 #####..# ≈§.≈≈  SH: 0Dex: 14 @igm(##.####§≈§.§≈  XL:  1 Next: 25% Place: Dungeon:1 #.##@*J§.∩..  Noise: =--------  Time: 63.5 (0.0) #†...#≈§≈.≈≈  a) +0 dagger @imZ##.### ≈≈.≈≈  Cast: Magic Dart #..# ≈.≈≈  ##.# +##  .. J   endoplasm ###@imThe magic dart hits the endoplasm. _The endoplasm is severely wounded.@inAiming: Magic Dart (safe; 6% risk of failure)  @i4nPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (black smoke, heavily wounded, 100% to hit)@iY###...######jacore the Magician###......#Deep Elf####...#Health: 10/10 ========================#...###Magic: 1/8===---------------------#.....#@ixY+##AC: 3Str: 7#...#.## ≈.≈≈EV: 11Int: 18#####..# ≈§.≈≈SH: 0Dex: 14@iYh##.####§≈§.§≈XL:  1 Next: 25% Place: Dungeon:1#.##@*J§.∩..@iYNoise: =--------  Time: 63.5 (0.0)@iY#†...#≈§≈.≈≈a) +0 dagger@iZS##.### ≈≈.≈≈Cast: Magic Dart#..# ≈.≈≈@iZ##.# +##..J   endoplasm###Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (black smoke, heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.@i@J§@i@i24.5 (1 _@i@i@i<+###...###### jacore the Magician  ###......# Deep Elf  ####...# Health: 10/10 ======================== #...### Magic: 0/8------------------------ #.....# +##  AC: 3Str: 7 #...#.## ≈.≈≈  EV: 11Int: 18 #####..# ≈§.≈≈  SH: 0Dex: 14 ##.####§≈§.§≈  XL:  1 Next: 25% Place: Dungeon:1 #.##@J§§.∩..  Noise: =--------  Time: 64.5 (0.0)@i+ #†...#≈§≈.≈≈  a) +0 dagger ##.### ≈≈.≈≈  Cast: Magic Dart #..# ≈.≈≈  ##.# +##  .. J   endoplasm ###The magic dart hits the endoplasm. @i+D_The endoplasm is almost dead.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line@i),sAim: an endoplasm (almost dead, 100% to hit)@i###...###### jacore the Magician  ###......# Deep Elf  ####...# Health: 10/10 ======================== #...### Magic: 0/8------------------------ #.....# +##  AC: 3Str: 7 #...#.## ≈.≈≈  EV: 11Int: 18 @iG#####..# ≈§.≈≈  SH: 0Dex: 14 ##.####§≈§.§≈  XL:  1 Next: 25% Place: Dungeon:1 #.##@'§§.∩..  Noise: =--------  Time: 64.5 (0.0) #†...#≈§≈.≈≈  a) +0 dagger ##.### ≈≈.≈≈  Cast: Magic Dart #..# ≈.≈≈  @i##.# +##  .. J   endoplasm ###@iAiming: Magic Dart (safe; 6% risk of failure)  @i"Press: ? - help, Q - select actionShift-Dir - straight line@iLAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!@i]       +##   ≈.≈≈   ≈§.≈≈    ∩..     ≈≈.≈≈  #..#  ##.#  .. ### @i@ikwq§§§≈.≈≈§.≈≈≈≈#@i&{r335.5 (1Magic Dart _@iZ@i@is@i3@i@i1===@ih@iC,@i@i@i)@i@i,@i:@iQ===@i@i@a2===@i}@i,@i@i; B@i ,@i@ @i 93@i ?======@iY@i,@i@i,@i@i@i;@is@iQ===@i@i'k4===@i@i,@i@ih,@i@i,@i@i @i n5======@i!@is#,@i#@i&@i>&@i&@i(,@iX(@ij)Q===@i)@i,+e6===@i+@i,,@i,@i4.,@i.@i0,@ia0@ix17======@i1@i$3,@i3@i4,@is5@i6@i7@i7@ie9@i9;===@i9@it;n _You start resting.Magic restored.@i7B#≈§≈.§§≈≈≈.≈≈...∩..-..#≈§§.≈§§§.≈≈§§#@iH99.5 (34.0)§≈≈≈§.≈≈.≈##@iMNp8===-100.5 (35.0) _@iQ@iS@i7= @i= @i= @iT@ @itB @iF B@irF @iF @i*G @iH @iJ ,@iJ @iK @ixM @iM ;===@iKN @iO @i1Q @ilQ @iQ @isX b #...#.## §.§§ #####..# ≈§.§§ ##.####§≈≈.≈≈ #.##.'...∩.. #†...#≈§§§≈≈@iY } ##.### ≈§.≈≈ #..# ≈.≈≈ ##.#####+## #@......#5.5 (5.0) ######### @i[ @i_ @ia @i&U3@iU@iW@itY@i]X@i]@i]@i_@i`,@ia@ijb@i d,@iwd@ie@i,g,@ieg@ih@i j,@iSj@in#...#.## §.§§ #####..# ≈§.§§ ##.####§≈≈.≈≈ @ino#.##.'...∩.. #†...#≈§§§≈≈ ##.### ≈§.≈≈ #..# ≈.≈≈ ##.#####+## #......@# 11.5 (6######### @iq@iw@iß.≈≈≈#§.≈≈§#§§§§∩...+§§≈.≈≈≈≈§.§≈≈.≈'@i≈#§≈§.≈§≈@i+2.5 (1@i@i>( _You open the door.@iKI@iN@i4S  There is an open door here.@iU@iU _@i V@iW@i^Y@iY@i0Z@i[@i]@i]@i^@i`@ib@iLb@ib@iNm.###### ......# ###...##...### #.....# ###+####...#.## ##≈≈.≈§#######..# #≈≈§.§≈§###.####≈§§.§§≈##.##.'...@§§.+7.5 (5#†...#≈≈§§§≈≈#@ine##.###≈≈≈§≈§≈##..###≈≈.≈≈####.#####'####.......##########@iq@i`v@iwc _There is an empty arch of ancient stone here.@i"I@iS#@i$@i'P _@iO(,@i(@ik)@i*@i+@i+@i,@i-@i.@iw.@i/7 _You open the door.@i0@i0@iC1@i::### # ..# ..### # ....# ###+### .# ..#.## ##≈≈.≈≈## ##..# ###..# #≈≈≈.≈≈≈##....##.####§≈≈.≈≈≈#..# #.##.'.§.∩...@.# 22@i:t#†...#§§≈.≈≈≈#.# ##.###≈≈≈.≈≈≈#.# #..###§≈.≈≈######.#####'####.......@i:s##########@if>@iA@iCQ _There is an open door here.@i  # # #### .# # ###+### ..# #.## ##≈≈.≈≈## ##..# ..# #≈≈≈.≈≈≈##....  ##.####§≈≈.≈≈≈#..# #.##.'.§.∩...'@# @ix#†...#§§≈.≈≈≈#.# ##.###≈≈≈.≈≈≈#.# #..###§≈.≈≈#####.#####'####.......##########@ix_≈§≈@i23.5 (1 _@i@i@iM @iM @iN @iQ @iS @i)W B@iX ,@i=Y @i[ @i _ ,@i_ @i k  #  #  ### ###.# ..# ###+### ..# #.## ##≈≈.≈≈#####..#..# #..# #≈≈≈.≈≈≈##@.......6.5 (3 ##.####§≈≈.≈≈≈#..#..?...  #.##.'...§.§.'.## .....  #†...#§≈≈§≈§≈#.# ....  ##.###≈≈§§≈§≈#.# ...#..###≈≈§§§#### ..##.#####'###.#.......##########@in @is @i v  @iFv Z_Found a scroll labelled SARPHE MISAOLAR.@i. @i!/ @iN0 @i3 @iF9 B@i: @i= ,@i ? @irB J _Found a stone staircase leading down.@iF 3@iF @iH 7 _Found a ring mail.@iJ 3@iK @iY 1@iZ @iji ##..# ....# ### #.# ..... ..##.## ...... .[...# .....  ###+### #...##..>.  ##≈≈.≈≈#####..#..#####  #≈≈≈.≈≈≈##.........##§≈≈.≈≈≈#..#..#@ii 31.5 (5.'...§.§.'.##.........# ..#§≈≈§§§≈#.##.........# ###≈≈§§≈≈≈#.##.........# .###≈≈§§§#####.........# .#####'### #.........# .......# #.........# ######## #.........# @i%j !@it @iIx @iz e _c - a scroll labelled SARPHE MISAOLAR@iI@iN@iܸ,@i,@i0,@iҾ@i0@if  You encounter a jackal.@ik .  .## .. ..# ....# h..### #.# ..... ....##.## ...... ## #.[...# ..... .# ###+### #@..##..>. .## ##≈≈.≈≈#####..#..##### #≈≈≈.≈≈≈##...........#Magic Dart.####§≈≈.≈≈≈#..#.........# #.##.'...§.§.'.##...# #†...#§≈≈§≈§§#.##...#h   jackal (asleep) ##.###≈≈§§≈§≈#.##...#  #..###≈≈§§§#####...###.#####'### #.........#@i+3.5 (2@i24.5 (3 _@i}@iC@iS@i U~Quiver which action? ([-] to clear) @iSU a - Cast: Magic Dart [&] all spells[!] focus mode: off|on@iJ @iV jacore the MagicianDeep Elf.Health: 10/10 ========================.##Magic: 8/8========================.. ..# ....#AC: 3Str: 7h..### #.# .....EV: 11Int: 18....##.## ......SH: 0@ieW 6Dex: 14 ###.[...# .....XL:  1 Next: 33% Place: Dungeon:1 .# ###+### #@..##..>.Noise: ---------  Time: 134.5 (0.0) .## ##≈≈.≈≈#####..#..#####a) +0 dagger ..# #≈≈≈.≈≈≈##...........#Cast: Magic Dart @iW #.####§≈≈.≈≈≈#..#.........# #.##.'...§.§.'.##.........# #†...#§≈≈§≈§§#.##.........#@iW h   jackal (asleep) ##.###≈≈§§≈§≈#.##.........##..###≈≈§§§#####.........#@iW ##.#####'### #.........# _There is an open door here. _Found a scroll labelled SARPHE MISAOLAR. @iOX E_Found a stone staircase leading down. _Found a ring mail. @ivX _c - a scroll labelled SARPHE MISAOLAR _You encounter a jackal.@i\ @i2b @ic @i +@i  @i M jacore the Magician@i  @i= = Deep Elf@i  @i .@iV  Health: 10/10 ========================@i  @i #.##@i] J Magic: 7/8@i D=====================---@i  @i .. ..# ....#  AC: 3@ik ,Str: 7@i  @i h*.### #.# .....  EV: 11@iM .Int: 18@i  @i ***.##.## ......  SH: 0@i# ,Dex: 14 @i ## #**...# .....  XL:  1 Next: 33% Place: Dungeon:1 @i .# ###+### #@..##..>.  Noise: ---------  Time: 134.5 (0.0) @i9 .## ##≈≈.≈≈#####..#..#####  a) +0 dagger @i ..# #≈≈≈.≈≈≈##...........#  Cast: Magic Dart @i |#.####§≈≈.≈≈≈#..#.........# @ic I#.##.'...§.§.'.##.........# @i #†...#§≈≈§≈§§#.##.........#  h   jackal (asleep) @i \##.###≈≈§§≈§≈#.##.........# @ik N #..###≈≈§§§#####.........# @i ' ##.#####'### #.........# @i V_c - a scroll labelled SARPHE MISAOLAR @i I_You encounter a jackal.@i Aiming: Magic Dart (safe; 5% risk of failure)  @iK aPress: ? - help, Q - select action@i Shift-Dir - straight line@i @Aim: a jackal (asleep, 100% to hit)@i<n h.*@ięh**Aim: a jackal (asleep, 100% to hit)@iyjacore the MagicianDeep Elf.Health: 10/10 ========================.##Magic: 7/8=====================---.. ..# ....#AC: 3Str: 7h*.### #.# .....@iyEV: 11Int: 18***.##.## ......SH: 0Dex: 14 ###**...# .....XL:  1 Next: 33% Place: Dungeon:1 .# ###+### #@..##..>.Noise: ---------  Time: 134.5 (0.0) @ivz.## ##≈≈.≈≈#####..#..#####a) +0 dagger ..# #≈≈≈.≈≈≈##...........#Cast: Magic Dart #.####§≈≈.≈≈≈#..#.........# #.##.'...§.§.'.##.........# #†...#§≈≈§≈§§#.##.........#h   jackal ##.###≈≈§§≈§≈#.##.........##..###≈≈§§§#####.........#@iz##.#####'### #.........#Aiming: Magic Dart (safe; 5% risk of failure)  @izPress: ? - help, Q - select actionShift-Dir - straight line@izfAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  @i{The jackal is lightly wounded.@i7h.@iC.h@i: Z.....[@i:=5.5 (1 _@iV@i^@i9  jacore the Magician  Deep Elf . Health: 10/10 ======================== .## Magic: 6/8==================------ .. ..# ....#  AC: 3Str: 7 @i: ..h### #.# .....  EV: 11Int: 18 .**.##.## ......  SH: 0Dex: 14 ## #**...# .....  XL:  1 Next: 33% Place: Dungeon:1 @i!.# ###+### #@..##..>.  Noise: =--------  Time: 135.5 (0.0) .## ##≈≈.≈≈#####..#..#####  a) +0 dagger ..# #≈≈≈.≈≈≈##...........#  Cast: Magic Dart #.####§≈≈.≈≈≈#..#.........# #.##.'...§.§.'.##.........# #†...#§≈≈§≈§§#.##.........#  h   jackal @i##.###≈≈§§≈§≈#.##.........#  #..###≈≈§§§#####.........#  ##.#####'### #.........# @iaThe magic dart hits the jackal. _The jackal is lightly wounded.  @i-Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action@iQiShift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)@id~T .h@i|.hAim: a jackal (lightly wounded, 100% to hit)@i}v W h*@if 6#.@ih#*Aim: a jackal (lightly wounded, 100% to hit)@ib.jacore the MagicianDeep Elf.Health: 10/10 ========================.##Magic: 6/8==================------.. ..# ....#AC: 3Str: 7..h### #.# .....EV: 11Int: 18@i.**.##.## ......SH: 0Dex: 14 ###**...# .....XL:  1 Next: 33% Place: Dungeon:1 .# ###+### #@..##..>.Noise: =--------  Time: 135.5 (0.0) .## ##≈≈.≈≈#####..#..#####a) +0 dagger ..# #≈≈≈.≈≈≈##...........#Cast: Magic Dart #.####§≈≈.≈≈≈#..#.........# #.##.'...§.§.'.##.........# #†...#§≈≈§≈§§#.##.........#h   jackal ##.###≈≈§§≈§≈#.##.........##..###≈≈§§§#####.........###.#####'### #.........#Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q[36@im - select actionShift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.@ihwG.h@iU..[@i26.5 (1 _@i@iÖ@i$)  jacore the Magician  Deep Elf . Health: 10/10 ======================== .## Magic: 5/8===============--------- .. ..# ....#  AC: 3Str: 7 ...### #.# .....  EV: 11Int: 18 @i.h*.##.## ......  SH: 0Dex: 14 ## #**...# .....  XL:  1 Next: 33% Place: Dungeon:1 .# ###+### #@..##..>.  Noise: =--------  Time: 136.5 (0.0) .## ##≈≈.≈≈#####..#..#####  a) +0 dagger ..# #≈≈≈.≈≈≈##...........#  Cast: Magic Dart @icA#.####§≈≈.≈≈≈#..#.........# #.##.'...§.§.'.##.........# #†...#§≈≈§≈§§#.##.........#  h   jackal ##.###≈≈§§≈§≈#.##.........#  #..###≈≈§§§#####.........#  ##.#####'### #.........# The magic dart hits the jackal. _The jackal is heavily wounded.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)@i-  jacore the Magician  Deep Elf . Health: 10/10 ======================== .## Magic: 5/8===============--------- .. ..# ....#  AC: 3Str: 7 ...### #.# .....  EV: 11Int: 18 ....##.## ......  SH: 0Dex: 14 ## #.[...# .....  XL:  1 Next: 33% Place: Dungeon:1 .# ###+### #@..##..>.  Noise: =--------  Time: 136.5 (0.0) .## ##≈≈.≈≈#####..#..#####  a) +0 dagger @i..# #≈≈≈.≈≈≈##...........#  Cast: Magic Dart #.####§≈≈.≈≈≈#..#.........# #.##.'...§.§.'.##.........# #†...#§≈≈§≈§§#.##.........#  h   jackal ##.###≈≈§§≈§≈#.##.........#  #..###≈≈§§§#####.........#  ##.#####'### #.........# Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!@i~! . .## .. ..# ....# @i  #.# .....  ..*  @i0 #**...# .....   >.   @ix  †   @idz  @iCM..[@iMr507.5 (1Magic Dart _@iT@iV@i { . > .## # ..# ....# #....### #.# ..... # .......##.## ...... ### #.@...# ..... ..# ###+######...##..>. #.## ##≈≈.≈≈#####..#..#####.# #≈≈≈.≈≈≈##...........# #@i Z#.####§≈≈.≈≈≈#..#....#  #.##.'...§.§.'.##....#  #†...#§≈≈§≈§§#.##.....##≈§≈#.##.....# #..###≈≈§§§#####.#@i @i[ `6===-8@i @iB 4 _Found a stone staircase leading down.@ir R _You see here a +0 ring mail.@iOI@i@iS @i @i%P _Found 12 gold pieces.@ib'@i'@i(@i+@i-f  You encounter a jackal.@i>6... .$. . h.>. .## ##. ..# ....# ..#@i6#####.# ..... .........@.##.## ......-## ......##.[...# ..... ....# ###+######...##..>.Magic Dart ..#.## ##≈≈.≈≈#####..#..######..# #≈≈≈.≈≈≈##........# ##.####§≈≈.≈≈≈#..#.........#@iU7Sh   jackal (asleep)  #.##.'...§.§.'.##........# #†...#§≈≈§≈§§#.##.........# ##.###≈≈§§≈§≈#.##..#@i9T.h40.5 (2@i2BCh@iD21.5 (3 _@iK@i:M@i Drink which item? Potions  g - a potion of magic [!] read|quaff[?] describe selected@i\@i. @iT@i[@ic%jacore the MagicianDeep Elf.Health: 10/10 ========================..Magic: 6/8==================------.$..AC: 3Str: 7.h>..##EV: 11Int: 18 ###..... ..# ....#SH: 0Dex: 14 ..#......#####.# .....@i5dtXL:  1 Next: 50% Place: Dungeon:1 ..#.......@.##.## ......Noise: ---------  Time: 141.5 (0.0) ..### ......##.[...# .....a) +0 dagger ....# ###+######...##..>.Cast: Magic Dart @i~d..#.## ##≈≈.≈≈#####..#..##### ###..# #≈≈≈.≈≈≈##...........###.####§≈≈.≈≈≈#..#.........#h   jackal@i!e#.##.'...§.§.'.##.........##†...#§≈≈§≈§§#.##.........###.###≈≈§§≈§≈#.##.........#The magic dart hits the jackal. _You kill the jackal! _Found a stone staircase leading down. _You see here a +0 ring mail. _Found 12 gold pieces. _You encounter a jackal.@iKmP  Okay, then.@i5p@iw@idy. _@i6(@i)~Quiver which action? ([-] to clear) @i* a - Cast: Magic Dart [&] all spells[!] focus mode: off|on@iW@i,jacore the MagicianDeep Elf.Health: 10/10 ========================..Magic: 6/8==================------.$..AC: 3Str: 7.h>..##EV: 11Int: 18 ###..... ..# ....#SH: 0Dex: 14 ..#......#####.# .....XL:  1 Next: 50% Place: Dungeon:1 ..#.......@.##.## ......@i3INoise: ---------  Time: 141.5 (0.0) ..### ......##.[...# .....a) +0 dagger ....# ###+######...##..>.Cast: Magic Dart ..#.## ##≈≈.≈≈#####..#..##### ###..# #≈≈≈.≈≈≈##...........###.####§≈≈.≈≈≈#..#.........#h   jackal#.##.'...§.§.'.##.........#@i|#†...#§≈≈§≈§§#.##.........###.###≈≈§§≈§≈#.##.........# _You kill the jackal! _Found a stone staircase leading down. _You see here a +0 ring mail. _Found 12 gold pieces. _You encounter a jackal. @ik>_Okay, then.@i@i9@i;@i%   jacore the Magician  Deep Elf . Health: 10/10 ======================== .. Magic: 5/8===============--------- .$. .  AC: 3Str: 7 .h>. .##  EV: 11Int: 18 ### ..**. ..# ....#  SH: 0Dex: 14 ..# ....**#####.# .....  XL:  1 Next: 50% Place: Dungeon:1 ..# ......*@.##.## ......  Noise: ---------  Time: 141.5 (0.0) ..### ......##.[...# .....  [4@i 0ma) +0 dagger ....# ###+######...##..>.  Cast: Magic Dart ..#.## ##≈≈.≈≈#####..#..##### ###..# #≈≈≈.≈≈≈##...........#  ##.####§≈≈.≈≈≈#..#.........#  h   jackal  #.##.'...§.§.'.##.........#  #†...#§≈≈§≈§§#.##.........#  ##.###≈≈§§≈§≈#.##.........# _You encounter a jackal. _Okay, then.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)@i jacore the MagicianDeep Elf.Health: 10/10 ========================..Magic: 5/8===============---------.$..AC: 3Str: 7.h>..##EV: 11Int: 18 ###@i ..**. ..# ....#SH: 0Dex: 14 ..#....**#####.# .....XL:  1 Next: 50% Place: Dungeon:1 ..#......*@.##.## ......Noise: ---------  Time: 141.5 (0.0) ..### ......##.[...# .....a) +0 dagger ....# ###+######...##..>.Cast: Magic Dart ..#.## ##≈≈.≈≈#####..#..##### ###..# #≈≈≈.≈≈≈##...........###.####§≈≈.≈≈≈#..#.........#h   jackal#.##.'...§.§.'.##.........##†...#§≈≈§≈§§#.##.........###.###≈≈§§≈§≈#.##.........#Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, [@iQ 40mQ - select actionShift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.@iF @.h@i N>h@i0 /.....@i :=2.5 (1 _@iq @i @i/9 ?  jacore the Magician  Deep Elf . Health: 10/10 ======================== .. Magic: 4/8@i9 ============------------ .$. .  AC: 3Str: 7 ..>. .##  EV: 11Int: 18 ### ...h. ..# ....#  SH: 0Dex: 14 @i: ..# ....**#####.# .....  XL:  1 Next: 50% Place: Dungeon:1 ..# ......*@.##.## ......  Noise: =--------  Time: 142.5 (0.0) ..### ......##.[...# .....  a) +0 dagger ....# ###+######...##..>.  Cast: Magic Dart ..#.## ##≈≈.≈≈#####..#..##### ###..# #≈≈≈.≈≈≈##...........#  ##.####§≈≈.≈≈≈#..#.........#  h   jackal  #.##.'...§.§.'.##.........# @i: f #†...#§≈≈§≈§§#.##.........#  ##.###≈≈§§≈§≈#.##.........# @i: The magic dart hits the jackal. _The jackal is almost dead.Aiming: Magic Dart (safe; 5% risk of failure)  @i; Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)@i \ h*.@i h.*Aim: a jackal (almost dead, 100% to hit)@i  jacore the Magician  Deep Elf . Health: 10/10 ======================== .. Magic: 4/8============------------@i*z .$. .  AC: 3Str: 7 ..>. .##  EV: 11Int: 18 ### ..... ..# ....#  SH: 0Dex: 14 ..# ......#####.# .....  XL:  1 Next: 50% Place: Dungeon:1 @i..# .......@.##.## ......  Noise: =--------  Time: 142.5 (0.0) ..### ......##.[...# .....  a) +0 dagger ....# ###+######...##..>.  Cast: Magic Dart ..#.## ##≈≈.≈≈#####..#..##### ###..# #≈≈≈.≈≈≈##...........#  ##.####§≈≈.≈≈≈#..#.........#  h   jackal  #.##.'...§.§.'.##.........#  #†...#§≈≈§≈§§#.##.........# @i6 ##.###≈≈§§≈§≈#.##.........# Aiming: Magic Dart (safe; 5% risk of failure)  @iiPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal.  @i;You kill the jackal!@iQ . .. .$. .  @iϷ..>. .##  ..... ..# ....#  ....** .....  * @i   .....  >. @i.1    @i]_    #† @i @i:D(...@iw5===663.5 (1Magic Dart _@i'|@i@i@iUI@i@iB@i,@i@i @i,@i"@i@iPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!  You encounter an endoplasm.@i26 ######### #.......# #.......# #.......###.# #..$......J . ##  #...>...# .## ###### #....@..# ..# ....-....# #.......#####.# .... ###...# #..........##.## .....@iMagic Dart  #...### #.......##.[...# .....  #.....# #####+######...##..>....#.## ##≈≈.≈≈#####..#..#### J   endoplasm (asleep)#####..# #≈≈≈.≈≈≈##........... ##.####§≈≈.≈≈≈#..#......... #.##.'...§.§.'.##.........@io+6.5 (3@iJ6======-7.5 (4 _@i@i! @io   jacore the Magician  Deep Elf #########  Health: 10/10 ======================== #.......#  Magic: 5/8===============--------- #.......#  AC: 3Str: 7 #.......###.#  EV: 11Int: 18 #..$....**J .  SH: 0Dex: 14 ## #...>.**# .##  XL:  1 Next: 66% Place: Dungeon:1 .###### #....@..# ..# .... Noise: ---------  Time: 147.5 (0.0) @ip ......# #.......#####.# .... a) +0 dagger ###...# #..........##.## ..... Cast: Magic Dart  #...### #.......##.[...# .....  #.....# #####+######...##..>.  #...#.## ##≈≈.≈≈#####..#..#### J   endoplasm (asleep)  #####..# #≈≈≈.≈≈≈##........... ##.####§≈≈.≈≈≈#..#......... #.##.'...§.§.'.##......... _You kill the jackal! _You encounter an endoplasm.@i-q OAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)@i={jacore the MagicianDeep Elf#########Health: 10/10 ========================#.......#Magic: 5/8===============---------#.......#AC: 3Str: 7#.......###.#EV: 11Int: 18#..$....**J .SH: 0Dex: 14 ###...>.**# .##XL:  1 Next: 66% Place: Dungeon:1 .###### #....@..# ..# .... Noise: ---------  Time: 147.5 (0.0) ......# #.......#####.# .... a) +0 dagger @i@###...# #..........##.## ..... Cast: Magic Dart#...### #.......##.[...# .....#.....# #####+######...##..>.#...#.## ##≈≈.≈≈#####..#..#### J   endoplasm#####..# #≈≈≈.≈≈≈##...........##.####§≈≈.≈≈≈#..#.........#.##.'...§.§.'.##.........Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm but does no damage.  The endoplasm quivers.@ixJ.@i)....J.@i:=8.5 (1 _@i@i|@i^Y   jacore the Magician  Deep Elf #########  Health: 10/10 ======================== #.......#  Magic: 4/8============------------ #.......#  AC: 3Str: 7 #.......###.#  EV: 11Int: 18 #..$....*J. .  SH: 0Dex: 14 ## #...>.**# .##  XL:  1 Next: 66% Place: Dungeon:1 .###### #....@..# ..# .... Noise: =--------  Time: 148.5 (0.0) [34@i_Z m......# #.......#####.# .... a) +0 dagger ###...# #..........##.## ..... Cast: Magic Dart  #...### #.......##.[...# .....  #.....# #####+######...##..>.  #...#.## ##≈≈.≈≈#####..#..#### J   endoplasm  #####..# #≈≈≈.≈≈≈##........... ##.####§≈≈.≈≈≈#..#......... #.##.'...§.§.'.##.........The magic dart hits the endoplasm but does no damage. _The endoplasm quivers.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)@i 5jacore the MagicianDeep Elf#########Health: 10/10 ========================#.......#Magic: 4/8============------------#.......#AC: 3Str: 7@i #.......###.#EV: 11Int: 18#..$....*J. .SH: 0Dex: 14 ###...>.**# .##XL:  1 Next: 66% Place: Dungeon:1 @i Z.###### #....@..# ..# .... Noise: =--------  Time: 148.5 (0.0) ......# #.......#####.# .... a) +0 dagger ###...# #..........##.## ..... Cast: Magic Dart#...### #.......##.[...# .....@i #.....# #####+######...##..>.#...#.## ##≈≈.≈≈#####..#..#### J   endoplasm#####..# #≈≈≈.≈≈≈##...........@i ##.####§≈≈.≈≈≈#..#.........#.##.'...§.§.'.##.........Aiming: Magic Dart (safe; 5% risk of failure)  @i Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)  @iR wThe magic dart hits the endoplasm.  The endoplasm is moderately wounded.@i J.@i( $..J.@iՠ 29.5 (1 _@i` @i @i:>?  jacore the Magician  Deep Elf #########  Health: 10/10 ======================== #.......#  Magic: 3/8=========--------------- #.......#  AC: 3@i>'Str: 7 #.......###.#  EV: 11Int: 18 #..$....J.. .  SH: 0Dex: 14 @i2?H## #...>.**# .##  XL:  1 Next: 66% Place: Dungeon:1 .###### #....@..# ..# .... Noise: =--------  Time: 149.5 (0.0) ......# #.......#####.# .... a) +0 dagger @ip?###...# #..........##.## ..... Cast: Magic Dart @i?4 #...### #.......##.[...# .....  #.....# #####+######...##..>. @i?v #...#.## ##≈≈.≈≈#####..#..#### J   endoplasm @i?p #####..# #≈≈≈.≈≈≈##........... ##.####§≈≈.≈≈≈#..#.........@i @f #.##.'...§.§.'.##.........The magic dart hits the endoplasm. @i1@@_The endoplasm is moderately wounded.@iV@Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action@iy@Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)@i/  jacore the Magician  Deep Elf @i20p#########  Health: 10/10 ======================== #.......#  Magic: 3/8=========--------------- #.......#  AC: 3Str: 7@i0 #.......###.#  EV: 11Int: 18 #..$....... .  SH: 0@i1^Dex: 14 ## #...>..J# .##  XL:  1 Next: 66% Place: Dungeon:1 @i<1.###### #....@..# ..# .... Noise: =--------  Time: 149.5 (0.0) ......# #.......#####.# .... a) +0 dagger @i1r###...# #..........##.## ..... Cast: Magic Dart  #...### #.......##.[...# ..... @i1 #.....# #####+######...##..>.  #...#.## ##≈≈.≈≈#####..#..#### J   endoplasm @i2 #####..# #≈≈≈.≈≈≈##........... ##.####§≈≈.≈≈≈#..#......... #.##.'...§.§.'.##......... @i.2V_The endoplasm is moderately wounded.@iX2 Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line@i2Aim: an endoplasm (moderately wounded, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.@iQ:0@i:L     @i:0   @i:  @i:t .   .## @i ; @i#;< ..#  @i;;  @iS; @ij;  @i; @i;  @i; >@i;)  @i< @i<  @iN< @i @TContam: 10% -@iU@50.5 (1 _@i/G@iL@i.q  jacore the Magician  Deep Elf@iq #########  Health: 10/10 ======================== #.......#  Magic: 2/8======------------------ @i0r#.......#  AC: 3Str: 7 #.......###.#  EV: 11Int: 18 Contam: 10%  #..$....... .  SH: 0Dex: 14 @ir## #...>.*J# .##  XL:  1 Next: 66% Place: Dungeon:1 .###### #....@..# ..# .... Noise: ---------  Time: 150.5 (0.0) ......# #.......#####.# .... a) +0 dagger ###...# #..........##.## ..... Cast: Magic Dart  #...### #.......##.[...# ..... @ir #.....# #####+######...##..>.  #...#.## ##≈≈.≈≈#####..#..#### J   endoplasm @irp #####..# #≈≈≈.≈≈≈##........... ##.####§≈≈.≈≈≈#..#.........@i&s #.##.'...§.§.'.##.........Aim: an endoplasm (moderately wounded, 100% to hit) @iQs_You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 5% risk of failure)  @i}sPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)@i8  jacore the Magician  Deep Elf #########  Health: 10/10 ========================@i #.......#  Magic: 2/8======------------------ #.......#  AC: 3Str: 7 @ir#.......###.#  EV: 11Int: 18 Contam: 10%  #..$....... .  SH: 0Dex: 14 ## #...>...# .##  XL:  1 Next: 66% Place: Dungeon:1 .###### #....@J.# ..# .... Noise: ---------  Time: 150.5 (0.0) ......# #.......#####.# .... a) +0 dagger ###...# #..........##.## ..... Cast: Magic Dart  #...### #.......##.[...# .....  #.....# #####+######...##..>.  #...#.## ##≈≈.≈≈#####..#..#### J   endoplasm @ix #####..# #≈≈≈.≈≈≈##........... ##.####§≈≈.≈≈≈#..#......... #.##.'...§.§.'.##......... _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.@i        @iq  .   .##   ..#    @i    @iP  > @i%    @ia 21.5 (1 _@iu@i)Ai9q  jacore the Magician  Deep Elf #########  Health: 10/10 ======================== #.......#  Magic: 1/8===--------------------- #.......#  AC: 3Str: 7 Ai:#.......###.#  EV: 11Int: 18 Contam: 20%  #..$....... .  SH: 0Dex: 14 ## #...>...# .##  XL:  1 Next: 66% Place: Dungeon:1 .###### #....@J.# ..# .... Noise: ---------  Time: 151.5 (0.0) ......# #.......#####.# .... a) +0 dagger ###...# #..........##.## ..... Cast: Magic Dart  #...### #.......##.[...# .....  #.....# #####+######...##..>.  #...#.## ##≈≈.≈≈#####..#..#### J   endoplasm  #####..# #≈≈≈.≈≈≈##........... ##.####§≈≈.≈≈≈#..#......... #.##.'...§.§.AiK;N'.##.........Aim: an endoplasm (moderately wounded, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)Aijacore the MagicianDeep Elf#########Health: 10/10 ========================#.......#Magic: 1/8===---------------------#.......#AC: 3Str: 7#.......###.#EV: 11Int: 18 Contam: 20% #..$....... .SH: 0Dex: 14 ##AiŒo#...>...# .##XL:  1 Next: 66% Place: Dungeon:1 .###### #....@J.# ..# .... Noise: ---------  Time: 151.5 (0.0) ......# #.......#####.# .... a) +0 dagger ###...# #..........##.## ..... Cast: Magic Dart#...### #.......##.[...# .....#.....# #####+######...##..>.#...#.## ##≈≈.≈≈#####..#..#### J   endoplasm#####..# #≈≈≈.≈≈≈##...........##.####§≈≈.≈≈≈#..#.........#.##.'...§.§.'.##.........AiMAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.AiAi9/10 ---2====2.5 (1Ai%AiM't  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  Ai'vThe endoplasm is heavily wounded. _The endoplasm hits you.AiV  You hit the endoplasm but do no damage.Aixp  The endoplasm is heavily wounded.Ai&3AiAiD@ _The endoplasm hits you but does no damage.Ai%  You hit the endoplasm.Ai#  The endoplasm is severely wounded.Ai$b8-----4AiX(Ai)- _The endoplasm hits you.Ai/%  You hit the endoplasm.Ai+  #########  #.......#  #.......#  Ai#.......###.#  #..$....... .  #...>...# .##  #....@J.# ..#  #.......#  #..........##.##   #.......##.[...#  Aij #####+######.>.    Ai'   Ai>CThe endoplasm is almost dead.AiPThe endoplasm freezes you.You are frozen.Aiv5 #########  #.......#  #.......#  #.......###.#  #..$....... .  #...>...# .##  #....@J.# ..# Ai/6 #.......#  #..........##.##   #.......##.[...#   #####+######.>      Ai?\  Ouch! That really hurt!Ai@_3--------------5Ai FAi9HV _* * * LOW HITPOINT WARNING * * *AiV  You hit the endoplasm but do no damage.Ai  #########  #.......#  #.......#  #.......###.# Ai > #..$....... .  #...>...# .##  #....@J.# ..#  #.......#  #..........##.##   #.......##.[...#   #####+######.>.      The endoplasm is almost dead.The endoplasm freezes you.AiKAiś #########  #.......#  #.......#  #.......###.#  Aiڜ3#..$....... .  #...>...# .##  #....@J.# ..#  #.......#  #..........##.##   #.......##.[...#   #####+######.> Ai?;     AiJ4  You are frozen.Aiޥ1-----------------===6Ai٪AiV _* * * LOW HITPOINT WARNING * * *Ai   jacore the Magician  Deep Elf Ai m#########  Health: 1/10==---------------------- #.......#  Magic: 1/8===--------------------- #.......#  AC: 3Str: 7 #.......###.#  EV: 11Int: 18 Contam: 20%  #..$....... .  SH: 0Dex: 14 Ai p## #...>...# .##  XL:  1 Next: 66% Place: Dungeon:1 .###### #....@J.# ..# .... Noise: =--------  Time: 156.5 (0.0) ......# #.......#####.# .... a) +0 dagger ###...# #..........##.## ..... Cast: Magic Dart  #...### #.......##.[...# .....  #.....# #####+######...##..>.  #...#.## ##≈≈.≈≈#####..#..#### J   endoplasm  #####..# #≈≈≈.≈≈≈##........... ##.####§≈≈.≈≈≈#..#......... #.##.'...§.§.'.##.........You are frozen. Ai _* * * LOW HITPOINT WARNING * * *Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)Ai S J.Ai? J.  Aim: an endoplasm (almost dead, 100% to hit)Ai)  jacore the Magician  Deep Elf #########  Health: 1/10==---------------------- #.......#  Magic: 1/8===--------------------- #.......#  AC: 3Str: 7 #.......###.#  EV: 11Int: 18 Contam: 20%  #..$....... .  SH: 0AiDDex: 14 ## #...>...# .##  XL:  1 Next: 66% Place: Dungeon:1 .###### #....@..# ..# .... Noise: =--------  Time: 156.5 (0.0) ......# #.......#####.# .... a) +0 dagger ###...# #..........##.## ..... Cast: Magic Dart  #...### #.......##.[...# .....  #.....# #####+######...##..>.  #...#.## ##≈≈.≈≈#####..#..#### J   endoplasm  #####..# #≈≈≈.≈≈≈##........... ##.####§≈≈.≈≈≈#..#......... #.##.'...§.§.'.##.........Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm. AiD You kill the endoplasm!Ai           .   .##   ..#      AiX Z    >            AiAi2==2===837.5 (1Magic Dart _AiܠAiAi' 3AiЗ Ai Ai N18Ai/ Ai 76Ai} Ai M4Ai Aif Ai§ }==3======2AiS Ai 73Aik <===0Ai Aiu Ai 98% AiB Aiʯ Ai 76Ai7 Ai Ai$ U===4Aio Aib Ai q===4===2AiM Ai AiϹ \4==1AiU Ai? W _You start resting.Ai 4-....Ai 068.5 (11.0)Ai P-Ai= Ai K _Your magical contamination has completely faded away.AiAiAiAioAi,AiE5======AiAi@w5=====AirAig,Ai~AifBAiQ===Ai7AiAim===6===AiAij6==Ai Ain7======AiAiAiP==Ai2AiAiT7==AiAiTAiAiAiAi;===AiAi"I _You start resting.Aih"%Magic restored.Ai}-Ai7-83.5 (15AiF>c8===4.5 (16 _AiCAiEAi=> Ai> Ai@ Ai F ==8===AiF AiH ,Ai:I AiJ AiJ ;===Ai|K AiM Ai4M AiM AiEO AipO m9=====Ai\P AiR AiPR AiR AiT Ai3T AiT AiXV ,AiW AigX P==AiOY Ai\ k _You start resting.HP restored.Aig Air ,90Aix g10/10===5.5 (11 _AiR| Ai} Ai3AiJAi Ai#Ai',Ai?)R  There is a stone staircase leading down here.Ai+AiN, _Ai-AiC1Ai1Ai2Ai? ######### #.......#  #.#  #.......###. ## #..@......... 8.5 (3.0)Ai,@### #...>...### .## ...###### #.......# ..# ##......# #.......#####.#  #### #..........##.## ...Ai@R #...### #.......##.[...# ... #.....# #####+######...##..>#...#.## ##≈≈.≈≈#####..#..#######..# #≈≈≈.≈≈≈AiWIAiNAiQ2 _You now have 12 gold pieces. Ai3 Ai Ai Ai5 Aig=== Ai, Ai Aih Ain  You encounter a frilled lizard. AiB### #.......# #.......# #.......###.#l  #..... # #...>...####.## ###### #.......# ..# ....#Magic Dart .....# #.......#####.# ... ##...# #..........##.## ... Ai#...### #.......##.[...# ..... l   frilled lizard (asleep)#.....# #####+######...##..>  #...#.## ##≈≈.≈≈#####..#..#####  #####..# #≈≈≈.≈≈≈##...# Ai-200.5 (2 Ai21.5 (3 _ Ai& Ai  Aiv Ai {Quiver which action? ([-] to clear)  a - Cast: Magic Dart [&] all spells[!] focus mode: off|on Ai$ Aiyjacore the MagicianDeep ElfHealth: 10/10 ========================Magic: 8/8========================#########AC: 3Str: 7#.......#EV: 11Int: 18#.......#SH: 0Dex: 14#.......###.#lXL:  1 Next: 83% Place: Dungeon:1#.....@.......Noise: ---------  Time: 201.5 (0.0) ##...>...####.##a) +0 dagger ###### #.......# ..# ....# Cast: Magic Dart  Ai.....# #.......#####.# ..... ##...# #..........##.## ......#...### #.......##.[...# ..... l   frilled lizard (asleep)#.....# #####+######...##..>.#...#.## ##≈≈.≈≈#####..#..##########..# #≈≈≈.≈≈≈##...........# _Magic restored. _You start resting. _HP restored. _There is a stone staircase leading down here. _You now have 12 gold pieces. _You encounter a frilled lizard. AiF Ai Aiu Ai + Ai  Ai M jacore the Magician Aia  Ai = Deep Elf Ai  Aib  Health: 10/10 ======================== Ai  Ai J Magic: 7/8 AiW E=====================--- Ai  Ai{ ######### AC: 3Str: 7 #.......# EV: 11Int: 18 #.......# SH: 0Dex: 14 #.......###.#l  XL:  1 Next: 83% Place: Dungeon:1 #.....@******.  Noise: ---------  Time: 201.5 (0.0) # #...>...####.##  a) +0 dagger ###### #.......# ..# ....# Cast: Magic Dart .....# #.......#####.# ..... ##...# #..........##.## ......  #...### #.......##.[...# .....  l   frilled lizard (asleep)  #.....# #####+[3 Aic Q2m######...##..>.  #...#.## ##≈≈.≈≈#####..#..#####  #####..# #≈≈≈.≈≈≈##...........# _You now have 12 gold pieces. _You encounter a frilled lizard.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit) Aig}Y l* AiLN*#.. AiW.#l**Aim: a frilled lizard (asleep, 100% to hit) Aiּ jacore the MagicianDeep ElfHealth: 10/10 ========================Magic: 7/8=====================---#########AC: 3Str: 7#.......# Aiu EV: 11Int: 18#.......#SH: 0Dex: 14#.......###.#lXL:  1 Next: 83% Place: Dungeon:1#.....@******.Noise: ---------  Time: 201.5 (0.0) ##...>...####.##a) +0 dagger  Ai ###### #.......# ..# ....# Cast: Magic Dart .....# #.......#####.# ..... ##...# #..........##.## ......#...### #.......##.[...# ..... l   frilled lizard#.....# #####+######...##..>.#...#.## ##≈≈.≈≈#####..#..##########..# #≈≈≈.≈≈≈##...........# Ail yAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  Ai PThe frilled lizard is heavily wounded. AiG .lPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  The frilled lizard is heavily wounded.  The frilled lizard hisses angrily. Ain .....=2.5 (1 _ Ai  jacore the Magician  Deep Elf  Health: 10/10 ========================  Magic: 6/8==================------ ######### AC: 3Str: 7 Ai #.......# EV: 11Int: 18 #.......# SH: 0Dex: 14 #.......###.#.  XL:  1 Next: 83% Place: Dungeon:1 #.....@*****l.  Noise: =--------  Time: 202.5 (0.0)  AiDm# #...>...####.##  a) +0 dagger ###### #.......# ..# ....# Cast: Magic Dart .....# #.......#####.# ..... ##...# #..........##.## ......  Aixh #...### #.......##.[...# .....  l   frilled lizard  #.....# #####+######...##..>.  #...#.## ##≈≈.≈≈#####..#..#####  Ai #####..# #≈≈≈.≈≈≈##...........#The frilled lizard is heavily wounded. _The frilled lizard hisses angrily.  AiܭAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action AiShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit) AiI   jacore the Magician  Deep Elf  Health: 10/10 ========================  Magic: 6/8==================------ ######### AC: 3Str: 7 Ai? #.......# EV: 11Int: 18 #.......# SH: 0Dex: 14 #.......###.#.  XL:  1 Next: 83% Place: Dungeon:1 #.....@.......  Noise: =--------  Time: 202.5 (0.0) # #...>...####.##  a) +0 dagger ###### #.......# ..# ....# Cast: Magic Dart .....# #.......#####.# ..... ##...# #..........##.## ......  #...### #.......##.[...# .....  l   frilled lizard  #.....# #####+######...##..>.  #...#.## ##≈≈.≈≈#####..#..#####  #####..# #≈≈≈.≈≈≈##...........#Aiming:  Aib Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!      *****..     ..#       [...# .....    >         Ai, !...... Aiu r913.5 (1Magic Dart _ Ai:  Ai Ai Ai: Ai$ Ai BAi Ai #7Ai *===Ait Ai ,Ai Aia ,Ai Aix ,Ai$ Ai Ai5! ;===Ai! Ai#   Shift-Dir - straight line  Aim: a frilled lizard (heavily wounded, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard! _You start resting.  Magic restored.Ai* 0...-Ai3 +9.5 (6Ai9 k8===-10.5 (7 _Aim> Ai@@ Ai*AiAiAiAiAifAi)BAiAiiAiAiAi,Ai"AiAi;===AiKAi0AiAi*AiAi$ Ai_Found 9 gold pieces.AiAi,Ai3Ai..# #..#.#... ....$.#.##......######### #.........Ai#.......# #.#.......#.......# #.#.......#.......###.#......#...........6.5 (6  #...>...####.###...# Ai$N #.......# #..# ....#  #.......#####  #..........##.#AiO ## #.......##.[...# ..... Aiz6.# #####+######...##..> .## ##≈≈.≈≈#####..#..##### Air..# #≈≈≈.≈≈≈##...........#AiAi Ai Ai DAiDAiEAiJAiNAiS2 AiST,_Found a robe.AiVj  You encounter an endoplasm.AiQa.. .##.# #..###..#.###........$ #.##.######### #....#.......# #.#..#.......# #.#.......[J#.......###.##.....................#...>...####.###...### Magic Dart#.......# #..# #.....#Ai4b#.......#####.# ......  #...##.## ...... J   endoplasm (asleep)  #.......##.[...# .....  #####+######...##..>.. # ##≈≈.≈≈#####..#..#####Aih3J.7.5 (1Aio1JAis+8.5 (2AizAi&}^ _The endoplasm quivers.Ai- >  jacore the Magician .. .##.#  Deep Elf #..###..#.###  Health: 10/10 ======================== ........$...  Magic: 7/8=====================--- #.##........  AC: 3Str: 7  ######### #...........  EV: 11Int: 18 Ai.  #.......# #.#.........  SH: 0Dex: 14  #.......# #.#.....**J.  XL:  1 Next: 91% Place: Dungeon:1  #.......###.#.@***....  Noise: ---------  Time: 218.5 (0.0)  #.....................  a) +0 dagger  #...>...####.###...###  Cast: Magic Dart  #.......# #..# #.....#  #.......#####.# ......  #..........##.## ......  J   endoplasm  #.......##.[...# .....  #####+######...##..>.. # ##≈≈.≈≈#####..#..##### You encounter an endoplasm. _The endoplasm quivers.Aiming: Magic Dart (safe; 5% risk of faiAiA/ lure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)Aib jacore the Magician.. .##.#Deep Elf#..###..#.###Health: 10/10 ========================........$...Magic: 7/8=====================---#.##........AC: 3Str: 7######### #...........EV: 11Int: 18#.......# #.#.........SH: 0Dex: 14#.......# #.#.....**J.XL:  1 Next: 91% Place: Dungeon:1#.......###.#.@***....Noise: ---------  Time: 218.5 (0.0)#.....................Aic a) +0 dagger#...>...####.###...###Cast: Magic Dart#.......# #..# #.....##.......#####.# ......#..........##.## ......J   endoplasm#.......##.[...# .....#####+######...##..>.. # ##≈≈.≈≈#####..#..#####You encounter an endoplasm. _The endoplasm quivers.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)Ai$ YJ[ _The endoplasm quivers.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm but does no damage.AiM +....Ai! :=9.5 (1 _Ai Ai1 Ai[   jacore the Magician .. .##.#  Deep Elf #..###..#.###  Health: 10/10 ======================== ........$...  Magic: 6/8==================------ #.##........  AC: 3Str: 7  ######### #...........  EV: 11Int: 18  #.......# #.#.........  SH: 0Dex: 14  #.......# #.#....**J[.  XL:  1 Next: 91% Place: Dungeon:1  #.......###.#.@**.....  Noise: =[40Ai m--------  Time: 219.5 (0.0)  #.....................  a) +0 dagger  #...>...####.###...###  Cast: Magic Dart  #.......# #..# #.....#  #.......#####.# ......  #..........##.## ......  J   endoplasm  #.......##.[...# .....  #####+######...##..>.. # ##≈≈.≈≈#####..#..##### Aim: an endoplasm (100% to hit) _The magic dart hits the endoplasm but does no damage.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)Ai~ jacore the Magician.. .##.#Deep Elf#..###..#.###Health: 10/10 ========================........$...Magic: 6/8==================------#.##........AC: 3Str: 7######### #...........EV: 11Int: 18#.......# #.#.........SH: 0Dex: 14#.......# #.#....**J[.XL:  1 Next: 91% Place: Dungeon:1#.......###.#.@**.....Noise: =--------  Time: 219.5 (0.0)#.....................a) +0 dagger#...>...####[Ai 37m.###...###Cast: Magic Dart#.......# #..# #.....##.......#####.# ......#..........##.## ......J   endoplasm#.......##.[...# .....#####+######...##..>.. # ##≈≈.≈≈#####..#..#####Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.Ai{ J.Ai2 )....J.Ai 320.5 (1 _AiQ Ai Ai  jacore the Magician .. .##.#  Deep Elf #..###..#.###  Health: 10/10 ======================== ........$...  Magic: 5/8===============--------- #.##........  AC: 3Str: 7  ######### #...........  EV: 11Ai_Int: 18  #.......# #.#.........  SH: 0Dex: 14  #.......# #.#....*J.[.  XL:  1 Next: 91% Place: Dungeon:1  #.......###.#.@**.....  Noise: =--------  Time: 220.5 (0.0)  #.....................  a) +0 dagger  #...>...####.###...###  Cast: Magic Dart  #.......# #..# #.....#  #.......#####.# ......  #..........##.## ......  J   endoplasm  #.......##.[...# .....  #####+######...##..>.. # ##≈≈.≈≈#####..#..##### AiThe magic dart hits the endoplasm. _The endoplasm is severely wounded.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)Ai   jacore the Magician .. .##.#  Deep Elf #..###..#.###  Health: 10/10 ======================== ........$...  Magic: 5/8===============--------- #.##........  AC: 3Str: 7  ######### #...........  EV: 11Int: 18  #.......# #.#.........  SH: 0Dex: 14  #.......# #.#.......[.  XL:  1 Next: 91% Place: Dungeon:1  #.......###.#.@.......  Noise: =--------  Time:[39;4Ai5 9m 220.5 (0.0)  #.....................  a) +0 dagger  #...>...####.###...###  Cast: Magic Dart  #.......# #..# #.....#  #.......#####.# ......  #..........##.## ......  J   endoplasm  #.......##.[...# .....  #####+######...##..>.. # ##≈≈.≈≈#####..#..##### Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!Ai 8 .. .##.#               *..[.  **.....    #...>   #..#         [...#   Ai  Ai '.....Ai Ai jacore the Magician.. .##.#Deep Elf#..###..#.###Health: 10/10 ========================........$...Magic: 5/8===============---------#.##........AC: 3Str: 7######### #...........EV: 11Int: 18#.......# #.#.........SH: 0Dex: 14#.......# #.#.......[.XL:  1 Next: 108% Place: Dungeon:1#.......###.#.@.......Noise: =--------  Time: 221.5 (1.0)#.....................a) +0 dagger#...>...####.###...###[Ai x11;38HCast: Magic Dart#.......# #..# #.....##.......#####.# ......#..........##.## ......#.......##.[...# .....#####+######...##..>.. # ##≈≈.≈≈#####..#..#####Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!Ai Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!  You have reached level 2!Ai /  --more--Ai۲k5/159--2 3% AiAi 4 _AiτAiAi`AiAi Ail6=== _Ai5AiAijAiAi Ai}AiAiPAi AiE,AiAiNAi_Ai;===AiAiAiAiN7==AiAi#..##.# .. #.##.# #..###..#.###### #........$.....#  #.##....# ##### #.............# ....# #.#...........#### ....# #.#......-7.5 (6 ....###.#...........#### ........................ >...####.###...######## ....# #..###.....# ....#####.# #...... Ai].......##.###...... ....##.[...##.....#+######...##..>..Ai8-AiAiM _You see here a +0 robe.Ai uAi : _Ai Ai Ai' AiA Ai Ai7 Ai Ai Ai Ai Ai( :==AiB Ai c8===Ai Ai  .## ... #### #.#  ... ...  ...##.#  .. #.##.#  #..###..#.######  #........Ai # 32.5 (5 #.##..........# ####### #......# ......# #.#...........####..# #.#.......[.........###.#...........####...................>...####.###...########. AiJ S......# #..###.....#Ai Ai AiO = _You now have 21 gold pieces (gained 9).AiWf Ai,g AiMh Aidn AiZr ,Aiyv ,AiCy Aiy Aiz Ai} Aiǀ ,Ai" Ai2 Ai݆ AiP l9======Ai' Ai^ Ai AiX Ai Aiן & .## ... #######.## ........#.## ...##.# .... #.##.# #..###..#.###### #...@..........#7 ##.##..........# Ai֠ ` ######### #.............#  #.......# #.#...........####  #.......# #.#.......[.......  #.......###.#...........####  #....................  #...>...####.###...######.  #.......# #..###.....#AiO Ai7 Aiϯ Aim IAi~q Ai Ai] Q===Ai Ai Ai ,Ai# Ai Aiy Ai AiP Ai ' .## ... #######.# # ........ #.#### ...##.#  #..@.## #.##.# 42AiK  ####..###..#.###### #..............# ##.##....# ######### #......# #.......# #.#...........##  ## #.#.......[.....  #.......###.#...........##Ai˥   #......................... Ai Ai Aiܯ AiW Ai: Ai Aik AiAAi3AinAik  You encounter a ball python.Ai'######..... # .##.....# .....#S #######.# #.. .. #.#### ...##.#Ai-( #@...## #.##.# ####..###..#.##### #.......Magic Dart ##.##.. ## #...... #.......# #.#.... S   ball python (constriction, asleep)Ai( #.......# #.#.......[ #.......###.#... #Ai2+3.5 (1Ai624.5 (2 _Aij;Ai/= Ai  jacore the Magician  Deep Elf ###### Health: 15/15 ======================== ..... # .##  Magic: 8/9=====================--- .....# ...  AC: 3Str: 7 ..#S #######.#  EV: 11Int: 18 #.* ........  SH: 0Dex: 14 AiC #*#### ...##.#  XL:  2 Next:  3% Place: Dungeon:1 #@...## #.##.#  Noise: ---------  Time: 244.5 (0.0) ####..###..#.##### a) +0 dagger #.............. Cast: Magic Dart Aim|##.##.......... ######### #............. #.......# #.#........... S   ball python (constriction, asleep) #.......# #.#.......[... #.......###.#........... #....................... _You now have 21 gold pieces (gained 9). _You encounter a ball python.Aiming: Magic Dart (safe; 5% risk of failure)  AiPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit) Ait jacore the MagicianDeep Elf######Health: 15/15 ========================..... #.##Magic: 8/9=====================---.....#...AC: 3Str: 7..#S #######.#EV: 11Int: 18#.* ........SH: 0Dex: 14#*#### ...##.#XL:  2 Next:  3% Place: Dungeon:1 Ai #@...## #.##.#Noise: ---------  Time: 244.5 (0.0)####..###..#.##### a) +0 dagger#.............. Cast: Magic Dart##.##..........######### #.............#.......# #.#........... S   ball python (constriction)#.......# #.#.......[...#.......###.#...........#.......................Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded. AiY; .SPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily. AiA %. Ai7E ;==5.5 (1 _ Ai4K  AiL !Ai  jacore the Magician  Deep Elf ###### Health: 15/15 ======================== ..... # .##  Magic: 7/9==================------ .....# ...  AC: 3Str: 7 ..#. #######.#  EV: 11Int: 18 #.S ........  SH: 0Dex: 14 #*#### ...##.#  XL:  2 Next:  3% Place: Dungeon:1 #@...## #.##.#  Noise: ==-------  Time: 245.5 (0.0) ####..###..#.##### a) +0 dagger #.............. [40!AimCast: Magic Dart ##.##.......... ######### #............. #.......# #.#........... S   ball python (constriction) #.......# #.#.......[... #.......###.#........... #.......................The ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)!Ai}  jacore the Magician  Deep Elf ###### Health: 15/15 ======================== ..... # .##  Magic: 7/9==================------ .....# ...  AC: 3Str: 7 ..#. #######.#  EV: 11Int: 18 #.† ........  SH: 0Dex: 14 #.#### ...##.#  XL:  2 Next:  3% Place: Dungeon:1 #@...## #.##.#  Noise: ==-------  Time: 245.5 (0.0) !Ai####..###..#.##### a) +0 dagger #.............. Cast: Magic Dart ##.##.......... ######### #............. #.......# #.#........... S   ball python (constriction) #.......# #.#.......[... #.......###.#........... #.......................Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!!Ai  ..... # .##   ...  ..#.   #.†   #*####     !AiU      [     !Ai#.!Aiy6-6.5 (1Magic Dart _!Ai!Ai"Aiy3"Aiz"Ai~"AiȀ"Ai"Ai"#  ..#######  ........## .## .........## ... #...#..#######.# #.@........... --8.5 (2#.#####...##.# "Ai#....## #.##.# ####..###..#.###### #..# ##.########### #......##.# #.#.##.# #.#"Ai )["Ai8-"Ai"Aix _You see here a ball python corpse.#Ai&#Ai~'#Ai'#Ai/,#Ai-#Ai28=== _#Aiu2#Ai2#Ai"3#Ai54#Ai5#Ai5#Aiw6#Ai7#Ait9#Ai9#Ai9:#Ai`Dy   #......####### .......@....## .##52.5 (4...#.........## ...#####...#..#######.# ###.†........... #.#####...##.##AiD3 #....## #.##.#  ####..###..#.# #. ##.##...#AiVJ#AicN#AiO$AiPF $AiH H Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy10% 2b - Call ImpSummoning12%2  c - BlinkTranslocation13%$AiI 2  d - Mephitic CloudConjuration/Alchemy/Air 30% 3 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'Ai a'AiEg'Ailjacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 8/9=====================---.AC: 3Str: 7...EV: 11Int: 18....#SH: 0Dex: 14......#######XL:  2 Next:  6% Place: Dungeon:1.......@....##.## Noise: ---------  Time: 252.5 (0.0)...#.........## ... a) +0 dagger'Aimx#####...#..#######.# Cast: Magic Dart###.†...........#.#####...##.##....## #.##.# ####..###..#.## #........... ##.##....... Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python! _You see here a ball python corpse.'Aiv'AixMemorise Call Imp, consuming 2 spell levels and leaving 7? Y - Yes  N - No(AiV(Aiomjacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 8/9=====================---.AC: 3Str: 7...EV: 11Int: 18....#SH: 0(AipDex: 14......#######XL:  2 Next:  6% Place: Dungeon:1.......@....##.## Noise: ---------  Time: 252.5 (0.0)...#.........## ... a) +0 dagger#####...#..#######.# Cast: Magic Dart###.†...........#.#####...##.##....## #.##.# ####..###..#.## #........... ##.##....... Press: ? - help, Q - select action(AiqHShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python! _You see here a ball python corpse.(Aiw[9===3.5 (1(AiW|(Ai (Ai+4.5 (2(Aiu(AiF(Ai+5.5 (3(Ai(Ai _You start memorising the spell. You continue memorising. x2(Aib(AiR(Ai1c _You finish memorising. Spell assigned to 'b'.)AiE )AiG E Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy10% 2b - BlinkTranslocation13%2  c - Mephitic Cloud)Ai8H Conjuration/Alchemy/Air 30% 3 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+Ai> +AiaC +Ai.G jacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 9/9========================.AC: 3Str: 7...EV: 11Int: 18....#SH: 0Dex: 14......#######XL:  2 Next:  6% Place: Dungeon:1.......@....##.## Noise: ---------  Time: 255.5 (0.0)+AiG ...#.........## ... a) +0 dagger#####...#..#######.# Cast: Magic Dart###.†...........#.#####...##.##....## #.##.# ####..###..#.## #........... ##.##....... Aim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python! _You see here a ball python corpse. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.+AiN +AiO Memorise Grave Claw, consuming 2 spell levels and leaving 5? Y - Yes  N - No,Ai ,Ai`91jacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 9/9========================.AC: 3Str: 7...EV: 11Int: 18....#SH: 0Dex: 14......#######XL:  2 Next:  6% Place: Dungeon:1.......@....##.## Noise: ---------  Time: 255.5 (0.0)...#.........## ... a) +0 dagger#####...#..#######.# Cast: Magic Dart###.†...........,Ai:#.#####...##.##....## #.##.# ####..###..#.## #........... ##.##....... Aim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python! _You see here a ball python corpse. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.,Ai<@26.5 (1 _-Ai?-Ai-Ai~ +7.5 (2-Ai-Ai-Aiz+8.5 (3-Ai-Ai% _You start memorising the spell. You continue memorising. x2-Ai*-Ai>/-Aip1c _You finish memorising. Spell assigned to 'c'.-AiT -Ai -Ai~ -Ai -Ai -AiY P _-Ai -Aic -Ai -Ai0 -Ai c  You encounter a bat.-Ai ............b .... #... #...# #....###  #....@.#######  #............## .#...#.........## .Magic Dart#...#####...#..########.) ###.†.........### #.#####...## b   bat (asleep) #....## ###..###..# #.-Ai# .b60.5 (2.b.b-Ai) Nb-AiG+ +1.5 (3-Ait0 -Ai3 % _Found a dagger./Ai /Ai 9Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells/Ai z[!] focus mode: off|on0Ai 0Ai ]jacore the Magician....Deep Elf....Health: 15/15 ========================.....Magic: 9/9========================....AC: 3Str: 7#...EV: 11Int: 18#..b#SH: 0Dex: 14#....###XL:  2 Next:  6% Place: Dungeon:1#....@.#######Noise: ---------  Time: 261.5 (0.0)#............##. a) +0 dagger#...#.........## . Cast: Call Imp0Ai #...#####...#..########.) ###.†.........####.#####...## b   bat#....## #.######..###..##........ _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.  You encounter a bat. _Found a dagger.0Ai 0Aik 0Ai 1Ai$  jacore the Magician .... Deep Elf .... Health: 15/15 ======================== ..... Magic: 7/9==================------ .... AC: 3Str: 7 #... EV: 11Int: 18 #..b# SH: 0Dex: 14 #..**### XL:  2 Next:  6% Place: Dungeon:11AiY #..**@*#######  Noise: ---------  Time: 261.5 (0.0) #..*****.....## . a) +0 dagger #..*#***......## . Cast: Call Imp #...#####...#..####### #.) ###.†......... ### #.#####...## b   bat #....## #.## ####..###..# #........ _You finish memorising. Spell assigned to 'c'.  You encounter a bat. _Found a dagger.  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate1AiqF*@1AiW7.*1Ai:..1Ai|5.*1Aiu7;**1Ai5**1Ai7/;*#1Ai A*#1AiV 7**1AiLZ  jacore the Magician .... Deep Elf .... Health: 15/15 ======================== ..... Magic: 7/9==================------ ....1AiMI AC: 3Str: 7 #... EV: 11Int: 18 #...# SH: 0Dex: 14 #...b### XL:  2 Next:  6% Place: Dungeon:1 #....@.#######  Noise: ---------  Time: 261.5 (0.0) #............## . a) +0 dagger #...#.........## . Cast: Call Imp #...#####...#..#######1AiZN #.) ###.†......... ### #.#####...## b   bat #....## #.## ####..###..# #........You encounter a bat. _Found a dagger.  Casting: Call Imp (safe; 12% risk of failure)  1AiO9Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.1AiW .... .... ..... .... #...1AiX #...# #...b### #....@  #............##  #...#.5.......##  #...#####...# 1AiY#.) ###.† ### #.#(ally target)  5   cerulean imp (polearm, summoned)1AiZc4--==2.5 (11Aia1AiXd _Found a dagger.  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  1AidA tiny devil pulls itself out of the air. _The bat closely misses you. The bat hits you.3Ai}H3AiIQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on4Ai 4AiF jacore the Magician....Deep Elf....Health: 14/15 ======================--.....Magic: 7/9==================------....AC: 3Str: 7#...EV: 11Int: 18#...#SH: 0Dex: 14#...b###XL:  2 Next:  6% Place: Dungeon:1#....@.#######Noise: ==-------  Time: 262.5 (0.0)#............##. a) +0 dagger#...#.5.......## . Cast: Grave Claw (1/3)#...#####...#..########.) ###.†.........####.i m#####...## b   bat (ally target)#....## #.## 5   cerulean imp (polearm, summoned)####..###..##........ _Found a dagger.  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The bat closely misses you. The bat hits you.4AiD" 4Ai# 5Ai&  jacore the Magician .... Deep Elf .... Health: 14/15 ======================-- ..... Magic: 5/9=============----------- .... AC: 3Str: 7 #... EV: 11Int: 18 #...#5Ai^ SH: 0Dex: 14 #...b### XL:  2 Next:  6% Place: Dungeon:1 #....@.#######  Noise: ==-------  Time: 262.5 (0.0) #............## . a) +0 dagger #...#.5.......## . Cast: Grave Claw (1/3) #...#####...#..####### #.) ###.†......... ### #.#####...## b   bat (ally target) 5Ai-#....## #.## 5   cerulean imp (polearm, summoned) ####..###..# #........A tiny devil pulls itself out of the air. _The bat closely misses you. The bat hits you.  Aiming: Grave Claw (safe; 10% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bat (ally target)5AiO b*5Ai' 7*.5Ai xb.  Aim: a bat (ally target)5Aiw6jacore the Magician....Deep Elf....Health: 14/15 ======================--.....Magic: 5/9=============-----------....AC: 3Str: 7#...EV: 11Int: 18#...#SH: 0Dex: 14#...*###XL:  2 Next:  6% Place: Dungeon:1#....@.#######Noise: ==-------  Time: 262.5 (0.0)#............##. a) +0 dagger#...#.5.......## . Cast: Grave Claw (1/3)5Ai7#...#####...#..########.) ###.†.........####.#####...## b   bat (ally target)#....## #.## 5   cerulean imp (polearm, summoned)####..###..##........A tiny devil pulls itself out of the air. _The bat closely misses you. The bat hits you.  Aiming: Grave Claw (safe; 10% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bat (ally target)6AiW †  You unleash the spiteful dead! The jagged bones skewer the bat!  You kill the bat!6Ai?*5   cerulean imp (polearm, summoned)6AiT 5.  The last of your harvested death is exhausted.6Ai['†..6Aio^5==103.5 (1Grave Claw (0/3)-GClaw _6Aic6Ai e7Ai.#$..... ..... ....# #... #...## #...†### #...@..#######7Ai7 #....5.......##  #...#.##  #...#####...#.. #.). ###.† #### #.#####... #....## #. ####..###.. #7Ai!7Ai1".--47Ai='7Aiz)+ _Found 10 gold pieces.8Ai  .....#$:..... ....# ## ### 8Ai [..####### .5.......## #.........## ..#####...#..######.). ###.†........#########......## #.#####..###8Ai 65.8Aik 8Ai7 @--58Ai 8Ai * _Found a parchment of Shock.8AiC p _You see here a bat corpse.9Ai! 9Ai# Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3) [&] all spells[!] focus mode: off|on:AiR:Aiijacore the Magician.....Deep Elf.....#Health: 15/15 ========================$.....Magic: 5/9=============-----------:.....AC: 3Str: 7....#EV: 11Int: 18#...SH: 0Dex: 14#...##XL:  2 Next: 10% Place: Dungeon:1#...@###Noise: ---------  Time: 265.5 (0.0)#...5..#######a) +0 dagger#............##Cast: Magic Dart#...#.........##-GClaw #...#####...#..#######.). ###.†........ 5   cerulean imp (polearm, summ:Ai4joned)#####.#####...##....## #.#####..###..You unleash the spiteful dead! The jagged bones skewer the bat!  You kill the bat! _The last of your harvested death is exhausted. _Found 10 gold pieces. _Found a parchment of Shock. _You see here a bat corpse.:Aip:Ai&x:Ai`y:Ai  jacore the Magician ..... Deep Elf .....# Health: 15/15 ======================== $..... Magic: 4/9==========-------------- :..... AC: 3Str: 7 ....# EV: 11Int: 18 #... SH: 0Dex: 14 #...## XL:  2 Next: 10% Place: Dungeon:1 #...@###  Noise: ---------  Time: 265.5 (0.0) :Aiq#...5..#######  a) +0 dagger #............##  Cast: Magic Dart #...#.........##  -GClaw  #...#####...#..###### #.). ###.†........ 5   cerulean imp (polearm, summoned) #### #.#####...# #....## #.# ####..###.. _Found a parchment of Shock. _You see here a bat corpse.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:Ai A*@:Aiu A**:Ai 6*.:AiP" `*.*:AiL A#*:Ai< @*#:Ai A**;Ai=7N***;AiI?:*;Ai}.*.*.;Ai=_u.*.*.;Ai.*.*.*;Ai u.*.*.;AiM. The floor. 9*..Ai. The floor.>AiƝ  jacore the Magician ..... Deep Elf .....# Health: 15/15 ======================== $..... Magic: 4/9==========-------------- :..... AC: 3Str: 7 **..# EV: 11Int: 18 #*.. SH: 0Dex: 14 #.**## XL:  2 Next: 10% Place: Dungeon:1 #...@###  Noise: ---------  Time: 265.5 (0.0) #...5..#######  a) >Ain+0 dagger #............##  Cast: Magic Dart #...#.........##  -GClaw  #...#####...#..###### #.). ###.†........ 5   cerulean imp (polearm, summoned) #### #.#####...# #....## #.# ####..###.. _Found a parchment of Shock. _You see here a bat corpse.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>Ai >Ai/ Xjacore the Magician.....Deep Elf.....#Health: 15/15 ========================$.....Magic: 5/9=============-----------:.....AC: 3Str: 7....#EV: 11Int: 18#...SH: 0Dex: 14#...##XL:  2 Next: 10% Place: Dungeon:1#...@###>Ai *Noise: ---------  Time: 265.5 (0.0)#...5..#######a) +0 dagger#............##Cast: Magic Dart#...#.........##-GClaw #...#####...#..#######.). ###.†........ 5   cerulean imp (polearm, summoned)#####.#####...##....## #.#####..###.. _Found a parchment of Shock. _You see here a bat corpse.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>Aia :Okay, then.>Ai >Ai" >Ai . _?Ai)?AiN*?Ai:+?AiY1?AiV4?Ai86====== _?Ai9?Ai6= :..... AC: 3Str: 7....#EV: 11Int: 18 SH: 0 Dex: 14## XL:  2 Next: 10% Place: Dungeon:1@### ?Ai=vNoise: ---------  Time: 265.5 (0.0)5..####### a) +0 dagger.........## Cast: Magic Dart#.........## -GClaw ..#####...#..######.). ###.†........ 5   cerulean imp (polearm, summoned)#########......## #.# ####..###..You encounter a ball python.?AiMFS....$..........##..$......:.....# ....## #...# #.@.# #...†###  #...5..#######Magic Dart #...## #...#.........##?AiF #...#####...#..#### S   ball python (constriction, asleep) #.).# ###.†...... 5   cerulean imp (polearm, summoned)##### #.#####.. #....## #?AiJ\6.5 (15.?Ai(P@, al…)?AiQ*7.5 (2?AiIW?AiY+ _Found 17 gold pieces.@AiȚ   jacore the Magician S....$. Deep Elf .*..... Health: 15/15 ======================== ..*....## Magic: 5/9=============----------- ..$*..... AC: 3Str: 7 :.*...# EV: 11Int: 18 .*..## SH: 0Dex: 14 #*..# XL:  2 Next: 10% Place: Dungeon:1 #.@.##  Noise: ---------  @Aiӛ Time: 267.5 (0.0) #..5†###  a) +0 dagger #......#######  Cast: Magic Dart #............##  -GClaw  #...#.........##  #...#####...#..#### S   ball python (constriction, asleep, al…) #.).# ###.†...... 5   cerulean imp (polearm, summoned) ##### #.#####.. #....## #You encounter a ball python. _Found 17 gold pieces.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, ally target, 100% to hit)@Ai4r S.*@AiM*.*.*.*AAi*.*$*.*.AAiP*.*.*.*AAi1 !S.*.*.*.  Aim: a ball python (asleep, ally target, 100% to hit)BAi9} jacore the MagicianS....$.Deep Elf.*.....Health: 15/15 ========================..*....##Magic: 5/9=============-----------..$*.....AC: 3Str: 7BAi~:.*...#EV: 11Int: 18.*..##SH: 0Dex: 14#*..#XL:  2 Next: 10% Place: Dungeon:1#.@.##Noise: ---------  Time: 267.5 (0.0)#..5†###a) +0 dagger#......#######Cast: Magic Dart#............##-GClaw #...#.........###...#####...#..#### S   ball python (constriction, ally target)BAi~~#.).# ###.†...... 5   cerulean imp (polearm, summoned)##### #.#####..#....## #Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineBAi~Aim: a ball python (asleep, ally target, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.BAi5.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, ally target, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily..S5.BAi 9.....BAi 9=8.5 (1 _BAiBAiBAiO :  jacore the Magician .....$. Deep Elf .S..... Health: 15/15 ======================== ..*....## Magic: 4/9==========-------------- ..$*..... AC: 3Str: 7 :.*...# EV: 11Int: 18 BAiP .*..## SH: 0Dex: 14 #*5.# XL:  2 Next: 10% Place: Dungeon:1 #.@.##  Noise: =--------  Time: 268.5 (0.0) #...†###  a) +0 dagger BAi-Q #......#######  Cast: Magic Dart #............##  -GClaw  #...#.........##  #...#####...#..#### S   ball python (constriction, ally target) #.).# ###.†...... 5   cerulean imp (polearm, summoned) BAiR ##### #.#####.. #....## #The ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, ally target, 100% to hit)CAi/jacore the Magician.....$.Deep Elf.S.....Health: 15/15 ========================..*....##Magic: 4/9==========--------------..$*.....AC: 3Str: 7:.*...#EV: 11Int: 18.*..##SH: 0Dex: 14#*5.#CAi0XL:  2 Next: 10% Place: Dungeon:1#.@.##Noise: =--------  Time: 268.5 (0.0)#...†###a) +0 dagger#......#######Cast: Magic Dart#............##-GClaw #...#.........###...#####...#..#### S   ball python (constriction, ally target)#.).# ###.†...... 5   cerulean imp (polearm, summoned)##### #.#####..#....## #CAi1pAiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, ally target, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.CAiѴG.SCAi~5..SCAi/...CAi19.5 (1 _CAiCAi\CAi݊   jacore the Magician .....$. Deep Elf ....... Health: 15/15 ======================== .......## Magic: 3/9========---------------- ..$S..... AC: 3Str: 7 :.*...# EV: 11Int: 18 .*5.## SH: 0Dex: 14 #*..# XL:  2 Next: 10% Place: Dungeon:1 #.@.##  Noise: =--------  Time: 269.5 CAi -(0.0) #...†###  a) +0 dagger #......#######  Cast: Magic Dart #............##  -GClaw  #...#.........##  #...#####...#..#### S   ball python (constriction, ally target) #.).# ###.†...... 5   cerulean imp (polearm, summoned) ##### #.#####.. #....## #The magic dart hits the ball python. _The ball python is severely wounded.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, ally target, 100% to hit)DAi`  jacore the Magician .....$. Deep Elf ....... Health: 15/15 ======================== .......## Magic: 3/9========---------------- ..$...... AC: 3Str: 7 :.....# EV: 11Int: 18 ..5.## SH: 0Dex: 14 #...# XL:  2 Next: 10% Place: Dungeon:1 #.@.##  Noise: =--------  Time: 269.5 (0.0) #...†DAi=###  a) +0 dagger #......#######  Cast: Magic Dart #............##  -GClaw  #...#.........##  #...#####...#..#### S   ball python (constriction, ally target) #.).# ###.†...... 5   cerulean imp (polearm, summoned) ##### #.#####.. #....## #Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, ally target, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!DAiI     DAi:.*...# .*5.## #*..#          DAii5   cerulean imp (polearm, summoned) #.).# ###.† #####   DAiQQ.5DAing*...DAip4==370.5 (1Magic Dart _DAixDAiyEAiEAi}EAiEAieEAi _EAi n  You encounter a frilled lizard.EAi, >...#$.#.......###...$.........:.......l......## #@5.# #...##  #...†### Magic Dart ###### #... #...#.........## l   frilled lizard (asleep) #...#####...#..### 5   cerulean imp (polearm, summoned) #.).# ###.†...##### #.#####.EAij EAi ?5.0EAi' E, ally target)EAix 9-1.5 (1 _EAi EAi FAi   jacore the Magician ........# Deep Elf ......$.# Health: 15/15 ======================== ........# Magic: 3/9========---------------- ........###  AC: 3Str: 7FAi  ...$...... EV: 11Int: 18 ...:.....# SH: 0Dex: 14 ..l****5.##  XL:  2 Next: 13% Place: Dungeon:1 #@..#  Noise: ---------  Time: 271.5 (0.0) #...##  a) +0 dagger #...†###  Cast: Magic Dart #......#######  -GClaw  #............##  #...#.........##  l   frilled lizard (asleep, ally target) #...#####...#..### 5   cFAi #erulean imp (polearm, summoned) #.).# ###.†..... ##### #.#####. _You kill the ball python! _You encounter a frilled lizard.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, ally target, 100% to hit)GAipL  jacore the Magician ........# Deep Elf ......$.# Health: 15/15 ======================== ........# Magic: 3/9========---------------- ........###  AC: 3Str: 7 GAiM$...$...... EV: 11Int: 18 ...:.....# SH: 0Dex: 14 .......5.##  XL:  2 Next: 13% Place: Dungeon:1 #@..#  Noise: ---------  Time: 271.5 (0.0) #...##  a) +0 dagger #...†###  Cast: Magic Dart #......#######  -GClaw  #............##  #...#.........##  l   frilled lizard (asleep, ally target) GAi N#...#####...#..### 5   cerulean imp (polearm, summoned) #.).# ###.†..... ##### #.#####.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGAi?NAim: a frilled lizard (asleep, ally target, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!GAiS       GAiSD ...****5.##  #@..#        GAiT  5   cerulean imp (polearm, summoned)  #.).# ###.† ##### GAi4....GAix7=2.5 (1Magic Dart _GAiGAiHAiHAiHAikHAiDHAiHAi,HAiZL _You swap places with your cerulean imp.HAiHAikHAiHAimHAiHAiHAiCT4==HAiHAiHAi|HAiHAi"HAizHAi{HAidHAi,HAi.HAiZ  You pick up a parchment of Shock and begin reading...HAiHAiHAiBb ########### #.........# #.......$.# #.........# #.........###### #....$.........#HAi#....@5....#-8.5 (6#..........###########...# #...##  #...†### #......####### #............ #...#.... #...#####...HAiD7-HAi.HAim> _You add the spell Shock to your library.IAi\ }#########.$ .....#####.........#5....##..........##IAi] #########...# ..##.†### ...######.#........IAic IAi#g z5=====9.5 (1IAik IAir §You now have 31 gold pieces (gained 10).IAiw c.IAi\~ +80.5 (2IAi IAi: f _Your cerulean imp disappears in a puff of smoke!JAihZJAih[3JAi`JAibJAi^cJAihXJAihJAi jJAikJAik;===JAilJAi1oJAioO6===JAipJAi{_########### #...# #.......@.# 4.5 (4#.........# #.........######..............##..........####..........###########...##...###...†###JAiJAiɄJAi> _You now have 48 gold pieces (gained 17).KAi KAiG  Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 9% 1b - BlinkTranslocation13%2 KAi  c - Mephitic CloudConjuration/Alchemy/Air 30% 3 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitNAiي NAi NAi 8jacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 6/9================--------AC: 3Str: 7EV: 11Int: 18###########SH: 0Dex: 14#.........#XL:  2 Next: 17% Place: Dungeon:1#.......@.#Noise: ---------  Time: 284.5 (0.0)#.........#a) +0 dagger#.........######Cast: Magic DartNAi #..............#-GClaw #..........####..........###########...##...###...†### _You swap places with your cerulean imp.  You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library.  You now have 31 gold pieces (gained 10). _Your cerulean imp disappears in a puff of smoke! _You now have 48 gold pieces (gained 17).NAi- NAi Memorise Shock, consuming 1 spell level and leaving 4? Y - Yes  N - NoOAi- OAiQM jacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 6/9================--------AC: 3Str: 7EV: 11Int: 18###########SH: 0Dex: 14#.........#XL:  2 Next: 17% Place: Dungeon:1#.......@.#Noise: ---------  Time: 284.5 (0.0)#.........#a) +0 daggerOAioN #.........######Cast: Magic Dart#..............#-GClaw #..........####..........###########...##...###...†### _You swap places with your cerulean imp.  You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library.  You now have 31 gold pieces (gained 10). _Your cerulean imp disappears in a puff of smoke! _You now have 48 gold pieces (gained 17).OAiV *5.5 (1OAi[ OAib OAii *6.5 (2OAi;o OAit _You start memorising the spell. You continue memorising.OAiw OAi{ OAi| c _You finish memorising. Spell assigned to 'd'.QAiQAiQAiQAiQAi^QAi _7==QAiuQAiQAilQAiЏQAiiQAiԑQAi&QAiQAiQAi7############.........##.........##.........# #.........#######..........@...#90.5 (4#....###.....#..........## ...#########...# . #...QAiM## #...†## #......########............###...#.........##QAiQAiQAiRAi$)IRAi-RAi.RAie/RAi?4==RAi5RAi6RAi7M8===RAi8RAip9RAi;RAi;RAi <RAi8=RAi>RAil?RAi?RAiqARAiC,RAiCRAiiN ########### #.........# #.........# #.........# #### # #.........#######...#..# #..............#........ #..........###..@.......6.5 (6 #..........####.... #########...# #...... #...####.......#...†####.......#......##########............## .##RAi+Ot#...#...## ...#...#####...#..#######.#RAiuURAiYRAiq[RAi RAi 3RAi# RAi  You encounter a kobold. It is wielding a +0 short sword and quivering stones.RAi  ########## .........# K .# .. .# ##### .# .#######...#..# .....#......... ..###... .####..#######...# #. #...###Magic Dart#...†#......###########......## .##K   kobold (missile, asleep)#...#...#...#####...#..#######.##.).# ###.†...........RAi &0RAi`) O===7.5 (1 _RAi/ RAi2 TAi<  jacore the Magician ########## Deep Elf .........# K  Health: 15/15 ======================== TAi.........# *.  Magic: 7/9==================------ .........# ##### *#  AC: 3Str: 7 .........#######...#*.##  EV: 11Int: 18 ..............#...**....  SH: 0Dex: 14 ..........###....*......  XL:  2 Next: 17% Place: Dungeon:1 ..........####..@.......  Noise: ---------  Time: 297.5 (0.0) ########...# #..........  a) +0 dagger #...####.........  Cast: Magic Dart #...†####........  TAiט -GClaw  #......##########  #............## .##  K   kobold (missile, asleep) #...#.........## ...  #...#####...#..#######.#  #.).# ###.†........... _You encounter a kobold. It is wielding a +0 short sword and quivering stones.Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)TAiQ jacore the Magician ##########Deep Elf .........#KHealth: 15/15 ======================== .........#*.Magic: 7/9==================------ .........# ##### *#AC: 3Str: 7 .........#######...#*.##EV: 11Int: 18 ..............#...**....SH: 0Dex: 14 TAiHS ..........###....*......XL:  2 Next: 17% Place: Dungeon:1 ..........####..@.......Noise: ---------  Time: 297.5 (0.0) ########...# #..........a) +0 dagger#...####.........Cast: Magic Dart#...†####........-GClaw #......###########............##.##K   kobold (missile)#...#.........## ...#...#####...#..#######.##.).# ###.†...........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The magic dart hits the kobold.  The kobold is heavily wounded.TAig {lShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The magic dart hits the kobold.  The kobold is heavily wounded.  The kobold shouts!TAi q.KgTAi! .....g   hobgoblin (wandering)K   kobold (missile)l   frilled lizard (wandering)TAi c8=====8.5 (1TAi TAi _You encounter a frilled lizard. You encounter a hobgoblin.VAi˱ VAi$ ~Quiver which action? ([-] to clear) VAiͳ j a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock [&] all spells[!] focus mode: off|onWAi WAif jacore the Magician ##########Deep Elf .........#.Health: 15/15 ======================== .........#lKMagic: 8/9=====================--- .........# ##### .#AC: 3Str: 7 .........#######...#..##EV: 11Int: 18 ..............#........gSH: 0WAi@ Dex: 14 ..........###...........XL:  2 Next: 17% Place: Dungeon:1 ..........####..@.......Noise: ==-------  Time: 298.5 (0.0) ########...# #..........a) +0 dagger#...####.........Cast: Call Imp#...†####........-GClaw #......###########............##.##g   hobgoblin (wandering)#...#.........## ...K   kobold (missile)WAi #...#####...#..#######.#l   frilled lizard (wandering)#.).# ###.†...........Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The magic dart hits the kobold.  The kobold is heavily wounded.The kobold shouts! _You encounter a frilled lizard. You encounter a hobgoblin.WAi WAi WAit WAi$  jacore the Magician ########## Deep Elf .........# .  Health: 15/15 ======================== .........# lK  Magic: 6/9================-------- .........# ##### .#  AC: 3Str: 7 .........#######...#..##  EV: 11Int: 18 WAi...............#****....g  SH: 0Dex: 14 ..........###.*****.....  XL:  2 Next: 17% Place: Dungeon:1 ..........####**@**.....  Noise: ==-------  Time: 298.5 (0.0) ########...# #*****.....  a) +0 dagger #...####****.....  Cast: Call Imp #...†####........  -GClaw  #......##########  #............## .##  g   hobgoblin (wandering) #...#.........## ...  K   kobold (missile) WAi?#...#####...#..#######.#  l   frilled lizard (wandering) #.).# ###.†........... The kobold is heavily wounded.The kobold shouts! _You encounter a frilled lizard. You encounter a hobgoblin.Casting: Call Imp (safe; 12% risk of failure)  WAiE Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateXAil@The kobold shouts! _You encounter a frilled lizard. You encounter a hobgoblin.  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  XAi{]Look: a frilled lizard (wandering, hasn't noticed you)XAi|X l#XAiEi7.#XAi:..XAi7..XAiO7#.XAi:#.XAi:..XAi 7*.XAi+w 7**XAiL :**XAi ;**YAiH)  jacore the Magician ########## Deep Elf .........# .  Health: 15/15 ======================== .........# .K  Magic: 6/9================-------- .........# ##### l#  AC: 3Str: 7 YAi.........#######...#..##  EV: 11Int: 18 ..............#........g  SH: 0Dex: 14 ..........###...........  XL:  2 Next: 17% Place: Dungeon:1 ..........####..@.......  Noise: ==-------  Time: 298.5 (0.0) ########...# #..........  a) +0 dagger #...####.........  Cast: Call Imp #...†####........  -GClaw  #......##########  #............## .##  g   hobgoblin (wandering) YAi#...#.........## ...  K   kobold (missile) #...#####...#..#######.#  l   frilled lizard (wandering) #.).# ###.†........... The kobold shouts! _You encounter a frilled lizard. You encounter a hobgoblin.Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYAi:MYou miscast Call Imp. Nothing appears to happen.YAi_H.gYAi# .  .K  ##### l# #######...#..## YAi.....#......... #.........g. #..@.......  #..........  ##.........  #...†####........  #########  .## g  ...  YAi  #.).# ###.†YAiSYContam: 10% 9.5 (1YAi'YAi+ _The hobgoblin shouts!ZAi   jacore the Magician ########## Deep Elf .........# .  Health: 15/15 ======================== .........# .K  Magic: 4/9==========-------------- .........# ##### l#  AC: 3ZAi HStr: 7 .........#######...#..##  EV: 11Int: 18 Contam: 10% ..............#****.....  SH: 0Dex: 14 ..........###.*****...g.  XL:  2 Next: 17% Place: Dungeon:1 ..........####**@**.....  Noise: ==-------  Time: 299.5 (0.0) ########...# #*****.....  a) +0 dagger #...####****.....  Cast: Call Imp #...†####........  -GClaw  #......##########  ZAi #............## .##  g   hobgoblin #...#.........## ...  K   kobold (missile) #...#####...#..#######.#  l   frilled lizard (wandering) #.).# ###.†........... Dir - look around, f - activateYou miscast Call Imp. Nothing appears to happen. _The hobgoblin shouts!  ZAi Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateZAiŠ=@*[Ai8T7**[Ai5**[Ai}A**[Ai%   jacore the Magician ########## Deep Elf .........# .  Health: 15/15 ======================== [Ai% O.........# .K  Magic: 4/9==========-------------- .........# ##### .#  AC: 3Str: 7 .........#######...#l.##  EV: 11Int: 18 Contam: 10% ..............#.........  SH: 0Dex: 14 ..........###.........g.  XL:  2 Next: 17% Place: Dungeon:1 [Ai,& l..........####..@.......  Noise: ==-------  Time: 299.5 (0.0) ########...# #..........  a) +0 dagger #...####.........  Cast: Call Imp [Air& #...†####........  -GClaw  #......##########  #............## .##  g   hobgoblin [Ai& L#...#.........## ...  K   kobold (missile) #...#####...#..#######.#  l   frilled lizard (wandering) [Ai2' G#.).# ###.†........... You miscast Call Imp. Nothing appears to happen. _The hobgoblin shouts!  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.[Ai( -K.[AiX) 1g.[Ai_. O . [Ai.  K.  ##### .# #######...#l.## .....#......... #........g.. #..@.......  #5.........  [Ai. ##.........  #...†####........  ######### [Ai/ .##   ...   lally targ[AiD/ 8et) #.).# ###.† 5   cerulean imp (polearm, summoned)[Aie0 3300.5 (1 _[Ai5 [Ai7 ]Ai,b ]Aiuc Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)]Aic d - Cast: Shock [&] all spells[!] focus mode: off|on^Ai^Aiwjacore the Magician ##########Deep Elf .........#.Health: 15/15 ======================== .........#K.Magic: 4/9==========-------------- .........# ##### .#AC: 3Str: 7 .........#######...#l.##EV: 11^AiInt: 18 Contam: 10% ..............#.........SH: 0Dex: 14 ..........###........g..XL:  2 Next: 17% Place: Dungeon:1 ..........####..@.......Noise: ==-------  Time: 300.5 (0.0) ########...# #5.........a) +0 dagger#...####.........Cast: Magic Dart#...†####........-GClaw #......###########............##.##g   hobgoblin#...#.........## ...K   kobold (missile)#...#####...#..#######.#l   frilled lizard (ally target)#.).# ###.†...........^AiQ5   cerulean imp (polearm, summoned)You miscast Call Imp. Nothing appears to happen. _The hobgoblin shouts!  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.^Ai^Ai?^Ai_^Ai,4f  jacore the Magician ########## Deep Elf .........# .  Health: 15/15 ======================== .........# K.  Magic: 3/9========---------------- .........# ##### .#  AC: 3^AiM5Str: 7 .........#######...#l.##  EV: 11Int: 18 Contam: 10% ..............#....*....  SH: 0Dex: 14 ..........###....**..g..  XL:  2 Next: 17% Place: Dungeon:1 ..........####..@.......  Noise: ==-------  Time: 300.5 (0.0) ########...# #5.........  a) +0 dagger #...####.........  Cast: Magic Dart #...†####........  -GClaw  #......########## ^Ai36 #............## .##  g   hobgoblin #...#.........## ...  K   kobold (missile) #...#####...#..#######.#  l   frilled lizard (ally target) #.).# ###.†...........  5   cerulean imp (polearm, summoned)Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (ally target, 100% to hit)^Aiz v l.*^Ai v.****^AinW W***...^Ai" ?**^Ai l.  Aim: a frilled lizard (ally target, 100% to hit)_AiP8ujacore the Magician ##########Deep Elf .........#.Health: 15/15 ======================== .........#K.Magic: 3/9========---------------- .........# ##### .#_Aid9 AC: 3Str: 7 .........#######...#l.##EV: 11Int: 18 Contam: 10% ..............#....*....SH: 0Dex: 14 ..........###....**..g..XL:  2 Next: 17% Place: Dungeon:1 ..........####..@.......Noise: ==-------  Time: 300.5 (0.0) ########...# #5.........a) +0 dagger#...####.........Cast: Magic Dart#...†####........-GClaw _Ai:J#......###########............##.##g   hobgoblin#...#.........## ...K   kobold (missile)#...#####...#..#######.#l   frilled lizard (ally target)#.).# ###.†...........5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 5% risk of failure)  _Aij:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (ally target, 100% to hit)  The magic dart hits the frilled lizard.  The frilled lizard is heavily wounded._Ai1g_AiK.l_AiW.K.g_AiH:5._Ai..g 2 hobgoblins (1 wandering)_Aiv2-1.5 (1_Ai_Ai  _Ai-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (ally target, 100% to hit)  The magic dart hits the frilled lizard.  The frilled lizard is heavily wounded. _You encounter a hobgoblin.`Ai  jacore the Magician ########## Deep Elf .........# .  Health: 15/15 ======================== .........# ..  Magic: 2/9=====------------------- .........# ##### K#  AC: 3Str: 7 .........#######...#..##  EV: 11Int: 18 Contam: 10% ..............#....l....  SH: 0Dex: 14 `Ai..........###....**.....  XL:  2 Next: 17% Place: Dungeon:1 ..........####.5@...g...  Noise: =--------  Time: 301.5 (0.0) ########...# #..........  a) +0 dagger #...####........g  Cast: Magic Dart #...†####........  -GClaw  #......##########  #............## .##  gg 2 hobgoblins (1 wandering) #...#.........## ...  K   kobold (missile) #...#####...#..#######.#  l   frilled lizard (ally target) #.).# ###.†...........  5   cerulean imp (polearm, summoned)The frilled lizard is heavily wounded. _You encounter a hobgoblin.Aiming: `AiMagic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (heavily wounded, ally target, 100% to hit)`Ai/2  jacore the Magician ########## Deep Elf .........# .  Health: 15/15 ======================== .........# ..  Magic: 2/9=====------------------- .........# ##### K#  AC: 3`Ai0Str: 7 .........#######...#..##  EV: 11Int: 18 Contam: 10% ..............#....†....  SH: 0Dex: 14 ..........###...........  XL:  2 Next: 17% Place: Dungeon:1 ..........####.5@...g...  Noise: =--------  Time: 301.5 (0.0) ########...# #..........  a) +0 dagger #...####........g  Cast: Magic Dart #...†####........  -GClaw  #......##########  #............## .##  gg 2 hobgoblins (1 wandering) #...#.........## ...  K   kobold (m`Ai1issile) #...#####...#..#######.#  l   frilled lizard (ally target) #.).# ###.†...........  5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (heavily wounded, ally target, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!`Ai(71`Ai8 .  ..  ##### K#   **.....       #...†    .##  `Ai8` ...   5   cerulean imp (polearm, summoned) #.).# ###.†`AiJ8g.`AiY_.., 1 ally tar…)`Ai?(((((Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  `AivYAim: a frilled lizard (heavily wounded, ally target, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!  The kobold throws a stone. The stone misses you.`AiIjg.5.`Ai[y..†.@`Aia_k3===202.5 (1`Aiyg`AiiJ _The stone hits your cerulean imp but does no damage.aAiR1<  jacore the Magician ########## Deep Elf .........# .  Health: 15/15 ======================== .........# ..  Magic: 2/9=====------------------- .........# ##### K#  AC: 3aAi2Str: 7 .........#######...#..##  EV: 11Int: 18 Contam: 10% ..............#....†....  SH: 0Dex: 14 ..........###...5.......  XL:  2 Next: 20% Place: Dungeon:1 ..........####..@**g....  Noise: =--------  Time: 302.5 (0.0) ########...# #.........g  a) +0 dagger #...####.........  Cast: Magic Dart #...†####........  -GClaw  #......##########  aAi93#............## .##  gg 2 hobgoblins (1 wandering, 1 ally tar…) #...#.........## ...  K   kobold (missile) #...#####...#..#######.#  5   cerulean imp (polearm, summoned) #.).# ###.†........... The kobold throws a stone. The stone misses you. _The stone hits your cerulean imp but does no damage.  aAi3Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)aAi jacore the Magician ##########Deep Elf .........#.Health: 15/15 ======================== .........#..Magic: 2/9=====------------------- .........# ##### K#AC: 3Str: 7 .........#######...#..##EV: 11Int: 18 Contam: 10% aAi ..............#....†....SH: 0Dex: 14 ..........###...5.......XL:  2 Next: 20% Place: Dungeon:1 ..........####..@**g....Noise: =--------  Time: 302.5 (0.0) ########...# #.........ga) +0 dagger#...####.........Cast: Magic Dart#...†####........-GClaw #......###########............##.##aAi9 gg 2 hobgoblins (1 wandering, 1 ally tar…)#...#.........## ...K   kobold (missile)#...#####...#..#######.#5   cerulean imp (polearm, summoned)#.).# ###.†...........Aiming: Magic Dart (safe; 5% risk of failure)  aAi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.aAi Q.5aAi 2g.aAi c.distracted, 1 ally taaAi I((((aAi` 1g.aAi& U..†.aAi1 Y4--3.5 (1aAi: aAi<   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin.  aAim= The hobgoblin is moderately wounded. _The kobold throws a stone. The stone hits you.bAiA  jacore the Magician ########## Deep Elf .........# .  Health: 14/15 ======================-- .........# ..  Magic: 1/9==---------------------- .........# ##### K#  AC: 3Str: 7 .........#######...#..##  EV: 11Int: 18 Contam: 10% bAiB..............#....†....  SH: 0Dex: 14 ..........###...........  XL:  2 Next: 20% Place: Dungeon:1 ..........####..@5g.....  Noise: =--------  Time: 303.5 (0.0) ########...# #........g.  a) +0 dagger #...####.........  Cast: Magic Dart #...†####........  -GClaw  #......##########  #............## .##  gg 2 hobgoblins (1 distracted, 1 ally ta…) #...#.........## ...  K   kobold (missile) #...#####...#..#######.#  5   cerulean imp (polearm, summoned) #.).# ###.†........... The hobgoblin is moderately wounded. bAi?DA_The kobold throws a stone. The stone hits you.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, ally target, 100% to hit)cAi$J[ .gcAi9..cAi[79..cAiPw******5cAip*#**...cAipk#**#.cAi6K#.*. _The kobold throws a stone. The stone hits you.  Aiming: Magic Dart (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,100% to hit)cAi<  jacore the Magician ########## Deep Elf .........# .  Health: 14/15 ======================-- .........# ..  Magic: 1/9==---------------------- .........# ##### )#  AC: 3cAiׁStr: 7 .........#######...#..##  EV: 11Int: 18 Contam: 10% ..............#....†....  SH: 0Dex: 14 ..........###...........  XL:  2 Next: 20% Place: Dungeon:1 ..........####..@5g.....  Noise: =--------  Time: 303.5 (0.0) ########...# #........g.  a) +0 dagger #...####.........  Cast: Magic Dart #...†####........  -GClaw  #......##########  #............## .##  gg 2 hobgoblins (1 distracted, 1 ally ta…) #...#.........## ...  K   Ai40mkobold (missile) #...#####...#..#######.#  5   cerulean imp (polearm, summoned) #.).# ###.†........... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,100% to hit)  The magic dart hits the kobold.  You kill the kobold!cAi .  ..  ##### )# *.## **.... *  cAi>     #...†    .##   ... 5   cerulean imp (polearm, summoned)  #.).# ###.†cAicg.  Aim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,100% to hit)  The magic dart hits the kobold.  You kill the kobold!You have harvested enough death to cast Grave Claw an additional time.Your cerulean imp hits the hobgoblin with a -4 spear.cAih..†.ggally target)cAi#5==44.5 (1Magic DartcAim)cAiq+N _The hobgoblin hits your cerulean imp but does no damage. Bi########## .........#...#####.)# ######...#..##.....#....†.....###.......##...5g ########...# #..@....g #...####.†####...##########......## .###.##..####...#..#######.#).# ###.†...........#### #.#####...##.# Bij .  Your cerulean imp hits the hobgoblin with a -4 spear. BiL1g. Bi^t   hobgoblin BiI31-5Magic Dart Bi Bi/I _The hobgoblin dies!Bi?uBi wQuiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (1/3)d - Cast: Shock [&] all spells[!] focus mode: off|onBi BiǙ ##########jacore the Magician .........##.Deep Elf .........#...Health: 15/15 ======================== .........# #####.)#Magic: 1/9==---------------------- .........#######...#..##AC: 3Str: 7 ..............#....†....EV: 11Int: 18 Contam: 10% ..........###...........SH: 0Dex: 14 ..........####...5......XL:  2 Next: 31% Place: Dungeon:1 ########...# #..@...g...Noise: ---------  Time: 305.5 (0.0)#...####.........a) +0 dagger#...†####........Cast: Magic Dart#....Bi˛ ..###########............##.###...#.........## ...g   hobgoblin#...#####...#..#######.#5   cerulean imp (polearm, summoned)#.).# ###.†...........##### #.#####...##.#You kill the kobold!You have harvested enough death to cast Grave Claw an additional time.Your cerulean imp hits the hobgoblin with a -4 spear. _The hobgoblin hits your cerulean imp but does no damage.  Your cerulean imp hits the hobgoblin with a -4 spear. _The hobgoblin dies!Bi2 Bi BiO!########## jacore the Magician .........# #.  Deep Elf .........# ...  Health: 15/15 ======================== .........# #####.)#  Magic: 0/9------------------------ .........#######...#..##  AC: 3Str: 7 ..............#....†....  EV: 11Int: 18 Contam: 10% ..........###...........  SH: 0Dex: 14 ..........####...5......  XL:  2 Next: 31% Place: Dungeon:1 ########...# #..@***g...  Noise: ---------  Time: 305.5 (0.Bi"0) #...####.........  a) +0 dagger #...†####........  Cast: Magic Dart #......##########  #............## .##  #...#.........## ...  g   hobgoblin #...#####...#..#######.#  5   cerulean imp (polearm, summoned) #.).# ###.†...........  ##### #.#####...##.# Your cerulean imp hits the hobgoblin with a -4 spear. _The hobgoblin dies!Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)Bi ...g***BinAE.*.Bi{-*.Bi(!7*.Bid?**BizO**..Bi?**BiV t*gAim: a hobgoblin (100% to hit)BiF##########jacore the Magician .........##.Deep Elf .........#...Health: 15/15 ======================== .........# #####.)#Magic: 0/9------------------------ .........#######...#..##AC: 3Str: 7 ..............#....†....EV: 11Int: 18 Contam: 10% ..........###...........SH: 0Dex: 14 ..........####...5......XL:  2 Next: 31% Place: Dungeon:1 ########...# #..@***g...Noise: ---------  Time: 305.5 (0.0)#...####.........a) +0 dagger#...†####........Cast: Magic Dart#......##########BibL<#............##.###...#.........## ...g   hobgoblin#...#####...#..#######.#5   cerulean imp (polearm, summoned)#.).# ###.†...........##### #.#####...##.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.BiQ.5Bi)Bi1*g.Bi.(ally target)8% =6.5 (1Magic Dart  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded. _Your cerulean imp misses the hobgoblin.BiBinQuiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Call Imp Bi c - Cast: Grave Claw (1/3)  d - Cast: Shock [&] all spells[!] focus mode: off|onBi Bi ##########jacore the Magician .........##.Deep Elf .........#...Health: 15/15 ======================== .........# #####.)#Magic: 0/9------------------------ .........#######...#..##AC: 3Str: 7 Bi ..............#....†....EV: 11Int: 18 Contam: 8% ..........###...........SH: 0Dex: 14 ..........####..........XL:  2 Next: 31% Place: Dungeon:1 ########...# #..@.5g....Noise: =--------  Time: 306.5 (0.0)#...####.........a) +0 dagger#...†####........Cast: Magic Dart#......###########............##.###...#.........## ...g   hobgoblin (ally target)#...#####...#..#######.#Bit 5   cerulean imp (polearm, summoned)#.).# ###.†...........##### #.#####...##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  Bi The hobgoblin is heavily wounded. _Your cerulean imp misses the hobgoblin.Bi Bi> Bi  Bi- ######### .# #.## ...# #####.)# #######...#..##....#....†###.. .........####...@... #######...# #....5g#...####..BiI##...†####.........#......############.....## .## #...#.........## ... #...#####...#..#######.##.).# ###.†...........Biw2g.BiBir1==67.5 (1Magic DartBiBi1e _Your cerulean imp closely misses the hobgoblin.Bi$BiQuiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (1/3)d - Cast: Shock [&] all spells[!] focus mode: off|onBiBi,jacore the Magician #########..Deep Elf ........##.#Health: 15/15 ======================== ........#...Magic: 1/9==---------------------- BiA........# #####.)#AC: 3Str: 7 ........#######...#..##.EV: 11Int: 18 Contam: 6% .............#....†.....SH: 0Dex: 14 .........###............XL:  2 Next: 31% Place: Dungeon:1 .........####...@g......Noise: =--------  Time: 307.5 (0.0) #######...# #....5......a) +0 dagger#...####.........#Cast: Shock#...†####.........#......############............##.##g   hobgoblin (ally target)#...#.........## ...Biq5   cerulean imp (polearm, summoned)#...#####...#..#######.##.).# ###.†...........Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded. _Your cerulean imp misses the hobgoblin. _Your cerulean imp closely misses the hobgoblin.BiuBiyBiBi u  jacore the Magician ######### ..  Deep Elf ........# #.#  Health: 15/15 ======================== ........# ...  Magic: 0/9------------------------ ........# #####.)#  AC: 3Bi Str: 7 ........#######...#..##.  EV: 11Int: 18 Contam: 6% .............#....†.....  SH: 0Dex: 14 .........###............  XL:  2 Next: 31% Place: Dungeon:1 .........####...@g......  Noise: =--------  Time: 307.5 (0.0) #######...# #....5......  a) +0 dagger #...####.........#  Cast: Shock #...†####.........  #......###########  Bi J#............## .##  g   hobgoblin (ally target) #...#.........## ...  5   cerulean imp (polearm, summoned) #...#####...#..#######.#  #.).# ###.†........... _Your cerulean imp misses the hobgoblin. _Your cerulean imp closely misses the hobgoblin.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, ally target, 68% to hit)BiD  jacore the Magician ######### ..  Deep Elf ........# #.#  Health: 15/15 ======================== ........# ...  Magic: 0/9BiE#------------------------ ........# #####.)#  AC: 3Str: 7 ........#######...#..##.  EV: 11Int: 18 Contam: 6% .............#....†.....  SH: 0Dex: 14 .........###............  XL:  2 Next: 31% Place: Dungeon:1 .........####...@.......  Noise: =--------  Time: 307.5 (0.0) #######...# #....5......  a) +0 dagger #...####.........#  Cast: Shock #...†####......... BiFF #......###########  #............## .##  g   hobgoblin (ally target) #...#.........## ...  5   cerulean imp (polearm, summoned) #...#####...#..#######.#  #.).# ###.†........... Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, ally target, 68% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!Bi[L ..  #.#  ...      BiL*******      #...†  BiM .## 5   cerulean imp (polearm, summoned)    #.).# ###.†Bi#.......Bi 478.5 (1Shock _BiBi Bi8Bi:BiD;BigABiDBiHM2BiPBiUTBiU71BiUBi`! .. .. # .##.# # .... .# #####.)# ..#######...#..##.# #....†.....#####..####.....# -10.5 (2...# #....5......# #...####..Bia## #...†####..#......###..#..## . .## -BijBik"Bi.i 3"Bi+k "Bijn W  You start resting."Bil T1==.."Bi +1.5 (1"Bit ("Bi "Bi> K _Your magical contamination has completely faded away.#Bi:==#BiB#Bi#Bi:#BiݣK2===#Bi#Bi#Bi#Bi#BiM#Bië#BiC#Biɯ#Bi*#Biv#Bi$#Bib3======#Bi̵#Bi)#Bi#Bi#Bi#Bi#Bi&#Bi}#Bi#Bi#BiW#Bi;===#Bi#Bip#BiT4==#Bi$#Bi#BiJ#Bi_#Bi#Bi#Bi#Bi#BiM#Bi^#Bi#Bim5=====#Bi#Bi § _You start resting.#BiE3#Bi#Bi#BiG#BiK#Bih#Bi#Bi#Bi'#Bi;===#Bi#BiA#BiO6===#Bi#Bi,#Bi#Bi#Bid#BiN#Bi#BiA#Bi#Bi#Bim7=====#Bi#Bi#Bi #Bil#Bi #Bir #Bia #Biv #Bi #Bi #Bi #Bi1 :==#Bi #Bi #Bia M8===#Bix #Bi; ,#Bim #Bi? #Bi #BiS #Bi #Bi #BiT #BiS #Bi ;===#Bi+ #Bi _Your cerulean imp disappears in a puff of smoke!Magic restored.#Bi" 2.#Bi- 047.5 (36.0)#Bi>3 c9===8.5 (37 _#Bi8 #Bi: %Bi_%Bi%Bi%Bi,%Biu,%Bi4%Bi ## ## ... ###### ...  .##.#  .... .# #####.)# ..%Bi<#######...#..##.# ....##50.5 (2.0) .......###.............. .......####...........## #####...# #...........##...####.........##..%Biw%Bi%Bi{ _You see here a frilled lizard corpse.&Bi:&Bi;&Bi<&BiB&Bi0E&BiH: _&BiLI&BiK&BiL;===&BiL&BiP$  Things that are here:&Bi]] #### ### ... &Bi]##### #.. ... # #.##.# # #....# . # #####.@# .. 2#######...#..##.# &BiE^P..#....†.....## .....###....... .....####...### ###...# #....#&Bi^#...####.........#...†####...........#......###########..&Big&Bivl&Bi-o _a +0 short sword; 4 stones; a kobold corpse'Bi` Q(Bi"I(Bi(Bi& (Bi (Bi _Found a scroll labelled DEHACA BIXYSTRE.(Bi(Bi(Bi(Bi(Bi(Bia(Bi,(Bi(Bi(Bi(Bi(Bi[(Bi]!(Bi!(Bi"(Bin.g ####### ###.....# ### #...@...# 7.5 (5(BiS/# #.##.##.## #....# . # #####.)##?..########...#..##.### .......#....†.....## ...###............... ...####...........### #...# #...........#(Bi5(Bi@9(Bi:)Bi )Bi 3)Bi* ,)Bi )Biz ,)Bis )Bi )Bi )Bi )Bi )Biy )Bi )Bi )Biv )BiP )Biu 3##########.....# ###.......# .##.##.##.# .#)Bi9 #....##.# .# #####.)##@..# 61.5 (4#######...#..##.### ....#....†.....## ##........................#### #...........##..##†####........... ......###########..)Bi )Bi )Bi2  )Bi W_d - a scroll labelled DEHACA BIXYSTRE+Bi+Bis!Gear: 5/52 gear slots (Left/Right/Tab to switch category) +Bi%"%Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn)  e - a +0 pair of gloves (worn) Jewellery (go to first with "=)  d - a ring of positive energy (worn),Bi Scrolls:  Scrolls ? ,Biq c - a scroll labelled SARPHE MISAOLAR  d - a scroll labelled DEHACA BIXYSTRE-BiOcc - a scroll labelled SARPHE MISAOLAR. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} -BiPMenu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.-BiPIdentify which item? (\ to view known items) -BifScrolls (select first with ?)  d - a scroll labelled DEHACA BIXYSTRE [?] describe selected/BiQ/Bijacore the MagicianDeep ElfHealth: 15/15 ========================#######Magic: 9/9========================###.....#AC: 3Str: 7 ###.......#EV: 11Int: 18 .##.##.##.#/BiySH: 0Dex: 14 .##....##.#XL:  2 Next: 37% Place: Dungeon:1 .# #####.)##@..#Noise: ---------  Time: 361.5 (0.0) .#######...#..##.###a) +0 dagger ......#....†.....##Cast: Shock ..###............... ..####...........### ...# #...........# ...####.........## ...†####........... ......###########..Things that are here: _a +0 short sword; 4 stones; a kobold corpse /Bi-_Found a scroll labelled DEHACA BIXYSTRE. _d - a scroll labelled DEHACA BIXYSTREAs you read the scroll labelled SARPHE MISAOLAR, it crumbles to dust.  It is a scroll of identify./Bi//Bi$/Bi jacore the MagicianDeep ElfHealth: 15/15 ========================#######Magic: 9/9========================###.....#AC: 3/BiStr: 7 ###.......#EV: 11Int: 18 .##.##.##.#SH: 0Dex: 14 .##....##.#XL:  2 Next: 37% Place: Dungeon:1 .# #####.)##@..#Noise: ---------  Time: 361.5 (0.0) .#######...#..##.###a) +0 dagger /Bi......#....†.....##Cast: Shock ..###............... ..####...........### ...# #...........# ...####.........## ...†####........... /BiM......###########..Things that are here: _a +0 short sword; 4 stones; a kobold corpse _Found a scroll labelled DEHACA BIXYSTRE. _d - a scroll labelled DEHACA BIXYSTREAs you read the scroll labelled SARPHE MISAOLAR, it crumbles to dust.  It is a scroll of identify./Bi/Bi$+2.5 (1/Bi)/Bi ,U ......###########.. _a +0 short sword; 4 stones; a kobold corpse _Found a scroll labelled DEHACA BIXYSTRE. _d - a scroll labelled DEHACA BIXYSTRE/Bi,As you read the scroll labelled SARPHE MISAOLAR, it crumbles to dust.  It is a scroll of identify. _d -> b - a scroll of blinking1Bi%1Bi131BiR1Bi1Bi)1Bi,1Bi\,1Bi 1Bi1Bi`1Bi1Bi*1Bi##########.....# ###.......# .##.##.##. 1Bi?7.##....## .#####.)##..######...#..##.### ......#....†.....#####.###...........@....#5.5 (31BiD.####...........###.## #...........# .####.........##.†####..............###########...........## .. .##1Bi7m#.........## ...#####...#..#######.#1Bi1Bi1Bi$2BiZI2Bi2Bi(2Bi2BiX2Biy2Biq2Bi2Bi4,2Bi22Bi2Bi62Bi2Bi2Bi2Bi=2Bi2Bi=0###.....# #.......#  #.##.##.#  #....##.#  #####.)##...# 2Bi X####...#..##.### .#....†.....##### #................# ##...........###@# 70.5 (5  #...........# #..# ###.........## ##..# ####........... #...###########.. ####..## .. .#### ... ####...#..#######.#  ###.†...........2Bi 2Bi 2Bi3BiL,3BiK-33Bi23BiX43Bi43Biz8n3Biu93Bi:3Bi1;,3BiK<3BiS=3Bi=,3Bi?3Bi @3Bi@3Bi A3BibJw#....##.#  #####.)##...# ##...#..##.### #....†.....#### ............... ...........###.##3BiKx.........# #...## ##..###### ##@.....#5 ###########.. ######.# ......## .. .## .......## ... ##...#..#######.#  ###.†...........  #.#####...##.#  #....## #.##.#3BiK8#..###..#.######3Bi|O3BiS3BieU4BiXk4Biyl34Bi. ##......###Magic: 7/9==================------ . ######.#.#AC: 3Str: 7 . .######.## .#EV: 11Int: 18.........## .##SH: 0Dex: 14 ###.####.#..#####..#XL:  2 Next: 37% Place: Dungeon:1 ................@?.#Noise: =--------  Time: 392.5 (0.0) .##.#######....#.*.#a) +0 dagger .##.# ####....**...Cast: Shock :Bi);..#.###### ##.#.##*... .........# #...# *$. .........# ##... **w   dart slug .........####. . .........####. .....[.......Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded.:Bi):Bia.....w.:Bi23.5 (1 _:Bi/:Bi;Bi &##.## jacore the Magician  #..## Deep Elf  ##..###### Health: 15/15 ======================== . ##......# ## Magic: 6/9================-------- . ######.# .# AC: 3Str: 7 ;Bi . .######.## .# EV: 11Int: 18  .........## .##  SH: 0Dex: 14 ###.####.#..#####..#  XL:  2 Next: 37% Place: Dungeon:1 ................@?.#  Noise: =--------  Time: 393.5 (0.0) .##.#######....#.*.#  a) +0 dagger .##.# ####....**...  Cast: Shock ..#.###### ##.#.##*... .........# #...# *$. .........# ##... w.  w  iF m dart slug .........# ###. . .........#### . .....[.......The zap hits the dart slug. _The dart slug is severely wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit) u48=7.5 (1Shock _@Bi @Biz CBi Q#.##  #..## #.  ##..###### . . ##......# .## . ######.# ..# . .######.## #.# CBi .## #.###.####.#..#####..#?.# .##.#....#...# .##.# ####......... ..#.###### ##.#.##.....# #...# .†$...# ##... .....# ###. ....#### . ... .....[.CBi CBi .-8CBiG CBi DBir.## #..## #. ##..###### .  ##......# .##  ######.# ..#  .######.## #.#  .DBiy## #.## .####.#..#####..# .# ##.#....#...# ##.# ####......... #.###### ##.#.##....# #...# .†$..# ##... ....# ###. ...#### . ... DBiDBiH@-9DBilDBi6===400.5 (2 _c - a scroll labelled LEORUTWO OFAPSEBi EBi~ 3EBi EBif EBi EBi ,EBi EBi0 EBi EBii EBiǨ p  You encounter a rat and a quokka.EBi& z..###### #.....# .######.# ..# ######.## #.# ###### ........## #.##.....# .####.#..#####..#r....# ........#.....# .#######....#...#.....## ####.....@.....# .###### ##.#.##.....# ......# #...# .†$..#ShockEBi >.....# ##... .....## ####......##### ......# r   quokka (asleep)[....... r..### r   rat (asleep)#### .#.#EBi &2EBi3 N8% 3.5 (3 _EBi EBi GBi$..###### #. jacore the Magician #......# .## Deep Elf ######.# ..# Health: 15/15 ======================== ######.## #.# ######  Magic: 5/9=============----------- ........## #.##.....#  AC: 3GBiStr: 7 .####.#..#####..#r....#  EV: 11Int: 18 Contam: 8% ................#*....#  SH: 0Dex: 14 .#######....#...#*....#  XL:  2 Next: 48% Place: Dungeon:1 .# ####.....@.....#  Noise: ---------  Time: 403.5 (0.0) .###### ##.#.##.....#  a) +0 dagger ......# #...# .†$..#  Cast: Shock ......# ##... .....# ......# ####......# ......#### ......#  rBi0m   quokka (asleep) ..[....... r..###  r   rat (asleep) ......#### .#.# .......... _c - a scroll labelled LEORUTWO OFAPS _You encounter a rat and a quokka.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)GBiQ}j r*GBirGBi2n*Aim: a quokka (asleep, 100% to hit)GBi ..###### #.jacore the Magician #......# .##Deep Elf ######.# ..#Health: 15/15 ======================== ######.## #.# ######Magic: 5/9=============----------- GBi6 ........## #.##.*...#AC: 3Str: 7 .####.#..#####..#**...#EV: 11Int: 18 Contam: 8% ................#*....#SH: 0Dex: 14 .#######....#...#*....#XL:  2 Next: 48% Place: Dungeon:1 .# ####.....@.....#Noise: ---------  Time: 403.5 (0.0) .###### ##.#.##.....#a) +0 dagger ......# #...# .†$..#Cast: Shock ......# ##... .....# ......# ####......# ......####......#rGBi    quokka ..[.......r..###r   rat (asleep) ......####.#.# ..........Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.  The quokka is moderately wounded.GBi Y.rGBi$ 1....GBi( t6===6=4.5 (1 _GBiU/ GBi&1 HBi q..###### #. jacore the Magician #......# .## Deep Elf ######.# ..# Health: 15/15 ======================== ######.## #.# ######  Magic: 5/9=============----------- ........## #.##.....#  AC: 3Str: 7 .####.#..#####..#.....#  EV: 11Int: 18 Contam: 6% ................#.r...#  SH: 0Dex: 14 .#######....#...#*....#  XL:  2 Next: 48% Place: Dungeon:1 HBi^ .# ####.....@.....#  Noise: =--------  Time: 404.5 (0.0) .###### ##.#.##.....#  a) +0 dagger ......# #...# .†$..#  Cast: Shock ......# ##... .....# ......# ####......# ......#### ......#  r   quokka ..[....... r..###  r   rat (asleep) ......#### .#.# ..........The zap hits the quokka. _The quokka is moderately wounded.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Bi? ]40ma quokka (moderately wounded, 56% to hit)HBiv '..###### #. jacore the Magician #......# .## Deep Elf ######.# ..# Health: 15/15 ======================== ######.## #.# ######  Magic: 5/9=============----------- ........## #.##.....#  AC: 3Str: 7 .####.#..#####..#.....#  EV: 11Int: 18 Contam: 6% ................#.†...#  SH: 0Dex: 14 HBix .#######....#...#.....#  XL:  2 Next: 48% Place: Dungeon:1 .# ####.....@.....#  Noise: =--------  Time: 404.5 (0.0) .###### ##.#.##.....#  a) +0 dagger ......# #...# .†$..#  Cast: Shock ......# ##... .....# ......# ####......# ......#### ......#  r   quokka ..[....... r..###  r   rat (asleep) ......#### .#.# ..........Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, QBiy ~m - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 56% to hit)  The zap hits the quokka.  You kill the quokka!HBi , #. .## ..# #.#   **# *..# *...# *....#      #...#  HBi6 2 ##...   r   rat (asleep)[  HBiq# o...†.HBi7 U4555.5 (1 _HBi> HBi@ IBi}..###### #. jacore the Magician #......# .## Deep Elf ######.# ..# Health: 15/15 ======================== ######.## #.# ######  Magic: 4/9==========-------------- ........## #.##.....#  AC: 3Str: 7 .####.#..#####..#.....#  EV: 11Int: 18 Contam: 4% IBi"................#.†...#  SH: 0Dex: 14 .#######....#...#.....#  XL:  2 Next: 55% Place: Dungeon:1 .# ####.....@.....#  Noise: =--------  Time: 405.5 (0.0) .###### ##.#.##*....#  a) +0 dagger ......# #...# *†$..#  Cast: Shock ......# ##... *....# ......# ####.*....# ......#### .*....#  r   rat (asleep) ..[....... r..### ......#### .#Bi%L9m.# ..........The zap hits the quokka. _You kill the quokka!Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)IBiM **.....rIBic N†*IBi v.****IBit) ^..**IBiԀ _..**IBi4 *IBi V.**IBi4 ..**..**IBiߑ ?.*IBi_ .*$*.*IBiL*.*.*IBiw*†*.#IBi<*.**##JBi*.*.*.*.#.#JBiR*.r.*#JBikr.  Aim: a rat (asleep, 100% to hit)JBi3 t..###### #. jacore the Magician #......# .## Deep Elf ######.# ..#JBin 3 Health: 15/15 ======================== ######.## #.# ######  Magic: 4/9==========-------------- ........## #.##.....#  AC: 3Str: 7 .####.#..#####..#.....#  EV: 11Int: 18 Contam: 4% ................#.†...#  SH: 0Dex: 14 .#######....#...#.....#  XL:  2 Next: 55% Place: Dungeon:1 .# ####.....@.....#  Noise: =--------  Time: 405.5 (0.0) JBi@ H.###### ##.#.##.....#  a) +0 dagger ......# #...# .†$..#  Cast: Shock ......# ##... .....# ......# ####......# ......#### ......#  r   rat (asleep) ..[....... ...### ......#### .#.# ..........Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  You kill the rat!JBi  #. .## ..# #.#         JBi  *....#  #...# *†$..#  ##... * ####.* .*[ * JBi /rJBi .....r   rat (wandering).JBi M286.5 (1JBi JBiz   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The zap hits the rat.  You kill the rat! _You encounter a rat.KBi ..###### #. jacore the Magician #......# .## Deep Elf ######.# ..# Health: 15/15 ======================== ######.## #.# ######  Magic: 3/9========---------------- ........## #.##.....#  AC: 3Str: 7 .####.#..#####..#.....#  EV: 11Int: 18 Contam: 2% ................#.†...#  SH: 0Dex: 14 .#######....#...#.....#  XL:  2 Next: 58% Place: Dungeon:1 KBi .# ####.....@.....#  Noise: =--------  Time: 406.5 (0.0) .###### ##.#.##*....#  a) +0 dagger ......# #...# *†$..#  Cast: Shock ......# ##... *....# ......# ####.*....# ......#### .*....#  r   rat (wandering) ..[....... *..### ......#### r#.# ..........You kill the rat! _You encounter a rat.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)Bi6 16;18HKBi {..###### #.jacore the Magician #......# .##Deep Elf ######.# ..#Health: 15/15 ======================== ######.## #.# ######Magic: 3/9========---------------- ........## #.##.....#AC: 3Str: 7 .####.#..#####..#.....#EV: 11Int: 18 Contam: 2% KBiJ ................#.†...#SH: 0Dex: 14 .#######....#...#.....#XL:  2 Next: 58% Place: Dungeon:1 .# ####.....@.....#Noise: =--------  Time: 406.5 (0.0) .###### ##.#.##*....#a) +0 dagger ......# #...# *†$..#Cast: Shock ......# ##... *....# ......# ####.*....# ......####.*....#r   rat ..[.......*..### ......####*#.# ..........Aiming: ShockKBi  (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat.  The rat is heavily wounded.KBiP r.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat.  The rat is heavily wounded.KBiQ 8The rat squeaks loudly.KBi9Y >.....KBi*n T1=7.5 (1 _KBit KBi6v LBia H..###### #.LBic  jacore the Magician #......# .## Deep Elf ######.# ..# Health: 15/15 ======================== ######.## #.# ######  Magic: 2/9=====------------------- ........## #.##.....#  AC: 3Str: 7 .####.#..#####..#.....#  EV: 11Int: 18 Contam: 1% ................#.†...#  SH: 0Dex: 14 .#######....#...#.....#  XL:  2 Next: 58% Place: Dungeon:1 .# ####.....@.....#  Noise: ==-LBie F------  Time: 407.5 (0.0) .###### ##.#.##*....#  a) +0 dagger ......# #...# *†$..#  Cast: Shock ......# ##... *....# ......# ####.*....# ......#### .*....#  r   rat ..[....... r..### ......#### .#.# ..........The rat is heavily wounded. _The rat squeaks loudly.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit)MBiw..###### #. jacore the Magician #......# .## Deep Elf ######.# ..# Health: 15/15 ======================== ######.## #.# ######  Magic: 2/9MBiYy=====------------------- ........## #.##.....#  AC: 3Str: 7 .####.#..#####..#.....#  EV: 11Int: 18 Contam: 1% ................#.†...#  SH: 0Dex: 14 .#######....#...#.....#  XL:  2 Next: 58% Place: Dungeon:1 .# ####.....@.....#  Noise: ==-------  Time: 407.5 (0.0) .###### ##.#.##.....#  a) +0 dagger ......# #...# .†$..#  Cast: Shock ......# ##..MBi%zd. .....# ......# ####......# ......#### ......#  r   rat ..[....... †..### ......#### .#.# ..........Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit)  The zap hits the rat.  You kill the rat!MBiu #. .## ..# #.#        MBig  *....#  #...# *†$..#  ##... * ####.* .*[ * MBiY.....†Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  MBiCAim: a rat (heavily wounded, 68% to hit)  The zap hits the rat.  You kill the rat!  You have harvested enough death to cast Grave Claw an additional time.MBi'u62-8.5 (1ShockMBi[.MBi/K _Your magical contamination has completely faded away.NBi INBi NBi1 k3===NBi! ,NBi. NBi NBip NBi NBi NBi NBi NBi NBi\ NBi/ NBiz e###.# ..#  ###.## #.######## .....## #.##.....# .#..#####..#.....#  .....#.†...#  #####....#...#.....#   ####...........#  #### ##.#.##.....#  ...# #...##.†@..#  --12.5 (4NBi ..# ##...#.....#  # ####......#  ###.......#  . #..#†..###  #### ......#.#   ..... ####....#    ######. ..####    .#   NBi 8-NBi NBi > _You now have 66 gold pieces (gained 18).OBi #.# ..# #.## #.## .## #.##.....# #.#..#####..#.....# ..#.†...# #....#...#.....#  ####...........# # ##.#.##.....# .# #...##.@...# .# ##...#.....# .# ####......# .#### #.# [. #..#†..### .#### ......#.# . .####....# Bi H#. ..#### .# OBi OBi n4=====3.5 (1OBi OBi v _You see here a dart slug corpse.PBi+PBiM3PBi#PBi|%PBi)P _PBi*PBiY+,PBi8-PBip.PBi.PBiT/PBi0PBi1PBic2:==PBi2PBi\? #. ###### #. .....# .## ####.# ..# .## #.####### PBi_@......## #.##.#..#####............7.5 (4 ######..... ####........ ##### ##.#.##.. ....# #...##.†... ##...#.....## ####......# ....#### #.......# [....... #..#†..###PBi^IPBitLPBiNs _You see here a quokka corpse.RBiD3RBiERBiLRBi(NRBi[OV5=== _RBiSnRBi URBiVBRBiWRBiXRBieYRBiZRBiZRBiN\6======RBi]RBi_RBib,RBibRBi#eRBifRBiagRBi-hRBiiRBik,RBilRBiy6...............#.†...# ######....#...#.....#  ####...........# ###### ##.#.##.....# ....#...##.†...# .....# ##...#.....# # ####......# .....#### #.......# [ #..#@..### 25.5 (8 .....#####.......#.#  RBiz...........####....#  ###.. ..####  # #.#   #.   #.  # #.  >.. RBi~RBiRBip _You see here a rat corpse.SBiJSBiL3SBi0SSBiTSBiJYn=== _SBi([d7==SBi[SBi_]SBi_SBi_,SBil4###### ##.#.##.....# ......# #...##.†...# ......# ##...#.....# ......# ####......# SBim .#### ##.......# [.........##..#†..### .#####.......#.#  .......####....#  ########.......@####  8.5 (3# ....##.##   .# #.  ..... #.# #.> #. #####SBi:o ...# .. ....#SBievSBi{SBik}SBi193SBi:SBi(ASBiFSBi^LSBiMSBiPSBizQm8=====SBiRSBiZTo _Found a bubbling emerald potion.SBiV3SBi4WSBi6YSBis\,SBiN]SBig......#### ##.......#[.........##..#†..###.#####.......#.# .......####....# ########........#### ...# .....##.##  #.# #.# SBi$i8 #.# ....# #@# 33.5 (5>.. #.##### ...#......#...........#.)!.....# .....# .........#.# ..!......## .....#SBinSBisSBi7vj _Found a trident and a glowing grey potion.UBiDUBi3UBiUBi  You encounter a goblin. It is wielding a +0 dagger.UBi[.........##..#†..##....#####.......#.# ......####...########........###...# .....##.## UBi#. #.# #.#  #.#>.. ######...# ......# Cast: Shock....)!................#g   goblin (asleep) .....# #..!......## .....# ##..g#...## .....#UBiq&0UBi24.5 (1 _UBiBUBiWBi5*...[.........##..#†..###  jacore the Magician .......#####.......#.#  Deep Elf WBi5.............####....#  Health: 15/15 ======================== ..########........####  Magic: 7/9==================------ .....# .....##.## AC: 3Str: 7 ...... #.# #.# EV: 11Int: 18 ...... #.# SH: 0Dex: 14 .....# #.# XL:  2 Next: 62% Place: Dungeon:1 ..>.. #@# Noise: ---------  Time: 434.5 (0.0) WBi6.##### #.*.# a) +0 dagger .....# ..*...#  Cast: Shock .....# ....*....# .....# ....)*.....# .....# .....*.....#  g   goblin (asleep) WBi7.....# #..!*.....## .....# ##..g#...## .....# _Found a trident and a glowing grey potion. _You encounter a goblin. It is wielding a +0 dagger.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)WBi .*!*.*.*g#WBiIT*.*.*.*.g#Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)WBi q...[.........##..#†..###jacore the Magician .......#####.......#.#Deep Elf .............####....#WBi Health: 15/15 ======================== ..########........####Magic: 7/9==================------ .....# .....##.##AC: 3Str: 7 ...... #.# #.#EV: 11Int: 18 ......#.#SH: 0Dex: 14 .....##.#XL:  2 Next: 62% Place: Dungeon:1 ..>..#@#Noise: ---------  Time: 434.5 (0.0) .######.*.#a) +0 dagger WBi .....#..*...#Cast: Shock .....# ....*....# .....# ....)*.....# .....# .....*.....#g   goblin .....# #..!*.....## .....# ##..*#...## .....#Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is moderately wounded.WBi%& ) g.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is moderately wounded.The goblin shouts!WBi7 t...!..WBiE? ;==5.5 (1 _WBiJG WBitH YBi`YBiQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)YBiq0d - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|onZBiZBi...[.........##..#†..###jacore the Magician .......#####.......#.#Deep Elf .............####....#Health: 15/15 ======================== ..########........####Magic: 7/9==================------ ZBi 4.....# .....##.##AC: 3Str: 7 ...... #.# #.#EV: 11Int: 18 ......#.#SH: 0Dex: 14 .....##.#XL:  2 Next: 62% Place: Dungeon:1 ..>..#@#Noise: ==-------  Time: 435.5 (0.0) .######...#a) +0 dagger .....#......#Cast: Call Imp .....# .........# .....# ....)!.....# .....# ...........#g   goblin .....# #..!.g....## .....# ##...#...## ZBif!.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is moderately wounded. _The goblin shouts!ZBi!ZBi(ZBi)\Bi...[.........##..#†..###  jacore the Magician .......#####.......#.#  Deep Elf .............####....#  Health: 15/15 ======================== ..########........####  Magic: 5/9=============----------- .....# .....##.## AC: 3\BiStr: 7 ...... #.# #.# EV: 11Int: 18 ...... #*# SH: 0Dex: 14 .....# #*# XL:  2 Next: 62% Place: Dungeon:1 ..>.. #@# Noise: ==-------  Time: 435.5 (0.0) .##### #***# a) +0 dagger .....# .*****#  Cast: Call Imp .....# .........# .....# ....)!.....# .....# ...........#  g   goblin .....# #..!.g....## .....# ##...#...## .....#The zap hits the goblin.  The goblin is moderately wounded. _The goblin shouts!  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f\Bi( - activate\Bi.:@.\BiHA..\Bi7..\BiA..\Big5..\Bi A*.\BiFr7...[.........##..#†..###  jacore the Magician .......#####.......#.#  Deep Elf .............####....#  Health: 15/15 ======================== ..########........####  Magic: 5/9\BisU=============----------- .....# .....##.## AC: 3Str: 7 ...... #.# #.# EV: 11Int: 18 ...... #.# SH: 0Dex: 14 .....# #.# XL:  2 Next: 62% Place: Dungeon:1 ..>.. #@# Noise: ==-------  Time: 435.5 (0.0) .##### #...# a) +0 dagger .....# ......#  Cast: Call Imp .....# .........# .....# ....)!.....# .....# .....g.....#  g   goblin .....# #..!......## .....# ##...#...## .....#The goblin is moderately wounded. _The goblin shouts!  \BitCasting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.\Bi}8[†..### ..#.# ##....# ...####  #.## #.# #.# #.# #.#>.. #@#\Bi}m #5..# ......#  .........# ....)!.....# .....g.....# (ally target) #..!......##5   cerulean imp (polearm, summoned) ##...#...##\BiMd6===6.5 (1 _\BiS\Bi^Biy^Biz+Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)d - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|on^Bi^Bi...[.........##..#†..###jacore the Magician .......#####.......#.#Deep Elf .............####....#Health: 15/15 ======================== ..########........####Magic: 6/9================-------- .....# .....##.##AC: 3Str: 7 ...... #.# #.#EV: 11Int: 18 ......#.#SH: 0Dex: 14 .....##.#XL:  2 Next: 62% Place: Dungeon:1 ..>..#@#Noise: ==-------  Time: 436.5 (0.0) .######5..#a) +0 dagger .....#......#Cast: Magic Dart .....# .........# .....# ....)[0;^Bi10;1m!.....# .....# .....g.....#g   goblin (ally target) .....# #..!......##5   cerulean imp (polearm, summoned) .....# ##...#...## .....#The goblin is moderately wounded. _The goblin shouts!  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.^Bi^Bi^Bi׀...[.........##..#†..###  jacore the Magician .......#####.......#.#  Deep Elf .............####....#  Health: 15/15 ======================== ..########........####  Magic: 5/9=============----------- .....# .....##.## AC: 3Str: 7 ...... #.# #.# EV: 11Int: 18 ^Bi<...... #.# SH: 0Dex: 14 .....# #.# XL:  2 Next: 62% Place: Dungeon:1 ..>.. #@# Noise: ==-------  Time: 436.5 (0.0) .##### #5*.# a) +0 dagger .....# ..*...#  Cast: Magic Dart .....# ....*....# .....# ....)*.....# .....# .....g.....#  g   goblin (ally target) .....# #..!......##  5   cerulean imp (polearm, summoned) .....# ##...#...## .....# _^Bi?A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, ally target, 100% to  hit)_BiF3 .*..*.!g.._Biԟ{*.**_Bi{*.**_Bil[*.*._Bi%E**_Bic*.*.*._Bir 7*._Bi E**_Bi l*.*._Biy g.  Aim: a goblin, wielding a +0 dagger (moderately wounded, ally target, 100% to  hit)`Bi{...[.........##..#†..###  jacore the Magician .......#####.......#.#  Deep Elf .............####....#  Health: 15/15 ======================== ..########........####  Magic: 5/9=============----------- .....# .....##.## AC: 3Str: 7 ...... #.# #.# EV: 11Int: 18 ...... #.# SH: 0`Bi}Dex: 14 .....# #.# XL:  2 Next: 62% Place: Dungeon:1 ..>.. #@# Noise: ==-------  Time: 436.5 (0.0) .##### #5..# a) +0 dagger .....# ......#  Cast: Magic Dart .....# .........# .....# ....)!.....# .....# .....).....#  g   goblin (ally target) .....# #..!......##  5   cerulean imp (polearm, summoned) .....# ##...#...## .....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wield`Biing a +0 dagger (moderately wounded, ally target, 100% to  hit)  The magic dart hits the goblin.  You kill the goblin!`Bi[†..###      #.# #.# #.# #.#>.. #@# #5*.# ..*...#  ....* ....)* 5   cerulean imp (polearm, summoned)  `Bi e...!`BiYy5-7.5 (1Magic Dart _`Bi`BiaBiwQaBitRaBifSaBi\ZaBi_BaBiTcaBieaBieaBi$gaBiiaBi8laBi@oaBioaBiwaBiKyaBi)~aBi,aBiO6===aBiYaBi-1aBiaBiD##.....# .....##.##  #...... #.# #.# ## #.# ##.....# #.# ##..>.. ######.## #..##### ##...#...##.# ##.........##..# #.....5.....#aBim.....# #....)@.....#--42.5 (5......# #.....).....#..# ##..!......##..# ##...###..# ########..# ..# aBi8-aBiaBi] _d - a bubbling emerald potiondBiB . #.# #.# # #>.. ######.##..##### ##...#...## .......# ##.........##.....5.....)..#..!......# ##...#...##  #######dBi## .......#5   cerulean imp (polearm, summoned)dBiN.5dBi3dBi%+3.5 (1dBidBiO _You see here a +0 dagger.eBi!###.....# .....##.## # #...... #.# #.##...... #.# .##.....# #. .##..>.. #######..##### ##...#.# ###.# #...........#.# #....@5.....#.# #.....).....#eBia#N.#!......##.# ##...#...##.# #########.# ........#eBi-eBi3-4 _eBi9eBi<P _You see here a +0 trident.fBiDe3fBixgfBiaofBipfBisfBitt7===== _fBiy,fBi },fBi"fBi1fBifBi.###...... #. ..##.....# #.# ..##..>######.##.#..##### ##...#...##........# ##.........## .........# #...........#.# #....)......#.# #....5).....#.# ##..@.#7.5 (3.# ##...#...#.# ######### fBin.#.# fBiTfBifBi١Y _f - a glowing grey potioniBiKGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn)  e - a +0 pair of gloves (worn) Jewellery (go to first with "=)  d - a ring of positive energy (worn)iBi> Scrolls:  Scrolls ?  c - a scroll labelled LEORUTWO OFAPS  b - a scroll of blinkingkBi. c - a scroll labelled LEORUTWO OFAPS. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul kBi/ k Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.lBi/Brand which weapon? Hand Weapons  a - a +0 dagger (weapon) lBiD[?] describe selectednBip nBiAx .###......#.#jacore the Magician ..##.....##.#Deep Elf ..##..>.. ######.##nBi$y 'Health: 15/15 ======================== ..#..##### ##...#...##Magic: 7/9==================------ .........# ##.........##AC: 3Str: 7 .........# #...........#EV: 11Int: 18 .........# #....)......#SH: 0Dex: 14 .........# #....5).....#XL:  2 Next: 65% Place: Dungeon:1 .........# ##..@......##Noise: ---------  Time: 447.5 (0.0) .........# ##...#...##a) +0 dagger .........# #########nBi]z "Cast: Magic Dart .........# .........#5   cerulean imp (polearm, summoned) _d - a bubbling emerald potion _You see here a +0 dagger. _You see here a +0 trident. _f - a glowing grey potionAs you read the scroll labelled LEORUTWO OFAPS, it crumbles to dust.  It is a scroll of brand weapon.nBi }  #.#  #.# >.. ######.##  ##...#...##  ##.........##  #...........#  #....)......#  #....5).....#  ##..@......##  ##...#...##  ######### nBi lYou see here a +0 dagger. _You see here a +0 trident. _f - a glowing grey potion  As you read the scroll labelled LEORUTWO OFAPS, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 dagger erupts in a glittering mayhem of colour.oBia #.#  #.# >.. ######.##  ##...#...##  ##.........##  #...........#  #....)......#  #....5).....#  ##..@......##  ##...#...##  #########  oBicoBioBiA.###......#.#jacore the Magician ..##.....##.#Deep Elf ..##..>.. ######.##Health: 15/15 ======================== ..#..##### ##...#...##Magic: 7/9==================------ .........# ##.........##AC: 3Str: 7 .........# #...........#EV: 11Int: 18 .........# #....)......#SH: 0Dex: 14 oBin.........# #....5).....#XL:  2 Next: 65% Place: Dungeon:1 .........# ##..@......##Noise: ---------  Time: 447.5 (0.0) .........# ##...#...##a) +0 dagger (chaos) .........# #########Cast: Magic Dart .........# .........#5   cerulean imp (polearm, summoned) _You see here a +0 dagger. _You see here a +0 trident. _f - a glowing grey potionAs you read the scroll labelled LEORUTWO OFAPS, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 dagger erupts in a glittering mayhem of colour.oBioBi+8.5 (1oBioBi 7 _a - a +0 dagger of chaos (weapon)tBitBi Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger of chaos (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn)  e - a +0 pair of gloves (worn) Jewellery (go to first with "=)  d - a ring of positive energy (worn)uBi#qa - a +0 dagger of chaos (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.8 XLs.  At current training (2%) you reach 10.0 in the equivalent of 30.3 XLs.Current attack delay: 1.0. Damage rating: 4 (Base 4 x 110% (Dex) x 100% (Skill)). Chaos: Each hit from it has a different, random effect. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {chaos} {melee weapon} uBiNr\(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.|Biy Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger of chaos (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn)  e - a +0 pair of gloves (worn) |BiJewellery (go to first with "=)  d - a ring of positive energy (worn) }Bi-}Bi:}Bi.###......#.#jacore the Magician ..##.....##.#Deep Elf ..##..>.. ######.##Health: 15/15 ======================== ..#..##### ##...#...##Magic: 7/9}Bi~==================------ .........# ##.........##AC: 3Str: 7 .........# #...........#EV: 11Int: 18 .........# #....)......#SH: 0Dex: 14 .........# #....5).....#XL:  2 Next: 65% Place: Dungeon:1 .........# ##..@......##Noise: ---------  Time: 448.5 (0.0) .........# ##...#...##a) +0 dagger (chaos) }Bi.........# #########Cast: Magic Dart .........# .........#5   cerulean imp (polearm, summoned) _You see here a +0 trident. _f - a glowing grey potionAs you read the scroll labelled LEORUTWO OFAPS, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 dagger erupts in a glittering mayhem of colour. _a - a +0 dagger of chaos (weapon)}Bi}Bid}Bi}Bi!~Bi6~Bi,7~Bi/8~Bi>~Bi%A~BiA~BiEj _You swap places with your cerulean imp.~BisG~BidI~Bi JM8===~BiJ~Bi~K~BiL~Bi)N~BiN~BihO~BiDZ..########........#### #.....# .....##.## #...... #.# #.# #...... #.# #.....# #.# #..>.. ######.## ~Bi[k##### ##...#...## # ##.........## # #....# 51.5 (3# #....)5.....# # #.....).....# # ##.........### ##...#...## ......# ######### ......# ......#~Bi3a~Bif~BigBi Bi> 3Bi Bi .Bi Bi IBi Bi6 Bi BiS Bi Bi BiO Bi l9======Bi~ Bip Bi+ Bi@ ,Bi Bi Bi Bi ,Bi Bi t....# ####......# .......#### ##.......# ...[.........##..#†..### .#####.......#.# .............####....# Bir G..########........####...# .....##.##  #.# #.#  #@# 6.5 (5# #5# >.. ######.## ##### ##...#...### ##.........### #...........#Bi_ *# #....)......## #.....).....# .....# ##.........##Bi Bi Bi Bi3BiBiԚBi֛.BiƝBiBi,BiģBiPBi;===BiBi BikBiBiFBiBiBiBiBiZBiBiBiBi]BiBiBiaBiBiBiRBiBi##..#.###### ##.#.##.....#....# #...##.†...# #...# ##...#.....#....# ####......##########.......#.....[..##..#†..###......#####.......#.#...........####....# ###...########..@5....####62.5 (6Bi+###.....#........##.### #.......###.#####.#...... ... #.###.....# ### .###..>.. ######.###..##### ##...#...##....# ##.........##....# #.....#BiBiBiBi(BiY)3Bi/Bi0.Bix2Bi6IBi6Bi8,Bi9Bi{C.............# #...##.†...# .##..# ##...#.....# ...# ####......# .#..#########.......# .#[.........##..#†..### .#...........#####.......#...........####....# #.###...########........#### #BiaD..###.....#....@5..##.## 4.5 (2 ##.# #.......###.#####.# ##.###...... ...# #.# [...##.....# ##### #.# #...##..>.. ######.## ##..#..##### ##...#...##.........# ##.........## .#..# #...# ##..# #....)......#BibGBiQMBiyNBiBiBipBiBi14 Biu5 3Bi; Bi; Bi7> BiA IBiHC BiD ,BiE BiG BiQ 1§Bi)R BiR BiS BiEV u _Your cerulean imp disappears in a puff of smoke!BiW BiX BiaY Bi[ Bi\ ,Bir^ Bi(i  ##.##....# ##...#..... ## #....# ####...... .# #.#....#########....... #.#[.........##..#†..####.#....#####.......#.# ................####....# .####.###...########........#### .# #..###.....#........##.## .#####.# #......@###.#####.#9.5 (5 BiMj ....##.###...........# #.# .##.[...##.....####### #.# #####...##..>.. ######.## ≈#####..#..##### ##...#...## ≈≈##...........# ##.........## ≈≈#..#.........# #.....# §.'.##.........# #....)......# §§#.##.........# #.....).....#Bin Bit Bi(v Bi Bi3BiBi׳BiBiYXBi'BiǻBi*BiBiqBio##### ...# #### ....# #.#...........######### ....# #.#.......[.........##..#†...###.#...........#####....... ..........................####... >...####.###...########........## ....# #..###.....#.##. ....#####.# #.......###.#####.# .......##.###...@.......# #.#72.5 (3BiQ[...##.....####### #.# #+######...##..>..# ######.## ≈.≈≈#####..#..##### ##...#...##.≈≈≈##...........# ##.........#.≈≈≈#..#.........# #....  .§.§.'.##.........# #....)......  ≈§≈§§#.##.........# #.....)..... ≈§≈#.##...# ##.........# BiQBiBiBiK 3BiM BibU BiW BiX BiM^ BBid_ Bi2` Bib Biaf Bi9g Bih Bij Bi~m Bi1n Bin Bi  #....## #.##.# ####....  ####..###..#.###### ##.#.## #..............# #...## ##.##..........# ##...#. ###### #.............# #### .....# #.#...........#########....# #.#.......[..#†.###.#.....#####................@..........####..6.5 (4>...####.###...##........# .....# #..###.....#........##.## .....#####.# #.......###.#####.# ........##.###...........# #Bi V.# .....##.[...##.....####### #.# ##+######...##..>..# ######.##≈.≈≈#####..#..##### ##...#...# ≈≈.≈≈≈##..# ##.Bi' Biї BiH Bi3BiBiBi Bie&BBiTBiVBi\Y,Bi|^,Bi_,Bi6aBirq..###########.. ######.# ..# ........## .. .######.## #.# .........## .........## #.# ####...#..#######.####.#..#####.  ###.†....................... #.#####...##.#######.... #....## #.##.# ####..... Bis####..###..#.###### ##.#.# ## #...#82.5 (6 ##.##..........# ##... ######## #.............# ##..# #.#...........#########.# #.#.......[.........##....###.#...........#####..... .............................## ...>...####.###...########....... .......# #..###.....#..##Bi~BiBi"Bi%Bi'3Bi/Bi0Bi5BBi6Bi9Bi:Bif<Bi>BBir@BiABi^BBi CBiCBi.# ## ...# #### ...# # ..# ##.## ..#  #..## #.# Bi  ##..###### #.# ##......# # 504.5 (12#.# #..# ######.## ##.########  ..........## #.# ###.####.#..#####..# ...................#.†...# .##.#######....#...#.....# .##.# ####...... ..#.###### ##.#.##Bi( Bi Bi ; _Found a stone staircase leading down.Bi98Bi93BiBBiEc  You encounter a rat.BiuMM#..... .....> .[ ###.. ...# r ##.## BiN...##  ##..#####  ##.....## .## #..# Magic Dart ...######.## ##.########...#####.r   rat (asleep).......#...Bi:\W0.0)5.5 (1Bi`Bibb( _Found a ring mail.Bid.# jacore the Magician .# #......# Deep Elf .# ....>.# Health: 15/15 ======================== ## .[...# Magic: 8/9=====================--- #### ....# AC: 3Str: 7 ...# r..# EV: 11Int: 18 ##.## *.# SH: 0Dex: 14  #..## #*#Bi(g XL:  2 Next: 65% Place: Dungeon:1  ##..###### #@# Noise: ---------  Time: 505.5 (0.0) . ##......# #.## a) +0 dagger (chaos) .########.# #..# Cast: Magic Dart ...######.## ##.########  ..........## #.##.....# ###.####.#..#####..#.....#  r   rat (asleep) ...................#.†...# .##.#######....#...#.....# .##.# ####...........# You encounter a rat. _Found a ring mail.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Bi.# jacore the Magician .# #......# Deep Elf .# ....>.# Health: 15/15 ======================== ## .[...# Magic: 8/9=====================--- #### ....# AC: 3Str: 7 ...# †..# EV: 11Int: 18 ##.## ..# SH: 0Dex: 14  #..## #.# XL:  2 Next: 65% Place: Dungeon:1  ##..###### #@#Bi) Noise: ---------  Time: 505.5 (0.0) . ##......# #.## a) +0 dagger (chaos) .########.# #..# Cast: Magic Dart ...######.## ##.########  ..........## #.##.....# ###.####.#..#####..#.....#  r   rat (asleep) ...................#.†...# .##.#######....#...#.....# .##.# ####...........# Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!Bir   Bi& ....# †..# *.#  #..## #*#   #@#  #.## #..#    †...# Bi& &..Bi. y8=6.5 (1Magic Dart _Bi4 Bi5 Bi2 Bi[4 3Bi; Bi= Bi= Bi B ,BiC Bi&D BiD BiG : _Found 15 gold pieces.BigI 3Bi;J BiK BiL BiM M9===BiVN BiZ ]#### ...# ########..# #..$...#.##......#.#......##....>.# .### #..[...# .####......# .....# #...@..#-10.5 (4###.## #......# #..## ######.# ## ##..###### #.# ... ##......# #.##Bi \ E..########.# #..#  ....######.## ##.########  ..........## #.##.....# #####.####.#..#####..#.....#Bi^ 8-Bi"d Bi=f p _You see here a rat corpse.BiU Bi 3Bi Biq BiJ $ _Biq XBit Bi?  ##### ....# ######## ....# #..$...###.# #......#.# #......# #...#  #....>.# #.### Bi L #..@...#2.5 (2.### #......#.....# #...†..# ..###.## #......## #..## ######.# .## ##..###### #.# .... ##......# #.## ##..########.# ..#  ....######.## ##.########Bi Bi Bi R _You see here a +0 ring mail.BiBiuBiBi.Bi.Bi& P _Bi }===BiBi4BiBitBiBifBiBi%,BisBiU$ #### .###### ....7.5 (5##.# ##.# .. #...# ..> Bi%W#.### #..[...##### #.......# #...†.. ..###.## #......# ..# #..## ######.#Bi5*Bi/Bio1> _You now have 81 gold pieces (gained 15).BiBiBiBiBiY3Bi;Bi Bin BiE,BiBi0BiBiBiBiA,BiBiY#Bi$Bi%Bi&Bi*Bi!,,Bi|-Bi1BiH3Bi3Bip4Bij8Bi:Bi:Bi>;BiN?Bi@BidABiABiDEBiF,BiGBiKBiLBinPBBiQBi6RBiRBi-UBiVBiVBiVBiXBiZBiZ,Bi>]Bi]Bi^,BiaBiZb,Bi&cBidBieBi=fBifBihBii,BijBiZlBivmBi(n,Bi pBi(q,BiqBisBi:tBitBi-uBivBiwBixBixBiyBizBi~{,Bi}BiBi(Bi BiBiR,BiBiBiBi,BiBiBi,BiBi,BinBiBihBi#,BiBiБBi,BiBi?,BiڕBiBiaBiBiBiÚBi\Bi3BiQBiBiXBiҤBiBi%BiҧBiש,Bi+Bi)##########.....##### ####.......##... ..##.##.##.##... ..##....##.##... ..# #####.)##...##... ..#######...#..##.####..[...#....÷.....######...###..........@.....##...52.5 (35.0)..####...........###.## #... #...# #...........# #..## #######.........## ##..######..†####........... ##......# Bi׻#......###########..########.# #............## ....######.## #...#.........## ..........##  #...#####...#..#######.####.#..## BiBiBiBiBiBiBiKBi8BiM:3BiBBi6DBiHBBiJ,BinKBiMBisO,BiPBiQBinSBiTBiTBi:VBiWBiX,Bi ZBiZBi[,Bi\Bi]Bi^,Bir######...#..##.### #..[... ....#....÷.....##### #......................# #...†.. ####...........###.## #... .# #...........# #..## ###### .####.........#####..###### # .†####...........###......# #.###########..########.# #.......## #.@..######.## ##9.5 (7.0)#.........## ###..........## # .#####...#..#######.####.#..# .# ###.†....................... ## #.#####...##.#######....#. #....## #.##.# ####... ####..###..#.###### ##.# #..............#is;49m #.. ##.##..........# ##.BiuBi}BiMBi١Bi\3BiKBiBinBi Bi<BiBidBi Bi Bi,BiBiRBiBi_,BiBi)BiBiBiBiJBiBi BivBiJBiBiBiBiBiUBiBiBi!,BiBi ..........## #....######.## ## .#.........## ###..........## # .#####...#..#######.####.#..##### .# ###.÷................. ## #.#####...##.#######.... #....####.##.# ####.. ####..###..#.###### ##.# #..............# #. ##.##.@........# ##.69.5 (10.0)  ######### #.....# # Bi #.......# #.#...........###  #.......# #.#.......[..##  #.......###.#...........#####..#.............................###...>...####.###...########.....#.......# #..###.....#........##.......#####.# ###.####BiBiBiBi' Bi 3Bi Bi Bi Bi Bi Bi Bi ,Bi nBi ,Bi\ Bi Bi Bi\ Bi Bi Bi~ ,Bi BiB! Bi# Bi$ Bi$ Bi4 g #..............# #... ##.##..........# ##... ######## #.............# ......# #.#...........######### Bi5 .......# #.#.......[.........##. .......###.#...........#####.. .............................### ...>...####.###...########..... .......# #..###@....#........76.5 (7.0) .......#####.# ####.#####. ...##.###..# #. .......##.[...##.....####### #. ####+######...##..>..# ###### ##≈≈.≈≈#####..#..##### ##...#.. #≈≈≈.≈≈≈##...........# ##.. #§≈≈.≈≈≈#..#.........# #Bi_6 |. '...§.§.'.##.........# #....)...Bi> BiRE BiF Bi-Bi4Bi,7XBi;BBi=Bi=,Bi>Bia?Bi@,Bi@BiBBiCBBiWE,BiEBiaFBiOHBBiHBi1JBiqK,BiPLBiMBiNBiNBi OBiOBiP,BitQBiRBiaSBiT,BiWXBiE^ ##### #.#####...## #....####.##.# ####..###..#. #......... ##.##.... ######### #.... #.......# #.#....... #.......# #. #..@....###.#......90.5 (14.0) ## #.................. .Bi_?### #...>...####.###...####### #.. #..###........# #.......#####.# #..  ####...# #..........##.###.  #...### #.......##.[...##  #.....# #####+######...##..>  #...#.## ##≈≈.≈≈#####..#..##BiFbBieBifBiG3BiBiBiBiBi,Bi%BiBiBi BiBiBisBiBiʱBiBiLBiXBiBi+BiҸBirBiBiBi}BiBiBBi7 _You open the door.BiBiBiBi@  There is an open door here.BiBi _BiBi'Bi7,BiBi'BiBiBiBi9Bi"BiBiBifBiY,Bi BiBiBiBiUBiBi,Bi,Bi@  There is an open door here.BiBiw _Bi BiQBiBiY,BiBi<,Bi BiBi5Bi.,BiBi-Bi,BiBi9Bi,Bi BiBiA,BilBi Bi> Bi Bi{ Bik Bi Bi BiBiBi,Bio....'..##.......# ....'..## #.......# ß..ß##..#### #......... ...####....### #...>...## ..## ####...###### #.......# .#####......# ...## .#####...# #..... .# #...### #.......## .# #.@...# #####'####615.5 (25 . #...#.## ##≈≈§§≈## Bi♣♣  #####..# #≈§≈§§§≈ ##.####§§§§§≈≈# #.##.'§§.∩...' #÷...#≈≈≈.§≈≈# ##.###§≈≈.≈≈≈# #..###≈≈.≈≈## ##.#####'###Bi[BiBi0 BivBi!3BiBiBBinBiњBBiBi Bi,Bi/BiBi4,Bi*Bi,BiBiBidBBi4BiLBi,BiڪBi%Bi,BiBi%Bi,BiyBi,BiBiBiBi,BiK   #.).   ♣...# ##   ♣...   ♣♣...##    ♣.....##   ♣♣......##   ♣.ß..ß..ß####  ♣♣........'..#  ♣..<......'.@#27.5 (12  ♣♣........'..##   ♣.ß..ß..ß##..####   ♣.......####...#   ♣......## ####...######   ♣♣....####......Bi#   ♣....# ####...#   ♣♣...# #...###   ♣♣..# #.....#Bi BiBiBi 3BiA BiJ Bi Bi? Bi XBi BiQ @  There is an open gate here.Bi Bi  _BiT Bi Bi Bi BiW Bi< Bi Bi} Bi Bi. Biq Bi' Bi Bi~ Biw Bi Bi Bi+ BBi nBi a #####           ♣♣♣ BiR  ♣♣♣.#  ♣...#  ♣.@.#36.5 (9.0)  ♣...#  ♣♣...##   ♣.....##  ♣♣......##  ♣.ß..ß..ß#### ♣♣........'..# ♣..<......'..# ♣♣........'..##BiL BiH Bi BiBiѢ3BiuBiBiRBinBi #..... #..... ######     ♣♣♣  ♣♣♣@# 8.5 (2 ♣...# Bi ♣...#  ♣...# ## ♣.....## ♣♣......## ♣.ß..ß..ß####♣♣.'..#BiBiDBidBi&BiBiBiBi BiBiBi Bi! 3Biʞ Biޟ Bi Biի V  ##### Bi W       ♣♣♣  ♣♣♣.#  ♣...#  ♣.@.#40  ♣...#  ♣♣...##  ♣.....## ...##  ♣.ß..ß..ß#### ♣♣........'..# ♣..<......'..# ♣♣.'..##Bi Bi^ Bi BiCBiެ3BiBiBiFBiBBiRBiBi_BiABiBiBi̾Bi BiBi{BiBiBiBi(BiYBiBirBiBi BiBiBiBi@  There is an open gate here.BiBi _Bi^BiTBiBi4,Bi7 ♣...#  ♣♣...## ♣.....## ♣♣......## ♣.ß..ß..ß####♣♣........'..# ♣..<......'..# ♣♣........'..# ♣.ß..ß..ß##@.####9.5 (9 ♣.......####....### ♣......## ####...###### ♣♣....## ##......# ♣....# ####...# ♣♣...# Bii #...### ♣♣..# #.....# ♣♣.# #...#.## ♣♣♣ ####..#BihBiBicBi IBi BiM Bi. ,Bi? nBi Bi ,Bi Bi Bi ,Bi Bi Bi ,Bi Bi Bi ,Bi Bi< Bi ,Bi Bi Bi ,Bi Bi Bi ,Bi Bih Bi. Bi BiK....'..# #.......# ....'..# #.......# ....'..## #.......## ß..ß##..#### #......... BiU...####....### #...>...## ..## ####...###### #.......# .## ###......# #.......## .# ####...# #......... .# #.@.### #.......##59.5 (10.0) .# #.....# #####'#### .# #...#.## ##≈≈§§≈## ♣♣ #####..# #≈§≈§§§≈# ##.####§§§§§≈≈# #.##.'§§.∩...'  #÷...#≈≈≈.§≈≈#  ##.###§≈≈.≈≈≈#  #..###≈≈.≈≈## BiBiS Bi^BiFBi3BiwBiBiYXBij,BiBi3,BiBiBiBiz,Bi/BiBi,BiVBiBi,BiBikBi,BiBiBi ,Bi5BiBi,BiBi@Bi,Bi @  There is an open door here.Bi BiA  _Bi Biz BiDBi@,BiBiBiBi BiBi",BiBiBi,BiBi&Bi,BiBi BBi BiG#_There is an open door here.gatedoor  BiO$Bi% _Bi%Bi&Bi',Bi<(Bi()Bi*Bi*,Bi+Bi,Bi-,Bi.Bi0BiV1Bi1Bi: ####..###..#.## #.... ##.##....... ######### #. #.......# #.#........ #.......# #.#.[ #.......###.#.. #  #........... ####...@...####.###81.5 (22.###### #......###.... Bi;9#......# #.......#####.# #.... ####...# #..........##.###....#...### #.......##.[...##....#.....# #####'######...##..>.#...#.## ##≈§.≈§#####..#..#######..# #≈§≈.≈≈≈##..........##.####§≈§.≈≈≈#..#........Bi>Bi=BBiCqgatedoor _ stone staircase leading down here.BiR5Bi;BiABiH:§BiO82.5 (1.0) _BirTBi &2Bi_   #.#  #.#   #.#   #.#   ..#   #.#   #.#   #@#  Bi5 0 #.#   #.#   #.#   #.#   ..#   ###      Bi6 -4.0 (2.5Bi BiS # _You climb downwards.Bi a _There is a stone staircase leading up here.BiwBie3BiBiBiP _BiBBiBi Bi!,Bi"Bi#Bi%,Bi%Bi&Bi',Biu(BiQ*,Bi+Bi 0..#  #.#  #.#  #<#  #.#  #.#  #.# ##.#####.# .......@.# 90.0 (6.0[..#######BiA1Z   Bi[3Bi7Bii:- _Found a leather armour.Bi 3Bi< Bi Bi Bi9 Bi Bi ,Bi Bi Bi Bi ,Bi Bi Bi Bi Bi Bi Bi Bid Bi Biy Bir ,BiJ 2 _Found a stone staircase leading up.BiV  .# #.# #. .# #.# #. .# #<# #<###.# #.# ###. ... #.# ... #.# #.# #.##.#####.#  #..........#  #.@..####### 7.0 (7 #......# Bi #.#...## # ##.###.#...##.##.# Bi Bi Bi W _You see here a +0 leather armour.Bi ,Bi? BiA Bi0B ,BiXC Bi D BBiD BipE ,BiE BiI  #.#  # #.# ##.#.#.######.#.#.#..........######.#.###...#.# ###.# .# 6.0 (5#####  BiJ BiL BijP BiLR Bi IBi Bi3 BBi nBi ,Bi Bim Bie Bi/,BiBiBi,Bi BioBiDBBi #.# # #.# # #.#.#.#$ #####.#.#.#.. ..........##.# #####.#.###.. ...#.# #.#########.# #..@........#33.0 (7 #######Bi* _Found 9 gold pieces.BiBiBi-Bi/BikBin  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   2%  -2   g + Spellcasting 4.8  21%  +3  Bip         b + Unarmed Combat   0.0    -2   h * Conjurations   2.7  30%  +1       i * Summonings   1.3  14%  +1  c + Short Blades 0.0   1%   0   j * Necromancy   1.8  15%  +2       k + Translocations   1.1    +1   d + Armour   0.0    -2   l + Air Magic0.0   4%BiTr  +1  e + Dodging2.4   2%  +2      f + Stealth2.6  11%  +3                                                              is2H        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsBi 172623 d * Armour   0.0  12%BiyYBi_Bi?g#.#jacore the Magician# #.# #Deep Elf#.#.#.#Health: 15/15 ========================$#####.#.#.#Magic: 9/9========================............#AC: 4Str: 7#.# #####.#.###EV: 10Int: 18.....#.#SH: 0Dex: 14#.#########.#XL:  2 Next: 68% Place: Dungeon:2#..@........#Noise: ---------  Time: 733.0 (0.0)#############a) +0 dagger (chaos)Cast: Magic Dart _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _Found 9 gold pieces.BijkBi9nBi9rBitBiZA BiC Gear: 6/52 gear slots (Left/Right/Tab to switch category) BiD ZHand Weapons (go to first with ))  a - a +0 dagger of chaos (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +0 pair of gloves (worn)  f - a +0 leather armour (worn)b - a +0 robe Jewellery (go to first with "=)  d - a ring of positive energy (worn)Bi f - a +0 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you take off this armour: Your AC would decrease by 3.0 (4.0 -> 1.0). Your EV would increase by 0.8 (10.9 -> 11.7). Bi Your spell failure would improve by up to 7% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (t)ake off, (d)rop, (=)adjust, or (i)nscribe.BiI Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger of chaos (weapon) Armour (go to first with [)  c - a +0 hat (worn) BiFKX e - a +0 pair of gloves (worn)  f - a +0 leather armour (worn)  b - a +0 robe Jewellery (go to first with "=)  d - a ring of positive energy (worn) Bim Bir Bi}w #.#jacore the Magician# #.# #Deep Elf#.#.#.#BiIx Health: 15/15 ========================$#####.#.#.#Magic: 9/9========================............#AC: 4Str: 7#.# #####.#.###EV: 10Int: 18.....#.#SH: 0Dex: 14#.#########.#XL:  2 Next: 68% Place: Dungeon:2#..@........#Noise: ---------  Time: 733.0 (0.0)#############Bix +a) +0 dagger (chaos)Cast: Magic Dart _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _Found 9 gold pieces.Bi| Bit Bi BiN Bi$ Bi& 3Bi/( Bi* Biu+ Big/ BBib2 BBi3 Bi3 Bi4 Bi4 BiP6 Bi 7 ,Bio8 Bi9 Bir: Bi; Bi< Bi= BiW> Bi> Bi? Bi|A Bi.B ,BiC Bi(E BiE BiF BiG BiI BiJ ,BiL BiXN ,BiO BioP Bi@R ,BiR Bi0U BiU ,Bi^ U #......# #.##.##.# # #.# #.# #.# #.# #.# #.# #.# #.# # #.#.#.######.#### #.#.#.......@.....#######.#.#45.0 (12.0)##......................########.##...#####.#.##............#.#####.#########.##...........##############Bi!a BiQc Bid E _You now have 90 gold pieces (gained 9).BiW IBiY Bi[ BBic Bid Bif c  You encounter a bat.Bi9r .# ##. #.# # #b #.# #. #.# # #. #.# #. #. #.# #..#.######.####  #..............###### ##.@................ ########.##...##### #...........Magic Dart ####.###### #........ ######### b   bat (asleep) BiUs !Bi~ 18.0 (3.0)BiG 29.0 (4 _Bib Bi2 Bi-9 .# # #.# #.# ## #b# #.##. #.# #.# #. #.# #.# #..#.# #.#  #..#.######.####  #....... ##@... #.##... # ####. # Bi4Bi6,50.0 (1Bi:Bi<Bi1Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)Bi:30d - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|onBiBi%.## jacore the Magician#.# #.## Deep Elf# #b# #.#Health: 15/15 ========================#. #.# #.#Magic: 9/9========================#. #.# #.#AC: 4Str: 7#..#.# #.#EV: 10Int: 18#..#.######.####SH: 0Dex: 14Bi'#..............###### XL:  2 Next: 68% Place: Dungeon:2##@................ Noise: ---------  Time: 750.0 (0.0)########.##...#### a) +0 dagger (chaos)#.......... Cast: Call Imp####.#######.......######## b   bat (asleep)You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _Found 9 gold pieces. _You now have 90 gold pieces (gained 9). _You encounter a bat.Bi+Bi-Bi .# # jacore the Magician #.# #.# # Deep Elf # #b# #.#  Health: 15/15 ======================== #. #.# #.#  Magic: 7/9==================------ #. #.# #.#  AC: 4Str: 7 #..#.# #.#  EV: 10Int: 18 #.*#*######.####  SH: 0Dex: 14 #.*****........###### XL:  2 Next: 68% Place: Dungeon:2 ##@**.............. Noise: ---------  Time: 750.0 (0.0) ########.##...#### a) +0 dagger (chaos) #.......... Cast: Call Imp ####.###### #....... ######## b   bat (asleep)Bi, _Found 9 gold pieces. _You now have 90 gold pieces (gained 9). _You encounter a bat.Casting: Call Imp (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateBi> 7#@Bi# 5#@Bi/K @*@Bi 5**Bi)5**Bir.## jacore the Magician#.# #.## Deep Elf# #b# #.#Health: 15/15 ========================#. #.# #.#Magic: 7/9==================------#. #.# #.#AC: 4Str: 7#..#.# #.#EV: 10Int: 18#..#.######.####SH: 0Dex: 14Bitj#....5.........###### XL:  2 Next: 68% Place: Dungeon:2##@................ Noise: ---------  Time: 750.0 (0.0)########.##...#### a) +0 dagger (chaos)#.......... Cast: Call Imp####.#######.......######## b   bat (asleep, ally target)5   cerulean imp (polearm, summoned) _You now have 90 gold pieces (gained 9). _You encounter a bat.Casting: Call Imp (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.Biv;==1.0 (1 _BiazBi@}Bi Bih +Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)d - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|onBicBi.## jacore the Magician#.# #.## Deep Elf# #b# #.#Health: 15/15 ========================#. #.# #.#Magic: 7/9==================------#. #.# #.#AC: 4Str: 7#..#.# #.#EV: 10Int: 18#..#.######.####SH: 0Dex: 14Bi#....5.........###### XL:  2 Next: 68% Place: Dungeon:2##@................ Noise: ==-------  Time: 751.0 (0.0)########.##...#### a) +0 dagger (chaos)#.......... Cast: Magic Dart####.#######.......######## b   bat (asleep, ally target)5   cerulean imp (polearm, summoned) _You now have 90 gold pieces (gained 9). _You encounter a bat.Casting: Call Imp (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.BiBiBiBi+ .# # jacore the Magician #.# #.# # Deep ElfBiX # #b# #.#  Health: 15/15 ======================== #. #*# #.#  Magic: 6/9================-------- #. #*# #.#  AC: 4Str: 7 #..#*# #.#  EV: 10Int: 18 #..#*######.####  SH: 0Dex: 14 #...*5.........###### XL:  2 Next: 68% Place: Dungeon:2 ##@................ Noise: ==-------  Time: 751.0 (0.0) ########.##...#### a) +0 dagger (chaos) #..........Bič[40m Cast: Magic Dart ####.###### #....... ######## b   bat (asleep, ally target)  5   cerulean imp (polearm, summoned)Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, ally target, 100% to hit)BiX b*Bi b*Aim: a bat (asleep, ally target, 100% to hit)Bi5).## jacore the Magician#.# #.## Deep ElfBig7# #b# #.#Health: 15/15 ========================#. #*# #.#Magic: 6/9================--------#. #*# #.#AC: 4Str: 7#..#*# #.#EV: 10Int: 18#..#*######.####SH: 0Dex: 14#...*5.........###### XL:  2 Next: 68% Place: Dungeon:2##@................ Noise: ==-------  Time: 751.0 (0.0)########.##...#### a) +0 dagger (chaos)#.......... Cast: Magic Dart####.#######.......######## b  i8m bat (ally target)5   cerulean imp (polearm, summoned)Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, ally target, 100% to hit)  The magic dart hits the bat.  The bat is heavily wounded.Bi\L.b.bBiB[5..bBi .Biq-2.0 (1Magic Dart _BiBifBiw   ## #.. #..#b# #.# #5######.#### Bi G#...#######.##.................########.##...####..........####.######.......########Bi  The bat closely misses your cerulean imp. x2  Your cerulean imp hits the bat with a -4 spear.Bi< @-3Bi Bia 5 _The bat hits your cerulean imp.BiBiQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|onBiABi-M# jacore the Magician#.# .## Deep Elf#.# #.## Health: 15/15 ========================# #.# #.#Magic: 6/9================--------#. #.# #.#AC: 4Str: 7#. #.# #.#EV: 10Int: 18#..#b# #.#SH: 0Dex: 14#..#5######.####XL:  2 Next: 68% Place: Dungeon:2#...@..........###### Noise: =--------  Time: 753.0 (0.0)#.##........iNm......... a) +0 dagger (chaos)########.##...#### Cast: Grave Claw (2/3)#..........####.#######....... b   bat (ally target)######## 5   cerulean imp (polearm, summoned)Aim: a bat (asleep, ally target, 100% to hit)  The magic dart hits the bat. _The bat is heavily wounded.The bat closely misses your cerulean imp. x2  Your cerulean imp hits the bat with a -4 spear. _The bat hits your cerulean imp.Bi'RBiSBir # jacore the Magician #.# .# # Deep Elf #.# #.# # Health: 15/15 ======================== # #.# #.#  Magic: 4/9==========-------------- #. #.# #.#  AC: 4Str: 7 #. #.# #.#  EV: 10Int: 18 #..#b# #.#  SH: 0Dex: 14 #..#5######.####  XL:  2 Next: 68% Place: Dungeon:2Bigu$ #...@..........###### Noise: =--------  Time: 753.0 (0.0) #.##................. a) +0 dagger (chaos) ########.##...#### Cast: Grave Claw (2/3) #.......... ####.###### #....... b   bat (ally target) ######## 5   cerulean imp (polearm, summoned)Your cerulean imp hits the bat with a -4 spear. _The bat hits your cerulean imp.  Aiming: Grave Claw (safe; 14% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bat (severely wounded, ally target)BiN# jacore the Magician#.# .## Deep Elf#.# #.## Health: 15/15 ========================Bi# #.# #.#Magic: 4/9==========--------------#. #.# #.#AC: 4Str: 7#. #.# #.#EV: 10Int: 18#..#*# #.#SH: 0Dex: 14#..#5######.####XL:  2 Next: 68% Place: Dungeon:2#...@..........###### Noise: =--------  Time: 753.0 (0.0)#.##................. a) +0 dagger (chaos)########.##...#### Cast: Grave Claw (2/3)#..........####.#######....... b   bat (ally target)######## 5i9m   cerulean imp (polearm, summoned)Your cerulean imp hits the bat with a -4 spear. _The bat hits your cerulean imp.  Aiming: Grave Claw (safe; 14% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bat (severely wounded, ally target)Bi{.  Aiming: Grave Claw (safe; 14% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a bat (severely wounded, ally target)  You unleash the spiteful dead! The jagged bones skewer the bat.  You kill the bat!Bi*5   cerulean imp (polearm, summoned)Bi0 .Bi 5===72=4.0 (1Grave Claw (1/3) _Bi BiY BikBi3BiBiBi,Bib _You swap places with your cerulean imp.BiIBiRBinBiBi,BiBiBiSBiC;===Bi.BiBiBiBiO6===BiBiBij  You encounter an endoplasm.Bi#q###..J .......  ... #  #  #  #Bi #.# .# # #@# #.# --# #.# #.# #. #5# #.# #. #.###..#.# #.##..#.######.#### J   endoplasm (asleep)#..............5   cerulean imp (polearm, summoned)#.##.................# ########.##...####Bi2o9.0 (55.BiF, ally target)BiN--60.0 (6 _BiBiBiBi+Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)d - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|onBi—Bi #### jacore the Magician..J.... Deep Elf...# Health: 15/15 ========================...# Magic: 6/9================--------#.## AC: 4Str: 7#.## EV: 10Int: 18#.## SH: 0Dex: 14#.# .## XL:  2 Next: 72% Place: Dungeon:2#@# #.## Noise: ---------  Time: 760.0 (0.0)# #5# #.#Bisa) +0 dagger (chaos)#. #.# #.#Cast: Magic Dart#. #.# #.##..#.# #.##..#.######.####J   endoplasm (asleep, ally target)#..............###### 5   cerulean imp (polearm, summoned)#.##.................# ########.##...####Dir - move targetAim: a bat (severely wounded, ally target)  You unleash the spiteful dead! The jagged bones skewer the bat. _You kill the bat! _You swap places with your cerulean imp. _You encounter an endoplasm.BiBiBi Bi #### jacore the Magician ..J .... Deep Elf ..*# Health: 15/15 ======================== ..*# Magic: 5/9=============----------- #*## AC: 4Str: 7 #*## EV: 10Int: 18 #*## SH: 0Dex: 14 #*# .# # XL:  2 Next: 72% Place: Dungeon:2 #@# #.# # Noise: ---------  Time: 760.0 (0.0) # #5# #.#  a) +0 dagger (chaos)im #. #.# #.#  Cast: Magic Dart #. #.# #.#  #..#.# #.#  #..#.######.####  J   endoplasm (asleep, ally target) #..............###### 5   cerulean imp (polearm, summoned) #.##................. # ########.##...#### _You swap places with your cerulean imp. _You encounter an endoplasm.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, ally target, 100% to hit)BiW J*.*.Bi(n.*.*BiRJ*Aim: an endoplasm (asleep, ally target, 100% to hit)Bis##### jacore the Magician..J.... Deep Elf..*# Health: 15/15 ========================..*# Magic: 5/9=============-----------#*## AC: 4Str: 7#*## EV: 10Int: 18#*## SH: 0Dex: 14#*# .#BiUu# XL:  2 Next: 72% Place: Dungeon:2#@# #.## Noise: ---------  Time: 760.0 (0.0)# #5# #.#a) +0 dagger (chaos)#. #.# #.#Cast: Magic Dart#. #.# #.##..#.# #.##..#.######.####J   endoplasm (ally target)#..............###### 5   cerulean imp (polearm, summoned)#.##.................# ########.##...####Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, ally target, 100% to hit)  The magic dart hits the endoplasm but does no damage.  Biv1The endoplasm quivers.Bi'.JBi:......BiK :=1.0 (1 _Bi  BiD Biy #### jacore the Magician ... .... Deep Elf ..J# Health: 15/15 ======================== ..*# Magic: 4/9==========-------------- #*## AC: 4Str: 7 #*## EV: 10Int: 18 #*## SH: 0Dex: 14 #*# .# # XL:  2 Next: 72% Place: Dungeon:2 #@# #.# # Noise: =--------  Time: 761.0 (0.0) # #5# #.#  a) +0 dagger (chaos)i;10m #. #.# #.#  Cast: Magic Dart #. #.# #.#  #..#.# #.#  #..#.######.####  J   endoplasm (ally target) #..............###### 5   cerulean imp (polearm, summoned) #.##................. # ########.##...####The magic dart hits the endoplasm but does no damage. _The endoplasm quivers.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (ally target, 100% to hit)Bi/#### jacore the Magician....... Deep Elf..J# Health: 15/15 ========================..*# Magic: 4/9==========--------------#*## AC: 4Str: 7#*## EV: 10Int: 18#*## SH: 0Dex: 14#*# .## XL:  2 Next: 72% Place: Dungeon:2#@# #.## Noise: =--------  Time: 761.0 (0.0)# #5# #.#a) +0 dagger (chaos)#. #.# #.#Cast:Bit2X Magic Dart#. #.# #.##..#.# #.##..#.######.####J   endoplasm (ally target)#..............###### 5   cerulean imp (polearm, summoned)#.##.................# ########.##...####The magic dart hits the endoplasm but does no damage. _The endoplasm quivers.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (ally target, 100% to hit)BiJ.J _The endoplasm quivers.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (ally target, 100% to hit)  The magic dart hits the endoplasm but does no damage.Bi4.....Bi22.0 (1 _Bi,Bi4a9 #### jacore the Magician ... .... Deep Elf ...# Health: 15/15 ======================== ..J# Magic: 3/9========---------------- #*## AC: 4Str: 7 #*## EV: 10Int: 18 #*## SH: 0Dex: 14 #*# .# # XL:  2 Next: 72% Place: Dungeon:2 #@# #.# # Noise: =--------  Time: 762.0 (0.0) Bi]dM# #5# #.#  a) +0 dagger (chaos) #. #.# #.#  Cast: Magic Dart #. #.# #.#  #..#.# #.#  #..#.######.####  J   endoplasm (ally target) #..............###### 5   cerulean imp (polearm, summoned) #.##................. # ########.##...####Aim: an endoplasm (ally target, 100% to hit) _The magic dart hits the endoplasm but does no damage.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (ally target, 100% to hit)BiI#### jacore the Magician....... Deep Elf...# Health: 15/15 ========================..J# Magic: 3/9========----------------#*## AC: 4Str: 7#*## EV: 10Int: 18#*## SH: 0Dex: 14#*# .## XL:  2 Next: 72% Place: Dungeon:2#@# #.## Noise: =--------  Time: 762.0 (0.0)# #5# #.#a) +0 dagger (chaos)#. #.# #.#Cast: MagicBi. Dart#. #.# #.##..#.# #.##..#.######.####J   endoplasm (ally target)#..............###### 5   cerulean imp (polearm, summoned)#.##.................# ########.##...####Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (ally target, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is lightly wounded.BiX).J.Bi^.....Biah4==3.0 (1 _BieBigBi %( #### jacore the Magician ... .... Deep Elf Bi'...# Health: 15/15 ======================== ...# Magic: 3/9========---------------- #J## AC: 4Str: 7 #*## EV: 10Int: 18 #*## SH: 0Dex: 14 #*# .# # XL:  2 Next: 72% Place: Dungeon:2 #@# #.# # Noise: =--------  Time: 763.0 (0.0) # #5# #.#  a) +0 dagger (chaos) #. #.# #.#  Cast: Magic Dart #. #.# #.#  #..#.# #.#  #..#.Bi(+[33m######.####  J   endoplasm (ally target) #..............###### 5   cerulean imp (polearm, summoned) #.##................. # ########.##...####The magic dart hits the endoplasm. _The endoplasm is lightly wounded.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, ally target, 100% to hit)Bi#### jacore the Magician....... Deep Elf...# Health: 15/15 ========================...# Magic: 3/9========----------------#J## AC: 4Str: 7#*## EV: 10Int: 18#*## SH: 0Dex: 14#*# .## XL:  2 Next: 72% Place: Dungeon:2Bi#@# #.## Noise: =--------  Time: 763.0 (0.0)# #5# #.#a) +0 dagger (chaos)#. #.# #.#Cast: Magic Dart#. #.# #.##..#.# #.##..#.######.####J   endoplasm (ally target)#..............###### 5   cerulean imp (polearm, summoned)#.##.................# ########.##...####Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, ally target, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.Big'.JBi!&..Bi7#24.0 (1 _Bi)Bi7BiCL #### jacore the Magician ... .... Deep Elf ...# Health: 15/15 ======================== ...# Magic: 2/9=====------------------- #.## AC: 4Str: 7 BicP#J## EV: 10Int: 18 #*## SH: 0Dex: 14 #*# .# # XL:  2 Next: 72% Place: Dungeon:2 #@# #.# # Noise: =--------  Time: 764.0 (0.0) # #5# #.#  a) +0 dagger (chaos) #. #.# #.#  Cast: Magic Dart #. #.# #.#  #..#.# #.#  #..#.######.####  J   endoplasm (ally target) #..............###### 5   cerulean imp (polearm, summoned) #.##................. # ########.##...####The magic dart hits the endoplasm. _The endoplasm is almost dead.iR;10mAiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, ally target, 100% to hit)Biu\#### jacore the Magician....... Deep Elf...# Health: 15/15 ========================...# Magic: 2/9=====-------------------#.## AC: 4Str: 7#J## EV: 10Int: 18Bik^#*## SH: 0Dex: 14#*# .## XL:  2 Next: 72% Place: Dungeon:2#@# #.## Noise: =--------  Time: 764.0 (0.0)# #5# #.#a) +0 dagger (chaos)#. #.# #.#Cast: Magic Dart#. #.# #.##..#.# #.##..#.######.####J   endoplasm (ally target)#..............###### 5   cerulean imp (polearm, summoned)#.##.................# ########.##...####Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, i`;1m( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, ally target, 100% to hit)  The magic dart hits the endoplasm but does no damage.  The endoplasm is almost dead.Bi'.JBi .Bi25.0 (1 _BiBiBi  #### jacore the Magician ... .... Deep Elf ...# Health: 15/15 ======================== ...# Magic: 1/9==---------------------- Bi #.## AC: 4Str: 7 #.## EV: 10Int: 18 #J## SH: 0Dex: 14 #*# .# # XL:  2 Next: 72% Place: Dungeon:2 #@# #.# # Noise: =--------  Time: 765.0 (0.0) # #5# #.#  a) +0 dagger (chaos) #. #.# #.#  Cast: Magic Dart #. #.# #.#  #..#.# #.#  #..#.######.####  J   endoplasm (ally target) #..............###### 5   cerulean imp (polearm, summoned) #.##i 40m................. # ########.##...####The magic dart hits the endoplasm but does no damage. _The endoplasm is almost dead.Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, ally target, 100% to hit)Ci   #### jacore the Magician ... .... Deep Elf ...# Health: 15/15 ======================== ...# Magic: 1/9==---------------------- #.## AC: 4Str: 7 #.## EV: 10Int: 18 #.## SH: 0Dex: 14 #.# .# # XL:  2 Next: 72% Place: Dungeon:2 CiUT#@# #.# # Noise: =--------  Time: 765.0 (0.0) # #5# #.#  a) +0 dagger (chaos) #. #.# #.#  Cast: Magic Dart #. #.# #.#  #..#.# #.#  #..#.######.####  J   endoplasm (ally target) #..............###### 5   cerulean imp (polearm, summoned) #.##................. # ########.##...####Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, ally target, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!Cio ...  ... ... Cii#.# #.# #.# #*# .#  #@# #.#  # #5# #.#  #. #.# #.#  #. #.#     5   cerulean imp (polearm, summoned)  # Ci+.Civq96.0 (1Magic Dart _CiCiZCi Ci3Ci_Ci~.CiduCia2===Ci,CiCitCi6,CiժCiCinCi?,CiCiȰCiVCi CiųCiCi2§CiCix3======Ci### #... .#.###### #.#...#######...######. .....#....@......# #.-72.0 (6Ci}#.#...#####.# #.#...#§## ###. #.# #.# #.# #. #.# .# #. #.# #.# ## #.# #.##. #.# #.#Ci8-CiCif _Your cerulean imp disappears in a puff of smoke!CiCi(Ci?Ci(Ci.CiCiCiNCiIICiCiCi,Ci@XCi# #### ###...  ..#.###### ##.#######4.0 (2###...#. .....##...........##...#...#####.##.##...#.#Ci## ###.##.# #.##. #.# #..# #.# .# #.# #.# #.# #Ci# Ci CiCiJCi}L3CiMCiQSXCiTg===CiUCiVXCirYj4==CifZCi[Ci\,Ci]Ci*_Ci`,Ci`CibCic,Ci9lS.##. .##. .#<###.######. ... ... ... #.# #.#############.##.###.#.........###......###...######...#....Cim180.0 (6#...........###......# #.#...#####.# #.#...## #...#.## #. # ##.####.##.# #. #.##.####. #.# #.#......## #.# #.##.##.#.##.# #.# # #.#.## #.# #.# #.# #CiqCiuCinwCi Ci 3Ci[ Ci4 Ci9 P==Ci 5===Ci Ci ,Ci Ci Cid CiT ,Ci: Ci ,Ci Ci{ Cij 6======Ci2 Ci Ci CiT ,Cii Ci" ,Ci Ci CiS Ci ,Ci# Ci8 Ci Q===Ci Ci- x  You encounter a ball python and a quokka.Ci  .###.#  S............#  #@############  #.#.#.........##### #r###...######......Magic Dart #.##...........###### ## #.#...#####.# Ci #...#.## #. r   quokka (asleep) ##.##.# #. S   ball python (constriction, asleep) #. #.# #. # #.# #.#Ci X.S90.0 (10.0)CiU' NS)Ci( ]7==1.0 (11Ci, Ci/ J _The ball python hisses angrily. You hear a shout! x2Ci7   jacore the Magician  Deep Elf  Health: 15/15 ========================  Magic: 6/9================--------  AC: 4Str: 7  EV: 10Int: 18Ciؽ  .###########.#  SH: 0Dex: 14 .S...........#  XL:  2 Next: 79% Place: Dungeon:2 #@############  Noise: ---------  Time: 791.0 (0.0) #*#.#.........##### a) +0 dagger (chaos) #r###...######...... Cast: Magic Dart #.##...........###### ## #.#...#####.#  #...#.## #.  r   quokka (asleep) ##.##.# #.  S   ball python (constriction) #. #.# #.  # #.# #.# You encounter a ball python and a quokka. _The ball python hisses angrily. You hear a shout! x2  Aiming: Magic Dart [40Ci Pm(safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit) Cipjacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 6/9================--------AC: 4Str: 7EV: 10Int: 18.###########.#SH: 0Dex: 14.S...........#XL:  2 Next: 79% Place: Dungeon:2#@############Noise: ---------  Time: 791.0 (0.0)#*#.#.........##### a) +0 dagger (chaos)#r###...######...... Cast: Magic Dart#.##...........######## #.#...#####.##...#.## #.r   quokka##.##.# #.S   ball pyt Ciqhon (constriction)#. #.# #.# #.# #.#You encounter a ball python and a quokka. _The ball python hisses angrily. You hear a shout! x2  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit) Ci.S _The ball python hisses angrily. You hear a shout! x2  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka but does no damage. Cir..S Ci1j Cisj   gnoll (polearm)r   quokkaS   ball python (constriction) CiD3=2.0 (1 Ci& CiS s _You encounter a gnoll. It is wielding a +0 halberd. Ci  Ciw Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|on Ci  Ciߣ jacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 6/9================--------AC: 4Str: 7EV: 10Int: 18j###########.#SH: 0Dex: 14...S.........#XL:  2 Next: 79% Place: Dungeon:2#@############Noise: =--------  Time: 792.0 (0.0)#r#.#.........##### a) +0 dagger (chaos)#.###...######...... Cast: Call Imp#.##...........######## #.#...#####.##...#.## #.j   gnoll (polearm)##.##.# #.[0;10; Ciݥ 1mr   quokka#. #.# #.S   ball python (constriction)# #.# #.#Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka but does no damage. _You encounter a gnoll. It is wielding a +0 halberd. Ci\  jacore the Magician  Deep Elf  Health: 15/15 ========================  Magic: 4/9==========--------------  AC: 4Str: 7  EV: 10Int: 18 j###########.#  SH: 0Dex: 14 Ci^ ...S.*****...#  XL:  2 Next: 79% Place: Dungeon:2 #@############  Noise: =--------  Time: 792.0 (0.0) #r#*#.........##### a) +0 dagger (chaos) #*###*..######...... Cast: Call Imp #.##...........###### ## #.#...#####.#  #...#.## #.  j   gnoll (polearm) ##.##.# #.  r   quokka #. #.# #.  S   ball python (constriction) # #.# #.# Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka but does no damage. _You encounter a gnoll. It is wielding a +0 halberd.Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look ar Ci:`/ound, f - activate Ci@## _You encounter a gnoll. It is wielding a +0 halberd.Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.  [a rock wall.] CiR3T ## Ci?@*# CiL 7** CiZ 7**CiL w  jacore the Magician  Deep Elf  Health: 15/15 ========================  Magic: 4/9==========--------------  AC: 4CiM Str: 7  EV: 10Int: 18 j###########.#  SH: 0Dex: 14 ....S........#  XL:  2 Next: 79% Place: Dungeon:2 #@############  Noise: =--------  Time: 792.0 (0.0) #r#.#.........##### a) +0 dagger (chaos) #.###...######...... Cast: Call Imp #.##...........###### ## #.#...#####.#  #...#.## #.  j   gnoll (polearm) ##.##.# #.  r   quokka #. #.# #.  S   ball python (constriction) # #.# #.# _You encounter a gnoll. It is wielding a +0 halberd.Ci)O [40mCasting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air..jCiU  .###########.#  .j.CiW ...#  #@  ...... #5###.... #.##...... ## #.#...## #...#.## #.  # #. (ally target) #. #.# #.  # #.# #.# 5   cerulean imp (polearm, summoned)CiX b4--=3.0 (1Ci,] CiAa # _The quokka bites you.CiU  jacore the Magician  Deep Elf  Health: 14/15 ======================--  Magic: 2/9=====-------------------  AC: 4Str: 7  EV: 10Int: 18 .###########.#  SH: 0Dex: 14CiW .j..S*****...#  XL:  2 Next: 79% Place: Dungeon:2 #@############  Noise: ==-------  Time: 793.0 (0.0) #r#*#.........##### a) +0 dagger (chaos) #5###*..######...... Cast: Call Imp #.##...........###### ## #.#...#####.#  #...#.## #.  j   gnoll (polearm) ##.##.# #.  r   quokka (ally target) #. #.# #.  S   ball python (constriction) # #.# #.#  5   cerulean imp (polearm, summoned)Dir - look around, f - activateA tiny devil pulls itself out of the air. _The quokka bites you.  Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, [0;10Cil;1m( or ) - cycleDir - look around, f - activateCiM@rA tiny devil pulls itself out of the air. _The quokka bites you.  Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a quokka (ally target)Ci  jacore the Magician  Deep Elf  Health: 14/15 ======================--  Magic: 2/9=====-------------------  AC: 4Str: 7  EV: 10Int: 18 .###########.#  SH: 0Dex: 14 Cin.j..S........#  XL:  2 Next: 79% Place: Dungeon:2 #@############  Noise: ==-------  Time: 793.0 (0.0) #r#.#.........##### a) +0 dagger (chaos) #§###...######...... Cast: Call Imp #.##...........###### ## #.#...#####.#  #...#.## #.  j   gnoll (polearm) ##.##.# #.  r   quokka (ally target) #. #.# #.  S   ball python (constriction) # #.# #.#  5   cerulean imp (polearm, summoned)A tiny devil pulls itself out of the air. _The quokka bites you.  Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, (Ci[0;10m or ) - cycleDir - look around, f - activateLook: a quokka (ally target)Ci) .SYour cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air.Ci jThe quokka misses you.Ci  .jYou encounter a gnoll. It is wielding a +0 club.Ci j###########.#  Ci..j..S.5.....#  #@  ...... #.###.... #.##...... ## #.#...## #...#.## #. jj 2 gnolls (1 polearm) # #.  #. #.# #.  # #.# #.# Ci»+4.0 (1CiCi!> _The quokka bites you but does no damage.Ci8  jacore the Magician  Deep Elf  Health: 14/15 ======================--  Magic: 0/9------------------------  AC: 4Str: 7  EV: 10Int: 18 j###########.#  SH: 0Dex: 14 Ci:..j..S*5**...#  XL:  2 Next: 79% Place: Dungeon:2 #@############  Noise: ==-------  Time: 794.0 (0.0) #r#*#.........##### a) +0 dagger (chaos) #*###*..######...... Cast: Call Imp #.##...........###### ## #.#...#####.#  #...#.## #.  jj 2 gnolls (1 polearm) ##.##.# #.  r   quokka (ally target) #. #.# #.  S   ball python (constriction) # #.# #.#  5   cerulean imp (polearm, summoned)The quokka misses you.You encounter a gnoll. It is wielding a +0 club. _The quokka bites you but does no damage.  Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - selectCi; action, ( or ) - cycleDir - look around, f - activateCi@rYou encounter a gnoll. It is wielding a +0 club. _The quokka bites you but does no damage.  Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a quokka (ally target)Ci  jacore the Magician  Deep Elf  Health: 14/15 ======================--  Magic: 0/9------------------------  AC: 4Str: 7  EV: 10Int: 18 j###########.#  SH: 0Dex: 14 ..j..S.§.....#  XL:  2 Next: 79% Place: Dungeon:2 #@############  Noise: ==-------  Time: 794.0 (0.0) #r#.#.........##### a) +0 dagger (chaos) #.###...######...... Cast: Call Imp Ci*#.##...........###### ## #.#...#####.#  #...#.## #.  jj 2 gnolls (1 polearm) ##.##.# #.  r   quokka (ally target) #. #.# #.  S   ball python (constriction) # #.# #.#  5   cerulean imp (polearm, summoned)You encounter a gnoll. It is wielding a +0 club. _The quokka bites you but does no damage.  Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a quokka (ally target)Ci .SYour cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air.CiQ.jCiJ.jCi .###########.#  Ci!:.j.j..S......#  #@  #r#5#........ #.###.... #.##...... ## #.#...## #...#.## #.  # #.  #. #.# #. , ally target) # #.# #.# Ci<1==5.0 (1Call ImpCiCiT _The quokka closely misses you.Ci r  You don't have enough magic to cast this spell.Ci Ci . _CiM .  You hit the ball python.Ci& .jYou kill the ball python!CiF.jCiI(ally target)5   cerulean imp (polearm, summoned)Cif5==82-6CiCiTT _The quokka closely misses you.Cia T  You don't have enough magic to cast this spell.Cic 8-Cif Cih . _CiJ.jCiF.jCiCi}&7CiICi _You closely miss the quokka. The quokka closely misses you.Ci8.###########.#...j.j.......#  #5#############r#@#.........######CiX#.###...######.......#.##...........######### #.#...#####.# #...#.## #.##.##.# #.    gnoll (. #.# #. 5   cerulean imp (polearm, summoned)# #.# #.#Ci .jYou swap places with your cerulean imp.  Ci_Something completely misses your cerulean imp.CigG, ally target)Ci&8CiyCi J _Your cerulean imp hits the gnoll but does no damage.CiC .###########.#...j..j......#  #5#############r#.#.........########.###@..######........#.##...........########## #.#...#####.#  #...#.## #.##.##.# #.. #.# #. # #.# #.#CiL#Ci! jSomething bites your cerulean imp but does no damage.Your cerulean imp hits the gnoll with a -4 spear.Ci j 2 gnolls (1 polearm, 1 ally target)The gnoll barely misses your cerulean imp.CiK==-9CiKCi+j _Something barely misses your cerulean imp."Cisy c  Your cerulean imp closely misses the gnoll.Something bites your cerulean imp.==2===-800Call Imp"Ci} a _The gnoll closely misses your cerulean imp.#Ci\o  Your cerulean imp barely misses the gnoll.#Ci^&1#Cib#Cie _Something bites your cerulean imp. The gnoll misses your cerulean imp.$Ci7  Your cerulean imp hits the gnoll but does no damage.  Something misses your cerulean imp.$Ci&2$Ci0#$Ci$` _The gnoll barely misses your cerulean imp.$Ci# .jSomething misses your cerulean imp.$Ci% E.j$Ci+ 0j$Ci, &3$Ci1 $Ci 4 J _Your cerulean imp hits the gnoll but does no damage.%Ci\§Your cerulean imp hits the gnoll but does no damage.  Something closely misses your cerulean imp.  Your cerulean imp barely misses the gnoll.  The gnoll hits your cerulean imp with a +0 halberd.  The gnoll hits your cerulean imp with a +0 club.  Your cerulean imp dies!%CiH^4r%Cid.)r   quokka%Cifh3======4%Ci k%Cimf _Your cerulean imp disappears in a puff of smoke!(Ci(Ci Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|on)Cis jacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 3/9========----------------.###########.#AC: 4Str: 7...j..jj.....#EV: 10Int: 18#r############SH: 0Dex: 14#.#.#.........####### XL:  2 Next: 82% Place: Dungeon:2#.###@..######........ Noise: ---------  Time: 804.0 (0.0)#.##...........######## a) +0 dagger (chaos)## #.#...#####.#Cast: Call Imp#...#.## #.##.##.# #.#. )Ci*u #.# #.jj 2 gnolls (1 polearm)# #.# #.#r   quokka#.# #.## #.# #.#Something closely misses your cerulean imp.Your cerulean imp barely misses the gnoll.The gnoll hits your cerulean imp with a +0 halberd.  The gnoll hits your cerulean imp with a +0 club.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!)Ciy )CiQz )CiXg  jacore the Magician )Cih Deep Elf  Health: 15/15 ========================  Magic: 1/9==---------------------- .###########.#  AC: 4Str: 7 ...j..jj.....#  EV: 10Int: 18 #r############  SH: 0Dex: 14 #.#*#**.......####### XL:  2 Next: 82% Place: Dungeon:2 #.###@**######........ Noise: ---------  Time: 804.0 (0.0) #.##*****......######## a) +0 dagger (chaos) ## #*#***#####.#  Cast: Call Imp #...#.## #.  ##.##.# #.  #. #.# #.  jj 2 gnolls (1 polearm) # #.# #.#  [3)Ci k7mr   quokka #.# #.#  # #.# #.# The gnoll hits your cerulean imp with a +0 club.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate*Ci,=@**Cim7***CifA***CiD7@**Ci 7#@*Civ @*#+CiJ%  jacore the Magician  Deep Elf  Health: 15/15 ========================  Magic: 1/9==---------------------- +CiM.###########.#  AC: 4Str: 7 ...j..jj.....#  EV: 10Int: 18 #§############  SH: 0Dex: 14 #.#r#.........####### XL:  2 Next: 82% Place: Dungeon:2 #.###@..######........ Noise: ---------  Time: 804.0 (0.0) #.##...........######## a) +0 dagger (chaos) ## #.#...#####.#  Cast: Call Imp #...#.## #.  ##.##.# #.  #. #.# #.  jj 2 gnolls (1 polearm) # #.# #.#  r   quokka #.# #.#  # #.# #.# Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: +Ci [40mCall Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air..j.j+Ci+Ci .######  ...j..  #j############  ..... #.###@..# #.##.......... +Ci## #5#...#####.#  #...#.##  ##.##.#  #. #.# #.  # #.# #.# (ally target) #.# #.# 5   cerulean imp (polearm, summoned) # #.# +Cip==5.0 (1Call Imp _+Ci"+CiE$.Ci:[ .Ci] Quiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (1/3)d - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|on/Ci/CiQVjacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 1/9==----------------------.###########.#AC: 4Str: 7...j...j.....#EV: 10Int: 18#j############SH: 0Dex: 14/Ci#.#r#.........####### XL:  2 Next: 82% Place: Dungeon:2#.###@..######........ Noise: ==-------  Time: 805.0 (0.0)#.##...........######## a) +0 dagger (chaos)## #5#...#####.#Cast: Magic Dart#...#.## #.##.##.# #.#. #.# #.jj 2 gnolls (1 polearm)# #.# #.#r   quokka (ally target)#.# #.#5   cerulean imp (polearm, summoned)# #.# #.#Your cerulean imp dies! _Your cerulean imp/Ci~ disappears in a puff of smoke!Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air./CiM/Ci/Ci   jacore the Magician/Ci?   Deep Elf  Health: 15/15 ========================  Magic: 0/9------------------------ .###########.#  AC: 4Str: 7 ...j...j.....#  EV: 10Int: 18 #j############  SH: 0Dex: 14 #.#r#.........####### XL:  2 Next: 82% Place: Dungeon:2 #.###@..######........ Noise: ==-------  Time: 805.0 (0.0) #.##...........######## a) +0 dagger (chaos) /Ci ## #5#...#####.#  Cast: Magic Dart #...#.## #.  ##.##.# #.  #. #.# #.  jj 2 gnolls (1 polearm) # #.# #.#  r   quokka (ally target) #.# #.#  5   cerulean imp (polearm, summoned) # #.# #.# Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (ally target, 100% to hit)/Cië\ r*/Ci**/Ci0 :*..0Ci$-*.0Ci0C#@.0CiLr#@Aim: a quokka (ally target, 100% to hit)0Ci Vjacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 0/9------------------------.###########.#AC: 4Str: 7...j...j.....#EV: 10Int: 18#j############SH: 0Dex: 14#.#r#.........####### XL:  2 Next: 82% Place: Dungeon:2#.###@..######........ Noise: ==-------  Time: 805.0 (0.0)#.##...........######## a) +0 dagger (chaos)## #5#...#####.#Cast: Magic Dart#...#.## #.0CiN ##.##.# #.#. #.# #.jj 2 gnolls (1 polearm)# #.# #.#r   quokka (ally target)#.# #.#5   cerulean imp (polearm, summoned)# #.# #.#Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (ally target, 100% to hit)0CiO 5.  The magic dart hits the quokka but does no damage.0CidQ .0Ci9S jThe quokka barely misses you. The gnoll misses you.0Ci_[ rjj, 1 wandering)0Ci\ g-6.0 (1Magic Dart0Cie 0Ci?g q _You encounter a gnoll. It is wielding a +0 flail.3Ci 8 .5You hit the quokka but do no damage. The quokka flies into a frenzy! jThe quokka completely misses you. The quokka closely misses the gnoll.The gnoll hits you from afar with a +0 halberd!.jjj.rjj 3 gnolls (1 polearm)r   quokka (frenzied, ally target)3Ci1 7/15 -------------=73Ci 3Ci M _Ouch! That really hurt!6Ci.###########.# #...j..jj.....# #j### #.#r#.##.###.@.######.#.##..5.### #.#...#####.# ##...#.## #. ###.##.# #. ##. #.# #. # 2# #.# #.# ##.# #.# #   The quokka bites the gnoll.  Your cerulean imp hits the quokka from afar with a -4 spear.  The gnoll barely misses the quokka.6CiNdistracted, ally ta…)6CiR/--86CiU6CiD _The quokka bites the gnoll but does no damage.7Ci{.###########.###...j..jj.....# . #j#############.#r#.........##########.###...######..........#.##..5.@......########### #.#...#####.# #. #...#.## #. # ##.##.# #. #.. #.# #. #.# #.# #.##. #.# #.# # # #.# #.#  #.7CiP .  The quokka bites the gnoll.7Ciٰ    gnollYour cerulean imp hits the quokka but does no damage.7Ci8=------------1==--9Magic Dart7Cie7Ci.Y _The gnoll barely misses the quokka.7Ci!D e###.###########.# #...j...j.....# .#j############ ##.#r#.........##.###...######.##.##..5.##.7CiF 8## #.#...#####.# #.##...#.## #. # ###.##.# #. #.##. #.# #. #.# #.# #.# #.##.# #.# # # #.# #.# 7CiT q. _The gnoll barely misses the quokka.quokka barely misses the gnoll  Your cerulean imp hits the quokka from afar with a -4 spear.!  The gnoll hits the quokka with a +0 flail.  The quokka dies!7Ci]  5   cerulean imp (polearm, summoned)7Cic '107Cih 7Cizl _You have harvested enough death to cast Grave Claw an additional time.?Ci) 75.?Ci+ M.j?Ci2 F(ally target)?CiN6 Z1Magic Dart?Ci< ?Ci> @Ci2j@CiY  .j 2 gnolls (1 polearm, 1 ally target) Your cerulean imp closely misses the gnoll.@CiӔ&2@Ci @Ci[G _The gnoll hits your cerulean imp with a +0 flail.ACij0.ACil,jACipu jYour cerulean imp hits the gnoll with a -4 spear.ACizo=2=====ACi|3ACiACiY _The gnoll misses your cerulean imp.FCi,0.FCi"    gnoll (Your cerulean imp barely misses the gnoll.FCi'&]9==4FCi+FCi^.J _The gnoll hits your cerulean imp but does no damage.GCiJ2jGCi  j 2 gnolls (1 polearm, 1 ally target)Your cerulean imp hits the gnoll but does no damage.GCi&5GCiGCi` _The gnoll barely misses your cerulean imp.HCiI0.HCiK,jHCi Your cerulean imp hits the gnoll but does no damage.HCi&6HCi/HCi` _The gnoll barely misses your cerulean imp.HCi=}0.HCi§ _The gnoll barely misses your cerulean imp  Your cerulean imp hits the gnoll _The gnoll barely misses your cerulean imp.  Your cerulean imp hits the gnoll but does no damage.  The gnoll hits your cerulean imp with a +0 flail!  Your cerulean imp dies!HCi .   gnollHCiV===7Magic DartHCiHCi'f _Your cerulean imp disappears in a puff of smoke!JCi2jJCi N.jJCizj 2 gnolls (1 polearm)JCi10/15====3===8JCiJCijLCiLCiD Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|onLCizLCip~# jacore the Magician# Deep Elf# Health: 10/15 ================--------.###########.#### Magic: 3/9========----------------...j....j....#.. AC: 4Str: 7#j############# EV: 10Int: 18#.#.#.........########## SH: 0Dex: 14LCiˈ#.###j..######..........# XL:  2 Next: 82% Place: Dungeon:2#.##.....@.....#########.. Noise: ---------  Time: 818.0 (0.0)## #.#...#####.##.# a) +0 dagger (chaos)#...#.## #.# # Cast: Call Imp##.##.# #.#.##. #.# #.#..# #.# #.##.# jj 2 gnolls (1 polearm)#.# #.### #.# #.##. #.# #.#Your cerulean imp hits the gnoll but does no damage. _The gnoll barely misses your cerulean imp.Your cerulean imp hits the gnoll but does no damage.  The gnoll hits your cerulean imp with aLCi +0 flail!  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!LCiLCiMCi # jacore the Magician # Deep Elf # Health: 10/15 ================--------  .###########.# ### Magic: 1/9==----------------------  ...j....j....# .. AC: 4Str: 7 #j############ # EV: 10Int: 18 #.#.#**.......########## SH: 0Dex: 14 #.###j**######..........# XL:  2 Next: 82% Place: Dungeon:2 #.##...**@**...#########.. Noise: ---------  Time: 818.0 (0.0) ## #.#.**#####.# #.# a) +0 dagger (chaos) #...#*## #. # # Cast: Call Imp ##.##.# #. #.# #. #.# #. #.. # #.# #.# #.#CiUBm jj 2 gnolls (1 polearm) #.# #.# #  # #.# #.#  #. #.# #.# The gnoll hits your cerulean imp with a +0 flail!  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateNCi7*@NCiY7**NCiӭ  # jacore the Magician # Deep Elf # Health: 10/15 ================--------  .###########.# ### Magic: 1/9NCi==----------------------  ...j....j....# .. AC: 4Str: 7 #.############ # EV: 10Int: 18 #.#j#.........########## SH: 0Dex: 14 #.###j..######..........# XL:  2 Next: 82% Place: Dungeon:2 #.##.....@.....#########.. Noise: ---------  Time: 818.0 (0.0) ## #.#...#####.# #.# a) +0 dagger (chaos) #...#.## #. # # Cast: Call Imp ##.##.# #. #.# #. #.# #. #.. # #.# #.# #.# jj 2 gnolls (1 polearm) #.# #.# #  # #.# #.#  #. #.# #.# Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp Cim(safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp. Nothing appears to happen.jNCiM.jNCi      #j####  #.#j# #.######.. #.##...j.@.....# ## #.#...#####.#  NCi#...#.## #. #  ##.##.# #.  #. #.# #.  # #.# #.# j 3 gnolls (1 polearm) #.# #.#  # #.#  #. #.# NCiContam: 11% 9.0 (1Call Imp _NCiUNCi0PCiQuiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (2/3)d - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|onRCi RCi # jacore the Magician# Deep Elf# Health: 10/15 ================--------.###########.#### Magic: 1/9==----------------------...j....j....#.. AC: 4Str: 7#j############# EV: 10Int: 18 Contam: 11% #.#j#.........########## SH: 0Dex: 14#.###...######..........# XL:  2 Next: 82% Place: Dungeon:2#.##...j.@.....#########.. Noise: ---------  Time: 819.0 (0.0)## #.#...#####.##.# a) +0 dagger (chaos)#RCi [m...#.## #.# # Cast: Shock##.##.# #.#.##. #.# #.#..# #.# #.##.# jjj 3 gnolls (1 polearm)#.# #.### #.# #.##. #.# #.#Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.RCi RCi SCi # jacore the Magician # Deep Elf # Health: 10/15 ================--------  .###########.# ### Magic: 0/9------------------------  ...j....j....# .. AC: 4SCi0Str: 7 #j############ # EV: 10Int: 18 Contam: 11%  #.#j#.........########## SH: 0Dex: 14 #.###...######..........# XL:  2 Next: 82% Place: Dungeon:2 #.##...j*@.....#########.. Noise: ---------  Time: 819.0 (0.0) ## #.#...#####.# #.# a) +0 dagger (chaos) #...#.## #. # # Cast: Shock ##.##.# #. #.# #. #.# #. #.. # #.# #.# #.# jjj 3 gnolls (1 polearm) #.# #.# #  # #.# #.#  #. #.# #.# SCi)i[40mDir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit)SCire j*SCij*Aim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit)TCix# jacore the Magician# Deep Elf# Health: 10/15 ================--------.###########.#### Magic: 0/9------------------------...j....j....#.. AC: 4Str: 7#j############# EV: 10Int: 18 Contam: 11% #.#j#.........########## SH: 0Dex: 14TCi#.###...######..........# XL:  2 Next: 82% Place: Dungeon:2#.##*****@.....#########.. Noise: ---------  Time: 819.0 (0.0)## #.#...#####.##.# a) +0 dagger (chaos)#...#.## #.# # Cast: Shock##.##.# #.#.##. #.# #.#..# #.# #.##.# jjj 3 gnolls (1 polearm)#.# #.### #.# #.##. #.# #.#Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( TCiuNor ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.TCi}Q.jTCiK.jTCiZJ.jTCi0....TCim=20.0 (1Shock _TCiTCifYCi\#.#.#<.#.# ###....j....j....# .YCiI`#.##### #.#.#j#...#.#.###j..######.#.#.##....j.@....##.## #.#...#####.# #.#.#...#.## #. # ###.##.# #. #.##. #.# #. #.# #.# #.# #.##.# #.#  # ## #.# #.# ##. #.# #.# #YCiDM.jYCiJ.jYCiK Q.jYCieYCi.-1YCiYCi\Ci \Ci Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger of chaos (weapon) Armour (go to first with [)  c - a +0 hat (worn) \Ci_ " e - a +0 pair of gloves (worn)  f - a +0 leather armour (worn)b - a +0 robe Jewellery (go to first with "=)  d - a ring of positive energy (worn)]Ci1 Scrolls:  Scrolls ?  b - a scroll of blinking^Ci Potion Potion!g - a potion of magic  d - a bubbling emerald potion  f - a glowing grey potionaCi Scroll Scroll?aCi#8b - a scroll of blinkingcCib - a scroll of blinking. A scroll that allows its reader to teleport a short distance, with precise control. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} cCirMenu/colouring prefixes: identified emergency_item good_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.dCii #. jacore the Magician #. Deep Elf #< Health: 10/15 ================--------  .###########.# ###. Magic: 0/9------------------------  ...j....j....# ... AC: 4Str: 7 #.############ #. EV: 10Int: 18 Contam: 11%  dCik#.#.#.........##########. SH: 0Dex: 14 #.###j..######..........#. XL:  2 Next: 82% Place: Dungeon:2 #.##...j.j@....#########... Noise: ---------[33m  Time: 821.0 (0.0) ## #.#...#####.# #.#. a) +0 dagger (chaos) #...#.## #. # ## Cast: Shock ##.##.# #. #.## #. #.# #. #... # #.# #.# #.## jjj 3 gnolls (1 polearm) #.# #.# # # # #.# #.# # #. #.# #.# #Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit)  The zap hits the gnoll. _The gnoll is severely wounded.Blink to where?Press: ? - help, Dir - move targetfCiǦL@.*fCi9.*fCi 9.*fCi?.*hCihCithCiP#. jacore the Magician#. Deep Elf#< Health: 10/15 ================--------.###########.####. Magic: 0/9------------------------...j....j....#... AC: 4Str: 7#.############hCiU#. EV: 10Int: 18 Contam: 11% #.#.#.........##########. SH: 0Dex: 14#.###j..######..........#. XL:  2 Next: 82% Place: Dungeon:2#.##...j.j@....#########... Noise: ---------  Time: 821.0 (0.0)## #.#...#####.##.#. a) +0 dagger (chaos)#...#.## #.# ## Cast: Shock##.##.# #.#.###. #.# #.#...# #.# #.##.## jjj 3 gnolls (1 polearm)#.# #.## ##hCin #.# #.###. #.# #.##Aim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit)  The zap hits the gnoll. _The gnoll is severely wounded.Blink to where?Press: ? - help, Dir - move targetOkay, then.hCihCihCihCi. _hCihCihCihCi`mCiFmCiGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger of chaos (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +0 pair of gloves (worn)  f - a +0 leather armour (worn)mCiYb - a +0 robe Jewellery (go to first with "=)  d - a ring of positive energy (worn)mCiUj Scrolls:  Scrolls ?  b - a scroll of blinkingoCiKb - a scroll of blinking. A scroll that allows its reader to teleport a short distance, with precise control. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ oCi(“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.rCiLG  #. jacore the Magician #. Deep Elf rCidI #< Health: 10/15 ================--------  .###########.# ###. Magic: 0/9------------------------  ...j....j....# ... AC: 4Str: 7 #.############ #. EV: 10Int: 18 Contam: 11%  #.#.#.........##########. SH: 0Dex: 14 #.###j..######..........#. XL:  2 Next: 82% Place: Dungeon:2 #.##...j.j@....#########... Noise: ---------  Time: 821.0 (0.0) ## #.#...#####.# #.#. a) +0 dagger (chaos) #...#.## #. # ## Cast: Shock ##.##.# #. #.## #. #.# #. #... # #.# #.# #.## jjjrCiJ [39;49m 3 gnolls (1 polearm) #.# #.# # # # #.# #.# # #. #.# #.# # _The gnoll is severely wounded.Blink to where?Press: ? - help, Dir - move target _Okay, then.Blink to where?Press: ? - help, Dir - move targetsCi@ =@*uCiduCihuCiq#. jacore the Magician#. Deep Elf#< Health: 10/15 ================--------.###########.####. Magic: 0/9------------------------...j....j....#... AC: 4Str: 7#.#############. EV: 10Int: 18 Contam: 11% #.#.#.........##########. SH: 0Dex: 14#.###j..######..........#. XL:  2 Next: 82% Place: Dungeon:2#.##...j.j@....#########... Noise: ---------  Time: 821.0 (0.0)## #.#...#####.##.#. a) +0 dagger (chaos)uCiBt#...#.## #.# ## Cast: Shock##.##.# #.#.###. #.# #.#...# #.# #.##.## jjj 3 gnolls (1 polearm)#.# #.## ## #.# #.###. #.# #.##Blink to where?Press: ? - help, Dir - move target _Okay, then.Blink to where?Press: ? - help, Dir - move targetOkay, then.uCiyuCi{uCiuCi. _uCi0uCi;uCiuCip{Ci {Ci URead which item? {Ci` (Scrolls  b - a scroll of blinking [!] read|quaff[?] describe selected}CiCi' <### ###########.####. .. ..j....j... ... #.# #.############Ci[) " #.##.#.#.........##########.....#.###...######..........#....##.##....jjj....#########..# #.#...#####.# #.#...# #...#.##  ##.## #.##.# .##.### #. ..... ##.#  # #.# ..# #.# # Ci`2 Ci5 U4ShockCi8 Ci9 Ci(S ###########.####. .. ..j....j... ... #.# #.############ #.#Ci+#.#.#.........##########.....#.###...######..........#....##.##....jjj....#########..# #.#...#####.# #.#...# #...#.##  ##.## #.##.# .##.### #. ..... ##.##.##..#.######.#### #.#.#.# Ci1Ci5&5Ci9Ci;Ci> x ..j....j... ... #.# #.############ #.##.#.#.........##########.....#.###...######..........#....##.##....jjj....#########..# #.#...#####.# #.#...# #...#.##  ##.## #.##.# .##.### #. Ci ..... ##.#  #.##..............#######.#.#.#Ci D Ci 0jCi j   gnollCiK l==9% 6ShockCic Ciڵ Ci #.############ #.##.#.#.........##########.....#.###...######..........#....##.##....jjj..j.#########..# #.#...#####.# #.#...# #...#.##  ##.## #.##.# .##.### #. ..... ##.#  # #.# .#.# #.# ######.####.#.#.Cik............########...........CiO.jCi.,jCizj 2 gnolls (1 polearm)Ci_x=2===77Ci)CiCihCi~Quiver which action? ([-] to clear) Ci@s a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  Ciid - Cast: Shock [&] all spells[!] focus mode: off|onCi@Ci#.#############.##.# jacore the Magician#.#.#.........##########..... Deep Elf#.###...######..........#....# Health: 11/15 =================-------#.##....jjj..j.#########......# Magic: 2/9=====-------------------Ci## #.#...#####j##.#...## AC: 4Str: 7#...#.## #.## ##.## EV: 10Int: 18 Contam: 7% ##.##.# #.##.##.### SH: 0Ciȝ-Dex: 14CiU|#. #.# #.#CiО'#......# XL:  2 Next: 82% Place: Dungeon:2# #.# #@##.##.#.# Noise: ---------  Time: 827.0 (0.0)#.# #.#Ci# #.#.# a) +0 dagger (chaos)# #.# #.#Ci#.# # Cast: Call Imp#. #.# #.#Ci;#.##. #.# #.#Cifi#.##..#.# #.#CiT# #.# # jj 2 gnolls (1 polearm)#..#.######.#### #.#.#.#Ci7b#..............#######.#.#.##.##.......................#Blink to where?Press: ? - help, Dir - move target _Okay, then.Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.Ci)CiCiCi- #.############ #.##.# jacore the Magician  #.#.#.........##########..... Deep Elf  #.###...######..........#....# Health: 11/15 =================-------  #.##....jjj..j.#########......# Magic: 0/9------------------------  ## #.#...#####j# #.#...## AC: 4Str: 7  #...#.## #.# # ##.##  EV: 10Int: 18 Contam: 7%  ##.##.# #*# #.##.### SH: 0Dex: 14 #. #.# #*# #......# XL:  2 Next: 82% Place: Dungeon:2 # #.# #@# #.##.#.# Noise: ---------  Time: 827.0 (0.0) #.# #*# # #.#.# a) +0 dagger (chaos) # #.# #*# #.# # Cast: Call Impi;5H #. #.# #.# #.#  #. #.# #.# #.#  #..#.# #.# # #.# # jj 2 gnolls (1 polearm) #..#.######.#### #.#.#.# #..............#######.#.#.# #.##.......................#Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.  Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateCil@# Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.  Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.Ci[5  Ciw@  Ci\7  CiT # CiU7*#Ci7#*Ci 5#*Ci #.############ #.##.# jacore the Magician  #.#.#.........##########..... Deep Elf  #.###...######..........#....# Health: 11/15 =================-------  #.##....jjj..j.#########......# Magic: 0/9------------------------  ## #.#...#####.# #.#...## AC: 4Str: 7  #...#.## #j# # ##.##  EV: 10Int: 18 Contam: 7%  ##.##.# #.# #.##.### SH: 0Dex: 14 #. #.# #.# #......# XL:  2 Next: 82% Place: Dungeon:2 # #.# #@# #.##.#.# Noise: ---------  Time: 827.0 (0.0) Ci}#.# #.# # #.#.# a) +0 dagger (chaos) # #.# #.# #.# # Cast: Call Imp #. #.# #.# #.#  #. #.# #.# #.#  #..#.# #.# # #.# # jj 2 gnolls (1 polearm) #..#.######.#### #.#.#.# #..............#######.#.#.# #.##.......................#Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.  Casting: Call Imp (safe; 17% risk of failure)  Ciˎ@Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp. Nothing appears to happen.CiO.jCiP   .  Ci##.  .#  ## #j#   #j# # ##.##   #.#  #. #.# #.#  CiYV# #.# #@#  #.# #.# #  # #.# #.# #.#  #. #.# #.#  #. #.# #.#  Ci #.# # #.#  #.####  ...Ci Ciy2==19% 8.0 (1Call Imp Ci_Ci[CiCinM `#.#.#.........##########.....#.###...######..........#....##.##....jjj....#########..# #.#...#####j# #.#...# #...#.##  ##.## #.##.# #..##.### #. ..... ##.#  # #.# .CiM ] .## ######.####.#.#.............########........... ########.##...#####.#.##CiCO N.jCiO 1jCiP N.jCiW zj 3 gnolls (1 polearm)CiW &9Ci[ Ci`\ Ciq#.###...######..........#....##.##....jjj..j.#########..# #.#...#####.# #.#...# #...#.## #j ##.## #.##.# .##.### #. ...... Cikrt##.#  # #.# . .## ######.####.#.#.............########........... ########.##...#####.#.## #............#.#CitN.jCi^uN.jCivP.jCi~Ci'30CiCi Ci #.##....jjj....#########..# #.#...#####j# #.#...# #...#.## #. ##.## #.##.# #j.##.### #. ..... .##.#  # #.# .Ciڝ  .# #.# ######.####.#.#.............########........... ########.##...#####.#.##Ci  #............#.####.########Cid N.jCi N.jCiu !.Ci .jCi Cih &1Cis Ci CiV# #.#...#####.# #.#...# #...#.## #j ##.## #.##.# #..##.### #. j..... ##.# . # #.# . .# #.# ######.####.#.#.............########........... ########.##...#####.#.## #............#.####.######## #..........CiN.jCi߷8.jCiCiO.jCikCi3===1==2CiCinCi6 #...#.##  ##.## #.##.# #j.##.### #. ...... j##.#  #. #.# . .# #.# ######.####.#.#.............########...................... ########.##...#####.#.## #............#.# ###.######## #..........###########CiN.jCiDN.jCiO.jCibCi&3CiCiZCiIN#.##.# .##.### #. j..... .##.# j # #.# .. .# #.# ######@####.#.#.............########...................... ########.##...#####.#.## #............#.####.######## #..........########### CiPN.jCiQN.jCiRO.jCiY<4Ci]Cib^Ci$. #.# #.# #......# # #.# #j# #.##.#.#  #.# #.# # #.#.# # #.# #j#  #.# # #. #.# #j# #.# #. #.# #.# #.# #..#.# #.# # #.# ##..#.######.#### #.#.#.# #...........@..#######.#.#.# #.##...........# # ########.##...#####.#.###  #............#.#i$;49m####.#########.# #...........# ############# Ci%O.jCin&N.jCi'O.jCi+Ci+!7Ci,5Ci0Ci1Ci# #.# #.# #.##.#.#  #.# #j# # #.#.# # #.# #.#  #.# # #. #.# #j# Ci{"#.# #. #.# #j# #.# #..#.# #.# # #.# ##..#.######.#### #.#.#.# Ci#..............#######.#.#.# #.##...........# # ########.##...#####.#.### Ci Ci#............#.# ####.#########.#Ci$Z #...........#CiIT############# Ciu1jCi.j   gnollCi==2Cii=====56Call ImpCi9CiVCi-^ CiF_ Quiver which action? ([-] to clear)  a - Cast: Magic DartCip_ Nb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  Ci_ ]d - Cast: Shock [&] all spellsCi_ z[!] focus mode: off|onCiE Ci9R  # #.# #.##.##.#.#jacore the Magician#.# #j## #.#.#Deep Elf# #.# #.##.# #Health: 13/15 ====================----#. #.# #j##.#Magic: 2/9CiS @=====-------------------#. #.# #.##.#AC: 4Str: 7#..#.# #j## #.# #EV: 10Int: 18 Contam: 15% #..#.######.#### #.#.#.#SH: 0Dex: 14#..............#######.#.#.#XL:  2 Next: 82% Place: Dungeon:2#.##.........@.............#CiS gNoise: ---------  Time: 836.0 (0.0)# ########.##...#####.#.###a) +0 dagger (chaos)#............#.#Cast: Call Imp####.#########.##...........#CiQT *#############j   gnollPress: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.  CiT tCasting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate CiT G_You miscast Call Imp. Nothing appears to happen.CiU Ci\[ Ci\ CiKR # #.# #.# #.##.#.#  jacore the Magician #.# #j# # #.#.#  Deep Elf  # #.# #.# #.# #  Health: 13/15 ====================----  #. #.# #j# #.#  Magic: 0/9------------------------  #. #.# #.# #.#  AC: 4Str: 7  #..#.# #j# # #.# #  EV: 10CiRAInt: 18 Contam: 15%  #..#.######*#### #.#.#.#  SH: 0Dex: 14  #..........****#######.#.#.#  XL:  2 Next: 82% Place: Dungeon:2  #.##.......**@**...........#  Noise: ---------  Time: 836.0 (0.0)  # ########*##**.#####.#.###  a) +0 dagger (chaos) #...**.......#.#  Cast: Call Imp ####.#########.#  Ci1S#...........#  #############  j   gnollCiSPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 17% risk of failure)  CiT Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateCih:@*CiUB@*CiS7*@Ci @**Cia # #.# #.# #.##.#.#  jacore the Magician #.# #j# # #.#.#  Deep Elf  # #.# #.# #.# #  Health: 13/15 ====================----  #. #.# #j# #.#  Magic: 0/9------------------------  #. #.# #.# #.#  AC: 4Str: 7  #..#.# #.# # #.# #  EV: 10Int: 18 Contam: 15%  #..#.######j#### #.#.#.#  SH: 0Dex: 14  #..............#######.#.#.#  XL:  2 Next: 82% Place: Dungeon:2  #.##.........@.............#  Noise: ---------  Time: 836.0 (0.0)  # ########.##...#####.#.###  a) +0 dagger (chaos) #............#.#  Cast: Call ImpCi>dH ####.#########.#  #...........#  #############  j   gnollDir - look around, f - activate _You miscast Call Imp. Nothing appears to happen.  Casting: Call Imp (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.Cik # #.# #.#   Cik#.# #j# # #.#.#  # #.# #.# #.# #  #. #.# #j# #.#  #. #.# #.# #.#  Ci lL #.# # #.# #  #####j####   .........######Cil  .......@.5.....  # ########.##...####  #............#.#  ####.###### #.. ### (ally target) Cil5   cerulean imp (polearm, summoned) CimG4==3Cimi==7.0 (1Call Imp _Ci qCi{Cio  #. #.# #.# #......## #.# #.#Ci e #.##.#.# #.# #.## #.#.# # #.# #.#Ci  #.# # #. #.# #j#Ci  #.# #. #.# #j#Ci  #.#  #..#.# #.# # #.# #CiT  #..#.######j#### #.#.#.# #...#######.#.#.#Ciz & #.##...........5...........## ########.##...#####.#.###Ci  #............#.#####.#########.# #...........#Ci jj 3 gnolls (1 polearm, 1 ally target)#############Cif O.jCi45.CihQ.jCit1-8CiS _The gnoll closely misses you.Cig G#. #.# #.# #......# # #.# #.# #.##.#.# #.# #.# # #.#.# # #.# #.# #.# # #. #.# #.# #.# #. #.# #j# #.# #..#.# #j# # #.# # #..#.######j#### #.#.#.# #.#######.#.#.# #.##.5.# # #CiNh .##...#####.#.### #.........####.#..# Cih   gnoll (### Cim 15.Civ Q.jCi݊ 1-----9% -9 _The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail.Ci# #.# #.# #.##.#.#  #.# #.# # #.#.# # #.# #.#  #.# # #. #.# #.# #.# #. #.# #j# #.# #..#.# #j# # #.# #CiP#..#.######.#### #.#.#.# #...........j..#######.#.#.# #.##5@............# # ########.##...#####.#.###  #............#.# ####.#########.# #...........#CiK############# Ci̊2jCi5 .j 2 gnolls (1 polearm, 1 ally target)Your cerulean imp hits the gnoll but does no damage.Ci3A740CiCi` _The gnoll barely misses your cerulean imp.Ci8 # #.# #.# #.##.#.# #.# #.# # #.#.#  # #.# #.# #.# #  #. #.# #.# #.#  #. #.# #j# #.#  #..#.# #.# # #.# #  Cig9 #..#.######j#### #.#.#.#  #.j..#.#.#.#  #.##.5.#  # #Ci9 2.##...#####.#.### #............#.# ####.######Ci9 ###.##..#### CiG< Q.jCi> jYour cerulean imp hits the gnoll but does no damage.Ci6F j 3 gnolls (1 polearm, 1 ally target)CiF U2==---1CiF B==5-1CiL CiN  Ci O S_The gnoll closely misses your cerulean imp.CiD# #.# #.# #.##.#.# #.# #.# # #.#.# # #.# #.# #.# # #. #.# #.# #.# #. #.# #j# #.# #..#.# #.# # #.# # Ci#..#.######j#### #.#.#.# #.jj..#.#.#.# #.##.5.# # #Ciݍ.##...#####.#.### #............#.# Ci####.##### ###Ci Ci|Q.jCi C.jCi .Ciʓ/jCiCi5H3-2Ci*Ci Ci<_Your cerulean imp hits the gnoll but does no damage.CiCiQuiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (2/3)Ci$d - Cast: Shock [&] all spells[!] focus mode: off|onCiCi# #.# #.##.##.#.#jacore the Magician#.# #.## #.#.#Deep Elf # #.# #.##.# #Health: 12/15 ===================----- #. #.# #.##.#Magic: 1/9==---------------------- #. #.# #j##.#AC: 4Str: 7 #..#.# #.## #.# #EV: 10Int: 18 Contam: 3% #..#.######.#### #.#.#.#SH: 0Dex: 14 #...........jj.#######.#.#.#XL:  2 Next: 82% Place: Dungeon:2 #.##........j5..@..........#Noise: ---------  Time: 842.0 (0.Ciϡ0) # ########.##...#####.#.###a) +0 dagger (chaos)#............#.#Cast: Magic Dart####.#########.##...........##############jjj 3 gnolls (1 polearm, 1 ally target)5   cerulean imp (polearm, summoned) _The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail.  Your cerulean imp hits the gnoll but does no damage. _The gnoll barely misses your cerulean imp.Your cerulean imp hits the gnoll but does no damage. _The gnoll closely misses your cerulean imp. _Your cerulean imp hits the gnoll but does no damage.CiCiCiSCiy # #.# #.# #.##.#.#  jacore the Magician  #.# #.# # #.#.#  Deep Elf # #.# #.# #.# #  Health: 12/15 ===================----- #. #.# #.# #.#  Magic: 0/9------------------------ #. #.# #j# #.#  AC: 4Str: 7 #..#.# #.# # #.# #  EV: 10Int: 18 Contam: 3% #..#.######.#### #.#.#.#  SH: 0Dex: 14 #...........jj*#######.#.#.#  XL:  2 Next: 82% Place: Dungeon:2 #.##........j5.*@..........#  Noise: ---------  Time: 842.0 (0.0) # ########.##...#####.#.###  a) i 10;1m+0 dagger (chaos) #............#.#  Cast: Magic Dart ####.#########.#  #...........#  #############  jjj 3 gnolls (1 polearm, 1 ally target)  5   cerulean imp (polearm, summoned) _The gnoll closely misses your cerulean imp. _Your cerulean imp hits the gnoll but does no damage.  Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, ally target, 100% to hit)Ci; & Ci< 0j.CiF= .@Ci$> Ci =7*@Ci%QK**CiDKj*Aim: a gnoll, wielding a +0 flail (severely wounded, ally target, 100% to hit)Cig V# #.# #.# #.##.#.#  jacore the Magician  #.# #.# # #.#.#  Deep Elf # #.# #.# #.# #  Health: 12/15 ===================----- #. #.# #.# #.#  Magic: 0/9------------------------ #. #.# #j# #.#  AC: 4Str: 7 #..#.# #.# # #.# #  EV: 10Int: 18 Contam: 3% #..#.######.#### #.#.#.#  SH: 0Ci` Dex: 14 #...........j).#######.#.#.#  XL:  2 Next: 82% Place: Dungeon:2 #.##........j5..@..........#  Noise: ---------  Time: 842.0 (0.0) # ########.##...#####.#.###  a) +0 dagger (chaos) #............#.#  Cast: Magic Dart ####.#########.#  #...........#  #############  jjj 3 gnolls (1 polearm, 1 ally target) Ci  5   cerulean imp (polearm, summoned)CiW Aiming: Magic Dart (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, ally target, 100% to hit)  Ci _The magic dart hits the gnoll.  You kill the gnoll!CiF  #.# #.#   #.# #.# # #.#.#  #.# #.# #.# #  #.# #.# #.#  #.# #j# #.#  #.# # #.# #   * *          2 gnolls (1 polearm) Ci1 $.., 1 ally target)Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (severely wounded, ally target, 100% to hit)  The magic dart hits the gnoll.  You kill the gnoll!  The gnoll barely misses your cerulean imp.Your cerulean imp hits the gnoll but does no damage.Ci7 # #.# #.##.##.#.#jacore the Magician#.# #.#Ci 8 # #.#.#Deep Elf # #.# #.##.# #Health: 12/15 ===================----- #. #.# #.##.#Ci9 Magic: 0/9------------------------ #. #.# #j##.#AC: 4Str: 7 #..#.# #.## #.# #EV: 10Int: 18 Contam: 1% #..#.######.#### #.#.#.#SH: 0Dex: 14 #...........j).#######.#.#.#XL:  2 Next: 131% Place: Dungeon:2 #.##........j5..@..........#Noise: =--------  Time: 843.0 (1.0) # ########.##...#####.#.###a) +0 dagger (chaos)#............#.#Cast: Magic Dart####.#########.##...........##############jj 2 gnolls (1 polearm, 1 ally target)i: 4m5   cerulean imp (polearm, summoned)Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, ally target, 100% to hit)  The magic dart hits the gnoll.  You kill the gnoll!The gnoll barely misses your cerulean imp.Your cerulean imp hits the gnoll but does no damage.Ci; _The gnoll closely misses your cerulean imp.You have reached level 3!CisG /  --more--Ci  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Ci s5/19-112036% CiCiTS _You feel clever. x2CixCi$Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger of chaos (weapon) CiArmour (go to first with [)  c - a +0 hat (worn)  e - a +0 pair of gloves (worn)  f - a +0 leather armour (worn)b - a +0 robe Ci# bJewellery (go to first with "=) CiE O d - a ring of positive energy (worn)CiTw Potions:  Potions !  g - a potion of magic  d - a bubbling emerald potion  f - a glowing grey potionCi d - a bubbling emerald potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect Ci  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.CiCiCi# #.# #.##.##.#.#jacore the Magician#.# #.## #.#.#Deep Elf # #.# #.##.# #Health: 23/28 ===================----- #. #.# #.##.#Magic: 0/11------------------------ #. #.# #j##.#AC: 21CiHStr: 7 #..#.# #.## #.# #EV:  2 Int: 20 Contam: 1% #..#.######.#### #.#.#.#SH: 0Dex: 14 #...........j).#######.#.#.#XL:  3 Next: 16% Place: Dungeon:2 Ci#.##........j5..♣..........#Noise: =--------  Time: 843.0 (0.0) # ########.##...#####.#.###a) +0 dagger (chaos)#............#.#Ci(~Cast: Magic Dart####.#########.#Tree #...........##############jj 2 gnolls (1 polearm, 1 ally target)Ci5   cerulean imp (polearm, summoned)You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  It was a potion of lignification. You turn into a tree.Ci_Your +0 pair of gloves, +0 hat and +0 leather armour meld into your body.CiNIt was a potion of lignification. You turn into a tree.Your +0 pair of gloves, +0 hat and +0 leather armour meld into your body.  Your roots penetrate the ground.  The gnoll barely misses your cerulean imp.Your cerulean imp hits the gnoll with a -4 spear.  The gnoll closely misses your cerulean imp.Ci/<-4.0 (1CiCiDK _Your magical contamination has completely faded away.Ci CiB 0-Ciu Ci  Ci 8_You cannot move.Cix 3Cic} Ci F _You cannot move.Ci3CiD Ci!F _You cannot move.CirCi&sCiwCiyF _You cannot move.Ci 3Ci,CiuF _You cannot move.CiCicCiCiA _You cannot move.Cik 3Ci Cio CiȞCi?CiUCiȨCiCi5CiCiCi~ 3Ci΅ Ci Cit 3Ci{ Ci= Ciq3Ci Ci Ci˸Ci=CiCiCi! Ci Ci Ci CiCiCinCiCi4 Ci Ci Ci Ci< 3Cie%Cip'Ci# 3Ci Ci CiG  The gnoll misses your cerulean imp.  Your cerulean imp hits the gnoll with a -4 spear.CiKg1==5Magic DartCiLRCiTd _The gnoll completely misses your cerulean imp.Cip8 .jThe gnoll closely misses your cerulean imp.Ci=Ci@S4=6CiFCiHG _Your cerulean imp hits the gnoll with a -4 spear.Ci )jThe gnoll barely misses your cerulean imp.CiCi׫%7CiCivJ _Your cerulean imp hits the gnoll but does no damage.Cix .jThe gnoll misses your cerulean imp.Ci~ Ci %8Ci Ci ` _Your cerulean imp barely misses the gnoll.Ci˄  The gnoll hits your cerulean imp with a +0 halberd.  Your cerulean imp hits the gnoll but does no damage.Cizx2=====9CiGCi<< _The gnoll hits you but does no damage.Ci  The gnoll barely misses your cerulean imp.Your cerulean imp barely misses the gnoll.Ciq5==50CiCiT< _The gnoll hits you but does no damage.Ci(  The gnoll hits your cerulean imp with a +0 halberd.  Your cerulean imp hits the gnoll but does no damage.Ci)%1Ci.Ci'1< _The gnoll hits you but does no damage.Ci!wp _The gnoll hits you but does no damage.  The gnoll hits your cerulean imp with a +0 halberd.  Your cerulean imp hits the gnoll but does no damage. _ but does no damage.  The gnoll barely misses your cerulean imp.  Your cerulean imp hits the gnoll but does no damage.Ciw%2Ci3~Ci< _The gnoll hits you but does no damage.CiRh _ but does no damage.  The gnoll barely misses your cerulean imp.  Your cerulean imp hits the gnoll but does no damage. _The gnoll hits you but does no damage.  The gnoll hits your cerulean imp with a +0 halberd.  Your cerulean imp barely misses the gnoll.4-3====3CikCi_m8 _The gnoll hits you with a +0 club.Ci]h  The gnoll closely misses your cerulean imp.Your cerulean imp hits the gnoll but does no damage.Cih%4CiSnCio< _The gnoll hits you but does no damage.Ci!Ci!Ci/'Ci)F _You cannot move.Ci,I  The gnoll barely misses your cerulean imp.Your cerulean imp hits the gnoll but does no damage.CiJS5=5CiOCi RR _The gnoll barely misses you.Ci  The gnoll hits your cerulean imp with a +0 halberd.  Your cerulean imp barely misses the gnoll.Ciۊ%6CiqCib< _The gnoll hits you but does no damage.Ci:{ §The gnoll hits your cerulean imp with a +0 halberd!  Your cerulean imp dies!Ci  )  Your cerulean imp disappears in a puff of smoke!CiB==7CiCiQ< _The gnoll hits you but does no damage.Ci 3Ci \ _You cannot move.CiOb G.jCik Cik #4Cik 6==8CiFr Ci9t < _The gnoll hits you but does no damage.Ci>C§jCigI.CiJp6==9CiRCiTR _The gnoll barely misses you.Ci 3Ci Ci F _You cannot move.CiblT  The gnoll hits you from afar with a +0 halberd.CimX0-----60CitCiv< _The gnoll hits you but does no damage.Ci[ _You cannot move.Ci2& Ci& %1Ciz, Ci. ? _The gnoll hits you but does no damage. x2CiYCiZCijaCicF _You cannot move.CieCi18-------5====2Ci5Ci_ _The gnoll hits you but does no damage. The gnoll hits you with a +0 club.Ci5 Ci Ci Ci F _You cannot move.Ci T  The gnoll hits you from afar with a +0 halberd.Ci i5-----3Ci) Ci < _The gnoll hits you but does no damage.CiCiCiCiF _You cannot move.Ci  The gnoll hits you from afar with a +0 halberd.10-------4Ci` G _You cannot move.  The gnoll hits you from afar with a +0 halberd. _but does no damage. _You cannot move.  The gnoll hits you from afar with a +0 halberd. _but does no damage.Ci? Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger of chaos (weapon) Armour (go to first with [)  c - a +0 hat (melded)  e - a +0 pair of gloves (melded)  f - a +0 leather armour (melded)b - a +0 robe Jewellery (go to first with "=)  d - a ring of positive energy (worn)Ci)* Potions:  Potions !  g - a potion of magic  f - a glowing grey potionCi f - a glowing grey potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Ci*DCiHCiOV# #.# #.##.##.#.#jacore the Magician#.# #.## #.#.#Deep Elf # #.# #.##.# #Health: 20/28 =================------- #. #.# #.##.#Magic: 5/11==========-------------- #. #.# #j##.#AC: 21Str: 7 #..#.# #.## #.# #EV:  2 Int: 20 #..#.######.#### #.#.#.#SH: 0Dex: 14 #............).#######.#.#.#CisPdXL:  3 Next: 16% Place: Dungeon:2 #.##..........jj♣..........#Noise: =--------  Time: 864.0 (0.0) # ########.##...#####.#.###a) +0 dagger (chaos)#............#.#Cast: Magic Dart####.#########.#Tree #...........##############jj 2 gnolls (1 polearm) CiPu_You cannot move.  The gnoll hits you from afar with a +0 halberd. CiP_The gnoll hits you but does no damage. _You cannot move.  The gnoll hits you from afar with a +0 halberd. _The gnoll hits you but does no damage.Ci[  The gnoll hits you from afar with a +0 halberd. _but does no damage. _You cannot move. Ci\ The gnoll hits you from afar with a +0 halberd. _but does no damage.  It was a potion of curing. You feel better.Ci\*5.0 (1CicCi+f? _The gnoll hits you but does no damage. x2Ci4Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock [&] all spells[!] focus mode: off|onCi # #.# #.##.##.#.#jacore the Magician#.# #.## #.#.#Deep Elf # #.# #.##.# #Health: 20/28 =================------- #. #.# #.##.#Magic: 5/11==========-------------- #. #.# #j##.#AC: 21Str: 7 #..#.# #.## #.# #EV:  2 Int: 20 #..#.######.#### #.#.#.#SH: 0Dex: 14 #............).#######.#.#.#XL:  3 Next: 16% Place: Dungeon:2 #.##..........jj♣..........#Noise: =--------  Time: 865.0 (0.0) i ;10d# ########.##...#####.#.###a) +0 dagger (chaos)#............#.#Cast: Grave Claw (2/3)####.#########.#Tree #...........##############jj 2 gnolls (1 polearm) _The gnoll hits you but does no damage. _You cannot move.  The gnoll hits you from afar with a +0 halberd. _The gnoll hits you but does no damage.  It was a potion of curing. You feel better. _The gnoll hits you but does no damage. x2Cie# #.# #.# #.##.#.#  jacore the Magician  #.# #.# # #.#.#  Deep Elf # #.# #.# #.# #  Health: 20/28 =================------- #. #.# #.# #.#  Magic: 3/11======------------------ #. #.# #j# #.#  AC: 21Str: 7 #..#.# #.# # #.# #  EV:  2 Int: 20 Cif#..#.######.#### #.#.#.#  SH: 0Dex: 14 #............).#######.#.#.#  XL:  3 Next: 16% Place: Dungeon:2 #.##..........jj♣..........#  Noise: =--------  Time: 865.0 (0.0) # ########.##...#####.#.###  a) +0 dagger (chaos) #............#.#  Cast: Grave Claw (2/3) ####.#########.#  Tree  #...........#  #############  jj 2 gnolls (1 polearm)CifIt was a potion of curing. You feel better. _The gnoll hits you but does no damage. x2  CifAiming: Grave Claw (safe; 9% risk of failure) (2/3 uses available)  Cig"Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a gnoll, wielding a +0 clubCi;g j♣CiGMoj♣Aim: a gnoll, wielding a +0 clubCiџY# #.# #.##.##.#.#jacore the Magician#.# #.## #.#.#Deep Elf # #.# #.##.# #Health: 20/28 =================------- CiOf#. #.# #.##.#Magic: 3/11======------------------ #. #.# #j##.#AC: 21Str: 7 #..#.# #.## #.# #EV:  2 Int: 20 #..#.######.#### #.#.#.#SH: 0Dex: 14 Ci#............).#######.#.#.#XL:  3 Next: 16% Place: Dungeon:2 #.##..........j*♣..........#Noise: =--------  Time: 865.0 (0.0) # ########.##...#####.#.###Cia) +0 dagger (chaos)#............#.#CiCast: Grave Claw (2/3)####.#########.#Tree Ci(p#...........##############CiKjj 2 gnolls (1 polearm)It was a potion of curing. You feel better. Cim1_The gnoll hits you but does no damage. x2  CiAiming: Grave Claw (safe; 9% risk of failure) (2/3 uses available)  CiPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a gnoll, wielding a +0 clubCiw )  You unleash the spiteful dead! The jagged bones skewer the gnoll!  You kill the gnoll!Ci0| *   gnoll (CiI )Ci' 4==41=6.0 (11 _The gnoll hits you but does no damage.Ci Ci m _Your Spellcasting skill increases to level 5!Ci Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock [&] all spells[!] focus mode: off|onDi& Di/ ?# #.# #.##.##.#.#jacore the Magician#.# #.## #.#.#Deep Elf # #.# #.##.# #Health: 20/28 =================------- #. #.# #.##.#Magic: 4/11========---------------- Di60 #. #.# #j##.#AC: 21Str: 7 #..#.# #.## #.# #EV:  2 Int: 20 #..#.######.#### #.#.#.#SH: 0Dex: 14 #............).#######.#.#.#XL:  3 Next: 41% Place: Dungeon:2 #.##..........j)♣..........#Noise: ==-------  Time: 866.0 (0.0) # ########.##...#####.#.###a) +0 dagger (chaos)#............#.#Din0 Cast: Grave Claw (1/3)####.#########.#Tree #...........##############j   gnoll (polearm)Dir - move targetDi0 -Aim: a gnoll, wielding a +0 club  You unleash the spiteful dead! The jagged bones skewer the gnoll!  You kill the gnoll! _The gnoll hits you but does no damage. _Your Spellcasting skill increases to level 5!Di0 Di^1 Di!5 Diz6 Di# #.# #.# #.##.#.#  jacore the Magician DiL #.# #.# # #.#.#  Deep Elf # #.# #.# #.# #  Health: 20/28 =================------- #. #.# #.# #.#  Magic: 2/11Di====-------------------- #. #.# #j# #.#  AC: 21Str: 7 DiG#..#.# #.# # #.# #  EV:  2 Int: 20 #..#.######.#### #.#.#.#  SH: 0Dex: 14 Di #............).#######.#.#.#  XL:  3 Next: 41% Place: Dungeon:2 Di@:#.##..........j)♣..........#  Noise: ==-------  Time: 866.0 (0.0) DinJ# ########.##...#####.#.###  a) +0 dagger (chaos) #............#.#  Cast: Grave Claw (1/3)Di ####.#########.#  Tree DiX #...........#  Di#############  j   gnoll (polearm)DiM _The gnoll hits you but does no damage. DiII_Your Spellcasting skill increases to level 5!DisAiming: Grave Claw (safe; 9% risk of failure) (1/3 uses available)  Di]Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a gnoll, wielding a +0 halberd (almost dead)Di}. # #.# #.##.##.#.#jacore the Magician#.# #.## #.#.#Deep Elf # #.# #.##.# #Health: 20/28 =================------- #. #.# #.##.#Di. Magic: 2/11====-------------------- #. #.# #j##.#AC: 21Str: 7 #..#.# #.## #.# #EV:  2 Int: 20 #..#.######.#### #.#.#.#SH: 0Dex: 14 #............).#######.#.#.#XL:  3 Next: 41% Place: Dungeon:2 Di/ *#.##..........*)♣..........#Noise: ==-------  Time: 866.0 (0.0) # ########.##...#####.#.###a) +0 dagger (chaos)#............#.#Cast: Grave Claw (1/3)####.#########.#Tree Di/ -#...........##############j   gnoll (polearm) _The gnoll hits you but does no damage. Di/ _Your Spellcasting skill increases to level 5!Aiming: Grave Claw (safe; 9% risk of failure) (1/3 uses available)  Di0 Press: ? - help, Q - select action, ( or ) - cycleDir - move targetDi20 qAim: a gnoll, wielding a +0 halberd (almost dead)Di  )Aiming: Grave Claw (safe; 9% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a gnoll, wielding a +0 halberd (almost dead)  You unleash the spiteful dead! The jagged bones skewer the gnoll!  Di =You kill the gnoll!Di F*Di@ )The last of your harvested death is exhausted.Die 1=  647.0 (1Grave Claw (0/3)Di +-GClaw _Di4 DiB Di Di 0Dik Di DicDiDiDiF _You cannot move.Diy Di 5--8 _Diu Di Di$Di@--9Di"Di$DiҥDi]3==70DiDiȮDi/> Di> #2Di? g=1Tree Di6E DiyG c _Your transformation is almost over. Di. Di%2 Di Diw Di ;3 Di  Di\  Di& DiP'G4==== Di'4 Di- Di. Di DiS3=5 Di1 Dik DiΫ Di1Quiver which action? ([-] to clear)  a - Cast: Magic Dart DiEb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Shock [&] all spells[!] focus mode: off|on Di7R Di`# #.# #.##.##.#.#jacore the Magician#.# #.## #.#.#Deep Elf # #.# #.##.# #Health: 23/28 ===================----- #. #.# #.##.#Magic: 4/11========---------------- #. #.# #j##.#AC: 21 Dia Str: 7 #..#.# #.## #.# #EV:  2 Int: 20 #..#.######.#### #.#.#.#SH: 0Dex: 14 #............).#######.#.#.#XL:  3 Next: 64% Place: Dungeon:2 #.##..........))♣..........#Noise: ---------  Time: 875.0 (0.0) # ########.##...#####.#.###a) +0 dagger (chaos) Di+bH#............#.#Cast: Call Imp####.#########.#Tree -GClaw #...........##############Aim: a gnoll, wielding a +0 halberd (almost dead)  You unleash the spiteful dead! The jagged bones skewer the gnoll!  You kill the gnoll!  Dib_The last of your harvested death is exhausted. _You cannot move. _Your transformation is almost over. Di@c DiWj Di8lDiQ# #.# #.# #.##.#.#  jacore the Magician  #.# #.# # #.#.#  Deep Elf # #.# #.# #.# #  Health: 23/28 ===================----- #. #.# #.# #.#  Magic: 2/11====-------------------- #. #.# #j# #.#  AC: 21DiHStr: 7 #..#.# #.# # #.# #  EV:  2 Int: 20 #..#.######.#### #.#.#.#  SH: 0Dex: 14 #............)*#######.#.#.#  XL:  3 Next: 64% Place: Dungeon:2 #.##..........**♣**........#  Noise: ---------  Time: 875.0 (0.0) DiC# ########.##***#####.#.###  a) +0 dagger (chaos) #...****.....#.#  Cast: Call Imp Di*####.#########.#  Tree -GClaw  #...........#  #############      Di   _The last of your harvested death is exhausted. Dil_You cannot move. _Your transformation is almost over.DiCasting: Call Imp (safe; 9% risk of failure)  Di Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateDi=B♣**DiT<*#Dio7*#Di& 7**Di 0 7**DiZ5# #.# #.##.##.#.#jacore the Magician#.# #.## #.#.#Deep Elf # #.# #.##.# #Health: 23/28 ===================----- #. #.# #.##.#Magic: 2/11====-------------------- Di#. #.# #j##.#AC: 21Str: 7 #..#.# #.## #.# #EV:  2 Int: 20 #..#.######.#### #.#.#.#SH: 0Dex: 14 #............).#######.#.#.#XL:  3 Next: 64% Place: Dungeon:2 #.##..........))♣..........#Noise: ---------  Time: 875.0 (0.0) Di# ########.##...#####.#.###a) +0 dagger (chaos)#......5.....#.#Cast: Call Imp####.#########.#Tree -GClaw DiY#...........##############5   cerulean imp (polearm, summoned) _You cannot move. _Your transformation is almost over.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.Di|:==6.0 (1 _DiuDiDi65.DiDi.--7DiDiDiDi e3==--8DilDi,Dit X9DiDiT4=80DiDi_Di,bw @You feel less wooden.Dib19/19===== 410 Di*c1DiiDila _Your +0 pair of gloves, +0 hat and +0 leather armour unmeld from your body.Di5JDi(KB==2DiQDixSDi Di #4Di 6==3Di ! Di" Di Di Di4 4Di DiK Di\Di]D====5DicDiPeDiDiLDiGDiDi:Di,DiDigDi[Di`5====DiDDiv #.# #.# # #.#.## #.# #.# #.# #  #. #.# #.# #. DiG #. #.# #j# #.#  #..#.# #.# #.# #  #..#.######.#### #.#.#.#  #............).#######.#.#.#  #.##...))...........#  # ########.##@5.#####.#.###7.0 (2 #............#.Di ####.#########.# #...........# ##########Di-###DiDiDiy4# #.# #.# #.##.#.#  #.# #.# # #.#.#  # #.# #.# #.# ##. #.# #.# #.#  #. #.# #j#  #.#  #..#.# #.# # #.# #  #..#.######.#### #.#.#.#  #....).#######.#.#.#  #.##..........)@...........#  # ########.##.5.#####.#.####............#.# ####.#########.# #...........##############Di'=Di=*8.0 (1DiCDi GM _You see here a +0 club.Di5K  # #.# #.# #.##.#.# #.# #.# # #.#.# # #.# #.# #.# # #. #.# #.# #.# #. #.# #j# #.# #..#.# #.# # #.# # #..#.######.#### #.#.#.# #.).#.#.#.# #.##.@).# # #.##.5.#####.#.### #............#.# ####.#########.# #...# ####DiWU DiV $9 DiV _Di\ Di^   Di^ Things that are here:Di`  Di` V_a +0 halberd; a gnoll corpseDi` DiS} # #.# #.# #.##.#.# #.# #.# # #.#.# # #.# #.# #.# # #. #.# #.#Di #.# #. #.# #j# #.# #..#.# #.# # #.# # #..#.######.#### #.#.#.# #.).#.#.#.#Di  #.##)).# # Di<#.##.5.#####.#.### #............#.# ####.#########.# #..Dir.# ####Di45.DiDi"-90 _Di6DiDiDiCDi Di2Di0)Di'DiR6=====Di!Di Di Di DiGDi # #.# #.# #.##.#.# #.# #.# # #.#.# # #.# #.#DiD #.# # #. #.# #.# #.# #. #.# #.#Di] #.# #..#.# #.#Dito # #.# #Di #..#.######.#### #.#.#.# #Dia..).#######.#.#.#Dia #.##.))Di..#DiM2.0 (2 # Dio##.##...#####.#.###Di4 #............#.# ####.#########.# #DiR>..# #Diu ##Di!DiDiDi .....#.# # #.#. #  #.# .# #.#  #.# #.######.#### ...).#######.#.#.##........5.))...........# ########.##...#####.#.###............####.#########...........#############Di Di *3.0 (1Di Di`  Di!=  Di=  Di?  Di1C  Di*D 95. DiG  DiG  DihK , DiN  Di'P  DitP m7===== DiQ  DiS  Di:U  DiW  Di0X  DirY  Diq` ]## #.#...#####...##...#.## ##.## ##.#.##.##.#...... #.##.#.# # #.#.#   #.# #.# #.#  #.# #@# #.# 6.0 (3.#.# #5# # #.# ..#.######.#### #.#.#.#............).#######.#.#.##.##..........))...........## ########.##...#####.#.### Di` #............#.####.#########.##...........# Di]a  Di.q  Di(r !Di!Di!Di?!Di!Di.!DiG!DiI!Di!Di9!Di!Di"!Di!Di!Di!Dil8====!Di!Di !Di!Di,!Di!DiN #.############ #.##.#.#.........##########.....#.###...######..........#....#.##....jjj....########## #.#...####...##...#.####.## ##.##.##.##!Di#......# #.##.#.#900.0 (4 # #.#.!Di #.# #.# #.#  #.# #.# #.#  #.# #.# #!Di.#..#.# #.# # #.# !Di #..#.######.#### #.#.#.##............)!Di0O.#.#.##.##..........))!DiQ+..#!DiE!Di!DiP"Diu "Di "Di "Di "Di."Di"Di'I"Din"Di"Di5"DiV9===="Di"Dit"Di "Di"%  "Di&#[You encounter a gnoll. It is wielding a +0 flail."Diq( #. . #<### ###########.# ###. ... "Di(..j....j....# ... # #.############ #.##.#.#.........##########....."Di(#.###.j.######..........#....#.##...........########"Di)~## #.#...####...##...#.## #."Di&)##.## ##.#5#.##.##"Di})'#......# #.##.#.# # #.#.# j   gnoll (wandering)"Di)W #.# #.# #.# # 5   cerulean imp (polearm, summoned)"Di) #.# #.# #.# #.# #.# #"Di *#.#"Di+o3.0 (35."Di,."Di2j5   cerulean imp (polearm, summoned)"Di3*4.0 (4"Di7"Di<2 _The gnoll leaves your sight."Di  #.  #.  #<### .###########.####. .. ...j....j....# ... #. #.############ #.## #.#.#j........##########.... #.###...######..........#.... #.##.........@.#########......## #.#...#####.# #.#...# #...#.## #5# # ##.#.##.# #.# #.##.# #. #.# #.# #......# #.# #.# #.##.#. #.# #.## #.#. # #.# #.# #.#  ["DiD 40m#. #.# #.# #.#"Di| :5."Di# "Di *5.0 (1"Diq "Di #Di #Di. #Di #Di #Di 85.#Dix #Di :==#Di7 #Di  #. #. #<  .##.# ###.  ...j....j....# ...  #.#Di ## #.# #.#.#j..#### #.###...######..# #.##..###7.0 (2#Dim  ## #.#...#####.# #.#.. #...#.## #.# # ##. ##.##.# #.# #.##. #. #.# #.# ##DiQ y # #.# #.# #.# #.# #.# #  # #.# #.# #. #. #.# #.# #.#Di #Di #DiB $Diy$Dimz$Di.{$Di ~$Dic.$Dig  A gnoll comes into view.$DiM #. #. #< .#.# ###.10/11== ...j....j....# ... #.### #. #.#.#..### #.###..j######.# #.##.## ## #.#...#####.# #.# #...#.## #.# # ## ##.##.# #.# #.##$Di m #. #.# #.# # # #.# #.# #.## j   gnoll (wandering) #.# #.# # # 5   cerulean imp (polearm, summoned) # #.# #.# # #. #.# #.# #0$DiGjj$Di@G8.0 (1 _$Di(Di|((Di)Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock [&] all spells[!] focus mode: off|on)Di )Di+a#. jacore the Magician#. Deep Elf#< Health: 19/19 ========================.###########.####. Magic: 10/11 =====================---...j....j....#... AC: 4Str: 7#.#############. EV: 10Int: 20)Dip-#.#.#.........##########. SH: 0Dex: 14#.###..j######..........#. XL:  3 Next: 64% Place: Dungeon:2#.##......@5...#########... Noise: ---------  Time: 908.0 (0.0)## #.#...#####.##.#. a) +0 dagger (chaos)#...#.## #.## ## Cast: Magic Dart##.##.# #.##.## -GClaw #. #.# #.##...# #.# #.##.## j   gnoll#.# #.## # 5   cerulean imp (pole)Di-"arm, summoned)# #.# #.###. #.# #.## _You see here a +0 club.  Things that are here: _a +0 halberd; a gnoll corpseYou encounter a gnoll. It is wielding a +0 flail. _The gnoll leaves your sight. _A gnoll comes into view.)Di0)Di5)Di7)Di  #. jacore the Magician #. Deep Elf #< Health: 19/19 ========================  .###########.# ###. Magic: 9/11===================-----  ...j....j....# ... AC: 4Str: 7 #.############ #. EV: 10Int: 20 )Diй #.#.#.........##########. SH: 0Dex: 14 #.###..j######..........#. XL:  3 Next: 64% Place: Dungeon:2 #.##.....*@5...#########... Noise: ---------  Time: 908.0 (0.0) ## #.#...#####.# #.#. a) +0 dagger (chaos) #...#.## #.# # ## Cast: Magic Dart ##.##.# #.# #.## -GClaw  )Di #. #.# #.# #... # #.# #.# #.## j   gnoll)Di&  #.# #.# # # 5   cerulean imp (polearm, summoned) # #.# #.# #)DiI \ #. #.# #.# # _The gnoll leaves your sight. )Dil 4_A gnoll comes into view.)Di WAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle)Di lShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit))DiF x j.@)Di3=@#@*DizU7##*Di j#*@Aim: a gnoll, wielding a +0 flail (100% to hit)*Dix< w#. jacore the Magician#. Deep Elf#< Health: 19/19 ========================.###########.####. Magic: 9/11===================-----...j....j....#... AC: 4Str: 7#.#############. EV: 10Int: 20#.#.#.........##########. SH: 0Dex: 14#.###..j######..........#. XL:  3 Next: 64% Place: Dungeon:2*Di > #.##.....*@5...#########... Noise: ---------  Time: 908.0 (0.0)## #.#...#####.##.#. a) +0 dagger (chaos)#...#.## #.## ## Cast: Magic Dart##.##.# #.##.## -GClaw #. #.# #.##...# #.# #.##.## j   gnoll#.# #.## # 5   cerulean imp (polearm, summoned)# #.# #.###. #.# #.##Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or [*Dif> 39;49m) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.*Di\ Q.j*Di F(ally target)*Di/ 9=9.0 (1 _*Di *Di +Di9n #. #. #<#.#.# ###. ...j....j....# ... #.### #.##.#.#..###.#.###...######.#.#.##.....j5@...##.## #.#...#####.# #.#.+Dio #...#.## #.# # ##.##.##.# #.# #.##.#. #.# #.# #.# #.# #.# #.##.#.# #.# # #.# #.# #.# #.#. #.# #.# #.+Diy  You swap places with your cerulean imp. Your cerulean imp misses the gnoll.+Di} ]10Magic Dart+Di +Di a _The gnoll closely misses your cerulean imp..DiS .DiT Quiver which action? ([-] to clear)  a - Cast: Magic Dart.Di U Xb - Cast: Call Imp  c - Cast: Grave Claw (0/3).Di4U d - Cast: Shock [&] all spells[!] focus mode: off|on2Di2Di9#. jacore the Magician#. Deep Elf#<# Health: 19/19 ========================.###########.####. Magic: 9/11===================-----...j....j....#... AC: 4Str: 7#.#############.# EV: 10Int: 20#.#.#.........##########.. SH: 0Dex: 14#.###...######..........#.. XL:  3 Next: 64% Place: Dungeon:2#.##.....j5@...#########.... Noise: =--------  Time: 910.0 (0.0)## #.#...#####.#2Dil#.#.. a) +0 dagger (chaos)#...#.## #.## ##. Cast: Shock##.##.# #.##.##. -GClaw #. #.# #.##....# #.# #.##.##. j   gnoll (ally target)#.# #.## #. 5   cerulean imp (polearm, summoned)# #.# #.##.#. #.# #.##.Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit)  The magic dart hits the gnoll. 2DiR_The gnoll is moderately wounded.You swap places with your cerulean imp. Your cerulean imp misses the gnoll. _The gnoll closely misses your cerulean imp.2Dij2Di2Di#3Di ~ #. #. #< .#.# ###. ...j....j....# ... #.### #. #.#.#..### #.###...######.# #.##.....j@5...##3Di  ## #.#...#####.# #.# #...#.## #.# # ## ##.##.# #.# #.## #. #.# #.# # # #.# #.# #.## #.# #.# # # # #.# #.# # #. #.# #.# #3DiX  You swap places with your cerulean imp.  Your cerulean imp hits the gnoll from afar with a -3 spear.3Di *1.0 (13Di 3Di R _The gnoll barely misses you.7Di@7Di@7DiC7DiNEF _Unknown command.9Dit9DiŢQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)9Di0d - Cast: Shock [&] all spells[!] focus mode: off|on:Di:Di3#. jacore the Magician#. Deep Elf#< Health: 19/19 ========================.###########.####. Magic: 9/11===================-----...j....j....#... AC: 4Str: 7#.#############. EV: 10:Di4 Int: 20#.#.#.........##########. SH: 0Dex: 14#.###...######..........#. XL:  3 Next: 64% Place: Dungeon:2#.##.....j@5...#########... Noise: =--------  Time: 911.0 (0.0)## #.#...#####.##.#. a) +0 dagger (chaos)#...#.## #.#:DiZ# ## Cast: Shock##.##.# #.##.## -GClaw #. #.# #.##...# #.# #.##.## j   gnoll (ally target):Dij#.# #.## # 5   cerulean imp (polearm, summoned)# #.# #.##:Di#. #.# #.##You swap places with your cerulean imp. Your cerulean imp misses the gnoll. :Di_The gnoll closely misses your cerulean imp.You swap places with your cerulean imp.  Your cerulean imp hits the gnoll from afar with a -3 spear. :DiT_The gnoll barely misses you. _Unknown command.:Di:Di :Di!DiA#. #. #<#.#.# ###. ...j....j....# ... #.### #.##.#.#..###.#.###...######.#.#.##.....j.@...##.## #.#...#####.# #.#.#...#.## #.# # ##.##.##.# #.# #.##.#. #.# #.# #.# #.# #.# #.##.#.# #.# # #.# #.# #.# #.#. #.# #.# #.>DiA.j>Di>Di--3>Di >Di1 ?Di ?DiI Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock [&] all spells[!] focus mode: off|on@DiXR @Di[ #. jacore the Magician#. Deep Elf#<# Health: 19/19 ========================.###########.####. Magic: 9/11===================-----...j....j....#... AC: 4Str: 7#.#############.# EV: 10Int: 20#.#.#.........##########.. SH: 0@Di[ |Dex: 14#.###...######..........#.. XL:  3 Next: 64% Place: Dungeon:2#.##......j@...#########.... Noise: ---------  Time: 913.0 (0.0)## #.#...#####.##.#.. a) +0 dagger (chaos)@Di\ q#...#.## #.## ##. Cast: Call Imp##.##.# #.##.##. -GClaw #. #.# #.##....# #.# #.##.##. j   gnoll#.# #.## #.# #.# #.##.#. #.# #.##.Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, ally target, 72% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.Your cerulean imp disappears in a puff of smoke! _The gnoll barely misses you.@Di] @Di` @Dia BDi #.  jacore the Magician #.  Deep Elf #<# Health: 19/19 ========================  .###########.# ###.  Magic: 7/11===============---------  ...j....j....# ...  AC: 4Str: 7 BDi#.############ #.# EV: 10Int: 20 #.#.#.........##########.. SH: 0Dex: 14 #.###...######..........#.. XL:  3 Next: 64% Place: Dungeon:2 #.##.....*j@**.#########.... Noise: ---------  Time: 913.0 (0.0)BDi ## #.#...#####.# #.#.. a) +0 dagger (chaos) BDiP#...#.## #.# # ##. Cast: Call Imp ##.##.# #.# #.##. -GClaw  #. #.# #.# #.... # #.# #.# #.##. j   gnoll #.# #.# # #. # #.# #.# #. #. #.# #.# #.The gnoll is severely wounded.Your cerulean imp disappears in a puff of smoke! BDi}_The gnoll barely misses you.Casting: Call Imp (safe; 13% risk of failure)  BDi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateBDi5@*BDi!7@*BDi+;j@Your cerulean imp disappears in a puff of smoke! _The gnoll barely misses you.  Casting: Call Imp (safe; 13% risk of failure)  BDij,Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a gnoll, wielding a +0 flail (severely wounded)BDi+I T *jCDit6#. jacore the Magician#. Deep Elf#<# Health: 19/19 ========================.###########.####. Magic: 7/11===============---------...j....j....#... AC: 4Str: 7#.#############.# EV: 10Int: 20#.#.#.........##########.. SH: 0Dex: 14#.###...######..........#.. XL:  3 Next: 64% Place: Dungeon:2#.##.....5j@...#########.... Noise: ---------  Time: 913.0 (0.0)## #.#...#####.##.#.. a) +0 dagger (chaos)#...#.## #.##Di7&39;49m ##. Cast: Call Imp##.##.# #.##.##. -GClaw #. #.# #.##....# #.# #.##.##. j   gnoll (ally target)#.# #.## #. 5   cerulean imp (polearm, summoned)# #.# #.##.#. #.# #.##.Your cerulean imp disappears in a puff of smoke! _The gnoll barely misses you.Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.CDi8:==4.0 (1 _CDi>CDiAFDi )You hit the gnoll but do no damage. Lightning courses through the gnoll!FDiA.5FDi*5   cerulean imp (polearm, summoned)FDiQy 89-5 _You kill the gnoll!FDiqFDi@ h _Your Stealth skill increases to level 3!KDiOKDiP8==--6 _KDi#TKDiULDiuLDi,LDi LDi D_You swap places with your cerulean imp.  Things that are here:LDi_  a +0 flail; a gnoll corpseLDiLDiLDi _LDiSLDi8LDiLDiLDiFLDiLDi .###########.# ## ...j....j....# .LDi& #.############  #.#.#.........## #.###...######. #.##....@5)....#########LDi-9.0 (3 ## #.#...#####.# #LDi #...#.## #.# #  ##.##.# #.# LDih #. #.# #.# # # #.# #.# LDi1 #.# #.# LDiJ # #.# #.# #. #.# #.#LDiLDiLDiMDi+ IMDi! MDi:" 1.MDix% MDiv* 9====MDi+ MDi|, MDi, MDi. MDi3  .###########.# ...j....j....#  #.############  #.#.#.........####### #.###@5.######.......21.0 (2 #.##......)....######### #.#...#####.# MDi4 [ #...#.## #.#  ##.##.# #.# #. #.# #.# # #.# #.# #.# #.# # #.# #.#MDi 5 MDij: MDi; ODiU} .###########.#...j....j....#  #.############  #.#@#.........###### #.###.5.######....... #.##......)....######### #.#...#####.# #...#.## #.##.##.# #.# #. #.# #.## #.# #.# #.# #.#ODi~45.ODiOODi*2.0 (1ODiODiPDi  .###########.#.............#  #@############  #.#.#.........##### #.###5..######...... #.##......)....######## #.#...#####.# #...#.## #.##.##.# #.# #. #.# #.## #.# #.#PDiu K5.PDi: PDi %3PDi PDi QDi###########.......@.....# #######.############  #.#5#.........##### #.###...######......QDiFT#.##......)....######## #.#...####...#.####.##.#.QDi65.QDiQDi3X10/11====QDib4QDiQDiSDi[ 3SDi SDiV SDiK XSDiţ SDi SDi SDi SDi1 SDi SDiG SDi۬ SDi SDiI SDie i  You encounter a hobgoblin.SDi .#.#g#.#.#.#.####.# ##.........5.@.# SDi+ .#######.############ #.#.#.........#####.###...######....#.##......)....#########.## #.#...#####.# #. g   hobgoblin (asleep)#...#.## #.# # 5   cerulean imp (polearm, summoned)##.##.# #.# #.SDi #. #.# #.# #.SDie Y.57.0 (3SDi~ E, ally target)SDio 1=====8.0 (4 _SDi9 SDi XDinXDioQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock [&] all spells[!] focus mode: off|onXDi XDi jacore the Magician.#Deep Elf.#Health: 19/19 ========================g#Magic: 11/11 ========================.#AC: 4Str: 7.#EV: 10Int: 20.#SH: 0Dex: 14XDi .###########.### XL:  3 Next: 89% Place: Dungeon:2..........5@.#. Noise: ---------  Time: 928.0 (0.0)#######.############a) +0 dagger (chaos)#.#.#.........######### Cast: Magic Dart#.###...######.......... -GClaw #.##......)....#########.## #.#...#####.#XDi #. g   hobgoblin (asleep, ally target)#...#.## #.## 5   cerulean imp (polearm, summoned)##.##.# #.##.#. #.# #.##. XDi o_You kill the gnoll! _Your Stealth skill increases to level 3! _You swap places with your cerulean imp.  Things that are here: _a +0 flail; a gnoll corpse _You encounter a hobgoblin.XDi7 XDi XDig YDiW  jacore the Magician .# Deep Elf .# Health: 19/19 ======================== g# Magic: 10/11 =====================--- *# AC: 4Str: 7 *# EV: 10Int: 20 *# SH: 0Dex: 14 .###########*# ## XL:  3 Next: 89% Place: Dungeon:2 ..........5@.# . Noise: ---------  Time: 928.0 (0.0) #######.############  a) +0 dagger (chaos) #.#.#.....YDi7X....######### Cast: Magic Dart #.###...######.......... -GClaw  #.##......)....#########. ## #.#...#####.# #. g   hobgoblin (asleep, ally target) #...#.## #.# #  5   cerulean imp (polearm, summoned) ##.##.# #.# #. #. #.# #.# #. _a +0 flail; a gnoll corpse _You encounter a hobgoblin.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit)YDiE g....*YDitf6*.YDiL J**YDi J**YDi3 J**YDi8g*Aim: a hobgoblin (asleep, ally target, 100% to hit)ZDiC jacore the Magician.#Deep Elf.#Health: 19/19 ========================g#Magic: 10/11 =====================---.#AC: 4ZDiStr: 7.#EV: 10Int: 20.#SH: 0Dex: 14.###########.### XL:  3 Next: 89% Place: Dungeon:2..........5@.#. Noise: ---------  Time: 928.0 (0.0)#######.############a) +0 dagger (chaos)ZDi8#.#.#.........######### Cast: Magic Dart#.###...######.......... -GClaw #.##......)....#########.## #.#...#####.#ZDi#. g   hobgoblin (asleep, ally target)#...#.## #.#ZDiC# 5   cerulean imp (polearm, summoned)##.##.# #.##.ZDim#. #.# #.##. _You encounter a hobgoblin.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit)  ZDi2You miscast Magic Dart. Nothing appears to happen.ZDi`Contam: 10% 9.0 (1 _ZDioZDi[Di   jacore the Magician .# Deep Elf .# Health: 19/19 ======================== g# Magic: 9/11===================----- *# AC: 4Str: 7 *# EV: 10[Di{Int: 20 Contam: 10%  *# SH: 0Dex: 14 .###########*# ## XL:  3 Next: 89% Place: Dungeon:2 ..........5@.# . Noise: ---------  Time: 929.0 (0.0) #######.############  a) +0 dagger (chaos) #.#.#.........######### Cast: Magic Dart #.###...######.......... -GClaw [Di #.##......)....#########. ## #.#...#####.# #. g   hobgoblin (asleep, ally target) [Di#...#.## #.# #  5   cerulean imp (polearm, summoned) ##.##.# #.# #.[Di" #. #.# #.# #.[DiAim: a hobgoblin (asleep, ally target, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  [DiOAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle[DinpShift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit)\DiL>jacore the Magician.#Deep Elf.#Health: 19/19 ========================g#Magic: 9/11===================-----*#AC: 4Str: 7\Di*#EV: 10Int: 20 Contam: 10% *#SH: 0Dex: 14.###########*### XL:  3 Next: 89% Place: Dungeon:2..........5@.#\Di. Noise: ---------  Time: 929.0 (0.0)#######.############a) +0 dagger (chaos)#.#.#.........######### Cast: Magic Dart#.###...######.......... -GClaw \DiY(#.##......)....#########.## #.#...#####.##. g   hobgoblin (ally target)#...#.## #.#\Di# 5   cerulean imp (polearm, summoned)##.##.# #.##.\Di[#. #.# #.##.\DiAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit)  \Di7QThe magic dart hits the hobgoblin but does no damage.  The hobgoblin shouts!\DiG.g\Di,...\Di5===30.0 (1\DiH\Di   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  \Di؎Aim: a hobgoblin (asleep, ally target, 100% to hit)  The magic dart hits the hobgoblin but does no damage.hobgoblin shouts! _You hear a shout!\Di`   jacore the Magician .# Deep Elf .# Health: 19/19 ======================== .# Magic: 8/11=================------- g# AC: 4Str: 7 *# EV: 10Int: 20 Contam: 10%  *# SH: 0Dex: 14\Di`  .###########*# ## XL:  3 Next: 89% Place: Dungeon:2 ..........5@.# . Noise: ===------  Time: 930.0 (0.0) #######.############  a) +0 dagger (chaos) #.#.#.........######### Cast: Magic Dart #.###...######.......... -GClaw  #.##......)....#########. ## #.#...#####.# #. g   hobgoblin (ally target) \Di` N#...#.## #.# #  5   cerulean imp (polearm, summoned) ##.##.# #.# #. #. #.# #.# #.The hobgoblin shouts! _You hear a shout!  \Di` oAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\Di4a HAim: a hobgoblin (ally target, 100% to hit)]DibWjacore the Magician.#Deep Elf.#Health: 19/19 ========================.#]Di c{Magic: 8/11=================-------g#AC: 4Str: 7*#EV: 10Int: 20 Contam: 10% *#SH: 0Dex: 14.###########*### XL:  3 Next: 89% Place: Dungeon:2..........5@.#. Noise: ===------  Time: 930.0 (0.0)#######.############]Dilcwa) +0 dagger (chaos)#.#.#.........######### Cast: Magic Dart#.###...######.......... -GClaw #.##......)....#########.## #.#...#####.##. g   hobgoblin (ally target)#...#.## #.## 5   cerulean imp (polearm, summoned)##.##.# #.##.#. #.# #.##.]DicThe hobgoblin shouts! _You hear a shout!  Aiming: Magic Dart (safe; 4% risk of failure)  ]Dic.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)]Di.g _You hear a shout!  Aiming: Magic Dart (safe; 4% risk of failure)  ]Di|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin but does no damage.]Di&..]Di%:--1.0 (1 _]Di&]Di]Di   jacore the Magician .#]Di  Deep Elf .# Health: 19/19 ======================== .# Magic: 7/11]Di7 ===============--------- .#]Di  AC: 4Str: 7 g# EV: 10Int: 20 Contam: 10%  *# SH: 0]Di <Dex: 14 ]Di .###########*# ## XL:  3 Next: 89% Place: Dungeon:2 ]Di I..........5@.# . Noise: =--------  Time: 931.0 (0.0) ]Di4 #######.############  a) +0 dagger (chaos) ]DiO w#.#.#.........######### Cast: Magic Dart ]Dij O#.###...######.......... -GClaw  ]Di %#.##......)....#########. ]Di ## #.#...#####.# #. g   hobgoblin (ally target) ]Di #...#.## #.# #  5   cerulean imp (polearm, summoned) ##.##.# #.# #.]Diּ " #. #.# #.# #.]Di QAim: a hobgoblin (ally target, 100% to hit) ]Di _The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  ]DiF Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line]Dih HAim: a hobgoblin (ally target, 100% to hit)]Di jacore the Magician.#Deep Elf.#Health: 19/19 ========================.#Magic: 7/11===============---------.#AC: 4]DioStr: 7g#EV: 10Int: 20 Contam: 10% *#SH: 0Dex: 14.###########*### XL:  3 Next: 89% Place: Dungeon:2..........5@.#. Noise: =--------  Time: 931.0 (0.0)]Di6########.############a) +0 dagger (chaos)#.#.#.........######### Cast: Magic Dart#.###...######.......... -GClaw #.##......)....#########.## #.#...#####.##. g   hobgoblin (ally target)#...#.## #.## 5   cerulean imp (polearm, summoned)]Diu##.##.# #.##.#. #.# #.##.]DiAim: a hobgoblin (ally target, 100% to hit) _The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  ]Diڥ.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)]Di).g _The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin but does no damage.]Di+g]Di1.g   goblin5   cerulean imp (polearm, summoned)]Di 4*2.0 (1]Di9]Di0=q _You encounter a goblin. It is wielding a +0 club._Di _Di Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)_Di d - Cast: Shock [&] all spells[!] focus mode: off|onbDibDi@rjacore the Magiciang#Deep Elf.#Health: 19/19 ========================.#Magic: 7/11===============---------.#AC: 4Str: 7.#EV: 10bDiwInt: 20 Contam: 10% g#SH: 0Dex: 14.###########.### XL:  3 Next: 89% Place: Dungeon:2..........5@.#. Noise: =--------  Time: 932.0 (0.0)#######.############a) +0 dagger (chaos)bDi+3#.#.#.........######### Cast: Shock#.###...######.......... -GClaw #.##......)....#########.## #.#...#####.#bDiZ#. g   hobgoblin (ally target)#...#.## #.## g   goblinbDi.##.##.# #.##. 5   cerulean imp (polearm, summoned)#. #.# #.#bDi#.Aiming: Magic Dart (safe; 4% risk of failure)  bDi5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)  bDiM The magic dart hits the hobgoblin but does no damage. _You encounter a goblin. It is wielding a +0 club.bDi> bDikbDi$bDib   jacore the Magician g# Deep ElfbDib ; .# Health: 19/19 ======================== .# Magic: 6/11=============----------- .# AC: 4bDib Str: 7 .# EV: 10Int: 20 Contam: 10%  g# SH: 0Dex: 14 bDi>c A.###########*# ## XL:  3 Next: 89% Place: Dungeon:2 ..........5@.# . Noise: =--------  Time: 932.0 (0.0)bDixc & #######.############  a) +0 dagger (chaos) #.#.#.........######### Cast: ShockbDic  #.###...######.......... -GClaw  #.##......)....#########. bDic ## #.#...#####.# #. g   hobgoblin (ally target) #...#.## #.# #  g   goblin ##.##.# #.# #. 5   cerulean imp (polearm, summoned)bDi'd  #. #.# #.# #.The magic dart hits the hobgoblin but does no damage. _You encounter a goblin. It is wielding a +0 club.bDied rAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linebDid GAim: a hobgoblin (ally target, 68% to hit)cDijacore the Magiciang#Deep Elf.#Health: 19/19 ========================.#Magic: 6/11=============-----------*#AC: 4Str: 7*#EV: 10Int: 20 Contam: 10% *#SH: 0Dex: 14.###########*### XL:  3 Next: 89% Place: Dungeon:2..........5@.#. Noise: =--------  Time: 932.0 (0.0)#######.############a) +0 dagger (chaos)#.#.#.........######### Cast: Shock#.###...######.......... -GClaw #.##......)....#########.## #.#...#####.##. g   hobgoblin (ally target)#...#.##cDi #.## g   goblin##.##.# #.##. 5   cerulean imp (polearm, summoned)#. #.# #.##.The magic dart hits the hobgoblin but does no damage. _You encounter a goblin. It is wielding a +0 club.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (ally target, 68% to hit)cDiE.g _You encounter a goblin. It is wielding a +0 club.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (ally target, 68% to hit)  The zap misses the hobgoblin.cDi%.gcDi &..cDib7==3.0 (1 _cDicDieDi;IrQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock [&] all spellseDi_Kz[!] focus mode: off|onfDioZfDi"ujacore the Magician.#Deep Elfg#Health: 19/19 ========================.#Magic: 7/11===============---------.#AC: 4Str: 7.#EV: 10Int: 20 Contam: 10% .#SH: 0Dex: 14.###########g### XL:  3 Next: 89% Place: Dungeon:2..........5@.#. Noise: =--------  Time: 933.0 (0.0)#######.############a) +0 dagger (chaos)#.#.#.........######### Cast: Magic Dart#.###...######.......... -GClaw #.##......)....#########.## #.#...#####.##. g   hobgoblin (ally target)#...#.## #.## g  fDiTv[m goblin##.##.# #.##. 5   cerulean imp (polearm, summoned)#. #.# #.##. _You encounter a goblin. It is wielding a +0 club.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (ally target, 68% to hit) _The zap misses the hobgoblin.fDiyfDi   jacore the Magician .# Deep Elf g# Health: 19/19 ======================== .# Magic: 6/11=============-----------fDis F .# AC: 4Str: 7 .# EV: 10Int: 20 Contam: 10%  .# SH: 0Dex: 14 .###########g# ## XL:  3 Next: 89% Place: Dungeon:2 fDi I..........5@.# . Noise: =--------  Time: 933.0 (0.0) fDi +#######.############  a) +0 dagger (chaos) #.#.#.........######### Cast: Magic Dart fDi o#.###...######.......... -GClaw  #.##......)....#########.fDiB  ## #.#...#####.# #. g   hobgoblin (ally target) fDi U#...#.## #.# #  g   goblin ##.##.# #.# #. 5   cerulean imp (polearm, summoned) #. #.# #.# #.fDi} 6Aim: a hobgoblin (ally target, 68% to hit) _The zap misses the hobgoblin.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)gDigjacore the Magician.#Deep Elfg#Health: 19/19 ========================.#Magic: 6/11=============-----------.#AC: 4gDi8Str: 7.#EV: 10Int: 20 Contam: 10% .#SH: 0Dex: 14.###########g### XL:  3 Next: 89% Place: Dungeon:2..........5@.#. Noise: =--------  Time: 933.0 (0.0)#######.############a) +0 dagger (chaos)#.#.#.........######### Cast: Magic Dart#.###...######.......... -GClaw gDi #.##......)....#########.## #.#...#####.##. g   hobgoblin (ally target)#...#.## #.## g   goblin##.##.# #.##. 5   cerulean imp (polearm, summoned)#. #.# #.##.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclegDiShift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.gDi(.  Shift-Dir - straight line  Aim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.  Your cerulean imp hits the hobgoblin from afar with a -3 spear.  The hobgoblin dies!gDi)%.ggDih2g   goblin5   cerulean imp (polearm, summoned)gDi8:>924.0 (1gDi@gDiC _You have harvested enough death to cast Grave Claw an additional time.tDi`#.# #.# #g# #.# ##.# ##.# #.#.# #...5.@# .#.############ ##.#.#.##.###...######.##.##......)....#.tDio## #.#...#####.# #.##...#.## #.# # ###.##.# #.# #.##. #.# #.# #.tDi}.55.tDiq$.gtDi6D(ally target)tDiib-5Magic DarttDiҶtDixDi0Z5..gxDibxDiJ8% -6xDiCxDixDi 8 .g #5 ##############.............# ..#######.############  #.#.#.........######### #.###...######..........#.##......)....#########..## #.#...####....#.## ##.##xDi=Z  Your cerulean imp hits the goblin but does no damage.xDi>g7==6=7xDiAyDiub _The goblin closely misses your cerulean imp.zDio Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock [&] all spells[!] focus mode: off|on{Di jacore the Magician#.#Deep Elf#.#Health: 19/19 ========================#.#Magic: 7/11===============---------#.#AC: 4Str: 7#.## EV: 10Int: 20 Contam: 6% #g## SH: 0Dex: 14#5## XL:  3 Next: 92% Place: Dungeon:2.###########@#### Noise: =--------  Time: 937.0 (0.0).............#.. a) +0 dagger (chaos)#######.############# Cast: Grave Claw (1/3)#.#.#.........###########.###...######..........##.##......)....#########.. g   {Di?p[40mgoblin (ally target)## #.#...#####.##.# 5   cerulean imp (polearm, summoned)#...#.## #.## ###.##.# #.##.#The hobgoblin is moderately wounded.Your cerulean imp hits the hobgoblin from afar with a -3 spear.  The hobgoblin dies! _You have harvested enough death to cast Grave Claw an additional time.Your cerulean imp hits the goblin but does no damage. _The goblin closely misses your cerulean imp.{Di{DiP{DiQ|DiH   jacore the Magician #.# Deep Elf #.# Health: 19/19 ======================== #.# Magic: 5/11==========-------------- #.# AC: 4Str: 7 #.## EV: 10Int: 20 Contam: 6%  #g#|Di Q# SH: 0Dex: 14 #5## XL:  3 Next: 92% Place: Dungeon:2  .###########@# ### Noise: =--------  Time: 937.0 (0.0)  .............# .. a) +0 dagger (chaos)  #######.############ # Cast: Grave Claw (1/3) #.#.#.........########## #.###...######..........# #.##......)....#########.. g   goblin (ally target) |Dì## #.#...#####.# #.# 5   cerulean imp (polearm, summoned) #...#.## #.# # # ##.##.# #.# #.#Your cerulean imp hits the goblin but does no damage. _The goblin closely misses your cerulean imp.Aiming: Grave Claw (safe; 12% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycle|DidDir - move targetAim: a goblin, wielding a +0 club (ally target)|Di g5cerulean imp, wielding a -3 spear (summoned, friendly)|Di g5goblin, wielding a +0 club (ally target)}Di"$jacore the Magician#.#Deep Elf#.#Health: 19/19 ========================#.#Magic: 5/11==========--------------}Di$#.#AC: 4Str: 7#.## EV: 10Int: 20 Contam: 6% #*## SH: 0Dex: 14#5## XL:  3 Next: 92% Place: Dungeon:2.###########@#### Noise: =--------  Time: 937.0 (0.0).............#.. a) +0 dagger (chaos)#######.############# Cast: Grave Claw (1/3)#.#.#.........###########.###...######..........#}Di1%5#.##......)....#########.. g   goblin (ally target)## #.#...#####.##.# 5   cerulean imp (polearm, summoned)#...#.## #.## ###.##.# #.##.#Your cerulean imp hits the goblin but does no damage. _The goblin closely misses your cerulean imp.Aiming: Grave Claw (safe; 12% risk of failure) (1/3 uses available)  }Di|%*Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goblin, wielding a +0 club (ally target)}Di )  You unleash the spiteful dead! The jagged bones skewer the goblin!  You kill the goblin!}Di'*5   cerulean imp (polearm, summoned)}Di )  The last of your harvested death is exhausted.}Di͈44=8.0 (1Grave Claw (0/3)-GClaw _}Di+}Di~Dia ~Di ~Di ~Di ~Di% ~Di M2~Di L _You swap places with your cerulean imp.~Di ~Di. ~Di 71~Di ~Diǻ #. . .  --40.0 (2 #5 #~Dix .###########.# ##.............# ..#######.############  #.#.#.........## #.###.........#.##......)....#########..## #.#...####~Di 8--~Di ~Dii M _You see here a +0 club.DiDiIDiDiDi.DitDi6=== _Your magical contamination has completely faded away.DiDiYDiDiDiDi 2§Di Di Dic DiB u _Your cerulean imp disappears in a puff of smoke!DiDivDiDiDi;7Di}H=====Diz,DiDiDizDi ####.#..#Di ....... 6.0 (6.##.####  #.  #.  #.# #.# Di;>#)#  #.## .###########.# ##DihE DiDi!Dii#Di)Di,  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   g + Spellcasting 5.2  21%  +3           b + Unarmed Combat   0.0    -2   h * Conjurations   2.9  16%  +1      Di, i * Summonings   1.6  23%  +1   c + Short Blades   0.0     0   j * Necromancy   1.9  12%  +2       k + Translocations   1.1    +1   d * Armour   0.6  16%  -2   l + Air Magic0.1   2%  +1  e + Dodging2.4   2%  +2      f + Stealth3.1   8%  +3    i=-40m                                                  Di-                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsDi^2Die8Di;jacore the MagicianDeep ElfHealth: 19/19 ========================Magic: 7/11===============---------AC: 4Str: 7EV: 10Int: 20#Di==SH: 0Dex: 14####.#..#XL:  3 Next: 94% Place: Dungeon:2#@.......Noise: ---------  Time: 946.0 (0.0)#.##.####a) +0 dagger (chaos)#.#Cast: Grave Claw (0/3)#.#-GClaw #.##.## #)## #.## .###########.#### You kill the goblin! _The last of your harvested death is exhausted. _You swap places with your cerulean imp. _You see here a +0 club. _Your magical contamination has completely faded away. _Your cerulean imp disappears in a puff of smoke!Di5ADiADiEDiGDidDi6DiDiODiHDiDi,DiDi>DiDi Di'3_Found 7 gold pieces.DiDicN8==DiSDi..##..... ###.. ..#.# ..#.# .#####.#..###.Di{#...9.0 (3#.##.######.#.##.#.##.#.##.#.##.$#. #)####. #.# #<#.###.# ###. .DiDi8DiDiDi Dij Di Di Di] XDi Di+ Di Di} Di Dia Di Dig Di 9====DiR q _Found a scroll labelled IKKIRPH FYOJOERA.Dik #.# ...#.#..#####.#..###.#........... #.##.######.#.##.# #.##.# #.##.#####.##.@...?#.56.0 (7Di Q#)#####.#.# #<### .###########.# ###. .. .............# ... #. #######.#############.##.#.#.#.........##########....#.###...######..........#.... #.##......)....#########.....Di Di Din = _You now have 97 gold pieces (gained 7).Di&. Di. Di/ Di3 Di5 Di5 :==Di9 ,Diu; Di; P10/11==Di< Di> Di@ DiA DiA DiEC DiaE DiE Di=F Di(J Di}J DiJ Di6P g#.# ... #.#..# ####.#..###. #........... #.##.######. #.##.# #.##.# #.##.#######.# .##.##.....@...# #. .#61.0 (5#)##########.# #. .##.# #<###.# #.# ###. ... # ... #.#.#### #.##.####  #.#.#.........####........ #.###...######....#....#### .##......)....#########......#Di)Q DiS DiV f _c - a scroll labelled IKKIRPH FYOJOERADiGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger of chaos (weapon) Armour (go to first with [)  c - a +0 hat (worn)  e - a +0 pair of gloves (worn)  f - a +0 leather armour (worn)b - a +0 robe Jewellery (go to first with "=)  d - a ring of positive energy (worn)DiV Scrolls:  Scrolls ?  c - a scroll labelled IKKIRPH FYOJOERADiFSc - a scroll labelled IKKIRPH FYOJOERA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Di=2 Di5 Di9 `#.# ...jacore the Magician#.#..#Deep Elf####.#..###.Health: 19/19 ========================DiY: #...........Magic: 10/11 =====================---#.##.######.AC: 4Str: 7#.##.#EV: 10Int: 20#.##.#SH: 0Dex: 14#.##.#######.#.#XL:  3 Next: 94% Place: Dungeon:2#.##.....@...# #. .#Di: Noise: ---------  Time: 961.0 (0.0)#)##########.# #. .#a) +0 dagger (chaos)#.##<###.#Cast: Grave Claw (0/3) ########.####. ...Will/2 -GClaw .........#... #.# ###.#############.##.#####.#.#.........##########........ #.###...######..........#....#### .##......)....#########......# _Found 7 gold pieces. _Found a scroll labelled IKKIRPH FYOJOERA. Di ; _You now have 97 gold pieces (gained 7). _c - a scroll labelled IKKIRPH FYOJOERAAs you read the scroll labelled IKKIRPH FYOJOERA, it crumbles to dust.  A wave of despondency washes over your surroundings.Di ? Di? 71===Di? #2.0 (1DiB DiwD  DiD _Found a scroll labelled IKKIRPH FYOJOERA. _You now have 97 gold pieces (gained 7). DiD _c - a scroll labelled IKKIRPH FYOJOERA  As you read the scroll labelled IKKIRPH FYOJOERA, it crumbles to dust.  Di E cA wave of despondency washes over your surroundings. _It was a scroll of vulnerability.Di,IDiN.Di.,Di2===DiY3Di3,Di4Di4DiJ5Di6DiV7Di7Di8Di,9Di|9Dif;,Di;Di1=Di|=Di>Did?Di?,Di^ADiADiBDixCDiC,DinEDiEDiFDiUGDiGDiGDiDIDiIDiIDiK,DiILDiMDi.N,DiODiO,DiPDi]P,Di4Q,DiQDiDRDiRDiRDi/SDijSDiSDi!TDi}T,DiUDiUDirVDiX,DiXDi#ZDiZ,DiD[Di[,DiM\Di\,Did]Di]Di]Di^,Di#_Di_Di `,Di`Di aDilaDibDicDi^cDiseW _You start waiting.DiOj)....Di3w96.0 (34.0)7.0 (35 _You feel your willpower return.Di 3Di Di DigDi3DiDiPDiרDi4XDiDiDiDiDijDi#.# ... #.#..# ## ##Di9B####.#..###. .##.##....#. #.##.##.######... #.##.##.# #.##.##.##.# #.#..##.##.#######.# .# #.#Di#.##........@# #. .# #.#1000.0 (3#)####.# #. .# #<#Di#.# #.# #<###.# #.#.# #.# ###. ... #.## #.. ... #.# #.# .### ### #.##.#####. Di@C#.#...###...# ##...######...#....### Di"DiJDiDiDiyDi-DiDi҄Di܆Di7DiBDinDiŋDi>Di/DiDiDi%DiՑDi0DizDiDi@DiDiDiɛ!#.##.######...#.##.##.# #.# #.##.##.# #.# DiDe..# #.##.#######.# .# #.# #.##.........# #. .# #.# #)##########.# #. .# #<# #.# #.# #<###.# #.# Di####.# #.#####..... #.# .....# #.@.....##.# #.# 5.0 (5 Diޜh############ #######.##.#####.# .#.........##########..........# ...######..........#....####### )....#########......# Di0#...#####.# #.#...## .#.## #.# # ##.##Diȝ# #.# #.##.###  #.# #.# DihDiDiҤDik Di^l Dil Dio Di?q Dit BDi u Diu ,Div Diw DiVx Dix Diy Di@{ Di{ Di{ Di } Di~ Di~ DiP Di^ Di Di_ Di Diۄ Di  You encounter a kobold. It is wielding a +1 dagger of venom and quiveringDiR stones.Di  ##..   ... ####  Di  #.. ....   #.# ... #  #.#..# ## ## .#  ####.#..###. .##K. #.#DiW  #...........#... #.#  #.##.######...# #.#  #.##.# #@# #.# DiŽ  #.##.# #.# ..#  #.##.#######.# .# #.#  #.##.........# #. .# #.#  #)##########.# #. .# #<# Di : #.# #.# #<###.# #.# K   kobold (missile, asleep) #####.# #.#####..... #.# ......# #.......##Di .# #.# .############ #######.##.#####.#Di0 ,11.0 (6Di. 12.0 (7 _Di Di DiDiQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)Di;d - Cast: Shock [&] all spells[!] focus mode: off|onDi_##..jacore the Magician... ####Deep Elf#.. ....Health: 19/19 ========================#.# ...#Magic: 11/11 ========================#.#..# ## ## .#AC: 4Str: 7####.#..###. .##K.#.# EV: 10Int: 20#...........#...#.# SH: 0Dex: 14#.##.######...##.# XL:  3 Next: 94% Place: Dungeon:2#.##.# #@##.# Noise: ---------  Time: 1012.0 (0.0)#.##.# #.#Diz..# a) +0 dagger (chaos)#.##.#######.#.# #.# Cast: Call Imp#.##.........# #. .# #.# -GClaw #)##########.# #. .# #<##.##.# #<###.# #.# K   kobold (missile, asleep) #####.##.#####..... #.# ......##.......##.# #.# .############ #######.##.#####.#A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. Dig_You start waiting. _You feel your willpower return.You encounter a kobold. It is wielding a +1 dagger of venom and quivering _stones.DiDi_DiDim ##.. jacore the Magician ... #### Deep Elf #.. .... Health: 19/19 ========================DiK #.# ... #  Magic: 9/11===================----- #.#..# ## ## .#  AC: 4Str: 7  ####.#..###. .##K. #.# EV: 10Int: 20  #.........**#**. #.# SH: 0Dex: 14  #.##.######***# #.# XL:  3 Next: 94% Place: Dungeon:2 Di #.##.# #@# #.# Noise: ---------  Time: 1012.0 (0.0)  #.##.# #*# ..# a) +0 dagger (chaos)  #.##.#######*# .# #.# Cast: Call Imp  #.##.........# #. .# #.# -GClaw  #)##########.# #. .# #<#  #.# #.# #<###.# #.# K   kobold (missile, asleep) #####.# #.#####..... #.# ......# #.......##.# #.# Di(.############ #######.##.#####.# _You feel your willpower return.You encounter a kobold. It is wielding a +1 dagger of venom and quivering _stones.Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateDi%<@#DiA##Di> A##Di5#@Dif`5@#Di@*#Di5*#Di7*#Di##..jacore the Magician... ####Deep Elf#.. ....Health: 19/19 ========================#.# ...#Magic: 9/11===================-----#.#..# ## ## .#AC: 4Str: 7####.#..###. .##K.#.# EV: 10Int: 20#...........#5..#.# SH: 0Dex: 14#.##.######...##.# XL:  3 Next: 94% Place: Dungeon:2#.##.# #@##.# Noise: ---------  Time: 1012.0 (0.0)#.##.# #.#..# a) +0 dagger (chaos)#.##.#######.#.# #.#iE49m Cast: Call Imp#.##.........# #. .# #.# -GClaw #)##########.# #. .# #<##.##.# #<###.# #.# K   kobold (missile, asleep, ally target) #####.##.#####..... #.# 5   cerulean imp (polearm, summoned) ......##.......##.# #.# .############ #######.##.#####.#You encounter a kobold. It is wielding a +1 dagger of venom and quivering _stones.Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.==3.0 (1 _Di}Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock [&] all spells[!] focus mode: off|onDilDisx##..jacore the Magician... ####Deep Elf#.. ....Health: 19/19 ========================Di}t0#.# ...#Magic: 9/11===================-----#.#..# ## ## .#AC: 4Str: 7####.#..###. .##K.#.# EV: 10Int: 20#...........#5..#.# SH: 0Diu4Dex: 14#.##.######...##.# XL:  3 Next: 94% Place: Dungeon:2#.##.# #@##.# Noise: ==-------  Time: 1013.0 (0.0)#.##.# #.#..# a) +0 dagger (chaos)#.##.#######.#Diuo.# #.# Cast: Magic Dart#.##.........# #. .# #.# -GClaw #)##########.# #. .# #<##.##.# #<###.# #.# K   kobold (missile, asleep, ally target) #####.#Diu%#.#####..... #.# 5   cerulean imp (polearm, summoned) ......##.......##.# #.# .############ #######.##.#####.#You encounter a kobold. It is wielding a +1 dagger of venom and quivering Di/v_stones.Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate Diw@_A tiny devil pulls itself out of the air.DixDi}Di8Di ##.. jacore the Magician ... #### Deep Elf #.. .... Health: 19/19 ========================Di #.# ... #  Magic: 8/11=================------- #.#..# ## ## .#  AC: 4Str: 7  ####.#..###. .##K. #.# EV: 10Int: 20  #...........#5** #.# SH: 0Dex: 14  #.##.######..*# #.# XL:  3 Next: 94% Place: Dungeon:2 Di0 #.##.# #@# #.# Noise: ==-------  Time: 1013.0 (0.0)  #.##.# #.# ..# a) +0 dagger (chaos)  #.##.#######.# .# #.# Cast: Magic Dart  #.##.........# #. .# #.# -GClaw  #)##########.# #. .# #<#  #.# #.# #<###.# #.# K   kobold (missile, asleep, ally target) #####.# #.#####..... #.# 5   cerulean imp (polearm, summoned) DiB......# #.......##.# #.# .############ #######.##.#####.# _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDiAim: a kobold, wielding a +1 dagger of venom and quivering stones (asleep, allytarget, 100% to hit)Di K...**Di<^@.#.Di`A##Di9L*@#Di?*#Di'U**#Di K*Aim: a kobold, wielding a +1 dagger of venom and quivering stones (asleep, allytarget, 100% to hit)Di ##.. jacore the Magician ... #### Deep Elf #.. .... Health: 19/19 ========================Di #.# ... #  Magic: 8/11=================------- #.#..# ## ## .#  AC: 4Str: 7  ####.#..###. .##). #.# EV: 10Int: 20  #...........#5.. #.# SH: 0Dex: 14  #.##.######...# #.# XL:  3 Next: 94% Place: Dungeon:2 Di65 #.##.# #@# #.# Noise: ==-------  Time: 1013.0 (0.0)  #.##.# #.# ..# a) +0 dagger (chaos)  #.##.#######.# .# #.# Cast: Magic Dart  #.##.........# #. .# #.# -GClaw  #)##########.# #. .# #<# Di #.# #.# #<###.# #.# K   kobold (missile, asleep, ally target) #####.# #.#####..... #.# 5   cerulean imp (polearm, summoned) ......# #.......##.# #.# .############ #######.##.#####.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +1 dagger of venom and quivering stones (asleep, allyDi |target, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!Di ##.. ... #### #.. .... #.# ... #  Din ## ## .#   .##).  **  *#  Dio #@#   #.#   .#   #. .#  #)Dic #. .# #<  #.# #.# #<###.# 5   cerulean imp (polearm, summoned)  Di.   Di5U.5Di;#...DiAx6-4.0 (1Magic Dart _Di=Di|DiIDixDizDidDib _You swap places with your cerulean imp.DiDiL9==DiIDi)DiADi Di1 Di- Di! DiDi#Di#Di~DihDiODiDiDiDizDi Di`!n10/11====Di"DiF%Di)Di*Di+Di}/$  Things that are here:Di>m .. .#.. . ..##.. .#.# ... ##### ...# #.. ...... ##..#  #.#  ...#  Di?g#.#..# ##.###. ####.#..###...##@.##.# --21.0 (7 #...........#..5..##.# #.##.######...###......# #.# #.##.# ##.## ..###.# #.# #.##.# #.# ..# ..# #.##.#######.# #.. .# #.# .##.........# #.## .# #.# Di@#)##########.# #.# .# #<# #.# #.# #<###.# #.#DiSE7-DixMDiO^ _a +1 dagger of venom; 4 stonesDi&Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 dagger of chaos (weapon) Floor Items ([,] to select) Hand Weapons a +1 dagger of venom[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip DibDiDijacore the Magician.. .#Deep Elf... ..Health: 19/19 ========================##...#.#Magic: 10/11 =====================---... ##### ...#AC: 4Str: 7#.. ...... ##..#EV: 10Int: 20#.# ...... ...#SH: 0Dex: 14#.#..# ##.###..#XL:  3 Next: 96% Place: Dungeon:2 ####.#..###...##@.##.#Noise: ---------  Time: 1021.0 (0.0) #...........#..5..##.#a) +0 dagger (chaos) #.##.######...###......# #.#Dif{Cast: Magic Dart #.##.# ##.## ..###.# #.#-GClaw #.##.# #.# ..#..# #.##.#######.# #.. .# #.#5   cerulean imp (polearm, summoned) #.##.........# #.## .# #.# #)##########.# #.# .# #<# #.##.# #<###.# #.#target, 100% to hit)  The magic dart hits the kobold. _You kill the kobold! _You swap places with your cerulean imp.  Things that are here: _a +1 dagger of venom; 4 stonesDi  You unwield your +0 dagger of chaos.  Your +1 dagger of venom begins to drip with poison!Dix2.0 (1g) +1venomDiDi07 _g - a +1 dagger of venom (weapon)Di Di Di Di? Di| ;5.Di Di| IDi Di! Di_" M1===Di4# Di% 4 _Magic restored.Di' Di) DiQ* Di+ Di2 ...  ##.. ## ...  #.. .## .. .. ..#.. #.#... ##### #. Di{3 5 #.. ......# 5.0 (3  #.# .........  #.#..####.###..# ###.#..###...##(.# ..........#.....# #...###.....# ##.## ..### #.##.# ..# ..Di3 /#.######.. DiQ6 Di: Di; DiDiDiDiKDi߱85Di DiIDiDi?DiDiDi DiݿDi,Di;===Di#,DiDiDiDiDi#..... ....  .... #...  ...#  ..####..### Di..........# # #.@#.##.##9.0 (4 .. #.5....... ##.. ##.#.##.##  ... ##### #...# Di #.. ......###..#  #.# ...........#  #.#..####.####  ####.#..###...##( #.#  #...........#.....# #.#DiDiDijDiDiDiDiDi.DiDiVIDi*2§DiDijDiDiu _Your cerulean imp disappears in a puff of smoke!Di!f  You encounter an adder.Diy ##...## #.....# .....# .....#. ##...#S.. ...#####..####....@.....# # ##.####§.#.##.## .. #.........Magic Dart ##.. ##.#.##.## ... ##### DiM#...# #.. ###..#S   adder (asleep) #.# ...........# #.#..####.###..#  ####.#..###...##(.# #.#Di##§.§..#31.0 (2..#.#Di12.0 (3 _Di1DiDi, *  jacore the Magician ##...##  Deep Elf #.....#  Health: 19/19 ======================== .....#  Magic: 10/11 =====================--- .....#  AC: 4Str: 7 Di . ##...#  EV: 10Int: 20 S*. ...#  SH: 0Dex: 14 ..***####..###  XL:  3 Next: 96% Place: Dungeon:2 #..**@§.§..# #  Noise: ---------  Time: 1032.0 (0.0) ##.####..#.##.##  g) +1 dagger (venom) .. #.........  Cast: Magic Dart ##.. ##.#.##.##  -GClaw  ... ##### #...#  #.. ......###..#  S   adder (asleep) #.# ...........#  #.#..####.###..#  ####.#..###...##(.# #.# _Your cerulean imp disappears in a puff of smoke! _iY mYou encounter an adder.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)Di9V S.Di9"*Dix***.*DikA**DioS*..***.  Aim: an adder (asleep, 100% to hit)Dijacore the Magician##...##Deep Elf#.....#Health: 19/19 ========================.....#Magic: 10/11 =====================---.....#AC: 4Str: 7.##...#EV: 10Int: 20S*. ...#SH: 0Dex: 14Di..***####..###XL:  3 Next: 96% Place: Dungeon:2#..**@§.§..# #Noise: ---------  Time: 1032.0 (0.0)##.####..#.##.##g) +1 dagger (venom)..#.........Cast: Magic Dart##..##.#.##.##-GClaw ... ##### #...##.. ......###..#S   adder#.# ...........##.#..####.###..#Di^Q####.#..###...##(.##.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.Dip3 .SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.The adder hisses angrily.Di>w....##..@.....#.#Di|9=3.0 (1 _DiDifDi  jacore the Magician ##...##  Deep Elf #.....#  Health: 19/19 ======================== .....#  Magic: 9/11===================----- .....#  AC: 4Str: 7 . ##...#  EV: 10Int: 20 ... ...#  SH: 0Dex: 14 Di=.S**.####..###  XL:  3 Next: 96% Place: Dungeon:2 #.***@.....# #  Noise: =--------  Time: 1033.0 (0.0) ##.####..#.##.##  g) +1 dagger (venom) .. #.........  Cast: Magic Dart ##.. ##.#.##.##  -GClaw  ... ##### #...#  #.. ......###..#  S   adder #.# ...........#  #.#..####.###..#  ####.#..###...##(.# #.#The adder is heavily wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDisAim: an adder (heavily wounded, 100% to hit)DiJ Mjacore the Magician##...##Deep Elf#.....#Health: 19/19 ========================.....#Magic: 9/11===================-----.....#AC: 4Str: 7.##...#EV: 10Int: 20... ...#SH: 0Dex: 14.S**.####..###XL:  3 Next: 96% Place: Dungeon:2#.***@.....# #Noise: =--------  Time: 1033.0 (0.0)##.####..#.##.##g) +1 dagger (venom)Di^L ..#.........Cast: Magic Dart##..##.#.##.##-GClaw ... ##### #...##.. ......###..#S   adder#.# ...........##.#..####.###..#####.#..###...##(.##.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.Di 2SDi .S.SDi Q.SDi p....S 2 adders (1 wandering)Di *4.0 (1Di Di +  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded. _You encounter an adderDi@ !.Di?8   jacore the Magician ##...##  Deep Elf #.....#  Health: 19/19 ======================== .....#  Magic: 8/11=================------- .....#  AC: 4Str: 7 . ##...#  EV: 10Int: 20 Di9 S.. ...#  SH: 0Dex: 14 .....####..###  XL:  3 Next: 96% Place: Dungeon:2 #S***@.....# #  Noise: =--------  Time: 1034.0 (0.0) ##.####..#.##.##  g) +1 dagger (venom) .. #.........  Cast: Magic Dart ##.. ##.#.##.##  -GClaw  ... ##### #...#  #.. ......###..#  SS 2 adders (1 wandering) #.# ...........#  #.#..####.###..#  ####.#..###...##(.# #.#Di: lThe adder is severely wounded. _You encounter an adder.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)Di)Pjacore the Magician##...##Deep Elf#.....#Health: 19/19 ========================.....#Magic: 8/11=================-------.....#AC: 4Str: 7.##...#EV: 10Int: 20S.. ...#SH: 0Di*lDex: 14.....####..###XL:  3 Next: 96% Place: Dungeon:2#S***@.....# #Noise: =--------  Time: 1034.0 (0.0)##.####..#.##.##g) +1 dagger (venom)..#.........Cast: Magic Dart##..##.#.##.##-GClaw ... ##### #...##.. ......###..#SS 2 adders (1 wandering)#.# ...........##.#..####.###..#####.#..###...##(.#DiQ+m#.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder but does no damage.  The adder is severely wounded.Dimj.S.SDiq&..Dit15.0 (1 _DiwDixDiϋ   jacore the Magician ##...##  Deep Elf #.....#  Health: 19/19 ======================== .....#  Magic: 7/11===============--------- .....#  AC: 4Str: 7 . ##...#  EV: 10Int: 20 .S. ...#  SH: 0Dex: 14 .....####..###  XL:  3 Next: 96% Place: Dungeon:2 #.S**@.....# #  Noise: =--------  Time: 1035.0 (0.0) ##.####..#i rm.##.##  g) +1 dagger (venom) .. #.........  Cast: Magic Dart ##.. ##.#.##.##  -GClaw  ... ##### #...#  #.. ......###..#  SS 2 adders (1 wandering) #.# ...........#  #.#..####.###..#  ####.#..###...##(.# #.#The magic dart hits the adder but does no damage. _The adder is severely wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)Di..S ...#SH: 0Dex: 14.....####..###XL:  3 Next: 96% Place: Dungeon:2#..S.@.....# #Noise: =--------  Time: 1036.0 (0.0)##.####..#.##.##g) +1 dagger (venom)..#.........Cast: Call Imp##..DiۻI##.#.##.##-GClaw ... ##### #...##.. ......###..#SS 2 adders (1 wandering)#.# ...........##.#..####.###..#####.#..###...##(.##.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDiIAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder. _The adder is almost dead.DiDiDiDi  jacore the Magician ##...##  Deep Elf #.....#  Health: 19/19 ========================DiI  .....#  Magic: 6/11=============----------- .....#  AC: 4Str: 7 . ##...#  EV: 10Int: 20 ..S ...#  SH: 0Dex: 14 .....####*.###  XL:  3 Next: 96% Place: Dungeon:2 #..S*@**...# #  Noise: =--------  Time: 1036.0 (0.0)Di]# ##.####*.#.##.##  g) +1 dagger (venom) .. #.........  Cast: Call Imp ##.. ##.#.##.##  -GClaw  ... ##### #...#  #.. ......###..#  SS 2 adders (1 wandering) #.# ...........#  #.#..####.###..#  ####.#..###...##(.# #.#Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder. _The adder is almost dead.Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateDi;@#Di7##Di A*#DiJ  jacore the Magician ##...##  Deep Elf #.....#  Health: 19/19 ======================== .....#  Magic: 6/11=============----------- .....#  AC: 4Str: 7 . ##...#  EV: 10Int: 20 ... ...#  SH: 0Dex: 14 .....####..###  XL:  3 Next: 96% Place: Dungeon:2 #..S.@.....# #  Noise: =--------  Time: 1036.0 (0.0) ##.####..#.##.##  g) +1 dagger (venom) .. #.........  Cast: Call Imp ##.. ##.#.##.##  -GClaw  DiK^... ##### #...#  #.. ......###..#  SS 2 adders (1 wandering) #.# ...........#  #.#..####.###..#  ####.#..###...##(.# #.#The magic dart hits the adder. _The adder is almost dead.Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.DirLJ.SDihQ     .....#  .....#  . ##...#  ... ...#  .....####..###  #...S@.....# #  ##.####5.#.##.##  .. #.........  ##.. ##.#.##.##  DiR`... ##### #...# #.. S   adder (ally target) #.# 5   cerulean imp (polearm, summoned)   (.# DiRa8--=7.0 (1DieVDiZ0 _The adder is almost dead.  Casting: Call Imp (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The adder bites you.DiG .  You hit the adder.Di45.Di5   cerulean imp (polearm, summoned)Di@Di2jacore the Magician##...##Deep Elf#.....#Health: 18/19 ======================--.....#Magic: 6/11=============-----------.....#AC: 4Str: 7.##...#EV: 10Int: 20... ...#SH: 0Dex: 14.....####..###XL:  3 Next: 117% Place: Dungeon:2Di#....@5....# #Noise: =--------  Time: 1038.0 (1.0)##.####..#.##.##g) +1 dagger (venom)..#.........Cast: Call Imp##..##.#.##.##-GClaw ... ##### #...##.. ......###..#5   cerulean imp (polearm, summoned)#.# ...........##.#..####.###..#####.#..###...##(.##.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. Dikh_The adder bites you.  You hit the adder. _You kill the adder!DiH -  A tiny devil pulls itself out of the air. _The adder bites you. DiA You hit the adder. _You kill the adder!DirYour Summonings skill increases to level 2!You have reached level 4!Di /  --more--Din23/24=7/13-140% Di͜DiP _You feel clever.Di1N . _DiQ ,DiS DiBT N8==DiT DiV DiW  Di;X b An adder comes into view.Di] j#.## ##...##.#. .#.....#.. S......## .###. .....#DiG^  #.##...###...##...... ...#.......####..### #.@.5......# #- ##.####..#.##.## .. #.# #......... ##.. ..# ##.#.##.## ... .##### #...# #...###..#S   adder (wandering)Di^ ! #.#...#5   cerulean imp (polearm, summoned)  #.#..####.###..# ####.#..###...##(Di^ -.#Di!b Z5.40.0 (2Dib !.Dib .SDi_c I5.Dih NSally target)Dih R4==DiTi 5-1.0 (3Dim Din / _The adder hisses angrily.Di^9 ## #.## ##...##.#. .#.....# .. .......# # .###S#.....# #.##...###...##...........# .......@5####..### ...####..........#  ##.####..#.##.## .. #.# #......... ##.. ..# ##.#.##.## ... .##### #...# #.###..# #.#............# #.#..####.###..#Di;U.SDiU=T.SDiDDicE*2.0 (1DidJDiLJ _Your cerulean imp hits the adder but does no damage.DiQ8  You hit the adder. The adder is poisoned.Di[.  very poisoned, ally target)  The adder is moderately wounded.Your cerulean imp closely misses the adder.=3Di!aDi9d= _The adder bites you but does no damage.DicUw  You hit the adder but do no damage. The adder looks as sick as possible!Di^ extremely poisoned, ally target)The adder is moderately wounded.Di^t9====4DicDi/f _The adder barely misses you. Your cerulean imp misses the adder.Di J  You closely miss the adder.Di  The adder is moderately wounded.The adder barely misses you.Di A=5Di Di ` _Your cerulean imp barely misses the adder.Di# !  You hit the adder.Di  The adder is almost dead.The adder bites you but does no damage.  Your cerulean imp closely misses the adder.Di T2--6Di[ DiT * _The adder bites you.Di7S  You closely miss the adder. .  The adder is almost dead.DiW5   cerulean imp (polearm, summoned)Di*\c 1227 _You kill the adder!Di\Di aDiZdg _Your Armour skill increases to level 1!Diu{ ## #.## ##...###. .#.....# .. .......# # .###.#.....# #.##...###...# ...#..@........# ......5####..### ....####..........# ... ##.####..#.##.##DiN\# .. #.# #......... ##.. ..# ##.#.##.## ... .##### ...# #.###..# #.#............#Di45.DiέDiŮ10/13====-8 _DiDiDi!   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  -2   g + Spellcasting 5.2  20%  +3           b + Unarmed Combat   0.0    -2   h * Conjurations   2.9  13%  +1       i * Summonings   2.0  23%  +1  c + Short Blades 0.0   1%   0   j * Necromancy   1.9Di"   14%  +2       k + Translocations   1.1    +1   d * Armour   1.0  14%  -2   l + Air Magic0.1   2%  +1  e + Dodging2.4   5%  +2      f + Stealth3.1   7%  +3                            im# !40m                                          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsDiuS2 g * Spellcasting   5.2  35118203 l + Air Magic   0.1   36Di Di  jacore the MagicianDeep Elf##Health: 22/24 ======================--#.## ##...##Magic: 10/13 ==================------DiD .#. .#.....#AC: 4Str: 7.. .......#EV: 11Int: 21# .###.#.....#SH: 0Dex: 14#.##...###...#XL:  4 Next: 22% Place: Dungeon:2...#..@5.......#Noise: ---------  Time: 1048.0 (0.0)..........####..###g) +1 dagger (venom)....####..........# #Cast: Call Imp... ##.####..#.##.## -GClaw # .. #.# #.........##.. ..# ##.#.##.## 5   cerulean imp (polearm, summoned)...Di [40m .##### #...##.........###..##.#............#Your cerulean imp closely misses the adder. _The adder bites you.  You closely miss the adder.The adder is almost dead. _You kill the adder! Di ^_Your Armour skill increases to level 1!DiD Di Di_ Di DiDi Spells (Memorise)TypeFailure Level  a - BlinkDiw-Translocation 16% 2b - Mephitic CloudConjuration/Alchemy/Air 30% 3 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDi DiV Dic% [jacore the MagicianDeep Elf##Health: 22/24 ======================--#.## ##...##Magic: 10/13 ==================------.#. .#.....#AC: 4Str: 7Di% .. .......#EV: 11Int: 21# .###.#.....#SH: 0Dex: 14#.##...###...#XL:  4 Next: 22% Place: Dungeon:2...#..@5.......#Noise: ---------  Time: 1048.0 (0.0)Di]& ..........####..###g) +1 dagger (venom)....####..........# #Cast: Call Imp... ##.####..#.##.## -GClaw Di& I# .. #.# #.........##.. ..# ##.#.##.## 5   cerulean imp (polearm, summoned)... .##### #...##.........###..#Di& #.#............#Your cerulean imp closely misses the adder. _The adder bites you.  You closely miss the adder.Di%' The adder is almost dead. _You kill the adder! _Your Armour skill increases to level 1!Di- P  Okay, then.Di3 3Di5 . _Dig Di Di Di DiF Di Di? ~3= _Diz DiK Di Dir DiP Di Di- Di Di Di # # #.####. .#.## ##...###.. .#.#. .#.....##..# .... .......##...# #.#.###.#.....#Di) ;#....##.##...###...###.....#...........##......@5....####..###51.0 (3##.....####..........#..# ##.####..#.##.##.#.# .. #.# #....... # #. ##.. ..# ##.#.##.. ... .##### #...# . #.........###..### #.#............#Dix Q #.#..####.###..#Di Di Di Di_ Di DiZDiJDi.DilDi=x1==DiDiDirh4==DiYDi%$< #.. # #.# ## #.. .#.## ##...## #.. .#.#. .#.....# #..# .... .......#Di$ #...###.#.###.#.....# #....##.##...###...# ##.....#...# #......####..###3.0 (2 ##.....####..#..## ##.####..#.#Dig%"##.#.## .. #.# # #.#. ##.. ..# ##.#.## .. ... .##### #...# ... #..###..# #### #.#..#  #.#..####.###..#Di%Di2+Di4-" _HP restored.DiDiDiDi>Di>.DiDiIDi3Di2=====Diׯ-#.. .#.## ##. #..# .#.#. .#.. #..## .... .... #...###.#.###.#.. #....##.##...###. ##.....#.......... #............####..####.....####........## ##.####.7.0 (4####.#.## .. #.# #. #.#.###.. ..# # #....... .##### # ....##.........# ######.#.........Di߰ #.#..####.# ####.#..### #...........#..Di!DiEiEitEiEiXEiv.EijEikIEi+EizEiEiEiEiEivEij3====Ei|Ei5 #.. .#.## ## #..# .#.#. .. #..## .... #. #...###.#.####. #....##.##...##. ##.....##. #............## #.####.....####EiK #.@5......## ##.##60.0 (3 ######.#.## .. #.#  #.#.###.. ..#  #....... .### ....##.. ######.# #.#..## ####.#..###. #Ei<.EiEi$Ei Eiۼ 3Ei Ei .EiO Ei Eih Ei Ei ,Ei Ei  #.. # #.#  #.. .#.##  ### #..# .#.#.  ..# #..## ....  #.# #...###.#.### #.# #....##.##...EiT  #.# ##.....#.. #@# #............3 #5####.....####...#.........## ##.#######.#.## .. #. #.#.###.. ..# #....... .###....##.......Ei ^######.#.... #.#..###Ei Ei EiT Ei] IEi{a Eii §Ei?k Eik :==EiRp  _Your cerulean imp disappears in a puff of smoke!Eip Eisq Eiq Einr Ei}s Eit ,Eipt EiVu Eiu ,Einv Eipw Eiw ,Ei{ ^ #.. # #.#  #.. .#.## ...####### #..# .#.#. .......@.# #..## .... 8.0 (5########.# #...###.#.## #.# #....##.##.. #.# ##.....#.....Ei} :#.# #............#.####.....####..#.........## ##. ######.#.## .. #. #.#.###.. .. Ei Eix Eim Ein Eio Eis Eiu Eiy XEinz Eiz EiV| Ei_~ %  Ei~ FYou encounter a ball python.Eil 6......S.. #.. # #.##.. #.. .#.# #...####### #..# .#.# #...# #..## ... ###.# #...###. #.# #....##.# #.# ##.....# #.# # #.####.....### S   ball python (constriction, wandering) #...## ######.#.## ..Ei X #.#.###..Ei 3.70.0 (2Ei݊ REi *1.0 (3Ei. Ei 8 _The ball python leaves your sight.EiEi3EipEi&  You encounter a goblin. It is wielding a +0 club.Eiq#<...........#.......... ....g #.. # #. #... #.. .#. #...# #..# .#. #...@.....# #..##  #.# #...###. #.# #....##. #.# ##.....# #.# # #.####.....g   goblin (asleep) #.## ######.#.##  #.#.###.Eiu!Ei4 S0  Found a stone staircase leading up.Ei%.gEi:gS   ball python (constriction, wandering)Ei#I====2.0 (1EiEi%( _The goblin shouts!Ei  jacore the Magician #<..... Deep Elf ....... Health: 24/24 ======================== #...... Magic: 11/13 ====================---- ....... AC: 4Str: 7 S.... #.. # #. EV: 11Int: 21 #.*g #.. .#. SH: 0Dex: 14 #.**####### #..# .#. XL:  4 Next: 22% Place: Dungeon:2 #.**@**...# #..## .. Noise: ====-----  Time: 1072.0 (0.0) #########.# #...###. g) +1 dagger (venom) Ei9#.# #....##. Cast: Call Imp #.# ##.....#. -GClaw  #.# #........ #.####.....## g   goblin #.........##  S   ball python (constriction, wandering) ######.#.## . #.#.###.You encounter a goblin. It is wielding a +0 club.Found a stone staircase leading up. _The goblin shouts!  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateEi7*@Ei" @**Ei، cg*Found a stone staircase leading up. _The goblin shouts!  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a goblin, wielding a +0 clubEiRH EiAO \jacore the Magician#<.....Deep Elf.......Health: 24/24 ========================#......Magic: 13/13 ========================.......AC: 4Str: 7S....#.. # #. EV: 11Int: 21#..g#.. .#. SH: 0Dex: 14#...####### #..# .#. XL:  4 Next: 22% Place: Dungeon:2EiP #...@.....# #..## .. Noise: ====-----  Time: 1072.0 (0.0)#########.# #...###. g) +1 dagger (venom)#.# #....##. Cast: Call Imp#.# ##.....#. -GClaw #.# #........#.####.....## g   goblin#.........## S   ball python (constriction, wandering)######.#.## .#.#.###.Found a stone staircase leading up. _The goblin shouts!  Casting: Call Imp (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a goblin, wielding a +0 clubEiuV P  Okay, then.EiBW Ei[ Ei{] . _ Ei{ EiQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  EiK c - Cast: Grave Claw (0/3)d - Cast: Shock [&] all spells[!] focus mode: off|on EiN Ei;jacore the Magician#<.....Deep Elf.......Health: 24/24 ========================#......Magic: 13/13 ========================.......AC: 4Str: 7S.... EiR#.. # #. EV: 11Int: 21#..g#.. .#. SH: 0Dex: 14#...####### #..# .#. XL:  4 Next: 22% Place: Dungeon:2#...@.....# #..## .. Noise: ====-----  Time: 1072.0 (0.0)#########.# #...###. g) +1 dagger (venom)#.# #....##. Cast: Magic Dart#.# ##.....#. -GClaw #.# #........#.####.....## g   goblin#.........## S   ball python (constriction, wandering)######.#.## .#.#.###. _The goblin shouts!  Casting: Call Imp (safe; 11% risk of failure)  [4 Ei)_0mPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a goblin, wielding a +0 club _Okay, then. Ei Ei Ei Ei 7  jacore the Magician #<..... Deep Elf Ei ....... Health: 24/24 ======================== #...... Magic: 12/13 ======================-- ....... AC: 4Str: 7 S.... #.. # #. EV: 11Int: 21 #..g #.. .#. SH: 0Dex: 14 Ei x#..*####### #..# .#. XL:  4 Next: 22% Place: Dungeon:2 #...@.....# #..## .. Noise: ====-----  Time: 1072.0 (0.0) #########.# #...###. g) +1 dagger (venom) #.# #....##. Cast: Magic Dart #.# ##.....#. -GClaw  #.# #........ #.####.....## g   goblin #.........##  S   ball python (constriction, wandering) ######.#.## . #.#.###.Look: a goblin, wielding a +0 club _Okay, then. EiX Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit) Eibx g.*# EiԚU*## EiA*# Ei~A#* Ei')`#*#. Ei#*#.**.. Ei @*# Ei u.*.*. Ei _...g Eij ].**g Ei9 d...g Ei @.*gEi.gAim: a goblin, wielding a +0 club (100% to hit)Ei  jacore the Magician #<..... Deep Elf ....... Health: 24/24 ======================== #...... Magic: 12/13 ======================-- ....... AC: 4Str: 7 S.... #.. # #. EV: 11Int: 21 #..) #.. .#. SH: 0Dex: 14 Ei#...####### #..# .#. XL:  4 Next: 22% Place: Dungeon:2 #...@.....# #..## .. Noise: ====-----  Time: 1072.0 (0.0) #########.# #...###. g) +1 dagger (venom) #.# #....##. Cast: Magic Dart #.# ##.....#. -GClaw  #.# #........ #.####.....## g   goblin #.........##  S   ball python (constriction, wandering) ######.#.## . #.#.###.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  EiraThe magic dart hits the goblin.  You kill the goblin!Ei     Ei=S.... #.. #  #..) #..  #..* #..#   #..##    #.#  #.#  #.#  S   ball python (constriction, wandering)   EiPq@.SEi?r9.SEix%.Ei}n3=---3.0 (1 _EiEiEiC  jacore the Magician #<..... Deep Elf ....... Health: 24/24 ======================== #...... Magic: 11/13 ====================---- ....... AC: 4Str: 7 ..S.. #.. # #. EV: 11Int: 21 #.*) #.. .#. SH: 0Dex: 14 #..*####### #..# .#. XL:  4 Next: 23% Place: Dungeon:2 #...@.....# #..## .. Noise: =--------  Time: 1073.0 (0.0) #########.# #...###. EiD2g) +1 dagger (venom) #.# #....##. Cast: Magic Dart #.# ##.....#. -GClaw  #.# #........ #.####.....## S   ball python (constriction, wandering) #.........##  ######.#.## . #.#.###.The magic dart hits the goblin. _You kill the goblin!Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)Ei   jacore the Magician #<..... Deep Elf ....... Health: 24/24 ======================== #...... Magic: 11/13 ====================---- ....... AC: 4Str: 7 ..... #.. # #. EV: 11Int: 21 #..) #.. .#. SH: 0Dex: 14 Eig #...####### #..# .#. XL:  4 Next: 23% Place: Dungeon:2 #...@.....# #..## .. Noise: =--------  Time: 1073.0 (0.0) #########.# #...###. g) +1 dagger (venom) #.# #....##. Cast: Magic Dart #.# ##.....#. -GClaw  #.# #........ #.####.....## S   ball python (constriction, wandering) #.........##  ######.#.## . #.#.###.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!Ei p    Ei c ..... #.. #  #.*) #..  #..* #..#   #..##    #.#  #.#  #.#         Ei) t..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!  You have harvested enough death to cast Grave Claw an additional time.Eip2 {44.0 (1Magic Dart _Ei=7 Ei8 EiEi3EiBEix2==Ei4J _Found an escape hatch in the ceiling.EiEizEiEiaEi}Ei9,Eiţ$  Things that are here:Ei^9 #.##### ##.#...##<.....#.######.........#### ........<...... #.........# #.. # # #..@# #.. .#-7.0 (3Ei' #...####### #..# .##.........# #..## #########.# #...### #.# #....## #.# ##..... #.# #....... #.####.....##.........##Ei8-EiEip _a +0 club; a goblin corpseEiUIEiEi@Ei$ _Ei*3====Ei,Ei"Ei^  #  ..  #.  #.#####  ##.#...# ####<.....# ..#### .###...@.....#### 80..........<...... .###.........## #.. ###.#..)#### #.....#...####### #..######.........# #..##########.# #...# #.# #.... #.# ##....Ei EiEi,Ei1 3Ei6 Ei; Ei= EiC BEiD EiEiEi׀EiGEiEiEiEivEiEiEinEi8EiEiNEiއEiPEi(EiEi EinEiEiEi?EigEiՍEi;EiMEiŏEiEEiJEiEi"EiEi/,EiuW _You start waiting.Ei...........@....--------- .###.Ei040.0 (33.0)Ei,1.0 (34EiץEi,U _Your hearing returns.!Ei !Ei !Ei "Ei^"Ei^3"EiUd"Eie"Eiin"EiVj"Ei-l"Ein  You encounter a kobold. It is wielding a +0 dagger."Eix  #.##.#####.###.....  #.#####.####.#..)#  #............#...  #####.########....  #.# ##### "Eiy#####.######   #..........#  #..........#  #@###.###..#  #.# #.# .#  #.# #.# #Magic Dart #.# #.# #"Eiy.# #.# #.# #.#K   kobold (asleep) #.# .# #.K "Ei13.0 (2.0)"Ei܌+4.0 (3"Eif"EiCJ _Found a parchment of Eringya's Surprising Crocodile.#Eiq  #.##.#####.###....... jacore the Magician #.#####.####.#..)# Deep Elf #............#...# Health: 24/24 ======================== #####.########.... Magic: 12/13 ======================-- #.# ##### AC: 4Str: 7 #####.######  EV: 11Int: 21 #..........#  SH: 0Dex: 14 #..........#  XL:  4 Next: 24% Place: Dungeon:2 #@###.###..#  Noise: ---------  Time: 1144.0 (0.0) #*# #.# .#  g) +1 dagger (venom) #*# #.# #  Cast: Magic Dart ##Eit x*# #.#  #*# #.#  #*# #.#  K   kobold (asleep) #*# .#  #.KYou encounter a kobold. It is wielding a +0 dagger. _Found a parchment of Eringya's Surprising Crocodile.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)$Ei! #.##.#####.###....... jacore the Magician  #.#####.####.#..)# Deep Elf  #............#...# Health: 24/24 ========================  #####.########.... Magic: 12/13 ======================--  #.###### AC: 4$Ei#Str: 7  #####.######EV: 11Int: 21  #..........#SH: 0Dex: 14  #..........#XL:  4 Next: 24% Place: Dungeon:2  #@###.###..#Noise: ---------  Time: 1144.0 (0.0)  #*# #.# .#g) +1 dagger (venom)  #*# #.# #Cast: Magic Dart  #*# #.#  #*# #.#  #*# #.#K   kobold  #*# .#  #.K  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, $Ei$Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.$Ei0K:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.The kobold shouts!$EiC.....$Ei;==5.0 (1 _$Eiv$Ei%Ei #.##.#####.###....... jacore the Magician #.#####.####.#..)# Deep Elf #............#...# Health: 24/24 ======================== #####.########.... Magic: 11/13 ====================---- #.# ##### AC: 4Str: 7 #####.######  EV: 11Int: 21 #..........#  SH: 0Dex: 14 #..........#  XL:  4 Next: 24% Place: Dungeon:2 #@###.###..#  Noise: ==-------  Time: 1145.0 (0.0) #*# #.# .#  g) +1 dagger (venom) #*# #.# #  Cast: Magic Dart [33%Eium#*# #.#  #*# #.#  #*# #.#  K   kobold #K# .#  #.:The kobold is moderately wounded. _The kobold shouts!  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)%Ei[  #.##.#####.###....... jacore the Magician  #.#####.####.#..)# Deep Elf  #............#...# Health: 24/24 ========================  #####.########.... Magic: 11/13 ====================----  #.#%Ei? m##### AC: 4Str: 7  #####.######EV: 11Int: 21  #..........#SH: 0Dex: 14  #..........#XL:  4 Next: 24% Place: Dungeon:2  #@###.###..#Noise: ==-------  Time: 1145.0 (0.0)  #*# #.# .#g) +1 dagger (venom)  #*# #.# #Cast: Magic Dart  %EiX #*# #.#  #*# #.#  #*# #.#K   kobold  #K# .#  #.:  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.%Ei 8K.%Eif 7....%Ei :-6.0 (1 _%Ei %Ei &Ei^ #.##.#####.###....... jacore the Magician #.#####.####.#..)# Deep Elf #............#...# Health: 24/24 ======================== #####.########.... Magic: 10/13 ==================------ #.# ##### AC: 4Str: 7 #####.######  EV: 11Int: 21 #..........#  SH: 0Dex: 14 #..........#  XL:  4 Next: 24% Place: Dungeon:2 &Ei`#@###.###..#  Noise: =--------  Time: 1146.0 (0.0) #*# #.# .#  g) +1 dagger (venom) #*# #.# #  Cast: Magic Dart #*# #.#  #*# #.#  #K# #.#  K   kobold #.# .#  #.:The magic dart hits the kobold. _The kobold is severely wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)&Ei+"i #.##.#####.###....... jacore the Magician #.#####.####.#..)# Deep Elf #............#...# Health: 24/24 ======================== #####.########.... Magic: 10/13 ==================------ &Ei##.# ##### AC: 4Str: 7 #####.######  EV: 11Int: 21 #..........#  SH: 0Dex: 14 #..........#  XL:  4 Next: 24% Place: Dungeon:2 #@###.###..#  Noise: =--------  Time: 1146.0 (0.0) #.# #.# .#  g) +1 dagger (venom) #.# #.# #  Cast: Magic Dart #.# #.#  #.# #.#  #)# #.#  K   kobold #.# .#  #.:Aiming: Magic Dart (safe; 4% risk of failure)  &Ei$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!&Ei*6  )  #.#        &Ei+  #*# #.# .#  #*# #.# #  #*#  #*#  #)#  #.#  &Ei\7....&EiԼq57.0 (1Magic Dart _&Ei!'Ei'Eim'Ei'Ei'Ei'Eilb1=='EiI'Ei2'Ei'Ei]'EiC'Ei 'Eis 'Ei 'Ei 'Ei ,'EiN'Ei 'Ei'EiVj2===='Ei'Ei #####.###### #..........# #..# #.#..# #.# #.# .# .# #.# .# #.# # #.#  #.# -52.0 (5 .# : 'EiQ###'EiB8-'Ei9'EiO _You see here a +0 dagger.(Ei} (Ei~ 3(Ei^ (Ei] (Ei ,(EiÊ J _Found a stone staircase leading down.(Ei (EiY (Ei (Ei͏ (Ei (Ei3 (Ei͒ (Ei1 <  You pick up a parchment of Eringya's Surprising Crocodile and begin reading...  You add the spell Eringya's Surprising Crocodile to your library.3====(Eit ) #..........#  #.###.###..#  #.# #.# .#  #.# #.# #  #.# #.#  #.# #.#  #)# #.#  #.###.###. #.@..>....(Ei 6.0 (4 #####.####       (Ei (Eiɨ (Ei % _Magic restored.,Eib,Eid Spells (Memorise)TypeFailure Level  a - Blink,EiTeTranslocation 16% 2b - Mephitic CloudConjuration/Alchemy/Air 30% 3  c - Eringya's Surprising Crocodile Summoning54% 4 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2Eizk 2Eip 2Eixs  #..........#jacore the Magician  #.###.###..#Deep Elf  2Eit #.# #.# .#Health: 24/24 ========================  #.# #.# #Magic: 13/13 ========================  #.# #.#AC: 4Str: 7  #.# #.#EV: 11Int: 21  #)# #.#SH: 0Dex: 14  #.###.###.XL:  4 Next: 25% Place: Dungeon:2  #.@..>....2Eiu Noise: ---------  Time: 1156.0 (0.0)  #####.####g) +1 dagger (venom)  Cast: Magic Dart       _You kill the kobold! _You see here a +0 dagger. 2Eiyu _Found a stone staircase leading down.  You pick up a parchment of Eringya's Surprising Crocodile and begin reading...  You add the spell Eringya's Surprising Crocodile to your library. _Magic restored.2Eiz P  Okay, then.2EiR~ 2Eiۂ 2Ei . _3Ei 3Eiٓ 3Ei 3Eia 3Ei} 3Ei P _3Ei 3EiW 3Ei 3Eiˣ 3Eiĥ 3EiO 3EiԦ 3Ei R  There is a stone staircase leading down here.3Ei@ 3Ei  _3EiG 3Ei  #.###.###..# # #.# #.# .# # #.# #.# # # #.# #.#  #.# #.#  3Ei (#)# #.# # #.###.###..# #....>.....#  #####@###### 60.0 (4 #.#  #.. #.## #.# #.# #.# #.. 3Ei 3Ei 3Eig 4EiV 34Eia 4Ei 4Ei 4Ei 4Ei X4Ei 4Ei? 4Ei 4Ei 4Ei 4Ei. 4Ei 4EiN! 4Ei! 4Ei" 4EiL$ 4Ei$ ,4Eis& 4Ei) 4Ei* 4Ei* 4Ei, g _Found a potion of magic.4Ei. 4Ei6/ 4Ei/ 4Ei7 3...>... ####.#####  #.#######  #........ #.#####.. #.#  #.# #.# #.##..... #@.......4Ei8 17.0 (7#.##!.# #.#### ......####### #  #. ## 4Ei; 4Ei? 4Ei;A 6Ei3I6Ei96EiK@X6EiA6EiB6EiaC6EiD6EiCHf  You encounter an adder.6EiU #....>.....# #####.###### #.####### #........ #.#####.. #.# ##.#####.##.##...#...@....# #.##.##!.# #.##.# ... .###Magic Dart#.## ...#...#######.####.#.# S   adder (wandering)#.##.##S.##.##.## #.6Ei*^+9.0 (26EiN_1g6Ei,hg   hobgoblin (wandering)6Eil,70.0 (36Eiq6EivZ _You encounter a hobgoblin.7Ei~  #....>.....#  jacore the Magician #####.######  Deep Elf #.#######  Health: 24/24 ======================== #........  Magic: 12/13 ======================-- #.#####..  AC: 4Str: 7 #.# #  EV: 11Int: 21 #.#####.##.#  SH: 0Dex: 14 #.##........  XL:  4 Next: 25% Place: Dungeon:2 #...@**..#  Noise: ---------  Time: 1170.0 (0.0) 7EiW#.##.##**#  g) +1 dagger (venom) #.##.# g.. .####### Cast: Magic Dart #.##.# # ........ #..... #######. ####.# #.# S   adder (wandering) #.# #.## g   hobgoblin (wandering) S.# #.##. ## #. _You encounter a hobgoblin.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (wandering, hasn't noticed you, 100% to  hit)8Ei0#....>.....#jacore the Magician#####.######Deep Elf#.#######Health: 24/24 ========================#........Magic: 12/13 ======================--#.#####..AC: 4Str: 7#.# #EV: 11Int: 21#.#####.##.#SH: 0Dex: 14#.##........8EioXL:  4 Next: 25% Place: Dungeon:2#...@**..#Noise: ---------  Time: 1170.0 (0.0)#.##.##**#g) +1 dagger (venom)#.##.# g.. .####### Cast: Magic Dart#.##.# # ........#.....#######.####.##.# S   adder (wandering)#.##.## g   hobgoblinS.##.##.## #.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.8EihS.  Shift-Dir - straight line  Aim: a hobgoblin, wearing a +0 robe (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the hobgoblin.hobgoblin is lightly wounded.shouts!8EinS.g.8Eiu..!S8Eik5===1.0 (18Ei"8Ei$/ _The adder hisses angrily.8Ei^  #....>.....#  jacore the Magician #####.######  Deep Elf 8Ei_ #.#######  Health: 24/24 ======================== #........  Magic: 11/13 ====================---- #.#####..  AC: 4Str: 7 #.# #  EV: 11Int: 21 #.#####.##.#  SH: 0Dex: 14 #.##........  XL:  4 Next: 25% Place: Dungeon:2 #...@**..#  Noise: ===------  Time: 1171.0 (0.0) #.##.##*g#  g) +1 dagger (venom) #.##.# ... .####### Cast: Magic Dart 8Ei` #.##.# # ........ #..... #######. ####S# #.# S   adder #.# #.## g   hobgoblin ..# #.##. ## #.The hobgoblin shouts! _The adder hisses angrily.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (lightly wounded, 100% to hit)9Ei0#....>.....#jacore the Magician#####.######Deep Elf#.#######Health: 24/24 ========================#........Magic: 11/13 ====================----#.#####..AC: 4Str: 7#.# #EV: 11Int: 21#.#####.##.#SH: 0Dex: 14#.##........XL:  4 Next: 25% Place: Dungeon:2#...@**..#9EiNoise: ===------  Time: 1171.0 (0.0)#.##.##*g#g) +1 dagger (venom)#.##.# ... .####### Cast: Magic Dart#.##.# # ........#.....#######.####S##.# S   adder#.##.## g   hobgoblin..##.##.## #.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.9Ei1V:S.9EiNW2g.9Ei['..9Ei:^;--2.0 (1 _9Eia9Eib:EiQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock [&] all spells[!] focus mode: off|on;Ei;Ei#....>.....#jacore the Magician#####.######Deep Elf#.#######Health: 24/24 ========================#........Magic: 11/13 ====================----#.#####..AC: 4Str: 7#.# #EV: 11Int: 21#.#####.##.#SH: 0Dex: 14#.##........;EiXL:  4 Next: 25% Place: Dungeon:2#...@....#Noise: =--------  Time: 1172.0 (0.0)#.##.##g.#g) +1 dagger (venom)#.##.# ... .####### Cast: Call Imp#.##.# # ........#...S.#######.####.##.# S   adder#.##.## g   hobgoblin..##.##.## #.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.;Eio;Ei ;Ei .....#  jacore the Magician #####.######  Deep Elf #.#######  Health: 24/24 ======================== #........  Magic: 9/13================-------- #.#####..  AC: 4Str: 7 #.# #  EV: 11Int: 21 #.#####.##.#  SH: 0Dex: 14 .....#  jacore the Magician =EiC#####.######  Deep Elf #.#######  Health: 24/24 ======================== #........  Magic: 9/13================-------- #.#####..  AC: 4Str: 7 #.# #  EV: 11Int: 21 #.#####.##.#  SH: 0Dex: 14 =EiD#.##........  XL:  4 Next: 25% Place: Dungeon:2 #...@....#  Noise: =--------  Time: 1172.0 (0.0) #.##.##g.#  g) +1 dagger (venom) #.##.# ... .####### Cast: Call Imp #.##S# # ........ #..... #######. ####.# #.# S   adder #.# #.## g   hobgoblin ..# #.##. ## #.The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.=EiiECasting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.=EioFJg!=EiL #....>          =Ei.M#.# #  .##.#  #.##..5.....  #...@.g..#  #..#   ...  #.##S# # =EiM  #.....  ####.#  #.# (ally target) ..# 5   cerulean imp (polearm, summoned) =Ei'N+## =EiN:=3.0 (1 _=EiT=Ei[@Ei_@EiQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  @Ei d - Cast: Shock [&] all spells[!] focus mode: off|on@Ei5]@Eiex#....>.....#jacore the Magician#####.######Deep Elf#.#######Health: 24/24 ========================#........Magic: 9/13================--------#.#####..AC: 4Str: 7@EiGg#.# #EV: 11Int: 21#.#####.##.#SH: 0Dex: 14#.##..5.....XL:  4 Next: 25% Place: Dungeon:2#...@.g..#Noise: ==-------  Time: 1173.0 (0.0)#.##.##!.#g) +1 dagger (venom)#.##.# ... .####### Cast: Magic Dart#.##S# # ........#.....#######.####.##.# S   adder#.##.## g   hobgoblin (ally target)..##.##. 5   cerulean imp (polearm, summoned)##[@Eig_m #.The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.@Eih@Ei{n@Eio@Ei@ $ #....>.....#  jacore the Magician #####.######  Deep Elf #.#######  Health: 24/24 ======================== #........  Magic: 8/13==============---------- #.#####..  AC: 4Str: 7 #.# #  EV: 11Int: 21 #.#####.##.#  SH: 0Dex: 14 #.##..5.....  XL:  4 Next: 25% Place: Dungeon:2 #...@*g..#  Noise: ==-------  Time: 1173.0 (0.0) @EiuB #.##.##!.#  g) +1 dagger (venom) #.##.# ... .####### Cast: Magic Dart #.##S# # ........ #..... #######. ####.# #.# S   adder #.# #.## g   hobgoblin (ally target) ..# #.##. 5   cerulean imp (polearm, summoned) ## #.Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (heavily wounded, ally target, 100% to hit)AEio@#....>.....#jacore the Magician#####.######Deep Elf#.#######Health: 24/24 ========================#........Magic: 8/13==============----------#.#####..AC: 4Str: 7#.# #EV: 11Int: 21#.#####.##.#SH: 0Dex: 14#.##..5.....XL:  4 Next: 25% Place: Dungeon:2#...@*g..#Noise: ==-------  Time: 1173.0 (0.0)#.##.##!.#g) +1 dagger (venom)#.##.# ... .####### Cast: Magic DartAEip#.##S# # ........#.....#######.####.##.# S   adder#.##.## g   hobgoblin (ally target)..##.##. 5   cerulean imp (polearm, summoned)## #.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (heavily wounded, ally target, 100% to hit)The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.AEiSrS.S.AEit.g.AEiAEid9==-4.0 (1AEi AEi?  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin, wearing a +0 robe (heavily wounded, ally target, 100% to hit)The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. _Your cerulean imp completely misses the hobgoblin.BEiܻ  #....>.....#  jacore the Magician #####.######  Deep Elf #.#######  Health: 24/24 ======================== #........  Magic: 8/13==============---------- #.#####..  AC: 4Str: 7 #.# #  EV: 11Int: 21 #.#####.##.#  SH: 0Dex: 14 #.##..5.....  XL:  4 Next: 25% Place: Dungeon:2 #...@g...#  Noise: =--------  Time: 1174.0 (0.0) #.##S##!.#  g) +1 dagger (venom)Ei ;12H #.##.# ... .####### Cast: Magic Dart #.##.# # ........ #..... #######. ####.# #.# S   adder #.# #.## g   hobgoblin (ally target) ..# #.##. 5   cerulean imp (polearm, summoned) ## #. _Your cerulean imp completely misses the hobgoblin.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (severely wounded, ally target, 100% to  hit)CEi#....>.....#jacore the Magician#####.######Deep Elf#.#######Health: 24/24 ========================#........Magic: 8/13==============----------#.#####..AC: 4Str: 7#.# #EV: 11Int: 21#.#####.##.#SH: 0Dex: 14#.##..5.....XL:  4 Next: 25% Place: Dungeon:2#...@g...#CEi_tNoise: =--------  Time: 1174.0 (0.0)#.##S##!.#g) +1 dagger (venom)#.##.# ... .####### Cast: Magic Dart#.##.# # ........#.....#######.####.##.# S   adder#.##.## g   hobgoblin (ally target)..##.##. 5   cerulean imp (polearm, summoned)## #.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (severely wounded, ally target, 100% to  hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.CEi<[Aim: a hobgoblin, wearing a +0 robe (severely wounded, ally target, 100% to  hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.adder bites you but does no damage.  Your cerulean imp hits the hobgoblin with a -3 spear.CEiV5   cerulean imp (polearm, summoned)CEi375.0 (1CEiCEiI _The hobgoblin dies!DEi?X #....>.....#  jacore the Magician #####.######  Deep Elf #.#######  Health: 24/24 ======================== #........  Magic: 7/13============------------ #.#####..  AC: 4Str: 7 #.# #  EV: 11Int: 21 #.#####.##.#  SH: 0Dex: 14 #.##..5.....  XL:  4 Next: 27% Place: Dungeon:2 #...@[...#  Noise: =--------  Time: 1175.0 (0.0) #.##S##!.#  g) +1 dagger (venom)DEiY[40m #.##.# ... .####### Cast: Magic Dart #.##.# # ........ #..... #######. ####.# #.# S   adder #.# #.## 5   cerulean imp (polearm, summoned) ..# #.##. ## #.Your cerulean imp hits the hobgoblin with a -3 spear. _The hobgoblin dies!Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)DEiW#....>.....#jacore the Magician#####.######Deep Elf#.#######Health: 24/24 ========================#........Magic: 7/13============------------#.#####..AC: 4Str: 7#.# #EV: 11Int: 21DEi}#.#####.##.#SH: 0Dex: 14#.##..5.....XL:  4 Next: 27% Place: Dungeon:2#...@[...#Noise: =--------  Time: 1175.0 (0.0)#.##S##!.#g) +1 dagger (venom)#.##.# ... .####### Cast: Magic Dart#.##.# # ........#.....#######.####.##.# S   adder#.##.## 5   cerulean imp (polearm, summoned)..##.##.## #.Aiming: Magic Dart (safe; 4% risk of failure)  DEi^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.DEi"(ally target)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.  The adder bites you.DEi$Z2--6.0 (1DEi*DEiY+a _Your cerulean imp closely misses the adder.EEiVB  You miss the adder.EEi  The adder is heavily wounded.The adder closely misses you.EEi]&7EEilEEiPa _Your cerulean imp closely misses the adder.EEiEB  You miss the adder.EEip   The adder is moderately wounded.The adder barely misses you. The adder closely misses you.EEiz 3=-8==8EEiz _Your cerulean imp completely misses the adder.FEi 8  You hit the adder. The adder is poisoned.FEiX very poisoned, ally target)  The adder is heavily wounded.FEi{ &9FEi FEi _The adder barely misses you. Your cerulean imp misses the adder.GEia !  You hit the adder.GEihj  The adder is heavily wounded.The adder closely misses you.GEik '80GEiq GEi.....# #####.###### #.####...#.#####.. #.# .# #.#####.##.#.#.##.#...5@...# #.##.##!.# IEi8#.##.# .... .##.##.# #.#..#..... # #.#####.# #.#.#.# #.#..# #.##.## #.#IEi?JEiy4==-2JEiJEi6 _You swap places with your cerulean imp.JEib M _You see here a +0 robe.LEiLEiLEiLEiCLEi LEi LEi LEiU ` _Found a stone staircase leading down.LEi+ LEi LEi LEi LEi LEi LEi4 p10/13====LEi LEi LEis 9=LEia LEiD$ 3#####.######  #.##########......... #.#####.. #.# #.# .# .#.#####.##.#...#.##...........#....[5..# #.##.##@.# -6.0 (4#.##.##>......###########.##.###.#.#............#..... ...# #######.#######.# .### #.#.#. #.# .##.###...# .##.##....LEi?%  .### #....#.LEiI* LEib2 w _g - 2 potions of magic (gained 1)NEiY NEia NEi/ NEi NEi NEi NEi _NEi ,NEi1 NEix NEig NEi| NEiH l1====NEi  NEi NEi3" NEi" NEi[# NEi# NEi$ NEis% NEik& NEi& NEiR' NEiD,  #.#####.##.#....##.##...........###....[...#.....###.##.##..#.#..###.##.##>......############.##.###.#.#.............#..........# #######.########.###5####.#.#.. #.# #@# #.###...91.0 (5 ..# #.# #.##..... NEi, #.# ## #.# #.# #...#. #.# ##.##.# #.#  #. #.# ..#  # #.####  #.# #.#NEi_. NEih1 NEih2 OEim[OEi\OEi0]OEiaOEi;b.OEig 2====OEiAhOEiXiOEi#jOEijOEi4kOEi lOEilOEirn,OEinOEi\oOEi~qOEiArOEis,OEi|tJ _Found a stone staircase leading down.OEiL}1§OEiH~OEi~j3====OEitOEiu _Your cerulean imp disappears in a puff of smoke!OEiOEi OEiOEi- #..........# #######.## ####.###.### #.#.#. #.# #.# #.###.. ..# #.# #.##.... #.# ## #.#.. OEi#.# #...# #.# ##.##. ########.#  #. ##..>...@.# # #8.0 (7#.######## # # # #. #. #. #. #..#. #..#.  #....  #.##. OEiOEiOEiPEi PEi 3PEi PEi! ,PEi ==PEix PEi PEi PEiY PEi PEi R  There is a stone staircase leading down here.PEi f  You encounter a quokka.PEid  #..........# ### ####.###.### # #.# #.# # ..# #.# #.# #.# ##  #.# # #.# # ########.#  #.@>.....#  #.######## #. Magic Dart#.PEig $#r#> r   quokka (asleep)#... PEi$ -202.0 (4PEi +3.0 (5PEi PEi 9 _Found an escape hatch in the floor.SEivSEiQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock [&] all spells[!] focus mode: off|onTEi TEiZu#..........# ###### jacore the Magician####.###.#### Deep Elf#.# #.##. Health: 24/24 ========================..# #.##.# Magic: 13/13 ========================#.### AC: 4Str: 7#.## EV: 11Int: 21#.## SH: 0Dex: 14########.#TEi(-XL:  4 Next: 39% Place: Dungeon:2#.@>.....#Noise: ---------  Time: 1203.0 (0.0)#.########g) +1 dagger (venom)#.Cast: Call Imp#.#r#>r   quokka (asleep)#... _g - 2 potions of magic (gained 1) _Found a stone staircase leading down. _Your cerulean imp disappears in a puff of smoke!There is a stone staircase leading down here.  You encounter a quokka. _Found an escape hatch in the floor.UEinK #..........# ###### jacore the Magician ####.###.### # Deep Elf #.# #.# #. Health: 24/24 ======================== ..# #.# #.# Magic: 11/13 ====================---- #.# ##  AC: 4Str: 7 #.# # EV: 11Int: 21 UEiLf#.# # SH: 0Dex: 14 ########.#  XL:  4 Next: 39% Place: Dungeon:2 #*@**....#  Noise: ---------  Time: 1203.0 (0.0) #*########  g) +1 dagger (venom) #* Cast: Call Imp #. #r #> r   quokka (asleep) #. ..There is a stone staircase leading down here.  You encounter a quokka. _Found an escape hatch in the floor.  UEiMCasting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateUEii<@.UEi7#.UEi% D*#UEih A**UEi? #..........# ###### jacore the Magician ####.###.### # Deep Elf #.# #.# #. Health: 24/24 ======================== ..# #.# #.# Magic: 11/13 ====================---- #.# ##  AC: 4Str: 7 UEi5#.# # EV: 11Int: 21 #.# # SH: 0Dex: 14 ########.#  XL:  4 Next: 39% Place: Dungeon:2 #.@>.....#  Noise: ---------  Time: 1203.0 (0.0) #.########  g) +1 dagger (venom) #. Cast: Call Imp #r #. #> r   quokka (asleep) #. ..You encounter a quokka. _Found an escape hatch in the floor.  Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.UEiw@r.UEi U     #.# #.#  ..# #.#  #.# ## UEia  #.#  #.#  ########.#  #.@>5....#  #.########  #r #. #. #>rlly target) #.5   cerulean imp (polearm, summoned) .. UEi;==4.0 (1 _UEiUEi"WEi Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock [&] all spells[!] focus mode: off|onZEik-ZEi7 #..........# ###### jacore the Magician####.###.#### Deep Elf#.# #.##. Health: 24/24 ========================..# #.##.# Magic: 11/13 ====================----#.### AC: 4Str: 7#.## EV: 11Int: 21#.## SH: 0ZEi7Dex: 14########.#XL:  4 Next: 39% Place: Dungeon:2#.@>5....#Noise: ==-------  Time: 1204.0 (0.0)#.########g) +1 dagger (venom)#rCast: Grave Claw (1/3)#.#.#>r   quokka (ally target)#.5   cerulean imp (polearm, summoned)..  You encounter a quokka. _Found an escape hatch in the floor.  ZEit8Casting: Call Imp (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.ZEi9ZEi>ZEi`?[Ei #..........# ###### jacore the Magician ####.###.### # Deep Elf #.# #.# #. Health: 24/24 ======================== ..# #.# #.# Magic: 9/13================-------- #.# ##  AC: 4Str: 7 #.# # EV: 11Int: 21 #.# # SH: 0Dex: 14 ########.#  XL:  4 Next: 39% Place: Dungeon:2 #.@>5....#  Noise: ==-------  Time: 1204.0 (0.0) #.########  g) +1 dagger (venom) [Ei&#r Cast: Grave Claw (1/3) #. #. #> r   quokka (ally target) #. 5   cerulean imp (polearm, summoned) ..Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a quokka (ally target)[Ei#..........# ###### jacore the Magician####.###.#### Deep Elf#.# #.##. Health: 24/24 ========================..# #.##.# Magic: 9/13================--------#.### AC: 4Str: 7#.## EV: 11Int: 21#.## SH: 0Dex: 14########.#XL:  4 Next: 39% Place: Dungeon:2#.@>5....#Noise: ==-------  Time: 1204.0 (0.0)#.########g) +1 dagger (venom)#*Cast: Grave Claw (1/3)#.#.#>r   quokka (ally target)#.[[Ei0;10;1m5   cerulean imp (polearm, summoned)..  Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a quokka (ally target)\Ei9.  Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a quokka (ally target)  You unleash the spiteful dead! The jagged bones skewer the quokka!  You kill the quokka!\Ei**5   cerulean imp (polearm, summoned)\Ei# 5.The last of your harvested death is exhausted..\Ei=(415.0 (1Grave Claw (0/3)-GClaw _\Ei-\Ei.\Ei3\Ei-53\Ei:\Ei;:>\Ei=\Ei=\EiA10/13==]Ei7]Ei]Ei]Ei9]Ei]EiB]Ei" \ #.# #.#  ..# #.# #. #.## #.# ]Ei  #.# ########.# #..>.....#  #5######## #@# --8.0 (3 #.#  #.# #># #.# ...]EiY 5 ### ]Ei 8--]Ei]Ei]Ei~ ]Ei 3]Ei) ]Ei! .]Ei ]Ei ]Ei X]Ei 1====]Ei ]Ei? ]EiǏ ,]EiL ]Ei P  There is an escape hatch in the floor here.]Ei  _2====  ########.#  #..>.....#  #.########  #.#  #.#   #.#   #>#  ###5###  #.@...#14.0 (6  #.###.#  #. ...  #. ###  #.  ##  ]Eig M  ]Ei ]Ei _EiA).5_EiG_EiH_EiH_EiI_EiJj3====_EiJ_EiOd   #.#   #.#   #.#   #>#  _EiO ###.###  #.....#  #.###.#   #5# ...   #@# ###8.0 (4 _EiP7 #.....#  #######      _EiP&  _EiP_EiU_EiU_Ei_EiD3_Ei _Ei ._EiX _Ei_Ei_Ei_Ein_Ei_EiE_Eir_Ei{_Ei_Ei!:==_Ei_Ei #.#  #.#  #>#  _Eipb###.###  #.....#  #.###.###  #.# ...  #.###.###  #..5@.# 22 ####### _Ei:  _EiC_Ei*_EitaEiV}IaEiaEi.aEiĄaEiȈIaEihaEiaEiaEi~9 _Found a short sword.aEi3aEiFaEiƐaEiFaEiK#.#########.# aEi##.# # #.# # #># ####.### ##.....# ##.###.########aEiu#.# #@....)..#5.0 (3#.###5######.#.....########aEiaEiaEibEisbEi,bEibEi"bEi#bEi'BbEi(,bEiT)bEi2+bEiA,bEi-bEi-bEi.bEi/bEi]1bEi2bEi)3bEi3bEik5bEi7bEiU8bEi8bEi9bEiAc#.######## #.##.# # #.#.# #. #.#.# #. #.bEiB#># #..#.###.### #..#.#.....# #.....#.###.######## #.##..#.# #....5@..# # ##30.0 (5#.###.######.....#.....# ############ bEiCbEiGbEi&JT _You see here a +0 short sword.FinFiFiYFioFi.FiFiP _Fi+FiFiFiFisFiFi'FiSFiFi1§FiPFiFi|Fi|#.# # #.# #.# #. #.# #.# #. #.# #># #..#.# ###.### #..#.####.....# #........Fi#.###.#########.##.# #.....§.§######### #######.###.######§@....... 4.0 (4#.....# #################   FiOFiFi f _Your cerulean imp disappears in a puff of smoke!FiFi3Fi FiFi1BFiS  You encounter a dart slug.FiFiR#.# # #.# ##.# #. #.# ##.# #. #.# #Fi0%#># #..#.# ####.### #..#.###.....# #..#.###.######## #.##..#.# #.....)..##w ###.###.######...##.....# ########## w   dart slug (asleep)Fi+5.0 (1FiG16.0 (2 _FiFiFĭFi; #.#Fi# #.# # jacore the Magician#.##. #.# # Deep Elf#.##. #.# # Health: 24/24 ========================#>##..#.# # Magic: 13/13 ========================###.####..#.###### AC: 4Str: 7  #.....##.......... EV: 11Int: 21  #.###.#########.##....... SH: 0Dex: 14  Fix#.# #.....)..#########w ######## XL:  4 Next: 41% Place: Dungeon:2  #.###.######...@.......# Noise: ---------  Time: 1236.0 (0.0)  #.....# ############# g) +1 dagger (venom)#######Cast: Grave Claw (0/3)-GClaw w   dart slug (asleep) _The last of your harvested death is exhausted. _There is an escape hatch in the floor here. _Found a short sword. _You see here a +0 short sword. Fio_Your cerulean imp disappears in a puff of smoke! _You encounter a dart slug.Fi0_  You must harvest more living souls to recharge this spell.FiFiԘFi-. _FiFiQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock [&] all spells[!] focus mode: off|onFi Fi h #.## #.# # jacore the Magician#.##. #.# # Deep Elf#.##. #.# # Health: 24/24 ========================#>##..#.# # Magic: 13/13 ========================###.####..#.###### AC: 4Str: 7  #.....##.......... EV: 11Int: 21  Fi #.###.#########.##....... SH: 0Dex: 14  #.# #.....)..#########w ######## XL:  4 Next: 41% Place: Dungeon:2  #.###.######...@.......# Noise: ---------  Time: 1236.0 (0.0)  #.....# ############# g) +1 dagger (venom)#######Cast: Magic Dart-GClaw w   dart slug (asleep) _There is an escape hatch in the floor here. _Found a short sword. _You see here a +0 short sword. _Your cerulean imp disappears in a puff of smoke! _You encounter a dart slug. _You must harvest more living souls to recharge this spell.Fi Fi< Fi_ Fi}' #.## #.# # jacore the Magician  #.##. #.# # Deep Elf  #.##. #.# # Health: 24/24 ========================  #>##..#.# # Magic: 12/13 ======================--  ###.####..#.###### AC: 4Str: 7  #.....##.......... EV: 11Int: 21  #.###.######## #.##....... SH: 0Fi~Dex: 14  #.# #.....)..#########w ######## XL:  4 Next: 41% Place: Dungeon:2  #.###.######...@******. # Noise: ---------  Time: 1236.0 (0.0)  #.....# ############ # g) +1 dagger (venom)  ####### Cast: Magic Dart  -GClaw   w   dart slug (asleep) _You encounter a dart slug. _You must harvest more living souls to recharge this spell.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)Fij Y w#Fi A*#Fi>w.  Aim: a dart slug (asleep, 100% to hit)FiE8 #.## #.# # jacore the Magician#.##. #.# # Deep Elf#.##. #.# # Health: 24/24 ========================#>##..#.# # Magic: 12/13 ======================--###.####..#.###### AC: 4Str: 7  #.....#Fi9M#.......... EV: 11Int: 21  #.###.#########.##....... SH: 0Dex: 14  #.# #.....)..#########w ######## XL:  4 Next: 41% Place: Dungeon:2  #.###.######...@******.# Noise: ---------  Time: 1236.0 (0.0)  #.....# ############# g) +1 dagger (venom)#######Cast: Magic Dart-GClaw w   dart slugAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded.FiͿK.wFi).....FiF9=7.0 (1 _FioFiFiS #.## #.# # jacore the Magician  #.##. #.# # Deep Elf  #.##. #.# # Health: 24/24 ========================  #>##..#.# # Magic: 11/13 ====================----  ###.####..#.###### AC: 4Str: 7  #.....##.......... EV: 11Int: 21  #.###.######## #.##....... SH: 0Dex: 14 Fiw #.# #.....)..#########. ######## XL:  4 Next: 41% Place: Dungeon:2  #.###.######...@*****w. # Noise: =--------  Time: 1237.0 (0.0)  #.....# ############ # g) +1 dagger (venom)  ####### Cast: Magic Dart  -GClaw   w   dart slugThe magic dart hits the dart slug. _The dart slug is moderately wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)Fi[ #.## #.# # jacore the Magician#.##. #.# # Deep Elf#.##. #.# # Health: 24/24 ========================#>##..#.# # Magic: 11/13 ====================----###.####..#.###### AC: 4Str: 7  #.....##.......... EV: 11Int: 21  #.###.#########.##....... SH: 0Dex: 14  Fi]k#.# #.....)..#########. ######## XL:  4 Next: 41% Place: Dungeon:2  #.###.######...@*****w.# Noise: =--------  Time: 1237.0 (0.0)  #.....# ############# g) +1 dagger (venom)#######Cast: Magic Dart-GClaw w   dart slugAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.Fi*.....Fi18.0 (1 _Fi/FiFiD #.## #.# # jacore the Magician  #.##. #.# # Deep Elf  #.##. #.# # Health: 24/24 ========================  #>##..#.# # Magic: 10/13 ==================------  ###.####..#.###### AC: 4Str: 7  #.....##.......... EV: 11Int: 21  #.###.######## #.##....... SH: 0Dex: 14  #.# #.....)..#########. ######## XL:  4 Next: 41% Place: Dungeon:2  #.###.######...@*****w. # Noise: =--------  Time: 1238.0 (0.0) Fi^FX #.....# ############ # g) +1 dagger (venom)  ####### Cast: Magic Dart  -GClaw   w   dart slugThe magic dart hits the dart slug. _The dart slug is almost dead.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)FiOk #.## #.# # jacore the Magician  #.##. #.# # Deep Elf  #.##. #.# # Health: 24/24 ========================  #>##..#.# # Magic: 10/13 ==================------  ###.####..#.###### AC: 4Str: 7  #.....##.......... EV: 11FiiInt: 21  #.###.######## #.##....... SH: 0Dex: 14  #.# #.....)..#########. ######## XL:  4 Next: 41% Place: Dungeon:2  #.###.######...@.....†. # Noise: =--------  Time: 1238.0 (0.0)  #.....# ############ # g) +1 dagger (venom)  ####### Cast: Magic Dart  -GClaw   w   dart slugAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!Fi #.## #.#  #.##. #.#  #.##. #.#  #>#        #.#   *****†.      FiS#.....FiYp59.0 (1Magic Dart _Fi^Fi/`FiyFi3FiFiZFiL1==Fi,FiA,FiFiٖFiFi9,FigFi$FiFiFi˛FitFij2====Fi`Fi=FiFi{,Fi> # #.# #.#  #..#.# #.#  #..#.# #.#  #..#.# #.# ## #..#.######.#### .# #......).## Fiة.######## #.##..........)) .....)..#########.#########.##... .######.........@.# #......-45.0 (6 .# ###### ####.# ## #...####Fiά7-FiSFi>v _You see here a dart slug corpse.Fi QFiQFiRFiXFiYFiZ$ _Fi_nFiB`Fi#aFiaj3====FiobFicFiwe,FipfFi6o#.###.##.# #.# ####.##.##.# #.# .....##.##.# #.# ######FipD...#.# #.#  #..#.# #.#  #..#.# #.#  #..#.# #.#  #..#.# #.# ##@.#.######.#### 9.0 (4 ##............).########.##..........)) Fipm....)..#########.#########.##... ######.........†.##....... # #################.### ##....#####Fi uFiyFi{Fi Fi 3Fi Fim ,Fi nFi3 Fi Fi P==Fi Fi Fi ,Fi FiϨ Fi  #.###.### #.#.#.........#### #.# #.##.###...######.....# #.##.##......)....#####  #.### #.#...#####.##.##...#.## #.##.###.##.# #.# #####.# #.##.# #.# >.....# #.######.##.# #.# ####### #......@..#.# #.# 55.0 (6 ########..#.# #.#  #..#.# #.#  #..#.# #.#  #..#.# #.###..#.######.####  .##............).##i @9;49m  .#########.##..........)).  .....)..#########.#########.##... FiK Fi2 Fi Fi4 Fi5 Fi5 Fi9< Fi = Fi= FiA nFi&E nFiF FiF ,FiG FiLI FiI ,FiK FihL ,FiL FitN Fi%O FiO FiqQ FiRZ {  #..........# #######.#####  ####.###.###..# #.#.#.. #.# #.# #.# #.### ..# #.# #.# #.##......)...Fip[  #.# #.# ## #.#...##### #.# #.# #...#.## # #.# #.# ##.##.# #  ########.# #.# #.##.# #  #..>.....# #@######.##.# #62.0 (7#.######## #.........#.# ##.#########..#.# ##.# #..#.# ##.# #..#.# #  #># #..#.# #  ###.###Fi=\  #..#.####  #.....#  #..  #.###.# #.##....Fi!_ Fisd Fie FiFi3Fi=Fi,FiBFi{FiFiFiFiFi;Fi,Fi;,FiFiFiv,FiFieFi,FiiFiFi%,Fi# #.# .##..# #.##..#####.##.#.... #.##.##.##...........# #.##..#....[...#.....# #)#####.##.##..#.#..# #.# #.##.##>......###########.# #.##.###.#.#..............# ..........#.#######.###########.###.###.@# #.#.#.......9 #.# #.# ##.# #.###...#### ..# #.# #.# #.##......)... #.# #.# ## #.#...#### #.# #.# #...#.## #.# #.#Fi  ##.# ########.# #.###.#  #..>.....# #.######.##.# # #.## #.........#.# #Fi-FiFiFiM Fi 3Fi Fi0 Fi Fi^ nFi Fi Fi ,Fi ######## ............ #######........### #.##.##..##.##.###.##.#....#.#..........# #.##..Fi w...[...#.....# #)######.##..#.#..# #.# .##.##>.....@###########.# 72.0 (3#.##.###.#.#..............# #..........#.#######.######### Cast: Magic Dart####.###.###..# #.#.#....... -GClaw #.# #.# ##.# #.###...######.# #.# #.# #.#FiR Fi] Fi FiFiFiFiFiFiBFiFi,FiFi[FiFi/FiFiFi&FiFi3 # #.# # ....## ###.###..#######.#. ...>.....#  #.#. ###.###### ####.#.#.######### #......#....##### #.##.##Fi#.#####........# #.##.# #.# #.##.##..######. #.##.##.#####.##.#..@....... #.##.##6.0 (4#.##...........####### #.##...#....[...#.....# #)#.##.##..#.#..## #.# #.##.##>......###########.##.##.###.#.#..............# #..........#.#######.#########.###.###..# #.#.#........#.# #.# ##.# #.###...#####Fi?FiFiSFiFi3FiLFiFi"nFi#Fi$Fi%Fi%Fi.&Fi'FiC)Fi)Fi6*Fi+Fi,Fi,Fi-Fi.Fi/,Fi0Fi%2Fip3Fi3Fik4Fi:=  # ....##.........# ..# #.######.#.......# #.# #.#..####.# #.# ####.#..###.. ###### #.# #...........# ......##### #.# #.##.######... ##........# #.# #.##.# ##.#Fi>Z#.##.##..######.# #.##.# #.# ##.##.#.........@# #.##.#######.83.0 (7 ..........######## #.##.........# [...#.....# #)##########. ##..#.#..## #.# #.# ##>......###########.# #.# ###.#.#..............# #.. ......#.#######.###### ###.###..# #.#.#.........###### # #.# ##.# #.###...######.......FigAFiFFi1HFiX Fi Fij FiA 3Fig FiE Fi Fi BFi} ,Fi FiT Fit Fi FiH Fi Fiz Fi Fii Fi Fi Fi Fio Fi Fi? 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FiV c ..##.#.##...###...## ..##.#.#.###.#.....# ..##..... #.......# ...###.#.###.#.....# ....##.##...###...## .....#...........## ...........####.. .....####..........# # ....## ##.####.@#.##.##31.0 (7 .#.## .. #.# #......... .#.###.. ..# ##.#.##.## .........##### #...# # ...##.........###.. #####.#............#  #.#..####.####  ####.#..###...##(.# #.#  #...........#.....# #.#Fig Fi Fi Fiw Fi 3Fi Fi Fi Fi Fi BFi Fi Fi> Fi FiK Fi Fi Fi Fi  #.#.###.#.....# .. #.......# #.#.###.#.....# #.##...###...## #...........## .####..### ####..........#### # ##.####..#.##.#######  .. #.# #......@.......6.0 (5 #.. ..# ##.#.##.######Fi ...##### #...##.# ..##.# #....# .#..####.###..##.# .#..###...##(.##.# #.# ........#.....##.# .######...###. #.#Fi Fi Fi Fi Fi 3Fi Fi? Fi FiE BFi Fiz Fi Fi Fi Fi Fi? Fi Fi Fi Fi_ Fi Fis Fi Fi Fi Fi# Fi Fi Fi| Fi  ,Fi  .#.....#  ...#  .#.....#  ###...##  .....##  ###..###  .......####  #Fi Y##..#.##.########   #.............@#  43.0 (7  ##.#.##.######.#  ## #...##.#  ###..##.#  .......##.#  #.###..##.#    ...##(.##.#     .Fi_ #.....##.#     ...###......# #.#   Fi :Fi 3Fi!FiR'Fi (,Fi+Fi,BFi-Fi.Fi@/,Fi[0Fi1,FiT2Fi8 .### ###..#.##.########  #..............#  ##.#.##.######.# ## #...##.# #.# ..###..##.# #.#.# #.#.###..##.# #. ...##(.##.# #9.0 (6 .#.....##.# ...###......# #.## ..###.# #.# ..# . #.. .#FiY99# #.## .# #.# #.# .# #< #.# #<###Fi:Fi`=FiX>Fi6 FiT 3FiI Fi~ Fi Fio! Fi# f  You encounter a quokka.Fi)  ##.#.##.######.# #...##.# #. ..###..##.# #. .......##.# #..###..##(# ...###......# #.## ..###.# Fi+ {#.# ..# #.r... #.# #.....###Magic Dart ..# #.## #.# .# #<<###r   quokka (asleep) #.#####.....  ......##.# #. ######.##.#### Fi0 ,51.0 (2Fi3 12.0 (3 _Fi8 Fi; FiAj ##.#.##.######.# jacore the Magician ## #...##.# #.# Deep Elf ..###..##.# #.# Health: 24/24 ======================== .......##.# #.# Magic: 12/13 ======================-- #.###..##.# #.# AC: 4Str: 7 ...##(.##.# #.# EV: 11Int: 21 .#.....##.# #.# SH: 0Dex: 14 ...###......# #.# XL:  4 Next: 45% Place: Dungeon:2 #.## ..###.# #@# Noise: ---------  Time: 1352.0 (0.0) #.# ..# #.r***.# g) ik40m+1 dagger (venom) #.# #.....####.# Cast: Magic Dart ..# #.## .# #.# -GClaw #.# #.# .# #<# #.# #<###.# #.# r   quokka (asleep) #.#####..... #.# #.......##.# #.# #######.##.#####.# _You see here a dart slug corpse. _You encounter a quokka.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)FiV  ##.#.##.######.#  jacore the Magician ## #...##.# #.#  Deep Elf ..###..##.# #.#  Health: 24/24 ======================== .......##.# #.#  Magic: 12/13 ======================-- #.###..##.# #.#  AC: 4Fi Str: 7 ...##(.##.# #.#  EV: 11Int: 21 .#.....##.# #.#  SH: 0Dex: 14 ...###......# #.#  XL:  4 Next: 45% Place: Dungeon:2 #.## ..###.# #@#  Noise: ---------  Time: 1352.0 (0.0) #.# ..# #.r***.#  g) +1 dagger (venom) #.# #.....####.#  Cast: Magic Dart ..# #.## .# #.#  -GClaw #.# #.# .# #<# #.# #<###.# #i 39;49m.#  r   quokka #.#####..... #.# #.......##.# #.# #######.##.#####.# Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded.Fi- O.rFiA3 ..Fi25 9=3.0 (1 _Fi: Fi; Fi& ##.#.##.######.# jacore the Magician Fi'## #...##.# #.# Deep Elf ..###..##.# #.# Health: 24/24 ======================== .......##.# #.# Magic: 11/13 ====================---- #.###..##.# #.# AC: 4Str: 7 ...##(.##.# #.# EV: 11Int: 21 .#.....##.# #.# SH: 0Dex: 14 ...###......# #.# XL:  4 Next: 45% Place: Dungeon:2 #.## ..###.# #@# Noise: =--------  Time: 1353.0 (0.0) #.# ..# #..r**.# g) +1 dagger (venom) #.# #.....####Fi(D.# Cast: Magic Dart ..# #.## .# #.# -GClaw #.# #.# .# #<# #.# #<###.# #.# r   quokka #.#####..... #.# #.......##.# #.# #######.##.#####.#The magic dart hits the quokka. _The quokka is severely wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)Fi{ ##.#.##.######.# jacore the Magician ## #...##.# #.# Deep Elf ..###..##.# #.# Health: 24/24 ======================== .......##.# #.#Fi  Magic: 11/13 ====================---- #.###..##.# #.# AC: 4Str: 7 ...##(.##.# #.# EV: 11Int: 21 .#.....##.# #.# SH: 0Dex: 14 ...###......# #.# XL:  4 Next: 45% Place: Dungeon:2 #.## ..###.# #@# Noise: =--------  Time: 1353.0 (0.0) #.# ..# #......# g) +1 dagger (venom) #.# #.....####.# Cast: Magic Dart ..# #.## .# #.# -GClaw #.# #.# .# #<# #.# #<###.# #.# r   i-4mquokka #.#####..... #.# #.......##.# #.# #######.##.#####.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!Fi!    #.#  #.#  #.#  #.# (.##.# #.# Fi; #.#  #.#   #@#  ..# #...**.#    #.## .# #.#  #.# .# #<#  #<###.# #.#  #.#   #.#    Fi4Wz..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!  You have harvested enough death to cast Grave Claw an additional time.Fi]{74.0 (1Magic Dart _FibFicFi2Fi33Fi9Fi;Fi>2==Fi?,Fiv@,Fi A,FiAFi?B,FiF##### #...##.# #.# .....###..##.# #.# ........##.# #.# ####.###..##.# #.# ##...##(.##.# #.# .#.....##.# #.#FiG  ###...###......# #.#  ##.## ..###.####.#  #.# ..# #..@...# -8.0 (4###.# #.....####.# .....# #.###.# #.# ####.# #.# .# #<#  #.# #<###.# #.#  #.#####..... #.# FiG #.......##.# #.# #######.##.#####.####..........#FiH8-FiYKFiLFi3FiFiBFi3====Fi,Fiu,Fi(Fi9Fi$Fi,FiFiFi,FiFigFiI==FiFi,FiFiFi,Fi@FiFiFi1FiFiU ##.## #..###.####.# # #.# #..###......# #######.# #.....####.# ........# #.###.# #.#####.# #.# #.# #<# #.# #<###.# #.# #.#####.....# #.# #.......##.## #.# #### #######.##@#####.#66.0 (8 ...##########..........# ##..........#....####### ..#########......# #.# #.#...## #.# # ##.## #.# #.##.##Fi#.# #......#.# #.##.#.#Fi'Fi<FiFigFi3Fi]FiiFi,FinFi+,Fi`,Fi,BFiFi7Fi!,Fi.##.........# #.#.# #)##########.# #.# #.# #<# #.# #.# #<#.# #.# #.#####.....# #.# Fiq..# #.......##.## #.# ######### #######.##.#####.# ........##########..........# .######..........#....####### ..)....###@.....# 71.0 (5#####.# #.#...##  #.# #.##.## # #.# #.##.### # #.# #......# # #.# .##.#.# # #.# #.##.#.# # #.# #.##.# # # #.# #.#FiFi Fi FiyFi .######....#....###### ..)....#########......# .#####.# #.#...## # #.# #.##.## # #.# #.##.###  #.# #......# # #.# #.##.#.# # #.# #.##.#.# # #.# #@##.# #8.0 (7 # .#.#  #.#.#  #.#.# #####.#### #.#.# ........).#######.# .........)).......... ######.##...#####.#.## #............FinFiFir_IFidFigBFillFimFiinFiEr,FiysFi.tFitFiFi!Fi{ #.# #.##.#.# Fi? #.# #.##.#.#  #.# #.##.# #  #.# #..#.#  #.# ##.#.#  #.# #.# # ####.####.#.# .......).#######.#.#.# ........))......@....# 84.0 (6####.##...#####.#.###  #............#.#  ####.#########.# #...........# ###### FiFih Fi5j Fi;k Fi+r Fi.y XFiz ,Fi} FiÔ Fi4 Fis Fin Fi Fih ,FiҞ Fi  Fi Fi Fiv Fiߥ Fi̧ Fi FiH Fi n#.##.# #.# #.##.#.# ...#.# #.# #.##.#.# #..#.# #.# #.##.# # #..#.# #.# #..#.# #..#.# #.# ##.#.# #..#.# #.# #.#.# # #..#.######.#### #.#.#.# #......).#######.#.#.# #.##..........))@..........#90.#########.##...#####.#.### †.# #............#.# ### ####.######.# #...........# #############Fi) Fir Fi Fi63FiFiFiFi,Fi<  You see here a +0 club.FiFiX _FiFi$  Things that are here:Fi6c  a +0 halberd; a gnoll skeletonFi&Fi  _FiFiFigFi9FiFiKFi-Fi+FiFi:FiHFi FiFiFiFiFiFi"Fi,FiFiFiFilFiFid #.######.##.# #.# #.##  #.........#.# #.# #.##  ########..#.# #.# #.## #..#.# #.# #..# #..#.# #.# ##.# #..#.# #.# #.# #..#.######.#### #.# #............).#######.# ## #.##...))........9.0 (9 .##.#########.##...#####.# Fi*.........†.# #............########## ####.######### #.......... ###########FiFiFiFiE oFi J  You see here a dart slug corpse. _FiC XFi BFi ,Fim XFi3 ,Fi Fi Fi Fi FiY Fi Fi Fio Fi Fi\ FiU Fi ,FiY  #.# ########..#.#  #.##..#.#  #.##..#.# #>##..#.# ###.####..#.####.....##........#.###.######## #.##.....Fiy #.# #.....)..#########.######  #.###.######.†.# 415.0 (16.0)  #.....# #######  #######  Fi Fi Fi Fi*Fi3FiFi@FiL Fi%nFiT'Fi(Fiw)Fi3*Fi-C  You see here a +0 short sword.Fin/FiW0 _FiQ1Fi2Fi3Fi4,Fi6Fi7Fi8,FiE:Fiy;Fi/<Fi =Fi=Fi.?Fi@,FiAFiBFiC,FiDFiFFi]G,FiOW ##.#  #..>.....# #.#### #.######## #..... #.# ###### #.#  #.#  #>#  ###.###  FibQ&#..@..# 20 #.###.##### #.# #.....)..########.###.######........#.....# ################FiSFiWFiYFi3Fi=Fi Fi Fi=nFiFiP  There is an escape hatch in the floor here.FiFi# _FiFiFi Fi,Fi7Fi;FiFiFiCFi"Fi,Fi Fi!Fi",Fi*$FiO%Fi$&,Fi,:#..........#.###########.###.###..# #. #.# #.# ##.# #.# ..# #.# #.# #. #.# #.# ## # #.# #.# #. #.# #.# #######.# #.# #.@.....# #.######33.0 (8.0)Fi-.######## #........# #.##.#># # ###.#### #.....## #.###.######### Fi/Fi*3Fi5c _There is a stone staircase leading down here.FiFi@.Fi{BFiEIFiNGFi3IFiIFiJFiLFiNFizPFi(QFiQFi_\5### ....# ##.####.# #.....#.###.### .... .... #.###.####...##....50.5 (3#.##...##.##....../..##.######....### #.# ....###.#.########### FiE] FiaFifFi>hFiFiFiFii==Fi,Fim,FiUFiFiFiFiFiFiZFiFi+FiFiFi51FiKFi^..# ##.####.# #.. ...#.###.### ......... #.###.######## ##............##.##................ #.##.........# #.##.....5@..# 5.5 (5#.###### # #.# #....# ##.#.#######...<.......############ FiFiFi!. _a - a wand of flame (14)FiFiB3FiFi Fi FiU_FiCFiFi}FiFiFiFirFi4FiFiFiFi[FiFi&x### .. .#..# ##. .# ## ###.# #.. .#.. ..#.###.### .#.  ......... .. #.###.######## .# #............##.#.#..##...........#Fi*(u9.5 (4#.##.........##.#.#.#.#.##.........# #.######....## . # #.# #....# .# #.#.#######.# ...<........# ###########.#Fi)Fi,Fi.FiAFiaC3Fi{EFiF.FiL_FiMFiN,FiAPFiFY1§FiHZFi[3Fi<]u _Your cerulean imp disappears in a puff of smoke!Fi^Fic_3Fi`Fi9 70.5 (6Fi&FiFi Fi! 3Fi~# Fia% Fi' j  You encounter an endoplasm.Fi1 '####....###.#   .#.########### #..<....... #. ##########. #..Magic DartJ   endoplasm (asleep)JFi; &0FiA 21.5 (1 _FiEE FiF Fiur: #.######....###.# jacore the Magician  #.# #....# #.# Deep Elf .#.########### #.# Health: 24/24 ======================== ..<....... #.# Magic: 12/13 ======================-- ########## #.# AC: 4Str: 7 #.# EV: 11Int: 21 #.# SH: 0Fi&tDex: 14 #.# XL:  4 Next: 49% Place: Dungeon:3 #@# Noise: ---------  Time: 1471.5 (0.0) #*# g) +1 dagger (venom) #*# Cast: Magic Dart #*# #*# #*# J   endoplasm (asleep) #*# #.J _Your cerulean imp disappears in a puff of smoke! _You encounter an endoplasm.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)Fi+ #.######....###.#jacore the Magician#.# #....# #.#Deep Elf .#.########### #.#Health: 24/24 ======================== ..<....... #.#Magic: 12/13 ======================-- ########## #.#AC: 4Str: 7#.#EV: 11Fi:-VInt: 21#.#SH: 0Dex: 14#.#XL:  4 Next: 49% Place: Dungeon:3#@#Noise: ---------  Time: 1471.5 (0.0)#*#g) +1 dagger (venom)#*#Cast: Magic Dart#*##*##*#J   endoplasm#*##.JAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.FiPJ.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.  The endoplasm quivers.FicA......Fi:=2.5 (1 _FiFi5Fi#  #.######....###.# jacore the Magician  #.# #....# #.# Deep Elf .#.########### #.# Health: 24/24 ======================== ..<....... #.# Magic: 11/13 ====================---- ########## #.# AC: 4Str: 7 #.# EV: 11Int: 21 #.# SH: 0Dex: 14 #.# XL:  4 Next: 49% Place: Dungeon:3 #@# Noise: =--------  Time: 1472.5 (0.0) #*# g) +1 dagger (venom)Fiۣ  #*# Cast: Magic Dart #*# #*# #*# J   endoplasm #J# #..The endoplasm is almost dead. _The endoplasm quivers.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)FiJ J#FiUJ#Aim: an endoplasm (almost dead, 100% to hit)Fij #.######....###.#jacore the Magician#.# #....# #.#Deep Elf .#.########### #.#Health: 24/24 ======================== ..<....... #.#Magic: 11/13 ====================---- ########## #.#AC: 4Str: 7#.#EV: 11Int: 21#.#SH: 0Dex: 14#.#XL:  4 Next: 49% Place: Dungeon:3#@#Noise: =--------  Time: 1472.5 (0.0)#*#g) +1 dagger (venom)#*#Cast: Magic Dart#*##*##*#J   endoplasm#J##ilp0m..  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm but does no damage.  The endoplasm is almost dead.Fi7&J.Fi7....Fi23.5 (1 _Fi(FiFiv #.######....###.# jacore the Magician  #.# #....# #.# Deep Elf .#.########### #.# Health: 24/24 ======================== ..<....... #.# Magic: 10/13 ==================------ ########## #.# AC: 4Str: 7 #.# EV: 11Int: 21 #.# SH: 0Dex: 14 #.# XL:  4 Next: 49% Place: Dungeon:3 #@# Noise: =--------  Time: 1473.5 (0.0) #*# g) +1 dagger (venom)Fi #*# Cast: Magic Dart #*# #*# #J# J   endoplasm #.# #..The magic dart hits the endoplasm but does no damage. _The endoplasm is almost dead.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)Fi7 #.######....###.# jacore the Magician  #.# #....# #.# Deep Elf .#.########### #.# Health: 24/24 ======================== ..<....... #.# Magic: 10/13 ==================------ ########## #.# AC: 4Str: 7 #.# EV: 11Int: 21 #.# SH: 0Dex: 14 #.# XL:  4 Next: 49% Place: Dungeon:3 #@# Noise: =--------  Time: 1473.5 (0.0) #.# g) +1 dagger (venom)Fi: #.# Cast: Magic Dart #.# #.# #.# J   endoplasm #.# #..Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!FiV=   #.#  #.# #.#< #.# #.# Fi>~#.# #.# #.# #@# #*# #*# #*# #*# #.# #.# #.. Fi7....Fi1r504.5 (1Magic Dart _FiFiFi|Fi3Fi=FixFi1==FiۢFi^FiF2====FiQ,FiTFiR #. #. #...-80.5 (6..#.##....#### Fi8-FilFiAFiUQ FiR FiS FiV Fi1_ x _Found 2 javelins.Fia Fic 3====FiGe Fi,g Fih Fii Fir n.# #.#.#.#.#.## #...###.#..#####...@....#3.5 (3#..#####.##(. ##.#..##Fiw Fic| Fi~ Fi3FibFiFiKXFiFilFiFiJ _Found a stone staircase leading down.FiFiF:==FiFFiFiFi'FiFi  #.#.# # #.#.#.# #.#.#.# #.#.#.# #.#...##.#..#### #........# #.#Fi  #@.....# #7.5 (4 #.####.# #.#  ... ##># #.# #.##.#FikFi\Fi;N _You see here 2 javelins.FiFiFiFiaFiFiBP _FiFi,Fi[Fi,Fiu$  #.#.#.## #.#...#.###.#..####..#........##.#..#####.##.#(.....# ##.#.####.# #.#.### +.@...# 91###>#.#  #.#.# #.# # #.# #.# #.# #.#Fi Fi^ 3Fid FiC! Fi$ ,Fi( Fi)  You open the door.  You encounter an adder and a rat.Fi/  #.#.#.# # #.#...# .###.#..####+# ..#........#... #.#..#####.#.... #.#(.....# #..... #.#.####.#.....S#.#.###Fi0 X....r.'@....#......###>#.#..... #.#.#Magic Dart.... #.# #... #.#.. #.#S   adder (asleep)# #.#r   rat (asleep) #.#Fi~5 a.S2.5 (1Fi87 .rThe adder hisses angrily. The rat squeaks loudly.Fit> SrFi? J====3.5 (2Fi2E FiG S _The adder closely misses you.Gi.F #.#.#.#  jacore the Magician # #.#...#  Deep Elf .###.#..####  Health: 24/24 ======================== +# ..#........#  Magic: 12/13 ======================-- GiG... #.#..#####.#  AC: 4Str: 7 .... #.#(.....# #  EV: 11Int: 21 ..... #.#.####.#  SH: 0Dex: 14 ......#.#.###  XL:  4 Next: 50% Place: Dungeon:3 .....rS@....#  Noise: ====-----  Time: 1493.5 (0.0) ......###>#.#  g) +1 dagger (venom) ..... #.#.#  Cast: Magic Dart .... #.# #  ... #.#  .. #.#  S iH&30m  adder # #.#  r   rat #.# The adder hisses angrily. The rat squeaks loudly. _The adder closely misses you.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)Giz #.#.#.#jacore the Magician# #.#...#Deep Elf.###.#..####Health: 24/24 ========================+# ..#........#Magic: 12/13 ======================--... #.#..#####.#AC: 4Str: 7.... #.#(.....# #EV: 11Int: 21..... #.#.####.#SH: 0Dex: 14GiE ......#.#.###XL:  4 Next: 50% Place: Dungeon:3.....rS@....#Noise: ====-----  Time: 1493.5 (0.0)......###>#.#g) +1 dagger (venom)..... #.#.#Cast: Magic Dart.... #.# #... #.#..#.#S   adder##.#r   rat#.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.Gi* Gi_, `=---4.5 (1Gi1 Gik4 O  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (100% to hit)  GiW5 The magic dart hits the adder.  The adder is heavily wounded. _The adder barely misses you.Gi #.#.#.#  jacore the Magician # #.#...#  Deep Elf .###.#..####  Health: 24/24 ======================== +# ..#........#  Magic: 11/13 ====================---- ... #.#..#####.#  AC: 4Str: 7 Gi.... #.#(.....# #  EV: 11Int: 21 ..... #.#.####.#  SH: 0Dex: 14 ......#.#.###  XL:  4 Next: 50% Place: Dungeon:3 .....rS@....#  Noise: =--------  Time: 1494.5 (0.0) ......###>#.#  g) +1 dagger (venom) ..... #.#.#  Cast: Magic Dart .... #.# #  ... #.#  .. #.#  S   adder # #.#  r   rat #.# [Gi(l17dThe adder is heavily wounded. _The adder barely misses you.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)Gi!&s#.#.#.#jacore the Magician# #.#...#Deep Elf.###.#..####Health: 24/24 ========================+# ..#........#Magic: 11/13 ====================----... #.#..#####.#AC: 4Str: 7.... #.#(.....# #EV: 11Int: 21..... #.#.####.#SH: 0Gi'Dex: 14......#.#.###XL:  4 Next: 50% Place: Dungeon:3.....rS@....#Noise: =--------  Time: 1494.5 (0.0)......###>#.#g) +1 dagger (venom)..... #.#.#Cast: Magic Dart.... #.# #... #.#..#.#S   adder##.#r   rat#.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.Giq2SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Gi#%Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.  The adder bites you but does no damage.GiqSS 2 adders (1 wandering)Gi+5.5 (1GiGiW _You encounter an adder.Git #.#.#.#  jacore the Magician # #.#...#  Deep Elf .###.#..####  Health: 24/24 ======================== +# ..#........#  Magic: 10/13 ==================------ ... #.#..#####.#  AC: 4Str: 7 .... #.#(.....# #  EV: 11Int: 21 ..... #.#.####.#  SH: 0Dex: 14 ......#.#.###  XL:  4 Next: 50% Place: Dungeon:3 .....rS@....#  Noise: =-------- [40Giwm Time: 1495.5 (0.0) ......###>#.#  g) +1 dagger (venom) ....S #.#.#  Cast: Magic Dart .... #.# #  ... #.#  .. #.#  SS 2 adders (1 wandering) # #.#  r   rat #.# The adder bites you but does no damage. _You encounter an adder.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)GiV~#.#.#.#jacore the Magician# #.#...#Deep Elf.###.#..####Health: 24/24 ========================+# ..#........#Magic: 10/13 ==================------... #.#..#####.#AC: 4Str: 7.... #.#(.....# #EV: 11Int: 21..... #.#.####.#SH: 0Dex: 14......#.#.###XL:  4 Next: 50% Place: Dungeon:3Gi .....rS@....#Noise: =--------  Time: 1495.5 (0.0)......###>#.#g) +1 dagger (venom)....S #.#.#Cast: Magic Dart.... #.# #... #.#..#.#SS 2 adders (1 wandering)##.#r   rat#.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.Gi1/:S.Gix7Gi9+6.5 (1Gi>GivAMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. _The adder closely misses you. The adder bites you but does no damage.GiT  #.#.#.#  jacore the Magician # #.#...#  Deep Elf .###.#..####  Health: 24/24 ======================== +# ..#........#  Magic: 9/13================-------- ... #.#..#####.#  AC: 4Str: 7 .... #.#(.....# #  EV: 11Int: 21 ..... #.#.####.#  SH: 0Dex: 14 GiV ......#.#.###  XL:  4 Next: 50% Place: Dungeon:3 .....rS@....#  Noise: =--------  Time: 1496.5 (0.0) ....S.###>#.#  g) +1 dagger (venom) ..... #.#.#  Cast: Magic Dart .... #.# #  ... #.#  .. #.#  SS 2 adders (1 wandering) # #.#  r   rat #.# The adder is almost dead. _The adder closely misses you. The adder bites you but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, (GiW  or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)Gi #.#.#.#jacore the Magician# #.#...#Deep Elf.###.#..####Health: 24/24 ========================+# ..#........#Magic: 9/13================--------... #.#..#####.#AC: 4Str: 7.... #.#(.....# #EV: 11Int: 21..... #.#.####.#SH: 0Dex: 14......#.#.###XL:  4 Next: 50% Place: Dungeon:3.....rS@....#Gi Noise: =--------  Time: 1496.5 (0.0)....S.###>#.#g) +1 dagger (venom)..... #.#.#Cast: Magic Dart.... #.# #... #.#..#.#SS 2 adders (1 wandering)##.#r   rat#.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.Gi/ 8S.Gi{7 Gi8 `10/13==7.5 (1Gi= Gi@ ?  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. _The adder closely misses you.Gi #.#.#.#  jacore the Magician # #.#...#  Deep Elf .###.#..####  Health: 24/24 ======================== +# ..#........#  Magic: 9/13================-------- Gi... #.#..#####.#  AC: 4Str: 7 .... #.#(.....# #  EV: 11Int: 21 ..... #.#.####.#  SH: 0Dex: 14 ......#.#.###  XL:  4 Next: 50% Place: Dungeon:3 ...S.rS@....#  Noise: =--------  Time: 1497.5 (0.0) ......###>#.#  g) +1 dagger (venom) ..... #.#.#  Cast: Magic Dart .... #.# #  ... #.#  .. #.#  Gi,xSS 2 adders (1 wandering) # #.#  r   rat #.# The adder is almost dead. _The adder closely misses you.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)GiEC  #.#.#.#  jacore the Magician # #.#...#  Deep Elf .###.#..####  Health: 24/24 ======================== +# ..#........#  Magic: 9/13================-------- ... #.#..#####.#  AC: 4Str: 7 .... #.#(.....# #  EV: 11Int: 21 ..... #.#.####.#  SH: 0Dex: 14 ......#.#.###  XL:  4 Next: 50% Place: Dungeon:3 GiE `...S.r†@....#  Noise: =--------  Time: 1497.5 (0.0) ......###>#.#  g) +1 dagger (venom) ..... #.#.#  Cast: Magic Dart .... #.# #  ... #.#  .. #.#  SS 2 adders (1 wandering) # #.#  r   rat #.# Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!GiI    #     +#   ...  GiK  .... #.#( #  .....         ..... #.#.#  .... #.#  ...  .. #.#S   adder ( # #.#  #.# Gi 7S.Gi4 <.rGi. Gi/ ;628.5 (1 _Gi Gi Gi.  #.#.#.#  jacore the Magician # #.#...#  Deep ElfGi*  .###.#..####  Health: 24/24 ======================== +# ..#........#  Magic: 8/13==============---------- ... #.#..#####.#  AC: 4Str: 7 .... #.#(.....# #  EV: 11Int: 21 ..... #.#.####.#  SH: 0Dex: 14 ..S...#.#.###  XL:  4 Next: 62% Place: Dungeon:3 ......r@....#  Noise: =--------  Time: 1498.5 (0.0) ......###>#.#  Gi7  g) +1 dagger (venom) ..... #.#.#  Cast: Magic Dart .... #.# #  ... #.#  .. #.#  S   adder (wandering) # #.#  r   rat #.# The magic dart hits the adder. _You kill the adder!Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)Gi #.#.#.#jacore the Magician# #.#...#Deep Elf.###.#..####Gib Health: 24/24 ========================+# ..#........#Magic: 8/13==============----------... #.#..#####.#AC: 4Str: 7.... #.#(.....# #EV: 11Int: 21..... #.#.####.#SH: 0Dex: 14..S...#.#.###XL:  4 Next: 62% Place: Dungeon:3......r@....#Noise: =--------  Time: 1498.5 (0.0)......###>#.#g) +1 dagger (venom)..... #.#.#Cast: Magic Dart.... #.# #Gi c... #.#..#.#S   adder (wandering)##.#r   rat#.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  The rat is heavily wounded.GiHe J.SGig C.SGio ESGi;r +9.5 (1Giw Giz   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat.  The rat is heavily wounded. _The rat bites you but does no damage.Gi# #.#.#.#  jacore the Magician # #.#...#  Deep Elf .###.#..####  Health: 24/24 ======================== +# ..#........#  Magic: 7/13============------------ ... #.#..#####.#  AC: 4Str: 7 .... #.#(.....# #  EV: 11Int: 21 ..... #.#.####.#  SH: 0Dex: 14 ....S.#.#.###  XL:  4 Next: 62% Place: Dungeon:3 ......r@....#  Noise: =--------Gi!v[33m  Time: 1499.5 (0.0) ......###>#.#  g) +1 dagger (venom) ..... #.#.#  Cast: Magic Dart .... #.# #  ... #.#  .. #.#  S   adder # #.#  r   rat #.# The rat is heavily wounded. _The rat bites you but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)Gid #.#.#.#  jacore the Magician # #.#...#  Deep Elf .###.#..####  Health: 24/24 ======================== +# ..#........#  Magic: 7/13============------------ ... #.#..#####.#  AC: 4Str: 7 .... #.#(.....# #  EV: 11Int: 21 ..... #.#.####.#  SH: 0Dex: 14 ....S.#.#.###  XL:  4 Next: 62% Place: Dungeon:3 ......†@....#  Noise: =--------[40GiQm  Time: 1499.5 (0.0) ......###>#.#  g) +1 dagger (venom) ..... #.#.#  Cast: Magic Dart .... #.# #  ... #.#  .. #.#  S   adder # #.#  r   rat #.# Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)  The magic dart hits the rat.  You kill the rat!Gi   #     +#   ...   .... #.#( #  .....         Gii..... #.#.#  .... #.#  ...  .. #.#  #  #.# GifN P.SGiVU Gi0Y <3500.5 (1 _Gi^ GiB` Gi]  #.#.#.#  jacore the Magician # #.#...#  Deep Elf .###.#..####  Health: 24/24 ======================== +# ..#........#  Magic: 6/13===========------------- ... #.#..#####.#  AC: 4Str: 7Gix_  .... #.#(.....# #  EV: 11Int: 21 ..... #.#.####.#  SH: 0Dex: 14 ......#.#.###  XL:  4 Next: 63% Place: Dungeon:3 .....S*@....#  Noise: =--------  Time: 1500.5 (0.0) ......###>#.#  g) +1 dagger (venom) ..... #.#.#  Cast: Magic Dart .... #.# #  ... #.#  .. #.#  S   adder # #.#  #.# The magic dart hits the rat. _Gia You kill the rat!Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)GiE #.#.#.#jacore the Magician# #.#...#Deep Elf.###.#..####Health: 24/24 ========================+# ..#........#Magic: 6/13===========-------------... #.#..#####.#AC: 4Str: 7.... #.#(.....# #EV: 11Gi2 Int: 21..... #.#.####.#SH: 0Dex: 14......#.#.###XL:  4 Next: 63% Place: Dungeon:3.....S*@....#Noise: =--------  Time: 1500.5 (0.0)......###>#.#g) +1 dagger (venom)..... #.#.#Cast: Magic Dart.... #.# #... #.#..#.#S   adder##.##.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.GiSOF.SGiUGiVb7=1.5 (1 _GiW[Gi\Gi8  #.#.#.#  jacore the Magician # #.#...#  Deep Elf .###.#..####  Health: 24/24 ========================Gi  +# ..#........#  Magic: 6/13===========------------- ... #.#..#####.#  AC: 4Str: 7 .... #.#(.....# #  EV: 11Int: 21 ..... #.#.####.#  SH: 0Dex: 14 ......#.#.###  XL:  4 Next: 63% Place: Dungeon:3 ......S@....#  Noise: =--------  Time: 1501.5 (0.0) ......###>#.#  g) +1 dagger (venom) ..... #.#.#  Cast: [3Gi !7mMagic Dart .... #.# #  ... #.#  .. #.#  S   adder # #.#  #.# The magic dart hits the adder. _The adder is heavily wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)Gib#.#.#.#jacore the Magician# #.#...#Deep Elf.###.#..####Health: 24/24 ========================+# ..#........#Magic: 6/13===========-------------... #.#..#####.#AC: 4Str: 7.... #.#(.....# #EV: 11Int: 21..... #.#.####.#SH: 0Dex: 14......#.#.###XL:  4 Next: 63% Place: Dungeon:3......S@....#Noise: =--------  Time: 1501.5 (0.0)......###>#.#Gi2g) +1 dagger (venom)..... #.#.#Cast: Magic Dart.... #.# #... #.#..#.#S   adder##.##.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.GiIGi+K+2.5 (1Gi+OGi#.#  g) +1 dagger (venom) ..... #.#.#  Cast: Magic Dart .... #.# #  ... #.#  .. #.#  S   adder # #.#  #.# The adder is heavily wounded. _The adder closely misses you. The adder bites you but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ?Gi N - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit) Gil#.#.#.#jacore the Magician# #.#...#Deep Elf.###.#..####Health: 24/24 ========================+# ..#........#Magic: 5/13=========---------------... #.#..#####.#AC: 4Str: 7.... #.#(.....# #EV: 11Int: 21..... #.#.####.#SH: 0Dex: 14......#.#.### GiXL:  4 Next: 63% Place: Dungeon:3......S@....#Noise: =--------  Time: 1502.5 (0.0)......###>#.#g) +1 dagger (venom)..... #.#.#Cast: Magic Dart.... #.# #... #.#..#.#S   adder##.##.# _The adder closely misses you. The adder bites you but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.Contam: 10% 3.5 (1 Gi GiMAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Gi;Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  You miscast Magic Dart. Nothing appears to happen. _The adder misses you. Gi  #.#.#.#  jacore the Magician # #.#...#  Deep Elf .###.#..####  Health: 24/24 ======================== +# ..#........#  Magic: 4/13=======----------------- ... #.#..#####.#  AC: 4Str: 7 .... #.#(.....# #  EV: 11Int: 21 Contam: 10%  ..... #.#.####.#  SH: 0 Gi Dex: 14 ......#.#.###  XL:  4 Next: 63% Place: Dungeon:3 ......S@....#  Noise: =--------  Time: 1503.5 (0.0) ......###>#.#  g) +1 dagger (venom) ..... #.#.#  Cast: Magic Dart .... #.# #  ... #.#  .. #.#  S   adder # #.#  #.# You miscast Magic Dart. Nothing appears to happen. _The adder misses you.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder ([ GiU B33mheavily wounded, 100% to hit) Gi #.#.#.#jacore the Magician# #.#...#Deep Elf.###.#..####Health: 24/24 ========================+# ..#........#Magic: 4/13=======-----------------... #.#..#####.#AC: 4Str: 7.... #.#(.....# #EV: 11Int: 21 Contam: 10% ..... #.#.####.#SH: 0Dex: 14......#.#.###XL:  4 Next: 63% Place: Dungeon:3 Gi ......S@....#Noise: =--------  Time: 1503.5 (0.0)......###>#.#g) +1 dagger (venom)..... #.#.#Cast: Magic Dart.... #.# #... #.#..#.#S   adder##.##.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded. GiT  GiU +4.5 (1 GiY  Gi\ S _The adder closely misses you. Gi  #.#.#.#  jacore the Magician # #.#...#  Deep Elf .###.#..####  Health: 24/24 ======================== Gi +# ..#........#  Magic: 3/13=====------------------- ... #.#..#####.#  AC: 4Str: 7 .... #.#(.....# #  EV: 11Int: 21 Contam: 10%  ..... #.#.####.#  SH: 0Dex: 14 ......#.#.###  XL:  4 Next: 63% Place: Dungeon:3 ......S@....#  Noise: =--------  Time: 1504.5 (0.0) ......###>#.#  g) +1 dagger (venom) ..... #.#.#  Cast:  Gi Magic Dart .... #.# #  ... #.#  .. #.#  S   adder # #.#  #.# The adder is severely wounded. _The adder closely misses you.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit) Gi#.#.#.#jacore the Magician# #.#...#Deep Elf.###.#..####Health: 24/24 ========================+# ..#........# GiUMagic: 3/13=====-------------------... #.#..#####.#AC: 4Str: 7.... #.#(.....# #EV: 11Int: 21 Contam: 10% ..... #.#.####.#SH: 0Dex: 14......#.#.###XL:  4 Next: 63% Place: Dungeon:3......S@....#Noise: =--------  Time: 1504.5 (0.0)......###>#.#g) +1 dagger (venom)..... #.#.#Cast: Magic Dart.... #.# #... #.#..#.#S   adder##.##.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action,  Gil[0;10;1m( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. Gi Gi18------4==5.5 (1 Gi  Gif  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin Giq5e  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. _The adder bites you. x2 Gi-  #.#.#.#  jacore the Magician # #.#...#  Deep Elf .###.#..####  Health: 18/24 ==================------ +# ..#........#  Magic: 3/13=====------------------- ... #.#..#####.#  AC: 4Str: 7 .... #.#(.....# #  EV: 11Int: 21 Contam: 10%  ..... #.#.####.#  SH: 0Dex: 14 ......#.#.###  XL:  4 Next: 63% Place: Dungeon:3 ......S@....#  Noise: =----- Gi ---  Time: 1505.5 (0.0) ......###>#.#  g) +1 dagger (venom) ..... #.#.#  Cast: Magic Dart .... #.# #  ... #.#  .. #.#  S   adder # #.#  #.# The adder is almost dead. _The adder bites you. x2  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit) Gi #.#.#.#  jacore the Magician # #.#...#  Deep Elf .###.#..####  Health: 18/24 ==================------ +# ..#........#  Magic: 3/13=====------------------- ... #.#..#####.#  AC: 4Str: 7 .... #.#(.....# #  EV: 11Int: 21 Contam: 10%  ..... #.#.####.#  SH: 0Dex: 14 ......#.#.###  XL:  4 Next: 63% Place: Dungeon:3 ......†@....#  Noise: =-------- Gi  Time: 1505.5 (0.0) ......###>#.#  g) +1 dagger (venom) ..... #.#.#  Cast: Magic Dart .... #.# #  ... #.#  .. #.#  S   adder # #.#  #.# Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!   #     +#   ...   .... #.#( #  .....         ..... #.# Gi [40m.#  .... #.#  ...  ..  #  #.#  Giqt<76 Gix6.5 (1 GiyMagic Dart  Giz_ GiǏ Gi7 Gi93 Giw< Gi? Gi@K9= GiD GiE\: an adder (almost dead, 100% to hit)  The magic dart hits the adder. _You kill the adder! _Found an escape hatch in the floor.re is an open door, spattered with blood here.  Things that are here: GiG%  GikH]a rat corpse; an adder corpse GiJ GiK _ GiL Gi[ #.#.#.# # #.#...# .###.#..######+#####..#..#.....#.#..#####.#...>#.#(.....# #...#.#.####.#..#.#.###..@†.....#-8.5 (2..###>#.# Gi\...# #.#.#....# #.# #.....# #.#......# #.######### #.#  #.# Gic8- Gi]j GikGis GiL$ % Gi&  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  -2   g * Spellcasting   5.7  32%  +3           b + Unarmed Combat   0.0    -2   h * Conjurations   2.9  13%  +1       i * Summonings   2.3  12%  +1  c + Short Blades 0.0   4%   0   j * Necromancy  i& m 1.9  13%  +2       k + Translocations   1.1    +1   d * Armour   1.0  12%  -2   l + Air Magic   0.1    +1  e + Dodging2.4   4%  +2      f + Stealth3.1   9%  +3   m + Evocations   0.0    +1                   Gi'                                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  Gi ) [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsGiGiGiMu#.#.#.#jacore the Magician# #.#...#Deep Elf.###.#..####Health: 19/24 ===================-----##+#####..#........#Magic: 3/13=====-------------------........#.#..#####.#AC: 4Str: 7.......>#.#(.....# #EV: 11Int: 21 Contam: 10% ........#.#.####.#SH: 0Dex: 14........#.#.###XL:  4 Next: 76% Place: Dungeon:3.......@†.....#Noise: ---------  Time: 1508.5 (0.0)........###>#.#g) +1 dagger (venom)........# #.#.#Cast: Magic DartGi........# #.# #........# #.#........# #.########## #.##.#The magic dart hits the adder. _You kill the adder! _Found an escape hatch in the floor.  There is an open door, spattered with blood here.  Things that are here: _a rat corpse; an adder corpseGi GiGiGigGi/ 3Gi Gi Gi, Gi T4==Gi BGi 98% Gi Gi5 Gi Gi \20=6Gi Gi Gi Gi M4Gi + #.#.#.#.. ## #.#...#... .###.#..#### ..##+#####..#........# #........#.#..#####.###.......>#.#(.....# #....#.#.####.#....#.#.###....†.....#12.5 (4....###>#.#....# #.#.#Gi ....# #.# #....# #.#####........# #.# #### #.#  #.#Gi GiE Gie GiEGitG3GiKGiGMGi1Nh5====2GiqR,GiASM1Gi8TGiUGiYGiYr1==GiZGi^iE #.#.# # #.#.#.#...  #.#.#.# .... #.#.#.# ... ## #.#...# ... .###.#..## ...##+#####..#.......... #.#.#..#####....##..@....>#.#(.....#5.5 (3......#.#.####.#......#.#.###.....†.....#.###>#.#.....#GijT #.#.#.............# #.# #.............# #.#.####........# #.#GiRuGidzGi}K _Your magical contamination has completely faded away.GijGiEl3GinGioGir,GisGitGiu`6====Gi6vGix7 _You open the door.GimzGi{3Giyn #.# ..#  ...  #.#... #.# #.#.#GiG.... #.# #.#.#.# .... #.# ## #.#...# ... #.# .###.#..###..##@#####..#........8.. #.#####....##>#.#(.....#.............#.#.####.#.............#.#.###..............#Gi~GiGiQ _There is an open door here.GiIGiGiWGiF2== _Gi#7===GiBGinGiGi9=GizGi 2 _Found a mace.Gi Gi3=8===GiGi#...<.......############ #..... #.# #.#... #.#  # #.#.. #.# .#.##.#.. #.# ....... #.# ........### #.#.# ....)..@..# #.#.# # 24.5 (6.....##.#..# #.#.#.# ... #.# .# #.#.#.... #.# :. #.#.Gi9.. #.# .## #.#...#..... #.# .###.#..###.....##'#####..#.......... #........#.#..#####.##>#.#(.....#Gi%Gi+Gi^-9 _Found a parchment of Soul Splinter.Giצ 3Gi Gi6 Gik XGi ,Gis Gi Giҷ Gi GiX Gi Gi Gie 4==9====Gi" Gi 1 _HP restored.GiG Gi Gi Gi Gi GiZ Gi GiN b  You pick up a parchment of Soul Splinter and begin reading...GiA Gi Giw v#.#... #.# # #.#.. #.# .#.##.#.. #.# ........# #.# ........### #.#.# ....).....## #.#.# # Gi .....##.#..# #.#.#.# ... #.##.### #.#.#.# .... #.##.@.# #.#.#.# 31.5 (7.... #.####.## #.#...# ..... #.# ..###.#..#### .....##'#####..#........#.. #........#.#..#####.#...##.......>#.#(.....# #.............#.#.####.#.............#.#.###.............†Gi Gi Gi F _You add the spell Soul Splinter to your library.Giq` u Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy7% 1b - BlinkTranslocation14%2  c - Mephitic CloudConjuration/Alchemy/Air 28% 3  d - Eringya's Surprising Crocodile Summoning50% 4 8 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGi1 Soul Splinter Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the Gincreature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs. Wisps created from more powerful souls have more damaging attacks, but are always fragile. Level: 1School: NecromancyFail: 7% Power: 56% Range: 5 Noise: Almost silent Miscasting this spell causes magic contamination. You can sustain at most one creature summoned by this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.Gi{  Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy7% 1  b - BlinkTranslocation 14% 2  c - Mephitic CloudConjuration/Alchemy/Air 28% 3  d - Eringya's Surprising Crocodile Summoning50% 4 8 spell levels left GiO ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitGimGiGi#.#...#.#jacore the Magician# #.#..#.#Deep Elf.#.##.#..#.#Health: 24/24 ========================........##.#GilMagic: 9/13================--------........### #.#.#AC: 4Str: 7....).....## #.#.# #EV: 11Int: 21.....##.#..# #.#.#.#SH: 0Dex: 14... #.##.### #.#.#.#XL:  4 Next: 76% Place: Dungeon:3.... #.##.@.# #.#.#.#Noise: ---------  Time: 1531.5 (0.0).... #.####.## #.#...#g) +1 dagger (venom)..... #.# ..###.#..####Cast: Magic Dart.....##'#####..#........#.. #........#.#..#####.#...##.......>#.#(.....# Gi#.............#.#.####.#.............#.#.###.............†.....# _There is an open door here. _Found a mace. _Found a parchment of Soul Splinter. _HP restored.  You pick up a parchment of Soul Splinter and begin reading... _You add the spell Soul Splinter to your library.GiGiGMemorise Soul Splinter, consuming 1 spell level and leaving 7? Y - Yes Gi=' N - NoGiGiv#.#...#.#jacore the Magician# #.#..#.#Deep Elf.#.##.#..#.#Health: 24/24 ========================........##.#Magic: 9/13================--------........### #.#.#AC: 4Str: 7....).....## #.#.# #EV: 11Int: 21.....##.#..# #.#.#.#SH: 0Dex: 14... #.##.### #.#.#.#XL:  4 Next: 76% Place: Dungeon:3.... #.##.@.# #.#.#.#Noise: ---------  Time: 1531.5 (0.0).... #.####.## #.#...#g) im+1 dagger (venom)..... #.# ..###.#..####Cast: Magic Dart.....##'#####..#........#.. #........#.#..#####.#...##.......>#.#(.....# #.............#.#.####.#.............#.#.###.............†.....# _There is an open door here. _Found a mace. _Found a parchment of Soul Splinter. _HP restored.  You pick up a parchment of Soul Splinter and begin reading... _You add the spell Soul Splinter to your library.Gi*`10/13==2.5 (1Gi Giw%GiG++3.5 (2Gi#2Giw6G #.####.##.#.## .............†.....# _You start memorising the spell. You continue memorising.Gi9Gi?GiAc _You finish memorising. Spell assigned to 'e'.Gi6 GiJ ~Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onGi{  a - Cast: Magic Dart  e - Cast: Soul SplinterGi{ Gi P#.#...#.#jacore the Magician# #.#..#.#Deep Elf.#.##.#..#.#Health: 24/24 ========================........##.#Magic: 10/13 ==================------........### #.#.#AC: 4Str: 7Gi ....).....## #.#.# #EV: 11Int: 21.....##.#..# #.#.#.#SH: 0Dex: 14... #.##.### #.#.#.#XL:  4 Next: 76% Place: Dungeon:3.... #.##.@.# #.#.#.#Noise: ---------  Time: 1533.5 (0.0).... #.####.## #.#...#g) +1 dagger (venom)..... #.# ..###.#..####Cast: Magic Dart.....##'#####..#........#.. #........#.#..#####.#...##.......>#.#(.....# #.............#.#.####.#.............#.#.###.............†.....# _Found a parchment of Soul Splinter. _HP restored.  You pick up a parchment of Soul Splinter and begin reading... _You add the spell Soul Gi' Splinter to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'e'.Gi Gi5 Gi Gi0Gid4  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  -2   g * Spellcasting   5.7  32%  +3           b + Unarmed Combat   0.0    -2   h * Conjurations   2.9  13%  +1       i * Summonings   2.3  12%  +1  c + Short Blades 0.0   4%   0   j * Necromancy i5;49m  1.9  13%  +2       k + Translocations   1.1    +1   d * Armour   1.0  12%  -2   l + Air Magic   0.1    +1  e + Dodging2.4   4%  +2      f + Stealth3.1   9%  +3   m + Evocations   0.0    +1                  iP7H                                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsGi Gi Gi $#.#...#.#jacore the Magician# #.#..#.#Deep Elf.#.##.#..#.#Health: 24/24 ========================........##.#Magic: 10/13 ==================------........### #.#.#AC: 4Giv Str: 7....).....## #.#.# #EV: 11Int: 21.....##.#..# #.#.#.#SH: 0Dex: 14... #.##.### #.#.#.#XL:  4 Next: 76% Place: Dungeon:3.... #.##.@.# #.#.#.#Noise: ---------  Time: 1533.5 (0.0).... #.####.## #.#...#g) +1 dagger (venom)..... #.# ..###.#..####Cast: Magic Dart.....##'#####..#........#.. #........#.#..#####.#...##.......>#.#(.....# #.............#.#.####.#.............#.#.###.............†.....# _Found a parchment of Soul Splinter. _HP restored.  You pick up a parchment of Soul Splinter and beGi gin reading... _You add the spell Soul Splinter to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'e'.Gi Gi Gi Gi~ Gi<~Gi3Gi2GiGi׈P _Gi,Gi܊GiGiAGib1==Gi GiGiGi_Gi........# #.# ........### #.#.# ....).....## #.#.# # .....##.##.#.#.# Gi... #.##.### #.#.#.# .... #.##...# #.#.#.# .... #.####.## #.#...# ..... #.# #..###.#..#### .....##'#####.@#........# 7.5 (4.. #........#.#..#####.# ...##.......>#.#(.....# # .............#.#.####.#.............#.#.###.............†.....#.............###>#.#...# #.#.#...# #.# #Gi GimGidGi=GiR?3Gi^BGiCGiDGiHXGixIGiXJGi'LGiLj2====GirMGi^NGiOGiPPGiPGiQGiRSGiSGiTGiUGi#.#(.....# #GicGifGigGiAwGix3Gi|Gi~GiBGiτGiGi|GiGi7Gi Gi݋GiGi]Gi%:==Gi֐GiGiɓ,GiGipGi=,GiGi #.##.........##.#.#.# #.##.........##.# # #.######....###.## #.# #....# #.# ##.#.########### #.# #...<....... #.# ############### #.# #........... #.# #.#.@....... #.# 9 # #.#......... #.#  .#.##.#......... #.#  ........######## #.# ........### #.#.#Gi s ....).....## #.#.# # .....##.#..# #.#.#.# ..... #.##.### #.#.#.# .... #.##...# #.#.#.#GiڟGiGiGiN3GiGi$GiGiBGiGiGiGiGiGiQGiGiGigGi8,GiGiGi,GigGi ,GiGiGiN,GiGiXC#.##.........##.# # #.######....###.# # #.#...# #.# ##.#.########### #.# #...<....... #.# ################.#.# #...........#.#.# #.#.....Gi#.# # #.#........@..#.# 56.5 (7  .#.##.#...........#.#  ........#########.#.#  ........### #..#  ....).....## #.#.##  .....##.#..# #.#.#.#  ..... #.##.###  .... #.##...  .... #.####.## #.#...#GiGiGiGi V GiW 3Gi[ Gi\ Gi] ,Gi` Gia ,Gi8b Gic Gi e Gie Gi&f Gi(h Gii GiTj Gij Gil Gin Gin GiTo Giqq Gis Gis Git GiOv Gi=w Giw Gi]x Gix Giy Giz ,GiH| GiJ~ Gi~ Gi Gio Giʃ ,Gi Giɏ a ##.#.########### #.# #...<....... #.# ################.#.# #...........#.#.# #.#...........#.# GiM /. # #.#...........#.# ...#.##.#...........#.# #.#########.#.# #.....@..###.#.#66.5 (10.0) #....).....## #.#.# #.....##.#..# #.#.#. #..... #.##.### #.#.#. #..... #.##...# #.#.#. ....... #.####.## #.#...  ....... #.# #..###.#..#  .......##'#####..#......  .. #........#.#..#### Gi Gi Giž Gi]Gi_~Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onGip  Your spells (quiver)TypeFailure Level  a - Magic DartConjuration4% 1 b - Call ImpSummoning9%2  c - Grave Claw Necromancy10%2  d - Shock Conjuration/Air8%1  e - Soul Splinter Necromancy7%1 Giq Select a spell to quiver [?] help [!] toggle spell headers [Esc] exitGi}N Soul Splinter Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs. Wisps created from more powerful souls have more damaging attacks, but are always fragile. Level: 1School: NecromancyFail: 7% Power: 56% Range: 5 Noise: Almost silent GiOMiscasting this spell causes magic contamination. You can sustain at most one creature summoned by this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.GiX 7 Your spells (quiver)TypeFailure Level a - Magic DartConjuration4%1  b - Call ImpSummoning9% 2  c - Grave ClawNecromancyGiT 10% 2  d - ShockConjuration/Air 8% 1  e - Soul SplinterNecromancy7% 1 Select a spell to quiver [?] help [!] toggle spell headers[Esc] exitGiaGi]##.#.########### #.# jacore the Magician#...<....... #.# Deep Elf################.#.# Health: 24/24 ========================#...........#.#.# Magic: 13/13 ========================#.#...........#.# AC: 4Str: 7. # #.#...........#.# EV: 11Int: 21...#.##.#...........#.# SH: 0Dex: 14Git#........#########.#.# XL:  4 Next: 76% Place: Dungeon:3#.....@..### #.#.# Noise: ---------  Time: 1566.5 (0.0)#....).....## #.#.# g) +1 dagger (venom)#.....##.#..# #.#.#. Cast: Magic Dart#..... #.##.### #.#.#.#..... #.##...# #.#.#........ #.####.## #.#... ....... #.# #..###.#..# .......##'#####..#...... .. #........#.#..####  _Found a parchment of Soul Splinter. _HP restored.  You pick up a parchment of Soul Splinter and begin reading... _You add the spell Soul Splinter to your library. _You start memorising the spell. GiYou continue memorising. _You finish memorising. Spell assigned to 'e'.Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onGi Gi ##.#.########### #.# jacore the Magician#...<....... #.# Deep Elf################.#.# Health: 24/24 ========================#...........#.#.# Magic: 13/13 ========================#.#...........#.# AC: 4Str: 7. # #.#...........#.# EV: 11Int: 21...#.##.#...........#.# SH: 0Dex: 14#........#########.#.# XL:  4 Next: 76% Place: Dungeon:3#.....@..### #.#.# Noise: ---------  Time:Gi Z 1566.5 (0.0)#....).....## #.#.# g) +1 dagger (venom)#.....##.#..# #.#.#. Cast: Magic Dart#..... #.##.### #.#.#.#..... #.##...# #.#.#........ #.####.## #.#... ....... #.# #..###.#..# .......##'#####..#...... .. #........#.#..####  _Found a parchment of Soul Splinter. _HP restored.  You pick up a parchment of Soul Splinter and begin reading... _You add the spell Soul Splinter to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'e'.Giۥ Gi Gid GiR Gi;T 3GiX GiZ ,Gi._ ,Gi#` Gi` Gia GiVc Gi:f ,GiNh Gii HP restored.  You pick up a parchment of Soul Splinter and begin reading... _You add the spell Soul Splinter to your library. _You start memorising the spell. You continue memorising.You finish memorising. Spell assigned to 'e'. _Found a stone staircase leading up.Gik Gil GiDm Gin Gip ,Giq Gi5s Git Giu Giv Gi @ #.######........#.## #.# #.... .....##.#.###########....#...<....... #....############### #....#.<#........... #....#.##.#......... #...#.##.#.........Gi  #.@.#.##.#.........72.5 (6 #.#........######## #.#........###  #.#....).....## #.#.....##.#..# #.#.....##.##.###  #.#.....##.##...#  ........##.####.##  .##.# #..GiE Gi8 Gig Gi 3Gia Gi Gi Gi GiV ,Gi| GiD Gip Gi< i _Found a tiny pearl amulet.Gi Gi Gi GiS Gi ,Gi Gi  #..... . .# #.....#. .# #.##...... ..#"# #.##......##.#.# #...Gir  ....#.## #.# # .....##.#.######## #....#...<  #@...#############6.5 (4 #....#.<#......... #....#.##.#....... ##...#.##.#....... #...#.##.#....... #.#........###### #.#........### #.#....).....## #.#.....##.#..#Gi  Gi&! Gio" GiGil3GivGi8GiGiǰ,Gi,GiGi̳GikGi=,GiɷGiwGir,GiGiGi,GiGi1Gi..# ##.  ######.# #..  #....#.###.###  ... ......... #.#.# #.###.########.#.# #........... #.#.# #............#.##.#.# #.##..# #. ..#@# #.##.........82.5 (6#.#.##.#.# #.######....##......#.## #.# #....#Gi]#......##.#.##############....#...<#....########## #....#.<#...........# #....#.##.#.......... ##...#.##.#.......... GiAGiOGi3 _h - an amulet of regenerationGifGi3GiGiGiGi,GiyGi#Gi%  GijEYou encounter an endoplasm.Gi}#..#..#... ### #... ..# ##. ##...######.# #.. .#....#....#.###.### .....J.............  ##.####### ........... . #.#.# #............Magic Dart##.#.# #.##.........# #. ..#.# #.##.........#.#.##.#.# #.....# J   endoplasm (asleep)#......#.## #.# #Gia#......##.#.##############....#...<.Gi+5.5 (3GiJ26.5 (4 _GiRGi+GimK GiM ~Quiver which action? ([-] to clear) Gi^N Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onGiGi$jacore the Magician#..Deep Elf#..Health: 24/24 ========================#...### ..Magic: 13/13 ========================#.....# ##.AC: 4Str: 7##...######.# #..EV: 11Int: 21.#....#....#.###.###SH: 0Dex: 14.....J.............XL:  4 Next: 76% Place: Dungeon:3#.#@# #.###.####### Noise: ---------  Time: 1586.5 (0.0)#.#.# #............ g) +1 dagger (venom). #.#.# #............ Cast: Soul Splinter#.##.#Gi&.# #.##.........# #. ..#.# #.##.........#.#.##.#.# #.######....# J   endoplasm (asleep)#......#.## #.# #....##......##.#.##############....#...<....... _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'e'. _Found a stone staircase leading up. _Found a tiny pearl amulet. _h - an amulet of regeneration _You encounter an endoplasm.GiY+Gi -Gi}  jacore the Magician #.. Deep Elf #.. Health: 24/24 ======================== #... ### ..  Magic: 12/13 ======================-- #... ..# ##.  AC: 4Str: 7 ##...######.# #..  EV: 11Int: 21 .#....#....#.###.###  SH: 0Dex: 14 .....J*............  XL:  4 Next: 76% Place: Dungeon:3 Gi B#.#@# #.###.####### Noise: ---------  Time: 1586.5 (0.0) #.#.# #............ g) +1 dagger (venom) . #.#.# #............ Cast: Soul Splinter #.##.#.# #.##......... # #. ..#.# #.##......... #.#.##.#.# #.######....# J   endoplasm (asleep) #......#.## #.# #....# #......##.#.########### ###....#...<....... _h - an amulet of regeneration _You encounter an endoplasm.Aiming: Soul Splinter (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 64%)Gi<$jacore the Magician#..Deep Elf#..Health: 24/24 ========================#...### ..Magic: 12/13 ======================--#.....# ##.AC: 4Str: 7##...######.# #..EV: 11Int: 21.#....#....#.###.###SH: 0Dex: 14.....J.............XL:  4 Next: 76% Place: Dungeon:3#.#@# #.###.####### Noise: ---------  Time: 1586.5 (0.0)#.#.# #............ g) +1 dagger (venom). #.#.# #............ Cast: Soul Splinter#.##.Gi&+[40m#.# #.##.........# #. ..#.# #.##.........#.#.##.#.# #.######....# J   endoplasm (asleep)#......#.## #.# #....##......##.#.##############....#...<....... _You encounter an endoplasm.Aiming: Soul Splinter (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 64%)  You miscast Soul Splinter. Nothing appears to happen.Gi]'aContam: 10% 7.5 (1 _Gi*Gi6,Gi'  jacore the Magician #.. Deep Elf #.. Health: 24/24 ======================== #... ### ..  Magic: 11/13 ====================---- #... ..# ##.  AC: 4Str: 7 ##...######.# #..  EV: 11Int: 21 Contam: 10%  .#....#....#.###.###  SH: 0Dex: 14 .....J*............  XL:  4 Next: 76% Place: Dungeon:3 #.#@# #.###.####### Noise: ---------  Time: 1587.5 (0.0) #.#.# #............ g) +1 dagger (venom) . #.#.# #....GiP)........ Cast: Soul Splinter #.##.#.# #.##......... # #. ..#.# #.##......... #.#.##.#.# #.######....# J   endoplasm (asleep) #......#.## #.# #....# #......##.#.########### ###....#...<....... Aim: an endoplasm (asleep, chance to affect: 64%) _You miscast Soul Splinter. Nothing appears to happen.  Aiming: Soul Splinter (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 64%)GilEjacore the Magician#..Deep Elf#..Health: 24/24 ========================#...### ..Magic: 11/13 ====================----#.....# ##.AC: 4Str: 7##...######.# #..EV: 11Int: 21 Contam: 10% .#....#....#.###.###SH: 0Dex: 14.....J.............GiGXL:  4 Next: 76% Place: Dungeon:3#.#@# #.###.####### Noise: ---------  Time: 1587.5 (0.0)#.#.# #............ g) +1 dagger (venom). #.#.# #............ Cast: Soul Splinter#.##.#.# #.##.........# #. ..#.# #.##.........#.#.##.#.# #.######....# J   endoplasm (asleep)#......#.## #.# #....##......##.#.##############....#...<....... _You miscast Soul Splinter. Nothing appears to happen.  Aiming: Soul Splinter (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, chanGi@Ice to affect: 64%)  You miscast Soul Splinter. Nothing appears to happen.28.5 (1 _GiMGiNGi  jacore the Magician #.. Deep Elf #.. Health: 24/24 ======================== #... ### ..  Magic: 10/13 ==================------ #... ..# ##.  AC: 4Str: 7 ##...######.# #..  EV: 11Int: 21 Contam: 20% Gi .#....#....#.###.###  SH: 0Dex: 14 .....J*............  XL:  4 Next: 76% Place: Dungeon:3 #.#@# #.###.####### Noise: ---------  Time: 1588.5 (0.0) #.#.# #............ g) +1 dagger (venom) . #.#.# #............ Cast: Soul Splinter #.##.#.# #.##......... # #. ..#.# #.##......... #.#.##.#.# #.######....# J   endoplasm (asleep) #......#.## #.# #....# #......##.#.########### ###....#...<....... Aim: an endoplasm (asleep, chance to affect: 64%) _You miscast Soul Splinter. Nothing appears to happen.  Aiming: Soul Splinter (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) Gi|- cycleShift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 64%)GiPT .JGi[.JAim: an endoplasm (asleep, chance to affect: 64%)Gi jacore the Magician#..Deep Elf#..Health: 24/24 ========================#...### ..Magic: 10/13 ==================------#.....# ##.AC: 4Str: 7##...######.# #..EV: 11Int: 21 Contam: 20% .#....#....#.###.###SH: 0Dex: 14.....*.............XL:  4 Next: 76% Place: Dungeon:3#.#@# #.###.####### Noise: ---------  Time: 1588.5 (0.0)#.#.# #............ g) +1 dagger (venom). #.#.# #............ Cast: i i39;49mSoul Splinter#.##.#.# #.##.........# #. ..#.# #.##.........#.#.##.#.# #.######....# J   endoplasm (asleep)#......#.## #.# #....##......##.#.##############....#...<.......Aim: an endoplasm (asleep, chance to affect: 64%) _You miscast Soul Splinter. Nothing appears to happen.  Aiming: Soul Splinter (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 64%)Gi JThe endoplasm struggles to resist.  The endoplasm quivers.Gi .JGiGi:=9.5 (1 _GiGiGiGiQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic DartGib - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onGiGijacore the Magician#..Deep Elf#..Health: 24/24 ========================#...### ..Magic: 10/13 ==================------#.....# ##.Gi AC: 4Str: 7##...######.# #..EV: 11Int: 21 Contam: 20% .#....#....#.###.###SH: 0Dex: 14......J............XL:  4 Next: 76% Place: Dungeon:3#.#@# #.###.####### Noise: =--------  Time: 1589.5 (0.0)#.#.# #............ g) +1 dagger (venom). #.#.# #............ Cast: Magic Dart#.##.#.# #.##.........# #. ..#.# #.##.........#.#.##.#.# #.######....# J   endoplasm#......#.## #.# #....##......Gi ##.#.##############....#...<.......Aiming: Soul Splinter (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, chance to affect: 64%)  The endoplasm struggles to resist. _The endoplasm quivers.Gi[GiGi  jacore the Magician #.. Deep Elf #.. Health: 24/24 ======================== #... ### ..  Magic: 9/13================-------- #... ..# ##.  AC: 4Str: 7 ##...######.# #..  EV: 11Int: 21 Contam: 20%  .#....#....#.###.###  SH: 0Dex: 14 ......J............  XL:  4 Next: 76% Place: Dungeon:3 #.#@# #.###.####### Noise: =--------  Time: 1589.5 (0.0) #.#.# #............i20m g) +1 dagger (venom) . #.#.# #............ Cast: Magic Dart #.##.#.# #.##......... # #. ..#.# #.##......... #.#.##.#.# #.######....# J   endoplasm #......#.## #.# #....# #......##.#.########### ###....#...<....... The endoplasm struggles to resist. _The endoplasm quivers.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)Gi I J*Gi1xJ.  Aim: an endoplasm (100% to hit)Giͭ jacore the Magician#..Deep Elf#..Health: 24/24 ========================#...### ..GiW Magic: 9/13================--------#.....# ##.AC: 4Str: 7##...######.# #..EV: 11Int: 21 Contam: 20% .#....#....#.###.###SH: 0Dex: 14......J............XL:  4 Next: 76% Place: Dungeon:3#.#@# #.###.####### Noise: =--------  Time: 1589.5 (0.0)#.#.# #............ g) +1 dagger (venom). #.#.# #............ Cast: Magic Dart#.##.#.# #.##.........# #. ..#.# #.##.........#.#.##.#.# #.######....# J  i: P7m endoplasm#......#.## #.# #....##......##.#.##############....#...<.......Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.Gi7 Gi: a10/13==90.5 (1Gi< GiJ?  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linGi@ e  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm hits you but does no damage.GiF .  You hit the endoplasm.  You kill the endoplasm!GiK (GiT .81GiU 4Magic DartGiY Gi[ _You have harvested enough death to cast Grave Claw an additional time.GiU 2 #.... #.... #....  #.... ### .. #.... ..# ##. ##...######.# #.. Gi #.#....#....#.###.###.......@............ #.#[##.#.##.#.###.###### #.#.# # . #.#.# #.. #.##.#.# #.## # #. ..#.# #.##........  #.#.##.#.# #.######.... #......#.## #.# #....  #......##.#.########## Gi Gi~ .-2Gi Gi ( _Found a ring mail.Gi= #....# #....# #....# #....# ### .. #..... ..# ##. ##...######.# #...#.#....#....#.###.###<.#.#[##.#.##.#.###. #.#.# # . #.#.# # #.##.#.# #.## # #. ..#.# #.##GiE #.#.##.#.# #.###### #......#.## #.# # #......##.#.Gi}Gi{.<Gi@-3GiGin9 _Found a stone staircase leading up.Gi 3Gir Gi Gi^" Gi# l1====Gi' ,Gi) Gi+ 818Gi+ Gi8 Z #....# #....# #....# #....### ### .. #...... ..# ##. ##...######.# #..#....#....#.###.###..<....@....5.5 (2.###.#[##.#.##.#.###.Gij9 T#. #.#.# # .. #.#.# # .#.##.#.# #.## #?#. ..#.# #.## #.#.##.#.# #.###### #......#.## #.# #[17;13H #......##.#.Gi? GiD Gi(G 2 _Found 2 scrolls of identify.GiGiGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +1 dagger of venom (weapon)  a - a +0 dagger of chaos Armour (go to first with [)  c - a +0 hat (worn) GiG e - a +0 pair of gloves (worn)  f - a +0 leather armour (worn)b - a +0 robe Jewellery (go to first with "=)  d - a ring of positive energy (worn)h - an amulet of regenerationGiG GiN jacore the Magician#....#Deep Elf#....#GiP Health: 24/24 ========================#....#Magic: 11/13 ====================----#....### ### .. AC: 4Str: 7#...... ..# ##.EV: 11Int: 21 Contam: 18% ##...######.# #..SH: 0Dex: 14.#.#.#....#....#.###.### XL:  4 Next: 78% Place: Dungeon:3..<....@............... Noise: ---------  Time: 1595.5 (0.0).###.#[##.#.##.#.###.### g) +1 dagger (venom)#. #.#.# #........ Cast: Magic Dart.. #.#.#GiR  #.........#.##.#.# #.##.....#?#. ..#.# #.##..... #.#.##.#.# #.######. #......#.## #.# #. #......##.#.####### You hit the endoplasm.  You kill the endoplasm! _You have harvested enough death to cast Grave Claw an additional time. _Found a ring mail. _Found a stone staircase leading up. _Found 2 scrolls of identify.GiX Gio ;Gi3GiGiwGiGiM6Git Gi M4GimGiA  You see here a +0 ring mail.GiGi Z2==2 _GiIGiGiGi70GiGiA8% 63====42# #.#...... ..# ###.#.##...######.# #.###.#.#.#....#....#.###.....<..................###.###.#[##.#.##.#.###.......#.#.##.#.# #...............##.#.# #..... ...#.#.#.##.#.# #.##.. #@#....#.# #.##..603.5 (8 #.#.##.#.# #.# #......#.## #.#  #.#......##.#.####i'p39;49m #####....#...< #....######### #....#.<#.... #....#.##.#.. ##...#.##.#...Gi@Gi/ _i - 2 scrolls of identifyGi Gi 3GiS Giq Gi c1Gi0 =Gi Gi  _Your magical contamination has completely faded away.== #....#  #.#....### ###  # #.#...... ..#  #.#.##...######.#  ###.#.#.#....#....#.## ....<...........#####.###.#[##.#.##.#.##........#.#.##.#.# #........@....##.#.# #.6.5 (3##....#.#.#.##.#.# #....## #.#.#....#.# #.###.#.##.#.# #..#..## #.##.#.#......##.#.#.#####....#...<#.# #....####### #...Gi _.#.<Gik} 3Gi Gi Gi Gi ,GiO m _Found 16 gold pieces.Gi Gie GiD GiC Gi Gi Gi Giț ,Gij Gi ,Gi< Gi  #....# .$# #....#  #.# #.#....## #.# #.#......  #.#.#.##...## ###.#.#.#....# ....<...........#########.###.#[##.#.##....#.#.##.#.# 11.5 (5.................##.#.# #######....#.#.#.##.#.#  ....####.#.#....#.####.# #.#.#.##.## #.#..... #.#.#......## #.#####....#.Giǭ K#.# #....##Gi Gi˶ GiW Gi 3Gi Gij Gi Giv ,Gi ,GiU Gia Gi GiG ,Gi .$# #.... #.# #.#..... #.# #.#...... #.#.#.##...... ###.#.#.#...... ....<....+###.#########.###.#[##................#.#.##.>..........##.5.5 (4#.#########....#.#.#.##. ....####.#.#.... ###.# #.#.#.##. ### #.#...... #.#.#.... #.#####.. #.# #. #..Gi' GiG Gi ; _Found a stone staircase leading down.Gi 3Gi Gi1 Giٸ ,Giy BGi ,Gi Gi GiA Gi( Gi Gi XGi ,GiL Gi Gi+ ,GiR Gi Gi! Gi Gi Gi Gi` GiF Gi5 Gi Giy ,Gi Gi? Gi BGi Gi i  You encounter a hobgoblin.GiU .......# ....... .....# g.... #....#  ...# #....#  .$# #....#  #.# #.#....### ##. #@# #.#...... ... #.#.#.##...####... #######.#.#.#....#....#Magic Dart.. .........<.............+###.#########.###.#[##.#.##.#.................#.#.##.#.# #. g   hobgoblin (asleep)>....................##.#.# #.#.#########....#.#.#.##.#.# #.....####.#.#....#.# #.Gi& 025.5 (10.0)Gi 36.5 (11 _Gi| GiGiTQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onGi6 GiC jacore the Magician.......#Deep Elf.......Health: 24/24 ========================.....#Magic: 13/13 ========================g.... #....#AC: 4Str: 7...# #....#EV: 11Int: 21.$# #....#SH: 0Dex: 14#.# #.#....### ## XL:  4 Next: 78% Place: Dungeon:3.#@# #.#...... .. Noise: ---------  Time: 1626.5 (0.0)..#.#.#.##...######. g) +1 dagger (venom)... #######.#.#.#....#....#. Cast: Soul Splinter.. .........<..............+###.########GiF #.###.#[##.#.##.#..................#.#.##.#.# #. g   hobgoblin (asleep)>....................##.#.# #.#.#########....#.#.#.##.#.# #.....####.#.#....#.# #. _You see here a +0 ring mail. _i - 2 scrolls of identify _Your magical contamination has completely faded away. _Found 16 gold pieces. _Found a stone staircase leading down. _You encounter a hobgoblin.GiJ GiR Gi*W GiQ  jacore the Magician .......# Deep Elf ....... Health: 24/24 ======================== .....# Magic: 12/13 ======================-- g.... #....#  AC: 4Str: 7 *..# #....#  EV: 11Int: 21 *$# #....#  SH: 0Dex: 14 #*# #.#....### ## XL:  4 Next: 78% Place: Dungeon:3  . #@# #.#...... .. Noise: ---------  Time: 1626.5 (0.0)  .. #.#.#.##...######. g) +1 dagger (venom)  ... #######.#.#.#....#....#. Cast: i~`;49mSoul Splinter  .. .........<..............  +###.#########.###.#[##.#.##.#.  .................#.#.##.#.# #. g   hobgoblin (asleep)  >....................##.#.# #.  #.#########....#.#.#.##.#.# #. ....####.#.#....#.# #. _Found a stone staircase leading down. _You encounter a hobgoblin.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, chance to affect: 64%)Gi jacore the Magician.......#Deep Elf.......Health: 24/24 ========================.....#Magic: 12/13 ======================--*.... #....#AC: 4Str: 7...# #....#EV: 11Int: 21.$# #....#SH: 0Dex: 14Gi #.# #.#....### ## XL:  4 Next: 78% Place: Dungeon:3.#@# #.#...... .. Noise: ---------  Time: 1626.5 (0.0)..#.#.#.##...######. g) +1 dagger (venom)... #######.#.#.#....#....#. Cast: Soul Splinter.. .........<..............+###.#########.###.#[##.#.##.#..................#.#.##.#.# #. g   hobgoblin (asleep)>....................##.#.# #.#.#########....#.#.#.##.#.# #.....####.#.#....#.# #. _Found a stone staircase leading down. _You encounter a hobgoblin.Aiming: Soul Splinter (safe; 6% risk of failuGi =re)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, chance to affect: 64%)GiH 'gweak, ally target, soul-sp…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, chance to affect: 64%)  A fragment of the hobgoblin's soul is dislodged from its body.  The hobgoblin looks weaker.Gi v.g*Gi' Gi* t=7.5 (1Soul Splinter _Gi1 Gi2 GiGi7tQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onGi[+ Gi7 )jacore the Magician.......#Deep Elf.......Health: 24/24 ========================.....#Magic: 12/13 ======================--.*... #....#AC: 4Str: 7g..# #....#EV: 11Int: 21.$# #....#SH: 0Dex: 14#.# #.#....### ## XL:  4 Next: 78% Place: Dungeon:3.Gi&: #@# #.#...... .. Noise: =--------  Time: 1627.5 (0.0)..#.#.#.##...######. g) +1 dagger (venom)... #######.#.#.#....#....#. Cast: Magic Dart.. .........<..............+###.#########.###.#[##.#.##.#..................#.#.##.#.# #. g   hobgoblin (weak, ally target, soul-sp…)>....................##.#.# #. *   soul wisp (summoned)#.#########....#.#.#.##.#.# #.....####.#.#....#.# #.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei; 2HAim: a hobgoblin (asleep, chance to affect: 64%)  A fragment of the hobgoblin's soul is dislodged from its body. _The hobgoblin looks weaker.GiA GijC Gi9  jacore the Magician .......# Deep Elf ....... Health: 24/24 ======================== .....# Magic: 11/13 ====================---- .*... #....#  AC: 4Str: 7 g..# #....#  EV: 11Int: 21 *$# #....#  SH: 0Dex: 14 #*# #.#....### ## XL:  4 Next: 78% Place: Dungeon:3  . #@# #.#...... .. Noise: =--------  Time: 1627.5 (0.0)  .. #.#.#.##...######. g) +1 dagger (venom)  ...Gi= #######.#.#.#....#....#. Cast: Magic Dart  .. .........<..............  +###.#########.###.#[##.#.##.#.  .................#.#.##.#.# #. g   hobgoblin (weak, ally target, soul-sp…) >....................##.#.# #. *   soul wisp (summoned)  #.#########....#.#.#.##.#.# #. ....####.#.#....#.# #.A fragment of the hobgoblin's soul is dislodged from its body. _The hobgoblin looks weaker.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (weak, ally target, soul-splintered, 100% to hit)Gi_W g*GiJ**Gig.  Aim: a hobgoblin (weak, ally target, soul-splintered, 100% to hit)Gijacore the Magician.......#Deep Elf.......Health: 24/24 ========================.....#Magic: 11/13 ====================----.*... #....#AC: 4Str: 7g..# #....#EV: 11Int: 21*$# #....#SH: 0Dex: 14Gi#*# #.#....### ## XL:  4 Next: 78% Place: Dungeon:3.#@# #.#...... .. Noise: =--------  Time: 1627.5 (0.0)..#.#.#.##...######. g) +1 dagger (venom)... #######.#.#.#....#....#. Cast: Magic Dart.. .........<..............+###.#########.###.#[##.#.##.#..................#.#.##.#.# #. g   hobgoblin (weak, ally target, soul-sp…)>....................##.#.# #. *   soul wisp (summoned)#.#########....#.#.#.##.#.# #.....####.#.#....#.# #.Aiming: Magic Darti0;10m (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (weak, ally target, soul-splintered, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.Gimf.g.Gi^/*Gi $.Gi28.5 (1 _Gi^GiGi M..###r.#.........#.g.....# #........#.....*.#.....g$#   ### ## .# #.#...... . #.#.#.##...#####... #######.#.#.#....#....#.Gi) ?..r   quokka (asleep)......g 2 hobgoblins (1 asleep, 1 weak, 1 all...#Giv  You encounter a hobgoblin and a quokka.Gi&&9Gi _The hobgoblin barely misses you. Your soul wisp misses the hobgoblin.Gi9e  jacore the Magician ..###...# Deep Elf r.......# Health: 24/24 ======================== ......... Magic: 10/13 ==================------ #.g.....# AC: 4Str: 7 #........ #....#  EV: 11Int: 21 #.....*.# #....#  SH: 0Dex: 14 #.....g$# #....#  XL:  4 Next: 78% Place: Dungeon:3 #@# #.#....### ## Noise: =--------  Time: 1629.5 (0.0)  . #.Gi.g# #.#...... .. g) +1 dagger (venom)  .. #.#.#.##...######. Cast: Magic Dart  ... #######.#.#.#....#....#.  .. .........<..............  +###.#########.###.#[##.#.##.#. r   quokka (asleep)  .................#.#.##.#.# #. gg 2 hobgoblins (1 asleep, 1 weak, 1 all…) >....................##.#.# #. *   soul wisp (summoned)  #.#########....#.#.#.##.#.# #. _The hobgoblin barely misses you. Your soul wisp misses the hobgoblin.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, weak, ally target, soul-splintered, 100% to  hit)Gi! Ejacore the Magician..###...#Deep Elfr.......#Health: 24/24 ========================.........Magic: 10/13 ==================------#.g.....#AC: 4Str: 7#........ #....#EV: 11Int: 21#.....*.# #....#SH: 0Dex: 14#.....g$# #....#XL:  4 Next: 78% Place: Dungeon:3Gi- #@# #.#....### ## Noise: =--------  Time: 1629.5 (0.0).#.# #.#...... .. g) +1 dagger (venom)..#.#.#.##...######. Cast: Magic Dart... #######.#.#.#....#....#... .........<..............+###.#########.###.#[##.#.##.#. r   quokka (asleep).................#.#.##.#.# #. gg 2 hobgoblins (1 asleep, 1 weak, 1 all…)>....................##.#.# #. *   soul wisp (summoned)#.#########....#.#.#.##.#.# #.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gia hobgoblin (heavily wounded, weak, ally target, soul-splintered, 100% to  hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.Gi.  Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, weak, ally target, soul-splintered, 100% to  hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.  The hobgoblin barely misses you. Your soul wisp touches the hobgoblin.Gi_@.gGiˠt   hobgoblinGid1==8030.5 (1GiGijI _The hobgoblin dies!Hi҉HiTQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onHiVHid]jacore the Magician..###...#Deep Elfr.......#Health: 24/24 ========================.........Magic: 11/13 ====================----#..g....#HiIfAC: 4Str: 7#........ #....#EV: 11Int: 21#.....*.# #....#SH: 0Dex: 14#......$# #....#XL:  4 Next: 80% Place: Dungeon:3#@# #.#....### ## Noise: =--------  Time: 1630.5 (0.0).#.# #.#...... .. g) +1 dagger (venom)..#.#.#.##...######. Cast: Soul Splinter... #######.#.#.#....#....#... .........<..............+###.#########.###.#[##.#.##.#. r   quokka (asleep).................#.#.##.#.# #.Hig g   hobgoblin>....................##.#.# #. *   soul wisp (summoned)#.#########....#.#.#.##.#.# #.Aim: a hobgoblin (heavily wounded, weak, ally target, soul-splintered, 100% to  hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.The hobgoblin barely misses you. Your soul wisp touches the hobgoblin. _The hobgoblin dies!Hi%iHioHiqHi  jacore the Magician ..###...# Deep Elf r.......# Health: 24/24 ======================== ......... Magic: 10/13 ==================------ #..g....# AC: 4Str: 7 #...*.... #....#  EV: 11Int: 21 #....**.# #....#  SH: 0Dex: 14 #.....*$# #....#  XL:  4 Next: 80% Place: Dungeon:3 Hi|#@# #.#....### ## Noise: =--------  Time: 1630.5 (0.0)  . #.# #.#...... .. g) +1 dagger (venom)  .. #.#.#.##...######. Cast: Soul Splinter  ... #######.#.#.#....#....#.  .. .........<..............  +###.#########.###.#[##.#.##.#. r   quokka (asleep)  .................#.#.##.#.# #. g   hobgoblin  >....................##.#.# #. *   soul wisp (summoned)  #.#########....#.#.#.##.#.# #.The hobgoblin barely misses you. Your soul wisp touches the hobgoblin. _The hobgoblin dies!Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (chance to affect: 64%)Hi9< g*.*.*Hi>`}g.*.*Hiam.  Aim: a hobgoblin (chance to affect: 64%)Hi>mjacore the Magician..###...#Deep Elfr.......#Health: 24/24 ========================.........Magic: 10/13 ==================------#..*....#AC: 4Str: 7#........ #....#EV: 11Int: 21#.....*.# #....#SH: 0Dex: 14#......$# #....#XL:  4 Next: 80% Place: Dungeon:3#@# #.#....### ## Noise: =--------  Time: 1630.5 (0.0).HiH#.# #.#...... .. g) +1 dagger (venom)..#.#.#.##...######. Cast: Soul Splinter... #######.#.#.#....#....#... .........<..............+###.#########.###.#[##.#.##.#. r   quokka (asleep).................#.#.##.#.# #. g   hobgoblin>....................##.#.# #. *   soul wisp (summoned)#.#########....#.#.#.##.#.# #.The hobgoblin barely misses you. Your soul wisp touches the hobgoblin. _The hobgoblin dies!Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (chance to affect: 64%)Hie Hi *.  The hobgoblin struggles to resist.Hi G.gHi D(ally target)Hi 21.5 (1 _Hi Hi+ Hi Hi Quiver which action? ([-] to clear) Items ([,] to cycle)Hi1 NZap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onHi)IHiPZjacore the Magician..###...#Deep Elfr.......#Health: 24/24 ========================.........Magic: 10/13 ==================------#.......#AC: 4Str: 7#...g*... #....#EV: 11Int: 21#.......# #....#HiM]SH: 0Dex: 14#......$# #....#XL:  4 Next: 80% Place: Dungeon:3#@# #.#....### ## Noise: =--------  Time: 1631.5 (0.0).#.# #.#...... .. g) +1 dagger (venom)..#.#.#.##...######. Cast: Magic Dart... #######.#.#.#....#....#... .........<..............+###.#########.###.#[##.#.##.#. r   quokka (asleep).................#.#.##.#.# #. g   hobgoblin (ally target)>....................##.#.# #. *   soul wiHi._sp (summoned)#.#########....#.#.#.##.#.# #. _The hobgoblin dies!Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (chance to affect: 64%) _The hobgoblin struggles to resist.HidHixfHi;P   jacore the Magician ..###...# Deep Elf r.......# Health: 24/24 ======================== ......... Magic: 9/13================-------- #.......# AC: 4Str: 7 #...g*... #....#  EV: 11Int: 21 #....*..# #....#  SH: 0Dex: 14 #.....*$# #....#  XL:  4 Next: 80% Place: Dungeon:3 #@# #.#....### ## Noise: =--------  Time: 1631.5 (0.0)  . #[39;HifR 49m.# #.#...... .. g) +1 dagger (venom)  .. #.#.#.##...######. Cast: Magic Dart  ... #######.#.#.#....#....#.  .. .........<..............  +###.#########.###.#[##.#.##.#. r   quokka (asleep)  .................#.#.##.#.# #. g   hobgoblin (ally target)  >....................##.#.# #. *   soul wisp (summoned)  #.#########....#.#.#.##.#.# #.Aim: a hobgoblin (chance to affect: 64%) _The hobgoblin struggles to resist.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)HiH+ g..@#Hic-u***@#Hi6*.Hig.*.  Aim: a hobgoblin (ally target, 100% to hit)Hi Fjacore the Magician..###...#Deep Elfr.......#Health: 24/24 ========================.........Magic: 9/13================--------#.......#AC: 4Str: 7#...g*... #....#EV: 11Int: 21#....*..# #....#SH: 0Dex: 14Hi #.....*$# #....#XL:  4 Next: 80% Place: Dungeon:3#@# #.#....### ## Noise: =--------  Time: 1631.5 (0.0).#.# #.#...... .. g) +1 dagger (venom)..#.#.#.##...######. Cast: Magic Dart... #######.#.#.#....#....#... .........<..............+###.#########.###.#[##.#.##.#. r   quokka (asleep).................#.#.##.#.# #. g   hobgoblin (ally target)>....................##.#.# #. *   soul wisp (summoned)#.#########....#.#.#.##.#.#[40Hi =m #.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.Hi G.gHi: $.HiƤ +2.5 (1HiȨ Hi   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead. Hi; T_Your soul wisp closely misses the hobgoblin.Hi: . ##### #...###...#.r#.... #.......###  #....*.... #....# #....g..# #....##.....@$# #....#  #######.# #.#....### #  #.# #.#......   #.#.#.##...######... #######.#.#.#....#....# .. .........<............Hi!!  +###.#########.###.#[##.#.##.# .....#.#.##.#.# # >....................##.#.# #Hi7+ | †Your soul wisp touches the hobgoblin.Hi2 *   soul wisp (summoned)Hi> .23Hi E HiG I _The hobgoblin dies! Hi... ##### # ...###...#. .r.#. . #.### #....*.... #....# #....†..# #....# #.# #....# # Hi.# #.#....### #. #.# #.#...... ... #.#.#.##...######.... #######.#.#.#....#....#... .........<.+###.##.###.#[##.#.##.#......#.#.##.#.# #.>.##.#.# #. Hi7*. HiE, ally target) Himc10/13==-4 HiS HiRR _You see here 16 gold pieces. Hi*f ##  ... ##### # ...###...#.# .r#...........  #...*...###  #.........# #....# #....†@.# #....# Hih6 #......$# #....#  #######.# #.#....### #  #.# #.#......   #.#.#.##...######... #######.#.#.#....#....# .. .........<............ +###.#########.###.#[##.#.##.# #.#.##.#.# # Hii.r.r Hij7*. Hin`r HitG-5 _ Hidz Hi>| HiB XQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|on Hin HiMxjacore the Magician##Deep Elf... ##### #Health: 24/24 ========================...###...#.#Magic: 10/13 ==================------.........#.AC: 4Str: 7...r*.....EV: 11Int: 21#.......### HiySH: 0Dex: 14#.........# #....#XL:  4 Next: 82% Place: Dungeon:3#....†@.# #....#Noise: ---------  Time: 1635.5 (0.0)#......$# #....#g) +1 dagger (venom)#######.# #.#....### # Cast: Soul Splinter.#.# #.#...... ...#.#.#.##...######... #######.#.#.#....#....# r   quokka (ally target).. .........<............. *   soul wisp (summoned)+###.#########.###.#[##.#.##.#.................#.#.##.#.# #The magic dart hits the hobgoblin.  The hobgoblin is almost dead.  Hi?{_Your soul wisp closely misses the hobgoblin.Your soul wisp touches the hobgoblin. _The hobgoblin dies! _You see here 16 gold pieces. Hi~ HiF HiO Hi  jacore the Magician ## Deep Elf ... ##### #  Health: 24/24 ======================== ...###...#.#  Magic: 9/13================-------- .........#.  AC: 4Str: 7 ...r*..... Hi EV: 11Int: 21 #..*....###  SH: 0Dex: 14 #...**....# #....#  XL:  4 Next: 82% Place: Dungeon:3 #....†@.# #....#  Noise: ---------  Time: 1635.5 (0.0) #......$# #....#  g) +1 dagger (venom) #######.# #.#....### # Cast: Soul Splinter  . #.# #.#...... .  .. #.#.#.##...######  ... #######.#.#.#....#....# r   quokka (ally target) .. .........<............. *   soul wisp (summoned)  +###.#########.###.#[##.#.##.#  .................#.#.##.#.# # _The hobgoblin dies! _You see Hi( here 16 gold pieces.  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (ally target, chance to affect: 64%) Hiڦ r.**..** Hi **..**.† Hib r.  Aim: a quokka (ally target, chance to affect: 64%)Hi^~=jacore the Magician##Deep Elf... ##### #Health: 24/24 ========================...###...#.#Magic: 9/13================--------.........#.AC: 4Str: 7...**.....EV: 11HiInt: 21#.......###SH: 0Dex: 14#.........# #....#XL:  4 Next: 82% Place: Dungeon:3#....†@.# #....#Noise: ---------  Time: 1635.5 (0.0)#......$# #....#g) +1 dagger (venom)#######.# #.#....### # Cast: Soul Splinter.#.# #.#...... ...#.#.#.##...######... #######.#.#.#....#....# r   quokka (ally target).. .........<............. *   soul wisp (summoned)+###.#########.###.#[##.#.##.#.................#.#.##.#.# # _[Hi)40mThe hobgoblin dies! _You see here 16 gold pieces.  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (ally target, chance to affect: 64%)HiDU3§Hi] weak, ally target, soul-splin…)Your soul wisp disappears in a puff of smoke!A fragment of the quokka's soul is dislodged from its body.Hi3 .rThe quokka looks weaker.Hi/*HiHit=6.5 (1Soul Splinter _HiHiHiAHiMtQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onHil Hi4 jacore the Magician##Deep Elf... ##### #Health: 24/24 ========================...###...#.#Magic: 9/13================--------.........#.AC: 4Str: 7....*.....EV: 11Int: 21#..r....###SH: 0Dex: 14#.........# #....#XL:  4 Next: 82% Place: Dungeon:3#....†@.# #....#Noise: =--------  Time: 1636.5 (0.0)#......$# #....#g) +1 dagger (venom)#######.# #.#....### # Cast: Magic Dart.Hi z#.# #.#...... ...#.#.#.##...######... #######.#.#.#....#....# r   quokka (weak, ally target, soul-splin…).. .........<............. *   soul wisp (summoned)+###.#########.###.#[##.#.##.#.................#.#.##.#.# #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (ally target, chance to affect: 64%)  Your soul wisp disappears in a puff of smoke!A fragment of the quokka's soul is dislodged from its body. _The quokka looks weaker.HiB HiHiIHi   jacore the Magician ## Deep Elf ... ##### #  Health: 24/24 ======================== Hi"...###...#.#  Magic: 8/13==============---------- .........#.  AC: 4Str: 7 ....*..... EV: 11Int: 21 #..r....###  SH: 0Dex: 14 #...**....# #....#  XL:  4 Next: 82% Place: Dungeon:3 #....†@.# #....#  Noise: =--------  Time: 1636.5 (0.0) #......$# #....#  g) +1 dagger (venom) #######.# #.#....### # Cast: Magic Dart  . #.# #.#...... .  .. Hih$ #.#.#.##...######  ... #######.#.#.#....#....# r   quokka (weak, ally target, soul-splin…) .. .........<............. *   soul wisp (summoned)  +###.#########.###.#[##.#.##.#  .................#.#.##.#.# #A fragment of the quokka's soul is dislodged from its body. _The quokka looks weaker.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (weak, ally target, soul-splintered, 100% to hit)Hi>e r**.*Hi r.**†Aim: a quokka (weak, ally target, soul-splintered, 100% to hit)Hi/Jjacore the Magician##Deep Elf... ##### #Health: 24/24 ========================Hi...###...#.#Magic: 8/13==============----------.........#.AC: 4Str: 7....*.....EV: 11Int: 21#..r....###SH: 0Dex: 14#...**....# #....#XL:  4 Next: 82% Place: Dungeon:3#....†@.# #....#Noise: =--------  Time: 1636.5 (0.0)#......$# #....#g) +1 dagger (venom)#######.# #.#....### # Cast: Magic Dart.#.# #.#...... ...#.#.#.##...######... #######.#.#.#....#....# Hi r   quokka (weak, ally target, soul-splin…).. .........<............. *   soul wisp (summoned)+###.#########.###.#[##.#.##.#.................#.#.##.#.# #Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (weak, ally target, soul-splintered, 100% to hit)  The magic dart hits the quokka.  The quokka is moderately wounded.Hi՘Y.rHi/N.*Hi$.HiUc9==7.5 (1 _HiHiXHi Hi˟ tQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onHiaHil jacore the Magician##Deep Elf... ##### #Health: 24/24 ========================...###...#.#Magic: 9/13================--------.........#.AC: 4Str: 7..........EV: 11HimInt: 21#...*...###SH: 0Dex: 14#...r.....# #....#XL:  4 Next: 82% Place: Dungeon:3#....†@.# #....#Noise: =--------  Time: 1637.5 (0.0)#......$# #....#g) +1 dagger (venom)#######.# #.#....### # Cast: Call Imp.#.# #.#...... ...#.#.#.##...######... #######.#.#.#....#....# r   quokka (weak, ally target, soul-splin…).. .........<............. *   soul wisp (summoned)+###.#########.###.#[[0;1Hir0m##.#.##.#.................#.#.##.#.# #Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (weak, ally target, soul-splintered, 100% to hit)  The magic dart hits the quokka. _The quokka is moderately wounded.HitHiuHi  jacore the Magician ## Deep Elf His... ##### #  Health: 24/24 ======================== ...###...#.#  Magic: 7/13============------------ .........#.  AC: 4Str: 7 .......... EV: 11Int: 21 #...****###  SH: 0Dex: 14 #...r****.# #....#  XL:  4 Next: 82% Place: Dungeon:3 #...**@*# #....#  Noise: =--------  Time: 1637.5 (0.0) #...****# #....#  g) +1 dagger (venom) #######*# #.#....### # Cast: Call Imp  . #.# #.#...... .  .. #.#.#.##...######  ... #######.#.#.#....#....# r   quokka (weak, ally target, soul-splin…) .. .........<............. *Hi[40m   soul wisp (summoned)  +###.#########.###.#[##.#.##.#  .................#.#.##.#.# #Aim: a quokka (weak, ally target, soul-splintered, 100% to hit)  The magic dart hits the quokka. _The quokka is moderately wounded.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateHi@# _The quokka is moderately wounded.Hi(Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.  [a rock wall.]Hi ] *#Him *Hi %*HiN~ 7**Hi# A@*Hi;@*@HiB  jacore the Magician ## Deep Elf ... ##### #  Health: 24/24 ========================HiD ...###...#.#  Magic: 7/13============------------ .........#.  AC: 4Str: 7 .......... EV: 11Int: 21 #...*...###  SH: 0Dex: 14 #.........# #....#  XL:  4 Next: 82% Place: Dungeon:3 #....r@.# #....#  Noise: =--------  Time: 1637.5 (0.0) #......$# #....#  g) +1 dagger (venom) #######.# #.#....### # Cast: Call Imp  . #.# #.#...... .  .. #.#.#.##...######  ... #######.#.#.#....#....# r   quokka (weak, ally target, soul-splin…) .. .........<............. *  [39HiE;49m soul wisp (summoned)  +###.#########.###.#[##.#.##.#  .................#.#.##.#.# # _The quokka is moderately wounded.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air..*Hi=LD ## ... ##### #  ...###...#.#  HiM.........#.  .......... #.......###  #....*....#   #....r@.#   #....5.$#   #######.#  HiM . #.#   .. #.#  ... .# .. ..<5   cerulean imp (polearm, summoned)  .###.#[*   soul wisp (summoned)   Hi;O:=8.5 (1 _HiUHi YHi~ Hi tQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onHiHi̜jacore the Magician##Deep Elf... ##### #Health: 24/24 ========================...###...#.#Magic: 7/13============------------.........#.AC: 4HiStr: 7..........EV: 11Int: 21#.......###SH: 0Dex: 14#....*....# #....#XL:  4 Next: 82% Place: Dungeon:3#....r@.# #....#Noise: ==-------  Time: 1638.5 (0.0)#....5.$# #....#g) +1 dagger (venom)#######.# #.#....### # Cast: Magic Dart.#.# #.#...... ...#.#.#.##...######... #######.#.#.#....#....# r   quokka (weak, ally target, soul-splin…).. .........<............. 5   cerHi*ulean imp (polearm, summoned)+###.#########.###.#[##.#.##.# *   soul wisp (summoned).................#.#.##.#.# # _The quokka is moderately wounded.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.HiǣHiHinI   jacore the Magician ## Deep Elf HiK ... ##### #  Health: 24/24 ======================== ...###...#.#  Magic: 6/13===========------------- .........#.  AC: 4Str: 7 .......... EV: 11Int: 21 #.......###  SH: 0Dex: 14 #....*....# #....#  XL:  4 Next: 82% Place: Dungeon:3 #....r@.# #....#  Noise: ==-------  Time: 1638.5 (0.0) #....5.$# #....#  g) +1 dagger (venom) #######[3HiL k9;49m.# #.#....### # Cast: Magic Dart  . #.# #.#...... .  .. #.#.#.##...######  ... #######.#.#.#....#....# r   quokka (weak, ally target, soul-splin…) .. .........<............. 5   cerulean imp (polearm, summoned)  +###.#########.###.#[##.#.##.# *   soul wisp (summoned)  .................#.#.##.#.# # _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, weak, ally target, soul-splintered, 100% to  hit)Hiu r*HiU1L@$Hir@Aim: a quokka (moderately wounded, weak, ally target, soul-splintered, 100% to  hit)Hi/wT .rHis .rAim: a quokka (moderately wounded, weak, ally target, soul-splintered, 100% to  hit)Hi!  jacore the Magician ## Deep Elf ... ##### #  Health: 24/24 ======================== Hi#...###...#.#  Magic: 6/13===========------------- .........#.  AC: 4Str: 7 .......... EV: 11Int: 21 #.......###  SH: 0Dex: 14 #....*....# #....#  XL:  4 Next: 82% Place: Dungeon:3 #....†@.# #....#  Noise: ==-------  Time: 1638.5 (0.0) #....5.$# #....#  g) +1 dagger (venom) #######.# #.#....### # Cast: Magic Dart  . #.# #.#...... .  .. #.Hi%[33m#.#.##...######  ... #######.#.#.#....#....# r   quokka (weak, ally target, soul-splin…) .. .........<............. 5   cerulean imp (polearm, summoned)  +###.#########.###.#[##.#.##.# *   soul wisp (summoned)  .................#.#.##.#.# #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, weak, ally target, soul-splintered, 100% to  hit)  The magic dart hits the quokka.  You kill the quokka!Hi') ## ... ##### #  Hi!*                  Hi+ . #.#   ..  ... 5   cerulean imp (polearm, summoned) .. <*   soul wisp (  [   HiAHiy4-9.5 (1Magic Dart _HiHiXHio>#. ##### #.###...#.#.#.#.. #.### #....*....# #....# #....@..# #....# #....5.$# #....# #.# #.#....###  . #.# #.#. .. #.#.#.##... ... #.#.#.#....#.... .. ...< +###.#.###.#[##.#.##. .#.#.##.#.#Hi=AHiGP--40Hi...##.#.# #.Hih Hi{n Hi"q ? _You now have 113 gold pieces (gained 16).Hiv 3Hiw Hi| HiQ  _You swap places with your soul wisp.Hi@ Hi Hi Hi 8===Hi Hiu Hiv BHi Hi c  You encounter a bat.Hi i ######  Hiڐ  ##### # b.....###...#.#.....#.# ......#  #.......###  #..@.*....# #....# #....5..#.# #....#  #.......# #....# Magic Dart #######.# #.#....### . #.# #.#...... .. #.#.#.##...### b   bat (asleep) ... #######.#.#.#....#.. 5   cerulean imp (polearm, summoned) .. .........<.......... *   soul wisp (summoned)HiF  +###.#########.###.#[##.#.#Hi 2.b6Hi3 .bHi H5†Hi l.b*.Hi Yblly target)HiI 27.5 (4 _Hi Hi_ Hir####### #...... ##### #####...#.##...#.##...b...# #.@.....###  #...*.....# #....#HitK #...5†..#.# #....# #.......# #....# #######.# #.#....##  #.# #.#......  #.#.#.##...##... #######.#.#.#....# .. .........<.........Hi9vx.b.b5.Hiw7*.Hi|Hi|3=8.5 (1HiHiQ _The bat closely misses you.Hi_ ########  #......# ##### # ####...#.# ##.##.....@........###.###b.*....###  #..5......# #....# #....†..#.# #....# #.......# #.... #######.# #.#....#  #.# #.#.....  #.#.#.##...#... #######.#.#.#....#.bHij †  The bat hits your soul wisp but does no damage.  Your cerulean imp hits the bat with a -3 spear.Hi.l6*.Hiz5   cerulean imp (polearm, summoned)*   soul wisp (Hi9====5-9Magic DartHiHiC _The bat dies!Hiϼ Hi 3Hi\ Hi ;5Hi 85.HiR 3*Hi Hi His BHi Hi HiB Hi Hi Hi k  You encounter a ribbon worm.Hir  ######## #......# ##### # #......###...#.# #...#.# #..@.5*........#- ##.###.......####. #.†.......# #..Magic Dart.. #....†..#.# #..Hi ... #.......# #...[.. #######.# #.#.. w   ribbon worm (asleep) ....w #.# #.#5   cerulean imp (polearm, summoned) ...... #.#.#.##. *   soul wisp (summoned) ... #######.#.#.#..Hi Z5.51.5 (2Hi H5.Hi >*.Hi E, ally target)Hi+2.5 (3HidHi]  Hi( _Found a scale mail.#Hit # #......# ##### # #......###...#.# #..5.#.# #.@..*.# ##.###.### #.# #.†.......# # ... #....†..#.# # .... #.# # .[...##.# #.# ....w.# #.# #.# ......## #.#.#.## ... #.#.#.##Hi /§#HiPP.5#Hi*0.#Hi_~10/13====3.5 (1#Hi#Hi c _Your soul wisp disappears in a puff of smoke!$Hi #######  ##### ###.#..5....##.###.......### #.# #.†...... .†..#.# .... #.......#  .[...####### ....w. #.#.......## #$Hi.5.5$Hi: $Hip4Magic Dart$Hi%HiaM#######  ##### ####.......##.###.......###.5   cerulean imp (polearm, summoned). .[...####### ....w. #.#.%Hiod75.%Hij%Hi}o&5%Hizv%Hix%Hi41.#######  ##### ####.......##5###.......####.# #.†...... ...†..#.#%Hi3! .... #.......#  .[...#######5.%Hii;%Hi@&6%HiwF%HiH&Hivg Z########......# ##### ###...#....5.#.##### #.# #.†.......# #.... #....†..#.......# .[...########.# #.....w.# &Hii 75.&Hip &Hit u1====7&Hi7{ &Hi~ &HiWN ########......# ##### #5....###...#......#.##### #.# #.†.......# #.... #....†..#.w   ribbon worm (asleep)5   cerulean imp (polearm, summoned)..w.#......###.#.#.##&HiUc §You swap places with your cerulean imp.&Hik§.§§@§&Hin88Magic Dart&Hi|| _Your cerulean imp disappears in a puff of smoke!'HiDV *########.§....# ##### #.§...###...#.§.§.......@..#.##### #.# #.†.......# #.... #....†..#.....# .[...########.# #.....w.# ......#.#.## ... ######.'HiZ 0.....'Hib[ &9'Hi7_ 'Hi` (Hi+ (Hi$- Quiver which action? ([-] to clear) Items ([,] to cycle)(Hib- Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp (Hi- U c - Cast: Grave Claw (2/3)d - Cast: Shock (Hi-  e - Cast: Soul Splinter [*/%] inventory [&] all spells(Hi- z[!] focus mode: off|on)Hig )Hi jacore the MagicianDeep ElfHealth: 24/24 ========================Magic: 11/13 ====================----########AC: 4Str: 7#......# ##### #EV: 11Int: 21)Hi3 #......###...#.#SH: 0Dex: 14#............#.#XL:  4 Next: 85% Place: Dungeon:3#.@............#Noise: ---------  Time: 1659.5 (0.0)##.###.......###g) +1 dagger (venom))Hik #.# #.†.......# #. Cast: Call Imp... #....†..#.# #..... #.......# #.)Hi Y.[...########.# #.#. w   ribbon worm (asleep)....w.#)Hi g#.# #.#.......##)Hi #.#.#.##)Hi ... #######.#.#.#. _The bat dies!You encounter a ribbon worm. )Hi o_Found a scale mail. _Your soul wisp disappears in a puff of smoke!)Hi You swap places with your cerulean imp. _Your cerulean imp disappears in a puff of smoke!)Hi> )Hi_ )Hi *HiCE  jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 9/13================-------- ########  AC: 4Str: 7 #......# ##### #  EV: 11Int: 21*Hi #****..###...#.#  SH: 0Dex: 14 #****........#.#  XL:  4 Next: 85% Place: Dungeon:3 #*@**..........#  Noise: ---------  Time: 1659.5 (0.0)*Hi. ##*###.......###  g) +1 dagger (venom) #*# #.†.......# #. Cast: Call Imp ... #....†..#.# #. .... #.......# #.*HiV .[...########.# #.#. w   ribbon worm (asleep) *HizH....w.# #.# #.#. *Hi#......## #.#.#.## *Hi... #######.#.#.#. _Your soul wisp disappears in a puff of smoke!You swap places with your cerulean imp. *HiB_Your cerulean imp disappears in a puff of smoke!*HiNCasting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle*Hi'<Dir - look around, f - activate*HiX}@.  You swap places with your cerulean imp. _Your cerulean imp disappears in a puff of smoke!  Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.*Hiw_ # *Hi+*#*Hi1*HiDC.**Hi 7*.*Hi 7***HiUQ 7***Hi 7***Hi@ 7#*+Hi5#*+HiY5**+Hie ^jacore the Magician+Hi|f Deep ElfHealth: 24/24 ========================Magic: 9/13================--------+Hi^h ########AC: 4Str: 7#......# ##### #EV: 11Int: 21#......###...#.#SH: 0Dex: 14#5...........#.#XL:  4 Next: 85% Place: Dungeon:3#.@............#Noise: ---------  Time: 1659.5 (0.0)##.###.......###g) +1 dagger (venom)#.# #.†.......# #. Cast: Call Imp... #....†..#.# #..... #.......# #..[...########.# #.#. w   ribbon worm (asleep, ally target)....w.##.# #.#. 5  +Hii  cerulean imp (polearm, summoned)......###.#.#.##... #######.#.#.#.You swap places with your cerulean imp. _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.+Hii h10/13====60.5 (1 +Hij _+Hijp +Hit -Hi-Hi~Quiver which action? ([-] to clear) -HiItems ([,] to cycle)Zap: wand of flame (14) -Hi˝Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp -HiU c - Cast: Grave Claw (2/3)d - Cast: Shock -Hi  e - Cast: Soul Splinter [*/%] inventory [&] all spells-Hi-z[!] focus mode: off|on/Hi/Hi2jacore the MagicianDeep ElfHealth: 24/24 ========================Magic: 10/13 ==================------########AC: 4Str: 7/Hi#......# ##### #EV: 11Int: 21#......###...#.#SH: 0Dex: 14#5...........#.#XL:  4 Next: 85% Place: Dungeon:3#.@............#/Hi 4Noise: ==-------  Time: 1660.5 (0.0)##.###.......###g) +1 dagger (venom)/Hi[p#.# #.†.......# #. Cast: Call Imp... #....†..#.# #./Hi[.... #.......# #./Hi.[...########.# #.#. w   ribbon worm (asleep, ally target)/HiV....w.#/Hi#.# #.#. 5   cerulean imp (polearm, summoned)......##/HiV#.#.#.##... #######.#.#.#./Hi8You swap places with your cerulean imp. _Your cerulean imp disappears in a puff of smoke!/HisCasting: Call Imp (safe; 9% risk of failure)  /HiPress: ? - help, Q - select action, ( or ) - cycle/HieDir - look around, f - activate _A tiny devil pulls itself out of the air./Hi"/Hi/Hi0Hi%*########......# ##### ###...#.5..........##@###.......## #.# #.†.......# #.... #....†..#....##.......# .[...########.# #.0Hi....w.# ......#.#.##.......# ######. .. .........<...0HiO.50HiU0Hi4--1.5 (10Hi0Hi41Hi 1Hi ~Quiver which action? ([-] to clear) 1Hi ,Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle) 1Hi } a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)1Hi& +d - Cast: Shock  1HiE "e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|on2Hit2Hijacore the MagicianDeep ElfHealth: 24/24 ========================########Magic: 10/13 ==================------#......# ##### #AC: 4Str: 7#......###...#.#2HiEV: 11Int: 21#............#.#SH: 0Dex: 14#5.............#XL:  4 Next: 85% Place: Dungeon:32Hi ##@###.......###Noise: ---------  Time: 1661.5 (0.0)2Hi-#.# #.†.......# #. g) +1 dagger (venom)... #....†..#.# #. Cast: Soul Splinter....##.......# #.2Hi.[...########.# #.#.....w.##.# #.#. w   ribbon worm (asleep, ally target)......###.#.#.## 5   cerulean imp (polearm, summoned)2Hi.......# #######.#.#.#... .........<....You swap places with your cerulean imp. 2Hi_Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 9% risk of failure)  2HiPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate 2Hi @_A tiny devil pulls itself out of the air.2Hi 2Hi 2HiB 3Hi  jacore the Magician 3Hi) Deep Elf  Health: 24/24 ======================== 3HiO########  Magic: 9/13================-------- 3Hir#......# ##### #  AC: 4Str: 7 3Hi#......###...#.#  EV: 11Int: 21 3Hi#............#.#  SH: 0Dex: 14 3Hi޶#5.............#  XL:  4 Next: 85% Place: Dungeon:3 3Hi##@###.......###  Noise: ---------  Time: 1661.5 (0.0) 3Hi.q#*# #.†.......# #. g) +1 dagger (venom) .*. #....†..#.# #. Cast: Soul Splinter3Hi ..*.##.......# #. .[.*.########.# #.#. ....w.# #.# #.#. w   ribbon worm (asleep, ally target)3Hi ......## #.#.#.## 5   cerulean imp (polearm, summoned)3HiǷ3 .......# #######.#.#.#. 3HiI.. .........<....Dir - look around, f - activate 3Hi_A tiny devil pulls itself out of the air.  Aiming: Soul Splinter (safe; 6% risk of failure)  3Hi4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3HiX]Aim: a ribbon worm (asleep, ally target, chance to affect: 55%)3HivMg *w3HiҬ[*.*.3Hi E**3Hi .*.*.wAim: a ribbon worm (asleep, ally target, chance to affect: 55%)4Hij   jacore the Magician  Deep Elf  Health: 24/24 ======================== ########  Magic: 9/13================-------- #......# ##### #  AC: 4Str: 7 #......###...#.#  EV: 11Int: 21 #............#.#  SH: 0Dex: 144Hi / #5.............#  XL:  4 Next: 85% Place: Dungeon:3 ##@###.......###  Noise: ---------  Time: 1661.5 (0.0) #.# #.†.......# #. g) +1 dagger (venom) ... #....†..#.# #. Cast: Soul Splinter ....##.......# #. .[.w.########.# #.#. 4Hi/!......# #.# #.#. w   ribbon worm (asleep, ally target) ......## #.#.#.## 5   cerulean imp (polearm, summoned) .......# #######.#.#.#. .. .........<.... _A tiny devil pulls itself out of the air.  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4Hi[!Aim: a ribbon worm (asleep, ally target, chance to affect: 55%)  You miscast Soul Splinter. Nothing appears to happen.4Hi!J.54Hi'%4Hi( 4Hi1(  4HiQ(^ ##### #  4Hiq(=##  4Hi(..  4Hi(..  4Hi(  #.# #.†4Hi4)  ... #....†..#.#      4HiQ)T #.# w4Hid)9 4Hi});......##  4Hi).......#  .. <4Hi0+6Contam: 10% 4HiF++2.5 (1 _4Hi94Hi;6HiJ  jacore the Magician  Deep Elf  Health: 24/24 ======================== ########  Magic: 8/13==============---------- #......# ##### #  AC: 46HiStr: 7 #......###...#.#  EV: 11Int: 21 Contam: 10%  #............#.#  SH: 0Dex: 14 #.5............#  XL:  4 Next: 85% Place: Dungeon:3 ##@###.......###  Noise: ---------  Time: 1662.5 (0.0) 6Hi'#*# #.†.......# #. g) +1 dagger (venom) .*. #....†..#.# #. Cast: Soul Splinter ..*.##.......# #.6HiS .[.w.########.# #.#. 6Hi......# #.# #.#. w   ribbon worm (ally target) ......## #.#.#.## 5   cerulean imp (polearm, summoned) .......# #######.#.#.#. 6Hi.. .........<....Aim: a ribbon worm (asleep, ally target, chance to affect: 55%) _You miscast Soul Splinter. Nothing appears to happen.  6HiAiming: Soul Splinter (safe; 6% risk of failure)  6HiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6Hi.UAim: a ribbon worm (ally target, chance to affect: 55%)7Hi7Hijacore the MagicianDeep ElfHealth: 24/24 ========================########7Hi Magic: 9/13================--------#......# ##### #AC: 4Str: 7#......###...#.#EV: 11Int: 21 Contam: 10% 7HilJ#............#.#SH: 0Dex: 14#.5............#XL:  4 Next: 85% Place: Dungeon:3##@###.......###Noise: ---------  Time: 1662.5 (0.0)#.# #.†.......# #. g) +1 dagger (venom)7Hi... #....†..#.# #. Cast: Soul Splinter....##.......# #..[.w.########.# #.#.7Hi!......##.# #.#. w   ribbon worm (ally target)......##7Hi#.#.#.## 5   cerulean imp (polearm, summoned).......# #######.#.#.#.7Hi.. .........<....Aim: a ribbon worm (asleep, ally target, chance to affect: 55%) _You miscast Soul Splinter. Nothing appears to happen.  7HiPrAiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7HioMAim: a ribbon worm (ally target, chance to affect: 55%)7Hi:(n  Okay, then.7HiH-7Hi2/. _9Hiu|9Hi}TQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|on:Hi:Hi&jacore the MagicianDeep ElfHealth: 24/24 ========================########Magic: 9/13================--------#......# ##### #AC: 4Str: 7#......###...#.#EV: 11Int: 21 Contam: 10% #............#.#SH: 0Dex: 14:HiV'#.5............#XL:  4 Next: 85% Place: Dungeon:3##@###.......###Noise: ---------  Time: 1662.5 (0.0)#.# #.†.......# #. g) +1 dagger (venom):Hi'... #....†..#.# #. Cast: Soul Splinter....##.......# #..[.w.########.# #.#.......#:Hi'#.# #.#. w   ribbon worm (ally target)......###.#.#.## 5   cerulean imp (polearm, summoned):Hi'.......# #######.#.#.#... .........<.... :Hi(S_You miscast Soul Splinter. Nothing appears to happen.  :Hi*(Aiming: Soul Splinter (safe; 6% risk of failure)  :Hi<(Press: ? - help, Q - select action, ( or ) - cycle:Hi(Shift-Dir - straight lineAim: a ribbon worm (ally target, chance to affect: 55%) _Okay, then.:Hi~):Hi0:Hi21:Hi   jacore the Magician  Deep Elf  Health: 24/24 ======================== ########  Magic: 8/13==============---------- #......# ##### #  AC: 4Str: 7 #......###...#.#  EV: 11Int: 21 Contam: 10%  #............#.#  SH: 0Dex: 14 #.5............#  XL:  4 Next: 85% Place: Dungeon:3 ##@###.......###  Noise: ---------  Time: 1662.5 (0.0) #*# #.†.......# #. g) +1 dagger (venom) .*. #....†..#.# #. Cast::Hi _ Soul Splinter ..*.##.......# #. .[.w.########.# #.#. ......# #.# #.#. w   ribbon worm (ally target) ......## #.#.#.## 5   cerulean imp (polearm, summoned) .......# #######.#.#.#. .. .........<....Aim: a ribbon worm (ally target, chance to affect: 55%) _Okay, then.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (ally target, chance to affect: 55%):HiѤ g *w:Hi *wAim: a ribbon worm (ally target, chance to affect: 55%);Higjacore the MagicianDeep ElfHealth: 24/24 ========================########Magic: 8/13==============----------#......# ##### #AC: 4Str: 7#......###...#.#EV: 11Int: 21 Contam: 10% #............#.#SH: 0Dex: 14#.5............#XL:  4 Next: 85% Place: Dungeon:3##@###.......###Noise: ---------  Time: 1662.5 (0.0)#.# #.†.......# #. g) +1 dagger (venom)... #....†..#.# #. Cast: Soul Splinter....##.......# #..[.*.########.# i0m#.#.......##.# #.#. w   ribbon worm (ally target)......###.#.#.## 5   cerulean imp (polearm, summoned).......# #######.#.#.#... .........<....Aim: a ribbon worm (ally target, chance to affect: 55%) _Okay, then.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (ally target, chance to affect: 55%);Hi). weak, ally target, soul-…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (ally target, chance to affect: 55%)  A fragment of the ribbon worm's soul is dislodged from its body.  The ribbon worm looks weaker.;HiF*wcatching breath, weak, a;HiO ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.;Hi5...;Hi  5 =3.5 (1Soul SplinterHeld ;Hil _You are caught in a web! Your soul wisp touches the ribbon worm.Hie"jacore the MagicianDeep ElfHealth: 24/24 ========================########Magic: 7/13============------------#......# ##### #AC: 4Str: 7#......###...#.#EV:  5 Int: 21 Contam: 10% #............#.#SH: 0Dex: 14#.5............#XL:  4 Next: 85% Place: Dungeon:3##@###.......###Noise: =--------  Time: 1663.5 (0.0)#*# #.†.......# #. g) +1 dagger (venom).*. #....†..#.# #. Cast: Magic Dart..**##.......# #. Held >HiO#[39;49m.[.w.########.# #.#.......##.# #.#. w   ribbon worm (catching breath, weak, a…)......###.#.#.## 5   cerulean imp (polearm, summoned).......# #######.#.#.#. *   soul wisp (summoned).. .........<....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, catching its breath, weak, ally target,  soul-splintered, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.>HiȠ:w.>Hi)..>Hi[8==4.5 (1>Hi >Hi-  Shift-Dir - straight line  Aim: a ribbon worm (lightly wounded, catching its breath, weak, ally target,  soul-splintered, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded. _Your soul wisp touches the ribbon worm.?HiJ  jacore the Magician  Deep Elf  Health: 24/24 ======================== ########  Magic: 7/13============------------ #......# ##### #  AC: 4Str: 7 #......###...#.#  EV:  5 Int: 21 Contam: 10%  #............#.#  SH: 0Dex: 14 ?HiJ#.5............#  XL:  4 Next: 85% Place: Dungeon:3 ##@###.......###  Noise: =--------  Time: 1664.5 (0.0) #*# #.†.......# #. g) +1 dagger (venom) .*. #....†..#.# #. Cast: Magic Dart ..w*##.......# #. Held  .[...########.# #.#. ?HiK......# #.# #.#. w   ribbon worm (catching breath, weak, a…) ......## #.#.#.## 5   cerulean imp (polearm, summoned) .......# #######.#.#.#. *   soul wisp (summoned) ?HiZK.. .........<.... _Your soul wisp touches the ribbon worm.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?HiKAim: a ribbon worm (heavily wounded, catching its breath, weak, ally target,  soul-splintered, 100% to hit)?Hiz jacore the MagicianDeep ElfHealth: 24/24 ========================########Magic: 7/13============------------#......# ##### #AC: 4Str: 7#......###...#.#EV:  5 Int: 21 Contam: 10% #............#.#SH: 0Dex: 14#.5............#XL:  4 Next: 85% Place: Dungeon:3?Hi* ##@###.......###Noise: =--------  Time: 1664.5 (0.0)#*# #.†.......# #. g) +1 dagger (venom).*. #....†..#.# #. Cast: Magic Dart..w*##.......# #. Held .[...########.# #.#.......##.# #.#. w   ribbon worm (catching breath, weak, a…)......###.#.#.## 5   cerulean imp (polearm, summoned).......# #######.#.#.#. *   soul wisp (summoned).. .........<....?Hi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, weak, ally target,  soul-splintered, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is severely wounded.?Hie :w.?Him N. ?Hin *5.5 (1?HiZu ?Hiw w  Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, catching its breath, weak, ally target,  soul-splintered, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is severely wounded. ?Hix E_Your soul wisp touches the ribbon worm.AHi/wwdistracted, catching bre11 -6AHi:W _You disentangle yourself. Your soul wisp touches the ribbon worm.AHi_&`######## AHi&w#......# ##### # #......###...#.# #...#.# #.5@...........# ##.###.......### AHi&#.# #.†.......# #.w. #....†..#.# #...*##.......# #.AHi '[...########.# #.#..# #.# #.#..AHi'## #.#.#.##........# #######.#.#.#AHi*)8w.AHi*,*AHi4.wweak, ally target, soul-*   soul wisp (summoned)AHi5@-7AHi<AHi>P _Your cerulean imp hits the ribbon worm but does no damage.CHi:C  jacore the Magician  Deep Elf  Health: 24/24 ======================== CHiCD Magic: 6/13===========------------- ########  AC: 4Str: 7 #......# ##### #  EV: 11Int: 21 Contam: 10%  CHiC#......###...#.#  SH: 0Dex: 14 #............#.#  XL:  4 Next: 85% Place: Dungeon:3 CHi,D#.5@...........#  Noise: ---------  Time: 1667.5 (0.0) ##*###.......###  g) +1 dagger (venom) #w# #.†.......# #.. Cast: Magic Dart CHiPD.*. #....†..#.# #.. ....##.......# #.. CHisD.[...########.# #.#.. w   ribbon worm (weak, ally target, soul-…) CHiD......# #.# #.#.. 5   cerulean imp (polearm, summoned) ......## #.#.#.##. *   soul wisp (summoned) CHiDv.......# #######.#.#.#.. _Your cerulean imp hits the ribbon worm but does no damage.  CHiDAiming: Magic Dart (safe; 4% risk of failure)  CHiDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCHiEAim: a ribbon worm (almost dead, weak, ally target, soul-splintered, 100% to  hit)CHi(   jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 6/13===========------------- ########  AC: 4Str: 7 #......# ##### #  EV: 11Int: 21 Contam: 10%  CHi #......###...#.#  SH: 0Dex: 14 #............#.#  XL:  4 Next: 85% Place: Dungeon:3 #.5@...........#  Noise: ---------  Time: 1667.5 (0.0) CHiq '##.###.......###  g) +1 dagger (venom) #†# #.†.......# #.. Cast: Magic Dart .*. #....†..#.# #.. ....##.......# #.. .[...########.# #.#.. w   ribbon worm (weak, ally target, soul-…) ......# #.# #.#.. 5   cerulean imp (polearm, summoned) ......## #.#.#.##. *   soul wisp (summoned) .......# #######.#.#.#..CHi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, weak, ally target, soul-splintered, 100% to  hit)  CHi lThe magic dart hits the ribbon worm.  You kill the ribbon worm!CHi L CHi    ##### #        ##*  CHi #†# #.†  .*.      5   cerulean imp (polearm, summoned)  #.# *   soul wisp (    CHiTU*..CHi-]7=9=8.5 (1Magic Dart _CHicCHidEHiEHiEHiEHiEHi EHiMe8% EHiEHi876EHinEHi  Shift-Dir - straight line  Aim: a ribbon worm (almost dead, weak, ally target, soul-splintered, 100% to  hit)  The magic dart hits the ribbon worm. _You kill the ribbon worm! _You swap places with your soul wisp.EHig  You see here a ribbon worm corpse.EHigEHi.EHi>4 _EHi"EHi!EHi$  You encounter a goblin. It is wielding a +0 club.EHi3%########.... #......# ##### #...g #......###...#.#..... #............#.#..... #.5............#......##.###.......###......##*###.†.......# ##.........##....†..#.# ##......@..##...#-......[...########.# #.#..........# #.# #.#Magic Dart.........## #.#.#.#.........# #######.#.#.#EHi44.......... .........<.g   goblin (asleep).###+###.#########.###.# 5   cerulean imp (polearm, summoned) .................#.# *   soul wisp (summoned)EHii4x >.................EHiB?c.571.5 (3EHi2@Q†*EHiGE, ally target)EHiiN8===2-2.5 (4 _EHiTEHiYIHio #...#......# ##### #.g..#......###...#.#..#.....#.#..#....#.##5###.###.##†###.†.# IHi& #......*..##....†..#.#  #.##.# .[...##.# #..# #.# #..## #.#.#..# #.#.#.. .<.###+###.###.###... ......IHiZf.#. >IHiQ.5IHi3*.IHiJIHiE13.5 (1IHiIHizKHipKHirQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle) KHiBr a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onLHi]LHik+########jacore the Magician.......#......# ##### # Deep Elf....g..#......###...#.# Health: 24/24 ========================.......#............#.# Magic: 8/13==============----------LHi_l.......#..............# AC: 4Str: 7.......##.###.......### EV: 11Int: 21 Contam: 1% .......##5###.†.......# SH: 0Dex: 14LHil#.....*...##....†..#.# XL:  4 Next: 89% Place: Dungeon:3#.....@...##.......#Noise: ---------  Time: 1673.5 (0.0).......[...########.# #. g) +1 dagger (venom)...........#LHim#.# #. Cast: Soul Splinter..........###.#.#.LHi..................LHimuhit)  The magic dart hits the ribbon worm. _You kill the ribbon worm! LHim_You swap places with your soul wisp. _You see here a ribbon worm corpse. _You encounter a goblin. It is wielding a +0 club.LHimLHitLHi{LHiL}MHinkMHiZpMHi?wMHixF _Unknown command.NHi{ #.#......# ##### #.g..#......###...#.#b.#....#.#$.#...#.##.###.###.##5###.†.# #.....*...##....†..#.# #.##.#NHi|.[...##.# #.# #.# #.## #.#.#.# #.#.#. .<.###+###.###.### b   bat (asleep). .......# 5   cerulean imp (polearm, summoned) >*   soul wisp (summoned)NHi~M  You encounter a bat.NHi=K†5NHiyT.5NHi6*.NHi9  Found 5 gold pieces.NHi44.5 (1NHiוNHiK _Your magical contamination has completely faded away.PHiP##.############## #........#......# ##### #.....g..####...#.#b.##.#$.#.......#..##.###.##.......*##†###.†.......PHi7 #...@.....##....†..#. #.....5...##.......# #[...########.# #..# #.##.## #.#.## #######.##............ .........<#...###+###.#########.#... PHi275.PHi7*.PHie$PHi*;5Soul SplinterPHi1PHig3RHi r #.#.############## . ##### .....g###b#$.#.......*##.###.......###......@.##†###.†......##.5†..#. #.........##......#.RHi` m[...#######.# # #######.#.......... .........<#...###+###.#########.##RHi 45.RHi` 75.RHi 6*.RHig RHi 9==6Soul SplinterRHi+ RHi SHix_  #. ##.## #.#......# ##### #.....g..#......###...# #b.#.# #$.....*.# #......5.##.###. #.##†###.† ##.#SHi_ Q.##....†..# #.##.#  #..[...##.#SHiWb ) #.# #.# #.## #.# #.# #.# #. . #...###+###.#.SHi{c 45.SHid 6*.SHil SHin ;7Soul SplinterSHi&u SHiv YHia )  Your cerulean imp hits the goblin from afar with a -3 spear.  The goblin dies!*.YHiGhb   bat5   cerulean imp (polearm, summoned)*   soul wisp (YHim/908YHiEwYHiBx _You have harvested as much death for Grave Claw as you can hold at once.YHiCy5.*.YHi &9YHi6YHiҕZHi5.5..*ZHi10/13====80Soul SplinterZHiZHiQZHi 1§ZHi b..b  Your soul wisp disappears in a puff of smoke!ZHi ;1Soul SplinterZHi ZHi b _Your cerulean imp completely misses the bat.[Hiy.b .b  The bat hits your cerulean imp.[Hiu[Hi&2[Hi[HiH _Your cerulean imp hits the bat but does no damage.]Hi]HiQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  ]HiaWc - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|on^Hig^Hil.jacore the Magician#.Deep Elf##.##############Health: 24/24 ========================#........#......# ##### Magic: 10/13 ==================------#.....)..#......###...# AC: 4Str: 7^Hil#..5.....#............# EV: 11Int: 21#$.b.....#............. SH: 0Dex: 14#........##.###.......# XL:  4 Next: 90% Place: Dungeon:3^Hi m)#.....@..##†###.†...... Noise: ---------  Time: 1682.5 (0.0)##.#.........##....†..# g) +1 dagger (venom)^Hi0m#.........##.......# Cast: Call Imp#........[...########.#^HiSmH#............##.#^Hivm#...........###.# b   bat (ally target)^HimG#...........# #######.# 5   cerulean imp (polearm, summoned)#............ .........^Him>#...###+###.#########.#The goblin dies! ^Him_You have harvested as much death for Grave Claw as you can hold at once.Your soul wisp disappears in a puff of smoke! ^HiCn_Your cerulean imp completely misses the bat.The bat hits your cerulean imp. _Your cerulean imp hits the bat but does no damage.^Hin^Hi}t^Hicv^Hiz  jacore the Magician #. Deep Elf ##.##############  Health: 24/24 ======================== #........#......# ##### Magic: 8/13==============---------- #.....)..#......###...# AC: 4Str: 7 #..5.....#............# EV: 11Int: 21 #$.b*****#............. SH: 0Dex: 14 ^HiM{ #...*****##.###.......# XL:  4 Next: 90% Place: Dungeon:3 #...**@**##†###.†...... Noise: ---------  Time: 1682.5 (0.0) ##.#*****....##....†..# g) +1 dagger (venom) #*****....##.......# Cast: Call Imp #........[...########.#^Hi{ #............# #.# #...........## #.# b   bat (ally target)^Hi{ ^Hi|#...........# #######.# 5   cerulean imp (polearm, summoned) #............ ......... ^Hi'|q#...###+###.#########.# _Your cerulean imp completely misses the bat.^HiN|uThe bat hits your cerulean imp. _Your cerulean imp hits the bat but does no damage.  ^Hiv|Casting: Call Imp (safe; 9% risk of failure)  ^Hi| Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^Hi5 A*@_Hi[fr  jacore the Magician #. Deep Elf ##.##############  Health: 24/24 ======================== #........#......# ##### Magic: 8/13==============---------- #.....)..#......###...# AC: 4Str: 7 #..§.....#............# EV: 11_Hig@Int: 21 #$.b.....#............. SH: 0Dex: 14 #........##.###.......# XL:  4 Next: 90% Place: Dungeon:3 #.....@..##†###.†...... Noise: ---------  Time: 1682.5 (0.0) ##.#.........##....†..# g) +1 dagger (venom) #.........##.......# Cast: Call Imp #........[...########.#_HiRg #............# #.# #...........## #.# b   bat (ally target) _Hi~g#...........# #######.# 5   cerulean imp (polearm, summoned) #............ ........._Higv #...###+###.#########.# _Your cerulean imp completely misses the bat._HiguThe bat hits your cerulean imp. _Your cerulean imp hits the bat but does no damage.  _HigCasting: Call Imp (safe; 9% risk of failure)  _Hi!h Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_HimH.b _Your cerulean imp hits the bat but does no damage.  Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Your cerulean imp disappears in a puff of smoke!  _HiCn0A tiny devil pulls itself out of the air._Hin$.b_HixX #. ##.#######  #........#  #.....)..#_Hiy #........# #$.# #........# #....b@..##†###.† ##.#5........##....† #.........# #........[...# #............#  _Hiy#...........##  #...........#  _HiyA#............ _Hio{4==3.5 (1_Hi_HiΈ: _The bat hits you but does no damage.aHivaHi2Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  aHi"e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onbHiEbHiX%jacore the Magician#.Deep Elf##.##############Health: 24/24 ========================#........#......# ##### Magic: 8/13==============----------#.....)..#......###...# AC: 4Str: 7#........#............# EV: 11Int: 21#$.......#............. SH: 0Dex: 14#........##.###.......# XL:  4 Next: 90% Place: Dungeon:3#....b@..##†###.†...... Noise: ==-------  Time: 1683.5 (0.0)##.#5........##....†..# g) +1 dagger (venom)Hi,&4H#.........##.......# Cast: Soul Splinter#........[...########.##............##.##...........###.# b   bat (ally target)#...........# #######.# 5   cerulean imp (polearm, summoned)#............ .........#...###+###.#########.#Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYour cerulean imp disappears in a puff of smoke!A tiny devil pulls itself out of the air. _The bat hits you but does no damage.bHiC'bHi{.bHi0bHi   jacore the Magician #. Deep Elf ##.##############  Health: 24/24 ======================== #........#......# ##### Magic: 7/13============------------ #.....)..#......###...# AC: 4Str: 7 #........#............# EV: 11Int: 21 #$.......#............. SH: 0Dex: 14 #........##.###.......# XL:  4 Next: 90% Place: Dungeon:3 #....b@..##†###.†...... Noise: ==-------  Time: 1683.5 (0.0) ##.#5........##....†..# g) +1 dagger (venom) Hiɘm#.........##.......# Cast: Soul Splinter #........[...########.# #............# #.# #...........## #.# b   bat (ally target) #...........# #######.# 5   cerulean imp (polearm, summoned) #............ ......... #...###+###.#########.#A tiny devil pulls itself out of the air. _The bat hits you but does no damage.  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (ally target, chance to affect: 64%)bHi O b*bHio b.  Aim: a bat (ally target, chance to affect: 64%)cHiFjacore the Magician#.Deep Elf##.##############Health: 24/24 ========================#........#......# ##### Magic: 7/13============------------#.....)..#......###...# AC: 4Str: 7#........#............# EV: 11Int: 21#$.......#............. SH: 0Dex: 14#........##.###.......# XL:  4 Next: 90% Place: Dungeon:3cHi#....*@..##†###.†...... Noise: ==-------  Time: 1683.5 (0.0)##.#5........##....†..# g) +1 dagger (venom)#.........##.......# Cast: Soul Splinter#........[...########.##............##.##...........###.# b   bat (ally target)#...........# #######.# 5   cerulean imp (polearm, summoned)#............ .........cHivF#...###+###.#########.#A tiny devil pulls itself out of the air. _The bat hits you but does no damage.  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (ally target, chance to affect: 64%)cHicHif{pMb. _The bat hits you but does no damage.  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (ally target, chance to affect: 64%)  The bat struggles to resist.cHi[|"b.cHi †  The bat hits you but does no damage.  Your cerulean imp hits the bat from afar with a -3 spear.cHi5   cerulean imp (polearm, summoned)cHi? 8==1-4.5 (1Soul Splinter _The bat dies!cHicHik _Your Necromancy skill increases to level 2!eHi 5 _9====eHiA eHi C   #.   #.   ##.##############   #........#......# #   #.....)..####.   #........#   #$.......#...  eHi8  #..@5....##.###--7.5 (3   #........##†###.†...  #.#...##....†   #.#.........##.....   #........[...######   #............#   #...........##  eHiq  #.....# ######   #............ ......eHi@ 8-eHiq! eHi# p _You see here a bat corpse.fHi݋ 3fHiЍ fHi fHi fHig fHi P _fHi fHio ,fHi fHi _Your cerulean imp says, "The Orb is all yours."fHi fHi٭ fHi    #.#  #.#  #.#   ##.##############   #........#......#   #.....)..###  #..#  #@5......#...90  #..†.....##.###  #.##†###.†.  ##.#..##  #.#.........##...  #........[...#####  #............#  #...........##  #.#fHi - ####fHi? fHiy fHi > _You now have 118 gold pieces (gained 5).hHiIhHihHihHib10/13====hHiՕhHihHi,hHihHi˝hHihHihHiPhHihHihHiݧhHiکhHihHiphHi_hHihHihHi2l1====hHihHihHi5hHiH,hHi(hHiL #.....)..#......### #........#......... #........#......... #..†.....##.###.... #........##†###.†.. ##.#...##.... ##.#.........##.... #.5[...###### #.@....# 6.5 (6 #...........##  #...# ##### #....hHi .. #...###+###.####### #...# ............ ##.## >........... #.# #.#########. ....hHihHihHigiHiiHi\iHi(iHiiHiiHimiHiiHiA(iHi01§iHiq2iHi63iHi8u _Your cerulean imp disappears in a puff of smoke!iHi9iHi:iHi;iHi=iHiA2====jHijHi@jHi,jHijHijHi jHiT jHi ,jHijHi jHijHi7 _You open the door.jHijHihj3====jHijHi9&W #........##†###.†....... ##.#.........##....†..# ##.#.........###  #........[...########.#  #............# #.#  #...........## #.# #...........#########.# jHi&#................< #...###@###.#########.##703.5 (7 #...# #....... ##.## #>....... #.# ##.#########....# jHi'#. .# ....####. #+ .# ###.# # .. ### #. jHi)'G ..  jHiO'l #. jHi-jHi3jHi5Q _There is an open door here.lHi3lHilHilHilHi4P _lHilHi,lHiJlHiKlHiIlHilHilHilHid!P==lHi*lHi,lHin.lHi.lHi/1lHi3lHiY4,lHih6lHi7lHi8,lHi 9lHi:lHi@;,lHi;lHiE  #............#   #...........##   #...........#######   #..................   #...###'###.#######   #...# #...........   ##.## #>..........   #.# ##.#########.   #@# .# ....11.5 (8   #+# .# ###  lHiFt.. ##   ..          lHi9HlHiELlHiMmHi'.............##......##......##......#mHiXmHi]+2.5 (1mHimHi( _You open the door.mHiImHi%mHiN'mHi+l  There is an open door here.mHi,mHi- _mHi?.mHi/mHiU1mHi1mHi4,mHi5mHi6mHi6mHiu8mHi9,mHi:nHi  #...# #...........  ##.## #>..........  #.# ##.##  #.# .#  #####'## .#  #......####.. # #............  #......#####.  #...@..# 7.5 (5 #......#  #......#  nHi #......# #....... #........  #.........  #####.....# nHinHi nHiy oHioHiCoHiboHioHi?oHi,oHioHi!,oHi"oHi!$oHi%,oHi&oHi8(oHi)oHi)oHi}*oHi,oHi -oHi6-oHi-oHi(4 #......####.. ### #............  #......#####.  #......# #......# #......#   #......#### oHi4W #...#  #...#22 #...# #####.....#oHi4t  #.....# oHi4H #######oHi:5 oHi9oHi-<oHi=pHipHiFpHipHirpHipHi3pHi"XpHi#pHi$pHi%pHiA&pHi&pHi)pHiw*,pHi++pHim,pHiZ-pHi-pHi-pHi~3  #...# #...........  ##.## #>..........  #.# ##.#########  #.# .# ...  #####'## .# ###  #......####..#  #............pHi3  #......#####.  ## 7  #......#   #......#  #......#### #.........#pHi4 #.........# #.........# #####.....# pHi74%#.....#pHi6pHi:pHi<qHiqHiqHiqHiqHiqHinqHiqHiqHiqHibqHiwqHiHqHiqHiqHiqHiqHi8qHiqHiqHiqHi֯qHiPqHiqHi~qHi #.............< #...###'###.#########.### #...# #................. ##.## #>.............. #.# ##.#########....#. #.# #.#... ....####. #####'## #.#.#######.# #.# #......####......## ### #.# #..........@.......#.#34.5 (7 #......#####.....###.# #......# .....##.# #......# .....# #......# ###### #......#### #.........#qHi0[1K #.........# #....rHiƵ rHi) rHi rHiɼ rHi rHi XrHi rHi[ rHiV rHiH rHi} rHi rHi rHi ,rHi3 rHi #...# ##.#.###.## #>....................#.# ##.#########....#.#.##.# #.#... ....####.#.######'## #.#.#######.# #.##......####......###### #.#....rHi #.................... #.#.#..#......#####.....### #.#####......# #...@.# #.# 8.5 (4  #......# #.....#   #......# #######   #......#### ##.........#  #....# rHi g ######rHi rHi rHi sHisHi sHisHisHibXsHiXsHisHiKsHisHisHisHiFsHisHin#..........<......... #...###'###.#########.###.#[##.#. #...# #.................#.#.##.#. ##.## #>....................##.#.# ##.#########....#.#.#.##.#.sHiQ# #.#... ....####.#.#....# ##'## #.#.#######.# #.#.#.##.# ....####......#########.#......#. ..sHi........@.....#.#.#......42 sHi....#####.....#######.#.#####.... sHi....# #.....# #.# #.... sHib....# #.....##.... sHiLB....# ########.... sHie9....#### ##...sHi{W  .......# sHi#...sHiW  .......# sHi;#.#.  sHi8.......# #.#.sHi/ sHisHimsHi8sHitHi/|tHi|tHi$}tHi߄tHiÅtHi/tHiێtHistHiǑtHi^tHi tHiatHi7tHimtHitHij#'###.#########.###.#[##.#.##.#  #.................#.#.##.#.#  #>....##.#.#  ##.#########....#.#.#.##.#.#  tHiv #.#... ....####.#.#....#.#  #.#.#######.# #.#.#.##.#.# #......#########.#......#.## .............#.#.#......## ####.....#######@#.#####....#...<8.5 (6 tHiU #.....# #.#.# #....#####  #.....# #.# #....#.<# tHiٝ. ####### #.# #....#.## ### ..# ##...#.### tHiL..##...#.### tHi/I...#.#...# ....tHiU=#.#.....# tHiy0#.#....)tHitHiģtHi%uHi"uHiuHiuHi'uHi"uHi!uHi"uHi$,uHi$uHiW&uHid'uHi'uHiN(uHi)uHi?+uHi+uHi@,uHi5n #..# #.#.#.##.#.# # #############.#......#.## # ....#.#.#......##.# #####.....#######.#.#####....#.. uHiQ67# #.....# #.#.# #....#### # #.....# #.# #....#.<# # #####.# #....#.## #### .........# ##...#.## ...# .......@.# #...#.##53.5 (5 ...# ............... #.#..... uHi6...# ............... #.#.... ...# ########....... #.#....) ...# #.#+#### #.#.... #### #.# #.#.... ... #.# .. .. uHi7.......uHi;uHi?uHiAvHiV vHi vHi8 vHix vHi} vHi vHi6 nvHi: vHi7 vHi vHi vHi vHi vHiE vHi vHi vHi< vHil vHi vHii `##'## #.#.#######.# #.#.#.##. .....####......#########.#............#.#.#..... .....#####.....#######.#.#### .....# #.....# #.#.# #... vHi .....# #.....# #.# #... .....# #############.# #... .....#### #.........# ##.......# #..@......# #..8.....# #vHi2 ..... #.#.....# #..... #.# ###.....# #########....... #.#  #.....# #.#+#### #.#  #######vHi  #.# #.# ... #.# .. vHi vHi vHiv wHi wHi 3wHi0 wHi3 wHi/ BwHiĺ wHi wHi wHi% wHix wHi wHiU wHi wHi wHi wHi wHi wHi* wHij wHi! wHi wHi wHi: wHi wHi$ N.................#.#.#......##.#. ####.....#######.#....#...<  #.....# #.#.# #....##### wHi  #.....# #.# #....#.<#  #############.# # #....#.## ### #.........#.# ##...#.### #.........#.######...#.### #.......#.#....# #........@.......#.#....64.5 (6wHi # ##########.#....).# #.#+######.#.... #.# #.#.... ... #.#.... wHi ... ........... ........... .......#wHi6 C.. #wHi8 wHiT wHit yHi<yHiK=yHi>yHiEyHi#GyHiI,yHiKyHiLyHiLyHi&MyHi@NyHijOyHiOyHi^PyHiPQyHiQyHi#RyHiRyHiLSyHiSyHiTyHijTyHi[### # ##...#.# ..# #.........#.######...#.##. ..# #................#.#...... ..# #................#.#..... yHi4\..# #########........#.#....) ..# #.#+######.#.....# ### ####.#+#.....# #....#yHib\# #...........#9.5 (5 #...yHi\w .......# #........... ..yHi\  #........... .. #.##...#.####. ...##.yHi\ #...#.# ......###.#.# ......yHi\ #.#.# .........yHibyHieyHifzHi> d  Your movement speed is average. Your attack delay is about 1.0.zHiD zHiOI zHiK  Your damage rating with your +1 dagger of venom is about 5 (Base 4 x 110% (Dex)_x 100% (Skill) + 1 (Ench)).}Hi3f }Hig HWear or take off which item? Armour (go to first with [)  c - a +0 hat (worn)  e - a +0 pair of gloves (worn)  f - a +0 leather armour (worn)b - a +0 robe[?] describe selected [!] equip|wield|wear|put on}Hig y[tab] equip|unequip Hi'Hi3Hin### #.........#.# ##...#.##. jacore the Magician ..# #.........#.######...#.##. Deep Elf ..# #................#.#...... Health: 24/24 ======================== ..# #................#.#...... Magic: 13/13 ======================== ..# #########........#.#....). AC: 4Str: 7 ..##.#+######.#.....# EV: 11Int: 21 ###HiI####.#+######.#.....# SH: 0Dex: 14#..........##.#.....# XL:  4 Next: 91% Place: Dungeon:3#...@...............# Noise: ---------  Time: 1769.5 (0.0)#........... .......# g) +1 dagger (venom)#........... .......# Cast: Soul Splinter#........... .. #.##...#.####. ...##.#...#.#...... ###.#.#...... #.#.#...... ......  HiL_There is an open door here. _You open the door. _There is an open door here.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +1 dagger of venom is about 5 (Base 4 x 110% (Dex)_x 100% (Skill) + 1 (Ench)).Hi{P  Okay, then.HiHiHi6. _HinHipEQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock HiMq9 e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onHiޤHi### #.........#.# ##...#.##. jacore the Magician ..# #.........#.######...#.##. Deep Elf ..# #................#.#...... Health: 24/24 ======================== ..# #................#.#...... Magic: 13/13 ======================== ..# #########........#.#....). AC: 4Str: 7 ..#Hi#.#+######.#.....# EV: 11Int: 21 #######.#+######.#.....# SH: 0Dex: 14#..........##.#.....# XL:  4 Next: 91% Place: Dungeon:3#...@...............# Noise: ---------  Time: 1769.5 (0.0)#........... .......# g) +1 dagger (venom)#........... .......# Cast: Call Imp#........... .. #.##...#.####. ...##.HiF#...#.#...... ###.#.#...... #.#.#...... ......  Hif_You open the door. _There is an open door here.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +1 dagger of venom is about 5 (Base 4 x 110% (Dex)_x 100% (Skill) + 1 (Ench)). _Okay, then.HiϰHiHiMHi`L ### #.........#.# ##...#.##. jacore the Magician ..# #.........#.######...#.##. Deep Elf ..# #................#.#...... Health: 24/24 ======================== ..# #................#.#...... Magic: 11/13 ====================---- ..# #########........#.#....). AC: 4Str: 7 ..# #.#+######.#.....# EV: 11Int: 21 ### ####*#+######.#.....# SH: 0Dex: 14 #.*****....##.#.....# XL:  4 Next: 91% Place: Dungeon:3 #.**@**.............# Noise: ---------  Time: 1769.5 (0.0) #.*****..... .......# g) +1 dagger (venom) #.*****..... .......# Cast: Call Imp #........... .. #. Hi M E##...#.####. ...##. #...#.# ......  ###.#.# ......  #.#.# ......  ...... Your damage rating with your +1 dagger of venom is about 5 (Base 4 x 110% (Dex)_x 100% (Skill) + 1 (Ench)). _Okay, then.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleHiM <Dir - look around, f - activateHi;@.Hi;A*.Hi7**Hi< 5**Hi58 5**Hi A**Hie### #.........#.# ##...#.##. jacore the Magician ..# #.........#.######...#.##. Deep Elf ..# #................#.#...... Health: 24/24 ======================== ..# #................#.#...... Magic: 11/13 ====================---- Hi=f6..# #########........#.#....). AC: 4Str: 7 ..##.#+######.#.....# EV: 11Int: 21 #######.#+######.#.....# SH: 0Dex: 14#..........##.#.....# XL:  4 Next: 91% Place: Dungeon:3#...@...............# Noise: ---------  Time: 1769.5 (0.0)#........... .......# g) +1 dagger (venom)#........... .......# Cast: Call Imp#........... .. #.##...#.####. ...##.#...#.#......Hif ###.#.#...... #.#.#...... ......  _x 100% (Skill) + 1 (Ench)). Hif_Okay, then.Casting: Call Imp (safe; 9% risk of failure)  HifPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateHigFYou miscast Call Imp. Nothing appears to happen.HiRhYContam: 10% 70.5 (1 Hih _HiXHi\\XHi ]Hi^Hi_HiS`HiaHibHiJcHicHicHidHikeHieHiQfHigHihHi8iHiiHijHikHi4lHilHinHi4oHikoHipw####### ####.# #..... #..... #.....HiwH #..... ######## #..... #......### ##...# #........# #...# #@.......# ###.#96.5 (8 Hix###......# #.# #......#######.# #............).# #......######### #......# #......# #......##......#Hi{HiHi΁ Hi1_You now have 129 gold pieces (gained 11).Hi7Hi58Hi8HiPAHiBHi:FnHiFHi&HHiHHi(IHiIHiKHiYLHiLHieMHiNHi6PHiyPHi\QHiRHiSHiSHiTHiUHiVHiFWHiWHiXHiYHiZHiZHiD\HiX],Hij^Hi`_Hi`,HiaHiBk###......# #.#.# #......#######.# #............).# #......######### #......# #......# #......# #......# ####@### 806.5 (10.0).##.##.##.##..### HiJoHibsHitHiHi>3Hi.HiHiznHi$HiJHiHi HipHiHiHiHinHi&HiHi@HivHiXHiHi0HixHi" #......# #......# #......# ####.###  #.#  #.#  #.#  #.######## #.@.......12.5 (6.0)Hi ###########   Hi'#J  Hi%Hi(Hih*Hi+HiHiHiHiҢHikXHiæHi4Hi;HiHi?Hi٩Hi֪HiHiիHi`HimHi,HiHiSHi)HilHiHiHi*,HiyHi}M#......# .####......# #......# ####.### #.# #.# Hii#.# #.########### #........@..# 9.5 (7###########.# #HiHiHiHiHikHiHiXHiXHivHiTHiHiHi f#......#  #......# ####.###  #.# #.# #.# #.############...........# ###########@# 22.5 (3 #.# Hi #.. #.#####Hi HiHiHiHi&HiyHiHi Hi$nHi%Hi&Hi'Hiz'Hi'Hi,0####.###   #.#  #.# #.# #.############...........#Hi6-###########.#  #.######## #.@.......5#.########### Hi/Hi3Hi4HivHi.3HiHiHiBBHiBHiHiHi,Hi[HiHivHiHi Hi HiHilHiHiHiHiHiHiHiHiBHiHiB##  ########## .........# ########.# #.###########.# #.......# 32.5 (7#.###########.# ### Hi7HiHiiHiHiHiHi)HiHiHiHi=Hi|HizHi[,HiHi..##.##.# #.## #.#.# #.##.####.# Hi#............@# 6.5 (4#.####.# ### ###Hi3HiHiHiߌHigHiHipHi2HiƙHi͚HiHiћHivHiHi!Hi^HiHiHiHiנHiIHiHiiHiBHiHimHi,HiߦHi####.#.............###># ...).#..............# #.# #######.............# #.##.............# #.# #.####........# #.# # #. ########## #.# HiM##.###. #.# .......# #.....43.5 (7 . #. #######.# .....##.# ####.# #.#  #.###########.# Hi #.............#  #.###########.#HiHiHifHiJHiHiHitHiHiߠHi`XHiĤHiHiVHiHiHi^###.# ...#...).# ...# ### ## #...# #.. #...# #. #.####........# # #. #.# ### Hi9#.####.###.# #...## #..@...#6.5 (3 ######.# #.#### #.#...# #.####.# #.# #.####.# #.....# HiS #.###.#HiHi HiHi3HiHiGHiX,HiBHiHiHiHi,HiRHiHiHi HiHiHi}HiHiSHiHiHiQHiHi]|......# #.#.# ..#######.#. .. ............).#. .. ......#########. #####.#.. ......# #. ...#.#.. ......# #. ... #.####.... ......# #. #.# #.# ##### ......# #.####.###.# ###.### #.@........##52.5 (6#.# ######......##.# ######.#  #.#  #.#  #.####Hij####### #.#  #...........# #.############.# #.# #.###########.# #.............#HiHiHiM HiL3HiNHiVHiXHiHYHi],Hi aXHim|Hi},Hi|,Hi### ##...#.####. ...##.# #...#.# # ###.#.# #......# #.#.# #......#######.#.# #............).#.# ..... #......#########.######.#........ #......# #......#.#........ #......# #@.......#.####...6.5 (4 #......# #.####.###.# #### #......##.####.## ####.####..........## #.# ######......# #.#######.# #.#  #.##.########### #.##...........# #.#Hi73Hi1HiMHiÞHiXHiHiڣHinHiΦHiHiHiHieHiHiܪHi### ##...#.####. ...##....# #...#.# ....# ###.#.# .... ...# #.#.# .... ...#######.#.# .... .).#.# .... ...#########.######.#.... ...# #......#.#.... ...# #....@...#.####....60 Hi...# #.####.###.# #### ...# #.####.###.# .### #..........## .# ######......# .# ######.# HizHiHiHi&HiHiHiHipHiHinHipHi,HiHiHi  You encounter a goblin. It is wielding a +0 dagger.Hi #........... .......##'#####  #.............g...### # ##...#.####.......##.># # #...#.# #..........# # ###.#.# #..........# # #.#.# #..........† Hi\#######.#.# #..........##...).#.# #..........# #########.######@#.............# # #......#.#.............# # #........#.####........#Magic Dart # #.####.###.# Hi########## # #.####.###.# # #..........## Hi<g   goblin (asleep) ######......# ######.# Hi+3.5 (3Hi24.5 (4 _HiHi#HiƂHi/Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic DartHi΄b - Cast: Call Imp  c - Cast: Grave Claw (3/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onHiK Hi:  #........... .......##'#####.. jacore the Magician#.............g...##........#. Deep Elf # ##...#.####.......##.......>#. Health: 24/24 ======================== # #...#.# #.................#. Magic: 13/13 ======================== # ###.#.# #.................#. AC: 4Hi )Str: 7 # #.#.# #.................†. EV: 11Int: 21 #######.#.# #.................## SH: 0Dex: 14 ......).#.# #.................# XL:  4 Next: 91% Place: Dungeon:3 Hi #########.######@#.............# Noise: ---------  Time: 1864.5 (0.0) ##......#.#.............# g) +1 dagger (venom) Hi ##........#.####........# Cast: Call Imp Hi0 |##.####.###.# ########## #HiP v#.####.###.# ##..........##Hip g   goblin (asleep)######......#######.#Hi }#.# _You see here a +0 shortbow. _Your magical contamination has completely faded away. Hi _Your cerulean imp disappears in a puff of smoke! _Found 11 gold pieces. _You now have 129 gold pieces (gained 11). _You encounter a goblin. It is wielding a +0 dagger.Hi Hiw HiVH #........... .......##'#####.. jacore the Magician  #.............g...##........#. Deep Elf # ##...#.####.......##.......>#. Health: 24/24 ======================== # #...#.# #.................#. Magic: 11/13 ====================---- # ###.#.# #.................#. AC: 4Str: 7 # #.#.# #.................†. EV: 11Int: 21 #######.#.# #*****............## SH: 0Dex: 14 ......).#.# #*****............#  XL:  4 Next: 91% Place: Dungeon:3 #########.######@#.............#  Noise: ---------  Time: 1864.5 (0.0) HiWU# #......#*#.............#  g) +1 dagger (venom) # #......**#.####........#  Cast: Call Imp # #.####.###.# ########## # #.####.###.# # #..........##  g   goblin (asleep) ######......#  ######.#  #.# _Found 11 gold pieces. _You now have 129 gold pieces (gained 11). _You encounter a goblin. It is wielding a +0 dagger.Hi XCasting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateHiI*@Hi5 #........... .......##'#####.. jacore the Magician#.............g...##........#. Deep Elf # ##...#.####.......##.......>#. Health: 24/24 ======================== # #...#.# #.................#. Magic: 11/13 ====================---- # ###.#.# #.................#. AC: 4Str: 7 # #.#.# #.................†. EV: 11Int: 21 #######.#.# #.................## SH: 0Dex: 14 ......).#.# #.5...............# XL:  4 Next: 91% Place: Dungeon:3 HiU#########.######@#.............# Noise: ---------  Time: 1864.5 (0.0) ##......#.#.............# g) +1 dagger (venom) ##........#.####........# Cast: Call Imp ##.####.###.# ########## ##.####.###.# ##..........##g   goblin (asleep, ally target)######......#5   cerulean imp (polearm, summoned)######.##.# _You now have 129 gold pieces (gained 11). _You encounter a goblin. It is wielding a +0 dagger.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.Hi;==5.5 (1 _HiAHi"Hi Hi* QQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)d - Cast: Shock Hi C e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onHiP Hif.  #........... .......##'#####.. jacore the Magician#.............g...##........#. Deep Elf # ##...#.####.......##.......>#. Health: 24/24 ======================== # #...#.# #.................#. Magic: 11/13 ====================---- # ###.#.# #.................#. AC: 4Str: 7 Hi. 8# #.#.# #.................†. EV: 11Int: 21 #######.#.# #.................## SH: 0Dex: 14 ......).#.# #.5...............# XL:  4 Next: 91% Place: Dungeon:3 #########.######@#.............# Noise: ==-------  Time: 1865.5 (0.0) #Hi+/ c#......#.#.............# g) +1 dagger (venom) ##........#.####........# Cast: Call Imp #HiT/ #.####.###.# ########## ##.####.###.# #Hi|/ #..........##g   goblin (asleep, ally target)######......#Hi/ 5   cerulean imp (polearm, summoned)######.##.# _You now have 129 gold pieces (gained 11). Hi_0 _You encounter a goblin. It is wielding a +0 dagger.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.Hi0 Hi@9 Hi.# #..#...........##'#####.  #.............g...##..#####>..### # †. #######.# ......).#.# #.5@.......########.######.#........#.#.............#.####........#.#### ##############.###.# #..........#######.....#####5.Hi$Hi4--6.5 (1HiHiHii.###.#..##.# #..#...........##'#####.  #.............g...##..#####>..### # .†. #######5# ......).#.# #....########.######.#.Hi1#.#............#.####........###.# ##############.###.# #..........#######.....Hi55.HiHi/A--7HilHi Hi5Hi77Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle) Hi7 a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onHi Hi + #...................##.####.## jacore the Magician#...................##.# #..# Deep Elf#...................##'#####.. Health: 24/24 ========================#.............g...##........#. Magic: 11/13 ====================---- # ##...#.####.......##.......>#. AC: 4Str: 7 # #...#.# #.................#. EV: 11Int: 21 # ###.#.# #.................#. SH: 0Dex: 14 Hi # #.#.# #..5..............†. XL:  4 Next: 91% Place: Dungeon:3 #######.#.# #..@..............## Noise: ---------  Time: 1867.5 (0.0) ......).#.# #.................# g) +1 dagger (venom) #########.######.#.............# Cast: Soul Splinter ##......#.#.............# ##........#.####........# ##.####.###.# ########## g   goblin (asleep, ally target) ##.####.###.#5   cerulean imp (polearm, summoned) ##..........########......# _You now have 129 gold pieces (gained 11). HiW _You encounter a goblin. It is wielding a +0 dagger.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.Hi Hi Hi$ Hi HiM Hi Hi F _Unknown command.Hi&=#.##.####.## #..##.# #..##...##'#####..##.....g...##..#.#  ##...#.####.##.>#.#  #...#.# #.#.#  ###.#.# #.#.# #.#.# #..5.†..#.# #.#).#.# #.# #.######.#.# # #......#.#.# # #........#.####.# # #.####.###.# ### # #.####.###.# i=m# #..........## 5.HiDHiFp2==8.5 (1Soul Splinter HiuF _HiJHi1LHi 1##.#...# .##.####.## ...##.# #..#............##'#####..............g...##..#####>Hi1...##5#.# †.. ####### .....).#.# #.... ########.######.##.#............#.####.........###.# ##########Hig2f####.### #..........#Hiu365.Hi7p .g  Your cerulean imp hits the goblin but does no damage.Hi>RgHiFg===9Soul SplinterHiJHiM( _The goblin shouts!Hi #.##.#.....##.##...# #.......##.####.## #........##.# #.. #....##'#####.. #...##..#. # ##...#.####...g...##.>#. # #...#.# #...5.#. # ###.#.# #.#. # #.#.# #.†#.#.# #..).#.# #.# #.######.#.# # #......#.#.# # #........#.####.# # #.####.###.# ### # #.####.###.# # #.##Hi).g.HiHiF---70Soul SplinterHiHib _Your cerulean imp closely misses the goblin.Hi@ Hi Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spellsHi z[!] focus mode: off|onHi+Hi:3 #..........##.#.....##.##...# jacore the Magician#...................##.####.## Deep Elf#...................##.# #..# Health: 24/24 ========================#...................##'#####.. Magic: 12/13 ======================--#.................##........#. AC: 4Str: 7 # ##...#.####.......##.......>#. EV: 11Int: 21 # #...#.# #..g5.............#. SH: 0Dex: 14 # ###.#.# #.................#. XL:  4 Next: 91% Place: Dungeon:3 Hi;# #.#.# #..@..............†. Noise: ---------  Time: 1870.5 (0.0) #######.#.# #.................## g) +1 dagger (venom) ......).#.# #.................# Cast: Soul Splinter #########.######.#.............# ##......#.#.............# ##........#.####........# g   goblin (ally target) #Hi;#.####.###.# ########## 5   cerulean imp (polearm, summoned) ##.####.###.# ##..........##Dir - look around, f - activate _A tiny devil pulls itself out of the air. _Unknown command.Hi<Your cerulean imp hits the goblin but does no damage. _The goblin shouts! _Your cerulean imp closely misses the goblin.Hi>HigHiHi ^ #..........##.#.....##.##...#  jacore the Magician  #...................##.####.## Deep Elf  #...................##.# #..# Health: 24/24 ========================  #...................##'#####.. Magic: 11/13 ====================----  #.................##........#. AC: 4Str: 7 # ##...#.####.......##.......>#. EV: 11Int: 21 # #...#.# #..g5.............#. SH: 0Dex: 14 # ###.#.# #..*..............#. XL:  4 Next: 91% Place: Dungeon:3 # #.#.# #..@..............†. Noise: ---------  Time: 1870.5 (0.0) Hi p#######.#.# #.................## g) +1 dagger (venom) ......).#.# #.................#  Cast: Soul Splinter #########.######.#.............# # #......#.#.............# # #........#.####........#  g   goblin (ally target) # #.####.###.# ##########  5   cerulean imp (polearm, summoned) # #.####.###.# # #..........## _The goblin shouts! _Your cerulean imp closely misses the goblin.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (ally target, chance to affect: 64%)Hi, #..........##.#.....##.##...# jacore the MagicianHi-#...................##.####.## Deep Elf#...................##.# #..# Health: 24/24 ========================#...................##'#####.. Magic: 11/13 ====================----#.................##........#. AC: 4Str: 7 # ##...#.####.......##.......>#. EV: 11Int: 21 # #...#.# #..*5.............#. SH: 0Dex: 14 # ###.#.# #.................#. XL:  4 Next: 91% Place: Dungeon:3 Hi.# #.#.# #..@..............†. Noise: ---------  Time: 1870.5 (0.0) #######.#.# #.................## g) +1 dagger (venom) ......).#.# #.................# Cast: Soul Splinter #########.######.#.............# ##......#.#.............# #Hi/K#........#.####........# g   goblin (ally target) ##.####.###.# ########## 5   cerulean imp (polearm, summoned) ##.####.###.# ##..........## _The goblin shouts! _Your cerulean imp closely misses the goblin.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (ally target, chance to affect: 64%)Hi&weak, ally target, soul-splin…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (ally target, chance to affect: 64%)  A fragment of the goblin's soul is dislodged from its body.  The goblin looks weaker.Hix )Your cerulean imp hits the goblin with a -3 spear.*Hi5   cerulean imp (polearm, summoned)*   soul wisp (Hir2=1.5 (1Soul SplinterHiLHi}F _The goblin dies!Hi&Hi'Hi(Hi2Hi8x2==Hi9Hil=Hij?Hi?HiJAHiqCHiEHiAHHiNK,HiLHiNHiPHiRHiwTHiTHi?VHia@###.#+######.#.....##.##.### #.# ..........##.#.....##.##...# #. ............##.####.## # .............##.# #..###.# ...................##'#####..#.. Hi?b.................##........#.#..# #...#.####.......##>#.#(. #...#.# #..).#.#.## ###.#.# #.....5#.#.##-5.5 (4  #.#.# #.....*†..... HibQ###.#.# #....###>#. ..).#.# #........# #.#. #####.######.#....# #  #......#.#.............# # Hic1 #........#.####........# #.  #.####.###.# ########## #.#  #.####.###.# #.#Hi~h8-HiWoHipHi!HiHiHi|Hi`9*Hi 3====HiNHiHiHiHHiHiHi!HiHiKHiHiHiWHi[ #.#+######.#.....##.#..#  ####.#+######.#.....##.##.###  ###.#.....##.##...#  #....##.####.##  #....##.# #..##  #.....##'####  #..........##........#.#  ##...#.####....*..##.......>#.  #...#.# #..)@5....#.8.5 (3 ###.#.# #..........#.# #.#.# #...†. ######.#.# #...### .....).#.# #....# # ########.######.#...# # #......#.#.....# # Hi\#........#.####........# # #.####.###.# ########## #Hi3HiHiV #.#+######.#.....##.#..# ####.#+######.#.....##.##.### #.##.#.....##.##...# #.##.####.## #.##.# #.. #.##'#####.. #........##.#. # ##...#.####....*..##.>#. # #...#.# #..@.5.#. # ###.#.# #.......#. # #.#.# #.†#.#.# #..).#.# #.##.######.#.# # #......#.#.# # #........#.Hi&####.# # #.####.###.# #Hi/5.Hi,1*.HiFHi$9.5 (1HiFHi$  Things that are here:Hi.r _a +0 dagger; a goblin corpseHi# 3Hi$ Hiz* Hi1+ 8*Hi_- Hi0 W== _HiA1 HiI2 Hi4 Hi$6 Hin6 Hi_7 Hi9 Hi< Hi)> Hi? HiO@ HiA HioD HiG Hi2J HiJ HiL HiN Hi#.#(.....# #  #..)HiJ #.#.####.#  #.........#.#.###  #.................÷.....#  #.............*@..###>#.# 912.0) Hiͦ ) #.................# #.#.# ###.#.............# #.# # ...#.#.............# #.##.####........# #.#.###.# ########## #.# *   soul wisp (Hi #.###.# #.# .......###......#HiJ Hi HiU Hi Hi Hi Hi HiD Him IHi Hi HinHiHiHi Hi ]  There is an open door, spattered with blood here.  Things that are here:HiK  a rat skeleton; an adder skeletonHi1§HiHiKHisHir _Your soul wisp disappears in a puff of smoke!Hi;!Hi!Hi"Hi$Hi%,Hi'Hi(HiS+Hig,HiJ-Hi.Hi0Hi0Hi1Hi9##.##...# #.#.#.# ##.####.## #.#...# ##.# #..###.#..#### ##'#####..#........# .##..#.#..#####.# Hiw9.##.......>#.#(.....# # ...........#.#.####.# ...........#.#.### ...........÷....@# 9.5 (8.0) ..Hi9?...###>#.# ...........# #.#.# ........# #.#.#......# #.#.#Hi:#........# #.#.  ########## #.#.. #.###Hi@:!Hi<HiAHi#.# ..# #.#.# ..# #.#.# # #.#.# # ##.# #.#.##.#  ########## #.#.@..#906.5 (7 #.###### Hi9Hiڀ3HipHi6HiHiCS>#.#(.....# #.#.####.##.#.####.#÷.....##.####>#.##.## #.#.##.## #.#.##.# ..# #.#.##.# ........# #.#.##@# 9.5 (3 ######### #.#....# #.######HitHiҠHiHHi"Hie#Hi#Hi,Hi-Hii.Hi1XHi&2Hiq3Hi4HiE5Hix7,Hi@8Hi8HiX9Hi:Hi;Hi^<,Hi0=HiD,HiDHiEHiGHitGHiGHi!U=##.#..# #.#.#.# ##.##.### #.#.#.# ##.##...# #.#.#.# ##.####.## #.#...# ##.# #..###.#..#### ##'#####..#........#.#..#####.#>#.#(.....# #.#.##16.5 (7 ........#.#.#### ........÷.....##. ........###>#.##.# ........# #.#.##.# ........# #.#.##.# ........# #.#.##.# ........# #.#.##.# ######### #.#....#HiZHi\HiQ}Hi}Hic~HiuHiGHiXHiHiHi!Hi͑HiHiHitHiHiKHiHiHiHi`HisHiHi HiSHiHi^HigHiǡHi7Hi....#########.#.# ....### #.#.#.# ).....## #.#.#.# .##.#..# #.#.#.# .##.##.### #.#.#.# .##.##...# #.#.#.# ##.####.## #.#...# ##.# #..###.#..######'#####..#....@...#23 #HiѪ.#.#..#####.# #>#.#(.....# #.#.#.####.#.#.#.####.#.÷.....##.#.###>#.##.#.# #.#.##.# .........# #.#.##.#HiHiYHiHit3HiuHif~Hi%HinHi_HiDHi?,Hi]Hi1### #.#.#.#  ## #.#.#.#  .#..# #.#.#.#  ## #.#.#.#  ..# #.#.#.#  ##.## #.#...#   #..###.#..####  '#####..#........#  ......#.#..#####@#  6.5 (3 .....>#.#(.....#.#  ......#.#.####.#.#  #.#.####.#.#  ÷.....##.#.#  ###>#.##.#.#   # #.#.##.#.#   # #.#.##.#.#i;49m   # #.#.##.#   Hi(Hi}HiHiHiHiHi>HiHinHi Hi ,Hi^ Hi HiBHiHiZ,Hi"HiHizHiHiHi6Hi,HiHi%'#####..#........#...#.#..#####.#....>#.#(.....#.#.....#.#.####.#.#.....#.#.####.#.#.....÷.....##.#.#.....###>#.##.#. ......# #.#.##.#. #.#.##.33.5 (7.# #.#.## #.#. ####### #.#... #.##### . ##Hin&+Hi(Hi.Hi 0Hi)Hi%3HiHiHi7Hi,Hi#HiHi f  You encounter a quokka.HiQ1......#.#.####.#÷.....##.#..###>#.##.#. #.#.##.#. #.#.# #.# #. ######.. #.##### .r..... ######## r   quokka (asleep)  Hi9+6.5 (3HiQ27.5 (4 _HiHi#HiWIHi J"Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) HiJrSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onHio Hi E......#.#.####.#.#  jacore the Magician ......÷.....##.#.#  Deep Elf Hi ......###>#.##.#.#  Health: 24/24 ======================== ......# #.#.##.#.#  Magic: 13/13 ======================== ......# #.#.##.#.#  AC: 4Str: 7 ......# #.#.##.#.#  EV: 11Int: 21 ......# #.#.##.#.#  SH: 0Dex: 14 ####### #.#....#.#Hi1   XL:  4 Next: 92% Place: Dungeon:3#.######@#  Noise: ---------  Time: 1937.5 (0.0).r......#  g) +1 dagger (venom)#########  Cast: Soul Splinter Hi    r   quokka (asleep)   _Your cerulean imp disappears in a puff of smoke!There is an open door, spattered with blood here.  Things that are here:  a rat skeleton; an adder skeleton _Your soul wisp disappears in a puff of smoke! _You encounter a quokka.Hi Hi Hi,y÷.....###># #... ######...#. #.######. .r.....########HiHi/+8.5 (1HiHiHiK .÷.....##.#.# .###>#.##.#.# .# #.#.##.#.# .# #.#.##.#.# .# #.#.##.#.# .# #.#.##.#.#HihL  # #.#....#.#  #.######.# #.r....@.# #     HiL    HiN P.rHiU _rHiU ;9Soul SplinterHi\ HiZHi*\Quiver which action? ([-] to clear) Items ([,] to cycle)Hi\,Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  Hi\"e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onHi Hi .......÷.....##.#.#  jacore the Magician .......###>#.##.#.#  Deep Elf .......# #.#.##.#.#  Health: 24/24 ======================== .......# #.#.##.#.#  Magic: 13/13 ======================== .......# #.#.##.#.#  AC: 4Str: 7 .......# #.#.##.#.#  EV: 11HiK DInt: 21 ######## #.#....#.#  SH: 0Dex: 14#.######.#  XL:  4 Next: 92% Place: Dungeon:3#..r...@.#  Noise: ---------  Time: 1939.5 (0.0)##########  g) +1 dagger (venom)  Cast: Soul Splinter    r   quokka   _Your cerulean imp disappears in a puff of smoke!Hi gThere is an open door, spattered with blood here.  Things that are here:  a rat skeleton; an adder skeleton _Your soul wisp disappears in a puff of smoke! _You encounter a quokka.Hi Hi HiZ Hi.......÷.....##.#.# jacore the Magician .......###>#.##.#.# Deep Elf .......# #.#.##.#.# Health: 24/24 ======================== .......# #.#.##.#.# Magic: 12/13 ======================-- .......# #.#.##.#.# AC: 4Str: 7 .......# #.#.##.#.# EV: 11Int: 21 ######## #.#....#.# SH: 0Dex: 14 #.######.# XL:  4 Next: 92% Place: Dungeon:3 #..r***@.# Noise: ---------  Time: 1939.5 (0.0) ########## g) +1 dagger (venom) Hiv Cast: Soul Splinter  r   quokka _Your soul wisp disappears in a puff of smoke! _You encounter a quokka.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (chance to affect: 64%)HiJ m r*Hi' r*Aim: a quokka (chance to affect: 64%)HiC6.......÷.....##.#.#  jacore the Magician .......###>#.##.#.#  Deep Elf .......# #.#.##.#.#  Health: 24/24 ======================== .......# #.#.##.#.#  Magic: 12/13 ======================-- .......# #.#.##.#.#  AC: 4Str: 7 .......# #.#.##.#.#  EV: 11Int: 21 Hi7######## #.#....#.#  SH: 0Dex: 14#.######.#  XL:  4 Next: 92% Place: Dungeon:3#..*...@.#  Noise: ---------  Time: 1939.5 (0.0)##########  g) +1 dagger (venom)  Cast: Soul Splinter    r   quokka   _Your soul wisp disappears in a puff of smoke! _You encounter a quokka.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (chance to affect: 64%)Hi B (weak, ally target, soul-splin…)*   soul wisp (summoned)A fragment of the quokka's soul is dislodged from its body.  The quokka looks weaker.HiĖ r*The quokka closely misses your soul wisp.Your soul wisp barely misses the quokka.Hi;k=40.5 (1Soul SplinterHifHiDI _The quokka bites your soul wisp but does no damage.HiHiߍHiHiєHi. Hi1 Drink which item? Potions  g - 2 potions of magic Hi1 [!] read|quaff|evoke[?] describe selectedHiT|HiHi[.......÷.....##.#.#  jacore the Magician .......###>#.##.#.#  Deep Elf .......# #.#.##.#.#  Health: 24/24 ======================== .......# #.#.##.#.#  Magic: 12/13 ======================-- .......# #.#.##.#.#  AC: 4Str: 7 .......# #.#.##.#.#  EV: 11Int: 21 ######## #.#....#.#  SH: 0Dex: 14#.######.#Hi  XL:  4 Next: 92% Place: Dungeon:3#..r*..@.#  Noise: =--------  Time: 1940.5 (0.0)##########  g) +1 dagger (venom)  Cast: Soul Splinter    r   quokka (weak, ally target, soul-splin…)  *   soul wisp (summoned)  Aim: a quokka (chance to affect: 64%)  A fragment of the quokka's soul is dislodged from its body.  The quokka looks weaker.  The quokka closely misses your soul wisp.Your soul wisp barely misses the quokka. _The quokka bites your soul wisp but does no damage.HiP  Okay, then.HiՕHi&Hi. _HiHim"Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) HiFSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onHisHiHi/.......÷.....##.#.#  jacore the Magician .......###>#.##.#.#  Deep Elf .......# #.#.##.#.#  Health: 24/24 ======================== .......# #.#.##.#.#  Magic: 12/13 ======================-- .......# #.#.##.#.#  AC: 4Str: 7 .......# #.#.##.#.#Hi  EV: 11Int: 21 ######## #.#....#.#  SH: 0Dex: 14#.######.#  XL:  4 Next: 92% Place: Dungeon:3#..r*..@.#  Noise: =--------  Time: 1940.5 (0.0)##########  g) +1 dagger (venom)  Cast: Call Imp    r   quokka (weak, ally target, soul-splin…)  *   soul wisp (summoned) Him A fragment of the quokka's soul is dislodged from its body.  The quokka looks weaker.  The quokka closely misses your soul wisp.Your soul wisp barely misses the quokka. _The quokka bites your soul wisp but does no damage. _Okay, then.HiFHiHidHi.......÷.....##.#.# jacore the Magician .......###>#.##.#.# Deep Elf .......# #.#.##.#.# Health: 24/24 ======================== .......# #.#.##.#.# Magic: 10/13 ==================------ .......# #.#.##.#.# AC: 4Str: 7 .......# #.#.##.#.# EV: 11Int: 21 ######## #.#....#*# SH: 0Dex: 14 #.######*# XL:  4 Next: 92% Place: Dungeon:3 #..r***@*# Noise: =--------  Time: 1940.5 (0.0) ########## g) +1 dagger (venom)  Cast: Call Imp  r  Hi ' quokka (weak, ally target, soul-splin…)  *   soul wisp (summoned)Your soul wisp barely misses the quokka. _The quokka bites your soul wisp but does no damage. _Okay, then.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateHi:@#HilB@#Hi]7*@Hi7**Hi [.......÷.....##.#.#  jacore the Magician .......###>#.##.#.#  Deep Elf .......# #.#.##.#.#  Health: 24/24 ======================== .......# #.#.##.#.#  Magic: 10/13 ==================------ .......# #.#.##.#.#  AC: 4Str: 7 .......# #.#.##.#.#  EV: 11Int: 21 ######## #.#....#.#  SH: 0Dex: 14#.######.#Hi   XL:  4 Next: 92% Place: Dungeon:3#..r*.5@.#  Noise: =--------  Time: 1940.5 (0.0)##########  g) +1 dagger (venom)  Cast: Call Imp    r   quokka (weak, ally target, soul-splin…)  5   cerulean imp (polearm, summoned)  *   soul wisp (summoned) Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "You called?"Hiy IThe quokka bites your soul wisp but does no damage.Hi 3=1.5 (1Hi Hi0 0  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Your cerulean imp says, "You called?"  The quokka bites your soul wisp but does no damage. _Your soul wisp barely misses the quokka.Hi.5.HiX  The quokka bites your soul wisp but does no damage.Hi/--2HiHi_ _Your soul wisp closely misses the quokka.Hinj  The quokka closely misses your soul wisp.Your cerulean imp hits the quokka but does no damage.Hi ^1==--3HiƓ HiL 8 _Your soul wisp touches the quokka.Hid  The quokka misses your soul wisp.Your cerulean imp closely misses the quokka.HiC4HiN _Your soul wisp touches the quokka.Hi  The quokka completely misses your soul wisp.Your cerulean imp closely misses the quokka.The quokka barely misses your soul wisp.Hi &5HiV Hie K _Your soul wisp touches the quokka but does no damage.Hiu-  Your cerulean imp barely misses the quokka.The quokka barely misses your soul wisp.Hib.s2====6HiT4Hia6_ _Your soul wisp closely misses the quokka.HiC  The quokka closely misses your soul wisp.Your cerulean imp closely misses the quokka.HiD&7HiIHiKK _Your soul wisp touches the quokka but does no damage.Hi  The quokka bites your soul wisp but does no damage.  Your cerulean imp barely misses the quokka.Hi &8Hi{ Hi K _Your soul wisp touches the quokka but does no damage.Hi6 rr  distracted, weak, ally targetThe quokka bites your soul wisp.  Your cerulean imp hits the quokka from afar with a -3 spear.Hi&9HiHi8 _Your soul wisp touches the quokka.Hi2 †The quokka barely misses your soul wisp.Your cerulean imp hits the quokka from afar with a -3 spear.Hi 5   cerulean imp (polearm, summoned)*   soul wisp (Hi |3====450Hi Hi F _The quokka dies!HiN3HiOHi/Hi{Hi…BHi9HiHi9Hi[L _You swap places with your cerulean imp.Hi43HiHiI _You swap places with your soul wisp.HijHi˓Hil:==HiHiC....÷.....##.#.# ....###>#.##.#.# ....# #.#.##.#.# ....# #.#.##.#.# ....# #.#.##.#.# ###........# #.#.##.#.#  #### #.#....#.#  #.######.# # #..@*.5..# 4.5 (4 # #### #Hih= ### # ##HiHis _You see here a quokka corpse.HiO3Hi6PHi$YHiY.HiZ.HiF\HiaP _HiaHicHidHi=eHieHigHiiHiykHikHilHimHix2§Hi0zHi|IHiOr _Your soul wisp disappears in a puff of smoke!Hi^HiIHiHi Hi]HiqHiʌHiaHiݔu##'#####..#........###..#.#..#####.###.>#.#(.....#.#..#.#.####.#.#..#.#.####.#.# ...Hicg..÷.....##.#.# .............###>#.##.#.# .............# #.#.##.#.# .............# #@#.##.#.#60.5 (6 .............# #.#.##.#.# .####........# #5#.##.#.# HiЕ.# ########## #.#....#.# .##.######.# .###..†5....# ..###########.#.#HiHiHinHi3Hi=HiRHi-.HiHiHiC"XHi$,Hi%Hi$(R  There is a stone staircase leading down here.Hi)Hi+Hi+ _Hi8-Hi/Hi1Hi2HiA3Hi4Hic5HiN7Hi8Hi8Hi9Hi;Hi<Hi=Hi >Hi>Hi@HiBHiCHiDHi#EHivFHi HHihIHiIHisJHiELHiMHiOHiCOHiSPHiV #.##.#...........#.# ....#########.#.# ....### #.#.#.# ).....## #.#.#.# ##.#..# #.#.#.# ##.##.### #.#.#.# ##.##...# #.#.#.# ##.####.#..# ##.# #..###@#..#### 9.5 (9HiW##'#####..#.5......# .##.#.#..#####.# .##.......>#.#(.............#.#.####.#.#...........#.#.####.#.# ..........÷.....##.#.# ............###>#.##.#.# ............# #.#.##.#.#HiKXHi^Hi`HiS 3HiU Hii_ Hiuh 2§Hij Him 3Hi$n u _Your cerulean imp disappears in a puff of smoke!Hi(p Hip HiGq Hias Hit ,HiRv Hiw Hix HiCy HiOz Hi{ Hi| Hi| Hib} Hi~ Hi ,Hi? Hi Hi Hi4 Hi Hi Hif ,Hi Hi  #.######....## ## #.# #....# # ##.#.#############.# #...<....... ..#.# ################.#.# #.<#...........#.#.# #.##.#...........#.# #.##.#...........#.# #.##.#..........@#.# 77.5 (8...#########.#.# .....### #.#.#.# Hi .).....## #.#.#.###.#..# #..#.###.##.### #.#.#.###.##...# #.#.#.###.####.## #.#...###.# #..###.#..###HiH Hiy HiL HiHiaHiHiXHi*XHiwHi,HilHi;Hi^HiHiGHi HiHiMHiHiHi,HiHiAHi[HiHiHiQHiHiHiHiHioHiHiHi8HiHiHiEHifHi0,HiHiHibHiHihHiHi,Hi'HitHiuHi HinHiHiSHiHiHi2Hi(Hi}HiHiHiHiHidHiHi,Hi0HiHiHiHiHiHi Hi( Hi Hi Him Hi HiX Hi=Hi1HiHiHiHi'HiHiHiHiHiHi9Hi.#.###.### #.#. ......... ... .#.###..#.# #  #.....##.#.#..#  #....................#  #.##.........##.#.#.#..  #.##.........##.#  #.######....###.#  #.# #....# #@# 2002.5 (25.0)#.#############.# Hi`<....... ..#.# ##############. <#...........#. ##.#........... ##.#........... ##.#............#########.#Hi6 Hi$HiZ&Hic 4Hi Hi HiHi3Hi¢HiHirHi,HiHiOBHi& _Found a stone staircase leading down.HiHi%HiHi,HiHi,HinHiHiHiHivHiq   .. #.#.##.#  ##. # #.#.##.#  #.. #.#.#....#  Hi7#.### .#.#.#..#  .... ...>#..#  #.#########.#.#..#  .........##.#.#. Hi 3................ 10.5 (8.0)........##.#.#.#...# .Hip##.#.#.#.#.# ....###.#.#.#.# #  #....# #.#.#...# HiI#########.#.#....   ..... ..#.#.#.#..  Hi#######.#.#.#.#..  ...#.#.#   HiHi HiHizHi3Hi<HiDXHiBHiHiFHie _Found a parchment of Magic Dart.HiHiHiHip.#.#.##.#  # #.#.##.#   #.#.#....#  ## .#.#.#..#  . ...>#..#  ########.#.#..#  ......##.#.#..#  .....### ##.#.#.# 3.5 (3##.#.#.#.#.#  #....###.#.#.#.#.#  #....# #.#.#...#:.  ########.#.#....... .. ..#.#.#.#...... ######.#.#.#.#....... .....#.#.# #.#########  #.# HiA HiXHiHiHiHiAHiHiHi}XHi+HiHiHiHifHiMHi## .#.#.#. . ...>#. ########.#.# ......# ..............#### ......#...##.#.#.#.# # Hi#....###.#.#.#.#.#.##.## #....# ..#@......#6 Hik########.#.#.......##..# .. ..#.#.#.#........#####.#.......... .....#.#.# #.###########.....#.# .......#.# ..#.# ######Hi7HiHi} _You see here a parchment of Magic Dart.HiPHig Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 14% 2b - Mephitic CloudConjuration/Alchemy/Air 28% 3  c - Eringya's Surprising Crocodile Summoning50% 4 7 spell levels left Hi][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitHiHitHifW## .#.#.#..#  jacore the Magician ....>#..#  Deep Elf ########.#.#..#  Health: 24/24 ======================== ......##.#.#..#  Magic: 13/13 ======================== ..............####  AC: 4Str: 7 HiM!......##.#.#.#...#  EV: 11Int: 21 ......##.#.#.#.#.# #  SH: 0Dex: 14 #....###.#.#.#.#.#.##.##   XL:  4 Next: 94% Place: Dungeon:3 #....# #.#.#...#@......#   Noise: ---------  Time: 2016.5 (0.0) ########.#.#.......##..#   g) +1 dagger (venom) Hi<.. ..#.#.#.#........   Cast: Call Imp ######.#.#.#.#..........  .....#.#.# #.###########  .......#.#   .......#.#   .......#.#   ######.#.#   _Your soul wisp disappears in a puff of smoke! _There is a stone staircase leading down here. _Your cerulean imp disappears in a puff of smoke! _Found a stone staircase leading down. _Found a parchment of Magic Dart. _You see here a parchment of Magic Dart.HiP  Okay, then.Hi.Hi Hi. _Hi IHi Hi Hi $ _Hi ,Hi Hi5 Hi- Hi Hin Hi Hi Hi Hi Hi Hi5 Hi Hi ,Hi Hi0 Hi_ Hi HiJ Hi" .#.#....#   .#.#.#..# #.#   ...>#..# #.##.#  ###.#.#..# #.##.#  .##.#.#..# #.##.#  ...####.##.#  .##.#.#.#...#.##.#  .##.#.#.#.#.#.##.#  #HiU ##.#.#.#.#.#.##@##  22.5 (6 #.#.#...#:......#  ###.#.#.......##..#  ..#.#.#.#.........#  #.#.#.#.#..........#  #.#.# #.############  #.#  #.#  ..#.#  Hi Hi Hi Hi HiͿHiHiHi6HiHiXHi Hi)HifHiHiCHiHiHiHiuHiHiHiVHiHiHiHiHi2Hi  #.#.##.# # #.#.##.# #.#.#....#  ..#  ...>#..#  8## #.##.# .# #.##.# .......####.##.# .#...#.##.# .##.#.#.#.#.#.##.# ###.#.#.#.#.#.##.## # #.#.#...#:......# ###.#.#.......##..#HiJHiHiHiyf 3HiJg Hiuq HiDr ,Hi{v Hiw ,Hix Hix Hiy HiAz Hixz Hi{ Hil| Hi| Hi} Hic~ Hi~ HiD Hi Hi HiŁ Hix ,Hi  ## . 35.5 (7Hi -  #.#.##.# # #.#.##.# #.#.#....#  ..# #.#  ...>#..# #.##.# # #.##.# Hiч Hi Hi Hii Hij Him Hixo Hi8EHiE3HiOHi"PHi)THiTHiDUHiU,HiUHikY)  Hi Z&  ########## .......@.# 9.5 (4########.#  #.#  #.#  #.#  #.#  HieZx #.#.##.# #.#  # #.#.##.# #.#  #.#.#....# #.# HiZHih^Hi_Hi Hi 3Him Hi Hi Hi Hi Hi< Hi Hi Hi Hi ,Hi Hi Hi Hir Hi Hi BHiA  ######  #......# 45.5 (6 #.##########.#  Hi t#.#  #.#  #.#  #.#  .. #.#.##.# #.# #. # #.#.##.# #.# .. #.#.#....# #.# Hi Hi Hix Hir 3His Hiy Hi{ HiM| ,Hi Hif ,Hi Hi Hi? HiÅ Hi Hiχ HiA Hi Hi W##############  #............#  #@##########.# 50.5 (5 #.# #.# #.# #.# #.# #.##.# #.# ## ..#.#.##.# #.# .# ##. # #.#.##.# #.# .# #.. #.#.#....# #.####.### .#.#.#..# #.#Hi6 Hi- Hi Hi) 3Hi Hi Hiʼ HiC HiZ nHi Hi Hi Hi< Hi& Hi HiT Hi Hi Hi Hi HiR HiP Hi] Hi HiK Hik Hin Hi8 ,HiC Hi) Hi Hi Hi8 #............#  #.##########.#  #.# .. #.#  #.# .# #.#  #.# .# #.#  #.# .# #.#  ..Hi #.#.##.# #.#  ##. # #.#.##.# #.#  #.. #.#.#..@.# #.#  8.5 (8 ##.### .#.#.#..# #.#  ........>#..# #.##.#  ##.#########.#.#..# #.##.#  Hi\ ..........##.#.#..# #.##.#  ..................####.##.#    #.........##.#.#.#...#.##.#    #.........##.#.#.##.#    #####....####.#.##.##   Hi Hi! Hi HiHi3HiHiHi]HiFnHi.HiNHiHiHi[HiHi<HiHiHiHi4HiHiKJ _Found an escape hatch in the ceiling.Hi5HiHiHiHiHiHimHi,          ##############   #............#   #.##########.#   #.##.@.<..##.#  65.5 (7 #.##.####.##.#   #.##.# #.#   Hi=#.##.# #.#   .. #.#.##.# #.#  #. # #.#.##.# #.#  .. #.#.#....# #.#  .### .#.#.#..# #.#  ... ...>#..# #.##.#  HiPHiHi3HiHiHi,Hi nHi R  There is an escape hatch in the ceiling here.Hi Hi%  _Hi~ Hi HiYBHiHi,HiHi+    ##############  #............#  Hi#.##########.#  #.##...<..##.#  #.##.####@##.#  70.5 (5#.##.# #.##.#  #.##.# #.##.#  #.#.##.# #.##.#  Hi # #.#.##.# #.##.#   #.#.#....# #.##.#   .#.#.#..# #.##.#   ...>#..# #.##.#  Hi{######.#.#..# #.##.#  HiHiHiHi~Hi3HiwHi^HiHiNHiHiߎHi1HiyHi*,HiyHiǐHi.Hit,HiHiYHiHiӓHis#.##...<..##.##.##.####.##.##.##.# #.##.##.##.# #.##.##.#.##.# #.##.Hiu# #.#.##.# #.###.#.#....# #..#.#.#..# #...>#..# 7.5 (7 ######.#.#. ....##.#.#. ............### ....##.#.#.#... ....##.#.#.#.#. ...##Hi#.#.# ...# #.#.#...#:......#.....##..#HitHicHi^HiHiHi_HiHi3HiHig nHiHiTHiHiPHiHi*,HiHi[Hi,HiWHiHiHiHiNHiHiHi_Hi; Hi%.#.#.#..# #...>#..# ######.#.#. ....##.#.#. ............### ....##.#.#.#... ....##.#.#.#.#. ...###.#.#.##.## ...# #.#.#...#:.@....#84#.......##..# Hi& ..#.#.#.#.........# ####.#.#.#.#..........##.#.# #.############.#.# ..#.#..#.#.#.#Hi+Hi,Hi3HiHiHi,HinHiBHiHiCHi Hi Hi Hi Hi_ Hi HiRHi(Hi,HiHiQ#.#.#..# #.##.#  .......####.##.#  #.#.#.#...#.##.#  #.#.#.#.#.#.##.#  #.#.#.#.#.#.##.##  #.#.#...#:......#  #.#.#.......##..#  #.#.#.#.........##  Hi#.#.#.#.........@#  90.5 (6.# #.############  #.# #.# #.# #.#  #.#.#  #.#.#  #.#.#  HiHiHi HitHi{3Hi~HiHiHiXHi"HicHixHi Hi{HiHi,HiHi!HiD#,Hiq$HiI&Hi'Hi'Hi(Hi)Hi*HiX+Hi*,Hi,Hi-Hil.Hi/Hi!0HiV1Hi1Him2Hij3Hi4Hib5Hi6Hi{7Hi8HiO9Hi9Hi:Hi<Hi<Hix=Hi C #.##.# #.##.#  HirC;#.##.# #.##.#  .. #.#.##.# #.##.#  ##. # #.#.##.# #.##.#  #.. #.#.#....# #.##.# #.### .#.#.#..# #.##.# HiC..... ...>#..# #.##.# #.#########.#.#..# #.##.# ..........##.#.#@.# #.##.# 102.5 (1Hi D\2.0) ..................####.##.# ........##.#.#.#...#.##.# HiPD@........##.#.#.#.#.#.##.# ####....###.#.#.#.#.#.##.##  #....# #.#.#...#:......# HiD0###########.#.#.......##..# ...... ..#.#.#.#.........## HiEp#########.#.#.#.#..........# HiIHiKHi Hi! Hi' Hi) Hi Hi Hi" Hi Hi Hi Hi!Hi,,Hi-Hi3.HiU2BHi;3Hi3HiB5Hi6Hi/7Hi7Hi9Him;Hi;Hiq<Hi=Hi?Hi%@Hi@Hi-F #.##########.#  #.#.##...<..##.#  #.#.##.####.##.#  #.#.##.# #.##.#  HiF#.#.##.# #.##.#  ### .. #.#.##.# #.##.#  ..# ##. # #.#.##.# #.##.#  #.. #.#.#....# #.##.# #.###.###.###.#@#.#..# #.##.# 7.5 (5.0)HiGi>#..# #.##.# .#.###.#########.#.#..# #.##.#  #....##.#.#..# #.##.#  #....................####.##.#  HiG#.##.........##.#.#.#...#.##.#  #.##.........##.#.#.#.#.#.##.#  #.######....###.#.#.#.#.#.##.##  #.# #....# #.#.#...#:......#HiCHHiLHiNHi Hi 3Hi& Hi( c  You encounter a bat.Hi. #.#.##...<..##.####.#.##.####.##.#b.#.#.##.# #.##.##.#.#.##.# #.##.#### .. #.#.#.##.# #.##.# ..# ###.#.#.##.# #.##.# ###.# #.. #.#.#....# #.##.# ..#.###.###.###.#.#.#..# #.##.# .Hi/ h...............@..>#..# #.##.# #.#.###.#########.#.#..# #.##.#  #............##.#.#..# #.##.# #.........####.##.# #.####.#.#.#...#.##.# #.##.##.#.#.#.#.#.##.# b   bat (asleep) #.######....###.#.#.#.#.#.##.## # #.# #....# #.#.#...#:......# #.#.#############.#.#.......##..#Hi6 &0Hi: 28.5 (1 _Hi; Hi= Hi=/ #.##########.# #.#.##...<..##.# ###.#.##.####.##.# b.#.#.##.# #.##.# #.#.#.##.# #.##.# # ### .. #.#.#.##.# #.##.#  ..# ##. #.#.#.##.# #.##.# ####.# #.. #.#.#....# #.##.##.###.###.###@#.#.#..# #.##.# HiR0 ....................>#..# #.##.# ##.#.###.#########.#.#..# #.##.# # ###.#.#..# #.##.# # #...........####.##.# # #.##.##.#.#.#...#.##.# # #.##.........##.#.#.#.#.#.##. #.######....###.#.#.#.#.#.## ## #.# #....# #.#.#...#:......Hi7Hi:8&9Hi=Hi?IiB.......... #.######## #..<.####b # ### ..  ..# #### ####.# #.. IiICP.#.###.###.###.#.#.# ....................># ##.#.###.#########.###.#.#..# ..........####.#.#...........##.#. #.#######.#.#.##.#IiIIiJ'10IiOIi{QIi IiRQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic DartIiMb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onIi4Ii#............# jacore the Magician#.##########.# Deep Elf#.#.##...<..##.# Health: 24/24 ========================###.#.##.####.##.# Magic: 13/13 ========================b.#.#.##.# #.##.# AC: 4Str: 7#.#.#.##.# #.##.# EV: 11Int: 21 # ### .. #.#.#.##.# #.##.# SH: 0Dex: 14..# ##. #.#.#.##.# #.##.# XL:  4 Next: 94% Place: Dungeon:3 ####.# #.. #@#.#....# #.##.# Noise: ---------  Time: 2110.5 (0.0) ...#.###.###.##Ii#.#.#.#..# #.##.# g) +1 dagger (venom) ....................>#..# #.##.# Cast: Soul Splinter ##.#.###.#########.#.#..# #.##.# # #............##.#.#..# #.##.# # #....................####.##.# b   bat (asleep) # #.##.........##.#.#.#...#.##.# # #.##.........##.#.#.#.#.#.##.# # #.######....###.#.#.#.#.#.##.# _Found a parchment of Magic Dart. _You see here a parchment of Magic Dart. _Okay, then. _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _You encounter a bat.IiIi`  #............# jacore the Magician #.##########.# Deep Elf #.#.##...<..##.# Health: 24/24 ======================== ###.#.##.####.##.# Magic: 12/13 ======================-- b.#.#.##.# #.##.# AC: 4Str: 7 #*#.#.##.# #.##.# EV: 11IiG Int: 21 # ### .. #*#.#.##.# #.##.# SH: 0Dex: 14  ..# ##. #*#.#.##.# #.##.# XL:  4 Next: 94% Place: Dungeon:3 ####.# #.. #@#.#....# #.##.# Noise: ---------  Time: 2110.5 (0.0) ...#.###.###.###.#.#.#..# #.##.# g) +1 dagger (venom) ....................>#..# #.##.# Cast: Soul Splinter ##.#.###.#########.#.#..# #.##.# # #............##.#.#..# #.##.# Ii 3# #....................####.##.# b   bat (asleep) # #.##.........##.#.#.#...#.##.# # #.##.........##.#.#.#.#.#.##.# # #.######....###.#.#.#.#.#.##.# Ii2 ;_There is an escape hatch in the ceiling here. _You encounter a bat.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, chance to affect: 64%)Ii[h q #b*IiA L##b.Ii%#............# jacore the Magician#.##########.# Deep Elf#.#.##...<..##.# Health: 24/24 ========================###.#.##.####.##.# Magic: 12/13 ======================--*.#.#.##.# #.##.# AC: 4Str: 7#.#.#.##.# #.##.# EV: 11Int: 21 # ### .. #.#.#.##.# #.##.# SH: 0Dex: 14..# ##. #.#.#.##.# #.##.# XL:  4 Next: 94% Place: Dungeon:3 Ii&####.# #.. #@#.#....# #.##.# Noise: ---------  Time: 2110.5 (0.0) ...#.###.###.###.#.#.#..# #.##.# g) +1 dagger (venom) ....................>#..# #.##.# Cast: Soul Splinter ##.#.###.#########.#.#..# #.##.# # #............##.#.#..# #.##.# # #....................####.##.# b   bat (asleep) # #.##.........##.#.#.#...#.##.# # #.##.........##.#.#.#.#.#.##.# # #.######....###.#.#.#.#.#.##.# _There is an escape hatch in the ceiling here. _You encounter a bat.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - stIi'!raight lineIiObIi}q.b  The bat struggles to resist..bIi%.bIiIiˍ:=1.5 (1 _IiܓIiIiNIiQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle) Ii a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onIiIi #............# jacore the Magician#.##########.# Deep Elf#.#.##...<..##.# Health: 24/24 ========================###.#.##.####.##.# Magic: 12/13 ======================--..#.#.##.# #.##.# AC: 4Str: 7#.#.#.##.# #.##.# EV: 11Int: 21 IiG# ### .. #.#.#.##.# #.##.# SH: 0Dex: 14..# ##. #b#.#.##.# #.##.# XL:  4 Next: 94% Place: Dungeon:3 ####.# #.. #@#.#....# #.##.# Noise: =--------  Time: 2111.5 (0.0) ...#.###.###.###.#.#.#..# #.##.# g) +1 dagger (venom) ....................>#..# #.##.# Cast: Soul Splinter ##.#.###.#########.#.#..# #.##.# # #............##.#.#..# #.##.# # #....................####.##.# b   bat # #.##.........##.#.#.#...#.##.# #[37Ii̬m #.##.........##.#.#.#.#.#.##.# # #.######....###.#.#.#.#.#.##.# _There is an escape hatch in the ceiling here. _You encounter a bat.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _The bat struggles to resist.Ii9IiIizIiRu #............# jacore the Magician #.##########.# Deep Elf #.#.##...<..##.# Health: 24/24 ======================== ###.#.##.####.##.# Magic: 11/13 ====================----Iic ..#.#.##.# #.##.# AC: 4Str: 7 #.#.#.##.# #.##.# EV: 11Int: 21 # ### .. #.#.#.##.# #.##.# SH: 0Dex: 14  ..# ##. #b#.#.##.# #.##.# XL:  4 Next: 94% Place: Dungeon:3 ####.# #.. #@#.#....# #.##.# Noise: =--------  Time: 2111.5 (0.0) ...#.###.###.###.#.#.#..# #.##.# g) +1 dagger (venom) ....................>#..# #.##.# Cast: Soul Splinter ##.#.###.#########.#.#..# #.##.# # #............##.#.#..# #.##.# # #....................####.##.# b   bat Ii# #.##.........##.#.#.#...#.##.# # #.##.........##.#.#.#.#.#.##.# # #.######....###.#.#.#.#.#.##.#Shift-Dir - straight line _The bat struggles to resist.  IiAiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (chance to affect: 64%)Ii$ S#............# jacore the Magician#.##########.# Deep Elf#.#.##...<..##.# Health: 24/24 ========================###.#.##.####.##.# Magic: 11/13 ====================----..#.#.##.# #.##.# AC: 4Str: 7#.#.#.##.# #.##.# EV: 11Int: 21 # ### .. #.#.#.##.# #.##.# SH: 0Dex: 14Ii% ..# ##. #*#.#.##.# #.##.# XL:  4 Next: 94% Place: Dungeon:3 ####.# #.. #@#.#....# #.##.# Noise: =--------  Time: 2111.5 (0.0) ...#.###.###.###.#.#.#..# #.##.# g) +1 dagger (venom) ....................>#..# #.##.# Cast: Soul Splinter ##.#.###.#########.#.#..# #.##.# # #............##.#.#..# #.##.# # #....................####.##.# b   bat # #.##.........##.#.#.#...#.##.# # #.##.........##.#.#.#.#.#.##.# # #.######....###.#.#.#.#.#.##.#Shift-Dir - straight line _The bat struggles to resist.  Aiming: Soul Splinter[Iii& `40m (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (chance to affect: 64%)Ii: (weak, ally target, soul-splinter…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleIi| Shift-Dir - straight line  Aim: a bat (chance to affect: 64%)  A fragment of the bat's soul is dislodged from its body.  The bat looks weaker.Ii݊ *b  The bat barely misses you. Your soul wisp barely misses the bat.IiA b2.5 (1Soul SplinterIiq Ii E _The bat hits your soul wisp but does no damage. Ii* Ii+Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  Iiv, a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|on Ii  Ii= #............# jacore the Magician#.##########.# Deep Elf#.#.##...<..##.# Health: 24/24 ========================###.#.##.####.##.# Magic: 11/13 ====================----..#.#.##.# #.##.# AC: 4Str: 7#.#.#.##.# #.##.# EV: 11Int: 21 # ### .. #*#.#.##.# #.##.# SH: 0Dex: 14..# ##. #b#.#.##.# #.##.# XL:  4 Next: 94% Place: Dungeon:3  Ii ####.# #.. #@#.#....# #.##.# Noise: =--------  Time: 2112.5 (0.0) ...#.###.###.###.#.#.#..# #.##.# g) +1 dagger (venom) ....................>#..# #.##.# Cast: Magic Dart ##.#.###.#########.#.#..# #.##.# # #............##.#.#..# #.##.# # #....................####.##.# b   bat (weak, ally target, soul-splinter…)# #.##.........##.#.#.#...#.##.# *   soul wisp (summoned) # #.##.........##.#.#.#.#.#.##.# # #.######....###.#.#.#.#.#.##.#Shift-Dir - straight lineAim: a bat (chance to affect: 64%)  A fragment of the bat's soul is dislodged from its body.  The bat looks weaker.  The bat barely misses you. Your soul wisp barely misses the bat.  Ii? :_The bat hits your soul wisp but does no damage. Ii  Ii  IiD  Iiu #............# jacore the Magician #.##########.# Deep Elf #.#.##...<..##.# Health: 24/24 ======================== ###.#.##.####.##.# Magic: 10/13 ==================------ ..#.#.##.# #.##.# AC: 4Str: 7 #.#.#.##.# #.##.# EV: 11Int: 21 # ### .. #*#.#.##.# #.##.# SH: 0Dex: 14  ..# ##. #b#.#.##.# #.##.# XL:  4 Next: 94% Place: Dungeon:3 ####.# #.. #@#.#....# #.##.# Noise: =--------  Time: 2112.5 (0.0) ...#.###.###.###.#.#.#..# #.##.# g) +1 dagger (venom)  Ii....................>#..# #.##.# Cast: Magic Dart ##.#.###.#########.#.#..# #.##.# # #............##.#.#..# #.##.# # #....................####.##.# b   bat (weak, ally target, soul-splinter…)# #.##.........##.#.#.#...#.##.# *   soul wisp (summoned) # #.##.........##.#.#.#.#.#.##.# # #.######....###.#.#.#.#.#.##.#The bat barely misses you. Your soul wisp barely misses the bat. _The bat hits your soul wisp but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (weak, ally target, soul-splintered, 100% to hit) Ii  #............# jacore the Magician #.##########.# Deep Elf #.#.##...<..##.# Health: 24/24 ======================== ###.#.##.####.##.# Magic: 10/13 ==================------ ..#.#.##.# #.##.# AC: 4 Ii Str: 7 #.#.#.##.# #.##.# EV: 11Int: 21 # ### .. #*#.#.##.# #.##.# SH: 0Dex: 14  ..# ##. #.#.#.##.# #.##.# XL:  4 Next: 94% Place: Dungeon:3 ####.# #.. #@#.#....# #.##.# Noise: =--------  Time: 2112.5 (0.0) ...#.###.###.###.#.#.#..# #.##.# g) +1 dagger (venom) ....................>#..# #.##.# Cast: Magic Dart ##.#.###.#########.#.#..# #.##.# # #............##.#.#..# #.##.# # #....................####.##.# b   bat (weak, ally target, soul-splinter…)# #.##.........##.#.#.#...#.##.# *   soul wisp (summoned) # #.##.........##.#.#.#.#.#.##.# # #.######....###.#.#.#.#.#.##.#Aiming: [0;1 IiW 0;1mMagic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (weak, ally target, soul-splintered, 100% to hit)  The magic dart hits the bat.  You kill the bat! Ii$  <    Iiq% &  ### ..   ..# ##.   #..   >#..#     *   soul wisp (summoned)   Ii%  Ii 8.* Ii  Iih  Ii q53.5 (1Magic Dart _ Ii  Ii  Ii0 Iic  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  -2   g * Spellcasting   5.7  30%  +3       IiHx     b + Unarmed Combat   0.0    -2   h * Conjurations   2.9  11%  +1       i * Summonings   2.3  14%  +1  c + Short Blades 0.0   2%   0   j * Necromancy   2.0  13%  +2       k + Translocations   1.1    +1   Ii d * Armour   1.1  11%  -2   l + Air Magic   0.1    +1   e + Dodging   2.4    +2      f + Stealth3.1  18%  +3   m + Evocations   0.0    +1       Iin                             Ii             Ii                 Ii}    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  Ii[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsIiiIiIi#............# jacore the Magician#.##########.# Deep Elf#.#.##...<..##.# Health: 24/24 ========================###.#.##.####.##.# Magic: 10/13 ==================------..#.#.##.# #.##.# AC: 4Str: 7#.#.#.##.# #.##.# EV: 11Int: 21 # ### .. #.#.#.##.# #.##.# SH: 0Dex: 14..# ##. #*#.#.##.# #.##.# XL:  4 Next: 95% Place: Dungeon:3 ####.# #.. #@#.#....# #.##.# Noise: =--------  Time: 2113.5 (0.0) [Ii10d...#.###.###.###.#.#.#..# #.##.# g) +1 dagger (venom) ....................>#..# #.##.# Cast: Magic Dart ##.#.###.#########.#.#..# #.##.# # #............##.#.#..# #.##.# # #....................####.##.# *   soul wisp (summoned) # #.##.........##.#.#.#...#.##.# # #.##.........##.#.#.#.#.#.##.# # #.######....###.#.#.#.#.#.##.#Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (weak, ally target, soul-splintered, 100% to hit)  The magic dart hits the bat. _You kill the bat!Ii]IiIiIiIIiQIiE1== _You swap places with your soul wisp.IiuIi>,IiIi<Ii"j2====IiCIiL* ############ #............ #.##########. #.#.##...<..##. #####.#.##.####.##. #.@.#.#.##.# #.##.-8.5 (5 #.#*#.#.##.# #.##. ## ### .. #.#.#.#.##.# #.##. . ..# ##. #.#.#.#.##.# #.##. #####.# #.. ..#.#.#....# #.##. Ii....#.###.###.###.#.#.#..# #.##. ............>#..# #.##. .##.#.###.#########.#.#..# #.##. .# #............##.#.#..# #.##.Ii8-IiIi Ii* 3Ii+ Ii7 IiL8 2*Ii:9 3IiRo <#############........... #.#.#.##...<..## ######.#.##.####.## ##...#.#.##.# #.## # #*#.#.#.##.# #.## ### ### .. #@#.#.#.##.# #.##20.5 (2 .. ..# ##. #.#.#.#.##.# #.######.# #.. ..#.#.#....# #.## #....#.###.###.###.#.#.#..# #.## ......................>#..# #.## #.##.#.###.#########.#.#..# #.## #.# #.##.#.#..# #.## #.# #....................####.## #.# #.##.##.#.#.#...#.##IiQIiIi Ii Ii"3IiT*Iih+Ii@,Ii -Ii13====Ii2Ii:#............##.#.##...<..## #.. #####.#.##.####. ##. #...# ##.. #.#. ## ### #... #.# .. ..# ##....###.# #........2 #....#.###.###.##. Ii;u......................>########### #.# #.....##.#. #....................######...####.#.#.#.#.####....##Ii>IixIi3Ii  Iir IiB Ii Ii Ii Ii_  ##....# #. .##....# #.#.##...<.. ..# ......#####.#.##.####. ..# #....#...#.#.##.# #. ..# #....##.# #. ..### ### #....#.#.#.#.##.# #... ..# ##....#.#.#.#.##.# #. ..######.# #....@*.#.#.#....# #.4 ..#....#.###.###.###.#.#.#..# #.............>#..# #..##.#.###.#########.#.#..# #..# #..##.#.#..# #..# #..####..# #.##..##...#. ..#.# #.##..#..# #.######....##[17;3Iis` !3H.Iit 3Ii4IiS3IilIi.IiIi?IIiP==Ii`Iit _Found a scroll labelled RYINAM POGEQ.IiIiIijIiNIi #......  #.?... ######### #..... #....... # #....# #.####### #.##....# #.#.##...<.# .......#####.#.##.##### #....#...#.#.##.# #.# #..@.#.#.#.#.##.# #7.5 (3.### ### #..*.#.#.#.#.##.# # ..# ##....#.#.#.#.##.# # ...######.# #.......#.#.#....# # ...#....#.###.###.###.#.#.#..# # ...................>#..# # #Ii3#.#.##.#.###.#########.#.#..# # ##.#.# #...##.#.#..# # ##.#.# #....................####IiIiIi3IiJ 3Ii IiC Ii1 Ii _Iie Ii ,Ii Ii\ Iim Ii ,Ii2 Ii) Ii Ii ,Ii9 Ii IiD IiH Ii Ii Ii! Ii XIi 1Ii IiG  ##  .. #. #. #. #.#######  #.......#  #.@.....+ #######34.5 (7 #.*.....# #....... # #....#### #.##### Ii\! #.##....# #.#.##...<.# #.......#####.#.##.### ####....#...#.#.##.# ....# #....#.#.#.#.##.# ....### ### #....#.#.#.#.##.# ...... ..# ##....#.#.#.#.##.#Ii% Ii* Ii, b _c - a scroll labelled RYINAM POGEQIiIiGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +1 dagger of venom (weapon)  a - a +0 dagger of chaos Armour (go to first with [)  c - a +0 hat (worn)  e - a +0 pair of gloves (worn) Ii# f - a +0 leather armour (worn)b - a +0 robe Jewellery (go to first with "=)  d - a ring of positive energy (worn)h - an amulet of regenerationIiW3 Evocable Items:  Wands /  a - a wand of flame (14)Ii9Scroll Scrolls?i - 2 scrolls of identify  c - a scroll labelled RYINAM POGEQ!Ii7|Oc - a scroll labelled RYINAM POGEQ. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."Iig"Iim"IiLv *** ***jacore the Magician **,* *,*###############Deep Elf ,,,* *,,.......########Health: 24/24 ======================== "Iiv**,* *,*######.########Magic: 13/13 ======================== ,*,* *,*#..%.#.########AC: 4Str: 7 ,*,****,*#.#..#.########EV: 11Int: 21 ,*,*,,,,,..#..#.########SH: 0Dex: 14 "Ii+w_,,,,,,,,,..#.##.......##**XL:  4 Next: 95% Place: Dungeon:3 ,*,,,,,,,..#.##.@.....+.,######## Noise: ---------  Time: 2134.5 (0.0) "Iiow&,***,,,,,J.#.##.*.....##,#....... g) +1 dagger (venom) ,***,,,,,..#.##....#####,#.###### Cast: Magic Dart "Iiw,,,,*****###.##....#####.#.##...< ....# ###.......#####.#.##.### ....# ######....#...#.#.##.#"Ii&xJ   endoplasm (asleep) ....# ######....#.#.#.#.##.#*   soul wisp (summoned) ....###**######....#.#.#.#.##.# ......,,,..# ##....#.#.#.#.##.#"IixThe magic dart hits the bat. _You kill the bat! _You swap places with your soul wisp. _Found a scroll labelled RYINAM POGEQ. _c - a scroll labelled RYINAM POGEQAs you read the scroll labelled RYINAM POGEQ, it crumbles to dust."Ii  _You kill the bat! _You swap places with your soul wisp. _Found a scroll labelled RYINAM POGEQ. _c - a scroll labelled RYINAM POGEQ  As you read the scroll labelled RYINAM POGEQ, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation."Ii+5.5 (1"Ii"Ii> _You encounter an endoplasm."Ii"Ii=M _Found a quill talisman.)Ii+F***,* *,*############### ,,,,* *,........# ***,* *,#######.# ,,*,* *,##..%.#.# *,*,****,##.#..#.# ,,*,*,,,,...#..#.# *,,,.#.##.......##**)Ii,*.#.##.+.,####### ,,***,,,,.J.#.##@*.....##,#...... *,***,,,,...#.##....#####,#.##### *,,,,****####.##....#####.#.##... #....# ####.......#####.#.##.## #....#####....#...#.#.##.# #....##....#.#.#.#.##.# #....###*#....#.#.#.#.##.# #......,,...####....#.#.#.#.##.# ##...######.# #.......#.#.#....#)IiF6-§)Iib<........##############.#########..%.#.#########.#..#.#######...#.....#.#...#.#.J.#.#)Ii-=...#.#####.########..#########...######.#.######.#....###.#.)IiB&6)Ii]y _Your soul wisp disappears in a puff of smoke!*Ii&*Ii/*Ii*Ii*Ii*Ii-B*Ii*Iir*Ii*IiC*Ii,*Ii*Ii*Iik,*Ii*IiUo,,,,*,* *,##..%.#.## ***,*,****,##.#..#.## *,,,*,*,,,,...#..#.######## #,*,,,,,,,,...#.##.......##** #,,,*,,,,,,...#.##.......+.,##### #,,,***,,,,.J.#.##.......##,#.... *Ii5 K#,*,***,,,,...#.##....#####,#.### #****####.##....#####.#.##. #,#....# ####.@.....#####.#.##40.5 (4 #,#....# #######....#...#.#.##.#....# #######....#.#.#.#.###....###*#######....#.#.#.#.##.#......,,...####....#.##.##...######.# #.......#.#.#.... #....#....#.###.###.###.#.#.#..  .......................>#..  #.#[##.#.##.#.###.#########.#.#.. *Ii *Ii*Ii@+IiH6+Ii73+Ii=+Ii>+Ii?+IihCn+IiG,,,* *,........#***,* *,#######.# ,,,,,*,* *,##..%.#.######## ,***,*,****,##.#..#.######## +Ii#I[,*,,,*,*,,,,...#..#.######## ,#,*,,,,,,,,...#.##.......##** .#,,,*,,,,,,...#.##.......+.,# .#,,,***,,,,.J.#.##.......##,#.. .#,*,***,,,,...#@##....#####,#.##2.5 (2#,*,,,,****####.##....#####.#.## .#,#....# ####.......#####.#.## .#,#....# #######....#...#.#.## ,*,#....# #######....#.#.#.#.## ,#.#....###*#######....#.#.#.#.## ,#.#......,,...####....#.#.#.#.## .#.##...######.# ##.#.#. .#.#....#....#.###.###.###.#.#.#+IiL+IiPP+IiQ,Ii,Ii,Ii0,Ii,IiI,Ii B,Ii,,Ii3,Ii,Ii,IiM,Ii,Ii,Ii8,Ii,,Ii,Ii,Ii[ *** *** ******,* *,*############### ,,,,,,,* *,........######## ******,* *,#######.######## ,,,,,*,* *,##..@.#.######## 8.5 (6 ,***,*,****,##.#..#.######## ,IiY1,*,,,*,*,,,,...#..#.######## ,#,*,,,,,,.....#....##** .#,,,*,,,......#.##.......+.,## .#,,,***,..,.J.#.##.......##,#... .#,*,***,.,,...#.#####, ##,*,,,,****####.##....#####.#.##, ####.......#####.#.##,Ii ,Ii&,IiLT _You see here a quill talisman..Ii3 .Ii5 .Ii5 .Ii? .IiVA %  .IiA GAn endoplasm comes into view..Ii I  *** ****,* *,*#,* *,.#.IiI *,* *,#######.# *,,,,,*,* *,##.@%.#.# *,***,*,****,##.#..#.# *,*,,,*,*,,,,...#..#.#Magic Dart .IiI #,#,*,,,,,,.....#.##.##** #.#,,,*,,.......#.##.Ii J .+., #.#,,,***.....J.#.##.##,#.Ii@J XJ   endoplasm (asleep) ..#,*,***.......#.##....#####,#.##,*,,,,########.##....#####.#.#.IiJ .#,#....# ####.#####.#.#.IiS &0.IiX 29.5 (1 _.Ii[ .Ii] 0Ii9A*** *** ********,* *,*############### ,,,,,,,,,* *,........# ********,* *,#######.#  *,,,,,*,* *,##..%.#.#  *,***,*,****,##@#..#.#  *,*,,,*,#.......#..#.# ##,#,*,,,........#.##.......##** .#.#,,,*,........#.##.+.,## .#.#,,,**#.....J.#.##.##,#. ...#,*,**#.......#.##....#####,# .0Iis###,*,,,.########.##....#####.#. ...#,#....# ####.......#####.#. .#.#,#....# #######....#...#.#.0Ii$J.0IiRJ0Ii'500Ii0Iia^ _The endoplasm quivers.2Ii~2IiVOQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Soul Splinter 2Iib[*/%] inventory [&] all spells[!] focus mode: off|on3Ii9 3Ii   jacore the MagicianDeep ElfHealth: 24/24 ========================*** ***Magic: 13/13 ======================== ********,* *,*###############AC: 4Str: 7 ,,,,,,,,,* *,........########EV: 11Int: 21 ********,* *,#######.########SH: 0Dex: 14  *,,,,,*,* *,##..%.#.########XL:  4 Next: 95% Place: Dungeon:3  *,***,*,****,##@#..#.########Noise: ---------  Time: 2150.5 (0.0)  *,*,,,*,#.......#..#.########3Ii g) +1 dagger (venom) ##,#,*,,,........#.##.......##** Cast: Soul Splinter .#.#,,,*,.......J#.##.......+.,## .#.#,,,**#.......#.##.......##,#. ...#,*,**#.......#.##....#####,#. J   endoplasm .###,*,,,.########.##....#####.#. ...#,#....# ####.......#####.#. .#.#,#....# #######....#...#.#. _You encounter an endoplasm. _Found a quill talisman. _Your soul wisp disappears in a puff of smoke! _You see here a quill talisman. _An endoplasm comes into view. _The endoplasm quivers.3Ii> 3Ii 4Ii4  jacore the Magician  Deep Elf  Health: 24/24 ======================== *** *** Magic: 12/13 ======================-- ********,* *,*###############  AC: 4Str: 7 4Ii4,,,,,,,,,* *,........########  EV: 11Int: 21 ********,* *,#######.########  SH: 0Dex: 14  *,,,,,*,* *,##..%.#.########  XL:  4 Next: 95% Place: Dungeon:3  *,***,*,****,##@#..#.########  Noise: ---------  Time: 2150.5 (0.0)  *,*,,,*,#......*#..#.########  g) +1 dagger (venom) ##,#,*,,,.......*#.##.......##**  Cast: Soul Splinter .#.#,,,*,.......J#.##.......+.,## .#.#,,,**#.......#.##.......##,#. 4Iit6y...#,*,**#.......#.##....#####,#. J   endoplasm .###,*,,,.########.##....#####.#. ...#,#....# ####.......#####.#. .#.#,#....# #######....#...#.#. _An endoplasm comes into view. _The endoplasm quivers.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to affect: 64%)4Ii @.#.J4IiWm@*##4Iivs7*#4Ii\ *JAim: an endoplasm (chance to affect: 64%)5Iil  jacore the MagicianDeep Elf5IijmHealth: 24/24 ========================*** ***Magic: 12/13 ======================-- ********,* *,*###############AC: 4Str: 7 ,,,,,,,,,* *,........########EV: 11Int: 21 ********,* *,#######.########SH: 0Dex: 14  *,,,,,*,* *,##..%.#.########XL:  4 Next: 95% Place: Dungeon:3  *,***,*,****,##@#..#.########Noise: ---------  Time: 2150.5 (0.0)  *,*,,,*,#.......#..#.########g) +1 dagger (venom) 5IinU##,#,*,,,........#.##.......##** Cast: Soul Splinter .#.#,,,*,.......*#.##.......+.,## .#.#,,,**#.......#.##.......##,#. ...#,*,**#.......#.##....#####,#. J   endoplasm .###,*,,,.########.##....#####.#. ...#,#....# ####.......#####.#. .#.#,#....# #######....#...#.#. _An endoplasm comes into view. _The endoplasm quivers.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to affect: 64%)5Ii>5Ii` J.  The endoplasm struggles to resist.5Ii5Iin:=1.5 (1 _5IiP5Ii^6Ii  jacore the Magician  Deep Elf  Health: 24/24 ======================== *** *** Magic: 11/13 ====================---- ********,* *,*###############  AC: 4Str: 7 ,,,,,,,,,* *,........########  EV: 11Int: 21 ********,* *,#######.########  SH: 0Dex: 14  *,,,,,*,* *,##..%.#.########  XL:  4 Next: 95% Place: Dungeon:3  *,***,*,****,##@#..#.########  Noise: =--------  Time: 2151.5 (0.0)  *,*,,,*,#......*#..#.########  g) +1 dagger (venom) 6Ii##,#,*,,,.......J#.##.......##**  Cast: Soul Splinter .#.#,,,*,........#.##.......+.,## .#.#,,,**#.......#.##.......##,#. ...#,*,**#.......#.##....#####,#. J   endoplasm .###,*,,,.########.##....#####.#. ...#,#....# ####.......#####.#. .#.#,#....# #######....#...#.#.Aim: an endoplasm (chance to affect: 64%) _The endoplasm struggles to resist.  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to affect: 64%)6Ii 0  jacore the MagicianDeep ElfHealth: 24/24 ========================*** ***Magic: 11/13 ====================---- ********,* *,*###############AC: 4Str: 7 ,,,,,,,,,* *,........########EV: 11Int: 21 ********,* *,#######.########SH: 0Dex: 14  *,,,,,*,* *,##..%.#.########XL:  4 Next: 95% Place: Dungeon:3  *,***,*,****,##@#..#.########6Ii [Noise: =--------  Time: 2151.5 (0.0)  *,*,,,*,#.......#..#.########g) +1 dagger (venom) ##,#,*,,,.......*#.##.......##** Cast: Soul Splinter .#.#,,,*,........#.##.......+.,## .#.#,,,**#.......#.##.......##,#. ...#,*,**#.......#.##....#####,#. J   endoplasm .###,*,,,.########.##....#####.#. ...#,#....# ####.......#####.#. .#.#,#....# #######....#...#.#.Aim: an endoplasm (chance to affect: 64%) _The endoplasm struggles to resist.  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to affect: 64%)6Iijy  (weak, ally target, soul-sp…)*   soul wisp (summoned)  Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (chance to affect: 64%)  A fragment of the endoplasm's soul is dislodged from its body.  The endoplasm looks weaker.6Ii &J.6Ii 8*6Ii b2.5 (1Soul Splinter6Ii Q _Your soul wisp touches the endoplasm.8Ii2E8IiF~Quiver which action? ([-] to clear) 8IiFItems ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|on8Ii! 8Ii- (  jacore the MagicianDeep ElfHealth: 24/24 ========================*** ***Magic: 11/13 ====================---- ********,* *,*###############AC: 48Ii. Str: 7 ,,,,,,,,,* *,........########EV: 11Int: 21 ********,* *,#######.########SH: 0Dex: 14  *,,,,,*,* *,##..%.#.########XL:  4 Next: 95% Place: Dungeon:3  *,***,*,****,##@#..#.########Noise: =--------  Time: 2152.5 (0.0)  *,*,,,*,#......J#..#.########8Ii7/ g) +1 dagger (venom) ##,#,*,,,........#.##.......##** Cast: Magic Dart .#.#,,,*,......*.#.##.......+.,## .#.#,,,**#.......#.##.......##,#. ...#,*,**#.......#.##....#####,#. J   endoplasm (weak, ally target, soul-sp…)8Ii/ .###,*,,,.########.##....#####.#. *   soul wisp (summoned) ...#,#....# ####.......#####.#. .#.#,#....# #######....#...#.#.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (chance to affect: 64%)  A fragment of the endoplasm's soul is dislodged from its body.  8Ii0 GThe endoplasm looks weaker. _Your soul wisp touches the endoplasm.8Ii0 8Ii6 8Ii7 9Iil  jacore the Magician  Deep Elf  Health: 24/24 ======================== *** *** Magic: 10/13 ==================------ ********,* *,*###############  AC: 49IimStr: 7 ,,,,,,,,,* *,........########  EV: 11Int: 21 ********,* *,#######.########  SH: 0Dex: 14  *,,,,,*,* *,##..%.#.########  XL:  4 Next: 95% Place: Dungeon:3  *,***,*,****,##@#..#.########  Noise: =--------  Time: 2152.5 (0.0)  *,*,,,*,#......J#..#.########  g) +1 dagger (venom) ##,#,*,,,........#.##.......##**  Cast: Magic Dart .#.#,,,*,......*.#.##.......+.,## .#.#,,,**#.......#.##.......##,#. ...#,*,**#.......#.##....#####,#. J   endoplasm (weak, ally target, soul-sp…).###,*,,,.########.##....#####.#. *   soul wisp (summoned) ...#,#....# ####.......#####.#. .#.#,#....# #######....#...#.#. _Y9Iimour soul wisp touches the endoplasm.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, weak, ally target, soul-splintered, 100% tohit)9Ii}   jacore the MagicianDeep ElfHealth: 24/24 ========================*** ***Magic: 10/13 ==================------ ********,* *,*###############AC: 4Str: 7 ,,,,,,,,,* *,........########EV: 119Ii( Int: 21 ********,* *,#######.########SH: 0Dex: 14  *,,,,,*,* *,##..%.#.########XL:  4 Next: 95% Place: Dungeon:3  *,***,*,****,##@#..#.########Noise: =--------  Time: 2152.5 (0.0)  *,*,,,*,#......J#..#.########g) +1 dagger (venom) ##,#,*,,,........#.##.......##** Cast: Magic Dart .#.#,,,*,......*.#.##.......+.,## .#.#,,,**#.......#.##.......##,#. ...#,*,**#.......#.##....#####,#. J   endoplasm (weak, ally target, soul-sp…).###,*,,,.########.##....#####.#. *   soul wisp (summoned) ...#,#....# ####.......#####.#. .#.#,#....# #######....#...#.#.Press: ? - help, Q - select action, ( or i #49m) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, weak, ally target, soul-splintered, 100% tohit)  The magic dart hits the endoplasm but does no damage.  The endoplasm is lightly wounded.9Ii;*.9Ii9Ii+3.5 (19Ii9Ii@ _The endoplasm hits you but does no damage.;Ii ;IiȜ Quiver which action? ([-] to clear) Items ([,] to cycle);Ii nZap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onIi6  jacore the MagicianDeep ElfHealth: 24/24 ========================*** ***Magic: 8/13==============---------- ********,* *,*###############AC: 4Str: 7 ,,,,,,,,,* *,........########EV: 11Int: 21 ********,* *,#######.########SH: 0Dex: 14  *,,,,,*,* *,##..%.#.########XL:  4 Next: 95% Place: Dungeon:3  *,***,*,****,##@#..#.########Noise: =--------  Time: 2153.5 (0.0)  *,*,,,*,#......*#..#.########g) +1 dagger (venom) >Ii##,#,*,,,.......*#.##.......##** Cast: Grave Claw (3/3) .#.#,,,*,........#.##.......+.,## .#.#,,,**#.......#.##.......##,#. ...#,*,**#.......#.##....#####,#. J   endoplasm (weak, ally target, soul-sp…).###,*,,,.########.##....#####.#. *   soul wisp (summoned) ...#,#....# ####.......#####.#. .#.#,#....# #######....#...#.#.The endoplasm is lightly wounded. _The endoplasm hits you but does no damage.  Aiming: Grave Claw (safe; 10% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an endoplasm (lightly wounded, weak, ally target, soul-splintered)>Ii  bound, Aiming: Grave Claw (safe; 10% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an endoplasm (lightly wounded, weak, ally target, soul-splintered)  You unleash the spiteful dead! The jagged bones skewer the endoplasm.  The endoplasm is severely wounded.>Iin J The endoplasm is pinned in place!  Your soul wisp touches the endoplasm.  The endoplasm freezes you.>Iip0----9===4.5 (12>Iiwu>Iix% _You are frozen.?Ii .  You hit the endoplasm.*.?Ii *   soul wisp (summoned)?Ii p7-5Grave Claw (2/3)?Ii ?IiI M _You kill the endoplasm!@Iil 3@Ii @Ii @Ii] B@Ii+ @Ii @Ii 1=---10/13====@Ii @Ii! *** *** *********,* *,*############### ,,,,,,,,,,* *,........########*,* #,#######.#  *,,,,,*,* #.##..%.#.@Ii .#  *,***,*,####.##.#..#.# *,*,,,*.#......*#..#.# ###,#,*,,.......@.#.##.......##**--7.5 (2 ..#.#,,,*.@Ii ..#.##.......+.,# ..#.#,,,*##.#.##.##,# ....#,*,**#@Ii: =.#.##....#####, ..###,*,,..########.##....#####.#.#,#....# ####.......#####.# ..#.#,#....# #######....#...#.#@Iiơ #,*,#....# #######....#.#.#.# #.#,#.#....###*#....#.#.#.#@IiZ 8-@Ii @Iii AIiPAIiR3AIi%^AIi_.AIi``AIiaAIid,AIieAIigAIi hAIiiAIikAIilAIifnAIinAIioAIiqAIisAIiuAIipv2==1====AIiJwAIi~E*** *** *************,* #.############## ,,,,,,,,,,,,,,* #.........###### *************,* #.#######.###### *,,,,,*,* #.##..%.#.###### *,*#*,#,####.##.#..#.###### # *,*...#.#.......#..#.###### # #####,#,......#.##.......AIib...#.#,,,#...@*....#.##.......61.5 (4....#.#,,,###.......#.##.............#,*,**#.......#.##....##..###,*,...########.##....## †.......#,#....# ####.......##†..#.#,#....# #######....#......#,*,#....# #######. #####.#,#.#....###*#######...  #.#,#.#......,,...####...AIiGAIiAIi(BIi; 3BIin BIiJ BIi BIi BIi* nBIi BIiV BIiU BIiI BIi˜ BIi> BIi BIi} BIiO BIiŠ 3==2====BIiJ BIi TBIiy f *** ### ***********,* #.########## ,,,,,,,,,,,,* #.........## ***********,* #.#######.########  *,,,,,*,* #@##..%.#.########5  *,*#*,#,####*##.#..#.########  *,*...#.#.......#..#.##### #####,#,#...........#.##....... #...#.#,..#.........#.##.+..#.#,,,###.......#.##.......##BIi **#.......#.##....#### ....###,*,...########.##....#### ......#,#....# ####.......####BIiݩ BIia CIi P 3CIiQ CIi=\ CIi] CIiV^ CIi;c _ _You swap places with your soul wisp.CIi/j 1§CIik 3CIil CIio r _Your soul wisp disappears in a puff of smoke!CIiq CIiq CIiHs CIis CIi^u CIiu R4==CIiv c3====CIiw CIix CIiz ,CIim  ##* ### **************#.* #.############ ,,,,,,,,,,,,,,..* #.........#### **************#.* #.#######.#### *,,,,,#.* #.##..%.#. *,##*,#.####.##.#..#. ### *,#...#.#.......#..#. ..# #####,#,#...@.......#.##.....70.5 (5 ..###...#.#...#.........#.##..... ........#.#.,,###.......#.##..... ..........#,*,**#.......#.##........###,*,...########.##....# #.†.......#,#....# ####. #....†..#.#,#....# #######....#  #.......#,*,#....# #######....#CIi3   #######.#,#.#....###*#######....# CIiփ CIi CIi5 DIi DIi( 3DIi DIi DIi DIi nDIi DIi9 DIi K===DIi DIi DIi  You encounter an orc priest. It is wielding a +0 flail.DIiU ]DIi l ### ### *********#######.# #.####### ,,,,,,,,,.o......# #......... ***************#@# #.#######.### *,,,,,#.# #.##..%.#.### DIi *,##*,#.####.##.#..#.### #### *,#...#.#.......#..#.## ...# #####,#,#...........#.##.... ...###...#.#...#.........#.##.... o   orc priest (asleep) .........#.#...###.......#.##.... ....#.#,**#.......#.##....DIiw J.......###.*,...########.##....DIi +3.5 (3DIi 24.5 (4 _DIi$ DIio GIiW GIi $GIiy -Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)d - Cast: Shock GIi˒ C e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onHIiiHIit  jacore the Magician  Deep Elf  Health: 24/24 ========================Magic: 13/13 ========================AC: 4Str: 7### ###EV: 11HIiuInt: 21 *********#######.# #.########### SH: 0Dex: 14 ,,,,,,,,,.o......# #.........### XL:  4 Next: 97% Place: Dungeon:3 ***************#@# #.#######.### Noise: ---------  Time: 2174.5 (0.0)*,,,,,#.# #.##..%.#.### g) +1 dagger (venom)*,##*,#.####.##.#..#.### Cast: Call Imp #### *,#...#.#.......#..#.### ...# #####,#,#...........#.##.... HIiGv...###...#.#...#.........#.##.... o   orc priest (asleep) .........#.#...###.......#.##.... ...........#.#,**#.......#.##.... ##.......###.*,...########.##.... _You are frozen.  You hit the endoplasm. _You kill the endoplasm! _You swap places with your soul wisp. _Your soul wisp disappears in a puff of smoke! _You encounter an orc priest. It is wielding a +0 flail.HIivHIi{HIi}KIiQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onLIi  jacore the Magician  Deep Elf  Health: 24/24 ========================Magic: 13/13 ========================AC: 4Str: 7### ###EV: 11Int: 21 *********#######.# #.########### SH: 0Dex: 14 ,,,,,,,,,.o......# #.........### XL:  4 Next: 97% Place: Dungeon:3 ***************#@# #.#######.### Noise: ---------  Time: 2174.5 (0.0)*,,,,,#.# #.##..%.#.### g) +1 dagger (venom)*,##*,#.####.##.#..#.### Cast: Call Imp #### *,#...#.#.......#..#.### ...# ####LIi2B#,#,#...........#.##.... ...###...#.#...#.........#.##.... o   orc priest (asleep) .........#.#...###.......#.##.... ...........#.#,**#.......#.##.... ##.......###.*,...########.##.... _You are frozen.  You hit the endoplasm. _You kill the endoplasm! _You swap places with your soul wisp. _Your soul wisp disappears in a puff of smoke! _You encounter an orc priest. It is wielding a +0 flail.LIiLIiMIi|  jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 11/13 ====================----  AC: 4Str: 7 ### ###  EV: 11Int: 21 *********#######*# #.########### SH: 0Dex: 14 MIi|}5,,,,,,,,,.o...***# #.........### XL:  4 Next: 97% Place: Dungeon:3 ***************#@# #.#######.### Noise: ---------  Time: 2174.5 (0.0) *,,,,,#*# #.##..%.#.### g) +1 dagger (venom) *,##*,#*####.##.#..#.### Cast: Call Imp #### *,#...#.#.......#..#.### ...# #####,#,#...........#.##.... ...###...#.#...#.........#.##.... o   orc priest (asleep) .........#.#...###.......#.##.... ...........#.#,**#.......#.##.... ##.......###.*,...########.##.... _You swap places with your soul wisp. _Your soul wisp disappears in a puff of smoke! _You encounter an orc priest. It is wielding a +0 flail.Casting: Call Imp (safe; 9% risk of failure)  MIiO~ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateMIii@*@MIiV   jacore the Magician  Deep Elf  Health: 24/24 ========================Magic: 11/13 ====================----AC: 4Str: 7### ###EV: 11MIiW Int: 21 *********#######.# #.########### SH: 0Dex: 14 ,,,,,,,,,.o...5..# #.........### XL:  4 Next: 97% Place: Dungeon:3 ***************#@# #.#######.### Noise: ---------  Time: 2174.5 (0.0)*,,,,,#.# #.##..%.#.### g) +1 dagger (venom)*,##*,#.####.##.#..#.### Cast: Call Imp #### *,#...#.#.......#..#.### ...# #####,#,#...........#.##.... ...###...#.#...#.........#.##.... o   orc priest (asleep, ally target) .........#.#...###.......#.##.... 5   cerulean imp (polearm, summoned) ...........#.#,**#.......#.##.... ##.......###.*,...########.##.... _MIiX \Your soul wisp disappears in a puff of smoke! _You encounter an orc priest. It is wielding a +0 flail.Casting: Call Imp (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.MIiiZ &==MIiZ 5.5 (1 _MIi_ MIid PIi b ! ### ### *********########.# #.####### PIic ,,,,,,,,,o.o...5@.# #......... *********########.# #.#######. *,,,,,#.# #.##..%.#. *,##*,#.####.##.#..#. ##### *,#...#.#.#..#.##.# #####,#,#.....#.#####...#.#...#...#.##o   orc (asleep)#.#...###.#.##5   cerulean imp (polearm, summoned) .....#.#,**#.......#.##PIin D 5.  You encounter an orc. It is wielding a +0 short sword..o.oPIic ooo=6 _The orc priest shouts!RIi:u ### ####.# #..o.o.5@..# #.#.# #.#. *,,,,,#.# #.##..%.#.RIiu* *,##*,#.####.##.#..#.# *,#...#.#.#..#..# #####,#,#....#.##.###...#.#...#..#.##.#.#...###.#.##.#.#,**#.#.##RIiX oYour cerulean imp hits the orc priest from afar with a -3 spear.RIi.o.oRIio o 2 orcsRIiޖ0---7RIiRIiqq _You encounter an orc. It is wielding a +0 dagger.SIi SIi9 ;Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock SIiR C e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onUIiNUIi  jacore the Magician  Deep Elf UIi Health: 24/24 ========================  Magic: 11/13 ====================----AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********#########.# #.######### XL:  4 Next: 97% Place: Dungeon:3 ,,,,,,,,,o..o.o5@..# #.........# Noise: ---------  Time: 2177.5 (0.0) *********#########.# #.#######.# g) +1 dagger (venom)*,,,,,#.# #.##..%.#.# Cast: Call Imp*,##*,#.####.##.#..#.# ###### *,#...#.#.......#..#.# .....# #####,#,#...........#.##.. o   orc priest (ally target) .....###...#.#...#..UIit.......#.##.. oo 2 orcs ...........#.#...###.......#.##.. 5   cerulean imp (polearm, summoned) .............#.#,**#.......#.##..Dir - look around, f - activate _A tiny devil pulls itself out of the air.  You encounter an orc. It is wielding a +0 short sword. _The orc priest shouts!  Your cerulean imp hits the orc priest from afar with a -3 spear. _You encounter an orc. It is wielding a +0 dagger.UIiDUIi3[Ii [Iin cQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock  e - Cast: Soul Splinter [Ii [*/%] inventory [&] all spells[!] focus mode: off|on`Iiu`Ii  jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 11/13 ====================----AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********#########.# #.######### XL:  4 Next: 97% Place: Dungeon:3 ,,,,,,,,,o..o.o5@..# #.........# Noise: ---------  Time: 2177.5 (0.0) *********#########.# #.#######.# g) +1 dagger (venom)*,,,,,#.# #.##..%.#.# Cast: Grave Claw (2/3)*,##*,#.####.##.#..#.# ###### *,#...#.#.......#..#.# `Iiւ.....# #####,#,#...........#.##.. o   orc priest (ally target) .....###...#.#...#.........#.##.. oo 2 orcs ...........#.#...###.......#.##.. 5   cerulean imp (polearm, summoned) .............#.#,**#.......#.##..Dir - look around, f - activate _A tiny devil pulls itself out of the air.  You encounter an orc. It is wielding a +0 short sword. _The orc priest shouts!  Your cerulean imp hits the orc priest from afar with a -3 spear. _You encounter an orc. It is wielding a +0 dagger.`IiJ`Ii`Ii(`Ii   jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 9/13================--------  AC: 4Str: 7  EV: 11Int: 21 ### ###  SH: 0`Ii .Dex: 14 *********#########.# #.######### XL:  4 Next: 97% Place: Dungeon:3 ,,,,,,,,,o..o.o5@..# #.........# Noise: ---------  Time: 2177.5 (0.0) *********#########.# #.#######.# g) +1 dagger (venom) *,,,,,#.# #.##..%.#.# Cast: Grave Claw (2/3) *,##*,#.####.##.#..#.# ###### *,#...#.#.......#..#.# .....# #####,#,#...........#.##.. o   orc priest (ally target) .....###...#.#...#.........#.##.. oo 2 orcs ...........#.#...###.......#.##.. 5   cerulean imp (polearm, summoned) .............#.#,**#.......#.##.. _You encounter an orc. It is wielding a +0 dagger.Aiming: Grave Claw (safe; 10% risk of failure) (2/3 uses available)  `Ii Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (moderately wounded, ally target)`Ii T *oaIi.oAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (moderately wounded, ally target)aIiH  jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 9/13================--------AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********#########.# #.######### XL:  4 Next: 97% Place: Dungeon:3 aIiKI,,,,,,,,,o..o.*5@..# #.........# Noise: ---------  Time: 2177.5 (0.0) *********#########.# #.#######.# g) +1 dagger (venom)*,,,,,#.# #.##..%.#.# Cast: Grave Claw (2/3)*,##*,#.####.##.#..#.# ###### *,#...#.#.......#..#.# .....# #####,#,#...........#.##.. o   orc priest (ally target) .....###...#.#...#.........#.##.. oo 2 orcs ...........#.#...###.......#.##.. 5   cerulean imp (polearm, summoned) .............#.#,**#.......#.##.. _You encounter an orc. It is wielding a +0 dagger.Aiming: Grave Claw (safe; 10% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc priest, wielding a +0 flaaIiItil and wearing a +0 leather armour  (moderately wounded, ally target)aIi=  , bound)You unleash the spiteful dead! The jagged bones skewer the orc priest.  The orc priest is severely wounded.aIi .oThe orc priest is pinned in place!.o oYour cerulean imp hits the orc priest but does no damage.10/13====8.5 (11aIiaIif _The orc priest closely misses your cerulean imp.gIiy0 gIi1 ;Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock gIi 3 C e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|oniIiXWiIid  jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 10/13 ==================------AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********#########.# #.######### XL:  4 Next: 97% Place: Dungeon:3 iIif,,,,,,,,,.o..oo5@..# #.........# Noise: ==-------  Time: 2178.5 (0.0) *********#########.# #.#######.# g) +1 dagger (venom)*,,,,,#.# #.##..%.#.# Cast: Soul Splinter*,##*,#.####.##.#..#.# ###### *,#...#.#.......#..#.# .....# #####,#,#...........#.##.. o   orc priest (ally target, bound) .....###...#.#...#.........#.##.. oo 2 orcs ...........#.#...###.......#.##.. 5   cerulean imp (polearm, summoned) .............#.#,**#.......#.##..(moderately wounded, ally target)  You unleash the spiteful dead! The jagged bones skewer the orc priest.  The orc priest is severely wounded.The orc priest is pinned in place!  Your cerulean imp hits the orc priest but does no damage. _The orc priest closely misses your cerulean imp.iIigiIiliIimlIi 7 ### ####.# #..o..oo@5..# #.#.# #.#. *,,,,,#.# #.##..%.#. *,##*,#.####.##.#..#.# *,#...#.#.#..#..# #####,#,#.#.##.###...#.#...#lIi X.#.##.#.#...###.#.##.#.#,**#.#.##lIi .oYou swap places with your cerulean imp.lIi DoolIi lIi& =)lIiL' H-9.5 (1Soul SplinterlIi- lIi. O _Your cerulean imp hits the orc priest but does no damage.oIij[ g### ### #.# #.#...o.oo5@..# #.##.# #.#.#*,,,,,#.# #.##..%.#.#*,##*,#.####.##.#..#.# *,#...#.#.#..#.## #####,#,#.#.##.###...#.#...#.#.##.#.#...###.#.##.#.#,**#.#.##.oIi] C .ooIi^^ DYou swap places with your cerulean imp.oIid u  Your cerulean imp closely misses the orc priest.oIi f x-80Soul SplinteroIij oIirl  oIil Q_The orc closely misses your cerulean imp.xIiș  Your cerulean imp closely misses the orc priest.1xIixIibW _The orc misses your cerulean imp.yIi ^  Your cerulean imp hits the orc priest but does no damage.yIi. U1==2yIiٟ yIi H _The orc hits your cerulean imp but does no damage.}Ii t  Your cerulean imp barely misses the orc priest.}Ii &3}Ii: }Ii| ^ _The orc barely misses your cerulean imp.Iix^  Your cerulean imp hits the orc priest but does no damage.Iiz&4IiIiH _The orc hits your cerulean imp but does no damage.Ii Ii Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spellsIi z[!] focus mode: off|onIij Ii   jacore the Magician  Deep Elf  Health: 24/24 ========================  Magic: 11/13 ====================----AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 ********##########.# #.######### XL:  4 Next: 97% Place: Dungeon:3 IiZ {,,,,,,,,....ooo5@..# #.........# Noise: =--------  Time: 2184.5 (0.0) ********##########.# #.#######.# g) +1 dagger (venom)*,,,,,#.# #.##..%.#.# Zap: wand of flame (14)*,##*,#.####.##.#..#.# ###### *,#...#.#.......#..#.# .....# #####,#,#...........#.##.. o   orc priest (ally target) .....###...#.#...#.........#.##.. oo 2 orcs ...........#.#...###.......#.##.. 5   cerulean imp (polearm, summoned) .............#.#,**#.......#.##..Your cerulean imp hits the orc priest but does no damage. _The orc hits your cerulean imp but does no damage.  Your cerulean imp barely misses the orc priest. _The orc barely misses your cerulean imp.Your cerulean imp hits the orc priest but does no damage. _The orc hits your cerulean imp but does no damage.IiK Ii IiJ Ii [ ### ###*#.# #.,....ooo@5..# #.*Ii\#.# #.#. *,,,,,#.# #.##..%.#. *,##*,#.####.##.#..#.# *,#...#.#.#..#..# #####,#,#.#.##.###...#.#...#.#.##.#.#...###.#.##.#.#,**#.#.##IifIig[1---5.5 (1IirnIiqe _You swap places with your cerulean imp. The orc hits you with a +0 short sword.Ii{Ii~|Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (14) (quivered) Spells ([,] to cycle)Cast: Magic DartCast: Call ImpCast: Grave Claw (1/3)Cast: ShockIi}Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onIiIi2`  jacore the Magician  Deep Elf  Health: 21/24 =====================---  Magic: 11/13 ====================----AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 Iip*********##########.# #.######## XL:  4 Next: 97% Place: Dungeon:3 ,,,,,,,,,....ooo@5..# #......... Noise: =--------  Time: 2185.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Cast: Soul Splinter*,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##. oo 2 orcs ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##. _The orc hits your cerulean imp but does no damage.  Your cerulean imp barely misses the orc priest. _The orc barely misses your cerulean imp.Your cerulean imp hits the orc priest bIiut does no damage. _The orc hits your cerulean imp but does no damage. _You swap places with your cerulean imp. The orc hits you with a +0 short sword.IiIiIi0   jacore the Magician  Deep Elf  Health: 21/24 =====================---  Magic: 10/13 ==================------  AC: 4Str: 7  EV: 11Int: 21 ### ###  SH: 0Dex: 14 IiY *********##########.# #.######## XL:  4 Next: 97% Place: Dungeon:3 ,,,,,,,,,....ooo@5..# #......... Noise: =--------  Time: 2185.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom) *,,,,,#.# #.##..%.#. Cast: Soul Splinter *,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##. oo 2 orcs ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##. _You swap places with your cerulean imp. The orc hits you with a +0 short sword.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: i> j;49man orc, wielding a +0 dagger and wearing a +0 ring mail (chance to affect:64%)Ii; oooshort sword (not susceptible)Ii@  jacore the Magician  Deep Elf IibB Health: 21/24 =====================---  Magic: 10/13 ==================------AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********##########.# #.######## XL:  4 Next: 97% Place: Dungeon:3 ,,,,,,,,,....oo*@5..# #......... Noise: =--------  Time: 2185.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Cast: Soul Splinter*,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##.i#Cm37m oo 2 orcs ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##. _You swap places with your cerulean imp. The orc hits you with a +0 short sword.Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (not susceptible)Iil  There's no room for the soul wisp to form!  The orc is unaffected.Iiן:oIi2=1==6.5 (1IiIiӨQ _The orc closely misses you.Ii,&Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (14) Ii-2Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onIiCIi`  jacore the Magician  Deep Elf  Health: 22/24 ======================--  Magic: 11/13 ====================----AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 Ii*********##########.# #.######## XL:  4 Next: 97% Place: Dungeon:3 ,,,,,,,,,....ooo@5..# #......... Noise: =--------  Time: 2186.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Zap: wand of flame (14)*,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##. oo 2 orcs ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wieldinIig a +0 short sword (not susceptible)  There's no room for the soul wisp to form!  The orc is unaffected. _The orc closely misses you.IiIiIiIiޯ {  jacore the Magician  Deep Elf  Health: 22/24 ======================--  Magic: 11/13 ====================----  AC: 4Str: 7  EV: 11Int: 21 ### ###  SH: 0Ii Dex: 14 *********##########.# #.######## XL:  4 Next: 97% Place: Dungeon:3 ,,,,,,,,,....ooo@5..# #......... Noise: =--------  Time: 2186.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom) *,,,,,#.# #.##..%.#. Zap: wand of flame (14) *,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##. oo 2 orcs ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##.The orc is unaffected. _The orc closely misses you.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: i ;man orc, wielding a +0 short sword (68% to hit)IiS oo _The orc closely misses you.Aiming: Throw FlameIiT Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, Iit  oo, wielding a +0 short sword (68% to hit)Iioo priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, 68% to hit)IiT `  jacore the Magician  Deep Elf  Health: 22/24 ======================--  Magic: 11/13 ====================----AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 IiT *********##########.# #.######## XL:  4 Next: 97% Place: Dungeon:3 ,,,,,,,,,....ooo@5..# #......... Noise: =--------  Time: 2186.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Zap: wand of flame (14)*,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##. oo 2 orcs ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, Ii wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, 68% to hit)  The puff of flame hits the orc.  The orc is severely wounded.Ii O=7.5 (13Ii IiR   Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, 68% to hit)  The puff of flame hits the orc.  The orc is severely wounded. _The orc barely misses you.IigIi Drink which item? Potions  g - 2 potions of magic [!] read|quaff|evoke[?] describe selectedIiBIiSIid  jacore the Magician  Deep Elf  Health: 22/24 ======================--  Magic: 11/13 ====================----AC: 4Str: 7EV: 11Int: 21### ###IiSH: 0Dex: 14 *********##########.# #.######## XL:  4 Next: 97% Place: Dungeon:3 ,,,,,,,,,....ooo@5..# #......... Noise: ==-------  Time: 2187.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Zap: wand of flame (13)*,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. Ii@......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##. oo 2 orcs ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##.Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, 68% to hit)  IiThe puff of flame hits the orc.  The orc is severely wounded. _The orc barely misses you.IiP  Okay, then.IiIi,Ii. _Iil Iin 4Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (13) (quivered) Spells ([,] to cycle)Cast: Magic DartCast: Call ImpCast: Grave Claw (1/3)Cast: ShockCast: Soul Splinter Iio [*/%] inventory [&] all spells[!] focus mode: off|onIiIiݻv  jacore the Magician  Deep Elf  Health: 22/24 ======================--  Magic: 11/13 ====================----AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********##########.# #.######## XL:  4 Next: 97% Place: Dungeon:3 Iif,,,,,,,,,....ooo@5..# #......... Noise: ==-------  Time: 2187.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Zap: wand of flame (13)*,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##. oo 2 orcs ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##.Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, 68% to hit)  The puff of flame hits the orc.  The orc is severely wounded. _The orc barely misses you. _Okay, then.IiIiIiFIiB  jacore the Magician  Deep Elf  Health: 22/24 ======================--  Magic: 11/13 ====================----  AC: 4Str: 7  EV: 11Int: 21 ### ###  SH: 0Dex: 14 *********##########.# #.######## XL:  4 Next: 97% Place: Dungeon:3 ,,,,,,,,,....ooo@5..# #......... Noise: ==-------  Time: 2187.5 (0.0) Ii]*********##########.# #.#######. g) +1 dagger (venom) *,,,,,#.# #.##..%.#. Zap: wand of flame (13) *,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##. oo 2 orcs ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##. _Okay, then.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, 68% to hit)Iiv  jacore the Magician  Deep Elf  Health: 22/24 ======================--  Magic: 11/13 ====================----AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********##########.# #.######## XL:  4 Next: 97% Place: Dungeon:3 Ii,,,,,,,,,....ooo@5..# #......... Noise: ==-------  Time: 2187.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Zap: wand of flame (13)*,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##. oo 2 orcs ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, 68% to hit)  The puff of flame hits the orc.  The orc is almost dead.IiIib19---8.5 (12IiBIi*IMShift-Dir - straight lineIibAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, 68% to hit)  The puff of flame hits the orc.  The orc is almost dead. _The orc hits you with a +0 short sword.IigIiQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (12) (quivered) Spells ([,] to cycle)Cast: Magic DartCast: Call ImpCast: Grave Claw (1/3)Cast: ShockIiCast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onIipIi3|  jacore the Magician  Deep Elf  Health: 19/24 ===================-----  Magic: 11/13 ====================----AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********##########.# #.######## XL:  4 Next: 97% Place: Dungeon:3 ,,,,,,,,,....ooo@5..# #......... Noise: ==-------  Time: 2188.5 (0.0) Ii}*********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Cast: Shock*,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##. oo 2 orcs ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##.Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, 68% to hit)  The puff of flame hits the orc.  The orc is almost dead. _The orc hits you with a +0 short sword.Ii~IiIiZIi&I  jacore the Magician  Deep Elf  Health: 19/24 ===================-----  Magic: 10/13 ==================------  AC: 4Str: 7  EV: 11Int: 21 ### ###  SH: 0Dex: 14 *********##########.# #.######## XL:  4 Next: 97% Place: Dungeon:3 ,,,,,,,,,....ooo@5..# #......... Noise: ==-------  Time: 2188.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom) *,,,,,#.# #.##..%.#. Cast: Shock *,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o iJ>m  orc priest (ally target) ......###...#.#...#.........#.##. oo 2 orcs ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##. _The orc hits you with a +0 short sword.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, 68% to hit)Ii  jacore the Magician  Deep Elf  Health: 19/24 ===================-----  Magic: 10/13 ==================------  AC: 4Str: 7  EV: 11Int: 21 ### ###  SH: 0Dex: 14 Iio*********##########.# #.######## XL:  4 Next: 97% Place: Dungeon:3 ,,,,,,,,,....oo)@5..# #......... Noise: ==-------  Time: 2188.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom) *,,,,,#.# #.##..%.#. Cast: Shock *,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##. oo 2 orcs ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, 68% to hit)  The zap hits the orc.  You kill the oIic rc!Ii* ### ###  *******@5..#    %     orcThe zap hits the orc.  You kill the orc!  Ii The zap hits the orc priest but does no damage.  The orc priest is severely wounded.  The orc is almost dead.Ii= @.oIi=D M....oIi}E IiR : IiaS < jacore the Magician  Deep Elf  Health: 19/24 ===================-----  Magic: 11/13 ====================----AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********##########.# #.######## XL:  4 Next: 101% Place: Dungeon:3 IiT ,,,,,,,,,....o.o@5..# #......... Noise: =--------  Time: 2189.5 (1.0) *********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Cast: Shock*,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##. o   orc Ii|T ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##.The zap hits the orc.  You kill the orc!The zap hits the orc priest but does no damage.  The orc priest is severely wounded.IiT sThe zap hits the orc. _The orc is almost dead.Ii]V x -You have reached level 5!Iia /  --more--IiA?23/282/15=-5 0% IiEIiPG IiG(_IikIiQuiver which action? ([-] to clear) Items ([,] to cycle)IiLNZap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onIi6Ii]  jacore the Magician  Deep Elf  Health: 23/28 ===================----- Ii- Magic: 12/15 ===================-----AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********##########.# #.######## XL:  5 Next:  0% Place: Dungeon:3 ,,,,,,,,,....o.o@5..# #......... Noise: =--------  Time: 2189.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Cast: Soul Splinter*,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) Iil......###...#.#...#.........#.##. o   orc ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##.You kill the orc!The zap hits the orc priest but does no damage.  The orc priest is severely wounded.The zap hits the orc. _The orc is almost dead. _You have reached level 5!IiaIiIi9IiK  jacore the Magician  Deep Elf  Health: 23/28 ===================-----  Magic: 11/15 =================-------  AC: 4Str: 7  EV: 11Int: 21 ### ###  SH: 0IiMDex: 14 *********##########.# #.######## XL:  5 Next:  0% Place: Dungeon:3 ,,,,,,,,,....o.o@5..# #......... Noise: =--------  Time: 2189.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom) *,,,,,#.# #.##..%.#. Cast: Soul Splinter *,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##. o   orc ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##. _You have reached level 5!Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straIiMight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, chance to affect: 47%)Ii   jacore the Magician  Deep Elf  Health: 23/28 ===================----- Ii  Magic: 11/15 =================-------AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********##########.# #.######## XL:  5 Next:  0% Place: Dungeon:3 ,,,,,,,,,....o.*@5..# #......... Noise: =--------  Time: 2189.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Cast: Soul Splinter*,##*,#.####.##.#..#. ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (ally target) ......###...#.#...#.........#.##. o   orc ............#.#...###.......#.##.Ii ,[m 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##. _You have reached level 5!Aiming: Soul Splinter (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, chance to affect: 47%)Ii weak, ally target, soul-s…)*   soul wisp (summoned)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (severely wounded, ally target, chance to affect: 47%)  IiԷ hA fragment of the orc priest's soul is dislodged from its body.  The orc priest looks weaker.Ii< T18----Soul SplinterYour cerulean imp hits the orc priest but does no damage.  Your soul wisp touches the orc priest.  The orc priest hits you with.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh)IitC /  --more--IiT~`*o Iiv 90.5 (1Beogh _IiIiIi+bIic~Quiver which action? ([-] to clear) Iivd"Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onIieIi Ii Ii  jacore the Magician  Deep Elf  Health: 18/28 ===============--------- IiM Magic: 11/15 =================-------AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********##########.# #.######## XL:  5 Next:  0% Place: Dungeon:3 ,,,,,,,,,....o*o@5..# #......... Noise: =--------  Time: 2190.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Cast: Grave Claw (1/3)*,##*,#.####.##.#..#. Beogh IiQ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (weak, ally target, soul-s…)......###...#.#...#.........#.##. o   orc ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##. *   soul wisp (summoned)Your cerulean imp hits the orc priest but does no damage.  IiYour soul wisp touches the orc priest.  The orc priest hits you with a +0 flail.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!" _(press Y on the ability menu to convert to Beogh)IiIi]!Ii"Ii% 3  jacore the Magician  Deep Elf  Health: 18/28 ===============---------  Magic: 9/15==============----------  AC: 4Str: 7  EV: 11Int: 21Ii&  ### ###  SH: 0Dex: 14 *********##########.# #.######## XL:  5 Next:  0% Place: Dungeon:3 ,,,,,,,,,....o*o@5..# #......... Noise: =--------  Time: 2190.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom) *,,,,,#.# #.##..%.#. Cast: Grave Claw (1/3) *,##*,#.####.##.#..#. Beogh ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (weak, ally target, soul-s…)......###...#.#...#.........#.##. o   orc ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##. *   soul wisp (summoned) _(press Y on the Ii}' ability menu to convert to Beogh)  Aiming: Grave Claw (safe; 10% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (almostdead, weak, ally target, soul-splintered)Iir o@5 cerulean imp, wielding a -3 spear (summoned, friendly)Ii ^ @5Ii/o@Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (almostdead, weak, ally target, soul-splintered)Ii  jacore the Magician  Deep Elf  Health: 18/28 ===============---------  Magic: 9/15==============----------AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********##########.# #.######## XL:  5 Next:  0% Place: Dungeon:3 ,,,,,,,,,....o**@5..# #......... Noise: =--------  Time: 2190.5 (0.0) IiV*********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Cast: Grave Claw (1/3)*,##*,#.####.##.#..#. Beogh ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc priest (weak, ally target, soul-s…)......###...#.#...#.........#.##. o   orc ............#.#...###.......#.##. 5   cerulean imp (polearm, summoned) ..............#.#,**#.......#.##. *   soul wisp (summoned) _(press Y on the ability menu to convert to Beogh)  Aiming: Grave Claw (safe; 10% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (almostdeadi49;49m, weak, ally target, soul-splintered)Ii )You unleash the spiteful dead! The jagged bones skewer the orc priest!  You kill the orc priest!Ii*o   orc5   cerulean imp (polearm, summoned)*   soul wisp (IiJ )(ally target) The last of your harvested death is exhausted.The orc hits your soul wisp with a +0 dagger.IiM23=1.5 (1Grave Claw (0/3)-GClaw Ii TIiUH _Your soul wisp touches the orc but does no damage.Ii Ii Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onIiIis  jacore the Magician  Deep Elf  Health: 18/28 ===============---------  Magic: 9/15==============----------AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 Ii *********##########.# #.######## XL:  5 Next: 23% Place: Dungeon:3 ,,,,,,,,,....o*)@5..# #......... Noise: ==-------  Time: 2191.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Cast: Magic Dart*,##*,#.####.##.#..#. -GClaw ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc (ally target) ......###...#.#...#.........#.##. 5   cerulean imp (polearm, summoned) ............#.#...###.......#.##. *   soul wisp (summoned) ..............#.#,**#.......#.##.dead, weak, ally target, soul-splintered)  You unleash the spiteful dead! The jagged bones skewer the orc priest!  You kill the orc priest!The last of your harvested deIi ath is exhausted.The orc hits your soul wisp with a +0 dagger. _Your soul wisp touches the orc but does no damage.Ii IiVIi-Iip  jacore the Magician  Deep Elf  Health: 18/28 ===============---------  Magic: 8/15============------------  AC: 4Str: 7  EV: 11Int: 21 ### ###  SH: 0Dex: 14 *********##########.# #.######## XL:  5 Next: 23% Place: Dungeon:3 ,,,,,,,,,....o*)@5..# #......... Noise: ==-------  Time: 2191.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom) *,,,,,#.# #.##..%.#. Cast: Magic Dart *,##*,#.####.##.#..#. -GClaw ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##.i܎40m o   orc (ally target) ......###...#.#...#.........#.##. 5   cerulean imp (polearm, summoned) ............#.#...###.......#.##. *   soul wisp (summoned) ..............#.#,**#.......#.##.The orc hits your soul wisp with a +0 dagger. _Your soul wisp touches the orc but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIia <@#IiJ a*@##Ii K*##Ii> 7##IiA.#Ii .o _Your soul wisp touches the orc but does no damage.  Aiming: Magic Dart (safe; 4% risk of failure)  IiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (almost dead, allytarget, 100% to hit)IioMIiNReally fire in your soul wisp's direction? Y - Yes Ii#O' N - NoIi \ IidY  jacore the Magician  Deep Elf  Health: 18/28 ===============---------  Magic: 9/15==============----------AC: 4IieStr: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********##########.# #.######## XL:  5 Next: 23% Place: Dungeon:3 ,,,,,,,,,....o*)@5..# #......... Noise: ==-------  Time: 2191.5 (0.0) *********##########.# #.#######. g) +1 dagger (venom)*,,,,,#.# #.##..%.#. Cast: Magic Dart*,##*,#.####.##.#..#. -GClaw ####### *,#...#.#.......#..#. ......# #####,#,#...........#.##. o   orc (ally target) ......###...#.#...#.........#.##. 5   cerulean imp (polearm, summoned) ............#.#...###.......#.##. *   soul wisp (summoned) Iiec..............#.#,**#.......#.##.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (almost dead, allytarget, 100% to hit)  Okay, then.Ii!nIi~oIiuIiw. _IiY### ### #.# #.#....o*)5@..# #.##.# #.#.#*,,,,,#.# #.##..%.#.#*,##*,#.####.##.#..#.# *,#...#.#.#..#.## #####,#,#.#.##.###...#.#...#.#.##.#.#...###.#.##.#.#,**#.#.##.Ii5.Press: ? - help, Q - selIiect action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (almost dead, allytarget, 100% to hit)  You swap places with your cerulean imp.Ii* )The orc hits your soul wisp but does no damage.  Your soul wisp touches the orc.IiB)5Ii 5   cerulean imp (polearm, summoned)*   soul wisp (Ii;4--2.5 (1IiIiPC _The orc dies!IitF F.*IiM IiO 9=10/15====--3IiT IiU IiAIi%4IiTIipIi ### ###*#.# #.,....).*@5..# #.*#.# #.#. *,,,,,#.# #.##..%.#. *,##*,#.####.##.#..#.# *,#...#.#.#..#..# #####,#,#.#.##.###...#.#...#.#.##.#.#...###.#.##.#.#,**#.#.##IitIi%5IiIis= _You swap places with your cerulean imp.Ii ### ####.# #..).@*5..# ##.# #.# *,,,,,#.# #.##..%.# *,##*,#.####.##.#..## *,#...#.#.#..# #......# #####,#,#.#.## #......###...#.#...#.#.## IiX[#.#.#...###.#.## #.#.#,**#.#.##IiRz §You swap places with your soul wisp.Ii'*   soul wisp (IiC/;6Ii2_ _Your cerulean imp disappears in a puff of smoke!Ii4n _Items here: )) [ ††.Ii Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  g - a +1 dagger of venom (weapon)  a - a +0 dagger of chaos Floor Items ([,] to select) Hand Weaponsa +0 flaila +0 short sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip IiIiIi  jacore the Magician  Deep Elf  Health: 19/28 ================--------  Magic: 10/15 ================--------AC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********###########.# #.####### XL:  5 Next: 24% Place: Dungeon:3 ,,,,,,,,,.....).@*§..# #........ Noise: ---------  Time: 2196.5 (0.0) Ii*********###########.# #.####### g) +1 dagger (venom)*,,,,,#.# #.##..%.# Cast: Magic Dart*,##*,#.####.##.#..# -GClaw ######## *,#...#.#.......#..# #......# #####,#,#...........#.## *   soul wisp (summoned) #......###...#.#...#.........#.## #............#.#...###.......#.## #..............#.#,**#.......#.##Your soul wisp touches the orc. _The orc dies! _You swap places with your cerulean imp.  You swap places with your soul wisp. _Your cerulean imp disappears in a puff of smoke! _Items here: )) [ ††.Iim#P  Okay, then.Ii$Ii(IiW*. _IiS IiPU Wear or take off which item? Inventory Items Ii6V Armour (go to first with [)  c - a +0 hat (worn)  e - a +0 pair of gloves (worn)  f - a +0 leather armour (worn)b - a +0 robe Floor Items ([,] to select) Armoura +0 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip IirIiOIi-  jacore the Magician  Deep Elf  Health: 19/28 ================--------  Magic: 10/15 ================--------IiAC: 4Str: 7EV: 11Int: 21### ###SH: 0Dex: 14 *********###########.# #.####### XL:  5 Next: 24% Place: Dungeon:3 ,,,,,,,,,.....).@*§..# #........ Noise: ---------  Time: 2196.5 (0.0) *********###########.# #.####### g) +1 dagger (venom)*,,,,,#.# #.##..%.# Cast: Magic Dart*,##*,#.####.##.#..# -GClaw ######## *,#...#.#.......#..# Ii#......# #####,#,#...........#.## *   soul wisp (summoned) #......###...#.#...#.........#.## #............#.#...###.......#.## #..............#.#,**#.......#.## _The orc dies! _You swap places with your cerulean imp.  You swap places with your soul wisp. _Your cerulean imp disappears in a puff of smoke! _Items here: )) [ ††. _Okay, then.IiP  Okay, then.IiIiIi. _Iic?Ii@3IiMIiN0.IiOIiwS20=1= _IiFTIiVIiVIiWIiZ$  Things that are here:Ii7bu ### #####.# #...@*)§...# #8.5 (2##.# #. *,,,,,#.# #.##..% *,##*,#.####.##.#.Ii&c ## *,#...#.#.......#. ..#......# #####,#,#..#. ..#......###...#.#...#..#. ..#..#.#...###.......#. ..#..#.#,**#.......#.IidIi\jIilQ _a +0 dagger; a +0 ring mailIioIiIi"Ii-IiIiIiIid2===IiIi~&O=Ii'Ii)Ii*K1=Iif+Ii.Ii.Ii/Ii1Iiv1i3===Ii2Ii4Ii5IiO6Ii8Iic8#2Ii82=Iix9Ii;Ii <i4===Ii<Ii>,Ii?IiH § _You start resting.Ii JIiJ3IiKIi$LK3=IiLIiZO _Your soul wisp disappears in a puff of smoke!Magic restored.IiFZ^.).Ii[!Iib1210.5 (12.0)Iifw5====1.5 (13 Iihg_IikIimIi Ii 4==IiB Ii޵ :==Ii Ii5 Ii Ii Iir ,Ii` Ii IiJ h5==IiL Ii IiH Ii Ii Ii< Ii Ii/ ,Ii IiH Ii h6==Ii Ii Ii Ii_ Ii Ii Ii Ii Ii IiK Iic Ii Ii( 2=Ii Ii{ Ii9 K7=Ii Ii Ii IiE Ii IiB Ii Ii Iih Ii IiY k _You start resting.HP restored.Ii Ii -30.5 (19Ii }8==1.5 (20 _Ii IiI IiۺIiһ3IiIiIinIi@IiIikIi9=IivIiIi,IiIi\IiIiEIiIi^IiIi_IiIiIi IilIi'IiIiIiIil,IiIipIiIiIiBIiIiIioIiIiIinIiIi]IiIiIiIiIi%Ii/IiIijIiIi&IiIiIiIiXIiIiIiIi%IiIi?IiIi5IiIiIiSIiIiTIiIidIiIi2IiIiIi IiIiIiIiIiDIi IiIiIiIiIiIiIiWIiIi Ii Ii IiM Ii[ Ii IiIiIi"IiIi*Ii2,IiIiIiaIiIi,IicIizIiIiIiIi$IiIiIi@IiIi, Ii Ii}!Ii"Ii#Ii#Ii$Iiy%Ii%Ii',IiV(Ii)Ii*Ii*Ii+Ii,Ii,Ii.Ii.Ii2/Iic0Ii0Ii`1Ii43Ii3IiO4Ii;5Ii5Ii56Ii7Ii8Ii8Ii9Iil:Ii;Iio<Ii=Ii=Ii?Ii?Ii!@IiaAIiAIiBIiRD,IiEIi|FIiFIi[GIiHIi?IIiIIiJIi KIiKIiLIiUMIixOBIi/PIi~QIiQIiRIiSIiTTIi%UIi]VIiVIiWIi>YIiYIikZIi[Iin\IiA]Ii^Ii%_Ii_IiaIibIibIicIibdIidIiUfIifIiMgIixhIihIijiIifjIijIiQkIi`onIiCpIiFqIiqIiyrIisIi@tIitIiOvIivIiwIixIi yIiyIi|Ii}}Ii~,Ii~IiIiIiBIiIiIiIiIi!IiQIiIiIiIiIiqIiIiIipIi݌Ii#IiIi@IiIiIimIiIiIiIiۜ,IiIi[IiIi`IiPIiϣIiIiIiҦIiIinIiIiߩIi}IiIivIiIij,IiW _You start waiting.Iiž.330.5 (99Ii/1.5 (100.0)IiKIiQ# _Done waiting.Ii Ii' 3IigIiIiIiBIiIi IiIiIi|IiIicIiIij Ii=!Ii"Ii3$Ii$Ii5%Iiw&Ii'Ii(,Ii- ### #######.# Ii.*.....).)....# #7.5 (6.0) #.#######.# #.# *,,,,,#.# # #.# *,##*,#.#### #.###### *,#...#.#........#......# #####,#,#.........)..#......###...#..........#......#.#...###..Ii.<......#......#.#,**#..Ii1Ii5IiP7Ii 3Ii2 Iih Ii Ii Ii Ii* Ii6  #### *.....).)...42.5 (5 #.##### #.# *,,,,, #.# *,##*,  ##.##### *,#...#  #........#......# #####,#,#  #.....)..#......###...#.#...#  #........#.....#.#...#  #........#.....#.#,*Ii9 Ii: IiFIi3IiIiBIie _Found a yellow potion.Ii 3IiѿIi2IixIiIiIiIiIiIiIi(Ii:IiIiIiVIiIio,Iil #..!........8.5 (6 #. #.# * #.# * ##.Ii###### * #........#......# ##### #.....)..#......## #........#... #........#.....IiIiIiIi Ii!3Ii*Ii&,Ii.0BIi0,Ii1Ii6Ii7,Ii<z        #..@......51.5 (3   #.   #.#Ii=H   #.#   ##.##   #..#......#   #.....)..#......###..   #..#.   #..#Ii?Ii]CIiES _d - a yellow potionIiXB IivE Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  g - a +1 dagger of venom (weapon)  a - a +0 dagger of chaos Armour (go to first with [)  c - a +0 hat (worn)  e - a +0 pair of gloves (worn)  f - a +0 leather armour (worn)b - a +0 robe Jewellery (go to first with "=)  d - a ring of positive energy (worn)IiF 3h - an amulet of regenerationIim Evocable Items:  Wands /  a - a wand of flame (12)Ii Scroll Scrolls?i - 2 scrolls of identifyIi Potion Potion!  g - 2 potions of magic  d - a yellow potionIi| Scroll Scroll?  i - 2 scrolls of identifyIisi - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ii+ Identify which item? (\ to view known items) Potions (select first with !)  d - a yellow potion Ii [?] describe selectedIi'IiD"  jacore the Magician  Deep Elf  Health: 28/28 ========================  Magic: 15/15 ========================  AC: 4Str: 7  EV: 11Int: 21  SH: 0Dex: 14  #################### XL:  5 Next: 24% Place: Dungeon:3  #..@................ Noise: ---------  Time: 2351.5 (0.0)  #.################## g) +1 dagger (venom)  #.#Cast: Magic Dart  #.#-GClaw  ##.##############  #........#......# ###   #.....)..#......###..   #........#...........   #........#...........  Ii#E_You start resting. _HP restored. _You start waiting. _Done waiting. _Found a yellow potion. _d - a yellow potionIi1): Ii) jacore the Magician  Deep Elf  Health: 28/28 ========================  Magic: 15/15 ========================  AC: 4Str: 7  EV: 11Int: 21 Ii* SH: 0Dex: 14  #################### XL:  5 Next: 24% Place: Dungeon:3  #..@................ Noise: ---------  Time: 2351.5 (0.0)  #.################## g) +1 dagger (venom)  #.#Cast: Magic Dart  #.#-GClaw  ##.##############  #........#......# ###  Iiw+> #.....)..#......###..   #........#...........   #........#...........  _HP restored. _You start waiting. _Done waiting. _Found a yellow potion. _d - a yellow potionAs you read the scroll of identify, it crumbles to dust.Ii4Iic6*2.5 (1Ii9Ii;   #........#........... You start waiting.Iiv<@Done waiting. _Found a yellow potion. _d - a yellow potion  As you read the scroll of identify, it crumbles to dust. _d -> A - a potion of attractionIi7Ii83IiCIiDIiEIiGIXIiJIiKIiLIiJMIiMIiNIi7PIiPIiUQIiRIiHTIiTIiUIi` ################## #................. IiCaf#.################ #.#  #.#  ##@############## 7.5 (5  #........#......#   #.....)..#......###  #........#.........  #........#......... Ii b #..÷.....##.###....  #........##†###.†  ##.#.........##  ##.#.........##Ii.gIilIimIiwW IiX 3Iice Iif Iig Iil nIim IiIo ,Iio Iir Ii}t Ii(u Iiu IiB V #................... #.################## #.# #.# ##.##############  #........#......# Ii  #.....)..#......###.. #........#........... #...@....#...........61.5 (4 #..÷.....##.###...... #........##†###.†.... ##.#..##....† ##.#..## #........[...######## #....# # #.....## # #.....#########Ii Iiܨ Ii0 IiIiIiIi!IiBBIimIibIiIiIiIiIiBIipIikIimIiIiIi& ##.############## *, #........#......# #####, #.....)..#......###...#. #........#............#. #........#.............. #..÷.....##.###....... Ii1#........##.###.†..... ##..##....†..# ##..###,5 #........[...########.#, #....# #.#, #...........## #.# #...........#########.# #..............< #...###'###.#########.# #...# #................. Ii!##.## #>.........IiOIiIiIiZoIi"q3IiLzIiB{Ii{Ii,Ii,IiIiIiIi,IiIiB,IiIi[IiIi4IiIiEIiIiW,IiIiݔIiTIiIiIiIir,IiqIiE,IiXIi,IirBIiqIi)BIi:Ii(,IiIiIiVIiѤIiHIiIiIi,IiMIi ,IiЩIiܰ9 .......##.......#,*,#....# #### ...[...########.#,#.#....###*#### .......# #.#,#.#......,,...# ......## #.#.#.##...######.# ......#########.#.#.#....#....#.# .................<........ #'###.#########.###.#[##.#.##.#.# #.................#.#.##.#.#*,#. #>...........#.#*,#..81.5 (16.0) ##.#########....#.#.#.##.#.#*,#.##.#...,,....####.#.#....#.#*,#.##.#.#######.# #.#.#.##.#.#*,#.# ##......#########.#......#.##,#.# ................#.#.#......##.#.# ###.....#######.#.#####....#...<.IiԱ#.....# #.#.# #....#######.....# #.#.# #....#.<#IiIi"Ii!Ii=+3Iic,Ii9Ii:IiA?BIi?,Ii@IiGIi,IiIiIIi,IiIiIi Ii| Ii! Ii@ Ii+Ii>BIiIiIiIi Ii=,IiIiIiIi]IiIioIiIiIiIi Ii Ii{ Ii !Ii, ######.###.#[##.#.##.#.###.##.......#.#.##.#.#*,#.....................##.#.#*,#........... ###....#.#.#.##.#.#*,#.##........####.#.#....#.#*,#.##........ ###.# #.#.#.##.#.#*,#.###### ########.#......#.##,#.# #.... .#.#.##.#.########## ######.#.#####..@.#...<.......,,,92.5 (11 Ii.#.#.# #....############## #.#.# #....#.<#........... ######.#.# #....#.##.#......... .......#.# ##...#.##.#.........#.######...#.##.#......... ..............#.#........######## ..............#.#........### ######........#.#....).....##Ii]3IiK8Ii9IiIiF3IiIi IiBIi,IiIiOIi,IiIi,Ii,IiIiIioIiIiIi5IiIidIiIiJIiIiq,IiIiIi IiIi+IivIiIiIiIi IiIi\ Ii Ii Ii IimIimIi,IiIiIiIi:Ii,IiIiSIiIiIiWIiIiaIi& IiL!Ii"Ii"IiP#Ii<$Ii%Ii%Ii)&Ii'Ii\(Ii(Ii)Ii3 .#.#*,#.######....###.#.#.#.#.#.#.##,#.# #....# #.#.#...#:##.#.#############.#.# ....#...<.......,,,..#.#.#.#.################.#.#.#.# Ii*5v....#.<#...........#.#.#,#.###### ....#.......#.#,*,,,,,,* #...#.##.#...........#.#,******,* #...#.##.#......@....#.#,,,,,,*,*410.5 (18 #.#........#########.#.#,****,*,* #.#........### #.#.#.# *,*,* #.#....).....## #.#.#.# *,*,* #.#.....##.#..# #.#.#.# *,*,* #.#.....##.##.### #.#.#.# *,*,* #.#.....##.##...# #.#.#.# *,*,,##.####.## #.#...# *,*** ........##.# #..###.#..####*,*Ii8Ii=Ii*@Ii3IiIirIiIi'Ii,Iia,IiIiu,IiIirIi,IioIi,Ii,IiIi[Ii,IiIiIiIi3IiIiIiIiIiIi\IiIi~IioIiIi IiIiIix,IiYIiIiIi]IiIi Iit Ii Iik IiIiBIiIioIiIi,IiKIi0 B _Found a scroll of revelation.Ii!Ii"Ii7#Ii$Iik%IiF&,Ii'Iiu(Ii(Ii)Ii*Ii+Ii,Ii,Ii-Ii.Iip/Ii/Ii=1IiD2Ii2IiS3Ii4Ii5Ii-6Ii6Ii? ####....###.#.#.#.#.#.##.##   #....# #.#.#...#:......#  ############.#.#.......##..#  ....,,,..#.#.#.#.........##  ##########.#.#.#.#..........#  ......#.#.#.#.############  Ii@........#.#?#,,,,,,*  ...........#.#.######,*  ...........#.##,*  33.5 (23 .#########.#.#.####.#,*  .### #.#.#.# *,*,*  ...## #.#.#.# *,*,*  .#..# #.#.#.# *,*,*  .##.### #.#.#.# *,*,******    .##...# #.#.#.# *,*,,,,,,*  Ii8A  .####.## #.#...# *,******,*    .# #..###.#..####*,* *,*   IiCBIiFIiGIiT 3Ii Ii Ii ,Iit IiB Ii{ Ii$ Ii Ii Ii Ii Ii Ii Ii Ii. Ii Ii Ii Ii Ii@ Ii Ii Ii Ii Ii IiS Ii ,Ii Ii ,Ii Ii- Ii Iin ,Ii E ........#.#......#,*  #######.#.#.####.#,*  # #.#.#.# #.#,*  ## #.#.#.# #.#,*  .# #.#.#.# #.#,*  .### #.#.#.# #.#,******  # #.#.#.# #.#,,,,,,*  ##.## #.#...# #.#*****,*   #..###.#..#####@# *,*  Ii 44.5 (11 ###..#........##.# *,*  ...#.#..#####.##.# *,*  >#.#(.....#.##.# *,*  ...#.#.####.#.##.# *,*  ...#.#.####.#.##.# *,*  ...÷.....##.#.##.# *,*  ...###>#.##.#.##.# *,*  ...# #.#.##.#.#*,* *,*  Iiq :Ii Iih 3IiIi,IiIiI,IiS Ii$Ii%,Ii&Ii`',Ii(IiJ)IiM*Ii+,Ii,Ii,Iij-Ii-Ii.Ii/IiE0Ii0Ii8 ###..#........##.# *,* ...#.#..#####.##.# *,* ..>#.#(.....#.##.# *,* ...#.#.####.#.##.# *,* ...#.#.####.#.##.# *,* ...÷.....##.#.##.# *,##>#.##.#.##.# * ...# #.#.##.#.##.# ...# #.#.##.#.53.5 (9.0) ...# #.#.##.#Ii: #.#.##. #### #.# # #..†5... ###########.#*****,** *,,,,,,...,,,,,,,* *,******,*********Ii;Ii@IiAIi W3IiXIicIiReBIiCkIil,IimIinIi;o,IipIiq,IirIisIitIiLu,IivIi&xIix,Ii'zIizIi{Ii|Ii1 ..# #.#.##.#.##.# *,*  # #.#.##.#.##.# *,*  # #.#.##.#.##.# *,*  # #.#.##.#.##.# *,*  ### #.#....#.##.# *,*   #.######.##.# *,*   #..†5....##.# *,*   ###########.######.#*   *........@.......*  61.5 (8Ii9 *.######.########*   *,* #.#   *,*****#.#   *,,,,,,..#   *******###        IiIiMIiIiIii3IiIi9,IiIiQ,IiŬXIirIiVIi,Ii^3 _Found a spear.IipIi1IiDIiw #.##.#.##.# *,*  #.##.#.##.# #)#  #.##.#.##.# #.#  #.##.#.##.# #.#  #....#.##.# #.#  ######.##.# #.#  .†5....##.# #.#  #########.######.##  Ii߾t*..............@.#  7.5 (6  *.######.#########  *,* #.#  *,*****#.#  *,,,,,,..#  *******###     IiIi+Ii2Ii`9 Ii: 3IiG Ii I IiI IiM XIitN IiOO IiP IiFQ ,IiR IigS IiT ,IiU Ii2V IiV IiW Ii8^ l .... ##.# ..## #.##. #.##.#).##.#.##.# #.# #.##.#.##.# #@# Ii1_ P72.5 (5 #....#.##.# #.# ######.##.# .†5....##.# #########.######.##................#*.######.#########*,* #.#*,*****#.#Iib Iig Ii9i IiH Ii 3Ii XIi XIi . .#### .... ### ..4.5 (2## #.##. #....#. ######.##.# #.#  .†5....##.# #.#   . .###Ii Ii IiR N _You see here a +0 spear.IiaNIiO3Ii\IiW^Ii_$ _IidnIieIif,IigIiiIiVjIi)k,IiSmIinIinIioIiv #.#.# #.#,* .#.# #.#,***###.#.# #.#,,,,. .#...# #.#**** .#..###.... .#### .... ##9.5 (5# Ii}w..##..##.. #.##.#).##.#.##.# #.# #.##.#.##.# #.# #....#.##.# #.# Ii{IiIi9Ii.Ii3IiXIiIiIi IiIiA,Ii7IiIi,IiIi IiuIiIiIi;IiIi IiIiVIiIi5Ii .#.#?#,,,,,,* .#.#.######,* .#.#......#,* #.#.#.####.#,* #.#.#.# #.#,* #.#.#.# #.#,* #.#.#.# #.#,* #.#.#.# #.#.###### Ii+.#.#.# #.#....@.# 86.5 (7.#...# #.######.# #.#..#####.# #.# ........##.# #.# ..#####.##.# #.# (.....#.##.# #.# .####.#.##.# #.# .####.#.##.# #.# ...##.#.##.# #.# Ii1Ii(IidIi@Iij3IixIivBIi)nIiIiIi-Ii< _Found a leather armour.IiIieIiIi=IiIi; Ii Ii IiF ,Ii IizIiIi4IiIiIi^IiIikIiIiIi2Ii Ii2,X..# #.#.#...#:......# #######.#.#.......##..# ,,,..#.#.#.#.........## ####.#.#.#.#..........# ....#.#.#.#.############ ......#.#?#,,,,..# ......#.#.######.# ......#.#......#.# ####.#.#.####.#@# 95.5 (9  #.#.#.# #.#.#  #.#.#.# #.#.#  #.#.#.# #.#.# ## #.#.#.# #.#.###### .# #.#.#.# #.#......#  #.#...# #.######.# ..#####.# #.# #..#........##.# #.# Ii-Ii1Ii3W _You see here a +0 leather armour.IiUIi3IiIiWIi@$ _Ii#,Ii#Ii$Ii5%IiN'Ii(Iiz)Iir*Ii',Iio-Ii.Ii.IiN0Ii1Ii2Ii+3Ii:....##.#.#.#...#.##.# ........##.#.#.#.#.#.##.# ###....###.#.#.#.#.#.##.##  #....# #.#.#...#:......# ##########.#.#.......##..# ,,,..#.#.#.#.........## ########.#.#.#.#..........# .#.#.#.#.############ .........#.#?#..@...# 500.5 (5 .........#.#.######.# Ii;.........#.#......#.# ########.#.#.####.#[#  #.#.#.# #.#.# # #.#.#.# #.#.# .# #.#.#.# #.#.# #.### #.#.#.# #.#.###### .# #.#.#.# #.#......# Ii<IiuBIiDJiRJi3JiJi;Ji"nJi#Ji$Ji%Ji&Ji&Jis)Jii+Ji,Ji,Ji@/Ji0Jir1Ji[2Ji"4Ji4Jis5Ji5Ji6Jil7Ji7Ji8Ji'9Ji9JiO:Ji:Ji <Ji=Ji>Ji>Ji@JiAJiBJihCJiDJiEJiJFJiFJiHJiIJizJJiKJiLJi NJiNJi;OJiQJiPRJiRJiSJi0TJiTJiUJiVJiVJiaWJiWJi\XJiXJiYJi)ZJiZJi[Ji\Ji1]Ji]Jig^Jie,Ji)gJin,JioJiR{@ ##.........##.#.#.#...#.##.# ##.........##.#.#.#.#.#.##.# .######....###.#.#.#.#.#.##.## .# #....# #.#.#...#:......# .####.#.#.......##..# <.......,,,..#.#.#.#.........## Ji|(####.#.#.#.#....# ....#.#.#.#.###### #....#.#@#......# 20.5 (20.0)#....#.#.######.# #....#.#......#.# ...#########.#.#.####.#[# ...### #.#.#.# #.#.#....## #.#.#.# #.#.# ##.#..# #.#.#.# #.#.##.##.### #.#.#.# #.#.#######.##...# #.#.#.# #.#......#JiJiރJiP0 _r - a scroll of revelationJi?Ji@JiAJiMJiO,JiGTXJiU,Ji*WJiX,JiYJiZJiC[Ji[Ji\Ji]Jig^Ji^JiE`JiaJibJi)cJik ############.#.#.#.#..........# ...#.#.#.#.############...........#.#.#......# ...........#.#.######.# ...........#.#......#.# ...############.#[# ...###  #.#.# ##  #.#.# Ji(l##.#..# # #.#6.5 (6.0) ##.##.### # #.#.###### ##.##...# #.#.#.# #.#......# ##.####.## #.#...# #.######.# ##.# #..###.#..#####.# #.# ##'#####..#........##.# #.# ........#.#..#####.##.# #.# .......>#.#(.....#.##.# #. ........#.#.####.#.##.# #Ji|nJifsJiztJilJipJixJiCJi FJiMJiNJiJiq3JiJiJ BJi Ji JiI JigJiJiDJiJiJiJiJiJi.JiJi ,JiMJiJiSJiJiJix!Ji#,Ji#Jix'=  You see here 2 javelins.Ji)Ji) _Ji*Ji6 .....##.#..# #.#.#.# #.#.# ##.##.### #.#.#.# #.#.#### .....##.##...# #.#.#.# #.#..... .....##.####.## #.#...# #.###### .....##.# #..###.#..#####.# #..##'#####..#........##.# #........#.#..#####.##.# ###.......>#.#(.....#.##.# # ............###.#.##.# #34.5 (8 ............##.# # .............÷.....##.#.##.# # .............###>#.##.#.##.# # .............# #.#.##.#.##.# # .............# #.#.##.#.##.# #Ji8[[m .....# #.#.##.#.##.# #  .####........# #.#.##.#.##.# #  .# ########## #.#....#.##.# # Ji;JiKJi Ji~Ji3JiJi>,Ji|,Jie,JiJiJiJiOJiJi *###.## #.#...##### #..###.#..#####.# '#####..#........##.# ###........#.#..#####.##.# ##.......>#.#(.....#.........#.#.####.#..........#.#.####.#..........÷.....##.###@#.7.5 (3Ji+w #.#.# #.# #.#. .####.# .# #########.. .# #.##### #..†5... ..# ###########.#####Ji/Ji@5Ji\6c _There is a stone staircase leading down here.JiLJiyJiJiJiH18.5 (1 _JiJi' %4Ji,  #. #. #. #. Ji- )#.### #... #..####  #.@...#  ##.##.....  #.# #.#  #.. ... ###. . .# Ji -40.0 (2.5Jim Ji # _You climb downwards.Ji a _There is a stone staircase leading up here.JiO Ji" 3JiI Ji Ji $ _Ji BJi Jia Jic Ji Jih Ji Jic #.###..#..#####.<...###.##..... #.#####.# #@......#Ji 3.0 (3.0#.......######.#.###.# #. .## .# # Ji Ji Ji Ji  ####... #..####<...Ji' # ##.##.....#.##. #.#####.##....#......#....@..######.###.#  #. .# .#Jiw Ji3 *4.0 (1Ji{ Jiq Ji@JiJi Ji Jix JiBJi8JiJi+JiWJiJiJiiJia#. #. #.### #... #..#### #.<...# # ##.##..... #.##. #.#####.# #....#...@...# 7.0 (3Ji'#.......######.#.###.# #. #.# # #.##.##.#..#JiI Ji}#Jis%Ji<JiJiKJiJiJinJiԸJiJiӻJi&JiJi*#. #. #. #.### ####... ..# ###JiD:#..#####.#...#.<...##.#.# JiY^ ##.##......# Jil#.##. #.#####@# 50Ji#....#.......# Ji>#.......#####Jiw#.#.###.# #. #.JiQ## #.Ji.##.Ji.##.Ji"#Ji+..#Ji!JidJiJJiJi<JiJifJi$JiBJioJiJi7JifJiXJiJiJi%#. #. #. #. #.### #### #... ..##### #..#####.#... Jid.<...##.#.#  # ##.##.....3  #.##. #.#####.##Ji#....#.......# #.......######.#.##Jit#.##. #.#Ji+# Ji:#.#JiJioJiJi  QJi  U#. #. #. #. #.### #### #... ..########## #..#####.#.@.......6  #.<...##.#.######## # ##.##......# #.##. #.#####.####....#.......##.......######.#.###.##. #.##Ji Ji JiJi3Ji(Ji8%Ji'Ji'JiA(Ji(Ji*Ji0,Jie,Ji,JiC1  #.  #.  #. Jiz1. #.  #.### ####  #... ..####.#  Ji1x#..#####.#....#  Ji160.0 (4  #.<...##.#.#### Ji1@ ##.##......# Ji1q . #.#####.###  Ji$2v..#.......#  ......#####  JiI2  #.###.#    Jik2#. #.#    # #.# Ji2P  Ji4Jid8Ji&: Ji} Ji JiX Ji Jī JiPB Ji Ji Ji= Ji Ji JiQ Ji Ji( Ji^ Ji Ji JiP Ji Ji( Ji Ji #.#  #.#  #.#  #.# JiS  #.# # #### #.# Jiv  ..#####.#   Ji####.#..........@#  5.0 (5  JiY..##.#.#####   Jiؚk#......#  ####.###  JiS ...#  . Ji=#####   Ji2:.#   JiT_.#  .#  Jit-  Ji՞ JiԢ Jip!Ji!Ji?!Jiʨ!Ji!Ji!Ji̯B!Ji]!Jiǰ!Ji!Ji~!Ji!Ji!Jij!Ji!Ji.!JiQ!JiԷ!Ji!Ji!Ji!Ji[!Ji.###..#....#...!Ji@Q... #70!Jipf #. #.#!Jii #### #.# !Ji ..###########.# ####.#...........#!JiC.##.#.########### #......# !Ji&####.###!Jiq!Ji!Ji#Ji|#Ji'~Quiver which action? ([-] to clear) #Jil[Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dart#Jib - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|on#JiM#Ji  jacore the Magician#..#  Deep Elf##..#  Health: 28/28 ========================....#  Magic: 15/15 ========================#Ji...  AC: 4Str: 7...  EV: 11Int: 21#.#  SH: 0#Ji<Dex: 14#.#  XL:  5 Next: 24% Place: Dungeon:4#Jiq#@#  Noise: ---------  Time: 2570.0 (0.0)#.##Ji  g) +1 dagger (venom)#.#  Cast: Call Imp #Jia# #####.##Ji  -GClaw ..###########.# #Ji####.#...........#   ..##.#.############Ji%S   #......# #JiFp  ####.###   #Jiu__You see here a +0 leather armour. _r - a scroll of revelation #JiS_You see here 2 javelins. _There is a stone staircase leading down here. #JiG_You climb downwards. _There is a stone staircase leading up here.#Ji#Ji#Ji!#Ji?  jacore the Magician #..# Deep Elf ##..# Health: 28/28 ======================== ....##Jiq Magic: 13/15 ====================---- ... AC: 4Str: 7 ... EV: 11Int: 21 #*# SH: 0Dex: 14#Ji/ #*# XL:  5 Next: 24% Place: Dungeon:4 #@##Ji  Noise: ---------  Time: 2570.0 (0.0) #*##Ji/ g) +1 dagger (venom) #*##JiT Cast: Call Imp # #### #.# -GClaw #Jiwi ..###########.# ####.#...........#  #Jia..##.#.###########  #......##Jio  ####.###  #Jiۜ_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  #JiCasting: Call Imp (safe; 9% risk of failure)  #Ji Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate$Ji'A#@$Ji{5#*$Ji@**$Ji p  jacore the Magician#..#  Deep Elf##..#  Health: 28/28 ========================....#  Magic: 13/15 ====================----...  AC: 4Str: 7...  EV: 11Int: 21#5#  SH: 0$Ji Dex: 14#.#  XL:  5 Next: 24% Place: Dungeon:4#@#  Noise: ---------  Time: 2570.0 (0.0)#.#  g) +1 dagger (venom)#.#  Cast: Call Imp # #####.#  -GClaw $Ji ..###########.# ####.#...........#$Ji(   5   cerulean imp (polearm, summoned) ..##.#.###########$JiN B #......# ####.###$Jir p _You climb downwards. _There is a stone staircase leading up here.  $Ji Casting: Call Imp (safe; 9% risk of failure)  $Ji Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate$Ji ?A tiny devil pulls itself out of the air.$Ji :==1.0 (1 _$Jix $Jir &Ji2"&Ji"&Ji!#&Ji%&Ji(&JiS,B&JiD.&Ji.L4==&Ji.0&Ji2 _You swap places with your cerulean imp. Found a smoking hand axe.&Ji4&Ji6&Jig7&Ji7&Ji+< .. ## #..#####..##.....#).##.....#.......@.#--4.0 (3..#####5## #. #. # #### #.  ..###########.#...........#&Ji<8--&Ji?&JiA'Ji 3'Jiz 'Ji 'Ji X'Ji 'Ji 'Ji 'JiY 'Ji 'Ji 'Ji 'Ji j5===='JiV 'Ji 4 _Magic restored.'Ji 'Ji 'Ji 'Ji 'Ji 'Ji 'Ji 'JiJ 'Ji 'Ji_ #. .. #. ##.# ######. ...# ....... #..# ....... ####..# ....... #.....# .....).##.....# 5.....# 9.0 (5.....#####.##  #........ #.#  #.####### #.#  #. #.#  #.'Ji  #.#  #.### #### #.#  #... ..###########.#  #..#####.#.....# 'Ji 'JiQ 'Ji )Jiq)Jiq)Jibs)Ji3v)Ji/w.)Ji(z)Ji}I)Ji)Ji?)Ji:==)Ji)Jit ..   #.# ..  #.## ##.#  #######.. ...#  #.......# #..#  #.......#####..# )JiT##.......##.....# ##.....# 81.0 (2#..............#  #.......#####.##)Ji[  #. #.......# #.#  #. ######### #.#  #.)Ji #.#  #.  #.#  )JiՍ #.### #### #.#  #... ..###########.#)Ji)Ji)JiQ _You see here the +1 hand axe "Xapnanof" {elec, Str+6}./Ji6n /Jip %Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with )) /Jip $ g - a +1 dagger of venom (weapon)  a - a +0 dagger of chaos Floor Items ([,] to select) Hand Weapons /Jiq 0the +1 hand axe "Xapnanof" {elec, Str+6}/Ji:q [?] describe selected [!] equip|wield|wear|put on/JiYq y[tab] equip|unequip 1Jit 1JiN jacore the Magician..Deep Elf#.# ..Health: 28/28 ========================#.## ##.#Magic: 15/15 ========================#######.. ...#AC: 4Str: 7#.......# #..#EV: 11Int: 21#.......#####..#SH: 0Dex: 14##.......##.....#XL:  5 Next: 24% Place: Dungeon:4.......@5##.....#Noise: ---------  Time: 2581.0 (0.0).#..............#g) +1 dagger (venom)#.......#####.##Cast: Call Imp#. #.......# #.#-GClaw #. ######### i m#.##.#.#5   cerulean imp (polearm, summoned)#.#.##.### #####.##... ..###########.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air. _You swap places with your cerulean imp. Found a smoking hand axe. _Magic restored. _You see here the +1 hand axe "Xapnanof" {elec, Str+6}.1Ji  _Magic restored. _You see here the +1 hand axe "Xapnanof" {elec, Str+6}.  You unwield your +1 dagger of venom.  Your +1 dagger of venom stops dripping with poison.  You feel stronger.  You hear the crackle of electricity.1Jif 13582.0 (1i) +1 hand axe "Xapnanof" {elec, Str+6}1Ji 1Ji K _i - the +1 hand axe "Xapnanof" (weapon) {elec, Str+6}4Ji4JiWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) 4Ji3 i - the +1 hand axe "Xapnanof" (weapon) {elec, Str+6}  a - a +0 dagger of chaos  g - a +1 dagger of venom4Jic[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 8Ji s  i - the +1 hand axe "Xapnanof" (weapon) {elec, Str+6}. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.8Ji^s Your skill: 0.0; use (s) to set 14.0 as a target for Axes.At 100% training you would reach 14.0 in about 6.0 XLs.Current attack delay: 1.3. Damage rating: 8 (Base 7 x 107% (Str) x 100% (Skill) + 1 (Ench)). Elec:It sometimes electrocutes victims (1/4 chance, 8-20 damage). Str+6: It affects your strength (+6). If you unwield this weapon: 8Jis Your EV would decrease by 0.2 (11.2 -> 11.0). Your spell failure would worsen by up to 1% (press '!' for details). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the 8Jis |wielder, dealing less damage to those not targeted. It is a one-handed weapon. It cannot be enchanted further. EJi+X[Wield or unwield which item (- for none)?  - - Unarmed Hand Weapons (go to first with ))  i - the +1 hand axe "Xapnanof" (weapon) {elec, Str+6}  a - a +0 dagger of chaos  g - a +1 dagger of venom  [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip FJi FJi FJi jacore the Magician..Deep Elf#.# ..Health: 28/28 ========================#.## ##.#Magic: 15/15 ========================#######.. ...#AC: 4FJia Str: 13#.......# #..#EV: 11Int: 21#.......#####..#SH: 0Dex: 14FJi ##.......##.....#XL:  5 Next: 24% Place: Dungeon:4FJi .......@5##.....#Noise: ---------  Time: 2582.0 (0.0)FJi .#..............#i) +1 hand axe "Xapnanof" {elec, Str+6} FJi* #.......#####.##Cast: Call Imp#. #.......# #.#-GClaw #. ######### #.##.FJiP #.#5   cerulean imp (polearm, summoned)#.FJio <#.##.### ####FJi F#.##... ..###########.# FJi _You see here the +1 hand axe "Xapnanof" {elec, Str+6}.  FJi +You unwield your +1 dagger of venom.  FJi ]Your +1 dagger of venom stops dripping with poison.  You feel stronger.FJi vYou hear the crackle of electricity. _i - the +1 hand axe "Xapnanof" (weapon) {elec, Str+6}FJiU i ### ####  #... ..###########.#  Okay, then. _HJi# _HJiH),HJi*,HJiD+HJi-HJi1HJin3HJi3HJi)5HJi7L#.. #.# #.#  ...  #.# ..  #.###.##.# HJiLb#####..!.....# ## #..# 5.0 (3#......5#####..# HJiO|##.......##.....#  HJiKO.........##.... .#............. HJi$Ps#.......#####.##. #.......##. ##########.#.#HJiUQHJiZHJieY _Found a potion of curing.IJi3IJiK.IJi:_IJizBIJi8IJi'IJiIJiIJiIJiIJiIJiZIJi)| ###  #..  #.#  ##.#  ... ##  #.# ....   #.###.##.#  #######.5@.....#  9.0 (4#.......#####..#  #.......#####..#  ##.......##.....#  .........##.....#  .#..............#   #.......#####.##  #. #.......# #.#  #. ######### #.#   _c - a potion of curingJJiJJiKJJiJJi JJi*§JJi1 _Your cerulean imp disappears in a puff of smoke!JJi4JJi35JJi5JJi_ ### #.# #.. ..# #.# ..# ##.# #.# ... #.###  #.# #.....  #.###.##.#  #######.§..@...#  91.0 (2#.......#####..#  #.......#####..#  JJiRcX##.......##.....#  .........##.....#  .#.....#  #.......#####.##    JJil#.......# #.#    ## #.#   KJiIKJiKJi' ## #..#### #.. .#.# ..# ## ... #.#####.# #.# #@......#3 #.###.##.##########........##......§#####..#  -GClaw #.......#####..# . .# #KJi KJiP KJi KJi KJi; KJi× ,KJip nKJi KJi KJi KJi KJi KJiL KJiȣ KJi KJii l ### ##  #.. .#  #####.# .#  #.....# .#  #.# ..# .#  ##.# #.# .#  ... #.#####.#  KJih ]#.# #.....@.#  8.0 (5#.###.##.####  #######........#  #......§#####..#  #.......#####..#  #.......##.....#  ........##.....#  #.....#  #.......#####.##  KJi KJij KJiE LJi^ uLJi         ### ###   #.. ..#  ###.# #.#  #.....# #.#  #.# ..# #@#  602.0 (4##.# #.# #.#   ... #.#####.#   #.# #.......#   #.###.##.####  ######........#  §#####..#  .#####..#  .##.....#  MJiDIMJi#MJi,MJiBMJi MJi MJi "MJi#MJi$MJie$MJi}&MJiT',MJi(MJi,)  MJi,,   MJi -#########  #.....@.# 6MJi1-y #####.#####.# MJiX- #.....# #.#  #.# ..# #.# MJi-#.# #.# #.#  ... #.#####.#  MJi-~#.# #.......#  MJi-#.###.##.#### #######........# MJi.MJi6MJi8NJi3NJi%43NJi6NJi8NJi9,NJin=XNJi>NJi?NJi?NJi @NJi.E        ###  #..@....# 9.0 (3 #####.#####.#  #.....# #.#  #.#...# #.# NJiE ##.# #.# #.#  ... #.#####.#  #.# #.......#  #.###.##.####  #######........# NJiENJi-FNJiINJiKOJig9OJi9OJi;OJi=OJiI@OJi-DBOJiE,OJiFOJipHOJiK,OJiKOJiZ     ######### #.......# #####.#####.# #...@.# #.# 12 #.#...# #.#  ##.#.#.# #.#  ....#.#####.#  #.###.......#  #.###.##.#### #######...... #......§#####..  #.......#####..# OJi?OJi?OJi0@PJi$PJiPJi,PJi+ XPJiK PJil PJi PJi'######### #.......# #####.#####.# #.....# #.#  #.#...# #.#  ##@#.#.# #.# 6.0 (4..........#.#####.# #######.###.......#  #.###.##.#### #######...#.......#####..# #.......#####..# ##.......##.....# ...##.....#PJi* PJi PJi8 PJi PJi PJi nPJi PJi PJi PJi PJic PJiH !######### #.......######.#####.# #.....# #.# #.#...# #.#..########.#.#.# #.#.......@.....#.#####.#9.0 (3#########.###.......# #.###.##.###########........ #.......#####..#PJi  #.......#####..# ##.......##.....# .........##.....# .#..............#PJi{ PJi PJi QJi IQJi[ QJiE QJi%  ####### #......QJi  #####.##### #.....# ##### #.#...# ###....########.#.#.# #.......#.#####23.0 (4.#.#########.###...... #.###.##.## #######........# QJiF [ #.......#####..#  #.......#####..#  ##.......##.....#  .........##.....#  .#....#QJi= QJi~ QJin RJiRJiEQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)  d - Cast: Shock RJi9 e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onSJi@0jacore the MagicianDeep Elf####### Health: 28/28 ========================#...... Magic: 15/15 ========================#####.##### AC: 4Str: 13#.....# # EV: 11Int: 21#####.#...# # SH: 0Dex: 14##....########.#.#.# # XL:  5 Next: 24% Place: Dungeon:4.......@.........#.##### Noise: ---------  Time: 2623.0 (0.0).#.#.#########.###...... i) +1 hand axe "Xapnanof" {elec, Str+6} #.###.##.## Cast: Call Imp#######........# -GClaw #.......#####..##.......#####..###.......##.....#.........##.....#.#..............#You hear the crackle of electricity. Ji19d_i - the +1 hand axe "Xapnanof" (weapon) {elec, Str+6} _Okay, then. _Found a potion of curing. _c - a potion of curing _Your cerulean imp disappears in a puff of smoke!UJiF  jacore the Magician  Deep Elf ####### Health: 28/28 ======================== #...... Magic: 13/15 ====================---- #####.##### AC: 4Str: 13 #.....# # EV: 11Int: 21 #### #.#...# # SH: 0Dex: 14UJi2 ##...*########.#.#.# # XL:  5 Next: 24% Place: Dungeon:4 .....**@**.......#.##### Noise: ---------  Time: 2623.0 (0.0) .#.#.#########.###...... i) +1 hand axe "Xapnanof" {elec, Str+6}  #.###.##.## Cast: Call Imp #######........#  -GClaw  #.......#####..#  #.......#####..#   ##.......##.....#   .........##.....#   .#..............#   _Found a potion of curing. UJiڊ_c - a potion of curing _Your cerulean imp disappears in a puff of smoke!UJiCasting: Call Imp (safe; 8% risk of failure)  UJi^ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateUJit7*@UJi9 jacore the MagicianDeep Elf####### Health: 28/28 ========================#...... Magic: 13/15 ====================----#####.##### AC: 4Str: 13#.....# # EV: 11Int: 21#####.#...# # SH: 0Dex: 14##....########.#.#.# # XL:  5 Next: 24% Place: Dungeon:4UJi ......5@.........#.##### Noise: ---------  Time: 2623.0 (0.0).#.#.#########.###...... i) +1 hand axe "Xapnanof" {elec, Str+6} #.###.##.## Cast: Call Imp#######........# -GClaw #.......#####..##.......#####..# 5   cerulean imp (polearm, summoned)##.......##.....#.........##.....#.#..............# _c - a potion of curing _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 8% risk of failure)  UJi 2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.UJi܌ :==4.0 (1 _UJi UJi VJiVJiVJiVJiVJiVJi?VJib _You swap places with your cerulean imp.VJiZ _Found an escape hatch in the ceiling.4==  # #####. #.....#  ###### #.#...#  ###....########.#.#.#  #....@5...........#.--7.0 (3 #.#.#.###.#### #.# #.#..# #######.......##.# #.......#####.#.# #.......#####...###.......##.....<....##.... .#..--VJi{\ VJi&] VJiV^ VJiya VJib .VJid VJij VJiNk VJil VJi n VJio VJip j5====VJi q VJi w H  # ### #.... ###### #.#.. ###....########.#.# #.@5....30 #.#.#.###.### #.#.#.# #.##.#...# ########.###.# #.......###VJiw b#. #.# #.......###.. ..###.......##.. .<...## .#VJilx VJi/} VJi7 XJiXJi1 XJi XJi XJi55XJiGXJi_XJi=XJiXJiXJiXJiXJiXJiXJiXJi XJij#f  You encounter an adder.XJi)#####...#######.#.###....########.#.#.................#.#.#.#########.###5#.#.# #.## #.#...# #######... #@###.# ## #.# #.# #....... ... ..###.......S.....<..........##XJi?*...#..# .#...#### ..# #.S   adder (asleep) #... #.# 5   cerulean imp (polearm, summoned) #.### ##########.XJiZ-Y.53XJi443, ally target)XJix5N==4.0 (4 _XJi ;XJi#=[Ji[JioQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [Ji[*/%] inventory [&] all spells[!] focus mode: off|on[Ji [Ji5 #### jacore the Magician#... Deep Elf#######.#. Health: 28/28 ========================###....########.#. Magic: 15/15 ========================#................. AC: 4Str: 13#.#.#.#########.## EV: 11Int: 21#.#.#.##.## SH: 0Dex: 14#5#...# #######... XL:  5 Next: 24% Place: Dungeon:4#@###.# #.......## Noise: ---------  Time: 2634.0 (0.0)#.# #.# #.......## i) +1 hand axe "Xapnanof" {elec, Str+6} ... ..###.......## Cast: Magic DartS.....<[40[Ji6 m..........## -GClaw ...#..# .#.........#### ..# #.......## S   adder (asleep, ally target)#... #.......# 5   cerulean imp (polearm, summoned)#.### ##########.Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air. _You swap places with your cerulean imp. _Found an escape hatch in the ceiling. _You encounter an adder.\Ji #### jacore the Magician #... Deep Elf ###### #.#. Health: 28/28 ======================== ###....########.#. Magic: 14/15 ======================-- #................. AC: 4Str: 13 #.#.#.#########.## EV: 11Int: 21 \Jil#.#.#.# #.## SH: 0Dex: 14 #5#...# #######... XL:  5 Next: 24% Place: Dungeon:4 #@###.# #.......## Noise: ---------  Time: 2634.0 (0.0) #*# #.# #.......## i) +1 hand axe "Xapnanof" {elec, Str+6}  \Ji*.. ..###.......## Cast: Magic Dart S.....<..........## -GClaw  ...#..# .#.........\Ji #### ..# #.......## S   adder (asleep, ally target) \Ji%#... #.......#  5   cerulean imp (polearm, summoned) #.### #########  \Ji9G#. _Found an escape hatch in the ceiling. _You encounter an adder.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)\Ji_ .*S.*\Ji{[*.*.\JiJS.  Aim: an adder (asleep, ally target, 100% to hit)]Ji#### jacore the Magician#... Deep Elf#######.#. Health: 28/28 ========================###....########.#. Magic: 14/15 ======================--#................. AC: 4Str: 13#.#.#.#########.## EV: 11Int: 21#.#.#.##.## SH: 0Dex: 14#5#...# #######... XL:  5 Next: 24% Place: Dungeon:4#@###.# #.......## Noise: ---------  Time: 2634.0 (0.0)#.# #.# #.......## i) +1 hand axe "Xapnanof" {elec, Str+6} ... ..###.......## Cast: Magic Dart]JiuS.....<..........## -GClaw ...#..# .#.........#### ..# #.......## S   adder (asleep, ally target)#... #.......# 5   cerulean imp (polearm, summoned)#.### ##########. _You encounter an adder.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.]Jix`Contam: 10% 5.0 (1 _]Ji"]Ji3$^JiPQ #### jacore the Magician #... Deep Elf ###### #.#. Health: 28/28 ======================== ###....########.#. Magic: 13/15 ====================---- #................. AC: 4Str: 13 #.#.#.#########.## EV: 11Int: 21 Contam: 10%  #.#.#.# #.## SH: 0Dex:[37m 14 #5#...# #######... XL:  5 Next: 24% Place: Dungeon:4 #@###.# #.......## Noise: ---------  Time: 2635.0 (0.0) #*# #.# #.......## i) +1 hand axe "Xapnanof" {elec, Str+6}  *.. ..###.......## Cast: Magic ^JiRhDart S.....<..........## -GClaw  ...#..# .#......... #### ..# #.......## S   adder (asleep, ally target) #... #.......#  5   cerulean imp (polearm, summoned) #.### #########  #.Aim: an adder (asleep, ally target, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)^Ji#### jacore the Magician#... Deep Elf#######.#. Health: 28/28 ========================###....########.#. Magic: 13/15 ====================----#................. AC: 4Str: 13#.#.#.#########.## EV: 11Int: 21 Contam: 10% #.#.#.##.## SH: 0Dex: 14#5#...# #######... XL:  5 Next: 24% Place: Dungeon:4^Ji#@###.# #.......## Noise: ---------  Time: 2635.0 (0.0)#*# #.# #.......## i) +1 hand axe "Xapnanof" {elec, Str+6} *.. ..###.......## Cast: Magic DartS.....<..........## -GClaw ...#..# .#.........#### ..# #.......## S   adder (ally target)#... #.......# 5   cerulean imp (polearm, summoned)#.### ##########.Aiming: Magic Dart (safe; 3% risk of failure)  ^Ji|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.^Ji,]S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, ally target, 100% to hit)  The magic dart hits the adder.adder is lightly wounded.hisses angrily.^Jikc&.^Jid:==6.0 (1 _^Jij^Jil`Ji}H`JiJtQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onaJi aJi #### jacore the Magician#... Deep Elf#######.#. Health: 28/28 ========================###....########.#. Magic: 13/15 ====================----#................. AC: 4Str: 13#.#.#.#########.## EV: 11Int: 21 Contam: 10% #.#.#.##.## SH: 0Dex: 14#5#...# #######... XL:  5 Next: 24% Place: Dungeon:4aJi i#@###.# #.......## Noise: ==-------  Time: 2636.0 (0.0)#.# #.# #.......## i) +1 hand axe "Xapnanof" {elec, Str+6} S.. ..###.......## Cast: Soul Splinter......<..........## -GClaw ...#..# .#.........#### ..# #.......## S   adder (ally target)#... #.......# 5   cerulean imp (polearm, summoned)#.### ##########.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineaJi@ Aim: an adder (asleep, ally target, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded. _The adder hisses angrily.aJi aJi aJi bJi)' #### jacore the Magician #... Deep Elf ###### #.#. Health: 28/28 ======================== ###....########.#. Magic: 12/15 ===================----- #................. AC: 4Str: 13 #.#.#.#########.## EV: 11Int: 21 Contam: 10%  #.#.#.# #.## SH: 0Dex: 14 #5#...# #######... XL:  5 Next: 24% Place: Dungeon:4 #@###.# #.......## Noise: ==-------  Time: 2636.0 (0.0) #*# #.# #.......## i) +1 hand axe "Xapnanof" {elec, Str+6}  S.. ..###.......## Cast: Ji'mSoul Splinter ......<..........## -GClaw  ...#..# .#......... #### ..# #.......## S   adder (ally target) #... #.......#  5   cerulean imp (polearm, summoned) #.### #########  #.The adder is lightly wounded. _The adder hisses angrily.  Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, ally target, chance to affect: 55%)bJi' #### jacore the Magician#... Deep Elf#######.#. Health: 28/28 ========================###....########.#. Magic: 12/15 ===================-----#................. AC: 4Str: 13#.#.#.#########.## EV: 11Int: 21 Contam: 10% #.#.#.#bJi( p#.## SH: 0Dex: 14#5#...# #######... XL:  5 Next: 24% Place: Dungeon:4#@###.# #.......## Noise: ==-------  Time: 2636.0 (0.0)#.# #.# #.......## i) +1 hand axe "Xapnanof" {elec, Str+6} *.. ..###.......## Cast: Soul Splinter......<..........## -GClaw ...#..# .#.........#### ..# #.......## S   adder (ally target)#... #.......# 5   cerulean imp (polearm, summoned)#.### ##########.The adder is lightly wounded. _The adder hisses angrily.  bJi( Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, ally target, chance to affect: 55%)bJiU Mweak, ally target, soul-splint…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an adder (lightly wounded, ally target, chance to affect: 55%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.bJi ;S.bJi d* A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.  Your cerulean imp hits the adder from afar with a -3 spear.  The adder bites you.  You are poisoned.poisons you!bJiy 7======--7.0 (1bJi sSoul SplinterPois -GClaw bJi bJi J _Your soul wisp touches the adder but does no damage.fJiXQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onhJiJ3hJij#### jacore the Magician#... Deep Elf#######.#. Health: 27/28 =======================-hJiu###....########.#. Magic: 12/15 ===================-----#................. AC: 4Str: 13#.#.#.#########.## EV: 11Int: 21 Contam: 10% #.#.#.##.## SH: 0Dex: 14#5#...# #######... XL:  5 Next: 24% Place: Dungeon:4#@###.# #.......## Noise: =--------  Time: 2637.0 (0.0)#S# #.# #.......## i) +1 hand axe "Xapnanof" {elec, Str+6} hJi;6.*. ..###.......## Cast: Shock......<..........## Pois -GClaw ...#..# .#.........#### ..# #.......## S   adder (weak, ally target, soul-splint…)#... #.......# 5   cerulean imp (polearm, summoned)#.### ######### *   soul wisp (summoned)#.The adder looks weaker.  Your cerulean imp hits the adder from afar with a -3 spear.  The adder bites you.  You are poisoned.hJisgThe adder poisons you! _Your soul wisp touches the adder but does no damage.hJihJihJiiJi2 J  You closely miss the adder.iJi  _Your soul wisp touchebut does no damage.  You closely miss the adder.The adder is heavily wounded.You feel very sick.  Your cerulean imp hitfrom afar with a -3 spear.  The adder bites you. Your soul wisp misses the adder.iJiդ 3===----3=8.3 (1.3iJi iJiN ` _Your cerulean imp barely misses the adder.kJi#  #### jacore the Magician #... Deep Elf ###### #.#. Health: 23/28 ===================----- ###....########.#. Magic: 12/15 ===================----- #................. AC: 4Str: 13 #.#.#.#########.## EV: 11Int: 21 Contam: 10%  #.#.#.# #.## SH: 0Dex: 14 kJi #5#...# #######... XL:  5 Next: 24% Place: Dungeon:4 #@###.# #.......## Noise: =--------  Time: 2638.3 (0.0) #S# #.# #.......## i) +1 hand axe "Xapnanof" {elec, Str+6}  .*. ..###.......## Cast: Shock ..*...<..........## Pois -GClaw  ...#..# .#......... #### ..# #.......## S   adder (weak, ally target, soul-splint…) #... #.......#  5   cerulean imp (polearm, summoned) #.### #########  *   soul wisp (summoned) #.Your cerulean imp hits the adder from afar with a -3 spear.  The adder bites you. Your soul wisp misses the adder. _Your cerulkJiq ean imp barely misses the adder.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linekJiHS*.#The adder bites you. Your soul wisp misses the adder. _Your cerulean imp barely  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, weak, ally target, soul-splintered, 48% to hit)kJi#### jacore the Magician#... Deep Elf#######.#. Health: 23/28 ===================-----###....########.#. Magic: 12/15 ===================-----#................. AC: 4Str: 13#.#.#.#########.## EV: 11Int: 21 Contam: 10% #.#.#.##.## SH: 0Dex: 14#5#...# #######... XL:  5 Next: 24% Place: Dungeon:4#@###.# #.......## Noise: =--------  Time: 2638.3 (0.0)#*# #.# #.......## i) +1 hand axe "Xapnanof" {elec, Str+6} .*. ..###.......## kJif Cast: Shock......<..........## Pois -GClaw ...#..# .#.........#### ..# #.......## S   adder (weak, ally target, soul-splint…)#... #.......# 5   cerulean imp (polearm, summoned)#.### ######### *   soul wisp (summoned)#.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, weak, ally target, soul-splintered, 48% to hit)The zap hits the adder.  The adder is almost dead.kJi#qS: an adder (heavily wounded, weak, ally target, soul-splintered, 48% to hit)The zap hits the adder.  The adder is almost dead.You feel sick. The adder bites you but does no damage.  Your soul wisp misses the adder.Your cerulean imp closely misses the adder.kJir*9.3 (1kJi[wkJiy= _The adder bites you but does no damage.lJiA]J  You closely miss the adder.lJieIYour cerulean imp closely misses the adder. _The adder bites you but does no damage.  You closely miss the adder.The adder is almost dead. lJi;fx You feel sick. The adder barely misses you.r soul wisp closely misses the adder.lJig[2-40.6 (1.3lJillJin` _Your cerulean imp barely misses the adder.mJiL #### jacore the MagicianmJi0 #... Deep Elf ###### #.#. Health: 22/28 ==================------ ###....########.#. Magic: 11/15 =================------- #................. AC: 4Str: 13 #.#.#.#########.## EV: 11mJi+Int: 21 Contam: 10%  #.#.#.# #.## SH: 0Dex: 14 #5#...# #######... XL:  5 Next: 24% Place: Dungeon:4 mJiy#@###.# #.......## Noise: =--------  Time: 2640.6 (0.0) #S# #.# #.......## i) +1 hand axe "Xapnanof" {elec, Str+6}  .*. ..###.......## Cast: Shock ..*...<..........## Pois -GClaw  ...#..# .#......... mJi#### ..# #.......## S   adder (weak, ally target, soul-splint…) mJi#... #.......#  5   cerulean imp (polearm, summoned) #.### #########  *   soul wisp (summoned)mJio #.You feel sick. The adder barely misses you.mJi@Your soul wisp closely misses the adder. _Your cerulean imp barely misses the adder.mJifkAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linemJimJiU.S*.#Your soul wisp closely misses the adder. _Your cerulean imp barely misses the adder.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, weak, ally target, soul-splintered, 48% to hit)mJi #### jacore the Magician #... Deep Elf ###### #.#. Health: 22/28 ==================------ ###....########.#. Magic: 11/15 =================------- #................. AC: 4Str: 13 #.#.#.#########.## EV: 11Int: 21 Contam: 10%  #.#.#.# #.## SH: 0Dex: 14 #5#...# #######... XL:  5 Next: 24% Place: Dungeon:4 mJim#@###.# #.......## Noise: =--------  Time: 2640.6 (0.0) #.# #.# #.......## i) +1 hand axe "Xapnanof" {elec, Str+6}  .*. ..###.......## Cast: Shock ......<..........## Pois -GClaw  ...#..# .#......... #### ..# #.......## S   adder (weak, ally target, soul-splint…) #... #.......#  5   cerulean imp (polearm, summoned) #.### #########  *   soul wisp (summoned) #.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, weak, allymJi target, soul-splintered, 48% to hit)  The zap hits the adder.  You kill the adder!mJii   mJi      #*# #.#  .*.  <   #### ..# 5   cerulean imp (polearm, summoned) #...  *   soul wisp (mJi[ #.###  #.mJip  *.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an adder (almost dead, weak, ally target, soul-splintered, 48% to hit)  The zap hits the adder.  You kill the adder!You have harvested enough death to cast Grave Claw an additional time.mJiu mJi| 12==8% 311.6 (1ShockmJiށ mJio $ _You feel sick.nJi3nJinJinJi  You swap places with your soul wisp. Found a sling. You feel sick.  You encounter an ogre. It is wielding a +0 giant club.nJi2]...##########....#######0-................#.#.#########.##.#.#.# 5#...# #######...*###.# #.......## O........)..##...........<...Shock.......#..#.#.#..####### ..# # ## #...nJi O   ogre (wandering)### ########5   cerulean imp (polearm, summoned)*   soul wisp (summoned)nJi5&0nJi-H, ally target)nJiY[-6-2.6 (1 _nJiLnJidqJimL#######.####....########.#.##.................##.#.#.#########.####.#.#.# #.##5#...# #######....#*###.# #.......#########.###.# #.#O.......@)..###.##....<....##..#..#.#.#..########..# # #.### #... #.##.### ######### 5   cerulean imp (polearm, summoned)#.#qJi*   soul wisp (#..#.### ####qJis .*You feel sick.qJiӉ0OqJi^Q.5qJiqJiݎ.OO   ogre (ally target)qJiv5   cerulean imp (polearm, summoned)qJi*   soul wisp (summoned)qJifn=4-3qJi͕qJiɗ[ _You are no longer poisoned.sJiQ####....########.#.##.................#.#.#.#.#########.###.#.#.#.# #.###.#.#...# #######.....#5###.# #.......##########*###.# #.#.O.......)..###.......##......<..........##..#..#.#.#..########..# # #.......####sJi #... #.##.### ##########.#5   cerulean imp (polearm, summoned)#.. *   soul wisp (#.### ####sJi3Z#... ..##########sJi#P.*sJi0OsJi`Q.5sJim.O   ogre (ally target)5   cerulean imp (polearm, summoned)*   soul wisp (summoned)sJix3===24sJisJitJi<  #.................# #.#.#.#########.### #.#.#.# #.### #.#...# #######... #.###.# #.......#########5###.# #...O.....*)..###.......##. ...........<...## .......#@.#.#.#........ ########..# # #.### #.... #.#  #.#### ######### #.# #.. #.### #### #... ..######### #..#####.#.........5Ji= ;49m.O*.5.tJi-C tJiE /5tJi$K tJi#N K _Your magical contamination has completely faded away.xJiܹ5 ###....########.#. #................. #.#.#.#########. #.#.#.# #.## #.#...# #######... #.###.# #. #######.###.# #.## ...O.5.*.)..###.## .......@...<...## .......#..#.#.#...xJi########..# # #.## #.... #.......# #.#### ######### #.# #..  #.### ####  #... ..########xJiG.OxJiS.*xJixJi&6xJixJiI _Your cerulean imp hits the ogre but does no damage.|Ji5<.O|JiD@E  Your soul wisp touches the ogre.|Ji_AT1=7|JiH|JiqK_ _Your cerulean imp barely misses the ogre.~Ji]<~Ji~>;Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock ~Ji>C e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onJi\Jik###....########.#. jacore the Magician#................. Deep Elf#.#.#.#########.## Health: 21/28 ==================------#.#.#.##.## Magic: 13/15 ====================----#.#...# #######... AC: 4Str: 13#.###.# #.......## EV: 11Int: 21#######.###.# #.......## SH: 0Dex: 14.....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4Jil.....O*@...<..........## Noise: ---------  Time: 2647.6 (0.0).......#..#.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6} ########..# # #.......## Cast: Grave Claw (1/3)#.... #.......##.#### ##########.#O   ogre (ally target)#..5   cerulean imp (polearm, summoned)#.### ####*   soul wisp (summoned)#... ..########You feel sick. _You are no longer poisoned. _Your magical contamination has completely faded away. Ji m_Your cerulean imp hits the ogre but does no damage.  Your soul wisp touches the ogre. _Your cerulean imp barely misses the ogre.JinJiuJi#wJi p ###....########.#. jacore the Magician #................. Deep Elf #.#.#.#########.## Health: 21/28 ==================------ #.#.#.# #.## Magic: 11/15 =================------- Ji #.#...# #######... AC: 4Str: 13 #.###.# #.......## EV: 11Int: 21 #######.###.# #.......## SH: 0Dex: 14 .....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4 .....O*@...<..........## Noise: ---------  Time: 2647.6 (0.0) .......#..#.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6} Ji B ########..# # #.......## Cast: Grave Claw (1/3) #.... #.......#  #.#### #########  #.#Ji  O   ogre (ally target) #..Ji  5   cerulean imp (polearm, summoned) Ji9 #.### ####  *   soul wisp (summoned) #... ..########Ji^ wYour soul wisp touches the ogre. _Your cerulean imp barely misses the ogre.Ji dAiming: Grave Claw (safe; 8% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleJi zDir - move targetAim: an ogre, wielding a +0 giant club (lightly wounded, ally target)Ji{Y O*Ji$O.  Aim: an ogre, wielding a +0 giant club (lightly wounded, ally target)Ji]e ###....########.#. jacore the Magician#................. Deep Elf#.#.#.#########.## Health: 21/28 ==================------#.#.#.##.## Magic: 11/15 =================-------#.#...# #######... AC: 4Str: 13#.###.# #.......## EV: 11Int: 21Jif #######.###.# #.......## SH: 0Dex: 14.....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4.....**@...<..........## Noise: ---------  Time: 2647.6 (0.0).......#..#.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6} ########..# # #.......## Cast: Grave Claw (1/3)#.... #.......##.#### ##########.#Ji+f O   ogre (ally target)#..JiPf 5   cerulean imp (polearm, summoned)#.### ####Jif 0*   soul wisp (summoned)#... ..########Your soul wisp touches the ogre. _Your cerulean imp barely misses the ogre.Jif Aiming: Grave Claw (safe; 8% risk of failure) (1/3 uses available)  Jif @Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an ogre, wielding a +0 giant club (lightly wounded, ally target)JiH<   , bound)You unleash the spiteful dead! The jagged bones skewer the ogre!  The ogre is severely wounded.Ji §You unleash the spiteful dead! The jagged bones skewer the ogre!  The ogre is severely wounded.  The ogre is pinned in place!  The last of your harvested death is exhausted.  The ogre hits your soul wisp with a +0 giant club!  Your soul wisp is destroyed!Ji! O  Your soul wisp disappears in a puff of smoke!Ji c2====8.6 (1Ji KGrave Claw (0/3)-GClaw Ji Ji! I _Your cerulean imp hits the ogre but does no damage.Jij Ji|l RQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  Jil "e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onJibJi###....########.#. jacore the Magician#................. Deep Elf#.#.#.#########.## Health: 21/28 ==================------#.#.#.##.## Magic: 12/15 ===================-----#.#...# #######... AC: 4Str: 13#.###.# #.......## EV: 11Int: 21#######.###.# #.......## SH: 0Dex: 14Jik.....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4.....O§@...<..........## Noise: ==-------  Time: 2648.6 (0.0).......#..#.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6} ########..# # #.......## Cast: Soul Splinter#.... #.......# -GClaw #.#### ##########.#JiHO   ogre (ally target, bound)#..5   cerulean imp (polearm, summoned)#.### #####... ..########The ogre is pinned in place!  The last of your harvested death is exhausted.JiThe ogre hits your soul wisp with a +0 giant club!  Your soul wisp is destroyed!Your soul wisp disappears in a puff of smoke! _Your cerulean imp hits the ogre but does no damage.JinJiΕJikJiP ###....########.#. jacore the Magician #................. Deep Elf #.#.#.#########.## Health: 21/28 ==================------ Ji@#.#.#.# #.## Magic: 11/15 =================------- #.#...# #######... AC: 4Str: 13 #.###.# #.......## EV: 11Int: 21 #######.###.# #.......## SH: 0Ji<Dex: 14 Ji=.....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4 JiCG.....O*@...<..........## Noise: ==-------  Time: 2648.6 (0.0) .......#..#.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6} Jii ########..# # #.......## Cast: Soul Splinter #.... #.......#  -GClaw  #.#### #########  #.# O   ogre (ally target, bound) Ji#.. 5   cerulean imp (polearm, summoned) #.### ####  Jih#... ..######## _Your cerulean imp hits the ogre but does no damage.  JiKRAiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleJivShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, ally target, bound inplace, chance to affect: 47%)JiA]| O§**JiؗO*..  Aim: an ogre, wielding a +0 giant club (severely wounded, ally target, bound inplace, chance to affect: 47%)JiRu ###....########.#. jacore the Magician#................. Deep ElfJi7v #.#.#.#########.## Health: 21/28 ==================------#.#.#.##.## Magic: 11/15 =================-------#.#...# #######... AC: 4Str: 13#.###.# #.......## EV: 11Int: 21#######.###.# #.......## SH: 0Dex: 14.....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4.....*§@...<..........## Noise: ==-------  Time: 2648.6 (0.0)Jiv .......#..#.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6} ########..# # #.......## Cast: Soul Splinter#.... #.......# -GClaw #.#### ##########.#O   ogre (ally target, bound)#..5   cerulean imp (polearm, summoned)#.### #####... ..######## JiWw v_Your cerulean imp hits the ogre but does no damage.  Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, ally target, bound inplace, chance to affect: 47%)Ji6K Ji q O.  The ogre resists with some effort.Ji@ 2-9.6 (1Ji JiM F _Your cerulean imp hits the ogre with a -3 spear.JiGJiIQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic DartJiIb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onJiJi^ ###....########.#. jacore the Magician#................. Deep Elf#.#.#.#########.## Health: 21/28 ==================------#.#.#.##.## Magic: 11/15 =================-------#.#...# #######... AC: 4Str: 13#.###.# #.......## EV: 11Int: 21#######.###.# #.......## SH: 0Dex: 14.....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4.....O.@...<..........## Noise: =--------  Time: 2649.6 (0.0).......#..#Ji ~.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6} ########..# # #.......## Cast: Soul Splinter#.... #.......# -GClaw #.#### ##########.#O   ogre (ally target, bound)#..5   cerulean imp (polearm, summoned)#.### #####... ..########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, ally target, bound inplace, chance to affect: 47%)  The ogre resists with some effort. _Your cerulean imp hits the ogre with a -3 spear.JiD&Ji'Ji n ###....########.#. jacore the Magician #................. Deep Elf #.#.#.#########.## Health: 21/28 ==================------ #.#.#.# #.## Magic: 10/15 ================-------- #.#...# #######... AC: 4Str: 13 Ji+ #.###.# #.......## EV: 11Int: 21 #######.###.# #.......## SH: 0Dex: 14 .....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4 .....O*@...<..........## Noise: =--------  Time: 2649.6 (0.0) .......#..#.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6}  ########..# # #.......## Cast: Soul Splinter #.... #.......#  -GClaw  #.#### #########  #.# O   ogre (ally target, bound) #.. 5i $;49m   cerulean imp (polearm, summoned) #.### ####  #... ..######## _Your cerulean imp hits the ogre with a -3 spear.  Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, ally target, bound inplace, chance to affect: 47%)Jil p O.*Ji|d 7*.JifO*Aim: an ogre, wielding a +0 giant club (severely wounded, ally target, bound inplace, chance to affect: 47%)Jiw###....########.#. jacore the Magician#................. Deep Elf#.#.#.#########.## Health: 21/28 ==================------#.#.#.##.## Magic: 10/15 ================--------#.#...# #######... AC: 4Str: 13#.###.# #.......## EV: 11Int: 21#######.###.# #.......## SH: 0Dex: 14.....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4.....*.@...<..........## Noise: =--------  Time: 2649.6 (0.0).......#..#Ji@.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6} ########..# # #.......## Cast: Soul Splinter#.... #.......# -GClaw #.#### ##########.#O   ogre (ally target, bound)#..5   cerulean imp (polearm, summoned)#.### #####... ..######## _Your cerulean imp hits the ogre with a -3 spear.  Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, ally target, bound inplace, chance to affect: 47%)Ji Ji!M.OAiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (severely wounded, ally target, bound inplace, chance to affect: 47%)  The ogre resists with some effort.JiO'X )Ji(+50.6 (1Ji-JiM0F _Your cerulean imp hits the ogre with a -3 spear.KiKiRQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  Ki"e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onKiKi###....########.#. jacore the Magician#................. Deep Elf#.#.#.#########.## Health: 21/28 ==================------#.#.#.##.## Magic: 10/15 ================--------#.#...# #######... AC: 4Str: 13#.###.# #.......## EV: 11Int: 21#######.###.# #.......## SH: 0Dex: 14.....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4......O@...<..........## Noise: =--------  Time: 2650.6 (0.0).......#..#Kiw.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6} ########..# # #.......## Cast: Soul Splinter#.... #.......# -GClaw #.#### ##########.#O   ogre (ally target)#..5   cerulean imp (polearm, summoned)#.### #####... ..########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, ally target, bound inplace, chance to affect: 47%)  The ogre resists with some effort. _Your cerulean imp hits the ogre with a -3 spear.Ki KiR KiFQuiver which action? ([-] to clear) Items ([,] to cycle) KiۑnZap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|on Ki{ Ki_###....########.#. jacore the Magician#................. Deep Elf#.#.#.#########.## Health: 21/28 ==================------#.#.#.##.## Magic: 10/15 ================--------#.#...# #######... AC: 4Str: 13#.###.# #.......## EV: 11Int: 21#######.###.# #.......## SH: 0Dex: 14.....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4......O@...<..........## Noise: =--------  Time: 2650.6 (0.0).......#..# KiD.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6} ########..# # #.......## Cast: Soul Splinter#.... #.......# -GClaw #.#### ##########.#O   ogre (ally target)#..5   cerulean imp (polearm, summoned)#.### #####... ..########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, ally target, bound inplace, chance to affect: 47%)  The ogre resists with some effort. _Your cerulean imp hits the ogre with a -3 spear. Ki} Kiշ Kiz Kix : Kiuy ###....########.#. jacore the Magician #................. Deep Elf #.#.#.#########.## Health: 21/28 ==================------ #.#.#.# #.## Magic: 9/15==============---------- #.#...# #######... AC: 4Str: 13 #.###.# #.......## EV: 11Int: 21 #######.###.# #.......## SH: 0Dex: 14 Ki8z $.....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4 ......O@...<..........## Noise: =--------  Time: 2650.6 (0.0) .......#..#.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6}  ########..# # #.......## Cast: Soul Splinter #.... #.......#  -GClaw  #.#### #########  #.# Kiz  O   ogre (ally target) #.. 5   cerulean imp (polearm, summoned) #.### ####  #... ..######## _Your cerulean imp hits the ogre with a -3 spear.  Ki{ rAiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Ki9{ Aim: an ogre, wielding a +0 giant club (almost dead, ally target, chance to  affect: 47%) Ki O#*** Ki d*.#. KiJ *.*## Ki m.**# Ki:*..KiW-@.KiO@Aim: an ogre, wielding a +0 giant club (almost dead, ally target, chance to  affect: 47%)Ki*:###....########.#. jacore the Magician#................. Deep Elf#.#.#.#########.## Health: 21/28 ==================------#.#.#.##.## Magic: 9/15==============----------#.#...# #######... AC: 4Str: 13#.###.# #.......## EV: 11Int: 21#######.###.# #.......## SH: 0Dex: 14.....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4Ki/;......*@...<..........## Noise: =--------  Time: 2650.6 (0.0).......#..#.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6} ########..# # #.......## Cast: Soul Splinter#.... #.......# -GClaw #.#### ##########.#O   ogre (ally target)#..5   cerulean imp (polearm, summoned)#.### #####... ..######## _Your cerulean imp hits the ogre with a -3 spear.  Aiming: Soul Splinter (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, ally target, chance to  affeKi;ct: 47%)Ki? weak, ally target, soul-splinte…)*   soul wisp (summoned)A fragment of the ogre's soul is dislodged from its body.  The ogre looks weaker.Ki0Y *OYour cerulean imp barely misses the ogre.Ki&]210/15==1.6 (1Soul SplinterKicKie _The ogre barely misses you. Your soul wisp barely misses the ogre.Ki&Kib'Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp Ki( c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onKi Kil###....########.#. jacore the Magician#................. Deep Elf#.#.#.#########.## Health: 22/28 ==================------#.#.#.##.## Magic: 10/15 ================--------#.#...# #######... AC: 4Str: 13#.###.# #.......## EV: 11Int: 21#######.###.# #.......## SH: 0Dex: 14Ki.....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4.....*O@...<..........## Noise: =--------  Time: 2651.6 (0.0).......#..#.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6} ########..# # #.......## Cast: Magic Dart#.... #.......# -GClaw #.#### ##########.#O   ogre (weak, ally target, soul-splinte…)#..5   cerulean imp (polearm, summoned)#.### ####*   soul wisp (summoned)#... ..########Aim: an ogre, wielding a +0 giant club (almost dead, ally target, chKiPance to  affect: 47%)  A fragment of the ogre's soul is dislodged from its body.  The ogre looks weaker.  Your cerulean imp barely misses the ogre. _The ogre barely misses you. Your soul wisp barely misses the ogre.KiKiKitKi! ###....########.#. jacore the Magician #................. Deep Elf #.#.#.#########.## Health: 22/28 ==================------ #.#.#.# #.## Magic: 9/15==============---------- #.#...# #######... AC: 4Str: 13 #.###.# #.......## EV: 11Int: 21 Ki%#######.###.# #.......## SH: 0Dex: 14 .....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4 .....*O@...<..........## Noise: =--------  Time: 2651.6 (0.0) .......#..#.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6}  ########..# # #.......## Cast: Magic Dart #.... #.......#  -GClaw  #.#### #########  #.# O   ogre (weak, ally target, soul-splinte…) #.. 5   cerulean imp (polearm, summoned) Ki~#.### ####  *   soul wisp (summoned) #... ..######## _The ogre barely misses you. Your soul wisp barely misses the ogre.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleKiShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, weak, ally target,  soul-splintered, 100% to hit)Kid O@#KiwK@*#Ki6O.  Aim: an ogre, wielding a +0 giant club (almost dead, weak, ally target,  soul-splintered, 100% to hit)KiS  ###....########.#. jacore the Magician #................. Deep Elf #.#.#.#########.## Health: 22/28 ==================------ #.#.#.# #.## Magic: 9/15==============---------- #.#...# #######... AC: 4Str: 13 #.###.# #.......## EV: 11Int: 21 #######.###.# #.......## SH: 0Dex: 14 Ki6T ".....5...)..###.......## XL:  5 Next: 31% Place: Dungeon:4 .....*)@...<..........## Noise: =--------  Time: 2651.6 (0.0) .......#..#.#.#......... i) +1 hand axe "Xapnanof" {elec, Str+6}  ########..# # #.......## Cast: Magic Dart #.... #.......#  -GClaw  #.#### ######### KiT  #.# O   ogre (weak, ally target, soul-splinte…) #.. 5   cerulean imp (polearm, summoned) #.### ####  *   soul wisp (summoned)Ki?U # #... ..########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, weak, ally target,  soul-splintered, 100% to hit)  The magic dart hits the ogre.  You kill the ogre!KiS[           #  #....  Ki[ _   #.#5   cerulean imp (polearm, summoned) #..*   soul wisp ( #.###  #... Ki /§Kis H.*Ki? *   soul wisp (KiG 952.6 (1Magic DartAim: an ogre, wielding a +0 giant club (almost dead, weak, ally target,  soul-splintered, 100% to hit)  The magic dart hits the ogre.  You kill the ogre! _Your cerulean imp disappears in a puff of smoke!Your Spellcasting skill increases to level 6!Ki Ki m _Your Conjurations skill increases to level 3!KiuH K ###....#.# #.. #.#.#.#. #.#.#.# #.KiI  #.#...# # #.###.# #..#.###.# #.KiJ .§...)..###..@*...<..#..#.#.#.##..# # #. #.... #.# #.#### # #.# #.. #.### #### #... ..Ki\c L.-3Kid Kif 3 _You swap places with your soul wisp.Ki)i s _You see here a +0 giant club.KiM ###....#. #. #.#.#.#. #.#.#.# #. #.#...# Ki# #.###.# #..#.###.# #..)..###.)*...<..#..#.#.#.#..# # #.Ki #.... #. #.####  #.#  #.. Ki #.### #### #... ..Ki/*.KiUKiF-4 _KiKiKig{Ki{Ki|KiՀKiڂ)KiKï~10/15==KiKiPKiόK3=KiKiKiKiKi˔KiKi_Ki%f  You encounter an adder.Kiê ###....#####.#. #.. #.#.#.#######.S #.#.#.# #.. #.#...# #####... #.###.# ####...#######.###.# #....)..###.*..)....<....#..#.#.####...########..# # #Magic Dart#... #.... ##.. #.#### KipH#.. #.#S   adder (asleep)#. #..*   soul wisp (summoned) .# #.### #### #... ..KiY*.7.6 (3Ki3, ally target)Ki18.6 (4 _KixKixKiKiKiKi] _An adder is nearby! Ki ###....##### jacore the Magician .#. #........... Deep Elf .. #.#.#.###### Health: 23/28 ===================----- #.S #.#.#.#  Magic: 9/15==============---------- KiX #.* #.#...# #### AC: 4Str: 13 #..* #.###.# #... EV: 11Int: 21 ###..*#######.###.# #... SH: 0Dex: 14 ......*........)..###... XL:  5 Next: 95% Place: Dungeon:4 Ki.......@*...)....<...... Noise: ---------  Time: 2658.6 (0.0) .............#..#.#.#... i) +1 hand axe "Xapnanof" {elec, Str+6}  ###...########..# # #... Cast: Magic Dart #... #.... #... -GClaw  #.. #.#### #### #.. #.#  S   adder (asleep, ally target) #. #..  *   soul wisp (summoned) Ki[ .# #.### ####  #... ..## _You encounter an adder. _An adder is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Ki:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)!Kig !Kin ####....##### jacore the Magician.#.#........... Deep Elf..#.#.#.###### Health: 23/28 ===================-----#.S!Ki@o >#.#.#.#Magic: 10/15 ================--------#..#.#...# #### AC: 4Str: 13#...#.###.# #... EV: 11Int: 21!Kio ###...#######.###.# #... SH: 0Dex: 14...............)..###... XL:  5 Next: 95% Place: Dungeon:4.......@*...)....<...... Noise: ---------  Time: 2658.6 (0.0).............#..#.#.#... i) +1 hand axe "Xapnanof" {elec, Str+6} !Kio w###...########..# # #... Cast: Magic Dart#...#.... #... -GClaw !Kio #..#.#### #####..#.#!Ki%p 'S   adder (asleep, ally target)#.#..*   soul wisp (summoned)!KiLp .##.### #####... ..## !Kip _You encounter an adder. _An adder is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  !Kip 3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)!Ki2} m _An adder is nearby!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, ally target, 100% to hit)  Okay, then.!Ki= !Ki !Ki . _"Kic "Ki.d ~Quiver which action? ([-] to clear) "Kid Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  "KiOe "e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|on"Kiƹ"Kia###....##### jacore the Magician.#.#........... Deep Elf..#.#.#.###### Health: 23/28 ===================-----#.S#.#.#.#Magic: 10/15 ================--------#..#.#...# #### AC: 4Str: 13#...#.###.# #... EV: 11Int: 21"Ki####...#######.###.# #... SH: 0Dex: 14...............)..###... XL:  5 Next: 95% Place: Dungeon:4.......@*...)....<...... Noise: ---------  Time: 2658.6 (0.0).............#..#.#.#... i) +1 hand axe "Xapnanof" {elec, Str+6} ###...########..# # #... Cast: Magic Dart#...#.... #... -GClaw #..#.#### #####..#.#S   adder (asleep, ally target)"KiN#.#..*   soul wisp (summoned).#"Kim#.### #####... ..## _An adder is nearby!"KiAiming: Magic Dart (safe; 3% risk of failure)  "KiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line"KiAim: an adder (asleep, ally target, 100% to hit) _Okay, then."Ki"Ki"Ki#KiT ###....##### jacore the Magician .#. #........... Deep Elf .. #.#.#.###### Health: 23/28 ===================----- #.S #.#.#.#  Magic: 9/15==============---------- #.* #.#...# #### AC: 4Str: 13 #..* #.###.# #... EV: 11Int: 21 ###..*#######.###.# #... SH: 0Dex: 14 ......*........)..###... XL:  5 Next: 95% Place: Dungeon:4 .......@*...)....<...... Noise: ---------  Time: 2658.6 (0.0)[#Ki34m .............#..#.#.#... i) +1 hand axe "Xapnanof" {elec, Str+6}  ###...########..# # #... Cast: Magic Dart #... #.... #... -GClaw  #.. #.#### #### #.. #.#  S   adder (asleep, ally target) #. #..  *   soul wisp (summoned) .# #.### ####  #... ..##Aim: an adder (asleep, ally target, 100% to hit) _Okay, then.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)#Ki!C###....##### jacore the Magician.#.#........... Deep Elf..#.#.#.###### Health: 23/28 ===================-----#.S#.#.#.##Ki "UMagic: 9/15==============----------#.*#.#...# #### AC: 4Str: 13#..*#.###.# #... EV: 11Int: 21#KiP" ###..*#######.###.# #... SH: 0Dex: 14......*........)..###... XL:  5 Next: 95% Place: Dungeon:4#Kil".......@*...)....<...... Noise: ---------  Time: 2658.6 (0.0)#Ki".............#..#.#.#... i) +1 hand axe "Xapnanof" {elec, Str+6} #Ki"###...########..# # #... Cast: Magic Dart#...#Ki"#.... #... -GClaw #..#.#### #####..#.#S   adder (ally target)#.#..#Ki #*   soul wisp (summoned).##Ki'#n#.### #####... ..###Ki@#Aiming: Magic Dart (safe; 3% risk of failure)  #Kim#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#Ki#rAim: an adder (asleep, ally target, 100% to hit)  The magic dart hits the adder.  #Ki#The adder is lightly wounded.#KiɭQ.S#KiI*.#Ki0...#Kin10/15===9.6 (1 _#Ki-#Ki}$Ki  ###....##### jacore the Magician .#. #........... Deep Elf .. #.#.#.###### Health: 23/28 ===================----- #.. #.#.#.#  Magic: 9/15==============---------- #.S #.#...# #### AC: 4Str: 13 $Ki4 #..* #.###.# #... EV: 11Int: 21 ###..*#######.###.# #... SH: 0Dex: 14 ......**.......)..###... XL:  5 Next: 95% Place: Dungeon:4 .......@....)....<...... Noise: =--------  Time: 2659.6 (0.0) .............#..#.#.#... i) +1 hand axe "Xapnanof" {elec, Str+6}  $Ki ###...########..# # #... Cast: Magic Dart #... #.... #... -GClaw  #.. #.#### #### #.. #.#  S   adder (ally target) #. #..  *   soul wisp (summoned)$Ki'  .# #.### ####  #... ..##The magic dart hits the adder. $KiU t_The adder is lightly wounded.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle$Ki vShift-Dir - straight lineAim: an adder (lightly wounded, ally target, 100% to hit)$KiH k###....##### jacore the Magician.#.#........... Deep Elf..#.#.#.###### Health: 23/28 ===================-----#..#.#.#.#Magic: 9/15==============----------#.S#.#...# #### AC: 4Str: 13#..*#.###.# #... EV: 11Int: 21###..*#######.###.# #... SH: 0$Ki Dex: 14......**.......)..###... XL:  5 Next: 95% Place: Dungeon:4.......@....)....<...... Noise: =--------  Time: 2659.6 (0.0).............#..#.#.#... i) +1 hand axe "Xapnanof" {elec, Str+6} ###...########..# # #... Cast: Magic Dart#...#.... #... -GClaw #..#.#### #####..#.#S   adder (ally target)#.#..*   soul wisp (summoned)$KiS .##.### #####... ..##Aiming: Magic Dart (safe; 3% risk of failure)  $Ki CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, ally target, 100% to hit)  $Ki mThe magic dart hits the adder.  The adder is severely wounded.$Ki Q.S$Ki| N.S$Ki 0*.$Ki $Ki 4=60.6 (1Magic Dart _$Ki $Ki &KiK ###....##### jacore the Magician .#. #........... Deep Elf .. #.#.#.###### Health: 24/28 ====================---- #.. #.#.#.#  Magic: 8/15============------------ #.. #.#...# #### AC: 4Str: 13 #... #.###.# #... EV: 11&KisInt: 21 ###..S#######.###.# #... SH: 0Dex: 14 ......*........)..###... XL:  5 Next: 95% Place: Dungeon:4 .......@....)....<...... Noise: =--------  Time: 2660.6 (0.0) .............#..#.#.#... i) +1 hand axe "Xapnanof" {elec, Str+6}  ###...########..# # #... Cast: Magic Dart&Ki #... #.... #... -GClaw  #.. #.#### #### #.. #.#  S   adder (ally target) &Ki#?#. #..  *   soul wisp (summoned) .# #.### ####  #... ..##&KiZtThe magic dart hits the adder. _The adder is severely wounded.&Ki]Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&Ki&KiS*@Aim: an adder (severely wounded, ally target, 100% to hit)&Ki&KiZReally fire in your soul wisp's direction? Y - Yes  N - No'Ki9'KiK'KiSD###....##### jacore the Magician.#.#........... Deep Elf..#.#.#.###### Health: 24/28 ====================----#..#.#.#.#Magic: 9/15==============----------#..#.#...# #### AC: 4Str: 13#...#.###.# #... EV: 11Int: 21'Ki.T###..S#######.###.# #... SH: 0Dex: 14......*........)..###... XL:  5 Next: 95% Place: Dungeon:4.......@....)....<...... Noise: =--------  Time: 2660.6 (0.0).............#..#.#.#... i) +1 hand axe "Xapnanof" {elec, Str+6} ###...########..# # #... Cast: Magic Dart#...#.... #... -GClaw #..#.#### #####..#.#S   adder (ally target)#.#..*   soul wisp (summoned).##.### #####... ..## 'KiT_The adder is severely wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'KiTAim: an adder (severely wounded, ally target, 100% to hit)  Okay, then.'Kia'KiZf'Kisj'Kil. _(Ki> ###.... .#.g. # .... #.#.#. #... #.#.#.# #... #.#...#  #... #.###.# ##..S#.###.# #.*.)..###(Ki"@~.....)....<.#..#.#.##...#..# # # #... #.... # #... #.####  #... #.# #.#. #..g   hobgoblin (asleep) .### #.### #### *   soul wisp (summoned) #... ..(KiN .  You encounter a hobgoblin.The adder bites your soul wisp but does no damage.  Your soul wisp touches the adder.(KiUg   hobgoblin (asleep, ally target)*   soul wisp (summoned)(KiV(Ki ^v###....#### jacore the Magician.#.g.#.......... Deep Elf....#.#.#.##### Health: 24/28 ====================----#...#.#.#.#Magic: 9/15(Ki:_==============----------#...#.#...# ### AC: 4Str: 13#...#.###.# #.. EV: 11Int: 21####...#######.###.# #.. SH: 0Dex: 14.......*........)..###.. XL:  5 Next: 102% Place: Dungeon:4.......@.....)....<..... Noise: =--------  Time: 2661.6 (1.0)..............#..#.#.#.. i) +1 hand axe "Xapnanof" {elec, Str+6} ####...########..# # #.. Cast: Magic Dart#...#.... #.. -GClaw #...#.#### ####...#.#g   hobgoblin (asleep, ally target)[40(Ki_m#.#.#..*   soul wisp (summoned).####.### #####... ..#Shift-Dir - straight lineAim: an adder (severely wounded, ally target, 100% to hit) _Okay, then.You encounter a hobgoblin.The adder bites your soul wisp but does no damage.  Your soul wisp touches the adder.(Ki]a _The adder dies!You have reached level 6!(Kivk/  --more--.KiE7/3210/176 1% .Ki .Ki4 _/Kit' ###.... .#.g.. # ..... #.#.#./Ki( #...# #.#.#.# #...# #.#...#  #...# #.###.# ##...#.###.# #.*.)..###.)....<.#..#.#.#/Ki(i#...#..# # # #...# #.... # #...# #.####  #...# #.# #.#.# #.. .###. #.###  #... ../Ki+4*./KiK2/Ki;#8/Kih<o=1=-2 _/Ki'D/KiE0Ki  ###.... .#.g.. # ..... #.#.#. #...# #.#.#.# #...# #.#...#  #...# #.###.# ##..*#.###.# #.)..###0Ki .)....<.#..#.#.##...#..# # # #...# #.... # #...# #.####  #...# #.# #.#.# #.. .###. #.###  #... 0Ki 4*.0Ki 0Ki ?-30Ki\ 0Ki/ 1Ki ###### #.#...# ###....###.#.g.. #.............. #.#.#.#####...# #.#.#.# #...# #.#...# # #.*.# #.###.# #.######...#######.###.# #..1KiE..)..###.)....<....................#..#.#.#.######...########..# # #.#...# #.... #.#...# #.#### ###...# #.# #.#.# #...###.#.### ###1KiS*.1Kik34Magic Dart1Ki 1Ki)3Ki0U ######  jacore the Magician #.#...# ###....### Deep Elf .#.g.. #......... Health: 28/32 =====================--- ..*.. #.#.#.#### Magic: 10/17 ==============---------- #.*.# #.#.#.#  AC: 4Str: 13 #.**# #.#...# ## EV: 11Int: 21 #..*# #.###.# #. SH: 0Dex: 14 ######..*#######.###.# #. XL:  6 Next:  1% Place: Dungeon:4 ........@.........)..###. Noise: --------- iU;49m Time: 2664.6 (0.0) ...............)....<.... i) +1 hand axe "Xapnanof" {elec, Str+6}  ................#..#.#.#. Cast: Magic Dart ######...########..# # #. -GClaw  #...# #.... #. #...# #.#### ## g   hobgoblin (asleep, ally target) #...# #.#  *   soul wisp (summoned) #.#.# #..  .###. #.### ### _The adder dies! _You have reached level 6!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit)3Ki######jacore the Magician#.#...# ###....### Deep Elf.#.g.. #......... Health: 28/32 =====================---..*.. #.#.#.#### Magic: 10/17 ==============----------#.*.# #.#.#.#AC: 4Str: 13#.**# #.#...# ## EV: 11Int: 21#..*# #.###.# #. SH: 0Dex: 14######..*#######.###.# #. XL:  6 Next:  1% Place: Dungeon:4........@.........)..###. Noise: iNm---------  Time: 2664.6 (0.0)...............)....<.... i) +1 hand axe "Xapnanof" {elec, Str+6} ................#..#.#.#. Cast: Magic Dart######...########..# # #. -GClaw #...##.... #.#...##.#### ## g   hobgoblin (ally target)#...##.#*   soul wisp (summoned)#.#.##...###.#.### ###Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.3Ki4.gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.  The hobgoblin shouts!3Ki6*.3Ki8.....3Ki1===5.6 (1Magic Dart _3Ki|3Ki46Ki[6Kie~Quiver which action? ([-] to clear) 6Ki Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|on7Ki 7Ki? ######jacore the Magician#.#...# ###....### Deep Elf.#.... #......... Health: 28/32 =====================---...g. #.#.#.#### Magic: 11/17 ===============---------#..*# #.#.#.#AC: 4Str: 13#...# #.#...# ## EV: 11Int: 21#...# #.###.# #. SH: 0Dex: 14######...#######.###.# #. XL:  6 Next:  1% Place: Dungeon:4........@.........)..###. Noise: ==-------  Time: 2665.6 (0.0).i m..............)....<.... i) +1 hand axe "Xapnanof" {elec, Str+6} ................#..#.#.#. Cast: Call Imp######...########..# # #. -GClaw #...##.... #.#...##.#### ## g   hobgoblin (ally target)#...##.#*   soul wisp (summoned)#.#.##...###.#.### ###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin shouts!7Ki 7Ki$ 8Ki. ######  jacore the Magician #.#...# ###....### Deep Elf .#.... #......... Health: 28/32 =====================--- ...g. #.#.#.#### Magic: 9/178Kid============------------ #..*# #.#.#.#  AC: 4Str: 13 #...# #.#...# ## EV: 11Int: 21 #***# #.###.# #. SH: 0Dex: 14 ######***#######.###.# #. XL:  6 Next:  1% Place: Dungeon:4 ......**@**.......)..###. Noise: ==-------  Time: 2665.6 (0.0) ......*****....)....<.... i) +1 hand axe "Xapnanof" {elec, Str+6}  ......*****.....#..#.#.#. Cast: Call Imp ######...########..# # #. -GClaw 8KiY #...# #.... #. #...# #.#### ## g   hobgoblin (ally target) #...# #.#  *   soul wisp (summoned) #.#.# #..  .###. #.### ###The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin shouts!  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate8Ki-C*@8Kiy @.*8Ki :.*9KiT ######  jacore the Magician #.#...# ###....### Deep Elf .#.... #......... Health: 28/32 =====================--- ...†. #.#.#.#### Magic: 9/17============------------ #..*# #.#.#.#  AC: 4Str: 13 #...# #.#...# ## EV: 11Int: 21 #...# #.###.# #. SH: 0Dex: 14 ######...#######.###.# #. XL:  6 Next:  1% Place: Dungeon:4 ........@.........)..###. Noise: ==-------  Time: 2665.6 (0.0) ...............)....<.... i) +1 hand axe "Xapnanof" {elec, Str+6}  ................#..#.#.#. Cast: Call Imp ######...########..#9KigN # #. -GClaw  #...# #.... #. #...# #.#### ## g   hobgoblin (ally target) #...# #.#  *   soul wisp (summoned) #.#.# #..  .###. #.### ### _The hobgoblin shouts!  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  The hobgoblin misses your soul wisp. Your soul wisp touches the hobgoblin.9Ki`I   #.#...#  .#....  ...†.  #..*#   #...#   #...#   ######...#######  ........@....... ...............)....< .........5...... ######...########..# #  #...# #....  #...#  5   cerulean imp (polearm, summoned) #...# #.#  #.#.#  .###. #.### 9Ki296.6 (19Ki~9KiJr  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The hobgoblin misses your soul wisp. Your soul wisp touches the hobgoblin. _The hobgoblin dies!;Kie;Kif;Kii;KiKi>KiޟQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle) >Ki a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|on>Ki >Ki jacore the Magician......Deep Elf# ##.5..# ###### Health: 29/32 =====================---#.#...#.# ###....## Magic: 9/17============------------.#..... #........ AC: 4Str: 13...†. #.#.#.### EV: 11Int: 21#.*.# #.#.#.#SH: 0Dex: 14#...# #.#...# # XL:  6 Next:  1% Place: Dungeon:4#.@.# #.###.# # Noise: ---------  Time: 2668.6 (0.0)######..>Ki .#######.###.# # i) +1 hand axe "Xapnanof" {elec, Str+6} ........5.........)..### Cast: Magic Dart...............)....<... -GClaw ................#..#.#.#######...########..# # # 5   shadow imp (ally target)#...##.... # 5   cerulean imp (polearm, summoned)#...##.#### # *   soul wisp (summoned)#...##.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  The hobgoblin misses your soul wisp. Your soul wisp touches the hobgoblin. _The hobgoblin dies! _You encounter a shadow imp.>Ki) >Ki >Ki8 ?Kik  jacore the Magician ......  Deep Elf # ##.5..# ######  Health: 29/32 =====================--- #.#...#.# ###....## Magic: 8/17===========------------- .#..... #........ AC: 4Str: 13 ...†. #.#.#.### EV: 11Int: 21 #.*.# #.#.#.#  SH: 0Dex: 14 ?Ki)#...# #.#...# # XL:  6 Next:  1% Place: Dungeon:4 #.@.# #.###.# # Noise: ---------  Time: 2668.6 (0.0) ######...#######.###.# # i) +1 hand axe "Xapnanof" {elec, Str+6}  ........5.........)..### Cast: Magic Dart ...............)....<... -GClaw  ?Ki ................#..#.#.# ######...########..# # # 5   shadow imp (ally target) #...# #.... # 5   cerulean imp (polearm, summoned) #...# #.#### # *   soul wisp (summoned) #...# #.# _The hobgoblin dies! _You encounter a shadow imp.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?Kix****@?Ki] L**.?Ki #.*.*.@KiF.#.†*.@Ki5.  Aim: a shadow imp (ally target, 100% to hit)@Ki X 5.@Ki* y.#****@Ki? #*†*.*@KiT >.*@Ki c*.*.@KiKm q†*.*@KiH>.*AKiR-*.AKi'>.@AKiAKijacore the Magician......Deep Elf# ##.5..# ###### Health: 29/32 =====================---#.#...#.# ###....## Magic: 9/17============------------.#..... #........ AC: 4Str: 13...†. #.#.#.### EV: 11Int: 21#.*.# #.#.#.#SH: 0Dex: 14#...# #.#...# # XL:  6 Next:  1% Place: Dungeon:4AKi#.@.# #.###.# # Noise: ---------  Time: 2668.6 (0.0)######...#######.###.# # i) +1 hand axe "Xapnanof" {elec, Str+6} ........5.........)..### Cast: Magic Dart...............)....<... -GClaw ................#..#.#.#######...########..# # # 5   shadow imp (ally target)#...##.... # 5   cerulean imp (polearm, summoned)#...##.#### # *   soul wisp (summoned)#...##.# _The hobgoblin dies! _You encounter a shadow imp.Aiming: Magic Dart (safe; 3% risk of failure)  AKiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAKi:Okay, then.AKiFAKiAKir. _BKi...... # ##.5..# ###### #.#...#.# ###....##.#..... #.....†. #.#.#.##.*.# #.#.#.# #...# #.#...# #BKiz#..@# #.###.# #.######...#######.###.# #.........5...)..###........)....<......#..#.#.#.######...########..# # #.#...# #.... #.#...# #.#### # BKiD.5BKiK:5.BKi 7*.BKikBKi10/17===9.6 (1 _BKiBKiBCKi ...... # ##....# ######CKi #.#..5#.# ###.... #.#..... # ....*. #.#.#. #...# #.#.#.# #...# #.#...#  #.@.# #.###.# # ######..5#######.###.# # ............)..### ..CKiw.....)....< .....#..#.#.# ######...########..# # # #...# #.... # #...# #.#### CKiV #...# #.#CKi>55.CKi".CKi'5CKi)65.CKi} 30=70Magic DartCKiCKiN< _You encounter a shadow imp. CKi Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line CKic_Okay, then. _Your soul wisp touches the shadow imp.EKiEKi"Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) EKiqRSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onIKiW[  a - Cast: Magic Dart  c - Cast: Grave Claw (0/3)JKih.JKik<jacore the Magician......Deep Elf# ##....# ###### Health: 30/32 ======================--#.#...#.# ###....## Magic: 10/17 ==============----------#.#.5... #........ AC: 4Str: 13....*. #.#.#.### EV: 11Int: 21#...# #.#.#.#SH: 0Dex: 14#..5# #.#...# # XL:  6 Next:  1% Place: Dungeon:4#.@.# #.###.# # Noise: ---------  Time: 2670.6 (0.0)######JKi\=[39;49m...#######.###.# # i) +1 hand axe "Xapnanof" {elec, Str+6} ..................)..### Cast: Magic Dart...............)....<... -GClaw ................#..#.#.#######...########..# # # 5   shadow imp (ally target)#...##.... # 5   cerulean imp (polearm, summoned)#...##.#### # *   soul wisp (summoned)#...##.# _You encounter a shadow imp.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _Your soul wisp touches the shadow imp.JKil>JKiDJKiFKKi8  jacore the Magician ......  Deep Elf # ##....# ######  Health: 30/32 ======================-- #.#...#.# ###....## Magic: 9/17============------------ #.#.5... #........ AC: 4Str: 13 KKiz...**. #.#.#.### EV: 11Int: 21 #.*.# #.#.#.#  SH: 0Dex: 14 #.*5# #.#...# # XL:  6 Next:  1% Place: Dungeon:4 #.@.# #.###.# # Noise: ---------  Time: 2670.6 (0.0) ######...#######.###.# # i) +1 hand axe "Xapnanof" {elec, Str+6}  ..................)..### Cast: Magic Dart ...............)....<... -GClaw  ................#..#.#.# ######...########..# # # 5   shadow imp (ally target) #...# #.... # 5   cerulean imp (polearm, summoned) #KKi^...# #.#### # *   soul wisp (summoned) #...# #.# _Okay, then. _Your soul wisp touches the shadow imp.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (moderately wounded, ally target, 100% to hit)KKi jacore the Magician......Deep Elf# ##....# ###### Health: 30/32 ======================--#.#...#.# ###....## Magic: 9/17============------------#.#.5... #........ AC: 4Str: 13...**. #.#.#.### EV: 11Int: 21KKif #.*.# #.#.#.#SH: 0Dex: 14#.*5# #.#...# # XL:  6 Next:  1% Place: Dungeon:4#.@.# #.###.# # Noise: ---------  Time: 2670.6 (0.0)######...#######.###.# # i) +1 hand axe "Xapnanof" {elec, Str+6} ..................)..### Cast: Magic Dart...............)....<... -GClaw ................#..#.#.#######...########..# # # 5   shadow imp (ally target)#...##.... # 5   cerulean imp (polearm, summoned)#...Ki k0m##.#### # *   soul wisp (summoned)#...##.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (moderately wounded, ally target, 100% to hit)  The magic dart hits the shadow imp but does no damage.  The shadow imp is moderately wounded.KKio G.5KKi4z .. Press: ? - help, Q - selKKi'{ ect action, ( or ) - cycleShift-Dir - straight line  Aim: a shadow imp (moderately wounded, ally target, 100% to hit)  The magic dart hits the shadow imp but does no damage.  The shadow imp is moderately wounded.Your cerulean imp completely misses the shadow imp.KKi| 2=1.6 (1KKi KKiY < _Your soul wisp touches the shadow imp.LKi   jacore the Magician ......  Deep Elf # ##....# ######  Health: 30/32 ======================-- LKi#.#...#.# ###....## Magic: 8/17===========------------- #.#..... #........ AC: 4Str: 13 ...5*. #.#.#.### EV: 11Int: 21 #.*.# #.#.#.#  SH: 0Dex: 14 #.*5# #.#...# # XL:  6 Next:  1% Place: Dungeon:4 LKiW#.@.# #.###.# # Noise: =--------  Time: 2671.6 (0.0) ######...#######.###.# # i) +1 hand axe "Xapnanof" {elec, Str+6}  ..................)..### Cast: Magic Dart LKi...............)....<... -GClaw  ................#..#.#.# ######...########..# # # 5   shadow imp (ally target) #...# #.... # 5   cerulean imp (polearm, summoned) LKi~#...# #.#### # *   soul wisp (summoned) #...# #.# Your cerulean imp completely misses the shadow imp. _Your soul wisp touches the shadow imp.  LKihOAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleLKiShift-Dir - straight lineAim: a shadow imp (severely wounded, ally target, 100% to hit)LKiY X 5*LKi 5*Aim: a shadow imp (severely wounded, ally target, 100% to hit)MKi\jacore the Magician......Deep Elf# ##....# ###### Health: 30/32 ======================--MKi]#.#...#.# ###....## Magic: 8/17===========-------------#.#..... #........ AC: 4Str: 13...5*. #.#.#.### EV: 11Int: 21#.*.# #.#.#.#SH: 0Dex: 14#.*5# #.#...# # XL:  6 Next:  1% Place: Dungeon:4MKi6^#.@.# #.###.# # Noise: =--------  Time: 2671.6 (0.0)######...#######.###.# # i) +1 hand axe "Xapnanof" {elec, Str+6} ..................)..### Cast: Magic Dart...............)....<... -GClaw ................#..#.#.#######...########..# # # 5   shadow imp (ally target)#...##.... # 5   cerulean imp (polearm, summoned)#...#MKiy^#.#### # *   soul wisp (summoned)#...##.#MKi^oAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineMKi^Aim: a shadow imp (severely wounded, ally target, 100% to hit)  The magic dart hits the shadow imp but does no damage.  MKiB_MThe shadow imp is severely wounded.MKiG.5MKi.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a shadow imp (severely wounded, ally target, 100% to hit)  The magic dart hits the shadow imp but does no damage.  The shadow imp is severely wounded.  Your cerulean imp barely misses the shadow imp.MKiLZ9=2.6 (1MKiMKi!b _Your soul wisp barely misses the shadow imp.PKid PKiX Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle) PKi a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onTKiTKijacore the Magician......Deep Elf# ##....# ###### Health: 30/32 ======================--#.#...#.# ###....## Magic: 9/17============------------#.#..... #........ AC: 4Str: 13TKiu....*. #.#.#.### EV: 11Int: 21#.5.# #.#.#.#SH: 0Dex: 14#..5# #.#...# # XL:  6 Next:  1% Place: Dungeon:4#.@.# #.###.# # Noise: =--------  Time: 2672.6 (0.0)######...#######.###.# # i) +1 hand axe "Xapnanof" {elec, Str+6} ..................)..### Cast: Magic Dart...............)....<... -GClaw ................#..#.#.#TKiڴ######...########..# # # 5   shadow imp (ally target)#...##.... # 5   cerulean imp (polearm, summoned)#...##.#### # *   soul wisp (summoned)#...##.#Shift-Dir - straight lineAim: a shadow imp (severely wounded, ally target, 100% to hit)  The magic dart hits the shadow imp but does no damage.  The shadow imp is severely wounded.Your cerulean imp barely misses the shadow imp. _Your soul wisp barely misses the shadow imp.TKi TKiUKir  jacore the Magician ......  Deep Elf # ##....# ######  Health: 30/32 ======================-- #.#...#.# ###....## Magic: 8/17===========------------- #.#..... #........ AC: 4Str: 13 ....*. #.#.#.### EV: 11Int: 21UKis #.5.# #.#.#.#  SH: 0Dex: 14 #.*5# #.#...# # XL:  6 Next:  1% Place: Dungeon:4 #.@.# #.###.# # Noise: =--------  Time: 2672.6 (0.0) ######...#######.###.# # i) +1 hand axe "Xapnanof" {elec, Str+6}  ..................)..### Cast: Magic Dart ...............)....<... -GClaw  ................#..#.#.# ######...########..# # # 5   shadow imp (ally target) #...# #.... # 5   cerulean imp (polearm, summoned) #...# #.#### # *   soul wisp (summoned)Kit40m #...# #.# Your cerulean imp barely misses the shadow imp. _Your soul wisp barely misses the shadow imp.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (severely wounded, ally target, 100% to hit)UKit 5.@UKis@*@UKi5*Aim: a shadow imp (severely wounded, ally target, 100% to hit)UKi٩ jacore the Magician......Deep Elf# ##....# ###### Health: 30/32 ======================--UKiê 8#.#...#.# ###....## Magic: 8/17===========-------------#.#..... #........ AC: 4Str: 13....*. #.#.#.### EV: 11Int: 21#.5.# #.#.#.#SH: 0Dex: 14#.*5# #.#...# # XL:  6 Next:  1% Place: Dungeon:4#.@.# #.###.# # Noise: =--------  Time: 2672.6 (0.0)######...#######.###.# # i) +1 hand axe "Xapnanof" {elec, Str+6} UKi5 ..................)..### Cast: Magic Dart...............)....<... -GClaw ................#..#.#.#######...########..# # # 5   shadow imp (ally target)#...##.... # 5   cerulean imp (polearm, summoned)#...##.#### # *   soul wisp (summoned)UKi m#...##.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleUKi Shift-Dir - straight lineAim: a shadow imp (severely wounded, ally target, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is almost dead.UKi21§UKix3F.5UKi;@M  UKi_<^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a shadow imp (severely wounded, ally target, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is almost dead.  Your soul wisp disappears in a puff of smoke!UKi=*3.6 (1UKiBUKirEf _Your cerulean imp closely misses the shadow imp.XKig XKii "Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) XKi}j RSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onYKikYKixojacore the Magician......Deep Elf# ##....# ###### Health: 30/32 ======================--#.#...#.# ###....## Magic: 8/17===========-------------#.#..... #........ AC: 4Str: 13....§. #.#.#.### EV: 11YKiyInt: 21#...# #.#.#.#SH: 0Dex: 14#.55# #.#...# # XL:  6 Next:  1% Place: Dungeon:4#.@.# #.###.# # Noise: =--------  Time: 2673.6 (0.0)######...#######.###.# # i) +1 hand axe "Xapnanof" {elec, Str+6} ..................)..### Cast: Soul Splinter...............)....<... -GClaw ................#..#.#.#YKiazM######...########..# # # 5   shadow imp (ally target)#...##.... # 5   cerulean imp (polearm, summoned)#...##.#### ##...##.#Shift-Dir - straight lineAim: a shadow imp (severely wounded, ally target, 100% to hit)  The magic dart hits the shadow imp.  The shadow imp is almost dead.Your soul wisp disappears in a puff of smoke! _Your cerulean imp closely misses the shadow imp.YKi{YKiZYKi3YKi% h  jacore the Magician ......  Deep Elf # ##....# ######  Health: 30/32 ======================-- #.#...#.# ###....## Magic: 7/17=========--------------- #.#..... #........ AC: 4Str: 13 ....§. #.#.#.### EV: 11Int: 21 #...# #.#.#.#  SH: 0Dex: 14 YKi @#.55# #.#...# # XL:  6 Next:  1% Place: Dungeon:4 #.@.# #.###.# # Noise: =--------  Time: 2673.6 (0.0) ######...#######.###.# # i) +1 hand axe "Xapnanof" {elec, Str+6}  ..................)..### Cast: Soul Splinter ...............)....<... -GClaw  ................#..#.#.# ######...########..# # # 5   shadow imp (ally target) #...# #.... # 5   cerulean imp (polearm, summoned) #...# #.#### # #...# #.# Your soul wisp disappears in a puff of smoke! _Your cerulean imp closely misses the shadow imp.Aiming: Soul Splinter (safe; 3% risk of failure)  YKiC wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, ally target, chance to affect: 57%)YKi W 5*YKi -@.YKiI5@Aim: a shadow imp (almost dead, ally target, chance to affect: 57%)ZKi?jacore the Magician......Deep Elf# ##....# ###### Health: 30/32 ======================--#.#...#.# ###....## Magic: 7/17=========---------------ZKiA#.#..... #........ AC: 4Str: 13....§. #.#.#.### EV: 11Int: 21#...# #.#.#.#SH: 0Dex: 14#.*5# #.#...# # XL:  6 Next:  1% Place: Dungeon:4ZKi_N#.@.# #.###.# # Noise: =--------  Time: 2673.6 (0.0)######...#######.###.# # i) +1 hand axe "Xapnanof" {elec, Str+6} ..................)..### Cast: Soul Splinter...............)....<... -GClaw ................#..#.#.#######...########..# # # 5   shadow imp (ally target)#...##.... # 5   cerulean imp (polearm, summoned)#...##.#### ##...##.#Your soul wisp disappears in a puff of smoke! _Your cerulean imp closely misses the shadow imp.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or )ZKi=O - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, ally target, chance to affect: 57%)ZKi"Dweak, ally target, soul-s…)*   soul wisp (summoned)Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ZKi}$Aim: a shadow imp (almost dead, ally target, chance to affect: 57%)  A fragment of the shadow imp's soul is dislodged from its body.  The shadow imp looks weaker.ZKi! .  The shadow imp hits you but does no damage.  Your cerulean imp hits the shadow imp but does no damage.  Your soul wisp touches the shadow imp.ZKi*5   cerulean imp (polearm, summoned)*   soul wisp (ZKi1=44.6 (1Soul SplinterZKiZKiJ _The shadow imp dies![Kiʇ [Ki [Ki [Ki̐ [Ki [Ki j8==[Ki L _You swap places with your cerulean imp.[Ki/ [Ki [Kiq [Ki [Ki# I _You swap places with your soul wisp.[Ki [Ki [Ki 3[Kip [Ki #....  ....  ###...##  ...... # ##....# ###### [Kit #.#...#.###.###....####.#.........#.........#....@..# #.#.#.###-7.6 (3 ###.*5### #.#.#.#  #...# #.#...#  #...# #.###.# #######...#######.###.# #...................)..###................)....<....................#..#.#.#.[KiM w######...########..# # #.[Ki 7-[Ki [Kiv v _You see here a hobgoblin corpse.^Ki>= ^Ki> ^Ki> ^Ki-A d  You start resting. HP restored.^KiI /..^Ki,V 02==8.6 (1 _^KiZ ^Ki] _Ki+_Ki,_Kie-_Ki0_Ki49===_Kij5_Ki$9_Ki9_Ki:_Ki;_Kik>_Ki?=10/17===_Ki?_Ki C_KiC_KizD_KiG_KiH_KiH_KihL_KiLk1===_KiM_KiQ_KitQ_KiQ_KiS,_KiT_KiV,_Ki:W_KiX_Ki|Yj2==_KiY_Ki\,_Ki1]_Ki^_Ki'__Ki__Kihj § _You start resting._Kik_KiMlk3===_Kim_Kio_Ki"p_Kip_Kis,_Ki\t_Kixv4===_Ki4w_Kiy,_Kiy_Kij{,_Ki{_Kiہ § _Your cerulean imp disappears in a puff of smoke!_Ki 3_Ki߃_Ki!_Kii5===_Ki;_Ki,_Ki\_Ki ,_KiNJ_Ki#6===_Ki_Ki,_KiK_Kix,_Kiw_Ki" _Your soul wisp disappears in a puff of smoke!Magic restored._Ki=k.._Ki1704.6 (26.0)_Ki~7===5.6 (27 __Ki3_Kin`Ki!`Ki`Ki`Ki?`KiK`Ki`KiB`Ki`Ki`Ki`Kil`Ki`Kin`KiKl .#  .# ##.# #...#  #.#.###.. #..... # ## ###### 8.6 (3`Ki&.0)#.#...#.###.###....####.#.........#.........#....†..#####.#.#.#### ###...### #.#.#.# #...# #.#...# ## #...# #.###.# #######...#######.###.# ..................)..##`Ki*`Ki`Ki+aKiBaKi:3aKiaKilaKi|==aKikaKiaKiaKiaKiaKiuaKiaKiaKipaKiaKiaKi:,aKiaKi ..# .#.##.# .#.##.# ...##.### #>.#####.... ...##.......# ... #.#.###...###.#.# #aKi #...........@...# #13.6 (5##.##....###.######## #.#...#.###.###....#########.#.........#..............#....†..#####.#.#.############...### #.#.#.# #...# #.#...# #######...# #.###.# #.....######...#######.###.# #.....aKit aKiaKi; _Found a stone staircase leading down.bKibKibKi;bKibKiJXbKi,bKibKibKibKiAbKibKi& ###.##  #.... ..# #.#.# #.# #.#.#  #.# #... bKi@ ##.#####>.#  ####.........###.# ...# #.@.....# 6.6 (3#.#.###...###.#.##### ###...............# #..##.##....###.######## #.##.#...#.###.###....#.#.#.........#................#....†..#####.#.#.#########.###...### #.#.#.# #.# #...# #.#...# #######bKibKibKiNcKiMIcKiOcKiFQcKiQcKiU,cKiWcKiWcKiJXcKi9Z3 _Found a cloak.cKi|[3cKi!\cKi_BcKi`cKig... [#  #.#  ###.##  #.... ..# #.#.#  #.# #.#.#  #.# #..@# 20.6 (4 ##.#####>.##   ####.........###.# ##.......###.......#  #.#.###...###.#.##### #### #...............# #cKih##.##....###.######## #.#..#.#...#.###.###....########.#.#.........#.................#cKibjcKiwncKiodKiC'dKiU(dKi)dKi4-dKi/dKi3BdKi<ndKi<,dKi>dKiAdKi:BeKiUeKieKi{eKieKieKieKiP eKi eKi] eKi ....#...#...# ...## #..# #.##..# #.....# #6.6 (6 eKi#. ###.###  #....  ..# #.#.##.# #.# #.#.# #  #.# #...#  eKi. ##.#####>.## ####..###.# eKieKi,d _You see here a +0 cloak.gKiigKi_ Wear or take off which item? Inventory Items Armour (go to first with [)  c - a +0 hat (worn) gKi$  e - a +0 pair of gloves (worn)  f - a +0 leather armour (worn)b - a +0 robe Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iKiZjacore the Magician....#Deep Elf...#Health: 32/32 ========================...#Magic: 17/17 ========================...#AC: 4Str: 13# #..#EV: 11Int: 21#.##..#SH: 0Dex: 14#.....#XL:  6 Next:  4% Place: Dungeon:4#@#Noise: ---------  Time: 2726.6 (0.0)#.#i) +1 hand axe "Xapnanof" {elec, Str+6} ###.####Cast: Soul Splinter#......#-GClaw ..# #.#.##.##.# #.#.# ##.# #...###.#####>.######.........###.##Ki] 0m  _Your cerulean imp disappears in a puff of smoke! _Your soul wisp disappears in a puff of smoke! _Magic restored. _Found a stone staircase leading down. _Found a cloak. _You see here a +0 cloak. _7.6 (1iKiy8.6 (29.6 (3iKiiKic$30.6 (4iKiOiKi*@1.6 (5iKi#iKi 5 _You start putting on your armour. You continue putting on your +0 cloak. x5iKiiKiiKi4Z _You finish putting on your +0 cloak.jKijKi3jKijKijKic| _jKijKi#######..#.... .. .# ##.##@.#3.6 (2#.....#####.## jKii #.# ###.#####......#..# #..#jKijKijKikKikKi3kKi kKi kKi. kKi BkKi kKi kKi kKi ,kKi0 kKi@ ########## #.....#....#.....##.........# #..@..#6.6 (3 #.....# #.##..##.##..##.....####.## kKi #.# ###.#### #......#kKi kKi kKim lKi lKi 3lKi lKi8 z _Found a scale mail.lKi lKi lKi lKi lKi lKi6 lKi lKi= lKi lKi lKi lKi  You encounter an ogre. It is wielding a +0 giant club.lKi% X ####### #######.....# #.....# #@........#.......[#.#.....#.####.###.#.....#Soul Splinter#.. ..#.##..##.. ####.##..#lKi& #..O #.....#O   ogre (wandering)#... ####.##.... #.# ###.####lKi, -41.6 (5.lKi3 )lKi5 d2.6 (6Soul SplinterlKiq; lKiB 1 _The ogre leaves your sight.nKi ##############..........#...nKig.####.#...........@#.#....####.###.#.... #.. ..#.##.#.. ###.......#......#nKi;nKi*3.6 (1nKidnKi nKiE_You see here a +0 scale mail.oKiD IoKiL oKiN g  You encounter an iguana.oKiZ  # #######.....# #.....#.....#.####.#.#l[#.#.....#.####.###.#.....# #.. ..#.##..# #... ####.##..# #.... #.....# #..... ####.##O   ogre (wandering)#....O. #.#l   iguana (asleep)##..... ###.####  #......#oKiwb O0O.oKiPo UOoKi{z K==4.6 (1Soul SplinteroKi | oKit & _The ogre shouts!uKi uKiRQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  uKi/"e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onwKi!wKibgjacore the MagicianDeep ElfHealth: 32/32 ========================Magic: 17/17 ========================#######wKiAC: 5Str: 13#######.....#EV: 11Int: 21#.....#.....#SH: 0Dex: 14wKiפ1..####.#.........#XL:  6 Next:  4% Place: Dungeon:4l......@[#.#.....#Noise: ==-------  Time: 2744.6 (0.0)..####.###.#.....#wKiG3i) +1 hand axe "Xapnanof" {elec, Str+6} #.. ..#.##..#Cast: Call Imp#... ####.##..#-GClaw #.... #.....##....O ####.##O   ogre#......#.#l   iguana (asleep)##..... ###.####wKio#......# _Found a scale mail.  You encounter an ogre. It is wielding a +0 giant club. wKi}_The ogre leaves your sight. _You see here a +0 scale mail.  wKiYYou encounter an iguana. _The ogre shouts!wKiwKiwKiEwKi3i  jacore the Magician  Deep Elf  Health: 32/32 ========================  Magic: 15/17 =====================--- #######  AC: 5Str: 13 #######.....#  EV: 11Int: 21 #*.**.#.....#  SH: 0Dex: 14 ..####*#**.......#  XL:  6 Next:  4% Place: Dungeon:4 wKi}il....**@*#.#.....#  Noise: ==-------  Time: 2744.6 (0.0) ..####*###.#.....#  i) +1 hand axe "Xapnanof" {elec, Str+6}  #** ..#.##..#  Cast: Call Imp #... ####.##..#  -GClaw wKii( #.... #.....#  wKiie#....O ####.##  O   ogre #...... #.#  l   iguana (asleep)wKi(j ##..... ###.####  #......# _You see here a +0 scale mail.  You encounter an iguana. _The ogre shouts!  wKiGjCasting: Call Imp (safe; 6% risk of failure)  wKiej Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatexKi&@# _The ogre shouts!  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [a rock wall.]xKiR.#the floor.]xKic)7..xKipJU  .xKiv] # xKikoA*#xKi7@*xKiy7*@xKiV@**xKi-P #  jacore the Magician  Deep Elf  Health: 32/32 ========================  Magic: 15/17 =====================--- #######  AC: 5Str: 13 #######.....#  EV: 11Int: 21 #.....#.....#  SH: 0Dex: 14 ..####.#.........#  XL:  6 Next:  4% Place: Dungeon:4 .l.....@[#.#.....#  Noise: ==-------  Time: 2744.6 (0.0) ..####.###.#.....#  i) +1 hand axe "Xapnanof" {elec, Str+6} xKiP  #.. ..#.##..#  Cast: Call Imp #... ####.##..#  -GClaw  #.... #.....# xKiP  #....O ####.##  O   ogre #...... #.#  l   iguana (asleep) xKiQ %##..... ###.####  xKi:Q @#......# _The ogre shouts!  xKigQ Casting: Call Imp (safe; 6% risk of failure)  xKiQ Press: ? - help, Q - select action, ( or ) - cyclexKiQ lDir - look around, f - activateA tiny devil pulls itself out of the air.xKi&S 8O.xKiZ    #######.....#  #.....#.....#  ..####.#.........# xKia[  .l.....@5  ..###  #..  xKi[ 2 #... xKi[   xKi[ ^#...O  xKi[ =#.....  xKi\ C(ally target) xKi\ o#...... #.# lxKi:\ m ##..... xKiW\ 5   cerulean imp (polearm, summoned)xKiu\ . xKi@^ *5.6 (1xKiCf xKil ( _The iguana hisses angrily.zKiIzKi(tQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|on{Ki{Kijacore the MagicianDeep ElfHealth: 32/32 ========================Magic: 15/17 =====================---#######AC: 5Str: 13#######.....#EV: 11Int: 21#.....#.....#SH: 0Dex: 14..####.#.........#XL:  6 Next:  4% Place: Dungeon:4.l.....@5#.#.....#Noise: ==-------  Time: 2745.6 (0.0)..####.###.#.....#i) +1 hand axe "Xapnanof" {elec, Str+6} #.. ..#.##..#Cast: Soul Splinter#... ####.##..#{Ki-GClaw #...O #.....##..... ####.##O   ogre (ally target)#......#.#l   iguana##..... ###.####5   cerulean imp (polearm, summoned)#......# _The ogre shouts!  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The iguana hisses angrily.{Ki{KiB{Ki-{Ki i  jacore the Magician  Deep Elf  Health: 32/32 ========================  Magic: 14/17 ===================----- #######  AC: 5Str: 13 #######.....#  EV: 11Int: 21 #.....#.....#  SH: 0Dex: 14{Kie  ..####.#.........#  XL:  6 Next:  4% Place: Dungeon:4 .l.....@5#.#.....#  Noise: ==-------  Time: 2745.6 (0.0) ..####*###.#.....#  i) +1 hand axe "Xapnanof" {elec, Str+6}  #.* ..#.##..#  Cast: Soul Splinter #..* ####.##..#  -GClaw  #...O #.....#  {Ki B#..... ####.##  O   ogre (ally target) #...... #.#  l   iguana ##..... ###.####  5   cerulean imp (polearm, summoned){Ki  #......# A tiny devil pulls itself out of the air. _The iguana hisses angrily.  {Ki' rAiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{KiK iAim: an ogre, wielding a +0 giant club (ally target, chance to affect: 49%)|KiD jacore the MagicianDeep ElfHealth: 32/32 ========================Magic: 14/17 ===================-----#######AC: 5Str: 13#######.....#EV: 11Int: 21#.....#.....#SH: 0Dex: 14..####.#.........#XL:  6 Next:  4% Place: Dungeon:4.l.....@5#.#.....#Noise: ==-------  Time: 2745.6 (0.0)..####.###.#.....#i) +1 hand axe "Xapnanof" {elec, Str+6} #.. ..#.##..#Cast: Soul Splinter#... ####.##..#-GClaw #...* #.....##..... ####.##O   ogre (ally target)#.....|KiE .#.#l   iguana##..... ###.####5   cerulean imp (polearm, summoned)#......#A tiny devil pulls itself out of the air. _The iguana hisses angrily.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (ally target, chance to affect: 49%)|KiK |Ki .l _The iguana hisses angrily.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (ally target, chance to affect: 49%)  The ogre resists with some effort.|Ki 8O.|Ki O-6.6 (1 _|Ki" |Kiz KixQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onKiKi]jacore the MagicianDeep ElfHealth: 32/32 ========================Magic: 14/17 ===================-----#######AC: 5Str: 13#######.....#EV: 11Int: 21#.....#.....#SH: 0Dex: 14..####.#.........#XL:  6 Next:  4% Place: Dungeon:4..l....@5#.#.....#Noise: =--------  Time: 2746.6 (0.0)..####.###.#.....#i) +1 hand axe "Xapnanof" {elec, Str+6} #.. ..#.##..#Cast: Soul Splinter#..O ####.##..#-GClaw #.... #.....##..... ####.##KirO   ogre (ally target)#......#.#l   iguana##..... ###.####5   cerulean imp (polearm, summoned)#......# _The iguana hisses angrily.  Aiming: Soul Splinter (safe; 3% risk of failure)  KiwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (ally target, chance to affect: 49%) _The ogre resists with some effort.KiKiKi~KiQx  jacore the Magician  Deep Elf  Health: 32/32 ========================  Magic: 13/17 ==================------ #######  AC: 5Str: 13 #######.....#  EV: 11Int: 21 KisR #.....#.....#  SH: 0Dex: 14 ..####.#.........#  XL:  6 Next:  4% Place: Dungeon:4 ..l....@5#.#.....#  Noise: =--------  Time: 2746.6 (0.0) ..####*###.#.....#  i) +1 hand axe "Xapnanof" {elec, Str+6}  KiR?#.* ..#.##..#  Cast: Soul Splinter #..O ####.##..#  -GClaw  KiR#.... #.....#  #..... ####.##  O   ogre (ally target)KiR #...... #.#  l   iguanaKiS ##..... ###.####  5   cerulean imp (polearm, summoned) Ki,S#......# Aim: an ogre, wielding a +0 giant club (ally target, chance to affect: 49%) Ki\S_The ogre resists with some effort.  Aiming: Soul Splinter (safe; 3% risk of failure)  Ki{SVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (ally target, chance to affect: 49%)Ki.] *OKi *OAim: an ogre, wielding a +0 giant club (ally target, chance to affect: 49%)Ki jacore the MagicianDeep ElfHealth: 32/32 ========================Magic: 13/17 ==================------#######AC: 5Str: 13#######.....#EV: 11Int: 21#.....#.....#SH: 0Dex: 14..####.#.........#XL:  6 Next:  4% Place: Dungeon:4..l....@5#.#.....#Noise: =--------  Time: 2746.6 (0.0)..####.###.#.....#i) +1 hand axe "Xapnanof" {elec, Str+6} #.. ..#.##..#Cast: Soul Splinter#..* ####.##..#-GClaw #.... #.....#Ki #..... ####.##O   ogre (ally target)#......#.#l   iguana##..... ###.####5   cerulean imp (polearm, summoned)#......#Aim: an ogre, wielding a +0 giant club (ally target, chance to affect: 49%) _The ogre resists with some effort.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (ally target, chance to affect: 49%)Ki Ki[ .l _The ogre resists with some effort.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (ally target, chance to affect: 49%)  The ogre resists with some effort.Ki\ 8O.Kib Kic 17.6 (1 _Ki+j Kij KiwKiyQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp Kizx c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onKidKipMjacore the MagicianDeep ElfHealth: 32/32 ========================Magic: 13/17 ==================------#######AC: 5Str: 13#######.....#EV: 11Int: 21#.....#.....#SH: 0Dex: 14..####.#.........#XL:  6 Next:  4% Place: Dungeon:4...l...@5#.#.....#Noise: =--------  Time: 2747.6 (0.0)..####.###.#.....#i) +1 hand axe "Xapnanof" {elec, Str+6} #.O ..#.##..#KipCast: Soul Splinter#... ####.##..#-GClaw #.... #.....##..... ####.##O   ogre (ally target)#......#.#l   iguana##..... ###.####5   cerulean imp (polearm, summoned)#......# Ki$q_The ogre resists with some effort.  Aiming: Soul Splinter (safe; 3% risk of failure)  KilqwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (ally target, chance to affect: 49%) _The ogre resists with some effort.KibrKivKiwKi#   jacore the Magician  Deep Elf  Health: 32/32 ========================  Magic: 12/17 ================-------- #######  AC: 5Str: 13 #######.....#  EV: 11Int: 21 #.....#.....#  SH: 0Dex: 14 ..####.#.........#  XL:  6 Next:  4% Place: Dungeon:4 Ki-% ...l...@5#.#.....#  Noise: =--------  Time: 2747.6 (0.0) ..####*###.#.....#  i) +1 hand axe "Xapnanof" {elec, Str+6}  #.O ..#.##..#  Cast: Soul Splinter #... ####.##..#  -GClaw  #.... #.....#  #..... ####.##  O   ogre (ally target) #...... #.#  l   iguana ##..... ###.####  5   cerulean imp (polearm, summoned) #......# Aim: an ogre, wielding a +0 giant club (ally target, chance to affect: 49%) _The ogre resists with some effort.  Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKib% iAim: an ogre, wielding a +0 giant club (ally target, chance to affect: 49%)Ki ] *OKi A#*Ki(> a**#.KijMA**Ki4l*Aim: an iguana (chance to affect: 57%)Kijacore the MagicianDeep ElfHealth: 32/32 ========================Magic: 12/17 ================--------#######AC: 5Str: 13#######.....#EV: 11Int: 21#.....#.....#SH: 0Dex: 14..####.#.........#XL:  6 Next:  4% Place: Dungeon:4...*...@5#.#.....#Noise: =--------  Time: 2747.6 (0.0)..####.###.#.....#i) +1 hand axe "Xapnanof" {elec, Str+6} #.O ..#.##..#Cast: Soul Splinter#... ####.##..#-GClaw #.... #.....##..... ####.##O   ogre (ally target)Ki-#......#.#l   iguana##..... ###.####5   cerulean imp (polearm, summoned)#......#Aim: an ogre, wielding a +0 giant club (ally target, chance to affect: 49%) _The ogre resists with some effort.  Ki1Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 57%)KiKi_/ .lThe iguana resists with significant effort.Ki/8O.KiF6Ki7[3==8.6 (1KiBu _Your cerulean imp barely misses the ogre.KiX xQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (12) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Soul Splinter [*/%] inventory [&] all spells[!] focus mode: off|onKiӿKijacore the MagicianDeep ElfHealth: 32/32 ========================Magic: 13/17 ==================------#######AC: 5Str: 13#######.....#EV: 11Int: 21#.....#.....#SH: 0Dex: 14..####.#.........#XL:  6 Next:  4% Place: Dungeon:4....l..@5#.#.....#Noise: =--------  Time: 2748.6 (0.0)..####O###.#.....#i) +1 hand axe "Xapnanof" {elec, Str+6} #.. ..#.##..#Cast: Soul Splinter#... ####.##..#-GClaw #.... #.....##..... ####.##Ki7O   ogre (ally target)#......#.#l   iguana##..... ###.####5   cerulean imp (polearm, summoned)#......#Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 57%)  The iguana resists with significant effort. _Your cerulean imp barely misses the ogre.KipKiMKiKi   jacore the Magician Ki<  Deep Elf  Health: 32/32 ========================  Magic: 12/17 ================-------- #######  AC: 5Str: 13 #######.....#  EV: 11Int: 21 #.....#.....#  SH: 0Dex: 14 Ki 7..####.#.........#  XL:  6 Next:  4% Place: Dungeon:4 ....l**@5#.#.....#  Noise: =--------  Time: 2748.6 (0.0) ..####O###.#.....#  i) +1 hand axe "Xapnanof" {elec, Str+6}  #.. ..#.##..#  Cast: Soul Splinter #... ####.##..#  -GClaw  #.... #.....#  #..... ####.##  O   ogre (ally target)KiV  #...... #.#  l   iguana ##..... ###.####  5   cerulean imp (polearm, summoned) #......# The iguana resists with significant effort. _Your cerulean imp barely misses the ogre.Aiming: Soul Splinter (safe; 3% risk of failure)  Ki 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 57%)Ki [ #lKi