~i&  Player: jetgatling67 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-01-31.15:07:20.ttyrec Time: (1769872040) Sat Jan 31 15:07:20 2026 ~i1 [?1051l[?1052l[?1060l[?1061h~i2V)0[?7h[?25l[?1c~i&4~i7~i?nWelcome, jetgatling67. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help~iw ~i. ~i vWelcome, jetgatling67 the Draconian. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter~i* r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand~iM Warrior-mageu - Forgewright Zealotm - Warper~i v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. ~i + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help~i~i< ~i? +~i 8jetgatling67 the Trooper~i Draconian~i mHealth: 19/19 ========================~i 8Magic: 1/1~i1 3========================~iP 5AC: 4~io .Str: 16~i -EV: 9~i .Int: 12~i -SH: 3~i -Dex: 8~i XL:  1 Next:  0% Place: Dungeon:1~i- }Noise: ---------  Time: 0.0 (0.0)~iN 6a) +0 spear~i} 'Nothing quivered~i ~i ~ia ...~i ...~i ...~i :####.####~i1 P#≈≈≈.≈≈≈#~ie P+.≈≈≈≈≈.+~i R#≈.....≈#~i m#≈≈.@.≈≈#~i, I#≈.....≈#~ie Q+.≈≈≈≈≈.+~i [#≈≈≈.≈≈≈#~i 1####.####~i& +#.#~ig !#..~i ###~i ~i ~i= ~i HWelcome, jetgatling67 the Draconian Wanderer.~i QA smirking vizier told you that the Orb of Zot is just within this dungeon.~i ~i ~ik/ ~i/ Press ? for a list of commands and other information.  ~i"0 5Found a staircase leading out of the dungeon.~i3 ~i-6   ~id6 TYou begin with the following items: a +0 spear, a +0 buckler, a potion of heal ~i6 Z_wounds, a potion of berserk rage, a scroll of fog. ~iRa  ~ifc   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  39%  +1   i + Spellcasting   0.0    -1   ~ic          b + Axes   1.1     0      c + Polearms2.0  11%   0       d + Staves   1.1     0      e + Unarmed Combat 2.0  11%   0       ~id                  f + Dodging   0.0    -1      g + Shields3.0  39%   0       h + Stealth   0.0     0                                       ~id              ~ie T     ~i7e The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  ~iqe [?] Help[=] set a skill target  ~ie [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ~ie [!] training|cost|targets~i-bn b + Maces & Flails   0.0o + Conjurations   0.0 0   c + Axes   1.1   p + Hexes0.0-1   d + Polearms 2.0  11%q + Summonings0.0~i,. 0   e + Staves   1.1   r + Necromancy0.0~iQ.G 0  ~i. f + Unarmed Combat 2.0  11%   0   s + Forgecraft0.0 0  g + Throwing0.0-1   t + Translocations   0.0~i. 0      u + Alchemy0.0~i/Q 0   h + Short Blades   0.0   v + Fire Magic0.0 0  i + Long Bladesw + Ice Magic~i4/P0.0 0  ~ip/j + Ranged Weapons   0.0-1   x + Air Magic0.0 0  ~i/y + Earth Magic0.0 0  k + Dodging0.0~i/-1   z + Invocations0.0+1  ~i 0 l + Shields 3.0  39%   0   0 + Evocations0.0~i*0p 0  m + Stealth0.0~iH06 0   1 + Shapeshifting   0.0-1  useful|all<~i<~id<~i8jetgatling67 the Trooper...Draconian...Health: 19/19 ========================...Magic: 1/1========================####.####AC: 4Str: 16#≈≈≈.≈≈≈#EV: 9Int: 12+.≈≈≈≈≈.+SH: 3Dex: 8#≈.....≈#XL:  1 Next:  0% Place: Dungeon:1#≈≈.@.≈≈#Noise: ---------  Time: 0.0 (0.0)#≈.....≈#a) +0 spear+.≈≈≈≈≈.+Nothing quivered#≈≈≈.≈≈≈#####.#####.##..###Welcome, jetgatling67 the Draconian Wanderer.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ?[4<~i˛c0m for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 spear, a +0 buckler, a potion of heal _wounds, a potion of berserk rage, a scroll of fog.>~i >~i ~Gear: 2/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [) >~i< B b - a +0 buckler (worn)@~iS Pa - a +0 spear (weapon). A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 2.0; use (s) to set 12.0 as a target for Polearms.At 100% training you would reach 12.0 in about 8.0 XLs.At current training (11%) you reach 12.0 in about 17.3 XLs.Current attack delay: 1.0. @~i,T Damage rating: 7 (Base 6 x 115% (Str) x 109% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon @~iT s_________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.J~i, Gear: 2/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon) J~i-Armour (go to first with [)  b - a +0 buckler (worn) K~iK~iK~ijetgatling67 the Trooper...Draconian...Health: 19/19 ========================...Magic: 1/1========================####.####K~icAC: 4Str: 16#≈≈≈.≈≈≈#EV: 9Int: 12+.≈≈≈≈≈.+SH: 3K~iDex: 8#≈.....≈#K~i hXL:  1 Next:  0% Place: Dungeon:1#≈≈.@.≈≈#Noise: ---------  Time: 0.0 (0.0)K~i9 #≈.....≈#a) +0 spearK~i[ +.≈≈≈≈≈.+Nothing quivered#≈≈≈.≈≈≈#K~iy \####.#####.#K~i 5#..###K~i Welcome, jetgatling67 the Draconian Wanderer.A smirking vizier told you that the Orb of Zot is just within this dungeon.K~i Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  K~i You begin with the following items: a +0 spear, a +0 buckler, a potion of heal _wounds, a potion of berserk rage, a scroll of fog.K~iK~i,K~iK~iFL~isL~iGear: 2/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  b - a +0 buckler (worn)L~iM~i  M~iH jetgatling67 the Trooper...Draconian...Health: 19/19 ========================...Magic: 1/1========================####.####AC: 4Str: 16#≈≈≈.≈≈≈#EV: 9Int: 12+.≈≈≈≈≈.+SH: 3Dex: 8#≈.....≈#XL:  1 Next:  0% Place: Dungeon:1#≈≈.@.≈≈#Noise: ---------  Time: 0.0 (0.0)#≈.....≈#a) +0 spear+.≈≈≈≈≈.+Nothing quivered#≈≈≈.≈≈≈#####.#####.##..###Welcome, jetgatling67 the Draconian Wanderer.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ?~i m for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 spear, a +0 buckler, a potion of heal _wounds, a potion of berserk rage, a scroll of fog.M~i9 M~i" M~iQ% M~i' M~i M~i   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  39%  +1   i + Spellcasting   0.0    -1           b + Axes   1.1     0      c + Polearms2.0  11%   0       d + Staves   1.1     0      e + Unarmed Combat 2.0  11%   0M~iϸ [m                       f + Dodging   0.0    -1      g + Shields3.0  39%   0       h + Stealth   0.0     0                                ~i 0m                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsY~iy6 9 e * Unarmed Combat   2.0  196Y~i 4413 e - Unarmed Combat   2.0   43_~i2g Zn b + Maces & Flails   0.0o + Conjurations   0.0 0   c + Axes   1.1   p + Hexes0.0-1   d + Polearms 2.0  13%q + Summonings_~iLh 0.0 0   e + Staves   1.1r + Necromancy0.0 0  f - Unarmed Combat   2.0 0   s + Forgecraft0.0 0  g + Throwing0.0-1   t + Translocations   0.0 0      u + Alchemy0.0 0   h + Short Blades   0.0   v + Fire Magic0.0 0  _~ih i + Long Bladesw + Ice Magic0.0 0  j + Ranged Weapons   0.0-1   x + Air Magic0.0 0  y + Earth Magic0.0 0  k + Dodging0.0-1   z + Invocations0.0+1   l + Shields 3.0  43%   0   0 + Evocations0.0_~ii  0  m + Stealth0.0 0   1 + Shapeshifting   0.0-1  useful|alle~i e~i e~i( jetgatling67 the Trooper...Draconian...Health: 19/19 ========================...Magic: 1/1========================####.####AC: 4e~ij mStr: 16#≈≈≈.≈≈≈#EV: 9Int: 12+.≈≈≈≈≈.+SH: 3Dex: 8e~i 8#≈.....≈#XL:  1 Next:  0% Place: Dungeon:1#≈≈.@.≈≈#Noise: ---------  Time: 0.0 (0.0)#≈.....≈#a) +0 spear+.≈≈≈≈≈.+Nothing quivered#≈≈≈.≈≈≈#####.####e~i L#.##..e~i, \###Welcome, jetgatling67 the Draconian Wanderer.e~iK A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information.  e~ir Found a staircase leading out of the dungeon.  You begin with the following items: a +0 spear, a +0 buckler, a potion of heal e~i S_wounds, a potion of berserk rage, a scroll of fog.e~i e~i[ e~i e~ij f~i f~i Gear: 2/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon) f~i Armour (go to first with [)  b - a +0 buckler (worn)i~iCi~i*i~ijetgatling67 the Trooper...i~i<Draconian...Health: 19/19 ========================...Magic: 1/1========================####.####AC: 4Str: 16#≈≈≈.≈≈≈#EV: 9i~iInt: 12+.≈≈≈≈≈.+SH: 3Dex: 8#≈.....≈#i~i3XL:  1 Next:  0% Place: Dungeon:1#≈≈.@.≈≈#Noise: ---------  Time: 0.0 (0.0)#≈.....≈#a) +0 speari~iT+.≈≈≈≈≈.+Nothing quivered#≈≈≈.≈≈≈#####.####i~i#.##..###Welcome, jetgatling67 the Draconian Wanderer.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 spear, a +0 buckler, a potion of heal i~iS_wounds, a potion of berserk rage, a scroll of fog.i~i%i~ii~i`i~iJi~i7` ui~ioc : _i~id i~if i~if i~ig i~iXi i~i^k i~ik i~i9l i~im i~ir ..... ...... ...... .... ####.#### #≈≈§.≈≈≈# +.≈≈≈§≈@+ #≈.....≈# i~iEr L#≈§.§§§§# #≈.§§.§§#+.≈§§§≈.+i~ir #≈≈§§§≈≈#####.#####.##..i~ifw #.#'.#3.0 (3##i~iT} §§§<.§§§.§§#≈§≈≈#i~i~ L======4.0 (4i~i i~iރ = _As you open the door, it creaks loudly!k~i k~ij k~i k~i k~i k~i, 2 k~i  There is an open door here. _k~i Bk~i3 k~i ......>.....#...........................## ..........# .... #@# ------7.0 (3####.####.# #≈≈§.≈§§#.+.≈≈≈§§§§.##≈...§.§####≈§.<.≈##≈..§..§#+.≈≈≈≈≈.+#≈≈≈.§≈≈#k~i| 9'k~i J------8.0 (4k~i k~i  k~i -_Found a stone staircase leading down.n~if3n~ign~ivin~imn~iqBn~isn~isn~itn~i?xn~iQzn~i|zn~i{n~i~n~i n~i7n~in~i@n~iU|  You encounter an endoplasm and a ball python.n~i"5S.J...>...#..........#...#?.. ..#n~iC #..>.....## ..#.......@..# ..........# ..........## ...........# .........#.# #####.####.#J   endoplasm (asleep) #≈≈≈.≈§§#.#S   ball python (constriction, asleep) +.≈≈≈§§§'.# #≈...§.§###n~i/o .J12.0 (4.0)  Found an escape hatch in the floor.n~i1Jn~iZ+3.0 (5n~i$n~iܢ^ _The endoplasm quivers.o~iZDs#......:...##S.....>...##..J.##....#?..#.......##..>##.##....##...##..###...#..........#.#######.####.# #≈≈≈.≈§§#.# +.≈≈≈§§§'.#o~iFo~i9G .Jo~i,OA4.0 (1o~ixWo~iW0 _Found a parchment of Slow.p~iM= ##.>........ #......:...# #S.....>...# #...###..J.......#.?..# #......... ##..># #.# #.# #.# ## #...#...........#.########.####.# #≈≈≈.≈§§#.#p~io>'.Jp~iFp~i}G&5p~iNp~iQ; _Found a stone staircase leading down.p~i6 e .J  You reach to attack! You hit the endoplasm.p~i 8 p~i 6 _The endoplasm is heavily wounded.p~iDi K .  You hit the endoplasm.p~iNq S   ball python (constriction, asleep)p~it >16=7.1 (1.1p~i{ p~i~  p~i8~ ?_You kill the endoplasm!q~iG ####.# ##.>........# #......:...# #S.....>...# #.###....#..?..# #....@....# ##..># #.#  #.# #.# ## #...# ...........#.########.####.#q~iG.Sq~iNS)q~iH4-80q~iq~ilq~i  ########  ####.# ##.>........# #......:...# #......>...# #.S.###....##..q~i !?..#####.........## ##..>#  #.#  #.# #.# #q~i # #...# ..........q~i¬ !.#.#q~i2 F.Sq~i c  You block the ball python's attack. The ball python grabs you.q~i #7q~i /---  0 q~i : =9q~iѸ 8Constr q~i^ q~iF _ _The ball python constricts you.r~i3M .  You hit the ball python.r~i:(r~i4=X 9 2520r~i4Cr~iEEO _You kill the ball python!r~i/o _No target in view!r~iv4r~i=}r~i@H _No target in view!r~i 3r~i: r~i r~i : _r~i& m8=--r~iS r~i ,r~i r~i ,r~iH r~i ,r~i r~i" r~it b9===r~i+ r~i 1 _HP restored.r~ig r~i r~i r~iP r~i r~iO r~i r~i r~i r~ia r~i r~i- P  There is an escape hatch in the floor here.r~i r~i A== _r~i= r~i,   # ######## .# ##......##.# ##.># # -......>...# #..........# ..##.....#..........?..#####...#r~i "###..>##..#  You pick up a parchment of Slow and begin reading...r~i u30.0)-1.1 (11r~i r~i@ = _You add the spell Slow to your library.x~ix~iN  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.3  41%  +1   i + Spellcasting   0.0    -1           b + Axes   1.1     0      c + Polearmsx~i2.0  11%   0       d + Staves   1.1     0       e - Unarmed Combat   2.0     0                       f + Dodging   0.0    -1  x~i/    g + Shields3.0  43%   0      h + Stealthx~iR0.0   5%   0      x~is        x~i_    x~ia    x~i        x~i1            x~i^            x~iThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  x~i[?] Help[=] set a skill target  x~i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsy~i"y~i^#y~iX'Gjetgatling67 the TrooperDraconianHealth: 19/19 ========================Magic: 1/1========================#AC: 4Str: 16######## .#EV: 9Int: 12##......##.#SH: 3Dex: 8##.>........#XL:  1 Next: 25% Place: Dungeon:1#......@...#y~i(`Noise: ---------  Time: 31.1 (0.0)#......>...#a) +0 spear#..........#Nothing quivered..##..........##..........?..#####.........####..>.....###..........##..........# _No target in view! _No target in view! _HP restored. _There is an escape hatch in the floor here.  You pick up a parchment of Slow and begin reading... _You add the spell Slow to your library.y~i*y~i+y~iu-y~i.z~ikk Spells (Memorise)TypeFailure Level  a - SlowHexes38% 1 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{~i8M {~iS {~i_ jetgatling67 the TrooperDraconianHealth: 19/19 ========================Magic: 1/1========================#AC: 4Str: 16######## .#EV: 9Int: 12##......##.#SH: 3Dex: 8##.>........#XL:  1 Next: 25% Place: Dungeon:1#......@...#Noise: ---------  Time: 31.1 (0.0)#......>...#a) +0 spear#..........#Nothing quivered..##..........##..........?..#####.........####..>.....###..........##..........# _No target in view! _No target in view! _{~i` HP restored. _There is an escape hatch in the floor here.  You pick up a parchment of Slow and begin reading... _You add the spell Slow to your library.{~iNa P  Okay, then.{~ia {~ie {~i{g . _|~i0|~i1|~i2|~i5|~i\9|~i=: _|~i?|~iEC|~iC|~iD|~iG|~iJ|~iJ|~iL|~iN|~i3Q|~inQ|~iR|~i\Y5#.######### ..###......##.###.>........#|~iY#..........# #......>...# #..........# ..##..........# #....# ####...## |~iY##..>.....##  #..........#|~iWZ #..........# #.##.....#.|~iuZ...#|~iZ|~i_+5.1 (4|~i)`+6.1 (5|~i d|~ife _c - a scroll labelled HUCKIS CIORRIPN|~iD\ |~i\ |~ib ,|~if B|~i!j |~ij |~i+k |~il |~idn |~ip |~ip |~iq |~is |~iv |~iw |~iw |~iy |~i| |~i| |~i} |~i |~i: |~i~ |~iL |~i |~i. |~iۈ |~ie |~i |~i |~i& |~i΍ |~i& |~i |~i2 |~iǑ |~i |~iՕ ,|~ik |~iЗ |~iG |~i |~i2 |~i |~i |~i" |~i |~i |~i< |~is |~ij |~i |~i |~i |~i |~iL |~iѭ |~i |~i |~i& |~i |~i |~i |~iU |~i\ c  You encounter a rat.|~i -|~i̽  ########## #...?....#|~i  ####........# ..# ..r#........#|~i!  #........# ####.##### #.|~iK r# #.# |~it r   rat (asleep) #.#|~i  ##.##########..#|~i Jr52.1 (16.0)|~i7 .|~ip Kr|~im '===|~i 3.1 (17|~i |~i - _The rat squeaks loudly.}~iQz  # #...?....##.#.r.#.#........#. #........# ####}~iz .##### #.# #.# #.# ##.# #..#}~iz }~i| <.r}~iQ }~i '---}~i 4.0)}~iw }~i }~i ;.r}~i }~i #---}~i &5.2 (1.1}~im }~i  }~i a_You reach to attack! You completely miss the rat.}~i SYou closely miss the rat. Your tail-slap misses the rat.}~iыC S   ball python (constriction, wandering)r   ratYou encounter a ball python.}~i+=6}~i 0}~i}~i=1 _You block the rat's attack.~~i  S.  You barely miss the rat.~~i(u .SThe ball python hisses angrily.~~iNS)~~i--7.3 (1.1~~i~~i; _The rat bites you but does no damage.~~i+E .  You hit the rat.~~iq;.S~~iH(~~i%94338.4~~i,~~iG _You kill the rat!~~iFl .  You hit the ball python. You tail-slap the ball python.~~i<.~~i,419~~i 0~~i*~~iB ~~igA_You kill the ball python!~~i J~~i{ H _No target in view!~~i J~~iT H _No target in view!~ii~ili~iCqf _~iVt,~iu~iPv~iw~i}~\ ##########  #...@....# -#####........# .............# ....#........#... #........#. ####.######.##~i~v.# #.#~i\,61.4 (2~iE-2.4 (3~i`~i͈ ~i V_d - 3 scrolls labelled GAOPOT ZANNET~i+~i~iԖ~iX~iv,~i%~iX~i~i٠~iT~i~i~i~i~i~i,~i~i 4  You encounter a frilled lizard.~iND###########........##########........##................##.......#........##.......#........##.......####.#####~i#####.......# #.#....#.# l#......#.# #...######## ##.# #..# #########..#~iؽ .. ##......##.## ##.>........#~i"l   frilled lizard (asleep)#..........###......>...##..........#~i,70.4 (8~i21.4 (9 _~iK~iu~i # #........# #........# #....# #.......#.# #.......#~i}.# #.......####.#####.#####.......# #.#.# #.#.l#.# #.# #...# ##.# #..## #..##.. ##......##.##~i 1#. ##.>.#. #.##  #......>...#  #.#~i:~i~i3 +2.4 (1~i&~i (~i2 # #.# #.# #.# #.#~ix.# #.#.# #.####.#####.#####.# #.#.# #.#.l#.# #.# #...# ##.#  #..## #..# #... ##......##.## #.# ##.>.#~i.. #.##.. #......>...#  #.#~i5l.~iNl~i+&3~i~i8 _The frilled lizard hisses angrily.~il  #. ##. #. #.#.~i #.#. #.####..#####.# #.#.l.# #.#.#.# #.#~i# #...# ##.# #..##~i#%##..# ~iA #... ##......##.## #.#. ##.>~i^l.# .... #~i{x.## .. # #......>...# ~iQ #.#~i"<.l~i$~i$&4~i)~i*~i †You reach to attack! You hit the frilled lizard.~i(~it6505.5 (1.1~i~i$R _You kill the frilled lizard!~iS ~i ~i ~i H _No target in view!~i,n ~in ~ir ~it  ~iu :_No target in view!~ir~i~is~i~i~iP _~i~i~i~i~i,~i~i~i ~i ~i=!~i"~ia$~i$~i%~i'~i(,~ii)~i+~i-j  You encounter an endoplasm.~i>3#.. #.......####.....#####.......# ##.....†.........# #....#..........# #~i|3# ##...######## ### ##..############...## #...# ##......##.~i3.J.#.#.###.>........# #..@..##..........##....####......>...#~i3...##.#.. #..........#....##......~i3....# #.# #.............#~i 4 .. ####..## J   endoplasm (asleep)~i,4 ..# ##..>.....### #...~iK4@.......#  #~ik4#....#~i7:.J81.5 (6.0~i<1J~i =+2.5 (7~iA~iC ~iCP_The endoplasm quivers.~iSa .J  You reach to attack! You hit the endoplasm.~iU8 ~i2V-3.6 (1.1~iZ~i\b _The endoplasm is severely wounded.~iq K .  You hit the endoplasm.~iw (~iz 966=4.7~i ~iс M _You kill the endoplasm!~i~iЖ~iڗ~i4~ia~i~iǞn~iR~i~iŠ~i3~id~iZ~i~iT~io~ib ....#####.# # #.....†..# # ....#...# #~iҮ{ # ##...######## #### ##..## ...####...# ##......##......#.#.###.>........~i[...##.....##.........@.####>...-8.7 (4.0~i##.#..###..........#.. #..##..##.# #.# ##...~i;3.# .. ####..### ##..>.....## ~iï# #..........# . #.#~i  #.# ~i~iE-9.7 (5~iz~i%E _Found a helmet.~i93~i:~i=~iDB~inE: _Found 11 gold pieces.~iH  You encounter a goblin. It is wielding a +3 dagger.~iYO> # #.......#. #.. #.......# ....#####.......#  #.....†.........#  ....#..........#  # ##...######## .### ##..###########~iO ......####...# ##.#.#.###.>......[...##.....##.g$.........####>..~iO......##.#..###.~iP..... #..##..##...... #.####............ g   goblin (asleep)~i)P... .. ####.~iLP. ..# ##..>.......# #.~iX,90.7 (1~iY)1.7 (2 ~iY _~i_~ia~i ; # #.# #.. #. ....#####.# #.....†.#~i-  ....#.#. # ##...#.#### ##...####...# ##.......#.#.###.>~i\ .[...##.....##.g$.........####......>...##.#..###~i ....#..##..##.....#.####........ ####.....?..# ##..>~i2 h ..# #~i` A2.7 (1~in ~i d _Found a scroll labelled FAFRAY ERYU.~i #.. #. ....#####. #.....†..# ....#.#.# # ##...######...######~id.....####...# ##.........#.#.###.>[..@##.....##..g$.........####>.......##.#..###.......#..##..##~iF=.#.####..... ####?..# ##..>...#~ivr #.... #~i<3~i~i~iYz #.. # ....##### #.....† # # ....#.#.#. # ##....##### ##...####...# ##.#.#.###.>.[.@.##.....##.g$.####.......##.#..###.#..##..##.#.####.. ####.?..# ##..>.## # ... #~i~_~i_&4~ie~i[g~i #.. # ....###### #.....†# #.## ....##.#.#. # ##...~i.##### ##...####...# ###.#.#.###.>.[@..##.....##.g$.#####.##.#..####.#..##..###~i.#.#####.. ####~i .?..# ##..>#.## #~iCh ... #~i0!g.~ig====5~i > _The goblin shouts!~i~ .g  You reach to attack! You hit the goblin.~i^ ----~iq&6.8 (1.1~i^~i_ _The goblin is severely wounded.~i'# h )You hit the goblin.~i% s rYou kill the goblin!~i- r   rat (wandering)~i0 \75=---7.9~i7 ~i: T _You encounter a rat.~i # # #.. # ....##### # #.....† # #r## ....#.......##.#.#. # ##...##### ##..######.####...# ## #.....@......#.#.###.>#......)...##.....##......$.........####[#.##.#..### #.#..##..## ##.####.. #..... ####... ?..# ##..>#.........## #~ir .rFound a pair of gloves.~iqr==80~iN~iM- _The rat squeaks loudly.~i #..  ....##### # #.....† # #.## ....#.......##.#r#. # ##...##### ##..######..####...# ##.#............#.#.###.>#......)...##...........$.........#[#.#..#.##..###.####...#.... ####.....?..#..>~isG.r~i4~iN0---9~i~ix #......######.....†..# #.## ....#.##.#.#. # ##...####.....r.##### ##..##......####...# ##..##...#.#.###.>~i ......)...##.....##.........$.........##[#.........##.#.. ..##..####..... ####.?..# ##..>~i3 D#..#....~il F.r~i ~i L---100.9 (1.0)~i ~i ~iE .  You hit the rat.~i^.~i>83=2.0 (1.1~i~iOG _You kill the rat!~i4~i^ _No target in view!~i7 ......######.....†..# #.## ....#.##.#.#. # ##...####.......##### ##..##.....####...# ##..##............#.#.###.>#......@...##.....##.........$.........##[#.........##.#..#..#.........##...#.... ~i)~iE;-30 _~i ~i$  Things that are here:~i%x _a +3 dagger; a +0 helmet~i Pick up what? 2/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 dagger Armour (select all with [)  b - a +0 helmet [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]~in/  a + a +3 dagger~if[Enter] accept (1 chosen)~i~id~i#.. #.... jetgatling67 the Trooper....#####.... Draconian##.....†...... Health: 19/19 ========================# #.## ....#....... Magic: 1/1========================##.#.#. # ##...#### AC: 4Str: 16.......##### ##..###### EV: 9Int: 12~i...........####...# ##.. SH: 4Dex: 8##............#.#.###.>. XL:  1 Next: 83% Place: Dungeon:1#......@...##.....##.... Noise: ---------  Time: 103.0 (0.0)......$.........####.... a) +0 spear~i[#.........##.#..###.... Nothing quivered#.........#..##..##....#.........#.####.......#........... ####.... .........?..###..> .#.........###.... ...#....  _The rat squeaks loudly.  You hit the rat. ~iG_You kill the rat! _No target in view!  Things that are here: _a +3 dagger; a +0 helmet~i ~i +4.0 (1~i~i ~i7_c - a +3 dagger~iGGear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Armour (go to first with [)  b - a +0 buckler (worn)~i ~i ~i #.. #.... jetgatling67 the Trooper....#####.... Draconian##.....†...... Health: 19/19 ========================# #.## ....#....... Magic: 1/1~iߨ ========================##.#.#. # ##...#### AC: 4Str: 16.......##### ##..###### EV: 9Int: 12~i: ...........####...# ##.. SH: 4Dex: 8##............#.#.###.>. XL:  1 Next: 83% Place: Dungeon:1#......@...##.....##.... Noise: ---------  Time: 104.0 (0.0)~iV ......$.........####.... a) +0 spear~ir [#.........##.#..###.... Nothing quivered#.........#..##..##....~i #.........#.####.......#........... ####.... ~i .........?..###..>~iЩ  .#.........###....~i ? ...#....~i Z You hit the rat. ~i& R_You kill the rat! _No target in view!  ~ig Things that are here: _a +3 dagger; a +0 helmet _c - a +3 dagger~i ~i ~iѷ ~i^ ~ic~ig  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.5  35%  +1   j + Spellcasting   0.0    -1           b + Axes   1.1     0      ~ihc + Polearms2.0  15%   0       d + Staves   1.1     0       e - Unarmed Combat   2.0     0               f + Short Blades   0.0     0          ~ih    g + Dodging0.0   2%  -1      ~i*ih + Shields3.1  37%   0      i + Stealth0.4  11%   0  ~i_i!            ~ii        ~ii            ~iia    ~ij        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ~ij[!] training|cost|targets~iI~i~iP #.. #.... jetgatling67 the Trooper....#####.... Draconian##.....†...... Health: 19/19 ========================~i # #.## ....#....... Magic: 1/1========================##.#.#. # ##...#### AC: 4Str: 16.......##### ##..###### EV: 9Int: 12~i ...........####...# ##.. SH: 4Dex: 8~i ##............#.#.###.>. XL:  1 Next: 83% Place: Dungeon:1~i #......@...##.....##.... Noise: ---------  Time: 104.0 (0.0)~i+ ......$.........####.... a) +0 spear~iI  [#.........##.#..###.... Nothing quivered#.........#..##..##....~i #.........#.####.......#........... ####.... .........?..###..> .#.........##~i N#.... ...#....~i Z You hit the rat. ~i R_You kill the rat! _No target in view!  ~i nThings that are here: _a +3 dagger; a +0 helmet ~i& F_c - a +3 dagger~i~i~i~i~it~i oWield or unwield which item (- for none)?~i7- - Unarmed Hand Weapons (go to first with ))  a - a +0 spear (weapon) ~i c - a +3 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip ~i~i~iv#.. #.... jetgatling67 the Trooper....#####.... Draconian##.....†...... Health: 19/19 ========================# #.## ....#....... Magic: 1/1~i========================##.#.#. # ##...#### AC: 4Str: 16.......##### ##..###### EV: 9Int: 12...........####...# ##.. SH: 4Dex: 8~i,##............#.#.###.>. XL:  1 Next: 83% Place: Dungeon:1#......@...##.....##.... Noise: ---------  Time: 104.0 (0.0)~iB......$.........####.... a) +0 spear[#.........##.#..###.... Nothing quivered#.........#..##..##....#.........#.####.......#........... ####.... .........?..###..> ~i.#.........###.... ...#....~iZ You hit the rat. ~i3m_You kill the rat! _No target in view!  Things that are here: ~iV_a +3 dagger; a +0 helmet _c - a +3 dagger~iD?  You unwield your +0 spear.~is5.0 (1c) +3 dagger~i$~i'. _c - a +3 dagger (weapon)~i~i2AGear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +3 dagger (weapon)a - a +0 spear ~ioArmour (go to first with [)  b - a +0 buckler (worn)~i~i~iq#.. #.... jetgatling67 the Trooper....#####.... Draconian##.....†...... Health: 19/19 ========================~i# #.## ....#....... Magic: 1/1========================##.#.#. # ##...#### AC: 4Str: 16.......##### ##..###### EV: 9Int: 12~i۱...........####...# ##.. SH: 4Dex: 8~iO)##............#.#.###.>. XL:  1 Next: 83% Place: Dungeon:1#......@...##.....##.... Noise: ---------  Time: 105.0 (0.0)......$.........####.... c) +3 dagger[#.........##.#..###.... Nothing quivered#.........#..##..##....#.........#.####.......~i~#........... ####.... .........?..###..>~i .#.........###.... ...#....~iɲ]  _No target in view!  ~iThings that are here: _a +3 dagger; a +0 helmet _c - a +3 dagger~iOYou unwield your +0 spear. _c - a +3 dagger (weapon)~i4~i~i$~ig~ij% ~i k Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.5  35%  +1   j + Spellcasting   0.0    -1  ~iQk         b + Axes   1.1     0  ~i~k|    c + Polearms2.0  15%   0      ~ikR d + Staves   1.1     0      ~iNl e - Unarmed Combat   2.0     0               f + Short Blades   0.0     0              g + Dodging~ilV0.0   2%  -1      h + Shields3.1  37%   0      i + Stealth~im0.4  11%   0              ~iOm            ~ixm        ~im        ~im    The percentage of incoming experience used to train each skill is in brown.  ~imSkills enhanced by cross-training are in green.  [?] Help~inG[=] set a skill target  ~iLn}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets~iRb~ifk~idl)#.. #.... jetgatling67 the Trooper....#####.... Draconian#~il#.....†...... Health: 19/19 ========================# #.## ....#....... Magic: 1/1========================~il##.#.#. # ##...#### AC: 4Str: 16.......##### ##..###### EV: 9Int: 12~im...........####...# ##.. SH: 4Dex: 8~i. XL:  1 Next: 83% Place: Dungeon:1#......@...##.....##.... Noise: ---------  Time: 105.0 (0.0)~im......$.........####.... c) +3 dagger[#.........##.#..###.... Nothing quivered#.........#..##..##....#.........#.####.......#........... ####.... ~im.........?..###..> .#.........###.... ...#....  _No target in view!  ~i>nThings that are here: _a +3 dagger; a +0 helmet _c - a +3 daggerYou unwield your +0 spear. _c - a +3 dagger (weapon)~i_t4~iny~i~iGear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +3 dagger (weapon)a - a +0 spear Armour (go to first with [)  b - a +0 buckler (worn)~i ~iO #.. #.... jetgatling67 the Trooper....#####.... Draconian##.....†...... Health: 19/19 ========================# #.## ....#....... Magic: 1/1========================##.#.#. # ##...#### AC: 4Str: 16.......##### ##..###### EV: 9Int: 12...........####...# ##.. SH: 4Dex: 8##............#.#.###.>. XL:  1 Next: 83% Place: Dungeon:1#......@...##.....##.... Noise: ---------  Time: 105.0 (0.0)......$........~i [40m.####.... c) +3 dagger[#.........##.#..###.... Nothing quivered#.........#..##..##....#.........#.####.......#........... ####.... .........?..###..> .#.........###.... ...#....  _No target in view!  Things that are here: _a +3 dagger; a +0 helmet _c - a +3 daggerYou unwield your +0 spear. _c - a +3 dagger (weapon)~i- 4~iz ~i ~i)   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.5  35%  +1   j + Spellcasting   0.0    -1           b + Axes   1.1     0      c + Polearms2.0  15%   0       d + Staves   1.1     0       e - Unarmed Combat   2.0     0[~iY 39;49m               f + Short Blades   0.0     0              g + Dodging0.0   2%  -1      h + Shields3.1  37%   0      i + Stealth0.4  11%   0                    [3~i C9;49m                          The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets~iVtm283 f * Short Blades   0.0  20% g + Dodging   0.0   290~i #355 f - Short Blades   0.0    g + Dodging 0.0   2%371~i7+~i m283 f * Short Blades   0.0  20% g + Dodging   0.0   290~i>a52188 i * Stealth   0.4  17~i 3042333 i - Stealth   0.4   ~i G j + Spellcasting 0.0  b + Axes 1.1  d + Staves 1.1  e - Unarmed Combat 2.0  f * Short Blades 0.0  g + Dodging 0.0  i - Stealth 0.4  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions~i  Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:  - deselected Skill will not be trained.+ selected Skill will be trained.  ~i * focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.~i Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.5  30%  +1   j + Spellcasting   0.0    -1               b + Axes   1.1     0        c + Polearms 2.0  14%   0       d + Staves   1.1     0        e - Unarmed Combat   2.0 [39;~i49m    0                f * Short Blades   0.0  23%   0                g + Dodging   0.0    -1       h + Shields 3.1  33%   0         i - Stealth   0.4     0          [~i41G                                           The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ~is a * Fighting   3.5  4701726~i6  a - Fighting   3.5   933 g + Dodging 0.0   2%4~i  a - Fighting 3.5 j + Spellcasting 0.0  b + Axes 1.1  d + Staves 1.1  e - Unarmed Combat 2.0  f * Short Blades 0.0  i - Stealth 0.4  ~iwNPress the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions~i  Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:  - deselected Skill will not be trained.+ selected Skill will be trained.  * focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.~i Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   3.5    +1   j + Spellcasting   0.0    -1             ~i  b + Axes   1.1     0        c + Polearms 2.0  19%   0       d + Staves   1.1     0      ~iC  e - Unarmed Combat   2.0     0           ~iq     f * Short Blades   0.0  33%   0      ~iΠ          g + Dodging0.0   2%  -1      ~i h + Shields 3.1  46%   0  ~i       i - Stealth   0.4     0      ~i=_    ~i^          ~i5             ~i           ~iv         The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green~i\*.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ~iKC a + Fighting 3.5  25%- b - Axes   1.125 d - Staves   1.1 e + Unarmed Combat 2.0  25% f - Short Blades   0.0    g - Dodging   0.0   25In manual mode, experience is spread evenly across all activated skills. auto|manual~i00 e * Unarmed Combat   2.0  400~iA 16 c * Polearms   2.0  343416~i<@ 2550 e - Unarmed Combat   2.0   25~i50 c - Polearms   2.0   50~i934 f + Short Blades 0.0  33%33~iz 25 f * Short Blades   0.0  5025~i ~iY ~i@ ~i #.. #.... jetgatling67 the Trooper....#####.... Draconian##.....†...... Health: 19/19 ========================# #.## ....#....... Magic: 1/1========================##.#.#. # ##...#### AC: 4Str: 16.......##### ##..###### EV: 9Int: 12...........####...# ##.. SH: 4Dex: 8~i ##............#.#.###.>. XL:  1 Next: 83% Place: Dungeon:1#......@...##.....##.... Noise: ---------  Time: 105.0 (0.0)......$.........####.... c) +3 dagger[#.........##.#..###.... Nothing quivered#.........#..##..##....#.........#.####.......#........... ####.... .........?..###..> .#.........###.... ...#....  _No target in view!  Things that are here: _a +3 dagger; a +0 helmet _c - a +3 dagger~id OYou unwield your +0 spear. _c - a +3 dagger (weapon)~if& ~i& ~i1 ~i/3 ~iE)3~i+~i/~i6B~i;~i;~ig>~iD  #.... ####.....?..#..>.#.........## ...#....  _You now have 11 gold pieces.~iHc  You encounter a bat.~iP# #....†..#.#.### ....#...###.#.#.. # ##...####........##### ##..######............####...# ##..##............#.#.###.>.##[...##.....##..#.........####...~ifQH.[#.....#..# #.........#..##.. .####..... ##..~iQf?..## ##..>!.## b   bat (wandering)...#.####.... ....#.#b .###.~iR5 #....~iR+7.0 (2~iS4b.~iT6b.~i]~iV^)8.0 (3 ~iz^ _~if~ig~iCU ....##### #. #.....† #.#.### ....#.......###.#.#.. # ##....##### ##..######............####...# ##. ##............#.#.###.>#......[...##.....#.......#.[#.#..#.##..###.####... #.... ####.... ...~i.D?..###..>!.#b........##...#.####.... #.#. .###.~iFub.b.b.~iOOb~iP+9.0 (1~i X~iY~iD\2# #. #.....†. #.#.### ....####.#.#.. # ##...### ........###### ......####...# ##. ##............#.#.###.>.[...##.....##.. ...........#### .[###.#..###~i>] #.#..##..## #...b.....#.####.. #...........# ####.?..## ##!.#. #... ...#.####.... # #.#. .###. # #~i^$b.~i_"b.~i/iE=10~ip~ir: _The bat hits you but does no damage.~i .b  You hit the bat.  The bat is severely wounded.b.~i9 ~i-1.1 (1.1~i]~iP _The bat barely misses you.~ie # #. #.....† #.#.### ....##.#.#.. # ##... .##### ##.. ............####...# ## ##.#.#.###. ##......[...##.....## #.#### .[#..b@.....##.#..### #.#..##..## #.#.#### #.# #### .?..## ## !.#.## #...#.####..... #..#.#. .###[~iDflm. # #~ih!b.~ih#.b~iq~isqT8--20~ikx~iz' _The bat hits you.~iE .  You hit the bat.~iR~iJ--913~i~iG _You kill the bat!~id  Your movement speed is average. Your attack delay is about 1.0.~i~ia ~i  Your damage rating with your +3 dagger is about 7 (Base 4 x 95% (Dex) x 106% _(Skill) + 3 (Ench)).~i-U~iPWGear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +3 dagger (weapon)a - a +0 spear Armour (go to first with [) ~iWB b - a +0 buckler (worn)~i~i~iVU# #.#.....†.... jetgatling67 the Trooper#.#.### ....#..... Draconian####.#.#.. # ##...## Health: 18/19 ======================--........##### ##..#### Magic: 1/1========================............####...# ## AC: 4Str: 16##............#.#.###. EV: 9Int: 12##......[...##.....##.. SH: 4Dex: 8~iG#................####.. XL:  1 Next: 91% Place: Dungeon:1.[#...@.....##.#..###.. Noise: =--------  Time: 113.1 (0.0)#.........#..##..##.. c) +3 dagger#.........#.####..... Nothing quivered#...........# ####...........?..## ##.!.#.........###.. ....#.####.....#.. ..#.#. .###.#.. #..  _The bat hits you.  ~irYou hit the bat. _You kill the bat!Your movement speed is average. Your attack delay is about 1.0.  ~iYour damage rating with your +3 dagger is about 7 (Base 4 x 95% (Dex) x 106% _(Skill) + 3 (Ench)).~iə~i&~i~i~igGear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +3 dagger (weapon)a - a +0 spear Armour (go to first with [)  b - a +0 buckler (worn)~iZa - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 2.0; use (s) to set 12.0 as a target for Polearms.At 100% training you would reach 12.0 in about 7.1 XLs.Current attack delay: 1.0. Damage rating: 7 (Base 6 x 115% (Str) x 110% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~i% Gear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +3 dagger (weapon)  a - a +0 spear Armour (go to first with [)  b - a +0 buckler (worn) ~iz c - a +3 dagger (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.1; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 6.4 XLs.At current training (50%) you reach 10.0 in about 7.9 XLs.Current attack delay: 1.0. Damage rating: 7 (Base 4 x 95% (Dex) x 106% (Skill) + 3 (Ench)). This weapon falls into the 'Short Blades' category. It is extremely good for ~i{ \stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ ~i#{ \(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~i Gear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +3 dagger (weapon)  a - a +0 spear Armour (go to first with [)  b - a +0 buckler (worn) ~iN a - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 2.0; use (s) to set 12.0 as a target for Polearms.~i O nAt 100% training you would reach 12.0 in about 7.1 XLs.Current attack delay: 1.0. Damage rating: 7 (Base 6 x 115% (Str) x 110% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~i ~i ~i 9# #.#.....†.... jetgatling67 the Trooper#.#.### ....#..... Draconian####.#.#.. # ##...## Health: 18/19 ======================--........##### ##..#### Magic: 1/1========================............####...# ## AC: 4Str: 16##............#.#.###. EV: 9Int: 12##......[...##.....##.. SH: 4Dex: 8#................####.. XL:  1 Next: 91% Place: Dungeon:1~i .[#...@.....##.#..###.. Noise: =--------  Time: 113.1 (0.0)#.........#..##..##.. a) +0 spear#.........#.####..... Nothing quivered#...........# ####...........?..## ##.!.#.........###.. ....#.####.....#.. ..#.#. .###.#.. #.. You hit the bat. _You kill the bat!~i Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +3 dagger is about 7 (Base 4 x 95% (Dex) x 106% _(Skill) + 3 (Ench)).  You unwield your +3 dagger.~i ~i b9==-4.1 (1~i. ~iv _You kill the bat!  Your movement speed is average. Your attack delay is about 1.0. ~i Your damage rating with your +3 dagger is about 7 (Base 4 x 95% (Dex) x 106% _(Skill) + 3 (Ench)).  You unwield your +3 dagger. _a - a +0 spear (weapon)~i d  Your movement speed is average. Your attack delay is about 1.0.~ix 8-~iI ~i b  Your damage rating with your +0 spear is about 7 (Base 6 x 115% (Str) x 110% ~i 1_(Skill)).~i[Gear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Armour (go to first with [)  b - a +0 buckler (worn)~ic - a +3 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.1; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 6.4 XLs.At current training (50%) you reach 10.0 in about 7.9 XLs.Current attack delay: 1.0. Damage rating: 7 (Base 4 x 95% (Dex) x 106% (Skill) + 3 (Ench)). This weapon falls into the 'Short Blades' category. It is extremely good for ~i\stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} ~iΩMenu/colouring prefixes: identified enchanted melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~iQ~iT~i[# #.#.....†.... jetgatling67 the Trooper#.#.### ....#..... Draconian####.#.#.. # ##...## Health: 19/19 ========================........##### ##..#### Magic: 1/1========================............####...# ## AC: 4Str: 16##............#.#.###. EV: 9Int: 12##......[...##.....##.. SH: 4Dex: 8#................####.. XL:  1 Next: 91% Place: Dungeon:1.[#...@.....##.#..###.. Noise: ---------~i[  Time: 114.1 (0.0)#.........#..##..##.. c) +3 dagger#.........#.####..... Nothing quivered#...........# ####...........?..## ##.!.#.........###.. ....#.####.....#.. ..#.#. .###.#.. #.. You unwield your +3 dagger. _a - a +0 spear (weapon)  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 spear is about 7 (Base 6 x 115% (Str) x 110% _(Skill)).  You unwield your +0 spear.~i`~ia+5.1 (1~ig~ii= _a - a +0 spear (weapon)  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 spear is about 7 (Base 6 x 115% (Str) x 110% _(Skill)).  You unwield your +0 spear. _c - a +3 dagger (weapon)~i~i7  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.5   3.4  +1   j - Spellcasting   0.0   1.2  -1           b - Axes   1.1   1.0   0       c - Polearms   2.0   3.0   0       d - Staves   1.1   1.0   0       e - Unarmed Combat   2.0   3.0   0 ~i              f * Short Blades   0.1   1.0   0               g - Dodging   0.0   1.2  -1      h + Shields3.1   4.0   0      ~i i - Stealth   0.4   1.0   0              ~i                                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help~iDG[=] set a skill target  ~im}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets~i^~i<~i˓# #.#.....†.... jetgatling67 the Trooper~iK#.#.### ....#..... Draconian####.#.#.. # ##...## Health: 19/19 ========================........##### ##..#### Magic: 1/1========================............####...# ## AC: 4Str: 16~iq##............#.#.###. EV: 9Int: 12##......[...##.....##.. SH: 4~iDex: 8#................####.. XL:  1 Next: 91% Place: Dungeon:1~i?.[#...@.....##.#..###.. Noise: ---------  Time: 115.1 (0.0)#.........#..##..##.. c) +3 dagger#.........#.####..... Nothing quivered#...........# ####...........?..## ##.!.#.........###.. ~ik....#.####.....#.. ~i..#.#. .###.#.. #..  ~iʕ{_a - a +0 spear (weapon)  Your movement speed is average. Your attack delay is about 1.0.  ~iYour damage rating with your +0 spear is about 7 (Base 6 x 115% (Str) x 110% _(Skill)).  ~i 9You unwield your +0 spear. _c - a +3 dagger (weapon)~iԝ~iM~iģ~ig~i4HGear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  c - a +3 dagger (weapon)a - a +0 spear Armour (go to first with [)  b - a +0 buckler (worn)~i;a - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 2.0; use (s) to set 12.0 as a target for Polearms.At 100% training you would reach 12.0 in about 7.1 XLs.Current attack delay: 1.0. Damage rating: 7 (Base 6 x 115% (Str) x 110% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~i ~i# # #.#.....†.... jetgatling67 the Trooper#.#.### ....#..... Draconian####.#.#.. # ##...## Health: 19/19 ========================........##### ##..#### Magic: 1/1========================~i ............####...# ## AC: 4Str: 16##............#.#.###. EV: 9Int: 12##......[...##.....##.. SH: 4Dex: 8#................####.. XL:  1 Next: 91% Place: Dungeon:1.[#...@.....##.#..###.. Noise: ---------  Time: 115.1 (0.0)#.........#..##..##.. a) +0 spear#.........#.####..... Nothing quivered#...........# ####...........?..## ##.!.#.........###.. ....#.####.....#..[~i M40m ..#.#. .###.#.. #.. Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 spear is about 7 (Base 6 x 115% (Str) x 110% _(Skill)).  You unwield your +0 spear. _c - a +3 dagger (weapon)  You unwield your +3 dagger.~i ~i +6.1 (1~i< ~i   Your damage rating with your +0 spear is about 7 (Base 6 x 115% (Str) x 110% _(Skill)).  You unwield your +0 spear. _c - a +3 dagger (weapon)  You unwield your +3 dagger. _a - a +0 spear (weapon)~i~ ~i ~i ~ih ~i8 ~i ~iє ~i ~iə ,~i\ ~il  #.. # ....#####~iͣ J # #. #.....†......#.#.### ....#.......####.#.#.. # #........##### ##..######~i7 ............####...# ##.#.###.>##......@...##.....##..8.1 (2#.......~i ...####...[#.........##.#..####..#..##..##..##.####......#...# ####.......?..## ##..>!.#.........## #......#.####.....~i !#..~i` ~i ~i o _You see here a +0 helmet.~iO~i+9.1 (1~iO~iE _d - a +0 helmet~i ~i Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Armour (go to first with [)  b - a +0 buckler (worn)  d - a +0 helmet~i d - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. ~iX  ~iNb+ ~ic#.. #.... jetgatling67 the Trooper ~i&d]....#####.... Draconian ~idE# #. ~i>e#.....†...... Health: 19/19 ======================== ~ie#.#.### ....#....... Magic: 1/1 ~i'f2======================== ~if####.#.#.. # ##...#### AC: 4 ~if-Str: 16 ~i'g........##### ##..###### EV: 9 ~ibg-Int: 12 ~ig............####...# ##.. SH: 4 ~ig-Dex: 8 ~iah##............#.#.###.>. XL:  1 Next: 91% Place: Dungeon:1 ~ih##......@...##.....##.... Noise: ---------  Time: 119.1 (0.0) ~i5i#................####.... a) +0 spear ~ii.[#.........##.#..###.... Nothing quivered ~iiS#.........#..##..##.... ~iWjS#.........#.####....... ~ija#...........# ####.... ~iGk/  ~ik.........?..## ##..> ~ik.  ~i/lg!.#.........## ~ikl#.... ~il.  ~il....#.####..... ~im#.... ~i[m-   ~im6_c - a +3 dagger (weapon)  ~im!You unwield your +3 dagger.  ~i0n_a - a +0 spear (weapon)  ~in`_You see here a +0 helmet.  ~in!_d - a +0 helmet ~i,o7You can't wear that with your reptilian head. ~i_o ~iw ~ix ~iy ~i ~i  ~ib_ ~i#~i>#~i?#~i@#~iyF#~iI#~iM: _#~irO#~iR,#~i?W,#~i]X#~i2^#~i_,#~iYgX#~ig#~ij,#~il#~ip#~ip#~iq#~ixr............####...# ###............#.#.###.>##..........##.....###................####.[#.........##.#..###......#..#..##..##......#...#.####.......#...........# ####..............@..## ##..>#~iyo26.1 (7!....## #......#.####..... #....#.#. ..###... #.. ..# ###.# # ... . #.. #..# ........ #.. ####### #≈≈≈#~i{#~iV#~i? You unwield your +3 dagger. _a - a +0 spear (weapon) _You see here a +0 helmet. _d - a +0 helmet _e - a scroll labelled FAFRAY ERYU#~i$~i7 $~i7 $~i8 $~i> $~iA $~itE ,$~i}I B$~i>K $~iaN $~i_Q $~iQ $~iS $~iV $~i$Y $~i_Y $~iZ $~i] $~iW` $~i` $~i%b $~id $~ig $~ig $~ii $~ik $~iOn $~in $~i#p $~ir $~ipu $~iu $~i-w $~ily $~i| ,$~i~ $~i 7 #.#.# #. #.#.##### ....# ####.#.#... # ## . ........##### ##$~i  ..# ............#### .... ##............#.# ..... ##..........## #...#................# #...@#.........##.#35.1 (9$~iT  ##..##.........#..## #.. #.........#.#### $~i #.. #...........# ##..............##$~i 5 #.!.#.........##  .....#.####.....  #..#.#. ..###... $~i # .. ..## ###.#$~i $~i $~i W _You see here a +0 pair of gloves.&~i6.1 (1 _e - a +0 pair of gloves&~i0 &~i }Gear: 5/52 gear slots (Left/Right to switch category) &~i Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Armour (go to first with [) &~i Y b - a +0 buckler (worn)  d - a +0 helmet&~i -e - a +0 pair of gloves'~is e - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.3 -> 5.3). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.(~ik(~i(~i#.#.# #..... jetgatling67 the Trooper#.#.##### ....# Draconian####.#.#... # ## Health: 19/19 ========================. ........##### ##. Magic: 1/1========================..# ............####.. AC: 4Str: 16.... ##............#.# EV: 9Int: 12..... ##..........##.... SH: 4Dex: 8#...#................# XL:  1 Next: 91% Place: Dungeon:1#...@#.........##.#.. Noise: ---------(~i[40m  Time: 136.1 (0.0)##..##.........#..##. a) +0 spear#.. #.........#.#### Nothing quivered#.. #...........# ##..............###.!.#.........##.....#.####.....#..#.#. ..###...# .. ..## ###.#  _You see here a +0 helmet. _d - a +0 helmet _You can't wear that with your reptilian head. _e - a scroll labelled FAFRAY ERYU _You see here a +0 pair of gloves. _e - a +0 pair of gloves(~i(~i;f  You start putting on your armour.(~iA7.1 (1(~i(~i+8.1 (2(~iX(~i(~i+9.1 (3(~iw(~i4 (~i ,40.1 (4(~i (~if (~i +1.1 (5(~i (~i 5 _You continue putting on your +0 pair of gloves. x5(~i (~i> (~i c _You finish putting on your +0 pair of gloves.,~iYI,~i,~in s  You encounter a bat and a dart slug.,~i> #.#.# #..b. #.#.##### ..... ... ####.#.#... # . w.. ........##### ##,~i#..#[. ............####..# ##.#...##..........## #...#..... #..@.#.........##.# ##..##.........#..## #...#.........#. #...#...........#,~iH #........## #.!.#..##w   dart slug (asleep) .....#.####.....b   bat (asleep) #..#.#. ..###... # .. ..## ###.,~iz|.b0.b.b,~iwwwb,~i+2.1 (1,~i ,~i\"- _Found a pair of gloves..~i$ .. #.#.# #.. #.#.##### ......?####.#.#... # ... w.. ........##### ##..#[b ............########............#........##..........###.......#.~i .##.#..##.#.. #...##.## #...#..# #.....## #.!.#.........## .....#.####.....#..#.#. ..###...~i %.b.~iu %.b.~i# G.w.~iB .~i+ .=3.~i .~i  .~iO _Found a scroll labelled GAOPOT ZANNET. The bat hits you but does no damage./~i_ [wYou hit the bat.  The bat is moderately wounded.The bat hits you but does no damage. You block the bat's attack./~iC8 /~i-4.2 (1.1/~i/~i: _The bat hits you but does no damage./~i .wYou hit the bat.  The bat is severely wounded./~iY d 50/~it /~i8 I _The bat misses you./~i  You hit the bat but do no damage.The bat is severely wounded./~iE U8--6.3 (1.1/~i /~i! L _The bat hits you but does no damage. The bat hits you.0~iO  You barely miss the bat.The bat is severely wounded.The bat hits you but does no damage. The bat closely misses you.0~it  The dart slug launches a dart at you.0~iFM[4-------0~iM%700~i%T0~iU- _The slug dart hits you.0~i  You closely miss the bat.The bat is severely wounded.0~ib5=----80~i0~iw _The bat closely misses you. x2; You block the dart slug's attack.0~iZ b.  You closely miss the bat.The bat is severely wounded.0~i'.b.0~i0~i&90~i0~i6Q _The bat closely misses you.0~iPu P .b  You hit the dart slug.0~i;v + b0~iv ].  The dart slug is moderately wounded.0~i @  You block the bat's attack.0~i7 t  The dart slug launches a dart at you.0~i V12---0~iI 500~i 0~i* - _The slug dart hits you.0~i .b  You hit the dart slug. b.  The dart slug is moderately wounded.0~i 1-----1.4 (1.10~i! _The bat hits you. The bat barely misses you. You block the dart slug's attack.1~iQu b.  You hit the dart slug..b1~i%.b1~iYs  The dart slug is moderately wounded.1~il ``The dart slug launches a dart at you.1~i<)>@.1~i)_2==2.51~i01~i2 1~i!3A_The slug dart misses you.2~i b.  You barely miss the bat.The bat is severely wounded.b.2~i2~iL(3.62~i:2~i|T _The bat completely misses you.2~ikDP .b  You hit the dart slug.2~iD.b2~i{P  The dart slug is severely wounded.The bat hits you but does no damage.2~i"Q,402~iX2~i^A _The dart slug bites you but does no damage.3~iS b.  You hit the dart slug.  3~ioThe dart slug is almost dead.b.3~iA   The bat hits you but does no damage.3~int  The dart slug launches a dart at you.3~i53~i6>1--3~i7653~i@3~iC- _The slug dart hits you.3~imhm †You hit the dart slug.3~ii$.b3~ikm b.  You kill the dart slug!3~iMtzb   bat3~i=u3~iP{.... jetgatling67 the Trooper...... #.#.# #... Draconian. ..... #.#.##### ... Health: 11/19 =============-----------.. ...?####.#.#... #3~i{Magic: 1/1========================... ... ........##### # AC: 5Str: 16.#..#[. ............#### EV: 9Int: 12.......####............# SH: 4Dex: 83~i^|......b.##..........##.. XL:  1 Next: 125% Place: Dungeon:1#..@#............... Noise: =--------  Time: 156.7 (1.1)##....#.........##.# a) +0 spear##..##.........#..# Nothing quivered#...#.........#.###...#...........##..............## b   bat3~i|#.!.#.........##.....#.####.....3~i|q#..#.#. ..###...The dart slug is almost dead.3~i|The bat hits you but does no damage.  The dart slug launches a dart at you. _The slug dart hits you.  3~i }TYou hit the dart slug.  You kill the dart slug!3~i _The bat completely misses you. The bat hits you.  You have reached level 2!3~i/  --more--4~i Y5/262/220% 4~i 4~i 4 _5~i/ b†You barely miss the bat. Your tail-slap misses the bat.The bat is heavily wounded.b.5~irB705~if _The bat barely misses you.5~i j ### .# #.#.# #..# #.#.##### ..?####.#.#... # ... .....##### #..#b....###.......####..#......@.#####.####...#.......#.##.#..##.#.. #...#5~i4#.# #...#..# #......## #.!.#.........## .....#.####.....5~iu9[b5~i$.b5~i 5~iM &85~ik 5~i B _The bat misses you.5~i v _You see here a dart slug corpse.5~i .b  You closely miss the bat.The bat is heavily wounded.5~i5~i4-9.8 (1.15~i5~i@n _The bat misses you. The bat hits you but does no damage.6~iÉg .You hit the bat.6~i)6~ig6=360.96~i 6~i#G _You kill the bat!7~i"] M ...$... #......## .. #.....# #.#.##### ........?####.#.#... #...............##### ..#..#[........#######.......†.#####.####...#....##....#.........##.#.!.#.-10 _Found 10 gold pieces.7~iM:... $... ### .7~i%#.# #.......# #.#.##### ......?####.#.#... #.....##### ..#..#[@.......###.####..........†.####7~i#.####...#................... 7~i7~i!-7~ic27~i7~i46 _Found a parchment of Grave Claw.8~i.:......S #.$...# #.## #.# #.#.# ##.# #.#.##### #.?####.#.#... #.##### ..#..#. #.#### #......†.##.## #.####...#. ##....#.## ##..##.#. S   ball python (constriction, asleep) #...#.#. #...#. #.#8~i8~i&38~ix8~i-U _You encounter a ball python.8~iPW _You see here a +0 pair of gloves.;~i......## :......S $...# #.## . #.# #.#.##### .;~i[#?####.#.#... #.......##### ...#..#[.....##....####.........†.#### #.####...#...... ##....####..####.;~i[;~i^n7==4 _;~ic;~iF<~iJ.## .:......S # ....$...# #..## .#.# #.#.# #.#.# #.#.##### .#.?####.#.#... # .##### ...#..#[.##.......####.#......†.##....##.#.####...#... ##....#.##.# ##..##.#.. #...#.#.# #...#.# <~i%<5<~i<~i<~iaM ###### ......## :......S $...# #.## .<~id$ #.# #.#.##### ..#####.#.#... #.....##### ...#..#[.....####.......####................# ....<~ir<~iFs6<~iy<~i<~i+7.9 (2<~i<~iXo _d - 4 scrolls labelled GAOPOT ZANNET (gained 1)<~ie _M ###### ......## :......S $...# <~i #.## . # #.#.##### ..#####.#.#... #...............##### <~iu ...#..#[..............###.#...... ##.##..<~i8 <~i l8==8.9 (1<~iT <~i =~ia.###### .## .:......S # ....$...# # .##  #.# #.#.# # #.# #.#.#####  #.####.#.#... # ...##### ...#..#[......#.####.. #......†.##....## S   ball python (constriction, asleep) #.####...# ... ##....#.## # ##..##.#.9=~i###### ......## :......S $...# #.## . # #.#.##### .#####.#.#... #...............#####...#..#[.......####.......####....#......†.#### #.####...#....... ##....#=~i}=~i'70=~i} =~i >~iq###### ......###>~iA :......S $...# #.## . # #.#.##### .#####.#.#... #........#####...#..#[.....####>~i}.####.......†.#### #.####...#....>~i.SS)==1 _The ball python hisses angrily.>~i  You hit the ball python.  The ball python is moderately wounded.The ball python barely misses you. The ball python completely misses you.19==-3.0 (1.1>~i>~i _The ball python misses you. The ball python closely misses you.>~i  You barely miss the ball python. Your tail-slap misses the ball python.The ball python is moderately wounded.>~iu B-4.1>~i" >~i3$ } _You block the ball python's attack. The ball python closely misses you.>~iP t †You puncture the ball python!>~i R>~i P=750>~iG >~i O _You kill the ball python!?~i)4?~i0?~i2H _No target in view!?~i4?~i^ _No target in view!?~iQcP#.########.####.:.. ##....$..†# #.## #.# #.#.# # #.# #.#.#####  #.####.#.#...?~iLd ..######...#..#[.....##.......#### #......†.##. #.####...#?~il?~i"m5-6 _?~is?~it?~i #.#.#.#.#####.:.. .#....$..†# .## .##.# #.#.#  #.# #.#.#####  #.####.#.#... ...#...#..#[......##.......####.. #......†.##. #.####...#?~i @-7?~i ?~i ?~ie.# ..#.#...#.#.######...:...#....$..†##.##.##.# #.#.# #.# #.#.#####  #.####.#.#... .. ##...#..#[.... ..##.#### .. #......†.## #.####...#?~ik20=8?~i:?~i3@~ijM . @~iXW# . ..#. #...####### ..#.......######...:............#†# #...## ..# @~i#........# #.#.#####. #.. #......†.@~i<9@~i@~ii@~i,80.1 (2@~i0@~iA> _You now have 21 gold pieces (gained 10).@~iv#. ..# ..#..#...@~i^w#.#.##### #...:. ..#.†# #.##.##.# #.#.#@~iw{# #.# #.#.  #.####.#.#... ... ##...#..#[ ..##.......####@~iux .. #......†.##@~i@~i+1.1 (1@~i@~iÉ@~i!#.. ..##.#...#...#.r.#...##...#.##### #...:. ..#.†# #.###...##.# #.#.### #.# #.#. #.####.#.# ..# r   quokka (asleep) ##...#..#[ ..##.......#### .. #......†.##@~i .rYou encounter a quokka.@~i_r@~i'q1==2@~i.@~i)^ _Found a potion of heal wounds.@~i  !#... . ..#. #.#....#...#..#...# #r..#.##### #...:. ..#.†# #.## #...##.# #.#.# ### #.# #.#. #.####.#.# .. ##...#..#[ ..##.#### .. #......†.##.r@~i2 @~i @~i 3@~i @~i @~i ... ## !#.... ..# #.#..#...#. ...#...####### @~i )#.r.#.......######.......r....#†# ##.#...## #...#####. #.#.### #####.#.# .........r   rat (asleep)##...#..#[.....#.####@~i/ .rYou encounter a rat.@~ix A.r@~i Kr@~i /==4@~i( @~i* & _The rat squeaks loudly.@~i, ] _You see here a parchment of Grave Claw.B~i> ... #.# # !#...# .. ..#.#. #.#...#.#...#.#.#...# #...#B~iG.##### #r.@:..r...#.†##.#..## #...##.# #.#.# ###. #.# #.#. # #.####.#.# ..B~i` ##...#..#[ ..##.####B~i.r.rB~i)x  The quokka twitches its whiskers.B~i^19---5B~ivA _The quokka bites you.B~i .rYou hit the quokka. Your tail-slap misses the quokka.The quokka is moderately wounded.B~i59 B~iP---6.2 (1.1B~iB~i+ _The quokka bites you.B~i& r.  You miss the quokka.The quokka is moderately wounded.B~i0B~i0,70B~i8B~iP:> _The quokka bites you but does no damage.B~i   You hit the quokka but do no damage.The quokka is moderately wounded.8 _The quokka bites you but does no damage.B~i;   You hit the quokka but do no damage. Your tail-slap misses the quokka.The quokka is moderately wounded.9B~i B~i* S _The quokka barely misses you.C~iFq JYou hit the quokka.  The quokka is almost dead.The quokka closely misses you.C~il} J   endoplasm (wandering)r   quokkar   ratYou encounter an endoplasm.20=90C~iC~iT _The quokka closely misses you.C~ihH .  You hit the quokka.C~ikt .rYou kill the quokka!C~i^l%J.C~itJr   ratC~iwK=241C~i~C~ic^ _The endoplasm quivers.C~ig †You hit the rat.C~i'.JC~iݮ(C~iڱ.72C~iC~iG _You kill the rat!C~is (... #.# # !#...# .. ..#.# . #.#...# ..#...#.# ..J.#...# #...#.##### #.†.@. ......#.†# ###.#..## #...##.###. #.# #.#.## #.####.#.#....##...#..#[...##.####..JC~i{ D-3C~i C~i ] _You see here a parchment of Grave Claw.D~iK ; ... #.# # !#...# .. ..#.# . #.#...# ..#...#.# ...J#...# #...#.#####D~izL  #.†@:. ......#.†# ###.#..## #...##.# #.#.# ###. #.# #.#. # #.####.#.# .. ##...#..#[ ..##.####D~i"N '.JD~i{X D~iY m1=-4 _D~i(b D~ic D~i6 #....#.# #.!#...#. .....#.#. #.#...#.#...#.#.#...#D~i5/ #.J.#.##### #.@.:..#.†##.#...## #...##.# #.#. ###. #.# #.#. #. #.####.#.D~i##... ##...#..#[ ..##.####D~i`%.JD~iD~i&5D~iD~i"p _You see here a rat corpse.E~i'8  You hit the endoplasm. Your tail-slap misses the endoplasm.The endoplasm is heavily wounded.E~i8.=6E~itAE~iCW _The endoplasm closely misses you.E~ivc  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.E~id-7.3 (1.1E~ikE~igm E~im)_You block the endoplasm's attack.E~iGP .  You puncture the endoplasm!E~iNRE~i+l2/27=348.4E~iE~iM _You kill the endoplasm!E~iwm E~in E~i5t E~i1v H _No target in view!E~iE E~i E~i E~i H _No target in view!F~iv!#....#.# #.!#...# . .....#.# .. #.#...# ...#...#.# .....#...# #...#.##### #.†@:. .#.†# ####.#...## F~iW#...##.# #.#.####. #.# #.#.##. #.####.#.###....##...#..#[...##.####.F~iF~iїi3=-90 _F~iXF~iF~i#....#.# #.!#...# . .....#.# F~iY.. #.#...# ...#...#.# .....#...# #...#.##### #.†.@. .#.†# ####.#..## F~i#...##.###. #.F~i# #.#.##. #.####.#.#.##...F~i߆##...#..#[...##.####.F~iuF~i(B-200F~iF~i_  You pick up a parchment of Grave Claw and begin reading...F~i +1.4 (2F~iݦF~i F~i5_You add the spell Grave Claw to your library.G~i #....#.# #.!#...# . .....#.# .. #.#...# ...#...#.# .....#...# #...#.##### #.†. .#.†# ####.#..## #...##.# #.#.# ###. #.# #.#. #. #.####.#.# ##.. ##...#..#[ ..##.####G~iG~iH$2.4 (1G~iG~iG~i|D #....#.# #.!#...# . .....#.# .. #.#...#G~iK} ...#...#.# .....#...# #...#.##### #.. .#G~i}4.†# ####.#...## #...##.# #.#. ###. #.# #.#. #. #.####.#. ##... ##...#..#[ ..##.####G~i4==3G~iŌG~ip _You see here a rat corpse.G~i  #....#.## #.!#...#. .....#.#. #.#...#.#...#.# .....#...# #...#.##### #@†..#.†##.#....## #...##..# #.# ###.##........# #.# #..#........####.# ##...... ##...#..#[ ..##.####G~i G~i -4 _G~i G~is G~iyM# #.(  #....## #.!#...#. .....#. #.#...#....#...#.# ......#...####### #..@#.......######.†.............#.†# #####.#..........###... .....#G~im<5G~iG~i) _Found 2 boomerangs.H~iRJM ..# #.(  #....#.## ##.!#..... .....#.#... #.#.......#...#.# ......#@..#######  #...######......#.†..............#.......†##.#.....#.. #H~i5..##.......H~iH~iX&6H~iH~iH~iH~iH~iH~iH~i &M# .#. ..# #.(  #....#.# ##.!#...# .....#.H~i B #.#..#..@#.# ......#...####### ....#...#.......#####......#.†...................#..###..........#..#....H~i 5==7H~i H~i I~ie4I~iI~i֮n _Sorry, you're not good enough to have a special ability.K~i  #...## #....# # #..#.(.# #....#.# # ##.!#...# .. .....#.# ... #.#...# ....#.@.#.##......#...#######K~i v#....#...#.......######......#.†..#........#....†#######.#..........## #...##........# #. ###.##........# #. #..#.####.K~i K~iC -8 _K~i9 K~ib L~iu #...## #....### #..#.(.# #....#.# # ##.!#...# .. .....#.# ... #.#...# ....#@..#.#L~i4vV #......#...####### #....#...#.##### #......#.†.. #........#......†# ######.#..........## #...##........# #L~iw ###.##........# # #..#.####L~iN<9L~iL~iM~i:fM### ## ..###.(.# #....#.#####.!#..#........#.# #@#.. ....#...#.# #......#...####### #....#...#.......######......#.#..#...######.#......##..###M~iK=10M~iM~inM~iIM### ## ..####.(. #....#####.!#...##.....@..##....#.#...##....#...#.# #......#...########....#...#....#....... ....###.#...##..M~iM~iq6==1M~iM~i,M#### ## ..###.( #....#.######.@#......#.#.#.#..#....#...#.#....#.....#...#.....#..#...#.#....M~iv<2M~iM~izA3.4 (2M~itM~ig _w - 2 potions of heal wounds (gained 1)Q~iQ~i3"l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingQ~i"13.6   3.4  +1   k - Spellcasting   0.0   1.2  -1          Q~i& b - Axes   1.1   1.0   0       c - Polearms   2.0   3.0   0       d - Staves   1.1   1.0   0       e - Unarmed Combat   2.0   3.0   0               f * Short Blades   0.7   1.0   0       g - Long Blades   0.2   1.0   0  ~iH'm             h - Dodging   0.0   1.2  -1      i + Shields3.2   4.0   0       j - Stealth   0.4   1.0   0                                      The relative cost of raising each skill is in cyan.  SkillQ~i'Os enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsY~iz a - Fighting   3.6+ b + Axes   1.1 c + Polearms 2.0   d + Staves   1.1 g + Long Blades   0.2 h + Dodging 0.0  In automatic mode, skills are trained as you use them. auto|manualZ~ii a + Fighting 3.6- b - Axes   1.1 c - Polearms   2.0 d - Staves   1.1 g - Long Blades   0.2Z~i h - Dodging   0.0manual mode, experience is spread evenly across all activated skills.auto|manualZ~i3M O a - Fighting   3.6+ b + Axes   1.1 c + Polearms 2.0   d + Staves   1.1Z~iM " g + Long Blades   0.2 h + Dodging 0.0automatic mode, skills are trained as you use them.auto|manual[~i9 c * Polearms   2.0[~iso c - Polearms   2.0[~i%= c + Polearms 2.0\~iw c * Polearms   2.0`~i`z a + Fighting 3.6- b - Axes   1.1 c - Polearms   2.0 d - Staves   1.1 g - Long Blades   0.2 h - Dodging   0.0manual mode, experience is spread evenly across all activated skills.auto|manualc~iTargetTarget--  --  --  --  --  --  --  --  --  --  --  The current training targets, if any.[-] clear all targetscost|targetsd~i<rain rain 25%           50%     25%   percentage of incoming experience used to train each skill is in brown.trainingtargetsg~i)0 c + Polearms 2.0  20%40g~iɛ16 c * Polearms   2.0  343416h~i2550 f - Short Blades   0.7   25h~i/04 f + Short Blades 0.7  20%0h~i} 1634 f * Short Blades   0.7  3416i~io)2550i~ip f - Short Blades   0.7   25m~ijetgatling67 the TrooperDraconianHealth: 26/27 =======================-#####Magic: 2/2========================#...##AC: 5Str: 16#....###EV: 9Int: 12#..#.(.#SH: 4Dex: 8#....#.#XL:  2 Next: 34% Place: Dungeon:1#####.@#...#Noise: ---------  Time: 213.4 (0.0)#........#.#a) +0 spear#....#.#...#Nothing quivered#....#...#.##......#...########....#...#.......######..m~iv....#.†............#........#.......†#######.#..........##You pick up a parchment of Grave Claw and begin reading... _You add the spell Grave Claw to your library. _You see here a rat corpse. _Found 2 boomerangs. _Sorry, you're not good enough to have a special ability. _w - 2 potions of heal wounds (gained 1)m~i m~im~iʑm~in~icn~ie3n~ihn~ik,n~ila7=n~imn~i$tn~iun~iun~i1wn~izn~io|n~i|n~i}n~in~i-n~in~in~in~iɉn~i;9=n~in~i?n~in~iLn~in~in~iޖn~iCn~iPn~iۙn~in~i+n~i%n~i.n~in~iYn~ixn~in~iG,n~in~i)n~iOn~in~in~iXn~in~in~in~in~i1n~in~i5n~iAn~in~in~in~iFn~in~in~in~in~in~in~i4n~ifn~iKn~in~in~i_n~in~in~i3n~in~in~i,n~in~in~i##...................##### ####...#..#[..............####...##.......####............#.... #......†.##..........##..... #.####...#................... ##....#.........##.#.## ##..##.........#..##n~i..#.........#.### #.@.#...........#34.4 (21.0) #..............## #.!.#.........## .....#.####..... ##..#.#.# ..###... ...#.... ..## ###. ##..... ... #####>#..# #..n~in~i^,5.4 (22n~i2n~i ; _Found a stone staircase leading down.p~i7  ##...#..#[....####...##.......####...... #......†.##.##.. #.####...#.... ... ##....###.### ##..##.........#..## #...#.....#..#...........# ...........#!.### ......#.####.....#.##.# ##.#6.4 (1.0)p~ip~iap~i  ..##.......####...... #......†.##.##.. #.####...#............. ... ##....#.........##.### ##..##.........#..## #...#....#....# .##.........## #.......#.####.....#.##..#.#.# ..###....#.......#p~i p~iO &7p~i p~iR p~i +8.4 (2p~i` p~i\ Z _f - a viscous white potionq~i~M##...#..#[.....### ..##.......####...#. #......†.##..........##.. #.####...#.................. ##....#.........##.#.## ##..##....q~i\~...#.####............## #...#.........##q~i~;#.......#.####..... #.##..#.#.# ..###....#q~i~:.......q~i~#q~i q~ia+9.4 (1q~iFq~iiq~iM##.........##### ####...#..#[.....### ..##.......####...#. #......†.##.##q~i.. #.####...#......... ##....#.........##.#.## ##..##...............#.####............q~i.## #...#.........###.......#.####.....#.##.# ##.#q~i,q~i'40q~iq~iq~i M..#####.#.#... # ##.........q~i= ....##### ####...#..#[........###q~i) ? ..##.......####.....#. #......†.##..##.. #.####...#......... ##....##.#.## ##..#.#.####......................###...#.........###.###...#####>#q~iY q~i &1q~i q~i r~i,vM###.# #.#.##### ......#####.#.#... # ##...................##### ####...#..#[..............### ..##.......####............#. #......†.##....##.. #.####...#.......... ##....#.#.## ##.@##.#.####..#..............##..####..#.###.......2r~ir~ijr~i ###.##.# #.#.#####  #..#.####.#.#... #  ##..........#####  ##...#..#[..............#### ..##.......####.#r~i ... #......†.##..........## .. #.####...#.... ... ##....#.##.#r~i. ## ##@.##.#.. #...#r~iSw.#. #...#.#r~iv #......## #...#.r~i|..## #.......#.r~i####..... #.##..#.r~iҦ_#.# ..###...r~i #. ...#.... ..## ### r~iom # ###.r~itr~iǯ&3r~iTr~ir~iИ M.. ####.# #.#.##### .....#####.#.#... # ##...................##### r~i& K##...#..#[......### ..##.......####...#. #......†.##..........##.. #.####...#...............r~iU ... ##.@..#### ##..#.r~iw _#.###...#...........#.r~i .#r~i (...#....r~iʙ D r~iM r~i &4r~i! r~i r~iz M###.#...## ....##.. ####.##... #.#.##### .....#........####.#.#... # ##.............##### ##...#..#[..............### ..##.......####............#. #......†.##..........##.. #.####..@#......... ##....### ##..#.#...#.........#.###..#.#.#r~iы <5r~iH r~i s~i#.#.##  #...##..# #.#.# # ###.##........# #.#.#####  #..#........####.#.#... # ##............#####  ##...#..#[... ..##.####. ... #......†.##.## .. #.####.@.# ... ##....#.##. ## ##..##.#.. #...#.#. #...#.# #.....## #...#..## #.......#.####.....~i]40m #.##..#.#.# ..###s~ik<6s~is~is~i-"#.#.##  #...##.# #.#.# # ###.##........# #.#.#####  #..#.####.#.#... # ##...##### ##...#..#[... ..##.#### ... #......†.##.## .. #.####@..# ... ##....#.## ## ##..##.# #...#.#. #...#. #...... #...#...## #.......#.####.....~i";49m #.##..#.#.# ..###7s~iy!M........#†# # #####.#...## ..... ####.## #.#.##### ...#........####.#.#... ###...................##### ##...#..#[.....## ..#.####... #.....@†.####.. #.####...#....... ##....### ##..##.........#.. ...#....#.8s~i": M#.†..... ........#.†# # #####.#..........## ....##..#.# ####.##........# #.#.##### ...#........####.#.#... ###...................##### ##...#..#[.......## ..#.####... #......†.####.. #.####...#....... ##....#.........### ...#.9s~iq} iM#...###### #.†...... ........#.......†# # #####.#..........## ....##...#.# ####.##........# #.#.##### ...#........####.#.#... ###.........##### ##...#..#@.......## ..#.####..... #......†.####.. #.####...#................# ....50s~i W _You see here a +0 pair of gloves.s~i"pM..#...####### #...###### #.†..... ........#†# s~i## #####.#...## ... ####.#s~i# #.#.##### ...#####.#.#... ###........##### ##...#..#[.....##s~i# ..##.......####....s~i#... #......†.##..........####...#s~i*$s~i+s~it,-1 _s~i3s~iZ4s~iYM#...#.# ..#...####### #...###### #.†..... ........#†# # #####.#...## ... ####.# #.#.##### ...#####.#.#... ###.........##### ##...#..#[.....##..##.......####..............# .#...2t~icBM#..#...#.# ..#...####### #...###### #.†..... ........#†# # #####.#...## ... ####.# #.#.##### ...#####.#.#... ###...................##### ##...#..#[..............###. ##...#.###..#3t~iSGM....##..#...#.# ..#...####### #...###### #.†..... ........#†# # #####.#...## ... ####.# #.#.##### ...#####.#.#... ###...................#####...#.. #.#.. ##...t~img<4t~iPvt~i(t~ip)%Mt~i)####..#..t~i) ....#t~i/* #..t~ih*)#...#.# t~i*a..#...####### t~i*#...#t~i+ #####t~iO+ t~i+#.†t~i+,.....t~i+ t~i/,........#t~ic,6†# t~i,# t~i,%#####.#...t~i-J## .t~iO- ..t~i-- #t~i- ###.#t~i-U #.#.##### .t~i>.w#..#........####.#.#... #t~ir. t~i..t~i.#t~i/#t~iH/#.####...t~ix/t~i ;t~iS<t~i<5t~iEt~iqGt~iuZFM #....# ####..#......##..#...#.# ..#...####### #...####### #.†.....# ........# # #####.#...## ...# ####.##........# #.#.##### ..#......†.6 _You see here a ball python corpse.t~iE} #....#.##..#...# #.#.# #....#.#...# #....#...#.# #......#...####### #....#...#.###### #......#.†.# # #.#†# ##.#.##  #...##.# #.#.# # ###.##.# #.#.##### #..#.####.#.#... ##..##### ##...#..#[.... ..##.......#### ... #......†.##.7 _v~itX[?25h[?0c  Search for what [? for help]? w~i[?25l[?1c1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 2 boomerangsw~i= Level 1 of the Dungeon<>>>>(Press ? for help) #####  #...##  #....###  #..#.(.#  #....#.#  w~i= #####..#...#  #........#.###########  #....#.#...##........#  #....#...#.##########........#  #......#...########................#  w~i> 7#....#...#.......#######.......#........# w~i6> > #......#.†............#w~iU> I#  #.......#........#  w~is> #........#......@†#  #..  #.......####.#####  w~i> ######.#..........##    ....#####.......# #.#  w~i> #...##........# #.#.#  #.....†.........# #.#  w~i> ###.##........# #.#.#####  ....#..........# #.#  w~i> ~#..#........####.#.#...   # ##...######## ##.#  w~i? ^##...................##### ##..############..#  w~i?  ##...#..#[..............####...# ##......##.##   ..##.......####............#.#.###.>........#   ... #......†.##..........##.....##..........##   .. #.####...#................####......>...#   ...  ##....#.........##.#..###..........#y~i7jetgatling67 the TrooperDraconianHealth: 27/27 ========================Magic: 2/2========================AC: 5Str: 16EV: 9Int: 12SH: 4Dex: 8XL:  2 Next: 34% Place: Dungeon:1Time: _w - 2 potions of heal wounds (gained 1) _Found a stone staircase leading down. _f - a viscous white potion _You see here a +0 pair of gloves. _You see here a ball python corpse.  Search for what [? for help]? boomy~i@y~iIy~i{g _y~i~,y~i]y~iy~iy~i)y~iy~i y~i,y~iy~i5y~i,y~iEy~iVy~iy~ity~iQy~i%y~i ,y~iy~iy~iBy~iy~i>,y~iy~isy~iBy~iy~i#By~iXy~i: ######...###....####..#.@.#y~iNoise: --------- 269.4 (12.0)#....#.#a) +0 spear#####..#...#Nothing quivered#........#.##....#.#...##....#...#.##......#...########....#...#.......#######......#.†............#y~iyy~iP _You see here 2 boomerangs.z~i!z~i/"70.0)Throw: 2 boomerangsz~iU)z~id* z~i*B_f - 2 boomerangsz~i23z~i4z~ia:z~iU<z~i@Bz~iAz~i B{~i{~i.{~i{~i{~i!{~iY{~i {~i! {~i$ {~i {~i{~i{~i{~i{~i{~i{~i{~i{~i,{~i{~id{~i[",{~i$${~ii&{~i`(,{~i){~i,{~i.{~i6/{~i0{~i3{~i{5,{~i7{~i 9{~i=B{~i?{~iUA{~iA{~iB{~iKE{~i){~i{~i[{~i҉{~i  You encounter a kobold. It is wielding a +0 short sword and quivering stones.{~i=#....#...#.......#######......#.†............##........#.......†###..######.#..........###...##........# #.#.####.##........# #.#.# #..#........####.#.# ##.................. ##@..#..#[................##.......####.... ....... #......†.##..... ....... #.####...#......{~i.4 ..........# ##....#.... .......#### ##..##.... K   kobold (missile, asleep) ....... #...#.... .....K. #...#.... #........{~is0844.0){~iE35.4 (15 _{~i{~iK|~i#....#...#.......######jetgatling67 the Trooper#......#.†............#Draconian#........#.......†###..Health: 27/27 ========================######.#..........##Magic: 2/2========================#...##........# #.#.# AC: 5Str: 16###.##........# #.#.# EV: 9Int: 12#..#........####.#.# SH: 4Dex: 8##.................. XL:  2 Next: 34% Place: Dungeon:1##@..#..#[......... Noise: ---|~i7------  Time: 285.4 (0.0)......*##.......####.... a) +0 spear......* #......†.##..... Throw: 2 boomerangs......* #.####...#............*...# ##....#.........*.#### ##..##.... K   kobold (missile, asleep).....*.#...#.........K.#...#....#........ _You encounter a kobold. It is wielding a +0 short sword and quivering stones.Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 98% to  hit)|~i+ #....#...#.......######jetgatling67 the Trooper#......#.†............#Draconian#........#.......†###..Health: 27/27 ========================######.#..........##Magic: 2/2========================#...##........# #.#.# AC: 5Str: 16###.##........# #.#.# EV: 9Int: 12#..#........####.#.# SH: 4Dex: 8##.................. XL:  2 Next: 34% Place: Dungeon:1##@..#..#[......... Noise: ---|~i+ ------  Time: 285.4 (0.0)......(##.......####.... a) +0 spear......( #......†.##..... Throw: 2 boomerangs......( #.####...#............(...# ##....#.........(.#### ##..##.... K   kobold (missile).....(.#...#.........K.#...#....#........Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 98% to  hit)  You throw a boomerang. The boomerang hits the kobold.  The kobold shouts!|~i r......K|~i K.  Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 98% to  hit)  You throw a boomerang. The boomerang hits the kobold.  The kobold shouts!  The kobold is heavily wounded.|~i |~i" ===6.7 (1.3 _|~i |~i }~i'F#....#...#.......######jetgatling67 the Trooper#......#.†............#Draconian#........#.......†###..Health: 27/27 ========================######.#..........##Magic: 2/2========================}~i#...##........# #.#.# AC: 5Str: 16###.##........# #.#.# EV: 9Int: 12#..#........####.#.# SH: 4Dex: 8##.................. XL:  2 Next: 34% Place: Dungeon:1##@..#..#[......... Noise: ==-------  Time: 286.7 (0.0)......*##.......####.... a) +0 spear......* #......†.##..... Throw: 2 boomerangs......* #.####...#............*...# ##....#..........*#### ##..##....}~i[m K   kobold (missile)......K#...#...........#...#....#........ _The kobold is heavily wounded.Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,40% to hit)}~iHG#....#...#.......######jetgatling67 the Trooper#......#.†............#Draconian#........#.......†###..Health: 27/27 ========================######.#..........##Magic: 2/2========================#...##........# #.#.# AC: 5Str: 16###.##........# #.#.# EV: 9Int: 12#..#........####.#.# SH: 4Dex: 8##.................. XL:  2 Next: 34% Place: Dungeon:1}~iޖ:##@..#..#[......... Noise: ==-------  Time: 286.7 (0.0)......(##.......####.... a) +0 spear......( #......†.##..... Throw: 2 boomerangs......( #.####...#............(...# ##....#..........(#### ##..##.... K   kobold (missile)......(#...#.........(.#...#....#........ }~i:_The kobold is heavily wounded.Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,40% to hit)}~i r.....K.}~i! 1K.  Throw: 2 boomerangs  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,40% to hit)  You throw a boomerang. The boomerang barely misses the kobold.}~id" 6K.}~i~* }~i+ =--8.1 (1.4 _}~i: }~i; ~iPx#....#...#.......######jetgatling67 the Trooper#......#.†............#Draconian#........#.......†###..Health: 27/27 ========================######.#..........##Magic: 2/2========================#...##........# #.#.# AC: 5Str: 16###.##........# #.#.# EV: 9Int: 12#..#........####.#.# SH: 4Dex: 8##.................. XL:  2 Next: 34% Place: Dungeon:1##@..#..#[......... Noise: ---~ix------  Time: 288.1 (0.0)......*##.......####.... a) +0 spear......* #......†.##..... Throw: 2 boomerangs......* #.####...#............K...# ##....#...........#### ##..##.... K   kobold (missile).......#...#...........#...#....#........ _You throw a boomerang. The boomerang barely misses the kobold.Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (moderatelywounded, 40% to hit)~i#....#...#.......######jetgatling67 the Trooper#......#.†............#Draconian#........#.......†###..Health: 27/27 ========================######.#..........##Magic: 2/2========================#...##........# #.#.# AC: 5Str: 16###.##........# #.#.# EV: 9Int: 12#..#........####.#.# SH: 4Dex: 8##.................. XL:  2 Next: 34% Place: Dungeon:1##@..#..#[......... Noise: ---~iA------  Time: 288.1 (0.0).......##.......####.... a) +0 spear....... #......†.##..... Throw: 2 boomerangs....... #.####...#............)...# ##....#...........#### ##..##.... K   kobold (missile).......#...#...........#...#....#........Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (moderatelywounded, 40% to hit)  You throw a boomerang. The boomerang hits the kobold.  You kill the kobold!~i"r(((~is 0...~iW} ~iz <79.5 (1.4 _~iƈ ~i9 ~i~~i4   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.6  25%  +1   l - Spellcasting   0.0    -1           b - Axes   1.1     0      ~i  c * Polearms   2.0  50%   0       d - Staves   1.1     0       e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1  ~ij             g - Short Blades   0.7     0       h - Long Blades   0.2     0          ~i$     i - Dodging   0.0    -1  ~i}    j + Shields~i3.2  25%   0      ~i k - Stealth   0.4     0  ~i        ~ix!            ~i        ~iThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  ~i[?] Help[=] set a skill target  ~i]}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets~i~iV~i#....#...#.......######jetgatling67 the Trooper#......#.†............#Draconian#........#.......†###..Health: 27/27 ========================######.#..........##~i }Magic: 2/2========================#...##........# #.#.# AC: 5Str: 16###.##........# #.#.# EV: 9Int: 12~i"#..#........####.#.# SH: 4Dex: 8##.................. XL:  2 Next: 37% Place: Dungeon:1##@..#..#[......... Noise: ---------  Time: 289.5 (0.0).......##.......####.... a) +0 spear....... #......†.##..... Throw: 2 boomerangs....... #.####...#............)...# ##....#...........#### ##..##.... .......#...#.... .......#...#.... #........ Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (moderatelywounded, 40% to hit)  You throw a boomerang. The boomerang ~iKhits the kobold. _You kill the kobold!~i~iB~i~ip~i! 3~iʥ ~i ~i ~i ,~iU ~iU ~i ~iմ ~i6 ~i ,~iù ~i ~i ~i ~i ~i ~i ~i ~i ~i ~i ,~i ~i$ ~i ~i, ~i ~i ~i ~iA ~i ~i ~i} ~i ~i ~i ~i ,~iV ~i( ~i f  You encounter a quokka.~i* g  #.........##.####...#.   #........)...# ##....   #.........#### ##..#   #.........# #...  ........# #...  ###.##### #...  ~i j #.# #...   #.# #   #@# #.##..#   #.# #. ...#   #.# # ###   #.# ###   #.#   #..r   quokka (asleep)  ~i)  #.#   r.# ~iS , ~i( k910.0)r.~i `r~i 5300.5 (11 _~i0 ~i ~i] #.........##.####...#. jetgatling67 the Trooper  #........)...# ##.... Draconian  #.........#### ##..# Health: 27/27 ========================  #.........##... Magic: 2/2========================  #.........##... AC: 5Str: 16  #####.######... EV: 9Int: 12  #.##... SH: 4Dex: 8  #.##...... XL:  2 Next: 37% Place: Dungeon:1  #@##.##..# Noise: ---------  Time: 300.5 (0.0)  #*##.[39;49~iJ^Lm ...# a) +0 spear  #*## ###.. Throw: 2 boomerangs  #*####  #*#  #*.r   quokka  #r#  ..#  _You kill the kobold! _You encounter a quokka.Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (35% to hit)~if; #.........##.####...#. jetgatling67 the Trooper  #........)...# ##.... Draconian  #.........#### ##..# Health: 27/27 ========================  #.........##... Magic: 2/2========================  #.........##... AC: 5~iEgoStr: 16  #####.######... EV: 9Int: 12  #.##... SH: 4Dex: 8  #.##...... XL:  2 Next: 37% Place: Dungeon:1  #@##.##..# Noise: ---------  Time: 300.5 (0.0)  #(##. ...# a) +0 spear  #(#~ig"# ###.. Throw: 2 boomerangs  #(####  #(#  ~ig#(.r   quokka  ~ig#r#  ..#  ~i h{Throw: 2 boomerangsPress: ? - help, Q - select action~i-hWShift-Dir - straight lineAim: a quokka (35% to hit)  ~iMhYou throw a boomerang. The boomerang hits the quokka.  The quokka is heavily wounded.~iC.....~iBr.~iT@r.~i~ig41.8 (1.3 _~i~i~i ( #.........##.####...#. jetgatling67 the Trooper  #........)...# ##.... Draconian  #.........#### ##..# Health: 27/27 ========================  #.........##... Magic: 2/2========================  #.........##... AC: 5Str: 16  #####.######... EV: 9Int: 12 ~i  #.##... SH: 4Dex: 8  #.##...... XL:  2 Next: 37% Place: Dungeon:1  #@##.##..# Noise: ---------  Time: 301.8 (0.0)  #*##. ...# a) +0 spear  #*## ###.. Throw: 2 boomerangs  #*####  #r#  #..r   quokka  #.#  ..#  You throw a boomerang. The boomerang hits the quokka. _The quokka is heavily wounded.Throw: 2 boomerangsPress: ? - help, Q - select action~iB Shift-Dir - straight lineAim: a quokka (heavily wounded, 35% to hit)~i>e  #.........##.####...#. jetgatling67 the Trooper  #........)...# ##.... Draconian  #.........#### ##..# Health: 27/27 ========================  #.........##... Magic: 2/2========================  #.........##... AC: 5Str: 16  #####.######... EV: 9Int: 12  #.##... SH: 4~i*f ?Dex: 8  #.##...... XL:  2 Next: 37% Place: Dungeon:1  #@##.##..# Noise: ---------  Time: 301.8 (0.0)  #(##. ...# a) +0 spear  #(## ###.. Throw: 2 boomerangs  #(####  #(#  #(.r   quokka  #(#  .(#  ~ipf .You throw a boomerang. The boomerang hits the quokka. _The quokka is heavily wounded.Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight line~if kAim: a quokka (heavily wounded, 35% to hit)~i ...r...~i Mr. _The quokka is heavily wounded.  Throw: 2 boomerangs  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a quokka (heavily wounded, 35% to hit)  You throw a boomerang. The boomerang misses the quokka.~i ~i 43.2 (1.4 _~i[ ~i ~i#; #.........##.####...#. jetgatling67 the Trooper  #........)...# ##.... Draconian  #.........#### ##..# Health: 27/27 ========================  #.........##... Magic: 2/2========================  #.........##... AC: 5~i$Str: 16  #####.######... EV: 9Int: 12  #.##... SH: 4Dex: 8  #.##...... XL:  2 Next: 37% Place: Dungeon:1  #@##.##..# Noise: ---------  Time: 303.2 (0.0)  #*##. ...# a) +0 spear  #*## ###.. Throw: 2 boomerangs ~i8% #r####  #.#  #..~iv%r   quokka  #.#  ..#  ~i%Aim: a quokka (heavily wounded, 35% to hit) _You throw a boomerang. The boomerang misses the quokka.~i%Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (heavily wounded, 35% to hit)~i4; #.........##.####...#. jetgatling67 the Trooper  #........)...# ##.... Draconian  #.........#### ##..# Health: 27/27 ========================  #.........##... Magic: 2/2========================  #.........##... AC: 5~iQ6Str: 16  #####.######... EV: 9Int: 12  #.##... SH: 4Dex: 8  #.##...... XL:  2 Next: 37% Place: Dungeon:1  #@##.##..# Noise: ---------  Time: 303.2 (0.0)  #(##. ...# a) +0 spear  #(## ###.. Throw: 2 boomerangs  #(####  #(#  ~i6N#(.r   quokka  #(#  .(#  Throw: 2 boomerangs~i,7NPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (heavily wounded, 35% to hit)  You throw a boomerang.  The boomerang closely misses the quokka.~i..r....~i;Br.~i@r.~ik~i44.5 (1.3 _~i~ik~i]  You closely miss the quokka.The quokka is heavily wounded.~i5=5.6 (1.1~iq~iM4 _You block the quokka's attack.~iظ~ †You hit the quokka.~i)~ic54460~i~iKJ _You kill the quokka!~i&~i@'~i-,~i2.H _No target in view!~iC4~i~iH _No target in view!~i…I~iz~i~iʍ: _~i3b  You see here a quokka corpse.~iӏ~iN _~i~i~i~i,~iG~i...# #..####.##### # #.# #... #.# #... #.# #.##..# #†# #. ...## ### ### -9.6 (3........ .⌠._.. ~il..##......## ..⌠.... ...... ...... ...~i~i_F-10.6 (4~i~i%< _Found a faded altar of an unknown god.~i~ic~i~iR~i~i,~i $ ~iA _Found 3 poisoned darts.~ic"~i"~i#~i&~i(i  You encounter a hobgoblin.~i. #.# #...# #.# #.......# #.# #.##..#.# #†# #. ...# ~i/;#.##### # ###.... #.#...##### #### #.#.....⌠.#  #..........  #.#@⌠._....~i/ ...## ..(.## ..⌠...g #.... #.....# #.... .....# #.... ..g   hobgoblin (asleep) #.... .. .. ~ip3 ~i<6+2.6 (2~iM723.6 (3 _~i<8_~i >~iq#.##...#. jetgatling67 the Trooper#.##.......# Draconian#.##.##..#.# Health: 27/27 ========================#†##. ...#.. Magic: 2/2========================#.##### # ###.... AC: 5Str: 16#.#...##### ##### EV: 9Int: 12#.#.....⌠.#SH: 4Dex: 8#..........XL:  2 Next: 44% Place: Dungeon:1#.#@**_....Noise: ---------  Time: 313.6 (0.0)...##..***..a) +0 spear..(.## ..⌠..*gThrow: 2 boomerangs[1~ij2;10H#.... #.....##.... .....##.... ......g   hobgoblin (asleep)#.... .......... _Found 3 poisoned darts. _You encounter a hobgoblin.Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)~i ~#.##...#. jetgatling67 the Trooper#.##.......# Draconian#.##.##..#.# Health: 27/27 ========================#†##. ...#.. Magic: 2/2========================#.##### # ###.... AC: 5Str: 16~iC #.#...##### ##### EV: 9Int: 12#.#.....⌠.#SH: 4Dex: 8#..........XL:  2 Next: 44% Place: Dungeon:1#.#@((_....Noise: ---------  Time: 313.6 (0.0)...##..(((..a) +0 spear..(.## ..⌠..(gThrow: 2 boomerangs#.... #.....#~i 7#.... .....##.... ......g   hobgoblin#.... ..........  Throw: 2 boomerangs~i Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  ~i QYou throw a boomerang.  The boomerang hits the hobgoblin but does no damage.~i X⌠.....g~i g.  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (asleep, 98% to hit)  You throw a boomerang.  The boomerang hits the hobgoblin but does no damage.hobgoblin shouts!g.~i! ~i ===5.0 (1.4 _~i ~iR ~i|#.##...#. jetgatling67 the Trooper#.##.......# Draconian#.##.##..#.# Health: 27/27 ========================#†##. ...#.. Magic: 2/2========================~iI#.##### # ###.... AC: 5Str: 16#.#...##### ##### EV: 9Int: 12#.#.....⌠.#SH: 4Dex: 8#..........XL:  2 Next: 44% Place: Dungeon:1~i3c#.#@*._....Noise: ==-------  Time: 315.0 (0.0)...##.**....~i` a) +0 spear..(.## ..⌠*g..Throw: 2 boomerangs~iC#.... #.....##.... .....##.... ......g   hobgoblin~ibf#.... ..........  The boomerang hits the hobgoblin but does no damage. _The hobgoblin shouts!  Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (50% to hit)~i#.##...#. jetgatling67 the Trooper#.##.......# Draconian~i:#.##.##..#.# Health: 27/27 ========================#†##. ...#.. Magic: 2/2========================#.##### # ###.... AC: 5Str: 16~i#.#...##### ##### EV: 9Int: 12#.#.....⌠.#SH: 4Dex: 8~i-#..........XL:  2 Next: 44% Place: Dungeon:1#.#@⌠._....Noise: ==-------  Time: 315.0 (0.0)...##.......a) +0 spear..(.## ..⌠....Throw: 2 boomerangs~i_#.... #.....##.... .....##.... ......~ig   hobgoblin#.... .....~i0.....  Throw: 2 boomerangs~iwPress: ? - help, Q - select actionShift-Dir - straight line~i(yAim: a hobgoblin (50% to hit)  You throw a boomerang. The boomerang hits the hobgoblin.  ~i_?You kill the hobgoblin!~imP((((~iK.⌠....~i׊*.~izb8--6.3 (1.3 _~i-I~i~iB~iwB  There is a dry fountain here.~i~i _~i~i#.# #...#..#.# #.......##.# #.##..##†# #. ...#..#.##### # ###..#.#...##### #####>#.#.....⌠.#.#~i;{#....###.#.⌠@_....# --8.3 (2.0...##.......# ..(.###..⌠....# #.... ##.....##~i<#.... ##.... .......##.... .......#.......#~is~i!~i~i*#.# #...#.#.# #.#.##.# #.##..#.#.# #†# #. ...#.... #.##### # ###.#.#...##### #####>#.#.#.....⌠.#.# .#.#.# ~ig+1# #.#.⌠.@....# ...##.# ..(.###..⌠....# #.... .# .~i+ ~i2~i3+9.3 (1~i'8~i=d _There is a faded altar of an unknown god here.~i  _There is a dry fountain here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Dithmenos, (b) Uskayaw or (c) Sif Muna, but you can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.~i ~i_ Dithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. ~i| You can mislead enemies by swapping places with your shadow. (4 MP, 2 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrath~i#~i#.##...#.... jetgatling67 the Trooper#.##.......#.## Draconian#.##.##..#.#.# Health: 27/27 ========================#†##. ...#.... Magic: 2/2========================#.##### # ###....... AC: 5Str: 16~i#.#...##### #####>#. EV: 9Int: 12#.#.....⌠.#.#.#. SH: 4Dex: 8#...........## XL:  2 Next: 48% Place: Dungeon:1#.#.⌠.@....#Noise: ---------  Time: 319.3 (0.0)...##.......#a) +0 spear..(.###..⌠....#Throw: 2 boomerangs#.... ##.....##~iC#.... #.....##.... .......##.... .......#~ix........# _There is a dry fountain here. _There is a faded altar of an unknown god here.  ~iThis altar belongs to (a) Dithmenos, (b) Uskayaw or (c) Sif Muna, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.~iٗ~i ~i Uskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. ~iE Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP)[!]: Overview|Powers|Wrath~iK~i{#.##...#.... jetgatling67 the Trooper#.##.......#.## Draconian#.##.##..#.#.# Health: 27/27 ========================#†##. ...#.... Magic: 2/2========================#.##### # ###....... AC: 5Str: 16#.#...##### #####>#. EV: 9Int: 12#.#.....⌠.#.#.#. SH: 4Dex: 8#...........## XL:  2 Next: 48% Place: Dungeon:1~iY(#.#.⌠.@....#Noise: ---------  Time: 319.3 (0.0)...##.......#a) +0 spear..(.###..⌠....#Throw: 2 boomerangs~i #.... ##.....###.... #.....##.... .......#~i'#.... .......#........# _There is a dry fountain here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Dithmenos, (b) Uskayaw or (c) Sif Muna, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.~i,' ~iN( Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath~iU ~i<] #.##...#.... jetgatling67 the Trooper#.##.......#.## Draconian#.##.##..#.#.# Health: 27/27 ========================#†##. ...#.... Magic: 2/2========================#.##### # ###....... AC: 5Str: 16#.#...##### #####>#. EV: 9Int: 12~i] #.#.....⌠.#.#.#. SH: 4Dex: 8#...........## XL:  2 Next: 48% Place: Dungeon:1#.#.⌠.@....#Noise: ---------  Time: 319.3 (0.0)...##.......#a) +0 spear..(.###..⌠....#~i] Throw: 2 boomerangs#.... ##.....##~i^ #.... #.....##.... .......##.... .......#~i7^ i........# _There is a dry fountain here. ~i^ L_There is a faded altar of an unknown god here.  This altar belongs to (a) Dithmenos, (b) Uskayaw or (c) Sif Muna, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.~i]~i^ Uskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP)[!]: Overview|Powers|Wrath~if~i2  Worshippers of Uskayaw can stomp to damage foes around them, and rapidly move through a line of creatures while confusing them. When a worshipper's dance reaches a certain point, Uskayaw will immediately stop all foes so thatr may take a solo. As the dance continues, Uskayaw will link the emotions of foes, forcing them to share their pain. The duration of these effects will ~i(3 increase with Invocations skill, and as long as the intensity of the dance is sufficient they may be repeated after a short time. If the dance continues further, Uskayaw allows worshippers to end it by melding with and then violentlyexploding from a foe, killing it instantly. Uskayaw especially likes it when you hurt your foes; however, effects that causedamage over time do not interest Uskayaw. ~i3 FOverview|Powers1~i1~iA#.##...#.... jetgatling67 the Trooper#.##.......#.## Draconian#.##.##..#.#.# Health: 27/27 ========================#†#1~iѩ#. ...#.... Magic: 2/2========================#.##### # ###....... AC: 5Str: 16#.#...##### #####>#. EV: 9Int: 12#.#.....⌠.#.#.#. SH: 4Dex: 8#...........## XL:  2 Next: 48% Place: Dungeon:11~i?#.#.⌠.@....#Noise: ---------  Time: 319.3 (0.0)...##.......#a) +0 spear..(.###..⌠....#Throw: 2 boomerangs#.... ##.....##1~iW`#.... #.....#1~imy#.... .......##.... .......#1~i/........# 1~i_There is a dry fountain here. _There is a faded altar of an unknown god here.  1~irThis altar belongs to (a) Dithmenos, (b) Uskayaw or (c) Sif Muna, but you can'ttell which.1~iĪRPress the corresponding letter to learn more about a god, or press enter to1~i٪2convert or escape to cancel.4~iNP  Okay, then.4~iN4~irT4~i^. _4~i# 4~i 4~i 4~iӾ 4~i 4~ij P _4~i 4~i 4~i 4~i 4~i< 4~i 4~i) 4~i 4~i 4~i/ 4~i 4~i 4~i1 4~i 4~i< 4~i 4~i 4~i 4~i 4~ix 4~i 4~i 4~i 4~iZ 4~i 4~i 4~i 4~ix 4~i 4~i 4~i 4~ia 4~i 4~im 4~i 4~i 4~iQ 4~i 4~ii 4~i 4~i4~i4~i4~i4~i4~i,4~i;4~i 4~ix 4~i 4~i 4~iz4~i4~i@4~i4~i4~i],4~i@B4~i4~i4~i4~i_,4~i4~i~4~i 4~i 4~i!4~i"4~iI$4~i$4~iS%4~iD&4~i(B4~i*4~i+4~i+4~iA,4~iT/4~iC04~i0,4~iQ24~i34~iG34~i34~i:4~i;4~i=4~iJ=4~i@X4~iNA4~iMB4~iC4~i?C4~i|C4~i*I4~iK  You encounter a goblin. It is wielding a +0 dagger.4~isQ#.......#  #..⌠....#  ##.....##  ##.....##  #.......# #.......# ........# ########### ##......######..  ##...#.........@......g##########... #.......... 4~i R`#.......... #.......... #...g   goblin (asleep) ########### 4~iU8g.48.3 (29.0)4~iI[Qg4~i[5==9.3 (304~i`4~i1f( _The goblin shouts!7~iآ#.......#jetgatling67 the Trooper #..⌠....#Draconian ##.....##Health: 27/27 ======================== ##.....##Magic: 2/2======================== #.......#AC: 5Str: 16 #.......#7~iMEV: 9Int: 12 ........# ###########SH: 4Dex: 8 ##......######..........XL:  2 Next: 48% Place: Dungeon:1  ##...#.........@*****g.Noise: ==-------  Time: 349.3 (0.0)7~i############..........a) +0 spear#..........Throw: 2 boomerangs#..........#..........#..........g   goblin7~iţ###########You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  7~iThrow: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)7~ih#.......#jetgatling67 the Trooper #..⌠....#Draconian ##.....##Health: 27/27 ======================== ##.....##Magic: 2/2======================== #.......#AC: 5Str: 16 #.......#EV: 9Int: 12 ........# ###########SH: 4Dex: 8 ##......######..........XL:  2 Next: 48% Place: Dungeon:1  ##...#.........@(((((((7~iiNoise: ==-------  Time: 349.3 (0.0)############..........a) +0 spear#..........Throw: 2 boomerangs#..........#..........#..........g   goblin###########You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)7~i ,.....g.7~i!Mg. _The goblin shouts!  Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (40% to hit)  7~i"^You throw a boomerang. The boomerang misses the goblin.7~i'7~iz(>--50.7 (1.4 _7~it-7~i.7~iF #.......#jetgatling67 the Trooper 7~i&G G#..⌠....#Draconian ##.....##Health: 27/27 ======================== ##.....##Magic: 2/2======================== #.......#AC: 5Str: 16 #.......#7~iXG EV: 9Int: 12 ........# ###########SH: 4Dex: 8 ##......######..........XL:  2 Next: 48% Place: Dungeon:1  7~izG b##...#.........@****g..Noise: ---------  Time: 350.7 (0.0)############..........a) +0 spear7~iG #..........Throw: 2 boomerangs#..........7~iG f#..........#..........7~iG [g   goblin###########7~iG Aim: a goblin, wielding a +0 dagger (40% to hit) _You throw a boomerang. The boomerang misses the goblin.Throw: 2 boomerangs7~iH wPress: ? - help, Q - select actionShift-Dir - straight line7~i;H MAim: a goblin, wielding a +0 dagger (40% to hit)7~i& #.......#jetgatling67 the Trooper #..⌠....#Draconian ##.....##Health: 27/27 ======================== ##.....##Magic: 2/2======================== #.......#AC: 5Str: 16 7~i ( u#.......#EV: 9Int: 12 ........# ###########SH: 4Dex: 8 ##......######..........XL:  2 Next: 48% Place: Dungeon:1  ##...#.........@....)..Noise: ---------  Time: 350.7 (0.0)############..........a) +0 spear#..........Throw: 2 boomerangs#..........#..........#..........g   goblin###########Throw: 2 boomerangsPress: ? - help, Q - select action7~ik( Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)  You throw a boomerang. The boomerang hits the goblin.  You kill the goblin!7~i- C((((7~i "....7~i 7~i" 4512.0 (1.3 7~i{ _7~i] 7~i 9~iE 9~i 9~i 9~i 9~iy 9~iџ 9~iq n9~iפ 9~id 9~i 9~i 9~i 9~i ,9~i 9~i 9~i ,9~i} 9~iB 9~i 9~i\ 9~iY 9~i 9~i ,9~i 9~i X9~i 9~i" 9~if 9~iA 9~i 9~i 9~ip 9~i+ 9~i 9~i 9~i 9~i 9~il 9~i 9~i 9~il 9~i 9~iu 9~i 9~ii 9~i 9~i ,9~i 9~i# 9~i 9~i 9~iF 9~iS 9~it 9~i 9~i 9~i8 9~i 9~i8 9~il 9~i ,9~i 9~i  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (40% to hit)  You throw a boomerang. The boomerang hits the goblin. _You now have 37 gold pieces (gained 16).9~ix 39~i& 9~i 9~iS 9~i 9~i 9~i2 9~i 9~i 9~i; 9~i^ 9~i. 9~if 9~i 9~i 9~i 9~i 9~i 9~i 9~i" X9~i3 ,9~i 9~i 9~i 9~i 9~i 9~i" 9~io 9~i 9~i0 L _You now have 38 gold pieces (gained 1).9~i# 39~i 9~il 9~i 9~i$ 9~i 9~i9 9~i} 9~i 9~i` 9~i- 9~ix! 9~i! 9~i5" 9~i# 9~i$ 9~i% 9~i% 9~iu' 9~iU( ,9~i( 9~i) 9~iH* 9~it* 9~i* 9~iz, 9~i,- 9~il- 9~i- 9~i|. 9~i/ 9~iT/ 9~iv/ 9~i(0 9~i0 9~i1 9~i1 9~i2 9~i4 9~i_4 9~i4 9~i8 9~iT: 9~i: 9~i!; 9~i= 9~i> 9~i> 9~i? 9~ifA 9~iC 9~iTC 9~i4D 9~iE 9~i G 9~iGG 9~iG 9~iI 9~iJ 9~iJ 9~iK 9~iNN 9~iO 9~iO 9~iP 9~iuQ 9~iER 9~iR 9~iR 9~iT 9~iY 9~i*Z 9~iWZ 9~iZ 9~i\ 9~i)^ T  You encounter an endoplasm.9~ib^ 9~ie  #..............## ##. ####...#.........### #.. #.......#.####.....#### #..  ##.##..#.#.###..###....# #..  #......#....#..## ####.####.. # #..###..........######...##.. #####..# #####>#..#.............. ..⌠.#.## #.#.....#######.#### ......# #@###.... #.#### _....## #J..# ###. #....+ .....### .####...# ⌠....### ..##...# ....## #.##...# ....##[39;9~ie 49m #.##...+ J   endoplasm (asleep) .....# ###......# .....###....#..## .....# #############..........9~ig 1402.0 (50.0)9~ih 33.0 (51 _9~i m # _9~iun ;~i##..............## ##. jetgatling67 the Trooper;~iL####...#.........### #.. Draconian#.......#.####.....#### #.. Health: 27/27 ========================##.##..#.#.###..###....# #.. Magic: 2/2========================;~i#......#....#..## ####.####.. AC: 5Str: 16 ;~i&# #..###..........######...##.. EV: 9Int: 12 ;~iI#####..# #####>#..#.............. SH: 4Dex: 8 ;~iX..⌠.#.## #.#.....#######.#### XL:  2 Next: 51% Place: Dungeon:1 ......#;~i\#@###.... #.#### Noise: ---------  Time: 403.0 (0.0) _....##;~i#J*.# ###. #....+ a) +0 spear .....#;~i#..##.####...# Throw: 2 boomerangs ;~i⌠....####..##...# ....###.##...# ....##;~i\s#.##...+ J   endoplasm (asleep) .....####......# .....###....#..## .....# #############.......... ;~iGb_You now have 38 gold pieces (gained 1). _You encounter an endoplasm.Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit);~i$##..............## ##. jetgatling67 the Trooper####...#.........### #.. Draconian#.......#.####.....#### #.. Health: 27/27 ========================##.##..#.#.###..###....# #.. Magic: 2/2========================#......#....#..## ####.####.. AC: 5Str: 16 # #..###..........######...##.. EV: 9Int: 12 #####..# #####>#..#.............. SH: 4Dex: 8 ..⌠.#.## #.#.....#######.####;~i[39;49m XL:  2 Next: 51% Place: Dungeon:1 ......##@###.... #.#### Noise: ---------  Time: 403.0 (0.0) _....###J(.# ###. #....+ a) +0 spear .....##..##.####...# Throw: 2 boomerangs ⌠....####..##...# ....###.##...# ....###.##...+ J   endoplasm .....####......# .....###....#..## .....# #############..........Throw: 2 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  You throw a boomerang. The boomerang hits the endoplasm.  The endoplasm quivers.;~i(J.;~i1.J  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (asleep, 98% to hit)  You throw a boomerang. The boomerang hits the endoplasm.  The endoplasm quivers.  The endoplasm is lightly wounded.;~i4;~i<=4.3 (1.3 _;~ij5 _;~i;~i  You hit the endoplasm.  You tail-slap the endoplasm, but do no damage.The endoplasm is heavily wounded.;~i,50;~i;~iW _The endoplasm closely misses you.<~igM .  You hit the endoplasm.<~imS<~iq.86<~iu<~iwM _You kill the endoplasm!<~ik<~i<~i^ _No target in view!<~i9 <~i <~i <~i <~i <~i P _<~i ,<~i' <~i <~iT <~i <~i <~i <~i <~i <~iE <~i <~iI <~i <~in <~i <~i <~i <~i <~i <~iG <~i| <~if <~i <~i <~i" <~i <~i <~i4 <~ib <~i <~i& <~iI <~iU <~i  <~ig <~i <~i <~i8 <~i <~iz <~iP <~i <~i <~iF <~i! <~i# <~i# <~i$ <~i}& <~i( <~iB( <~i( <~iW+ <~i, <~i1- <~i- <~i. <~i/ ,<~i0 <~i2 <~i3 <~i4 <~i4 <~iK6 <~i7 ,<~i8 <~i: <~i< <~i0< <~i< <~iF> 7 _You open the door.<~il? <~i? <~iB <~iB @  There is an open door here.<~iLD <~iD  _<~iuE <~iGG <~ioH <~iH <~iDI <~iJ <~iK <~i!L <~iuL <~ilM <~iUN <~iN <~iN <~iO <~iP <~iP <~iQ <~iS <~i"U <~ikU <~iV <~iW <~iX <~iX <~iY <~iO[ <~i#\ <~ig\ <~i\ <~i~^ 7 _You open the door.<~id '#...##..<~i1e (# ................#.# ####.#######.####.# ## #.####≈≈§.§§§#.# <~ie _.# #....+.≈≈≈§≈.§.# .####...#≈.....≈### ...##...#≈≈.<.§≈# ##.##...#§...§§§###  #.##...'.≈≈§≈≈.@.#-<~ie 37.3 (31.0) <~ie ##......#≈≈≈.§≈§#.##..#####.####.# ...........#.# )# <~if #..........#.. .. #..........### .. #..........# ... <~i,f S#..........# ... #..........#<~iQf !<~ik .§###§§§≈§≈§.<~ik ≈..≈≈§§§≈≈##<~iel F-8.3 (32<~iϓ  _Found a spear. _There is an open door here.@~iz4@~i$@~i@~i@~i @~i@~i@~i;@~iP _@~i ,@~i@~i\@~iR@~i@~i[@~i:@~i`  #.####≈§≈.§§≈#.# # #....+.≈≈§§≈.§.# ..#≈.....≈### ..##...#≈≈.<.≈≈# #.##...#§.....≈### #.##...'.≈≈§≈§.'.# #......#≈≈≈§§≈≈#.# ...#..#####.####.# ..........#.# #.@# 41.0) ..........#...........#......###.........## ##........# .# #........# .# #........# .# #........########### #........# @~i@~ijN _You see here a +0 spear.A~iA~iA~iA~igA~iPA~i: _A~igA~i,A~iA~iA~iBA~iA~i`A~iA~iA~iv =  You see here a +0 spear.A~i A~iD  _A~i A~iA~iA~iA~iA~iA~iA~i A~iA~iH&@  There is an open door here.A~iM(A~i( _A~iP*A~i#/A~i 1,A~iK2A~i07A~iY9,A~ii:A~i@A~i,BB~iRB~iVB~iiB~i_B~iB~i B~i B~i< B~i{ B~ioB~i@  There is an open door here.B~iB~i, _B~iB~iB~i ,B~iB~i!B~i%"B~i\"B~i#B~i'B~ix(B~i(B~iQ)B~i,B~i.,B~in.B~id0B~ir2,B~iP3B~iN7B~i8B~i9B~io:B~i=B~i?,B~iAB~iCB~iEB~iEB~i5GB~iIB~iKB~iKB~iLB~iOB~i QB~iQB~ihRB~iTB~iV,B~iWB~iYB~iZB~iZB~i-[B~i\B~iI]B~iw]B~i]B~i_B~i aB~iLaB~ibB~i_dB~i9eB~i{eB~ieB~igB~ii,B~ikiB~ijB~iYk,B~ikB~ilB~imB~imB~inB~i_oB~irB~i\rB~iRsB~iLtB~i{u,B~ivB~iwB~iyB~iByB~iyB~i{B~i%}B~ih}B~ik~B~iB~i,B~iB~iB~iB~i!B~iB~iB~iH,B~iB~iB~iB~iߌB~iaB~iRB~ioB~iB~i~B~iB~iB~iCB~iÕB~i0B~i"B~ijB~iB~iʙB~iƚB~i0B~iiB~i̞B~i:B~ijB~iԟB~iB~iB~iOB~iB~i+B~i,B~iB~iŦB~iB~iB~ihB~iB~i|B~iB~i<B~iB~i,B~iB~iB~iCB~iB~ihB~iB~inB~iB~iB~iB~iB~iB~icB~iB~iB~iB~iB~iQB~iT,B~i:B~iB~iU,B~iB~iB~iB~i&B~iB~ilB~i,B~iB~ihB~i,B~iB~iB~iB~iWB~ieB~i B~i ,B~iPB~iQB~if,B~ioB~iB~i,B~iB~i B~i"B~i"B~i$B~i+XB~i,B~i.,B~i/B~i1B~i^3,B~i+4B~iY6B~i7,B~i|8B~i;B~i<B~i-=B~ik>B~iF@B~iA,B~iBB~iTDB~iEB~iFB~icFB~iHB~iI,B~iFJB~iLB~iM,B~i'NB~iOB~iyQ,B~iRB~iTB~iaUB~iUB~iVB~iXB~iYB~i5ZB~i[B~i]B~i^,B~i_B~ibB~icB~ihBB~ijB~ijjB~ikB~i@qXB~irB~it,B~iuB~iwB~iyB~i>zB~i{B~iB~iC,B~iwB~ilB~iWB~iB~iB~iB~iY,B~iB~iB~iF,B~i;B~iB~iޔ,B~iB~i #.#.....⌠.#.##  #...........#   #####.#.⌠._....##   #.....##.......#   #..(.###..⌠....#   #....# ##.....##   #....# ##.....##   #....# #.......#   #...@###.......#528.3 (87.0) B~i1  ####...........# #   ######......######  ##...#.......  ############  #   #   #   #B~iE B~i*B~iB~i| _There is an open door here. _You see here a +0 spear. _There is an open door here. _Done exploring.D~i`D~i=######......#####   ##...#......   ###########Z~i=w  _Done exploring. _You see here 3 poisoned darts. _g - 3 poisoned darts _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) \~iM [?25l[?1c\~iڢ 5d2\~iz \~i \~i \~i E _\~i \~ig \~iϿ \~it \~i \~i ,\~i \~i \~i ,\~iE \~i \~i \~iZ ,\~iV \~i ,\~i \~i \~ig \~i \~i \~i \~i ,\~i \~i \~iP ,\~i \~i \~iZ ,\~i \~i6\~i\~i\~i2\~i\~i\~is\~i\~i \~iW,\~i\~i\~i\~i\~iJ\~i\~i\~if\~i\~i-\~i \~iV\~i\~i"\~iQ#,\~i#\~i(,\~i )\~iR)\~ie-\~i/,\~i0\~i5\~i:B\~iM<\~i_>,\~ii?\~iD\~iF,\~iG\~iRL\~iM\~i.N\~iFO\~iS\~i>U\~iU\~iV\~iSZ\~iI\,\~i]\~i`\~iGb\~ib\~iKc\~ie\~if\~i#g\~i[h\~iek\~i?m,\~in\~io\~ip,\~iRq\~i*vX\~iw\~ifx\~ix\~ijy\~i|\~i~\~iS~\~i\~iv\~i\~iʁ\~i\~i\~i\~i\~iڇ\~i\~iZ\~i\~i\~i\~i,\~iz\~i\~i7o  There is an open door here. _\~i,\~i,\~i\~iB###....# #..........# # ####.####..........## ######...##...........# ....................#.# .#######.#######.####.# ....## #.####≈≈§.≈§≈#.# ###..# #....+.§≈≈≈≈.'.# \~i  ##.####...#§.....§###  #...##...#≈≈.@.≈≈# 77.3 (44.0)  ###.##..§#§.....≈###  #.##...'.≈≈≈≈§.'.#  ###......#≈≈≈.≈≈≈#.#  ##....#..#####.####.# ###............#.#.#.)###### \~iaa.#..#..........#...........# .#.##..........###.........# ...##..........# ##........#\~i\~i\~i,k _There is a staircase leading out of the dungeon here.`~i! <M....### ###....# #..........#  ####.### ######...##. ....................#.# .######`~i  ###.####.# ....## #.####≈≈§.≈§≈# ###..# #....+.§≈≈≈≈.'.###.##§..@..§###...##...#≈≈.<.≈≈# ###.##..§#§.....≈###`~i!#.##...'.≈≈≈≈§.'.#.......###`~iw)v≈§≈§§`~i*88.3 (1.0) _`~i0`~iv2b~i.b~ij/mWhere to? (Tab - D:1 @ (x,y), ? - help) b~i/6 D - Dungeon e~i]%e~i7 [?25h[?0ce~i?8....#### #..........#jetgatling67 the Trooper ###....# #..........#Draconian # ####.####..........##e~i8Health: 27/27 ======================== ######...##...........#Magic: 2/2======================== ....................#.#AC: 5Str: 16 .#######.#######.####.#e~i8AEV: 9Int: 12 ....## #.####≈≈≈.≈§≈#.#SH: 4e~i!9Dex: 8 ###..# #....+.§§≈≈≈.'.#e~il9UXL:  2 Next: 58% Place: Dungeon:1##.####...#§..@..≈###Noise: ---------  Time: 578.3 (0.0)#...##...#≈≈.<.§≈#a) +0 speare~i99###.##..§#§.....≈###Throw: 3 darts (poison)#.##...'.≈≈≈≈§.'.#e~i9###......#≈≈≈.≈≈§#.###....#..#####.####.# ###............#.#.#.)###### e~iV:.#..#..........#...........# .#.##..........###.........# _Done exploring. _Done exploring. _What level of the Dungeon? (default 1, ? - help) _There is an open door here. _There is a staircase leading out of the dungeon here.  What level of the Dungeon? (default 1, ? - help) i~i( [?25l[?1ci~iv343i~i4i~iFi~iHi~iLE _i~iNi~iOi~i@Pi~i$Qi~iTi~iUi~iQVi~iYWi~i_Bi~iLci~if _What level of the Dungeon? (default 1, ? - help) n open door _i~iJgThere is a staircase leading out of the dungeon here. _What level of the Dungeon? (default 1, ? - help) There is an open door here.i~ihi~ii _i~i/ji~i6li~imi~ini~isni~iqi~iqi~iDri~isi~iui~iwBi~iyi~i}Bi~i3i~i/i~ii~iPi~ioi~i,i~ii~ii~io,i~ii~ii~i i~ii~ii~ii~i,i~iTi~ino  There is a stone staircase leading down here.i~ii~i!$ _i~ii~i|&2i~i;i~ii~i i~iR# _You climb downwards.i~i  #######.# #@......#94.8 (16.5) #########  There is a stone staircase leading up here.i~i,i~igi~i[ _Sorry, I don't know how to get there.j~i*#.# #<# # j~im0j~i85.8 (1.0) _j~iXj~ij~iq #.# #<.@....# # j~ikv j~iw &6j~iM{ j~i} k~iAUe#.# #<..@...# # 7k~i##.# #<...@..# # k~ik~ix&8k~ik~ik~i$W .#.#.#.#.#.# #.# #<....@.# # k~ir[k~i4\&9k~i_k~i`k~i #.# #.# #.# #.# #.# #.# #.# #<.....@# # k~i [600l~i]#######<......#########l~iYcl~ic&1l~i*hl~iil~i########<......#########l~il~i&2l~iښl~i|l~ibeM#######<......##l~i5kl~ik&3l~iol~iYql~i- M#######.#l~i l~i &4l~i l~i m~i M#.#m~i,m~i&5m~im~i778 M.#.#m~i!m~ie"&6m~iD&m~i+78 M.#.####m~i0m~iU1&7m~i=5m~iz6m~iM#.#.#..#m~i(m~i&8m~i+m~i?m~iBm~i]C&Mm~iRD...m~iD#m~iD.m~iE5#.#m~iE#.#m~iFm~i:Mm~iR<9m~iTm~i...##.10m~i:\... ###..m~im~it&1m~im~igm~i?...##... ######........g.....g   hobgoblin (asleep)m~i)m~i&2m~i2m~iZ _You encounter a hobgoblin.m~i ##### ...##........ ######..g.....######m~i m~iF &3m~i m~i n~iB1 g.  You reach to attack!  The helpless hobgoblin fails to defend itself.n~i#<g4n~i>] _You hit the hobgoblin but do no damage.n~ic †You hit the hobgoblin. You tail-slap the hobgoblin.n~i(n~i765=5n~iVn~i^M _You kill the hobgoblin!n~iU n~i/V n~iZ n~i\ H _No target in view!n~i1I n~iCJ n~iPO n~iQ H _No target in view!o~i o~i o~i o~iA o~iZ o~i& P _o~iF o~i o~i4 o~i o~iP o~i o~i& o~i o~i o~i o~ik o~iF o~i ,o~i o~i: o~i ,o~i o~i7 o~i ,o~i o~i9 o~iY o~i o~i o~i o~iL c  You encounter a rat.o~iV 2###########........####..........##..##..@.......#-#.######.######... #........o~i ... #.†......... #.#######r. #.#r   rat (asleep). #.# #.# o~i +#.#o~ie | 23.8 (8JThe rat squeaks loudly.o~i6 1r.o~i% J   endoplasm (wandering)r   rato~i0& 4==4.8 (9o~iR+ o~i. [ _You encounter an endoplasm.q~i" # #.### #.# #.# #.@........# #.######.######. ... #. ..... #.†.......Jr..[. #.#.J... #.#J   jelly (wandering)...### #.#J   endoplasm (wandering).... #.#r   rat  #.#q~i r.  You encounter a jelly.q~i^6J.q~iΈG.Jq~iq--5.8 (1q~iq~iLL _Found a dazzling robe.q~i########## #........### #...# #.# #.# #@######.######............# #............r......# #.†...........J[....# #.#######J........# #.q~i#....####### #.#. #.#. #.#  #.#q~i!.Jq~iGor.J.q~iRJq~irA--6q~iq~i^ _The endoplasm quivers.s~iY ########## #.### #.# #.# #.@........#  #.######.######. .....r.....# #........ ......J....# #.†............[....# #.#######...J.......# #.# .....####### #.# ..... #.# .....s~iZ 'J.s~ix[ A.rs~i[ 6J.s~ia s~ib &7s~ig s~ig u~itB# #.### #.# #.# #.# #.######.######. ......rJ...# #. ............J.[............# #.# J   endoplasm.....####### #.# r   rat..... #.# u~iF'J.u~i u~i &8u~iu~i)v~i*# #.### #.# #.# #.# #.######.######. ......rJ...# #. .....J..........# #.#.....# #.# v~i23Jv~i.J   jellyv~i6&9v~iv~i x~i   jetgatling67 the Trooper  Draconian  Health: 27/27 ========================  Magic: 2/2======================== ##########  AC: 5Str: 16 #........###  EV: 9Int: 12 #..........#  SH: 4Dex: 8 x~iٛ#..........#  XL:  2 Next: 65% Place: Dungeon:2 #...@......#  Noise: ---------  Time: 629.8 (0.0) #J######.######.  a) +0 spear ......r....# #........  Throw: 3 darts (poison) .....J.....# #.†......  ......[....# #.#######  ...........# #.#  J   jelly .....####### #.#  ..... #.#  ..... #.# _You encounter an endoplasm.You encounter a jelly. _Found a dazzling robe. _The endoplasm quivers.Reach: a) +0 spearPress: ? - help, Dir - move targety~ifB7*@y~i47**y~iՁ  ...  You encounter a jelly. _Found a dazzling robe. _The endoplasm quivers.  Reach: a) +0 spearPress: ? - help, Dir - move targetYour weapon can't reach that far!z~ijetgatling67 the TrooperDraconianHealth: 27/27 ========================Magic: 2/2========================##########AC: 5Str: 16#........###EV: 9Int: 12#..........#SH: 4Dex: 8#..........#z~iXL:  2 Next: 65% Place: Dungeon:2#...@......#Noise: ---------  Time: 629.8 (0.0)#J######.######.a) +0 spear......r....# #........Throw: 3 darts (poison).....J.....# #.†............[....# #.#######...........# #.#J   jellyz~iW.....####### #.#.....#.#.....#.# _Found a dazzling robe. _The endoplasm quivers.Reach: a) +0 spearPress: ? - help, Dir - move targetz~iiYour weapon can't reach that far!  Okay, then.z~iz~ikz~i. _{~i {~i A jelly. A pulsating mass of acidic protoplasm. Max HP: ~16Will: +AC: noneEV: +  rF: ... rC: ... rPois: +rNeg: ... rElec: . {~i zThreat: High Class: Natural Size: Small Int: Mindless You have about 90% to hit with your +0 spear and 90% to hit with your tail-slap.It has about 55% to hit you. Attack Max Damage After Damaging Hits Hit 3Acid damage (max 12) It is immune to acid and corrosion and blinding; and resistant to drowning. It can see invisible. It is amorphous and immune to ensnarement. It can travel through water. It can eat doors. [!]: Description|Quote|~iw|~ijetgatling67 the TrooperDraconianHealth: 27/27 ========================Magic: 2/2========================##########AC: 5Str: 16#........###EV: 9Int: 12#..........#SH: 4Dex: 8#..........#XL:  2 Next: 65% Place: Dungeon:2#...@......#|~i !Noise: ---------  Time: 629.8 (0.0)#J######.######.a) +0 spear......r....# #........Throw: 3 darts (poison).....J.....# #.†............[....# #.#######...........# #.#J   jelly.....####### #.#.....#.#.....#.# _Found a dazzling robe. _The endoplasm quivers.|~i5!Reach: a) +0 spearPress: ? - help, Dir - move targetYour weapon can't reach that far! _Okay, then.|~i(4|~i.|~iZ0}~iP<jetgatling67 the TrooperDraconianHealth: 27/27 ========================Magic: 2/2========================##########AC: 5Str: 16#........###EV: 9Int: 12#..........#SH: 4Dex: 8#..........#XL:  2 Next: 65% Place: Dungeon:2#.**@......#Noise: ---------  Time: 629.8 (0.0)#J######.######.a) +0 spear......r....# #........Throw: 3 darts (poison).....J.....# #.†............[....# #.#######...........# #.#J   jelly.....####### #.#.....#.#.....#.#Your weapon can't reach that far! _Okay, then.Throw: 3 darts (poison)[21;}~i8=2HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (89% to hit)}~iijetgatling67 the TrooperDraconianHealth: 27/27 ========================Magic: 2/2========================##########AC: 5Str: 16#........###EV: 9Int: 12#..........#SH: 4Dex: 8#..........#XL:  2 Next: 65% Place: Dungeon:2#.((@......#Noise: ---------  Time: 629.8 (0.0)#J######.######.a) +0 spear......r....# #........Throw: 3 darts (poison)}~ii-.....J.....# #.†............[....# #.#######...........# #.#J   jelly.....####### #.#.....#.#.....#.#Your weapon can't reach that far! _Okay, then.Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle}~ijOShift-Dir - straight lineAim: a jelly (89% to hit)}~iDJ( _Okay, then.  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (89% to hit)  You throw a dart. The dart hits the jelly.r}~iPr(}~iF.J}~ir   rat}~ih30.9 (1.12 _}~i}~i^~~i C# #.### #.# #.# #r.J.# #(######.######. ~~i$ /......r....# #. .# #.# .....# #.# ~~i) E.J~~i <.r~~i ~~i ,10~~i ~~i( ~iE;# #.### #.# #.# #.r.J.@....# #(######.######. ......r....# #........ .....J.....# #.†............[....# #.#######.~im# #.# .....# #.# ~iE.J~ie~i,&2~iR ~i ~i? {# #.### #.# #.# #.r..J.@...# #(######.######. ......r....# #........ .....J.....# #.......[....# #.#######.# #.# .....# #.# ..... #.# ~i@ >.r~iA 9.r~iG ~iHH &3~iM ~i P ~iE.J~i;.r~i~i'&4~i~i? i _You reach to attack! You completely miss the jelly.~i'h# #.### #.# #.# #....rJ.@..# #(######.######. ~i6?......r....# #........ .....J.....# #.†............[....# #.#######.# #.# .....# #.# ..... #.# ~i.J.r~i~ii&5~i>~iDF## #.### #.# #.# #.....rJ.@.# #(######.######.  ......r....# #........  .....J.....# #.†......  ......[....# #.#######  .# #.#  .....# #.#  ..... #.# ~i IE.J~iM~i$N.=6~iqR~iGUS _The jelly closely misses you.~i%O}## #.### #.# #.# #.....r.J.@# #(######.######. ......r....# #.. .....J.....# #. ......[....# #. .# #.# .....# #.# ..... #.# .r.J.r-7~i4P~iWQ~i  r.  You hit the jelly. Your hands burn!~iĹ 8 ~i `2-----=8~id ~ib ` _The jelly is moderately wounded.~iy   You hit the jelly. Your hands burn!  The jelly is severely wounded.The jelly closely misses you. The rat bites you but does no damage.18--------40.0 (1.1~i~ ~i; 3 _You block the jelly's attack.~i1GG .  You hit the jelly.~iXO r   rat  You kill the jelly!~inP~iCUojetgatling67 the TrooperDraconianHealth: 18/27 ================--------Magic: 2/2========================##########AC: 5Str: 16#........###EV: 9Int: 12#..........#SH: 4Dex: 8#........r.#~iUXL:  2 Next: 210% Place: Dungeon:2#.........@#Noise: =--------  Time: 641.0 (1.0)#(######.######.a) +0 spear ......r....# #........Throw: 2 darts (poison) .....J.....# #.†...... ~iMV......[....# #.####### ...........# #.#r   rat .....####### #.# .....#.# .....#.#You hit the jelly. Your hands burn!  The jelly is severely wounded.The jelly closely misses you. The rat bites you but does no damage. _You block the jelly's attack.  You hit the jelly.  You kill the jelly!~iV _The rat bites you.  You have reached level 3!~iB^/  --more--~iۘ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ~ir{p22/333/36810357% ~i'~iy _You feel stronger. x2; Your scales feel tougher.~i#~i$~i*~i -n _Sorry, you're not good enough to have a special ability.~i0C ~i D -2.1 (1.1~iI ~i;K u _You closely miss the rat. The rat bites you but does no damage.~i, E .  You hit the rat.~id2 (~i5 583.0 (0.9~i: ~i/= G _You kill the rat!~i4~i\~iH _No target in view!~ie~ijetgatling67 the Trooper (Draconian Wanderer) Turns: 637, Time: 00:07:47 Health: 22/33AC:  6 Str: 18 XL: 3 Next: 58% Magic: 3/3EV: 10 Int: 12 God: Gold: 38SH:  4 Dex:  8 Spells: 2/2 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) b - +0 buckler rNeg . . . (100%) (no helmet) rPois .~if(100%) (no cloak) rElec .(100%) e - +0 pair of gloves rCorr .(100%) (no boots) SInv .(no amulet) Will .....(no ring) Stlth +(no ring) HPRegen 0.25/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1~iE ~i jetgatling67 the TrooperDraconianHealth: 22/33 ================--------Magic: 3/3========================##########AC: 6~iI $Str: 18#........###EV: 10Int: 12#..........#SH: 4Dex: 8#..........#XL:  3 Next: 58% Place: Dungeon:2#.........@#Noise: =--------  Time: 643.0 (0.0)#(######.######.a) +0 spear ......r....# #........Throw: 2 darts (poison) ~i U.....J.....# #.†...... ......[....# #.####### ...........# #.# .....####### #.# .....#.# .....~i #.# _You feel stronger. x2; Your scales feel tougher. _Sorry, you're not good enough to have a special ability. _You closely miss the rat. The rat bites you but does no damage.  You hit the rat. _You kill the rat! _No target in view!~i ~i̶ ~i) ~io ~ip =Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger ~iq Missiles (go to first with ()f - 2 boomerangs  g - 2 poisoned darts (quivered) Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  d - a +0 helmet~i~i~ijetgatling67 the TrooperDraconianHealth: 22/33 ================--------Magic: 3/3========================##########AC: 6Str: 18#........###EV: 10Int: 12#..........#SH: 4Dex: 8#..........#XL:  3 Next: 58% Place: Dungeon:2#.........@#~iNoise: =--------  Time: 643.0 (0.0)#(######.######.a) +0 spear ......r....# #........Throw: 2 darts (poison) .....J.....# #.†...... ......[....# #.####### ...........# #.# .....####### #.# .....#.# .....#.# _You feel stronger. x2; Your scales feel tougher. _Sorry, you're not good enough to have a special ability. ~i_You closely miss the rat. The rat bites you but does no damage.  You hit the rat. _You kill the rat! _No target in view!~i~i~i~i0~ij* _3~iN2B~iR8,~iOX~i*T~iXB~iTg24=~ir~is~iu~i{~i},~iL~i>~iѓ  An endoplasm comes into view.########## #........### #..........# #..........# #..........# #@######.######.- .........J.# #........ ...........# #.†...... ......[....# #.####### ...........# #.# .....####### #.#J   endoplasm ..... #.# ..... #.# #.#51.0 (8J.~ib-2.0 (9 _~ii _You see here a poisoned dart.~i3  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.20~i?6H---=9 (0.9~i:~i=% _You are frozen.~il v .  You hit the endoplasm.~iv h---623.9 (1.0~i M _You kill the endoplasm!~ix 4~i ^ _No target in view!~i9  _~i< ~i ~i 1=###########........####..........# #..........# #..........#########(######.######.............# #....................# #.†.............@....# #.#######-6.9 (3.# #.# ####### #.#  #.#. #.# #.#. #.##+  #.#  #.#- _You see here the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}.~if ~iFl Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 2 poisoned darts (quivered) Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  d - a +0 helmet~i8~iZ~is##########jetgatling67 the Trooper#........###Draconian~i#..........#Health: 21/33 ===============---------#..........#Magic: 3/3========================#..........#AC: 6Str: 18########(######.######. EV: 10Int: 12............# #........ SH: 4Dex: 8............# #.†...... XL:  3 Next: 62% Place: Dungeon:2.......@....# #.####### Noise: ---------  Time: 656.9 (0.0)............# #.#a) +0 spear......####### #.#Throw: 2 darts (poison)......#.#......#.#.....#.#.....#.#..#+#.##.#[~iU0;10;1mThe endoplasm freezes you. _You are frozen.  You hit the endoplasm. _You kill the endoplasm! _No target in view! _You see here the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}.~i4~i~i~i ~i +7.9 (1~i ~i6 n _h - the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}~id~iϛ=Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger ~iCMissiles (go to first with ()f - 2 boomerangs  g - 2 poisoned darts (quivered) Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  d - a +0 helmet  h - the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}~iݒh - the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified useless_item artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.~i' ~i M##########jetgatling67 the Trooper#........###Draconian#..........#Health: 21/33 ===============---------#..........#Magic: 3/3========================~i A#..........#AC: 6Str: 18########(######.######. EV: 10Int: 12............# #........ SH: 4Dex: 8............# #.†...... XL:  3 Next: 62% Place: Dungeon:2.......@....# #.####### Noise: ---------  Time: 657.9 (0.0)~i/ ............# #.#a) +0 spear......####### #.#Throw: 2 darts (poison)~iQ g......#.#......~i {#.#.....#.#.....#.#~i! ..#+#.##.#You hit the endoplasm. _You kill the endoplasm! _No target in view! ~ii -_You see here the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}. _h - the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}Your wings, even vestigial as they are, won't fit in that.~i ~i ~ie ~i . _~i+> # #........### #..........# #....# #...#.#(######.######......# #.......# #.†.......# #.#.# #.#.# #.#. #.#.. #.#.. #.#... #.#.#+## #.#  #.#~ig1~i228.9 (1 _~i8~i9~iAY # #........### #..........# #..........#. #....#.~iY#(######.######.# #.# #.†.# #..# #.#.# #.#.# #.#.# #.#.~i{ZM# #.#.# #.#.#+### #.#  #.#~ia~ia&9~ig~ih~iu}M######### ......##.... #...... #..........# ~in%########(######.######.†.....#####..............####### #.#....#+###~i~ii]2=60~iT~i~ij########## #........### #....# #..........# . #....# ..#(######.######..# #..# #.†..# #.#.# #.# ..#.#.#.# ~i~ik&1~i^~iR~i_^########## #........### #..........# #..........# . #....# ..#(######.######. .# #. .# #.†...... .# #.# .# #.# .......... ~i\e~if&2~i*k~il~iٹM######### ....##.... #..... #..........# ########(######.######.†......######..............# #.#......~iW<3~i~i5S o########## #........### #..........# #..........# . #....# ..#(######.######. .# #. .# #.†...... .# #.# ............. ~iPZ ~i3[ T3=4~i` ~i b ~i' M######### ....##..... ~i' i#........ #..........# ########@######.######.†....................# #.#######~i_( J.....~i1 ~i2 &5~ir@ ~iSJ ~i`K +6.9 (2~iK 03~iS ~i4V _ _g - 3 poisoned darts (gained 1)~i~i~io~iѦ~iXM######### ## #@.........# ########.######.######...........# #................# #.†......~iO....#...........~iB~i +7.9 (1~i~i~i  ##########........###...~i .########@######.######.............# #..................# #.†....#...................##.#~i: ~i W24=8~i ~ig ~iIQ~i\A ##########........###...................########.######.######.........@...# #.......†#######.~iAY............##.#~iH~i=I&9~iPO~iJP~is  ########## #........### #..........# #..........# . #....# ..#.######.######. .# #. .# #.†...... .# #.# ...# #.# ........# #.# ........# #.# ..# #.#~i  ..# #.#  .# #.#~i ~i '70~i ~iR ~iΪC ########## #........### #....# #..........# . #....# ..#.######.######. ~i.# #. .# #.†...... .# #.# ..# #.# .~ir3.# #.# ..# #.# ..# #.# ..# #.#  .# #.#~i~i&1~iָ~i~i)& ########## #........### #..........# #..........# . #...# ..#.######.###### .# # .# #.† .# #. ~i&.# #.# .# #.# .# #.# .# #.# .# #.# ~i&n .# #.#~ih/~iC0s5==2~ix8~iw~iIq 3~ir ~iCt ~i/x X~ix ~iz ~iz ~it{ ~i;} k6=~iF~ ~i? ,~i ~i ~iz ~i9 ~iЄ ,~i ~i ~i K7=~i ~i ~i߉ ~it ~i ~iԋ ~i ~i ~iG ~i) ~i֐ ~i# h8==~i ~il ~i ~i ~i• ,~i ~i\ ~i ~i+ ~i ~i# h9==~iO ~iޞ ~i ~i ~iڡ ~i ~i ~iԤ ~i ~i ~ie ~i V30=~i ~i ,~i ~iL ,~iX ~i ,~i ~i K1=~iִ ~i͵ ~i ~iO ~ia ~iѺ ,~i ~i ~i ~i ~i ~i #2~i E==~i ~i ~i. ~i ~iS ,~i ~i ,~i ~i ~i h3==~i ~i 1 _HP restored.~i ~i0 ~iY ~i ~i ~it ~i ~i ~i ,~i ~iu ~i ~i 9=~ii ~i ~i _  You encounter an endoplasm... #.J.. #. ##########.... #. #........#....##. #................ #.........#...... #.........#......########.######. #..@...........# # #.....# #.† #.....# #. #.....# #.# #........##### #.#~i s #........# #.# J   endoplasm (asleep) #........# #.# #........# #.# ........# #.#~i 1708.9 (36.0)~i 39.9 (37 _~iq ~i ~ii. #.(... #.#J.. #.# ########. #.# ###.. #..# # #......# #........#.....@########.#######.###.# #. #.# #. #.# #.~i&= #.......# #. #.####### #. #.# #. #.# #.#.# #.~ibR .J  Found 3 atropa-tipped darts.~i@QJ~i210.9 (1.0)~i~i^ _The endoplasm quivers.~if e. ##. #.(... #.#J. #.# ########~i . #.### ###... #...# # #....@.# #...... #......########.######~i0 #.###..............# ## #........# #~it  #.# # #.......# # #~i 7.####### # #.# # #.# #~i '.J~i. -r~i r   rat (wandering)~i( &1~i1 ~i) T _You encounter a rat.~iB9.w. ... ##.... #.(r.. #.# ... #.# #######J. #.##### ###...... #....# ###.#......# #...... #......########.#### #.###......##. #........## #.# w   ribbon worm (asleep) #.......# J   endoplasm #.####### r   rat (wandering) #.#~i9&.J~i:F.r~iA~iA&2~iI~i,K\ _You encounter a ribbon worm.~i] .rYou hit the endoplasm. You tail-slap the endoplasm.  The endoplasm is moderately wounded.~ieg ] r~ig #2~ig 9-=3~i{n ~ip - _The endoplasm hits you.~i7 .wYou barely miss the endoplasm.~i .rThe endoplasm is moderately wounded.The endoplasm freezes you.~iЦw27-----5.0 (1.1~iȬ~i% _You are frozen.~iF K .  You hit the endoplasm.~iZ!D.r~i!P.w~iJ(r   rat~i, ----69 (0.9 _You kill the endoplasm!~i2~iRi _Your Fighting skill increases to level 4!~iN~i[8=6.9 (1.0~i~i*t _You barely miss the rat. The rat bites you but does no damage.~iB u .wYou hit the rat.~i  The rat is moderately wounded.7~iђ ~i Q _The rat closely misses you.~iѻ E .  You hit the rat.~i P.w~i2 (~i .78~i ~i? G _You kill the rat!~i###.....#.# .# ##(.##.(..##.# w##.# ######.##.##### ###...... #.....# ####.#......# #.....# #......########.#### #.###.# #. #.......##. #.##. #.......# #.#######.w~iD-9~i~i- _Found 3 poisoned darts.~iv  (catching breath)You puncture the ribbon worm!  The ribbon worm is moderately wounded.~i[|  The ribbon worm expels a string of sticky webbing.~i 9===21.0 (1.1~i ~i( 6 _You block the stream of webbing.~is †You hit the ribbon worm. You tail-slap the ribbon worm!~i{R~ir=7520 _You kill the ribbon worm!~i&~i~i~i8H _No target in view!~iJ~i H _No target in view!~i~i ~i~iH _No target in view!~i~i"~i~i~i{~iK : _~i ~i ~i)~is~i~i~i&30~i~i~iK,~i~i~it,~ij~i~iU,~i, ~iY!~i"~i #K1=~i#~i]%~i&~i&~i'~i/3###.....# ........#  ........####### (.......##.@..# -30.0 (8........##.##.#  ~iu/........##.# .. ##########.......†##.######.#................##........#............########.###.#......# #~i/.# #......########.#######.###......# #..~i808-~i*5~iC7Y _You see here 3 atropa-tipped darts.~i A1.0 (1~i ~i / _i - 3 atropa-tipped darts~iFg~ig~ik~ibm~i ~i, fGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 3 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  d - a +0 helmet  h - the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}~igi - 3 atropa-tipped darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that causes blindness and brief confusion. The chance of successfully applying its effect increases with your Throwing and ~iStealth skill. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.~i0Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.At 100% training you would reach 6.0 in about 3.4 XLs.Current attack delay: 1.0. It has a 1/12 chance to be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {atropa} {missile} (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~i Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()  f - 2 boomerangs  g - 3 poisoned darts (quivered)  i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  d - a +0 helmet  h - the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3} ~ifI~iO~iYjetgatling67 the TrooperDraconianHealth: 31/33 ======================--Magic: 3/3========================AC: 6Str: 18###.....#EV: 10Int: 12........#SH: 4Dex: 8........#######XL:  3 Next: 75% Place: Dungeon:2(.......##.@..#Noise: ---------  Time: 731.0 (0.0)........##.##.#~ixYTa) +0 spear........##.# .. ########## Throw: 3 darts (poison).......†##.######.#........#........##........#....................########......... ~iYW###.#......##......... # #......########.######.# #.###..............# #..  ~iY_You kill the ribbon worm! _No target in view! _No target in view! _No target in view! _You see here 3 atropa-tipped darts. ~i!Z_i - 3 atropa-tipped darts~i_~i_~i&f~i% ~i% 3~iv* 2=~i* ~i+ ~i+ ~i", ~iL- ~i- ~i- ~i. ~i. ~i// ~i/ ~i0 h3==~iC0 ~i1 ~i<2 ~i2 ~i2 ~i04 ,~i{4 ~i4 ~i5 ~i6 ~i6 ~i!7 ~i8 ~iw9 ~i9 9=~i: ~i*; ~i; ~i2< ~i< ~ij> ~iV? ~i? ~i? ~i{@ ~iFA ,~izA ~iB ~iB ~i'C ~i{C ~inE ~iL ###.#.#.#...#..## ...# #..####..  ###.....# #.....>.#........# #@# 45.0 (14.0)  ........#######.#  ~iM (.......##....#.#  ........##.##.#.#  ~i7M ........##.##...# ##########  .......†##.######.#........###  ~iUM G........##........#....#  ~isM H...........########..........#  ~iM H###.#......# #..#~iM !~iR ~iS ,6.0 (15~iW ~iY ; _Found a stone staircase leading down.~iآ ~i n~i ~i5 ~i: ~i ~i ~iñ ~i ,~i ~i ~iε ~i ~i ~i ~iӹ ,~i ~i ~i ~i= ~i4 ~ia ~i ~i ~i ~i ~iq ,~i ~i ~i n~i2 ~i ~i ~i ,~i ~i ~i ~i+ ~i ~i ~ik ~i ~i ~i ~i ~i! ~i ~i ,~iT ~i 8.#.# .#...# .#..# .###.### ...# ......# #..#.#+######.....# #..#..............# #.# #..............#######.# #......@.......##....#.#68.0 (22 ~i #..............##.##.#.# #..............##.##...#6 #.............†##.###### #..............##....... ..................######  ###+######.#......# #.#......######  #.#.###........~i? E ~i ~i ~i _ _g - 6 poisoned darts (gained 3)~i I~i3 ~i ~iU B~i ~i* ~i ~iM ~iM ~ ###.#  .#.#  # .# ...#  #. .# ..##  #.###.### ...# # #[~i # #..###.#+######@....# #.....70.0 (2.0)#..............# #.# #........#######.# #.......##....#.##...~iF ##.##.#.##..##.##...# #.............†##.######.#.~ik #..............##........#...................########~i ~i +1.0 (3~i < _Found a buckler.~iD~i~i~i~iA~i/B~iU~i~i^~i)} ###.# .#.# #### .# ...# #.. .# ..## ~i)P#.###.### ... # #@......# #..#3.0 (2~i) #.#+######.....# #... #..............# #.# #..............#######.# #..............##....#.#~i* #..............##.##.#.#  #..............##.##...# ~i,* #.............†##.##### ###.......~i*~ij/~i1P _You see here a +0 buckler.~i3~i·~iU~i~i: _~iH~i~iA~i[~i~i ,~i ~i~i~iC~i~i~i~iY~i~i~iB~iz~if~i~i~i~i~i~iF~i~i~iv~i~i?~iH~i~i%~im~i~i~i.~i~is~i~i,~i~i~i,~iE~il~i~iP~i~i~i~i;~i~iI~i,~ip~i~i ~i ~is ~i ~i ~i ~i3 ~iE~i ~i@~i~i~i~i~i~i*~i~i~i~i~i~i5~ix~iS~i~i~iL~i~i~i0~i{~iI~i~i~i#~i~ix~i~i~i~i9~il~i~is$~i%~i&,~i&~i(~iJ(,~i(~i~)~i/d#.#. ~i/K .#.#  ~i/..#+##.###~iM0#...########.####### ###+#............# ........########.#####.# ..........# #.# ~iq0.......##.# #.# ~i0.......##.######.# #####..##......#.#  ~i0d####..#######...#~i6#.. ..#####.. .......###)...............'804.0 (31.0)~i:~i);M======5.0 (32~i>~i@6 _As you open the door, it creaks loudly!~iAJ _Found a short sword.~itP _  There is an open door here. _~iB~i~i\ ~i ~ii ~iZ ~i,~iE~iw~i~i~i!~i5  ##### #...#  #...#  #...# #...####### +..@'[.....------15.0 (10 #...#####.# #...# ..#  #######...#...# ........###)..# ##............# #.#. #............#  .#.# #..........### ..# '##### _You open the door. _Found a ring mail.~i53~i7~i9~iB;~i?P _~i@,~iA~iD~iE,~iF~iI7 _You open the door.~i(K~iK~iL~iQ@  There is an open door here.~itS~iS _~iT~iV~iX,~iY~ic[~i[~i[~iv\~i ^~i^~i_~iK_~i`~i]a~ia~ib~ic~i|d~id~ie~ig,~iWg~i!h~ik~ik~ik~il~il~i/m~iZm~im~in~iKo~io~io~ip~ixq~ir~ir~iDt~i{u~iu~iv~i4y~iz~i{~iJ|~i}~i~~iE~i;~i+@  There is an open door here.~i~i _~i~iU~i,~iF~i׌~iz,~i~i4~i~iݒ~i~i@  There is an open door here.~iΘ~i _~i~ima  You see here a +0 ring mail.~i«~iU _~iU~if~i~i~iٲ~i~ip,~i~i~i~i*~iY~iC~i5,~i~i~i,~io~i~i,~i~i~i/  You open the door.  You encounter a ribbon worm.~i##### ###...# .)##...# .!.##...# ...$# #####...##########..... ....'...'[......@'.>.w.#------ ~i#####...#####.####....#...# ..#.# ....# #####...#...#.# ...# ......###)..#.# ... ............#.# ##w   ribbon worm (asleep) ............#~iG.# ..........###.# #####'##### #.#~iw45.0 (3wcatching breath)~i ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.~is['.>.~i*u  5   0 6.0 (316 darts (poison)Held ~ii|~ir~ _You are caught in a web!  Found 16 gold pieces, a smoky silvery potion and a mace.~i9[ _Found a stone staircase leading down.~i_w~iw0~i}~iN _You are caught in a web!~iP~i?Q07.0 (1.0)~iY~i[C _You struggle to detach yourself from the web.~i<1w.~iw..# ...#####.####.....# #...# ..#.# .....# ...#...#.# .....#~i+###)..#.# ....#.# #.####.# S#~i+S   ball python (constriction, asleep)###.# .# ~iY8 (catching breath)You encounter a ball python.~i> `````The ribbon worm expels a string of sticky webbing.~i ..@.>9~i~iP _The stream of webbing misses you.~iQ _There is an open door here.~iS ##### ####### #...# #....)# #...# #...!.# #...# #....$# ...#.....# '...'[.'@>w..# ...#####.####.....# #...# ..#.# #.....# ...#...#.# ####)..#.# .#.# ##.#####.#.# S# ~i 8S.~i 1w.~i cS)~iz '50~ib ~is 5 _The ball python hisses angrily.~i0 S.  You hit the ribbon worm.S.~io@  The ribbon worm is moderately wounded.=1~iH ~iI X _The ribbon worm barely misses you.~iAv S.  You hit the ribbon worm.~iK~i&2~i~i$f _The ribbon worm is moderately wounded.~i/ S.  You hit the ribbon worm. You tail-slap the ribbon worm.~il (catching breath)The ribbon worm is heavily wounded.~i   The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.~iV5~i5  5   0 3.1 (1.16 darts (poison)Held ~i=~iM?. _You are caught in a web!~ix~iy0~i~i:N _You are caught in a web!~i\ s  You disentangle yourself.  The ball python bites you but does no damage.~i] 10  4 406 darts (poison)~ie ~i~g C _The ribbon worm bites you but does no damage.~ih/ ##### ####### #...# #....)# #...# #...!.# #...# #....$##...#.....#.'...'[.@.w...##...#####.####S....# #...# ..#.# #.....##...#...#.# #.....#.###)..#.# ...#.# ##.#####..#.# .# .###.# .# ####'##### #.#~iXj w>The ball python bites you but does no damage.~is~is&5~iz~i{5 _You block the ball python's attack. x2~i~Q _There is an open door here.~i ##### ####### #...# #....)# #...# #...!.# #...# #....$##...#.....#.'...'['w>...##...#####.####S....# #...# ..#.# #.....##...#...#.# #.....#.###)..#.# .........#.# ##.#####..#.# .#.###.# .# #####'##### #.#~i2S.~iK-6 _~i~i ~i| ##### ####### #...# #....)# #...# #...!.# #...# #....$##...#.....#.'...'[.Sw>...##...#####.####.....# #...# ..#.# #.....##...#...#.# #.....#.###)..#.# ........ #.#.# ##.#####. #.#.# .# #.###.# .# ######'##### #.#~i}-S'~ijO  The ball python attacks as it pursues you!~i\2-=7~iƑ~iʓ0 _The ball python bites you.~i 7  ##### # #...# #....)# #...# #...!.# #...# #....$##...~io7#.....#.'...'[....@.S'w>...##...#####.####.....# #...# ..#.# #.....##...#...#.# #.....#.###)..#~i7Z.# . ##~i7 .#.# ##.#####.  #.#.# .#  #~i7.###.# .#  ######'##### #.#~i9-S.~i; w.  The ball python attacks as it pursues you!~iC:~iRx8 _You block the ball python's attack. x2~iI M .  You hit the ball python.~i! ,w'~i( C ~i+ .69~iV4 ~i 6 O _You kill the ball python!~in w.  You reach to attack! You barely miss the ribbon worm.~i~i/-60~ie~i̾ ~i+_The ribbon worm is lightly wounded.~ibg  You hit the ribbon worm.~ic3==1.0 (0.9~i~i2f _The ribbon worm is moderately wounded.~i V  You hit the ribbon worm.  The ribbon worm is severely wounded.~i]<9~i[^Y _The ribbon worm closely misses you.~i¡  You hit the ribbon worm.  You tail-slap the ribbon worm, but do no damage.The ribbon worm is severely wounded.~iE(2.8~iE~ifC _The ribbon worm bites you but does no damage.~i  You barely miss the ribbon worm.The ribbon worm is severely wounded.~it-3.8 (1.0~i~i \ _The ribbon worm completely misses you.~iCZ g  You hit the ribbon worm.~iw[ B=4~iCk ~i=l  ~iZl Q_The ribbon worm is almost dead.~i M .  You hit the ribbon worm.~i (~in 6835.7 (0.9~iM ~i} O _You kill the ribbon worm!~i]4~i$~i%H _No target in view!~i~i{~i]~iJH _No target in view!~i \##### # #...# #....)# #...# #...!.# #...# #....$# ...#.....# '...'[.'.>...# ...#####.####.....# #...# ..#.# #.....# ...#...#.# #.....####)..#..#. #.~id!e#. #.###. ~i>(~i<)<-6.7 (1.0 _~i/~i`0~i 0##### ####### #...# #....)# #...# #...!.# #...# #....$# ...#.....# '...'[.'.>...# ...#####.####.....# #...# ..#.# #.....# ...#...#.# #.....####)..#.# ........ .#.# ##.#####. -7~iM ~i? ~i? ##### ####### #...# #....)# #...# #...!.# #...# #....$# ...#.....# '...'[..>...# ...#####.####.....# #...# ..#.# #.....# ...#...#.# #.....####)..#.# ........#.# ##.#####~i? .#.# .####.# .# ~iH <8~iL ~iIO Q _There is an open door here.~i#;~i;~it=~i@~iB~i>GP _~inH~iH~i$J~i-L~i!N,~iO~iQ~iAS~iwS~iT~i[ #### ####### ...# #....)# # #...@.# ~i\...# #....$# ...##########.....# ...'[.......'.>...#~i0\#####.####.....## ..#.# #.....#~iS\z#...#.# #.....#~iv\W###)..#.# ........ ~i\S.......#.# ##.#####.~i'b,72.7 (4~iub+3.7 (5~iVf~igZ _j - a smoky silvery potion~iP 3~iQ ~iT ~iU ~iZ n~i[ M _You now have 54 gold pieces (gained 16).~i\ 3~i_] ~iU^ ~i$_ ,~i` ~ia ~ic ,~i%d ~ie ~i"g ~i[g ~iRh ~ii ~ik ,~il ~im ~i!o ,~io ~i!r ~ir ~ir ~ias ~iu ~i{ ##....)# ##.....# ##.....# ##########.....# ~iK| '[.......'.>...# #####.####.....# # ..#.# #.....# #...#.####.....### #)..#.#........82.7 (9.#.#.###.#####..#.# #.# )###.# #.# ### #.# ~i|  ##### ...# .# ###.#~i ~i\ /3.7 (10.0)~im ~i $ _Found a spear.~iA spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 2.8At 100% training you would reach 12.0 in about 5.3 XLs.At current training (50%) you reach 12.0 in about 7.1 XLs.Current attack delay: 0.9. Damage rating: 8 (Base 6 x 120% (Str) x 112% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ (g)o to location.~iW~i##....)#jetgatling67 the Trooper ##.....#Draconian ##.....#Health: 33/33 ======================== ##########.....#Magic: 3/3======================== '[.......'.>...#AC: 6Str: 18 #####.####.....#EV: 10Int: 12 # ..#.# #.....#SH: 4Dex: 8 #...#.####.....####XL:  3 Next: 83% Place: Dungeon:2 ~i#)..#.#.........@.#Noise: ---------  Time: 883.7 (10.0) ....#.#.###.#####.#a) +0 spear ....#.# #.# )#Throw: 6 darts (poison) ..###.# #.# .# ### #.#.#.# #####.# ....#.# ###.# _No target in view! _No target in view! _There is an open door here. _j - a smoky silvery potion _You now have 54 gold pieces (gained 16). _Found a spear.~i~iw~i~iF~i(3~i~i~iL~iB~iv,~i^~i[~i,~ih~i=  You see here a +0 spear.~i~i _~i~iJ~iXX~iɱ,~i~iŴ~iжf  You encounter an adder.~i ..#.# #.....#  ...#.####.....#### )..#.#...........# ...#.#.###.#####.# ...#.# #.# #)# .###.# #.# #.# ## #.# #.#  #.#  #### #@#  # #.#  ##.# #.#   #.#   #.#  #.# ~i  S   adder (asleep) #.#   #S#    ~i19.7 (6.0)~i 390.7 (7 _~i~i~i t ..#.# #.....#  jetgatling67 the Trooper ...#.####.....####  Draconian )..#.#...........#  Health: 33/33 ======================== ...#.#.###.#####.#  Magic: 3/3======================== ...#.# #.# #)#  AC: 6Str: 18 .###.# #.# #.#  EV: 10Int: 12 ## #.##.#  SH: 4~ib jDex: 8#.#  XL:  3 Next: 83% Place: Dungeon:2 #####@#  Noise: ---------  Time: 890.7 (0.0) ...##*#  a) +0 spear ##.##*#  Throw: 6 darts (poison)#*# ~i #*# #*#  S   adder (asleep)#*# #S#  _You see here a +0 spear. _You encounter an adder.Throw: 6 darts (poison)~i- #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)~i ..#.# #.....#  jetgatling67 the Trooper ...#.####.....####  Draconian )..#.#...........#  Health: 33/33 ======================== ...#.#.###.#####.#  Magic: 3/3======================== ...#.# #.# #)#  AC: 6Str: 18 .###.# #.# #.#  EV: 10Int: 12 ## #.##.#  SH: 4Dex: 8#.#  XL:  3 Next: 83% Place: Dungeon:2 #####@#  Noise: ---------  Time: 890.7 (0.0) ...##(#  a) +0 spear~is ##.##(#  Throw: 6 darts (poison)#(# #(# #(#  S   adder#(# #S#  Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  You throw a dart. The dart hits the adder.  The adder hisses angrily.~iIMLS(~iT>.....~iVg1.8 (1.15 _~i ]~i^~i2  ..#.# #.....#  jetgatling67 the Trooper ...#.####.....####  Draconian )..#.#...........#  Health: 33/33 ======================== ...#.#.###.#####.#  Magic: 3/3======================== ...#.# #.# #)#  AC: 6Str: 18 .###.# #.# #.#  EV: 10Int: 12 ## #.##.#  SH: 4Dex: 8#.#  XL:  3 Next: 83% Place: Dungeon:2 #####@#  Noise: ---------  Time: 891.8 (0.0) ...##*#~i3 r  a) +0 spear ##.##*#  Throw: 5 darts (poison)#*# #*# #*#  S   adder#S# #(#  You throw a dart. The dart hits the adder. _The adder hisses angrily.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (29% to hit)~i:1 t ..#.# #.....#  jetgatling67 the Trooper ...#.####.....####  Draconian )..#.#...........#  Health: 33/33 ======================== ...#.#.###.#####.#  Magic: 3/3======================== ...#.# #.# #)#  AC: 6Str: 18 .###.# #.# #.#  EV: 10Int: 12 ## #.##.#  SH: 4~i1 Dex: 8#.#  XL:  3 Next: 83% Place: Dungeon:2 #####@#  Noise: ---------  Time: 891.8 (0.0) ...##(#  a) +0 spear ##.##(#~i1   Throw: 5 darts (poison)#(# #(#~i72 o #(#  S   adder#(# #(#~ij2   You throw a dart. The dart hits the adder. _The adder hisses angrily.  ~i2 ;Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (29% to hit)~i xS. _The adder hisses angrily.  Throw: 5 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (29% to hit)  You throw a dart. The dart misses the adder.S.~iʼ 0...~i e2.8 (14 _~i* ~i ~i ..#.# #.....#  jetgatling67 the Trooper ...#.####.....####  Draconian )..#.#...........#  Health: 33/33 ======================== ...#.#.###.#####.#  Magic: 3/3======================== ...#.# #.# #)#  AC: 6~ih'Str: 18 .###.# #.# #.#  EV: 10Int: 12 ## #.##.#  SH: 4Dex: 8#.#~i  XL:  3 Next: 83% Place: Dungeon:2 #####@#  Noise: ---------  Time: 892.8 (0.0) ...##*#~i  a) +0 spear ##.##*#~i  Throw: 4 darts (poison)#*# #S#~iH #.#~iN  S   adder#.# ~irT#(# ~i Aim: an adder (29% to hit) _You throw a dart. The dart misses the adder.~iCThrow: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (29% to hit)~iIK ..#.# #.....#  jetgatling67 the Trooper ...#.####.....####  Draconian )..#.#...........#  Health: 33/33 ======================== ...#.#.###.#####.#~iѩ  Magic: 3/3======================== ...#.# #.# #)#  AC: 6Str: 18 .###.# #.# #.#  EV: 10Int: 12 ## #.##.#~ih  SH: 4Dex: 8#.#  XL:  3 Next: 83% Place: Dungeon:2 ####~i8#@#  Noise: ---------  Time: 892.8 (0.0) ~i]...##(#  a) +0 spear ~i&##.##(#  Throw: 4 darts (poison)#(# ~i#(# #(#  S   adder~i#(# #(# ~i Aim: an adder (29% to hit) _You throw a dart. The dart misses the adder.~iNThrow: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle~iwPShift-Dir - straight lineAim: an adder (29% to hit)~i. xS. _You throw a dart. The dart misses the adder.  Throw: 4 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (29% to hit)  You throw a dart. The dart closely misses the adder.~i4 7....~i6 F3.8 (13 ~iA6 _~i? ~iJ_ ..#.# #.....# jetgatling67 the Trooper ...#.####.....#### Draconian )..#.#...........# Health: 33/33 ======================== ...#.#.###.#####.# Magic: 3/3======================== ...#.# #.# #)# AC: 6Str: 18 .###.# #.# #.# EV: 10Int: 12 ## #.# #.# SH: 4Dex: 8~iL0 #.# XL:  3 Next: 83% Place: Dungeon:2 #### #@# Noise: ---------  Time: 893.8 (0.0) ...# #.# a) +0 spear ##.# #.# Throw: 3 darts (poison) #S# #.# #.# S   adder #.# #(#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (29% to hit) _You throw a dart. The dart closely misses the adder.Reach: a) +0 spearPress: ? - help, Dir - move target~i  ..#.# #.....#  jetgatling67 the Trooper ...#.####.....####  Draconian )..#.#...........#  Health: 33/33 ======================== ...#.#.###.#####.#  Magic: 3/3======================== ...#.# #.# #)#  AC: 6Str: 18 .###.# #.# #.#  EV: 10Int: 12 ## #.##.#  SH: 4Dex: 8#.#  XL:  3 Next: 83% Place: Dungeon:2 #####@#  Noise: ---------  Time: 893.8 (0.0) ...##.#  a) +0 spear ~i##.##.#  Throw: 3 darts (poison)#S# #.# #.#  S   adder#.# #(#  Shift-Dir - straight lineAim: an adder (29% to hit) _You throw a dart. The dart closely misses the adder.Reach: a) +0 spearPress: ? - help, Dir - move targetOkay, then. ~i(_~ikz ..#.# #.....#  jetgatling67 the Trooper ...#.####.....####  Draconian )..#.#...........#~il  Health: 33/33 ======================== ...#.#.###.#####.#  Magic: 3/3======================== ...#.# #.# #)#  AC: 6Str: 18 .###.# #.# #.#  EV: 10Int: 12 ## #.#~il9#.#  SH: 4Dex: 8#.#  XL:  3 Next: 83% Place: Dungeon:2 #####@#  Noise: ---------  Time: 893.8 (0.0) ...##*#  a) +0 spear ##.##*#~il  Throw: 3 darts (poison)#S# #.# ~il#.#  S   adder#.#~img #(# ~iAm: Press: ? - help, Dir - move target ~ifmE_Okay, then.Throw: 3 darts (poison)~imPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~im8Aim: an adder (29% to hit)~i~ 1 ..#.# #.....#  jetgatling67 the Trooper ...#.####.....####  Draconian ~i  o)..#.#...........#  Health: 33/33 ======================== ...#.#.###.#####.#  Magic: 3/3~i0 ======================== ...#.# #.# #)#~iT ~  AC: 6Str: 18 ~iy .###.# #.# #.#  EV: 10~i Int: 12 ## #.##.#  SH: 4~i\ 9Dex: 8#.#  XL:  3 Next: 83% Place: Dungeon:2 #####@#  Noise: ---------  Time: 893.8 (0.0) ...##(#~i   a) +0 spear ##.##(#~i g  Throw: 3 darts (poison)~iӀ #(# #(#~i  ~i #(#  S   adder~i; V#(# ~i^ T#(# ~i : Press: ? - help, Dir - move target ~i E_Okay, then.Throw: 3 darts (poison)~i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (29% to hit)~i AS. _Okay, then.  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (29% to hit)  You throw a dart. The dart closely misses the adder.~i 8S.~i 0...~i H4.9 (1.12 ~i _~i ~i ~i F=6.0~i+ ~i{  ~i x_You miss the adder. The adder barely misses you.~i$ ~i( 52-~i͝ !7.1~in ~i e _You barely miss the adder. The adder bites you.~i!  You closely miss the adder. The adder bites you but does no damage.8.2~i; ~i R _The adder barely misses you.~i  You hit the adder.  The adder is lightly wounded.9.1 (0.9~iN~iR _The adder barely misses you.~i [900.1 (1.0~i y _You closely miss the adder. The adder bites you but does no damage.~i7^  You hit the adder but do no damage. The adder bites you but does no damage.~i^ #3~i^ 8=1.2 (1.1~ic ~ie S _The adder closely misses you.~i~iH~iq!2.3~i-~i ~i0j_You barely miss the adder. The adder bites you but does no damage.~i  You hit the adder. Your tail-slap misses the adder.The adder is lightly wounded.~i,30~i~i= _The adder bites you but does no damage.~iY  You hit the adder.  The adder is severely wounded.~iTZ-4.2 (0.9~i_~ib@ _The adder bites you but does no damage. x2~i  You miss the adder.The adder is severely wounded.=5.2 (1.0~i~i3 _You block the adder's attack.~i  You closely miss the adder.The adder is severely wounded.6.3 (1.1~i ~i S _The adder closely misses you.~i2/n .You puncture the adder!~i 5S~i5~iD<K ..#.# #.....#  jetgatling67 the Trooper ...#.####.....####  Draconian )..#.#...........#  Health: 33/33 ======================== ...#.#.###.#####.#~i<  Magic: 3/3======================== ...#.# #.# #)#  AC: 6Str: 18 .###.# #.# #.#~i<  EV: 10Int: 12 ## #.##.#~i<  SH: 4Dex: 8#.#~i=  XL:  3 Next: 105% Place: Dungeon:2 #####@#  Noise: =--------  Time: 907.3 (1.0) ...##.#  a) +0 spear ##.##.#  Throw: 2 darts (poison)~i=#.# #.# #.# ~i= #.#  ~i>~#(#   ~i)>f The adder is severely wounded. ~iL>g_You block the adder's attack.  You closely miss the adder.~ix>The adder is severely wounded. _The adder closely misses you.You puncture the adder!~i%@ _You kill the adder!You have reached level 4!~iI/  --more--~i6M40/404/494 3% ~is<~i>O _You feel agile.~id 3~ibe ~if ~i-h ~il : _~ihl ~im ~im ~in ~io ~iq ,~ir ~iUs ~iOt ~it ~iu ~iu ~iv ~i w ~ipw ~iVx ~iy ,~iz ~iz ~i{ ~i!| ~io| ~i~ ~i~ ~iG ~i n _g - 6 poisoned darts (gained 4)~i ~i ~iS ~i ~iM ~i ~i ~i ~i ~i ~i; ~i ~i# ~iU ~i ~i ~i ~iK ~i ~iv ~i. ~ip ~i ~i ~i ,~il ~i ~i ~i ~i ~i2 ~i ,~iW ~id ~iP ~i ~i١ ~iN ~i# ~if ~i ~i ~i ,~i ~i ~i ~i¨ ~i ~i ~i ,~ih ~i ~iV ~i ~i ~i ~i ~i ~i% ~i ~iı ~i ~iV ~iS ~i ~i& ~i| ~i ~i' ~ia ~i ~i ~i[ ~i ~i ~ig ~i ~i+ ~i ~i ~iF ~i} ~i ~i ~i ,~iU ~iB ~i ~i% ~i ~i ~ii ~i ~i% ~i ~i ~i ~i# ~i0 ~i ~i, ~i ~i ~i ~i ~i2 ~i ~ig ~i ~i5 ~iA ~i ~i ~is ~i ~i ~iX ~i ~i ~im ~i ~i ~i ~i ,~i ~iA ~i| ,~i ~i5 ~iY ~i ~i_ X~i B~i ~i% B~iG ~iK B~i ,~ik B~i ~iJ B~i ~i B~if ~i B~i! ~iB~i~iB~iX~iB~i n~i X~i%X~iX~i0X~i*n~iX~ijc  You encounter a bat.~ic&###.#####.# #.#  #.##.#  #.##.# ###.##.#~i' #.##.# #...##.# ..# #.#  #...##########.#  ##..####.. #.@.....#.# - ~ix' #.....>.# #.#####.#.#########  #.#.## ..b #.#..........6 ###.#.# ..... #.########### ~i'`..#.#.# ###### #.# #.#.# #.# b   bat (asleep) ~i(t#...# ########## #.# #####.#........### #.# ......#..........# #.#~i.072.3 (65.0)~i0M-3.3 (66 _~i3~i[5~i b.  You reach to attack!  The helpless bat fails to defend itself.~iXOb~i9=4.2 (0.9)~i~i _You hit the bat but do no damage. The bat hits you but does no damage. x2~io .b  You hit the bat.  The bat is heavily wounded.~is 9 ~it (5.1~ix ~i0{ 1 _You block the bat's attack.~i.^ †  You reach to attack! You hit the bat.~i4)~iD784-6.0~i<~i>G _You kill the bat!~iN-~i~iH _No target in view!~i ~ix 3~iG ~ia ~i | _~i ~i ~ix ~i ~iD ~i ~i ~i ~i ~i _  You see here a bat corpse.~iz ~iC  _~i| ~i ~i .# #.#  #.# .######.# #. #.# ~i ......#.# # #) #.###...# #.#. #.# ~i. $ ##..## #.#. #.# # #...# #... #########.# #~iS 1 ##..####... #.......#.# # #.....>.#.###.#####.#.##### ~i @# #.#.##†...# #.#......81.0 (5.0 #######.#.#.........#.# #. ##....#.#.#.#########.# #.# .##.#.# # #.~i # ##.##...# ########## #.# ##.######.#........###~i   #.# ##........#..........# #.# ...########..........#~i+ , #.#~iL u# #....# #.#~i' ~i +2.0 (6~i ~i ' _Found a hand axe.~iL _~i B~i ~i ~i ~iE ~i ~iR ,~i ~i ~i ~i ~iL ~i^ ~i ~i ~i ~in ~i ~i ~i ~ih ~i ~i ~iT ,~i ~i  ~ir ~i ~iz ~iP ~i ,~i ~i! ~i" ~i# ~i# ~i& ~i' ~i' ~i( ~i<* ~i+ ,~if, ~i . ~iX/ ~i/ ~il0 ~i2 ~i.4 ,~iK5 ~i: ~ij; ~i; ~i}< ~i> ~i? ~i? ~il@ ~iXB ~iC ,~iD ~iVF ~iG ,~iH ~i8J ~ilK ~iK ~iL ~iM ~i]O ~iO ~i:P ~iW @  You see here a +0 hand axe.~i4Y ~iZ  _~iZ ~i\ ~i] ~i^ ~i^ ~i_ ~i-a ~iqa ~i$b ~if X~ig ~iFi ,~ij ~ik ~il ~i^m ~im ~iEo ~ip ,~i`q ~iBs ~int ~it ~iuu ~iAw ~ix ~ix ~iy ~i+{ ~i| ,~i} ~i~ ~i ,~iX ~i ~i ~i3 ~ii ~i, ~i ~iԄ ,~i ~i݅ ~i ~i7 ~iÊ n~iy ,~i' ~i ~ia ,~i ~iq ~ir ,~i ~i ~i ,~iO ~ib ~i ~i% ~iZ ~i2 ~i B~i_ ~i ,~i ~iЛ ~i7 ~i ~ih ~i ~ik ,~iT ~i ~i ,~ir ~i/ ~iY ~i ~i ~i ~ig ,~i: ~il R  There is a stone staircase leading down here.~i ~i'  _~i\ ~i ~i ~iH ~i޷ ~i ~i~ ~i0 ~il ~i ~i ~i ~i ~i ~i ~i, ~i ~i ~i ~i ~iC ~iO ~iO ~i ,~i ~il ,~i ~i5 ~i: ~i~ ~i ~i ~ip ,~i ~i ~i[ ~i ~i ~i ~i ~i ~i ~ij ~i ,~i| ~iZ ~i ~i ~i ~i) ~i ,~iW ~i ~i ~iW ~i ~i ~i ~iM ~i ~i| ~i~i~i ~i ~i ~i ~i ~i ~i ~i~iF~i~i~i~i,~i`~iM~iZ~i~i)~i2~iR~i~i~i'~i,~i~i~i ,~i ~iV!~i!~i6"~i|"~i#~i$~i%~i%~i}&~i',~i?(~iC*~i7+~i+~i+~iV-~iS.,~i.~i80~i1,~ip1~i2~i3,~i|4~i_6~i9  You encounter a kobold. It is wielding a +0 club and quivering stones.~i=$ # # # # ## ###############~i$>/ ... ....^.........' ....#######.############ ............# ~iN> #....@# #.############ ~ir>h#.#K#.# #.#........... # #.# #.#.#####..... ~i>#.# #.#.# #..... ~i>#.###.#.# #..... ~i>3#.......# ###### K   kobold (missile, asleep) #####.#.###~i?o # #.#...#~i%?*####### ~iH?O.#####+#...........~iD21069.0 (87.0)~iNE470.0 (88 _~iaI~iM~iR  K.You reach to attack!  The helpless kobold fails to defend itself.  You hit the kobold.K  )9 (0.9) _The kobold is severely wounded.~i h )You hit the kobold.~ih R~i} 5=1.9 (1.0 _You kill the kobold!~i ~i| i _Your Polearms skill increases to level 3!~i-~i  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.0  25%  +1   l - Spellcasting   0.0    -1  ~i         b - Axes   1.7     0       c * Polearms   3.0  50%   0       d - Staves   1.7     0      ~iP e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1      ~i        ~i5 g - Short Blades   0.7     0       h - Long Blades   0.2     0  ~if        ~i$     i - Dodging   0.0    -1  ~i+    j + Shields3.5  25%   0  ~ix     k - Stealth   0.4     0      ~iD                ~io;        The percentage of incoming experience used to train each skill is in brown.  ~iSkills enhanced by cross-training are in green.  [?] Help~iG[=] set a skill target  ~i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets~i ~iF~i# jetgatling67 the Trooper# Draconian# Health: 40/40 ========================# Magic: 4/4========================################# AC: 6Str: 18.......^.........' EV: 10Int: 12....#######.############ SH: 4Dex: 9............## XL:  4 Next:  5% Place: Dungeon:2#...)@# #.############ Noise: =--------  Time: 1071.9 (0.0)#.#.#.# #.#........... a) +0 spear# #.# #.#.#####..... Throw: 6 darts (poison)#.[4~i+0m# #.#.# #.....#.###.#.# #.....#.......# ###### #####.#.#### #.#...######## .#####+#........... The helpless kobold fails to defend itself.  You hit the kobold. _The kobold is severely wounded.You hit the kobold. _You kill the kobold! _Your Polearms skill increases to level 3!~i˟~iX~i~iy~ii Spells (Memorise)TypeFailure Level  a - SlowHexes38% 1b - Grave ClawNecromancy54% 2 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~i~i~i# jetgatling67 the Trooper# Draconian# Health: 40/40 ========================# Magic: 4/4~i========================################# AC: 6Str: 18.......^.........' EV: 10Int: 12....#######.############ SH: 4Dex: 9............## XL:  4 Next:  5% Place: Dungeon:2#...)@# #.############ Noise: =--------  Time: 1071.9 (0.0)#.#.#.# #.#........... a) +0 spear# #.# #.#.#####..... Throw: 6 darts (poison)#.# #.#.# #.....#.###.#.# #.....#.......# ###### #####.#.#### [4~i0m#.#...######## .#####+#........... The helpless kobold fails to defend itself.  You hit the kobold. _The kobold is severely wounded.You hit the kobold. _You kill the kobold! _Your Polearms skill increases to level 3!~iP  Okay, then.~i~i~iB. _~iJ  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.0  25%  +1   l - Spellcasting   0.0    -1           b - Axes   1.7     0       c * Polearms   3.0  50%   0       d - Staves   1.7     0       e - Unarmed Combat   2.0    [~iuL40m 0       f - Throwing   0.0    -1               g - Short Blades   0.7     0       h - Long Blades   0.2     0               i - Dodging   0.0    -1      j + Shields3.5  25%   0       k - Stealth [37~iMm  0.4     0                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets~i ~i ~ih 0# jetgatling67 the Trooper# Draconian# Health: 40/40 ========================# Magic: 4/4========================################# AC: 6Str: 18.......^.........' EV: 10~i Int: 12....#######.############ SH: 4Dex: 9............## XL:  4 Next:  5% Place: Dungeon:2#...)@# #.############ Noise: =--------  Time: 1071.9 (0.0)#.#.#.# #.#........... a) +0 spear# #.# #.#.#####..... Throw: 6 darts (poison)#.# #.#.# #.....#.###.#.# #.....#.......# ###### #####.#.#### ~i x#.#...######## .#####+#...........~i/ ] You hit the kobold. ~iH _The kobold is severely wounded.You hit the kobold. _You kill the kobold! _Your Polearms skill increases to level 3! ~ia 6_Okay, then.~i ~i9 ~ip ~iY ~i~i Spells (Memorise)TypeFailure Level ~iE a - SlowHexes38% 1b - Grave ClawNecromancy54% 2 3 spell levels left ~i|][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~i. ~i4 ~iN; # jetgatling67 the Trooper# Draconian# Health: 40/40 ========================# Magic: 4/4========================##~i; ############### AC: 6Str: 18.......^.........' EV: 10Int: 12....#######.############ SH: 4Dex: 9............## XL:  4 Next:  5% Place: Dungeon:2#...)@# #.############ Noise: =--------  Time: 1071.9 (0.0)#.#.#.# #.#........... a) +0 spear# #.# #.#.#####..... Throw: 6 darts (poison)~i< #.# #.#.# #.....#.###.#.# #.....#.......# ###### #####.#.###~i< # #.#...######## .#####+#...........~i<  You hit the kobold. _The kobold is severely wounded.~i= TYou hit the kobold. _You kill the kobold! ~i%= z_Your Polearms skill increases to level 3! _Okay, then.~iG ~iI Memorise Grave Claw, consuming 2 spell levels and leaving 1? ~iI IY - Yes  N - No~i~i&# jetgatling67 the Trooper# Draconian# Health: 40/40 ========================# Magic: 4/4========================~i_'A################# AC: 6Str: 18.......^.........' EV: 10Int: 12....#######.############ SH: 4Dex: 9............#~i'2# XL:  4 Next:  5% Place: Dungeon:2#...)@# #.############ Noise: =--------  Time: 1071.9 (0.0)#.#.#.# #.#........... a) +0 spear# #.# #.#.#####..... Throw: 6 darts (poison)#.# #.#.# #.....~i(#.###.#.# #.....#.......# ###### #####.#.#### #.#...########~iF( .#####+#........... ~ir(You hit the kobold. _The kobold is severely wounded.You hit the kobold. _You kill the kobold! ~i(z_Your Polearms skill increases to level 3! _Okay, then.~i*3-2.9 (1~i.~i4o _This spell is dangerous to cast!~iE9E-3.9 (2~i9~i>~i?+4.9 (3~iC~iD$ ~iE_You start memorising the spell. You continue memorising. x2~iyE~iI~iKc _You finish memorising. Spell assigned to 'a'.~iUv~izGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 6 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn) ~iY{ e - a +0 pair of gloves (worn)  d - a +0 helmet  h - the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}~i-~i~i# jetgatling67 the Trooper# Draconian~iM# Health: 40/40 ========================# Magic: 4/4========================################# AC: 6~iStr: 18.......^.........' EV: 10Int: 12....#######.############ SH: 4Dex: 9~i............## XL:  4 Next:  5% Place: Dungeon:2~i#...)@# #.############ Noise: ---------  Time: 1074.9 (0.0)~i(j#.#.#.# #.#........... a) +0 spear# #.# #.#.#####..... Throw: 6 darts (poison)#.# #.#.# #.....~iQ#.###.#.# #.....#.......# ###### ~ix#####.#.#### #.#...######## ~i.#####+#...........  _You kill the kobold! ~iŤ_Your Polearms skill increases to level 3! _Okay, then. _This spell is dangerous to cast! ~i_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.~i~i~i~i~i~i)  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.0  25%  +1   l - Spellcasting   0.0    -1           b - Axes   1.7     0   m - Necromancy   0.0     0  ~i~ c * Polearms   3.0  50%   0       d - Staves   1.7     0       e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1      ~iz         g - Short Blades   0.7     0       h - Long Blades   0.2     0          ~i     i - Dodging   0.0    -1      j + Shields~iR3.5  25%   0       k - Stealth   0.4     0                  ~i            The percentage of incoming experience used to train each skill is in brown.  ~iSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ~i:}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ~iN 0 m + Necromancy 0.0  20%40 ~i 16 m * Necromancy   0.0  343416~i52829 j * Shields   3.5  28~i\204040 j - Shields   3.5   ~i ~i ~i] # jetgatling67 the Trooper# Draconian# Health: 40/40 ========================# Magic: 4/4========================################# AC: 6Str: 18~i! 8.......^.........' EV: 10Int: 12....#######.############ SH: 4Dex: 9............## XL:  4 Next:  5% Place: Dungeon:2#...)@# #.############ Noise: ---------  Time: 1074.9 (0.0)#.#.#.# #.#........... a) +0 spear~iK ~# #.# #.#.#####..... Throw: 6 darts (poison)#.# #.#.# #.....~io 7#.###.#.# #.....#.......# ###### #####.#.###~i R# #.#...########~i  .#####+#...........  _You kill the kobold! ~i j_Your Polearms skill increases to level 3! _Okay, then. ~i 7_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.~i ~i4 ~i ~i2 ~i/## . ....^..#.#.#  #...@.# #. #.#.#.# #.# #.#.# #.#.######[#.# #.#.# #..#.###.#.# #~i0###.......#  #####.#.###  #.#... .#####+#.~ig6~i 7+5.9 (1~i[;~i>t _Found a pair of glowing boots.  Things that are here:~i?z _a +0 club; 5 stones; a kobold corpse~iD9~i;{Pick up what? 9/52 gear slots (_ for help) ~i%<HHand Weapons (select all with ))a - a +0 club Missiles (select all with ()b - 5 stones Carrion a kobold corpse ~i<[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]~iU:~i?B~ijetgatling67 the TrooperDraconianHealth: 40/40 ========================Magic: 4/4========================################# AC: 6Str: 18........^......... EV: 10Int: 12.....#######.########### SH: 4Dex: 9.............#XL:  4 Next:  5% Place: Dungeon:2#...@.# #.########### Noise: ---------  Time: 1075.9 (0.0)#.#.#.# #.#.......... a) +0 spear#.#.# #.#.#####.... Throw: 6 darts (poison)#[#.# #.#.# #......#.###.#.# #....[1~iN4;15H###.......# ##### #####.#.####.#...####### .#####+#..........  _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'. _Found a pair of glowing boots.  Things that are here: _a +0 club; 5 stones; a kobold corpseOkay, then.~i~i. _~iL3~iN~iV~ifX~i\P _~i_~i>`~iAa~ijd_You finish memorising. Spell assigned to 'a'. _Found a pair of glowing boots.  Things that are here: _a +0 club; 5 stones; a kobold corpse _Found a stone staircase leading up.~if~iig~ih~imt.###### #############...... ....^..............#######.########## .............#  #...).# #.########## #.#.#.# #.#......... #.#.# #.#.#####... #@#.# #.#.# #...8.9 (3 #...#.###.#.# ##<###.......# #####. #####.#.#### #.#...###### .#####+#....................######.............# ..........##.#~i~u~iy~iB|v _You see here a +1 pair of boots.~i6 ~i +9.9 (1~iM~i2L _j - a +1 pair of boots~iH ~i Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 6 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  d - a +0 helmet  h - the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}  j - a +1 pair of boots~i7j - a +1 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. ~iXBase armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.0 (6.3 -> 8.3). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary ~i armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.~iѐ~i ~iFjetgatling67 the Trooper###### ############# Draconian...... ....^........ Health: 40/40 ========================......#######.########## Magic: 4/4========================.............#AC: 6Str: 18#...).# #.########## EV: 10Int: 12#.#.#.# #.#......... SH: 4Dex: 9~i#.#.# #.#.#####... XL:  4 Next:  5% Place: Dungeon:2#@#.# #.#.# #... Noise: ---------  Time: 1079.9 (0.0)#...#.###.#.# #... a) +0 spear#<###.......# #### Throw: 6 darts (poison)#. #####.#.#####.#...######.#####+#....................######.............#..........##.#Things that are here: _a +0 club; 5 stones; a kobold corpse _Okay, then. _Found a stone staircase leading up. _You see here a +1 pair of boots. _j - a +1 pair of boots~i~i~iڨ~i.f  You start putting on your armour.~i ,80.9 (1~iݳ~i1~i+1.9 (2~it~i~il+2.9 (3~i~i~i+3.9 (4~i~iK~i+4.9 (5~i~iY 8 _You continue putting on your +1 pair of boots. x5~ig~i~ib _You finish putting on your +1 pair of boots."~i "~iš "~i5 "~i "~i "~i P _"~iN ,"~i "~i "~iW "~i "~ie "~i "~i "~iۯ "~i "~iд P  There is a stone staircase leading up here."~iR "~i  _"~i "~i "~i޾ X"~i= J.............# #...).# #. #.#.#.# #.# "~i V#.#.#.# #.#.#####.. #.#.#.# #.#.# #.. #...#.###.#.# #.. #<###.......# ####.#######.#.### "~i #.@.# #.#...#####90.9 (6#.....#.#####+#.....#.....#...........##..#..#.........."~i ?...##................##.###.##.#..........##.###"~i >.. ..#.#######..##...... ###)# ####..###### #.....#"~i "~i +1.9 (7"~i "~i # _Found a club.#~i` #~i #~i #~i6 #~i c  You encounter a rat.#~i  #...).# #.######## #.#.#.# #.#....... #.#.#.# #.#.##### #.#.#.# #.#.# # #...#.###.#.# ##~iY  #<###.......# ## #.#######.#.### #####...# #.#...#####....@#.#####+#....... #.....#...........#### #..#..#.....# #~i  #..........##.# ##.##.#..........##.## .. ..#.#######..##... r   rat (asleep) ###)# ####..#####r #.....# #.####~i ".####~i* &0#~i* 22.9 (1 _#~iB #~i $~i2  #.#.#.# #.#...... #.#.#.# #.#.##### #.#.#.# #.#.# # #...#.###.#.# # #<###.......# # #.#######.#.### #####...# #.#...### #.....#.#####+#...... #...@.#...........### #..#..#... #.......##.# ##.##.#....##.# .. ..#.#######..##.. ###)# ####..####r #.....#. #.###.#### #[......#r$~i4 ^.r$~i4 /==3$~i9 $~ie; - _The rat squeaks loudly.$~i[ ##### ..#.##<###.......#######.#.### #####...# #.#...###.....#.#####+#................####..#..$~io ..............###.##.#........ ..#.#######..##....r ###)# ##..... #.....# #... ###.#####[.......#+######$~i 8r.$~i $~i /--4$~i% $~i% $~i6 #.#.#.# #.#.#  #...#.###.#.#  #<###.......#  #.#######.#.### #####...# #.#...## #.....#.#####+#..... #.....#...........## #..#..#....$~i7... #..@.......##. ##.##.#.##. ..r ..#.#######..##...... ###)# ####..###....... #.....###..... #.###.### #..... # #[......# #..... #.#+#####$~i7]#.....# #..............#$~i396r.$~i?$~if@"--$~i@5%~i%~i%~i)  You hit the rat.  The rat is heavily wounded.%~i)%=%~i)6.8 (0.9%~i/%~i2; _The rat bites you but does no damage.%~ieG .  You hit the rat.%~i67.8 (1.0 _You kill the rat!%~iy|%~iC}%~i\%~iH _No target in view!%~io 3%~i p %~ir %~it %~ily f _%~iy %~iz %~i1} %~iB ,%~i %~i %~i\ ,%~it %~i %~i ,%~i %~iR %~iU %~i %~i- %~i %~iy %~i %~i %~iP 7 _You open the door.%~i# %~ib %~i( %~i @  There is an open door here.%~i 5 _%~i %~ig %~iW ,%~i %~i2 %~i %~i %~i %~i %~i ,%~iV %~it %~if ,%~i5 %~i %~i ,%~i: %~i 7 _You open the door.%~i 3%~i/ %~i %~iv %~iԼ %~iѽ %~i %~i %~i %~i %~iR %~i) ,%~i{ %~iS %~i* ,%~i %~i~ %~i@ %~i %~iC %~i %~i& %~i %~i_ %~i %~i %~i[ %~i %~i %~i %~i %~i %~i %~i %~iE %~i %~i %~i %~ih 7 _You open the door.%~i %~iY %~i %~id @  There is an open door here.%~i %~i`  _%~i %~i %~i %~id %~i %~iT %~i ,%~ie %~i %~i %~i %~i %~i You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.%~iB 3%~i %~i There is an open door here. _You open the door. _There is an open door here. _You open the door%~i &.  There is an open door here.%~i %~i  _%~i] %~i %~i4 %~i %~i %~i %~i %~i %~iQ %~i %~i %~i %~i %~i %~i %~i %~in %~i# %~i ! ,%~ic! %~i" %~i\# %~i# %~ix$ %~i2% %~i#& %~ia& %~i& %~ii( %~i( %~i ) %~i) %~i* %~i, ,%~it, %~i- %~i#/ %~i/ %~i/ %~i(1 %~i1 ,%~i2 %~i4 B%~i4 %~i6 ,%~i6 %~i6 %~i8 ,%~ij8 %~i9 ,%~i6; B%~i; %~i< ,%~iE= %~i= %~i> ,%~i> %~i@ %~i@ ,%~i9A %~ioB %~iB %~iB %~iC %~iG %~iH %~iH %~i-I %~iL %~iL %~i2M %~iM %~iO %~iP %~i'Q %~iQ %~iT %~iU %~iV %~iV %~ivX %~iGY %~iY %~iZ %~i[ %~i.] ,%~i] %~i\_ %~iz` %~i` %~i=a %~i c %~ivc %~ic %~id %~id %~ioe %~ie ,%~if %~i>g %~i~g %~ig %~io %~ip %~i~r ,%~ir %~is %~ibt %~it %~it %~i&v %~iv ,%~iw %~i"x %~i y %~iVy %~iy %~i^~ %~i~ %~iD %~i %~i %~i4 %~i %~i %~i9 %~iZ %~iƅ %~iX %~i %~i ,%~iH %~i %~i %~i %~iی %~i %~i ,%~i %~iɐ %~iؑ %~i %~iy %~i: %~ij C#.......# #.#.# #.............####'#### #.#.# #.............#.# #.#.# #......#.# #.#.# #........######.# #.#.# #........# %~i #.# #.#.# #........# #.# #.#.# #........# #.# #.#.# ........# #.# #.#@# ....#+### -172.8 (75.0)%~i #.# #.#........ #.######.##...._.. #........# #......########## #..... ### ##### #<. ### %~i %~iT %~iΡ F-3.8 (76%~i 6_%~i _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a shadowy altar of Dithmenos.'~iY'~iY'~iY'~i_'~ia'~iQd'~id'~ie'~ie'~iKf'~ig'~ig'~ih'~iTh'~izi'~ii,'~imn'~ip#.# #.#.# #........####### ##.# #.#.# #........# ##.# #.#.# #........# ##.# #.#.# #........# #.'~iiqr#.# #.#.###........# #.#.# #.#.##.....#+### #.#.# #.#..........# #.#.######.##...._....# #.#........###...@..#. #.9.8 ('~iqy6.0)  ########## ##.......# #######. ######### #<...... ######## '~ir'~iv'~ix(~i_ M......#######.#..##.# ..(~i߾ #.###.........##.....#+### #.#......######.##....@....#........###......#.#  ########## ##.......# ################ #<......(~i1 (~il 80.8 (1 _There is a shadowy altar of Dithmenos here.*~iqYI*~i]*~i^*~ib: _*~id*~i+f*~ixf*~if*~ih*~ii*~ii*~iOj*~i.l*~il*~icm*~i3n*~ir*~ivs*~is*~it*~iv*~i*~i*~i*~i*~i>*~i*~i*~i*~i *~iG*~i{*~iQ*~i*~iE*~i*~i*~i*~i*~i-*~ir*~i*~i6*~i*~i*~i*~iH*~i*~it*~ib*~i*~it*~i^*~i*~iN*~i*~i*~i^*~i*~i*~i*~i*~i2*~i*~i*~i*~i*~i<*~i*~i*~i*~iN*~i<*~is*~i*~ik*~i;*~i,*~i**~i*~i1*~ik*~i*~iI*~i*~i,*~i*~i*~i3*~ir*~i<*~ic*~i*~i*~i/*~iM  You encounter a rat.*~i*~i #.....##.#'##### #.....##......... ########.........*~i? #......... ####### #......... ......r #.........*~it ....... #......... .......#######......... *~i.......@................ ........########'##### *~i#######.# #.......#  #.# #.......# ##.# #.......# #.*~iH#.# ####'#### #. r   rat (asleep)#.##.# #.#.##.# #.#.# #.*~i_.r212.8 (32.0)*~iJr*~i/K====3.8 (33*~i*~iA- _The rat squeaks loudly.+~i | †You reach to attack! You hit the rat.+~iR+~in7----4.8 (1.0)+~i+~isG _You kill the rat!+~ij+~ik;----+~i:q+~ipsH _No target in view!+~i'+~if(+~i,+~i.H _No target in view!,~i&_I,~it`,~ia,~ie: _,~if,~ig,~ig,~izh,~ij,~iJk,~ik,~iJl,~im,~in,~io,~io,~i8q,~ir,~ijr,~ir,~it,~iu,~iPv,~iv,~ix,~iy,~iy,~i4z,~i}{,~i;|,~i|,~i\},~ik~,~i^,~i,~i2,~iʁ,~i,~i2,,~i,~io,~i,~i,~iJ,~i?,,~i,~iK,~ij#.# #.......# #.##.#.# #.......# #.##.#.# ####'#### #.##.#.# #.# #.# ,~i#.#.# #.# #.# #.#[# #.# #.# #.#.# #.# #.# #.#.# #.# #.# #.@.# #.# #.#262.0) ##### #.# #.# ,~iՑ#.# #.# #.######.# #........#,~ii ########## ,~i],~i,7.8 (13,~iN,~i_H _Found a ring mail.-~ii-~i0-~iŻ-~iu-~i-~iB-~i.........########'######.#.########.#<# #.# #.#.#.#.# #.......# #.#.#.#.# #.......# #.#.#.#.# ####'#### #.#.#.#.# #.# #.#.-~iy#.#.# #.# #.#.#.#[# #.# #.#.#.#@# #.# #.#.8.0)#.#.# #.# #.#.#...# #.# #.#.##### #.# #.#.#.# #.#.#..#........##-~i(##########-~i5-~i+9.8 (2-~i-~i9 _Found a stone staircase leading up.-~i -~iI -~i9 -~i -~i8 -~i -~i ,-~i̫ -~i -~i֬ -~i" -~iX -~i -~iD -~i -~i˲ -~i# -~i -~i -~i1 -~i -~i6 -~i -~iù -~i* -~i -~i -~i= -~iy -~i0 -~i -~i -~i@ -~i -~i6 -~i ,-~i -~iW -~i -~i -~i -~i -~i -~i -~i -~iD -~i\ -~i -~i/ -~i& -~io -~i -~i -~i -~i -~i -~i -~i -~i^ -~i -~i -~iV -~iI -~i| -~i -~i -~i{ -~i -~i6 -~i -~i -~i -~iw -~i -~i -~i -~ie -~i -~id-~i-~i3-~i-~i-~i-~iA-~i-~i-~i7-~i-~i -~i -~i; -~i+ -~i-~i>-~i-~i-~i-~i-~i-~i/-~i^-~i-~if-~ip-~i -~i -~i -~i0"-~i$-~iP&-~i&-~ip'-~i+B-~i,-~iI/-~ia0-~i0-~i2-~ii3-~ii5-~i5-~i6-~i8-~i9-~io:-~i'>,-~i>,-~i?-~iB@  There is an open door here.-~iID-~i'E _-~iE-~iH-~iI-~iI-~iJ-~iL-~i{N-~iN-~iO-~iXQ-~iR-~iR-~iS-~i,U-~i{V-~iV-~inW-~iX-~iZ-~iQZ-~iZ-~iF\-~i~]-~i]-~iQ^-~ir_-~i]`-~i`-~i a-~ia-~i6b-~ibb-~ib-~igc-~ic-~i d-~iDd-~i e-~ie-~ie,-~ig-~ih -~iHiw You open the door.  You encounter a bat.-~ioH #.###  #........ #####...#  #.....b. #.....#.# -~i7p #...... #.....#.  #..... #..#..#.  #.... #.......  ....#######.##.#.  #'#.........#..#.# -~ivpu #@#####.....####)#  #...........'..#.#  #######.....##.#.# -~ip3 #.....##.#.# #.....##.#'# #.....##.... b   bat (asleep) -~ip########....  #.... -~ipk########## #....-~i r=.b73.8 (44.0)-~ir'.b.-~ir(.b.-~iDvNb-~i8w*4.8 (45 -~iiw _-~i{-~i|.~ib.~iڈ.~i.~iZ _A bat is nearby!.~iģ H<# #.##.######....##...##........##..#..#.~iG :#...b... #......#....#######.##.#........#.#####.....####)...........'..######..#..~i z.#'#.....##.########. ..~iy $..~i b..~i b..~iɫ .~iQ 9=5.8 (1.0).~il .~i>  .~ip %_The bat hits you but does no damage..~i# Q _There is an open door here..~i] $.b.~i^ & .~i!_ cb.  You reach to attack! You closely miss the bat..~ie .~if .~if &6.9 (1.1.~iEl .~in : _The bat hits you but does no damage./~i$.b/~i b.  You reach to attack! You barely miss the bat./~i!C7.8 (0.9/~i/~i: _The bat hits you but does no damage./~iV).b./~iP .b  You reach to attack! You barely miss the bat./~iF/~i-8.8 (1.0/~i}/~iĝ: _The bat hits you but does no damage./~iM./~iRWb/~iS\39-9.7 (0.9/~iW/~iY _The bat hits you but does no damage.  You reach to attack! You barely miss the bat. _The bat hits you but does no damage.  You reach to attack! You barely miss the bat. /~iZ_The bat hits you but does no damage. _You closely miss the bat. The bat hits you./~i /~iq /~i:! /~i# H _No target in view!/~id/~i~e/~ij/~iIlH _No target in view!0~iл0~ii0~i0~i8H _No target in view!0~ix  A bat comes into view.0~i:}bb   bat0~i0~iH%00~ib.0~i1.0~i|,80.7 (10~i?0~iB: _The bat hits you but does no damage.0~i=1 =b.b.0~iR5 0~i5 640=0~i6 10~i\: 0~i< | _You hit the bat but do no damage. The bat hits you but does no damage.0~i 8.b. .b  You reach to attack! You barely miss the bat.2 _The bat hits you but does no damage.0~i2Hb..b0~i90~i9&30~i>0~i9A _You closely miss the bat. The bat closely misses you.1~iүb.1~i"b.1~i?1~iɷ-4.6 (0.91~iؼ1~i _You reach to attack! You closely miss the bat. The bat misses you.1~irH.b..b1~i1~i I=5.6 (1.01~ib1~iw _You reach to attack! You closely miss the bat. The bat barely misses you.1~ix_ .  You reach to attack! You puncture the bat!1~i R1~i 68-61~i1~i*G _You kill the bat!1~i5 1~iڣ 8-1~i8 1~ix H _No target in view!2~it2~iu32~izP _2~ie2~i)2~i2~is2~i]2~i2~i2~iދ2~iX2~i2~iڎ,2~i͏2~i2~i-2~i2~i2~iٕ2~iז2~i+2~i2~iX2~ii2~iǚ2~i2~i2~i2~i2~i2~i2~iI2~i2~im2~iI2~i2~i2~i2~i,2~iʹ2~i2~i,2~i2~i2~ib2~i2~i 2~i2~i82~i2~iF2~i2~i,2~i)2~i2~ij2~i2~i}2~i2~ie2~i2~i|,2~i,2~i2~i,2~iv2~i2~i),2~i2~i2~in2~i2~i52~iU2~i2~i2~iI2~ivB2~i2~i:2~i2~i>,2~i       2~i ########## #........##  #.#####@..# 320.6 (34.0) #.# #...#  #.#2~i.#  #.# ##.## #.# .# ######  #.# .. ....... . #.# .. .####2~iD #.# >.. ........... #.#####...).#2~i2~i,,1.6 (352~i2~i; _Found a stone staircase leading down.2~iv I2~i 2~i 2~i 2~ih n2~ic 2~i ,2~i 2~i 2~ie B2~i ,2~i 2~i% 2~i 2~i L _You now have 60 gold pieces (gained 6).2~i 2~ix 2~i 2~i 2~i: 2~i 2~iN 2~i$ ,2~i 2~i 2~i 2~i B2~i X2~ib 2~i 2~i 2~i 2~i 2~i ,2~i 2~iL 2~iS ,2~i 2~i X2~i 2~iO 2~i 2~iu 2~i- $  Things that are here:2~i k  a +0 club; 5 stones; a kobold skeleton2~it4  _2~ih7 ,2~ivD n2~iF B2~iN n2~i.O ,2~iP 2~iQ 2~iV B2~i[Z X2~i\ 2~i^ 2~iz^ 2~i'_ 2~ia 2~i c 2~ilc 2~i d 2~i5f 2~ig 2~ijg 2~iMh 2~ii 2~ij ,2~ik 2~iim 2~iZn ,2~io 2~ip 2~iLq 2~iq 2~iq 2~i)t 2~it 2~iu 2~iu 2~iUx ,2~i’ 2~i 2~iZ 2~i˙ 2~ia 2~ig 2~iJ ,2~iȥ 2~i` 2~ia ,2~i 2~i 2~iD 2~i 2~ió 2~i1 2~i ,2~i 2~i  #...##.....# #...##.....# #############...##########.....# 2~i ..^.........'...'[.......'.>...# .############...#####.####.....# .# #...#...#.# #.....# .############...#...#.####.....## .#............###)..#.#.......... .#.#####........@...#.#.###.#####65.6 (44 .#.# #............#.#.# #.# # .#.# #..........###.#.# #.# # 2~i ...# ######'##### #.#.# #.# # .#.### #.# #.#.# #.# .#...########.#######.#.# #.# #  +#..................#.#.###.#   .....########.#####.#.#.#...# #  2~iF .......# #.# #.#.....### # 2~i 2~iE 2~i E _Done exploring.3~iP 33~iQ 3~ig ......#####........0.0).. ..3~ih 3~iFn 3~ip E _Done exploring.4~i34~i4~i44~i4~imE _Done exploring.4~iI4~iI4~iJ4~ic4~id4~ii4~iRkE _Done exploring."~i"~il  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting"~iwi4.0  20%  +1   l - Spellcasting   0.0    -1           b - Axes   1.7     0   m * Necromancy   0.0  40%   0   c * Polearms   3.0  40%   0      "~i  d - Staves   1.7     0       e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1               g - Short Blades   0.7     0  "~iX     h - Long Blades   0.2     0          "~il     i - Dodging   0.0    -1       j - Shields   3.5     0       k - Stealth   0.4     0  "~i!            "~i=s                "~iThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help"~iG[=] set a skill target  "~i%}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets"~io "~i "~i O#...##.....# jetgatling67 the Trooper#...##.....# Draconian #############...##########.....# Health: 40/40 ======================== ..^.........'...'[.......'.>...# Magic: 4/4======================== .############...#####.####.....# AC: 8Str: 18 .##...#...#.# #.....# EV: 10Int: 12 .############...#...#.####.....## SH: 4Dex: 9 "~i G.#............###)..#.#.......... XL:  4 Next:  8% Place: Dungeon:2 .#.#####........@...#.#.###.##### Noise: ---------  Time: 1365.6 (0.0) .#.# #............#.#.# #.# # a) +0 spear .#.# #..........###.#.# #.# # Throw: 6 darts (poison) "~iO ...# ######'##### #.#.# #.# # .#.####.# #.#.# #.# # .#...########.#######.#.# #.# #  +#..................#.#.###.# #  .....########.#####.#.#.#...# #  .......# #.# #.#.....### # Things that are here: "~i _a +0 club; 5 stones; a kobold skeleton _Done exploring. _Done exploring. _Done exploring. _Done exploring."~i% "~i "~i "~i "~iZ 3"~i[ "~iq 4"~iv "~iSx E _Done exploring."~i"~iЖEA short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.7At 100% training you would reach 10.0 in about 4.5 XLs."~irCurrent attack delay: 1.0. Damage rating: 5 (Base 5 x 97% (Dex) x 107% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “Who was the first that forged the deadly blade? (g)o to location."~i "~i c#...##.....# jetgatling67 the Trooper#...##.....# Draconian #############...##########.....# Health: 40/40 ======================== ..^.........'...'[.......'.>...# Magic: 4/4======================== .############...#####.####.....# AC: 8Str: 18 .##...#...#.# #.....# EV: 10Int: 12 .############...#...#.####.....## SH: 4Dex: 9 .#............###)..#.#.......... XL:  4 Next:  8% Place: Dungeon:2 "~ii .#.#####........@...#.#.###.##### Noise: ---------  Time: 1365.6 (0.0) .#.# #............#.#.# #.# # a) +0 spear .#.# #..........###.#.# #.# # Throw: 6 darts (poison) ...# ######'##### #.#.# #.# # .#.####.# #.#.# #.# # .#...########.#######.#.# #.# #  +#..................#.#.###.# #  .....########.#####.#.#.#...# #  .......# #.# #.#.....### #  _a +0 club; 5 stones; a kobold skeleton _Done exploring. _Done exploring. _Done exploring. _Done exploring. [23"~i 1d_Done exploring."~i "~iz "~i "~i"~i"~i"~i4"~i5"~i{@ _Done exploring."~ix #...# #.....# #...# #.....##...#.....#.^.'...'[.'.>...# #."~iy#...#####.####.....# ..# #...#...#.# #.....# #.##...#...#.####..... #.#.###)..#.# #.#.#####.#.#.###. #.#.# #.#.#.# #.# #.#.# #.###.#.# #.# .# ######'##### #.#.# #.# "~i#.#.### #.# #.#.# #.# #.#...##.#.#.# #.# #+#..#.#.###.#."~iK#.#####.#.#.#...#.# #.# #.#.....###"~ir^6.6 (1 _"~i%"~i8 #...# #..... #...#"~i9 #.....#...#......^.'...'[.'.>... ##.#...#####.####......# #...#...#.# #..... ##.#...#...#.####.....  #.#.###)..#.#  #.#.#####.#.#.###.  #.#.# #.#.#.# #.# ##.#.# #.###.#.# #.#"~iz<.# ######'##### #.#.# #.# ##.#.### #.# #.#.# #.#  #.#...##.#.#.# #.# ##+#.........#.#.###.#.##.#####.#.#.#...# .# #.# #.#.....###"~i@"~iA&7"~ixF"~iG"~iV #...# # #...# ###...###.^.'...'[.'.>#.##...#####.####.# #...#...#.# ##."~iX#...#...#.#### # #.#.###)..#.# # #.#.#####.#.#.###. # #.#.# #.#.#.# #.##.#.# #.###.#.# #.# ......# ######'##### #.#.# #.##.#.### #.# #.#.# #.# #.#...##.#######.#.# #.##+#.........#.#.###.#.##.#####.#.#.#...# .# #.# #.#.....###"~iY]"~i]&8"~iec"~id"~i}o #...# # #...# ###...###.^.'...'[.'.>#."~iPp##...#####.####.# #...#...#.# # .###.#...#...#.#### .# #.#.###)..#.# .# #.#.#####.#.#.###. .# #.#.# #.#.#.# #.# .###.#.# #.###.#.# #.# .# ######'##### #.#.# #.##.#.### #.# #.#.# #.#"~ip- #.#...##.#######.#.# #.# #+#.........#.#.###.# .##.#####.#.#.#...# .# #.# #.#.....### "~iu"~iu&9"~iz"~i%|"~i-  #...# # #...# ##...####.^.'...'[.'.>#.#...#####.####.# #...#...#.# # ).###.#...#...#.#### #.# #.#.###)..#.# #.# #.#.#####.#.#.###. #.# #.#.# #.#.#.# #. #.###.#.# #"~i. .###.#.# #. #.# ######'##### #.#.# #.#.#.### #.# #.#.# #. # #.#...#.#######.#.# #.#+#........#.#.###..#.#####.#.#.#....# #.# #.#....."~ig5 "~i6 '70"~i< "~i= "~i<  #...# # #...# ##...##.^.'...'[.'.#.#...#####.####"~i8 J.# #...#...#.# # .).###.#...#...#.#### .#.# #.#.###)..#.# .#.# #.#.#####.#.#.### .#.# #.#.# #.#.#.# # .#.###.#.# #.###.#.# # ##.# ######'##### #.#.# ##.#.### #.# #.#.# # .# #.#...#.#######.#.# # .#####+#.......#.#.###.#.#####.#.#.#.# #.# #.#....."~i "~i &1"~i "~i "~i}VM #...# ###################...########## ........^.........'...'[.......' ######.############...#####.### .......# #.. ).###.############...#...#.####.....###)...##### .. .#.###.#.# #..........###.#.# #"~iփ"~i&2"~i%"~i"~iI#...# #.#...# #.#...# #....###.^.'...'[.'.>.#"~i+...#####.####.# #...#...#.# #. ).###.#...#...#.####. #.# #.#.###)..#.#. #.# #.#.#####.#.#.###. #.# #.#.# #.#.#.# #. #.###.#.# #.###.#.# #. #.# ######'##### #.#.# #."~iܛ.#.### #.# #.#.# #. # #.#...#.#######.#.# #. #####+#........#.#.###.#.#####.#.#.#."~it"~iD&3"~i"~ik"~i#...# #.#...# #.#...# #....####.^.'...'[."~i]'.>..#...#####.####.# #...#...#.# #. .###.#...#...#.####. .# #.#.###)..#.#. .# #.#.#####.#.#.###.# .# #.#.# #.#.#.# #.# .###.#.# #.###.#.# #.# ."~iL4# ######'##### #.#.# #.#.#.### #.# #.#.# #.#  #.#...#.#######.#.# #.#+#........#.#.###.##.#####.#.#.#...#"~i"~i"~i(&4"~iX"~i"~iNf V#...# #.#...# #.#...# #.#...####.^.'...'[.'.>..##...#####.####.# #...#...#.# #. ###.#...#...#.####. # #.#.###)..#.#. # #.#.#####.#.#.###.# # #.#.# #.#.#.# #.# ###.#.# #.### .#.### #.# #.#.# #.##.#...##.#######.#.# #.#+#.........#.#.###.##.#####.#.#.#...#"~ipk "~il &5"~io "~ip "~iM 1M####### #...# ################...##########.. .....^.........'...'[.......'.> ###.############...#####.### ....#  ##.############@..#...#.####.....###)..#.#.......###.....#.#.###.## # #.#.# #............#.#.# #.#.####..."~i "~i= &6"~i "~iɥ "~iMM####### #...# ################...##########.. .....^.........'...'[.......'.> "~iQ.###.############...#####.### ....#  ##.############...#...#.####...........###)...... # #.#.#####............#.#.###.###........#..####.#"~i"~i&7"~i""~i#"~iM####### #...# ################...##########.. .....^.........'...'[.......'.> ###.############@..#####.### ....#  ##.############...#...#.#### # #.#............###)..#.#................###.#"~i\"~i&8"~iN"~iO"~iXmm##### ##...# #....)#...# #.#...# "~im\#....#.^.'...'[.'.>..##.@.#####.####.# #...#...#.# #..##...#...#.####. "~i:n #.#...###)..#.#.  #.#.#####............#.#.###.# "~ijn #.#.# #........#.# #......."~in# ######'## "~is"~is&9"~iy"~iQz"~i8 M########) "~i #...# ###############...##########.. ....^.........'.@.'[.......'.> ##.############...#####.### ...#  ##.############...#...#.####.......#####'"~i] "~i' '80"~i "~il "~i~ ##### ##...# #....)##...# #.....##...# #.....#...#.....#"~i~ ^.'..@'[.'.>...# #.#...#####.####.....## #...#...#.# #.....# #.##...#...#.####.....# #.#...###)..#.#. #.#.#####............#.#.###.# #.#.# #..."~i  _.#.# #.. "~i "~iu &1"~il "~i "~i###### # #...# #....)# #...# #.....# #...# "~i${#.....# ...#.....# ^.'...@[.'.>...# .#...#####.####.....# # #...#...#.# #.....# .##...#...#.####.....# .#....###)..#.#. .#.#####............#.#.###.#####"~i$  .#.# #............#.#.# #.# #  .#.# #..........###.#.# #.# #"~iq% # ######'##### #.#.# #.# # "~iZ-"~i-&2"~i4"~i7P __There is an open door here."~i##### # #...# #....)# #...# #.....# #...# #.....# ...#.....# ^.'...'@.'.>...# #...#####.####.....# # #...#...#.# #.....# ##...#...#.####.....# #....###)..#.#. #.#####............#.#.###.#####. #.# #......#.#.# #.# #) #.# #..........###.#.# #.# #.# ######'##### #.#.# #.# #."~i"~iN-3 _"~iU"~iZr _You see here a +0 ring mail."~iٟ ##### # #...# #....)# #...# #.....# #...# "~i #.....# ...#.....# ^.'...'['.>...# ...#####.####.....#  #...#...#.# #.....# ...#...#.####.....# ...###)..#.#.# .#####.....#.#.###.#####.# .# #....#.#.# #.# #)# .# #.###.#.# #.# #.# ."~iL # ######'##### #.#.# #.# #.#"~i "~i $4 "~iZ _"~i "~i "~id ##### # #...# #....)# #...# "~ie #.....# #...# #.....# ...#.....# .'...'[.'.>...# ...#####.####.....# #...#...#.# #.....# #####.#.#.###.#####.# # #.#.#.# #.# #)# # #.###.#.# #.# #.# # ######'##### #.#.# #.# #.#"~i)l "~im &5"~iq "~i!s "~i' ##### # #...# #....)# #...# #.....# #...# #.....# ...#"~i( .....# '...'[.'.>...# ...#####.####.....# #...#...#.# #.....# ...#...#.####)..#.#.#.#  #."~iF) #.#  #.###.# "~i1 "~i2 &6"~i8 "~iy9 "~i ##### # #...# #....)# #...# #.....# #...# #.....# "~ig ...#.....# '...'[.'.>...# ...#####.####.....# #...#...#.# #.....# ...#...####)..#.#"~i a#.##.###"~i + "~iN "~i &7"~i "~i "~iª )##### # #...# #....)# #...# #.....# #...# #.....# ...#.....# "~i '...'[.'.>...# ...#####.####.....# #...#...#.# #.....# ...#...#.####)..#.#.#.#  #.#.#  #.###.# "~i Y8"~io ##### # #...# #....)# #...# "~i9p '#.....# #...# #.....# ...#.....# '...'[.'.>...# ...#####.####.....# #...#...#.# #.....# ...#...#.####....."~ip ########)..#..#. #.#. #.###. "~i{ R9"~i| "~iJ\4##### ####### #...# #....)# #...# #.....# #...# #.....# ...#.....# "~i9]'...'[.'.>...# ...#####.####.....# #...#...#.# #.....# ...#...#.####.....#######)..#.#...........# .#.#.###.#####.# "~iPb"~ic'90"~iPi"~ik"~it##### ####### #...# #....)# #...# #.....# #...# #.....# ...#.....# '...'[."~ir.>...# ...#####.####.....# #...#...#.# #.....# ...#...#.####..###)..#.#...........##.#.###.#####.##.#.# #.####.#.# #.# "~i "~i &1"~iB&"~i(Q _There is an open door here."~i!*##### ####### #...# #....)# #...# #.....# #...# #.....# ...#.....# "~i"'...'[.'@>...# ...#####.####.....# #...#...#.# #.....# ...#...#.#######)..#.#...#.#.###.#####.# "~i*"~i+-2 _"~i;2"~i4"~i##### #  #...# #....)#  #...# #.....#  #...# #.....# ...#.....# '...'[.'.@...# "~i [...#####.####.....#  #...#...#.# #.....# #.#.##.#.# #.# #)####.#.# # "~i|"~i&3"~i"~i7c _There is a stone staircase leading down here.#~i:A +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 3.0At 100% training you would reach 12.0 in about 5.1 XLs.At current training (40%) you reach 12.0 in about 7.5 XLs.Current attack delay: 0.9. Damage rating: 8 (Base 6 x 120% (Str) x 113% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon (g)o to location.#~ifC#~iMjetgatling67 the TrooperDraconianHealth: 40/40 ========================############Magic: 4/4========================#...##....)#AC: 8Str: 18  #...##.....#EV: 10Int: 12  #...##.....#SH: 4Dex: 9 ##...##########.....#XL:  4 Next:  8% Place: Dungeon:2 .'...'[.......'.@...#Noise: ---------  Time: 1393.6 (1.0) ##...#####.####.....#a) +0 spear#...#...#.# #.....#Throw: 6 darts (poison) ##...#...#.####.....#### ...###)..#.#...........# .........#.#.###.#####.# .........#.#.# #.# #)# [#~iM34m.......###.#.# #.# #.# ##'##### #.#.# #.# #.# _Done exploring. _Done exploring. _There is an open door here. _You see here a +0 ring mail. _There is an open door here. _There is a stone staircase leading down here.#~iS4#~isY#~iZ#~iGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 6 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  d - a +0 helmet  h - the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3} #~i7F  #~iMjetgatling67 the TrooperDraconianHealth: 40/40 ========================############Magic: 4/4========================#...##....)#AC: 8Str: 18  #...##.....#EV: 10Int: 12  #...##.....#SH: 4Dex: 9 ##...##########.....#XL:  4 Next:  8% Place: Dungeon:2 .'...'[.......'.@...#Noise: ---------  Time: 1393.6 (0.0) ##...#####.####.....#a) +0 spear#...#...#.# #.....#Throw: 6 darts (poison) ##...#...#.####.....#### ...###)..#.#...........# .........#.#.###.#####.# .........#.#.# #.# #)[ #~i5N'40m# .......###.#.# #.# #.# ##'##### #.#.# #.# #.# _Done exploring. _Done exploring. _There is an open door here. _You see here a +0 ring mail. _There is an open door here. _There is a stone staircase leading down here. #~iT #~igU #~iqa #~iP #~i&i  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.0  20%  +1   l - Spellcasting   0.0    -1           b - Axes   1.7     0   m * Necromancy   0.0  40%   0   #~it c * Polearms   3.0  40%   0       d - Staves   1.7     0       e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1               g - Short Blades   0.7     0   #~iIp     h - Long Blades   0.2     0               i - Dodging   0.0    -1       #~iǞ j - Shields   3.5     0       k - Stealth   0.4     0                       #~i;        The percentage of incoming experience used to train each skill is in brown.  #~i.VSkills enhanced by cross-training are in green.  #~iӡ[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets#~ivC#~iJ#~i Rjetgatling67 the TrooperDraconianHealth: 40/40 ========================############Magic: 4/4========================#...##....)#AC: 8#~iR4Str: 18  #...##.....#EV: 10Int: 12  #...##.....#SH: 4Dex: 9 ##...##########.....#XL:  4 Next:  8% Place: Dungeon:2 .'...'[.......'.@...#Noise: ---------  Time: 1393.6 (0.0) #~i+Sx##...#####.####.....#a) +0 spear#...#...#.# #.....#Throw: 6 darts (poison) ##...#...#.####.....#### ...###)..#.#...........# .........#.#.###.#####.# .........#.#.# #.# [40m#)# .......###.#.# #.# #.# #~ibS%##'##### #.#.# #.# #.# _Done exploring. _Done exploring. _There is an open door here. _You see here a +0 ring mail. #~iSp_There is an open door here. _There is a stone staircase leading down here.#~iY#~i]Z#~i`#~iya#~i 4#~i #~i #~i]#~iO#~i#~i9H4.6 (1 _#~i#~i&3#~i*~ #### ## ... .. #.##.##.## #.@......[ ####.##.## # #~iqg-6.1 (2.5#~i$p #~iq\_You climb downwards.  Found a leather armour.#~isa _There is a stone staircase leading up here.#~iI :#### #### ... ... #.##.##.##.#.<[.####.##.##..# .##~iJ N?####~iR #~iZS -7.1 (1.0#~iX #~i[ e _Found a scroll labelled YCLETZ USEAT.#~i\..#.#.#.#####.#### ... .... #.##.##.##.##.<.@....[.####.##.##.#.# #.#b?#### b   bat (asleep)#~i]$b.#~i}^#b.#~i_$b.#~i~fOb#~ig&8#~iwj _You encounter a bat.#~i%b.#~i #~i !5=9.0 (0.9#~ip&#~i(s _You barely miss the bat. The bat hits you but does no damage.#~ir ..######.#### ... .... # #.##.##.##.#<b.....[..####@##.##.. #.# .?#~ivs =###~is b.#~i3t -<b#~i-{ #~i{ /400.0 (1.0#~im #~i : _The bat hits you but does no damage.#~ic E .  You hit the bat.#~i & #~ie 399 (0.9#~i #~i G _You kill the bat!#~i4#~i#~iH _No target in view!#~ia\4#~i`#~ibH _No target in view! #~i #~i #~i #~i #~iM #~iUP _ #~iP #~i #~i  #~i #~i? #~i #~i  #~i #~i  #~iz #~i #~i~ #~i  #~i=  #~i  #~i%  .. .# #. .# #. .# #. .#  #####.##### .#  .........# .#  #.##.##.##.##  #.<......@..#  - #~i#5.9 (5.0####.##.##..# #.##.# ..# #.##.# ..# .?##.# ..# ####.# ...  #.# ..#.  ..# ....    - #~if #~iw _You see here a +0 leather armour.!#~i!#~i+6.9 (1!#~i!#~iFM _k - a +0 leather armour!#~i !#~i/ Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()!#~i f - 2 boomerangs  g - 6 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  d - a +0 helmet  h - the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}  k - a +0 leather armour$#~i d - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. You found it on level 1 of the Dungeon. $#~i} Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.%#~i %#~i# %#~i *  jetgatling67 the Trooper...#  Draconian#..#  Health: 40/40 ========================#..#%#~i   Magic: 4/4========================#..#  AC: 8Str: 18#####.##### .#%#~i 5  EV: 10Int: 12.........# .#  SH: 4%#~i Dex: 9#.##.##.##.##%#~i   XL:  4 Next:  9% Place: Dungeon:3#.<......@..#%#~i   Noise: ---------  Time: 1406.9 (0.0)%#~i. ####.##.##..#  a) +0 spear%#~iP #.##.# ..#  Throw: 6 darts (poison)%#~ir #.##.# ..# .?##.# ..#%#~i 2 ####.# ...  #.# ..#.  ..# .... %#~i a   %#~i @You hit the bat. _You kill the bat! _No target in view! _No target in view! _You see here a +0 leather armour. _k - a +0 leather armour%#~i %#~i +7.9 (1%#~i %#~i + _You drop a +0 helmet.&#~iN &#~i Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) &#~i%  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 6 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [) &#~ii  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  h - the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}  k - a +0 leather armour&#~i '#~ih - the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified useless_item artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.'#~i '#~iv '#~iX   jetgatling67 the Trooper...#  Draconian#..#  Health: 40/40 ========================#..#  Magic: 4/4========================#..#  AC: 8Str: 18#####.##### .#  EV: 10Int: 12.........# .#  SH: 4Dex: 9#.##.##.##.##  XL:  4 Next:  9% Place: Dungeon:3#.<......@..#  Noise: ---------  Time: 1407.9 (0.0)####.##.##..# '#~iO [m a) +0 spear#.##.# ..#  Throw: 6 darts (poison)#.##.# ..# .?##.# ..# ####.# ...  #.# ..#.  ..# ....     _You kill the bat! _No target in view! _No target in view! _You see here a +0 leather armour. _k - a +0 leather armour _You drop a +0 helmet.'#~is '#~ig +8.9 (1'#~i '#~i` T _You drop the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}.(#~i=3(#~iZ(#~iw(#~i/(#~i(#~iX(#~i4(#~i(#~i,(#~ij(#~i.(#~i5(#~i(#~i(#~i(#~i(#~iJ(#~i(#~i(#~iJ(#~i(#~iM(#~i(#~i#..#  #. .#  #####.##### .#  .........# .#  #.##.##.##.##  #.<......[..# (#~i ####.##.##..#  #.##.# ..#  #@##.# ..# 14.9 (6 ....<..?##.# ..# ...#######.# ...  #.# ..#.(#~iy ..# .... (#~i>(#~i+5.9 (7(#~i(#~i9 _Found a stone staircase leading up.)#~iWGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 6 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  k - a +0 leather armour*#~i*#~i*#~i/T#..#jetgatling67 the Trooper#..#Draconian#####.##### .#*#~i&Health: 40/40 ========================.........# .#Magic: 4/4========================#.##.##.##.##AC: 8Str: 18#.<......[..#EV: 10Int: 12####.##.##..#SH: 4Dex: 9#.##.# ..#XL:  4 Next:  9% Place: Dungeon:3*#~iQ#@##.# ..#Noise: ---------  Time: 1415.9 (0.0)....<..?##.# ..#a) +0 spear...#######.# ...Throw: 6 darts (poison)#.# ..#...# .... _No target in view! *#~i+_You see here a +0 leather armour. _k - a +0 leather armour _You drop a +0 helmet. _You drop the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}. _Found a stone staircase leading up.*#~i(*#~i*#~i*#~i+#~iJ_+#~i+#~i@+#~i,+#~i_+#~i+#~i+#~i+#~i+#~i+#~i+#~i+#~i+#~i+#~i+#~iS +#~i +#~i&+#~i+#~iI+#~i,+#~i+#~i+#~iM,+#~iP+#~i$  Things that are here:+#~i   .. .#  #. .#  +#~i| #. .#  #. .#  #####.##### .#  .........# .#  #.##.##.##.##  #.<......@..#  +#~i!22.9 (7####.##.##..#   #.##.# ..#  #.##.# ..#  ....<..?##.# ..#  ...#######.# ...  +#~is!/#.# ..#.  ..# ....    +#~i4"+#~i.&+#~i) _the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}; a +0 helmet,#~iMWGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 6 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  k - a +0 leather armour.#~i[k - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3.#~i@Encumbrance rating: 4 It can be maximally enchanted to +3. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified useless_item armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe..#~i .#~i .#~i   jetgatling67 the Trooper...#  Draconian.#~ii 3#..#  Health: 40/40 ========================#..#  Magic: 4/4========================#..#  AC: 8.#~i Str: 18#####.##### .#  EV: 10Int: 12.........# .#  SH: 4Dex: 9#.##.##.##.##  XL:  4 Next:  9% Place: Dungeon:3.#~i( #.<......@..#  Noise: ---------  Time: 1422.9 (0.0).#~i^ G####.##.##..#  a) +0 spear#.##.# ..#.#~i   Throw: 6 darts (poison)#.##.# ..# .#~i 8....<..?##.# ..# ...#######.# ...  #.# ..#..#~i?   ..# ....     _k - a +0 leather armour .#~i} _You drop a +0 helmet. _You drop the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}. _Found a stone staircase leading up.  .#~i Things that are here: _the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}; a +0 helmet.#~io .#~i +3.9 (1.#~i .#~i 3 _You drop a +0 leather armour.0#~iw 0#~ix 0#~iy 0#~i| 0#~i~ 0#~i8 0#~i' ,0#~i 0#~i 0#~i 0#~iG 0#~i 0#~i$ 0#~i 0#~i 0#~i 0#~i 0#~i 0#~i 0#~ic 0#~iߕ 0#~iΖ 0#~iH 0#~ij 0#~i 0#~i: 0#~i 0#~iV 0#~iΞ 0#~iӟ 0#~iN 0#~i 0#~i" 0#~i* 0#~i 0#~it 0#~iѨ 0#~i! P#..#  #####.##### .#  .........# .# 0#~i h #.##.##.##.##  #.<......[..#  ####.##.##..#  0#~i #.##.# ..#  .######.##.# ..# 0#~i  ....<..@##.# ..# 32.9 (9 ...#######.# ...  0#~i$ #.# ..#.  ..# .... 0#~id 0#~i 0#~i} 0#~i׶ b _h - a scroll labelled YCLETZ USEAT2#~ijI2#~ik2#~im2#~in2#~ir,2#~ir2#~is2#~i t2#~i4u2#~iv2#~ifw2#~iw2#~izP  There is a stone staircase leading up here.2#~i$}2#~i} _2#~i~2#~i2#~i/2#~i2#~i+2#~i2#~i|2#~i2#~iK2#~i02#~i2#~i2#~i2#~i"2#~i2#~i#2#~iߐ2#~i2#~i2#~i2#~i2#~i2#~i]2#~i2#~i62#~iޚ2#~i]2#~i2#~i*2#~i-2#~iB2#~i2#~i2#~i2#~ix2#~iݥ2#~is2#~it2#~i,2#~i2#~ia2#~iح2#~i&2#~i2#~i2#~i2#~i2#~iD2#~i2#~i2#~i|2#~i2#~i2#~i2#~i 2#~i}2#~i2#~i*2#~i2#~i2#~i2#~i2#~i2#~i2#~im2#~i2#~iV2#~i2#~i2#~i2#~i 2#~i2#~i2#~id2#~i0,2#~io2#~i2#~iM2#~i2#~i2#~i2#~i2#~i2#~i%2#~i2#~iG2#~i2#~i2#~i:2#~i2#~i?2#~i2#~i32#~i2#~i2#~i2#~i,2#~iY2#~i2#~iC2#~i2#~i2#~i2#~iw2#~i2#~i<2#~i2#~ia2#~i2#~i2#~i2#~ih,2#~i2#~i2#~in  You encounter a frilled lizard.2#~i;).###.......#####..#  .# #.#####........#  2#~i## #.# #.#####..#  #.# #........#  #.# #.#####..#  #.# #.......##  ... #.#####.#  #.# #.......#  ...#####@#  2#~iw#.......#  =...##..#  .. ..##  l## #.  l   frilled lizard (wandering)#   2#~i065.9 (33.0)2#~i2#~i{ 36.9 (34 _2#~i 2#~i3#~i 3#~i #Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 6 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)6#~i 6#~iD .###.......#####..#   jetgatling67 the Trooper .# #.#####........#   Draconian 6#~ib ## #.# #.#####..#   Health: 40/40 ========================#.# #........#   Magic: 4/4========================#.# #.#####..#   AC: 8Str: 18#.# #.......##   EV: 10Int: 12... #.#####.#   SH: 4Dex: 9#.# #.......#   XL:  4 Next:  9% Place: Dungeon:3...#####@#   Noise: ---------  Time: 1466.9 (0.0)#.......6#~i. [33m#   a) +0 spear=...##..#   Throw: 6 darts (poison).. ..##  l## #.  l   frilled lizard (wandering)#   Things that are here: _the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}; a +0 helmet _You drop a +0 leather armour. _h - a scroll labelled YCLETZ USEAT _There is a stone staircase leading up here. _You encounter a frilled lizard.6#~i 46#~i 6#~i 6#~i'6#~i!7Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 6 poisoned darts (quivered)i - 3 atropa-tipped darts 6#~iW"Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)8#~i 8#~i <.###.......#####..#   jetgatling67 the Trooper .# #.#####........#   Draconian ## #.# #.#####..#   Health: 40/40 ========================#.# #........#   Magic: 4/4========================#.# #.#####..#   AC: 8Str: 18#.# #.......##   EV: 10Int: 12... #.#####.#   SH: 48#~ibDex: 9#.# #.......#   XL:  4 Next:  9% Place: Dungeon:3...#####@#   Noise: ---------  Time: 1466.9 (0.0)#.......#   a) +0 spear=...##..#   Throw: 6 darts (poison).. ..##  l## #.  l   frilled lizard (wandering)#   Things that are here: _the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}; a +0 helmet _You drop a +0 leather armour. _h - a scroll labelled YCLETZ USEAT _There is a stone staircase leading up here. _You encounter a frilled lizard.8#~i38#~i8#~iX8#~i9#~i's  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.0  20%  +1   l - Spellcasting   0.0    -1           b - Axes   1.7     0   m * Necromancy   0.0  40%   0   c * Polearms   3.0  40%   0       d - Staves   1.7     0     [9#~iYt40m  e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1               g - Short Blades   0.7     0       h - Long Blades   0.2     0               i - Dodging   0.0    -1       j - Shields   3.5     0 [9#~igu33m      k - Stealth   0.4     0                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets9#~ix 9#~i~ 9#~iP I.###.......#####..#   jetgatling67 the Trooper .# #.#####........#   Draconian ## #.# #.#####..#   Health: 40/40 ========================#.# #........#   Magic: 4/4========================#.# #.#####..#   AC: 8Str: 189#~i+ #.# #.......##   EV: 10Int: 12... #.#####.#   SH: 4Dex: 9#.# #.......#   XL:  4 Next:  9% Place: Dungeon:3...#####@#   Noise: ---------  Time: 1466.9 (0.0)#.......#   a) +0 spear=...##..#   Throw: 6 darts (poison).. ..##  l## #.  l   frilled lizard (wandering)#   Things that are here: 9#~i {_the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}; a +0 helmet _You drop a +0 leather armour. _h - a scroll labelled YCLETZ USEAT _There is a stone staircase leading up here. _You encounter a frilled lizard.9#~iJ 9#~i 9#~ib :#~iZ:#~i Your spells (describe)TypeFailure Level  a - Grave ClawNecromancy:#~iq-54% 2 Select a spell to describe [?] help [!]/[I] toggle spell headers;#~i* ;#~i1 ;#~i7 .###.......#####..#   jetgatling67 the Trooper .# #.#####........#   Draconian ## #.# #.#####..#   Health: 40/40 ========================;#~i8 #.# #........#   Magic: 4/4========================#.# #.#####..#   AC: 8Str: 18#.# #.......##   EV: 10Int: 12... #.#####.#   SH: 4Dex: 9#.# #.......#   XL:  4 Next:  9% Place: Dungeon:3;#~i8 ...#####@#   Noise: ---------  Time: 1466.9 (0.0)#.......#   a) +0 spear=...##..#   Throw: 6 darts (poison).. ..##  l##;#~i9  #.  l   frilled lizard (wandering)#   Things that are here: _the +1 robe "Ebejiset" {Harm rC- Regen+ Int+4 Dex+3}; a +0 helmet _You drop a +0 leather armour. _h - a scroll labelled YCLETZ USEAT _There is a stone staircase leading up here. _You encounter a frilled lizard.;#~i? ;#~i? ;#~iD ;#~iE <#~i`*<#~i-Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()<#~ij.f - 2 boomerangs  g - 6 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)<#~i i - 3 atropa-tipped darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that causes blindness and brief confusion. The chance of successfully applying its effect increases with your Throwing and Stealth skill. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.At 100% training you would reach 6.0 in about 3.2 XLs.Current attack delay: 1.0. It has a 1/12 chance to be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {atropa} {missile} (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.=#~iy [?25h[?0c=#~i] Inscribe with what?  =#~iU  >#~iK [?25l[?1c>#~i#~iV>#~i:Z.###.......#####..#   jetgatling67 the Trooper .# #.#####........#   Draconian >#~iZf## #.# #.#####..#   Health: 40/40 ========================#.# #........#   Magic: 4/4========================#.# #.#####..#   AC: 8Str: 18#.# #.......##   EV: 10Int: 12... #.#####.#   SH: 4>#~i[Dex: 9#.# #.......#   XL:  4 Next:  9% Place: Dungeon:3...#####@#   Noise: ---------  Time: 1466.9 (0.0)#.......#   a) +0 spear=...##..#   Throw: 6 darts (poison).. ..##  l## #.  l   frilled lizard (wandering)#   _You drop a +0 leather armour. _h - a scroll labelled YCLETZ USEAT _There is a stone staircase leading up here. _You encounter a frilled lizard.i - 3 atropa-tipped darts  Okay, then.>#~i_>#~im`>#~ic>#~ikd. _?#~i7?#~ih:Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 6 poisoned darts (quivered)?#~i; i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)?#~i` ?#~i ?#~i 1.###.......#####..#   jetgatling67 the Trooper .# #.#####........#   Draconian ## #.# #.#####..#   Health: 40/40 ========================#.# #........#   Magic: 4/4========================?#~i[ .#.# #.#####..#   AC: 8Str: 18#.# #.......##   EV: 10Int: 12... #.#####.#   SH: 4Dex: 9#.# #.......#   XL:  4 Next:  9% Place: Dungeon:3...#####@#   Noise: ---------  Time: 1466.9 (0.0)#.......#   a) +0 spear?#~i =...##..#   Throw: 6 darts (poison).. ..##  l## #.  l   frilled lizard (wandering)#  ?#~i u _You drop a +0 leather armour. _h - a scroll labelled YCLETZ USEAT _There is a stone staircase leading up here. _You encounter a frilled lizard.i - 3 atropa-tipped darts _Okay, then.?#~i ?#~if ?#~i7 ?#~i A#~i` A#~ib &Read which item? Scrolls  g - a scroll of fog  c - a scroll labelled HUCKIS CIORRIPN  d - 4 scrolls labelled GAOPOT ZANNET  e - a scroll labelled FAFRAY ERYU A#~i&d  h - a scroll labelled YCLETZ USEAT [!] read|quaff[?] describe selectedC#~iGW C#~ix] C#~ic .###.......#####..#   jetgatling67 the Trooper C#~iad J.# #.#####........#   Draconian ## #.# #.#####..#   Health: 40/40 ========================#.# #........#   Magic: 4/4========================C#~id (#.# #.#####..#   AC: 8Str: 18#.# #.......##   EV: 10Int: 12C#~ie T... #.#####.#   SH: 4Dex: 9#.# #.......#   XL:  4 Next:  9% Place: Dungeon:3...#####@#   Noise: ---------  Time: 1466.9 (0.0)C#~iIe #.......#   a) +0 spear=...##..#   Throw: 6 darts (poison).. ..##  C#~ie l## #.  l   frilled lizard (wandering)#   _You drop a +0 leather armour. _h - a scroll labelled YCLETZ USEAT C#~if _There is a stone staircase leading up here. _You encounter a frilled lizard.i - 3 atropa-tipped darts _Okay, then.C#~il  .# #.#####........#Draconian #######.Health: 40/40 ========================......Magic: 4/4========================#####..AC: 8Str: 18#.# #.......##EV: 10Int: 12... #.#####.SH: 4 Dex: 9#.# #.......C#~im XL:  4 Next:  9% Place: Dungeon:3...#####@Noise: ---------  Time: 1466.9 (0.0)#.....a) +0 spear  =...##..Throw: 6 darts (poison).. ..## l##.l   frilled lizard (wandering)#  C#~in +Okay, then.C#~in C#~it C#~iv . _D#~iD#~iGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 6 poisoned darts (quivered)D#~i i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)H#~i, Scrolls:  Scrolls ?  g - a scroll of fog  c - a scroll labelled HUCKIS CIORRIPN  d - 4 scrolls labelled GAOPOT ZANNET  e - a scroll labelled FAFRAY ERYU  h - a scroll labelled YCLETZ USEATI#~iGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()  f - 2 boomerangs  g - 6 poisoned darts (quivered)  I#~i  i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)I#~i@ Potions:  Potions I#~i !  w - 2 potions of heal wounds  B - a potion of berserk rage  f - a viscous white potion  j - a smoky silvery potionJ#~iHScroll Scroll?g - a scroll of fog J#~iI c - a scroll labelled HUCKIS CIORRIPN  d - 4 scrolls labelled GAOPOT ZANNET  ecroll labelled FAFRAY ERYU  h - a scroll labelled YCLETZ USEATJ#~iOGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()  f - 2 boomerangs  g - 6 poisoned darts (quivered)  i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)K#~i> Potions:  Potions !  w - 2 potions of heal wounds  B - a potion of berserk rage  f - a viscous white potion  j - a smoky silvery potionL#~i<nScroll Scroll?g - a scroll of fog  c - a scroll labelled HUCKIS CIORRIPN  d - 4 scrolls labelled GAOPOT ZANNET  ecroll labelled FAFRAY ERYU  h - a scroll labelled YCLETZ USEATM#~i%Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()  f - 2 boomerangs  g - 6 poisoned darts (quivered)  i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)M#~i9 Potions:  Potions !  w - 2 potions of heal wounds  B - a potion of berserk rage  f - a viscous white potion  j - a smoky silvery potionM#~iG Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()  f - 2 boomerangs  g - 6 poisoned darts (quivered)M#~iH i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)M#~i6  Scrolls:  Scrolls ?  g - a scroll of fog  c - a scroll labelled HUCKIS CIORRIPN  d - 4 scrolls labelled GAOPOT ZANNET  e - a scroll labelled FAFRAY ERYU  h - a scroll labelled YCLETZ USEATN#~i$ Potion Potion!w - 2 potions of heal wounds  B - a potion of berserk rageN#~i0f - a viscous white potionjmoky silvery potionN#~i^yGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()  f - 2 boomerangs  g - 6 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [) N#~i_ b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)N#~i' Scrolls:  Scrolls ?  g - a scroll of fog  c - a scroll labelled HUCKIS CIORRIPN  d - 4 scrolls labelled GAOPOT ZANNET  e - a scroll labelled FAFRAY ERYU  h - a scroll labelled YCLETZ USEATO#~i Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 spear (weapon)  c - a +3 dagger O#~iбMissiles (go to first with ()  f - 2 boomerangs  g - 6 poisoned darts (quivered)  i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)Q#~i  Potions:  Potions !  w - 2 potions of heal wounds  B - a potion of berserk rage Q#~i f - a viscous white potion  j - a smoky silvery potionR#~i}onScroll Scroll?g - a scroll of fog  c - a scroll labelled HUCKIS CIORRIPN  d - 4 scrolls labelled GAOPOT ZANNET  ecroll labelled FAFRAY ERYU  h - a scroll labelled YCLETZ USEATR#~i<  Potion Potion!w - 2 potions of heal wounds  B - a potion of berserk ragef - a viscous white potionjmoky silvery potionS#~if lScroll Scroll?S#~ig g - a scroll of fog  c - a scroll labelled HUCKIS CIORRIPN  d - 4 scrolls labelled GAOPOT ZANNET  ecroll labelled FAFRAY ERYU  h - a scroll labelled YCLETZ USEATT#~i Potion Potion!w - 2 potions of heal wounds  B - a potion of berserk ragef - a viscous white potionjmoky silvery potionT#~i( nScroll Scroll?g - a scroll of fog  c - a scroll labelled HUCKIS CIORRIPN  d - 4 scrolls labelled GAOPOT ZANNET  ecroll labelled FAFRAY ERYU  h - a scroll labelled YCLETZ USEATU#~i Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 spear (weapon)  c - a +3 dagger U#~iMissiles (go to first with ()  f - 2 boomerangs  g - 6 poisoned darts (quivered)  i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)W#~iwW#~ipW#~iM.###.......#####..#   jetgatling67 the Trooper W#~iĪ.# #.#####........#   Draconian ## #.# #.#####..#   Health: 40/40 ========================#.# #........#   Magic: 4/4========================#.# #.#####..#   AC: 8Str: 18#.# #.......##   EV: 10Int: 12... #.#####.#   SH: 4Dex: 9#.# #.......#   XL:  4 Next:  9% Place: Dungeon:3...#####@#W#~irq   Noise: ---------  Time: 1466.9 (0.0)#.......#   a) +0 spear=...##..#   Throw: 6 darts (poison).. ..##  l## #.  l   frilled lizard (wandering)#   _h - a scroll labelled YCLETZ USEAT _There is a stone staircase leading up here. _You encounter a frilled lizard.i - 3 atropa-tipped darts _Okay, then. _Okay, then.W#~iSW#~iW#~iW#~iX#~i^X#~ifmWhere to? (Tab - D:3 @ (x,y), ? - help) X#~iæ6 D - Dungeon Y#~ic Y#~ib .###.......#####..#   jetgatling67 the Trooper .# #.#####........#   Draconian ## #.# #.#####..#   Health: 40/40 ========================#.# #........#   Magic: 4/4========================#.# #.#####..#   AC: 8Str: 18#.# #.......##   EV: 10Int: 12... #.#####.#   SH: 4Dex: 9#.# #.......# #~i ym  XL:  4 Next:  9% Place: Dungeon:3...#####@#   Noise: ---------  Time: 1466.9 (0.0)#.......#   a) +0 spear=...##..#   Throw: 6 darts (poison).. ..##  l## #.  l   frilled lizard (wandering)#   _There is a stone staircase leading up here. _You encounter a frilled lizard.i - 3 atropa-tipped darts _Okay, then. _Okay, then.Okay, then. _Z#~i^kWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon [#~i[#~iw1.###.......#####..#   jetgatling67 the Trooper .# #.#####........#   Draconian ## #.# #.#####..#   Health: 40/40 ========================#.# #........#   Magic: 4/4========================[#~i#.# #.#####..#   AC: 8Str: 18#.# #.......##   EV: 10Int: 12... #.#####.#   SH: 4Dex: 9#.# #.......#   XL:  4 Next:  9% Place: Dungeon:3...#####@#   Noise: ---------  Time: 1466.9 (0.0)#.......#   a) +0 spear=...##..#   Throw: 6 darts (poison).. ..##  l## #.  [32[#~i ml   frilled lizard (wandering)#   _You encounter a frilled lizard.i - 3 atropa-tipped darts _Okay, then. _Okay, then. _Okay, then.Okay, then.[#~i[#~i3[#~i. _\#~i~\#~iWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon ]#~i]#~ish.###.......#####..#   jetgatling67 the Trooper .# #.#####........#   Draconian ## #.# #.#####..#   Health: 40/40 ========================#.# #........#   Magic: 4/4========================#.# #.#####..#   AC: 8Str: 18#.# #.......##   EV: 10Int: 12... #.#####.#   SH: 4Dex: 9]#~i##.# #.......#   XL:  4 Next:  9% Place: Dungeon:3...#####@#   Noise: ---------  Time: 1466.9 (0.0)#.......#   a) +0 spear=...##..#   Throw: 6 darts (poison).. ..##  l## #.  l   frilled lizard (wandering)#   i - 3 atropa-tipped darts _Okay, then. _Okay, then. _Okay, then. _Okay, then.Okay, then. _^#~io^#~iqWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon ^#~i ^#~iN I.###.......#####..#   jetgatling67 the Trooper .# #.#####........#   Draconian ## #.# #.#####..#   Health: 40/40 ========================#.# #........#   Magic: 4/4========================#.# #.#####..#   AC: 8Str: 18^#~i #.# #.......##   EV: 10Int: 12... #.#####.#   SH: 4Dex: 9#.# #.......#   XL:  4 Next:  9% Place: Dungeon:3...#####@#   Noise: ---------  Time: 1466.9 (0.0)#.......#   a) +0 spear=...##..#   Throw: 6 darts (poison).. ..##  l## #.  l   frilled lizard (wandering)#   _Okay, then. _Okay, then. _O^#~i kay, then. _Okay, then. _Okay, then.Okay, then.^#~im ^#~i . __#~ip4_#~it_#~i;v&There are no items here.a#~iQwa#~ixGear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 6 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn) a#~iy4 j - a +1 pair of boots (worn)d#~i Scrolls:  Scrolls ? d#~i g - a scroll of fog  c - a scroll labelled HUCKIS CIORRIPN  d - 4 scrolls labelled GAOPOT ZANNET  e - a scroll labelled FAFRAY ERYU  h - a scroll labelled YCLETZ USEATd#~i*  Potion Potion!w - 2 potions of heal wounds  B - a potion of berserk ragef - a viscous white potionjmoky silvery potione#~iG Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()  f - 2 boomerangs  g - 6 poisoned darts (quivered)e#~id i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)f#~i Potions:  Potions !  w - 2 potions of heal wounds  B - a potion of berserk rage  f - a viscous white potion  j - a smoky silvery potiong#~ieScroll Scroll?g - a scroll of fog  c - a scroll labelled HUCKIS CIORRIPN  d - 4 scrolls labelled GAOPOT ZANNET  g#~if]ecroll labelled FAFRAY ERYU  h - a scroll labelled YCLETZ USEATi#~i _d - 4 scrolls labelled GAOPOT ZANNET. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.k#~ik#~ik#~i.###.......#####..#   jetgatling67 the Trooper .# #.#####........#   Draconian ## #.# #.#####..#   Health: 40/40 ========================#.# #........#   Magic: 4/4========================#.# #.#####..#   AC: 8k#~iStr: 18#.# #.......##   EV: 10Int: 12... #.#####.#   SH: 4Dex: 9#.# #.......#   XL:  4 Next:  9% Place: Dungeon:3...#####@#   Noise: ---------  Time: 1466.9 (0.0)#.......#   a) +0 spear=...##..#   Throw: 6 darts (poison).. ..##  l## #.  l   frilled lizard (fleeing)#  k#~i @ _Okay, then. _There are no items here.  As you read the scroll labelled GAOPOT ZANNET, it crumbles to dust.  You assume a fearsome visage. The frilled lizard looks frightened!  The frilled lizard hisses angrily.  It was a scroll of fear.k#~i%I.lk#~i,k#~i,3=7.9 (1k#~i1k#~i3+There are no items here.  As you read the scroll labelled GAOPOT ZANNET, it crumbles to dust.  You assume a fearsome visage. The frilled lizard looks frightened!  The frilled lizard hisses angrily.  It was a scroll of fear. _d -> f - 3 scrolls of fearo#~i .# #.#####........# ### #.# #.#####..#  #.# #........#  #.# #.#####..#  #.# #.......##  ... #.#####.# o#~i  #.# #.......#  ...#####.#  #.....@.# .=...##..# ... ..## # .# #l   #   o#~iޏ .o#~i} So#~i .-8o#~i o#~i o#~i0o#~i18-o#~ic6o#~it9H _No target in view!p#~i^ _No target in view!p#~ib.# #.#####.# .### #.# #.#####..# . #.# #........#  #.# #.#####..# p#~ic #.# #.......##  ... #.#####.#  #.# # #.......# #...#####.#  #.# .=...##..# .. ..## ### .###  #.  #  p#~i9d  p#~ikp#~il-9 _p#~iVqp#~isp#~i m.# #.#####.# #.### #.# #.#####..# #. #.# #.# . #.# #.#####..# # #.# #.##  ... #.#####.#  #.# ###.#  #...#####.#  #.# .=...##..# .. ..## .######.###  #.  #    p#~iv p#~i '70p#~i p#~i p#~i% C.# #.#####.# #.### #.# #.#####..#  #. #.# #.#  . #.# #.#####..# .# #.# #p#~i .## . ... #.#####.#  #.# ###.#  #...#####.#  #.# .=...##..# ....## #.######.### # #.#  #.# p#~i}l   frilled lizard (fleeing).# l#  p#~i.p#~i."y1p#~i*&p#~i( p#~iB)-_The frilled lizard leaves your sight.q#~iN;7 ##.### #.# #.#####  #. ...... ##### .#......# .q#~ih< ... #.#####.#  #.# ###...... #...#####.##.#.#..........=..@##..#.......###.######.### #l   frilled lizard (fleeing)l# q#~i.=.q#~i:CSq#~iC&2q#~iGq#~iI; _The frilled lizard leaves your sight.q#~i /  #. ...... ##### .##.......# . ... #.#####.#  #.# ###...... #...######.#.#...........=...##...@...##.######.### # #.# l   frilled lizard (fleeing)l# q#~i>.q#~iZq#~i3q#~iq#~i ; _The frilled lizard leaves your sight.q#~iQ #. #.# #.#  . #.# #.#####..#  # #.# #.##   ... #.#####.#  #.# ###.......#  #...#####.#  #.#.#.......#  ....=...##..#  .##  #.######.###  # #.#  #.#  #.#  #.#  #.#  #.#   q#~iRX q#~iX &4q#~i3] q#~iC^ q#~ip #. #.# #.#  . #.# #.#####..# .# #.# #.## . ... #.#####.#  #.# ###.......#  #...#####.#  #.#.#.......#  ....=...##..#  .##  #.######.### q#~ip # #.#  #.#  #.#  #.#  #.#  #.#  q#~iwwq#~iw&5q#~i{q#~i|r#~i  #. #.# #.#  . #.# #.#####..#  .# #.# #.......## . ... #.#####.#  #.# ###.......#  #...#####.# .#.#.#.......# r#~i=.=...##..# #.## .#.######.###  # #.#  #.#  #.#  #.#  #.# r#~ia8 #.#  r#~ir#~i&6r#~ir#~i r#~iIP #. #.# #.#  . #.# #.#####..#  .# #.# #.......##  .. ... #.#####.#  #.# ###.......# # #...#####.# #.#.#.#.......# .=...##..#  #.## #.#.######.###  # #.#  #.#  #.#  #.#  #.#  #.#  r#~i{Or#~iO&7r#~i^Tr#~iVr#~i #. #.# #.#  . #.# #.#####..#  .# #.# #.......##  .. ... #.#####.#  #.# ###.......#  # #...#####.# .#.#.#.#.......# .=...##..#  #.##  #.#.######.###  # #.#  #.#  #.#  #.# r#~ivj #.#  #.#  r#~il<8r#~ir#~idr#~i# ###.#########...... .#####.. .# #.# #.......##..... #.######.# ###....... # #...######.#.#.#........##..#.#...........###.#.######.######.#r#~i r#~i8 &9r#~i r#~i r#~i ,80.9 (2r#~i r#~iF _No target in view! _The frilled lizard leaves your sight. _d - a +6 ring of strengthr#~iʾ###.### #.# #.#####..#  #. #.# #........#  . #.# #.#####..#  .# #.# #.......##  .. ... #.#####.#  #.# ###.......#  # #...#####.#  .#.#.#.#.#  .##..#  #.#.##  #.#.######.###  # #.#  #.#  #.#  #.#  #.#  #.#  r#~i>[9;17Hr#~iur#~i:+1.9 (1r#~ir#~is#~i###.### #.# #.#####..#  #. #.# #........#  . #.# #.#####..#  .# #.# #.......##  .. ... #.#####.#  #.# ###.......#  # #...#####.#  .#.#.#.#.#  .##..#  #.#.##  #.#.######.###  # #.#  #.#  #.#  #.#  #.#  #.#  l#~iml   frilled lizard2s#~is#~is#~i  #. #.# #........#  . #.# #.#####..#  .# #.# #.......##  s#~i7 . ... #.#####.#   #.# ###.......#   # #...#####.#  s#~ia .#.#.#.#.......#  s#~iw ...........##..#  #.#s#~i ..##  ######.###  s#~i  # #l#   s#~i \#.#  s#~i ?#.# s#~i!  #.#  #.#  #.# s#~i2  s#~iC C  s#~iV 8l.s#~i s#~if &3s#~i] s#~i t#~i   You barely miss the frilled lizard.Your attack snaps the frilled lizard out of its fear.  The frilled lizard unfolds its giant frill.t#~iں5=5.0 (1.1t#~iEt#~i\ _The frilled lizard closely misses you.t#~iG  You hit the frilled lizard.  The frilled lizard is heavily wounded.t#~i,60t#~it#~i\ _The frilled lizard closely misses you.t#~i   You closely miss the frilled lizard.The frilled lizard is heavily wounded.t#~i\&7t#~it#~i[ _The frilled lizard barely misses you.t#~i  You closely miss the frilled lizard.The frilled lizard is heavily wounded.t#~i9 &8t#~iX t#~i U  You closely miss the frilled lizard.  t#~i The frilled lizard is heavily wounded. _The frilled lizard barely misses you.  You closely miss the frilled lizardt#~i !.  t#~i @The frilled lizard is heavily wounded. t#~i* f_The frilled lizard barely misses you.t#~i`  _The frilled lizard barely misses you.You closely miss the frilled lizard.  The frilled lizard is heavily wounded. _The frilled lizard barely misses you.You closely miss the frilled lizard.  The frilled lizard is heavily wounded.t#~i +9 (0.9t#~i t#~i (  You closely miss the frilled lizard.  The frilled lizard is heavily wounded. _The frilled lizard barely misses you.  You closely miss the frilled lizardt#~i .  The frilled lizard is heavily wounded. _The frilled lizard bites you but does no damage.u#~it †You hit the frilled lizard.u#~iNSu#~i6109.9 (1.0u#~i]u#~iؙR _You kill the frilled lizard!u#~iSu#~i..##.#.#.###.### #... #..............# #.## #@#.#.# #.#.###...-550.0) #.....###.#.#...## ###.....#.#.#.#... #.###...........|#~i  #.# #.#........ #.# #.#.######|#~i v ####.#######.# #|#~i / |#~i #............# # |#~i #.##.........# # |#~i |#~i |#~i' !-|#~iJ %1.9 (51|#~io |#~i ; _Found a stone staircase leading down.}#~i; }#~i> @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.0  20%  +1   l - Spellcasting   0.0    -1      }#~i? )     b - Axes   1.7     0   m * Necromancy   0.1  40%   0  }#~i#? l c * Polearms   3.0  40%   0      }#~i? ' d - Staves   1.7     0       e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1  }#~i?         }#~i? T    }#~i? $ g - Short Blades   0.7     0      }#~i@  h - Long Blades   0.2     0  }#~i+@ a    }#~iI@         }#~iz@ $ i - Dodging   0.0    -1      }#~i@ j - Shields   3.5     0  }#~i@ $     k - Stealth   0.4     0  }#~i@ a    }#~i@ _    }#~iA a    }#~i6A         }#~iRA _    }#~inA a    }#~iA The percentage of incoming experience used to train each skill is in brown.  }#~iA Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  }#~i)B }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets~#~i ~#~i ###.#...........#... jetgatling67 the Trooper# #.#.###.......## Draconian.....# #.#####... Health: 40/40 ========================## ###.### #.# #.## Magic: 4/4========================#.. ###.### #.# #... AC: 8Str: 18.... #.....# #.# #.## EV: 10Int: 12#.>..##.#.#.###.### #... SH: 4Dex: 9#..............# #.## XL:  4 Next: 11% Place: Dungeon:3#@#.#.# #.#.###... Noise: ---------[33~#~i7 m  Time: 1551.9 (0.0)#.....###.#.#...## a) +0 spear###.....#.#.#.#... Throw: 6 darts (poison)#.###...........#.# #.#........#.# #.#.###### ####.#######.# # #............# # #.##.........# # You kill the bat! _You have harvested enough death to cast Grave Claw an additional time. _No target in view! _No target in view! _You now have 69 gold pieces (gained 9). _Found a stone staircase leading down.~#~i- #~i  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.0  20%  +1   l - Spellcasting   0.0    -1           b - Axes   1.7     0   m * Necromancy   0.1  40%   0   c * Polearms   3.0  40%   0       d - Staves   1.7     0     [#~i40m  e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1               g - Short Blades   0.7     0       h - Long Blades   0.2     0               i - Dodging   0.0    -1       j - Shields   3.5     0 [#~i7 33m      k - Stealth   0.4     0                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets#~i#~i###.#...........#... jetgatling67 the Trooper# #.#.###.......## Draconian.....# #.#####... Health: 40/40 ========================## ###.### #.# #.## Magic: 4/4========================#.. ###.### #.# #... AC: 8Str: 18.... #.....# #.# #.## EV: 10Int: 12#.>..##.#.#.###.### #... SH: 4Dex: 9#..............# #.## XL:  4 Next: 11% Place: Dungeon:3#@#.#.# #.#.###... Noise: ---------#~iU  Time: 1551.9 (0.0)#.....###.#.#...## a) +0 spear###.....#.#.#.#... Throw: 6 darts (poison)#.###...........#.# #.#........#.# #.#.###### ####.#######.# # #............# # #.##.........# # You kill the bat! _You have harvested enough death to cast Grave Claw an additional time. _No target in view! _No target in view! _You now have 69 gold pieces (gained 9). _Found a stone staircase leading down.#~i_0#~iq#~i  Spells (Memorise)TypeFailure Level  a - SlowHexes38% 1 1 spell level left #~iX][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#~i\ #~ia #~iuk ###.#...........#... jetgatling67 the Trooper# #.#.###.......## Draconian.....# #.#####... Health: 40/40 ========================## ###.### #.# #.## Magic: 4/4========================#.. ###.### #.# #... AC: 8Str: 18.... #.....# #.# #.## EV: 10Int: 12#.>..##.#.#.###.### #... SH: 4Dex: 9#..............# #.## XL:  4 Next: 11% Place: Dungeon:3#@#.#.# #.#.###... Noise: ---------[33#~ik m  Time: 1551.9 (0.0)#.....###.#.#...## a) +0 spear###.....#.#.#.#... Throw: 6 darts (poison)#.###...........#.# #.#........#.# #.#.###### ####.#######.# # #............# # #.##.........# # You kill the bat! _You have harvested enough death to cast Grave Claw an additional time. _No target in view! _No target in view! _You now have 69 gold pieces (gained 9). _Found a stone staircase leading down.#~ir P  Okay, then.#~i4s #~i0x #~i| . _#~i0/#~i/% #~i/G Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting#~i04.0  20%  +1   l - Spellcasting   0.0    -1           b - Axes   1.7     0   m * Necromancy   0.1  40%   0  #~i0O c * Polearms   3.0  40%   0       d - Staves   1.7     0  #~i)1"     e - Unarmed Combat   2.0     0  #~iY1"     f - Throwing   0.0    -1  #~iw1_    #~i1^    #~i1T    #~i1$ g - Short Blades   0.7     0      #~i1E h - Long Blades   0.2     0      #~i2_    #~i;2$     i - Dodging   0.0    -1  #~iY2T    #~i2U j - Shields   3.5     0       k - Stealth   0.4     0      #~i2        #~i2_    #~i3 #~i<3        #~iX3T    #~i3The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help#~i4G[=] set a skill target  #~i4[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  #~iI4[!] training|cost|targets#~i-#~i4#~iI;###.#...........#... jetgatling67 the Trooper# #.#.###.......## Draconian.....# #.#####... Health: 40/40 ========================#~i;## ###.### #.# #.## Magic: 4/4========================#.. ###.### #.# #... AC: 8Str: 18#~i;<.... #.....# #.# #.## EV: 10Int: 12#.>..##.#.#.###.### #... SH: 4#~i<#Dex: 9#..............# #.## XL:  4 Next: 11% Place: Dungeon:3#@#.#.# #.#.###... Noise: ---------  Time: 1551.9 (0.0)#~ir<#.....###.#.#...## a) +0 spear###.....#.#.#.#... Throw: 6 darts (poison)#.###...........#.# #.#........#.# #.#.###### #~i<####.#######.# # #............# # #~i<@#.##.........# #  _You have harvested enough death to cast Grave Claw an additional time. _No target in view! #~i=s_No target in view! _You now have 69 gold pieces (gained 9). _Found a stone staircase leading down. #~i*=6_Okay, then.#~iB#~iC#~i..##.#.#.###.### #... SH: 4Dex: 9#..............# #.## XL:  4 Next: 11% Place: Dungeon:3#@#.#.# #.#.###... Noise: -#~i^ --------  Time: 1551.9 (0.0)#.....###.#.#...## a) +0 spear###.....#.#.#.#... Throw: 6 darts (poison)#.###...........#.# #.#........#.# #.#.###### ####.#######.# # #............# # #.##.........# #  _No target in view! _You now have 69 gold pieces (gained 9). _Found a stone staircase leading down. _Okay, then.Casting: Grave Claw (dangerous; 52% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.###.#...........#... jetgatling67 the Trooper# #.#.###.......## Draconian.....# #.#####... Health: 40/40 #~i  ========================## ###.### #.# #.## Magic: 4/4========================#.. ###.### #.# #... AC: 8Str: 18.... #.....# #.# #.## EV: 10Int: 12#.>..##.#.#.###.### #... SH: 4Dex: 9#..............# #.## XL:  4 Next: 11% Place: Dungeon:3#@#.#.# #.#.###... Noise: ---------  Time: 1551.9 (0.0)#.....###.#.#...## a) +0 spear###.....#.#.#.#... Throw: 6 dar#~i ts (poison)#.###...........#.# #.#........#.# #.#.###### ####.#######.# # #............# # #.##.........# #  _No target in view! _You now have 69 gold pieces (gained 9). _Found a stone staircase leading down. _Okay, then.Casting: Grave Claw (dangerous; 52% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#~i P  Okay, then.#~i\ #~i #~i# . _#~iI#~i.#~i#~iP _#~i#~i#~i#~i#~i},#~i^#~i`#~iG#~ix#~i#~i#~ig#~i#~i#~i#~i,#~i#~i{#~i5,#~i #~i#~i>,#~i#~i#~il ,#~i #~il #~i #~i# #~i #~i#~i#~i#~i#~i ,#~i #~i"#~i$#~i:$#~i$#~i&#~i'#~i'#~iB(#~i)#~i)+,#~i+#~i -#~i-#~i-#~i^.#~i/#~i1#~ie1#~i1#~i3#~i^5,#~i5#~i6#~i8,#~ia9#~ih@} .# ..#~i@ .# . ##.## # #. #.# ...####...#.# #......#.....### ###.......@....... .74.9 (2#~i@3.0)......#..###### # #.#~iA..<## #..# . #.<. #..# #. ####~iKA#..# #.#..# ##.#~ixAD #..# ##.....<. #..#######.....## #..#~iA%...#.###~iF#~i=G,5.9 (24#~ijJ#~iK9 _Found a stone staircase leading up.#~i* I#~i #~iM  .# .. .# # ##.## # #.. #...#.# #...####...#.# >......#.....### .. 0.0).#..###### # #.#..<####..# . #.#.. #..# #. # #..# #. #..# ##.#~i 1 #..# ##.....< #..#######..... #.#.#~i #~i- A6.9 (1#~i ; _Found a stone staircase leading down.#~i3#~i#~i#~iH#~iB#~i'#~io#~i#~iǠ#~iu#~i#~i%#~i#~ia,#~i~#~i#~i٭#~i#~i#~i/#~i<,#~i#~i#~i#~i'#~ix#~iA#~i#~iҺ#~iջ#~i#~i;#~im#~i#~iw#~iO,#~i#~i#~iG,#~i#~i#~iA,#~i%#~iH#~i#~i#~i#~i*#~i[#~i#~i#~i#~i...:∩....#...#: ## ...  .# ?.  .#.  #.# #@#904.0).######.#........#  .######.# .# #......# ..#~iK#.####.## .##...# ##.## #.# #...# #...#.#...###...####...#.##~i#~i[,1.9 (15#~i#~i5 _Found Esehapra's General Store.#~i3#~i#~i#~i#~i B#~ip#~i#~i+#~i#~i #~ix#~i#~i#~iO#~i#~i6###.........#...#.##....#.#.......:∩.......#.#....#:..#^### #..........##@......#5.9 (4.0)#~iT #.#.##.##.# #.# #.#.######.#........#.######.# .##~i!#......# #.####.## .##~i#~iI#~i>c _d - a scroll labelled ITHICE MOSUIF#~i#~i#~i#~iT#~i#~il#~iݽ#~i,2 _Found a whip.#~iy#~i#~i#~i#~i,#~iY#~ifn  You pick up a parchment of Brom's Barrelling Boulder and begin reading...#~i#~iu#~i"@#. #~io#.######## #####........# .....#...#..# ##....#.#... #~i####.....:∩...#.#)........#.##~i#....#@..#^.# #~i9### #.........# ..##.......#.##~i"#.#.##.##.##~iB\ #.###.# .# #.# #.# ##~ia.######.# #.##~i~........# #.#.######.# .##~iD .##~i#~i#~iP #~iD_You add the spell Brom's Barrelling Boulder to your library.#~i8I#~id?#~i?B#~iB#~iYH,#~iH#~iI#~i&J#~ipNZ  You pick up a parchment of Gloom and begin reading...#~iN#~izO#~iU #.  #.#############........# ......#...#..# #######.....@∩...#.#602.9 (3)........#.#.....#~inV##....#...#^.#####.#.........#..##.......#.###.#.##.# ##.###.##.# .##~i W#~i[#~i]> _You add the spell Gloom to your library.#~iB,#~i0  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.0  20%  +1   l - Spellcasting   0.0    -1          #~i1x b - Axes   1.7     0   m * Necromancy   0.1  40%   0   c * Polearms   3.0  40%   0       d - Staves   1.7     0      #~i|1 e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1              #~i1$ g - Short Blades   0.7     0      #~i1 h - Long Blades   0.2     0          #~i 2$     i - Dodging   0.0    -1  #~i:2$     j - Shields   3.5     0  #~iy2     k - Stealth   0.4     0      #~i2            #~i2        #~i-3    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  #~i{3}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets#~iR#~iX#~i^jetgatling67 the TrooperDraconianHealth: 40/40 ========================#.#~i_^Magic: 4/4========================#.########AC: 8Str: 18#####........##~iS_EV: 10Int: 12......#...#..##SH: 4#~iu_Dex: 9##....#.#....##~i_XL:  4 Next: 11% Place: Dungeon:3####.....@∩...#.#Noise: ---------  Time: 1602.9 (0.0)#~i_)........#.#.....a) +0 spear##....#...#^.##Throw: 6 darts (poison)#~i`t###.#.........#..##.......#.###.#.##.##.# ##.###.# .##.# #.# .#.######.# #.# .# _d - a scroll labelled ITHICE MOSUIF _Found a whip.  You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library.  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library.#~ie#~if#~ij#~il#~ig #~iOi  Spells (Memorise)TypeFailure Level  a - SlowHexes38% 1  b - GloomHexes/Necromancy 77% 3  c - Brom's Barrelling Boulder Conjuration/Earth 99% 4 1 spell level left #~ii ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#~i Gloom Emits a wave of pernicious gloom which attempts to smother the light around nearby creatures. Any living, demonic or holy creature caught in the effect may briefly lose their eyesight and be left stumbling blindly. Willpower is useless against this spell, but stronger creatures may still shrug off its effects. Level: 3Schools: Hexes/NecromancyFail: 77% Power: 0% Range: 2/3 Noise: Silent Miscasting this spell causes magic contamination and also either slows you or deals up to 22 draining damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.#~i`{ Spells (Memorise)TypeFailure Levela - SlowHexes38%1  b - GloomHexes/Necromancy 77% 3  c - Brom's Barrelling Boulder Conjuration/Earth 99% 4 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#~ie #~i_C #~iI #~i Q jetgatling67 the TrooperDraconianHealth: 40/40 ========================#.Magic: 4/4========================#.########AC: 8Str: 18#####........#EV: 10Int: 12......#...#..##SH: 4Dex: 9##....#.#....#XL:  4 Next: 11% Place: Dungeon:3####.....@∩...#.#Noise: ---------  Time: 1602.9 (0.0))........#.#.....a) +0 spear##....#...#^.##Throw: 6 darts (poison)#~i.R t###.#.........#..##.......#.###.#.##.##.# ##.###.# .##.# #.# .#.######.# #.# .# _d - a scroll labelled ITHICE MOSUIF _Found a whip.  You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library.  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library.#~iW P  Okay, then.#~iY #~i^^ #~i_ . _#~i\#~iߨGear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()#~iIf - 2 boomerangs  g - 6 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn) Jewellery (go to first with "=)#~iԩ/d - a +6 ring of strength#~i(#~i#~ijetgatling67 the TrooperDraconianHealth: 40/40 ========================#.Magic: 4/4========================#.########AC: 8Str: 18#####........#EV: 10Int: 12......#...#..##SH: 4Dex: 9##....#.#....#XL:  4 Next: 11% Place: Dungeon:3####.....@∩...#.#Noise: ---------  Time: 1602.9 (0.0))........#.#.....a) +0 spear##....#...#^.##Throw: 6 darts (poison)###.#.........#..##.......#~i!][33m#.###.#.##.##.# ##.###.# .##.# #.# .#.######.# #.# .# _Found a whip.  You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library.  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library. _Okay, then.#~i4#~i#~i#~i#~i  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.0  20%  +1   l - Spellcasting   0.0    -1           b - Axes   1.7     0   m * Necromancy   0.1  40%   0   c * Polearms   3.0  40%   0       d - Staves   1.7     0      #~ic  e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1               g - Short Blades   0.7     0       h - Long Blades   0.2     0               i - Dodging   0.0    -1       j - Shields   3.5     0 #~ib[40m      k - Stealth   0.4     0              #~i        #~iҨ        #~iThe percentage of incoming experience used to train each skill is in brown.  #~i Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  #~ih}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets#~i  n b - Maces & Flails   0.0 o - Conjurations   0.0    c - Axes   1.7   p - Hexes0.0-1   d * Polearms   3.0  40%q - Summonings0.0 0   e - Staves   1.7#~i  r * Necromancy   0.1  40%   0  Unarmed Combat   2 0   s - Forgecraft0.0 0  g - Throwing0.0-1   t - Translocations   0.0 0      u - Alchemy0.0 0   h - Short Blades   0.7#~i' v - Fire Magic0.0 0   i - Long Blades   0.2 0   w - Ice Magic0.0 0  j - Ranged Weaponsx - Air Magic#~iL 0.0#~iv  0      y - Earth Magic#~i x0.0 0    #~i  k - Dodging0.0-1   z - Invocations#~i x0.0+1  l - Shields3.5#~i g 0   0 - Evocations0.0#~i;  0  m - Stealth0.4 0   1 - Shapeshifting   0.0-1  useful|all#~iZml b - Axes   1.7 m * Necromancy   0.1  40% c * Polearms   3.0  40%    d - Staves   1.7   #~i   e - Unarmed Combat   2.0      Throwing   0-1       #~iH   g - Short Blades   0.7 0      h - Long Blades   0.2       i - Dodging   #~i> j - Shields3.5 0   #~ih k - Stealth0.4 0    #~i9   #~iM    #~iN   #~i   useful|all#~i1#~i#~i#~ijetgatling67 the TrooperDraconianHealth: 40/40 ========================#.Magic: 4/4========================#.########AC: 8Str: 18#####........#EV: 10Int: 12......#...#..##SH: 4Dex: 9##....#.#....#XL:  4 Next: 11% Place: Dungeon:3####.....@∩...#.#Noise: ---------  Time: 1602.9 (0.0))........#.#.....a) +0 spear##....#...#^.##Throw: 6 darts (poison)###.#.........#..##.......#~iF][33m#.###.#.##.##.# ##.###.# .##.# #.# .#.######.# #.# .# _Found a whip.  You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library.  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library. _Okay, then.#~i4#~iڙ#~iܛ#~iJ##. #.######## #####........# ......#...#..## ##....#.#....# ####....#.# ).#.#.##....#...#^.####.#.........##~i..##.......#.###.#.##.##.# ##.###.# .##.# #.# .# #~i^#~i~23.9 (1 _#~iD _There is an entrance to Esehapra's General Store here.#~i#~iiWelcome to Esehapra's General Store! What would you like to do?  a -  480 gold a lightning rod (4/4)b -  150 gold a medusa talisman  c -  498 gold the +4 ring mail of Complete Protection {rN+ Int+3}  d -  342 gold 3 scrolls of blinking (unknown)e -  115 gold a wand of roots (4) (unknown) You have 69 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping list#~iW /A medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host's#~iRX Mlife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8+0%2.555% Max 14 +0%4.0#~iX 70% Cur 0.0 -80% 0.535% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 0.0At 100% training you would reach 8.0 in about 4.0 XLs. #~iY >Stash search prefixes: {in_shop} {talisman}#~iWelcome to Esehapra's General Store! What would you like to do?  a -  480 gold a lightning rod (4/4)  b -  150 gold a medusa talisman  c -  498 gold the +4 ring mail of Complete Protection {rN+ Int+3}  d -  342 gold 3 scrolls of blinking (unknown)  e -  115 gold a wand of roots (4) (unknown) #~iXYou have 69 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping list#~iH#~iN#~ihU|jetgatling67 the TrooperDraconian#Health: 40/40 ========================#.Magic: 4/4========================#~iU7#.########AC: 8Str: 18#####........#EV: 10Int: 12......#...#..##SH: 4Dex: 9##....#.#....#XL:  4 Next: 11% Place: Dungeon:3#~iV####......@...#.#Noise: ---------  Time: 1603.9 (0.0))........#.#......a) +0 spear#~i key. You are here. (>)enter.#~iW#~i=jetgatling67 the TrooperDraconian#Health: 40/40 ========================#.Magic: 4/4#~i_========================#.########AC: 8Str: 18#####........#EV: 10Int: 12......#...#..##SH: 4Dex: 9##....#.#....#XL:  4 Next: 11% Place: Dungeon:3####......@...#.#Noise: ---------  Time: 1603.9 (0.0)#~ie)........#.#......a) +0 spear##....#...#^.###Throw: 6 darts (poison)###.#.........#..##.......#.###.#.##.##.# ##.###.# .##.# #.# .#.######.# #.# .#You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library.  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library. _Okay, then. _There is an entrance to Esehapra's General Store here.#~iY##~i/$#~i)#~i*#~i86#~i*;.Welcome to Esehapra's General Store! What would you like to do?  a -  480 gold a lightning rod (4/4)b -  150 gold a medusa talisman #~i;2 c -  498 gold the +4 ring mail of Complete Protection {rN+ Int+3}  d -  342 gold 3 scrolls of blinking (unknown)e -  115 gold a wand of roots (4) (unknown) #~i <\You have 69 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping list#~i A lightning rod (4/4). A rod that allows its wielder to fire unavoidable blasts of lightning. Consecutive evocations cause the discharge to be sustained, which increases the power level up to four times and allows the blast to be redirected to affect an area. The strength of the blast increases with Evocations skill and, for redirected blasts, decreases with the size of the affected area. Charges: 4. Once all charges have been used, this device is rendered temporarilyinert. However, it recharges as you gain experience. Additional devices of the same type can be combined with it to improve the rate at which it recharges. Increasing your evocations skill will improve the rate at which it recharges. Damage: 2d15 Noise: Very loud Stash search prefixes: {in_shop} {evoker} {misc} Menu/colouring prefixes: identified evoker misc#~iʫ&Welcome to Esehapra's General Store! What would you like to do?  a -  480 gold a lightning rod (4/4)  b -  150 gold a medusa talisman  c -  498 gold the +4 ring mail of Complete Protection {rN+ Int+3}  d -  342 gold 3 scrolls of blinking (unknown) #~i/ e -  115 gold a wand of roots (4) (unknown) #~inYou have 69 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase #~i[/] sort (type)[A-E] put item on shopping list#~i. #~i 6jetgatling67 the TrooperDraconian#Health: 40/40 ========================#.Magic: 4/4========================#.########AC: 8Str: 18#####........#EV: 10Int: 12......#...#..##SH: 4Dex: 9##....#.#....#XL:  4 Next: 11% Place: Dungeon:3####......@...#.#Noise: ---------  Time: 1603.9 (0.0))........#.#......a) +0 spear##....#...#^.###Throw: 6 darts (poison)#~i###.#.........#..##.......#.###.#.##.##.# ##.###.# .##.# #.# .#.######.# #.# .#You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library.  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library. _Okay, then. _There is an entrance to Esehapra's General Store here.#~iJ#~i#~i#~i#~i@#~i #~iA #~iiP _#~i#~i#~i#~i9#~iDB#~i#~i#~i#~i#~iP#~i#~i#~iH#~i/#~i  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.1  20%  +1   l - Spellcasting   0.0    -1           b - Axes   1.7     0   m * Necromancy   0.3  40%   0   c * Polearms   3.0  40%   0      #~iԧ d - Staves   1.7     0       e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1               g - Short Blades   0.7     0       h - Long Blades   0.2     0               i - Dodging   0.0    -1#~i       j - Shields   3.5     0       k - Stealth   0.4     0                          #~i0    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets#~i͆#~i#~i  jetgatling67 the Trooper  DraconianHealth: 40/40 ========================Magic: 4/4========================AC: 8Str: 18EV: 10Int: 12SH: 4Dex: 9###########XL:  4 Next: 24% Place: Dungeon:3.......@..#Noise: ---------  Time: 1625.6 (0.0)#########.#a) +0 spear#.##~iThrow: 6 darts (poison)#.##.#############........##.......#...#..##..###....#.#....#####......∩...#.# _You block the adder's attack. The adder closely misses you.You miss the adder.The adder is almost dead. #~is_The adder completely misses you.You hit the adder. _You kill the adder!#~i]#~iӖ#~iG#~i#~im #~i #~i; #~i #~i #~i- n#~i #~i  #~i #~i #~i #~ig #~i ,#~i #~i #~ir #~i #~i #~i  #~i~ #~i #~i" #~i #~ij! #~i! #~i # #~i=% #~iY' #~i' #~iQ( #~i=* #~i, ,#~id. #~i/ #~i1 ,#~i2 #~i4 #~i6 #~i6 #~i7 #~ig9 #~ir< ,#~i= #~i? #~iB ,#~iC #~igE #~iG #~i H #~i-I #~irR ##############...........##.#########.##.##.##.### #.#...# #.#####...# #####..........####...#.......#...##......###....#.#.##..#####......∩..#...)........#.#. #.######....#...#  #.# ###.#.......  ... ..##.......  ##.#.##.##. #~i Y 039.6 (14.0)#~i.Z -40.6 (15#~ie_ #~ia ` _k - a scroll labelled QOUTAOTAYL#~i13#~i2#~i67#~i7,#~i<,#~iD##############...........#...# #.### ########...#####...........# #####.................#...#.....###....#.#1.0)##...###..#####......∩.... #...)....[ #.##...#...#. #.###.# . #.# #.# . #~iK#~i*L+2.6 (2#~iQ#~i TH _Found a ring mail.#~i)N3#~i_O#~iR#~iT#~i.U#~iY,#~i[#~i[#~i\#~i)_#~i7a#~iua#~iwb#~i@d#~if#~iVg#~iJh#~iyj#~iuk#~ik#~il#~idm#~in,#~io#~iZq#~is,#~it#~iu#~i.x#~ix#~iay#~ia  You see here a +0 ring mail.#~i0#~i7 _#~i#~ih#~iK,#~iG#~iԓ#~i7,#~iۗ#~i#~i+#~iY#~i\#~i%#~iq#~iɡ#~ig#~i#~i#~i #~i #~i#~ih#~i#~i#~i #~i,#~iy#~i#~i#~i#~i8B#~i#~i #~iS#~iB#~i#~iM,#~iu#~i #~i,#~i#~ih#~i,#~ip#~i#~i,#~if#~iV #.....#[....# #.######...#...........# #.######.#.##########..##..... ..##.........# ##.#.#####..##.#.# #.# .......#.##.# #. ######..#...#.######.# ####.###...... #@...# .######.# #.#### #......# #.# #.####.# #.# #...#.# .# ##.. ...###### #..>.. #.....#~iK #.....You pick up a parchment of Ensorcelled Hibernation and begin reading...#~i0653.0)#~i7,6.6 (24#~i#~i%P _You add the spell Ensorcelled Hibernation to your library.#~i,#~i3#~iJ#~iX#~iu,#~i#~iO#~i#~i;#~i#~i#~icd  You encounter 3 orcs.#~i #####..##.#.# #.# .......#.##.# #.# ..#...#.######.#####.###.........# #....# .##### #.#### #..... #.# #..# #...# .# #.....oo......###...#~iU####.##o #..>... #... #... ####..< ooo 3 orcs (asleep) #... #... #####~if9.6 (3.0).o#~iC.o#~i|4o.#~iwooo2 wandering)#~i5==70.6 (4#~i#~i5% _The orc shouts!#~ir(((o1#~it{o(o.#~ilx..o--1.6 (1#~ix05#~iw#~i> _You throw a dart. The dart hits the orc.#~i  #........# ##.#. #####..##.#.#.......#.##.# ######..#...#.#########.###............# .######.####.....#.####.# #~i # .# ...oo.o....########(##. #..>......####..< ... #~i #~i A--2#~ik #~i #~i#M##########..##..... ..# #........# ##.#. #####..##.#.#.......#.##.# ######..#...#.#########.###...........# .#########....#.####.# # .# #...oo.o....###...##~i%3o#~i,o   orc#~i.&3#~i>2#~i3#~iV ##########..##..... ..##. jetgatling67 the Trooper#........# ##.#. Draconian#####..##.#.# #.# Health: 40/40 ========================#~i .......#.##.##.# Magic: 4/4========================######..#...#.######.# AC: 8Str: 18####.###.........# EV: 10Int: 12#....# .######.# SH: 4Dex: 9#.#### #......# XL:  4 Next: 24% Place: Dungeon:3#@##.####.# Noise: ---------  Time: 1673.6 (0.0)#*##~i #... a) +0 spear#*#.# #... Throw: 5 darts (poison)#.o.oo.o....###...#####(##. #..>...#...... o   orc#......####..<#... _The orc shouts! _You throw a dart. The dart hits the orc.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (52% to hit)$~i##########..##..... ..##. jetgatling67 the Trooper#........# ##.#. Draconian#####..##.#.# #.# Health: 40/40 ========================.......#.##.##.# Magic: 4/4========================######..#...#.######.# AC: 8Str: 18####.###.........# EV: 10Int: 12#....# .######.# SH: 4Dex: 9#.#### #......# XL:  4 Next: 24% Place: Dungeon:3#@#$~iˆ#.####.# Noise: ---------  Time: 1673.6 (0.0)#(##... a) +0 spear#(#.# #... Throw: 5 darts (poison)#.(.oo.o....###...#####(##. #..>...#...... o   orc#......####..<#... _The orc shouts! _You throw a dart. The dart hits the orc.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (52% to hit)$~i o. _You throw a dart. The dart hits the orc.  Throw: 5 darts (poison)  $~ii Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (52% to hit)  You throw a dart. The dart barely misses the orc.$~i ,o$~i .o 2 orcs$~ie4.6 (14 _$~i$~i|$~ik...........# #.######.##########..##..... ..# #........# ##.#. #####..##.#.#.......#.##.# ######..#...#.#########.###...........# .#########....$~iMl#.####.#. o# .# .o.oo.o....########(##. #..>......####..<$~i1n7o.$~in2o.$~it$~iYu&5$~i{$~is-B#.....#[....# #.######...#...........# #.######.#.##########..##..... ..##. #........# ##. #####..##.#.# #.#.......#.##.# #.# $~i-5######..#...#.######.# ####.###.........# #.@..# .######.# #.#### #......# #.# #.####.###o#  #...##o# .# #...##...oo.o....###...######(##. #..>#.#.......$~i-$~iO/8o.$~i/3o.$~i4$~i5&6$~i:$~i<$~i#.....#[....# #.######.... jetgatling67 the Trooper#...........# #.######.#.. Draconian##########..##..... ..##.. Health: 40/40 ========================#........# ##.#.# Magic: 4/4========================#####..##.#.# #.## AC: 8Str: 18$~i@.......#.##.##.# EV: 10Int: 12######..#...#.######.# SH: 4Dex: 9####.###.........# XL:  4 Next: 24% Place: Dungeon:3#.@..# .######.# Noise: ---------  Time: 1676.6 (0.0)#*#### #......# a) +0 spear#o##.####.## Throw: 4 darts (poison)#o##...##.#.# #...##...oo.o....###...# oo 2 orcs#####(##. #..>....#.......#.......$~i*Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (52% to hit) _You throw a dart. The dart barely misses the orc.Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (52% to hit)$~ifXTooflail$~i$W#.....#[....# #.######.... jetgatling67 the Trooper#...........# #.######.#.. Draconian##########..##..... ..##.. Health: 40/40 ========================#........# ##.#.# Magic: 4/4========================#####..##.#.# #.## AC: 8Str: 18.......#.##.##.# EV: 10Int: 12######..#...#.######.# SH: 4Dex: 9####.###.........# XL:  4 Next: 24% Place: Dungeon:3#.@..# .######.# Noise: ---------  Time: 1676.6 (0.0)#(#### #......# a) +0 spear[11;1$~igX5H#o##.####.## Throw: 4 darts (poison)#o##...##.#.# #...##...oo.o....###...# oo 2 orcs#####(##. #..>....#.......#.......Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (52% to hit) _You throw a dart. The dart barely misses the orc.Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (52% to hit)$~i o(You throw a dart. The dart hits the orc.$~iD3o.$~i\1o$~i!co 3 orcs$~i]+7.6 (1$~i:3 _$~iX$~iN$~iG#.....#[....# #.######....##.# #.######.#.#..##..... ..##.#.# ##.#.######..##.#.# #.#.#.##.# #.# #######..#...#.######.# #####.###.# #$~i #..@.# .######.# #o#### #......# #o# #.####.## #.#o#...oo.o....###...#   orc#####(##. #..>.#.#.$~i4o.$~i;,o$~i|(o 2 orcs$~i.=8$~i$~iT _The orc attacks as it pursues you! You block the orc's attack.$~iE  You hit the orc.  The orc is severely wounded.$~i $~i $~iv &9$~i $~i : _The orc hits you but does no damage. $~i#w o.  You hit the orc. $~i oThe orc is heavily wounded. $~i3co 3 orcs $~i'80 $~i$ $~ie: _The orc hits you but does no damage. $~i/ > _The orc hits you but does no damage.  You hit the orc.  The orc is heavily wounded. _The orc hits you but does no damage.  You hit the orc.  The orc is heavily wounded. $~i `33-----1.5 (0.9 $~i  $~i̞ &  You hit the orc.  The orc is heavily wounded. _The orc hits you but does no damage.  You hit the orc.  The orc is heavily wounded. _The orc hits you with a +0 flail! $~iE )  You hit the orc. $~i3E.o $~i o $~i:. $~iQ 2 orcs $~iN-----72.4 $~i $~i*G _You kill the orc! $~iC )You barely miss the orc. You tail-slap the orc. $~i!F E.o $~ivN n   orc $~iQ 6303.4 (1.0 $~iX  $~iY G _You kill the orc! $~i  $~i -4.5 (1.1 $~i $~izt _You closely miss the orc. The orc hits you but does no damage.$~i  You hit the orc. Your tail-slap misses the orc.The orc is lightly wounded.$~i(5.6$~i$~i6 _The orc hits you with a +0 mace.$~is )You hit the orc.  You kill the orc!$~i{R$~i34260$~iDž$~i& _You have harvested as much death for Grave Claw as you can hold at once.$~i-n #.....#[....# #.######.... #.# #.######.# #..##..... ..## #.# ##.#. #####..##.#.# #. .#.##.# #.#  ######..#...#.######.#  ####.###.# $~i-. #.@..# .######.# #.#### #......# #(# #.####.## #.# #...# #.# .# #...# #...oo.o....###... #####(##. #..> # #$~i5$~im6.-7$~i~;$~inHi _Items here: ))) [[.$~iu$~iw Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 mace  $~itxKc - a +0 whip Armour (select all with [)  d - a +0 leather armour  e - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]$~ie$~i$~iV I#.....#[....# #.######.... jetgatling67 the Trooper#...........# #.######.#.. Draconian##########..##..... ..##.. Health: 33/40 ===================-----$~i #........# ##.#.# Magic: 4/4========================#####..##.#.# #.## AC: 8Str: 18.......#.##.##.# EV: 10Int: 12######..#...#.######.# SH: 4$~i Dex: 9####.###.........# XL:  4 Next: 32% Place: Dungeon:3$~i) #.@..# .######.# Noise: ---------  Time: 1687.6 (0.0)$~i t#.#### #......# a) +0 spear#(##.####.## Throw: 3 darts (poison)#.##...##.#.# #...##...oo.o....###...# $~i #####(##. #..>.... #....... #.......$~i   _The orc hits you with a +0 mace.  You hit the orc.  $~i You kill the orc! _You have harvested as much death for Grave Claw as you can hold at once. $~if _Items here: ))) [[.  Okay, then.$~i$~if$~i$~i. _$~i 3$~i $~i $~i R4= _$~i B$~i $~iz $~i $~i $~i" $~i9# $~iU$ $~i& $~i' a5==$~i' $~iL) $~i) $~i* $~i, $~i, $~i. $~in0 $~i1 $~iX2 $~i4 $~i5 U6=$~i/6 $~i7 $~i,8 $~iV9 $~i; ,$~is< $~i> ,$~i? $~i/B $~iB K7=$~i|G X$~iI ,$~iJ $~iL $~i8M $~i N $~iP $~ieQ U8=$~iR $~iT ,$~i7V $~iX ,$~iY $~i[ $~i[ $~i\ $~ij_ $~i_ K9=$~ia $~id $~ie $~i.f $~ig $~ig $~ih $~ik ,$~il $~ipo $~io i40==$~iq $~iu f You hit the orc.  You kill the orc! _You have harvested as much death for Grave Claw as you can hold at once. _Items here: ))) [[. _HP restored.$~iUx $~ix $~iy $~iu{ $~i} $~i} $~i# $~ij $~i $~i $~i n _g - 4 poisoned darts (gained 1)$~i $~i 9=$~i $~i $~iX $~iď $~i $~i $~iL $~i $~ir $~i $~i $~i\ $~i2 $~i $~iu ,$~i $~i $~iʢ $~i- $~i' $~iz $~i{ $~i $~i $~iM $~i ,$~i $~i $~i] $~iA $~i $ $~iŴ J_g - 5 poisoned darts (gained 1)$~i $~iҶ $~i} $~i $~ih $~i $~i $~i! $~iܽ ,$~ip $~ia $~i $~io $~i $~i $~i` $~i $~ik $~i $~i $~ix $~iN L _You now have 75 gold pieces (gained 6).$~i 3$~i $~iK X$~i $~i0 $~iy $~i $~i $~i $~i< $~i $~iu $~i ,$~i $~i= $~i $~i   You encounter an adder.$~i  #...........### #####.##.###..> #.# #... #.# #..... #.# ####.. #.# #.. #.# #..###.# ###.....# ### .  5..$~i S   adder (wandering).S. $~iP ^736.6 (49.0).S$~i $~i 37.6 (50 _$~i $~i $~i !#...........###.. jetgatling67 the Trooper#####.##.###..>.. Draconian#.# #..... Health: 40/40 ========================$~i #.# #..... Magic: 4/4========================#.# ####.. AC: 8Str: 18#.##.. EV: 10Int: 12#.##.. SH: 4Dex: 9#######.#### XL:  4 Next: 32% Place: Dungeon:3#.@.....#Noise: ---------  Time: 1737.6 (0.0)#*#######a) +0 spear#*Throw: 5 darts (poison)#*.*#*S   adder (wandering)#*.S _You now have 75 gold pieces (gained 6). $~i _You encounter an adder.Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 29% to hit)$~iC!#...........###.. jetgatling67 the Trooper#####.##.###..>.. Draconian#.# #..... Health: 40/40 ========================$~iE#.# #..... Magic: 4/4========================#.# ####.. AC: 8Str: 18#.##.. EV: 10Int: 12#.##.. SH: 4Dex: 9#######.#### XL:  4 Next: 32% Place: Dungeon:3#.@.....#Noise: ---------  Time: 1737.6 (0.0)#(#######a) +0 spear#(Throw: 5 darts (poison)#(.(#(S   adder (poisoned)#(.S$~iFThrow: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 29% to hit)  You throw a dart. The dart hits the adder. The adder is poisoned.  The adder hisses angrily.$~i+6S($~i!$~i#.$~ip....$~iH8.7 (1.14 $~i_$~iD$~i$~iR0 #.....### #####.##.###..> #.# # #.# #$~iR #.# #### #.# # #.# # #.#  #@......# #.# #.# #..$~iS~ ... #..# #S#KK   kobold (missile, wandering) .(.#$~iY7S.$~iZ!.$~iZ'K$~i\:S.$~ib9 $~ic#9$~ic 0$~ih$~ik $~i(l_You encounter a kobold. It is wielding a +0 short sword and quivering stones.$~iʬJ####.##.###..>$~iL #.# #...### #######.##...... ####### ..S..#.$~i.#.#..#.(K# .$~i.#.. .$~i$~i/K.$~i9S.$~iOK)$~iԺ&==$~i 40$~ir$~i( _The kobold shouts!$~i K.  You reach to attack! You hit the adder.$~i) 8S.$~i\ $~i /--1$~iѡ $~i ] _The adder is heavily wounded.$~iު( $~irK.  You closely miss the adder.The adder is heavily wounded.$~i $~iD0=-$~i2$~i$~i= _The adder bites you but does no damage.$~iҕ( $~iaK.  You barely miss the adder.The adder is heavily wounded.$~i' $~iMO  The adder looks more healthy. The adder bites you but does no damage.$~i-3.6 (0.9$~i$~iT= _The adder closely misses you.$~i$~i2&  $~i`3{You hit the adder but do no damage.The adder is heavily wounded.$~i3-4.6 (1.0$~i7$~i6: $~iy:/_The adder bites you but does no damage.$~i Q  You barely miss the adder.$~i GThe adder is heavily wounded.$~i &5$~i $~i 3 _You block the adder's attack.$~idb  $~ib  You barely miss the adder. Your tail-slap misses the adder.The adder is heavily wounded.$~ic -6.5 (0.9$~i^i $~ik = _The adder bites you but does no damage.$~i:  $~iwYou hit the adder.  The adder is severely wounded.$~i-7.5 (1.0$~i$~iz _The adder bites you but does no damage. The adder barely misses you.$~iN&  $~i{OYou closely miss the adder. Your tail-slap misses the adder.The adder is severely wounded.$~iO-8.4 (0.9$~iT$~ixWR _The adder barely misses you.$~i3G&  $~iGYou closely miss the adder. Your tail-slap misses the adder.The adder is severely wounded.$~iI-9.4 (1.0$~iMO$~iQ= _The adder bites you but does no damage.$~i/D $~iD You barely miss the adder. Your tail-slap misses the adder.The adder is severely wounded.$~i6E'50$~iqJ$~iL[ _You block the adder's attack. The adder bites you but does no damage.$~iO &  $~i]P sYou barely miss the adder.The adder is severely wounded.$~iP &1$~i^V $~iX < _The adder barely misses you.$~iY $~i| &  $~i tYou closely miss the adder.The adder is severely wounded.$~i -2.3 (0.9$~i $~i7 = _The adder bites you but does no damage.$~i' $~iS†You puncture the adder!$~i K   kobold (missile)$~iS  You kill the adder!$~i($~i&(($~i #.$~i!F@†$~i%1453.2$~iQ+$~i-n _The kobold throws a stone. The stone closely misses you.$~i$~ixp #.# #...### #######.......# ####### K.#$~i......#..#.#..#.#..#$~i'#. .(.#..#. #.. . .. .#. #.#$~i$~i$~i$~i &4.2 (1.0$~i$~i< $~i0_The kobold hits you but does no damage.$~i $~ie_You see here an adder corpse.$~i(  You closely miss the kobold. You tail-slap the kobold.  The kobold is moderately wounded.$~ij)&5$~i|/$~i1 $~i02&_You block the kobold's attack.$~i3  $~i d)You hit the kobold.$~iC )$~ih 566.1 (0.9$~i7 $~i  $~i <_You kill the kobold!$~i}H ###$~i~+ #######...... ######†## .##.......##..#..#.##..#..##. . ..$~i$~i=%-$~ie7.1 (1.0$~i:$~i $~iݍ Things that are here:$~ik _a +0 short sword; 3 stones; a kobold corpse$~i$~i3 $~i4 $~i5 $~ip8 $~i_; $~i@ P _$~ivB $~iB $~iC $~i4E $~iH $~inH $~icI $~iJ $~i{##### .#  . "$~i7B"$~iyB"$~iF"$~iHb _A ball python is nearby!#$~i]g  You hit the ball python.#$~i?^4--8.0 (1#$~ic#$~ieed _The ball python is severely wounded.#$~iiO .  You hit the ball python.#$~i-o)#$~iZrW8--9#$~iv#$~ixO _You kill the ball python!#$~i#$~i#$~i#$~i #$~i:_No target in view!#$~iF #$~iTG #$~iK #$~iN H _No target in view!#$~iS) #$~i) #$~i) #$~io+ #$~i- #$~ih1 P _#$~iC2 #$~i2 #$~i3 #$~i6 ,#$~i7 #$~ik: n _g - 5 poisoned darts (gained 1)#$~i; #$~i< #$~i< #$~i= #$~iU? #$~i|? #$~i @ #$~iB #$~iB #$~iC ,#$~iC #$~iD ,#$~iD #$~iE #$~igF ,#$~iF #$~iIG #$~iG #$~i'H #$~iH #$~iI #$~i;J ,#$~iJ #$~i}K #$~ibL #$~iL #$~iHM #$~i;O #$~iP #$~i Q #$~iQ #$~iR #$~i2T #$~iKT #$~iT #$~iV #$~i&W #$~i\W #$~iX #$~iX #$~iY #$~i?Z #$~iZ #$~i\ #$~i] ,#$~i=^ #$~ig` #$~i` #$~i` #$~i8a #$~ia #$~ib #$~ib #$~ic #$~icd #$~ie ,#$~ie #$~if #$~iUg #$~ivg #$~ig #$~ih #$~iii ,#$~ii #$~ik #$~il ,#$~i|m #$~in #$~ip ,#$~iep #$~i2q #$~ir #$~i%r #$~inr #$~ius #$~it #$~ivt #$~it #$~iju #$~iu #$~iv #$~i-v #$~iv #$~ihw #$~iw #$~iw #$~i6y #$~ip{ h  You encounter a scorpion.#$~it ....##..# ##... ######..#######.... #............# ###$~i #.########.#.. .##.##### # #.# .##$~iց #.....# .... .########.## ###.# #$~i ...# #########...#####.# .#.# #.@..........##....#$~i - #$~i5 .#.####.### #.#.######.>..##.#.# .#†........ #. ##.## ##.#.......#$~iZ 5 #$~iy ##.####..# #s# ##.#####.####.#.# ##.####..# # .## ##......# #.... #$~i΂ .......#.# #.###.####### ###.. s   scorpion (asleep) ##.....#.# #.##.## #.# ....##.#.# ##.#...##.# ##.......# ##.#.#..##$~i !#.##$~iN 1806.0 (27.0)#$~i҈ M-7.0 (28 _#$~i #$~iԎ %$~i ....##..# ##... jetgatling67 the Trooper ######..#######.... Draconian#............# Health: 40/40 ======================== ###.########.#.. Magic: 4/4======================== .##.##### # #.# AC: 8Str: 18 .##.....# .... EV: 10Int: 12 .########.## ###.# SH: 4Dex: 9 ...#%$~if#########...#####.# XL:  4 Next: 48% Place: Dungeon:3 .#.##*@..........##.... Noise: ---------  Time: 1807.0 (0.0) %$~i.#.####.### #*#.######.>..##.#.# a) +0 spear %$~i-.#†........ #* ##.## ##.#....... Throw: 5 darts (poison) %$~i##.####..# #s# ##.#####.####.#.# %$~iܲ##.####..# # .## ##......# #.... %$~i).......#.# #.###.####### ###.. s   scorpion (asleep) %$~i{L##.....#.# #.##.###.# ....##.#.# ##.#...##.# ##.......# ##.#.#..##.# _g - 5 poisoned darts (gained 1) _You encounter a scorpion.Throw: 5 darts (poison)%$~i%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 98% to hit)%$~i*....##..# ##... jetgatling67 the Trooper ######..#######.... Draconian#............# Health: 40/40 ======================== ###.########.#.. Magic: 4/4======================== .##.##### # #.# AC: 8Str: 18 .##.....# .... EV: 10Int: 12 .########.## ###.# SH: 4Dex: 9 ...##########...#####.# XL:  4 Next: 48% Place: Dungeon:3 .#.##(@..........##.... Noise: ---------  Time: 1807.0 (0.0) .#.####.### #(#.######.>..##.#.# a) +0 spear .#†%$~iv;[34m........ #( ##.## ##.#....... Throw: 5 darts (poison) ##.####..# #s# ##.#####.####.#.# ##.####..# # .## ##......# #.... .......#.# #.###.####### ###.. s   scorpion (poisoned) ##.....#.# #.##.###.# ....##.#.# ##.#...##.# ##.......# ##.#.#..##.# _g - 5 poisoned darts (gained 1) _You encounter a scorpion.Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 98% to hit)%$~i$s(You encounter a scorpion.  Throw: 5 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (asleep, 98% to hit)  You throw a dart. The dart hits the scorpion. The scorpion is poisoned...%$~iu%H8.1 (1.14 %$~i%_%$~i*%$~iA,&$~i5.# #..# ### #..# # #&$~iz".# #.#.# ..# #.##### # #. #.# #.....# .###&$~i #####.## ###. #...# #...#####. ..#.#&$~i #.## ..#.####.### #.#.######.>..##.#. ..#†&$~i. #s###.## ##.#&$~ix&#.####..# #(# ##.#####.####.#.#.####..# ##.## ##......# #......#.# #.###.####### ####.....#.# #.##.## #...##.#.# ##.#...# #.#.......# ##.#.#..# #.&$~i&$~i9s.&$~iY&$~iF,90&$~i&$~i&$~iwy  You hit the scorpion.  The scorpion is moderately wounded.&$~iz6=10.0 (0.9&$~iJ&$~iV _The scorpion closely misses you.&$~iZ  You closely miss the scorpion.The scorpion is heavily wounded.&$~i &9&$~i &$~iE U _The scorpion barely misses you.&$~idp  You hit the scorpion but do no damage.The scorpion is heavily wounded.The scorpion stings you but does no damage.&$~ip ^36---1.9 (1.0&$~it &$~iu . _The scorpion stings you.&$~i! †You hit the scorpion.  The scorpion is almost dead.&$~i-S&$~i-&$~i5.....##..# ##.. jetgatling67 the Trooper #######..#######... Draconian ##............ Health: 37/41 =====================--- ####.########.#. Magic: 4/4======================== ..##.##### # #. AC: 8Str: 18 #.##.....# ... EV: 10Int: 12 ..###&$~ib6#####.## ###. SH: 4Dex: 9 #...##########...#####. XL:  4 Next: 133% Place: Dungeon:3 ..#.##@...........##... Noise: =--------  Time: 1812.9 (1.0) &$~i6..#.####.### #†#.######.>..##.#. a) +0 spear ..#†........ #.###.## ##.#...... Throw: 4 darts (poison) ###.####..# #(# ##.#####.####.#. ###.####..# ##.## ##......# #... ........#.# #.###.####### ###.  &$~i6###.....#.# #.##.###.  .....##.#.# ##.#...##.&$~i)7  ###.......# ##.#.#..##. &$~iK7The scorpion is heavily wounded.The scorpion stings you but does no damage. _The scorpion stings you.  &$~im7You hit the scorpion.  The scorpion is almost dead. _You kill the scorpion!&$~i8 _The scorpion stings you.  You hit the scorpion.  The scorpion is almost dead. _You kill the scorpion!&$~i8rYour Necromancy skill increases to level 1!You have reached level 5!'$~i!/  --more--)$~i'F42/475/557% )$~i,)$~i-4 _,$~i #,$~i#,,$~i- _3,$~i24=,$~ik5B,$~iE6,$~in7,,$~i8,$~i:,,$~i<;,$~i<,$~i=U5=,$~i=,$~i?,$~i1@,,$~i2CB,$~iD,$~irD,$~iD,$~iN=6=,$~isQ7==,$~i4S,,$~iS_  You see here a scorpion corpse. _,$~ib,$~ib9=,$~i3c,$~ien _g - 5 poisoned darts (gained 1),$~ig,$~i=g,$~ih,$~ij,$~i/k,$~ilk,$~ik,$~idm,$~in,,$~i>o,$~iq,$~ir,,$~iFs,$~i|t,$~iu,$~i1v,$~i{v,$~iBx,$~izi  You encounter a hobgoblin.,$~i #†## #...  ####).### #. #.####  #.......# #. #.####  #..#..#.# #. #....  #..#.#..### #. ####  #.#...#...# #g #########  #..#....#.# #. ##.........#.#...#.####.######†#.######.> #........#†.....@...#.###.## ##- #......###.####..###.## ##.#### #####..###.####..# ##.## #5  ##.........#.# ##.###.######  ######.....#.# #.##.##[3,$~iy9;49m  ........##.#.# ##.#...# g   hobgoblin (asleep)  ######.......# ##.#.#..# ######..###.......# #.#....##.##.#,$~i038.9 (26.0),$~injD-9.9 (27 ,$~i _,$~is,$~iЖ-$~i  #†###..... jetgatling67 the Trooper####).### #.#.#### Draconian#.......# #.#.#### Health: 47/47 ========================#..#..#.# #.#..... Magic: 5/5========================#..#.#..### #.#####. AC: 8Str: 18  #.#...#...# #g#########.. EV: 10Int: 12  #..#....#.# #* ##.......... SH: 4Dex: 9 #..#.#...#.####*######†#.######.> XL:  5 Next: 17% Place: Dungeon:3 #........#†.....@...#.###.## ##. Noi-$~ij ese: ---------  Time: 1839.9 (0.0) #......###.####..###.## ##.#####. a) +0 spear #####..###.####..# ##.## ##...... Throw: 5 darts (poison)##.........#.# ##.###.############.....#.# #.##.##........##.#.# ##.#...#g   hobgoblin (asleep)######.......# ##.#.#..#######..###.......##.#....##.##.# _g - 5 poisoned darts (gained 1) _You encounter a hobgoblin.Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)-$~i  #†###..... jetgatling67 the Trooper####).### #.#.#### Draconian#.......# #.#.#### Health: 47/47 ========================#..#..#.# #.#..... Magic: 5/5========================#..#.#..### #.#####. AC: 8Str: 18  #.#...#...# #g#########.. EV: 10Int: 12  #..#....#.# #( ##.......... SH: 4Dex: 9 #..#.#...#.####(######†#.######.> XL:  5 Next: 17% Place: Dungeon:3 #........#†.....@...#.###.## [4-$~i 0m##. Noise: ---------  Time: 1839.9 (0.0) #......###.####..###.## ##.#####. a) +0 spear #####..###.####..# ##.## ##...... Throw: 5 darts (poison)##.........#.# ##.###.############.....#.# #.##.##........##.#.# ##.#...#g   hobgoblin (poisoned)######.......# ##.#.#..#######..###.......##.#....##.##.# _g - 5 poisoned darts (gained 1) _You encounter a hobgoblin.Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)-$~igf.gYou encounter a hobgoblin.  Throw: 5 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 98% to hit)  You throw a dart. The dart hits the hobgoblin. The hobgoblin is poisoned.-$~in .-$~ioh41.0 (1.14 _-$~iu-$~iWw.$~i/ †You reach to attack! You hit the hobgoblin.  The hobgoblin is almost dead..$~il(.$~i399 (0.9.$~i.$~iYM _You kill the hobgoblin!.$~i .$~i .$~iF .$~i H _No target in view!.$~ic6 .$~i6 .$~i1< .$~ig> H _No target in view!/$~iw-3/$~i ./$~i40/$~i1/$~i5| _/$~i#6/$~i 9/$~i :/$~i?:/$~i:/$~i=e  You see here a hobgoblin corpse./$~i\?/$~i? _/$~iV@/$~iA/$~iWC,/$~iC/$~i6E/$~i)F/$~iWF/$~iF/$~i H/$~iH/$~iH/$~i$I/$~i+J/$~iK,/$~iGL/$~iM/$~iN/$~iLN/$~iN/$~iWP/$~iQ,/$~iuR/$~iS/$~iIU,/$~iU/$~iV/$~i"W/$~iwW/$~iW/$~iX/$~iY/$~iZ/$~itZ/$~i[/$~i ]/$~i=]/$~i]/$~iH_/$~i[aX/$~ia/$~i"b/$~ivb/$~iPf/$~i(g/$~iUg/$~ig/$~ii/$~ij/$~iXk/$~i6l/$~itm/$~ibo,/$~ip/$~iq/$~is/$~it/$~i u/$~igv/$~imw/$~iw/$~ix/$~i:}/$~i~,/$~i/$~i/$~id,/$~i\/$~ip/$~i,/$~i/$~iw/$~i/$~i./$~in/$~iY/$~i/$~i/$~id/$~i#/$~iǣX/$~i/$~i/$~i/$~iΧ/$~iB/$~i/$~i/,/$~io/$~i/$~i,/$~iv/$~i/$~i,/$~i[/$~i!/$~i;/$~i/$~ig/$~i9/$~i/$~i/$~i/$~iz/$~i,/$~i/$~i/$~i,/$~i/$~i/$~i,/$~i/$~i/$~ir/$~i/$~i/$~i/$~iE/$~i/$~i/$~i/$~i/$~iO/$~i/$~i/$~i,/$~i/$~i/$~im,/$~i/$~i^/$~ih,/$~i|/$~i/$~i/$~i/$~i/$~iv/$~i/$~i/$~i/$~i7/$~i,/$~i/$~i/$~i,/$~i/$~i/$~i /$~i= /$~i /$~i /$~i ,/$~i /$~i/$~iy/$~i/$~i/$~i/$~i/$~i7/$~i/$~id/$~i[/$~i/$~i/$~i+/$~iM/$~i/$~iA/$~i/$~if/$~i /$~ir /$~i2#/$~iC$/$~i$/$~i1%/$~i&/$~i'/$~i+(/$~i(/$~i)/$~i+,/$~i",/$~i./$~ib0/$~i0/$~ic1/$~i3/$~iy4/$~i4/$~iO5/$~i6/$~iO8,/$~i9/$~i:/$~i};/$~i;</$~i</$~i7?/$~il@/$~i@/$~iiA/$~iC/$~iyD/$~iD/$~iE/$~iF/$~iIB/$~iJ/$~iK/$~iK/$~iL/$~iO/$~iQ/$~i7Q/$~i:R/$~i T/$~i/$~i,/$~i1/$~i/$~i#/$~id/$~i/$~iT/$~i>/$~il/$~i/$~i/$~i /$~i7/$~i/$~i/$~i/$~i/$~i/$~i /$~i/$~i/$~i6/$~i/$~i/$~i /$~in/$~i /$~i/$~i/$~i/$~i/$~i/$~i/$~i/$~i /$~i/$~i2/$~i/$~i/$~i/$~i/$~i/$~i//$~i/$~i/$~i/$~i%/$~iV,/$~i/$~i3/$~i!/$~iI/$~i/$~i B/$~i/$~i/$~ix,/$~iT/$~i/$~i/$~iC/$~im/$~i/$~i/$~ia/$~i/$~i/$~iG,/$~i/$~i_/$~i/$~i/$~ij/$~i/$~i/$~i/$~i/$~i> /$~iw /$~i /$~i /$~i /$~i /$~i" /$~i /$~if/$~i,/$~i/$~i</$~i/$~i/$~i\/$~i/$~iu/$~i/$~ic/$~i/$~i>/$~iq/$~iK/$~i/$~i,/$~i/$~i/$~i,/$~i/$~i/$~i/$~i</$~i/$~i /$~i /$~i /$~i"!/$~i!/$~i"/$~i"/$~i#/$~iJ(/$~i),/$~i@+/$~iS,/$~i+-,/$~i-/$~i40/$~it1,/$~iF2/$~iq4/$~i6,/$~i7/$~i8/$~i:/$~i;/$~i;/$~i>/$~i?/$~i@/$~i@/$~iC/$~iD/$~iE/$~iF/$~iG/$~iI,/$~iJ/$~icL/$~i@N/$~irN/$~iO/$~iQ/$~iS/$~iHT/$~imU/$~i^/$~i:`/$~iy`/$~ia/$~ie/$~i8g/$~ig/$~ii/$~ij/$~ik,/$~idl/$~io/$~i~q,/$~ir/$~ieu/$~iw/$~iXw/$~iox/$~iz/$~iY|,/$~ip}/$~i/$~iP/$~i/$~i/$~i/$~i1/$~ij/$~i/$~i/$~iu/$~iƋ/$~i/$~i/$~i/$~i/$~iۑ/$~iŜ/$~i/$~i>/$~i/$~i/$~i,/$~i^/$~iժ/$~i/$~i /$~ie/$~i/$~i,/$~iJ/$~i/$~i],/$~i/$~i/$~i,/$~i/$~iD/$~ix,/$~i/$~i/$~i@/$~i/$~i9/$~iJ/$~iO/$~i/$~i/$~i/$~i /$~i/$~iw/$~i/$~i,/$~i/$~i/$~i/$~i/$~iw/$~i/$~i3/$~is/$~i/$~i/$~i7,/$~i[/$~ij/$~iL/$~i|/$~i/$~i/$~iK/$~i{/$~i/$~i/$~i/$~i/$~i/$~i         #.   #    ###### #   ##....###########   #.................   #@#.....#....##   #.#......#.......   #.#.#######...###   #........#....# #.   #.#.....#[....# #.   #.#...........###.    #.##########..##../$~iw     #.# #.......    #####..##.# You pick up a parchment of Sublimation of Blood and begin reading.../$~i 32010.9 (169.0)/$~iB -1.9 (170/$~i /$~i M _You add the spell Sublimation of Blood to your library.0$~i]I0$~i0$~ic0$~i<0$~i0$~i0$~i0$~i<0$~iP0$~i0$~iJ0$~i0$~i)0$~i,0$~i0$~i0$~i 0$~i 0$~i% 0$~i 0$~i} 0$~i 0$~i 0$~i 0$~i 0$~i 0$~i< 0$~i 0$~il B0$~i 0$~iV ,0$~i 0$~i 0$~i ,0$~i$ 0$~i 0$~i( 0$~i~ 0$~i? 0$~i 0$~i 0$~i ,0$~i 0$~i  You open the large door.  You encounter a kobold. It is wielding a +0 dagger.0$~i(  #.#.....#[....# #.#   #.#...........###.   #.##########..##..   #.#0$~i* #.......   ##.##########..##.   #............#.##.   #.##########..#...   #...## ####.###..   #.#@.# #.)..# #.   ###''# #.#### #   ≈..≈# #.# #.   0$~i* ≈≈..≈≈# #.# #.   ≈≈≈≈.≈≈≈# #.######.   #≈.≈.♣..≈# #......... K   kobold (asleep)   #≈..♣K≈.≈# #####.##.# 0$~i* #≈≈≈ ≈≈≈≈# #.##.#  #0$~i4+ !0$~i0 \24.9 (13.0)K.0$~i: NK0$~i; 5==5.9 (140$~iD 0$~iiN ( _The kobold shouts!2$~iҷ #.#.....#[....# #.# jetgatling67 the Trooper  #.#...........###.# Draconian  #.##########..##... Health: 47/47 ========================  #.##........ Magic: 5/5========================  2$~i##.##########..##.#. AC: 8Str: 18  #............#.##.#. EV: 10Int: 12  #.##########..#...#. SH: 4Dex: 9  #...## ####.###.. XL:  5 Next: 19% Place: Dungeon:3  #.#@.# #.)..# #.. Noise: ==-------  Time: 2025.9 (0.0)  ###*'# #.#### #.. a) +0 spear  ≈.*≈# #.# #.. Throw: 4 darts (poison)  ≈≈.*≈≈# #.# #..  ≈≈≈≈.*≈≈# #.######..  2$~i#≈.≈.♣K.≈# #......... K   kobold  #≈..♣.≈.≈# #####.##.#  #≈≈≈ ≈≈≈≈# #.##.#  #.##.#You encounter a kobold. It is wielding a +0 dagger. _The kobold shouts!  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (43% to hit)2$~iYb r #.#.....#[....# #.# jetgatling67 the Trooper  #.#...........###.# Draconian  #.##########..##... Health: 47/47 ========================  #.##........ Magic: 5/5========================  ##.##########..##.#. AC: 8Str: 18  #............#.##.#. EV: 10Int: 12 2$~i c 4 #.##########..#...#. SH: 4Dex: 9  #...## ####.###.. XL:  5 Next: 19% Place: Dungeon:3  #.#@.# #.)..# #.. Noise: ==-------  Time: 2025.9 (0.0)  ###('# #.#### #.. a) +0 spear  ≈.(≈# #.# #.. Throw: 4 darts (poison)  ≈≈.(≈≈# #.# #..  2$~izc ≈≈≈≈.(≈≈# #.######..  #≈.≈.♣K.≈# #......... K   kobold  #≈..♣.≈.≈# #####.##.#  2$~ic #≈≈≈ ≈≈≈≈# #.##.#  #.##.#You encounter a kobold. It is wielding a +0 dagger. 2$~id X_The kobold shouts!  Throw: 4 darts (poison)2$~i2d )Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (43% to hit)2$~i ]K. _The kobold shouts!  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin2$~iT e  Aim: a kobold, wielding a +0 dagger (43% to hit)  You throw a dart. The dart hits the kobold.2$~i '..≈--6.9 (13 _2$~iw 2$~i 3$~iW #.#.....#[....# #.# jetgatling67 the Trooper  #.#...........###.# Draconian  3$~iW9#.##########..##... Health: 47/47 ========================  #.##........ Magic: 5/5========================  ##.##########..##.#. AC: 8Str: 18  3$~iX#............#.##.#. EV: 10Int: 12  #.##########..#...#. SH: 4Dex: 9  #...## ####.###.. XL:  5 Next: 19% Place: Dungeon:3  #.#@.# #.)..# #.. Noise: ---------  Time: 2026.9 (0.0)  ###*'# #.#### #.. a) +0 spear  3$~i.YG≈*.≈# #.# #.. Throw: 3 darts (poison)  ≈≈.*≈≈# #.# #..  ≈≈≈≈K≈≈≈# #.######..  #≈.≈.♣..≈# #......... K   kobold  3$~iRYZ#≈..♣.≈.≈# #####.##.#  #≈≈≈ ≈≈≈≈# #.##.#  3$~iY#.##.#Aim: a kobold, wielding a +0 dagger (43% to hit) _You throw a dart. The dart hits the kobold.  Throw: 3 darts (poison)3$~iZ1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (43% to hit)3$~ix. #.#.....#[....# #.# jetgatling67 the Trooper  #.#...........###.# Draconian  #.##########..##... Health: 47/47 ======================== 3$~i6 #.#3$~i+#........ Magic: 5/5========================  3$~iP##.##########..##.#. AC: 8Str: 18  3$~ir#............#.##.#. EV: 103$~iInt: 12  #.##########..#...#. SH: 43$~i\Dex: 9  #...## ####.###.. XL:  5 Next: 19% Place: Dungeon:3 3$~i F #.#@.# #.)..# #.. Noise: ---------  Time: 2026.9 (0.0) 3$~i/ 3$~iT###('# #.#### #.. a) +0 spear  3$~iy≈(.≈# #.# #.. Throw: 3 darts (poison)  3$~i≈≈.(≈≈# #.# #..  3$~ih≈≈≈≈(≈≈≈# #.######..  #≈.≈.♣..≈# #......... K   kobold 3$~i! #≈..♣.≈.≈# #####.##.#  #≈≈≈ ≈≈≈≈# #.##.#  #.##.#Aim: a kobold, wielding a +0 dagger (43% to hit) _You throw a dart. The dart hits the kobold.  Throw: 3 darts (poison)3$~i:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3$~i_FAim: a kobold, wielding a +0 dagger (43% to hit)3$~iyhK _You throw a dart. The dart hits the kobold.  Throw: 3 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (43% to hit)  You throw a dart. The dart closely misses the kobold.3$~i-'.3$~ig8.0 (1.12 _3$~iĉ3$~i^4$~iSY #.#.....#[....# #.# jetgatling67 the Trooper  #.#...........###.# Draconian  #.##########..##... Health: 47/47 ========================  #.##........ Magic: 5/5======================== 4$~iY ##.##########..##.#. AC: 8Str: 18  #............#.##.#. EV: 10Int: 12  #.##########..#...#. SH: 44$~iYnDex: 9  #...## ####.###.. XL:  5 Next: 19% Place: Dungeon:3  4$~iCZG#.#@.# #.)..# #.. Noise: ---------  Time: 2028.0 (0.0)  4$~iZ###*'# #.#### #.. a) +0 spear  ≈.*≈# #.# #.. Throw: 2 darts (poison)  ≈≈.K≈≈# #.# #..  ≈≈≈≈(≈≈≈# #.######..  4$~iZ#≈.≈.♣..≈# #......... K   kobold  #≈..♣.≈.≈# #####.##.# 4$~i$[ #≈≈≈ ≈≈≈≈# #.##.#  4$~i\[#.##.#Aim: a kobold, wielding a +0 dagger (43% to hit) _You throw a dart. The dart closely misses the kobold.4$~i \(Throw: 2 darts (poison)4$~i;\1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (43% to hit)4$~iC H #.#.....#[....# #.# jetgatling67 the Trooper  #.#...........###.# Draconian  #.##########..##... Health: 47/47 ========================  4$~i *#.##........ Magic: 5/5========================  ##.##########..##.#. AC: 8Str: 18  #............#.##.#. EV: 10Int: 12 4$~i  #.##########..#...#. SH: 44$~i =Dex: 9  4$~i 1#...## ####.###.. XL:  5 Next: 19% Place: Dungeon:3  4$~i' G#.#@.# #.)..# #.. Noise: ---------  Time: 2028.0 (0.0)  4$~i ###('# #.#### #.. a) +0 spear  ≈.(≈# #.# #.. Throw: 2 darts (poison)  4$~i ≈≈.(≈≈# #.# #..  4$~i ≈≈≈≈((≈≈# #.######..  4$~i W#≈.≈.♣(.≈# #......... K   kobold  4$~i #≈..♣.≈(≈# #####.##.#  4$~i& #≈≈≈ ≈≈(≈# #.##.#  #.##.#4$~i? (Throw: 2 darts (poison)4$~iY Press: ? - help, Q - select action, ( or ) - cycle4$~iq mShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (43% to hit)  4$~i fYou throw a dart. The dart misses the kobold.You hear a splash.4$~iZh7K.4$~ip'.≈..≈4$~ivqt9.0 (1dart (poison) _4$~ix4$~iz5$~ik5K.5$~i5$~i~+9 (0.95$~i5$~i; Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (43% to hit)  You throw a dart. The dart misses the kobold. _You reach to attack! You hit the kobold but do no damage.5$~i 5$~i _6-=30.85$~i 5$~i, _You hit the kobold but do no damage. The kobold hits you with a +0 dagger.5$~i j )You hit the kobold.5$~iX S5$~iy (1.75$~iG 5$~i J _You kill the kobold!6$~i6$~i06$~i%6$~iH _No target in view!6$~i3X46$~i i6$~ijH _No target in view!6$~i 6$~i 6$~i ~7= _6$~i X6$~iJ 6$~ir E  There is a large open door here.6$~i| a _6$~i 6$~i2 6$~i {=6$~iL ,6$~i 6$~i` 6$~i n _g - 2 poisoned darts (gained 1)6$~i 6$~iD 6$~i 6$~i 6$~i 6$~ik 6$~i\ 6$~i 6$~i ,6$~i 6$~iE 6$~i 6$~i 6$~i 6$~i# 6$~i& 6$~ij& 6$~iA' 6$~i]+ b  There is a large open door, spattered with blood here.  Things that are here:6$~i1 a  a +0 dagger; a kobold corpse6$~i33 6$~i&4  _6$~i5 6$~i[< ,6$~i= 6$~i> 6$~iC 6$~iE 6$~iE 6$~i1G 6$~iM 6$~iN 6$~iMO 6$~i[P 6$~iU 6$~iKW 6$~iW 6$~iX 6$~i?] 6$~i%_ ,6$~i` 6$~i;e 6$~i:g 6$~i}g 6$~ih 6$~im 6$~ilp 6$~ip 6$~i|r 6$~i"v 6$~iw 6$~iw 6$~ix 6$~it{ 6$~i| ,6$~iH~ 6$~iǀ 6$~i_ ,6$~i 6$~i 6$~i ,6$~i 6$~i 6$~i ,6$~i 6$~i{ 6$~i 6$~i 6$~iE 6$~iۖ 6$~i 6$~i# 6$~iߤ 6$~i 6$~i 6$~i X  Items here: ))) [[.6$~i 6$~i[  _6$~i: 6$~i 6$~i ,6$~iŴ 6$~i 6$~i 6$~i 6$~i 6$~in 6$~i X6$~i 6$~i^ 6$~i 6$~i. 6$~i 6$~i 6$~i 6$~i 6$~i 6$~i. 6$~i 6$~i< 6$~i 6$~i 6$~i 6$~i 6$~i 6$~i 6$~i 6$~i 6$~ic 6$~i 6$~i 6$~iz 6$~i 6$~i 6$~i 6$~i 6$~i 6$~iV 6$~i 6$~i 6$~i 6$~i3 6$~i 6$~i| 6$~i 6$~i 6$~i 6$~i 6$~i: 6$~iv 6$~iF 6$~i5 6$~iS 6$~i 6$~io 6$~i 6$~i 6$~i 6$~i) 6$~i 6$~i 6$~i 6$~i 6$~i 6$~i# ,6$~i 6$~il 6$~i 6$~i 6$~i 6$~i 6$~i 6$~i 6$~i 6$~ip d  You see here an adder skeleton.6$~i 6$~i  _6$~i 6$~i: $  Things that are here:6$~i r  a +0 short sword; 3 stones; a kobold skeleton6$~iJ 6$~i  _6$~i 6$~i 6$~i 6$~i 6$~i| 6$~ib 6$~i! 6$~i! 6$~i" 6$~is$ 6$~i% 6$~i& 6$~i1' 6$~i( 6$~iS* 6$~i* 6$~i+ 6$~ig- 6$~i. 6$~i/ 6$~i/ 6$~i!4 6$~i5 6$~i5 6$~i6 6$~i8 6$~iK: ,6$~i; 6$~i^< 6$~i&= 6$~ib= 6$~i= 6$~i> 6$~iT? 6$~i? 6$~i? 6$~i@ 6$~i A 6$~iUA 6$~iA 6$~iMB 6$~iB 6$~iC 6$~iCC 6$~iD 6$~iD 6$~iD 6$~iFE 6$~iE 6$~iF 6$~iF 6$~i+G 6$~iG 6$~iMI 6$~i~I 6$~iPJ 6$~iK 6$~i U J #.#...#...# #.# ## ##..#....#.# #†# ##..6$~iUU  #..#.#...#.####.######†# #........#÷.........#.### 6$~iU x#......###.####..###.## # 6$~iU #####..###.####..# ##.##  ##.........#.# ##.## #########.....#.# #.## 6$~iV >......@...##.#.# ##.#-97.7 (66.0)6$~i-V o #########.......# ##.#.#6$~iSV  ######..###...2 darts (poison) 6$~ixV U#.#....##.# #.#.......#6$~iV  #.####....# #.# ##6$~iV P #.#  6$~i,W S#.# #..6$~iq\ \-8.7 (676$~ie_ 6$~i` ; _Found a stone staircase leading down.7$~i;37$~i;7$~i>7$~i?7$~itBB7$~iD7$~iE7$~iF7$~iG7$~iH7$~iH7$~iEI7$~i J7$~iJ7$~i-K7$~iK7$~iL7$~i'M7$~iM7$~iM7$~iRN7$~iN7$~iN7$~i/O7$~iO7$~iP7$~iP7$~i*Q7$~i*SR  There is a stone staircase leading down here.7$~iT7$~iU _7$~i?U7$~iU7$~iV,7$~iAW7$~iW7$~ipX7$~iX7$~iX7$~ioY7$~i>Z7$~iZ7$~iZ7$~i$\7$~i]7$~iq]7$~i]7$~i^7$~i_7$~i`7$~ia7$~ia7$~ib7$~ib7$~ioc7$~id7$~i'ff  You encounter an adder.7$~ij #.#...#..  #! ##..#....#  #. #..#.#...#  #. #........  #. #......## 7$~ij #. #####..###  #S ##....  #.###############  #.@.......>.......  ################## 7$~i k#   7$~i1kS   adder (asleep)  7$~idkO 7$~i~o.112.7 (147$~io,3.7 (157$~ijr7$~ibt] _Found a smoky silvery potion.8$~i= #!  #.  #.  #.  #.  8$~i#S  #.######## #.@.......>....... ########## 8$~i38$~i| G #!  #.  #.  #.  #. 8$~i Q #S  #.######## #.@.......>....... ##########8$~i; 8$~i] 8$~i~ 8$~i 8$~iŠ 8$~i4 8$~i 8$~iҕ ] _An adder is nearby!:$~i-u #.#...#.. jetgatling67 the Trooper #!##..#....# Draconian #.:$~i-|#..#.#...# Health: 47/47 ======================== #.#........# Magic: 5/5======================== :$~iL.#.#......### AC: 8Str: 18 :$~i.#.#####..### EV: 10Int: 12 :$~i.#S##.... SH: 4Dex: 9:$~i. :$~i.#*################# XL:  5 Next: 19% Place: Dungeon:3 :$~i/:$~i#/#.@.......>........ Noise: ---------  Time: 2113.7 (0.0) :$~iN/################### a) +0 spear :$~ik/\# Throw: 2 darts (poison):$~i/1 :$~i/S   adder (asleep) :$~i*0_Found a smoky silvery potion. _An adder is nearby!Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit):$~i #.#...#.. jetgatling67 the Trooper #!:$~i##..#....# Draconian #.#..#.#...# Health: 47/47 ======================== #.#........# Magic: 5/5========================:$~i>C #.:$~ib#......### AC: 8Str: 18 :$~i#.#####..### EV: 10:$~iAInt: 12 :$~i#S##.... SH: 4:$~i@Dex: 9 :$~i* #(################# XL:  5 Next: 19% Place: Dungeon:3 :$~it#.@.......>........ Noise: ---------  Time: 2113.7 (0.0) ################### a) +0 spear:$~i # Throw: 2 darts (poison):$~i*r S   adder (poisoned):$~iSOThrow: 2 darts (poison):$~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:$~iAim: an adder (asleep, 98% to hit)  You throw a dart. The dart hits the adder. The adder is poisoned.  The adder hisses angrily.:$~i1_M(S:$~ic:$~id#5:$~iBd@--==4.7 (1:$~ied?dart (poison) :$~ii:$~idkV  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 98% to hit)  :$~ikYou throw a dart. The dart hits the adder. The adder is poisoned.  The adder hisses angrily. _bites you.;$~i9  You hit the adder.  The adder is moderately wounded.;$~iH;5-5.6 (0.9;$~iA;$~i <$~i> <$~i? <$~iA <$~ifC ,<$~iC <$~iF b  You see here an adder corpse.<$~iTH <$~iI  _<$~iI <$~imM <$~iM 2=<$~iN <$~iAQ n _g - 2 poisoned darts (gained 1)<$~ifS <$~iS <$~ixT <$~i!V <$~iW ,<$~ivX <$~i\ n<$~i^ ,<$~i_ <$~i` <$~isb <$~ib <$~ic <$~if <$~iOg <$~ig <$~ik u _j - 2 smoky silvery potions (gained 1)<$~igl <$~il <$~im <$~i!o <$~iVp <$~ip <$~iq <$~ir <$~is <$~i5t <$~it <$~iCv <$~iw ,<$~ix <$~iy <$~iz <$~i{ <$~i{ <$~iX} <$~i~ <$~i~ <$~i <$~i <$~i ,<$~i6 <$~iЄ <$~i <$~i2 <$~i <$~iC <$~iu <$~i <$~iF <$~i> <$~i B<$~i <$~i ,<$~ib <$~i <$~i <$~i` <$~i <$~i <$~i <$~i <$~i <$~i <$~ic <$~iǬ <$~ig <$~i <$~i <$~i <$~iw <$~i <$~i <$~is <$~i <$~iC <$~i( ,<$~i <$~i <$~i <$~ic <$~i <$~i <$~i <$~i ,<$~i <$~i <$~i <$~ix <$~i\ <$~i <$~i <$~in <$~i* <$~io ,<$~i <$~ib b  You see here an adder corpse.<$~i <$~i  _<$~i <$~i <$~i <$~i <$~i{ <$~i <$~iu <$~i <$~i` <$~i/ <$~i5 <$~it <$~i <$~i@ <$~i <$~i <$~i] <$~i <$~i <$~ip <$~i7 <$~i0 <$~i <$~i <$~i <$~i <$~ig <$~i <$~i <$~i <$~is ,<$~i <$~i R  There is a stone staircase leading down here.<$~iI <$~i  _<$~i <$~i <$~i <$~iU <$~i <$~i <$~ic ,<$~i <$~i <$~i ,<$~iC <$~i <$~i <$~iY <$~i <$~if <$~i <$~iS <$~i <$~im! <$~i{" <$~i*# <$~i# <$~i% <$~i' <$~i' <$~i( <$~i* <$~i+ <$~i:, <$~i- <$~i. <$~i 0 <$~i}0 <$~i)1 <$~iF6 n<$~i7 ,<$~iM8 <$~ir9 <$~ii: ,<$~i: <$~i; <$~i\= ,<$~i> <$~i? <$~id@ ,<$~i@ <$~iB <$~iD B<$~iE <$~iH <$~iGI <$~iJ <$~iK <$~iL ,<$~i)M <$~i2N <$~iiP X<$~i] <$~i^ ,<$~i7` <$~ia <$~ilb <$~ib <$~ic <$~id <$~iHe <$~ie <$~if <$~ig <$~iYh <$~ih <$~i i <$~ij <$~i\l ,<$~il <$~in <$~i;o <$~io <$~i p <$~iKq <$~ir <$~iYr <$~ir <$~i t <$~i3u <$~imu <$~iu <$~i w <$~ix ,<$~ix <$~iy <$~iz <$~i0{ <$~i{ <$~iq} <$~i~ <$~i <$~i} <$~i <$~iT <$~iՂ <$~i <$~i <$~i <$~iA <$~iɌ <$~iT <$~it <$~i <$~i0 <$~ii <$~i= <$~il <$~i <$~i <$~i <$~i! <$~i <$~i <$~it <$~i <$~i <$~i <$~iE <$~i <$~i <$~i <$~i <$~i <$~i6 <$~i <$~i <$~i' <$~i <$~i <$~i <$~if <$~iҰ <$~iղ <$~i ,<$~iT <$~i# <$~i <$~i <$~i <$~i <$~iy <$~i <$~iٷ <$~i <$~i# <$~iL <$~i <$~i= <$~i <$~iܺ <$~i! <$~i̻ <$~ij <$~i <$~i <$~ih <$~i <$~i <$~i <$~i <$~i ,<$~i <$~i <$~i ,<$~i# <$~i <$~i ,<$~i <$~i <$~iG <$~im <$~i <$~iu <$~i <$~i; <$~i <$~i <$~in <$~i <$~i* <$~i< <$~i ,<$~i <$~i <$~i ,<$~iT <$~il <$~iQ <$~i <$~i <$~i <$~i <$~i <$~i <$~i <$~i <$~iE <$~i <$~ia <$~i <$~i <$~iy <$~i <$~i <$~i <$~i <$~i <$~i ,<$~iJ <$~i <$~i <$~i <$~i <$~it <$~i <$~i% <$~i <$~i <$~iZ <$~i <$~if <$~i (.# #..##.# #.##.##..# ## #..##.######.##.##..#  #..# ##.....<...##.##..#  #..#######.....#######.##....  #............#.#######.##..#.  #.########.#...........#.....  #.##### #.#.#.###.......#### <$~i$  #.....# #.....# #.#####.....  #####.## ###@### #.# #.####-265.3 (146.0) ########...#####.### #.# #..... ............##.....# #.# #.###<$~i v2 darts (poison) #.######.>..##.#.#.###.### #..... ##.## ##.#..............# #.####  ##.#####.####.#.#.###.#.###.....  <$~iC! # ##......# #.....###.#.#...####  ###.####### ###.....#.#.#.#.....  ##.## #.###...........## <$~i7$ 8-<$~i' <$~i) E _Done exploring.@$~i}Z@$~id\Fire/throw/use which item? Missiles (go to first with ()  f - 2 boomerangs  g - 2 poisoned darts (quivered)i - 3 atropa-tipped darts Scrolls (go to first with ?)  f - 3 scrolls of fearA$~iR.# #..##.# #.##.##..# jetgatling67 the Trooper ## #..###.######.##.##..# Draconian#..# ##.....<...##.##..## Health: 47/47 ========================#..#######.....#######.##.... Magic: 5/5========================#............#.#######.##..#. AC: 8Str: 18#.########.#...........#..... EV: 10Int: 12#.##### #.#.#.###.......#### SH: 4Dex: 9#.....# #.....# #.#####..... XL:  5 Next: 26% Place: Dungeon:3#####.## ###A$~iT@### #.# #.#### Noise: ---------  Time: 2265.3 (0.0) ########...#####.### #.# #..... a) +0 spear ............##.....# #.# #.#### Throw: 2 darts (poison) #.######.>..##.#.#.###.### #..... ##.## ##.#..............# #.######.#####.####.#.#.###.#.###.....  # ##......# #.....###.#.#...####  ###.####### ###.....#.#.#.#.....  ##.###.###...........##  _g - 2 poisoned darts (gained 1) _j - 2 smoky silvery potions (gained 1) _You see here an adder corpse. _There is aA$~i\T stone staircase leading down here. _Done exploring.  Okay, then.A$~ioYA$~iZ. _B$~i4,[?25h[?0cB$~id_j - 2 smoky silvery potions (gained 1) _You see here an adder corpse. _There is a stone staircase leading down here. _Done exploring.  Search for what [Enter for "boom", or ? for help]? C$~i  [?25l[?1cC$~i*/C$~i0>2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] g - 2 poisoned darts (quivered) C$~iP1P b - [carried] i - 3 atropa-tipped dartsG$~iD G$~i P G$~iT .# #..##.# #.##.##..# jetgatling67 the Trooper ## #..###.######.##.##..# Draconian#..# ##.....<...##.##..## Health: 47/47 ========================#..#######.....#######.##.... Magic: 5/5========================#............#.#######.##..#. AC: 8Str: 18#.########.#...........#..... EV: 10Int: 12#.##### #.#.#.###.......#### SH: 4Dex: 9#.....# #.....# #.#####..... XL:  5 Next: 26% Place: Dungeon:3#####.## ###@$~iU 33m### #.# #.#### Noise: ---------  Time: 2265.3 (0.0) ########...#####.### #.# #..... a) +0 spear ............##.....# #.# #.#### Throw: 2 darts (poison) #.######.>..##.#.#.###.### #..... ##.## ##.#..............# #.######.#####.####.#.#.###.#.###.....  # ##......# #.....###.#.#...####  ###.####### ###.....#.#.#.#.....  ##.###.###...........##  _j - 2 smoky silvery potions (gained 1) _You see here an adder corpse. _There is a stone staircase leading down here. _Done exploringG$~iV {. _Okay, then.Search for what [Enter for "boom", or ? for help]? dartG$~i{\ 4G$~i` G$~icb . _I$~iI$~i+I$~iI$~iZ...........###..I$~iI$~iI$~iAE _Done exploring.I$~iW II$~iQ 4I$~iz I$~i E _Done exploring.K$~inP3K$~iPK$~iXK$~iZK$~i^| _K$~i_K$~i`K$~i`K$~iaK$~iaK$~ibK$~i`cK$~icK$~idK$~ieK$~ieK$~ieK$~ifK$~irgK$~ihK$~ihK$~iniK$~irjK$~i4kK$~i`kK$~ikK$~ilK$~imK$~i7n,K$~it# #..#######.....####### # #............#.####### # #.########.#.......... # #.##### #.#.#.# # #.....# #.....# #.### K$~iDua# #####.## ###.### #.# # #########...#####.### #.# # ##.......#.....# #.# K$~ivu~######†#.######.@..##.#.#.###.73.3 (8 ....#.###.## ##.#..............# .K$~iu###.## ##.#####.####.#.#.###.#. K$~iuy.# ##.## ##......# #.....###.#.# .# ##.###.####### ###.....#.#. .# #.##.## #.###. K$~ievl.# ##.#...# #.# ##.#... .# ##.#.#..# #.# ##.#.# .###.......# ####.#######.K$~ivK$~iPzK$~i{c _There is a stone staircase leading down here.O$~i O$~i O$~i O$~i f _O$~i_ O$~ie O$~i O$~il O$~i ,O$~io O$~i O$~i ,O$~iY O$~ip O$~iu ,O$~i¶ O$~iڷ O$~iX O$~i ,O$~i O$~iZ O$~i O$~i O$~i XO$~i .....# #.# #..# ##.. ###### #.# #..#######...#.# #.. ### #.# #.########.# ..# #.# #.##### #.#. #.# #.# #.....# #... ..### #.# #####.## ###. #...# #.# #########...#####. ..#.# #†# ##@...........##...82.3 (9#.####.######.#.######.>..##.#. ..#÷.........#.###.## ##.#...... ###.####..###.## ##.#####.####.#. ###.####..# ##.## ##......# #... ........#.# ##.###.####### ### O$~i a###.....#.# #.##.## # .....##.#.# ##.#...# #. ###.# ##.#.#..# #.O$~i O$~iy P$~i P$~i P$~i P$~i٧ P$~i? P$~i0 P$~iŮ P$~i P$~i˯ P$~i~ P$~i P$~i P$~i7 P$~iշ P$~iN P$~i P$~i* P$~i P$~i ,P$~iռ P$~iG P$~i P$~i P$~ia ,P$~i P$~i P$~i P$~i! P$~i P$~ii P$~i vP$~i ,P$~i  #.# #######.# #.# #####  #.# #.......# #.#  #.# #.####### #.#  #.# #÷##  #.# ####).### P$~i  #.# #.......##  #.# #..#..#.# #.#  #.# #..#.#..### #.# ##.# #.#...#..@# #.# #####97.3 (1P$~i 5.0).# ##..#....#.# #÷# ##... #### #..#.#...#.####.######.#.## P$~i #........#÷.........#.###.# #......###.####..###.## ## P$~iH 5#####..###.####..# ##.## ## ##.........#.# ##.## P$~ix ################.....#.# #.##.# .......>..........##.#.# ##.#..P$~ia P$~i P$~iW Q$~i 3Q$~i~ Q$~i0  ###≈≈≈≈## #.##..#####. #.###### #.###.# #. #.# #.# #.# #. #.# #######.# #.# ## #.# #.......# #.# #.# #.####### #.# #.# #÷## #.# #.# ####).### #.# #.# #...@...# #.# 302.3 (5.0) #.# #..#..#.# #.#  #.# #..#.#..### #.# #####.# #.#$~i7 r37m...#...# #.##.....# ##..#....#.# #÷# ##.##### #..#.#...#.####.#####.# #........#÷.........  #.# #......###.####..#  #.# #####..###.####..# ##S$~i3S$~iS$~iS$~iS$~i,S$~iS$~iS$~iS$~iS$~iS$~iS$~iUS$~iS$~i5S$~ikS$~iS$~iS$~iS$~iCS$~iS$~iqS$~iS$~i,S$~i?S$~iBS$~iS$~ia  You see here a bat skeleton.S$~iS$~iq _S$~iS$~iS$~i,S$~iS$~iS$~iS$~iS$~iS$~iMS$~iS$~iES$~iS$~iS$~i,,S$~iS$~i'S$~iES$~iS$~iS$~i!S$~iS$~i\S$~iS$~iS$~iS$~iS$~iS$~iS$~iS$~i3 S$~i S$~i S$~i S$~i S$~i S$~i S$~iS$~iS$~ipS$~icS$~i,S$~ipS$~iTS$~iS$~iS$~iDS$~iR  There is a stone staircase leading down here.S$~iS$~i _S$~ifS$~iS$~iS$~i S$~iMS$~iS$~iS$~i' S$~ir S$~i!S$~i"S$~i"S$~iF#S$~i]$S$~iG%S$~i%S$~i%S$~i&S$~i'S$~i,(S$~i(S$~iq)S$~i:*S$~iz*S$~i+S$~i,S$~i,S$~i5-S$~i-S$~i).S$~i.S$~i.S$~i'/S$~i1d  You see here an adder skeleton.S$~i1S$~i1 _S$~i 2S$~i2S$~i3S$~i3S$~iK4S$~i5S$~i 6S$~i@6S$~i6S$~ib7S$~i68S$~ia8S$~i8S$~i8S$~ij9S$~i9S$~i9S$~i;:S$~i:S$~i;S$~iI;S$~i;S$~iB<S$~ij<S$~i<S$~i=S$~ie=S$~i=S$~i=S$~i%>S$~i>S$~i?,S$~i @S$~i+@S$~iG@S$~iy@S$~i@S$~iGAS$~iqAS$~iAS$~iBS$~iCS$~iDS$~i@DS$~iES$~iES$~iFS$~iFS$~iGS$~iHS$~iIS$~iRIS$~i3KS$~itKS$~iKS$~iLS$~iLS$~i"N,S$~iNS$~imOS$~iPS$~iPS$~iaQS$~iVB  #≈≈≈≈.≈≈≈# #.#####   #≈.≈.♣..≈# #.....   #≈..♣.≈.≈# #####.#   #≈≈≈.≈≈≈≈# #.   ##≈≈..≈≈## #.# S$~i7X  ##≈≈≈≈## #.#   .###### #.#   #.# #.#   #@# #######.#48.3 (46.0)   #.# #.......#   #.# #.#######   #.# #÷#   #.# ####).###   #.# #.......#    #.# #..#..#.#    #.# #..#.#..###   .# #.#...#...#S$~im[S$~it\T$~i  T$~i T$~i T$~il U$~i4U$~iU$~i=V$~i V$~iV$~iZV$~iW$~iW$~iW$~iW$~iW$~iݹ W$~i\ W$~iI W$~iJ X$~i39X$~i:X$~i@X$~iAX$~iX$~i3X$~iG`X$~iX$~iyX$~iEX$~i,X$~ieX$~i-X$~iX$~iX$~iX$~iX$~iwX$~iX$~iX$~if X$~ia X$~i X$~i X$~iX$~iX$~i_X$~iX$~iX$~iuX$~iX$~i X$~iX$~i BX$~iz%X$~i&X$~i',X$~iM,X$~i,,X$~i-X$~i4d  You see here an adder skeleton.X$~i"5X$~i5 _X$~i&6X$~i;X$~ib<,X$~i=X$~iAY$~iY$~iY$~iY$~i Y$~i<Y$~iY$~iY$~i| Y$~i Y$~iqY$~iY$~iY$~iY$~iY$~ipY$~ibY$~i,Y$~i4Y$~i#Y$~iw$Y$~i$Y$~i&Y$~i})Y$~i*,Y$~i+Y$~i1R  There is a stone staircase leading down here.Y$~ii2Y$~i3 _Y$~i3Y$~i 8Y$~i8,Y$~ij9Y$~i=Y$~i>Y$~i?,Y$~iDDY$~ilHY$~iIY$~iJY$~iNY$~iP,Y$~i/RY$~iWY$~iZBY$~iycY$~ieY$~ieY$~ifY$~iSlY$~i\nY$~inY$~ioY$~iuY$~iw,Y$~iwY$~i|Y$~i}Y$~iU~Y$~i~Y$~iIY$~i Y$~iUY$~iY$~iZY$~i҇,Y$~i|Y$~iXY$~ia  You see here a bat skeleton.Y$~i;Y$~i _Y$~iY$~i؛Y$~iŝY$~i8Y$~iY$~iY$~iܰY$~iOY$~inY$~iNY$~iY$~iY$~iY$~iY$~iY$~i Y$~iDY$~i^Y$~iY$~i,Y$~i4XY$~izY$~iBY$~ixThere is a stone staircase leading down here. _You see here an adder skeleton. _Y$~iThere is a stone staircase leading down here. _You see here a bat skeleton.  n adder skeleton.Y$~iY$~i35 _Y$~iY$~i8Y$~iY$~iY$~iY$~i- BY$~i= Y$~i: Y$~i Y$~i5Y$~iY$~iY$~iY$~i Y$~iMY$~i?Y$~iY$~iDY$~iY$~i,Y$~iY$~ifY$~i*Y$~iY$~i- Y$~iEY$~i8W`Y$~iRYBY$~iYY$~iG[,Y$~i,\Y$~i%]Y$~ic^,Y$~i^Y$~i-jXY$~ikY$~in,Y$~ioY$~iyV #............#.##.#.# #. #.##########..#...#.######.# #...## ####.###........ #.#..# #.)..# #..##### ###)'## #.#### #..#..... ##≈..≈## #.# #..#.###  ##≈≈..≈≈## #.# #..#.# #...  #≈≈≈≈.≈≈≈# #.######..#.# #...  #≈.≈.♣..≈# #@..........###...412.3 (64  #≈..♣.≈.≈# #####.##.###..>... Y$~iz #≈≈≈.≈≈≈≈# #.##.# #......  ##≈≈..≈≈## #.##.###......  ###≈≈≈≈## #.##..#####..<  #.###### #.###.# #...  #.# #.# #.# #...  #.########.# #.# ####  #.# #.......# .#Y$~iY$~icY$~iZ$~iZ$~iZ$~i!Z$~i&Z$~iZ$~isZ$~i8nZ$~iZ$~iZ$~i8Z$~iZ$~iZ$~ib,Z$~i"Z$~iZ$~iZ$~iLZ$~iʡZ$~i"X  Items here: ))) [[.Z$~iܨZ$~iy _Z$~i)Z$~iZ$~iJZ$~iZ$~idZ$~iZ$~iڱZ$~i2Z$~iZ$~iZ$~iZ$~iZ$~iOZ$~iKZ$~iZ$~iZ$~iZ$~iZ$~ihZ$~iZ$~iZ$~iIZ$~iZ$~i(Z$~iZ$~i}Z$~i Z$~ibZ$~iZ$~ikZ$~iZ$~i5Z$~iZ$~i*Z$~i|Z$~iZ$~iZ$~iZ$~i8Z$~isZ$~iZ$~iZ$~iYZ$~iZ$~iZ$~iZ$~iZ$~i Z$~iZ$~iZ$~iZ$~iZ$~iZ$~iZ$~iZ$~iZ$~i{Z$~isZ$~iZ$~iEZ$~iZ$~iZ$~ifZ$~iZ$~i\Z$~iZ$~iZ$~iZ$~iZ$~i,  #.#.....#[....# #.# #.#...........###.# #.##########..##....Z$~i #.# #....... ##.##########..##.# #............#.##. #.##########..#...#.# Z$~iy#...## ####.## #.#.@# #.)..# #..#35.3 (23Z$~i ###)'## #.#### #..# ##≈..≈## #.# #..# ##≈≈..≈≈## #.# #..# #≈≈≈≈.≈≈≈# #.#Z$~iP># #≈.≈.♣..≈# #..........  Z$~i#≈..♣.≈.≈# #####.##.##  Z$~i9#≈≈≈.≈≈≈≈# #.##.#  ##≈≈..≈≈## #.##.## Z$~iZ$~iZ$~i[$~i[$~i[$~i[$~i+\$~i\$~iC\$~i2\$~i\$~i \$~iT\$~i(\$~i+E  There is a large open door here.\$~i\$~i _\$~i\$~i\$~ik\$~i\$~i*\$~i\$~i\$~i\$~i\$~i\$~i,\$~i" \$~i \$~i \$~i \$~iX \$~i #.##########..#...#.#...## ####.###...#.#..# #.)..# #..####)'## #.#### ###≈..≈## #.# #.##≈≈..≈≈## #.# #.#≈≈≈≈.≈≈≈# #.######.\$~i} #≈.≈.♣..≈# #.......#≈..♣@≈.≈# #####.##.#41.3 (6.0)#≈≈≈.≈≈≈≈# #.##.# ##≈≈..≈≈## #.##.##≈≈≈≈## #.##.###### #.####.# #.# #.##.# ## #.#.# #.......# #.#.# #.####### #.\$~i \$~i \$~i _$~iC__$~i+_$~i0B_$~i2_$~i$4_$~i4_$~iI5_$~i9_$~i;,_$~i<_$~i@b  There is a large open door, spattered with blood here.  Things that are here:_$~iYEc  a +0 dagger; a kobold skeleton_$~ifG_$~iG __$~iH_$~iL_$~iN_$~iaN_$~i7O_$~iR_$~i|T_$~iT_$~iCV_$~iZ_$~iT[_$~i[_$~i\_$~ij`_$~iqb,_$~ic_$~iXg_$~ii,_$~ik_$~im_$~io,_$~i!q_$~is_$~iu_$~i6v_$~i*w_$~i-z_$~i{,_$~i}_$~i_$~i_$~i_$~i_$~ik_$~i,_$~i_$~i-_$~i_$~i_$~i_$~i\_$~i,_$~i_$~iS_$~i_$~i_$~iT_$~it_$~iQ_$~i_$~i_$~i՞_$~i<_$~i~_$~i_$~iT_$~i_$~iȤ_$~i_$~i7_$~iϨ_$~i_$~ié_$~iX  Items here: ))) [[._$~i_$~iv __$~ib_$~i_$~iF,_$~i _$~i_$~iy_$~i׸_$~iR_$~i~_$~i_$~i_$~i_$~i_$~iV,_$~i_$~io_$~i_$~iF_$~i_$~iG_$~i_$~i_$~i_$~i_$~i_$~i_$~i_$~i5#............#.##.#.# #.#  #.##########..#...#.######.# #.##...## ####.###.........# ##.#..# #.)..# #..######.# ####)'## #.#### #..#......# #..##≈..≈## #.# #..#.####.#### ##≈≈..≈≈## #.# #..#.# #...# #≈≈≈≈.≈≈≈# #.######..#.# #...# # #≈.≈.♣..≈# #....@......###...##72.3 (31.0) _$~i!4#≈..♣.≈.≈# #####.##.###..>......# #≈≈≈.≈≈≈≈# #.##.# #.......... ##≈≈..≈≈## #.##.###....... ###≈≈≈≈## #.##..#####..<### #.###### #.###.# #...# #.# #.# #.# #...# #.########.# #.# ##### #.##.......# #.# _$~i_$~iZa$~i\m3a$~i na$~i!va$~iva$~i[wa$~i{{Ba$~i{a$~i|a$~i~a$~ika$~iɀa$~iŁa$~i6a$~ifa$~iDŽa$~ia$~ia$~i·a$~i*a$~ia$~iЉa$~iNJa$~ia$~ia$~ia$~ia$~ia$~ia$~ia$~iƕa$~ia$~iڗa$~ia$~ia$~ia$~ia$~iMa$~i<Y####..#...#.######.# #.##.#......a$~iЧ ####.###.........# #.##.#..##..a$~iB #.)..# #..######.# #.##.#..##..a$~i #.#### #..#......# #.......#a$~iD #.# #..#.####.######.##.# a$~i# #.# #..#.# #...# ##.##. #a$~ie #.######..#.# #...# #...# #a$~iժ #...........###...####...# #a$~iU> #####.##.###a$~iC..a$~i81.3 (9a$~i .0)a$~i_h #.##.# #............a$~i. #a$~iU{ #.##.###.........#..#######a$~i a$~i#.##..#####..<####..# a$~if a$~i¯~#.###.# #...# #..a$~i!#a$~id a$~i#.# #.# #...# #..# a$~i(######.# #.# ##### #..# a$~i......# #.# #..# a$~io###### #.# #..######a$~iOa$~iҳa$~i3a$~ic _There is a stone staircase leading down here.a$~ia$~i8a$~i a$~ima$~i22.3 (1 _a$~iLb$~ivnJ 4  You climb downwards.b$~i0w"  ##+## ##...##  #..@..#  #.#  #......O..#  +.........+ #.........# ########### O   ogre  You encounter an ogre. It is wielding a +0 giant spiked club.b$~iL====3.8 (2.5b$~ivb$~i _The ogre shouts!b$~ia _There is a stone staircase leading up here.e$~iDe$~ibgA stone staircase leading up. A staircase leading back up. e$~iWhile standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.g$~i'g$~i-jetgatling67 the TrooperDraconianHealth: 47/47 ========================Magic: 5/5========================AC: 8Str: 18EV: 10Int: 12##+##SH: 4Dex: 9g$~im.##...##XL:  5 Next: 26% Place: Dungeon:4#..@..#Noise: ====-----  Time: 2483.8 (2.5)#.......#a) +0 spear#......O..#Throw: 2 darts (poison)+.........+#.........############O   ogre _Items here: ))) [[. _There is a stone staircase leading down here.  You climb downwards.  g$~i.You encounter an ogre. It is wielding a +0 giant spiked club. _The ogre shouts! _There is a stone staircase leading up here.g$~i4g$~i&5g$~i:g$~i;g$~ig$~i)g$~iN g$~it"7O.g$~i'g$~i,S----4.8 (1.0 _g$~i&.g$~iP'Q3----g$~iV-7####..#...#.######.# #.##.#......####.###.........# #.##.#..##..#.)..# #..######.# #.##.#..##..#.#### #..#......# #.......##.##.# #..#.####.######.##.##.. # #.# #..#.# #...# ##.##.#### # #.######..#.# #...# #...#.# # # #...........###...####...#.# # # #####.##.##....#.....#### g$~i.C# #.##.# #................... # #.##.###..#..########.##..#####..<####..# ##.###.# #...# #..##.# #.# #...# #..# #######.# #.# ##### #..# #.......# #.##..# #  #.####### #.##..####### h$~iU}6.3 (2.5 _You climb upwards. _There is a stone staircase leading down here.l$~il$~i3l$~iɦl$~ill$~id$ _l$~i5,l$~iحl$~i1l$~il$~il$~i,l$~il$~i]l$~il$~ijl$~i l$~il$~iUl$~il$~iRl$~i"l$~i,l$~il$~i*l$~il$~il$~il$~iXl$~il$~i*l$~il$~il$~i,l$~iLl$~il$~iHl$~il$~il$~il$~il$~i.l$~il$~i l$~iKl$~il$~il$~iGl$~il$~i]l$~il$~i#.....###...####...#.# #..## # #.###..>......#.....####...##### #.# #.......................... #.###.........#..#######.#.###.# #..#####..<####..# ##..# #.<#.# #...# #..# ##.#  #.# #...# #..# #.# l$~i; #.# ##### #..# ##.#####  #.# #.@# ##.....<..99.3 (13.0)  #.# #..#######.....####  #.# #............#.#.# #.########.#.......#.# #.##### #.#.#.###.#.# #.....# #.....# #.  #.# #####.## ###.### #.  #.# #########...#####.### #.  #÷# ##............##.....# #.l$~il$~il$~im$~iR m$~i m$~i m$~if m$~i m$~i ,m$~i m$~i m$~i m$~iV m$~i K ##### #..# ##.######.# #..# ##.....<... #..#######.....####### #............#.#######. #.########.#.......... #.##### #.#.#.###..... #.....# #.....# #.###m$~i i #####.## ###.### #.#  #########..@#####.### #.# 508.3 (9.0)  ##............##.....# #.# #####.#.######.>..##.#.#.###.### ...#.###.## ##.#..............# ###.## ##.#####.####.#.#.###.#.## # ##.## ##......# #.....###.#. # ##.###.####### ###.....#.#. # #.##.## #.###...... m$~i # ##.#...# #.# ##.#...m$~i m$~i m$~i o$~ip>3o$~i??o$~iHo$~iMo$~iXNo$~iU# #..#######.....####### # #............#.####### # ##.#......... # #.##### #.#.#.###... # #.....# #.....# #.### # #####.## ###.### #.# o$~iV# #########...#####.### #.# # ##............##.....# #.# ######.#.######.@..##.#.#.###.###10.3 (2 ....#.###.## ##.#..............# .###.## ##.#####.####.#.#.###.#.# .# ##.## ##......# #.....###.#.# o$~iiV.# ##.###.####### ###.....#.#. .# #.##.## #.###..... .# ##.#...# #.# ##.#.. .# ##.#.#..# #.# ##.#.# .###.......#####.#######.#o$~iBWo$~i\o$~iw^c _There is a stone staircase leading down here.o$~iAo$~iDo$~iHJo$~iMo$~i8R21.3 (1 _o$~iTp$~iTJ 4  You climb downwards.p$~i  #... ... ... .. #.## #  ###..##.####  #...>......#  #J@# ..^....!# ###...... ##....## ###. #.J   endoplasm (asleep) #. #+ p$~io-2.8 (2.5p$~iup$~iy _You encounter an endoplasm.Found a potion of heal wounds. Found a stone staircase leading down.p$~i{a _There is a stone staircase leading up here.q$~i@ .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!q$~iTF(q$~iI573.7 (0.9q$~iMq$~iPM _You kill the endoplasm!r$~i%r$~i)  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.3  20%  +1   l - Spellcasting   0.0    -1          r$~i*x b - Axes   2.1     0   m * Necromancy   1.8  40%   0   c * Polearms   3.6  40%   0       d - Staves   2.1     0      r$~i*P e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1      r$~i1+         g - Short Blades   0.7     0      r$~ij+E h - Long Blades   0.2     0      r$~i+         i - Dodging   0.0    -1  r$~i+$     j - Shields   3.5     0  r$~iz,     k - Stealth   0.4     0                      r$~iz-        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsv$~iYv$~iiv$~ijetgatling67 the Trooper#...Draconian...Health: 47/47 ========================...Magic: 5/5========================..AC: 8Str: 18#.## #EV: 10Int: 12###..##.####SH: 4Dex: 9#...>......#v$~iXL:  5 Next: 27% Place: Dungeon:4#.@#Noise: ---------  Time: 2513.7 (0.0)..^....!#a) +0 spear###......Throw: 2 darts (poison)##....#####.###.#.#+ v$~iR_You encounter an endoplasm.Found a potion of heal wounds. Found a stone staircase leading down. _There is a stone staircase leading up here.  The helpless endoplasm fails to defend itself.  You puncture the endoplasm! _You kill the endoplasm!v$~i\v$~i/v$~iv$~iw$~iQ w$~ih 7Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 2 poisoned darts (quivered)i - 3 atropa-tipped darts w$~i vArmour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn) Jewellery (go to first with "=)d - a +6 ring of strengthx$~i,+x$~i1x$~i{7jetgatling67 the Trooper#...Draconian...Health: 47/47 ========================...Magic: 5/5========================..AC: 8Str: 18#.## #EV: 10x$~i7:Int: 12###..##.####SH: 4Dex: 9#...>......#XL:  5 Next: 27% Place: Dungeon:4#.@#Noise: ---------  Time: 2513.7 (0.0)..^....!#a) +0 spear###......x$~i8Throw: 2 darts (poison)##....#####.###.#.x$~i8#+ _You encounter an endoplasm.Found a potion of heal wounds. Found a stone staircase leading down. _There is a stone staircase leading up here.  The helpless endoplasm fails to defend itself.  You puncture the endoplasm! _You kill the endoplasm!x$~iy=x$~i=x$~iBx$~iCy$~i I  Casting: Grave Claw (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z$~i0 Your spells (cast)TypeFailure Level  a + Grave ClawNecromancy30% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit{$~i{$~ie{$~i5jetgatling67 the Trooper#...Draconian...Health: 47/47 ========================...Magic: 5/5========================..AC: 8Str: 18#.## #EV: 10Int: 12###..##.####SH: 4Dex: 9#...>......#XL:  5 Next: 27% Place: Dungeon:4#.@#Noise: ---------  Time: 2513.7 (0.0){$~i5..^....!#a) +0 spear###......Throw: 2 darts (poison)##....#####.###.#.#+ _There is a stone staircase leading up here.  The helpless endoplasm fails to defend itself.  You puncture the endoplasm! _You kill the endoplasm!{$~is9Casting: Grave Claw (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{$~i{$~ijetgatling67 the Trooper#...Draconian...Health: 47/47 ========================...Magic: 5/5========================..AC: 8Str: 18#.## #EV: 10{$~i9Int: 12###..##.####SH: 4Dex: 9#...>......#XL:  5 Next: 27% Place: Dungeon:4#.@#Noise: ---------  Time: 2513.7 (0.0)..^....!#a) +0 spear###......Throw: 2 darts (poison)##....##{$~iG###.###.#.#+ _There is a stone staircase leading up here.  The helpless endoplasm fails to defend itself.  You puncture the endoplasm! {$~ib_You kill the endoplasm!Casting: Grave Claw (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{$~iP  Okay, then.{$~i@{$~i{$~i. _{$~id 4{$~i͚ {$~i F _Unknown command.|$~i|$~io|$~i|$~iF _Unknown command.|$~i| #... . #.## ####..##.#####...>......##.##.#.<# ..^...###......# ##....##|$~i|$~iP24.7 (1 _|$~iR$|$~i*|$~iE++5.7 (2|$~i1/|$~i2g _w - 3 potions of heal wounds (gained 1)}$~i  #... .... .... ..# #.## # ###..##.#### #...>......##.##.#.<#.^...@.##......# ##....## }$~iZ H ###.## #.# #.# #+#}$~i$ }$~i.% +6.7 (1}$~i^) }$~i+ ~$~id< ~$~iK@ @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.3  20%  +1   l - Spellcasting   0.0    -1      ~$~i@ )     b - Axes   2.1     0   m * Necromancy   1.8  40%   0  ~$~i@ l c * Polearms   3.6  40%   0      ~$~i@ 6 d - Staves   2.1     0      ~$~i@ " e - Unarmed Combat   2.0     0      ~$~iNA  f - Throwing   0.0    -1               g - Short Blades   0.7     0  ~$~ilA 8     h - Long Blades   0.2     0  ~$~iA a    ~$~iA         ~$~iA $ i - Dodging   0.0    -1      ~$~i#B $ j - Shields   3.5     0      ~$~i>B 1 k - Stealth   0.4     0      ~$~iYB         ~$~iuB _    ~$~iB         ~$~iB T    ~$~iB The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  ~$~iB [?] Help[=] set a skill target  ~$~iC }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets$~i$~i$~i#...jetgatling67 the Trooper....Draconian....Health: 47/47 ========================..#Magic: 5/5========================#.## #AC: 8Str: 18###..##.####EV: 10Int: 12#...>......#SH: 4Dex: 9##.##.#.<#XL:  5 Next: 27% Place: Dungeon:4...^...@.#$~iNoise: ---------  Time: 2516.7 (0.0)####......#a) +0 spear##....##Throw: 2 darts (poison)###.###.##.##+#Casting: Grave Claw (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. $~i_Unknown command. _w - 3 potions of heal wounds (gained 1)$~i$~i$~i1$~i$~i $~iڲ 5 Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy30% 2b - SlowHexes$~i 38%1  c - Ensorcelled HibernationHexes/Ice54% 2  d - Gloom$~iK OHexes/Necromancy 65% 3 $~i  e - Brom's Barrelling Boulder Conjuration/Earth 99% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$~i$~i$~ig#...jetgatling67 the Trooper....Draconian....Health: 47/47 ========================..#Magic: 5/5========================#.## #AC: 8Str: 18###..##.####EV: 10Int: 12$~i#...>......#SH: 4Dex: 9##.##.#.<#XL:  5 Next: 27% Place: Dungeon:4...^...@.#Noise: ---------  Time: 2516.7 (0.0)####......#$~iLa) +0 spear##....##Throw: 2 darts (poison)$~iv###.###.##.#$~i*#+#$~iCasting: Grave Claw (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Unknown command. _w - 3 potions of heal wounds (gained 1)$~iP  Okay, then.$~i$~i<$~i. _$~i$~i%=Gear: 9/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger $~iy[Missiles (go to first with ()f - 2 boomerangs  g - 2 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [) $~i b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn) Jewellery (go to first with "=)$~i/d - a +6 ring of strength$~i5$~i;$~iw@#...jetgatling67 the Trooper....Draconian....Health: 47/47 ========================..#Magic: 5/5========================#.## #AC: 8Str: 18###..##.####EV: 10Int: 12#...>......#SH: 4Dex: 9##.##.#.<#XL:  5 Next: 27% Place: Dungeon:4...^...@.#Noise: ---------  Time: 2516.7 (0.0)####......#a) +0 spear##....##Throw: 2 darts (poison)###.###.##.##+#Confirm with . or Enter, or press ? or * to list all spells. [$~i@ 34m_Okay, then. _Unknown command. _Unknown command. _w - 3 potions of heal wounds (gained 1) _Okay, then.$~iB$~iC$~iF$~i H$~iY $~i] @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.3  20%  +1   l - Spellcasting   0.0    -1      $~i^ )     b - Axes   2.1     0   m * Necromancy   1.8  40%   0  $~i^ P c * Polearms   3.6  40%   0       d - Staves   2.1     0       e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1          $~i^ x     g - Short Blades   0.7     0      $~i>_  h - Long Blades   0.2     0          $~i|_ $     i - Dodging   0.0    -1  $~i_ x     j - Shields   3.5     0      $~i_  k - Stealth   0.4     0          $~i(`         $~iY`             $~i` _The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  $~i` }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets$~i $~i$ $~iA #...jetgatling67 the Trooper....Draconian....$~io Health: 47/47 ========================..#Magic: 5/5========================$~i O#.## #AC: 8Str: 18###..##.####EV: 10$~i Int: 12#...>......#SH: 4Dex: 9$~i ##.##.#.<#XL:  5 Next: 27% Place: Dungeon:4$~i :...^...@.#Noise: ---------  Time: 2516.7 (0.0)####......#a) +0 spear$~i  z##....##Throw: 2 darts (poison)$~i@ ###.###.##.#$~id v#+#Confirm with . or Enter, or press ? or * to list all spells. $~i ~_Okay, then. _Unknown command. _Unknown command. $~i _w - 3 potions of heal wounds (gained 1) _Okay, then.$~i $~iO $~ic $~i $~iD$~i E$~iE$~iG$~iH$~iaI$ _$~ivM  You encounter a quokka.$~iPZ#... r... .... ..# #.## # ###..##.#### #...>......# $~i%Q##.##.#.<# ...^....@######......# ##....## $~iOQ#.##.# r   quokka (wandering)$~iqQN#+#$~i!R*7.7 (1$~iS.$~i$X>r$~iX+8.7 (2$~iZ$~i\3 _The quokka leaves your sight.$~i23$~i$~i!$~ih  A quokka comes into view.$~inhM#.r. .......#  #.## # $~i###..##.#### #...>......###.##.#.@# ...^.....######......#$~i:##....##$~ir   quokka (wandering)$~id.r0$~i_r$~i29.7 (1 _$~i$~i $~iS_There is a stone staircase leading up here.$~i  #... ..r. .... ..# #.## #  ###..##.####  #...>......#  $~i#.@# ...^.....## ####......# ##....## ###.## #.#$~iK #.# #+#$~i4 #... ..r. .... ..# #.## #  ###..##.####  #...>......#  #.@# ...^.....## ####......# ##....## ###.## #.# #.# #+# $~i:$~i";$~iL@$~iC] _A quokka is nearby!$~i#... #..r......#  #.## # ##..##.### #...@......###.##.#.<##.##.#...^.....#####......###....#####.##.#+#.r$~i$~i20 $~i _$~i~$~iF $~i$~iU_There is a stone staircase leading down here.$~i #...#..r.#..#  #.## # ###.@##.#### #...>.....##.##.#.<##.##.#...^.....## #$~i####......##....#####.##.$~i[.r$~i#$~i`$$1 $~i$ _$~i)$~i+$~ijr .rYou reach to attack! You hit the quokka.$~ix 8 $~iy -2.6 (0.9$~i~ $~iH ^ _The quokka is heavily wounded.$~il   You closely miss the quokka. Your tail-slap misses the quokka.The quokka is heavily wounded.=3.6 (1.0$~i&p $~iq V _The quokka barely misses you. x2$~i Y  You barely miss the quokka. You tail-slap the quokka.  The quokka is severely wounded.4 _The quokka bites you but does no damage.$~i  You closely miss the quokka.The quokka is severely wounded.$~i65--$~i&5.5 (0.9$~i$~i+ _The quokka bites you.$~i  You miss the quokka.The quokka is severely wounded.$~i-6.5 (1.0$~il$~iwT _The quokka closely misses you.$~iJ H .  You hit the quokka.$~iO <.$~i4S I--87$~iW $~iyZ J _You kill the quokka!$~iu5  _No target in view!$~iT{$~i{$~i|$~i~$~iP _$~i6=7==$~i!1 _HP restored.$~i3$~i$~iw$~i$~i$~iǣ$~i$~ij$~iɩ$~ip$~i$~i^$~i9=$~i$$~i$~iX$~iiB$~iu$~ij  You encounter a black bear.$~i4#### ##...## $~il#.....########.......#$~i...........#######......@.!....h-#........##### #........# $~i  #........# #........#$~i>#.#..###.....h   black bear (asleep)$~id!#. ##.###.####. ###..##.####$~iX#...>......#$~i0392.0)$~iN-40.5 (13 _$~i=$~if _You see here a scroll labelled FYMUSU PESOHOZYF.$~i Vjetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================$~i ##...##AC: 8Str: 18#.....####EV: 10Int: 12####.......#SH: 4Dex: 9$~i] ...........######XL:  5 Next: 28% Place: Dungeon:4#......@******hNoise: ---------  Time: 2540.5 (0.0)#........######a) +0 spear#........#$~i Throw: 2 darts (poison)#........##........#$~i #.#..###.....h   black bear (asleep)#. ##.###.####$~i . ###..##.#####...>......# _You encounter a black bear. $~i( _You see here a scroll labelled FYMUSU PESOHOZYF.  Throw: 2 darts (poison)$~i &Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (asleep, 98% to hit)$~i6jetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================##...##AC: 8Str: 18#.....####$~i%EV: 10Int: 12####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@((((((h$~iQqNoise: ---------  Time: 2540.5 (0.0)#........######a) +0 spear#........#$~i{Throw: 2 darts (poison)#........##........#$~iX#.#..###.....h   black bear (poisoned)#. ##.###.####. ###..##.#####...>......#$~ipThrow: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (asleep, 98% to hit)  You throw a dart. The dart hits the black bear. The black bear is poisoned.  The black bear growls angrily.$~i!Mh($~i:O.!...$~i>4==1.5 (1$~ieIdart (poison) _$~i$~i$~iOr$~iUtQuiver which action? ([-] to clear) Items ([,] to cycle) $~it a - Throw: 2 boomerangsb - Throw: dart (poison) (quivered)  c - Throw: 3 darts (atropa) Spells ([,] to cycle) $~itL d - Cast: Grave Claw (3/3) (30%) [*/%] inventory [&] all spells[!] focus mode: off|on$~i9$~injetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================##...##AC: 8Str: 18#.....####EV: 10Int: 12####.......#SH: 4$~iDex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@.!...h(Noise: ==-------  Time: 2541.5 (0.0)#........######a) +0 spear$~iV#........#Throw: 3 darts (atropa)#........##........##.#..###.....$~ih   black bear (poisoned)#. ##.###.####. ###..##.####$~iL#...>......#Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$~iAim: a black bear (asleep, 98% to hit)  You throw a dart. The dart hits the black bear. The black bear is poisoned. _The black bear growls angrily.$~i$~i]$~i$~i#Rjetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================##...##AC: 8Str: 18#.....####EV: 10Int: 12####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@*****h(Noise: ==-------  Time: 2541.5 (0.0)#........######a) +0 spear#........#Throw: 3 darts (atropa)#........##........##.#..###.....$~ih   black bear (poisoned)#. ##.###.####. ###..##.#####...>......#You throw a dart. The dart hits the black bear. The black bear is poisoned. _The black bear growls angrily.  Throw: 3 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%)$~ijetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================##...##AC: 8Str: 18#.....####EV: 10Int: 12$~iSz####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@(((((((Noise: ==-------  Time: 2541.5 (0.0)#........######a) +0 spear#........#Throw: 3 darts (atropa)$~i#........##........##.#..###.....h   black bear (poisoned)#. ##.###.####. ###..##.#####...>......#You throw a dart. The dart hits the black bear. The black bear is poisoned. _The black bear growls angrily.  $~ieThrow: 3 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%)$~irth. _The black bear growls angrily.  Throw: 3 darts (atropa)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%)  You throw a dart. The dart barely misses the black bear.$~i>y.!..h.($~izp--2.6 (1.12 _$~i]$~ie$~iU Yjetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================##...##AC: 8Str: 18#.....####EV: 10$~i Int: 12####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@****h.(Noise: ---------  Time: 2542.6 (0.0)#........######$~i sa) +0 spear#........#Throw: 2 darts (atropa)#........##........##.#..###.....h   black bear (poisoned)$~iH b#. ##.###.####. ###..##.#####...>......#$~ik Aim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%) _You throw a dart. The dart barely misses the black bear.Throw: 2 darts (atropa)$~i DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%)$~i~S h.$~ih.  Aim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%)$~ixjetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================##...##AC: 8Str: 18#.....####EV: 10Int: 12####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@((((h.(Noise: ---------  Time: 2542.6 (0.0)#........######a) +0 spear#........#Throw: 2 darts (atropa)#........#$~iY#........##.#..###.....h   black bear (poisoned)#. ##.###.####. ###..##.#####...>......#Aim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%) _You throw a dart. The dart barely misses the black bear.Throw: 2 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%)$~i4"h( _You throw a dart. The dart barely misses the black bear.  Throw: 2 darts (atropa)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%)  You throw a dart. The dart hits the black bear. The black bear resists.$~i)M.!.$~i2+t3.6 (1dart (atropa) _$~i1$~i3$~ijetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================##...##AC: 8Str: 18#.....####EV: 10Int: 12$~isX####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@***h(.(Noise: ---------  Time: 2543.6 (0.0)#........######a) +0 spear#........#$~iThrow: dart (atropa)#........##........#$~i#.#..###.....h   black bear (poisoned)$~i#. ##.###.####$~i. ###..##.#####...>......#$~i(jAim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%) $~i<t_You throw a dart. The dart hits the black bear. The black bear resists.  Throw: dart (atropa)$~iDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%)$~iu@Yjetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================##...##AC: 8Str: 18#.....####EV: 10$~i@;Int: 12####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@(((h(.(Noise: ---------  Time: 2543.6 (0.0)#........######a) +0 spear$~iA#........#Throw: dart (atropa)#........##........##.#..###.....h   black bear (poisoned)#. ##.###.####. ###..##.#####...>......#$~iAAim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%) _You throw a dart. The dart hits the black bear. The black bear resists.  Throw: dart (atropa)$~iAPress: ? - help, Q - select action, ( or ) - cycle$~i+BzShift-Dir - straight lineAim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%)$~ih( _You throw a dart. The dart hits the black bear. The black bear resists.  Throw: dart (atropa)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%)  You throw a dart. The dart hits the black bear. The black bear resists.$~iaK.!$~i8d4.6 (1Nothing quivered $~ii _$~i$~i$~iR$~i S$~iY$~iZ$~iw$~i~Quiver which action? ([-] to clear) $~i1Items ([,] to cycle)  a - Throw: 2 boomerangsb - Throw: dart (poison) $~iZSpells ([,] to cycle) $~iV c - Cast: Grave Claw (3/3) (30%) [*/%] inventory [&] all spells[!] focus mode: off|on$~i1 $~iT< jetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================##...##AC: 8Str: 18#.....####EV: 10Int: 12####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@.!h((.(Noise: ---------  Time: 2544.6 (0.0)#........######a) +0 spear#........#Throw: dart (poison)#........##........#$~i= l#.#..###.....h   black bear (poisoned)#. ##.###.####. ###..##.#####...>......# _You throw a dart. The dart hits the black bear. The black bear resists.  Throw: dart (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%) _You throw a dart. The dart hits the black bear. The black bear resists.$~i > $~iD $~iF $~i ^jetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================##...##AC: 8Str: 18#.....####EV: 10Int: 12####.......#SH: 4Dex: 9...........######$~i XL:  5 Next: 28% Place: Dungeon:4#......@**h((.(Noise: ---------  Time: 2544.6 (0.0)#........######a) +0 spear#........#Throw: dart (poison)#........##........##.#..###.....h   black bear (poisoned)#. ##.###.####$~i =. ###..##.#####...>......#Aim: a black bear (poisoned, 61% to hit, chance to blind on hit: 3%) $~i _You throw a dart. The dart hits the black bear. The black bear resists.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (poisoned, 61% to hit)$~iY h#$~i) .!# You can't see that place.$~i c **# $~iN}h#Aim: a black bear (poisoned, 61% to hit)$~ifjetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================##...##AC: 8Str: 18#.....####EV: 10Int: 12####.......#SH: 4$~ibDex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@((h((.(Noise: ---------  Time: 2544.6 (0.0)#........######a) +0 spear#........#Throw: dart (poison)#........##........##.#..###.....h   black bear (very poisoned)#. ##.###.####. ###..##.#####...>......#Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (poisoned, 61% to hit)  $~iWYou throw a dart. The dart hits the black bear.  The black bear looks even sicker.$~i AMh($~iH.$~iqIo5.7 (1.1Nothing quivered _$~iP$~iS$~i i$~ikDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display d$~iliagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes$~i$~ijetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================##...##AC: 8Str: 18#.....####EV: 10Int: 12####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@.h(((.(Noise: ---------  Time: 2545.7 (0.0)#........######a) +0 spear#........#Nothing quivered#........##........##.#..###.....h   black bear (very poisoned)#. ##.$~i[40m###.####. ###..##.#####...>......#Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (poisoned, 61% to hit)  You throw a dart. The dart hits the black bear. _The black bear looks even sicker.$~iW I  Casting: Grave Claw (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$~i$~i( Your spells (cast)TypeFailure Level  a + Grave ClawNecromancy$~isi30% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit$~i@ $~iJ $~i&Q Yjetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================##...##AC: 8Str: 18#.....####EV: 10$~iQ [Int: 12####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@.h(((.(Noise: ---------  Time: 2545.7 (0.0)#........######a) +0 spear#........#Nothing quivered#........##........##.#..###.....h   black bear (very poisoned)$~ipR /#. ##.###.####. ###..##.#####...>......#Shift-Dir - straight lineAim: a black bear (poisoned, 61% to hit)  You throw a dart. The dart hits the black bear. _The black bear looks even sicker.  $~iR 9Casting: Grave Claw (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$~iS $~if jetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 5/5========================##...##AC: 8Str: 18#.....####EV: 10Int: 12####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@.h(((.(Noise: ---------  Time: 2545.7 (0.0)#........######a) +0 spear#........#Nothing quivered#........##........##.#..###.....h   black bear (very poisoned)#. ##.$~ig ###.####. ###..##.#####...>......#Shift-Dir - straight lineAim: a black bear (poisoned, 61% to hit)  You throw a dart. The dart hits the black bear. _The black bear looks even sicker.  Casting: Grave Claw (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$~iW   jetgatling67 the Trooper  Draconian  Health: 47/47 ======================== #### Magic: 3/5==============---------- ##...## AC: 8Str: 18 #.....#### EV: 10Int: 12 ####.......# SH: 4Dex: 9 ...........######  XL:  5 Next: 28% Place: Dungeon:4 #......@.h(((.(  Noise: ---------  Time: 2545.7 (0.0) #........######  a) +0 spear #........# Nothing quivered #....[39;$~i c49m....# #........# #.#..###.....  h   black bear (very poisoned) #. ##.###.####  . ###..##.####  #...>......# _The black bear looks even sicker.  Casting: Grave Claw (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (dangerous; 30% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a black bear (very poisoned)$~iS h*$~ih(Aim: a black bear (very poisoned)$~ik jetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 3/5==============----------##...##AC: 8Str: 18#.....####EV: 10Int: 12####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@.*(((.(Noise: ---------  Time: 2545.7 (0.0)#........######a) +0 spear#........#Nothing quivered#........##........##.#..###.....h   black bear (very poisoned)#. ##.$~il ###.####. ###..##.#####...>......# _The black bear looks even sicker.  Casting: Grave Claw (dangerous; 30% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (dangerous; 30% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a black bear (very poisoned)$~i:D d, bound)You unleash the spiteful dead! The jagged bones skewer the black bear.  The black bear is lightly wounded.$~i 8h$~iU 4==6.7 (1$~i $~i 8 _The black bear is pinned in place!$~i  jetgatling67 the Trooper  Draconian  Health: 47/47 ======================== #### Magic: 3/5==============---------- ##...## AC: 8$~iStr: 18 #.....#### EV: 10Int: 12 ####.......# SH: 4Dex: 9 ...........######  XL:  5 Next: 28% Place: Dungeon:4 #......@*h(((.(  Noise: ==-------  Time: 2546.7 (0.0)$~i] #........######  a) +0 spear #........# Nothing quivered$~i8  #........# $~iW#........# $~iw#.#..###.....  h   black bear (very poisoned, bound) $~iG#. ##.###.####  . ###..##.#### $~i$ #...>......# $~i>The black bear is lightly wounded. $~iM_The black bear is pinned in place!  Reach: a) +0 spear$~i)Press: ? - help, Dir - move target$~i:Aim: a black bear (lightly wounded, very poisoned, bound in place, 68% to hit  and 62% to hit with your tail-slap)$~iiMc .h**$~i7*.$~i9.*$~i)7*.$~iD*hAim: a black bear (lightly wounded, very poisoned, bound in place, 68% to hit  and 62% to hit with your tail-slap)$~ihjetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 3/5==============----------$~i##...##AC: 8Str: 18#.....####EV: 10Int: 12####.......#SH: 4Dex: 9...........######$~itXL:  5 Next: 28% Place: Dungeon:4#......@.h(((.(Noise: ==-------  Time: 2546.7 (0.0)#........######a) +0 spear#........#Nothing quivered$~i6#........##........##.#..###.....$~iyh   black bear (very poisoned, bound)$~i!#. ##.###.####. ###..##.####$~i#...>......# _The black bear is pinned in place!  $~i+LReach: a) +0 spearPress: ? - help, Dir - move target$~iZAim: a black bear (lightly wounded, very poisoned, bound in place, 68% to hit  and 62% to hit with your tail-slap)  You reach to attack! You hit the black bear.$~i4--7.7 (1$~ir$~i!  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a black bear (lightly wounded, very poisoned, bound in place, 68% to hit  and 62% to hit with your tail-slap)  You reach to attack! You hit the black bear. _The black bear is moderately wounded.$~i@L  jetgatling67 the Trooper  Draconian  Health: 47/47 ======================== #### Magic: 3/5==============---------- ##...## AC: 8Str: 18 #.....#### EV: 10Int: 12 ####.......# SH: 4Dex: 9 ...........######  XL:  5 Next: 28% Place: Dungeon:4 #......@*h(((.(  Noise: ---------  Time: 2547.7 (0.0) #........######  a) +0 spear #........# Nothing quivered #........# #........# $~iM#.#..###.....  h   black bear (very poisoned, bound) #. ##.###.####  . ###..##.####  #...>......# You reach to attack! You hit the black bear. _The black bear is moderately wounded.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a black bear (moderately wounded, very poisoned, bound in place, 68% to  hit and 62% to hit with your tail-slap)$~i jetgatling67 the TrooperDraconianHealth: 47/47 ========================####Magic: 3/5==============----------##...##AC: 8Str: 18#.....####EV: 10Int: 12####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4$~i e#......@.h(((.(Noise: ---------  Time: 2547.7 (0.0)#........######a) +0 spear#........#Nothing quivered#........##........##.#..###.....$~ix h   black bear (very poisoned, bound)#. ##.###.####. ###..##.#####...>......# _The black bear is moderately wounded.Reach: a) +0 spearPress: ? - help, Dir - move target$~i Aim: a black bear (moderately wounded, very poisoned, bound in place, 68% to  hit and 62% to hit with your tail-slap)  You reach to attack! You barely miss the black bear.$~iu -8.6 (0.9$~i $~i   Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a black bear (moderately wounded, very poisoned, bound in place, 68% to  hit and 62% to hit with your tail-slap)  You reach to attack! You barely miss the black bear. _The black bear is moderately wounded.$~i$$  jetgatling67 the Trooper  Draconian  Health: 47/47 ======================== #### Magic: 3/5==============---------- ##...## AC: 8Str: 18 #.....#### EV: 10Int: 12 ####.......# SH: 4Dex: 9 $~i%|...........######  XL:  5 Next: 28% Place: Dungeon:4 #......@*h(((.(  Noise: ---------  Time: 2548.6 (0.0) #........######  a) +0 spear #........# Nothing quivered #........# #........# $~i%#.#..###.....  h   black bear (very poisoned, bound) #. ##.###.####  . ###..##.####  #...>......# You reach to attack! You barely miss the black bear. _The black bear is moderately wounded.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a black bear (moderately wounded, very poisoned, bound in place, 68% to  hit and 62% to hit with your tail-slap)$~i w  jetgatling67 the Trooper  Draconian  Health: 47/47 ========================$~i  #### Magic: 3/5==============---------- ##...## AC: 8Str: 18 #.....#### EV: 10Int: 12$~i  ####.......# SH: 4Dex: 9$~iφ  ...........######  XL:  5 Next: 28% Place: Dungeon:4 $~i #......@h!(((.(  Noise: ---------  Time: 2548.6 (0.0) $~i #........######  a) +0 spear #........#$~iF q Nothing quivered #........# #........#$~i  #.#..###.....  h   black bear (very poisoned, bound) $~i #. ##.###.####  . ###..##.####  #...>......# _The black bear is moderately wounded.$~i HReach: a) +0 spearPress: ? - help, Dir - move targetAim: a black bear (moderately wounded, very poisoned, bound in place, 68% to  hit and 62% to hit with your tail-slap)  You reach to attack! You hit the black bear.$~i ' #### ##...## #.....####$~ih  ####.......# ...........######  #......@h!(((.(  #........######  $~i #........# #........# $~iБ ?#........# #.#..###..... poisone$~i d) #. ##.###.##$~i,  . ###..##.#$~iX U #...>$~i +9.6 (1$~i $~i l  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a black bear (moderately wounded, very poisoned, bound in place, 68% to  hit and 62% to hit with your tail-slap)  You reach to attack! You hit the black bear. $~iw Z_The black bear is moderately wounded.$~i  You hit the black bear.  The black bear is heavily wounded.The black bear bites you.$~iX_2---=50$~i#$~i$E _The black bear claws you but does no damage. x2$~i   You puncture the black bear! Your tail-slap misses the black bear.The black bear is severely wounded.The black bear completely misses you. The black bear misses you.3---1.5 (0.9$~i[ $~il 8 _You block the black bear's attack.$~i `$~i3cA black bear. A small black bear. Like all ursines, it will become enraged if badly hurt. Max HP: ~27Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Animal You have about 68% to hit with your +0 spear and 62% to hit with your tail-slap.It has about 61% to hit you. Attacks Max Damage Bite 9 2x Claw 5 each It possesses the following natural abilities:  a - Berserker Rage To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) $~i dindicates the spell range; shown in red if you are in range. [!]: Description|Statuses$~i;$~i"jetgatling67 the TrooperDraconianHealth: 43/47 =====================---####Magic: 3/5==============----------##...##AC: 8Str: 18#.....####EV: 10Int: 12####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@h!(((.(Noise: =--------  Time: 2551.5 (0.9)#........######a) +0 spear#........#Nothing quivered#........##........##.#..###.....h   black bear (poisoned)#. ##[4$~i\#1m.###.####. ###..##.#####...>......#The black bear bites you. _The black bear claws you but does no damage. x2  You puncture the black bear! Your tail-slap misses the black bear.The black bear is severely wounded.The black bear completely misses you. The black bear misses you. _You block the black bear's attack.$~i3$~iV4$~ir<$~i=$~i$~iA black bear. A small black bear. Like all ursines, it will become enraged if badly hurt. Max HP: ~27Will: +AC: +EV: ++ $~iThreat: Lethal Class: Natural Size: Medium Int: Animal You have about 68% to hit with your +0 spear and 62% to hit with your tail-slap.It has about 61% to hit you. Attacks Max Damage Bite 9 $~id 2x Claw 5 each It possesses the following natural abilities:  a - Berserker Rage To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) $~iindicates the spell range; shown in red if you are in range. [!]: Description|Statuses$~i$~ibajetgatling67 the TrooperDraconianHealth: 43/47 =====================---####Magic: 3/5==============----------##...##AC: 8Str: 18#.....####EV: 10$~i7Int: 12####.......#SH: 4Dex: 9...........######XL:  5 Next: 28% Place: Dungeon:4#......@h!(((.(Noise: =--------  Time: 2551.5 (0.0)#........######a) +0 spear$~i##........#Nothing quivered#........##........##.#..###.....$~iXmh   black bear (poisoned)$~i#. ##.###.####. ###..##.#####...>......#The black bear bites you. _The black bear claws you but does no damage. x2  $~iBYou puncture the black bear! Your tail-slap misses the black bear.The black bear is severely wounded.The black bear completely misses you. The black bear misses you. _You block the black bear's attack.$~i$~i$~i$~i$~i~   You completely miss the black bear.The black bear is almost dead.The black bear barely misses you. You block the black bear's attack.2.5 (1 _The black bear claws you but does no damage.$~i hhberserk, poisoned)You hit the black bear.  The black bear is almost dead.3.4 (0.9$~i$~i\ _The black bear goes berserk!$~i? , _The black bear goes berserk!  You hit the black bear.  The black bear is almost dead.The black bear bites you.  The black bear claws you but does no damage.$~i X39--4.3$~iU $~i* X _The black bear closely misses you.$~iX l .You hit the black bear.$~i ($~i w 40=-95.3 (1.0 $~i< {_You kill the black bear!Your Polearms skill increases to level 4!$~i $~iw k _Your Necromancy skill increases to level 2!$~iaA#### ##...## #.....#### ####.# .######.#......?@!(((.(.$~iғ#........##........# #........##...#.#..#. ##.$~i. ###..##.#### $~i$~ii5-6 _$~i$~i$~i~#### ##...## #.....#### ####.# .######.##......?.@(((.(.##.##.# #.##.##.#..###.....#. ##.###.####. ### $~iN$~ilb4=====-7$~iK$~i$%$~i%+8.3 (2$~i+$~i.f _f - 2 viscous white potions (gained 1)$~i(   ####  ##...## $~iW)8 #.....####  ####.......#  .######.#  $~i~)#......?..@((.(.#  #.$~i)#  #..#  #........#  #........# $~i* #.#..###.....   #. ##.###.####  $~i** . ###..##.####   $~iM*#...>......#   $~i~*$~i2$~iB3#1$~ie3@=9.3 (1$~i8$~i?$~ib@,60.3 (2$~i@RThrow: dart (poison)$~iE$~iLS _g - a poisoned dart$~i a   ####  ##...##  #.....####  ####.......#  .######.#  #......?...@(.(.#  #.#  #........#  #........#  #........#  #.#..###.....  #. ##.###.####  . ###..##.####  #...>......#  $~i $~i` K=====1.3 (1$~i $~i $~i +2.3 (2$~iw $~i\ / _i - an atropa-tipped dart$~i   ####  ##...##  #.....####  ####.......#  .######.#  #......?....@.(.#  #.#  #........#  #........#  #.#  #.#..###.....  #. ##.###.####  . ###..##.####  #...>......#  $~i/ $~i 52=$~i# $3.3 (1$~i $~i $~iI +4.3 (2$~i $~i : _i - 2 atropa-tipped darts (gained 1)$~ii4   ####  ##...##  #.....####  ####.......# # .######.#  #......?.....@(.#  #.#  #........#  #.#  #.#  $~iɠ#.#..###.....  #. ##.###.####  . ###..##.####  $~i7#...>......#  $~iƧ$~i+5.3 (1$~i$~i $~i_   #### ## ##...## .# #.....#### .# ####.# .#  .######.#  #......?......@.# $~i*1 #.#  #.#  #.#  #.#  #.#..###..... $~iO #. ##.###.####  . ###..##.####  #...>......#  $~i $~i ^3=6$~i$~i$~ij7.3 (22 darts (poison)$~i$$~i' _i - 3 atropa-tipped darts (gained 1); g - 2 poisoned darts (gained 1)$~i1     #### ##  ##...## .#  #.....#### .#  ####.# .#  .######.#  #......?..#  #$~i43 ].#  #.#  #.#  #.#  #.#..###.....  #. ##.###.####  . ###..##.####  #...>......# $~iA] 5=====8.3 (1$~i ,    #### ##  ##...## .#  #.....#### .#  ####.......# .#  .######.# $~i*  #......?..#  #.#  #........#  #.#  #.#  #.#..###.....$~i G  #. ##.###.####  . ###..##.####  #...>......# $~i $~i &9$~i% $~i= $~iL    #### ##  ##...## .#  #.....#### .#  ####.......# .#  .######.# $~iP #......?..#  #.#  #........#  #........#  #.#  #.#..###.....  #. ##.###.####  . ###..##.####  #...>......# $~iŝ$~ik4=70$~i$$~i    #### ##  ##...## .#  #.....#### .# $~i\  ####.......# .#  .######.#  #......?..#  #.#$~i   #........#  #........#  #........#  #.#..###.....  #. ##.###.####$~i   . ###..##.####  #...>......# $~i'$~ix(&1$~i)-$~i.$~iv #### ## $~iw ##...## .#  #.....#### .#  ####.......# .#  .######.# $~iw #......?..#  #.#  #..#  #........# #........#$~iw #.#..###..... #. ##.###.####$~i x . ###..##.#### #...>......#$~i}$~iO~F=====2$~ir$~iZ$~i9) #### ## ##...## .# #.....#### .# ####.# .# .######.# #......?.# #.# #.# #.# #.# #.#..###..... #. ##.###.#### . ###..##.####  #...>......#$~i2?$~i?&3$~iC$~iD$~i  #### ## ##...## .# #.....#### .# ####.# .# $~id [.######.# #......@..# #.# #.# #$~i ..# #.# #.#..###.....  #. ##.###.#### . ###..##.$~i  ####  #...>......#$~i/& $~i& ?5=$~i& 4$~i+ $~i2 $~iY3 +5.3 (2$~i7 $~i_: f _l - a scroll labelled FYMUSU PESOHOZYF$~i$~iۋQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 boomerangsb - Throw: 2 darts (poison) (quivered)  c - Throw: 3 darts (atropa) $~i7Spells ([,] to cycle)  d - Cast: Grave Claw (2/3) [*/%] inventory [&] all spells[!] focus mode: off|on$~iE$~iXRjetgatling67 the TrooperDraconianHealth: 45/47 ======================--######Magic: 5/5========================##...##.#AC: 8Str: 18#.....#### .#EV: 10Int: 12####.......# .#SH: 4Dex: 9...........######.#XL:  5 Next: 98% Place: Dungeon:4#......@........#Noise: ---------  Time: 2575.3 (0.0)#........########a) +0 spear#........#Throw: 2 darts (poison)#........##........##.#..###.....#. ##.###.####. [4$~i=S0m###..##.#####...>......# _f - 2 viscous white potions (gained 1) _g - a poisoned dart _i - an atropa-tipped dart _i - 2 atropa-tipped darts (gained 1) _i - 3 atropa-tipped darts (gained 1); g - 2 poisoned darts (gained 1) _l - a scroll labelled FYMUSU PESOHOZYF$~iLU$~iV$~ig$~iHh$~ii$~il$~ip,$~ifp$~ip56=$~i!q$~ir$~iVt$~it$~iu$~icw$~iw$~ix$~i{$~i{$~iy|$~iC$~i$~ia7==$~i$~iǂ$~i$~i$~iƅ$~iB$~iڊ$~i^$~i$~ip$~i$~i$~i$~iI9=$~i+$~i^$~i)$~i$~ij$~i$~i$~iA$~i$~i$~ia$~i$~iq$~i~$~i)$~ih$~i/$~i$~i$~i$~ia$~i$~i$~iP$~iҮ$~i$~i $~iT$~i$~i۲$~i$~iԴ$~iG$~i$~iɸ$~i$~i$~iT$~i$~i$~i$~i$~i$~i`$~i$~i$~i)$~i$~i$~i$~i`$~i$~i $~iP$~i0$~ir$~i$~i$~i$~i$~if$~i$~i$~iR$~i$~i$~i$~iR$~i$~i`$~i$~ie$~i$~i-$~i$~i[$~i$~i$~i$~i$~ii$~i$~i$~i$~iq$~i$~iR$~i$~i$~i-$~i>c..#.###+##$~i #.###...## #.## #..<..# $~i#..## #....O..# ######...####.........#$~iz )...+.........+ $~i#.@.# #.........#607.3 (32.0)$~i] #..## ###########$~iiZ #.##  #.# #.# #.### #...$~i1# $~i###.# ##### #.# $~i2 ##...##$~i!$~i,8.3 (33$~i$~i$ _Found a spear.$~i&s $~is $~is $~it $~i+v $~iJz $~i{ $~i| $~i| $~i!} $~i~ $~i ..#.# ##+###.# ##...## #.## #..<..# #..## #....O..# ######...####.........# )...........+...+ $~i3 #####...#.##...# #..##@############ 11.3 (3.0)#.###.....%.. #.# ####....##.# ....#.### #..#...# .###.# #####$~ik #.# ##...###.# #.....##$~i] $~i +2.3 (4$~ir $~i - _Found a quill talisman.$~iZC$~iC$~ieD$~idH$~i.K$~iOB$~iZQ$~iQ$~iR$~ikT$~iYW$~iX$~iX$~iZ$~i?]$~i]$~i^$~i`$~i5c$~ic$~iud$~iq#.# ##+###.# ##...## #.## #..<..# #..## #....O..#  ######...####.........#  )...........+.........+ #####...#.##.........# #..##.############ #.###.....@....... 7.3 (5#.# ####....##..#.# #.....# .#.### ##.#..##...# ..##.####.# ######## ###.# ##...## .##.# #.....#### .##.#######.......# .#$~ir$~iw$~i[yT _You see here a quill talisman.$~iD #.###+##jetgatling67 the Trooper#.###...##Draconian#.## #..<..#Health: 47/47 ========================$~ioE #..## #....O..#Magic: 5/5========================######...####.........#AC: 8Str: 18  )...........+.........+EV: 10Int: 12#####...#.##.........#SH: 4Dex: 9#..##.############$~iE XL:  5 Next: 98% Place: Dungeon:4#.###.....@.......Noise: ---------  Time: 2617.3 (0.0)#.# ####....##....$~iF a) +0 spear#.# #.....# .Throw: 2 darts (poison)$~i8F #.### ##.#..##...# ..##.#$~idF ###.# ###########.# ##...##.#$~iF T#.# #.....#### .##.#######.......# .# _Found a spear. _Found a quill talisman. _You see here a quill talisman.  Throw: 2 darts (poison)$~i+G Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$~iku #.###+##jetgatling67 the Trooper#.###...##Draconian#.## #..<..#Health: 47/47 ========================#..## #....O..#$~iv Magic: 5/5========================######...####.........#AC: 8Str: 18  )...........+.........+EV: 10Int: 12#####...#.##.........#SH: 4Dex: 9#..##.############XL:  5 Next: 98% Place: Dungeon:4$~iZv #.###.....@.......Noise: ---------  Time: 2617.3 (0.0)#.# ####....##....a) +0 spear$~iv #.# #.....# .Throw: 2 darts (poison)$~iv O#.### ##.#..##...# ..##.####.# ########$~iw ###.# ##...##.##.# #.....#### .##.#######.......# .# _Found a quill talisman. $~i1w n_You see here a quill talisman.  Throw: 2 darts (poison)$~iWw Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$~i}w !Okay, then.$~ix $~i|} $~i . _$~i=$~i>+8.3 (1$~i^C$~icF* _h - a quill talisman$~iv $~i ~Gear: 10/52 gear slots (Left/Right to switch category) $~i1 Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 2 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn) Jewellery (go to first with "=)$~iY d - a +6 ring of strength Talismans (go to first with %)h - a quill talisman$~iELd - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). If you were wearing this ring: Your EV would increase by 0.1 (10.0 -> 10.1). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.$~i $~i $~i #.###+##jetgatling67 the Trooper#.###...##Draconian#.## #..<..#Health: 47/47 ========================#..## #....O..#Magic: 5/5========================######...####.........#AC: 8Str: 24  )...........+.........+EV: 10$~iW Int: 12#####...#.##.........#SH: 4Dex: 9#..##.############XL:  5 Next: 98% Place: Dungeon:4#.###.....@.......Noise: ---------  Time: 2618.3 (0.0)#.# ####....##....a) +0 spear#.# #.....# .Throw: 2 darts (poison)#.### ##.#..##...# ..##.####.# ##########$~i q#.# ##...##.##.# #.....#### .##.#######.......# .#Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _h - a quill talisman  You feel stronger.$~i $~i9 +8 (0.5$~i= $~i("   Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line _Okay, then. _h - a quill talisman  You feel stronger. _d - a +6 ring of strength (worn)$~i$~i͟Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon) $~i/ c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 2 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn) $~iU j - a +1 pair of boots (worn) Jewellery (go to first with "=) $~ix d - a +6 ring of strength (worn) Talismans (go to first with %)$~i*h - a quill talisman$~i th - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0.0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 2.3 XLs. If you transformed using this talisman: $~i Your AC would decrease by 3.0 (8.6 -> 5.6). (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$~i $~i $~it #.###+##jetgatling67 the Trooper#.###...##Draconian#.## #..<..#Health: 47/47 ========================#..## #....O..#Magic: 5/5$~iջ ========================######...####.........#AC: 8Str: 24  )...........+.........+EV: 10Int: 12#####...#.##.........#SH: 4Dex: 9#..##.############$~iO XL:  5 Next: 98% Place: Dungeon:4#.###.....@.......Noise: ---------  Time: 2618.8 (0.0)#.# ####....##....a) +0 spear#.# #.....# .Throw: 2 darts (poison)$~i #.### ##.#..##...# ..##.####.# ###########.# ##...##$~i# h.##.# #.....#### .#$~iS +#.#######.......# .#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line $~i _Okay, then. _h - a quill talisman  You feel stronger. _d - a +6 ring of strength (worn)$~i\ $~i +9.8 (1$~i{ $~i $~i ,20.8 (2$~i) $~i $~i +1.8 (3$~i $~i* $~i +2.8 (4$~iy $~i 5 _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body.$~is ?Quill $~i $~im v _Your +0 pair of gloves and +1 pair of boots meld into your body.$~i$~i;>Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger $~iMissiles (go to first with ()f - 2 boomerangs  g - 2 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (melded)  j - a +1 pair of boots (melded) $~iBJewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)  h - a quill talisman (worn)$~io$~iv$~i7}5#.###+##jetgatling67 the Trooper#.###...##Draconian#.## #..<..#Health: 47/47 ========================#..## #....O..#Magic: 5/5========================$~i}U######...####.........#AC: 5Str: 24  )...........+.........+EV: 10Int: 12#####...#.##.........#SH: 4Dex: 9#..##.############XL:  5 Next: 98% Place: Dungeon:4$~i}#.###.....@.......Noise: ---------  Time: 2622.8 (0.0)#.# ####....##....a) +0 spear$~i*~K#.# #.....# .Throw: 2 darts (poison)#.### ##.#..#$~ig~Quill #...# ..##.####.# ##########$~i~m#.# ##...##.##.# #.....#### .##.#######.......# .# _h - a quill talisman  You feel stronger. _d - a +6 ring of strength (worn) $~i~ _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body. _Your +0 pair of gloves and +1 pair of boots meld into your body.$~i$~iȅ$~iE$~i%~i$epGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 2 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (melded)  j - a +1 pair of boots (melded) Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)  h - a quill talisman (worn)%~iLh - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them %~iin melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0.0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ %~iD"Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 2.3 XLs. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {talisman} %~iz[(r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%~i %~i %#.###+##jetgatling67 the Trooper#.###...##Draconian#.## #..<..#%~i+ Health: 47/47 ========================#..## #....O..#Magic: 5/5========================######...####.........#AC: 5Str: 24  )...........+.........+EV: 10%~iV Int: 12#####...#.##.........#SH: 4%~i| mDex: 9#..##.############%~i XL:  5 Next: 98% Place: Dungeon:4#.###.....@.......%~i Noise: ---------  Time: 2622.8 (0.0)#.# ####....##....a) +0 spear#.# #.....# .%~i5 [Throw: 2 darts (poison)#.### ##.#..#Quill #...# ..##.#%~i ###.# ###########.# ##...##.##.# #.....#### .#%~i p#.#######.......# .# _h - a quill talisman  %~i _You feel stronger. _d - a +6 ring of strength (worn) %~i> _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body. _Your +0 pair of gloves and +1 pair of boots meld into your body.%~i %~i+ 13.8 (1 _%~iS %~iD %~i *4.8 (2%~i0! %~i' %~iQ( *5.8 (3%~i(, %~i1 %~i1 *6.8 (4%~i5 %~i8  8 _You begin untransforming. You continue untransforming. x3  Your quills recede back into your body.%~i= JYour +0 pair of gloves and +1 pair of boots unmeld from your body.%~iuF J   endoplasm (wandering)7.8 (5%~i}H [ _You encounter an endoplasm.%~iJ#.# ##+## #.# ##...## #.## #..<..# #..## #....O..# ######...####.# ).+.+  #####...#.##.# #..##.##.###......J.#.# ####....##.#.# #.....# #.# #...# ..##.####.# ######## ## %~ibJ.%~iQJ%~i~+8.8 (1%~i%~iB!^ _The endoplasm quivers.%~i#.# ##+## #.# ##...## #.## #..<..# #..## #....O..# ...####.# .+.+ #####...#.##.# #..##.##.###.J.#.# ####....##.#.# #.....# .#.#.#.### ##.#..# .##...# #..##.# ####.# ######## ## %~iFJ.%~i%~i}&9%~iK%~i#%~i t#.# ##+## #.# ##...## #.## #..<..# #..## #....O..# ...####.# +.+ ...#.##.# #..##.##.###.J.%~iU #.# ####....##.#.# #.....#..#.#.#.### ##.#..#...#..#...# #..##.##.## ####.# ############ %~i% J.%~i %~ih '30%~i< %~iO %~ic  You barely miss the endoplasm.%~i5=1.7 (0.9%~i*%~iu @ _The endoplasm hits you but does no damage. %~ih .  You hit the endoplasm. You tail-slap the endoplasm. %~i", %~iL #.###+##jetgatling67 the Trooper#.###...##Draconian#.## #..<..#Health: 47/47 ======================== %~i##..## #....O..#Magic: 5/5======================== ####...####.........#AC: 8Str: 24 ..........+.........+EV: 10Int: 12 ####...#.##.........#SH: 4Dex: 9#..##.###############XL:  5 Next: 100% Place: Dungeon:4#.###........@.......Noise: =--------  Time: 2632.6 (0.9)#.# ####....##.......a) +0 spear %~i#.# #.....#..#.#..Throw: 2 darts (poison)#.### ##.#..#...#..#...# #..##.##.## ####.# #############.# ##...##.##.# #.....#### .##.#######.......# .#Your +0 pair of gloves and +1 pair of boots unmeld from your body.  %~i 7_You encounter an endoplasm. _The endoplasm quivers.You barely miss the endoplasm. _The endoplasm hits you but does no damage.  You hit the endoplasm. You tail-slap the endoplasm. %~in  _You kill the endoplasm!You have reached level 6! %~ir/  --more-- %~i+K53/536/696 0%  %~iG1 %~iJ4Y _Your scales feel tougher. %~iJ~QGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 2 poisoned darts (quivered)i - 3 atropa-tipped darts Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman%~ih - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0.0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 2.2 XLs. If you transformed using this talisman: Your AC would decrease by 3.0 (9.0 -> 6.0). (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%~i*%~iQ1%~i7 #.###+##jetgatling67 the Trooper#.###...##Draconian#.## #..<..#Health: 53/53 ========================#..## #....O..#Magic: 6/6======================== ####...####.........#AC: 9Str: 24 ..........+.........+EV: 10Int: 12 ####...#.##.........#SH: 4Dex: 9#..##.###############%~i8XL:  6 Next:  0% Place: Dungeon:4#.###........@.......Noise: =--------  Time: 2632.6 (0.0)#.# ####....##.......a) +0 spear#.# #.....#..#.#..Throw: 2 darts (poison)#.### ##.#..#...#..#...# #..##.##.## ####.# #############.# ##...##.##.# #.....#### .##.#######.......# .#You barely miss the endoplasm. _The endoplasm hits you but does no damage.  You hit the endoplasm. You tail-slap the endoplasm. _You kill the endoplasm!You have reached level 6! _Your scales feel tougher.%~iA%~ivE:-3.6 (1 _%~isH%~ihN%~i=RE-4.6 (2%~iS%~i|]A5.6 (3%~i^%~izjW6.6 (4%~i}m 6 _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body.%~i)n?Quill %~is%~ivv _Your +0 pair of gloves and +1 pair of boots meld into your body.#%~i&3#%~i#%~i#%~i#%~imf _#%~i#%~i#%~i#%~i#%~i #%~ib#%~i#%~iX#%~i#%~i#%~i;#%~ih#%~i#%~i-#%~i#%~i#%~i#%~i*#%~i#%~iH#%~iA#%~i#%~i#%~i#%~iu#%~i#%~i#%~i8#%~i#%~i@#%~i#%~i#%~iS#%~i#%~i.#%~iv#%~i,#%~i#%~iK#%~ie,#%~i#%~i #%~i#%~i#%~i#%~i#%~ib,#%~i#%~i#%~i#%~i#%~iy#%~i#%~ig  An ogre comes into view.#%~i7     #+## ...## .<..# O..# ##  ......# ....#####  #%~i ......+ O.......#  ......# #@#  ################.#  .................#  .##............###  ..#..#.#......##  ..#...#....#...#   O   ogre (wandering) #%~i#.##.###.###.###  ###### ### ####  ...## .#  #%~iLw s52.6 (16.0)  The ogre shouts!#%~i/ 0O.#%~i D.s#%~iOs   scorpion (wandering)#%~iz4==3.6 (17#%~i#%~i4Y _You encounter a scorpion.)%~i   jetgatling67 the Trooper  Draconian #+##  Health: 53/53 ======================== ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 )%~i ......# .O**#####  SH: 4Dex: 9 ......+ s...***.#  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ==-------  Time: 2653.6 (0.0) ################.#  a) +0 spear .................#  Throw: 2 darts (poison) .##............###  Quill ..#..#.#......## ..#...#....#...#  O   ogre #.##.###.###.###)%~i+   s   scorpion (wandering) ###### ### #### ...##.# The ogre shouts! _You encounter a scorpion.Throw: 2 darts (poison))%~i :Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (70% to hit))%~iP O...**)%~i8 O**...  Aim: an ogre, wielding a +0 giant spiked club (70% to hit)*%~irX  jetgatling67 the Trooper  Draconian #+##  Health: 53/53 ======================== ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 ......# .(((#####  SH: 4Dex: 9 ......+ s...(((.#  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ==-------  Time: 2653.6 (0.0) ################.#  a) +0 spear .................#  Th*%~i{Yrow: 2 darts (poison) .##............###  Quill ..#..#.#......## ..#...#....#...#  O   ogre #.##.###.###.###  s   scorpion (wandering) ###### ### #### ...##.# The ogre shouts! _You encounter a scorpion.Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (70% to hit)*%~i[ OYou throw a dart. The dart barely misses the ogre.s......--4.6 (1dart (poison) _+%~it  jetgatling67 the Trooper  Draconian #+##  Health: 53/53 ======================== ...##  Magic: 6/6======================== .<..#  AC: 6+%~ivStr: 24 ..O..# ##  EV: 10Int: 12 ......# .s..#####  SH: 4Dex: 9 ......+ ..O****.#  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ---------  Time: 2654.6 (0.0) ################.#  a) +0 spear .................#  Throw: dart (poison) .##............###  Quill ..#..#.#......## ..#...#....#...#  O   ogre #.##.###.###.###+%~imv   s   scorpion (wandering) ###### ### #### ...##.# Aim: an ogre, wielding a +0 giant spiked club (70% to hit) _You throw a dart. The dart barely misses the ogre.Throw: dart (poison)+%~iv:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (70% to hit)+%~iS O.+%~iO*Aim: an ogre, wielding a +0 giant spiked club (70% to hit)+%~ii .*O.+%~i&'s*Aim: a scorpion (wandering, hasn't noticed you, 52% to hit)+%~iN s...O*,%~ihT.OAim: an ogre, wielding a +0 giant spiked club (70% to hit),%~iQS O.,%~igO*Aim: an ogre, wielding a +0 giant spiked club (70% to hit),%~i W  jetgatling67 the Trooper  Draconian #+##  Health: 53/53 ======================== ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 ......# .s..#####  SH: 4,%~ig EDex: 9 ......+ ..O((((.#  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ---------  Time: 2654.6 (0.0) ################.#  a) +0 spear .................#  Throw: dart (poison) .##............###  Quill ..#..#.#......## ..#...#....#...#,%~i   O   ogre (poisoned) #.##.###.###.###  s   scorpion (wandering) ###### ### #### ...##.# Aim: an ogre, wielding a +0 giant spiked club (70% to hit) ,%~i ,_You throw a dart. The dart barely misses the ogre.Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycle,%~i. pShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (70% to hit),%~i1(s _You throw a dart. The dart barely misses the ogre.  Throw: dart (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (70% to hit)  You throw a dart. The dart hits the ogre. The ogre is poisoned.,%~i23O.,%~i9_....s,%~iv:n5.7 (1.1Nothing quivered _,%~i@,%~i3B-%~i/, 3-%~iy2 -%~i3 /%~i/%~icQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 boomerangsb - Throw: 3 darts (atropa) /%~iSpells ([,] to cycle)  c - Cast: Grave Claw (2/3) [*/%] inventory [&] all spells[!] focus mode: off|on0%~i 0%~i  jetgatling67 the Trooper  Draconian #+##  Health: 53/53 ======================== ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 ......# .(sO#####  SH: 4Dex: 9 0%~iw......+ ........#  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ---------  Time: 2655.7 (0.0) ################.#  a) +0 spear .................#  Throw: 3 darts (atropa) .##............###  Quill ..#..#.#......## 0%~iٙ..#...#....#...#  O   ogre (poisoned) #.##.###.###.###  s   scorpion ###### ### #### ...##.# _You throw a dart. The dart barely misses the ogre.Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0%~iSAim: an ogre, wielding a +0 giant spiked club (70% to hit) _You throw a dart. The dart hits the ogre. The ogre is poisoned.0%~i90%~i0%~iS0%~i 8 8  jetgatling67 the Trooper  Draconian #+##  Health: 53/53 ======================== ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 ......# .(sO#####  SH: 4Dex: 9 ......+ ....***.#  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ---------  Time: 2655.7 (0.0) ################.#  a) +0 spear 0%~i?9 t.................#  Throw: 3 darts (atropa) .##............###  Quill ..#..#.#......## ..#...#....#...#  O   ogre (poisoned) #.##.###.###.###  s   scorpion ###### ### #### ...##.# _You throw a dart. The dart hits the ogre. The ogre is poisoned.  Throw: 3 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (poisoned, 70% to hit, chance to  blind on hit: 27%)1%~iq  jetgatling67 the Trooper  Draconian #+##  Health: 53/53 ======================== ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 ......# .(s(#####  SH: 4Dex: 9 ......+ ....(((.#  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ---------  Time: 2655.7 (0.0) ################.#  a) +0 spear .................#  Throw: 31%~i darts (atropa) .##............###  Quill ..#..#.#......## ..#...#....#...#  O   ogre (poisoned) #.##.###.###.###  s   scorpion ###### ### #### ...##.# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (poisoned, 70% to hit, chance to  blind on hit: 27%)  You throw a dart. The dart barely misses the ogre. The dart hits the scorpion.  The scorpion resists.1%~i:M(s1%~i=@.O1%~i*B1%~iם..B   clockroach (warded)1%~i_6.8 (1.121%~i1%~i  Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (poisoned, 70% to hit, chance to  blind on hit: 27%)  You throw a dart. The dart barely misses the ogre. The dart hits the scorpion.  The scorpion resists. _You encounter a clockroach.6%~iu 6%~i A clockroach. A common dungeon pest that combines the worst features of a scavenging insect and a looming deadline. Time flows strangely around it, rewinding any injuries inflicted upon it unless 6%~i the source of them is near enough to be caught up in its timestream. Max HP: ~11Will: +AC: +EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) You have about 62% to hit with your +0 spear and 53% to hit with your tail-slap.It has about 49% to hit you. Attack Max Damage 6%~iX Bite 4 It possesses the following magical abilities, which are affected by antimagic (but not silence): [!]: Description|Statuses9%~i /  jetgatling67 the Trooper  Draconian #+##  Health: 53/53 ======================== ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 ......# .((B#####  SH: 4Dex: 9 ......+ ...sO...#  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ---------  Time: 2656.8 (1.1) ################.#  a) +0 spear .................#  Throw: 2 darts (atropa) 9%~i'0[12d.##............###  Quill ..#..#.#......## ..#...#....#...#  O   ogre (poisoned) #.##.###.###.###  s   scorpion ###### ### ####  B   clockroach (warded) ...##.# Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (poisoned, 70% to hit, chance to  blind on hit: 27%)  You throw a dart. The dart barely misses the ogre. The dart hits the scorpion.  The scorpion resists. _You encounter a clockroach.9%~iu49%~i49%~i=;%~i;%~iA clockroach. A common dungeon pest that combines the worst features of a scavenging insect and a looming deadline. Time flows strangely around it, rewinding any injuries inflicted upon it unless the source of them is near enough to be caught up in its timestream. Max HP: ~11Will: +AC: +EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) You have about 62% to hit with your +0 spear and 53% to hit with your tail-slap.;%~iن1It has about 49% to hit you. Attack Max Damage Bite 4 It possesses the following magical abilities, which are affected by antimagic (but not silence): [!]: Description|StatusesQ%~iY Q%~i`   jetgatling67 the Trooper  Draconian #+##  Health: 53/53 ======================== ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##Q%~ia   EV: 10Int: 12 ......# .((B#####  SH: 4Dex: 9 ......+ ...sO...#  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ---------  Time: 2656.8 (0.0) ################.#  a) +0 spear .................#  Throw: 2 darts (atropa) Q%~ijb .##............###  Quill ..#..#.#......## ..#...#....#...#  O   ogre (poisoned) #.##.###.###.###  s   scorpion ###### ### ####Q%~ib e  B   clockroach (warded) ...##.# Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (poisoned, 70% to hit, chance to  Q%~i c blind on hit: 27%)  You throw a dart. The dart barely misses the ogre. The dart hits the scorpion.  The scorpion resists. _You encounter a clockroach.Q%~i'j Q%~ij Q%~iq Q%~is R%~i   jetgatling67 the Trooper  Draconian #+##  Health: 53/53 ======================== ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##R%~iM   EV: 10Int: 12 ......# .((B#####  SH: 4Dex: 9 ......+ ...sO**.#  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ---------  Time: 2656.8 (0.0) ################.#  a) +0 spear .................#  Throw: 2 darts (atropa) R%~i .##............###  Quill ..#..#.#......## ..#...#....#...#  O   ogre (poisoned) #.##.###.###.###  s   scorpion ###### ### ####  B   clockroach (warded) ...##.# _You encounter a clockroach.Throw: 2 darts (atropa)R%~i xPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 70%  to hit, chance to blind on hit: 27%)R%~i [ #OR%~iR B#OAim: a clockroach (damage-immune at range, 52% to hit, chance to blind on hit:  100%)S%~i)   jetgatling67 the Trooper  Draconian #+##  Health: 53/53 ======================== ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 ......# .((B#####  SH: 4Dex: 9 ......+ ...s(((.#S%~ie   XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ---------  Time: 2656.8 (0.0) ################.#  a) +0 spear .................#  Throw: 2 darts (atropa) .##............###  Quill ..#..#.#......## ..#...#....#...#  O   ogre (poisoned) #.##.###.###.###  s   scorpion ###### ### ####  B   clockroach (confused, blind, warded) ...##.# Press: ? - help, Q - select action, ( or S%~i K) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 52% to hit, chance to blind on hit:  100%)  You throw a dart. The dart barely misses the ogre.The dart hits the clockroach.S%~iyL w .  Shift-Dir - straight lineAim: a clockroach (damage-immune at range, 52% to hit, chance to blind on hit:  100%)  You throw a dart. The dart barely misses the ogre.The dart hits the clockroach.  The clockroach appears confused.S%~iM 9.OS%~iN u.BsS%~iU Z.S%~itV l7.8 (1dart (atropa) S%~i\ S%~i_ 9 _The clockroach seems less confused.U%~i5  jetgatling67 the TrooperU%~isq  Draconian #+##  Health: 53/53 ======================== ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 ......# .((.#####  SH: 4Dex: 9 ......+ ...sBO*.#  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ---------  Time: 2657.8 (0.0) ################.#U%~i   a) +0 spear .................#  Throw: dart (atropa) .##............###  Quill ..#..#.#......## ..#...#....#...#  O   ogre (poisoned) #.##.###.###.###U%~i E  s   scorpion ###### ### ####  B   clockroach (blind, warded) ...##.# _The clockroach seems less confused.  Throw: dart (atropa)U%~i aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (blind, damage-immune at range, 52% to hit, chance to blind  on hit: 100%)U%~iy sBscorpion (52% to hit, chance to blind on hit: 51%)U%~i5  jetgatling67 the Trooper  Draconian #+##  Health: 53/53 ======================== ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 ......# .((.#####  SH: 4Dex: 9 ......+ ...sBO(.#  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ---------  Time: 2657.8 (0.0) ################.#  a) +0 spear .................#  %~i96WmThrow: dart (atropa) .##............###  Quill ..#..#.#......## ..#...#....#...#  O   ogre (poisoned) #.##.###.###.###  s   scorpion ###### ### ####  B   clockroach (blind, warded) ...##.# Throw: dart (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (52% to hit, chance to blind on hit: 51%)  You throw a dart. The dart hits the ogre. The ogre resists.  The ogre is lightly wounded.U%~iN(OU%~iI.U%~iB   clockroach (blind, warded)U%~iJn8.9 (1.1Nothing quivered _U%~iU%~iOX%~i)Z.BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  X%~iAim: a scorpion (52% to hit, chance to blind on hit: 51%)  You throw a dart. The dart hits the ogre. The ogre resists.  You completely miss the ogre. You tail-slap the ogre.X%~i ~ sThe ogre is moderately wounded.X%~i s   scorpionB   clockroach (blind, warded)30-----------===9.8 (0.9X%~iX%~i?E _The ogre hits you with a +0 giant spiked club!!^%~iW^%~i[Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (melded)  j - a +1 pair of boots (melded) Jewellery (go to first with "=) ^%~i\ d - a +6 ring of strength (worn) Talismans (go to first with %)  h - a quill talisman (worn)a%~ia%~ia%~i  jetgatling67 the Trooper  Draconian #+##  Health: 30/53 =============----------- ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 ......# .((.#####  SH: 4Dex: 9 ......+ ....sBO.#  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ===------  Time: 2659.8 (0.0) ################.#  a) +0 spear .................#a%~i$=  Nothing quivered .##............###  Quill ..#..#.#......## ..#...#....#...#  O   ogre (poisoned) #.##.###.###.###  s   scorpion ###### ### ####  B   clockroach (blind, warded) ...##.# Aim: a scorpion (52% to hit, chance to blind on hit: 51%)  You throw a dart. The dart hits the ogre. The ogre resists. _The ogre is lightly wounded.  You completely miss the ogre. You tail-slap the ogre.  The ogre is moderately wounded. _The ogre hits you with a +0 giant spiked club!!a%~i3a%~ica%~id%~ir  jetgatling67 the Trooper  Draconian #+##  Health: 30/53 =============----------- ...##  Magic: 6/6======================== .<..#d%~i>  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 ......# .((.#####  SH: 4Dex: 9 ......+ ....sBO.#d%~i  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ===------  Time: 2659.8 (0.0) ################.#d%~iH  a) +0 spear .................#  Nothing quivered .##............###d%~i'  Quill ..#..#.#......## ..#...#....#...#  O   ogre (poisoned) d%~i#.##.###.###.###  s   scorpion ###### ### ####  B   clockroach (blind, warded) ...##.# The ogre is moderately wounded. _The ogre hits you with a +0 giant spiked club!!  Read: 3 scrolls of fearPress: ? - help, Q - select action, ( or ) - cycled%~ikDir - look around, f - activateLook: a scorpion (chance to affect: 97%)d%~i:j sYou can't see that place.d%~iLI d%~i> =  d%~iO >   d%~i >   d%~i M  #d%~i 5##d%~iH ~#O _The ogre hits you with a +0 giant spiked club!!  Read: 3 scrolls of fear  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an ogre, wielding a +0 giant spiked club (moderately wounded, poisoned,  chance to affect: 97%)d%~i S O.d%~if O.  Look: an ogre, wielding a +0 giant spiked club (moderately wounded, poisoned,  chance to affect: 97%)d%~i! BO clockroach (blind, damage-immune at range, chance to affect: 97%)d%~i SsBscorpion (f%~iw   jetgatling67 the Trooper  Draconian #+##  Health: 30/53 =============----------- ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 ......# .((.#####  SH: 4Dex: 9 f%~i ......+ ....sBO.#  XL:  6 Next:  0% Place: Dungeon:4 ......##@#  Noise: ===------  Time: 2659.8 (0.0) ################.#  a) +0 spear .................#  Nothing quivered .##............###  Quill ..#..#.#......## ..#...#....#...#  O   ogre (poisoned) #.##.###.###.###  s   scorpion ###### ### ####  B   clockroach (blind, warded) ...##.# Dir - look around, f - activate%~i 2HLook: a scorpion (chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The scorpion looks frightened! The ogre looks frightened!  The clockroach looks frightened!f%~i 5s.f%~i OOfleeing, poisoned)s(fleeing)wandering, blind, warded)f%~iW 5---60.8 (1f%~i f%~i b  Look: a scorpion (chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The scorpion looks frightened! The ogre looks frightened!clockroach _The ogre cries, "Mercy!"h%~iT .  You puncture the ogre!  Your attack snaps the ogre out of its fear.  The ogre is severely wounded.h%~i h%~iTB B   clockroach (warded)1===-1.7 (0.9h%~iMh%~ib8 _The clockroach is no longer blind.h%~i+ OO  You hit the ogre.  The ogre is severely wounded.h%~iz, /-2.6h%~i2 h%~i4 8 _Cornered, the ogre turns to fight!i%~i] )You hit the ogre.(Bi%~i1B   clockroach (warded)i%~i =33-3.5 _You kill the ogre!i%~ii%~ik _Your Necromancy skill increases to level 3!l%~i@/  You hit the clockroach but do no damage.Your attack snaps the clockroach out of its fear.  The clockroach closely misses you.l%~i/H24.5 (1.0l%~i9X _The clockroach bites you but does no damage.m%~i m%~i   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.7  20%  +1   l - Spellcasting   0.0    -1          m%~iA  b - Axes   2.5     0   m * Necromancy   3.0  40%   0   c * Polearms   4.3  40%   0       d - Staves   2.5     0   n - Shapeshifting   0.0    -1   e - Unarmed Combat   2.0     0  m%~i      f - Throwing   0.0    -1               g - Short Blades   0.7     0       h - Long Blades   0.2     0          m%~iP ,     i - Dodging   0.0    -1       j - Shields   3.5     0       k - Stealth   0.4     0          m%~i                 m%~i v    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  m%~i; [!] training|cost|targetsq%~i9q%~i:Aq%~iH  jetgatling67 the Trooper  Draconian #+##  Health: 32/53 ==============---------- ...##  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 ......# .((.#####  SH: 4Dex: 9 ......+ .....(B.#  XL:  6 Next: 33% Place: Dungeon:4 ......##@#q%~iI"  Noise: =--------  Time: 2664.5 (0.0) ################.#  a) +0 spear .................#  Nothing quivered .##............###  Quill ..#..#.#......## ..#...#....#...#  B   clockroach (warded) #.##.###.###.### ###### ### #### ...##.# q%~iJ|_You kill the ogre! _Your Necromancy skill increases to level 3!You hit the clockroach but do no damage.Your attack snaps the clockroach out of its fear.  The clockroach closely misses you. _The clockroach bites you but does no damage.q%~iO3q%~iUq%~iWq%~i4  You hit the clockroach.  The clockroach is moderately wounded.q%~io5 ,5.4 (0.9q%~i]< q%~i;A W _The clockroach barely misses you.r%~i  You barely miss the clockroach.The clockroach is moderately wounded.6.3r%~izr%~i8 _You block the clockroach's attack.r%~i/  You barely miss the clockroach.The clockroach is moderately wounded.r%~i= '7.2r%~i r%~iX B _The clockroach bites you but does no damage.s%~im  You closely miss the clockroach.The clockroach is moderately wounded.s%~i+H38.2 (1.0s%~iHs%~iP _The clockroach misses you.s%~i]  You barely miss the clockroach.The clockroach is moderately wounded.9s%~iCs%~i3B _The clockroach bites you but does no damage.s%~i   You closely miss the clockroach. Your tail-slap misses the clockroach.The clockroach is moderately wounded.The clockroach bites you but does no damage.s%~ix &70s%~ik s%~i 8 _You block the clockroach's attack.s%~iP  You barely miss the clockroach.The clockroach is moderately wounded.s%~iU  The clockroach sprays sand from its hourglass at you.s%~i7s%~i%1s%~is%~i2 _You block the blast of sand.t%~ig<  You hit the clockroach.t%~i-h[4=2t%~iUmt%~iob _The clockroach is heavily wounded.u%~iy ) _The clockroach is heavily wounded.You hit the clockroach but do no damage.You tail-slap the clockroach.  The clockroach is almost dead.The clockroach is struck by your quills.  You kill the clockroach!u%~im Ru%~i͹ 5/55=443.1 (0.9u%~iԾ u%~i _You have harvested as much death for Grave Claw as you can hold at once.x%~i 3x%~i x%~i# x%~iA 6x%~i; ,x%~i x%~iW ,x%~i- x%~ip x%~i S7=x%~i^ x%~i ,x%~i x%~i' x%~i} x%~iN x%~i x%~i K8=x%~i x%~i\ x%~i x%~i x%~i j  A scorpion comes into view.x%~i s-........#.#......x%~ib .#....#.s   scorpion (wandering)x%~i -82.1 (9.0x%~im x%~i G-3.1 (10.0) x%~i_ _x%~i x%~iW z%~iK  Casting: Grave Claw (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z%~i8 z%~i % z%~i Your spells (cast)TypeFailure Level  a + Grave ClawNecromancy17% 2 z%~i -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit|%~i|%~i|%~i͐  jetgatling67 the Trooper  Draconian #+##  Health: 38/55 ================-------- ...##  Magic: 6/6======================== .<..#  AC: 6|%~iKgStr: 24 ..O..# ##  EV: 10Int: 12 ......# .s(.#####  SH: 4Dex: 9 ......+ .....().#  XL:  6 Next: 44% Place: Dungeon:4 ......##@#|%~i  Noise: ---------  Time: 2683.1 (0.0) ################.#  a) +0 spear .................#|%~iڑl  Nothing quivered .##............###  Quill ..#..#.#......## ..#...#....#...#|%~i  s   scorpion (wandering) #.##.###.###.### ###### ### #### ...##.#|%~iI} The clockroach is struck by your quills.  You kill the clockroach! |%~iv_You have harvested as much death for Grave Claw as you can hold at once. _A scorpion comes into view.|%~iCasting: Grave Claw (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|%~i|%~i#  jetgatling67 the Trooper  Draconian #+##  Health: 38/55 ================-------- ...##|%~i{  Magic: 6/6======================== .<..#  AC: 6Str: 24 ..O..# ##  EV: 10Int: 12 ......# .s(.#####  SH: 4Dex: 9 ......+ .....().#|%~iFI  XL:  6 Next: 44% Place: Dungeon:4 ......##@#  Noise: ---------  Time: 2683.1 (0.0) ################.#  a) +0 spear |%~i}.................#  Nothing quivered .##............###  Quill |%~i3..#..#.#......## ..#...#....#...#  s   scorpion (wandering) |%~i#.##.###.###.### ###### ### #### |%~il...##.# The clockroach is struck by your quills.  |%~iBYou kill the clockroach! _You have harvested as much death for Grave Claw as you can hold at once. _A scorpion comes into view.|%~i{Casting: Grave Claw (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|%~i|n|%~i%o|%~it|%~i&w _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}%~i*}%~i*}%~i(0}%~i2F _Unknown command.~%~i   ##+ #...## <  O~%~i##  .# ..s(.##### .+ ......(@.# .......# ##...###.# #################.# ......# #............### .#..#.#......## .#...#....#...# .##.###.###.### ~%~i####### ### #### ~%~ixM(s~%~iEs~%~i'14.1 (1 _~%~i<~%~iL$  Things that are here:~%~i _a +0 giant spiked club; a clockroach corpse; an ogre corpse%~i'  %~i(Casting: Grave Claw (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%~i$  jetgatling67 the Trooper  Draconian  Health: 38/55 ================-------- ##+## Magic: 4/6%~iv================-------- #...## AC: 6Str: 24 ..<..# EV: 10Int: 12 ...O..# .## SH: 4Dex: 9 .......# ..((.##### XL:  6 Next: 44% Place: Dungeon:4 .......+ ...s..(@.# Noise: ---------  Time: 2684.1 (0.0) .......# ##...###.# a) +0 spear #################.# Nothing quivered ..................# Quill ..##............### ...#..#.#......## s   scorpion #..#...#....#...# ##.##.###.###.### ####### ### #### _a +0 giant spiked club; a clockroach corpse; an ogre corpseCasting: Grave Claw [40%~iH]m(safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 17% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a scorpion%~i5 !  jetgatling67 the Trooper  Draconian  Health: 38/55 ================-------- ##+## Magic: 4/6================-------- #...## AC: 6Str: 24 ..<..# EV: 10%~i Int: 12 ...O..# .## SH: 4Dex: 9 .......# ..((.##### XL:  6 Next: 44% Place: Dungeon:4 .......+ ....s.(@.# Noise: ---------  Time: 2684.1 (0.0) .......# ##...###.# a) +0 spear #################.# Nothing quivered ..................# Quill ..##............### ...#..#.#......## s   scorpion #..#...#....#...# ##.##.###.###.### ####### ### #### _a +0 giant spiked club; a clockroach corpse; an ogre corpseCasting: Grave Claw (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 17% risk of failure) (3/3 uses available)  Press: ? - he%~iP Hlp, Dir - move targetAim: a scorpion%~iu 0<..# .##  ..((.#####  ...%~ia #  ##...###.# ### # ##     ### #### %~i 9=Contam: 11% 5.1 (1%~iė %~i &  Casting: Grave Claw (safe; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 17% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: a scorpion _You miscast Grave Claw. Nothing appears to happen.%~i<  Casting: Grave Claw (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%~iv  jetgatling67 the Trooper  Draconian  Health: 39/55 =================------- ##+## Magic: 2/6========---------------- #...## AC: 6Str: 24 ..<..# EV: 10Int: 12 Contam: 11% ...O..# .## SH: 4Dex: 9 .......# ..((.##### XL:  6 Next: 44% Place: Dungeon:4 .......+ ....s.(@.#%~i(x Noise: ---------  Time: 2685.1 (0.0) .......# ##...###.# a) +0 spear #################.# Nothing quivered ..................# Quill ..##............### ...#..#.#......## s   scorpion #..#...#....#...# ##.##.###.###.### ####### ### #### _You miscast Grave Claw. Nothing appears to happen.  Casting: Grave Claw (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 17% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a scorpion%~iL   jetgatling67 the Trooper  Draconian  Health: 39/55 =================------- ##+##  Magic: 2/6========---------------- #...##  AC: 6Str: 24 ..<..#%~iL  EV: 10Int: 12 Contam: 11% ...O..# .##  SH: 4Dex: 9 .......# ..((.#####  XL:  6 Next: 44% Place: Dungeon:4 .......+ ....*.(@.#  Noise: ---------  Time: 2685.1 (0.0) %~iIM.......# ##...###.#  a) +0 spear #################.#  Nothing quivered ..................#  Quill ..##............### ...#..#.#......##  s   scorpion %~iM#..#...#....#...# ##.##.###.###.### ####### ### #### %~iM!_You miscast Grave Claw. Nothing appears to happen.  Casting: Grave Claw (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%~iMAiming: Grave Claw (safe; 17% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a scorpion%~i KM(bound)Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Grave Claw (safe; 17% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: a scorpion  You unleash the spiteful dead! The jagged bones skewer the scorpion.  The scorpion is lightly wounded.%~ifms==6.1 (1%~idl%~in6 _The scorpion is pinned in place!%~i5  jetgatling67 the Trooper  Draconian  Health: 39/55 =================------- ##+## Magic: 2/6========---------------- #...## AC: 6Str: 24 ..<..# EV: 10Int: 12 Contam: 11% ...O..# .## SH: 4Dex: 9 .......# ..((.##### XL:  6 Next: 44% Place: Dungeon:4 .......+ ....s.(@.# Noise: ==-------  Time: 2686.1 (0.0) .......# ##...###.# a) +0 spear #################.# Nothing quivered ..................# Quill ..##............###%~iC P ...#..#.#......## s   scorpion (bound) #..#...#....#...# ##.##.###.###.### ####### ### ####Aim: a scorpion  You unleash the spiteful dead! The jagged bones skewer the scorpion.  The scorpion is lightly wounded. _The scorpion is pinned in place!  Reach: a) +0 spearPress: ? - help, Dir - move target%~i6F#@%~iw   jetgatling67 the Trooper  Draconian  Health: 39/55 =================------- ##+##  Magic: 2/6========---------------- #...##  AC: 6Str: 24 ..<..#  EV: 10Int: 12 Contam: 11% ...O..# .##  SH: 4Dex: 9 .......# ..((.#####  XL:  6 Next: 44% Place: Dungeon:4 .......+ ....s.(@.#  Noise: ==-------  Time: 2686.1 (0.0) .......# ##...###.#  a) +0 spear ############[40%~i Cm#####.#  Nothing quivered ..................#  Quill ..##............### ...#..#.#......##  s   scorpion (bound) #..#...#....#...# ##.##.###.###.### ####### ### #### You unleash the spiteful dead! The jagged bones skewer the scorpion.  The scorpion is lightly wounded. _The scorpion is pinned in place!  Reach: a) +0 spearPress: ? - help, Dir - move targetOkay, then. _%~i     ##+## #...## #..<..# #%~i < .O..# #.##. .##..((.##### .+.....s.@).# .####...###.# ########.# ..# .##.### .#..#.#......## .#..#...#....#...# .##.##.###.###.### # ### #### %~i %~io :--7.1 (1 _%~i %~i T  The scorpion is lightly wounded. _pinned in place!  Reach: a) +0 spear  Press: ? - help, Dir - move target _Okay, then. _You see here an atropa-tipped dart.%~iɄ  jetgatling67 the Trooper  Draconian  Health: 39/55 =================-------  ##+## Magic: 2/6========---------------- ##...## AC: 6Str: 24 #..<..# # EV: 10Int: 12 Contam: 11% ....O..# #.##. SH: 4Dex: 9 ........##..((.#####  XL:  6 Next: 44% Place: Dungeon:4 ........+.....s*@).#  Noise: ---------  Time: 2687.1 (0.0) ........####...###.#  a) +0 spear ##################.#  Nothing quivered ...................#  Quill ...##............### ....#..#.#......## [0;10;1%~iۅ'ms   scorpion (bound) .#..#...#....#...# .##.##.###.###.### ######## ### #### _Okay, then. _You see here an atropa-tipped dart.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a scorpion (lightly wounded, bound in place, 62% to hit and 53% to hit  with your tail-slap)%~iv  jetgatling67 the Trooper  Draconian  Health: 39/55 =================-------  ##+## Magic: 2/6========---------------- ##...## AC: 6Str: 24 #..<..# # EV: 10Int: 12 Contam: 11% ....O..# #.##. SH: 4Dex: 9 ........##..((.#####  XL:  6 Next: 44% Place: Dungeon:4 ........+......s@).#  Noise: ---------  Time: 2687.1 (0.0) ........####...###.#  a) +0 spear ##################.#  Nothing quivered ...................#  Quill ...##............### ....#..#.#......##%~iU: s   scorpion (bound) .#..#...#....#...# .##.##.###.###.### ######## ### #### _You see here an atropa-tipped dart.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a scorpion (lightly wounded, bound in place, 62% to hit and 53% to hit  with your tail-slap)  You reach to attack! You hit the scorpion.%~i  ##+##<..# #  #.##. #..((.##### %~i......s@).# ###...###.# #######.#        ### #### %~iJ3408.1 (1%~i%%~iReach: a) +0 spear  Press: ? - help, Dir - move target  %~iAim: a scorpion (lightly wounded, bound in place, 62% to hit and 53% to hit  with your tail-slap)  You reach to attack! You hit the scorpion. _The scorpion is moderately wounded.%~ii>  You barely miss the scorpion. You tail-slap the scorpion.  The scorpion is moderately wounded.37-=9.0 (0.9%~in%~ip. _The scorpion stings you.%~iJ  You hit the scorpion.  You tail-slap the scorpion, but do no damage.The scorpion is heavily wounded.%~i g4---9%~i %~i] . _The scorpion stings you.%~iO  You closely miss the scorpion. Your tail-slap misses the scorpion.The scorpion is heavily wounded.%~i;-90.9 (1.0%~i%~i?A _The scorpion stings you but does no damage.%~ii   You closely miss the scorpion.The scorpion is heavily wounded.5=-9% 1.8 (0.9%~in %~iTq U _The scorpion barely misses you.%~i  You puncture the scorpion!  The scorpion is almost dead.%~io3-72.7%~i%~i. _The scorpion stings you.%~i Q  You hit the scorpion.  The scorpion is almost dead.%~iR A63.6%~iY %~i\ V _The scorpion closely misses you.%~i`   You hit the scorpion but do no damage.The scorpion is almost dead.%~iZ h3====44.5%~i%~iy6 _You block the scorpion's attack.%~i   You hit the scorpion but do no damage.The scorpion is almost dead.-25.4%~i)%~if. _The scorpion stings you.%~in  You hit the scorpion but do no damage.The scorpion is almost dead.The scorpion barely misses you.%~ioA16.3%~iu%~izwA _The scorpion stings you but does no damage.%~iP   You barely miss the scorpion.The scorpion is almost dead.The scorpion barely misses you.7.1 (0.8%~i[ %~i K _Your magical contamination has completely faded away.%~i  You closely miss the scorpion.The scorpion is almost dead.%~iK====8.0 (0.9%~i%~i5A _The scorpion stings you but does no damage.%~iei  You hit the scorpion but do no damage.The scorpion is almost dead.The scorpion is struck by your quills.%~i&jH49.0 (1.0%~in%~iKqA _The scorpion stings you but does no damage.%~i 8  You hit the scorpion but do no damage.The scorpion is almost dead.%~i8 `1-9 (0.9%~i > %~i@ . _The scorpion stings you.%~iD  You barely miss the scorpion.The scorpion is almost dead.%~iE )700.8%~iJ %~iM N _The scorpion misses you.%~i =The scorpion is almost dead. _The scorpion misses you.  You hit the scorpion but do no damage. Your tail-slap misses the scorpion.The scorpion is almost dead.  The scorpion stings you.  You are poisoned.%~i>28=====--1.6 (0.8Pois Quill %~iD%~iF/ _The scorpion poisons you!%~i  You barely miss the scorpion.The scorpion is almost dead.You feel very sick.%~i6--2.6 (1.0Pois %~i%~iV _The scorpion closely misses you.%~i Ufeel very sick.The scorpion closely misses you.hit the scorpion but do no damage.You feel sick. The scorpion stings you.  You are more poisoned.%~iU22======---3.5 (0.9Pois %~iAV%~i\%~i^/ _The scorpion poisons you!%~iwJ .  You hit the scorpion.%~ii You kill the scorpion!%~i 19---4====684.4%~i%~iS _You feel very sick.%~iAQs   ##+##  #...##  ..<..# #  O..# #.##. %~iR ##..((.#####  +.(@.#  ####...###.#  #######.#  .#  ##.###  #..#.#......##  #..#...#....#...#  ##.##.###.###.###   ### ####  %~iZ%~i[a7---5.4 (1.0%~izk%~ioi _You feel very sick.Things that are here:%~iqr _a +0 giant spiked club; a clockroach corpse; an ogre corpse%~ip   #+##  ...##  .%~iPq<..# #  O..# #.##.  ##..((.#####  +.()@#  ####...###.#  #######.#  ..#  .##.###  #..#.#......##  ..#...#....#...#  #.##.###.###.###   ### ####  %~iPx%~ix45--%~iAy&-6%~i~%~i$ _You feel sick.%~i> q #+## ...## .<..# ..O..# #.##.....##..((.#####+.......().####...### ################. ................##.##%~iD .#..#.# ...##.#  %~i %~i\ 43--%~i{ 7%~iF %~i $ _You feel sick.%~inD #+## ...## .<..# ..O..# #.##.....##..((.#####+.......().####...###. ############# ................##......##.#..#.#......## ..## ....#### .#  %~i%~i1--====8Pois %~il%~i$ _You feel sick.%~i #+## ...## .<..# ..O..# #.##.....##..((.#####+.......().####...###. ################. ................####%~i-T.#..#.### .#....#....# .......# .#  %~i!%~i/"?-9%~i*: _You feel sick.%~iM #+## ..# <..# # O..# #.##. ##..((.####+.......(). ......####...###. ################....##......####.#......# ..#...#....#...# . #%~iV%~i@010%~i%~ir$ _You feel sick.%~i%~i^%~i%~iB%~ib9/55 =--%~iy _You feel sick. _You start resting. You feel sick. x3%~iT8=%~i+2.4 (2%~iu63.4 (3%~iv%~i[ _You are no longer poisoned.%~i%~i_%~i~%~i{%~iO|5====%~i%~i,%~i%~i/79%~i%~i%~i%~i%~i:%~iϽ<====%~iɾ%~i%~irc10/55=%~iy%~i%~i%~i%~i%~i%~i%~i,%~iR%~i%~iS1=%~i#%~in _You start resting.Magic restored.%~i%~i023.4 (10.0)%~iDc6====4.4 (11 _%~il%~i%~i%~i%~iU%~iޣ%~il2=%~i,%~i]%~i,%~i<====%~iU%~i%~i6i3=%~i˰%~i%~iԱ%~i<%~ig%~i%~i%~i%~i%~i%~iI4=%~i%~i%~iB%~i%~i%~ix%~i,%~ii5=%~i%~i-%~iZ%~i%~i{%~i%~i%~if%~i%~iC%~i%~iK76%~i%~i,%~i%~iB%~i%~itI7=%~i,%~i%~i%~i%~i'%~in%~i%~i%~i%~iu%~i%~iKS8=%~i %~i,%~ip%~ii%~i%~i%~i%~iI9=%~i%~iD%~i{%~i;%~i~,%~i5%~i%~i%~i%~i%~i"T20=%~i%~i%~i%~i%~i%~i%~i%~i%~iI1=%~i%~ii,%~i7%~i}%~i%~i{%~i%~iS2=%~i%~i,%~iw%~i,%~i@%~ik%~i%~iS%~i%~i T23=%~i%~iv %~i %~is %~i %~i %~iX%~i%~i.K4=%~i%~ip%~i%~i|%~i%~iM%~i%~ik%~i%~iN%~i%~i=95%~i%~i#%~i(%~i(S6=%~i)%~i,B%~i.,%~i>0%~iy1,%~i1%~i3a7=%~i3%~i!6,%~i!7%~i8%~i8%~i9%~i{;%~i;S8=%~i4@X%~iA,%~iA%~iC,%~i}D%~iF%~i]FD9=%~i{G%~itI,%~iAJ%~iL,%~iL%~i2Nj30=%~iO%~iP%~iP%~iQ%~iS,%~iBT%~iFXB%~ixX%~iXK1=%~iY%~i[%~iJ[%~i%\%~i3^,%~i^%~ia{2%~ib%~ib%~id,%~icd%~i%f%~iRfS3=%~ig%~iih%~ih%~ii%~i on%~ido%~ip94%~i%q(=%~iq%~i}s%~is%~it%~iv%~iBv%~iv%~ix%~ixS5=%~iy%~i{%~i{%~iw|%~i_~,%~i%~i%~i%~i%~i%~iIK6=%~i%~is%~i%~i%~i%~i%~iw%~iu%~iS7=%~i@%~ih%~iƋ%~i%~i%~i:%~i%~i%~i!%~i%~iK8=%~i%~i%~iK%~iv%~i9%~iӘ,%~i%~ii9=%~iT%~iG%~ik%~iѝ%~i ,%~iF%~i,%~iW%~iA%~i~X40=%~i%~i,%~iY%~ih%~i%~iå%~iצ;1%~i?%~i,%~ix%~i#%~i<%~i%~i%~iĪK2=%~i%~iެ%~i %~iiX%~i%~i"%~iw%~i*%~iLU3=%~i%~i,%~i%~i%~i%~i%~i%~i54=%~i-%~iͷ%~i˸%~i%~i%~i-%~i]%~i%~i%~i%~iν%~iſ%~iU5=%~i%~i%~i%~i%~i%~i%~i%~i%~i_K6=%~i%~il%~i%~i%~i%~i`%~i%~i+%~ih%~i:%~i%~iU7=%~i%~i%~it%~i%~i)%~i_%~iN%~i%~i%8%~i%~iX,%~i@%~i%~i$%~i%~i<%~if%~i%~i%~iK9=%~i%~i?,%~i%~i,%~i{%~iJ%~iyV50=%~iN%~i,%~i]%~i,%~ik%~i%~i~a1=%~in%~i]%~i%~i?%~i,%~i,%~iM%~i7%~ik2=%~i%~iE%~i%~i%~i,%~i%~iv%~iK3=%~i%~i ,%~i%~i5%~i`%~i %~i,%~i~ %~i 4=%~i %~iq %~i* %~i%~i%~i%~ik _You start resting.HP restored.%~i%~i2873.4 (149.0)%~ia5=4.4 (150 _%~i %~i!%~ig|M #+## ..# <..# # O..# #.##. ##..((.####+.......(). ......####... ################%~i,..........##............### ..#..#.#......## ..# #%~i!%~i"05.0)%~i&%~i(%~i]M #+## ..# <..# # O..# #.##. %~i##..((.####+.......() ......####...###. ################..... .##............### .#%~i ` ..#.#%~i;6%~iZ%~i%~i    #+## #...## .<..# # .O..# #.##. .##..((.##### .+.(@.# .####...###.# ########.# %~i ...# .##.### .#..#.#......## #..#...#....#...# #.##.###.###.### # ### #### %~i ;7%~i %~it $  Things that are here:%~i _a +0 giant spiked club; a clockroach corpse; an ogre corpse%~i    ##+## #...## #..<..# # .O..# #.##. .##..((.##### %~i-.+.@).# .####...###.# ########.# ..# .##.### .#..#.#......## .#..#...#....#...# %~i.##.##.###.###.### # ### #### %~i^=8 _%~i%~i%~i`9.4 (2Throw: dart (atropa)%~io _i - an atropa-tipped dart%~i  .. ##.  ##+###..  ##...## #..  #..<..# #.. #....O..# #.##.. .##..((.##### .'%~i; .).# .####...###.# ########.# .# .##.### .#..#.#......## #.#..#...#....#...# .##.##.###.###.###%~i]  # ### #### %~iJ %~iz +80.4 (1%~i %~i %~i   ..#  ##.#  ##+## #...  ##...## #..#  #..<..# # #..#  #....O..# #.##..# #.##..((.##### +.'.).# #.####...###.# ########.# .# #....##.### #.....#..#.#......## #.#..#...#....#...# #..##.##.###.###.### # ### #### %~i %~ix %1%~i %~i %~ij  ..#  ##.#  ##+## #...  ##...## #..#  #..<..# # #..#  #....O..# #.##..#%~i| #.##..((.##### .+.'.).# #.####...###.# ########.# .# #....##%~i g.###  #.....#..#.#......## %~i!A ##.#..#...#....#...# %~i5J #..##.##.###.###.###  %~i_z# ### #### %~i%~iN%2%~ir%~i*%~iM ## # ..#. ##.#. ##+## .#...##  #..<..# #  #....O..# #.##..# ##..##..(@.##### .+'........)..........####...###.# %~i<#####################.#  Quill %~i%~i%3%~i%~if%~il4.4 (22 darts (atropa)%~i%~iYd _i - 2 atropa-tipped darts (gained 1)%~i| "  ## #  ..#.#  ##.#.  ##+## #...  ##...## #..#  #..<..# # #..#  #....O..# #.##..# #.##..@..##### .+%~i} .'.).# .##.####...###.# .#############.# .# #....##.###  #.....#..#.#......##  ##.#..#...#....#...#  #..##.##.###.###.### %~i %~iDž *5.4 (1%~i %~i %~iH *6.4 (2%~i %~iʙ ) _g - a poisoned dart%~i%~i]Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - a poisoned dart  i - 2 atropa-tipped darts (quivered) Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (melded)  j - a +1 pair of boots (melded) Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)  h - a quill talisman (worn)%~i%~i(%~i  jetgatling67 the Trooper## #  Draconian..#.#  Health: 55/55 ========================##.#.  Magic: 6/6========================##+###...  AC: 6Str: 24##...## #..#  EV: 10Int: 12#..<..# # #..#  SH: 4Dex: 9#....O..# #.##..#  XL:  6 Next: 68% Place: Dungeon:4 ###.........##..@..#####  Noise: ---------  Time: 2886.4 (0.0) ..+......[3%~iY$7m...'........).#  a) +0 spear .##.........####...###.#  Throw: 2 darts (atropa) .#####################.#  Quill .......................# ###....##............###  #.....#..#.#......##  ##.#..#...#....#...#  #..##.##.###.###.###   _HP restored.  Things that are here: _a +0 giant spiked club; a clockroach corpse; an ogre corpse _i - an atropa-tipped dart _i - 2 atropa-tipped darts (gained 1) _g - a poisoned dart%~i %~i%~i%~i%~iW%~iT  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.9  20%  +1   l - Spellcasting   0.0    -1  %~i         b - Axes   2.7     0   m * Necromancy   3.3  40%   0   c * Polearms   4.6  40%   0      %~io d - Staves   2.7     0   n - Shapeshifting   0.0    -1   e - Unarmed Combat   2.0     0  %~i:"     f - Throwing   0.0    -1  %~iY        %~i|$     g - Short Blades   0.7     0  %~i     h - Long Blades   0.2     0      %~iٮ        %~i$ i - Dodging   0.0    -1      %~i= j - Shields   3.5     0       k - Stealth   0.4     0  %~ic        %~i}a    %~i        %~il    %~il    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help%~i [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  %~i<[!] training|cost|targets%~ih %~i %~i'   jetgatling67 the Trooper## #  Draconian..#.#  Health: 55/55 ========================##.#.  Magic: 6/6========================##+##%~if #...  AC: 6Str: 24##...## #..#  EV: 10Int: 12#..<..# # #..#%~i   SH: 4Dex: 9#....O..# #.##..#%~i p  XL:  6 Next: 68% Place: Dungeon:4 ###.........##..@..#####  Noise: ---------  Time: 2886.4 (0.0) ..+.........'........).#  a) +0 spear .##.........####...###.#  Throw: 2 darts (atropa) %~iU .#####################.#  Quill .......................# ###....##............###  #.....#..#.#......##  ##.#..#...#....#...#  #..##.##.###.###.###   _HP restored.  Things that are here: _a +0 giant spiked club; a clockroach corpse; an ogre corpse _i - an atropa-tipped dart _i - 2 atropa-tipped darts (gained 1) _g - a poisoned dart%~i7 3%~i %~i^ %~ix %~i Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()%~i Vf - 2 boomerangs  g - a poisoned dart  i - 2 atropa-tipped darts (quivered) Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (melded) %~i " j - a +1 pair of boots (melded) Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %) %~iQ F h - a quill talisman (worn)%~iE2 h - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0.0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 1.8 XLs. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {talisman} (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%~i %~i   jetgatling67 the Trooper## #  Draconian..#.#  Health: 55/55 ========================##.#.  Magic: 6/6========================##+###...  AC: 6Str: 24##...## #..#  EV: 10Int: 12#..<..# # #..#  SH: 4Dex: 9#....O..# #.##..#%~i   XL:  6 Next: 68% Place: Dungeon:4 ###.........##..@..#####  Noise: ---------  Time: 2886.4 (0.0) ..+.........'........).#  a) +0 spear .##.........####...###.#  Throw: 2 darts (atropa) .#####################.#  Quill .......................# ###....##............###  #.....#..#.#......##  ##.#..#...#....#...# %~i&  #..##.##.###.###.###   _HP restored.  Things that are here: _a +0 giant spiked club; a clockroach corpse; an ogre corpse _i - an atropa-tipped dart %~i _i - 2 atropa-tipped darts (gained 1) _g - a poisoned dart%~i %~i: *7.4 (1%~iC %~i %~i @8.4 (2%~i %~i7 *9.4 (3%~i, %~i  %~iT +90.4 (4%~i %~ig  9 _You begin untransforming. You continue untransforming. x3  Your quills recede back into your body.%~iB %~i> 51.4 (5%~iJ %~i ! X _Your +0 pair of gloves and +1 pair of boots unmeld from your body.%~i I%~i %~i %~i B%~i %~i %~i %~i( %~iұ %~i %~i/ %~iI %~iӵ %~i %~iͶ %~i %~iQ %~ig ,%~i $  Things that are here:%~iq ## # ..#.#  ##.#.  ##+###...  #...## #..#  ..<..# # #..#  ...O..# #.##..#  %~i .......##.....#####  .......'........@.#  6.....####...###.#  %~i #################.#  ..................#  ##%~i ###  ...#..#.##  %~i* D#..#...#....#...#  %~iJ ##.##.###.###.###  ####### ### ####  %~i %~i{ %~i ~ _a +0 giant spiked club; an ogre skeleton%~icr%~ir%~its%~i2v%~i$x%~i+|P _%~ir}%~i ~%~i,%~io,%~i%~i%~i%~i'%~i%~i;%~idž%~iL%~i%~i%~i,%~i%~iĎ%~iB%~ij%~iA,%~i%~i"%~ij%~i%~i%~i%~i%~i%~i%~i,%~i%~ihL _You now have 82 gold pieces (gained 7).%~iD%~i%~i)%~i%~i%~i,%~i_X%~iȭ%~i%~i%~i%~iҰ%~i%~i%~i%~i%~i_X%~i%~i4%~i%~iS%~i,%~i%~i%~i%~i%~i%~i%~il%~i%~i %~i%~i%~i%~i %~i%~i%~i%~ik%~ij%~i%~i%~iq%~iz%~iC%~i~%~i%~i%~i%~i%~i0%~i%~i%~iE%~ik%~i%~iY%~i%~i%~i%~i%~ir,%~i%~i%~i%~iA%~iO%~i,%~i%~i;%~in%~i%~i%~i%~i%~i;%~i%~i%~i-%~i\%~i%~i:%~iO%~i%~i%~iF%~i0%~id%~i%~i%~i%~i %~i%~i,%~ii%~i%~i%~i%~i%~i%~i%~i%~iu%~i%~i%~i%~i%~i%%~i{%~i@%~i%~i"%~it%~i%~i,%~iN%~i;%~i,%~i%~i%~i%~i*%~i}%~i %~i %~i/ %~i %~i %~i %~i* %~i %~i%~i%~i %~i%~i %~iU%~i%~i?%~iY%~ix%~i%~i\%~i\%~it%~i%~i1%~i %~i %~iR%~i%~iA %~iT!%~i!%~i!%~i#%~ic$%~i$%~i$%~i&%~i'%~ie'%~i'%~i(%~i*%~i\*%~i+%~i,%~i/-%~i\-%~i-%~i/%~iI0%~i0%~i1%~i2%~i3%~i3%~ij4%~i5%~i 7%~iC7%~i7%~i`9%~i:,%~i;%~i<%~i=%~i=%~iC>%~i^?%~ij@%~i@%~i@%~iB%~iC%~iC%~iC%~iE%~i*G%~i_G%~iG%~i3I%~iJ%~i;J%~iJ%~ipL%~iM,%~iN%~iO%~i{Q%~iQ%~iR%~i%T%~iU,%~i1V%~i#X%~iY%~i;Y%~iY%~i7[%~i\%~i\%~i]%~i,_%~i`,%~ia%~i'c%~id%~id%~i|e%~ig%~ih,%~iti%~ik%~iBl,%~iHm%~in%~itR #....# ##.## ###.### #.#  #...# #.#  ###.# ##+## #.# ##...# %~i:u;#.## #..<.. #..## #....O. ##########...####....... >...)..@........+.......971.4 (75.0) %~iu.#########...#.##....... #..##.######### #.###.......... #.# ####....##. #.# #.....#. #.### ##.#..#. #...# #..##.## ###.# ########%~ii{%~i{,2.4 (76%~i0%~iF; _Found a stone staircase leading down.%~i #....# ##. ###.### #.# #...# #.# ###.# ##+ #.# ##... #.## #..< #..## #....O.#...####.>...).@...+.#...#.##%~i #..##. #.### #.# ####....## #.# #.....# #.### ##.#..# #...# #..##. ###.# %~i%~i13.4 (1.0)%~iC%~i%~iQC ` #....# ##. ###.### #. #...# #. ###.# ##+%~iC  #.# ## #.## #..< #..## #.....#...####.>...).+.%~iC #...#.## #..##. #.###%~iC  #.# ####.... #.# #..... #.### ##.#..%~iC  #...# #..##. ###.# %~iK %~i;L &4%~iP %~iCR %~i  #....# ## ###.### # #...# # ###.# ## #.# ## #.## #.. #..## #.#...####.>....+.#...#.##.%~i8  #..##. #.### #.# ####.... #.# # #.### ##.# #...# #..## ###.# %~ik %~i &5%~i %~i N _You see here a +0 spear.%~i 3%~iӏ %~i< %~im %~iF : _%~i %~i3 v  You encounter an orc wizard and an orc.%~i / #....#  ###.###  #...#  ###.#  #.# #%~iN . #.## #..o #..## #%~if Zo....##...####%~i{ ..>.@.)..+..%~i %##...#.##%~i ~.... #..##.#### #.###%~i ? #.# #### #.# #o   orc wizard (asleep) #.### #o   orc (asleep) #...# #..%~i 9 ###.# %~iR \.o6%~i F.o%~i oThe orc wizard shouts! The orc shouts!%~i ooo 2 orcs (1 wandering)%~iq 5===7.4 (2%~i% %~i@ p _You encounter an orc. It is wielding a +0 flail.%~i%~i/An orc wizard. An orc who has gained proficiency in the occult arts, using them for martial purposes. Max HP: ~15Will: +AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 55% to hit with your +0 spear and 43% to hit with your tail-slap.It has about 61% to hit you. AttackMax Damage %~iyHit: +0 dagger 5 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Magic Dart(3d4) (7) b - Throw Flame(3d5) (7)  c - Confuse(49%) (7) d - Invisibility To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)%~iTc%~il#....#jetgatling67 the Trooper###.###Draconian#...#Health: 55/55 ========================###.#Magic: 6/6========================#.## AC: 9Str: 24.#.## # EV: 10%~ijmInt: 12..o#..## #. SH: 4Dex: 9...o.##########...####.. XL:  6 Next: 68% Place: Dungeon:4%~imX.o...>.@.)...........+.. Noise: ===------  Time: 2977.4 (2.0)%~im{......#########...#.##.. a) +0 spear.....#..##.#### Throw: 2 darts (atropa)#####.###.....#.# ####..%~im#.# #.. o   orc wizard%~im#.### ##. oo 2 orcs (1 wandering)#...# #..%~int###.# ### _You now have 82 gold pieces (gained 7). %~iyn_Found a stone staircase leading down. _You see here a +0 spear.  You encounter an orc wizard and an orc.The orc wizard shouts! The orc shouts! _You encounter an orc. It is wielding a +0 flail.%~in%~iEv%~iv%~i\|%~in~%~i$ #....# ####.### #...# ###.# ##.# #. #.## #...o #..## #....o.#...####..o...>..@).+.......#...#.##...... #..##.#%~iO% #### #.###.#.# ####.#.# #.#.### ##.# o   orc#...# #..####.# #%~i' H.o%~i' ?.o%~iA( 1o%~i- .o 2 orcs (1 wandering)%~iU. 5---8.4 (1%~i3 %~iN5 %~i4#....# ####.### ##...# ####.# ##.# ##.. #.## #..o. #..## #.....o#...####.%~iX..o..>...@.+.......#...#.##...... #..##.##### #.###.#.# ####.#.# #.#.### ##.#. o   orc#...# #..####.# #%~i%~iq ****The orc wizard casts a spell at you.%~iLJ.o%~i,S@>...%~iS49---==-9%~iZ%~i-\* _The puff of flame hits you.%~i\^N _You see here a +0 spear.%~i6c#....# ##.###.### #.#...# #.###.# ##+#.# ##.. #.## #..<.o. #..## #.....o#...####....o.>...)%~i d+.......#...#.##...... #..##.##### #.###.#.# ####....##.# #.#.### ##.#.#...# #..##.###.# #%~ieG.o%~i-m%~im7--80 _%~is%~iu%~i= #....# ##.####.### #.##...# #.####.# ##+##.# ##.. #.## #..<..o. %~iT> #..## #....O.....#...####....o.o...).+.......#...#.##...... #..##.##### %~ix> #.###.#.# ####....##.# #.....#%~i> #.### ##.#..##...# #..##.####.# #%~i@ 0o%~i~A G>o%~iH .o   orc%~ilI 850---%~iI (--1%~iP %~itR %~ik#....# ##.####.### #.# #...# #.# ###.# ##+##.# ##...#. %~i#.## #..<..o. #..## #....O......#...####.....o>o..).+.......#...#.##...... #..##.##### #.###.#.# ####....##.%~i9#.# #.....#.#.### ##.#..#.#...# #..##.#%~i\E###.# #%~i0o%~iw9.o%~i.o   orc2%~i=#....###.## jetgatling67 the Trooper###.####.# Draconian#...##.# Health: 50/55 =====================---###.###+## Magic: 6/6========================#.###...# AC: 9%~iStr: 24.#.## #..<.. EV: 10Int: 12.o.#..## #....O. SH: 4Dex: 9%~i.....##########...####....... XL:  6 Next: 68% Place: Dungeon:4%~i.....o.o****@........+....... Noise: ---------  Time: 2982.4 (0.0)......#########...#.##....... a) +0 spear%~i2.....#..##.######### Throw: 2 darts (atropa)#####.###..........%~i\#.# ####....##.#.# #.....#. o   orc wizard%~i5#.### ##.#..#. o   orc#...# #..##.#####.# ######## _You see here a +0 spear.  Throw: 2 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (43% to hit,  chance to blind on hit: 75%)%~i o.).. You can't see that place.%~i-  %~iwT0  %~i{0  %~ics o****# %~iKK*[47m.#%~ib.o.)....  You can't see that place.  [the floor.]%~iA..%~i .o*o****Aim: an orc, wielding a +0 mace (52% to hit, chance to blind on hit: 100%)%~i#....###.## jetgatling67 the Trooper###.####.# Draconian#...##.# Health: 50/55 =====================---###.#%~i[s##+## Magic: 6/6========================#.###...# AC: 9Str: 24.#.## #..<.. EV: 10Int: 12.o.#..## #....O. SH: 4%~i)Dex: 9.....##########...####....... XL:  6 Next: 68% Place: Dungeon:4%~i.....(((((((@........+....... Noise: ---------  Time: 2982.4 (0.0)%~is......#########...#.##....... a) +0 spear.....#..##.######### Throw: 2 darts (atropa)%~ipP#####.###..........#.# ####....##.#.# #.....#. o   orc wizard#.### ##.#..#. o   orc#...# #..##.#####.# ########%~i(Throw: 2 darts (atropa)%~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%~iAim: an orc, wielding a +0 mace (52% to hit, chance to blind on hit: 100%)  You throw a dart.  The dart completely misses the orc wizard.%~i >oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 mace (52% to hit, chance to blind on hit: 100%)  You throw a dart.  The dart completely misses the orc wizard.%~i;6losely misses the orc.%~ic<.o%~i!2)..%~i"U3.4 (1dart (atropa) %~i#_%~i)%~i+%~i #....###.## jetgatling67 the Trooper###.####.# Draconian#...#%~iv #.# Health: 50/55 =====================---###.###+## Magic: 6/6========================#.###...# AC: 9Str: 24.#.## #..<.. EV: 10Int: 12.o.#..## #....O. SH: 4%~i ,Dex: 9%~iֺ .....##########...####....... XL:  6 Next: 68% Place: Dungeon:4.....>o*o***@........+....... Noise: ---------  Time: 2983.4 (0.0)%~iL ......#########...#.##....... a) +0 spear.....#..##.######### Throw: dart (atropa)#####.###..........#.# ####....##.#.# #.....#. o   orc wizard%~it .#.### ##.#..#. o   orc#...# #..##.#####.# ########%~iջ The dart completely misses the orc wizard. _The dart closely misses the orc.Throw: dart (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (52% to hit, chance to blind on hit: 100%)%~i e o.%~iXyo*Aim: an orc, wielding a +0 mace (52% to hit, chance to blind on hit: 100%)%~idk#....###.## jetgatling67 the Trooper###.####.# Draconian#...##.# Health: 50/55 =====================---###.###+## Magic: 6/6========================#.###...# AC: 9Str: 24.#.## #..<.. EV: 10Int: 12.o.#..## #....O. SH: 4Dex: 9.....##########...####....... XL:  6 Next: 68% Place: Dungeon:4.....>o(((((@........+....... Noise: ---------  Time: 2983.4 (0.0)......#########...#.##....... a) +0 spear.....%~i#..##.######### Throw: dart (atropa)#####.###..........#.# ####....##.#.# #.....#. o   orc wizard#.### ##.#..#. o   orc (confused, blind)#...# #..##.#####.# ########Throw: dart (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (52% to hit, chance to blind on hit: 100%)  You throw a dart. The dart closely misses the orc wizard.The dart hits the orc.%~i$To(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 mace (52% to hit, chance to blind on hit: 100%)  You throw a dart. The dart closely misses the orc wizard.  The dart hits the orc.orc appears confused.%~i0 .o)..The orc seems less confused.%~i5~ ***The orc wizard casts a spell at you.%~i)..=4.4 (1Nothing quivered%~iG%~iA _The magic dart hits you but does no damage.%~i  Casting: Grave Claw (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%~i! #....# ##.## jetgatling67 the Trooper ###.### #.#  Draconian %~i#...# #.#  Health: 50/55 =====================--- ###.# ##+## Magic: 4/6================-------- #.# ##...# AC: 9Str: 24  . #.## #..<.. EV: 10Int: 12  .o. #..## #....O. SH: 4%~iDex: 9  .....##########...####....... XL:  6 Next: 68% Place: Dungeon:4 %~i .....o(.o)..@........+....... Noise: =--------  Time: 2984.4 (0.0)  ......#########...#.##....... a) +0 spear %~iM ..... #..##.######### Nothing quivered  #### #.###.......... #.# ####....##. #.# #.....#. o   orc wizard%~iٗ #.### ##.#..#. o   orc (blind) #...# #..##.## ###.# ######## _The magic dart hits you but does no damage.  Casting: Grave Claw (safe; 16% risk of failure)  %~i iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 16% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe%~iF ^ o)*%~il -*.%~iFi o)Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe%~iZT#....###.## jetgatling67 the Trooper###.####.# Draconian#...##.# Health: 50/55 =====================---###.###+## Magic: 4/6================--------#.###...# AC: 9Str: 24.#.## #..<.. EV: 10Int: 12.o.#..## #....O. SH: 4Dex: 9.....##########...####....... XL:  6 Next: 68% Place: Dungeon:4%~ih[G.....o(.*)..@........+....... Noise: =--------  Time: 2984.4 (0.0)......#########...#.##....... a) +0 spear.....#..##.######### Nothing quivered#####.###..........#.# ####....##.#.# #.....#. o   orc wizard#.### ##.#..#. o   orc (blind)#...# #..##.#####.# ######## _The magic dart hits you but does no damage.  Casting: Grave Claw (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 16% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe%~ib   (bound)You unleash the spiteful dead! The jagged bones skewer the orc wizard!  The orc wizard is heavily wounded.%~i|0>%~iRoo%~i/S1==%~i[5.4 (1%~i%~i8 _The orc wizard is pinned in place!%~iz #....# ##. ###.### #.# #...# #.# ###.# ##+ #.# ##... . #.## #..< .o. #..## #....O ....o#...#### .....>(.o).+ ......#...#.##%~iW ..... #..##. #### #.### #.# ####....## #.# #.....# #.### ##.#..# o   orc (blind) #...# #..##. ###.# %~iQ.o%~i @.o%~i<%~i=/--6%~iX%~i%~iRZ #....# ##.# jetgatling67 the Trooper ###.### #.# Draconian #...# #.# Health: 51/55 ======================-- ###.# ##+# Magic: 4/6================-------- #.# ##... AC: 9Str: 24 . #.## #..<. EV: 10%~iInt: 12 .o. #..## #....O SH: 4Dex: 9 .....##########...####...... XL:  6 Next: 68% Place: Dungeon:4 .....o(..o*@.........+...... Noise: ---------  Time: 2986.4 (0.0) %~i......#########...#.##...... a) +0 spear ..... #..##.######## Nothing quivered #### #.###.........%~i #.# ####....## #.# #.....# o   orc wizard #.### ##.#..# o   orc (blind) #...# #..##.# ###.# #######The orc wizard is heavily wounded. _The orc wizard is pinned in place!  %~iReach: a) +0 spearPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily%~iTwounded, 55% to hit and 43% to hit with your tail-slap)%~ir o.#%~iS7##%~i$ A@#%~in 7*@%~i o*Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 55% to hit and 43% to hit with your tail-slap)%~ie #....# ##.# jetgatling67 the Trooper ###.### #.# Draconian #...# #.# Health: 51/55 ======================-- ###.# ##+# Magic: 4/6================-------- #.# ##... AC: 9Str: 24 %~i&g . #.## #..<. EV: 10Int: 12 .o. #..## #....O SH: 4Dex: 9 .....##########...####...... XL:  6 Next: 68% Place: Dungeon:4 .....>o..o.@.........+...... Noise: ---------  Time: 2986.4 (0.0) ......#########...#.##...... a) +0 spear ..... #..##.######## Nothing quivered #### #.###......... #.# ####....## #.# #.....# o   orc wizard #.### ##.#..# o   orc (blind) #...# #..##.# ###.# ####### _The orc wizard is pinned in place!  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily%~igwounded, 55% to hit and 43% to hit with your tail-slap)  You reach to attack! You hit the orc wizard.%~itq<     #...#  ###.#  #.#  . #.## #..< .o. #..##  .....##########...# .....>o..o.@....... ......#########...# ..... #..## ####  #.#  #.#   #.###  #...#  %~is[###.# 7.3 (0.9%~iy%~i&|  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily%~i|wounded, 55% to hit and 43% to hit with your tail-slap)  You reach to attack! You hit the orc wizard. _The orc wizard is almost dead.%~i  #....# ##.# jetgatling67 the Trooper ###.### #.# Draconian #...# #.# Health: 51/55 ======================-- ###.# ##+# Magic: 4/6================-------- #.# ##... AC: 9Str: 24 . #.## #..<. EV: 10Int: 12 .o. #..## #....O SH: 4Dex: 9 .....##########...####...... XL:  6 Next: 68% Place: Dungeon:4 .....>o..o*@.........+...... Noise: ---------  Time: 2987.3 (0.0) ......#########...#.##...... a) +0 spear ..... #..##.######## Nothing quivered #### #.###......... #.# ####....## #.# #.....# o   orc wizard%~i #.### ##.#..# o   orc (blind) #...# #..##.# ###.# #######You reach to attack! You hit the orc wizard. _The orc wizard is almost dead.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  55% to hit and 43% to hit with your tail-slap)%~iQ #....# ##.# jetgatling67 the Trooper ###.### #.# Draconian %~iR<#...# #.# Health: 51/55 ======================-- ###.# ##+# Magic: 4/6================-------- #.# ##... AC: 9Str: 24 . #.## #..<. EV: 10Int: 12 .o. #..## #....O SH: 4Dex: 9 .....##########...####...... XL:  6 Next: 68% Place: Dungeon:4 .....>o..)o@.........+...... Noise: ---------  Time: 2987.3 (0.0) ......#########...#.##...... a) +0 spear ..... #..##.######## Nothing quivered #### #.###......... %~iS#.# ####....## #.# #.....# o   orc wizard #.### ##.#..# o   orc (blind) #...# #..##.# ###.# #######Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  55% to hit and 43% to hit with your tail-slap)  You reach to attack!  You hit the orc wizard but do no damage.%~i(o.)o@....... ......#########...#%~iB] ..... #..## ####  %~il]e#.#  #.#  %~i]h#.###  #...#  %~i].###.# %~i^528.2 (0.9%~i>f%~ih %~ihP_The orc wizard is almost dead.%~it  Casting: Grave Claw (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%~i$; #....# ##.# jetgatling67 the Trooper ###.### #.# Draconian #...# #.# Health: 52/55 ======================-- ###.# ##+# Magic: 2/6========---------------- #.# ##... AC: 9Str: 24 . #.## #..<. EV: 10Int: 12 .o. #..## #....O SH: 4%~i;TDex: 9 .....##########...####...... XL:  6 Next: 68% Place: Dungeon:4 .....>(o.)o@.........+...... Noise: ---------  Time: 2988.2 (0.0) %~i;......#########...#.##...... a) +0 spear ..... #..##.######## Nothing quivered %~i<#### #.###......... #.# ####....## #.# #.....# o   orc wizard %~im<#.### ##.#..# o   orc (blind) #...# #..##.# ###.# ####### _The orc wizard is almost dead.Casting: Grave Claw (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%~i<TAiming: Grave Claw (safe; 16% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead)%~i# T *o%~ib 7*)%~i,o.  Aim: an orc, wielding a +0 mace (blind)%~ihv#....###.# jetgatling67 the Trooper###.####.# Draconian#...##.# Health: 52/55 ======================--###.###+# Magic: 2/6========----------------#.###... AC: 9Str: 24.#.## #..<. EV: 10Int: 12.o.#..## #....O SH: 4Dex: 9.....##########...####...... XL:  6 Next: 68% Place: Dungeon:4%~ii.....>(*.)o@.........+...... Noise: ---------  Time: 2988.2 (0.0)......#########...#.##...... a) +0 spear.....#..##.######## Nothing quivered#####.###.........#.# ####....###.# #.....# o   orc wizard#.### ##.#..# o   orc (blind)#...# #..##.####.# ####### _The orc wizard is almost dead.Casting: Grave Claw (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 16% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace (blind)%~i? )You unleash the spiteful dead! The jagged bones skewer the orc!%~ifD F*%~i oYou kill the orc!%~i  )o   orc (wandering)The last of your harvested death is exhausted.%~i+ j9==9.2 (1-GClaw %~i %~i A _The orc wizard hits you but does no damage.%~i+ .oYou barely miss the orc wizard.%~i'  The orc wizard is almost dead.-90%~i, %~i X _The orc wizard closely misses you.%~iǐ .oYou closely miss the orc wizard. Your tail-slap misses the orc wizard.%~im  The orc wizard is almost dead.%~iLF-1.1 (0.9%~iX%~i/W _The orc wizard barely misses you.%~i 8 >oYou closely miss the orc wizard. Your tail-slap misses the orc wizard.%~iAm  The orc wizard is almost dead.%~iEs  The orc wizard casts a spell at you.%~ibs3==2.0%~iZ _The puff of flame hits you but does no damage.%~iгl )You hit the orc wizard.%~i! (oYou kill the orc wizard!%~io   orc%~i} 4/56=7=8 (0.8 %~i_The orc shouts!%~i%~ii _Your Fighting skill increases to level 5!%~i_3%~i8%~i4F _Unknown command.%~i,"# #....# ##. ###.### #. #...# #. ###.# ##+ #.# ## . #.## #..< .o. #..## #.... .....#...#### .....>(o.).+ ......%~i"#...#.## ..... #..##. #### #.### #.# ####.... #.# #..... #.### ##.#.. #...# #..##. ###.# %~i$B)o%~i+3====---3.8 (1.0 _%~i7  Things that are here: _a +0 dagger; a +0 robe; an orc corpse%~i|eE.o%~ik^---4.7 (0.9%~io%~i_pc _You reach to attack! You barely miss the orc.%~iR $You puncture the orc!  You kill the orc!5=5.5 (0.8%~i _You have harvested enough death to cast Grave Claw an additional time.%~ifU #....# ## ###.### # #...# # ###.# ## #.# ## . #.## #.. .o.%~ig #..## # .....#...#### .....>().@).+ ......#...#.## ..... #..##. #### #.###%~igO #.# ####.... #.# # #.### ##.# #...# #..##%~igE ###.# %~iKo%~io5-6.5 (1.0%~i~t%~i}j  You now have 92 gold pieces (gained 10).  Things that are here:%~i~d====-7.5 (2%~i%~i, _a +0 flail; a +0 spear%~iҠ#....# ##.###.### #.#...# #.###.# ##+#.# ##.. #.## #..<.o. #..## #......#...####......>().)@.+.......#...#.##...... #..##.##### #.###.#.# ####....##.# #.#.### ##.#.#...# #..##.###.# #%~i4%~iY6=8.5 (1%~i%~i@$  Things that are here:%~i _a +0 dagger; a +0 robe; an orc corpse%~i #....# ## ###.### # #...# # ###.# ## #.# ## .%~i #.## #.. .o. #..## # .....#...#### .....>().@).+ ......#...#.## .....%~i/ #..##. #### #.### #.# ####.... #.# #%~i& #.### ##.# #...# #..## ###.# %~i%~i} $9 %~i  _%~i%%~i'$  Things that are here:%~iE*L _a +0 flail; a +0 spear%~i  #....#  ###.###  #...#  ###.#  #.# ## . #.## # ... #..## # .....#...#### .....>()@)).+ ......#...#.## ..... #..##. #### #.### #.# #### #.# # #.### ##.# #...# #.. ###.# 3000 _%~ig #....#  ###.### #...# ###.#%~i:h2  #.#  . #.## # ... #..## # .....#...####%~ich .....>(@.)).+ ......%~ih#...#.## ..... #..##. #### #.###%~ih #.# #### #.# #%~ih #.### ##. #...# #.. ###.# %~idp%~ip&1%~iEw%~iv|  Things that are here: _a +0 mace; an orc corpse%~iD  #....# ###.### #...# ###.#### #.# ... #.## #.... #..## ##.....#...####.>@).)).+#......%~i% ^#...#.##.. #..##.##. #.####. #.# #####. #.# ##. #.### ###. #...# # ###.# %~i. %~i @=2 %~iP _%~i %~i %~i +3.5 (2%~i RThrow: dart (atropa)%~i* %~i Y _i - an atropa-tipped dart%~in_ #....##. ###.####! #...##. ###.#%~i_###. #.#... #.## #..... #..## #.....#...####.@.).)).+#......#...#.##%~i`.# #..##.#.#%~i.` #.### #.# #.# ####%~iU` #.# #.# # #.#%~iz` #.###  #.# #...# #%~i`E ###.# %~ih%~ii^4====4.5 (1%~io%~i&x _Found 2 ruby potions.  i - 2 atropa-tipped darts (gained 1)%~ixj5.5 (22 darts (atropa)%~iX}%~iӀC _There is a stone staircase leading down here.%~iZ M #....# #.# ###.### #!# #...# #.# ###.##.# #.#.# #.##%~i͘ A #.....# #..##.##.....#...>.).))..##......#...#..# #..##.#.#%~i4  #.### #.# #.#  #.# #.# #.# #.### #.#%~i\ w #...# ###.#%~i %~i +6.5 (1%~i' %~i %~ijM....# .# ###.##!.. ######### ...##   #..## .##....@##########...###.......>.).))..........##########............##..##.#.#%~ic%~i&7%~i%~i%~iM#..######....# .# ###.##!%~i.. ######### ...##  %~i #..## .##.....##########...###%~i'.......>.).))...........##......#########...#.#%~iL(..#%~i x====8%~i5M%~iU......#..######....# .# ###.##!.. %~iS######### ...%~i## .# #..## .##.....##########...###........>.).))..........#.#%~iv%~i&9%~i%~i M#.######.......#..######....# .# ###.##!%~i .. ######### ..## .# #..## .##.....##########...###..# %~i # .# %~i; %~i '10%~iC %~i %~iM ###.######.......#..######....# .# ###.##!.. ######### ......## .##.....##..###... %~iy..########.#%~i%~iK&1%~i%~i%~ivM..  ###.######.......#..######....# %~ivZ.# ###.##.. ######### ........##.##.. ..#.%~iv$.......%~i)%~i&2%~i;%~i7%~i+3.5 (2%~iʔ%~i"R _n - 2 ruby potions%~iBGear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - a poisoned dart  i - 2 atropa-tipped darts (quivered) Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman%~iJ %~iQ %~iX #....#jetgatling67 the Trooper#.##.#Draconian### #.##.###### Health: 56/56 ========================..# #.#........ Magic: 4/6%~iX ================--------#.# #.#..###### AC: 9Str: 24#.# #....#EV: 10Int: 12#.# #....#SH: 4Dex: 9%~iY #.# ###.###XL:  6 Next: 79% Place: Dungeon:4%~i%Y #@##...#Noise: ---------  Time: 3013.5 (0.0)%~iGY #.####.#a) +0 spear%~igY #######.##.#Throw: 2 darts (atropa)%~iY ........##.##.##.....##..##%~iY q.##.....##########...### %~iY $........>.).)).......... .##......#########...#.# %~iY C.........##..##.#  %~iZ _a +0 mace; an orc corpse _i - an atropa-tipped dart %~iZ "_Found 2 ruby potions.  i - 2 atropa-tipped darts (gained 1) _There is a stone staircase leading down here. _n - 2 ruby potions%~i_ %~iJ` %~i0e %~ig %~iM %~iP l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting%~iGQ 5.0  20%  +1   l - Spellcasting   0.0    -1      %~inQ S    %~iQ  b - Axes   2.8     0   m * Necromancy   3.4  40%   0  %~iQ l c * Polearms   4.7  40%   0      %~iMR N d - Staves   2.8     0   n - Shapeshifting   0.0    -1   e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1          %~iR      g - Short Blades   0.7     0       h - Long Blades   0.2     0          %~iS      i - Dodging   0.0    -1       j - Shields   3.5     0       k - Stealth   0.4     0                  %~i8T             The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  %~iT }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%~iQ %~iW %~i^ #....#jetgatling67 the Trooper#.##.#Draconian### #.##.###### Health: 56/56 ========================..# #.#........ Magic: 4/6================--------#.# #.#..###### AC: 9Str: 24#.# #....#EV: 10Int: 12#.# #....#SH: 4Dex: 9%~iQ_ #.# ###.###XL:  6 Next: 79% Place: Dungeon:4#@##...#Noise: ---------  Time: 3013.5 (0.0)#.####.#a) +0 spear#######.##.#Throw: 2 darts (atropa)........##.##.##.....##..##.##.....##########...### ........>.).)).......... .##......#########...#.# .........##..##.#  _a +0 mace; an orc corpse _i - an atropa-tipped dart _Found 2 ruby potions.  i - 2 atropa-tipped darts (gained 1) _There is a stone staircase leading down here. %~i` =_n - 2 ruby potions%~ic %~iZc %~if %~ih %~i  Casting: Grave Claw (safe; 14% risk of failure)  %~i\Confirm with . or Enter, or press ? or * to list all spells.%~i.  _You don't know that spell.%~iH  %~iCasting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%~i;%~i= Your spells (cast)TypeFailure Level  a + Grave Claw%~id=Necromancy14% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit%~i" %~i&#....#jetgatling67 the Trooper#.##.#Draconian### #.##.###### Health: 56/56 ========================..# #.#........ Magic: 4/6================--------#.# #.#..###### AC: 9Str: 24#.# #....#EV: 10Int: 12#.# #....#SH: 4Dex: 9#.# ###.###XL:  6 Next: 79% Place: Dungeon:4#@##...#Noise: ---------  Time: 3013.5 (0.0)#.####.#a) +0 spear%~i'#######.##.#Throw: 2 darts (atropa)........##.##.##.....##..##.##.....##########...### %~i'........>.).)).......... .##......#########...#.# .........##..##.#  _n - 2 ruby potionsCasting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  %~i'Casting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%~i (%~i:(%~i.#....#jetgatling67 the Trooper#.##.#Draconian### #.##.###### Health: 56/56 ========================..# #.#........ Magic: 4/6================--------#.# #.#..###### AC: 9Str: 24#.# #....#%~i/EV: 10Int: 12#.# #....#SH: 4Dex: 9#.# ###.###XL:  6 Next: 79% Place: Dungeon:4#@##...#Noise: ---------  Time: 3013.5 (0.0)#.####.#a) +0 spear#######.##.#%~i"0Throw: 2 darts (atropa)........##.##.##.....##..##.##.....##########...### ........>.).)).......... .##......#########...#.# .........#%~i0#..##.#  _n - 2 ruby potionsCasting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  %~i?1Casting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%~ie7P  Okay, then.%~i\8%~i=%~i?. _%~i Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy14% 2b - SlowHexes36%1  c - Ensorcelled HibernationHexes/Ice52% 2  d - GloomHexes/Necromancy52% 3  e - Brom's Barrelling Boulder Conjuration/Earth 98% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&~iQ= Sublimation of Blood Converts some of the caster's blood into magical energy. The process is painful but never directly lethal. The efficiency of the conversion increases with the spell's power. &~i=Level: 2School: NecromancyFail: 14% Power: 8% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination.&~i  Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy14% 2  b - SlowHexes&~i  36% 1  c - Ensorcelled Hibernation Hexes/Ice52% 2  d - Gloom Hexes/Necromancy52% 3  e - Brom's Barrelling Boulder Conjuration/Earth 98% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit &~i} &~i &~igI#....#jetgatling67 the Trooper#.##.#Draconian### #.##.###### Health: 56/56 ========================..# #.#........ Magic: 4/6================--------#.# #.#..###### AC: 9Str: 24#.# #....#EV: 10Int: 12#.# #....# &~i!SH: 4Dex: 9#.# ###.###XL:  6 Next: 79% Place: Dungeon:4#@##...#Noise: ---------  Time: 3013.5 (0.0)#.####.#a) +0 spear#######.##.#Throw: 2 darts (atropa) &~i7........##.##.##.....##..##.##.....##########...### ........>.).)).......... .##......#########...#.# .........##..##.# Casting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  &~ibCasting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. &~iP  Okay, then. &~i7 &~i  &~i$. _ &~i* &~il  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting &~ic5.0  20%  +1   l - Spellcasting   0.0    -1       &~iS     &~i b - Axes   2.8     0   m * Necromancy   3.4  40%   0   &~it  c * Polearms   4.7  40%   0       d - Staves   2.8     0   n - Shapeshifting   0.0    -1   e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1           &~i (     g - Short Blades   0.7     0       h - Long Blades   0.2     0           &~i( $     i - Dodging   0.0    -1   &~iO $     j - Shields   3.5     0   &~is $     k - Stealth   0.4     0   &~i a     &~i          &~i _     &~i          &~i*     The percentage of incoming experience used to train each skill is in brown.  &~iR Skills enhanced by cross-training are in green.  [?] Help &~i [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets &~ir &~ix &~i(2#....#jetgatling67 the Trooper#.##.#Draconian### #.##.###### Health: 56/56 ========================..# #.#........ Magic: 4/6================--------#.# #.#..###### AC: 9Str: 24 &~iG#.# #....#EV: 10Int: 12#.# #....#SH: 4Dex: 9#.# ###.###XL:  6 Next: 79% Place: Dungeon:4#@##...#Noise: ---------  Time: 3013.5 (0.0)#.# &~iG'###.#a) +0 spear#######.##.#Throw: 2 darts (atropa)........##.##.##.....##..##.##.....##########...### ........>.).)).......... .##......#########...#.#  &~iݞ.........##..##.# Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. &~i &~i &~i &~i" &~i &~i>Gear: 10/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger  &~ilMissiles (go to first with ()f - 2 boomerangs  g - a poisoned dart  i - 2 atropa-tipped darts (quivered) Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  &~iǫTalismans (go to first with %)h - a quill talisman &~i  &~ia#....#jetgatling67 the Trooper#.##.#Draconian### #.##.###### Health: 56/56 ========================..# #.#........ Magic: 4/6================-------- &~i#.# #.#..###### AC: 9Str: 24#.# #....#EV: 10Int: 12#.# #....#SH: 4Dex: 9#.# ###.###XL:  6 Next: 79% Place: Dungeon:4#@##...#Noise: ---------  Time: 3013.5 (0.0)#.####.#a) +0 spear#######.##.#Throw: 2 darts (atropa)........##.##.##.....##..## &~i{.##.....##########...### ........>.).)).......... .##......#########...#.# .........##..##.# Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. &~i &~i &~i &~i-  &~iӓ @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.0  20%  +1   l - Spellcasting   0.0    -1       &~iX )     b - Axes   2.8     0   m * Necromancy   3.4  40%   0   &~i  c * Polearms   4.7  40%   0       d - Staves   2.8     0   n - Shapeshifting   0.0    -1   &~i͔ , e - Unarmed Combat   2.0     0       &~i  f - Throwing   0.0    -1               g - Short Blades   0.7     0       h - Long Blades   0.2     0           &~i l     i - Dodging   0.0    -1       j - Shields   3.5     0       k - Stealth   0.4     0   &~iٖ                              &~i The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&~iI&~i&~iX2#....#jetgatling67 the Trooper#.##.#Draconian### #.##.###### Health: 56/56 ========================..# #.#........ Magic: 4/6================--------#.# #.#..###### AC: 9Str: 24&~i#.# #....#EV: 10Int: 12#.# #....#SH: 4Dex: 9#.# ###.###XL:  6 Next: 79% Place: Dungeon:4#@##...#Noise: ---------  Time: 3013.5 (0.0)#.####.#a) +0 spear#######.##.#Throw: 2 darts (atropa)........##.##.##.....##..##&~i'.##.....##########...### ........>.).)).......... .##......#########...#.# .........##..##.# Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.&~i~4&~i&~i&~i &~i &~i~ &~i &~i} W5==== _&~i B&~iQ &~iY ,&~i{ &~i &~i &~i &~iY &~i <====&~i &~i &~i &~i &~ih &~i &~i &~i ,&~iP &~i ,&~i &~i ,&~i &~i9 &~i G6====&~i &~i  4 _Magic restored.&~i &~iT &~i &~iq &~iv &~i &~i ! &~i<" &~ip# &~i# &~i$ &~i$ &~i-& &~i& <====&~i& &~i#( &~i%) &~iz) &~i) &~i* &~i+ &~i6, &~i, &~i. &~i)0 &~i0 &~i0 &~i&2 &~i!3 &~ii3 &~i3 &~i4 &~iI6 &~i6 &~i6 &~i8 &~i9 &~i9 &~iM: &~i; &~i; &~iL< ,&~i< &~i`= &~i= &~i= &~i@ &~i B &~iP &~i##...####.......# #.# a) +0 spear#.. #######.# #.# Throw: 2 darts (atropa)##.# #..#.# #..#.# ### M   Menkaure6&~i #.###.#########.# _Okay, then. _Okay, then. _Magic restored.  You encounter Menkaure, Prince of Dust.6&~i lFound a throwing net. _Menkaure shouts!6&~i= 6&~i 6&~i` 6&~i :&~i.h###### #..#...# #.#(M..#.##### #.###...####.......# #.#.#.. #######.# #.#.# #.# #.#.# #.#.# ###.#.# #.#.# # :&~i}k>.M:&~i:o:&~io:--8.5 (1.0):&~ir:&~iu{ _Menkaure says, "Why can't you leave me to my rest?"=&~io  Casting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=&~i=O--=&~iA=&~iqC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@&~i^##########@&~i#.....########...# #.##(.M.......#.##### #.##.##...####@......# #.#..#.. #######.# #.#.# #.# #... #.# #.#.# ###.##.# #.#.# ##########.#  ........# #@&~i@.M@&~iH@&~i]$9 @&~i _@&~i@&~iA&~is###### #....#.#...# #.##.#(..M......#.##### #.##.###...####.A&~iF# #.#.#.. #.# #.#..## #.# #....##.# #....##.# ###.##.# #.#.# ###.#.# #..# A&~i+)#.A&~i@.MA&~i%A&~i|'40A&~iA&~iA&~ix###### ##### #....# .#...# #.##.# (...M.....#.##### #.##.###...####.A&~i$# #.#.#.. #.# #.#..## #.# #....# #.# ###.##.# #...##.# ###.##.# #.#.A&~ivG# #.#A&~iA&~iO&1A&~iA&~imB&~iTB&~igUB&~ioZB&~i[C&~i-/###### ##### #....# .##...# #.##.# (...M.....#.##### #.##.###...####.C&~i/.# #.#.#.. #.# #.#..## #.# #....# #.# #...# #.# ###.# #.# C&~i0#.# .# #.## C&~iT0C&~i10MC&~iM7.M   MenkaureC&~iE8&2C&~i<C&~i>C&~i+ 1###### ##### #....# .########...# #.##.# (....M....#.##### #.##.###...####.# #.#.C&~i #.. #.# #.#..## #.# #....# #.# #...# C&~i' 0MC&~i .M   MenkaureC&~i &3C&~i= C&~i C&~i ###### ##### #....# .########...# #.##.# (.....M...#.##### #.##.###...####.# #.#.#.. #.# #.#..## #.# #....# #.##.##.# #...##.##.# C&~ik 0MC&~i .M   MenkaureC&~i &4C&~i C&~i} E&~ig=############....#  .########...# #.##.#  (......M..#.##### #.##.########...####.......# #.#........#.. #######@# #.#..####### #.# #....#  #.# #....# #.# ###.###.# #...##.# ###.########.#  #.#........# #.#.##.....# #.5E&~iE&~iF&~iF&~i\F&~iF&~i"F&~iF&~iF&~iBF&~iF&~i F&~iF&~i ,F&~iF&~iF&~i_,F&~iXF&~iF&~iF&~iF&~iF&~iF&~ix,F&~i@F&~iF&~iF&~iF&~iwF&~iWF&~iXF&~iF&~iF&~iG##...####.......# #.#......#.. #######.# #.#..######.# #....##.# #....# F&~i#.# ###.### #.# #...# #.# ###.#  ########.# #.#  F&~i#.....@..# #.## 53.5 (8 #.##.....# #..##.##.....##########...#F&~i"........>.).))..........##......#########...#F&~iY#.........# #..## ########.# #.### F&~i#.# .# # F&~iT#.# #.F&~iF&~i{F&~iHG&~i)S G&~iS G&~iV G&~i\ G&~ig_ G&~i}c ,G&~id G&~iTf G&~if G&~i,h G&~ii G&~ik G&~icl G&~i m G&~in G&~ip G&~ip G&~iq G&~it G&~ix %  G&~i_x rYou encounter a kobold. It is wielding a +0 dagger and quivering stones.G&~i  #.# # #.# ###. #.# #.G&~il ##+# #.# ###...# ########.# K....##........# ......#.##.....# ........##.....#########G&~i ........>.).))...........##......######......#.........# .....##########.##...# .#G&~i r##+# #.# K   kobold (missile, asleep) #.# #.# G&~i +7.5 (4G&~ie 28.5 (5 _G&~ic G&~ix I&~i; # #.# # #.# #. #.# ### #.#  ##+# #.####...# ########.##K....##........##.##.....# .##.....########..>.).)).....##......#######..#.......I&~i< ..#..##########.#...# #.###+# #.#  #.##.#I&~iD A9.5 (1I&~iJ I&~iK K&~i) #.. #######.# ## #.# # #.# #. #.# # #.#  ##+# #.# ##...# ########.###K....##........###.##.....# ##.....#######........>.).))....##.######..#.........#..##########.#...#K&~i #.###+# #.#  #.#K&~i- KK)The kobold shouts!K&~i#?((((K&~i4-....K&~iȬ1===60K&~iXK&~i0E _The kobold throws a stone. You block the stone.K&~iqX #.. #.# # # #.# # #.# # #.#  #.# ##+# #.# ##...###.# ##K....##.# #.#.##.....##K&~i0;.##.....+.....>.).))#.##......#.#........# ##.....##########.# ##...## #.#  ##+# #.#  #.#K&~i'K&~i&(((((K&~i?((K&~iE S...@...K&~iF /--1K&~iJ K&~i M m _The kobold throws a stone. The stone barely misses you.K&~ixN  #.. #.#  # #.#  #.#  #.#  #.# ##+## #.# ##...###.# ##K....##.# #.#.##.....# #.##..... +.>.).) #.##...... ##.#.........# ##.....##########.#  ##...## #.# ##+## #.#  #.#.KK&~iIU K&~i?V P---2K&~in[ K&~i] L&~i޵;.KL&~iL&~i@-3L&~i2L&~iQ _You reach to attack! You closely miss the kobold.L&~i<L&~iy5-=4.3 (0.8L&~iUL&~iow _You barely miss the kobold. The kobold hits you with a +0 dagger.L&~iL&~i&5.2 (0.9L&~i1L&~iR _You closely miss the kobold.L&~i L&~i &6.0 (0.8L&~i L&~i _You closely miss the kobold. The kobold completely misses you.L&~i+ L&~i+ &8L&~i 2 L&~i4 z _You closely miss the kobold. The kobold hits you but does no damage.M&~iEh )You hit the kobold.M&~i(M&~iהT6=80M&~i.7.7 (0.9M&~i+M&~iJ _You kill the kobold!M&~i74M&~i>M&~i@H _No target in view!M&~i #.. #.# # #.# #.# #.# #.# ##+## #.#M&~i ##...###.# ##.....##.# #...@...#.##.....# #.##..... +.>.). #.##......  ##.#.........# ##.....########.#  ##...## #.#  ##+## #.#  #.#M&~iPM&~i<-8.7 (1.0 _M&~iM&~i$  Things that are here:M&~i|K _a +0 dagger; 3 stonesM&~i|  #.. #.# # #.# #.# #.# #.# ##+## #.#M&~ip}  ##...###.# ##.....##.# #..@)...#.##.....# #.##..... +.>.) #.##...... ##.#M&~i} .# ##.....#########.# M&~i ~  ##...## #.#  ##+## #.# M&~iN~ I #.#M&~iɇ M&~i G-9 _M&~iz M&~i O&~i  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.0  20%  +1   l - Spellcasting   0.0    -1           b - Axes   2.8     0   m * Necromancy   3.4  40%   0   c * Polearms   4.7  40%   0       d - Staves   2.8     0   n - Shapeshifting   0.0 O&~i8   -1   e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1               g - Short Blades   0.7     0       h - Long Blades   0.2     0               i - Dodging   0.0    -1       j - Shields   3.5 &~im    0       k - Stealth   0.4     0                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|tarO&~igetsP&~iP6P&~i?P&~iF,#.. #######.#jetgatling67 the Trooper##.#Draconian#.#Health: 56/56 ========================#.#Magic: 6/6========================#.#AC: 9P&~ivGStr: 24##+###.#EV: 10Int: 12##...##########.#SH: 4Dex: 9##.....##........#XL:  6 Next: 80% Place: Dungeon:4#..@)...#.##.....#Noise: ---------  Time: 3069.7 (0.0)#..........##.....### a) +0 spear+.................>.) Throw: 2 darts (atropa)P&~iVH#..........##......####.......#.........###.....##########.###...###.###+###.##.# _You closely miss the kobold. The kobold hits you but does no damage.  You hit the kobold. _You kill the kobold! _No target in view!  Things that are here: _a +0 dagger; 3 stonesP&~iNP&~i:OP&~i(UP&~iSWR&~i  ##+####...###########.....##.......##...)...#.###...@......###+.......>.)###......###.#MR&~i M   MenkaureR&~i#B70.7 (1R&~iR&~i?L \ # #.# #.# #.# #.# ##+## #.#R&~iL R ##...###.# ##.....##.# ##...)...#M##.....#R&~iL y #.##..... +R&~iL m.>. #R&~iL ~.##...... ##.#R&~iM .#R&~i'M e ##.....####.#R&~iCM y ##...## #.#R&~i]M X ##+##R&~iyM \ #.#  #.# R&~iM I #.#R&~i)V R&~iW &1R&~i%] R&~ie R&~iϩ ) # #.# #.# #.# #.# ##+## #.# ##...###.# ##.....##.#R&~i % ##...)...#M##.....# #.##..... +.> #.##...... ##.#. ##.....###.R&~i W ##...## #. ##+## #.  #.R&~iF   #. R&~i .MR&~i2 .M   MenkaureR&~i &2R&~i R&~i S&~iҝ  Casting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T&~i4T&~iXT&~i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V&~ix # #. #. #. #. ##+## #. ##...###.V&~i}y ##.....##. ##...)...#.##..... #.M.##..... +. #.## ##.#V&~iy ##.....# ##...##V&~iy # ##+## #V&~iy  #  #V&~izD V&~i|V&~i"})MV&~i.M   MenkaureV&~ī$3 V&~i _V&~i!V&~iW&~i2......'......#.#####W&~i1M.W&~i%<4W&~iY*W&~i8-( _You open the door.X&~i3  Casting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X&~ih#X&~i#X&~i)X&~i7, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z&~i6 #.. ##. ##. ##+## ##. ##...###########...##....... #.##...).M.#.##....##.#..........##.......Z&~i...####.#######.. ##########Z&~i ### ##+ Z&~i9Z&~i܍x  Menkaure calls on the powers of darkness!Z&~ih29------------5Z&~iZ&~iV. _Your body is wracked with pain!Z&~ieQ _There is an open door here.]&~i]&~iWMenkaure, Prince of Dust A fair and noble ruler of an ancient and mighty kingdom, mummified after an early death. His faithful priests subsequently infused him with great and powerful magic, seeking to grant him eternal life. Now he is forgotten and reduced to mouldering bandages and dry, brittle bones. Max HP: ~24Will: +AC: +EV: ++rF: x..rC: +..rPois: ∞rNeg: ∞]&~irElec: . Threat: Lethal Class: Undead Size: Medium Int: Human Speed: 80% (normally travels slower than you) You have about 77% to hit with your +0 spear and 71% to hit with your tail-slap.He has about 54% to hit you. Attack Max Damage Hit 25 He is immune to torment; and resistant to miasma and drowning. He can see invisible. ]&~iHe can open doors. [!]: Description|Quote^&~i |^&~i# jetgatling67 the Trooper..# Draconian#.# Health: 29/56 ============------------#. ##+### Magic: 6/6^&~i========================#. ##...########## AC: 9Str: 24#. ##.....##....... EV: 10Int: 12^&~i . #.##...).M.#.##.... SH: 4Dex: 9^&~iD....##.#..........##.... XL:  6 Next: 80% Place: Dungeon:4.......@................ Noise: ---------  Time: 3075.7 (1.0)^&~ij.......#..........##.... a) +0 spear^&~i.#.######.......#....... Throw: 2 darts (atropa)##.....###########...##^&~i##+##M   Menkaure^&~iCasting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ^&~i1_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Menkaure calls on the powers of darkness! ^&~i]x_Your body is wracked with pain! _There is an open door here.^&~i^&~iN^&~iԌ^&~iˍ`&~i@#  ###  ..#  #.#   #.# ##+##  #.# ##...######### #.###.....##..`&~ih . #.##...).M.#.## ....##@#..........##.'............###.#.#####..#......#..########...####+##`&~i~ `&~iH -6 _`&~i`&~ia&~iea&~iԊa&~iߋa&~i<a&~ima&~iBa&~i'a&~i:30a&~iQa&~ik#...####..... #.. ###### ##a&~iљH..#  ##+##  #.# ##...######### #@###.....##...a&~i8.7 (2 . #.##...).M.#.##a&~i ....##.#..............'...............a&~iu........#..........##...#.#.######.....a&~i.#a&~i@#....#...a&~ic!#+#a&~ia&~i&a&~iNb&~i:Cb&~iCb&~i Db&~iGb&~i*Jb&~iM,b&~iwOb&~iRb&~i;Rb&~i*Sb&~iRUb&~iWb&~iXS1=b&~i2Zb&~i_ ##### .########...# (......M..#.## ##...####..... #.. ####### #####.#### b&~i2`r........#81.7 (3 #.# ##+##  #.# ##...##########.###.....##....... #.##...).M.#.##.......##.#..........##... ####b&~i``E b&~i`b&~iMeb&~igc&~ipf3c&~igc&~iuc&~i@wc&~iQ{Bc&~i~,c&~i?c&~isc&~i3c&~iw52=c&~ic&~ic&~i'c&~i,c&~ic&~i)c&~i,c&~iXc&~i%   ##...##  ..... #  ..... .########  ... (......M..   ... ##...####..  c&~ia" #.# #.. ###   ##  #####@####c&~i66.7 (5  c&~ir#........#  c&~iӔ7#.###.##.#  .##.# ##+##  c&~if # ##...######  c&~i% ..##.###   . .###.##...).M.#.## c&~iLc  ....##.#...## c&~ijA  ........'......c&~ic&~ic&~iךc&~id&~ic d&~idd d&~i"e d&~i+k d&~iGl d&~iBp Bd&~iq h  Menkaure comes into view.d&~iz & ##...## ..... ##### ..... .########... ... (......M..#.# ... ##...####.... #.# #.. ##### #.# #  #####.####  #......@.#  #.###.##.#  d&~iR{ #.##.# ##+## #.##.# ##...######## ..##.###.....##..... . .###M##...).M.#.##M   Menkaure ....##.#..........##.. ........'.... ..#..##..d&~i +7.7 (1d&~i} 8*d&~ic m  Menkaure casts a spell at you.d&~io @0-8.7 (2d&~i 4 _Pain shoots through your body!f&~imK  ##...##   .....   ..... .#...   ... (......M..#.   ... ##...####   #.# #..   #.# #   #####.####  f&~i" #.....@..#   #.###.##.#   #.##.# ##+##   #.##.# ##... f&~i5  ..##.###.....##   . .###M##...).M.#.##   ....##.#.##.    ........'f&~i^j    .#.##.f&~i~D f&~i'A9.7 (1f&~i͢f&~i^g&~iO   ##...##   ..... ###  ... .########.   ... (......M..#  g&~iQO] ... ##...####..   #.# #.. ###   #.# #  g&~iuO #####@####   #........# g&~iO#.###.##.#  g&~iO #.##.# ##+## g&~iO #.##.# ##...######  g&~i PN ..##.###.....##..  g&~i,P . .###M##...).M.#.##   ....##.###  g&~iKPO .'..g&~iVg&~iWg&~iW 90g&~iN\g&~i]i&~ii&~i-i&~ii&~i@i&~i/91i&~i \=i&~ii&~ii&~ii&~i>i&~i,i&~ii&~ii&~ii&~i!i&~ii&~iO     ###   ##.## ##...## i&~i##.....#### ####   #..........########...   #.....# (......M..#.    #..@# ##...####...4.7 (4  ##.## #.. ####    #.# #   #####.#### #........#i&~iz #.###.##.#  i&~i  #.##.# ##+##   #.##.# ##...#####   i&~i/9 ..##.###.....##i&~ii&~i&i&~ij&~iF4j&~iJj&~iqLj&~iGj&~iGj&~iHj&~iMj&~iHPj&~iUw2=j&~iVh  Menkaure comes into view.j&~i\O ###  ##.##   ##...## j&~i]##.....##### ##### #.....@....########...# ##.....###(......M..#. j&~i;]##...## ##...####.... ##.#j&~i_]# #.. ##### #.# j&~i}]. # j&~i]Q#####M#### j&~i]M   Menkaure #........#j&~i]S #.###.##.# j&~iJ^X#.##.# ##+##j&~i^+5.7 (1j&~idej&~i~f26.7 (2 _j&~ilj&~ink&~i3)B### ##.## ##...## ##.....##### ##### #.##...# ##.....###(......M..#.###...## ##...####.##.## #.. . # #####M#####........##.###.##.# k&~i,k&~iq-+7.7 (1k&~i}0k&~i1l&~i! 3l&~i # l&~i ( l&~i * l&~iX. 3=l&~i. l&~io/ l&~i0 l&~io1 l&~i|3 l&~i3 l&~ix4 l&~i5 l&~i8 ,l&~ix8 l&~i@; b4=l&~i; l&~i@ #####.## ##...## ##.....###########..........########...# ##.....###@.........#.#####102.7 (5l&~i@ ##...## ###...####.......##.## #.....# #######.##.# # ..## #.#####M###.##l&~i@ #.##........# ##.# #.###.##.# #.#l&~iA   #.##.# ##+###.# #.##.# ##...##########.#l&~i4A E l&~i7B l&~iiF l&~iI R _k - a throwing netn&~i"n&~i^#n&~i#n&~iZ(n&~i*h  Menkaure comes into view.n&~i/### ##.## ##...## n&~i\/m##.....##### ##### #.....M....#...# ##.....###.#.##### n&~i~/##...## ###...####.# n&~i/##.## #.....# #.# #.# # ..n&~i/#####M#### #.##.n&~i/# .# #.# M   Menkauren&~i0w#.###.##.# .##.#n&~i!0#.##.# ##+## #.##.##.# ##...#n&~iH0#.#n&~i0%0n&~i5n&~i9H3.7 (1 _n&~i9o&~iT.#####.##..##.....###########.....M....########...# ##.....###..........#.####### ###@..####.......# ## #.....# #######.# .# ##...## #.# #####M#### ##.## #........# .# #.###.##.# .# #.# #.##.# ##+##o&~i.#.##.# ##...##########.#..##.###.....##........#o&~i,00Mo&~i,4.M   Menkaureo&~i4&4o&~iO7o&~i9p&~i #####.##..##.....###########......M...########...# ####..........#.####### ###...####.......# ## #..@..# #######.# .# ##...## #.# p&~i(#####M#### ##.## #.# #........# #.# #.###.##.# # #.##.# ##+###.##.##.# ##...##########.#..##.###.....##........#. .###M##...).M.#.##p&~i0Mp&~i.M   Menkaurep&~i8\5=5p&~i q&~ilE #####.####...####.....##########.......M..########...#.....###..........#.##### ##...## ###...####....... ##.## #.....# #######q&~i #.# ##.@.## #####M#### ##.## ........# #.# ###.## ##+##....##.#..........##.....#### q&~i@q&~i&6q&~inq&~i r&~i8l  ##.####...####.....##########.......M..########...#.....###..........#.##### ##...## ###...####....... ##.## #.....# ####### #.# ##...## #####M#### ##@## ........# #.# ###.##........'.................>.). 7s&~i ##...####.....##########.......M..########...#.....###..........#.##### ##...## ###...####....... ##.## #.....# ####### #.# ##...## #####M#### ##.## ........# #@# ###.## s&~iѰ##+##........#..........##......### s&~i<8s&~is&~i!s&~il_ ##.....##########.......M..########...#.....###..........#.#####s&~i_2 ##...## ###...####....... ##.## #.....# #######s&~i_ #.# ##...## #####M#### ##.## s&~i_........# #.# ###.## s&~i`a##+####...#########s&~i'`.s&~iQ`M#.#.######.......#.........#s&~ia0Ms&~iakM   Menkaure6=9s&~iLps&~i'...........)............'...........#..........#s&~iFG.Ms&~is&~i'10s&~is&~iE( _You open the door.t&~i.......M..########...#.....###..........#.##### ##...## ###M..####....... ##.## #.....# ####### #.# ##...## #####M#### ##.## ........# #.# ###.## ##@####...#########..##.###.....##........ .###M##...)...#.##...##.#..........####........'........>.)...###......####.#.#######...# # ##.....##########t&~it&~i2*t&~ii (fast)Menkaure casts a spell.t&~i,fM=1t&~i/t&~i0* _Menkaure seems to speed up.t&~i2Q _There is an open door here.v&~iV####..........#.####### ###M..####.......# ## #.....# #######.# .# ##...## #.#  #####M#### ##.## #.#  #........# #.# v&~iVh#.#  #.###.##.# #.# #.#  #.##.# ##'##.# #.##.# ##..@##########.# ..##.###.....##........# v&~iRW. .###M##...)...#.##.....# ....##.#..........##.....#####........'.......>.).)..#.v&~iWk#######.#.######....v&~iW# # ##########.# v&~i X\##...## #.#v&~iMcx  Menkaure calls on the powers of darkness!v&~idW20--------2v&~i-jv&~i.l5 _Your body is wracked with pain!w&~i## ###M..####.......# ### #.....# #######.# #.# ##...## #.# # #####M#### ##.## #.# # #........# #.# #.# # w&~i##.###.##.# #.# #.#  #.##.# ##'##.# #.##.# ##...##########.# w&~iI4..##.###....@##........# . .###M##...)...#.##.....# w&~im....##.#..........##.....######........'.w&~i......>.).)).w&~ih#.##......#####w&~i#.#.######.........#w&~in # ##########.#w&~i ##...## #.#w&~i,/+## w&~iw&~ij@-3w&~ipw&~i!x&~i[x&~i\x&~ir]x&~ibx&~igx&~itgx&~ij,x&~iNp1=------x&~ipx&~i+th  Menkaure comes into view.x&~iz}##M#### ##.## #.# #... ......# #.# #.# ###. ##.##M# #.# #.  #.##.# ##'## #.# # x&~i{ #.##.# ##...##########.#  ..##.###.....##........#  .###M##...)...#.##.....# ...##.#..........##.....######### x&~i2{$......'.........@.......>.).))... ......#..........##......######## x&~ir{?#.######.......#.........# # ##.....##########.#x&~i{ ##...## #.# x&~i{##+## #.# M   Menkaure (fast)x&~i{N #.# x&~i:|x&~i|*5.7 (2x&~i"x&~i26.7 (3 _x&~ix&~iz&~i+%M#### ##.## #.# #.# #.# #.# ###.# #.##.# #M# #.# #. #.##.# ##'## #.# # #.##.# ##...##########.# z&~i%# ..##.###.....##........# # .###M##...)...#.##.....# ###.#..##.....#'.z&~i%>.).)).#.##......# .######.z&~i%#.........# #z&~i!& z&~i?&##.....##########.# z&~ic&b###...## #.#z&~i&| ###+## z&~i&9#.# #z&~i&5#.# #z&~i&Y #.# #z&~i#'t # z&~i)0Mz&~i0.M   Menkaure (fast)z&~iS1+7.7 (1z&~ij7z&~if9{&~iE}UM#### ##.## #.# #....## #.# #.# ###.# .##.# #.# #.# #. .##.# ##M## #.# ###. .##.# ##...##########.# #. .##.###.....##........# #. ###M##...)...#.##.....# #. .##.#.##.....#.'.{&~i}D>.).)).#.##......#. ######.#.........# #.##.....##########.# #.##...## #.# {&~i~#.##+## #.# #.#.# #. {&~i>~#.# #. ## {&~i0M{&~i'M   Menkaure (fast){&~i&8{&~i{&~iu|&~iK # ##..#.# #....# #### ##.##.# #....# ..# #.# #.# ###.### ##.# #.# #.# #...# ##.# ##'## #.# ###.# ##.# ##.M.##########.# #.#.###.....##........# #.# ##M##...)...#.##.....# #. ##.#..........##@....##########'.......>.).))..... ...#...##......#########. #####.......#.........# #.##.....##########.# #.###...#.# #.###+###.# #.# #.# #.# #.##.. [9;17|&~icK H|&~iT |&~iZU Y2=9|&~i[m |&~in ~&~im~&~i~&~i~&~i~&~i~&~i!B~&~i#~&~i#~&~i$~&~iQ&~&~iO(~&~i(:23~&~i*~&~iL+~&~i/h  Menkaure comes into view.~&~i6..........#.##### #.##.######M..####.......# #.#........  #.....# #######.# #.#..###  ##...## #.# #....#  ##.## #.# #....# ~&~iV6L #.# #.# ###.###  #.# #.# #...# ~&~i6 ##'## #.# ###.#  ##.M.##########@# #.# ##.....##........# #.## ~&~i6#...)...#.##.....# #..## ..........##.....##########...### ..........M......>.).)).......... ~&~i6e..........##......#########...M   Menkaure (fast) #.......#.........# #..##.# ~&~i!7##.....##########.# #.###..  ##...##~&~iA7r#.# #.# ###~&~i7,22.7 (3~&~i>~&~i?23.7 (4 _~&~iAE~&~iG&~iM..########...#  ..........#.#####.###### ###M..####.................# #######..########...####.##....# ###.## #.# .. ##'## ##  ##.M.##########&~id! #.....##......## #...)...#.##.....##..###.M. .#&~i`#######.# &~i&~i"+4.7 (1&~i-&~i&~i>3&~i&~i&~iX&~i&~iS4=&~i&~i&~i^h  Menkaure comes into view.&~ic< ######  ##### ...# ..########...# #.# #..........#.######.###### ###M..####......#........#.....# ######.#..########...###....# &~iB.#....#  #.# #.# ###.##  #.# #.#...# ##'###.####.###.M.##########.##.# ##.....##......M.##.##&~iM   Menkaure (fast)........&~i+6.7 (2&~i&~i27.7 (3 _&~i&~i&~i# c ##### ### ####.. ..########...#  ..........#.#####.###### ###M..####.................# #######..########...####.##.....# .# ###.## #.# &~i ... ##'## ##  ##.M.########## #.....##......M.## #...)...# &~i k####.....##########...###&~i 6M.&~i A8.7 (1&~i &~i &~i{  Casting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&~i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&~i  ##### ### ####.. ..########...# &~i׷  ..........#.#####.###### ###M..####.................# ######&~i O#..########...####.##....# &~i m###.## #.# ..&~i+ k ##'## #.&~iI ##  ##.M.##########M#&~ic n#.....##....## #...)...#&~i| O ##&~iK 5M.&~i &~i R5=9&~iA &~i ~ _Menkaure shrieks, "Why can't you leave me to my rest?"&~i ###### #### ##### #....# M..########...# #.##.# ..........#.##### #.##.#######M..####.....@.# #.#....... #.....# #######.# #.#..#####..## #.# #....# # ##.## #.# #.... # #.# #.# ###.### # #. #.# #...# # ##'## #M####.# # ##.M.##########.# #. ###.....##........# #&~i8M.&~ia6M.&~i6&~i'30&~i &~i &~i3 # ####### ##### #....# .M..########...# #.##.##.#.##### #.##. # ###M..####.# #.# #.....# #.# #.#.. ##...## #.# #....# ## ##.## #.# #....# .# #.# #M&~iU# ###.### .# #.# #.# #...# .# ##'## #.# ###.# .# ##.M.#.# #.# .###.....##.# #.##&~i,&~i&1&~i &~i&~im#####......#§######..§§@§§########§##&~i&~i&2&~i&~iM _As you read the scroll of fog, it dissolves into smoke.&~i &~i &~i &~i9 &~ie &~i &~i &~i` &~iS &~ip 6=&~i &~iR &~i &~i &~i h  Menkaure comes into view.&~i   ## .## ..## ###### ...##### ##### #....# ....M..########§§§# #.##.# ...###........§§#§##### #.##. ..## ###M..####.@§M§§§# #.# .## #.....# #######§# #.#.. .# ##...## #.# #....# M#### ##.## #.# #....# ....# #.# #M# ###.###.# #.# #.# #... M   Menkaure (fast)#.# ##'## #.# ###.#.# ##.M.###.# #.&~i .###.....##........# #.4.7 (2&~ib# &~i $ 25.7 (3 _&~i& &~i' &~iH  Casting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&~i=n   jetgatling67 the Trooper  Draconian ## Health: 26/56 ===========------------- .## Magic: 4/6================-------- ..######## AC: 9Str: 24 ...##### ##### #....# EV: 10Int: 12 ....M..########§§§# #.##.# SH: 4Dex: 9 ...###........§§#§##### #.##.# XL:  6 Next: 80% Place: Dungeon:4 ..## ###M..####.@§M§§§# #.#... Noise: ---------  Time: 3135.7 (0.0) .## #.....# #######§# #.#..# a) +0 spear &~ioA.# ##...## #.# #....# Throw: 2 darts (atropa) M#### ##.## #.# #....# ....# #.# #M# ###.## .##.# #.# #.# #... M   Menkaure (fast) .##.# ##'## #.# ###. .##.# ##.M.##########.# #. .##.###.....##........# #. _Menkaure comes into view.Casting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 14% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: Menkaure (blue smoke, fast)&~i׿   jetgatling67 the TrooperDraconian ##Health: 26/56 ===========------------- .##Magic: 4/6================-------- ..######## AC: 9Str: 24 ...###########....# EV: 10Int: 12 &~i ....M..########§§§##.##.# SH: 4Dex: 9 ...###........§§#§##### #.##.# XL:  6 Next: 80% Place: Dungeon:4 ..## ###M..####.@§*§§§# #.#... Noise: ---------  Time: 3135.7 (0.0) .## #.....# #######§# #.#..# a) +0 spear .# ##...###.# #....# Throw: 2 darts (atropa) M#### ##.###.# #....# ....# #.##M# ###.## .##.# #.##.#&~i o#... M   Menkaure (fast) .##.# ##'###.####. .##.# ##.M.##########.##. .##.###.....##........##. _Menkaure comes into view.Casting: Grave Claw (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 14% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: Menkaure (blue smoke, fast)&~iG ] , bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 14% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: Menkaure (blue smoke, fast)  You unleash the spiteful dead! The jagged bones skewer Menkaure.  Menkaure is moderately damaged.&~i[! ' &~i! MMenkaure is pinned in place!  The last of your harvested death is exhausted.&~i" ~7==6.7 (1-GClaw &~i.' &~i) f _Menkaure breathes soot at you.&~i~ ##    ######### #####&~i` #......M..########§§§# #.##...###........§@#§##### #.## ...## ###...####.§§M§§§# #.#.. #.## #.....# #######§# #.#.. #.# ##...## #.# #.... #M#### ##.## #.# #.... .....# #.# #M# ###.# #.##.# #.&~i #.# #..  #.##.# ##'## #.####  #.##.# ##.M.##########.# # &~i&~i .--7&~i@&~i|&~iJD &~iD &~i E &~iFQ   Menkaure comes into view.  ### ##.## #...## .##### ##### #.M..#§§§# #.##.###.@§#§##### #.##-- #...## ###...####.§MM§§§# #.# ##.## #.....# #######§# #.#  #.# ##...## #.# # #&~iQ #M#### ##.## #.# #.# #.# #M# ###. M   Menkaure (fast)#.##.# #.# #.# #.  #.##.# ##'## #.#  &~iR c #.##.# ##.M.#.#&~iR &0&~iiX a§§M§#&~i\ *8.7 (1&~i&] &~i_ 1 _Menkaure leaves your sight.&~i &~i< &~i &~ia &~ib h  Menkaure comes into view.&~iU  ###  ##.## ##...## #.....##### ##### #&~i .M..#§§§# #. #.....###&~i 7.§#§##### #. ##...## ###...####§MM§§§§# #.# &~i  ##.## #.....# #######§# #.#&~i  #.# ##...## #.# ##M#### ##.##&~i,  #.# #.# #.#&~iP  #M# ### M   Menkaure (fast)#.##.# #.#&~ir  #.# # #.##.# ##'##&~i  #.#  #.##.# ##.M.&~i !#.#&~i7! &0&~i% +§&~i* G9.7 (1 _&~i+ &~i}QC ### ##.##  ##...## #.....##### ##### # #.M..#§§§# #. ##.....###..§#§##### #.  ##...## ###...####§M§§§§§# #. ##.## #.....# #######§# #. #.# ##...## #.# ##M#### ##.## #.# #.# #.# #M# .###.##.# #.# #.# #.##.# ##'## #.#  #.##.# ##.M.#.#*&~i  Menkaure points at you and mumbles some strange words.&~iGM§&~i§@.§§#§&~iK20---40&~i&~iƢ4 _Pain shoots through your body!&~i&~iMenkaure, Prince of Dust A fair and noble ruler of an ancient and mighty kingdom, mummified after an early death. His faithful priests subsequently infused him with great and powerful magic, seeking to grant him eternal life. Now he is forgotten and reduced to mouldering bandages and dry, brittle bones. Max HP: ~24Will: +AC: +EV: ++rF: x..rC: +..rPois: ∞rNeg: ∞rElec: . &~iThreat: Lethal Class: Undead Size: Medium Int: Human Speed: 80% (normally travels slower than you) You have about 77% to hit with your +0 spear and 71% to hit with your tail-slap.He has about 54% to hit you. Attack Max Damage Hit 25 He is immune to torment; and resistant to miasma and drowning. He can see invisible. He can open doors. &~iS[!]: Description|Statuses|Quote&~iKO l Haste Speeds the actions of the caster. Range : N/A&~i Menkaure, Prince of Dust A fair and noble ruler of an ancient and mighty kingdom, mummified after an early death. His faithful priests subsequently infused him with great and powerful magic, seeking to grant him eternal life. Now he is forgotten and reduced to mouldering bandages and dry, brittle bones. Max HP: ~24Will: +AC: +EV: ++rF: x..rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human Speed: 80% (normally travels slower than you) You have about 77% to hit with your +0 spear and 71% to hit with your tail-slap.He has about 54% to hit you. Attack Max Damage Hit 25 &~i He is immune to torment; and resistant to miasma and drowning. He can see invisible. He can open doors. [!]: Description|Statuses|Quote&~in C Symbol of Torment Calls on the powers of darkness to cause agonising injury to any living or holy thing in the caster's vicinity, cutting their health in half (partially resistedby negative energy resistance). This damage is never directly lethal. Range : N/A&~iNMenkaure, Prince of Dust A fair and noble ruler of an ancient and mighty kingdom, mummified after an early death. His faithful priests subsequently infused him with great and powerful magic, seeking to grant him eternal life. Now he is forgotten and reduced to mouldering bandages and dry, brittle bones. Max HP: ~24Will: +AC: +EV: ++rF: x..rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human &~iSpeed: 80% (normally travels slower than you) You have about 77% to hit with your +0 spear and 71% to hit with your tail-slap.He has about 54% to hit you. Attack Max Damage Hit 25 He is immune to torment; and resistant to miasma and drowning. He can see invisible. He can open doors. [!]: Description|Statuses|Quote&~i &~iV  jetgatling67 the Trooper  Draconian&~i Health: 20/56 ========----------------###Magic: 4/6================--------##.##AC: 9Str: 24  ##...#### EV: 10Int: 12 ##.....##########&~it#. SH: 4Dex: 9 #.......M..########§§§##. XL:  6 Next: 80% Place: Dungeon:4 ##.....###......@.§§#§##### #. Noise: ---------  Time: 3140.7 (1.0)  &~i##...## ###...####M§§§§§§# #. a) +0 spear##.## #.....# #######§# #. Throw: 2 darts (atropa)&~iS#.# ##...###.# #. -GClaw ####M#### ##.###.# #. ........# #.##M# ## M   Menkaure (fast) .###.##.# #.##.##.##.# ##'###.##.##.# ##.M.##########.# _Menkaure breathes soot at you.Menkaure comes into view. _Menkaure leaves your sight. _Menkaure comes into view.Menkaure points at you and mumbles some strange words. _Pain shoots through your body!&~iJ&~i!&~i&~i&~i ### ##.## ##...##  ##.....##### ##### #  #....#§§§# #  ##.....###.§§#§##### # ##...## ###...####M§§§§§§# # ##.## #.....# #§# # #.# ##...## #.# ##M#### ##.## #.# # #.# #.# #M# #.###.##.# #.# #.# #.##.# ##'## #.#  #.##.# ##.M.#.#&~ipIM§&~is.§§#§&~iA%1&~i &~i&~iQWZ###.##..##..##########  .....########.§§#  ##.....###........M§#§#####  ##...## ###..@####§§§§§§§#  ##.## #.....# #######§#  #.# ##...## #.#  #####M#### ##.## #.#  #........# #. #M#  #.###.##.# #.#&~iAX #.#  #.##.# ##'## #.# #.##.# ##...##########.# ..##.###.....##........#&~iZ1M.&~i |g.2&~i #####.##..###.....############..........########.§.# #####.......M.§#§##### ### ###...####§§§§§§§# ### #....@# #######§# #.# ##...## #.# # #####M#### ##.## #.# # &~i #........# #.# #M# # #.###.##.# #.# #.#  #.##.# ##'##.##.##.# ##...##########.#..##.###.....##........#. .###M##...)...#.##&~iw &~i N1=3&~i &~iP &~i8c&~ic|45===========4&~ih&~i*k+ _You feel much better.&~iX.M&~i]M   Menkaure (fast)&~i9^X5====5&~ia&~ic&~iD&~iUnequip which item? Hand Weapons (go to first with ))  a - a +0 spear (weapon) &~iArmour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip&~ibC&~iwI&~iQKjetgatling67 the Trooper###Draconian##.##Health: 45/56 ===================-----##...### Magic: 5/6====================----##.....########### AC: 9&~iQ.Str: 24  #..........########.§.## EV: 10Int: 12  ##.....###....M..M.§#§##### # SH: 4Dex: 9##...## ###...####§§§§§§§# # XL:  6 Next: 80% Place: Dungeon:4&~iR##.## #....@# #######§# # Noise: ---------  Time: 3145.7 (0.0)#.# ##...###.# # a) +0 spear #####M#### ##.###.# # Throw: 2 darts (atropa) #........# #.#&~iBRV#M# # -GClaw #.###.##.# #.##.##.##.# ##'###.#M   Menkaure (fast)&~iRe#.##.# ##...##########.#..##.###.....##........#. .###M##...)...#.##.....#Menkaure comes into view. _Menkaure leaves your sight. _Menkaure comes into view.&~iRMenkaure points at you and mumbles some strange words. _Pain shoots through your body! _You feel much better.&~iLXP  Okay, then.&~i{Y&~ij^&~i_. _&~ikl  jetgatling67 the Trooper  ### Draconian &~il ##.## Health: 45/56 ===================-----  ##...### Magic: 5/6&~il====================----  ##.....##### ##### # AC: 9&~imStr: 24  #..........########.§.# # EV: 10&~i=mInt: 12  ##.....###....M..M.§#§##### # SH: 4Dex: 9 &~i_m ##...## ###...####§§§§§§§# # XL:  6 Next: 80% Place: Dungeon:4 &~im ##.## #....@# #######§# # Noise: ---------  Time: 3145.7 (0.0) &~imZ #.# ##...## #.# # a) +0 spear #####M#### ##.## #.# # Throw: 2 darts (atropa) &~im#........# #.# #M# # -GClaw #.###.##.# #.# #.# &~i n #.##.# ##'## #.#  M   Menkaure (fast)  #.##.# ##...##########.# &~iBn ..##.###.....##........#  . .###M##...)...#.##.....# _You feel much better. _Okay, then.&~i|nReach: a) +0 spearPress: ? - help, Dir - move targetAim: Menkaure (moderately damaged, fast, 77% to hit and 71% to hit with your  &~intail-slap)&~i Z M#&~i9d 7##&~i M#Aim: Menkaure (moderately damaged, fast, 77% to hit and 71% to hit with your  tail-slap)&~i"jetgatling67 the Trooper###Draconian##.##Health: 45/56 ===================-----##...### Magic: 5/6====================----##.....########### AC: 9Str: 24  #..........########.§.## EV: 10Int: 12  ##.....###....M..M.§#§##### # SH: 4Dex: 9##...## ###...####§§§§§§§# # XL:  6 Next: 80% Place: Dungeon:4##.## #....@# #######§# # Noise: ---------  Time: 3145.7 (0.0)#.# ##...##&~iF7#.# # a) +0 spear #####M#### ##.###.# # Throw: 2 darts (atropa) #........# #.##M# # -GClaw #.###.##.# #.##.##.##.# ##'###.#M   Menkaure (fast)&~ixp#.##.# ##...##########.#..##.###.....##........#&~i. .###M##...)...#.##.....#Reach: a) +0 spearPress: ? - help, Dir - move target&~iAim: Menkaure (moderately damaged, fast, 77% to hit and 71% to hit with your  tail-slap)  You reach to attack! You puncture Menkaure!  &~iFMenkaure is heavily damaged.&~i8*&~i  Press: ? - help, Dir - move targetAim: Menkaure (moderately damaged, fast, 77% to hit and 71% to hit with your  tail-slap)  You reach to attack! You puncture Menkaure!  Menkaure is heavily damaged.Menkaure casts a spell at you.&~i}&~i~@&~i&~i&~i0&~i--&~i%6.6 (0.9&~i&~i &~iw&~iȔ&_Pain shoots through your body!&~i &~i.Menkaure, Prince of Dust A fair and noble ruler of an ancient and mighty kingdom, mummified after an early death. His faithful priests subsequently infused him with great and powerful magic, seeking to grant him eternal life. Now he is forgotten and &~isQreduced to mouldering bandages and dry, brittle bones. Max HP: ~24Will: +AC: +EV: ++rF: x..rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human Speed: 80% (normally travels slower than you) &~iYou have about 77% to hit with your +0 spear and 71% to hit with your tail-slap.He has about 54% to hit you. Attack Max Damage Hit 25 &~iwHe is immune to torment; and resistant to miasma and drowning. He can see invisible. He can open doors. &~i@[!]: Description|Statuses|Quote&~is7&~iO;4jetgatling67 the Trooper###Draconian##.##Health: 40/56 =================-------##...### Magic: 5/6====================----##.....########### AC: 9Str: 24  #..........########.§.## EV: 10Int: 12  &~i;##.....###....M..M.§#§##### # SH: 4Dex: 9##...## ###...####§§§§§§§# # XL:  6 Next: 80% Place: Dungeon:4##.## #....@# #######§# # Noise: ---------  Time: 3146.6 (0.9)&~i;R#.# ##...###.# # a) +0 spear #####M#### ##.##&~iL<#.# # Throw: 2 darts (atropa) #........# #.##M# # -GClaw #.###.##.# #.##.##.##.# ##'###.#&~i<M   Menkaure (fast)#.##.# ##...##########.#&~i$=T..##.###.....##........#. .###M##...)...#.##.....#Aim: Menkaure (moderately damaged, fast, 77% to hit and 71% to hit with your  tail-slap)  You reach to attack! You puncture Menkaure!  &~iE=Menkaure is heavily damaged.Menkaure casts a spell at you. _Pain shoots through your body!&~i*C&~iC&~iH&~i7J&~i9q  jetgatling67 the Trooper  ### Draconian  ##.## Health: 40/56 =================-------  ##...### Magic: 5/6====================----  ##.....##### ##### # AC: 9Str: 24  #..........########.§.# # EV: 10Int: 12  ##.....###....M..M.§#§##### # SH: 4Dex: 9  ##...## ###...####§§§§§§§# # XL:  6 Next: 80% Place: Dungeon:4  ##.## #....@# #######§# # Noise: ---------  Time: 3146.6 (0.0)  #.# ##...## #.# # a) +0 spear &~ir#####M#### ##.## #.# # Throw: 2 darts (atropa) #........# #.# #M# # -GClaw #.###.##.# #.# #.#  #.##.# ##'## #.#  M   Menkaure (fast)  #.##.# ##...##########.#  ..##.###.....##........#  . .###M##...)...#.##.....# Menkaure casts a spell at you. _Pain shoots through your body!  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Menkaure (heavily damaged, fast, 77% to hit and 71% to hit with your  tail-slap)&~i X M*&~iOm9M.  &~imAim: Menkaure (heavily damaged, fast, 77% to hit and 71% to hit with your  tail-slap)&~iB  jetgatling67 the Trooper  ### Draconian  ##.## Health: 40/56 =================-------  ##...### Magic: 5/6====================----  ##.....##### ##### # AC: 9Str: 24 &~iB #..........########.§.# # EV: 10Int: 12  ##.....###.......M.§#§##### # SH: 4Dex: 9  ##...## ###..M####§§§§§§§# # XL:  6 Next: 80% Place: Dungeon:4  ##.## #....@# #######§# # Noise: ---------  Time: 3146.6 (0.0)  #.# ##...## #.# # a) +0 spear &~iBB#####M#### ##.## #.# # Throw: 2 darts (atropa) #........# #.# #M# # -GClaw #.###.##.# #.# #.# &~iC #.##.# ##'## #.#  M   Menkaure (fast)  #.##.# ##...##########.#  ..##.###.....##........#  . .###M##...)...#.##.....# _Pain shoots through your body!  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Menkaure (heavily damaged, fast, 77% to hit and 71% to hit with your  tail-slap)  You reach to attack! You puncture Menkaure!&~iM   ###  ##.##    #### #####  ...####  #...   ###.  ##.## #....@#   #.# ##...## #.#  ##.## #.#  #.# #M# &~iON #.#    ##'## #.#        . )  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: Menkaure (heavily damaged, fast, 77% to hit and 71% to hit with your  tail-slap)  You reach to attack! You puncture Menkaure!  Menkaure is almost destroyed.&~iO:1=7.6 (1&~icU&~ic2 _You block Menkaure's attack.&~i=  You hit Menkaure but do no damage.Menkaure is almost destroyed.&~i= o29-----=8.4 (0.8&~iND &~i1F ( _Menkaure hits you!&~i4  You hit Menkaure.  Menkaure is almost destroyed.Menkaure is no longer moving quickly.&~i8*&~i/w  Menkaure gestures at you while chanting.&~in8@&~i.on8------9.4 (1.0&~i3u&~isw4 _Pain shoots through your body!&~i@EI  jetgatling67 the Trooper  ### Draconian  ##.## Health: 28/56 ============------------  ##...### Magic: 5/6====================----  ##.....##### ##### # AC: 9Str: 24  #..........########.§.# # EV: 10Int: 12  ##.....###.......M.§#§##### # SH: 4Dex: 9 &~iE ##...## ###..M####§§§§§§§# # XL:  6 Next: 80% Place: Dungeon:4  ##.## #....@# #######§# # Noise: =--------  Time: 3149.4 (0.0)  #.# ##...## #.# # a) +0 spear #####M#### ##.## #.# # Throw: 2 darts (atropa) #........# #.# #M# # -GClaw #.###.##.# #.# #.# &~i(F #.##.# ##'## #.#  M   Menkaure  #.##.# ##...##########.#  ..##.###.....##........#  . .###M##...)...#.##.....# Menkaure is no longer moving quickly.  Menkaure gestures at you while chanting. _Pain shoots through your body!  Reach: a) +0 spear&~isFPress: ? - help, Dir - move targetAim: Menkaure (almost destroyed, 77% to hit and 71% to hit with your tail-slap)&~iQ^  jetgatling67 the Trooper  ### Draconian  ##.## Health: 28/56 ============------------  ##...### Magic: 5/6====================----  ##.....##### ##### # AC: 9Str: 24  #..........########.§.# # EV: 10&~iInt: 12  ##.....###.......M.§#§##### # SH: 4Dex: 9  ##...## ###...####§§§§§§§# # XL:  6 Next: 80% Place: Dungeon:4  ##.## #....@# #######§# # Noise: =--------  Time: 3149.4 (0.0) &~i #.# ##...## #.# # a) +0 spear &~i#####M#### ##.## #.# # Throw: 2 darts (atropa) #........# #.# #M# # -GClaw &~i(#.###.##.# #.# #.#  #.##.# ##'## #.#  M   Menkaure &~iK` #.##.# ##...##########.#  ..##.###.....##........# &~i . .###M##...)...#.##.....# Menkaure gestures at you while chanting. _Pain shoots through your body!  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Menkaure (almost destroyed, 77% to hit and 71% to hit with your tail-slap)You hit Menkaure.&~iK  ###  ##.##    #### #####  ...#### &~ib #...   ###.  ##.## #....@#   #.# ##...## #.# &~iD ##.## #.#  #.# #M#  #.# &~iF   ##'## &~i$    &~iT   . )&~i, &~i&~iIjetgatling67 the Trooper###Draconian##.##Health: 29/56 ============------------&~im##...### Magic: 5/6====================----##.....########### AC: 9&~iStr: 24  #..........########.§.## EV: 10&~iInt: 12  ##.....###.......M.§#§##### # SH: 4Dex: 9&~iF##...## ###...####§§§§§§§# # XL:  6 Next: 127% Place: Dungeon:4&~ib##.## #....@# #######§# # Noise: =--------  Time: 3150.3 (0.9)&~i8#.# ##...###.# # a) +0 spear &~i\#####M#### ##.###.# # Throw: 2 darts (atropa) &~i#........# #.##M# # -GClaw #.###.##.# #.##.##.##.# ##'###.##.##.# ##...##########.#..##.###.....##........#&~i. .###M##...)...#.##.....# _Pain shoots through your body!  Reach: a) +0 spearPress: ? - help, Dir - move target&~i"Aim: Menkaure (almost destroyed, 77% to hit and 71% to hit with your tail-slap)You hit Menkaure. _You destroy Menkaure!&~i  Press: ? - help, Dir - move targetAim: Menkaure (almost destroyed, 77% to hit and 71% to hit with your tail-slap)You hit Menkaure. _You destroy Menkaure!  Your Polearms skill increases to level 5!  You have reached level 7!&~iШ/  --more--&~i 74%  Your scales start taking on a pale cyan-grey colour.&~i7 /  --more--&~iM&~iTjetgatling67 the Trooper###Pale Draconian##.##Health: 31/61 ============------------##...### Magic: 5/7=================-------##.....########### AC: 9Str: 24  #..........########.§.#&~iU# EV: 10Int: 12  ##.....###.......M.§#§##### # SH: 4Dex: 9##...## ###...####§§§§§§§# # XL:  7 Next: 14% Place: Dungeon:4##.## #....@# #######§# # Noise: =--------  Time: 3150.3 (0.9)&~iU>#.# ##...###.# # a) +0 spear #####M#### ##.###.# # Throw: 2 darts (atropa) #........# #.#&~iV#M# # Breath+ -GClaw #.###.##.# #.##.##.##.# ##'###.##.##.# ##...##########.#..##.###.....##........#. .###M##...)...#.##.....# _You destroy Menkaure!Your Polearms skill increases to level 5!You have reached level 7!Your scales start taking on a pale cyan-grey colour.&~i(WYou learn Fire Magic quicker. You learn Air Magic quicker.You learn Evocations quicker.&~i ] Polearms skill increases to level 5!have reached level 7!r scales start taking on a pale cyan-grey colour.You learn Fire Magic quicker. You learn Air Magic quicker.You learn Evocations quicker.You can breathe blasts of scalding, opaque steam.&~ic&~ifu _You are now immune to the effects of steam.&~i ### ##.## ##...##  ##.....##### #####  #.########.§.#  ##.....###.......M.§#§#####  ##...## ###...####§# &~i ##.## #...@.# #§#  #.# ##...## #.#  #####M#### ##.## #.#  #.# #.# #M#  #.###.##.# #.# #.# #.##.# ##'## #.# #.##.# ##...#.# ..##.###.....##.# &~i0 . .###M##...)...#.##.....#&~i&~i;-1.3 (1.0 _&~iw"&~i:$&~i kM ###  ##.##  ##...##  #.....##### ####..........########§.§# ##.....###.........§#§######...## ###..@####§§§§§§##.## #.....# #######§ #.# ##...######M#### ##.##.&~i #........# #.##M#..&~iQ /....&~i [2-2&~i &~i &~iuM ###  ##.##  ##...##  #.....##### ####..........########...# ##.....###....@.....#§######...## ###...####§§.§§§##.## #.....# #######§ #.# ##...#######M#### ##.###.#..&~i'..&~i%3&~iW&~i&~i4### ##.## ##...## ###.....##### ##### ##.#...# ###.....###.#§##### ###...## ###...####...§§§§# ###.## #.....# #######§# ##.# ##...## #.# # #####M#### ##.## #.# # #.# #.# #M# # &~i_9&.&~i9A---4&~i=&~i->&~iH ### ##.##  ##...## # ##.....##### ##### #. #.#...# #. ##.....###.#§##### #.##...## ###...####....§§§# #.##.## #.....# #######§# #.#.# ##...## #.# #.M#### ##.## #.# #. .&~iI -# #.# #M# # .###.##.# #.#.##.# ##' &~iO &.&~iNP p36===5&~iT &~iU &~i/###  ##.## ##...## # #.....##### ##### #. .#...# #.# #.....###.#§##### #.# ##...## ###...####.....§§# #.###.## #.....# #######§# #.##.# ##...## #.# #.M#### ##.## #.# #.# #.# #M# # ###.##.# #.# #.# ##.##.# ##'## #.# # &~iM&.&~i%6&~i&~i&~iuy### ##.## ...## # .....##### ##### #.#...# #.# .....###.#§##### #.# #...## ###...####.# #.#. &~i##.## #.....# #######.# #.#.#.# ##...## #.# #.M#### ##.## &~i#.# #.# #.# #M# ###.&~i!.##.# #.# #.# #.#.##.# ##'## &~i@[#.# # &~i&~iO%7&~i&~i&~i)B ### .## ...## ###### ##### #.#...# #.##.###.#§##### #.##. ...## ###...####.# #.#. #.## #.....# #######.# #.#. #.# ##...## &~i+*#.# #. #M#### ##.## #.# #.# #.# #M# ###.#  #.##.# #.# #.# #..  #.##.# ##'## #.# ###&~iJ*  #.##.# ##...#.# # &~ij.&~i/[4=8&~i92&~i3&~i]&~i=^3&~i_&~irc===&~iHd,&~id&~i)e&~iKeK5=&~ie&~i9f,&~iyf&~ig&~i;g&~ig&~ih&~ili6=7====&~ii&~ik,&~i0l&~i9m&~idm&~im&~iLn&~inK7=&~in&~i6o&~iwo<====&~io&~iDp&~icp&~ip&~i\q&~izq&~iq&~iFr&~ior98&~ir&~iGs&~ios&~is&~i t&~iEt&~it&~it&~i-uS9=&~iu&~i!v&~iNv&~iv&~iw&~i0w&~iw&~ix&~iyL40=&~iy&~iz&~iz&~i*{&~i|&~i|&~iL}&~i~&~i&~im&~iY&~iS1=&~i&~i~&~i&~i&~iU&~i&~i &~i&~i<K2=&~i&~i&~i&~ix&~i&~i-&~ik&~i&~i293&~is&~i &~iR&~i&~i&~i&~iÍ&~i7&~ie&~i!&~i&~iCN44=&~i&~i&~iڒ&~iN&~i&~iߔ&~iT&~iF&~iW5=&~i/&~ia&~i&~i*&~i0&~ib&~iך&~i&~iK6=&~i:&~i&~i&~ia&~i6&~i]&~i&~i;,&~i&~i&~i0U7=&~iz&~i&~iA&~i&~i&~i&~i&~i&~iO%8&~iϦ&~i&~i&~i&~i&~iЩ&~iG&~iU&~iK9=&~iЫ&~ir&~iì&~i=&~iu&~i&~i(&~iS&~i}&~i&~i&~iS$50&~i2=&~i&~in&~i&~i&~iܵ&~i&~ip&~i&~i޷K1=&~iX&~iu&~i&~i &~ie&~i&~i&~i&~i_#2&~iv2=&~i&~i]&~i&~i&~i(&~iU&~i&~i,&~i&~i&~i#%3&~ip&~i&~i:&~in&~i&~i &~i@&~i&~iK4=&~iQ&~iu&~i&~i9&~is,&~i&~i&~i-&~iPN5=&~i&~i&~i &~i{&~if&~i&~i&~io&~i&~i!&~i&~ivK6=&~i&~i,&~i?&~iG&~i&~i&~ik7=&~i-&~i,&~i&~i&~i&~i&~it&~i%8&~i&~iP&~it&~i&~i,&~iU&~i&~i&~i&~iw9=&~i&~i&~i9&~iA&~i&~i&~i&~i l60=&~i&~i&~iq&~i&~i#,&~iG&~iK1=&~i4&~i&~i ,&~i&~i&~i&~i&~i&~ix&~i&~i&~iI&~i& &~i& &~i 9=&~i &~i: &~i &~i &~iZ &~i &~i) &~il &~iB &~i &~iJ &~i &~i &~i &~i &~i &~i5 &~i  &~i &~i &~iB &~i &~iZ ,&~i &~i &~i &~iI &~i &~ic &~i &~i. &~i &~i< &~i &~i9 &~i &~ie &~i! ,&~i" &~i& &~i<' &~i' &~i( ,&~i/) &~i) &~i* &~i* &~i~+ &~i.- &~i. &~ip. &~i. &~i/ &~i0 &~i(1 ,&~i1 &~i2 &~i,3 &~i3 &~i4 &~i 6 &~i\6 &~i6 &~i8 &~i9 &~i9 &~ik: &~i; &~iI= &~i= &~i> &~i|? &~i@ &~i@ &~iNA &~iB &~iC &~iC &~iD &~iG &~iI &~iI &~i^J &~iK &~i7M &~iM &~iN &~irO &~icQ ,&~i1R &~iS &~iT &~iT &~iU &~iW &~iX &~iX &~iY &~iZ &~i\ &~iX\ &~i\ &~i^ &~i^ &~iM_ &~i_ &~ia &~ib &~ib &~i{c &~id &~ie &~ie &~if &~iTh &~iOi &~ii &~ij &~ik &~il &~im &~im &~in &~io &~ip &~ip &~i r &~i>s &~is &~is &~i~u &~iv &~i.w &~iw &~ix &~iy &~i'z &~iz &~i} ,&~i} &~i N _You now have 109 gold pieces (gained 17).&~iӀ &~i &~ii &~iO &~ih &~i &~i. &~i &~i &~i &~i^ &~it &~i3 &~i &~i݉ &~i &~i &~iD &~iČ &~i6 &~iÏ &~i &~i &~iF &~i &~i> &~i &~i &~i &~i &~iٙ &~i} &~i &~i &~i &~i &~i &~iء &~i &~i &~i &~i- &~i0 &~i &~iƩ &~i &~ip &~iҫ &~i` &~i &~i &~in &~i &~i &~i u _j - 3 smoky silvery potions (gained 1)&~iQ h  You encounter a scorpion.&~iݽ  ##.## ##...## #.#  #...# ##+## #.# #..##.##.#  #.## ### ##.## ## #.# &~i  ###.#####.. ....# ..  #......##.# ##...#.#  #.#.##.##.# ....:.#  #.#.##.##..###  # #............@.......  ####.##.######..#.###  #.##.# s.#  ..##.. ..#  &~i, ######.## .#s   scorpion (asleep) .# .# &~i 230446.0)&~i 257 _&~i &~i &~iAtF.###.....##########.# ##.## ##...##.# #...# ##+###.# &~it#..## #.# #.#  #.## ### ###.## ## #.# ###.#####.. ....# .. #......##.# ##...#.# #.#.##.##.# #....:.# &~it#.#.##.##.#####.@.#.### # #.....................####.##.######..#.###>&~i u#.##.# #s.# #..##.. ...&~i[uE######### #.##.##.#.#&~iJ}&~i}#6&~i} .0)&~iY&~i; _Found a stone staircase leading down.&~i&~i[ Ability - do what?CostFailure  f - Steam Breath2/3 uses available&~i1% [?] toggle between ability selection and description.&~iצ&~iѭ&~i/ #.### ##.....##########.#jetgatling67 the Trooper##.####...###.#Pale Draconian#...###+###.#Health: 61/61 ========================#..###.##.#&~i&Magic: 7/7========================#.## ### ###.## ## #.#AC: 9Str: 24 ###.#####.. ....# ..EV: 10Int: 12 #......##.# ##...#.#SH: 4Dex: 9 #.#.##.##.# #....:.#XL:  7 Next: 14% Place: Dungeon:4 &~iT#.#.##.##.#####.@.#.###Noise: ---------  Time: 3306.3 (0.0) # #.....................a) +0 spear&~i####.##.######..#.###>Throw: 2 darts (atropa)#.##.# #s.# #&~iõPBreath+ -GClaw ..##.. ...######### #.##s   scorpion (asleep)&~i#.##.#.#You can breathe blasts of scalding, opaque steam. &~ii_You are now immune to the effects of steam. _You now have 109 gold pieces (gained 17). _j - 3 smoky silvery potions (gained 1) _You encounter a scorpion. _Found a stone staircase leading down.&~i #.### ##.....##########.#  jetgatling67 the Trooper  ##.## ##...## #.#  Pale Draconian  #...# ##+## #.#  Health: 61/61 ========================  #..## #.# #.#  Magic: 7/7========================  #.## ### ###.## ## #.#  AC: 9Str: 24 ###.#####.. ....# ..  EV: 10Int: 12 #......##.# ##...#.#  SH: 4Dex: 9 #.#.##.##.# #....:.#  XL:  7 Next: 14% Place: Dungeon:4 &~ik #.#.##.##.#####.@.#.###  Noise: ---------  Time: 3306.3 (0.0) # #.............*.......  a) +0 spear  ####.##.######*.#.###>  Throw: 2 darts (atropa) #.##.# #s.# #  Breath+ -GClaw  ..##.. ...#  ######## #.## s   scorpion (asleep) #.# #.# .# _j - 3 smoky silvery potions (gained 1) _You encounter a scorpion. _Found a stone staircase leading down.  Aiming: Steam BreathPress: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)&~iQ ***..s&~i8 &~i9 T:.#&~iw i.#**&~is ?.#&~i 7*#&~i {*.**&~iB*.s.  Aim: a scorpion (asleep, 100% to hit)&~iZ s*&~ihs.  Aim: a scorpion (asleep, 100% to hit)&~i+< #.### ##.....##########.#jetgatling67 the Trooper##.####...###.#Pale Draconian#...###+###.#Health: 61/61 ========================&~i<P#..###.##.#Magic: 7/7========================#.## ### ###.## ## #.#AC: 9Str: 24 ###.#####.. ....# ..&~i<EV: 10Int: 12 #......##.# ##...#.#SH: 4&~iI=sDex: 9 #.#.##.##.# #....:.#XL:  7 Next: 14% Place: Dungeon:4 #.#.##.##.#####.@.#.###Noise: ---------  Time: 3306.3 (0.0) # #.............*.......a) +0 spear####.##.######*.#.###>&~it=#Throw: 2 darts (atropa)#.##.# #s.# #Breath+ -GClaw &~i=..##.. ...######### #.###.##.#.# &~i=_j - 3 smoky silvery potions (gained 1) _You encounter a scorpion. _Found a stone staircase leading down.  &~i=Aiming: Steam BreathPress: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)&~ip§@§§§§#s§...##.###.##.#&~i Poker 26===7.3 (1 _You exhale a blast of scalding steam. You feel a bit more experienced.&~iD&~ik _Your Necromancy skill increases to level 4!&~ig1 ##.## ##...## ... ##+## # #.# ## ### ###.## ### &~ih ###.#####.. ....#... ......##.# ##...#.# #.##....:.#.#####§§§#.###. #.............@.......  ####.##.######§§#.###> #.##.# #§§# # ..##.. ...# &~irV§.§@.§&~i)t6---8 _&~iz&~i|&~iF M #.### ##.....##########.###...##.##+##.## #.#  #.## ### ###.## ### #.# ###.#####.. ....#.......#...#.#.# #....§.# .#.##.##.#####§@.#.###. # #............§§.§.....####.##.######§§#.###>#.##.# #§§# #..##.. ...#&~iO §#§:§.§§..&~i~P A---9&~iU &~iW &~iM##.#.######.......#........ #.### ##.....#########&~i$8#.###...##.##+##.## #.#  #.## ### ####.## ### #.# ###.#####.. .....#.......#..§#§&~iK #..@.:.# .#.##.##.#####§§§#§###. &~ij# #.............§§......########§.#.###>#.##.# #§§#.##&~i.#..§.#..§§§.#.###&~i&10&~i$&~iɝ&~iї##.#.######.#.# #.### ##.....#.#  ##.## ##...## #.#  #...# ##+## #.#  #..## #.# #.#  #.## ########.## ### #.# .#####.. ......#... ......##.# ##...#.# .#.##.##.# #...@:.# .#.##.##.#####.§.#.###.  #.&~iN....§.§§§...  ####.##.######§§#.###> #.##.# #§.#.#..##.. ...# ## #§## &~i ..#§...§...#§#..##§&~i%1&~i&~i=&~ȉ ##.#.######.#.#  #.### ##.....#.# ##.## ##...## #.# #...# ##+## #.# #..## #.# #.# #.## ########.###### #.# .#####.........#... ##.# ##...#.# #.##.##.# #....@.# #.##.##.#####...#§###. #.............. ####.##.######..#§###> #.##.# #..#.#..##.. ...# ## ##§## &~i ...#.#.##...# ##&~iZ %2&~i &~i@ ^  You pick up a parchment of Swiftness and begin reading...&~i *3.3 (2&~i &~iP B _You add the spell Swiftness to your library.&~i ##.#.######.#.# #.### ##.....#.#  ##.## ##...## #.#  #...# ##+## #.#  #..## #.# #.#  #.## ########.###### #.# ##.#####.........#....##.# ##...#.# .#.##.##.# #...@..# &~i6.#.##.##.#####...#.###.  #..............  ####.##.######..#.###> #.##.# #..#.# ..##.. ...#.# &~i&# ##.##.. #.# ##  #.#&~i&~i*4.3 (1&~im&~i&~iQ#; Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy11% 2b - SlowHexes36%1  c - GloomHexes/Necromancy45% 3  d - Ensorcelled HibernationHexes/Ice52% 2  e - SwiftnessAir75% 3  f - Brom's Barrelling BoulderConjuration/Earth98% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'~iY'~i`'~if ##.#.######.......#.........#jetgatling67 the Poker#.### ##.....##########.#Pale Draconian##.####...###.#Health: 61/61 ========================#...###+###.#Magic: 7/7========================#..###.##.#AC: 9Str: 24  #.## ########.###### #.#EV: 10'~i/gInt: 12 ##.#####.........#...SH: 4Dex: 9 ......##.# ##...#.#XL:  7 Next: 26% Place: Dungeon:4 .#.##.##.# #...@..#Noise: ---------  Time: 3314.3 (0.0) .#.##.##.#####...#.###.a) +0 spear#.....................'~ih?Throw: 2 darts (atropa)####.##.######..#.###>Breath -GClaw #.##.# #..#.#..##.. ...#.######### ##.##..#.# ###.#Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit) _You exhale a blast of scalding steam. You feel a bit more experienced. _Your Necromancy skill increases to level 4!You pick up a parchment of Swiftness and begin reading... _You add the spell Swiftness to your library.'~iFom  Okay, then.'~i}t'~i w. _'~i/'~ifGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - a poisoned dart  i - 2 atropa-tipped darts (quivered)  k - a throwing net Armour (go to first with [) '~i b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman'~i' '~im,  ##.#.######.......#.........#jetgatling67 the Poker'~i, #.### ##.....##########.#Pale Draconian##.####...###.#Health: 61/61 ========================#...###+###.#Magic: 7/7========================#..###.##.#AC: 9Str: 24  #.## ########.###### #.#EV: 10Int: 12 ##.#####.........#...SH: 4Dex: 9 ......##.# ##...#.#XL:  7 Next: 26% Place: Dungeon:4 .#.##.##.# #...@..#'~iL. Noise: ---------  Time: 3314.3 (0.0) .#.##.##.#####...#.###.'~i. a) +0 spear#.....................Throw: 2 darts (atropa)####.##.######..#.###>Breath -GClaw #.##.# #..#.#..##.. ...#.######### ##.##..#.# ###.#Aim: a scorpion (asleep, 100% to hit) '~i/ H_You exhale a blast of scalding steam. You feel a bit more experienced. _Your Necromancy skill increases to level 4!You pick up a parchment of Swiftness and begin reading... _You add the spell Swiftness to your library. _Okay, then.'~ik6 '~i6 '~i,= '~iF '~i'~i  Spells (Memorise)TypeFailure Level '~iB!, a - Sublimation of Blood Necromancy11% 2b - SlowHexes36%1  c - GloomHexes/Necromancy45% 3  d - Ensorcelled HibernationHexes/Ice52% 2  e - SwiftnessAir75% 3  f - Brom's Barrelling BoulderConjuration/Earth98% 4 '~i!4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'~i Swiftness Calls forth winds to greatly increase the caster's movement speed. After the effect ends, the caster's movements will be sluggish for a time. Level: 3 School: AirFail: 75% Power: 0% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 22 electric damage. _________________ “JUST WALK OUT  you can leave!!!  work  social thing  movies  home  class  dentist  clothes shoppi  too fancy weed store'~ip A Spells (Memorise)TypeFailure Levela - Sublimation of BloodNecromancy11%2  b - SlowHexes36% 1  c - GloomHexes/Necromancy 45% 3  d - Ensorcelled HibernationHexes/Ice52% 2  e - SwiftnessAir75% 3'~ip f - Brom's Barrelling BoulderConjuration/Earth98% 4 4 spell levels left '~iq ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'~i0 '~i  ##.#.######.......#.........#jetgatling67 the Poker#.### ##.....##########.#Pale Draconian##.####...###.#Health: 61/61 ========================#...###+###.#Magic: 7/7========================#..###.##.#AC: 9Str: 24  #.## ########.###### #.#EV: 10Int: 12 ##.#####.........#...SH: 4Dex: 9 ......##.# ##...#.#XL:  7 Next: 26% Place: Dungeon:4 '~i .#.##.##.# #...@..#Noise: ---------  Time: 3314.3 (0.0) .#.##.##.#####...#.###.a) +0 spear#.....................Throw: 2 darts (atropa)####.##.######..#.###>Breath -GClaw #.##.# #..#.#..##.. ...#.######### ##.##..#.# ##'~iQ #.#Aim: a scorpion (asleep, 100% to hit) _You exhale a blast of scalding steam. You feel a bit more experienced. _Your Necromancy skill increases to level 4!You pick up a parchment of Swiftness and begin reading... _You add the spell Swiftness to your library. _Okay, then.'~i# | _You exhale a blast of scalding steam. You feel a bit more experienced. _Your Necromancy skill increases to level 4!  You pick up a parchment of Swiftness and begin reading... _You add the spell Swiftness to your library. _Okay, then.  '~i '~i= '~i . _'~i|I'~i'~i'~i_P _'~ix'~i'~i\'~i'~i'~iT'~i'~i'~i'~i@'~i'~i'~i'~il'~i'~iJ '~i ,'~i '~i '~i '~i'~i'~i'~i#,'~i'~iI'~iH'~i'~i'~i'~if  You encounter an adder.'~iF[# ##.....##########.# #. ##...## #.# #. ##+## #.# #. #.# #.# #.#######.######## #.# #. ##.........#.....# ## ##...#.###.# '~i~##.# #......# #.# ##.#####...#.###@# .................S....# ##.######..#.###>####### ##.# #..#.# #.# ##.. ...#.# #.# ##### ##.##.. ..# S   adder (asleep) #.# ## ####.#.#'~i!X23.3 (9S.'~iO$FS'~iY%54.3 (10.0) _'~iW('~i)'~i˥4  You hit the adder.  The adder is moderately wounded.=5.1 (0.8) _You block the adder's attack.'~i 2  You hit the adder.  The adder is almost dead.9 _The adder misses you.'~i I .You miss the adder. You tail-slap the adder.76.9 (1.0 _You kill the adder!'~i  _No target in view!'~iI'~i'~i{'~iP _'~i'~i'~i'~iR  There is a stone staircase leading down here.'~i'~i  _'~if'~i'~i'~iN'~i'~ip'~i\'~i'~iA'~i'~i"'~ir'~i '~iV'~i)'~io'~i'~i'~i'~i4'~i'~iR  There is a stone staircase leading down here.'~i'~io _'~if'~i'~iq'~i'~i#'~iz '~i ,'~i '~i) '~i '~i; '~i  '~i$ '~i '~iV '~i '~i '~i9 '~iq '~i '~i '~i '~i '~ia '~i '~i '~i '~i? '~iL '~i '~i '~i '~i* '~i '~i^ '~i  '~iy '~i '~i* '~i '~i7 '~i' '~iy '~i5! '~i" '~i# '~i%$ '~i$ '~i% '~i& '~iX' '~i' '~ia) '~i* '~i* '~iV+ '~i, '~iK. ,'~i. '~i>0 '~iU1 '~i1 '~i/2 '~iX3 '~i4 '~i5 '~i5 '~iL7 '~ih8 '~i8 '~i@9 '~i: '~ih< ,'~i= '~iR? '~iV@ ,'~i@ '~iQA '~iA '~iB '~iOB '~iC '~iE i  You encounter a hobgoblin.'~iI .#.##.##.# #......# #.# #.# #.#.##.##.#####...#.###.#####.# # #...........................# ####.##.######..#.###>#######  #...#.# #.#  ..##.........#.###.#  ############.##.....# #.######## - #.#  ...  ..... ....##. ..#... .#g   hobgoblin (asleep) ....... . #.. #..g # '~iN 56.9 (30.0)KThe hobgoblin shouts! You hear a shout!'~iO 5g.'~i@V gK   kobold (missile)'~iV 4==7.9 (31'~i\ '~ia _You encounter a kobold. It is wielding a +0 short sword and quivering stones.'~i####...#.###.#### # #..........................  ####.##.######..#.###>###### .#.# #.# ..##.........#.###.############.##..... #.#######.# #.......##.........#........##.###...#... .##.K....g .#.. #... #... .....'~iqK.g.'~i'~i9--8.9 (1.0)'~i'~i'~iM}  #..........................  ####.##.######..#.###>######  #.# ..##.........#.##############.##.... #.####### ####.#####...@...##....##'~i}##..K#..g . #....... .#...# #.......... .... ##.##'~i'~io@((('~i 4g.'~iE @..=-9'~iF '~ie f _The kobold throws a stone. The stone misses you.'~i}_ K.  You reach to attack! You hit the hobgoblin.g.'~if9 '~i6g.-60'~i n'~ip] _The hobgoblin is almost dead.'~ig K.  You barely miss the hobgoblin.'~ipl  The hobgoblin is almost dead.'~i1q4=1.8 (0.9'~iqw'~iz@ _The hobgoblin hits you but does no damage.'~iDPM .  You hit the hobgoblin.'~i~Y K   kobold (missile)  You kill the hobgoblin!'~i\482.6 (0.8'~i b'~iqh= _The kobold hits you but does no damage.'~i` '~iHa ,3.5 (0.9'~i0j $ '~ij l_You closely miss the kobold. The kobold hits you but does no damage.'~i  You closely miss the kobold.You tail-slap the kobold, but do no damage.'~i ,4.3 (0.8'~i@' '~i8* S _The kobold barely misses you.'~i3'~i5,5.2 (0.9'~iU:'~i5=Q _You barely miss the kobold.'~i=q'~iq,6.0 (0.8'~iw'~iz _You closely miss the kobold. The kobold misses you.'~iB7.0 (1.0'~i'~i '~il_You closely miss the kobold. The kobold hits you but does no damage.'~iQT  You hit the kobold.  The kobold is severely wounded.'~i#U*8 (0.8'~i['~i^S _The kobold barely misses you.'~i )You hit the kobold.  You kill the kobold!'~i )'~i3 28.6'~i '~i _You have harvested enough death to cast Grave Claw an additional time.'~i I'~i; H _No target in view!'~iN3'~iS'~iVH _No target in view!'~iK6'~i:l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting'~i:5.2  20%  +1   l - Spellcasting   0.0    -1      '~i;     b - Axes   3.1     0   m * Necromancy   4.1  40%   0   c * Polearms   5.2  40%   0      '~i; d - Staves   3.1     0   n - Shapeshifting   0.0    -1   e - Unarmed Combat   2.0     0      '~i< f - Throwing   0.0    -1          '~i5<$     g - Short Blades   0.7     0  '~ir<     h - Long Blades   0.2     0      '~i<        '~i< i - Dodging   0.0    -1  '~i<$     j - Shields   3.5     0  '~i=x     k - Stealth   0.4     0      '~i4=l    '~iP=a    '~ir=_    '~i=        '~i=a    '~i=The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  '~i=[?] Help[=] set a skill target  '~i">}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets('~iCn b - Maces & Flails   0.0 o - Conjurations   0.0    c - Axes   3.1   p - Hexes0.0-1   d * Polearms   5.2  40%q - Summonings  0 e - Staves   3.1 r * Necromancy   4.1  40%   0  ('~iZUnarmed Combat   2 0   s - Forgecraft0.0 0  g - Throwing0.0-1   t - Translocations   0.0 0      u - Alchemy('~i0.0 0   h - Short Blades   0.7('~i v - Fire Magic0.0('~i/+1   i - Long Blades   0.2 0   w - Ice Magic('~iQP0.0 0  ('~irAj - Ranged Weaponsx - Air Magic0.0('~ie+1   ('~iA   y - Earth Magic0.0('~i p 0    ('~iM k - Dodging0.0-1   z - Invocations('~inP0.0+1  ('~il - Shields3.5 0   0 - Evocations('~iP0.0+1  ('~iϼ(m - Stealth0.4('~i  0   1 - Shapeshifting   0.0-1  useful|all('~i.'~i.# #...........................#jetgatling67 the Poker####.##.######..#.###>#######Pale Draconian#.##.######..#.# #.#Health: 61/61 ========================..##.........#.###.#Magic: 7/7========================############.##.....#AC: 9Str: 24#.########EV: 10Int: 12#.#SH: 4Dex: 9####.####XL:  7 Next: 28% Place: Dungeon:4#...@...#Noise: =--------  Time: 3368.6 (0.0)#....)....#a) +0 spear........##.#Throw: 2 darts (atropa)##...#... .#.'~ik2Breath #....... .#...#...# #.............. ##.## _The kobold barely misses you.You hit the kobold.  You kill the kobold! _You have harvested enough death to cast Grave Claw an additional time. _No target in view! _No target in view!.'~i.'~iaGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - a poisoned dart  i - 2 atropa-tipped darts (quivered)  k - a throwing net Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman0'~ifE  c - a +3 dagger1'~il 1'~is 1'~iV{ 6# #...........................#jetgatling67 the Poker####.##.######..#.###>#######Pale Draconian#.##.######..#.# #.#Health: 61/61 ========================1'~i{ ..##.........#.###.#Magic: 7/7========================############.##.....#AC: 9Str: 24#.########EV: 101'~i{ Int: 12#.#SH: 4Dex: 9####.####1'~i | XL:  7 Next: 28% Place: Dungeon:4#...@...#1'~ih| Noise: =--------  Time: 3368.6 (0.0)#....)....#a) +0 spear........##.#Throw: 2 darts (atropa)1'~i| ##...#... .#Breath #....... .#...#...# #..........1'~i| .... ##.## _The kobold barely misses you.You hit the kobold.  You kill the kobold! 1'~i1} _You have harvested enough death to cast Grave Claw an additional time. _No target in view! _No target in view!1'~iH 1'~i 1'~i 1'~i 2'~i 2'~i<% >Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger 2'~i% Missiles (go to first with ()f - 2 boomerangs  g - a poisoned dart  i - 2 atropa-tipped darts (quivered)  k - a throwing net 2'~i% Armour (go to first with [)  b - a +0 buckler (worn) 2'~i% I e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn) 2'~i% Jewellery (go to first with "=)  d - a +6 ring of strength (worn) 2'~iA& Talismans (go to first with %)h - a quill talisman4'~i P  b - a +0 buckler (worn)8'~i=p;'~iT;'~i;'~i# #...........................#jetgatling67 the Poker;'~iG+####.##.######..#.###>#######Pale Draconian#.##.######..#.# #.#;'~ieHealth: 61/61 ========================..##.........#.###.#Magic: 7/7;'~i2========================;'~i############.##.....#AC: 9Str: 24;'~i#.########EV: 10Int: 12;'~i#.#SH: 4Dex: 9####.####;'~iXL:  7 Next: 28% Place: Dungeon:4#...@...#;'~iNoise: =--------  Time: 3368.6 (0.0)#....)....#;'~i3a) +0 spear........##.#Throw: 2 darts (atropa);'~iM##...#... .#Breath ;'~ij#....... .#...#...# #;'~i.............. ##.## ;'~iE_The kobold barely misses you.;'~iTYou hit the kobold.  You kill the kobold! ;'~i_You have harvested enough death to cast Grave Claw an additional time. _No target in view! _No target in view!;'~iV";'~i#;'~i&;'~ir(<'~ib<'~igGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - a poisoned dart <'~ig i - 2 atropa-tipped darts (quivered)  k - a throwing net Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn) Jewellery (go to first with "=) <'~i%h d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman='~iR='~ilZ='~i5bG# #...........................#jetgatling67 the Poker####.##.######..#.###>#######Pale Draconian#.##.######..#.# #.#Health: 61/61 ========================..##.........#.###.#Magic: 7/7========================############.##.....#='~ibAC: 9Str: 24#.########EV: 10Int: 12#.#SH: 4Dex: 9####.####XL:  7 Next: 28% Place: Dungeon:4#...@...#Noise: =--------  Time: 3368.6 (0.0)='~ib#....)....#a) +0 spear........##.#Throw: 2 darts (atropa)='~ic##...#... .#Breath ='~iRc #....... .#...#...# #..........='~i}c.... ##.## _The kobold barely misses you.='~iGdTYou hit the kobold.  You kill the kobold! ='~id_You have harvested enough death to cast Grave Claw an additional time. _No target in view! _No target in view!='~iuj='~ik='~ip='~ir='~iT6='~iD;@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.2  20%  +1   l - Spellcasting   0.0    -1      ='~i;     b - Axes   3.1     0   m * Necromancy   4.1  40%   0   c * Polearms   5.2  40%   0      ='~i< d - Staves   3.1     0   n - Shapeshifting   0.0    -1  ='~i-<, e - Unarmed Combat   2.0     0      ='~iQ<" f - Throwing   0.0    -1      ='~it<j    ='~i<T    ='~i<$ g - Short Blades   0.7     0      ='~i< h - Long Blades   0.2     0  ='~i =        ='~i+=a    ='~iN=$ i - Dodging   0.0    -1      ='~i= j - Shields   3.5     0       k - Stealth   0.4     0  ='~i=a    ='~i=        ='~i=l    ='~i>>a    ='~ic>        ='~i>The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  ='~i>[?] Help[=] set a skill target  ='~i$?}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsA'~iOZ # #...........................#jetgatling67 the Poker####.##.######..#.###>#######Pale Draconian#.##.######..#.# #.#Health: 61/61 ========================..##.........#.###.#Magic: 7/7========================############.##.....#AC: 9Str: 24#.########EV: 10Int: 12#.#SH: 4Dex: 9####.####XL:  7 Next: 28% Place: Dungeon:4#...@...#Noise: =--------  Time: 3368.6 (0.0)#....)....#a) +0 spear........##.#Throw: 2 darts (atropa)##...#... .#A'~i$[ Breath #....... .#...#...# #.............. ##.## _The kobold barely misses you.You hit the kobold.  You kill the kobold! _You have harvested enough death to cast Grave Claw an additional time. _No target in view! _No target in view!A'~i` A'~i` A'~i[f A'~izh B'~i?}   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.2  20%  +1   l - Spellcasting   0.0    -1           b - Axes   3.1     0   m * Necromancy   4.1  40%   0   c * Polearms   5.2  40%   0       d - Staves   3.1     0   n - Shapeshifting   0.0 B'~i ~    -1   e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1               g - Short Blades   0.7     0       h - Long Blades   0.2     0      B'~ie          i - Dodging   0.0    -1       j - Shields   3.5     0       k - Stealth   0.4     0                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto'~i" ;39;49m|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsE'~iq E'~ib E'~i 3# #...........................#jetgatling67 the Poker####.##.######..#.###>#######E'~iJ Pale Draconian#.##.######..#.# #.#E'~im Health: 61/61 ========================..##.........#.###.#Magic: 7/7E'~i ========================############.##.....#E'~i AC: 9Str: 24#.########E'~i EV: 10Int: 12#.#SH: 4E'~i Dex: 9####.####XL:  7 Next: 28% Place: Dungeon:4E'~i #...@...#Noise: =--------  Time: 3368.6 (0.0)#....)....#a) +0 spear........##.#Throw: 2 darts (atropa)##...#... .#Breath E'~i #....... .#...#...# #..........E'~i .... ##.## _The kobold barely misses you.E'~i TYou hit the kobold.  You kill the kobold! E'~i _You have harvested enough death to cast Grave Claw an additional time. _No target in view! E'~i) 3_No target in view!E'~i E'~i. E'~id E'~iH F'~iTM F'~iQ >Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger F'~iQ Missiles (go to first with ()f - 2 boomerangs  g - a poisoned dart  i - 2 atropa-tipped darts (quivered)  k - a throwing net Armour (go to first with [)  b - a +0 buckler (worn) F'~iR I e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn) F'~i7R Jewellery (go to first with "=)  d - a +6 ring of strength (worn) F'~iTR Talismans (go to first with %)h - a quill talismanG'~iG'~i G'~i# #...........................#jetgatling67 the Poker####.##.######..#.###>#######Pale Draconian#.##.######..#.# #.#Health: 61/61 ========================..##.........#.###.#Magic: 7/7========================############.##.....#AC: 9Str: 24#.########EV: 10Int: 12#.#SH: 4Dex: 9####.####XL:  7 Next: 28% Place: Dungeon:4#...@...#Noise: =--------  Time: 3368.6 (0.0)#....)....#G'~ia) +0 spear........##.#Throw: 2 darts (atropa)##...#... .#Breath #....... .#...#...# #.............. ##.## _The kobold barely misses you.You hit the kobold.  You kill the kobold! _You have harvested enough death to cast Grave Claw an additional time. _No target in view! _No target in view!G'~iG'~i%G'~iG'~imG'~iL G'~iZQ   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.2  20%  +1   l - Spellcasting   0.0    -1  G'~iQ          b - Axes   3.1     0   m * Necromancy   4.1  40%   0  G'~i3R  c * Polearms   5.2  40%   0       d - Staves   3.1     0   n - Shapeshifting   0.0    -1   e - Unarmed Combat   2.0     0  G'~i`R "     f - Throwing   0.0    -1  G'~iwR _    G'~iR ^    G'~iR T    G'~iR g - Short Blades   0.7     0  G'~iR T    G'~iR  h - Long Blades   0.2     0  G'~iR T    G'~iS _    G'~iS G'~i)S T    G'~iQS i - Dodging   0.0    -1  G'~ieS T    G'~ixS j - Shields   3.5     0  G'~iS T    G'~iS k - Stealth   0.4     0  G'~iS a    G'~iS _    G'~iS a    G'~iT _    G'~iT a    G'~i8T _    G'~iLT T    G'~ioT The percentage of incoming experience used to train each skill is in brown.  G'~iT Skills enhanced by cross-training are in green.  [?] HelpG'~iT G[=] set a skill target  G'~iU [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  G'~i$U [!] training|cost|targetsI'~i5 34 m - Necromancy   4.1   66R'~i;n b - Maces & Flails   0.0o - Conjurations   0.0 c - Axes   3.1   p - Hexes0.0-1   d * Polearms   5.2  66%q - Summonings R'~i 0 e - Staves   3.1r - Necromancy4.1 0  Unarmed Combat   2 0   s - Forgecraft0.0 0  R'~ig - Throwing0.0-1   t - Translocations   0.0R'~iՑ 0    R'~i5  u - Alchemy0.0R'~i 0   h - Short Blades   0.7R'~i/cv - Fire Magic0.0+1  R'~iL i - Long Blades   0.2 0   w - Ice MagicR'~iiP0.0 0  R'~iAj - Ranged Weaponsx - Air Magic0.0R'~ie+1   R'~i   y - Earth Magic0.0 0     k - Dodging0.0R'~i(h-1   z - Invocations0.0R'~iDp+1  l - Shields3.5R'~ibg 0   0 - Evocations0.0R'~i~e+1  m - StealthR'~i0.4 0   1 - Shapeshifting   0.0R'~i-1  useful|allb'~i/ a * Fighting   5.2  5050d'~i100% d - Polearms   5.2   e'~i{66%  d + Polearms 5.2  34%f'~i)f'~i+f'~i\2# #...........................#jetgatling67 the Poker####.##.######..#.###>#######Pale Draconian#.##.######..#.# #.#Health: 61/61 ========================..##.........#.###.#f'~i2Magic: 7/7========================############.##.....#AC: 9Str: 24#.########EV: 10Int: 12#.#SH: 4f'~i2gDex: 9####.####f'~i3eXL:  7 Next: 28% Place: Dungeon:4#...@...#Noise: =--------  Time: 3368.6 (0.0)f'~iA3#....)....#a) +0 spear........##.#f'~ic3Throw: 2 darts (atropa)##...#... .#Breath f'~i3 #....... .#...#...# #..........f'~i 4.... ##.## _The kobold barely misses you.You hit the kobold.  You kill the kobold! _You have harvested enough death to cast Grave Claw an additional time. _No target in view! _No target in view!f'~i*9f'~ik9f'~i=f'~i>g'~ig'~ig'~ig'~iԈg'~ig'~i)P _g'~iՐg'~i"g'~ig'~iݓg'~ing'~ig'~ig'~ig'~ig'~iיg'~ig'~ig'~ig'~i-g'~i8g'~iVg'~i9g'~itg'~ig'~ig'~i]g'~ig'~ig'~ig'~ig'~ig'~ig'~ig'~ig'~ig'~ig'~iηg'~i͸g'~ig'~ig'~i]g'~ig'~ig'~ig'~i" #######.##.....# #.######## #.#####.#### #.#.......# #....)....#  ........##.#  ##...#...#.############.............@.....#-g'~i#...#...#.#########.#...........#  ....###.##.# ## ... ..#### ###  You pick up a parchment of Mercury Arrow and begin reading...g'~i079.6 (11.0)g'~ivF-80.6 (12g'~i`g'~iF _You add the spell Mercury Arrow to your library.h'~ià3h'~ih'~i_h'~ich'~iBh'~ih'~iIh'~ih'~iѪh'~ih'~ih'~ih'~ih'~ih'~iڮh'~ih'~iEh'~i]h'~ih'~ih'~iWh'~i"h'~iNh'~iǴh'~ih'~iʷh'~ih'~ihh'~iCh'~irh'~ih'~i߹h'~irh'~iϺh'~ih'~i(h'~i!h'~ih'~iݼh'~i[h'~ih'~ih'~iÿh'~ih'~ih'~i,h'~iyh'~ih'~i ...#.##########...^ ................#### #...#.#########.## ......# #.# ##.##.# #.# ... ..# #.# ## ### #.# #.##  #.@# 92h'~iL ##.#  #.# ).. #.## ......h'~i, ...h'~ih'~i++3.6 (13h'~iZh'~iJ& _Found a trident.i'~i3i'~ii'~ii'~iNi'~iBi'~ii'~iטi'~ii'~ii'~i,i'~i i'~iҠi'~ii'~i?i'~i i'~ii'~iRi'~ii'~iTi'~iai'~iѬi'~i i'~ii'~iPi'~iٰi'~i2i'~ii'~i8i'~iPi'~ii'~iVi'~i׷i'~ii'~ii'~ii'~ii'~i0i'~ii'~iǾi'~ii'~ii'~i,i'~ixi'~iE,i'~ii'~ii'~ii'~ii'~ii'~ii'~ii'~i3i'~izi'~ili'~i,i'~ii'~ii'~ii'~i>i'~i`i'~ii'~ii'~ii'~ii'~ii'~ii'~ii'~ii'~iri'~ii'~ii'~iZi'~iji'~i,i'~i2i'~ii'~ii'~ii'~iAi'~iji'~i]i'~ii'~iKi'~ii'~i\i'~ii'~ii'~iNi'~ii'~ii'~i^i'~i;i'~i$i'~i^i'~ii'~ii'~ii'~i"i'~ii'~ii'~ii'~iHi'~ii'~ii'~i<i'~imi'~ii'~ii'~i,i'~i i'~ii'~iQ,i'~ii'~ii'~i6i'~iii'~ii'~ii'~ii'~ii'~i}i'~ii'~i# ,i'~il i'~iO i'~i,i'~ii'~ixi'~i  You encounter a kobold. It is wielding a +0 short sword and quivering stones.i'~i$ #.# #.....#####  #.#######.......# .#  #...............######.#  ########...............# #........######## #........# i'~i^#........###........###.#@.###.....##.###.###.######.####K.##.##########.###...>......##...###.##.#.i'~i<##.##.##.......^.....## #i'~iK   kobold (missile, wandering)#...#####......#i'~iu##.## ##....##i'~i`#.# ###.##i'~i.427.6 (34i'~i$i'~i%28.6 (35 _i'~i~*i'~i#2i'~i K.  You reach to attack! You hit the kobold.  The kobold shouts!i'~i˻qK  )i'~iO====9.6 (1.0)i'~ii'~i_ _The kobold is severely wounded.j'~iy  You barely miss the kobold. Your tail-slap misses the kobold.The kobold is moderately wounded.=---30.4 (0.8 _The kobold hits you but does no damage.j'~i\  You hit the kobold. Your tail-slap misses the kobold.The kobold is severely wounded.j'~i\C---1.2j'~i>cj'~ieS _The kobold barely misses you.j'~io $You puncture the kobold!j'~i )j'~i8,2.1 (0.9j'~iBj'~iJ _You kill the kobold!j'~iY\ j'~i\ j'~iya j'~ic H _No target in view!j'~iC j'~i1D j'~iH j'~ipK H _No target in view!l'~iĦ Il'~i l'~i l'~iJ : _l'~i k  You now have 120 gold pieces (gained 11).  Things that are here:l'~iy l'~i l'~iݷ j _a +0 short sword; 4 stones; a +0 robel'~i l'~i l'~iԺ l'~i' l'~i l'~i l'~iپ l'~iC l'~i l'~i l'~i l'~i l'~ii l'~i l'~i\ l'~i( l'~i' l'~i_ l'~i l'~i l'~i( l'~i` l'~i l'~i l'~i l'~i l'~i l'~i l'~iQ l'~i l'~iu l'~ic l'~i l'~i l'~i l'~i l'~i l'~i_ l'~i l'~i l'~iZ l'~i l'~ib l'~iv l'~i l'~i l'~i{ l'~i l'~i5 Bl'~i l'~i l'~iO l'~i l'~i l'~i l'~i l'~ir l'~iu l'~iB l'~i l'~i l'~i# l'~i l'~i0 l'~i l'~i l'~i l'~i l'~i l'~i l'~if l'~i l'~iS l'~iQ l'~i l'~iM l'~i l'~i$ l'~i l'~i l'~i l'~i l'~i4 l'~iw l'~i l'~i l'~iR l'~i l'~i l'~ic l'~i l'~iD l'~it l'~i` l'~i l'~i l'~iy l'~i$ l'~i l'~iY l'~i l'~i^ l'~i l'~i4 l'~i l'~iu l'~i l'~i[ l'~i l'~i l'~iZ l'~i l'~i l'~i l'~i l'~i l'~i l'~i l'~i9 l'~i} l'~i l'~i l'~i l'~i l'~i= l'~iT l'~i ! l'~ic! l'~i" l'~i" l'~i# l'~i# l'~i;$ l'~i% l'~i& l'~i& l'~i' l'~i( l'~iZ) l'~i) l'~i* l'~i+ l'~iz, l'~i, l'~i2- l'~i>. l'~i / l'~iN/ l'~i/ l'~it1 l'~iY2 l'~i2 l'~i 3 l'~ie4 l'~i 5 l'~iB5 l'~i5 l'~i6 l'~ie7 l'~i7 l'~i8 l'~i9 l'~i9 l'~iP: l'~i: l'~i|; l'~i+< l'~il< l'~i< l'~i=> l'~i> ,l'~i? l'~i@ l'~i@ l'~i A l'~i\A l'~irB l'~iiC l'~iC l'~iD l'~i F l'~idF l'~iF l'~i o'~i[ o'~iG o'~i o'~i o'~iS o'~i o'~i$ o'~i Bo'~i o'~i o'~i o'~i2 o'~i[ o'~i o'~i o'~i o'~i o'~iF o'~i1 o'~i o'~i o'~i* o'~i o'~iq o'~i o'~i o'~i o'~i ,o'~i o'~if o'~i o'~iJ o'~i o'~i o'~i o'~i o'~ia o'~iq o'~i o'~i o'~i{ o'~i o'~i o'~i; o'~i o'~i o'~i o'~i o'~i o'~i o'~i o'~i o'~i o'~i o'~i` o'~i o'~i o'~i o'~i ,o'~i o'~i0 o'~i o'~i o'~i o'~iY o'~i ,o'~iP o'~i o'~iR o'~i o'~i{ o'~iB o'~i o'~i' o'~i o'~i o'~i* o'~i_ o'~i) o'~i o'~i o'~i o'~i; o'~iG o'~i o'~i o'~i o'~i o'~i o'~i o'~i o'~i o'~iD o'~i o'~i; o'~i o'~i o'~i o'~i o'~i o'~ik o'~i o'~i o'~i o'~i$   ...........# #.#  ....###.##.# #.#  ## ... ..# #.# ####### o'~i5% Q### ### #.# #...... #.###.##### ####..##.# ##.###.##.# ### ####...##.##.###.. +@......)......... ####...##.##.... ##......#####. o'~i% ##.....# #.. #.....# #. #.....# #.. #.....# #.. ###.### ##. #.##. o'~i* L#+.......o'~iM* Q.........:.......'o'~ie* !71.6 (34.0)......o'~i{* .....o'~i* ....o'~i* 5...#+o'~i0 o'~iE1 L======2.6 (35o'~i}5 o'~i6 6 _As you open the door, it creaks loudly!o'~i9 W _Found a parchment of Searing Ray.p'~ia7p'~i7p'~i8p'~i:p'~i^<p'~iK@: _p'~i@@  There is an open door here.p'~iBp'~iNC _p'~iGDp'~i;Fp'~iM #...#...#.#########.# ...........# #.# ....###.##.# #.#  ... ..# #.# ####p'~iM ###+#### #.# #... ##...# #.###.###.....## ####..##.# p'~iM....## ##.###.##.# .@.####...##.##.##------p'~iN*4.6 (2.0)p'~i)N|)........'.......)....p'~i>N....####...##.##..#.......## ##......####p'~iN##.....## ##.....# ##...# #.....###+# #.....# #.....# ###.###p'~i5Up'~iUI------5.6 (3p'~iO[p'~ic| _Found a short sword.  You pick up a parchment of Searing Ray and begin reading...p'~ic*6.6 (4p'~iip'~ij p'~i k6_You add the spell Searing Ray to your library.q'~is q'~i$  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   5.2  66%  +1   l - Spellcasting   0.0    -1          q'~i0%P b - Axes   3.1     0   m - Necromancy   4.1     0  c + Polearms5.2  34%   0       d - Staves   3.1     0   n - Shapeshifting   0.0    -1   e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1  q'~i%-             g - Short Blades   0.7     0       h - Long Blades   0.2     0              q'~i&  i - Dodging   0.0    -1       j - Shields   3.5     0       k - Stealth   0.4     0                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  q'~i+'}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsr'~i#r'~ir'~i#...#...#.#########.#jetgatling67 the Poker...........##.#Pale Draconian....###.##.##.#Health: 61/61 ========================## ... ..##.# #### Magic: 7/7========================###+####r'~i)#.# #... AC: 9Str: 24##...##.###.## EV: 10Int: 12.#.....## ####..##.# SH: 4Dex: 9........## ##.###.##.# XL:  7 Next: 28% Place: Dungeon:4.......@.####...##.##.## Noise: ---------  Time: 3576.6 (0.0))........'.......)...... a) +0 spear.........####...##.##... Throw: 2 darts (atropa)#.......## ##......#### Breath ##.....## ##.....###...##.....###+##.....#r'~i 6#.....####.### _As you open the door, it creaks loudly! _Found a parchment of Searing Ray. _There is an open door here. _Found a short sword.  You pick up a parchment of Searing Ray and begin reading... _You add the spell Searing Ray to your library.r'~i8r'~ir'~ir'~i_s'~i6s'~iw7 Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy11% 2b - SlowHexess'~i7n36%1  c - GloomHexes/Necromancy45% 3  d - Ensorcelled HibernationHexes/Ice52% 2  e - Mercury ArrowConjuration/Alchemy52% 2  f - Searing RayConjurations'~i752% 2  g - SwiftnessAir75% 3  h - Brom's Barrelling Boulders'~i8uConjuration/Earth98% 4 4 spell levels left s'~i58][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitx'~i` Searing Ray Fires a continuous piercing ray of arcane energy from the caster's hands. So long as the caster maintains focus upon the spell and supplies it with magical power (by waiting in place and not taking any other actions), the ray will follow the caster's target if it should move. Level: 2 School: Conjuration Fail: 52% Power: 0%Damage: 2d4 (max 2d8) Accuracy: ++++Range: 4Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 12 irresistible damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.'~iy  Spells (Memorise)TypeFailure Levela - Sublimation of BloodNecromancy11%2  b - SlowHexes36% 1  c - Gloom'~ily Hexes/Necromancy 45% 3  d - Ensorcelled Hibernation Hexes/Ice52% 2  e - Mercury ArrowConjuration/Alchemy52% 2  f - Searing RayConjuration52% 2 '~iy  g - SwiftnessAir 75% 3  h - Brom's Barrelling BoulderConjuration/Earth'~iy @98% 4 '~iy ('~iz =4 spell levels left '~i+z ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'~i*O '~iyUi#...#...#.#########.#jetgatling67 the Poker...........##.#Pale Draconian....###.##.##.#Health: 61/61 ========================'~iU## ... ..##.# #### Magic: 7/7========================###+#####.# #... AC: 9Str: 24##...##.###.## EV: 10Int: 12'~i,V.#.....## ####..##.# SH: 4Dex: 9........## ##.###.##.# XL:  7 Next: 28% Place: Dungeon:4'~iV".......@.####...##.##.## Noise: ---------  Time: 3576.6 (0.0))........'.......)...... a) +0 spear.........####...##.##... Throw: 2 darts (atropa)#.......## ##......#### Breath ##.....## ##.....###...##.....###+##.....##.....#'~iW###.### _As you open the door, it creaks loudly! _Found a parchment of Searing Ray. _There is an open door here. _Found a short sword.  '~i8WpYou pick up a parchment of Searing Ray and begin reading... _You add the spell Searing Ray to your library.'~i\P  Okay, then.'~i4]'~ixa'~ic. _'~i| '~i} '~i~ '~i '~i  #...................# #...#...#.#########.# ...........# #.#'~i$ ....###.##.# #.# ## ... ..# #.# ###'~iI  ###+#### #.# #.. ## #.###.#'~im #.# ####..##.## ##.###.##.'~i #.####...##.##.#[)'~i .'.......)....####...##.##....##'~iډ Y.###..####.....#'~i ...## #.....###+#'~i! v #.....# #.....#'~ib '~i *7.6 (1'~iơ '~i I _Found a scale mail.'~i '~ij '~i '~i: '~ir ,'~i '~i# '~i '~i '~iV '~i '~i '~i  '~i '~i 7 _You open the door.'~i '~i" '~i '~i @  There is an open door here.'~i* '~i  _'~iu '~i" '~iU$ '~i$ '~i% '~i' '~i( '~i&) '~i) '~iD- '~i7/ '~i}/ '~i0 '~i2 '~i4 '~i4 '~i%6 '~i8 '~i9 '~i: '~i; '~i> '~iE G #.#  ####.####  . #.#.......#  .. #....)....# '~i'F U ... ........##.# .... ##...#...#.######.$... #.....................###...#...#.##### #.........# 80.0)'~iZF O ##.#......###.##.#  #.####........#  #[ #.###'####  # #.##..##'~iF 3 #.#.....## #  #........## ##  '~iF #.........####. .[)........'.... '~i\L '~iL +8.6 (11'~iDQ '~i S H _Found a ring mail.'~i% '~i '~i '~ip '~i '~i '~i '~i '~i" '~i" '~i$$ '~io& '~i( ,'~i[* '~i, '~iJ. '~i. '~i/ '~i1 '~i3 '~i3 '~i5 '~i$7 '~i8 '~i9 '~i: '~i= ,'~i> '~iE M _You now have 157 gold pieces (gained 6).'~i&G 3'~iH '~i8K '~iM '~i{M '~iN '~iP '~iQ '~i '~iO`   #.##.######..#.# #.   ..##.........#.###.   ##################.##..... '~i` {  #.........##### #.#######   #......<# #.#   #...'~i` \# ####.####99 '~i`   #.........###.#.......#   #..........##....)....# '~ia   #..................##.#   #.........###...#...#.#### '~i=a U  #.........# #.............   #.........###...#...#.####'~i^a    ######......'~ia r.#  ##.#......###.##.#'~ig '~ig -600.6 (12'~ik '~iKm 9 _Found a stone staircase leading up.'~i'~i'~i٨'~iW'~iy'~i'~iԶB'~i'~iV'~i'~iP'~i'~i'~iÿ'~i'~iu'~iG'~iT'~i'~if'~i!'~i'~i'~i0'~ie,'~i'~i%'~i'~i'~i'~i'~ia'~iS'~i'~i>'~ix'~i '~i'~ib'~io'~i'~i,'~i'~iA'~i%,'~i'~i a  You see here a +0 ring mail.'~i '~iR  _'~i6 '~i '~i '~iP '~i '~i '~i# '~i\ '~i '~i '~i/ '~i '~i! '~i' B'~i( '~iZ+ '~i`- '~i- '~i/ '~i1 '~i3 '~i34 '~iK6 '~iE8 '~i: '~i: '~im< '~i? ,'~i@ '~iEF N _You now have 174 gold pieces (gained 17).'~iH '~i I '~i7J '~i M '~iN '~iO '~i_P '~i'~i ?'~i?'~iA'~i:C'~i|C'~i>D'~i '~i> '~i? '~i4? '~i? '~ij@ '~i@ ,'~iA '~i+B '~iB '~iB '~i6F '~iF ,'~iF '~iG '~iG '~i+H '~iH '~iI '~iJ B'~iLK '~iYL B'~i '~i" '~i '~i '~ix '~iO '~i ,'~i '~i5 ,'~i '~i '~i( '~i '~i '~iU '~i '~i| '~i٦ '~iD '~iӫ '~i, '~iv '~i '~i} B'~i '~i '~i '~iY '~iM '~i: '~i '~i '~i '~i '~i! '~i '~ik '~iC '~i '~i '~i '~iD '~i '~i '~iU '~i '~i^ '~i '~i 7 _You open the door.'~i 3'~i '~i4 @  There is an open door here.'~i '~i6  _'~ij '~i '~i} '~i '~i '~i1 '~i '~i '~iL '~i '~iK ,'~ic '~i '~i ,'~i '~i= '~i '~i '~i- '~i '~i[ '~i '~i '~i '~iM '~i '~i '~i '~i '~i '~io '~i '~i! '~i" '~i" '~i$ '~i% ,'~i& '~i( '~i=* ,'~i* '~i, '~i- '~i). '~i0/ '~i2 open the door. _There is an open door here. _You open the door. _There is an open door here.   stone staircase leading down here.'~i5 K _'~i; '~i8= ,'~i> '~iA $  Things that are here:'~iB _  a +0 mace; an orc skeleton'~itD '~i/E  _'~iE '~iG '~iH '~iH '~iTI '~i!K $  Things that are here:'~iL ;  a +0 flail; a +0 spear'~iM '~i%N  _'~i"O '~iQ $  Things that are here:'~iR  a +0 dagger; a +0 robe; an orc skeleton'~iS '~iS  _'~iT '~iU '~iV '~i&W '~iW '~iX '~iZ '~iSZ '~i[ '~i] '~i e _You open the door.  There is an open door here. _'~i B'~i '~iC '~i '~i '~i '~i '~i '~i '~i '~iZ @  There is an open door here.'~i '~iD  _'~i '~iԳ '~i '~iԴ '~iz '~i~ '~i '~i '~i '~i '~i ,'~i '~i= '~i '~i '~i '~i '~i '~i '~i' '~i, '~id '~i '~i '~i6 '~i '~i '~i! '~iS '~i{ '~i '~i '~i '~i? '~iu '~i '~i '~i ,'~i+ '~i '~i '~i '~iC '~i '~i '~iK ,'~i '~i '~iS '~i '~i '~i '~i '~i '~ij '~i '~i '~i '~i& '~ir '~i '~if '~ip '~i '~i '~i '~i '~i '~i '~i '~i ,'~i^ '~i '~i '~iD X'~i ,'~i '~iH '~i ,'~i '~i! 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'~i< '~i S #.# #....# ##.## #.# ###.### #.# #.# #...# #.# #.# ###.# ##+###.#'~ir  #.# ##...##.# #.## ##..<..## ##.....# #..## ##. ##.....#...####..>.).)).'. ##......#...#.##..# #..##.#.# #.### #.#'~i  #.# ####....## #.# #.# #.....#..#  #.# #.### ##.#..#... # #.# #...# #..##.##.#  .'~i' .# #.# ###.# # '~iu '~i %9'~i '~i '~i8% #.# #....# ##.## #.# ###.### #.# #.# #...# #.# #.# ###.# ##+###.# #.# ##...##.# #.## ##..<.. .##.....# #..## ##. .##.....#...####.>.).)).' .##......#...#.##.# #..##.#.#'~i" #.### #.# #.# ####....## #.# #.# #.....#.. #.# #.### ##.#..## #.# #...# #..##.##..# #.# ###.# '~i#'~i$&50'~ic)'~i*'~i #.# #....# ##.## #.# ###.### #.# #.# #...# #.#'~i #.# ###.# ##+###.# #.# ##... #.# #.## ##..<.. #.##.....# #..## ## ..##.....#...####.>.).)).' ..##......#...#.## #'~i&.# #..##.#.# #.### #.# #.# ####....## #.#'~i= #.# #.....# #.# #.### ##.#..## #.#'~il #...# #..##.##.# #.# ###.# '~iI'~i%1'~i'~i'~i@g #.# #....# ##. #.# ###.### #.# #.# #...# #.# #.# ###.# ##+#.# #.# ##... ##.#'~i= #.## ##..< .#.##.....# #..## ##.##.....#...####.>.).)).'.##......#...#.## .#.# #..##.#.# #.### # #.# #.# ####....## #.# #.# #.....# #.# #.### ##.#..## #.# #...# #..##.'~ir.# #.# ###.# '~i|'~i%2'~iļ'~i'~i {# #.# #....# ##. #.# ###.### #. #.# #...# #. # #.# ###.# ##+#.# #.# ## .##.# #.## ##..<.#.##.....# #..## ##.##.....#...####.>.).).'.##......#...#.## ..#.# #..##. .#.# #.### ## #.# #.# ####.... # #.# #.# #..... #.# #.### ##.#..# #.# #...# #..##. #.....# #.# ###.# '~i!'~i%3'~i˃'~i$$  Things that are here:'~i _a +0 dagger; a +0 robe; an orc skeleton'~iS< q# #.# #....#'~i<  ## # #.# ###.### # # #.# #...# # ## #.# ###.# ## .#.#'~iu=  #.# ## ..##.# #.## ##...#.##.....# #..## ##.##.....#...####.>.).@).'.##......#...#.##.#.........#'~i=  #..##. ..#.# #.### .## #.#'~i=  #.# ####.... ## #.# #.# # #'~i >  #.# #.### ##.## #.# #...# #..## '~i7> x.#.....# #.# ###.# '~i^D '~ijE ,4 _'~iYI '~i K $  Things that are here:'~iL L _a +0 flail; a +0 spear'~i4 .## #.# #....# .# #.# ###.### .# #.# #...# '##'~i ? #.# ###.# .#.# #.# ##.##.# #.## ## )...#.##.....# #..## ##.##.....#...####.>.)@)).'.##......#...#.##.#.........#'~iQ 4 #..##..####.# #.### ..## #.# #.# #### '## #.#'~i  #.# # .# #.# #.### ##.# .# #.#'~i  #...# #.. ..#.....# #.# ###.# '~i5 '~i ,5 _'~i '~i '~i #.## #.# #....# #.# #.# ###.### #.# #.# #...# #'## #.# ###.# .#.#'~i y #.# .##........# #.## ## .)...#.##.....# #..## ##.##.....#...####.>.@.)).'.##......#...#.##.#...# #..##..####.# #.###.## #.#'~i)  #.# #### #'## #.# #.# # #.# #.# #.### ##. #.# #.#'~it  #...# #...#.....# #.# ###.# '~i '~i %6'~i '~ic $  Things that are here:'~i p _a +0 mace; an orc skeleton'~i #.## #.# #....#  #.# #.# ###.###  #.# #.# #...# ##'## #.# ###.# #...##########.# #.# .##........# #.## .)...#.##.....# #..## ##.##.....#...####'~i N.>@).)).'.##......#...#.##.#..# #..##..##.# #.### #...## #.# #.# #### ##'##'~i{ y #.# #.# #  #.# #.# #.### ## ##.# #.# #...# #.#.....# #.# ###.# '~i: '~iȢ ,7 _'~i٨ '~i '~iX  ##.## #.# #....# #.# #.# ###.### #.# #.# #...#  ##'## #.# ###.# ##...###.# #.# #.....##........#'~iY  #.## .)...#.##.....# #..## .##.....#...####.@.).)).'.##......#...#.##.#.# #..##. #.....#.# #.### ##...## #.# #.# ####  ##'## #.# #.# # #.# #.#'~i[Z j #.### #.# #.# #...# #.#.....# #.# ###.# '~i` '~ia %8'~id '~if c _There is a stone staircase leading down here.'~i9 ##.## #.# #....# #.# #.# ###.### #.# #.# #...# ##'## #.# ###.#  ##...#.# #.# ##.....##'~i".# #.## #...)...#.##.....# #..## .##.....#...>.).))..##......#...#. #.#.# #..##. ##.....#.# #.###  ##...## #.# #.#  ##'## #.#'~irF #.# #.# #.# #.####.# #.#'~i #...#.#.....# #.# ###.#'~i'~i,9 _'~i!'~ig#'~i##.## #.# #....# #.# #.# ###.### #.# #.# #...#  ##'## #.# ###.# ##...#'~i.# #.# .....##.# #.## ...)...#.##.....# #..## ###.....#...#.).)).'##......#...#.# .#.# '~i@#..##.# #.....#.# #.###. ##...## #.# #.# ###'## '~i#.# #.# # #.# #.# #.### # .# #.# #...# # #.....# #.# ###.# # '~iR '~i &60'~i'~iec _There is a stone staircase leading down here.'~i'~i '~i'~i '~i,1 _'~i#'~i'%5'~i  ...... .#.  .....####..  . .....!...##  '~iP.. #.........#  ...#.........#  ..........$..##  #..........#  #...@......#  #...........  '~i(#...........  #.##.##.....  '~i9#. #># #.... #.... ... #.. ... .. '~i,3.1 (2.5'~i'~i _You climb downwards.  Found 12 gold pieces and a viscous dark potion.  Found a stone staircase leading down.'~i' a _There is a stone staircase leading up here.'~i j...... .#. ......####.. . ......!...## .. #.# ...#.# .$..## #.# #...<# #.##.#.##.##.#. #># #.# #.# .... #.... .'~i` '~i_ 34.1 (1.0 _'~i '~iѽ '~i8 ...... .#. ......####.. . ......!...## .. #.# ...#.# .$..## #.# #...<.@....# #.# #.#.##.##.#. #># #.# #.# .... .#.... .#.'~i '~i %5'~iw '~ix '~i ...... .#. ......####.. . ......!...## .. #.# ...#.# .$..## #.# #...<..@...# #.# #.#.##.##.#. #>###.# #.# .... .#.... .#.'~i;6'~i{'~ik'~iWM ... ..  .#. ......####.. '~i%l ......!...# #...# ....$..#.<# # .....#.##.##.........#.....'~iP'~i%7'~i'~i'~iyQM # # ... ... .#. ......####..  ......!...# #...# ....##.'~i{z<# # #................#.....'~i~'~i%8'~iͅ'~i<'~i*9.1 (2'~i>'~iǎ? _You now have 186 gold pieces (gained 12).'~iw .. .####. .... ...... .#. ......####.. . ......!...## .. #.# ...#.# .##.#'~i m.# #...<......# #.#  #.. #.##.##. #. #>###. # #.# .  ... .#.....'~iT ^70.1 (1'~iN(#..... .####.. ..... ...... .#.. ......####... ..!...## .. #.# ...#.# .##.#.# #...<......# #.# #.. #.##.##.. #. #>###.. # #.# ..  ... .#.....'~i,;1'~iI1'~i3'~i?M #..... .####..... .#...'~iY ####..........!...#. ..# ....##..#....<# #...........## #.# .....'~iI'~i%2'~i'~i'~i(M### . #..... .####. ... .#... ####...#'~i).......!...# ..# ....##..#..... #...<......##. #>###.....'~i'~it%3'~i '~i'~i M### ... #....####.. ....'~iQ . .#... ####...#...##....# ....##..#..........##.##.##......'~iO% Q4'~i+ @5.1 (2'~i- '~ia/  '~i/ K_o - a viscous dark potion'~i'~i%'~i..... ....# ####.... #......# #.#......# .#####........ .....'~i5 #......# .#... ######...#7 .............## ....#..# ....#..#<....##'~i ...#....#....#...<......#... ##.. #......'~i'~i)*8.1 (3'~i'~iX9 _Found a stone staircase leading up.'~i '~iŪ '~i '~i} X'~i+ '~i h  You encounter an orc. It is wielding a +0 club.'~i\ '~i~ #.....o....... .. ....## ####.... # ## # #.#......##..#####..........#####..#...'~i ##......####...#..........##....#.........#.......# o   orc (asleep)<.............#........#..#...<#'~i  o9.1 (1  The orc shouts! You hear a shout! x2.oo   orc priest (polearm)o   orc==80.1 (2'~i '~i y _You encounter an orc priest. It is wielding a +0 trident.'~iP #......o ....o. ..... ....######.... # #......# ##.#..####.........#####..#.#.####...# .............## #..........#..............#...<........ #...........#'~i0o'~i.'~i.o'~i .o   orc priest (polearm)o   orc'~i3--1.1 (1'~i1'~i'~i U  .....o ....o. ....######.... # #......# ##.#..####.........#####..#.#...# ..'~i'9.....## #.........#.....#<.......##....'~iN.. #............ #..............'~i '~i@--2'~i('~i'~i?[  o. ....######.... # #......# #.##..####.'~i[ u........#####..#####...# .......## #.#...<....#'~i[ ....#...... #..........#.##.##........'~i] 2o'~id .o   orc'~ie %3'~idj '~il '~i...... ...o## ####.... # #......# # #.#......##..#### #... ##......###..#... ##......####...# .## ....#.# ....#.'~iE# <...## ....#.#....#...<......#... #.#.. #.... '~in0o'~i6.o   orc'~i%4'~i'~ix'~iZ ...... ....## ####.o.. # #......# # #.#......##..#### #......... ##......###..#... ##......####...# .'~iZ ## ....#.# ....#.# <...## ..'~i[ !'~i-[ ....#...<......#... #.'~iI[ y#.. #.'~id[ 6.. '~ib '~iGc %5'~iHf '~ig '~i'~i'~ii'~i<'~i\f  An orc comes into view.'~i ....######....# #....o.# # #.#......##..#### #................'~iQ ##......###..#... ##......####...# .......# ....#'~it..# ....#.# <...'~i.## ....#..# ....#'~i<......# ... #.....#'~iPo   orc .. #.... #.##.##'~i... #. #>###.'~i'~ic?o0'~iP!.'~ix.o'~i0o'~iyo   orc priest (polearm)oo 2 orcs (1 wandering)'~iT*6.1 (1'~i'~iK '~izb_You encounter an orc. It is wielding a +0 flail.'~im ####oo.. # #......# #.#....o.##..####...............####..#.'~iy####...# .......## ...#.........<....#....#.#'~i ..#...<.. #.....#   orc#. #>###....# #.# .......'~i[0o'~i9.o'~i'~iH.o'~iL.o'~i..o   orc priest (polearm)oo 2 orcs (1 wandering)'~i%7'~iB'~iɥ'~iu# #..o...# #.#...o..##..####.....o.........#......###..#.'~iu####...# .............## ...#....'~iu<....#....#.#'~iu...#...<.. #....'~ivG.# ...'~i6v #.##.## #>###'~iRvQ   orc'~iqv.#  ... .#'~ixO.o'~iky .'~iy%o'~iO'~i%8'~i'~i'~i.#......##..####.....o.........#.....o###..#.#......####...# .............## ...#....<....#....#.#...#...< #.....# ...'~i #.##.## #>###. #.#  ... .#'~iNO.o'~iYD.o'~i'~i;%9'~i'~i'~iA#.#......##..####jetgatling67 the Poker#................Pale Draconian##.....o###..#...Health: 61/61 ========================##.....o####...#Magic: 7/7'~iBD========================.......*.....##AC: 9Str: 24....#..*......#EV: 10Int: 12....#...*.....#'~iCBSH: 4Dex: 9<.......*.....##XL:  7 Next: 28% Place: Dungeon:5....#...@......#'~ihB Noise: ---------  Time: 3889.1 (0.0)....#...<......#a) +0 spear'~iB... #...........#Throw: 2 darts (atropa).. #..............Breath #.##.##........'~iCq#. #>###.......o   orc priest (polearm)#. #.# .......o   orc... .#.....'~iC@... .#.....An orc comes into view. _You encounter an orc. It is wielding a +0 flail.Throw: 2 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (52% to hit, chance to blind on hit: 100%)'~iE o...*'~i@#*'~i##.... _You encounter an orc. It is wielding a +0 flail.  Throw: 2 darts (atropa)  '~i;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.  [a rock wall.]'~i< o#o****Aim: an orc priest, wielding a +0 trident and wearing a +0 ring mail (56% to  hit, chance to blind on hit: 75%)'~i_B#.#......##..####jetgatling67 the Poker#......(.........Pale Draconian##.....(###..#...Health: 61/61 ========================##.....(####...#Magic: 7/7========================'~i.......(.....##AC: 9Str: 24'~i....#...(.....#EV: 10Int: 12'~iӚ....#...(.....#SH: 4Dex: 9'~i<.......(.....##XL:  7 Next: 28% Place: Dungeon:5'~i.w....#...@......#Noise: ---------  Time: 3889.1 (0.0)....#...<......#a) +0 spear'~iN... #...........#Throw: 2 darts (atropa)'~ip.. #..............Breath #.##.##........'~i#. #>###.......'~i›po   orc priest (polearm)#. #.# .......o   orc'~i... .#........ .#.....'~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'~iDAim: an orc priest, wielding a +0 trident and wearing a +0 ring mail (56% to  hit, chance to blind on hit: 75%)  '~i~You throw a dart. The dart barely misses the orc.The dart barely misses the orc priest.'~iQ.o'~izD.o'~iw&{.o...'~i0J90.2 (1.1dart (atropa) _'~i4.........####..#..#.....o####...# .............## ...#...o.......#....<....#....#. #.....# '~i4f... #.##.## #>###. #.# '~i4U ... .## '~iM7E.o'~i.8 .'~iE8.o'~i'>'~i|>+10'~icC'~iFa _There is a stone staircase leading up here.'~i S Ability - do what?CostFailure  f - Steam Breath1/3 uses available1% [?] toggle between ability selection and description.'~i& Steam Breath Breathes a powerful blast of steam, scalding a target and leaving sight-obscuring steam clouds in its wake. Damage: 3d8  Range: 6 This ability costs: nothing. Gaining experience will replenish charges of this ability.'~iH*o Ability - do what?CostFailure  f - Steam Breath1/3 uses available1% [?] toggle between ability selection and description.'~i '~i% '~i, #................jetgatling67 the Poker##......###..#...Pale Draconian##......####...#Health: 61/61 ========================........o....##Magic: 7/7'~i- ========================....#.........#AC: 9Str: 24....#...o.....#EV: 10Int: 12<.............##'~i*- SH: 4Dex: 9....#..........#'~iH- XL:  7 Next: 28% Place: Dungeon:5....#...@......#'~ie- Noise: ---------  Time: 3891.2 (0.0)... #...........#'~i- 5a) +0 spear'~i- .. #..............Throw: dart (atropa)'~i- #.##.##........Breath '~i- #. #>###.......'~i- #. #.# .......o   orc priest (polearm)'~iH. A... .#.....o   orc... .#.....Shift-Dir - straight line'~ii. Aim: an orc priest, wielding a +0 trident and wearing a +0 ring mail (56% to  hit, chance to blind on hit: 75%)  '~i. You throw a dart. The dart barely misses the orc. _The dart barely misses the orc priest. '~i. B_There is a stone staircase leading up here.'~i5 P  Okay, then.'~ix6 '~iT< '~i[> . _'~iN###..####.........#......###..#...##......####...#.......o....#..#........#...o <....#.#...<# .'~i# .. #......##.##.. #>####. #.# ..#'~iS... .#.....'~i6..o'~i^'~i'~i. 12.2 (1 _'~i''~i)'~i3RP .oYou reach to attack! You hit the orc..o3 _The orc is lightly wounded.'~ijj  You hit the orc.  The orc is severely wounded.=4.1 (0.9 _You block the orc's attack. The orc priest barely misses you.'~ic .oYou closely miss the orc. You tail-slap the orc.'~i6nz  The orc is almost dead.'~is:*'~i)L  The orc priest calls upon Beogh to heal the orc.'~i :o'~i 0==5.0'~i '~iY 1 _The orc is healed somewhat.'~ir J )  You puncture the orc!'~i b   You kill the orc!'~i 69--9'~i W _The orc priest hits you but does no damage.'~i; oYou reach to attack! You puncture the orc priest!'~i o   orc (wandering)---6.8'~i'~ih b _The orc priest is heavily wounded.'~iک .oYou reach to attack! You hit the orc priest.  The orc priest is severely wounded.The orc shouts!'~io o'~if1===7.7'~i'~iW _The orc priest barely misses you.'~i .oYou reach to attack! You closely miss the orc priest.The orc priest is severely wounded.'~iW'~i40--8.6'~i'~iA _The orc priest hits you but does no damage.'~io _priest hits you but does no damage.  You reach to attack!  You hit the orc priest but do no damage.  from afar with a +0 trident.'~i]U.o'~ibo 2 orcs'~i4i59---9.5'~i'~ir _You encounter an orc. It is wielding a +0 war axe.'~iii .oThe orc priest hits you from afar with a +0 trident. _You encounter an orc. It is wielding a +0 war axe.You reach to attack!  You hit the orc priest but do no damage.  The orc priest is severely wounded.'~ii $.'~ii 1o'~i$t '~iut '~it `6--900.3 (0.8'~iy} '~i J _The orc priest hits you from afar with a +0 trident.'~i]  You barely miss the orc.'~iI'~il+ .'~iClloThe orc priest looks braver for a moment.'~iv'~iv,1.2 (0.9'~i ~'~iP _The orc barely misses you.'~i1  You hit the orc.  The orc is moderately wounded.'~i< 8*'~i  The orc priest invokes the aid of Beogh against you.'~i 8@'~iJ '~in ^4--2.0 (0.8'~i '~i 4 _Pain shoots through your body!'~i  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'~iRn #.#......##..####  jetgatling67 the Poker #................  Pale Draconian ##......###..#...  Health: 54/61 =====================--- ##.....o####...#  Magic: 5/7=================------- .............##  AC: 9Str: 24 '~i....#.........#  EV: 10Int: 12 ....#...o.....#  SH: 4Dex: 9 '~i<........o....##  XL:  7 Next: 29% Place: Dungeon:5 ....#..)@......#  Noise: =--------  Time: 3902.0 (0.0)'~i ....#...<......#  a) +0 spear '~i/5... #...........#  Throw: dart (atropa) .. #..............  Breath  '~ic#.##.##........  '~i:#. #>###.......  o   orc priest (polearm) #. #.# .......  oo 2 orcs '~i8... .#.....  ... .#..... '~i 6Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 trident and wearing a +0 ring mail (severelywounded)'~iEgZ o*'~i46*.'~iJ)-*.'~i-*.'~i o.  Aim: an orc, wielding a +0 flail (moderately wounded)'~i'e *o'~io.  Aim: an orc priest, wielding a +0 trident and wearing a +0 ring mail (severelywounded)'~i b %#.#......##..####jetgatling67 the Poker#................Pale Draconian##......###..#...Health: 54/61 =====================---##.....o####...#Magic: 5/7=================-------.............##AC: 9Str: 24....#.........#EV: 10Int: 12....#...*.....#SH: 4Dex: 9'~inb v<........o....##XL:  7 Next: 29% Place: Dungeon:5....#..)@......#Noise: =--------  Time: 3902.0 (0.0)....#...<......#a) +0 spear'~ib ... #...........#Throw: dart (atropa)'~ib .. #..............Breath '~ib #.##.##........'~ib #. #>###.......'~ic o   orc priest (polearm)#. #.# .......oo 2 orcs... .#........ .#.....'~i0c Casting: Grave Claw (safe; 11% risk of failure)  '~iKc MConfirm with . or Enter, or press ? or * to list all spells.'~ihc Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target'~ic Aim: an orc priest, wielding a +0 trident and wearing a +0 ring mail (severelywounded)'~i;Z )You unleash the spiteful dead! The jagged bones skewer the orc priest.'~i_ *oo 2 orcs'~i .oYou kill the orc priest!'~i )The last of your harvested death is exhausted.'~i Trooper35=3.0 (1-GClaw '~i[ '~iGP _The orc barely misses you.'~i  .oYou barely miss the orc.The orc is moderately wounded.'~i('~i$49'~i>---8 (0.8'~i'~iz7 _The orc hits you with a +0 flail.'~i5 .oYou hit the orc. Your tail-slap misses the orc.'~i j  The orc is heavily wounded.'~i i8----4.6'~i '~i( 7 _The orc hits you with a +0 flail.'~i )oYou closely miss the orc. You tail-slap the orc.  The orc is almost dead.'~iY'~iU9=5.4'~i'~iQ _The orc closely misses you.'~i@  You closely miss the orc. Your tail-slap misses the orc.The orc is almost dead.'~iZA ,6.3 (0.9'~iG '~iQ m _You block the orc's attack. The orc closely misses you.'~iv.  You barely miss the orc.The orc is almost dead.7.2'~iQ3'~i4m _You block the orc's attack. The orc closely misses you.'~i E )  You hit the orc.'~i    orcYou kill the orc!'~i C=8.1'~i '~i : _The orc hits you but does no damage.'~i   You puncture the orc! Your tail-slap misses the orc.The orc is almost dead.509.1 (1.0'~i '~i? 1 _You block the orc's attack.'~i1 )You hit the orc.  You kill the orc!'~i('~iG9610'~is'~iE _You have harvested enough death to cast Grave Claw an additional time.'~i'~iF'~i&'~iH _No target in view!'~iM #..o...# # ###..####........####..#...##......####...#....#...#........#...).....# <.......@)....##...#..).'~i(n.#...<# .# .. #............... ... .#..'~iH'~i4-1 _'~i'~iP _You see here a +0 war axe.'~i# #..o...# # #.#......##..#### #.......... ##......###..#... ##......####...# ....## ....#.# '~i....#...).....# <.)@....## ....#..).# ....#...<......# ... #.# .. #...#.##.##...'~i_#. #>###.......#. #.# ....... '~i7'~im1=6===-'~i%2 _'~i'~i>N _You see here a +0 flail.'~iBM ####....  #......# # #......##..####..........###..#...######...#...#..#....'~iC....#...) <.......))....##..#..)..#...<# ... #...........#'~iZCt#. #.# .....'~iJ'~i;K,3 _'~iS'~iT'~i W ####.... # #......# # #.#......##..#### #.......... ##......###..#... ##......####...# .## ....#.#'~iA  ....#...@.....# <.))....## ....#..).# ....#...<......# ... #.# .. #... #.##.##... #. #>###...  #. #.# .'~i '~i %4'~iq '~i $  Things that are here:'~i r _a +0 trident; a +0 ring mail'~i;qt # #......# #.#..####.........####..#.####...# .............## ...#'~iq....#...)<.......@)....##....#..).......#...#...<.. #.....##. #.# ....... .#.....'~iw'~ixd2=5 _'~i|'~i~P _You see here a +0 war axe.'~iҞ M ####....   # #'~ig ##..####........###..#...##......####...#....#'~i ...#........#...@.....# '~iޟ <.......))....##...#..).'~i j...#...<# '~iV ... #...........##. #.# ....'~i( '~i$ J===6 _'~ia '~i $  Things that are here:'~i  '~i d_a +0 trident; a +0 ring mail'~ih 5 # #......# #.#..####.........####..#.####...# .............## ...#....#...)<.......@)....##'~i ....#..).......#...#...<.. #.....##. #.# ....... .#.....'~i '~il ,7 _'~i˶ '~iZ   Things that are here: _a +0 trident; a +0 ring mailYou see here a +0 war axe.  Things that are here: _a +0 trident; a +0 ring mail _You see here a +0 war axe.'~i[ # #......# # #.#......##..#### #.......... ##......###..#... ##......####...# ....## ....#.# ....#...).....# <'~i.\))....## ....#..).# ....#...<......# ... #.# .. #.... #.##.##.... #. #>###.... #. #.# ...'~iN\....  ... .#.....'~iee'~i!f,8 _'~im'~in'~iv{k .#..#####..........#####..#.#.###...# .............## ....#....#...)<.......))....##....#..@...........#...<... #.....# ..... ... .#.....'~iƒ'~i %3'~i%9'~id'~i+ _a +0 trident; a +0 ring mailYou see here a +0 war axe.  Things that are here: _a +0 trident; a +0 ring mailYou see here a +0 war axe. _club.'~i g#.#......##..#### #.......... ##......###..#... ##......####...# .....## ....#.# ....#...).....# <.'~i/ ))....## ....#..)# ....#...<......# ... #.# .. #. #.##.##........#. #>###.......#. #.# ....'~iR ..... ... .#..'~io 7... '~i'~i-20 _'~i '~iv'~if .........####..#..#......####...# .............## ...#...#...)<.......))....##....#..)........'~if+ #.....# ... #.##.##... .#..'~ien'~in%1'~ir'~i~ta _There is a stone staircase leading up here.'~iq  ####..#......####...# .............## ..#..#...)'~i "<.......))....##....#..)........< .# ...'~iQ  #.##.##. #>####.#....'~iG '~i f4=7===='~i$ %2 _'~i, '~iD '~iQ/ #...# .............## ..#....#...)<.......))....##....#..)........< #.....# ...'~i/W #.##.###. #>###.#. #.# ...'~i/3........'~i5:'~i-;%3'~i@'~iB'~i|  .......## ...#....#...)<.......))....##....#..)........< #.....# ... #.##@##.....#. #>###.....# ...... ... .#..............'~i'~i%4'~i'~i_'~iz#...#...)<.......))....##....#..).......##...<......# #...........# #.............. #.##.##..... #@###.# .. ... .# .....'~i................#.........^##.######.#.'~i'~iJ?5='~il5'~i'~ic _There is a stone staircase leading down here.'~iWC )<.......))....##....#..).......#...<.... #...........# #.............. #.##.## #>### #.........##.........#'~iC #.........# #..##.^.#.######.#.. #. .#.#'~iK '~iL &===='~iL %6 _'~i{S '~iT '~isP '~iP '~iZ '~i5` 6='~ia '~ib ,'~ib '~id '~ipd #7'~id 2='~i;f '~iZh '~ih '~icj '~iYo B'~ip '~ip %8'~ijr '~it '~it '~iAv '~ix '~ix '~iz '~i} '~i3~ '~i< '~i '~i #9'~i (='~iĄ '~i '~i: '~i '~i '~iތ '~iZ '~i '~iF V60='~i% '~iJ ,'~i! '~i '~iE '~i '~i k _You start resting.HP restored.'~i '~i 0448.0)'~i #1'~i6 ==5.1 (19 _'~i '~i '~i"3'~id"'~i&'~i-X'~i.'~i.'~i/'~i3'~i5'~i5'~i6'~i{8'~i:'~iB;#='~if;'~i]<'~i='~i?'~iO@'~i@A'~iB'~iD'~iKE'~iBF'~iJ'~i###.##.##.###'~ie.#.........#..... #.........#..... #.........# ... '~i)f#.........#..... #.......@.^..... 56.1 (11##.######.#..... #.# .#.#### #.# .. # #. ... '~if#.># ### '~il'~il+7.1 (12'~iRo'~ip '~ip-_Found a stone staircase leading down.'~i, '~i- '~i. '~i2 '~i14 '~ik4 '~i7 ,'~i:9 '~i9 '~i: '~i< '~i= '~i4> '~i> '~i? '~iA ,'~iB '~i;E '~iF '~i G '~iG '~i^I '~iK '~i##### .....'~isa # #### .... S..'~ia  ..S   water moccasin (asleep)'~ia  '~ia .'~ig 266.1 (9.0)'~ih 57.1 (10.0) _'~i/l '~im '~i.##.###. .#...... .#.....# .#.....# .#.....# ..^...... .######.#.....# #.# #.#.###.# #.# ####...###..@....# #. #..........##.#.###.>##### ..'~iy# #### ......S...................'~i'~i#8'~i& .0)'~i'~i}'~i  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'~i[ u#.##.###........ jetgatling67 the Trooper .........#...... Pale Draconian .........#.....# Health: 61/61 ======================== .........#.....# Magic: 5/7=================------- .........#.....# AC: 9Str: 24 .........^...... EV: 10'~iR\ Int: 12 #.######.#.....# SH: 4Dex: 9 #.# #.#.#########.#  XL:  7 Next: 36% Place: Dungeon:5 '~i\ #.# ####...###..@....#  Noise: ---------  Time: 3968.1 (0.0) #. #..........##.......  a) +0 spear '~i\ k #.###.>##### .......  Throw: dart (atropa)  # #### .......  Breath  ...S...  .......  S   water moccasin (asleep) ....... '~iw] O .......  _You encounter a water moccasin.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'~i] Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target'~i] <Aim: a water moccasin (asleep)'~i˻#.##.###........jetgatling67 the Trooper .........#......Pale Draconian .........#.....#Health: 61/61 ======================== .........#.....#Magic: 5/7=================------- .........#.....#AC: 9Str: 24 .........^......EV: 10Int: 12 #.######.#.....#SH: 4Dex: 9 #.# #.#.#########.#XL:  7 Next: 36% Place: Dungeon:5 #.# ####...###..@....#Noise: ---------  Time: 3968.1 (0.0) #. #..........##.......a) +0 spear#.###.>##### .......Throw: dart (atropa)# #### .......Breath ...S..........S  '~i8% water moccasin (asleep).............. _You encounter a water moccasin.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep)Contam: 11% 9.1 (1  Casting: Grave Claw (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a water moccasin (asleep) _You miscast Grave Claw. Nothing appears to happen.'~ig  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'~id#.##.###........ jetgatling67 the Trooper .........#...... Pale Draconian .........#.....# Health: 61/61 ======================== .........#.....# Magic: 3/7==========-------------- .........#.....# AC: 9Str: 24 .........^...... EV: 10Int: 12 Contam: 11% #.######.#.....# SH: 4Dex: 9 #.# #.#.#########.#  XL:  7 Next: 36% Place: Dungeon:5 #.# ####...###..@....#  Noise: ---------  Time: 3969.1 (0.0) #. #..........##.......  a) +0 spear  #.###.>##### .......  Throw: dart (atropa)  # #### ....'~i...  Breath  ...S...  .......  S   water moccasin (asleep) .......  .......  _You miscast Grave Claw. Nothing appears to happen.  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep)'~i K#.##.###........jetgatling67 the Trooper .........#......Pale Draconian .........#.....#Health: 61/61 ======================== .........#.....#Magic: 3/7==========-------------- .........#.....#AC: 9'~i,!Str: 24 .........^......EV: 10Int: 12 Contam: 11% #.######.#.....#'~iS!SH: 4Dex: 9 #.# #.#.#########.#'~it!XL:  7 Next: 36% Place: Dungeon:5 #.# ####...###..@....#'~i!Noise: ---------  Time: 3969.1 (0.0) #. #..........##.......'~i!5a) +0 spear'~i!#.###.>##### .......Throw: dart (atropa)'~i!# #### .......Breath '~i"f...*..........'~i!"S   water moccasin (asleep).......'~i<"G....... _You miscast Grave Claw. Nothing appears to happen.  '~i"Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'~i"Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep)'~iqXS  bound)  Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a water moccasin (asleep)  You unleash the spiteful dead!  The jagged bones skewer the water moccasin.  The water moccasin is moderately wounded.'~i? S The water moccasin is pinned in place!'~io@c==70.1 (1-GClaw '~iE'~iSHn _The last of your harvested death is exhausted.'~i)#.##.###. #.#...... #.#.....# #.#.....# #.#.....# #.^...... ##.######.#.....#  #.# #.#.###.#  #.# ####...###.#  #. #'~iN.##. #.###.>##### ....... # #### ....... ...S... ....... ....... .......'~i..'~iw>S'~i.--1'~i'~i'~in9 ##.##.###.  #.#......  #.#.....#  #.#.....#  #.#.....#  #.^......  ##.######.#.....# #.# #.#.###.# #.# ####...###.# #. #.##.'~iK #.###.>##### ....... # #### ....... ..S.... ....... .......  .'~iV--2'~iW'~i'~i'~iC'~i '~i'~i> #.........##^......#.######.#.....# #.# #.#.#########.#####...###...... #.........@##....... #.###.>##### ..... #### ..... ..S... '~i( '~i %3'~i '~ik '~i ^ #.#...... #.#.....# #.#.....# #.#.....# #.^...... ##.######.#.....# #.# #.#.#########.# #.# ####...###.# #. #.##. #.###.>##### . # #### . ..S....  .  .  .'~i 0S'~iX ,S.'~ix S   water moccasin'~i %4'~i '~i) '~i  #.#...... #.#.....# #.#.....# #.#.....# #'~i&.^...... ##.######.#.....# #.# #.#.#########.#'~iJ #.# ####...###.S.....# #. #'~ik:.##.'~i #.###.>##### '~i. # #### . ..S.... '~iK . '~i$. '~i[D .'~iK.S'~i'~iE%5'~i'~i'~i #.........#......  jetgatling67 the Trooper  #.........#.....#  Pale Draconian  #.........#.....#  Health: 61/61 ========================  #.........#.....#  Magic: 3/7==========--------------  #.........^......  AC: 9Str: 24  ##.######.#.....#  EV: 10Int: 12 Contam: 11%  #.# #.#.#########.#  SH: 4Dex: 9  #.# ####...###.......#  XL:  7 Next: 36% Place: Dungeon:5  #. #.......@*S##.......  Noise: ---------  Time: 3975.1 (0.0) #.###.>##### .......  a) +0 spear # #### .......  Throw: dart (atropa) ..S....  '~i\ Breath -GClaw  .......  .......  S   water moccasin ....... The water moccasin is pinned in place! _The last of your harvested death is exhausted.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a water moccasin (lightly wounded, 44% to hit and 29% to hit with your  tail-slap)'~i,  #.........#......  jetgatling67 the Trooper  #.........#.....#  Pale Draconian  #.........#.....#  Health: 61/61 ========================  #.........#.....#  Magic: 3/7==========--------------  #.........^......  AC: 9Str: 24  ##.######.#.....#  EV: 10Int: 12 Contam: 11% '~i s #.# #.#.#########.#  SH: 4Dex: 9  #.# ####...###.......#  XL:  7 Next: 36% Place: Dungeon:5  #. #.......@S.##.......  Noise: ---------  Time: 3975.1 (0.0) #.###.>##### .......  a) +0 spear '~i # #### .......  Throw: dart (atropa) ..S....  Breath -GClaw '~i  .......  '~i7 .......  S   water moccasin ....... '~ib s _The last of your harvested death is exhausted.'~i TReach: a) +0 spearPress: ? - help, Dir - move target'~i Aim: a water moccasin (lightly wounded, 44% to hit and 29% to hit with your  tail-slap)  You reach to attack! You puncture the water moccasin!'~i          ^  #'~i,   #.# #.#.#########.# '~iX a #.# ####...###.......#  #. #.......@S.# '~i  #.###.>#####   '~i # ####    '~i   '~i "  '~i 1  '~i '~iV D09 (0.8'~id '~iv C  Reach: a) +0 spear  '~i Press: ? - help, Dir - move targetAim: a water moccasin (lightly wounded, 44% to hit and 29% to hit with your  tail-slap)  You reach to attack! You puncture the water moccasin! '~i ^_The water moccasin is moderately wounded.'~i  #.........#......  jetgatling67 the Trooper  #.........#.....#  Pale Draconian  #.........#.....#  Health: 61/61 ========================  #.........#.....#  Magic: 3/7==========--------------  #.........^......  AC: 9Str: 24  ##.######.#.....#  EV: 10'~i Int: 12 Contam: 10%  #.# #.#.#########.#  SH: 4Dex: 9  #.# ####...###.......#  XL:  7 Next: 36% Place: Dungeon:5 '~i#  #. #.......@S.##.......  Noise: ---------  Time: 3975.9 (0.0) #.###.>##### .......  a) +0 spear'~iX  # #### .......  Throw: dart (atropa) ..S....  Breath -GClaw  '~i .......  .......  S   water moccasin ....... '~iʔ You reach to attack! You puncture the water moccasin! _The water moccasin is moderately wounded.Reach: a) +0 spear'~i Press: ? - help, Dir - move targetAim: a water moccasin (moderately wounded, 44% to hit and 29% to hit with your  tail-slap)'~iBZ #.........#......jetgatling67 the Trooper#.........#.....#Pale Draconian#.........#.....#Health: 61/61 ========================#.........#.....#Magic: 3/7==========--------------#.........^......AC: 9Str: 24##.######.#.....#'~i[EV: 10Int: 12 Contam: 10% #.# #.#.#########.#SH: 4Dex: 9#.# ####...###.......#XL:  7 Next: 36% Place: Dungeon:5#. #.......@S.##.......Noise: ---------  Time: 3975.9 (0.0)#.###.>##### .......a) +0 spear# #### .......Throw: dart (atropa)..S....Breath -GClaw ..............'~i[0S   water moccasin.......Aim: a water moccasin (moderately wounded, 44% to hit and 29% to hit with your  '~i\tail-slap)  You hit the water moccasin.  The water moccasin is heavily wounded.The water moccasin bites you. x2  '~iH\;You are poisoned.'~i]56=====--8% =6.8 (0.9Pois Breath -GClaw '~ic'~i:f*  tail-slap)  You hit the water moccasin.  The water moccasin is heavily wounded.The water moccasin bites you. x2  You are poisoned. _The water moccasin poisons you!'~i  #.........#......  jetgatling67 the Trooper  #.........#.....#  Pale Draconian  #.........#.....#  Health: 56/61 ======================--  #.........#.....#  Magic: 3/7==========--------------  #.........^......  AC: 9Str: 24  ##.######.#.....#  EV: 10Int: 12 Contam: 8%  #.# #.#.#########.#  SH: 4Dex: 9  #.# ####...###.......#  XL:  7 Next: 36% Place: Dungeon:5  #. #.......@S.##.......  Noise: =--------  Time: 3976.8 (0.0) #.###.>##### .......  a) +0 spear # #### .......  Throw: dart (atropa)['~iZ 40m ..S....  Pois Breath -GClaw  .......  .......  S   water moccasin ....... You are poisoned. _The water moccasin poisons you!  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, 44% to hit and 29% to hit with your  tail-slap)'~ik #.........#......jetgatling67 the Trooper#.........#.....#Pale Draconian#.........#.....#Health: 56/61 ======================--#.........#.....#Magic: 3/7==========--------------#.........^......AC: 9Str: 24##.######.#.....#EV: 10Int: 12 Contam: 8% #.# #.#.#########.#SH: 4Dex: 9#.# ####...###.......#XL:  7 Next: 36% Place: Dungeon:5#. #.......@S.##.......Noise: =--------  Time: 3976.8 (0.0)#.###.>##### .......a) +0 spear# #### .......Throw: [4'~il0mdart (atropa)..S....Pois Breath -GClaw ..............S   water moccasin.......Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, 44% to hit and 29% to hit with your  tail-slap)  You closely miss the water moccasin.The water moccasin is heavily wounded.You feel very sick.'~i-mH3--6'~iXm%7.6 (0.8'~iu'~i wMAim: a water moccasin (heavily wounded, 44% to hit and 29% to hit with your  tail-slap)  You closely miss the water moccasin.The water moccasin is heavily wounded.You feel very sick. _You block the water moccasin's attack.'~i #.........#......  jetgatling67 the Trooper  #.........#.....#  Pale Draconian  #.........#.....#  Health: 53/61 ====================----  #.........#.....#  Magic: 3/7==========--------------  #.........^......  AC: 9Str: 24  ##.######.#.....#  EV: 10'~i!Int: 12 Contam: 6%  #.# #.#.#########.#  SH: 4Dex: 9  #.# ####...###.......#  XL:  7 Next: 36% Place: Dungeon:5  #. #.......@S.##.......  Noise: =--------  Time: 3977.6 (0.0) '~if#.###.>##### .......  a) +0 spear # #### .......  Throw: dart (atropa) ..S....  Pois Breath -GClaw  .......  .......  S   water moccasin'~iA ....... You feel very sick. _You block the water moccasin's attack.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, 44% to hit and 29% to hit with your  '~itail-slap)'~iq #.........#......jetgatling67 the Trooper#.........#.....#Pale Draconian#.........#.....#Health: 53/61 ====================----#.........#.....#Magic: 3/7==========--------------#.........^......AC: 9Str: 24##.######.#.....#EV: 10Int: 12 Contam: 6% #.# #.#.#########.#SH: 4Dex: 9#.# ####...###.......#XL:  7 Next: 36% Place: Dungeon:5#. #.......@S.##.......Noise: =--------  Time: 3977.6 (0.0)#.###.>##### .......a) +0 spear# #### .......Throw: [4'~ir0mdart (atropa)..S....Pois Breath -GClaw ..............S   water moccasin.......Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, 44% to hit and 29% to hit with your  tail-slap)  You closely miss the water moccasin.The water moccasin is heavily wounded.'~ism24===58.4 (0.8'~iSx'~izRMPress: ? - help, Dir - move target'~izAim: a water moccasin (heavily wounded, 44% to hit and 29% to hit with your  tail-slap)  You closely miss the water moccasin.  The water moccasin is heavily wounded. _You feel sick. The water moccasin misses you.'~i #.........#......  jetgatling67 the Trooper  #.........#.....#  Pale Draconian  #.........#.....#  Health: 52/61 ====================----  #.........#.....#  Magic: 4/7=============-----------  #.........^......  AC: 9Str: 24  ##.######.#.....#  EV: 10Int: 12 Contam: 5%  #.# #.#.#########.#  SH: 4Dex: 9  #.# ####...###.......#  XL:  7 Next: 36% Place: Dungeon:5  #. #.......@S.##.......  Noise: =--------  Time: 3978.4 (0.0) #.###.>##### .......  a) +0 spear # #### .......  Throw: dart (atropa) ..S.... '~i Pois Breath -GClaw  .......  .......  S   water moccasin ....... The water moccasin is heavily wounded. _You feel sick. The water moccasin misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, 44% to hit and 29% to hit with your  tail-slap)'~im  #.........#......jetgatling67 the Trooper#.........#.....#Pale Draconian#.........#.....#Health: 52/61 ====================----#.........#.....#Magic: 4/7=============-----------#.........^......AC: 9Str: 24##.######.#.....#EV: 10Int: 12 Contam: 5% #.# #.#.#########.#SH: 4Dex: 9#.# ####...###.......#XL:  7 Next: 36% Place: Dungeon:5#. #.......@S.##.......Noise: =--------  Time: 3978.4 (0.0)#.###.>##### .......a) +0 spear# #### .......Throw: dart (atropa)'~i~ ..S....Pois Breath -GClaw ..............S   water moccasin.......Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, 44% to hit and 29% to hit with your  tail-slap)  You miss the water moccasin.The water moccasin is heavily wounded.You feel sick.139.3 (0.9'~i '~i} F _The water moccasin bites you but does no damage.'~iC{  You hit the water moccasin.  Your tail-slap misses the water moccasin.'~iL  The water moccasin is severely wounded.'~iMg49-180.2'~iR'~iTc _You feel sick. The water moccasin misses you.'~i  You hit the water moccasin but do no damage.Your tail-slap misses the water moccasin.'~i  The water moccasin is severely wounded.You feel sick. The water moccasin bites you.'~i5=---1.0 (0.8'~i'~i_K _Your magical contamination has completely faded away.'~i *  You hit the water moccasin.'~ic   The water moccasin is almost dead.You feel sick. The water moccasin bites you.  You are more poisoned.'~i 4======--9 (0.9Pois '~i '~i | _The water moccasin poisons you! The water moccasin closely misses you.'~i{  You hit the water moccasin.  Your tail-slap misses the water moccasin.'~ig%&  The water moccasin is almost dead.You feel very sick.41-2.7 (0.8Pois '~i@*'~i,T _The water moccasin misses you.'~iT?w †You puncture the water moccasin!'~ihHm   You kill the water moccasin!'~i~L39/62=====--573.6 (0.9'~iFR'~iTS _You feel very sick.'~iq '~i 7-'~i '~i '~i '~i 6-- _You feel very sick.'~ig j  You see here a water moccasin corpse.'~iB '~i~ T4--'~i '~i7  #..#......  #..#.....#  #..#.....#  #..#.....#  #..^......  ##.######.#.....# #.# #.#.#########.# #.# ####...###.......# '~i 7#. #........†@##....... -5.6 (2.0#.###.>##### ....... # #### ....... ..S.... '~i 7-'~i '~i $ _You feel sick.'~ib '~i '~iE '~i~ '~i 3-2-'~i- V15'~it +===='~iD '~i '~i '~i} '~i h0-29- _You start resting. You feel sick. x7'~i 8-.†'~iC ,91.6 (6'~i o-====2.6 (7'~i} '~i [ _You are no longer poisoned.'~i '~ih '~iɪ '~iI 9='~i '~i '~iQ '~i '~i '~i E30='~ij '~i '~iY '~i '~i '~i 76==='~i '~i '~iI '~i L1='~i '~i '~i '~ia '~i9 '~iu '~i '~i+ '~i ;==='~i. '~i '~i] 52='~i '~i '~i B'~i ,'~i '~iu '~i 93'~ib '~i '~i '~i '~i % '~i I_You start resting.Magic restored.'~i '~i 24007.6 (15.0)'~i #7'~i @====8.6 (16 _'~i '~is '~i{ I'~iO '~i# 4='~id '~i~ '~i̵ '~i R===='~iη '~i '~i0 55='~iH '~iʹ '~ik '~i '~i3 '~i '~i '~iv '~i '~i 96'~i '~i '~i '~iq '~ix '~i '~i! '~i '~iN #7'~iv 0='~i '~i! ,'~ip '~i' '~iW '~i '~i ,'~i '~i '~i 58='~i '~i '~i/ '~i '~i '~i '~i '~i% '~i i9='~i '~i '~i7 '~i '~i ,'~i< '~i '~i# L40='~i '~iX '~i '~i '~i '~i '~i^ '~i$ '~iT '~iy '~i '~i 91'~i '~i+ ,'~i '~iw '~i '~iT '~i '~i S2='~i/ '~i '~i '~is '~i '~i '~i '~i '~i K3='~i '~iT '~i '~i+ '~i '~iU '~i '~i '~i '~i| '~i '~i S4='~i) '~i ,'~i  '~i '~i '~i '~i$ '~ie X45='~i '~i '~i '~iS '~i ,'~ih '~iv '~i %6'~ik '~iQ '~i '~iR '~iC '~i '~i '~i ,'~i '~i@ '~i} 57='~i '~iG '~i8 '~iw '~i '~i_ '~i '~iL '~iI! '~i! U8='~iL" '~iF$ '~i$ '~i% '~ih& '~i& '~i#' '~iP) '~i) 9'~i* '~iO, '~i, '~i - '~i. '~i/ '~i/ '~iI1 '~i1 '~iN2 '~i4 x50='~i6 '~i6 '~ir7 '~i;9 ,'~i9 '~i; '~i; ?1='~i< '~i< '~i> B'~i@ ,'~i)A '~iB '~i C #2'~i+C (='~iC '~igE ,'~iF '~iLG '~iG '~i@H '~i:J '~iJ '~i0K '~iL '~i2M U3='~iM '~iO '~iO '~izP '~i R '~iFR '~iR '~iT '~iT %4'~iBV '~i!W '~idW '~iX '~iY '~i} 5=6=7=8='~i '~iz '~i %9'~i '~i '~i '~i! '~in ,'~i '~i '~i L60='~iى '~ip '~i '~i1 '~iC ,'~i '~i '~i '~i! 81='~iF '~iّ '~i ,'~i '~i5 '~iw '~i '~i0 '~i| '~i '~il k _You start resting.HP restored.'~i '~iL .102.6 (94'~is `2=3.6 (95 _'~i '~i '~iv'~iw'~iw'~iy'~i-{'~i~B'~i'~ir'~i5'~iw'~ilS .##.###........ ..#...... ..#.....# ..#.....# ..#.....# ........^...... .######.#.....# .# #.#.#########.# .# ####...###...@...# 5.6 (2.0) . #........†.##........ #.###.>#####......... # #### .......... #..........#..........#)........<#..........'~i'~i6.6 (3 _Found a mace. Found a stone staircase leading up.'~i˵ '~i jetgatling67 the Trooper (Pale Draconian Wanderer) Turns: 4112, Time: 00:32:53 Health: 62/62'~iȸ uAC:  9 Str: 24 XL: 7 Next: 57% Magic: 7/7EV: 10 Int: 12 God: Gold: 186'~i SH:  4 Dex:  9 Spells: 4/6 levels left rFire . . . (100%) a - +0 spear '~i rCold . . . (100%) b - +0 buckler '~i- hrNeg . . . (100%) (no helmet) '~iN rPois .(100%) (no cloak) rElec .'~is (100%) e - +0 pair of gloves rCorr .'~i (100%) j - +1 pair of boots SInv .'~i F(no amulet) Will .....'~i߹ d - +6 ring of strength Stlth +(no ring) HPRegen 0.30/turn '~i dMPRegen 0.10/turn %: no passive effects '~i* @: no status effects A: steam breath, AC +6, unfitting armour, cold-blooded, armoured tail 1, steam resistance (~iZU (~iS_.##.###........jetgatling67 the Trooper ........#......Pale Draconian ........#.....#Health: 62/62 ======================== ........#.....#Magic: 7/7======================== ........#.....#AC: 9Str: 24 ........^......EV: 10Int: 12 .######.#.....#SH: 4Dex: 9 .# #.#.#########.#XL:  7 Next: 57% Place: Dungeon:5 .# ####...###...@...#Noise: ---------  Time: 4106.6 (0.0) . #........†.##........a) +0 spear#.###.>#####.........Throw: dart (atropa)# #### ..........Breath -GClaw #..........#..........#[ (~i`zm)........<#.......... _You are no longer poisoned. _You start resting. _Magic restored. _You start resting. _HP restored. _Found a mace. Found a stone staircase leading up. (~iD` (~igf (~i1h(~i2(~i!Gear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - a poisoned dart  i - an atropa-tipped dart (quivered) (~iv k - a throwing net Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (worn) (~iTalismans (go to first with %)h - a quill talisman(~i (~i (~i .##.###........jetgatling67 the Trooper ........#......Pale Draconian ........#.....#Health: 62/62 ======================== ........#.....#Magic: 7/7======================== ........#.....#AC: 9Str: 24 ........^......EV: 10Int: 12 .######.#.....#SH: 4Dex: 9 .# #.#.#########.#XL:  7 Next: 57% Place: Dungeon:5 .# ####...###...@...#(~i Noise: ---------  Time: 4106.6 (0.0) . #........†.##........a) +0 spear#.###.>#####.........Throw: dart (atropa)# #### ..........Breath -GClaw #..........#..........#)........<#.......... _You are no longer poisoned. _You start resting. _Magic restored. _You start resting. _HP restored. _Found a mace. Found a stone staircase leading up.(~i (~i7 (~i(~io(~iw (~i .##.###........jetgatling67 the Trooper ........#......Pale Draconian ........#.....#Health: 62/62 ======================== ........#.....#Magic: 7/7======================== ........#.....#AC: 9Str: 24 ........^......EV: 10(~iw +Int: 12 .######.#.....#SH: 4Dex: 9 .# #.#.#########.#XL:  7 Next: 57% Place: Dungeon:5 .# ####...###...@...#Noise: ---------  Time: 4106.6 (0.0) . #........†.##........(~i ea) +0 spear#.###.>#####.........Throw: dart (atropa)# #### ..........Breath -GClaw #..........#..........#)........<#.......... (~i- _You are no longer poisoned. _You start resting. _Magic restored. _You start resting. _HP restored. (~iT 2_Found a mace. Found a stone staircase leading up.(~iC (~i (~iێ (~i7 L _You are not religious.(~i0(~iH Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy11% 2b - SlowHexes36%1  c - GloomHexes/Necromancy45% 3  d - Ensorcelled HibernationHexes/Ice52% 2  e - Mercury ArrowConjuration/Alchemy52% 2  f - Searing RayConjuration52% 2  g - SwiftnessAir75% 3  h - Brom's Barrelling BoulderConjuration/Earth98% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(~i (~i (~i .##.###........jetgatling67 the Trooper ........#......Pale Draconian ........#.....#Health: 62/62 ======================== ........#.....#Magic: 7/7(~i F======================== ........#.....#AC: 9Str: 24 ........^......EV: 10Int: 12 .######.#.....#SH: 4Dex: 9 .# #.#.#########.#XL:  7 Next: 57% Place: Dungeon:5 .# ####...###...@...#(~i yNoise: ---------  Time: 4106.6 (0.0) . #........†.##........a) +0 spear#.###.>#####.........Throw: dart (atropa)# #### ..........Breath -GClaw #..........#..........#)........<#.......... _You start resting. _Magic restored. _You start resting. _HP restored. _Found a mace. Found a stone staircase leading up. _You are not religious.(~il P  Okay, then.(~i (~i{ (~iB . _(~i&(~iSGear: 11/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon) (~i c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - a poisoned dart  i - an atropa-tipped dart (quivered)  k - a throwing net Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn) (~i j - a +1 pair of boots (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (worn) (~iTalismans (go to first with %)h - a quill talisman(~i (~ip (~i.' u.##.###........jetgatling67 the Trooper ........#......Pale Draconian ........#.....#Health: 62/62 ======================== ........#.....#Magic: 7/7======================== ........#.....#AC: 9Str: 24 ........^......EV: 10Int: 12 .######.#.....#SH: 4Dex: 9 (~i' .# #.#.#########.#XL:  7 Next: 57% Place: Dungeon:5 .# ####...###...@...#Noise: ---------  Time: 4106.6 (0.0) . #........†.##........a) +0 spear#.###.>#####.........Throw: dart (atropa)# #### ..........Breath -GClaw #..........#..........#)........<#.......... _Magic restored. _You start resting. _HP restored. _Found a mace. Found a stone staircase leading up. _You are not religious. _Okay, then.(~i5. (~i. (~i4 (~i5 (~iNm[?25h[?0c  Search for what [Enter for "dart", or ? for help]? (~i [?25l[?1c(~itemple(~i(~i(~i6X _Can't find anything matching that.(~iLo[?25h[?0c  Search for what [Enter for "temple", or ? for help]?  (~imV [?25l[?1c (~i@k (~ilF2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a shadowy altar of Dithmenosb - [D:1] a faded altar of an unknown god$(~iQ $(~i $(~iM Q.##.###........jetgatling67 the Trooper ........#......Pale Draconian ........#.....#Health: 62/62 ======================== ........#.....#Magic: 7/7======================== ........#.....#AC: 9Str: 24 ........^......EV: 10Int: 12 .######.#.....#SH: 4Dex: 9 .# #.#.#########.#XL:  7 Next: 57% Place: Dungeon:5 .# ####...###...@...#Noise: ---------  Time: 4106.6 (0.0) . #........†.##........a) +0 spear#.###.>#####.........Throw: dart (atropa)# #### ..........$(~i Breath -GClaw #..........#..........#)........<#.......... _Found a mace. Found a stone staircase leading up. _You are not religious. _Okay, then.Search for what [Enter for "dart", or ? for help]? temple _Can't find anything matching that.  Search for what [Enter for "temple", or ? for help]? altar$(~iĕ $(~i $(~iך $(~i . _&(~iu3&(~iR&(~iT&(~i&(~i˗: _&(~iy&(~ig  You encounter 2 jackals.&(~ir#.###.. #...... .. hh#.....# .##.#.....# )..#.....# #..^...... .. #####.#.....# .#  #.#.#########.#  ####...###.....@.#  #..†.##..  #.###.>#####..  # #### #..#..#..hh 2 jackals (asleep)#)..<..#..&(~iOU7.6 (18.6 (2&(~iM&(~i% _Found a rapier.&(~i>###. ###........ .# ..#...... .. hh#.....# .###.....# )#.....# ## .....^...... #.. ####.#.....# #.#  #.#.#########@# &(~i "####...###.......# #........†.#..... #.###.>####.... # #### #....#... #....#)<..#............&(~i=r.hh.&(~i. hThe jackal barks!.h&(~iahh1 wandering)&(~i3==9.6 (1&(~i&(~iqW _You encounter a jackal.'(~i8>.##. >. .####..# ..... .h...##.. ).h.#.....# ##..# .....^...... #...# ####.#.....#  #.#.############...###.......# .......†.##...... #.###.>#####........ # #### #...#.......)<'(~i8Cf hThe jackal barks!'(~iDI.h'(~i*EK.h'(~iOhh 3 jackals (1 wandering)=10'(~iR'(~ixUW _You encounter a jackal.'(~iK.h'(~ih.h.h'(~i=J.h'(~i5h.'(~i_ .hYou reach to attack! You closely miss the jackal.'(~iqh 4 jackals (2 wandering)'(~i]5--1.5 (0.9'(~i'(~i'> _The jackal bites you but does no damage.'(~i h.  You barely miss the jackal.'(~i@ .The jackal barks!'(~i 1h.'(~iG K.h'(~iI$ Kh1'(~i6% ~1-=-2.4'(~i+ '(~i'. + _The jackal bites you.'(~iM .hYou hit the jackal.  The jackal is moderately wounded.The jackal barks!.'(~ip K.h'(~iB S 3 jackals'(~i b2==3.4 (1.0'(~i '(~i > _The jackal bites you but does no damage.'(~i3s  .hYou hit the jackal but do no damage. Your tail-slap misses the jackal.The jackal is moderately wounded.'(~i.t*h'(~i|ch 4 jackals'(~i|5--4.2 (0.8'(~i0'(~iA _The jackal bites you but does no damage. x2((~i .hYou hit the jackal.  The jackal is heavily wounded.((~i"G.h((~i .hThe jackal bites you but does no damage.  The jackal completely misses you.((~iG.h((~iM  The jackal bites you but does no damage.((~i]G--5.1 (0.9((~i((~iL _The jackal misses you.((~iCH .  You hit the jackal.((~i  The jackal is almost dead.((~iF.h((~i3L 3((~i *9 (0.8((~iq((~i+T _The jackal closely misses you.((~i*5H .  You hit the jackal.((~i:6+h.((~iw6+h.((~i=L 2((~iCAK=86.7((~iG((~iJJ _You kill the jackal!((~iN h hYou hit the jackal.((~i2 h 3 jackalsThe jackal is moderately wounded.((~i ,7.7 (1.0((~i; ((~i W _The jackal closely misses you. x2((~isj †You hit the jackal.((~i.((~ib    jackalYou kill the jackal!((~i,8.5 (0.8((~i((~iB> _The jackal bites you but does no damage.)(~i †You puncture the jackal!h)(~iY  You kill the jackal!)(~i~,9.4 (0.9)(~i)(~i7 4 _You block the jackal's attack.)(~i(;  You closely miss the jackal. Your tail-slap misses the jackal.)(~i;(20.3)(~iA)(~iC> _The jackal bites you but does no damage.)(~i&i  You hit the jackal but do no damage.)(~iم,1.1 (0.8)(~iH)(~i/> _The jackal bites you but does no damage.)(~i  You closely miss the jackal. Your tail-slap misses the jackal.9)(~iI)(~i> _The jackal bites you but does no damage.)(~i=  You barely miss the jackal. Your tail-slap misses the jackal.)(~i= '2.7)(~irC )(~iE T _The jackal closely misses you.)(~iÈ  You hit the jackal but do no damage. You block the jackal's attack.)(~ia '3.5)(~i )(~iA L _The jackal misses you.*(~i  You hit the jackal.  The jackal is moderately wounded.4.3*(~i)*(~iڢ> _The jackal bites you but does no damage.*(~i  You hit the jackal.  The jackal is heavily wounded.*(~i'5.1*(~i*(~i* > _The jackal bites you but does no damage.*(~i#  You hit the jackal.  The jackal is severely wounded.*(~i$,6.0 (0.9*(~i,(*(~iI+> _The jackal bites you but does no damage.*(~im †You hit the jackal but do no damage. You tail-slap the jackal.  You kill the jackal!*(~iKt(*(~iw09*(~i{*(~i~ _You have harvested enough death to cast Grave Claw an additional time.*(~i 3*(~i0 *(~iŒ H _No target in view!*(~i/ *(~i' *(~i *(~i H _No target in view!,(~i3,(~io,(~i,(~i,(~i: _,(~iΤb  You see here a jackal corpse.,(~i,(~iK _,(~io,(~ib  You see here a jackal corpse.,(~i,(~i] _,(~i,(~i,(~i),(~i,(~iӺ,(~i߼,(~iVG ...# .....# ....... .# ..........?... .# ........... ##.# #............... >..#### #........ .....# .......#...... .... .......,(~i#.....# #.##....... ..#.....# #).@.......-30.9 (4.0 ..#.....# ##..######## ..^...... #††.# #.....# #.#.# .#########.#.#...###.......#.# ......†.##.... ##.>#####........,(~i\...  #### #......,(~iB,(~iD-1.9 (5,(~i,(~i; _Found a stone staircase leading down.-(~i~-(~i0-(~i-(~i[-(~ii  You encounter a sky beast.-(~iZf.#.# ....F.. .#..?... .# #...... ##.# ##..... >..#### ##. .....# ........#...... .... ........#.....# #.##..#.....# #)@.-(~i..#.....# ##..#.^...... #††.##.#.....# #.#.#  #.#.##.#.##...###.......#.#F   sky beast (wandering).†.##..........#.>#####........... -(~ip #### #.-(~i@%0-(~ii-(~i12.9 (1 _-(~i -(~i .(~i΅;# ....F.. .# ...?... .# ........ ##.# ........ >..####  .....# .......  .... .......  #.##.......  #)@........  ##..######## ^ #††.# #.#.#  #.#.#..#.#†.##.......... >..........  ####  .(~iL9 ....F.. .# ...?... .# ........ ##.# ........ >..####  .....# .......  .... .......  #.##.......  #)@........  ##..######## ^ #††.# #.#.#  #.#.#..#.#†.##.......>.......  ####  _A sky beast is nearby!.(~iZ~.##........ # #....F... .# .?...## .#.. ##.# #......... >..#### ###..............##..#...............#.....# #@##........#.....# #)..........#.....# ##..######## ....^...... #††.# ###.#.....# #.#.#  #.#.#########.#.# ###...###.......#.# ........†.##.......... .###.>#####..F3 _.(~i >))....##.# #.:.....#. < #. ###........ .# ..F...## .# ..###.# >###...>..#### .###.##..#..........@...........#.....###.##.##..#.....# # #)..........#.....# ##..######## .....^...... #††.# ####.#.....# #.#.#  #.#.#########.#.# .(~iR ####...###.......#.# #........†.##..(~i F?4.(~iu .(~iȷ P _Found a parchment of Slow..(~i .(~ig .)..... .))....## ######.#...# ).# #.:.....#..< #.. ###........ .# ...F?...## .# #.###.# #>###...>..#### #.###.##........#...............#.....###.##.##........#.....# #. #)..........#.....# #.##..######## ......^...... #.#††.# #####.#.....# ..#.#.#  #.#.#########.#.#  ####...###.......#.#.(~i F.F.(~i] |F5.(~i /(~iw! .FYou reach to attack! You puncture the sky beast!/(~i- d 6.7 (0.8/(~i> /(~i@ d _The sky beast is moderately wounded./(~ig  You barely miss the sky beast.The sky beast is moderately wounded.=7.5/(~i/(~iS /(~i~Q_The sky beast closely misses you.0(~i   You hit the sky beast. Your tail-slap misses the sky beast.The sky beast is moderately wounded.8.30(~i$l _The sky beast barely misses you.0(~i  You barely miss the sky beast. You tail-slap the sky beast.  0(~iXwThe sky beast is heavily wounded.9.2 (0.90(~i0(~i;W _The sky beast closely misses you.0(~i  You closely miss the sky beast.The sky beast is heavily wounded.The sky beast hits you.0(~i{ \47------40.10(~i 0(~i# K _The open air twists around violently and strikes you!0(~iM  You hit the sky beast but do no damage.9 (0.80(~i 0(~i.  0(~i 0(~in =_The sky beast is heavily wounded.0(~i 0(~i&%'  You miss the sky beast.The sky beast is heavily wounded.The sky beast hits you.40---------1.70(~i',0(~i.K _The open air twists around violently and strikes you!1(~iZ  You miss the sky beast. You tail-slap the sky beast.  The sky beast is heavily wounded.1(~i['2.51(~iLe1(~igW _The sky beast closely misses you.2(~i.  You hit the sky beast but do no damage.The sky beast is heavily wounded.The sky beast hits you.2(~i m33------3.32(~i 2(~i K _The open air twists around violently and strikes you!3(~ia  You hit the sky beast.  You tail-slap the sky beast, but do no damage.The sky beast is severely wounded.3(~i} '4.13(~i l _The sky beast barely misses you.5(~id  You closely miss the sky beast.5(~i`,5.0 (0.95(~ie5(~ib _The sky beast is severely wounded.5(~iFs .  You hit the sky beast.  The sky beast is almost dead.The sky beast hits you.25------8 (0.85(~i 5(~i> K _The open air twists around violently and strikes you!6(~irK .  You hit the sky beast.6(~i?(6(~i 26/63---776.6+ 6(~i_You kill the sky beast!You feel power welling in your lungs.6(~i6(~ii _Your Fighting skill increases to level 6!7(~iK ))....## ######.#...# ).......# #.:.....#.. .<........ ..## .#......?...## #.##7(~i.....###>###.>..#### #.##....... ......#.....###.##.##...# #. #)......Breath+ .###........†.##..........7(~i7(~i3-7.6 (1.0 7(~i_7(~i7(~i8(~i+.))....## ######.#...# .).# #.:.....#...<......# #..###. .#.?...## .# ##.##.###.# ##>###.>..#### ##.###.##..#..#.....###.##.##..#.....# #.##)...#.....# #.##..##.^...... #.#††.##.#.....# ..#.#.# # #.#.#########.#.# # ####...###.#.#  #.†.##.8(~iq8(~i=7=8(~iߊ0-88(~i8(~i:(~i/  ).......# #.:.....#.. .<........ ..## .#......?...## ##.##:(~i/ 1.....###>###.>..####.##....... .......#..:(~i\0 p....###@##.##......# #.##).......########Breath+ #.###.>#####...........:(~i=: :(~i: %9:(~iB :(~iGE :(~iJa .<........ ..## .#.......?...## ##.##................###>###.........>..####.:(~ia...........##....... .......#....................###.##.##.. #@##)....########^...... #.#††.# Breath+ # #### #............:(~ii:(~ij&50:(~ip:(~i1r;(~i9 ..## .#......?...## ##.##..........###>###..........>..####........##....... ;(~i9.......#........###.##.## #.##)....########^...... #.#††.# ######.#.....# ..#.#;(~i:]#Breath+ #............;(~i/:;(~ixA;(~iA#8;(~iB.=1;(~i8H;(~iI;(~ipc ......?...## ##.##........###>###........>..####.......##....... .......#..###.##.## #.##)....########;(~i^...... #@#††.# ######.#.....#...#.# # #.#.########Breath+ #............;(~i;(~i%2;(~i;(~i;(~i0  ##.##.....###>###........>..####.##....... .......#......###.##.##....# #.##)..;(~i&1 ....# #.##..########^.......#.#††.# ######.#.....#..@#.# # #.#.########;(~iF1 F####...###......Breath+ ;(~if1 p#)........<..;(~i8 ;(~iz9 %3;(~i> ;(~iq@ <(~ifn3<(~io<(~ip<(~iPu9=<(~iu<(~i$v<(~iv<(~iv<(~i3w<(~iw<(~ixL30=<(~ix<(~iYz<(~iz<(~i7{<(~iE},<(~i(~<(~is<(~i91<(~i<(~iM<(~i<(~i`<(~ḯ<(~i<(~i<(~ig<(~i<(~ix<(~iW<(~iS2=<(~i<(~iD<(~iv<(~i<(~iƎ<(~i<(~ic<(~i<(~iwK3=<(~i<(~iÑ<(~i<(~iq<(~ih<(~i<(~i|<(~i<(~im94<(~iK<(~i<(~i<(~i™<(~i<(~i6<(~i5=<(~iQ<(~i<(~iB<(~i<(~i<(~i <(~i;<(~i?<(~iK6=<(~i<(~if<(~i<(~i<(~iA<(~iy<(~i[<(~i<(~i8#7<(~i\0=<(~iK<(~iG,<(~i<(~ir<(~i۸,<(~iF,<(~i8=<(~i<(~iM<(~i<(~i<(~i<(~i-<(~is<(~i#9<(~i<(~i<(~i<(~i<(~i'<(~i<(~i<(~i<(~iy<(~iT40=<(~iY<(~i,<(~i<(~i,<(~i<(~i(,<(~i,<(~i<(~i#1<(~i (=<(~i#<(~i<(~i<(~i<(~ie<(~iC<(~in<(~i<(~iCS2=<(~iD<(~i<(~i<(~i<(~i<(~i<(~i<(~iMa3=<(~i<(~i<(~i<(~i<(~iw<(~i<(~ib<(~i<(~i?<(~i,<(~iO4<(~i<(~iw,<(~iz <(~i< <(~i| <(~iu <(~i <(~iN45=<(~i<(~i(<(~i]<(~iu<(~i<(~iP<(~iI<(~iK<(~i%6<(~i2=<(~i<(~iA<(~iu<(~ij<(~i<(~i5<(~i <(~i)"<(~i["<(~i|#<(~i$<(~i/%%7<(~i,&<(~i'<(~i'<(~i(<(~iX*<(~i*<(~ic+<(~i,<(~i'-58=<(~iJ-<(~iA.<(~i/<(~i/<(~i 1<(~i2,<(~i3<(~i5<(~i5#9<(~i52=<(~id7<(~i8,<(~i9<(~iF;<(~ip;<(~iZ<<(~i!A50=<(~itA<(~iBC<(~iC<(~i(D<(~iE<(~iE<(~iF<(~iH<(~iHU1=<(~iJ<(~iyK<(~iK<(~iL<(~i#N<(~i}N<(~ilO<(~iQ<(~iAQ%2<(~iQR<(~iS<(~iS<(~iT<(~iV,<(~iHW<(~iX<(~iY<(~iY<(~i[<(~i&\K3=<(~i]<(~i=^<(~iw^<(~i}_<(~i`<(~i`<(~ia<(~i;c<(~isc<(~icN4=<(~i`d<(~ie<(~i_f<(~if<(~iIh<(~ih<(~ii<(~ij<(~ik%5<(~ik<(~im<(~im<(~in<(~imo<(~io<(~ip<(~iq<(~iq<(~ir<(~is<(~it#6<(~i5t(=<(~it<(~iYv<(~iv<(~i9w<(~ix,<(~i y<(~iy<(~iy#7<(~iDz2=<(~iqz<(~i!{<(~iN{<(~i{<(~io|<(~i|<(~in}<(~i~<(~i~<(~iD8=<(~i<(~i<(~iI<(~i<(~iI<(~i~<(~i:<(~i,<(~iۆ<(~iO<(~i#9<(~i2=<(~i<(~i!<(~im<(~iԌ<(~iB<(~i<(~i&60<(~i<(~iH,<(~i<(~i,<(~i*<(~i <(~i[#1<(~i|(=<(~i7<(~i<(~iޙ<(~i{<(~i<(~i <(~i<(~iߝ<(~i.<(~iޞ<(~i2<(~i}#2<(~i2=<(~ij<(~i<(~i<(~i<(~i<(~iJ<(~i<(~i % <(~iAF_You start resting.HP restored.<(~i<(~i226714.0)<(~i`3=85 _<(~iV<(~i=(~iM.....?...## .##........###.# >..>..#### ##.###..##.................###.##.##=(~i$....# #.##).........#.....# #.##..######## =(~iD.......^.......#@#††#####.#.....#... #.#.######### =(~i# ####...###.......#.#Breath+ =(~i=(~iy09.0)=(~i:=(~i=(~iq M###........ ........?...## .##........###.# >........>..#### ##.###..##.........##.##.##).........#.....# #@##..######## .......^.......#.#††#####.#.....#... #.#.######### # ####...###.......#.#=(~i`y=(~iy&70=(~is=(~i=(~ieV M<# . ###........ ..........?...## .##..........###.# =(~iV [>.........>..#### ##.###........##.........##.##.##).........=(~iV f#.....# #.##..######## =(~iW .......^.......#.#††#####.#.....#... =(~i;W q# #.#.#########.#.#=(~iw_ =(~i_ %1=(~i>f =(~ih =(~i$ KM).:.....#..<# . .###........ ................?...## .##.........###.# >.............>..#### ##.###..............##.................##@##.##).........#.....# #.##..######## .......^.......#.#†† ######.#.....#...#.#.#=(~i/ =(~i A=2=(~iA =(~i =(~i`M.))....## ######.#...# .).:.....#..<# . ###........ .....?...## .##.###.# >..>..#### ##.###..##.......@...........###.##.##...).........#.....# #.##..######## .......^.......#.#††.#=(~if=(~iUg%3=(~ign=(~i-p>(~i֚&M).....#.))....## ######.#...#).:.....#..#<# .. ###........ .....>(~i*?...## .##.###.# >..>..#### ##.###..##...........>(~iL~...###.##.##.....>(~iu)......... .......#.....# #.##..########>(~i>(~i%4>(~i@>(~i>(~iCV^M.).....# ....#.))....## ######.#.).:.....#..#<# .. ###........ .....?...## .##.###.# >..>..#### ##.###..##..........###.##.##.. .......#.....# #.##)............####>(~iZ>(~iZ%5>(~ib>(~id>(~iBM#.. ).....# ....# ..))....## ######.#.. .).:.....#..#<# ... ###........ .....?...## .##.>(~i###.# >..>..#### ##.###..##........... .......#.....###.##.##.........>(~in.#....#>(~i>(~i>(~i,%6>(~i>(~i>(~i 1M####...##....).....# ....#.))....## ######.#.).:.....#..#<# >(~i} ... ###........ .....## .##.###.# >..>..#### ##.###..##.. >(~i .......#.......................>(~i2 L......#.#††.#>(~i >(~iS %7>(~iF >(~iG >(~i *8.6 (2>(~i >(~i m _e - 5 scrolls labelled FAFRAY ERYU (gained 1)>(~i^ .####...#.## .......# .......).....# ....##.))....## ######.#...# ..).# #.:.....#..#.<......# #..###.# .#.## .# .##.##.###.# .##>###.>..#### .##.###.##..#.........#.....###.##.##........#.....# #.##)..........#.....# #.##..## .^.#.#††.#>(~igg >(~ig *9.6 (1>(~io >(~ivq ?(~i[YM..#...####...# ##. #..........).....# ....#?(~i.))....## ######.#.).:.....#..#<......# ... ..###.#?(~iՍX.....## .##.?(~i^###.# >?(~i..>..#### .##.###..............##............# #.##..#?(~i3?(~iۖ?(~i8&80?(~i?(~i?(~iM........#... ####...# ##. #.........).....# ....#.))....## ######.#.).:.....#..#<# ... ..###.##..........## .##.###.# .##>###................>..####.......# #.##).?(~i?(~i%1?(~iv?(~iO?(~iM##..####........#... ####...# ##. #.........).....# ....#.))....## ######.#.?(~iMM).:@....#..#<# ... ###.##...........## ?(~iq.##.##................###.#.....###.##.##?(~i%?(~i&%2?(~i,?(~i.?(~iW Z.##..####..###..#....####...# ##..## ...... #.# ...... #...).....# ....##.))....## ######.#...# #..).# #.@.....#..# #...<......# #. #.###.## .# #...## .# #.##.##.......###.# #.##>###.....>..#### #.##.###....##. .#.. .#.....###.##.##.?(~i ?(~iV %3?(~i ?(~ik w _You see here a parchment of Slow.A(~i##..####  ###..#... ####...# ##. ## A(~i...... .# ...... ...).....# ....## ))....## ######.#...# ..).A(~i: # #.:@....#..# ...<......# #.A(~iS .A(~iku###.## .# A(~i0...A(~iy## .# .##.##......A(~ic .##>###....A(~iл` .##.###....##.A(~i A(~i A(~iA(~i,4 _A(~iA(~iA(~iD ##..####  ###..#... .####...# ##..## ...... # ...... ).....# ....## ))....## ######.#...# ).# #.:.@...#..# <......# #. ###.###.# .A(~iߒ N## .# ##.##..... ##>###... ##.###.##.......A(~i f#......... A(~i A(~i %5A(~iX A(~i B(~i###................>..#### J(~ie7##.###..............##....... .......#..................... .......#.....###.##.##.......J(~i7OYou feel power welling in your lungs. _Your Fighting skill increases to level 6! _You start resting. _HP restored. _e - 5 scrolls labelled FAFRAY ERYU (gained 1) J(~i8B_You see here a parchment of Slow.J(~i;?J(~i?J(~iEJ(~iGK(~i 3K(~i׹ K(~i K(~i ]##..####  .## ..###..#... ..# ..####...# ..##.## ....# ...... ).....# ....## ))....## ######.#...# ).# #.:..@..#..# <......# #.(###.###.# ..## .# .##.###.#>###.....###.##.......#.. 6.6 (1K(~i = _Found 2 javelins.N(~ip&N(~i&N(~i8(N(~i-N(~i|1N(~ir6d _Found a long sword.N(~i8N(~i;9N(~i:N(~i^<N(~i?N(~iR@N(~iAN(~i3En _Found a pair of glowing gloves.N(~isGN(~iGN(~i^IN(~i KN(~i_MN(~iMN(~iNN(~iPN(~iRN(~iRN(~iSN(~iRUN(~i WN(~iiWN(~iXN(~ib. .## .. ......# .....#  [....##.....# # #.#.........# # ........... # #....##..# ## ######.#...#..# # #.:.....#..#..## .# #...........@).# 93.6 (7.###........###.#..# ...## #.# .... ....###.# ...# ..............>..####..# ............##.......(~ic5m .. ..................... .###.##.##...# #.##)..N(~iGiN(~ikN _You see here 2 javelins.O(~ilB@4.6 (1O(~ioHO(~iI$ _l - 2 javelinsP(~isI .## ..  ......##.....# # [....##.....#  #.#.........#  ...........  #....##..#  ######.#...#..# # #.:.....#..#..## # #............@.# ###.P(~is###.#..# ..## #.#..... ###.##....# >..####..###................ ..P(~iIte###.##.##....... .. P(~iʁP(~i2%5P(~iŇP(~iS _You see here a +0 long sword.Q(~i* 3Q(~ij Q(~i Q(~i Q(~i% _Q(~i/  ## # .. .####....# .. ......##.....# # [....##.....##.#.........# ........... #....##..# #####.#...#.@# 7.6 (2 # #.:.....#..#..## # #.....).# ######.#..# ...........## #.#..... ............###.##....##........ ...Q(~i2 Q(~il4 R(~iH 3R(~i R(~i R(~ik ,R(~iɧ ,R(~i" R(~i R(~i XR(~i R(~i R(~i2 R(~i& R(~i8 R(~ik R(~ig ,R(~iC R(~i s _Found a scroll labelled FAFRAY ERYU.R(~i] R(~i R(~i R(~i R(~i ,R(~im R(~is R(~i R(~i& R(~i R(~i R(~iM ,R(~i R(~i R(~i R(~ix R(~i R(~in P ....o ..... .....## ######.. ....## #.... ...... #.....#. ....# # #...# #...... ....##..########...## #....# ....................####....# ...###..#.....?......##.....# ...####...# #@....##.....#307.6 (10.0) ........## ##.#.........# .........# #...........# ...).....# ###....##..##R(~i ))....## ######.#...#..#)# #.:.....#..#..##<# #...........).##........###.#..#.## #.#.....R(~i~ R(~i R(~i  _You see here a +0 pair of gloves of fire.T(~i T(~i 08.0)T(~i2 T(~iq U _m - a +0 pair of gloves of fireU(~i:U(~i?Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()U(~i?1f - 2 boomerangs  g - a poisoned dart  i - an atropa-tipped dart (quivered)  k - a throwing netl - 2 javelins Armour (go to first with [) U(~i@ b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire U(~i=@Jewellery (go to first with "=)  d - a +6 ring of strength (worn) U(~i@Talismans (go to first with %)h - a quill talismanV(~iiV  j - a +1 pair of boots (worn)X(~iex  Potions:  Potions !  w - 3 potions of heal wounds  B - a potion of berserk rage  o - a viscous dark potion  f - 2 viscous white potions  j - 3 smoky silvery potions  n - 2 ruby potionsY(~ilScroll Scroll?  c - a scroll labelled HUCKIS CIORRIPN  f - 2 scrolls of feare - 5 scrolls labelled FAFRAY ERYU  h - a scroll labelled YCLETZ USEAT  d - a scroll labelled ITHICE MOSUIFY(~ipk - a scroll labelled QOUTAOTAYL  l - a scroll labelled FYMUSU PESOHOZYF[(~i_i7e - 5 scrolls labelled FAFRAY ERYU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. [(~iiStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away [(~iia Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll [(~iiU Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. [(~iiS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.\(~i΍]Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HUCKIS CIORRIPN  d - a scroll labelled ITHICE MOSUIF \(~i[ h - a scroll labelled YCLETZ USEAT  k - a scroll labelled QOUTAOTAYL  l - a scroll labelled FYMUSU PESOHOZYF Potions (select first with !)  f - 2 viscous white potions  j - 3 smoky silvery potions  n - 2 ruby potions \(~i o - a viscous dark potion [?] describe selected^(~i ^(~i7 ....ojetgatling67 the Trooper ........Pale Draconian ....########.. ....##Health: 63/63 ======================== #.......... #.....#.Magic: 7/7======================== ....# ##...# #......AC: 9^(~i Str: 24 ....##..########...## #....#EV: 10Int: 12 ....................####....#SH: 4Dex: 9 ...###..#.....?......##.....#XL:  7 Next: 77% Place: Dungeon:5 ...####...# #@....##.....#Noise: ---------  Time: 4308.6 (0.0) ........## ##.#.........#a) +0 spear .........##...........#Throw: dart (atropa) ...).....####....##..##^(~i! Breath+ ...))....## ######.#...#..# ..).......# #.:.....#..#..## ...<......# #............).# ...........###........###.#..# .....................## #.#..... _You see here a +0 long sword. _Found a scroll labelled FAFRAY ERYU. _You see here a +0 pair of gloves of fire. ^(~i]! _m - a +0 pair of gloves of fireAs you read the scroll labelled FAFRAY ERYU, it crumbles to dust.  It is a scroll of identify.^(~ip# ^(~i1* ^(~i2 ....ojetgatling67 the Trooper ........Pale Draconian ....########.. ....##Health: 63/63 ======================== #.......... #.....#.Magic: 7/7^(~iS2 ======================== ....# ##...# #......AC: 9Str: 24 ....##..########...## #....#EV: 10^(~i2 Int: 12 ....................####....#SH: 4^(~i2 Dex: 9 ...###..#.....?......##.....#^(~i3 XL:  7 Next: 77% Place: Dungeon:5 ...####...# #@....##.....#Noise: ---------  Time: 4308.6 (0.0) ........## ##.#.........#a) +0 spear .........##...........#Throw: dart (atropa) ^(~i3 ...).....####....##..##Breath+ ...))....## ######.#...#..# ..).......# #.:.....#..#..## ...<......# #............).# ...........###........###.#..# .....................## #.#..... _You see here a +0 long sword. _Found a scroll labelled FAFRAY ERYU. _You see here a +0 pair of gloves of fire. ^(~i3 _m - a +0 pair of gloves of fireAs you read the scroll labelled FAFRAY ERYU, it crumbles to dust.  It is a scroll of identify.^(~i}@ @9.6 (1^(~i3F ^(~iH  ))....## ######.#...#..#)# #.:.....#..#..## ^(~iI ...<......# #............).# ...........###........###.#..# .....................## #.#..... _Found a scroll labelled FAFRAY ERYU. _You see here a +0 pair of gloves of fire. _m - a +0 pair of gloves of fireAs you read the scroll labelled FAFRAY ERYU, it crumbles to dust.  It is a scroll of identify. _j -> c - 3 potions of curing; e -> i - 4 scrolls of identifya(~i a(~i# Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - a poisoned dart  i - an atropa-tipped dart (quivered)  k - a throwing netl - 2 javelins Armour (go to first with [) a(~iv$  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talismanb(~iO  Potions:  Potions !  w - 3 potions of heal wounds  B - a potion of berserk rage  o - a viscous dark potion  f - 2 viscous white potions  c - 3 potions of curing b(~iO 6 n - 2 ruby potionsc(~i-AGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 spear (weapon)  c - a +3 dagger c(~ixA Missiles (go to first with ()  f - 2 boomerangs  g - a poisoned dart  i - an atropa-tipped dart (quivered)  k - a throwing netc(~iAl - 2 javelins Armour (go to first with [) c(~iAW b - a +0 buckler (worn)  e - a +0 pair of gloves (worn) c(~iA j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire Jewellery (go to first with "=) c(~i%B d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talismanc(~i c(~ib'Scrolls:  Scrolls ?  c - a scroll labelled HUCKIS CIORRIPN  f - 2 scrolls of fear  i - 4 scrolls of identify  h - a scroll labelled YCLETZ USEAT  d - a scroll labelled ITHICE MOSUIF  k - a scroll labelled QOUTAOTAYL  l - a scroll labelled FYMUSU PESOHOZYFd(~i i - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.f(~i[Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HUCKIS CIORRIPN  d - a scroll labelled ITHICE MOSUIF  h - a scroll labelled YCLETZ USEAT  k - a scroll labelled QOUTAOTAYL  l - a scroll labelled FYMUSU PESOHOZYF Potions (select first with !)  f - 2 viscous white potions  n - 2 ruby potions  o - a viscous dark potion [?] describe selectedh(~i2fh(~i=p$....ojetgatling67 the Trooper ........Pale Draconian ....########.. ....##Health: 63/63 ======================== #.......... #.....#.Magic: 7/7======================== ....# ##...# #......AC: 9Str: 24 ....##..########...## #....#EV: 10Int: 12 ....................####....#SH: 4Dex: 9 ...###..#.....?......##.....#XL:  7 Next: 77% Place: Dungeon:5 ...####...# #@....##.....#Noise: ---------  Time: 4309.6 (0.0) ........## ##.#.........#h(~ipa) +0 spear .........##...........#Throw: dart (atropa) ...).....####....##..##Breath+ h(~ip...))....## ######.#...#..# ..).......# #.:.....#..#..## ...<......# #............).# ...........###........###.#..# h(~i@q8.....................## #.#..... _Found a scroll labelled FAFRAY ERYU. _You see here a +0 pair of gloves of fire. _m - a +0 pair of gloves of fireAs you read the scroll labelled FAFRAY ERYU, it crumbles to dust.  It is a scroll of identify. _j -> c - 3 potions of curing; e -> i - 4 scrolls of identifyh(~i*th(~i]|h(~i....ojetgatling67 the Trooper ........Pale Draconian ....########.. ....##Health: 63/63 ======================== #.......... #.....#.Magic: 7/7======================== ....# ##...# #......AC: 9Str: 24 ....##..########...## #....#EV: 10Int: 12 ....................####....#SH: 4Dex: 9 ...###..#.....?......##.....#XL:  7 Next: 77% Place: Dungeon:5 ...####...# #@....##.....#Noise: ---------  Time: 4309.6 (0.0) ........## ##.#.........#a) +0 spear .........##...........#Throw: darh(~iŅUt (atropa) ...).....####....##..##Breath+ ...))....## ######.#...#..# ..).......# #.:.....#..#..## ...<......# #............).# ...........###........###.#..# .....................## #.#..... _You see here a +0 pair of gloves of fire. _m - a +0 pair of gloves of fireAs you read the scroll labelled FAFRAY ERYU, it crumbles to dust.  It is a scroll of identify. _j -> c - 3 potions of curing; e -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust.h(~i h(~i+10.6 (1h(~i6h(~iD .).....# ###....##.Breath+ ))....## ######.#...#..#)# #.:.....#..#..##<# #.....).# ...........###........###.#..# .....................## #.#..... _m - a +0 pair of gloves of fire  As you read the scroll labelled FAFRAY ERYU, it crumbles to dust.  It is a scroll of identify. _j -> c - 3 potions of curing; e -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> m - 2 potions of mightj(~iOQ3j(~i'\j(~i{cj(~if,j(~ik,j(~imj(~ibnj(~i|oj(~iqj(~isj(~iw,j(~iNyBj(~i #.......  .....o ####  ...... ....  ....## ######... ....## ###....  ......# #.....#...# # #...# #......##..########...## #....#.............####....#..###..#.....@......##.....#4.6 (4####...######.....##.....#.## ##.#.........# .#.........# #...........# .#...).....# ###....##..##...))....## ######.#...#..# .#..).......# #.:.....#..#..## .#...<......# #............).#  ####........###.#..#j(~ijj(~in: _i - 4 scrolls of identify (gained 1)k(~iH3k(~i\Ik(~iOk(~i]Qk(~i{UBk(~iwVk(~iVk(~iWk(~iXk(~iZ,k(~ib[k(~i]k(~is^,k(~i/_k(~i`k(~i b,k(~ick(~ifk(~iChk(~ihk(~iEik(~ijk(~ilk(~iklk(~ilk(~ink(~iIp,k(~i"qk(~irk(~isk(~i tk(~itk(~iuk(~inw,k(~i=xk(~i|k(~i}k(~i5~,k(~ik(~ik(~i k(~i|k(~ik(~i׃k(~i'k(~ik(~ik(~ik(~i*k(~ik(~i k(~i,k(~ik(~ik(~i6k(~irk(~ik(~ik(~ik(~ik(~isk(~ik(~i^k(~ik(~ik(~ik(~i ### [...# #####  #....... #..@..# 32.6 (18.0) k(~iBF .....o ##########..   .......  ....## ###########...# k(~i ####.... ............####.....  #......# ########...## #..... ....##..########...## #....#  ..................####....#  k(~iz#......###..#............##.....# k(~ik(~i+3.6 (19k(~iߨk(~iH _Found a ring mail.l(~i9!3l(~i!l(~iP$l(~i%l(~iP*Bl(~i;+l(~i+l(~i,l(~i.l(~i0,l(~i0l(~i3l(~i&5l(~ig5l(~i!6l(~i7l(~iH:,l(~i];l(~i">l(~i @l(~iK@l(~i)Al(~iBl(~iDl(~iF,l(~iHl(~iPJl(~iJl(~iKl(~iQl(~inSl(~iSl(~inUl(~iWl(~i2Z,l(~i}[l(~i]l(~i_l(~i/`l(~ial(~ibl(~idl(~idl(~ifl(~ijl(~iZll(~ill(~iml(~iCpl(~iIr,l(~isl(~igul(~iwl(~iSwl(~ixl(~iyl(~i:{l(~it{l(~i3|l(~i}l(~id,l(~i l(~i5l(~iE,l(~il(~il(~il(~iބl(~iWl(~irl(~iBl(~il(~il(~il(~il(~il(~ill(~i?l(~il(~iVl(~il(~il(~i`l(~il(~il(~il(~il(~i̒l(~il(~il(~iɔl(~il(~iQl(~il(~il(~i֚l(~itl(~il(~ibl(~il(~i[l(~il(~il(~il(~il(~ikl(~i6l(~il(~il(~iCl(~il(~ial(~il(~i׮l(~i%,l(~il(~i,l(~iWl(~i?l(~il(~i l(~i l(~i`EYou encounter a bombardier beetle and a scorpion.l(~il(~il(~ifU#..##.........######l(~iy##.##.........# #l(~iAb#.##.....##.#######l(~ib#.####.............l(~ib#.#......##.#######l(~i> l(~ib#.#......##..######l(~i l(~i0d#..................l(~i{ l(~ib##......###..#.....l(~i l(~i`b##@.....####...####l(~i l(~i]B.................## l(~i- l(~iu].........#.........# l(~i l(~i.........#...).....# l(~i l(~i.....<.......))....## #l(~i, l(~i~.........#..).......# # s   scorpion (asleep)l(~i l(~i ".........#...<......# # B   bombardier beetle (asleep)l(~ig l(~ih........s#...........###l(~i!l(~i0 l(~io4.. #l(~i)........l(~i5l(~ib&65.6 (32l(~il(~io$6.6 (33l(~iTl(~in l(~il(~iK _Found 16 gold pieces.m(~i ##.##...#  #.##.....##.##### #.####............ #.#......##.###### #.#......##.. #........... #####..#########......####...###.B...........## $#..#.#...).....#m(~i8N<.......))....##.....#..).......#.#...<......# s#.....#..#....... #.##.##m(~i F7.6 (1.0)m(~i m(~i + _Found 16 gold pieces.o(~ih  ##.##.# #.##.....##. #.####. #.#......##. #.#......##.. #... ##......###..##......####...#.B.###$.#.##.#...).....##......<.......))....###.#..).##.#...<......##.s#...#.#... #.##.##o(~i) o(~i %8o(~ia o(~i o(~ipx , ##.##.# #.##.....##. #.####. #.#......##. #.#......##.. #..... ##......###..# #......####... #.B.## #$.#.# #.#...).....# #......<.......))....##  #.#..).# #.#...<......# #.s#... #.# #.##.##o(~iy yBB9o(~i> o(~iĈ p(~iLD  ##.##.#   #.##.....##.   #.####   #.#......##.   #.#......##..   #.....   ##......###..#   #......####...   #.B.##   #$.#.#   #.#...).....#   #......<p(~i E.))....   #.#..).   #.#...<......   #.s#   #.#   #.##.##p(~i3G:$Bp(~iNp(~i]O&70p(~iVp(~iDXp(~ir .BYou reach to attack! You hit the bombardier beetle.p(~ix8 p(~ijy,1.4 (0.8p(~ip(~il _The bombardier beetle is moderately wounded.p(~iG s.  You puncture the bombardier beetle!p(~ias p(~ig/=2.2p(~ip(~iØj _The bombardier beetle is severely wounded.p(~i  s.  You hit the bombardier beetle but do no damage.p(~i! y  The bombardier beetle is severely wounded.p(~i(  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you but does no damage.p(~iϵ p(~i ~==3.2 (1.0Fire Breath+ p(~i= p(~ij m _You are covered in liquid fire! Move or burn!p(~i s.  You hit the bombardier beetle.  The bombardier beetle is almost dead.p(~iQ 9 p(~i d0----4.1 (0.9p(~i p(~i Z _The liquid fire burns you!q(~iS .  You hit the bombardier beetle.q(~i s.  You kill the bombardier beetle!q(~i)q(~ir58/64---84--9 (0.8q(~iq(~i)Z _The liquid fire burns you!r(~it  ##.##.#   #.##.....##.   #.####   #.#......##.   #.#......##..   #  r(~iz ##......###..#   #......####   #.$.   #$.#.  r(~i_ #......s...#...).....   #......<.))....   #.#..)  #.#...<  #.#  #.#  #.##.##r(~i, s.  You shake off some of the fire as you move.r(~iUr(~ib6--5.9 (1.0r(~iAr(~inZ _The liquid fire burns you!r(~ix e  ##.##.  #.##.....##.  #.####  #.#......##.  #.#......##..  #  ##......###..  #......####  #.$r(~i% p.  #$....s....#  #.#...)  #......<.))  #.#..)  #r(~i G.#...<  #.#  #.#  #.##.##r(~i 6s.r(~i! r(~i @-6r(~i r(~i r(~iU ^ _You shake off the liquid fire.r(~ibm   ##.##  #.##.....##.  #.####  #.#......##.  #.#......##  #  ##......### r(~im  #......####  #.@..s  #$.#  #r(~in .#...)  #......<r(~i7n .))  #.#..)r(~idn q  #.#...< r(~in F #.# r(~in F #.# r(~in E #.##.##r(~ip 1s.r(~iAw r(~iw %7r(~i~ r(~i R _You see here 16 gold pieces.t(~i0/s.t(~i9J78.7 (0.8t(~i@t(~i>Cq _You reach to attack! You hit the scorpion but do no damage.t(~i!  You hit the scorpion. You tail-slap the scorpion.  The scorpion is moderately wounded.t(~i4=9.6 (0.9t(~it(~i6 _You block the scorpion's attack.t(~i  You closely miss the scorpion. You tail-slap the scorpion!  The scorpion is severely wounded.t(~iG V5-80.5t(~i t(~i . _The scorpion stings you.t(~iu  You hit the scorpion. Your tail-slap misses the scorpion.The scorpion is severely wounded.t(~iVv '1.4t(~i| t(~i 6 _You block the scorpion's attack.u(~iw~iThe scorpion is severely wounded. _You block the scorpion's attack.  You barely miss the scorpion.The scorpion is severely wounded.  The scorpion stings you.  You are poisoned.u(~iy4==-2.2 (0.8u(~i9HPois Breath+ u(~iu(~i/ _The scorpion poisons you!u(~i  You hit the scorpion but do no damage.The scorpion is severely wounded.u(~iZ2-3.1 (0.9u(~i}u(~i _You feel sick. The scorpion barely misses you. You block the scorpion's attack.u(~i+  You hit the scorpion but do no damage.The scorpion is severely wounded.You feel sick.u(~i#1u(~iͶ2-4.0u(~iu(~iA _The scorpion stings you but does no damage.u(~i  You completely miss the scorpion.The scorpion is severely wounded.You feel sick.u(~i#0u(~iR=-8 (0.8u(~iu(~i A _The scorpion stings you but does no damage.u(~i  You hit the scorpion.  The scorpion is almost dead.-5.7 (0.9u(~iZu(~i] _You feel sick. The scorpion misses you.v(~i|s  You closely miss the scorpion.The scorpion is almost dead.v(~igt5496.5 (0.8v(~izv(~i|E _You feel sick. You block the scorpion's attack.v(~iŸ  You barely miss the scorpion.The scorpion is almost dead.v(~id8=7.4 (0.9v(~i=v(~i|d _You feel sick. The scorpion barely misses you.v(~ip  You closely miss the scorpion.The scorpion is almost dead.v(~is _45--8.3v(~i“ v(~i . _The scorpion stings you.v(~is EThe scorpion is almost dead. _The scorpion stings you.  You hit the scorpion.  The scorpion is almost dead.  You feel sick.  You are no longer poisoned.v(~i_ S--9.1 (0.8v(~i v(~i3 6 _You block the scorpion's attack.w(~ia  You closely miss the scorpion.The scorpion is almost dead.w(~iJb%9w(~igw(~iiA _The scorpion stings you but does no damage.w(~ieBJ .  You hit the scorpion.w(~iURw(~iZ69690.8 (0.9w(~ioaw(~idL _You kill the scorpion!x(~ivB  ##.##  #.##.....##  #.####  #.#......##  #.#......##  #  ##......###  #......  #@$  #$.#  #.#...)  #......<.))x(~iC  #.#..)  #.#...<  #.#  #.#  #.##.##x(~irJx(~iJe46=-1.8 (1.0x(~i"Qx(~irSx(~iK S  ####...........##...#############.$..........#.)<.......))....#..)..######### x(~iQL y#.##>## x(~ilS x(~i T ?-2x(~i>Z x(~ia x(~iCb *3.8 (2x(~ig x(~i$j ? _You now have 202 gold pieces (gained 16).y(~iu #.##.....##. #.####. #.#......##. #.#......##. #. ##......###. #......# #.$. #.#. y(~i?#.#...). #......<.)). #.y(~i#..). #.y(~i)#...<. #.#.y(~iY #.#. #y(~i}}#.##.##. #.##>#y(~iy(~iۤy(~i:*4.8 (1y(~iby(~iy(~iM#.......#####.....###.... ##..########y(~i0####......#...).<.......))  y(~iQ#..........#..)....##########y(~iy(~i]A7=y(~i5y(~iy(~iy(~i*6.8 (2y(~iy(~i;? _You now have 218 gold pieces (gained 16).y(~i T ##.##. #.##.....##.# #.####. #.#......##.# #.#......##. #. ##......###. #......####. #. #.#. #.#...). #......<.)). #.#..). #.y(~i #...<. #.#. #.y(~i #. # #.##.##.y(~i y(~i *7.8 (1y(~i y(~iƧ y(~i ##.##.# #.##.....##.# #.####. #.#......##.# #.#......##..# #. ##......###..# #......####. #.# #.#. #.#...). #......<.)). #.#..). #.#...<. #.#. #.#. # #.##.##.y(~iy(~iM#8y(~iw0=8y(~i{y(~iz(~i 3z(~iU z(~i z(~i Bz(~i, z(~i z(~iT z(~i z(~i N9=z(~i z(~i z(~iF z(~i z(~i z(~i z(~it z(~i z(~i2 z(~i z(~i, z(~i &50z(~iI z(~i ,z(~i` z(~i z(~i z(~i z(~i z(~i #1z(~i9 (=z(~i z(~iM z(~i z(~i" z(~i ,z(~iP z(~i z(~i ?2=z(~i z(~i z(~iJ z(~i z(~i z(~iQ z(~i~ z(~iH z(~i z(~i z(~i z(~i z(~ii %3z(~i z(~ie z(~i z(~io z(~i z(~i z(~i z(~i5 z(~in D4=z(~i z(~i ,z(~iF z(~i z(~i z(~i z(~i k5=z(~i  z(~iX z(~i z(~i z(~i ,z(~i z(~i# ,z(~i z(~i z(~i D6=z(~im z(~i z(~i z(~i z(~i z(~i z(~i z(~i z(~i ?7=z(~i/ z(~i z(~i! ,z(~i z(~i ,z(~ib z(~i z(~iN %8z(~i) z(~i z(~i z(~ir z(~i z(~i z(~i z(~i z(~i! z(~i z(~i7" z(~ij" #9z(~i" (=z(~i<$ z(~ik$ z(~iI% z(~i% z(~i' Bz(~i/) z(~ie) V60=z(~i+* z(~i+ ,z(~in, z(~ie. z(~i. z(~ih/ z(~i0 z(~i0 %1z(~i1 z(~i2 z(~i3 z(~i3 z(~i5 z(~iM5 z(~i5 z(~i 7 z(~iO7 z(~iK8 z(~i9 z(~i9 #2z(~i9 (=z(~i: z(~i; z(~i/< z(~i;= z(~iB> z(~i> z(~iA 3=z(~i^B z(~iC z(~iCD z(~iE z(~i(G Bz(~ifH z(~iH D4=z(~iyK z(~iQ z(~iV Bz(~i=^ z(~i_ z(~i1` z(~ia z(~ipe z(~iag z(~ig z(~ih z(~iQl z(~in z(~i`o 9=z(~i_q z(~iv z(~iz(~iA,z(~i/Bz(~iCz(~iE,z(~iFz(~iIHz(~iIz(~iIz(~iJz(~iQz(~inRz(~iRz(~iOSz(~i#Uz(~iVz(~ieVz(~i Wz(~iXz(~iYz(~iYz(~id[z(~i\z(~i^z(~i^z(~i_z(~ibz(~i6cz(~icz(~i]dz(~iez(~iagz(~igz(~iXhz(~iiz(~ijz(~ikz(~ikz(~ilz(~i$nz(~i[nz(~inz(~ioz(~ipz(~i qz(~ihqz(~isz(~iqtz(~itz(~itz(~i#wz(~i[yg  You encounter an iguana.z(~i #.........#.....# #.##) #.........#.....###.##. #.........^.......#.#†† ##.######.#.....#...#.z(~iځ #.# #.#.######### #.# ####...####z(~i #. #........÷.##.....z(~i! #.###.>#####.... z(~iV#@# #### #. ..l.....# #z(~iz ......### #.. z(~i...... #).. ..... #. z(~iȂ#####l   iguana (asleep) z(~i&z(~i  z(~if1492.8 (94.0)z(~iO23.8 (95 _z(~iTz(~i}(~ip( .###.##..# #.##)#.....###.##..........^.......#.#††##.######.#.....#... #.#.########## ####...###.......##. #........÷.####.>##### }(~i.) #.# ####..l...........###.......).....#.......#####}(~i/ }(~iQ0 04.8 (1.0)}(~iM6 }(~i7 }(~iNM......##.##. #.##)#.....###.##..........^.......#.#††##.######.#.....#... #.#.########## ####...###.......##. #@.......÷.##}(~i&r##.>##### #.# ####l...........####...........###}(~iu}(~i%5}(~iC}(~i~(~i#.#.#.#.....###.##.##.#.....# #.##).#.#.....###.##.#.^.......#.#††.##.######.#.....#...#.#.#.# #.#.##.#.~(~i#.# ####...###.#.#. #.÷.##.#.###.>#####.#.# #### #...l.....# ~(~i #.......### #....... ~(~i0#)...... #.#####~(~i@~(~i%6~(~i~(~i~(~iň0#.#.#.~(~i.#.....###.##.##..#.....# #.##).#.~(~ii.#.....###.##..##..^.......#.#††.###.######.#.....#...#.#.##.# #.#.##~(~i.#.##.# ####...###.#.#~(~iY#. #.÷.##.~(~i#.###.>#####.#.# #### #.~(~i"8..l.....# #.~(~iC8......### #.~(~idY...... #).~(~i7..... #.~(~i%#####~(~i~(~iI%7~(~iC~(~i~(~io #.#.#.........#.....###.##.##.#...#.....# #.##).#...#.....###.##..##.~(~iEp ..^.......#.#††.# ##.######.#.....#...#.#.# #.# #.#.##.#.# ~(~ip #.# ####...###.#.# #. #.÷.##.~(~ip G#.###.>#####.#.# #### #...l.....# #.......### ~(~iq #....... #).<..... ~(~iOq 3#. ~(~i,x ~(~ix %8~(~i* ~(~i, ~(~i+ #.#.#.........#.....###.##.##.#.........#.....# #.##).#.........#.....###.##..##...^.......#.#††.# ##.######.#.....#...#.#.# ~(~i #.# #.#.##.#.# #.# ####...###.#.# #. #.÷.##.#.###.>#####.#.# #### #...l.....# #.......### #.~(~i t...... #).<.~(~i 6..... #. ~(~iI !~(~i ;9~(~i ~(~i ~(~i9-#.#.#.........#.....###.##.##.~(~i-0#.........#.....# #.##).#.........#.....###.##..##...^.......#.#††.# ##.######.#.....#...#.#.# ~(~i-#.# #.#.#########.#.# #.# ####...###.#.# #. #.~(~i-÷.##.#.###.>#####.~(~i.#.# #### #...l.....# #.......### #....... #).<...... #. ~(~i6~(~i7'500~(~iG>~(~i?(~i5#.#.#.........#.....###.##.##.#.........#.....# #.##).#...#.....###.##..##..^.......#.#††.# ##.######.#.....#...#.#.# (~iw#.# #.#.#########.#.# #.# ####...###.#.# #. #.÷.##. #.###.>#####. #.# #### #. ..l.....# #. (~i1(~i}(~i%1(~iΡ(~i I(~i (~i^ (~i3 ,(~i (~i# (~i (~i (~iI (~i (~i (~i (~iL (~i (~iZ (~i (~i (~i! (~i! (~i" (~iw# (~i$ (~iB% (~i% (~i&' (~i(  (~i( c An iguana comes into view.(~i8/ o #.........#.....# #.##) #.........#.....###.## #.........^.......#.#†† ##.######.#.....#...#.(~iy/  #.# #.#.#########.# #.# ####...###.......# #. #........÷.##.....(~i/  #.###.>#####...... (~i/ #@# #### #...l.....# #.(~i0 ......### #. ...... #)......(~i0  ..... #. #####(~i0 l   iguana (asleep) (~i1 N7.8 (6.l(~iq8 Xl(~i9 18.8 (7 _(~i? (~iA (~i ##.##.^.......#.#††#.######.#.....#...#.# #.# #.#.#########.# ####...###......###. #........÷.##.......h.. #.###.>#####.?....$#.# #### #....l...@# (~i ...##. ). .##### h   black bear (asleep)l   iguana(~i .lYou encounter a black bear.(~im @9.8 (1(~if (~i v _Found 13 gold pieces and a scroll labelled HULEIS VAD.(~i4P #.##)#.....###.##..........^.......#.#††##.######.#.....#...#.# #.#.######### #.# ####...###.......####. #........÷.##..h.. #.###.[37m>#####?....$#@# ####l....###(~i...).....#.......#####l   iguana (~i(~i9.l(~i(~i&10(~i(~if(~i##.##. #.##)#.....###.##..........^.......#.#††##.######.#.....#... #.#.######### #.# ####...###.......####. #........÷.##..h.. #@###.>#####?....$#.# ####.....l........###.......).....#.......#####(~i/l(~iQ#.l   iguana(~i#%1(~i'(~i{)(~i29 #.........#.....###.##. jetgatling67 the Trooper #.........#.....# #.##) Pale Draconian #.........#.....###.##. Health: 64/64 ======================== #.........^.......#.#†† Magic: 7/7======================== ##.######.#.....#...#.# AC: 9Str: 24 #.# #.#.#########.# EV: 10Int: 12 #.# ####...###.......# SH: 4Dex: 9 ###. #........÷.##..... XL:  7 Next: 96% Place: Dungeon:5 ..h.. #@###.>#####...... Noise: ---------  Time: 4511.8 (0.0) ?....$#.# #### #....... a) +0 spear ......l.# #....... Throw: dart (atropa) ......### #....... Breath+ (~i9[13;9H ...... #)...... ..... #....... l   iguana ##### _An iguana comes into view.You encounter a black bear. _Found 13 gold pieces and a scroll labelled HULEIS VAD.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an iguana (67% to hit and 57% to hit with your tail-slap)(~i;A#.........#.....###.##. jetgatling67 the Trooper#.........#.....# #.##) Pale Draconian#.........#.....###.##. Health: 64/64 ========================#.........^.......#.#†† Magic: 7/7========================##.######.#.....#...#.# AC: 9Str: 24#.# #.#.#########.# EV: 10Int: 12#.# ####...###.......# SH: 4Dex: 9###. #........÷.##..... XL:  7 Next: 96% Place: Dungeon:5(~iR;..h.. #@###.>#####...... Noise: ---------  Time: 4511.8 (0.0)?....$#.# #### #....... a) +0 spear......l.##....... Throw: dart (atropa)(~i;......####....... Breath+ ......#)......(~i;.....#....... l   iguana#####You encounter a black bear. (~i;_Found 13 gold pieces and a scroll labelled HULEIS VAD.  Reach: a) +0 spear(~i<Press: ? - help, Dir - move targetAim: an iguana (67% to hit and 57% to hit with your tail-slap)  Okay, then.(~i<(~iB(~i]D. _(~iE  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(~iy #.........#.....###.##. jetgatling67 the Trooper #.........#.....# #.##) Pale Draconian #.........#.....###.##. Health: 64/64 ======================== #.........^.......#.#†† Magic: 5/7=================------- ##.######.#.....#...#.# AC: 9Str: 24(~iyy< #.# #.#.#########.# EV: 10Int: 12 #.# ####...###.......# SH: 4Dex: 9 ###. #........÷.##..... XL:  7 Next: 96% Place: Dungeon:5(~iy ..h.. #@###.>#####...... Noise: ---------  Time: 4511.8 (0.0) (~iy?....$#.# #### #....... a) +0 spear (~iy=......l.# #....... Throw: dart (atropa) ......### #....... Breath+  (~iz...... #)...... ..... #....... l   iguana(~iOz< ##### (~iz_Okay, then.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an iguana(~i]#.........#.....###.##. jetgatling67 the Trooper#.........#.....# #.##) Pale Draconian#.........#.....###.##. Health: 64/64 ========================#.........^.......#.#†† Magic: 5/7=================-------##.######.#.....#...#.# AC: 9Str: 24#.# #.#.#########.# EV: 10Int: 12(~iQ'#.# ####...###.......# SH: 4Dex: 9###. #........÷.##..... XL:  7 Next: 96% Place: Dungeon:5..h.. #@###.>#####...... Noise: ---------  Time: 4511.8 (0.0)?....$#.# #### #....... a) +0 spear......*.##....... Throw: dart (atropa)......###(~i#....... Breath+ ......#)...........(~i#....... l   iguana##### _Okay, then.(~iڝUCasting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  (~iWPress: ? - help, Dir - move targetAim: an iguana(~itH (bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: an iguana  You unleash the spiteful dead! The jagged bones skewer the iguana!  The iguana is heavily wounded.(~im lThe iguana is pinned in place!(~i]4==2.8 (1(~i.-GClaw (~i(~i:n _The last of your harvested death is exhausted.(~i? #.........#.....###.##. jetgatling67 the Trooper #.........#.....# #.##) Pale Draconian #.........#.....###.##. Health: 64/64 ======================== #.........^.......#.#†† Magic: 5/7=================------- ##.######.#.....#...#.# AC: 9Str: 24 #.# #.#.#########.# EV: 10Int: 12(~i<@ #.# ####...###.......# SH: 4Dex: 9 ###. #........÷.##..... XL:  7 Next: 96% Place: Dungeon:5 (~ii@..h.. #@###.>#####...... Noise: ==-------  Time: 4512.8 (0.0) (~i@V?....$#.# #### #....... a) +0 spear ......l.# #....... Throw: dart (atropa)(~i@ ......### #....... Breath+ -GClaw  ...... #)......(~i@ ..... #....... l   iguana (bound) (~i$A`#####The iguana is pinned in place! (~iMAJ_The last of your harvested death is exhausted.(~i{AReach: a) +0 spearPress: ? - help, Dir - move targetAim: an iguana (heavily wounded, bound in place, 67% to hit and 57% to hit with(~iAyour tail-slap)(~i #.........#.....###.##. jetgatling67 the Trooper #.........#.....# #.##) Pale Draconian #.........#.....###.##. Health: 64/64 ======================== (~iJ#.........^.......#.#†† Magic: 5/7=================------- ##.######.#.....#...#.# AC: 9Str: 24 (~i$ #.# #.#.#########.# EV: 10Int: 12 #.# ####...###.......# SH: 4(~iuDex: 9 ###. #........÷.##..... XL:  7 Next: 96% Place: Dungeon:5 ..h.. #@###.>#####...... Noise: ==-------  Time: 4512.8 (0.0)(~i ?....$#l# #### #....... a) +0 spear (~i........# #....... Throw: dart (atropa) (~in......### #....... Breath+ -GClaw (~i) ...... #)...... (~iP..... #....... l   iguana (bound) ##### (~iq_The last of your harvested death is exhausted.Reach: a) +0 spear(~iPress: ? - help, Dir - move targetAim: an iguana (heavily wounded, bound in place, 67% to hit and 57% to hit withyour tail-slap)  (~i0You reach to attack! You hit the iguana.(~ip  #.##)(~ii ^†† (~iu.. #.# #.#.#(~i5x #.# ####...##(~ib ###. #........÷ ..h.. (~i?> (~i?....$#l# ####  (~ij  ......### (~iٜc ...... #) (~iV..... (~i (~i8@##### (~iT (~ic&--(~i3.7 (0.9(~iMReach: a) +0 spear  Press: ? - help, Dir - move target  (~id:Aim: an iguana (heavily wounded, bound in place, 67% to hit and 57% to hit withyour tail-slap)  You reach to attack! You hit the iguana. _The iguana is heavily wounded.(~i8f #.........#.....###.##. jetgatling67 the Trooper #.........#.....# #.##) Pale Draconian #.........#.....###.##. Health: 64/64 ======================== #.........^.......#.#†† Magic: 5/7=================------- (~if##.######.#.....#...#.# AC: 9Str: 24 #.# #.#.#########.# EV: 10Int: 12 #.# ####...###.......# SH: 4Dex: 9 ###. #........÷.##..... XL:  7 Next: 96% Place: Dungeon:5 ..h.. #@###.>#####...... Noise: ---------  Time: 4513.7 (0.0)(~if ?....$#l# #### #....... a) +0 spear (~i-g........# #....... Throw: dart (atropa) (~iNg......### #....... Breath+ -GClaw  ...... #)...... (~ing..... #....... l   iguana (~ig&#####(~igZyour tail-slap)  You reach to attack! You hit the iguana. (~ih%_The iguana is heavily wounded.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an iguana (heavily wounded, 67% to hit and 57% to hit with your tail-slap)(~i|#.........#.....###.##. jetgatling67 the Trooper#.........#.....# #.##) Pale Draconian#.........#.....###.##. Health: 64/64 ========================#.........^.......#.#†† Magic: 5/7=================-------(~ie|##.######.#.....#...#.# AC: 9Str: 24#.# #.#.#########.# EV: 10Int: 12#.# ####...###.......# SH: 4Dex: 9###. #........÷.##..... XL:  7 Next: 96% Place: Dungeon:5..h.. #@###.>#####...... Noise: ---------  Time: 4513.7 (0.0)(~i|?....$#l# #### #....... a) +0 spear........##....... Throw: dart (atropa)......####....... Breath+ -GClaw ......#)...........#....... l   iguana##### _The iguana is heavily wounded.(~i|MReach: a) +0 spearPress: ? - help, Dir - move targetAim: an iguana (heavily wounded, 67% to hit and 57% to hit with your tail-slap)You hit the iguana.  The iguana is severely wounded.(~i}d59--=4.6 (0.9(~iW(~i  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: an iguana (heavily wounded, 67% to hit and 57% to hit with your tail-slap)You hit the iguana.  The iguana is severely wounded. _The iguana bites you.(~i #.........#.....###.##. jetgatling67 the Trooper #.........#.....# #.##) Pale Draconian #.........#.....###.##. Health: 59/64 ======================-- #.........^.......#.#†† Magic: 5/7=================------- ##.######.#.....#...#.# AC: 9(~ifStr: 24 #.# #.#.#########.# EV: 10Int: 12 #.# ####...###.......# SH: 4Dex: 9 ###. #........÷.##..... XL:  7 Next: 96% Place: Dungeon:5 ..h.. #@###.>#####...... Noise: =--------  Time: 4514.6 (0.0)(~i ?....$#l# #### #....... a) +0 spear ........# #....... Throw: dart (atropa) ......### #....... Breath+ -GClaw  ...... #)...... ..... #....... l   iguana (~iߢ_#####The iguana is severely wounded. (~i _The iguana bites you.  Reach: a) +0 spearPress: ? - help, Dir - move target(~i5Aim: an iguana (severely wounded, 67% to hit and 57% to hit with your  tail-slap)(~iqg#.........#.....###.##. jetgatling67 the Trooper#.........#.....# #.##) Pale Draconian#.........#.....###.##. Health: 59/64 ======================--#.........^.......#.#†† Magic: 5/7=================-------(~igs##.######.#.....#...#.# AC: 9Str: 24#.# #.#.#########.# EV: 10Int: 12#.# ####...###.......# SH: 4Dex: 9(~iEj%###. #........÷.##..... XL:  7 Next: 96% Place: Dungeon:5..h.. #@###.>#####...... Noise: =--------  Time: 4514.6 (0.0)?....$#l# #### #....... a) +0 spear........##....... Throw: dart (atropa)......####....... Breath+ -GClaw ......#)...........#....... l   iguana#####Reach: a) +0 spearPress: ? - help, Dir - move targetAim: an iguana (severely wounded, 67% to hit and 57% to hit with your  tail-slap)  You hit the iguana.  The iguana is almost dead.(~iNk65--(~i|k%5.4 (0.8(~iq(~ix+ _The iguana bites you.(~i J .  You hit the iguana.(~i )(~i (~ii #.........#.....###.##. jetgatling67 the Trooper#.........#.....# #.##) Pale Draconian#.........#.....###.##. Health: 55/64 ====================----#.........^.......#.#†† Magic: 5/7(~i =================-------##.######.#.....#...#.# AC: 9Str: 24#.# #.#.#########.# EV: 10Int: 12#.# ####...###.......# SH: 4Dex: 9(~i ###. #........÷.##..... XL:  7 Next: 101% Place: Dungeon:5(~iN R..h.. #@###.>#####...... Noise: =--------  Time: 4516.3 (0.9)?....$#.# #### #....... a) +0 spear(~i @........##....... Throw: dart (atropa)......####....... Breath+ -GClaw ......#)...........#.......#####Aim: an iguana (severely wounded, 67% to hit and 57% to hit with your  tail-slap)  You hit the iguana.  The iguana is almost dead. _The iguana bites you.  You hit the iguana.(~i _You kill the iguana!You have reached level 8!(~i /  --more--(~i 61/718--38 0%  _You feel clever.(~i^(~i(~i(~iP(~iH: _(~i(~iA%2(~i (~i(~i(~i(~i(~i8--(~i(~ie(~iO6===(~i(~i(~iK3=(~it(~i(~i(~ig(~i(~i(~i(~i(~iF(~ikb4====(~i(~i(~i(~i(~iP(~i(~iP(~i(~i%5(~im(~ih7===6=(~i(~il(~i(~i(~ix(~i(~i(~i(~i4#7(~iWF====(~i5(~i(~i(~i(~io(~i(~i(~i,(~i(~i](~i%8(~i (~i' (~i M8===(~ia (~i4 _Magic restored.(~i(~i(~i(~iK9=(~i(~i"(~iO(~i$(~i===70=(~i(~i(~im(~i(~i(~iI(~i(~i (~i? D1=(~i+!(~i"(~i#(~i$(~i$(~i&(~i( (~i) (~i@)GA black bear comes into view.(~i-W #.#.....###.## #.^.......#.#† ##.######.#.....#... #.# #.#.#########.(~i1. #.# ####...###.......####.###........÷.##.......h...#.###.>#####.....(~i_.B.?....$#.# #### #........@.# (~i.q-.......### #....... (~i. #).......  ########(~i.y h   black bear (asleep) (~i.!(~iO6048.3 (32.0)(~ir7L-9.3 (33 _(~i=(~iZ>(~i7\  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(~i#(~i)#.........#.....###.## jetgatling67 the Trooper#.........^.......#.#† Pale Draconian##.######.#.....#...#. Health: 71/71 ========================#.# #.#.#########. Magic: 8/8========================(~i=*#.# ####...###....... AC: 9Str: 24####.###........÷.##.... EV: 10Int: 13...h...#.###.>#####..... SH: 4Dex: 9.?....$#.# #### #...... XL:  8 Next:  0% Place: Dungeon:5.......@.##...... Noise: ---------  Time: 4549.3 (0.0).......####...... a) +0 spear.......#)..... Throw: dart (atropa).......#...... Breath+ -GClaw #######h   black bear (asleep)You have reached level 8! _You feel clever. (~i*M_Magic restored. _A black bear comes into view.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(~i0(~i21(~i6(~i8p _You must harvest more living souls to recharge this spell.(~i7o #.#.....###. #.^.#.# ##.######.#.....#...# #.# #.#.# #.# ####...####.###..÷.##.h...#.###.>#####.?....$#.# #### #.# #.### #.# #)).# ###(~iN;k .hFound a hand axe.(~i@Wh(~i@J====50.3 (1(~iD(~iE4 _The black bear growls angrily.(~i  #.....##.........^.......###.######.#.....#....# #.#.######### #.# ####...###...#####.###........÷.##......#.###.>#####?..h.@#.# ####..##..)).......#.....#########(~i ;.h(~iX (~i D----1(~i (~i R _You see here 13 gold pieces.(~i0I _The black bear growls angrily. _You see here 13 gold pieces.  You hit the black bear.  The black bear is lightly wounded.  The black bear barely misses you.  The black bear claws you but does no damage.(~iW=---2.1 (0.8(~i(~iW _The black bear barely misses you.(~iCe  You closely miss the black bear.(~i$D%9(~iJ(~iL8 _The black bear is lightly wounded.(~itYou closely miss the black bear. _The black bear is lightly wounded.  You hit the black bear but do no damage.  The black bear is lightly wounded.  The black bear bites you but does no damage.  The black bear barely misses you.(~i@'3.7(~i(~i9B _The black bear claws you but does no damage.(~iq k  The black bear barely misses you. _The black bear claws you but does no damage.  You hit the black bear.  The black bear is moderately wounded.  The black bear bites you but does no damage.  (~iq '4.5(~iw (~iy X _The black bear closely misses you.(~i mThe black bear claws you but does no damage. _The black bear closely misses you.You hit the black bear.  The black bear is heavily wounded.The black bear bites you but does no damage.(~i '5.3(~i (~i E _The black bear claws you but does no damage. x2(~ibite _The black bear claws you but does no damage. x2  The black bear misses you.  (~i [69-6.2 (0.9(~i(~i/ _The black bear claws you.(~i{  You closely miss the black bear.70-7.0 (0.8(~ic(~ib _The black bear is heavily wounded.(~i[^You closely miss the black bear. _The black bear is heavily wounded.You hit the black bear but do no damage.  Your tail-slap misses the black bear.The black bear is heavily wounded.  The black bear closely misses you.(~i_%8(~i7f(~iehE _The black bear claws you but does no damage. x2(~iJ e  The black bear closely misses you. _The black bear claws you but does no damage. x2  You puncture the black bear!  The black bear is severely wounded.You block the black bear's attack.  (~i /=8.6(~i (~i [ _The black bear completely misses you.(~i   You hit the black bear.  The black bear is almost dead.The black bear bites you but does no damage.-9.4(~i^ (~i E _The black bear claws you but does no damage. x2(~i  hh  (berserk)You completely miss the black bear.The black bear is almost dead.(~im1=-60.3 (0.9(~i(~i\ _The black bear goes berserk!(~i _goes berserk!  You hit the black bear.  You tail-slap the black bear, but do no damage.The black bear is almost dead.  The black bear bites you but does no damage.  The black bear claws you but does no damage.(~iZ0-1.1 (0.8(~iC(~i/ _The black bear claws you.(~i- †You hit the black bear. You tail-slap the black bear.(~i((~i 2/73-92.0 (0.9 _You kill the black bear!Your Fighting skill increases to level 7!(~i(~ii _Your Polearms skill increases to level 6!(~i(~i(~iՐ(~i:H _No target in view!(~iJ(~i\K(~i'R(~iTH _No target in view!(~i8k(~i!pRDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.(~i|pOverview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats (~ip^: Quickstart GuideD.(~iplExploring the Dungeon :: Browse character notes(~ipSE.Experience and Skills (~ip#: Browse character dumpF.(~i"qMonsters ~: Macros helpG.(~iEqTItems &: Options help(~icqH.Spellcasting %: Table of aptitudes(~iqHI.Targeting (~iq/: Lookup descriptionJ.Religion Q: FAQ(~iqHK.Mutations (~iTrV: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy(~iyr1.List of Character Species2.(~irtList of Character Backgrounds3.List of Skills(~irZ4.List of Keys and Commands(~irM5.Inscriptions(~i sM6.Dungeon sprint modes(~i0Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off and(~i_Ctrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/(~iH 4-5-6h-.-l(~ioPlayer Character Information: /|\ /|\@ : display character status(~ik 1 2 3 b j nm : show skill screen(~i % : character overview Rest: ^ : show religion screen (~ih. : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when(~iv\ : show item knowledge  Health or Magic become full or(~i=SM : show your spell library (~i] something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour (~i when 100 turns over (numpad-5)" : display worn jewellery(~i$ : display gold in possession Extended Movement:(~iE : display experience info o: auto-explore (~i G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find items(~i0O/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and(~iĦ(~i(~iDZ&#.........#.....# #.# jetgatling67 the Trooper#.........#.....###.# Pale Draconian(~i#.........^.......#.# Health: 72/73 =======================-##.######.#.....#...# Magic: 8/8========================#.# #.#.######### AC: 9Str: 24#.# ####...###...... EV: 10Int: 13#####.###........÷.##... SH: 4Dex: 9........#.###.>#####.... XL:  8 Next:  9% Place: Dungeon:5..?...†@#.# #### #..... Noise: =--------  Time: 4562.0 (0.0)..........##..... a) +0 spear........####..... Throw: dart (atropa)........##).... Breath+ -G(~i˲Claw ).......##.....#########You hit the black bear. You tail-slap the black bear. _You kill the black bear!Your Fighting skill increases to level 7! _Your Polearms skill increases to level 6! _No target in view! _No target in view!(~i̺(~i\(~iE(~i'(~if (~ih Innate Abilities, Weirdness & MutationsYou can breathe blasts of scalding, opaque steam.Your pale cyan-grey scales are hard. (AC +6)You cannot fit into any form of body armour or wear helmets.a - You are cold-blooded and may be slowed by cold attacks.b - You have an armoured tail.(~idi kc - You are immune to the effects of steam.(~i+!Armoured tail (level 1/2) You have a large scaly tail, allowing you to tail-slap foes when launching meleeattacks. Trigger chance: 32% Base damage: 6Category: [Anatomy](~i hInnate Abilities, Weirdness & Mutations(~i You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets.a - You are cold-blooded and may be slowed by cold attacks. (~i!  b - You have an armoured tail.  c - You are immune to the effects of steam.(~ip (~i #.........#.....# #.# jetgatling67 the Trooper#.........#.....###.# Pale Draconian#.........^.......#.# Health: 72/73 =======================-##.######.#.....#...# Magic: 8/8========================#.# #.#.######### AC: 9Str: 24#.# ####...###...... EV: 10Int: 13#####.###........÷.##... SH: 4Dex: 9........#.###.>#####.... XL:  8 Next:  9% Place: Dungeon:5..?...†@#.# #### #..... Noise: =--------  Time: 4562.0 (0.0)..........##..... a) +0 spear....(~i: X....####..... Throw: dart (atropa)........##).... Breath+ -GClaw ).......##.....#########You hit the black bear. You tail-slap the black bear. _You kill the black bear!Your Fighting skill increases to level 7! _Your Polearms skill increases to level 6! _No target in view! _No target in view!(~iY(~i(~i+(~iX(~i]: _(~i](~iK3=(~i%(~i(~i_(~il(~i _You kill the black bear!  Your Fighting skill increases to level 7! _Your Polearms(~ih6No target in view! _You now have 231 gold pieces (gained 13).(~i((~ih(~i(~i f  You see here a black bear corpse.(~i (~i  _(~i (~iD(~i(~i9=(~i(~i(~i,(~i(~iw(~iZ(~i(~i(~i$t #.........#..... #.........#..... #.........^..... ##.######.#..... #.# #.#.(~i$- #.# ####...### ######.###........÷ #........#.###.>#### #..@...†.#.# #### #(~i%- #..........# # #........### #(~iD%@ #........# # #).......# # ##########(~ig%(~i +,70.0 (8(~i+D-1.0 (9(~i/(~i*2` _e - a scroll labelled HULEIS VAD(~ic3(~iLd(~iz(~iM|(~iVB(~im(~iǂ(~i(~ia(~ib,(~iދ(~il(~i(~iƐ(~i`(~i(~i(~i((~i(~iۖ(~i(~i(~i (~iQ(~iϙ(~i (~i6(~iE(~i(~i(~iS(~i(~iF(~iw(~i(~i(~iV(~iH,(~i׬(~i],(~i(~i˱(~i(~i(~iӴ(~i,(~i(~i(~i(~i(~is(~il  You see here a water moccasin skeleton.(~i(~i _(~i(~i(~i(~i?(~i(~i(~i(~ic(~i_(~i{(~i4(~i(~i(~i,(~i(~iu(~i8(~i(~i(~i(~iv(~iB(~i(~i(~i@(~i((~ik(~i(~i(~i(~ir(~i(~i(~iA(~i_(~i(~if(~i(~i(~i(~i(~i(~i(~i (~iJ (~ir (~i1 (~i(~i<(~i(~i(~in(~i(~iz(~i(~i(~i"(~i (~ip(~i(~i(~i (~ix"(~i)$(~io$(~i %(~i&(~i'(~i5((~i-)(~i*(~i,,(~i .(~i/(~i5X(~i6(~i6(~iX8(~i;(~i;(~i<(~i@~ _d - 2 scrolls labelled ITHICE MOSUIF (gained 1)(~iB(~iBB(~i;C(~iD(~i)F(~idF(~iG(~iH(~iI(~iJ(~iJ(~iM(~iVN(~iN(~iN(~iO(~iRP,(~iP(~iQ(~iR(~iR(~iS(~iS(~i[T(~iT(~iT(~iVV(~iV(~i"W(~iW(~iIX(~iX(~iY(~iXY(~iY(~iZ(~iZ(~i [(~i[(~iF\(~in\(~i\(~iG](~iT^(~i^(~i^(~i3b(~ib(~ib(~ic(~id(~ie(~ie(~irf(~ig(~ih(~ih(~i;i(~ii(~ijj(~ij(~ij(~ik(~i#l(~il(~i4m(~in(~io(~io(~i&q(~ir(~is(~is(~it(~iu(~iv(~i,w(~iw(~iy(~i(z(~i\z(~iz(~i`}(~i:~(~i~(~i~(~i(~iI(~i|(~i(~i(~iz(~i(~i(~i(~iʎK #.#..# #..# #.#..... #..## #.##....# #.... ..####..###... ..........#..# .............# ..........#..## # (~iG...........#..####.# #######..#..#...@..# 634.0 (63.0)(~i/##......#####..#  (~iPm#####..###..## .....  (~in#.....## #...## [ (~i#.##### #.#..#  (~i...# #.##.# ..... ....# #..#.# ###### (~iT.....# ##.#.## (~i*b.....# #....#(~i^(~i+5.0 (64(~i(~iC _Found a robe.(~i (~i9 Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  (~i g - a poisoned dart  i - an atropa-tipped dart (quivered)  k - a throwing netl - 2 javelins Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman(~i_ Scrolls:  Scrolls (~i?  c - a scroll labelled HUCKIS CIORRIPN  f - 2 scrolls of fear  i - 4 scrolls of identify  h - a scroll labelled YCLETZ USEAT  d - 2 scrolls labelled ITHICE MOSUIF  k - a scroll labelled QOUTAOTAYL  l - a scroll labelled FYMUSU PESOHOZYF  e - a scroll labelled HULEIS VAD(~ii - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} (~iy7Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in (~i} this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” (~iY -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning (~ihimselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.(~i EIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HUCKIS CIORRIPN  d - 2 scrolls labelled ITHICE MOSUIF (~i  e - a scroll labelled HULEIS VAD  h - a scroll labelled YCLETZ USEAT  k - a scroll labelled QOUTAOTAYL  l - a scroll labelled FYMUSU PESOHOZYF Potions (select first with !)  n - 2 ruby potions  o - a viscous dark potion (~i^ b[?] describe selected(~i (~i #.#..# #..#jetgatling67 the Trooper #.#..... #..##Pale Draconian #.##....# #....Health: 73/73 ======================== ..####..###...(~i Magic: 8/8======================== ..........#..#AC: 9Str: 24 .............#EV: 10Int: 13 ..........#..## #SH: 4Dex: 9 ...........#..####.#XL:  8 Next:  9% Place: Dungeon:5 #######..#..#...@..#Noise: ---------  Time: 4635.0 (0.0)(~ir =##......#####..#a) +0 spear #####..###..## .....Throw: dart (atropa) #.....## #...## [....#Breath+ -GClaw #.##### #.#..# .....# ...# #.##.# .....# (~i" ....# #..#.# ###### .....# ##.#.## .....# #....# _You now have 231 gold pieces (gained 13). _You see here a black bear corpse. _e - a scroll labelled HULEIS VAD _You see here a water moccasin skeleton. _d - 2 scrolls labelled ITHICE MOSUIF (gained 1) _Found a robe.(~iِ (~i (~i #.#..# #..#jetgatling67 the Trooper #.#..... #..##Pale Draconian #.##....# #....Health: 73/73 ======================== ..####..###...Magic: 8/8(~i` ======================== ..........#..#AC: 9Str: 24 .............#EV: 10Int: 13 ..........#..## #(~i #SH: 4(~i͞ !Dex: 9 ...........#..####.#XL:  8 Next:  9% Place: Dungeon:5 (~i #######..#..#...@..#Noise: ---------  Time: 4635.0 (0.0)(~i ##......#####..#a) +0 spear #####..###..## .....(~iA Throw: dart (atropa) #.....## #...## [....#(~ie Breath+ -GClaw #.##### #.#..# .....# (~i ...# #.##.# .....# (~i ....# #..#.# ###### .....# ##.#.## (~iE .....# #....# _You see here a black bear corpse. _e - a scroll labelled HULEIS VAD _You see here a water moccasin skeleton. _d - 2 scrolls labelled ITHICE MOSUIF (gained 1) _Found a robe.  As you read the scroll of identify, it crumbles to dust.(~i (~i[ *6.0 (1(~i (~i #.....## #...## [Breath+ -GClaw (~iL #.##### #.#..# ..... ...# #.##.# .....#(~ip # #..#.# ###### .....# ##.#.## (~i .....# #....# _e - a scroll labelled HULEIS VAD _(~i You see here a water moccasin skeleton. _d - 2 scrolls labelled ITHICE MOSUIF (gained 1) _Found a robe(~iݵ _.  As you read the scroll of identify, it crumbles to dust. (~i %_d -> x - 2 scrolls of amnesia(~i(~i8(~i(~i(~i(~izB(~i (~i(~i(~i(~i(~i(~i(~ig(~i7(~ir(~ic(~i(~iB(~i(~i(~iv(~i(~iX(~i(~i(~i (~is(~i+(~i(~i,(~iZ(~i(~i-(~iY(~i(~i(~i(~i(~i(~i'(~i(~i? (~i (~i (~i (~i (~i(~i(~i(~i(~i(~i7(~i(~i(~i(~i(~iS(~i(~i(~i(~if  You encounter a quokka.(~iD'...# ...# . ..## r# # .. .### #. .#(~i').# #. #.##..# #..# #.##..##..... #..###.#. .##....# #......@.# .####..###...####.# (~i(.........#..# #.# ............# #.# .........#..## #.# ..........#..####.# (~iH(r   quokka (asleep) ######..#..#......#  ##......#####..#### (~i(h####..###..## #......#(~i1b515.0)2.0 (16 _(~i4(~i6(~iUx.#.#. #..# . . #..## r#. # #.. ..# .# #..## #.# .# ..) #.# #.# #.#..# #..# #.##..# #.#..... #..###@#..# #.##....# #........#####..###...####.##..# #.#....# #.#.#..## #.# ...........#..####.# #######..#..#......#  ##......#####..####.r.r(~i!X_r(~iX#3(~iX .0)(~i6^(~i_(~i "... .. # ...... . ##.  .. #..#r# ..).# #.# ##  #@##..#(~ix ..... #..###.#..# #.##....# #........#####..###...####.#.#......# #.##..## ...........#..#### #######..#..#......#(~i/V.r(~il(~i%4(~iZ(~i(~i i  You hit the quokka but do no damage.(~i 2=9 (0.9(~i9 (~i > _The quokka bites you but does no damage.(~iQ  You closely miss the quokka. Your tail-slap misses the quokka.(~iʳ '5.8(~i T _The quokka bites you but does no damage.(~ih †You barely miss the quokka. You tail-slap the quokka.  You kill the quokka!(~i{((~ii@106.6 (0.8(~i*(~i _You have harvested enough death to cast Grave Claw an additional time.(~i](~iɂ(~i(~i͉H _No target in view!(~i3(~i)(~inH _No target in view!(~iy(~i}  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   7.0  66%  +1   l - Spellcasting   0.0    -1          (~i} b - Axes   3.6     0   m - Necromancy   4.1     0  c + Polearms6.0  34%   0      (~i2~ d - Staves   3.6     0   n - Shapeshifting   0.0    -1   e - Unarmed Combat   2.0     0      (~iW~. f - Throwing   0.0    -1      (~iz~^    (~i~x     g - Short Blades   0.7     0      (~i~ h - Long Blades   0.2     0  (~i8             i - Dodging   0.0    -1  (~i^T    (~i$ j - Shields   3.5     0      (~i k - Stealth   0.4     0  (~i        (~ia    (~il    (~iAa    (~id        (~iThe percentage of incoming experience used to train each skill is in brown.  (~iSkills enhanced by cross-training are in green.  [?] Help(~i߀G[=] set a skill target  (~i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets(~i\(~i\(~id?....#jetgatling67 the Trooper ....#...Pale Draconian ....#.. #Health: 73/73 ======================== ....#.. .Magic: 8/8======================== #..##.#. #AC: 9Str: 24 #..#..# .#(~ieEV: 10Int: 13 #..###.# .#SH: 4Dex: 9 ..).##†# #.#(~ietXL:  8 Next: 10% Place: Dungeon:5 #.#..# #..# #@##..#Noise: =--------  Time: 4656.6 (0.0) #.#..... #..###.#..#a) +0 spear #.##....# #........#Throw: dart (atropa) ..####..###...####.#Breath+ (~ie..........#..# #.# .............# #.# ..........#..## #.# (~ie4...........#..####.# #######..#..#......# (~if_The quokka bites you but does no damage.  You barely miss the quokka. You tail-slap the quokka.  (~iBf$You kill the quokka! (~ief_You have harvested enough death to cast Grave Claw an additional time. _No target in view! _No target in view!(~ik(~itk(~in(~io(~iy   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   7.0  66%  +1   l - Spellcasting   0.0    -1           b - Axes   3.6     0   m - Necromancy   4.1     0  c + Polearms6.0  34%   0       d - Staves   3.6     0   n - Shapeshifting   0.0    (~ir{ [40m-1   e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1               g - Short Blades   0.7     0       h - Long Blades   0.2     0               i - Dodging   0.0    -1       j - Shields   3.5    [3(~i{ 9;49m 0       k - Stealth   0.4     0                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets(~i(~iƤ(~iw....#jetgatling67 the Trooper ....#...Pale Draconian ....#.. #Health: 73/73 ======================== (~i....#.. .Magic: 8/8======================== #..##.#. #AC: 9Str: 24 #..#..# .#(~i0EV: 10Int: 13 #..###.# .#(~iYSH: 4Dex: 9 ..).#(~it#†# #.#XL:  8 Next: 10% Place: Dungeon:5 #.#..# #..# #@##..#(~iЫNoise: =--------  Time: 4656.6 (0.0) #.#..... #..###.#..#(~ia) +0 spear #.##....# #........#(~iThrow: dart (atropa) ..####..###...####.#Breath+ (~i=..........#..# #.# .............# #.# (~ia^..........#..## #.# ...........#..####.# (~i`#######..#..#......# _The quokka bites you but does no damage.  (~iYou barely miss the quokka. You tail-slap the quokka.  You kill the quokka! (~iȬ_You have harvested enough death to cast Grave Claw an additional time. _No target in view! _No target in view!(~ik(~i(~is(~i$(~iU(~iL  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   7.0  66%  +1   l - Spellcasting   0.0    -1          (~i/ b - Axes   3.6     0   m - Necromancy   4.1     0  c + Polearms6.0  34%   0       d - Staves   3.6     0   n - Shapeshifting   0.0    -1   e - Unarmed Combat   2.0     0       f - Throwing   0.0    -1               g - Short Blades   0.7     0[39;(~it49m       h - Long Blades   0.2     0      (~i         i - Dodging   0.0    -1  (~i$     j - Shields   3.5     0  (~i'E     k - Stealth   0.4     0              (~iQ        (~iw        (~iThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help(~i[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets(~i (~i 5....#jetgatling67 the Trooper ....#...Pale Draconian ....#.. #Health: 73/73 ======================== ....#.. .Magic: 8/8======================== #..##(~i e.#. #AC: 9Str: 24 #..#..# .#EV: 10Int: 13 #..###.# .#SH: 4Dex: 9 ..).#(~iB t#†# #.#XL:  8 Next: 10% Place: Dungeon:5 #.#..# #..# #@##..#(~il CNoise: =--------  Time: 4656.6 (0.0) #.#..... #..###.#..#a) +0 spear (~i #.##....# #........#Throw: dart (atropa) ..####..###...####.#Breath+ ..........#..# #.# .............# #.# ..........#..## #.# ...........#..####.# #######..#..#......# _The quokka bites you but does no damage.  (~iF kYou barely miss the quokka. You tail-slap the quokka.  You kill the quokka! _You have harvested enough death to cast Grave Claw an additional time. _No target in view! _No target in view!(~i (~il (~ib (~iY (~i Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - a poisoned dart  i - an atropa-tipped dart (quivered)  k - a throwing netl - 2 javelins Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman(~iI>  h - a quill talisman(~iQs Scrolls:  Scrolls ?  c - a scroll labelled HUCKIS CIORRIPN  f - 2 scrolls of fear  i - 3 scrolls of identify  h - a scroll labelled YCLETZ USEATx - 2 scrolls of amnesia  k - a scroll labelled QOUTAOTAYL  l - a scroll labelled FYMUSU PESOHOZYF  e - a scroll labelled HULEIS VAD(~i YGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()  f - 2 boomerangs  g - a poisoned dart  i - an atropa-tipped dart (quivered)  k - a throwing net  l - 2 javelins (~i  EArmour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman(~ix Potions:  Potions !  w - 3 potions of heal wounds  B - a potion of berserk rage  o - a viscous dark potion  m - 2 potions of might  c - 3 potions of curing  n - 2 ruby potions(~icGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - a poisoned dart (~i i - an atropa-tipped dart (quivered)  k - a throwing netl - 2 javelins Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman(~i$h (~iXm....#jetgatling67 the Trooper ....#...Pale Draconian ....#.. #Health: 73/73 ======================== ....#.. .Magic: 8/8======================== #..##.#. #AC: 9(~immStr: 24 #..#..# .#EV: 10Int: 13 #..###.# .#SH: 4Dex: 9 ..).##†# #.#XL:  8 Next: 10% Place: Dungeon:5 #.#..# #..# #@##..#Noise: =--------  Time: 4656.6 (0.0) #.#..... #..###.#..#(~i^na) +0 spear #.##....# #........#Throw: dart (atropa) ..####..###...####.#Breath+ ..........#..# #.# .............# #.# ..........#..## #.# ...........#..####.# #######..#..#......# _The quokka bites you but does no damage.  (~inkYou barely miss the quokka. You tail-slap the quokka.  You kill the quokka! _You have harvested enough death to cast Grave Claw an additional time. _No target in view! _No target in view!(~iUt3(~izy(~iz(~i _(~i^  You see here a quokka corpse. _(~i(~i(~iz,(~i >  You encounter a black bear. # ........h.#. .......... .........# ....# .........# ....# .........# ....# .........# ..# .........# ....# ........@## - ....# ..........## .## #.......#..# # #..# ##.......#...# #..## #...###.##.#).# ##.. (~ie?#[40m#†# #.#h   black bear (asleep) #.#..# #..# #.##..# #.#..... #..###.#..# #.##....# #..(~iAZ.h62.6 (6(~iWh(~i3==3.6 (7(~i(~i^- _The black bear growls angrily.(~icR _You see here 15 gold pieces.(~i D.h(~i (~iF 3--4.6 (1(~iu (~i ? _You now have 246 gold pieces (gained 15).(~i@  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(~iN--(~i(~i (~i_You can't see any susceptible monsters within range! (Use Z to cast anyway.)(~i#.. ### .#. ...h .## (~i ....# ....## # #.......#..#  ##.......#...# #..#...###.###.# ..).# ##.. #†# #.# #..# #.##..#..... #..###.#..#(~idD.h(~iP/l(~ial   iguana(~i %5(~i&(~i(X _You encounter an iguana.(~iI  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(~i:#.. jetgatling67 the Trooper ... ......l.# Pale Draconian ....## ......... Health: 73/73 ======================== .....#. ........# Magic: 6/8==================------ ...... .........# AC: 9Str: 24 ....# ........h# EV: 10Int: 13 ....# .........# SH: 4Dex: 9 ....# .........# XL:  8 Next: 10% Place: Dungeon:5 ....# ........@# Noise: ---------  Time: 4665.6 (0.0) ....# .........## a) +0 spear ....# ..........##  Throw: dart (atropa) (~i;#..## #.......#..# #  Breath+ #..# ##.......#...# #..## #...###.###.#  h   black bear ..).# ##.. #†# #.#  l   iguana #.#..# #..# #.##..# #.#..... #..###.#..# _You encounter an iguana.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a black bear(~i@#..jetgatling67 the Trooper .........l.#Pale Draconian ....## .........Health: 73/73 ======================== .....#. ........#Magic: 6/8==================------ ...... .........#AC: 9Str: 24 ....# ........*#EV: 10Int: 13 ....# .........#SH: 4Dex: 9 ....# .........#XL:  8 Next: 10% Place: Dungeon:5 ....# ........@#Noise: ---------  Time: 4665.6 (0.0) ....# .........##a) +0 spear ....# ..........##Throw: dart (atropa) #..## #.......#[39(~i2;49m..# #Breath+ #..# ##.......#...# #..## #...###.###.#h   black bear ..).# ##.. #†# #.#l   iguana #.#..# #..# #.##..# #.#..... #..###.#..# _You encounter an iguana.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a black bear(~iΈ(bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: a black bear  You unleash the spiteful dead! The jagged bones skewer the black bear.  The black bear is lightly wounded.(~i7} .lThe black bear is pinned in place!(~i2h(~ib==6.6 (1-GClaw (~i!(~i$n _The last of your harvested death is exhausted.(~i.........#.##l...#...#. .# h.#.## #..## ##..# # ##(~i.#...# #...###.###.# ..).#.. #†# #.# #.#..# #..# #.##..... #..###.#..##....# #........#(~iD.h(~i%F.l(~i<(~i.--7(~i(~i(~i u.##..#.l.#. ..# h.#.## #..## #(~i #..# # ##.#...## #...###.###.# ..).#.. #†# #. #.#..# #..# #.##..#... #..###.#..# (~i #....# #........# ..####..###...####(~iD.h(~iF.l(~i(~i@--8(~i'(~i  ## . #. .#  .l.# # .# # .# # .h# # .# # .## # .## ..## #.#..# # ..# ##.......#...# ..## #...###.###.# ).# ##.. #†# #.# .#..# #..# #.##..# .#..... #..###.#..# .##....# #....[3(~i H9;49m....# (~i G.l(~i_ D.h(~i (~i %9(~i (~i! (~iݧ. .#   .........#  # ..l#  # ..#  # ..#  # .h#  # .# # .(~iWT .## #.......#.@# # .# #.#  .#...###.###.#  ).# ##.. #†# #.#  #...# #.##..#  #..... #..###.#..#  ##....# #........#   ####..###...####.# (~i ........#..# #.#  (~iYF.h(~i3(~i&70(~iQ(~i(~iAi ..#  .# ..l#  .# ...#  .# ..#  .# .#  .# .h# .# .......... ## #.......#..### # #.#  (~iDC#...###.###.#   ##.. #†# #.#  ...# #.##..#  ..... #..###.#..##  # #........#  #..###...####.#  .......#..# #.#  ..# #.#  (~iEG.h(~iRK(~iK%1(~i$P(~iQ(~id)# .l#  # ...#  # .#  # .#  # .# # .........h (~i# #.#..###  #.#  ...###.###@#  # ##.. #†# #.#  ..# #.##..#  .. #..###.#..##  # #........#  #(~i#..###...####.#  ......#..# #.#  ..# #.#  #..## #.#  (~iG.h(~i/l(~il   iguana2(~i!(~i:#(~i0 2.......l....##.....###.#.h###  ##.#... # #...###.####.. #†# .# #..# #.##....##.#..## #........# ##..###...####.# ......#..# ..#..## #.#..###(~i2 G.l(~i3 G.h(~i? ;3(~i@ (~iA (~iQt.# .# .# .........# .# ..l## .# ...## # ##..###  ##.......#.h.# ## #...###.###.# .# ##.. #†###.# (~it..# #..# #.##@.# .... #..###.#..## #....# #...... ###..###...####.# .......#..# #.# ....# #.# #..## #.# (~iLu ..#..####.#   ####..#..#......#  (~i=w0h(~i~.h   black bear(~i~U7===4(~i,(~i(~ijz .# .........# jetgatling67 the Trooper .# .........# Pale Draconian .# ........l## Health: 73/73 ======================== .# ..........## Magic: 7/8=====================--- ## #.......#..### AC: 9Str: 24 # ##.......#...# EV: 10Int: 13 ## #...###.###h# SH: 4Dex: 9 .# ##.. #†###.# XL:  8 Next: 10% Place: Dungeon:5 ..# #..# #.##@.# Noise: ---------  Time: 4674.6 (0.0) ..... #..###.#..## a) +0 spear #....# #........## Throw: dart (atropa) (~i{ ###..###...####.# Breath+ -GClaw .......#..# #.# ..........# #.# h   black bear .......#..## #.# ........#..####.# ####..#..#......#The black bear is lightly wounded.  The black bear is pinned in place! _The last of your harvested death is exhausted.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a black bear (71% to hit and 62% to hit with your tail-slap)(~i:.# .........# jetgatling67 the Trooper .# .........# Pale Draconian .# ........l## Health: 73/73 ======================== .# ..........## Magic: 7/8=====================--- ## #.......#..### AC: 9Str: 24 # ##.......#...# EV: 10Int: 13 ## #...###.###.# SH: 4Dex: 9 .# ##.. #†###h#(~i XL:  8 Next: 10% Place: Dungeon:5 ..# #..# #.##@.# Noise: ---------  Time: 4674.6 (0.0) ..... #..###.#..## a) +0 spear #....# #........## Throw: dart (atropa) ###..###...####.# Breath+ -GClaw .......#..# #.# ..........# #.# h   black bear .......#..## #.# ........#..####.# (~i####..#..#......#The black bear is lightly wounded.  The black bear is pinned in place! _The last of your harvested death is exhausted.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a black bear (71% to hit and 62% to hit with your tail-slap)(~iPQ     ##  .#    ##.. #†###h#  #..#     ...## ###.# #.# #.#(~i #.##.#(~i,5.4 (0.8(~i (~i The black bear is pinned in place! _The last of your harvested death is exhausted.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a black bear (71% to hit and 62% to hit with your tail-slap) _You reach to attack! You barely miss the black bear.(~iȏ.# .........# jetgatling67 the Trooper .# .........# Pale Draconian .# ........l## Health: 73/73 ======================== .# ..........## Magic: 7/8=====================--- ## #.......#..### AC: 9Str: 24 # ##.......#...# EV: 10Int: 13 ## #...###.###.# SH: 4Dex: 9 .# ##.. #†###h# XL:  8 Next: 10% Place: Dungeon:5 ..# #..# #.##@.# Noise: ---------  Time: 4675.4 (0.0) ..... #..###.#..## a) +0 spear #....# #........## Throw: dart (atropa) ###..###...####.# [0;(~iw10;1mBreath+ -GClaw .......#..# #.# ..........# #.# h   black bear .......#..## #.# ........#..####.# ####..#..#......#Press: ? - help, Dir - move targetAim: a black bear (71% to hit and 62% to hit with your tail-slap) _You reach to attack! You barely miss the black bear.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a black bear (71% to hit and 62% to hit with your tail-slap)(~i.# .........#  jetgatling67 the Trooper .# .........#  Pale Draconian .# ........l##  Health: 73/73 ======================== .# ..........##  Magic: 7/8=====================--- ## #.......#..###  AC: 9Str: 24 # ##.......#...#  EV: 10Int: 13 ## #...###.###.#  SH: 4Dex: 9 .# ##.. #†###h#  XL:  8 Next: 10% Place: Dungeon:5 ..# #..# #.##@.#  Noise: ---------  Time: 4675.4 (0.0) (~iY..... #..###.#..##  a) +0 spear #....# #........##  Throw: dart (atropa) ###..###...####.#  Breath+ -GClaw .......#..# #.# ..........# #.#  h   black bear .......#..## #.# ........#..####.# ####..#..#......# Press: ? - help, Dir - move targetAim: a black bear (71% to hit and 62% to hit with your tail-slap)  You hit the black bear.  The black bear is lightly wounded.  The black bear barely misses you.The black bear claws you but does no damage.(~i4=6.3 (0.9(~i(~ic  Aim: a black bear (71% to hit and 62% to hit with your tail-slap)  You hit the black bear.  The black bear is lightly wounded.  The black bear barely misses you.  The black bear claws you but does no damage. _You block the black bear's attack.(~iy l  You barely miss the black bear. You tail-slap the black bear.(~i  The black bear is moderately wounded.The black bear bites you.  The black bear claws you but does no damage.(~i \67--7.1 (0.8(~i (~i 8 _You block the black bear's attack.(~iq&  You hit the black bear.(~i  The black bear is heavily wounded.You block the black bear's attack.  The black bear claws you but does no damage.(~i`3----9(~ig(~i/ _The black bear claws you.(~im  You closely miss the black bear. You tail-slap the black bear!(~i=0l(~it l   iguana(~i,8.8 (0.9(~i$y _The black bear is severely wounded.)~iQ .  You puncture the black bear!)~iD.l)~iol   iguana)~im4=-99.6 (0.8)~i)~iN _You kill the black bear!)~ihs59--80.5 (0.9)~ien)~iog _You barely miss the iguana. The iguana bites you.)~i  You hit the iguana but do no damage. Your tail-slap misses the iguana.)~i,1.3 (0.8)~i;)~inS _The iguana barely misses you.)~iP&  You barely miss the iguana. Your tail-slap misses the iguana.)~i' a7---2.1)~iy, )~i. + _The iguana bites you.)~i=:<  You hit the iguana. You tail-slap the iguana!)~iA9 )~iWB%9)~iH)~iJ_ _The iguana is severely wounded.)~iK  You closely miss the iguana.)~i n  The iguana is severely wounded.)~i \8===3.8 (0.9)~if%)~i&'4 _You block the iguana's attack.)~iN"  You hit the iguana.)~i}  The iguana is almost dead.)~i,4.6 (0.8)~i3)~i> _The iguana bites you but does no damage.)~i‡h .You hit the iguana.)~iiR)~iVm 8=225.3 (0.7)~iȓ++ -GClaw _You kill the iguana!)~i)~i(o _You feel power welling in your lungs.)~i )~i  _===9=60)~io 1=)~iz )~i 2=)~i ,)~i! )~i )~i ;3)~i )~i )~i( )~i ,)~i< )~i )~il a4=)~ik )~i ,)~i$ )~i ,)~i )~iH U5=)~i )~it )~i ,)~i+ )~i )~i0 )~i )~ii ;6)~i )~i? ,)~iV )~i )~i3 )~i )~iy )~i )~i )~i K7=)~il )~i )~i8 ,)~iK )~i )~i )~i )~iA U8=)~i )~i ,)~iN )~it )~iR ,)~i ;9)~iX )~i ,)~iH )~i )~ii )~i )~i )~ip b70=)~i ,)~i )~i )~i! )~ib! )~ir" )~i" U1=)~i## )~i$ ,)~i%% )~i=& )~i& ,)~i' )~iN( %2)~i( )~i) )~ih* ,)~i<+ )~i+ )~i+ )~i- a3=)~i2. )~i1 )~i2 ,)~iR3 )~i[5 )~io6 )~i6 )~i87 )~i8 )~i#: )~i: )~i: )~i7< )~i? e=)~i? )~i8A ,)~iA )~i$C )~iC )~iHD )~iD )~iWH )~iI ,)~iMJ )~ilK )~iL ,)~iM )~iQS X)~iT )~i9V ,)~iV )~iX )~iY ,)~iZ )~i8] )~i^ ,)~i_ )~ia )~iTc )~ic )~id )~ii B)~ij )~il )~ifn )~in )~io )~iq )~i?s )~is )~it )~iy )~i{ )~ic{ )~iG| )~i ~ )~i )~i )~i )~i0 )~i܃ )~i8 )~i )~i )~i ,)~i@ )~i )~iA )~i )~io )~i )~i ,)~i )~i )~i- ,)~i )~i )~i )~i )~i| )~i )~iH ,)~i) )~iT )~i )~i )~it )~iŮ )~ij )~i )~iƷ )~i )~i )~i )~it )~i )~is )~i )~iU )~iG )~i )~i )~i )~i )~i )~i )~i| )~iX ,)~i )~i )~i& )~iU ,)~i- )~i )~ib )~i )~i1 )~i )~i# )~i )~i )~i )~iq )~i )~i )~i, )~i ,)~i( )~i )~i )~i )~i )~i` )~i )~iO )~iJ )~i )~iJ )~i )~ii )~i< )~i )~i )~i )~i )~i )~iE )~i` )~im)~i,)~i=)~i B)~i)~i>)~ib ,)~i )~i )~i! #...#   #...# ..§#  #...# .§≈§ .########...# .§.§ ............# §[§# ..##........# ≈..## #...........### ....# #.............###....# #...........#...@..# -780.3 (95.0) ............######## #...........#  ..........#   #..........#   ##...#   #.........##   #..........##   ##.......#..## )~i#?≈≈#..)~i^E-1.3 (96)~i#)~i%H _Found a ring mail.)~ic5# #...#  # #...# ##..§##  # #...# ##≈.?≈≈#  #...# #≈≈...§  ...........# ≈≈§[.#  .##........# #≈≈..##  ..### ≈....#  ...###....#  .)~i6#....@.#  .#  ...#  #..#  #...#  ##..#  #..##  #...##  ##.......#..###  )~iA≈§≈§§2.3 (1.0))~iC)~iAE)~iD #...#   #...# ##..≈##   #...# ##≈.?≈≈#  ...# #≈≈.§.§  # ≈≈≈[.#  ##.# #§§..##  .####≈....#  ###....#  #.....@#  #  #  .#  .#  #.#  #.##  #.##  ##.#..###  )~iѲR##§≈§§)~i%3)~i)~i)~iSM### ##.#  ##..≈# )~i.T#≈.?§≈# #######...# #≈≈.§§§ ..#≈≈≈[§# ## #§§..#.####≈..###.@..#......########### ..........# )~iZ#≈≈..#≈≈≈[.≈§§§§)~iH[%4)~iO`)~ia)~ih M#### #+# ##.#  ##..≈# ##≈.?§≈# #######...# #≈≈..§§ ..#≈≈≈[.# ## #§≈§§#####§§..###....#......########## ..........# )~iAq M###§.?§§#§§§§..#§.#5)~it )~iEv )~iK. :M#### #+# ##.##  ##..≈## ##§.?§§# #######§§§.§§# ..#≈§≈[.# ## #§≈@.######§)~i. ..###..........### ..........######## )~i4 ##..≈##≈.?≈≈.)~io5 %6)~iL: )~i;  )~iM#### #+#  ##.##  ##..≈# ##≈.?≈≈ #######§§§..§# ..#≈§≈@.# ## ##§≈..## )~ia####§..###.... ..........#......###  )~i#≈≈.#§##≈≈§ )~i%7 )~i? )~ir _You see here a +0 ring mail. )~i.M#### #+#  ##.##  ##..≈# #≈.?≈≈ #######...# #≈≈.@.§# ..#§§≈[.## ## )~iH ##≈≈..######≈§...# ............###....# # )~i!≈##§.§ )~i2,8 _ )~iĸ )~iY )~iew:M#### #+#  ##.##  ##..≈# ##≈.@≈≈ #######≈...§ ..≈§≈[.## ## ##§≈..# ..........####≈....#  )~iG|§.@§§§##≈. )~i|%9 )~i" )~iT§§§§≈§§§........#### )~i+90.3 (2 )~i )~iڎl _k - 2 scrolls labelled QOUTAOTAYL (gained 1) )~iQ M#### #+#  ##.##  ##.@§## ## #######≈§.§§≈ ..#§§§§.## ##........# ##≈§..## .. ..#### )~ifV ≈§.§#≈#≈## )~iW *1.3 (1 )~i[  )~iF\  )~i 6 uM#### #+#  ##@##  ##.§§## ##§.§≈ #######≈§§.§≈ ..........# #§§§§§##  )~i(< .≈≈≈#§§#. )~i< %2 )~iA  )~iA  )~i%########ß...ß##.....##.[>..#........' )~i\+§.≈#§..#≈§...#§≈≈[.#≈§..#≈....##.... )~iT,%3 )~i:5 )~i7  )~i8Q_You open the door.  Found a leather armour. )~i9a _Found a staircase to the Ecumenical Temple. )~i-_M#####ß...ß..#.[>..##.....# #ß...ß##### #@#  ##.##  ##§.≈## #§..≈≈# #######...# #≈§...≈# ###.... )~i2x§§≈§≈≈#≈ )~i4,4 _ )~i: )~i=Q _There is an open door here. )~i /M#####ß...ß..[>..... #ß.@.ß##### ###'### ##.##  ##§.≈##...# ##§§.≈≈# # #....§.§≈..≈≈#≈≈.5 _ )~i#  )~i=M#####ß...ß..[>..@.. #ß...ß#### ###'### ##.## #...# ##§§≈## ≈...≈#≈≈..# )~iFV....6 )~iI )~i>K )~iX M#####ß...ß.. )~i u[..... #ß...ß#### ###'####...# ##.## ≈≈[.# )~iG  )~i %7 )~i[  )~i   )~i [_There is a staircase to the Ecumenical Temple here. )~iQ  )~i  )~i  )~i>  )~iv ,8 _ )~i  )~iԅ -Temple )~iS J##.._...##.._...##.._...##.._#......#........#......#....#......#........#......#....####...#........+###...#....####+####.......####+######...###+........#...##......#........#....#......#........#.... )~i" *##..@..##..._..##..._#......#......#.....#......#......#..... ####...#...###+..... ####+####.......# ##........+### #........## #........# ##.._...## )~iq ,9.8 (2.5 )~i %_ )~iO E _You climb downwards. Welcome to the Ecumenical Temple! )~i~ d _There is a staircase back to the Dungeon here.)~i3)~i )~i$)~i-&)~i)P _)~i$*)~i]*)~i*)~i,)~i.)~i.)~i/)~i1$ )~i2_You open the door.)~i4)~i4)~i5)~i~7Q _Found a shimmering altar of Xom and a glowing silver altar of Zin.)~i9@  There is an open door here.)~i:)~i; _)~i<)~i>)~i@)~ic@)~inA)~i, ........+###...#........+###...#. ........#......#........#......# ........#......#........#......# #.._...##.._...##.._...##.._...## #......#........#........ )~i#......#........#......#..... ####...#........+###...#........+####+####.###+####.##...###'.@......#...###+..805.8 (6.0#......#........#......#)~i#......#........#......###..<..##..._..##..._..###......#......#..#.#......#......#..#.)~i ####...#...###+..#. )~iZ####+####.####+# ##........+### ### )~i)~i )~i )~i7)~i9A glowing silver altar of Zin. An altar to Zin the Law-Giver, made from silver as pristine as Zin's followers are expected to be, and glowing gently. Pray here with > to learn more.)~ig4)~in:a........+###...#........+###...#. jetgatling67 the Trooper ........#......#........#......#. Pale Draconian ........#......#........#......#. Health: 73/73 ======================== #.._...##.._...##.._...##.._...## Magic: 8/8======================== #......#........#......#........# AC: 9Str: 24 #......#........#......#........# EV: 10)~i?;Int: 13 ####...#........+###...#........+ SH: 4Dex: 9####+####.......####+####..... XL:  8 Next: 22% Place: Temple##...###'.@......#...###+.. Noise: ---------  Time: 4805.8 (6.0)#......#........#......#.. a) +0 spear#......#........#......#.. Throw: dart (atropa))~i;##..<..##..._..##..._..##. Breath++ -GClaw #......#......#........#.#......#......#........#. ####...#...###+........#. ####+####.......####+# ##........+### ###  _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _You open the door. _Found a shimmering altar of Xom and a glowing silver altar of Zin. _There is an open door here.)~iB)~i+C)~iH)~iI)~i@)~iL3)~iR)~iX)~i)~i)~i&)~ib! _You open the door.)~iIH  Found a bloodstained altar of Trog.)~i)~i _)~ix)~i'@  There is an open door here.)~i)~iU _)~i )~i)~i)~i)~i- )~i )~i )~i) )~iv )~i< )~i )~i )~iP )~i)~i-)~iW)~i)~id)~i)~i )~i\)~iZ #.#......#.#......# #.#......#........#......# #.#...###+........#...###+ )~i%.....####+####.......####+####... ..+###...#..+###...#. ..#......#..#......#. ..#......#)~i5..#......#. )~i.##.._...##.._...##.._...##.._ .#........#.....@#........#....)~i14.8 (9 .#........#......#........#.... )~iy.#........'###...#........+###. )~iE#+####.......####+####.......#### ##...###'........#...###+.#........#......#)~ia-.#......#........#......#.)~i##..<..##..._..##..._..##..._..#......#......#.#......)~iM)~ii)~iB)~iI)~i^)~iҚ)~in)~ib,)~i)~i)~i)~i)~i)~i)~i)~i)~i=)~i)~iv)~i~)~i)~iA)~i)~i")~i)~iT)~i;)~iq%  )~iThere is an open door here.)~i@)~i _)~ip)~iN)~i)~i)~iɿ)~i)~i)~i)~i)~i)~ih,)~i/)~i`)~i)~i)~i)~i$ #........#......#..... #........#......#.....)~iz ####........#...###+.....  #####.......####+####.......#  #........+###...#........+###  #........#......#........# )~iw #........#......#........# )~ia ##.._...##.._...##.._...##.._ #......#...@....#......#)~i-25.8 (11.0) )~i&#......#........#......# )~iQ####...#........'###...#. ####+####.......####+)~i{ ##...###'........#...# )~i#......#........# #......#........# )~i##..<..##..._..##..._ )~i&#......#......#.....)~i)~i )~i)~i<)~i#?##..._..##..._..##..._#.#......#. #.#......#. ####........#...###+......#####.......####+####.......#.+###...#.+####.#......#.)~i0$#.#........#......#........#....##.._...##.._@..##.._...##.._#......#.#......#.#......#.#......#.####...#........'###...#.....####+####.......####+####.##...###'.#...###......#.#.)~i%#......#........#.....##..<..##..._..##..._)~i,-F6.8 (1.0))~i62T__)~i2)~imW ##..._..##..._..##..._ #.#......# #.#......# ####.#...###+ #####.####+####. #.+###...#.+### #.#......#.# #.#......#.# ##.._...##..@...##.._...##.._ #......#.#......# #......#.#......# ####...#.'###...# ####+####.####+#### ##...###'.#... #......#.# #......#.# ##..<..##..._..##..._7_[4)~irX0m_ _There is a glowing silver altar of Zin here.)~iLJ  You kneel at the altar of Zin.)~iR/  --more--)~i` )~im nZin the Law-Giver Zin is a god of discipline. Followers must remain pure of body and soul, refraining from dark magic and chaotic acts. They must also tithe a fraction of all gold gained, preferably followed by donations of more. In exchange, worshippers may invoke Zin's wrath upon sinners, and eventually gain various divine protections. Zin's followers can convert to Elyvilon or the Shining One while keeping some piety. Favour - Zin is neutral towards you. Granted powers:(Cost)Zin occasionally guards your life. Zin occasionally shields you from chaos. Zin rarely shields you from Hell. You can recite Zin's Axioms of Law. You can call upon Zin for vitalisation.(2 MP, Piety-)You can call upon Zin to imprison the lawless.(5 MP, Piety-)You can call upon Zin to create a sanctuary.(7 MP, Piety----)Zin will cleanse your potions of mutation. You can donate money to Zin. )~ifn [!]: Overview|Powers|Wrath [J/Enter]: join religion7)~iwgrants followers the ability to preach to the unenlightened masses, and powers to vitalise their bodies, protecting them from various afflictions. Later, followers gain the ability to imprison their foes temporarily. Followers can eventually find temporary safety in a divine refuge. As piety grows, followers will be protected from mutation and the Hells, and Zin may even occasionally directly intervene to save a follower's life. Zin likes it when you donate money and you kill unclean or chaotic beings. 7)~iHcOverview|Powers:)~idislikes it when you attack neutral beings. Zin strongly dislikes it when you use evil magic or items, you attack non-hostile holy beings, you attack allies, you kill non-hostile holy beings, you deliberately mutate or transform yourself, you use unclean or chaotic magic or items or you polymorph monsters. Zin forgives followers for abandonment; however, those who later take up the worship of an evil or chaotic god will be scourged. (Kikubaaqudgha, Yredelemnul,Makhleb, Lugonu and Beogh are evil, and Xom, Nemelex Xobeh and Jiyva are chaotic.) Those under Zin's wrath will find their beneficial mutations stripped away, their enemies alerted, and their senses confounded by the axioms of Law; confusion, fainting, blindness and complete paralysis will be their lot. Zin's wrath lasts for a relatively short duration.Powers|WrathD)~ij .is a god of discipline. Followers must remain pure of body and soul, refraining from dark magic and chaotic acts. They must also tithe a fraction of gold gained, preferably followed by donations of more. In exchange, worshippers may invoke Zin's wrath upon sinners, and eventually gain various divine protections. Zin's followers can convert to Elyvilon or the Shining One while keeping some piety. Favour - Zin is neutral towards you. D)~iKl Granted powers:(Cost)Zin occasionally guards your life. Zin occasionally shields you from chaos. Zin rarely shields you from Hell. You can recite Zin's Axioms of Law. You can call upon Zin for vitalisation.(2 MP, Piety-)You can call upon Zin to imprison the lawless.(5 MP, Piety-)You can call upon Zin to create a sanctuary.(7 MP, Piety----)Zin will cleanse your potions of mutation. You can donate money to Zin.OverviewWrathE)~i E)~i##..._..##..._..##..._ jetgatling67 the Trooper#........#......#..... Pale Draconian#........#......#..... Health: 73/73 ========================####........#...###+..... Magic: 8/8========================#####.......####+####.......# AC: 9Str: 24E)~i#........+###...#........+### EV: 10Int: 13#........#......#........#... SH: 4Dex: 9#........#......#........#... XL:  8 Next: 22% Place: TempleE)~i##.._...##..@...##.._...##.._ Noise: ---------  Time: 4827.8 (0.0)#......#........#......#.... a) +0 spearE)~i s#......#........#......#.... Throw: dart (atropa)####...#........'###...#.... Breath++ -GClaw E)~i@g####+####.......####+######...###'........#...# #......#........#.... #......#........#.... ##..<..##..._..##..._  _You open the door. _Found a bloodstained altar of Trog. _There is an open door here. _There is an open door here. _There is a glowing silver altar of Zin here.  You kneel at the altar of Zin.E)~i E)~iJE)~i*E)~i!. _G)~ip G)~i=q G)~iq G)~iy G)~iz G)~i~ f _G)~iX G)~i G)~iƂ G)~i ,G)~iτ G)~iԇ 7 _You open the door.G)~i G)~io G)~id G)~i _Found two altars.G)~i @  There is an open door here.G)~iϐ G)~i7  _G)~iy G)~i9 G)~i G)~iD G)~i G)~ib G)~i G)~i. G)~iv G)~i9 G)~iٗ G)~i G)~i G)~iM G)~i" G)~ig G)~i G)~iС $ ##...__ #........# #........# ####........#...# #####.......####+### #........'###...#.... #..#......#. #........#......#. ##..@...##..__36.8 (9 ##..# ##..# ####...#........'### G)~iZ ####+####....... ##...###'..... #......#. #......#. ##..<_G)~i֥ G)~i& i _There is a snail-covered altar of Cheibriados here.I)~i 3I)~i4 I)~i$ I)~i* I)~i : _I)~iM I)~iڡ I)~i9 I)~i* I)~i I)~in I)~i I)~i I)~iV I)~i I)~i I)~i I)~i? I)~i I)~iϮ I)~i I)~i I)~i I)~iJ I)~i I)~iɳ I)~i I)~i I)~i I)~iL #........#......#...##........+###...##+####.......####+#####...###+........#... #......#........#... #I)~i #........##..._..##..._..##..#..#...@....#......#....43.8 (7####........#...###+.#####.......####+####....I)~i 5#........'###...#.+#........#......#........#..#........#......#........#I)~i3 ##.._...##.._...##.._...##I)~ih r#......#........#......##......#........#......#...I)~i I)~i' I)~i I)~i J)~i^ IJ)~id J)~ice J)~ih J)~ii J)~igj J)~ij J)~ij J)~ik J)~il J)~im J)~im J)~imo J)~ip J)~ip J)~i~q J)~ir J)~ir J)~ir J)~is J)~it J)~i[u J)~iu J)~iBv J)~iH  ##..._..##..._ #........#. #........#.... ####........#...######.......####+#####..'###...#.........#......#..##..@...##.._...##.._50 #......#........# #......#........# ####...#.'# ####+####.......# ##...###'... #......#... #......#.. ##..<..##..._J)~i) i _There is a snail-covered altar of Cheibriados here.L)~iMR  You kneel at the altar of Cheibriados.L)~iT/  --more--L)~iL)~i6Cheibriados the Contemplative Cheibriados is a god of deliberation. Those following Cheibriados travel more slowly the further they progress in their faith, and are forbidden from using any means to hasten themselves. In the process of so imitating their god, they attain perfection of mind and body, and the mysteries of time unfold before them. Especially devout followers may even momentarily abandon the flow of time and its needless disturbances. L)~i;aFavour - Cheibriados is neutral towards you. Granted powers:(Cost)Cheibriados slightly slows your movement. Cheibriados supports your attributes. (+0) Cheibriados slows the effects of poison on you. You can bend time to slow others.(3 MP, Piety-)You can warp the flow of time around you.(4 MP, Piety-, Instant)You can inflict damage on those overly hasty.(5 MP, Piety--)You can step out of the flow of time.(10 MP, Piety---)[!]: Overview|Powers|Wrath [J/Enter]: join religionm)~iBm)~iCm)~io##..._..##..._ jetgatling67 the Trooper#........#.... Pale Draconian#........#.... Health: 73/73 ========================####........#...# Magic: 8/8========================#####.......####+#### AC: 9Str: 24#........'###...#.... EV: 10Int: 13#........#......#.... SH: 4m)~iDDex: 9#........#......#.... XL:  8 Next: 22% Place: Temple##..@...##.._...##.._ Noise: ---------  Time: 4850.8 (0.0)#......#........#... a) +0 spear#......#........#... Throw: dart (atropa)####...#........'### Breath++ -GClaw ####+####.......###...###'..... #......#..... #......#..... ##..<..##..._  _You open the door. _Found two altars. _There is an open door here. _There is a snail-covered altar of Cheibriados here. _There is a snail-covered altar of Cheibriados here.  You kneel at the altar of Cheibriados.m)~im)~im)~im)~iA. _n)~i'n)~in)~iVn)~in)~in)~i)P _n)~iHn)~in)~in)~in)~in)~ibn)~i7n)~in)~in)~iLn)~i n)~in)~i,n)~i5n)~in)~i6n)~in)~iDn)~i0n)~i@n)~in)~i9n)~iyn)~ihn)~in)~iWn)~in)~i n)~i n)~i n)~ip#........#......#.....##........+###...#.#+####.......####+######...###+........#...#n)~iF#......#........#.....#......#........#.##..._..##..._..##..._#........#......#..#.....@..#......#......9.8 (9n)~ib####........#...###+...#####.......####+####.......###........'###...#.n)~iO+###.#........#......#........#....#........#......#........#n)~i##.._...##.._...##.._...##.._#......#........#......#........#......#.....n)~i>n)~i~n)~iwo)~i Io)~i  o)~i3 ; ##.._...##.._...##.._ #.#......# #........#......#... ##........+###...#....o)~i #+####.......####+######...###+.#...# #......#........#... #..# ##...@..##..._..##..._61.8 (2 #........#......# o)~i n#........#......#..... ####........#...###+.... #####.......####+####.......#o)~it!  #........'###...#.+### #........#......#........#......#..##.._...##.._...##.._...##.._o)~i" o)~i<% o)~i& k _There is an ornate altar of the Wu Jian Council here.q)~itj N  You kneel at the altar of Wu Jian.q)~io /  --more--r)~i}The Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Favour - Wu Jian is neutral towards you. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)[!]: Overview|Powers|Wrath|Extra [J/Enter]: join religion)~i? o Disciples of the Council learn to perform three martial techniques while moving around in combat. They will also be taught to move at unfathomable speeds for short distances, and become able to summon a storm of golden clouds to increase their precision and damage for as long as they keep using martial attacks. Wu Jian likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Wu Jian's powers are not affected by the Invocations skill. )~ic@ SOverview|Powers)~iWR )~iW )~i] ##.._...##.._...##.._ jetgatling67 the Trooper#........#......#.... Pale Draconian#........#......#.... Health: 73/73 ========================##........+###...#.... Magic: 8/8========================#+####.......####+#### AC: 9Str: 24##...###+........#...# EV: 10)~it^ Int: 13#......#........#.... SH: 4Dex: 9#......#........#.... XL:  8 Next: 22% Place: Temple##...@..##..._..##..._ Noise: ---------  Time: 4861.8 (0.0)#........#......#..... a) +0 spear#........#......#..... Throw: dart (atropa)####........#...###+..... Breath++ -GClaw #####.......####+####.......##........'###...#........+### #........#......#........#... #........#......#........#... ##.._...##.._...##.._...##.._  _There is an open door here. _There is a s)~i_ 3nail-covered altar of Cheibriados here. _There is a snail-covered altar of Cheibriados here. _You kneel at the altar of Cheibriados. _There is an ornate altar of the Wu Jian Council here.  You kneel at the altar of Wu Jian.)~iNc )~ic )~ig )~ih . _)~i_)~i)~iPP _)~i,)~i )~ij)~i)~iI)~i)~ij7 _You open the door.)~i3)~i)~iX _Found a radiant altar of Vehumet and a shimmering blue altar of Sif Muna.)~iK @  There is an open door here.)~iU )~i  _)~i )~i )~i,)~i)~ii)~i)~i)~i)~i1)~i)~i,)~i #..... #. ### ####. ####+#....# ####...#........+ #......#.#... #......#.##.._...##.._...##.._ ..#......#....9.8 (8 #.#......###.+###...# #+####.......####+#### )~iI##...###'........# #......#........#.... #......#........#. ##..._..##..._..##..._ #........#......#.....)~iu)~i< )~i )~ib3M#..._ ### ####..... ####+####.......###+### #......#........#...####.._...##.._. #........#...#........+###...#....#+####.......####+####' .._..##...)~i%)~i+70.8 (1)~i:_)~ih _There is a shimmering blue altar of Sif Muna here.)~iu O  You kneel at the altar of Sif Muna.)~iw /  --more--)~i7)~i7iSif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their )~imagical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---))~iՅ5Sif Muna will gift you books as you gain piety. )~i[!]: Overview|Powers|Wrath [J/Enter]: join religion)~i )~i)~iWF##..._ jetgatling67 the Trooper#..... Pale Draconian#..... Health: 73/73 ========================### ####..... Magic: 8/8========================)~i#####+####.......# AC: 9Str: 24####...#........+### EV: 10Int: 13#......#........#... SH: 4Dex: 9#......#........#... XL:  8 Next: 22% Place: Temple)~id##..@...##.._...##.._ Noise: ---------  Time: 4870.8 (0.0)#........#......#.... a) +0 spear#........#......#.... Throw: dart (atropa))~iB##........+###...#.... Breath++ -GClaw #+####.......####+######...###'........#...# #......#........#....)~i #......#........#.... ##..._..##..._..##..._  _You kneel at the altar of Wu Jian. )~i4_You open the door. _Found a radiant altar of Vehumet and a shimmering blue altar of Sif Muna. _There is an open door here. _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna.)~iP)~i)~iK )~i!. _)~ix)~ix)~igy)~i)~ix)~i#P _)~i)~i)~i )~iP)~i,)~i)~i)~i9)~i)~iN)~i)~i,)~i)~iǕ! _You open the door.)~iD  Found a stormy altar of Qazlal.)~i3)~i _)~iڛ)~i@  There is an open door here.)~i_)~i _)~i)~iV)~i])~i)~ie)~i )~i)~i)~i$)~i##..._..## #........# #........# ### ####........## ####+####.......####+#######...#........+###...#...#......#..##.)~iT#......#..##.##.._...__9.8 (9#........#......#.)~i֮.##........#......#..###........'###...#........+###)~i ##+####.......####+####.......##...###'........#...###+.....#......#..#......#.)~id#......#..#......#.##..._.._)~i@_)~i<)~il)~iz] _There is a stormy altar of Qazlal here.)~irM  You kneel at the altar of Qazlal.)~iB{/  --more--)~iM)~i6PQazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Favour - Qazlal is neutral towards you. Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. )~iQYou are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)[!]: Overview|Powers|Wrath [J/Enter]: join religion)~i/ Followers of Qazlal are protected from all clouds. As a follower of Qazlal gainsdivine favour, they are slowly surrounded by a loud storm. In addition to generating noise, the storm causes elemental clouds to appear near followers, blocks attacks, and (for the particularly devout) deflects incoming projectiles.Qazlal allows followers to incite nature against their foes, causing a localisednatural disturbance or, for particularly devout followers, a more widespread )~i-disaster. Followers of Qazlal eventually gain temporary resistances after takingdamage, and can give life to clouds, turning them into allied elementals. Qazlal likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Overview|Powers)~i׈ Qazlal does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Qazlal's wrath is swift and unmistakable. Sinners are stripped of their )~i߉ resistances and assaulted by furious elemental creatures, and Qazlal will createmighty thunderclaps to alert their foes. Qazlal's wrath lasts for a relatively short duration. )~i1 FPowers|Wrath)~i$YStormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Favour - Qazlal is neutral towards you. Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)OverviewWrath)~i4)~i;)~iC##..._..##jetgatling67 the Trooper#........#Pale Draconian#........#Health: 73/73 ========================### ####........##Magic: 8/8========================####+####.......####+#### AC: 9Str: 24####...#........+###...#...# EV: 10Int: 13#......#........#......#.... SH: 4Dex: 9#......#........#......#.... XL:  8 Next: 22% Place: Temple##.._...##..@...##.._...##.._ Noise: ---------  Time: 4879.8 (0.0)#........#......#........#... a) +0 )~iD|spear#........#......#........#... Throw: dart (atropa)##........'###...#........+### Breath++ -GClaw #+####.......####+####.......###...###'........#...###+..... #......#........#......#..... #......#........#......#..... ##..._..##..._..##..._..##..._  _You kneel at the altar of Sif Muna. _You open the door. _Found a stormy altar of Qazlal. _There is an open door here. _There is a stormy altar of Qazlal here.  You kneel at the altar of Qazlal.)~iI)~iI)~iM)~iO. _)~i)~iz3)~iʮ)~i)~i,)~iD _Found an iron altar of Okawaru.)~iy)~i )~i)~iƻ)~i )~i)~iW)~i^)~i)~i)~i)~i)~i)~i@)~i)~i)~i)~i)~i)~i##### #...####  #......#  #......#  ##..._..##  #)~iY.#  #.#  ### ####..@.....## 85.8 (6####+####.......####+#### ###...#........+###...#...#### ......#........#......#)~i# ......#........#......# .._...##.._...##.._...##.._..## .......#......#........#......# )~io.......#......#........#......# .......'###...#........+###...##)~i)~i)~i)~i;I)~i?)~i@)~iqDB)~iE)~iF)~iF)~iwH)~i]I)~iI)~iBJ)~iQO##### #...#### #......# #......#  ##...@..## 8.8 (3 #........# )~iO #........#  ### ####........## ####+####.......####+#### )~iO#...#........+###...#...#####........##........#)~i P _...##.._...##.._...##.._)~i _You kneel at the altar of Yredelemnul. _You open the door. _Found a blossoming altar of Fedhas. _There is an open door here. _There is a blossoming altar of Fedhas here.  You kneel at the altar of Fedhas.)*~i!C )*~iC )*~iG )*~iH . _+*~iYI+*~i+*~ih+*~i #P _+*~ip&B+*~i'+*~iO(+*~i(+*~iO)+*~i+7 _You open the door.+*~i.+*~iZ/+*~i0+*~i02 +*~iy2L_Found a broken altar of Ashenzari and a shadowy altar of Dithmenos.+*~i44@  There is an open door here.+*~i5+*~i_6 _+*~i+7+*~i8+*~iY:+*~i:+*~i-;+*~i<+*~i@+*~ikA+*~iA+*~iB+*~iWB+*~i.H##..._..##..._..##..._..###........#......#........##........#......#........# ###+........#...###'........# #.......####+####.......#####.+###...#........+### +*~iHj.#......#.## .#......#.# _...##.._...##..@...## 23.8 (9.#.#......# .#.#......# ...#+*~iI.+###...## ###+####.......####+##...###+.###......#.# _..##..._..##..._..##+*~iZJ+*~iTw _There is a shadowy altar of Dithmenos here.,*~i=P  You kneel at the altar of Dithmenos.,*~i>/  --more---*~i NDithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to -*~iNcontrol their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 4 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)-*~iWO[!]: Overview|Powers|Wrath [J/Enter]: join religion/*~i/*~i/*~i$_..##..._..##..._..##..._..##jetgatling67 the Trooper ...#........#......#........#Pale Draconian ...#........#......#........#Health: 73/73 ======================== ###+........#...###'........#Magic: 8/8======================== #.......####+####.......#####AC: 9Str: 24 /*~iN.....+###...#........+###EV: 10Int: 13 .....#......#........##SH: 4Dex: 9 .....#......#........#XL:  8 Next: 22% Place: Temple _...##.._...##..@...##Noise: ---------  Time: 4923.8 (0.0) ....#........#......#a) +0 spear /*~i....#........#......#Throw: dart (atropa) #...#........+###...##Breath++ -GClaw ####+####.......####+# ....#...###+........## ....#......#........# ....#......#........# /*~i_..##..._..##..._..## _You kneel at the altar of Fedhas. _You open the door. _Found a broken altar of Ashenzari and a shadowy altar of Dithmenos. _There is an open door here. _There is a shadowy altar of Dithmenos here.  You kneel at the altar of Dithmenos./*~i/*~i/*~i߽/*~i. _0*~i9 0*~i: 0*~iN; 0*~i&B 0*~ioC 0*~iPH P _0*~iH ,0*~iI 0*~i(L 0*~ivM 0*~iM 0*~iN 0*~iQ 7 _You open the door.0*~iU 0*~ijU 0*~isV 0*~iCX ] _Found an ancient bone altar of Kikubaaqudgha and a hazy altar of Hepliaklqana.0*~iZ @  There is an open door here.0*~io\ 0*~i!]  _0*~ij^ 0*~iWa 0*~iNc 0*~ic 0*~id 0*~if  0*~ig _You open the door.0*~ii %  0*~ii Found a sacrificial altar of Ru.0*~ik 0*~il  _0*~im 0*~ip @  There is an open door here.0*~ir 0*~is  _0*~iTt 0*~iv 0*~iYx 0*~ix 0*~iy 0*~i{ 0*~i} 0*~ig~ 0*~i 0*~i^ _...##.._...##.._...##.._...##..#....#....#0*~iщ ...#. .....'###.....'###...###.......####+# ###'.....###'........###.....#........##..0*~i \...#........# 0*~i0 <..##..._..##...@..##..._..##30*~iZ 510.0)#..0*~i ......#0*~i @#........#0*~i[ ###+........#...####......#####  ##........+### # 0*~i & #........##  #........#  ##.._..##0*~i 0*~i0 0*~i+ ^ _There is a sacrificial altar of Ru here.2*~i4I  You kneel at the altar of Ru.2*~ia:/  --more--3*~ig]Ru the Awakened Of all the gods, only Ru opposed creation. Not as folly, but as distraction. Initiates of Ru can open channels to the powers underlying the visible world by renouncing the fetters that bind them here. These sacrifices are not made to Ru,but rather given up freely and permanently. Having made such sacrifices, initiates will become able to draw upon this immense power to aid themselves, eventually gaining the ability to unleash its destructive might against their foes. Favour - Ru is neutral towards you. Granted powers:(Cost)You now exude an aura of power that intimidates your foes. Your aura of power can strike those that harm you. You can heal your body and restore your magic.(Exhaustion, Drain)You can gather your power into a mighty leap.(5 MP, Exhaustion)You can wreak a terrible wrath on your foes. (8 MP, Exhaustion, Drain)[!]: Overview|Powers|Wrath [J/Enter]: join religionO*~i7 O*~irO*~i_...##.._...##.._...##.._...##jetgatling67 the Trooper .....#......#........#......#Pale Draconian .....#......#........#......#Health: 73/73 ======================== .....'###...#........'###...##Magic: 8/8======================== #.......####+####.......####+#AC: 9Str: 24 O*~i<###'........#...###'........##EV: 10Int: 13 ...#........#......#........#SH: 4Dex: 9 ...#........#......#........#XL:  8 Next: 22% Place: Temple <..##..._..##...@..##..._..##Noise: ---------  Time: 4933.8 (0.0) ....#......#........#......#a) +0 spear ....#......#........#......#Throw: dart (atropa) #...#...###+........#...####Breath++ -GClaw ####+####.......####+######........+### ####........###........###.._...## O*~i_There is an open door here. _You open the door. _Found a sacrificial altar of Ru. _There is an open door here. _There is a sacrificial altar of Ru here.  You kneel at the altar of Ru.O*~iO O*~i O*~iN%O*~i/'. _R*~i@ IR*~iH R*~iI R*~iM P _R*~iSN R*~iN R*~ioO R*~i*Q R*~iR ,R*~iS R*~iW @  There is an open door here.R*~iSX R*~i3Y  _R*~iZ R*~i[ R*~i%] R*~i] R*~i^ R*~i_ R*~i` R*~ia R*~ia R*~iic R*~ie BR*~i i XR*~iQo  __ #........## #........## #...#........'###...## ###+####.......####+# R*~io v....#...###'........## .#......#........# .#......#........# __..##...@..## 41.8 (8#..#R*~iVp # #..## ##+........#...#### .......####+#### .....+## .....## .....# R*~i q R*~iu R*~iqw a _There is a hazy altar of Hepliaklqana here.T*~i5T*~i}6T*~i6T*~i@T*~i{AT*~iBE: _T*~iET*~iFT*~i0GT*~iGT*~iMJT*~icKT*~iKT*~iLT*~iPOT*~iePT*~iQT*~iQT*~i{T7 _You open the door.T*~iUT*~iGVT*~iWT*~iTZ@  There is an open door here.T*~i[T*~i\ _T*~i\T*~i^T*~it_T*~i_T*~i`T*~ibT*~iycT*~icT*~i2dT*~ieT*~ig,T*~igT*~iiT*~i@l,T*~i8mT*~it ......'###...#........'###...## ##.......####+####.......####+# .###'........#...###'........## .....#......#........# ....#........#......#........# .<..##..._..##..._..##..._..##.#......#.#......#.#......#..#......# ##...#...###+...@....#...####51.8 (10.0)  ####+####.......####'####  ##........+### ### #........##  #........# ##.._...## #......# #......# ####...#T*~iuT*~izT*~i|? _Found a sparkling altar of Nemelex Xobeh.U*~iU*~ic3U*~iU*~iLU*~iU*~i,U*~iYU*~i+U*~iU*~iU*~iU*~iU*~iU*~iU*~iCU*~iU*~i U*~i4U*~i[U*~iU*~iU*~iCU*~iJU*~iU*~inU*~i#U*~iU*~iU*~i2U*~i)  ##..<..##..._..##..._..##..._ U*~iH#......#......#........#.... ##......#........#.... ####...#...###+........#...# U*~i ####+####.......####'#### U*~iY##........+### # ..## U*~i ...#  ##..@...## 8.8 (7U*~ipV.0) #......#  #......#  ####...# ##### U*~iU*~iU*~iU*~iDg _There is a sparkling altar of Nemelex Xobeh here.V*~i?sV*~itV*~iW*~i> _W*~i?W*~i?W*~iJ@W*~i@W*~i@W*~iD0 #.W*~iD#......#.#. #........#......#.#.. ##.._...##.._...##.._...##W*~iE #......#........#......##........####...#........'### ####+####.......####+###W*~iVE ##...###'........#. #..@...#.W*~iE#.73.8 (8 #......#.#.W*~iE ##..<..##..._..##... #......#......#....#......#......#....W*~iF;####...#...###+.... ####'####....... ##........+## W*~iBF3#........##W*~iGW*~iJW*~iKW*~ir W*~ij W*~iK W*~i W*~i W*~i nW*~i W*~ik W*~iD W*~i W*~ik W*~i 7 _You open the door.W*~iq W*~iз W*~i W*~i% @  There is an open door here.W*~i^ W*~i[  _W*~i W*~i W*~i W*~i} W*~i) W*~i W*~i W*~i W*~i W*~i  #........#.... #........#.... ####........#...### #####.......####+#### #........'###...#...W*~i e #........#......#... #........#......#......##.._...##.._...##.._#....@.#..#..80.8 (7#......#..#..####...#........'######'####.......### ##...###'... #......#.......  #...... ##..<..##..._.. #......#...... W*~i W*~i W*~ip X*~i! X*~i X*~iM X*~i X*~ib ,X*~i X*~it X*~i X*~i X*~iX X*~i X*~i @  There is an open door here.X*~i X*~i  _X*~i| X*~i X*~i8 X*~i X*~i X*~i5 X*~i X*~i X*~i X*~ii #........#......###........'###...##+####.......####+ ##...###'........ #......#........# #......#........#X*~i  ##..._..##..._..## #........#......#. #..@.....#......#7####........#...###+#####.......####+####....#........'###...X*~i6 \.+#........#......#........##........#......#........###.._...##.._...##.._...##X*~i #......#........#......##......#........#......#X*~i X*~i! X*~i Y*~i Y*~i Y*~i nY*~iXY*~i4Z  There is an ornate altar of the Wu Jian Council here.Y*~idY*~i^ _Y*~iY*~iY*~iY*~iY*~iiY*~iY*~i`Y*~iY*~iY*~ip"@  There is an open door here.Y*~i$Y*~i$ _Y*~i%Y*~i7'Y*~i(Y*~i(Y*~i)Y*~i+Y*~i,Y*~i-Y*~ir-Y*~i.Y*~i/Y*~iG0Y*~i1Y*~i2Y*~i3Y*~i>4Y*~i4Y*~i`;#........#..##........'###...#........'###+####.......####+####.......##...###'........#...###+..#......#..#..#......#..#..Y*~i;##..._..##..._..##..._..##.#........#......#..#........#..97.8 (10.0)  ####........#...###+........# ##.......####+####.......####+### ......'###...#........+###...#... ......#......#..Y*~iW<#.. ......#......#..#.. ._...##.._...##.._...##.._...##. .....#........#.. .....#..#..Y*~i=Y*~iSBY*~iRCZ*~ix= IZ*~iOC Z*~iD Z*~iI nZ*~iJ Z*~iK Z*~iGM Z*~iM Z*~iN Z*~iO Z*~iP Z*~iQ Z*~ixQ Z*~iR Z*~iSS Z*~iS Z*~iT Z*~iV Z*~iW Z*~iQX Z*~iX Z*~i5_  ####+####.......####'# ####...#........+###...#. #......#........#......# #......#........#......# ##.._...##.._...##.._...## #........#......#........# #........#......#........# ##........'###...#........' #+####....@..####+####..5003.8 (6.0) ##...###'........#...###+ #......#........#......#.. #......#........#......# ##..._..##..._..##..._..##*~iO` Em #........#......#..# #........#......#........#  ####.#...###+.# ####.......####+####.......####+#Z*~ib Z*~iTc \*~iY3\*~i4]\*~iO^\*~i \*~i`  There is an open door here. _\*~iV ,\*~i+ \*~i \*~i \*~i \*~i \*~i \*~i \*~iy  #........+ #......#........# #......#..# ##.._...##.._...## #........#......#. #........##. \*~i ##........'###...#. #+#....####+# ##@..###'........#11.8 (8 #......#........# #......#..# \*~iY ##..._..##..._..## #........#......#. #........##. \*~i /####........#...###+. #####....#+####.... #........'#........+\*~iN \*~i) \*~i ]*~i$]*~i]*~i]*~i^*~i^*~i3^*~iX ^*~i[ ^*~i ^*~iM _You open the door.^*~i3^*~i^*~i@  There is an open door here.^*~i^*~i _^*~ip^*~i1^*~i^*~iB^*~i^*~i" ^*~ih:#.. ### ####.. ####+####..... ####...#........+^*~i #......#..# #......#..#^*~i ##.._...##.._...## #........#......#.^*~i #@.......#5.8 (4^*~i ##........'####'####.......####+#^*~i1 ##...###'........ #......#.^*~i G.# #......#..# ##..._..##..._..## #........#......# #.....^*~i !#..^*~i!^*~iC&^*~ie'^*~i@&^*~i&^*~i>'^*~i*.^*~i.^*~i 2n^*~i2^*~iv3^*~i3^*~i,4^*~ih4^*~ib5^*~i6^*~i\6^*~i6^*~iq8^*~ip9^*~i9^*~i1:^*~im;^*~iC<^*~i<^*~i =^*~i>^*~i?^*~i?^*~iO@_*~im7 _You open the door._*~i<_*~i_*~i_*~ie#####  #...####  #......#  ##  ##..._..# # #........## ####._*~iL.#####@####.......####'23.8 (8####...#.+###...##......#........#......#......#........#......###.._...##.._...##.._...##........#......#._*~i' #........#......#.......##........'###...#......#'####.......####+####.._*~i _*~i2_*~ikpen door _You open the door. _There is an open door here. _You open the door_*~iM. _There is an open door here.`*~iL`*~i3`*~i3`*~i`*~i, _`*~i`*~i##..._..#........# #........# ### ####........## ####'####.......####'######...#........+###...##......#........#......#....`*~iQ#......#........#......#....##.._...##..@...##.._...##.._7.8 (4#........#......#........#...#........#......#........#...##........'###...#........'###'####.......####+####....##...###'........#...###+`*~i#......#........#......##......#........#......#`*~i##..._..##..._..##..._..##..._`*~ir`*~i#`*~i _You open the door. _There is an open door here. _You open the door. _There is an open door here. _`*~i: stormy altar of Qazlal here.d*~ik:d*~i?;d*~ii@d*~i*Ae*~iOM  You kneel at the altar of Qazlal.e*~iV/  --more--e*~i e*~ix \Qazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Favour - Qazlal is neutral towards you. Granted powers:(Cost)e*~i4 Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)[!]: Overview|Powers|Wrath [J/Enter]: join religion~*~iX##..._..##jetgatling67 the Trooper#........#Pale Draconian#........#Health: 73/73 ========================### ####........##Magic: 8/8========================####'####.......####'#### AC: 9Str: 24####...#........+###...#...# EV: 10Int: 13#......#........#......#.... SH: 4Dex: 9#......#........#......#.... XL:  8 Next: 22% Place: Temple##.._...##..@...##.._...##.._ Noise: ---------  Time: 5027.8 (0.0)#........#......#........#... a) [40~*~i7ZOm+0 spear#........#......#........#... Throw: dart (atropa)##........'###...#........'### Breath++ -GClaw #'####.......####+####.......###...###'........#...###+..... #......#........#......#..... #......#........#......#..... ##..._..##..._..##..._..##..._  _You open the door. _There is an open door here. _You open the door. _There is an open door here. _There is a stormy altar of Qazlal here.  You kneel at the altar of Qazlal.~*~it\3~*~ida~*~ib. _*~i |  You kneel at the altar of Qazlal.  --more--*~iސ*~iQazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability to*~igdirect and control the destructive might of the storm. Favour - Qazlal is neutral towards you. Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)[!]: Overview|Powers|Wrath [J/Enter]: join religion*~i*~i[*~i##..._..##jetgatling67 the Trooper#........#Pale Draconian#........#Health: 73/73 ========================### ####........##Magic: 8/8========================####'####.......####'#### AC: 9Str: 24####...#........+###...#...# EV: 10*~i2Int: 13#......#........#......#.... SH: 4Dex: 9#......#........#......#.... XL:  8 Next: 22% Place: Temple##.._...##..@...##.._...##.._ Noise: ---------  Time: 5027.8 (0.0)#........#......#........#... a) +0 spear#........#......#........#... Throw: dart (atropa)##........'###...#........'### Breath++ -GClaw #'####.......####+####.......###...###'........#...###+..... #......#........#......#.....*~i #......#........#......#..... ##..._..##..._..##..._..##..._  _There is an open door here. _You open the door. _There is an open door here. _There is a stormy altar of Qazlal here. _You kneel at the altar of Qazlal.  You kneel at the altar of Qazlal.*~i`  Qazlal welcomes you!*~i/  --more--*~i l of Qazlal ......8.8 (1*~i" [___*~it$ r _Qazlal grants you and your divine allies immunity to clouds.*~i *~in *~i *~if *~i *~i X*~i *~i *~i' *~i *~i| *~i *~i# @  There is an open door here.*~i *~iw  _*~i *~i *~iY *~i *~i *~i5 *~i ,*~i *~i= *~i ,*~i *~i> *~i *~i *~i; *~i ##.._...##.._...##.._...###........#......#........##........#......#........###........'###...#........'#'####.......####+####..... ##...###'........#...###+.. #......#........#......# #......#........#......#*~i = ##..._..##@.._..##..._..##.36.8 (8 #..#......#..# #..#......#..###........#...###+..#. ####.......####+####.......####+ ........'###...#........+###...# ........#......#........#......# ........#......#........#......# *~i# #.._...##.._...##.._...##.._...##*~i( *~i *~i *~iR i _You open the door.  There is an open door here.*~i߈  _*~i  #......#........#..... ##..._..##..._..##..._. #........#......#...... #........#......#...... ####........#...###+.#####.......####'####.......###........'###...#........+####........#......#........#..#........#...@..#........#...44##.._...##.._...##.._...##.._#......#........#......#.... #......#........#......#....  ####...#........'###...#..... ####'####.......####+### ##...###'........#...## #......#........#.... #......#........#*~ib V.....*~ii *~i1I*~i.9*~iK:*~i>,*~it?*~i@*~irA*~iA*~iD*~iE*~i0F*~iF*~i<  There is an open door here. _*~ifx#........#........#......#........#.... ###........#...###+........#...## .......####'####.......####+#### ....'###...#........+###...# ....#......#........#......#..... ....#......#........##.... ...##.._...##.._...##.._...##.._ .....#...52 ...#........#......#........#... ...#........'###...#..'### ###'####.......####+####.......####...###'........#...###'.#......#........#......#.....#......#........#......#......##..<..##..._..##..._..##..._#......*~iT*~i _You climb upwards. Welcome back to the Dungeon!*~iGi _There is a staircase to the Ecumenical Temple here.*~iJ *~iFK 3*~ig *~ih *~iZn : _*~iu *~ix ,*~iy *~i‚ *~i *~i= *~i *~iN @  There is an open door here.*~i *~i  _*~i *~iӟ *~i *~i? *~i *~i *~iC *~iy *~i *~iܸ *~i ,*~ii *~i *~i# *~im *~it *~i a  You see here a +0 ring mail.*~i *~i  _*~i *~ix *~iH *~i *~i *~i *~i *~i *~i *~ih *~i *~iD *~i? *~iM *~i *~i *~i] *~ip *~i" *~i *~i *~i *~i *~i *~i *~ia *~i *~iR *~i *~i# *~in! *~i! *~i# *~i( *~i* *~i, *~i- *~id2 *~i4 *~i4 *~i5 *~i{; *~i5= *~i= *~iA *~iF *~iH *~iDI *~isJ *~i.N *~iP *~iQ *~i8S *~iV *~i_Y *~iY *~iZ *~i^ *~if_ *~i` *~ia *~iNd *~iNf *~if *~ih *~ik *~il *~il *~in *~ip *~iGr *~ir *~is *~iv *~i'x *~ix *~ioy *~i&| *~i|} *~i} *~i= *~i *~i *~i *~i% *~i *~i. *~i *~i\ *~iӋ *~iP *~i *~i+ *~i *~i{ ,*~i *~i *~iq *~i *~i *~i+ *~i~ *~i *~i *~i *~i *~iƤ *~i| *~i- *~i *~iV *~i *~i *~i *~iIJ *~i$ *~i *~iҷ *~i *~iU *~i *~i *~iټ *~i½ *~i\ *~i1 *~i *~i *~ia *~in *~i *~i% *~i8 *~i} *~i *~iQ *~i *~i *~i *~i *~i *~iS ,*~i *~i *~ip *~i *~i *~i1 *~it *~ir ,*~i^ *~i ,*~i( *~i *~i6 h*~iO7 ,*~iw< ,*~i> *~i]> *~ip? *~inB *~iC *~iC *~i E *~ihF *~iH *~ivH *~iI *~iIL *~iN *~iN *~inP *~iu m ##...###.......#.###.##### #.#.. *~iu .......÷.##...........## #.##. ###.>#####.............## #..#. # #### #...............# ##.#. ##...............# #... *~iu ##...............# ###.*~iu #)........<.....# ##*~iv #...............# ###......@......## 127.3 (62.*~i$v 0)##.....#.....## *~iXv S############# *~iv " *~iv *~iv *~ix *~i *~i E _Done exploring.*~i/wI*~iy.........0.0)*~i:*~i *~igE _Done exploring.*~i'  #.#.#########.#.# #.....## #...# ##...###.......#.###.##### #.#. .......÷.#### #.# ###.>####### #.######.#.. #..###.)<#..###.............####.....#.....###############*~i *~il 18.3 (1 _*~ik *~i *~i ##.#.....#...####..###..#  #.#.#########.#.# #.....## #...# ##...###.......#.###.##### #.#. .......÷.#### #.# ###.>####### #.######.#.. #..###.)<#..###.............####.....#.....###############*~i*~i%9*~i*~i *~iZM...^.......#.#÷÷.# ##.... ##.#.....#...####..###..#  #.#.#########.#.# #.....## #...# ##...###.......#.###.##### #.#. .......÷.#### #.# ###.>####### #.######.#.. #..*~iX###.)<#..###.............####.....#.....##*~i*~i&30*~i|*~il*~iBM#.....###.##..#########..#..#. ...^.......#.#÷÷.# ##.... ##.#.....#...####..###..#  #.#.#########.#.# #.....## #...# *~ic##...###.......#.###.##### #.#. .......÷.#### #.# ###.>#####*~iL## #.######.#*~i9.. #..*~i[###.)<#*~i2:..#*~iL##.............##*~iӑ*~iҜ*~i%1*~i*~i*~iLM #.##)..............#.#.....###.##..#########..#..#. ...^.......#.#÷÷.# ##.... ##.#.....#...####..###..# *~i  #.#.#########.#.# #.....## #...# ##...###.......#.###.##### #.#. .......÷.#### #.# #*~i##.>####### #.####*~i޾ ##.#*~i(.. #..###.)<*~igf##...............##*~ilX2*~iW,M##.##.###..# #.##)..............#.#.....###.##..#########..#..#. ...^.......#.#÷÷.# ##.... ##.#.....#...#.#.# #####..###..#  #.#.#########.#.# #.....## #...# ##...###.......#.###.##### #.#. .......÷.#### #.# ###.>####### #.######.#.. #..###.#)........<.....################*~i|3*~i4%3*~iP*~i0mM..........##.##.###..# #.##)..............#.#.....###.##..#########..#..#. ...^.......#.#÷÷.# ##.... ##.#.....#...#.#.# #####..###..#  #.#.#########.#.# #.....## #...# ##...###.......#.###.##### #.#. .......÷.#### #.# ###.>####### #.######.#.. ##...............# ###.##.....#.....##*~i*~iq%4*~iH*~i**~i*M##..###..........##.##.###..# #.##)..............#.#.....###.##..#########..#..#. ...^.......#.#÷÷.# ##.... ##.#.....#...#####..###..#  #.#.#########.#.# #.....## #...# ##...###.......#@###.##### #.#. .......÷.#### #.# ###.>#####*~i=## #.######.# ##...............# #...#.............#*~i*~i%5*~i*~ip*~iM..>..####..###... ##..###..........##.##.###..# #.##)..............#.#.....###.##..#########..#..#. ...^.......#.#÷÷.# ##.... ##.#.....#...####..###..#  #.#.#########.#@# #.....## #...# ##...###.......#.###.##### #.#. .......÷.##...........## #.# ###.>#####.............## #. *~i# #### #...............# ##.#....... .... . ............... *~i*~i/%6*~i*~iw*~idP M.###.##....# .....>..####..###... ##..###..........##.##.###..# #.##)..............#.#.....###.##..#########..#..#. ...^.......#.#÷÷.# ##.... ##.#.....#...####..###..#  #.#.#########.#.# #.....## #...# ##...###.......#.###.##### #.#. *~i2Q .......÷.##...........## #.# ###.>#####.............## #..#........ .....................<....*~iX *~i;Y %7*~i ` *~i8a *~iG M.## #.#.# #......###.##....# .....>..####..###... ##.....##...#...........*~i A.##.##.##.#..# #.##)..............#.#.....###.##..#########..#..#. ...^.......#.#÷÷@# ##.... ##.#.....#...#.#.# #####..###..#  #.#.#########.#.# #.....## #...# ##...###.......#.###.##### #.#. .......÷.##...........## #.##.*~i Q............*~iG *~i %8*~ih$ *~i% *~i M###.###.#..### .......## #.#.# #.......###.##....# ......>..####..###... ##.....##...........#.....................*~i ##.##.##...........#..# #.##)..............#.#.....###.##.@#########..#..#. ...^.......#.#÷÷.# ##.... ##.#.....#...#.#.# #####..###..#  #.#.#########.#.# #.....## #...# ##...###.......#.###.##### #.#.... *~i W..........*~iS ;9*~i *~i *~i CM## ....).## ####..###.#..### ........## #.#.# #.........###.##....# .........>..####..###... ##.......##..#...........##.##.###..# #.##)@.............#.#.....###.##..#########..#..#. ...^.......#.#÷÷.# ##.... ##.#.....#...####..###..##.#.#########.#.# #.....## #...#.*~iz g .........*~il *~i &40*~i0 *~i *~i ## #.).## ##..# ###........###.#..#### #..# .....## #.#.....# #..# ......###.##....# #. #......>..####..###...# #......##...#..##........# #.....###.##.##.#..##.....# #.##).#..##.....###.##..#*~iב ..#..#.^.#.#÷÷.# ##......# #.#.....#...#.#.# #####..###..## #.#.##.#.# #.....## #...# #...###.......#.###.##### #.#..#÷.##...........## #.##.#.>#####.............## #..#.#  #### #.# ##.#.#*~i *~i %1*~i *~iL *~iY *~i *~i *~i *~i;*~iʞ*~i^*~iQ*~i| ## #.).## ##..# ####.###.#..#### #..# #.....## #.#.....# #..#......###.##....# #. ........>..####..###...# .....##.*~id}#..## #......# #.....###.##.##.#..## #.....# #.##).#..# .#.....###.##..#*~i}E..#..#. .^.*~i;~#.#÷÷.# ##......# .#.....#...#.#.# #####..###..## # .#.##.#.# #.....## #...# ...###.......#.###.##### #.#..#÷.##...........## #.##.# #.>#####.............## #..#.# *~ib~w#### #.# ##.#.#*~i*~iՉ%2*~i*~ip*~ir M #.:.....#..#..## #...#### ....).## ####........###.#..### .....## #.#.###*~i -......###.##....# #............>..####..###...## .......###..##............# ##.##.###..## *~i #.##)..............#..## .#.....###.##..#########..#..#... .*~i` S^.......#.#÷÷.# ##......### .#.....#...#.#.# #####..###..## #.*~i ? ..*~i *~i %3*~i0 *~iM## ######.#. ##...... #.:.....#..#..## #...#### #............).## ####........###.#..### .....## #.#.###.....###.##....# #.........>..####..###...## ..###..##............# ##.##.###..##  #.##)..............#..## .#.....###.##..#########..#..#... .^.......#.#÷÷.# ##......##### .*~i*~i%4*~i*~i*~i M ###....##..## ##.## ######.#...#..# ##...... #.:.....#..#..## #...#### #............).## ####........###.#..### ....## #.#.###...###.##....# #.......>..####..###...## .......###..##............# *~i ##.##.###..##  #.##)..............#..## .#.....###.##..#########..#..#.... .##..*~iV;5*~i2,*~iM...........# #. ###....##..## ##.## ######.#. ##...... #.:.....#..#..## #...#### .......).## ####..###.#..### ## #.#.######.##....# #............@..####..###...## ..###..##............# ##.##.###..## .#.....# #.##)..............#..##6 _There is a stone staircase leading down here.*~iP*~i}3*~iy*~i*~iu?*~i@*~iG*~i\I*~iF*~iH*~i{N*~iV*~iZ,7 _*~i\*~i0  You climb downwards.  You hear the sound of rushing water.*~ia[/  --more--*~i%6*~i     #####  # ##...##   #.#.....##  *~i+o #........#   #........#   ###.......#   #   ####.....#  *~i` #.......#   #.......#  *~i #.......#   ##.....##   ##...##  *~i= #####   *~i*,8.8 (2.5*~i-*~i`/t  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!*~i2a _There is a stone staircase leading up here.*~i<]3*~i]*~i`*~ib*~igP _*~i4k*~ik*~il*~ibo: _Found 10 gold pieces.*~i s*~iJs*~i{t*~i*wH _Found a stone staircase leading up.*~iy*~iy*~i{*~i|*~i~*~i*~i*~i*~i-*~id*~i*~iك*~iׄ*~i *~id*~i-#.  #< #####  #.##...##  #.#.....## *~ia### #........# ....### #........#  #..$.###.......#  *~i~#.@......<.# 55.8 (7.0*~i_ ######.....# *~iȊa #.......#  *~ip#.......#  #.......#*~i > ##.....## *~i(e##...## ##### *~iF *~iA*~i*~iϒ*~i8| *~i| *~i} *~i *~i *~i B*~i *~i *~iƇ *~ia *~iʉ *~i *~iO *~i' ,*~i *~it N _You now have 256 gold pieces (gained 10).*~ii *~i 3*~i *~i7  *~il d You encounter a black bear.*~i ) .*~iܝ 9 .#. *~iJ ..#< #######. #.##...##*~ip ♣. ##h. #.#.....## #..###.. #........#*~i ...#####........# #@...###.......#*~i  ####........<.######.....#*~iߞ ; #.......# *~i g #.......# #.......#*~i/ h   black bear (asleep) *~i q ##.....## ##...#######*~i ,60.8 (5*~i: 11.8 (6 _*~i *~i? *~i  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*~ii*~iʓjetgatling67 the Trooper.Pale Draconian of Qazlal .......#.*~i#Health: 73/73 ========================..#< #####Magic: 8/8========================*~i&q##. #.##...##AC: 9*~i;.Str: 24*~i^q♣. ##h. #.#.....##*~ir[EV: 10Int: 13*~i#..###.. #........#SH: 4*~i-Dex: 9*~iĔM#.....#####........#*~iXL:  8 Next: 22% Place: Dungeon:6*~i=#@...###.......#*~iNoise: ---------  Time: 5161.8 (0.0)*~i&\####........<.#*~i96a) +0 spear*~iJ7######.....#*~i[?Throw: dart (atropa)*~i}#.......#Breath++ -GClaw #.......##.......#*~ih   black bear (asleep)##.....##*~i̕##...##*~iߕ ##### *~i2_Found 10 gold pieces. *~i*_Found a stone staircase leading up. *~i0_You now have 256 gold pieces (gained 10). *~i!7_You encounter a black bear.*~iFCasting: Grave Claw (safe; 11% risk of failure)  *~iX\Confirm with . or Enter, or press ? or * to list all spells.*~i*~i*~iˡ*~ip _You must harvest more living souls to recharge this spell.*~i 2## .  .#.  ..#< #####  ##.##.##...## ♣. ##h.. #.#.....##..###..# #....@#####.#...##....###.......##. ####........<######.....# .......##.....####...##2.8 (1 _*~i*~i}*~iY hhYou reach to attack!  The helpless black bear fails to defend itself.  You hit the black bear.3.6 (0.8 _The black bear is lightly wounded.*~iL .hYou reach to attack! You hit the black bear.*~i =4.4*~i *~iQ 8 _The black bear is lightly wounded.*~i  You hit the black bear. _The black bear is lightly wounded.  You hit the black bear but do no damage.  You tail-slap the black bear.  The black bear is moderately wounded.  bites you. The black bear closely misses you.*~i8 `66---=5.2*~i( *~i / _The black bear claws you.*~iThe black bear bites you. The black bear closely misses you. _The black bear claws you.  You hit the black bear but do no damage.  The black bear is moderately wounded.The black bear closely misses you. You block the black bear's attack.*~ie'6.0*~i=*~ivB _The black bear claws you but does no damage.*~ib  You barely miss the black bear.The black bear is moderately wounded.The black bear closely misses you. You block the black bear's attack.7=--8*~i-*~i~X _The black bear closely misses you.*~im  You hit the black bear but do no damage.*~ib'7.6*~iƛ*~iٞe _The black bear is moderately wounded.*~i 0hit the black bear but do no damage. _You puncture the black bear!  The black bear is heavily wounded.You block the black bear's attack.  The black bear claws you but does no damage.*~i ]6-=8.4*~i0 *~i / _The black bear claws you.*~i' E  You hit the black bear. You tail-slap the black bear.  The black bear is severely wounded.You block the black bear's attack. The black bear closely misses you.*~i ]5--9.2*~iI *~i / _The black bear claws you.*~iO hh(berserk)You hit the black bear.  The black bear is severely wounded.*~iX6-70.0*~i>*~i\ _The black bear goes berserk!*~i$  You completely miss the black bear.The black bear is severely wounded.The black bear closely misses you. The black bear claws you.*~iX1-9 (0.9*~i*~i *~iI_The black bear barely misses you.*~i{B f The black bear closely misses you. The black bear claws you. _The black bear barely misses you.You hit the black bear.almost dead.  The black bear claws you but does no damage.*~iC ,1.7 (0.8*~iGI *~iK X _The black bear closely misses you.*~i  †You puncture the black bear! You tail-slap the black bear.  You kill the black bear!*~i(*~iAa2/74-312.5*~i*~iO _Qazlal accepts your kill.*~iM## .  .#.  ..#< #####  ##.##.##...## *~i8♣. ##...##.#.....##..###@.#  #.....#####...##....###.......##.# ####........<#######.....#*~iP*~i@<3-3.5 (1.0*~i*~iUw _You see here a black bear corpse.*~i*~i  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   7.7  66%  +1   l - Spellcasting   0.0    -1           b - Axes   3.8     0   m - Necromancy   4.1     0  c + Polearms6.4  34%   0       d - Staves   3.8     0   n - Invocations   0.0    *~i +1   e - Unarmed Combat   2.0     0   o - Shapeshifting   0.0    -1   f - Throwing   0.0    -1               g - Short Blades   0.7     0       h - Long Blades   0.2     0               i - Dodging   0.0    -1       j - Shields [39;49*~i m  3.5     0       k - Stealth   0.4     0                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  *~i+ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets*~i*~i*~ikjetgatling67 the TrooperPale Draconian of Qazlal ......##Health: 63/74 ====================----.Magic: 8/8========================.#.AC: 9Str: 24..#< #####EV: 10Int: 13##.##.##...##SH: 4Dex: 9♣. ##...##.#.....##XL:  8 Next: 31% Place: Dungeon:6*~i%#..###@.# #........#Noise: ---------  Time: 5173.5 (0.0)#.....#####........#a) +0 spear#...##....###.......#Throw: dart (atropa)#.# ####........<.#Breath++ -GClaw #######.....#*~i#.......##.......##.......###.....##The black bear claws you but does no damage. _The black bear closely misses you.You puncture the black bear! You tail-slap the black bear.  *~i You kill the black bear! _Qazlal accepts your kill. _You see here a black bear corpse.*~i *~i *~i*~i*~i;  Ability - do what?CostFailure  f - Steam Breath3/3 uses available1%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.*~is *~i! cjetgatling67 the TrooperPale Draconian of Qazlal ......##Health: 63/74 ====================----.Magic: 8/8========================.#.AC: 9Str: 24..#< #####EV: 10Int: 13##.##.##...##SH: 4Dex: 9♣. ##...##.#.....##XL:  8 Next: 31% Place: Dungeon:6#..###@.# #........#Noise: ---------  Time: 5173.5 (0.0)*~i ! #.....#####........#a) +0 spear#...##....###.......#Throw: dart (atropa)#.# ####........<.#Breath++ -GClaw #######.....##.......##.......##.......###.....##The black bear claws you but does no damage. _The black bear closely misses you.You puncture the black bear! You tail-slap the black bear.  You kill the black bear! _Qazlal accepts your kill. _You see here a black bear corpse.*~i%P  Okay, then.*~i&*~iT)*~i*. _*~iV *~iZ   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   7.7  66%  +1   l - Spellcasting   0.0    -1  *~iTZ         *~izZ  b - Axes   3.8     0   m - Necromancy   4.1     0  c + Polearms*~iZ Z6.4  34%   0       d - Staves   3.8     0   n - Invocations   0.0    +1   e - Unarmed Combat   2.0     0   o - Shapeshifting   0.0    -1   f - Throwing   0.0    -1      *~i[ ^    *~i5[ $     g - Short Blades   0.7     0  *~iY[ 8     h - Long Blades   0.2     0  *~i\ \             i - Dodging   0.0    -1       j - Shields   3.5     0      *~i\  k - Stealth   0.4     0              *~i ]         *~i]         The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  *~i] }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets*~i!t *~i{ *~i cjetgatling67 the TrooperPale Draconian of Qazlal ......##Health: 63/74 ====================----.Magic: 8/8========================.#.AC: 9Str: 24..#< #####EV: 10Int: 13##.##.##...##SH: 4Dex: 9♣. ##...##.#.....##XL:  8 Next: 31% Place: Dungeon:6#..###@.# #........#Noise: ---------  Time: 5173.5 (0.0)*~i x#.....#####........#a) +0 spear#...##....###.......#Throw: dart (atropa)#.# ####........<.#Breath++ -GClaw #######.....##.......##.......##.......###.....## _The black bear closely misses you.You puncture the black bear! You tail-slap the black bear.  You kill the black bear! _Qazlal accepts your kill. *~iƀ _You see here a black bear corpse. _Okay, then.*~i *~i$ *~im *~i; *~i;z*~iz*~i#{*~i~}*~it: _*~i%*~i{*~i*~i;4*~i*~i*~i?*~i*~i,*~i *~i*~i\K5=*~i}X*~i*~i:*~iڕ*~i*~iʗU6=*~ig*~i*~i*~iw*~i,*~i *~i,*~i}7*~iz*~i*~i*~i*~i6*~i*~i58=*~i%*~i*~i *~ik*~iڮU9=*~i*~i{,*~i*~i*~iԳ,*~ir*~i&70*~i2*~i*~i۷*~iS*~i,*~i*~i _You hear the slow rusting of a drain very nearby.*~imK1=*~i*~id*~i*~i*~i<,*~i*~iF*~i#2*~i2=*~ih*~i*~i*~i}*~i*~i*~ie*~i*~i-;3*~i<*~iv*~i*~iO*~i*~i*~i+*~ijK4=*~i*~i1 _HP restored.*~i*~i$*~i*~i*~i|,*~i*~ic*~i*~i*~ir*~i*~i*~i9=*~i*~iY*~i*~i*~i*~i*~i*~i&*~i*~iW*~i*~i *~i*~iE*~i*~iP*~i*~i *~i*~i*~i*~i*~iJ*~i*~i*~ij*~i*~i(*~i*~i*~iz*~i*~iQ*~i*~i,*~iU*~i7 ,*~i *~i( N _You now have 267 gold pieces (gained 11).*~i *~i3*~i*~i*~i*~ia*~i5*~i1*~iu2*~i(3*~i25*~iJ7*~i7*~i7*~i$9*~i!;,*~i;*~iK=*~i?*~iZ?*~i?*~iA*~iC*~iKC*~iC*~iD*~iGB*~i3I*~iJ*~iK*~iUK*~i1M*~i9PB*~iR,*~i^R*~iS*~ifT*~iV*~iXV*~iW*~i?Y*~i\g  You encounter an iguana.*~idb###I#♣♣#####l.. ♣♣......... ♣♣♣#..####... ♣♣♣♣....###...*~ib#.####...#..###†.###.#....####.....### ##...#### #...##.... #..@.# #.#######.#....#.## #. ######.# #. . #.. ..  ##.#. l   iguana (asleep).#. *~ih <l2360.0)  Found a stone staircase leading up.*~ioCl*~i p+4.5 (61*~iu*~iw0 _The iguana hisses angrily.*~ia *~in A pile of debris. A heavily ruptured stonework, surrounded by rubble. If struck, it will crumble away soon after. Max HP: ~80Will: ∞AC: ++EV: nonerF: +..rC: +..rPois: ∞rNeg: ∞rElec: +Class: Nonliv. Size: Large Int: Mindless You have about 98% to hit with your +0 spear and 100% to hit with your tail-slap. *~i lIt is immune to torment and blinding; and resistant to steam, miasma and drowning. It cannot move.*~i*~i!*~i # jetgatling67 the Trooper##I#♣♣##### Pale Draconian of Qazlal ......<..♣♣...... Health: 74/74 ========================*~itl..♣♣♣#..####. Magic: 8/8========================.. ♣♣♣♣....###... AC: 9Str: 24*~i#.####...#..###†.## EV: 10Int: 13*~i#.#....####.....### SH: 4Dex: 9*~i##...#### #...##.... XL:  8 Next: 31% Place: Dungeon:6*~i#..@.# #.#######. Noise: ---------  Time: 5234.5 (61.0)*~iw#....#.## #.## a) +0 spear#.####.# #.Throw: dart (atropa). #.. ..Breath++ -GClaw ##.#.*~il   iguana.#. *~iu_You hear the slow rusting of a drain very nearby. _HP restored. *~id_You now have 267 gold pieces (gained 11).  You encounter an iguana.*~iZFound a stone staircase leading up. _The iguana hisses angrily.*~iO *~i *~i*~i*~i. ..  ##I# ♣♣######< ♣♣......l.. ♣♣♣#..####... ♣♣♣♣....###...####...#..###†. #.#....####.....###*~iq##.@.#### #...##... #....#######.#....#.#####.####.# ##. #.... ##. #.*~iI.#.*~iG.l*~iy*~i05.5 (1.0)*~iJ*~i*~i  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*~iH*~i. jetgatling67 the Trooper..# Pale Draconian of Qazlal ......##I#♣♣##### Health: 74/74 ========================*~i~#<..♣♣...... Magic: 8/8========================...♣♣♣#..####. AC: 9Str: 24*~ixl. ♣♣♣♣....###... EV: 10Int: 13#.####...#..###†.## SH: 4Dex: 9#.#....####.....### XL:  8 Next: 31% Place: Dungeon:6*~i##.@.#### #...##.... Noise: ---------  Time: 5235.5 (0.0)#....# #.#######. a) +0 spear*~i#....#.## #.*~i## Throw: dart (atropa)#.####.# #.*~iBreath++ -GClaw #. #.. ..*~i!. ##.l   iguana*~i?#.*~i].#. *~iz_You now have 267 gold pieces (gained 11).  You encounter an iguana.*~i?Found a stone staircase leading up. *~i_The iguana hisses angrily.  Casting: Grave Claw (safe; 11% risk of failure)  *~i\Confirm with . or Enter, or press ? or * to list all spells.*~i*~i8*~iP*~i *~ib_You must harvest more living souls to recharge this spell.*~i!# #. .#  .. .  ##I#. ♣♣#####<... ♣♣....*~i%B...# ♣♣♣#..#### l.# ♣♣♣♣....###.. #.####...#..###†. #@#....####.....## ##...#### #...##.. #....# #.##### #....#.## #.*~i# #.####.# #. #. #.. ... ##.#. *~iDE.l*~i*~i16.5 (1 _*~i*~i*~i  You hit the iguana. Your tail-slap misses the iguana.The iguana is lightly wounded.*~iͬ4=7.3 (0.8*~i*~ijT _The iguana closely misses you.*~i  You puncture the iguana!  The iguana is heavily wounded.*~ih W69--8.1*~iG *~i + _The iguana bites you.*~i;  You hit the iguana.  You tail-slap the iguana, but do no damage.The iguana is severely wounded.*~i< \70--9.0 (0.9*~ioB *~iD 4 _You block the iguana's attack.*~iy  You hit the iguana but do no damage. Your tail-slap misses the iguana.The iguana is severely wounded.*~i!*8 (0.8*~i*~i4 _You block the iguana's attack.*~if †You hit the iguana.  You kill the iguana!*~ik (*~io 0440.6*~is *~iv O _Qazlal accepts your kill.*~i *~i *~i$ *~ia' H _No target in view!*~i MI. ..##. .# .. .I #I# ♣♣######<... ♣♣.........# ♣♣♣#..#####..# ♣♣♣♣....###..###...#..###†. #.#....####.....###...#### #...##... #....########....#.## #.###.*~iQ-1.6 (1.0 _*~i*~it _You see here an iguana corpse.*~i_ M#. .# #I. ..$###. .#. .. .I *~ip_  ##I#.# ♣♣#########<... ♣♣.............# ♣♣♣#..#####.@# ♣♣♣♣....###..##†####...#..###†.*~i_  #.#....####.....###...#### #...##...*~i_ d#....# #.########*~i_ (##.*~iPh {1=-2*~i|k *~i m + _Found 10 gold pieces.*~iJ #.#.# #  I....$♣  ##.∩.#. ....I ##I#.# ♣♣#<...# ♣♣#*~i.# ♣♣♣#.. #@.# ♣♣♣♣....### ##†####...#..###†. #.#....####..... ##...#### #...## #....# #. #....#.## #. #.####.# #. *~i  #. #.. ..  . ##.*~i*~it%3*~i*~i7 _Found Zuguroxt's Antique Potions.*~iz;M..### #.#.# # I....$♣##.∩.#.♣ ....I.*~i;}  ##I#.# ♣♣########<...# ♣♣....#......@.# ♣♣♣#..###*~iO<#.#####..# ♣♣♣♣....#####†####...#..###†. #.#....####.....###...#### #...##..*~i<(#..*~iD*~iE%4*~iJ*~iL*~i M### ..### #.#.### I....$##.∩.#.♣ ....I.  ##I#.# ♣♣#########<@..# ♣♣...........## ♣♣♣#..####.#####..# ♣♣♣♣....#####†####...#..###†.#.#....####.....#..#*~i *~iE ]2=5*~if *~i *~iJ!  You hit the pile of debris. The pile of debris begins to collapse.=6.3 (0.7*~iP&*~i-)< _The pile of debris is lightly damaged.*~i,q  You hit the pile of debris but do no damage.*~i,7.1 (0.8*~iSR _The pile of debris is lightly damaged.*~ić  ○You hit the pile of debris. You tail-slap the pile of debris.  The pile of debris is lightly damaged.  You hear the slow rusting of a distant drain.*~i+°*~i,8.0 (0.9*~i@8°*~iV] _The pile of debris collapses into dust.*~iM### ..### #.#.### I....$♣##.∩.#.♣....I.+  ##@#.# ♣♣#########<...# ♣♣....#........## ♣♣♣#..####.#####..# ♣♣♣♣....#####†####...#..###†.#.#*~iJ*~i<3-9.0 (1.0*~i*~i&*~iGM## ### ....### .#.#.### I....$#.∩.#.♣#.@..I.+  ##°#.#.+ ♣♣########<...# ♣♣...........## ♣♣♣#..####.#####..# ♣♣♣♣....###... *~i( .*~i@-50*~i*~i*~iCPM.# ...## ### ........### #.....#.#.####.....I....$##@∩.#.♣....I *~i{D ##.#.#.+ ♣♣########<...# + ♣♣....#........## ♣♣♣#..#### ..*~imL*~iL%1*~iQS*~i[U*~i.# ...###### ........### #.....#.#.### #*~i@#.....I....$♣ ###.@.#.♣ #....I.+ ##.#.#.+ ♣♣#######<...# + ♣♣.#........## ♣♣♣#..##.#####..# ♣♣♣♣....###.##†####...#..###†.##.#....####.....###...#### #...##.*~il*~i*~i_ L4=2*~i &*~iWn _There is an entrance to Zuguroxt's Antique Potions here.*~is I*~iq N _There are no items here.*~i*~i2Welcome to Zuguroxt's Antique Potions! What would you like to do?  a -  37 gold 2 viscous dark potions  b -  18 gold a fuming cyan potion  c -  18 gold a lumpy amethyst potiond -  105 gold a potion of berserk rage  e -  63 gold a potion of curing  f -  168 gold a potion of heal wounds  g -  168 gold a potion of heal wounds  h -  18 gold an orange potion  i -  18 gold a purple potion  j -  18 gold a viscous sapphire potion You have 267 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list*~iW*~i+*~iBjetgatling67 the TrooperPale Draconian of Qazlal ......Health: 74/74 ========================.#Magic: 8/8========================...######AC: 9Str: 24........###EV: 10Int: 13#.....#.#.#### SH: 4Dex: 9*~i#.....I....$♣# XL:  8 Next: 34% Place: Dungeon:6##.@.#.♣Noise: ---------  Time: 5252.0 (0.0)#....I.+a) +0 spear##.#.#.+*~i24♣♣#### Throw: dart (atropa)######<...# + ♣♣..... Breath++ -GClaw #........## ♣♣♣#..#####.#####..# ♣♣♣♣....###.. ##†####...#..###†.# #.#....####.....## ##...#### #...##...*~ixJ You hit the pile of debris. You tail-slap the pile of debris.  The pile of debris is lightly damaged.  You hear the slow rusting of a distant drain. _The pile of debris collapses into dust. *~i_There is an entrance to Zuguroxt's Antique Potions here. _There are no items here.*~i*~i-*~i*~iJ*~iW3*~im*~i *~i*~iP _*~iR*~i*~iu*~iC*~i*~iM*~iA*~iB*~i*~id*~i=^.# ...###### ........###  #.....#.#.### ## *~i#.....I....@♣ #.##6.0 (4#####.∩.#.♣ ..##....I.+  #.. ##.#.#.+ ♣♣#####.#######<...#.+ *~i@.......#........###♣ ♣♣♣#..####.###.#####..# ♣♣♣♣....###...#*~ie##†####...#..###†.###.#......#####*~iI*~ip*~i.? _You now have 277 gold pieces (gained 10).*~i *~i *~iP *~i *~iۻ *~iM B*~i *~i *~i *~i *~i *~i< *~i- *~ix *~i *~iV *~iV *~i *~i *~i *~ix *~i *~i *~iX *~i, *~i *~i *~i *~i *~i ##. ## . ##..#. ......######*~i C ...........###  ##...@.#.#.### 63.0 (7 #.....I.....♣  #######.∩.#.♣  #....I.+  ##.#.#.+ ♣♣ *~i B######<...#.+ ♣♣. #........###♣ ♣♣♣#.. #.#####..# ♣♣♣♣....*~i R ##†####...#..*~i *~i *~i *~iZ*~iM[*~i<\*~i1`*~i}b*~isfB*~i;h*~ih*~ii*~i+k*~iNm*~im*~in*~i"p*~i/r*~ir*~iUs*~it*~iv*~i9w*~iw*~iy*~i9|e  You encounter a drude.*~iف.. ... # ###.. ..*~i\{ ##..5 .. ##..###.#########..#....##*~iK...###### #.@.........####......###.....#.#.###..##### #.....I.....♣ #######.∩.#.♣ *~iЂ8#....I.+ *~i##.#.#.+ 5   drude (asleep) ######<...#.+*~iP #........###♣.#*~iDM# ♣♣♣*~i+8.0 (5*~i`19.0 (6 _*~i*~ih*~i{... ####.. ....5###.#########..#....# #...........######.O.####...........####.....@###.....#.#.######### #.....I.....♣ #######.∩.#.♣ #....I.+ ##.#.#.+######<...#.+ O   ogre (asleep) #........###♣ 5   drude (asleep) #.#####..# ♣♣ ##†####.*~i .OYou encounter an ogre. It is wielding a +0 giant club.*~iVTO*~i4==70.0 (1*~i*~i*& _The ogre shouts!*~i \ .. ... # ###.. .. ##..5 .. ##..###.# ########..#....## #...........######>..O####.### #....@.###.....#.#.### #..###### #.....I.....♣ *~i #.∩.#.♣ #....I.+  ##.#.#.+ ######<...#.+ #.###♣ #.#####..#  ##†####*~i G.O*~i *~i  .--1*~i6 *~i ; _Found a stone staircase leading down.*~ij< .. ... # ###.. .. ##..5 .. ##..###.# ########..#....####...........######.>...####.###*~i= #.O.@..###.....#.#. #..###### #.....I........ #.∩.#.. #....I. ##.#.#. ######<...#. #.### #.#####..# ##†*~iA?;.O*~i0F*~iF@--2*~iK*~iN*~i6  You hit the ogre.*~ij2=7 (0.7*~i*~i2 _The ogre is lightly wounded.*~iZ  You hit the ogre.  The ogre is lightly wounded.*~i,3.5 (0.8*~i*~iR _The ogre closely misses you.*~i  You hit the ogre but do no damage.The ogre is lightly wounded.*~i'4.3*~i#*~i%R _The ogre closely misses you.*~i6  You hit the ogre.*~i~,5.2 (0.9*~i*~i&2 _The ogre is lightly wounded.*~iJ  You hit the ogre. You tail-slap the ogre.  The ogre is moderately wounded.*~i $61*~iO >-----=6.1*~i *~iV = _The ogre hits you with a +0 giant club!*~iv  You barely miss the ogre. You tail-slap the ogre.*~iȇn2=-----9 (0.8*~il*~iϏ_ _The ogre is moderately wounded.*~iJ P  You barely miss the ogre.*~i IThe ogre is moderately wounded.*~i A-7.7*~i *~i 2 _You block the ogre's attack.*~iR_  You closely miss the ogre.*~i,8.6 (0.9*~i*~i~_ _The ogre is moderately wounded.*~i  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*~iշ..jetgatling67 the Trooper... #Pale Draconian of Qazlal ......###.. ..Health: 62/74 ====================----##..5 ..Magic: 8/8========================##..###.#AC: 9Str: 24########..#....#EV: 10Int: 13####...........######SH: 4Dex: 9.>...####...........### XL:  8 Next: 34% Place: Dungeon:6#..O@..###.....#.#.## Noise: =--------  Time: 5278.6 (0.0)#..###### #.....I..... a) +0 spear...#######.∩.#. Throw: [4*~i^q0mdart (atropa).#....I. Breath++ -GClaw ##.#.#.######<...#. O   ogre#........####.#####..###†###The ogre is moderately wounded. _You block the ogre's attack.  You closely miss the ogre. _The ogre is moderately wounded.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*~ib*~i׼*~i*~ip _You must harvest more living souls to recharge this spell.*~i  You hit the ogre.  The ogre is heavily wounded.39.5 (0.9*~iQ _The ogre barely misses you.*~i-  You hit the ogre but do no damage.The ogre is heavily wounded.*~i-80.3 (0.8*~i!*~iU$2 _You block the ogre's attack.*~id  You hit the ogre.1.2 (0.9*~i] _The ogre is severely wounded.*~i q  You puncture the ogre!  The ogre is almost dead.49-----=2.0 (0.8 _The ogre hits you with a +0 giant club!*~ib} )You puncture the ogre!  You kill the ogre!*~i R*~i O Fight50*~iӉ =----42-8 _Qazlal accepts your kill.*~i *~i@ i _Your Fighting skill increases to level 8!*~i b .. ... # ###.. .. ##..5 .. ##..###.# #..#....###...........######.>...####.### #..@...###.....#.#. #..###### #.....I .... #.∩.#.## #....I. ##.#.#*~ij  ######<...# #. #.#####..# ##†*~i *~i^ \--3.8 (1.0 _*~i *~ik $  Things that are here:*~i u _a +0 giant club; an ogre corpse*~i~I*~i *~i1=*~i*~i*~iw*~i*~i*~i+O2*~i*~iw*~i*~i*~i*~iT*~i*~iV*~iN53=*~i*~i*~i;*~i*~iv*~i*~i*~i8*~iq*~i*~i*~iW4=*~i^*~i*~i*~i*~i(,*~i*~i>W _You start resting.*~ib8-*~i 0974.0)*~i 358.8 (15*~i *~ir _You hear the slow rusting of a very distant drain.*~i}*~i;~*~i~*~i3*~in*~i*~ijK6=*~i*~i\,*~i*~i*~iϋ*~i*~i*~inU7=*~i_*~i*~i4*~i*~i/*~i*~i*~i*~i%8*~i*~i%*~i|*~i՘*~i*~i*~i 9=*~i*~iV60=*~i*~i*~iL*~iզ*~i*~iE*~i*~i*~i>%1*~i*~i*~i*~i}*~i *~iV*~i*~i}*~i*~iq*~i6*~iK2=*~i}*~iQ,*~i*~iӹ*~i*~is*~ib3=*~iʿ,*~iB*~iq*~i%4*~iD*~iV,*~i*~i*~i*~iH*~it*~iK5=*~i9*~i{X*~i6,*~i*~i/U6=*~i*~i*~i*~i8*~iH*~i*~i7*~i;*~i4,*~i}*~i*~i K8=*~i*~id*~i*~i`*~i3*~i~*~iP*~i*~iU9=*~iN*~i*~iB*~iu*~i%&70*~i*~i,*~i%*~i*~i*~i,*~ia1=*~i *~iW _You start resting.*~i*~i' Y348.8 (509.8 (51*~ip*~i*m _You hear the rusting of a very distant drain.*~i*~i%*~i*~i*~i*~i*~i;  A drude comes into view.*~i.. ... # ###.. .. ##..5 .. ##..###.# ########..#....# #####...........###### ..>...####..### #..).@.###.....#.#.###..###### #.....I.....♣.... *~i{)#######.∩.#.♣..## #....I.+. ##.#.#.+######<...#.+ 5   drude (asleep)#..###♣#.#####..# ♣##†####*~ieN5.50.8 (1.0)*~i-/5.*~iܣE5*~ik2===1.8 (2*~iت*~i' _The drude shouts!*~i )  ... # #5.. .. ##..###.#  ########..#....# #####...........###### ..>...####@..........### )...###.....#.#.###  #..###### #.....I.....♣ ..#######.∩.#.♣ ..###....I.+. ##.#.#.+ ######<...#.+#........###♣#.#####..# ♣♣*~iA $.*~iu 15*~i6 *~i 3--2.8 (1*~i *~i' *~i8   ... # #...... .. ##5.###.#  ########..#....# *~i6 #####......@....###### ..>...####...........### #..)...###.....#.#.###  #..###### #.....I.....♣ ..#######.∩.#.♣..###....I.+ . ##.#.#.+######<...#.+#........###♣*~i U.5*~i V--3*~i *~iI *~ic  You barely miss the drude. You tail-slap the drude!  The drude is moderately wounded.*~idVDoom: 12%=4.6 (0.8*~i6k*~im~ _The drude barely misses you. The drude hits you. Your doom draws closer.*~i7  You barely miss the drude.The drude is moderately wounded.5.5 (0.9*~i<*~i @y _The drude hits you but does no damage. The drude barely misses you.*~i @  You hit the drude. Your tail-slap misses the drude.The drude is moderately wounded.*~i@'6.4*~i"G*~iIp _You block the drude's attack. The drude barely misses you.*~i  You miss the drude.The drude is moderately wounded.*~i ,7.1 (0.7*~i *~i _The drude closely misses you. The drude barely misses you.*~i*w  You closely miss the drude. Your tail-slap misses the drude.The drude is moderately wounded.1218*~i[{*~iy~ _The drude closely misses you. The drude hits you. Your doom draws closer.*~i  You miss the drude.The drude is moderately wounded.*~iv'8.5*~i*~iQz _The drude hits you but does no damage. The drude closely misses you.*~i  You miss the drude.The drude is moderately wounded.*~i67--28%  9.4 (0.9*~i*~iU~ _The drude hits you. Your doom draws closer. The drude barely misses you.*~i[J  You miss the drude.The drude is moderately wounded.The drude hits you. Your doom draws closer.4---3560.2 (0.8*~io*~iK< _The drude hits you but does no damage.*~i\  You hit the drude.  The drude is heavily wounded.The drude hits you. Your doom draws closer. The drude hits you.*~i)^ 0--489 (0.7*~ic *~i&f - _Your doom draws closer.*~i  You miss the drude.The drude is heavily wounded.*~iJ51.8 (0.9*~iͯ*~i]z _The drude hits you but does no damage. The drude closely misses you.*~ij  You barely miss the drude.The drude is moderately wounded.*~iʂ,2.6 (0.8*~iw*~iz _The drude hits you but does no damage. The drude closely misses you.*~i  You hit the drude.  The drude is heavily wounded.3.4*~i *~iɐ Z _You block the drude's attack. The drude hits you but does no damage.*~i *~i;  You closely miss the drude.The drude is heavily wounded.The drude hits you but does no damage. The drude hits you.*~i. ?57--*~ig W56%  4.1 (0.7*~i*~iS- _Your doom draws closer.*~i  You puncture the drude!  The drude is almost dead.*~i1,8*~i*U _The drude hits you but does no damage. x2*~i_G  You closely miss the drude.The drude is almost dead.5.6 (0.8 _You block the drude's attack. The drude barely misses you.*~i  You hit the drude.  The drude is almost dead.The drude hits you. Your doom draws closer.*~i 51---6 6.3 (0.7*~ik *~i < _The drude hits you but does no damage.*~io  You hit the drude but do no damage.The drude is almost dead.*~ip l2--7.1 (0.8*~iv *~ix ? _The drude hits you but does no damage. x2*~i .  You puncture the drude!  You kill the drude!*~i(*~iP \5 59*~i%*~i(O _Qazlal accepts your kill.*~i*~il'*~i*~iH _No target in view!*~i0>Y........ # ###... .. ##... .. ##..###.# #..#....# #####.*~i>###### ..>...####.### #..)...###.....#.#.### #..###### #.....I.....♣ .... #######..## #....I.+. ##.#.#.+######<...#.+#.###♣ ♣ *~iG*~im;-8.9 (1.0 _*~i *~iW*~iM . ...  .... # ###...... ##.... .. ##..###.# ########@.#....# #####.....###### ..>...####...........###  #..)...###.....#.#.####..###### #.....I.....♣#*~i*~i=*~i?-9*~i*~i*~i ............# ###...... *~iY (##.... .. ##..###.# ##.@#....# #####.###### ..>...####...### *~i #..)...###.....#.#.### #..###### #.....I.*~i ....♣.... #######.∩.#.♣ *~iE *~i m53=70*~i *~i *~iS *~i *~i *~i*~iJ*~i,*~iX*~iG*~i*~i*~i*~iZ*~iW4=*~i*~i*!*~iZ#*~i#*~i$*~i&*~i'*~i (*~i(*~ic**~i+*~ix,%5*~i,*~iH.*~i/*~i0*~i:1*~i(8############ ........... *~i9..###.....#  .......@.######7.9 (7 ####...........  #.....######  ###..........  ##.......####. ##..###.###  ########..#....# ##...........###### ...####...........###*~i9*~i>*~i?*~iz *~iX{ *~i{ *~i} *~iL *~i B*~i *~i *~i, D6=*~iʄ *~i6 *~i͇ *~i *~iU *~i$ *~i *~i5 *~iv *~i *~iN *~i ?7=*~iE *~i *~iߎ *~i *~i *~i *~i ############........... ..###.....# .........################.........@.......83.9 (6#.....###########.......... .*~i H##.......####. ##..###.### ###..#....# .......######....######.....#.#.### *~i *##*~i *~iŖ *~i *~i *~iH *~i *~iH *~i *~i] B*~i *~i %8*~i *~i *~i ,*~i *~i j _Found a ring mail and 14 gold pieces.*~i *~i *~i *~i *~i *~i7 59=*~ib *~i *~i *~i *~i *~i~ *~i \ _Found a leather armour.*~i *~ie *~i *~i. . ########.. ....... ... .....# .... *~i -.....##############..... .................. .....########...@.#.. 90.9 (7 *~i .......... #.....# .....####.[.......# ##.### ####....... ...# *~i L#[.....##### ..$...##### .####### ...#.#.###.# *~iR m##.I.....♣ #.##*~i *~iy *~i4 *~iW*~isX*~iY*~i b*~iOil60=*~iQn,*~iDo*~io*~iq*~is*~iw*~ix*~iy*~i\|< _Found 4 poisoned darts.*~i *~i^*~iހ*~iς*~i*~i%1*~iu*~i*~iɌ,*~ia*~ib ########### *~iM#.........: ## ####...... .........(..< ## #####....#6.9 (6...........### #######.....#......## .... #.....##..#### ###.[.......##.##  ####........# #[.....### *~i...$...## ## .#######*~i*~iv _Found a parchment of Mephitic Cloud. Found an escape hatch in the ceiling.*~i I*~i| *~i B*~iZ *~i7 *~i K2=*~i *~i *~i *~i6 *~i *~i { _You hear the rusting of a drain very nearby.*~i\ *~i *~iW *~i *~i *~iC U3=*~i~ B*~i0 ,*~i *~ib *~i *~i *~i  *~i^ ] You pick up a parchment of Mephitic Cloud and begin reading...*~i %4*~i *~i/( `############  #.........@# 404.9 (8  ####..........#  ..........(..<#  ###.............###........#### .............## .....#......## .....##..#### .....##.## _You add the spell Mephitic Cloud to your library.*~i *~i Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy11% 2b - SlowHexes36%1  c - GloomHexes/Necromancy43% 3  d - Ensorcelled Hibernation*~iiHexes/Ice50% 2  e - Mercury ArrowConjuration/Alchemy50% 2  f - Searing RayConjuration50% 2  g - Mephitic CloudConjuration/Alchemy/Air 73% 3  h - SwiftnessAir73% 3  i - Brom's Barrelling BoulderConjuration/Earth98% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+~iMephitic Cloud Conjures a fragile flask that explodes into short-lived clouds of noxious fumes.These clouds may cause confusion in any creature not resistant to poison. Tougher, more experienced creatures are less likely to be affected. Level: 3 Schools: Conjuration/Alchemy/AirFail: 73% Power: 0% Range: 4 Noise: Very loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 22 irresistible or electric damage. This spell would have no effect right now because you can't see any hostile +~iWtargets that would be affected. _________________ “Seit mehreren Jahren schon hatte die indische Cholera eine verstärkte  Neigung zur Ausbreitung und Wanderung an den Tag gelegt. Erzeugt aus  den warmen Moraesten des Ganges-Deltas, aufgestiegen mit dem  mephitischen Odem jener üppig-untauglichen, von Menschen gemiedenen  Urwelt- und Inselwildnis, in deren Bambusdickichten der Tiger kauert,  hatte die Seuche in ganz Hindustan andauernd und ungewöhnlich heftig +~it Spells (Memorise)TypeFailure Levela - Sublimation of BloodNecromancy11%2  b - SlowHexes36% 1  c - GloomHexes/Necromancy 43% 3  d - Ensorcelled Hibernation Hexes/Ice50% 2  e - Mercury ArrowConjuration/Alchemy50% 2  f - Searing RayConjuration 50% 2  g - Mephitic CloudConjuration/Alchemy/Air 73% 3  h - SwiftnessAir73% 3  i - Brom's Barrelling BoulderConjuration/Earth98% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exit+~i~+~i+~ijetgatling67 the FighterPale Draconian of Qazlal ......Health: 64/74 ====================----Magic: 8/8========================AC: 9Str: 24+~iODoom: 65% EV: 10Int: 13  SH: 4Dex: 9############XL:  8 Next: 45% Place: Dungeon:6#.........@#+~iyNoise: ---------  Time: 5404.9 (0.0)####..........#a) +0 spear+~i..........(..<#Throw: dart (atropa)+~i###.............Breath++ -GClaw +~i######.........##### .............### .....#......## +~i 7.....##..#### .....##.## +~i._Found a leather armour. _Found 4 poisoned darts. _Found a parchment of Mephitic Cloud. Found an escape hatch in the ceiling. +~iR_You hear the rusting of a drain very nearby.You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library.+~i4 poisoned dartsa parchment of Mephitic Cloud. Found an escape hatch in the ceiling. _You hear the rusting of a drain very nearby.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library.  Okay, then.+~ih'+~i+~i. _+~i+~i,+~it+~i&+~iqP _+~i+~i*w5=+~i'+~iC+~i+~i+~i+~i,+~i+~iH+~iU6=+~i+~i+~i,+~i;+~i,+~i+~i>+~i1%7+~i+~i+~i +~i' +~i +~iq +~iM +~i+~iK8=+~i|+~i+~i+~i+~i+~iF+~i+~i+~ie+~ih+~i\+~i#9+~i2=+~i+~i +~iK!+~ie"+~i$+~io$+~i5%+~i#'+~i|'&70+~i(+~i6*+~i*+~i++~i-+~i-+~i;/+~i1+~id151=+~i1+~i2+~id4+~i4+~i5+~i7+~ix8+~i9+~i;+~iq;U2=+~i<+~i>+~i?+~i?+~i[B,+~iqC+~idE+~iE%3+~iF+~iH+~i*I+~i2J+~i2L+~iL+~iM+~iO+~iPK4=+~i2Q+~i&T1 _HP restored.+~icV+~iV+~iW+~iY+~i[+~i\+~i'^+~ik`+~ia+~iCb+~iwc+~iqko#############..........#..........#....@..<# ###............... #########.........####### ................### .....#.# +~ik` #.....##..# [.......##.## ###........#  #[.....###+~i^s038.9 (34.0)+~itG=9.9 (35+~i4|$ +~i|'_g - 5 poisoned darts (gained 4)+~i +~iv +~i +~iL +~i +~iB# B+~i% +~ij% +~iF& +~i( +~i* +~iL+ +~i+ +~i. +~iU0 +~i0 +~ip1 +~i3 +~i5 +~i5 +~i6 +~ih9 +~i < +~i[< +~iL= +~i@ +~iB +~iB +~iC +~iF +~i3H +~iH +~iI +~iK +~iN +~iDO +~i_P +~iR +~iU +~inU +~iV +~iX +~i*\ +~i\ +~i^ +~i` $ +~i` X_You hear the brisk rusting of a drain nearby.+~iTc +~ic +~id +~iAk B+~in N _You now have 291 gold pieces (gained 14).+~i.q +~iq +~ir +~iou +~iw +~ix +~i8y +~i{ +~iC} +~i} +~i~ +~iD +~i +~i +~i2 +~iI +~i +~i +~i +~i +~i' +~i| +~i +~iܡ +~iǤ +~i' +~i +~i +~ij +~i +~i +~i a  You see here a +0 ring mail.+~i +~i9  _+~i +~io +~i +~i +~iS +~i +~i; +~i +~i +~i +~i +~i +~i +~i +~ib +~i +~i +~iD +~i +~i +~ie +~i +~i[ ,+~im +~if +~i ,+~i +~i +~if +~i +~i +~i +~i +~ib +~i2 +~i +~i +~iv +~i +~i +~i~ +~i? +~i +~i +~i +~i +~i' +~i5 +~i +~i +~i! +~i +~i +~i +~i +~ih +~iD +~i +~iR +~i +~iD +~i +~i +~i +~i  +~i= +~i +~i +~i +~i +~iW +~iy +~i ,+~is +~ia +~i +~i- +~i +~i~ +~iQ +~i +~i +~i; +~i +~i +~i7 +~ik +~i_ +~i +~i +~i +~i> +~i +~i +~i;! +~i# +~iX# +~iI$ +~iN% +~i& +~i& +~iM' +~ia( +~i) ,+~i$* +~i* +~iE, +~i, +~i- +~i/3 +~io4 ,+~i6 +~in8 g  You encounter 2 lemures.+~iS> { ######################## 5............... 5.....###.....########## +~i> #####.........########## ####............... #.....########.. ###..........###.. 55 2 lemures (asleep)+~i> | ##.......####.[....+~i? t ##..###.### #####..+~i-? p ########..#....####[.+~iF -91.9 (52+~iF -.5+~ieG G.5+~iH & +~i)I W5The lemure shouts! x2; You hear a shout!+~iS C 5+~iwS y555 3 lemuresYou encounter a lemure.+~iPT 4==2.9 (53+~iZ +~i] ( _The lemure shouts!+~i+~iA lemure. An accursed soul magically bound to hellish servitude for the highest bidder. Ifits master is slain, it will be freed, departing this realm with gratitude. Max HP: ~27Will: +AC: +EV: +++  rF: ... rC: ... rPois: . rNeg: ∞rElec: . Threat: High Class: Demonic Size: Medium Int: Human You have about 59% to hit with your +0 spear and 46% to hit with your tail-slap.It has about 59% to hit you. Attack Max Damage Hit 10 +~iIt is immune to torment; and resistant to miasma. It can open doors. Killing this monster yields no experience or items. [!]: Description|Statuses&+~iA&+~iFWjetgatling67 the Fighter&+~iþPale Draconian of Qazlal ......Health: 74/74 ========================Magic: 8/8========================AC: 9Str: 24Doom: 65% EV: 10Int: 13  SH: 4Dex: 9######################## XL:  8 Next: 45% Place: Dungeon:655.....@................ Noise: ==-------  Time: 5492.9 (53.0).5....###.....########## a) +0 spear#####.........########## Throw: dart (atropa)####............... Breath++ -GClaw #.....########..###..........###.. 555 3 lemures##.......####.[....##..###.### &+~i5#####..########..#....####[. _You now have 291 gold pieces (gained 14). _You see here a +0 ring mail.  You encounter 2 lemures.The lemure shouts! x2; You hear a shout!  You encounter a lemure. _The lemure shouts!&+~i&+~i'&+~i&+~i&+~i q#55.................&+~i.5....###.....######.........######...#.....#...###..........###.. 2##.......####.[...##..###.### #####..#&+~iv..#....# ###[.&+~ir2.5&+~iǤ&+~i3.5&+~i&+~i&+~i#3.9 (1&+~iޮ .0)&+~i &+~iE&+~im #&+~i 5.5...5...###.....######.........######.#.....#.###.&+~iz O...###.##.......####.[.##..###.### #####.#..#....# ###[.&+~i H.5&+~i\ I.5&+~i &+~ie .--4&+~i? &+~iu #&+~i 5..5....5..###.....######.........######...#.....########.###..........###.##.......####.[.##..###.### #####.#&+~iM v..#....# ###[.&+~i H.5&+~iU &+~i? @--5&+~iQ &+~i% '+~i" #5...5....5..###.....######...'+~i ######..#.....########.....####..........###.....# 5   lemure##.......####.[.###..###.### #####.#..#....# ###[.'+~iW 35'+~ir G.5'+~i".'+~ig5 2 lemures'+~i%6'+~i'+~i'+~i$,###'+~i$5....5.....5.###.....######..##.####........#.....########.....#.###..........###.....#   lemure##.......####.[.#'+~i%##..###.### #####.#..#....# ###[.....#'+~i&35'+~iO(G.5'+~i/.5 2 lemures'+~i0%7'+~igU'+~iؗ#'+~ic=#.#.5.....5......5###.....#.#####.##.####.......#.....########.....#.###..........###.....##. 5   lemure'+~i##.......####.[.##.##..###.### #####. #'+~iҘ{..#....# ###[.....#'+~i֙35'+~iEH.5'+~io3.5'+~i'+~i r.5 2 lemures'+~in'+~i%8'+~i٩'+~i'+~i# '##.'+~i #.5......5.......###.....#.#####..5......##.####.......#.....##.....#.###..........###.....##.'+~i Y##.......####.[.##.###..###.### #####.#..#....# ###[.....#'+~i H.5'+~i؄ I.5'+~iw '+~in %9'+~i '+~i '+~i#'+~i#.#.5.5.  ......###.....#.#####...5.....#.####......#.....#.....#.'+~i[###..........###.....##..###.......####.[.##.###..###.## '+~iH.5'+~i85.'+~i-'+~i'500'+~i'+~i{(+~i7";##. #. 5.(+~i"$5. ......###5....#. #####...#.####....#.....#.....#.###..###.....##..###..(+~i"4 (+~i%H.5(+~iq+(+~i6,%1(+~ia1(+~i]4 (+~i4`_You hear the brisk rusting of a distant drain.(+~i- ,##.. (+~i. .5.###5....#..........#.####..#.....#.....#.###.###.....##..#   lemure (+~iX0 5(+~i0 (+~i2 G.5(+~iq9 .5 2 lemures(+~ib: %2(+~i@ (+~i B (+~iZ (+~i ##..5.###.5...#..........#.####.#.....#.....#......####.###.....##..#   lemure 5.5(+~ig .5 2 lemures(+~ij %3(+~i (+~i (+~ie #(+~ie #..5.###..5..#..#.####.##.....#.....#......#(+~ie ###.###.....##..#### 5   lemure (+~i#g 35(+~im o.5 2 lemures(+~ian (+~io %4(+~iZt (+~iv (+~i)#(+~i)+#..5.###...5.#. #.#.####.#  ###.###.....##..#### (+~i+05(+~i&,15(+~i3.(+~i,4u.55 2 lemures(+~i4%5(+~i;(+~i=(+~i%#(+~i#..5.###....5#. .#.# ####.#  ###.###.....##..#### (+~i05(+~i.5   lemure(+~i%6(+~iB(+~iE)+~ifn##..5.< ###....5#.#.#.### ###.###.....##..#### )+~i05)+~i.5   lemure7)+~i )+~iߧ)+~ix.#)+~i/#.#.#5.<#....5#.#.#.### )+~i0j.###.....##..#### )+~i105)+~i:.)+~i';5   lemure)+~i;%8)+~if*+~i]!#*+~i] #.# .# 5.<# #....5#.#.# #.### .*+~i,A###.....##..#### *+~i[ *+~i 05*+~iN .*+~i 5   lemure*+~iY %9*+~i*+~i*+~i_ # #....# .# *+~ir E5.<# ....5#.#.........# .### .###.....##..#### *+~iۢ 05*+~i .*+~if 5   lemure*+~i &10*+~iM *+~il *+~i L###### *+~iO #....# .# 5.<### 5#.#.........#..### ###.....##..#### *+~i 05*+~i D.5*+~i7 .*+~i 5   lemure*+~i/! %1*+~i}) *+~i+ *+~i *+~if###### #...# .# 5.<### 5#.#.........#....### #.....#......#####.....##..#### *+~i!H.5*+~i*+~i9 %2*+~i%*+~iK(*+~i+####*+~i #..# .# 5.<### 5#. #...# ......### #.....#......##*+~i/l###.....##..#### ####.[.##.## ### #####..# *+~i*+~i%3*+~i*+~im++~i6## #.# .# 5.<### 5#. #..# ........### #.....#.###.....##..########.[.......##.## #####........# ++~i705++~i?++~iD.5   lemure++~iE%4++~ijK++~ilV++~i ++~i"# #.# .# 5.<### #. ##.# ..### #....++~i"F###.....##..#### ####.[.... #####........# ++~i05++~i++~iA.5   lemure++~i%5++~i,++~i++~ih# #.++~i{ # .# 5.<### . #.# .### ...###.....##..####++~i.[.......##.##  #####... ++~i&05++~i{.5   lemure++~iJ%6++~i++~i++~i׏!#++~iNu #.# .# 5.<### . #.# ..++~i6### ...###.....##..####.[..... ++~i05++~iئ.++~iZ5   lemure++~i%7++~i++~ib++~i>Q?# ++~iQ.#.# .# 5.<### . #.#++~iSR ### ....###.....##..#### ++~iR++~i T05++~i\.++~i>]5   lemure++~i]%8++~ic++~ie++~i!#++~iP #.# .# 5.<### . #.# ### .....###.....##..#### ++~iw05++~i/++~i5.5   lemure++~i6%9++~i=++~iNO++~ik # #.# .# 5.<### . .# ### ++~i .....#......## ###.....##..#### ++~i'05++~i.5   lemure++~i&20++~iE++~i++~i , # #.# .# ++~i - 5.<### . .# ### .....#......##..#### .##.##..# ++~i. 05++~i8 .5   lemure1++~i; ++~i= ++~i$ ############.......... ######## .........5<##### ++~iӉ #########........####### ........### ##.....### #..#### ..## ##........#[.....## .......##++~i J.5++~i ++~i %2++~i ++~i ,+~i -P# #.,+~i-# .# 5.<#..#### .....#......## .....##..######.## ,+~i.,+~i/J.5,+~i7,+~iq8%3,+~i=,+~i@,+~i # #.# .# 5......<#.,+~i U.#.### .....#......## .....##..######.## ,+~i Q.5,+~im% ,+~iF& %4,+~i+ ,+~i, ,+~i     ##  #.#  .#  <#,+~i  ...5.# .#.# ###  #......##  ##..####  ##.## ,+~id  #  .....###  ##  ,+~i H.5,+~i C.5,+~i ,+~i{ %5,+~i ,+~i ,+~i`Q     #####  #...#  .,+~i R .#  <#  .....5.#  .#.#  .###  #......##  ##..####  ##.##  #  ###  ##  ,+~iS H.5,+~isY ,+~iHZ %6,+~i:^ ,+~i9` ,+~i 2    ,+~i? \############  #..........#  ...#  <#  ......5.,+~i #  .#.#  ,+~i ].###  #......## ,+~i  ##..####  ##.##  ,+~i4 #  ###  ## ,+~ik ( ,+~i H.5,+~i! ,+~i" %7,+~iu' ,+~ip) ,+~i     #  #..........#  ....#  <#  .5.#  .#.#  ###  .#......##  .##..####  .##.##  #  ###  .##  .5,+~i ,+~i %8,+~iQ ,+~iv ,+~iQ :    #,+~i:   #.#  ....#  <#  .5.#  #.#.#  ### #,+~i  #......##  ##..####  ##.##  #  .###  ,+~i I##  ,+~i 2.5,+~i_ ,+~i ,+~i %9,+~i ,+~i3 ,+~i %  ,+~i |  #  #.#  #.#  <#  #.5.#  .#,+~i .#  ### .#  ......## .#,+~i  #..#### .# #.## ## #  ### ,+~i Y #  ,+~i܋ H.5,+~iˑ ,+~i &30,+~i ,+~iR ,+~iK ,+~i=Lq     .#  .#  <#  .5.....@#  #,+~iL1.#  ### #.#  ## #.# ,+~iM0 ..#### ..#  .## ###  .#    ,+~iJMC  ,+~iyOH.5,+~iT,+~ii%1,+~in,+~ip-+~i1+e ########### ..........<########..5.....########### ## #### .## ##  #5.5-+~ib45 2 lemures2-+~i5-+~i7-+~iJ 3 -+~iNK ########### ..........<########5..5....########### ## #### .## ###  -+~i|K c##  -+~iK -+~iR -+~iS %3-+~idW -+~ieY -+~i3 -+~iЖ########### ..........<########5..5....########-+~iZ### ## -+~i"#### #.## ###-+~iJK    #.##-+~irK  -+~i-+~i%4-+~ix-+~iv.+~i3 .+~i########### ..........<########5..5....########.+~iH######## ## ~..~~~#### .+~io#.## ## .+~i= #.+~ib..###  .+~i05.+~iv{5   lemure.+~i0.+~i%5.+~i.+~i.+~iA}5M.+~i}# #.# #.# .+~i}e.<######## #.+~i}.5..5..5.# .##.#.+~i~k .###.#.+~iA~ .## ~~..~~~#.# .+~ik~#..#### #@.# #.##.+~i~\ #### .#.+~i~a # #.+~i~L   ##.+~i `  #.##.+~i5~   ..### .+~i^. .+~i25.+~i> ..+~i5   lemure.+~ip%6.+~i.+~ȉ.+~i .+~i .+~i .+~iJ /+~iÏ/+~i/+~iq0+~i  ############  #.# ##..#  ..<######## ##..5..5....# #...########5# ..##########.#0+~i" ....##.~~..~~@#.# #..#### ########..# ##.###### ...# .### ##  #    ##   #.##   0+~i+  You enter the shallow water.0+~i0+~i8.5 (1.6Water Breath++ -GClaw 0+~i0+~iY 0+~i9_Moving in this stuff is going to be slow.1+~ifS1+~iT1+~iT1+~iP]1+~i[`j  You encounter a clockroach.1+~if>  #1+~icf  #.# #.# .<# #.5..5....# 1+~ifO#.#5# .1+~if#.#1+~if .#......##.~~..~@~#.# 1+~igV.##..####B#..#1+~i7g .##.## #### 1+~ibgz.# .### .##1+~ig B   clockroach (asleep, warded)# 1+~igZ  ## 1+~ig  #.##  1+~iicB0.0~1+~ik<.B1+~il351+~iCs5   lemureB   clockroach (warded)1+~ivw440.1 (1.6 _1+~i:z1+~i1+~iޚ   #  #.# #.# .<# #.5..5....# #.#5# .#.# 1+~ib .#......##.B~..@~~#.# .##..####~#5.# .##.## #### .#1+~i  .### .## #1+~iʛ   ##  #.## 1+~i 65.1+~iH <~B1+~iܤ 1+~i] '1.71+~iD 1+~i 1+~i   #  #.# #.# .<# #.5..5....# #.#5# .#.# 1+~i[!.#......##.~B.@~~5#.# .##..####~#..# .##.## ####1+~i! .# .### .##1+~i! #  ##  #.##1+~i! 1+~i$351+~iM%<~B1+~i &C5~1+~i,o5 2 lemures1+~i-7201+~ia31+~i42+~i~3 5.  You completely miss the clockroach. Your tail-slap misses the clockroach.2+~i92+~i8:4=3.5 (0.82+~iY?2+~iAB _The clockroach bites you but does no damage.4+~i” v55~4+~i 5 3 lemures (1 wandering)You closely miss the clockroach.4.2 (0.74+~iA 4+~iA B _The clockroach bites you but does no damage.<+~i<+~izA lemure. An accursed soul magically bound to hellish servitude for the highest bidder. Ifits master is slain, it will be freed, departing this realm with gratitude. Max HP: ~27Will: +AC: +EV: +++ <+~ib rF: ... rC: ... rPois: . rNeg: ∞rElec: . Threat: High Class: Demonic Size: Medium Int: Human You have about 59% to hit with your +0 spear and 46% to hit with your tail-slap.It has about 59% to hit you. Attack Max Damage <+~iA_Hit 10 It is immune to torment; and resistant to miasma. It can open doors. <+~ipKilling this monster yields no experience or items. [!]: Description|Statuses?+~i  jetgatling67 the Fighter############  Pale Draconian of Qazlal ......#..........#  Health: 74/74 ======================== #####..........#  Magic: 8/8======================== ..............<########  AC: 9Str: 24Doom: 65% #####.........5..5....#  EV: 10Int: 13  ####.........########5#  SH: 4Dex: 9 ...........##########.#  XL:  8 Next: 45% Place: Dungeon:6 ...#......##.~~B@5~5#.#  Noise: =--------  Time: 5544.2 (0.7) ...##..####~########5.#  a) +0 spear ...##.######  ?+~iPThrow: dart (atropa) ......#  Breath++ -GClaw ....### ...##  555 3 lemures (1 wandering) ####  B   clockroach (warded)## #.## _Moving in this stuff is going to be slow. _You encounter a clockroach.You completely miss the clockroach. Your tail-slap misses the clockroach. _The clockroach bites you but does no damage.  You closely miss the clockroach. _The clockroach bites you but does no damage.?+~i?+~i'?+~il?+~iA+~i-sA+~iJu Ability - do what?CostFailure  f - Steam Breath3/3 uses available1%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.B+~i9B+~ieB+~ii~  jetgatling67 the Fighter############  Pale Draconian of Qazlal ......#..........#  Health: 74/74 ======================== #####..........#  Magic: 8/8======================== ..............<########  AC: 9Str: 24Doom: 65% #####.........5..5....#  EV: 10Int: 13  ####.........########5#  SH: 4Dex: 9 ...........##########.#  XL:  8 Next: 45% Place: Dungeon:6 B+~ij...#......##.~~B@5~5#.#  Noise: =--------  Time: 5544.2 (0.0) ...##..####~########5.#  a) +0 spear ...##.######  Throw: dart (atropa) ......#  Breath++ -GClaw ....### ...##  555 3 lemures (1 wandering) ####  B   clockroach (warded)## #.## _Moving in this stuff is going to be slow. _You encounter a clockroach.You completely miss the clockroach. Your tail-slap misses the clockroach. _The clockroach bites you but does no damage.  B+~i*jsYou closely miss the clockroach. _The clockroach bites you but does no damage.B+~i  jetgatling67 the Fighter  ############ Pale Draconian of Qazlal ......  #..........# Health: 74/74 ======================== #####..........# Magic: 8/8======================== ..............<########  AC: 9Str: 24Doom: 65% #####.........5..5....#  EV: 10Int: 13  ####.........########5#  SH: 4Dex: 9 ...........##########.#  XL:  8 Next: 45% Place: Dungeon:6 ...#......##.~~B@5~5#.#  Noise: =--------  Time: 5544.2 (0.0) ...##..####~########5.#  a) +0 spear B+~i ...##.## ####  Throw: dart (atropa) ......# Breath++ -GClaw ....### ...## 555 3 lemures (1 wandering) #### B   clockroach (warded) ## #.## _The clockroach bites you but does no damage.  You closely miss the clockroach. _The clockroach bites you but does no damage.  Aiming: Steam BreathPress: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, 71% to hit)C+~iS #B@5*C+~i#55Aim: a lemure (unrewarding, wandering, hasn't noticed you, 64% to hit)D+~i  jetgatling67 the Fighter############  Pale Draconian of Qazlal ......#..........#  Health: 74/74 ======================== #####..........#  Magic: 8/8======================== ..............<########  AC: 9Str: 24Doom: 65% #####.........5..5....#  EV: 10Int: 13  ####.........########5#  SH: 4Dex: 9 ...........##########.#D+~iQ  XL:  8 Next: 45% Place: Dungeon:6 ...#......##.~~B@**5#.#  Noise: =--------  Time: 5544.2 (0.0) ...##..####~########5.#  a) +0 spear ...##.######  Throw: dart (atropa) ......#  Breath++ -GClaw ....###D+~iw ...##D+~i9  5   lemure ####  B   clockroach (warded)##D+~i #.## D+~i؏&You closely miss the clockroach. D+~i_The clockroach bites you but does no damage.  Aiming: Steam BreathD+~iPress: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, wandering, hasn't noticed you, 64% to hit)  D+~i4jYou exhale a blast of scalding steam. The ball of steam misses the lemure.D+~i/##5§5##5.# _The clockroach bites you but does no damage.  Aiming: Steam Breath  Press: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, wandering, hasn't noticed you, 64% to hit)  You exhale a blast of scalding steam. The ball of steam misses the lemure.hear a shout!D+~iM)  The clockroach sprays sand from its hourglass at you.D+~iD25D+~iö§5 2 lemuresD+~iso66---==5.2 (1D+~iG D+~iD+~i1 _The blast of sand hits you!F+~i  You closely miss the clockroach.The lemure is engulfed in a cloud of scalding steam.F+~iy3--9 (0.7F+~iF+~i!> _The lemure splashes around in the water.G+~i  You closely miss the clockroach. You block the clockroach's attack.  The lemure is engulfed in a cloud of scalding steam. x2  The lemure hits you.G+~ip4------6.7 (0.8G+~iG+~i> _The lemure splashes around in the water.G+~i̶ UM _splashes around in the water.  You hit the clockroach.  The clockroach is heavily wounded.  The clockroach bites you but does no damage.  You block the lemure's attack.G+~i '7.5G+~i G+~iu A _The lemure splashes around in the water. x2H+~iy  You hit the clockroach. You tail-slap the clockroach.  H+~i=z{The clockroach is almost dead.The clockroach bites you but does no damage.H+~i{{Z5=8.4 (0.9H+~iH+~i3J _The lemure is engulfed in a cloud of scalding steam.H+~iV .  You hit the clockroach.  You kill the clockroach!Qazlal accepts your kill.H+~i^   You have harvested enough death to cast Grave Claw an additional time.The lemure is engulfed in a cloud of scalding steam.  The lemure hits you.H+~i!c P1--4H+~ibc K 89.1 (0.7H+~ih H+~iJk > _The lemure splashes around in the water.J+~i  #  #.# #.# .<# #.5..5....# #.#5# .###.# .#......##.~~@.55§#.# .##..####~##5.# .##.## #### .# .### .## #  ##  #.## 5§J+~i&#~5§#-50.1 (1.0 _The lemure is engulfed in a cloud of scalding steam. x2M+~i0 w§ _The lemure splashes around in the water. _The lemure is engulfed in a cloud of scalding steam. x2  You hit the lemure.  The lemure is severely wounded.  is engulfed in a cloud of scalding steam.  You kill the lemure!M+~i #~#§   lemureM+~i 2=8 (0.7M+~i` M+~i U _That felt strangely unrewarding. You block the lemure's attack.P+~ib $ ~..#You hit the lemure but do no damage. Your tail-slap misses the lemure.The lemure is severely wounded.P+~i $58P+~i >---1.5P+~i P+~id * _The lemure hits you.Q+~iX9 #  #.# #.# .<# #.5..5....#Q+~i[Yl #.#5# .#.# .#......##.~@.5~~~#.# Q+~iY.##..####~#..# .##.##Q+~iY\ #### .#Q+~iY [.....###.##Q+~iYH # Q+~iZ\ ## #.##Q+~iP_ 5.  You enter the shallow water.  Moving in this stuff is going to be slow.Q+~igQ+~ih5-3.1 (1.6Q+~i#hIWater Breath+ Q+~ioQ+~i=rf _You hear the brisk rusting of a drain.R+~i # #.##.#.<##.5..5....##.#5#.R+~iM{#.# #.....#......##.@~5.~~~#.# #.....##..####~#..#.##.## # #### #.# R+~iuH#[.....###.### R+~ia# ##  #.##R+~iR+~iA/5.R+~iR+~i59=R+~i2-4.7R+~i]!R+~iX#R+~iP-A # #.##.#.<##.5..5....##.#5#.#.# ##.....#......##@~5..~~~#.# ##.....##..####~#..#.##.## #~ #### ##.# #rR+~i-Q#[.....### #~.## #~ .##~r   rat (asleep) ##R+~i- ## #. ♣ #.##R+~i0A5~R+~i6R+~i67750R+~i;R+~i!>T _You encounter a rat.S+~i ~You puncture the lemure!  You kill the lemure!S+~iE  That felt strangely unrewarding.S+~i`@ KK   Pikel (wand, wandering)You encounter Pikel, Merchant of Souls. He is wielding a +0 whip of freezingand carrying a wand of light.S+~i/  --more--Z+~iZ Z+~ic Z+~id D =6.6 (0.9 _Z+~ik Z+~ir \+~i-Pikel, Merchant of Souls A wise kobold would fear the forces of Hell, and certainly would not set up a highly lucrative transdimensional trade in damned souls. But Pikel is better known for his whip than his wisdom, mercilessly tormenting his piteous charges as he ferries them to their buyers. Max HP: ~39Will: +AC: ++EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 59% to hit with your +0 spear and 46% to hit with your tail-slap.He has about 63% to hit you. AttackMax Damage Hit: +0 whip (freeze) 14 + 10 (freeze) He has a 93% chance to notice you each turn. He has an unusual item: a wand of light. He can open doors. He possesses the following wand spells:  a - Bolt of Light(3d10) (5) m+~i@m+~iGjetgatling67 the Fighter############Pale Draconian of Qazlal ......#..........#Health: 59/74 ===================----- #########..........#Magic: 8/8======================== ..................<########m+~i#HAC: 9Str: 24Doom: 64% #########.........5..5....#EV: 10Int: 13  ########.........########5#SH: 4Dex: 9 ...............##########.#XL:  8 Next: 48% Place: Dungeon:6 ##.....#......##@~~..~~K#.#m+~iIHNoise: =--------  Time: 5556.6 (0.9) ##.....##..####~########..#m+~ifHa) +0 spear .......##.## #~####m+~iHThrow: dart (atropa) ##........# #rm+~iHBreath+ ##[.....### #~ m+~iHL.......## #~m+~iHK   Pikel (wand, wandering) .########~m+~iHmr   rat (asleep) ##m+~iIa## #. ♣#.## m+~i.I{_You encounter a rat.You puncture the lemure!  m+~iGI%You kill the lemure!m+~iaIThat felt strangely unrewarding.  You encounter Pikel, Merchant of Souls. He is wielding a +0 whip of freezing m+~i{I^_and carrying a wand of light.m+~iOm+~i P'm+~iTm+~iUVn+~i@7;############ #..........# ##########.# .........<######## ##########.5..5....#########5# ........##########.# ###.....#.~~..~~K#.##.....##..####@########..# [.......##.## #~# #### ###........# #r# #[.....### #~#.. #~###### #~#rr 2 rats (asleep) ## #.# ♣♣ #.####r ..### r~You enter the shallow water.  Moving in this stuff is going to be slow.K~K   Pikel (wand, wandering)rr 2 rats (1 asleep)n+~i860-8.2 (1.6Water Breath+ n+~i=n+~i^> n+~i>F_You encounter a rat.n+~i 5 r~You closely miss the rat.Pikel shouts!n+~i5 ;K~n+~id= K)rn+~i= 5==9.0 (0.8n+~iC n+~iE a _The rat bites you but does no damage. The rat splashes around in the water.n+~i  r.  You hit the rat but do no damage. You tail-slap the rat.  The rat is heavily wounded.n+~i n+~iR 2-9 (0.9n+~i n+~i^ > _The rat splashes around in the water. x2o+~i K~Your unstable footing causes you to fumble your attack.o+~i o+~i~ X1-60.8o+~i o+~i a _The rat bites you but does no damage. The rat splashes around in the water.p+~i r~You barely miss the rat.p+~i K.  The rat is heavily wounded.p+~i '1.6 (0.8 _The rat bites you but does no damage. The rat splashes around in the water.r+~i x############  #.# ########## ..........<######## 5..5....# ########.########5# .........########.# .....#......##@~~K.~~~#.# ##.....##..####~########..# .......##.## #r# ####........# #~# #[# #~#.....#r# ##### #~# #### #.# ♣#.####~r~K.-2.6 (1.0r+~iy r+~i t+~i.  jetgatling67 the Fighter ############  Pale Draconian of Qazlal ...... #..........#  Health: 61/74 ===================----- #########..........#  Magic: 8/8======================== ..................<########  AC: 9Str: 24t+~iqDoom: 64% #########.........5..5....#  EV: 10Int: 13  ########.........########5#  SH: 4Dex: 9 ...............##########.#  XL:  8 Next: 48% Place: Dungeon:6 ##.....#......##@~K..~~~#.#  Noise: ---------  Time: 5562.6 (0.0) t+~i##.....##..####r########..#  a) +0 spear .......##.## #~# ####  Throw: dart (atropa) ##........# #~# Breath+ ##[.....### #~# t+~i@.......## #r# K   Pikel (wand) .####### #~# rr 2 rats t+~i## ## #.# ♣ #.####~You barely miss the rat.The rat is heavily wounded. _The rat bites you but does no damage. The rat splashes around in the water.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a rat (heavily wounded, 66% to hit and 55% to hit with your tail-slap)t+~i *KrThe rat is heavily wounded. _The rat bites you but does no damage. The rat splashes around in the water.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of freezing, wearing a +0 robe and carrying a  wand of light (59% to hit and 46v+~i jetgatling67 the Fighter############Pale Draconian of Qazlal ......#..........#Health: 61/74 ===================----- #########..........#Magic: 8/8======================== ..................<########AC: 9Str: 24Doom: 64% #########.........5..5....#EV: 10Int: 13  ########.........########5#SH: 4Dex: 9 ...............##########.#XL:  8 Next: 48% Place: Dungeon:6 ##.....#......##@~K..~~~#.#Noise: ---------  Time: 5562.6 (0.0) ##.....##..####r########..#a) +0 spear .......##.## #~#####Throw: dart (atropa) ##........# #~#Breath+ ##[.....### #~# .......## #r#+~i 4;38HK   Pikel (wand) .########~#rr 2 rats #### #.# ♣#.####~ _The rat bites you but does no damage. The rat splashes around in the water.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of freezing, wearing a +0 robe and carrying a  wand of light (59% to hit and 46% to hit with your tail-slap)  Okay, then.v+~io 'v+~i v+~i . _w+~iP  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w+~i[   jetgatling67 the Fighter ############  Pale Draconian of Qazlal ...... #..........#  Health: 61/74 ===================----- #########..........#  Magic: 6/8==================------ ..................<########  AC: 9w+~iĿ Str: 24Doom: 64% #########.........5..5....#  EV: 10Int: 13  ########.........########5#  SH: 4Dex: 9 w+~i ...............##########.#  XL:  8 Next: 48% Place: Dungeon:6 w+~i ##.....#......##@~K..~~~#.#  Noise: ---------  Time: 5562.6 (0.0) ##.....##..####r########..#  a) +0 spear w+~iN .......##.## #~# ####  Throw: dart (atropa) ##........# #~#w+~in  Breath+ ##[.....### #~# .......## #r#w+~i  K   Pikel (wand) .####### #~#w+~i s rr 2 rats ## ## #.# w+~i ;♣ #.####~ _Okay, then.w+~i* UCasting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  w+~i Press: ? - help, Dir - move targetAim: a rat (heavily wounded)w+~i ~Kr  Casting: Grave Claw (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: Pikel, wielding a +0 whip of freezing, wearing a +0 robe and carrying a  wand of lightx+~i]jetgatling67 the Fighter############Pale Draconian of Qazlal ......#..........#Health: 61/74 ===================----- #########..........#Magic: 6/8==================------ ..................<########AC: 9Str: 24Doom: 64% x+~i>^#########.........5..5....#EV: 10Int: 13  ########.........########5#SH: 4Dex: 9 ...............##########.#XL:  8 Next: 48% Place: Dungeon:6 ##.....#......##@~*..~~~#.#x+~i^[Noise: ---------  Time: 5562.6 (0.0) ##.....##..####r########..#a) +0 spear .......##.## #~#####x+~i^Throw: dart (atropa) ##........# #~#Breath+ x+~i^##[.....### #~# .......## #r#x+~i^K   Pikel (wand) .########~#x+~i_Grr 2 rats ##x+~i2_f## #.# ♣#.####~x+~iS_Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x+~iu_Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  x+~i_Press: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of freezing, wearing a +0 robe and carrying a  wand of lightx+~if7 nd, bound)You unleash the spiteful dead! The jagged bones skewer Pikel.  Pikel is lightly wounded.x+~i r~Pikel is pinned in place!x+~i@8Kx+~i#l==3.6 (1-GClaw x+~ix+~in _The last of your harvested death is exhausted.y+~i  jetgatling67 the Fighter ############  Pale Draconian of Qazlal ...... #..........#  Health: 61/74 ===================----- #########..........#  Magic: 6/8==================------ ..................<########  AC: 9Str: 24Doom: 64% #########.........5..5....#  EV: 10Int: 13  ########.........########5#  SH: 4Dex: 9 y+~il...............##########.#  XL:  8 Next: 48% Place: Dungeon:6 ##.....#......##@*K..~~~#.#  Noise: ==-------  Time: 5563.6 (0.0) ##.....##..####r########..#  a) +0 spear .......##.## #~# ####  Throw: dart (atropa) ##........# #~# Breath+ -GClaw ##[.....### #r# .......## #~#y+~iO K   Pikel (wand, bound) .####### #~# rr 2 rats ## ## #.# ♣ #.####~ y+~i_The last of your harvested death is exhausted.Reach: a) +0 spearPress: ? - help, Dir - move targety+~iAim: Pikel, wielding a +0 whip of freezing, wearing a +0 robe and carrying a  wand of light (lightly wounded, bound in place, 59% to hit and 46% to hit with  your tail-slap)y+~iB   jetgatling67 the Fighter ############  Pale Draconian of Qazlal ...... #..........#  Health: 61/74 ===================----- #########..........#  Magic: 6/8==================------ ..................<########  AC: 9Str: 24Doom: 64% #########.........5..5....#  EV: 10Int: 13  ########.........########5#  SH: 4Dex: 9 y+~iC ...............##########.#  XL:  8 Next: 48% Place: Dungeon:6 ##.....#......##@K~..~~~#.#  Noise: ==-------  Time: 5563.6 (0.0) ##.....##..####r########..#  a) +0 spear .......##.## #~# ####  Throw: dart (atropa) ##........# #~# Breath+ -GClaw ##[.....### #r# .......## #~# K   Pikel (wand, bound) .####### #~# rr 2 rats ## ## #.# ♣ #.####~Press: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of freezing, wearing a +0 robe and carrying a  wand of light (lightly wounded, bound in place, 59% to hit and 46% to hit with  your tail-slap)  You reach to attack! You hit Pikel.  Pikel is lightly wounded.y+~iK      <   ######.# ..~~~#.# #####..#  #~# ####  #~#[ # #~#nd) #~# ## #. y+~imM m2=--4.3 (0.7y+~iS y+~iuV vMAim: Pikel, wielding a +0 whip of freezing, wearing a +0 robe and carrying a  wand of light (lightly wounded, bound in place, 59% to hit and 46% to hit with  your tail-slap)  You reach to attack! You hit Pikel.  Pikel is lightly wounded. _The rat splashes around in the water.~+~i~+~i?Pikel, Merchant of Souls A wise kobold would fear the forces of Hell, and certainly would not set up a highly lucrative transdimensional trade in damned souls. But Pikel is better known for his whip than his wisdom, mercilessly tormenting his piteous charges as he ferries them to their buyers. Max HP: ~39Will: +AC: ++~+~iEV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 59% to hit with your +0 spear and 46% to hit with your tail-slap.He has about 63% to hit you. AttackMax Damage Hit: +0 whip (freeze) 14 + 10 (freeze) He has an unusual item: a wand of light. He can open doors. He possesses the following wand spells:  a - Bolt of Light~+~i(3d10) (5) To read a description, press the key listed above. (AdB) indicates damage (the+~i&+~ig-jetgatling67 the Fighter############Pale Draconian of Qazlal ......#..........#Health: 62/74 ====================---- #########..........#Magic: 6/8==================------ +~i-..................<########AC: 9Str: 24Doom: 64% #########.........5..5....#EV: 10+~i-Int: 13  ########.........########5#SH: 4Dex: 9 ...............##########.#+~i.XL:  8 Next: 48% Place: Dungeon:6 ##.....#......##@K~..~~~#.#Noise: ---------  Time: 5564.3 (0.7) +~i1.##.....##..####r########..#a) +0 spear .......##.## #~#+~iT.####Throw: dart (atropa) ##........# #~#+~i.Breath+ -GClaw ##[.....### #r# +~i........## #~#K   Pikel (wand) +~i.H.########~#+~i.rr 2 rats #### #.# +~i/♣#.####~+~i@/Aim: Pikel, wielding a +0 whip of freezing, wearing a +0 robe and carrying a  wand of light (lightly wounded, bound in place, 59% to hit and 46% to hit with  +~i/your tail-slap)  You reach to attack! You hit Pikel.  Pikel is lightly wounded. _The rat splashes around in the water.+~iK6+~i6'+~i;+~ia=+~i r~You closely miss Pikel. You tail-slap Pikel.+~ip  Pikel is moderately wounded.+~i{4=5.1 (0.8+~i\+~i> _The rat splashes around in the water. x2+~i[=  You closely miss Pikel. You tail-slap Pikel.  Pikel is heavily wounded.+~i>,6.0 (0.9+~iC+~i_E8 _Pikel hits you but does no damage.+~i r~You hit Pikel but do no damage. Your tail-slap misses Pikel.  Pikel is heavily wounded.+~i  The rat closely misses you. The rat splashes around in the water.+~iGB*+~i=@59-====8 (0.8Blind Breath+ -GClaw +~iwD+~iFU _Pikel zaps a wand. The bolt of light hits you. You are blinded!+~i Ability - do what?CostFailure  f - Steam Breath2/3 uses available1%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.+~i} +~il +~i jetgatling67 the Fighter############Pale Draconian of Qazlal ......#..........#+~i Health: 59/74 ===================----- #########..........#Magic: 6/8==================------ ..................<########AC: 9Str: 24Doom: 64% #########.........5..5....#EV: 10+~i Int: 13  ########.........########5#SH: 4+~iR kDex: 9 ...............##########.#+~i XL:  8 Next: 48% Place: Dungeon:6 ##.....#......##@K~..~~~#.#+~i Noise: ====-----  Time: 5566.8 (0.0) ##.....##..####r########..#+~i( ya) +0 spear .......##.## #r#####Throw: dart (atropa) ##........# #~#Blind Breath+ -GClaw +~iI +##[.....### #~# .......## #~#K   Pikel (wand) +~ig H.########~#+~i rr 2 rats #### #.# +~i ♣#.####~+~iƒ sPikel is heavily wounded. _Pikel hits you but does no damage.  +~i You hit Pikel but do no damage. Your tail-slap misses Pikel.  Pikel is heavily wounded.The rat closely misses you. The rat splashes around in the water. +~iE @_Pikel zaps a wand. The bolt of light hits you. You are blinded!+~i   jetgatling67 the Fighter ############  Pale Draconian of Qazlal ...... #..........#  Health: 59/74 ===================----- +~i #########..........#  Magic: 6/8==================------ ..................<########  AC: 9Str: 24Doom: 64% #########.........5..5....#  EV: 10+~i Int: 13  ########.........########5#  SH: 4Dex: 9 +~iH ...............##########.#  XL:  8 Next: 48% Place: Dungeon:6 +~in ##.....#......##@K~..~~~#.#  Noise: ====-----  Time: 5566.8 (0.0) ##.....##..####r########..#  a) +0 spear +~i .......##.## #r# ####  Throw: dart (atropa) ##........# #~#+~i  Blind Breath+ -GClaw ##[.....### #~# .......## #~#+~iѲ  K   Pikel (wand) .####### #~#+~i* w rr 2 rats ## ## #.# ♣ #.####~The rat closely misses you. The rat splashes around in the water. _Pikel zaps a wand. The bolt of light hits you. You are blinded!  Aiming: Steam Breath+~iM Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of freezing, wearing a +0 robe and carrying a  +~i mwand of light (heavily wounded, 44% to hit at this distance)+~iq #K*+~i:#*+~iX-*.+~i ?**+~iG ?**+~i?**+~iM?**+~i 7*~+~i5 7*~+~i p-*.+~i32-*.+~ie<?**+~ijetgatling67 the Fighter############Pale Draconian of Qazlal ......#..........#Health: 59/74 ===================----- #########..........#Magic: 6/8+~i==================------ ..................<########AC: 9Str: 24Doom: 64% #########.........5..5....#EV: 10Int: 13  +~ii ########.........########5#SH: 4Dex: 9 ...............##########.#XL:  8 Next: 48% Place: Dungeon:6 ##.....#......##@**..~~~#.#+~i Noise: ====-----  Time: 5566.8 (0.0) ##.....##..####r########..#+~i a) +0 spear .......##.## #r#####+~i Throw: dart (atropa) ##........# #~#+~i Blind Breath+ -GClaw ##[.....### #~# .......## #~#+~i# K   Pikel (wand) .#######+~i z#~#rr 2 rats #### #.# ♣#.####~The rat closely misses you. The rat splashes around in the water. _Pikel zaps a wand. The bolt of light hits you. You are blinded!  +~i Aiming: Steam BreathPress: ? - help, Shift-Dir - straight line+~iً 1#####K§..~~~##### _Pikel zaps a wand. The bolt of light hits you. You are blinded!  Aiming: Steam Breath  Press: ? - help, Shift-Dir - straight lineYou exhale a blast of scalding steam. The ball of steam misses Pikel.  The rat barely misses you.Pikel is engulfed in a cloud of scalding steam.+~iڒ B*+~i1 @7.8 (1 _Pikel zaps a wand. The bolt of light misses you.+~iB.  You hit Pikel but do no damage.Pikel is heavily wounded.+~i.a=---8.6 (0.8+~i5+~i7d _The rat bites you but does no damage. The rat splashes around in the water. x2+~i$:  You hit Pikel but do no damage.Pikel is heavily wounded.Pikel is engulfed in a cloud of scalding steam.+~i ; C---9.4+~i8B +~iC a _Pikel hits you but does no damage. The rat splashes around in the water. x2+~i~w - 3 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} +~iMenu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.+~il+~i|jetgatling67 the Fighter############Pale Draconian of Qazlal ......#..........#Health: 59/74 ===================----- #########..........#Magic: 6/8==================------ ..................<########AC: 9Str: 24Doom: 64% #########.........5..5....#EV: 10Int: 13  ########.........########5#SH: 4Dex: 9 ...............##########.#XL:  8 Next: 48% Place: Dungeon:6 ##.....#......##@K§..~~~#.#Noise: =--------  Time: 5569.4 (0.8) ##.....##..####r########..#a) +0 spear .......##.## #r#####Throw: dart (atropa) ##........# #~#Blind Breath -GClaw ##[.....### #~# .......## #~+~iR[34m#K   Pikel (wand) .########~#rr 2 rats #### #.# ♣#.####~Pikel is heavily wounded. _The rat bites you but does no damage. The rat splashes around in the water. x2  You hit Pikel but do no damage.Pikel is heavily wounded.Pikel is engulfed in a cloud of scalding steam. _Pikel hits you but does no damage. The rat splashes around in the water. x2+~i=+~i'+~i+~i)+~i>Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing netl - 2 javelins Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman+~i J  k - a throwing net+~iT q  k - a throwing net  l - 2 javelins+~iot Scrolls:  Scrolls ?  c - a scroll labelled HUCKIS CIORRIPN  f - 2 scrolls of fear  i - 3 scrolls of identify  h - a scroll labelled YCLETZ USEATx - 2 scrolls of amnesia  k - 2 scrolls labelled QOUTAOTAYL  l - a scroll labelled FYMUSU PESOHOZYF  e - a scroll labelled HULEIS VAD+~i5 Potion Potion!  w - 3 potions of heal wounds  B - a potion of berserk rage  o - a viscous dark potion  m - 2 potions of might  c - 3 potions of curingn - 2 ruby potions+~iK^c - 3 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} +~i^BMenu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on +~i^ their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.+~i+~ih+~ijetgatling67 the Fighter############Pale Draconian of Qazlal ......#..........#Health: 68/74 ======================-- #########..........#Magic: 6/8==================------ ..................<########AC: 9Str: 24Doom: 64% +~i`x#########.........5..5....#EV: 10Int: 13  ########.........########5#SH: 4Dex: 9 ...............##########.#XL:  8 Next: 48% Place: Dungeon:6 ##.....#......##@K§..~~~#.#Noise: =--------  Time: 5569.4 (0.0) ##.....##..####r########..#a) +0 spear +~i.......##.## #r#####Throw: dart (atropa) ##........# #~#Blind Breath -GClaw ##[.....### #~# +~i.......## #~#K   Pikel (wand) .########~#+~i rr 2 rats #### #.# ♣+~i3#.####~Pikel is heavily wounded. _The rat bites you but does no damage. The rat splashes around in the water. x2  +~iUYou hit Pikel but do no damage.Pikel is heavily wounded.Pikel is engulfed in a cloud of scalding steam. +~ivL_Pikel hits you but does no damage. The rat splashes around in the water. x2+~iqPikel is engulfed in a cloud of scalding steam. _Pikel hit  You feel better.  Pikel is engulfed in a cloud of scalding steam.hits you with a +0 whip of freezing.  freezes you. Pikel splashes around in the water.+~i1d2--70.4 (1+~i+~i> _The rat splashes around in the water. x2+~iBA§ _barely miss Pikel.  Pikel is severely wounded.is engulfed in a cloud of scalding steam.  You kill Pikel!  Qazlal accepts your kill.+~i'f rr 2 rats+~iW5  You hear a splash. x3+~iC 5/78--+~ik7===52 951.2 (0.8+ -GClaw +~iЕ_The rat bites you but does no damage. The rat splashes around in the water.  You feel power welling in your lungs.Your Fighting skill increases to level 9!+~i%+~ii _Your Polearms skill increases to level 7!+~iJ- +~i1   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   9.2  66%  +1   l - Spellcasting   0.0    -1      +~i1      b - Axes   4.4     0   m - Necromancy   4.1     0  c + Polearms7.2  34%   0  +~i1 S    +~i2  d - Staves   4.4     0   n - Invocations   0.0    +1  +~i<2  e - Unarmed Combat   2.0     0   o - Shapeshifting   0.0    -1   f - Throwing   0.0    -1      +~i_2 ^    +~i2 $     g - Short Blades   0.7     0  +~i2 8     h - Long Blades   0.2     0  +~i3 8             i - Dodging   0.0    -1      +~i53 $ j - Shields   3.5     0      +~iW3 k - Stealth   0.4     0  +~ix3         +~i3 n    +~i3 _    +~i3         +~i3 a    +~i4 The percentage of incoming experience used to train each skill is in brown.  +~i>4 Skills enhanced by cross-training are in green.  [?] Help+~i_4 G[=] set a skill target  +~i4 }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets+~i+~i+~icjetgatling67 the Fighter############Pale Draconian of Qazlal ......#..........#Health: 65/78 ====================---- #########..........#Magic: 7/8=====================--- ..................<########AC: 9Str: 24Doom: 52% #########.........5..5....#EV: 10Int: 13  ########.........########5#SH: 4Dex: 9 ...............##########.#XL:  8 Next: 95% Place: Dungeon:6 ##.....#......##@§§..~~~#.#Noise: =--------  Time: 5571.2 (0.0) ##.....##..####r########..#+~ia) +0 spear .......##.## #r#####Throw: dart (atropa) ##........# #~#Blind Breath+ -GClaw ##[.....### #~# .......## #~#rr 2 rats .########~# #### #.# ♣#.####~Qazlal accepts your kill.You hear a splash. x3 _The rat bites you but does no damage. The rat splashes around in the water.  You feel power welling in your lungs.Your Fighting skill increases to level 9! _Your Polearms skill increases to level 7!+~iB+~i'+~iZ+~i+~iM  †You hit the rat.  You kill the rat!+~i ;r~+~io   rat+~iq6 2.0 (0.8+~is!+~i($O _Qazlal accepts your kill.+~i †You hit the rat.  You kill the rat!+~i#####)~..~~~#####+~i %8+~i+~i+  You hit the rat.  You kill the rat! _Qazlal accepts your kill.  You hit the rat.  You kill the rat! _Qazlal accepts your kill.+~i +~i '+~iu +~i؂ UYou kill the rat! _Qazlal accepts your kill.  You hit the rat.  You kill the rat! _Qazlal accepts your kill.  You enter the shallow water.Water Breath+ -GClaw  _Moving in this stuff is going to be slow.  You see here a rat corpse.7 _Your vision returns to normal.88===+~i +~iO 4 _Magic restored.+~i a9=+~i +~i; 4 #########.........########5# +~i ................##########.# ###.....##.)~..~~~#.#.....##..####†########..# [##.## #~# ####........# #~# +~iҏ [.....### #~# ### #~# ..####### #@# -82.4 (9.6 +~i t.## ## #.# ♣♣ #.####~  ..##### #...+~iD S ♣♣#####.#.+~iv % ♣♣.......#< #####  ♣♣♣#..####.##.##...##♣♣....###...##.#.....##-+~il_ +~i_ +~iTg +~iv +~i +~i +~iP +~il +~i, L  You enter the shallow water.70=Water Breath+ -GClaw .....#......##.)~..~~~#.# ##.....##..####†##..# .......##.## #~# #### ........# #~# ##[# #~#  .......## #~# .####### #~# # ## #.#######~ ♣ #.####@~~~~~~#5.0 (2 ..########### #...# ♣♣#####.#. ♣♣.......#< #####♣♣♣#..####.##.##...## ♣♣....###...##.#.....## ..#..###†.####........ ####.....#####...#+~iW +~i ? _Moving in this stuff is going to be slow.+~i _+~i }===+~i; Q1+~i +~i ,+~i +~i| +~ih +~i K2=+~iY +~i +~i +~i@ +~i +~i +~iX +~i U3=+~i# +~ig +~i c  You encounter a rat.+~i }........##########.#  #.)~..~~~#.#  ##..####†########..#  ## #~# r####+~im y ...# #~# #~# .### #~# #~# ## #~# #~#+~i  # #~# #~#  +~i ( ## #.#######@#  #.####~~~~~~~##  ..###########+~iL  #...#  #####.#.  ......#< #####   r   rat (asleep) ####.##.##...##  ##...##.#.....##  #+~ix `†.####........#  +~i T~r94.6 (9+~i Jr+~i @4===6.2 (11.2)+~i +~i - _The rat squeaks loudly.+~ii#..5 ..######### #......##.)~..~~~#+~i1.####†########.. ##.##~#### ...r .### ## # #~# +~i]# #.#######~#.####~~~~~~~##..########### +~iY #...# #####.#. +~i......#< ##### ##.##.##...## #...##.#.....#+~i+~i~*~r+~i+~i~ +~i :---7.8 (1.6)+~i? +~i +~il y ~rYou reach to attack!+~ib +~i H---8.7 (0.9+~i +~i M _Your unstable footing causes you to fumble your attack.+~iYX5=9.4 (0.7+~i[M _Your unstable footing causes you to fumble your attack.+~i,\  Your unstable footing causes you to fumble your attack.+~i6=600.2 (0.8+~i+~id; _The rat closely misses you.+~i+~iwk ~You hit the rat.  You kill the rat!+~irR+~i7vc= 9 (0.7+~i{+~i~O _Qazlal accepts your kill.+~igL=+~iO+~i`RH _No target in view!+~iN +~iN +~iZO +~ivS +~iFU +~irY X6 _+~i[ +~ig[ +~i[ +~iN^ u _You hear the quick rusting of a drain.+~i`` +~i` %7+~ita +~ib +~iad +~id +~iIe +~ik  #...#  ###..........#  ......<######## +~iNk #.........5..5....# ........########5# ......##########.# +~ivk ......##.)~..~~~#.# .##..####†########..#+~ik  .##.## #~##~~~.@####+~ik 4 -7.3 (6.4 +~ik ....# #~#~#####~# +~il ..### #~# #~# .## #~# #~#+~i3l  ## #~# #~#+~iSl v  ## #.#######~#+~irl j  #.####~~~~~~~## +~il B ..########### +~il A #...#  +~ium 7-+~ir +~iet +~i1 +~it2 +~i3 +~it8 +~i}: +~i> 8=+~i@  +~i-A ; You enter the shallow water.+~iA TWater Breath+ -GClaw +~iA +~iGB +~icD N _Moving in this stuff is going to be slow.+~iF +~i[F +~iG +~iuH +~i\J +~iJ +~ifK +~iL +~iN +~i6O 9=+~iO +~i!V ` ########..........# ...+~icV ....<######## ########.........5..5....# ####.........########5# .....##########.# +~iV #.....#......##.)~..~~~#.# #.....##..####†########..# .....##.## #~##~~~.~#### #........# #~#@#####~# 14.7 (7 +~iW {#[.....### #~#.# #~# ....## #~#~# #~# +~iJW *####### #~#.~ #~#   ## #.#######~# +~ipW |#.####~~~~~~~## ..########### +~iW h#...#♣♣#####.#.+~iX +~iP^ +~i_ +~i +~i( +~i +~i1 +~i +~i U+~i  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a clockroach.+~i 5..5....# #########5 ........########## #.....##.)~..~~~#. #.....##..####†########. .#.## #~##~~~.~###...# #~#~#####~# #[.....### #~#.# #~# ......##  +~iL ###### ~.B# # ## #.######Breath+ -GClaw B   clockroach (asleep, warded)♣♣.......#< ##### ♣♣♣#..####.##.##...##+~i0 Y5.7 (1.0B~+~i -B.+~i EB+~i$ 7.3 (2.6Water Breath+ -GClaw _+~im* +~i+ +~i- .########5 .......##. #.....###.)~..~~~#..####†########. .## #~##~~~.~### #........# #~#~#####~# [.....##.# ......## ~###~# ####### B.~#+~i  ## #.##### #.####~~~~~~~# ..########### #...#♣♣#####.#. ♣♣.......#< ##### ♣♣♣#..####.##.##...##....###...##.#.....##+~i +~i 88.3 (1.0+~iL +~i +~i  You hit the clockroach.  The clockroach is heavily wounded.+~i4=9.2 (0.9+~i+~i.B _The clockroach bites you but does no damage.+~i޳  You closely miss the clockroach.The clockroach is heavily wounded.+~i*9 (0.7+~i+~i*E _The clockroach splashes around in the water. x3+~iY "  You barely miss the clockroach. Your tail-slap misses the clockroach.The clockroach is heavily wounded.The clockroach barely misses you.+~iY (20.6+~iZ] +~i1_ E _The clockroach splashes around in the water. x2+~i O  You closely miss the clockroach. Your tail-slap misses the clockroach.The clockroach is heavily wounded.The clockroach barely misses you.1.4 (0.8+~i +~i B _The clockroach splashes around in the water.+~ij  You barely miss the clockroach.The clockroach is heavily wounded.+~ijU7-2.2+~ibo+~iq/ _The clockroach bites you.+~i  You barely miss the clockroach.The clockroach is heavily wounded.+~i  The clockroach sprays sand from its hourglass at you.+~i+~ih65----3.1 (0.9+~i2+~if1 _The blast of sand hits you!+~i` f  You hit the clockroach.+~i$Z6---9 (0.8+~i(+~i+^ _The clockroach is almost dead.+~i  You barely miss the clockroach.The clockroach is almost dead.The clockroach barely misses you.+~i8 '4.7+~iF +~i B _The clockroach splashes around in the water.+~iD0 ~You hit the clockroach.  You kill the clockroach!+~i=9(+~i;c1 85.4 (0.7+~iA+~i%DO _Qazlal accepts your kill.+~i>+~i'+~i+~iH _No target in view!+~i"6 +~i6 +~i 7 +~i: +~i;= A  You enter the shallow water.+~iD W7Water Breath+ -GClaw  _Moving in this stuff is going to be slow.+~i5G  You enter the shallow water.8Water Breath+ -GClaw +~iH N _Moving in this stuff is going to be slow.+~i%K +~itK +~i*L +~iR >...5..5....#  #####5#  ..........##########.#  ..#......##.)~..~~~#.#  ##..####†########..#  ..##.## #~##~~~.~####  .....# #~#~#####~#  ### #~#.#∩~##~#  ..## #~#~###@#~#  -31.2 (5.8##~#.~.~##~#  ## #.#######~#  #.####~~~~~~~##  ..###########  #...#    ♣♣#####.#.   .......#< #####    ..####.##.##...##   +~iS 7-+~iXX +~i[ , _Found a glowing drain.+~i +~i +~i= +~ij +~i 9=+~i; +~iS% } ......<######## ###...5..5....# #####.........##5# ....##########.# ..#......##.)~..~~~#.# +~i% ..##..####†########..# ##.## #~##~~~.~#### ....# #~#~#####~# ...### #~#.#@~##~# 3.8 (2.6 ....## #~#~###~#~# ##### #~#.~.~##~#+~i4& x  ## #.#######~#  #.####~~~~~~~##  ..###########  #...#  ♣♣#####.#. +~ie& z  ♣♣.......#< ##### +~i' +~i + +~i, T _There is a glowing drain here.+~ij+~i+~i"+~i'+~i|+34.8 (1.0 _+~i9-+~i = a Sewer  The world spins around you as you enter the gateway.+~i #########  #∩..~....  #@..~.~..  #########  +~iVG>706.3 (2.5+~i&Ok _You enter a sewer!  Found a gate leading back out of this place.+~iwP +~iPU_There is an empty arch of ancient stone here.+~i##∩..~.#∩@.~.~.#+~i+~i-37.3 (1.0 _+~iq+~i3+~i ###∩..~.....~#∩.@~.~.#+~i< ;8+~i. +~i +~iE##########∩.@~.....~∩..~.~....###########+~i{+~i-19+~i+~i+~i.##∩..@.....~#∩..~.~.#+~i#5A  You enter the shallow water.+~i540.9 (1.6Water Breath+ -GClaw +~i9+~iP<? _Moving in this stuff is going to be slow.+~i<]##∩..~@....~~.#∩..~.~.....~#+~i1.0   0 e - Staves   4.4   1r - Necromancy   4.1   5.0   0Unarmed Combat   2.0   3.0   0   s - Forgecraft0.0   1.0   0  g - Throwing0.0   1.2  -1   t - Translocations   0.0   1.0   0         u - Alchemy0.0   1.0   0   h - Short Blades   0.7v - Fire Magic0.0   0.8  +1  ,~i i - Long Blades   0.2   1.0   0   w - Ice Magic0.0   1.0   0  j - Ranged Weaponsx - Air Magic0.0   0.8  +1         y - Earth Magic0.0   1.0   0        k - Dodging0.0   1.2  -1   z - Invocations,~i;0.0   0.8  +1  l - Shields,~iW3.5   4.0   0   0 - Evocations,~iw0.0   0.8  +1  m - Stealth0.4   1.0   0   1 - Shapeshifting   0.0   1.2  -1  useful|all,~i,~i,~i#Sjetgatling67 the Fighter~#Pale Draconian of Qazlal .......#Health: 78/78 ========================r#,~iMagic: 8/8========================r#AC: 9Str: 24Doom: 51% .#EV: 10Int: 13  ~#SH: 4Dex: 9  ##################.######XL:  8 Next: 98% Place: a Sewer  #∩..~.....~~...@~†~~~~...,~i76Noise: =--------  Time: 5666.6 (0.0)  #∩..~.~.....~..~.~~~~~~..a) +0 spear#########################Throw: 2 javelins,~isFBreath+ You hit the rat.  ,~iaYou kill the rat! _Qazlal accepts your kill. ,~i_No target in view! _No target in view! _Okay, then.,~i,~is',~i,~ia ,~i ,~iӕ Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy11% 2b - SlowHexes36%1  c - GloomHexes/Necromancy43% 3  d - Ensorcelled HibernationHexes/Ice ,~ias50% 2  e - Mercury ArrowConjuration/Alchemy50% 2  f - Searing RayConjuration50% 2  g - Mephitic CloudConjuration/Alchemy/Air 73% 3  ,~iƖh - SwiftnessAir73% 3  i - Brom's Barrelling BoulderConjuration/Earth98% 4  ,~iN5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help ,~i(<[Esc] exit/,~i /,~i /,~i jetgatling67 the Fighter~#Pale Draconian of Qazlal .......#Health: 78/78 ========================r#Magic: 8/8========================r#AC: 9Str: 24Doom: 51% .#EV: 10Int: 13  ~#SH: 4Dex: 9  ##################.######XL:  8 Next: 98% Place: a Sewer  #∩..~.....~~...@~†~~~~.../,~iڜ Noise: =--------  Time: 5666.6 (0.0)  #∩..~.~.....~..~.~~~~~~..a) +0 spear#########################Throw: 2 javelinsBreath+ You hit the rat.  You kill the rat! _Qazlal accepts your kill. _No target in view! _No target in view! _Okay, then./,~i P  Okay, then./,~i& '/,~i4 /,~i . _1,~iZ1,~i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.3   8.8  +1   l - Spellcasting   0.0   1.2  -1          1,~i b - Axes   4.4   1.0   0   m - Necromancy   4.1   5.0   0  c + Polearms7.2   8.0   0       d - Staves   4.4   1.0   0   n - Invocations   0.0   0.8  +1   e - Unarmed Combat   2.0   3.0   0   o - Shapeshifting   0.0   1.2  -1   f - Throwing   0.0   1.2  -1             1,~i[40m  g - Short Blades   0.7   1.0   0       h - Long Blades   0.2   1.0   0               i - Dodging   0.0   1.2  -1       j - Shields   3.5   4.0   0       k - Stealth   0.4   1.0   0                  [39;1,~i5R49m            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  1,~i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets4,~iG 4,~i 7jetgatling67 the Fighter~#Pale Draconian of Qazlal .......#Health: 78/78 ========================r#Magic: 8/8========================r#AC: 9Str: 24Doom: 51% .#EV: 10Int: 13  ~#SH: 4Dex: 9  ##################.######XL:  8 Next: 98% Place: a Sewer  4,~i F#∩..~.....~~...@~†~~~~...Noise: =--------  Time: 5666.6 (0.0)  #∩..~.~.....~..~.~~~~~~..a) +0 spear#########################Throw: 2 javelinsBreath+ You kill the rat! _Qazlal accepts your kill. _No target in view! _No target in view! _Okay, then. _Okay, then.4,~i 4,~i '4,~i~ 4,~iq 4,~i54,~i 8Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  4,~i8Hg - 5 poisoned darts  i - an atropa-tipped dart  k - a throwing net  l - 2 javelins (quivered) Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire Jewellery (go to first with "=)  d - a +6 ring of strength (worn) 4,~i 9Talismans (go to first with %)h - a quill talisman6,~i%+ V  j - a +1 pair of boots (worn)6,~i 7,~i 7,~idjetgatling67 the Fighter~#Pale Draconian of Qazlal ......7,~iF.#Health: 78/78 ========================r#Magic: 8/8========================r#AC: 97,~i#Str: 24Doom: 51% .#EV: 10Int: 13  ~#SH: 4Dex: 9  ##################.######7,~i XL:  8 Next: 98% Place: a Sewer  #∩..~.....~~...@~†~~~~...Noise: =--------  Time: 5666.6 (0.0)  #∩..~.~.....~..~.~~~~~~..a) +0 spear#########################Throw: 2 javelinsBreath+ You kill the rat! _Qazlal accepts your kill. _No target in view! _No target in view! _Okay, then. _Okay, then.7,~i7,~i!'7,~i7,~i8,~i 8,~i ~Gear: 13/52 gear slots (Left/Right to switch category) 8,~i !Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()8,~i- f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart  k - a throwing net 8,~iV  l - 2 javelins (quivered) Armour (go to first with [)  b - a +0 buckler (worn) 8,~i e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire 8,~i Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)8,~iז *h - a quill talisman:,~i*R  l - 2 javelins (quivered)=,~i0m - a +0 pair of gloves of fire. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 =,~i$'Of fire': It enhances your Fire magic. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Fire} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.B,~i E Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()  f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart  k - a throwing net B,~i  l - 2 javelins (quivered) Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)  h - a quill talisman E,~i9m - a +0 pair of gloves of fire. A pair of gloves. They are worn on the hands, and cover all but the largest claws. E,~i98Base armour rating: 1 'Of fire': It enhances your Fire magic. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 5 of the Dungeon. E,~i9Stash search prefixes: {inventory} {ego} {branded} {Fire} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} E,~i9}Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.E,~ij E,~i5 E,~i -jetgatling67 the Fighter~#Pale Draconian of Qazlal .......#Health: 78/78 ========================r#Magic: 8/8========================r#AC: 9Str: 24Doom: 51% .#EV: 10Int: 13  ~#SH: 4Dex: 9  ##################.######XL:  8 Next: 98% Place: a Sewer  #∩..~.....~~...@~†~~~~...Noise: =--------  Time: 5666.6 (0.0)  #∩..~.~.....~..~.~~~~~~..a) +0 spear#########################Throw: 2 javelinsE,~i PBreath+ You kill the rat! _Qazlal accepts your kill. _No target in view! _No target in view! _Okay, then. _Okay, then.E,~iD E,~iE 6- _E,~i X _Qazlal accepts your kill. _No target in view!Okay, then. _ You start removing your armour.-7.6 (1E,~ik E,~i6 E,~i *8.6 (2E,~i E,~i E,~i *9.6 (3E,~iC E,~iV E,~i +70.6 (4E,~i E,~i E,~i *1.6 (5E,~i E,~i3 8 _You continue removing your +0 pair of gloves. x5E,~i? E,~i*  You finish removing your +0 pair of gloves.  You start putting on your armour.2.6 (6E,~ib7 V3.6 (7E,~i; E,~i; *4.6 (8E,~i= E,~iA E,~iXB *5.6 (9E,~iE E,~i9I E,~iI .6.6 (10.0)E,~iL E,~iN 9 _You continue putting on your +0 pair of gloves of fire. x5E,~iO E,~irR E,~iT k _You finish putting on your +0 pair of gloves of fire.G,~iJ j7.0) _H,~iY.H,~i.%8H,~i1H,~i2H,~i.H,~i%9H,~ifH,~iI,~i`e~# .# r# r# .# ~# #.###### #∩..~.....~~....@†~~~~... #∩..~.~.....~..~.~~~~~~.. # I,~iA  You enter the shallow water.I,~iw81.2 (1.6Water Breath+ I,~iŻI,~i5? _Moving in this stuff is going to be slow.I,~iֻO~# .# .# I,~io~# .# ~# .###### ∩..~.....~~....~@~~~~... ∩..~.~.....~..~.~~~~~~..  I,~i>I,~i'2.8I,~i#I,~i$p _You see here a rat corpse.I,~i$@#~# #.# #.# #~# #.# #~# .# ..~.....~~....~†@~~~. ..~.~.....~..~.~~~~~~.I,~i^I,~iD4.4 _I,~iJ,~i3~.~. #~# J,~i################@#######....~~....~†~~~~. ..~.~.....~..~.~~~~~~... ########################J,~iJ,~i750J,~iJ,~i:K,~ia1~.~. #@# ################.#######....~~....~†~~~~.... K,~i%..~.~.....~..~.~~~~~~... ########################K,~iA  You enter the shallow water.K,~ih`7.0 (1.6Water Breath+ K,~iK,~i K,~iB? _Moving in this stuff is going to be slow.K,~i9M.~.~ K,~i:K#~# ################.#######....~~....~†~~~~. ..~.~.....~..~.~~~~~~...#######K,~i(@K,~i@780K,~iDK,~isFK,~i M~~~.~.. #~# K,~i################.#######Breath+ #####K,~ixA  You enter the shallow water.K,~i4v9.6 (1.6Water Breath+ K,~i7K,~iC? _Moving in this stuff is going to be slow.K,~iRj >M.~~~.~~.#~#Water Breath+ K,~ij K,~il 8900K,~io K,~iq L,~iM###.~~~.~.~.L,~i_#~####L,~ilL,~i%1L,~iL,~iL,~iM###.~~~..~L,~iK#.#~~~L,~i*A  You enter the shallow water.L,~iv3.2 (1.6Water Breath+ L,~i L,~i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.L,~i 'M#####.~~~.~.#~#†~~L,~i L,~i4 '4.8L,~i۳ L,~i M,~iϏM#######~~.~~~~~.~M,~iK#.##.#M,~i}M,~iZ'6.4M,~iؙM,~iM,~ir###############.~.~.~~.~~~~w...~~.~~~~~~.~..l~.w   brain worm (asleep)~M,~i<l   frilled lizard (asleep). #~#M,~iK~w _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a brain worm and a frilled lizard.M,~i.l.M,~iƬwwandering)lM,~i770M,~i'M,~ih8 _The frilled lizard hisses angrily.P,~iP,~iA brain worm. A slimy fluorescent worm with a greatly distended head. This creature feeds on others' intellect as it squirms through unworldly grime. Max HP: ~20Will: +AC: +EV: + Threat: High Class: Natural Size: Small Int: HumanRegen: 1/turn You have about 82% to hit with your +0 spear and 77% to hit with your tail-slap.It has about 59% to hit you. Attack Max Damage Bite 6 It has a 81% chance to notice you each turn. It possesses the following natural abilities:  a - Brain Bite4-8* (7) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.Q,~i"Q,~i(>jetgatling67 the FighterPale Draconian of Qazlal ......Health: 78/78 ========================Magic: 8/8========================AC: 9Str: 24Doom: 51% ###############EV: 10Q,~i)dInt: 13  .~.~.~~.~~~~~l.SH: 4Dex: 9.~~.~~~~~~.~.w.XL:  8 Next: 98% Place: a Sewer#@#Noise: ---------  Time: 5697.4 (1.0)#~#a) +0 spear#~#Throw: 2 javelins#~#Breath+ #.##.#w   brain worm (wandering)#~#l   frilled lizard#.#Q,~i)#~#You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Q,~i)You encounter a brain worm and a frilled lizard. _The frilled lizard hisses angrily.Q,~ik/Q,~i/'Q,~i5Q,~i6R,~i7jetgatling67 the FighterPale Draconian of Qazlal ......Health: 78/78 ========================Magic: 8/8========================AC: 9Str: 24Doom: 51% ###############EV: 10Int: 13  .~.~.~~.~~~~~l.SH: 4Dex: 9.~~.~~~~*****w.XL:  8 Next: 98% Place: a Sewer#@#R,~i8#Noise: ---------  Time: 5697.4 (0.0)#~#a) +0 spear#~#Throw: 2 javelins#~#Breath+ #.##.#w   brain worm (wandering)#~#l   frilled lizard#.##~#You encounter a brain worm and a frilled lizard. _The frilled lizard hisses angrily.  Throw: 2 javelinsR,~ic9=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (wandering, hasn't noticed you, 77% to hit)R,~i jetgatling67 the FighterPale Draconian of Qazlal ......Health: 78/78 ========================Magic: 8/8========================AC: 9Str: 24Doom: 51% ###############EV: 10Int: 13  R,~i .~.~.~~.~~~~~l(SH: 4Dex: 9.~~.~~~~((((((.XL:  8 Next: 98% Place: a Sewer#@#Noise: ---------  Time: 5697.4 (0.0)#~#a) +0 spear#~#Throw: 2 javelins#~#Breath+ #.##.#w   brain worm (wandering)#~#l   frilled lizardR,~iw #.##~#Throw: 2 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (wandering, hasn't noticed you, 77% to hit)  You throw a javelin.  The javelin barely misses the brain worm.R,~i̓ R,~i bw.l.R,~iM ~~.~wR,~i 68.9 (1.5R,~i  Bjavelin _R,~i R,~i T,~i'jetgatling67 the FighterPale Draconian of Qazlal ......Health: 78/78 ========================Magic: 8/8========================AC: 9Str: 24Doom: 51% ###############EV: 10Int: 13  .~.~.~~.~~~~l.(SH: 4Dex: 9.~~.~~~~****w..XL:  8 Next: 98% Place: a Sewer#@#Noise: ---------  Time: 5698.9 (0.0)#~#T,~i( a) +0 spear#~#Throw: javelin#~#Breath+ #.##.#w   brain worm#~#l   frilled lizard#.##~#You throw a javelin. _The javelin barely misses the brain worm.Throw: javelinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineT,~i);Aim: a brain worm (77% to hit)T,~iO *l.~wT,~i#~l.*w.T,~ic.  Aim: a brain worm (77% to hit)T,~iG4 ]jetgatling67 the FighterPale Draconian of Qazlal ......Health: 78/78 ========================Magic: 8/8========================AC: 9Str: 24Doom: 51% ###############EV: 10Int: 13  .~.~.~~.~~~~l.(SH: 4Dex: 9.~~.~~~~((((w..XL:  8 Next: 98% Place: a Sewer#@#Noise: ---------  Time: 5698.9 (0.0)#~#a) +0 spear#~#T,~i\5 Throw: javelin#~#Breath+ #.##.#w   brain worm#~#l   frilled lizard#.##~#Throw: javelinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (77% to hit)  You throw a javelin.  The javelin hits the brain worm and shatters for extra damage!T,~ic G w.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineT,~i Aim: a brain worm (77% to hit)  You throw a javelin.  The javelin hits the brain worm and shatters for extra damage!  The brain worm is almost dead.T,~ip Cl~T,~iƷ L~lT,~i& ~~ 700.5 (1.6Nothing quivered _T,~i X,~il'Aw~X,~i0)-l.X,~i//X,~i/+10X,~i5X,~ir6Y,~i  jetgatling67 the Fighter  Pale Draconian of Qazlal ......  Health: 78/78 ========================  Magic: 8/8========================  AC: 9Str: 24Doom: 51%  ###############  EV: 10Int: 13   Y,~i.~.~.~~.~~w~~.(  SH: 4Dex: 9 .~~.~~~~~l.~...  XL:  8 Next: 98% Place: a Sewer #@# Noise: ---------  Time: 5701.5 (0.0) #~# a) +0 spear #~# Nothing quivered #~# Breath+  #.# #.# w   brain worm #~# l   frilled lizard #.# #~#You throw a javelin.  The javelin hits the brain worm and shatters for extra damage! _The brain worm is almost dead.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a frilled lizard (50% to hit and 32% to hit with your tail-slap)Y,~is^!  jetgatling67 the Fighter  Pale Draconian of Qazlal ......  Health: 78/78 ========================  Magic: 8/8========================Y,~i_  AC: 9Str: 24Doom: 51%  ###############  EV: 10Int: 13   .~.~.~~.~~w~~.(  SH: 4Dex: 9 .~~.~~~~l~.~...  XL:  8 Next: 98% Place: a Sewer #@# Noise: ---------  Time: 5701.5 (0.0) #~# a) +0 spear #~# Nothing quivered #~# Breath+  #.# #.# w   brain worm #~# l   frilled lizard #.# #~#Y,~iv`The javelin hits the brain worm and shatters for extra damage! _The brain worm is almost dead.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a frilled lizard (50% to hit and 32% to hit with your tail-slap)  You reach to attack! You hit the frilled lizard.Y,~ikf* ###############  .~.~.~~.( Y,~ig .~~.~~~~l~.~...  #@# #~# #~# #~# #.# Y,~iNg#.# #~#  #.# #~#Y,~i,h52.4 (0.9Y,~i3mY,~iEo _The brain worm is almost dead.  Reach: a) +0 spear  Press: ? - help, Dir - move targetY,~ioAim: a frilled lizard (50% to hit and 32% to hit with your tail-slap)  You reach to attack! You hit the frilled lizard. _The frilled lizard is heavily wounded.Z,~i   jetgatling67 the Fighter  Pale Draconian of Qazlal ......  Health: 78/78 ========================  Magic: 8/8========================  AC: 9Str: 24Doom: 51%  ###############  EV: 10Int: 13   .~.~.~~.~~w~~.(  SH: 4Dex: 9 .~~.~~~~l~.~...  XL:  8 Next: 98% Place: a Sewer #@# Noise: ---------  Time: 5702.4 (0.0) #~# a) +0 spear #~# Nothing quZ,~i;ivered #~# Breath+  #.# #.# w   brain worm #~# l   frilled lizard #.# #~#You reach to attack! You hit the frilled lizard. _The frilled lizard is heavily wounded.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a frilled lizard (heavily wounded, 50% to hit and 32% to hit with your  tail-slap)Z,~i   jetgatling67 the Fighter  Pale Draconian of Qazlal ......  Health: 78/78 ========================  Magic: 8/8========================  AC: 9Z,~i1 Str: 24Doom: 51%  ###############  EV: 10Int: 13   .~.~.~~.~~w~~.(  SH: 4Dex: 9 .~~.~~~~†~.~...  XL:  8 Next: 98% Place: a Sewer #@# Noise: ---------  Time: 5702.4 (0.0) Z,~i͓ l#~# a) +0 spear #~# Nothing quivered #~#Z,~iG  Breath+  #.# #.# w   brain worm #~# l   frilled lizard #.# #~#Z,~i Press: ? - help, Dir - move targetAim: a frilled lizard (heavily wounded, 50% to hit and 32% to hit with your  tail-slap)  Z,~i You closely miss the frilled lizard. You tail-slap the frilled lizard.  You kill the frilled lizard!Qazlal accepts your kill.Z,~i H~wZ,~i GZ,~iO  ###############  .~.~.~~.(  Z,~io .~~.~~~~†w.~...  #@#Z,~i  #~# #~# #~# Z,~i՜ ##.# #.#Z,~i B #~# Z,~i @#.# #~#Z,~iߠ 4=3.1 (0.7Z,~i Z,~if   Aim: a frilled lizard (heavily wounded, 50% to hit and 32% to hit with your  tail-slap)  You closely miss the frilled lizard. You tail-slap the frilled lizard.  You kill the frilled lizard!  Qazlal accepts your kill. _You hear a splash.[,~i!  jetgatling67 the Fighter  Pale Draconian of Qazlal ......  Health: 78/78 ========================  Magic: 8/8========================  AC: 9Str: 24Doom: 51%  ###############  EV: 10Int: 13   .~.~.~~.~~~~~.(  SH: 4Dex: 9 .~~.~~~~†w.~...  XL:  8 Next: 98% Place: a Sewer #@# Noise: =--------  Time: 5703.1 (0.0) #~# a) +0 spear #~# Nothing quivered[,~i" #~# Breath+  #.# #.# w   brain worm #~# #.# #~#Qazlal accepts your kill. _You hear a splash.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a brain worm (severely wounded, 82% to hit and 77% to hit with your  tail-slap)[,~i2   jetgatling67 the Fighter  Pale Draconian of Qazlal ......  Health: 78/78 ========================  Magic: 8/8========================  AC: 9Str: 24Doom: 51%  ###############  EV: 10Int: 13   .~.~.~~.~~~~~.(  SH: 4Dex: 9 .~~.~~~~†~.~...  XL:  8 Next: 98% Place: a Sewer #@# Noise: =--------  Time: 5703.1 (0.0) #~# a) +0 spear #~# Nothing quivered #~#[[,~iN4 15X Breath+  #.# #.# w   brain worm #~# #.# #~#Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a brain worm (severely wounded, 82% to hit and 77% to hit with your  tail-slap)  You reach to attack! You puncture the brain worm!  You kill the brain worm![,~i8 f ###############  .~.~.~~.~~~~~.(  .~~.~~~~†~.~...  #@# #~# #~# #~# #.# #.# #~# #.# [,~i'9 1#~#[,~i= jetgatling67 the FighterPale Draconian of Qazlal ......Health: 78/78 ========================Magic: 8/8========================AC: 9Str: 24Doom: 49% ###############EV: 10Int: 13  .~.~.~~.~~~~~.(SH: 4Dex: 9.~~.~~~~†~.~...XL:  8 Next: 105% Place: a Sewer#@#Noise: ---------  Time: 5703.8 (0.7)#~#a) +0 spear#~#Nothing quivered[,~iY> K#~#Breath+ #.##.##~##.##~#Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a brain worm (severely wounded, 82% to hit and 77% to hit with your  tail-slap)  You reach to attack! You puncture the brain worm!  You kill the brain worm![,~i? -Aim: a brain worm (severely wounded, 82% to hit and 77% to hit with your  tail-slap)  [,~i-@ You reach to attack! You puncture the brain worm!  You kill the brain worm! _Qazlal accepts your kill.  You have reached level 9![,~i"J /  --more--\,~i  Your experience leads to an increase in your attributes!Your base attributes are Str 18, Int 13, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? ,~i,U83/839/91069 2% ,~i,~iA _You feel stronger. x2; Your scales feel tougher.,~ie,~iA,~i,~i},~i+A  You enter the shallow water.,~iWater Breath+  _Moving in this stuff is going to be slow.,~i9,~i,~i,~ij  You see here a frilled lizard corpse.,~i,~i _,~i,~i A  You enter the shallow water.,~i QWater Breath+ ,~iZ ,~iXN _Moving in this stuff is going to be slow.,~ia?,~i,~i,~in  You encounter a frilled lizard.,~ij#####################,~ic.~.~.~~.~~~~~@(.....l.~~.~~~~†~.~...~.~~..#######.##############~# #~##~# ,~i0l   frilled lizard (asleep)#.##.# ,~ic ,~i.12.2 (8.4,~iV13.2 (9 _,~i#,~i<%,~i=x  ###############  ~.~~~~~@(.....l  ~~†~.~...~.~~..  #.#############  #~# #~# #~# #.# #.#,~i * #~#,~i_  ###############  ~.~~~~~@(.....l  ~~†~.~...~.~~..  #.#############  #~# #~#,~i= #~# #.# #.# #~#,~i,~i,~i,~iZe _A frilled lizard is nearby!,~i'#.~.~.~~.~~~~~.@.....l..~~.~~~~†~.~...~.~~.,~iw(#.##~# #~# ,~i/,~i/34.2 (1.0 _,~i3,~i8M _You see here a javelin.,~i) #.~.~.~~.~~~~~.(@....l.  .~~.~~~~†~.~...~.~~.  #.##~# #~# ,~i/l.,~iMl,~i,5 _,~i),~i,~iX #.~.~.~~.~~~~~.(.@..l...~ .~~.~~~~†~.~...~.~~....~ #.##~# #~# ,~i/l.,~i,~i"%6,~i_,~ia,~ijY -l.,~i] ,~i^ ,7.0 (0.8,~ib ,~id g _You reach to attack! You miss the frilled lizard.,~i  You closely miss the frilled lizard.=8,~iy ,~i F _The frilled lizard bites you but does no damage.,~iZa  You miss the frilled lizard.,~i'8.6,~i>,~iJF _The frilled lizard bites you but does no damage.,~i ; †,~i}You puncture the frilled lizard!  You kill the frilled lizard!Qazlal accepts your kill.,~i(,~iAN 9.4,~i,~ix _You have harvested enough death to cast Grave Claw an additional time.,~i==,~iA,~iDH _No target in view!,~ihN  #  .~.~.~~.~~~~~.(@.†.....~  .~~.~~~~†~.~...~.~~....~  #.# #~#  #~#  #~# ,~iUO #.#  #.#  #~#,~iT,~iU<-20.4 (1.0 _,~iY,~iX[,~io t  # .~.~.~~.~~~~~.@..†.....~ .~~.~~~~†~.~...~.~~....~ #.# #~#  #~#  #~#  #.#  #.#  #~#,~i ,~i` ?-1,~if ,~iQ ,~iё y2.4 (2Throw: javelin,~i ,~i5 M _l - a javelin,~i0x #  .~.~.~~.~~~~~..@.†.....~  .~~.~~~~†~.~...~.~~....~  #.# #~# ,~iR,~i*3.4 (1,~i,~i ,~i # .~.~.~~.~~~~~...@†.....~ ,~i.~~.~~~~†~.~...~.~~....~ #.# #~# ,~iF,~iʶ%4,~iV,~iݼ,~ij# ~.~.~~.~~~~~....@.....~$ ~~.~~~~†~.~...~.~~....~?.##~# ,~i;',~i'%5,~i*,~i+s _Found 11 gold pieces and a scroll labelled HARPHA ZEPRUCK.,~i[-{ _You see here a frilled lizard corpse.,~i  .~.~~.~~~~~....†@....~$~.~~~~†~.~...~.~~....~?~.##~# ,~i( B6 _,~i ,~i ,~i   ~.~~.~~~~~....†.@...~$~≈ .~~~~†~.~...~.~~....~?~≈.##~# ,~iq,~i%7,~i,~i,~i'I,~i,~iuX,~i/,,~i,,~i,~i,~i`,~ie,~i,~iA  You enter the shallow water.,~iQWater Breath+ ,~is,~iN _Moving in this stuff is going to be slow.,~iZ,~i),~i,~ig,~i,~i,~ilN _You now have 302 gold pieces (gained 11).,~i,~id,~iE,~i ######################## ~~~~~....†.....~.~≈#≈≈≈≈ †~.~...~.~~....~@~≈#≈≈≈ ######################### #####,~i".35.0 (7.6,~iE*6.0 (8,~i",~i$d _d - a scroll labelled HARPHA ZEPRUCK,~i`b I,~iJe ,~ii A  You enter the shallow water.,~ibj QWater Breath+ ,~i1o d _Moving in this stuff is going to be slow.,~ip ,~iDq ),~iq ,~i s ,~it ,~it ,~it ,~i"v ,~iw ,~iw ,~i6x ,~i5y ,~iz ,,~i1{ ,~i:| ,~ih} ,~i} ,~iL~ ,~iS ,~i- ,~i ,~i ,~i j  You see here a frilled lizard corpse.,~i ,~i3  _,~iۅ ,~iچ ,~iχ ,~i ,~is ,~i ,~i ,~iފ ,~iL ,~ia ,~i> ,~i ,~i ,~i ,~i ,~i< ,~i ,~i ,~i  You enter the shallow water.Water Breath+ ,~i: ,~i N _Moving in this stuff is going to be slow.,~i? ,~i ),~i ,~i< ,~iP A  You enter the shallow water.,~iŝ QWater Breath+ ,~i ,~i N _Moving in this stuff is going to be slow.,~io 3,~i ,~if ,~iV ,~iǤ ),~i ,~in ,~i  You enter the shallow water.Water Breath+ ,~iS ,~iL   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.,~iۮ 3,~iu ,~i& ,~i _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water,~iV . _Moving in this stuff is going to be slow.  You encounter a ball python.,~io , ######################## ..~.~.~@~~.~~~~~....†... S...~~.~~~~†~.~...~.~~.. ##########.############# #~# #~# #~#S   ball python (constriction, asleep) #.# #.# #~#,~i` 058.6 (22.6),~iR >9.6 (23 _,~i ,~i ,~iZ .~.~.@.~~.~~~~~....†...S...~~.~~~~†~.~...~.~~#. #~#  #~# #~#  #.#  #.#  #~#,~i\ t .SYou enter the shallow water.,~i\ 7S.,~i] B~S,~ic S)61.2 (1.6)Water Breath+ ,~ih ,~i$l ? _Moving in this stuff is going to be slow.,~i.S...~S~@~.~~.~~~~~....†~.....~~.~~~~†~.~...~.~~#. #~#  #~# #~#S   adder (asleep) #.#S   ball python (constriction)  #.#  #~#,~i;.S,~i,~i720,~i,~i= W _You encounter an adder.,~i$  You closely miss the ball python.The ball python bites you but does no damage.,~i% 4=3.0 (0.8,~i* ,~i- 9 _You block the ball python's attack.,~i?  You closely miss the ball python.The ball python bites you but does no damage. 0  9 (0.9Constr Breath+ ,~i,~iBz _The ball python grabs you. The ball python constricts you.,~iy!x .SYou hit the ball python.,~i+ S The ball python is heavily wounded.The ball python bites you but does no damage.,~i,c2-4.6 (0.7,~i3,~ip5_ _The ball python constricts you.,~iU .SYou barely miss the ball python.,~ir  The ball python is heavily wounded.,~iZ1-5.4 (0.8,~iܔ,~i* _You block the ball python's attack. The ball python constricts you.,~i †You hit the ball python.  You kill the ball python!Qazlal accepts your kill.,~i H.S,~iD(,~iz210  6.1 (0.7,~i>,~i_( _You hear a splash.,~i:C /#.~...S~.@.~.~~.~~~~~....†.~.....~~.~~~~†~.~...~.#. #~#  #~# #~#  #.#  #.#  #~#,~iE | .SYou enter the shallow water.,~i@F -~S,~ivM N  Moving in this stuff is going to be slow.,~iN 7.7 (1.6Water Breath+ ,~iR ,~iT 6 _The adder bites you but does no damage.,~i*V x _You see here a ball python corpse.,~i  You puncture the adder!  The adder is almost dead.,~iy4=8.5 (0.8,~iϑ,~i= _The adder bites you but does no damage.,~id ;  You hit the adder but do no damage. Your tail-slap misses the adder.The adder is almost dead.3=-9.3,~ii ,~iZk 3 _You block the adder's attack.,~i  You barely miss the adder. Your tail-slap misses the adder.The adder is almost dead.,~iuB-70.1,~i h _The adder barely misses you.,~i  You hit the adder.  The adder is almost dead.,~i%9,~i7,~i= _The adder bites you but does no damage.,~i Y .  You hit the adder.  You kill the adder!,~iy^ (,~iIa V 31.7,~iNd ,~ie O _Qazlal accepts your kill.,~i ,~i% ',~i0 ,~i| H _No target in view!,~il#..~....~@†.~.~~.~~~~~.....~.....~~.~~~~†~.~...~.#. #~#  #~#  #~#  #.# ,~ijs #.#  #~#,~i,~ic=-2.7 (1.0 _,~iq,~i,~i,~i3,~i,~in  You encounter a frilled lizard.,~i####.####################~.~....~.†.~.~~.~~~~~...l..~...@.~~.~~~~†~.~...~-###############.######## #~#  #~# ,~ihh #~# #.#l   frilled lizard (asleep)  #.# #~# #.#,~i&0,~i/13.7 (1 _,~i,~iQ,~iM ##.,~i9.~.~....~.†.~.~~.~~~~~~l..~..@..~~.~~~~†~.~...#. #~# #~#  #~# #.#  #.#  #~# ,~i A #.#,~i,~i%4,~i,~i,~iP# #.#.?.~.~....~.†.~.~~.~~~~~,~iQk?~l..~.@...~~.~~~~†~.~#. #~# #~#  #~# #.#  #.#  #~#  #.#,~iX,~ibY%5,~i_,~i)b _Found a scroll of fear and a scroll labelled PAELUTHR LETWE.,~iJ ## #.#.~?.~.~....~.†.~.~~.~~~~~~?~l..~@....~~.~~~~†~.~#. #~# #~#  #~# #.#  #.#  #~#  #.#,~i,~i(%6,~i,~i,~i5O# ##. #.##.≈~?.~.~....~.†.~.~~.≈~?~l..@.....~~.~~~~†~.~#. #~# #~#  #~# #.#  #.#  #~#  #.#,~iWA  You enter the shallow water.,~iWv8.3 (1.6Water Breath+ ,~i_,~i3`? _Moving in this stuff is going to be slow.,~i$# #r ##. #.##.#≈~?.~.~....~.†.~.~~.#≈~?~l.@~.....~~.~~~~†~.#. #~# #~#  #~# #.#r   river rat,~i #.#l   frilled lizard (asleep)  #~#  #.#,~iS,~iȆ790,~i<,~iZ _You encounter a river rat.,~i ll  You reach to attack!  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard.,~i -80.1 (0.8,~i ,~i f _The frilled lizard is heavily wounded.,~i4 .  You reach to attack! You puncture the frilled lizard!  You kill the frilled lizard!,~i<(,~i)@Q 8 (0.7,~imE,~iGO _Qazlal accepts your kill.,~i3 ## #r #r#. #.#,~iJ########.###############?.~.@....~.†.~.~~.~~~#≈~?~...~.....~~.~~~~†~.####################.###~r 2 river rats (asleep).~,~io .rYou enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a river rat.,~i .,~i1r,~iU.r,~iQ.r,~iI"Xrr,~i"===2.4 (1.6Water Breath+ ,~iT(,~ii* ,~i*A_The river rat squeaks loudly. x2; You hear a loud squeak.,~i  ## #. #. ##r #r##.≈#≈~?.~@~....~.†.~.~~.≈#≈~?~...~.....~~.~~~~†~#.,~i 8 #~#  #~# #~#  #.#  #.#  #~#,~iH 2r,~i .r   river rat,~iX A---30,~i( ,~i;* ,~iF Q  jetgatling67 the Fighter  Pale Draconian of Qazlal ...... ##  Health: 83/83 ======================== #.  Magic: 9/9======================== ,~im #.  AC: 10Str: 26Doom: 49%  ##r  EV: 10Int: 13   #.#  SH: 4Dex: 9 #########r############## XL:  9 Next:  3% Place: a Sewer ≈#≈~?.~@~....~.†.~.~~.~~ Noise: ---------  Time: 5783.4 (0.0) ≈#≈~?~...~.....~~.~~~~†~ a) +0 spear #####################.## Throw: javelin #~#  Breath+  ,~iC G#~#  #~#  r   river rat #.#  #.#  #~# Moving in this stuff is going to be slow.  You encounter a river rat. _The river rat squeaks loudly. x2; You hear a loud squeak.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap),~iTjetgatling67 the FighterPale Draconian of Qazlal ......##Health: 83/83 ========================#.Magic: 9/9========================#.AC: 10Str: 26Doom: 49% ##rEV: 10Int: 13  #.#SH: 4Dex: 9#########r############## XL:  9 Next:  3% Place: a Sewer≈#≈~?.~@~....~.†.~.~~.~~ Noise: ---------  Time: 5783.4 (0.0)≈#≈~?~...~.....~~.~~~~†~ a) +0 spear#####################.## Throw: javelin#~# Breath+ ,~i~o#~##~# r   river rat#.##.##~#Moving in this stuff is going to be slow.  You encounter a river rat. _The river rat squeaks loudly. x2; You hear a loud squeak.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap)4.1 (0.7,~i1,~i  You encounter a river rat. _The river rat squeaks loudly. x2; You hear a loud squeak.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap) _You reach to attack! You closely miss the river rat.,~i  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,~i   jetgatling67 the Fighter  Pale Draconian of Qazlal ...... ##  Health: 83/83 ======================== #.  Magic: 7/9==================------ #.  AC: 10,~i kStr: 26Doom: 49%  ##r  EV: 10Int: 13   #.#  SH: 4Dex: 9 #########r############## XL:  9 Next:  3% Place: a Sewer ≈#≈~?.~@~....~.†.~.~~.~~ Noise: ---------  Time: 5784.1 (0.0) ≈#≈~?~...~.....~~.~~~~†~ a) +0 spear #####################.## Throw: javelin ,~iL #~#  Breath+  #~#  #~#  r   river rat #.#  #.#  #~# _You reach to attack! You closely miss the river rat.,~ij Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a river rat,~ijetgatling67 the FighterPale Draconian of Qazlal ......##,~i,Health: 83/83 ========================#.Magic: 7/9==================------#.AC: 10Str: 26Doom: 49% ##rEV: 10Int: 13  #.#SH: 4Dex: 9#########*############## XL:  9 Next:  3% Place: a Sewer≈#≈~?.~@~....~.†.~.~~.~~ Noise: ---------  Time: 5784.1 (0.0),~i`≈#≈~?~...~.....~~.~~~~†~ a) +0 spear#####################.## Throw: javelin#~# Breath+ #~##~# r   river rat#.##.##~# _You reach to attack! You closely miss the river rat.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a river rat,~irB (bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target: a river rat  You unleash the spiteful dead! The jagged bones skewer the river rat!  The river rat is almost dead.,~iu:r,~iv===5.1 (1,~i~},~i7 _The river rat is pinned in place!,~ii o  jetgatling67 the Fighter  Pale Draconian of Qazlal ...... ##  Health: 83/83 ======================== #.  Magic: 7/9==================------ #.  AC: 10Str: 26Doom: 49%  ##r  EV: 10,~ik RInt: 13   #.#  SH: 4Dex: 9 #########r############## XL:  9 Next:  3% Place: a Sewer ≈#≈~?.~@~....~.†.~.~~.~~ Noise: ==-------  Time: 5785.1 (0.0) ≈#≈~?~...~.....~~.~~~~†~ a) +0 spear #####################.## Throw: javelin #~#  Breath+  #~#  #~#  r   river rat (bound) #.#  #.#  #~# The river rat is almost dead. _The river rat is pinned in place!  ,~iqk Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (almost dead, bound in place, 63% to hit and 50% to hit with  your tail-slap),~i o  jetgatling67 the Fighter  Pale Draconian of Qazlal ...... ##  Health: 83/83 ======================== #.  Magic: 7/9==================------ #.  AC: 10Str: 26Doom: 49%  ##r  EV: 10Int: 13   #.#  SH: 4Dex: 9 #########†############## XL:  9 Next:  3% Place: a Sewer ,~i V≈#≈~?.~@~....~.†.~.~~.~~ Noise: ==-------  Time: 5785.1 (0.0) ≈#≈~?~...~.....~~.~~~~†~ a) +0 spear #####################.## Throw: javelin #~#  Breath+  #~#  #~#  r   river rat (bound) #.#  #.#  #~# Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (almost dead, bound in place, 63% to hit and 50% to hit with  your tail-slap)  You reach to attack! You hit the river rat.  You kill the river rat!,~i ,r,~i ; ##  #.  #.  ##r  #.#  #########r##### ≈#≈~?.~@~....~. ≈#≈~?~...~..... ############### #~#  #~# #~#   ,~i: #.# #.# #~#,~i 3--9 (0.8,~i ,~i O _Qazlal accepts your kill.,~i   jetgatling67 the Fighter  Pale Draconian of Qazlal ...... ##  Health: 83/83 ======================== #.  Magic: 7/9==================------ #.  AC: 10Str: 26Doom: 49%  ##r  EV: 10Int: 13   #.#  SH: 4Dex: 9 #########r############## XL:  9 Next:  3% Place: a Sewer ≈#≈~?.~@~....~.†.~.~~.~~ Noise: ---------  Time: 5785.9 (0.0) ≈#≈~?~...~.....~~.~~~~†~ a) +0 spear #####################.## Throw: javelin[4,~i 0m #~#  Breath+  #~#  #~#  r   river rat #.#  #.#  #~# You reach to attack! You hit the river rat.  You kill the river rat! _Qazlal accepts your kill.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap),~iR  jetgatling67 the Fighter  Pale Draconian of Qazlal ...... ##  Health: 83/83 ======================== #.  Magic: 7/9==================------ #.  AC: 10Str: 26Doom: 49%  ##r  EV: 10Int: 13  ,~i #.#  SH: 4Dex: 9 #########†############## XL:  9 Next:  3% Place: a Sewer ≈#≈~?.~@r....~.†.~.~~.~~ Noise: ---------  Time: 5785.9 (0.0) ≈#≈~?~...~.....~~.~~~~†~ a) +0 spear #####################.## Throw: javelin #~#  Breath+  #~#  #~#  r   river rat #.#  #.#  #~# You reach to attack! You hit the river rat.  You kill the river rat! _Qazlal accepts your kill.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap),~i ##  #.  #.  ##r  #.#  #########†##### ≈#≈~?.~@r....~. ,~i≈#≈~?~...~..... ############### #~#  #~# #~#  #.# #.# #~#,~i{ 56.6 (0.7,~ie,~iCYou kill the river rat! _Qazlal accepts your kill.Reach: a) +0 spearPress: ? - help, Dir - move target  Aim: a river rat (63% to hit and 50% to hit with your tail-slap) _You reach to attack! You closely miss the river rat.,~ik E=7.3,~iq ,~i9s _You closely miss the river rat. The river rat barely misses you.,~ij  You barely miss the river rat. You tail-slap the river rat.,~ik,8.1 (0.8,~iq,~ita _The river rat is heavily wounded.,~i$  You barely miss the river rat.You tail-slap the river rat, but do no damage.The river rat is heavily wounded.,~i*8 (0.7,~iԹ,~i A _The river rat bites you but does no damage.,~i rYou hit the river rat but do no damage.The river rat is heavily wounded.,~i r   rat (wandering)You encounter a rat.,~iF '9.5,~iQ ,~i W _The river rat closely misses you.,~i  ,~i †rYou closely miss the river rat.The river rat is heavily wounded.,~i Jr,~i G====90.2,~ih ,~iW E _The rat squeaks loudly. You hear a loud squeak.,~i0 .rYou hit the river rat.  The river rat is heavily wounded.,~i&,~i'Z=---9,~i-,~i/A _The river rat bites you but does no damage.,~il  You hit the river rat but do no damage.You tail-slap the river rat, but do no damage.The river rat is heavily wounded.,~ilC---1.6,~iVr,~iFtA _The river rat bites you but does no damage.,~i(  You closely miss the river rat.The river rat is heavily wounded.2.3,~i. _The rat closely misses you. The river rat barely misses you.,~i  You barely miss the river rat.The river rat is heavily wounded.8===3.0,~ik ,~i2 Q _The rat closely misses you.,~iJ  You hit the river rat but do no damage. You tail-slap the river rat.  The river rat is severely wounded.,~iK %7,~i4S ,~iT W _The river rat closely misses you.,~iX ~You hit the river rat.  You kill the river rat!,~i r   rat  Qazlal accepts your kill.,~iS 4.5 (0.8,~i(,~io1 _You block the rat's attack.,~ii,~iVc0-5.2 (0.7,~i:,~ib _You closely miss the rat. The rat bites you.,~if,~igx1-===6.0 (0.8,~il,~i=on _You completely miss the rat. You block the rat's attack.,~ix@7 (0.7,~iS,~iO _You closely miss the rat.,~i  You hit the rat. You tail-slap the rat.  The rat is severely wounded.,~iҼ ,7.5 (0.8,~i7 ,~i 1 _You block the rat's attack.,~i  You closely miss the rat.The rat is severely wounded.8.3,~iW,~iQ _The rat closely misses you.,~ij ,~i@k You closely miss the rat.The rat is moderately wounded.,~ik/29.1,~ir,~i_vQ _The rat closely misses you.,~iw .  You hit the rat.  You kill the rat!Qazlal accepts your kill.,~iFz rYou have harvested enough death to cast Grave Claw an additional time.,~ir   river rat (wandering),~i!Y 48 (0.7,~i,~iZ _You encounter a river rat.,~i7 †rYou reach to attack! You hit the river rat.  The river rat squeaks loudly.  The river rat is lightly wounded.,~i?Wr,~i@h====800.5,~iF,~iH- _You hear a loud squeak.,~i]  You hit the river rat.  The river rat is severely wounded.,~i9 a=---1.3 (0.8,~is ,~i Z _The river rat completely misses you.,~io †You puncture the river rat!  You kill the river rat!Qazlal accepts your kill.,~iv(,~iy3=9=== ,~iTz<---2.1,~i,~iW( _You hear a splash.,~i_,~i',~i,~iH _No target in view!,~i8F,~iF,~iPL,~izMH _No target in view!,~i)###. #. ##r .##########†##############,~ig≈#≈~?.~.†....~.†.~.~~.~~?~.@.~.....~~.~~~~†#####################.## #~# .r   river rat (wandering)~.,~iz .rYou encounter a river rat.,~i| rThe river rat squeaks loudly.,~ilrr 2 river rats,~if5==3.1 (1.0,~i,~iZ _You encounter a river rat.,~i/G ## #. #. ##r #r##†≈#≈~?.~.†....~.†.~.~~.≈#≈~?~@..~.....~~.~~~~†#. #~# #~#  #~# #.# #.#  #~#  #.# ,~i|H2r,~iO.r   river rat,~iO,~iP/---4,~iU,~iqW,~i  ## #. #. ##r #.##r,~i ≈#≈~?.~.†....~.†.~.~~.≈#≈~?@...~.....~~.~~~~#. #~ #~ #~ #. #. #~ #.,~i †rYou enter the shallow water.r†r,~i =†r,~i) hr 2 river rats,~i͟ ---5.7 (1.6Water Breath+ ,~iS ,~i{ ? _Moving in this stuff is going to be slow.,~iy ## #. #. ##r #.##†≈#≈~?.~.r....~.†.~.~~≈#≈~@~.r.~.....~~.##,~iz=# # # # # # # #,~i|1r.,~i} †,~i}r,~i,~ig====60,~i,~iv~ _You see here a scroll of fear.,~id  jetgatling67 the Fighter ##  Pale Draconian of Qazlal ...... #.  Health: 83/83 ======================== #.  Magic: 9/9======================== ##r  AC: 10,~ieStr: 26Doom: 49%  #.#  EV: 10Int: 13   ############†########### SH: 4Dex: 9 ≈≈≈≈#≈~?.~.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer ≈≈≈≈#≈~@*rr.~.....~~.~~~ Noise: ---------  Time: 5806.7 (0.0) ######################## a) +0 spear # Throw: javelin # Breath+  ,~if# # rr 2 river rats # # #,~ifYou enter the shallow water. _Moving in this stuff is going to be slow. _You see here a scroll of fear.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap),~is   jetgatling67 the Fighter ##  Pale Draconian of Qazlal ...... #.  Health: 83/83 ======================== #.  Magic: 9/9======================== ##r  AC: 10Str: 26Doom: 49%  #.#  EV: 10Int: 13   ############†########### SH: 4Dex: 9 ,~it ≈≈≈≈#≈~?.r.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer ≈≈≈≈#≈~@~r..~.....~~.~~~ Noise: ---------  Time: 5806.7 (0.0) ######################## a) +0 spear # Throw: javelin # Breath+  # # rr 2 river rats # # #You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a scroll of fear.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap),~iv /r.,~i} _ ##  #.  #.  ##r  #.#  ############†## ≈≈≈≈#≈~?.r.†...,~i~  ≈≈≈≈#.~.. ###############,~ib 57.4 (0.7,~ir ,~ik  _Moving in this stuff is going to be slow. _You see here a scroll of fear.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap) _You reach to attack! You closely miss the river rat.,~i   jetgatling67 the Fighter ##  Pale Draconian of Qazlal ...... #.  Health: 83/83 ======================== #.  Magic: 9/9======================== ##r  AC: 10Str: 26Doom: 49%  #.#  EV: 10Int: 13   ############†########### SH: 4Dex: 9 ≈≈≈≈#≈~?.r.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer ≈≈≈≈#≈~@r...~.....~~.~~~ Noise: ---------  Time: 5807.4 (0.0) ######################## a) +0 spear # Throw: javelin #,~i$ m Breath+  # # rr 2 river rats # # #Press: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap) _You reach to attack! You closely miss the river rat.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap),~i jetgatling67 the Fighter##Pale Draconian of Qazlal ......#.Health: 83/83 ========================#.Magic: 9/9========================##rAC: 10Str: 26Doom: 49% #.#EV: 10Int: 13  ############†########### SH: 4Dex: 9≈≈≈≈#≈~?.r.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer≈≈≈≈#≈~@r...~.....~~.~~~ Noise: ---------  Time: 5807.4 (0.0)######################## a) +0 spear# Throw: javelin# Breath+ [40,~i =m## rr 2 river rats###Press: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap) _You reach to attack! You closely miss the river rat.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap)=8.1 (0.7,~ik ,~i #  Aim: a river rat (63% to hit and 50% to hit with your tail-slap) _You reach to attack! You closely miss the river rat.  Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap) _You closely miss the river rat. Your tail-slap misses the river rat.,~i&  jetgatling67 the Fighter ##  Pale Draconian of Qazlal ...... #.  Health: 83/83 ========================,~i' #.  Magic: 9/9======================== ##r  AC: 10Str: 26Doom: 49%  #.#  EV: 10Int: 13   ############†########### SH: 4Dex: 9 ≈≈≈≈#≈~?.r.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer,~i:): ≈≈≈≈#≈~@r...~.....~~.~~~ Noise: =--------  Time: 5808.1 (0.0) ######################## a) +0 spear # Throw: javelin # Breath+  # # rr 2 river rats # #,~i) #Press: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap) ,~i)_You closely miss the river rat. Your tail-slap misses the river rat.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap),~io  jetgatling67 the Fighter ##  Pale Draconian of Qazlal ...... #.  Health: 83/83 ======================== ,~i\#.  Magic: 9/9======================== ##r  AC: 10Str: 26Doom: 49%  #.#  EV: 10Int: 13   ############†########### SH: 4Dex: 9 ≈≈≈≈#≈~?r~.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer ≈≈≈≈#≈~@r...~.....~~.~~~ Noise: =--------  Time: 5808.1 (0.0) ######################## a) +0 spear # Throw: javelin # Breath+ ,~i # # rr 2 river rats # # #Aim: a river rat (63% to hit and 50% to hit with your tail-slap) _You closely miss the river rat. Your tail-slap misses the river rat.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap)  You completely miss the river rat. You tail-slap the river rat.,~i`  ##  #.  #.  ##r  #.#  ############†## ≈≈≈≈#≈~?r~.†... ≈≈≈≈#≈~@r...~.. ###############  The river rat is heavily wounded.8 (0.7,~i,~ioW _The river rat closely misses you.,~iX   jetgatling67 the Fighter ##  Pale Draconian of Qazlal ...... #.  Health: 83/83 ======================== #.  Magic: 9/9======================== ##r  AC: 10,~i7 Str: 26Doom: 49%  #.#  EV: 10Int: 13   ############†########### SH: 4Dex: 9 ≈≈≈≈#≈~?r~.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer ≈≈≈≈#≈~@r...~.....~~.~~~ Noise: =--------  Time: 5808.8 (0.0) ######################## a) +0 spear # Throw: javelin # Breath+ ,~it  # # rr 2 river rats,~i  # #,~i H #The river rat is heavily wounded. ,~i _The river rat closely misses you.Reach: a) +0 spearPress: ? - help, Dir - move target,~i! Aim: a river rat (heavily wounded, 63% to hit and 50% to hit with your  tail-slap),~i.jetgatling67 the Fighter##Pale Draconian of Qazlal ......#.Health: 83/83 ========================#.Magic: 9/9========================##rAC: 10Str: 26Doom: 49% #.#EV: 10Int: 13  ############†########### SH: 4Dex: 9≈≈≈≈#≈~?r~.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer≈≈≈≈#≈~@r...~.....~~.~~~ Noise: =--------  Time: 5808.8 (0.0)######################## a) +0 spear,~i# Throw: javelin# Breath+ ## rr 2 river rats###Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (heavily wounded, 63% to hit and 50% to hit with your  tail-slap)  You hit the river rat.  The river rat is almost dead.78--9.6 (0.8,~i,~iFh _The river rat misses you. The river rat bites you.,~i V  jetgatling67 the Fighter ##  Pale Draconian of Qazlal ...... #.  Health: 78/83 ======================-- #.  Magic: 9/9======================== ,~iB ##r  AC: 10Str: 26Doom: 49%  #.#  EV: 10Int: 13   ############†########### SH: 4Dex: 9 ≈≈≈≈#≈~?r~.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer ≈≈≈≈#≈~@r...~.....~~.~~~ Noise: =--------  Time: 5809.6 (0.0) ,~i ######################## a) +0 spear # Throw: javelin # Breath+  # # rr 2 river rats # # ,~i r#You hit the river rat.  The river rat is almost dead. ,~iQ _The river rat misses you. The river rat bites you.  Reach: a) +0 spearPress: ? - help, Dir - move target,~i Aim: a river rat (almost dead, 63% to hit and 50% to hit with your tail-slap),~i}  jetgatling67 the Fighter ##  Pale Draconian of Qazlal ...... #.  Health: 78/83 ======================-- #.  Magic: 9/9======================== ##r  AC: 10Str: 26Doom: 49%  #.#  EV: 10Int: 13   ############†########### SH: 4Dex: 9 ≈≈≈≈#≈~?r~.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer ,~i:≈≈≈≈#≈~@†...~.....~~.~~~ Noise: =--------  Time: 5809.6 (0.0) ######################## a) +0 spear # Throw: javelin # Breath+  # # rr 2 river rats # # #Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (almost dead, 63% to hit and 50% to hit with your tail-slap)  You closely miss the river rat. You tail-slap the river rat.  You kill the river rat!Qazlal accepts your kill.,~iD ##  #.  #.  ##r  #.#  ############†## ≈≈≈≈#≈~?r~.†... ,~i≈≈≈≈#≈~@†...~.. ###############    river rat  Press: ? - help, Dir - move targetAim: a river rat (almost dead, 63% to hit and 50% to hit with your tail-slap)  You closely miss the river rat. You tail-slap the river rat.  ,~i!You kill the river rat!  Qazlal accepts your kill.You hear a splash.,~i-10.4 (0.8,~i,~i'Z _The river rat completely misses you.,~iW  jetgatling67 the Fighter ##  Pale Draconian of Qazlal ...... #.  Health: 78/83 ======================-- #.  Magic: 9/9======================== ##r  AC: 10Str: 26Doom: 49%  #.#  EV: 10Int: 13   ############†########### SH: 4Dex: 9 ≈≈≈≈#≈~?r~.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer ,~i¿≈≈≈≈#≈~@†...~.....~~.~~~ Noise: =--------  Time: 5810.4 (0.0) ######################## a) +0 spear # Throw: javelin # Breath+  # # r   river rat # # #Qazlal accepts your kill.You hear a splash. _The river rat completely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap),~i9 6jetgatling67 the Fighter##Pale Draconian of Qazlal ......#.Health: 78/83 ======================--#.Magic: 9/9========================##rAC: 10Str: 26Doom: 49% #.#EV: 10Int: 13  ############†########### SH: 4Dex: 9≈≈≈≈#≈~?r~.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer,~i: ≈≈≈≈#≈~@†...~.....~~.~~~ Noise: =--------  Time: 5810.4 (0.0)######################## a) +0 spear# Throw: javelin# Breath+ ## r   river rat###You hear a splash. _The river rat completely misses you.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap)  You puncture the river rat!,~i; 51.1 (0.7,~iA ,~iC ; _The river rat completely misses you. ,~iD [ Reach: a) +0 spear  Press: ? - help, Dir - move targetAim: a river rat (63% to hit and 50% to hit with your tail-slap)  You puncture the river rat! _The river rat is severely wounded.,~i 3  jetgatling67 the Fighter ##  Pale Draconian of Qazlal ...... #.  Health: 78/83 ======================-- #.  Magic: 9/9======================== ##r  AC: 10Str: 26,~i*4Doom: 49%  #.#  EV: 10Int: 13   ############†########### SH: 4Dex: 9 ≈≈≈≈#≈~?r~.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer ≈≈≈≈#≈~@†...~.....~~.~~~ Noise: =--------  Time: 5811.1 (0.0) ######################## a) +0 spear # Throw: javelin # Breath+  # ,~i4# r   river rat # # #You puncture the river rat! _The river rat is severely wounded.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (severely wounded, 63% to hit and 50% to hit with your  tail-slap),~ijetgatling67 the Fighter##Pale Draconian of Qazlal ......#.Health: 78/83 ======================--#.Magic: 9/9========================##rAC: 10Str: 26Doom: 49% #.#EV: 10Int: 13  ############†########### SH: 4Dex: 9≈≈≈≈#≈~?r~.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer≈≈≈≈#≈~@†...~.....~~.~~~ Noise: =--------  Time: 5811.1 (0.0),~i######################## a) +0 spear# Throw: javelin# Breath+ ## r   river rat###Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (severely wounded, 63% to hit and 50% to hit with your  tail-slap)  You barely miss the river rat. Your tail-slap misses the river rat.The river rat is severely wounded.,~i_4-8 (0.7,~i<,~i0  Press: ? - help, Dir - move targetAim: a river rat (severely wounded, 63% to hit and 50% to hit with your  tail-slap)  ,~iYou barely miss the river rat. Your tail-slap misses the river rat.The river rat is severely wounded. _The river rat bites you.,~i   jetgatling67 the Fighter ##  Pale Draconian of Qazlal ...... #.  Health: 74/83 =====================--- #.  Magic: 9/9======================== ##r  AC: 10,~i Str: 26Doom: 49%  #.#  EV: 10Int: 13   ############†########### SH: 4Dex: 9 ≈≈≈≈#≈~?r~.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer ≈≈≈≈#≈~@†...~.....~~.~~~ Noise: =--------  Time: 5811.8 (0.0) ######################## a) +0 spear # Throw: javelin # Breath+  #,~i  # r   river rat # # #The river rat is severely wounded. ,~i^ !_The river rat bites you.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (severely wounded, 63% to hit and 50% to hit with your  tail-slap),~iS   jetgatling67 the Fighter ##  Pale Draconian of Qazlal ...... #.  Health: 74/83 =====================--- #.  Magic: 9/9======================== ##r  AC: 10Str: 26Doom: 49%  ,~icT #.#  EV: 10Int: 13   ############†########### SH: 4Dex: 9 ≈≈≈≈#≈~?.~.†....~.†.~.~~ XL:  9 Next:  4% Place: a Sewer ≈≈≈≈#≈~@†...~.....~~.~~~ Noise: =--------  Time: 5811.8 (0.0) ######################## a) +0 spear ,~i!U t# Throw: javelin # Breath+  # # r   river rat # # ,~iU #Reach: a) +0 spearPress: ? - help, Dir - move targetAim: a river rat (severely wounded, 63% to hit and 50% to hit with your  tail-slap)  You hit the river rat.  ,~iU >You kill the river rat!,~iz] 1 ##  #.  #.  ##r  #.#  ############†## ≈≈≈≈#≈~?.~.†... ≈≈≈≈#≈~@†...~.. ,~iX^ ############### #  #  #  # ,~ia P852.5 (0.7,~ig ,~i=i w  Press: ? - help, Dir - move targetAim: a river rat (severely wounded, 63% to hit and 50% to hit with your  tail-slap)  You hit the river rat.  You kill the river rat! _Qazlal accepts your kill.,~i)e f ## #.,~ie | #.#r #.# ############†###########.~.†....~.†.~.≈≈≈≈#≈~?†...~.....~~.~~~#######################,~i-3.5 (1.0,~ir ,~iy ,~iz Z5-4.5 (2,~i} ,~i d _j - a scroll labelled PAELUTHR LETWE,~i3,~i>,~i,~iB ###. #. ##r .#############†###########≈≈≈≈#≈~..~.†....~.†.~.~~†...~.....~~.~########################,~i3 ,~i *5.5 (1,~i ,~i% ,~i% *6.5 (2,~i( ,~i* ` _f - 3 scrolls of fear (gained 1),~i ## #. #.#r #.# ############†###########.~.†....~.†.~.≈≈≈≈#≈~.†...~.....~~.~~~#######################,~i,~i@267.5 (1,~i,~iX,~iV,~i>Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger ,~i;Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart  k - a throwing net  l - a javelin (quivered) Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn) ,~in m - a +0 pair of gloves of fire (worn)e - a +0 pair of gloves Jewellery (go to first with "=) ,~iޥ d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman,~i"< Q  l - a javelin (quivered),~i ,~i ,~iy  l - a javelin (quivered)  b - a +0 buckler (worn),~i Potions:  Potions !  w - 3 potions of heal wounds  B - a potion of berserk rage  o - a viscous dark potion  m - 2 potions of might  c - 2 potions of curing  n - 2 ruby potions,~io2 Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons)  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts ,~iT3  i - an atropa-tipped dart  k - a throwing net  l - a javelin (quivered) Armour (go to first with [)  b - a +0 buckler (worn)e - a +0 pair of gloves  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman,~iJ Scrolls:  Scrolls ?  c - a scroll labelled HUCKIS CIORRIPN  f - 3 scrolls of fear  i - 3 scrolls of identify  h - a scroll labelled YCLETZ USEATx - 2 scrolls of amnesia  k - 2 scrolls labelled QOUTAOTAYL  l - a scroll labelled FYMUSU PESOHOZYF  e - a scroll labelled HULEIS VAD  d - a scroll labelled HARPHA ZEPRUCK  j - a scroll labelled PAELUTHR LETWE,~i0i - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning,~i? himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.,~iIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HUCKIS CIORRIPN  d - a scroll labelled HARPHA ZEPRUCK  e - a scroll labelled HULEIS VAD  h - a scroll labelled YCLETZ USEAT  j - a scroll labelled PAELUTHR LETWE  k - 2 scrolls labelled QOUTAOTAYL  l - a scroll labelled FYMUSU PESOHOZYF Potions (select first with !)  n - 2 ruby potions  o - a viscous dark potion [?] describe selected,~i, ,~i>5 jetgatling67 the FighterPale Draconian of Qazlal ......##Health: 76/83 =====================---#.Magic: 9/9========================#.AC: 10Str: 26Doom: 48% ##rEV: 10Int: 13  #.#SH: 4Dex: 9############†########### XL:  9 Next:  5% Place: a Sewer≈≈≈≈#≈~@.~.†....~.†.~.~~ Noise: ---------  Time: 5817.5 (0.0)≈≈≈≈#≈~.†...~.....~~.~~~ a) +0 spear######################## Throw: javelin# Breath+ ## #[39;4,~i76 9m # # tail-slap)  You hit the river rat.  You kill the river rat! _Qazlal accepts your kill. _j - a scroll labelled PAELUTHR LETWE _f - 3 scrolls of fear (gained 1),~i9 ,~i? ;jetgatling67 the FighterPale Draconian of Qazlal ......##Health: 76/83 =====================---#.Magic: 9/9========================#.AC: 10Str: 26Doom: 48% ##rEV: 10Int: 13  #.#SH: 4Dex: 9,~i+A ############†########### XL:  9 Next:  5% Place: a Sewer≈≈≈≈#≈~@.~.†....~.†.~.~~ Noise: ---------  Time: 5817.5 (0.0)≈≈≈≈#≈~.†...~.....~~.~~~ a) +0 spear######################## Throw: javelin# Breath+ ## # # # You hit the river rat.  You kill the river rat! _Qazlal accepts your kill. _j - a scroll labelled PAELUTHR LETWE _f - 3 scrolls of fear (gained 1)  As you read the scroll of identify, it crumbles to dust.,~ifK ,~i8L 38.5 (1,~iO ,~iR   #  #   You kill the river rat! _Qazlal accepts your kill. _j - a scroll labelled PAELUTHR LETWE _f - 3 scrolls of fear (gained 1)  As you read the scroll of identify, it crumbles to dust. _k -> t - 2 scrolls of teleportation,~iR,~iEGear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart  k - a throwing net  l - a javelin (quivered) Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)e - a +0 pair of gloves Jewellery (go to first with "=) ,~i! d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman,~i8_  m - a +0 pair of gloves of fire (worn),~i ,~i ,~ie jetgatling67 the FighterPale Draconian of Qazlal ......##Health: 76/83 =====================---#.Magic: 9/9========================#.AC: 10Str: 26Doom: 48% ##rEV: 10Int: 13  #.#SH: 4Dex: 9############†########### XL:  9 Next:  5% Place: a Sewer≈≈≈≈#≈~@.~.†....~.†.~.~~ Noise: ---------  Time: 5818.5 (0.0)≈≈≈≈#≈~.†...~.....~~.~~~ a) +0 spear######################## Throw: javelin# Breath+ ##,~i n # # # You kill the river rat! _Qazlal accepts your kill. _j - a scroll labelled PAELUTHR LETWE _f - 3 scrolls of fear (gained 1)  As you read the scroll of identify, it crumbles to dust. _k -> t - 2 scrolls of teleportation,~iV ,~i ',~i0 ,~i ,~i,~i>Gear: 13/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger ,~ilMissiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart  k - a throwing net  l - a javelin (quivered) Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)e - a +0 pair of gloves Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman,~i4V  j - a +1 pair of boots (worn),~i-  Scrolls:  Scrolls ?  c - a scroll labelled HUCKIS CIORRIPN  f - 3 scrolls of fear  i - 2 scrolls of identify  h - a scroll labelled YCLETZ USEATx - 2 scrolls of amnesia  t - 2 scrolls of teleportation  l - a scroll labelled FYMUSU PESOHOZYF  e - a scroll labelled HULEIS VAD  d - a scroll labelled HARPHA ZEPRUCK  j - a scroll labelled PAELUTHR LETWE,~ii - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.,~iGyIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HUCKIS CIORRIPN  d - a scroll labelled HARPHA ZEPRUCK  e - a scroll labelled HULEIS VAD  h - a scroll labelled YCLETZ USEAT  j - a scroll labelled PAELUTHR LETWE  l - a scroll labelled FYMUSU PESOHOZYF Potions (select first with !)  n - 2 ruby potions  o - a viscous dark potion [?] describe selected,~iT,~iH*jetgatling67 the FighterPale Draconian of Qazlal ......##Health: 76/83 =====================---#.Magic: 9/9========================#.AC: 10Str: 26Doom: 48% ,~iJ##rEV: 10Int: 13  #.#SH: 4Dex: 9############†########### XL:  9 Next:  5% Place: a Sewer≈≈≈≈#≈~@.~.†....~.†.~.~~ Noise: ---------  Time: 5818.5 (0.0)≈≈≈≈#≈~.†...~.....~~.~~~ a) +0 spear######################## Throw: javelin# Breath+ ## # #,~i # You kill the river rat! _Qazlal accepts your kill. _j - a scroll labelled PAELUTHR LETWE _f - 3 scrolls of fear (gained 1)  As you read the scroll of identify, it crumbles to dust. ,~iN_k -> t - 2 scrolls of teleportation,~iɧ,~i,,~iƲjetgatling67 the FighterPale Draconian of Qazlal ......##Health: 76/83 =====================---#.Magic: 9/9========================#.AC: 10,~iLStr: 26Doom: 48% ##rEV: 10Int: 13  #.#SH: 4Dex: 9############†########### XL:  9 Next:  5% Place: a Sewer≈≈≈≈#≈~@.~.†....~.†.~.~~ Noise: ---------  Time: 5818.5 (0.0),~ip≈≈≈≈#≈~.†...~.....~~.~~~ a) +0 spear######################## Throw: javelin# Breath+ ## # # #  _Qazlal accepts your kill. _j - a scroll labelled PAELUTHR LETWE ,~iF3_f - 3 scrolls of fear (gained 1)  As you read the scroll of identify, it crumbles to dust. _k -> t - 2 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust.,~i,~i39.5 (1,~id,~iEj Breath+  #,~iM  # j - a scroll labelled PAELUTHR LETWE _f - 3 scrolls of fear (gained 1)  As you read the scroll of identify, it crumbles to dust. _k -> t - 2 scrolls of teleportation  As you read the scroll of identify, it crumbles to dust. _n -> g - 2 potions of magic,~iI,~i,~iI7=,~iB,~ik8=,~i,~iL,,~i+,~i,,~iz,~i;9,~i_,~i1,~i,~i,~i,,~i),~i,~iFL80=,~i,~i,,~il,~i,~iT,~i,~i1=,~i3B,~i,,~iO,~iu,~i%2,~i,,~iB,~i,,~i,~iK3=,~i,~i1 _HP restored.,~ieu,~iB,~i,~i,,~im,,~i9=,~is,~i,~i,~i,,~i,~i[,,~i ,~i{  You see here a river rat corpse.,~i _,~io,~i,~ip,~i,~i* ,~i ,~i> ,,~i ,~iC ,~iB,~i,,~i,,~iE,~iRA  You enter the shallow water.,~igWater Breath+ ,~iN _Moving in this stuff is going to be slow.,~iXU,~i,~iA  You enter the shallow water.,~iSQWater Breath+ ,~i,~i _Moving in this stuff is going to be slow.,~id,~i,~i>,,~i,~i,,~i!!X,~i!,~i#X,~i#,~i$B,~i'B,~i1),~i*,~iU,,,~i,,~i/,~i,3A  You enter the shallow water.,~i3QWater Breath+ ,~i4,~i7  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.,~is93,~i9,~iw;,,~i&<,,~i=,~iy>,~i>),~i]?,~i@,~i1A,~iA,~iB,~iVC,~iD,,~iHE,~iF,~iyH,~iI,~iMJ,~iK,~iYL,~iL,~iHNS _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _d - 2 scrolls labelled HARPHA ZEPRUCK (gained 1),~i!O,~iO,~iP,~imQ,,~iR,~iVT _c - 2 scrolls labelled HUCKIS CIORRIPN (gained 1),~iT,~i!V3,~iW,~i=X,,~iX,~i&Y,~iY,,~iZ,,~i]A  You enter the shallow water.,~i^Water Breath+  _Moving in this stuff is going to be slow.,~i_3,~i`,,~itaU,~ibB,~i+c,~ic,~i8eX,~if  You enter the shallow water.Water Breath+ ,~iTg,~ihN _Moving in this stuff is going to be slow.,~iXj?,~ij,~ibl,,~imB,~icn,~io,,~iqB,~i r,~is,,~ikt,~it,~iu,~iy  You enter the shallow water.Water Breath+ ,~i{  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.,~i0~I,~i,,~i ,,~ik,~i,~i),~i ,~i,~iЇE _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a frilled lizard.,~i?,~i##################≈≈≈≈#≈~.....~..... ≈≈≈≈#≈~.~.@.~.~..l #########.########  #~##.# ##~.## ###~##,~iь##..#.#### l   frilled lizard (asleep)#.##.###.####~...#.#.#######.#.#~##,~i095.1 (75.6),~i.26.1 (76 _,~i,~i%,~i! t#≈≈≈≈#≈~.....~.≈≈≈≈#≈~.~..@~.~..l.#.##~##.# ##~.## ###~####..#.#### #.##.###.####~...#.#.#######.#.#~##,~i& ,~i' 07.1 (1.0),~i* ,~i+ ,~i1 X#≈≈≈≈#≈~.....~......S≈≈≈≈#≈~.~...@.~..l.~#.##~##.# ##~.## ,~iI m##..#.#### S   ball python (constriction, asleep)#.##.###.## l   frilled lizard (asleep) ,~i .SYou enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a ball python.,~ix 1l.,~i +S.,~ia .l.,~i vS)l,~i v8.7 (1.6Water Breath+ ,~iŤ ,~i¦ 5 _The ball python hisses angrily.,~i#≈≈≈≈#≈~.....~.~≈≈≈≈#≈~.~...~@~l.S.~#.##~##.# ##~.## ##..#.#### #.##.###.## ,~ip/S.,~iYl.S.,~i,~i790,~i,~i͘,~i 0 ~You puncture the frilled lizard!  You kill the frilled lizard!Qazlal accepts your kill. You are now surrounded by a storm.,~i< (,~i n* 5==900.4 (0.7,~io ,~i _You have harvested as much death for Grave Claw as you can hold at once.,~i} j S.  You reach to attack!,~i n  You hit the ball python but do no damage.,~iq 01.1,~iz ,~i } _You block the ball python's attack. The ball python closely misses you.,~iK  You hit the ball python. Your tail-slap misses the ball python.The ball python is severely wounded.The ball python bites you but does no damage.8 _The ball python barely misses you.,~iS ~You hit the ball python.  You kill the ball python!,~i(,~iԜN 2.5,~i1,~iO _Qazlal accepts your kill.,~i=,=,~i.,~i0H _No target in view!,~i52M#####################....~@......≈≈≈≈#≈~.~...~.~....~~#########.###########~##.##~.##,~i;;,~i <33.5 (1.0 _,~i?,~i@,~iq0 #≈≈≈≈#≈~.....~.~≈≈≈≈#≈~.~...~.~....~#.##~##.# ,~i6;4,~i;,~i<,~i< #≈≈≈≈#≈~.....~.~≈≈≈≈#≈~.~...~.~....~#.##~##.# ,~i B,~iB%5,~iaF,~i^G,~i"  #≈≈≈≈#≈~.....~.~ ≈≈≈≈#≈~.~...~.~....~~~~. #.##~##.# ,~i( ,~i) %6,~i- ,~i3/ ,~ij #≈~.....~.~~~~.#≈~.~...~.~....~~~~.S.##~##.# ###~## S   adder (asleep) ,~i ;7,~i ,~i< W _You encounter an adder.,~iĩ,~iѪ/ Ability - do what?CostFailure  f - Steam Breath2/3 uses available1%  Invocations -X - Renounce ReligionNone,~io0% [?] toggle between ability selection and description.,~i,~i,~iDjetgatling67 the FighterPale Draconian of Qazlal *.....Health: 83/83 ========================Magic: 9/9========================AC: 10Str: 26,~i Doom: 48% EV: 10Int: 13  SH: 5Dex: 9 ########################XL:  9 Next:  5% Place: a Sewer ≈≈≈#≈~.....~....@..~~~~.Noise: ==-------  Time: 5907.5 (0.0) ≈≈≈#≈~.~...~.~....~~~~.Sa) +0 spear ########.###############Throw: javelin,~i#~##.#Breath+ ##~.#####~##S   adder (asleep)##..#.#####.##.###.####~...#.#.## ,~i5Y_The ball python barely misses you.You hit the ball python.  You kill the ball python! _Qazlal accepts your kill. _No target in view! _You encounter an adder.,~ilP  Okay, then.,~i,',~i*,~iw. _,~i #≈~.....~.~~~~.~#≈~.~...~.~....~~~~.S~.#,~i x#~##.# ###~## ,~i ,~iu 18.5 (1 _,~i* ,~i/ ,~iUN #≈~.....~.~~~~.~#≈~.~...~.~....~~~~.S~.##~##.# ###~## ,~iVS,~iT%9,~iW,~i!Y,~iɃ&jetgatling67 the FighterPale Draconian of Qazlal *.....Health: 83/83 ========================Magic: 9/9========================AC: 10Str: 26Doom: 48% EV: 10,~iInt: 13  SH: 5Dex: 9 ########################XL:  9 Next:  5% Place: a Sewer ≈#≈~.....~......@**~~.~~Noise: ==-------  Time: 5909.5 (0.0) ≈#≈~.~...~.~....~~~**S~~a) +0 spear ######.#################Throw: javelin#~##.#Breath+ ##~.#####~##S   adder (asleep)##..#.#####.##.###.####~...#.#.## _You encounter an adder. _Okay, then.Throw: javelin,~i#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit),~i jetgatling67 the FighterPale Draconian of Qazlal *.....Health: 83/83 ========================Magic: 9/9========================AC: 10Str: 26Doom: 48% EV: 10Int: 13  SH: 5Dex: 9 ########################XL:  9 Next:  5% Place: a Sewer ,~iX ≈#≈~.....~......@((~~.~~Noise: ==-------  Time: 5909.5 (0.0) ≈#≈~.~...~.~....~~~(((~~a) +0 spear ######.#################Throw: javelin#~##.#Breath+ ##~.#####~##S   adder##..#.#####.##.###.####~...#.#.##Throw: javelinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  You throw a javelin. The javelin pierces through the adder!  The adder is severely wounded.,~ih! -S(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 98% to hit)  You throw a javelin. The javelin pierces through the adder!  The adder is severely wounded.  You hear a splash.,~i" 7S.,~i+& <~~~,~i& y11.0 (1.5Nothing quivered _,~ih+ ,~i, ,~i- #≈~.....~.S~.~ #≈~.~...~.~....~~~~.(~.##~##.# ###~##  S~You enter the shallow water.  Moving in this stuff is going to be slow.1-2.6 (1.6Water Breath+  _The adder bites you but does no damage. The adder bites you.,~i*i  You hit the adder.  ,~ioThe adder is almost dead.3.3 (0.7,~i,~i:R _The adder barely misses you.,~i}  Your unstable footing causes you to fumble your attack.4.0 _The adder barely misses you.,~ix N ~You hit the adder.  You kill the adder!2- 7,~i~ e _Qazlal accepts your kill.,~i ,~iV ',~iк ,~iռ H _No target in view!,~iX,~i[B{ _No target in view!,~i4  ≈~.....~.~@~~.~~~. ≈~.~...~.~....~~~~.(~~~..##~##.# ,~iu$P6.3 (1.6 _,~iA ~.....~.~~@~.~~~. ~.~...~.~....~~~~.(~~~.~.##~##.# ,~ik3=7.9,~i+,~id,~i | .....~.~~~@.~~~..~ .~...~.~....~~~~.(~~~.~S.##~##.#  ###~## S   adder (asleep) ,~i! 6S.,~i# 2S.,~iJ) WS,~i0 '9.5,~iI> m _You encounter an adder.,~i<  ######################## .....~.......~~~~.~~~S.~~...~.~....~~~~@(~~~.~. ##.#####################  #~##.##~.##~ ##..#.#### #.##.###.## ##~...#.#.##  #####.#.#~##,~i> kS.~S~,~i\H N200,~iP ,~i-~.~~~~.~~~..~. ~...~.~....~~~~.@~S~.~..# #~##.# ##~.## ..#.#### ,~i| S~You enter the shallow water.,~id ○Moving in this stuff is going to be slow.,~i~v2.1 (1.6Water Breath+ ,~i,~it _The adder closely misses you. The adder bites you but does no damage.,~iM _You see here a javelin.,~ḭ#.~.~~~○.~~~..~. .~...~.~....~~~~@(S~~.~.. ##.#  #~##.#  ##~.##  ###~## ##..#.#### #.##.###.## ##~...#.#.##  #####.#.#~##,~iY/S~,~iF,~iS=30,~i,~iؿR _The adder barely misses you.,~i ° You hit the adder. You tail-slap the adder.,~i_*8 (0.7,~i,~iڎ` _The adder is moderately wounded.,~i  You hit the adder.  The adder is almost dead.4.6 (0.8,~iH ,~iQ [ _The adder bites you but does no damage. You block the adder's attack.,~ir6 ~You closely miss the adder.The adder is almost dead.,~i7 ,5.5 (0.9,~iw; ,~i= = _The adder bites you but does no damage.,~iO  You barely miss the adder.The adder is almost dead.6.4,~iT,~i[V= _The adder bites you but does no damage.,~iT (You hit the adder.  You kill the adder!Qazlal accepts your kill.,~i(,~i[ 67.1 (0.7,~i,~ib( _You hear a splash.,~i=,~i,~iH _No target in view!,~i 3,~i< ,~i H _No target in view!,~iq  Annotate which branch? (. - Sewer, ? - help, ! - show branch list),~i?m  Okay, then.,~id,~iJ. _,~ii,~i<,~i?(,~i.*F _Unknown command.,~iC,~iD3,~iF,~i+IA  You enter the shallow water.,~iMgWater Breath+ ,~iPw _Moving in this stuff is going to be slow.  l - a javelin,~iP3,~iR,~i\ _You see here an adder corpse.,~i],,~it^,~iRck,~ifd,~iwe,~ie,~if,~i+h,~ipoj  You encounter a brain worm.,~iw .~~~~.~~~..~..~..~~ ~....~~~~.†~~~.~@......w #  Throw: javelin # w   brain worm (asleep) .#.## w~36.5 (9.4,~iyOw,~iz57.5 (10.4) _,~i{,~i܀,~i*jetgatling67 the FighterPale Draconian of Qazlal *.....Health: 83/83 ========================Magic: 9/9========================AC: 10Str: 26Doom: 48% EV: 10Int: 13  ########################SH: 5Dex: 9 ......~~~~.~~~..~..~..~~,~iO,JXL:  9 Next:  6% Place: a Sewer ~....~~~~.†~~~.~@*****w~Noise: ==-------  Time: 5937.5 (0.0) ########################a) +0 spearThrow: javelinBreath+ ###w   brain worm #.## .#.## #.#~## _You see here an adder corpse. _You encounter a brain worm.Throw: javelinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (77% to hit),~i< Ujetgatling67 the FighterPale Draconian of Qazlal *.....Health: 83/83 ========================Magic: 9/9========================AC: 10Str: 26Doom: 48% EV: 10Int: 13  ########################SH: 5Dex: 9 ......~~~~.~~~..~..~..~~XL:  9 Next:  6% Place: a Sewer ~....~~~~.†~~~.~@(((((((Noise: ==-------  Time: 5937.5 (0.0) ########################a) +0 spearThrow: javelin,~i Breath+ ###w   brain worm #.## .#.## #.#~##Throw: javelinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a brain worm (77% to hit)  You throw a javelin.  The javelin barely misses the brain worm.,~i w.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a brain worm (77% to hit)  You throw a javelin.  The javelin barely misses the brain worm.You hear a splash.,~iQ °....w.(,~ix &,~i Q9.0 (1.5Nothing quivered _,~i ,~i< ,~i~~~~.~~~..°..~..~ ....~~~~.†~~~.~.@...w.(w w 2 brain worms (1 wandering) .## #.## .#~##,~ie0l,~ibw.w.,~iwl   frilled lizard (wandering),~i5,400,~i8°,~i  _You encounter a brain worm. You encounter a frilled lizard.,~i ~~~~.~~~..°..~..~~l~~~~~.†~~~.~..@.w..w.~ ## .## #~##,~i El~,~i 3w.,~i( 9w(,~i# i~l,~i %1,~i3 ,~i. 8 _The frilled lizard hisses angrily.,~i El~,~it ☼You completely miss the brain worm.The brain worm's throbbing head pulsates.Something gnaws on your mind!,~iY76---8---7 (0.7,~i,~ira _You feel your power leaking away.,~iThe floor. A cloud of freezing vapour. A cloud of freezing air. Any creature not entirely immune to cold will be hurt by time spent inside. Ranged fire attacks passing through the cloud are substantially reduced in range, dissipating the cloud in the process. Clouds of this kind an adventurer makes will vanish almost instantly once outside their sight.,~ijetgatling67 the FighterPale Draconian of Qazlal *.....Health: 76/83 =====================---Magic: 8/9=====================---AC: 10Str: 26Doom: 48% EV: 10Int: 13  ########################SH: 5Dex: 9 ....~~~~.~~~..~☼.~..l~~~XL:  9 Next:  6% Place: a Sewer ...~~~~.†~~~.~..@w..w(.~,~iBNoise: ==-------  Time: 5941.7 (0.7) ########################a) +0 spearNothing quiveredBreath+ #ww 2 brain worms ##l   frilled lizard .## #~## _You encounter a brain worm. You encounter a frilled lizard. _The frilled lizard hisses angrily.  You completely miss the brain worm.The brain worm's throbbing head pulsates.Something gnaws on your mind! _You feel your power leaking away.,~i D☼,~il ',~i,~i*,~iQ#.~~~~.~~~..~☼.~..l~~~.~~~~.†~~~.~.@.w..w(.~# ## .## #.## .#~##,~i1w.,~ivl~w.,~ik% ○The brain worm attacks as it pursues you!,~i&,2.7 (1.0,~i3*,~ir+B _The brain worm bites you but does no damage.,~i}#.~~~~.~~~..~○.~.l~~~~ ~....~~~~.†~~~.~@.w..w.(.~## #.## .#.## #.#~##,~i1w.,~i=bl.w.,~i,~it%3,~iZ,~iG,~i h ########################## ......~~~~.~~~..@○.~l.~~~ ~....~~~~.†~~~.~.w..w..(.~ ############################ #.## .#.##,~i l.  The brain worm attacks as it pursues you! _The brain worm bites you but does no damage.  You enter the shallow water.  Moving in this stuff is going to be slow.  The brain worm's throbbing head pulsates.  Something gnaws on your mind!,~iz  w.  You feel your power leaking away.The brain worm twitches its length with the pilfered instincts of pincers.,~i# Dl~,~i] 2°,~i Q0-7,~ia m---5.3 (1.6Water Breath+ ,~i ,~i ,~i W _The brain worm barely misses you.,~iGk#.~~~~.~~~.@~°l~..~~~~ .~....~~~~.†~~~.~.w.w...(.~# ###### ##.## #.#.##,~i14w.,~i1w.,~iE.l,~i[ ..,~ix 760,~i[,~i,~i Ability - do what?CostFailure  f - Steam Breath2/3 uses available1%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.-~iB -~i -~i :jetgatling67 the FighterPale Draconian of Qazlal *.....Health: 70/83 ====================----Magic: 7/9==================------AC: 10Str: 26Doom: 48% EV: 10-~i Int: 13  SH: 5Dex: 9 ###########################XL:  9 Next:  6% Place: a Sewer .......~~~~.~~~.@w..~..~~~~Noise: ==-------  Time: 5946.3 (0.0) .~....~~~~.†~~~.~.lw....(.~-~i a) +0 spear ###########################Nothing quivered #Breath+ ##ww 2 brain worms ####l   frilled lizard ##.## #.#.##-~i~ Moving in this stuff is going to be slow.  The brain worm's throbbing head pulsates.Something gnaws on your mind!You feel your power leaking away.The brain worm twitches its length with the pilfered instincts of pincers. _The brain worm barely misses you.-~i   jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 70/83 ====================---- -~i  Magic: 7/9==================------  AC: 10Str: 26Doom: 48%   EV: 10Int: 13    SH: 5Dex: 9 ###########################  XL:  9 Next:  6% Place: a Sewer .......~~~~.~~~.@w..~..~~~~  Noise: ==-------  Time: 5946.3 (0.0) .~....~~~~.†~~~.~.lw....(.~  a) +0 spear -~iH ###########################  Nothing quivered # Breath+ ## ww 2 brain worms #### l   frilled lizard ##.## #.#.##You feel your power leaking away.The brain worm twitches its length with the pilfered instincts of pincers. _The brain worm barely misses you.-~i Aiming: Steam BreathPress: ? - help, Shift-Dir - straight lineAim: a brain worm (90% to hit)-~iH-[ #w-~iV##*-~iX=>#*-~i ..lwAim: a brain worm (90% to hit)-~iN  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 70/83 ====================----  Magic: 7/9==================------  AC: 10Str: 26Doom: 48%   EV: 10Int: 13    SH: 5Dex: 9 ###########################  XL:  9 Next:  6% Place: a Sewer .......~~~~.~~~.@w..~..~~~~  Noise: ==-------  Time: 5946.3 (0.0) -~i&P.~....~~~~.†~~~.~.†w....(.~  a) +0 spear ###########################  Nothing quivered # Breath+ ## ww 2 brain worms #### l   frilled lizard ##.## #.#.##Press: ? - help, Shift-Dir - straight lineAim: a brain worm (90% to hit)  You exhale a blast of scalding steam. The ball of steam hits the brain worm!  The brain worm is moderately wounded.The ball of steam hits the frilled lizard!!  You kill the frilled lizard!-~iT##### ~*..~..~~~~ ~**....(.~ ##### -~i=U  You exhale a blast of scalding steam. The ball of steam hits the brain worm!  The brain worm is moderately wounded.The ball of steam hits the frilled lizard!!  You kill the frilled lizard!  Qazlal accepts your kill.  The ball of steam hits the brain worm!-~i§  The brain worm is severely wounded.  The brain worm is engulfed in a cloud of scalding steam.rain worm bites you but does no damage.  The brain worm splashes around in the water.  The brain worm is engulfed in a cloud of scalding steam.  You kill the brain worm!-~iw§####   brain worm-~ie79=7.3 (1 -~ie _Qazlal accepts your kill.-~ip _Qazlal accepts your kill.  You hit the brain worm but do no damage.  The brain worm is severely wounded.  The brain worm's throbbing head pulsates.  Something gnaws on your mind!-~iq65--6---8.0 (0.7-~iv-~ixa _You feel your power leaking away.-~iw #####§.~..~....#You hit the brain worm.-~isD-8 (0.8-~i-~i^ _The brain worm is almost dead.-~i §  You puncture the brain worm!  You kill the brain worm!-~i,(-~i 6 139.6 _Qazlal accepts your kill.-~i>-~iAi _Your Polearms skill increases to level 8!-~iV ########################## -~i#......~~~~.~~~.§§§§~..~~~~ ~....~~~~.†~~~.~@§§....(.~ ##########################  ##. ..#~-~iU#####..~..~~.....(#####-~io7==50.6 (1.0 _-~i-~i -~ipI -~iq -~iw6=- -~ixj  You see here a frilled lizard corpse. -~i{ -~i | _ -~i| -~i~ -~iY -~i߁, -~i -~ie  Found a scroll of fog. -~ich7=== -~iO -~i ~~~~.~~~..~..~..~~~~.∩ .~~~~.†~~~.~.†..@..(.~.? 4.6 (4 ## -~iB -~i -~iB _Found a gate leading back out of this place. -~iAxI -~iz -~iR| -~i} -~i, -~i8 -~i -~i‚ -~iV -~iFA  You enter the shallow water. -~iӈn8Water Breath  -~ix -~iN _Moving in this stuff is going to be slow. -~i  -~i -~i&< ~~~.~~~.. -~i`~~~.∩# ~~.†~~~.~.†.....@.~.?# 9.2 (4.6 Throw: javelin  -~i -~iM _l - a javelin -~iա  .~~~..~..~..~~~~.∩# .†~~~.~.†.....~@~.?#   -~i 0○ -~i p98===60.2 (1.0 -~ia 9○ -~i  -~i  .~~~..~..~..~~~~.∩# .†~~~.~.†.....~.@.?#   -~i  You enter the shallow water.1.8 (1.6Water Breath  -~i6 -~i? _Moving in this stuff is going to be slow. -~iv  .~~~..~..~..~~~~.∩# †~~~.~.†.....~.°@?#   -~i}  -~i3 f70=20 -~i  -~iT -~ish ~~~..~..~..~~~~.∩# ~~~.~.†.....~.°.@#  -~ix0~-~iy%3-~i}-~i-~iH===4.8 (2-~i-~i S _g - a scroll of fog-~iy# .~~~..~..~..~~~~.∩# †~~~.~.†.....~.~@.##-~i-~ib1=5.8 (1-~i<-~iI-~i l# ~.~~~..~..~..~~~~.∩# .†~~~.~.†.....~.@..##-~i A  You enter the shallow water.-~i u7.4 (1.6Water Breath -~if -~i ? _Moving in this stuff is going to be slow.-~i t#~.~~~..~..~..~~~~.∩# ~.†~~~.~.†.....~@~..##-~i -~i 780-~i -~iN -~i -~i -~i -~iC %  -~i BYou start resting. Magic restored.-~ij &2-~i7 &0-~i& a9===9.4 (1 _-~i -~i+ -~i -~i -~iN -~i" F _Unknown command.-~iUX 3-~iY -~i[ B-~i` 3====-~ia ,-~ib -~iEc -~ic d4=-~id -~i;e ,-~if -~if -~i8g -~ig -~iih %5-~ih -~i7j ,-~ij -~i(k -~ik ,-~igl -~il ;6-~idm -~im ,-~in -~i o -~io -~iap a7=-~iDq -~iq -~ir -~ixr -~izs -~is -~irt -~iKu -~i v k8=-~iDw -~iw ,-~izy ,-~iz -~iz ;9-~iS{ -~i{ -~i| ,-~i} -~i} ,-~i~ -~i~ L80=-~i* -~i -~i ,-~iԀ -~iJ ,-~iÁ -~iB k1=-~i -~iQ ,-~i -~iS ,-~i -~iV %2-~i -~iA -~i -~i -~i -~ib -~i -~i k _You start resting.HP restored.-~iB -~i 26001.4 (32.0)-~i@ `3=2.4 (33 _-~id -~i1 -~i 3-~i -~i `  You enter the shallow water.Water Breath  _Moving in this stuff is going to be slow.-~i ,-~i\ -~ia -~i! -~i! 9=-~i" -~i$ -~i& -~i& -~i' -~i) -~i>+ -~i+ -~i , -~i. -~i/ -~i`0 -~i0 -~i5 j  You see here a frilled lizard corpse.-~ie6 -~i 7  _-~i7 -~i-9 -~i: -~i9; -~i; -~i> -~ia? -~i? -~i&@ -~iB -~iE  You enter the shallow water.Water Breath -~iF -~iI N _Moving in this stuff is going to be slow.-~iXK 3-~iL -~iq -~ir -~is -~it -~it -~iv -~iw -~ix -~inx -~ibz -~iM{ -~i{ -~i| -~i} -~i ,-~i -~iǁ -~iI ,-~i -~i -~i A  You enter the shallow water.-~i- PWater Breath -~iz -~i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi-~i։ dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.-~i -~i% )-~i -~iX -~i -~i -~iR -~i8 -~i -~iq -~iŒ -~iB -~i–  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.-~i4 PWater Breath -~i -~i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. -~i _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.-~i -~iw -~iʚ -~iO -~i -~i -~iU -~i -~i -~i )-~i; -~iʡ -~iѢ -~i. -~i -~i2 -~i -~i ,-~ik -~i -~i -~i ,-~ij -~ia > _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a river rat skeleton.-~i0 -~i  _-~iC -~iO -~ig -~iָ -~i9 -~i -~i -~i -~it -~iJ -~i -~i ,-~i -~i -~ic -~i1 -~i -~i A  You enter the shallow water.-~iq PWater Breath -~i -~im 8 _Moving in this stuff is going to be slow.-~i  -~iR c You see here a ball python skeleton.-~i -~i 0 _-~i -~i9 -~i ,-~i? -~i -~i -~i8 ,-~i -~i A  You enter the shallow water.-~ip PWater Breath -~i -~i N _Moving in this stuff is going to be slow.-~i -~i 3-~i^ -~i -~iA )-~i -~i -~i A  You enter the shallow water.-~iO fWater Breath -~i N _Moving in this stuff is going to be slow.-~i -~i~ -~i -~i" -~i7 -~i -~i# -~i -~iS ?-~i -~i% -~i -~i ,-~i -~io A  You enter the shallow water.-~i PWater Breath -~iM -~i+  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi-~i dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.-~i ?-~i1 -~i -~i  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.-~i fWater Breath -~i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi-~i dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.-~ie -~i ?-~i -~ix  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.-~i fWater Breath -~i   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.-~i= 3-~i -~i -~i _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water-~i . _Moving in this stuff is going to be slow.  You encounter an adder.-~ie #~##~##.##.##~#-~i q#.# #~# #############.########## .....~~....~÷~~~@......~ -~iQ .~.....~..~.~~~~§~...~.S ########################S   adder (asleep)-~i J§76.0 (73.6-~i 47.6 (75.2 _-~i> -~io -~i&[ #~# #~# #.# #.# #~# #.# #~# .#~~....~÷~~§~~ ~.....~..~.~~~~§~...~.S~-~i\ 4S.-~i] 7S.-~i@b XS-~i,c <8.6 (1.0)-~if '§-~ig -~iK#~# #~# #.# #.# #~# #.# #~# .#~~....~÷~~§~.@..S.~~. .....~..~.~~~~§~...~..~-~iGM1S.-~iR=~~-~i:S%9-~iW-~iY-~i>;/S.-~i?-~i[@-80.3 (0.7-~i4D-~iE -~iJF`_You reach to attack! You closely miss the adder.-~i  You closely miss the adder. Your tail-slap misses the adder.-~i'1.0-~i-~i= _The adder bites you but does no damage.-~i -~i5 %7-~i -~iW o _You closely miss the adder. You block the adder's attack.-~i# =2.4-~i% -~i' _You hit the adder but do no damage. Your tail-slap misses the adder.-~ic  You closely miss the adder. Your tail-slap misses the adder.-~ijU1-3.1-~i-~i* _The adder bites you.-~i-  You hit the adder. Your tail-slap misses the adder.The adder is moderately wounded.-~i^*9 (0.8-~i-~iq= _The adder bites you but does no damage.-~i  You hit the adder.  The adder is heavily wounded.-~iZ2-4.6 (0.7-~i-~i"= _The adder bites you but does no damage.-~ir †You puncture the adder!  You kill the adder!-~i~& -~i܂V5 5.3-~i-~i -~iTA_Qazlal accepts your kill.-~i-~i'-~i-~iH _No target in view!-~iZ -~i, -~i -~i H _No target in view!-~iI-~i-~i$ _-~i3=-~iŞ-~i -~i-~i -~ib  You see here an adder corpse.-~ib-~i -~iw_-~i-~i-~i,-~ip-~iج-~iT-~i9=-~iX-~i-~i-~i[-~i޵-~iA-~i I  You enter the shallow water.-~i^Water Breath -~iN _Moving in this stuff is going to be slow.-~iU-~i[-~i-~i\,-~i}-~i-~i-~is-~ie-~io-~i-~i-~i-~i-~i-~i -~i-~i-~i-~i,-~i-~i -~i-~iM _You now have 311 gold pieces (gained 9).-~i-~i>-~i-~i=-~i,-~i # # # # -~i# # # # ~~~..†...~~...~~@~≈#≈≈≈≈102.9 (17.6) -~i"~~~~...~..~~.....~≈#≈≈≈≈ _g - 3 potions of magic (gained 1)-~iz-~i--~iE _Done exploring.-~i>. I-~i4 .†...~~.0.0)..~~.....-~i5 -~i: -~i; E _Done exploring.-~i]b-~iLc3-~in;-~ir-~itE _Done exploring.-~iv~# ~# .# .# ~# .# ~# .#~..†...~~...~@.~≈#≈≈≈≈-~i>~...~..~~.....~≈#≈≈≈≈#-~iڡA  You enter the shallow water.-~iɢu4.5 (1.6Water Breath -~i~-~i? _Moving in this stuff is going to be slow.-~ic~ V#~# #~# #.# #.# #~# #.# #~# #.-~i # ÷~~~~..†...~~...@~.~≈#≈≈≈≈~...~..~~.....~≈#≈≈≈≈#-~ic .○-~iv '6.1-~i -~i -~i G #~#  #~#  #.#  #.#  #~#  #.#  #~# ##.# ~÷~~~~..†...~~..@~~.~≈#≈≈≈≈ .~~~~~~...~..~~.....~≈#≈≈≈≈#-~i -~iu 770-~ic-~iQqJ #~# #~# #.# #.# #~# #.# #~##.# .~÷~~~~..†...~~.@○~~.~≈#≈≈≈≈ ~.~~~~~~...~..~~.....~≈#≈≈≈≈#-~ixT°8-~i}-~i~-~iT1 #~# #~# #.# #.# #~# #.# #~##.# ..~÷~~~~..†...~~@.°~~.~≈#≈≈≈≈ .~.~~~~~~...~..~~.....~≈#≈≈≈≈#-~i-~i%9-~i -~ie-~i2 #~# #~# #.# #.# #~# #.# #~##.#.~÷~~~~..†...~@..°~~.~≈#≈≈≈≈ ..~.~~~~~~...~..~~.....~≈#≈≈≈≈#-~i7J .  You enter the shallow water.-~iQv10.7 (1.6Water Breath -~iB-~i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.-~io #~# #~# #.# #.# #~# #.# #~##.#.~÷~~~~..†...@~...~~.~≈#≈≈≈≈ ~..~.~~~~~~...~..~~.....~≈#≈≈≈≈#-~iU4○-~i'2.3-~io-~i~-~iF\ #~# #~# #.# #.# #~#-~i^. #.# #~##.# ~....~÷~~~~..†..@~~...~~.~≈#≈≈≈≈ .~..~.~~~~~~...~○.~~.....~≈#≈≈≈≈#-~is30○-~i) #~# #~# #.# #.# #~# #.# #~##.# ~~....~÷~~~~..†.@.~~...~~.~≈#≈≈≈≈ ..~..~.~~~~~~...~○.~~.....~≈#≈≈≈≈#-~i07°-~i-2%4-~i6-~ip8-~i #~# #~# #.# #.# #~# #.# #~##. .~~....~÷~~~~..†@..~~...~~.~≈#.~..~.~~~~~~...~°.~~.....~≈#-~i*-~iu%5-~i>-~iy-~i #~# #~# #.# #.# #~# #.# #~##..~~....~÷~~~~..@...~~...~~.~≈#.~..~.~~~~~~...~°.~~.....~≈#-~i&-~iql§~.6-~i=-~i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here an adder corpse.-~iD #~# #~# #.# #.# #~# #.# #~##..~~....~÷~~~~.@†...~~...~~.~≈#.~..~.~~~~~~..§~..~~.....~≈#-~i-~i,7 _-~i-~i-~iMP #~# #~# #.# #.# #~# #.# #~##..~~....~÷~~~~@.†...~~...~~.~≈# ~.....~..~.~~~~~~..§~..~~.....~≈#-~iW-~iUX%8-~i@\-~i?]-~i #~# #~# #.# #.# #~# #.# #~##..~~....~÷~~~@..†...~~...~~.~≈ .~.....~..~.~~~~~~..§~..~~.....~≈-~i(% °.  You enter the shallow water.9.9 (1.6Water Breath -~i&? _Moving in this stuff is going to be slow.-~iV #~# #~# #.# #.# #~# #.# #~##. ~.....~~....~÷~~@~°.†...~~...~~.~ ~.~.....~..~.~~~~~~...~..~~.....~-~iO.-~it(21.5-~ie-~i-~iͣU #~# #~# #.# #.# #~# #.# #~##. .~.....~~....~÷~@~~..†...~~...~~. .~.~.....~..~.~~~~~~...~..~~.....-~is-~i'3.1-~i-~i -~i-~i:3-~i-~i-~i7)-~iϢ,-~iA  You enter the shallow water.-~iRPWater Breath -~iä-~iN _Moving in this stuff is going to be slow.-~i-~i()-~i-~iM-~i?A  You enter the shallow water.-~iPWater Breath -~i-~iԮ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water-~i4. _Moving in this stuff is going to be slow.-~ik-~iΰ)-~i>-~i-~i-~i{-~iҳ-~i#.#####.# ####÷############################ .~.÷....~.÷.~.~~.~~~~~....†.....~ ÷...~.....~~.~~~~÷~.~...~.~~....~ -~i= ################.################ #~# #~# #~# #@#30.3 (7.2 #.# #~##.##~# -~i################.################  ..~.....~~....~÷~~~~..†...~~...~~  ..~.~.....~..~.~~~~~~...~..~~....  #################################-~iE -~ip-~i-~i-~idpI-~ir-~i!u _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.-~ivfWater Breath -~iza  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.-~i{-~i7}-~i}-~ih~-~i-~i-~i.)-~i-~iQ-~iA _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.-~iPWater Breath -~i-~i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.-~ic-~i\3-~iQ-~i+-~iȓ)-~iR-~i-~iĖ-~iW-~iٗ-~i*-~i7-~i-~i-~i-~iM _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.-~iPWater Breath -~i-~i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.-~i-~i)-~iz-~iS-~iѨ,-~ix-~i9-~iW-~i-~i~-~i-~iV-~i-~i-~iϵ ###~## ##..#.#### #.##.###.##  ##~...#.#.##  #####.#.#~## #.#####.#############÷##################≈≈≈≈#≈~..~.÷....~.÷.~.~~.~~~~~.-~iep≈≈≈≈#≈~.÷...~.@...~~.~~~~÷~.~..47.9 (17.6)########################.###### #~# #~# #~# #.# #.# #~# #.#-~iۼ-~i-~i.-~ih3-~iX-~iî-~in-~iȳ-~i> _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a river rat skeleton.-~i-~i _-~i=-~iй-~iF,-~i-~i,-~i!,-~i-~iܿ-~i,-~iC≈≈≈≈#≈~.....~.......~~~~.~~~≈≈≈≈#≈~.~...~.~....~~~~.†~~~#########.################## #~##.#  ##~.## ##~##  -~i(##..#.####  #.##.###.##  ##~.@.#.#.## 53.9 (6.0) #####.#.#~## #.#####.# ############÷###############≈≈≈≈#≈~..~.÷....~.÷.~.~~.~~~≈≈≈≈#≈~.÷...~.....~~.~~~~÷~.########################.###  #~# #~#-~ib-~i-~i-~i -~i 3-~i? -~i -~i= ,-~i X-~i T#############################≈≈≈≈#≈~.....~.......~~~~.~~~.≈≈≈≈#≈~.~...~.~....~~~~.†~~~.#########.###################-~i ~#~##.# ~.## ##~## ##..#@#### 5.9 (2#.##.###.## ##~...#.#.##  #####.#.#~##  #.#####.#############÷################ ≈≈≈≈#≈~..~.÷....~.÷.~.~~.~~~~ ≈≈≈≈#≈~.÷...~.....~~.~~~~÷~.~-~iI  ########################.#### -~i -~iY -~i  -~it ≈≈≈≈#≈~.....~.......~~~~.~~~..~.. ≈≈≈≈#≈~.~...~.~....~~~~.†~~~.~.†. #########.####################### #~##.# ##~.#####~## ##..#.#### #.##.###.##~...#.#@## 61.9 (6#####.#.#~## .#####.# ############÷#################### ≈≈≈≈#≈~..~.÷....~.÷.~.~~.~~~~~... ≈≈≈≈#≈~.÷...~.....~~.~~~~÷~.~...~ ########################.######## #~# #~#"-~i>AI"-~iHy...#.0.#."-~iI"-~iX[ _Done exploring.#-~i[u #-~iv 3#-~iw #-~ix #-~iB| f _#-~i| #-~iD} #-~i@~ #-~iR #-~i #-~il #-~i= #-~iU #-~i ,#-~i #-~i #-~i ,#-~iֆ #-~i #-~i ,#-~i #-~i A  You enter the shallow water.#-~iݍ fWater Breath #-~i N _Moving in this stuff is going to be slow.#-~i #-~iD 3#-~iT #-~i~ ,#-~i #-~i #-~i #-~i )#-~i8 #-~iQ C##########################≈≈≈≈#≈~.....~.......~~~~.~#-~i ≈≈≈≈#≈~.○...~.~....~~~~.†~#######@################73.7 (11.8) #~##.# ##~.## ###~##  ##..#.#### #.##.###.## ##~...#.#.#######.#.#~###.#####.##-~i #-~i $-~iļ $-~i 3$-~i $-~iw X$-~i> B$-~i $-~i A  You enter the shallow water.$-~i| fWater Breath $-~ih N _Moving in this stuff is going to be slow.$-~i $-~i )$-~i $-~i $-~i $-~ii $-~i $-~i $-~i3 ,$-~i $-~i $-~i $-~i $-~i $-~i $-~i $-~i $-~i $-~i S ################################# ≈≈≈#≈~.....~....@..~~~~.~~~..~..~82.3 (8.6) $-~i o≈≈≈#≈~.~...~.~....~~~~.÷~~~.~.†.. ########.#########################~##.# ##~.#####~####..#.#####.##.###.####~...#.#.#$-~i "#$-~i $-~i $-~i %-~i;%-~i?3%-~i %-~i%-~i%-~i%-~iA  You enter the shallow water.%-~iCPWater Breath %-~i%-~i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.%-~i3%-~iF%-~iŬ%-~i%-~iM%-~i%-~i%-~i4?%-~i±%-~i%-~i6%-~i%-~i%%-~iJ%-~iS _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.%-~iĹPWater Breath %-~iX%-~i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.%-~i%-~ii%-~iݾ%-~iݿ%-~i[%-~i%-~i,%-~i%-~i%-~in)%-~i%-~i%-~i _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.%-~iVfWater Breath %-~id ############################## .......~~~~.~~~.°~..~..~~~~.∩# .~....~~~~.÷~~~.@.÷.....~.~..# 98.5 (16.2) ############################## # ##### ##.## #.#.## .#.#~##%-~i%-~i%-~i   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.*-~ikC3*-~i}D*-~iE*-~i-H*-~iKU*-~i:L,*-~iL*-~iOC _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a frilled lizard skeleton.*-~iQ*-~i;R _*-~iR*-~iS*-~ibU*-~i V,*-~iV*-~iX*-~iX*-~i(Y*-~i:Z*-~i[*-~i\*-~ii\*-~i,]*-~iq^*-~i^*-~iq_*-~i`*-~i,cA  You enter the shallow water.*-~icPWater Breath *-~iVd*-~i]fN _Moving in this stuff is going to be slow.*-~iyg*-~ig)*-~ih*-~izi*-~ilA  You enter the shallow water.*-~ivmPWater Breath *-~im*-~ioN _Moving in this stuff is going to be slow.*-~iRq*-~iq?*-~i*s*-~i=t*-~i4u,*-~i| ################## ~~~..~..~..~~~~.@# 211.7 (13 ~~~.~.÷.....~.~..# ################# *-~i|(*-~iL*-~i5j _There is a gate leading back out of this place here.,-~iN ,-~iO ,-~iS ,-~iX ,-~i] 72.7 (1.0) _,-~i^ ,-~iP T Dungeon:6,-~i`  ...............<######## ######.........5..5....# #####.........########5# ............##########.# ....#......##.)~..~~~#.# ....##..####†########..# ....##.## #~##~~~.~#### .......# #~#~#####~# .....### #~#.#@~##~# ....## #~#~###~#~#  #~#.~.~##~# ## #.#######~# #.####~~~~~~~## ..###########  #...#  ♣♣#####.#. ,-~i  ♣♣.......#< #####  ,-~iaf 54.2 (2.5,-~i&t A _Welcome back to the Dungeon!,-~iBu Y _There is a collapsed entrance here..-~iW.-~i]3.-~i..-~iվA  You enter the shallow water..-~iPWater Breath .-~id _Moving in this stuff is going to be slow..-~i.-~i3.-~i.-~iX.-~i~?.-~iY.-~i4.-~i'A  You enter the shallow water..-~ifWater Breath .-~iN _Moving in this stuff is going to be slow..-~i0.-~i3.-~ih.-~im.-~i).-~i.-~i.-~iA  You enter the shallow water..-~iePWater Breath .-~i.-~i^  You enter the shallow water. _Moving in this stuff is goi.-~i~ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow..-~iS.-~i.-~i4.-~i.-~i8.-~i.-~i3.-~i.-~i.-~i,.-~i4.-~il?.-~i.-~iu.-~i _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water..-~ifWater Breath .-~i9  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow..-~i.-~i*.-~i.-~i.-~i.-~i( .-~i .-~i .-~in .-~i ,.-~iH.-~i].-~i,.-~i.-~iB.-~i.-~iW.-~ia.-~iH .-~i ,.-~i".-~i#.-~iP$.-~i$.-~i&.-~i(B.-~i).-~i*.-~is+.-~iO2.-~ii4U.-~i5.-~i> _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Breath   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow..-~iA.-~iB.-~iC.-~iEB.-~iLF.-~iG.-~iOH.-~iH.-~iJ8 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a rat skeleton..-~iLF _.-~i M.-~i[ ############   #..........#  #########..........#  ........<######## #########.........5..5....# ########.........########5# ........##########.# ##.....#......##@[~..~~~#.# ##.....##..####÷########..# .......##.## #~##~~~.~#### ##........# #~#~#####~# ##[.....### #~#.#.~##~# .......## #~#~###~#~# .####### #~#.~.~##~# ## ## #.#######~# ♣ #.####~~~~~~~### #.#[39;.-~i\49m .# <# .5..5....# .#5# #.# .....#......##.@~..~~~#.# .....##..####÷#..# ##.## #~##~~~.~#### .# #~#~#####~# [.....### #~## #~ # #~ ## #. .-~iZa\ 64.0 (49.8)  You enter the shallow water..-~ibv5.6 (51.4Water Breath .-~ie.-~in _Moving in this stuff is going to be slow.  b - a wand of light (11)  Things that are here:6.6 (52.-~i+p.-~iq _a +0 robe; a +0 whip of freezing; the kobold skeleton of Pikel2-~i2-~i"32-~iV2-~i2-~i2-~i2-~i2-~i'2-~iA  You enter the shallow water.2-~iPWater Breath 2-~i}2-~iN _Moving in this stuff is going to be slow.2-~il2-~i2-~i2-~i2-~ix2-~i2-~i2-~i2-~i2-~i\)2-~i2-~i2-~i2-~ih2-~i2-~i2-~i;2-~i2-~iy2-~i2-~i@,2-~i2-~iw2-~i2-~iG2-~i2-~iG2-~i!2-~i2-~i32-~ir2-~i2-~iN2-~i2-~iC2-~iu2-~i 2-~i 2-~i 2-~i2-~i,2-~i2-~i2-~i'2-~i2-~is2-~i2-~i]2-~i2-~i!2-~i#2-~ij$2-~i%2-~i(2-~i+2-~i+2-~i,,2-~i#02-~i22-~i632-~i32-~i62-~iY92-~i92-~ib:2-~i=2-~i@2-~i@2-~iA2-~iD2-~iF2-~irG2-~i@H2-~iLK2-~iM2-~iN2-~i#O2-~iGR2-~iT2-~i@U2-~iU2-~iX2-~i([2-~i[2-~i\2-~i>_2-~ia2-~ib2-~ic2-~if2-~i$h2-~ih2-~ii2-~il2-~ifo2-~ip2-~ip2-~i7s2-~iu2-~i.v2-~iv2-~i$y2-~i,2-~i2-~i2-~i,2-~i,2-~i2-~i2-~iS2-~i2-~iG2-~i,2-~iR2-~i 2-~i2-~i2-~iJ2-~i02-~iI2-~iա2-~i`2-~i<2-~i2-~i2-~iN2-~i2-~i2-~i<2-~i2-~if2-~i2-~iZ2-~i2-~i2-~iƵ2-~iE2-~i2-~i.2-~i2-~iP2-~i2-~i2-~i2-~i2-~i2-~i2-~i2-~i52-~i2-~i2-~i2-~i2-~iX2-~i2-~i?2-~i2-~i2-~it2-~i2-~iR,2-~i2-~i2-~i42-~i2-~i'2-~i2-~iw2-~i2-~iK2-~i2-~i|2-~i2-~i2-~i,2-~i2-~i2-~iQ2-~i2-~iq2-~id2-~i:2-~i,2-~i2-~i2-~iP,2-~i_2-~i2-~iO,2-~i2-~iR2-~i,2-~iE2-~i2-~ic2-~i2-~i2-~i,2-~i2-~i;2-~i|2-~i2-~ig,2-~i2-~i 2-~i ,2-~i| 2-~i 2-~iV2-~i2-~i2-~i2-~i2-~i2-~i2-~i2-~i,2-~i2-~i2-~i,2-~iP2-~ih2-~i2-~i] 2-~i!2-~i#2-~i#2-~i $2-~iL%2-~i&2-~iI',2-~i(2-~iH*2-~i+,2-~i,2-~i-2-~i.2-~i/2-~i02-~i312-~i12-~i22-~ie32-~i42-~i552-~i52-~i62-~i8,2-~iT92-~i:2-~i:,2-~i^;2-~iH<2-~iQ=,2-~i=2-~i>2-~i?2-~i)@,2-~iA2-~i(B,2-~iB2-~iC2-~i`D2-~iD,2-~iF2-~iH2-~i|I,2-~iK2-~iL2-~iM2-~iN2-~iN2-~iCP2-~iQ,2-~iET2-~i\,2-~i]2-~i_2-~ia2-~i/b2-~ib2-~i>d2-~i*f2-~if2-~ig2-~ini2-~i'k2-~ik2-~isl2-~im2-~io2-~ip2-~ip2-~i&s$  Things that are here:2-~iDx  a +0 giant club; an ogre skeleton _2-~isy2-~iz2-~i|,2-~i}2-~i~2-~i2-~i72-~i2-~i\2-~i:,2-~iG2-~i2-~ic2-~i2-~i2-~i>2-~i\,2-~i/2-~i2-~i2-~i2-~iP2-~i֕2-~iҝ###.. ##.... ##..### ########..#... #######...........## ....>...####........ ##..)...###.... ####..###### #.... 2-~iɞ#@...## #####360.0 (93 #..####  #..##  .... ##### ...... #.... ^...... #.### .....>. ####.#. 2-~i2-~i+1.0 (942-~iʫ2-~i; _Found a stone staircase leading down.3-~i33-~i3-~i 3-~ieB3-~i3-~iK3-~i3-~i3-~i3-~i ,3-~iގ3-~i3-~i,3-~i3-~i3-~i########..########.............>...####...... ##..)...#### ####..###### #..#.. ##....## ####>..# ##..#### #.....#..## #......@.#  5.0 (4.0)3-~i#/.......# #..#.^......##.##......>.# ######.#.# #.... ##.#. ..3-~i3-~i*6.0 (53-~iޢ3-~iX9 _Found an escape hatch in the floor.5-~i #######..............>...##### ##..)...####.####..###### .. ##....## ###>..####..####  .....#..## ...# ###/...^#.....> #####.##.?## 5-~ik5-~i*7.0 (15-~i5-~i a _Found 3 scrolls of teleportation.5-~ic- ##. ....>...#### #. ##..)...### #.% ####..###### # #... ##....##  #>..####..#### #.....#..##5-~i- #.#  #/.# # #.^......# #.5-~i- #......>.# ######.#.#5-~i-D #....5-~i. ##.#.#. .....?# 5-~i75-~i8%85-~i&>7%5-~iA@+ _Found a maw talisman.5-~i`  #   #.. ....>...####   #.. ##..)...###   #.%. ####..###### #   #... ##....##   #>..####..####   #.....#..##   #.#   #/.# #   #.^......#5-~iC  #   #......>.#   ######.#.#   #....#   ##.#.#   .#..   ...?#  5-~i5-~i%95-~i5-~i 5-~iR  #   #... ....>...####   #... ##..)...   #.%. ####..######   #... ##....##   #>..####..####   #.....#..##   #.#   #/.#   #.^......#   #......>.#  ######.#.#  #..#  ##.#5-~id.#  .#..   ...?#  5-~i$5-~i %&705-~io,5-~i-5-~i   #  #...# ....>...####  #.... ##..)...  #.%.# ####..######  #...# ##....##  #>..####..####  #.....#..##  #.#  #/.#  #.^......#  #......>.#  ######.#.#  #....#  ##.#.#  .#..  ...?# 5-~i 5-~i 5-~iu %15-~i 5-~iE 5-~iV+   #  #...# ....>...####  #.... ##..)...  #.%.# ####..  #...# ##....##  #>..####..#### 5-~i+ y #.....#..##  #.#  #/.#  #.^......#  #......>.# 5-~i+  ######.#.#  #....# 5-~i+  ##.#.#  .#..  5-~i , q ...?# 5-~i3 5-~i3 %25-~i7 5-~i8 5-~i  #  #...##....>...####  #.... ##..)  #.%.# ####.. 5-~i  #...# ##....##  #>..####..####  #.....#..##  #.#  #.#  #.^......#  #......>.#  ######.#.#  #..#  ##.#.#   .#..   ...?# 5-~i ;35-~i7%5-~i9○5-~iX*4.0 (25-~i7%5-~i0 _e - a wand of charming (8)6-~i #. #...##....>...####. #.... ##..). #.%.# ####..# #...# ##....##  #>..####..####  #.....#..##  6-~i.#.○......#  #.#  6-~iG#.^......#  #......>.#  6-~ik######.#.#  #....6-~ic# ##.#.6-~i*# 6-~i 6-~i2°6-~i*5.0 (16-~i6-~i^7-~i]& #. #...##....>...####. #.... ##..)...# #.%.# ####..# #...# ##....##  #>..####..####  #.....#..##  #.°......#  #.#  #.^......#  7-~i&a#......>.#  ######.#.#  #....# 7-~i&##.#.# .#.. 7-~i& 7-~i..7-~iI5\6%7-~i67-~i  #. #...##....>...####. #.... ##..)...# #.%.# ####..######  #...# ##....##  #>..####..####  #.....#..##  #.#  #.#  7-~ii ?#.^......#  #......>.#  ######.#.#  #....# ##.#.7-~i w# .#.. ..7-~i [.?# 7-~i 7-~i %77-~i 7-~i :-~iN :-~iN :-~ieP :-~iT :-~iV :-~iwZ B:-~i\ :-~i>] :-~i^ :-~ir` :-~i+c :-~i{c :-~id :-~ig R  There is a stone staircase leading down here.:-~iAj :-~ij  _:-~il :-~im :-~ip ,:-~iq :-~is :-~iu :-~iu :-~iv :-~ix :-~i{ f  You encounter an adder.:-~i  #.....#..## #........# ##### #........# #.... #.^......# #.### #......>.#  :-~i ######.#.##  #....#  ##.#.##  #.#@.# #. #...?# #. ###...# :-~i #. ##..# . ..# ..# S   adder (asleep) :-~i# #.. S.# :-~i a83.0 (6○:-~i 14.0 (7 _:-~i :-~i <-~i"E  #........#  #........#  #.^......#  .>.# #.## #....# ##.#.## #.#@.#  #...○# <-~i# ###...# #.  ##..# .  ..#  ..#  #..  S.# <-~iR  #........#  #........#  #.^......#  .>.# #.## #....# ##.#.## #.#@.#  #...○#  ###...# #.  ##..# .  ..# ..#  <-~i#.. S.# <-~iB<-~i޽<-~i<-~i] _An adder is nearby!?-~im#.....#..##jetgatling67 the Fighter#........###### Pale Draconian of Qazlal *.....#........#?-~i$#.... Health: 83/83 ========================#.^......##.### Magic: 9/9========================#......>.#?-~iuAC: 10Str: 26Doom: 45% ######.#.##EV: 10Int: 13  #....#?-~i SH: 5Dex: 9##.#.##XL:  9 Next: 13% Place: Dungeon:6#.#@.##. Noise: ==-------  Time: 6384.0 (0.0)?-~ig#..*○##. a) +0 spear###*..##. Throw: javelin?-~iyO##*.#.Breath *.#*.#S   adder (asleep)#*.S.# _You encounter an adder. _An adder is nearby!?-~iJThrow: javelinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)@-~iD#.....#..##jetgatling67 the Fighter#........###### Pale Draconian of Qazlal *.....#........##.... Health: 83/83 ========================#.^......##.### Magic: 9/9========================#......>.#AC: 10Str: 26Doom: 45% ######.#.##EV: 10Int: 13  #....#SH: 5Dex: 9##.#.##XL:  9 Next: 13% Place: Dungeon:6#.#@.##. Noise: ==-------  Time: 6384.0 (0.0)#...○##. a) +0 spear###...##. Throw: javel@-~i\in##..#.Breath ..#..#S   adder (asleep)#..S.# _An adder is nearby!Throw: javelinPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  Okay, then.@-~i|'@-~i/@-~iZ. _A-~ixv (((((S((You throw a javelin.  The javelin pierces through the adder but does no damage.A-~i8SA-~il8S.A-~ic.°.....A-~ig5.5 (1.5Nothing quiveredA-~iA-~i/ _The adder hisses angrily.B-~iVCB#........# #######........# #.....#.^......# #.#####......>.#  ######.#.# #....# B-~iC&##.#.##.#..# #..#...@# #.#B-~iC###...#.  ##..# B-~iC. ..#  #.SB-~i Da#.#.. B-~i+D|. (.#. ..#B-~ioF6S.B-~iHB-~iOP F   Jeremiah (polearm, wandering)S   adderFYou encounter Jeremiah, Barachi Dreamer. They are wielding a +3 trident ofdraining and wearing an orb of mesmerism.B-~is[/  --more--H-~ipcH-~ihH-~ii; 60 _H-~ioH-~iw _You see here 3 scrolls of teleportation.K-~i7S.K-~i@8S.K-~i F.  t - 5 scrolls of teleportation (gained 3)K-~i jF)bK-~ib%7K-~i:bK-~i!u _Jeremiah's eyes momentarily flash bright red.N-~i9 N-~i What do you want to examine? Monsters  a - (F) Jeremiah, wielding a +3 trident of draining, wearing a +0 robe andwearing an orb of mesmerism Itemsb - (() a javelinP-~i NJeremiah, Barachi Dreamer Jeremiah was a peaceful dreamer, prone to impromptu naps. They slipped into slumber while gazing into a magical orb, and dreamed of an old and hateful powerbinding them into service. Now Jeremiah stumbles through the dungeon, searching for the precious dreamshard that will restore their master’s power, unsure whether they wake or slumber still. Their dreams leak into reality in the form of a constant stream of butterflies. Max HP: ~45Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (travel: 83%) (normally travels slower than you) You have about 61% to hit with your +0 spear and 46% to hit with your tail-slap.They have about 63% to hit you. AttackP-~iqMax Damage Hit: +3 trident (drain) 17 + 12 (drain) They are resistant to drowning. They can travel through water. They can open doors. They possess the following natural abilities:X-~if|X-~ilW#........####### jetgatling67 the Fighter#........##..... Pale Draconian of Qazlal *.....#.^......##.#### Health: 83/83 ========================#......>.#Magic: 9/9========================######.#.##AC: 10X-~i˄ Str: 26Doom: 45% #....#EV: 10Int: 13  ##.#.##SH: 5Dex: 9#.#..#X-~i#.. XL:  9 Next: 13% Place: Dungeon:6#...@#X-~i #.# Noise: ==-------  Time: 6387.5 (1.0)###.S.#X-~i~#.a) +0 spear##..#.Nothing quivered#..#Breath #..#.#..F   Jeremiah (polearm)X-~i. Fb#S   adder. ..# _The adder hisses angrily.  X-~iڅdYou encounter Jeremiah, Barachi Dreamer. They are wielding a +3 trident of X-~i5_draining and wearing an orb of mesmerism. _You see here 3 scrolls of teleportation.  t - 5 scrolls of teleportation (gained 3) X-~i8`_Jeremiah's eyes momentarily flash bright red.X-~i: What do you want to examine? Monsters  a - (F) Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearing an orb of mesmerism Items  b - (() a javelin X-~iۥ X-~i{ X-~i #........####### jetgatling67 the Fighter#........##..... Pale Draconian of Qazlal *.....#.^......##.#### Health: 83/83 ========================#......>.#Magic: 9/9========================######.#.##AC: 10Str: 26Doom: 45% #....#EV: 10Int: 13  ##.#.##SH: 5Dex: 9#.#..##.. XL:  9 Next: 13% Place: Dungeon:6#...@##.# Noise: ==-------  Time: 6387.5 (1.0)###.S.##.a) +0 spear##..#-~i 0m.Nothing quivered#..#Breath #..#.#..F   Jeremiah (polearm). Fb#S   adder. ..# _The adder hisses angrily.  You encounter Jeremiah, Barachi Dreamer. They are wielding a +3 trident of _draining and wearing an orb of mesmerism. _You see here 3 scrolls of teleportation.  t - 5 scrolls of teleportation (gained 3) _Jeremiah's eyes momentarily flash bright red.X-~i½ =X-~im X-~i4 [-~i[-~i Ability - do what?CostFailure  f - Steam Breath1/3 uses available1%  Invocations -[-~iUX - Renounce ReligionNone0% [?] toggle between ability selection and description.\-~i\-~iҧ\-~i~#........####### jetgatling67 the Fighter#........##..... Pale Draconian of Qazlal *.....#.^......##.#### Health: 83/83 ========================#......>.#Magic: 9/9\-~i#========================######.#.##AC: 10Str: 26Doom: 45% #....#EV: 10Int: 13  ##.#.##SH: 5Dex: 9#.#..##.. XL:  9 Next: 13% Place: Dungeon:6#...@#\-~iP #.# Noise: ==-------  Time: 6387.5 (0.0)###.S.#\-~i{#.a) +0 spear##..#.\-~iqNothing quivered#..#Breath \-~i#..#.#..\-~iհF   Jeremiah (polearm). Fb#\-~iS   adder. ..# \-~i_The adder hisses angrily.  You encounter Jeremiah, Barachi Dreamer. They are wielding a +3 trident of \-~i<_draining and wearing an orb of mesmerism. _You see here 3 scrolls of teleportation.  \-~iWt - 5 scrolls of teleportation (gained 3) _Jeremiah's eyes momentarily flash bright red.\-~i #........# ###### jetgatling67 the Fighter #........# #..... Pale Draconian of Qazlal *..... #.^......# #.#### Health: 83/83 ======================== #......>.# Magic: 9/9======================== ######.#.## AC: 10Str: 26Doom: 45%  #....# EV: 10Int: 13   ##.#.## SH: 5Dex: 9 \-~i#.#..# #.. XL:  9 Next: 13% Place: Dungeon:6 #...@# #.# Noise: ==-------  Time: 6387.5 (0.0) ###.S.# #.  a) +0 spear ##..# .  Nothing quivered #..# Breath  #..# .#.. F   Jeremiah (polearm) . Fb#  S   adder . ..#  _You see here 3 scrolls of teleportation.  t - 5 scrolls of teleportation (gained 3) _Jeremiah's eyes momentarily flash bright red.Aiming: Steam BreathPress: ? - help, Shift-Dir - stra\-~i!Hight lineAim: an adder (53% to hit)]-~i} S**#]-~iDS.*.*#**]-~iσ l*.*F  t - 5 scrolls of teleportation (gained 3) _Jeremiah's eyes momentarily flash bright red.  Aiming: Steam Breath  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (64% to hit)_-~iةp#........####### jetgatling67 the Fighter#........##..... Pale Draconian of Qazlal *.....#.^......##.#### Health: 83/83 ========================#......>.#_-~i<Magic: 9/9========================######.#.##AC: 10Str: 26Doom: 45% #....#EV: 10_-~i`Int: 13  ##.#.##SH: 5_-~iDex: 9#.#..#_-~i#.. XL:  9 Next: 13% Place: Dungeon:6#...@##.# Noise: ==-------  Time: 6387.5 (0.0)_-~iŪJ###.*.##._-~ia) +0 spear##*.#._-~iqNothing quivered#..#Breath _-~i&#.*#.#*._-~iQhS   adder_-~iu. Fb#. ..#_-~it - 5 scrolls of teleportation (gained 3) _Jeremiah's eyes momentarily flash bright red._-~iAiming: Steam BreathPress: ? - help, Shift-Dir - straight line_-~i۫Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (64% to hit)_-~i+,M.b_-~i/ F§  You exhale a blast of scalding steam. The ball of steam misses the adder.The adder is engulfed in a cloud of scalding steam._-~i79S§#.§#.§.#F. . §.. b.#_-~i8k=8.5 (1Breath _-~i>_-~i@^ _The adder bites you but does no damage. The butterfly leaves your sight.c-~i §  You hit the adder.  You kill the adder!c-~ia$)c-~i'c 4-9.2 (0.7c-~i+c-~i'.O _Qazlal accepts your kill.f-~i$1Ff-~iB+ §F   Jeremiah (polearm)-90.2 (1.0f-~i/f-~i0h-~i.....^...####.....> #####.#.## #....#.#.## #.#..#.....######.@.##. h-~i) ##.  #§§ F.#§. §.#b h-~iW §h-~iZh-~i&§§§h-~iK§bbFh-~i=!h-~i%1h-~iMbbh-~iH _Jeremiah is engulfed in a cloud of scalding steam.i-~i\1 3i-~iV5 i-~iz7 H _No target in view!k-~iO~ #........# #..... jetgatling67 the Fighter #.^......# #.#### Pale Draconian of Qazlal *..... #......>.# Health: 83/83 ======================== ######.#.## Magic: 9/9========================k-~i #....# AC: 10Str: 26Doom: 45%  k-~iܹS##.#.## EV: 10Int: 13   #.#..# #.. SH: 5k-~iNDex: 9 #..§§## #.# XL:  9 Next: 14% Place: Dungeon:6 ###.@§# #.  Noise: ==-------  Time: 6391.2 (0.0) ##§§# .  a) +0 speark-~iw #bb# Nothing quiveredk-~ia #F§# Breath  .#§.k-~iG . §.#  k-~iԺF . b.#  k-~i4  k-~i  k-~i$Q You kill the adder! k-~i?_Qazlal accepts your kill. _Jeremiah is engulfed in a cloud of scalding steam. k-~i[_No target in view!  Reach: a) +0 spearPress: ? - help, Dir - move targetk-~iWl #........##..... jetgatling67 the Fighter#.^......##.#### Pale Draconian of Qazlal *.....#......>.#k-~il gHealth: 83/83 ========================######.#.##Magic: 9/9========================#....#AC: 10Str: 26Doom: 45% ##.#.##EV: 10k-~il 2Int: 13  #.#..##.. SH: 5Dex: 9k-~im s#..§§###.# XL:  9 Next: 14% Place: Dungeon:6###.@§##.Noise: ==-------  Time: 6391.2 (0.0)##§§#.a) +0 speark-~i3m #bb#Nothing quivered#F§#Breath .#§.. §.#. b.# k-~im 6_Qazlal accepts your kill. _Jeremiah is engulfed in a cloud of scalding steam. _No target in view!  Reach: a) +0 spearPress: ? - help, Dir - move targetOkay, then.k-~im 'k-~iTq k-~ir . _l-~iK^####.....> #####.#.## #....#.#.## #.#..#..#..§§######..§#.  ##.  #bb F§.#§.. §§#.. bl-~iF   Jeremiah (polearm).....l-~i §  The butterfly is engulfed in a cloud of scalding steam.  You kill the butterfly!l-~iҰA.bl-~i §  The butterfly disappears in a burst of colours!The butterfly is engulfed in a cloud of scalding steam.  You kill the butterfly!l-~i bb.(...#......  The butterfly is engulfed in a cloud of scalding steam.  l-~ieYou kill the butterfly!  The butterfly disappears in a burst of colours!The butterfly is engulfed in a cloud of scalding steam.  You kill the butterfly!  The butterfly disappears in a burst of colours!l-~i#*2.2 (1l-~iRMbbl-~i   You kill the butterfly!  The butterfly disappears in a burst of colours!The butterfly is engulfed in a cloud of scalding steam.  You kill the butterfly!  The butterfly disappears in a burst of colours! _You block Jeremiah's attack.m-~iU #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## Health: 83/83 ======================== #....# Magic: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45%  #.#..# #.. EV: 10Int: 13   #..§§## #.# SH: 5Dex: 9 m-~i8###..§# #.  XL:  9 Next: 14% Place: Dungeon:6 ##@§# .  Noise: ==-------  Time: 6392.2 (0.0) #bb# a) +0 spear #F.# Nothing quivered .#§. Breath  . (.#  .. ..#  F   Jeremiah (polearm) .. ...  ... ...  _You block Jeremiah's attack.  Reach: a) +0 spearm-~i"Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)m-~ii #bFm-~i ;##m-~i5@b#FAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)m-~i #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## Health: 83/83 ======================== #....# Magic: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45%  #.#..# #.. EV: 10Int: 13   #..§§## #.# SH: 5Dex: 9 ###..§# #.  XL:  9 Next: 14% Place: Dungeon:6 ##@§# .  Noise: ==-------  Time: 6392.2 (0.0) #b.# a) +0 spear #Fb#-~i 39;49m Nothing quivered .#§. Breath  . (.#  .. ..#  F   Jeremiah (polearm) .. ...  ... ... Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  You reach to attack! You completely miss Jeremiah.m-~iE§  an orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  You reach to attack! You completely miss Jeremiah.  Jeremiah is severely wounded.  The butterfly is engulfed in a cloud of scalding steam.  You kill the butterfly!b. #.^  >.# ######.#.## #....# ##.#.## #.#..#  #....##  ###...# #.  ##@.# .  #b.# #F.# .#§. . (.# .. ..#  .. ... ... ... -~i37m3.0 (0.8b _The butterfly disappears in a burst of colours!n-~ij Y #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## Health: 83/83 ======================== #....# Magic: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45%  n-~i s#.#..# #.. EV: 10Int: 13   #....## #.# SH: 5Dex: 9 ###...# #.  XL:  9 Next: 14% Place: Dungeon:6n-~i  ##@.# .  Noise: ==-------  Time: 6393.0 (0.0) n-~i #b.# a) +0 spear n-~iu #F.# Nothing quivered .#§. Breath  . (.#  .. ..#  F   Jeremiah (polearm) .. ...  n-~i {... ...  _The butterfly disappears in a burst of colours!n-~i Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingn-~i an orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)o-~i #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## Health: 83/83 ======================== o-~iN #....# Magic: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45%  #.#..# #.. EV: 10Int: 13  o-~in #....## #.# SH: 5Dex: 9o-~i o-~i###...# #.  XL:  9 Next: 14% Place: Dungeon:6 o-~iż##@.# .  Noise: ==-------  Time: 6393.0 (0.0) #§.# a) +0 spear o-~i#F.# Nothing quivered .#§.o-~iW Breath  . (.#  o-~i .. ..#  F   Jeremiah (polearm) .. ...  o-~iD... ... Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingo-~idan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  The butterfly is in the way. You miss the butterfly.The butterfly is engulfed in a cloud of scalding steam.  You kill the butterfly!o-~i  #.^  >.# ######.#.## #....# o-~i2##.#.## #.#..#  #....##   #.  ##@§# .  o-~i#bb# #F.# o-~i(.#.. . (.# o-~iIg.. ..#  .. ... ... .... o-~ikc tail-slap)  The butterfly is in the way. You miss the butterfly.o-~iengulfed in a cloud of scalding steam.  You kill the butterfly!  The butterfly disappears in a burst of colours!o-~i[Jeremiah wails, "Just end it! Let me go!"o-~iP: 82/82 (83)7 (0.7 Drain Breath o-~ieCbbo-~iw _Jeremiah hits you but does no damage. You feel drained.q-~iJ@ #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## HP: 82/82 (83) ======================== #....# MP: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45% q-~ixK #.#..# #.. EV: 10Int: 13   #....## #.# SH: 5Dex: 9 ###...# #.  XL:  9 Next: 14% Place: Dungeon:6 ##@§# .  Noise: ==-------  Time: 6393.7 (0.0) #bb# a) +0 spear #F.# Nothing quiveredq-~iK- .#.. Drain Breath  . (.#  .. ..#  F   Jeremiah (polearm) .. ...  ... ....  _Jeremiah hits you but does no damage. You feel drained.Reach: a) +0 spearPress: ? - help, Dir - move targetq-~i#LAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)q-~iy[ bF*q-~iIbF.  Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)s-~i@#.^......##.#### jetgatling67 the Fighter#......>.#Pale Draconian of Qazlal *.....######.#.##HP: 82/82 (83) ========================#....#MP: 9/9========================##.#.##AC: 10Str: 26s-~i,Doom: 45% #.#..##.. EV: 10Int: 13  #....###.# SH: 5Dex: 9###...##.XL:  9 Next: 14% Place: Dungeon:6##@§#.s-~i1Noise: ==-------  Time: 6393.7 (0.0)#bb#a) +0 spear#*.#Nothing quivered.#..Drain Breath . (.#.. ..#F   Jeremiah (polearm)s-~i\.. ...... ....  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearings-~ian orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  You reach to attack! You hit Jeremiah.s-~ib**F**#*s-~i^ **bb..#.** **s-~i ***@§.. (.s-~ips** **s-~i .bPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  You reach to attack! You hit Jeremiah.  Jeremiah's orb emits a pulse of dizzying energy.s-~i2<  #.^s-~i  >.# ######.#.## #....#s-~i ##.#.## #.#..# s-~iI #....##  s-~i###...# #.  ##@.# .  s-~i l#bb# s-~i.l#Fb# s-~ib#.. . (.#  .. ..#  .. ...  ... .... s-~iRJeremiah is severely wounded.s-~if0   s-~iCJeremiah closely misses you.s-~i*-/  --more--u-~i8}   0 4.4 (0.7 _u-~iQebbbu-~iߜ#.u-~i,bu-~i3.u-~iӝ#.u-~i,bu-~i1.u-~iԞ.u-~i,bu-~ix  #.^  u-~i=>.# ######.#.## #....# ##.#.##u-~il #.#..#  #....##  ###...# #.  u-~i##@○# .  u-~if#bb# u-~i)#F.# b#b. . (.# u-~iUQ.. ..#  .. ...u-~i ... ....  Jeremiah throws their arms up pleadingly.Something smites you!u-~iƫ:You snap out of your daze.u-~i$66u-~iV----- 5 5.4 (1u-~iJbbbu-~iu-~i! u-~iP0_The butterfly leaves your sight.|-~iQ #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.##|-~i- HP: 66/82 (83) ===================----- #....# MP: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45%  #.#..# #.. EV: 10Int: 13  |-~id #....## #.# SH: 5Dex: 9 |-~i###...# #.  XL:  9 Next: 14% Place: Dungeon:6 |-~i##@○# .  Noise: ==-------  Time: 6395.4 (0.0) |-~i#bb# a) +0 spear|-~i #F.# Nothing quivered|-~i * b#b.|-~i.] Drain Breath  . (.#  |-~iZ.. ..#  F   Jeremiah (polearm) |-~i{:.. ...  ... .... |-~iH _The butterfly leaves your sight.  |-~iLReach: a) +0 spearPress: ? - help, Dir - move target|-~iAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  |-~itail-slap)|-~iv #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## HP: 66/82 (83) ===================-----|-~iMw^ #....# MP: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45% |-~igws #.#..# #.. EV: 10|-~i|wiInt: 13   |-~iw#....## #.# SH: 5Dex: 9 ###...# #.  XL:  9 Next: 14% Place: Dungeon:6 |-~iw##@○# .  Noise: ==-------  Time: 6395.4 (0.0) |-~iwa#.b#|-~i xg a) +0 spear |-~ix#F.# Nothing quivered|-~i1x |-~iDx%b#b.|-~iWx> Drain Breath  |-~iix. (.#  |-~i}x.. ..#  F   Jeremiah (polearm) |-~ix .. ...  |-~ix%... .... |-~ixPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearing|-~ix{an orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  |-~ixKtail-slap)  The butterfly is in the way. You hit the butterfly.  |-~iy?You kill the butterfly!|-~izP.b|-~iz1b|-~i6{.|-~i{=.b|-~i{|-~iL|/(|-~i.ban orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  |-~i*The butterfly is in the way. You hit the butterfly.  You kill the butterfly!The butterfly disappears in a burst of colours!  Jeremiah hits you from afar with a +3 trident of draining.|-~i߅F #.^  >.# ######.#.## #....# ##.#.## |-~i4 #.#..#  #....##   #.  ##@°# .  #bb# |-~i#Fb# .#.. . (.# .b ..#  .. ... ... .... |-~i 81/81-|-~i9.6.1 (0.7|-~i$Qbbb|-~iU(b|-~ir _You feel drained. The butterfly leaves your sight.~-~if #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## HP: 61/81 (83) ==================------ #....#~-~iyf MP: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45%  #.#..# #.. EV: 10~-~ifInt: 13   #....## #.# SH: 5~-~if<Dex: 9 ~-~if###...# #.  XL:  9 Next: 14% Place: Dungeon:6 ~-~ig##@°# .  Noise: ==-------  Time: 6396.1 (0.0) ~-~i$g#bb# a) +0 spear~-~iDg #Fb# Nothing quivered~-~icgT .#.. Drain Breath  ~-~ig. (.#  ~-~ig.b ..#  F   Jeremiah (polearm) .. ... ~-~ig ... .... ~-~i7h _You feel drained. The butterfly leaves your sight.  ~-~irhEReach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)~-~iӌ  #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## HP: 61/81 (83) ==================------ ~-~iU 5#....# MP: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45%  #.#..# #.. EV: 10Int: 13   ~-~i #....## #.# SH: 5Dex: 9 ~-~i ###...# #.  XL:  9 Next: 14% Place: Dungeon:6 ~-~iЍ ##@°# .  Noise: ==-------  Time: 6396.1 (0.0) ~-~i #bb# a) +0 spear #F.#~-~i x Nothing quivered .#b.~-~i> X Drain Breath  . (.# ~-~ic  .b ..#  F   Jeremiah (polearm) ~-~i .. ...  ~-~i H... .... Reach: a) +0 spear~-~iΎ Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearing~-~i an orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  The butterfly is in the way. You closely miss the butterfly.~-~i> ~-~i ?b.~-~i< 3b~-~i 8b.~-~iM %.~-~is .b~-~iz \ #.^  >.# ######.#.## #....# ##.#.## #.#..#  #....##   #. ~-~iN  ##@b# .  #b.# #F.# .#.. b b.# .. ..#  .b ... ... .... ~-~i 928 (0.7~-~i bbb bb~-~i   Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  The butterfly is in the way. You closely miss the butterfly. _Your tail-slap misse~-~i2 "-~i7 -~i2#.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.##-~iU HP: 62/81 (83) ==================------ #....# MP: 9/9-~iw======================== ##.#.## AC: 10-~irStr: 26Doom: 45%  -~iƑ#.#..# #.. EV: 10Int: 13   -~i#....## #.# SH: 5Dex: 9 -~i ###...# #.  XL:  9 Next: 14% Place: Dungeon:6 -~i,##@b# .  Noise: ==-------  Time: 6396.8 (0.0) -~iW#b.# a) +0 spear #F.# Nothing quivered .#..-~i Drain Breath  b b.#  -~i.. ..#  F   Jeremiah (polearm) .b ... -~i) ... ....  -~i%o_Your tail-slap misses the butterfly.Reach: a) +0 spear-~iFPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearing-~ihan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)-~iw bF*-~iIbF.  Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)-~iCt #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## HP: 62/81 (83) ==================------ #....# MP: 9/9========================-~i$D. ##.#.## AC: 10Str: 26Doom: 45%  #.#..# #.. EV: 10Int: 13   #....## #.# SH: 5-~iSD(Dex: 9 ###...# #.  XL:  9 Next: 14% Place: Dungeon:6-~iD% ##@b# .  Noise: ==-------  Time: 6396.8 (0.0) -~iD#b.# a) +0 spear -~iD#F.# Nothing quivered .#..-~i3E Drain Breath  . b.#  .. ..#  F   Jeremiah (polearm) .b ... -~iKE ... .... -~iaE.Reach: a) +0 spear-~iwE)Press: ? - help, Dir - move target-~iElAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearing-~iEan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  -~iE_You reach to attack! You hit Jeremiah but do no damage.-~iO°an orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  You reach to attack! You hit Jeremiah but do no damage.  Jeremiah is severely wounded.  The butterfly is engulfed in freezing vapours.  You kill the butterfly!-~i6P4b.-~iP1(-~ihQ-~iQ2b.-~iY  #.^  >.# ######.#.## #....# ##.#.## #.#..# -~iY #....##   #.  ##@.# .  #bb# -~iZT#Fb# -~i7Z.#.. . (.# -~i[Z{b. ..#  .. ...-~i}Z ... .... -~iZX The butterfly disappears in a burst of colours!-~iX[57.5 (0.7-~i6aqbbbb-~ic2 _You block Jeremiah's attack.-~i)-~i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.3   8.8  +1   l - Spellcasting   0.0   1.2  -1           b - Axes   4.9   1.0   0   m - Necromancy   4.1   5.0   0  c + Polearms8.0   9.0   0       d - Staves   4.9   1.0   0   n - Invocations   0.0   0.8  +1-~i   e - Unarmed Combat   2.0   3.0   0   o - Evocations   0.0   0.8  +1   f - Throwing   0.0   1.2  -1   p - Shapeshifting   0.0   1.2  -1           g - Short Blades   0.7   1.0   0       h - Long Blades   0.2   1.0   0               i - Dodging   0.0   1.2  -1[39;49-~iKm       j - Shields   3.5   4.0   0       k - Stealth   0.4   1.0   0          -~i6        -~iVa    -~iv        -~ipThe relative cost of raising each skill is in cyan.  -~iSkills enhanced by cross-training are in green.  [?] Help-~iЗG[=] set a skill target  -~iĚ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets-~icTargetTarget--  --  --  --  --  --  --  --  -~ic]--  --  --  --  --  -~i0d8--  --  --  -~iodcurrent training targets, if any. [-] clear all targets-~idccost|targets-~irain rain       -~ii  100%       -~iJ    -~i9   -~iěP    -~iߛP    -~iI percentage of incoming experienc-~iYe used to train each skill is in brown.-~i.]trainingtargets-~iu50%  n + Invocations 0.0  50%-~i c - Polearms   8.0   100%-~i-~i-~iZ#.^......##.#### jetgatling67 the Fighter#......>.#Pale Draconian of Qazlal *.....######.#.##HP: 62/81 (83) ==================------#....#MP: 9/9========================##.#.##AC: 10-~i>cStr: 26Doom: 45% #.#..##.. EV: 10Int: 13  #....###.# SH: 5Dex: 9###...#-~i#.XL:  9 Next: 14% Place: Dungeon:6##@.#.Noise: ==-------  Time: 6397.5 (0.0)#bb#a) +0 spear#Fb#Nothing quivered.#..Drain Breath . (.#b. ..#F   Jeremiah (polearm).. ...-~i9... ....  You reach to attack! You hit Jeremiah but do no damage.Jeremiah is severely wounded.The butterfly is engulfed in freezing vapours.  You kill the butterfly!-~izrThe butterfly disappears in a burst of colours! _You block Jeremiah's attack.-~id-~i'-~i-~i-~i# W #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## HP: 62/81 (83) ==================------ #....# MP: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45%  -~i #.#..# #.. EV: 10Int: 13   #....## #.# SH: 5Dex: 9 ###...# #.  XL:  9 Next: 14% Place: Dungeon:6 -~i !##@.# .  Noise: ==-------  Time: 6397.5 (0.0) #bb# a) +0 spear #Fb#-~i ? Nothing quivered .#.. Drain Breath  . (.#  b. ..#  F   Jeremiah (polearm) .. ...  ... ....  _You block Jeremiah's attack.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)-~i #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## HP: 62/81 (83) ==================------ #....# MP: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45%  #.#..# #.. EV: 10Int: 13   #....## #.# SH: 5Dex: 9 -~i###...# #.  XL:  9 Next: 14% Place: Dungeon:6 ##@.# .  Noise: ==-------  Time: 6397.5 (0.0) #.b# a) +0 spear #Fb# Nothing quivered .#.. Drain Breath  . (.#  b. ..#  F   Jeremiah (polearm) .. ...  ... .... -~iPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  The butterfly is in the way. You hit the butterfly.  You kill the butterfly!-~i2}.bb-~i3b-~i1b.-~iY.b-~i2b.-~i$b.  an orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  The butterfly is in the way. You hit the butterfly.  You kill the butterfly!The butterfly disappears in a burst of colours!  Jeremiah shouts, "O dreadful one, destroy my foe!"-~i, #.^  >.# ######.#.## #....# -~ie-,##.#.## #.#..#  #....##   #.  ##@.# . -~i- #bb# #Fb# -~i-t.#b. b (.# .b ..#  b. ...-~i5.! ... .... -~i/n52---8.2 (0.7-~i06bbbbbbb-~i8U _Something smites you!-~iY R #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## HP: 52/81 (83) ===============--------- #....# MP: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45%  #.#..# #.. EV: 10Int: 13   #....## #.# SH: 5Dex: 9 ###...# #.  XL:  9 Next: 14% Place: Dungeon:6 ##@.# .  Noise: ==-------  Time: 6398.2 (0.0) #bb#-~i#Z J a) +0 spear #Fb# Nothing quivered .#b. Drain Breath  b (.#  .b ..#  F   Jeremiah (polearm) b. ...  ... ....  _Something smites you!Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)-~i bFba butterfly (summoned, 35% to hit and 10% to hit with your tail-slap)-~i h 8bFbJeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)-~i #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## HP: 52/81 (83) ===============--------- #....# MP: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45%  #.#..# #.. EV: 10Int: 13   #....## #.# SH: 5Dex: 9 ###...# #.  XL:  9 Next: 14% Place: Dungeon:6 ##@.# .  Noise: ==-------  Time: 6398.2 (0.0) -~i#bb# a) +0 spear #Fb# Nothing quivered .#b. Drain Breath  b (.#  .. ..#  F   Jeremiah (polearm) b. ...  ... .... Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  You reach to attack! You puncture Jeremiah!-~iS.b-~i$1b-~iGU.b-~iI.b-~iO.b-~iD:b.-~i/b-~iE/(-~i 4b.-~iJJ.b-~iq\ #.^  >.# ######.#.## #....# ##.#.## #.#..#  #....##   #. -~iC ##@☼# .  #b.# #Fb# b#b. b (.# .b ..#   .. ... .b. .... -~ia19 (0.7-~i%☼bbb#b-~i(<  Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  -~iG({You reach to attack! You puncture Jeremiah! _Jeremiah is almost dead.-~iz? #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## HP: 52/81 (83) ===============--------- #....# MP: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45%  #.#..# #.. EV: 10Int: 13   #....## #.# SH: 5Dex: 9 ###...# #.  XL:  9 Next: 14% Place: Dungeon:6 ##@☼# .  Noise: ==-------  Time: 6398.9 (0.0) #b.# a) +0 spear #Fb#[-~iS@40m Nothing quivered b#b. Drain Breath  b (.#  .b ..#  F   Jeremiah (polearm) .. ...  .b. ....  _Jeremiah is almost dead.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 61% to hit and 46% to hit with your  tail-slap)-~iĠ  #.^......# #.#### jetgatling67 the Fighter #......>.# Pale Draconian of Qazlal *..... ######.#.## HP: 52/81 (83) ===============--------- #....# MP: 9/9======================== ##.#.## AC: 10Str: 26Doom: 45%  #.#..# #.. EV: 10Int: 13   #....## #.# SH: 5Dex: 9-~i G ###...# #.  XL:  9 Next: 14% Place: Dungeon:6 ##@☼# .  Noise: ==-------  Time: 6398.9 (0.0) #..# a) +0 spear #Fb# Nothing quivered b#b. Drain Breath  b (.#  .b ..#  F   Jeremiah (polearm) .. ...  .b. .... Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (almost dead, 61% to hit and 46% to hit with your  -~i7 tail-slap)  The butterfly is in the way. You puncture the butterfly!  You kill the butterfly!-~i 2b.-~i <..-~i 1b-~i; 4b.-~iu .-~i :b.-~i @.b-~i˩ bThe butterfly disappears in a burst of colours!Jeremiah throws their arms up pleadingly..-~i  #.^  >.# ######.#.## #....# ##.#.## #.#..#  -~i 6#....##   #.  ##@○# .  #bb# #Fb# b#b. . (.# .. ..#  .b ... ... .... -~iJ o39----9.6 (0.7-~iԹ bbb#b-~iP v _Something smites you! The butterfly leaves your sight.-~i|#.^......##.#### jetgatling67 the Fighter#......>.#Pale Draconian of Qazlal *.....######.#.##HP: 39/81 (83) ===========-------------#....#MP: 9/9========================##.#.##AC: 10Str: 26Doom: 45% #.#..##.. EV: 10-~ibInt: 13  #....###.# SH: 5Dex: 9###...##.XL:  9 Next: 14% Place: Dungeon:6##@○#.Noise: ==-------  Time: 6399.6 (0.7)#bb#a) +0 spear#Fb#Nothing quiveredb#b.-~iˮDrain Breath . (.#.. ..#F   Jeremiah (polearm).b ...... .... _Something smites you! The butterfly leaves your sight.  Read: 3 scrolls of fearPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and  wearing an orb of mesmerism (almost dead, chance to affect: 90%)-~im.FYou can't see that place.  [the floor.]-~iY . -~i~X #[a rock wall.]-~ifZ #.-~i=.#-~iz##bFLook: a butterfly (summoned, chance to affect: 99%)-~i:bb-~i;bb-~i Abb-~i FbJeremiah, wielding a +3 trident of draining, wearing a +0 robe and  wearing an orb of mesmerism (almost dead, chance to affect: 90%)-~i6t#.^......##.#### jetgatling67 the Fighter#......>.#Pale Draconian of Qazlal *.....######.#.##HP: 39/81 (83) ===========-------------#....#-~ib7NMP: 9/9========================##.#.##AC: 10Str: 26Doom: 45% #.#..##.. EV: 10Int: 13  -~i8#....###.# SH: 5Dex: 9###...##.XL:  9 Next: 14% Place: Dungeon:6##@○#.Noise: ==-------  Time: 6399.6 (0.7)#bb#-~i`8~a) +0 spear#Fb#Nothing quiveredb#b.Drain Breath . (.#.. ..#-~i8F   Jeremiah (polearm).b ...... ....  -~i8wearing an orb of mesmerism (almost dead, chance to affect: 90%)  As you read the scroll of fear, it crumbles to dust.  -~i9You assume a fearsome visage.  The butterfly looks frightened! x3; Jeremiah looks frightened!  The butterfly looks frightened!  The butterfly looks frightened! x2-~i:I.b-~iY;-b-~i;7b.-~i;.-~iebb.b.b.b.b.○You assume a fearsome visage.  The butterfly looks frightened! x3; Jeremiah looks frightened!  The butterfly looks frightened! x2is engulfed in blazing flames.  You kill the butterfly!bb..bb. ○FThe butterfly disappears in a burst of colours!..b.bbbF, fleeing)400.6 (1.0-~iibbbbbbb-~imH _Jeremiah hops! The butterfly leaves your sight. x2-~ibo3-~iv-~ix^ _You are too injured to fight recklessly!-~iT .  You barely miss the butterfly. Your tail-slap misses the butterfly.-~iS.b-~is:b.-~i:b.-~i ○The butterfly disappears in a burst of colours!The butterfly is engulfed in blazing flames.  You kill the butterfly!-~i 3b-~iK○b-~i$ .b.-~i @b(-~ih!;b.-~i!.-~ia"I.b-~i"7b.-~i`' F○The butterfly disappears in a burst of colours!-~i.{°bb°-~i)/,1.3 (0.7-~i 5bbb#.bbbb ..b-~ir5-~i7$ _Jeremiah hops!-~i? .  You puncture the butterfly!  You kill the butterfly!-~i <..-~i O°b-~i S.b-~i6 1b-~i ~.b.b.-~i .-~i 2b.-~i$ 8b.-~i^ 1b-~i 0b-~iC -~i '2.0-~i] °b#.bbbb.°-~im h _The butterfly disappears in a burst of colours! x2-~i .....> #####.#.## #....#.#.## #.#..#..#....#####...#.  ##.°. -~i ] #@. °b#.b#b. (.#.b. ....F .b.....b .b.°...... .####-~iV.b.-~i;b.-~iI.b-~iN.b-~iF.b-~i>:b.-~iF.b-~i:..-~i[.b-~iTb..-~iW ○FThe butterfly disappears in a burst of colours!Jeremiah hums to themself desperately, trying to keep calm.-~iob.bb-~i"].b°.-~i*#I403.0 (1.0-~iE)bbb°b-~i+$ _Jeremiah hops!-~i: ######.#.# #....# ###.#.##.#..# #...#....##.#####...# #.  ##.°# . #..#  #.@# #...b.#.b-~i .S.b.b.(.# ....bbb..# .....°.b.....b.....F.....####-~i S   adder (asleep)>.......-~i^ P  You encounter an adder.-~i0 \ .  Found a stone staircase leading down.-~i I.b-~i ]bb.-~i Q.b-~ii 4b.-~i S.b-~i Q.b-~iS 0b-~iې L.b-~i Kb°-~i֖ ○FThe butterfly disappears in a burst of colours!-~iq ob.b.-~iƗ 4b.-~i[ ".-~i 0b.-~i٘ &.-~i 1b-~i. 9b.-~i [.b-~i ...b°-~iO %4-~ie b.bbbbbb..bb°-~i E _Jeremiah hops! The butterfly leaves your sight.-~i=o #......>.######.#.##  #.... #.#.##  #.#.. #.. #....## #.####...# #.##..#. #@.# #.b.b.#..# .S.....(.#-~i>_ ...bbb...# .......b ..bb..bb.....°.....####>...F...-~i.@.-~i@;b.-~iA1b-~iAW.b-~iA.b-~iB8b.-~iIB.-~iB6b.-~iBC.b-~iC.b-~inC7b.-~iCX.b-~i1D.-~inD.-~iDR.b-~iE3b-~iES.b-~iE>.b-~i:F.-~iF/b-~iF9b.-~iWN.b...b.b-~i O%5-~iTbbbb.bb-~iW6 _The butterfly leaves your sight.-~il-~i׹-~i׺-~i#-~i.bbb.b.-~iS%.-~iE.b-~ib.b-~i"  The butterfly disappears in a burst of colours!1= _The butterfly leaves your sight.-~i-~if-~i-~i-~i,-~i!-~i@-~i-~i\K2=-~i-~i.-~iL-~i-~i-~i #>..####..#### #.....#..###........#####........##..#.^......###......>. ######.#.##-~imk #....# ##@#.##10.0 (5.#..# #....## ###...## ##..#. #..# #..# #.b...#..# .S..b..(.#-~i-~i`-~i-~iY-~i=3-~iU#-~i%-~i ,3-~i,-~i.-~i1-~iK2-~i[3-~i9d   #.... ##..)...###   #.%.# ####..###### #   #...# ##....##   #>..####..####   #.....#..##   #........##   #........##  -~i:@#.^......##  #....@.>.#3.0 (3  ######.#.##   #....   ##.#.##  .#..#  #....##  ###...#   ##..#   #..#-~iY;-~it@-~iB-~i -~i -~iH -~it -~iF ,-~i -~i S4=-~ic -~i ,-~i -~i@ -~i -~i -~i -~il K5=-~i -~i-~i-~i-~i-~i-~iK-~i-~iK96-~i -~i -~i -~i;-~i _You start resting.Jeremiah comes into view.-~i)%°.○...F   Jeremiah (polearm)F-~ie,22.0 (9-~i J..○-~ig!53.0 (10.0) _-~i&-~i(-~i;9 #.%.# ####..###### #. #...# ##....## # #>..####..####   #.....#..##  #........# ## #.# #. #.^...○..# #. #......>.#   ######@#.## #....#  ##.#.# #.#..#  #....## ###F..#  ##..# #..# -~i[=.-~ixC°bF74.0)-~izIT%b-~iJ-~i[3-~i\-~iUa-~ib-~i f-~i~f-~ii-~iujE _The butterfly leaves your sight.-~ilh  Jeremiah comes into view.-~ir #...# ##....## #####>..####..####  #.....#..## #........# -~i@s#####........# #...#.^......# #.###......>.#  ######.#.##  #..@.# ##.#.## #.#F.# ##....## ####b..# #.-~i:tb.# . F   Jeremiah (polearm)#..##..##.b...#..#-~iuX5b.-~iu0b.-~iu7b.-~ivP.b-~iy .bJeremiah hits you from afar with a +3 trident of draining.-~iyK.b-~i8b-~iq2/79-6.0 (2-~icbbb-~iQ _You feel drained.-~iՄ ; #...# ##....## #### jetgatling67 the Fighter #>..####..####  Pale Draconian of Qazlal *..... -~iz #.....#..## HP: 42/79 (83) ============------------ #........# #### MP: 9/9======================== #........# #... AC: 10Str: 26Doom: 45%  #.^......# #.## EV: 10Int: 13   #......>.# SH: 5Dex: 9-~iŅ " ######.#.## XL:  9 Next: 14% Place: Dungeon:6 #..@.# Noise: ==-------  Time: 6426.0 (0.0)-~i  ##.#b##  a) +0 spear #.#F.# # Nothing quivered #...b## # Drain Breath  ###...# #. ##..# .  F   Jeremiah (polearm) #b.#  #..#  #.b...#..# _You feel drained.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)-~i{#...# ##....###### jetgatling67 the Fighter#>..####..####Pale Draconian of Qazlal *.....#.....#..##HP: 42/79 (83) ============------------#........##### MP: 9/9========================#........##... AC: 10Str: 26Doom: 45% #.^......##.## EV: 10Int: 13  #......>.#SH: 5Dex: 9######.#.##XL:  9 Next: 14% Place: Dungeon:6#..@.#-~iNoise: ==-------  Time: 6426.0 (0.0)##.#b##a) +0 spear#.#*.## Nothing quivered#...b### Drain Breath ###...##.##..#. F   Jeremiah (polearm)#b.##..##.b...#..#Reach: a) +0 spearPress: ? - help, Dir - move target-~i0Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  You reach to attack! You hit Jeremiah.-~ij*F***-~iI****#b*#F.*..b***-~iu*#**.@.......**-~i6.bPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  You reach to attack! You hit Jeremiah.  Jeremiah's orb emits a pulse of dizzying energy.-~i.bb-~i F°Jeremiah is severely wounded.-~i.bb.-~i0.-~i$D.b-~iW #...#   #>..####..####  #.....#..## #........#  #......F.#  #.^......#  -~i>#......>.# ######.#.## #..@b# ##.#.##  #.#°.#  #..b.##  -~i###...#  ##bb# .  #..#  #..#  b.# -~iV[ 3=-~i5  Jeremiah hops!-~i/  --more---~i{   0 8 (0.8 _-~i'ubbbb-~iO.b-~i1b-~i]3b-~iD.b-~iF.b-~iuEb.-~i?b.-~iEb.-~iNLb.-~irb.b.-~idM.F-~iybb..-~iv37.8 (1-~i!bbbbbb-~iCLb.-~iIb.-~i3.-~iKb.-~iVK.b-~iLb.-~i2.-~i4.b-~iDb.-~i".-~iCb.-~iE.b-~iKb.-~ib>bb.-~isAb.-~i..b-~i-~i.b.b-~iEb.-~iB8b-~i*8.8 (2-~imbbbbbbb-~iLhbb.-~i=.b-~iM.b-~i 3.-~iR.b.b-~i}b..-~i . _The butterfly leaves your sight.  Jeremiah lets out a twisted cry.Something smites you!-~iC.b-~i.bb.b-~iAb.-~i<g #...#   #>..####..####  #.....#.b## #........#  #........#  #.^.b...F#  -~i#.....bbb# ######.#.## #b.@.# ##.#b##  #.#..#  #....##  ###...#  ##b.# .  #b.# #..# #.b..b#b.#-~iu3--- 5 9.8 (3-~ibbbbbbbb-~iYZ _You snap out of your daze.-~i\w.bb.-~i].bb.b.-~i^>bb..b-~i_Ab.-~i2_S.b-~i_I.b-~iab..b-~ic §You feel much better. The butterfly enters a dispersal trap!-~id.○-~iDe/§-~i"fO§b-~igMb§-~iyhMb§-~imiGb§-~ijN§b-~i)sF    #... ########.   #... #######........   #...##....>...####...   #.... ##..)...##  -~is #.%.# ####..######   #.b.# ##....##   #>.b####§.####  -~iqt#.F.@.#..##  #.......b#  #......§b#  #.§....§○#  #.b.b..§b#  ######.#.##  §§.#  #.#.##   #.#b.#-~iu-~ivL.b-~iv0b.-~iw1b-~il..°#.-~idf45===30.8 (1.0-~ibbbbb.....°bb-~i_ _The butterfly blinks! Jeremiah hops! The butterfly blinks! x6; You blink.-~iI ## jetgatling67 the Fighter #... ########. Pale Draconian of Qazlal *..... #... #######........ HP: 45/79 (83) =============----------- #...##....>...####... MP: 9/9======================== #.... ##..)...## AC: 10Str: 26Doom: 45%  #.%.# ####..######  EV: 10Int: 13   #.b.# ##....##  SH: 5Dex: 9 #>..####§.####  XL:  9 Next: 14% Place: Dungeon:6 #.Fb@.#..##  Noise: ==-------  Time: 6430.8 (0.0) -~iJ#.......b#  a) +0 spear #.......b#  Nothing quivered #.b.....°#  Drain Breath  #...b..§b#  ######.#.##  F   Jeremiah (polearm) #.§§.#  ##.#b##  #.#..# _The butterfly blinks! Jeremiah hops! The butterfly blinks! x6; You blink.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)-~iXxw Fb*-~ilHFb.  Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)-~iw Fb*-~i< K.**-~i|DG..*-~i ## jetgatling67 the Fighter  #...########. Pale Draconian of Qazlal *.....  #... #######........ HP: 45/79 (83) =============-----------  #...##....>...####... MP: 9/9========================  #....##..)...## AC: 10Str: 26Doom: 45%  #.%.# ####..###### EV: 10-~iPInt: 13   #.b.# ##....##SH: 5Dex: 9  #>..####§.####XL:  9 Next: 14% Place: Dungeon:6  #.Fb@.#..##Noise: ==-------  Time: 6430.8 (0.0)  #.......b#a) +0 spear  #.......b#Nothing quivered  #.b.....°#Drain Breath  #...b..§b#  ######.#.##F   Jeremiah (polearm)  #.§§.#  ##.#b##  #.#..# -~i_The butterfly blinks! Jeremiah hops! The butterfly blinks! x6; You blink.  Reach: a) +0 spearPress: ? - help, Dir - move targetOkay, then.-~i-~iœ. _-~iZB ## jetgatling67 the Fighter #... ########. Pale Draconian of Qazlal *..... #... #######........ HP: 45/79 (83) =============----------- #...##....>...####... MP: 9/9======================== #.... ##..)...## AC: 10Str: 26Doom: 45% -~i=[ #.%.# ####..######  EV: 10Int: 13   #.b.# ##....##  SH: 5Dex: 9 #>..####§.####  XL:  9 Next: 14% Place: Dungeon:6 #.Fb@.#..##  Noise: ==-------  Time: 6430.8 (0.0) -~iy[#.......b#  a) +0 spear #.......b#  Nothing quivered #.b.....°#  Drain Breath -~i[ #...b..§b#  ######.#.##  F   Jeremiah (polearm) #.§§.#  ##.#b##  #.#..# _Okay, then.-~i\Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearing-~iP\an orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)-~iCv Fb*-~i}Fb.  Aim: a butterfly (summoned, 35% to hit and 10% to hit with your tail-slap)-~iFbJeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)-~i# B ## jetgatling67 the Fighter #... ########. Pale Draconian of Qazlal *..... #... #######........ HP: 45/79 (83) =============----------- #...##....>...####... MP: 9/9======================== #.... ##..)...## AC: 10Str: 26Doom: 45% -~iA$  #.%.# ####..######  EV: 10Int: 13   #.b.# ##....##  SH: 5Dex: 9 #>..####§.####  XL:  9 Next: 14% Place: Dungeon:6 #.Fb@.#..##  Noise: ==-------  Time: 6430.8 (0.0) -~is$ #......b.#  a) +0 spear #.......b#  Nothing quivered #.b.....°#  Drain Breath -~i$ 7 #...b..§b#  ######.#.##  F   Jeremiah (polearm) #.§§.# -~i %  ##.#b##  #.#..# Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  You reach to attack! You closely miss Jeremiah.-~i% K.b-~i(1 ☼an orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  You reach to attack! You closely miss Jeremiah.  Jeremiah is severely wounded.  The butterfly is engulfed in blazing flames.  You kill the butterfly!-~i1 7b.-~i2 Q^b-~ih2 :b.-~i2 5b.-~i]3 ;§b-~i$7 b.  The butterfly disappears in a burst of colours!Jeremiah hits you from afar with a +3 trident of draining.-~i7 I.b-~i8 9%b-~iqA  #...  #...  #...> #.... ##..) #.%.#   #.b.# -~iA g  #>  #.Fb  #..b..b.b#  #........#  #.^.....°# -~i)B b #.b....§§# ######b#b## #.§b.-~i_B ##.#.#-~iPC M2/78--~iwC .1.5 (0.7-~iJ %bb..b.b°bb#b-~irM Q _You feel drained.-~i  ## jetgatling67 the Fighter #... ########. Pale Draconian of Qazlal *..... #... #######........ HP: 42/78 (83) ============------------ #...##....>...####... MP: 9/9======================== #.... ##..)...## AC: 10Str: 26Doom: 45%  #.%.# ####..######  EV: 10Int: 13   #.b.# ##....##  SH: 5Dex: 9 #>..####§.####  XL:  9 Next: 14% Place: Dungeon:6 #.Fb@.#..##  Noise: ==-------  Time: 6431.5 (0.0) #..b..b.b#  a) +0 spear #........# -~i [39;49m Nothing quivered #.^.....°#  Drain Breath  #.b....§§#  ######b#b##  F   Jeremiah (polearm) #.§b.#  ##.#.##  #.#..# _You feel drained.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)-~i( u Fb*-~i Fb.  Aim: a butterfly (summoned, 35% to hit and 10% to hit with your tail-slap)-~ie F*b-~iHFb.  Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)-~i ## jetgatling67 the Fighter #... ########. Pale Draconian of Qazlal *..... #... #######........ HP: 42/78 (83) ============------------ #...##....>...####... MP: 9/9======================== #.... ##..)...## AC: 10Str: 26Doom: 45%  #.%.# ####..######  EV: 10Int: 13   #.b.# ##....##  SH: 5Dex: 9-~ie" #>..####§.####  XL:  9 Next: 14% Place: Dungeon:6 #.Fb@.#..##  Noise: ==-------  Time: 6431.5 (0.0) #..b..b.b#  a) +0 spear #........#  Nothing quivered #.^.....°#  Drain Breath  #..b...§§#  ######b#b##  F   Jeremiah (polearm) #.§b.#  -~iw##.#.##  #.#..# Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  -~i.You reach to attack! You hit Jeremiah.-~i=b§-~ib.b.b-~ib.b..b-~iͯ☼an orb of mesmerism (severely wounded, 61% to hit and 46% to hit with your  tail-slap)  You reach to attack! You hit Jeremiah.  Jeremiah is severely wounded.The butterfly is engulfed in blazing flames.  You kill the butterfly!-~ḭ.bb§b§-~i8b.-~iy b§The butterfly disappears in a burst of colours!Jeremiah hits you from afar with a +3 trident of draining!-~iL.b-~i1 #...  #...  #...> #.... ##..) #.%.#   #..b#   #>.b -~iƿ #.Fb  #.#  #........#  #.^...b..#  #...b..§.# ######.#b## #.b§.##.#.#-~i'|34/76--2.2 (0.7-~i5bbbbb..bbbbb _You feel drained.-~ij-~i9 -~i  Ability - do what?CostFailure  f - Steam Breath-~i| 0/3 uses available1%  Invocations -X - Renounce ReligionNone0% -~iw g[?] toggle between ability selection and description.-~iE -~iM -~iW ; ## jetgatling67 the Fighter  #...########. Pale Draconian of Qazlal *.....  #... #######........ HP: 34/76 (83) ==========--------------  #...##....>...####... MP: 9/9========================  -~ijX #....##..)...## AC: 10Str: 26Doom: 45%  #.%.# ####..###### EV: 10Int: 13   #..b# ##....##SH: 5Dex: 9  #>.b####§.####XL:  9 Next: 14% Place: Dungeon:6  #.Fb@.#..##-~iX Noise: ==-------  Time: 6432.2 (0.0)  #..bb..b.#a) +0 spear  #........#-~i'Y nNothing quivered  #.^...b..#Drain Breath  #...b..§.#  -~ijY =######.#b##F   Jeremiah (polearm)  #.b§.# -~iY ##.#.##  #.#..#-~iY Jeremiah is severely wounded.The butterfly is engulfed in blazing flames.  You kill the butterfly!The butterfly disappears in a burst of colours!-~i4Z Jeremiah hits you from afar with a +3 trident of draining! _You feel drained.-~ib P  Okay, then.-~ic '-~imj -~il . _-~iW 4b.-~i 7b.-~i 4b.-~i F§b-~i(*  ○As you read the scroll of fog, it dissolves into smoke.  The butterfly is engulfed in blazing flames.  You kill the butterfly!-~i + S.b-~i+ @§b-~i$, Q.b-~iP- 9b§-~i- kbb§-~i. §-~i. 6b.-~i0 ^b§b.-~i< i #...........§bb§§..#§§b..#..b..#...§.###.#b#.b§.-~i= #.#.#The butterfly disappears in a burst of colours!Jeremiah hits you from afar with a +3 trident of draining.-~i= o1/75-3.2 (1-~iE %b.bbb@bbbb-~i-H Q _You feel drained.-~i % ## jetgatling67 the Fighter #... ########. Pale Draconian of Qazlal *..... #... #######........ HP: 31/75 (83) =========--------------- #...##....>...####... MP: 9/9======================== #.... ##..)...## AC: 10Str: 26Doom: 45%  #.%.# ####..######  EV: 10Int: 13   #b.b# ##....##  SH: 5Dex: 9 #>§b####§.####  XL:  9 Next: 14% Place: Dungeon:6 #.Fb@b#..##  Noise: ==-------  Time: 6433.2 (0.0) -~i #..b§§§..#  a) +0 spear #...§§b..#  Nothing quivered #.^...b..#  Drain Breath  #..b...§.#  ######.#b##  F   Jeremiah (polearm) #.b§.#  ##.#.##  #.#..# _You feel drained.Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  with your tail-slap)-~iF)t ## jetgatling67 the Fighter #... ########. Pale Draconian of Qazlal *..... #... #######........ HP: 31/75 (83) =========--------------- #...##....>...####... MP: 9/9========================-~i) #.... ##..)...## AC: 10Str: 26Doom: 45%  #.%.# ####..######  EV: 10Int: 13   #b.b# ##....##  SH: 5Dex: 9 -~iI*#>§b####§.####  XL:  9 Next: 14% Place: Dungeon:6 #.F○@b#..##  Noise: ==-------  Time: 6433.2 (0.0) #..b§§§..#  a) +0 spear-~i* #...§§b..#  Nothing quivered #.^...b..#  Drain Breath  #..b...§.# -~i* ######.#b##  F   Jeremiah (polearm) #.b§.# -~i+8 ##.#.##  #.#..# -~iC+7Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  with your tail-slap)  -~i+}The butterfly is in the way. You puncture the butterfly!  You kill the butterfly!-~i.S§b-~i/§-~i/-b-~i/§-~i$0 b-~iU0.-~i0%§-~i0/b-~i 1!b-~iD1.-~i1"§-~i1.b-~i23b§-~i2?§b-~i 3G.b-~i3 §-~i^= #...  #...  >-~iR> #.... ##..) #.%b#   #.b§#   #>  #.  #.§  #.§§  #.^bb..b.# -~i> #... .#b## -~i>K#.b§-~i?"-~i?19 (0.7-~iWHx%bbbb-~i L  Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  with your tail-slap)  -~iLThe butterfly is in the way. You puncture the butterfly!  You kill the butterfly! _The butterfly disappears in a burst of colours!-~iPw ## jetgatling67 the Fighter #... ########. Pale Draconian of Qazlal *..... #... #######........ HP: 31/75 (83) =========--------------- #...##....>...####... MP: 9/9======================== #.... ##..)...## AC: 10Str: 26Doom: 45%  #.%b# ####..######  EV: 10Int: 13   #.b§# ##....##  SH: 5Dex: 9 #>§§####§.####  XL:  9 Next: 14% Place: Dungeon:6 #.Fb@§#..##  Noise: ==-------  Time: 6433.9 (0.0) -~iLx #.§b§§§..#  a) +0 spear #.§§§§b..#  Nothing quivered #.^bb..b.#  Drain Breath  #......§.#  ######.#b##  F   Jeremiah (polearm) #.b§.#  ##.#.##  #.#..# _The butterfly disappears in a burst of colours!Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearing-~ixan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  with your tail-slap)-~i@  ## jetgatling67 the Fighter #... ########. Pale Draconian of Qazlal *..... #... #######........ HP: 31/75 (83) =========--------------- #...##....>...####... MP: 9/9======================== #.... ##..)...## AC: 10-~i§§####§.####  XL:  9 Next: 14% Place: Dungeon:6 #.Fb@§#..##  Noise: ==-------  Time: 6433.9 (0.0) -~iA #.§b§§§..#  a) +0 spear #.§b§§b..#  Nothing quivered #.^bb..b.#  Drain Breath  #......§.#  -~iA ######.#b##  F   Jeremiah (polearm) #.b§.#  -~i3B ##.#.##  #.#..# _The butterfly disappears in a burst of colours!Reach: a) +0 spear-~ilB Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  -~iB with your tail-slap)-~i|M )°  Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  with your tail-slap)  The butterfly is in the way. You hit the butterfly but do no damage.  The butterfly is engulfed in blazing flames.  You kill the butterfly!-~i.N <b§-~i O ob§§b-~i|O 3§-~iO 0b-~i[  °The butterfly disappears in a burst of colours!The butterfly is engulfed in blazing flames.  You kill the butterfly!-~i}f ##.§§#>b§####.F°@§##.§§§§§#.§§§#.b.-~if bYou kill the butterfly!  The butterfly disappears in a burst of colours!The butterfly is engulfed in blazing flames.  You kill the butterfly!  The butterfly disappears in a burst of colours!Jeremiah shouts, "O dreadful one, destroy my foe!"-~ii< 5 #...  #...  > #.... ##..)-~i =  #.%b#   #.§§#   #>b§###  #.F°@§#..##  #.§§§§§..#  #.§§§bb..# -~i> * #   .#b## #.b§-~i@ w §  Something smites you!-~i@ Z§b-~iI #§b§§b#§-~i=J R#* * * LOW HITPOINT WARNING * * *-~iJ -16-----~iK .4.7 (0.8-~iR }bbbb-~iT  -~iTU (_The butterfly leaves your sight.-~iԱ3b-~i§-~ii °You feel much better.  The butterfly is engulfed in blazing flames.  You kill the butterfly!-~iϼ5b§-~iIH§b-~i̽b-~i§-~i b-~i'-~i0b-~iZ §  The butterfly disappears in a burst of colours!Jeremiah cries, "Fearful master, protect me!"-~i§-~iX§b-~ioB§b-~i##..§b##§#§Fb-~i#§§b§§§§^-~icb2===-5.7 (1.0-~ibbbb§§b-~i?v _Something smites you! The butterfly leaves your sight.-~ilz  #...########..   #... #######........   #...##....>...####   #.... ##..)...###   #§bb# ####..######  -~i4{ #§b§# ##....## #   #§§§####§.####  #§Fb§§#§.##  #§§b§@§§.# #   #§§b§§b§.# #   #.^§b§§§.# #   #......§.#  -~i{ ######.#b#    #.b§.#  ##.#.#   .#..-~i| W# #....#-~i 9b-~i <b§-~iL +b-~i 2§b-~i -~i9 °The butterfly is engulfed in blazing flames.  You kill the butterfly!-~iNj db§b-~i4 4b§-~i 6b§-~i8 4b§-~iˍ 6b§-~iR §FThe butterfly disappears in a burst of colours!Jeremiah whispers, "I obey. I obey. I obey."-~i °Jeremiah hops!  The butterfly is engulfed in blazing flames.  You kill the butterfly!-~i- §§bb§-~i 8b§-~i .§b§bbThe butterfly disappears in a burst of colours!-~i %6-~i bbb§@bb-~i 9 _The butterfly leaves your sight. x2-~i) #... ########.. jetgatling67 the Fighter #... #######......... Pale Draconian of Qazlal *..... #...##....>...####.... HP: 26/75 (83) ========---------------- #.... ##..)...### MP: 9/9======================== #§bb# ####..###### # AC: 10Str: 26Doom: 45%  #§.§# ##....## # EV: 10Int: 13  -~i? #§§b####§.####  SH: 5Dex: 9 #§b§b§#§.##  XL:  9 Next: 14% Place: Dungeon:6 #§§b§@b§.# # Noise: ==-------  Time: 6436.7 (0.0) #§§bF§b§.# # a) +0 spear #.^§§§§§b# # Nothing quivered #......§.#  Drain Breath  ######.#b##  #.b§.#  F   Jeremiah (polearm) ##.#.##  #.#..#  #....## _The butterfly leaves your sight. x2  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearing-~iMan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  with your tail-slap)-~iF 2 #... ########.. jetgatling67 the Fighter #... #######......... Pale Draconian of Qazlal *..... #...##....>...####.... HP: 26/75 (83) ========---------------- #.... ##..)...### MP: 9/9======================== #§bb# ####..###### # AC: 10Str: 26Doom: 45%  #§.§# ##....## # EV: 10Int: 13   #§§b####§.####  SH: 5Dex: 9 #§b§b§#§.##  XL:  9 Next: 14% Place: Dungeon:6 -~i #§§b§@b§.# # Noise: ==-------  Time: 6436.7 (0.0) #§§§F§b§.# # a) +0 spear #.^§§§§§b# # Nothing quivered #......§.#  Drain Breath  ######.#b##  #.b§.#  F   Jeremiah (polearm) ##.#.##  #.#..#  #....## Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  with your tail-slap)  You hit Jeremiah but do no damage.You tail-slap Jeremiah, but do no damage.-~i b§b§b§-~i >§b-~i 5b§-~i b§  Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  with your tail-slap)  You hit Jeremiah but do no damage.tail-slap Jeremiah, but do no damage.Jeremiah is severely wounded.-~i M§b-~i  #...  #...  > #.... ##..) #§bb#   #§.§#     #§§-~i 9  #§bb  #§§§Fbb§.#  #.b§§§§§.#     -~iI 57.5 (0.8-~i bbb@bbb-~i S _You block Jeremiah's attack. The butterfly leaves your sight.-~iS  #... ########.. jetgatling67 the Fighter #... #######......... Pale Draconian of Qazlal *..... #...##....>...####.... HP: 26/75 (83) ========---------------- #.... ##..)...### MP: 9/9======================== #§bb# ####..###### # AC: 10-~in Str: 26Doom: 45%  #§.§# ##....## # EV: 10Int: 13   #§§b####§.####  SH: 5Dex: 9 #§§§§b#§.##  XL:  9 Next: 14% Place: Dungeon:6 #§bbb@b§.# # Noise: ==-------  Time: 6437.5 (0.0) #§§§Fbb§.# # a) +0 spear #.b§§§§§.# # Nothing quivered #......§.#  Drain Breath  ######.#b##  #.b§.#  F   Jeremiah (polearm) ##.#.##  #.#..# -~i  #....## _You block Jeremiah's attack. The butterfly leaves your sight.  Reach: a) +0 spearPress: ? - help, Dir - move target-~i Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  with your tail-slap)-~iKh #... ########.. jetgatling67 the Fighter #... #######......... Pale Draconian of Qazlal *..... #...##....>...####.... HP: 26/75 (83) ========---------------- #.... ##..)...### MP: 9/9======================== #§bb# ####..###### # AC: 10Str: 26Doom: 45%  -~i#§.§# ##....## # EV: 10Int: 13   #§§b####§.####  SH: 5Dex: 9 #§§§§b#§.##  XL:  9 Next: 14% Place: Dungeon:6 #§bbb@b§.# # Noise: ==-------  Time: 6437.5 (0.0) #§§§Fb§§.# # a) +0 spear -~i-#.b§§§b§.# # Nothing quivered #......§.#  Drain Breath  ######.#b##  #.b§.#  F   Jeremiah (polearm) ##.#.##  #.#..#  #....## Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  with your tail-slap)  You hit Jeremiah but do no damage.-~i§-~iGg§b§-~i #...  #...  > #.... ##..) #§bb#   #§b§#   -~i     #§bb    #.bb  b§.#     #.#..#  #....##  Press: ? - help, Dir - move target -~i Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  with your tail-slap)  You hit Jeremiah but do no damage.  Jeremiah is severely wounded.-~i^58.2 (0.7-~i bbb@bbFbb-~i=J _Jeremiah misses you.-~isV/b-~iW§§bb-~i0X2b§-~ilX:§b-~iXJ§b-~iY§-~i9YF§b-~iYJ§b-~iZ6b§-~iWZ7b§-~iZG§b-~i [E§b-~ie[J§b-~i[3b§-~i[ §-~ib §bYou feel much better.  Jeremiah hits you with a +3 trident of draining.-~ij.bbbb§....##...#..#-~iHk48/73=======9.2 (1.0Drain -~iqbbbbFb§bb-~itr _You feel drained. The butterfly leaves your sight.-~iH #... ########.. jetgatling67 the Fighter #... #######......... Pale Draconian of Qazlal *..... #...##....>...####.... HP: 48/73 (83) ===============--------- #.... ##..)...### MP: 9/9======================== #§bb# ####..###### # AC: 10Str: 26Doom: 45%  #§.§# ##....## # EV: 10Int: 13   #§§§####§.####  SH: 5Dex: 9 #§bbb§#§.##  XL:  9 Next: 14% Place: Dungeon:6 #§bbb@§§.# # Noise: ==-------  Time: 6439.2 (0.0) -~i#§§bFb§bb# # a) +0 spear #.bb§.§§.# # Nothing quivered #......§.#  Drain Breath  ######.#b##  #..§.#  F   Jeremiah (polearm) ##.#.##  #.#..#  #....## _You feel drained. The butterfly leaves your sight.  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  with your tail-slap)-~i& H #... ########.. jetgatling67 the Fighter #... #######......... Pale Draconian of Qazlal *..... #...##....>...####.... HP: 48/73 (83) ===============--------- #.... ##..)...### MP: 9/9======================== #§bb# ####..###### # AC: 10Str: 26Doom: 45%  #§.§# ##....## # EV: 10Int: 13   #§§§####§.####  SH: 5Dex: 9 #§bbb§#§.##  XL:  9 Next: 14% Place: Dungeon:6 #§bbb@§§.# # Noise: ==-------  Time: 6439.2 (0.0) -~i6 #§§bFb§§b# # a) +0 spear #.bb§.§§.# # Nothing quivered #......§.#  Drain Breath  ######.#b##  #..§.#  F   Jeremiah (polearm) ##.#.##  #.#..#  #....## Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  with your tail-slap)  You puncture Jeremiah!  Jeremiah is almost dead.-~i: =§§-~i 4b§-~i6 .b-~i B§b-~i Q§b-~iX T§b-~i 2b-~i #...  #...  > #.... ##..) #§bb#   #§.§#         §#  #.§. -~i; #.§.§..§.#  ####  -~i19 (0.7-~i-bbbbbb-~i  Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, severely wounded, 61% to hit and 46% to hit  with your tail-slap)  You puncture Jeremiah!  Jeremiah is almost dead. _The butterfly disappears in a burst of colours! x2-~i  #... ########.. jetgatling67 the Fighter #... #######......... Pale Draconian of Qazlal *..... #...##....>...####.... HP: 48/73 (83) ===============--------- -~ik !#.... ##..)...### MP: 9/9======================== #§bb# ####..###### # AC: 10Str: 26Doom: 45%  #§.§# ##....## # EV: 10Int: 13   #§§b####§.####  SH: 5Dex: 9 #§bbb§#§.##  XL:  9 Next: 14% Place: Dungeon:6 -~i J#§b§§@§b.# # Noise: ==-------  Time: 6439.9 (0.0) #§§bF§§§§# # a) +0 spear #.§.bb§§.# # Nothing quivered #.§.§..§.#  Drain Breath  ######.#b##  -~i} #..§.#  F   Jeremiah (polearm) ##.#.##  #.#..#  #....## _The butterfly disappears in a burst of colours! x2  Reach: a) +0 spearPress: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, almost dead, 61% to hit and 46% to hit with  your tail-slap)-~i T F*-~ie =F§  Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, almost dead, 61% to hit and 46% to hit with  your tail-slap)-~ic  #... ########.. jetgatling67 the Fighter #... #######......... Pale Draconian of Qazlal *..... #...##....>...####.... HP: 48/73 (83) ===============--------- #.... ##..)...### MP: 9/9======================== #§bb# ####..###### # AC: 10Str: 26Doom: 45%  #§.§# ##....## # EV: 10Int: 13   #§§b####§.####  SH: 5Dex: 9 #§bbb§#§.##  XL:  9 Next: 14% Place: Dungeon:6 -~i #§b§§@§§.# # Noise: ==-------  Time: 6439.9 (0.0) #§§bF§§§§# # a) +0 spear #.§.bb§§.# # Nothing quivered #.§.§..§.#  Drain Breath  ######.#b##  #..§.#  F   Jeremiah (polearm) ##.#.##  #.#..#  #....## Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of mesmerism (grey smoke, almost dead, 61% to hit and 46% to hit with  your tail-slap)  You hit Jeremiah.  You kill Jeremiah!Qazlal accepts your kill.-~i§-~i §-~i §-~i(§-~i..-~i5§-~i16§-~ii>7 #...  #...  > #.... ##..) #§bb#   #§.§#     .## -~i>? ..#  .#  #.§....§.#  #......>.#  ######.#.#....##.#.##.#..-~iCU82-11-~i9D -----02840.7 (0.8Drain Breath your tail-slap)  You hit Jeremiah.  You kill Jeremiah!Qazlal accepts your kill. -~iD_The butterfly disappears in a burst of colours! x7  You feel power welling in your lungs.-~iK-~iM} _Your Invocations skill gained 3 levels and is now at level 3!-~i' s  #... #######......   #...##....>...####   #.... ##..)...##   #§bb# ####..######   #§.§# ##....##   #§§§####§.##   #..§§§#§.## -~i(   #§§§§§§..   #§§§@§§§.#   #§§....§§#   #......>.#   ######.#.##   #....#  ##.#.##   #.#..#   #....##   ###...#-~i/ #§>§#§^......#-~i00 <1.7 (1.0 _-~i3 -~i5 $  Things that are here:-~i6 _a +3 trident of draining; a +0 robe; an orb of mesmerism-~i Gear: 12/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart  k - a throwing net Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)e - a +0 pair of gloves Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman.~i .~iD m #... #######........ jetgatling67 the Fighter  #...##....>...####... Pale Draconian of Qazlal *.....  #....##..)...## HP: 48/82 (83) ==============----------  #§bb# ####..###### MP: 9/11===================-----  #§.§# ##....##AC: 10Str: 26Doom: 40%  #>§§####§.####EV: 10Int: 13   #§.§§§#§.##SH: 5Dex: 9  #§§§§§§..#XL:  9 Next: 28% Place: Dungeon:6 .~i% b #§§§@§§§.#Noise: ==-------  Time: 6441.7 (0.0)  #§^......#a) +0 spear  #......>.#Nothing quivered  ######.#.##Drain Breath  #....#  ##.#.##  #.#..#  #....##  ###...#Qazlal accepts your kill. _The butterfly disappears in a burst of colours! x7  You feel power welling in your lungs. _Your Invocations skill gained 3 levels and is now at level 3!Things that are here: _a +3 trident of draining; a +0 robe; an orb of mesmerism.~iM .~i '.~i .~it .~i).~i\Pick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 trident of draining Armour (select all with [)  b - a +0 robe .~i c - an orb of mesmerism [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top].~i9  a + a +3 trident of draining[Enter] accept (1 chosen).~ibE   a + a +3 trident of draining  c + an orb of mesmerism2.~i.~ie.~i& #... #######........ jetgatling67 the Fighter  #...##....>...####... Pale Draconian of Qazlal *.....  #....##..)...## HP: 48/82 (83) ==============----------  #§bb# ####..###### MP: 9/11===================-----  .~iT#§.§# ##....##AC: 10Str: 26Doom: 40%  #>§§####§.####EV: 10Int: 13   #§.§§§#§.##SH: 5Dex: 9  #§§§§§§..#XL:  9 Next: 28% Place: Dungeon:6  #§§§@§§§.#Noise: ==-------  Time: 6441.7 (0.0)  #§^......#a) +0 spear  #......>.#Nothing quivered  ######.#.##Drain Breath  .~iRD#....#  ##.#.##  #.#..#  #....##  ###...#.~i)Qazlal accepts your kill. .~i_The butterfly disappears in a burst of colours! x7  You feel power welling in your lungs. .~i9_Your Invocations skill gained 3 levels and is now at level 3!Things that are here: _a +3 trident of draining; a +0 robe; an orb of mesmerism.~iJ#....~iYO92.7 (1.~i .~i  _l - a +3 trident of draining; n - an orb of mesmerism.~i .~i>>Gear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger .~i l - a +3 trident of draining Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart  k - a throwing net Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)e - a +0 pair of gloves  n - an orb of mesmerism Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman.~i`l - a +3 trident of draining. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 8.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 1.8 XLs.  Current attack delay: 0.9. Damage rating: 19 (Base 9 x 140% (Str) x 134% (Skill) + 3 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. .~iUIt can be maximally enchanted to +9. You took it off Jeremiah on level 6 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(.~i)` Gear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  c - a +3 dagger  l - a +3 trident of draining Missiles (go to first with ()  f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart  k - a throwing net Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  e - a +0 pair of gloves  n - an orb of mesmerism Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)  h - a quill talisman ).~i8dl - a +3 trident of draining. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 ).~idThis weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 8.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 1.8 XLs.  Current attack delay: 0.9. Damage rating: 19 (Base 9 x 140% (Str) x 134% (Skill) + 3 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Jeremiah on level 6 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.).~iXe*.~iӻ*.~i*.~i[ #... #######........ jetgatling67 the Fighter  #...##....>...####... Pale Draconian of Qazlal *.....  #....##..)...## HP: 49/82 (83) ==============----------  *.~iW#§bb# ####..###### MP: 9/11===================-----  #..§# ##....##AC: 10Str: 26*.~i"Doom: 40%  #>§§####§.####EV: 10Int: 13   *.~i#..§§§#§.##SH: 5Dex: 9  *.~i8|#§§§§§§..#XL:  9 Next: 28% Place: Dungeon:6  #§§§@§§§.#Noise: ==-------  Time: 6442.7 (0.0)  #.^......#l) +3 trident (drain)  *.~ia#......>.#Throw: dart (atropa)  ######.#.##Drain Breath *.~i` #....#  ##.#.##  #.#..#  #....##  ###...#*.~iYou feel power welling in your lungs. _Your Invocations skill gained 3 levels and is now at level 3!Things that are here: *.~iOZ_a +3 trident of draining; a +0 robe; an orb of mesmerism _l - a +3 trident of draining; n - an orb of mesmerismYou unwield your +0 spear. You sense an unholy aura.*.~i(l##..#.§.*.~i33.7 (1*.~iV*.~i  _Your Invocations skill gained 3 levels and is now at level 3!  Things that are here: _a +3 trident of draining; a +0 robe; an orb of mesmerism *.~i_l - a +3 trident of draining; n - an orb of mesmerismYou unwield your +0 spear. You sense an unholy aura. _l - a +3 trident of draining (weapon),.~ik,.~i],.~i,.~iB,.~i,.~i:50,.~is,.~i ,.~ir ,.~i ,.~i!,.~i,.~i>,.~i,.~ik110/11==,.~i2,.~i",.~i^#,.~i$,.~if),.~i),.~iA+,.~i/,.~ig0S2=,.~i92,.~i5,.~i?6:==,.~i8,.~iq;,.~i;,.~i=,.~i@,.~ipAK3=,.~iB,.~iE,.~iF,.~i7G,.~iJn _You start resting.Magic restored.,.~iPK#...#....%.##..# ##.....####..#,.~iSQ..§#..#......#..@....#§,.~i[.§552.0).1===6.7 (13 _,.~iB`@%§,.~i)b/.~i/.~ip/.~is/.~i/.~i-4/.~i/.~i/.~i[q5====/.~i/.~i/.~i_/.~i1/.~i/.~i/.~iw/.~i`a6=/.~i/.~ih/.~i/.~i9/.~i/.~ik/.~i/.~i/.~i97/.~i/.~i_,/.~iz/.~i/.~ig/.~if/.~i/.~i 98/.~i[ /.~i /.~it /.~id /.~i/.~i/.~i/.~iY/.~iN59=/.~i/.~iD,/.~i/.~i/.~i/.~i/.~iR60=12=3=/.~i:T,/.~iW;4/.~irX/.~iD[/.~i[/.~i\/.~i:_/.~i_/.~i`/.~iSc/.~icK5=/.~id/.~i{g,/.~ih/.~ilB/.~i[o/.~ioU6=/.~i q/.~ids/.~is/.~it/.~iMw/.~iw/.~ix/.~i4{;7/.~i|/.~iR},/.~i)~/.~i/.~i/.~iB/.~iN/.~iɃ%8/.~i/.~i҆/.~i'/.~i/.~i,/.~iˎ9=/.~iV/.~iz,/.~iK/.~i/.~iےV70=/.~iO/.~i>,/.~i/.~i,/.~i)/.~i2/.~i%1/.~i/.~is/.~i̡/.~iԢ/.~iA,/.~iv/.~iǨ/.~iK2=/.~i/.~i/.~iͬ/.~i!/.~i/.~iz/.~ib/.~i^/.~iU3=/.~i/.~i@/.~i/.~i/.~i/.~iP/.~iy/.~i;4/.~i1/.~ig/.~i/.~i/.~i,/.~ik/.~i /.~il%5/.~i/.~iz/.~i/.~i/.~i,/.~iP/.~i-/.~iK6=/.~i/.~i/.~i/.~id/.~i/.~i/.~iq/.~i /.~iuU7=/.~i/.~i/.~i/.~i/.~i%,/.~iJ/.~ih/.~i %8/.~i/.~i/.~i</.~i/.~i/.~i5/.~i/.~i/.~i?/.~i/.~i(a9=/.~i/.~iK,/.~i/.~i/.~i{/.~i/.~i:80/.~iu2=/.~iZ/.~i,/.~i/.~i5,/.~i/.~i/.~i%1/.~i/.~io/.~iG/.~i/.~iB/.~i/.~i| /.~i % /.~i& F_You start resting.HP restored./.~ih%.○/.~iu○°541.7 (852=2.7 (86 _/.~i?/.~i"2.~i1  Ability - do what?CostFailure  f - Steam Breath1/3 uses available1%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.3.~ic 3.~i 3.~iҡ x #... #######........ jetgatling67 the Fighter  #...##....>...####... Pale Draconian of Qazlal *.....  #....##..)...## HP: 82/82 (83) ========================  #.%.# ####..###### MP: 11/113.~iA ========================  #...# ##....##AC: 10Str: 26Doom: 40%  #>..####..####EV: 10Int: 13   #.....#..##SH: 5Dex: 9  #...○....#XL:  9 Next: 28% Place: Dungeon:6  #...@°...#Noise: ==-------  Time: 6542.7 (0.0)  #.^......#l) +3 trident (drain)  #......>.#Throw: dart (atropa)  ######.#.##Drain Breath  #....#  3.~i ##.#.##  #.#..#  #....##  ###...#You unwield your +0 spear. You sense an unholy aura. _l - a +3 trident of draining (weapon) _You start resting. 3.~i r_Magic restored. _You start resting. _HP restored.3.~iC P  Okay, then.3.~i '3.~i" 3.~i . _4.~i34.~i#4.~iT4.~i 4.~iS4.~ic: _4.~i4.~i4.~i*4.~ia4.~ir4.~iڵ4.~i4.~iݷ4.~i4.~i4.~i}4.~iq4.~ig4.~i4.~i4.~iM4.~is4.~i4.~iy4.~ii4.~i4.~i4.~i4.~i4.~i4.~it4.~i4.~ir4.~iU4.~i4.~i4.~iH4.~i4.~i-4.~i4.~i4.~i4.~ih  An adder comes into view.4.~ir3 ######.#.## #....## ##.#.##  #.#..# #... #....## #.## ###...# #.4.~i ##..# . #..#  #.@#  #.....#..#  .S.....(.#  .........#  .......... ........... S   adder (asleep)4.~i ........#### >....... 4.~iE0510.0)4.~i23.7 (11 _4.~ij4.~iX6.~il/ .#.## #....# ##.#.## #.#..#  #....##  ###...# #.  ##..# .  #..# #.@# #.....#..# .S.....(.# 6.~ik0.........# .......... ...........  ........####  >.......6.~id .#.## #....# ##.#.## #.#..#  #....##  ###...# #.  ##..# .  #..# #.@# 6.~i#.....#..# .S.....(.# .........# .......... ...........  ........### >....... 6.~i6.~i06.~i6.~i] _An adder is nearby!6.~if  ######.#.## #....#  ##.#.##  #.#..# # #....## #. ###...# #. ##..# . #..# #@.# #.....#..#6.~i( #.S.....(.#......#..........................####..>...6.~i 6.~i 74.7 (1.0) _6.~i7 6.~i 7.~iu]6 #....# ##.#.## #.#..##. #....## # ###...#  ##..#  #..# ######..##....@#..#S.....(.#.........##.....##......##...#####..>....... 5   shadow imp (asleep)##...5......7.~i`6S.7.~iaF.S7.~igWS7.~ixh%57.~in7.~iQq[ _You encounter a shadow imp.7.~ip †You reach to attack! You impale the adder!!  You kill the adder!7.~iTt SQazlal accepts your kill.The shadow imp shouts!7.~iu,S.7.~i{S   water moccasin (wandering)557.~iS 6.6 (0.97.~iG7.~i_ _You encounter a water moccasin.7.~i%% ##.#.#.#..# #..#....##.####...# #.  ##..# . ..#  ######..###..†..#......@(.# #...# #.#.#.#####..> ##...5....S..........##7.~ii' 85.7.~i;( /S.7.~i. 9§7.~ii/ 57.6 (1.07.~iD5 7.~i,7 8.~ipA  #.#..##. #....## # ###...#  ##..#  #..# ######..##..†..#§.#.....(.#...# #..# #..# ##### #..>.5.....8.~ixB ##.......S.. ..####.8.~iE 8S.8.~iF 95.8.~i5M XS8.~iM %88.~ieS 8.~ibU 8 _The water moccasin hisses angrily.9.~i ...####...##.  ##..#.  #..# ######..####..†..#§.##.......(...##.#.#5...###>.....S.. #............#### 9.~i 7S.9.~i 95.9.~i VS59.~i %.9.~i %99.~i  _The shadow imp shouts, "Slither away, thou horrid weeb-spouting strumpet!":.~i 5.  You hit the water moccasin. You drain the water moccasin.:.~i.  (drained)The water moccasin is moderately wounded.:.~i-60.5 (0.9:.~iƓ:.~iڕ :.~iOM_The water moccasin barely misses you.:.~iR  You barely miss the water moccasin.The water moccasin is moderately wounded.The water moccasin bites you but does no damage.:.~i S'1.4:.~iV:.~imYP _The shadow imp misses you.;.~i  You closely miss the water moccasin. You tail-slap the water moccasin.  The water moccasin is heavily wounded.The water moccasin bites you but does no damage.;.~i'2.3;.~il;.~i _The shadow imp closely misses you. You block the water moccasin's attack.;.~im T  very drained)You hit the water moccasin. You drain the water moccasin.  You tail-slap the water moccasin!  The water moccasin is almost dead.3.2;.~iMs ;.~iu  _The shadow imp closely misses you. You block the water moccasin's attack.;.~i L☼The water moccasin is almost dead.  The water moccasin is almost dead.The water moccasin is engulfed in blazing flames.  You kill the water moccasin!;.~i*  ☼5   shadow imp  Qazlal accepts your kill.;.~iJ ealth: 82/83 -agic: 11/1138 334.1 _The shadow imp barely misses you.;.~i <☼;.~ii _Your life force feels restored.<.~iJ §You closely miss the shadow imp.The shadow imp is engulfed in a thunderstorm.  You kill the shadow imp!<.~iPB○<.~iS 2--45.1 (1.0 _Qazlal accepts your kill.<.~ilY<.~i=[l _Your Invocations skill increases to level 4!D.~iw D.~iY| &Gear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)D.~i| pa - a +0 spear  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing net Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)e - a +0 pair of gloves D.~i} Y n - an orb of mesmerism Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talismanE.~ir}E.~iE.~ifN#....###. jetgatling67 the Fighter###...##. Pale Draconian of Qazlal *.....##..#.Health: 82/83 =======================-#..#Magic: 11/12 ======================--######..##AC: 10Str: 26Doom: 38% E.~i##..†..#..#EV: 10Int: 13  ##.......(.#SH: 5Dex: 9#..........##XL:  9 Next: 34% Place: Dungeon:6#......@....#Noise: ==-------  Time: 6565.1 (0.0)#......○§....#l) +3 trident (drain)#.........####Throw: dart (atropa)E.~iN#..>........Breath ##...........#.........#####.........##.........# _Your life force feels restored.E.~iBYou closely miss the shadow imp.The shadow imp is engulfed in a thunderstorm.  You kill the shadow imp! _Qazlal accepts your kill. _Your Invocations skill increases to level 4!E.~i͑E.~ie'E.~iE.~iF.~iuN F.~iS N  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   9.3    +1   l - Spellcasting   0.0    -1           b - Axes   4.9     0   m - Necromancy   4.1     0   c - Polearms   8.0     0      F.~iU  d - Staves   4.9     0   n + Invocations4.0  100%  +1   e - Unarmed Combat   2.0     0   o - Evocations   0.0    +1   f - Throwing   0.0    -1   p - Shapeshifting   0.0    -1           g - Short Blades   0.7     0       h - Long Blades   0.2     0        F.~iIV         i - Dodging   0.0    -1       j - Shields   3.5     0       k - Stealth   0.4     0      F.~i?W                         The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  F.~iW }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsG.~i)6G.~i=G.~iCN#....###. jetgatling67 the Fighter###...##. Pale Draconian of Qazlal *.....##..#.Health: 82/83 =======================-#..#Magic: 11/12 ======================--######..##AC: 10Str: 26Doom: 38% G.~i=E##..†..#..#EV: 10Int: 13  ##.......(.#SH: 5Dex: 9#..........##XL:  9 Next: 34% Place: Dungeon:6#......@....#Noise: ==-------  Time: 6565.1 (0.0)#......○§....#l) +3 trident (drain)#.........####Throw: dart (atropa)#..>........Breath ##...........#.........#####.........##.........# _Your life force feels restored.You closely miss the shadow imp.The shadow imp is engulfed in a thunderstorm.  You kill the shadow imp! _Qazlal accepts your kill. _Your Invocations skill increases to level 4!G.~iJG.~iK'G.~i`PG.~iGRG.~i o  Annotate which branch? (. - D:6, ? - help, ! - show branch list)H.~i1P  Okay, then.H.~i2H.~i7H.~i?:. _K.~iDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: DisplK.~i ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesM.~isMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health M.~it[37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andR.~i R.~i R.~i #....###. jetgatling67 the Fighter###...##. Pale Draconian of Qazlal *.....##..#.Health: 82/83 =======================-#..#Magic: 11/12 ======================--######..##AC: 10Str: 26Doom: 38% ##..†..#..#EV: 10Int: 13  ##.......(.#SH: 5Dex: 9#..........##XL:  9 Next: 34% Place: Dungeon:6#......@....#Noise: ==-------  Time: 6565.1 (0.0)#......○§....#l) +3 trident (drain)#.........####Throw: dart (atropa)#R.~i ..>........Breath ##...........#.........#####.........##.........#The shadow imp is engulfed in a thunderstorm.  You kill the shadow imp! _Qazlal accepts your kill. _Your Invocations skill increases to level 4!Annotate which branch? (. - D:6, ? - help, ! - show branch list) _Okay, then.R.~i߬ R.~i8 'R.~i& R.~i_ S.~i S.~iQazlal Stormbringer Qazlal Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Title - Lightning Rod S.~iFavour - Qazlal is aware of your devotion. Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)[!]: Overview|Powers|Wrathi.~i  Followers of Qazlal are protected from all clouds. As a follower of Qazlal gainsdivine favour, they are slowly surrounded by a loud storm. In addition to generating noise, the storm causes elemental clouds to appear near followers, blocks attacks, and (for the particularly devout) deflects incoming projectiles.Qazlal allows followers to incite nature against their foes, causing a localisednatural disturbance or, for particularly devout followers, a more widespread disaster. Followers of Qazlal eventually gain temporary resistances after takingdamage, and can give life to clouds, turning them into allied elementals. Qazlal likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Overview|Powers.~ic Qazlal does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Qazlal's wrath is swift and unmistakable. Sinners are stripped of their resistances and assaulted by furious elemental creatures, and Qazlal will createmighty thunderclaps to alert their foes. Qazlal's wrath lasts for a relatively short duration. Powers|Wrath.~iR9Stormbringer is a violent god of tempests, who delights in unleashing theforces of nature against the unsuspecting. Those who invite Qazlal's gaze will find themselves the eye in a storm of elemental destruction, from which only their God can protect them. Pious worshippers of Qazlal will gain the ability todirect and control the destructive might of the storm. Title - Lightning Rod Favour - Qazlal is aware of your devotion. .~i\Granted powers:(Cost)Qazlal grants you and your divine allies immunity to clouds. You are surrounded by a storm. You can call upon nature to destroy your foes.(3 MP, Piety-)You can give life to nearby clouds.(5 MP, Piety--)The storm surrounding you is powerful enough to repel missiles. You adapt resistances upon receiving elemental damage. You can call upon nature's wrath in a wide area around you. (8 MP, Piety---)OverviewWrath.~i0 .~iN#....###. jetgatling67 the Fighter###...##. Pale Draconian of Qazlal *.....##..#.Health: 82/83 =======================-#..#Magic: 11/12 ======================--######..##AC: 10Str: 26Doom: 38% ##..†..#..#EV: 10Int: 13  ##.......(.#SH: 5.~i=Dex: 9#..........##XL:  9 Next: 34% Place: Dungeon:6#......@....#Noise: ==-------  Time: 6565.1 (0.0)#......○§....#l) +3 trident (drain)#.........####Throw: dart (atropa)#..>........Breath ##...........#.........#####.........##.........#The shadow imp is engulfed in a thunderstorm.  You kill the shadow imp! _Qazlal accepts your kill. _Your Invocations skill increases to level 4!Annotate which branch? (. - D:6, ? - help, ! - show branch list) _Okay, then..~i=.~i..~i|.~iF.~iLDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display d.~iWNiagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes.~iG ;------------------------------------------------------------------------ A.OVERVIEW ------------------------------------------------------------------------ Crawl is a fun game in the grand tradition of similar games like Rogue, Hack and Moria. The objective is to travel deep into a subterranean cave complex and retrieve the Orb of Zot, guarded by many horrible and hideous creatures. If you have never played Crawl (or a similar game) before, select the tutorial from the starting menu. The tutorial explains the interface in five easy lessons. Once you're familiar with the controls, you may want to play a few games using hints mode. Detailed instructions for playing Crawl follow. To simplify this manual, we assume you're using the standard distribution and you've not changed the default options. If you don't want to read the whole manual and prefer a short summary of the important points, review the quick-start guide file (quickstart.txt) and learn as you play. You can also read these documents while playing Crawl by hitting '?' at the help menu. A list of frequently asked questions about gameplay and design can be accessed by pressing '?Q' in the game. .~i.~i While Crawl is strictly a single player game, you can interact with others over a server. Connecting to a server opens several interesting options. You can: - watch other players and even communicate with them.~i"x - view your past games or those of others - battle ghosts of other players - compete using a common score list - take part in the semiannual tournament - play the most recent development version .~i- See the Crawl website to find an online server, links to download the game for offline play, and other community resources:http://crawl.develz.org/ ------------------------------------------------------------------------ B..~i. cSTARTING SCREEN ------------------------------------------------------------------------ .~iCAt the Crawl start screen, you will be presented with various game modes, a list of saved games (if any), and will be prompted to type a name for your character. You can navigate the game modes and saved games with the cursor 'up' and 'down' arrow keys. Game modes are:.~iAUDungeon CrawlStart a standard game of Crawl..~iB2Choose game seed.~iv Start a standard game of Crawl with a custom seed (see "Seeded play"below)..~iiTutorial for Dungeon CrawlStart one of several specialised tutorials to learn how to play..~iHints Mode for Dungeon CrawlStart a standard game of Crawl, modified to provide help as you play..~in uDungeon SprintStart one of several single-map challenge mode games of Crawl..~i(   .~i .~iInstructionsView the instructional help text you are currently reading. The ArenaInitiate an automated fight mode between two specified combatant groups. High ScoresView scores for prior games played, sorted by decreasing score. Pressing 'enter' immediately after typing your name will select standard Dungeon Crawl mode, and you will be prompted to select a species and.~i2background. Names are unique; entering a name from the saved game list will continue that saved game. If you select a game mode instead of entering a name, you will eventually be prompted to enter a name. .~inYou can choose species and background in either order or randomise any .~icombination if you would rather have the game decide for you. If both are random, you will be prompted to confirm the chosen combination before the game starts. The choice of species affects several important characteristics, in.~iparticular the speed at which you learn different skills. This is very important, and helps to clearly differentiate the many available species. The following factors are species-dependent: .~i.Major: .~i.m #.~i]m I- The amount of health you get each level - Your rate of skill advancement - Your initial primary attributes (this also depends on background) - Various special abilities, powers and limitations Minor: - Your rate of level advancement - Occasional bonus points added to some primary attributes .~ivm - The amount of magic points you get each level - Your innate willpower, your resistance to subtle magic - Your initial equipment (this also depends on background).~iA impression, you may read the full character dump with ?# or examine it with the following commands: A .~iWA shows any peculiarities like unusual speed or body parts m shows your skills and lets you disable (or focus) training as desired i.~itA | lists equipment and items ^ displays information on your god, should you have started with a religion .~iA % .~iA Rgives a general, if terse, overview of your gear and most attributes .~iA \Ctrl-O  gives an overview of the parts of the dungeon you have discovered so far .~iA -.~iB \----------------------------------------------------------------------- C..~i B eATTRIBUTES AND STATS ------------------------------------------------------------------------.~i ]Health  A measure of life force. Synonymous with hit points and sometimesabbreviated as HP. You die if your health drops to zero or less (although  you can die in other ways, too). The main screen shows both your currentand maximum health. Usually, you regain health slowly over time. Pressing.~i '5' or Shift-Num-5 lets you wait for a longer period. MagicA measure of magic or other intrinsic power. This is used primarily for .~ii spellcasting, but is sometimes also used for the evoking and invoking ofmany other special abili.~i}ties. They are displayed in the same way ashealth; nothing bad happens if these drop to zero, except, of course, .~iA^ that you can't cast any spells. Resting also restores your reserves ofmagic. .~ibYNext come your defences. For all of them, more is better. Armour Class .~iR Abbreviated to "AC". Your AC reduces the amount of damage you suffer from.~imost attacks (with a few rare exceptions), and provides some guaranteedminimum protection against damage from melee attacks. Evasion  Abbreviated to "EV". This helps you avoid being hit by unpleasant things.~if (but will not reduce the amount of damage you suffer if you do get hit). ShieldAbbreviated to "SH". This number is a measure of how good your shield (ifany) is at blocking attacks. .~igYour character's primary attributes are Strength, Intelligence and Dexterity: StrengthAbbreviated to "Str". Increases your damage with melee weapons (exceptfor long and short blades), with unarmed combat, and with throwing.~i.~iv weapons. Reduces penalties from wearing shields or heavy armour. Intelligence.~iE Abbreviated to "Int". Affects your odds of successfully casting spellsand how powerful those spells are..~i+Dexterity.~iy .~i\ Abbreviated to "Dex". Increases your accuracy with melee and ranged.~i̟$ weapons, and your damage with ranged weapons and long and short blades.Significantly affects your ability to dodge attacks aimed at you, youreffectiveness with shields, your stealth, and your effectiveness whenstabbing unaware enemies..~izpThese primary attributes grow permanently from gaining levels, and may increase or decrease temporarily from mutations or while using certain artefacts or abilities. Upon gaining levels 3, 9, 15, etc., you may choose an attribute to raise by two points. Most species gain additional attributes at some levels, with the frequency and the attribute to be increased determined by species..~iv .~ih jIf any attribute drops to zero for some reason, you will experience very.~iP ^  unpleasant side-effects, being slowed and suffering some stat-specific.~i'1a  negative effects. These effects will persist for a short while even after.~i9the attribute is restored. Finally some additional information about your character and your progress through the dungeon is displayed. Experience LevelAbbreviated to "XL". Starting characters have experience level 1; thehighest possible level is 27. Gaining a level nets additional health andmagic points, and will grant spell slots and sometimes primaryattributes. .~i.~iJ.~i~.~ijPlaceThis shows the branch you are currently in, as well as the level withinthe branch. The starting branch is called Dungeon, so that the placeinformation will read "Dungeon:1" for a new character. Noise.~i? This is a coloured bar indicating the loudness of noise that you heard onyour last turn. The colour provides a rough guide to how far away the.~i noise it indicates might be audible. If the bar is gray, the sound isless likely to be audible outside of your line of sight (at least in an.~i?.~i!{ open area); if it is yellow, the sound is likely to be audible outside ofyour line of sight; and if it is red, the sound will be audible at asubstantial distance. If the bar turns magenta, you have made one of theloudest noises in the dungeon. N.b.: terrain can reduce or block thespread of noise. Time.~iqThis indicates the amount of time that has passed since entering thedungeon, and also displays in brackets the amount of time that yourprevious action took. Most actions take 1.0 units of time, but certain.~ii .~i$ .~i+ actions are particularly slow or quick (such as changing armour andswapping weapons respectively), and other actions can vary in time takendepending on your status (such as attacking with different weapons and atdifferent skill levels). .~iThere are some additional stats that aren't as important on a turn to turn basis and thus aren't listed in the main stats area. They can easily be checked with the '@' or '%' commands, though. Willpower.~iO;.~in Affects your ability to resist the effects of enchantments and similarmagic directed at you. Has no effect on direct damage dealt by magic,just on more subtle effects. Although your willpower increases with your.~i b  level to an extent determined by your character's species, the creatures.~iա 4 you will meet deeper in the dungeon are better at casting spells, and aremore likely to be able to affect you. You can get a rough idea of yourcurrent Will by pressing '%'. SizeDifferent species have different sizes: Spriggans and Felids are very.~it  small; Kobolds are small; Oni and Trolls are large; Nagas and Armataursare large with a medium torso; all other species are medium-sized. Manytalismans will change your size. Size affects your evasion: the smalleryour character, the more evasive it is. On the other hand, characters oflarger than medium size do not suffer the usual attack penalties whenstanding in shallow water. Characters of smaller than medium size willhave problems with some larger weapons. Very small characters and largecharacters are not able to use most types of armour. Players and monsters.~iU# can only constrict foes of the same size or smaller. In the dungeon youcan also meet tiny and giant foes. Stealth.~i High stealth allows your character to move through the dungeonundetected. It is affected by your species, dexterity, Stealth skill, and.~ib  the encumbrance of your body armour. Your current Stealth level can also.~i#9K been seen by pressing '@' or '%'. .~iE can also meet tiny and giant foes. StealthHigh stealth allows your character to move through the dungeonundetected. It is affected by your species, dexterity, Stealth skill, and  the encumbrance of your body armour. Your current Stealth level can alsobeen seen by pressing '@' or '%'. There are many ailments or enchantments that can temporarily befall you. .~i These are noted in the stats area below the experience line. Many of them are self-explanatory, like Pois or Slow. Many others, however, can be subtle, and their effects can be examined by pressing '?/T' and searching for the name of status effect. .~i XMonsters within your field of vision are listed on a special panel, the .~i monster list. Single monsters also get indicators of their health status in the form of a coloured box, and also on effects they enjoy or suffer from. .~i If there are many monsters in view, the extended monster list can be displayed with 'Ctrl-X'. Within target mode you can directly target single monsters by use of the monster list by using 'Ctrl-X'. .~i Sometimes characters will be able to use special abilities, e.g. the Naga's ability to spit poison or the magical power to turn invisible granted by a .~iH Bscarf of invisibility. These are accessed through the 'a' command..~i<  .~i>kometimes characters will be able to use special abilities, e.g. the Naga's .~iability to spit poison or the magical power to turn invisible granted by a scarf of invisibility. These are accessed through the 'a' command. ------------------------------------------------------------------------ D.EXPLORING THE DUNGEON .~if------------------------------------------------------------------------ Movement .~i9======================================== .~iYou can make your character walk around with the numeric keypad (try both NumLock on and off) or the "Rogue" keys (hjklyubn). If this is too slow, .~iyou can make your character walk repeatedly by pressing Shift and a direction; alternatively, press '/' followed by a direction. You will walk .~iin that direction until any of a number of things happen: a hostile monster is visible on the screen, a message is sent to the message window for any reason, you press a key, or you are about to step on anything other than .~i;normal floor and it is not your first move of the long walk. Note that this is functionally equivalent to just pressing the direction key several .~id^times. Another convenient method for moving long distances is described in the.~i6NumLock on and off) or the "Rogue" keys (hjklyubn). If this is too slow, you can make your character walk repeatedly by pressing Shift and a .~i7direction; alternatively, press '/' followed by a direction. You will walk in that direction until any of a number of things happen: a hostile monster is visible on the screen, a message is sent to the message window for any .~iE7reason, you press a key, or you are about to step on anything other than normal floor and it is not your first move of the long walk. Note that this is functionally equivalent to just pressing the direction key several times. .~i7-Another convenient method for moving long distances is described in the section on Automated Travel and Exploration below. Combat The dungeon is a hostile place, and you will likely need to defend yourself. The basic case of combat involves melee attacks: if you are .~i7adjacent to a monster, moving towards that monster will cause you to attack it with a wielded melee weapon, or your fists. There are also a wide variety of ways to attack monsters that are further away, including .~i7polearms (which can reach a tile away), various bows, launchers, and throwable items, magical items that can be evoked such as wands, spells, and abilities. These are described throughout the rest of this document..~i These are triggered in a variety of ways, but one commonality is that all of these can be quivered: the quiver provides quick access to an action .~iO that can be fired. Both melee and ranged combat provide shortcuts that autotarget the nearest enemy, if there is one available. Your wielded weapon can be triggered by Tab ("Autofight"), moving towards or attacking the nearest enemy depending .~io on whether there is one in range for the weapon. Your quivered action can be triggered by Shift-Tab or 'p' ("Autofire"); if the action takes a target.~i.~ipthe nearest enemy will be selected, otherwise the action will be triggered. .~isSee "Attacking and firing" for the full key list related to attacking, quivers, and firing. Resting .~i(========================================.~i= If you press '5', you will rest until your health or magic return to full. You can rest for just one turn by pressing '.' or 's'..~iI  .~i-Resting stops if a monster appears or if you are otherwise interrupted. Examining your surroundings ======================================== The section of the viewing window which is coloured (with the "@" representing you at the centre) is what you can see around you. The dark grey around it is the parts of the level which you have visited, but cannot currently see. The 'x' command lets you move the cursor around to get a.~idescription of the various dungeon features, and typing 'v' when the cursor is over a monster or feature brings up a short description of that monster, as well as a short list of its various strengths, weaknesses, immunities, and any spells or abilities it has. This is generally useful with monsters you've never encountered before. You can also select monsters and features.~i;from a list by pressing 'Ctrl-X'. You can get a map of the whole level (which shows where you've already been) by typing 'X'. You can see the full set of commands available while looking around by.~ikCTpressing '?', both in the 'x' and 'X' modes. .~iy Staircases and Portals ======================================== You can make your way between levels by using staircases, which appear as ">" (down) and "<" (up), by pressing the '>' or '<' keys. It is important to know that most monsters adjacent to you will follow when you change levels; this holds both for hostile and allied monsters. Notable exceptions are zombies and other mindless undead, who are too stupid to properly operate stairs. When taking stairs, you are guaranteed a chance to act before any monsters on the other side that you have not previously encountered..~i  operate stairs. When taking stairs, you are guaranteed a chance to act before any monsters on the other side that you have not previously encountered. If you ascend an up staircase on level one, you will leave the dungeon forever; if you are carrying the magical Orb of Zot, you win the game by doing this. Otherwise, the game ends, and you lose. Besides the dungeon you start in, Crawl's dungeon has many branches. All of them are themed and host opponents of some special sort. It is not mandatory to visit any particular branch, but you must explore some of them: progress to the Realms of Zot (where the Orb is located) is only possible for adventurers who have at least three magical runes of Zot. The bottoms of several branches contain such runes. Occasionally you will find an archway (displayed as "\" or as an actual arch); these lead to special places like shops, themed one-off portals, or special branches such as Hell and Pandemonium. You can enter these by typing '<' or '>'. A few portals only accept one of '<' and '>'. Doors and Traps ======================================== .~i possible for adventurers who have at least three magical runes of Zot. The bottoms of several branches contain such runes. Occasionally you will find an archway (displayed as "\" or as an actual .~i arch); these lead to special places like shops, themed one-off portals, or special branches such as Hell and Pandemonium. You can enter these by typing '<' or '>'. A few portals only accept one of '<' and '>'. .~i0 NDoors and Traps ======================================== .~iQ Doors can usually be opened by just walking into them (there is an option to disable this); else this can also be done using the 'O' command. They .~iS can be closed with the 'C' command. Pressing Ctrl plus a direction, or '*' followed by a direction, will open/close doors, too. If there is no door in the indicated space, both Ctrl-direction and '*'-direction will attempt to attack any monster which may be standing there (this is the only way to attack a friendly creature with melee combat). If there is apparently nothing there, you will still attack it, just in case there's something invisible lurking around. The malevolent forces of Zot will attempt to thwart your progress through the dungeon, and will occasionally manifest traps to force you into.~i-mdangerous situations. Some traps are visible in advance and can be triggered by monsters to unleash their effects on you. Shops ======================================== When you visit a shop (by using < or > while standing on one), you are shown what the shopkeeper has in stock and can choose what to buy..~iQUnfortunately, the shopkeepers all have an exclusive deal with the Guild of Dungeon Procurers which prevents them using non-guild labour to obtain stock, so you can't sell anything in a shop. (But then, what shopkeeper would buy stolen goods from a disreputable adventurer, anyway?) .~inU To purchase one or more items, select them by pressing the letters of the item in the shop menu and then press Enter to make the purchase; you can examine items before buying them by pressing '!' and then the letter of the item..~i To purchase one or more items, select them by pressing the letters of the item in the shop menu and then press Enter to make the purchase; you can .~i Zexamine items before buying them by pressing '!' and then the letter of the item. .~i If you've lost track of the shops in the dungeon, you can get a list of all the shops you've found in the dungeon overview (use 'Ctrl-O'). .~i, KYou can also use the stash search: Hitting 'Ctrl-F' and searching for .~ik "shop" will list all stores. The stash-search menu allows you travel quickly to a particular shop; if you just want to know what's in the shop, you can also examine the shop's inventory from the search menu without having to travel all the way to the shop. .~i USome shops are antique stores that sell items of unknown provenance, .~i usually at a good discount. The dungeon overview screen displays these with yellow glyphs. If you're short on gold for some particularly interesting commodity, you .~i- can place it onto your shopping list. The game will interrupt you when you have collected enough gold to finally purchase an item on that list. You can read the shopping list in the game with '$'. .~i Some shops are antique stores that sell items of unknown provenance, usually at a good discount. The dungeon overview screen displays these with yellow glyphs. .~i If you're short on gold for some particularly interesting commodity, you can place it onto your shopping list. The game will interrupt you when you have collected enough gold to finally purchase an item on that list. You .~i >can read the shopping list in the game with '$'. .~i ZAutomated Travel and Exploration ======================================== .~i, SCrawl has an extensive automated travel system: pressing 'G' (or also .~iL N'Ctrl-G') lets you choose any dungeon level; the game will then take the .~in shortest path to reach this destination. You can also use autotravel on the level map ('X'): Move the cursor to the place where you want to go and hit.~i 6 Enter. There are several shortcuts when choosing destinations: For example, try '<' and '>' to quickly reach the staircases. When your autotravel gets interrupted, Crawl will remember the previous destination. Hitting 'G' or 'Ctrl-G' again and following with Enter puts .~i the cursor on that square. See Appendix 4. "List of Keys and Commands" for all commands and shortcuts in level-map mode, or press 'G?' or 'X?' within.~ithe game. Another use of autotravel is exploration: 'o' makes your character move to the nearest unexplored area. Note that this algorithm does not attempt any optimisation by default. By manual exploration you can save turns, but auto-explore will usually save real time. Stashes and Searching ========================================.~i $".~iD$6Since you can only carry 52 items, you will occasionally want to stash things away (by dropping them with the 'd' command). When you want to search for something in your stashes, you can do this with the Find command 'Ctrl-F'. The parser even accepts regular expressions, although you will .~ia$mostly just need strings like 'mutation', 'heal wounds', etc. You will be presented with a list of all places where objects matching the search are (or have been) located; you can then travel there or examine the pile. The.~iEFind command will also search in shop inventories. Furthermore, you can search skills like 'long blades' (this will find all weapons training the long blades skill) or general terms like 'shop', 'altar', 'portal',.~ic4.~iR [ Since you can only carry 52 items, you will occasionally want to stashings away (by dropping them with the 'd' command). When you want to search for something in your stashes, you can do this with the Find command 'Ctrl-F'. The parser even accepts regular expressions, although you will .~i mostly just need strings like 'mutation', 'heal wounds', etc. You will be presented with a list of all places where objects matching the search are (or have been) located; you can then travel there or examine the pile. The Find command will also search in shop inventories. Furthermore, you can search skills like 'long blades' (this will find all weapons training the .~i long blades skill) or general terms like 'shop', 'altar', 'portal', 'artefact', etc. You can get help on finding by pressing '?' at the prompt. .~i GThe Goal ======================================== .~i Your goal is to locate the Orb of Zot, which is held somewhere deep beneath the world's surface. The Orb is an ancient and incredibly powerful .~iI artefact, and the legends promise great things for anyone brave enough to extract it from the fearsome Dungeon. Some say it will grant immortality or .~im even godhood to the one who carries it into the sunlight; many undead creatures seek it in the hope that it will restore them to life. But then, s.~i 5ome people will believe anything. Good luck! .~i8Zot ======================================== No one knows who or what Zot is: demon, god, wizard, something else entirely? But adventurers seeking the Orb will, in turn, be hunted by Zot. Even a moment's contact with Zot is enough to permanently damage one's.~i health. Zot is very slow moving, and can only sense adventurers once they've spent an inordinately long time in one area of the dungeon. Even once this.~iD` happens, adventurers will have plenty of warning to either descend to new depths in the area (diffusing Zot's attention once more) or to leave the.~iM}area entirely. The Abyss is beyond Zot's comprehension, and adventurers there are safe.~i".~ifrom it (albeit subject to many other hazards). The Hells, along with their Vestibule, are a single area as far as Zot is concerned. Rumours claim there are ways to escape Zot's pursuit forever, but what magics could be.~iwXhmighty enough to forestall such an implacable entity? Seeded play.~i .~iv ======================================== Crawl dungeons are determined by a "seed" number used to initialise the.~i 3 determined by the game seed, including dungeon layout, monster placement, and items. Portal vaults and chaotic zones such as the Abyss are not guaranteed to be the same, and the placement of rare unique artefacts may vary depending on certain player actions. .~iI ?To set a game seed, use the "Choose game seed" option from the main menu; you can also use the 'game_seed' rc file option, or the '-seed' command line option. In offline games you can view your game's seed with '?V' as well as in a character file; in online games a randomly chosen seed will .~ik only be shown to you after finishing the game. If you find that the same seed generates distinct parts of a dungeon.~i on the .~i same or different devices, please report it as a bug. However, keep in mind that upgrading your save game between multiple versions of crawl will .~i Pnaturally lead to seed divergence. When playing offline, if you would like .~i Qto ensure that your game can be upgraded without divergence, you can set .~i 'pregen_dungeon = full' in your options file. (This will also ensure completely stable unique artefact placement.) On the other hand, to .~i ^completely disable incremental pregeneration, you can set 'pregen_dungeon = false'. .~i$ Further Help .~i= .======================================== .~iZ ========================================= To access Crawl's help menu, press '?'. To get the list of all commands, press '?' again. A different, more verbose description of the commands also appears in Appendix 4. "List of Keys and Commands" of this text. Various .~i other help texts are available as well, including this manual. You can also read the logbook from there by pressing ':'. Note that several commands have their own help screens, among them are targeting ('f'), level map ('X'), travel ('G' or 'Ctrl-G') and searching ('Ctrl-F'); again, press '?' when asked for input.don't like the standard keyset (either because some keys do not work .~i properly, or because you want to decrease the amount of typing necessary), you can use keymaps and macros. See macros_guide.txt in the docs/ .~i directory, or read it from the in-game help menu. ------------------------------------------------------------------------ E..~iB wEXPERIENCE AND SKILLS ------------------------------------------------------------------------ .~ib When you kill monsters, you gain experience points (XP). When you get enough XP, you gain an experience level, making your character more .~i Ypowerful. As they gain levels, characters gain more health, magic, and spell levels..~i^you can use keymaps and macros. See macros_guide.txt in the docs/ directory, or read it from the in-game help menu. ------------------------------------------------------------------------ E.EXPERIENCE AND SKILLS ------------------------------------------------------------------------ When you kill monsters, you gain experience points (XP). When you get enough XP, you gain an experience level, making your character more powerful. As they gain levels, characters gain more health, magic, and spell levels. Additionally, the experience you gain is used to train your skills. These skills represent proficiency with all areas of endeavour an ambitious adventurer might need in the dungeons. They range from different weapon skills (both for close and ranged combat) to many magical skills and several additional activities like Dodging or Stealth. See Appendix 3. "List of Skills" for a detailed description of all skills present in Crawl. The ease with which a character learns a skill depends solely on species. These aptitudes are displayed when viewing your skills, and a full table can be viewed in aptitudes.txt (also from the help screen during play via '?%'). You can see your character's skills by pressing the 'm' key; the higher theA/~iA/~iA/~iqN#....###. jetgatling67 the Fighter###...##. Pale Draconian of Qazlal *.....##..#.Health: 82/83 =======================-#..#Magic: 11/12 ======================--######..##AC: 10Str: 26Doom: 38% A/~i##..†..#..#EV: 10Int: 13  ##.......(.#SH: 5Dex: 9#..........##XL:  9 Next: 34% Place: Dungeon:6#......@....#Noise: ==-------  Time: 6565.1 (0.0)#......○§....#A/~i2!l) +3 trident (drain)#.........####Throw: dart (atropa)#..>........A/~ikBreath ##...........#.........#####.........##.........#A/~iThe shadow imp is engulfed in a thunderstorm.  You kill the shadow imp! _Qazlal accepts your kill. A/~i_Your Invocations skill increases to level 4!Annotate which branch? (. - D:6, ? - help, ! - show branch list) _Okay, then.A/~iA/~i'A/~i:A/~i/~i/~iT/~iy/~i/~i/~if~3= _/~i/~i /~i/~iR,/~i /~i U##.#.##  ##.#..# #...#....## #.#####...# #. ##..# . #..# /~i Z####..## /~i]##..†..#..# ##.# 8.1 (3#..........## #...........# #......°.....##...####/~i}#..>.##./~iP..#..####/~i)#.........#/~iS/~i5/~i# _o - a javelin/~i /~i   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   9.3    +1   l - Spellcasting   0.0    -1          /~iL  b - Axes   4.9     0   m - Necromancy   4.1     0   c - Polearms   8.0     0      /~i ! d - Staves   4.9     0   n + Invocations4.0  100%  +1   e - Unarmed Combat   2.0     0   o - Evocations   0.0    +1  /~iܛ  f - Throwing   0.0    -1   p - Shapeshifting   0.0    -1  /~i ^    /~i $     g - Short Blades   0.7     0  /~i5 T    /~iP  h - Long Blades   0.2     0  /~im         /~i a    /~i i - Dodging   0.0    -1  /~i T    /~iӜ $ j - Shields   3.5     0      /~i k - Stealth   0.4     0  /~i a    /~i _    /~i9         /~i !            /~i The percentage of incoming experience used to train each skill is in brown.  /~iŝ Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  /~i }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets/~i5/~i/~iU##.#.### jetgatling67 the Fighter#.#..##... Pale Draconian of Qazlal *.....#....###.## Health: 83/83 ========================###...##./~iKMagic: 11/12 ======================--##..#.AC: 10Str: 26Doom: 38% #..#EV: 10Int: 13  ######..##SH: 5Dex: 9/~iW##..†..#..#XL:  9 Next: 34% Place: Dungeon:6##.......@.#Noise: ==-------  Time: 6568.1 (0.0)#..........##l) +3 trident (drain)#...........#Throw: dart (atropa)#......°.....#Breath #.........#####..>........##...........#.........#####.........#You kill the shadow imp! _Qazlal accepts your kill. _Your Invocations skill increases to level 4!Annotate which branch? (. - D:6, ? - help, ! - show branch list) _Okay, then. _o - a javelin/~i /~i '/~i/~i/~i( 3/~i- /~i/ F _Unknown command./~ik /~io   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   9.3    +1   l - Spellcasting   0.0    -1           b - Axes   4.9     0   m - Necromancy   4.1     0   c - Polearms   8.0     0  /~i4p      d - Staves   4.9     0   n + Invocations4.0  100%  +1  /~i]p  e - Unarmed Combat   2.0     0   o - Evocations   0.0    +1  /~ip  f - Throwing   0.0    -1   p - Shapeshifting   0.0    -1           g - Short Blades   0.7     0       h - Long Blades   0.2     0      /~iq         /~i8q  i - Dodging   0.0    -1       j - Shields   3.5     0  /~iYq $     k - Stealth   0.4     0  /~ivq a    /~iq         /~iq         /~iq         /~ir The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  /~i/r [?] Help[=] set a skill target  /~inr }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets/~i^/~i[e/~i^lN##.#.### jetgatling67 the Fighter#.#..##... Pale Draconian of Qazlal *.....#....###.## Health: 83/83 ========================###...##.Magic: 11/12 ======================--##..#.AC: 10Str: 26Doom: 38% #..#EV: 10Int: 13  /~il######..##SH: 5Dex: 9##..†..#..#XL:  9 Next: 34% Place: Dungeon:6##.......@.#Noise: ==-------  Time: 6568.1 (0.0)/~ilC#..........##l) +3 trident (drain)#...........#Throw: dart (atropa)/~im#......°.....#Breath #.........####/~i........##.........../~imZ#.........#####.........# _Qazlal accepts your kill. _Your Invocations skill increases to level 4!Annotate which branch? (. - D:6, ? - help, ! - show branch list) _Okay, then. /~im[_o - a javelin _Unknown command./~is/~i(t'/~iy/~i5{/~iC^ /~i_ E Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy11% 2b - SlowHexes36%1  c - GloomHexes/Necromancy/~i?` 43% 3  d - Ensorcelled HibernationHexes/Ice50% 2  e - Mercury ArrowConjuration/Alchemy/~i]` b50% 2  f - Searing RayConjuration/~i` S50% 2  g - Mephitic Cloud/~i` hConjuration/Alchemy/Air 73% 3  h - Swiftness/~i` Air/~i` ]73% 3  i - Brom's Barrelling Boulder/~i` Conjuration/Earth/~iTa 98% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/~it/~ikz/~i##.#.### jetgatling67 the Fighter#.#..##... Pale Draconian of Qazlal *.....#....###.## Health: 83/83 ========================###...##.Magic: 11/12 ======================--##..#./~iCAC: 10Str: 26Doom: 38% #..#EV: 10Int: 13  ######..##SH: 5Dex: 9##..†..#..#XL:  9 Next: 34% Place: Dungeon:6##.......@.#/~i7Noise: ==-------  Time: 6568.1 (0.0)#..........##l) +3 trident (drain)#...........#Throw: dart (atropa)#......°.....#/~iSKBreath #.........#####..>........##...........#.........####/~iv#.........# _Qazlal accepts your kill. _Your Invocations skill increases to level 4!Annotate which branch? (. - D:6, ? - help, ! - show branch list) _Okay, then. _o - a javelin _Unknown command./~i0/~i$Memorise Swiftness, consuming 3 spell levels and leaving 3? Y - Yes  N - No/~iV /~i A##.#.### jetgatling67 the Fighter#.#..##... Pale Draconian of Qazlal *.....#....###.## Health: 83/83 ========================###...##.Magic: 11/12 ======================--##..#.AC: 10/~i IStr: 26Doom: 38% #..#EV: 10Int: 13  ######..##SH: 5Dex: 9##..†..#..#XL:  9 Next: 34% Place: Dungeon:6##.......@.#Noise: ==-------  Time: 6568.1 (0.0)#..........##l) +3 trident (drain)/~i m#...........#Throw: dart (atropa)#......°.....#Breath #.........####/~iE #..>........##...........#.........#####.........#/~i Annotate which branch? (. - D:6, ? - help, ! - show branch list) _Okay, then. _o - a javelin _Unknown command.This spell is dangerous to cast!/~i 3Okay, then./~i} '/~i\ /~i . _/~i5* /~i* /~i+ /~iC. /~i1 : _/~iA2 /~i}2 /~i3 /~i5 ,/~i6 /~i8 /~i9 /~i9 /~i"< /~iX< L2==/~i= /~iDA  _Okay, then. _o - a javelin _Unknown command.This spell is dangerous to cast! _Okay, then. _Magic restored./~iC /~i D /~iD /~i_F /~i6H /~ieH /~iI /~iJ /~iL /~iL /~ijM /~iP /~i\R /~iR :==/~iaS /~iRU /~ilW /~iW /~iY /~iZ /~i\ /~i\ /~i] /~i<_ /~ia ,/~ic /~ie /~iHi B/~irk /~in /~in /~io /~ir /~it /~iEt /~i-u /~iw /~iy /~iy /~i0{ /~i| /~i ,/~if /~i /~i /~i< /~i /~i /~i) /~i /~i /~i ,/~i /~i M _You now have 318 gold pieces (gained 7)./~i1 /~in /~i^ /~iQ /~iT ,/~i6 /~i /~iџ /~i /~i. /~iv /~iפ ,/~i /~i /~iq ,/~i) /~i /~i /~iҭ /~i /~i; /~i /~i /~i /~iܳ /~i+ /~i~ /~i /~iW /~iȸ /~i /~iq /~i /~i /~iV /~iּ /~i_ /~i% ,/~i /~i1 X/~i /~iu ,/~i /~i /~i2 /~i ,/~i /~i /~i /~i" /~i /~ie /~i /~i0 /~i@ /~i ,/~i: /~i /~iw ,/~if /~i /~i /~i /~i7 /~i, /~ih /~i /~i/ /~i: /~i /~i /~iR /~i /~i /~i_ /~i ;..###.####.# #.jetgatling67 the Fighter ...##. #.. ..Pale Draconian of Qazlal *..... #..#. ##.Health: 83/83 ======================== #..##.Magic: 12/12 ======================== #..###5.AC: 10Str: 26/~i Doom: 38% .#..#.. #.EV: 10Int: 13  ....#.#SH: 5Dex: 9 ....########..#XL:  9 Next: 34% Place: Dungeon:6 .....## ##...@..#Noise: ==-------  Time: 6609.1 (41.0) ......# ####..######l) +3 trident (drain) ...######....##Throw: dart (atropa) ..........####/~i \Breath ................. ...##############5   Grinder (asleep) ...# ...# ...# _Unknown command.This spell is dangerous to cast! _Okay, then. _Magic restored. _You now have 318 gold pieces (gained 7).  /~i @You encounter Grinder./~i /  --more--/~itY/~iZ(/~iM`K.5/~irfW5/~iuk,10.1 (42/~i@m/~iZo:  This spell is dangerous to cast!Okay, then. _Magic restored. _You now have 318 gold pieces (gained 7).  You encounter Grinder. _Grinder shouts! You hear a shout!/~i}7## #.####.# #. # #. #.. .. ..# . ##. . ..# #. ..## ##.. #..# ..5 #. .# #.# ## ######..# ## ##....@.# ..# ####..###### ######....## ......#### # .# ..#.#/~i;15./~i>/~i>01.1 (1.0)/~iF/~i)# #....#.## #. ## ####.# #. # #. #.. # .. .# . ##. #  #..# .## ###.. # .5. #.#  ##.# ## ######## ##........# ####..############....####............. ############## .##/~iCK.5/~i/~iF%2/~i /~i/~i  You hit Grinder. You tail-slap Grinder.  Grinder is lightly wounded.  Grinder says, "DUCK!"/~i ]76---3.0 (0.9/~io /~i < _Grinder hits you. You writhe in agony!/~iJ  You puncture Grinder!  You tail-slap Grinder, but do no damage.Grinder is severely wounded.=9/~i/~iԒ' _Grinder hits you./~iS  You closely miss Grinder.  Grinder is severely wounded.7=---4.9 (1.0/~iҊ /~i  /~i4 B_Grinder barely misses you./~i  You hit Grinder. Your tail-slap misses Grinder.  Grinder is severely wounded.Grinder says, "There's only one good use for a tongue: cutting it out."/~i.965----/~iW7-5.8 (0.9/~i*/~i?< _Grinder hits you. You writhe in agony!/~i j  You barely miss Grinder. Your tail-slap misses Grinder.  Grinder is severely wounded.54-------6.7 _Grinder hits you. You writhe in agony!/~iE /~iYG|.  You impale Grinder!!  You kill Grinder!/~iL(/~i2R 5---4 47.6 _Qazlal accepts your kill./~iV/~i2Yl _Your Invocations skill increases to level 5!/~iԌ  #....#.## #.  #.####.# #. # #. #.. # .. # . ##. .. # #..# ## ####.. # /~ir#... #. # ##.# ## ######.@# ## ##......## # ####..###### ######....##  #/~i+#/~iЕ/~i<8.6 (1.0 _/~i(/~ii/~icM #....###### #....#.## #.####.# ##. #.. ## ... ##. ...  #..# ####...# #....#.  #### ######..## ##......## ...# ####..###### /~ipd)######....##/~ik/~i}k%9/~iq/~it/~i   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   9.3    +1   l - Spellcasting   0.0    -1           b - Axes   4.9     0   m - Necromancy   4.1     0   c - Polearms   8.0     0       d - Staves   4.9     0   n + Invocations5.0  100%  +1   e - Unarmed Co/~i mbat   2.0     0   o - Evocations   0.0    +1   f - Throwing   0.0    -1   p - Shapeshifting   0.0    -1           g - Short Blades   0.7     0       h - Long Blades   0.2     0               i - Dodging   0.0    -1      /~iN  j - Shields   3.5     0       k - Stealth   0.4     0                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] train/~i king|cost|targets/~il/~is/~i`z#....# #.###### jetgatling67 the Fighter#....#.## #.Pale Draconian of Qazlal *..... ##.####.# #.Health: 55/83 ===============--------- ##. #.. ## ..Magic: 12/12 ======================== #. ##. ...AC: 10Str: 26Doom: 34% ##..#EV: 10Int: 13  ######...#SH: 5Dex: 9 .##....#.XL:  9 Next: 44% Place: Dungeon:6 .###@#Noise: ==-------  Time: 6619.6 (0.0) .########..#l) +3 trident (drain) ..## ##......##Throw: dart (atropa) /~iz]...# ####..######Breath ######....## .......#### .............. ############## #Grinder is severely wounded. _Grinder hits you. You writhe in agony!  /~i-{You impale Grinder!!  You kill Grinder! _Qazlal accepts your kill. _Your Invocations skill increases to level 5!/~i\/~i'/~i/~ix/~i b - a wand of light (11). A magical device which fires a ray of searing light, injuring and blinding thosestruck. Only living, undead, demonic and angelic monsters can be blinded, and tougher monsters will recover their vision more quickly. Damage: 4d5 Noise: A bit loud You took it off Pikel on level 6 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe./~ik/~ir?#....# #.###### jetgatling67 the Fighter#....#.## #.Pale Draconian of Qazlal *..... ##.####.# #.Health: 55/83 ===============--------- ##. #.. ## ..Magic: 12/12 ======================== #. ##. ...AC: 10Str: 26Doom: 34% ##..#EV: 10Int: 13  ######...#SH: 5Dex: 9 .#/~iAs#....#.XL:  9 Next: 44% Place: Dungeon:6 .###@#Noise: ==-------  Time: 6619.6 (0.0) .########..#l) +3 trident (drain) ..## ##......##Throw: dart (atropa) ...# ####..######/~ilsjBreath ######....## .......#### .............. /~is############## #/~iszGrinder is severely wounded. _Grinder hits you. You writhe in agony!  /~isYou impale Grinder!!  You kill Grinder! _Qazlal accepts your kill. _Your Invocations skill increases to level 5!/~iFx/~ix'/~i|/~i~/~im/~i e - a wand of charming (8). A magical device which causes a creature to become fiercely, but briefly, loyal to the user. Noise: A bit loud /~iNYou found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ /~iz“But it isn't charm as veneer, as facilitating ooze or unguent,  but charm that identifies and goes out to meet itself in others  wherever it may be met with.” /~ih -Michael Hofmann, “Hell, he'll be frozen stiff!”, London Review of Books, 2022. /~iŽ“He held up his hand, and they all stopped, and I thought he seemed to be  saying, ‘All these lives will I give you, ay, and many more and greater, /~i through countless ages, if you will fall down and worship me!’ And then a red e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.0~i#....# #.###### jetgatling67 the Fighter#....#.## #.Pale Draconian of Qazlal *..... ##.####.# #.Health: 55/83 ===============--------- ##. #.. ## ..Magic: 12/12 ======================== #. ##. ...AC: 10Str: 26Doom: 34% ##..#EV: 10Int: 13  ######...#SH: 5Dex: 9 .##....#.XL:  9 Next: 44% Place: Dungeon:6 .###@#Noise: ==-------  Time: 6619.6 (0.0) .########..#l) +3 trident (drain) ..## ##......##Throw: dart (atropa) [0~i34m...# ####..######Breath ######....## .......#### .............. ############## #Grinder is severely wounded. _Grinder hits you. You writhe in agony!  You impale Grinder!!  You kill Grinder! _Qazlal accepts your kill. _Your Invocations skill increases to level 5!0~iCK0~iOnGear: 15/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger 0~iPMissiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)e - a +0 pair of gloves  n - an orb of mesmerism Jewellery (go to first with "=)  d - a +6 ring of strength (worn) 0~iPTalismans (go to first with %)h - a quill talisman0~i 0~i 0~i #....# #.###### jetgatling67 the Fighter#....#.## #.Pale Draconian of Qazlal *..... ##.####.# #.0~i Health: 55/83 ===============--------- ##. #.. ## ..Magic: 12/12 ======================== #. ##. ...AC: 10Str: 26Doom: 34% ##..#EV: 10Int: 13  ######...#SH: 5Dex: 9 .##....#.0~i% XL:  9 Next: 44% Place: Dungeon:6 .###@#Noise: ==-------  Time: 6619.6 (0.0) .########..#l) +3 trident (drain) 0~ie C..## ##......##Throw: dart (atropa) ...# ####..######Breath ######....## 0~i 5.......#### .............. ############## #Grinder is severely wounded. _Grinder hits you. You writhe in agony!  You impale Grinder!!  You kill Grinder! _Qazlal accepts your kill. 0~i c_Your Invocations skill increases to level 5!0~iJ 0~i '0~i 0~i 0~iR0~i  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   9.3    +1   l - Spellcasting   0.0    -1          0~i^W b - Axes   4.9     0   m - Necromancy   4.1     0   c - Polearms   8.0     0       d - Staves   4.9     0   n + Invocations5.0  100%  +1  0~i e - Unarmed Combat   2.0     0   o - Evocations   0.0    +1   f - Throwing   0.0    -1   p - Shapeshifting   0.0    -1      0~i x     g - Short Blades   0.7     0      0~iO  h - Long Blades   0.2     0          0~i H     i - Dodging   0.0    -1       j - Shields   3.5     0  0~i      k - Stealth   0.4     0                  0~i9!            0~ig!The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help0~i!G[=] set a skill target  0~i![/] auto|manual mode [*] useful|all skills [_] enhanced|base level  0~i![!] training|cost|targets 0~i4g50%  o + Evocations 0.0  50%#0~iF3  n * Invocations   5.0  6634$0~i n - Invocations   5.0   100%'0~iܤ  a + Fighting 9.3  50%50% -0~i-0~i-0~i;#....# #.###### jetgatling67 the Fighter#....#.## #.Pale Draconian of Qazlal *..... ##.####.# #.Health: 55/83 ===============--------- ##. #.. ## ..-0~iMagic: 12/12 ======================== #. ##. ...AC: 10Str: 26Doom: 34% ##..#EV: 10Int: 13  ######...#SH: 5Dex: 9 .##....#.-0~i96XL:  9 Next: 44% Place: Dungeon:6 .###@#Noise: ==-------  Time: 6619.6 (0.0) .########..#l) +3 trident (drain) ..## ##......##Throw: dart (atropa) ...# ####..######Breath ######....## .......#### .............. -0~ig############## #Grinder is severely wounded. _Grinder hits you. You writhe in agony!  You impale Grinder!!  -0~iYou kill Grinder! _Qazlal accepts your kill. _Your Invocations skill increases to level 5!-0~i$-0~i'-0~iK -0~i/0~i[5 /0~i; Gear: 15/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts /0~i;  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn) /0~i; j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)e - a +0 pair of gloves  n - an orb of mesmerism /0~i(< 1Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman10~im l - a +3 trident of draining (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 8.0; use (s) to set 14.0 as a target for Polearms.  10~i~ * At 100% training you would reach 14.0 in about 1.7 XLs.  Current attack delay: 0.9. Damage rating: 19 (Base 9 x 140% (Str) x 134% (Skill) + 3 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Jeremiah on level 6 of the Dungeon. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.40~i q Gear: 15/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)  a - a +0 spear  c - a +3 dagger Missiles (go to first with ()  f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered) 40~ir  k - a throwing net  o - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  e - a +0 pair of gloves  n - an orb of mesmerism Jewellery (go to first with "=) 40~i  d - a +6 ring of strength (worn) Talismans (go to first with %)  h - a quill talisman 50~iB50~i050~i#....# #.###### jetgatling67 the Fighter#....#.## #.Pale Draconian of Qazlal *..... ##.####.# #.Health: 55/83 ===============--------- #50~i:#. #.. ## ..Magic: 12/12 ======================== #. ##. ...AC: 10Str: 2650~icDoom: 34% ##..#EV: 1050~iInt: 13  ######...#50~iaSH: 5Dex: 9 .#50~i#....#.XL:  9 Next: 44% Place: Dungeon:6 .#50~i##@#Noise: ==-------  Time: 6619.6 (0.0) 50~ie.########..#l) +3 trident (drain) ..## ##......##Throw: dart (atropa) ...# ####..######Breath 50~iI######....## .......#### .............. 50~iP############## #Grinder is severely wounded. 50~i_Grinder hits you. You writhe in agony!  You impale Grinder!!  You kill Grinder! 50~i_Qazlal accepts your kill. _Your Invocations skill increases to level 5!50~i50~i'50~i50~i70~iEh70~i2mnGear: 15/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger 70~iym Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing net70~imo - a javelin Armour (go to first with [)  b - a +0 buckler (worn) 70~im j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)e - a +0 pair of gloves 70~im n - an orb of mesmerism Jewellery (go to first with "=)  d - a +6 ring of strength (worn) 70~i njTalismans (go to first with %)70~i6n*h - a quill talisman80~iD  o - a javelin80~i80~i?z  o - a javelin  b - a +0 buckler (worn)80~i=;  b - a +0 buckler (worn)  m - a +0 pair of gloves of fire (worn)80~iL 80~i ;0~iƭ  k - a throwing net  m - a +0 pair of gloves of fire (worn)=0~i Evocable Items:  Wands =0~i} /  b - a wand of light (11)  e - a wand of charming (8)?0~iX}Scroll Scrolls?  c - 2 scrolls labelled HUCKIS CIORRIPN  f - 2 scrolls of fear  i - a scroll of identify  h - a scroll labelled YCLETZ USEATx - 2 scrolls of amnesia  t - 5 scrolls of teleportation  l - a scroll labelled FYMUSU PESOHOZYF  e - a scroll labelled HULEIS VAD  d - 2 scrolls labelled HARPHA ZEPRUCK  j - a scroll labelled PAELUTHR LETWE@0~iU! @0~iKPotion Potion!  B - a potion of berserk rage  o - a viscous dark potionm - 2 potions of might  c - 2 potions of curing @0~iӝD g - 3 potions of magic@0~i! Gear: 15/52 gear slots (Left/Right to switch category) Hand Weapons)a - a +0 spear  c - a +3 dagger  l - a +3 trident of draining (weapon) Missiles (go to first with ()  f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn)e - a +0 pair of gloves  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  n - an orb of mesmerism Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talismanB0~i  B0~i F0~in - an orb of mesmerism. A sphere of crystal, carried in place of a shield. Magic scintillates within itsF0~iOinterior. 'Of mesmerism': When you are struck in melee, it briefly dazes all nearby enemies, then must recharge by standing still for a while. Its duration, radius, and recharge speed are improved by your F0~isKEvocations skill. Mesmerism radius: 2 (max 4) F0~i^If you switch to wearing this armour: Your EV would increase by 0.3 (10.1 -> 10.4). F0~iYour SH would decrease by 4.2 (5.7 -> 1.5). Your spell failure would improve by up to 2% (press '!' for details). F0~iYou took it off Jeremiah on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Mesmerism} {offhand armour} F0~i{offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.F0~i$j0~i\ Gear: 15/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 spear j0~i c - a +3 dagger  l - a +3 trident of draining (weapon) Missiles (go to first with ()  f - 2 boomerangs  g - 5 poisoned darts j0~i i - an atropa-tipped dart (quivered)  k - a throwing net  o - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  e - a +0 pair of gloves  j - a +1 pair of boots (worn) j0~i> m - a +0 pair of gloves of fire (worn)  n - an orb of mesmerism Jewellery (go to first with "=) j0~ib d - a +6 ring of strength (worn) Talismans (go to first with %) j0~i h - a quill talisman n0~i n0~i#....# #.###### jetgatling67 the Fighter#....#.## #.Pale Draconian of Qazlal *..... ##.####.# #.Health: 55/83 ===============--------- ##. #.. ## ..Magic: 12/12 ======================== #n0~iZB. ##. ...AC: 10Str: 26Doom: 34% ##..#EV: 10Int: 13  ######...#SH: 5Dex: 9 .##....#.XL:  9 Next: 44% Place: Dungeon:6 .###@#n0~iCNoise: ==-------  Time: 6619.6 (0.0) .########..#l) +3 trident (drain) ..## ##......##Throw: dart (atropa) ...# ####..######Breath ######....## .......#### .............. ############## #Grinder is severely wounded. _Grinder hits you. You writhe in agony!  You impale Grinder!!  You kill Grinder! n0~i/_Qazlal accepts your kill. _Your Invocations skill increases to level 5!n0~in0~i'n0~in0~i o0~i o0~ij Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip p0~iI p0~iR p0~iX #....# #.###### jetgatling67 the Fighter#....#.## #.Pale Draconian of Qazlal *..... ##.####.# #.Health: 55/83 ===============--------- ##. #.. ## ..Magic: 12/12 ======================== #p0~iGY . ##. ...AC: 10Str: 26Doom: 34% ##..#EV: 10Int: 13  ######...#SH: 5p0~i|Y Dex: 9 .##....#.p0~iY XL:  9 Next: 44% Place: Dungeon:6 .###@#p0~iY Noise: ==-------  Time: 6619.6 (0.0) .########..#p0~iY l) +3 trident (drain) ..## ##......##Throw: dart (atropa) p0~i-Z ...# ####..######Breath ######....## p0~i[Z ?.......#### .............. ############## #p0~iZ YGrinder is severely wounded. _Grinder hits you. You writhe in agony!  You impale Grinder!!  You kill Grinder! _Qazlal accepts your kill. _Your Invocations skill increases to level 5!p0~ioa P  Okay, then.p0~ib 'p0~ig p0~ii . _r0~ir0~ieGear: 15/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  r0~ipg - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)e - a +0 pair of gloves  n - an orb of mesmerism Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talismans0~i D  o - a javelins0~iK  o - a javelin  j - a +1 pair of boots (worn)s0~iY  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)v0~iIb - a +0 buckler (worn). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you take off this armour: Your EV would increase by 0.3 (10.1 -> 10.4). Your SH would decrease by 4.2 (5.7 -> 1.5). Your spell failure would improve by up to 2% (press '!' for details). Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.w0~i{2 Gear: 15/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)  a - a +0 spear  c - a +3 dagger Missiles (go to first with ()  f - 2 boomerangs  g - 5 poisoned darts w0~i i - an atropa-tipped dart (quivered)  k - a throwing net  o - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  e - a +0 pair of gloves  n - an orb of mesmerism Jewellery (go to first with "=) w0~i1 d - a +6 ring of strength (worn) Talismans (go to first with %) w0~i h - a quill talisman x0~iߦ x0~ic x0~iF #....# #.###### jetgatling67 the Fighter#....#.## #.Pale Draconian of Qazlal *..... ##.####.# #.Health: 55/83 ===============--------- ##. #.. ## ..Magic: 12/12 ======================== #. ##. ...AC: 10x0~i Str: 26Doom: 34% ##..#EV: 10Int: 13  ######...#SH: 5Dex: 9 .#x0~i #....#.XL:  9 Next: 44% Place: Dungeon:6 .###@#Noise: ==-------  Time: 6619.6 (0.0) .##x0~iر ######..#l) +3 trident (drain) ..## ##......##Throw: dart (atropa) x0~i ...# ####..######Breath ######....## .......#### .............. x0~i ############## #_Grinder hits you. You writhe in agony!  You impale Grinder!!  You kill Grinder! x0~iB _Qazlal accepts your kill. _Your Invocations skill increases to level 5! _Okay, then.x0~i x0~iW 'x0~in x0~i y0~iy0~ibRead which item? Scrolls  f - 2 scrolls of fear  t - 5 scrolls of teleportationi - a scroll of identify  x - 2 scrolls of amnesia  c - 2 scrolls labelled HUCKIS CIORRIPN y0~i*i d - 2 scrolls labelled HARPHA ZEPRUCK  e - a scroll labelled HULEIS VAD  h - a scroll labelled YCLETZ USEAT  j - a scroll labelled PAELUTHR LETWE  l - a scroll labelled FYMUSU PESOHOZYF [!] read|quaff|evokey0~iHG[?] describe selected{0~i# {0~iқ {0~i #....# #.###### jetgatling67 the Fighter#....#.## #.Pale Draconian of Qazlal *..... ##.####.# #.Health: 55/83 ===============--------- ##. #.. ## ..Magic: 12/12 ======================== #. ##. ...AC: 10{0~i Str: 26Doom: 34% ##..#EV: 10Int: 13  ######...#SH: 5Dex: 9 .#{0~i #....#.XL:  9 Next: 44% Place: Dungeon:6 .###@#{0~i֢ Noise: ==-------  Time: 6619.6 (0.0) .##{0~i ;######..#{0~i l) +3 trident (drain) ..## ##......##{0~i 3Throw: dart (atropa) {0~i* _...# ####..######{0~iB EBreath ######....## {0~ii @.......#### .............. ############## #{0~i D_Grinder hits you. You writhe in agony!  {0~i |You impale Grinder!!  You kill Grinder! _Qazlal accepts your kill. {0~i S_Your Invocations skill increases to level 5! {0~iӣ 6_Okay, then.{0~i  *,*** ****,* ####....#.##### #.**,* ####.####.#####*#.**,* ###..####..####,..**,* ##.Y######.....,****,**#..########..##***,**..#####**,*,.#####...*{0~i 4*,,,#######@######.*************######..#####..,,,*,,,,,#......#####...,,,,,,,,,..#########....,,,,,,,,,.##########....,,,,,,,,,###########....,,,,,,,,, Y   ice beast (asleep)...............,,,,,,,,,###########....,,,,,,,,,**,,,,,,,,,,,,As you read the scroll labelled HUCKIS CIORRIPN, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation.  c -> r - a scroll of revelation{0~i k6=20.6 (1{0~i {0~i [ _You encounter an ice beast.0~iS *,***   *,* ####....#.##### #.* # *,* ####.####.#####*#.* # *,* ###..####..####,..* # *,* ##.Y######.....,*** # *,**#..########..##**  *,**..########...##*  *,*,.######....#...*  *,,,#######@######. ****######..#####.. ##......#####... ####..#########.....##########....###########...................###########.... #0~i= O *,*** 0~i> 1  *,* ####....#.##### #.*  *,* ####.####.#####*#.*  *,* ###..####..####,..* 0~i`> ~ *,* ##.Y######.....,***  *,**#..########..##**  *,**..########...##*  *,*,.######....#...* 0~i> & *,,,#######@######. ****######..#####.. ##......#####...0~i> ####..#########.....##########....###########...................0~i> B###########....0~iF 0~i^F 0~iL 0~iN a _An ice beast is nearby!0~i *,***   *,* ####....#.##### #.* # *,* ####.####.#####*#.* # *,* ###..####..####,..* # *,* ##.Y######.....,*** #0~iq *,**#..########..##**  *,**..########...##*  *,*,.######....#...*  *,,,#######@######. ****######..#####.. ##......#####... ####..#########.....##########....###########...................###########.... #0~i>  *,***   *,* ####....#.##### #.* 0~i  *,* ####.####.#####*#.*  *,* ###..####..####,..*  *,* ##.Y######.....,***  *,**#..########..##**  *,**..########...##*  *,*,.######....#...* 0~i  *,,,#######@######. ****######..#####.. ##......#####... ####..#########....0~i/ .##########....###########...................###########....0~i 0~i3 0~i 0~iD a _An ice beast is nearby!0~if ####....#.#########.####.########..####..####.Y######..#..########..##..#####.#####...#######@######.######..#####..#......#####.....#########....0~ig .##########....###########................... ###########.... 0~i i ,1 _0~iSm 0~in 0~i'0~i%20~i0~iߗ0~i0~i)%30~i0~i0~i~0~i2S7=40~i0~i:0~i!R 0~iR %50~iV 0~i0b 0~iQ ;60~i 0~i 0~i0~i6A870~i0~i0~i0~ib%80~i0~iL0~i0~i%90~i0~iN0~iw0~inxW59=300~iǁ0~iv6 0~i6 %10~i9 0~iL; 0~i90~i%20~i0~i"0~i0~ij`60=30~iL0~i0~ia30~i/0~iX0~i,0~i;10~i0~i0~i0~i0~i0~i}0~i0~i0~i%20~i0~i0~i0~im0~i0~i20~i0~i 0~iK3=0~i0~ij0~i0~i-0~i0~i)0~i0~i0~iQ#40~iv2=0~i0~i0~i0~iD0~i,0~i0~i0~i|%50~i:0~i_,0~i0~im0~i0~i0~i0~iK6=0~id0~i B0~i 0~iW 0~i 0~i_0~iN7=0~i0~i*0~i0~i0~i0~id0~i0~i-0~i%80~i80~i0~i0~i.0~ij0~i0~iU0~i0~ig%90~i0~ib0~i0~i0~iB0~i}!0~i*L70=0~iv*0~i4,,0~i},0~iG.0~i.0~i!/0~iS00~i0U1=0~i00~i1,0~i20~i20~i20~i30~i30~i!4%20~ii40~i9W _You start resting.0~i;oo   Blorkula the orcula (wand, wandering)0~i;069.6 (36.0)0~i?  You encounter Blorkula the orcula. He is wielding a +0 dire flail and carryinga wand of roots.0~i{G/  --more--0~iu 0~i 0~i\ < 70.6 (37 _0~i 0~if 0~i0~iśLBlorkula the orcula. Once a gangly and bedraggled vampire with a strange obsession with colour, Blorkula was offered succour by a missionary of Beogh and became a portly and vigorous orc with a strange obsession with colour instead. He wields magic tinged with every hue of the rainbow, and has mastered the art of dividing his own form among its many colours to avoid killing blows - though even he must rest a while before doing so a second time. Max HP: ~31Will: +AC: +EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 70% to hit with your +3 trident of draining and 59% to hit with your tail-slap. He has about 51% to hit you. AttacksMax Damage After Damaging Hits Hit: +0 dire flail 20 Bite6Drain health from the living He has a 84% chance to notice you each turn.0~iv 0~i *,*** ***#....# #.###### jetgatling67 the Fighter*,* ####....#.##### #.*Pale Draconian of Qazlal *..... # *,* ####.####.#####*#.*Health: 72/83 ====================---- # *,* ###..####..####,..*Magic: 12/12 ======================== # *,* ##.Y######....o,***AC: 10Str: 26Doom: 34% # *,**#..########..##**EV: 10Int: 13  ## *,**..########...##*SH: 5Dex: 9 .# *,*,.######....#...*XL:  9 Next: 44% Place: Dungeon:6 .# *,,,#######@######.********* Noise: ==[400~i m-------  Time: 6670.6 (37.0) .## ****######..#####..,,,*,,,,, l) +3 trident (drain) ..## ##......#####...,,,,,,,,, Throw: dart (atropa) ...# ####..#########....,,,,,,,,, Breath ######....##########....,,,,,,,,, .......#############....,,,,,,,,, o   Blorkula the orcula (wand, wandering) ........................,,,,,,,,, ####################....,,,,,,,,, #**,,,,,,,,,,,, _You encounter an ice beast. _An ice beast is nearby! _An ice beast is nearby! _You start resting.You encounter Blorkula the orcula. He is wielding a +0 dire flail and carrying _a wand of roots.0~iބ 0~i; '0~i 0~i 0~i# *,* ####....#.##### #.* ## *,* ####.####.#####*#.* .# *,* ###..####..####,..* .# *,* ##.Y######....o,*** .# *,**#..##..##** .## *,**###...## ..# *,*,.######....#...* ..# *,,,#.######.******** ..## ****.#####..,,,*,,,, ...## ##......#####...,,,..# ####..####. .######....##########.... ........###...................... .####################....  .#**,,  .# **,,,,,*,,,, 0~i0~iD01.6 (1.0)0~iC<0~i.## *,* ####.####.#####*#.* ..# *,* ###..####..####,..* ..# *,* ##.Y######....o,*** ..# *,**#..##..##** .## *,**0~i##...## #..# *,*,#....#...*.# *,,,#.######.*******.## ****######..#####..,,,*,,,..## ##.....,,,..# ####..####.######....##########.... .........###......................####################.... ..#**,, ..#0~ih **,,,,,* ..# **********0~i0~iS3=20~i=0~iC0~i 0~i   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting9.3  50%  +1   l - Spellcasting   0.0    -1           b - Axes   4.9     0   m - Necromancy   4.1     0   c - Polearms   8.0     0       d - Staves   4.9     0   n - Invocations   5.0    +1  0~i%  e - Unarmed Combat   2.0     0   o + Evocations0.0  50%  +1   f - Throwing   0.0    -1   p - Shapeshifting   0.0    -1           g - Short Blades   0.7     0       h - Long Blades   0.2     0               i - Dodging   0.0    -1    [370~i m   j - Shields   3.5     0       k - Stealth   0.4     0                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  0~i [!] training|cost|targets0~iB 0~iJ 0~iP .## *,* ####.####.#####*#.*jetgatling67 the Fighter ..# *,* ###..####..####,..*Pale Draconian of Qazlal *..... ..# *,* ##.Y######....o,***0~iQ Health: 73/83 =====================--- ..# *,**#..########..##**Magic: 12/12 ======================== ..## *,**..########...##*AC: 10Str: 26Doom: 34% #..# *,*,.######....#...*0~iQ vEV: 10Int: 13  ...# *,,,#######.######.******* SH: 5Dex: 9 0~i"R m...## ****######..#####..,,,*,,, XL:  9 Next: 44% Place: Dungeon:6 ....## ##....@.#####...,,,,,,, Noise: ==-------  Time: 6672.6 (0.0) 0~iR ).....# ####..#########....,,,,,,, l) +3 trident (drain) ..######....##########....,,,,,,, Throw: dart (atropa) .........#############....,,,,,,, Breath ..........................,,,,,,, ..####################....,,,,,,,0~i"S D  ..#**,,,,,,,,,,0~iUS 8  ..#0~iS C**,,,,,*,,,  ..#0~iS **********  _You encounter an ice beast. 0~iS _An ice beast is nearby! _An ice beast is nearby! 0~i#T :_You start resting.0~iPT You encounter Blorkula the orcula. He is wielding a +0 dire flail and carrying _a wand of roots.0~ivT 0~iZ 0~iZ '0~i,` 0~ib 0~i]0~i[b  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting9.3  50%  +1   l - Spellcasting   0.0    -1  0~ib]         b - Axes   4.9     0   m - Necromancy   4.1     0  0~ic, c - Polearms   8.0     0      0~iIc d - Staves   4.9     0   n - Invocations   5.0    +1   e - Unarmed Combat   2.0     0   o + Evocations0~ic0.0  50%  +1   f - Throwing   0.0    -1   p - Shapeshifting   0.0    -1           g - Short Blades   0.7     0      0~icE h - Long Blades   0.2     0      0~id_    0~i=d$     i - Dodging   0.0    -1  0~ibd$     j - Shields   3.5     0  0~id$     k - Stealth   0.4     0  0~id!            0~id_    0~ie        0~iBe    The percentage of incoming experience used to train each skill is in brown.  0~ifeSkills enhanced by cross-training are in green.  [?] Help0~ieG[=] set a skill target  0~ie}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets0~i#0~ik 0~iU .## *,* ####.####.#####*#.*jetgatling67 the Fighter ..# *,* ###..####..####,..*Pale Draconian of Qazlal *..... ..# *,* ##.Y######....o,***0~iHealth: 73/83 =====================--- ..# *,**#..########..##**Magic: 12/12 ======================== ..## *,**..########...##*AC: 10Str: 260~iDoom: 34% #..# *,*,.######....#...*EV: 10Int: 13  0~iIf...# *,,,#######.######.******* SH: 5Dex: 9 ...## ****######..#####..,,,*,,, XL:  9 Next: 44% Place: Dungeon:6 ....## ##....@.#####...,,,,,,, Noise: ==-------  Time: 6672.6 (0.0) 0~i.....# ####..#########....,,,,,,, l) +3 trident (drain) ..######....##########....,,,,,,, Throw: dart (atropa) .........#############....,,,,,,, Breath 0~i..........................,,,,,,, ..####################....,,,,,,,  ..#0~iO**,,,,,,,,,,  ..#**,,,,,*,,,0~io  ..#**********  0~i:_You encounter an ice beast. _An ice beast is nearby! _An ice beast is nearby! 0~ia_You start resting.You encounter Blorkula the orcula. He is wielding a +0 dire flail and carrying 0~iQ_a wand of roots.0~i0~iT'0~i0~ix0~i0~i×nGear: 15/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger 0~i4Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [) 0~ic b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)e - a +0 pair of gloves 0~i n - an orb of mesmerism Jewellery (go to first with "=)  d - a +6 ring of strength (worn) 0~iTalismans (go to first with %)h - a quill talisman0~ibK  k - a throwing net0~i~s  k - a throwing net  b - a +0 buckler (worn)0~i);  b - a +0 buckler (worn)  m - a +0 pair of gloves of fire (worn)0~i  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)0~i ~  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)0~it0~ii ~  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)0~i&  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)0~i{  m - a +0 pair of gloves of fire (worn)  e - a +0 pair of gloves0~ig*z  e - a +0 pair of gloves  n - an orb of mesmerism0~i'  b - a +0 buckler (worn)  n - an orb of mesmerism0~is 0~iav  o - a javelin  b - a +0 buckler (worn)0~i< 0~i.## *,* ####.####.#####*#.*jetgatling67 the Fighter ..# *,* ###..####..####,..*Pale Draconian of Qazlal *..... ..# *,* ##.Y######....o,***Health: 73/83 =====================--- ..# *,**#..########..##**Magic: 12/12 ======================== ..## *,**..########...##*AC: 10Str: 26Doom: 34% #..# *,*,.######....#...*EV: 10Int: 13  ...# *,,,#######.######.******* SH: 5Dex: 9 ...## ****######..#####..,,,*,,, XL:  9 Next: 44% Place: Dungeon:6 ....## ##....@.#####...,,,,,,,[30~i7m Noise: ==-------  Time: 6672.6 (0.0) .....# ####..#########....,,,,,,, l) +3 trident (drain) ..######....##########....,,,,,,, Throw: dart (atropa) .........#############....,,,,,,, Breath ..........................,,,,,,, ..####################....,,,,,,,  ..#**,,,,,,,,,,  ..#**,,,,,*,,,  ..#**********  _You encounter an ice beast. _An ice beast is nearby! _An ice beast is nearby! _You start resting.You encounter Blorkula the orcula. He is wielding a +0 dire flail and carrying _a wand of roots.0~i˧0~iW'0~i0~is0~i[ .## *,* ####.####.#####*#.*.# *,* ###..####..####,..* #..# *,* ##.Y######....o,*** #..# *,**#..#..##** #..## *,**..########...##* .#..# *,*,.######....#...*.# *,,,#######.######..## ****######..#####..,,,*.## ##...@..#####....# ####..#########.....######....#.....#......#.....# **.# **,,,,,*.# 3.6 (10~i^ 0~i_ 0~i>`.## *,* ####.####.#####*#.* #...# *,* ###..####..####,..* ##..# *,* ##.Y######....o,***  #..# *,**#..#..##** ##..## *,**..##...##* .0~i`.#..# *,*,.######....#...*.# *,,,#.######..## ****######..#####..,,,*.## ##..@...#####....# ####..#########.....######....#.....###.......0~i#a#.....# **.# **,,,,,*.# 0~ih0~ih%40~izv0~iT.## *,* ####.####.#####*#.* ##...# *,* ###..####..####,..*  ##..# *,* ##.Y######....o,*** #..# *,**#..#..##**#..## *,**..#...##* †..#..# *,*,.######....#...*.# *,,,#.######..## ****######..#####..,,,*.## ##.@....#####....# ####..#########.....######....##.....####.......######.....# **.# **,,,,,*.# 450~i0~ij0~i]#....## *,* ####.####.#####*#.#...# *,* ###..####..####,.. ##..# *,* ##.Y######....o, #..# *,**#..#..##**#..## *,**..0~i#...##* .†..#..# *,*,.######....#...*.# *,,,#.######..## ****######..#####..,,,.## ##@.....#####....# ####..#########.....######....###........###0~iv#.......######....0~iAm.# **.# **,,,,,0~if(.# 0~i0~i%60~iW 0~i"0~i  ##.....####,.  ##.Y######....o,** *#..##..##** ####..##..#...##* .†..#..,.######....#... .....,,#######.***# ****######..#####..,,,.## ##......#####.0~i .# ####.@#########.######....#######.......#####Breath # ......#0~i( 0~i %70~iE 0~i 0~i0~i<0~i10~i0~icY ###...# *,* ###..####..####, ##..# *,* ##.Y######....o, #..# *,**#..#..##**#..## *,**..#...##* ..†..#..# *,*,.######....#...*.# *,,,#.######.0~iI.## ****######..#####...## ##......#####....# ####@.##....0~i.######....###.... >.####0~i`#.......#####0~iJ#.....# **0~ig.# **.# .#0~iW0~i-580~i<0~i0~i  ##.Y######....o,* *#..##..##* #####..##..#0~i...##* ..†..#..,.######....#.......,,#######.**# ****######...,,.## ##......#####..# ####..#########.0~i$######...@## >.......##### ................##0~iBXBreath ......##0~im0~i)%90~iE0~i0~ib  ##..# *,* ##.Y######....o, #..# *,**#..#..###..## *,**..#...##* #..†..#..# *,*,.######....#...*.# *,,,#.######..## ****######..#####...## ##......#####....# ####..##.....######..@.##.... .>.#####........######.....# **.# **.# .# .##0~ih 0~ii &800~im 0~in 0~i7 ##..# *,* ##.Y######....o #..# *,**#..#..##  ######..## *,**..#...## ##..†..#..# *,*,.######....#... #.# *,,,#.######..## ****######..#####...## ##......#####....# ####..#0~i(#.....######.@..##.... ..>.#####.... #....########.....# **.# **.# .# #.##0~i0~i-610~i0~i+0~iw ##..# *,* ##.Y######.... #..# *,**#..#.. ######..## *,**..#...  ##..†..#..# *,*,.######....# ##.# *,,,#.###### #.## ****######..##### #0~i؅.## ##......##### #.# ####..## #.######@...## #..>.##### ##.. #.###0~i`# #.# ** #.#0~i[ ** #.# #.# ##.##0~i]0~i%20~iA0~i0~iT 30~i% 0~i 0~i$0~i$0~iQ)0~i*0~i  *#..##..#######..##..#.##..†..#..,.######....#.. ##.......,,####### #.# ****######...## ##......#####..# ####..#########..######....##>............@#### ##............... #.####################Breath ##.....##0~iۏ0~iF%30~i0~i 0~i1I ######..##..#.##..†..#..,.######....#.. ##.......,,####### #.# ****...## ##......#####..# ####..#########..######....##>.......########..0~i*2............. #.####################.#**,, **#######0~i#;<☼0~iO;L7=40~i@0~iB0~i.☼#. #. .#. .0~id \# **, .# 0~id M**, .# * 0~id <0~i\k 5○0~igl %50~ip 0~iq 0~iu -######..## *,**..#...##* #..†..#..# *,*,.######....#...* .# *,,,#.######.*## ****######..#####..,## ##......#####...,# ####..#....,######....#...., .>.0~i -○#...., .,#....,# **,# **,# *# 0~i$ 0~i& 7○0~i' %60~i+ 0~i, 0~i D ######..## *,**..#...## ##..†..#..# *,*,.######....#... #.# *,,,#.######..## ****######..#####...## ##......#####....# ####..#.....######....#.... ..>.○#.... #..#.....# **.# **.# .# #.## ##.....##  #°8=70~i 0~iͻ 0~iA+ ######..## *,**..#...  ##..†..#..# *,*,.######....# ##.# *,,,0~i`#.###### #.## ****######..##### #.## ##......##### #.# ####..# #.######....# #..>0~ij.°# ## 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****######..#####..,,,*,,,,,* .## ##......#####...,# ####..#########....,....#....,#....,,....,0~i;0~iA=60~iF0~iË0~il>*,,,*** ##...#### #...##.*,*** ***#....# #.#.*,* ####....#.##### #.* #*,* ####.####.#####*#.* *,* ###..####..####...* *,* ##.Y######.....,*** *,**#..##..##**  *,**..########...##*  *,*,.######..@.#...* 0~iފ *,,,#######.######.*  ****######..#####..,,,*,,,,,* ## ##......#####...,* .# ####..#########....,....#....,#0~i6....,,....,0~i0~i}%70~ih0~i~0~iVz *,,,*** ##...#### #...##....#*,*** ***#....# #.#.*,* ####....#.##### #.* #*,* ####.####.#####*#.* *,* ###..####..####...* *,* ##.Y######.....,*** *,**#..########..##** *,**..########...##* *,*,.######...@#...* *,,,#######.######.*  ****######..#####..,,,*,,,,,**  ##......#####...,* # ####..#########....,*....#....,*#....,*,*....,*80~i| 0~iK~ 0~iM**,,,* #.#....####.....###,,*** ##...#### #...##....#** ***#....# #.#######..... ##########*#.#..####..####... ##.Y######......***#..########..##**0~iv*..########@..##*,....#...# ,,,#.######.#********* 0~i****######..#####....,*,,,,,** Breath ...0~i3c## 0~i.0~i%90~i0$0~i%0~iX***,,,* #.#....####.....#*,,,*** ##...#### #...##....#*,*** ***#....# #.#.*,* ####....#.##### #.# #*,* ####.####.#####*#.#  *,* ###..####..####...*  *,* ##.Y######......***  *,**#..########..##**  *,**..##.@.##*  0~i*,*,.######....#...#  *,,,#######.######.#*  ****######..#####....,*,,,,,**  ##......#####...,...  ####..#########....,,..*....#....,,,.0~i3*#....,*,*0~i[0~i&100~i0~iU0~i}***,,,* #.#....####.....#####. *,,,*** ##...#### #...##....# *,*** ***#....# #.#. *,* ####....#.##### #.# # *,* ####.####.#####*#.# # *,* ###..####..####...* # *,* ##.Y######......*** # *,**#..########..##** # *,**..##..@##* *,*,.######....#...# *,,,#######.######.#* ****######..#####....,*,,,,,** ##......#####....... ####..#.............#....,....#....,.... 0~i 0~i> %10~i0~i M ***,* ##†####...#..###†. ***,,,* #.#....####.....#####.,,*** ##...#### #...##....###** ***#....# #.#######....0~iS ...#.##### #.# ##########*#.##..####..####...# ##.Y......#**#..##.@##**#*..########...##**,.######....#...# 0~i M*,,,#######.######.#*********Breath #...........0~iͶ 0~i %20~iֽ 0~i 0~ir M #.#####..# ♣♣♣♣....###...  ***,* ##†####...#..###†. ***,,,* #.#....####.....#####.,,*** ##...#### #...##....###** ***#....# #.#######....0~i n...#.##### #.# ##########*##..####..####...# ##.Y######..@...#**#..#..#####*..########...##* *,*,.######....#...#0~i! DBreath #.0~iA <....0~i] *......0~i* 0~i %30~i 0~i 0~ihP0~i#.#####..# ♣♣♣♣....###...##.#***,* ##†####...#..###†.####.,,,* #.#....####.....#####. ,,,*** ##...#### #...##....###. ,*** ***#....# #.#. ,* ####....#.##### #.# # ,* ####.####.#####*#.# #. ,* ###..####..####...# #. ,* ##.Y######...@..#** #. ,**#..########..#### # ,**..##...##* # ,*,.######....#...# ,,,#######.#########..... 40~i0~i?0~iA,0~iB0~iD0~iNF0~iF0~izG0~iI0~iK0~i_L0~i\M0~iP0~iS,0~i;U0~i3V0~iDY,0~iZ0~i\0~i_0~iK_0~i_0~iX`0~ib0~ib0~ic0~ih0~ij0~irj0~i)k0~in0~ip0~iq0~i;r0~it0~iv0~i3w0~iw0~iN{0~i}0~i}0~i~0~i0~i0~i?0~i0~i…0~i0~i,0~i0~i0~iY0~i0~i0~i0~im0~i0~iZ0~i 0~iݗ0~i0~i0~iL0~i7,0~iѝ0~i0~i0~i0~ik0~i$0~i0~i\0~iG0~i;0~i0~i:0~i}0~i0~iw0~iֲ0~i 0~iش0~i0~i0~ik0~i0~i X0~i*,0~i0~i0~i,0~i0~i0~iP,0~i0~im0~i^0~i0~i0~i0~i0~i0~ih0~ih0~iE0~i0~i0~i0~iT0~i0~iG0~i0~is  Blorkula the orcula comes into view.0~ik= ***,* ##†####...#..###÷.####. ***,,,* #.#....####.....#####. *,,,*** ##...#### #...##.... *,*** ***#....# #.#######.... 0~i>X*,* ####....#.##### #.# ##### *,* ####.####.#######.# *,* ###..####..####...# *,* ##.Y######......### # *,**#..######## # *,**..########...##* ,*,.######....#...# *,,,#######.######.#********* ****######..#####....,*,,,,,** 0~i~{ ##......#####.......,,,,,,** o   Blorkula the orcula (wand, wandering)###..#########.........,,,,,,* 0~i#....##########....,o...,,,,,,*.######....,....,,,,,,*0~iX72.6 (46.0)o.0~iYo)0~i5+3.6 (470~i]0~i1 _Blorkula the orcula shouts!0~iL6 ***,,,* #.#....####.....# *,,,*** ##...#### #...##....###*** ***#....# #.#######.... ####....#.##### #.# #########.#######.# ..####...#0~i6 !.Y######......###*#..##..#### ..##..@##*  ,.######....#...#,,#######.######.#********* *0~iN7 ***..#####....,*,,,,,**  ##......#####.......,,,,,,** ####..#########.....o...,,,,,, #....#,.... ..###..................,,,,,0~iw7 0~i< 7o.0~i.D 0~iD 04.6 (1.0)0~i/J 0~iL  Blorkula the orcula contemplates whether Beogh's temples would look better _painted indigo.0~i/,,,,*** ##...#### #...##.... ,*** ***#....# #.#######..... ,* ####....#.##### #.# ###### ,* ####.####.#######.# #. ,* ###..####..####...# #. ,* ##.Y##....### #. ,**#..########..#### # ,**..########...### 0~i/,*,.######....#.@.# ,,,#######.######.#********* ***######..#####....,*,,,,,  ##......#####...o..., ###..#########..........* 0~i0c....##.....* 0~i/07.####..........0~iG0 0~i]0@...................... 0~ir09##############0~i:0~i>:*0~i , fast)Blorkula the orcula mumbles some strange words.0~iÔ9 s0~iDBlorkula the orcula seems to speed up.0~i#o0~iss   scorpion0~iƞ-=50~i0~i7Y _You encounter a scorpion.0~ib***,,,* #.#....####.....## *,,,*** ##...#### #...##....### 0~iubG*,*** ***#....# #.#######.... *,* ####....#.##### #.# ##### *,* ####.####.#######.# # *,* ###..####...# # 0~ib*,* ##.Y######......### 0~ib*,**#..########..#### *,**..########..@### 0~ib*,*,.######....#...# ,,,#######.######.#******* 0~i c****######..#####....,*  ##......#####...o...,0~i+cZ** ####..#..........,,,,,* #....0~iMcr#..........,,,,,*#############.....0~iwcIs,,,,,* .........................,,,,,*0~ibo0~iu> **0~ius*Blorkula the orcula points at you and mumbles some strange words.0~i3s0~i ...s   scorpion.The puff of flame hits you!  Blorkula the orcula says, "I was weak before I became an orc, but now I'mstrong. And I'll get stronger."0~i0~is  ***Blorkula the orcula casts a spell at you.0~i:4...0~i9$740~ib:----60~i0~iΙ2 _You block the puff of frost.0~iH  ***,* ##†####...#..###÷. ***,,,* #.#....####.....#####.,,*** ##...#### #...##....###** ***#....# #.#######.......#.##### #.# ############.##..####..####...# ##.Y......####..##.@#####0~i *..########...###*,.######....#...# ,,,#.######.#********* ****######..#####....,*  ##......#####...o...,,,,,,* ####....... #....s#############0~i_ 3s0~i 8o.0~i.0~il4s.0~i ?-70~i0~iI5 _The scorpion leaves your sight.0~io #.#####..# ♣♣♣♣....###...##.#  ***,* ##†####...#..###÷.####. **,,,* #.#....####.....#####.. ,,,*** ##...#### #...##....### ,*** ***#....# #.#######..... ,* ####....#.##### #.# ##### 0~iL,* ####.####.#######.# #. ,* ###..####..####...# #. ,* ##.Y######...@..####. ,**###..###### ,**.0~ik##...### # ,*,.0~i(....#...# ,,,#######.#********* 0~iKa***######o.,*,,,,,**  ##......0~ikG...,,,,,,**##.......s0~iN..0~i4○0~iU5---80~i0~i1~iU 1~i 1~i 1~i! 1~i# 1~i&   Blorkula the orcula comes into view.1~i, #........###♣,,♣♣♣#..####.##.##.#.#####..# ♣♣♣♣....###...##.* ##†####...#..###÷.####..1~i -  #.#....####.....#####... ##...#### #...##....### ** ***#....# #.#######....... 1~i0-  ####....#.##### #.# ######.  ####.####.#######.# #.. 1~iu-  ###..####..####@..# #..  ##.Y######......1~i- #... *#..########.o#### ##.. 1~i- Z*..##...### 1~i- y##. ,.######....#...### 1~i- ,#######.######.#********* o   Blorkula the orcula (wand, fast) 1~iQ. *######..#####..o.,*......#####.,,,,,,** 1~iv. @#..#.......s1~i/ &91~i/ @o○1~i4 +°1~i>6 280.6 (2 _1~iA: 1~i; 1~i #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter  #.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 75/83 =====================--- ,,,* #.#....####.....#####.... Magic: 12/12 ======================== ,*** ##...#### #...##....###... AC: 101~iStr: 26Doom: 34% ** ***#....# #.#######....... EV: 10Int: 13   ####....#.##### #.# ######.. SH: 51~i+Dex: 9 1~iH ####.####.#######.# #... XL:  9 Next: 44% Place: Dungeon:6 1~i ###..####..####@..# #... Noise: ==-------  Time: 6780.6 (0.0)  ##.Y######...o..### #... l) +3 trident (drain) *#..########.°#### ##.. Throw: dart (atropa) *..########...### ##. Breath ,.######....#...### 1~iІ,#######.######.#*********  o   Blorkula the orcula (wand, fast) 1~i*######..#####..o.,*,,,,,** ##......#####.......,,,,,,** #..#########.......s..,,,,,* _The scorpion leaves your sight. 1~i5u_Blorkula the orcula comes into view.Reach: l) +3 trident (drain)1~iR)Press: ? - help, Dir - move target1~inAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (fast, 70% to hit and 59% to hit with your tail-slap)1~iȳv o..#1~iS7*#1~iK -*.1~i o.Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (fast, 70% to hit and 59% to hit with your tail-slap)1~i[T o*1~i5.*1~it  #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter#.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 75/83 =====================--- ,,,* #.#....####.....#####.... Magic: 12/12 ======================== 1~iu c,*** ##...#### #...##....###... AC: 10Str: 26Doom: 34% ** ***#....# #.#######....... EV: 10Int: 13  ####....#.##### #.# ######.. SH: 5Dex: 9  ####.####.#######.##... XL:  9 Next: 44% Place: Dungeon:6  ###..####..####@..#1~i%v t#... Noise: ==-------  Time: 6780.6 (0.0)  ##.Y######...o..####... l) +3 trident (drain) *#..########.°######.. Throw: dart (atropa) *..########...#####. Breath ,.######....#...### ,#######.######.#*********1~i]v o   Blorkula the orcula (wand, fast) *######..#####..o.,*,,,,,** ##......#####.......,,,,,,** #..#########.......s..,,,,,* 1~iv _The scorpion leaves your sight. _Blorkula the orcula comes into view.Reach: l) +3 trident (drain)1~iv JPress: ? - help, Dir - move targetOkay, then.1~iw '1~i&~ 1~i . _1~iR 1~i[Z T #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter#.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... 1~iZ **,* ##†####...#..###÷.####.... Health: 75/83 =====================--- ,,,* #.#....####.....#####.... Magic: 12/12 ======================== ,*** ##...#### #...##....###... AC: 10Str: 261~iZ 8Doom: 34% ** ***#....# #.#######....... EV: 10Int: 13  1~iX[ ####....#.##### #.# ######.. SH: 5Dex: 9  ####.####.#######.##... XL:  9 Next: 44% Place: Dungeon:6  ###..####..####@..##... Noise: ==-------  Time: 6780.6 (0.0)  1~i[ k##.Y######...o..####... l) +3 trident (drain) *#..########.°######.. Throw: dart (atropa) *..########...#####. Breath ,.######....#...### ,#######.######.#*********o   Blorkula the orcula (wand, fast) *######..#####..o.,*,,,,,** 1~iP\ S##......#####.......,,,,,,** #..#########.......s..,,,,,* _The scorpion leaves your sight. _Blorkula the orcula comes into view.Reach: l) +3 trident (drain)Press: ? - help, Dir - move target _Okay, then.1~iA1~iBlorkula the orcula. Once a gangly and bedraggled vampire with a strange obsession with colour, Blorkula was offered succour by a missionary of Beogh and became a portly and vigorous orc with a strange obsession with colour instead. He wields magic tinged with every hue of the rainbow, and has mastered the art of dividing his own form among its many colours to avoid killing blows - though even he must rest a while before doing so a second time. Max HP: ~31Will: +AC: +EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 70% to hit with your +3 trident of draining and 59% to hit with your tail-slap. He has about 51% to hit you. AttacksMax Damage After Damaging Hits Hit: +0 dire flail 20 Bite6Drain health from the living [!]: Description|Statuses1~i> 1~i  #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter#.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 75/83 =====================--- ,,,* #.#....####.....#####.... Magic: 12/12 ======================== 1~i ,*** ##...#### #...##....###... AC: 10Str: 26Doom: 34% ** ***#....# #.#######....... EV: 10Int: 13  1~i@ ####....#.##### #.# ######.. SH: 5Dex: 9  ####.####.#######.##... XL:  9 Next: 44% Place: Dungeon:6  ###..####..####@..##... Noise: ==-------  Time: 6780.6 (0.0)  1~ic ##.Y######...o..####... l) +3 trident (drain) 1~i *#..########.°######.. Throw: dart (atropa) *..########...###1~i ##. Breath ,.######....#...### ,#######.######.#*********1~i o   Blorkula the orcula (wand, fast) *######..#####..o.,*,,,,,** ##......#####.......,,,,,,** 1~i #..#########.......s..,,,,,* _The scorpion leaves your sight. _Blorkula the orcula comes into view.1~i/ Reach: l) +3 trident (drain)Press: ? - help, Dir - move target _Okay, then.1~i@ 1~i '1~i 1~i_1~i[`   1~i` Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1~i $1~iw  #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter  #.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 75/83 =====================--- ,,,* #.#....####.....#####.... Magic: 10/12 ====================---- ,*** ##...#### #...##....###... AC: 10Str: 26Doom: 34% ** ***#....# #.#######....... EV: 101~i Int: 13   ####....#.##### #.# ######.. SH: 5Dex: 9 1~i  ####.####.#######.# #... XL:  9 Next: 44% Place: Dungeon:6 1~i.  ###..####..####@..# #... Noise: ==-------  Time: 6780.6 (0.0) 1~iN  ##.Y######...o..### #... l) +3 trident (drain) 1~ik *#..########.°#### ##.. Throw: dart (atropa) 1~i *..########...### ##. Breath ,.######....#...### 1~i ,#######.######.#*********  o   Blorkula the orcula (wand, fast) *######..#####..o.,*,,,,,** ##......#####.......,,,,,,** #..#########.......s..,,,,,* Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1~i: Aiming: Grave Claw (safe; 11% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target1~i Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (fast)1~i,T o*1~i[3o.Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (fast)1~i5 #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter#.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 75/83 =====================--- ,,,* #.#....####.....#####.... Magic: 10/12 ====================---- ,*** ##...#### #...##....###... AC: 10Str: 26Doom: 34% ** ***#....# #.#######....... EV: 10Int: 13  ####....#.##### #.# ######.. SH: 5Dex: 9  ####.####.#######.##... XL:  9 Next: 44% Place: Dungeon:6  ###..####..####@..##... Noise: ==-------  [1~i33mTime: 6780.6 (0.0)  ##.Y######...*..####... l) +3 trident (drain) *#..########.°######.. Throw: dart (atropa) *..########...#####. Breath ,.######....#...### ,#######.######.#*********o   Blorkula the orcula (wand, fast) *######..#####..o.,*,,,,,** ##......#####.......,,,,,,** #..#########.......s..,,,,,*1~iϭCasting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1~i'Aiming: Grave Claw (safe; 11% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  1~icarrying a wand of roots (fast)1~iO   , bound)You unleash the spiteful dead!  The jagged bones skewer Blorkula the orcula!  Blorkula the orcula is moderately damaged.1~i v oBlorkula the orcula is pinned in place!1~i ####Blorkula the orcula points at you and mumbles some strange words.1~ie .@...1~i ;61.6 (11~iݡ 1~i1 S _The blast of sand misses you. 1~i = #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter  #.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 76/83 =====================--- ,,,* #.#....####.....#####.... Magic: 10/12 ====================---- ,*** ##...#### #...##....###... AC: 10Str: 26 1~i Doom: 34% ** ***#....# #.#######....... EV: 10Int: 13   ####....#.##### #.# ######.. SH: 5Dex: 9  1~i  ####.####.#######.# #... XL:  9 Next: 44% Place: Dungeon:6  ###..####..####@..# #... Noise: ==-------  Time: 6781.6 (0.0)  ##.Y######...o..### #... l) +3 trident (drain)  1~i <*#..########..#### ##.. Throw: dart (atropa) *..########...### ##. Breath ,.######....#...# 1~i ## ,#######.######.#*********  o   Blorkula the orcula (wand, fast, bound) 1~i `*######..#####..o.,*,,,,,** ##......#####.......,,,,,,**  1~i! #..#########.......s..,,,,,* _The blast of sand misses you.Reach: l) +3 trident (drain) 1~iD )Press: ? - help, Dir - move target 1~ig Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (moderately damaged, fast, bound in place, 70% to hit  1~i +and 59% to hit with your tail-slap)1~iY o#1~i(!Ho#Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (moderately damaged, fast, bound in place, 70% to hit  and 59% to hit with your tail-slap)1~i/, ) #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter#.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 76/83 =====================--- ,,,* #.#....####.....#####.... Magic: 10/12 ====================---- 1~i, ,*** ##...#### #...##....###... AC: 10Str: 26Doom: 34% ** ***#....# #.#######....... EV: 10Int: 13  ####....#.##### #.# ######.. SH: 51~i- tDex: 9  ####.####.#######.##... XL:  9 Next: 44% Place: Dungeon:6  ###..####..####@..##... Noise: ==-------  Time: 6781.6 (0.0)  ##.Y######...o..####... l) +3 trident (drain) *#..########..####1~i@- C##.. Throw: dart (atropa) *..########...#####. Breath ,.######....#...#1~i- ## ,#######.######.#*********o   Blorkula the orcula (wand, fast, bound)*######..#####..o.,*,,,,,** 1~i- x##......#####.......,,,,,,** #..#########.......s..,,,,,*Press: ? - help, Dir - move target1~i. Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (moderately damaged, fast, bound in place, 70% to hit  and 59% to hit with your tail-slap)  You reach to attack! You closely miss Blorkula the orcula.  Blorkula the orcula is moderately damaged.1~iU4 M*###1~i[   Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (moderately damaged, fast, bound in place, 70% to hit  and 59% to hit with your tail-slap)  You reach to attack! You closely miss Blorkula the orcula.  Blorkula the orcula is moderately damaged.Blorkula the orcula zaps a wand. The roots erupt in riotous growth!1~i!1~i 1~i!1~i*@.1~i7)..  1~iv.The roots grab you!1~i7The grasping roots constrict you.1~i1~iu 0 1~i 1~i=======1~i8$2.6 (11~i3Constr Breath 1~iȱ1~i1~i 1~i1~i$_You hear an angry hiss.1~i[ #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter  #.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 76/83 =====================--- 1~i,,,* #.#....####.....#####.... Magic: 10/12 ====================---- ,*** ##...#### #...##....###... AC: 10Str: 26Doom: 34% ** ***#....# #.#######....... EV:  0 Int: 13   ####....#.##### #.# ######.. SH: 5Dex: 9 1~i ####.####.#######.# #... XL:  9 Next: 44% Place: Dungeon:6 1~i6 ###..####..####@..# #... Noise: =======--  Time: 6782.6 (0.0) 1~iZ_ ##.Y######...o..### #... l) +3 trident (drain) *#..########..#### ##.. Throw: dart (atropa) 1~i~*..########...### ##. Constr Breath ,.######....#...### 1~i,#######.######.#*********  o   Blorkula the orcula (wand, fast, bound)*######..#####..o.,*,,,,,** 1~iN##......#####.......,,,,,,** #..#########.......s..,,,,,* 1~i_You hear an angry hiss.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move target1~iLAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (moderately damaged, fast, bound in place, 70% to hit  and 59% to hit with your tail-slap)1~iXf #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter  #.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 76/83 =====================--- ,,,* #.#....####.....#####.... Magic: 10/12 ====================---- ,*** ##...#### #...##....###... AC: 101~ifStr: 26Doom: 34% ** ***#....# #.#######....... EV:  0 Int: 13   ####....#.##### #.# ######.. SH: 5Dex: 9  ####.####.#######.# #... XL:  9 Next: 44% Place: Dungeon:6  ###..####..####@..# #... Noise: =======--  Time: 6782.6 (0.0)  ##.Y######...o..### #... l) +3 trident (drain) 1~ig9*#..########.s#### ##.. Throw: dart (atropa) *..########...### ##. Constr Breath 1~iCg8,.######....#...### 1~ikg,#######.######.#*********  o   Blorkula the orcula (wand, fast, bound)1~ig*######..#####..o.,*,,,,,** ##......#####.......,,,,,,** #..#########.......s..,,,,,* Press: ? - help, Dir - move target1~ihLAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (moderately damaged, fast, bound in place, 70% to hit  and 59% to hit with your tail-slap)  You reach to attack! You puncture Blorkula the orcula!  1~iJhZBlorkula the orcula is severely damaged.1~io9    1~io,÷    1~i pQ   #.#  1~i!p7#  1~i5p9#  1~iVp#...o..### 1~ip##.s#### #...### ...#...###   s   scorpion1~ip)1~iq52-1~iq]==-----3.5 (0.91~iw1~ix`  Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (moderately damaged, fast, bound in place, 70% to hit  and 59% to hit with your tail-slap)  You reach to attack! You puncture Blorkula the orcula!  1~i)yBlorkula the orcula is severely damaged. _The grasping roots constrict you. x21~i #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter  #.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 72/83 ====================---- 1~iOF,,,* #.#....####.....#####.... Magic: 10/12 ====================---- ,*** ##...#### #...##....###... AC: 10Str: 26Doom: 34% ** ***#....# #.#######....... EV:  0 Int: 13  1~ix ####....#.##### #.# ######.. SH: 5Dex: 9 1~i ####.####.#######.# #... XL:  9 Next: 44% Place: Dungeon:6  ###..####..####@..# #... Noise: ==-------  Time: 6783.5 (0.0) 1~i{ ##.Y######...o..### #... l) +3 trident (drain) *#..########.s#### ##.. Throw: dart (atropa) 1~i*..########...### ##. Constr Breath ,.######....#...### 1~i,#######.######.#*********  o   Blorkula the orcula (wand, fast, bound)1~iKb*######..#####..o.,*,,,,,**  s   scorpion ##......#####.......,,,,,,** #..#########.......s..,,,,,* _The grasping roots constrict you. x2  1~idReach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (severely damaged, fast, bound in place, 70% to hit  and 59% to hit with your tail-slap)1~iuY o#1~iK*##1~iRo.#Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (severely damaged, fast, bound in place, 70% to hit  and 59% to hit with your tail-slap)1~iř  #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter  #.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 72/83 ====================---- ,,,* #.#....####.....#####.... Magic: 10/12 ====================---- ,*** ##...#### #...##....###... AC: 10Str: 26Doom: 34% ** ***#....# #.#######....... EV:  0 Int: 13   ####....#.##### #.# ######.. SH: 5Dex: 9  ####.####.#######.# #... XL:  9 Next: 44% Place: Dungeon:6  ###..####..####@..# #... Noise: ==-------  Time: 6783.5 (0.0)  ##.Y######....o.### #... l) +3 trident (drain) *#..########.s#### 1~i  ##.. Throw: dart (atropa) *..########...### ##. Constr Breath ,.######....#...### ,#######.######.#*********  o   Blorkula the orcula (wand, fast, bound)*######..#####..o.,*,,,,,**  s   scorpion ##......#####.......,,,,,,** #..#########.......s..,,,,,* Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (severely damaged, fast, bound in place, 70% to hit  and 59% to hit with your tail-slap)  You reach to attack! You hit Blorkula the orcula.1~i( X s.  1~i ~Press: ? - help, Dir - move targetAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (severely damaged, fast, bound in place, 70% to hit  and 59% to hit with your tail-slap)  You reach to attack! You hit Blorkula the orcula.  1~i ZBlorkula the orcula is almost destroyed.1~i A    ÷1~iN u       #.#  1~i p#  #  1~i #...so.### ##..#### #...### ...#...###  1~ib W) 1~iw 53=1~i .4.4 (0.91~i< 1~i< 7 _The grasping roots constrict you.1~i$ #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter  #.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 73/83 =====================--- ,,,* #.#....####.....#####.... Magic: 10/12 ====================---- ,*** ##...#### #...##....###... AC: 10Str: 26Doom: 34% ** ***#....# #.#######....... EV:  0 Int: 13   ####....#.##### #.# ######.. SH: 5Dex: 9  ####.####.#######.# #... XL:  9 Next: 44% Place: Dungeon:6  ###..####..####@..# #... Noise: ==-------  Time: 6784.4 (0.0)  ##.Y######...so.### #... l) +3 trident (drain) *#..########..#### ##..1~ia%l Throw: dart (atropa) *..########...### ##. Constr Breath ,.######....#...### ,#######.######.#*********  o   Blorkula the orcula (wand, fast) *######..#####..o.,*,,,,,**  s   scorpion ##......#####.......,,,,,,** #..#########.......s..,,,,,* _The grasping roots constrict you.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (almost destroyed, fast, 70% to hit and 59% to hit  with your tail-slap)1~iY #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter#.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 73/83 =====================--- 1~i_,,,* #.#....####.....#####.... Magic: 10/12 ====================---- ,*** ##...#### #...##....###... AC: 10Str: 26Doom: 34% 1~i** ***#....# #.#######....... EV:  0 Int: 13  ####....#.##### #.# ######.. SH: 5Dex: 9  ####.####.#######.##... XL:  9 Next: 44% Place: Dungeon:6  1~iFJ###..####..####@..##... Noise: ==-------  Time: 6784.4 (0.0)  ##.Y######...so.####... l) +3 trident (drain) *#..########..####1~iT##.. Throw: dart (atropa) *..########...#####. Constr Breath ,.######....#...#1~i## ,#######.######.#*********o   Blorkula the orcula (wand, fast) *######..#####..o.,*,,,,,**1~is   scorpion ##......#####.......,,,,,,** #..#########.......s..,,,,,*1~i8Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (almost destroyed, fast, 70% to hit and 59% to hit  1~iywith your tail-slap)  You hit Blorkula the orcula.  Your tail-slap misses Blorkula the orcula.  Blorkula the orcula is almost destroyed.1~i  with your tail-slap)  You hit Blorkula the orcula.r tail-slap misses Blorkula the orcula.  Blorkula the orcula is almost destroyed.  1~imBlorkula the orcula casts a spell at you.The sting hits you!1~it5  You are poisoned.64==---5.3 (0.9Pois Constr Breath 1~ib{1~ic}7 _The grasping roots constrict you.1~iA|  #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter  #.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 64/83 ==================------ ,,,* #.#....####.....#####.... Magic: 10/12 ====================---- ,*** ##...#### #...##....###... AC: 10Str: 26Doom: 34% ** ***#....# #.#######....... EV:  0 Int: 13   ####....#.##### #.# ######.. SH: 5Dex: 9  ####.####.#######.# #... XL:  9 Next: 44% Place: Dungeon:6  ###..####..####@..# #... Noise: ==-------  Time: 6785.3 (0.0)  ##.Y######...so.### #... l) +3 trident (drain) 1~i} *#..########..#### ##.. Throw: dart (atropa) *..########...### ##. Pois Constr Breath ,.######....#...### ,#######.######.#*********  o   Blorkula the orcula (wand, fast) *######..#####..o.,*,,,,,**  s   scorpion ##......#####.......,,,,,,** #..#########.......s..,,,,,* _The grasping roots constrict you.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (almost destroyed, fast, 70% to hit and 59% to hit  with your tail-slap)1~i I #........###♣,,♣♣♣#..####.##.##. jetgatling67 the Fighter  #.#####..# ♣♣♣♣....###...##.#.. Pale Draconian of Qazlal *..... **,* ##†####...#..###÷.####.... Health: 64/83 ==================------ ,,,* #.#....####.....#####.... Magic: 10/12 ====================---- ,*** ##...#### #...##....###... AC: 10Str: 26Doom: 34% ** ***#....# #.#######....... EV:  0 Int: 13  1~i\  ####....#.##### #.# ######.. SH: 5Dex: 9  ####.####.#######.# #... XL:  9 Next: 44% Place: Dungeon:6  ###..####..####@..# #... Noise: ==-------  Time: 6785.3 (0.0)  ##.Y######...s.o### #... l) +3 trident (drain) *#..########..#### ##.. Throw: dart (atropa) *..########...### ##. Pois Constr Breath ,.######....#...### 1~i ,#######.######.#*********  o   Blorkula the orcula (wand, fast) *######..#####..o.,*,,,,,**  s   scorpion ##......#####.......,,,,,,** 1~i [#..#########.......s..,,,,,* Press: ? - help, Dir - move target1~i Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (almost destroyed, fast, 70% to hit and 59% to hit  with your tail-slap)  1~i You hit Blorkula the orcula but do no damage.Blorkula the orcula is almost destroyed.1~i 7.s1~i     ÷       #.#  #  #  #....so### ##..#### #...### ...#...#1~i ##    You hit Blorkula the orcula but do no damage.Blorkula the orcula is almost destroyed.  You feel sick. The grasping roots constrict you.  Blorkula the orcula hits you with a +0 dire flail!  Blorkula the orcula bites you but does no damage.  The grasping roots constrict you.1~i b50=----10 1~i "786.3 (11~i 1~iE E _The roots around you sink back into the ground.1~iJ#.###♣,,♣♣♣#..####.##.##. #.#####..# ♣♣♣♣....###...##.#. *,* ##†####...#..###÷.####.* #.#....####.....#####. *** ##...#### #...##....###. * ***#....# #.#. ####....#.##### #.# ######. ####.####.#######.# 1~iL#. ###..####..####.@.# #. ##.Y######....so### #. #..########..#### ##. ..##...### ##. .######....#...# # #.######.#* ######..#####..o.,*,,,,,** 1~iOU3  You feel sick.1~i_  Blorkula the orcula gestures at you while chanting.1~i:s.1~ih  The puff of flame hits you! The scorpion attacks as it pursues you!1~imn36=--------71~i1~i. _The scorpion stings you.1~i^Z ####<...#.+,,,,*♣♣.......#<##### ........###♣,,♣♣♣#..####.##.# .#####..# ♣♣♣♣....###...##.# ,* ##†####...#..###÷.####. ,* #.#....####.....#####.. ** ##...#### #...##....### 1~iZ D ***#....# #.#######........<....#.##### #.# #########.#######@# #..####..####s..# #.Y.....o####..#####..##...### ##.......#...######1~iE[ #********* ####o.,*....,,,,,,**1~iCg  1~ig - You feel sick.1~im R <<#.1~iDm  .. .###÷ ##. 1~iem t #..   #.#< #.# 1~im <#@# 1~im #s*.# ...o### #..#### ...### 1~im /   1~im kBlorkula the orcula points at you and mumbles some strange words.1~iC <<#. .. .###÷ ##.  #..   #.#< #.# #@# #s*.# ...o### 1~i^D #..#### ...###  1~iK o **The zap hits you!1~iS K.s1~iM  .@* * * LOW HITPOINT WARNING * * *Blorkula the orcula screams, "What are you like inside? I'll break you open andfind out!"1~i L##*##1~iu *Blorkula the orcula zaps a wand. The roots erupt in riotous growth!1~iU 8*1~iac  The scorpion is unaffected. Blorkula the orcula is unaffected. 1~iz 1~i <<#. .. .###÷ ##.  #..   #.#< #.# #*# ##*## ...*### #..#### ...###    The roots grab you! 1~i3^<<#. .. .###÷ ##.  #..   #.#< #.# #*# ##*## ...*### #..#### ...###   1~i  1~i^ @.s.oThe grasping roots constrict you.  * * * LOW HITPOINT WARNING * * * 1~i3/22=--------1== 0  =======8 Constr Breath  1~i 1~iA _The scorpion stings you but does no damage.!1~i#####<...#.+,,,,*♣♣.......#<##### jetgatling67 the Fighter ........###♣,,♣♣♣#..####.##.##... Pale Draconian of Qazlal *..... .#####..# ♣♣♣♣....###...##.#.... Health: 22/83 ======------------------ ,* ##†####...#..###÷.####...... Magic: 11/12 ======================-- ,* #.#....####.....#####...... AC: 10Str: 26Doom: 34% ** ##...#### #...##....###..... EV:  0 Int: 13   ***#....# #.#######........< SH: 5Dex: 9 ###....#.##### #.# ######.... XL:  9 Next: 44% Place: Dungeon:6 ###.####.#######@# #..... Noise: =======--  Time: 6788.3 (0.0) ##..####..####.s.# #..... l) +3 trident (drain) !1~iD[40m#.Y######.....o### #..... Throw: dart (atropa) ..########..#### ##.... Pois Constr Breath .########...### ##... ######....#...##### o   Blorkula the orcula (wand, fast) ######.######.#*********  s   scorpion #####..#####..o.,*,,,,,** ......#####.......,,,,,,** _The scorpion stings you but does no damage.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (almost destroyed, fast, 70% to hit and 59% to hit  with your tail-slap)"1~ifx so#"1~is#Aim: a scorpion (67% to hit and 55% to hit with your tail-slap)"1~inl s#"1~iӉBso#Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (almost destroyed, fast, 70% to hit and 59% to hit  with your tail-slap)"1~i #####<...#.+,,,,*♣♣.......#<##### jetgatling67 the Fighter ........###♣,,♣♣♣#..####.##.##... Pale Draconian of Qazlal *..... .#####..# ♣♣♣♣....###...##.#.... Health: 22/83 ======------------------ "1~i% ,* ##†####...#..###÷.####...... Magic: 11/12 ======================-- ,* #.#....####.....#####...... AC: 10Str: 26Doom: 34% ** ##...#### #...##....###..... EV:  0 Int: 13   ***#....# #.#######........< SH: 5Dex: 9 ###....#.##### #.# ######.... XL:  9 Next: 44% Place: Dungeon:6 ###.####.#######@# #..... Noise: =======--  Time: 6788.3 (0.0) ##..####..####os.# #..... l) +3 trident (drain) #.Y######......### #..... Throw: dart (atropa) ..########..#### ##.... Pois Constr Breath .########...### ##... ######....#...##### o   Blorkula the orcula (wand, "1~i fast) ######.######.#*********  s   scorpion #####..#####..o.,*,,,,,** ......#####.......,,,,,,** Press: ? - help, Dir - move targetAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (almost destroyed, fast, 70% to hit and 59% to hit  with your tail-slap)  You reach to attack! You hit Blorkula the orcula.  Blorkula the orcula is almost destroyed."1~i Z#....###.#..#.##.#"1~ic #@##os.#....####..###.."1~iܲ <<#. .. .###÷ ##.  #..   #.#< #.# "1~i #@# #os.# ....### #..#### ...###  "1~ih <<#. .. .###÷ "1~iľ w##.  #..   #.#<"1~i ` #.# #@# "1~i Z#os.# "1~i+ Z....### #..#### "1~iW ]...###   "1~is  "1~i carrying a wand of roots (almost destroyed, fast, 70% to hit and 59% to hit  with your tail-slap)  "1~i ;You reach to attack! You hit Blorkula the orcula.  "1~iֿ Blorkula the orcula is almost destroyed.feel sick. The grasping roots constrict you.  "1~i C* * * LOW HITPOINT WARNING * * *"1~iZ<<#. .. .###÷ ##.  #..   #.#<"1~ipM #.# #@# #os.# ....### #..#### ...###  "1~i   The scorpion stings you.  * * * LOW HITPOINT WARNING * * *"1~i!1"1~i=---10 ==-----9.3 (1"1~i"1~iFE _The roots around you sink back into the ground.&1~iQn* * * LOW HITPOINT WARNING * * * _The roots around you sink back into the ground.  You feel better.  Blorkula the orcula screams, "What are you staring at, jetgatling67? I'mstylish!"  The scorpion stings you but does no damage.&1~iR8===------90&1~i]Y&1~i[  &1~i2\Blorkula the orcula says, "My favourite colour of blood is green. Wait, no, _imperial orange.",1~iW #####<...#.+,,,,*♣♣.......#<##### jetgatling67 the Fighter ........###♣,,♣♣♣#..####.##.##... Pale Draconian of Qazlal *..... .#####..# ♣♣♣♣....###...##.#.... Health: 18/83 =====------------------- ,* ##†####...#..###÷.####...... Magic: 11/12 ======================-- ,* #.#....####.....#####...... AC: 10Str: 26Doom: 34% ** ##...#### #...##....###..... EV: 10Int: 13  ***#....# #.#######........< SH: 5Dex: 9 ###....#.##### #.# ######.... XL:  9 Next: 44% Place: Du,1~iY _ngeon:6 ###.####.#######@##..... Noise: ==-------  Time: 6790.3 (1.0) ##..####..####os.##..... l) +3 trident (drain) #.Y######......####..... Throw: dart (atropa) ..########..######.... Breath .########...#####... ######....#...##### o   Blorkula the orcula (wand, fast) ######.######.#*********s   scorpion #####..#####..o.,*,,,,,** ......#####.......,,,,,,**Blorkula the orcula says, "My favourite colour of blood is green. Wait, no, _imperial orange."Read: 2 scrolls of fearPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a scorpion (chance to affect: 97%)-1~ĭ#s _imperial orange."  Read: 2 scrolls of fearPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  -1~ia;You can't see that place.  [a rock wall.]-1~iPp X ## -1~i Q  #-1~iT w###You can't see that place.  [a rock wall.]-1~i Y # -1~iI|-  -1~iiP#  [a rock wall.]-1~i] ##-1~id7.#.1~io.  Look: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (almost destroyed, fast, not susceptible).1~i #####<...#.+,,,,*♣♣.......#<##### jetgatling67 the Fighter ........###♣,,♣♣♣#..####.##.##... Pale Draconian of Qazlal *..... .#####..# ♣♣♣♣....###...##.#.... Health: 18/83 =====------------------- ,* ##†####...#..###÷.####...... Magic: 11/12 ======================-- ,* #.#....####.....#####...... AC: 10Str: 26.1~iDoom: 34% ** ##...#### #...##....###..... EV: 10Int: 13  ***#....# #.#######........< SH: 5Dex: 9 ###....#.##### #.# ######.... XL:  9 Next: 44% Place: Dungeon:6 ###.####.#######@##..... Noise: ==-------  Time: 6790.3 (1.0) ##..####..####os.##..... l) +3 trident (drain) #.Y######......####..... Throw: dart (atropa) ..########..######.... Breath .########...#####... .1~i_######....#...##### o   Blorkula the orcula (wand, fast) ######.######.#*********s   scorpion #####..#####..o.,*,,,,,** ......#####.......,,,,,,**Dir - look around, f - activateLook: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (almost destroyed, fast, not susceptible)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  Blorkula the orcula is unaffected. The scorpion resists with some effort..1~i .1~i`##*##.1~iv *Look: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (almost destroyed, fast, not susceptible)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  Blorkula the orcula is unaffected. The scorpion resists with some effort.zaps a wand. The roots erupt in riotous growth!.1~ij 8*.1~i9? c  The scorpion is unaffected. Blorkula the orcula is unaffected..1~iИ .1~iO <<#. .. .###÷ ##.  #..   #.#< #.# .1~i; #*# #**## ...#### #..#### ...###    The roots grab you!.1~i$<<#. .. .###÷ ##.  #..   #.#< #.# .1~i#*# #**## ...#### #..#### ...###  .1~i" <<#. .. .###÷ ##.  #..  .1~i #.#< #.# #*# #**## ...#### #..#### ...### .1~i/   .1~i~The grasping roots constrict you.  * * * LOW HITPOINT WARNING * * */1~i؍<<#. .. .###÷ ##.  #..  /1~iPY #.#< #.# #*# #**## ...#### #..#### ...###  /1~i[ @os..  /1~iŔThe scorpion stings you./1~imT5- 0  =======/1~ih1Constr Breath /1~i/1~iV _* * * LOW HITPOINT WARNING * * *41~i L  As you read the scroll of teleportation, it crumbles to dust.41~i <<#. .. .###÷ ##. 41~i7 #..   #.#< #.# #@# #os.# ....### #..#### ...###    You feel strangely unstable. The grasping roots constrict you.41~i<<#. .. .###÷ ##. 41~i #..   #.#< #.# #@# #os.# ....### #..#### ...###  41~i41~i  The scorpion stings you.  * * * LOW HITPOINT WARNING * * *41~i6 <<#. .. .###÷ ##.  #.. 41~i  #.#< #.# #@# #o*.# ....### #..#### ...###    Blorkula the orcula points at you and mumbles some strange words.41~i51~ijr|<<#. .. .###÷ ##.  #..   #.#< #.# #@# #o*.# 51~i4s+....### #..#### ...###  51~ic{ **The zap misses the scorpion. The zap hits you.  * * * LOW HITPOINT WARNING * * *51~i<<#. .. .###÷ ##.  #..   #.#< #*# #*# 51~i~3#o*.# ....### #..#### ...###    51~iGZ<<#. .. .###÷ ##.  #..   #.#<51~ie #*# #*# #o*.# ....### #..#### ...###  51~iT .@sThe zap hits you but does no damage. The grasping roots constrict you.51~ic7/83 ---==-----2Tele Constr Breath 51~i51~iV _* * * LOW HITPOINT WARNING * * *;1~i);1~i Ability - do what?CostFailure  f - Steam Breath1/3 uses available1% ;1~ib Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.=1~ii =1~iB#####<...#.+,,,,*♣♣.......#<##### jetgatling67 the Fighter ........###♣,,♣♣♣#..####.##.##... Pale Draconian of Qazlal *..... .#####..# ♣♣♣♣....###...##.#.... Health: 7/83==---------------------- ,* ##†####...#..###÷.####...... Magic: 11/12 ======================-- ,* #.#....####.....#####...... AC: 10Str: 26Doom: 34% =1~i** ##...#### #...##....###..... EV:  0 Int: 13  ***#....# #.#######........< SH: 5Dex: 9 ###....#.##### #.# ######.... XL:  9 Next: 44% Place: Dungeon:6 ###.####.#######@##..... Noise: ==-------  Time: 6792.3 (0.0) ##..####..####os.#=1~i56#..... l) +3 trident (drain) #.Y######......####..... Throw: dart (atropa) ..########..######.... Tele Constr Breath .########...#####... ######....#...##### o   Blorkula the orcula (wand, fast) ######.######.#*********=1~i`s   scorpion #####..#####..o.,*,,,,,** ......#####.......,,,,,,**=1~i* * * LOW HITPOINT WARNING * * *Blorkula the orcula points at you and mumbles some strange words.The zap misses the scorpion. The zap hits you.  =1~i* * * LOW HITPOINT WARNING * * *The zap hits you but does no damage. The grasping roots constrict you. _* * * LOW HITPOINT WARNING * * *=1~i######<...#.+,,,,*♣♣.......#<##### jetgatling67 the Fighter ........###♣,,♣♣♣#..####.##.##... Pale Draconian of Qazlal *..... .#####..# ♣♣♣♣....###...##.#.... Health: 7/83==---------------------- =1~i2u,* ##†####...#..###÷.####...... Magic: 11/12 ======================-- ,* #.#....####.....#####...... AC: 10Str: 26Doom: 34% ** ##...#### #...##....###..... EV:  0 Int: 13   ***#....# #.#######........< SH: 5=1~i,Dex: 9 ###....#.##### #.# ######.... XL:  9 Next: 44% Place: Dungeon:6 ###.####.#######@# #..... Noise: ==-------  Time: 6792.3 (0.0) =1~i##..####..####os.# #..... l) +3 trident (drain) =1~i#.Y######......### #..... Throw: dart (atropa) ..########..#### ##.... Tele Constr Breath =1~iK .########...### ##... ######....#...##### o   Blorkula the orcula (wand, fast) ######.######.#*********  s   scorpion #####..#####..o.,*,,,,,** =1~i......#####.......,,,,,,** The zap hits you but does no damage. The grasping roots constrict you. _* * * LOW HITPOINT WARNING * * *=1~iAiming: Steam BreathPress: ? - help, Shift-Dir - straight line=1~iAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (almost destroyed, fast, 75% to hit)=1~ie U #o=1~ib #oAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (almost destroyed, fast, 75% to hit)>1~i)$>1~i*#####<...#.+,,,,*♣♣.......#<##### jetgatling67 the Fighter ........###♣,,♣♣♣#..####.##.##... Pale Draconian of Qazlal *..... .#####..# ♣♣♣♣....###...##.#.... Health: 7/83==---------------------- ,* ##†####...#..###÷.####...... Magic: 11/12 ======================-- ,* #.#....####.....#####...... AC: 10Str: 26Doom: 34% ** ##...#### #...##....###..... EV:  0 Int: 13  ***#....# #.#######........< SH: 5>1~i+Dex: 9 ###....#.##### #.# ######.... XL:  9 Next: 44% Place: Dungeon:6 ###.####.#######@##..... Noise: ==-------  Time: 6792.3 (0.0) ##..####..####**.##..... l) +3 trident (drain) #.Y######....*.####..... Throw: dart (atropa) ..########..######.... Tele Constr Breath .########...#####... ######....#...##### o   Blorkula the orcula (wand, fast) ######.######.#*********s   scorpion #####..#####..o.,*,,,,,** ......#####.......,,,,,,**>1~ig,Aiming: Steam BreathPress: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (almost destroyed, fast, 75% to hit)  You exhale a blast of scalding steam. The ball of steam hits the scorpion!  >1~i,FThe scorpion is almost dead.>1~i[§  carrying a wand of roots (almost destroyed, fast, 75% to hit)  >1~i'YYou exhale a blast of scalding steam. The ball of steam hits the scorpion!  The scorpion is almost dead.  The ball of steam misses Blorkula the orcula.  The scorpion is engulfed in a cloud of scalding steam.  You kill the scorpion!>1~i§  The scorpion is engulfed in a cloud of scalding steam.  You kill the scorpion!  Qazlal accepts your kill.  Blorkula the orcula is engulfed in a cloud o>1~if scalding steam.  Blorkula the orcula avoids the killing blow by scattering into a rainbow ofbats!>1~ia#§bb..bb>1~i#..#..bbbb 4 vampire bats (wandering)>1~ic8/84310 7=3.3 (1Breath >1~i">1~i7 _The roots lose their grip on you.@1~i2t ##.#,,♣♣#####.#.# #####<...#.+,,,,*♣♣.......#<##### ........###♣,,♣♣♣#..####.##.## .#####..# ♣♣♣♣....###...##.###†####...#..###÷. ,* #.#....####.....#####. ** ##...#### #...##....###.....  ***#....# #.#######........<... ##############.#..####..####§bb #.Y....bb###. ..#..######. .########...####... 3...#...######@1~i3h#.#********* #####..#####..o.,*@1~i67b§@1~i8p .  The vampire bat is engulfed in a cloud of scalding steam.@1~i;,b@1~iBo§##@1~iXC7-4@1~iH@1~ieK _The vampire bat closely misses you. The vampire bat barely misses you.A1~i....I*** ##..  ##.#,,♣♣#####.#.# #####<...#.+,,,,*♣♣.......#<##### ........###♣,,♣♣♣#..####.##.## .#####..# ♣♣♣♣....###...##.###†####...#..###÷.# ,* #.#....####.....#####. ** ##...#### #...##....###.....  ***#....# #@#######........<... #.###############..####..####§bb #.Y....b§###. ..#..######. .########...####......#...#######.#*********A1~i5b.A1~ie     ♣# <♣.<#.. ..###.. .###÷.# ##.... A1~i6 #...#   #@#< #b# #.# # ###    The vampire bat attacks as it pursues you!A1~iN    ♣# <♣.<#.. ..###.. .###÷.# ##....  #...#   #@#< #b# #.# # ###   A1~i6 A1~iϴb.  The vampire bat bites you.  * * * LOW HITPOINT WARNING * * * A1~ii!A1~i§bA1~iPThe vampire bat draws vitality from your injuries!A1~iM^  The vampire bat is engulfed in a cloud of scalding steam.A1~i*Y5--5A1~iA1~iC _The vampire bat bites you but does no damage.D1~iD1~ir ,,♣♣#####.#.# *♣♣.......#<###### ♣#..####.##.##...##  D1~i$I###...##.#.....##  ..###÷.####........#  #.....#####........#  ...##....###.......#  .#######........<.##  b# ######...@.##  D1~itb# #.......#  b# #.......#   #.......#  D1~i ##.....##   ##...##  D1~i #####    D1~ih********     D1~ie,*,,,,,**  D1~i&You feel better.D1~i16/84===2==6D1~iD1~iR D1~i:_Your surroundings suddenly seem different.F1~i** ##...#  ,♣♣#####.#.#  ♣.......#<######  #..####.##.##...##  ...##.#.....##  .###÷.####.#  ..#####..#  ..##....###.......#  F1~iʉG#######........<@##  # #######  # #.#  # #.#  ##..  F1~i=##.. ##...  ##### *******  F1~iF1~i%7F1~i/F1~iF1~i S* ##...# ,♣♣#####.#.# *♣♣.#<###### ♣#..####.##.##...## .###...##.#.....## .###÷.####F1~i .# #.....#####.# .##....###.# .#.@.## b# ######.....## b# #.#F1~i  b# #.# # #.#  ##.....##  ##...##  ##### F1~i 1* F1~iR F1~i %8F1~i. F1~iN a _There is a stone staircase leading up here.G1~iο 3G1~i G1~i ;☼G1~i d7===9 _G1~i G1~iy _== 5G1~i c ..# #...........# #........ ..# ###....##..## ##....... ..## ######.#...#..# ##...... ...# #.:.....#..#..## #...### #............).## ##..# #..###........###.#..#### #..# # ..............## #.#.....# #..###............###.##....# #..... ........G1~i ..####..###...## ..............##...........#..## .#............................# .#.....###.##.##...........#..## .#.....# #.##)..............#..## .#.....###.##..#########..#..#... .^.......#.#÷÷.# ##......#### .#.....#...#.#.# #####..###..## # .#.#########.#.# #.....## #...###G1~id! 'G1~i! 800.8 (2.5G1~i8 G1~i9 ! _You climb upwards.G1~i; c _There is a stone staircase leading down here.I1~i;TI1~iTI1~iUI1~iXI1~ihXI1~i.\I1~i~\I1~i\I8=I1~i^I1~i`I1~iZ`I1~iJaI1~i%cI1~imc!9I1~ic2=I1~idI1~idfI1~ifI1~igI1~iiI1~ijI1~ijI1~ilI1~il820I1~imI1~ioI1~ipI1~iqI1~i*s,I1~i;tI1~i)vI1~ivI1=I1~iwI1~iFz,I1~i#{I1~i}I1~i\}I1~iD~I1~i$I1~izS2=I1~iI1~ip,I1~iI1~i)I1~ihI1~iI1~iiI1~i73I1~iߊI1~i}I1~iߌI1~iI1~iI1~iۏI1~iI1~iI1~i74I1~iI1~iI1~iI1~i&I1~iI1~i8I1~iI1~iI1~i35=I1~iI1~iI1~iI1~i>I1~i$I1~iI1~ifI1~icI1~iI1~iU!6I1~i2=I1~iwI1~ijI1~iI1~iI1~iMI1~iI1~iI1~i6I1~ix!7I1~iǮI1~iI1~iGI1~iI1~iI1~iI1~iI1~iI1~iظI1~iTI8=I1~iQI1~i I1~i`I1~inI1~i*I1~iwI1~iWI1~iI1~im9=I1~iI1~i^I1~icI1~iI1~iZ830I1~iI1~i0,I1~iII1~iI1~ixI1~i]I1~iI1~i-71I1~i;I1~iI1~i:I1~iVI1~i^I1~iI1~iI1~iQI1~iI2=I1~iI1~iI1~iI1~iI1~iI1~ihI1~iI1~iHI1~iS3=I1~iI1~iI1~iI1~iI1~iI1~iI1~i0I1~igI1~i.435=6=7I1~iI1~imI1~iI1~iI1~i98I1~iI1~i"I1~i#I1~i$I1~i&I1~i&I1~i()I1~i+I1~iM+#9I1~iw+0=I1~i-I1~i/I1~ip/I1~id0I1~iJ2I1~i2I1~i3I1~i5I1~i6L40=I1~iM7I1~i99I1~i9I1~i~:I1~iB<I1~i<I1~i=I1~iu?I1~i?91I1~iAI1~iBI1~iSCI1~iNDI1~iMF,I1~iGI1~iJI1~iJS2=I1~i*LI1~iMI1~i4NI1~itOI1~iPI1~iPQI1~i:RI1~iSTI1~iTK3=I1~iUI1~iIWI1~iWI1~iXI1~iLZI1~iZI1~i}[I1~i]I1~ii]94I1~i^I1~id`I1~i`I1~iaI1~icI1~i9dI1~i>eI1~ifI1~iPg95I1~i{hI1~iGjI1~ijI1~ikI1~imI1~imI1~ioI1~ipI1~iqS6=I1~idrI1~iCtI1~itI1~iuI1~iuw,I1~ixI1~i&I1~i)(I1~i(I1~i)I1~iH+I1~i+?4=I1~i+I1~iw-I1~i.I1~iI1~i[?%6I1~i@I1~iBI1~i)CI1~iDI1~iEI1~iFI1~i"GI1~iII1~iQI#7I1~ioI(=I1~iJI1~iLI1~iLI1~iMI1~iPI1~iIPI1~iJQI1~i6SI1~ivS#8I1~iS2=I1~iTI1~i~VI1~iVI1~iWI1~iYI1~iZI1~i[I1~i\I1~iW]%9I1~iR^I1~i`I1~ie`I1~ibaI1~icI1~i`cL70=I1~idI1~i5fI1~iofI1~i|gI1~iGiI1~iiI1~ijI1~ilI1~il#1I1~i(m2=I1~inI1~i^pI1~ipI1~iqI1~isI1~isI1~itI1~i*wI1~ix;2I1~i,I1~iI1~iE,I1~iI1~iJ;3I1~iI1~iI1~iCI1~iІI1~iI1~i/I1~iI1~iw4=I1~iOI1~iI1~iI1~iI1~iБI1~iВI1~iÔI1~i#5I1~iI2=I1~iٖI1~i,I1~iI1~i,I1~iI1~i;6I1~iI1~i,I1~iޡI1~iMI1~iI1~iI1~ipI1~i֦57=I1~i$I1~i2I1~i"I1~i֪I1~i8I1~i,I1~igI1~iUI1~iįU8=I1~iI1~i},I1~iI1~i^I1~iI1~iDI1~iGI1~i%9I1~iI1~i<,I1~iI1~i,,I1~irI1~iI1~i&80I1~iI1~i%I1~isI1~iI1~i,I1~iI1~iI1~iK1=I1~iI1~iI1~i I1~iI1~iI1~iI1~iI1~iI1~i#U2=I1~i,I1~iy,I1~i4I1~i>,I1~i@I1~i9I1~i%3I1~iJI1~ip,I1~iI1~i{I1~iI1~iI1~ik _You start resting.HP restored.I1~iXI1~i2995.8 (195.0)I1~i `4=66 _I1~i]I1~iO1~i O1~i\ O1~iO1~i!F7.0)O1~i#O1~iR+^= 6O1~i3 *** ##...# ,,♣♣#####.#.# *♣♣.......#<###### ♣#..####.##.##...##  #...##.#.....##  ###÷.####........#  #.....#####........#  ##....###.......#  .#########  b# ######.....##  b# #.......#  O1~i4b# #.......#  ## #.......#   ##.....##   ##...##   ##### ******** O1~i59.3 (2.5O1~i_O1~i^# _You climb downwards.O1~ia _There is a stone staircase leading up here.P1~i#  _P1~i' XP1~i+ P1~i\. ,P1~i. P1~iB1 P1~i24 P1~i4 P1~i 5 P1~i7 P1~i: P1~i: P1~iM; P1~i<= P1~i? P1~i @ P1~iO@ P1~ihS P1~iU P1~i"V P1~imV P1~iY P1~i6\ ,P1~i\ P1~i_ P1~ia P1~igb P1~ib P1~id P1~if P1~i3g P1~ig P1~ii P1~i3m BP1~iJo P1~ir ,P1~ir P1~i: P1~iX P1~i ,P1~i P1~i P1~i P1~i_ P1~i P1~iT ,P1~i P1~ia P1~i ,P1~i. P1~ic P1~i P1~im P1~i P1~i; P1~i P1~i P1~i P1~i P1~iO P1~i P1~i P1~i P1~i P1~i P1~ik P1~i P1~i P1~ip P1~i2 P1~i P1~i P1~i߿ P1~i P1~i P1~i ,P1~i^ P1~i ,P1~i P1~ir P1~i P1~i/ ,P1~i P1~i P1~i- P1~i P1~i! P1~iv P1~i s  Blorkula the orcula comes into view.P1~i ..# #.#####..# ♣♣♣♣... >.# ***,* ##÷####...#.. #.## ***,,,* #.#....####. ...# *,,,*** ##.o.#### #.. .P1~i| E#.## *,*** ####....# #.# .#..# *,* ####....#.##### #.# ....## *,* ####.####.#######.# ##...# *,* ###..####..####§†.#  ##..# *,* ##@.######....b§###  #..# *,**#..########..#### P1~i ###..## *,*#..########...### †..#..# *,#..######....#...# ......# *...#######.######.#*** ......## ##########..#####..o.,* o   Blorkula the orcula (wand, catching b…).......## ##......#####....... ........# ####..#########.......s .....######....##########........P1~i9 17029.3 (30.0)P1~i P1~iU 330.3 (31 _P1~iX P1~i5 S1~iS1~iqbBlorkula the orcula. Once a gangly and bedraggled vampire with a strange obsession with colour, Blorkula was offered succour by a missionary of Beogh and became a portly and vigorous orc with a strange obsession with colour instead. He wields magic tinged with every hue of the rainbow, and has mastered the art of dividing his own form among its many colours to avoid killing blows - though even he must rest a while before doing so a second time. Max HP: ~31Will: +AC: +EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 70% to hit with your +3 trident of draining and 59% to hit with S1~iQ;your tail-slap. He has about 51% to hit you. AttacksMax Damage After Damaging Hits Hit: +0 dire flail 20 Bite6Drain health from the living [!]: Description|StatusesS1~i6 S1~i@ ..##.#####..# ♣♣♣♣... jetgatling67 the Fighter >.#***,* ##÷####...#.. Pale Draconian of Qazlal *..... #.##***,,,* #.#....####. Health: 84/84 ======================== ...#*,,,*** ##.o.#### #.. Magic: 12/12 ======================== .#.## *,*** ####....# #.# AC: 10S1~iA Str: 26Doom: 33% .#..# *,* ####....#.##### #.# EV: 10Int: 13  ....## *,* ####.####.#######.# SH: 5Dex: 9 ##...# *,* ###..####..####§†.# XL:  9 Next: 47% Place: Dungeon:6  ##..# *,* ##@.######....b§### Noise: ==-------  Time: 7030.3 (31.0)#..# *,**#..########..####l) +3 trident (drain) ###..## *,*#..########...###Throw: dart (atropa) †..#..# *,#..######....#...#Breath ......# *...#1~iA m######.######.#*** ......## ##########..#####..o.,* o   Blorkula the orcula (wand, catching b…).......## ##......#####....... ........# ####..#########.......s .....######....##########........ _There is a stone staircase leading down here. _You start resting. _HP restored. _You climb downwards. _There is a stone staircase leading up here. S1~i=B O_Blorkula the orcula comes into view.S1~iJ =S1~iR S1~i@S U1~i >.#***,* ##÷####...# .#.##***,,,* #.#....#### ....# *,,,*** ##.o.#### #.#.## *,*** ####....# # #.#..# *,* ####....#.##### #. #....## *,* ####.####.#######. ###...# *,* ###..####..####§†.  ##..# *,* ##..######....b§# #..# *,**##..#### ####..## *,. .†..#..# *,....#...# .......# *.#.######.#**.## ###..o.,..## ##..........# ####..#### ######..#. ........### 1~i 39;49mU1~i 0oU1~i .o   Blorkula the orcula (wand, catching b…)U1~ia 01.3 (1.0)U1~iF U1~i V1~i3 PX1~ik#.#.##***,,,* #.#....### #....# *,,,*** ##o..#### X1~i]l##.#.## *,*** ####....# # X1~il #.#..# *,* ####....#.##### #  #....## *,* ####.####.####### X1~iq ###...# *,* ###..####..####§†  ##..# *,* ##....b§# #..# *,*##..## #####..## *,. ..†..#..# *,....#...# ........# *.#.######.#*.## ###..o...## ##.........# ####..##########..#  >.............### ............. X1~is0oX1~i{.o   Blorkula the orcula (wand, catching b…)X1~i|%2X1~iX1~iY1~i  #....# *,,,*** ##...####  ##.#.## *,*** ####o...#  #.#..# *,* ####....#.#####  #....## *,* ####.####.##### ###...# *,* ###..####..####§ ##..# *,* ##....b§ #..# *,*##..## ######..## *,. #..†..#..# *,....#...#.......# #.#.######.#.## ###..o..## ##.......# ####..####.######....#  .>.#  ........####################...., o.o   Blorkula the orcula (wand, catching b…)Y1~iz3^1~ic 1o.^1~iD ^1~i v4Might Breath ^1~i ^1~i,e _You feel very mighty all of a sudden.a1~i#.#.## ***,,,* #.#....### #....# *,,,*** ##...#### # ##.#.## *,*** ####....# ##.#..# *,* ####.o..#.#####  #....## *,* ####.####.##########...# *,* #..####§†##..# *,* ....b§  #..# *,*# #####..## *,###...### †..#..# *,#....#...# # #...a1~io##*## ##########o## ##........# ####. .......######..... >#############.........................a1~ia1~i ****Blorkula the orcula points at you and mumbles some strange words.a1~iY;....a1~i_Z%5a1~i_a1~ibD _The puff of frost hits you but does no damage.c1~ir.>.#  ***,* ##÷####...#. .#.## ***,,,* #.#....### ....# *,,,*** ##...#### #. #.#.## *,*** ####....# #. #.#..# *,* ####.o..#.##### #. #....## *,* ####.####.#######. ###...# *,* #..####§†.##..# *,* ....b§  #..# *,*# ####..## *,###...### †..#..# *,#....#...# # #...##**## ##########o.,## ##........# ####. ......######.....#############c1~iK.oc1~iQX6d1~i  Casting: Grave Claw (safe; 11% risk of failure)  d1~i\Confirm with . or Enter, or press ? or * to list all spells.d1~i4.>.# ***,* ##÷####...#. jetgatling67 the Fighter .#.## ***,,,* #.#....#### Pale Draconian of Qazlal *..... ....# *,,,*** ##...#### #. Health: 84/84 ======================== #.#.## *,*** ####....# #. Magic: 10/12 ====================---- #.#..# *,* ####....#.##### #. AC: 10Str: 26Doom: 33% #....## *,* ####o####.#######. EV: 10Int: 13  ###...# *,* ###..####..####§†. SH: 5Dex: 9  ##..# *,* ##..######....b§## XL:  9 Next: 47% Place: Dungeon:6  #..# *,*##@.########..####  Noise: ==-------  Time: 7036.3 (0.0) ####..## *,##..########...###  l) +3 trident (drain) .†..#..# *,#..#d1~ip5#####....#...#  Throw: dart (atropa) .......# #...#######.######.#** Might Breath .......## ##########..#####..o., ........## ##......#####...... o   Blorkula the orcula (wand, catching b…).........# ####..#########....... ......######....##########....... .............#############.......Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (catching his breath)e1~i.>.#***,* ##÷####...#. jetgatling67 the Fighter .#.##***,,,* #.#....#### Pale Draconian of Qazlal *..... ....#*,,,*** ##...#### #. Health: 84/84 ======================== e1~iR#.#.## *,*** ####....# #. Magic: 10/12 ====================---- #.#..# *,* ####....#.##### #. AC: 10Str: 26Doom: 33% #....## *,* ####*####.#######. EV: 10Int: 13  ###...# *,* ###..####..####§†. SH: 5Dex: 9e1~i:##..# *,* ##..######....b§## XL:  9 Next: 47% Place: Dungeon:6#..# *,*##@.########..#### Noise: ==-------  Time: 7036.3 (0.0) ####..## *,##..########...###l) +3 trident (drain) .†..#..# *,#..######....#...#Throw: dart (atropa) .......# #...#######.######.#** Might Breath .......## ##########..#####..o., e1~i<........## ##......#####...... o   Blorkula the orcula (wand, catching b…).........# ####..#########....... e1~iAO......######....##########....... .............#############.......e1~i_Casting: Grave Claw (safe; 11% risk of failure)  e1~i{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (2/3 uses available)  e1~i3Press: ? - help, Dir - move targete1~iAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (catching his breath)e1~iPress: ? - help, Dir - move target  Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (catching his breath)  You unleash the spiteful dead!  The jagged bones skewer Blorkula the orcula.  Blorkula the orcula is lightly damaged.e1~ic8oe1~id37.3 (1e1~ije1~ipl= _Blorkula the orcula is pinned in place!f1~i .#  #.#####..# ♣♣♣♣.. >.#  ***,* ##÷####...#.. #.## ***,,,* #.#....### ...# *,,,*** ##...#### #. .#.## *,*** ####....# #.# .#..# *,* ####....#.##### #.# f1~i. ....## *,* ####o####.#######.# ##...# *,* #..####§†.##..# *,* ....b§###  #..# *,*# ###..## *,#f1~iN ##...### †..#..# *,#....#...# f1~il # #...##***## ##########f1~i ~o.,*## ##........# ####.sf1~i 0######.....f1~iU f1~i@ Y#*###f1~ih  Blorkula the orcula zaps a wand. The roots erupt in riotous growth!g1~ig1~i!) .@...  The roots grab you!The grasping roots constrict you. 0  =======8g1~i "QConstr Breath g1~i]&g1~i'- _You hear an angry hiss.j1~i..# #.#####..# ♣♣♣♣... jetgatling67 the Fighter >.# ***,* ##÷####...#.. Pale Draconian of Qazlal *..... #.## ***,,,* #.#....####. Health: 84/84 ======================== ...# *,,,*** ##...#### #.. Magic: 10/12 ====================---- .#.## *,*** ####....# #.# AC: 10Str: 26Doom: 33% .#..# *,* ####....#.##### #.# EV:  0 Int: 13  ....## *,* ####o####.#######.# SH: 5Dex: 9 ##...# *,* ###*.####..####§†.# XL:  9 Next: 47% Place: Dungeon:6  ##..# *,* ##@.######....b§### Noise: =======--  Time: 7038.3 (0.0)  #..# *,*##..########..####  l) +3 trident (drain) ###..## *,##..j1~i########...###  Throw: dart (atropa) †..#..# *,#..######....#...#  Might Constr Breath ......# #...#######.######.#*** ......## ##########..#####..o.,* o   Blorkula the orcula (wand, catching b…).......## ##......#####....... ........# ####..#########.......s .....######....##########........ _You hear an angry hiss.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (lightly damaged, catching his breath, bound in place,70% to hit and 59% to hit with your tail-slap)j1~i ..##.#####..# ♣♣♣♣... jetgatling67 the Fighter >.#***,* ##÷####...#.. Pale Draconian of Qazlal *..... #.##***,,,* #.#....####. Health: 84/84 ======================== ...#*,,,*** ##...#### #.. Magic: 10/12 ====================---- .#.## *,*** ####....# #.# AC: 10Str: 26Doom: 33% j1~i _.#..# *,* ####....#.##### #.# EV:  0 Int: 13  ....## *,* ####o####.#######.# SH: 5Dex: 9 ##...# *,* ###..####..####§†.# XL:  9 Next: 47% Place: Dungeon:6  ##..# *,* ##@.######....b§### Noise: =======--  Time: 7038.3 (0.0)#..# *,*##..########..####l) +3 trident (drain) ###..## *,##..########...###j1~i Throw: dart (atropa) †..#..# *,#..######....#...#j1~i( Might Constr Breath ......# #...#######.######.#*** j1~iv ......## ##########..#####..o.,* o   Blorkula the orcula (wand, catching b…).......## ##......#####....... ........# ####..#########.......s .....######....##########........Press: ? - help, Dir - move targetj1~i Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (lightly damaged, catching his breath, bound in place,70% to hit and 59% to hit with your tail-slap)  You reach to attack! You puncture Blorkula the orcula!  Blorkula the orcula is heavily damaged.j1~i b==-----9.3 (1j1~i j1~i#   Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (lightly damaged, catching his breath, bound in place,70% to hit and 59% to hit with your tail-slap)  You reach to attack! You puncture Blorkula the orcula!  Blorkula the orcula is heavily damaged. _The grasping roots constrict you.k1~iu..# #.#####..# ♣♣♣♣... jetgatling67 the Fighter >.# ***,* ##÷####...#.. Pale Draconian of Qazlal *..... #.## ***,,,* #.#....####. Health: 84/84 ======================== ...# *,,,*** ##...#### #.. Magic: 10/12 ====================---- .#.## *,*** ####....# #.# AC: 10Str: 26Doom: 33% .#..# *,* ####....#.##### #.# EV:  0 Int: 13  ....## *,* ####o####.#######.# SH: 5Dex: 9 ##...# *,* ###*.####..####§†.# XL:  9 Next: 47% Place: Dungeon:6  ##..# *,* ##@.######....b§### Noise: ==-------  Time: 7039.3 (0.0)  #..# *,*##..########..####  l) +3 trident (drain) k1~in###..## *,##..########...###  Throw: dart (atropa) †..#..# *,#..######....#...#  Might Constr Breath ......# #...#######.######.#*** ......## ##########..#####..o.,* o   Blorkula the orcula (wand, catching b…).......## ##......#####....... ........# ####..#########.......s .....######....##########........ _The grasping roots constrict you.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (heavily damaged, catching his breath, bound in place,70% to hit and 59% to hit with your tail-slap)k1~i 3..# #.#####..# ♣♣♣♣... jetgatling67 the Fighter >.# ***,* ##÷####...#.. Pale Draconian of Qazlal *..... #.## ***,,,* #.#....####. Health: 84/84 ======================== ...# *,,,*** ##...#### #.. Magic: 10/12 ====================---- .#.## *,*** ####....# #.# AC: 10Str: 26k1~i= Doom: 33% .#..# *,* ####....#.##### #.# EV:  0 Int: 13  ....## *,* ####.####.#######.# SH: 5Dex: 9 k1~i[ ##...# *,* ###o.####..####§†.# XL:  9 Next: 47% Place: Dungeon:6 k1~i  ##..# *,* ##@.######....b§### Noise: ==-------  Time: 7039.3 (0.0)  #..# *,*##..########..####  l) +3 trident (drain) k1~i ###..## *,##..########...###  Throw: dart (atropa) k1~i †..#..# *,#..######....#...#  Might Constr Breath ......# #...#######.######.#*** k1~i ......## ##########..#####..o.,* o   Blorkula the orcula (wand, catching b…).......## ##......#####....... k1~i O........# ####..#########.......s .....######....##########........k1~i/ VReach: l) +3 trident (drain)Press: ? - help, Dir - move targetk1~iI Aim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (heavily damaged, catching his breath, bound in place,k1~i r70% to hit and 59% to hit with your tail-slap)  You reach to attack! You puncture Blorkula the orcula!k1~iM  >.# ***,* ##÷  #.#  ##...#### k1~iC *,*** ####....#  *,* ####...  *,* ####.#k1~i *,* ###o.#† k1~i# ##..# *,*  #..# k1~i=K  *,## k1~i^v† *,#..#k1~iwY  #...#k1~iA #### k1~i]   Press: ? - help, Dir - move targetk1~iAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (heavily damaged, catching his breath, bound in place,k1~i870% to hit and 59% to hit with your tail-slap)  k1~iYou reach to attack! You puncture Blorkula the orcula!  Blorkula the orcula is almost destroyed.k1~i53-k1~i/040.2 (0.9k1~iZ k1~ig 7 _The grasping roots constrict you.l1~iR% -..# #.#####..# ♣♣♣♣... jetgatling67 the Fighter >.# ***,* ##÷####...#.. Pale Draconian of Qazlal *..... l1~i% #.## ***,,,* #.#....####. Health: 83/84 =======================- ...# *,,,*** ##...#### #.. Magic: 10/12 ====================---- .#.## *,*** ####....# #.# AC: 10Str: 26l1~i% Doom: 33% .#..# *,* ####....#.##### #.# EV:  0 Int: 13  ....## *,* ####.####.#######.# SH: 5Dex: 9 l1~i"& ##...# *,* ###o.####..####§†.# XL:  9 Next: 47% Place: Dungeon:6 l1~i& C ##..# *,* ##@.######....b§### Noise: ==-------  Time: 7040.2 (0.0)  #..# *,*##..########..####  l) +3 trident (drain) ###..## *,##..########...###  Throw: dart (atropa) †..#..# *,#..######....#...#  Might Constr Breath ......# #...#######.######.#*** l1~i& #......## ##########..#####..o.,* o   Blorkula the orcula (wand, catching b…).......## ##......#####....... ........# ####..#########.......s l1~i& .....######....##########........ _The grasping roots constrict you.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: Blorkula the orcula, wielding a +0 dire flail, wearing a +0 robe and  carrying a wand of roots (almost destroyed, catching his breath, 70% to hit andl1~i'' &59% to hit with your tail-slap)m1~i]..# #.#####..# ♣♣♣♣... jetgatling67 the Fighter >.# ***,* ##÷####...#.. Pale Draconian of Qazlal *..... #.## ***,,,* #.#....####. Health: 83/84 =======================- ...# *,,,*** ##...#### #.. Magic: 10/12 ====================---- .#.## *,*** ####....# #.# AC: 10m1~i^Str: 26Doom: 33% .#..# *,* ####....#.##### #.# EV:  0 Int: 13  ....## *,* ####.####.#######.# SH: 5Dex: 9 m1~iR^##...# *,* ###).####..####§†.# XL:  9 Next: 47% Place: Dungeon:6 m1~i|^ ##..# *,* ##@.######....b§### Noise: ==-------  Time: 7040.2 (0.0)  #..# *,*##..########..####  l) +3 trident (drain) m1~i^###..## *,##..########...###  Throw: dart (atropa) m1~i_†..#..# *,#..######....#...#  Might Constr Breath ......# #...#######.######.#*** ......## ##########..#####..o.,* o   Blorkula the orcula (wand, catching b…).......## ##......#####....... ........# ####..#########.......s m1~i0_d.....######....##########........59% to hit with your tail-slap)  m1~iP_(You puncture Blorkula the orcula!  m1~io_hBlorkula the orcula attempts to avoid another deathblow, but is too exhausted  to transform.  m1~i_qYou destroy Blorkula the orcula!Qazlal accepts your kill.m1~irgw  >.# ***,* ##÷  #.#  ##...#### m1~ig *,*** ####....#  *,* ####...  *,* ####.# *,* ###).#† m1~ig ##..# *,*  #..# m1~ig,  *,##m1~ig: †m1~i h{ *,#..# m1~ihg #...# ####m1~i0hm1~iChZ   m1~igh6 m1~inu010 551.1 (0.9Breath   Blorkula the orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the orcula!  Qazlal accepts your kill. m1~i o_A faint prismatic mist rises from Blorkula's broken form and then dissipates.You feel power welling in your lungs.m1~ism1~itk _Your Evocations skill increases to level 1!v1~ik# #........###♣,,♣♣♣# .#  #.#####..# ♣♣♣♣.. .#  ***,* ##÷####...#..# .## ***,,,* #.#....### ..# *,,,*** ##...#### #... #.## *,*** ####....# #.# #..# *,* ####....#.##### #.# ...## *,* ####.####.#######.# #...# *,* #..####§†.# ##..# *,* ....b§###  #..# *,*# ##..## *,###...### #..# *,#....#...## #...##***## ##########o.,*,## ##......,..# 1~iM20m####.sv1~iƐv1~i:<2.1 (1.0 _v1~ipv1~iZ  c - a wand of roots (10)  Things that are here:v1~i4=1==3.1 (2v1~iFv1~i _a +0 dire flail; a +0 robe; the orc corpse of Blorkula the orculax1~i  _Unknown command.y1~iAy1~iD  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting9.6  50%  +1   l - Spellcasting   0.0    -1           b - Axes   4.9     0   m - Necromancy   4.1     0   c - Polearms   8.0     0       d - Staves   4.9     0   n - Invocations   5.0    +1   e - Unarmey1~i\Ed Combat   2.0     0   o + Evocations1.9  50%  +1   f - Throwing   0.0    -1   p - Shapeshifting   0.0    -1           g - Short Blades   0.7     0       h - Long Blades   0.2     0               i - Dodging   0.0    -1      y1~iE  j - Shields   3.5     0       k - Stealth   0.4     0                      y1~iE        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Helpy1~iE [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  y1~iF[!] training|cost|targets{1~ik{1~i{1~i ;.##........###♣,,♣♣♣#. jetgatling67 the Fighter .##.#####..# ♣♣♣♣.... Pale Draconian of Qazlal *..... .#***,* ##÷####...#..# Health: 84/84 ======================== {1~iO .##***,,,* #.#....####.. Magic: 11/12 ======================-- ..#*,,,*** ##...#### #... AC: 10{1~iq YStr: 26Doom: 30% {1~i T#.## *,*** ####....# #.## EV: 10Int: 13  {1~i %#..# *,* ####....#.##### #.# SH: 5Dex: 9 {1~i!4...## *,* ####.####.#######.# XL:  9 Next: 55% Place: Dungeon:6 {1~i=!#...# *,* ###@.####..####§†.# Noise: ==-------  Time: 7043.1 (0.0) {1~id!##..# *,* ##..######....b§### l) +3 trident (drain)#..# *,*##..########..####{1~i!Throw: dart (atropa) ##..## *,##..########...###Might Breath {1~i!..#..# *,#..######....#...# .....# #...#######.######.#****{1~i!-  {1~i"x.....## ##########..#####..o.,*,  {1~i&"n......## ##......#####.......,  {1~iH"A.......# ####..#########.......s.{1~in"m You feel power welling in your lungs. {1~i"<_Your Evocations skill increases to level 1!c - a wand of roots (10)  Things that are here: _a +0 dire flail; a +0 robe; the orc corpse of Blorkula the orcula _Unknown command.{1~i){1~iY*'{1~i!0{1~i1}1~iI}1~i!P _}1~i1)n}1~iK/|  You encounter an adder.}1~i<SS   adder (wandering)6.1 (3}1~i8H}1~i5I17.1 (4 _}1~i W}1~iX~1~il.# #.#####..# ♣♣♣♣.. >.#***,* ##÷####...# #.##***,,,* #.#....####. .~1~i...# *,,,*** ##...#### #.## *,*** ####....# #.# .#..# *,* ####....#.##### #. ....## *,* ####.####.#######.# ~1~iVT##...# *,* ###).####..####§†.#  ##..# *,* ##....b§### ~1~iwz #..# *,*##..#### ~1~i###..## *,. †..#..# *,~1~i|....#...#....# #S#.######.#***~1~i.## ###..o.,..## ##....~1~i Z.......# ####..####s######..~1~i1$#.~1~ie/]8.1 (1~1~i)>.#***,* ##÷####...# .#.##***,,,* #.#....#### ....# *,,,*** ##...#### #.#.## *,*** ####....# # #.#..# *,* ####....#.##### #. #....## *,* ####.####.#######. ###...# *,* ###).####..####§†.  ##..# *,* ##..######....b§#~1~ip #..# *,*##..#### ####..## *,. .†..#..# *,....#...# .......# #S#.######.#**.## ###..o.,..## ##..........# ####..##########..#~1~i#8.........###~1~ipK.S~1~i~1~ik%9~1~i~1~i~1~i& #.#.##***,,,* #.#....### #....# *,,,*** ##...#### ##.#.## *,*** ####....# # ~1~i  #.#..# *,* ####....#.##### #  #....## *,* ####.####.#######  ###...# *,* ###).####..####§†  ##..# *,* ##..######....b§#~1~i  #..# *,*##..## #####..## *,. ~1~i ..†..#..# *,....#...# ........# #.S~1~i d#.######.#*.## ###.~1~i% J.o...## ##.......~1~iF L..# ####..##########..# ~1~if c>.............###.............~1~iҗ ~1~i" 9S.~1~i; XS~1~i &50~1~i ~1~i / _The adder hisses angrily.~1~iqW92~1~iW8==1.0 (0.9~1~i_~1~ia _You miss the adder. The adder completely misses you.1~i~  You completely miss the adder. Your tail-slap misses the adder.3-91~i1~i * _The adder bites you.1~ig  You miss the adder. The adder bites you but does no damage.1~i'2.81~i1~i 1~ix%_You block the adder's attack.1~i1~i,3.8 (1.01~i1~i _You closely miss the adder. The adder barely misses you.1~i .  You puncture the adder!  You kill the adder!1~ia S1~iݦ -== 64.7 (0.91~i@ 1~i^ e _Qazlal accepts your kill.1~iд '1~i 1~i ^ _No target in view!1~i 1~i 1~iA H _No target in view!1~iWN31~iS1~iUH _No target in view!1~i1~iD1~i1~i{1~ia4=1~i 1~i +_HP restored.1~id1~i1~iM1~iR1~i1~i۵1~i1~i1~i 1~iS1~i1~i1~i1~i)9=1~i1~i1~if1~i1~iH1~i1~i1~i1~ii1~i+1~i1~i1~iB1~i1~i1~il1~i1~i21~iX1~i1~i1~i1~iV1~i1~i1~i1~i*,1~iv1~i1~i1~i 1~i1~i1~i{1~i1~i:1~i1~i1~i1~i1~i1~i,1~i1~i1~i01~il1~iG1~i.1~iI1~i|1~i1~i1~i_1~i1~i1~i1~i1~i1~il1~i1~i1~i,1~i1~i1~i,1~i|1~i1~i1~i1~is1~i1~iC h  You encounter a sleepcap.1~iB ########..#....# ###[..... ##...........######....# ...####...........### #..####### 1~i##..)...###.....#.#.###.## #..###### #.....I.....♣♣♣* ..## #######.∩.#.♣,,*** 1~i### #......+,,,,***  ##.#.#.+,,,,,,♣♣ 1~i######@...#.+,,,,*♣♣... #........###♣,,♣♣♣#..##1~i #.#####..# ♣♣♣♣....### ###.# ##÷####...#..###÷ ###...# #.#.... 1~i#...### ##...#### #...##. f   sleepcap (wandering) 1~ih# #.### ####...f# #.##### # #.# ####....#.##### #.# ## #.# ####.####.#######.#1~iW77.7 (23.0)f.1~i1~id28.7 (24 _1~i !w _There is a stone staircase leading up here.1~i #...........###### ##.......## ..####....### #..####### #..)...###.....#.#.###.## ..###### #...........♣♣♣* .## #######.∩.#.♣,,*** 1~i##  #......+,,,,*** ##.#.#.+,,,,,,♣♣#########<...#.+,,,,*♣♣....#......@.###♣,,♣♣♣#..####.#####..# ♣♣♣♣....###.###.# ##÷####...#..###÷.###...# #.#....####.....##...### ##.f.#### #...###.### ####....# #.###### #.# ####....#.##### #.#1~i]-#.# ####.####.#######.# #.# ###).####..####§†.#1~i'7f.1~i? Df1~i 79.7 (1.0) _1~i1~im1~i X ..####.....### #..####### #..)...###.....#.#.###.## ..###### ......♣♣♣* .## #######.∩.#.♣,,*** ## 1~i  #......+,,,,*** ##.#.#.+,,,,,,♣♣#########<...#*♣♣............###♣,,♣♣♣#..####.#####@.# ♣♣♣♣....###.###.# ##÷####...#..###÷###...# #f#....####.....#Might Breath #f   sleepcap.. # #.# ##..######....b§###1~iBf.1~iF1~i&801~iT1~i1~i38  You puncture the sleepcap!  The sleepcap is heavily damaged.1.6 (0.91~i8 6 _You block the sleepcap's attack.1~ir  You puncture the sleepcap!  The sleepcap is almost destroyed.1~igs'2.51~iw1~i\yM _The sleepcap releases spores at you but does no damage.1~i ÷  You puncture the sleepcap!  You destroy the sleepcap!1~ij   Qazlal accepts your kill.1~iO 29 73.4 _You feel a little less mighty now.1~il1~iZk _Your Evocations skill increases to level 2!1~i1~i'1~iԈ1~i(H _No target in view!1~i~ 1~i~ 1~if 1~i 1~i g  You encounter a phantom.1~i" .........###### ##....... .####...........### #..#######)...###.....#.#.###.## ##### #...........♣♣♣* ########.∩.#W♣,,*** # ##......+,,,,***  ##.#.#.+,,,,,,♣♣##########<...#.+,,,,*♣♣.....1~i #.......@###♣,,♣♣♣#..#### #.#####..# ♣♣♣♣....###. ###.# ##÷####...#..###÷###...# #.#....####.....###...### ##...#### #...##...1~i #.### ####....# #.####### W   phantom (wandering)  #.# ####....#.##### #.# #  #.# ####.####.#######1~i .#  #.# ###).####..####§†.#1~i %01~io 1'1~i 14.4 (1 _1~i 1~ic 1~i!######..#....# ###[# ..........###### ##....... ####...........### #..####### )...###.....#.#.###.## #1~i!#### #...........♣♣♣* #.#######.∩.#W♣,,*** #.#......',,,,***  ##.#.#.+,,,,,,♣♣#####1~i "######<..@#.+,,,,*♣♣......#........###♣,,♣♣♣#..####1~i@"- #.#####..# ♣♣♣♣....###... ###.# ##÷####...#..###÷1~i"w###...# #.#....####.....####...### ##...#### #...##....#.### ####....# #.#######.1~i"#.# ####....#.##### #.# ###.# ####.####.#######.#1~i%K.W1~i.|W51~i11~i31~ip .WYou reach to attack! You hit the phantom.1~i 1~iB ,6.3 (0.91~i1~i5 _The phantom is lightly damaged.1~ie ☼ You hit the phantom.  The phantom is moderately damaged.1~iOf '7.21~iJn T _The phantom hits you but does no damage.1~iM ○You puncture the phantom!  The phantom is heavily damaged.1~i@N,8.2 (1.01~iS1~iU> _The phantom hits you but does no damage.1~i͆b  You closely miss the phantom.1~i),9.1 (0.91~i1~i_ _The phantom is heavily damaged.1~i .  You puncture the phantom!  You destroy the phantom!°1~iX5/857 6190.01~i1~iO _Qazlal accepts your kill.1~iKi 1~ii '1~in 1~iq H _No target in view!1~i31~i)^ _No target in view!1~i M ##..###.### #####........ ######..#....# ###[.....### ..........###### ##.......## ####...........### #..####### .)...###.....#.#.###.### ###### #...........♣♣♣♣ ########.∩.#.♣..♣♣* #.......'....***  ##.#@#,,♣♣##########<...#.+,,,,*♣♣...........°###♣,,♣♣♣#..#####.#####..# ♣♣♣♣....###... Breath .# 1~i(3§1~i(31.0 (1.0 _1~i.1~iT01~i7)1~i.l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1~i.'9.7  50%  +1   l - Spellcasting   0.0    -1          1~i.o b - Axes   4.9     0   m - Necromancy   4.1     0   c - Polearms   8.0     0  1~i.     d - Staves   4.9     0   n - Invocations   5.0    +1  1~i)/ e - Unarmed Combat   2.0     0   o + Evocations1~i02.4  50%  +1   f - Throwing   0.0    -1   p - Shapeshifting   0.0    -1           g - Short Blades   0.7     0       h - Long Blades   0.2     0               i - Dodging   0.0    -1  1~iI0x     j - Shields   3.5     0      1~i0 k - Stealth   0.4     0              1~i1            1~iS1    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  1~i1}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets1~i _ a - Fighting   9.7    o - Evocations   2.4    j + Shields 3.5  100%1~i#1~i,1~iY5##..###.### #####........# jetgatling67 the Fighter ######..#....####[.....### Pale Draconian of Qazlal *..... ..........###### ##.......##Health: 85/85 ======================== ####...........### #..#######Magic: 12/12 ======================== .)...###.....#.#.###.#### AC: 10Str: 26Doom: 27% ###### #...........♣♣♣♣#. EV: 10Int: 13  #1~i5#######.∩.#.♣..♣♣*#. SH: 5Dex: 9#......'....*** ## XL:  9 Next: 61% Place: Dungeon:61~i'6##.#@#.+,,,,,,♣♣##### Noise: ==-------  Time: 7091.0 (0.0)######<.§.#.+,,,,*♣♣...... l) +3 trident (drain)1~iU6{#.......°###♣,,♣♣♣#..####. Throw: dart (atropa)#.#####..# ♣♣♣♣....###... Breath 1~i6###.# ##÷####...#..###÷.#####...# #.#....####.....### 1~i7#...### ##...#### #...##.... #.### ####....# #.#######. #.# ####....#.##### #.# ##  _The phantom is heavily damaged.You puncture the phantom!  You destroy the phantom! 1~i47_Qazlal accepts your kill. _No target in view! _No target in view!1~i$?1~i|?'1~iG1~iH1~i71~i481~i91~iQB1~iHX1~iEMB1~iAU ###..........###.....##.. ##.......####.[...# ##..###.### #####........####..#....# ###[.....### ...........###### ##.......## .####...........### #..####### ..)...###.....#.#.###.##  # .###### #.....♣♣♣♣ #########.@.#.♣..♣♣* 3.0 (2 1~iUO# #......'....*** # ##.#.#.'...,,,♣♣#### ######<...#.'...,*♣♣.. #........###♣..♣♣♣#..## #.#####..# ♣♣♣♣....###..1~iV ###.# ##÷####...#..###÷.# ###...# #.#....####.....## #...### ##...#### #...##...1~i W1~i]1~i_n _There is an entrance to Zuguroxt's Antique Potions here.1~i1~i1~i1~iN _There are no items here.1~iu1~i~Welcome to Zuguroxt's Antique Potions! What would you like to do?  a -  37 gold 2 viscous dark potions  b -  18 gold a fuming cyan potion  c -  18 gold a lumpy amethyst potiond -  105 gold a potion of berserk rage  e -  63 gold a potion of curing  f -  168 gold a potion of heal wounds  g -  168 gold a potion of heal wounds  h -  18 gold an orange potion  i -  18 gold a purple potion  j -  18 gold a viscous sapphire potion You have 318 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list1~i1~i1~iH###..........###.....##.. jetgatling67 the Fighter##.......####.[.......##.# Pale Draconian of Qazlal *.....##..###.### #####........# Health: 85/85 ======================== 1~i#######..#....####[.....### Magic: 12/12 ======================== ...........###### ##.......##AC: 101~iYStr: 26Doom: 27% 1~i.####...........### #..#######EV: 10Int: 13  ..)...###.....#.#.###.### SH: 51~i(Dex: 9 .###### #...........♣♣♣♣1~iK# XL:  9 Next: 61% Place: Dungeon:6 ##1~ih #######.@.#.♣..♣♣*# Noise: ==-------  Time: 7093.0 (0.0) 1~i##......'....*** # l) +3 trident (drain)##.#.#.'...,,,♣♣#### Throw: dart (atropa)######<...#.'...,*♣♣..... Breath #........###♣..♣♣♣#..#####.#####..# ♣♣♣♣....###..1~i ###.# ##÷####...#..###÷.# 1~i*k###...# #.#....####.....## 1~iL#...### ##...#### #...##... You destroy the phantom! 1~iky_Qazlal accepts your kill. _No target in view! 1~i_No target in view! _There is an entrance to Zuguroxt's Antique Potions here. _There are no items here.1~i1~i'1~i\1~i1~ix 1~i 1~i 1~i\ 1~i : _1~iC ,1~i 1~i[ 1~i 1~i 1~i 1~iQ 1~i 1~iZ 1~in 1~iN 1~i 1~iN @  There is an open gate here.1~iC 1~i  _1~i_ 1~ip 1~it 1~i 1~i. 1~i$ 1~i 1~i 1~i0 1~i2 1~i& 1~i] 1~i, 1~i 1~i 1~i8 1~iK 1~i~  .###.### #####..# #~#~## #....# ###[.....### #~#.#. 1~i ...###### ##.......## #~#~# .......### #..####### #~#.~.#.#.###.## ### #.#### .1~i. G..........♣♣♣♣ #.####~~~~ ######.∩.#.♣..♣♣♣ #..######  #......'....♣♣♣ ##...#  ##.#.#.'....@[♣♣#####.#.# ####<...#.'....♣♣♣.......#<#### 1~iO ........###♣..♣♣♣#..####.##.##... .#####..# ♣♣♣♣....###...##.# 1~iz .# ##÷####...#..###÷.####...... .# #.#....####.....#####.... 1~i u## ##...#### #...##....###.....####.1~i ######........< ###....#.##### #.# ######.1~i/! g###.### #####.# #~#~# ....# ###[.....### #~#.#.~ .###### ##.## #~#~#1~i! -### #..# #~#.~.~#.#.###.## ### #.#♣♣♣♣ #.####~1~i! .∩.#.♣..♣♣♣ #..#1~i! #......'....♣♣♣ ##...# 1~i! ##.#.#.'.....@♣♣#####.#.# <...#.'....♣♣♣.1~i" #<####♣..♣♣♣#..####.##.##...# 1~i;" 6#####..# ♣♣♣♣....###...##.#. # ##÷####...#..###÷.####. # #.#....####.....#####. #1~id"  ##...#### #...##....###.####....# #.#1~i" #.<.1~i" y....#.##### #.# ######.1~i, -102.0 (91~i, .3.0 (10.0)1~i2 1~i; l _You see here a +1 hat.1~ie S.###.### #####.# #~#~ #....# ###[.....### #~#.#. ..###### ##.## #~#~.### #..# #~#.~..#.#.###.## ### #..♣♣♣♣ #.#####.∩.#.♣..♣♣♣ #..1~if  #......'....♣♣♣ ##...# ##.#.#.'....@[♣♣#####.#.##<...#.'....♣♣♣.#<.###♣..♣♣♣#..####.##.##... .#####..# ♣♣♣♣....###...##.# 1~i5f .# ##÷####...#..###÷.#### .# #.#....####.....##### #1~iXf # ##...#### #...##....### ####....# #.#1~irf .<#....#.##### #.# ######1~i[n 1~io 74.0) _1~it 1~iu 1~i###.### #####.# #~#~# ....# ###[.....### #~#.#.~ .###### ##.## #~#~#### #..# #~#.~.~1~im#.#.###.## ### #.#♣♣♣♣ #.####~.∩.#.♣..♣♣♣ #..#1~i#......'....♣♣♣ ##...# ##.#.#.'.....@♣♣#####.#.# 1~i<...#.'....♣♣♣.#<#1~i###♣..♣♣♣#..####.##.##...# #####..# ♣♣♣♣....###...##.#. 1~i/ b# ##÷####...#..###÷.####. # #.#....####.....#####. # ##...#### #...##....###.####....# #.#.1~iJ <.....#.##### #.# ######.1~i'1~i?(%51~i+1~i-l _You see here a +1 hat.1~i 1~i- %61~i 1~i B _p - a +1 hat1~i1~i#UGear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)e - a +0 pair of gloves  n - an orb of mesmerism  p - a +1 hat Jewellery (go to first with "=) 1~i $ d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman1~iYK  k - a throwing net1~i9q  k - a throwing net  o - a javelin1~i  o - a javelin  j - a +1 pair of boots (worn)1~i1~im p - a +1 hat. A cloth hat. Base armour rating: 0 It can be maximally enchanted to +2. 1~i%n If you switch to wearing this armour: Your AC would increase by 1.0 (10.0 -> 11.0). Your EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.1~iU 1~i 1~i [###.### #####........# #~#~### jetgatling67 the Fighter ....####[.....### #~#.#.~ Pale Draconian of Qazlal *..... .###### ##.......## #~#~### Health: 85/85 ======================== ......### #..########~#.~.~ Magic: 12/12 ======================== ....#.#.###.##### #.##### AC: 10Str: 26Doom: 27% ..........♣♣♣♣#.####~~~~~ EV: 10Int: 13  1~i #####.∩.#.♣..♣♣♣#..######## SH: 5Dex: 9#......'....♣♣♣ ##...#XL:  9 Next: 61% Place: Dungeon:6##.#.#.'.....@♣♣#####.#.#Noise: ==-------  Time: 7106.0 (0.0) ####<...#.'....♣♣♣.......#<###### l) +3 trident (drain) .......###♣..♣♣♣#..####.##.##...# Throw: dart (atropa) #####..# ♣♣♣♣....###...##.#..... Breath # ##÷####...#..###÷.####....... # #.#....####.....#####.......  # ##...#### #...##....###...... ####....# #.#######........<.  ##....#.#####[391~i ;49m #.# ######.....  _There is an entrance to Zuguroxt's Antique Potions here. _There are no items here. _There is an open gate here. _You see here a +1 hat. _You see here a +1 hat. _p - a +1 hat1~i 1~iJ '1~i* 1~i$ 1~i' @7.0 (11~i* 1~i+ *8.0 (21~i. 1~i94 1~i4 *9.0 (31~i~8 1~i= 1~i= +10.0 (41~i+A 1~iF 1~iTF *1.0 (51~iH 1~iI 1 _You start putting on your armour. You continue putting on your +1 hat. x51~i4J 1~iEM 1~ilO X _You finish putting on your +1 hat.1~i%G 1~iG 1~iH 1~iP 1~iR 1~iRW : _1~iY 1~i[ 1~ih[ 1~i\ 1~i`_ 1~ia 1~i#b 1~ic 1~id 1~inf 1~if 1~if 1~ih 1~ij 1~i1k 1~il 1~in 1~iRq 1~iq 1~iq 1~iAt @  There is an open gate here.1~iu 1~ikv  _1~iv 1~ix 1~i`{ 1~i{ 1~i| 1~i 1~iJ 1~i 1~i 1~iR 1~it 1~i 1~i 1~i 1~i 1~iG 1~i 1~i 1~iJ 1~i~ 1~i 1~i~ 1~i 1~i2 1~i 1~i e  You see here an iguana skeleton.1~i[ 1~i-  _1~i 1~iȞ 1~iĠ 1~i 1~ib 1~i 1~iä 1~i 1~i 1~i 1~iר 1~i 1~iѩ 1~iD 1~i 1~i 1~iD 1~iN 1~i` 1~i 1~i 1~i 1~i ,1~i; 1~i3 1~iQ 1~i 1~ij 1~i 1~i" 1~iZ 1~i 1~i 1~i 1~ik 1~iM 1~ie 1~i 1~i 1~i% 1~iI 1~i 1~i 1~ij 1~i` #.####.#######.# #.... ###).####..####...# #.... ##..######......### #.... #..########..####  ##...1~i p########...### ##.. .######....#...# #####.######.####**###* 1~i i######..#####.....#..)..** #......#####....@.......,** 37.0 (26.0) 1~i y..#########.............,,* ##########.............,,* ######...........$.,,* 1~i ........................,,*##########.............,,* ##............,** ##.....#.....**1~i; = *************1~i 1~iQ +8.0 (271~i 1~i % _Found a rapier.1~i"1~i1~i1~i1~i,1~i>,1~i1~i61~i1~iU1~i,1~iB X1~i,1~i\1~i1~i1~im1~iw 1~i*!1~iV"1~i%1~i&1~i;'1~i 0 1~il01~i0*_You now have 334 gold pieces (gained 16).1~i41~i51~i61~i71~i>1~i>l......### #.......# 1~i,?d#..#### ##.....## 1~ih?d#...### ##...## 1~i?6....#...# 1~i?0##### 1~i@@######.##########1~iN@  1~i@~.....#..)..##1~i@ 1~i Ad.............## 1~inA|...............# 1~iA###............@|.# 1~iA####............○..# 1~iA2..........1~iB/# 1~iNB/.......1~iB.# 1~iB ##1~iC+## 1~iD} ##.....#.....##1~i2ET############# 1~ieE1~iE 1~ifK1~iL......### #.# ..#### 1~iL/##.....## ...### ##...## #...# ##### ######.########## 1~iLf#####.....#..)..## ......## ........# .1~iM......@.# .1~iXM....○..# # .1~ixM:# ##.....1~iM1##....1~iM!1~iML#############1~ihU\46.0 (8.0)°1~iV*7.0 (91~iO]1~i#hz _You see here a staff of conjuration.1~i1~i&1~i1~i; 1~i#1~ic(: _1~iF)1~i*1~i+1~i+1~i11~i4,1~iO61~i/;1~i>1~iB>1~i?1~iE1~iH1~iQH1~iI1~iyO1~idR,1~iW,1~iX1~i+Y1~iHZ1~i_1~ib,1~ic1~iwh1~ij1~i4k1~i=l1~io1~iq1~iKr1~iqs1~ifw1~ix1~ix1~iy1~i{1~i}1~i}1~i|~1~ij1~iO1~i1~iU1~iֈ1~iÊ1~i1~i1~i1~iR1~i e  You see here an iguana skeleton.1~i1~i _1~i1~i1~i1~i1~i1~i01~iF1~i1~i91~i1~i,1~ia1~i1~i,1~i_1~i1~i*B1~i1~i,1~i1~i1~i[1~i1~i)1~i1~i1~i1~iG1~iM1~i1~i 1~i1~io1~i@1~iy1~i1~i1~iJX1~ie1~i1~i1~in1~i1~i1~i1~iK 1~i 1~i 1~i 1~i1~i41~ij1~i91~i1~i1~i1~i1~i 1~i1~iA1~i 1~i1~i1~i71~i31~i 1~i",1~i#1~i?%1~iS'1~i'1~i(1~i*1~i,,1~i,1~i01~iT31~i31~iY41~iT61~iH81~i{81~il91~i]<R  There is a stone staircase leading down here.1~i>1~i@5 _1~i&B1~ieD1~iD1~iE1~iDG1~i_I1~iI1~iaJ1~iK1~i8N1~iyN1~iaO1~iR1~iT1~iT1~iU1~iW1~i\B1~i]1~iy`1~i`1~ia1~i}z    #      #####   #...#   #...##   #...########   #...#########.......   #.○.##....>...####..   #..@...######..)...#99.0 (52.0)   #.%.########..######   #...# ##....##   #>..####..#### 1~iz  #.....#..##   #........#   #...[....#  #.^......#  #......>.##1~ig{E 1~i{1~iށ1~ioE _Done exploring.1~iy&1~i&1~i5(1~i=..........>.....0.0)1~i>1~iC1~i^EE _Done exploring.1~i 31~i1~i 1~i 1~i$ 1~i<& E _Done exploring.1~iNt1~it1~idw1~ip;1~i1~iE _Done exploring.1~iy. 1~i2/ 1~iU0 1~iU8 1~i; 1~i? P _1~iA 1~iB 1~iC 1~iD 1~iH B1~i:J 1~iL 1~i M 1~iM 1~i7Q 1~iR 1~iS 1~i;T 1~iU 1~inW 1~iW 1~iX 1~i_ t ######...... #####.. #.. ##### ###.. #...# ##.... #...#  ##.. #...# ########..# #...#########...........## #...##...@>...####........205.0 (6 1~iw` [#......######..)...###.... #.%.########..###### #.... #...# ##....## ##### #>..####..#### #.....#..##  #........# ##### #...[....# #.... 1~iPb #.^......# #.##1~if 1~iCh 1~i=######.#####.#.##### ###.#...# ##.#...# ##..###.#...# ########..#.#...##.##...##....@...####.#......######..)...###.#.%.##..###### #.#...# ##....## ##>..####..#### 1~i>##.....#..## ##.# ##...[....# #.#.^......# #.#1~i1~i*6.0 (11~iv1~i _There is a stone staircase leading down here. _Done exploring. __There is a stone staircase leading down here.1~i 31~i 1~i 1~i ,7 _1~ir 1~i L 71~i,  ##########  #.@.......  #.#.######  #. .# #. .#   #. .# #. .# 1~i #. .# ## ## 1~i 58.5 (2.51~i) 1~ih _Done exploring. _There is a stone staircase leading down here. _You climb downwards.1~i a _There is a stone staircase leading up here.1~ib31~ib1~iid1~if1~i&jP _1~i{k,1~iml1~im1~i!o1~i\o1~io1~ip1~i r1~imr1~ir1~is1~iu1~iu1~iLv1~iw1~iy1~iy1~iz1~i{1~iy|1~i|1~i#}1~i,~1~it1~i1~i:1~i1~i1~i71~iƃ1~i؄1~io,1~i1~i1~i1~i 1~io1~i1~i1~iύ1~i!1~i'1~i1~iL1~i1~i1~i1~i1~i1~is1~iD1~i{1~iݘ1~i˙1~i~& #<# ## #.#.. #$#.# #.#. ##..### # 1~i...#.#..# ############# #.#.ß.#  #.<.........###@.#  23.5 (15.0)  #.#.#######......###.# 1~iMI #.#.# ####○.....# #.#.##...## #.#.###### #.#.##  1~isg #...##  1~i #####.#   #.#  1~i1~i5+4.5 (161~i:○1~i9 _Found a stone staircase leading up.1~i%1~i&1~i@'1~i(1~i+1~i/B1~ix01~i01~iV21~i31~i41~i41~ii51~i61~iH7,1~i71~i81~i:1~id:1~i:1~i=,1~i>1~i?N _You now have 344 gold pieces (gained 10).1~i@31~i=A1~iA1~i1~i,1~i$1~i ,1~iy1~i'1~i1~iM1~i1~i)1~i 1~ic1~i!  jetgatling67 the Fighter#.f  Pale Draconian of Qazlal *.....#.#  Health: 85/85 ========================#.#  Magic: 12/12 ========================#.#  AC: 11Str: 26Doom: 27% #.#  EV: 10Int: 13  ###.#  SH: 5Dex: 9#<#.#######  XL:  9 Next: 61% Place: Dungeon:7#.#@.......  Noise: ==-------  Time: 7234.5 (10.0)#.#.######.  l) +1~i"3 trident (drain)#.#...#  Throw: dart (atropa)#######..###.##  Breath .........#.#..# ##############.#.ß.# #  f   Maurice (wand, asleep) .<.........###..#.#..# .#.#######......###.## .#.# ####......# _You climb downwards. _There is a stone staircase leading up here. _Found a stone staircase leading up. _You now have 344 gold pieces (gained 10).  You encounter Maurice the Thief. He is wielding a +0 dagger and carrying a wandof charming.1~i*/  --more--1~iy1~i~(1~i .fThere is a stone staircase leading up here. _Found a stone staircase leading up. _You now have 344 gold pieces (gained 10).  You encounter Maurice the Thief. He is wielding a +0 dagger and carrying a wandof charming.Maurice shouts!1~ipPf)1~i+5.5 (111~i11~iԚ _Maurice says to you, "Money or life? Never mind, I think I'll take both."1~i*l  jetgatling67 the Fighter #.. Pale Draconian of Qazlal *..... #f# Health: 85/85 ======================== #*# Magic: 12/12 ======================== #*# AC: 11Str: 26Doom: 27%  #*# EV: 10Int: 13   ###*# SH: 5Dex: 9 1~iC#<#*#######  XL:  9 Next: 61% Place: Dungeon:7 #.#@.......  Noise: ==-------  Time: 7235.5 (11.0) #.#.######.  l) +3 trident (drain) #.#...#  Throw: dart (atropa) #######..###.##  Breath  .........#.#..# ##############.#.ß.# #  f   Maurice (wand) .<.........###..#.#..# 1~ib ^.#.#######......###.## .#.# ####......# of charming.Maurice shouts! _Maurice says to you, "Money or life? Never mind, I think I'll take both."Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1~inj  jetgatling67 the Fighter #.. Pale Draconian of Qazlal *..... #f# Health: 85/85 ======================== #.# Magic: 12/12 ======================== #.# AC: 11Str: 26Doom: 27%  #.# EV: 10Int: 13   ###.# SH: 5Dex: 9 #<#.#######  XL:  9 Next: 61% Place: Dungeon:7 #.#@.......  Noise: ==-------  Time: 7235.5 (11.0) #.#.######.  l) +3 trident (drain)[111~i;13H #.#...#  Throw: dart (atropa) #######..###.##  Breath  .........#.#..# ##############.#.ß.# #  f   Maurice (wand) .<.........###..#.#..# .#.#######......###.## .#.# ####......# Maurice shouts! _Maurice says to you, "Money or life? Never mind, I think I'll take both."Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. #..  #f#  #.#  #.#  #.#  ###.#  #<##  ..  #.#.  #.[31~i3m#...#  .  .  # <. ..    _1~iT   jetgatling67 the Fighter#..  Pale Draconian of Qazlal *.....#f#  Health: 85/85 ========================#.#  Magic: 12/12 ========================#.#  AC: 11Str: 26Doom: 27% #.#  EV: 10Int: 13  ###.#  SH: 5Dex: 9#<#.#######  XL:  9 Next: 61% Place: Dungeon:7#.#@.......  Noise: ==-------  Time: 7235.5 (0.0)#.#.######.  l) +3 trident (drain)[1~i 21X#.#...#  Throw: dart (atropa)#######..###.##  Breath .........#.#..# ##############.#.ß.# #  f   Maurice (wand) .<.........###..#.#..# .#.#######......###.## .#.# ####......# Maurice shouts! _Maurice says to you, "Money or life? Never mind, I think I'll take both."Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.1~i1z 1~i| c - a wand of roots (10). A magical device which fires a magical seed, entangling its target and adjacent foes in quick-growing tree roots. Those entangled will be immobilised and take damage over time until they escape or the roots wither away. The roots will onlysprout from solid ground. Noise: A bit loud You took it off Blorkula the orcula on level 6 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand 1~i _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.1~i 1~i7  jetgatling67 the Fighter#..  Pale Draconian of Qazlal *.....#f#  Health: 85/85 ========================#.#  Magic: 12/12 ========================#.#  AC: 111~iStr: 26Doom: 27% #.#  EV: 10Int: 13  ###.#  SH: 5Dex: 9#<#.#######  XL:  9 Next: 61% Place: Dungeon:7#.#@.......  Noise: ==-------  Time: 7235.5 (0.0)1~i"y#.#.######.  l) +3 trident (drain)#.#...#  Throw: dart (atropa)1~iHI#######..###.##  Breath .........#.#..# ##############.#.ß.# #1~ii5  f   Maurice (wand) .<.........###..#.#..# .#.#######......###.##1~i .#.# ####......# Maurice shouts! _Maurice says to you, "Money or life? Never mind, I think I'll take both."1~ioAiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.1~i1~iu'1~iX1~i1~i  jetgatling67 the Fighter #.. Pale Draconian of Qazlal *..... #f# Health: 85/85 ======================== #*# Magic: 12/12 ========================1~iX #*# AC: 11Str: 26Doom: 27%  #*# EV: 10Int: 13   ###*# SH: 5Dex: 9 1~i6#<#*#######  XL:  9 Next: 61% Place: Dungeon:7 #.#@.......  Noise: ==-------  Time: 7235.5 (0.0) #.#.######.  l) +3 trident (drain) #.#...#  Throw: dart (atropa) #######..###.##  Breath  .........#.#..# 1~iĄ[##############.#.ß.# #  f   Maurice (wand) .<.........###..#.#..# .#.#######......###.## .#.# ####......# 1~iFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Aiming: Fastroot1~i  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1~iT  jetgatling67 the Fighter #.. Pale Draconian of Qazlal *..... #f# Health: 85/85 ======================== #.# Magic: 12/12 ======================== #.#1~if AC: 11Str: 26Doom: 27%  #.# EV: 10Int: 13   ###.# SH: 5Dex: 9 #<#.#######  XL:  9 Next: 61% Place: Dungeon:7 #.#@.......  Noise: ==-------  Time: 7235.5 (0.0) #.#.######.  l) +3 trident (drain) #.#...#  Throw: dart (atropa) #######..###.##  Breath  .........#.#..# ##############.#.ß.# #  f   Maurice (wand) .<.........###..#.#..# .#.#######......###.## 1~i.#.# ####......# Shift-Dir - straight line _Okay, then.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.1~i #..  #f#  #.#  #.#  #.#  ###.#  #<##  1~i&Z..  #.#.  #.#...#  .  . 1~iw # <. ..   1~i'1~i1~i. _1~i(1~iC  jetgatling67 the Fighter#..  Pale Draconian of Qazlal *.....#f#  Health: 85/85 ========================#.#  Magic: 12/12 ========================#.#  AC: 111~i>Str: 26Doom: 27% #.#  EV: 10Int: 13  ###.#  SH: 5Dex: 91~ib#<#.#######  XL:  9 Next: 61% Place: Dungeon:71~i#.#@.......  Noise: ==-------  Time: 7235.5 (0.0)1~i#.#.######.  l) +3 trident (drain)1~i#.#...#  Throw: dart (atropa)1~i#######..###.##  Breath .........#.#..#1~iq] ##############.#.ß.# #  f   Maurice (wand) .<.........###..#.#..# 1~i.#.#######......###.## .#.# ####......# 1~iShift-Dir - straight line _Okay, then.Aiming: Fastroot1~i*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.1~iS@1~iGI  jetgatling67 the Fighter#..  Pale Draconian of Qazlal *.....#f#  Health: 85/85 ========================#.#  Magic: 12/12 ========================#.#  AC: 11Str: 26Doom: 27% #.#  EV: 10Int: 13  ###.#  SH: 5Dex: 91~iH#<#.#######  XL:  9 Next: 61% Place: Dungeon:7#.#@.......  Noise: ==-------  Time: 7235.5 (0.0)#.#.######.  l) +3 trident (drain)#.#...#1~iDH  Throw: dart (atropa)#######..###.##  Breath 1~ihH.........#.#..# ##############.#.ß.# #1~iH  f   Maurice (wand) .<.........###..#.#..# 1~iH.#.#######......###.## .#.# ####......#1~iH3 Shift-Dir - straight line 1~i)IZ_Okay, then.Aiming: Fastroot1~ibIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line 1~iI6_Okay, then.1~i1~iƽ  jetgatling67 the Fighter#..  Pale Draconian of Qazlal *.....#f#  Health: 85/85 ========================#.#  Magic: 12/12 ========================#.#1~il  AC: 11Str: 26Doom: 27% #.#  EV: 10Int: 13  ###.#  SH: 5Dex: 9#<#.#######  XL:  9 Next: 61% Place: Dungeon:7#.#@.......  Noise: ==-------  Time: 7235.5 (0.0)#.#.######.  l) +3 trident (drain)1~i #.#...#  Throw: dart (atropa)#######..###.##1~i  Breath .........#.#..# 1~i##############.#.ß.# #  f   Maurice (wand) 1~i.<.........###..#.#..# .#.#######......###.## 1~i1F.#.# ####......# 1~iQPShift-Dir - straight line _Okay, then.1~iq3Aiming: Fastroot1~i*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.1~i  jetgatling67 the Fighter #.. Pale Draconian of Qazlal *..... #f# Health: 85/85 ======================== #.# Magic: 12/12 ======================== #.# AC: 11Str: 26Doom: 27% 1~i  #.# EV: 10Int: 13   ###.# SH: 5Dex: 9 #<#.#######  XL:  9 Next: 61% Place: Dungeon:7 #.#@.......  Noise: ==-------  Time: 7235.5 (0.0) #.#.######.  l) +3 trident (drain) #.#...#  Throw: dart (atropa) #######..###.##  Breath  .........#.#..# 1~i 3##############.#.ß.# #  f   Maurice (wand) .<.........###..#.#..# .#.#######......###.## 1~i; x.#.# ####......# Shift-Dir - straight line _Okay, then.1~i] Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycle1~i| 6Shift-Dir - straight line1~iv*****@1~i   jetgatling67 the Fighter #.. Pale Draconian of Qazlal *..... #f# Health: 85/85 ======================== #.#1~i G Magic: 12/12 ======================== #.# AC: 11Str: 26Doom: 27%  #.# EV: 10Int: 13   ###.# SH: 5Dex: 9 #<#.#######  XL:  9 Next: 61% Place: Dungeon:7 1~iR 6#.#@.......  Noise: ==-------  Time: 7235.5 (0.0) #.#.######.  l) +3 trident (drain) #.#...#  Throw: dart (atropa) #######..###.##  Breath  .........#.#..# 1~i 3##############.#.ß.# #  f   Maurice (wand) .<.........###..#.#..# .#.#######......###.## 1~i x.#.# ####......# Shift-Dir - straight line _Okay, then.1~i &Aiming: Bolt of Light1~i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.1~i < #..  #f#  #.#  #.#  #.#  ###.# 1~i z #<##  ..  #.#.  #.#...#  .  1~i .  # <. ..  1~i  1~i '1~i 1~i . _1~i,91~i<  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   9.7    +1   l - Spellcasting   0.0    -1  1~iH=s         b - Axes   4.9     0   m - Necromancy   4.1     0   c - Polearms   8.0     0      1~i=" d - Staves   4.9     0   n - Invocations   5.0    +1   e - Unarmed Combat   2.0     0   o - Evocations   2.4    +1   f - Throwing   0.0    -1   p - Shapeshifting   0.0    -1      1~i>\     g - Short Blades   0.7     0       h - Long Blades   0.2     0  1~i.>            1~iU>M i - Dodging   0.0    -1      j + Shields1~i>3.5  100%   0       k - Stealth   0.4     0  1~i>        1~i>        1~i?a    1~i=?        1~ib?The percentage of incoming experience used to train each skill is in brown.  1~i?Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  1~i?}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets1~i o + Evocations 2.4  50%50% 1~i_<  o * Evocations   2.4  66341~iq  a + Fighting 9.7  25%50251~i5J1~iP1~i|W  jetgatling67 the Fighter#..  Pale Draconian of Qazlal *.....#f#  Health: 85/85 ========================#.#  Magic: 12/12 ========================#.#  AC: 11Str: 26Doom: 27% 1~i$X##.#  EV: 10Int: 13  ###.#  SH: 5Dex: 9#<#.#######  XL:  9 Next: 61% Place: Dungeon:7#.#@.......  Noise: ==-------  Time: 7235.5 (0.0)#.#.######.  l) +3 trident (drain)#.#...#  Throw: dart (atropa)1~iXC#######..###.##  Breath .........#.#..# ##############.#.ß.# #  f   Maurice (wand) .<.........###..#.#..# .#.#######......###.## .#.# ####......# Shift-Dir - straight line _Okay, then.Aiming: Bolt of Light1~i&Y"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.1~i^1~i_'1~id1~ilf1~i1~i1~iW1~iv _Okay, then.  Aiming: Bolt of Light1~i|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Unknown command.1~i^|  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1~i1~i1~i1~i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1~iUG##..f ##.# <#@#######.#........#.######. #.#...# #######..###.# .........#.#.. ##############.#.ß.# <.........###..#.#..######......###.##1~i\1~ip`1~i@6.5 (11~i1~i"N _Maurice zaps a wand. You resist with significant effort.1~i'##..f ##@# <#.#######.......######. 1~iR(#.#...# #######..###.# .........#.#.. ##############.#.ß.# <.........###..#.#..1~i*N.f1~iD/1~i/%71~i441~i51~i  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1~i]   jetgatling67 the Fighter  Pale Draconian of Qazlal *..... ### Health: 85/85 ======================== #.. Magic: 10/12 ====================---- #.# AC: 11Str: 26Doom: 27%  #f# EV: 10Int: 13   #.# SH: 5Dex: 9 #.# XL:  9 Next: 61% Place: Dungeon:7 ###@# Noise: ==-------  Time: 7237.5 (0.0) #<#.#######  l) +3 trident (drain) #.#........  Throw: dart (atropa) #.#.[401~i] m######.  Breath  #.#...#  #######..###.##  f   Maurice (wand) .........#.#..# ##############.#.ß.# # .<.........###..#.#..# Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming1~iZ  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....###  Health: 85/85 ========================#..  Magic: 10/12 ====================----#.#  AC: 11Str: 261~iM[ Doom: 27% #*#  EV: 10Int: 13  #.#  SH: 5Dex: 9#.#  XL:  9 Next: 61% Place: Dungeon:7###@#  Noise: ==-------  Time: 7237.5 (0.0)#<#.#######1~i[  l) +3 trident (drain)#.#........  Throw: dart (atropa)#.#.######.  Breath #.#...# #######..###.##  f   Maurice (wand)1~i[.........#.#..# ##############.#.ß.# # 1~i)\.<.........###..#.#..# Casting: Grave Claw (safe; 11% risk of failure)  1~i\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming1~i1nd, bound)Aiming: Grave Claw (safe; 11% risk of failure) (1/3 uses available)  1~i13Press: ? - help, Dir - move target: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming  You unleash the spiteful dead! The jagged bones skewer Maurice!  Maurice is lightly wounded.1~i  fMaurice is pinned in place!  The last of your harvested death is exhausted.1~i1~iB 1~iB b8.5 (1-GClaw 1~iG 1~ikJ N _Maurice zaps a wand. You resist with significant effort.1~iM##..f ##.# <#.#######......######. #.#...# #######..###.# .........#.#.. ##############.#.ß.# 1~iR1~iS%91~iW1~iY1~i~I  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ======================== ### Magic: 10/12 ====================---- 1~ix#.. AC: 11Str: 26Doom: 27%  #.# EV: 10Int: 13   #f# SH: 5Dex: 9 #*#1~i7 XL:  9 Next: 61% Place: Dungeon:7 #@# Noise: ==-------  Time: 7239.5 (0.0) ###.#1~icq l) +3 trident (drain) 1~i"#<#.#######  Throw: dart (atropa) #.#........  Breath -GClaw 1~i #.#.######.  #.#...#  f   Maurice (wand, bound)1~i] #######..###.##  .........#.#..# 1~i ~##############.#.ß.# # _Maurice zaps a wand. You resist with significant effort.  1~i/VReach: l) +3 trident (drain)Press: ? - help, Dir - move target1~iSAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (lightly wounded, bound in place, 57% to hit and 41% to hit with your  tail-slap)1~iy f.#1~i@##1~if#*Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (lightly wounded, bound in place, 57% to hit and 41% to hit with your  tail-slap)1~i;^  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ========================###  Magic: 10/12 ====================----#..  AC: 11Str: 26Doom: 27% #.#  EV: 101~iT_ Int: 13  #f#  SH: 5Dex: 9#.#  XL:  9 Next: 61% Place: Dungeon:7#@#  Noise: ==-------  Time: 7239.5 (0.0)###.#  l) +3 trident (drain)#<#.#######  Throw: dart (atropa)#.#........  Breath -GClaw #.#.######. #.#...#  f   Maurice (wand, bound)1~i`9#######..###.## .........#.#..# ##############.#.ß.# # Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (lightly wounded, bound in place, 57% to hit and 41% to hit with your  tail-slap)  You reach to attack! You barely miss Maurice.1~i!a740.4 (0.91~if1~iim  Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (lightly wounded, bound in place, 57% to hit and 41% to hit with your  tail-slap)  You reach to attack! You barely miss Maurice. _Maurice is lightly wounded.1~i1~i]  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ========================###  Magic: 10/12 ====================----#..  AC: 11Str: 26Doom: 27% #.#  EV: 10Int: 13  #f#  SH: 5Dex: 9#.#1~ia  XL:  9 Next: 61% Place: Dungeon:7#@#  Noise: ==-------  Time: 7240.4 (0.9)###.#  l) +3 trident (drain)#<#.#######  Throw: dart (atropa)#.#........  Breath -GClaw #.#.######. #.#...#  f   Maurice (wand, bound)#######..###.## .........#.#..# ##############.#.ß.# #1~i= Press: ? - help, Dir - move target1~iAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (lightly wounded, bound in place, 57% to hit and 41% to hit with your  1~i`tail-slap)  You reach to attack! You barely miss Maurice. _Maurice is lightly wounded.1~i1~i  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ========================###1~iY  Magic: 10/12 ====================----#..  AC: 11Str: 26Doom: 27% #.#  EV: 10Int: 13  1~iN#f#  SH: 5Dex: 9#.#  XL:  9 Next: 61% Place: Dungeon:7#@#  Noise: ==-------  Time: 7240.4 (0.9)###.#  l) +3 trident (drain)#<#.#######  Throw: dart (atropa)1~iq#.#........  Breath -GClaw #.#.######. 1~i9#.#...#1~i2  f   Maurice (wand, bound)#######..###.## .........#.#..#1~i ##############.#.ß.# # Press: ? - help, Dir - move target1~iAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (lightly wounded, bound in place, 57% to hit and 41% to hit with your  tail-slap)  1~iOYou reach to attack! You barely miss Maurice. _Maurice is lightly wounded.1~i-+{  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ======================== ### Magic: 10/12 ====================---- #.. AC: 11Str: 26Doom: 27%  #.# EV: 10Int: 13   #f# SH: 5Dex: 91~i+! #*# XL:  9 Next: 61% Place: Dungeon:7 #@# Noise: ==-------  Time: 7240.4 (0.0) ###.# l) +3 trident (drain) #<#.#######  Throw: dart (atropa) #.#........  Breath -GClaw  #.#.######.  #.#...#  f   Maurice (wand, bound) #######..###.##  .........#.#..# ##############.#.ß.# # 1~i(,__Maurice is lightly wounded.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (lightly wounded, bound in place, 57% to hit and 41% to hit with your  tail-slap)1~in f#.1~if#*Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (lightly wounded, bound in place, 57% to hit and 41% to hit with your  tail-slap)1~i   jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ======================== ###1~i G Magic: 10/12 ====================---- #.. AC: 11Str: 26Doom: 27% 1~i1  #.# EV: 10Int: 13   #.# SH: 5Dex: 9 #f#1~i^  XL:  9 Next: 61% Place: Dungeon:7 #@#1~i v Noise: ==-------  Time: 7240.4 (0.0) ###.# l) +3 trident (drain) 1~i #<#.#######  Throw: dart (atropa) 1~i! #.#........  Breath -GClaw  #.#.######.  #.#...#  f   Maurice (wand, bound) #######..###.##  .........#.#..# 1~ig >##############.#.ß.# # Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (lightly wounded, bound in place, 57% to hit and 41% to hit with your  1~i Etail-slap)  You reach to attack! You barely miss Maurice.1~iƼ  ###  #..  #.# 1~i  #.#  #f#  #@#  1~i' g###.#  #<  #.#..  #.#.#  #.#...# nd) .###.##  . 1~iZ 1 # 1~i 51.3 (0.91~i 1~i m  Press: ? - help, Dir - move targetAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (lightly wounded, bound in place, 57% to hit and 41% to hit with your  tail-slap)  You reach to attack! You barely miss Maurice. _Maurice is lightly wounded.1~iX   You puncture Maurice!  Maurice is moderately wounded.1~i#1~i1~i0'2.21~iҪ1~iqN _Maurice zaps a wand. You resist with significant effort.1~iQ Maurice the Thief A sly, conniving thief. A self-proclaimed legend, he was one of the most skilledand crafty of the thieves and rogues lured by the Orb. The magical parasitic vines that have claimed his body still wish to continue his life's work, with a back-up plan of both a vicious magic-drinking maw and potent wands. Max HP: ~60Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: HumanRegen: 1/turn You have about 57% to hit with your +3 trident of draining and 41% to hit with your tail-slap. He has about 60% to hit you. AttacksMax Damage After Damaging Hits Hit: +0 dagger 12Steal items Bite9Drain magic He has an unusual item: a wand of charming. He can open doors. [!]: Description|Quote1~i9  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ========================###  Magic: 10/12 ====================----#..  AC: 11Str: 26Doom: 27% #.#  EV: 10Int: 13  #.#  SH: 5Dex: 9#f#  XL:  9 Next: 61% Place: Dungeon:7#@#  Noise: ==-------  Time: 7242.2 (0.9)###.#  l) +3 trident (drain)#<#.#######  Throw: dart (atropa)#.[331~iUm#........  Breath -GClaw #.#.######. #.#...#  f   Maurice (wand)#######..###.## .........#.#..# ##############.#.ß.# # tail-slap)  You reach to attack! You barely miss Maurice. _Maurice is lightly wounded.  You puncture Maurice!  Maurice is moderately wounded. _Maurice zaps a wand. You resist with significant effort.1~iż1~iZ'1~i31~i1~i=   jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ======================== ### Magic: 10/12 ====================---- #.. AC: 11Str: 26Doom: 27%  #.# EV: 10Int: 13   #.#1~iP>  SH: 5Dex: 9 #f# XL:  9 Next: 61% Place: Dungeon:7 #@# Noise: ==-------  Time: 7242.2 (0.0) ###.# l) +3 trident (drain) 1~i{> L#<#.#######  Throw: dart (atropa) #.#........  Breath -GClaw 1~i> Z #.#.######.  1~i> 4#.#...#  f   Maurice (wand) #######..###.## 1~i> m .........#.#..# ##############.#.ß.# # 1~i"? _Maurice zaps a wand. You resist with significant effort.  Aiming: Charm1~iQ? Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1~iw? Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded, chance to affect: 37%)1~i  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ======================== ###1~i\{ Magic: 10/12 ====================---- #.. AC: 11Str: 26Doom: 27%  #.# EV: 10Int: 13   1~iٳW#.# SH: 5Dex: 9 #f# XL:  9 Next: 61% Place: Dungeon:7 #@# Noise: ==-------  Time: 7242.2 (0.0) ###.# l) +3 trident (drain)1~i  #<#.#######  Throw: dart (atropa) 1~i3#.#........  Breath -GClaw  #.#.######. 1~i}> #.#...#  f   Maurice (wand) #######..###.##  1~i.........#.#..# ##############.#.ß.# # Aiming: Charm1~iڴPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1~iAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded, chance to affect: 37%)  Okay, then.1~id ###  #..  #.#  #.# 1~i #f#  #@#  ###.#  #<            # 1~i'1~i#1~i. _1~i   jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ======================== ### Magic: 10/12 ====================---- #.. AC: 11Str: 26Doom: 27%  #.# EV: 10Int: 13   #.# SH: 5Dex: 91~iF  #f# XL:  9 Next: 61% Place: Dungeon:7 #@# Noise: ==-------  Time: 7242.2 (0.0) ###.# l) +3 trident (drain) #<#.#######  Throw: dart (atropa) #.#........  Breath -GClaw  #.#.######.  #.#...#  f   Maurice (wand) #######..###.##  .........#.#..# ##############.#.ß.# # _Okay, then.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded, 60% to hit)1~iew f#@1~i5#@1~if@Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded, 60% to hit)1~i[ #f1~i   jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ======================== ### Magic: 10/12 ====================---- #.. AC: 111~i7 Str: 26Doom: 27%  #.# EV: 10Int: 13   #.# SH: 5Dex: 9 #f# XL:  9 Next: 61% Place: Dungeon:7 #@# Noise: ==-------  Time: 7242.2 (0.0) ###.# l) +3 trident (drain) #<#.#######  Throw: dart (atropa) #.#........  Breath -GClaw  #.#.######.  #.#...#  f   Maurice (wand) #######..###.##  .........#.#..# ##############.#.ß.# # _Okay, then.Aiming: 1~i ;[39;49mBolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.1~i  ###  #..  #.#  #.#  #f#  #@#  ###.#  #<     1~i(    .###.##  .  # 1~i' '1~i 1~i . _1~i   jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ======================== ### Magic: 10/12 ====================---- #.. AC: 11Str: 26Doom: 27%  #.# EV: 10Int: 13   #*# SH: 5Dex: 9 #f# XL:  9 Next: 61% Place: Dungeon:7 #@# Noise: ==-------  Time: 7242.2 (0.0) ###.# l) +3 trident (drain) #<#.####### [41~i 0m Throw: dart (atropa) #.#........  Breath -GClaw  #.#.######.  #.#...#  f   Maurice (wand) #######..###.##  .........#.#..# ##############.#.ß.# # _Okay, then.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded)1~iz .#f*1~i@:##1~ii 5#@1~iB'*f@.  Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded)1~iEQx .f#*1~if#*f#.  Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded)1~ipu| .f@*1~i_  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ======================== ### Magic: 10/12 ====================---- #.. AC: 111~i`Str: 26Doom: 27%  #.# EV: 10Int: 13   #.# SH: 5Dex: 9 #f# XL:  9 Next: 61% Place: Dungeon:7 #@# Noise: ==-------  Time: 7242.2 (0.0) ###.# l) +3 trident (drain) #<#.#######  Throw: dart (atropa) #.#........  Breath -GClaw  #.#.######.  #.#...#  f   Maurice (wand) #######..###.##  1~i%a.........#.#..# ##############.#.ß.# # _Okay, then.Aiming: Fastroot1~i[aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.1~ig ###  #..  #.#  #.#  #f#  #@#  ###.#  1~ig5#<        .###.##  .  # 1~ih'1~im1~io. _1~iƪ31~i1~i> _Unknown command.2~i  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ======================== ### Magic: 10/12 ====================---- #.. AC: 11Str: 26Doom: 27%  #.# EV: 10Int: 13   #*# SH: 5Dex: 9 #f# XL:  9 Next: 61% Place: Dungeon:7 #@# Noise: ==-------  Time: 7242.2 (0.0) ###.# l) +3 trident (drain) #<#.####### [42~i0m Throw: dart (atropa) #.#........  Breath -GClaw  #.#.######.  #.#...#  f   Maurice (wand) #######..###.##  .........#.#..# ##############.#.ß.# # _Unknown command.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded)2~i[ #f2~i5#*2~iia*fAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded)2~ix .f#*2~i{g #*f#.  Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded)2~i Maurice the Thief A sly, conniving thief. A self-proclaimed legend, he was one of the most skilledand crafty of the thieves and rogues lured by the Orb. The magical parasitic vines that have claimed his body still wish to continue his life's work, with a back-up plan of both a vicious magic-drinking maw and potent wands. Max HP: ~60 Will: + AC: + EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Regen: 1/turn You have about 57% to hit with your +3 trident of draining and 41% to hit with your tail-slap. 2~iHe has about 60% to hit you. Attacks Max Damage After Damaging Hits Hit: +0 dagger 12 Steal items Bite 9Drain magic He has an unusual item: a wand of charming. He can open doors. [!]: Description|Quote2~i E  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ======================== ### Magic: 10/12 ====================---- #.. AC: 11Str: 26Doom: 27%  #.# EV: 10Int: 13   #*# SH: 5Dex: 9 #f#2~i XL:  9 Next: 61% Place: Dungeon:7 #@# Noise: ==-------  Time: 7242.2 (0.0) ###.# l) +3 trident (drain) #<#.#######  Throw: dart (atropa) #.#........  Breath -GClaw  #.#.######.  #.#...#  f   Maurice (wand) #######..###.##  2~i`.........#.#..# ##############.#.ß.# # _Unknown command.2~i42Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2~i_Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded)2~i>x .f#*2~iE2~i*f#.  Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded)2~i[ #f2~iCX  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ======================== ###2~i1Y# Magic: 10/12 ====================---- #.. AC: 11Str: 26Doom: 27%  #.# EV: 10Int: 13   #.# SH: 5Dex: 9 #f# XL:  9 Next: 61% Place: Dungeon:7 #@# Noise: ==-------  Time: 7242.2 (0.0)2~iDZ ###.# l) +3 trident (drain) #<#.#######  Throw: dart (atropa) #.#........  Breath -GClaw  #.#.######.  #.#...#  f   Maurice (wand) #######..###.##  .........#.#..# ##############.#.ß.# # _Unknown command.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycle2~i [AShift-Dir - straight lineOkay, then.2~im`x ###  2~i`#..  #.#  #.#  #f#  #@#  2~i(a###.#  #<  2~ilaD     2~iaZ .###.##  2~iaH.  # 2~ib'2~ih2~ik. _2~i2~ic - a wand of roots (10). A magical device which fires a magical seed, entangling its target and adjacent foes in quick-growing tree roots. Those entangled will be immobilised and take damage over time until they escape or the roots wither away. The roots will onlysprout from solid ground. Noise: A bit loud You took it off Blorkula the orcula on level 6 of the Dungeon. Stash search prefixes: {inventory} {wand} 2~iMenu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. 2~i 2~i,  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ========================###  Magic: 10/12 ====================----#..  AC: 11Str: 26Doom: 27% #.#  EV: 10Int: 13  #.# 2~i=  SH: 5Dex: 9#f#  XL:  9 Next: 61% Place: Dungeon:7#@#  Noise: ==-------  Time: 7242.2 (0.0)###.#  l) +3 trident (drain)#<#.#######  Throw: dart (atropa) 2~ik#.#........  Breath -GClaw #.#.######.  2~i?#.#...#  f   Maurice (wand)#######..###.## .........#.#..# ##############.#.ß.# # _Unknown command.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  2~i+6_Okay, then. 2~i 2~i' 2~i  2~iN 2~iSE  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ======================== ### Magic: 10/12 ====================---- #.. AC: 11Str: 26Doom: 27%  #.# EV: 10Int: 13   #*# SH: 5Dex: 9 #f#2~i XL:  9 Next: 61% Place: Dungeon:7 #@# Noise: ==-------  Time: 7242.2 (0.0) ###.# l) +3 trident (drain) #<#.#######  Throw: dart (atropa) #.#........  Breath -GClaw  #.#.######.  2~iڟT#.#...#  f   Maurice (wand) #######..###.##  .........#.#..# ##############.#.ß.# # _Okay, then.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  charming (moderately wounded)2~i[ #f2~iFo#.#*2~i ^*##.2~i 7*#2~iKJ.*2~i ) >.*2~i  jetgatling67 the Fighter  Pale Draconian of Qazlal *.....  Health: 85/85 ========================###  Magic: 10/12 ====================----#..  AC: 11Str: 26Doom: 27% #.#  EV: 102~iTInt: 13  ###  SH: 5Dex: 9#*#  XL:  9 Next: 61% Place: Dungeon:7###  Noise: ==-------  Time: 7242.2 (0.0)###.#  l) +3 trident (drain)#<#.#######  Throw: dart (atropa)#.#........  Breath -GClaw #.#.######. #.#...#  f   Maurice (wand)#######..###.## .........#.#..# ##############.#.ß.# # _Okay, then.Aiming: Fastroot2~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2~i>Dd, rooted)2~i02~iDA  The roots erupt in riotous growth! The roots grab Maurice!2~i.f@The grasping roots constrict Maurice. Maurice hits you but does no damage.2~ib=======3.2 (12~i2~iʚ; _Maurice bites you but does no damage.2~ii), polearm, rooted)The grasping roots constrict Maurice. Maurice hits you but does no damage. _Maurice bites you but does no damage.  You barely miss Maurice.  You tail-slap Maurice, but do no damage.  Maurice is moderately wounded.  The grasping roots constrict Maurice. Maurice hits you with a +0 dagger!2~iT*76---==-----4.1 (0.92~iW/2~i1Y _Maurice steals your +0 spear! Maurice bites you but does no damage.2~i7l# steals your +0 spear! Maurice bites you but does no damage.puncture Maurice! Your tail-slap misses Maurice.  Maurice is severely wounded.  The grasping roots constrict Maurice. Maurice barely misses you.Maurice bites you.  You feel your power leaking away.2~il5---=----5.02~ir2~itZ _Maurice drains your magic.2~i3h $You feel your power leaking away. _drains your magic.  You puncture Maurice!  Maurice is almost dead.The grasping roots constrict Maurice!  You kill Maurice!2~i"n R2~it j 620%80-6.0 (1.0+ -GClaw _Qazlal accepts your kill.You feel power welling in your lungs.Your Shields skill increases to level 4!2~iy 2~i| k _Your Evocations skill increases to level 3!2~itM##.#.# #.##.# <#.########.#........ 2~iu).2~iy2~izF-7 _2~i|2~ivEYour Shields skill increases to level 4! _Your Evocations skill increases to level 3!  You now have 354 gold pieces (gained 10).  a - a +0 spear  e - a wand of charming (16) (gained 8 charges)  Things that are here:2~i-*8.0 (22~i 2~iΆ- _a +0 dagger; a +0 cloak2~iUM###.##) #.2~i##.# #<#.####### .##2~ia2~i.279.0 (12~iޛ2~i2~in M########.......#.#) #.###.# #..2~iau 2~i]v &502~iwz 2~i| 2~i ;M########.......#######.#)#.# #.#2~i 2~is %12~i 2~i 2~i+       #.  #. #.# #.#  #)#  #.#  ###.#  #<#.#######  #.#........  #.#.######.  2~i32~i4S8=22~ic92~i(;2~i|!       #.#  #.#  #.# #.#  #)#  #.#  ###.#  #<#.#  #.#..  #.#.######.  2~iH2~iT1==32~i 2~i 2~i I 2~ie  2~i , 2~i  2~i k9= 2~i  2~ir  2~i0  2~iB P== 2~i  2~i <80 2~i!  2~i#  2~i#  2~i$  2~io'  2~i'  2~it(  2~i +  2~i+ R12== 2~i<,  2~i/ Q _Magic restored. 2~i0  2~i2  2~ie2  2~i3  2~in5  2~i5 K2= 2~iz6  2~iU8  2~i29 :== 2~i9  2~iA< , 2~i<  2~iX?  2~i? U3= 2~iA  2~i`B  2~ibC  2~iC  2~iYF , 2~i G  2~iH  2~iI %4 2~iI  2~iK , 2~iL  2~iN  2~iO  2~iO  2~iQ  2~iaS a5= 2~iV 1 _HP restored. 2~iX  2~i!Y  2~iY  2~i[  2~i]  2~i]  2~i^  2~i{`  2~ib  2~itb  2~i6c  2~id  2~ig  2~i6h 9= 2~i3i  2~ij  2~iXm  2~im  2~io  2~i>p  2~ir  2~iCs  2~iHt  2~iu  2~ix , 2~iNy  2~i0|  2~i}  2~i%~  2~i~  2~i+  2~i\  2~i  2~i  2~iх  2~i , 2~i  2~i>  2~iO  2~i  2~i  2~iS ,   ###  ...  #.#  #.#   #.#   #@#   #.#   #.#   #.#  #########.#  #.........#  #.#########  #.#  #)#   2~i\ 084.0 (31.0) 2~i +5.0 (32 2~iڥ  2~iy ` _c - a scroll labelled ERAZEDIHOB!2~i!2~i!2~i!2~i!2~iں!2~ilX!2~i!2~inn!2~i9n!2~i!2~i!2~i_!2~i!2~i!2~i!2~i!2~i!2~i\!2~i!2~i6!2~iZ!2~iM!2~i!2~i!2~i!2~i!2~i!2~i!2~iy!2~i!2~i!2~i!2~i !2~i&!2~i*!2~iN  _You now have 370 gold pieces (gained 16).!2~i!2~i,!2~i!2~i!2~i1!2~i!2~i!2~i!2~i##+#.. ....###.#####.# .?...........>#  305.0 (20    ## ..........############ .....................# ..........########.### ..........# #.#!2~i&!2~i@'+6.0 (21!2~i,!2~iF/; _Found a stone staircase leading down."2~i "2~iF "2~i "2~i "2~iv 7M #+. #.# ...###.#####."2~i7 .?.....@.....>#0.0).>..###.#######...#.#................"2~i ."2~iܯ "2~i[ *7.0 (1"2~iZ "2~iE 9 _Found an escape hatch in the floor.#2~il#2~if#2~i.#2~i#2~i#2~iqB#2~i#2~i#2~iݎ#2~i#2~iy#2~i#2~iݔ#2~i#2~i9#2~iۙ#2~i#2~i#2~i#2~i#2~i##2~i͢#2~io#2~i#2~i#2~i5O#.......###......#.......#......#.....# #+# #.....# #.# #..○..###.#####.##2~i +..@...........># #..>..###.####### #.....# #.######## #.# #.# #######.### ..........#2~i##  ......  ..........#########2~iJE #2~iٳH○13.0 (6#2~i*4.0 (7#2~ic#2~ia _k - a scroll labelled SYFIRA XEAL$2~i7$2~i3$2~i$2~i,$2~i,$2~iz$2~i$2~i$2~i%$2~i$2~iC$2~i$2~i0$2~il$2~i$2~i$2~i$2~i$2~i8$2~i$2~i{$2~i$2~iT$2~i$2~i $2~i$2~i$2~i$2~iD$2~i$2~i$2~i$2~i$2~i[#.........# #.........# ###.........# #...........# #...........# #.....###+### #.....# #.#$2~iW #.....###.#####.# +@.............># #..>..###.####### #.....# #.# ####### #.#  #.# #######.### .. $2~i4 ..$2~i.#####......'22.0 (8..####$2~iQ$2~iK======3.0 (9$2~i $2~i = _As you open the door, it creaks loudly!%2~iH%2~iMI%2~iI%2~iL%2~i RB%2~ifS@  There is an open door here.%2~i$U%2~iU _%2~iU%2~iV%2~iW%2~iIX,%2~i4Y%2~iEf%2~if%2~ig%2~ii,%2~iRj%2~i?l%2~inB%2~iyp%2~iq,%2~i"r%2~is%2~iu%2~iu%2~iRv%2~iw%2~iIy%2~iy%2~iz%2~i}X%2~i%2~i%2~iF%2~i%2~i%2~i%2~i$%2~i%2~i%2~i:%2~i%2~i%2~i%2~i@%2~ie%2~iۙ%2~i,%2~i%2~i\%2~i%2~i_%2~i%2~iq,%2~i%2~iw,%2~i%2~i%2~i_%2~iɩ%2~it%2~i(7 _You open the door.%2~i%2~i%2~i %2~iѱ@  There is an open door here.%2~i%2~iT _%2~i%2~ii%2~i@%2~i%2~i׸%2~i%2~i%2~i%2~in%2~i  #.#####..# #.#......# #.#......# ###........# #..........#######..........#%2~i#....#..........# #...°'...#......#  #..@.############ ==----50.0 (27.0)%2~i  ###☼## ... ..... #......#.......%2~i3#:.......#........< %2~i[_You open the door.%2~i[ _Found an escape hatch in the ceiling.&2~i4 &2~i5 &2~iq6 &2~i9 &2~iE ......#.....###...........######.......#.....°'...#...##############@## ----0.0).....>........######........)##.........#...#:..#..<...&2~iH &.&2~iK *1.0 (1&2~i O &2~iEP 4 _Found a stone staircase leading down.&2~iR Q _There is an open door here.*2~i *2~i A slimy flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 2.2 XLs.Current attack delay: 1.4. Damage rating: 16 (Base 10 x 140% (Str) x 116% (Skill)). *2~i8 This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. *2~i[ Stash search prefixes: {artefact} {artifact} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee artefact weapon _________________ (g)o to location.52~i52~i#.#......#jetgatling67 the Fighter#.#......#Pale Draconian of Qazlal *.....###........#Health: 85/85 ========================#..........#Magic: 12/12 ========================######..........#AC: 11Str: 26Doom: 20%#....#..........#EV: 1052~i7;Int: 13#....'...#......#SH: 5Dex: 9#....############XL:  9 Next: 80% Place: Dungeon:7###@##Noise: ==-------  Time: 7351.0 (1.0).....>........#l) +3 trident (drain)#####........)#Throw: dart (atropa)#.........#Breath+ -GClaw #.........##:........##........<.#.......... _You open the door. _There is an open door here. _You open the door. _Found an escape hatch in the ceiling. _Found a stone staircase leading down. _There is an open door here.52~i52~i552~i52~i62~i62~im62~iv62~i62~i 62~iP _62~i62~iB62~i62~i 62~i62~i 62~i62~i62~i62~i)62~i 62~ia62~i62~ib62~i62~i\  You pick up a parchment of Foxfire and begin reading...62~iI62~i62~i.. #....#....#... #....'...#......#.... #....############.....####'###### .......>..# ######........)#  #.........#  #.........#  #@........#7.0 (6 #.<. #.... ########## 62~iV62~i62~i@ _You add the spell Foxfire to your library.82~i&82~i@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting9.9  25%  +1   l - Spellcasting   0.0    -1      82~i0      b - Axes   4.9     0   m - Necromancy   4.1     0   c - Polearms   8.0     0       d - Staves   4.9     0   n - Invocations   5.0    +1  82~i ( e - Unarmed Combat   2.0     0   o * Evocations   3.7  50%  +1   f - Throwing   0.0    -1   p - Shapeshifting   0.0    -1           g - Short Blades   0.7     0       h - Long Blades   0.2     0  82~i              i - Dodging   0.0    -1  82~i!p    j + Shields4.0  25%   0       k - Stealth   0.4     0              82~i@!        82~ik!        82~i!The percentage of incoming experience used to train each skill is in brown.  82~i!Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  82~i"g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets82~iI"92~i 92~i" 92~i) }.. #....#..........# jetgatling67 the Fighter... #....'...#......# Pale Draconian of Qazlal *.....92~i) .... #....############ Health: 85/85 ========================.....####'######Magic: 12/12 ========================.......>........#AC: 11Str: 26Doom: 20%92~i/* ?######........)#EV: 10Int: 13#.........#SH: 592~i* Dex: 9#.........#XL:  9 Next: 80% Place: Dungeon:7#@........#Noise: ==-------  Time: 7357.0 (0.0)#........<.l) +3 trident (drain)#..........92~i + OThrow: dart (atropa)##########Breath+ -GClaw _You open the door. _Found an escape hatch in the ceiling. _Found a stone staircase leading down. 92~iB+ _There is an open door here.  You pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library.92~i0 92~i1 92~iq6 92~iP8 :2~iJ:2~iRV Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy11% 2b - FoxfireConjuration/Fire36%1  c - SlowHexes36%1  :2~iت_d - GloomHexes/Necromancy43% 3  e - Ensorcelled HibernationHexes/Ice50% 2  f - Mercury ArrowConjuration/Alchemy50% 2  g - Searing RayConjuration:2~i50% 2  h - Mephitic CloudConjuration/Alchemy/Air 73% 3  i - SwiftnessAir:2~iO73% 3  j - Brom's Barrelling BoulderConjuration/Earth98% 4 :2~iN6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help:2~i<[Esc] exit?2~iZ ?2~i ?2~i .. #....#..........# jetgatling67 the Fighter... #....'...#......# Pale Draconian of Qazlal *......... #....############ Health: 85/85 ========================.....####'######Magic: 12/12 ========================.......>........#AC: 11Str: 26Doom: 20%######........)#EV: 10Int: 13#.........#SH: 5Dex: 9#.........#XL:  9 Next: 80% Place: Dungeon:7#@........#Noise: ==-------  Time: 7357.0 (0.0)#........<.l) +3 trident (drain)#......?2~i ....Throw: dart (atropa)##########Breath+ -GClaw _You open the door. _Found an escape hatch in the ceiling. _Found a stone staircase leading down. _There is an open door here.  You pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library.?2~i{ ?2~i Memorise Foxfire, consuming 1 spell level and leaving 5? Y - Yes ?2~iY ' N - NoB2~iB2~if.. #....#..........# jetgatling67 the Fighter... #....'...#......# Pale Draconian of Qazlal *......... #....############ Health: 85/85 ========================.....####'######Magic: 12/12 ========================.......>........#AC: 11Str: 26Doom: 20%######........)#EV: 10B2~iCInt: 13#.........#SH: 5Dex: 9#.........#XL:  9 Next: 80% Place: Dungeon:7#@........#Noise: ==-------  Time: 7357.0 (0.0)#........<.l) +3 trident (drain)#..........Throw: dart (atropa)##########Breath+ -GClaw _You open the door. _Found an escape hatch in the ceiling. _Found a stone staircase leading down. _There is an open door here.  You pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library.B2~i *8.0 (1B2~iB2~i9§B2~i*9.0 (2B2~igB2~i&! _You start memorising the spell. You continue memorising.B2~i!B2~i&B2~i#)c _You finish memorising. Spell assigned to 'b'.D2~i1D2~iy6nGear: 16/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger D2~i6Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  p - a +1 hat (worn)e - a +0 pair of gloves  n - an orb of mesmerism D2~i271Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talismanD2~iD2~iD2~i.. #....#..........# jetgatling67 the Fighter... #....'...#......# Pale Draconian of Qazlal *......... #....############ Health: 85/85 ========================.....####'######Magic: 12/12 ========================D2~i........>........#AC: 11Str: 26Doom: 20%######........)#EV: 10Int: 13#.........#SH: 5Dex: 9#.........#XL:  9 Next: 80% Place: Dungeon:7#@........#Noise: ==-------  Time: 7359.0 (0.0)D2~i#.§......<.l) +3 trident (drain)#..........Throw: dart (atropa)##########Breath+ -GClaw _Found a stone staircase leading down. _There is an open door here.  D2~iYou pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'b'.D2~iD2~i D2~i D2~i E2~i31E2~i4@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting9.9  25%  +1   l - Spellcasting   0.0    -1      E2~ig5     b - Axes   4.9     0   m - Conjurations   0.0     0   c - Polearms   8.0     0   n - Necromancy   4.1     0   d - Staves   4.9     0   o - Fire Magic   0.0    +1   e - Unarmed Combat   2.0     0  E2~i;6      f - Throwing   0.0    -1   p - Invocations   5.0    +1       q * Evocations   3.7  50%  +1   g - Short Blades   0.7     0   r - Shapeshifting   0.0    -1   h - Long Blades   0.2     0      E2~i6         i - Dodging   0.0    -1      j + Shields4.0  25%   0      E2~i6 k - Stealth   0.4     0          E2~iO7\                    The percentage of incoming experience used to train each skill is in brown.  E2~i7Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  E2~i7}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsK2~i5v0 o + Fire Magic 0.0  20%40N2~iBON2~i,UN2~i6[.. #....#..........# jetgatling67 the Fighter... #....'...#......# Pale Draconian of Qazlal *......... #....############ Health: 85/85 ========================.....####'######Magic: 12/12 ========================.......>........#AC: 11Str: 26Doom: 20%######........)#EV: 10Int: 13#.........#SH: 5Dex: 9#.........#XL:  9 Next: 80% Place: Dungeon:7#@........#Noise: ==-------  Time: 7359.0 (0.0)#.§......<.l) +3 trident (drain)N2~i[_[40m#..........Throw: dart (atropa)##########Breath+ -GClaw _Found a stone staircase leading down. _There is an open door here.  You pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'b'.N2~i^N2~iQ_N2~icN2~ieP2~i3P2~iP2~iP2~iP2~i^: _P2~ik,P2~iXP2~id#P2~i$P2~i%P2~i>(P2~i+P2~iz,P2~i-P2~i0P2~i24,P2~i;XP2~i<P2~iDXP2~iPP2~i[BP2~il ###........# #### #..........# ..... ######..........# ...... #....#..........# ....... #....'...#......# ........ #....############ .........####'####### #+##.......>........# ######........@# 67.0 (8#........○# #.........# #.........# #........<..#..........############...P2~i[nR###P2~isP2~iv _You see here the +6 flail of Yjekepn {elec, rF+ Str+3}.R2~is R2~i1 *8.0 (1R2~i :○R2~iɿ u _q - the +6 flail of Yjekepn {elec, rF+ Str+3}S2~i1S2~inGear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger S2~i` q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  p - a +1 hat (worn)e - a +0 pair of gloves  n - an orb of mesmerism Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talismanT2~ir E  c - a +3 daggerU2~iQ  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3}U2~iU2~ihV2~ia&q - the +6 flail of Yjekepn {elec, rF+ Str+3}. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. V2~i' Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 2.2 XLs.  Current attack delay: 1.4. Damage rating: 22 (Base 10 x 140% (Str) x 116% (Skill) + 6 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). rF+: It protects you from fire. Str+3: It affects your strength (+3). If you switch to wielding this weapon: Your EV would decrease by 0.0 (10.1 -> 10.1). Your spell failure would improve by up to 2% (press '!' for details). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.V2~iPZ(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.X2~i  Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)  a - a +0 spear  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()  f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered) X2~i u k - a throwing net  o - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  p - a +1 hat (worn)  e - a +0 pair of gloves  n - an orb of mesmerism Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)h - a quill talisman Y2~iY2~iEY2~ifF###........# #### jetgatling67 the Fighter#..........# .... Pale Draconian of Qazlal *...... ######..........# .... Health: 85/85 ========================Y2~i6.. #....#..........# .... Magic: 12/12 ========================... #....'...#......# .... AC: 11Str: 26Doom: 20%  .... #....############ .... EV: 10Int: 13  .....####'########+## SH: 5Dex: 9  .......>........#XL:  9 Next: 80% Place: Dungeon:7######........@#Y2~iG8Noise: ==-------  Time: 7368.0 (0.0)#........○#l) +3 trident (drain)#.........#Throw: dart (atropa)#.........#Breath+ -GClaw #........<..#..........############...###You pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'b'. _You see here the +6 flail of Yjekepn {elec, rF+ Str+3}. _q - the +6 flail of Yjekepn {elec, rF+ Str+3}Y2~i$Y2~iY2~iY2~i5Y2~i\ Y2~i l  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingY2~i '9.9  20%  +1   m - Spellcasting   0.0    -1          Y2~i\  b - Maces & Flails   0.0     0   n - Conjurations   0.0     0   c - Axes   4.9     0   o - Necromancy   4.1     0   d - Polearms   8.0     0   p + Fire MagicY2~i U0.0  20%  +1   e - Staves   4.9     0       f - Unarmed Combat   2.0     0   q - Invocations   5.0    +1  Y2~i 6 g - Throwing   0.0    -1   r * Evocations   3.7  40%  +1      Y2~iT  s - Shapeshifting   0.0    -1   h - Short Blades   0.7     0  Y2~i      i - Long Blades   0.2     0      Y2~i          j - Dodging   0.0    -1  Y2~i     k + Shields4.0  20%   0      Y2~i , l - Stealth   0.4     0                      The percentage of incoming experience used to train each skill is in brown.  Y2~i Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Y2~i- }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[2~i [2~i& [2~i ###........# #### jetgatling67 the Fighter#..........# .... Pale Draconian of Qazlal *...... ######..........# .... Health: 85/85 ========================.. #....#..........# .... Magic: 12/12 ========================... #....'...#......# .... AC: 11[2~i Str: 26Doom: 20%  .... #....############ .... EV: 10Int: 13  .....####'########+## SH: 5Dex: 9  .......>........#XL:  9 Next: 80% Place: Dungeon:7######........@#Noise: ==-------  Time: 7368.0 (0.0)[2~iR #........○#l) +3 trident (drain)#.........#Throw: dart (atropa)#.........#Breath+ -GClaw #........<..#..........############...###[2~i 7You pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'b'. [2~iΞ _You see here the +6 flail of Yjekepn {elec, rF+ Str+3}. _q - the +6 flail of Yjekepn {elec, rF+ Str+3}[2~i3 [2~i [2~i [2~i) ]2~i+YI]2~i&Z]2~i[]2~i`]2~ic]2~ic]2~id]2~ie]2~iYh,]2~ih]2~i~l- _You add the spell Foxfire to your library. _You start memorising the spell. You continue memorising.You finish memorising. Spell assigned to 'b'. _You see here the +6 flail of Yjekepn {elec, rF+ Str+3}. _q - the +6 flail of Yjekepn {elec, rF+ Str+3}  There is an escape hatch in the ceiling here.]2~io]2~io _]2~ip]2~is]2~iu]2~i v]2~iv]2~iAx]2~i0z]2~iz]2~iz]2~i{]2~i}]2~iC~]2~i~]2~i]2~ih  You encounter a bullfrog.]2~i7..####'####### #+## ....>........## ####.........## #.........## #.........#  #.........]2~iщ   #........<........  #........§.####### ##########...@.# #####.# .## .## ..# .. # F   bullfrog (asleep) ...#.F.#######.......]2~iɍS76.0 (8F.]2~i7F.]2~iXF]2~i_*7.0 (9]2~i&§]2~i֚< _The bullfrog gives a loud, deep croak!^2~i.).>........#  #. ###..# #.  #.# #.#.#  #.#########..<........ #.§.####### ##########.....#  #####@#  #.# ###.# ^2~i*#<#.. #.#.F #.#...#.#... #######.#.#........###############^2~i+8F.^2~io0&.^2~iC1*8.0 (1^2~iS5^2~i7_2~i###.   #######<............################.....#  ##### ##<F....... ######_2~i#.... .......##############.<........._2~i4F._2~iC_2~i%9_2~i_2~iU _The bullfrog barely misses you._2~i .  You puncture the bullfrog! You drain the bullfrog.  You kill the bullfrog!Qazlal accepts your kill._2~i\_._2~i! 1939 (0.9 _You have harvested enough death to cast Grave Claw an additional time._2~ir_2~ij _Your Fighting skill increases to level 10!_2~i_2~i_2~i_2~iuH _No target in view!a2~iN} a2~i~ 3a2~i a2~iA a2~iZ _a2~i a2~i a2~iJ a2~iɉ a2~iً a2~iY ,a2~iG a2~i a2~iC a2~i a2~iU a2~i# a2~i a2~iט a2~iܙ a2~i  ........# #### ........#########.. .......<........#.## ...####### #.# ########.....#### #)# #####.#.. #.# #.#.# ###.##.#'#######<#.###....@...##.#...a2~iW b#........##.#.###........##.#..#........########..####.#................#.##.###############.#.ß#.#.<.........###..#.##.#.#.#######......####.#.# ####.....a2~iZ .85.9 (6.0a2~i *6.9 (7a2~i a2~iS . _a - a wand of flame (23)c2~iQ c2~iR 3c2~iT c2~iyV c2~iZ Bc2~i[ c2~i[ c2~i\ c2~i_ @  There is an open door here.c2~ib c2~ib  _c2~ijd c2~i9e c2~ig c2~ig c2~ih c2~ii c2~i8l c2~il c2~i1m c2~iCo c2~ip m  You encounter a howler monkey.c2~irv j#.###  # #.# .# .# #. # ####.##### ........######## ..."...... .......<........ .......c2~iv 6# .........####### ....... ########.....####......h #)# #####.#.... #.# #.#.######### ###.# #.#'######<#.##c2~i6w #........##.#... Breath+ #........##.#.###........##.#... h   howler monkey (asleep)#........##.#........#.##########c2~ihw !c2~i ,91.9 (5c2~i6 12.9 (6 _c2~iR c2~i f2~iv# #.### # # #.# # .# #. # #####.####...".#.<.+.#.###.#.# .....####......h. #)# #####.#...#.# #.#.####.# #.#'###### #<#.##........# #.#.#.# #.#.##.# #.#...##.#..###.#.#.#.#.#.#.#.ß.#f2~i}f2~i~*3.9 (1f2~i/f2~if2~i i# #.### # .# #.# # .# #. # #####.####...".#.<.+.f2~i[ "#.###.#.# .....####......h.. #)# #####.#.#.# #.#.####.# #.#'###### #<#.##.# #.#.#.# #.#.##.# #.#...# #.#f2~i F..###.##.#.#.#. f2~i f2~i %4f2~i f2~iG f2~i> # #.### # .# #.# # .# #. # #####.####...".f2~i? b#.<.+.#.###.#.# .....####......h... #)# #####.#.#.# #.#.####.# #.#'###### #<#.##.# #.#.#.# #.#.##.# #.#...# #.f2~i@ ~#..###.##.#.#.#..##.#.#.ß.# #f2~iI f2~iI %5f2~iO f2~iQ g2~i0b# #.### # .# #.# # .# #. # #####.####..."......# #.<.+.# #.###.# #.# .....####......h...# #)# #####.#.#.# #.#.#.# #.#'###### #<#.##.# #.#.#.# #.#.##.# #.#...# .hg2~i03h.g2~iEhg2~i%6g2~ig2~i$g2~i^} (catching breath) _There is an open door here. _You encounter a howler monkey.  You hit the howler monkey.  Your tail-slap misses the howler monkey.  The howler monkey is lightly wounded.  The howler monkey is engulfed in freezing vapours.g2~i,~N=========7.8 (0.9g2~ig2~i†y _The howler monkey hoots and howls with incredible vigour!g2~i& ○You puncture the howler monkey!  You kill the howler monkey!g2~i- =°g2~i/2 65===------8.7 _Qazlal accepts your kill.g2~iY6 g2~i8 k _Your Evocations skill increases to level 4!k2~iIk2~ik2~iuP _k2~isBk2~i9nk2~iDk2~iCk2~ik2~i.k2~i\......# ..........########......# ..........# ########### ..........# #### #+######... k2~i<, .# #.### .# .# #.# # .# #. ....# #####.###### ######## ....#########...@......# #.......------ ...<........+..........# #.###### k2~i}.....########...○......# #.# ####.....####..........# #)# #####.#.............. #k2~i#.###############.##'###### #<#.###### .k2~i# #.#....... .......# #.#.###### k2~iC402.7 (4.0°k2~iKk2~i*3.7 (5k2~ik2~i3 _r - an amulet of regenerationm2~i8m2~i+Gear: 18/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn) m2~i j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  p - a +1 hat (worn)e - a +0 pair of gloves  n - an orb of mesmerism Jewellery (go to first with "=)  d - a +6 ring of strength (worn)r - an amulet of regeneration Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]n2~iO  l - a +3 trident of draining (weapon)  a - a +0 spear  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()  f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing net  o - a javelin Armour (go to first with [)  b - a +0 buckler (worn)j1 pair of boots (worn)  m0gloves of fire (worn)  p1 hat  e - a +0 pair of gloves  n - an orb of mesmerism Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  r - an amulet of regeneration Talismans (go to first with %)  h - a quill talismanbotn2~i ~  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)n2~i   j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)n2~i  m - a +0 pair of gloves of fire (worn)  p - a +1 hat (worn)n2~i&o2~i|  p - a +1 hat (worn)  e - a +0 pair of gloveso2~i  e - a +0 pair of gloves  d - a +6 ring of strength (worn)p2~i r - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not p2~i,p touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.q2~i" q2~i/ u..........# ..........####### jetgatling67 the Fighter ...#......# ..........#Pale Draconian of Qazlal *..... ########### ..........#Health: 85/85 ======================== ######+######...Magic: 12/12 ======================== ....#.# #.###AC: 11Str: 26Doom: 19% ....#.# #.#EV: 10Int: 13 q2~ib1 ....#.# #.SH: 6Dex: 9 ....######.###### ######## XL:  9 Next: 85% Place: Dungeon:7 ....#########...@......# #....... Noise: ===------  Time: 7403.7 (0.0) ...<........+..........# #.###### l) +3 trident (drain) .....########...°......# #.#Throw: dart (atropa) ####.....####..........# #)#Breath+ #####.#.............. #.##.#.###############.##.#'#######<#.###### #........##.#....... #........##.#.######  _The howler monkey hoots and howls with incredible vigour!You puq2~i1 ncture the howler monkey!  You kill the howler monkey! _Qazlal accepts your kill. _Your Evocations skill increases to level 4! _r - an amulet of regenerationq2~i7 q2~iU8 q2~i< q2~i_B .  You puncture the howler monkey!  You kill the howler monkey! _Qazlal accepts your kill. _Your Evocations skill increases to level 4!r - an amulet of regeneration  You start putting on your amulet.q2~iF *4.7 (1q2~iYG q2~iN 9○q2~i;O *5.7 (2q2~i|S q2~iW 8°q2~imX *6.7 (3q2~i[ q2~i_ %.q2~i`` *7.7 (4q2~id q2~ih q2~ii *8.7 (5q2~ill q2~i%n _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  r - an amulet of regeneration (worn)q2~in q2~iq q2~ijs t _The amulet throbs as it attunes itself to your uninjured body.s2~i]N  _s2~i%P s2~irR s2~iR s2~i^S s2~iU s2~i}X s2~iX s2~iY s2~iv[ s2~iR^ ,s2~i^_ s2~i` s2~i[c ,s2~iUd s2~ie s2~i h s2~iph s2~iVi s2~ij s2~im ,s2~im s2~i p s2~iq s2~ir s2~ir s2~iIt s2~iu s2~i?v s2~iv s2~i x s2~i{ Bs2~i| s2~i~ s2~i~ s2~i s2~i s2~i s2~ip s2~i s2~i s2~i s2~i s2~i s2~i s2~i s2~i s2~i s2~i s2~i ,s2~i) s2~i s2~i— ,s2~i s2~i s2~i s2~i s2~i( s2~i s2~iH ,s2~io s2~i֤ s2~i ,s2~i s2~iH s2~i ,s2~io s2~i s2~i s2~i s2~i s2~iR s2~i߸ s2~i; s2~i s2~iû s2~iȽ ,s2~i s2~i̿ s2~i s2~i s2~i s2~io s2~i s2~i s2~i1 s2~i s2~i s2~i s2~i s2~i s2~iV s2~i s2~i{ s2~i s2~i s2~i$ s2~iz s2~ix s2~i s2~iN s2~i s2~i s2~i s2~iD s2~i s2~i s2~iA s2~i ,s2~i s2~i s2~i ,s2~i s2~ij s2~i s2~i s2~i s2~i s2~i_ s2~i s2~i R  There is a stone staircase leading down here.s2~i s2~i\  _s2~iO s2~i s2~io s2~i s2~iv s2~i s2~i s2~i s2~i s2~i' s2~i6 s2~i s2~iI s2~i    ...#  s2~i  #.........# ###   #.........+ ..#   #.........# #.#   #.........# #.#   ###.........# #.#  s2~i'  #...........# #.#   #...........# #@#   #.....###+### #.#  s2~im  #.....# #.# #.#  .....###.#####.#  .'..............>#  ##..>..###.#######  s2~i #.....# #.#   ####### #.# s2~i   #.#   s2~ih 046.7 (38.0)s2~i> +7.7 (39s2~it s2~i> 2 _f - a wand of mindburst (11)t2~i It2~iH t2~i Xt2~iP Bt2~i t2~i t2~i ,t2~i t2~i t2~i ,t2~i t2~iş t2~i ,t2~i t2~iá t2~i ,t2~iآ t2~ij t2~i t2~i t2~iw t2~i t2~iJ t2~i t2~i 7 _You open the door.t2~i t2~i t2~iG t2~i @  There is an open door here.t2~i­ t2~i@  _t2~i t2~i t2~i t2~i t2~i; t2~i7 t2~i t2~i_ t2~i# t2~il t2~i t2~iܸ t2~i$ t2~i t2~i t2~i t2~iB t2~i t2~i t2~i] t2~i t2~i t2~i= t2~i t2~i t2~i@ t2~i ,t2~ia t2~i1 t2~i t2~i t2~i Bt2~i Bt2~i t2~i> t2~ik Xt2~iI ,t2~i? t2~i' @  There is an open door here.t2~iJ t2~i  _t2~i t2~i t2~i t2~ij t2~i t2~i t2~iY t2~i t2~i> t2~i t2~i t2~i t2~i t2~iz t2~i t2~i3 t2~i t2~i t2~iF ,t2~i t2~i t2~iy ,t2~i t2~i t2~i ,t2~if t2~i t2~iD t2~i ,t2~i t2~i1 t2~i ,t2~i Xt2~i K #.# #.... #.# #.... #.# ###....t2~i0 6 #.# #...... #.# #...... #### #.# #.....# #..... #.# #.....# .[)...#####.######.....# ......'@.........'......81.7 (34 t2~ij #.....#####..#####..>..# #####.#####..# #.....# #.#......# ####### #.#......# t2~i w###........# ####### #..........# #...... . ######..........# #...... .. #....#..........# #...... t2~i 1_You open the door.t2~iF p _Found a dagger and a robe.u2~i\ u2~i\ 3u2~i8` u2~iyb u2~if z _  There is an open door here.u2~i0h u2~ih  _u2~i9i u2~i&k u2~im ,u2~in u2~ip u2~iCr u2~ir u2~is u2~i=u u2~ix  You open the door.  You encounter 4 killer bees and 2 orcs.u2~i  #.#.oy..⌠.#  ##yo.y...# #.# ##.y...⌠.# #.# #....... #.# ### ⌠...⌠ #.# #... u2~i (... #.# #... ####'## #.# #...####...@.# #.# #....[)...#####.######............'..........'...####.....#####..#####..>#####.#####..# #... #.#......# yyyy 4 killer bees (asleep) #.#......# oo 2 orcs (asleep) ###........# #### u2~iV \#...# #...u2~iK y5.7 (4.0)  The killer bee buzzes angrily. The orc shouts! x2  The killer bee buzzes angrily. x2u2~i܊ e.y⌠u2~i $yu2~i 0yu2~iC G.yu2~i F.yu2~iJ *yu2~i @.yu2~iE >⌠yu2~i C.yu2~i #.u2~iя $yu2~iF oYou encounter a killer bee. x2u2~i u2~i˒ .ou2~i˓ Q.ou2~ir C yyyyyyyy 6 killer bees (1 wandering)oo 31 wandering)You encounter an orc. It is wielding a +0 club.u2~i *6.7 (5u2~ip u2~ir 7 _The killer bee buzzes angrily. x2{2~i=#.oyo.⌠.##..yy...# #.##.oy..⌠.# ...y... ## y...⌠ .. ... ####'######.....#....[).@.#####.#####.....'..........'{2~i####.....#####..#####..> #####.#####..# #... #.#....### yyyy 4###..#### o   orc...... #####{2~iG.y{2~i*y{2~i .{2~ib$y{2~i+y{2~i=.{2~i%y{2~iF.y{2~i{2~i{2~iM!.{2~i$y{2~i .{2~i$y{2~iQ#.{2~i$y{2~i{2~i@.y{2~i,o{2~iM+o{2~iO⌠o{2~i⌠..⌠yyyyy 6 killer beeso 3 orcs (1 wandering){2~i*7.7 (1{2~iK{2~it4 _The killer bee buzzes angrily.|2~i#.⌠...⌠.# #.#..oo...# #.# #.#.⌠yy.⌠.# #.# #..o.yy.. #.# ###.⌠y..⌠ #.# #..y. #.# #.####'## #.# #.####.....# #.# #.....[)..@#####.######..'.'.####.....#####..#####..>.#####.#####..# #.#.#......# ##.#......#  5|2~i###........# #o 3 orcs (1 wandering)#..........# #.. ######.# #.|2~iǶE.y|2~ipE.y|2~iE.y|2~i1D.y|2~iʹB.y|2~i>|2~i|2~i%/'y|2~i|2~iͻI.y|2~ijI.y|2~i/.y|2~iE|2~iRN.o|2~i1.|2~i$P.o|2~igjo 2 orcs|2~iU%8|2~i|2~i|2~i......# #.##.⌠.o.⌠ ....y.. ## oyy.⌠ .. yy. ####'######....y#....[)...#####.#####....@'..........'####.....#####..#####..> #####.#####..# #... #.#....|2~i)#######..#####....... #####. #....|2~ibE.y|2~i'D.y|2~i .yThe killer bee attacks as it pursues you!|2~i..y|2~i|2~ib .|2~i  '|2~ib %y|2~i ..y|2~i |2~i, *y|2~i S.o|2~i  ⌠|2~ioy   orc|2~i@%9|2~i|2~i! _The killer bee completely misses you. The killer bee barely misses you.~2~i:⌠...⌠ ..o.y.. ## ⌠..y⌠ .. yy. ####y######....y#....[)..y#####.#####.....'..........'####....@#####..#####..> #####.#####..# #... #.#....#### ###..# #####....... #####. #....#......~2~i;"'...#~2~i+=7~2~i=F'y~2~i>D.y~2~i?;.y~2~i?K.y~2~i@;.y~2~i@D.y~2~i6AF'y~2~iAE.y~2~iBE.y~2~i3C*y~2~i$DP.o~2~iE0o~2~iHOy 6 killer beeso 2 orcs~2~iP&90~2~iY~2~ig[2~i  ....y.. ## ⌠.oy⌠ .. oy. ####y######...yy#....[)...#####.#####...yy'..........'####.....#####..#####..> ##### #... #.#....#### ###..#####....... ######...... #....#......'...#...###########.y.y .yThe killer bee attacks as it pursues you!.y.'y.y.y.[332~iE Imy yThe killer bee closely misses you. The killer bee barely misses you..o2~i: s1 _You block the killer bee's attack.2~iv  ⌠..y⌠ .. oo. ####y######.....#....[)..y#####.#####......yy'..........'####...yy#####..#####..>2~i^w| #####. #... #@#....#### ###..#####.......... ######....... #....#........'...#.....2~iw}###########.####'# ###+#2~i zE.y2~iC~  The killer bee attacks as it pursues you!  The killer bee stings you.  You are poisoned.2~i7J.y2~i2~i .2~in'y2~i!'2~i%y2~iP .  The killer bee poisons you!2~i$D.y2~iP.o2~iΆE.o2~iny 52~iq4=-22~iHPois Breath+ 2~ie2~iAC _The killer bee stings you but does no damage.2~iUY  .o. ####o######.....#....[)..y#####.#####....y'..........'####..yyy#####..#####..> ##### #... #.#....#### ###........# #####..........# #..... ######........... #....#...........'...#........###########   orc.####'####### ###+#..>........ #.2~igZ D.y2~i\ yYou feel sick.  The killer bee attacks as it pursues you!2~i] C.y2~i] E.y2~il^ ;.y2~iH_ D.y2~i+` O'o2~ia ,o2~iPo ..y 6 killer beeso 2 orcs2~iq S3-32~i%  _The killer bee barely misses you. The killer bee closely misses you.2~i *####o######...o.#....[)...#####.#####....yy..........'####...yy#####..#####..> #####y#####..# #... #y#......# #####.#......# ###@.......# ######....... ######.2~ihu. #....#.'...#..###########.####'####### ###+# o   orc..>........ #. ######.2~iD.y2~i .yYou feel sick.  The killer bee attacks as it pursues you!2~iD.y2~i .yThe killer bee stings you but does no damage.o2~isL.o2~ic"y'o 2 orcs2~io#]2=42~i+2~i.W _The killer bee barely misses you.2~i{ Ability - do what?CostFailure  f - Steam Breath2/3 uses available1%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.2~it 2~i####'## #.# #.... jetgatling67 the Fighter####....o# #.# #.... Pale Draconian of Qazlal *.........[).o.#####.######.... Health: 82/85 =======================-........yy..........'.... Magic: 12/12 ========================####....y#####..#####..>. AC: 11Str: 26Doom: 19%#####y#####..# #.... EV: 10Int: 13#y#......# ##### SH: 6Dex: 9#y#......#2~iXL:  9 Next: 85% Place: Dungeon:7###@.......# ##### Noise: ===------  Time: 7494.7 (0.0)#..........# #.... l) +3 trident (drain). ######..........# #.... Throw: dart (atropa).. #....#..........# #.... Pois Breath+ ... #....'...#......# #........ #....############ #.... yyyyyy 6 killer bees.....####'##########+# oo 2 orcs.......>........##.#######.........##.#The killer bee attacks as it pursues you! _The killer bee barely misses you. The killer bee closely misses you.You feel2~is sick.  The killer bee attacks as it pursues you!  The killer bee stings you but does no damage. _The killer bee barely misses you.2~i ####'## #.# #.... jetgatling67 the Fighter ####....o# #.# #.... Pale Draconian of Qazlal *..... ....[).o.#####.######.... Health: 82/85 =======================- ........yy..........'.... Magic: 12/12 ======================== ####....y#####..#####..>. AC: 11Str: 262~iTDoom: 19% #####y#####..# #.... EV: 10Int: 13 #y#......# ##### SH: 6Dex: 9 #y#......#  XL:  9 Next: 85% Place: Dungeon:7 ###@.......# ##### Noise: ===------  Time: 7494.7 (0.0) #..........# #.... l) +3 trident (drain)  . ######..........# #.... Throw: dart (atropa)  .. #....#..........# #.... Pois Breath+  ... #....'...#......# #.... 2~i   .... #....############ #.... yyyyyy 6 killer bees  .....####'####### ###+# oo 2 orcs  .......>........# #.#  ######.........# #.#The killer bee attacks as it pursues you!  2~i%The killer bee stings you but does no damage. _The killer bee barely misses you.Aiming: Steam BreathPress: ? - help, Shift-Dir - straight lineAim: a killer bee (43% to hit)2~i` <yyyy2~i` y2~i} 7yy2~i o*y*yn orc, wielding a +0 flail (71% to hit)2~i> o*.y.y2~i7RX.#yy2~i3o#yAim: a killer bee (43% to hit)2~i 7yy2~i.[ *y2~ijo.*y*yAim: an orc, wielding a +0 flail (71% to hit)2~i o*.y.y2~i$NX.#yy2~i!o#yAim: a killer bee (43% to hit)2~iZ7yy2~iP 5yy2~iĎ7yy2~iY ####'## #.# #.... jetgatling67 the Fighter####....o# #.# #.... Pale Draconian of Qazlal *.........[).o.#####.######.... Health: 82/85 =======================-........yy..........'.... Magic: 12/12 ========================2~iN[ ####....y#####..#####..>. AC: 11Str: 26Doom: 19%#####y#####..# #.... EV: 10Int: 13#*#......# ##### SH: 6Dex: 9#*#......#XL:  9 Next: 85% Place: Dungeon:7###@.......# ##### Noise: ===------  Time: 7494.7 (0.0)#..........# #.... l) +3 trident (drain). ######..........# #.... Throw: dart (atropa).. #....#..........# #.... Pois Breath+ ... #....[2~i\ 40m'...#......# #........ #....############ #.... yy 2 killer bees.....####'##########+#.......>........##.#######.........##.#Aim: a killer bee (43% to hit)  You exhale a blast of scalding steam.  The ball of steam misses the killer bee. x2  Qazlal accepts your kill.You feel a bit more experienced.  Qazlal accepts your kill.2~i §yYou exhale a blast of scalding steam.  The ball of steam misses the killer bee. x2  Qazlal accepts your kill.  You feel a bit more experienced.  Qazlal accepts your kill.  You feel a bit more experienced. You feel sick.2~i E§y2~i E§y2~i&  ..o#o.#.yy.y##§#y 3 killer beesThe killer bee is engulfed in a cloud of scalding steam. x22~i q8905.7 (1 2~i 2~i C _The killer bee stings you but does no damage.2~i ####'## #.# #.... jetgatling67 the Fighter ####....o# #.# #.... Pale Draconian of Qazlal *..... ....[).o.#####.######.... Health: 82/85 =======================- ........yy..........'.... Magic: 12/12 ======================== ####....y#####..#####..>. AC: 11Str: 26Doom: 18% #####§#####..# #.... EV: 10Int: 13 #y#......# ##### SH: 6Dex: 9 #y#*.....#  XL:  9 Next: 90% Place: Dungeon:7 ###@y*.....# ##### Noise: ===------  Time: 7495.7 (1.0) #..***.....# #.... l) +3 trident (drain)  . ######2~i[m..........# #.... Throw: dart (atropa)  .. #....#..........# #.... Pois Breath  ... #....'...#......# #....  .... #....############ #.... yyy 3 killer bees  .....####'####### ###+#  .......>........# #.#  ######.........# #.#The killer bee is engulfed in a cloud of scalding steam. x2 _The killer bee stings you but does no damage.  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (steam, heavily wounded)2~ih y.y....moderately wounded)2~i y#*.****2~i]I>..2~iH-*.2~iap#..***.2~i Xy##...2~i8Oy#Aim: a killer bee (steam, moderately wounded)2~i$ ####'## #.# #.... jetgatling67 the Fighter####....o# #.# #.... Pale Draconian of Qazlal *.........[).o.#####.######.... Health: 82/85 =======================-........yy..........'.... Magic: 12/12 ========================####....y#####..#####..>. AC: 11Str: 26Doom: 18%#####§#####..# #.... EV: 10Int: 13###......# ##### SH: 6Dex: 9#*#......#XL:  9 Next: 90% Place: Dungeon:7#####......# ##### Noise: ===------  Time: 7495.7 (1.0)#..........# #....2~i%  l) +3 trident (drain). ######..........# #.... Throw: dart (atropa).. #....#..........# #.... Pois Breath ... #....'...#......# #........ #....############ #.... yyy 3 killer bees.....####'##########+#.......>........##.#######.........##.#The killer bee is engulfed in a cloud of scalding steam. x2 _The killer bee stings you but does no damage.  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (steam, moderately wounded)2~i ^*(1 rooted)2~iU*22~i2a>2~iü2~i>S  The roots erupt in riotous growth! The roots grab the killer bee! x32~iG §  The grasping roots constrict the killer bee. x2  The grasping roots constrict the killer bee!  You kill the killer bee!2~izOd§yQazlal accepts your kill.You feel sick.  You hear a shout!killer bee is engulfed in a cloud of scalding steam.  The killer bee barely misses you.  The killer bee is engulfed in a cloud of scalding steam. x22~iZy@ 2 killer bees (1 rooted)The killer bee barely misses you.The killer bee is engulfed in a cloud of scalding steam. x2  The killer bee escapes!  The killer bee struggles to escape constriction.  Qazlal accepts your kill.2~i^c72=======62~i d2~ipe6 _You feel a bit more experienced.2~i/!§  Qazlal accepts your kill. _You feel a bit more experienced.  You miss the killer bee. Your tail-slap misses the killer bee.2~i"The killer bee is severely wounded.  The grasping roots constrict the killer bee!  You kill the killer bee!2~i( yQazlal accepts your kill.You feel sick.  The killer bee is engulfed in a cloud of scalding steam.2~i3i§  You feel sick.killer bee is engulfed in a cloud of scalding steam.  The killer bee barely misses you.The killer bee is engulfed in a cloud of scalding steam.  You kill the killer bee!Qazlal accepts your kill.2~i<   killer bee2~iBF 7===----2~i[C7.6 (0.9 _You have harvested enough death to cast Grave Claw an additional time.2~iJ2~iMk _Your Fire Magic skill increases to level 1!2~i a - a wand of flame (23). A magical device which throws little puffs of flame. Damage: 2d6 Noise: Quiet You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.2~iz####'## #.# #.... jetgatling67 the Fighter####....o# #.# #.... Pale Draconian of Qazlal *.........[).o.#####.######.... Health: 82/85 =======================-........yy..........'.... Magic: 12/12 ========================####....y#####..#####..>. AC: 11Str: 26Doom: 17%#####§#####..# #.... EV: 10Int: 13#y#......# ##### SH: 6Dex: 9#§#......#XL:  9 Next: 97% Place: Dungeon:7###@§......# ##### Noise: ===------  Time: 7497.6 (0.9)#..........#2~i #.... l) +3 trident (drain). ######..........# #.... Throw: dart (atropa).. #....#..........# #.... Pois Breath ... #....'...#......# #........ #....############ #.... y   killer bee.....####'##########+#.......>........##.#######.........##.#The killer bee barely misses you.The killer bee is engulfed in a cloud of scalding steam.  You kill the killer bee!Qazlal accepts your kill. _You have harvested enough death to cast Grave Claw an additional time. _Your Fire Magic skill increases to level 1!2~i2~iغ2~i2~iP2~iޔ ####'## #.# #.... jetgatling67 the Fighter ####....o# #.# #.... Pale Draconian of Qazlal *..... ....[).o.#####.######.... Health: 82/85 =======================- ........yy..........'.... Magic: 12/12 ======================== ####....y#####..#####..>. AC: 11Str: 26Doom: 17% #####§#####..# #.... EV: 10Int: 13 #y#......# ##### SH: 6Dex: 9 2~iY#*#......#  XL:  9 Next: 97% Place: Dungeon:7 ###@§......# ##### Noise: ===------  Time: 7497.6 (0.0) #..........# #.... l) +3 trident (drain)  . ######..........# #.... Throw: dart (atropa)  .. #....#..........# #.... Pois Breath  ... #....'...#......# #....  .... #....############ #.... y   killer bee  .....####'####### ###+#  .......>........# #.#  ######.........# #.# _You have harvested enough death to cast Grave Claw an additional time. _Your Fire Magic skill increases to level 1!Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a killer bee (steam, moderately wounded, 43% to hit and 19% to hit with  your tail-slap)2~i?] y#§2~i~y#*Aim: a killer bee (steam, moderately wounded, 43% to hit and 19% to hit with  your tail-slap)2~iib ####'## #.# #.... jetgatling67 the Fighter ####....o# #.# #.... Pale Draconian of Qazlal *..... ....[).o.#####.######.... Health: 82/85 =======================- ........yy..........'.... Magic: 12/12 ======================== ####....y#####..#####..>. AC: 11Str: 26Doom: 17% 2~ij#####§#####..# #.... EV: 10Int: 13 #§#......# ##### SH: 6Dex: 9 #§#......#  XL:  9 Next: 97% Place: Dungeon:7 ###@§......# ##### Noise: ===------  Time: 7497.6 (0.0) #..........# #.... l) +3 trident (drain)  . ######..........# #.... Throw: dart (atropa)  .. #....#..........# #.... Pois Breath  ... #....'...#......# #....  .... #....############ #.... y   killer bee  .....####'####### ###+#  .......>........# #.#  ######.........# #.#Reach: l) +3 trident (drain)Press: ? - help, Dir - move target2~ik:Aim: a killer bee (steam, moderately wounded, 43% to hit and 19% to hit with  your tail-slap)  You reach to attack! You puncture the killer bee! You drain the killer bee.  You kill the killer bee!2~iu  #.#   #.#  ....[) .> ##..#  #§#......#  #§#......#  ###@.......#  2~iav#..........#  . ######..........#  .. #....#..........#  ... #....'...#......#  .... #....############   '#    >..      Press: ? - help, Dir - move target2~i`wyAim: a killer bee (steam, moderately wounded, 43% to hit and 19% to hit with  your tail-slap)  You reach to attack! You puncture the killer bee! You drain the killer bee.  You kill the killer bee!  Qazlal accepts your kill.2~i+z:698.6 (12~i2~iX$ _You feel sick.2~i`2~iŷ  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting10.0  20%  +1   m - Spellcasting   0.0    -1          2~iٸ b - Maces & Flails   0.0     0   n - Conjurations   0.0     0   c - Axes   4.9     0   o - Necromancy   4.1     0   d - Polearms   8.0     0   p + Fire Magic1.0  20%  +1   e - Staves   4.9     0       f - Unarmed Combat   2.0     0   q - Invocations   5.0    +1   g - Throwing   0.0    -1[2~i39;49m   r * Evocations   4.3  40%  +1       s - Shapeshifting   0.0    -1   h - Short Blades   0.7     0       i - Long Blades   0.2     0               j - Dodging   0.0    -1      k + Shields4.2  20%   0       l - Stealth   0.4 2~i[m    0                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  2~iϺ}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets2~iQ2~i)2~i####'## #.# #.... jetgatling67 the Fighter####....o# #.# #.... Pale Draconian of Qazlal *.........[).o.#####.######.... Health: 82/85 =======================-........yy..........'.... Magic: 12/12 ========================####....y#####..#####..>. AC: 11Str: 26Doom: 16%#####§#####..# #.... EV: 10Int: 13#§#......# ##### SH: 62~i!Dex: 9#§#......#XL:  9 Next: 99% Place: Dungeon:7###@.......# ##### Noise: ===------  Time: 7498.6 (0.0)#..........# #.... l) +3 trident (drain). ######..........# #.... Throw: dart (atropa).. #....#..........# #.... Pois Breath ... #....'...#......# #........ #....############ #.... .....####'##########+# .......>........##.# ######.........##.# Aim: a killer bee (steam, moderately wounded, 43% to hit and 12~iI9% to hit with  your tail-slap)  You reach to attack! You puncture the killer bee! You drain the killer bee.  You kill the killer bee!Qazlal accepts your kill. _You feel sick.2~i2~i02~i$2~i02~i 2~i 2~i 2~i 2~i  You feel sick.  You are no longer poisoned.2~i $####....o# #.# # ....[).o.#####.###### ........yy..........' ####....y#####..#####..> #####§#####..# #.. #§#......# #### #§#......# ###..# #### #..# #.... ######2~i L.# # .. #....#.# # ... #....'...#......# # .... #....############ # .....####'####### ###+ .......>........# #. ######.# #. #.# #.2~i §#.  Qazlal accepts your kill.2~i 69.6 (12~iW 2~i\ 6 _You feel a bit more experienced.2~iW 2~iX 2~iIY 2~iu^ 2~ia 2~ie Q42~ih 2~ii K5=2~iQj 2~iq ! ........yy..........' ####....y#####..##### #####§#####..# # #†#......# ### #.#......# 2~iq ###........# #....# #... ######...# #.... #....#@§.# #501.6 (2 ... #....○...#......# # .... #....############ #2~ir  .....####'####### ### .......>........# # ######.........# # #...# # #.###### #.#########...2~ins 2~ix 2~iz 2~iG; ####....y#####..##### #####.#####..#  #†#....##. ###..###..... ######... #....#.§. #....○@..#.....###########.####'####### ###.Breath .2~iH.#.#........<........+.... 2~iLQ?§°2~iQ*2.6 (12~i#####.#####..# #..#†#......# ###.#......# ###..2~im# ###..# #... ######..2~i# #.... #....#§.§.# #..... #....'..@#......# #..4.6 (2.... #....############ #.......####'####### ###+2~i.......>........# #.######...# #.#..# 2~i6P#.#..# #####.2~iP #..##..#..2~im<..2~i!+..2~iN2~i2~i|2~iCI2~iF2~iJf  An orc comes into view.2~iRM........yy..........'...####....o#####..#####..>2~i~C#####.#####....†##### #.# ###### ######... #....#§.@....... '...#...... #....############ #....####'#########+.......>........##.#o   orc (wandering).o02~i<§.=5.6 (1 _2~i2~iP2~ie`/[).o.#####.######........)'..........'...####.....#####..#####..>#####o#####....†##### #.# ###### #.. ######.§ #....#..§. #....'...#...... #....############ #....####'#########+2~iya.......>.######.  #####.#2~idN.o2~im2~im%62~ixx2~iq{2~ic####....o# #.# #.....[)..)#####.######.........)'..........'....####.....#####..#####..>#####.#####..# #.....#o#......# ###### #.## #### ###### #...# #.. ######.§..# #... #....#..§.......# #.... #....'...#......# #..... #....############ #..........####'####### ###+#.......>######.#  #.#2~i2~iRH†o2~iM..§.2~i%72~iL2~iH2~i X####....o# #.# #.....#....[)..)#####.######.....#.)'..........'.####.....#####..#####..>..######.#####..# #.....##†#......# ##o#......# ###.# ##.# #. . ######...§......# #. .. #....#.# #. ... #....'...#......# #. .... #....###### #. .....####'# 2~i ~###+# .>. 2~i6P.o2~i2~iQ%82~i!#2~i$2~i?####....o# #.# #.....# ....[)..)#####.######.....#.)'..........'.####.....#####..#####..>..######.#####..# #.....# #†#......# # #.#......# ###.o......# ##.# #. ######...§......# #. . #....#.# #. #....'...#......# #. #....# #.####'# ###+# 2~iO.o2~i.2~i%92~ib2~i] _The orc attacks as it pursues you! The orc hits you but does no damage.2~i )You hit the orc. You tail-slap the orc.  You kill the orc!2~i(2~i\-10.5 (0.92~is2~iO _Qazlal accepts your kill.2~iP32~i)S2~i4Y2~iaB2~ic2~ig2~ig2~iBj2~im2~i-q2~iq2~is2~iv2~i'B2~if  You see here a killer bee corpse.2~in2~i _2~i2~i^n2~i,2~i2~i2~iQ2~i2~i2~i 2~i2~iһ2~i2~il2~i #. #...>...# #. #.⌠...⌠.# # #.......# #.# #.2~i #.⌠...⌠.# #.# #.#.......# #.# ###.#.⌠...⌠.# #.# #... ## #.# #...2~iB ####@## #.# #9.5 (9.02~igQ ####.....# #.# # ....[)○.)#####.######2~i ........○'..........' 2~i####.....#####..#####..> #####.#####..# #...2~i  #†#......# ####2~i|  #.#......#2~iy ###........# ####2~i1E 2~ic○○°2~i/20.5 (10.0)2~i2~i4 _Found a stone staircase leading down.2~iQ _There is an open door here.2~i72~i2~i2~i.2~i2~i: _2~i2~i2~i2~iQ 2~i=  You see here a +0 flail.2~i/2~i _2~i2~i$  Things that are here:2~i*V#.......# #.##.#.⌠...⌠.# #.##.#.......# #.# ###.#.⌠...⌠.# #.# #...#.......# #.# #...####'## #.# #...####.....# #.# #.2~i~*....[)..)#####.######.........@'..........'.3.5 (3.0)####.....#####..#####..>2~i* #####.#####..# #. 2~i*P#†#......# #####2~i+z #.#......#2~iR+q ###........# #####2~i{+e#....).....# #....2~i+. ######..........# #....2~i+}.. #....#..........# #....2~iY-2~i/62~i8 _a +0 falchion; an orc corpse; a killer bee corpse2~iZG 2~iG 2~iJ 2~iP 2~iT 2~iX : _2~iCY 2~ih ,2~i+l 2~ifo 2~is ,2~iu 2~iDy @  There is an open door here.2~i| 2~i}  _2~i 2~i? 2~i\ 2~i 2~in 2~iz @  There is an open door here.2~iȕ 2~i  _2~i 2~i 2~iW 2~i 2~ie 2~i >  You see here a +0 dagger.2~iC 2~i  _2~i 2~i3 \  You see here a +0 robe.2~i 2~iv  _2~i 2~i 2~i 2~i7 2~i 2~i 2~i 2~i 2~i' 2~i 2~iE 2~i 2~i 2~i 2~i 2~i$ 2~if 2~iA 2~i 2~i 2~i 2~i 2~i 2~i= 2~i 2~iP 2~i  #.⌠...⌠.#  #.......#  #.⌠...⌠.#  #.......#  #.⌠...⌠.#  #.......#  2~i %####'####  #############.....#  #....@.......[)..)####38.5 (15.0) ..........○........)'..).#.###########.....####2~i# _# #####. 2~i? a#†#... #.#...2~iZ  2~iu S###. #....)2~i  2~i W. ######...2~i ^☼.°2~iT +9.5 (162~i ]☼.°2~iW $ _Found a sling.2~iE2~iF2~iG2~i J2~iM2~i8N2~iR,2~iS,2~iT2~iV2~i4Y2~irY2~i;Z2~i[2~i^2~iN^2~i=_2~iU`2~ib2~ic2~ic2~iBf2~ibh2~ih2~iMi2~ik2~im2~im2~in2~i.p2~itr,2~i`s2~iu2~ix2~ix2~iy2~i{2~id~,2~i2~i12~iS,2~i72~i2~iފ2~i:2~iZ2~iw2~iƐ2~i2~i 2~iQ2~i,2~i2~i32~i,2~i2~i@2~i2~i.2~i2~i{2~iW,2~iG2~i2~i2~i2~iˬ2~i/2~i'2~i]2~i2~i2~i2~iټ2~iF2~i7 _You open the door.2~iI2~i=@  There is an open door here.2~i. ##..).#.###########....#####.##.#.#...# ###........##...#...# ........###..#...# ........# #......## #........####......# #..................# ######....####'###......# #....#2~iX... #.@.ß#.....# #....'60.5 (21. #....#...#.....# #....# #...#....#......####'2~i##.#[#.#.+........>....+.#.#?#.##.#######..#.$. # .2~i#.#.. .. #ß .ß #... #2~i2~i;+1.5 (222~i2~iM _Found a leather armour.2~iS 2~i 2~i 2~i 2~ik 2~i B2~i 2~i 2~i 2~i 2~i~ 2~i 2~iF 2~i\ 2~i 2~i1 2~i 2~iv ,2~i 2~ii } _h - 2 scrolls labelled YCLETZ USEAT (gained 1)2~i 2~i 2~i 2~i" 2~i% 2~iE& 2~i' 2~i( 2~ix- 2~i- 2~i. 2~i2 2~i03 2~i4 2~i9 N _You now have 386 gold pieces (gained 16).2~i; 2~i@< 2~i< 2~i@ 2~i]D  You open the door.  You encounter an ice beast.2~i_L  ........# #......##  ........####......#  ..................# # ....####'###......# # ...#ß..#...ß#.....# . #....#...#.....# # #...#....#......2~iL C #Y#.##.#[#.#.+........ #...'@#.#.#.##.####### ##..#....#...#  #. #...#....#  # #ß...#..ß# #2~igM  ..###+####..# # .... ..# # Y   ice beast (asleep) ..... ### # .........2~iP c.Y71.5 (102~i7Y OY2~iwZ 22.5 (11 _2~ib 2~ic 2~i߻ ........# #......##  jetgatling67 the Fighter ........####......#  Pale Draconian of Qazlal *..... ..................# # Health: 85/85 ======================== ....####'###......# # Magic: 12/12 ======================== ...#ß..#...ß#.....# # AC: 11Str: 26Doom: 16% . #....#...#.....# # EV: 10Int: 13 # #...#....#......## SH: 6Dex: 9 #.#.##.#[#.#.+........ XL:  9 Next: 99% Place: Dungeon:7 2~i0#.Y.'@#.#.#.##.####### Noise: ===------  Time: 7572.5 (0.0) ##..#....#...# # l) +3 trident (drain) 2~i\:#. #...#....# # Throw: dart (atropa) # #ß...#..ß# # Breath  ..###+####..# # 2~iԼ.... ..# # Y   ice beast ..... ### # ..... .... _h - 2 scrolls labelled YCLETZ USEAT (gained 1) _You now have 386 gold pieces (gained 16).  You open the door. _You encounter an ice beast.2~itReach: l) +3 trident (drain)Press: ? - help, Dir - move target2~i........# #......##jetgatling67 the Fighter........####......#Pale Draconian of Qazlal *.......................# # Health: 85/85 ========================....####'###......# # Magic: 12/12 ========================...#ß..#...ß#.....# # AC: 11Str: 26Doom: 16%. #....#...#.....# # EV: 10Int: 13# #...#....#......## SH: 6Dex: 9#.#.##.#[#.#.+........ XL:  9 Next: 99% Place: Dungeon:7#.Y.'@#.#.#.##.#######[2~iim Noise: ===------  Time: 7572.5 (0.0)##..#....#...## l) +3 trident (drain)#. #...#....## Throw: dart (atropa)# #ß...#..ß## Breath ..###+####..# #......# # Y   ice beast.....### #......... _You now have 386 gold pieces (gained 16).  You open the door. _You encounter an ice beast.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetOkay, then.2~iC2~i. _2~i  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2~i < ........# #......##  jetgatling67 the Fighter ........####......#  Pale Draconian of Qazlal *..... ..................# # Health: 85/85 ======================== ....####'###......# # Magic: 10/12 ====================---- ...#ß..#...ß#.....# # AC: 11Str: 26Doom: 16% . #....#...#.....# # EV: 10Int: 13 # #...#....#......## SH: 6Dex: 9 #.#.##.#[#.#.+........ XL:  9 Next: 99% Place: Dungeon:7 #.Y.'@#.#.#.##.####### Noise: ===------  Time: 7572.5 (0.0) ##..#....#...# # l) +3 trident (d2~i<rain) #. #...#....# # Throw: dart (atropa) # #ß...#..ß# # Breath  ..###+####..# # .... ..# # Y   ice beast ..... ### # ..... .... _Okay, then.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target2~i6=.Aim: an ice beast2~iT`........# #......##jetgatling67 the Fighter........####......#Pale Draconian of Qazlal *.......................# # Health: 85/85 ========================....####'###......# # Magic: 10/12 ====================----...#ß..#...ß#.....# # AC: 11Str: 26Doom: 16%. #....#...#.....# # EV: 10Int: 13# #...#....#......## SH: 6Dex: 9#.#.##.#[#.#.+........ XL:  9 Next: 99% Place: Dungeon:7#.*.'@#.#.#.##.#2~i`'###### Noise: ===------  Time: 7572.5 (0.0)##..#....#...## l) +3 trident (drain)#. #...#....## Throw: dart (atropa)# #ß...#..ß## Breath ..###+####..# #......# # Y   ice beast.....### #......... _Okay, then.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: an ice beast2~i :T (bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target: an ice beast  You unleash the spiteful dead! The jagged bones skewer the ice beast!  The ice beast is moderately wounded.2~i:Y2~i;*3.5 (12~i2~i7 _The ice beast is pinned in place!2~i .# #......###..........####......#............# .....####'###......#  ...#ß..#...ß#.....#  ...#....#...#.....#  #.#...#....#...... #.#.##.#[#.#.+ #.Y.@.#.#.#.##. ##..#....#...#  #..#...#....#  ##.#ß...#..ß# #..###+####..# .... ..#  ..... # .....  ....2~i;42~i2~iQ _There is an open door here.2~iCn ........# #......##  jetgatling67 the Fighter #..........####......#  Pale Draconian of Qazlal *..... ....................#  Health: 85/85 ======================== .....####'###......#  Magic: 10/12 ====================---- ...#ß..#...ß#.....#  AC: 11Str: 26Doom: 16% ...#....#...#.....#  EV: 10Int: 13 #.#...#....#......# SH: 6Dex: 9 #.#.##.#[#.#.+....... XL:  9 Next: 99% Place: Dungeon:7 #.Y*@.#.#.#.##.###### Noise: ===------  Time: 7574.5 (0.0) 2~i5o##..#....#...#  l) +3 trident (drain) #..#...#....#  Throw: dart (atropa) ##.#ß...#..ß#  Breath  #..###+####..#  .... ..#  Y   ice beast (bound) ..... ###  ..... .... _The ice beast is pinned in place! _There is an open door here.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an ice beast (moderately wounded, bound in place, 68% to hit and 55% to  hit with your tail-slap)2~iGk........# #......## jetgatling67 the Fighter#..........####......# Pale Draconian of Qazlal *.........................# Health: 85/85 ========================.....####'###......# Magic: 10/12 ====================----...#ß..#...ß#.....# AC: 11Str: 26Doom: 16%...#....#...#.....# EV: 10Int: 13#.#...#....#......# SH: 62~i=Dex: 9#.#.##.#[#.#.+....... XL:  9 Next: 99% Place: Dungeon:7#.Y.@.#.#.#.##.###### Noise: ===------  Time: 7574.5 (0.0)##..#....#...#l) +3 trident (drain)#..#...#....#Throw: dart (atropa)##.#ß...#..ß#Breath #..###+####..#......#Y   ice beast (bound).....###2~i)......... _There is an open door here.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an ice beast (moderately wounded, bound in place, 68% to hit and 55% to  hit with your tail-slap)  You reach to attack! You barely miss the ice beast.2~i,5.4 (0.92~i2~i(MReach: l) +3 trident (drain)  Press: ? - help, Dir - move targetAim: an ice beast (moderately wounded, bound in place, 68% to hit and 55% to  2~ihit with your tail-slap)  You reach to attack! You barely miss the ice beast. _The ice beast is moderately wounded.2~iC! ........# #......##  jetgatling67 the Fighter #..........####......#  Pale Draconian of Qazlal *..... ....................#  Health: 85/85 ======================== .....####'###......#  Magic: 10/12 ====================---- ...#ß..#...ß#.....#  AC: 11Str: 26Doom: 16% ...#....#...#.....#  EV: 10Int: 13 #.#...#....#......# SH: 6Dex: 9 2~i!A#.#.##.#[#.#.+....... XL:  9 Next: 99% Place: Dungeon:7 #.Y*@.#.#.#.##.###### Noise: ===------  Time: 7575.4 (0.0) ##..#....#...#  l) +3 trident (drain) #..#...#....#  Throw: dart (atropa) ##.#ß...#..ß#  Breath  #..###+####..#  2~i".... ..#  Y   ice beast (bound) ..... ###  ..... ....You reach to attack! You barely miss the ice beast. _The ice beast is moderately wounded.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an ice beast (moderately wounded, bound in place, 68% to hit and 55% to  hit with your tail-slap)2~iVIz Y.*2~i\ -*.2~i FY*.  2~i Aim: an ice beast (moderately wounded, bound in place, 68% to hit and 55% to  hit with your tail-slap)2~ijq ........# #......##  jetgatling67 the Fighter #..........####......#  Pale Draconian of Qazlal *..... ....................#  Health: 85/85 ======================== .....####'###......#  Magic: 10/12 ====================---- ...#ß..#...ß#.....#  AC: 11Str: 26Doom: 16% ...#....#...#.....#  EV: 10Int: 13 2~iq#.#...#....#......# SH: 6Dex: 9 #.#.##.#[#.#.+....... XL:  9 Next: 99% Place: Dungeon:7 #..Y@.#.#.#.##.###### Noise: ===------  Time: 7575.4 (0.0) ##..#....#...#  l) +3 trident (drain) #..#...#....#  Throw: dart (atropa) ##.#ß...#..ß#  Breath  #..###+####..#  .... ..#  Y   ice beast (bound)2~iZr ..... ###  ..... .... _The ice beast is moderately wounded.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an ice beast (moderately wounded, bound in place, 68% to hit and 55% to  hit with your tail-slap)  You reach to attack! You barely miss the ice beast.2~i(w>    2~iXw#.....  .....  ....##  2~iw...#ß..#..  ...#....#  #.#...#2~iw #.#.##.#[ #. 2~iw##..#....#...#  #..#...#....#  ##.#ß...#..ß# 2~iw #..###+# .... ..# 2~ix ..... 2~iHx ..... ....2~ix,6.3 (0.92~ir  Reach: l) +3 trident (drain)  Press: ? - help, Dir - move targetAim: an ice beast (moderately wounded, bound in place, 68% to hit and 55% to  hit with your tail-slap)  You reach to attack! You barely miss the ice beast. _The ice beast is moderately wounded.2~iA9  You hit the ice beast but do no damage.The ice beast is moderately wounded.7.22~i>2~i@Z _The ice beast completely misses you.2~i ☼You hit the ice beast. Your tail-slap misses the ice beast.The ice beast is heavily wounded.2~i!'8.12~i;2~iW _The ice beast closely misses you.2~i:  ○ (drained)You hit the ice beast. You drain the ice beast.  The ice beast is severely wounded.2~i; ,9.1 (1.02~iA 2~iO @ _The ice beast hits you but does no damage.2~iC. .  You puncture the ice beast! You drain the ice beast.  You kill the ice beast!2~i6(2~iJ72~i>........# #......## jetgatling67 the Fighter#..........####......# Pale Draconian of Qazlal *.........................# Health: 85/85 ========================.....####'###......# Magic: 11/12 ======================--...#ß..#...ß#.....# AC: 11Str: 26Doom: 15%2~i\?}...#....#...#.....# EV: 10Int: 13#.#...#....#......# SH: 6Dex: 9#.#.##.#[#.#.+....... XL:  9 Next: 104% Place: Dungeon:7#...@.#.#.#.##.###### Noise: ===------  Time: 7580.0 (0.9)##..#○...#...#2~i?l) +3 trident (drain)#..#...#....#Throw: dart (atropa)##.#ß...#..ß#Breath #..###+####..#......#.....###2~i@......... _The ice beast closely misses you.You hit the ice beast. You drain the ice beast.  2~i)@The ice beast is severely wounded. _The ice beast hits you but does no damage.  2~iK@rYou puncture the ice beast! You drain the ice beast.  You kill the ice beast!2~iA _Qazlal accepts your kill.You have reached level 10!2~iOL/  --more--2~imh93/933--10 2% 2~ir2~it4 _2~i2~iGear: 18/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} 2~i;Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin 2~i>Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  p - a +1 hat (worn)2~iee - a +0 pair of gloves  n - an orb of mesmerism Jewellery (go to first with "=) 2~i d - a +6 ring of strength (worn)  r - an amulet of regeneration (worn) Talismans (go to first with %) 2~i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2~i 2~i% 2~i- ........# #......## jetgatling67 the Fighter#..........####......# Pale Draconian of Qazlal *.........................# Health: 93/93 ========================.....####'###......# Magic: 11/13 ====================----...#ß..#...ß#.....# AC: 11Str: 26Doom: 15%...#....#...#.....# EV: 10Int: 132~i. #.#...#....#......# SH: 6Dex: 9#.#.##.#[#.#.+....... XL: 10 Next:  2% Place: Dungeon:7#...@.#.#.#.##.###### Noise: ===------  Time: 7580.0 (0.0)##..#○...#...#l) +3 trident (drain)#..#...#....#Throw: dart (atropa)##.#ß...#..ß#Breath #..###+####..#......#.....###.........2~i. kThe ice beast is severely wounded. _The ice beast hits you but does no damage.  You puncture the ice beast! You drain the ice beast.  You kill the ice beast! _Qazlal accepts your kill. _You have reached level 10!2~i+6 2~i6 2~i>< 2~i= 2~i! 2~i'   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting10.1  20%  +1   m - Spellcasting   0.0    -1           b - Maces & Flails   0.0     0   n - Conjurations   0.0     0   c - Axes   4.9     0   o - Necromancy   4.1     0   d - Polearms   8.0     0   p + Fire Magic1.2  20%  [39;492~iK( m+1   e - Staves   4.9     0       f - Unarmed Combat   2.0     0   q - Invocations   5.0    +1   g - Throwing   0.0    -1   r * Evocations   4.4  40%  +1       s - Shapeshifting   0.0    -1   h - Short Blades   0.7     0       i - Long Blades   0.2     0  [39;42~i( 9m             j - Dodging   0.0    -1      k + Shields4.2  20%   0       l - Stealth   0.4     0                      2~i( _The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  2~i) [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  2~iU) [!] training|cost|targets2~iQ2~iW2~i^........# #......## jetgatling67 the Fighter#..........####......# Pale Draconian of Qazlal *.........................# Health: 93/93 ========================.....####'###......# Magic: 11/13 ====================----...#ß..#...ß#.....# AC: 11Str: 26Doom: 15%...#....#...#.....# EV: 102~iH_uInt: 13#.#...#....#......# SH: 6Dex: 9#.#.##.#[#.#.+....... XL: 10 Next:  2% Place: Dungeon:7#...@.#.#.#.##.###### Noise: ===------  Time: 7580.0 (0.0)##..#○...#...#l) +3 trident (drain)#..#...#....#Throw: dart (atropa)##.#ß...#..ß#Breath #..###+####..#......#.....###2~i_.........The ice beast is severely wounded. _The ice beast hits you but does no damage.  You puncture the ice beast! You drain the ice beast.  You kill the ice beast! _Qazlal accepts your kill. _You have reached level 10!2~i2~iv>2~i?2~i2~i22~i2~i2~i 2~i,2~i62~i2~i",2~i\2~i!2~i$2~i%2~if&2~ix(2~i*2~i)+2~i-,2~i.2~iN02~i02~i12~i652~i62~i672~i82~i:2~iA<2~i<2~i=2~iP?2~iQA2~iA2~iB2~iQD2~iF2~iG2~iG2~iL2~iO2~itO2~ihP2~iR2~iKU2~iU2~iV2~ikX2~iZ2~i[2~iV\2~i]2~iD`2~i`2~ila2~ijc2~ie2~ie2~i]g2~ih2~i@k2~ik2~il2~iBn2~ip2~i"q2~iSr2~i"t2~iu2~iv2~i)w2~i+z7 _You open the door.2~i*}2~io}2~i~2~i2~i2~i]2~i2~i(@  There is an open door here.2~ij2~i% _2~i2~i2~i    #....#  #.....# 2~i #...........#  #...##  #...2~i-|)  #... 2~iPJ #...  2~irr#.....@...?... 29.0 (26 2~ic######'#######..  2~io#..........#  2~i֙{#.....○....######  2~i#...............# #........#.....## #######2~i    #..........##..####......2~i9I    2~iY#.)......................    2~iy|#........#####..).#.##### 2~i9.2~i0,30.0 (272~iר2~i6' _Found a falchion.2~i_2~i2~i2~i2~i2~i2~ib2~i2~iJ2~ij2~i2~i2~i2~i2~i{2~iN2~i2~i_2~i2~i6I _i - 2 scrolls of identify (gained 1)2~iV32~i2~i2~i 2~iq 2~iq 2~i2~i2~i12~i2~i=2~i2~i)2~i2~il2~i,2~i2~iV!7 _You open the door.2~ij#2~i#2~ie%2~iK)@  There is an open door here.2~i+2~i+ _2~i,2~i.2~i0,2~i12~i32~i5,2~i62~i82~i4:2~i:2~i;2~iQ=2~i]?2~i?2~iY@2~i B2~iD2~iZD2~iE2~iF2~iWH2~iH2~iMI2~i]K2~ipM2~iM2~i2~iK2~i2~i2~i2~i2~i~2~i2~i2~iN2~i,2~iE2~i<2~i,2~i2~i2~i2~i2~i 2~i 2~i2~i32~ig2~i2~i,2~i<2~if@  There is an open door here.2~i2~i _2~i2~i,2~i2~i2~iX 2~i"2~iO$,2~i%2~i%2~iD'2~i'2~ia(2~i)2~i',2~io,2~i\-2~i_52~i(72~im72~i82~ik<2~i >2~iT>2~iA?2~i(C2~iD2~iE2~iE2~i?I2~iYK2~iK2~iL2~imP2~iR2~iS2~i*T2~i5X@  There is an open door here.2~iZ2~i1[ _2~i\2~iH`2~ib,2~ic2~ie2~if,2~iug2~i.i2~i?k2~itk2~il2~io2~ir2~ilr2~i~s2~iu2~iwx,2~iy2~iU|2~i~2~i~2~i2~i2~i2~i)2~i2~iމ2~i2~i2~i2~i$2~i2~i<2~i\2~iȕ2~i,2~iL2~i @  There is an open door here.2~i2~i _2~i2~i2~i",2~iQ2~iH2~i2~i`2~iЬ2~i2~iǰ2~i2~i2~i2~i,2~i2~iظ2~iE2~i2~iL2~iC  You see here a +0 short sword.2~iC2~i _2~i?2~i2~iy2~i2~i2~i72~i@2~it2~ig2~iv7 _You open the door.2~i2~i2~i2~i  There is an open door here. _2~iM2~i2~ie2~i2~i2~iC2~iM2~i2~i2~i2~iN2~i`2~i]2~i2~i2~i{2~iK2~i2~i#2~i2~i2~i2~i2~i02~i2~i2~i2~i2~i2~i 2~is 2~i 2~i ,2~i` 2~i 2~i 2~ia 2~i 2~i  2~io 2~i 2~i) 2~iU 2~i 2~i 2~i1 2~iw 2~i  2~iE 2~i 2~i 2~i# 2~it 2~i 2~ib 2~ie 2~i 2~i 2~iE 2~i ,2~iL 2~ib 2~i 2~i7 2~i 2~i 2~i'! 2~ia! 2~i! 2~i" 2~i$ 2~iF$ 2~i$ 2~i& 2~i' ,2~iz( 2~i* 2~ij+ 2~i+ 2~i+ 2~i- 2~i. 2~iD/ 2~i/ 2~i0 2~i1 2~i/2 2~i2 2~i3 2~i35 ,2~i5 2~i6 2~iM8 2~i8 2~i9 2~i: 2~il; 2~i; 2~i^< 2~iG= 2~i> 2~i@? 2~i? 2~i@ 2~i!B 2~i}B 2~iB 2~i&D 2~iE 2~iE 2~i`F 2~idG 2~iII 2~iI 2~iI 2~iJ 2~igL 2~iL 2~iL 2~iM 2~iO 2~i_O 2~iO 2~iP 2~i R 2~iqR 2~iR 2~iS 2~iU 2~iU 2~i8V 2~ivW 2~iY 2~ifY 2~iY 2~iZ 2~iG\ 2~i\ 2~i\ 2~i] 2~i_ 2~ic_ 2~i_ 2~i` 2~iBb ,2~ib 2~ic 2~ie ,2~i_f 2~i}g 2~ih 2~i#i 2~ii 2~i_k 2~i2l ,2~il 2~in 2~in 2~i3o 2~io 2~ip 2~i/r 2~ipr 2~ir 2~it 2~iu ,2~iv 2~iUw 2~i"y ,2~imy 2~iD{ 2~i,} 2~i} 2~iR~ 2~i= 2~i: l  You encounter a steam dragon.2~i   ###.#.......  #...# #..........  ###.# #.........D 2~i  #.# #..........  #.# #.....:....  #.# .........#  #.# ........#  #.# #........  #.#  #.#  #.#  2~i j #.#   #.#   #.# #.#2~iR D   steam dragon (asleep)  #.#####.# 2~i  #.......#  #########2~ia 2770.0 (101.0)2~iߎ 212 _2~i 2~i" 2~iw #.# . ### ###.# #. #...# #.. ###.# #.D #.# #....... #.# #.....:..... #.# #..# 2~id #.# #...# #.# #.@....... #.# #.#####.## #.# #.#  #.# #.#  #.# #.# #.# #.# 2~i #.# #.# #.#####.# #.......#2~i31D.2~iWD2~i02.0)2~i2~i2~i j #.#  ..#  #.# #.### ###.# #. #...# #.. ###.# #.D #.# #.......2~i U #.# #.....:...... #.# #.#  #.# #...#.  #.# ###......... #.# #.#####.### #.# #.# # #.# #.2~iR # #.# #.#  #.# #.# #.# #.2~i X# #.#####.#2~i5 J(catching breath)2~i% K *****2~iT& d*  The steam dragon breathes steam at you.2~i ....§§@§§#.#2~i7 u89--=====32~i 2~iL = _The ball of steam hits you. You resist.2~if2~ig2~ien2~inH _No target in view!2~i  #.# ..... ..#  #.# #.. ###  ###.# #..[ #...# #.. ###.# #.D. #.# #.§. #.# #.....:§. #.# #.....§...#  #.# #....§@...#.  #.# ###.§.# 2~i + #.# #§#####.###  #.# #.# #  #.# #.# D   steam dragon (catching breath) 2~i K.D2~i |...#2~ie 90=-===--42~i 2~i c _Found a pair of embroidered gloves.2~iRIA #.# #..###+####..#  #.# #...#  #.# #.. ###   ###.# #.[ #...# #. ###.# #.. #.# #.......D   #.# #.....:........ #.# #......@..#  #.# #...#.  #.# ###.§.......#  #.# #.#####.### #.# #.# .# #.# #.# ##  #.# #.#2~iKK.D2~i=TX§.#2~iUx1=--52~i\2~i=^2~i §.  You hit the steam dragon.  The steam dragon is lightly wounded.  The steam dragon bites you but does no damage.2~iφ 229 (0.92~iJ 2~iP : _You block the steam dragon's attack.2~iqN ....#You completely miss the steam dragon.The steam dragon is lightly wounded.  The steam dragon bites you but does no damage.3=6.82~iu2~iw: _You block the steam dragon's attack.2~i[ ○You hit the steam dragon but do no damage.The steam dragon is lightly wounded.2~i)\'7.72~i/c2~ie~ _The steam dragon barely misses you. You block the steam dragon's attack.2~i °You barely miss the steam dragon.The steam dragon is lightly wounded.2~i ,8.7 (1.02~iM9°2~i _The steam dragon closely misses you. You block the steam dragon's attack.  You hit the steam dragon.  The steam dragon is lightly wounded.2~i U86--92~it 2~i n _The steam dragon bites you! The steam dragon misses you.2~iu ..☼ You puncture the steam dragon!  The steam dragon is heavily wounded.2~ikv \7--80.6 (0.92~i| :☼2~i5  ○ _The steam dragon completely misses you. The steam dragon closely misses you.You hit the steam dragon. You tail-slap the steam dragon.  The steam dragon is severely wounded.2~i6 /81.52~i 2~iZ [  You hit the steam dragon. You tail-slap the steam dragon.  The steam dragon is severely wounded. _The steam dragon closely misses you. x2  You puncture the steam dragon!  You kill the steam dragon!  Qazlal accepts your kill.2~i C○2~i| 9452.4 _The steam dragon scales are intact enough to wear.2~i" 2~i:  M##.#ß...#..ß# #######..###+####.. .. #####[..##..2~i :@..........#+###......○○.#. ###.........#   #.# #.#####.###.# _Your Fire Magic skill increases to level 2!2~i 8°2~iv b90=3.4 (1.0 _2~i :○2~i B M..#...#.... ##.#ß...#..ß# #######..###+####2~i c.. .. #####[2~i @..##.2~i :[..........#+###2~i ......○°.#. 2~i/   #.# ###.........#2~i #Things that are here: _+0 steam dragon scales; a steam dragon corpse2~i 4°2~i d1=4 _2~i 2~i 2~i M#.#..#...#.... ##.#ß...#..ß# #######..###+####.. .. #####[..##..:[..........#+###   #.# #......°°.#.###2~i B☼.2~i -252~i 2~i 2~i/  #.#.#ß...#..ß########..###+####..#.............. ####[. ..2~i=0.## ☼:[.....#+###°..#. ###   #.# #.#2~i,:=○.2~i:S3=62~iQA2~i2~iS #.#ß...#..ß########..###+####..#.............. ####[. ..2~i.## ○:@.....#+###...#. ##..##   #.# #.#2~i֒2~i!○2~i2~iܜ%72~i:  Things that are here:2~iǧ 2~iu_+0 steam dragon scales; a steam dragon corpse3~i6°3~ih%83~i,3~iP _s - +0 steam dragon scales3~i33~i3~iF _Unknown command.3~iq3~iwOGear: 19/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear 3~iDx\ c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered) 3~ivx k - a throwing neto - a javelin Armour (go to first with [) 3~ix b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  p - a +1 hat (worn)e - a +0 pair of gloves 3~ix n - an orb of mesmerism  s - +0 steam dragon scales Jewellery (go to first with "=) 3~iyf d - a +6 ring of strength (worn)  r - an amulet of regeneration (worn) 3~i,y[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3~i   a - a +0 spear  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()  f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered) 3~iMD k - a throwing net  o - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)3~impair of gloves of fire (worn)  phat  e - a +0 pair of gloves 3~iS n - an orb of mesmerism  s - +0 steam dragon scales 3~iJewellery (go to first with "=)  d - a +6 ring of strength (worn) 3~i r - an amulet of regeneration (worn) Talismans (go to first with %) 3~i6 h - a quill talisman3~i!8bot3~i  o - a javelin  m - a +0 pair of gloves of fire (worn)3~iZ  m - a +0 pair of gloves of fire (worn)  p - a +1 hat (worn)3~iC |  p - a +1 hat (worn)  e - a +0 pair of gloves3~i3~iUz  e - a +0 pair of gloves  n - an orb of mesmerism3~i  n - an orb of mesmerism  s - +0 steam dragon scales3~i 8 3~i6  s - +0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5Encumbrance rating: 0 It can be maximally enchanted to +5. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified useless_item armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”  -KJV Bible, Job 41:15-17. (w)ear, (d)rop, (=)adjust, or (i)nscribe.3~i3~i3~i  #.###.#ß...#..ß#jetgatling67 the Fighter   #.# ########..###+####..#Pale Draconian of Qazlal *.....   #.# #.............. ..#Health: 93/93 ========================   #.# #.............. ###Magic: 13/13 ========================   ###.# #............[.AC: 11Str: 26Doom: 14%   #...# #..............EV: 10Int: 13   ###.# #..............3~iSH: 6Dex: 9   #.# #.......°......XL: 10 Next:  5% Place: Dungeon:7   #.# #.....:@.......Noise: ===------  Time: 7788.4 (0.0) 3~i7  #.# #.........#+###l) +3 trident (drain)   #.# #.........#.3~iThrow: dart (atropa)   #.# ###.........#Breath   #.# #.#####.###   #.# #.# .#   #.# #.# ## 3~i٘'  #.# #.#   #.# #.# _+0 steam dragon scales; a steam dragon corpse3~i Things that are here: _+0 steam dragon scales; a steam dragon corpse _s - +0 steam dragon scales _Unknown command.3~i@ZYour wings, even vestigial as they are, won't fit in that.3~iR3~i3~i3~i. _ 3~i}  #.# ##.#ß...#..ß#   #.# #..###+####..#   #.# #. ..#   #.# #. ###   ###.# #.[.   #...# #.   ###.# #.   #.# #.°......   #.# #.....@†.   #.# #.........#+###   #.# #.#.   #.# ###.#   #.# #.#####.###   #.# #.# .#  #.# 3~i  #.# ##   #.# #.#   #.# #.# 3~i $K.§ 3~i%19.4 (1 _ 3~i+'§ 3~i4^  You pick up a parchment of Airstrike and begin reading... 3~i?5+90.4 (2 3~i[;9§ 3~i=B _You add the spell Airstrike to your library. 3~i  Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy11% 2b - SlowHexes36%1  c - GloomHexes/Necromancy43% 3  d - Ensorcelled HibernationHexes/Ice50% 2  e - Mercury ArrowConjuration/Alchemy50% 2  f - Searing RayConjuration50% 2  g - Mephitic CloudConjuration/Alchemy/Air 73% 3  h - SwiftnessAir73% 3  i - AirstrikeAir98% 4  j - Brom's Barrelling BoulderConjuration/Earth98% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3~i˲3~iչ3~i  #.###.#ß...#..ß#jetgatling67 the Fighter   #.# ########..###+####..#Pale Draconian of Qazlal *..... 3~iL2  #.# #.............. ..#Health: 93/93 ========================   #.# #.............. ###Magic: 13/13 ======================== 3~iz  ###.# #............[.AC: 11Str: 263~iDoom: 14%   #...# #..............EV: 103~iInt: 13   ###.# #..............SH: 63~i+Dex: 9 3~in)  #.# #..............XL: 10 Next:  5% Place: Dungeon:7   #.# #.....@†.......Noise: ===------  Time: 7790.4 (0.0)   #.# #....§....#+###l) +3 trident (drain)   #.# #.........#.3~iThrow: dart (atropa)   #.# ###.........#3~i!Breath 3~i  #.# #.#####.### 3~i  #.# #.# .# 3~i   #.# #.# ##   #.# #.# 3~i@  #.# #.# _+0 steam dragon scales; a steam dragon corpse _s - +0 steam dragon scales 3~i_y_Unknown command. _Your wings, even vestigial as they are, won't fit in that.3~i~You pick up a parchment of Airstrike and begin reading... _You add the spell Airstrike to your library.3~i3~iIMemorise Airstrike, consuming 4 spell levels and leaving 2? Y - Yes 3~i' N - No3~i-3~i   #.###.#ß...#..ß#jetgatling67 the Fighter   #.# ########..###+####..#Pale Draconian of Qazlal *.....   #.# #.............. ..#Health: 93/93 ========================   #.# #.............. ###Magic: 13/13 ======================== 3~in  ###.# #............[.AC: 11Str: 26Doom: 14%   #...# #..............EV: 10Int: 13 3~i=  ###.# #..............SH: 6Dex: 9   #.# #..............XL: 10 Next:  5% Place: Dungeon:7   #.# #.....@†.......Noise: ===------  Time: 7790.4 (0.0) 3~i&4  #.# #....§....#+###l) +3 trident (drain) 3~iI  #.# #.........#.Throw: dart (atropa) 3~ig  #.# ###.........#Breath 3~i  #.# #.#####.### 3~i  #.# #.# .# 3~i  #.# #.# ##   #.# #.# 3~il  #.# #.# _Unknown command. 3~ib_Your wings, even vestigial as they are, won't fit in that.3~i UYou pick up a parchment of Airstrike and begin reading... 3~i*_You add the spell Airstrike to your library.  This spell is quite dangerous to cast!Okay, then.3~i&3~i3~i. _3~i!3~i Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy11% 23~ihb - SlowHexes36%1  c - GloomHexes/Necromancy43% 3  d - Ensorcelled Hibernation3~ibHexes/Ice50% 2  e - Mercury Arrow3~iRConjuration/Alchemy50% 2  3~i{f - Searing RayConjuration50% 2  g - Mephitic Cloud3~i<CConjuration/Alchemy/Air 73% 3  h - SwiftnessAir73% 3  i - AirstrikeAir98% 4  j - Brom's Barrelling BoulderConjuration/Earth3~ieg98% 4 6 spell levels left 3~i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3~iC 3~ie   #.###.#ß...#..ß#jetgatling67 the Fighter 3~i   #.# ########..###+####..#Pale Draconian of Qazlal *.....   #.# #.............. ..#3~i Health: 93/93 ========================   #.# #.............. ###3~i >Magic: 13/13 ========================   ###.# #............[.AC: 113~i Str: 26Doom: 14%   #...# #..............3~i8 YEV: 10Int: 13 3~iZ   ###.# #..............SH: 6Dex: 9 3~i{   #.# #..............XL: 10 Next:  5% Place: Dungeon:7 3~i   #.# #.....@†.......3~i Noise: ===------  Time: 7790.4 (0.0)   #.# #....§....#+###l) +3 trident (drain) 3~i   #.# #.........#.Throw: dart (atropa) 3~i   #.# ###.........#Breath 3~i   #.# #.#####.###   #.# #.# .#   #.# #.# ##   #.# #.#   #.# #.# _Unknown command. _Your wings, even vestigial as they are, won't fit in that.3~i You pick up a parchment of Airstrike and begin reading... _You add the spell Airstrike to your library.  This spell is quite dangerous to cast! _Okay, then.3~i 3~i*Memorise Airstrike, consuming 4 spell levels and leaving 2? Y - Yes  N - No3~i3~i  #.###.#ß...#..ß#jetgatling67 the Fighter   #.# ########..###+####..#Pale Draconian of Qazlal *.....   #.# #.............. ..#Health: 93/93 ======================== 3~iN  #.# #.............. ###Magic: 13/13 ========================   ###.# #............[.AC: 11Str: 26Doom: 14% 3~i+  #...# #..............EV: 10Int: 13 3~iM  ###.# #..............SH: 6Dex: 9 3~i}  #.# #..............XL: 10 Next:  5% Place: Dungeon:7 3~iJ  #.# #.....@†.......Noise: ===------  Time: 7790.4 (0.0) 3~i4  #.# #....§....#+###l) +3 trident (drain) 3~i#8  #.# #.........#.Throw: dart (atropa)   #.# ###.........#Breath   #.# #.#####.### 3~iC  #.# #.# .# 3~id  #.# #.# ##   #.# #.#   #.# #.# _Unknown command. 3~iS_Your wings, even vestigial as they are, won't fit in that.You pick up a parchment of Airstrike and begin reading... _You add the spell Airstrike to your library.  This spell is quite dangerous to cast! _Okay, then.3~iԭ3~i*1.4 (13~i3~i . _This spell is quite dangerous to cast!3~i*2.4 (23~i3~iQ3~i*3.4 (33~iJ3~i;☼3~i*4.4 (43~i3~i;○3~io*5.4 (53~i3~i _You start memorising the spell. You continue memorising. x43~ia3~iJ3~i_c _You finish memorising. Spell assigned to 'c'.3~i3~i  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting  10.1    +1   m - Spellcasting   0.0    -1          3~i( b - Maces & Flails   0.0     0   n - Conjurations   0.0     0  3~i c - Axes   4.9     0   o - Necromancy   4.1     0   d - Polearms   8.0     0   p + Fire Magic2.1  100%  +1   e - Staves   4.9     0   q - Air Magic   0.0    +1   f - Unarmed Combat   2.0     0      3~i g - Throwing   0.0    -1   r - Invocations   5.0    +1  3~i     s - Evocations   4.4    +1  3~i% h - Short Blades   0.7     0   t - Shapeshifting   0.0    -1  3~iI8 i - Long Blades   0.2     0      3~i}l    3~iT    3~i j - Dodging   0.0    -1       k - Shields   4.2     0  3~i     l - Stealth   0.4     0      3~iK            3~ix    The percentage of incoming experience used to train each skill is in brown.  3~iSkills enhanced by cross-training are in green.  [?] Help3~iG[=] set a skill target  3~i3}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets3~iU 3~i 3~i(   #.###.#ß...#..ß#jetgatling67 the Fighter   #.# ########..###+####..#Pale Draconian of Qazlal *.....   #.# #.............. ..#Health: 93/93 ======================== 3~i)   #.# #.............. ###Magic: 13/13 ========================   ###.# #............[.AC: 11Str: 263~iP) Doom: 14%   #...# #..............EV: 10Int: 13 3~ix)   ###.# #..............SH: 6Dex: 9 3~i)   #.# #..............XL: 10 Next:  5% Place: Dungeon:7 3~i)   #.# #....○@†.......3~i=* 0Noise: ===------  Time: 7795.4 (0.0)   #.# #.........#+###l) +3 trident (drain)   #.# #.........#.Throw: dart (atropa)   #.# ###.........#Breath 3~i*   #.# #.#####.###   #.# #.# .#   #.# #.# ## 3~i*   #.# #.#   #.# #.# 3~i* _You add the spell Airstrike to your library.  This spell is quite dangerous to cast! _Okay, then. 3~i+ _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 3~iL+ N_You finish memorising. Spell assigned to 'c'.3~i1 3~i2 3~iS8 3~iB9 3~iR 3~i. #.# #...'.#.#.#.##.#######.. #.# ##..#....#...# #.. 3~i #.# #..#...#....# #.. #.# ##.#ß...#..ß#. #.. #.# ########..###+####..# #.. 3~i #.# #......# #.. #.# #.........○.....# ### ### #.# #...........@[..# ..# #...............# #.# #.........§3~i=  #.# #........3~i` # #.# #......†........3~i # #.# #.........#+#### #.# #.........#. #.# ###......3~iŋ !...# #.#####.3~i !###3~i .# #.#.##.#[#.#.+.>. .# #...'.#.#.#.##.#. .# ##..#....#...# #. .# #..#...#....# # #. .# 3~i ##.#ß...#..ß#.# #. .# #..###+####..# #. .# #..# #. .# #.3~i% ○.....# ### # .# #....@..# 3~iH # #........# 3~i .# #...§.....# 3~i .# #........# .# #.....3~iԓ s .# #..... 3~ib .# #..... .# ###.........# 3~is R○801.4 (6.3~i* *2.4 (73~i{ 3~i" _You see here a +0 pair of gloves of hurling. 3~i s°☼3.4 (1 3~iN&  3~i' X _t - a +0 pair of gloves of hurling!3~i !3~i nGear: 20/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger !3~i a q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing net!3~i6 o - a javelin Armour (go to first with [) !3~iU  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn) !3~i  p - a +1 hat (worn)!3~i 3e - a +0 pair of gloves !3~i # n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn) !3~iL [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#3~iL  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()  f - 2 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  p1 hat  e - a +0 pair of gloves  n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  r - an amulet of regeneration (worn) Talismans%)  h - a quill talismanbot#3~iLr  k - a throwing net  b - a +0 buckler (worn)#3~i~  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)#3~i  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)#3~i  m - a +0 pair of gloves of fire (worn)  p - a +1 hat (worn)#3~iP $3~iq $3~iJ $3~i ;.##.#.##.#[#.#.+........>.. jetgatling67 the Fighter .##...'.#.#.#.##.#######... Pale Draconian of Qazlal *..... .###..#....#...##... Health: 93/93 ======================== .#$3~iX t#..#...#....# # #... Magic: 13/13 ======================== .###.#ß...#..ß#.# #... AC: 11Str: 26Doom: 14% .# ########..###+####..# #... EV: 10Int: 13 .# #...................# #... SH: 6Dex: 9 .# #.........°.....# ### #### XL: 10 Next:  5% Place: Dungeon:7 .# #............@..#$3~i Noise: ===------  Time: 7803.4 (0.0) .# #............☼..#l) +3 trident (drain) .# #...............#Throw: dart (atropa) .# #...............#Breath .# #......†........# .# #.........#+##### .# #.........#. .# ###.........# .# #.#####.### _Okay, then. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _You see here a +0 pair of gloves of hurling. _t - a +0 pair of gloves of hurling$3~i 3$3~iK $3~i %3~i0%3~ir1 Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy11% 2b - SlowHexes%3~i136%1  c - Ensorcelled HibernationHexes/Ice50% 2  d - Mercury ArrowConjuration/Alchemy%3~i150% 2  e - Searing RayConjuration50% 2  f - Gloom%3~iI2Hexes/Necromancy 43% 3  g - Mephitic CloudConjuration/Alchemy/Air 73% 3  h - SwiftnessAir73% 3 %3~il2 i - Brom's Barrelling Boulder Conjuration/Earth 98% 4 2 spell levels left %3~i2][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'3~ipu '3~i{S.##.#.##.#[#.#.+........>.. jetgatling67 the Fighter .##...'.#.#.#.##.#######... Pale Draconian of Qazlal *..... .###..#....#...##... Health: 93/93 ======================== .##..#...#....# # #... Magic: 13/13 ======================== .#'3~i|##.#ß...#..ß#.# #... AC: 11Str: 26Doom: 14% .# ########..###+####..# #... EV: 10Int: 13 .# #...................# #... SH: 6Dex: 9 .# #.........°.....# ### #### XL: 10 Next:  5% Place: Dungeon:7 .# #............@..#Noise: ===------  Time: 7803.4 (0.0) .# #............☼..#l) +3 trident (drain) .# #...............#Throw: dart (atropa) '3~i.}.# #...............#Breath .# #......†........# .# #.........#+##### '3~i}*.# #.........#. .# ###.........# .# #.#####.### _Okay, then. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. '3~i}_You see here a +0 pair of gloves of hurling. _t - a +0 pair of gloves of hurling'3~iI _This spell is quite dangerous to cast!You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _You see here a +0 pair of gloves of hurling. _t - a +0 pair of gloves of hurling  Okay, then.'3~i'3~iȍ'3~i. _'3~i  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(3~ib(3~i: Your spells (cast)TypeFailure Level  a + Grave ClawNecromancy11% 2 b - FoxfireConjuration/Fire(3~i'}24%1  c - AirstrikeAir98% 4 (3~i-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit)3~i )3~i .##.#.##.#[#.#.+........>.. jetgatling67 the Fighter .##...'.#.#.#.##.#######... Pale Draconian of Qazlal *..... .###..#....#...##... Health: 93/93 ======================== .##..#...#....# # #... Magic: 13/13 ======================== .###.#ß...#..ß#.# #... AC: 11Str: 26Doom: 14% .# ########..###+####..# #... EV: 10Int: 13 )3~iM .# #...................# #... SH: 6Dex: 9 .# #.........°.....# ### #### XL: 10 Next:  5% Place: Dungeon:7 .# #............@..#Noise: ===------  Time: 7803.4 (0.0) .# #............☼..#l) +3 trident (drain) .# #...............#Throw: dart (atropa) .# #...............#Breath .# #......†........# .# #.........#+##### .# #.........#. .# ###.........# .# #.#####.### _You finish memorisi)3~i ng. Spell assigned to 'c'. _You see here a +0 pair of gloves of hurling. _t - a +0 pair of gloves of hurling _Okay, then.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)3~i .##.#.##.#[#.#.+........>.. jetgatling67 the Fighter .##...'.#.#.#.##.#######... Pale Draconian of Qazlal *..... .###..#....#...##... Health: 93/93 ======================== .##..#...#....# # #... Magic: 13/13 ======================== .###.#ß...#..ß#.# #... AC: 11Str: 26Doom: 14% .# ########..###+####..# #... EV: 10Int: 13 .# #...................# #... SH: 6Dex: 9 .# #.........°.....# ### #### XL: 10 Next:  5% P)3~in lace: Dungeon:7 .# #............@..#Noise: ===------  Time: 7803.4 (0.0) .# #............☼..#l) +3 trident (drain) .# #...............#Throw: dart (atropa) .# #...............#Breath .# #......†........# .# #.........#+##### .# #.........#. .# ###.........# .# #.#####.### _You finish memorising. Spell assigned to 'c'. _You see here a +0 pair of gloves of hurling. _t - a +0 pair of gloves of hurling _Okay, then.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)3~ia P  Okay, then.)3~i )3~i )3~i . _*3~i0*3~i  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting  10.1    +1   m - Spellcasting   0.0    -1           b - Maces & Flails   0.0     0   n - Conjurations   0.0     0  *3~im c - Axes   4.9     0   o - Necromancy   4.1     0   d - Polearms   8.0     0   p + Fire Magic2.1  100%  +1   e - Staves   4.9     0   q - Air Magic   0.0    +1  *3~i f - Unarmed Combat   2.0     0       g - Throwing   0.0    -1   r - Invocations   5.0    +1  *3~i     s - Evocations   4.4    +1  *3~i:q h - Short Blades   0.7     0   t - Shapeshifting   0.0    -1   i - Long Blades   0.2     0  *3~i_             j - Dodging   0.0    -1       k - Shields   4.2     0       l - Stealth   0.4     0                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  *3~i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets.3~iK.3~i$.3~i.z.##.#.##.#[#.#.+........>.. jetgatling67 the Fighter .##...'.#.#.#.##.#######... Pale Draconian of Qazlal *..... .#.3~io.##..#....#...##... Health: 93/93 ======================== .##..#...#....# # #... Magic: 13/13 ======================== .#.3~i.##.#ß...#..ß#.# #... AC: 11.3~i/Str: 26Doom: 14% .# ########..###+####..# #... EV: 10Int: 13 .# #...................# #... SH: 6Dex: 9 .# #.........°.....# ### #### XL: 10 Next:  5% Place: Dungeon:7 .# #............@..#Noise: ===------  Time: 7803.4 (0.0) .# #............☼..#l) +3 trident (drain) .# #...............#.3~i@0Throw: dart (atropa) .# #...............#Breath .# #......†........# .# #.........#+##### .3~iw0.# #.........#. .# ###.........# .# #.#####.### .3~i0_You see here a +0 pair of gloves of hurling. _t - a +0 pair of gloves of hurling _Okay, then..3~i0zCasting: Grave Claw (safe; 11% risk of failure)  .3~i0Confirm with . or Enter, or press ? or * to list all spells. _Okay, then..3~iV8.3~i9.3~i?.3~iB.3~ij .3~i .3~i .3~i^ .3~i .3~i1 P _.3~i .3~iH .3~iX .3~i" .3~i$ .3~i$ .3~i% .3~i' .3~i) .3~i(* .3~i* .3~i\, .3~in. .3~i. .3~i/ .3~i#2 .3~i4 .3~iu4 .3~i 5 .3~i 7 .3~iW8 .3~i8 .3~i69 .3~i: .3~i< .3~i< .3~i= .3~i@ .3~iiD   You open the door.  You encounter a jelly..3~iI #..........####......# #.. #....................# . #......####'###......# #....#. #.....#ß..#...ß#.....# #....'...# .3~ikI z#.....#....#...#.....# #....##### ###.#.#...#....#......####'######  #.#.##.#[#.#.+........>.....  #...'.#.#.#.##.#######.........  ##..#....#...#@'.# #......... .3~iI  #..#...#....#.#J# #.........  ##.#ß...#..ß#.# # #......... #####..###+####..# #........<.3~iI ................# #......... .............##### ########## J   jelly (asleep)............# .3~iJ w# .............#............#.3~i%M IJ11.4 (8..3~iAS FJ.3~iT *2.4 (9.3~iY .3~i[ Z _The jelly quivers./3~i:G  (very drained)  You puncture the jelly! You drain the jelly. Your hands burn!  Your tail-slap misses the jelly.The jelly is almost dead./3~iHZ1-3.3 (0.9/3~iEO/3~iQ3 _You block the jelly's attack.03~iL '  You puncture the jelly!  You kill the jelly!03~i-(03~i]3=64.203~i4e _Qazlal accepts your kill.03~iK03~iK03~iQ03~iSH _No target in view!03~iG  _  There is an open door here.03~iѭ 03~i  _03~i 03~i 03~if 03~i 03~i 03~iR 03~i 03~i1 9=03~i 03~i8 03~i ,03~i 03~i: 03~il ,03~i 03~i 03~i 03~i 03~iQ 03~i 03~if  You open the door.  You encounter an orc warrior, an orc priest, 3 orcs and an ice beast.An orc is quivering boomerangs.03~i #.##.#[#.#.+..>........# '.#.#.#.##.#######.........# #..#....#...#.'.# #.........#  #..#...#....#.#.# #.........#  ##.#ß...#..ß#.#.# #..........###+####..#.# #........<.. ...............#.# #...# ...........#####.# ########## ...........# #@# ### ...........# #'# ...........# ... 03~in ...........# #..oo†# #.o...#+##### #...o..o   orc warrior (polearm, asleep)#. #.o...![ Y   ice beast (asleep)# #...Y....o   orc priest (asleep) ####.### ooo 3 orcs (1 missile, asleep)03~i 21.2 (7.0o.Y.03~i L.o03~i Bo.o.o.o)Ywandering)owandering)ooo)====2.2 (8 _The orc warrior shouts! The orc shouts! x2 _Found a lumpy amethyst potion and a ring mail.43~i*u...#....#####'#######.##.#[#.#.+........>...'.#.#.#.##.###### #.#...#.'...#...#....#.#.  ##.#ß...#..ß#.#.43~ia+.## ###..###+####..#.<......#.# #..........##############...####'# ..o .43~i+#.o..†........# #.oo.. 43~i+6+##### #.o.... #. Y..![ 43~i+<.......#........43~i17o.43~ie21o.43~i243~i22Y.43~i39o.43~i47o.43~i@58o.43~iAYo===-3.2 (143~iVH43~i]J 43~iJ_The orc priest shouts!53~iF ....#....## #....#...#....#####'#######.##.#[#.#.+........>...'.#.#.#.##.###### #53~iwF .#...#.'..#...#....  ##.#ß...#..ß#.## ###..###+####<................####53~iF ##########...####o#53~iF  .o..#.oo. 53~iF †........# #.o... 53~i`G +##### #..Y... #. ![ 53~iI 7o.53~ipJ 7o.53~i U  ooThe orc priest mumbles some strange prayers to Beogh against you.Y.53~ig^ 53~i^ a82----453~ij = _Beogh smites you!63~i` ß..#...ß'...#.. ....#....## #....#...#....#####'#######.##.#[#.#.+........>...'.#.#.#.##.###### #.#...#.'..#...#....  ##.#ß...#..ß#.## ###..###+####<................##############...####o#63~i  .oo .oo.. †........# #..Y.. +#####. 63~i 8o.63~i! 7o'63~i! 2o.63~i## 8Y.63~i- 63~i/. U3---563~i7 63~i 9 73~i.####'###.#....ß..#...ß'...#.. ....#....## #....#...#....#####'#######.##.#[#.#.+........>...'.#.#.#.##.###### #73~iZ.#...#.'..#...#....  ##.#ß...#..ß#.## ###..###+####<................#####.# ##########..o73~iی####o# oo. 73~i.oY. †........73~i% 73~iPo..73~i9o.73~io   orc priestooo 3 orcs (1 missile)73~ix-4673~i73~i83~ik .........####.####'###.#....ß..#...ß'...#.. ....#....#...#.....# #....#...#....#......####'#######.##.#[#.#.+........>...'.#.#.#.##.###### #.#...#.'..#...#....  ##.#ß...#..ß#.## ###..###+####<......#.# #..........#####o# ##########...####o# ooo .83~il $....83~im 7o.83~ihn 8o'83~in 3o.83~i"u 83~iu -5783~iz 83~i{ ;3~i"f U####......# #....)...............# ######..####'###......# #....#....#ßß#.....# #....'...#. .....#....#...#.....# #....###### ##.#.#...#....#......####'####### ;3~if V #.#.##.#[#.#.+........>.#  #...'.#.#.#.##.#######.##..#....#...#.@.# #.# #..#..#.#.# #;3~if .  ##.#ß...#..ß#.#.# #;3~if ..# ####..###+####..#.# #;3~ig <......#o# #........;3~ig .#####.# ##########..# #o#;3~ig ### oo 2 orcs (1 missile).# #o#.# o.o;3~ih ;3~ij :o.;3~iol 8o.;3~i+m 3o';3~i6u ;3~iLv S7=8;3~i>~ ;3~i Q _There is an open door here.?3~i*W3o?3~iW8o.?3~iX8o.?3~iXY8o.?3~i aoo 3 orcs (1 missile)?3~i#b?8=?3~ib%9 _?3~ij?3~ik@3~i  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A3~iP  Okay, then.A3~ilA3~iA3~i٩. _B3~i..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 88/93 ======================-- .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 14% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6B3~i XDex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  6% Place: Dungeon:7  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7829.2 (0.0) B3~iC #..#...#....#.#.# #.........# l) +3 trident (drain)  ##.#ß...#..ß#.#o# #.........# Throw: dart (atropa) ####..###+####..#.# #........<. Breath B3~ig_................#o# #.......... B3~i............#####o# ##########. o   orc warrior (polearm) ............# #.# ## ooo 3 orcs (1 missile) B3~i............# #o# ............# o.oConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (65% to  B3~i/hit and 50% to hit with your tail-slap)B3~i+..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 88/93 ======================-- .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11B3~i5,Str: 26Doom: 14% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  6% Place: Dungeon:7 B3~i{,- ##..#....#...#.@.# #.........# Noise: ===------  Time: 7829.2 (0.0) B3~i, #..#...#....#.#.# #.........# l) +3 trident (drain)  ##.#ß...#..ß#.#o# #.........# Throw: dart (atropa) B3~i,####..###+####..#.# #........<. Breath ................#o# #.......... B3~i-............#####o# ##########. o   orc warrior (polearm) B3~i--#............# #o# ## ooo 3 orcs (1 missile) ............# #'# ............# o.o B3~iM-@_Okay, then.Reach: l) +3 trident (drain)B3~i-Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (65% to  hit and 50% to hit with your tail-slap)  You reach to attack! You hit the orc warrior. You drain the orc warrior.B3~i.8o.B3~i0//oB3~i4o.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (65% to  hit and 50% to hit with your tail-slap)  You reach to attack! You hit the orc warrior. You drain the orc warrior.  The orc warrior is moderately wounded.B3~i%= #....)......# ......# #.....# #.....# #.  [>   B3~i=     ..#o# <...#o# #####.#  , drained)B3~i= #o# o   orc priest #o#B3~i=}ooo 3 orcs (1 missile) B3~i>3930.2 (1C3~iC3~i9 _You block the orc warrior's attack.E3~i ..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 89/93 ======================-- .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== E3~i /.....#....#...#.....# #....###### AC: 11Str: 26Doom: 14% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9 E3~iT  #...'.#.#.#.##.#######.........# XL: 10 Next:  6% Place: Dungeon:7  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7830.2 (0.0)  #..#...#....#.#.# #.........# l) +3 trident (drain) E3~i  ##.#ß...#..ß#.#o# #.........# Throw: dart (atropa) ####..###+####..#o# #........<. Breath ................#o# #.......... ............#####.# ##########. o   orc warrior (polearm, drained) ............# #o# ## o   orc priest ............# #o#E3~i*  ooo 3 orcs (1 missile) ............# o.o _You block the orc warrior's attack.  Reach: l) +3 trident (drain)E3~iz Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (moderately wounded, lightly drained, 65% to hit and 50% to hit with your  tail-slap)F3~i..........####......# #....) jetgatling67 the Fighter F3~i6Y....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 89/93 ======================-- .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 14% ##.#.#...#....#......####'####### EV: 10Int: 13 F3~i #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  6% Place: Dungeon:7  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7830.2 (0.0)  #..#...#....#.#.# #.........# l) +3 trident (drain) F3~ie ##.#ß...#..ß#.#o# #.........# Throw: dart (atropa) ####..###+####..#o# #........<. Breath ................#o# #.......... ............#####o# ##########. o   orc warrior (polearm, drained) ............# #.# ## o   orc priest ............# #o# ooo 3 orcs (1 missile) ............# o.oReach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  F3~i(moderately wounded, lightly drained, 65% to hit and 50% to hit with your  tail-slap)  You reach to attack! You puncture the orc warrior!F3~i1o'F3~i҄IYPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (moderately wounded, lightly drained, 65% to hit and 50% to hit with your  tail-slap)  F3~iYou reach to attack! You puncture the orc warrior!  The orc warrior is severely wounded.F3~i #....)......# ......# #.....# #.....# #.  [>        ..#o# <...#o# F3~iא#####o#   #o# Y   ice beast #Y#o   orc priest o.oooo 3 orcs (1 missile)F3~i[90=1.1 (0.9F3~i4F3~iRX _The orc warrior barely misses you.G3~i4..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 90/93 =======================- .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 14% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  6% Place: Dungeon:7  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7831.1 (0.0)  #..#...#....#.#.# #.........# l) +3 trident (drain)  ##.#ß...#..ß#.3~i}5*4m#o# #.........# Throw: dart (atropa) ####..###+####..#o# #........<. Breath ................#o# #.......... ............#####o# ##########. o   orc warrior (polearm, drained) ............# #o# ## Y   ice beast ............# #Y# o   orc priest ............# o.o ooo 3 orcs (1 missile) _The orc warrior barely misses you.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely wounded, lightly drained, 65% to hit and 50% to hit with your  tail-slap)G3~iZ..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 90/93 =======================- .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 14% G3~i [##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  6% Place: Dungeon:7 G3~i  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7831.1 (0.0)  #..#...#....#.#.# #.........# l) +3 trident (drain)  ##.#ß...#..ß#.#)# #.........# Throw: dart (atropa) G3~i ####..###+####..#o# #........<. Breath ................#o# #.......... G3~i ............#####o# ##########. o   orc warrior (polearm, drained) G3~i1 4............# #o# ## Y   ice beast ............# #Y# o   orc priest ............# o.o ooo 3 orcs (1 missile)G3~ia Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely wounded, lightly drained, 65% to hit and 50% to hit with your  G3~i ttail-slap)  You reach to attack! You puncture the orc warrior!  You kill the orc warrior!G3~i AQazlal accepts your kill.G3~i 3o.G3~i 3o.G3~i #....)......# ......# #.....# #.....# #.  [>    G3~i9    ..#o# <...#.# #####o# Y   ice beastG3~i] #o# o   orc priest #Y#G3~itooo 3 orcs (1 missile) G3~i G3~iZ 1382.0 (0.9+ _You have harvested enough death to cast Grave Claw an additional time.G3~iG3~i &G3~i\(o _You feel power welling in your lungs.G3~ip..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 91/93 =======================- .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 13% ##.#.#...#....#......####'####### EV: 10G3~ikqInt: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7832.0 (0.0)  #..#...#....#.#.# #.........# l) +3 trident (drain)  ##.#ß...#..ß#.#o# #.........# Throw: dart (atropa) ####..###+####..#o# #........<. Breath+ ................#.# #.......... G3~iq............#####o# ##########. Y   ice beast ............# #o# ## o   orc priest G3~iq............# #Y# ooo 3 orcs (1 missile) ............# o.o G3~iq_You have harvested enough death to cast Grave Claw an additional time. _You feel power welling in your lungs.G3~irReach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +0 leather armour (68% to hit andG3~i:r'55% to hit with your tail-slap)H3~i{..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 91/93 =======================- .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11H3~i|Str: 26Doom: 13% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7832.0 (0.0)  #..#...#....#.#.# #.........# l) +3 trident (drain) H3~i| ##.#ß...#..ß#.#o# #.........# Throw: dart (atropa) H3~i|####..###+####..#o# #........<. Breath+ ................#o# #.......... H3~i|............#####.# ##########. Y   ice beast H3~i!}............# #o# ## o   orc priest ............# #Y#H3~iE} ooo 3 orcs (1 missile) ............# o.o H3~ii}_You have harvested enough death to cast Grave Claw an additional time. _You feel power welling in your lungs.H3~i}5Reach: l) +3 trident (drain)H3~i})Press: ? - help, Dir - move targetH3~i}Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (68% to hit and55% to hit with your tail-slap)H3~i4o)H3~iH3~i|6o.H3~i8o.H3~iq^ #....)......# ......# #.....# #.....# #.  [>        ..#.# H3~i!<...#o# #####o#  #.#  #Y# H3~ij223.0 (1H3~iUH3~iO _You feel power welling in your lungs.  Reach: l) +3 trident (drain)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +0 leather armour (68% to hit andH3~i~55% to hit with your tail-slap) _You reach to attack! You closely miss the orc.H3~i ..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 92/93 =======================- .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 13% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7 H3~i} o ##..#....#...#.@.# #.........# Noise: ===------  Time: 7833.0 (0.0)  #..#...#....#.#o# #.........# l) +3 trident (drain)  ##.#ß...#..ß#.#o# #.........# Throw: dart (atropa) ####..###+####..#.# #........<. Breath+ ................#o# #.......... ............#####o# ##########. Y   ice beast H3~i ............# #.# ## o   orc priest ............# #Y# ooo 3 orcs (1 missile) ............# o.o55% to hit with your tail-slap) _You reach to attack! You closely miss the orc.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +0 leather armour (68% to hit and55% to hit with your tail-slap)H3~i+E..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 92/93 =======================- .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 13% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9 H3~iE #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7833.0 (0.0)  #..#...#....#.#)# #.........# l) +3 trident (drain)  ##.#ß...#..ß#.#o# #.........# Throw: dart (atropa) ####..###+####..#.# #........<. Breath+ ................#o# #.......... H3~i2F............#####o# ##########. Y   ice beast ............# #.# ## o   orc priest ............# #Y# ooo 3 orcs (1 missile) ............# o.oReach: l) +3 trident (drain)Press: ? - help, Dir - move targetH3~iZFAim: an orc, wielding a +0 whip and wearing a +0 leather armour (68% to hit and55% to hit with your tail-slap)  You puncture the orc!  H3~iF9You kill the orc!H3~iH8o.H3~irI8Y'H3~i?JH3~ifJ0o.H3~iZLJo)H3~i VV #....)......# ......# #.....# #.....# H3~iV!#.  [>        ..#o# <H3~iV...#o# #####.# H3~iV #Y#  #'#H3~iW@ 2 H3~i8]`3=24.0 (1H3~igH3~iimPress: ? - help, Dir - move target  H3~iWi0Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (68% to hit and55% to hit with your tail-slap)  You puncture the orc!  You kill the orc! _Qazlal accepts your kill.I3~i>..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 93/93 ======================== I3~i.....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 12% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7 I3~i( ##..#....#...#.@.# #.........# Noise: ===------  Time: 7834.0 (0.0)  #..#...#....#.#o# #.........# l) +3 trident (drain) I3~i` ##.#ß...#..ß#.#)# #.........# Throw: dart (atropa) I3~i####..###+####..#o# #........<. Breath+ ................#o# #.......... I3~i............#####.# ##########. Y   ice beast I3~i̓^............# #Y# ## o   orc priest ............# #'# oo 2 orcs (1 missile) I3~i............# o.oYou kill the orc! _Qazlal accepts your kill.I3~iVReach: l) +3 trident (drain)Press: ? - help, Dir - move targetI3~i3Aim: an orc, wielding a +0 dagger and quivering boomerangs (68% to hit and 55%  to hit with your tail-slap)I3~iTK ..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 93/93 ======================== I3~iK .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 12% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9 I3~i3L - #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7834.0 (0.0) I3~i\L  #..#...#....#.#)# #.........# l) +3 trident (drain) I3~iL  ##.#ß...#..ß#.#)# #.........# Throw: dart (atropa) I3~iL ####..###+####..#o# #........<. Breath+ ................#o# #.......... I3~iL ............#####.# ##########. Y   ice beast I3~iL ............# #Y# ## o   orc priest ............# #'#I3~i$M  oo 2 orcs (1 missile) ............# o.oReach: l) +3 trident (drain)Press: ? - help, Dir - move targetI3~iHM Aim: an orc, wielding a +0 dagger and quivering boomerangs (68% to hit and 55%  to hit with your tail-slap)  I3~ilM UYou puncture the orc!  You kill the orc!I3~i/O 8o.I3~iO 1o.I3~izS 8Y.I3~iX } #....)......# ......# #.....# #.....# #. I3~i!Y [>        I3~iY 3..#o# <...#.# #####Y#  #.#  #'#o   orcI3~iY ' I3~i] *9 (0.9I3~ie I3~ig :  Press: ? - help, Dir - move targetI3~ih Aim: an orc, wielding a +0 dagger and quivering boomerangs (68% to hit and 55%  to hit with your tail-slap)  You puncture the orc!  I3~i=h {You kill the orc! _Qazlal accepts your kill.J3~iL$..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... J3~i......####'###......# #....#..... Health: 93/93 ======================== .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26J3~iDoom: 12% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9 J3~i0 #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7 J3~ie ##..#....#...#.@.# #.........# Noise: ===------  Time: 7834.9 (0.0)  #..#...#....#.#)# #.........# l) +3 trident (drain) J3~i ##.#ß...#..ß#.#o# #.........# Throw: dart (atropa) ####..###+####..#o# #........<. Breath+ ................#.# #.......... J3~i6............#####Y# ##########. Y   ice beast ............# #.# ## o   orc priest ............# #'# o   orc ............# o.oYou puncture the orc!  You kill the orc! J3~i_Qazlal accepts your kill.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (68% to hit and 55% to hit with your tail-slap)J3~i `..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 93/93 ======================== .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 12% ##.#.#...#....#......####'####### EV: 10J3~i`Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7834.9 (0.0)  #..#...#....#.#o# #.........# l) +3 trident (drain)  ##.#ß...#..ß#.#)# #.........# Throw: dart (atropa) ####..###+####..#o# #........<. Breath+ ................#.# #.......... J3~ima............#####Y# ##########. Y   ice beast ............# #.# ## o   orc priest ............# #'# o   orc ............# o.oYou puncture the orc!  You kill the orc! _Qazlal accepts your kill.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (68% to hit and 55% to hit with your tail-slap)J3~iwb8Y.J3~i0c6o.J3~ikk} #....)......# ......# #.....# #.....# #. J3~ik [>        ..#.# J3~il<...#Y# #####.# J3~iMl #.#  #'# J3~i{l J3~im,5.8 (0.9J3~itJ3~i-wYou kill the orc! _Qazlal accepts your kill.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (68% to hit and 55% to hit with your tail-slap)You reach to attack! You barely miss the orc.K3~iʶ..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 93/93 ======================== .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 12% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7835.8 (0.0) K3~i% #..#...#....#.#o# #.........# l) +3 trident (drain)  ##.#ß...#..ß#.#o# #.........# Throw: dart (atropa) ####..###+####..#.# #........<. Breath+ ................#Y# #.......... ............#####.# ##########. Y   ice beast ............# #.# ## o   orc priest ............# #'# o   orc ............# o.oPress: ? - help, Dir - move targetAim: an orc, wielding a +0 club (68% to hit and 55% to hit with your tail-slap)_You reach to attack! You barely miss the orc.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (68% to hit and 55% to hit with your tail-slap)K3~iU..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 93/93 ======================== .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 12% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7 K3~iV ##..#....#...#.@.# #.........# Noise: ===------  Time: 7835.8 (0.0)  #..#...#....#.#)# #.........# l) +3 trident (drain)  ##.#ß...#..ß#.#o# #.........# Throw: dart (atropa) ####..###+####..#.# #........<. Breath+ ................#Y# #.......... ............#####.# ##########. Y   ice beast ............# #.# ## o   orc priest ............# #'# o   orc ............# o.o _You reach to attack! You barely miss the orc.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (68% to hit and 55% to hit with your tail-slap)You puncture the orc!  You kill the orc!K3~iY;o)K3~i7Z8Y.K3~inbw #....)......# ......# #.....# #.....# #.  [>        ..#Y# <K3~ib...#.# #####.#  #.#  #'# K3~iEg,6.7 (0.9K3~inK3~iqReach: l) +3 trident (drain)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club (68% to hit and 55% to hit with your tail-slap)You puncture the orc!  You kill the orc! _Qazlal accepts your kill.K3~i ,..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 93/93 ======================== .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26K3~i Doom: 12% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7836.7 (0.0) K3~iC  #..#...#....#.#o# #.........# l) +3 trident (drain)  ##.#ß...#..ß#.#)# #.........# Throw: dart (atropa) K3~ii ####..###+####..#Y# #........<. Breath+ ................#.# #.......... K3~i ............#####.# ##########. Y   ice beast ............# #.# ## o   orc priest ............# #'# ............# o.oK3~i 4You kill the orc! _Qazlal accepts your kill.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (68% to hit and 55% to hit with your  tail-slap)K3~i..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 93/93 ======================== .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 12% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7 K3~i ##..#....#...#.@.# #.........# Noise: ===------  Time: 7836.7 (0.0)  #..#...#....#.#o# #.........# l) +3 trident (drain)  ##.#ß...#..ß#.#Y# #.........# Throw: dart (atropa) ####..###+####..#.# #........<. Breath+ ................#.# #.......... ............#####.# ##########. Y   ice beast ............# #.# ## o   orc priest ............# #'# ............# o.oReach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (68% to hit and 55% to hit with your  tail-slap)  You puncture the orc priest! You drain the orc priest.  The orc priest is severely wounded.K3~i& #....)......# ......# #.....# #.....# #.  [>        ..#.# <...#.# #####.#  #.#  (very drained) #'# K3~i 37.7 (1K3~iK3~i: X _The orc priest closely misses you.L3~i..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 93/93 ======================== .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 12% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7837.7 (0.0)  #..#...#....#.#o# #.........# l) +3 trident (drain)  ##.#ß...#..ß#.#3~iZ10;1mY# #.........# Throw: dart (atropa) ####..###+####..#.# #........<. Breath+ ................#.# #.......... ............#####.# ##########. Y   ice beast ............# #.# ## o   orc priest (very drained) ............# #'# ............# o.oThe orc priest is severely wounded. _The orc priest closely misses you.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (severely wounded, heavily drained,  68% to hit and 55% to hit with your tail-slap)L3~iq?..........####......##....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 93/93 ======================== .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 12% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7  L3~ir##..#....#...#.@.# #.........# Noise: ===------  Time: 7837.7 (0.0)#..#...#....#.#o# #.........# l) +3 trident (drain)##.#ß...#..ß#.#Y# #.........# Throw: dart (atropa) ####..###+####..#.# #........<. Breath+ ................#.# #.......... ............#####.# ##########. Y   ice beast ............# #.### o   orc priest (very drained) ............# #'# ............# o.oReach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (severely woundedL3~ir[37m, heavily drained,  68% to hit and 55% to hit with your tail-slap)  You hit the orc priest. Your tail-slap misses the orc priest.The orc priest is almost dead.L3~iwL3~iL3~i*8.7 (1L3~i L3~i3   Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (severely wounded, heavily drained,  68% to hit and 55% to hit with your tail-slap)  L3~i You hit the orc priest. Your tail-slap misses the orc priest.The orc priest is almost dead. _The orc priest miscasts a cantrip.N3~iF..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 93/93 ======================== .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 12% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6N3~i`Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7838.7 (0.0)  #..#...#....#.#o# #.........# l) +3 trident (drain)  ##.#ß...#..ß#.#Y# #.........# Throw: dart (atropa) ####..###+####..#.# #........<. Breath+ ................#.# #.......... ............#####.# ##########. Y   ice beast N3~i'............# #.# ## o   orc priest (very drained) ............# #'# ............# o.oN3~iUThe orc priest is almost dead. _The orc priest miscasts a cantrip.Reach: l) +3 trident (drain)N3~i~Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (almost dead, heavily drained, 68% to  N3~i/hit and 55% to hit with your tail-slap)N3~iI..........####......##....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 93/93 ======================== .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26N3~iDoom: 12% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7  ##..#....#...#.@.# #.........# Noise: ===------  Time: 7838.7 (0.0)#..#...#....#.#o# #.........# l) +3 trident (drain)N3~iv##.#ß...#..ß#.#Y# #.........# Throw: dart (atropa) ####..###+####..#.# #........<. Breath+ ................#.# #.......... N3~iDp............#####.# ##########. Y   ice beast ............# #.#N3~i]## o   orc priest (very drained) ............# #'# ............# o.oReach: l) +3 trident (drain)N3~iPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (almost dead, heavily drained, 68% to  hit and 55% to hit with your tail-slap)  N3~iyYou closely miss the orc priest.The orc priest is almost dead.N3~im*9.7 (1N3~i/N3~i  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (almost dead, heavily drained, 68% to  N3~ihit and 55% to hit with your tail-slap)  You closely miss the orc priest.  The orc priest is almost dead. _The orc priest hits you but does no damage.P3~i..........####......# #....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal *..... ......####'###......# #....#..... Health: 93/93 ======================== .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11P3~iuStr: 26Doom: 12% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next:  8% Place: Dungeon:7  ##..#....#...#.@o# #.........# Noise: ===------  Time: 7839.7 (0.0)  #..#...#....#.#)# #.........# l) +3 trident (drain) P3~i ##.#ß...#..ß#.#Y# #.........# Throw: dart (atropa) ####..###+####..#.# #........<. Breath+ ................#.# #.......... P3~i_............#####.# ##########. Y   ice beast ............# #.# ## o   orc priest (very drained) P3~i$z............# #'# ............# o.o _The orc priest hits you but does no damage.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (almost dead, heavily drained, 68% to  P3~i]uhit and 55% to hit with your tail-slap)  You barely miss the orc priest.P3~i #....)......# ......# #.....# #.....# #.  [>        ..#.# <...#.# #####.#  #.#  #'# P3~iv P3~i+40.7 (1P3~ijP3~imMReach: l) +3 trident (drain)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 dagger (almost dead, heavily drained, 68% to  hit and 55% to hit with your tail-slap)  You barely miss the orc priest. _The orc priest is almost dead.P3~i- P3~iͺ P3~i P3~i F _Unknown command.Q3~i )You puncture the orc priest!  You kill the orc priest!Q3~i JY)Q3~i )Q3~i -91Q3~i Q3~i O _Qazlal accepts your kill.R3~ifR3~i8%2R3~iCR3~iw _You closely miss the ice beast. You block the ice beast's attack.R3~i R3~i ,3.6 (0.9R3~ik R3~i _You hit the ice beast but do no damage. The ice beast closely misses you.R3~i  You puncture the ice beast!  The ice beast is moderately wounded.4.6 (1.0R3~iR3~iV _The ice beast barely misses you.S3~i;~  The ice beast is moderately wounded.The ice beast barely misses you.  You closely miss the ice beast.  You tail-slap the ice beast, but do no damage.  The ice beast hits you. The ice beast freezes you!S3~i^82---5.5 (0.9S3~i5HSlow Breath+ S3~iS3~i \ _You feel yourself slow down.U3~i߸  You puncture the ice beast! Your tail-slap misses the ice beast.The ice beast is almost dead.U3~i.\4---7.0 (1.5U3~iU3~i@ _The ice beast hits you but does no damage.U3~iRD r  You hit the ice beast.  The ice beast is almost dead.You feel yourself speed up.6=8.3 (1.3 _The ice beast hits you but does no damage.V3~in0  You hit the ice beast but do no damage.The ice beast is almost dead.V3~i1c7=90V3~i!:V3~i><7 _You block the ice beast's attack.V3~i  You hit the ice beast.  The ice beast is almost dead.V3~i5850.2 (0.9V3~i)V3~i@ _The ice beast hits you but does no damage.W3~i[ )You puncture the ice beast!  You kill the ice beast!Qazlal accepts your kill.W3~ig *91121.1 _You can now call upon nature to destroy your foes.W3~imW3~ipk _Your Fire Magic skill increases to level 3!Y3~i7 Y3~i;   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting  10.1    +1   m - Spellcasting   0.0    -1          Y3~ih< 8 b - Maces & Flails   0.0     0   n - Conjurations   0.0     0   c - Axes   4.9     0   o - Necromancy   4.1     0   d - Polearms   8.0     0   p + Fire Magic3.3  100%  +1   e - Staves   4.9     0   q - Air Magic   0.0    +1  Y3~i =  f - Unarmed Combat   2.0     0       g - Throwing   0.0    -1   r - Invocations   5.0    +1       s - Evocations   4.4    +1   h - Short Blades   0.7     0   t - Shapeshifting   0.0    -1   i - Long Blades   0.2     0      Y3~i[=          j - Dodging   0.0    -1      Y3~i<> ' k - Shields   4.2     0       l - Stealth   0.4     0                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Y3~iM? }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZ3~ib Z3~i Z3~i m..........####......##....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal **.... Z3~i$ ......####'###......# #....#..... Health: 89/93 ======================-- .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 11% ##.#.#...#....#......####'####### EV: 10Z3~i> Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  #...'.#.#.#.##.#######.........# XL: 10 Next: 12% Place: Dungeon:7  ##..#....#...#.@)# #.........# Noise: ===------  Time: 7851.1 (0.0)#..#...#....#.#)# #.........# l) +3 trident (drain)##.#ß...#..ß#.#)# #.........# Throw: dart (atropa) ####..###+####..#.# #........<. Breath+ ................#.# #.......... Z3~i ............#####.# ##########. ............# #.### ............# #'# ............# o.o _The ice beast hits you but does no damage.  You puncture the ice beast!  You kill the ice beast!Z3~i Qazlal accepts your kill. _You can now call upon nature to destroy your foes. _Your Fire Magic skill increases to level 3!Z3~i' Z3~i( Z3~i. Z3~i%0 [3~i  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[3~i[3~is Your spells (cast)TypeFailure Level  a + Grave ClawNecromancy11% 2 [3~ib - FoxfireConjuration/Fire19%1  c - AirstrikeAir98% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit]3~i]3~i]3~im..........####......##....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal **.... ]3~i......####'###......# #....#..... Health: 89/93 ======================-- .....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26]3~ikDoom: 11% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  ]3~i#...'.#.#.#.##.#######.........# XL: 10 Next: 12% Place: Dungeon:7  ]3~i/{##..#....#...#.@)# #.........# Noise: ===------  Time: 7851.1 (0.0)#..#...#....#.#)# #.........# l) +3 trident (drain)##.#ß...#..ß#.#)# #.........# Throw: dart (atropa) ####..###+####..#.# #........<. Breath+ ................#.# #.......... ]3~iM............#####.# ##########. ............# #.#]3~ihk## ............# #'# ]3~i............# o.oYou kill the ice beast!Qazlal accepts your kill. _You can now call upon nature to destroy your foes. ]3~iך_Your Fire Magic skill increases to level 3!Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]3~i]3~ik]3~iɣo..........####......##....) jetgatling67 the Fighter ....................# ######..... Pale Draconian of Qazlal **.... ......####'###......# #....#..... Health: 89/93 ======================-- ]3~if.....#ß..#...ß#.....# #....'...#. Magic: 13/13 ======================== .....#....#...#.....# #....###### AC: 11Str: 26Doom: 11% ##.#.#...#....#......####'####### EV: 10Int: 13  #.#.##.#[#.#.+........>........# SH: 6Dex: 9  ]3~i7#...'.#.#.#.##.#######.........# XL: 10 Next: 12% Place: Dungeon:7  ##..#....#...#.@)# #.........# Noise: ===------  Time: 7851.1 (0.0)]3~iӤ#..#...#....#.#)# #.........# l) +3 trident (drain)##.#ß...#..ß#.#)# #.........# Throw: dart (atropa) ]3~i####..###+####..#.# #........<. Breath+ ]3~i&................#.# #.......... ............#####.# ##########. ............# #.### ]3~iP............# #'# ............# o.oYou kill the ice beast!]3~ixQazlal accepts your kill. _You can now call upon nature to destroy your foes. _Your Fire Magic skill increases to level 3!]3~iCasting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]3~iP  Okay, then.]3~i]3~i]3~i. _^3~iU^3~i^3~i^3~i!^3~iS90= _^3~i^3~i_^3~iͣU1=^3~i^3~iy^3~i̩%2^3~i^3~i^3~i.K3=^3~i˰^3~i\^3~i^3~i^3~iǶ^3~i!@  f - 5 boomerangs (gained 3)^3~i^3~i#^3~iu[ _Items here: ))) [ †.^3~iO^3~i^3~i^3~i^$  Things that are here:^3~i  a +0 trident; a +0 chain mail; an orc corpse^3~i^3~i@= _^3~i^3~i^3~i^3~ic^3~iv^3~it^3~i4^3~i^3~i|^3~i$^3~i',^3~i^3~ix^3~i^3~i^3~i^3~ie@  There is an open door here.^3~i^3~i _^3~i^3~i^3~i^3~iC^3~i^3~iq^3~i^3~i^3~i}^3~i^3~i,^3~i0 ,^3~i ,^3~i3^3~iS.#.# #..........##########.# ##########.....#.# #.# #####.#..# ##'######## #.#..# #.........# #. ^3~iT.......# #.........# #.. .......# #.....°...# #.. .#+##### #....§....# #.. .#. #.....@[..# #.. ...# #............# # ^3~i-.### #.........##.# # .# #.........# #.# ## ..?.#.......# #.# ####.####.##.# #  #. .# .#^3~i   .# ##  #^3~iE ^3~i8.68.1 (17.0)^3~iV +9.1 (18^3~it&8§^3~i([ _f - a lumpy amethyst potiona3~iXa3~i\-  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting  10.1    +1   m - Spellcasting   0.0    -1      a3~i|]w     b - Maces & Flails   0.0     0   n - Conjurations   0.0     0   c - Axes   4.9     0   o - Necromancy   4.1     0  a3~i]  d - Polearms   8.0     0   p + Fire Magic3.3  100%  +1   e - Staves   4.9     0   q - Air Magic   0.0    +1  a3~iW^ f - Unarmed Combat   2.0     0       g - Throwing   0.0    -1   r - Invocations   5.0    +1       s - Evocations   4.4    +1  a3~i^q h - Short Blades   0.7     0   t - Shapeshifting   0.0    -1   i - Long Blades   0.2     0  a3~i^        a3~i$_H     j - Dodging   0.0    -1       k - Shields   4.2     0  a3~iZ_     l - Stealth   0.4     0      a3~i_        a3~i_        a3~i_The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Helpa3~iA` [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  a3~iq`[!] training|cost|targetsb3~i4/b3~i6b3~i=w...........#.# #..........##### jetgatling67 the Fighter .......#####.# ##########.....# Pale Draconian of Qazlal **.... .......# #.######.# Health: 93/93 ======================== .......# ##'#########.# Magic: 13/13 ======================== .......# #.........##.# AC: 11Str: 26Doom: 11% .......# #.........##.. EV: 10b3~i>Int: 13 .......# #.........##.. SH: 6Dex: 9 .#+##### #....§....##.. XL: 10 Next: 12% Place: Dungeon:7 .#.#.....@[..#b3~i>#.. Noise: ===------  Time: 7869.1 (0.0) ...##............##.# l) +3 trident (drain) .###b3~i?#.........##.##.# Throw: dart (atropa) .##.........#b3~iJ?K#.# Breath+ ##..?.#.......##.#####.####.##.#b3~i?!# #. .# .## .# ## # f - 5 boomerangs (gained 3) _Items here: ))) [ †.  Things that are here: b3~i@_a +0 trident; a +0 chain mail; an orc corpse _There is an open door here. _f - a lumpy amethyst potionb3~iFb3~iGb3~iLb3~igNb3~i b3~iw eDungeon Crawl HelpManual Contents b3~i RPress one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.b3~i Starting Screen ?: List of commandsC.Attributes and Stats b3~i K^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesb3~i I.Targeting /: Lookup descriptionJ.b3~iF Religion Q: FAQK.Mutations V: Version informationL.b3~i `Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophyb3~i 1.List of Character Species2.List of Character Backgrounds3.b3~i! List of Skills4.List of Keys and Commands5.Inscriptionsb3~i! M6.Dungeon sprint modesc3~inc3~ic3~i*w...........#.# #..........##### jetgatling67 the Fighter .......#####.# ##########.....# Pale Draconian of Qazlal **.... .......# #.######.# Health: 93/93 ======================== .......# ##'#########.# Magic: 13/13 ======================== .......# #.........##.# AC: 11Str: 26Doom: 11% .......# #.........##.. EV: 10c3~ifInt: 13 .......# #.........##.. SH: 6Dex: 9 .#+##### #....§....##.. XL: 10 Next: 12% Place: Dungeon:7 c3~i.#.#.....@[..##.. Noise: ===------  Time: 7869.1 (0.0) ...##............##.# l) +3 trident (drain) c3~i .####.........##.##.# Throw: dart (atropa) .#c3~i<#.........##.# Breath+ c3~im##..?.#.......##.#####.####.##.#c3~i# #. .# .## c3~i.# ## # c3~i %f - 5 boomerangs (gained 3) _Items here: ))) [ †.  Things that are here: _a +0 trident; a +0 chain mail; an orc corpse _There is an open door here. c3~iF_f - a lumpy amethyst potionc3~iec3~ic3~iCc3~iMd3~i$  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d3~id3~i Your spells (cast)TypeFailure Level  a + Grave ClawNecromancyd3~i11% 2 b - FoxfireConjuration/Fire19%1  c - AirstrikeAird3~i:i98% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exite3~i  Foxfire Conjures two balls of burning swamp gas adjacent to the caster. The balls will rapidly seek the nearest monster and burn them. They will dissipate harmlessly if unable to reach a target or if the caster swaps places with them. Level: 1Schools: Conjuration/FireFail: 19%  Power: 24% Damage: 2x1d5 (max 2x1d9)  Range: N/A  Noise: Almost silent Miscasting this spell causes magic contamination.u3~iH Your spells (cast)TypeFailure Level  a + Grave ClawNecromancy11% 2  b - FoxfireConjuration/Fire 19% 1  c - AirstrikeAir98% 4 u3~iHSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitu3~igu3~inu3~iu...........#.# #..........##### jetgatling67 the Fighter .......#####.# ##########.....# Pale Draconian of Qazlal **.... .......# #.######.# Health: 93/93 ======================== .......# ##'########u3~iav#.# Magic: 13/13 ======================== .......# #.........##.# AC: 11Str: 26Doom: 11% .......# #.........##.. EV: 10Int: 13 u3~iv.......# #.........##.. SH: 6Dex: 9 .#+##### #....§....##.. XL: 10 Next: 12% Place: Dungeon:7 .#.#.....@[..#u3~i w #.. Noise: ===------  Time: 7869.1 (0.0) ...##............#u3~i4w#.# l) +3 trident (drain) .###u3~i]w#.........##.##.# Throw: dart (atropa) .#u3~iw#.........##.# Breath+ ##u3~iw..?.#.......##.#####.####.##.##u3~iw #. .# .## u3~ix.# ## # u3~i:xThings that are here: _a +0 trident; a +0 chain mail; an orc corpse _There is an open door here. u3~icx_f - a lumpy amethyst potionCasting: Grave Claw (safe; 11% risk of failure)  u3~ix\Confirm with . or Enter, or press ? or * to list all spells.u3~iyu3~i...........#.# #..........##### jetgatling67 the Fighter .......#####.# ##########.....# Pale Draconian of Qazlal **.... .......# #.######.# Health: 93/93 ======================== .......# ##'########u3~i2#.# Magic: 13/13 ======================== .......# #.........##.# AC: 11Str: 26Doom: 11% .......# #.........##.. EV: 10Int: 13 .......# #.........##.. SH: 6Dex: 9 .#+##### #....§....##.. XL: 10 Next: 12% Place: Dungeon:7 .#.#.....@[..##.. Noise: ===------  Time: 7869.1 (0.0) ...##............##.# l) +3 trident (drain) .####.........##.##.# Throw: dart (atropa) .##u3~i[39;49m.........##.# Breath+ ##..?.#.......##.#####.####.##.## #. .# .## .# ##u3~i # Things that are here: _a +0 trident; a +0 chain mail; an orc corpse u3~i&A_There is an open door here. _f - a lumpy amethyst potionCasting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u3~ibu3~iBP  Okay, then.u3~i׊u3~iyu3~iؑ. _v3~i  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w3~iw3~iB Your spells (cast)TypeFailure Level  a + Grave ClawNecromancy11% 2 b - FoxfireConjuration/Fire19%w3~iK1  c - AirstrikeAir98% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitx3~i&Px3~i@Wx3~i_a...........#.# #..........##### jetgatling67 the Fighter .......#####.# ##########.....# Pale Draconian of Qazlal **.... .......# #.######.# Health: 93/93 ======================== .......# ##'#########.# Magic: 13/13 ======================== x3~iP`G.......# #.........##.# AC: 11Str: 26Doom: 11% .......# #.........##.. EV: 10Int: 13 .......# #.........##.. SH: 6Dex: 9 x3~i`G.#+##### #....§....##.. XL: 10 Next: 12% Place: Dungeon:7 .#.x3~i`{#.....@[..##.. Noise: ===------  Time: 7869.1 (0.0) ...##............#x3~i`#.# l) +3 trident (drain) .###x3~ia#.........##.##.# Throw: dart (atropa) .#x3~iac#.........##.# Breath+ ##..?.#.......##.#####.####.##.## #. .# .## x3~ia.# ## x3~ia{#  _f - a lumpy amethyst potionx3~ibCasting: Grave Claw (safe; 11% risk of failure)  x3~i-bsConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.x3~iUbCasting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x3~icx3~ik...........#.# #..........##### jetgatling67 the Fighter .......#####.# ##########.....# Pale Draconian of Qazlal **.... .......# #.######.# Health: 93/93 ======================== .......# ##'########x3~iIl#.# Magic: 13/13 ======================== .......# #.........##.# AC: 11Str: 26Doom: 11% .......# #.........##.. EV: 10Int: 13 .......# #.........##.. SH: 6Dex: 9 x3~il.#+##### #....§....##.. XL: 10 Next: 12% Place: Dungeon:7 .#.#.....@[..#x3~il #.. Noise: ===------  Time: 7869.1 (0.0) ...##............#x3~i?m#.# l) +3 trident (drain) .####.........##.##.# Throw: dart (atropa) .##.........##.# Breath+ x3~imm##..?.#.......##.#x3~in2####.####.##.## #. .# .## .# ## #  _f - a lumpy amethyst potionCasting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x3~iuP  Okay, then.x3~ivx3~i}x3~i. _x3~i(x3~i-Gear: 20/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()f - 5 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn) x3~i/ j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  p - a +1 hat (worn)e - a +0 pair of gloves  n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]y3~iy3~iy3~i5a...........#.# #..........##### jetgatling67 the Fighter .......#####.# ##########.....# Pale Draconian of Qazlal **.... .......# #.######.# Health: 93/93 ======================== .......# ##'#########.# Magic: 13/13 ======================== y3~iG.......# #.........##.# AC: 11Str: 26Doom: 11% .......# #.........##.. EV: 10Int: 13 .......# #.........##.. SH: 6Dex: 9 y3~i.#+##### #....§....##.. XL: 10 Next: 12% Place: Dungeon:7 .#.#.....@[..##.. Noise: ===------  Time: 7869.1 (0.0) ...##............##.# l) +3 trident (drain) .####.........##.##.# Throw: dart (atropa) .##.........##.# Breath+ ##y3~i..?.#.......##.#####.####.##.## #. .# .## y3~is.# ## # Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. y3~i6_Okay, then.y3~iy3~iey3~i y3~i9 y3~i9 y3~iq   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting  10.1    +1   m - Spellcasting   0.0    -1          y3~iѵ  b - Maces & Flails   0.0     0   n - Conjurations   0.0     0   c - Axes   4.9     0   o - Necromancy   4.1     0   d - Polearms   8.0     0   p + Fire Magic3.3  100%  +1  y3~i E e - Staves   4.9     0   q - Air Magic   0.0    +1   f - Unarmed Combat   2.0     0       g - Throwing   0.0    -1   r - Invocations   5.0    +1  y3~i6      s - Evocations   4.4    +1   h - Short Blades   0.7     0   t - Shapeshifting   0.0    -1   i - Long Blades   0.2     0               j - Dodging   0.0    -1       k - Shields   4.2     0  y3~i      l - Stealth   0.4     0                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Helpy3~i˸ [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets3~ix83~i-=3~iDu...........#.# #..........##### jetgatling67 the Fighter .......#####.# ##########.....# Pale Draconian of Qazlal **.... .......# #.######.# Health: 93/93 ======================== 3~iE........# ##'#########.# Magic: 13/13 ======================== .......# #.........##.# AC: 11Str: 26Doom: 11% .......# #.........##.. EV: 10Int: 13 3~iE.......# #.........##.. SH: 6Dex: 9 .#+##### #....§....#3~iE0#.. XL: 10 Next: 12% Place: Dungeon:7 .#.#.....@[..#3~iF#.. Noise: ===------  Time: 7869.1 (0.0) ...#3~iGF#............##.# l) +3 trident (drain) .###3~iuF#.........##.##.# Throw: dart (atropa) 3~iF.##.........##.# Breath+ 3~iF ##..?.#.......##.#####.####.##.##3~iF #. .# .##3~isG .# ## # Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.3~iGCasting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.3~iN33~iS3~iU3~is@3~i~A3~iB3~iVE3~i\H3~iL: _3~i M3~ihP3~iQ3~iR3~iT3~iV3~ibW3~ivX3~iNZ3~i+]3~i]3~i^3~i`3~ib3~ib3~iYd3~iwg3~ig3~ih3~ilmonfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Grave Claw (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _i - 3 scrolls of identify (gained 1)3~i5p33~iq3~ir3~it3~i$u3~iu3~iv3~ix3~iy3~iy3~iz3~iH|3~i|3~i|3~i}3~i,3~iS3~i83~iY3~i3~i3~iD3~iD3~i3~i3~i3~i3~ih3~i3~i3~iX3~i3~in3~i3~i3~i3~i?3~i3~iy3~i 3~i3~i3~i3~i,3~i|3~i 3~i3~ij3~i#3~iĢ3~i3~i3~i3~ij3~iv3~i3~iҫ3~i73~iɭ3~i3~i3~i3~i3~i_3~i3~i3~iN3~i3~iz3~i3~i3~iQ3~i'3~i3~i3~i3~i3~i#3~i3~in3~i3~i3~iO3~i3~i3~i3~i3~i3~i3~i3~i3~i,3~i3~i3~i3~i3~i3~i3~i3~i3~i3~i,3~i13~iK3~i3~i3~iZ3~iC3~i3~i3~i@3~i3~iM,3~i3~i3~iz3~i3~i3~i 3~i3~iI,3~i3~i,3~i3~i3~i3~i 3~il3~i3~iv,3~i3~ik 3~i 3~i9 3~ii 3~i 3~iG,3~i3~i3~iB3~i3~i3~i3~i>3~i]3~i,3~i3~ih3~il3~i3~i3~i|3~i,3~iL3~i|3~i3~i3~i( 3~iY!3~ir"3~i"3~i"3~i#3~it%B3~i'3~i(3~i6)3~i*3~i+3~i,3~i2-3~i-3~i.3~i!03~i03~i13~i23~i143~i43~i43~i763~i73~i83~i83~iC ...#.# #.#.#.#######..... ##.##.#.##### #.#.#.# ####..  #.##.#.....# #.#.#.#  #.##.#####.# #.#.#.# ##.##.#...#.# #.#.#.# ...##.#.#.#.# #.#...## #####.#.....# #.######  #.###.### #.# # 3~iD #.# #@# # #.# #.#   #.######.#   #........#   #.##########  You pick up a parchment of Anguish and begin reading...3~iK\926.1 (57.0)7.1 (583~ibP3~icS@ _You add the spell Anguish to your library.3~i3~i0 Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy11% 2b - SlowHexes36%1  c - Ensorcelled HibernationHexes/Ice50% 2  d - Mercury ArrowConjuration/Alchemy50% 2  e - Searing RayConjuration50% 2  f - GloomHexes/Necromancy 43% 3  g - Mephitic CloudConjuration/Alchemy/Air 73% 3  h - SwiftnessAir73% 3  i - AnguishHexes/Necromancy 85% 4  j - Brom's Barrelling Boulder Conjuration/Earth 98% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3~i......#.##.#.#.#######..... jetgatling67 the Fighter ##.##.#.##### #.#.#.# ####.. Pale Draconian of Qazlal **....#.##.#.....# #.#.#.##.# Health: 93/93 ========================#.##.#####.# #.#.#.##.# Magic: 13/13 ======================== ##.##.#...#.# #.#.#.##.# AC: 11Str: 26Doom: 11% ...##.#.#.#.# #.#...##.# EV: 10Int: 13 #####.#.....# #.######.# SH: 6Dex: 9#.###.### #.##.#[373~i xm XL: 10 Next: 12% Place: Dungeon:7#.# #@##.# Noise: ===------  Time: 7927.1 (0.0)#.# #.#l) +3 trident (drain)#.######.#Throw: dart (atropa)#........#Breath+ #.###########  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _i - 3 scrolls of identify (gained 1)  You pick up a parchment of Anguish and begin reading... _You add the spell Anguish to your library. 3~i g Okay, then.3~i$3~ih&. _3~i3~iQ33~i 3~i3~ivP _3~i3~i3~i3~iw3~i3~ik,3~i3~i`3~i,3~i3~i3~i,3~i3~i3~iN3~i3~i3~i 3~id 3~i 3~i 3~i$ 3~i 3~i 3~i3~i:,3~i3~i3~i,3~i3~i3~i,3~ie3~in3~i3~i3~is3~iP 3~i"3~i"3~i*#3~i$3~i&3~ia'3~i'3~i)3~iY+,3~i ,3~i-3~i\/3~i/3~i-03~i13~i133~i33~i43~i53~i63~i,73~i73~iW93~i:3~iw;,3~i<3~i->3~i>3~i>3~iqE3~iIF3~iHH,3~iI3~iJ3~i>K3~iK3~iK3~iL3~iN3~ipN3~iN3~i[P3~iQ3~i@R3~iR3~iS3~iU3~ihU3~i0V3~iW3~iX3~iX3~iY3~iZ3~i[3~i'\3~i\3~i^3~i^3~i^3~i^_3~i`3~ii3~iwj3~ij3~itk3~i m3~in,3~iIo3~ip3~iXr3~ir3~ips3~it3~i3v3~i|v3~iYw3~ix3~iz3~i{3~i{3~i|3~i~3~i3~i3~i3~i3~i3~i3~i3~iq,3~iL3~ix3~ip,3~i!3~iB3~i3~ir3~i׎3~i3~i3~i3~i3~iȔ3~iJB3~i3~i[3~i3~i:3~i3~iW,3~i3~i3~i&3~i3~i3~iТ3~i3~iE3~i3~id3~i3~iF3~i3~i[3~iҩ3~i.3~ic3~i3~i,3~i3~i3~i3~i3~i}3~i)3~i3~iS,3~i3~iB3~i3~i3~ih,3~ib3~i׻,3~i23~i03~iz,3~i3~i3~i3~i3~i3~i3~i3~i`,3~i3~itB3~iQ3~iq3~i3~i3~i3~iF3~i3~i3~i3~i  You encounter an ogre. It is wielding a +0 giant spiked club.3~il ####......## #.#   #.#...## #.#   #.##### #.#   #.# #.####  3~i  #.# #....#   #.# #.#.##   #.# ###.#   #.###########.##   O......@....#  3~iB .############       3~i    O   ogre (asleep)3~i; 3~i089.1 (62.0)3~i390.1 (63 _3~i3~i3~inE ####......## #.#  #.#...## #.#  #.##### #.#  #.# #.####  #.# #....#  #.# #.#.##  #.# ###.#  #.#.## #O.....# #.#      3~iK3~iK01.1 (1.0)3~iN3~iO3~i+  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3~id3~ifB Your spells (cast)TypeFailure Level  a + Grave ClawNecromancy11% 2 b - FoxfireConjuration/Fire19%3~ilgu1  c - AirstrikeAir98%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit3~i 3~ik ####......## #.#   jetgatling67 the Fighter#.#...## #.#   Pale Draconian of Qazlal **....#.##### #.#   Health: 93/93 ========================#.##.####   Magic: 13/13 ========================#.#3~i }#....#   AC: 11Str: 26Doom: 11%#.##.#.##   EV: 10Int: 13#.####.#   SH: 6Dex: 9#.###########.##   XL: 10 Next: 12% Place: Dungeon:7#O.....@.....#   Noise: ===------  Time: 7991.1 (0.0)#.############   l) +3 trident (drain)  Throw: dart (atropa)  Breath+    O   ogre (asleep) You pick up a parchment of Anguish and begin reading... _You add the spell Anguish to your library. 3~i w_Okay, then. _You encounter an ogre. It is wielding a +0 giant spiked club.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3~i& ####......## #.#   jetgatling67 the Fighter#.#...## #.#   Pale Draconian of Qazlal **....#.##### #.#   Health: 93/93 ========================#.##.####   Magic: 13/13 ========================#.##....#   AC: 11Str: 26Doom: 11%#.##.#.##   EV: 10Int: 13#.####.#   SH: 6Dex: 9#.###########.##   XL: 10 Next: 12% Place: Dungeon:7#O.....@.....#   Noise: ===------  Time: 7991.1 (0.0)#3~i'[.############   l) +3 trident (drain)  Throw: dart (atropa)  Breath+    O   ogre (asleep) You pick up a parchment of Anguish and begin reading... _You add the spell Anguish to your library. _Okay, then. _You encounter an ogre. It is wielding a +0 giant spiked club.Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3~i, .OYou feel a surge of power! You conjure some foxfire!3~i_1v@vOlly target)3~i1Y2--2.1 (13~i{43~i5& _The ogre shouts!3~i"FAv§3~iFtv§v§3~iHM@  The foxfire burns the ogre.3~i'1§3~i;.O3~i.3~i5%33~iF§§3~i2 _The ogre is lightly wounded.3~i :§O3~i>.O..3~im%43~i3~i3~i<.O3~i3~iO%53~i3~i3~i#9 ;.O3~i> 3~i)? @--63~iB 3~iC 3~i*  drained, ally target)You hit the ogre. You drain the ogre.  The ogre is heavily wounded.3~i+%73~iG03~i<2Q _The ogre barely misses you.3~iq )  You puncture the ogre!  You kill the ogre!Qazlal accepts your kill.3~i s§v§v3~i 8§v3~i d#3~i <048.0 (0.93~iU d§§§3~i[ _You have harvested as much death for Grave Claw as you can hold at once.3~i  ####......## #.#  #.#...## #.#  #.##### #.#  #.# #.####  #.# #....#  #.# #.#.##  #.# ###.# 3~i  #.###########.##  #.....@.§§§v.#  #.#      3~i` .3~i 3~iӦ [3==9.0 (1.03~i N§§3~i G _Your foxfire dissipates.3~i z _You see here a +0 giant spiked club.3~i33~i3~i3~i3~i?P _3~iR3~i®3~i3~i3~il3~iܱ3~i<3~i3~iw3~i:==3~iƶ3~i!3~i3~ii3~i޺3~i3~is3~i,3~iǿ3~i[3~i3~i$3~ir3~i+3~i3~i3~it3~i3~iT3~i 3~i3~i3~i3~i3~i13~ix3~i,3~i&3~i0,3~i3~i3~i$,3~i/3~i3~i3~i3~iO3~i3~io3~i3~iE3~i5#3~i%3~i&3~i&3~i,;3~i=3~i2>3~i>3~iaG3~iDI3~iI3~iJ3~i2VX3~ir^3~i`3~ia3~ia3~ii3~i k3~iok3~il3~iC3~im3~iG,3~iʏ3~i33~i3~i,3~i3~iח3~i3~i3~iN3~i3~i3~i?3~i3~i3~ij3~i3~ih3~iޮ3~i3~ia3~i3~ij3~i3~iS3~i3~iC3~ia3~i3~io3~i3~i3~i3~ih3~i3~i3~i3~i3~i3~i3~iD3~i3~i 3~i3~i3~i3~i-3~i3~i53~i3~i 3~i3~il3~i3~iH3~iM3~i"3~i3~i63~i3~i3~iu3~i3~iz3~i,3~i3~i3~i3~i\3~i:3~it 3~i 3~iC 3~i 3~i 3~i3~i^3~i3~i3~i,3~i3~iR  There is an escape hatch in the ceiling here.3~i3~i _3~iq3~iP3~iM3~i3~id 3~i"3~i$3~i%3~i%3~i(3~i*3~i7+3~i&,3~i .3~i)03~i03~ik13~ia33~i.63~i63~i73~i93~i<3~i=3~iC>3~iQ@3~iB3~icC3~iD3~iL  There is a stone staircase leading down here. _3~iMM3~iO3~iQ3~iR3~idS3~iU3~iX3~iiX3~iY3~i6f3~ih3~iAi3~ij3~i n3~ip3~i+q3~ior3~iPu3~iw3~i+x3~iy3~i|3~iZ3~i3~it3~i3~i3~ic3~i3~i3~i[3~i3~i3~i:3~i3~i^3~i3~iA3~i3~i3~i)3~i$ 3~i;_You hear a howl!3~im  You encounter a howler monkey.3~i#.....#ß..#...ß#.....# #....'...#.....#....#...#.....###....#######.#.#...#....#......####'######.#.##.#[#.#.+........>.......3~iib#...'.#.#.#h##.#######........##..#....#...#.')# #........#..#...#....#.#)# #........##.#ß...#..ß#.#)# #........ ######..###+####@.#.# #........ ..................#.# #........ ..............#####.# ######### ..............# #.# ..............# ##'######## 3~i..............# #.........# h   howler monkey (wandering) ..............# #.........# .....†........# #.........# 3~ig........#+##### #.........#3~i9.8062.0 (63.0)3~iq h  The howler monkey howls!3~iE+3.0 (643~i3~i : _The howler monkey leaves your sight.3~if 33~i 3~ia 3~iD B3~i 3~i ,3~i 3~i 3~i 3~i 3~iI 3~i 3~iF ,3~i 3~i 3~i~ o  A howler monkey comes into view.3~im .# #...'.#.#.#.##.####### .# ##..#....#...#.')# #... .# #..#...#....#.#)# #... .# ##.#ß...#..ß#h#)# # .# ########..###'####..#.# # 3~i .# #...................#.# #. .# #.............○.#####.# #### .# #...............# #.# .# #............@..# ##'######## .# #.# #..# .# #.....# #......... .# #÷........# #.........# .# #...#+##### #.........# .# #..#. #......[..# h   howler monkey# ###.........# #.......... .# #.#####.### #.........# .# #.# .# #######.........#3~i 07.0 (4.0)3~i i°8.0 (5 _3~i 3~i~ 3~iU# #.#.##.#[#.#h+........> # #...'.#.#.#.##.#######. # ##..#....#...#.')# #. # #..#...#....#.#)# #. # ##.#ß...#..ß#h#)# #. # ########..###'####..#.# #. # #......#.# #.... # #.°.#####.# ##### # #.# #.# # #.# ##'######## # #.# #.# 3~ij# #..# #.# # #......÷........ # #.........#+##### #...# # #...#. #......[..## # ###.........# #.. # #.#####.### #.#3~ix.h.3~i 1h3~i)%.3~iX**9.0 (13~i 23~i23~i'N ###.#.#...#....#......####'## #.#.##.#[#.#h+........> #...'.#.#.#.##.#######. ##..#....#...#.')# #. #..#...#....#.#)# #. ##.#ß...#..ß#.#)# #.  ########..###'####..#.# #.  #.h..#.# #.....  #.#####.# ######  #.3~i4)f# #.#  #.# ##'########  #.# #.#  #.  #......÷........# #.#  #.#+##### #...#  #...#. #......[..###  ###.........# #...3~i'+2h.3~i-43~i]5&703~i<3~iD=3~i<  You hit the howler monkey.  Your tail-slap misses the howler monkey.The howler monkey is lightly wounded.13~i\Hq _The howler monkey closely misses you.3~i>  You closely miss the howler monkey.The howler monkey is lightly wounded.3~i+*9 (0.93~iA3~if; _You block the howler monkey's attack.3~ig †You puncture the howler monkey!  You kill the howler monkey!3~id R3~iL 452.9 (1.03~i 3~i O _Qazlal accepts your kill.3~i#3~i&3~i-3~iC0H _No target in view!3~ir33~iH3~i 3~ii 3~iy : _3~i 3~i] 3~i 3~i 3~iE 3~i 3~i  3~i 3~i 3~i 3~iA 3~i 3~i 3~i 3~io 3~iH 3~i 3~i! 3~i^" 3~ic# 3~i% 7 _You open the door.3~iF( 33~iK* 3~i- @  There is an open door here.3~i/ 3~i0  _3~ir1 3~iR3 3~i4 3~ii5 3~i6 3~i7 3~i: ,3~i~: 3~i5< 3~i= 3~ii> ,3~i? 3~iA 3~iA 3~iA 3~igC 3~iD 3~i E 3~iE 3~iF 3~iH 3~iuH 3~iH 3~i K 3~iK 3~iL 3~iL 3~iN 3~iP ,3~iQ 3~idR 3~iS 3~iT 3~iT 3~izU 3~iV 3~iDW 3~iW 3~iY 3~iuZ 3~i[ ,3~i_a 3~ib ,3~i^b 3~i c 3~ic 3~iLd 3~id 3~ie 3~i6g 3~ig 3~ih 3~ii 3~i2k B3~il 3~im 3~in 3~in 3~io 3~i&q 3~i}q 3~iq 3~i s 3~it 3~iu 3~iu 3~i 3~i 3~i 3~ir 3~i 3~i% 3~i 3~i 3~iϐ 3~i2 3~i 3~i 3~iz 3~i 3~i 3~i 3~i@ 3~i ,3~i_ 3~i 3~iҞ 3~i= 3~i 3~i١ 3~i 3~i 3~i 3~iѥ 3~iS ,3~i 3~i 3~ix 3~i ,3~i^ 3~i 3~i 3~i® 3~i\ 3~i ,3~in 3~is 3~i 3~i] 3~i 3~iӺ 3~i 3~i 3~iQ 3~i| 3~i; 3~i 3~i- 3~i 3~i 3~i 3~id 3~i 3~iU ,3~i 3~iT 3~i 3~i| 3~i 3~i 3~i 3~iX 3~i2 3~i 3~i ,3~i 3~iv 3~i 3~i 3~i 3~i~ 3~i ,3~iz 3~i 3~i 3~i 3~i 3~i 3~i ,3~iZ 3~i 3~i$  #............# #.#............##.# #.##### #######.........##.# #.#.< .........#.......#.# #.#.#.# 3~i Q.#######.####.##.#.##### #.#.#.# .#.# #.##.#.....# #.#.#.# .# #.# #.##.#####.# #.#.#.# .# #.####.##.#...#.# #.#.#.# .# #......##@#.#.#.# #.#...123.9 (51.0) 3~iH ## #########.#.....# #.##### #.###.### #.#  #.# #.# #.#  #.# #.# #.# 3~iA #.# #.######.# #.# #.# #<# #.######## ###3~i 3~i +4.9 (523~i 3~i 9 _Found a stone staircase leading up.3~i3~i$ Ability - do what?CostFailure  f - Steam Breath2/3 uses available1%  Invocations -X - Renounce Religion3~idNone0%  a - Upheaval3 MP, Piety-1% [?] toggle between ability selection and description.3~iF3~iM3~iS #............##.#.... jetgatling67 the Fighter#.........##.##.##### Pale Draconian of Qazlal **.... #######.........##.##.#.<.. Health: 93/93 ======================== .........#.......#.##.#.#.# Magic: 13/13 ======================== .#######.####.##.#.##### #.#.#.# AC: 113~iTStr: 26Doom: 10% .# #.# #.##.#.....# #.#.#.# EV: 10Int: 13 .# #.# #.##.#####.# #.#.#.# SH: 6Dex: 9 .# #.####.##.#...#.# #.#.#.# XL: 10 Next: 15% Place: Dungeon:7 .# #......##@#.#.#.# #.#...# Noise: ===------  Time: 8124.9 (0.0) ## #########.#.....# #.##### l) +3 trident (drain)#.###.### #.#Throw: dart (atropa)#.# #.# #.#Breath+ #.# #.#[33~iU77m #.##.# #.######.##.# #........##<# #.###########You kill the howler monkey! _Qazlal accepts your kill. _No target in view! _You open the door. _There is an open door here. _Found a stone staircase leading up.3~i]m  Okay, then.3~iw`3~ia. _3~i3~iΊ33~i}f _3~i 3~i2,3~i3~i3~i3~i3~ia3~i33~i3~i%3~i3~i3~iú,3~i3~i3~i3~i63~i03~i3~i3~i3~i3~i3~i3~i83~i-3~i3~i3~i$3~iQ3~i3~iZ3~i3~iS3~i3~iG,3~iC3~i3~i,3~iK3~it3~i,3~i3~ix3~i,3~i3~i3~i3~iN3~i3~i~3~iD ,3~iK"3~i)@  There is an open door here.3~i+3~i+ _3~i,3~i/3~i1,3~ie23~i:53~ix6,3~iE73~i93~i:,3~i;3~i=3~i?,3~i@3~isB$  Things that are here:3~iE  a +0 trident; a +0 chain mail; an orc skeleton3~iF3~ixG _3~iG3~i_ZZ  Items here: ))) [ ÷.3~i]3~i^ _3~iB`3~if@  There is an open door here.3~ii3~iEj _3~ik3~i&p3~ir3~i9s3~it3~iVx3~iz3~i;{3~i|3~i3~i93~iĂ3~i3~i3~i3~i3~i(3~i3~i3~ii3~i[3~i3~i3~i@3~i%3~i3~i3~id3~il3~iN3~i3~i!3~i3~iR  There is a stone staircase leading down here.3~i3~i_ _3~i3~ij3~i,3~i3~i˴@  There is an open door here.3~i3~iY _3~iM3~i3~i,3~i3~i@  There is an open door here.3~i3~i< _3~i[3~i3~i3~ig3~i3~i-3~i 3~i3~i3~i3~i,3~i 3~i=3~iP3~i3~i3~id3~ig3~i3~i3~iL3~i3~i3~i3~i 3~ib3~i3~i,3~i3~i 3~il3~i3~i&3~i,3~i3~i%3~i0,3~i3~i3~i,3~i<p3~i[?3~iNCX3~i>DB3~iF,3~iG,3~ie ############  #......@...# #####86.9 (62.0)## ###########.# #..... ...# #...>...# #.# #..... ...# #.⌠...⌠.# #.# #..... ...######.......# #.# #..... ........#.⌠...⌠.# #.# #.....  ........#.......# #.# ###.....  ........#.⌠...⌠.# #.# #.......  #########.......# #.# #.......3~igb 3~ijk3~imE _Done exploring.3~i,z33~i{3~i...0.0)........3~iۘ[ _Done exploring.3~i 3~i 3~i 3~il 3~i 3~i P _3~iZ 3~i 3~i֗ ,3~il 3~i 3~i% 3~i) 3~i 3~i 3~ii 3~i 3~i 3~i 3~iW 3~i 3~iߢ 3~i9 3~i 3~i, 3~ie ,3~i@ 3~i 3~i8 3~i 3~i^ 3~i 3~iͱ 3~i 3~i 3~i 3~i 3~i4 3~i! 3~iֹ 3~ic 3~i 3~it 3~i; 3~i 3~i 3~ir ,3~i 3~i 3~i 3~i 3~i 3~i 3~i, 3~i 3~i 3~i 3~i 3~i 3~i" 3~in 3~i; 3~i 3~i 3~iC 3~i\ 3~i 3~i ,3~i 3~i @  There is an open door here.3~i 3~in  _3~iF 3~iv n open door _Done exploring. _There is an open door here.  You see here a +0 flail.3~i 3~i  _3~iA 3~im 3~i 3~i 3~i 3~i, @  There is an open door here.3~i 3~i  _3~it 3~i 3~i. 3~i 3~i 3~i) 3~iF B3~i 3~iK 3~i 3~i 3~i 3~i_ ,3~i 3~i 3~iM 3~i 3~i 3~ii 3~i4! 3~i}! 3~i! 3~i) ~ ################## ##..........### 3~iC* ######## ###########.##. .......# ## #.# #.214.9 (28.0) .......# #.⌠○..⌠.# #.# #3~i* ....######.......# #.# #.........#.⌠...⌠.# #.# #.........#.......# #.# ###....#.⌠...⌠.# #.# # 3~i* #############.......# #.# #....####'#### #.# #####.....# #.# #3~i}+ 3~iD/ 3~i0 c _There is a stone staircase leading down here.3~i3~i3~iv3~iK○°3~ip5.9 (1.0) _°3~iO %83~iW          3~isX #### #  ###..## .##   ##.....#...    ##....§..# 3~iY S   #.....@..#    #<..........#    3~iaY #...........##    #........:..#    ##...........#   3~iY 0#...........#   #.............   ##............  3~i!Z C  3~i3 ,7.4 (2.53~iH 3~i _ _You climb downwards.  Found a parchment of Summon Seismosaurus Egg.  3~i %Found an escape hatch in the ceiling.3~i a _There is a stone staircase leading up here.3~iI3~ii3~i3~i= : _3~i 3~i3~i3~i3~i3~i3~iU3~i(3~i&; ## #### .## ###..##..## # ##.....#...##.. ##.......# ..... #.....<..##..#  #<..........#  #...........## #... ##...#  3~i'#.#  #..... ##. #.# ##  ......?.... 3~i'  You pick up a parchment of Summon Seismosaurus Egg and begin reading...3~i/.20.4 (3.03~i1*1.4 (43~i73~i:P _You add the spell Summon Seismosaurus Egg to your library.3~i#3~i& Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy11% 23~ix'}b - SlowHexes36%1  c - Ensorcelled HibernationHexes/Ice50% 2  d - Mercury ArrowConjuration/Alchemy50% 2  e - Searing RayConjuration50% 2  f - GloomHexes/Necromancy 43% 3  g - Mephitic CloudConjuration/Alchemy/Air 73% 3  h - SwiftnessAir3~i'73% 3  i - AnguishHexes/Necromancy 85% 4  j - Brom's Barrelling Boulder Conjuration/Earth 98% 4 3~ik( k - Summon Seismosaurus Egg Summoning/Earth 98% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3~iL A Summon Seismosaurus Egg Summons the egg of a brutish lizard, just on the verge of hatching. So long as there are foes nearby and the caster remains adjacent to the egg, it will hatch several turns after being summoned to wreak havoc upon its summoner's foes. 3~ilM .Even as a juvenile, a seismosaurus is a force to be reckoned with. It is nearly as hardy as a mountain, and its footfalls are capable of creating violent seismic shockwaves. Each shockwave deals considerable damage to non-flying enemies, and may sometimes even cause them to lose their footing altogether. Spell power increases the egg's durability and the strength of the seismosaur within, but not the time it takes to hatch. Level: 4Schools: Summoning/EarthFail: 98% Power: 0% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either summons a nameless horror or deals up to 40 fragmentation damage. You can sustain at most one creature summoned by this spell. _________________ 3~iԯc Spells (Memorise)Type3~i/Failure Levela - Sublimation of BloodNecromancy11%2  b - SlowHexes36% 1  c - Ensorcelled Hibernation Hexes/Ice50% 2  d - Mercury ArrowConjuration/Alchemy 50% 2  e - Searing RayConjuration50% 2  f - GloomHexes/Necromancy 43% 3  g - Mephitic CloudConjuration/Alchemy/Air 73% 3  h - SwiftnessAir73% 3  i - AnguishHexes/Necromancy 85% 4  j - Brom's Barrelling Boulder Conjuration/Earth 98% 4  k - Summon Seismosaurus Egg Summoning/Earth 98% 4 3~i2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3~ij3~i\3~iЧP##  jetgatling67 the Fighter#### .##  Pale Draconian of Qazlal **....###..##..## #  Health: 93/93 ========================3~i<##.....#...##..  Magic: 13/13 ========================##.......# .....  AC: 11Str: 26Doom: 10%#.....<..##..#  EV: 10Int: 13#<..........#  SH: 6Dex: 9#...........##  XL: 10 Next: 15% Place: Dungeon:8#........@..#  Noise: ===------  Time: 8221.4 (0.0)##...........#  l) +3 trident (drain)#...........#  Throw: dart (atropa)#.............  [43~i0mBreath+ ##............# #...........##  ##..........#  #......?....     _You climb downwards.  Found a parchment of Summon Seismosaurus Egg.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here.  You pick up a parchment of Summon Seismosaurus Egg and begin reading... _You add the spell Summon Seismosaurus Egg to your library.3~iok  Found a parchment of Summon Seismosaurus Egg.n escape hatch in the ceiling. _There is a stone staircase leading up here.  You pick up a parchment of Summon Seismosaurus Egg and begin reading... _You add the spell Summon Seismosaurus Egg to your library.  Okay, then.3~i3~i3~i. _3~i^   3~iCasting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3~i3~i Your spells (cast)TypeFailure Level  a - Grave ClawNecromancy11% 2  b + FoxfireConjuration/Fire 17% 1  c - AirstrikeAir3~ii98% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit3~ik3~iip3~iuH##  jetgatling67 the Fighter#### .##  Pale Draconian of Qazlal **....###..##..## #  Health: 93/93 ========================##.....#...##..  Magic: 13/13 ========================##.......# .....  AC: 11Str: 263~iivCDoom: 10%#.....<..##..#  EV: 10Int: 13#<..........#  SH: 6Dex: 9#...........##  XL: 10 Next: 15% Place: Dungeon:8#........@..#  Noise: ===------  Time: 8221.4 (0.0)##...........#  l) +3 trident (drain)#...........#  Throw: dart (atropa)#.............  Breath+ ##............# #...........##  ##..........# 3~iv #......?....     _There is a stone staircase leading up here.  You pick up a parchment of Summon Seismosaurus Egg and begin reading... _You add the spell Summon Seismosaurus Egg to your library. _Okay, then.Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3~iw3~i}P##  jetgatling67 the Fighter#### .##  Pale Draconian of Qazlal **....###..##..## #  Health: 93/93 ========================3~i}##.....#...##..  Magic: 13/13 ========================##.......# .....  AC: 11Str: 263~i)~Doom: 10%#.....<..##..#  EV: 10Int: 13#<..........#3~iO~  SH: 6Dex: 9#...........##3~iu~  XL: 10 Next: 15% Place: Dungeon:8#........@..#3~i~  Noise: ===------  Time: 8221.4 (0.0)##...........#3~i~  l) +3 trident (drain)#...........#  Throw: dart (atropa)3~i~#.............  Breath+ ##............# 3~i#...........##  ##..........# 3~i* #......?....   3~iOv  _There is a stone staircase leading up here.  3~iYou pick up a parchment of Summon Seismosaurus Egg and begin reading... _You add the spell Summon Seismosaurus Egg to your library. _Okay, then.Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3~iP  Okay, then.3~i3~i33~i3. _3~iw3~ix3~i'z3~ie}3~i93~ic: _3~i3~iI###..##..## ## ##.....#...##.. ##.......# .....  3~i$##.....<..##..#  #<...#  #...........##  #...##  #☼.# 3~iZ  2.4 (1.....  #.###  ##3~i #  ?....   3~i.>..##  3~iyV○§3~i*3.4 (23~i'§3~i; _Found a stone staircase leading down.3~i 3~i 33~iG 3~i 3~i B3~i< 3~i 3~i 3~io 3~i ,3~i/ 3~i+ 3~i; 3~i 3~i 3~i; 3~i 3~i ,3~i 3~i 3~i% 3~i { _e - 2 scrolls labelled HULEIS VAD (gained 1)3~i 3~i 3~i\ 3~iy 3~iX 3~i 3~i 3~ih! 3~i#$ 3~i$ 3~i$ 3~i% 3~ir' 3~i' 3~iC( 3~iM* 3~iV, 3~i, 3~iT- 3~i0 3~i2 ,3~i3 3~i5 3~i38 3~i8 3~i9 3~iW; 3~i= ,3~iw? 3~iCA 3~iC 3~iD 3~iD 3~i]F 3~iyH 3~iH 3~iI 3~imK 3~iM 3~ibN 3~i O 3~i6Q 3~iyR 3~iR 3~i{S 3~ixU 3~iW 3~iX 3~i$Y 3~i@[ 3~i] ,3~i^ 3~ia 3~ib 3~irc 3~iBd 3~ie 3~ig 3~ifh 3~isi 3~ij 3~i m ,3~in 3~io 3~ir 3~iws 3~ij} 3~i 3~i`  .... .......  .... .$.....  ..... .......  ...# .......  ...# ...[...  #..#.......  #.?.......  #@##  474.0) #..##  ####..##  ###..##..## #### 3~i * ##.....#...##...# ##.......#......# #.....<..##..#### #<..........## #...........## 3~i 3~i +8.4 (253~iN 3~iޟ C _Found a robe.3~ia 3~ic 3~i+e 3~ig 3~i%j 3~i  _i - 4 scrolls of identify (gained 1)3~iY   #...)  #.... ... #.. .... #.. .... #.$.... ..... #.. .....# #.. ....##.@.[.....  52.4 (4.0)#..#.........  #...........   ##.#########   #..##   ####..##  ##..##..## ####  ##.....#...##...#  ##......#  3~i. ☼3.4 (5 _Found a hand axe.3~i^ 3~i_ 3~ia 3~iUe 3~igi 3~i4o ,3~i B ##.....∩# #...) #..  #..... #.@..5.4 (2..... .....# #○.....##...[.....   Breath+ #..#.........  #...........   ##. ##○°6.4 (3 °. _Found Limil's Magic Scroll Shoppe.7.4 (4 _You now have 399 gold pieces (gained 7).3~iA[X _Found 15 gold pieces.3~i         #######   ##...$.#   ##......##   ##.....@..##  64.4 (7 ##..........#   #.......§...#  #...).......#  #...........#  ... #.....#  .... #............#  .... #............#  ..... 3~iu#...........##   _There is an entrance to Limil's Magic Scroll Shoppe here.3~i3~iC  Skill  Level Train  Apt Skill  Level Train  Apt 3~i a - Fighting  10.1    +1   m - Spellcasting   0.0    -1           b - Maces & Flails   0.0     0   n - Conjurations   0.0     0   c - Axes   4.9     0   o - Necromancy   4.1     0   d - Polearms   8.0     0   p + Fire Magic3.7  100%  +1   e - Staves   4.9     0   q - Air Magic   0.0 3~id   +1   f - Unarmed Combat   2.0     0       g - Throwing   0.0    -1   r - Invocations   5.0    +1       s - Evocations   4.4    +1   h - Short Blades   0.7     0   t - Shapeshifting   0.0    -1   i - Long Blades   0.2     0      3~i         j - Dodging   0.0    -1  3~i|\     k - Shields   4.2     0       l - Stealth   0.4     0              3~i        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  3~iq}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets3~ia3~iT3~iB  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 11Str: 26Doom: 10%3~i#######   EV: 10Int: 13##...$.#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8##.....@..##   Noise: ===------  Time: 8264.4 (0.0)##..........#   l) +3 trident (drain)#.......§...#   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   3~ig .... #............#   .... #............#   ..... #...........##    _i - 4 scrolls of identify (gained 1) _Found a hand axe. _Found Limil's Magic Scroll Shoppe. _You now have 399 gold pieces (gained 7). _Found 15 gold pieces. _There is an entrance to Limil's Magic Scroll Shoppe here.3~i 3~i 3~i 3~i3~i%  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3~iP  Okay, then.3~i3~iS 3~i?. _3~i| 3~i2 VWelcome to Limil's Magic Scroll Shoppe! What would you like to do?  a -  132 gold a parchment of Volatile Blastmotesb -  60 gold a scroll of amnesia  c -  112 gold a scroll of enchant armour (unknown)  d -  60 gold a scroll of fog  e -  60 gold a scroll of fogf -  30 gold a scroll of identify  g -  30 gold a scroll of identify  h -  15 gold a scroll of noise (unknown)  i -  15 gold a scroll of noise (unknown)  j -  45 gold a scroll of teleportation  k -  60 gold a scroll of vulnerability (unknown) 3~i ]You have 399 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list3~i} " 3~i A parchment of Volatile Blastmotes. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Volatile Blastmotes Fire/Translocation3no3~i ,Volatile Blastmotes Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures 3~i Naway. Damage done rises with the spell's power. Level: 3 Schools: Fire/Translocation Fail: 45%  Power: 14% Damage: 2d11 (max 2d18)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 17 fire damage.4~i7 A parchment of Volatile Blastmotes. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Volatile BlastmotesFire/Translocation3no4~i Welcome to Limil's Magic Scroll Shoppe! What would you like to do?  a -  132 gold a parchment of Volatile Blastmotes  b -  60 gold a scroll of amnesia  c -  112 gold a scroll of enchant armour (unknown)  d -  60 gold a scroll of fog  e -  60 gold a scroll of fog  f -  30 gold a scroll of identify  g -  30 gold a scroll of identify  h -  15 gold a scroll of noise (unknown)  i -  15 gold a scroll of noise (unknown)  j -  45 gold a scroll of teleportation  k -  60 gold a scroll of vulnerability (unknown) You have 399 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list(4~i(4~i(4~i  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 11Str: 26Doom: 10%#######   EV: 10Int: 13##...$.#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8(4~i##.....@..##   Noise: ===------  Time: 8264.4 (0.0)##..........#   l) +3 trident (drain)#.......§...#   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   .... #............#   .... #............#   ..... #...........##    _You now have 399 gold pieces (gained 7). _Found 15 gold pieces. _[39;4(4~iBO9mThere is an entrance to Limil's Magic Scroll Shoppe here.  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.(4~i I(4~i )4~i)4~iSGear: 20/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()f - 5 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin )4~i)GArmour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  p - a +1 hat (worn)e - a +0 pair of gloves  n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*4~i *4~il *4~is   jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 11Str: 26Doom: 10%#######   EV: 10Int: 13##...$.#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8*4~i ##.....@..##   Noise: ===------  Time: 8264.4 (0.0)##..........#   l) +3 trident (drain)#.......§...#   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   .... #............#   .... #............#   ..... #...........##    _You now have 399 gold pieces (gained 7). _Found 15 gold pieces. _[39;4*4~i O9mThere is an entrance to Limil's Magic Scroll Shoppe here.  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.*4~i *4~i *4~i{ *4~i ,4~is,4~iqt,4~it,4~ix,4~i{,4~iP _,4~i,4~iI,4~i,4~i,4~i0,4~iN,4~iHM,4~ibx #######  ##...@.# 7.4 (3 ####  ##.....∩..###......#...).......#    ,4~i#.... .# ............#,4~i,4~i,4~i? _You now have 414 gold pieces (gained 15).,4~i~,4~i3,4~i,4~i,4~i#B,4~i,4~i,4~ii,4~i̓#########.....###......####....§@..##9.4 (2##..........#,4~ic#...........#...)............  .... #............#   ..... #...........##   ,4~i,4~i,4~io _There is an entrance to Limil's Magic Scroll Shoppe here..4~i!.4~i)Welcome to Limil's Magic Scroll Shoppe! What would you like to do? .4~i* a -  132 gold a parchment of Volatile Blastmotesb -  60 gold a scroll of amnesia  c -  112 gold a scroll of enchant armour (unknown)  d -  60 gold a scroll of fog  e -  60 gold a scroll of fogf -  30 gold a scroll of identify  g -  30 gold a scroll of identify  h -  15 gold a scroll of noise (unknown)  i -  15 gold a scroll of noise (unknown)  j -  45 gold a scroll of teleportation  k -  60 gold a scroll of vulnerability (unknown) .4~i5+]You have 414 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list24~i24~i24~i  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 11Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8##....§@..##   Noise: ===------  Time: 8269.4 (0.0)##..........#   l) +3 trident (drain)#[4024~ibm...........#   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   .... #............#   .... #............#   ..... #...........##    _There is an entrance to Limil's Magic Scroll Shoppe here.  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You now have 414 gold pieces (gained 15). _There is an entrance to Limil's Magic Scroll Shoppe here.24~i I24~i44~iX44~iWelcome to Limil's Magic Scroll Shoppe! What would you like to do?  a -  132 gold a parchment of Volatile Blastmotesb -  60 gold a scroll of amnesia  c -  112 gold a scroll of enchant armour (unknown)  d -  60 gold a scroll of fog  e -  60 gold a scroll of fogf -  30 gold a scroll of identify  g -  30 gold a scroll of identify  h -  15 gold a scroll of noise (unknown)  i -  15 gold a scroll of noise (unknown)  j -  45 gold a scroll of teleportation  k -  60 gold a scroll of vulnerability (unknown) You have 414 gold pieces. 44~i*[Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list=4~id w  a -  132 gold a parchment of Volatile Blastmotes  d +  60 gold a scroll of fog After the purchase, you will have 354 gold pieces.[Enter] buy marked items@4~i  a +  132 gold a parchment of Volatile Blastmotes  d +  60 gold a scroll of fog222E4~ioN-354H4~i'N+222H4~i~N-354M4~iV   a -  132 gold a parchment of Volatile Blastmotes  b +  60 gold a scroll of amnesia29N4~i16M-35R4~iй   a +  132 gold a parchment of Volatile Blastmotes  b -  60 gold a scroll of amnesia222g4~i\ A parchment of Volatile Blastmotes. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Volatile Blastmotes Fire/Translocation3noh4~iWelcome to Limil's Magic Scroll Shoppe! What would you like to do?  a +  132 gold a parchment of Volatile Blastmotes  b -  60 gold a scroll of amnesia  c -  112 gold a scroll of enchant armour (unknown)  d +  60 gold a scroll of fog  e -  60 gold a scroll of fog  f -  30 gold a scroll of identify  g -  30 gold a scroll of identify h4~i h -  15 gold a scroll of noise (unknown)  i -  15 gold a scroll of noise (unknown)  j -  45 gold a scroll of teleportation  k -  60 gold a scroll of vulnerability (unknown) You have 414 gold pieces. After the purchase, you will have 222 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type) [Enter] buy marked items [A-K] put item on shopping listh4~ih4~ih4~il  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 11Str: 26Doom: 10%#######   EV: 10Int: 13h4~i###.....#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8##....§@..##   Noise: ===------  Time: 8269.4 (0.0)##..........#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ h4~i#...........#  ... #...........#   .... #............#   h4~i1.... #............#   ..... #...........##    _There is an entrance to Limil's Magic Scroll Shoppe here.  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You now have 414 gold pieces (gained 15). _There is an entrance to Limil's Magic Scroll Shoppe here.h4~ih4~ih4~ih4~ii4~i i4~i Welcome to Limil's Magic Scroll Shoppe! What would you like to do?  a -  132 gold a parchment of Volatile Blastmotesb -  60 gold a scroll of amnesia  c -  112 gold a scroll of enchant armour (unknown)  d -  60 gold a scroll of fog  e -  60 gold a scroll of fogf -  30 gold a scroll of identify  g -  30 gold a scroll of identify  h -  15 gold a scroll of noise (unknown)  i -  15 gold a scroll of noise (unknown)  j -  45 gold a scroll of teleportation  k -  60 gold a scroll of vulnerability (unknown) You have 414 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listk4~iCw  a -  132 gold a parchment of Volatile Blastmotes  d +  60 gold a scroll of fog After the purchase, you will have 354 gold pieces.[Enter] buy marked itemsk4~ieWX Purchase items for 60 gold? (y/N)m4~i' m4~iw< X Purchase items for 60 gold? (y/N)n4~i -  e -  30 gold a scroll of identify  g -  15 gold a scroll of noise (unknown)  i -  45 gold a scroll of teleportation  j -  60 gold a scroll of vulnerability (unknown) n4~i jJq4~iy7 q4~if= q4~iC   jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 11Str: 26Doom: 10%#######   EV: 10Int: 13q4~iD ##.....#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8##....§@..##   Noise: ===------  Time: 8269.4 (0.0)##..........#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#  q4~iE  .... #............#   .... #............#   ..... #...........##    _There is an entrance to Limil's Magic Scroll Shoppe here.  Casting: Foxfire (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You now have 414 gold pieces (gained 15). _There is an entrance to Limil's Magic Scroll Shoppe here.q4~i L   Casting: Foxfire (safe; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You now have 414 gold pieces (gained 15). _There is an entrance to Limil's Magic Scroll Shoppe here.  g - a scroll of fogq4~iL q4~i0Q q4~i T l _Thank you for shopping at Limil's Magic Scroll Shoppe!q4~i q4~i& q4~i q4~ig F _Unknown command.r4~iU r4~iW sRead which item? Scrolls r4~iX  f - a scroll of fear  g - a scroll of fog  t - 4 scrolls of teleportationi - 4 scrolls of identify  r - a scroll of revelation  x - 2 scrolls of amnesia  c - a scroll labelled ERAZEDIHOB  d - 2 scrolls labelled HARPHA ZEPRUCK  e - 2 scrolls labelled HULEIS VAD  h - 2 scrolls labelled YCLETZ USEAT  j - a scroll labelled PAELUTHR LETWE  k - a scroll labelled SYFIRA XEAL  l - a scroll labelled FYMUSU PESOHOZYF [!] read|quaff|evoke[?] describe selectedu4~iP{u4~i u4~i0  jetgatling67 the Fighter  Pale Draconian of Qazlal **....u4~i  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 11Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 9u4~i6t##......##   XL: 10 Next: 15% Place: Dungeon:8##....§@..##   Noise: ===------  Time: 8269.4 (0.0)u4~i##..........#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ #...........#  u4~iф... #...........#   .... #............#   .... #............#  u4~i3 ..... #...........##    _Okay, then. _You now have 414 gold pieces (gained 15). u4~i$_There is an entrance to Limil's Magic Scroll Shoppe here.  g - a scroll of fog _Thank you for shopping at Limil's Magic Scroll Shoppe! _Unknown command.u4~iƇu4~ipIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ERAZEDIHOB  d - 2 scrolls labelled HARPHA ZEPRUCK  e - 2 scrolls labelled HULEIS VAD u4~iL h - 2 scrolls labelled YCLETZ USEAT  j - a scroll labelled PAELUTHR LETWE  k - a scroll labelled SYFIRA XEAL  l - a scroll labelled FYMUSU PESOHOZYF Potions (select first with !)  f - a lumpy amethyst potion  o - a viscous dark potion[?] describe selectedv4~io v4~iv 7  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================v4~iw   AC: 11Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8##....§@..##   Noise: ===------  Time: 8269.4 (0.0)##..........#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ #...........#  v4~icx ... #...........#   .... #............#   .... #............#   ..... #...........##    _Okay, then. _You now have 414 gold pieces (gained 15). _There is an entrance to Limil's Magic Scroll Shoppe here.  g - a scroll of fog _Thank you for shopping at Limil's Magic Scroll Shoppe! _Unknown command.v4~iy v4~i  As you read the scroll of identify, it crumbles to dust.70.4 (1v4~i֟ ^ _d -> b - 2 scrolls of blinkingw4~i#=w4~iSA&Gear: 20/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)w4~iBa - a +0 spear  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()f - 5 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  p - a +1 hat (worn)w4~i{BHe - a +0 pair of gloves  n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]y4~il Evocable Items:  Wands / y4~il  c - a wand of roots (8)  b - a wand of light (11)  e - a wand of charming (16)  a - a wand of flame (23)  f - a wand of mindburst (11)z4~i0 z4~i&  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 11Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8z4~i##....§@..##   Noise: ===------  Time: 8270.4 (0.0)##..........#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   .... #............#   .... #............#   ..... #...........##    _There is an entrance to Limil's Magic Scroll Shoppe here.  g - a scroll of fog _Thank you for shopping at Limil's Magic Scroll Shoppe! _Unknown command.As you read the scroll of identify, it crumbles to duz4~iRst. _d -> b - 2 scrolls of blinkingz4~iOz4~i z4~i}%z4~i)(z4~i}| z4~i~ Read which item? Scrolls  b - 2 scrolls of blinking z4~if  f - a scroll of fear  g - a scroll of fog  t - 4 scrolls of teleportationi - 3 scrolls of identify  r - a scroll of revelation  x - 2 scrolls of amnesia  c - a scroll labelled ERAZEDIHOB  e - 2 scrolls labelled HULEIS VAD  h - 2 scrolls labelled YCLETZ USEAT  j - a scroll labelled PAELUTHR LETWE  k - a scroll labelled SYFIRA XEAL  l - a scroll labelled FYMUSU PESOHOZYF [!] read|quaff|evoke[?] describe selected|4~iS|4~i|4~iq  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 11Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6|4~iDex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8##....§@..##   Noise: ===------  Time: 8270.4 (0.0)##..........#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   .... #............#   .... #............#   ..... #...........##  |4~i  _There is an entrance to Limil's Magic Scroll Shoppe here.  g - a scroll of fog _Thank you for shopping at Limil's Magic Scroll Shoppe! _Unknown command.As you read the scroll of identify, it crumbles to dust. _d -> b - 2 scrolls of blinking|4~iD|4~iIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ERAZEDIHOB  e - 2 scrolls labelled HULEIS VAD  h - 2 scrolls labelled YCLETZ USEAT  j - a scroll labelled PAELUTHR LETWE  k - a scroll labelled SYFIRA XEAL  l - a scroll labelled FYMUSU PESOHOZYF |4~iPotions (select first with !)  f - a lumpy amethyst potion  o - a viscous dark potion[?] describe selected4~i*4~i.4~i2  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 11Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:84~i13##....§@..##   Noise: ===------  Time: 8270.4 (0.0)##..........#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   .... #............#   .... #............#   ..... #...........##    _There is an entrance to Limil's Magic Scroll Shoppe here.  g - a scroll of fog _Thank you for shopping at Limil's Magic Scroll Shoppe! _Unknown command.4~i3As you read the scroll of identify, it crumbles to dust. _d -> b - 2 scrolls of blinking4~iA.○  g - a scroll of fog _Thank you for shopping at Limil's Magic Scroll Shoppe!Unknown command.  As you read the scroll of identify, it crumbles to dust. _d -> b - 2 scrolls of blinking  As you read the scroll of identify, it crumbles to dust.4~iQB*1.4 (14~iSE4~i.G: _e -> a - 2 scrolls of enchant armour4~i4~idOGear: 20/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear 4~i c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()f - 5 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  p - a +1 hat (worn)e - a +0 pair of gloves  n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4~i+  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()  f - 5 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  p1 hat  e - a +0 pair of gloves 4~i 1 n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  r - an amulet of regeneration (worn) Talismans%)  h - a quill talismanbot4~i\ ~  i - an atropa-tipped dart (quivered)  k - a throwing net4~iM o  k - a throwing net  o - a javelin4~i$ y  o - a javelin  b - a +0 buckler (worn)4~i4~iRft  b - a +0 buckler (worn)  p - a +1 hat (worn)4~i)[|  p - a +1 hat (worn)  e - a +0 pair of gloves4~iz  e - a +0 pair of gloves  n - an orb of mesmerism4~i^4~i4~iH7  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================4~i9C  AC: 11Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8##.....@..##   Noise: ===------  Time: 8271.4 (0.0)##.....○....#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ 4~i #...........#  ... #...........#   .... #............#   .... #............#   ..... #...........##    4~iW_Thank you for shopping at Limil's Magic Scroll Shoppe! _Unknown command.As you read the scroll of identify, it crumbles to dust. _d -> b - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. 4~i2%_e -> a - 2 scrolls of enchant armour4~i4~i/4~i4~iM4~i|4~iDWelcome to Limil's Magic Scroll Shoppe! What would you like to do?  a -  132 gold a parchment of Volatile Blastmotesb -  60 gold a scroll of amnesia  c -  112 gold a scroll of enchant armour  d -  60 gold a scroll of fog4~i,}e -  30 gold a scroll of identify  f -  30 gold a scroll of identify  g -  15 gold a scroll of noise (unknown)  h -  15 gold a scroll of noise (unknown)  i -  45 gold a scroll of teleportation  j -  60 gold a scroll of vulnerability (unknown) You have 354 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list4~i A scroll of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. 4~iIt is an uncommon scroll. Stash search prefixes: {in_shop} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881.4~iWelcome to Limil's Magic Scroll Shoppe! What would you like to do?a -  132 gold a parchment of Volatile Blastmotes  b -  60 gold a scroll of amnesia  c -  112 gold a scroll of enchant armour  d -  60 gold a scroll of fog  e -  30 gold a scroll of identify  f -  30 gold a scroll of identify  g -  15 gold a scroll of noise (unknown)  h -  15 gold a scroll of noise (unknown)  i -  45 gold a scroll of teleportation  j -  60 gold a scroll of vulnerability (unknown) You have 354 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list4~i4~ie4~iu7  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================4~i  AC: 11Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8##.....@..##   Noise: ===------  Time: 8271.4 (0.0)4~iu##.....○....#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ #...........#  4~i  ... #...........#   .... #............#   .... #............#   ..... #...........##    _Thank you for shopping at Limil's Magic Scroll Shoppe! _Unknown command.4~i]As you read the scroll of identify, it crumbles to dust. _d -> b - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour4~ir4~i44~iT4~i4~i[b       #  ##.....#  ##......##  ##....@∩..##  ##.....○....#  #.#  #...).#  #4~iPc .#  ... #.#  .... #.#  .... #.#  ..... #.## 4~i$j O☼°4~ik *2.4 (14~io 4~ir 4~i4~i.cRead which item? Scrolls  b - 2 scrolls of blinking  f - a scroll of fear  g - a scroll of fog  t - 4 scrolls of teleportationa - 2 scrolls of enchant armour  i - 2 scrolls of identify  r - a scroll of revelation  x - 2 scrolls of amnesia  c - a scroll labelled ERAZEDIHOB  h - 2 scrolls labelled YCLETZ USEAT  j - a scroll labelled PAELUTHR LETWE  k - a scroll labelled SYFIRA XEAL  l - a scroll labelled FYMUSU PESOHOZYF [!] read|quaff|evoke[?] describe selected4~i4~i4~iz  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 11Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:84~i##....@☼..##   Noise: ===------  Time: 8272.4 (0.0)##.....°....#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   .... #............#   .... #............#   ..... #...........##    _Thank you for shopping at Limil's Magic Scroll Shoppe! _Unknown command.As you read the scroll of identify, it crumbles to dust. _d -> b - 2 scrolls of blinking4~iyAs you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour4~i4~iEnchant which item? Armour  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +0 pair of gloves of fire (worn)  p - a +1 hat (worn)e - a +0 pair of gloves  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling[?] describe selected4~iƎ4~i4~ii  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 11Str: 26Doom: 10%#######   EV: 10Int: 134~ih##.....#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8##....@☼..##   Noise: ===------  Time: 8272.4 (0.0)##.....°....#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   .... #............#   .... #............#  [4~iu#40m ..... #...........##    _Thank you for shopping at Limil's Magic Scroll Shoppe! _Unknown command.As you read the scroll of identify, it crumbles to dust. _d -> b - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour4~i○.Unknown command.  As you read the scroll of identify, it crumbles to dust. _d -> b - 2 scrolls of blinking  As you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour  As you read the scroll of enchant armour, it crumbles to dust.4~i223.4 (14~i|4~iN _Your +0 pair of gloves of fire glows green for a moment.4~i4~iGear: 20/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()f - 5 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin 4~iGArmour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +1 pair of gloves of fire (worn)  p - a +1 hat (worn)e - a +0 pair of gloves  n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4~iJ-  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()  f - 5 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing net  o - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +1 pair of gloves of fire (worn)  p1 hat  e - a +0 pair of gloves 4~ih1 n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  r - an amulet of regeneration (worn) Talismans%)  h - a quill talismanbot4~ic  o - a javelin  j - a +1 pair of boots (worn)4~ie  j - a +1 pair of boots (worn)  n - an orb of mesmerism4~i  n - an orb of mesmerism  t - a +0 pair of gloves of hurling4~i 4~i 4~i  n - an orb of mesmerism  t - a +0 pair of gloves of hurling4~i  m - a +1 pair of gloves of fire (worn)  n - an orb of mesmerism4~iMa - a +0 spear  b - a +0 buckler (worn)  m - a +1 pair of gloves of fire (worn)66%4~i bHand Weapons (go to first with ))  l - a +3 trident of draining (weapon)  g - 5 poisoned darts  b - a +0 buckler (worn)top4~iE g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  r - an amulet of regeneration (worn) Talismans (go to first with %)h - a quill talismanbot4~i|  i - an atropa-tipped dart (quivered)  b - a +0 buckler (worn)4~i t  b - a +0 buckler (worn)  p - a +1 hat (worn)4~i |  p - a +1 hat (worn)  e - a +0 pair of gloves4~i4~i4~iw  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 12Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 94~i##......##   XL: 10 Next: 15% Place: Dungeon:8##....@○..##   Noise: ===------  Time: 8273.4 (0.0)##..........#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   .... #............#   .... #............#   ..... #...........##   As you read the scroll of identify, it crumbles to dus4~i4?t. _d -> b - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves of fire glows green for a moment.4~i4~id4~i4~iZ4~i, 4~i bRead which item? Scrolls  b - 2 scrolls of blinking  f - a scroll of fear  g - a scroll of fog  t - 4 scrolls of teleportationa - a scroll of enchant armour  i - 2 scrolls of identify  r - a scroll of revelation  x - 2 scrolls of amnesia  c - a scroll labelled ERAZEDIHOB  h - 2 scrolls labelled YCLETZ USEAT  j - a scroll labelled PAELUTHR LETWE  k - a scroll labelled SYFIRA XEAL  l - a scroll labelled FYMUSU PESOHOZYF [!] read|quaff|evoke[?] describe selected4~i4~iv4~iu  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 12Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8##....@○..##   Noise: ===------  Time: 8273.4 (0.0)##..........#   l) +3 trident (drain)#...........#  4~i  Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   .... #............#   .... #............#   ..... #...........##   As you read the scroll of identify, it crumbles to dust. _d -> b - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves of fire glows green for a moment.4~i Enchant which item? Armour  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +1 pair of gloves of fire (worn)  p - a +1 hat (worn)e - a +0 pair of gloves  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling[?] describe selected4~i\4~i-c4~iZl  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 12Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8##....@○..##   Noise: ===------  Time: 8273.4 (0.0)##..........#   l) +3 trident (drain)#...........#  4~iRm  Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   .... #............#   .... #............#   ..... #...........##   As you read the scroll of identify, it crumbles to dust. _d -> b - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves of fire glows green for a moment.4~it○○ _d -> b - 2 scrolls of blinking  As you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves of fire glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust.4~i@u234.4 (14~iy4~i~: _Your +1 hat glows green for a while.4~i 4~i Read which item? Scrolls  b - 2 scrolls of blinking  f - a scroll of fear 4~is s g - a scroll of fog  t - 4 scrolls of teleportationi - 2 scrolls of identify  r - a scroll of revelation  x - 2 scrolls of amnesia  c - a scroll labelled ERAZEDIHOB  h - 2 scrolls labelled YCLETZ USEAT  j - a scroll labelled PAELUTHR LETWE  k - a scroll labelled SYFIRA XEAL  l - a scroll labelled FYMUSU PESOHOZYF [!] read|quaff|evoke[?] describe selected4~i[  b - 2 scrolls of blinking  x - 2 scrolls of amnesia4~i8*4~iv04~i6v  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 13Str: 26Doom: 10%#######   EV: 104~i7Int: 13##.....#   SH: 6Dex: 9##...○..##   XL: 10 Next: 15% Place: Dungeon:8##....@○..##   Noise: ===------  Time: 8274.4 (0.0)##..........#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#  4~i9 .... #............#   .... #............#   ..... #...........##   As you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves of fire glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 hat glows green for a while.4~i<4~i>qIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ERAZEDIHOB  h - 2 scrolls labelled YCLETZ USEAT  j - a scroll labelled PAELUTHR LETWE 4~i?q k - a scroll labelled SYFIRA XEAL  l - a scroll labelled FYMUSU PESOHOZYF Potions (select first with !)  f - a lumpy amethyst potion  o - a viscous dark potion[?] describe selected4~i! 4~iu 4~i   jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 13Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 9##...○..##   XL: 10 Next: 15% Place: Dungeon:8##....@○..##   Noise: ===------  Time: 8274.4 (0.0)##..........#   l) +3 trident (drain)#...........#[4~i 37m   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   .... #............#   .... #............#   ..... #...........##   As you read the scroll of identify, it crumbles to dust. _e -> a - 2 scrolls of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves of fire glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 hat glows green for a while.4~i% °○@°As you read the scroll of identify, it crumbles to dust.4~i& *5.4 (14~i+ 4~i. 2 _h -> p - 2 scrolls of poison4~iCGear: 20/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()f - 5 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +1 pair of gloves of fire (worn)  p - a +2 hat (worn)e - a +0 pair of gloves  n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4~i  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with () 4~i f - 5 boomerangs  g - 5 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +1 pair of gloves of fire (worn)  p2 hat  e - a +0 pair of gloves  n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling 4~iZJewellery (go to first with "=)  d - a +6 ring of strength (worn)  r - an amulet of regeneration (worn) Talismans%)  h - a quill talismanbot4~iQz  g - 5 poisoned darts  k - a throwing net4~iu4~i;4~iw  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 13Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 94~i##...°..##   XL: 10 Next: 15% Place: Dungeon:8##...○@°..##   Noise: ===------  Time: 8275.4 (0.0)##..........#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   .... #............#   .... #............#  4~i? ..... #...........##   As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves of fire glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 hat glows green for a while.  As you read the scroll of identify, it crumbles to dust. 4~i_h -> p - 2 scrolls of poison4~i|4~i4~i4~i14~iI 4~i Read which item? Scrolls  b - 2 scrolls of blinking  f - a scroll of fear  g - a scroll of fog 4~i M t - 4 scrolls of teleportationi - a scroll of identify  p - 2 scrolls of poison  r - a scroll of revelation  x - 2 scrolls of amnesia  c - a scroll labelled ERAZEDIHOB  j - a scroll labelled PAELUTHR LETWE  k - a scroll labelled SYFIRA XEAL  l - a scroll labelled FYMUSU PESOHOZYF [!] read|quaff|evoke[?] describe selected4~iW   b - 2 scrolls of blinking  t - 4 scrolls of teleportation4~ip p - 2 scrolls of poison. A scroll that fills the air with poison, covering every unoccupied space in sight with toxic fumes. It is an uncommon scroll. 4~id ZStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll4~iRead which item? Scrolls  b - 2 scrolls of blinking  f - a scroll of fear  g - a scroll of fog  t - 4 scrolls of teleportationi - a scroll of identify  p - 2 scrolls of poison  r - a scroll of revelation  x - 2 scrolls of amnesia  c - a scroll labelled ERAZEDIHOB  j - a scroll labelled PAELUTHR LETWE  k - a scroll labelled SYFIRA XEAL  l - a scroll labelled FYMUSU PESOHOZYF [!] read|quaff|evoke[?] describe selected4~ib4~i4~i@  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 13Str: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 9##...°..##   XL: 10 Next: 15% Place: Dungeon:8##...○@°..##   Noise: ===------  Time: 8275.4 (0.0)##..........#   l) +3 trident (drain)#...........#4~ii   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   .... #............#   .... #............#   ..... #...........##   As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves of fire glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 hat glows green for a while.  As you read the scroll of identify, it crumbles to dust. _h -> p - 2 scrolls of poison4~ie _Your +0 pair of gloves of fire glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 hat glows green for a while.  As you read the scroll of identify, it crumbles to dust. _h -> p - 2 scrolls of poison  Okay, then.4~i4~i4~i. _4~ieB     #  ##.....#  ##...°..##  ##...○.@..##  ##.#  #.#  #...).#  #.#  ... #.#  .... #.4~if!#  .... #.#  ..... #.##  4~ijF.°4~itk16.4 (1 _4~io4~i so _There is an entrance to Limil's Magic Scroll Shoppe here.4~ig4~iWelcome to Limil's Magic Scroll Shoppe! What would you like to do?  a -  132 gold a parchment of Volatile Blastmotesb -  60 gold a scroll of amnesia  c -  112 gold a scroll of enchant armour  d -  60 gold a scroll of foge -  30 gold a scroll of identify  f -  30 gold a scroll of identify 4~i[ g -  15 gold a scroll of noise (unknown)  h -  15 gold a scroll of noise (unknown)  i -  45 gold a scroll of teleportation  j -  60 gold a scroll of vulnerability (unknown) You have 354 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list4~i4~i4~i4  jetgatling67 the Fighter  Pale Draconian of Qazlal **....  Health: 93/93 ========================  Magic: 13/13 ========================  AC: 134~iյNStr: 26Doom: 10%#######   EV: 10Int: 13##.....#   SH: 6Dex: 9##......##   XL: 10 Next: 15% Place: Dungeon:8##...°.@..##   Noise: ===------  Time: 8276.4 (0.0)4~i7q##..........#   l) +3 trident (drain)#...........#   Throw: dart (atropa)#...).......#   Breath+ #...........#  ... #...........#   4~iG.... #............#   .... #............#   ..... #...........##   As you read the scroll of enchant armour, it crumbles to dust. _Your +1 hat glows green for a while.  As you read the scroll of identify, it crumbles to dust. _h -> p - 2 scrolls of poison _Okay, then. _There is an entrance to Limil's Magic Scroll Shoppe here.4~i4~i*4~i4~i4~iBI34~i!L4~iOF _Unknown command.4~it 4~i v 34~iy 4~i| 4~i~ $ _4~i ,4~i 4~ix 4~i( 4~iC 4~i 4~i: 4~i 4~i0 4~i 4~i 4~iT 4~iD 4~i 4~i 4~iS 4~i" 4~i. 4~iު 4~i( 4~i| 4~ig 4~i 4~i 4~iո 4~i 4~i 4~i 4~i~ 4~i 4~i 4~iW 4~i! 4~i 4~i 4~i 4~i 4~iN 4~i 4~i" 4~i 4~i 4~iW 4~iC 4~i, 4~iE 4~i 4~i 4~i 4~i 4~i 4~if 4~i, 4~i 4~i1 4~i 4~i 4~i 4~i 4~ie 4~i 4~i: 4~i 4~i 4~i 4~iQ 4~i 4~i 4~iE 4~i 4~iu 4~id 4~i^ 4~i 4~i 4~i 4~i< 4~i 4~i 4~iE X4~ir 4~i 4~i, 4~i 4~im! 4~iI% 4~i' 4~if( 4~i( 4~i + 4~i- 4~iK. 4~i. 4~i 0 4~i2 4~iq3 4~i4 4~i7 4~i: 4~i; 4~i< 4~i= 4~i@ 4~i@ 4~i5A 4~iB 4~iE 4~i)F 4~iF 4~iH 4~iK 4~i(L 4~iL 4~ixN 4~iQ 4~iQ 4~iuR 4~iV 4~iV 4~iW 4~iX 4~i[ ,4~i\ 4~i^ 4~iAa 4~ia 4~iNb 4~ic 4~if 4~if 4~iJg 4~ii 4~ik 4~iRl 4~i m 4~in 4~ip ,4~iq 4~it 4~iv 4~i+w 4~ix 4~i:z 4~i4| 4~i| 4~i} 4~i  4~iG ,4~iH 4~i 4~i 4~i 4~iU 4~i݊ 4~i 4~it 4~i2 4~i 4~i 4~i4 4~i 4~i} 4~i 4~i 4~i 4~iқ 4~iP 4~iΞ 4~i 4~iŠ 4~i" 4~i 4~i? 4~i 4~i %  4~ir YYou encounter an orc. It is wielding a +0 whip.4~i ####### #####........ ... ##........... .... ##.............. 4~iȳ To.... ##............... ......#................ .......@#..............  .##..............  ..$...# #..............  .....# ###............  ..#.. ###.........# #... .# ###......## o   orc (asleep)4~i[  .## ..## ##....### # ....####....## ## #.........## ##.4~i 1322.4 (46.0)4~iӽ +3.4 (474~i@ 4~iA ; _Found a stone staircase leading down.4~i{ Z ########### ###....# ##.... ##..o.....##..#....#..4~i} 0.##....$...###.....# ###....#.. ###...##.... .# ###......## .##. ..## ##....##### ....####....##  #.........## ##4~i F>o4~i n oThe orc shouts!4~i {oo 2 orcs (1 wandering)4~iu 04.4 (1.0)4~i5 4~i s _You encounter an orc. It is wielding a +4 hand axe.4~in5 ############## ###.## ##... ........###....o>o....##.....#.o4~ir6..#......##$...###.....## ###......#.. ###...o 3 orcs (2 wandering)###.... .# ###......#.##.. ..## ##....#### ....####....##4~iJ.o4~iJ.o4~iLQ.o4~iUo14~i %54~iE4~i}o _You encounter an orc. It is wielding a +0 whip.4~iE 3 ### ###..## ##..###o..o.....##.o.@.#.o.#.##.$...###.## ###.#..# ###o 4 orcs (2 wandering)#......# ###...... .##.....## ##....  ## ....####....##4~i] 4~i .oYou encounter an orc. It is wielding a +0 dagger.4~i Ao>4~i 8o.4~i) J.o4~iO Uo14~i %64~i 4~is % _The orc shouts!4~i ooYou hit the orc.  The orc is severely wounded.7.3 (0.94~i>4~i4% _The orc shouts!4~i>,s )You hit the orc.  You kill the orc!.o.o.o4~iD5l☼ 3 orcs4~if9'8.24~iv@4~i8C 4~iCA_Qazlal accepts your kill.4~in  ## ###..## ##.###.o.....##.o.o.@..#.#.##.$...###.## ###4~i .#..# ###.####......# ### .##.....## ##....  ## ....####....##4~i. G.o4~iP 4~iڣ 4~i D>o4~i 4~i׭ ,9.2 (1.04~i 4~i $  Things that are here:4~iڹ n _a +0 whip; an orc corpse4~i )You reach to attack! You puncture the orc!  You kill the orc!4~iF Q.o4~i C.o4~i' P 2 orcs4~i &304~i 4~i O _Qazlal accepts your kill.4~iR# # ###. .## ##..###.....>)....##.......o○@.#......o......#..##.4~iT$......$...###..## ###.......#..# ###..####......# ###..##.....## ##....# 4~itUK.o4~iV9o.4~i"]+°4~i^%14~i d4~iOg4~i{! )You hit the orc. You drain the orc. You tail-slap the orc.  You kill the orc!4~i#J.o4~i,o   orc4~il0,2.1 (0.94~i74~ia:O _Qazlal accepts your kill.4~i{LQ)3.04~iS4~iVk _You closely miss the orc. You block the orc's attack.4~iVd )You barely miss the orc. You tail-slap the orc!  You kill the orc!4~iom)4~i_q%94~i/x4~i"{O _Qazlal accepts your kill.4~in  # # ###. .## ## .### ....>).)..## .@..# .)....# 4~iRp \.## ......$...### .## ### ......#..# ###  .####......# ###  .##.....## ##....#  ## ....####....## 4~iy 6☼4~iz ,4.9 (1.04~i% 4~i $  Things that are here:4~iz n _a +0 whip; an orc corpse4~i- ## ####.## ##.###.>).)..##)..#.☼....#.##.$...###.## ###.#..# ###.####......# ###.. .##.....## ##....4~i0/n ## ....####....4~iz9:○4~i:,5 _4~i4~i4~i!5 ################## ###................## ##....###.4~i">).)..##....)..#...○....#....#$...###...## ###.# ##.#..#.........## 4~iT,D§○4~i,%64~i24&§4~i?64~i ################## ###................## ##....###.>).)..##..4~i r.§.)..#.....○....#.....##$...###...## ####..# ###.###.###.......## 4~i[°74~i4~i 4~iL0 ################## ###................## ##....###.>).)..##...§.)..#..4~iEMg..°....#.....####...## ####..# ###.4~ieMaBreath+ .#4~iM'...4~iMx.. #####.......# 4~iVZ..)○4~iX%84~i_4~i(iJ°§4~ij*9.9 (24~iN}&§4~i;? _You now have 370 gold pieces (gained 16).4~i 4~i6 4~i% 4~i& 4~iA+ 4~i/ ,4~i0 4~i4 4~i4 4~i6 4~i: >  You see here a +0 dagger.4~iR> 4~i#?  _4~ivA 4~iC $  Things that are here:4~imK  ####### ########### ###4~iK #.## ##....###.4~iK .....>).)..##....@..#....4~iSL )....#....§...##................###.................## ###............#..# ###.........####......# ###....... .##.....## ##....4~i|L R## ##.#....####....#4~i(T  M ####### ########## ###### ##......###>).@..##4~ikT )..#..).....§...##...........###...........4~iT P.##...a +0 whip; an orc corpse4~iT 4~il^ ,42.9 (34~i_ 13.9 (4 _4~iif 9§4~ij q _You see here a +4 hand axe.4~iL 4~i 4~i 4~i 4~i 4~i : _4~iM 4~iy 4~i 4~i 4~i 4~i% 4~i 4~i 4~iM 4~i ,4~iW 4~iR 4~i 4~i 4~i 4~i 4~i 4~i 4~i 4~io 4~i 4~i 4~i3 4~i< 4~iB 4~i 4~i 4~iY 4~i! 4~i" 4~iM# 4~i( 4~i* 4~i+ 4~ir, 4~iG 4~iG 4~i0H 4~iSI 4~iJ 4~i?L 4~imL 4~iM 4~i-R 4~iS 4~i:T 4~iT 4~iJW 4~iZ 4~iZ 4~i1[ 4~i] 4~i` 4~ib 4~ij 4~in 4~it ,4~iu 4~ix 4~iz| 4~i| 4~i$ 4~i{ 4~iˍ  ......>).)..##......... .........)..#...................)....#.....................##....................###........ ...........## ### .........#..### ### ....####......## ### .......@##.§...### ##63.9 (20.0) >.....#####.#....#### ....# ###...### ... #......#### . #......# ## #......# # #......# # ###....# #. [4~i 040m####......4~iy 8.4~iT +4.9 (214~i& 4~it ; _Found a stone staircase leading down.4~i͓4~i+4~i4~i4~i 4~iB4~i4~im4~i4~i«4~i4~i04~i4~i!4~if4~i4~i4~i4~i4~iZ4~iE4~i4~iտ4~i4~i4~i4~ig4~i4~i{4~iz4~i4~i4~i4~i4~i+4~iw4~i4~i4~ie4~i4~i4~i,4~i4~iK4~iO4~i4~iM4~i4~i4~i4~i4~i4~i4~i#R  There is a stone staircase leading down here.4~i4~i` _4~i4~i4~i4~i\4~i!4~i4~i 4~iO 4~i  4~i 4~i  4~ik 4~i 4~i= 4~i 4~ix 4~iW 4~iT 4~i 4~i" 4~i 4~is 4~i ,4~iO 4~i 4~i 4~i 4~i! 4~iA# 4~i% ,4~il' 4~i* 4~i, 4~iE- 4~i- 4~ig/ 4~i1 4~i(2 4~i2 4~i6 4~iS9 4~i9 4~ip: 4~iQ> 4~ik@ 4~i@ 4~iA 4~iG 4~ivI 4~iI 4~iJ 4~iAM 4~i9O 4~isO 4~isP 4~iR 4~iT 4~i7U 4~iU 4~iX 4~iZ 4~i%[ 4~i\ 4~i] 4~i_ 4~i,` 4~i` 4~inb 4~i9e 4~ise 4~iTf 4~ih 4~iFk 4~ik 4~il 4~in 4~iZq 4~iq 4~ir 4~iu 4~i#x 4~iix 4~iy 4~i{ 4~i} 4~i} 4~i~ 4~i 4~ix 4~i 4~i 4~iم 4~i 4~i 4~i 4~iD R  There is a stone staircase leading down here.4~iŽ 4~iJ  _4~i[ 4~iU 4~i7 4~iƕ 4~i 4~i̗ 4~iL 4~i 4~iۛ 4~i 4~i 4~i 4~i 4~i ##........##......#..........#.....##...##..........#..##...##.....#####........#####........###.......## ##>.....#####.########## ###.....###########......## #.....§....## #....406.9 (424~i< >#######........# #... #........# # #........# ### #........# #######.......# #.......# ##.....##.....#4~in 4~i_ 4~i T _Key pressed, stopping explore.4~i I4~ij 4~i 4~i P _4~ie 4~i 4~iO 4~i 4~iJ 4~i 4~i 4~i 4~im 4~i 4~i 4~iP 4~i9 4~iu 4~i 4~i 4~i 4~i 4~i 4~i 4~i 4~iw 4~i 4~i 4~i 4~i 4~i 4~i 4~i 4~i@ 4~i 4~i 4~i3 4~ii 4~iC 4~i- 4~i 4~ii 4~i 4~i 4~iN 4~i 4~i 4~i 4~i ,4~i5 4~i 4~in 4~i 4~i #............ jetgatling67 the Fighter.F..|.. #........#... Pale Draconian of Qazlal **........... #........#... Health: 93/93 ========================....... ##........##.. Magic: 13/13 ========================....... #..........#.. AC: 13Str: 26Doom: 10%.......## #..........##. EV: 10Int: 13........# #..........##. SH: 6Dex: 9........###........##### XL: 10 Next: 15% Place: Dungeon:8#@.##.......## ## Noise: ===------  Time: 8419.9 (13.0)4~i Z#..########## ###. l) +3 trident (drain)##..###########... Throw: dart (atropa)#................ Breath+ #..###########....#..###.... F   Prince Ribbit (asleep)...##.......##........##... _You see here a +4 hand axe. _Found a stone staircase leading down. _There is a stone staircase leading down here. _There is a stone staircase leading down here. 4~i l_Key pressed, stopping explore.  You encounter Prince Ribbit.4~i/ /  --more--4~iI 4~if 4~iٙ  .FFound a stone staircase leading down. _There is a stone staircase leading down here. _Key pressed, stopping explore.  You encounter Prince Ribbit.  Found a long smoking staff.4~i5 y .FPrince Ribbit croaks.4~i OF4~i ,20.9 (144~i 4~i l _Prince Ribbit hops awkwardly around.4~i5 #............ jetgatling67 the Fighter ....|.. #........#... Pale Draconian of Qazlal **.... ....... #........#... Health: 93/93 ======================== ..F.... ##........##.. Magic: 13/13 ======================== 4~iD...*... #..........#.. AC: 13Str: 26Doom: 10% ....*..## #..........##. EV: 10Int: 13 .....*..# #..........##. SH: 64~iYDex: 9 ......*.###........##### XL: 10 Next: 15% Place: Dungeon:8 4~i#@.##.......## ## Noise: ===------  Time: 8420.9 (14.0) #..########## ###. l) +3 trident (drain)4~i ##..###########... Throw: dart (atropa)4~i #................ Breath+  4~i$#..###########.... #..## #.... F   Prince Ribbit4~iDU ...# #.... ...# #....4~i| .... ##...Prince Ribbit croaks. _Prince Ribbit hops awkwardly around.4~iHAiming: Throw Flame4~i1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (54% to hit)4~i~ **F4~i.*.*F*.*4~i%.*.F.*.4~is.FAim: Prince Ribbit (54% to hit)4~i#............ jetgatling67 the Fighter....|.. #........#... Pale Draconian of Qazlal **........... #........#... Health: 93/93 ========================..F.... ##........##.. Magic: 13/13 ========================...*... #..........#.. AC: 13Str: 26Doom: 10%....*..## #..........##. EV: 10Int: 13.....*..# #..........##. SH: 6Dex: 94~i......*.###........##### XL: 10 Next: 15% Place: Dungeon:8#@.##.......## ## Noise: ===------  Time: 8420.9 (14.0)#..########## ###. l) +3 trident (drain)4~i:##..###########... Throw: dart (atropa)#................ Breath+ #..###########....4~im#..###.... F   Prince Ribbit...##....4~i1...##........##...4~i@Aiming: Throw Flame4~iڵPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line4~iAim: Prince Ribbit (54% to hit)  The puff of flame hits Prince Ribbit.  Prince Ribbit is lightly wounded.4~i7Q.F4~i >/...4~i?71.0) _4~iD4~i,G4~iPv #............ jetgatling67 the Fighter 4~ivo....|.. #........#... Pale Draconian of Qazlal **.... ....... #........#... Health: 93/93 ======================== ....... ##........##.. Magic: 13/13 ======================== ...F... #..........#.. AC: 13Str: 26Doom: 10% 4~iv....*..## #..........##. EV: 10Int: 13 .....*..# #..........##. SH: 6Dex: 9 4~i7w......*.###........##### XL: 10 Next: 15% Place: Dungeon:8 #@.##.......## ## Noise: ===------  Time: 8421.9 (1.0) #..########## ###. l) +3 trident (drain)4~iWw ##..###########... Throw: dart (atropa) 4~itwy#................ Breath+ 4~iw` #..###########.... 4~iw#..## #.... F   Prince Ribbit 4~i x...# #.... ...# #.... .... ##...The puff of flame hits Prince Ribbit. _Prince Ribbit is lightly wounded.  Aiming: Mindburst4~iOxMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (lightly wounded, chance to affect: 66%)4~i **F*.*4~i ...F.*.4~i .FAim: Prince Ribbit (lightly wounded, chance to affect: 66%)4~i-#............ jetgatling67 the Fighter....|.. #........#... Pale Draconian of Qazlal **........... #........#... Health: 93/93 ========================....... ##........##.. Magic: 13/13 ========================...*... #..........#.. AC: 13Str: 26Doom: 10%.......## #..........##. EV: 10Int: 13........# #..........##. SH: 6Dex: 9........###........##### XL: 10 Next: 15% Place: Dungeon:8#@.##.......## ## Noise: ===------  Time: 8421.9 (1.0)#..########## ###. l) +3 trident (drain)##[474~imm..###########... Throw: dart (atropa)#................ Breath+ #..###########....#..###.... F   Prince Ribbit...##.......##........##...The puff of flame hits Prince Ribbit. _Prince Ribbit is lightly wounded.  Aiming: MindburstPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (lightly wounded, chance to affect: 66%)4~i9 4~i@0  Prince Ribbit's mind is blasted!!4~i5BM.F4~iEN.F4~iL4~iMD====24~iS4~iVs _Prince Ribbit asks, "Just a little smooch?"4~iW| 4~i APrince Ribbit. A frog of unusual size, with a tiny crown perched incongruously atop his head. Max HP: ~39Will: +AC: noneEV: ++++ Threat: High Class: Natural Size: Medium Int: Human Speed: 140% (swim: 233%) (normally travels faster than you) 4~i You have about 50% to hit with your +3 trident of draining and 28% to hit with your tail-slap. He has about 54% to hit you. Attack Max Damage Hit 20 4~i He is resistant to drowning. He is cold-blooded and may be slowed by cold attacks. He can travel through water. 4~i lHe possesses the following magical abilities, which are affected by antimagic (but not silence):  4~iU a - Blink [!]: Description|Quote4~iP4~i>#............ jetgatling67 the Fighter....|.. #........#... Pale Draconian of Qazlal **....4~ir ....... #........#... Health: 93/93 ========================....... ##........##.. Magic: 13/13 ========================....... #..........#.. AC: 13Str: 26Doom: 10%.......## #..........##. EV: 10Int: 134~i.....F..# #..........##. SH: 6Dex: 9........###........##### XL: 10 Next: 15% Place: Dungeon:84~i&#@.##.......## ## Noise: ====-----  Time: 8422.9 (1.0)4~i#..########## ###. l) +3 trident (drain)##..###########... Throw: dart (atropa)#................ Breath+ 4~i .#..###########....#..###.... F   Prince Ribbit...#4~ix|#.......##........##...Aiming: Mindburst4~iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (lightly wounded, chance to affect: 66%)  Prince Ribbit's mind is blasted!! _Prince Ribbit asks, "Just a little smooch?"4~i4~i4~i4~i4~i #............ jetgatling67 the Fighter ....|.. #........#... Pale Draconian of Qazlal **.... ....... #........#... Health: 93/93 ======================== ....... ##........##.. Magic: 13/13 ======================== ....... #..........#.. AC: 13Str: 26Doom: 10% .......## #..........##. EV: 10Int: 13 4~ik.....F..# #..........##. SH: 6Dex: 9 ......*.###........##### XL: 10 Next: 15% Place: Dungeon:8 4~i#@.##.......## ## Noise: ====-----  Time: 8422.9 (0.0) #..########## ###. l) +3 trident (drain)4~i ##..###########... Throw: dart (atropa) 4~i#................ Breath+  #..###########.... 4~i#..## #.... F   Prince Ribbit 4~i>...# #.... ...# #....4~iK .... ##...Prince Ribbit's mind is blasted!! _Prince Ribbit asks, "Just a little smooch?"4~ih^Reach: l) +3 trident (drain)Press: ? - help, Dir - move target4~iAim: Prince Ribbit (severely wounded, 50% to hit and 28% to hit with your  tail-slap)4~i #............ jetgatling67 the Fighter ....|.. #........#... Pale Draconian of Qazlal **.... ....... #........#... Health: 93/93 ======================== ....... ##........##.. Magic: 13/13 ======================== ....... #..........#.. AC: 13Str: 26Doom: 10% .......## #..........##. EV: 10Int: 13 4~i ........# #..........##. SH: 6Dex: 9 ......F.###........##### XL: 10 Next: 15% Place: Dungeon:8 #@.##.......## ## Noise: ====-----  Time: 8422.9 (0.0) #..########## ###. l) +3 trident (drain) 4~i9 ##..###########... Throw: dart (atropa) #................ Breath+  #..###########....4~ib #..## #.... F   Prince Ribbit4~iZ ...# #.... ...# #.... 4~iΠo.... ##... _Prince Ribbit asks, "Just a little smooch?"Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: Prince Ribbit (severely wounded, 50% to hit and 28% to hit with your  4~i\tail-slap)  You reach to attack! You hit Prince Ribbit. You drain Prince Ribbit.4~i6 ....|..  .......  .......  .......  .......##  ........#  .....     ##..# #............. 4~i#..#### #..##  (drained) ...#  ...#  .... 4~ia===-3.8 (0.94~i4~i  Reach: l) +3 trident (drain)  Press: ? - help, Dir - move targetAim: Prince Ribbit (severely wounded, 50% to hit and 28% to hit with your  tail-slap)  You reach to attack! You hit Prince Ribbit. You drain Prince Ribbit. _Prince Ribbit is almost dead.4~iW  You closely miss Prince Ribbit. Your tail-slap misses Prince Ribbit.  Prince Ribbit is almost dead.4~i3XA-4.74~i]4~iaV _Prince Ribbit barely misses you.4~i1 †  4~ilYou puncture Prince Ribbit!  You kill Prince Ribbit!Qazlal accepts your kill.4~iR4~i; 8%204~iH5.6 _Prince Ribbit returns to his original shape as he dies.4~i4~ikk _Your Fire Magic skill increases to level 4!4~i _4~i,4~i4~i4~i4~i4~i4~i4~i4~i4~i 4~i 4~i"4~i.#4~i$,4~i%4~i&4~i(,4~iL)4~ie-m #### #.###### ## ##......# ##### ##.......# ###..... ##........# #..4~i-U##.....|...# #........#......@...# #........#.........## ##........###........# #.......#........## #.......##........# #......4~i.#......†.###........####.....#..##.......## #.....#..########## # ########..###########4~i_1M#  ##4~i1 #.###### ## ## ######. ##.# ###.....# ##.....4~i1.##..# .........## ###4~i1D##........# #........## #..........#.....#..#4~i6.31.6 (6.04~in6*2.6 (74~i94~iHr _You see here a staff of air.4~i>_4~iw@4~iD: _4~ilE4~iG4~i.H4~i0I4~iM4~iO4~i'P4~iwQ4~ipS4~iU4~iPU4~iAV4~iYa  You see here a staff of air.4~iz]4~i^ _4~i2_4~i|a4~ic4~i>d4~iKe4~iqf4~ibh4~ih4~ij4~il4~in4~io4~iup4~ir4~int4~it4~i4~i26# ### ........###.##..#.... #..# #.#.###..#.._..#...###@#.#..##$....#####.###.......#########4~i ;54~iW9_4~i94~i4~i4~iΒ4~in=4~i=4~iNB4~i(E4~i$ .# .#####.###......  #.#.###..###.._..#...##.#.#..##$.@..##.# 4~i/% ##.###. #.....####### 4~i7+ 4~i+ %64~i\0 7_4~i2 4~i1   .##   ..........#   ..........##   ..###.###..#   ..#.... #..#  4~i{ I #.#.###..##   #.._..#...#   ###.#.#..##  4~i F #$@...##.#   ###.###..#   #.....##  4~i W #######    4~i! %  4~i 4~iJ %74~i 9_4~i5~i   .##   ..........#   ..........##   ..###.###..#   ..#.... #..#   #.#.###..##   #.._..#...#  5~i/ ###.#.#..##   #@....##.#   ###.###..#   #.....##  5~ilg #######      5~i5~i65~i%85~i 5~iX5~i*9.6 (25~i5~i`? _You now have 385 gold pieces (gained 15).5~it35~i,5~i5~iW@o .##  ..........#  ..........##  ..###.###..# 5~i@ ..#.... #..#  #.#.###..##  #.._..#...#  ###.#.#..##  5~i]A#.@...##.#  ###.###..#  #.....##  #######      5~iLx80.6 (1_5~iO5~iu  .##  ..........#  ..........##  5~iv..###.###..#  ..#.... #..#  #.#.###..##  #.._..#...#  ###.#.#..##  #..@..##.#  5~iv###.###..#  #.....##  ####### 5~i%w5~iQ15~ik5~i'* # ### ........###.##..#.... #..# #.#.###..#5~ie* z.._..#...###@#.#..##.....#####.###.......#########5~iD. 5~i. %25~i21 9_5~i2 5~i6M##........# ### ........####.##..#.... #..# #.###..##..@..#...##.#.#..###.....#####.###..5~iO#.....##5~iy5~i%35~i5~iƐ^ _There is an opulent altar of Gozag here.5~i1.0M#.##......##........# #......## ........###.###..#....$#..# #.#@###..#.._..#...###.#.#..##5~i......#####.###..#5~i55~iZ6%45~iF:5~iW>+ _Found 15 gold pieces.5~i'M #######..####.###.......##5~iy#........# #.......#.......# ........###.##..#..@.$#..# 5~i#.###..#.._..#...##.#.#..##5~iQ#.....##.#5~i5~i%55~i8_5~i|5~ib#..## #.##.......## #.#.......## #.##........# ##.........## #..........# #..........## ..###.###..# ..#...@$#..# #.#.###..## #.._..#...# 5~ir###.#.#..## #.....##.####.###..##.....#####5~i!$####5~i5~i%65~i:_5~iZ5~iD#..## #.##.......## #.#.......## #.##........# ##.5~ir#.........## #...........# #..........## #..###.###..# 5~i?..#....@#..# #.#.###..## 5~ic#.._..#...# ###.#.#..## #...5~i0###.5~iN#.5~i1#######5~i5~i\%75~i7 8_5~i%5~i%*8.6 (25~i7(:_5~i*? _You now have 400 gold pieces (gained 15).5~i\}5~i}5~iǁ5~i5~i&W #..## # ##.......## # #.......## # ##........# ## #.........## # ..........# 5~iW ..........##  ..###.###..# ..#...@.#..# #.#.###..## #.._..#...# ###.#.#..## #.....##.# ###5~iW.###..# #.....## #######5~i^3§5~iO_*9.6 (15~ikc'§5~i5f5~i|] #..## # ##.......## # #.......## # ##........#  #.........##5~i^  ..........#  ..........## ..###.###..# ..#..@..#..# #.#§###..## #.._..#...# ###.#.#..## #.....##.#5~i;^ ###.##..# #.5~ia^g....## #######5~id5~i{e&905~ijJ§_5~il5~i.5~i#5~i5~i5~iG 5~i ,5~i 5~it5~i5~iO5~iJ5~i}5~i5~i5~iM5~iI5~i5~i5~i5~i5~iV5~i5~i5~i",5~i"5~i#5~i%5~iE%5~i%5~i&5~i)5~ie)5~i)5~if+5~i-5~i-5~i1.5~i/5~i15~i 25~ie25~in35~iy45~i45~i&55~i55~i17,5~i~75~it85~iS95~i95~i95~i:5~i<,5~ib<5~i=5~ir>5~i>5~i>5~i?5~iA5~iA5~iB5~iY5~i5~i5~i5~i5~i5~i5~i5~i5~i5~i5~iG5~i|5~i 5~i 5~i 5~i 5~i[ 5~i 5~i 5~iO5~i,5~i 5~i5~i5~i5~i5~i5~iA,5~i5~iR5~i.5~i5~i>5~i5~i"X5~it#5~i#5~i%5~i%5~i(,5~i(5~i)5~i,5~i,5~i-5~i.5~i/5~i&05~ic05~i15~iJ35~i35~iM45~i265~i75~is85~i85~i F5~iF5~i'G5~iI5~iM5~iN5~iN5~iP5~iR5~iR5~iT5~iW5~iIZ5~iZ5~i[5~i]5~i,a5~i{a5~ib5~i=d5~i`h5~ih5~ii5~il5~ip5~i!q5~i_r5~iu5~i,5~i5~iN _You hear a croak. You hear an angry hiss.5~iΟn  You encounter a water moccasin.5~ig?##..## #######  #....#  ##...## .P. #....# ... ##....# ###....5~i "#.....# ...P.PP#.....## .#....P#......# ##..PPPPP#....#.## ##@...P.PP#....#..# ##..#P.P..P#...###.###..## .PPPS##..# ##.##.## PPPP#### #.#..# ..P#...## P.S   water moccasin (wandering)5~i9#....# P#..##...##..# #.....5~i[5~iX532.6 (42.0)S.5~i5~i+3.6 (435~i5~iT _The water moccasin bites the fungus! The fungus begins to die.5~i  ##..##   #....#  ##...## .P.  #....# ...  ##....# ###....  #.....# ...P.PP  #.....## .#....P 5~i3 #......# ##..PPPPP  .## ##@...P.PP  ..# ##..#P.P.SP  .###..## .PPP.  ##..# ##.##.## PPPP  #### #.#..# ..P  #...## P. 5~i= #....# P  #..##...#5~iҎ9 #..#  5~iW( 0 ##..##   #....#  ##...## .P.  #....# ...  ##....# ###.... 5~i( Z #.....# ...P.PP  #.....## .#....P  #......# ##..PPPPP  .## ##@...P.PP  5~i<) f..# ##..#P.P.SP  .###..## .PPP.  ##..# ##.##.## PPPP  #### #.#..# ..P 5~i) X#...## P.  #....# P #..## 5~i) 4#..# 5~i2 5~ia3 5~i; 5~i> e _A water moccasin is nearby!5~iz5~i^5~i5~iR _No reachable target in view!5~ihD5~iD5~iSL5~iOR _No reachable target in view!5~iZ4##..## # #....# ...P##...## .P.#....# ....P##....# ####....P#.....# #...P.PPP#.....## #.#....PY#......# ##..PPPPPP#....#.## ##.@..P.PP.#....#..# ##..#P.P.SPP#...###.###..##..PPP.P##..# ##.##.## ..PP#### #.#..# .PP..P.#...## ..FPP.PY   yak#....# s...PP.S   [0;105~i65;1mwater moccasin (wandering)#..##...#....P.PF   bullfrog (wandering)#..# #..... s   scorpion (wandering)5~i@ F.  You encounter a yak, a bullfrog and a scorpion.5~iA/S.5~iB:s.5~iD hThe yak bellows! The water moccasin hisses angrily. The bullfrog croaks.5~iSG F.  You encounter a black bear.5~il^ YYSh   black bear (wandering)F   bullfrog(…)The yak gores the plant!! The plant begins to die.5~i_04.6 (1.0)5~iZ _You hear a loud, deep croak! You hear a croak. 5~i  Casting: Foxfire (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 5~i],  5~i. q Your spells (cast)TypeFailure Level a - Grave ClawNecromancy11%2  b + FoxfireConjuration/Fire 16% 1 c - AirstrikeAir98% 5~i. 44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit5~i5~i5~i ##..#########jetgatling67 the Fighter#....#...PPale Draconian of Qazlal **....##...##.P..Health: 93/93 ========================#....#5~i9....PMagic: 13/13 ========================##....#####....PAC: 13Str: 26Doom: 8%#.....##...P.PPPEV: 10Int: 135~i#.....## #.#....PYSH: 6Dex: 95~i#......# ##..PPPPPPXL: 10 Next: 20% Place: Dungeon:85~i#....#.## ##.@..P.PPh5~i#GNoise: ===------  Time: 8534.6 (0.0)#....#..# ##..#P.PS.PP5~i@l) +3 trident (drain)#...###.###..##..PPP.P5~iThrow: dart (atropa)##..# ##.##.## ..PPPPP5~i#Breath+ 5~i:#### #.#..# FPP..P.#...## s..PP.P5~iY   yak#....# ....PP.5~ih(S   water moccasin#..##...#....P.Ph   black bear (wandering)#..# #.....F   bullfrog(…)The yak bellows! The water moccasin hisses angrily. The bullfrog croaks.  You encounter a black bear.The yak gores the plant!! The plant begins to die. 5~i_You hear a loud, deep croak! You hear a croak.  Casting: Foxfire (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~i5~i ##..#########jetgatling67 the Fighter#....#...PPale Draconian of Qazlal **....##...##.P..Health: 93/93 ========================#....#....PMagic: 13/13 ========================##....#####....PAC: 13Str: 26Doom: 8%#.....##...P.PPPEV: 10Int: 13#.....## #.#....PYSH: 6Dex: 9#......# ##..PPPPPPXL: 10 Next: 20% Place: Dungeon:8#....#.## ##.@..P.PPhNoise: ===------  Time: 8534.6 (0.0)#....#..# ##..#P.PS.PPl) +35~i trident (drain)#...###.###..##..PPP.PThrow: dart (atropa)##..# ##.##.## ..PPPPPBreath+ #### #.#..# FPP..P.#...## s..PP.PY   yak#....# ....PP.S   water moccasin#..##...#....P.Ph   black bear (wandering)#..# #.....F   bullfrog5~im (…)The yak bellows! The water moccasin hisses angrily. The bullfrog croaks.  You encounter a black bear.The yak gores the plant!! The plant begins to die. _You hear a loud, deep croak! You hear a croak.  Casting: Foxfire (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~i[7 S.  You feel a surge of power! You conjure some foxfire!5~i.9} F.  The black bear growls angrily.5~iMLvhv(ally target)h(ally target)You feel a surge of power! You conjure some foxfire!  The black bear growls angrily.  The scorpion stings the plant! The plant begins to die.  The black bear bites the fungus. The fungus begins to die.  The black bear claws the fungus. x2; The yak gores the fungus.fungus begins to die. Something hits the plant. The plant begins to die.5~iNY2--5.6 (15~iY5~iL]T _The water moccasin bites the fungus! The fungus begins to die.5~i?g #..# .....###..#5~ia####### ....# ...P##...# .P..  ..####....P ..P.PPP## #.#....PY..# ##@vPPPPPP## ##....PSPPh.#..# ##.v#P.P..P...###.###..##..PPP.##..# ##.##.## .FPPPPP#### #.#..# .PP..P.#...## s..PP.P #....# ....PP.#...#....P.P5~i}☼vv§§v§vs.F.  The foxfire burns the bullfrog.5~i4§5~i]F. _The water moccasin bites the fungus! The fungus begins to die.foxfire burns the bullfrog.ullfrog is lightly wounded.  Something hits the plant!  . The black bear bites the fungus.ungus begins to die. The black bear claws the fungus. x25~i   The yak gores the plant!! The plant begins to die.  The foxfire burns the bullfrog.5~im§s.5~iO○5~i%65~i§§§§5~iǺc _The bullfrog is moderately wounded.5~ic  Casting: Foxfire (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~i $5~i { #..# #.....##  jetgatling67 the Fighter 5~i  ##..## #######  Pale Draconian of Qazlal **.... 5~i  #....# ...P  Health: 93/93 ======================== 5~iڼ  ##...## .P..  Magic: 10/13 ==================------ 5~iU h #....# ....P  AC: 135~i ,Str: 265~i: -Doom: 8% 5~i  ##....# ####....P  EV: 105~i ,Int: 13 5~i  #.....# #...P.PPP  SH: 65~iB +Dex: 9 5~i  #.....## #.#....PY  XL: 10 Next: 20% Place: Dungeon:8 5~i  #......# ##@○PPPPPP  Noise: ===------  Time: 8536.6 (0.0) 5~i  #....#.## ##.§§§PSPPh  l) +3 trident (drain) 5~is  #....#..# ##.§#PFP..PP  Throw: dart (atropa) 5~i  #...###.###..##..PPP.P  Breath+ 5~i  ##..# ##.##.## .sPPPPP 5~iA #### #.#..# .PP..P.  Y   yak5~iz  5~i #...## ...PP.P  S   water moccasin5~i  5~i #....# ....PP.  h   black bear5~i  5~i_ #..##...#....P.P  F   bullfrog5~ii (…)5~i8 h_The bullfrog is moderately wounded.Casting: Foxfire (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a bullfrog (wisps of flame, moderately wounded)5~i5~ikRPFplant5~i }WPSwater moccasin5~iMPSfungus5~iK *P5~i§FAim: a bullfrog (wisps of flame, moderately wounded)5~iMPFfungus5~iCv PFbullfrog (wisps of flame, moderately wounded)5~i,nFPfungus (lightly damaged, withering away)5~iFPbullfrog (wisps of flame, moderately wounded)5~i #..##.....##jetgatling67 the Fighter##..#########Pale Draconian of Qazlal **....#....#...PHealth: 93/93 ========================##...##.P..Magic: 10/13 ==================------#....#....PAC: 13Str: 26Doom: 8%##....#####....PEV: 10Int: 13#.....##...P.PPPSH: 6Dex: 9#.....## #.#....PYXL: 10 Next: 20% Place: Dungeon:8#......# ##@○PPPPPPNoise: ===------  Time: 8536.6 (0.0)#....#.## ##.§§§PSPPhl) +3 trident (drain)5~i#....#..# ##.§#P*P..PPThrow: dart (atropa)#...###.###..##..PPP.PBreath+ ##..# ##.##.## .sPPPPP#### #.#..# .PP..P.Y   yak#...## ...PP.PS   water moccasin#....# ....PP.h   black bear#..##...#....P.PF   bullfrog(…)_The bullfrog is moderately wounded.Casting: Foxfire (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 11% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: [35~i,h9;49ma bullfrog (wisps of flame, moderately wounded)5~iK (bound)You unleash the spiteful dead! The jagged bones skewer the bullfrog.  The bullfrog is heavily wounded.5~ik/ U .  The bullfrog is pinned in place!5~iW; .5~iB s.  The bullfrog is heavily wounded.  The bullfrog is pinned in place!  A nearby fungus withers and dies. x2  Something hits the plant. The water moccasin bites the plant.  The plant begins to die. The black bear bites the fungus.lack bear claws the fungus. x2; Something hits the plant.5~iO ○....#PF5~i>R *7.6 (15~i\ 5~ia / _The yak gores the fungus!5~im  5~i{Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~iN5~i Your spells (cast)TypeFailure Level  a + Grave ClawNecromancy11% 2 b - FoxfireConjuration/Fire16%1  c - AirstrikeAir98%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit5~i ) #..##.....##jetgatling67 the Fighter##..#########Pale Draconian of Qazlal **....#....#...PHealth: 93/93 ========================##...##.P..Magic: 10/13 ==================------#....#....PAC: 13Str: 26Doom: 8%##....#####....PEV: 10Int: 13#.....##...P.PP.SH: 6Dex: 9#.....## #.#....PYXL: 10 Next: 20% Place: Dungeon:8#......# ##@○PPPPPPNoise: ===------  Time: 8537.6 (0.0)#....#.## ##....PSPPhl) +3 trident (drain)#....#..# ##[45~i)u0m..#PFP..PPThrow: dart (atropa)#...###.###..##.sPP..PBreath+ ##..# ##.##.## ..PPPPP#### #.#..# .PP..P.Y   yak#...## ...PP.PS   water moccasin#....# ....PP.h   black bear#..##...#....P.PF   bullfrog (bound)(…)Something hits the plant. The water moccasin bites the plant.  The plant begins to die. The black bear bites the fungus.  The black bear claws the fungus. x2; Something hits the plant. _The yak gores the fungus!  Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~i+$ #..##.....##jetgatling67 the Fighter##..#########Pale Draconian of Qazlal **....#....#...P5~i:,(Health: 93/93 ========================##...##.P..Magic: 10/13 ==================------#....#5~i`,....PAC: 13Str: 265~i,Doom: 8%##....#####....P5~i,pEV: 10Int: 13#.....#5~i,#...P.PP.SH: 65~i.-,Dex: 95~ia-#.....## #.#....PYXL: 10 Next: 20% Place: Dungeon:85~i-&#......# ##@○PPPPPPNoise: ===------  Time: 8537.6 (0.0)5~i-#....#.## ##....PSPPhl) +3 trident (drain)5~i-#....#..# ##..#PFP..PP5~i .Throw: dart (atropa)#...###.###..##.sPP..PBreath+ ##..# ##.##.## ..PPPPP5~iB.#### #.#..# .PP..P.Y   yak5~i.Y#...## ...PP.PS   water moccasin#....# ....PP.5~i.h   black bear#..##...#....P.PF   bullfrog (bound)5~i.x(…)Something hits the plant. The water moccasin bites the plant.  5~i/The plant begins to die. The black bear bites the fungus.  The black bear claws the fungus. x2; Something hits the plant. 5~i//!_The yak gores the fungus!  5~iP/Casting: Grave Claw (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~iIh .  You feel a surge of power! You conjure some foxfire! FvA nearby plant withers and dies.The water moccasin bites the plant. The plant is poisoned.5~i ally target)The water moccasin poisons the plant! The foxfire burns the bullfrog.5~iCe§s.5~iP Y.  The bullfrog is heavily wounded.The water moccasin bites the plant. The black bear bites the fungus.5~iQv°5~i_9/13 --8.6 (15~i 5~ip 9 _The black bear claws the fungus. x25~iA##..######## .... .F.P#...##.P.. #........P#####......P.PY.#v#....P.# ##.°PPPPPP#.## ##.@F.PSPPh.# ##..#PsP..PP###.###..##..PP..#..# ##.##.## ..PPPP #### #.#..# .PP..P. #...## ...PP.P#.....PP.5~iB.#..##...#....P.P #..... F 2 bullfrogs (1 wandering, 1 ally tar5~iSx .  You encounter a bullfrog.5~iWa.5~im.5~iAF§v5~i Fally target) A nearby fungus withers and dies. x2; A nearby plant withers and dies.The foxfire burns the bullfrog.5~i 1°5~i .SThe bullfrog is severely wounded.5~i @s§5~i! .FThe bullfrog barely misses you. Something hits the plant.5~i! h.  The bullfrog snags a nearby millipede with its tongue.5~i$ .YThe bullfrog hits you but does no damage.5~i% 8 F5~i% 6Something hits the plant!5~if3 ..F 3 bullfrogs5~i%4 %95~iA 5~iE Y _You encounter a bullfrog.$5~i .  You closely miss the bullfrog. Your tail-slap misses the bullfrog.The bullfrog is severely wounded.$5~i%.$5~i'-.$5~i-}.FS.$5~iV8zYou closely miss the bullfrog. Your tail-slap misses the bullfrog.The bullfrog is severely wounded.  A nearby fungus withers and dies. A nearby plant withers and dies. x2  You block the bullfrog's attack. The scorpion stings the fungus.  $5~i8The fungus begins to die. The bullfrog hits the fungus.  The black bear bites the fungus. The black bear claws the fungus. x2$5~i691Y.$5~i:#.$5~i<:$F$5~iF%§ .$5~iBG-40.5 (0.9$5~iR8§$5~i$^s _You encounter a wight. It is wielding a +2 trident.%5~i` .  You puncture the bullfrog!  You kill the bullfrog!%5~i~cY s.  %5~ic@Qazlal accepts your kill.%5~ipd1S.%5~idH.F%5~i f5h.%5~if1Y.%5~ig2z.%5~irtf. 2 bullfrogs %5~iox7721.4%5~i8§%5~i3 _The bullfrog hits the fungus.%5~iv r .  You barely miss the scorpion.%5~is .%5~i .%5~i 2F.%5~i .FA nearby plant withers and dies. x2; A nearby fungus withers and dies.%5~i- z.  You block the scorpion's attack. The bullfrog hits the fungus!%5~iܓ ;YF%5~i$ %5~iƔ -h.%5~i1 %5~i a10/13==2.4 (1.0%5~i< &§%5~i P _The fungus begins to die. You block the scorpion's attack.&5~iN! .FYou puncture the scorpion! You tail-slap the scorpion.  The scorpion is severely wounded.&5~i2' 1F.&5~i3/  The water moccasin bites the fungus. x2; The bullfrog hits the plant!  The plant begins to die.&5~iG0 ,3.3 (0.9&5~i; 8§&5~i!? A _The scorpion stings you but does no damage.'5~iz .  You puncture the scorpion!  You kill the scorpion!'5~iw|5F.'5~i}-h.'5~i z.  Qazlal accepts your kill.'5~i1S.'5~i` .'5~i'F'5~i ..F'5~i_'5~i'5~i7634.2'5~i.'5~i. _The yak gores the plant!(5~iW  ##..## # #....# ...P ##...## .P.. #....# ....P ##....# ####....P #.....# #...P.P.. #.....## #.#YhF.P. #......# ##.§P.PP.. #....#.## ##@.SFP.P.. #....#..# ##..#P..z... #...###.###..##..PP... ##..# ##.##.## ..PPPPP #### #.#..# ..P..P(5~iW [40m. #...## ...PP.P #....# ....PP. #..##...#....P.P #..# #.....(5~iX .(5~iY 1S.(5~iZ 2z.(5~ie\ I.F(5~iGh h○.FF 2 bullfrogsz   wight (polearm)(5~iIi ,5.2 (1.0(5~ir 9○(5~iv L _The bullfrog hits the fungus! The yak gores the plant!*5~io  #....# ...P   ##...## .P..   #....#...P   ##....#####....P *5~ip  #.....# #..hP.P..   #.....## #.#Y...P.   #......# ##○.PFPP..   #....#.## ##.S.FP.P..   #....#..# ##@.#P.z....   #...###.###..##..PP...   ##..# ##.##.## ..PPPPP   #### #.#..# ..P..P. *5~ip  #...## ...PP.P   #....# ....PP.  ##...#....P.P   #..# #.....  *5~iqH# #....*5~if.*5~i-1F.*5~iG.S*5~i  .FA nearby fungus withers and dies.The water moccasin attacks as it pursues you!*5~iA0h*5~ixH.Y*5~i݇1F.*5~i~+F.*5~i'.h   black bearFF 2 bullfrogs*5~ioB==6*5~iY9○*5~i^ _The water moccasin barely misses you. x2+5~i   ##...## .P..   #....#...P   ##....#####....P   #.....# #.h.P.P..   #.....## #.#....P.   #......# ##○YP.P...   #....#.## ##.FF.P.P..   #....#..# ##.S#P.z....   #...###.###@.##..PP...   ##..# ##.##.## ..PPPPP   #### #.#..# ..P..P.   #...## ...PP.P   #....# ....PP.  ##...#....P.P   #..# #.....  #..##[39;+5~i 49m #....   #.. ....+5~iԵ .hF..Y.S+5~iܶ 5 F+5~i R.  The water moccasin attacks as it pursues you!+5~i +5~i #0+5~i 0-7+5~i +5~iQ 3 _The water moccasin bites you.,5~ix .  You barely miss the water moccasin.,5~iIK.F,5~i:°F,5~i-z,5~i { .hA nearby plant withers and dies.,5~i3.Y,5~i,5~io .(…)The water moccasin barely misses you.,5~iW51-,5~i%8.1 (0.9,5~i,5~i ? _The bullfrog hits you but does no damage.,5~i/s z.  You barely miss the bullfrog.The bullfrog swells and bulges.,5~i>Y  The water moccasin bites you! The bullfrog hits you.,5~i-X80---9.0,5~i3,5~i[ _The water moccasin barely misses you.65~i_ ##...## .P..  jetgatling67 the Fighter #....# ....P  Pale Draconian of Qazlal **.... ##....# ####....P  Health: 80/93 ====================---- #.....# #...P.P..  Magic: 10/13 ==================------ #.....## #.#....P.  AC: 13Str: 26Doom: 6% #......# ##h...P...  EV: 10Int: 13 #....#.## ##Fz..P.P..  SH: 6Dex: 9 #....#..# ##FY#..z....  XL: 10 Next: 23% Place: Dungeon:8 #...###.###@S##..PP...  Noise: ===------  Time: 8549.0 (0.9) ##..# ##.##.## ..PPPPP  l) 65~i[32m+3 trident (drain) #### #.#..# ..P..P.  Throw: dart (atropa) #...## ...PP.P  Breath+  #....# ....PP.  #..##...#....P.P  Y   yak #..# #.....  S   water moccasin #..## #....  h   black bear #.. ....  FF 2 bullfrogs(…)The water moccasin bites you! The bullfrog hits you. _The water moccasin barely misses you.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog75~iq` .F75~iD=..75~iu jh.  Aim: a black bear75~iW h.85~i&9..85~ij@-..85~iz.  Aim: a wight, wielding a +2 trident and wearing a +0 robe85~iW NFzbullfrog85~ij tFzwight, wielding a +2 trident and wearing a +0 robe95~iNFzbullfrog95~i:  ##...##.P..jetgatling67 the Fighter   #....#....PPale Draconian of Qazlal **....   ##....#####....P95~i_;Health: 80/93 ====================----   #.....##...P.P..Magic: 10/13 ==================------   #.....## #.#....P.AC: 13Str: 26Doom: 6%   #......# ##h...P...EV: 10Int: 13 95~i;i  #....#.## ###z..P.P..SH: 6Dex: 9   #....#..# ##*##..z....XL: 10 Next: 23% Place: Dungeon:8   #...###.#######..PP...95~i;KNoise: ===------  Time: 8549.0 (0.9)   ##..# ##.##.## ..PPPPP95~i<l) +3 trident (drain)   #### #.#..# ..P..P.95~i6<Throw: dart (atropa)  #...## ...PP.P95~i\<Breath+  #....# ....PP. 95~i<L #..##...#....P.P95~i<Y   yak  #..# #.....95~i?=S   water moccasin  #..## #....h   black bear  #.. ....FF 2 bullfrogs(…)The water moccasin bites you! The bullfrog hits you. _The water moccasin barely misses you.95~io=Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycle95~i=EShift-Dir - straight lineAim: a bullfrog95~i*^*(1 rooted)95~iG *(rooted)The roots erupt in riotous growth! The roots grab the bullfrog!  The roots grab the yak!95~i\*(rooted)95~i Crooted) 95~iQ 95~iK N  The roots grab the water moccasin! The roots grab the bullfrog!95~i FFY@S  The grasping roots constrict the yak!  The grasping roots constrict the water moccasin!  The grasping roots constrict the bullfrog!  You hear a loud, deep croak!bullfrog hits you but does no damage.  The water moccasin completely misses you.95~ix {781=========50.0 (1.095~i 95~ii , _The bullfrog hits you.<5~i  Ability - do what?CostFailure  f - Steam Breath2/3 uses available1%  Invocations -X - Renounce ReligionNone0%  a - Upheaval3 MP, Piety-1% [?] toggle between ability selection and description.A5~i Upheaval Calls on the forces of nature to blast a small area with magma, ice, wind, or rubble. This blast will never harm you or any elementals manifested by you. Invocations skill increases both damage and area affected. Damage: 3d13  Range: 7 This ability costs: MP : 3 Piety : - (about 2% of your maximum possible piety)J5~i  Ability - do what?CostFailuref - Steam Breath2/3 uses available1%  Invocations -  X - Renounce ReligionNone0%  a - Upheaval3 MP, Piety-1% [?] toggle between ability selection and description.L5~i L5~i,L5~i  ##...##.P..jetgatling67 the Fighter   #....#....PPale Draconian of Qazlal **....   ##....#####....PHealth: 78/93 ====================----   #.....##...P.P..Magic: 11/13 ====================----   #.....## #.#....P.AC: 13L5~iaStr: 26Doom: 6%   #......# ##h...P...EV: 10Int: 13   #....#.## ##Fz..P.P..SH: 6Dex: 9   #....#..# ##FY#..z....XL: 10 Next: 23% Place: Dungeon:8   #...###.###@S##..PP...Noise: =======--  Time: 8550.0 (0.0) L5~i  ##..# ##.##.## ..PPPPPl) +3 trident (drain)   #### #.#..# ..P..P.Throw: dart (atropa)  L5~iY6#...## ...PP.PBreath+  #....# ....PP.  #..##...#....P.PL5~i}Y   yak (rooted)  #..# #.....L5~iS   water moccasin (rooted)  L5~i#..## #....h   black bear  L5~i#.. ....FF 2 bullfrogs (rooted)L5~i k(…)The grasping roots constrict the water moccasin!  L5~i.The grasping roots constrict the bullfrog!  You hear a loud, deep croak!  The bullfrog hits you but does no damage.  L5~iPfThe water moccasin completely misses you. _The bullfrog hits you.L5~i2 ##...## .P..  jetgatling67 the Fighter #....# ....P  Pale Draconian of Qazlal **.... ##....# ####....P  Health: 78/93 ====================---- #.....# #...P.P..  Magic: 8/13==============---------- #.....## #.#....P.  AC: 13Str: 26L5~i13Doom: 6% #......# ##h...P...  EV: 10Int: 13 #....#.## ##Fz..P.P..  SH: 6Dex: 9 #....#..# ##FY#..z....  XL: 10 Next: 23% Place: Dungeon:8 L5~ic3#...###.###@S##..PP...  Noise: =======--  Time: 8550.0 (0.0) ##..# ##.##.## ..PPPPP  l) +3 trident (drain)L5~i3 #### #.#..# ..P..P.  Throw: dart (atropa) L5~i3#...## ...PP.P  Breath+  #....# ....PP.  L5~i4#..##...#....P.P  Y   yak (rooted) #..# #.....  S   water moccasin (rooted) #..## #....  h   black bear L5~i24#.. ....  FF 2 bullfrogs (rooted)(…)The bullfrog hits you but does no damage.  L5~i_4The water moccasin completely misses you. _The bullfrog hits you.  Aiming: UpheavalL5~i4Press: ? - help, Dir - move targetAim: a bullfrog (heavily wounded, constricted by roots)M5~iK*Fz*Fwight, wielding a +2 trident and wearing a +0 robeM5~ic *Fz**YM5~iuK *h*.Fz*.  Aim: a black bearM5~i G **M5~i( :hFz.M5~i;.*hFz*Aim: a black bearN5~iY.hzYwight, wielding a +2 trident and wearing a +0 robeN5~i.Fz.Fbullfrog (heavily wounded, constricted by roots)N5~i?ehFYSyak (moderateN5~i zFY@bullfrog (moderately wounded, constricted by roots)N5~iN FFS*water moccasin (moderately wounded, constricted by roots)N5~i֢sFFS.bullfrogO5~iXYjzFY@yakO5~i hFYSbullfrog (heavily wounded, constricted by roots)O5~i*Fz*Fwight, wielding a +2 trident and wearing a +0 robeP5~i.Fz.Fbullfrog (heavily wounded, constricted by roots)R5~i@  ##...## .P..  jetgatling67 the Fighter #....# ....P  Pale Draconian of Qazlal **.... ##....# ####....P  Health: 78/93 ====================---- #.....# #...P.P..  Magic: 8/13==============---------- #.....## #.#....P.  AC: 13Str: 26Doom: 6% #......# ##h...P...  EV: 10Int: 13 #....#.## ##Fz..P.P..  SH: 6Dex: 9 #....#..# ##FY#..z....  XL: 10 Next: 23% Place: Dungeon:8 #...###.###@S##..PP...  Noise: =======--  Time: 8550.0 (0.0) ##..# ##.##.## ..PPPPP  l) +3 trident (drain)5~iA _0;10m #### #.#..# ..P..P.  Throw: dart (atropa) #...## ...PP.P  Breath+  #....# ....PP.  #..##...#....P.P  Y   yak (rooted) #..# #.....  S   water moccasin (rooted) #..## #....  h   black bear #.. ....  FF 2 bullfrogs (rooted)(…)The bullfrog hits you but does no damage.  The water moccasin completely misses you. _The bullfrog hits you.  Aiming: UpheavalPress: ? - help, Dir - move targetAim: a bullfrog (heavily wounded, constricted by roots)R5~iDg .  Aim: a bullfrog (heavily wounded, constricted by roots)  The ground shakes violently, spewing rubble!  The blast of rubble hits the black bear!  The black bear is moderately wounded.The blast of rubble hits the bullfrog!!  You kill the bullfrog!R5~iDr z.  Qazlal accepts your kill.  The blast of rubble hits the yak!  The yak is heavily wounded.  The grasping roots constrict the bullfrog!grasping roots constrict the yak.  The grasping roots constrict the water moccasin!R5~i5}    .P..   ....P   ####....P      #.#   ##   ##   ##FY#  #@S# R5~im~ p ##..# ##.##.##   #### #.#..#   #...##     #..##   #..#    #..## #....   #.. ....F   bullfrog (rooted) The water moccasin bites you but does no damage.R5~iW 95=====--1.0 (1 _You block the bullfrog's attack.R5~i4 R5~iA k _Your Fire Magic skill increases to level 5!W5~iӚ  Casting: Foxfire (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X5~i4P  Okay, then.X5~i48--X5~iw<X5~i>. _Y5~iY5~i-  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting  10.1    +1   m - Spellcasting   0.0    -1      Y5~iv     b - Maces & Flails   0.0     0   n - Conjurations   0.0     0   c - Axes   4.9     0   o - Necromancy   4.1     0   d - Polearms   8.0     0   p + Fire Magic5.0  100%  +1  Y5~i¨ e - Staves   4.9     0   q - Air Magic   0.0    +1   f - Unarmed Combat   2.0     0      Y5~iX g - Throwing   0.0    -1   r - Invocations   5.0    +1      Y5~iTM s - Evocations   4.4    +1   h - Short Blades   0.7     0   t - Shapeshifting   0.0    -1  Y5~iE i - Long Blades   0.2     0      Y5~i         j - Dodging   0.0    -1      Y5~i  k - Shields   4.2     0  Y5~i0$     l - Stealth   0.4     0  Y5~iS        Y5~i)            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZ5~i&  ##...##.P..jetgatling67 the Fighter   #....#....PPale Draconian of Qazlal **....   ##....#####....PHealth: 79/93 ====================----   #.....##...P.P..Magic: 8/13==============----------   #.....## #.#....P.AC: 13Str: 26Doom: 6%   #......# ##h...P...EV: 10Int: 13   #....#.## ##z...P.P..SH: 6Dex: 9   #....#..# ##FY#..z....XL: 10 Next: 25% Place: Dungeon:8   #...###.###@S##..PP...Noise: =====5~ik(m----  Time: 8551.0 (0.0)   ##..# ##.##.## ..PPPPPl) +3 trident (drain)   #### #.#..# ..P..P.Throw: dart (atropa)  #...## ...PP.PBreath+  #....# ....PP.  #..##...#....P.PY   yak (rooted)  #..# #.....S   water moccasin (rooted)  #..## #....h   black bear  #.. ....F   bullfrog (rooted)(…)The water moccasin bites you but does no damage. _You block the bullfrog's attack. _Your Fire Magic skill increases to level 5!Casting: Foxfire (safe; 13% risk of failure)  Confirm Z5~i))with . or Enter, or press ? or * to list all spells. _Okay, then.[5~isJ[5~iN  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting  10.1    +1   m - Spellcasting   0.0    -1  [5~iO         b - Maces & Flails   0.0     0   n - Conjurations   0.0     0   c - Axes   4.9     0   o - Necromancy   4.1     0  [5~iNO  d - Polearms   8.0     0   p + Fire Magic5.0  100%  +1   e - Staves   4.9     0   q - Air Magic   0.0    +1  [5~iO f - Unarmed Combat   2.0     0       g - Throwing   0.0    -1   r - Invocations   5.0    +1      [5~iPM s - Evocations   4.4    +1   h - Short Blades   0.7     0   t - Shapeshifting   0.0    -1  [5~i7P i - Long Blades   0.2     0              [5~ipPH j - Dodging   0.0    -1       k - Shields   4.2     0      [5~iP l - Stealth   0.4     0              [5~iP;        The percentage of incoming experience used to train each skill is in brown.  [5~iQTSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^5~i6  a + Fighting 10.1  50%50% _5~i 34 d + Polearms 8.0  33%33a5~iG 2525 p * Fire Magic   5.0  50b5~i5050 p - Fire Magic   5.0   c5~i%c5~i-c5~i$5'  ##...##.P..jetgatling67 the Fighter   #....#....PPale Draconian of Qazlal **....   ##....#####....PHealth: 79/93 ====================---- c5~ix5  #.....##...P.P..Magic: 8/13==============----------   #.....## #.#....P.AC: 13Str: 26Doom: 6% c5~i5  #......# ##h...P...EV: 10Int: 13 c5~i5  #....#.## ##z...P.P..SH: 6Dex: 9   #....#..# ##FY#..z....c5~i5XL: 10 Next: 25% Place: Dungeon:8   #...###.###@S##..PP...c5~i!6Noise: =====----  Time: 8551.0 (0.0)   ##..# ##.##.## ..PPPPPl) +3 trident (drain) c5~i6  #### #.#..# ..P..P.Throw: dart (atropa)  #...## ...PP.PBreath+  #....# ....PP.  #..##...#....P.PY   yak (rooted)  #..# #.....S   water moccasin (rooted)  c5~i6x#..## #....h   black bear  #.. ....F   bullfrog (rooted)c5~i7(…)The water moccasin bites you but does no damage. _You block the bullfrog's attack. c5~ih7J_Your Fire Magic skill increases to level 5!Casting: Foxfire (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.c5~i=c5~i>c5~i@Dc5~i!Fj5~i . _Okay, then.  You hit the bullfrog. You drain the bullfrog.  The bullfrog is almost dead.  The grasping roots constrict the bullfrog.  You kill the bullfrog!  Qazlal accepts your kill.j5~i7  .hYou have harvested as much death for Grave Claw as you can hold at once.The grasping roots constrict the yak!  The grasping roots constrict the water moccasin!j5~ik   z   wight (polearm)  You block the water moccasin's attack. You block the wight's attack.j5~iy8057===--2.0 (1j5~i(j5~iF _The water moccasin bites you but does no damage.l5~i †You block the water moccasin's attack. You block the wight's attack. _The water moccasin bites you but does no damage.  You barely miss the water moccasin.  The water moccasin is almost dead.  The grasping roots constrict the yak.  You kill the yak!l5~i0 †Qazlal accepts your kill.The grasping roots constrict the water moccasin!  You kill the water moccasin!l5~i .hQazlal accepts your kill.l5~iC h   black bearz   wight (polearm)l5~i% 72--333--9 (0.9++ _The wight hits you from afar with a +2 trident!l5~i*l5~i,o _You feel power welling in your lungs.m5~i  †hYou reach to attack! You puncture the black bear! You drain the black bear.  The black bear is severely wounded.m5~i ] (drained)m5~i $65m5~i G----3.8m5~i m5~i E _The wight hits you from afar with a +2 trident!n5~i{ †You puncture the black bear! You tail-slap the black bear.  You kill the black bear!n5~i? z   wight (polearm)  Qazlal accepts your kill.n5~i\{67/94=-254.8 (1.0n5~isn5~i_3 _You block the wight's attack.p5~ij ##...## .P..  jetgatling67 the Fighter #....# ....P  Pale Draconian of Qazlal **.... ##....# ####....P  Health: 67/94 =================------- #.....# #...P.P..  Magic: 8/13==============---------- #.....## #.#....P.  AC: 13Str: 26Doom: 2% #......# ##....P...  EV: 10Int: 13 #....#.## ##z...P.P..  SH: 6Dex: 9 #....#..# ##*†#..z....  XL: 10 Next: 35% Place: Dungeon:8 #...###.###@†##..PP...  Noise: ===------  Time: 8554.8 (0.0) ##..# ##.##.## ..PPPPP  l) +3 trident (drain) #### #.#..# ..P..P.  Throw: 5~i} 2mdart (atropa) #...## ...PP.P  Breath++  #....# ....PP.  #..##...#....P.P  z   wight (polearm) #..# #.....  #..## #....  #.. .... Qazlal accepts your kill. _You block the wight's attack.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a wight, wielding a +2 trident and wearing a +0 robe (68% to hit and 55%  to hit with your tail-slap)q5~iD  ##...##.P..jetgatling67 the Fighter   #....#....PPale Draconian of Qazlal **....   ##....#####....PHealth: 67/94 =================-------   #.....##...P.P..Magic: 8/13==============----------   #.....## #.#....P.AC: 13Str: 26Doom: 2% q5~iS  #......# ##....P...EV: 10Int: 13   #....#.## ##z...P.P..SH: 6Dex: 9   #....#..# ##.†#..z....XL: 10 Next: 35% Place: Dungeon:8   #...###.###@†##..PP...Noise: ===------  Time: 8554.8 (0.0)   ##..# ##.##.## ..PPPPPl) +3 trident (drain)   #### #.#..# ..P..P.Throw: dart (atropa)  #...## ...PP.PBreath++  #....# ....PP.  #..##...#....P.Pz   wight (polearm)  q5~i!#..# #.....  #..## #....  #.. ....Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a wight, wielding a +2 trident and wearing a +0 robe (68% to hit and 55%  to hit with your tail-slap)  You reach to attack! You hit the wight.  The wight is lightly damaged.q5~i.485.6 (0.8q5~i q5~i  Press: ? - help, Dir - move targetAim: a wight, wielding a +2 trident and wearing a +0 robe (68% to hit and 55%  to hit with your tail-slap)  You reach to attack! You hit the wight.  The wight is lightly damagedq5~i.. _You block the wight's attackr5~i ##...## .P..  jetgatling67 the Fighter #....# ....P  Pale Draconian of Qazlal **.... ##....# ####....P  Health: 68/94 =================------- #.....# #...P.P..  Magic: 8/13==============---------- #.....## #.#....P.  AC: 13Str: 26Doom: 2% #......# ##....P...  EV: 10Int: 13 #....#.## ##z...P.P..  SH: 6r5~iDex: 9 #....#..# ##*†#..z....  XL: 10 Next: 35% Place: Dungeon:8 #...###.###@†##..PP...  Noise: ===------  Time: 8555.6 (0.0) ##..# ##.##.## ..PPPPP  l) +3 trident (drain) #### #.#..# ..P..P.  Throw: dart (atropa) #...## ...PP.P  Breath++  r5~i#....# ....PP.  #..##...#....P.P  z   wight (polearm) r5~ie#..# #.....  #..## #....  #.. .... r5~iThe wight is lightly damaged. _You block the wight's attack.  Reach: l) +3 trident (drain)r5~iBPress: ? - help, Dir - move targetAim: a wight, wielding a +2 trident and wearing a +0 robe (lightly damaged, 68%to hit and 55% to hit with your tail-slap)s5~i/ ##...## .P..  jetgatling67 the Fighter #....# ....P  Pale Draconian of Qazlal **.... ##....# ####....P  Health: 68/94 =================------- #.....# #...P.P..  Magic: 8/13==============---------- #.....## #.#....P.  AC: 13Str: 26Doom: 2% #......# ##....P...  EV: 10Int: 13 #....#.## ##)...P.P..  SH: 6Dex: 9 #....#..# ##.†#..z....  XL: 10 Next: 35% Place: Dungeon:8 #...###.###@†##..PP...  Noise: ===------  Time: 8555.6 (0.0) s5~iy2c##..# ##.##.## ..PPPPP  l) +3 trident (drain) #### #.#..# ..P..P.  Throw: dart (atropa) #...## ...PP.P  Breath++  #....# ....PP.  #..##...#....P.P  z   wight (polearm) #..# #.....  #..## #....  #.. .... Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a wight, wielding a +2 trident and wearing a +0 robe (lightly damaged, 68%to hit and 55% to hit with your tail-slap)  You reach to attack! You impale the wight!!  You destroy the wight!s5~i:  .P..   ....P   ####....P s5~i:  #...P.P..   #.#....P.   ##....P...   ##)...P.P..  s5~i:p ##.†#   s5~i; ##..#    ####    #...##  s5~iU; #....#  #..## #..# s5~i; #..##  #.. s5~iN@B9176.6 (1s5~i%Gs5~iI  Press: ? - help, Dir - move targetAim: a wight, wielding a +2 trident and wearing a +0 robe (lightly damaged, 68%to hit and 55% to hit with your tail-slap)  You reach to attack! You impale the wight!!  You destroy the wight! _Qazlal accepts your kill.u5~ii u5~i]j u5~il u5~iNq u5~iu l709==u5~iv u5~iw K1=u5~iOy u5~i~ u5~i U2=u5~iǀ u5~i u5~i %4u5~i u5~i u5~i: 55=u5~iϊ 3==u5~i u5~i u5~i U6=u5~iu u5~i u5~ii %7u5~iט u5~i u5~i %8u5~iw u5~iݡ u5~iv #9u5~i ]=10/13==u5~i! u5~i u5~i V80=u5~iw u5~i# u5~i %2u5~i: u5~i u5~i% u5~iO D3=u5~i u5~iP u5~i #4u5~i E===u5~i| u5~i% u5~i %5u5~i־ u5~ia u5~i %6u5~i< u5~if u5~i 57=u5~i u5~iw u5~i u5~id #9u5~i a=1==u5~i u5~i u5~il &90u5~i u5~i u5~i( K1=u5~i u5~i u5~iV #2u5~i 2=u5~i u5~i u5~i %3u5~i. 3==u5~i u5~iM u5~i #4u5~i (=u5~i u5~i 1 _HP restored.u5~iM u5~i u5~iH u5~i L2==u5~i1 u5~i u5~iS u5~i u5~iu5~i<9=u5~iu5~iu5~i` ,u5~i u5~i :==u5~i u5~iu5~iu5~i|u5~iIu5~iu5~iu5~i,u5~i;u5~i u5~i u5~i!E3==u5~ik"u5~iG%4 _Magic restored.u5~i+u5~ig+u5~i,u5~i5  #....# ...P  ##...## P..  #....# u5~ix5W ....P  ##....# ####....P  #.....# #...P.P..  #.....## #.#....P.  #......# ##....P...  #....#.## ##)...P.P.. u5~i5 #....#..# ##@†#..z....  #...###.###.†##..PP... u5~i5U ##..# ##.##.## ..PPPPP  #### #.#..# ..P..P.  u5~i6#...## ...PP.P ..# ....PP. #..##...#....P.P   #..# #..... #..## #u5~i7%....u5~i@ ##..## #######  #....# ...P  ##...## P..  #....# u5~iaA\ ....P  ##....# ####....P  #.....# #...P.P..  #.....## #.#....P.  #......# ##....P...  #....#.## ##@...P.P.. u5~iA #....#..# ##.†#.......  #...###.###.†##..PP...  ##..# ##.##.## ..PPPPP u5~iA #### #.#..# ..P..P u5~i?B4#...## ...PPSP S   water moccasin (wandering) #....# ....PP #..##...#....P.P u5~iBV#..# #.....u5~iMn  You encounter a water moccasin.u5~iQW89.6 (33.0)S.u5~ip[XSu5~i\390.6 (34 _u5~idu5~if$  Things that are here:u5~ikw _a +2 trident; a +0 robev5~i"     ...P   .P..   ....P   ####....P   #...P.P..   #.#....P.   ##....P...   ##@...P.P..   ##.†#.......  #.†##..PP...  ##..# ##.##.## ..PPPPP  #### #.#..# ..P.SP.  #...## ...PP.P  #....# ....PP.  #..##  #..#  w5~ip     ...P   .P..  w5~ip ....P   ####....P   #...P.P..   #.#....P. w5~ip  ##....P...  w5~ipz ##@...P.P..  w5~i q ##.†#.......  w5~i0qz#.†##..PP... w5~iXq ##..# ##.##.## ..PPPPP w5~iq #### #.#..# ..P.SP w5~iq#...## ...PP.P w5~iqj #....# ....PPw5~iq% w5~ir\#..## w5~iOr4#..# w5~i$3w5~ifw5~i>e _A water moccasin is nearby!x5~i]K##..## # #....# ...P ##...## .P.. #....# ....P ##....# ####....P #.....# #...P.P.. #.....## #.#....P. #......# ##....P... #....#.## ##)@..P.P.. #....#..# ##.†#. #...###.###.†##..PP... ##..# ##.##.## ..PPPPP #### #.#..# ..P.SP.#...## ...PP.P #....# ....PP.#..##...#....P.P x5~iLN2S.x5~ieWx5~iIX71.6 (1.0) _x5~iY`x5~ibx5~iu#....#  ...P##...##.P.......# ....PP  ##....# ####....PP  #.....# #...P.P...  #.....##.#....P#. ##....P...P#....#.## ##)...P.P  x5~iW#....#..# ##.†#@.....  #...###.###.†##..PP  ##..# ##.##.###..PPPPPP## #.#..# #..PS.P.. #...## #...PP.PP#....# #....PP..#..##...#....P.P#..# #........PP#..## ....x5~iM.Sx5~i2S.x5~i<○x5~i|B==2x5~ix5~iBx5~inZ #...###.P... #........PP  #####....P.P...##....P.# ##....P...P#.## ##)...P.P....# ##.†#.....###.###.†##@○PP#..# ##.##.###..PPPPPP  #### #.#..# #.SP..P.. #...## #...PP.PP..PP..#..##...#....P.P #........PPP#..## #.....PP. S.x5~i^ 5○x5~iq_ %3x5~i ##..# ##.##.###..PPPPPP.  #### #.#..# #..P..P..P#...## #...PP.PPP|5~i #....# #....PP.#..##...#....P.P.#..# #........PPP.#..## #.....PP.PP. |5~ip 4☼|5~ic %7|5~iu ☼ _Found a leather armour. Found a staircase to the Lair.}5~imM....#  ...P ##...##.P...   .#}5~iW###....PPP ..P.P...[## #.#....P....# ##....P...P.## ##)...P.P...P.#..# ##.†#.@......P...###.###.†##..PP....> ##..# ##.##.###.☼PPPPPP.  #### #.#..# #..P..P..#...## #...PP.PPP}5~iB1....PP.PP.}5~ia○○8}5~i:○}5~i}5~iFH % #....# ...P  ##...## #.P.... #....# ....PP.  ##....# ####....PPP }5~i I A #.....# #...P.P...[  #.....## #.#....P...  #......# ##....P...P.  #....#.## ##)..○P.P...P  #....#..# ##.†#.P }5~idI S #...###.###.†##..PP....>  ##..# ##.##.###.○PPPPPP.}5~iI B #### #.#..# #..P..P..P #...## #...PP.PPP}5~iI  #....# #....PP... #..##...#....P.P..}5~iI  #..# #........PPP.  #..## #.....PP.PP.}5~ib 6°}5~iDc %9}5~icq }5~is }5~iM#..######## ....#  ...P.  ##...##.P...  }5~ir .####....PPP ..P.P...[## #.#....P....# ##....P...P.## ##).@°P.P}5~i.#..# ##.†#........P...###.###.†##..PP....>##..# ##.##.###.○PPPPPP.}5~i#### #.#..# #..P..P..P...}5~i#0......PPP}5~id%H.°}5~i%'600}5~ii/9°}5~i1~5~i/0O ##..## # #....# ...P. ##...## #.P.... #....# ....PP. ##....# ####....PPP~5~i0 #.....# #...P.P...[ #.....## #.#....P... #......# ##....P...P. #....#.## ##)@..P.P...P #....#..# ##.†#.P #...###.###.†##..PP....>~5~i1 ##..# ##.##.###.°PPPPPP. #### #.#..# #..P..P..P~5~i1 #...## #...PP.PP #....# #....PP.. #..##...#....P.P.. ~5~i1r #..# #.PPP.~5~ib>&.~5~i,?%1~5~iG~5~iJ~5~i ##..## # #....# ...P. ##...## #.P.... #....# ....PP. ##....# ####....PPP #.....# #...P.P...[ #.....## #.#....P... #......# ##....P...P. #....#.## ##@...P.P...P #....#..# ##.†#.P #...###.###.†##..PP....> ##..# ##.##.###..PPPPPP. #### #.#..# #..P..P..P #...## #...P[3~5~i7mP.PPP #....# #....PP... #..##...#....P.P..  #..# #.PPP.2~5~i~5~i $  Things that are here:~5~ivw _a +2 trident; a +0 robe5~iSQ##..## # #....# ...P. ##...## 5~i'R#.P.... #....# ....PP. ##....# ####....PPP #.....# #...P.P...[ #.....## #.#....P... #......# ##....P...P. #....#.## ##)@..P.P...P #....#..# ##.†#.P 5~iR\#...###.###.†##..PP....> ##..# ##.##.###..PPPPPP. #### #.#..# #..P..P..P5~iR#...## #...PP.PPP#....# #....PP...#..##...#....P.P.. 5~i`5~i`,3 _5~i4j5~il5~i2]##..## #  #....# ...P.  ##...## #.P.... #....# ....PP.  ##....# ####....PPP  #.....# #...P.P...[  #.....## #.#....P...  #......# ##....P...P.  #....#.## ##).@.P.P...P  #....#..# ##.†#.P  #...###.###.†##..PP....>  ##..# ##.##.###..PPPPPP. #### #.#..# #..P5~i^3..P..P#...## #...PP.PPP#....# #....PP...#..##...#....P.P.. 5~iTe5~ie%45~i?m5~iuo5~ik ##..## # #....# ...P. 5~ik D##...## #.P....  #....# ....PP. ##....# ####....PPP #.....# #...P.P...[ #.....## #.#....P... #......# ##....P...P. 5~ik #....#.## ##)..@P.P...P #....#..# ##.†#.P #...###.###.†##..PP....> 5~il ##..# ##.##.###..PPPPPP.  #### #.#..# #..P..P..P#...## #...PP.PPP#....# #....PP...#..##...#....P.P.. 5~i X55~irT .... ...P.. ##...###.P..  #........PP #####P....P.P...[##....P....# ##....P...P#.## ##)...P.P...P.# ##.†#.@......P###.###.†##..PP....>#..# ##.##.###..PPPPPP.Breath++ ......PPP.#..## #.....PP.PP.5~i<5~i%65~i< 5~i|5~i} ....# ...P.. ...## ##.P. #....# #....PP.P....# ####....PPP. .....# #...P.P...[. .....## #.#....P. 5~i}......# ##....P...P. ....#.## ##)...P.P...PP ....#..# ##.†#.P. 5~i~....###.###.†##..PP....>...# ##.##.###..PPPPPP.P 5~iu~#### #.#..# #..P..P..P.#...## #...PP.PPP.#....# #....PP...P#..##...#....P.P.5~i~#..# #........PPP. 5~i5~iG%75~i%5~i 5~i3# ...P.. ...## ##.P. ....# #....PP.P. ....# ####....PPP.# #...P.P...[.## #.#....P....P# ##....P...P..P#.## ##)...P.P...PP.#..# ##.†#.P.###.###.†##..PP....>.P ..# ##.##.###..PPPPPP.P. #.#..# #..P..P..P.#...## #...PP.PPP.#....# #....PP...P.#..##...#....P.P.#..#5~i?4s #........PPP..P 5~i|A5~iA%85~iK5~iM5~i_ # ...P.. ## ##.P.# #....PP.P.# ####....PPP.# #...P.P...[.## #.#....P....P.# ##....P...P..P#.## ##)...P.P...PP.P#..# ##.†#.P.###.###.†##..PP....>.PP# ##.##.###..PPPPPP.P. #.#..# #..P..P..P.#...## #...PP.PPP..P#....# #....PP...P.#..##...#....P.P.5~iѽ #..# #........PPP..P. 5~i: 5~i %95~i 5~i 5~i}# ...P.. ## ##.P.# #....PP.P.# ####....PPP.# #...P.P...[.## #.#....P....P.5~iڡT# ##....P...P..P#.## ##)...P.P...PP.PP#..# ##.†#.P. ###.###.†##..PP....>.PP. 5~i/# ##.##.###..PPPPPP.P. #.#..# #..P..P..P...P5~i>#...## #...PP.PPP..P.5~iɢ#....# #....PP...P..P#..##...#....P.P.#..# #........PPP..P. 5~i4☼5~i&105~i:☼5~iž5~i# ...P.. ## ##.P.#5~i# #....PP.P.# ####....PPP....P# #...P.P...[.5~i## #.#....P....P.5~ib# ##....P...P..PPPP #.## ##)...P.P...PP.PP. 5~i2i#..# ##.†#.P....P5~if.###.†##..PP.☼..>.PP. 5~i ##.##.###..PPPPPP.P...P  #.#..# #..P..P..P...P.5~i#...## #...PP.PPP..P.P5~i#....# #....PP...P..P.  5~i#..##...#....P.P.  #..# #........PPP..P. 5~i 4○5~i%15~i5~i5~i0 ###.P........# .....PP.P....###P....P5~i...P.P...[.....##....P....P.# ##....P...P..PPPP #.## ##)...P.P...PP.PP..# ##.†#........P....P5~iT#.###.†##..PP.○@.>.PP..  ##.##.###..PPPPPP.P...P  #.#..# #..P..P..P...P.Breath++ ....PP.PP.P..PP #.. ....5~i!5~io"%25~im.5~i/5~i ##.P.# # #....PP.P. # ####....PPP....P# # #...P.P...[. 5~i˳## #.#....P....P.# ##....P...P..PPPP. .## ##)...P.P...PP.PP. 5~ir..# ##.†#.P....P.5~i.###.†##..PP.○.@>.PP. 5~i##.##.###..PPPPPP.P...P.  #.#..# #..P..P..P...P.  5~iٷ#...## #...PP.PPP..P.P.  #....# #....PP...P..P. #..##...#....P.P. #..# #.PPP..P. ..## #.....PP.PP.P..PP. 5~i^/°5~iS%35~i8°5~i5~i04  ##.P.#  #....PP.P.....  ####....PPP....P#. #...P.P...[. #.#....P....P. # ##....P...P..PPPP. ## ##)...P.P...PP.PP.# ##.†#.P....P.P .###.†##..PP.°..@.PP..##.###..PPPPPP.P...P. #.#..# #..P..P..P...P. #...## #...PP.PPP..P.P. #....# #....PP...P..P. ..##...#....P.P. ..# #.PPP..P.## #...[395~i4 ;49m..PP.PP.P..PP. 5~iC ...5~iMD %45~iT] 5~i` \ _There is a staircase to the Lair here.5~i1R##.P.# #....PP.P......#####....PPP....P#.##...P.P...[. #.#....P....P. 5~iRF ##....P...P..PPPP. ##)...P.P...PP.PP. # ##.†#.P....P.P. ###.†##..PP....>@PP. 5~iR|.##.###..PPPPPP.P...P. 5~iSe.#..# #..P..P..P...P. 5~i3S...## #...PP.PPP..P.P. 5~iPS....# #....PP...P..P.5~iSw##...#....P.P.# #.PPP..P. ## #.....PP.PP.P..PP. 5~iS 5~ih9☼5~ij,5 _5~ix5~io{5~i ' FYou puncture the plant! The plant begins to die.  The plant is lightly damaged.5~i'F.F5~i(0S5~i28?○S   water moccasin (wandering)F   bullfrog (wandering)5~i8,6.3 (0.95~i]F5~iqI _You encounter a bullfrog. You encounter a water moccasin.5~i F.  You puncture the plant! You drain the plant! You tail-slap the plant.  The plant is moderately damaged.5~i5.S5~i5~iSF5~i'7.25~i5~i_ _The bullfrog gives a loud, deep croak! The water moccasin hisses angrily.5~iH F.  You puncture the plant! You tail-slap the plant.S.F.5~iO9°5~ihP,8.2 (1.05~i:_5~isb` _The plant is moderately damaged.5~i S.  You puncture the plant! You drain the plant. You tail-slap the plant!5~i7F.5~i5~i},9.1 (0.95~i5~i9 ` _The plant is moderately damaged.5~iΖ .  You hit the plant. You tail-slap the plant.  The plant is moderately damaged.5~ic K.S5~i 7F.5~i /S.5~i .5~i (20.05~i 5~i V _A nearby plant withers and dies.5~i# S.  You barely miss the bullfrog. Your tail-slap misses the bullfrog.5~is'E  You block the bullfrog's attack.5~i'%95~i45~i6? _The bullfrog hits you but does no damage.5~iC5 ○You closely miss the water moccasin.Your tail-slap misses the water moccasin.The water moccasin bites you but does no damage.5~i5W89--1.85~itD5~iF, _The bullfrog hits you.5~i °You miss the water moccasin. The bullfrog closely misses you.5~iW90--2.75~i2*5~i,F _The water moccasin bites you but does no damage.5~i~ ○ miss the water moccasin. The bullfrog closely misses you. _The water moccasin bites you but does no damage.  You puncture the water moccasin!  The water moccasin is heavily wounded.The bullfrog barely misses you. The water moccasin bites you.  The bullfrog hits you.5~ic 0883.65~ip 5~i F _The water moccasin bites you but does no damage.5~i .  You impale the water moccasin!!  You kill the water moccasin!5~i .F   bullfrog  Qazlal accepts your kill.5~i =9424.4 (0.85~iK 9○5~i U _The bullfrog barely misses you.5~i+== ° (drained)You hit the bullfrog. You drain the bullfrog.  Your tail-slap misses the bullfrog.The bullfrog is moderately wounded.5~i->5905.4 (1.05~iM8°5~izPU _The bullfrog barely misses you.5~i&very drained)The bullfrog is moderately wounded.heavi  The bullfrog hits you but does no damage.5~i(Z1=6.2 (0.85~i88°5~i9U _The bullfrog barely misses you.5~iw .  You closely miss the bullfrog.The bullfrog is heavily wounded.5~i+d2=7.1 (0.95~in5~i5U _The bullfrog barely misses you.5~i  _The bullfrog barely misses you.  You closely miss the bullfrog.  The bullfrog is heavily wounded. _The bullfrog barely misses you.You closely miss the bullfrog.  The bullfrog is heavily wounded.5~ij '8.05~iH   You closely miss the bullfrog.  The bullfrog is heavily wounded. _The bullfrog barely misses you.  You closely miss the bullfrog.  The bullfrog is heavily wounded. _The bullfrog hits you.5~ikM ○You barely miss the bullfrog.The bullfrog is heavily wounded.5~iN 439.0 (1.05~i\ 5~i^ _The bullfrog closely misses you. The bullfrog barely misses you.5~i  You hit the bullfrog. You drain the bullfrog.  The bullfrog is almost dead.5~ivX4=9 (0.95~iK5~i? _The bullfrog hits you but does no damage.5~i{ †You puncture the bullfrog!  You kill the bullfrog!5~iB°5~iHQ=430.7 (0.85~i5~i'O _Qazlal accepts your kill.5~i5~i.5~i5~iH _No target in view!5~i ##.P.# #....PP.P......# ####....PPP....P#.# #...P.P...[. # #.#....P....P...... # ##....P...P..PPPP... ## ##)...P.P...PP.PP.... .# ##.†#.P.°..P.P. .###.†##..PP....@.PP..... 5~i#.##.###..PPPPPP..†..P... #.#..# #..P..P..P...P.... #...## #...PP.PPP..P.P... #....# #....PP...P..P.... ..##...#....P.P. ..# #5~iY.PPP..P...... .## #.....PP.PP.P..PP... . ....5~i7☼5~i31.7 (1.0 _5~ih9☼5~i\ _There is a staircase to the Lair here.5~ihO5~iS  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting10.5  50%  +1   m - Spellcasting   0.0    -1  5~i$T3         b - Maces & Flails   0.0     0   n - Conjurations   0.0     0  5~iuT c - Axes   5.2     0   o - Necromancy   4.1     0  d + Polearms5~iT`8.5  50%   0   p - Fire Magic   5.0    +1  5~iTo e - Staves   5.2     0   q - Air Magic   0.0    +1   f - Unarmed Combat   2.0     0  5~i6U?     g - Throwing   0.0    -1   r - Invocations   5.0    +1      5~i^UM s - Evocations   4.4    +1   h - Short Blades   0.7     0   t - Shapeshifting   0.0    -1  5~iUE i - Long Blades   0.2     0      5~iU        5~iU j - Dodging   0.0    -1       k - Shields   4.2     0  5~iU$     l - Stealth   0.4     0  5~i'V        5~iV        5~iVT    5~iVThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  5~iV[?] Help[=] set a skill target  5~i_W}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets5~i5~i)5~iD##.P........#jetgatling67 the Fighter#....PP.P......#Pale Draconian of Qazlal **....####....PPP....P#.#Health: 94/94 ========================#...P.P...[........Magic: 13/13 ======================== # #.#....P....P......AC: 13Str: 26 # ##....P...P..PPPP...EV: 10Int: 13 5~i ## ##)...P.P...PP.PP....SH: 6Dex: 9 .# ##.†#........P☼°..P.P.XL: 10 Next: 44% Place: Dungeon:8 .###.†##..PP....@.PP.....Noise: ===------  Time: 8631.7 (0.0) #.##.###..PPPPPP..†..P...5~il) +3 trident (drain) #.#..# #..P..P..P...P....Throw: dart (atropa) #...## #...PP.PPP..P.P...5~iSBreath++ #....# #....PP...P..P.... ..##...#....P.P.......... 5~in..# #........PPP..P...... .## #.....PP.PP.P..PP... . .... 5~iD_The bullfrog hits you but does no damage.  You puncture the bullfrog!  You kill the bullfrog! _Qazlal accepts your kill. _No target in view! _There is a staircase to the Lair here.5~i5~iR5~i5~i45~iY"  Casting: Foxfire (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~i Your spells (cast)TypeFailure Level  a - Grave ClawNecromancy11% 2  b + FoxfireConjuration/Fire 13% 1  c - AirstrikeAir98% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit5~i5~i5~iAZ##.P........#jetgatling67 the Fighter#....PP.P......#Pale Draconian of Qazlal **....####....PPP....P#.#Health: 94/94 ========================#...P.P...[........Magic: 13/13 ======================== # #.#....P....P......AC: 13Str: 26 # ##....P...P..PPPP...EV: 10Int: 13 ## ##)...P.P...PP.PP....SH: 6Dex: 9 5~i.# ##.†#........P☼°..P.P.XL: 10 Next: 44% Place: Dungeon:8 .###.†##..PP....@.PP.....Noise: ===------  Time: 8631.7 (0.0) #.##.###..PPPPPP..†..P...l) +3 trident (drain) #.#..# #..P..P..P...P....Throw: dart (atropa) #...## #...PP.PPP..P.P...Breath++ #....# #....PP...P..P.... ..##...#....P.P.......... ..# #........PPP..P...... .## #.....PP.PP.P..PP... . ....You kill the bullfrog! _Qazlal accepts your kill. _No target i5~i<n view! _There is a staircase to the Lair here.  Casting: Foxfire (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~i"##.P........#jetgatling67 the Fighter#....PP.P......#Pale Draconian of Qazlal **....####....PPP....P#.#Health: 94/94 ========================#...P.P...[........Magic: 13/13 ======================== 5~i## #.#....P....P......AC: 13Str: 26 # ##....P...P..PPPP...EV: 10Int: 13 ## ##)...P.P...PP.PP....SH: 6Dex: 9 .# ##.†#........P☼°..P.P.5~i#VXL: 10 Next: 44% Place: Dungeon:8 .###.†##..PP....@.PP.....Noise: ===------  Time: 8631.7 (0.0) #.##.###..PPPPPP..†..P...l) +3 trident (drain) #.#..# #..P..P..P...P....Throw: dart (atropa) 5~iZ$ #...## #...PP.PPP..P.P...Breath++ #....# #....PP...P..P.... ..##...#....P.P.......... ..# #........PPP..P...... .## #.....PP.PP.P..PP... . ....You kill the bullfrog! _Qazlal accepts your kill. _No target in view! 5~i$+_There is a staircase to the Lair here.  Casting: Foxfire (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~i.P  Okay, then.5~i/5~i<5~i>. _5~i5~iC5~i45~i:○.5~i-12.7 (1 _5~iA$5~io-Generating dungeon...o\\/o/ building the Dungeon \o\5~i< /o/5~ilo < \o\5~il < /o/5~iA< \o\5~i< /o/5~i < \o\5~itbuilding the Lair of Beasts /o/5~i?5~i7jetgatling67 the FighterPale Draconian of Qazlal **....Health: 94/94 ========================Magic: 13/13 ========================AC: 13Str: 26EV: 10Int: 13SH: 6Dex: 9XL: 10 Next: 44% Place: Lair:1Noise: ===------  Time: 8632.7 (1.0)l) +3 trident (drain)Throw: dart (atropa)Breath++ 5~i_No target in view! _There is a staircase to the Lair here.  Casting: Foxfire (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.You climb downwards. Welcome to the Lair of Beasts!5~isk  .#... P.#.# ..... #...  ##..## P...# #..## #@.P#  #P..##  ##!F.. #...l.. #...#...# .........l   komodo dragon #...#....F   bullfrog ....##./# _There is a staircase to the Lair here.asting: Foxfire (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  You climb downwards. Welcome to the Lair of Beasts!  You encounter a bullfrog and a komodo dragon.5~i5,4.2 (2.55~i5~i _The komodo dragon hisses angrily.  Found a potion of heal wounds and a wand of charming (5).5~id _There is a staircase back to the Dungeon here.5~is  Casting: Foxfire (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~i5~iU Your spells (cast)TypeFailure Level a - Grave ClawNecromancy11%2  b + FoxfireConjuration/Fire 13% 1 c - AirstrikeAir5~iP98%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit5~i5~i̼5~iG jetgatling67 the Fighter .#...Pale Draconian of Qazlal **.... P.#.#Health: 94/94 ======================== .....Magic: 13/13 ======================== #...AC: 13Str: 26  ##..##EV: 10Int: 13 P...#SH: 6Dex: 9 #..##5~i<,XL: 10 Next: 44% Place: Lair:1 #@.P#Noise: ===------  Time: 8634.2 (0.0)  #P..##l) +3 trident (drain)  ##!F..Throw: dart (atropa) #...l..Breath++  5~i#...#...# .........l   komodo dragon #...#....F   bullfrog5~i ....##./#You encounter a bullfrog and a komodo dragon. 5~i _The komodo dragon hisses angrily.  Found a potion of heal wounds and a wand of charming (5). _There is a staircase back to the Dungeon here.  Casting: Foxfire (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~i5~iG jetgatling67 the Fighter .#...Pale Draconian of Qazlal **.... P.#.#Health: 94/94 ======================== .....Magic: 13/13 ======================== #...AC: 13Str: 26  ##..##EV: 10Int: 13 P...#SH: 6Dex: 9 #..##5~ilXL: 10 Next: 44% Place: Lair:1 #@.P#Noise: ===------  Time: 8634.2 (0.0)  #P..##l) +3 trident (drain)  ##!F..Throw: dart (atropa) #...l..Breath++  #...#...# .........l   komodo dragon #...#....F   bullfrog ....##./#You encounter a bullfrog and a komodo dragon. _The komodo dragon hisses angrily.  Found a potion of heal wounds and a wand of charming (5). _There is a staircase back to the Dungeon here.  Casting: Foxfire (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~i7F.5~i;Cl.5~i5~iC2--Contam: 10% 5.2 (15~i5~iC` _You feel a surge of power! You miscast Foxfire. Nothing appears to happen.5~i5~i5~i5~i l.The bullfrog hits you but does no damage.5~i5~i%65~i5~ig --Dungeon:8. _You block the bullfrog's attack.5~i`s ##.P........# #....PP.P......# ####....PPP....P#.# #...P.P...[........ # #.#....P....P...... # ##....P...P..PPPP... ## ##)...P.P...PP.PP.... 5~is.# ##.†#........PF...P.P. .###.†##..PP....@°PP..... #.##.###..PPPPPP..†..P... #.#..# #..P..P..P...P.... #...## #...PP.PPP..P.P... #....# #....PP...P..P.... ..##...#....P.P..........5~is#F   bullfrog ..# #........PPP..P...... .## #.....PP.PP.P..PP... . ....5~i|,7.7 (2.55~iy5~i6> _You climb upwards. Welcome back to the Dungeon!5~i\ _There is a staircase to the Lair here.5~i5~ih$895~i8--8.7 (1.05~iu5~ik _You closely miss the bullfrog. The bullfrog hits you.5~i$ . You puncture the bullfrog!  The bullfrog is moderately wounded.5~i@--9.6 (0.95~i*5~i+, _The bullfrog hits you.5~i7 ○ (drained)You hit the bullfrog. You drain the bullfrog.  The bullfrog is severely wounded.5~i69040.4 (0.85~i9○5~iv _The bullfrog barely misses you. You block the bullfrog's attack.5~i †You hit the bullfrog. You drain the bullfrog.  You kill the bullfrog!5~iTI○°5~i!I1=8% 5~ii-51.3 (0.95~i9○5~iO _Qazlal accepts your kill.5~i, 5~i 5~i 5~i- H _No target in view!5~iB5~iC5~iWF5~i1Jg  You start resting. Magic restored.5~iQV3=5~i$ZP0§5~i^h3==62.3 (1 _5~i6b8°5~ic5~iB 5~i3C 5~iU 5~if j°.○5~ig e4=435~io '§5~i9 ===Lair:1 _HP restored.5~iA      .#...   P.#.#   .....   #... 5~iB   ##..##   P...#   #l.##   #@.P# 5~i@B   #P..##   ##!... 5~ilB u  #......  5~iB  #...#...#  ......... 5~iB l   komodo dragon  #...#.... 5~iJC  ....##./# 5~iC V  You climb downwards. Welcome back to the Lair of Beasts!5~iw F14.8 (2.55~i 5~iT T _The komodo dragon closely misses you.5~i d _There is a staircase back to the Dungeon here.5~is }  (drained)You puncture the komodo dragon! You drain the komodo dragon.  The komodo dragon is moderately wounded.The komodo dragon closely misses you.5.7 (0.95~iX a _Your magical contamination has completely faded away.5~ir  You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.5~iYs'6.65~iCz5~il|E _The komodo dragon bites you but does no damage.5~i3 ○You hit the komodo dragon but do no damage.You drain the komodo dragon. You tail-slap the komodo dragon.  The komodo dragon is heavily wounded.5~i'7.55~iH5~i5E _The komodo dragon bites you but does no damage.5~i07 ° You puncture the komodo dragon!  The komodo dragon is severely wounded.5~i7'8.45~iq?5~iPA; _You block the komodo dragon's attack.5~i  You hit the komodo dragon.  The komodo dragon is severely wounded.5~i5~iJ69.35~i 5~i5~iU7_The komodo dragon bites you but does no damage.5~i .You hit the komodo dragon.  Your tail-slap misses the komodo dragon.5~i-50.1 (0.85~iA5~if _The komodo dragon is severely wounded.5~i  You completely miss the komodo dragon.The komodo dragon is severely wounded.5~i*,1.1 (1.05~i5~idE _The komodo dragon bites you but does no damage.5~ir  The komodo dragon is severely wounded. _The komodo dragon bites you but does no damage.puncture the komodo dragon!  almost dead.  The komodo dragon hisses menacingly.5~is *9 (0.85~iAz 5~i| Z _The komodo dragon barely misses you.5~i   You barely miss the komodo dragon.The komodo dragon is almost dead.5~i ,2.9 (1.05~i5~i; _You block the komodo dragon's attack.5~i ○You puncture the komodo dragon!  You kill the komodo dragon!5~i  (5~i 5523.8 (0.95~i 5~i O _Qazlal accepts your kill.5~i@ .#...P.#.#.....#... ##..## P...#5~i#○.###<.P#P@.###!....... #........#...#..#...# ..5~i߭3°5~iA,4.8 (1.05~iñ5~iײ5~i+  P.#.#.....#... ##..## P...##°.####<.PP..###P..##@.......5~id+ 3 #...#...#...........##.?.. .#5~i7 5☼5~iN8 %55~i>> 8°5~iI .○○ _Found a scroll labelled ERAZEDIHOB.5~iJ *6.8 (25~i#P 5~iS [ _w - a potion of heal wounds5~i? P.#.#  .....  #...  ##..##  P...#  #..##  ##<.P# . #P○.###P. ##. #.○. #...#...#. ...... ##...#....5~i ....##./#. #...# ..#  5~im○○○5~i*7.8 (15~i"5~i 5~i  P.#.#  .....  #...  ##..##  P...#  #..## .5~iC  ##<.P# .. #P○.###P. ##..@. #.○.5~iy  #...#...#. #..........(5~i  ##...#... ....##./#.#5~i  ##...# ..# #  5~i C°°5~i %85~i 5~iZ - _Found 3 poisoned darts.5~ix P.#.#  .....  #...  ##..##  P...# # #..## ##.# ##<.P# .. #P°.###P....F5~ixw ##..○ #.°. #...#...#. #..........(. ##...#.. ....##./#.#.5~iyF   cane toad (asleep) ##...# ..#.# #.?.. ..# # 5~iFX..°.5~i%95~i5~i 5~iT_You encounter a cane toad.5~i,......#... ##..## P...# # ##..## .##.##<.P# #.....P..###P....F##..°........ #...#...#5~ix.#..........(#...#..........##./#.###...# ..#.# Y   yak5~i.7 #.?.. ..# #F   cane toad (asleep)5~i.dP.Y ...5~ij6 Y.You encounter a yak.5~iL=g.Y5~iyb60 _The yak bellows!5~i)7t .....  #... . ##..## . P...# .# #  #..## .##.#. ##<.P# #.5~if7 #P..###P....F. ##.# #.# #...#...#...# #..........(.5~i7 ##...#. #....##./#.#.# ##...# ..#.# #5~i7{F   cane toad (asleep)5~i7 #.?Y. ..# # #P..5~i8M ... 5~i5~i'%15~i5~i5~i1 .....  #... .. . ##..## .. . P...# .# .# # #..## .##.#.# ##<.P###. #P..###P....F. ##.#  #.# 5~i2 #...#...#...#  #..........(.. ##...#.. #..5~iH2@ ##...##..#.# #  #.?Y....# #5~ii2u #P.. .... 5~i:8Q.F5~i~81Y5~i@Y   yakF   cane toad5~iA%25~iF5~iH+ _The cane toad croaks.5~i  Casting: Foxfire (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~iK8 5~i9  Your spells (cast)TypeFailure Level a - Grave ClawNecromancy11%5~i: 2  b + FoxfireConjuration/Fire 13% 1 c - AirstrikeAir5~i): 98%5~iI: 4 5~ig: Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit5~i 5~i .....jetgatling67 the Fighter  #... .. .Pale Draconian of Qazlal **....   ##..## .. .Health: 94/94 ======================== 5~i P...# .# .# #5~itMagic: 13/13 ========================  5~i&#..## .##.#.#AC: 13Str: 26 5~iC  ##<.P###.......EV: 105~i\Int: 13   #P..###P.......5~ivXSH: 6Dex: 9 5~i  ##.........F.#XL: 10 Next: 52% Place: Lair:1 5~iY #.....@.....#5~iNoise: ===------  Time: 8662.8 (0.0)  #...#...#...#5~il) +3 trident (drain)   #..........(...5~i=Throw: dart (atropa) 5~i  ##...#.........Breath++ 5~i1  #...Y##./#.#.# 5~iL   ##...##..#.# #Y   yak 5~i #.?Y....# #F   cane toad  #P.. ....  _You encounter a cane toad.5~iGYou encounter a yak. _The yak bellows! 5~i_The cane toad croaks.  Casting: Foxfire (safe; 13% risk of failure)  5~i\Confirm with . or Enter, or press ? or * to list all spells.5~im5~i, .....jetgatling67 the Fighter  #... .. .Pale Draconian of Qazlal **....   ##..## .. .Health: 94/94 ========================  P...# .# .# #5~itMagic: 13/13 ========================  #..## .##.#.#AC: 13Str: 26   ##<.P###.......EV: 105~iInt: 13   #P..###P.......SH: 65~i+Dex: 9 5~i  ##.........F.#5~iXL: 10 Next: 52% Place: Lair:1  5~iF#.....@.....#5~iNoise: ===------  Time: 8662.8 (0.0)  5~i#...#...#...#l) +3 trident (drain) 5~i)  #..........(...5~i:=Throw: dart (atropa) 5~iJ  ##...#.........Breath++ 5~i}d  #...Y##./#.#.#   ##...##..#.# #5~iZY   yak 5~ix #.?Y....# #F   cane toad  #P.. .... 5~i` _You encounter a cane toad.5~iYou encounter a yak. 5~iJ_The yak bellows! _The cane toad croaks.  5~i3Casting: Foxfire (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5~i5~iEF.5~i\BY.5~i+ YYou feel a surge of power! You conjure some foxfire!5~irvv@○Y 2 yaks (1 distracted, 1 ally target)(ally target)5~i+62--5~i[#3.8 (15~i5~i8 5~iVF_You encounter a yak.5~iP ..... jetgatling67 the Fighter #... .. .  Pale Draconian of Qazlal **.... ##..## .. .  Health: 94/94 ======================== P...# .# .# #  Magic: 12/13 ======================-- #..## .##.#.#  AC: 13Str: 26 ##<.P###.......  EV: 10Int: 13 #P..###P.......  SH: 6Dex: 9 ##....v...F..#  XL: 10 Next: 52% Place: Lair:1 #....v@○....#  Noise: ===------  Time:5~iBQ 8663.8 (1.0) #...#*..#...#  l) +3 trident (drain) #....*.....(...  Throw: dart (atropa) ##..Y#.........  Breath++  #....##./#.#.#  5~i R##...##..#.# #  YY 2 yaks (1 distracted, 1 ally target) #Y?Y....# #  F   cane toad (ally target) #P.. ....You feel a surge of power! You conjure some foxfire! _You encounter a yak.Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (ally target, chance to affect: 60%)5~iq ***..Y5~i?$ d..*.*5~is R.**5~i ..*F*Aim: a cane toad (ally target, chance to affect: 60%)5~iq .....jetgatling67 the Fighter  #... .. .Pale Draconian of Qazlal **....   ##..## .. .Health: 94/94 ========================  P...# .# .# #Magic: 12/13 ======================--  #..## .##.#.#AC: 13Str: 26   ##<.P###.......EV: 10Int: 13   #P..###P.......SH: 6Dex: 9   ##....v...*..#XL: 10 Next: 52% Place: Lair:1  #....v@○....#5~i"Noise: ===------  Time: 8663.8 (1.0)  #...#...#...#l) +3 trident (drain)   #..........(...Throw: dart (atropa)   ##..Y#.........Breath++   #....##./#.#.#   ##...##..#.# #YY 2 yaks (1 distracted, 1 ally target)  #Y?Y....# #F   cane toad (ally target)  #P.. ....  You feel a surge of power! You conjure some foxfire! _You encounter a yak.Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5~iPKAim: a cane toad (ally target, chance to affect: 60%)5~iۇF   cane toad (charmed, ally target)5~iX (  The cane toad is charmed.5~i J§v5~i7 M§v5~i. F§v5~i I§v5~i& /§5~imNv)5~i1§.F5~i.3v5~i@Y.5~iFBY.5~i YThe foxfire burns the yak but does no damage.5~i *§YY 3 yaks (You encounter a yak.The foxfire burns the yak.5~iY 4§5~i IF.5~iB' r.°§YY5~i' %45~i/ v§§#§5~i3 1 _The yak is lightly wounded.5~i$ ..... jetgatling67 the Fighter #... .. .  Pale Draconian of Qazlal **.... ##..## .. .  Health: 94/94 ======================== P...# .# .# #  Magic: 12/13 ======================-- #..## .##.#.#  AC: 13Str: 26 ##<.P###.......  EV: 10Int: 13 #P..###P.......  SH: 6Dex: 9 ##....§.F....#  XL: 10 Next: 52% Place: Lair:1 #...§§@°....#  Noise: ===------  [35~i}3mTime: 8664.8 (1.0) #..§#*.§#...#  l) +3 trident (drain) #..§.Y.....(...  Throw: dart (atropa) ##...#.........  Breath++  #....##./#.#.#  5~i##Y..##..#.# #  YYY 3 yaks (1 ally target) #Y?Y....# #  F   cane toad (charmed) #P.. .... _The yak is lightly wounded.  Aiming: Charm5~i1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5~idtAim: a yak (wisps of flame, lightly wounded, ally target, chance to affect:  60%)5~iC #P*****§Y5~ihWw#P*§*5~iaX....**5~i|.§§#*5~i+:#*5~i`§*.*5~ie`a*.*.5~i Y.Aim: a yak (wisps of flame, lightly wounded, ally target, chance to affect:  60%)5~iA .....jetgatling67 the Fighter  #... .. .Pale Draconian of Qazlal **....   ##..## .. .Health: 94/94 ========================  P...# .# .# #Magic: 12/13 ======================--  #..## .##.#.#AC: 13Str: 26 5~i۾T  ##<.P###.......EV: 10Int: 13   #P..###P.......SH: 6Dex: 9   ##....§.F....#XL: 10 Next: 52% Place: Lair:1  #...§§@°....#5~iNoise: ===------  Time: 8664.8 (1.0)  #..§#§.§#...#l) +3 trident (drain)   #..§.*.....(...Throw: dart (atropa)   ##...#.........Breath++   #....##./#.#.#   ##Y..##..#.# #YYY 3 yaks (1 ally target) 5~iz #Y?Y....# #F   cane toad (charmed)  #P.. ....  5~i"h_The yak is lightly wounded.  Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5~iYlAim: a yak (wisps of flame, lightly wounded, ally target, chance to affect:  60%)5~iOH 2 yaksY   yak (charmed, ally target)F   cane toad (charmed)5~i"  The yak is charmed.5~iJ§Y5~iCY.5~i;Y.5~iFi YYou hear a bellow!5~iEF.5~i(...@..#.○.Y 3 yaks (2 ally target))5~i.*%55~i1'§5~i4T _You encounter a yak.5~iI  #.. .  ##..## ..  P...# .# .# #  #..## .##.#.#  ##<.P###.......  #P..###P.  ##.....F.....#  #...........#  #...#@○§#...# .......(...  ##..Y#.........  #..YY##./#.#.#  ##Y..##..#.# #  #.?Y....# #   #P.. ....   5~iĠ ## #### Y.5~i> .FThe yak gores your yak. Your yak barely misses the yak.5~i3°5~i%65~i-5~ibU _The yak barely misses your yak.5~iE #..## ..  P...# .# .# #  #..## .##.#.# #<.P###.......  #P..###P.  ##.....#  #.....F.....# #...#.°§#...#  #....@.....(...  ##..Y#.........  #.YYY##./#.#.#  ##...##..#.# #5~i,A  #.?.....# #  #P.. ....   ##.. ####  P..  5~i"1F5~iQ.F5~i Y.You encounter a bullfrog.5~i8F.5~i○#F..F   bullfrogY   yakF   cane toad (charmed)5~i^%75~i5~i| _The yak barely misses your yak. Your yak gores the yak. The yak gores your yak!5~i u ##..## .. .  jetgatling67 the Fighter P...# .# .# #  Pale Draconian of Qazlal **.... #..## .##.#.#  Health: 94/94 ======================== ##<.P###.......  Magic: 12/13 ======================-- #P..###P.......  AC: 13Str: 26 ##...........#  EV: 10Int: 13 #...........#  SH: 6Dex: 95~i  ##..○#F..#...#  XL: 10 Next: 52% Place: Lair:1 #....@.....(...  Noise: ===------  Time: 8667.8 (0.0) ##.YY#.........  l) +3 trident (drain) #..YY##./#.#.#  Throw: dart (atropa) 5~i .##...##..#.# #  Breath++  #.?.....# #  #P.. ....  YYY 3 yaks (2 ally target) 5~i d##.F ####  F   bullfrog P.. Y   yak (charmed) 5~i  F   cane toad (charmed) _The yak barely misses your yak.5~i= You encounter a bullfrog. _The yak barely misses your yak. Your yak gores the yak. The yak gores your yak!5~iZ VReach: l) +3 trident (drain)Press: ? - help, Dir - move target5~ix eAim: a yak (ally target, 77% to hit and 68% to hit with your tail-slap)5~imE ##..## .. .  jetgatling67 the Fighter P...# .# .# #  Pale Draconian of Qazlal **.... #..## .##.#.#  Health: 94/94 ======================== ##<.P###.......  Magic: 12/13 ======================-- #P..###P.......  AC: 13Str: 26 ##...........#  EV: 105~iFInt: 13 #...........#  SH: 6Dex: 9 ##..○#F..#...#  XL: 10 Next: 52% Place: Lair:1 #....@.....(...  Noise: ===------  Time: 8667.8 (0.0) ##.YY#.........  l) +3 trident (drain) #..YY##./#.#.#  Throw: dart (atropa) ##...##..#.# #  Breath++  #.?.....# #  #P.F ....  YYY 3 yaks (2 ally target) ##.. ####  F   bullfrog 5~iFaP.. Y   yak (charmed)  F   cane toad (charmed) _The yak barely misses your yak.You encounter a bullfrog. _The yak barely misses your yak. Your yak gores the yak. The yak gores your yak!Reach: l) +3 trident (drain)5~iGPress: ? - help, Dir - move targetAim: a yak (ally target, 77% to hit and 68% to hit with your tail-slap)5~iGM.F5~iaLYYour yak gores the yak. The yak gores your yak!Reach: l) +3 trident (drain)  Press: ? - help, Dir - move target  Aim: a yak (ally target, 77% to hit and 68% to hit with your tail-slap)  You fail to reach past your yak. The yak closely misses your yak.Your yak gores the yak! The yak gores your yak!5~iL;Y.5~i[  .. .  P...# .# .# #  #..## .##.#.#  ##<.P###.......  #P..###P.......  ##...........#  #...........#  ##..○#...#...#  #...Y@F....(...  ##..Y#.........  #..YY##./#.#.#  ##...##..#.# #  #.?Y....#  #P.F .... Y[35~i[l7m 4 yaks (1 distracted, 2 ally target) ##.. ####  P.. 8.6 (0.85~iAc5~ieT _You encounter a yak.5~i ##..## .. .  jetgatling67 the Fighter P...# .# .# #  Pale Draconian of Qazlal **.... #..## .##.#.#  Health: 94/94 ======================== ##<.P###.......  Magic: 12/13 ======================-- #P..###P.......  AC: 13Str: 26 ##...........#  EV: 10Int: 13 #...........#  SH: 6Dex: 9 ##..○#...#...#  XL: 10 Next: 52% Place: Lair:1 #...Y@F....(...  Noise: ===------  Time: 8668.6 (0.0) ##..Y#.........  l) +3 trident (drain) #..YY##./#.#.#  Throw: dart5~iu! (atropa) ##...##..#.# #  Breath++  #.?Y....# #  #P.F ....  YYYY 4 yaks (1 distracted, 2 ally target) ##.. ####  F   bullfrog P.. Y   yak (charmed)  F   cane toad (charmed)You fail to reach past your yak. The yak closely misses your yak.Your yak gores the yak! The yak gores your yak! _You encounter a yak.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a yak (ally target, 77% to hit and 68% to hit with your tail-slap)5~ij /YYYYour yak gores the yak! The yak gores your yak! _You encounter a yak.Reach: l) +3 trident (drain)  Press: ? - help, Dir - move target  Aim: a yak (heavily wounded, ally target, 77% to hit and 68% to hit with your  tail-slap)5~ih YYYally target, 77% to hit and 68% to hit with your tail-slap)5~i i *YY5~iU M*Y.5~i.YAim: a yak (77% to hit and 68% to hit with your tail-slap)5~iF[ *Y5~iZ○YAim: a yak (77% to hit and 68% to hit with your tail-slap)5~i ##..## .. .  jetgatling67 the Fighter P...# .# .# #  Pale Draconian of Qazlal **.... #..## .##.#.#  Health: 94/94 ======================== ##<.P###.......  Magic: 12/13 ======================-- #P..###P.......  AC: 13Str: 26 ##...........#  EV: 10Int: 13 #...........#  SH: 6Dex: 9 ##..○#...#...#  XL: 10 Next: 52% Place: Lair:1 #...Y@F....(...  Noise: ===------  Time: 8668.6 (0.0) ##..Y#.........  l) +3 trident (drain) #..YY##./#.#.#  Throw: dart (atropa)5~i[18X ##...##..#.# #  Breath++  #.?Y....# #  #P.. ....  YYYY 4 yaks (1 distracted, 2 ally target) ##.. ####  F   bullfrog P.. Y   yak (charmed)  F   cane toad (charmed)Your yak gores the yak! The yak gores your yak! _You encounter a yak.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a yak (77% to hit and 68% to hit with your tail-slap)5~iN.F5~iBY.5~i_  .. .  P...# .# .# #  #..## .##.#.#  ##<.P###.......  #P..###P.......  ##...........#  #...........#  ##..°#...#...#  #...Y@.....(...  ##..Y#F........  #..YY##./#.#.#  ##..Y##..#.# #  #.?.F...#  #P.. .... Y5~iD[40m ##.. ####Y   yak (charmed) P..F   cane toad (charmed)  You closely miss the yak. The yak gores your yak! Your yak gores the yak.5~i,9.5 (0.95~i 5~ii _The yak gores your yak. The yak closely misses you.5~i; ... ..  ##..## .. .  P...# .# .# #  ..## .##.#.# 5~iB ##<.P###.  #P..###P. ##.....#  ...........#  ##..°#@..#...# 5~i #...Y......(...  ##..Y#F........ #..YY##./#.#.#  ##..Y##..#.# # #.?.F...# # 35~i #P.. .... 5~i{ ##.. #### P..5~i'5~iBzF.F5~ih  .The yak gores your yak!  Your yak is killed!5~i ;Y.5~i *Y5~iH ..Y 4 yaks (1 ally target)F   bullfrogQazlal accepts your kill.5~ih\3==70.5 (1.05~i(5~i*F _The yak gores your cane toad but does no damage.5~izw #... .. .  jetgatling67 the Fighter ##..## .. .  Pale Draconian of Qazlal **.... P...# .# .# #  Health: 94/94 ======================== #..## .##.#.#  Magic: 13/13 ======================== ##<.P###.......  AC: 13Str: 26 #P..###P.......  EV: 10Int: 13 ##...........#  SH: 6Dex: 9 5~i#...........#  XL: 10 Next: 52% Place: Lair:1 ##...#@..#...#  Noise: ===------  Time: 8670.5 (0.0) #...YF.....(...  l) +3 trident (drain) ##..Y#.........  Throw: dart (atropa) #..YY##./#.#.#  Breath++ 5~i ##.F.##..#.# #  #.?.F...# #  YYYY 4 yaks (1 ally target) #P.. ....  F   bullfrog ##.. ####  F   cane toad (charmed) P..Your yak is killed!Qazlal accepts your kill. 5~i _The yak gores your cane toad but does no damage.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a yak (ally target, 77% to hit and 68% to hit with your tail-slap)5~i #... .. .  jetgatling67 the Fighter ##..## .. .  Pale Draconian of Qazlal **.... P...# .# .# #  Health: 94/94 ======================== #..## .##.#.#  Magic: 13/13 ======================== 5~i##<.P###.......  AC: 13Str: 26 #P..###P.......  EV: 10Int: 13 ##...........#  SH: 6Dex: 9 #...........#  XL: 10 Next: 52% Place: Lair:1 5~ie##...#@..#...#  Noise: ===------  Time: 8670.5 (0.0) #...YF.....(...  l) +3 trident (drain) ##..Y#.........  Throw: dart (atropa) 5~i#.FYY##./#.#.#  Breath++  ##...##..#.# #  5~i#.?.F...# #  YYYY 4 yaks (1 ally target) #P.. ....  F   bullfrog ##.. ####  F   cane toad (charmed) P..Your yak is killed!Qazlal accepts your kill. _The yak gores your cane toad but does no damage.  5~iReach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a yak (ally target, 77% to hit and 68% to hit with your tail-slap)5~iز5~i5~i;Y.5~i27.Y5~i1 #... .. .  ##..## .. .  P...# .# .# #  #..## .##.#.#  ##<.P###.......  #P..###P.......  ##...........# 5~i׿ #...........#  #...#  #...YF.....(...  ##.......  #.F.Y##./#.#.#  ##...##..#.# # #.?.F...# #  #P.. .... 5~i4 ##.. ####    Qazlal accepts your kill. _The yak gores your cane toad but does no damage. 5~ivJ Reach: l) +3 trident (drain)  Press: ? - help, Dir - move targetAim: a yak (ally target, 77% to hit and 68% to hit with your tail-slap)  You reach to attack! You barely miss the yak. Your cane toad stings the yak.5~i,1.3 (0.85~i5~i|\ _The yak closely misses your cane toad.5~i  #... .. .  jetgatling67 the Fighter ##..## .. .  Pale Draconian of Qazlal **.... P...# .# .# #  Health: 94/94 ======================== #..## .##.#.#  Magic: 13/13 ======================== ##<.P###.......  AC: 13Str: 26 #P..###P.......  EV: 10Int: 13 ##...........#  SH: 6Dex: 9 #...........#  XL: 10 Next: 52% Place: Lair:1 ##...#@..#...#  Noise: ===------  Time: 8671.3 (0.0) #...YF.....(...  l) +3 trident (drain) ##.YY#.........  Throw: dart (atropa) #.F.Y##./#.#.# 5~i  Breath++  ##...##..#.# #  #.?.F...# #  YYYY 4 yaks (1 ally target) #P.. ....  F   bullfrog ##.. ####  F   cane toad (charmed) P..You reach to attack! You barely miss the yak. Your cane toad stings the yak. _The yak closely misses your cane toad.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a yak (lightly wounded, ally target, 77% to hit and 68% to hit with your  tail-slap)5~iSP #... .. .  jetgatling67 the Fighter ##..## .. .  Pale Draconian of Qazlal **.... P...# .# .# #  Health: 94/94 ======================== #..## .##.#.#  Magic: 13/13 ======================== ##<.P###.......  AC: 13Str: 26 #P..###P.......  EV: 10Int: 13 ##...........#  SH: 6Dex: 9 #...........#  XL: 10 Next: 52% Place: Lair:1 5~irT,##...#@..#...#  Noise: ===------  Time: 8671.3 (0.0) #...YF.....(...  l) +3 trident (drain) ##.YY#.........  Throw: dart (atropa) #..FY##./#.#.#  Breath++  ##...##..#.# #  #.?.F...# #  YYYY 4 yaks (1 ally target) #P.. ....  F   bullfrog ##.. ####  F   cane toad (charmed) P..5~iTYou reach to attack! You barely miss the yak. Your cane toad stings the yak. _The yak closely misses your cane toad.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a yak (lightly wounded, ally target, 77% to hit and 68% to hit with your  tail-slap)5~i[b #... .. .  ##..## .. .  P...# .# .# #  #..## .##.#.#  ##<.P###.......  #P..###P.......  ##...........#  #...........#  #...#  #...YF.....(...  ##....... 5~ic #..FY##./#.#.#  ##...##..#.# # #.?.F...# # very poisoned, 1 ally tar…) #P.. ....  ##.. ####   _The yak closely misses your cane toad.  Reach: l) +3 trident (drain)  Press: ? - help, Dir - move targetAim: a yak (lightly wounded, ally target, 77% to hit and 68% to hit with your  tail-slap)  You fail to reach past your cane toad. Your cane toad stings the yak!5~i~d,2.1 (0.85~isl5~inJ _The yak is poisoned. Your cane toad poisons the yak!5~i  #... .. .  jetgatling67 the Fighter ##..## .. .  Pale Draconian of Qazlal **.... P...# .# .# #  Health: 94/94 ======================== #..## .##.#.#  Magic: 13/13 ======================== ##<.P###.......  AC: 13Str: 26 #P..###P.......  EV: 10Int: 13 ##...........#  SH: 6Dex: 9 #...........#  XL: 10 Next: 52% Place: Lair:1 ##...#@..#...#  Noise: ===------  Time: 8672.1 (0.0) #...YF.....(...  l) +3 trident (drain) ##.YY#.........  Throw: dart (atropa) #..FY##./#.#.# 5~iL 2 Breath++  ##...##..#.# #  #.?.F...# #  YYYY 4 yaks (1 very poisoned, 1 ally tar…) #P.. ....  F   bullfrog ##.. ####  F   cane toad (charmed) P..You fail to reach past your cane toad. Your cane toad stings the yak! _The yak is poisoned. Your cane toad poisons the yak!  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a yak (heavily wounded, very poisoned, ally target, 77% to hit and 68% to  hit with your tail-slap)5~i YFY77% to hit and 68% to hit with your tail-slap)5~i81YFYheavily wounded, very poisoned, ally target, 77% to hit and 68% to  hit with your tail-slap)5~iZ P #... .. .  jetgatling67 the Fighter ##..## .. .  Pale Draconian of Qazlal **.... P...# .# .# #  Health: 94/94 ======================== #..## .##.#.#  Magic: 13/13 ======================== ##<.P###.......  AC: 13Str: 26 #P..###P.......  EV: 10Int: 13 ##...........#  SH: 6Dex: 9 #...........#  XL: 10 Next: 52% Place: Lair:1 5~i +##...#@..#...#  Noise: ===------  Time: 8672.1 (0.0) #....F.....(...  l) +3 trident (drain) ##.YY#.........  Throw: dart (atropa) #..FY##./#.#.#  Breath++  ##...##..#.# #  #.?.F...# #  YYYY 4 yaks (1 very poisoned, 1 ally tar…) #P.. ....  F   bullfrog ##.. ####  F   cane toad (charmed) 5~iG eP..Reach: l) +3 trident (drain)Press: ? - help, Dir - move target5~il Aim: a yak (heavily wounded, very poisoned, ally target, 77% to hit and 68% to  hit with your tail-slap)  5~i iYou reach to attack! You impale the yak!!  You kill the yak!5~i8 <Y.5~iS +Y.5~i Aim: a yak (heavily wounded, very poisoned, ally target, 77% to hit and 68% to  hit with your tail-slap)  5~i You reach to attack! You impale the yak!!  You kill the yak!  Qazlal accepts your kill.  The yak gores your cane toad but does no damage.5~i -.F5~i  #... .. .  ##..## .. .  P...# .# .# #  #..## .##.#.#  ##<.P###.......  #P..###P....... 5~i* N ##...........#  #...........#  #...#  #...YF.....(...  ##.......  #...F##./#.#.#  ##...##..#.# #5~iZ #.?.F...# #  3 yaks (1 ally target)5~i  #P.. ....  ##.. ####  5~i 269 (0.85~i 5~iv [ _Your cane toad barely misses the yak.5~i h #... .. .  jetgatling67 the Fighter ##..## .. .  Pale Draconian of Qazlal **.... P...# .# .# #  Health: 94/94 ======================== #..## .##.#.#  Magic: 13/13 ======================== ##<.P###.......  AC: 13Str: 26 #P..###P.......  EV: 10Int: 13 ##...........#  SH: 6Dex: 95~i 8 #...........#  XL: 10 Next: 56% Place: Lair:1 ##...#@..#...#  Noise: ===------  Time: 8672.9 (0.0) #...YF.....(...  l) +3 trident (drain) ##.YY#.........  Throw: dart (atropa)5~i  #...F##./#.#.#  Breath++  ##...##..#.# #  #.?.F...# #  YYY 3 yaks (1 ally target) #P.. ....  F   bullfrog ##.. ####  F   cane toad (charmed) P..Qazlal accepts your kill.The yak gores your cane toad but does no damage. _Your cane toad barely misses the yak.Reach: l) +3 trident (drain)5~i Press: ? - help, Dir - move targetAim: a yak (ally target, 77% to hit and 70% to hit with your tail-slap)5~iiw #... .. .  jetgatling67 the Fighter ##..## .. .  Pale Draconian of Qazlal **.... P...# .# .# #  Health: 94/94 ======================== #..## .##.#.#  Magic: 13/13 ======================== ##<.P###.......  AC: 13Str: 26 #P..###P.......  EV: 10Int: 13 ##...........#  SH: 6Dex: 9 5~ij1#...........#  XL: 10 Next: 56% Place: Lair:1 ##...#@..#...#  Noise: ===------  Time: 8672.9 (0.0) #..YYF.....(...  l) +3 trident (drain) ##..Y#.........  Throw: dart (atropa)5~iij] #...F##./#.#.#  Breath++  ##...##..#.# #  #.?.F...# #  YYY 3 yaks (1 ally target) 5~ijn#P.. ....  F   bullfrog ##.. ####  F   cane toad (charmed) P..Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a yak (ally target, 77% to hit and 70% to hit with your tail-slap)  You reach to attack! You barely miss the yak.5~ijzYour cane toad barely misses the yak.The yak gores your cane toad but does no damage.5~il:F.5~iv #... .. .  ##..## .. .  P...# .# .# #  #..## .##.#.#  ##<.P###.......  #P..###P.......  ##...........#  #...........#  #...# 5~irv& #....(...  ##.......  #....##./#.#.#  ##...##..#.# #5~iv( #.?.F...# #  #P.. .... 5~iv ##.. ####  5~iw,3.8 (0.95~i5~i  Press: ? - help, Dir - move targetAim: a yak (ally target, 77% to hit and 70% to hit with your tail-slap)  You reach to attack! You barely miss the yak.  Your cane toad barely misse  The yak gores your cane toad but does no damage. _!5~i #... .. .  jetgatling67 the Fighter ##..## .. .  Pale Draconian of Qazlal **.... P...# .# .# #  Health: 94/94 ======================== #..## .##.#.#  Magic: 13/13 ======================== ##<.P###.......  AC: 13Str: 26 #P..###P.......  EV: 10Int: 13 ##...........#  SH: 6Dex: 9 #...........#  XL: 10 Next: 56% Place: Lair:1 ##...#@..#...#  Noise: ===------  Time: 8673.8 (0.0) #..YYF.....(...  l) +3 trident (drain) 5~i8##.FY#.........  Throw: dart (atropa) #....##./#.#.#  Breath++  ##...##..#.# #  #.?.F...# #  YYY 3 yaks (1 ally target) #P.. ....  F   bullfrog ##.. ####  F   cane toad (charmed) P..Your cane toad barely misses the yak.The yak gores your cane toad but does no damage. _The yak gores your cane toad!  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a yak (ally target, 77% to hit and 70% to hit with your tail-slap)5~i YFYheavily wounded, 77% to hit and 70% to hit with your tail-slap)5~iDN #... .. .  jetgatling67 the Fighter ##..## .. .  Pale Draconian of Qazlal **.... P...# .# .# #  Health: 94/94 ======================== #..## .##.#.#  Magic: 13/13 ======================== ##<.P###.......  AC: 13Str: 26 #P..###P.......  EV: 10Int: 13 ##...........#  SH: 6Dex: 9 #...........#  XL: 10 Next: 56% Place: Lair:1 ##...#@..#...#  Noise: ===------  Time: 8673.8 (0.0) 5~iE#..Y.F.....(...  l) +3 trident (drain) ##.FY#.........  Throw: dart (atropa) #....##./#.#.#  Breath++  ##...##..#.# #  #.?.F...# #  YYY 3 yaks (1 ally target) #P.. ....  F   bullfrog ##.. ####  F   cane toad (charmed) P..Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a yak (heavily wounded, 77% to hit and 70% to hit with your tail-slap)  You fail to reach past your cane toad.  Your cane toad is engulfed in freezing vapours.  Your cane toad seems to slow down.5~iG7.Y5~iH1F.5~iRR #... .. .  ##..## .. .  P...# .# .# #  #..## .##.#.#  ##<.P###.......  #P..###P.......  ##...........#  #...........#  ##..Y#@..#...#  #....(...  ##.......  #....##./#.#.#  ##...##..#.# # #.?.F...# #  2 #P.. .5~iS[40m...  ##.. ####  , slow) 5~ieS,4.6 (0.85~i\5~i]_  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, 77% to hit and 70% to hit with your tail-slap)  You fail to reach past your cane toad.r cane toad is engulfed in freezing vapours.seems to slow down. _tings the yak! The yak gores your cane toad!5~ih #... .. .  jetgatling67 the Fighter ##..## .. .  Pale Draconian of Qazlal **.... P...# .# .# #  Health: 94/94 ======================== #..## .##.#.#  Magic: 13/13 ======================== ##<.P###.......  AC: 13Str: 26 #P..###P.......  EV: 10Int: 13 ##...........#  SH: 6Dex: 95~i #...........#  XL: 10 Next: 56% Place: Lair:1 ##..Y#@..#...#  Noise: ===------  Time: 8674.6 (0.0) #..FYF.....(...  l) +3 trident (drain) 5~i ##..Y#.........  Throw: dart (atropa) #....##./#.#.#  Breath++  ##...##..#.# #  #.?.F...# #  YY 2 yaks (1 ally target) #P.. ....  F   bullfrog ##.. ####  F   cane toad (charmed, slow) P..Your cane toad seems to slow down. _Your cane toad stings the yak! The yak gores your cane toad!  Reach: l) +3 trident (drain)5~iPress: ? - help, Dir - move targetAim: a yak (moderately wounded, ally target, 77% to hit and 70% to hit with  your tail-slap)5~i4 #FY5~i#YAim: a yak (77% to hit and 70% to hit with your tail-slap)5~ivGN #... .. .  jetgatling67 the Fighter ##..## .. .  Pale Draconian of Qazlal **.... P...# .# .# #  Health: 94/94 ======================== #..## .##.#.#  Magic: 13/13 ======================== ##<.P###.......  AC: 13Str: 26 #P..###P.......  EV: 10Int: 13 ##...........#  SH: 6Dex: 9 #...........#  XL: 10 Next: 56% Place: Lair:1 ##..Y#@..#...#  Noise: ===------  Time: 8674.6 (0.0) 5~i[H#...YF.....(...  l) +3 trident (drain) ##..Y#.........  Throw: dart (atropa) #....##./#.#.#  Breath++  ##...##..#.# #  #.?.F...# #  YY 2 yaks (1 ally target) #P.. ....  F   bullfrog ##.. ####  F   cane toad (charmed, slow) P..Your cane toad seems to slow down. _Your cane toad stings the yak! The yak gores your cane toad!  Reach: l) +3 trident (drain)5~i&IPress: ? - help, Dir - move targetAim: a yak (77% to hit and 70% to hit with your tail-slap)5~iKYReach: l) +3 trident (drain)  Press: ? - help, Dir - move target  5~i@LAim: a yak (77% to hit and 70% to hit with your tail-slap)  You fail to reach past your cane toad.  Your cane toad is engulfed in freezing vapours.  Your cane toad seems to slow down.5~iT ○Your cane toad stings the yak!! The yak gores your cane toad!  Your cane toad is killed!5~iU7.Y5~i[ #... .. .  ##..## .. .  P...# .# .# # 5~i;\ #..## .##.#.#  ##<.P###.......  #P..###P.......  ##...........# 5~ii\ #...Y.......#  ##.F.#@..#...# 5~i\6 #....Y.○...(...  ##..Y#......... 5~i\8 #....##./#.#.#  ##...##..#.# # #.?.F...# # Y 3 yaks5~iL] #P.. .... ##.. #### 5~i`~ 615.5 (0.9 _Qazlal accepts your kill.5~ie5~ifi _Your Polearms skill increases to level 9!5~i> #... .. .  jetgatling67 the Fighter ##..## .. .  Pale Draconian of Qazlal **.... P...# .# .# #  Health: 94/94 ======================== #..## .##.#.#  Magic: 13/13 ======================== ##<.P###.......  AC: 13Str: 26 #P..###P.......  EV: 10Int: 13 ##...........#  SH: 6Dex: 9 #...Y.......#  XL: 10 Next: 61% Place: Lair:1 ##.F.#@..#...#  Noise: ===------  Time: 8675.5 (0.9)[10;105~iDH #....Y.○...(...  l) +3 trident (drain) ##..Y#.........  Throw: dart (atropa) #....##./#.#.#  Breath++  ##...##..#.# #  #.?.F...# #  YYY 3 yaks #P.. ....  ##.. ####  P.. _Qazlal accepts your kill. _Your Polearms skill increases to level 9!Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5~iQAim: a yak (freezing vapour, chance to affect: 60%)5~i3q #YY5~ig9#<5~iC<.5~iq9..5~iiD.Y*5~i :.*5~iA ?**5~i ;.*5~iR Q*.*5~i [*○*/5~iIa*.#.5~iܾ7##5~i?lY.#.#5~i, gY*#*5~i7B A*.5~i4 Y.Aim: a yak (freezing vapour, chance to affect: 60%)5~i'HZ Y#5~im8Y#Aim: a yak (almost dead, chance to affect: 60%)5~i S #... .. .jetgatling67 the Fighter  ##..## .. .Pale Draconian of Qazlal **.... P...# .# .# #Health: 94/94 ======================== #..## .##.#.#Magic: 13/13 ========================  ##<.P###.......AC: 13Str: 26  #P..###P.......EV: 10Int: 13  ##...........#SH: 6Dex: 9 5~i #...Y.......#XL: 10 Next: 61% Place: Lair:1  ##.F.#@..#...#Noise: ===------  Time: 8675.5 (0.9)  #....*.○...(...l) +3 trident (drain)  ##..Y#.........Throw: dart (atropa)  #....##./#.#.#Breath++   ##...##..#.# # #.?.F...# #YYY 3 yaks5~i  #P.. .... ##.. ####5~i  P.. _Qazlal accepts your kill. _Your Polearms skill increases to level 9!Aiming: Charm5~i! dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, chance to affect: 60%)5~iڹ 5~i ; 7  The yak resists with significant effort.5~i|< 1F5~ie> ○YYou block the yak's attack.5~i? +.5~iJ ~ .F°The yak is engulfed in freezing vapours.5~iK ,6.5 (1.05~iR 5~iaU 5 _The bullfrog leaves your sight.5~iN $  You puncture the yak!5~i/ 1F5~id YFThe yak is almost dead.5~i 5~i .°F   bullfrog5~iH ,7.4 (0.95~i 5~i6 _The yak closely misses you. The yak barely misses you.5~iJ †You puncture the yak!  You kill the yak!5~ij0.5~iHY.   yak5~i 5/9574====8.2 (0.8 _Qazlal accepts your kill.5~i5~i-j _Your Fighting skill increases to level 11!5~i5   .....   #... .. .  ##..## .. .   P...# .# .# #  #..## .##.#.#  ##<.P###.  #P..###P.......  ##....#  #...@.......#  ##..Y#...#...#5~i   #.....Y°...(...  ##..F#.........  #....##./#.#.# #...##..#.# #Y 2 yaks  #.?.F...# #  #P.. .... 5~i G##.. ####5~i @F.5~iG BY.5~i ,.5~i_☼F..5~i,9.2 (1.05~i9☼5~i)* _You block the yak's attack.5~i p _You see here a yak corpse.5~i FYou barely miss the yak.The yak is almost dead.5~i ○.F   bullfrog5~ic \0--80.1 (0.95~iU 9○5~i ( _The yak gores you.5~iv †You puncture the yak!  You kill the yak!5~i {z .Qazlal accepts your kill.5~iF   yak5~i*^1--81.05~ir9○5~iP _The yak barely misses you.5~i} z FYou hit the yak. You drain the yak.5~i .The yak is heavily wounded.5~io i°§(drained)5~i S2=95~i:°§5~iFp _The yak barely misses you. The bullfrog leaves your sight.5~i7~ FYou hit the yak.  The yak is severely wounded.5~i . F   bullfrog5~i_3=2.85~iD°§5~iI _The yak misses you.5~i .You hit the yak. You drain the yak.  You tail-slap the yak, but do no damage.5~i .F   The yak is almost dead.5~i W87--3.75~i 5~i ( _The yak gores you!5~iAg FYou hit the yak.5~iC .The yak is almost dead.5~iM5~i~Ne8=-4.5 (0.85~iV&§5~i-X[ _The yak gores you but does no damage. The bullfrog leaves your sight.5~i% †You hit the yak.  You kill the yak!5~i' *F5~ih- .☼.F   bullfrog5~i0 l90/96=725.35~i8 5~i/: O _Qazlal accepts your kill.5~i †You puncture the bullfrog! You drain the bullfrog.  You kill the bullfrog!5~iۡB○5~id7146.15~iy5~i&O _Qazlal accepts your kill.5~i[5~i5~i^ _No target in view!5~i5~i5~i5~i+5~i!5~i%h2= _5~i '5~i+5~i^,U3=5~i-5~i5.  .....  #... .. .  ##..## .. .  P...# .# .# #  #..## .##.#.#  ##<.P###.......5~iq5  #P..###P.......  ##..#  #.@.†°......#8.1 (2.0  ##..†#†..#...#5~i5(  #..........(...  ##...#.........  #....##./#.#.#  ##...##...# #  #.?.....# #  #P....5~i%6...   ##.. ####5~i65~i>5~i?5~iu35~iv5~i}Q45~i;~5~i~%55~i5~i5~iK6=5~i݄5~i1 _HP restored.5~i5~i_5~i5~i _  You see here a yak corpse.5~i5~i _5~i35~i5~iћ5~i5~i5~i5~i15~ii9=5~i$5~i5~i5~i5~i5~i5~i5~iY5~i/S _e - a wand of charming (18) (gained 5 charges)5~in5~i5~if5~i5~i5~i)5~i5~i5~i5~ih5~i5~i ##..## .. .  P...# #.##.#####  #..## #.##.#.#.  ##<.P###.......  #P..###P.......  ##...........#  5~i?#...†.......#  ##..†#†..#...######  #.........○@.......  ##...#.....☼.......  #....##..#.#.##....  ##...##..#.#.# #.#  #.?.....#.#.P . #P............ ##....#####.P#5~iZ# #P..^# .## 5~it0##...5~i$°700.1 (12.0)○5~i+1.1 (135~i25~i5 _g - 8 poisoned darts (gained 3)5~i5~i%5~i5~i5~i>5~iB5~i{5~i5~i5~iA5~iA5~i}5~i\5~i5~iQ5~i5~iV5~i5~iT5~i5~i5~i5~i 5~ib 5~i 5~i 5~i 5~i 5~i 5~i 5~i( ,5~i 5~i ,5~i 5~i#   #P..###P.......  ##...........#  #...†.......#  ##..†#†..#...###### 5~i%  #..................  ##...#.............  #....##..#.#.##....  ##.○.##..#.#.# #.#  #.@.....#.#.P .10.1 (9.0)  #P.....  ##....#####.P##  #P..^## .##  ##...#  #$  ##...#  ...## 5~iX& 5~i+ 5~i- l _c - 2 scrolls labelled ERAZEDIHOB (gained 1)5~ip 5~i 5~iI 5~i$ 5~i" 5~idz B5~i 5~i8 5~iU 5~iĸ 5~iߺ 5~i 5~i 5~i 5~i =............#.............#....##..#.#.##....##...##..#.#.# #. #.......#.#.P  #P............  ##....#####.P##  #P..^## .## ##@..# 3.1 (3 #$  ##.  ...5~iX   ... .... ..... ._....5~i; 5~i *4.1 (45~i& 5~i A _Found a snail-covered altar of Cheibriados.5~i5~i*5~iJ5~ỉ5~i5~i?,5~i5~i5~i5~iՖN _You now have 411 gold pieces (gained 11).5~i5~ih5~iu5~i5~iM5~i5~i15~iǥ5~i45~i5~i5~i5~i5~i5~i5~i91  ##.#.P .  #P......   ##....#####.P##   #P..^## # .##   ##...###.##   #.........   ###...###.   #..○.##   #@....#  #..#  ##.......... 5~iT#..._...... #......#... ##.....##.. ##..P## .. 5~in #### 5~i,20.1 (65~i*1.1 (75~iϾ5~i/ _u - a +6 ring of strength5~i 5~i 5~iĮ 5~i 5~iy 5~i4 ,5~i 5~iǹ ,5~ia 5~i5 5~i\ 5~i 5~ip 5~i 5~i 5~i 5~i 5~i 5~i 5~i 5~i 5~i 5~i 5~i 5~i 5~ih 5~i 5~iU 5~i 5~i 5~ih 5~i 5~i 5~i 5~i 5~iR 5~iN 5~i[ 5~i 5~i) 5~i" 5~i 5~il 5~i 5~i 5~iB 5~id 5~i 5~ih 5~ih 5~i_ 5~i 5~i 5~i" 5~i 5~iE 5~i7 5~iA 5~i 5~i 5~i 5~iE 5~i 5~i 5~i 5~i{ 5~i 5~i 5~i 5~i 5~i 5~i9 5~iR 5~i 5~i 5~i 5~i 5~i 5~i'   #....##..#.#.##....  ##...##..#.#.## #.#  #.......#.#.P# .  #P............  5~i ##....#####.P##  #P..^######.##  ##...###.##.##  #..........P###### 5~i ###...###○.@......(40.1 (19.0) #....## ##.P.P...##  ##.....###.. 5~i   #........°#..#####..  ##............#  #..._.......###.## 5~ia l#......#.........# ##.....##...###... ##..P###.........5~i$ L○.5~ik% +1.1 (205~iq+ 5~iX- J _Found 3 large rocks.6~i36~i6~i6~i6~i[B6~io6~i6~iD6~i96~i6~iy6~i6~i6~iG6~i6~ig6~i6~iA6~i6~i6~i6~i(,6~ip6~i 6~i6~i6~i6~i6~i6~i:6~iT6~i6~i,6~if 6~i"6~i[%6~i%6~ig'6~ie)6~i[,6~i,6~i`.6~i16~i05,6~i56~i76~i:6~i:6~i;6~iU?6~iA6~iA6~iB6~irD6~i^F6~iF6~iqG6~iI6~iL6~i M6~iiN6~iQ6~iU6~iU6~iV6~iY6~ix\,6~i4^6~i*`6~i.c6~ic6~id6~if6~ih6~ii6~i8j6~ik6~ivn6~in6~io6~iw ##  .#  .# 6~ixE.. . .# .. . ##.## .. .##.##### #...###.. .##.#.#. # #.○##/... ....... .. #@# ....# ....... #.# #.+.ß..# 6~i>x".....# #.# #.#...# .....# #.####..#.# 6~ix.#...######.........# ..............P#.#### ...............## .#.#.##.......## .#.#.####.#...##.#6~ijH°62.1 (216~i+3.1 (226~i$6~it3 _v - a +6 ring of intelligence6~iS36~i6~i,6~ipB6~i $ _You open the door.  There is an open door here. _  You encounter a cane toad.6~i{### F..# .. ..# ..ß  . #.# .... ##.## ...ß.. ##### #...###..../. 6~iE#.#. # #..##@....#  .. #.#.....###  #.# #.'.ß..## 6~i(# #.# #.#...##  #.####..#.########.........# F   cane toad (asleep)P#.###6~i#..........#.#6~i8#.......##.##6~ie.F8.1 (5.0)6~i/ EF6~i *9.1 (66~iH&6~iy'6 _The cane toad gives a loud, deep croak!6~i*W _You see here a wand of light (4).6~i 6~i nGear: 22/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger 6~i a q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()f - 5 boomerangs  g - 8 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing net6~iU o - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn) 6~i { m - a +1 pair of gloves of fire (worn)  p - a +2 hat (worn)e - a +0 pair of gloves 6~i  n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling 6~i Jewellery (go to first with "=)  d - a +6 ring of strength (worn) 6~in [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6~iv6~i6~iejetgatling67 the FighterPale Draconian of Qazlal **....###.Health: 96/96 ========================..#F.6~i3Magic: 13/13 ========================..#..ßAC: 13Str: 26  .#.# ....EV: 10Int: 13 .##.## ...ß..SH: 7Dex: 9 ######...###..../.XL: 10 Next: 74% Place: Lair:1 6~i<#.#. # #..##@....#Noise: ====-----  Time: 8769.1 (0.0) ... .. #.#.....###l) +3 trident (drain) ... #.# #.'.ß..##Throw: dart (atropa) .# #.# #.#...##Breath++ 6~iJ.# #.####..#.## .######.........#F   cane toad ..........P#.#### ...........#..# .##.......##.## _v - a +6 ring of intelligence _You open the door. _There is an open door here.  6~iYou encounter a cane toad. _The cane toad gives a loud, deep croak! _You see here a wand of light (4).6~i#6~i$6~iO)6~i+6~iڭ 6~i( l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting6~i (11.2  50%  +1   m - Spellcasting   0.0    -1          6~iŲ A b - Maces & Flails   0.0     0   n - Conjurations   0.0     0   c - Axes   5.7     0   o - Necromancy   4.1     0  d + Polearms6~i `9.3  50%   0   p - Fire Magic   5.0    +1  6~i o e - Staves   5.7     0   q - Air Magic   0.0    +1   f - Unarmed Combat   2.0     0  6~i p     g - Throwing   0.0    -1   r - Invocations   5.0    +1       s - Evocations   4.4    +1   h - Short Blades   0.7     0   t - Shapeshifting   0.0    -1   i - Long Blades   0.2     0  6~i 8             j - Dodging   0.0    -1      6~i  k - Shields   4.2     0       l - Stealth   0.4     0          6~i'             The percentage of incoming experience used to train each skill is in brown.  6~iY Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  6~i [!] training|cost|targets!6~i 3433 s + Evocations 4.4  33%"6~i2525 r + Invocations 5.0  25%25$6~iY$6~i$6~i` jetgatling67 the FighterPale Draconian of Qazlal **....###.Health: 96/96 ========================..#F.Magic: 13/13 ========================..#..ßAC: 13Str: 26  .#.# ....EV: 10Int: 13 .$6~i##.## ...ß..SH: 7Dex: 9 ######...###..../.XL: 10 Next: 74% Place: Lair:1 #.#. # #..##@....#Noise: ====-----  Time: 8769.1 (0.0) ... .. #.#.....###l) +3 trident (drain) ... #.# #.'.ß..##Throw: dart (atropa) .# #.# #.#...##Breath++ $6~i.# #.####..#.## .######.........#F   cane toad ..........P#.#### ...........#..# .##.......##.## _v - a +6 ring of intelligence $6~i_You open the door. _There is an open door here.  You encounter a cane toad. _The cane toad gives a loud, deep croak! _You see here a wand of light (4).$6~i$6~i$6~ie$6~im&6~i` Sb - a wand of light (15) (gained 4 charges)S.F&6~iЖC.S&6~iX:S.&6~iQ.F&6~iƜ○S   black mamba (wandering)F   cane toad&6~iS   water moccasin (wandering)&6~i+70.1 (1&6~i&6~i _You encounter a water moccasin. You encounter a black mamba.*6~i`   jetgatling67 the Fighter  Pale Draconian of Qazlal **.... ### .  Health: 96/96 ======================== ..# S.  Magic: 13/13 ======================== ..# ..ß  AC: 13Str: 26  . #.# F...  EV: 10Int: 13 . ##.## .*.ß..  SH: 7*6~i2!QDex: 9 ##### #...###*...S.  XL: 10 Next: 74% Place: Lair:1 #.#. # #..##@*...#  Noise: ====-----  Time: 8770.1 (1.0) ... .. #.#.....###  l) +3 trident (drain) ... #.# #.'.ß..##  Throw: dart (atropa) .# #.# #.#...## Breath++ .# #.####..#.## .######.........#*6~i" S   black mamba (wandering) ..........P#.#### F   cane toad ...........#..# S   water moccasin (wandering) .##.......##.##b - a wand of light (15) (gained 4 charges) _You encounter a water moccasin. You encounter a black mamba.Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*6~i"EAim: a cane toad (chance to affect: 60%)+6~ir F**+6~i!.....**S**Aim: a black mamba (wandering, hasn't noticed you, chance to affect: 60%).6~iUjetgatling67 the FighterPale Draconian of Qazlal **....###.Health: 96/96 ========================..#S.Magic: 13/13 ========================..#..ßAC: 13Str: 26  .#.# F...EV: 10Int: 13 .##.## ...ß..SH: 7Dex: 9 ######...###....*.XL: 10 Next: 74% Place: Lair:1 #.#. # #..##@○...#.6~iNoise: ====-----  Time: 8770.1 (1.0) ... .. #.#.....###l) +3 trident (drain) ... #.# #.'.ß..##Throw: dart (atropa) .# #.# #.#...##Breath++ .# #.####..#.## .######.........#S   black mamba (wandering) ..........P#.####F   cane toad ...........#..#S   water moccasin (wandering) .##.......##.##b - a wand of light (15) (gained 4 charges) _You encounter a water moccasin. You encounter a black mamba.Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a.6~iC black mamba (wandering, hasn't noticed you, chance to affect: 60%).6~iF   cane toad (ally target)S   water moccasin (wandering)S   black mamba (charmed).6~iUw *  The black mamba is charmed..6~i| S/.S.F.6~i؂ s○§S.6~iV ,1 _.6~iI '§.6~iڋ 06~i.......### ...ß....# .......# .ß.S.ß. . #.# ... ##.## .F.ßS. #...###..../. .#. # #..##.@...#  .. #.#...§.###  #.# #.'.ß..## 06~iy# #.# #.#...## # #.####..#.## ######.........# P#.#### #..# 06~i?S.06~iF.S06~iEE.S06~iQ.F06~i.C.S06~i. :○06~i %206~iF○§06~i06~i .SYou puncture the cane toad!06~i & 06~i oS.The cane toad is heavily wounded.06~i p  You block the cane toad's attack.06~i *9 (0.806~i <○§06~i" N _Your black mamba bites the cane toad but does no damage.16~iZ:°. drained, ally target)You block the cane toad's attack. _Your black mamba bites the cane toad but does no damage.hit the cane toad. You drain the cane toad. You tail-slap the cane toad.  The cane toad is almost dead.  Your black mamba barely misses the cane toad.  The water moccasin closely misses your black mamba.16~iu'3.716~im16~i7 _You block the cane toad's attack.16~ia& TM The water moccasin closely misses your black mamba. _You block the cane toad's attack.  You hit the cane toad but do no damage. You drain  Your black mamba bites the cane toad.16~i ' '4.516~i - 16~i/ W _The cane toad closely misses you.26~iSo †You closely miss the cane toad. You tail-slap the cane toad.  You kill the cane toad!26~iHr~ .SQazlal accepts your kill.26~i{ §.S   water moccasin (S   black mamba (charmed)  Your black mamba barely misses the water moccasin.26~iO5815.4 (0.926~i26~i@ _Your black mamba bites the water moccasin!36~iw  The water moccasin is moderately wounded.r black mamba barely misses the water moccasin.  The water moccasin bites you.  You are poisoned.  The water moccasin poisons you!  36~i4==-6.3Pois Breath++ 36~i 36~ik3 _The water moccasin bites you.46~ii~  jetgatling67 the Fighter .......  Pale Draconian of Qazlal **.... ### ...ß...  Health: 94/96 =======================- ..# .......  Magic: 13/13 ======================== ..# .ß...ß.  AC: 13Str: 26 . #.# .......  EV: 1046~iIjInt: 13 ##.## ...ß...  SH: 7Dex: 9 #### #...###SS../..  XL: 10 Next: 81% Place: Lair:1 .#. # #..##.@§..#  Noise: ====-----  Time: 8776.3 (0.0) 46~ij.. .. #.#.....###  l) +3 trident (drain) .. #.# #.'.ß..## Throw: dart (atropa) # #.# #.#...## Pois Breath++ 46~ikA# #.####..#.## ######.........# S   water moccasin (ally target) .........P#.#### S   black mamba (charmed) ..........#..# ##.......##.##Your black mamba bites the water moccasin! _The water moccasin bites you.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a water moccasin (almost dead, ally target, 53% to hit and 35% to hit withyour tail-slap)46~i SSblack mamba (charmed, friendly, 53% to hit and 35% to hit with your 56~io56~iReally attack your black mamba? Y - Yes  N - No76~i&s76~iЊejetgatling67 the Fighter.......Pale Draconian of Qazlal **....### ...ß...Health: 94/96 =======================-..# .......Magic: 13/13 ========================..# .ß...ß.AC: 13Str: 26 .#.# .......EV: 10Int: 13##.## ...ß...SH: 7Dex: 9 #####...###SS../..XL: 10 Next: 81% Place: Lair:1 .#. # #..##.@§..#Noise: ====-----  Time: 8776.3 (0.0) 76~i.. .. #.#.....###l) +3 trident (drain) .. #.# #.'.ß..##Throw: dart (atropa) # #.# #.#...##Pois Breath++ # #.####..#.## ######.........#S   water moccasin (ally target) .........P#.####S   black mamba (charmed) ..........#..# 76~ir)##.......##.##Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a black mamba (charmed, friendly, 53% to hit and 35% to hit with your  tail-slap)  You reach to attack!  Okay, then.76~iB76~i76~i. _76~i  †You puncture the water moccasin!  You kill the water moccasin!76~ia  S.Qazlal accepts your kill.76~iVS   black mamba (charmed)76~i<247.2 (0.976~iA&§76~iS _You feel very sick.96~i ~  jetgatling67 the Fighter .......  Pale Draconian of Qazlal **.... ### ...ß...  Health: 92/96 =======================- ..# .......  Magic: 13/13 ======================== ..# .ß...ß.  AC: 13Str: 26 . #.# .......  EV: 1096~iInt: 13 ##.## ...ß...  SH: 7Dex: 9 #### #...###S.../..  XL: 10 Next: 84% Place: Lair:1 .#. # #..##.@§..#  Noise: ====-----  Time: 8777.2 (0.0) 96~i.. .. #.#.....###  l) +3 trident (drain) .. #.# #.'.ß..## Throw: dart (atropa) # #.# #.#...## Pois Breath++ # #.####..#.## ######.........# S   black mamba (charmed) 96~i.........P#.#### ..........#..# ##.......##.##You puncture the water moccasin!  You kill the water moccasin!Qazlal accepts your kill. _You feel very sick.Reach: l) +3 trident (drain)Press: ? - help, Dir - move target96~ixS@#@96~ia#SQazlal accepts your kill. _You feel very sick.  Reach: l) +3 trident (drain)  Press: ? - help, Dir - move targetAim: a black mamba (charmed, friendly, 53% to hit and 35% to hit with your  tail-slap);6~ijetgatling67 the Fighter.......Pale Draconian of Qazlal **....### ...ß...Health: 92/96 =======================-..# .......Magic: 13/13 ========================..# .ß...ß.AC: 13Str: 26 .#.# .......EV: 10Int: 13##.## ...ß...SH: 7Dex: 9 #####...###S.../..XL: 10 Next: 84% Place: Lair:1 .#. # #..##.@§..#Noise: ====-----  Time: 8777.2 (0.0) .. .. #.#.....###l) +3 trident (drain) .. #.# #.'.ß..##Throw: dart ;6~i"(atropa) # #.# #.#...##Pois Breath++ # #.####..#.## ######.........#S   black mamba (charmed) .........P#.#### ..........#..# ##.......##.## _You feel very sick.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a black mamba (charmed, friendly, 53% to hit and 35% to hit with your  tail-slap)  Okay, then.;6~i;6~iA;6~ir. _;6~i@  jetgatling67 the Fighter .......  Pale Draconian of Qazlal **.... ### ...ß...  Health: 92/96 =======================- ..# .......  Magic: 13/13 ======================== ..# .ß...ß.  AC: 13Str: 26 . #.# .......  EV: 10Int: 13 ##.## ...ß...  SH: 7Dex: 9 #### #...###S.../..  XL: 10 Next: 84% Place: Lair:1 .#. # #..##.@§..#  Noise: ====-----  Time: 8777.2 (0.0) .. .. #.#.....###  l) +3 trident (drain) .. #.# #.'.ß..## Throw: dart (atropa) # #.# #.#...##[4;6~i_A0m Pois Breath++ # #.####..#.## ######.........# S   black mamba (charmed) .........P#.#### ..........#..# ##.......##.##Press: ? - help, Dir - move targetAim: a black mamba (charmed, friendly, 53% to hit and 35% to hit with your  tail-slap) _Okay, then.Reach: l) +3 trident (drain)Press: ? - help, Dir - move target<6~i>S@tail-slap) _Okay, then.  Reach: l) +3 trident (drain)  Press: ? - help, Dir - move targetAim: a black mamba (charmed, friendly, 53% to hit and 35% to hit with your  tail-slap)<6~i" <6~iR$ $<6~i$ Really attack your black mamba? Y - Yes  N - No=6~i? =6~i3 jetgatling67 the Fighter.......Pale Draconian of Qazlal **....### ...ß...Health: 92/96 =======================-..# .......Magic: 13/13 ========================..# .ß...ß.AC: 13Str: 26 .#.# .......EV: 10Int: 13##.## ...ß...SH: 7Dex: 9 #####...###S.../..XL: 10 Next: 84% Place: Lair:1 .#. # #..##.@...#Noise: ====-----  Time: 8777.2 (0.0) .. .. #.#.....###l) +3 trident (drain) .. #.# #.'.ß..##Throw: dart (atropa) [0;=6~i 4 M10m# #.# #.#...##Pois Breath++ # #.####..#.## ######.........#S   black mamba .........P#.#### ..........#..# ##.......##.## _Okay, then.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a black mamba (charmed, friendly, 53% to hit and 35% to hit with your  tail-slap)  You closely miss your black mamba. The black mamba is no longer charmed.80=---8.0 (0.8  Reach: l) +3 trident (drain)  Press: ? - help, Dir - move target  Aim: a black mamba (charmed, friendly, 53% to hit and 35% to hit with your  tail-slap)  You closely miss your black mamba. The black mamba is no longer charmed. _You feel sick. The black mamba bites you! The black mamba misses you.D6~i  You closely miss the black mamba. Your tail-slap misses the black mamba.You feel very sick.D6~i$78D6~iZ=----8D6~i0D6~iY _The black mamba closely misses you.E6~i&-,You feel very sick. _The black mamba closely misses you.  You hit the black mamba.  The black mamba is lightly wounded.  You feel sick.  The black mamba bites you but does no damage.E6~i-A-9.6E6~i3E6~i6X _The black mamba barely misses you.E6~i I ☼ (drained)You hit the black mamba. You drain the black mamba.  The black mamba is moderately wounded.780.6 (1.0E6~if E6~i̼ g _You feel sick. The black mamba barely misses you.I6~i|  jetgatling67 the Fighter .......  Pale Draconian of Qazlal **.... ### ...ß...  Health: 77/96 ===================----- ..# .......  Magic: 13/13 ======================== ..# .ß...ß.  AC: 13Str: 26 . #.# .......  EV: 10Int: 13 ##.## ...ß...  SH: 7Dex: 9 #### #...###S.../..  XL: 10 Next: 84% Place: Lair:1 .#. # #..##.@...#  Noise: ====-----  Time: 8780.6 (1.0) .. .. #.#....☼###  l) +3 trident (drain) .. #.# #.'.ß..##I6~i<~[40m Throw: dart (atropa) # #.# #.#...## Pois Breath++ # #.####..#.## ######.........# S   black mamba (drained) .........P#.#### ..........#..# ##.......##.##The black mamba is moderately wounded. _You feel sick. The black mamba barely misses you.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (moderately wounded, lightly drained, 57% to hit)I6~i] v S***I6~i;.#I6~i.B*#J6~i:7*.J6~i\cS.Aim: a black mamba (moderately wounded, lightly drained, 57% to hit)J6~i jetgatling67 the Fighter.......Pale Draconian of Qazlal **....### ...ß...Health: 77/96 ===================-----..# ....*..Magic: 13/13 ========================..# .ß.*.ß.AC: 13Str: 26 .#.# ..*....EV: 10Int: 13##.## .*.ß...SH: 7Dex: 9 #####...###*.../..XL: 10 Next: 84% Place: Lair:1 .#. # #..##.@...#J6~i Noise: ====-----  Time: 8780.6 (1.0) .. .. #.#....☼###l) +3 trident (drain) .. #.# #.'.ß..##Throw: dart (atropa) # #.# #.#...##Pois Breath++ # #.####..#.## ######.........#S   black mamba (blind, drained) .........P#.#### ..........#..# ##.......##.##Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (moderately wounded, lightly drained, 57% to hit)  J6~i {The bolt of light hits the black mamba!  The black mamba is heavily wounded.J6~in f  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a black mamba (moderately wounded, lightly drained, 57% to hit)  The bolt of light hits the black mamba!  The black mamba is heavily wounded.The black mamba is blinded.J6~in| ....S○You feel sick. You block the black mamba's attack.J6~i~ %1J6~i }○ _The black mamba bites you but does no damage.M6~i-  You hit the black mamba.  The black mamba is severely wounded.You feel sick. The black mamba closely misses you.M6~iH=2.4 (0.8M6~i:○M6~iX _The black mamba barely misses you.M6~i †You puncture the black mamba! You drain the black mamba.  You kill the black mamba!M6~i B°M6~i4 _4--923.2M6~i M6~i~ O _Qazlal accepts your kill.P6~i{EIP6~iJP6~iMP6~iUR8= _You feel sick.P6~iUP6~i$VP6~iWP6~ifZ3 _You feel sick.P6~ie]P6~i]P6~i^P6~ia3 _You feel sick.P6~if3  You feel sick.P6~if`=--P6~i%hP6~iykj _You are no longer poisoned.P6~inP6~i{o%9P6~iqP6~i3vF _Found a scroll of enchant armour.P6~iRwL80=P6~ibxP6~i#...#.#... #........# ### #....ß...# ..# #.......#  ..# ##.ß...ß.## #.# #.........#  ##.## #...ß§...#  #...###†..○9.2 (6.0 # #..##.....##........### ......#.# #.'.ß..## #...#.#.# #.#...## #...#..P6~iԀ:#.## ...# #.# ..#P#.#### ..? .....#..#P6~iP6~ioD _e - a wand of charming (19) (gained 2 charges)R6~ia R6~i R6~i_ R6~i R6~i 2=4==R6~i 4 _Magic restored.R6~ih %3R6~i4 R6~i R6~i R6~iD D4=R6~i R6~i R6~i U5=R6~i R6~i R6~iT B6==R6~i R6~i R6~i R6~i %7R6~i R6~i" R6~i" K9=R6~iI$ R6~i& R6~iP' $90R6~i' 2=R6~i( R6~i) R6~i,* %1R6~i+ R6~i$- R6~i- K2=R6~i. R6~i0 R6~i!1 U3=R6~i2 R6~i4 R6~i.5 %4R6~i6 R6~i8 R6~iA9 K6=R6~i < R6~i/? R6~iB R6~iB R6~iC R6~iF R6~iM #...#.#...#........# ### #....ß...# ..# #.......# ..# ##.ß...ß.## #.# #.........# ##.## #...ß....# R6~iN R#...###†.......# #..##.....##.@.# 803.2 (14.0)  #.#.....####......# # #.'.ß..## ##...#.#  #.#...## ##...#.# ###..#.## ...# # ........#  ..P#.#### R6~irN #..?#..# .>.###.##R6~i$V ;○R6~iV +4.2 (15R6~id^ :○R6~ia ; _Found a stone staircase leading down.S6~i S6~ig 3S6~i S6~i S6~i BS6~i S6~i^ 9=S6~ic S6~i S6~io S6~i S6~i S6~i: S6~i S6~i S6~i S6~i S6~i S6~ic S6~i S6~i S6~iX S6~i S6~i S6~i S6~i ,S6~i S6~i&  #.## #...ß....# .# ...###†.......# .# ..##.....##...##.# .#.....####......# .'.ß..## ##...#.# S6~i .#...## ##...#.# ..#.## #...# # ....# #.○.#### .#### ##..@..# ..# #.>.#.# .## ......# P# .# #..###### # S6~iG .# #. ## # S6~ii M°11.2 (7.0)S6~i *2.2 (8S6~i S6~i1 4 _a - a scroll of enchant armourV6~i  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting11.4  25%  +1   m - Spellcasting   0.0    -1           b - Maces & Flails   0.0     0   n - Conjurations   0.0     0   c - Axes   5.8     0   o - Necromancy   4.1     0  d + Polearms9.5  25%   0   p - Fire Magic   5.0    6~i_;49m+1   e - Staves   5.8     0   q - Air Magic   0.0    +1   f - Unarmed Combat   2.0     0       g - Throwing   0.0    -1   r + Invocations5.3  25%  +1      s + Evocations4.8  25%  +1   h - Short Blades   0.7     0   t - Shapeshifting   0.0    -1   i - Long Blades   0.2     0 V6~i/              j - Dodging   0.0    -1       k - Shields   4.2     0       l - Stealth   0.4     0                  V6~i    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  V6~i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsV6~i8 V6~i@#.## #...ß....# .#jetgatling67 the Fighter ...###†.......# .#Pale Draconian of Qazlal **.... ..##.....##...##.#Health: 96/96 ======================== .#.....####......#V6~i@Magic: 14/14 ======================== .'.ß..## ##...#.#AC: 13Str: 26 .#...## ##...#.#EV: 10Int: 13 ..#.###...# #SH: 7Dex: 9 ....##.°.####XL: 10 Next: 92% Place: Lair:1 .####V6~iA##..@..#Noise: ====-----  Time: 8812.2 (0.0) ..##.>.#.#l) +3 trident (drain) .##V6~i?A......# P#Throw: dart (atropa) .#V6~i^Au#..###### #Breath++ V6~i{AF.##. ##V6~iA]# _You are no longer poisoned. V6~iAs_Found a scroll of enchant armour. _e - a wand of charming (19) (gained 2 charges) V6~iAa_Magic restored. _Found a stone staircase leading down. _a - a scroll of enchant armourV6~iGV6~iGV6~iaLV6~i NW6~iW6~ilGear: 22/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} Missiles (go to first with ()f - 5 boomerangs  g - 8 poisoned darts W6~i i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +1 pair of gloves of fire (worn)  p - a +2 hat (worn)e - a +0 pair of gloves  n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Y6~i^1 Missiles (  f - 5 boomerangs  g - 8 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing net  o - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +1 pair of gloves of fire (worn)  p - a +2 hat (worn)  e - a +0 pair of gloves  n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  r - an amulet of regeneration (worn)  u - a +6 ring of strength  v - a +6 ring of intelligence Talismans%)  h - a quill talismanbotY6~i  j - a +1 pair of boots (worn)  n - an orb of mesmerismY6~i  n - an orb of mesmerism  t - a +0 pair of gloves of hurlingZ6~iZ6~iZ6~i#5#.## #...ß....# .#jetgatling67 the Fighter ...###†.......# .#Pale Draconian of Qazlal **.... ..##.....##...##.#Health: 96/96 ======================== Z6~i$.#.....####......#Magic: 14/14 ======================== .'.ß..## ##...#.#AC: 13Str: 26 .#...## ##...#.#EV: 10Int: 13 ..#.###...# #SH: 7Dex: 9 ....##.°.####XL: 10 Next: 92% Place: Lair:1 .####Z6~i'%##..@..#Noise: ====-----  Time: 8812.2 (0.0) ..##.>.#.#l) +3 trident (drain) .##......# P#Z6~il%Throw: dart (atropa) .##..###### #Breath++ .#Z6~i%#. ### _You are no longer poisoned. Z6~i%_Found a scroll of enchant armour. _e - a wand of charming (19) (gained 2 charges) _Magic restored. _Found a stone staircase leading down. Z6~i|&_a - a scroll of enchant armourZ6~i)Z6~iE*Z6~i-Z6~iD.Z6~id   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting11.4  25%  +1   m - Spellcasting   0.0    -1           b - Maces & Flails   0.0     0   n - Conjurations   0.0     0   c - Axes   5.8     0   o - Necromancy   4.1     0  d + Polearms9.5  25%   0   p - Fire Magic   5.0    6~i-f ;49m+1   e - Staves   5.8     0   q - Air Magic   0.0    +1   f - Unarmed Combat   2.0     0       g - Throwing   0.0    -1   r + Invocations5.3  25%  +1      s + Evocations4.8  25%  +1   h - Short Blades   0.7     0   t - Shapeshifting   0.0    -1   i - Long Blades   0.2     0 Z6~if               j - Dodging   0.0    -1       k - Shields   4.2     0       l - Stealth   0.4     0                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual6~ig 37m mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[6~i[6~i[6~i#.## #...ß....# .#jetgatling67 the Fighter ...###†.......# .#Pale Draconian of Qazlal **.... ..##.....##...##.#Health: 96/96 ======================== .#.....####......#[6~i4Magic: 14/14 ======================== .'.ß..## ##...#.#AC: 13Str: 26 .#...## ##...#.#EV: 10Int: 13 ..#.###...# #SH: 7Dex: 9 ....##.°.####XL: 10 Next: 92% Place: Lair:1 .######..@..#Noise: ====-----  Time: 8812.2 (0.0) [6~i>..##.>.#.#l) +3 trident (drain) .##......# P#Throw: dart (atropa) .##..###### #Breath++ .##. ### _You are no longer poisoned. _Found a scroll of enchant armour. _e - a wand of charming (19) (gained 2 charges) _Magic restored. _Found a stone staircase leading down. [6~i__a - a scroll of enchant armour[6~i[6~i[6~i"[6~i$[6~i [6~i l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting[6~i 11.4  25%  +1   m - Spellcasting   0.0    -1           b - Maces & Flails   0.0     0   n - Conjurations   0.0     0  [6~i  c - Axes   5.8     0   o - Necromancy   4.1     0  d + Polearms9.5  25%   0   p - Fire Magic   5.0    +1  [6~ic [ e - Staves   5.8     0   q - Air Magic   0.0    +1   f - Unarmed Combat   2.0     0       g - Throwing   0.0    -1   r + Invocations5.3  25%  +1  [6~i     s + Evocations4.8  25%  +1  [6~i  h - Short Blades   0.7     0   t - Shapeshifting   0.0    -1  [6~i E i - Long Blades   0.2     0      [6~iB         [6~iv  j - Dodging   0.0    -1       k - Shields   4.2     0  [6~i x     l - Stealth   0.4     0      [6~i         [6~i[         The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[6~i [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [6~i [!] training|cost|targets\6~iO \6~iU#.## #...ß....# .#jetgatling67 the Fighter ...###†.......# .#Pale Draconian of Qazlal **.... ..##.....##...##.#Health: 96/96 ======================== .#.....####......#\6~ijVMagic: 14/14 ======================== .'.ß..## ##...#.#AC: 13Str: 26 .#...## ##...#.#EV: 10Int: 13 ..#.###...# #SH: 7Dex: 9 ....##.°.####\6~iV>XL: 10 Next: 92% Place: Lair:1 .######..@..#Noise: ====-----  Time: 8812.2 (0.0) ..##.>.#.#l) +3 trident (drain) .##\6~iW......# P#Throw: dart (atropa) .##..###### #Breath++ \6~iZW.##. ### _You are no longer poisoned. \6~iW_Found a scroll of enchant armour. _e - a wand of charming (19) (gained 2 charges) _Magic restored. _Found a stone staircase leading down. _a - a scroll of enchant armour\6~i\\6~i]\6~ib\6~i d_6~i_6~iDl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting_6~i11.4  25%  +1   m - Spellcasting   0.0    -1           b - Maces & Flails   0.0     0   n - Conjurations   0.0     0   c - Axes   5.8     0   o - Necromancy   4.1     0  d + Polearms9.5  25%   0   p - Fire Magic   5.0    +1   e - Staves   5.8     0   q - Air Magic   0.0   _6~i#  +1   f - Unarmed Combat   2.0     0       g - Throwing   0.0    -1   r + Invocations5.3  25%  +1      s + Evocations4.8  25%  +1   h - Short Blades   0.7     0   t - Shapeshifting   0.0    -1   i - Long Blades   0.2     0               j - Dodging   0.0 _6~i   -1       k - Shields   4.2     0       l - Stealth   0.4     0                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help_6~iG[=] set a skill target  _6~i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetse6~ilM e6~idSe#.## #...ß....# .#jetgatling67 the Fighter ...###†.......# .#Pale Draconian of Qazlal **.... ..##.....##...##.#Health: 96/96 ======================== .#.....####......#Magic: 14/14 ======================== .'.ß..## ##...#.#AC: 13Str: 26 .#...## ##...#.#EV: 10e6~iTuInt: 13 ..#.###...# #SH: 7Dex: 9 ....##.°.####XL: 10 Next: 92% Place: Lair:1 .######..@..#Noise: ====-----  Time: 8812.2 (0.0) ..##.>.#.#l) +3 trident (drain) .##......# P#Throw: dart (atropa) .##..###### #Breath++ .##. ### _You are no longer poisoned. _Found a scroll of enchant armour. e6~iT_e - a wand of charming (19) (gained 2 charges) _Magic restored. _Found a stone staircase leading down. _a - a scroll of enchant armoure6~ibZe6~iZe6~i_e6~iaf6~i[3f6~if6~if6~iqf6~iBf6~if6~i4f6~if6~if6~if6~igf6~if6~i f6~i_ f6~if ,f6~if6~if6~if6~if6~if6~idf6~if6~if6~if6~if6~igf6~if6~if6~if6~if6~if6~if6~if6~i;f6~if6~i* f6~i!f6~i!f6~iv"f6~it$f6~i%f6~i%f6~io&f6~i (f6~i])f6~i)f6~i(*f6~i+f6~i,f6~i"-f6~ig-f6~i(.f6~iG/f6~i{/f6~i/f6~i0f6~i1f6~ia2f6~i2f6~i4f6~i56f6~i6f6~i?7f6~i9f6~i;f6~i4<f6~i,=f6~i`>f6~in?f6~i?f6~i @f6~i5Af6~iBf6~i9Cf6~i Df6~iEf6~iGf6~iHf6~iHf6~iJf6~iLf6~iMf6~iNf6~iPf6~iSf6~iqSf6~iATf6~iYBf6~i[f6~iP\f6~ie^f6~i^f6~i_f6~i`f6~ibf6~i!cf6~i5df6~iwmFound a scroll of enchant armour. _e - a wand of charming (19) (gained 2 charges) _Magic restored. _Found a stone staircase leading down. _a - a scroll of enchant armour _B - 2 potions of berserk rage (gained 1)f6~iLnf6~iof6~iof6~i(pf6~ipf6~iqf6~irf6~irf6~iDtf6~iuf6~ivf6~ivf6~i)xf6~izyf6~iyf6~i^zf6~i{f6~i}f6~i}f6~iR~f6~if6~i,f6~ipf6~if6~iɇnf6~i$f6~ibf6~i߈f6~if6~ir,f6~iڗf6~i{f6~iEf6~if6~ihf6~if6~if6~if6~i^f6~if6~iݥf6~i*f6~if6~if6~iPf6~if6~if6~i=f6~i,f6~i}f6~if6~if6~if6~iZf6~if6~if6~i1f6~ikf6~if6~if6~ijf6~iʹf6~iպf6~im,f6~if6~if6~i},f6~iff6~if6~if6~if6~if6~if6~i,f6~if6~if6~i,f6~if6~i{f6~iq,f6~if6~if6~if6~i-f6~i f6~irf6~i+f6~iif6~iFf6~idf6~i|,f6~if6~if6~i f6~iPf6~icf6~iEf6~if6~i-f6~i:f6~iqf6~i`f6~if6~if6~if6~i)f6~inf6~iIf6~if6~i ,f6~irf6~i%f6~i8f6~if6~if6~if6~if6~i+f6~iqf6~if6~i,f6~if6~i(f6~if6~i8f6~i|f6~i(f6~i f6~iWf6~if6~i3f6~i,f6~if6~if6~i f6~iV ,f6~i" f6~i f6~i f6~i6 f6~i f6~if6~if6~i1f6~if6~if6~i f6~iBf6~if6~if6~if6~iZf6~if6~if6~if6~i5f6~if6~if6~if6~if6~iFf6~i;!f6~iK#,f6~iH$f6~iz&f6~i(f6~i)f6~i)f6~i*f6~i,f6~i,f6~iz-f6~i.f6~i0,f6~iY1f6~i2f6~i+4f6~i4f6~i#5f6~i:6f6~i7f6~i7f6~ir8f6~i :f6~i;f6~i;f6~iD<f6~i=f6~i?,f6~i@f6~iAf6~iABf6~iBf6~icCf6~iWDf6~iF,f6~iFf6~iHf6~iIf6~i Jf6~iJf6~iLf6~i>Z...# ####..# .# # #...# .. # #...# .# ###...# [.##..# .## ####..# ### ..# ###P..########.##.# ................@.# 96.2 (84.0) ###.######..##P#### # ### #######  f6~i8af6~ia+7.2 (85f6~iSgf6~iXmI _Found a chain mail.g6~i(g6~ig6~ig6~i.g6~ig6~iBg6~ig6~iLg6~iwg6~ig6~i@g6~ig6~iXg6~ig6~ig6~i`g6~idg6~i6g6~img6~ig6~ig6~ib  You see here a +0 chain mail.g6~ig6~i _g6~i g6~i g6~i+g6~ig6~ig6~ig6~ig6~ig6~ig6~ig6~iYg6~ig6~ig6~ig6~i#ng6~i[$g6~i:'N _You now have 423 gold pieces (gained 12).g6~iQ)g6~i)g6~i*g6~i,g6~i.g6~i/g6~i?0g6~ic2g6~iL4g6~i4g6~i5g6~i7g6~is9g6~i9g6~i:g6~i*<g6~i=g6~i\>g6~i8?g6~i@g6~iBg6~iTCg6~iCg6~iREg6~iFg6~iaGg6~iRHg6~iJg6~iGLg6~iLg6~iMg6~iqOg6~iBQg6~iQg6~i|Rg6~iSg6~iUg6~iUg6~iVg6~iXg6~iYg6~i5Zg6~i~Zg6~i[g6~ie]g6~i]g6~i^g6~iV_g6~i`g6~i`g6~iQag6~iUbg6~icg6~i(dg6~i^dg6~i5eg6~ifg6~ifg6~iDgg6~ihg6~iig6~ijg6~ijg6~ikg6~igm,g6~img6~ing6~iog6~iCpg6~ipg6~iqg6~i0s,g6~isg6~itg6~iug6~ig6~ig6~ig6~ivg6~ig6~iԾ,g6~iog6~iVg6~ig6~ig6~i7g6~ig6~ig6~i3g6~ig6~ig6~i"g6~ig6~ig6~i.g6~iyg6~i_g6~ig6~i"g6~ivg6~iqg6~ig6~iwg6~ibg6~ixBg6~iKg6~i,g6~ig6~ig6~ig6~iZg6~ig6~ig6~ig6~i,g6~ipg6~iug6~ig6~i_g6~ig6~i}g6~ig6~i,g6~ig6~i.g6~ig6~ig6~i=g6~ig6~ig6~ig6~ig6~ig6~ig6~iMg6~ig6~i.g6~ig6~ig6~ig6~ig6~ig6~ig6~ig6~ig6~i.g6~i|g6~ig6~i&g6~i}g6~ig6~i:g6~iqg6~ig6~i>g6~iPg6~i{g6~ig6~iBg6~ig6~ig6~i] g6~i g6~ie g6~i g6~i g6~iP g6~ig6~ig6~ig6~ig6~ig6~ig6~ig6~i_g6~ig6~ig6~ig6~ig6~ig6~iQg6~ig6~ig6~iSg6~ig6~ig6~ig6~ig6~i8g6~ig6~ig6~i !g6~i@"g6~i"g6~i"g6~i#g6~i$%,g6~i}%g6~i&g6~i(g6~i(g6~i)g6~i*g6~i+g6~i+g6~i;,g6~i9-g6~i#/g6~il/g6~i/g6~i0g6~i3n  You encounter a water moccasin.g6~i8^ .#### ######## ......#@##.#.## #.........#g6~i;9 #..#####.##.##S ####.###.##.## ###S   water moccasin (wandering)##..###.######............#P###.###.#.#g6~i<[982S.g6~iAXSg6~iB+3.2 (86g6~i>Gg6~iOI8 _The water moccasin hisses angrily.h6~iW3  .#### ########  #@# h6~i4  #.........#  #.S#####.##.#  #. ####.#  # #.#  #.## ###  ##..###. #........... #P###.###.#.h6~i5  .#### ########  #@#  #.........#  #.S#####.##.#  #. ####.#  h6~i # #. #.## ###  ##..###. #........... #P###.###.#.h6~i h6~i h6~i h6~i e _A water moccasin is nearby!i6~i#.#############.......#.##.#.## i6~ir#.@.......##.S#####.##.# #. ####.# # #.# #.## ####..###.#### #........... #P###.###.# ## ### ###.i6~i<S.i6~iR%i6~i&04.2 (1.0)i6~i)i6~i3,[ _The water moccasin barely misses you.i6~iO3  (drained)You puncture the water moccasin! You drain the water moccasin.  You tail-slap the water moccasin.  The water moccasin is severely wounded.i6~iP,5.0 (0.8i6~iTi6~i WF _The water moccasin bites you but does no damage.i6~i  You hit the water moccasin.  The water moccasin is almost dead.i6~i{%8i6~i)i6~iձ\ _The water moccasin closely misses you.i6~il †You puncture the water moccasin!  You kill the water moccasin!i6~iq Ri6~i[v 456.7 (0.9i6~iy i6~iz O _Qazlal accepts your kill.i6~iOi6~iOi6~iATi6~iVH _No target in view!j6~i5}3j6~i!~j6~icj6~ij6~i : _j6~iSj  You see here a water moccasin corpse.j6~iEj6~i _j6~ij6~iӏj6~ij6~iAj6~ij6~i~j6~i2j6~iۗj6~i^j6~i j6~ij6~ij6~ij6~ij6~ij6~igj6~ij6~ij6~i j6~ilj6~iPj6~ij6~ij6~ij6~iNj6~ij6~i,j6~ihj6~i8j6~ij6~ij6~ij6~i2j6~ij6~i9j6~iݺj6~iۼj6~iZ,j6~i%j6~ij6~ij6~iJj6~ij6~ij6~i,,j6~iQj6~ij6~i,j6~ij6~iqj6~i,j6~ij6~ij6~i>,j6~ivj6~ij6~i,j6~ij6~ij6~ij6~ij6~ij6~i]j6~ij6~iwj6~i'j6~iTj6~ij6~iLj6~ij6~ij6~i0j6~i,j6~i[j6~ij6~iCj6~ij6~ij6~iuj6~ij6~icj6~ij6~ij6~i'j6~ij6~ij6~i,j6~ij6~i%j6~i,j6~ij6~i j6~iJ j6~i j6~iq j6~i/j6~i%j6~ij6~ij6~ij6~ii,j6~ij6~ij6~i!j6~iw"j6~i"j6~i2$j6~ij&j6~i&j6~i^'j6~iF*,j6~ix+j6~i-N _You now have 449 gold pieces (gained 26).j6~iL0j6~i0j6~iO1j6~i2j6~i4,j6~ix5j6~iX7j6~i8j6~iB9j6~i9j6~i;j6~i>j6~i ?j6~i?j6~iAj6~i0Cj6~iCj6~iDj6~iEj6~iGj6~i,Hj6~iLnj6~isMj6~iT  You hear a croak.  You encounter a cane toad.j6~ipZ2#### ####.##.### .####F.......##.. P#......... .#..#...# # #.. ### #..## # #..####.###...# ####..@#........####.## #................... #..###.#####....###. #.# #.# ##.### ###. #.# #.##. #.# #.# F   cane toad (wandering)# #.# #.#j6~i[..# ..#..P #.#9026.7 (40.0)j6~ii7.7 (41 _j6~i]kk6~i # ## # ###.### #.### .##F....##.. P .... ......  #..# #...#  #..# ### #..##  #.@####.###...# # #...#........####.#k6~iL #................. #..###.#####....# #.## #.# ##.### # #. #.# #.# #. #.# #.##. #.# #.# ..# ..#k6~iM.Fk6~iBJ.Fk6~ik6~i08.7 (1.0)k6~i9k6~ik6~i˰ .FYou reach to attack! You hit the cane toad but do no damage.You drain the cane toad.k6~i# [○(drained)k6~i %9k6~i k6~i 7 _The cane toad is lightly wounded.l6~i2M°  You drain the cane toad. _The cane toad is lightly wounded.  You closely miss the cane toad.The cane toad is lightly wounded.  The cane toad stings you.  You are poisoned.l6~i23=-30.6 (0.9Pois Breath++ l6~it8l6~i90 _The cane toad poisons you!l6~iC  You are poisoned. _The cane toad poisons you!  You hit the cane toad. You drain the cane toad.  Your tail-slap misses the cane toad.The cane toad is moderately wounded.  You feel very sick.l6~iT1=--1.4 (0.8l6~il6~iV _The cane toad barely misses you.l6~i5.very drained)You feel very sick. _The cane toad barely misses you.You hit the cane toad. You drain the cane toad.  Your tail-slap misses the cane toad.The cane toad is moderately wounded.l6~iV~85=--2.2l6~il6~i> _You feel sick. The cane toad stings you.o6~i"The cane toad is moderately wounded.You feel sick. The cane toad stings you.heavi  .o6~iU4-3.0o6~io6~iZB _The cane toad stings you but does no damage.o6~ihl  You hit the cane toad.  The cane toad is heavily wounded.o6~i[m %8o6~ihr o6~iIt $ _You feel sick.p6~i  You barely miss the cane toad.The cane toad is heavily wounded.p6~i'4.6p6~ip6~ie _You feel sick. The cane toad barely misses you.p6~i#  You hit the cane toad. You drain the cane toad.  The cane toad is severely wounded.p6~i7%Z2-5.6 (1.0p6~i8*p6~iS, _You feel sick. The cane toad stings you. The cane toad closely misses you.p6~i^X .You hit the cane toad. You drain the cane toad. You tail-slap the cane toad.  You kill the cane toad!p6~i^ (p6~i` p6~if jetgatling67 the FighterPale Draconian of Qazlal **....#### #Health: 83/96 ====================----###.### #.### .### Magic: 14/14 ========================..... ....##.. P AC: 13Str: 26..........EV: 10Int: 13#..##...#SH: 7Dex: 9#..# ### #..##XL: 10 Next: 102% Place: Lair:1#.@####.###...# ### Noise: ====-----  Time: 9036.4 (0.8)#...#........####.# l) +3 trident (drain)#.................. Throw: dart (atropa)#..###.#####....### 6~ig #mPois Breath++ #.## #.# ##.### ##. #.# #.##. #.# #.##. #.# #.#..# ..#You hit the cane toad. You drain the cane toad.  The cane toad is severely wounded. _You feel sick. The cane toad stings you. The cane toad closely misses you.You hit the cane toad. You drain the cane toad. You tail-slap the cane toad.  You kill the cane toad! _Qazlal accepts your kill.p6~ii  _You feel sick. The cane toad stings you. The cane toad closely misses you.  You hit the cane toad. You drain the cane toad. You tail-slap the cane toad.  You kill the cane toad! _Qazlal accepts your kill.Your Evocations skill increases to level 5!You have reached level 11!p6~i9r /  --more--r6~iu8/102=5/151 1% r6~idr6~i4 _t6~i_#### ####.### #.### .### ..... ....##.. P  ...... #..##...# ..# ### #..#..####.###...# ###.#........####................###.#####....##### #.# ##.###  #.# #..P #t6~i3§t6~id9=7.4 (1.0t6~it6~iF$ _You feel sick.t6~i## ## # ###.### #.### .#..... ....##.. P#.... ...... .#..# #...# ##..# ### #..## ##..####.###...# ### #..@#.####.##.§.#..###.#####....###.#.## #.# ##.### # #.#. t6~i[☼8t6~it6~i$ _You feel sick.t6~ilt #### #t6~i4n###.### #.### .#### ..... ....##.. P  ...... .#..##...# #..# ### #..#..####.###...# ### .#........####.##§@.................###.#####....##### #.# ##.### ## #.# #.# .####t6~iu*.t6~iov%9t6~i{t6~iU}$ _You feel sick.u6~ij## ## # ###.### #.### .#..... ....##.. P#P.... ...... .#..# #...# #.#..# ### #..## #.#..####.###...# ### ##...#.####.##..○#..###.#####....###.u6~iv#.## #.# ##.### ##. #.# #.# # u6~ie^ ○You feel sick.u6~i N=40u6~iyu6~i[ _You are no longer poisoned.u6~iY## ## # ###.### #.### .##### ..... ....##.. P#P#.... ...... .#..# #...# #.#..# ### #..## #.#..####.###...# ### #.#...#.####.###.#..○.#..###.#####....###.#.## #.# ##.### ##. #.# #.# #. #.#u6~iZ#. #.##. ..#..P u6~i<`Q☼°u6~iMaT90=1u6~ieu6~igu6~iq'## ## # ###.### #.### .##### ..... ....##.. P#P#.... ...... .#..# #...# #..##..# ### #..## #..##..####.###...# ### #.##...#.☼......####.###.#..°.u6~i#..###.#####....###...##.## #.# ##.### ##. #.# #.# #. ##. ##. .. u6~iO○☼...u6~i]1=2u6~i!9☼u6~iv#u6~i ## ## # ###.### #.### .##### ..... ....##.. P#P## .... ...... .... #..# #...# #..# #..# ### #..## #..# #..####.###...# ### #.##...#.○☼.....####.###.#.#..###.#####....###...##.## #.# ##.### ##### #. #.# #.# #. #.##. #.#u6~i^ #. ..#..P u6~i A○○u6~i -33u6~iZ u6~i u6~i'## ## # ###.### #.### .##### ..... ....##.. P#P## .... ...... .... #..# #...# #..# #..# ### #..## #..# #..####.###...# ### #.##...#.○○.....####.###.#.#..###.#####....###...##.## #.# ##.### ##### #. #.# #.# #. #.#. #.u6~il#. .... u6~i]%6°u6~i%S4=4u6~i*u6~i,v6~i) v6~i`) v6~io* v6~i. 5=6v6~i/ v6~ix1 v6~i1 %7v6~i52 v6~i3 a8=v6~i3 v6~i4 v6~i4 [100/102=v6~iN5 v6~i#6 v6~iI6 %1v6~i6 v6~i7 k _You start resting.HP restored.v6~i< P..☼v6~iA J○50.4 (6v6~iB _2=1.4 (7 _v6~iWG v6~iH x6~izx6~ix6~ix6~ix6~ix6~iBx6~i%x6~ix6~iKx6~ix6~ix6~ix6~ix6~ix6~ix6~i<9=x6~ix6~ix6~i,x6~i x6~ix6~ix6~ix6~ix6~ix6~ix6~ix6~ix6~ix6~i x6~i:x6~iG,x6~ix6~iNx6~ix6~ix6~iWx6~ix6~i#x6~i_x6~ix6~iq*x6~i+x6~i/x6~i/x6~iD0x6~i2x6~i4x6~i5x6~i"6x6~i7x6~i9x6~i:x6~i:x6~i<x6~ivBnx6~iCx6~iCx6~iRGx6~iI,x6~i Jx6~iLx6~ioMx6~iMx6~iUNx6~iaPx6~iSBx6~idSx6~iUx6~i@Ux6~iUx6~iVx6~ilXx6~iXx6~i1Yx6~itZx6~iU[x6~i[x6~i \x6~i]x6~iD^x6~i^x6~i_x6~i_x6~i3ax6~i{ax6~iax6~ibx6~icx6~idx6~iydx6~iex6~ig,x6~i7hx6~iix6~ijx6~iDkx6~ikx6~ilx6~i.nx6~ionx6~inx6~ipx6~i}qx6~iqx6~i*rx6~i4sx6~ietx6~itx6~i/ux6~iPvx6~iwx6~iwx6~iLxx6~iyx6~iG{x6~i{x6~i{x6~i}x6~i~x6~i~x6~i+x6~ix6~in  You encounter a water moccasin.x6~i‰2#..###.#####....###...#######.#.## #.# ##.### ##### #.#. #.# #.# #.#. #.# #.# #.#. #.# ##.# #.#. ..# #..# #...P ##.# P.## #.# # #@#  #..# ....#  .S#####  #. # x6~i{ S   water moccasin (wandering)  #...#.#... #........#x6~ic89.4 (38.0)S.x6~i38.Sx6~iXSx6~iw,90.4 (39x6~iJx6~i8 _The water moccasin hisses angrily.z6~iu #..###.#####....###...#######. jetgatling67 the Fighter  #.## #.# ##.### ##### #. Pale Draconian of Qazlal **....  #. #.# #.# #. Health: 102/102 ========================  #. #.# #.# #. Magic: 15/15 ========================  #. #.# ##.# #. AC: 13Str: 26  #. ..# #..# #. EV: 10Int: 13 ..P ##.# P. SH: 7Dex: 9 ### #.# #. XL: 11 Next:  1% Place: Lair:1 #@# .. Noise: ====-----  Time: 9090.4 (0.0) #*.# l) +3 trident (drain) .S..# Throw: dart (atropa) ..#####z6~i Breath++  #. # S   water moccasin #...#.#...  #........# _HP restored.  You encounter a water moccasin. _The water moccasin hisses angrily.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a water moccasin (53% to hit and 35% to hit with your tail-slap)z6~i  #..###.#####....###...#######. jetgatling67 the Fighter  #.## #.# ##.### ##### #. Pale Draconian of Qazlal **....  #. #.# #.# #. Health: 102/102 ========================  #. #.# #.# #. Magic: 15/15 ========================  #. #.# ##.# #. AC: 13Str: 26  #. ..# #..# #. EV: 10Int: 13 z6~i ..P ##.# P. SH: 7Dex: 9 ### #.# #. XL: 11 Next:  1% Place: Lair:1 #@# .. Noise: ====-----  Time: 9090.4 (0.0) #..# l) +3 trident (drain) ..S.# Throw: dart (atropa) ..##### Breath++  #. #z6~i 0 S   water moccasin #...#.#...  #........# _The water moccasin hisses angrily.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a water moccasin (53% to hit and 35% to hit with your tail-slap)  You reach to attack! You puncture the water moccasin!  You drain the water moccasin.z6~i  ..  #.## #.# ##.### #####  #. #.# #.#  #. #.# #.#  #. #.# ##.#  #. ..# #..#  ..P ##.#  ### #.#  #@#  #○.# ..S.# ..##### #. # (drained)  z6~i  z6~i ,1.2 (0.8z6~i z6~i   Reach: l) +3 trident (drain)  Press: ? - help, Dir - move targetAim: a water moccasin (53% to hit and 35% to hit with your tail-slap)  You reach to attack! You puncture the water moccasin!drain the water moccasin. _The water moccasin is heavily wounded.|6~iL #..###.#####....###...#######. jetgatling67 the Fighter  #.## #.# ##.### ##### #. Pale Draconian of Qazlal **....  #. #.# #.# #. Health: 102/102 ========================  #. #.# #.# #. Magic: 15/15 ========================  #. #.# ##.# #. AC: 13Str: 26  #. ..# #..# #. EV: 10Int: 13 ..P ##.# P. SH: 7Dex: 9 ### #.# #. XL: 11 Next:  1% Place: Lair:1 #@# .. Noise: ====-----  Time: 9091.2 (0.0) #○.# l) +3 trident (drain) ..S.# Throw: dart (atropa)[40|6~i]m ..##### Breath++  #. # S   water moccasin (drained) #...#.#... |6~i| #........# You drain the water moccasin. _The water moccasin is heavily wounded.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, lightly drained, 53% to hit and 35% to  hit with your tail-slap)|6~i #..###.#####....###...#######. jetgatling67 the Fighter  #.## #.# ##.### ##### #. Pale Draconian of Qazlal **....  #. #.# #.# #. Health: 102/102 ========================  #. #.# #.# #. Magic: 15/15 ========================  #. #.# ##.# #. AC: 13Str: 26  #. ..# #..# #. EV: 10Int: 13 ..P ##.# P. SH: 7Dex: 9 ### #.# #. XL: 11 Next:  1% Place: Lair:1 |6~i#@# .. Noise: ====-----  Time: 9091.2 (0.0) #○S# l) +3 trident (drain) ....# Throw: dart (atropa) ..##### Breath++  #. # S   water moccasin (drained) #...#.#...  #........# _The water moccasin is heavily wounded.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, lightly drained, 53% to hit and 35% to  hit with your tail-slap)  You reach to attack! You barely miss the water moccasin.|6~i ..  #.## #.# ##.### #####  #. #.# #.#  #. #.# #.#  #. #.# ##.#  #. ..# #..#  ..P ##.#  ### #.#  #@# |6~i #○S# ....# ..##### #. #   |6~il,2.1 (0.9|6~i|6~iJ  Reach: l) +3 trident (drain)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, lightly drained, 53% to hit and 35% to  hit with your tail-slap)  You reach to attack! You barely miss the water moccasin. _The water moccasin is heavily wounded.|6~i °You hit the water moccasin but do no damage.The water moccasin is heavily wounded.|6~i[ *9 (0.8|6~i |6~i < _You block the water moccasin's attack.}6~i †You puncture the water moccasin! You drain the water moccasin.  You kill the water moccasin!}6~iL)}6~i423.8 (0.9}6~iL}6~iO _Qazlal accepts your kill.}6~i}6~iX}6~i}6~iH _No target in view!}6~i}6~ik}6~i}6~iOH _No target in view!~6~i*~6~i-+~6~i+~6~i-~6~il/~6~iB3: _~6~i4j  You see here a water moccasin corpse.~6~i7~6~i8 _~6~i8~6~i:~6~i<,~6~ix=~6~iU?~6~iA,~6~i;B~6~iD~6~iE~6~iJF~6~iF~6~i=I~6~iPm  You encounter a komodo dragon.~6~iuS #. #.# #.#  #. #.# #.#  #. #.# ##.#  #. ..# #..#  ..P ##.#  . ### #.#  ...#### ##.#  l......###.†# .......@....# ...###..#####~6~i(Tx # #.. .... ####.#...#.# l   komodo dragon (asleep).#...... #....# ### #....ß. .#.#..# #.....~6~i\-8.8 (5.0~6~i]19.8 (6 _~6~iEc~6~i e6~i0 #. #.# #.# #. #.# #.# #. #.# ##.# #. ..# #..#. ..P ##.#.. ### #.#.##### ##.#.l......###.†#.....#.###..#####. #..# #..#  .... ####.. #...#. .# # .#... .# ### #....ß P.#.# ..# #6~i5F.l6~iOl6~i~,100.8 (16~i6~i7 _The komodo dragon hisses angrily.6~i$ #. #.# #.#  jetgatling67 the Fighter #. #.# #.#  Pale Draconian of Qazlal **....6~i1 #. #.# ##.#  Health: 102/102 ======================== #. ..# #..#  Magic: 15/15 ======================== . ..P ##.#  AC: 136~iyStr: 26 ... ### #.#  EV: 10Int: 13 ....##### ##.#  SH: 7Dex: 96~i/ ..l**...###.†#  XL: 11 Next:  2% Place: Lair:1 6~ir.....**@.....#  Noise: ====-----  Time: 9100.8 (1.0) ....###..#####  l) +3 trident (drain) . #..# Throw: dart (atropa)6~iG #..# Breath++  .... 6~i####.. #...#. l   komodo dragon .# #..... .#... .# ### #....ß P.#.#..# #.... _You encounter a komodo dragon. 6~iݨv_The komodo dragon hisses angrily.  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6~i>Aim: a komodo dragon (81% to hit)6~ik **l.**.6~i^..l**.*Aim: a komodo dragon (81% to hit)6~i#. #.# #.#jetgatling67 the Fighter#. #.# #.#Pale Draconian of Qazlal **....#. #.# ##.#Health: 102/102 ========================#. ..# #..#Magic: 15/15 ========================. ..P ##.#AC: 13Str: 26... ### #.#EV: 10Int: 13....##### ##.#SH: 7Dex: 9..***...###.†#XL: 11 Next:  2% Place: Lair:1.....**@.....#Noise: ====-----  Time: 9100.8 (1.0)....###..#####l) +3 trident (drain). #..#Throw: dart (atropa)6~i"&[33m#..#Breath++ ....####..#...#. l   komodo dragon (blind).##..... .#....# ### #....ß P.#.#..# #....Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (81% to hit)  The bolt of light hits the komodo dragon!  The komodo dragon is moderately wounded.6~i/  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a komodo dragon (81% to hit)  The bolt of light hits the komodo dragon!  6~i0vThe komodo dragon is moderately wounded.The komodo dragon is blinded.6~i2F.l6~i<...@☼1 _6~i.B6~iaC6~i #. #.# #.# #. #.# #.# #. #.# ##.# #. ..# #..##.. ..P ##.#. ### #.#.##### ##.#.l....###.†#.☼....#.###..#####.. #..## #..# .... ####.. #...# .## #  .#... .# ### #....  P.#.# ..# #6~iL.l6~i5T§○6~i%26~i6~i6~iQ~ #. #.# #.#  jetgatling67 the Fighter #. #.# #.#  Pale Draconian of Qazlal **.... #. #.# ##.#  Health: 102/102 ======================== #. ..# #..#  Magic: 15/15 ========================6~iQ #.. ..P ##.#  AC: 13Str: 26 .... ### #.#  EV: 10Int: 13 .....##### ##.#  SH: 76~icRbDex: 9 .......§.###.†#  XL: 11 Next:  2% Place: Lair:1 .....l*@.○....#  Noise: ====-----  Time: 9102.8 (0.0) 6~iR.....###..#####  l) +3 trident (drain) ... #..#  Throw: dart (atropa) # #..#  Breath++ 6~iRH ....  ####.. #...# l   komodo dragon (blind) .## #....  .#... .# ### #....  P.#.#6~iS..# #...The komodo dragon is moderately wounded. _The komodo dragon is blinded.  6~iSReach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, blind, 74% to hit and 65% to hit withyour tail-slap)6~i$ #. #.# #.#  jetgatling67 the Fighter #. #.# #.#  Pale Draconian of Qazlal **....6~i' A #. #.# ##.#  Health: 102/102 ======================== #. ..# #..#  Magic: 15/15 ======================== #.. ..P ##.#  AC: 13Str: 26 .... ### #.#  EV: 10Int: 13 .....##### ##.#  SH: 7Dex: 9 .......§.###.†#  XL: 11 Next:  2% Place: Lair:16~ie  ......l@.○....#  Noise: ====-----  Time: 9102.8 (0.0) .....###..#####  l) +3 trident (drain) ... #..#  Throw: dart (atropa) 6~i # #..#  Breath++  ....  ####.. #...# l   komodo dragon (blind) .## #....  .#... .# ### #....  P.#.#6~i!..# #... _The komodo dragon is blinded.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, blind, 74% to hit and 65% to hit withyour tail-slap)  You reach to attack! You barely miss the komodo dragon.6~i0& #. #.# #.#  #. #.# #.#  #. #.# ##.#  #. ..# #..#  #.. ..P ##.#  .... ### #.#  .....##### ##.# 6~i& .......§.###.†#  ......l@○○....#  .....###..#####  ... #..#  # #..#  .... ####.. 6~i&) .##  .#... .# ###  P.#.#..# 6~iy',3.6 (0.86~i+&§6~i_.  Reach: l) +3 trident (drain)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, blind, 74% to hit and 65% to hit withyour tail-slap)  You reach to attack! You barely miss the komodo dragon. _The komodo dragon is moderately wounded.6~iW8 j #. #.# #.#  jetgatling67 the Fighter #. #.# #.#  Pale Draconian of Qazlal **.... #. #.# ##.#  Health: 102/102 ======================== #. ..# #..#  Magic: 15/15 ======================== #.. ..P ##.#  AC: 13Str: 26 .... ### #.#  EV: 10Int: 13 .....##### ##.#  SH: 7Dex: 96~i8 $ .......§.###.†#  XL: 11 Next:  2% Place: Lair:1 ......l@○○....#  Noise: ====-----  Time: 9103.6 (0.0) .....###..#####  l) +3 trident (drain) ... #..#  Throw: dart (atropa) # #..#  Breath++  ....  ####.. #...# l   komodo dragon (blind) .## #....  .#... .# ### #....  P.#.#6~i%9 ..# #...You reach to attack! You barely miss the komodo dragon. _The komodo dragon is moderately wounded.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, blind, 74% to hit and 65% to hit withyour tail-slap)6~iUy#. #.# #.#jetgatling67 the Fighter#. #.# #.#Pale Draconian of Qazlal **....#. #.# ##.#Health: 102/102 ========================#. ..# #..#6~iyMagic: 15/15 ========================#.. ..P ##.#AC: 13Str: 26.... ### #.#EV: 10Int: 13.....##### ##.#SH: 7Dex: 9.......§.###.†#XL: 11 Next:  2% Place: Lair:1......l@°°....#6~icz$Noise: ====-----  Time: 9103.6 (0.0).....###..#####l) +3 trident (drain)... #..#Throw: dart (atropa)##..#Breath++ ....6~iz####..#...# l   komodo dragon (blind).###.....#...6~iz.# ### #....P.#.#..# #...Reach: l) +3 trident (drain)Press: ? - help, Dir - move target6~i/{Aim: a komodo dragon (moderately wounded, blind, 74% to hit and 65% to hit withyour tail-slap)  You closely miss the komodo dragon.The komodo dragon is moderately wounded.6~iQ{6~ih|b92/102 ---4.4 (0.86~i8§6~ie2 _The komodo dragon bites you!6~iB!y #. #.# #.#  jetgatling67 the Fighter #. #.# #.#  Pale Draconian of Qazlal **.... #. #.# ##.#  Health: 92/102 =====================--- #. ..# #..#  Magic: 15/15 ======================== #.. ..P ##.#  AC: 13Str: 26 .... ### #.#  EV: 10Int: 13 .....##### ##.#  SH: 7Dex: 9 6~i!=.......§.###.†#  XL: 11 Next:  2% Place: Lair:1 ......l@°°....#  Noise: ====-----  Time: 9104.4 (0.0) .....###..#####  l) +3 trident (drain) ... #..#  Throw: dart (atropa) # #..#  Breath++  ....  ####.. #...# l   komodo dragon (blind) .## #....  .#... .# ### #....  P.#.#..# #...The komodo dragon is moderately wounded. 6~iZ"<_The komodo dragon bites you!  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, blind, 74% to hit and 65% to hit withyour tail-slap)6~i N#. #.# #.#jetgatling67 the Fighter#. #.# #.#Pale Draconian of Qazlal **....#. #.# ##.#Health: 92/102 =====================---6~i+ )#. ..# #..#Magic: 15/15 ========================#.. ..P ##.#AC: 13Str: 26.... ### #.#EV: 106~iW Int: 13.....##### ##.#SH: 7Dex: 96~iz U.......§.###.†#6~i XL: 11 Next:  2% Place: Lair:1......l@°°....#6~iȇ Noise: ====-----  Time: 9104.4 (0.0).....###..#####l) +3 trident (drain)6~i ... #..#Throw: dart (atropa)6~i B##..#6~i- MBreath++ ....6~i ####..#...# l   komodo dragon (blind).###.....#....# ### #....P.#.#6~i 2..# #...Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, blind, 74% to hit and 65% to hit withyour tail-slap)  6~i8 You hit the komodo dragon. You tail-slap the komodo dragon.  The komodo dragon is heavily wounded.6~i̊ 435.3 (0.96~i 6~i!  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, blind, 74% to hit and 65% to hit with6~iT [your tail-slap)  You hit the komodo dragon. You tail-slap the komodo dragon.  6~iu The komodo dragon is heavily wounded. _The komodo dragon closely misses you.6~i  #. #.# #.#  jetgatling67 the Fighter #. #.# #.#  Pale Draconian of Qazlal **.... #. #.# ##.#  Health: 93/102 =====================--- #. ..# #..#  Magic: 15/15 ======================== 6~i #.. ..P ##.#  AC: 13Str: 26 .... ### #.#  EV: 10Int: 13 .....##### ##.#  SH: 76~i& ;Dex: 9 6~iQ .......§.###.†#  XL: 11 Next:  2% Place: Lair:1 6~it ......l@°°....#  Noise: ====-----  Time: 9105.3 (0.0) .....###..#####  l) +3 trident (drain)6~i  6~i ... #..#  Throw: dart (atropa) # #..#  Breath++ 6~i 5 ....  6~i ####.. #...# l   komodo dragon (blind) .## #....  .#... .# ### #.... 6~i! # P.#.#..# #...6~iJ The komodo dragon is heavily wounded. _The komodo dragon closely misses you.Reach: l) +3 trident (drain)6~i Press: ? - help, Dir - move targetAim: a komodo dragon (heavily wounded, blind, 74% to hit and 65% to hit with  your tail-slap)6~id#. #.# #.#jetgatling67 the Fighter#. #.# #.#Pale Draconian of Qazlal **....#. #.# ##.#Health: 93/102 =====================---#. ..# #..#Magic: 15/15 ========================#.. ..P ##.#AC: 136~iʉStr: 26.... ### #.#EV: 10Int: 13.....##### ##.#SH: 7Dex: 9.......§.###.†#6~ihXL: 11 Next:  2% Place: Lair:1......l@......#Noise: ====-----  Time: 9105.3 (0.0)6~i".....###..#####l) +3 trident (drain)... #..#Throw: dart (atropa)6~iEg##..#Breath++ 6~ifQ....####..6~i#...# l   komodo dragon (blind, drained).###....6~i.#....# ### #....P.#.#6~iي..# #...Reach: l) +3 trident (drain)Press: ? - help, Dir - move target6~i(Aim: a komodo dragon (heavily wounded, blind, 74% to hit and 65% to hit with  your tail-slap)  You hit the komodo dragon. You drain the komodo dragon.  You tail-slap the komodo dragon.6~iZ4=6.1 (0.86~i$6~i=:  Press: ? - help, Dir - move target6~iVAim: a komodo dragon (heavily wounded, blind, 74% to hit and 65% to hit with  your tail-slap)  You hit the komodo dragon. You drain the komodo dragon.tail-slap _The komodo dragon is severely wounded.6~i .☼You hit the komodo dragon but do no damage.The komodo dragon is severely wounded.6~iyV83---96~iD☼6~i2 _The komodo dragon bites you!6~i5 †You puncture the komodo dragon!  You kill the komodo dragon!6~i޴q○6~id4---67.8 (0.96~it6~iO _Qazlal accepts your kill.6~i #. #.# #.# #. #.# #.# #. #.# ##.# #.## ..# #..##... ..P ##.##.....### #.##.....##### ##.#6~in.###.†##......@.......##.....###○.#####.# #..#.#. #..# .... ####.. #... .## #6~i2 .#... .# ### # P.#.# ..# #6~i<`5=8.8 (1.0 _You see here a komodo dragon corpse.6~i׆4 #. #.# #.# #. #.# #.# #. #.# ##.# #.###..# #..# ##......P ##.# #.....### #.##.....##### ##.##6~iK].###.†# #†.......# #.....###○.#####.## #..##.#. #..#... ...... ####..6~i̇ #. .## # .#...6~im .# ### # P.#.# ..# #6~ih9°6~id6=9 _6~i6~i6~i #. #.# #.# #. #.# #.# #. #.# ##.# #.###..# #..# ##......P ##.# #.....### #.# ##.....##### ##.# #6~ig.###.†# #....@.†.......# #.....###°.#####.### #..##.#.. #..##...6~i. ....#..## ####..6~i> #..6~iˋ .## # .#.....6~i .# ### # P.#.# ..# #6~i6~i.7106~i6~i6~i" FM##6~ik *##.### ####. #.#. #.#  #.# ##6~i  #.###..# #.#......P # ## #.....##### ##.#....###.†#6~iz .†....... #.....###°.#####......### #..###.#.. #..#.....6~i &...6~i` &§6~i (.6~i_ -916~iY 9§6~i= 6~i< #.## #.# ##.###  #. #.# #.# #. #.# #.# #. #.# ##.# #.###..# #..#6~iP ##......P ##.# #.....### #.# ##.....##### ##.# #.###.†# ##...§..†.......#6~iҖ[ #.....###..##### ......### #..#  ##.#.. #..#6~i #..... .... #..##. ####.. #6~iL ... ..6~i9  .## # .#..... .# ### #6~i`6~iT90=26~i6~iw6~i6~i6~i6~i 6~ik1=6~iۥ6~i%26~iH6~iY6~i%36~i}6~i6~i#46~i(=6~i6~i6~ia#66~i2=6~iG6~iƳ6~i0%76~iڴ6~i6~i#86~i&(=6~iз6~i9=100/1026~i6~i52=6~i*6~i6~iP6~i|6~i6~i6~i 6~i6~i~6~ij6~i6~i6~i6~i\6~i|6~i6~i$#=6~iH6~iH6~i6~iJ6~i6~i6~i6~i6~i6~i6~iE6~i>6~i6~i6~i6~iy6~i6~i96~if6~i6~i76~iH6~i\6~i6~i6~i96~i6~i 6~i6~i I _i - 3 scrolls of identify (gained 1)6~i@ 6~i 6~i?6~i"6~i6~i6~i6~i6~i,6~ik6~i6~iC6~i6~i^ 6~i!6~i%6~i'6~i,(6~i)6~ie+6~i-6~i.6~if/6~i[26~i46~i:56~i56~iQ86~i:6~i:6~iZ;6~i<6~i>6~i+?6~i?6~iA6~iC6~iWD6~iIE6~i2I6~iVK6~iK6~iL6~iO6~iUB6~iqW6~iY6~i!Z6~iZ6~i\6~i~_6~i_6~i`6~ib6~iFe6~ie6~if6~ih6~i'k6~ik6~il6~itn6~i(q6~iq6~ir6~iAu6~ix6~ixx6~ijy6~i |6~i~6~i 6~i6~ir6~i΃6~i6~i΄6~i6~i^6~i6~i[6~i6~i26~i6~i86~i^6~iя6~iA6~iʐ6~iW6~i6~i6~if6~i6~i6~i86~i6~i6~i6~ig6~iכ6~i6~id6~iޟ6~ip6~i6~ik6~i6~i86~i6~i6~iͧ6~i6~i6~iw6~i6~i6~i6~i,6~iO6~iڱ6~i6~i6~i6~i6~i6~i6~i~6~i 6~i6~i6~ib6~i16~i6~i6~iN6~i#6~i6~iR6~i6~iP6~i6~i6~i6~i6~i6~i6~iy6~i6~i6~iF6~i 6~ir6~i6~iC6~i6~iu6~i6~iI6~i6~i&6~i6~i86~i6~i$6~i6~iH6~i6~i6~i6~id6~i6~i6~ik6~iK6~i/6~i6~i36~iU6~i6~i66~i6~i6~i,6~iA6~i6~i6~iz6~iD6~i6~i6~i6~is6~i6~iC6~i6~ib6~i6~ic6~i6~i~ 6~i 6~ir6~i6~im6~i 6~i"6~i6~iG6~iu6~i6~i6~i6~iu6~iJ6~i6~i|6~i6~i ,6~i!6~iM"6~i#6~iT$6~i$6~i&6~i&(6~i(6~i)6~i*6~i(,6~i,6~i?-6~i`.6~i06~io06~io16~i26~iy46~i46~i 66~i96~iw;6~i;6~i<6~iO?6~izA6~iB6~iC6~i^D6~i:G6~iG6~iH6~iI6~iL6~ilL6~iCM6~iN6~iQ6~iQ6~iR6~iUi  You see here a komodo dragon corpse.6~iW6~ijX _6~i Y6~isZ6~i]6~i^6~i/_6~if`6~ib6~ib6~ic6~i f6~ih6~ini6~i[j6~il6~i`o6~io6~iq6~ipr6~it6~it6~iu6~iw6~iy6~iOz6~in6~i6~ia6~iԃ6~iل6~i6~i[6~i6~i96~i6~i|6~i6~i.6~iV6~iԐ6~i46~i6~i͓6~iS  You encounter a cane toad.6~iF6~iP......P# ##.# P.# ....#### #.# ..# #.. 6~iʝ....##### ##.# F.. ... ........###.†# ..# .....†.......# ..## 6~i....###..##### ...## 6~i..#####..###### ....# ..P#.##..##.#.###....# ................@# 6~i\#.#######..#P####.#...#.#... ....# #.#### ##........ 6~i#...# #.# ### #....ß...# P.......... ..# #.6~i ......# 6~i˞....#####^# ..# ##.ß...ß.## .# F   cane toad (asleep) ....# ... #.# #.........# .# 6~i#..## #.. ##.## #...ß....# .# #.##### #.# #...###†.......# .#6~iӣZ >F6~iV213.8 (101.0)  Found a stone staircase leading down.6~iΤ5.F6~i6~iEF6~i+426~i6~i+ _The cane toad croaks.6~iu..P# ##.# P.# .#### #.# ..# #.. .##### ##.# >.. ... ...†# ..# .....†. F.## ....###. ...## ... ....# ...##.#.###....# ..............@# #...#P####.# ....#  ##  #.# ###   ..#  ^# ..#  .#  ... #.#  .#  #.. ##.##  .# 6~if7 #.# † .# 6~i ..P# ##.# P.# .#### #.# ..# #.. .##### ##.# >.. ... ...†# ..# ....†.6~id  F.## ...###. ...## .. ....# ..##.#.###....# ..............@#...#P####.#6~i  ....#  ## 6~i #.# ###   ..# 6~i ^# ..#  .#  ... #.#  6~i f #.. ##.##  6~i J #.# †6~i> & 6~i 6~i 6~i& 6~i ( ` _A cane toad is nearby!6~i[###..## #..# #.. ..P# ##.# #..## P.# #### #.# ...# #.. .##### ##.# .>.. ... .......###.†# ...# 6~i...†.......# #F.## ..###..##### #...## #####..###### #....# P#.##..##.#.###@...# ................#...# .#######..#P####.#...#.#... 6~i3...# #.#### ##........# ...# #.# ### #....ß...#...... ..# #.......# 6~io#####^# ..# ##.ß...ß.## .# ...# ... #.# #...... 6~i..## #.. ##.## #...ß6~iu J.F6~i5 6~i /5.0) 6~i= _6~i  6~i 6~i1G .FYou reach to attack! You puncture the cane toad! You drain the cane toad.6~i2O] (drained)6~iO,6.6 (0.86~iW6~i*YN _The cane toad is moderately wounded.6~iY6~id` §You barely miss the cane toad.The cane toad is moderately wounded.6~iiM7.4§6~i(jZ _The cane toad completely misses you.6~iS  You puncture the cane toad!  The cane toad is severely wounded.6~i '8.26~i> 6~i 7 _You block the cane toad's attack.6~i4 .You puncture the cane toad! You drain the cane toad.  You kill the cane toad!6~iF(6~i/93/10399.06~iR6~iO _Qazlal accepts your kill.6~iw6~i6~i6~iH _No target in view!6~i 6~i 6~ib 6~i 6~iW 6~i : _6~i 6~iM 6~i 6~i2 6~i5 6~i 6~i> 6~i 6~i 6~i 6~i 6~i 6~iW 6~i; 6~i 6~io 6~i 6~iL 6~i 6~id 6~i= 6~i`   ##.# #.>.. ... ###.†# ...# # ..# #..## .# 6~i G##### #...## #.## ###### #....# #..)###.#.###....#### #..ß.+......#...##.##.....# 6~i &#..#P####.#...#.#....# #.#### ###.....@..# 25.0 (6.0 6~i 9#.# ### #....ß...# .. ..# ##.......# 6~iL #^# ..# ##.ß...ß.## .#  #.# #.........# .# 6~i #.. ##.####...ß....# .# #.# #...###÷.......#6~iJ  .# # #..##.....##...##.# #.#.....####......#6~iR& 6~i& *6.0 (76~i, 6~i:/ & _Found a trident.6~iE36~iE6~iG6~iI6~iMB6~iN6~iN6~iO6~iP6~igS6~iS6~iT6~iX6~iZ6~i0[6~in\6~i&^6~i`6~i`6~ia6~ib6~isd,6~ie6~i.f6~iMh6~ih6~ii6~il6~ixm6~im6~io6~i:r6~i u6~iou6~ilv6~i0y6~if|6~i|6~i}6~iS7 _You open the door.6~i6~i6~i)6~iX@  There is an open door here.6~i6~i] _6~i6~i#6~i%6~ic6~iU6~iΔ6~i6~i66~i6~iR6~i76~i|6~i6~i6~i6~i6~iߤ6~i٦6~i6~i=6~i6~i76~iX6~i6~iխ6~i @  There is an open door here.6~i6~i< _6~i6~i ?  You see here a +0 trident.6~i6~iF _6~i"6~i6~iP6~i6~i6~i6~i6~i6~i6~i/6~i6~i6~i 6~i[6~ik6~i6~i6~i{6~i6~i6~i.6~i6~i+,6~i6~iD6~i6~i6~i6~i6~i6~i6~i6~i[6~iT 6~i 6~i 6~i6~i6~i6~iV6~i6~i6~iP6~ic6~i,6~i(6~i*6~i*6~i+6~i#.6~ig06~i06~i16~i56~i66~i%76~i86~i;6~i=6~i=6~i?6~iA6~iD6~iD6~iMF6~iI6~iL6~i9M6~iN6~iP6~iiR6~iR6~i.T6~i`U6~iZB6~ii[6~ib]6~i]6~iK^6~i*`6~ia6~i_b6~iDc6~ie6~i>g6~ig6~i.h6~iNi6~iIk6~ik6~i`l6~im6~i$o6~io6~i7p6~iq6~i5s6~is6~is6~it6~iu6~i0v6~iv6~i^|6~i}6~i~6~i~6~iM6~i6~i6~i6~i6~i6~i6~i‡6~iN6~i6~in6~i6~i6~i/6~i6~i?6~i6~iq6~i̔6~i26~iN6~i16~id6~i6~i`6~iWB6~i6~i9,6~i6~iƝ6~i$6~io6~i$6~i=6~i6~i$6~iޣ6~iM6~i+6~ig6~i6~ix6~i(6~i]6~i6~i}6~if .# #..........###.†# #...## ## #.# ##......†.......# ##..## #P #.####.....###..##### #...## ## #........#####..###### #....# #. #####.#..P#.##..##.#.###....##### ####.............°○.....#...##.####..##.#######.○#P####.#...#.#. ..#........# #.#### ###....... .......#...# #@# ### #....ß..6~i^87.0 (61.0).#..P...........>...# ##..............#####^####..# ##.ß...ß ..#.#......# ... #.# #....... .####..#..## #.. ##.####...ß.. ..# #.##.##### #.## #...###÷.....  .## #.##.#.#. #.# #..##.....##.  6~i_.P###....... ..# #.#.....####.  .###P....... #.# #.'.ß..## ## 6~iD.°6~i+8.0 (626~i'8°6~ie; _Found a stone staircase leading down.6~i 6~i 6~i 6~iA6~iX6~i6~i6~i6~i%6~iO6~i6~i6~iZ6~i,6~i6~iR  There is a stone staircase leading down here.6~i>!6~i" _6~if"6~iZ#6~i$6~i$6~iw%6~i)6~i]*6~i*6~i*6~i ,6~i,6~i,6~i -6~i.6~i.6~i.6~i.6~i&06~iI16~i16~i526~i,36~i46~iF46~i~46~i56~i66~i66~i76~iI96~iY:6~i:6~i:6~i;6~i=,6~i>6~i=?6~i?6~i)@6~i@6~iA6~iB,6~iXC6~iD6~i1E6~i`E6~iE6~i1G6~iI,6~ikI6~iMJ6~iK6~iK6~i;L6~iL6~iM,6~iTN6~iN6~iP,6~iP6~iQ6~iYS6~iS6~iS6~i?U6~iV6~iV6~imW6~iX6~iY6~i+Z6~iZ6~i[6~i\6~i\6~i\6~i]6~if^6~i^6~i!_6~il`6~ia6~ia6~ib6~i d6~ije6~ie6~ie6~ik6~ik6~ik6~ik6~im6~in,6~iCo6~i)r6~is6~is6~is6~iv6~iv6~i6~i6~i'6~i]6~i6~i6~i6~i"6~i6~ih6~i6~i6~iW{ ###.############# ..........#.##.#.## ....P.#.#÷........#######..#####.##.# #.## ####.# #.# #.# #.# #.## ###  #.## ##..###.######  ##..# #@...........# 409.0 (121.0) 6~i#P.## #P###.###.#.##  ####..# ### ### ###.#  #.....##.#  ##.##.###.##  #P.##.##...# # ##..#.## ##.## # #..#..)#### #..# ######..ß.'..# ##.###6~i6~i6~iiE _Done exploring.6~igd 6~i e 6~ie 6~i, D÷..................0.0)......6~i '..6~i 6~i) 6~i  6~i 7_Done exploring.6~iU6~iό6~i66~i16~i6~ig: _6~ib6~i͙6~iZ6~i6~i6~iA,6~iݟ6~i6~iS6~i6~i)6~il6~i6~i6~i6~i6~i6~i<6~iy6~iQ6~ij6~i6~i&6~i 6~ió,6~i6~i6~i6~iP6~i6~if6~im6~i6~i6~i\6~i6~i`6~i6~ih6~i6~i6~i6~i.6~i6~i6~iz6~inl  You see here a water moccasin skeleton.6~i6~i _6~i&6~i6~i,6~i6~i6~iz6~i6~id6~i6~i6~iQ6~i6~iM6~i6~i6~i6~i6~i_6~i6~iz6~iY6~il,6~i6~i6~i,6~i6~i6~i>6~i"6~i6~i6~i 6~iY6~ib6~i6~i6~i96~iD6~i6~it6~i6~i6~i6~i6~i 6~i6~i   #.##..###.## # #### ##..# #......... # #..## #P.## #P###.###. # #...## ####..# ### ### ##6~iG #.>..# #.....# # #...## ##.##.# # # ##..## #P.##.# # # #...## ##..#.## # 6~i ## #....# #..#§@)#### #35.0 (26.0) .###....######..ß.'..# # ....#...##.##.....#.## ####.#...#.#....###.## # ###........###....6~i # #### #....ß...###..##6~i o# ...# ##.......##P6~is.##..# ##.ß...ß.###6~i-".#6~iD\.# #.........##.#6~i 6~i6~iF6~iþ6~iN6~i6~iF6~iO6~i,6~iU6~i6~i86~im6~i6~i6~i36~i(6~i6~i/6~i6~i6~iFB6~i6~i)6~i6~i^6~ia6~i6~i6~i6~i6~i 6~i6~i6~i6~i6~i6~ig6~i 6~i6~i6~i6~i6~i6~i6~i6~iq6~ir6~i6~i6~i6~ip6~i6~i6~iQ6~iM6~ie6~i6~i<6~i86~i6~i 6~i 6~i( .###.#####....###...#######..## ## #.# ##.### ##### #.##  #.# #.# #.#  #.# #.# #.# #.# ##.# #.## ###..## #..# #####..# .....P# ##.# #..###P.## ...#### #.# #...## ####..# ...##### ##.# #.@..# #.....# 50.0 (156~i......###.†# #...## ##.##.# †.......# ##..## #P.##.# ...###..##### #...## ##..#.## .#####..###### #....# #..#..)### .P#.##..##.#.###....######..ß.'.. .............#...##.##.....#.#  .#######..#P####.#...#.#....###.#  ...# #.#### ###........###....6~iE 6~iX6~i\6~il _There is a stone staircase leading down here. _You see here a water moccasin skeleton. _Done exploring. _You see here a water moccasin skeleton. _There is a stone staircase leading down here.6~i36~i6~iRW _You see here a water moccasin skeleton. _Done exploring. _You see here a water moccasin skeleton. _There is a stone staircase leading down here.You can't go up here!6~i36~ii6~iN6~i71.0) _6~i6~iI 2  You climb downwards.6~i9 ........P  #..#.....  #...#....  #....!...  .......  ##.... ###  #...#....#  #.@.......  #.........  ...........  #.#.......Y.  ♣##...#♣.### ♣♣♣♣♣ ♣.#Y   elephant (trample)6~id ♣# 6~iG ,2.5 (2.56~iO 6~iR _You encounter an elephant.Found a viscous dark potion.6~iT a _There is a stone staircase leading up here.6~i6~iGAn elephant. A large, thick-hided pachyderm. It crushes its foes and then thrashes them with its trunk. Max HP: ~67Will: ++AC: ++EV: + Threat: High Class: Natural Size: Giant Int: Animal 6~iYou have about 92% to hit with your +3 trident of draining and 91% to hit with your tail-slap. It has about 58% to hit you. Attacks Max Damage After Damaging Hits Trample 20Knock back the defender Trunk 5 It can travel through water. [!]: Description|Quote6~i6~ijetgatling67 the Fighter........PPale Draconian of Qazlal **....#..#.....6~i1Health: 103/103 ========================#...#....Magic: 15/15 ========================#....!...AC: 13Str: 26.......EV: 10Int: 13##.... ###SH: 7Dex: 96~i\#...#....#XL: 11 Next:  9% Place: Lair:2#.@.......6~ifNoise: ====-----  Time: 9452.5 (2.5)#.........l) +3 trident (drain)...........Throw: dart (atropa)6~i#.#.......Y.Breath++ ♣##...#♣.###♣♣♣♣♣ ♣.#Y   elephant (trample)♣# _There is a stone staircase leading down here. _You can't go up here!  You climb downwards. _You encounter an elephant.Found a viscous dark potion. 6~i=L_There is a stone staircase leading up here.6~i 6~i 6~i6~i*6~i D........P#..#......#...#.##....!... .......# ##.....####...#....#.#.<.......Y#........♣#.#Y♣##...#♣.### ♣♣♣♣♣ # ♣# YY 2 elephants (trample, 1 asleep)  Y.You encounter an elephant. YThe elephant trumpets!.Y.6~i |YYY 3 elephants (trample, 1 wandering)6~i, 6~i* ,3.5 (1.06~i p _You encounter an elephant.6~iF ........P  jetgatling67 the Fighter #..#......  Pale Draconian of Qazlal **.... #...#.....  Health: 103/103 ======================== ##....!...  Magic: 15/15 ======================== .......#  AC: 13Str: 26 ##.....###  EV: 10Int: 13 #...#....#.  SH: 7Dex: 9 #.<........  XL: 11 Next:  9% Place: Lair:2 #..@*****Y.  Noise: ====-----  Time: 9453.5 (1.0) ..........*Y*.Y  l) +3 trident (drain)6~i&I[0;10m .♣#.#.....***..  Throw: dart (atropa) ♣##...#♣.###.  Breath++  ♣♣♣♣♣ ♣.#  ♣#  YYY 3 elephants (trample, 1 wandering)The elephant trumpets! _You encounter an elephant.Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant6~iz *********......Y....6~i ........**.#***.****6~iL3.........6~i4M***Y*****6~i ****.*Y*.***.6~ih`  ........P  jetgatling67 the Fighter #..#......  Pale Draconian of Qazlal **....6~i` h #...#.....  Health: 103/103 ======================== ##....!...  Magic: 15/15 ======================== .......#  AC: 13Str: 266~ia  ##.....###  EV: 10Int: 13 6~iMa #...#....#.  SH: 7Dex: 9 6~ira #.<........  XL: 11 Next:  9% Place: Lair:2 6~ia #..@.....Y.  Noise: ====-----  Time: 9453.5 (1.0)6~ia  ...........Y..Y  l) +3 trident (drain)6~ia  6~ib .♣#.#..........  Throw: dart (atropa) 6~iJb ♣##...#♣.###.  Breath++ 6~imb  ♣♣♣♣♣ ♣.# 6~ib  ♣#  YYY 3 elephants (trample, 1 wandering)6~ib 6~ib 6~ib hThe elephant trumpets! _You encounter an elephant.6~i*c EAiming: Fastroot6~iUc Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.6~ixc 6~i)l    #..#......  #...#.....  6~il .    # 6~il T #.  6~iZm ..  .  ...Y  .♣..  6~im #.  ♣♣♣♣♣ 6~im L ♣# 6~im 6~io 6~iv 6~iz . _6~i#..#.......#.....##....!...  .......# ##.....###...#....#.<.........###..Y.....Y..Y♣#.#.... ♣##...#♣.### ♣♣♣♣♣ ♣.#  ♣ YYY6~iY.Y..Y.6~i XY)6~i %46~i6~i, _The elephant trumpets!6~i0 Ability - do what?CostFailure  f - Steam Breath3/3 uses available1%  Invocations -X - Renounce ReligionNone0%  a - Upheaval3 MP, Piety-1% [?] toggle between ability selection and description.6~i϶6~i.6~iѿ#..#......jetgatling67 the Fighter#...#.....Pale Draconian of Qazlal **....##....!...Health: 103/103 ========================.......#Magic: 15/15 ========================##.....###AC: 13Str: 26#...#....#.EV: 10Int: 136~i<#.<........SH: 7Dex: 9..###..........XL: 11 Next:  9% Place: Lair:2.......@..Y.YY.Noise: ====-----  Time: 9454.5 (0.0).♣#.#..........l) +3 trident (drain)6~i♣##...#♣.###.Throw: dart (atropa)♣♣♣♣♣ ♣.#Breath++ ♣#YYY 3 elephants (trample) _You encounter an elephant.6~iAiming: FastrootPress: ? - help, Q - select action, ( or ) - cycle6~irShift-Dir - straight line _Okay, then. _The elephant trumpets!6~i4 #..#......  jetgatling67 the Fighter #...#.....  Pale Draconian of Qazlal **.... 6~i\u##....!...  Health: 103/103 ======================== .......#  Magic: 15/15 ======================== ##.....###  AC: 13Str: 26 6~iM#...#....#.  EV: 10Int: 13 #.<........  SH: 76~iDex: 9 ..###..........  XL: 11 Next:  9% Place: Lair:26~i 6~i.......@**Y.YY.  Noise: ====-----  Time: 9454.5 (0.0) .♣#.#..........  l) +3 trident (drain) 6~iPs♣##...#♣.###.  Throw: dart (atropa) ♣♣♣♣♣ ♣.#  Breath++ 6~i ♣#   YYY 3 elephants (trample)Shift-Dir - straight line _Okay, then. _The elephant trumpets!  Aiming: Steam BreathPress: ? - help, Shift-Dir - straight line6~i;Aim: an elephant (100% to hit)6~i #*****..Y6~iL #.*#**6~i[ .#.******6~i ......*****Y6~i ...*YYAim: an elephant (100% to hit)6~i[{ .YY***6~iv*YY...Aim: an elephant (100% to hit)6~i#..#......jetgatling67 the Fighter#...#.....Pale Draconian of Qazlal **....##....!...Health: 103/103 ========================.......#Magic: 15/15 ========================##.....###AC: 13Str: 26#...#....#.EV: 10Int: 13#.<........SH: 7Dex: 9..###..........XL: 11 Next:  9% Place: Lair:2.......@**Y.YY.6~i$Noise: ====-----  Time: 9454.5 (0.0).♣#.#..........l) +3 trident (drain)♣##...#♣.###.Throw: dart (atropa)♣♣♣♣♣ ♣.#Breath++ ♣#Shift-Dir - straight line _Okay, then. _The elephant trumpets!  6~iAiming: Steam BreathPress: ? - help, Shift-Dir - straight lineAim: an elephant (100% to hit)6~i?M§Y6~i?0Y§6~i[F§Y§.Y§.YY 2 elephants (trample)6~iF`5.5 (1 6~iJ6~i=M; _You exhale a blast of scalding steam.6~i #..#......  jetgatling67 the Fighter #...#.....  Pale Draconian of Qazlal **....6~i9 ##....!...  Health: 103/103 ======================== .......#  Magic: 15/15 ======================== ##.....###  AC: 13Str: 26 #...#....#.  EV: 10Int: 13 #.<........  SH: 7Dex: 9 6~i..###..........  XL: 11 Next:  9% Place: Lair:2 .......@*Y§.Y§.  Noise: ====-----  Time: 9455.5 (1.0) 6~iˉ.♣#.#....***Y*.  l) +3 trident (drain) ♣##...#♣.###.  Throw: dart (atropa)6~i ♣♣♣♣♣ ♣.#  Breath+  6~i+♣#   YY 2 elephants (trample)6~i$Aim: an elephant (100% to hit) _You exhale a blast of scalding steam.  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded)6~i ********§...Y.6~i ..<.***..****Y6~i ...*Y***Aim: an elephant (steam, lightly wounded)6~i ...Y.***Y*6~i!*Y*.Aim: an elephant (moderately wounded)6~i9C ***Y***.Y.steam, lightly wounded)6~iD2#..#......jetgatling67 the Fighter#...#.....Pale Draconian of Qazlal **....##....!...Health: 103/103 ========================.......#Magic: 15/15 ========================##.....###AC: 13Str: 26#...#....#.EV: 10Int: 13#.<........SH: 7Dex: 9..###...###....XL: 11 Next:  9% Place: Lair:2.......@#*§.Y§.6~iENoise: ====-----  Time: 9455.5 (1.0).♣#.#...###.Y..l) +3 trident (drain)♣##...#♣.###.Throw: dart (atropa)♣♣♣♣♣ ♣.#Breath+ ♣#YY 2 elephants (trample)Aim: an elephant (100% to hit) _You exhale a blast of scalding steam.  Aiming: FastrootPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (steam, lightly wounded)6~i  E, 1 rooted)6~io 6~i N  The roots erupt in riotous growth! The roots grab the elephant!6~i Y.The grasping roots constrict the elephant.  You hear a shout! You hear an angry buzzing noise. You hear a roar!6~i  #.....§§§.....§Y§§.Y....###..##   elephant (trample,You hear an angry hiss. You hear a loud, deep croak!6~iK E=======66~i! 6~i D _The elephant struggles to escape constriction.6~i #..#......  jetgatling67 the Fighter #...#.....  Pale Draconian of Qazlal **.... ##....!...  Health: 103/103 ======================== .......#  Magic: 15/15 ======================== ##.....###  AC: 13Str: 26 #...#....#.  EV: 10Int: 13 #.<........  SH: 7Dex: 9 ..###..§§§.....  XL: 11 Next:  9% Place: Lair:2 .......@*Y§.Y§.  Noise: =======--  Time: 9456.5 (0.0) .♣#.#...§§.Y...  l) +3 trident (drain) ♣##...#♣.###.  Throw: dart (atropa) ♣♣♣♣♣ ♣.#  6~i[36mBreath+  ♣#   Y   elephant (trample, rooted)You hear an angry hiss. You hear a loud, deep croak! _The elephant struggles to escape constriction.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an elephant (steam, moderately wounded, constricted by roots, 98% to hit  and 100% to hit with your tail-slap)6~i,p |#..#......jetgatling67 the Fighter#...#.....Pale Draconian of Qazlal **....##....!...Health: 103/103 ========================.......#Magic: 15/15 ========================##.....###AC: 13Str: 26#...#....#.EV: 10Int: 13#.<........SH: 7Dex: 9..###..§§§§....6~ip qXL: 11 Next:  9% Place: Lair:2......○@.YY.Y§.Noise: =======--  Time: 9456.5 (0.0).♣#.#..§§§§Y...l) +3 trident (drain)♣##...#♣.###.Throw: dart (atropa)♣♣♣♣♣ ♣.#Breath+ ♣#6~i~q YY 2 elephants (trample, 1 rooted, 1 dra…)Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an elephant (steam, moderately wounded, constricted by roots, 98% to hit  and 100% to hit with your tail-slap)  You reach to attack! You hit the elephant. You drain the elephant.  The elephant is moderately wounded.6~ir `====---7.3 (0.86~iz 6~il} E  Press: ? - help, Dir - move targetAim: an elephant (steam, moderately wounded, constricted by roots, 98% to hit  and 100% to hit with your tail-slap)  You reach to attack! You hit the elephant. You drain the elephant.  6~i} The elephant is moderately wounded. _The grasping roots constrict the elephant.6~i #..#......  jetgatling67 the Fighter #...#.....  Pale Draconian of Qazlal **.... ##....!...  Health: 103/103 ========================6~i[ .......#  Magic: 15/15 ======================== ##.....###  AC: 13Str: 26 #...#....#.  EV: 10Int: 136~i #.<........  SH: 7Dex: 9 6~i..###..§§§§....  XL: 11 Next:  9% Place: Lair:2 6~iߖ......○@*YY.Y§.  Noise: ====-----  Time: 9457.3 (0.0) .♣#.#..§§§§Y...  l) +3 trident (drain)6~i ♣##...#♣.###.  Throw: dart (atropa) 6~i~♣♣♣♣♣ ♣.#  Breath+  ♣#   YY 2 elephants (trample, 1 rooted, 1 dra…)The elephant is moderately wounded. 6~i_The grasping roots constrict the elephant.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move target6~i֗Aim: an elephant (steam, moderately wounded, constricted by roots, lightly  drained, 98% to hit and 100% to hit with your tail-slap)6~iR #..#......  jetgatling67 the Fighter #...#.....  Pale Draconian of Qazlal **.... ##....!...  Health: 103/103 ======================== .......#  Magic: 15/15 ======================== ##.....###  AC: 13Str: 26 #...#....#.  EV: 10Int: 13 #.<........  SH: 7Dex: 9 ..###..§§§§....  XL: 11 Next:  9% Place: Lair:2 ......○@Y§Y.Y§.  Noise: ====-----  Time: 9457.3 (0.0) .♣#.#..§§§§Y...  l) +3 trident (drain) 6~i♣##...#♣.###.  Throw: dart (atropa) ♣♣♣♣♣ ♣.#  Breath+  ♣#   YY 2 elephants (trample, 1 rooted, 1 dra…)Aim: an elephant (steam, moderately wounded, constricted by roots, lightly  drained, 98% to hit and 100% to hit with your tail-slap)  You reach to attack! You completely miss the elephant.6~iThe elephant is moderately wounded.The grasping roots constrict the elephant.  The elephant is engulfed in a cloud of scalding steam.6~i.Y6~i Y§  drained, 98% to hit and 100% to hit with your tail-slap)  You reach to attack! You completely miss the elephant.6~ioThe elephant is moderately wounded.grasping roots constrict the elephant.  The elephant is engulfed in a cloud of scalding steam.  The elephant escapes!6~i.   #...#.....  ##....!... 6~iN .......#  ##.....###  #...#....#.  #.<.§§§....  6~i..###..§.§§....  ......°  .♣#.#6~i§...  ♣##...#♣.###. [1K 6~i♣♣♣♣♣ ♣.#  ♣#6~i] YYY 3 elephants (trample, 1 drained6~i+() 6~iF6~ic,8.1 (0.86~i 6~iL _The elephant is engulfed in a cloud of scalding steam.6~iZ 4 #..#......  jetgatling67 the Fighter #...#.....  Pale Draconian of Qazlal **.... 6~iʔ ##....!...  Health: 103/103 ======================== .......#  Magic: 15/15 ======================== ##.....###  AC: 13Str: 26 #...#....#.  EV: 10Int: 13 6~i #.<.§§§....  SH: 7Dex: 9 6~i* ..###..§.§§....  XL: 11 Next:  9% Place: Lair:2 6~iP ......°@YY§.Y§.  Noise: ====-----  Time: 9458.1 (0.0) 6~i ^.♣#.#..§§§Y§...  l) +3 trident (drain) ♣##...#♣.###.  Throw: dart (atropa)6~iJ  ♣♣♣♣♣ ♣.#  Breath+  ♣#   YYY 3 elephants (trample, 1 drained)The elephant escapes! _The elephant is engulfed in a cloud of scalding steam.  Reach: l) +3 trident (drain)6~i| Press: ? - help, Dir - move targetAim: an elephant (heavily wounded, lightly drained, 92% to hit and 91% to hit  with your tail-slap)6~i^ X Y*6~iH"YY§  Aim: an elephant (steam, heavily wounded, 92% to hit and 91% to hit with your  tail-slap)6~id  #..#......  jetgatling67 the Fighter #...#.....  Pale Draconian of Qazlal **.... ##....!...  Health: 103/103 ======================== .......#  Magic: 15/15 ======================== ##.....###  AC: 136~i Str: 26 #...#....#.  EV: 10Int: 13 #.<.§§§....  SH: 7Dex: 9 ..###..§.§§....  XL: 11 Next:  9% Place: Lair:2 ......°@YY§.Y§.  Noise: ====-----  Time: 9458.1 (0.0) 6~iD .♣#.#..§§§Y§...  l) +3 trident (drain) ♣##...#♣.###.  Throw: dart (atropa) ♣♣♣♣♣ ♣.#  Breath+  6~i ♣#   YYY 3 elephants (trample, 1 drained) 6~i _The elephant is engulfed in a cloud of scalding steam.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an elephant (steam, heavily wounded, 92% to hit and 91% to hit with your  tail-slap)  You reach to attack! You hit the elephant. You drain the elephant.6~iy 6~i Q Y§ 6~i2 k Reach: l) +3 trident (drain)  Press: ? - help, Dir - move targetAim: an elephant (steam, heavily wounded, 92% to hit and 91% to hit with your  tail-slap)  You reach to attack! You hit the elephant. You drain the elephant.  6~id SThe elephant is severely wounded.6~i L    #...#.....  ##....!...  .......#  ##.....###  #...#....#.  6~i< E#.<........  ..###..§.§§....  ......°@YY§.Y§.  .♣#.#...  ♣##...#♣.###.  ♣♣♣♣♣ ♣.#  ♣# 6~i 2  The elephant is engulfed in a cloud of scalding steam.  The elephant tramples you but does no damage.6~i *9 (0.86~i5 6~iI F _The elephant trunk-slaps you but does no damage.6~i #..#......  jetgatling67 the Fighter #...#.....  Pale Draconian of Qazlal **.... ##....!...  Health: 103/103 ======================== .......#  Magic: 15/15 ======================== ##.....###  AC: 13Str: 26 6~i6f#...#....#.  EV: 10Int: 13 #.<........  SH: 7Dex: 9 ..###..§.§§....  XL: 11 Next:  9% Place: Lair:2 ......°@YY§.Y§.  Noise: ====-----  Time: 9458.9 (0.0) 6~i.♣#.#...§Y§§...  l) +3 trident (drain) ♣##...#♣.###.  Throw: dart (atropa) ♣♣♣♣♣ ♣.#  Breath+  ♣#   YYY 3 elephants (trample, 2 drained)6~iTThe elephant tramples you but does no damage. 6~i$e_The elephant trunk-slaps you but does no damage.  Reach: l) +3 trident (drain)6~i>)Press: ? - help, Dir - move target6~iVAim: an elephant (steam, severely wounded, lightly drained, 92% to hit and 91%  6~in#to hit with your tail-slap)6~i5 #..#......  jetgatling67 the Fighter #...#.....  Pale Draconian of Qazlal **.... ##....!...  Health: 103/103 ======================== .......#  Magic: 15/15 ======================== ##.....###  AC: 13Str: 26 6~i%6}#...#....#.  EV: 10Int: 13 #.<........  SH: 7Dex: 9 ..###..§Y§§....  XL: 11 Next:  9% Place: Lair:2 ......°@Y§§.Y§.  Noise: ====-----  Time: 9458.9 (0.0) 6~iT6.♣#.#...§Y§§...  l) +3 trident (drain) 6~i6A♣##...#♣.###.  Throw: dart (atropa) ♣♣♣♣♣ ♣.#  Breath+  ♣#  6~i 7 YYY 3 elephants (trample, 2 drained)Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an elephant (steam, severely wounded, lightly drained, 92% to hit and 91%  6~i=7to hit with your tail-slap)  The elephant is in the way. You hit the elephant. You tail-slap the elephant.  The elephant is heavily wounded.6~i8Y§  Press: ? - help, Dir - move targetAim: an elephant (steam, severely wounded, lightly drained, 92% to hit and 91%  6~i.96to hit with your tail-slap)  The elephant is in the way. You hit the elephant. You tail-slap the elephant.  The elephant is heavily wounded.  You block the elephant's attack. The elephant closely misses you.6~i"E   #...#.....  ##....!...  .......#  ##.....###  6~iE#...#....#.  #.<....§...  ..###...Y§.....  .......@Y.§.§§.  .♣#.#...Y.§....  ♣##...#♣§###. 6~iE ♣♣♣♣♣ ♣.#  ♣# 6~i4F6~ijG,9.8 (0.96~iM6~iPL _The elephant is engulfed in a cloud of scalding steam.6~iwU ........P #. #...#.....##....!... ....... ##.....### #...#....#. 6~ix#.<....§... ..###.@.Y§.............Y.§.§....♣#.#...Y.§....♣##...#♣§###.♣♣♣♣♣.#♣#6~i}-Y.6~iY7Y§6~i  The elephant is engulfed in a cloud of scalding steam.  The elephant attacks as it pursues you! You block the elephant's attack.6~in6~i}Y.........6~i-60.8 (1.06~i6~iU _The elephant barely misses you.6~i0o ........P  jetgatling67 the Fighter #..#......  Pale Draconian of Qazlal **.... #...#.....  Health: 103/103 ======================== ##....!...  Magic: 15/15 ======================== .......#  AC: 13Str: 26 ##.....###  EV: 10Int: 13 #...#....#.  SH: 7Dex: 9 #.<........  XL: 11 Next:  9% Place: Lair:2 ..###.@Y.......  Noise: ====-----  Time: 9460.8 (0.0) ........YY......  l) +3 trident (drain) ..♣#.#..........  Throw: dart (atropa) ♣##...#♣.###.  Breath6~ip+  ♣♣♣♣♣ ♣.#  ♣#  YYY 3 elephants (trample, 2 drained)The elephant attacks as it pursues you! You block the elephant's attack. _The elephant barely misses you.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an elephant (almost dead, lightly drained, 92% to hit and 91% to hit with  your tail-slap)6~i: YYheavily wounded, lightly drained, 92% to hit and 91% to hit  with your tail-slap)6~i[YYalmost dead, lightly drained, 92% to hit and 91% to hit with 6~i  ........P  jetgatling67 the Fighter #..#......  Pale Draconian of Qazlal **.... #...#.....  Health: 103/103 ======================== ##....!...  Magic: 15/15 ======================== .......#  AC: 13Str: 26 ##.....###  EV: 10Int: 13 #...#....#.  SH: 7Dex: 9 #.<........  XL: 11 Next:  9% Place: Lair:2 ..###.@Y.......  Noise: ====-----  Time: 9460.8 (0.0) .........Y......  l) +3 trident (drain) ..♣#.#..........  Throw: dart (atropa) ♣##...#♣.###.  Breath+ [6~i T34m ♣♣♣♣♣ ♣.#  ♣#  YYY 3 elephants (trample, 2 drained)Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an elephant (almost dead, lightly drained, 92% to hit and 91% to hit with  your tail-slap)  You puncture the elephant!  You kill the elephant!6~i Y.Aim: an elephant (almost dead, lightly drained, 92% to hit and 91% to hit with  your tail-slap)  You puncture the elephant!  You kill the elephant!6~i xQazlal accepts your kill.  The elephant tramples you but does no damage.6~i} d   #..#......  #...#.....  ##....!...  .......#  ##.....###  6~iB 4#...#....#.  #.<........  ......  ........Y.......  ..♣#.#..........  ♣##...#♣.###.  ♣♣♣♣♣ ♣.# ♣# 6~i h 2 elephants (trample, 1 6~i @4/104141.7 (0.96~iD 6~i Y _The elephant completely misses you.6~ip7 ........P  jetgatling67 the Fighter #..#......  Pale Draconian of Qazlal **.... #...#.....  Health: 104/104 ======================== ##....!...  Magic: 15/15 ======================== .......#  AC: 13Str: 26 ##.....###  EV: 10Int: 13 #...#....#.  SH: 7Dex: 9 #.<........  XL: 11 Next: 14% Place: Lair:2 ..###.@Y.......  Noise: ====-----  Time: 9461.7 (0.0) ........Y.......  l) +3 trident (drain) ..♣#.#..........  Throw: dart (atropa) ♣##...#♣.###.  Breath+ 6~i8 ♣♣♣♣♣ ♣.#  ♣#  YY 2 elephants (trample, 1 drained)The elephant tramples you but does no damage. _The elephant completely misses you.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an elephant (heavily wounded, lightly drained, 92% to hit and 91% to hit  with your tail-slap)6~i6ne........Pjetgatling67 the Fighter#..#......Pale Draconian of Qazlal **....#...#.....Health: 104/104 ========================##....!...Magic: 15/15 ========================.......#AC: 13Str: 26##.....###6~ioEV: 10Int: 13#...#....#.SH: 7Dex: 9#.<○.......XL: 11 Next: 14% Place: Lair:2..###.@Y.......Noise: ====-----  Time: 9461.7 (0.0)........Y.......l) +3 trident (drain)..♣#.#..........Throw: dart (atropa)♣##...#♣.###.Breath+ ♣♣♣♣♣ ♣.#♣#YY 2 elephants (trample, 1 drained)Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an elephant (heavily wounded, lightly drained, 92% to hit and 91% to hit  with your tail-slap)  You puncture the elephant! You tail-slap the elephant!  The elephant is severely wounded.6~i q,2.5 (0.86~iw6~i{{   Press: ? - help, Dir - move targetAim: an elephant (heavily wounded, lightly drained, 92% to hit and 91% to hit  with your tail-slap)  You puncture the elephant! You tail-slap the elephant!  The elephant is severely wounded. _The elephant closely misses you. The elephant completely misses you.6~i  ........P  jetgatling67 the Fighter #..#......  Pale Draconian of Qazlal **.... #...#.....  Health: 104/104 ======================== 6~i ##....!...  Magic: 15/15 ======================== .......#  AC: 13Str: 26 ##.....###  EV: 10Int: 13 #...#....#.  SH: 7Dex: 9 #.<○.......  XL: 11 Next: 14% Place: Lair:2 ..###.@Y.......  Noise: ====-----  Time: 9462.5 (0.0) 6~i e........Y.......  l) +3 trident (drain) ..♣#.#..........  Throw: dart (atropa) ♣##...#♣.###.  Breath+  ♣♣♣♣♣ ♣.#  ♣#  YY 2 elephants (trample, 1 drained)The elephant is severely wounded. _The elephant closely misses you. The elephant completely misses you.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an elephant (severely wounded, lightly drained, 92% to hit and 91% to hit  with your tail-slap)6~iv........Pjetgatling67 the Fighter#..#......Pale Draconian of Qazlal **....#...#.....Health: 104/104 ========================##....!...Magic: 15/15 ========================.......#AC: 13Str: 26##.....###EV: 10Int: 13#...#....#.SH: 7Dex: 9#.<○.......XL: 11 Next: 14% Place: Lair:2..###.@Y.......Noise: ====-----  Time: 9462.5 (0.0)......☼.Y.......l) +3 trident (drain)..♣#.#..........Throw: dart (atropa)♣##...#♣.###.Breath+ ♣♣6~i,♣♣♣ ♣.#♣#YY 2 elephants (trample, 1 drained)Press: ? - help, Dir - move targetAim: an elephant (severely wounded, lightly drained, 92% to hit and 91% to hit  with your tail-slap)  You puncture the elephant! You drain the elephant.  You tail-slap the elephant, but do no damage.The elephant is almost dead.3.3 (0.8 _You block the elephant's attack. The elephant barely misses you.6~ia  ........P  jetgatling67 the Fighter #..#......  Pale Draconian of Qazlal **.... #...#.....  Health: 104/104 ======================== ##....!...  Magic: 15/15 ======================== .......#  AC: 13Str: 26 ##.....###  EV: 10Int: 13 #...#....#.  SH: 7Dex: 9 #.<○.......  XL: 11 Next: 14% Place: Lair:2 ..###.@Y.......  Noise: ====-----  Time: 9463.3 (0.0) ......☼.Y.......  l) +3 trident (drain) ..♣#.#..........  Throw: dart (atropa) ♣##...#♣.###. 6~irb  Breath+  ♣♣♣♣♣ ♣.#  ♣#  YY 2 elephants (trample, 1 drained)The elephant is almost dead. _You block the elephant's attack. The elephant barely misses you.Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an elephant (almost dead, lightly drained, 92% to hit and 91% to hit with  your tail-slap)6~ic=........Pjetgatling67 the Fighter#..#......Pale Draconian of Qazlal **....#...#.....Health: 104/104 ========================##....!...Magic: 15/15 ========================.......#AC: 13Str: 26##.....###6~idHEV: 10Int: 13#...#....#.SH: 7Dex: 9#.<○.......XL: 11 Next: 14% Place: Lair:2..###@.Y.......Noise: ====-----  Time: 9463.3 (0.0).......☼.Y.......l) +3 trident (drain)...♣#.#..........Throw: dart (atropa)♣##...#♣.###.Breath+ ♣♣♣♣♣ ♣.#♣#YY 2 elephants (trample, 1 drained)Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an elephant (almost dead, lightly drained, 92% to hit and 91% to hit with  6~iexyour tail-slap)  You hit the elephant.  The elephant is almost dead.6~i^hY.Press: ? - help, Dir - move targetAim: an elephant (almost dead, lightly drained, 92% to hit and 91% to hit with  6~ihyour tail-slap)  You hit the elephant.  The elephant is almost dead.The elephant tramples you! You stumble backwards!6~ipo°Y.○6~i:rb93/104 ---4.1 (0.86~ijx8°6~i{6 _You block the elephant's attack.6~i  ........P  jetgatling67 the Fighter #..#......  Pale Draconian of Qazlal **.... #...#.....  Health: 93/104 =====================--- ##....!...  Magic: 15/15 ======================== .......#  AC: 13Str: 26 ##.....###  EV: 10Int: 13 #...#....#.  SH: 7Dex: 9 #.<°.......  XL: 11 Next: 14% Place: Lair:2 ..###@Y........  Noise: ====-----  Time: 9464.1 (0.0) .......○Y........  l) +3 trident (drain) ...♣#.#..........  Throw: dart (atropa) ♣##...#♣.###.  6~iBreath+  ♣♣♣♣♣ ♣.#  ♣#  YY 2 elephants (trample, 1 drained)The elephant tramples you! You stumble backwards! _You block the elephant's attack.  Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: an elephant (almost dead, lightly drained, 92% to hit and 91% to hit with  your tail-slap)6~iX Y*6~ic Y.Aim: an elephant (almost dead, lightly drained, 92% to hit and 91% to hit with  your tail-slap)6~i' [ *Y6~i= <YAim: an elephant (almost dead, lightly drained, 92% to hit and 91% to hit with  your tail-slap)6~ic........Pjetgatling67 the Fighter#..#......Pale Draconian of Qazlal **....#...#.....Health: 93/104 =====================---##....!...Magic: 15/15 ========================.......#AC: 13Str: 26##.....###EV: 10Int: 13#...#....#.SH: 7Dex: 9#.<°.......XL: 11 Next: 14% Place: Lair:2..###@Y........Noise: ====-----  Time: 9464.1 (0.0)6~ie.......○Y........l) +3 trident (drain)...♣#.#..........Throw: dart (atropa)♣##...#♣.###.Breath+ ♣♣♣♣♣ ♣.#♣#YY 2 elephants (trample, 1 drained)your tail-slap)  You hit the elephant.  The elephant is almost dead.The elephant tramples you! You hold your ground!  The elephant barely misses you.The elephant is engulfed in a thunderstorm.6~i fe73-----9 (0.86~iQm6~ivYou hit the elephant.  The elephant is almost dead.  The elephant tramples you! You hold your ground!  The elephant barely misses you.The elephant is engulfed in a thunderstorm. _tramples you! You hold your ground! The elephant trunk-slaps you.6~i .You puncture the elephant!  You kill the elephant!6~i +§ _The elephant trunk-slaps you.  You puncture the elephant!  You kill the elephant!  Qazlal accepts your kill.  The elephant is engulfed in a thunderstorm.6~i T.°6~i! 74=----235.8 (0.9 _Qazlal accepts your kill.6~i 6~i l _Your Invocations skill increases to level 6!6~i' 6~iB( 6~iq) 6~i1 6~iq5 t5= _6~i; 6~i$< %66~iT= 6~i!E 6~iE %76~i?F 6~iM 6~iN K8=6~iP 6~i 80=16~ii 23=6~iF 6~i 6~ij U4=6~i 6~ik ;66~i8 6~i a7=6~iT 6~iS V _You hear an angry buzzing noise. You hear a roar!6~i U8=6~i 6~it 6~i %96~i 6~i6 <906~i 6~i 6~i K1=6~i- 6~iz 6~i U3=6~i 6~i 6~i) %46~i 6~iW 6~i %56~i 6~iM 6~i K6=6~io 6~i'$ 6~i$ U7=6~i% 6~i- 6~i. %86~i./ 6~i,6 6~i6 Q100/104=6~iV8 6~i@ 6~i@ U1=6~iTB 6~ivJ 6~i K %26~ioL 6~iW Q36~iY] 6~i] K4=6~i^ 6~ib 1 _HP restored.6~iei 6~ii 6~iNj 6~im P  There is a stone staircase leading up here.6~iq 6~i(r  _6~ir 6~it 6~i~z 6~iz 6~i{ 6~i} 6~i .... ...[.P. .... ....♣... #...#......P. #........P...#..#......♣. #...#....... ##....! 6~i #....@..# 94.8 (29.0) ##...○.###  #.○.#....#. #.<......... ..###...........%........†.............♣#.#............♣##...#♣.###...6~iJ ♣♣♣♣♣ ♣.# ..6~i L○°6~i G=5.8 (306~i :%6~iØ C _Found a medusa talisman and a pair of gloves.6~i!36~i)6~i@6~i6~i,6~i6~i;6~i6~it _o - 2 viscous dark potions (gained 1)6~iI6~i-6~i6~iP6~i6~i6~i ,6~i| ,6~i 6~i 6~i 6~i 6~i! 6~i," 6~i# 6~i& 6~i&. 6~i. 6~iR0 6~i3 6~iq< 6~i*= 6~i> 6~i0A 6~iK 6~iK 6~i%M 6~iN 6~iU ,6~iV 6~iB_ ,6~i` 6~i&e N _You now have 470 gold pieces (gained 21).6~im 6~im 6~ivo 6~iq 6~i X6~iٯ   You encounter a bullfrog....#......P..♣♣ . ........P...♣.♣ .. #..#......♣...♣... #...#.......♣.... #..............PP .......##...#### #.....###...# #### ...#....#...####..## .<..........○...@○ ...........%.§.....# .†.................# ............... ...#♣.###...##.. ♣♣♣♣♣♣.##.....F   bullfrog (wandering) ♣#####..##..## #.P (..P #PF 509.8 (14°...@○.10.8 6~iq P(15 _%6~iP....P...♣.♣ .. #......♣...♣... ..♣.... .......PP ......##...#### .###...# #### 6~iJ..#....#...####.. <..........°....○.# .%.....@.# †.# ...#♣.###...##. ♣♣♣♣♣.##........ ♣#####..##..## #.P (..P #PF6~it.. .... ...6~iU8F.6~i6F.6~i.....°F1.0)6~iH9%6~i"6~i% #......♣...♣... .♣.... ...PP ##...#### ###...# #### .#....#...####...............°.# .%.# .# .......#♣.###...##.... ♣♣♣♣.##......F....  ♣#####..##..##... #.P (..P #P.. ..... .. ..... .6~i 7F.6~i?/ ].26~i4 7%6~i@ 6~iY F.You reach to attack! You puncture the bullfrog! You drain the bullfrog.6~i  (drained)  The bullfrog is severely wounded.6~iF,3.6 (0.86~i]6~ir? _The bullfrog hits you but does no damage.6~i  very drained)  You hit the bullfrog. You drain the bullfrog.  The bullfrog is almost dead.6~if'4.46~i 9%6~i6 _You block the bullfrog's attack.6~i †You hit the bullfrog.  You kill the bullfrog!6~ii& )6~i* /45.26~i0 6~i4 O _Qazlal accepts your kill.6~i( 36~i. 6~iT2 H _No target in view!6~i6~i16~i6~i6~i ..#.......♣......PP##...#####...# #####....#...####..## 6~i <.................#%.# . †..##)....†......0#♣.###...##............ ♣♣♣♣♣.##........... 6~i8L♣#####..##..##...... #.P (..P #P....6~i. ..... ..... ...... ..... ....... 6~i˳6~i`*6.2 (16~i6~i* _Found a short sword.6~i 6~i 6~i 6~i 6~i 6~i ,6~iU 6~i ....##...#### #.....###...# #####....#...####..##<.................# ..........%.......# .#. .†.##).......†...... ...#♣.###...##............ ♣♣♣♣♣♣.##..6~i׼ 7 ♣#####..##..##...... #.P (..P.#P.... #.. ............#. .............. ........ ............#..[6~i -....P6~i. 6~i *8.2 (26~i: 6~i( C _Found a robe.6~iaj 6~iKk 6~im 6~i| 6~i ,6~i 6~i͎ 6~i 6~ip 6~i 6~i`  #...#....#...####..##<.................# . #...........%.......# .#. ..†6~i R...........##)... #...........†...... #...#♣.###...##............ ♣♣♣♣♣♣♣.##................. ♣#####..##..##...... #.P#@..P.#P.... #.........#................#..........##...[P6~io q#...#....6~i '206~i *1.2 (36~i 9%6~ii 6 _g - 12 poisoned darts (gained 4)6~i36~iI6~i6~iB6~i6~i6~iz6~i6~i6~i6~i6~iC6~i6~i,6~iU6~iL6~i6~i6~i6~i6~i0 6~i 6~i%,6~i-6~i-6~i06~iV46~in;6~i;6~i=6~i\?6~iD6~iE6~i7F6~i(H6~irN6~iN6~iP6~iS6~i b,6~i7c6~iUfY _You hear a shout! You hear a roar! You hear a shout!6~io6~i@p6~ijq6~iu6 _You hear a shout!6~ix  You encounter a spriggan druid and a swamp drake.6~i ##.P#...P.#P. ##............ . ♣####............. §. ♣.##.............. 6~i΀... ♣................. .♣.. ♣.##...[.......... k..i ♣..#.............. ♣..♣.##.............. ♣.@#.............. #..6~i ##.##P. #.####...... #.P  ..# i   spriggan druid (wandering) ... k   swamp drake (wandering) #..6~i{ .i33.2 (12.0)  The spriggan druid shouts! The swamp drake roars!6~i9.k6~i9.i6~i§.○k6~iؙ+4.2 (136~iΡ8§6~i6 _You hear an angry buzzing noise.6~i2n 6~iq VA swamp drake. A small and slimy dragon, covered in swamp muck and giving off a terrible stench. Max HP: ~30Will: +AC: +EV: +++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal You have about 65% to hit with your +3 trident of draining and 52% to hit with your tail-slap. It has about 49% to hit you. Attack Max Damage Bite 14 It can fly. It possesses the following natural abilities:  a - Noxious Cloud(5) [!]: Description|Quote6~i\##.P#...P.#P. jetgatling67 the Fighter##............ Pale Draconian of Qazlal **....§ ♣####............. Health: 104/104 ========================.. ♣.##.............. Magic: 15/15 ========================... ♣................. AC: 13Str: 26.♣.. ♣.##...[.......... EV: 10Int: 13.k.. ♣..#.............. SH: 7Dex: 9♣..♣.##.............. XL: 11 Next: 24% Place: Lair:2♣i@#.............. Noise: ====-----  Time: 9534.2 (13.0)#..○......6~i][34m.....l) +3 trident (drain)##.##P........Throw: dart (atropa)#.####......Breath+ #.P ....#i   spriggan druid...k   swamp drake#.. _g - 12 poisoned darts (gained 4) _You hear a shout! You hear a roar! You hear a shout! _You hear a shout!  You encounter a spriggan druid and a swamp drake.The spriggan druid shouts! The swamp drake roars! _You hear an angry buzzing noise.6~i+c6~iYe6~iS36~i4 Ability - do what?CostFailure  f - Steam Breath2/3 uses available1% 6~iB5 Invocations -X - Renounce ReligionNone0%  a - Upheaval3 MP, Piety-1% 6~i5g[?] toggle between ability selection and description.6~i6~i6~i0##.P#...P.#P. jetgatling67 the Fighter##............ Pale Draconian of Qazlal **....6~i§ ♣####............. Health: 104/104 ========================.. ♣.##.............. Magic: 15/15 ========================... ♣................. AC: 13Str: 26.♣.. ♣.##...[.......... EV: 10Int: 13.k.. ♣..#.............. SH: 7Dex: 9♣..♣.##.............. XL: 11 Next: 24% Place: Lair:26~i♣i@#.............. Noise: ====-----  Time: 9534.2 (0.0)#..○...........l) +3 trident (drain)##.##P........6~i#Throw: dart (atropa)#.####......Breath+ #.P ....#i   spriggan druid...k   swamp drake6~ip#.. _g - 12 poisoned darts (gained 4) _You hear a shout! You hear a roar! You hear a shout! _You hear a shout!  You encounter a spriggan druid and a swamp drake.The spriggan druid shouts! The swamp drake roars! _You hear an angry buzzing noise.6~i( ##.P#...P.#P. jetgatling67 the Fighter ##............ Pale Draconian of Qazlal **.... 6~iH§ ♣####............. Health: 104/104 ======================== .. ♣.##.............. Magic: 15/15 ======================== ... ♣................. AC: 13Str: 26 .♣.. ♣.##...[.......... EV: 10Int: 13 .k.. ♣..#.............. SH: 7Dex: 9 ♣..♣.##.............. XL: 11 Next: 24% Place: Lair:2 6~i♣i@#..............  Noise: ====-----  Time: 9534.2 (0.0) #..○...........  l) +3 trident (drain) ##.##P........  Throw: dart (atropa) #.####......  Breath+  #.P ..  ..#6~i? i   spriggan druid ...6~im k   swamp drake #..The spriggan druid shouts! The swamp drake roars! 6~ii_You hear an angry buzzing noise.  Aiming: Steam Breath6~iPress: ? - help, Shift-Dir - straight lineAim: a spriggan druid, wielding a -1 quarterstaff and wearing a +0 robe (48% tohit)6~i% ***i6~i]T*.*6~i .k*.*Aim: a swamp drake (71% to hit)7~i9 ##.P#...P.#P. jetgatling67 the Fighter##............ Pale Draconian of Qazlal **....§ ♣####............. Health: 104/104 ========================.. ♣.##.............. Magic: 15/15 ========================... ♣................. AC: 13Str: 26.♣.. ♣.##...[.......... EV: 10Int: 13.k.. ♣..#.............. SH: 7Dex: 9♣.*♣.##.............. XL: 11 Next: 24% Place: Lair:2♣*@#.............. Noise: ====-----  Time: 9534.2 (0.0)#[37~i; 2m..○...........l) +3 trident (drain)##.##P........Throw: dart (atropa)#.####......Breath+ #.P ....#i   spriggan druid...#..The spriggan druid shouts! The swamp drake roars! _You hear an angry buzzing noise.  Aiming: Steam BreathPress: ? - help, Shift-Dir - straight lineAim: a swamp drake (71% to hit)  You exhale a blast of scalding steam.7~i  7~i# D§.....7~i .♣...k..♣.§i.°The ball of steam misses the spriggan druid.The spriggan druid is engulfed in a cloud of scalding steam.7~i $5.2 (17~i 5 7~i= 7~i  7~i 7~i ;_The spriggan druid completely misses you.7~iC 7~i37~i* A spriggan druid. A spriggan whose connection with the birds and the beasts is exceptionally strong. If it dies, its sacrifice will heal and temporarily strengthen nearby animals. Max HP: ~44Will: +++AC: +EV: ++++ Threat: Lethal Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) (normally travels faster than you) You have about 43% to hit with your +3 trident of draining and 23% to hit with your tail-slap. 7~i:It has about 62% to hit you. AttackMax Damage Hit: -1 quarterstaff 27 It can see invisible. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Stone Arrow(3d18) (4) b - Druid's Call  c - Awaken Forest(7) d - Minor Healing7~i k Awaken Forest Gives some limited motility to nearby trees, allowing them to sway their branches and shift their roots. Such enchanted trees will lash at any adjacent enemy. Range : 7 _________________  • Hel: [She died to] Infection! She's mine!  — Thor: From a splinter that she got bravely fighting an elm!  • Hel: Trees are inanimate plants, you buffoon!  — Thor: Bravery knows no limits!  -Rich Burlew, _Order of the Stick_, #874. 7~it spriggan druid. A spriggan whose connection with the birds and the beasts is exceptionally strong. If it dies, its sacrifice will heal and temporarily strengthen nearby animals. 7~iuuMax HP: ~44Will: +++AC: +EV: ++++ Threat: Lethal Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) (normally travels faster than you) You have about 43% to hit with your +3 trident of draining and 23% to hit with your tail-slap. It has about 62% to hit you. AttackMax Damage Hit: -1 quarterstaff 27 It can see invisible. 7~iu>It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Stone Arrow(3d18) (4) b - Druid's Call  c - Awaken Forest(7) d - Minor Healing7~i7~i ##.P#...P.#P. jetgatling67 the Fighter##............ Pale Draconian of Qazlal **....§ ♣####............. Health: 104/104 ========================.. ♣.##.............. Magic: 15/15 ========================... ♣................. AC: 13Str: 26.♣.. ♣.##...[.......... EV: 10Int: 13.k.. ♣..#.............. SH: 7Dex: 9♣.§♣.##.............. XL: 11 Next: 24% Place: Lair:2♣i@#.............. Noise: ====-----  Time: 9535.2 (1.0)#..°....7~iׇ.......l) +3 trident (drain)##.##P........Throw: dart (atropa)#.####......Breath #.P ....#i   spriggan druid...#..Press: ? - help, Shift-Dir - straight lineAim: a swamp drake (71% to hit)  You exhale a blast of scalding steam.  The ball of steam misses the spriggan druid.The spriggan druid is engulfed in a cloud of scalding steam. _The spriggan druid completely misses you.7~i7~i7~i7~iĕ 7~i<n♣♣♣♣♣♣ 7~i<r♣ The spriggan druid is engulfed in a cloud of scalding steam. _The spriggan druid completely misses you.You closely miss the spriggan druid.  The spriggan druid is lightly wounded.  The spriggan druid casts a spell. 7~i=,6.0 (0.8 7~isCC♣♣ 7~iG; _The forest starts to sway and rumble!!7~i ##...........§ ♣####....... ♣.##...... ♣........♣.. ♣.##...[. .k.. ♣..#..... ♣.§♣.##.....!7~i4 { ♣i.#...... #.@°........... #.##P  #.#### P .. ..#.#P.#!7~i2 /k!7~i( 4§i§. k   swamp drake7.0 (1.0!7~i1 w♣♣♣♣!7~i R _The spriggan druid is engulfed in a cloud of scalding steam.#7~iv #7~ix `A spriggan druid. A spriggan whose connection with the birds and the beasts is exceptionally strong. If it dies, its sacrifice will heal and temporarily strengthen nearby animals. Max HP: ~44Will: +++AC: +EV: ++++ Threat: Lethal Class: Natural Size: V. Small Int: Human #7~iy cSpeed: 100% (travel: 166%) (normally travels faster than you) You have about 43% to hit with your +3 trident of draining and 23% to hit with your tail-slap. It has about 62% to hit you. AttackMax Damage Hit: -1 quarterstaff 27 It can see invisible. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Stone Arrow(3d18) (4) b - Druid's Call  c - Awaken Forest(7) d - Minor Healing%7~i'%7~i"I##............ jetgatling67 the Fighter§ ♣####............. Pale Draconian of Qazlal **...... ♣.##.............. Health: 104/104 ========================... ♣................. Magic: 15/15 ========================.♣.. ♣.##...[.......... AC: 13Str: 26%7~i .k.. ♣..#.............. EV: 10Int: 13♣§k♣.##.............. SH: 7Dex: 9♣§i#.............. XL: 11 Next: 24% Place: Lair:2#.@............Noise: ====-----  Time: 9537.0 (1.0)##.##P........l) +3 trident (drain)#.####......Throw: dart (atropa)#.P ..Breath ..#...i   spriggan druid#..k   swamp drakeP.#You closely miss the spriggan druid.The spriggan druid is lightly wounded.  The spriggan druid is engulfed in a cloud of scalding steam.  The spriggan druid casts a spell. _The forest starts to sway and rumble! _The spriggan%7~iT0 druid is engulfed in a cloud of scalding steam.%7~iq%7~i=%7~i;%7~i&7~i3 &7~i1 A spriggan druid. A spriggan whose connection with the birds and the beasts is exceptionally strong. If it dies, its sacrifice will heal and temporarily strengthen nearby animals. Max HP: ~44Will: +++AC: +EV: ++++ Threat: Lethal Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) (normally travels faster than you) You have about 43% to hit with your +3 trident of draining and 23% to hit with your tail-slap. It has about 62% to hit you. AttackMax Damage Hit: -1 quarterstaff 27 It can see invisible. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Stone Arrow(3d18) (4) b - Druid's Call  c - Awaken Forest(7) d - Minor Healing'7~iD '7~i!N M##............ jetgatling67 the Fighter§ ♣####............. Pale Draconian of Qazlal **...... ♣.##.............. Health: 104/104 ========================... ♣................. Magic: 15/15 ========================.♣.. ♣.##...[.......... AC: 13Str: 26.k.. ♣..#.............. EV: 10Int: 13♣§k♣.##.............. SH: 7Dex: 9♣§i#.............. XL: 11 Next: 24% Place: Lair:2#.@............'7~ijO ,Noise: ====-----  Time: 9537.0 (0.0)##.##P........l) +3 trident (drain)#.####......Throw: dart (atropa)#.P ..Breath ..#...i   spriggan druid#..k   swamp drakeP.#You closely miss the spriggan druid.The spriggan druid is lightly wounded.  The spriggan druid is engulfed in a cloud of scalding steam.  The spriggan druid casts a spell. _The forest starts to sway and rumble! _The spriggan druid is engulfed in a cloud of scalding steam.'7~iAV '7~iV '7~iQ^ '7~ia (7~i§k _The forest starts to sway and rumble! _engulfed in a cloud of scalding steam.  You miss the spriggan druid.  Your tail-slap misses the spriggan druid.  The spriggan druid is severely wounded.  The spriggan druid calls out to the beasts of the wild!(7~i8 (7~i`*8 (0.8(7~i9♣(7~iO _The swamp drake is engulfed in a cloud of scalding steam.-7~iOj§  You hit the spriggan druid but do no damage.  You drain the spriggan druid.  The spriggan druid is severely wounded.  The spriggan druid hits you with a -1 quarterstaff.  The swamp drake is engulfed in a cloud of scalding steam.  You kill the swamp drake!-7~ivM(drained)-7~i{]1-58.6-7~iK♣♣♣-7~iӇO _Qazlal accepts your kill./7~in  You miss the spriggan druid.Your tail-slap misses the spriggan druid.The spriggan druid is severely wounded./7~i7n84/104 -----9.5 (0.9/7~i$]♣♣♣/7~i (J _The spriggan druid hits you with a -1 quarterstaff!!/7~i  i  You closely miss the spriggan druid.The spriggan druid is severely wounded.The trees move their gnarly branches around./7~i / §.§.§§§.♣♣.....y♣§†y   hornet (wandering)i   sprigganYou encounter a spriggan. It is wielding a +0 rapier./7~ih d0-----40.4/7~i| r♣♣♣♣♣♣/7~iR B _The spriggan druid hits you with a -1 quarterstaff./7~i) a _You encounter a hornet.17~iy##.§. ♣####.....17~i§.§ ♣.##.....§§.♣ ♣.......#.♣... ♣.##...[.P...y♣♣..#..♣§i♣.##. ♣†i#. #.§ ##.##P. 17~i$ #.####...... #.P ....# .... ##.. P.# 17~i .i  The hornet buzzes angrily. You hear a bellow!17~iWV †i  17~iBranches wave dangerously above you.The spriggan druid is engulfed in a cloud of scalding steam.17~icM.y17~i-&§...♣.y 17~i (Z1-1.4 (1.017~i/n♣♣♣♣♣17~i4E _The spriggan druid hits you but does no damage.47~iF47~ijA spriggan. A small humanoid, resembling a human or elf except for the size. It moves at a great speed, and loves playing dirty tricks on people. Max HP: ~24Will: ++AC: +EV: ++++ Threat: High Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) (normally travels faster than you) You have about 43% to hit with your +3 trident of draining and 23% to hit with your tail-slap. It has about 58% to hit you. AttackMax Damage Hit: +0 rapier 21 It can see invisible. It can open doors.57~iR##............. jetgatling67 the Fighter§. ♣####.............. Pale Draconian of Qazlal **....§§§ ♣.##............... Health: 81/104 ==================------§..♣ ♣.................# Magic: 15/15 ========================.♣... ♣.##...[..........P AC: 13Str: 26....♣♣..#............... EV: 10Int: 13♣.y♣.##.............. SH: 7Dex: 9♣†i#..............XL: 11 Next: 25% Place: Lair:2#.i@...........Noise: 57~i3====-----  Time: 9541.4 (1.0)##.##P........l) +3 trident (drain)#.####......Throw: dart (atropa)#.P ...Breath ..#....i   spriggan druid (drained)##..y   hornetP.#i   spriggan _The spriggan druid hits you with a -1 quarterstaff. _You encounter a hornet.The hornet buzzes angrily. You hear a bellow!  Branches wave dangerously above you.The spriggan druid is engulfed in a cloud of scalding steam. _The spriggan druid hits you but does no damage.57~i57~i57~i57~iC7~iC7~i Ability - do what?CostFailure  f - Steam Breath1/3 uses available1%  Invocations -X - Renounce ReligionNone0%  a - Upheaval3 MP, Piety-1% [?] toggle between ability selection and description.D7~iз D7~i D7~i ##............. jetgatling67 the Fighter§. ♣####.............. Pale Draconian of Qazlal **....§§§ ♣.##............... Health: 81/104 ==================------§..♣ ♣.................# Magic: 15/15 ========================.♣... ♣.##...[..........P AC: 13Str: 26....♣♣..#............... EV: 10Int: 13♣.y♣.##.............. SH: 7Dex: 9D7~i ^♣†i#..............XL: 11 Next: 25% Place: Lair:2#.i@...........Noise: ====-----  Time: 9541.4 (0.0)##.##P........l) +3 trident (drain)#.####......Throw: dart (atropa)#.P ...Breath ..#....i   spriggan druid (drained)##..y   hornetP.#i   spriggan _The spriggan druid hits you with a -1 quarterstaff. _You encounter a hornet.The hornet buzzes angrily. You hear a bellow!  D7~i Branches wave dangerously above you.The spriggan druid is engulfed in a cloud of scalding steam. _The spriggan druid hits you but does no damage.D7~i 3 ##............. jetgatling67 the Fighter §. ♣####.............. Pale Draconian of Qazlal **.... §§§ ♣.##............... Health: 81/104 ==================------ §..♣ ♣.................# Magic: 12/15 ===================----- D7~i .♣... ♣.##...[..........P AC: 13Str: 26 ....♣♣..#............... EV: 10Int: 13 ♣.y♣*##..............  SH: 7Dex: 9 ♣*i#..............  XL: 11 Next: 25% Place: Lair:2 #*i@...........  Noise: ====-----  Time: 9541.4 (0.0) ##.##P........  l) +3 trident (drain) #.####......  Throw: dart (atropa) #.P ...  Breath  ..# .  ... i   spriggan druid (drained) ##..D7~i  y   hornet P.# i   sprigganThe spriggan druid is engulfed in a cloud of scalding steam. _The spriggan druid hits you but does no damage.  Aiming: UpheavalPress: ? - help, Dir - move targetAim: a spriggan druid, wielding a -1 quarterstaff and wearing a +0 robe  (severely wounded, lightly drained)E7~i .##**†i#***.i@***E7~i.**.@**.E7~i4E7~i}61*##.E7~iU74*i#..E7~i7**i@..E7~iV8nAim: a spriggan druid, wielding a -1 quarterstaff and wearing a +0 robe  E7~i8T(severely wounded, lightly drained)E7~i E7~i E7~i~*E7~ij*E7~iiE7~i3.i@E7~iQE7~i*♣♣.*y♣.iAim: a hornet (moderately wounded)E7~i < ..y♣**i*iG7~ik ##............. jetgatling67 the Fighter §. ♣####.............. Pale Draconian of Qazlal **.... §§§ ♣.##............... Health: 81/104 ==================------ §..♣ ♣.................# Magic: 12/15 ===================----- .♣... ♣.##...[..........P AC: 13Str: 26 ....♣♣..#............... EV: 10Int: 13 ♣.y♣.##..............  SH: 7Dex: 9 ♣†i#..............  XL: 11 Next: 25% Place: Lair:2 #.i@...........  Noise: ====-----  Time: 9541.4 (0.0) ##.G7~il##P........  l) +3 trident (drain) #.####......  Throw: dart (atropa) #.P ...  Breath  ..# .  ... i   spriggan druid (drained) ##.. y   hornet P.# i   sprigganThe spriggan druid is engulfed in a cloud of scalding steam. _The spriggan druid hits you but does no damage.  Aiming: UpheavalPress: ? - help, Dir - move targetG7~i`.y _hits you but does no damage.  Aiming: Upheaval  Press: ? - help, Dir - move targetA storm cloud blasts the area with cutting wind!The cutting wind hits the hornet!!  The hornet is almost dead.G7~i FYou hear an angry buzzing noise. You hear a croak.G7~i  §. ♣# §.§ ♣ §§.♣ ♣ .♣... ♣ ....♣♣ ♣..♣.##  ♣yi#  #  ##.## G7~i  #.####  #.P ...  ..#  ... ##..F   cane toad PF#y   hornet i   sprigganYou encounter a cane toad.The spriggan hits you with a +0 rapier!G7~i,~72--=2.4 (1G7~i♣♣♣♣♣G7~iw _The spriggan druid calls out to the beasts of the wild!M7~iYC ##............. jetgatling67 the Fighter §. ♣####.............. Pale Draconian of Qazlal **.... §.§ ♣.##............... Health: 72/104 ================-------- §§.♣ ♣.................# Magic: 12/15 ===================----- .♣... ♣.##...[..........P AC: 13Str: 26 ....♣♣..#............... EV: 10Int: 13 ♣..♣.##..............  SH: 7Dex: 9 ♣yi#..............  XL: 11 Next: 25% Place: Lair:2 M7~iHDg#.i@...........  Noise: =====----  Time: 9542.4 (0.0) ##.##P........  l) +3 trident (drain) #.####......  Throw: dart (atropa) #.P ...  Breath  ..# .  ... i   spriggan druid (drained) ##.. F   cane toad PF# y   hornet  i   spriggan _The spriggan druid calls out to the beasts of the wild!Reach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a spriggan druid, wielding a -1 quarterstaff and wearing a +0 robe  (severely wounded, lightly drained, 43% to hit and 23% to hit with your  tail-slap)M7~i٩7 ##............. jetgatling67 the Fighter §. ♣####.............. Pale Draconian of Qazlal **.... M7~i§.§ ♣.##............... Health: 72/104 ================-------- §§.♣ ♣.................# Magic: 12/15 ===================----- .♣... ♣.##...[..........P AC: 13Str: 26 ....♣♣..#............... EV: 10Int: 13 ♣..♣.##..............  SH: 7Dex: 9 ♣†i#..............  XL: 11 Next: 25% Place: Lair:2 #yi@...........  Noise: =====----  Time: 9542.4 (0.0) ##.##P........  l) +3 trident (drain) #.####......  Throw: dart (atropa) #.P ...  Breath  ..# .  ... i  M7~i spriggan druid (drained) ##.. F   cane toad PF# y   hornet  i   sprigganReach: l) +3 trident (drain)Press: ? - help, Dir - move targetAim: a spriggan druid, wielding a -1 quarterstaff and wearing a +0 robe  (severely wounded, lightly drained, 43% to hit and 23% to hit with your  tail-slap)  You closely miss the spriggan druid.F.y(severely wounded, lightly drained, 43% to hit and 23% to hit with your  tail-slap)  You closely miss the spriggan druid.  The spriggan druid is severely wounded.  The spriggan hits you with a +0 rapier.  The spriggan druid hits you with a -1 quarterstaff!M7~i,K §. ♣####..... §.§ ♣.##...... M7~i§y.♣ ♣......... .♣... ♣.##...[.. §...♣♣..#...... ♣..♣.##......  ♣†i#.......M7~i   #yi@...........  ##.##P........  #.####......  #.P ...  ..# . ... ##F.M7~i P.#yy 2 hornetsM7~i[60----3.2 (0.8M7~i2`♣§♣M7~i7W _You encounter a hornet.R7~i_/ T ##............. jetgatling67 the Fighter §. ♣####.............. Pale Draconian of Qazlal **.... §.§ ♣.##............... Health: 60/104 =============----------- §y.♣ ♣.................# Magic: 12/15 ===================----- .♣... ♣.##...[..........P AC: 13Str: 26 §...♣♣..#............... EV: 10R7~iz1 Int: 13 ♣..♣.##..............  SH: 7Dex: 9 ♣†i#..............  XL: 11 Next: 25% Place: Lair:2 #yi@...........  Noise: ====-----  Time: 9543.2 (0.8) ##.##P........  l) +3 trident (drain) #.####......  Throw: dart (atropa) #.P ...  Breath  ..# .  ... i   spriggan druid (drained) ##F. F   cane toad P.# yy R7~in2 [0;10;1m2 hornets  i   spriggan _You encounter a hornet.Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a spriggan druid, wielding a -1 quarterstaff and wearing a +0 robe  (severely wounded, lightly drained, chance to affect: 10%)R7~i ` .iR7~i:<..R7~iIA.i@R7~i^:@#S7~i7##S7~inK@*#S7~i`i.Aim: a spriggan, wielding a +0 rapier and wearing a +0 robe (lightly wounded,  chance to affect: 28%)S7~iu yihornet (almost dead, chance to affect: 54%)T7~i,##............. jetgatling67 the Fighter§. ♣####.............. Pale Draconian of Qazlal **....§.§ ♣.##............... Health: 60/104 =============-----------§y.♣ ♣.................# Magic: 12/15 ===================-----.♣... ♣.##...[..........P AC: 13Str: 26§...♣♣..#............... EV: 10Int: 13♣..♣.##.............. SH: 7Dex: 9♣†i#..............XL: 11 Next: 25% Place: Lair:2#y*@...........Noise: ====7~i{0m-----  Time: 9543.2 (0.8)##.##P........l) +3 trident (drain)#.####......Throw: dart (atropa)#.P ...Breath ..#....i   spriggan druid (drained)##F.F   cane toadP.#yy 2 hornetsi   spriggan _You encounter a hornet.Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (almost dead, chance to affect: 54%)T7~iT7~i#  The spriggan easily resists.T7~i N.yT7~iIF.T7~iq hYou hear a bellow! You hear an angry hiss.T7~i~ 2YT7~i!F.yT7~ib1 ☼iY   death yakh   polar beari   spriggan druid (drained)F   cane toad(…)You encounter a polar bear. You encounter a death yak.You block the hornet's attack. You block the spriggan's attack.T7~i9w  The spriggan druid casts a spell at you.T7~iB.○T7~ib2=4.2 (1.0T7~i♣♣... ♣♣○T7~i|B _The stone arrow hits you but does no damage.Z7~i L  As you read the scroll of teleportation, it crumbles to dust.Z7~i#LF.Z7~i%M.yZ7~i' .hYou feel strangely unstable. The hornet stings you!Z7~iQ(M.YZ7~i + F.You feel yourself slow down.Z7~i,Q .yZ7~i-DThe spriggan hits you with a +0 rapier.Z7~i07Z7~i849---5Tele Slow Breath Z7~i&@♣♣♣... ♣Z7~iCI _The spriggan druid hits you with a -1 quarterstaff.e7~ia ##............. jetgatling67 the Fighter §. ♣####.............. Pale Draconian of Qazlal **.... §.§ ♣.##............... Health: 49/104 ===========------------- §.h♣ ♣.................# Magic: 12/15 ===================-----e7~iUb. .♣... ♣.##...[..........P AC: 13Str: 26 ...y♣♣..#............... EV: 10Int: 13 ♣..♣.##Y.............  SH: 7Dex: 9 ♣†i#○.............  XL: 11 Next: 25% Place: Lair:2e7~ib #.i@...........  Noise: ====-----  Time: 9545.2 (1.0) ##y##P........  l) +3 trident (drain) #.####......  Throw: dart (atropa) #FP ...  Tele Slow Breath e7~i_c ..# .  ... Y   death yak ##.. h   polar beare7~ic P.# i   spriggan druid (drained) e7~ic F   cane toad(…)The spriggan hits you with a +0 rapier. e7~idu_The spriggan druid hits you with a -1 quarterstaff.  Aiming: Charme7~i1doPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (almost dead, chance to affect: 54%)e7~i[ { .iye7~ip >.♣e7~i ♣.Yi#*e7~iF .Y****e7~i .**○***e7~ih**.**..e7~ii7*.e7~iA{Y..Aim: a death yak (chance to affect: 6%)g7~iIk Y*g7~i L#○@g7~i $i#g7~i,! @ _druid hits you with a -1 quarterstaff.  Aiming: Charm  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a spriggan druid, wielding a -1 quarterstaff and wearing a +0 robe  (severely wounded, lightly drained, chance to affect: 10%)h7~ib ii, wielding a +0 rapier and wearing a +0 robe (lightly wounded,  chance to affect: 28%)j7~iب iyhornet (almost dead, chance to affect: 54%)j7~iZ y.j7~ii y.Aim: a hornet (almost dead, chance to affect: 54%)k7~iI iyspriggan, wielding a +0 rapier and wearing a +0 robe (lightly wounded,  chance to affect: 28%)k7~i T .ik7~i- P†i.ik7~i D♣†k7~ii 9.♣k7~i yy.Aim: a hornet (chance to affect: 54%)l7~i j y.m7~i5..m7~iVi.♣†iim7~iN♣†iim7~iT†i.im7~i%.im7~i}Aim: a spriggan, wielding a +0 rapier and wearing a +0 robe (lightly wounded,  chance to affect: 28%)m7~i iyhornet (almost dead, chance to affect: 54%)m7~ir .iym7~i7#.m7~i4 h♣i#.im7~iH M.♣m7~i C♣.m7~iT B.♣m7~iu.hAim: a polar bear (chance to affect: 63%)n7~ii h.n7~i=:..n7~ieq.yAim: a hornet (chance to affect: 54%)n7~ij y.n7~i)h.♣†iin7~i;♣.n7~iV .iAim: a spriggan, wielding a +0 rapier and wearing a +0 robe (lightly wounded,  chance to affect: 28%)n7~i[ iyhornet (almost dead, chance to affect: 54%)o7~i<w @y#p7~i ##............. jetgatling67 the Fighter §. ♣####.............. Pale Draconian of Qazlal **.... §.§ ♣.##............... Health: 49/104 ===========------------- §.h♣ ♣.................# Magic: 12/15 ===================----- .♣... ♣.##...[..........P AC: 13Str: 26 ...y♣♣..#............... EV: 10Int: 13 ♣..♣.##Y.............  SH: 7Dex: 9 p7~i♣†i#○.............  XL: 11 Next: 25% Place: Lair:2 #.i@...........  Noise: ====-----  Time: 9545.2 (1.0) ##y##P........  l) +3 trident (drain) #.####......  Throw: dart (atropa) #FP ...  Tele Slow Breath  ..# .  ... Y   death yak ##..p7~iF h   polar bear P.# i   spriggan druid (drained)  F   cane toad(…)_The spriggan druid hits you with a -1 quarterstaff.  Aiming: CharmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.p7~i §.  §.§  §.h♣  .♣...             #FP ...  ..#  ... ##.. P.# Fp7~ip7~i]p7~i. _v7~iF lYou feel much better.  Branches wave dangerously above you.You block the hornet's attack.v7~i .yYou encounter a komodo dragon..hv7~iI.Yv7~iODF.v7~im .lThe hornet stings you! You suddenly lose the ability to move!  The spriggan hits you with a +0 rapier.v7~i .hThe spriggan druid hits you with a -1 quarterstaff.  The hornet stings you.v7~isE.yv7~ig  §. ♣####..... §.§ ♣.##...... §..♣ ♣......... .♣... ♣l##...[.. v7~it...h♣♣..#...... ♣..♣.##......  ♣yi#Y......  #.i@...........  ##y##P........  #F####......  v7~i#.P ...  ..# .  ... v7~i r##.. P.#v7~iA l   komodo dragon v7~iy i   spriggan druid (drained) You feel as though you will be slow longer.v7~i 3--  2   0 dart (atropa)The death yak gores you!v7~i /  --more--{7~iT 6.7 (1.5Para Tele Slow Breath _{7~i5 {7~i G†y{7~i[   The cane toad stings something! The spriggan hits you with a +0 rapier.  The hornet stings you but does no damage.{7~i0( ♣####......§ ♣.##........♣ ♣.........♣... ♣l##...[.....h♣♣..#......♣..♣.##......♣†i#Y......#yi@.......##y##P.....#F####....#.P ........##.{7~i2eP.The spriggan druid gestures at you while chanting.{7~i♣####......§ ♣.##........♣ ♣.........♣... ♣l##...[.....h♣♣..#......♣..♣.##......♣†i#Y......#yi@.......##y##P.....#F####....#.P ........##.P.{7~i#?  The stone arrow hits you!!|7~i1E.l|7~i/:g ♣####......§ ♣.##........♣ ♣.........♣... ♣.##...[.....h♣♣l.#......♣..♣.##......♣†i#Y......#yi@.......##y##P.....#F####....#.P ........##.P.* * * LOW HITPOINT WARNING * * *|7~i♣####......§ ♣.##........♣ ♣.........♣... ♣.##...[..|7~i4...h♣♣l.#......♣..♣.##......♣†i#Y......#yi@.......##y##P.....#F####....#.P ........##.P.|7~i| .hThe death yak gores you!|7~i$ §* * * LOW HITPOINT WARNING * * *|7~i6& 6/104 =----------  The cane toad stings something!! The cane toad poisons something!|7~i2/  --more--}7~id5 7.7 (2 _}7~in}7~i  The hornet stings you but does no damage.  The spriggan hits you with a +0 rapier!  You die...}7~i/-3/104 ---------3=}7~i/  --more--7~i[? 7~iD Gear: 22/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  l - a +3 trident of draining (weapon)a - a +0 spear  c - a +3 dagger  q - the +6 flail of Yjekepn {elec, rF+ Str+3} 7~i*E nMissiles (go to first with ()f - 5 boomerangs  g - 12 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing neto - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +1 pair of gloves of fire (worn)  p - a +2 hat (worn)e - a +0 pair of gloves 7~ilE # n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn) 7~iE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7~i*B( Missiles (  f - 5 boomerangs  g - 12 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing net  o - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +1 pair of gloves of fire (worn)  p - a +2 hat (worn)  e - a +0 pair of gloves  n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  r - an amulet of regeneration (worn)  u - a +6 ring of strength  v - a +6 ring of intelligence Talismans%)  h - a quill talismanbot7~iUx  n - an orb of mesmerism  u - a +6 ring of strength7~iB d - a +6 ring of strength (worn). A ring that increases the strength of its wearer. It affects your strength (+6). You found it on level 3 of the Dungeon. 7~ikC Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche7~iIGear: 22/52 gear slots (Left/Right to switch category) Missiles (go to first with ()  f - 5 boomerangs  g - 12 poisoned darts  i - an atropa-tipped dart (quivered)  k - a throwing net  o - a javelin Armour (go to first with [)  b - a +0 buckler (worn)  j - a +1 pair of boots (worn)  m - a +1 pair of gloves of fire (worn)  p - a +2 hat (worn)  e - a +0 pair of gloves  n - an orb of mesmerism  s - +0 steam dragon scales  t - a +0 pair of gloves of hurling Jewellery (go to first with "=)  d - a +6 ring of strength (worn)  r - an amulet of regeneration (worn)u - a +6 ring of strength  v - a +6 ring of intelligence Talismans (go to first with %)h - a quill talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]7~i 7~iي,7~i7~iGoodbye, jetgatling67.9620 jetgatling67 the Fighter (level 11, -3/104 HPs)Began as a Pale Draconian Wanderer on Jan 31, 2026.Was a Believer of Qazlal.Slain by a spriggan... wielding a +0 rapier(10 damage)... while paralysed by a hornet... on level 2 of the Lair of Beasts.The game lasted 01:30:34 (9522 turns). 7~i}Best Crawlers -4. 64021 Elteriel GrFi-15 blasted by a deep elf knight (Orc:1)5. 52915 tswnMiEE-14 slain by a sun demon (Abyss:1)6. 43556 moldyegg OpWn-14 slain by an eight-headed hydra simulacrum (IceCv7. 17092 bigdog255 SpEn-12 blasted by an electric eel (Lair:2)8. 11741 bigdog255 PoEn-11 slain by a skeletal warrior (D:11)  9. 9620 jetgatling DrWn-11 slain by a spriggan (Lair:2)10. 9132 hhugo7~ivMiFi-11 slain by an orc warrior (Necropolis)  11. 5796 Elteriel DrSh-10 slain by a cane toad (Lair:2)  7~iݙo12. 3292 Spacefish9 TrBe-09 slain by a wolf (D:7)  13. 3289 hulksmash1 MuNe-09 slain by Harold (D:9)7~i7~iP7~iJU? 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