F}i Player: jeef Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-01-31.12:40:38.ttyrec Time: (1769863238) Sat Jan 31 12:40:38 2026 G}i1@ [?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, jeef. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - HelpL}i(  a - Gnoll b - Minotaur Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat.M}img a - Gnoll b - Minotaur Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once.O}iW  a - Gnollj - Human Humannatural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average.P}iKVj - Humans - Coglin Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames.S}i" 2s - Coglint - Vine Stalker Frail symbionts, Vine Stalkers cannot regain health from potions. Their magical reserves absorb damage, and they pack a magic-restoring bite.S}itt - Vine Stalkeru - Poltergeist ormless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour.T}iu - Poltergeistv - Demigod Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic.\}id Xv - Demigodw - Formicid Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis.b}i w - Formicidx - Naga Nagas are hybrids: human from the waist up, with a snake-like tail instead of legs. They move very slowly but are naturally resilient.g}i x - Nagay - Octopode Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them.k}in y - Octopodez - Felid Felids are many-lived sentient cats. They cannot use armour or weapons. p}i:4z - FelidA - Mummy Compelled to walk by an ancient curse, Mummies have innate faith and are adept at Necromancy, but learn other skills very slowly. They cannot drink potions.s}i>r - Barachi  A - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away.t}i ' i - Armataur r - Barachi Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity.}iM O h - Deep Elf i - Armataur Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.}iW g - Troll h - Deep Elf Trolls are monstrous creatures with powerful claws. They regenerate health }iy[ g - Troll h - Deep Elf }i/zDeep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.}i g - Troll h - Deep Elf Trolls are monstrous creatures with powerful claws. They regenerate health }iO g - Troll h - Deep Elf Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.}it g - Troll h - Deep Elf Trolls are monstrous creatures with powerful claws. They regenerate health }i- f - Draconian g - Troll Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.}iZe e - Mountain Dwarf f - Draconian Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts.}iZ 8 d - Gargoyle e - Mountain Dwarf ade of living stone, Gargoyles have a preternatural affinity for earth magichave low health, but their stone bodies are incredibly tough.}i0 f c - Merfolk d - Gargoyle Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle.}i  b - Minotaur c - Merfolk Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat.}ig a - Gnoll b - Minotaur Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once.}i a - Gnoll b - Minotaur Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat.}i@}iE}iJWelcome, jeef the Draconian. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger}i8Kxw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help}icK}i}ia}ikjeef the CharlatanDraconianHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 11Int: 11}ikSH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 clubZap: wand of flame (15)}ibp## ### .#. ##.#.#.#}ip #.@.##.#.#.## .#. #}ipC## ##}ix}i{{Welcome, jeef the Draconian Artificer.The heart of this dungeon contains the glorious artefact, the Orb of Zot.}iC}iPress ? for a list of commands and other information.}i}ij[ _Found a staircase leading out of the dungeon.}i }ii}i}i}iҵJ}i?> _Unknown command.}i  jeef the Charlatan  Draconian  Health: 16/16 ========================  Magic: 1/1========================  AC: 4Str: 14}i ## ## EV: 11Int: 11 # .#. #  SH: 0Dex: 11 #.#.#.#  XL:  1 Next:  0% Place: Dungeon:1}im #.@.# Noise: ---------  Time: 0.0 (0.0) #.#.#.#  a) +0 club }i# .#. #  Zap: wand of flame (15) ## ##    }io     _Found a staircase leading out of the dungeon. _Unknown command.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}i~}iThat beam is likely to hit you. Continue anyway? Y - Yes  N - No}ip }i΅ jeef the CharlatanDraconianHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14## ##EV: 11Int: 11# .#. #SH: 0Dex: 11#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)}i. #.#.#.#a) +0 club# .#. #Zap: wand of flame (15)## ## _Found a staircase leading out of the dungeon. }iS P_Unknown command.Aiming: Throw Flame}iq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}i 8The puff of flame hits you.}i t4---==1.0 (14 _}iF }i }i ## ## ##.#.## #.#.#.# #@<.# #.#.#.# ##.#.## ## ##}ib--2}ii }i Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide}i D.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros help}i G.Items &: Options help}i# H.Spellcasting %: Table of aptitudes}i? I.Targeting /: Lookup description}iZ J.Religion Q: FAQ}iv K.Mutations V: Version information}i L.Licence, Contact, History !: Display diagnostics}i [M.Macros, Options, Performance }iď KHome: This screen}iޏ KN.Philosophy}i Z1.List of Character Species}i 2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands}i M5.Inscriptions}i M6.Dungeon sprint modes}ihT }iX jeef the CharlatanDraconianHealth: 14/16 =====================---Magic: 1/1========================AC: 4Str: 14## ##EV: 11Int: 11##.#.##}iY 4SH: 0Dex: 11#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#@<.#Noise: ---------  Time: 2.0 (0.0)#.#.#.#a) +0 club##.#.##Zap: wand of flame (14)## ## _Found a staircase leading out of the dungeon. _Unknown command.Aiming: Throw Flame}iY Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _The puff of flame hits you.}i^ }id_ }id }i-g }iH [?25h[?0c [?1051l[?1052l[?1060l[?1061l