i Player: jacore Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-23.00:26:10.ttyrec Time: (1774225570) Mon Mar 23 00:26:10 2026 i- [?1051l[?1052l[?1060l[?1061hi V)0[?7h[?25l[?1ciG ij! jacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 9/9========================AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 14XL:  2 Next: 34% Place: Dungeon:1Noise: ---------  Time: 636.2 (0.0)a) +0 daggerCast: Magic Darti) #############[.....[...#######..........## #...##...........#######.#.###....#.###.........#[# ######.#.##...#.@....####.### .....#.#.####.#......#......# ##.....#......#......#.##...## ............................># i&* .#............#.##.#...#####.# .#.############.##.###.# #.# ##.# .... #.##.....# #.# ##.##.##.# #.######.#####.# ...##.##.# #.##...#....##.#i[* i3 i8< hWelcome back, jacore the Deep Elf Hedge Wizard.iNA i i  _Press ? for a list of commands and other information.ihidhihiisi uix: _iyi5|,i~i4ii iiĄi,iiciiiii,iiiiĔiiHimiiiiq,iiߞiw,ixii,iui"i,ii#### ...###### ...## #...# ....#######.#.# ###.........#[#  ..#......####.# i#.#......#......# ..#......#.##...## ................@# 48.2 (12.0)#.##.#...#####.# iN;#.##.###.# #.#  #.##.....# #.#  #.######.#####.iw  #.##...#....##.#  #####.#..###.##.#######i#....#..#.............##.....##.#.#....####iȵ%##.#iii'[ _There is a stone staircase leading down here.iinii>in89.0) _iiA2  You climb downwards.ic ##..$..#..... ##............ #............. ##............. ..S............ i#............. .#............. .......@....... ............... .........#..... ..#....### ##.. . #.#.. . ...#.. S   ball python (constriction, asleep) ... #.. .. #.. i@50.7 (2.5Magic Darti$i&h _You encounter a ball python.Found 9 gold pieces.i)a _There is a stone staircase leading up here.i5'i(Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) i()[*/%] inventory [&] all spells[!] focus mode: off|oniiojacore the Magician##..$..#.....Deep Elf##............Health: 15/15 ========================#.............Magic: 9/9========================##.............AC: 2Str: 7..S............EV: 11Int: 18#.............SH: 0Dex: 14.#.............XL:  2 Next: 34% Place: Dungeon:2.......@.......Noise: ---------  Time: 650.7 (0.0)...............a) +0 dagger.........#.....iӧCast: Call Imp..#....### ##... #.#......#..S   ball python (constriction, asleep)... #.... #.. _Press ? for a list of commands and other information. i_There is a stone staircase leading down here.  You climb downwards. _You encounter a ball python.i|Found 9 gold pieces. _There is a stone staircase leading up here.i`i̮iiHd   jacore the Magician ##..$..#.....  Deep Elf ##............  Health: 15/15 ======================== #.............  Magic: 7/9==================------ ##.............  AC: 2Str: 7 ..S............  EV: 11Int: 18 #...*****.....  SH: 0Dex: 14 .#...*****.....  XL:  2 Next: 34% Place: Dungeon:2 .....**@**.....  Noise: ---------  Time: 650.7 (0.0) .....*****.....  a) +0 dagger .....****#.....  Cast: Call Imp ..#....### ##..  . #.#.. .  ...#.. S  id  ball python (constriction, asleep) ... #.. .. #.. _You encounter a ball python.Found 9 gold pieces. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei=@.iXA..iB..i7*.i@**i!7**i87**i7**iu 5**iu @**iVh jacore the Magician##..$..#.....Deep Elf##............Health: 15/15 ========================#.............Magic: 7/9==================------##.............AC: 2ih Str: 7..S............EV: 11Int: 18#.............SH: 0Dex: 14.#.............XL:  2 Next: 34% Place: Dungeon:2.......@.......Noise: ---------  Time: 650.7 (0.0)...............a) +0 dagger......5..#.....Cast: Call Impi$i ..#....### ##... #.#......#..iLi GS   ball python (constriction, asleep, al…)... #..5   cerulean imp (polearm, summoned)iri ^.. #..  Found 9 gold pieces. ii _There is a stone staircase leading up here.  Casting: Call Imp (safe; 12% risk of failure)  ii 2Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.iak ;==1.7 (1 _iNq it i_h ii Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3) [*/%] inventory [&] all spellsij z[!] focus mode: off|onihi r|jacore the Magician##..$..#.....Deep Elf##............Health: 15/15 ========================#.............Magic: 7/9==================------##.............AC: 2Str: 7..S............EV: 11Int: 18ir#.............SH: 0Dex: 14.#.............XL:  2 Next: 34% Place: Dungeon:2.......@.......Noise: ==-------  Time: 651.7 (0.0)...............a) +0 dagger......5..#.....Cast: Magic Dart..#....### ##..irG. #.#......#..S   ball python (constriction, asleep, al…)... #..ir5   cerulean imp (polearm, summoned).. #..  i!smFound 9 gold pieces. _There is a stone staircase leading up here.  isCasting: Call Imp (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.i=wi9}ir~i+   jacore the Magician ##..$..#.....  Deep Elf ##............  Health: 15/15 ======================== #.............  Magic: 6/9================-------- ##.............  AC: 2Str: 7 ..S............  EV: 11Int: 18 #.**..........  SH: 0Dex: 14 .#...**........  XL:  2 Next: 34% Place: Dungeon:2i@ F .......@.......  Noise: ==-------  Time: 651.7 (0.0) ...............  a) +0 dagger ......5..#.....  Cast: Magic Dart ..#....### ##..  . #.#.. .  ...#.. S   ball python (constriction, asleep, al…) ... #.. 5   cerulean imp (polearm, summoned) .. #..Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 4% risk of failure)  iy ?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, ally target, 100% to hit)i  jacore the Magician ##..$..#.....  Deep Elf ##............  Health: 15/15 ======================== #.............  Magic: 6/9================-------- ##.............  AC: 2Str: 7 ..†............  EV: 11iInt: 18 #.............  SH: 0Dex: 14 .#.............  XL:  2 Next: 34% Place: Dungeon:2 .......@.......  Noise: ==-------  Time: 651.7 (0.0) ...............  a) +0 dagger ......5..#.....  Cast: Magic Dart ..#....### ##..  . #.#.. .  ...#.. S   ball python (constriction, asleep, al…) ... #.. 5   cerulean imp (polearm, summoned) ..'u0m #..Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, ally target, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!iʽ           #.**  .#...**      iHt    . #.#.. . 5   cerulean imp (polearm, summoned) ...  ..  iI5.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, ally target, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!  You have harvested enough death to cast Grave Claw an additional time.ijQ*....id_y7-2.7 (1Magic Dart _ieifiIi*ii)_iʴiiyN7==i,iiBiiXik- ########### ##..$..#..... ##.. #..#.##..--6.7 (4†..#............. .#............. #.......<.......#............... #.........#..... #..#....######..#..#.#....i<8-i?i`Ai3ii,ioi3i,i i i i 3==iB ii7ii#8i*===i=iiii_#U ###########  ##..@..#..... 60 ##.  #. #.##...........†......iN$....# ...#.....#.......<.......#...............i+i}0i2= _You now have 31 gold pieces (gained 9).i i ,i i8 i i i ie i l9======i i{ 4 _Magic restored.i i i i9 i% i i i; i i ..##..############...###.....#.....#.###..............###.................#.##.....................†.......5@.....# 5.7 (5i l...#...............# ...#...............# #.......<...##........###.........#.....## #..#....######i #..#.#... .........#...ij i i iӍ }iD i! Iif i i ;===ir i i i i͟ i iǢ i iw i i i 1...# .#.  ..#  ##..# ###########...# ##.....#.....#.# ##.......######........9.7 (4 .##.....### iD ...†..............##.# ..#........# # ..#..# #.......<.........# #................## #.........#.....## #..#....######...i i im i i i i` iR .i 3iɫ Xi ij i# ip iǯ i i i i? iߴ i i i i i ,i i iX i i iE i .....# .....<#.#. .....#..# ....##..# ... #########...# .. ....#.....#.# ....#####.# ........5@.# 75.7 (6....#### .##.# ...##.#....##.. ..<.........##### ...## ....#.....## i iK i 9 _Found a stone staircase leading up.i.i,Xifiicii&iLii=iN #########i....# #.....<.. #.#. ......... #..# #........ iA##..# #........ ########...# #9.7 (4#.....#.# #5id..#####.#........#..####.i##.# .#.......##.. .<.........#####i:iii!i"i%i)i$+.i-ix2Ii4i7iQ7i8im;iP?,i@iBiWDicGi:HiIiISiET ########### ....####.....<...# iU/#.#..............#  #..# #...5@....#83  ##..# #.........# ####...# #..#########.# #.#######.#..# ####ipUA##.#......##.iU"#iBZi'`ibi'i7(i,)i-i0i=1i6,i@7i7i{8i0:i<i=i >ie?idAiCi`EiEiFiHiJiKiLiEMiOiaPiQi.RiRirTiViXiGXiYiwZi%\id]i]i1_i_i(m8§ _Your cerulean imp disappears in a puff of smoke!is2 is..######## ########### #......@.####.....<...#93.7 (10.0) ######.#..............# i*t#..#####.........# #i^t#..# #.........#  ###########...# #..######## it ##.....#.....#.# #.##  ##...it....#####.#  #.....................# ##..................####icyi~i{i ikiiiLiiDiii$iXiiii,iEi!##.######## ######700.7 (7.0)#..####..... ######.#.......... #..#####..... iR!G##..# #..... ###########...# #..### ##.....#.....#.# #.## ##.......#####.#i!V #.........#i$i!(i)iP3ii1i<iXii9ii,iJiiriii_ii7iiiii1i}.....###########......######## 6.7 (6....#########........###. ######.# #..#### ##..# ###########...# #....#.# ##......####  #.... i3ii\ii i* iP i~ i i Bi i iz i J _Found an escape hatch in the ceiling.i i iD i iK i i i iw i iq i% i i> i i ###########..........#.........#......###########......####12......#########..............# ######......<...#iW  ..........# ##.#####..### ###########.##.. #.... ##. ##.... i )#i|% i* i`, iH?3iAiHXiSiTiWr _Found a scroll labelled PUOZIPLARE.iYiZiZieihigvBi|c############ #..........########..........##..........#######.............. ####9.7 (7 #............#  ##.......<...#  #...........# #..#####..### ### ..... ##..# ##....#.#.# ##.##?.#.# .## #.##iiDiˆiˆitˆiˆi"ˆiJˆiBˆiˆiˆiFˆiˆihˆiˆi9ˆiUˆi;ˆiˆiˆiˆiRˆiˆiˆiˆi  You encounter a kobold. It is wielding a +0 dagger and quivering stones.ˆiDm.......#..........######.......................#.......#..........#####K.. #............##.# ##.......<...# ... #...........# #.#.##..#####..### ˆi #.........# ##..# #####.#@#.#.# ##.###...?.#.#... .##.....# #..##.##....Magic Dart#..# #......†..... ... ##...#.....## .#.. ...K   kobold (missile, asleep) # ..#.. #. #. ..#  ˆi,24.7 (5ˆi*25.7 (6 _ˆi1ˆi3ňih .......#..........##### jacore the Magician #....................... Deep Elf #.......#..........##### Health: 15/15 ======================== K*. #............#  Magic: 8/9=====================--- #*# ##.......<...#  AC: 2Str: 7 .*. #...........#  EV: 11Int: 18 #.#*##..#####..### ### SH: 0ňiDex: 14 #...*.....# ##..# ##.. XL:  2 Next: 37% Place: Dungeon:2 ###.#@#.#.# ##.###... Noise: ---------  Time: 725.7 (0.0) #.?.#.#... .##.... a) +0 dagger ##....# #..##.##.... Cast: Magic Dart ňi#.#..# #......†... .. ... ##...#.... .## .#.. ...#.... K   kobold (missile, asleep) ňi# ..#.. #...... #. ..# #...... #...... _Found a scroll labelled PUOZIPLARE. _You encounter a kobold. It is wielding a +0 dagger and quivering stones.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)ňiT K.#.*ňiK*#*.  Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)ňin S.......#..........##### jacore the Magician#....................... Deep Elf#.......#..........##### Health: 15/15 ========================K*. #............#Magic: 8/9=====================---#*# ##.......<...#AC: 2Str: 7.*. #...........#EV: 11Int: 18#.#*##..#####..### ### SH: 0Dex: 14ňio #...*.....# ##..# ##.. XL:  2 Next: 37% Place: Dungeon:2###.#@#.#.# ##.###... Noise: ---------  Time: 725.7 (0.0)#.?.#.#... .##.... a) +0 dagger##....# #..##.##.... Cast: Magic Dart#.#..# #......†..... ... ##...#.....## .#.. ...#.... K   kobold (missile)# ..#.. #......#. ..# #......#......Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShiftňiNp -Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold but does no damage.  The kobold shouts!ňi @.Kňi0 4....ňi ;==6.7 (1 _ňi ňi ƈi8 .......#..........##### jacore the Magician #....................... Deep Elf #.......#..........##### Health: 15/15 ======================== .K. #............#  Magic: 7/9==================------ ƈi#*# ##.......<...#  AC: 2Str: 7 .*. #...........#  EV: 11Int: 18 #.#*##..#####..### ### SH: 0Dex: 14ƈin+ #...*.....# ##..# ##.. XL:  2 Next: 37% Place: Dungeon:2 ###.#@#.#.# ##.###... Noise: ==-------  Time: 726.7 (0.0) #.?.#.#... .##.... a) +0 dagger ƈi ##....# #..##.##.... Cast: Magic Dart #.#..# #......†... ƈi`.. ... ##...#.... ƈi{.## .#.. ...#.... K   kobold (missile) # ..#.. #...... ƈi #. ..# #...... #......ƈi7hThe magic dart hits the kobold but does no damage. _The kobold shouts!  ƈiXoAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineƈicAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)ƈi .......#..........##### jacore the Magician#....................... Deep Elf#.......#..........##### Health: 15/15 ========================.K. #............#Magic: 7/9==================------#*# ##.......<...#AC: 2Str: 7.*. #...........#EV: 11Int: 18#.#*##..#####..### ### SH: 0Dex: 14#...*.....# ##..# ##.. XL:  2 Next: 37% Place: Dungeon:2###.#@#.#.#[39;ƈia O49m ##.###... Noise: ==-------  Time: 726.7 (0.0)#.?.#.#... .##.... a) +0 dagger##....# #..##.##.... Cast: Magic Dart#.#..# #......†..... ... ##...#.....## .#.. ...#.... K   kobold (missile)# ..#.. #......#. ..# #......#......Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.ƈih r.K...ƈij :-7.7 (1 _ƈi_p ƈiq Lji; .......#..........##### jacore the Magician #....................... Deep Elf #.......#..........##### Health: 15/15 ======================== ... #............#  Magic: 6/9================-------- #K# ##.......<...#  AC: 2Str: 7 .*. #...........#  EV: 11Int: 18 #.#*##..#####..### ### SH: 0Dex: 14 #...*.....# ##..# ##.. XL:  2 Next: 37% Place: Dungeon:2ji;m ###.#@#.#.# ##.###... Noise: =--------  Time: 727.7 (0.0) #.?.#.#... .##.... a) +0 dagger ##....# #..##.##.... Cast: Magic Dart #.#..# #......†... .. ... ##...#.... .## .#.. ...#.... K   kobold (missile) # ..#.. #...... #. ..# #...... #...... _The kobold is heavily wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded, 100%to hit)Lji ^ .......#..........##### jacore the Magician #....................... Deep Elf #.......#..........##### Health: 15/15 ========================Ljiq  ... #............#  Magic: 6/9================-------- #)# ##.......<...#  AC: 2Str: 7 ... #...........#  EV: 11Int: 18 Lji 0#.#.##..#####..### ### SH: 0Dex: 14 #.........# ##..# ##.. XL:  2 Next: 37% Place: Dungeon:2 ###.#@#.#.# ##.###... Noise: =--------  Time: 727.7 (0.0) Lji+ 1#.?.#.#... .##.... a) +0 dagger ##....# #..##.##.... Cast: Magic Dart #.#..# #......†... .. ... ##...#.... .## .#.. ...#.... K   kobold (missile) # ..#.. #...... #. ..# #...... #......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (heavily wounded, 100%to hit)  The magic dart hits the kobold.  You kill the kobold!Lji&   ...   #)# <...#  .*.   #.#*  #...* ##..#         † .. ...  .## .#..  # ..#..   #. ..#    Lji ,...Lji2 r418.7 (1Magic Dart _Lji Lji` Ɉi#...... ###### ... #...#  #)####.......<...# #... #.....##.#.##..#####..### ## #.........# ##..# ##. ###.#.#.#.# ##.# #.@.#.#... . ##....# #..##.## #.#..# #......† ..#...# ##...#.###.#..# ...# # ..#... #. #. ..# # .# # #..#ɈiG[39;49m-9Ɉi?e7==-30.7 (2Ɉi"Ɉi$` _e - a scroll labelled PUOZIPLAREˈiPvˈivˈiwˈic|ˈiR~ˈi6BˈiˈiЃˈiˈiˈiˈiˈi܉ˈiˈiˈiEm8=====ˈiˈi|ˈi,ˈiˈi$  Things that are here:ˈi6 ######## #..........# #########..........# #.......#...# #................... #.......#..........# #...# #............# #@####.......<...#5.7 (5ˈiǡU #...##...........#.#.##..#####..####.........# ##..# ###.#.#.#.# ##.## #...#.#... .####....# #..##.###.#..# #...#...# ##...#ˈiˈiDˈi| _a +0 dagger; 3 stones; a kobold corpsëïïiK̈ïïiP _̈ïïïiQ̈ïi`;===̈ïi ########### ##########......#..#..@................8.7 (3#.......#..̈i#a#...###............###)####.......<...##...##...........##.#.##..#####..### .... .#.# ̈i@!..#̈ïïiΈijpΈixrGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [) ΈirX b - a +0 robe (worn)  c - a +0 hat (worn)ψiӎI Scrolls:  Scrolls ?  c - a scroll labelled ASOISO JIQI  e - a scroll labelled PUOZIPLARE  S - a scroll of silenceшiy_c - a scroll labelled ASOISO JIQI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} шiyvMenu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” шizy -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.҈i҈i҈ijacore the MagicianDeep ElfHealth: 15/15 ========================Magic: 8/9=====================---############ AC: 2Str: 7#..........# EV: 11Int: 18#########..........# SH: 0Dex: 14#.......#..........# XL:  2 Next: 41% Place: Dungeon:2#..@................ Noise: ---------  Time: 738.7 (0.0)҈iB#.......#..........# a) +0 dagger#...###............# Cast: Magic Dart###)####.......<...##...##...........##.#.##..#####..### #.........# ##..# ###.#.#.#.# ##.## #...#.#... .##  ҈is_You kill the kobold! _e - a scroll labelled PUOZIPLAREThings that are here: _a +0 dagger; 3 stones; a kobold corpseAs you read the scroll labelled ASOISO JIQI, it crumbles to dust.  You hear a loud clanging noise!҈ih _e - a scroll labelled PUOZIPLARE  Things that are here: _a +0 dagger; 3 stones; a kobold corpseAs you read the scroll labelled ASOISO JIQI, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.҈igu9============9.7 (1҈i$҈id- _You hear an angry hiss.ՈiIՈi-,Ոi\ i===Ոi_ RՈi~ ,Ոi BՈi҇ ,Ոi1 Ոi8 ՈiД Ոi6 ՈiX Ոi BՈi Ոi` Ոi Ոi Ոi- Ոi# Ոiҧ nՈiD BՈi Ոiح ,ՈiA XՈir BՈi ,Ոi Ոi ,Ոic ՈiG ,Ոiw Ոis Ոi Ոi Ոi BՈiq Ոi ,Ոiv BՈi2 ՈiH$ Ոi2 ՈiZ6 ,Ոi9 Ոi*: ,Ոip@ XՈi)D ՈiD ՈiJ BՈiP ՈiV Ոi.X ՈiX Ոi\ ,Ոi3] Ոifa Ոid Ոi*g Ոii ՈiMj Ոi+k Ոim ,Ոi8o ՈiVr Ոir Ոit Ոi+v Ոiv Ոiw Ոid} BՈi BՈi Ոi. ՈiO ՈiG Ոi ,Ոi ,Ոi Ոi\ ,ՈiU ՈiT ,Ոi Ոi] Ոi Ոiw XՈi ՈiZ Ոi Ոi9 Ոi Ոi Ոi ,Ոi' Ոi Ոi Ոi Ոi; ,Ոi Ոi Ոi' Ոi BՈi[ h .. _You start waiting.Ոi/ 838.7 (99.0)---------9.7 (100.0)Ոi1 # _Done waiting.؈iI؈i؈i7X؈i,؈i؈i6؈i؈i^؈i:؈i$  Things that are here:؈iqk  a +0 dagger; 3 stones; a kobold corpse؈i<؈i _؈i ؈i؈i؈i8؈i؈i'؈i,؈i؈i؈i3,؈i؈ik#.......#..........####.....................#.......#..........####...###............####)####.......<...# #...##.....# .#.##..#####..### .......# ##..# ####@#.#.#.# ##.###---------46.7 (7.0) #...#.#... .##.. ##....# #..##.##.. #.#..# #......†. ..#...# ##...#...###.#..# ...#..# ..#... #.... #. ..# #.... .# #....؈i؈i!؈i1وie_وi\gوigوikوinkوim,وinوipوirوi'sوi#tوiuوivوi$wوiwوi,###)####.......<...#  #...##..#  #.#.##..#####..###  #.........# ##..# ##. ###.#.#.#.# ##.###..وi} #...#.#... .##... ##....# #..##.##...##.#..# #......†..وi#..@#...# ##...#..50.7 (4وiŀ......###.#..# ...#..##### ..#... #...وiXI #. ..# #.... .# #... # #..#.# وi`.....# ....#وiوiوixڈiZ3ڈiP[ڈi^ڈia`,ڈieڈi[g,ڈigڈihڈiXjBڈikڈi/m,ڈimڈinڈioڈioڈipڈi'v #...##.......... #.#.##..#####..# #.........# ##.. ڈi]###.#.#.#.#  #...#.#...  ##....# #..## ###.#..# #.###...#...# ##...###.#..# 6.7 (6 #### ..#... # #..# #. ..# ##. .# # # # . ۈi3ۈiۈiۈiQۈiۈiۈiۈiۈiIۈiCۈi,ۈiۈiۈiۈiۈiJۈiۈi,ۈi,ۈiۈi,ۈi ۈi6  #   ###.#.#.#   #...#.   ##....# #   ###.#..#  ######...#...#  ###......###.#..#  ۈi# ##...###### ..   #@.### #.63.7 (7   #..# .   ##.#   #..  ##..  ###   ۈi4  ۈi:ۈi9ۈi܈iq܈i3܈iu܈i܈i8܈iD܈ik܈i܈i܈i܈i,܈i2܈iH #....# #..   ###.#..# #.   ######...#...# #   ###......###.#..#  ##...###### ..#...   #..### #.  #..# .#  ##.## #.@#  7.7 (4 ##.....#  ###..# ܈iY #܈i܈i܈iW݈i I݈iI ݈i ݈i n݈i ݈i ݈ix ݈i ݈i ݈i ݈i ݈i ݈i ݈i ݈i ݈iu ,݈i  ###.#..# #... ######...#...# ##.. ###......###.#..# ... ##...###### ..#... #. #..### #. ..# #. #..# .# #. ##.##  #. #..####. ##.....72.7 (5 #####..# . ##.# . ݈iw ... #### ݈iC ݈i ݈i ވi Iވi ވiv ވi4! ވi" ވi$ c  You encounter a rat.ވi, ###......###.#..# ...###...###### ..#... ##..### #. ##..# .# #.##.##  #.##### #.....##..#####... ## #....>..r ####..? Magic Dart r   rat (wandering)ވi&1 M4.7 (2r.ވi6 ވi7 +5.7 (3ވia= ވi? U _Found a scroll of identify. Found an escape hatch in the floor.i##...###### ..#... #....### #. ..#  #.##  #..######.....##. #####..  ##.####... #@...>.r. #####..?i/r.ii+6.7 (1iQi ii i n _Sorry, you're not good enough to have a special ability.ip ##...###### ..#... #.. jacore the Magician #..### #. ..# #.. Deep Elf #..# .# #.. Health: 15/15 ======================== ##.###.. Magic: 8/9=====================--- #..##### #.. AC: 2Str: 7 ##.....## ... EV: 11Int: 18 #####..# .. SH: 0Dex: 14 ##.####... .. XL:  2 Next: 41% Place: Dungeon:2 iq#@****r..  Noise: ---------  Time: 876.7 (0.0) ######..?  a) +0 dagger  Cast: Magic Dart  r   rat (wandering) _Found a scroll of identify. Found an escape hatch in the floor. _Sorry, you're not good enough to have a special ability.  Aiming: Magic Dart (safe; 4% risk of failure)  iqAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)iW ##...###### ..#... #.. jacore the Magician #..### #. ..# #.. Deep Elf #..# .# #.. Health: 15/15 ======================== ##.###.. Magic: 8/9=====================--- #..##### #.. AC: 2Str: 7 ##.....## ... EV: 11Int: 18 i!#####..# .. SH: 0Dex: 14 ##.####... .. XL:  2 Next: 41% Place: Dungeon:2 #@...>†..  Noise: ---------  Time: 876.7 (0.0) ######..?  a) +0 dagger  Cast: Magic Dart  r   rat (wandering)i^Aiming: Magic Dart (safe; 4% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.  You kill the rat!iӷ     #. ..#  #..# .#  ##.##         iH#@****†..    im?B...>iy4=7.7 (1Magic Dart _ixiiʣ i i iM i i BiѲ ,i, iP 2 _Found a robe.i 3iu i i i M9===i, i  _Magic restored.i& P  There is an escape hatch in the floor here.i i~  _i i ##...###### ..#... #.....#..### ##.#..# #.....#..# #.....# #.....##.## #.....# #..#..#..##### #.....# #..#.##.....## #.....# .....######..# #..[..### ....###.####........ .. ##....>@.....-82.7 (5######..?.....i' ####.......#.....##i 8-i i p _You see here a rat corpse.i 3iiݎi>igP _i,iiR===iiP#..### ##.#..# #..#..# #.....# #..##.## #.....# #..#....###..##### #.....# #..#.#... ##.....## #.....# .....#... #####..# #..[..####.....#...  ##.####............ #.. #....>†. ######..#5.7 (3 ####.. ...#..#..... #....#....# #.#.ip8#....iiǼiֽ. _i - a scroll of identifyigigi|iinipiHqit,iviviwiyi|iC|i}iPP ######...#...# ##...# ###......###.#..##. ...#..###### ..#........<.#..### ##.#.......#..# #.........##.## #.....# #..#....###..##### # #..#.#...##.....## #.....# .....#...#####..# #..@..####.....#...8##.####..... #..#....>†.........i;######.........#####..........#..#.....# #iiiM _You see here a +0 robe.i63iiTii`: _ii),iim|#... ..#... #.......< ..### ##.#..# #.... ..# #.....# #..# #.## #.....# #..#....#### #..##### #.....# #..#.#... ##.....## #.....# ...  #####..# #..[..####.....#...  ##.####............ #..  #....>†...@.....# 90.7 (2i ######.........##  ####.. ....#..##.........#.......#...#.......# #..#.###.#.# ....iiiif 3i_h irn iq iu ,iw iB{ f  You encounter an adder.i K# #.....# #...# ##. #.....# #..#....###  #..##### #.....# #..#.#...  ##.....## #.....# .....#...  #####..# #..[..####.....#... i ##.####............ # #....>†.........#  ######.........##  ####... ##..##....# Magic Dart...:.......#.....## #..i S. #.###.#.# ..S   adder (asleep). .. .... .#..# i +1.7 (1i] +2.7 (2i i 1 _Found a parchment of Shock.i ##.## #.....# #..#....#  #..##### #.....# #..#.#...  ##.....## #.....# .....#... #####..# #..[..####.....#... ##.####............ # #....>†..#  ######....# ####......... #..@...#..##.....# i....:#....#.# #..S. #.###.#.# .... .. ..... #.# .#..## #. ..#.#ii+3.7 (1iii!  ##.## #.....# #..#....## jacore the Magician  #..##### #.....# #..#.#...  Deep Elf  ##.....## #.....# .....#...  Health: 15/15 ========================  #####..# #..[..####.....#...  Magic: 8/9=====================--- ##.####............ #..  AC: 2Str: 7i  #....>†.........#  EV: 11Int: 18 ######.........##  SH: 0Dex: 14 ####.........  XL:  2 Next: 44% Place: Dungeon:2 i۶ #..@...#..##.  Noise: ---------  Time: 893.7 (0.0) #.**.......#  a) +0 daggeri  ....*.......#...  Cast: Magic Dart i+ ..**#.......# #..  iS .S. #.###.#.# ..  iz #.. .. .....  S   adder (asleep) i R. #.# .#..##  #. ..#.# iҷ uYou encounter an adder. _Found a parchment of Shock.  i Aiming: Magic Dart (safe; 4% risk of failure)  i .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)is ##.###.....# #..#....## jacore the Magician#..##### #.....# #..#.#... Deep Elf##.....## #.....# .....#... Health: 15/15 ========================#####..# #..[..####.....#... Magic: 8/9=====================---##.####............ #..AC: 2Str: 7i#....>†.........#EV: 11Int: 18######.........##SH: 0Dex: 14####.........XL:  2 Next: 44% Place: Dungeon:2#..@...#..##.Noise: ---------  Time: 893.7 (0.0)#.**.......#a) +0 dagger....*.......#...Cast: Magic Dart..**#.......# #..imj.S. #.###.#.# .... .. .....S   adder. #.# .#..###. ..#.#iOAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  iGThe adder is heavily wounded.i"i.SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.  The adder hisses angrily.S.i9a..:.i :=4.7 (1 _iiif  ##.## #.....# #..#....## jacore the Magician  #..##### #.....# #..#.#...  Deep Elf  ##.....## #.....# .....#...  Health: 15/15 ======================== iKg { #####..# #..[..####.....#...  Magic: 7/9==================------ ##.####............ #..  AC: 2Str: 7 #....>†.........#  EV: 11Int: 18ig  ######.........##  SH: 0Dex: 14 ####.........  XL:  2 Next: 44% Place: Dungeon:2 #..@...#..##.  Noise: =--------  Time: 894.7 (0.0)ig  #.**.......#  a) +0 dagger irh ....*.......#...  Cast: Magic Dart ...S#.......# #..  ... #.###.#.# ..  .. .. .....  S   adderih t . #.# .#..##  #. ..#.# iJi QThe adder is heavily wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)i(q ##.###.....# #..#....## jacore the Magician#..##### #.....# #..#.#... Deep Elf##.....## #.....# .....#... Health: 15/15 ========================#####..# #..[..####.....#... Magic: 7/9==================------##.####............ #..AC: 2Str: 7#....>†.........#EV: 11Int: 18######.........##inSH: 0Dex: 14####.........XL:  2 Next: 44% Place: Dungeon:2#..@...#..##.Noise: =--------  Time: 894.7 (0.0)#.**.......#a) +0 dagger....*.......#...Cast: Magic Darti3A...S#.......# #..... #.###.#.# .... .. .....S   adder. #.# .#..###. ..#.#Aiming: Magic Dart (safe; 4% risk of failure)  i,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.ipS;S.ib[(..i]25.7 (1 _idifi ##.## #.....# #..#....## jacore the Magician  #..##### #.....# #..#.#...  Deep Elf  ##.....## #.....# .....#...  Health: 15/15 ========================  #####..# #..[..####.....#...  Magic: 6/9================-------- ##.####............ #..  AC: 2Str: 7 #....>†.........#  EV: 11Int: 18 ######.........##  SH: 0Dex: 14 ####.........  XL:  2 Next: 44% Place: Dungeon:2 #..@...#..##.  Noise: =--------  Time: 895.7 (0.0) #.**.......#  i= a) +0 dagger ....S.......#...  Cast: Magic Dart ....#.......# #..  ... #.###.#.# ..  .. .. .....  S   adder . #.# .#..##  #. ..#.# The magic dart hits the adder. _The adder is heavily wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)i% ##.###.....# #..#....## jacore the Magician#..##### #.....# #..#.#... Deep Elf##.....## #.....# .....#... Health: 15/15 ========================i7#####..# #..[..####.....#... Magic: 6/9================--------##.####............ #..AC: 2Str: 7#....>†.........#EV: 11Int: 18######.........##SH: 0Dex: 14i/####.........XL:  2 Next: 44% Place: Dungeon:2#..@...#..##.i Noise: =--------  Time: 895.7 (0.0)#.**.......#a) +0 dagger....S.......#...Cast: Magic Darti%....#.......# #..... #.###.#.# .... .. .....S   adder. #.# .#..###. ..#.#Aiming: Magic Dart (safe; 4% risk of failure)  i`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  ihThe magic dart hits the adder.  The adder is almost dead.i\/S:i\i^1rie.r   rat (wandering)izg+6.7 (1imio   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ip:Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. _You encounter a rat.i(2 ##.## #.....# #..#....## jacore the Magician  #..##### #.....# #..#.#...  Deep Elf i7) ##.....## #.....# .....#...  Health: 15/15 ========================  #####..# #..[..####.....#...  Magic: 5/9=============----------- ##.####............ #..  AC: 2Str: 7 #....>†.........#  EV: 11Int: 18 ######.........##  SH: 0Dex: 14 ####.........  XL:  2 Next: 44% Place: Dungeon:2 i*s#..@...#..##.  Noise: =--------  Time: 896.7 (0.0) #.S*.......#  a) +0 dagger ....:.......#...  Cast: Magic Dart ....#.......# #..  ... #.###.#.# ..  r. .. .....  S   adder . #.# .#..##  r   rat (wandering) iN*#. ..#.# The adder is almost dead. iu*_You encounter a rat.Aiming: Magic Dart (safe; 4% risk of failure)  i*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei*pAim: an adder (almost dead, 100% to hit)i' ##.## #.....# #..#....## jacore the Magician  #..##### #.....# #..#.#...  Deep Elf  ##.....## #.....# .....#...  Health: 15/15 ========================  #####..# #..[..####.....#...  Magic: 5/9=============----------- i##.####............ #..  AC: 2Str: 7 #....>†.........#  EV: 11Int: 18 ######.........##  SH: 0Dex: 14 ####.........  XL:  2 Next: 44% Place: Dungeon:2 #..@...#..##.  Noise: =--------  Time: 896.7 (0.0) #..........#  a) +0 dagger i#....:.......#...  Cast: Magic DartiJx ....#.......# #.. iъ ... #.###.#.# ..  r. .. .....  S   adder . #.# .#..##  r   rat (wandering) #. ..#.# i ZAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei1Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  iX`The magic dart hits the adder.  You kill the adder!i ##.##            #..[   #..  #....>†        #..*      ...   r. .. .....r   rat (wandering) . #.#  #.  i 9r.i' '.i3 n6/10=867.7 (1 _i: i< m _Your Spellcasting skill increases to level 5!iVQ ##.## #.....# #..#....## jacore the Magician  #..##### #.....# #..#.#...  Deep Elf  ##.....## #.....# .....#...  Health: 15/15 ========================  #####..# #..[..####.....#...  Magic: 5/10============------------ ##.####............ #..  AC: 2Str: 7 #....>†.........#  EV: 11Int: 18 ######.........##  SH: 0Dex: 14 ####.........  XL:  2 Next: 86% Place: Dungeon:2 #..@...#..##.  Noise: =--------  Time: 897.7 (0.0) #.**.......# ifRG[39;49m a) +0 dagger ....*.......#...  Cast: Magic Dart ..**#.......# #..  .r. #.###.#.# ..  .. .. .....  r   rat (wandering) . #.# .#..##  #. ..#.#  _You kill the adder! _Your Spellcasting skill increases to level 5!Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)iM e ##.## #.....# #..#....## jacore the Magician  #..##### #.....# #..#.#...  Deep Elf  ##.....## #.....# .....#...  Health: 15/15 ========================  #####..# #..[..####.....#...  Magic: 5/10============------------ ##.####............ #..  AC: 2Str: 7 #....>†.........#  EV: 11i Int: 18 ######.........##  SH: 0Dex: 14 ####.........  XL:  2 Next: 86% Place: Dungeon:2 #..@...#..##.  Noise: =--------  Time: 897.7 (0.0) #..........#  a) +0 dagger ....:.......#...  Cast: Magic Darti}  ....#.......# #..  .†. #.###.#.# ..  .. .. .....  r   rat (wandering) . #.# .#..## i  #. ..#.# i OAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.  You kill the rat!iD iW  ##.##            #..[   #.. i  #....>†        #.**  i  k....*  ..**i5 Y  .†. i\ $  .. .. i ] . #.# i D #.  i i ..:..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.  i You kill the rat!  You have harvested as much death for Grave Claw as you can hold at once.iʲ q98.7 (1Magic Dart _i i iiOiii, iR,iiQ,iAiiiN6==iiw  You pick up a parchment of Shock and begin reading...i i- ##.....## #.....# .....#. #####..# #..[..####.....#. ##.####............ #. #....>†.........#  ######.........##  ####......... ##### ##......#..##.......#...#.......@.......#...-902.7 (4.......#.# #..iv.†..#.###.#.# ........ ........#.### .#..##...##. ..#.#...# .. .....# .#iy68-i<iG>> _You add the spell Shock to your library.iTi Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 8% 1b - BlinkTranslocation12%2 i c - Mephitic CloudConjuration/Alchemy/Air 26% 3  d - Curse of AgonyNecromancy89% 5  e - Alistair's Intoxication Alchemy98% 5 i&6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitii6i##.....## #.....# .....#. jacore the Magician#####..# #..[..####.....#. Deep Elf##.####............ #. Health: 15/15 ========================#....>†.........#iMagic: 6/10==============----------######.........##AC: 2Str: 7####.........EV: 11Int: 18##### ##......#..##.SH: 0Dex: 14......#..........#iXL:  2 Next: 89% Place: Dungeon:2.......@.......#...Noise: ---------  Time: 902.7 (0.0).......#.......# #..iea) +0 dagger....†..#.###.#.# ..Cast: Magic Dart.......... ...........#.### .#..##.....##. ..#.#....# .......# .#iߕAim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.  You kill the rat! _You have harvested as much death for Grave Claw as you can hold at once.You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library.iibMemorise Shock, consuming 1 spell level and leaving 5? Y - Yes i' N - Noiiɾj##.....## #.....# .....#. jacore the Magician#####..# #..[..####.....#. Deep Elf##.####............ #. Health: 15/15 ========================#....>†.........#Magic: 6/10==============----------######.........##AC: 2Str: 7####.........EV: 11Int: 18##### ##......#..##.SH: 0Dex: 14......#..........#XL:  2 Next: 89% Place: Dungeon:2.......@.......#...Noise: ---------  Time: 902.7 (0.0).......#.......# #..iܿa) +0 dagger....†..#.###.#.# ..Cast: Magic Dart.......... ...........#.### .#..##.....##. ..#.#....# .......# .#Aim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.  You kill the rat! _You have harvested as much death for Grave Claw as you can hold at once.You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library.i+3.7 (1i4ii+4.7 (2i[iH _You start memorising the spell. You continue memorising.iii8c _You finish memorising. Spell assigned to 'd'.ii  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   g * Spellcasting   5.0  39%  +3          i b + Unarmed Combat   0.0    -2   h * Conjurations   2.8  14%  +1       i * Summonings   1.3  10%  +1   c + Short Blades   0.0     0   j * Necromancy   1.5  11%  +2       k * Translocations   1.2  10%  +1   d + Armour   0.0    -2   l + Air Magic   0.0    +1  ie + Dodging2.4   2%  +2      f + Stealth2.5  14%  +3  i        i@a    ij        i            i                    i1        i[        icThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi43 90 9 l * Air Magic   0.0  10%3i iZ iu ##.....## #.....# .....#. jacore the Magician#####..# #..[..####.....#. Deep Elf##.####............ #. Health: 15/15 ========================#....>†.........#Magic: 6/10==============----------######.........##AC: 2Str: 7####.........EV: 11Int: 18##### ##......#..##.SH: 0Dex: 14......#..........#XL:  2 Next: 89% Place: Dungeon:2.......@.......#...im Noise: ---------  Time: 904.7 (0.0).......#.......# #..a) +0 dagger....†..#.###.#.# ..Cast: Magic Dart.......... ...........#.### .#..##.....##. ..#.#....# .......# .#You kill the rat! _You have harvested as much death for Grave Claw as you can hold at once.You pick up a parchment of Shock and begin reading... _You add the spell Shock to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'd'.iy i i^ i i3iiȔii7== _iW,ii( _Found a scroll labelled ZUWEISTRIEVU. Found a stone staircase leading down.iiiiiiiiimiձ:==iiiiiҶO8===ii #####..# #..[..### ##.####......... #....>†........ ######.........# ####.......############......#..# ##.........#..........###..?................#..#....#.......# #10.7 (6...†..#.###.#.#............. ..........#.### .#..##.....##.# ..#.#>.....##..# ..#........## .##.......iXiDii% Ii, i- iv. i4 Bi5 iU6 i9 i; i; i= il inm n9=====in i s  ##.....## #.....#  #####..# #..[..##   ##.####   #....>†......  ##  ####....   ############   ##..#......  i  ##..@..........4.7 (4   #......#.......   #†..#.###.#.   #........ ...   #....#.### .#.   #...........##.# ..#   #....>.....##..#  i  ##..## .##  ..........i iך iR b _c - a scroll labelled ZUWEISTRIEVU i i Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn) iScrolls:  Scrolls ?  i - a scroll of identify  e - a scroll labelled PUOZIPLARE  S - a scroll of silence  c - a scroll labelled ZUWEISTRIEVU ie - a scroll labelled PUOZIPLARE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________  i!“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. is i i ##.....## #.....# jacore the Magician  #####..# #..[..## Deep Elf  ##.####....... Health: 9/15==============----------  #....>†...... Magic: 9/10=====================---  ######....... AC: 2Str: 7  ####.... EV: 11 iDaInt: 18  ############......# SH: 0Dex: 14  ##.........#........ XL:  2 Next: 89% Place: Dungeon:2  ##..@................ Noise: ---------  Time: 914.7 (0.0)  #............#....... a) +0 dagger  #..........†..#.###.#. Cast: Magic Dart   i#................. ...  #............#.### .#.  #...........##.# ..#  #....>.....##..#  ##........## .##  .......... _You add the spell Shock to your library.  i` _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'd'. _Found a scroll labelled ZUWEISTRIEVU. Found a stone staircase leading down. _c - a scroll labelled ZUWEISTRIEVUAs you read the scroll labelled PUOZIPLARE, it crumbles to dust. i' iv0+5.7 (1 i5 iE8 _You start memorising the spell. You continue memorising.You finish memorising. Spell assigned to 'd'. _Found a scroll labelled ZUWEISTRIEVU. Found a stone staircase leading down. _c - a scroll labelled ZUWEISTRIEVU  As you read the scroll labelled PUOZIPLARE, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.i Ii 10/15==i n _You start resting.Magic restored.ie -...im +7.7 (2i f10/10===8.7 (3 _i i- iiGiŠiibi׭Bii&iİi;i i|:==ihi2iѺiOl11====iXii] _Found 9 gold pieces. Found a stone staircase leading up.i3iimi!,ii  ##.........#......  ##.................  ##............#  #..........†..#.###  #.................  #............#.###  #...........##.# .  ....>#..#   #### .## 25.7 (7  #   #..   #  #  #<.$iP.  ##.........  ##.)....#. iLiiL% _Found a dagger.i iQ i iiJiE e=iO b2==i iiiCirii,ii*iii8iEii3===i= i**#...### #.....##.# #....>.....##..# ### .##    ...... #<. 31.7 (6# ##.)....# ######## ix3i8i:= _You now have 40 gold pieces (gained 9).iJiKiLiSiViZBi\,i]i,h: #....>.....##..#  #### .##  #...........  #.....  #.... #.... #<... # ###..3.7 (2  ########        i4niriuO _You see here a +0 dagger.i` ia i?b ij il iaq : _ihr i*u iu 9=i1w iy i?| i| L4==i} id ig j  You encounter an endoplasm.iҒ  #............#.### .#..## #...........##.# ..#.# #....>.....##..#.. ##........###.## #.... #.... #....... #........J #<......@....... ##.............. ##.)....#......Magic Dart ########...... ..... #####J   endoplasm (asleep) i +6.7 (3i 27.7 (4 _i+ ik iqe #............#.### .#..## jacore the Magician #...........##.# ..#.#  Deep Elf #....>.....##..# ..  Health: 14/15 ======================-- ##........###.##  Magic: 9/10=====================--- #...............  AC: 2Str: 7 #...............  EV: 11Int: 18 #...............  SH: 0Dex: 14 #...........***J  XL:  2 Next: 89% Place: Dungeon:2 #<......@***....  Noise: ---------  Time: 937.7 (0.0) #if #..............  a) +0 dagger ##.)....#......  Cast: Magic Dart ########......  .....  #####  J   endoplasm (asleep) _You see here a +0 dagger. _You encounter an endoplasm.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)i #............#.### .#..## jacore the Magician#...........##.# ..#.# Deep Elf#....>.....##..#.. Health: 14/15 ======================--##........###.##i^ MMagic: 9/10=====================---#...............AC: 2Str: 7#...............EV: 11Int: 18#...............SH: 0Dex: 14#...........***JXL:  2 Next: 89% Place: Dungeon:2#<......@***....Noise: ---------  Time: 937.7 (0.0)##..............i 1a) +0 dagger##.)....#......Cast: Magic Dart########...........i #####J   endoplasmAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiM Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.ig4 -J.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.The endoplasm quivers.i= -.......J.i"J P=8.7 (1 _iK i #............#.### .#..## jacore the Magician #...........##.# ..#.#  Deep Elf #....>.....##..# ..  Health: 14/15 ======================-- ##........###.##  Magic: 8/10===================----- #...............  AC: 2Str: 7 #...............  EV: 11Int: 18 #...............  SH: 0Dex: 14 #...........**J.  XL:  2 Next: 89% Place: Dungeon:2 #<......@***....  Noise: =--------  Time:i{[37m 938.7 (0.0) ##..............  a) +0 dagger ##.)....#......  Cast: Magic Dart ########......  .....  #####  J   endoplasmThe endoplasm is moderately wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)i*#............#.### .#..## jacore the Magician#...........##.# ..#.# Deep Elf#....>.....##..#.. Health: 14/15 ======================--##........###.##Magic: 8/10===================-----#...............AC: 2Str: 7#...............EV: 11Int: 18#...............SH: 0Dex: 14iw#...........**J.XL:  2 Next: 89% Place: Dungeon:2#<......@***....Noise: =--------  Time: 938.7 (0.0)##..............a) +0 dagger##.)....#......Cast: Magic Dart########...........#####J   endoplasmioAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  iLThe endoplasm is severely wounded.i%).J.iݩ+........i29.7 (1 _i۱ieiָ #............#.### .#..## jacore the Magician #...........##.# ..#.#  Deep Elf #....>.....##..# ..  Health: 14/15 ======================-- ##........###.##  Magic: 7/10================-------- #...............  AC: 2Str: 7 #...............  EV: 11Int: 18 #...............  SH: 0Dex: 14 #...............  XL:  2 Next: 89% Place: Dungeon:2 i#<......@****J..  Noise: =--------  Time: 939.7 (0.0) ##..............  a) +0 dagger ##.)....#......  Cast: Magic Dart ########......  .....  #####  J   endoplasmThe magic dart hits the endoplasm. _The endoplasm is severely wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)iNJ #............#.### .#..## jacore the Magician #...........##.# ..#.#  Deep Elf #....>.....##..# ..  Health: 14/15 ======================-- ##........###.##  Magic: 7/10================-------- #...............  AC: 2Str: 7 #...............  EV: 11Int: 18iaK #...............  SH: 0Dex: 14 #...............  XL:  2 Next: 89% Place: Dungeon:2 #<......@.......  Noise: =--------  Time: 939.7 (0.0) ##..............  a) +0 dagger ##.)....#......  Cast: Magic Dart ########......  .....  #####  J   endoplasmi&MNAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!iR    ..#.#   ..    i=S        ****...    iS   ..... ##### iY .....i5==9640.7 (1Magic Dart _iioi 3ib i i i {8===i9 i i i" i ,i] i j##..###.### #.....# #...............#  #.......# #...##$#<.......[##........# i ##.)....#......# ########.@....# -3.7 (3 ##  ######## i 8-iB i~ g _Found a glowing hat and 14 gold pieces.i8-3i/iZ6i9  You encounter a goblin. It is wielding a +0 dagger.iB#....>..# ..####.### #.# #.# #.# .#.........##$g#<..........[.##..............# ##.)....#..@...# ########......# #......# Magic Dart########g   goblin (asleep)iL&0ikSO==4.7 (1 _iiVi Yi #....>.....##..# ..  jacore the Magician  ##........###.###  Deep Elf  #...............#  Health: 15/15 ========================  #...............#  Magic: 7/10================--------  #...............# .  AC: 2Str: 7  #...............##*g  EV: 11Int: 18  #<..............**[.  SH: 0Dex: 14  ##............**#  XL:  2 Next: 96% Place: Dungeon:2 ##.)....#..@*..#  Noise: ---------  Time:i[39;49m 944.7 (0.0) ########......#  a) +0 dagger #......#  Cast: Magic Dart ########   g   goblin (asleep) _Found a glowing hat and 14 gold pieces. _You encounter a goblin. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)iU #....>.....##..#..jacore the Magician##........###.###Deep Elf#...............#Health: 15/15 ========================#...............#Magic: 7/10================--------#...............# .AC: 2Str: 7#...............##*gEV: 11iInt: 18#<..............**[.SH: 0Dex: 14##............**#XL:  2 Next: 96% Place: Dungeon:2##.)....#..@*..#Noise: ---------  Time: 944.7 (0.0)########......#a) +0 dagger#......#Cast: Magic Dart########g   goblinAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.iEg.i7.....il8====5.7 (1 _iiIiA #....>.....##..# ..  jacore the Magician  ##........###.###  Deep Elf  #...............#  Health: 15/15 ========================  #...............#  Magic: 7/10================--------  #...............# .  AC: 2Str: 7  #...............##g.  EV: 11Int: 18  #<..............**[.  SH: 0Dex: 14  ##............**#  XL:  2 Next: 96% Place: Dungeon:2 ##.)....#..@*..#  Noise: =--------  [33iwmTime: 945.7 (0.0) ########......#  a) +0 dagger #......#  Cast: Magic Dart ########   g   goblinThe magic dart hits the goblin. _The goblin is severely wounded.Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)i v g**.i\ g[.*Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)iw #....>.....##..# ..  jacore the Magician  ##........###.###  Deep Elf  #...............#  Health: 15/15 ========================  #...............#  Magic: 7/10================--------  #...............# .  AC: 2Str: 7  #...............##$.  EV: 11Int: 18  #<................[.  SH: 0Dex: 14  ##..............#  XL:  2 Next: 96% Place: Dungeon:2 ##.)....#..@...#  Noise: =--------  Time: 945.7 (0.0) ########iol[m......#  a) +0 dagger #......#  Cast: Magic Dart ########   g   goblinAiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin! #....> ..         .    #<**[.  **#  ##.)*..#       i;.....i" #....>.....##..#..jacore the Magician##........###.###Deep Elf#...............#Health: 15/15 ========================#...............#Magic: 7/10================--------i$h#...............# .AC: 2Str: 7#...............##$.EV: 11Int: 18#<................[.SH: 0Dex: 14##..............#XL:  2 Next: 100% Place: Dungeon:2##.)....#..@...#Noise: =--------  Time: 946.7 (1.0)########......#a) +0 dagger#......#Cast: Magic Dart########Aiming: Magic Dart (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!i$5Mi%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  iI%Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin! it%A You have reached level 3!ix//  --more--"i'  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? $ir9/191-203 0% $i$iԓS _You feel clever. x2&iE 3&iF &iM &i?V &ijZ P _&i ] &iy] &i^ &i a &ie &ie N8==&iFg &ii &il ,&in &i7p &ir &is &i:t &i,v &ix &i*y &iLz &ic ...........#.### .#..## ..........##.# ##..#.### &i" ...>.....##..# #........ ........###.####........ ..............##....... ..............##....... ........##. ......##$....... ................@.......-52.7 (6 ..............########## &i '#.)....#......# ########......##......#########&i 8-&i\ &i } _You see here a +0 hat of see invisible.*idZ*i\LWear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn) Floor Items ([,] to select) Armour a +0 hat of see invisible[?] describe selected [!] equip|wield|wear[tab] equip|unequip ,i,i,i ...........#.### .#..##jacore the Magician ..........##.# ##..#.###Deep Elf ...>.....##..# #........Health: 19/19 ======================== ........###.####........Magic: 8/11=================------- ,i ..............##........AC: 2Str: 7 ..............##........EV: 11Int: 20 ..............##........SH: 0Dex: 14 ..............##$.......XL:  3 Next:  0% Place: Dungeon:2 ,i-................@.......Noise: ---------  Time: 952.7 (0.0) ..............##########a) +0 dagger #.)....#......#Cast: Magic Dart ########......##......######### _You kill the goblin!,iiYou have reached level 3!Your experience leads to an increase in your attributes!,iIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You see here a +0 hat of see invisible.,i,i' _,i,i,if+3.7 (1,i},i,iZ9==4.7 (2,i,i,i+5.7 (3,iu,i,i^%+6.7 (4,ib*,i0,i8+7.7 (5,i=,i@ _You start removing your armour. You continue removing your +0 hat. x5,iH,iwN,iV  You finish removing your +0 hat.  You start putting on your armour.,i_|10/11====8.7 (6,ie,il,i t+9.7 (7,i}y,iY,iw,60.7 (8,i$,i,i+1.7 (9,i$,i3,i}1=====2.7 (10.0),i,i _You continue putting on your +0 hat of see invisible. x5  You finish putting on your +0 hat of see invisible.,i/,i,iJ _You feel perceptive.-iZM..... ..... .#.### .#..## .......##.# ##..#.###>.....##..# ###.##.........##......##-i............. ..............########## #.)....#......#....#-i-i583.0) _-i-ij  You now have 54 gold pieces (gained 14).  Things that are here:-i+4.7 (2-il-i4R _a +0 dagger; a goblin corpse-i2 3-i -i -i -i -i7" x _Found a brass wand.-iI# -i# ;===-i$ -iu3  ..... #.####.#..## ##.# ##..#.##>.....##..# #../###.####..##..##..##..-i4 [##).6## )....#......#......##......#########-i< -iB -iC .i} .i5 .i .i .i ,.iI ,.iQ ,.i .i[ .i .i{ .i3 .in .i .i.im.i.i.iq.i.i .iX.i.i.i(######..##. #..........# ....#... ...#.......# #.. †..#.## .. .. #.####.#..## ##.# ##..#.###### .i*V##..# #........@.# 73.7 (7 ###.####....# ##..........# ......##..........# ......##..........# ......##).........# .................... ......############### ......#.iZ0.i5.im8- _a - a wand of flame (9)1iG31iB1iS1i,1i`n1i1i1i1i1iN1iޮ,1i1ij1iԴ,1i1im3 _Found a spear.1i~31iA1i1i1iU1iu1i.#.####.#..## ##.# ##..#.###### #..# #..........# #.####..........# ....##..........###..........#.##..........#..##).........########........)....80 ....####################1i,### ##### 1i1i1i]3iH33iz3il3i3i n3io 3i 3i- 3i,3i####.#..##  ##..#.######  #..........# ##..........# ##..........# ##..........# ##..........# ##)...###...@...3.7 (3### .# ##3iq 3iT3i"3iE$N _You see here a +0 spear.4iI4iv4i(4iP _4i4i4i'4i:J _Found a stone staircase leading down.4i+4i4i4i4i4i4i4i4i4i4i4i4i4i4i4i 4i4i*4i4ih.## .###### ......# ......# .....# .....# .....# .....#######..)......@.>90.7 (7 # 4i44in4i4i5iN5i6O5iYP5iV5iW,5i[n5i]R  There is a stone staircase leading down here.5i_5 _5iJ`5iga5i(b5ib5ib5i2d5id5i-e5ije5if5ig5i!h5iyh5i:j5iqli  You encounter a dart slug.5iv . ... ...w#### #.... ###############.@....## ..)........>............ ########################Magic Dartw   dart slug (asleep)5iO}+6.7 (65i27.7 (7 _5i5i6i R  jacore the Magician  Deep Elf  Health: 19/19 ========================  Magic: 10/11 =====================--- . AC: 2Str: 7 ...6iR EV: 11Int: 20 ...w#### SH: 0Dex: 14 #.**.######  XL:  3 Next:  0% Place: Dungeon:2 ###############*@....##  Noise: ---------  Time: 997.7 (0.0) 6iR..)........>............  a) +0 dagger ########################  Cast: Magic Dart  w   dart slug (asleep)6iSf _There is a stone staircase leading down here. 6iMS_You encounter a dart slug.Aiming: Magic Dart (safe; 3% risk of failure)  6iySPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6iSCAim: a dart slug (asleep, 100% to hit)6i jacore the MagicianDeep ElfHealth: 19/19 ========================Magic: 10/11 =====================---.AC: 2Str: 7...EV: 11Int: 20...w####SH: 0Dex: 14#.**.######XL:  3 Next:  0% Place: Dungeon:2 ###############*@....##Noise: ---------  Time: 997.7 (0.0) ..)........>............a) +0 dagger ########################Cast: Magic Dartw   dart slugAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is mo6i, 'derately wounded.6ilC G.w6iJ *..6ikM :=8.7 (1 _6iR 6iT 7iK  jacore the Magician  Deep Elf  Health: 19/19 ========================  Magic: 9/11===================----- . AC: 2Str: 7 ... EV: 117iInt: 20 ....#### SH: 0Dex: 14 #.w*.######  XL:  3 Next:  0% Place: Dungeon:2 ###############*@....##  Noise: =--------  Time: 998.7 (0.0) ..)........>............  a) +0 dagger ########################  Cast: Magic Dart7i   w   dart slugThe magic dart hits the dart slug. _The dart slug is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)7i( jacore the MagicianDeep ElfHealth: 19/19 ========================Magic: 9/11===================-----.AC: 2Str: 7...7i) 9EV: 11Int: 20....####SH: 0Dex: 14#.w*.######XL:  3 Next:  0% Place: Dungeon:2 ###############*@....##Noise: =--------  Time: 998.7 (0.0) ..)........>............a) +0 dagger ########################Cast: Magic Dartw   dart slug7i) oAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7i* Aim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.7i +..7iu u``Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.  The dart slug launches a dart at you.7i|D +..7i G \6----9.7 (17i8M 7i(O - _The slug dart hits you.8iXh  jacore the Magician  Deep Elf  Health: 16/19 ====================----  Magic: 8/11=================------- . AC: 2Str: 7 ... EV: 11Int: 20 ....#### SH: 0Dex: 14 #.w*.######  XL:  3 Next:  0% Place: Dungeon:2 8iY ###############*@....##  Noise: =--------  Time: 999.7 (0.0) ..)........>............  a) +0 dagger ########################  Cast: Magic Dart  w   dart slugThe dart slug launches a dart at you. _The slug dart hits you.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8iZvAim: a dart slug (heavily wounded, 100% to hit)8iB"jacore the MagicianDeep ElfHealth: 16/19 ====================----Magic: 8/11=================-------.AC: 2Str: 7...EV: 11Int: 20....####SH: 0Dex: 148ix##.w*.######XL:  3 Next:  0% Place: Dungeon:2 ###############*@....##Noise: =--------  Time: 999.7 (0.0) ..)........>............a) +0 dagger ########################Cast: Magic Dartw   dart slugAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.8i$@.w8i%#.8i|81000.7 (1.0) _8i8i^8iX&  jacore the Magician  Deep Elf  Health: 16/19 ====================----  Magic: 7/11===============--------- 8i. AC: 2Str: 7 ... EV: 11Int: 20 ....#### SH: 0Dex: 14 #..w*######  XL:  3 Next:  0% Place: Dungeon:2 ###############.@....##  Noise: =--------  Time: 1000.7 (0.0) ..)........>............  a) +0 dagger 8i########################  Cast: Magic Dart  w   dart slugThe magic dart hits the dart slug. _The dart slug is almost dead.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)9i*  jacore the Magician  Deep Elf  Health: 16/19 ====================----  Magic: 7/11===============--------- . AC: 2Str: 7 ... EV: 11Int: 20 ....####9i+ SH: 0Dex: 14 #..†.######  XL:  3 Next:  0% Place: Dungeon:2 ###############.@....##  Noise: =--------  Time: 1000.7 (0.0) ..)........>............  a) +0 dagger ########################  Cast: Magic Dart  w   dart slug9ij,HAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!9iD0{ . ... 9i0 #..†*  )  9iҷ.9iŽ7=8==71.7 (1Magic Dart _9i9i:i<< 3:i= :i@ :i............ :i=e ############################S   adder (asleep):ip +5.7 (4:iZu L-6.7 (5 _:i{ :i"} < . ....##### .. #.##S####.#.## .....# ####....##............#[....# ....####  ####..†.###### ################......## ............ ############################............ ############################  S   adder (asleep) _Found a leather armour. _You encounter an adder.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)=i|  S..*.*.*.*=ik 4S*..*.*.*.  Aim: an adder (asleep, 100% to hit)>i.jacore the Magician ... ....#####Deep Elf ..#.##......S##Health: 18/19 ======================--##.#......*..##Magic: 8/11=================-------..........*...#AC: 2Str: 7 ####>i#.......*....#EV: 11Int: 20 ...##......*.....#SH: 0Dex: 14 ...##....*....#XL:  3 Next:  7% Place: Dungeon:2 ...##...@#Noise: ---------  Time: 1007.7 (0.0) ...##....####a) +0 dagger ...#####..†.######Cast: Magic Dart ...################......## ......)........>............ ############################S   adder  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.>ivV.S>iwJ.S>i}Z....[>i:=8.7 (1 _>i>i>i9 0. jacore the Magician .. . ....#####  Deep Elf .. #.##.......##  Health: 18/19 ======================-- ##.#.........##  Magic: 7/11===============--------- ...........S..#  AC: 2Str: 7 #### #........*...#  EV: 11Int: 20 ...# #.......*....#  SH: 0Dex: 14 >i: ...# #....*....#  XL:  3 Next:  7% Place: Dungeon:2 ...# #...@# Noise: =--------  Time: 1008.7 (0.0) ...# #....####  a) +0 dagger ...# ####..†.######  Cast: Magic Dart ...################......## ......)........>............ ############################  S   adder>i; The magic dart hits the adder. _The adder is heavily wounded.Aiming: Magic Dart (safe; 3% risk of failure)  >iR; `Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)>i S.*.*>i *?iO.jacore the Magician ... ....#####Deep Elf ..#.##.......##?i2mHealth: 18/19 ======================--##.#.........##Magic: 7/11===============---------...........S.*#AC: 2Str: 7 #####.........**.#EV: 11Int: 20 ...##........*...#SH: 0?i_Dex: 14 ...##....**...#XL:  3 Next:  7% Place: Dungeon:2 ...##...@#Noise: =--------  Time: 1008.7 (0.0) ...##....####?ia) +0 dagger ...#####..†.######Cast: Magic Dart ?i...################......## ......)........>............ ############################?iHS   adder  The magic dart hits the adder. _The adder is heavily wounded.?iwAiming: Magic Dart (safe; 3% risk of failure)  ?iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?iEbU.S?iiZ....[...?ikc8==9.7 (1 _?iq?ir?i5 . jacore the Magician .. . ....#####  Deep Elf .. #.##.......##  Health: 18/19 ======================-- ##.#.........##  Magic: 7/11===============--------- ..............#  AC: 2Str: 7 #### #........S...#  EV: 11Int: 20 ...# #.......*....#  SH: 0Dex: 14 ...# #....*....#  XL:  3 Next:  7% Place: Dungeon:2 ...# #...@# Noise: =-------- [39;49?i6 m Time: 1009.7 (0.0) ...# #....####  a) +0 dagger ...# ####..†.######  Cast: Magic Dart ...################......## ......)........>............ ############################  S   adderPress: ? - help, Q - select action, ( or ) - cycle _Shift-Dir - straight lineAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)@ik.jacore the Magician ... ....#####Deep Elf ..#.##.......##Health: 18/19 ======================--##.#.........##Magic: 7/11===============---------..............#AC: 2Str: 7 #####........S...#EV: 11Int: 20 ...#@i| #.......*....#SH: 0Dex: 14 ...##....*....#XL:  3 Next:  7% Place: Dungeon:2 ...##...@#Noise: =--------  Time: 1009.7 (0.0) ...##....####a) +0 dagger ...#####..†.######Cast: Magic Dart ...################......## ......)........>............ ############################@i aS   adder  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  @i HThe adder is severely wounded.@i#U.S@i7[@iY9==10.7 (1 @i _@i @i@i=S . jacore the Magician .. . ....#####  Deep Elf .. #.##.......##  Health: 19/19 ======================== ##.#.........##  Magic: 6/11=============----------- ..............#  AC: 2Str: 7 #### #............#  EV: 11Int: 20 ...# #.......S....#  SH: 0Dex: 14 ...# #....*....#  XL:  3 Next:  7% Place: Dungeon:2 ...# #...@# Noise: =--------  Time:[3@iT 7m 1010.7 (0.0) ...# #....####  a) +0 dagger ...# ####..†.######  Cast: Magic Dart ...################......## ......)........>............ ############################  S   adderThe magic dart hits the adder. _The adder is severely wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)@i4 . jacore the Magician .. . ....#####  Deep Elf .. #.##.......##  Health: 19/19 ======================== ##.#.........##  Magic: 6/11=============----------- ..............#  AC: 2Str: 7 #### #............#  EV: 11Int: 20 @ie ...# #.......†....#  SH: 0Dex: 14 ...# #....[....#  XL:  3 Next:  7% Place: Dungeon:2 ...# #...@# Noise: =--------  Time: 1010.7 (0.0) ...# #....####  a) +0 dagger ...# ####..†.######  Cast: Magic Dart ...################......## ......)........>............ ############################  S   adderAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder!@iR  .             #....*....#     † )@i f> @i5[@irr301.7 (1Magic Dart _@it@iBiJ3BiBiBiBBiBi,Bi+BiF  You see here a +0 leather armour.BijBiHU7== _BimBi .....#  . ....##### #.##.Bi^## ##.###  ....# ## #.....# # #.......†....# # #....[@...#-4.7 (3# #....#...### #....##### # ####..†.######################## ....)........>............ ##########################Bi8-BiBiCin [ .....# . . ....##### . #.##.## ##.#.## .## #.#.# #.†....#.# #....@....#.# #....#...##.# #....#####.# ####..†.###### ..####......## .....).>.#Ci $5.7 (1Ci Ci W _You see here a +0 leather armour.Eiؼ......  #.....#  . #....##### .### ##.###  ...# ## #.....# # #...# ##....[.# #....#...# #....###### ####..†.######################## ....)........>............ ##########################Ei-6 _EiEis _You see here an adder corpse.EiEiEiEiŻEiNEiPP _EiEiUl8====EiEiEij,EiEiEi,EiEij.## .... .........# .##. .........# .# #....... ... #.....#  #.. . #....##### # .. #.##.......## Ei>.  ####.#...## # ........#20.7 (4 ###### ####............# .....# #.......†....# .....# ###....[....## .....# #....#...## .....# #....#####.# ####..†.###### .....###......## ........)........>............Ei$EiEiFiR 3FiT Fi/\ Fi^ Fi9_ Fic ,Fi)f k  You encounter a ball python.Fiw ..##.. .. .........# #..##. .S.........#..#.##.......##....##.....# .# #.. ..#....##### .## .. #.##.......## ...##.#..## ..##..# #.###### ######............#..# #.......†....#Magic Dart..# ###....[..##..# #....#...##..# #....#####S   ball python (constriction, wandering)..# ####..†.###### .......#####......## ..)..>..Fi IS.1.7 (1Fi .Fii (Fi 9====2.7 (2Magic DartFiS Fi 8 _The ball python leaves your sight.GiGi3Gi7GiGi`Gi,GiGiGimGiGiGi Gi[GiGiAGig10/11====GiGiGiGi#GijGiGieBGi=J......## ###......... .. .........# ......#..##. ...........#......## .##.......# .......#.... .##.....# .......# #... ..#....######.#.###.... #.##.......##............######.#.........# ####.#..##..............8.7 (6 ##..#.#######...... Gii"# #..........# #.......†.... ###..........# ###....[....# .##..........# #....#...## .##..........# #....#####  .##..........# ####..†.###  .##).........#########.... ......)........>. GiGiGirHiQ IHi X HicY HiY Hi^ 1=====Hil_ Hi ` Hi` Hi)e BHie Hijf Hi_h Hij ,Hij Hil Hi   Found a parchment of Construct Spike Launcher.=== _Found a stone staircase leading down.Hi݀ BHiB  #..#.#... ....  .....#.... ........# ##.....#.............#  #............. Hi # #......#.....#### ## #......#......... .... >:............# ##. ......# ..## ....##..@....# 37.7 (9.... #..##.....##  #...#....#####  ###.##.......##.......######.#.........##Hi .................############............#.....# #.......†....## ###....[....##Hi Hi͢ Hi JiͺJiJiJi?Ji,Ji,Ji*JiJiJiJi JiJiJiJi@JiJiJiJi,Ji6Ji-JiJi1JiJiJiJiJi>JiJiJi%JiJim  You pick up a parchment of Construct Spike Launcher and begin reading...JiQJiJi;#.....# #.........#.....## #.....# #..#....######...## #.....# #..#.#......#.....## #.....# .....#.............# #..[..####.....#.............# #............ #.....# >†.........# #......#.....#### #.........##.###......#......... ####...........>@............#46Ji..#..##.##..............# ..........## #.....##.......# ........#.... #####..##.....## # #... ##...#....##### #.###.#.###.... ###.##.......#  ................######.#.........  .####.#..##......................  .# ##..#.#############........... JiJi}JiQ _You add the spell Construct Spike Launcher to your library.Mi MiZ ( Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 11% 2b - Construct Spike LauncherForgecraft17%2  c - Mephitic CloudConjuration/Alchemy/Air 24% 3  d - Curse of AgonyNecromancy86% 5  e - Alistair's Intoxication AlchemyMi! 97% 5 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitTiTiTi#.....# #.........#.....##jacore the Magician #.....# #..#....######...##Deep Elf #.....# #..#.#......#.....##Health: 19/19 ======================== #.....# .....#.............#Magic: 11/11 ======================== #..[..####.....#.............#AC: 2Str: 7 #............ #.............#EV: 11Int: 20 >†.........# #......#.....#### SH: 0Dex: 14 Ti1#.........##.###......#......... XL:  3 Next: 30% Place: Dungeon:2 ####...........>@............#Noise: ---------  Time: 1046.7 (0.0) #......#..##.##..............#a) +0 dagger ..........## #.....##.......#Cast: Magic Dart ........#.... #####..##.....## #.......# #... ##...#....##### #.###.#.###.... ###.##.......#  ................######.#.........  .####.#..##......................  .# ##..#.#############........... You encounter a ball python. _The ball python leaves your sight.  Found a parchment of Construct Spike Launcher. _Found a stone staircase leading down.  TiYou pick up a parchment of Construct Spike Launcher and begin reading... _You add the spell Construct Spike Launcher to your library.Ti TiD Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 4? Y - Yes Ti ' N - NoUiQUil#.....# #.........#.....##jacore the Magician #.....# #..#....######...##Deep Elf #.....# #..#.#......#.....##Health: 19/19 ======================== #.....# .....#.............#Magic: 11/11 ======================== #..[..####.....#.............#AC: 2Str: 7 #............ #.............#EV: 11UiinInt: 20 >†.........# #......#.....#### SH: 0Dex: 14 #.........##.###......#......... XL:  3 Next: 30% Place: Dungeon:2 ####...........>@............#Noise: ---------  Time: 1046.7 (0.0) #......#..##.##..............#a) +0 dagger ..........## #.....##.......#Cast: Magic Dart ........#.... #####..##.....## #.......# #... ##...#....##### #.###.#.###.... ###.##.......#  ................######.#.........  .####.#..##......................  .# ##..#.#############........... You encounter a ball pyUin6thon. _The ball python leaves your sight.  Found a parchment of Construct Spike Launcher. _Found a stone staircase leading down.  You pick up a parchment of Construct Spike Launcher and begin reading... _You add the spell Construct Spike Launcher to your library.Uiw+7.7 (1Ui`}UiUi+8.7 (2UiUiUi +9.7 (3UiUi3 _You start memorising the spell. You continue memorising. x2UiUiaUi=c _You finish memorising. Spell assigned to 'e'.Vi#/3Vij0Vi8ViQ:Vi>P _Vi?,Vi@Vi]BVi#D,ViEVioR##. ...... .#... #.......<.........##### .#..# #................## ....# #.........#.....## ....# #..#....######...## ....# #..#.#......#.....## ....# .....#.......# .[..####.....#..ViS.....# ........... #..@..........# 52 ...# #......#.....#####.###......#......... ##.....>.............# .....#..##.##...........# Vi]Sq........## #.....##.......##.... #####..##.....##.....# #... ##...#....##### ###.#.###.... ###.##ViS###Vi]VibVi4cWiWiQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Construct Spike Launcher [*/%] inventory [&] all spellsWi z[!] focus mode: off|on]iҹ]i#..##. ...#...............##..jacore the Magician .#... #.......<.........#####Deep Elf .#..# #................##Health: 19/19 ======================== ....# #.........#.....##Magic: 11/11 ======================== ]iK5....# #..#....######...##AC: 2Str: 7 ....# #..#.#......#.....##EV: 11Int: 20 ....# .....#.............#SH: 0Dex: 14 .[..####.....#.............#XL:  3 Next: 30% Place: Dungeon:2 ........... #..@..........#]iNoise: ---------  Time: 1052.7 (0.0) .........# #......#.....####a) +0 dagger ........##.###......#.........Cast: Magic Dart ##...........>.............# .....#..##.##..............# ]iX........## #.....##.......# ......#.... #####..##.....## ......# #... ##...#....##### ###.#.###.... ###.##.......##Found a parchment of Construct Spike Launcher. ]ixm_Found a stone staircase leading down.  You pick up a parchment of Construct Spike Launcher and begin reading... _You add the spell Construct Spike Launcher to your library. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.]i]i]iM^ihT ^i]   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   g * Spellcasting   5.1  30%  +3           b + Unarmed Combat   0.0    -2   h * Conjurations   2.8  15%  +1       i * Summonings   1.8  10%  +1   c + Short Blades   0.0     0   j * Necromancy [^iR_ 37m  1.5  10%  +2       k + Forgecraft   0.0    +1   d + Armour   0.0    -2   l * Translocations   1.2  10%  +1  e + Dodging2.4   1%  +2   m * Air Magic   0.0   9%  +1  f + Stealth2.5  15%  +3           n + Evocations   0.0    +1   ^i` [34m                                                       The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training[3^i` a9;49m|cost|targets`i> 27 8 k * Forgecraft   0.0   8%282biSbiSbiwXbi\#..##. ...#...............##..jacore the Magician .#... #.......<.........#####Deep Elf .#..# #................##Health: 19/19 ======================== ....# #.........#.....##Magic: 11/11 ======================== biv]....# #..#....######...##AC: 2Str: 7 ....# #..#.#......#.....##EV: 11Int: 20 ....# .....#.............#SH: 0Dex: 14 .[..####.....#.............#XL:  3 Next: 30% Place: Dungeon:2 ........... #..@..........#Noise: ---------  Time: 1052.7 (0.0) .........# #......#.....####a) +0 dagger ........##.###......#.........Cast: Magic Dart ##...........>.............# bi^.....#..##.##..............# ........## #.....##.......# ......#.... #####..##.....## ......# #... ##...#....##### ###.#.###.... ###.##.......##Found a parchment of Construct Spike Launcher. _Found a stone staircase leading down.  You pick up a parchment of Construct Spike Launcher and begin reading... _You add the spell Construct Spike Launcher to your library. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'.bi;bbi gbijbikbi 3bibigbibinbibibi,biIbi!bibidbibixbibihbi bi/ bi bi: bi$bi ...#......##..  #.......<.........#####  #................##  #.........#.....##  #..#....######...##  #..#.#......##  .....#......# ##.....#......#  #........@....# bi'8.7 (6# #......#.....#### ##.###......#......... .......>.......#####.##......### #.....##.......# #.... #####..##.....## # #... ##...#....##### bi&+biA0bi2ciUci(]ciubcicdi/ydi|z3dijdigdidi,di9dididiSdi.dididi: _Found 15 gold pieces.dildi×dididiڙdi'dicdi5.....## .......#.....## #....######...## #.#.....## ..#.............# ..#.............# #.............#  #......#.....######.# ###......#...$#63.7 (5>.......####### ##..............#  #.....##.......#  #####..##.....## ##...#....##### diۢ(.. ###.##.......## ...######.#.........## .....................#didiިdi eiveiwei2xei;eiGeiXeioei˄eieiȆei$ei|eiLjeieiei#eiei0ei̍,eiei,ei## #.....## #####...## ei?....#.....## #...# .#...# ###.# .....# #... ....#.....######.# ....#...........@# 9.7 (6.####### ....# ..##.......# #..##.....## ##...#....##### eit ###.##... ####.#....#eiseibei<> _You now have 69 gold pieces (gained 15).fifi3fifififi-fi7fififififi=fiufi###...### .......## ### #.....## ..# ####...## #.# #.....## #.# # #.# fi.....# ###.##.....# #..@.#73.7 (4#.....######.#####....#.......####### .........#....# .##fi ...#....##### ##.####fi5fifigiDgiH  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   g * Spellcasting   5.1  27%  +3          giHp b + Unarmed Combat   0.0    -2   h * Conjurations   2.8  15%  +1       i * Summonings   1.8  10%  +1   c + Short Blades   0.0     0   j * Necromancy   1.5   8%  +2       k * Forgecraft   0.0   8%  +1  gi6J d + Armour   0.0    -2   l * Translocations   1.2  10%  +1  e + Dodging2.4   2%  +2   m * Air Magic   0.0   8%  +1  f + Stealth2.5  12%  +3           n + Evocations   0.0    +1                        giJ)[39;49m                                  giKFThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsti/ 64 97 971 n * Evocations   0.0   7%wi~wiwiԄ........##..jacore the Magician ........#####Deep Elf .......#####Health: 19/19 ======================== #.....##..#Magic: 11/11 ======================== ####...###.#AC: 2Str: 7 wir..#.....## #.#EV: 11Int: 20 .........# #.#SH: 0Dex: 14 .........# ###.##XL:  3 Next: 30% Place: Dungeon:2 .........# #..@.#Noise: ---------  Time: 1073.7 (0.0) ..#.....######.####a) +0 dagger ..#............#Cast: Magic Dart .........####### .........# ##.......# .##.....## wi8...#....##### ##.##.......##You pick up a parchment of Construct Spike Launcher and begin reading... _You add the spell Construct Spike Launcher to your library. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'e'. _Found 15 gold pieces. _You now have 69 gold pieces (gained 15).wiVwi֌wiwixi̵xi3xi"xixi,xipxi4xi.#####.#.......#.....#### .........##.# .........##.#### .......##.. .. #####. ## #.##.....## #.@.9.7 (6 xib#####...## ###..#.....## #.#.# #.#.# ###.## ...# #....# ...#.....######.####........# ..........#######xiHxixiyiIyiyi9yi,yilyi#######...# #..#########.....#.# #.#######.#.......#....####.##.# .##.#####..##.....# <.........######@# 82.7 (3 .........## #.####.....## #...# yi######...## ###.### #.#.# #.#........# ###.##.# #....#####.####yiɮyi[yizizi3zizizinzizi,zifziziNzizizizizixzi٠zi8zi-zizizij.....####.....<...# ######.#..............# #..#####.........# ##..# #.........# ###########...# #..######## #.....#.....#.# #.##.....#####.#...........# ........@####zi8.7 (6.....##.# ............##.##### ..............##.....#<.........######.#..## #.####.....## ...#######...## ###.# .#......#.....## #.#zizibzi~i~ij3~i~i~i~i~iW ~i ~i ,~it!~i!~i!~iC"~i"~ie#~i#~i#~i$~ix$~i$~i$~i,%~i%~i%~i%~i@&~i&~i&~i&~ib'~i(~i(,~i.$...........#### ........##.# ........##.##### ........##.....# ........######.# .......## #.### #.....## #...# ####...## ###.# #.....## #@# 98.7 (10.0)# #.# ###.## # #....##.....######.##..#...#######.....# #.#~i0~i1i!Ii'i-iP/i3i4i(6,i6iv7iG8i8i9i9i:i/;,i<iX?Xi@,i?AiBiRCiCi9DiEiGiGiGizT#....######...## ###.##.#......#.....## #.##.............# #.##.............# ###.## #.............# #....# # #......#.....######.####iUl###......#............# ....>.............####### #.##............@.#109.7 (11 # #.....##.......# #####..##.....## ##...#....#####.. ###.##.......##...######.#.........##..............# ###########............# ...# #.......†....#i\i8bi%ciדi3iYiԟiBiiJi_ii,iioiriֱii!iI,ii:i,iic#.###......#............# ..>.......####### #.##.. # #.....##.......# #####..##.....## ... ##...#....##### .... ###.##.......## .######.#.........## .........#15.7 (6.0)########.....#.# #.......†....## ###....[....### #....#...### #....###### ####..†.###### ...########......##...)........>............40miK3i* i + iw+ i3 i<6 ,i: ,iy; i; i*= i> i@ ,iB iC i&F ,iG iI iK ,iEL iM iO ,irP iQ i]S iS iBT iW e  You see here a dart slug corpse.iY iKZ  _iC[ ig *..######.#..## ................# #######............# #.......†....# # ###....[....## # #....#...## # #....##### # ####..†.###### ##################23.7 (8 ...)........>.. ######################### iFk iy i { ivd3iei*pi_risiw,ixi]yi=zi{iL}i}iX~iiVniօibiij,iii>,iiɓ ...........# ## .......†....# ##....[....##  #....#...##  #....#####  ####..†.###### iss########......#### .....>..........@.# 30.7 (7 ################### iiiRi_ # .# .†....# ....[....##  #....#...##  #....#####  ####..†.###### ......#### i` >...........@#  irf ih +1.7 (1ihn io i i 3i iá ig i ,i8 i p#............# ############............## #.......†....# ....# ###....[....## ....# #....#...## ....# #....##### ....# ####..†.###### ....################......####...)............#432.0)############ _There is a stone staircase leading down here.i|   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   g * Spellcasting   5.1  26%  +3           b + Unarmed Combat   0.0    -2   h * Conjurations   2.8  14%  +1       i * Summonings   1.8   9%  +1   c + Short Blades   0.0     0   j * Necromancy  9m  1.5   8%  +2       k * Forgecraft   0.0   7%  +1   d + Armour   0.0    -2   l * Translocations   1.2   9%  +1  e + Dodging2.4   2%  +2   m * Air Magic   0.0   7%  +1  f + Stealth2.5  11%  +3           n * Evocations   0.0   7%* 4m  +1                                                          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful! 39;49m|all skills [!] training|cost|targetsiViYiX#.......................#jacore the Magician ############............#Deep Elf ....##.......†....#Health: 19/19 ======================== ....####....[....##Magic: 11/11 ======================== ....##....#...##AC: 2Str: 7 ....##....#####EV: 11Int: 20 ....#####..†.######SH: 0iDDex: 14 ....################......####XL:  3 Next: 30% Place: Dungeon:2 .......)........@............#Noise: ---------  Time: 1143.7 (0.0) ##############################a) +0 daggerCast: Magic Dart _You start memorising the spell. You continue memorising. x2 ik_You finish memorising. Spell assigned to 'e'. _Found 15 gold pieces. _You now have 69 gold pieces (gained 15). _You see here a dart slug corpse. _There is a stone staircase leading down here.iiiiiiii id2^4.7 (1 _i  You climb downwards.  You hear the sound of rushing water.if/  --more--i&3i #  ...#  ..#..$####.# .........i4..#.i5-6.2 (2.5i#:i=  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found 19 gold pieces.i>a _There is a stone staircase leading up here.iM im 3i i i P _i; Bif i| i in i9$ ,i$ i/ >##############.........<...#....#..@####.#50.2 (4.0......+ ...##...#........#.........................i4 i9 ig< > _You now have 88 gold pieces (gained 19).i63{'..##.##i:iAL======1.2 (1iEiH= _As you open the door, it creaks loudly!iIii@Bi@  There is an open door here.i i _ii`i,iEi*##############.........<...# ....#...####.# ........'.@# ------4.2 (3........##.# ....#...##.# ........###i&.........#.........#.#........##...... #i=------iiEi@iii:i_i%iBi9iM  Something unseen opens the door.  iEYou sense a monster nearby.iD##############.........<...#....#...####......'..# .....##.# .#...##.....#......iw#..#.#'iw+5.2 (1iq26.2 (2 _i>i`ΉiqΉiWsEQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: ShockΉi'tCe - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|onЉiF jacore the MagicianDeep ElfHealth: 19/19 ========================##############Magic: 11/11 ========================.........<...#AC: 2Str: 7....#...####.#EV: 11Int: 20........'..#SH: 0Dex: 14........##.#XL:  3 Next: 30% Place: Dungeon:3....#...##@#Noise: ---------  Time: 1156.2 (0.0)........##.#a) +0 dagger.........#.#Cast: Call Imp.........#.#........#..#...... #..#..#.#' _There is a stone staircase leading up here. Љi _You now have 88 gold pieces (gained 19). _As you open the door, it creaks loudly! _There is an open door here.  Something unseen opens the door. _You sense a monster nearby.ЉiЉicЉiщi?  jacore the Magician  Deep Elf  Health: 19/19 ======================== ##############  Magic: 9/11===================----- .........<...#  AC: 2Str: 7 ....#...####.#  EV: 11щiInt: 20 ........'**# SH: 0Dex: 14 ........##*# XL:  3 Next: 30% Place: Dungeon:3 ....#...##@# Noise: ---------  Time: 1156.2 (0.0) ........##*# a) +0 dagger .........#*# Cast: Call Imp .........#.# ........#.. #...... #.. щiǰ #..  #.#'    _There is an open door here.  Something unseen opens the door. _You sense a monster nearby.Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateщil:@#щi#7*#щiDZ A**щi A@*щi-;@*@щi*3@**҉iSj:**҉iF   jacore the Magician  Deep Elf ҉i  Health: 19/19 ======================== ##############  Magic: 9/11===================----- .........<...#  AC: 2Str: 7 ....#...####.#  EV: 11Int: 20 ........'..# SH: 0Dex: 14 ........##.#҉ih  XL:  3 Next: 30% Place: Dungeon:3 ....#...##@# Noise: ---------  Time: 1156.2 (0.0) ........##.#҉i  a) +0 dagger .........#.# Cast: Call Imp .........#.# ........#.. #...... #.. ҉i-  #..  #.#o  ҉ih  Something unseen opens the door. _You sense a monster nearby.҉i Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.҉i    <...#  ҉iV ####.#    @#  5# #.#҉i  #..  #..o   orc ҉i :#..5   cerulean imp (polearm, summoned) #.#o ҉iӶ 4==7.2 (1҉i ҉i  _You sense a monster nearby.  Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  ҉i A tiny devil pulls itself out of the air. _You encounter an orc. It is wielding a +0 flail.Ӊim##############.........<...#...####Ӊi_....'..# ##.#...##...#5. .#  #...#oӉi: ".....Ӊi:!".Ӊi!.5Ӊi#:o'Ӊi(E(ally target)Ӊi)/--8Ӊix.ӉiW0׉i׉i[Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)d - Cast: Shock  ׉i-e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|onىiA |  a - Cast: Magic Dart  e - Cast: Construct Spike Launcherۉi{ Your spells (quiver)TypeFailure Level  a - Magic DartConjuration3% 1 b - Call ImpSummoning8%2  c - Grave Claw Necromancy9%2  d - Shock Conjuration/Air6%1  e - Construct Spike LauncherForgecraftۉi| 17%2 Select a spell to quiver [?] help [!] toggle spell headers [Esc] exit܉i+{  Construct Spike Launcher Constructs a simple mechanical trap within an adjacent wall which repeatedly skewers random adjacent enemies. Protected by the wall itself, it is invulnerable to most forms of damage, but will fall apart if the caster leaves its vicinity. Level: 2School: ForgecraftFail: 17%Power: 10%Damage: 2d3 (max 2d7) Accuracy: ++++Range: N/ANoise: Quiet Miscasting this spell causes magic contamination.iN Your spells (quiver)TypeFailure Level a - Magic DartConjuration3%iOT1  b - Call ImpSummoning8% 2  c - Grave ClawNecromancy9% 2  d - ShockConjuration/Air 6% 1  e - Construct Spike Launcher Forgecraft17% 2 Select a spell to quiver [?] help [!] toggle spell headers[Esc] exiti"iV 2jacore the MagicianDeep Elf##############Health: 19/19 ========================.........<...#i Magic: 9/11===================-----....#...####.#AC: 2Str: 7........'..#EV: 11Int: 20........##.#SH: 0Dex: 14....#...##.#XL:  3 Next: 30% Place: Dungeon:3........##@#Noise: ---------  Time: 1158.2 (0.0).........#.#a) +0 dagger.........#5#Cast: Call Imp........#..#...... #..#..oo   orc (ally target)#.#'5   cerulean imp (polearm, summoned)..... _You sense a monster nearby.Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or I 9;49m) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _You encounter an orc. It is wielding a +0 flail.ir Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) i Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Construct Spike Launcher i"@i^[*/%] inventory [&] all spells[!] focus mode: off|oni!#i.jacore the MagicianDeep Elf##############Health: 19/19 ========================.........<...#Magic: 9/11===================-----....#...####.#AC: 2Str: 7........'..#EV: 11Int: 20........##.#SH: 0Dex: 14....#...##.#XL:  3 Next: 30% Place: Dungeon:3i/'........##@#Noise: ---------  Time: 1158.2 (0.0).........#.#a) +0 dagger.........#5#Cast: Construct Spike Launcher........#..#...... #..#..oo   orc (ally target)#.#'5   cerulean imp (polearm, summoned)..... _You sense a monster nearby.Casting: Call Imp (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _You encounter an orc. It is wielding a +0 flail.i0i6iM8iE jacore the MagicianDeep Elf##############Health: 19/19 ========================.........<...#Magic: 7/11===============---------....#...####.#AC: 2Str: 7........'..#EV: 11Int: 20........##.#SH: 0Dex: 14....#...#*.*XL:  3 Next: 30% Place: Dungeon:3........#*@*Noise: ---------  Time: 1158.2 (0.0).........*.*a) +0 dagger.........#5#Cast: Construct Spike Launcher........#..#...... #..#..oo   orc (ally target)#.#'5   cerulean imp (polearm, summoned)6G 9;49m.....  Dir - look around, f - activateA tiny devil pulls itself out of the air. _You encounter an orc. It is wielding a +0 flail.Casting: Construct Spike Launcher (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateiK 1@.iu*.  A tiny devil pulls itself out of the air. _You encounter an orc. It is wielding a +0 flail.  Casting: Construct Spike Launcher (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rock wall.iMNjacore the MagicianDeep Elf##############Health: 19/19 ========================.........<...#Magic: 7/11===============---------....#...####.#AC: 2i+OoStr: 7........'..#EV: 11Int: 20........##.#SH: 0Dex: 14....#...##.#XL:  3 Next: 30% Place: Dungeon:3........##@#Noise: ---------  Time: 1158.2 (0.0).........#.#a) +0 dagger.........#.#Cast: Construct Spike Launcher........#.5#...... #..i;P#..oo   orc (ally target)#.#'5   cerulean imp (polearm, summoned)..... _You encounter an orc. It is wielding a +0 flail.Casting: Construct Spike Launcher (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You shape a spike launcher from a nearby wall.iS6o.iY:#iZ;==9.2 (1 _i`iai h#############.....<..i݊"#...####.#'..#...####.#..#.5#...... #.o ..#.#'.....iT iϕACasting: Construct Spike Launcher (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  Your cerulean imp hits the orc but does no damage.8==--60iZiE _The orc hits your cerulean imp with a +0 flail!iiT!Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) iqgSpells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)d - Cast: Shock  e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|oni|jacore the MagicianDeep ElfHealth: 19/19 ========================##############Magic: 8/11=================-------.........<...#AC: 2Str: 7....#...####.#EV: 11Int: 20........'..#SH: 0Dex: 14........##.#XL:  3 Next: 30% Place: Dungeon:3....#...##@#Noise: ---------  Time: 1160.2 (0.0)........##.#a) +0 dagger.........#.#Cast: Construct Spike Launcher.........#.#........#.5#...... #.oo   orc (ally target)#...5   cerulean imp (polearm, summoned)#.#'6H.....Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall. _You shape a spike launcher from a nearby wall.  Your cerulean imp hits the orc but does no damage. _The orc hits your cerulean imp with a +0 flail!iibi" oYour cerulean imp closely misses the orc.i9o.i&o 2 orcs (1 ally target)oi+1.2 (1i=!i%q _You encounter an orc. It is wielding a +0 dagger.i i Innate Abilities, Weirdness & Mutationsa - You regenerate magic rapidly.i isjacore the MagicianDeep ElfHealth: 19/19 ========================##############Magic: 8/11=================-------.........<...#AC: 2Str: 7....#...####.#EV: 11Int: 20........'..#SH: 0Dex: 14........##.#XL:  3 Next: 30% Place: Dungeon:3....#...##@#Noise: ---------  Time: 1161.2 (0.0)........##.#a) +0 dagger.........#.#Cast: Construct Spike Launcher.........#.#........#o5i{M#...... #..oo 2 orcs (1 ally target)#...5   cerulean imp (polearm, summoned)#.#o.....A rock wall. _You shape a spike launcher from a nearby wall.  Your cerulean imp hits the orc but does no damage. _The orc hits your cerulean imp with a +0 flail!  Your cerulean imp closely misses the orc. _You encounter an orc. It is wielding a +0 dagger.iϓinii6i_i~Quiver which action? ([-] to clear) iGItems ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|oniiMjacore the MagicianDeep ElfHealth: 19/19 ========================##############Magic: 8/11=================-------.........<...#AC: 2Str: 7....#...####.#EV: 11Int: 20........'..#SH: 0Dex: 14........##.#XL:  3 Next: 30% Place: Dungeon:3....#...##@#Noise: ---------  Time: 1161.2 (0.0)........##.#a) +0 dagger.........#.#Cast: Magic Dart.........#.#........#o5#...... #..oo 2 orcs (1 ally target)#...5   cerulean imp (polearm, summoned)#.#o.....A rock waiWll. _You shape a spike launcher from a nearby wall.  Your cerulean imp hits the orc but does no damage. _The orc hits your cerulean imp with a +0 flail!  Your cerulean imp closely misses the orc. _You encounter an orc. It is wielding a +0 dagger.i?  jacore the Magician  Deep Elf  Health: 19/19 ======================== ##############  Magic: 7/11===============--------- .........<...#  AC: 2Str: 7 ....#...####.#  EV: 11Int: 20 ........'..# SH: 0Dex: 14 ........##.#iA5 XL:  3 Next: 30% Place: Dungeon:3 ....#...##@# Noise: ---------  Time: 1161.2 (0.0) ........##*# a) +0 dagger .........#*# Cast: Magic Dart .........#*# ........#o5 #...... #.. oo 2 orcs (1 ally target) #... 5   cerulean imp (polearm, summoned) #.#o ..... _You encounter an orc. It is wielding a +0 dagger.i`BAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (ally target,  100% to hit)i9jacore the MagicianDeep ElfHealth: 19/19 ========================##############Magic: 7/11===============---------.........<...#AC: 2i:IStr: 7....#...####.#EV: 11Int: 20........'..#SH: 0Dex: 14........##.#XL:  3 Next: 30% Place: Dungeon:3....#...##@#Noise: ---------  Time: 1161.2 (0.0)........##*#a) +0 dagger.........#*#Cast: Magic Dart.........#*#........#o5i:#...... #..oo 2 orcs (1 ally target)#...5   cerulean imp (polearm, summoned)#.#o..... _You encounter an orc. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineie;wAim: an orc, wielding a +0 flail and wearing a +0 leather armour (ally target,  100% to hit)i0Ao.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (ally target,  iM100% to hit)  The magic dart hits the orc but does no damage.i!'i..   orc (oi3=2.2 (1iiAH _Your cerulean imp hits the orc but does no damage.iw  jacore the Magician  Deep Elf  Health: 19/19 ======================== ##############  Magic: 6/11i=============----------- .........<...#  AC: 2Str: 7 ....#...####.#  EV: 11Int: 20 ........'..# SH: 0Dex: 14 ........##.# XL:  3 Next: 30% Place: Dungeon:3 ....#...##@# Noise: =--------  Time: 1162.2 (0.0) ........##*# a) +0 dagger .........#*# Cast: Magic Dart .........#o# ........#.5 #...... #.. o   orc (ally target) #..o 5   ceruleani imp (polearm, summoned) #.#' ..... _Your cerulean imp hits the orc but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (ally target,  100% to hit)ijacore the MagicianDeep ElfHealth: 19/19 ========================##############Magic: 6/11=============-----------.........<...#AC: 2Str: 7....#...####.#EV: 11Int: 20........'..#SH: 0iDex: 14........##.#XL:  3 Next: 30% Place: Dungeon:3....#...##@#Noise: =--------  Time: 1162.2 (0.0)........##*#a) +0 dagger.........#*#Cast: Magic Dart.........#o#........#.5#...... #..o   orc (ally target)#..o5   cerulean imp (polearm, summoned)#.#'.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (ally target,  100% to hit)  The magic dart hits the orc.  The orc is heavily wounded.iH :o.iZO ".iWP +3.2 (1iT iW _ _Your cerulean imp closely misses the orc.i3^  jacore the Magician  Deep Elf  Health: 19/19 ======================== ##############  Magic: 5/11==========-------------- .........<...#  AC: 2Str: 7 ....#...####.#  EV: 11Int: 20 ........'..# SH: 0Dex: 14 ........##.# XL:  3 Next: 30% Place: Dungeon:3 ....#...##@# Noise: =--------  Time: 1163.2 (0.0) ........##*# a) +0 dagger .........#o#iw Cast: Magic Dart .........#.# ........#.5 #...... #.. o   orc (ally target) #..o 5   cerulean imp (polearm, summoned) #.#' ..... _Your cerulean imp closely misses the orc.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (heavilywounded, ally target, 100% to hit)iCS E  jacore the Magician  Deep Elf  Health: 19/19 ======================== ##############  Magic: 5/11==========--------------isT  .........<...#  AC: 2Str: 7 ....#...####.#  EV: 11Int: 20 ........'..# SH: 0Dex: 14 ........##.# XL:  3 Next: 30% Place: Dungeon:3 ....#...##@# Noise: =--------  Time: 1163.2 (0.0) ........##.# a) +0 dagger .........#)# Cast: Magic Dart .........#.# ........#.5 #...... #.. o   orc (ally target) #..o 5   cerulean imp (polearm, summoned)iU t #.#' ..... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (heavilywounded, ally target, 100% to hit)  The magic dart hits the orc.  You kill the orc!iU iY C iZ  <...#      iZ  *#   iY[   #..5   cerulean imp (polearm, summoned) #..o #.#' i[ 0.....iw 75.i) *oi_ (.oo   orc wizard5   cerulean imp (polearm, summoned)ik g54.2 (1Magic Darti\ i! p  Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (heavilywounded, ally target, 100% to hit)  The magic dart hits the orc.  You kill the orc! i j_You encounter an orc wizard. It is wielding a +0 dagger.i( (ally target)Your cerulean imp closely misses the orc wizard.i.+`6===-5i0ib3f _The orc wizard closely misses your cerulean imp. i oYour cerulean imp closely misses the orc wizard. i& o   orc5   cerulean imp (polearm, summoned) i @-6 i  i O _The orc wizard hits your cerulean imp but does no damage. i(: o.  Your cerulean imp closely misses the orc wizard. iA i C&7 iH isK  iK__The orc wizard barely misses your cerulean imp. i # Your cerulean imp closely misses the orc wizard.The orc wizard hits your cerulean imp with a +0 dagger. i3&8 i  iԸ_ _The orc closely misses your cerulean imp.i  Your cerulean imp closely misses the orc wizard.The orc wizard hits your cerulean imp but does no damage.iv7=====9iiF _The orc hits your cerulean imp with a +0 dagger.i1{<##############.........<...#...####....'..# ###..#)5 oo# #.. #...#'..... i˃  Your cerulean imp barely misses the orc wizard.The orc misses your cerulean imp.i,'70iiM _The orc wizard hits your cerulean imp with a +0 dagger.iqi2s~Quiver which action? ([-] to clear) isItems ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|oni ijacore the MagicianDeep Elf##############ixHealth: 19/19 ========================.........<...#Magic: 7/11===============---------....#...####.#AC: 2Str: 7........'..#EV: 11Int: 20........##.#SH: 0Dex: 14....#...##.#XL:  3 Next: 35% Place: Dungeon:3........##@#i Noise: ---------  Time: 1170.2 (0.0).........#)#a) +0 dagger.........#5#Cast: Construct Spike Launcher........#oo#...... #..i#...o   orc wizard (ally target)#.#'o   orc.....5   cerulean imp (polearm, summoned)Your cerulean imp closely misses the orc wizard.The orc wizard hits your cerulean imp but does no damage. _The orc hits your cerulean imp with a +0 dagger.  Your cerulean imp barely misses the orc wizard.The orc misses your cerulean imp. _The orc wizard hits your cerulean imp with a +0 dagger.ibiiijacore the MagicianDeep Elf##############Health: 19/19 ========================.........<...#Magic: 5/11==========--------------....#...####.#AC: 2Str: 7........'..#EV: 11Int: 20........##.#iSH: 0Dex: 14....#...#*.*XL:  3 Next: 35% Place: Dungeon:3........#*@*Noise: ---------  Time: 1170.2 (0.0).........*)*a) +0 dagger.........#5#Cast: Construct Spike Launcher........#oo#...... #..#...o   orc wizard (ally target)#.#'o   orc.....5   cerulean imp (polearm, summoned)Your cerulean imp barely misses the orc wizard.i The orc misses your cerulean imp. _The orc wizard hits your cerulean imp with a +0 dagger.  Casting: Construct Spike Launcher (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatei(@5The orc misses your cerulean imp. _The orc wizard hits your cerulean imp with a +0 dagger.  Casting: Construct Spike Launcher (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a cerulean imp, wielding a -3 spear (almost dead, summoned, friendly)i/]#5A rock wall.i A*#iW4jacore the MagicianDeep Elf##############Health: 19/19 ========================.........<...#Magic: 5/11==========--------------....#...####.#AC: 2Str: 7........'..#EV: 11Int: 20........##.#SH: 0iX.Dex: 14....#...##.#XL:  3 Next: 35% Place: Dungeon:3........##@#Noise: ---------  Time: 1170.2 (0.0).........#)#a) +0 dagger.........#§#Cast: Construct Spike Launcher........#oo#...... #..#...o   orc wizard (ally target)#.#'o   orc.....5   cerulean imp (polearm, summoned) iX_The orc wizard hits your cerulean imp with a +0 dagger.  Casting: Construct Spike Launcher (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  iYHYou miscast Construct Spike Launcher. Nothing appears to happen.i[0o.ibHi#c6Contam: 12% ic$1.2 (1i4iikj  Casting: Construct Spike Launcher (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclei9lDir - look around, f - activateA rock wall.  You miscast Construct Spike Launcher. Nothing appears to happen. _Your cerulean imp disappears in a puff of smoke!i jacore the MagicianDeep Elf##############Health: 19/19 ========================.........<...#Magic: 3/11======------------------....#...####.#AC: 2Str: 7........'..#EV: 11Int: 20 Contam: 12% ........##.#SH: 0Dex: 14....#...#*.*XL:  3 Next: 35% Place: Dungeon:3........#*@*Noise: ---------  Time: 1171.2 (0.0).........*)*a) +0 dagger.........#o#Cast: Construct Spike Launcher........#o.#...... #..#...o   orc wizard#.#'o   orc[16;16i YH.....  A rock wall.  You miscast Construct Spike Launcher. Nothing appears to happen. _Your cerulean imp disappears in a puff of smoke!Casting: Construct Spike Launcher (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateirM@ You miscast Construct Spike Launcher. Nothing appears to happen. _Your cerulean imp disappears in a puff of smoke!Casting: Construct Spike Launcher (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.i}g-  i7  i-  iE-  i٨I*  A rock wall.i PK )*iT P*)A rock wall.iwjacore the MagicianDeep Elf##############Health: 19/19 ========================.........<...#Magic: 3/11i0======------------------....#...####.#AC: 2Str: 7........'..#EV: 11Int: 20 Contam: 12% ........##.#SH: 0Dex: 14....#...##.#XL:  3 Next: 35% Place: Dungeon:3........##@#Noise: ---------  Time: 1171.2 (0.0).........#o#a) +0 dagger.........#§#Cast: Construct Spike Launcher........#o.#...... #..#...i[no   orc wizard#.#'o   orc..... _Your cerulean imp disappears in a puff of smoke!Casting: Construct Spike Launcher (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You shape a spike launcher from a nearby wall.i9#i2==2.2 (1 iT _i.iia "#############.....<..#...####.#'..#...####.oi#c S.§#..#o#...... #.. ..#.#'.....i8h 3*i:  Casting: Construct Spike Launcher (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  i ; 'The rocky spike skewers the orc wizard.iY :o.i @o)i i e4==-3i i 8 _The orc wizard is lightly wounded.iL ixN !Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) iO =Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|on i i jacore the MagicianDeep ElfHealth: 19/19 ========================##############Magic: 4/11========----------------.........<...#AC: 2Str: 7....#...####.#EV: 11Int: 20 Contam: 12% ........'..# i1SH: 0Dex: 14........##.#XL:  3 Next: 35% Place: Dungeon:3....#...##@#Noise: =--------  Time: 1173.2 (0.0)........##o#a) +0 dagger.........#)#Cast: Grave Claw (3/3).........#o#........#..#...... #..o   orc wizard#...o   orc#.#'..... iPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall. _You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc wizard. _The orc wizard is lightly wounded. i i` i ir   jacore the Magician  Deep Elf  Health: 19/19 ======================== ##############  Magic: 2/11====-------------------- .........<...#  AC: 2Str: 7 ....#...####.#  EV: 11Int: 20 Contam: 12%  ........'..# SH: 0Dex: 14 ........##.# XL:  3 Next: 35% Place: Dungeon:3 ....#...##@# Noise: =--------  Time: 1173.2 (0.0) ........##o# a) +0 dagger .........#)# Cast: Grave Claw (3/3) .........#o# ........#.. #...... #..[40 i#t }m o   orc wizard #... o   orc #.#' ..... _The orc wizard is lightly wounded.  Aiming: Grave Claw (safe; 9% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded) iZ o* io)Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded)!iE5jacore the MagicianDeep ElfHealth: 19/19 ========================##############Magic: 2/11====--------------------.........<...#AC: 2Str: 7....#...####.#EV: 11Int: 20 Contam: 12% ........'..#SH: 0Dex: 14!i........##.#XL:  3 Next: 35% Place: Dungeon:3....#...##@#Noise: =--------  Time: 1173.2 (0.0)........##*#a) +0 dagger.........#)#Cast: Grave Claw (3/3).........#o#........#..#...... #..o   orc wizard#...o   orc#.#'..... _The orc wizard is lightly wounded.  Aiming: Grave Claw (safe; 9% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded)!i   (bound)You unleash the spiteful dead! The jagged bones skewer the orc wizard!  The orc wizard is almost dead.!ipq *The orc wizard is pinned in place!!i$DL  The rocky spike skewers the orc wizard.!iG:o.!i4o!ie9=4.2 (12!i!i^ _The orc wizard is almost dead.#i#i^Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock  e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|on$i $i jacore the MagicianDeep ElfHealth: 19/19 ========================##############Magic: 2/11====--------------------.........<...#AC: 2Str: 7....#...####.#EV: 11Int: 20 Contam: 12% ........'..#SH: 0$i  xDex: 14........##.#XL:  3 Next: 35% Place: Dungeon:3....#...##@#Noise: ==-------  Time: 1174.2 (0.0)........##o#a) +0 dagger.........#o#Cast: Magic Dart.........#.#........#..#...... #..o   orc wizard (bound)#...o   orc#.#'.....wounded)  You unleash the spiteful dead! The jagged bones skewer the orc wizard!  $i The orc wizard is almost dead.The orc wizard is pinned in place!  The rocky spike skewers the orc wizard. _The orc wizard is almost dead.$i@ $i $i! %i'  jacore the Magician  Deep Elf %i(t Health: 19/19 ======================== ##############  Magic: 1/11==---------------------- .........<...#  AC: 2Str: 7 ....#...####.#  EV: 11Int: 20 Contam: 12%  ........'..# SH: 0Dex: 14 ........##.# XL:  3 Next: 35% Place: Dungeon:3%i( ....#...##@# Noise: ==-------  Time: 1174.2 (0.0) ........##o# a) +0 dagger .........#o# Cast: Magic Dart .........#.#%iL)k ........#.. #...... #.. o   orc wizard (bound) #... o   orc #.#' ..... %i)_The orc wizard is almost dead.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle%i)Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  bound in place, 100% to hit)%i' ;  jacore the Magician  Deep Elf  Health: 19/19 ======================== ##############  Magic: 1/11==----------------------%iq 2 .........<...#  AC: 2Str: 7 ....#...####.#  EV: 11Int: 20 Contam: 12%  ........'..# SH: 0Dex: 14 ........##.# XL:  3 Next: 35% Place: Dungeon:3 ....#...##@# Noise: ==-------  Time: 1174.2 (0.0) ........##)# a) +0 dagger .........#o# Cast: Magic Dart .........#.# ........#.. %i3 #...... #.. o   orc wizard (bound) #... o   orc #.#' ..... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  bound in place, 100% to hit)  The magic dart hits the orc wizard.  You kill the orc wizard!%i %i<    <...#  %i       %i u    #..%it Yo   orc #... #.#' .....%i~ 2*%iP Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  bound in place, 100% to hit)  The magic dart hits the orc wizard.  You kill the orc wizard!  The rocky spike skewers the orc.%iLo)%i; 98-5.2 (1 _The orc is heavily wounded.%iy%i k _Your Summonings skill increases to level 2!(i (i Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Call Imp  c - Cast: Grave Claw (2/3)(i xd - Cast: Shock  e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|on,it ,i jacore the MagicianDeep ElfHealth: 19/19 ========================##############Magic: 1/11==----------------------.........<...#AC: 2,i+ Str: 7....#...####.#EV: 11Int: 20 Contam: 12% ........'..#SH: 0Dex: 14........##.#XL:  3 Next: 98% Place: Dungeon:3....#...##@#Noise: =--------  Time: 1175.2 (0.0)........##o#a) +0 dagger.........#)#Cast: Shock.........#.#........#..#...... #..o   orc#...#.#'.....bound in place, 100% to hit)  The magic dart hits the orc wizard.  You kill the orc wizard!The rocky spike skewers the orc. _The orc is heavily wounded. _Your Summonings skill increases to level 2!,iE ,i* ,i -i{wW  jacore the Magician  Deep Elf  Health: 19/19 ======================== ##############  Magic: 0/11------------------------ .........<...#  AC: 2Str: 7 ....#...####.#  EV: 11Int: 20 Contam: 12%  ........'..# SH: 0Dex: 14 ........##.# XL:  3 Next: 98% Place: Dungeon:3 ....#...##@# Noise: =--------  Time: 1175.2 (0.0) -iy........##o# a) +0 dagger .........#)# Cast: Shock .........#.# ........#.. #...... #.. o   orc #... #.#' ..... _The orc is heavily wounded. _Your Summonings skill increases to level 2!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 68% to hit)-iǮ jacore the MagicianDeep ElfHealth: 19/19 ========================##############Magic: 0/11------------------------.........<...#AC: 2Str: 7....#...####.#EV: 11Int: 20 Contam: 12% ........'..#SH: 0Dex: 14-iB "........##.#XL:  3 Next: 98% Place: Dungeon:3....#...##@#Noise: =--------  Time: 1175.2 (0.0)........##*#a) +0 dagger.........#*#Cast: Shock.........#*#........#*.#...... #*.o   orc#*..#*#'..... _The orc is heavily wounded. _Your Summonings skill increases to level 2!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 68% to hit)-i4 * _Your Summonings skill increases to level 2!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger (heavily wounded, 68% to hit)  The zap misses the orc.-i)w $The rocky spike skewers the orc.-i =*-ic$).....-i-ijacore the MagicianDeep ElfHealth: 19/19 ========================##############Magic: 0/11------------------------.........<...#AC: 2Str: 7....#...####.#EV: 11Int: 20 Contam: 12% ........'..#-iSH: 0Dex: 14........##.#XL:  3 Next: 103% Place: Dungeon:3....#...##@#Noise: ==-------  Time: 1176.2 (1.0)........##$#a) +0 dagger.........#)#Cast: Shock.........#.#........#..#...... #..#...#.#'.....Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-iFAim: an orc, wielding a +0 dagger (heavily wounded, 68% to hit)  The zap misses the orc.The rocky spike skewers the orc.-i# _You kill the orc!You have reached level 4!-i/  --more--/i `24/24314 2% /i~ P _You feel clever.0i 3 0i| _##############.........<...#...####....'..# ###....##.#)........0iF *#0i> b1=--7 _0i$ 0i M  You now have 98 gold pieces (gained 10).0i N0--8.2 (20i 0i> K _Items here: )) [ †.1i\  ##############.........<...#...####....'..# ###....##).. ...####....1iԻ 1i G8% 9.2 (11i? 1i1 $  Things that are here:1i _a +0 flail; a +0 leather armour; an orc corpse3i3i3i3iِ3i13i\j6 _3iQ3io2===43i@3i3i3il723i3i....#...####.#........'..# ##.# .# ##)# #.#)#.#.....#.#'#### 3i.#......# # #@.....#82.2 (3 #........ #.#'###..3in ...... .#.....3i;d ....... ....#.. 3iY.......3i3iU3i܊i܊iQ% ܊ik Skill  Level Train  Apt Skill  Level Train  Apt ܊i a + Fighting   0.0    -2   g * Spellcasting   5.3  25%  +3  ܊i        ܊i b + Unarmed Combat   0.0    -2   h * Conjurations   2.9  12%  +1  ܊iR    ܊i  i * Summonings   2.0   9%  +1  ܊i. c + Short Blades   0.0     0   j * Necromancy   1.6   9%  +2  ܊iAR    ܊i k * Forgecraft   0.1   7%  +1   d + Armour   0.0    -2   l * Translocations   1.5   9%  +1  ܊i e + Dodging   2.4    +2   m * Air Magic   0.1   8%  +1  f + Stealth܊i2.6  13%  +3  ܊ia    ܊iR    ܊i ! n * Evocations   0.3   8%  +1  ܊i_    ܊i.a    ܊i>_    ܊iWa    ܊ig_    ܊ia    ܊i_    ܊i        ܊i ܊ia    ܊i_    ܊ia    ܊i _    ܊iT    ܊i-The percentage of incoming experience used to train each skill is in brown.  ܊i>ZThe species aptitude is in white.  ܊iQ[?] Help[=] set a skill target  ܊i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsߊiߊiߊi8....#...####.#jacore the Magician........'..#Deep Elf........##.#Health: 24/24 ========================....#...##.#Magic: 2/13===---------------------........##)# #AC: 2Str: 7.........#)#.#EV: 11Int: 21 Contam: 2% .........#.#'####SH: 0Dex: 14........#......#XL:  4 Next:  2% Place: Dungeon:3ߊi#...... #@.....#Noise: ---------  Time: 1182.2 (0.0)#........a) +0 dagger#.#'###..Cast: Shock...... .##................#.........  You have reached level 4! _You feel clever.You now have 98 gold pieces (gained 10). ߊi_Items here: )) [ †.  Things that are here: _a +0 flail; a +0 leather armour; an orc corpseߊiߊi ߊiߊii*i+i,i/iO2i7c1i:=iL?p _Your magical contamination has completely faded away.i`BiBJ3==iuDi/FiIi>IipJiLiQiQiLSiVt _Found a scroll labelled OBICEI BERRU.iZiZi\iB_icv4====ieix.......##.#.# ...#...##.#.# .......##)#.# ........#)#.# . ........#.#'#######+##.. ........#......#......# #...... #......#...... #........ #.#'###.9.2 (7.........# ####.....#.....?# ..........#....#..................... ..........#............#iمisii ibiiiiٓBi@iiiiћiI`5====i:iiâ,ii7 _You open the door.iʩiii########## ..<...########## #...####.#........#'..# #........+ ##.#.#........# #...##.#.#........# ....##)#.#........# ... .....#)#.#........# .... .....#.#'#######@##.....94.2 (5 .....#......#......# .... #......#......# #.............#i#.#'###.......#......#####.....#.....?......#....#..........iii4Q _There is an open door here.i 3i i i iZ  _You hear the slow rusting of a distant drain.i i= `6====i i> i i iE ir i ,i@ i i i, i i i{ i k7===iO i 7 _You open the door.i i9 i; i $ _Found 15 gold pieces.i@ Giu ####### <...########## #####.#..i ####...#'..# #........@.......i v201.2 (7##.#.#........#.......i f##.#.#........#....... i ..##)#.#........#....... ...#)#.#........#....... ...#.#'#######'##....... ...#......#......####$.. .. #......#......# .#.#.............#i i i Q _There is an open door here.ii:iiBiiP _iͲ,iiiܷi%8i4F===i2iHi4iviiixiiiii.i6i9====i..########## #...# #.#........####...### # #........'........+ #.#........#.......# #.#........#.......+.#........#.......# #.#........#.......+ #'#######'##.......###...#......####8...#......# #.#..#.##..........# #.#..... #'###.......# #.# ##.##.........# #.# #iYI..#.....?# ..#..... ....#............# ....iii ? _You now have 113 gold pieces (gained 15).i i i i iz iq Bir i i# i i i iz i\ 7 _You open the door.iip10/13====iiR ##### ######## #...# # ........####...### .# ........'........+ ..# ........#.......# ...# ........#.......+ ....+ ........#.......##....i6...#.......@...# 12.2 (4 ######'##.......###.# #i^####......... i6..#......# #.#..#.##.# #.#...... i##.......# #.#.##.##.# #.#.. .#iM#.....?# ..#.. # ..#...iwii#i &Q _There is an open door here.idi*eieikinir: _ietiUwiwixie{i},i~iiiɃl1====iiȆic  You encounter a rat.i `#.#........#.......# ...# #.#........#.......+ ....+ #.#........#.......##.....# #.#........#.......'...# #'#######'##.......###.###......####.........##......# #.#..#.##.#....# #.#...... #'###.......# #@#.##.##.# ............# #.#.. .# #...#.....?# ..#.. #Shock.........#..i.#............## ........#.# r   rat (wandering).....#.#.......#....r#.. iڞ&6ii{27.2 (5 _iii##.#........#.......# ...#  jacore the Magician #.#........#.......+ ....+  Deep Elf #.#........#.......##.....#  Health: 24/24 ======================== #.#........#.......'...#  Magic: 10/13 ==================------ #'#######'##.......###.##  AC: 2Str: 7 .....#......####.........#  EV: 11Int: 21 .....#......# #.#..#.##.#  SH: 0Dex: 14 ............# #.#......  XL:  4 Next:  2% Place: Dungeon:3 i[#'###.......# #@#.##.##.#  Noise: ---------  Time: 1217.2 (0.0) ............# #*#.. .# #  a) +0 dagger .....#.....?# *.#.. #  Cast: Shock iN...............*.#... ....#..........*.##.. ..............*#.#i6 r   rat (wandering) .........#....*#.# .........#....r#.. _There is an open door here. _You encounter a rat.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)iH #.#........#.......# ...#  jacore the Magician #.#........#.......+ ....+  Deep Elf #.#........#.......##.....#  Health: 24/24 ======================== #.#........#.......'...#  Magic: 10/13 ==================------ #'#######'##.......###.##  AC: 2Str: 7 .....#......####.........#  EV: 11Int: 21 .....#......# #.#..#.##.#  SH: 0Dex: 14 ............# #.#......  XL:  4 Next:  2% Place: Dungeon:3 #'###.......# #@#.##.##.#  Noise: ---------  Time: 1217.2 (0.0) ............# #.#.. .# #  a) +0 dagger .....#.....?# ..#iw .. #  Cast: Shock .................#... ....#............##.. ...............#.# r   rat (wandering) .........#.....#.# .........#....†#..Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat.  You kill the rat!i~ v ...#  ....+  '...# .         #*#.. .# # ?# *.#.. # ***#.#*#.#*#.. i m......†i t3=8.2 (1Shock _i i i|k3i mi$siuiOzx1==i|i9}in~iiiLiiiiiMiidiȎj2====iBi_i0isiHiזi>ii4i1ii..##)#.#........#.......##.....# ...#)#.#........#.......'...# ...#.#'#######'##.......###.## ...##......####.........# .. #......#......# #.#..#.##.#  #.............# #.#......  #.#'###.......# #.#.##.##.#  ........####.#.. .# #  ##.....@#....#.. #-26.2 (8  ..................#...  .#....#............##..  ...........#.# iXQ .. ..........#.....#.#  ..........#....†#.. .... #.....#... ##.. #.....#....#.....#....#ie8-iib _e - a scroll labelled OBICEI BERRUi i Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) iF 2 a - a +0 dagger (weapon) ih Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 hat of see invisible (worn)c - a +0 hatiS Evocable Items:  Wands /  a - a wand of flame (9)iirScroll Scrolls?i - a scroll of identify ir S - a scroll of silence  c - a scroll labelled ZUWEISTRIEVU  e - a scroll labelled OBICEI BERRUi @c - a scroll labelled ZUWEISTRIEVU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i3 ic i'i/'..##)#.#........#.......##.....# jacore the Magician ...#)#.#.....§§.#§......'...#Deep Elf ...#.#'#######§##§......###.##Health: 24/24 ======================== ...#......#§§§§§§####.........#Magic: 12/13 ======================-- .. #.....§#§§§§§§# #.#..#.##.#AC: 2i0Str: 7#.....§§§§§§§§# #.#......EV: 11Int: 21#.#'###§§§§§§§# #.#.##.##.#SH: 0Dex: 14i=0.......§§§§§§§§####.#.. .# #i0XL:  4 Next:  3% Place: Dungeon:3  ####.....#§§§§§@#....#.. #Noise: ---------  Time: 1226.2 (0.0)i0.....§§§§§§§§§§§§§#...a) +0 daggeri0.#....#§§§§§§§§§§§§##..Cast: Shocki81t.......§§§§§§§§§§§#§#i16.. .....§§§§§#§§§§§#.#.....§§§§§#§§§§§#..i1§§§§ #§§§§§#...##§§ #§§§§§#....i,3#.....#....#Aim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat. _You kill the rat! _e - a scroll labelled OBICEI BERRUThe air fills with toxic fumes!  As you read the scroll labelled ZUWEISTRIEVU, it crumbles to dust.i=iZ3==7.2 (1iiNK  The zap hits the rat. _You kill the rat! _e - a scroll labelled OBICEI BERRU  The air fills with toxic fumes!  As you read the scroll labelled ZUWEISTRIEVU, it crumbles to dust. _It was a scroll of poison.i~UiViWiZi`Bis`iaid,ico==iiiAiiBi4,iiiiwi,iiiiGiW _You start waiting.i...#.'##.......°#....°.i....°°.........# #.........####......@#......°.°.°............°.°..°...........#......#..........#°..°†.... #....... #.....iu.#.......458.0)...............6.2 (19i  _You hear the slow rusting of a distant drain.i i Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 hat of see invisible (worn)i* "c - a +0 hati[. Evocable Items:  Wands /  a - a wand of flame (9)ii &Scroll Scrolls?i - a scroll of identify  S - a scroll of silence  e - a scroll labelled OBICEI BERRUiFe - a scroll labelled OBICEI BERRU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away i5  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iie iQ..##)#.#........#.......##.....# jacore the Magician ...#)#.#........#.......'...#Deep Elf ...#.#'#######'##.......###.##Health: 24/24 ======================== ...#......#......####.........#Magic: 13/13 ======================== .. #......#......# #.#..#.##.#AC: 2Str: 7#.............# #.#......EV: 11Int: 21#.#'###.......# #.#.##.##.#iSH: 0Dex: 14...............####.#.. .# #XL:  4 Next:  3% Place: Dungeon:3  ####.....#.....@#....#.. #Noise: ---------  Time: 1246.2 (0.0)..................#...a) +0 dagger.#....#............##..Cast: Shock..................#.#Will/2 .. ..........#.....#.#i0..........#....†#...... #.....#...##.. #.....#....#.....#....#As you read the scroll labelled ZUWEISTRIEVU, it crumbles to dust. _It was a scroll of poison. _You start waiting. _You hear the slow rusting of a distant drain.As you read the scroll labelled OBICEI BERRU, it crumbles to dust.  A wave of despondency washes over your surroundings.iKi(*7.2 (1i-i0x _It was a scroll of poison. _You start waiting. _You hear the slow rusting of a distant drain.  As you read the scroll labelled OBICEI BERRU, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.i3iiiw,itiiia,iRi,iii+ii,iii2iiz,iNiMiisiiiXiiiiiii id i i iiiiiiiiFi+,iiDii_ii'ii!i!i"i%i%i4'i)i*i*i,i -i,.i0,i1i`3,il4i6i6i7i9i9i ;i1=,ir>i@,iAiCiDiDiFiFiHiK,i:LiNiPNiyOi[QiQiPRi$TicTilUi=WiWiXi?[W _You start waiting.ini;084.2 (37.0)i|65.2 (38i=i_ _You feel your willpower return.i7i8i8iU=i?iDBi,FiFi`GiDIiKiKiLia....#......#......####........... #......#......# #.#..#.##. #.............# #.#...... #.#'###.......# #.#.##.##. ...............####.#..  ####.....#......#....#.. # ...........#...  .#....#............##..  ............#.# 8.0) #.....#.# ...#....†# #.....#... ...##...#.....#.... .. .####.....#....## .. .....# ... ib initiviiiiKiz  You encounter a hobgoblin and an endoplasm.i2 #......#......# #.#..#.## #.......# #.#..... #.#'###.# #.#.##.##.......i<.####.#.. .# ####.....#......#....#.. #i2 ..................#... #....#......##........#.#  i#.....#.# .#....†#.. .#.....#...i8ShockJ...##...#.....#.... .####.....#....#iZ## .. .....# J   endoplasm (asleep) ... ig   hobgoblin (asleep) ..gi/0J.i8g.izJgi+9.2 (1ii8^ _The endoplasm quivers.i ..r   rat (asleep) ........r..i8&4i 25.2 (4 _i%iX'i" #....#.##................†..#.#  .#.....#.# .#....†#.. .#.....#... ....##...#.....#.... ... .####.....#....# ## .. #.......# iː  ... #.# ... +.# ## #.....>.. ...............r..####+######...i i +6.2 (1iS ie iDp......†..#.#  .#.....#.# .#....†#.. .#.....#... ....##...#.....#.... ... .####.....#....# ## .. #.......#  ... #.# ... +.# ## #.....>...i_q ............r..####+######...iyi&7iiis ...............†..#.#  jacore the Magician  .. ..........#.....#.#  Deep Elf ..........#....†#..  Health: 24/24 ======================== .........#.....#...  Magic: 7/13============------------ ....##...#.....#....  AC: 2Str: 7 ... .####.....#....#  EV: 11Int: 21 ## .. #.......#  SH: 0Dex: 14 i... #.......#  XL:  4 Next: 20% Place: Dungeon:3 ... +.@.....#  Noise: ---------  Time: 1307.2 (0.0) #..*...##  a) +0 dagger #...**>...  Cast: Magic Dart ......*....  ........*...  ..........r..  r   rat (asleep) ####+######...  ..  _Found an escape hatch in the floor. _You encounter a rat.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: iq5a rat (asleep, 100% to hit)i *.*.*ri.*.*.rAim: a rat (asleep, 100% to hit)i޴  ...............†..#.#  jacore the Magician  .. ..........#.....#.#  Deep Elf ..........#....†#..  Health: 24/24 ======================== .........#.....#...  Magic: 7/13i ============------------ ....##...#.....#....  AC: 2Str: 7 ... .####.....#....#  EV: 11Int: 21 ## .. #.......#  SH: 0Dex: 14 ... #.......#  XL:  4 Next: 20% Place: Dungeon:3 i ... +.@.....#  Noise: ---------  Time: 1307.2 (0.0) #......##  a) +0 dagger #.....>...  Cast: Magic Dart ...........  ............  .............  r   rat (asleep) ####+######...  .. Aiming: Magic Dart (safe; 3% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!i-  †..#.#  ..        i)  ...   ## ..   ...   ...   #..*...##  #...**>...  * *   id .. iJ 8......i}V 8==1=8.2 (1Magic Dart _i#c iwe iniiiiiBioii i2#= _You open the large door.i%in%i&i6 ..†..#.# .. ..#.....#.# ....#....†#.. .........#.....#... ....##...#.....#.... .... .####.....#....# ###... #.......# #...##.......# +...'@.......#-11.2 (3#...##......###.... #.....>...#... ....... ....... ...iH7.... ####+######... ..icB8-iGiJV _There is a large open door here.iii԰iCiZip[i\iMaivd  You encounter a goblin. It is wielding a +0 club.ip .†..#.# .. ..........#.....#.# ..........#....†#..........#.....#...#....##...#.....#.... ......####.....#....# ###... #.......# #...##.# +...@'.......# #...##......## #..... #.....>...Magic Dart #..... ...imq....#...............#....g.............g   goblin (asleep)#...#####+#####....... ..i&0i9====2.2 (1 _ii i<iH_There is a large open door here.i; ...............†..#.#  jacore the Magician .. ..........#.....#.#  Deep Elf ..........#....†#..  Health: 24/24 ======================== ..........#.....#...  Magic: 8/13==============---------- #....##...#.....#....  AC: 2Str: 7 ......####.....#....#  EV: 11Int: 21 ###... #.......#  SH: 0Dex: 14 #...##.......#  XL:  4 Next: 21% Place: Dungeon:3 +...@'.......#  Noise: ---------  Time: 1312.2 (0.0) #[i=37m..*##......##  a) +0 dagger #....* #.....>...  Cast: Magic Dart #....* ...........  #....*.............  #....g.............  g   goblin (asleep) #...#####+######...  .... ..  _You encounter a goblin. It is wielding a +0 club. _There is a large open door here.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)i @...............†..#.#jacore the Magician.. ..........#.....#.#Deep Elf..........#....†#..Health: 24/24 ========================..........#.....#...iP Magic: 8/13==============----------#....##...#.....#....AC: 2Str: 7......####.....#....#EV: 11Int: 21###... #.......#SH: 0Dex: 14#...##.......#XL:  4 Next: 21% Place: Dungeon:3+...@'.......#Noise: ---------  Time: 1312.2 (0.0)#..*##......##a) +0 dagger#....* #.....>...Cast: Magic Dart#....* ...........#....*.............#....g.............g   goblin#[39;4i 9m...#####+######.........Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is heavily wounded.iׯ g.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is heavily wounded.  The goblin shouts!...===3.2 (1 _iU1  ...............†..#.#  jacore the Magician .. ..........#.....#.#  Deep Elf ..........#....†#..  Health: 24/24 ======================== ..........#.....#...  Magic: 7/13============------------ #....##...#.....#....  AC: 2Str: 7 ......####.....#....#  EV: 11Int: 21 i1 ###... #.......#  SH: 0Dex: 14 #...##.......#  XL:  4 Next: 21% Place: Dungeon:3 +...@'.......#  Noise: ===------  Time: 1313.2 (0.0) #..*##......##  a) +0 dagger #....* #.....>...  Cast: Magic Darti$2  #...*. ...........  #....g.............  #..................  g   gobliniJ2 q #...#####+######...  ip2 .... .. The goblin is heavily wounded. i2 _The goblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  i2 Press: ? - help, Q - select action, ( or ) - cyclei2 Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) i3 ...............†..#.#  jacore the Magician .. ..........#.....#.#  Deep Elf ..........#....†#..  Health: 24/24 ======================== i8 ..........#.....#...  Magic: 7/13============------------ #....##...#.....#....  AC: 2Str: 7 ......####.....#....#  EV: 11Int: 21 ###... #.......#  SH: 0Dex: 14 #...##.......#  XL:  4 Next: 21% Place: Dungeon:3 +...@'.......#  Noise: ===------  Time: 1313.2 (0.0) #...##......##  a) +0 dagger iq #..... #.....>...  Cast: Magic Dart #..... ...........  #....).............  i +#..................  g   goblin #...#####+######...  i I.... ..  i Aiming: Magic Dart (safe; 3% risk of failure)  i!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line iG!Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin! io! i& †..#.#  ..   †#..               #..*  #....*   #...*.    iT'E  ....   ib0... iz2--4.2 (1Magic Dart _ i i "i"i"i"i"i"i8=="i"i"i"i"i"i"i,"i"i7 _You open the door."i"iM"i"ib ....†..#.# .............#.....#.#"i ...........#....†#.. ...........#.....#... #....##...#.....#... ......####.....#... ###...##.......####...##.......#"i#...@...''.......#---9.2 (5####...##......##"i #.....##.....>... #................."i. #....)............. #.................."iU #...#####+#####... ...."iD .."i8-"iOg _There is an open door here.#iI#i#i#i09==== _#i#i#in#i#i .#....#........... ...............†..# .......#.....# ...........#....†# ...........#.....# #....##...#.....# ##......####.....# +.###...##.......# #@###...##.......#22.2 (3 #...'...''.......# #####...##......## #.....##>.. #....... #....)...  #................  #...#####+######. ..... $i#+..###.:.................'$i!$i+3.2 (1$i$i\! _You open the door.$iT _Found a parchment of Jinxbite.%i6%iI7%id8%iy=%i?%iC10/13==== _%iD%i&H%ivH%iI%izK4 _Found an escape hatch in the ceiling.%i(N@  There is an open door here.%igP%i Q _%iR%iT%iFW%iW%iX%im ... ....#....#......... ........†.. #....#..... +....#.......###.............#...#..:.....##....##...#...##.......##......####..........@.'.###...##.....7.2 (4.........#.###...##..............#...'...''.....%in.........#####...##...##<......# #.....##.........# #........####....)....... #............ #...#####+####%i4w%iR}%i~&i+" &i" &i# &i"( &i"* g  You encounter an iguana.&il0 ####.....# ........ ....#....#. ..............l.. #.............# +.............#.....###.............# #..:.....##....##...# ##....@..##......####..'.###...##.#.###...##&i1 Magic Dart.#...'...''....#####...####<......# #.....##l   iguana (asleep) .........# #... .####....)....... #............&iS8 &0&i< 1====8.2 (1 _&iA &iB (i:\G ####.....#...... jacore the Magician ................ Deep Elf . ....#....#....... Health: 24/24 ======================== .. ................. Magic: 10/13 ==================------ l.. #.............#.. AC: 2Str: 7 .**. +.............#.. EV: 11Int: 21 ...**###.............#.. SH: 0Dex: 14 #..:**...##....##...#.. XL:  4 Next: 22% Place: Dungeon:3 (i]P##....@..##......####.. Noise: ---------  Time: 1328.2 (0.0) ..........'.###...##.... a) +0 dagger ..........#.###...##.... Cast: Magic Dart ..........#...'...''.... ..........#####...##.... .##<......# #.....##.... l   iguana (asleep) .........# #........... .......####....)....... ....... #............ _There is an open door here. _You encounter an iguana.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 100% to hit)(i l*.**.(iؠ.**.*(if ..**.**.*(i .**:**.(iN \....**(i*o 9.*(i_ ?..*(i3 D**(i9 W*.#(iuU q.*##)ie*.*#)iG.*.)i ;-*.)i'7*.)iH7*.)ii)iTq####.....#...... jacore the Magician................ Deep Elf.....#....#....... Health: 24/24 ========================.. ................. Magic: 11/13 ====================----l.. #.............#.. AC: 2Str: 7)iqn.... +.............#.. EV: 11Int: 21.....###.............#.. SH: 0Dex: 14)ir#..:.....##....##...#.. XL:  4 Next: 22% Place: Dungeon:3##....@..##......####.. Noise: ---------  Time: 1328.2 (0.0)..........'.###...##.... a) +0 dagger..........#.###...##.... Cast: Magic Dart..........#...'...''....)i8rb..........#####...##.....##<......# #.....##.... l   iguana (asleep))igrO.........# #..................####....).............. #............ _There is an open door here. )ir_You encounter an iguana.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)iR}:Okay, then.)i)i>)i. _)i)i?####.....#...... jacore the Magician................ Deep Elf.....#....#....... Health: 24/24 ========================.. ................. Magic: 11/13 ====================----l.. #.............#.. AC: 2Str: 7.... +.............#.. EV: 11Int: 21.....###.............#.. SH: 0Dex: 14#..:.....##....##...#.. XL:  4 Next: 22% Place: Dungeon:3##....@..##......####.. Noise: ---------  Time: 1328.2 (0.0))iq..........'.###...##.... a) +0 dagger..........#.###...##.... Cast: Magic Dart..........#...'...''..............#####...##.....##<......# #.....##.... l   iguana (asleep).........# #..................####....).............. #............ _There is an open door here. _You encounter an iguana.)iAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.+i ........ ####.....# ........ ....#....#. .....l.. #...# +.......#......###.............# #..:.@...##....##...# ##.......##......####.'.###...##.#.###...##.#...'...''....#####...##..##<......# #.....##...........# #... .####....)+i|+iS29.2 (1 _+i۷+i-i6-id8!Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) -i8Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp -i8V c - Cast: Grave Claw (3/3)d - Cast: Shock  -i9e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells-iP9z[!] focus mode: off|on.i .i .idS .............. jacore the Magician####.....#..... Deep Elf................ Health: 24/24 ========================......#....#...... Magic: 11/13 ====================----... ................ AC: 2Str: 7.l.. #.............#. EV: 11Int: 21..... +.............#. SH: 0Dex: 14......###.............#. XL:  4 Next: 22% Place: Dungeon:3#..:.@...##....##...#. Noise: ---------  Time: 1329.2 (0.0)##.......##......####. a) +0 dagger...........'.###...##...[4.iT 0m Cast: Construct Spike Launcher...........#.###...##..............#...'...''..............#####...##... l   iguana (asleep)..##<......# #.....##..............# #.................####....)...... _There is an open door here. _You encounter an iguana.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then./im*.............. jacore the Magician####.....#..... Deep Elf................ Health: 24/24 ========================......#....#...... Magic: 9/13================--------... ................ AC: 2Str: 7.l.. #.............#. EV: 11/inInt: 21..... +.............#. SH: 0Dex: 14......***.............#. XL:  4 Next: 22% Place: Dungeon:3#..:.@...##....##...#. Noise: ---------  Time: 1329.2 (0.0)##.......##......####. a) +0 dagger...........'.###...##... Cast: Construct Spike Launcher...........#.###...##..............#...'...''..............#####...##... l   iguana (asleep)..##<......# #.....##..............# #.................####....)......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line /io_Okay, then.Casting: Construct Spike Launcher (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate/iZ3@./i-../i87../i7../i=@./ik|*@Shift-Dir - straight line _Okay, then.  Casting: Construct Spike Launcher (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rock wall./iN 7**/iޛ.............. jacore the Magician####.....#..... Deep Elf................ Health: 24/24 ========================......#....#...... Magic: 9/13================--------... ................ AC: 2Str: 7.l.. #.............#. EV: 11Int: 21..... +.............#. SH: 0Dex: 14......###.............#. XL:  4 Next: 22% Place: Dungeon:3#..:.@...##....##...#. Noise: ---------  Time: 1329.2 (0.0)##.......##......####. a) +0 dagger...........'.#[3/iR4m##...##... Cast: Construct Spike Launcher...........#.###...##..............#...'...''..............#####...##... l   iguana (asleep)..##<......# #.....##..............# #.................####....)...... _Okay, then.Casting: Construct Spike Launcher (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You shape a spike launcher from a nearby wall./i<==30.2 (1 _/iΤ/i2iۮ2ii~Quiver which action? ([-] to clear) 2i˰Items ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)d - Cast: Shock  2ie - Cast: Construct Spike Launcher [*/%] inventory [&] all spells2iz[!] focus mode: off|on2i֟ 2i w.............. jacore the Magician####.....#..... Deep Elf................ Health: 24/24 ========================......#....#...... Magic: 9/13================--------... ................ AC: 2Str: 72i .l.. #.............#. EV: 11Int: 21..... +.............#. SH: 0Dex: 14......###.............#. XL:  4 Next: 22% Place: Dungeon:3#..:.@...##....##...#. Noise: ==-------  Time: 1330.2 (0.0)##.......##......####. a) +0 dagger...........'.###...##... Cast: Magic Dart...........#.###...##..............#...'...''...2ig ...........#####...##... l   iguana (asleep)..##<......# #.....##..............# #.................####....)...... _Okay, then.Casting: Construct Spike Launcher (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle2i }Dir - look around, f - activateA rock wall. _You shape a spike launcher from a nearby wall.2i 2i 2i 3i} .............. jacore the Magician ####.....#..... Deep Elf . ............... Health: 24/24 ======================== .. ....#....#...... Magic: 8/13==============---------- 3i ... ................ AC: 2Str: 7 .l.. #.............#. EV: 11Int: 21 ..**. +.............#. SH: 0Dex: 14 ....**###.............#. XL:  4 Next: 22% Place: Dungeon:33i  #..:*@...##....##...#. Noise: ==-------  Time: 1330.2 (0.0) ##.......##......####. a) +0 dagger ...........'.###...##... Cast: Magic Dart ...........#.###...##... 3i O...........#...'...''... ...........#####...##... l   iguana (asleep)3i  ..##<......# #.....##... ...........# #..........3i. J .......####....)......A rock wall. 3iZ _You shape a spike launcher from a nearby wall.  Aiming: Magic Dart (safe; 3% risk of failure)  3i .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 100% to hit)3iF l..**.*3ib**.**:3i=Q *..***.*3i[l l.**..**3il e:Aim: an iguana (asleep, 100% to hit)3i4 l*.**.4i'l.**.*Aim: an iguana (asleep, 100% to hit)4i .............. jacore the Magician####.....#..... Deep Elf................ Health: 24/24 ========================......#....#...... Magic: 8/13==============----------... ................ AC: 2Str: 7.l.. #.............#. EV: 11Int: 21..**. +.............#. SH: 0Dex: 14....**###.............#. XL:  4 Next: 22% Place: Dungeon:3#..:*@...##....##...#. Noise: ==-------  Time: 1330.2 (0.0)##.......##......####. 4i [40ma) +0 dagger...........'.###...##... Cast: Magic Dart...........#.###...##..............#...'...''..............#####...##... l   iguana..##<......# #.....##..............# #.................####....)......Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana but does no damage.  The iguana hisses angrily.4iqG G.l4iIP 0....4iS k9==-1.2 (1 _4i[ 4ik] 5ic .............. jacore the Magician ####.....#..... Deep Elf . ............... Health: 24/24 ======================== .. ....#....#...... Magic: 8/13==============---------- ... ................ AC: 2Str: 7 .... #.............#. EV: 11Int: 21 ..l*. +.............#. SH: 0Dex: 14 ....**###.............#. XL:  4 Next: 22% Place: Dungeon:35iRd #..:*@...##....##...#. Noise: =--------  Time: 1331.2 (0.0) ##.......##......####. a) +0 dagger ...........'.###...##... Cast: Magic Dart ...........#.###...##... ...........#...'...''... ...........#####...##... l   iguana ..##<......# #.....##... ...........# #.......... .......####....)......The magic dart hits the iguana but does no damage. _The iguana hisses angrily.  5idAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)6ih@.............. jacore the Magician####.....#..... Deep Elf................ Health: 24/24 ========================......#....#...... Magic: 8/13==============----------... ................ AC: 2Str: 7.... #.............#. EV: 11Int: 21..l*. +.............#. SH: 0Dex: 14....**###.............#. XL:  4 Next: 22% Place: Dungeon:36ih#..:*@...##....##...#. Noise: =--------  Time: 1331.2 (0.0)##.......##......####. a) +0 dagger...........'.###...##... Cast: Magic Dart...........#.###...##..............#...'...''..............#####...##... l   iguana..##<......# #.....##..............# #.................####....)......Aiming: Magic Dart (safe; 3% risk of failure)  6i4ijPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded.6i(G.l6i)....6iv22.2 (1 _6i6in6i  .............. jacore the Magician ####.....#..... Deep Elf . ............... Health: 24/24 ======================== .. ....#....#...... Magic: 7/13============------------ ... ................ AC: 2Str: 7 .... #.............#. EV: 11Int: 21 ..... +.............#. SH: 0Dex: 14 ...l*.###.............#. XL:  4 Next: 22% Place: Dungeon:36i l #..**@...##....##...#. Noise: =--------  Time: 1332.2 (0.0) ##.......##......####. a) +0 dagger ...........'.###...##... Cast: Magic Dart ...........#.###...##... ...........#...'...''... ...........#####...##... l   iguana ..##<......# #.....##... ...........# #.......... .......####....)......6i The magic dart hits the iguana. _The iguana is lightly wounded.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle6i* jShift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)7ia.............. jacore the Magician####.....#..... Deep Elf................ Health: 24/24 ========================......#....#...... Magic: 7/13============------------... ................ AC: 2Str: 7.... #.............#. EV: 11Int: 21..... +.............#. SH: 0Dex: 14...l*.###.............#. XL:  4 Next: 22% Place: Dungeon:3#..**@...##....##...#. Noise: =--------  Time: 1332.2 (0.0)##.......##......####. a) +0 daggermm...........'.###...##... Cast: Magic Dart...........#.###...##..............#...'...''..............#####...##... l   iguana..##<......# #.....##..............# #.................####....)......Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana but does no damage.  The iguana is lightly wounded.7i\@.l7ic7:.7if23.2 (1 _7iTm7in8i .............. jacore the Magician ####.....#..... Deep Elf . ............... Health: 24/24 ======================== .. ....#....#...... Magic: 6/13===========------------- ... ................ AC: 2Str: 7 .... #.............#. EV: 11Int: 21 ..... +.............#. SH: 0Dex: 14 ....l*###.............#. XL:  4 Next: 22% Place: Dungeon:3 8i#..:*@...##....##...#. Noise: =--------  Time: 1333.2 (0.0) ##.......##......####. a) +0 dagger ...........'.###...##... Cast: Magic Dart ...........#.###...##... ...........#...'...''... ...........#####...##... l   iguana ..##<......# #.....##... ...........# #.......... .......####....)......The magic dart hits the iguana but does no damage. _The iguana is lightly wounded.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)8iP .............. jacore the Magician####.....#..... Deep Elf................ Health: 24/24 ========================......#....#...... Magic: 6/13===========-------------8i ... ................ AC: 2Str: 7.... #.............#. EV: 11Int: 21..... +.............#. SH: 0Dex: 14....l*###.............#. XL:  4 Next: 22% Place: Dungeon:3#..:*@...##....##...#. Noise: =--------  Time: 1333.2 (0.0)##.......##......####. a) +0 dagger...........'.###...##... Cast: Magic Dart...........#.###...##..............#...'...''..............#####...##... l   iguana..##<......# #.....##... 7m...........# #.................####....)......Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded.8ida 0b8ib e.l.8ia ..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana.iguana is lightly wounded.  You encounter a bat.4.2 (1 _The bat leaves your sight.9i< .####.....#.. ........ ....#....#.... ......... #...#...... +..#.......###.#.#..l..@..##....##...#.##.##......####..'.###...##..#.###...##..#...'...''..#####...##...##<......# #.....##.....# #..####....).:l#7=-5M..####.. a) +0 dagger...........'.###...##.... Cast: Construct Spike Launcher...........#.###...##...............#...'...''...............#####...##.... l   iguana..##<......# #.....##...............# #..................####....).......Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded.  You encounter a bat. _The bat leaves your sight.=i ............... jacore the Magician####.....#...... Deep Elf................. Health: 24/24 ========================......#....#....... Magic: 5/13=========---------------... ................. AC: 2Str: 7.... #.............#.. EV: 11Int: 21..... +.............#.. SH: 0Dex: 14......#**.............#.. XL:  4 Next: 22% Place: Dungeon:3#..:l.@..##....##...#.. Noise: ---------  Time: 1335.2 (0.0)##.......##....=i 0..####.. a) +0 dagger...........'.###...##.... Cast: Construct Spike Launcher...........#.###...##...............#...'...''...............#####...##.... l   iguana..##<......# #.....##...............# #..................####....).......The iguana is lightly wounded.  You encounter a bat. _The bat leaves your sight.  Casting: Construct Spike Launcher (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate>i-.@>iy*.  You encounter a bat. _The bat leaves your sight.  Casting: Construct Spike Launcher (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rock wall.>i ............... jacore the Magician####.....#...... Deep Elf................. Health: 24/24 ========================......#....#....... Magic: 5/13=========---------------... ................. AC: 2Str: 7.... #.............#.. EV: 11Int: 21..... +.............#.. SH: 0Dex: 14......###.............#.. XL:  4 Next: 22% Place: Dungeon:3#..:.l@..##....##...#.. Noise: ---------  Time: 1335.2 (0.0)##.......[33>i Nm##......####.. a) +0 dagger...........'.###...##.... Cast: Construct Spike Launcher...........#.###...##...............#...'...''...............#####...##.... l   iguana..##<......# #.....##...............# #..................####....)....... _The bat leaves your sight.  Casting: Construct Spike Launcher (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You shape a spike launcher from a nearby wall.b#b   bat (wandering)==6.2 (1 _>i ?i܎ 1.#.#####.....#......#. .... ....#....#.... ..?id Z†.b.. #.#...... +.#.......###.#.#..:.l.@.##....##...#.##.##......####..?i m'.###...##..#.###...##..#...'...''..#####...##...##<......# #.....##.....?i ....# #..####....).?i ?i .*?i;m % Casting: Construct Spike Launcher (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  The rocky spike skewers the iguana.?i qb.b?ir .?i> @.l?i .bThe iguana is moderately wounded.The iguana attacks as it pursues you! The iguana closely misses you.?i .-7?id ?i 0 _The bat leaves your sight.EiPEirQ!Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) EiQ=Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|onGieGi...............# jacore the Magician.#####.....#......# Deep Elf................... Health: 24/24 ========================......#....#........ Magic: 5/13=========---------------... .................† AC: 2Str: 7.... #.............#... EV: 11Int: 21..... +.............#... SH: 0Dex: 14.b....###.............#... XL:  4 Next: 22% Place: Dungeon:3#..:..l@.##....##...#... Noise: =--------  Time: 1337.2 (0.0)##.......#Gi|/[34m#......####... a) +0 dagger...........'.###...##..... Cast: Call Imp...........#.###...##................#...'...''................#####...##..... l   iguana..##<......# #.....##................# #...................####....)........A rock wall. _You shape a spike launcher from a nearby wall.  The rocky spike skewers the iguana.  The iguana is moderately wounded.The iguana attacks as it pursues you! The iguana closely misses you. _The bat leaves your sight.GiGiGiHi 2 ...............# jacore the Magician .#####.....#......# Deep Elf . .................. Health: 24/24 ======================== .. ....#....#........ Magic: 3/13Hie Z=====------------------- ... .................† AC: 2Str: 7 .... #.............#... EV: 11Int: 21 ..... +***..........#... SH: 0Dex: 14 .b....###***..........#... XL:  4 Next: 22% Place: Dungeon:3 Hi #..:.*l@*##....##...#... Noise: =--------  Time: 1337.2 (0.0) ##...****##......####... a) +0 daggerHi?  .......*****.###...##..... Cast: Call Imp ...........#.###...##..... ...........#...'...''..... ...........#####...##..... l   iguana ..##<......# #.....##..... ...........# #............Him ` .......####....)........The iguana is moderately wounded.Hi The iguana attacks as it pursues you! The iguana closely misses you. _The bat leaves your sight.  HiX Casting: Call Imp (safe; 7% risk of failure)  Hi Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateHi&l@The iguana attacks as it pursues you! The iguana closely misses you. _The bat leaves your sight.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an iguana (moderately wounded)Ii Y l*Ji-...............# jacore the Magician.#####.....#......# Deep Elf................... Health: 24/24 ========================......#....#........ Magic: 3/13=====-------------------... .................† AC: 2Str: 7.... #.............#... EV: 11Int: 21..... +.............#... SH: 0Dex: 14.b....###.............#... XL:  4 Next: 22% Place: Dungeon:3#..:..*@.##....##...#... Noise: =--------  Time: 1337.2 (0.0)##.......##Ji?......####... a) +0 dagger...........'.###...##..... Cast: Call Imp...........#.###...##................#...'...''................#####...##..... l   iguana (ally target)..##<......# #.....##..... 5   cerulean imp (polearm, summoned)...........# #...................####....)........The iguana attacks as it pursues you! The iguana closely misses you. _The bat leaves your sight.  Casting: Call Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.JiX&`Ji0bJilM.l@5b   bat (wandering)5   cerulean imp (polearm, summoned)JiO3=8.2 (1Ji6Ji- _The rocky spike misses the iguana. The iguana closely misses you.LiLiNQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle) Li a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (3/3)  d - Cast: Shock  e - Cast: Construct Spike Launcher Liԓ[*/%] inventory [&] all spells[!] focus mode: off|onMiMi.`...............# jacore the Magician.#####.....#......# Deep Elf................... Health: 24/24 ========================......#....#........ Magic: 3/13=====-------------------... .................† AC: 2Str: 7.... #.............#... EV: 11Int: 21..... +.............#... SH: 0Dex: 14Mi/..b...###.............#... XL:  4 Next: 22% Place: Dungeon:3#..:..l@5##....##...#... Noise: ==-------  Time: 1338.2 (0.0)##.......##......####... a) +0 dagger...........'.###...##..... Cast: Grave Claw (3/3)...........#.###...##................#...'...''................#####...##..... l   iguana (ally target)..##<......# #.....##..... b   bat (wandering)...........# #............ 5   cerulean imp (polearm, summoned).......####....)........ _The bat leaves your sight.  Casting: iu0mCall Imp (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. _The rocky spike misses the iguana. The iguana closely misses you.Mi1Mi9Mi;Mi|  ...............# jacore the Magician .#####.....#......# Deep Elf . .................. Health: 24/24 ======================== .. ....#....#........ Magic: 1/13=----------------------- ... .................† AC: 2Str: 7 .... #.............#... EV: 11Int: 21 Mi~ ..... +.............#... SH: 0Dex: 14 ..b...###.............#... XL:  4 Next: 22% Place: Dungeon:3 #..:..l@5##....##...#... Noise: ==-------  Time: 1338.2 (0.0) ##.......##......####... a) +0 dagger ...........'.###...##..... Cast: Grave Claw (3/3) ...........#.###...##..... ...........#...'...''..... ...........#####...##..... l   iguana (ally target) ..##<......# #.....##..... b   bat (wandering) ...........# #............ 5   cerulean imp (polearm, summoned) .......####....)........A tiny devil pulls itself out of the air. _The rocky spike misses the iguana. The iguana closely misses yMi~~ ou.Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an iguana (moderately wounded, ally target)MiE' Y l*MiUl.  Aim: an iguana (moderately wounded, ally target)Ni /...............# jacore the Magician.#####.....#......# Deep Elf................... Health: 24/24 ========================..Ni10....#....#........ Magic: 1/13=-----------------------... .................† AC: 2Str: 7.... #.............#... EV: 11Int: 21..... +.............#... SH: 0Dex: 14..b...###.............#... XL:  4 Next: 22% Place: Dungeon:3#..:..*@5##....##...#... Noise: ==-------  Time: 1338.2 (0.0)##.......##......####... a) +0 daggerNi0X...........'.###...##..... Cast: Grave Claw (3/3)...........#.###...##................#...'...''................#####...##..... l   iguana (ally target)..##<......# #.....##..... b   bat (wandering)Ni-1...........# #............ 5   cerulean imp (polearm, summoned).......####....)........A tiny devil pulls itself out of the air. _The rocky spike misses the iguana. The iguana closely misses you.Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Niz1UPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an iguana (moderately wounded, ally target)Ni  , bound)You unleash the spiteful dead! The jagged bones skewer the iguana!  The iguana is almost dead.Niwl *The iguana is pinned in place!Ni=cH  The rocky spike skewers the iguana.NiG.bNi!b.Ni9 .b  The iguana is almost dead.Your cerulean imp barely misses the iguana.Ni@lbNi^2==9.2 (12NiNi T _The iguana closely misses you.PiX PiZ YQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock  e - Cast: Construct Spike Launcher Pi[ [*/%] inventory [&] all spells[!] focus mode: off|onQiQi ...............# jacore the Magician.#####.....#......# Deep Elf................... Health: 24/24 ========================......#....#........ Magic: 2/13Qi  ===---------------------... .................† AC: 2Str: 7.... #.............#... EV: 11Int: 21..... +.............#... SH: 0Dex: 14......###.............#... XL:  4 Next: 22% Place: Dungeon:3#..b..l@5##....##...#... Noise: ==-------  Time: 1339.2 (0.0)##.......##......####... a) +0 dagger...........'.###...##..... Cast: Magic Dart...........#.###...##................#...'...''.....Qim...........#####...##..... l   iguana (ally target, bound)..##<......# #.....##..... b   bat (wandering)...........# #............ 5   cerulean imp (polearm, summoned).......####....)........The iguana is almost dead.The iguana is pinned in place!  The rocky spike skewers the iguana.  The iguana is almost dead.Your cerulean imp barely misses the iguana. _The iguana closely misses you.QiQi+Qi Qi  ...............# jacore the Magician Qi .#####.....#......# Deep Elf . .................. Health: 24/24 ======================== .. ....#....#........ Magic: 1/13=----------------------- ... .................† AC: 2Str: 7 .... #.............#... EV: 11Int: 21 ..... +.............#... SH: 0Dex: 14 QiC ......###.............#... XL:  4 Next: 22% Place: Dungeon:3 #..b..l@5##....##...#... Noise: ==-------  Time: 1339.2 (0.0) ##.......##......####... a) +0 dagger ...........'.###...##..... Cast: Magic Dart ...........#.###...##..... ...........#...'...''..... ...........#####...##..... l   iguana (ally target, bound) ..##<......# #.....##..... b   bat (wandering) ...........# #............ 5   cerulean imp (polearm, summoned) .......####....)........Your cerulean imp barely misses the iguana. _The iguana closely misses you.Aiming: Magic DartQi  (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, ally target, bound in place, 100% to hit)Qi | l**Qi 7*.Ri@^l.  Aim: an iguana (almost dead, ally target, bound in place, 100% to hit)Ri2J...............# jacore the Magician.#####.....#......# Deep Elf................... Health: 24/24 ========================......#....#........ Magic: 1/13=-----------------------... .................† AC: 2RiKStr: 7.... #.............#... EV: 11Int: 21..... +.............#... SH: 0Dex: 14......###.............#... XL:  4 Next: 22% Place: Dungeon:3#..b..l@5##....##...#... Noise: ==-------  Time: 1339.2 (0.0)##.......##......####... a) +0 dagger...........'.###...##..... Cast: Magic Dart...........#.###...##................#...'...''................#####...##..... l   iguana (ally target, bound)..##<......# #.....##..... b   bat (wandering)...Ri]L[39;49m........# #............ 5   cerulean imp (polearm, summoned).......####....)........Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, ally target, bound in place, 100% to hit)  The magic dart hits the iguana.  The iguana is almost dead.Ri8*Ri .  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an iguana (almost dead, ally target, bound in place, 100% to hit)  The magic dart hits the iguana.  The iguana is almost dead.The rocky spike skewers the iguana.Ri*b   bat (wandering)5   cerulean imp (polearm, summoned)Ri3 V:bb.Ri4 V.5Ri5 <:bRi> Y., ally target)RiG y 5940.2 (1 _You kill the iguana!RiM RiP m _Your Conjurations skill increases to level 3!TiÎ ...............# jacore the Magician .#####.....#......# Deep Elf . .................. Health: 24/24 ======================== .. ....#....#........ Magic: 0/13------------------------ ... .................† AC: 2Str: 7 .... #.............#... EV: 11Int: 21 ..... +.............#... SH: 0Dex: 14 ......###.............#... XL:  4 Next: 59% Place: Dungeon:3 #..:.**@.##....##...#... Noise: ==-------  Time: 1340.2 (0.0) ##i֓mb**..5.##......####... a) +0 dagger ...........'.###...##..... Cast: Magic Dart ...........#.###...##..... ...........#...'...''..... ...........#####...##..... b   bat (wandering, ally target) ..##<......# #.....##..... 5   cerulean imp (polearm, summoned) ...........# #............ .......####....)........ _You kill the iguana! _Your Conjurations skill increases to level 3!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, ally target, hasn't noticed you, 100% to hit)Ti}  .b.****Ti7K*b**...  Aim: a bat (wandering, ally target, hasn't noticed you, 100% to hit)Ti ...............# jacore the Magician.#####.....#......# Deep Elf................... Health: 24/24 ========================......#....#........ Magic: 0/13Ti ------------------------... .................† AC: 2Str: 7.... #.............#... EV: 11Int: 21..... +.............#... SH: 0Dex: 14......###.............#... XL:  4 Next: 59% Place: Dungeon:3Ti Z#..:.**@.##....##...#... Noise: ==-------  Time: 1340.2 (0.0)##b**..5.##......####... a) +0 dagger...........'.###...##..... Cast: Magic Dart...........#.###...##.....TiX ...........#...'...''................#####...##..... b   bat (ally target)Ti -..##<......# #.....##..... 5   cerulean imp (polearm, summoned)...........# #...................####....)........Aiming: Magic Dart (safe; 3% risk of failure)  Ti qPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, ally target, hasn't noticed you, 100% to hit)  The magic dart hits the bat.  Ti FThe bat is severely wounded.TiY" F.bb.Ti# X5..bTiT, .Ti5- R-1.2 (1Magic Dart Ti- _Ti4 Ti6 Ui%  Ui#QYou don't have enough magic to cast this spell.-UiUihUiC. _Ui  . .#####.....#...... . . .. ....#....# ... .UiT E. .... #.# ..... +.# ......###.# #..:.b@5.##....##...# ##.##......#### .'.###...## .#.###...##Ui  .#...'...'' .#####...## ..##<......# #.....## ...Ui .# # .####....)Uiý **UiҔ  †  You swap places with your cerulean imp. The rocky spike skewers the bat.Ui™ *5   cerulean imp (polearm, summoned)Ui!†Ui$&60Ui}%=2UiE,Ui1G _You kill the bat!XiR XiDS XiT XiZ Xi [ Xi] Xi] I1=Xiva Xib _  You see here a bat corpse.Xi0f Xih Xii  _Xiq XiBs Xiv Xi>} Xi} Xin Xiׅ s _Found a sling.  You pick up a parchment of Jinxbite and begin reading...Xie Xi Xi D ..... #...#####.....# .....##........ ..............#....# ........)#..... .........##..... ......... +.... ........###. #..@5†...##....##.--6.2 (4 ##.......##......###Xi  .....'.###...## #...#.###...## ...#...'...'' ...#####...## ....##<......# #.....## .............# # .......####....)Xi 9--Xi Xiݮ A _You add the spell Jinxbite to your library.]i I]i.& ]ij' ]i* ]in- 2===]i31 ]ik3 ,]i4 ]i8 | _You hear the rusting of a very distant drain.]iz: ]iP< ]i< ]i> ]i @ ]ivB ]iD ]iiE ]i^F ]idY _  #  #......### ....# #.#'###  +......... ....  ###...#####.  #.##....  #.........#....#   #...)#.  ###..........##  #......@5.....+......50  #...........###...  #...#####....†...##....#  ### ##.......##....  ]ixZ  ...........'.###.   #...........#.###.   .............#...'.   .............#####  ##<......# #]ie ]il ]in ^i~^i^i^i^iϋ^i^iD~3====^i< _Found a leather armour.^i^iU^i^iƞ^iH _Found a stone staircase leading up.^i^iب3^ix^i^i^i`4====^iR^i^i ^io^i^i^i&x ........##)# ..........#)#. ..........#.#'  #+##. ........#  ####...# #...... #  #[.....+ ... #...  ####.....# #.#'  +<.  #...@....##...#####5.2 (5  #...5....##.  #.................#..  ###.........)#.. ###....##.... #.......+.... #...........###.... #...#####....†... #### ##.......##^i^i^i_i@ 3_iB _iJ _iMK _iM _i}R I_iCS _iDV ,_iW _i[Y _i@[ _i_] v5====_i^ _im   ........'  ..##  ....#...##  ..## ....# ..........#  #+#.....#_im   ####...# # #  #@.....+ ... #8.2 (3  #5.....###.....# #  +...<.....  #........##...####  #........##.  #.....  ###...)#  ###..........##.  #......+._ir _iiw _iz W _You see here a +0 leather armour.aiZ 3ai aiI ai ai6 P _ai ai ,ai& ai|  ....#...#### ........'..#  ........##.#. ....#...##.#. ..##)#. ..........#)#.  ...#.#' +##..........#... ####@..# #...... #...61 #[.5...+ ... #... #......###.....# #.#' +.........<.......... #........##...##### #........##. #.................# ###.........)#.... ###.##...aiN! ai" bis%$#...#...##...#..#.................#...'bi&bi.m6====2.2 (1bi6bi8( _You open the door.ci~ cif ci cikci95ci:ci/ci6V  There is an open door here.cioci!cif" _ci#ci%ci'ci)ci*ci+ci49j #### ############## #...............<.. #...#......##...#..........'..# ##...#..........##.#...........#...##.#.#......##)#+...@.#....#)#5.2 (3...5.#..........#.#'###'##..........#...####...# #...... ##[.....+ ... #.#......###.....# #.#'+.........<.#........##...#####..##....ci?ci4Hci&Idiq 3dir diy di8 §di di k7===di  _Your cerulean imp disappears in a puff of smoke!di di di di diڏ dir diА di di di di di 7 _You open the door.di di k8===di di[ &   #######  #............  #...#......#...#  #...#..........'  ##...#di5 ....#  #....#...#  ####....#  #..@.....#...70.2 (5  #.##.....#....  # ####'##.  ####...# #......  #[.....+ ...dip #  #......###.....#   +.........<   #........##...###di    #........## diӧ di di diس Q _There is an open door here.eim ein eio eiu eiw ei} _eiZ ei ei ei$ ei 8 ##############  #.............  #...##  #...#.........  ##...#.  #...#..  ####.....eiϔ   #..'.....#.  #@##.....#3.2 (3  #.#####'##  #.#####...# #  #.##[.....+ ...  #.##......###.....  #..+.........<....  ####.##...#eiT  #..##....  #..ei ei ei fiNW fiAX fiY fir` fia fiab l9====fi3g Xfig fi0i fij fi*k fik fil fin ,fio fip fiZr fir p10/13====fi^s fiu figw fiw fijx fiz 7 _You open the door.fi| fi| fi} fix  #...........#... ####...# #..'.....#.. #.##.....#. #.#####'##. #.#####...# #......  #.##[.....+ ...  #.##......###.....# fi7 o #..@.........<80.2 (7 ####........##...### #........##. #................ ###.........)# ###..........## #.............+.. #...........### #...#####....†fi fi fiF Q _There is an open door here.gi3gigiCgigi 1==== _gi)gigigigivgigigigigi<gidgiMgigij2====gigi@ #.#####...# # #... #.##[.....+ ... #... #.##......###.....# #.#' #..'.........< ####........##...##### #........##....gi #.................#.. ###...).. ###.##5.2 (5 #.....+...... #....# #...#####....†...## ##### ##.##  .....'.##  #...........#.##gi .............#. .............####gi gigi6hi3hiPhiG3==== _Magic restored.hi'JhiaMP==hiNOhia #..'.........<.........  ####........##...#####.....#.  #........##..................  #.................#....#  ###.........)#.............  ###..........##....#  #.............+....#  #...........###.......#  #...#####...@†...##....##...#93.2 (8  ##### ####......####hib ...'.###...## #...........#.### .............#...'...'' .............#####...##.. ....##<......# ##.. .............# #...... .......####....).....hinhiuhivii_ii Jiix   #......#....#   ###.........)#.......   ###..........##   #.............+.....   #...........###. ii   #...#####....†...##....#   ##########.......##......   #.....'.###...   #..@........#.###...7.2 (4   #.......#...'...  #....#####.   #.....##<......# #...   #.........# #...   #.......####....) ii'!   #.............# #......   ####... .....# #...###  ....ii* iiz1 ii[7 jib3jiji)ji  Found 8 gold pieces. _You hear the brisk rusting of a very distant drain.  You encounter a frilled lizard.ji w  #+......   #...###   #...#####....†...##   ##########.......##   #...........'.###   ####...........#.#   #..............#...'  .....#####  ..##<......# #   #...# #   #.ji Magic Dart  #.......# #   ####...# #   #......... .... l   frilled lizard (asleep)   #$.......#  #....<.l. jin 9.2 (2l.  Found a stone staircase leading up.jiU'Nlji:4-400.2 (3ji>N _The frilled lizard hisses angrily.ki #.............+....... jacore the Magician #...........###....... Deep Elf #...#####....†...##... Health: 24/24 ======================== ##########.......##... Magic: 12/13 ======================-- #...........'.### AC: 2Str: 7 ####...........#.### EV: 11Int: 21 #..............#...' SH: 0Dex: 14 #..............##### XL:  4 Next: 60% Place: Dungeon:3 #..@..##<......# #.. Noise: ---------  Time: 1400.2 (0.0) #....*..........# #..i;49m a) +0 dagger #.....*.......####... Cast: Magic Dart #.....*.......# #... ####...*......# #... #....*.... .... l   frilled lizard #$....l..#  #....<... Found a stone staircase leading up. _The frilled lizard hisses angrily.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)liyt #.............+....... jacore the Magician #...........###....... Deep Elf #...#####....†...##... Health: 24/24 ======================== ##########.......##... Magic: 12/13 ======================-- #...........'.### AC: 2Str: 7 ####...........#.### EV: 11Int: 21 #..............#...' SH: 0Dex: 14 #..............##### XL:  4 Next: 60% Place: Dungeon:3 liz#..@..##<......# #.. Noise: ---------  Time: 1400.2 (0.0) #...............# #.. a) +0 dagger #.............####... Cast: Magic Dart #.............# #... ####..........# #... #......... .... l   frilled lizard #$....†..#  #....<... Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!li{liW   †      <  #....*  * * li *  #....*....   li@.....li2y1=1.2 (1Magic Dart _li*li,mi3mimimimimiFmi,mi:mimimi\mimieL3==mimi;mi mi!,mif#mi+%mi%mi!&mis'mi)mi})mi*mi,mi(-:==mi-mi9 #...#...' #..............##### ##.....##<......# # #........ ##....####...#.......# #...####...mi:# #... #.. .... #@....†..# -8.2 (7 #....<...  ######### miI- _You now have 121 gold pieces (gained 8).niOni+nininiw,ni,niԿ,ni ni#nininini\ninininiTni8niniYniG #.....#...'...' #..............#####...ni ##.....##<......# #.....## #.........# #..... #.............####....) #.............# #..... ####..........# #...#####ni #..........# ....  #.....@..# 13.2 (5 #....<...#  nig########## ninilni{ _You see here a frilled lizard corpse.oi>VoiNWoiXoi_oiff _oihoiNt,oiuoixoixoi6yoi{oi,},oi~oia############......####..#...........'.###...##....####...........#.###...##....#...#...'...''#.....#####...##.##.....##<# #.....###........# #...........#.......####....).......oi,#............@# #............7.2 (4####..........# #...#####+####..........# ....#.....†..####....<...###########oioioi*qi?8 qiA Iqi0D qiH BqiI ,qiK qi\L qiN qiZO qiP qiGR qiJT qiT qiU qie ..........##.......#.......+.............##.....###.............##...#####....†...##....##...############......#### #.....'.### ####.#.###...## #qiLf ..#...'...'' #.@..#####...##21.....##<......# #.....##....#.........# #...........#.............####....).......#.............# #............####..........# #...#####+####..........# ....#.....†..###qif F#....<...#qip qivv qiGx ti;tititi#ti)Xti$,ti,ti.ti0tid3ti3ti#5tih9@  There is an open door here.tig;ti; _ti<ti1>ti?,tiF@tibBtiCtiwDtiEtiXGti;I,tiQJti^M@  There is an open door here.tiOtiO _tiPtiRtiT,ti%Vti$Wti X,tiXtiYtiZ,ti[ti]ti_til_ti0`tiatic,tidtifti6i,ti$jti"t###...#.###...##.# ........#...'...''.# ........#####...### .....##<......# #.....##.....>. ..............###.............. tit............####....)........ ............# #............. ##..........####...#####+#######..........# 35.2 (14.0)  #.....†..###....###  #....<...# #....#  tiQup########## #..... #..... #...... #...... #..>.... tiyti|tij~; _Found a stone staircase leading down.ui$ ui ui ui& uil Xui ui] uiA uim 2 _Found a robe.uia ui ui ui ui* j  You encounter a clockroach.uid7 ...###..........####....)......# #............ #..........####...#####+###### ##......# ... .. #.....†..###....####.... #....<...# #....##...... ######## #..........#  ui\8 #....#  #..........# #........[...Magic Dart #..>........B...................#########.B   clockroach (asleep, warded).....#####uiC 18.2 (3.0)ui;F 29.2 (4 _uiOM uiN vix ".............###................. jacore the Magician ...........####....)............. Deep Elf ...........# #.................. Health: 24/24 ======================== #..........####...#####+######... Magic: 12/13 ======================-- viUz #..........#......# ... ..  AC: 2Str: 7 #.....†..###....####....  EV: 11Int: 21 #....<...# #....##......  SH: 0Dex: 14 ########## #..........#  XL:  4 Next: 61% Place: Dungeon:3 #....@*....#  Noise: ---------  Time: 1439.2 (0.0) #......**..#  a) +0 dagger #........**..  Cast: Magic Dart #..>.......*B  ..............  .....#########i{ i9m.  B   clockroach (asleep, warded) ..... ##### _Found a robe. _You encounter a clockroach.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (asleep, damage-immune at range, 100% to hit)vi .**.**.**B*vi R*.**.**.*B.  Aim: a clockroach (asleep, damage-immune at range, 100% to hit)wit .**.**.**Bwiv-*.wii[A[*.wiAz.*.*.wi,d*.*.wiE.*.wi1-*.wi[*.*.win[*.*.wi-*.wi_7*.wi~e***.xisxi|.............###................. jacore the Magician ...........####....)............. Deep Elf ...........# #.................. Health: 24/24 ======================== #..........####...#####+######... Magic: 13/13 ======================== #..........#......# ..... AC: 2Str: 7 #.....†..###....####....EV: 11Int: 21 #....<...# #....##......SH: 0Dex: 14 ########## #..........#XL:  4 Next: 61% Place: Dungeon:3#....@.....#Noise: ---------  Time: 1439.2 (0.0)xi5~k[40m#..........#a) +0 dagger#........[...Cast: Magic Dart#..>........B...................#########.B   clockroach (asleep, warded).....##### _Found a robe. _You encounter a clockroach.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linexi.:Okay, then.xixivxif. _}i}i~Quiver which action? ([-] to clear) }i=Items ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)d - Cast: Shock }iJN e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|on}i }ik .............###................. jacore the Magician ...........####....)............. Deep Elf ...........# #.................. Health: 24/24 ======================== #..........####...#####+######... Magic: 13/13 ======================== #..........#......# ..... AC: 2Str: 7 #.....†..###....####....EV: 11}i9 Int: 21 #....<...# #....##......SH: 0Dex: 14 ########## #..........#XL:  4 Next: 61% Place: Dungeon:3#....@.....#Noise: ---------  Time: 1439.2 (0.0)#..........#a) +0 dagger#........[...Cast: Call Imp#..>........B...................#########.B   clockroach (asleep, warded).....##### }i _Found a robe. _You encounter a clockroach.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.}i; }i }io }i ~i*n.............###................. jacore the Magician ...........####....)............. Deep Elf ...........# #.................. Health: 24/24 ======================== #..........####...#####+######... Magic: 11/13 ====================---- #..........#......# ... ..  AC: 2Str: 7 #.....†..###....####....  EV: 11Int: 21 #....<...# #..**##*.....  SH: 0Dex: 14 ########## #..*****...#  XL:  4 Next: 61% Place: Dungeon:3 ~iU#..**@**...#  Noise: ---------  Time: 1439.2 (0.0) #..*****...#  a) +0 dagger #..*****.[...  Cast: Call Imp #..>........B  ..............  .....#########.  B   clockroach (asleep, warded) ..... #####~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate~iÜ;@*~i6***~i5*.~i5..~iPD..~is A..~i) 7..~i 7*.i.............###................. jacore the Magician ...........####....)............. Deep Elf ...........# #.................. Health: 24/24 ======================== #..........####...#####+######... Magic: 11/13 ====================---- #..........#......# ... ..  AC: 2Str: 7 #.....†..###....####....  EV: 11Int: 21 #....<...# #....##......  SH: 0Dex: 14 ########## #..........#  XL:  4 Next: 61% Place: Dungeon:3 #....@.....#  Noise: ---------  Time: 1439.2 (0.0) i#..........#  a) +0 dagger #........[.B.  Cast: Call Imp #..>.........  ..............  .....#########.  B   clockroach (asleep, warded) ..... #####Shift-Dir - straight line _Okay, then.Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.i#....) #.####.#+#......# ... .. †..###....####.... <...# #....##......  #..........#  #....@.....#  #..5.......#  #........[.B.  #..>......... .............. .....#########. Blly target, warded) .....5   cerulean imp (polearm, summoned) ##### ==40.2 (1 _iiiiQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle) iS a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)d - Cast: Shock  e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|oni/ i> >.............###................. jacore the Magician ...........####....)............. Deep Elf ...........# #.................. Health: 24/24 ======================== #..........####...#####+######... Magic: 11/13 ====================---- #..........#......# ..... AC: 2Str: 7 i? #.....†..###....####....EV: 11Int: 21 #....<...# #....##......SH: 0Dex: 14 ########## #..........#XL:  4 Next: 61% Place: Dungeon:3#....@.....#Noise: ==-------  Time: 1440.2 (0.0)#..5.......#a) +0 dagger#........[.B.Cast: Magic Dart#..>............................#########.B   clockroach (ally target, warded).....5   cerulean imp (polearm, summoned)#####i@ Shift-Dir - straight line _Okay, then.Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.iD iL iM iR.............###................. jacore the Magician ...........####....)............. Deep Elf ...........# #.................. Health: 24/24 ======================== #..........####...#####+######... Magic: 10/13 ==================------ #..........#......# ... ..  AC: 2Str: 7 i:#.....†..###....####....  EV: 11Int: 21 #....<...# #....##......  SH: 0Dex: 14 ########## #..........#  XL:  4 Next: 61% Place: Dungeon:3 #....@.....#  Noise: ==-------  Time: 1440.2 (0.0) #..5..***..#  a) +0 dagger #........**B.  Cast: Magic Dart #..>.........  ..............  .....#########.  B   clockroach (ally target, warded) %O39;49m..... 5   cerulean imp (polearm, summoned) #####Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (ally target, damage-immune at range, 100% to hit)i  .*[.B***iU<*.**.iEF **..***.[.B...i..***..**B.  Aim: a clockroach (ally target, damage-immune at range, 100% to hit)iG X.............###................. jacore the Magician ...........####....)............. Deep Elf ...........# #.................. Health: 24/24 ======================== #..........####...#####+######... Magic: 10/13 ==================------ i #..........#......# ..... AC: 2Str: 7 #.....†..###....####....EV: 11Int: 21 #....<...# #....##......SH: 0Dex: 14 ########## #..........#XL:  4 Next: 61% Place: Dungeon:3#....@.....#Noise: ==-------  Time: 1440.2 (0.0)#..5..***..#a) +0 dagger#........**B.Cast: Magic Dart#..>............................#########.iS~B   clockroach (ally target, warded).....5   cerulean imp (polearm, summoned)#####Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (ally target, damage-immune at range, 100% to hit)iY B.  The magic dart hits the clockroach. The clockroach is warded from harm.iA.5B.iVH...[.i:-1.2 (1 _iϤiic-##< ##.....>... ..###....###....) .# #...............###...#####+######........#......# ...†..###....####....<....##...... ##########......B5......# ......[ #..> .............#########......#####i/I.5i06B.i8i9O--2iAiBi....##<......# #.....##.....>...  jacore the Magician .............###................. Deep Elf ...........####....)............. Health: 24/24 ======================== ...........# #.................. Magic: 9/13================-------- #..........####...#####+######... AC: 2Str: 7 #..........#......# ... ..  EV: 11Int: 21 #.....†..###....####....  SH: 0Dex: 14 #....<...# #....##......  XL:  4 Next: 61% Place: Dungeon:3 ########## #....@**B..#  Noise: ---------  Time: 1442.2 (0.0)840m #..........#  a) +0 dagger #....5.....#  Cast: Magic Dart #........[...  #..>.........  ..............  B   clockroach (ally target, warded) .....#########.  5   cerulean imp (polearm, summoned) ..... #####Aim: a clockroach (ally target, damage-immune at range, 100% to hit) _The magic dart hits the clockroach. The clockroach is warded from harm.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (ally target, damage-immune at range, 100% to hit)iS B.i B B.  Aim: a clockroach (ally target, damage-immune at range, 100% to hit)i....##<......# #.....##.....>... jacore the Magician .............###................. Deep Elf ...........####....)............. Health: 24/24 ======================== ...........# #.................. Magic: 9/13================-------- #..........####...#####+######... AC: 2Str: 7 #..........#......# ..... EV: 11Int: 21 #.....†..###....####....SH: 0Dex: 14 #....<...# #....##......XL:  4 Next: 61% Place: Dungeon:3 i########## #....@**B..#Noise: ---------  Time: 1442.2 (0.0)#..........#a) +0 dagger#....5.....#Cast: Magic Dart#........[...#..>.......................B   clockroach (ally target, warded).....#########.5   cerulean imp (polearm, summoned).....#####Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (ally target, damage-immune at range, 100% to hit)  The magic dart hits the clockroach but does no damage.  The clockroach is warded from harm.iWl5.B.i.io10/13===3.2 (1 _i0i2iLbQuiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock  e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|onii^....##<......# #.....##.....>... jacore the Magician .............###................. Deep Elf ...........####....)............. Health: 24/24 ======================== i3...........# #.................. Magic: 10/13 ==================------ #..........####...#####+######... AC: 2Str: 7 #..........#......# ..... EV: 11Int: 21 #.....†..###....####....SH: 0Dex: 14 i#....<...# #....##......XL:  4 Next: 61% Place: Dungeon:3 ########## #....@.B...#Noise: =--------  Time: 1443.2 (0.0)#.....5....#a) +0 dagger#..........#Cast: Construct Spike Launcher#........[...#..>.......................B   clockroach (ally target, warded).....#########.iE 5   cerulean imp (polearm, summoned).....#####Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiShift-Dir - straight lineAim: a clockroach (ally target, damage-immune at range, 100% to hit)  The magic dart hits the clockroach but does no damage. _The clockroach is warded from harm.iQi/ii?1i....##<......# #.....##.....>... jacore the Magician .............###................. Deep Elf ...........####....)............. Health: 24/24 ======================== ...........# #.................. Magic: 8/13==============---------- i2#..........####...#####+######... AC: 2Str: 7 #..........#......# ..... EV: 11Int: 21 #.....†..###....####....SH: 0Dex: 14 #....<...# #....**......XL:  4 Next: 61% Place: Dungeon:3 ########## #....@.B...#Noise: =--------  Time: 1443.2 (0.0)#.....5....#a) +0 dagger#..........#Cast: Construct Spike Launcheri3#........[...#..>.......................B   clockroach (ally target, warded).....#########.5   cerulean imp (polearm, summoned).....#####Aim: a clockroach (ally target, damage-immune at range, 100% to hit)  The magic dart hits the clockroach but does no damage. _The clockroach is warded from harm.  Casting: Construct Spike Launcher (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateiW@.B.i B.  The magic dart hits the clockroach but does no damage. _The clockroach is warded from harm.  Casting: Construct Spike Launcher (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  iDir - look around, f - activate  Look: a clockroach (ally target, damage-immune at range)iR[ .BiE*.  A rock wall.i....##<......# #.....##.....>... jacore the Magician .............###................. Deep Elf ...........####....)............. Health: 24/24 ======================== ...........# #.................. Magic: 8/13==============---------- #..........####...#####+######... AC: 2Str: 7 #..........#......# ..... EV: 11Int: 21 #.....†..###....####....SH: 0Dex: 14 #....<...# #....##......i=XL:  4 Next: 61% Place: Dungeon:3 ########## #....@B....#Noise: =--------  Time: 1443.2 (0.0)#.....5....#a) +0 dagger#..........#Cast: Construct Spike Launcher#........[...#..>.......................B   clockroach (ally target, warded).....#########.5   cerulean imp (polearm, summoned).....##### _The clockroach is warded from harm.  Casting: Construct Spike Launcher (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock wall.  You shape a spike launcher from a nearby wall.i8#i3=4.2 (1iOi<  Casting: Construct Spike Launcher (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rock  You shape a spike launcher from a nearby wall. _Your cerulean imp misses the clockroach.it>....#####...##......####<......# #.....##.....>...###......####....) ..# #.............. ##.####...#####+######..  #..........#......# .....  #.....†..###....####....  #....<...# #...@##......########## #.....B....#i(w #.....5....# #...# #..[... #..>. .............. .....#########. .....iK|7*i\RiU BThe rocky spike skewers the clockroach. The clockroach is warded from harm.  Your cerulean imp hits the clockroach but does no damage.i.-5ii2P _The clockroach bites your cerulean imp but does no damage.iV it ^Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (2/3)  d - Cast: Shock  e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|onii..............#####...##......## jacore the Magician .....##<......# #.....##.....>... Deep Elf ..............###................ Health: 24/24 ======================== ............####....)............ Magic: 8/13==============---------- ............# #................. AC: 2Str: 7 ##..........####...#####+######.. EV: 11Int: 21  #..........#......# ..... SH: 0Dex: 14  #.....†..###....####....XL:  4 Next: 61% Place: Dungeon:3  #....<...# #...@##......Noise: =--------  Time: 1445.2 (0.0)  #im######### #.....B....#a) +0 dagger#.....5....#Cast: Grave Claw (2/3)#..........##........[...#..>.........B   clockroach (ally target, warded)..............5   cerulean imp (polearm, summoned).....#########......A rock wall.  You shape a spike launcher from a nearby wall. _Your cerulean imp misses the clockroach.The rocky spike skewers the clockroach. The clockroach is warded from harm.  Your cerulean imp hits the clockroach but does no damage. _The clockroach bites your cerulean imp but does no damage.i i1..............#####...##......##  jacore the Magician .....##<......# #.....##.....>... Deep Elf ..............###................ Health: 24/24 ======================== ............####....)............ Magic: 6/13===========------------- ............# #................. AC: 2Str: 7 ##..........####...#####+######.. EV: 11Int: 21  #..........#......# ... .. SH: 0Dex: 14  #.....†..###....####....  XL:  4 Next: 61% Place: Dungeon:3 iu3H #....<...# #...@##......  Noise: =--------  Time: 1445.2 (0.0)  ########## #.....B....#  a) +0 dagger #.....5....#  Cast: Grave Claw (2/3) #..........#  #........[...  #..>.........  B   clockroach (ally target, warded) ..............  5   cerulean imp (polearm, summoned) .....#########.  .....Your cerulean imp hits the clockroach but does no damage. _The clockroach bites your cerulean imp but does no damage.  Aiming: Grave Claw (safe; 8% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (ally target, damage-immune at range)iB5erulean imp, wielding a -3 spear (summoned, friendly)i 2B5lockroach (ally target, damage-immune at range)i&..............#####...##......## jacore the Magician .....##<......# #.....##.....>... Deep Elf ..............###................ Health: 24/24 ======================== ............####....)............ Magic: 6/13===========------------- ............# #................. AC: 2Str: 7 ##..........####...#####+######.. EV: 11iInt: 21  #..........#......# ..... SH: 0Dex: 14  #.....†..###....####....XL:  4 Next: 61% Place: Dungeon:3  #....<...# #...@##......Noise: =--------  Time: 1445.2 (0.0)  ########## #.....*....#a) +0 dagger#.....5....#Cast: Grave Claw (2/3)#..........##........[...#..>.........B   clockroach (ally target, warded)..............5   cerulean imp (polearm, summoned).....#########......Your cerulean imp hits the clockroach but does no damage. ij _The clockroach bites your cerulean imp but does no damage.  Aiming: Grave Claw (safe; 8% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (ally target, damage-immune at range)iy bound, warded)You unleash the spiteful dead! The jagged bones skewer the clockroach!  The clockroach is warded from harm.i9 q *The clockroach is pinned in place!i i BThe rocky spike skewers the clockroach. The clockroach is warded from harm.=6.2 (11iI i L _Your cerulean imp hits the clockroach with a -3 spear.i f%Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) iyi=Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock  e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|onii($i#-..............#####...##......## jacore the Magician .....##<......# #.....##.....>... Deep Elf ..............###................ Health: 24/24 ======================== ............####....)............ Magic: 6/13===========------------- ............# #................. AC: 2Str: 7 ##..........####...#####+######.. EV: 11Int: 21  #..........#......# ..... SH: 0Dex: 14  #.....†..###....####....XL:  4 Next: 61% Place: Dungeon:3  #....<...# #...@##......Noise: ==-------  Time: 1446.2 (0.0)  ##########.9;49m #.....B....#a) +0 dagger#.....5....#Cast: Shock#..........##........[...#..>.........B   clockroach (ally target, bound, warded)..............5   cerulean imp (polearm, summoned).....#########......Aim: a clockroach (ally target, damage-immune at range)  You unleash the spiteful dead! The jagged bones skewer the clockroach!  The clockroach is warded from harm.  The clockroach is pinned in place!  The rocky spike skewers the clockroach. The clockroach is warded from harm. _Your cerulean imp hits the clockroach with a -3 spear.i&..............#####...##......##  jacore the Magician i΋r.....##<......# #.....##.....>... Deep Elf ..............###................ Health: 24/24 ======================== iҌ............####....)............ Magic: 5/13iM=========--------------- iO............# #................. AC: 2i*+Str: 7 i##..........####...#####+######.. EV: 11i,Int: 21 il #..........#......# ... .. SH: 0i?,Dex: 14 i #.....†..###....####....  XL:  4 Next: 61% Place: Dungeon:3 iΓ) #....<...# #...@##......  Noise: ==-------  Time: 1446.2 (0.0) i ########## #....*B....#  a) +0 daggeri i#.....5....#  Cast: Shocki( iQ#..........# i_ iyg#........[... ij iC#..>.........  B   clockroach (ally target, bound, warded)i  iߝ..............  5   cerulean imp (polearm, summoned)i i|I.....#########. i< i..... iT_Your cerulean imp hits the clockroach with a -3 spear.  i}Aiming: Shock (safe; 4% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cyclei Shift-Dir - straight lineiOkAim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  iat range, 68% to hit)i ..............#####...##......## jacore the Magician .....##<......# #.....##.....>... Deep Elf ..............###................ Health: 24/24 ======================== ............####....)............ Magic: 5/13=========--------------- ............# #................. AC: 2Str: 7 ##..........####...#####+######.. EV: 11Int: 21  #..........#......# ..... SH: 0Dex: 14  #.....†..###....####....XL:  4 Next: 61% Place: Dungeon:3  #....<...# #...@##......Noise: ==-------  Time: 1446.2 (0.i( 0)  ########## #....**....#a) +0 dagger#.....5**..#Cast: Shock#........**##........[.*.#..>.........B   clockroach (ally target, bound, warded)..............5   cerulean imp (polearm, summoned).....#########......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range, 68% to hit)  The zap hits the clockroach but does no damage.  The clockroach is warded from harm.i= b*Shift-Dir - straight line  Aim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range, 68% to hit)  The zap hits the clockroach but does no damage.clockroach is warded from harm.lightly wounded.iy '`i@& .B.....  The rocky spike misses the clockroach.Your cerulean imp hits the clockroach but does no damage.i) #The clockroach sprays sand from its hourglass at you.iն '.i! 13-----------6==-7.2 (1i i; 1 _The blast of sand hits you!ii^Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (1/3)  d - Cast: Shock  e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|oniR{itg..............#####...##......## jacore the Magician .....##<......# #.....##.....>... Deep Elf ..............###................ Health: 13/24 =============----------- ............####....)............ Magic: 6/13===========------------- i܅............# #................. AC: 2Str: 7 ##..........####...#####+######.. EV: 11Int: 21  #..........#......# ..... SH: 0Dex: 14  #.....†..###....####....XL:  4 Next: 61% Place: Dungeon:3  #....<...# #...@##......Noise: =--------  Time: 1447.2 (0.0)  ########## #.....B....#a) +0 dagger#.....5....#Cast: Grave Claw (1/3)#..........##........[...#..>.........ivIB   clockroach (ally target, bound, warded)..............5   cerulean imp (polearm, summoned).....#########......The clockroach is warded from harm.  The clockroach is lightly wounded.  The rocky spike misses the clockroach.iنYour cerulean imp hits the clockroach but does no damage.  The clockroach sprays sand from its hourglass at you. _The blast of sand hits you!iimi@iK ..............#####...##......##  jacore the Magician .....##<......# #.....##.....>... Deep Elf ..............###................ Health: 13/24 =============----------- ............####....)............ Magic: 4/13=======----------------- ............# #................. AC: 2Str: 7 ##..........####...#####+######.. EV: 11Int: 21  #..........#......# ... .. SH: 0Dex: 14  #.....†..###....####....  XL:  4 Next: 61% Place: Dungeon:3  #....<...# #...@##......  Noise: =--------  Time: 1447.2 (0.0)  ########## #.....B....#  a) +0 dagger #.....5....# iLM  Cast: Grave Claw (1/3) #..........#  #........[...  #..>.........  B   clockroach (ally target, bound, warded) ..............  5   cerulean imp (polearm, summoned) .....#########.  ..... _The blast of sand hits you!  Aiming: Grave Claw (safe; 8% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range)i;HU *Bi|.BAim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range)i?:..............#####...##......## jacore the Magician .....##<......# #.....##.....>... Deep Elf ..............###................ Health: 13/24 =============----------- ............####....)............ Magic: 4/13=======----------------- ............# #................. AC: 2Str: 7 i##..........####...#####+######.. EV: 11Int: 21  #..........#......# ..... SH: 0Dex: 14  #.....†..###....####....XL:  4 Next: 61% Place: Dungeon:3  #....<...# #...@##......Noise: =--------  Time: 1447.2 (0.0)  ########## #.....*....#a) +0 dagger#.....5....#Cast: Grave Claw (1/3)#..........##........[...#..>.........B   clockroach (ally target, bound, warded)..............5   cerulean imp (polearm, summoned).....#########...... i#$[39;49m_The blast of sand hits you!  Aiming: Grave Claw (safe; 8% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (lightly wounded, ally target, bound in place, damage-immune  at range)i  You unleash the spiteful dead! The jagged bones skewer the clockroach!  The clockroach is warded from harm.iT% *The clockroach is lightly wounded.  The last of your harvested death is exhausted.i '`i B The rocky spike misses the clockroach.i ~=8.2 (1Grave Claw (0/3)-GClaw ib i L _Your cerulean imp hits the clockroach with a -3 spear.i...'...''....####.## ##<iɯ #.....##.....>..###.......###....). ..# #............... ####...#####+######.....#......# ...†..###...@####....<...##......##########B....#5....#...#......[..5   cerulean imp (polearm, summoned) #..>... .............iN'#########.i1Biv4B.i-.B   clockroach (ally target, warded)5   cerulean imp (polearm, summoned)i.--9iie _Your cerulean imp barely misses the clockroach.ii}!Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of flame (9) i]Spells ([,] to cycle)  a - Cast: Magic Dartb - Cast: Call Imp  c - Cast: Grave Claw (0/3)d - Cast: Shock  e - Cast: Construct Spike Launcher [*/%] inventory [&] all spells[!] focus mode: off|oni iژ ..............#...'...''.......# jacore the Magician i ..............#####...##......## Deep Elf .....##<......# #.....##.....>... Health: 13/24 =============----------- ..............###................ Magic: 4/13=======----------------- ............####....)............ AC: 2Str: 7 ............# #................. EV: 11Int: 21 ##..........####...#####+######.. SH: 0Dex: 14  #..........#......# ..... XL:  4 Next: 61% Place: Dungeon:3  #.....†..###...@####....Noise: ---------  Time: 1449.2 (0.0)  #....<...# #...B##......il ,[40ma) +0 dagger########## #..........#Cast: Shock#.....5....#-GClaw #..........##........[...B   clockroach (ally target, warded)#..>.........5   cerulean imp (polearm, summoned)...................#########.The clockroach is warded from harm.  The clockroach is lightly wounded.  The last of your harvested death is exhausted.The rocky spike misses the clockroach. _Your cerulean imp hits the clockroach with a -3 spear. _Your cerulean imp barely misses the clockroach.i i i" i3..............#...'...''.......#  jacore the Magician ..............#####...##......##  Deep Elf .....##<......# #.....##.....>... Health: 13/24 =============----------- ..............###................ Magic: 3/13=====------------------- ............####....)............ AC: 2Str: 7 ............# #................. EV: 11Int: 21 i4##..........####...#####+######.. SH: 0Dex: 14  #..........#......# ... .. XL:  4 Next: 61% Place: Dungeon:3  #.....†..###...@####....  Noise: ---------  Time: 1449.2 (0.0)  #....<...# #...B##......  a) +0 dagger  ########## #..........#  Cast: Shock #.....5....#  -GClaw  #..........#  #........[...  B   clockroach (ally target, warded) #..>.........  5   cerulean imp (polearm, summoned) ..............  .....#########. _Your cerulean imp barely misses the clockroach.im5Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (moderately wounded, ally target, damage-immune at range, 68%to hit)i}Z B*iB.  Aim: a clockroach (moderately wounded, ally target, damage-immune at range, 68%to hit)iM $..............#...'...''.......# jacore the Magician ..............#####...##......## Deep Elf .....##<......# #.....##.....>... Health: 13/24 =============----------- ..............###................ Magic: 3/13iM =====------------------- ............####....)............ AC: 2Str: 7 ............# #................. EV: 11Int: 21 ##..........####...#####+######.. SH: 0Dex: 14  #..........#......# ..... XL:  4 Next: 61% Place: Dungeon:3  #.....†..###...@####....Noise: ---------  Time: 1449.2 (0.0)  #....<...# #...*##......a) +0 dagger########## #...*......#Cast: Shock#...*.5....#iHN -GClaw #...*......##...*....[...B   clockroach (ally target, warded)#..>*........5   cerulean imp (polearm, summoned).....*.............#########.iN Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (moderately wounded, ally target, damage-immune at range, 68%to hit)  iN oThe zap hits the clockroach.  The clockroach is heavily wounded.i 9*ib  Aim: a clockroach (moderately wounded, ally target, damage-immune at range, 68%to hit)  The zap hits the clockroach.  The clockroach is heavily wounded.You hear the brisk rusting of a very distant drain.The rocky spike skewers the clockroach.i*;  B......  The clockroach is almost dead.Your cerulean imp hits the clockroach but does no damage.iN hThe clockroach is almost dead.Your cerulean imp hits the clockroach but does no damage.  The clockroach sprays sand from its hourglass at you.blast of sand hits you!  Ouch! That really hurt! die...i 0/24 -------------4==i/  --more--Ƌiii Ƌil Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Ƌi#m M d - a +0 hat of see invisible (worn)c - a +0 hatȋi 7ȋi ȋi Goodbye, jacore.110 jacore the Magician (level 4, 0/24 HPs)Began as a Deep Elf Hedge Wizard on Mar 22, 2026.Killed from afar by a clockroach (14 damage)... with a blast of sand... on level 3 of the Dungeon on Mar 23, 2026.The game lasted 00:16:06 (1448 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  ȋi 11.13219161 RavnMiFi-27 escaped with the Orb  12.12783572 ThrogGnIE-27 escaped with the Orb  13.12683640 bentocg OpSh-27 escaped with the Orbɋieɋi9ɋi? [?25h[?0c [?1051l[?1052l[?1060l[?1061l