n8~i Player: jetgatling67 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-01-31.17:14:22.ttyrec Time: (1769879662) Sat Jan 31 17:14:22 2026 o8~i [?1051l[?1052l[?1060l[?1061ho8~it V)0[?7h[?25l[?1co8~i o8~iN o8~i} Welcome, jetgatling67. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Delverq8~i&q8~i*q8~i-]Welcome, jetgatling67 the Revenant. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq8~i-<q - Conjurer c - Monkq8~i.,k - Delver  r - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotq8~i@.il - Warperu - Fire Elementalist f - Berserkerm - Hexslingerq8~ia.v - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knightq8~i.qo - Reaverx - Earth Elementalisty - Alchemist q8~i.[Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesq8~i.YSpace - Change species ? - Help Tab - Revenant Delverr8~i| r8~i r8~i bWelcome, jetgatling67 the Revenant Monk. You have a choice of weapons.a - short sword(-1 apt)  b - mace(-1 apt)c - hand axe(-1 apt)  d - spear(-1 apt)  e - falchion(-1 apt)  f - claws (+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helpr8~i9 Tab - macev8~iv8~iMv8~iZEjetgatling67 the RuffianRevenant **....Health: 19/19 ========================Magic: 1/1========================AC: 2Str: 14EV: 11Int: 9SH: 0v8~i7[Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) ClawsNothing quiveredv8~i`###+#ß#+##...###ß.@.ß###...##+#ß#+###v8~igv8~iYwWelcome, jetgatling67 the Revenant Monk.The magnificent Orb of Zot lies far below, as if waiting for you to find it.v8~i{v8~iRPress ? for a list of commands and other information.v8~iv8~iI[ _Found a staircase leading out of the dungeon.w8~iݲ(### +#ß#+ ##...## #ß.<@ß# ##...## +#ß#+ ###w8~iw8~i21.0 (1 _w8~i[w8~i½x8~i|M ###  +#ß#+ ##..@##ß.<.ß##...##+#ß#+x8~i~x8~i&2x8~ix8~iy8~i0 b ### +#ß#+ ##.@.## #ß.<.ß# ##...##  +#ß#+ ###y8~i2 y8~i}3 &3y8~i*7 y8~i9 {8~i### +#ß#+ ##..@## #ß.<.ß# ##...## ###{8~iy<4{8~i{8~i˫|8~ipb |8~ib |8~iOc |8~if |8~ij B|8~iDk / _You open the door.|8~il |8~im |8~im |8~iq 8There is an open door here.|8~ir |8~iWs  _|8~is |8~i4v |8~iix ,|8~ix |8~iz |8~i| |8~i&} |8~i} |8~iO |8~iK n  You encounter a frilled lizard.|8~i ###### #...#...... #...#......##...#.......#...#.......#...#.......#...# .#....#...# ..l#......#.....####.#@.......+#ß#'###.#.....##...## .......|8~i #ß.<.ß# .......##...## #......+#ß#+ ......l   frilled lizard (asleep)### ........=...|8~i .l9.0 (5  Found an agate ring.|8~im Ml|8~iė /10.0 (6.0)|8~i |8~it 8 _The frilled lizard hisses angrily.}8~i }8~ib }8~i }8~i e _A frilled lizard is nearby!~8~i1###### #...# ...... #...# ......##...# ........#...# .........#...# ..........#...# ...#....#...# ....##......#...l.####.#.+#ß#'###.#.~8~i##...## #.....#ß.<.ß# ........##...## .#....+#ß#+ .. .....### .. .........~8~i>1l.~8~ie~8~i21.0 (1 _~8~iX~8~iX~8~iT 2###### #...# ...... #...#.....##......##...#......(.#...#............#...#...........#...#...#....#...#.....#.#......#..l.####.#.~8~i +#ß#'###.#.##...## #....#ß.<.ß# ......##...##..#.....+#ß#+#.. ......### ... ........... ..=.....~8~iO Q.l~8~i ~8~i &2~8~i ~8~i2 - _Found 6 poisoned darts.~8~i> ###### #...# ...... #...#.....#......##...#......(..#...#..#...#........#...#.#....#...#.....#.#......#.####.#...@l.~8~i +#ß#'###.#.##...## #...#ß.<.ß# ....##...##..#..+#ß#+#..#..### ...#......#..=.~8~i ~8~ic .=3~8~i!& ~8~im( F _The frilled lizard bites you but does no damage.~8~iƶv †You scratch the frilled lizard.~8~ip(~8~iUTrooper89 (0.9~8~ih _You kill the frilled lizard!8~iF8~i8~iP 8~i H _No target in view!8~iQw48~i|8~i~H _No target in view!8~i8~i@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.3  34%  +1   f + Spellcasting   0.0    -1      8~i    b + Unarmed Combat 3.3  34%  +1          8~iWZ             c + Armour   0.0    -1      d + Dodging8~i2.7  32%  -1      8~i e + Stealth   0.0    +2          8~in    8~i_    8~ia    8~i7_    8~i[a    8~i                8~i        8~i _    8~i,         8~i= a    8~iM _    8~il T    8~i} The percentage of incoming experience used to train each skill is in brown.  8~i The species aptitude is in white.  [?] Help8~i G[=] set a skill target  8~i![/] auto|manual mode [*] useful|all skills [!] training|cost|targets8~ihJ 282725 e * Stealth   0.0  20%8~i{Cost Cost  3.4  1.2  3.4  1.2  3.6  0.7 relative cost of raising each skill is in cyan. training|cost8~i{6o e - Stealth   0.08~i]7+8~ie  e * Stealth   0.08~ic d * Dodging   2.78~iySo d - Dodging   2.78~i 8~i 8~i e ###### #...#jetgatling67 the Trooper...... #...#.....###Revenant **..........##...#......(.Health: 19/19 ========================.......#...#........Magic: 1/1========================.......#...#........AC: 2Str: 14.......#...#........EV: 11Int: 9#....#...#.....#..SH: 08~i? Dex: 11#......#........XL:  1 Next:  8% Place: Dungeon:1####.#...@†......Noise: =--------  Time: 13.9 (0.0)+#ß#'###.#........8~ih -) Claws##...## #..........Nothing quivered8~i #ß.<.ß# ...........##...##..#.........+#ß#+#..#.........### ...#.............#..=...... _Found 6 poisoned darts. _The frilled lizard bites you but does no damage.  You scratch the frilled lizard. _You kill the frilled lizard! _No target in view! 8~i 3_No target in view!8~i 8~i> 8~iU 8~i 8~i8~i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   3.4  +1   f + Spellcasting   0.0   1.2  -1          b + Unarmed Combat 3.3   3.4  +1                       c + Armour   0.0   1.2  -1       d - Dodging   2.7   3.6  [39;48~i*9m-1       e * Stealth   0.0   0.7  +2                                                                      8~i        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets8~i% 8~i 8 ###### #...#jetgatling67 the Trooper...... #...#.....###Revenant **..........##...#......(.Health: 19/19 ========================.......#...#........Magic: 1/1========================.......#...#........AC: 2Str: 14.......#...#........EV: 11Int: 9#....#...#.....#..8~i3 RSH: 0Dex: 11#......#........XL:  1 Next:  8% Place: Dungeon:1####.#...@†......Noise: =--------  Time: 13.9 (0.0)+#ß#'###.#........-) Claws##...## #..........Nothing quivered#ß.<.ß# ...........##...##..#.........+#ß#+#..#.........### ...#.............#..=...... _Found 6 poisoned darts. _The frilled lizard bites you but does no damage.  You scratch the frilled lizard. 8~iy _You kill the frilled lizard! _No target in view! _No target in view!8~i 8~iP 8~i 8~iF 8~iQ8~iSDGear: 2/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)  b - an orb of light (worn)8~io9vb - an orb of light (worn). A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of light': It surrounds you with a glowing halo, revealing invisible creatures,increasing accuracy against all within it other than you, andreducing your stealth. Stash search prefixes: {inventory} {ego} {branded} {Light} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.8~ic t Gear: 2/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)  b - an orb of light (worn) 8~iwt8~iq 8~i y 8~ih  ###### #...#jetgatling67 the Trooper...... #...#.....###Revenant **..........##...#......(.Health: 19/19 ========================.......#...#........Magic: 1/18~iՁ ========================.......#...#........AC: 2Str: 14.......#...#........EV: 11Int: 9#....#...#.....#..SH: 08~i <Dex: 11#......#........XL:  1 Next:  8% Place: Dungeon:18~i1 ####.#...@†......Noise: =--------  Time: 13.9 (0.0)8~ib +#ß#'###.#........-) Claws8~i &##...## #..........Nothing quivered#ß.<.ß# ...........8~i ##...##..#.........+#ß#+#..#.........8~i ### ...#.............#..=...... _Found 6 poisoned darts. 8~i _The frilled lizard bites you but does no damage.  You scratch the frilled lizard. _You kill the frilled lizard! 8~i l_No target in view! _No target in view!8~i 8~i 8~i 8~i 8~ih1 8~iV5   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   3.4  +1   f + Spellcasting   0.0   1.2  -1  8~i5         b + Unarmed Combat 3.3   3.4  +1      8~i5         8~i5 ^    8~i6 S    8~i46 c + Armour   0.0   1.2  -1  8~if6 ,     d - Dodging   2.7   3.6  -1  8~i6      e * Stealth   0.0   0.7  +2          8~i6 n    8~i#7         8~iB7 _    8~ih7         8~i7 n    8~i7 _    8~i7         8~i=8                 8~i`8 n    8~i8 _    8~i8 T    8~i8 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  8~i8 [?] Help[=] set a skill target  8~i9 [/] auto|manual mode [*] useful|all skills [!] training|cost|targets8~i* b * Unarmed Combat   3.38~iX a * Fighting   3.38~iY{ TargetTarget--  --  --  --  --  8~i{ --  current training targets, if any. [-] clear all targetscost|targets8~iWprain rain 43%   42%     15% percentage of incoming experience used to train each skill is in brown.trainingtargets8~i 5050 e - Stealth   0.0   8~i 8~id 8~i, l ###### #...#jetgatling67 the Trooper...... #...#.....###Revenant **..........##...#......(.Health: 19/19 ========================.......#...#........8~i Magic: 1/1========================.......#...#........AC: 2Str: 148~i .......#...#........EV: 11Int: 9#....#...#.....#..SH: 0Dex: 11#......#........XL:  1 Next:  8% Place: Dungeon:18~iJ ####.#...@†......Noise: =--------  Time: 13.9 (0.0)+#ß#'###.#........8~ik -) Claws##...## #..........Nothing quivered8~i #ß.<.ß# ...........##...##..#.........8~i +#ß#+#..#.........### ...#.........8~i ....#..=...... _Found 6 poisoned darts. _The frilled lizard bites you but does no damage.  8~i You scratch the frilled lizard. _You kill the frilled lizard! _No target in view! 8~i 3_No target in view!8~i 8~i 8~i 8~i 8~i8~i8~iU8~ij8~ib8~iģ: _8~i8~iܦ8~i>8~iѨ8~i8~i8~iT8~iĮ8~i.8~iU8~i8~i8~iS8~i8~i8~i18~i8~if  You encounter a jackal.8~i #....#...#.....#... #......#......... ####.#....†...... +#ß#'###.#..##...####....8~i!l#ß.<.ß#......##...##..#........+#ß#+#..#...####...#..@.- ....#..= #. 8~iD..# #...8~i`+ 8~i}#...###.....#h   jackal (asleep)8~i #.#.  #.#. h8~i8~iS8.9 (5h.8~i9Dh8~i4==9.9 (68~i8~iQ _The jackal barks! You hear a shout! You hear an angry hiss.8~i~    #......#.........  ....†.......  #.#......... 8~iÛ ##...........  #ß.<.ß#.............  #..........  #..........  #..@.......  8~i c....#..=.......  #..........  ...........# 8~i K #...........+  #...###.....#  8~i' t#.#. h.....  #.#. ...... 8~i.    #......#.........  ....†.......  #.#.........  ##...........  #ß.<.ß#.............  #..........  #..........  #..@.......  8~i/ ....#..=.......  #..........  ...........# #...........+ #...###.....#  #.#. h..... #.#. ...... 8~iH3 48~i6 8~i9 ] _A jackal is nearby!8~i  #......#......... ####.#....†+#ß#'###.#...##...####.....#ß.<.ß#.......##...##..#....+#ß#+#..#....8~i####...#.... ....#..= #....#....###.+#...###.....##.#. h......#.#. ..8~i /# .8~i8h.8~i88~i<--20.9 (1 _8~i8~i8~i1 K####.#....†.+#ß#'###.#..##...####..ß.<.ß#..#...##..# +#ß#+ ####. .= #...#...##+  #...###h....##. ........#.#  h.hh.8~i\Yh 2 jackals (1 wandering)8~i:--18~iH8~iW _You encounter a jackal.8~i* h.  You scratch the jackal.  The jackal is almost dead.8~i| h  The jackal barks! You hear a bark!8~iKf8--===2.8 (0.98~ii8~i˝+ _The jackal bites you.8~i\ x .You scratch the jackal.8~i Ih.8~ia u KYou kill the jackal!8~i Lh.8~i    jackalK   kobold (wandering)8~ig Z--25--3.8 (1.08~i 8~i q _You encounter a kobold. It is wielding a +0 club.8~iq K.  You barely miss the jackal.8~i} v KThe kobold shouts!8~ii~ 0=-8~i~ &4.7 (0.98~i3 8~it S _The jackal barely misses you.8~iKt K.  You scratch the jackal.8~imN hThe jackal is lightly wounded.  The jackal bites you but does no damage.8~i6WRh 2 jackals (1 wandering)8~i}W0-5.68~iG^8~i`W _You encounter a jackal.8~iNMh. _You encounter a jackal.  You scratch the jackal.  The jackal is severely wounded.The jackal barks!8~i3u J  The jackal closely misses you.8~i2K.8~iJ   endoplasmhh 2 jackals8~iuK   kobold8~iT9===8~i6.6 (1.08~i8~i[ _You encounter an endoplasm.8~ig hYou closely miss the jackal.8~iBQThe jackal is severely wounded.8~i h.  You encounter a jackal.J.K.h.h.h 3 jackals (1 wandering)6-----7.5 (0.98~i8~ii _The jackal bites you. The jackal barely misses you.8~ip †You scratch the jackal.8~ik .  You kill the jackal!8~i$J.8~i"HK.8~i|Jh.8~iR   jackal8~ilV----41=8.48~ii8~i' _The jackal barks!8~iW +#ß#'###.#..##...####..ß.<.ß#..#...##..# +#ß#+ ####. .= #..#...#...#.#.....h.K...+  #...###.....##. J.......#. .8~i 3#  8~iD 1h8~i NJ.8~it HK.8~i ~ SThe jackal barely misses you.8~i ih 2 jackalsS   ball python (constriction, wandering)K   kobold-9.4 (1.08~i 8~i0 U _You encounter a ball python.8~i s _You see here a jackal corpse.8~i h.  You scratch the jackal.  The jackal is almost dead.8~i J.The ball python hisses angrily.  The jackal bites you but does no damage.8~i2S.8~iELh.8~iJh.8~iPOS)8~io5---30.3 (0.98~i8~i9 _The kobold hits you with a +0 club.8~i h.You scratch the jackal but do no damage.8~i S.  The jackal is almost dead.8~i KThe jackal bites you but does no damage.  The kobold barely misses you.8~iJ g  You encounter a kobold. It is wielding a +0 dagger.The endoplasm barely misses you.8~ig   goblinS   ball python (constriction)(…)8~iW6==1.28~i#8~i-s _You encounter a goblin. It is wielding a +0 dagger.8~in †You scratch the jackal.8~ih S.  You kill the jackal!The kobold shouts!8~i9K.8~i gThe jackal bites you. The kobold misses you.The endoplasm freezes you.You are frozen. You resist.8~ig.8~i   jackalg   hobgobling   goblin8~iRuffian13----58==2.18~i8~iZ _You encounter a hobgoblin.8~i8 S.You scratch the jackal.  The jackal is heavily wounded.8~i: K.  The jackal bites you. The jackal misses you.8~i; 2g.8~i= h g.  The endoplasm hits you but does no damage.8~iD 9 8~iJ +#ß#'###.#. ##...####. #ß.<.ß#... ##...##..#. +#ß#+#..#. ####...#. .....#..=. #..#...S. #...@.hJ.....#. ##....KK.....+ #...###g....# #.#.. .... #.#.. g..... #.#.#. .......# #.#. ....... #.....8~i?/h†8~i?M.S8~iU@@J†8~iEK.8~id1g8~i#g.8~i g   hobgobling   goblin8~iU &68~i8~i_S _The jackal barely misses you.8~il\ +#ß#'###.#. ##...####.. #ß.<.ß#.... ##...##..#. +#ß#+#..#. ####...#.8~i mv .....#..=. #..#..J. #..@.hSK.....#. ##....Kg.....+ #...###.g...# #.#.. ......8~iKm #.#... g...... #.#.#..8~ium. #.#.#.........#+#...........8~ioAS†8~iypEK.8~ipDh.8~isqK†S.8~iCtEK.8~it<.J8~i;u2g.8~i,8~i&78~i 8~iɎz _The jackal attacks as it pursues you! The jackal closely misses you.8~iȁ  +#ß#'###.#. ##...####............ #ß.<.ß#.............. ##...##..#.....8~iA  +#ß#+#..#.... ####...#... .....#..=. #..#S.8~iЂ  #.@.hJK†.....#. ##..K..g.....+ #...###g....# #.#..# ....... #.#....g...... #.#.#......... #.#.#.........8~i2  #+#...........8~iS @g.8~id Eh.8~iދ .S†KK.8~ik g.  The jackal attacks as it pursues you! The jackal misses you.8~i 8~i 88~iԤ 8~i y _The kobold attacks as it pursues you! The kobold barely misses you.8~iX?##...####..ß.<.ß#.........#...##..#..... +#ß#+#..#.... ####...#... .....#..= #..#...hSJg†.....#8~iI##@K.K.......+  #...###g....##..# .........g.#.....#....+#... .. 8~i?.J8~i6g.8~iR.K8~ie>g†8~i~8~i_0----98~iǾ8~igb _The jackal misses you. The jackal bites you.8~iß.<.ß#..#...##..#.. +#ß#+#..#.. ####...#.8~iU4 .....#..= #..#...#..hSg††.....###.KJ..g.....+  #@.K###.....##..# ............8~i.#....#.+#.... 8~i:.. 8~i?.J8~i7g.8~iK..hS..g8~i8~ir1=----408~iB8~it8~ij#...##..# +#ß#+#..#. ####...#. ..= #..#...#..S..††.....##Khg.g......+  #.JK###.....##..# ...........#.......+#...... 8~i:.. 8~i. .KThe endoplasm freezes you.8~i|/g.8~iCh.8~iZJ.S8~i/.8~i8.g8~iA2K8~i9/19 ---18~i,8~i1 _You are frozen. You resist.8~i  +#ß#+ ####.. .....#..=... #..#.........††.....##hS.g.......+  #KJg###.....#.#K.# ...........#+#.. .. 8~ib S   ball python (constriction)K   kobold8~iu ?.J8~i ,g8~i H.S8~i$ y g  The endoplasm freezes you.8~i ..g   hobgobling   goblin(…)8~i0 I8---8~iZ 28~iW 8~i 1 _You are frozen. You resist.8~i8~iZ8~i8~i9^ _You are too injured to fight recklessly!8~i 8~i 8~i% 8~i 6  The endoplasm freezes you. _You are frozen. You resist.  The endoplasm freezes you. _You are frozen. You resist. _too injured to fight recklessly!8~imHGear: 2/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)  b - an orb of light (worn)8~ii#8~i?+8~i2+#ß#+#..#...........jetgatling67 the Ruffian####...#...........Revenant **.........#..=........Health: 8/19==========--------------#..#...........Magic: 1/1========================8~ia3#.....††.....#.AC: 2Str: 14##hgg........+EV: 11Int: 9#KS.###.....#SH: 0Dex: 11#J#K.# .......XL:  1 Next: 58% Place: Dungeon:1#@#...........Noise: ---------  Time: 42.0 (0.0)#.#.#.........-) Claws#.#.#.........Nothing quivered8~i3F#+#.............J   endoplasmh   jackalg   hobgoblin8~i3g   goblin(…)The endoplasm freezes you. 8~i3_You are frozen. You resist.  The endoplasm freezes you. _You are frozen. You resist. 8~i4_You are too injured to fight recklessly! _You are too injured to fight recklessly!8~is;8~i;8~iB8~iG8~i_38~i5DGear: 2/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)  b - an orb of light (worn)8~i Potions:  Potions!  a - a potion of ambrosia8~ii Gear: 2/52 gear slots (Left/Right to switch category) Armour [  a - a +0 robe (worn)  b - an orb of light (worn)8~iZ Potions:  Potions!  a - a potion of ambrosia8~ia - a potion of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are 8~i fundamentally linked – the regeneration ends the moment the confusion does. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.8~i Potions: (Left/Right to switch category) Potions (go to first with !)  a - a potion of ambrosia 8~iW a - a potion of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are fundamentally linked – the regeneration ends the moment the confusion does. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.8~i1 8~i6T+#ß#+#..#...........jetgatling67 the Ruffian####...#...........Revenant **.........#..=........Health: 8/19==========--------------#..#...........Magic: 1/1========================#.....††.....#.AC: 2Str: 14##hgg........+EV: 11Int: 98~i#KS.###.....#SH: 0Dex: 11#J#K.# .......XL:  1 Next: 58% Place: Dungeon:1#@#...........Noise: ---------  Time: 42.0 (0.0)#.#.#.........-) Claws#.#.#.........Nothing quivered#+#...........Conf Ambros ..J   endoplasmh   jackalg   hobgoblin8~iϯg   goblin(…)_You are frozen. You resist.  The endoplasm freezes you. _You are frozen. You resist. 8~i_You are too injured to fight recklessly! _You are too injured to fight recklessly!  You are confused.8~i2.8~igg   goblinS   ball python (constriction)8~i=12/198~iA======3.0 (18~i$8~ih  The endoplasm freezes you. _You are frozen. You resist. _too injured to fight recklessly!  You are confused. _You feel invigorated. The endoplasm barely misses you.8~i33 ####. .....#..=.. #..#.......††.....##hg.........+  #KSg###.....#J#K.# ........#....#+#.. .. 8~iE5.8~i5J8~iA  The endoplasm attacks as it pursues you!17===========48~i8~i 8~iH_The endoplasm barely misses you.8~i0.KS..hg.8~i 8~i9=========-58~i8~iؾ2 _You bump into the rock wall.8~i 0g8~iK .g   hobgobling   goblin8~i ~8=--=9 (0.98~i  8~ia l _You barely miss the endoplasm. The endoplasm hits you.8~iv .You claw the endoplasm!8~i/.8~i`L.K8~iD.g8~iL.S8~i,K8~i}hg   hobgobling   goblinS   ball python (constriction)KK 2 kobolds8~i_9==756.88~i8~ipM _You kill the endoplasm!8~i$.g8~i/.8~i*h8~ib.8~i1)Kgh   jackal   kobold7---7.8 (1.08~i58~i#u _You barely miss the kobold. The kobold hits you with a +0 club.8~i=0K8~i\Er.K 2 kobolds8~iEA---88~i7K8~iNV _You bump into the rock wall. The kobold hits you with a +0 club.8~ic3K.8~i7d+.8~i,lY h8~ilU9===98~ir8~ikup _You bump into the rock wall. The kobold barely misses you.8~i}!0g8~i-Mg   hobgoblin8~i.W6----508~i78~i9V _You bump into the rock wall. The kobold hits you with a +0 club.8~iX0h8~iZ0.8~i\E.K8~ievgh   jackal8~itfI----1.7 (0.98~im8~i qv _You closely miss the kobold. The kobold hits you with a +0 club.8~ifl .  You bump into the rock wall. You feel less invigorated.8~i hYou feel less confused.8~i#8~ik$h9====2.7 (1.08~i-8~i 1T _The kobold closely misses you.8~iҤ L )  You scratch the kobold.8~iV .S.g8~i G.h8~i 0.8~i =K 8~i N====8338~i 8~i J _You kill the kobold!8~i Q )  You scratch the ball python.8~iͻ 8.g8~i" ,g8~iK g   hobgobling   goblin8~ix 6914.6 (0.98~i 8~ib O _You kill the ball python!8~i0l )You scratch the goblin.8~iK.h8~i?g.8~i8~i/F.h8~iи& 8~i*8~i####...#...........jetgatling67 the Ruffian.....#..=........Revenant **....#..#...........Health: 19/19 ========================#.....††.....#.Magic: 1/1========================##...........+AC: 2Str: 14#g..###.....#EV: 11Int: 9#.#K.# .......SH: 0Dex: 11#h#...........8~i]FXL:  1 Next: 100% Place: Dungeon:1#@#.#.........Noise: =--------  Time: 55.5 (0.9)#.#.#.........-) Claws#+#...........Nothing quivered..8~ih   jackalg   hobgoblin _The kobold closely misses you.You scratch the kobold. 8~i_You kill the kobold!You scratch the ball python. _You kill the ball python!You scratch the goblin.8~iN _You kill the goblin!You have reached level 2!8~i/  --more--8~iO E26/262/22 0% 8~iU Ujackalhobgoblin8~i"W 4 _8~il )You scratch the jackal.8~if-K8~iXH.g8~i,* K   kobold66.48~iJ38~i5J _You kill the jackal!8~ic+#ß#+#####...#..........#..=.#...............††.....#.##...........+.K.###.....# g#K.# ..#.#8~ii#+#.............8~iBK.8~iC7.4 (1.08~i8~i m _The hobgoblin closely misses you.Things that are here:8~i } _a +0 dagger; a +0 club; a goblin corpse8~i  You scratch the hobgoblin.  The hobgoblin is moderately wounded.8~i-8.3 (0.98~i=8~i@ _The hobgoblin hits you but does no damage.8~iL  You scratch the hobgoblin but do no damage.The hobgoblin is moderately wounded.2----9.2 _The hobgoblin hits you.8~i+n †You claw the hobgoblin!8~i!J.K8~i4 8~i@m3=---1360.18~i8~iM _You kill the hobgoblin!8~iB l )You scratch the kobold.8~iI & 8~iK L=71.08~iP 8~iUR J _You kill the kobold!8~ivM##...#+#ß#+#.####...#...........#..=...#...............††.....#.##...........+...###.....# K.# )#..#.#.#.........8~iK-2.0 (1.08~i3!8~im#$  Things that are here:8~ii%u _a +0 dagger; a hobgoblin corpse8~i5M8~iß.<.ß#...##...##..#.+#ß#+#..#.####......#..=#..#..........8~i݅.....††.....#.##...........+8~i..###.....# ..# 8~i)#.....#.#.#.........8~i7O.#.#....8~iU...8~i]-3 _8~i8~i8~ir38~iWs8~i`u8~iyw4=8~iz8~i{8~i}8~i}8~i8~i2,8~i8~i8~i8~ia5==8~i8~i8~iՈ8~ie8~i,8~iԌ8~i8~i8~i8~i8~i֒h6==8~iK8~i1 _HP restored.8~i8~i,8~i8~i_8~i,8~iv8~i 8~i8~i8~iߡ8~iz8~i8~i39=8~i$8~il  You see here a ring of positive energy.8~i/8~iN _8~i8~i8~iR8~i8~i8~i8~i|8~i8~i8~i8~i",8~i?8~i88~ij8~i8~ix8~i8~i8~i8~i8~i8~i@8~iq8~i&8~i|8~i8~i8~i8~i 8~iY,8~ii8~i8~i,8~iu8~i8~i,8~i8~i&8~i,8~i8~i8~i,8~i8~iS8~iC,8~i8~i7 _You open the door.8~i38~ib8~i@  There is an open door here.8~i\8~i _8~i8~i18~i),8~i8~i&8~i8~i,8~i8~i8~i,8~i8~i8~i,8~i8~i8~i,8~iS 8~i 8~i o  You encounter a bat and a gnoll.8~i#)#..##...... #)#..............#### #.#.#............'..# #.#.#............##.# #+#..............# # ...............## ............#......# .....##.....#......# 8~i5.......@........# ................# ................# ...............................#............... j   gnoll (asleep)..............#b   bat (asleep).............bj8~i| 97.0 (34.0)b>Found a stone staircase leading down.8~i%b.8~i$b.8~i:6j.8~iwjb8~i5==8.0 (358~ip!8~i# _The gnoll shouts!8~i &Q _You see here 7 gold pieces.8~is{#)#..............#### #.#.#...'..# #.#.#....##.# #+#......# #  .....##. ..#......#.....##.....#......#  .......$........# .# .# ...8~ib.....#......j#.>..####+#+##+#.##8~i Ob.8~i|Ob.8~i 9j.8~i"8~i$9-9.0 (1.0)8~io)8~i,P _The bat barely misses you.8~i25.b8~i78~i8!-8~i38$9 (0.98~i=8~iE@ _You closely miss the bat. The bat closely misses you.8~i1o#)#.#### #.#.#.....'..# #.#.#.....##.# #+#.....# # .....##.#.8~io#......# .....##.....#......# .$.# .# .8~ipb.....# . .#.j..#..>...8~iqGb.8~ir6j.8~ihsJb.8~iz8~iz0100.9 (1.0)8~i8~iFQ _The bat closely misses you.8~i[ ;.b8~i\ 9j.8~iv\ Ob.8~iNd 8~id -1.8 (0.98~iuk 8~in _You closely miss the bat. The bat misses you.8~iv r .You claw the bat!8~i&x 1j.8~i 8~iJ !8~i %7/278~iX 208~i 2.78~i ] _You kill the bat!8~iM  You scratch the gnoll.  The gnoll is moderately wounded.3.7 (1.0 _The gnoll closely misses you.8~ib  You claw the gnoll!  The gnoll is almost dead.8~ic8~i)cQ1------=8~i>c 48~i-j8~i]l9 _The gnoll hits you with a +0 flail.8~iLK  You scratch the gnoll but do no damage.The gnoll is almost dead.8~iLr2=------5.6 (0.98~iQ8~iSS _The gnoll closely misses you.8~ipM )  You scratch the gnoll.8~iiw)8~i| =68-6.5 _You kill the gnoll!8~i28~io _Your Unarmed Combat skill increases to level 4!8~i 8~i: 8~i 8~iB H _No target in view!8~iY 8~i ]   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   3.8  39%  +1   f + Spellcasting   0.0    -1          8~iU]  b * Unarmed Combat   4.0  61%  +1          8~i]         8~i] u     c + Armour   0.0    -1      8~i]  d - Dodging   2.7    -1       e - Stealth   0.0    +2  8~id^                             8~i^             8~i^ !            8~i^             8~i$_         8~iK_     The percentage of incoming experience used to train each skill is in brown.  8~is_ The species aptitude is in white.  [?] Help[=] set a skill target  8~i_ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets8~i8~i8~i #)#..............####jetgatling67 the Ruffian#.#.#............'..#Revenant **....#.#.#............##.#Health: 22/27 ===================-----#+#..............# #Magic: 2/2========================...............##.#AC: 2Str: 14............#......#EV: 118~i[Int: 9.....##.....#......#SH: 0Dex: 11.......$........#XL:  2 Next: 68% Place: Dungeon:1.........@......#Noise: =--------  Time: 106.5 (0.0).........)......#-) Claws..................Nothing quivered.................#8~i...............................#...............>...8~i.####+#+##+#.##8~ixThe gnoll is almost dead. _The gnoll closely misses you.8~iYou scratch the gnoll. _You kill the gnoll! _Your Unarmed Combat skill increases to level 4! 8~i3_No target in view!8~i-'Q8~i8 8~i 8~i! 8~iˏ P _8~iڒ ,8~ia 8~ia w3=8~i 8~i_ 8~i 8~i$ 8~iV 8~iE 8~i 8~i 8~ie 8~i 8~i3 h4==8~i 8~iF 8~i 8~ii =8~iο 8~i& K5=8~i 8~i ,8~i@ 8~i ,8~i 8~i ,8~iK 8~iZ 8~i h6==8~i> 8~iU 8~i 8~i 8~i] ,8~i 8~io ,8~i 8~i< 8~ik h7==8~i 8~i 8~i ,8~i* 8~iR 8~iS 8~i 8~i9 8~iZ 8~i 8~i 8~i @ _You now have 7 gold pieces.8~i 8~iM 9=8~i 8~i 8~iG 8~iz 8~i 8~ik 8~i 8~i? 8~i 8~i 8~i ,8~iT 8~i 8~i ,8~i| 8~i 8~i 8~i 8~i> 8~i! 8~i# ,8~iP% 8~i ( 8~i) ,8~i4+ 8~i~- 8~i/ 8~i/ 8~i0 8~ij2 8~i!4 ,8~iP5 8~i6 8~i8 ,8~i: 8~i? C .............. #....................# #.................... 8~i? 0#.................#.. #................>... 8~i? #.....####+#+##+#.## 8~iQ@ #.....#  +.....#  ##...@# - +....+ 8~i@  #....#  ###### 8~i@ 8~iE 040.5 (34.0)8~iE F-1.5 (358~ivJ 8~iL b _c - a scroll labelled LOCAEB XUFRE8~i:=8~i=8~i>8~iHj _You open the door.8~iH8~inJ8~iK,8~i$L8~i1P@  There is an open door here.8~iQ8~iR _8~idR8~iT8~i+U,8~iU8~iV8~iW8~i+X8~iX8~iY8~iqZ8~iZ8~iC[8~i0^8~i^8~i5_8~i_8~ib8~ic8~ic8~idd8~ie8~ig,8~ig8~ij8~ij8~ik8~i_k8~il8~im8~im8~i,n8~ieo8~i+p8~iqp8~ip8~iZr8~ir8~is8~is8~iv8~i^w8~iw8~ix8~iy8~iz8~iz8~iC{8~i|8~i}8~i}8~i~8~ii8~i,8~i8~i8~i,8~i8~i"8~ic8~i8~in8~i7 _You open the door.8~i{...#.......# ...............##. ..............)......#.. .......................#  #....................#  #....................##  8~if#.................#..[.  #................>...##.....####+#+##@#.##61.5 (20  #.....# #.#.##.#+.....# #.#.##.##....####.#.##.+....'......##.##....####.####.####### #......#########8~iB2.5 (218~iۨ8~iZ _Found a robe.8~iڭQ _There is an open door here.8~i 48~iC 8~i_ H _No target in view!8~iA8~if8~i8~i8~i=8~i : _8~ig8~i8~i8~i8~i8~ic8~i8~iΧ8~iM8~i8~i!8~iѫ8~i88~i8~iʮ8~i8~i°8~i[8~i8~i88~i8~iW,8~iط,8~i8~iA8~i8~i8~i8~ig8~i'8~iNt ..>...# ####+#+##'#.#### # #.#.##.#.# 8~ig# #.#.##.#.# #....####.#.##.#.# +....'......##.#.# #....####.####.#.# ###### #......#.####### ########@.......8~i1 #########  You pick up a parchment of Mercury Arrow and begin reading...8~i271.5 (9.0)8~it.2.5 (10.0) 8~i8~iF _You add the spell Mercury Arrow to your library.8~i. 8~i 8~i 8~i 8~i 8~i 8~i 8~i 8~i 8~i 8~i 8~i: 8~i~ 8~i 8~i 8~iq 8~i 8~i0 8~i 8~i B8~i 8~ih ,8~i 8~i 8~i 8~i3 8~i 8~i 8~i 8~io 8~i 8~i 8~i 8~i=8~i8~i8~i~,8~i 8~i8~ih8~i8~iS 8~i 8~i 8~i 8~i 8~i] 8~i8~iO8~ic8~iK8~ib8~i8~iY8~i8~i?,8~i 8~i8~i,8~i8~i8~i,8~i'8~i!8~i"8~i&#8~i$8~i`&8~i(,8~i(8~i#+8~i+8~i,8~i,8~i/8~i_08~i08~i18~i38~i[5,8~i68~i*<<  You see here a +0 robe.8~i=8~ik> _8~ix@8~iA8~iC8~iC8~i'E8~i[G8~ihI8~i1J8~i{J8~i#L8~ixM8~iGN,8~iQ8~i)S,8~iT8~i=U8~iV8~iV8~iX8~i[8~i],8~i]8~i~_8~i`8~ia8~ia8~i%c8~iwd8~id8~ie8~i\f8~if,8~i>g8~ig8~iOh8~izh8~ih8~iwi8~i=j8~inj8~ij8~il8~im8~i$m8~im8~io8~ip8~iMp8~ip8~i)q8~iq,8~ir8~i;t8~iu8~iNu8~iu8~iv8~ix8~i/x8~ix8~iy8~iz8~i{8~i{8~i|8~i}8~i}8~ib~8~i8~i8~iۀ8~i8~iƁ8~i@8~ik8~i8~i8~im| .. +>#  .. #. ... #. .......# #. .......# #. .......#...# #.8~i. .......#...### #.#  ..............##@#  216.5 (44 ..............##.#  .....#........##.# .....+........##.# 8~i9.....#........##.# .............. #.#   ..........#### #.#   ..........'..###.#   ..........##.##..#  8~i[8~i,7.5 (458~iF8~i; _Found a stone staircase leading down.8~i^8~i8~ii8~i8~i8~iyn8~i8~it 8~i!8~i/"8~i"8~i#8~i1%8~i%8~i&8~i/'8~i(8~i(8~i2)8~i*8~i+8~i+8~i,8~iO/8~ii2  You open the door.  You encounter a kobold. It is wielding a +0 short sword and quivering stones.8~i8### (..        8~i9g#... .#####  .....K## ......'>  ..# 8~iQ9Q..# ..#...# #...###K   kobold (missile, asleep)....# ....##.8~ir9I #........##.8~i9" 8~i<d.K23.5 (6.0)8~ifBNK)8~iBJ====4.5 (78~iH8~iQK( _The kobold shouts!8~iup(.. .##### ......### ......K># #@# #.# #.# #.# #.# #.##.##.#8~i(.. .##### ......### ......K># #@# #.# #.# #.# #.# #.##.##.#8~i248~i8~i] _A kobold is nearby!8~imm  You scratch the kobold but do no damage.8~ib=---5.4 (0.98~i 8~iT _The kobold closely misses you.8~ii )You claw the kobold!8~iR8~if[72---6.38~iL8~i3J _You kill the kobold!8~i)48~i8~iH _No target in view!8~it- 48~ig2 8~i"5 H _No target in view!8~i 8~i! 8~iH2  _  There is a stone staircase leading down here. _8~iI a  There is an open door here.  Things that are here:  a +0 short sword; a stone; a kobold corpse _8~iڢ 8~i6 ,8~iȬ 8~i 8~i 8~iC 8~iw ,8~i ,8~i 8~if 8~i 8~i 8~i 8~i| 8~i" 8~i 8~i 8~i 8~i 8~i 8~i 8~i 8~i 8~im 8~iO 8~ii 8~i ,8~iW 8~i P  ....  ....##########  #...........# ### #...........# ....(..#...........###8~i2 V ...#+#...........# ..........# .........@......# -#.......########### 8~ia ...........### †................)>#8~i ...........#.#...........#.##.....###.##.....# #.# ..........#...### #.#You pick up a parchment of Metabolic Englaciation and begin reading...8~i v41.3 (15.0)-2.3 (168~i} 8~iUO _You add the spell Metabolic Englaciation to your library.8~i8~il8~i8~i 8~i 8~iA ,8~io 8~ia 8~i 8~i 8~iX 8~iH 8~iv 8~i 8~i 8~i ,8~i 8~i 8~i ,8~i 8~i 8~i ,8~ic 8~i# 8~i% 8~i& 8~i& 8~i( 8~is) 8~i) 8~i* 8~i, 8~iP- 8~iu- 8~i9. 8~i/ 8~i2 B8~i7 7 _You open the door.8~i9 8~i: 8~iV; 8~i= @  There is an open door here.8~i> 8~i>  _8~i? 8~iA 8~iB 8~iEB 8~iB 8~iC 8~iD 8~i'E 8~iE 8~iF 8~iXG 8~iG 8~iH 8~iH 8~iqI 8~iI 8~i!J 8~i9K 8~i!L 8~i]L 8~iL 8~iN 8~iO 8~iO 8~iCP 8~iQ 8~irR 8~iR 8~iS 8~i=T 8~iU 8~iDU 8~irU 8~iV 8~iV ,8~iW 8~iW 8~i`X 8~iX 8~iX 8~inY 8~iY 8~iY 8~i,Z 8~i3[ 8~i \ 8~iQ\ 8~i\ 8~i] 8~i^ 8~i_ 8~i_ 8~i*a 8~ia 8~ia 8~i^b 8~id 8~iIe 8~ie 8~ie 8~if 8~i)g 8~ing 8~ig 8~ii 8~ii 8~i)j 8~ij 8~i(l 8~i/m ,8~irm 8~io 8~io 8~ip 8~i|p 8~iq 8~izr 8~ir 8~i;s 8~ict 8~ipu 8~iu 8~iu 8~iv 8~inw 8~iw 8~iw 8~ix 8~iy ,8~iHy 8~iz 8~i]{ 8~i~{ 8~i| 8~i.} 8~i~ 8~iD~ 8~i~ 8~i 8~i 8~i6 8~iς 8~iӅ 7 _You open the door.8~iĆ 8~i 8~i\ 8~iD @  There is an open door here.8~i 8~iL  _8~i+ 8~i 8~iC 8~i 8~iE 8~i 8~i ,8~i# 8~ia 8~i 8~i 8~i˝ 8~i 8~i B8~i 8~i 8~i- 8~ic 8~iZ 8~i! ,8~i 8~i} 8~i 8~iR 8~i/ 8~iޮ 8~i f  You encounter a quokka.8~i  ### ########.# .........# ########.######### #.......... #.############'######### #..............# #######.......### .....................'.. .....................### r######..............# ................###8~i? I ###### #...#.....#####..... r   quokka (asleep) ...... #...#.....### #..... 8~i ......##...#......(..#..... .......#...#.........#+#...8~iĸ h89.3 (47r.8~i| `r8~i} 490.3 (48 _8~i 8~i8 8~i###########.# .........# ########.######## #.........#.############'######## #....................# #######........##........'.r..##.######..#  ....######## #...#.....#####....8~iY ...... #...#.....### #. ......##...#......(..#.. .......#...#.........#+#. .#...#......8~i ?r.8~i!8~i11.3 (1.0)8~i8~i8~i  ### #.# .# #. # #.############' #........#.#..r.'..######.#. ... ###### #...#.....##### ...... #...#.....### #8~i  ......##...#......(..# .#...#...#+# .#...#8~i B.r8~i 8~i &28~i 8~i3 8~i m ### #.# .# #. # #.######' #...8~i> .#..r...######... .... ###### #...#.....#####8~i~ F ...... #...#.....### # ......##...#......(..# 8~i) l.#...#.........#+# .#...#8~i 8~i .=38~i 8~i T _The quokka closely misses you.8~i} †You claw the quokka!8~iR8~i.948~i*8~iJ _You kill the quokka!8~i9H8~iH8~iM8~i PH _No target in view!8~i _No target in view!8~if8~iߧ8~iX8~i8~i8~iP _8~i;8~i8~i=8~iĴ8~i8~i8~i8~i8~iø,8~i8~i8~i8~iغ8~i}8~i8~i78~iy8~i8~i8~i,8~iM8~i8~i8~i^8~i8~i8~iz  You encounter an endoplasm and a dart slug.8~i3r # ##. ## ######+#####.############.@.##....-.########.........†.............J.###.#....######...... #.#....# .......w   dart slug (asleep)8~i #.####### #...#...J   endoplasm (asleep) w. ...... #...#..... ......##...#8~iV302.3 (8w.8~iDw8~iPE-3.3 (98~iz8~i)# _Found a robe.8~i###### ....... #############+#####.##########..........##............?.########......†.........J.###.#....######.. #.#....# .8~i z #w####### #...# .. ...... #...# #. ......##...# .......#...#8~i3[J8~i8w.8~iRJ8~i+4.3 (18~i8~ig _Found a scroll labelled CUPIFA GUHYENA.8~itu#######.......#############+#####.###########..........##............?#######.....†....[J###.#....######. #w#....# ... #.####### #...# .. ......###.8~iP'J.8~ih<58~i8~i@8~i #######.......#############+#####.###########..........##............?#######.....†...8~i J.[.###.#....######.. #w#....# ... #.####### #...# .. ......###. 8~it 8~i `The dart slug launches a dart at you.8~i$ .J8~i(- 9.8~i- ]5--=68~i4 8~i6 - _The slug dart hits you.8~i ...... #############+#####.##########...........##...........?.########......†..J. .[.###@#....###### .. #w#....# . . #.####### #...# ......... #...# #........##...# ##........#...# ........#...#........#...# #....#...#8~in2.J8~iJ8~ia3----78~ir8~i. _The dart slug bites you.8~i  You scratch the dart slug.  The dart slug is moderately wounded.8~i7-8.2 (0.98~iB8~iΠ 8~iI_The endoplasm closely misses you.8~iɆ  You completely miss the dart slug.The dart slug is moderately wounded.The dart slug barely misses you.8~i+(9.18~ip8~i΍@ _The endoplasm hits you but does no damage.8~i  You scratch the dart slug.  The dart slug is heavily wounded.The dart slug bites you but does no damage.8~i g4=-10.1 (1.08~i7 8~if W _The endoplasm closely misses you.8~i] Y The dart slug bites you but does no damage. _The endoplasm closely misses you.  The dart slug is almost dead..  The endoplasm freezes you.8~i^^ \2--1.0 (0.98~iId 8~if 1 _You are frozen. You resist.8~i;s †You scratch the dart slug.8~i# J   endoplasm  You kill the dart slug!8~i&P--82.0 (1.08~i,8~iV.V _The endoplasm barely misses you.8~iH8~idH+9 (0.98~ikRw _You scratch the endoplasm but do no damage.8~iq1  You scratch the endoplasm.  The endoplasm is almost dead.8~i3V3=3.88~i:8~iE=V _The endoplasm barely misses you.8~i=y .You scratch the endoplasm.8~iER8~iIM=934.78~i;P8~iRM _You kill the endoplasm!8~i: 8~i 8~i_ 8~i H _No target in view!8~i^/38~i08~ig8~ij: _8~i&m,8~i~n8~ipa4=8~i0r8~is8~i;t8~iu8~iw,8~i9y8~iK{,8~i|8~i_8~i9=8~iڠ8~i<8~i~K5=8~i8~i8~iۦ8~i8~i8~i8~i8~i#,8~i88~i8~i1#68~i`E==8~i8~i^,8~iu8~iU,8~i=8~i,8~ie8~iv8~ih7==8~i$8~il8~i8~i8~i8~i8~i ....#.#######+#####.#########8~i[##.?########8~i.......@.........†.-31.7 (17.0).....................[.###.#....#####...... #†#....# ..8~iV..... #.####### #...#..... ... #...#..?. #..##...#..>. ##........#...#8~iy+........#...#8~iR8~iF-2.7 (188~i8~i; _Found a stone staircase leading down.8~i 38~i 8~iQ 8~i$ i  You encounter a hobgoblin.8~iK  ### ... ### . #.#######+#####.#########...##.....?########8~i g†.................[.###.#....######.. #†#....# ...8~iƥ .. #.####### #...# g   hobgoblin (asleep)..... . #...#.?... 8~i9 #...#..>. ##.#...#8~i! Gg0.0).8~i Ng8~i 4==3.7 (18~i 8~i + _The hobgoblin shouts!8~i! . #.#######+#### ##............# .g..?..@......# ..................† ............... .....[.###.#... ....... #†#....#  ....... #.#######  .......   ...?...  ..>. 8~iffH . #.#######+#### ##............# .g..?..@......# ..................† ............... .....[.###.#... ....... #†#....#  8~if"....... #.#######  .......   ...?...  ..>. 8~in48~iu8~iix` _A hobgoblin is nearby!8~iHZ  # .. #.#+#####.#.##.g..?.#..†.[.###.#....######.# #†#....# .# #.####### #....+ . #....?...# #.##... ..>. ##.#...8~iZ>.g8~i`8~iaR=--4 _8~iCf8~ing8~iD   ##  .. #.#+#####.#.##.g.?.#.†.[.###.#....######.# #†#....# .# #.# #.+ . #.?...# #.## ..>. ##.#8~ifB.g8~iq 8~i A--58~i8~i+8~i4 y ###  ... #.#+#####.#.##.g..†.[.###.#.....# #†#....# .# #.# #.+ . #.?...# #.## ..>. ##.#8~i< 8~iS= ]5--=68~iC 8~i{I _The hobgoblin hits you. _You see here a scroll labelled CUPIFA GUHYENA.8~i/  You scratch the hobgoblin.  The hobgoblin is heavily wounded.8~i &78~i 8~i~ O _The hobgoblin misses you.8~i  You scratch the hobgoblin.  The hobgoblin is severely wounded.8~ih f6=-8.6 (0.98~ik 8~i W _The hobgoblin closely misses you.8~iy .You scratch the hobgoblin.8~iR8~i8~i jetgatling67 the RuffianRevenant **....Health: 26/27 =======================-Magic: 2/2========================###AC: 2Str: 14...EV: 11Int: 9#.#######+#####.#### SH: 08~i Dex: 11#####............##..... XL:  2 Next: 100% Place: Dungeon:1.......@.........####### Noise: =--------  Time: 339.5 (0.9).....................†.. -) Claws8~ir C........................ Nothing quivered........[.###.#....#####..........# #†#....# ...........# #.####### #. ..........+ ......... #. ......?...# #........##. ..>. ##........#. 8~i The hobgoblin is heavily wounded. _The hobgoblin misses you.You scratch the hobgoblin.  The hobgoblin is severely wounded. 8~i y_The hobgoblin closely misses you.You scratch the hobgoblin.8~i  _You kill the hobgoblin!You have reached level 3!8~i/  --more--8~it  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 8~i&M32/333/363 0% 8~ihMemories (1)  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  You feel stronger. x2  You remember the taste of poison filling your lungs.  (You can now cast Poisonous Vapours.)  Spell assigned to 'a'.8~i8~ig _Your flames flicker hungrily.9~i 9~i Casting: Poisonous Vapours (safe; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9~i9~i 9~iH! Your spells (cast)TypeFailure Level  a + Poisonous VapoursAlchemy/Air9~i!i38% (10%) 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit9~ix19~ie99~i Djetgatling67 the RuffianRevenant **....Health: 32/33 =======================-Magic: 3/3========================###AC: 2Str: 16...EV: 11Int: 9#.#######+#####.#### SH: 0Dex: 11#####............##..... XL:  3 Next:  0% Place: Dungeon:1.......@.........####### Noise: =--------  Time: 339.5 (0.0).....................†.. -) Claws........................ Nothing quivered........[.###.#....##### Memories (1) ..........# #†#....#9~imDX[40m ...........# #.####### #. ..........+ ......... #. ......?...# #........##. ..>. ##........#. You remember the taste of poison filling your lungs.  (You can now cast Poisonous Vapours.)  Spell assigned to 'a'. _Your flames flicker hungrily.Casting: Poisonous Vapours (safe; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9~iKjetgatling67 the RuffianRevenant **....Health: 32/33 =======================-Magic: 3/3========================###9~iKAC: 2Str: 16...EV: 11Int: 9#.#######+#####.#### SH: 0Dex: 119~iQLE#####............##..... XL:  3 Next:  0% Place: Dungeon:1.......@.........####### Noise: =--------  Time: 339.5 (0.0).....................†.. -) Claws........................ Nothing quivered........[.###.#....##### Memories (1) 9~ixLG..........# #†#....# ...........# #.####### #. 9~iL8..........+ ......... #. ......?...# #........##. 9~iL..>. ##........#. You remember the taste of poison filling your lungs.  9~iLH(You can now cast Poisonous Vapours.)  Spell assigned to 'a'. 9~i7M2_Your flames flicker hungrily.Casting: Poisonous Vapours (safe; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9~iUP  Okay, then.9~iU9~i\9~i^. _9~i 9~i  Ability - do what?CostFailure  f - Enkindle9~i Instant0% 9~i }[?] toggle between ability selection and description.9~iGy Enkindle Stokes your ghostly flames to a fever pitch, greatly enhancing your spellcastingat the cost of burning away all accumulated memories. While in this state, your damage-dealing spells cost no MP, are unaffected by encumbrance, and you receive a bonus to their spell success and power (the latter of which increases with your experience level). Any spellclaw attack madewhile Enkindled inflicts bonus damage proportional to the level of spell cast, and heals you for a percentage of the damage dealt. Each spell you cast while Enkindled consumes a memory, and the state will end once you have no more left (or after a short period of time, regardless). 9~izAt your current experience level, you can hold enough memories to cast a maximumof 3 spells in a row this way. Range: N/A This ability costs: nothing. This ability is instantaneous.T9~i2  Ability - do what?CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description.U9~i. U9~i jetgatling67 the RuffianRevenant **....Health: 32/33 =======================-Magic: 3/3========================###AC: 2Str: 16...EV: 11Int: 9#.#######+#####.#### SH: 0Dex: 11#####............##..... XL:  3 Next:  0% Place: Dungeon:1.......@.........####### Noise: =--------  Time: 339.5 (0.0).....................†.. -) Claws........................ Nothing quivered........[.###.#....##### Memories (1) ..........# #†#....#U9~i> ?[40m ...........# #.####### #. ..........+ ......... #. ......?...# #........##. ..>. ##........#. (You can now cast Poisonous Vapours.)  Spell assigned to 'a'. _Your flames flicker hungrily.Casting: Poisonous Vapours (safe; 38% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.U9~i P  Okay, then.U9~i: U9~i U9~i= . _Y9~i>Y9~i!?Y9~iEY9~iGF _Unknown command.Y9~i'  _Y9~i~ BY9~i< Y9~i Y9~il Y9~i Y9~i Y9~i@ D3=Y9~i Y9~i &-Y9~i ,43.5 (4Y9~i D-4.5 (5Y9~iR Y9~i) d _d - a scroll labelled CUPIFA GUHYENA[9~ih [9~iWi [9~il ,[9~ip B[9~is [9~iv [9~ipv [9~iw [9~iFy [9~iz [9~if{ 9=[9~i3| [9~i~ [9~i< [9~in [9~i [9~i| [9~ir ,[9~iO [9~iŒ [9~i [9~iю [9~i [9~i [9~i [9~iޒ [9~i [9~i ######............##......................######......................†..................................[.###.#....####...........# #†#....#...........# #.####### ...........+ ......... ## #........>....###..####[9~i3 #######.# .###......... #.# .. #....# #+# .. #.. .. ### +#ß#'# ##...##[9~i ,51.5 (7[9~iX *2.5 (8[9~i [9~i b _e - a scroll labelled SAW QEMUGATI\9~i'\9~i\9~i\9~i\9~i\9~iB\9~i=\9~i\9~i\9~i \9~i"\9~i"#\9~i@$\9~i$&\9~i'\9~iI(\9~i)\9~i-\9~i/\9~i^/\9~in0\9~il2\9~i4\9~i4\9~i55\9~i|9\9~iM;,\9~i@<\9~i=\9~i?\9~i>?\9~i?\9~iQA\9~iH{...........# #.####### #...........+ ......... #............#####.......>....####........##.............#.#######.##.###.........#. \9~iIt#.#......#+##....#. ##+#........# #.... #..@.........#####.60.........#+#ß#'#..##...##.............####ß.<.ß#................ ##...##.\9~iI).........####.. +#ß#+#..........# #. ####...######### .... #.\9~iO\9~iO*1.5 (9\9~iFS\9~iW# _Found a whip.]9~it3]9~i)u]9~iCx]9~ily]9~iy]9~i|]9~ik~]9~i{]9~i']9~iՀ]9~iӂ]9~i   You encounter a goblin. It is wielding a +0 dagger.]9~iB ...+ ........ ...###....... .......>....###...... ........##..]9~iX. #######.##.###. . #.#......#+##..]9~iq... ##+#........# ]9~i.....###............####.......@..]9~i..#+#ß]9~i...##...]9~iȌ##ß.<...... ##..]9~i݌,g..)]9~ig####.. +#ß#.]9~i...# #. ### g   goblin (asleep)]9~i:L######### ... ]9~iT ]9~iÐ43.5 (2g.]9~iՖRg]9~iS3==4.5 (3]9~i]9~i( _The goblin shouts!^9~i   > # . #.#.... ... ##+#........#  .....###....... .......@....... ............... ...............^9~i< .g................  ...).........####..  .............# #.  .....#########  .....^9~i9z   > # . #.#.... ... ##+#........#  .....###....... .......@....... ............... ...............< .g................  ...).........####..  .............# #.  .....#########  ..... ^9~i^9~i2] _A goblin is nearby!^9~i* .### >....### ..##..... #######.##.###^9~i*..### #.#......#+##....! ##+#........# #...###....###......+#ß...##..####ß.<g^9~i*+... ##....)####.. +#ßr...^9~iV+.# #. ########## r   quokka (wandering)^9~i~+.  g   goblin.^9~i/j g.  You encounter a quokka.^9~i 0^9~i0Br.^9~iD8`r^9~i93--5.5 (1^9~i?^9~i1B_ _Found a sedimented cyan potion.^9~ij^ .### .>....###. .##. #.##.###.#### #.#......#+##.! ##+#^9~i@_I.# .###..#+#.##.g.####ß.. ##.r..).####.. +#.# #. .#..^9~i`Cr.^9~iVaPg.^9~igh^9~ih"--^9~ih6^9~iz^9~i{^9~iB  .###.. .>....###.. .##.. #.##.###.##### #.#......#+##.!# ##+#.#.###..#+.g.##.####ß#...r. ##.).####.. +.# #..#....^9~i/C Lr.^9~iK C=7^9~iUR ^9~iS T _The goblin closely misses you.^9~i .rYou scratch the goblin.^9~iJ  The goblin is severely wounded.^9~iU0---8^9~i^9~i; _The goblin hits you with a +0 dagger._9~iTl )You scratch the goblin._9~i^e   You kill the goblin!_9~iRar26------19.4 (0.9_9~ig_9~i_j. _The quokka bites you. x2_9~i_9~i@(70.3_9~i_9~i _You barely miss the quokka. The quokka barely misses you._9~iub  You scratch the quokka.  The quokka is lightly wounded._9~ihH---1.3 (1.0_9~i._9~i _9~i%_The quokka bites you._9~i;  You scratch the quokka.  The quokka is severely wounded.2.2 (0.9_9~i _9~i  _9~i٪ F_The quokka closely misses you._9~iE+  †You claw the quokka!_9~iN4 )_9~iT7 /53.1_9~iV> _9~i@ J _You kill the quokka!_9~i[3_9~i_9~i _9~itB_No target in view!`9~i`9~i`9~iF`9~i9H _No target in view!`9~i `9~id `9~i `9~i'`9~i: _`9~i]`9~i`9~ih`9~i*`9~iuK7=`9~i1`9~i`9~i`9~i$`9~iT&`9~i'`9~i)`9~i,`9~i9-`9~i.`9~i0`9~i1h8==`9~i73`9~i5`9~iS6`9~i8`9~i9`9~iB:`9~i=`9~i8>`9~iy>`9~iv@`9~iC~9==`9~iE`9~iVG`9~iG`9~ilI`9~iK`9~iZL`9~iM`9~i'P,`9~i R`9~iS`9~iLTV30=`9~iU`9~iW`9~iEX`9~iY`9~i\`9~iX\`9~i]`9~i;`,`9~ia`9~id`9~iddK1=`9~if`9~i/h`9~iph`9~iMj`9~iGl`9~il`9~in`9~i....###....... ........##..... #######.##.###.....##### #.#......#+##.@# ##+#. -..###............#..........#+)...............##†............####ß#............. ##).........####.. +.......# #.........#########`9~i1403.1 (30.0)`9~iEa=-4.1 (31`9~i`9~i\ _f - a sedimented cyan potion`9~i `9~iV `9~i `9~it `9~i `9~i B`9~i- `9~i `9~i8 `9~i `9~i `9~iV `9~iϛ `9~i `9~i ,`9~i] `9~i `9~iK `9~i `9~i1 `9~i `9~i `9~ij `9~i `9~i: `9~iU `9~i `9~i2 `9~ib `9~iy `9~iŸ `9~iU `9~ig `9~i `9~i `9~iN `9~i `9~i `9~i `9~i `9~iu `9~i `9~iY `9~iS `9~ie `9~iY ,`9~il `9~i\ `9~ic ,`9~i `9~in `9~i ,`9~i `9~i `9~i ,`9~i `9~i `9~i ,`9~i `9~i `9~is ,`9~i- `9~i     ####### ####   #..#.. ...   #..#.##### #.#  #........#######  ###......#.....  #...................  #..@.........  #...####......  #.# #.......  # #.......  ###............  ###....#.........   #...............>  [39;`9~iO 49m #................   #.......########. `9~iY -21.1 (17`9~i +2.1 (18`9~i `9~i0 c _h - a scroll labelled DILUDO OGITIHa9~iS a9~i T a9~iT a9~iEW a9~iY a9~iN] Ba9~i] a9~i] a9~i^ a9~i_ a9~ia a9~ia a9~i!b a9~id a9~i$f a9~if a9~iLg a9~iah a9~i}i a9~ii a9~ij a9~iUl a9~il a9~i-m a9~im a9~in a9~io a9~io a9~ip a9~ip a9~ir a9~iWr a9~ir a9~is a9~it a9~it a9~i:u a9~iKv a9~iFw a9~iw a9~iw a9~ix a9~iy a9~iy a9~iz a9~iz a9~i{ a9~i | a9~i| a9~i~ a9~i~ a9~i: a9~i a9~i a9~i a9~í a9~i ,a9~i a9~i a9~i a9~iW a9~i1 a9~i ,a9~iׇ a9~i ,a9~ic a9~i֊ a9~i a9~iL a9~i a9~iō a9~i9 a9~i a9~i a9~i a9~i a9~iF a9~i a9~iՒ a9~i Ba9~i a9~i )  ###  #.###################  #............@......[ 45.1 (23  #.###################  #.# #..#... ...  #.# #..#.##### #.#######+#  #.# #........#######.  #.###......#..........  #.#.............  #.#............  #...####.........[.###.#a9~i a9~i* +6.1 (24a9~i a9~iұ ) _Found a scale mail.b9~ixb9~iWyb9~izb9~i[|b9~i~b9~inb9~ib9~ib9~i,b9~ib9~ib9~i% ## .#### ............[9.1 (3.0) .#### .# #..#... ... .# #..#.##### #.#######+#### .# #........#######....## .###......#....## .#.... .#....... ...####....[.###.#....b9~iA50.1 (4b9~i1b9~i( _Found a ring mail.e9~i} #....@.[...[. ## #..#... ... # #..#.##### #.#+#####. # #.#.##. ###......#.# #. #.####.[.###.#....#e9~iЁ@1.1 (1e9~i e9~i [...[.  #..#... ...  #..#.##### #.#+#####.#  #.#.##.......#.# ..####.[.###.#....#e9~i e9~i %2e9~i e9~i e9~iC ...[. #..#... ... #..#.##### #.#+#####.# #.#.##. #......#.#† ####.[.###.#....#e9~i ;3e9~i e9~i S _You see here a +0 scale mail.f9~iq ;4f9~iP f9~i9 ) _c - a +0 scale mailg9~i^wg9~ixGear: 3/52 gear slots (Left/Right to switch category) Armour (go to first with [) g9~i5yx a - a +0 robe (worn)  b - an orb of light (worn)c - a +0 scale maili9~id(c - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.0 (2.0 -> 6.0). Your EV would decrease by 2.4 (11.5 -> 9.1). Your spell failure would worsen by up to 45% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.k9~i k9~i  jetgatling67 the Ruffian  Revenant **....  Health: 33/33 ========================  Magic: 3/3========================AC: 2Str: 16EV: 11Int: 9SH: 0Dex: 11 ########################XL:  3 Next:  5% Place: Dungeon:1 ................@...[...Noise: ---------  Time: 454.1 (0.0) ########################-) Claws #..#......Nothing quivered #..#.##### #.#######+#####.## Memories (1) #........#######............##... #......#....................#####  ................................†  .................................  ####...............[.###.#....###  _f - a sedimented cyan potion _9~i4mh - a scroll labelled DILUDO OGITIH _Found a scale mail. _Found a ring mail. _You see here a +0 scale mail. _c - a +0 scale mailk9~iBk9~i|k9~ik9~i k9~i@5.1 (1k9~iFk9~ix*6.1 (2k9~ik9~i@7.1 (3k9~i_k9~ii@8.1 (4k9~i k9~i=#k9~il#*9.1 (5k9~i%k9~i& 0 _You start removing your armour. You continue removing your +0 robe. x5k9~i&k9~i)k9~i-  You finish removing your +0 robe.  You start putting on your armour.k9~iU-+60.1 (6k9~i5k9~i/:k9~i:*1.1 (7k9~i=k9~ij@k9~i@*2.1 (8k9~iDk9~ivIk9~iI*3.1 (9k9~iMk9~iPD4.1 (10.0)k9~iRk9~iT 6 9 _You continue putting on your +0 scale mail. x5k9~iWVk9~i X_ _You finish putting on your +0 scale mail.m9~i  You are illuminated by a small divine halo.  You are glowing. Your movement speed is average.  Your attack delay is about 0.9.m9~i m9~if  Your damage rating with unarmed combat is about 11 (Base [5 + 4 (UC)] x 115% _(Str) x 106% (Fight)).y9~iDy9~iEy9~iEy9~i5Qy9~iMRy9~iVP _y9~iWy9~iVWy9~i[Xy9~iYy9~i[y9~iN[y9~i(\y9~i\y9~i^y9~i9^y9~i_y9~if.# ##....@....# ..8.1 (4.0).# ## ... ... .##### #.#######+#####.#### .....#######....y9~i^g##.... ...#....########.†.... ....[.###.#....######.y9~ihy9~i%my9~iKoR _You see here a +0 ring mail.z9~iHz9~iI*9.1 (1z9~iNz9~iP( _d - a +0 ring mailz9~i3 z9~ik }Gear: 4/52 gear slots (Left/Right to switch category) z9~i Armour (go to first with [)  b - an orb of light (worn)  c - a +0 scale mail (worn)a - a +0 robe  d - a +0 ring mail|9~idd - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: |9~i fYour AC would decrease by 1.0 (6.0 -> 5.0). Your EV would increase by 1.2 (9.1 -> 10.3). Your spell failure would improve by up to 22% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ |9~i“Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.}9~iT Gear: 4/52 gear slots (Left/Right to switch category) Armour (go to first with [) }9~iç  b - an orb of light (worn)  c - a +0 scale mail (worn)  a - a +0 robe  d - a +0 ring mail ~9~iD c - a +0 scale mail (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 6.0 (6.0 -> 0.0). Your EV would increase by 2.4 (9.1 -> 11.5). ~9~ipE Your spell failure would improve by up to 45% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (t)ake off, (d)rop, (=)adjust, or (i)nscribe.9~ip Gear: 4/52 gear slots (Left/Right to switch category) Armour (go to first with [)  b - an orb of light (worn)  c - a +0 scale mail (worn)  a - a +0 robe  d - a +0 ring mail 9~iBnd - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 1.0 (6.0 -> 5.0). Your EV would increase by 1.2 (9.1 -> 10.3). Your spell failure would improve by up to 22% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.9~i 9~i x  jetgatling67 the Ruffian  Revenant **....  Health: 33/33 ========================  Magic: 3/3========================AC: 6Str: 16EV: 9Int: 9SH: 0Dex: 11 ####################.#9~i ## XL:  3 Next:  5% Place: Dungeon:1 ................@....#.. Noise: ---------  Time: 469.1 (0.0) ####################.### -) Claws ......Nothing quivered .##### #.#######+#####.###### Memories (1) .....#######............##....... ...#....................########.  ............................†....  .................................  ...............[.###.#....######. You are glowing. Your movement speed is average.  Your attack delay is about 0.9.  Your damage rating with unarmed combat is about 11 (Base [5 + 4 (UC)] x 115% _(Str) x 106% (Fight)). _You see here a +0 ring mail. _d - a +0 ring mail9~i# 9~i# 9~i<& 9~ic) d  You start removing your armour.9~i) +70.1 (19~i"- 9~ic/ 9~i/ *1.1 (29~i2 9~i4 9~i5 *2.1 (39~i7 9~iE: @3.1 (49~i; 9~i}> 9~i> *4.1 (59~iW@ 9~iA 5 011 9~iA U_You continue removing your +0 scale mail. x59~iA 9~iKD 9~iG  You finish removing your +0 scale mail.  You start putting on your armour.9~i[G *5.1 (69~igI 9~iK 9~iQL *6.1 (79~ipO 9~i]R @7.1 (89~iIT 9~iV 9~iV *8.1 (99~iX 9~i>\ 9~i\ .9.1 (10.0)9~iG^ 9~i<_ & 9~ie_ c50 _You continue putting on your +0 ring mail. x59~i_ 9~ib 9~id ^ _You finish putting on your +0 ring mail.9~i  You are illuminated by a small divine halo.  You are glowing. Your movement speed is average.  Your attack delay is about 0.9.9~iy 9~i  Your damage rating with unarmed combat is about 11 (Base [5 + 4 (UC)] x 115% _(Str) x 106% (Fight)).9~i9~ibGear: 4/52 gear slots (Left/Right to switch category) Armour (go to first with [)  b - an orb of light (worn)  d - a +0 ring mail (worn)a - a +0 robe  9~iMc - a +0 scale mail9~iMc - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 1.0 (5.0 -> 6.0). Your EV would decrease by 1.2 (10.3 -> 9.1). Your spell failure would worsen by up to 22% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ 9~i5N“Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.9~iM9~ix9~i̝  jetgatling67 the Ruffian  Revenant **....  Health: 33/33 ========================  Magic: 3/3========================AC: 5Str: 16EV: 10Int: 9SH: 0Dex: 11 ####################.### XL:  3 Next:  5% Place: Dungeon:1 ................@....#9~iD.. Noise: ---------  Time: 479.1 (0.0) ####################.### -) Claws ......Nothing quivered .##### #.#######+#####.###### Memories (1) .....#######............##....... ...#....................########.  ............................†....  .................................9~iО  ...............[.###.#....######.  _You finish putting on your +0 ring mail.  You are illuminated by a small divine halo.  You are glowing. Your movement speed is average.  Your attack delay is about 0.9.  Your damage rating with unarmed combat is about 11 (Base [5 + 4 (UC)] x 115% _(Str) x 106% (Fight)).9~i9~iG _9~i9~i6d  You start removing your armour.9~i+80.1 (19~i(9~i69~i*1.1 (29~i9~i9~iR*2.1 (39~i9~i9~ik*3.1 (49~i9~i.9~i*4.1 (59~i9~iA  01 _You continue removing your +0 ring mail. x59~i 9~i$9~i&  9~iHnYou finish removing your +0 ring mail.  You start putting on your armour.9~i*5.1 (69~i9~i9~iS*6.1 (79~i!9~i,V7.1 (89~i.9~i.*8.1 (99~i29~i7D9.1 (10.0)9~i:9~i< 6 9 _You continue putting on your +0 scale mail. x59~i=9~i@9~iC_ _You finish putting on your +0 scale mail.9~i 9~i Gear: 4/52 gear slots (Left/Right to switch category) Armour (go to first with [)  b - an orb of light (worn) 9~i\ \ c - a +0 scale mail (worn)a - a +0 robe  d - a +0 ring mail9~i afa - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 4.0 (6.0 -> 2.0). Your EV would increase by 2.4 (9.1 -> 11.5). Your spell failure would improve by up to 45% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.9~iz9~ì9~i0  jetgatling67 the Ruffian  Revenant **....  Health: 33/33 ========================  Magic: 3/3========================AC: 6Str: 16EV: 9Int: 9SH: 0Dex: 11 ####################.### XL:  3 Next:  5% Place: Dungeon:1 ................@....#.. Noise: ---------  Time: 489.1 (0.0) ####################.### -) Claws ......Nothing quivered 9~ip.##### #.#######+#####.###### Memories (1) .....#######............##....... ...#....................########.  ............................†....  .................................  ...............[.###.#....######. You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail.9~iҌ9~i _9~iܑ9~iޗd  You start removing your armour.9~iA90.1 (19~i1V1.1 (29~i-@2.1 (39~i9~i9~i*3.1 (49~i9~i9~i+*4.1 (59~i9~i& 9~iQ011 _You continue removing your +0 scale mail. x59~i[9~i{L  You finish removing your +0 scale mail.9~i*5.1 (69~i9~i@6.1 (79~i9~i@7.1 (89~i9~ih@8.1 (99~i9~i99.1 (19~iB 0.0)9~i?9~i& 9~i2 _You start putting on your armour. You continue putting on your +0 robe. x59~iH9~iM9~iY _You finish putting on your +0 robe.9~iM 9~iKP Gear: 4/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn) 9~iP b b - an orb of light (worn)c - a +0 scale mail  d - a +0 ring mail9~iȬ9~i{9~it  jetgatling67 the Ruffian  Revenant **....  Health: 33/33 ========================  Magic: 3/3========================AC: 2Str: 169~i¼5EV: 11Int: 9SH: 0Dex: 11 ####################.### XL:  3 Next:  5% Place: Dungeon:1 ................@....#.. Noise: ---------  Time: 499.1 (0.0) ####################.#9~iQ## -) Claws ......Nothing quivered .##### #.#######+#####.###### Memories (1) .....#######............##....... ...#....................########.9~i.  ............................†....  .................................  ...............[.###.#....######.9~i   _You finish putting on your +0 scale mail.  You start removing your armour. _You continue removing your +0 scale mail. x5  9~ilYou finish removing your +0 scale mail. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.9~i?9~i9~i@9~i9~io9~i  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   3.9  30%  +1   f + Spellcasting   0.0    -1      9~iJ     b * Unarmed Combat   4.1  70%  +1   g + Alchemy   0.0    -1      9~i{3 h + Air Magic   0.0    -2      9~i"     c + Armour   0.0    -1  9~i"     d - Dodging   2.7    -1  9~i     e - Stealth   0.0    +2      9~i$        9~iM        9~iw        9~i@                        9~iy                        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets9~iR9~ir9~i  jetgatling67 the Ruffian  Revenant **.... 9~i\v Health: 33/33 ========================  Magic: 3/3========================AC: 2Str: 169~iEV: 11Int: 9SH: 0Dex: 11 ####################.#9~i<## XL:  3 Next:  5% Place: Dungeon:1 ................@....#9~i[.. Noise: ---------  Time: 499.1 (0.0) ####################.### -) Claws ...9~i...Nothing quivered .##### #.#######+#####.###### Memories (1) 9~i+.....#######............##....... ...#....................########.  ............................†....9~i  .................................  ...............[.###.#....######.  _You finish putting on your +0 scale mail.  You start removing your armour. _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.9~iա9~i9~i9~i69~i   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   3.9  30%  +1   f + Spellcasting   0.0    -1          9~i! b * Unarmed Combat   4.1  70%  +1   g + Alchemy   0.0    -1       h + Air Magic   0.0    -2           c + Armour   0.0    -1  9~i!D     d - Dodging   2.7    -1       e - Stealth   0.0    +2  9~i "                    9~i"                                                    9~i"    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  9~i"[/] auto|manual mode [*] useful|all skills [!] training|cost|targets9~iv: 9~iA 9~iE   jetgatling67 the Ruffian  Revenant **....  Health: 33/33 ========================  Magic: 3/3========================AC: 2Str: 16EV: 11Int: 9SH: 0Dex: 11 ####################.### XL:  3 Next:  5% Place: Dungeon:1 ................@....#.. Noise: ---------  Time: 499.1 (0.0) ####################.### -) Claws ......Nothing quivered .##### #.#######+#####.###### Memories (1) .....#######............##....... ...#....................########.9~iE =  ............................†....  .................................  ...............[.###.#....######.  _You finish putting on your +0 scale mail.  You start removing your armour. _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.9~iZH 39~i`K 9~iL 9~i]9~iuGear: 4/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)  b - an orb of light (worn)c - a +0 scale mail  d - a +0 ring mail9~iC>Qc - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.0 (2.0 -> 6.0). Your EV would decrease by 2.4 (11.5 -> 9.1). Your spell failure would worsen by up to 45% (press '!' for details). You found it on level 1 of the Dungeon. 9~i>.Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.9~i9~ir9~ix  jetgatling67 the Ruffian  Revenant **....  Health: 33/33 ========================  Magic: 3/3========================AC: 2Str: 16EV: 11Int: 9SH: 0Dex: 11 ####################.#9~i## XL:  3 Next:  5% Place: Dungeon:1 ................@....#.. Noise: ---------  Time: 499.1 (0.0) ####################.### -) Claws ......Nothing quivered .##### #.#######+#####.###### Memories (1) .....#######............##....... ...#....................########.  ............................†....  .................................  ...............[.###.#....######.  _You finish putting on your +0 scale mail.  You start removing your armour. _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.9~i 9~i  _9~i9~i9~i8B500.1 (19~i9~ic*1.1 (29~i9~iR$@2.1 (39~i &9~i6*9~i**3.1 (49~i-9~i19~i72*4.1 (59~i59~i6 0 _You start removing your armour. You continue removing your +0 robe. x59~i69~iD:9~it?  You finish removing your +0 robe.  You start putting on your armour.9~i@*5.1 (69~i"B9~iE9~i`E*6.1 (79~icG9~iK9~iK*7.1 (89~iN9~i]R@8.1 (99~iT9~ixX9~iX.9.1 (10.0)9~i[9~i]5 6 9 9~i]W_You continue putting on your +0 scale mail. x59~i^9~ipa9~i_c_ _You finish putting on your +0 scale mail.9~i|9~i9}9~i}9~i~9~i9~i( _9~i9~i9~iI9~i9~iU9~i^9~i9~i9~iX9~iŒ9~i9~i9~i9~i֐,9~il9~iG9~i,9~i9~i&7 _You open the door.9~id9~iޛ9~iĜ9~i @  There is an open door here.9~i9~i _9~io9~i9~if,9~i9~i{9~iu9~i9~i9~i9~i9~i9~i9~iκ9~i09~i9~iD9~iK9~ik9~i9~i9~i9~i9~i9~i9~ie9~i9~iV9~i9~ii9~i>9~i9~i9~i-9~io9~i9~i9~i9~i9~i9~i9~i9~i9~iH9~im9~iq9~i.9~i9~i9~i9~i9~iH9~i9~iw9~iM9~i9~i 9~i 9~i 9~i:9~iN9~i9~i@9~i9~i9~iKX9~ir@  There is an open door here.9~i 9~i!5 _9~i#9~i$9~i%9~i%9~i)Z  There is a staircase leading out of the dungeon here.9~iX+9~i, _9~i8-9~i 09~ib19~i19~i29~i57 _You open the door.9~i79~iY89~il99~i>@  There is an open door here.9~iQ@9~i]A _9~iEB9~iG9~izI9~iI9~i`J9~iHP9~iAR9~iR9~iSS9~idU9~iV9~i]W9~i'X9~i[9~i\9~i8]9~i'^9~iz`7 _You open the door.9~ia9~i,b9~ib9~i9f@  There is an open door here.9~ihk  You encounter a ball python.9~ioB.................#+#ß#'###.#..... .)...............##...####....... .†............####ß.<.ß#......... .................##...##..#...... .).........####..#'#ß#+#..#...... ...........# ##..#####...#...... ...######### #..........#..=... .... ####'#######..#...... #...@......#.....†† 9~i3p#..........##........ ..............##...###.. ..............##)#..##.. .........#######)# .........# #.#.#.... S   ball python (constriction, asleep) .........# #.#.#.... ..S......# #+# .........9~iNsV46.1 (37S.9~i?zOS)9~iz+7.1 (389~i9~i5 _The ball python hisses angrily.9~iI*' .).. .†###ß.<..##. .)..#' ##..# #.. ####'####### #...@......#.....†† #..........# ..............# ..............##) 9~iJ.........#######) .........#  ...S.....#  .........# 9~i+')..†###ß.<..##.)..#' ##..# #.. ####'####### #...@......#.....†† #..........# ..............# ..............##)9~iB .........#######) .........#  ...S.....#  .........# 9~i39~i9~ig 9~iT_A ball python is nearby!9~i ).##...####. ..†####ß.<.ß#. ......##...##..#)####..#'#ß#+#..# ...# ##..#####...########## #..........#..=.. ####'#######..#... #..........#.....†† #.##..........##...###.##)#..#########)#...9~iC .# #.#.#S.....# #.#.#.......# #+#.######+#+## ..S.9~if 9~i 78.1 (1.0) _9~i* 9~i 9~i %.†####ß.<.ß#......##...##..#)####..#'#ß#+#..#..# ##..#####...########## #..........#..=.. ####'#######..#... #..........#.....†† ..####.##...........##...###.##)#..#########)#...S....# #.#.#......# #.#.#.# #+#.#######+#+## ..#9~iC&JS.9~i&IS.9~i-9~i .%99~i29~is49~i  You scratch the ball python.  The ball python is moderately wounded.9~i?5=50.0 (0.99~i9~iC _The ball python bites you but does no damage.9~i r †You claw the ball python!9~i^S9~i-799~i99~iO _You kill the ball python!9~i/~9~iT9~iH9~iH _No target in view!9~i  _No target in view!9~iB39~i9~i9~ih!9~i%P _9~i'9~i'9~i_(9~iT*9~i,,9~i,9~i.9~i'09~iw09~iQ19~i29~i49~i49~i59~i&89~i:9~i|:9~i;9~iA9~iYC,9~iiE9~irG9~i2I9~iI9~izJ9~iL9~iN9~iN9~iO9~iR9~iiT9~iT9~iU9~iX9~i[f  You encounter a jackal.9~ia .....# ####'#### ..............# #....9~i`a4 ............####.... .................... #................†.....9~ia #....................###9~ia #............# 9~ia #...........#  #9~ia.....# -.#########+#+## ###9~ibX #9~i|Z _You encounter a jackal. x29~i ........ ##....#......†.....### #. .9~ih #...#########+#+####............  ......h..........K....h 4 jackals (2 wandering)h.h#..K   kobold (missile, wandering)h..#.#9~i h.  You encounter a jackal and a kobold.The kobold is quivering stones.9~i 6h.9~i& KhhhK)The jackal barks! x2; The kobold shouts!9~i/ H((((((9~i_ h.h.9~i` 7h.9~iha 6h.9~ii H......9~i6j 02.9 (1.0)9~i:r 9~iu W _The kobold throws a stone. The stone hits you but does no damage.9~ife ####...........#.........†#..............####.............# #...................# ##...................# ........#########+#+## 9~ig###......#  #......h#........hK.......h...h.........#.#.###....# .9~ikh.K.h.h.9~iclIh.9~izs9~is&-39~iy9~i|L _The jackal misses you.9~i3 .You claw the jackal!h.  3You kill the jackal!9~iUE((((9~iH'Lh.9~i'9~i'9~i9(Fh.9~i2D....9~i5#29~i!6a-10-49~i<9~i?D _The kobold throws a stone. The stone hits you.9~iv\ h.You scratch the jackal.9~i:]/K.9~il  The jackal is moderately wounded.The jackal bites you. x228----5.8 (0.99~iIq9~ius> _The jackal bites you but does no damage.9~ipm †You claw the jackal!9~izs  2You kill the jackal!9~ie (((The jackal bites you. The kobold throws a stone.9~i  ...The stone hits you but does no damage.9~ik5-----46.79~iB!9~i#> _The jackal bites you but does no damage.9~ilI K.  You barely miss the jackal. The jackal closely misses you.4---7.69~is9~iw 9~iSx9~iy>_The jackal bites you. The jackal misses you.9~i9~i K.You scratch the jackal but do no damage.9~i.M  The jackal bites you but does no damage.9~in22--8.6 (1.09~i9~ii _The jackal bites you. The jackal barely misses you.9~iB K.You barely miss the jackal.9~i!9~i!,9.5 (0.99~i(9~i*A _The jackal bites you but does no damage. x29~i x .You scratch the jackal.9~if    jackalYou kill the jackal!The jackal bites you but does no damage.9~i J-770.49~i˱ 9~i1 T _The kobold closely misses you.9~iu i )You claw the kobold!9~iR e   You kill the kobold!9~iY K391.39~iF 9~i*" S _The jackal barely misses you.9~i  You scratch the jackal but do no damage.The jackal bites you but does no damage.9~iG,2.3 (1.09~iz9~i%W _The jackal completely misses you.9~i  You scratch the jackal.  The jackal is severely wounded.3.2 (0.99~i 9~i > _The jackal bites you but does no damage.9~isp †You scratch the jackal.9~i u)9~iw0234.19~i}9~i0J _You kill the jackal!9~i 39~i 9~i' H _No target in view!9~iȾ 39~i7 9~iw H _No target in view!9~i9~iC9~i9~i9~i,9~iC9~itN24=9~iY9~i 9~ip9~i9~i99~i{9~i9~i9~i9~ic9~ic9~ij5==9~iN9~i5,9~i9~i,9~ic,9~i9~i9~i9~i#U6=9~if9~is,9~i9~i,9~i09~i[,9~i9~i]9~iK7=9~i9~i9~i59~ip9~i9~i9~id9~i\,9~i9~i9~ih8==9~i_9~ip,9~im9~i,9~i 9~i 9~iV 9~i} 9~i9~ih9==9~i`9~id,9~i9~i,9~i9~i9~i9~i>9~i9~i3 V30=9~i!9~i#,9~im%9~iP'9~i'9~i(9~i\*,9~i,9~i-9~i9.K1=9~i/9~i1,9~i29~i4,9~i69~iM89~i89~i:9~i;9~i <h2==9~iu=9~i@,9~iHA9~iC9~iOC9~iD9~iF9~iF9~iOH9~i-Kk _You start resting.HP restored.9~iY-611.1 (37.0)3==-2.1 (38 _9~i`9~i{a9~ix39~iz9~i1  You see here a jackal corpse. _9~iy9~iS  You encounter a kobold. It is wielding a +0 short sword and quivering stones.9~i~ #....# #.........# #.............# ##.......... ........#########+#+## ###......).....#  9~io~#....†.†......  .##+#.............  ..........................#...#.## 9~iW#....# . +....+K   kobold (missile, asleep) K#....9~iЛ...+ ...+9~i4.1 (2.0)K)K9~i'\((((((9~i3......9~i^42=5.1 (39~i89~i;W _The kobold throws a stone. The stone hits you but does no damage.9~i$q #. #.##. ..#########+#+ ###......).....#  #....†.†......9~i r..##+#.................#....#.###....# ..+....+K.#....#b   bat (asleep)..+ ...+K   kobold (missile)b.#9~it'b.9~it'b.9~iu'b.9~i bYou encounter a bat.9~iB](((((((9~i-@......9~iwF=6.1 (19~i9~iSn _The kobold throws a stone. The stone closely misses you.9~i ### ..#########+#+. ###......).....# .. #....†.†.........##+#.............#....#.###....# .b......+....+ K..#....#..+ ...+.# .#9~i Pb.9~iQb.9~i`A.K9~iQ9~i%79~i9~iAP _The bat barely misses you.9~i .bb.9~i9~i7 (((((((You barely miss the bat. The bat barely misses you. The kobold throws a stone.9~i...@...89~iA9~iR _The stone barely misses you.9~iEi#..#########+#+. ###......).....# . #....†.†.......##+#...........#.##b....#....# . .....+....+ K#....#.9~iE+ ...+# 9~i>Ib.9~iН:.b9~i՞A.K9~i9~iR%99~i9~i: _The bat hits you but does no damage.9~i; ?.b9~i5< LK.9~i< Mb.9~iD C20.0 (0.99~iJ 9~iK s _You barely miss the bat. The bat hits you but does no damage.9~i k ###+ ........#+#.# ###......).....#.. #....†.†......#...##+#.#.#.#.#....#.##.b......#....# ..K......+....+.#....#.+ ...+#.#+.##.#b.K.9~i B1.0 (1.09~i 9~i u _The bat hits you but does no damage. The bat barely misses you.9~i6.b9~i"9~i"*9 (0.99~i09~i3s _You barely miss the bat. The bat hits you but does no damage.9~in )You scratch the kobold.9~i b.You kill the kobold!9~i9)b9~i˟)9~i/52.89~i9~i: _The bat hits you but does no damage.9~i( #+ .#########+  ...#. ###......).....#  ... #....†.†......   #...##+#.......   #.......   #.  ##...  ..#.##  #....# .  9~i)b......+....+  ..#....#  .+ ...+  ##.#   +.#   #.#   #############  9~i+Ib.9~in,6b.9~i,9~iG49~i4,3.8 (1.09~i);9~i=f _The bat barely misses you.Things that are here:9~ia? _a +0 short sword; 2 stones; a kobold corpse9~i=v.b.b9~i;49~i9~i/s _You barely miss the bat. The bat hits you but does no damage.9~iq M †  You scratch the bat.9~i )9~ie 465.7 (0.99~i 9~i G _You kill the bat!9~i } 39~is 9~i H _No target in view!9~i9~i9~iy9~i H _No target in view!9~i(39~i*9~i,09~iq3: _9~i8,9~i=X9~iS@,9~iA9~iB9~i]D9~iD9~iE9~iG9~iNI,9~iJ9~i[9~i] _You open the door.  There is an open door here. _9~i9~iö9~iY,9~i@,9~i*,9~i9~iPp   #...)...........   #.........÷...........   #...#...........  9~i  ##........)##   ##   ##########   #..# #   #9~i>..# #   #...........####-  #.....................  9~i  #...###...............   #...# #...............  9~i #...# #..............   #...# #..............   9~i7V #...####..............    #.#####'#..........########    #.......#.####......).....# You pick up a parchment of Ignite Poison and begin reading...9~i043.7 (18.0)9~izE-4.7 (199~i9~iF _You add the spell Ignite Poison to your library.9~iFO 39~isP 9~iV 9~iW 9~iZ ,9~i[ 9~i^ ,9~i0_ 9~ij ,9~ik 9~iOl 9~io 9~iq ,9~is 9~iu 9~i*w 9~ivw 9~ix 9~i{ 9~i} 9~iy~ 9~ii 9~i 9~i 9~ig 9~i 9~i 9~i 9~i 9~iB 9~i 9~i 9~i| 9~i 9~iv 9~i9 ,9~iܚ 9~i" 9~iҞ 9~i 9~iܠ 9~i 9~i 9~ij 9~i 9~iǧ B9~i6 9~i 9~i 9~i 9~iڲ 9~i 9~i˴ 9~i\ 9~i 9~i۵ 9~iɶ 9~i5 9~iq 9~i÷ 9~i 9~is X9~i{ 9~i 9~i 9~i 7 _You open the door.9~i1 ...##+#..........# ......................... .......................... 9~i ................#......... .... ................#.#####... #. .....).....#....#......... #. .....†.....+....+.. #. ...........#....#.. #. ...........+....@. #.64.7 (20 ...........#....## # ...........#.... ######... + ...........#.... ... ## ############.... .. + #..>.# ###### 9~ih 9~i +5.7 (219~ib 9~i 2 _Found an escape hatch in the floor.9~i Q _There is an open door here.9~ip u9~is : _9~ix 9~i6| X9~i| ,9~i| 9~i} 9~i<~ 9~ip~ 9~i~ 9~i 9~i 9~iր 9~i 9~i: 7 _You open the door.9~i 9~iU 9~i 9~iL 9~i 9~iN 9~i 9~ỉ V  There is an open door here.9~i}  _9~i 9~i 9~iZ 9~iʍ 9~iQ 9~i 9~i 9~iѐ 9~iE 9~i ,9~i 9~iY 9~iŕ 9~i 9~i 9~i 9~i 9~i۠ 9~i\ 9~im 9~iޣ 9~i" 9~iĥ 9~i 9~iͦ 9~ih 9~i 9~i ,9~i 9~iG 9~i 9~ir 9~i6 9~i 7 _You open the door.9~iʱ 9~i 9~i! 9~iܶ @  There is an open door here.9~i 9~i  _9~i 9~i 9~i ,9~i 9~i 9~i 9~i 9~i 9~iA 9~i 9~i 9~i 9~i 9~i 9~i 9~i 9~i 9~i 9~i- 9~i 9~i 9~i 9~iX 9~i 9~i 9~i 9~i/ 9~i 9~i 9~iJ 9~i 9~i; 9~i 9~i9 9~i 9~i 9~i 9~i 9~ig 9~ii 9~ir 9~i 9~i 9~i 9~i 9~i 9~i> 9~i 9~iD 9~iA 9~i 9~iB 9~i 9~i 9~i 9~i 9~iL 9~iS ......†#)#..##..........#######)#...........# #.#.#..........# #.#.#9~i .........# ####+#.....#########+#+####.......... #......).....## #............... #....†.†......#+#.###..........## #9~i ...#........#....................9~i ........................#...................... 9~i| ..........#.#####........#....... .....#....#..............#.......  .....+....+..........#...#.......  .....#....#..........#...#.......  .....+....'..........#...#.....##9~i E 9~in #+#.'99.7 (349~i 9~i N======700.7 (359~i1 9~ir _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _9~i .As you open the door, it creaks loudly!9~i9~i(39~i{9~i9~i9~i9~iF,9~i9~i9~i9~ix9~iR9~i9~i9~iX9~i9~i^9~i49~i9~i9~i9~i!9~ih9~i9~i9~i9~i9~i9~iY9~i=,9~i9~i9~i9~i9~iB9~i9~i9~i9~id9~iN9~i&9~is9~i9~i9~i9~i9~iz9~i%9~i,9~i9~i9~i=9~i,9~i9~i"9~i$9~iH%9~ir&9~ip)9~i.B9~iK09~ig29~i29~i39~i`59~if69~i69~i79~i99~iD;9~i;9~i<9~iB>9~i7?9~i?9~i}@9~iO9~i 9~i+B9~i9~iֽ9~iz9~i9~i9~i9~i9~i9~i9~i9~i9~i9~i9~i}9~i9~i$9~i9~i9~i9~i9~i9~i;9~i,9~i9~i 9~i9~i,9~iO9~i9~i9~i9~iq9~i9~iT9~i9~i9~i9~i},9~iB9~i 9~i9~i9~i9~i9~i9~i9~i9~i9~i9~i=9~iz9~i9~i9~i9~ie9~i9~i9~i!9~ie9~i9~i,9~i9~i 9~iR,9~i9~il B9~i- 9~iv ,9~i 9~iV 9~i ,9~i 9~im 9~i 9~i 9~i- 9~i9~iB9~i9~i9~iV9~i9~i9~iU9~i9~i 9~iX!9~i!9~i!9~iG"9~i%9~iO&9~i&9~i&9~i*9~i+9~i+9~iA,9~i09~i-19~iw19~i19~i49~i49~i59~iS59~i=79~i7,9~iY89~i :9~i:9~i:,9~i<9~iU=9~i=9~i=9~ic?9~i?9~i9@9~i@9~iC9~iD9~iE9~iE9~iHd  You see here a quokka skeleton.9~i/I9~iI _9~iI9~i6K9~iK9~iK9~i0L9~iM9~iM9~iHN9~iN9~iO9~i*P9~izP9~iP9~iR9~iR9~iR9~i,S9~iT9~iCU9~iU9~iU9~iW9~i X,9~iX9~iZ9~i[9~i[9~i\9~i]9~i_9~i_9~i-`9~i]a9~ib9~ib9~ic9~ie9~irg9~ig9~ih9~ij9~i>l,9~il9~im9~in9~i o9~iyo9~ip9~iq9~iGr9~ir9~it9~iv9~irv9~ipw9~ix9~iry9~iy9~iz9~iz9~ie|9~i|9~i}9~i9~i9~i*9~i9~i9~i&9~iz9~i>9~i9~i59~i9~i 9~i>9~iH,9~i09~ir9~i9~i9~i9~i#,9~i9~iN,9~i9~i!9~i9~i,9~i9~iE9~i9~i9~i9~ig9~i9~i9~i[9~i`9~i9~i 9~i9~iD9~i,9~ia9~i,9~i9~it9~i9~i$,9~i9~iW9~i,9~i9~i9~i=9~i9~i9~i,9~i9~iy9~i3B9~i9~iC,9~i9~i9~im9~i9~i 9~i9~i{9~i,9~it9~i9~i,9~i9~i9~il9~i9~im9~i9~i.9~iz9~i9~iZ9~i9~i9~i29~i9~i%,9~i9~i9~il,9~i9~ip,9~i9~i9~i9~i9~iW9~ix9~i.9~i9~i9~i9~iQ,9~i 9~i,9~i 9~i9~ig,9~i9~iC9~i,9~i09~i9~i9~id,9~i9~i@9~i,9~i@9~i9~i:9~i9~i9~i9~i9~iK9~i 9~i 9~i 9~i\ 9~i 9~i 9~i 9~i? 9~i 9~i 9~i 9~iL9~i9~i9~i9~iS9~iU2@  #.# #..........  #.# ###......  #.# #..........  #.# #.......)..  #.# #.......†  #.# #..  #.# #  #.#####..  #@....+......------848.7 (148.0)  #######..  ############  9~ib3    ------9~i,89~iD:E _Done exploring.9~i9~iJ9~i{9~i?........0.0) _Done exploring.9~i% I9~izI ;9~i*J 9~iSK E _Done exploring.9~ir #.# #. #.# ###. #.# #. #.# #.).....# #.# #.†.....+ #.# #.# #.# #.+ #.#####.# #.@...+.# #.# # # #    9~i9~i(19.7 (1 _9~iG 9~iV 9~i5. #.# #. #.# ###. #.# #. #.# #.).....#. #.# #.†.....+. #.# #.#. #.# #.+. #.#####.#. #..@..+.#. #.#. #. #. #    9~iO29~i2&509~i99~i:9~i #.# #. #.# ###. #.# #. #.# #.).....#. #.# #.†.....+. #.# #.#. #.# #.+. #.#####.#. #...@.+.#. #.#. #. #. #    9~i59~i%19~i9~i9~i= #.# #. #.# ###. #.# #. #.# #.).....#. #.# #.†.....+. #.# #.#. #.# #.+. #.#####.#. #....@+.#. #.#. #. #..> #    9~iז;29~iF9~i9~iBT....÷...............'......9~iUd......#####9~iX[9~i[%39~ia9~id( _You open the door.9~i #.# #. #.# ###....... #.# #........ #.# #.......).....#. #.# #.......÷.....+. #.# #.....#. #.# #....+. #.#####.#. #.....@.#. #.#. ###. #..>. #    9~iS9~i%49~i#9~i&Q _There is an open door here.9~iS #.# #. #.# ###.# #.# #...# #.# #.......).....#....# #.# #.......÷.....+....+ #.# #...#....# #.# #...+....' #.#####.9~i3#....# #.....'#....# #.#....# ##....' #..>.# #    9~i9~i.,5 _9~ih9~i9~ikI #.# #. #.# ###.#. #.# #.#.9~iy #.# #.).....#....#. #.# #.÷.....+....+. #.# #.#....#. #.# #..+....'. #.#####.#....# #.....'.#....# #.#....# #....'. #..>.#   9~i  9~i-9~i9~i69~i9~it9~i #.# #. #.# ###.#. #.# #.#.# #.# #.).....#....#. #.# #.÷.....+....+. #.# #.#....#. #.# #.+....'. #.#####.#....##. #.....'.#....# #.#....# #....'. #..>.#     79~iI #.# #. #.# ###.#. #.# #.#.# #.# #.).....#....#. #.# #.÷.....+....+. #.# #.#....#. #.# #.+....'. #.#####.#....##. #.....'.#....# #.#....# #....'. #..>.#     9~i{P9~iP%89~iNV9~iW9~i  #.# #. #.# ###.#. #.# #.#.# #.# #.).....#....#. #.# #.÷.....+....+. #.# #.9~i #....#. #.# #.+....'. #.#####.#....##. #.....'.#....# #.#....# #....'. #..>.#   9~i7   9~iO9~i%99~i9~iZ9~i #.# #.   #.# ###.#.   #.# #.#.#   #.# #.).....#....#.   #.# #.÷.....+....+.   #.# #.#....#.   #.# #.+....'.   #.#####.#....##.   #.....'.#....#   #.#....#   #....'.   #..>.#     9~i}9~i$&609~i~9~i9~i6 #.# #.  #.# ###....#.  #.# #.....#.#  #.# #.).....#....#.  #.# #.÷.....+....+.  #.# #.#....#.  #.# #.+....'. 9~i #.#####.#....##.  #.....'.#....#  #.#....# #....'. #..>.# 9~i 9~i%19~i9~i9~iO X#.# #.#.# ###....#.#.# #.....#.#####.#.# #.).....#....#.#.# #.÷.....+....+.#.# #.#....#.#.# #.+....'.9~in 7#.#####.#....##.#.....'.#....#.#.#....#.#....'.#..>.# 9~in 9~i %29~ii 9~iߑ 9~i' \#.# #.#.# ###....#.#.# #.....#.#####.#.# #.).....#....#.#.# #.9~i( ;÷.....+....+.#.# #.#....#.#.# #.+....'.#.#####.#....##.#.....'.#....#9~i( t.#.#....#.#....'.#..>.# 9~i( !9~i~/ 9~i0 %39~i7 9~iz >#.# #. #.# ###.....#. #.# #.....#.#####. #.# #.).....#....#. #.# #.÷.....+....+. #.# #.#....#. #.# #.+....'. #.#####.9~iG #....##. #.....'.#....#. #.#....#.#....'.#..>.# 9~ij 9~i %49~i 9~i 9~i .# #. .# ###.....#. .# #.....#.#####. .# #.).....#....#. .# #.÷.....+....+. .# #.#....#. .# #.9~ia +....'. .#####.#....##. .....'.#....#..#....#.#....'.#..>.# 9~i 9~i %59~i 9~i 9~i= 39~id 9~i 9~i }M .##............#####).....#....#÷.....+....+#....# #..+....'. .#####..... .....' ######...........#....####################....'..........9~iǝ A#..>.###########9~i9 9~i %69~i 9~iy 9~iFM####...##+##. .##............#####).....#....#÷.....+....+#....# #..+....'. .#####..... .....' ######...........#....#######9~i,M#############....'..........9~i9~i%79~i9~iҗ9~i-#.#..#...+....#.'....'.....##...#..#.'.##9~iģ9~i%89~i9~i( _You open the door.9~ir#####...##+#.#. # #........ # #....... # ###......#. # #......#.#####. # #.).....#....#. # #.÷.....+....+.# # #.#....#.9~ir# # #.....'.# #####.#....##.#'.#....#######....+.#....#######....###....'..'#..>.####### 9~ias/##9~i.####.###### 9~iL 1#.#9~i 9~i -70 _9~i 9~i 9~i3 \  #...............##...#.....#####).....#.....9~i4 ÷.....+....+...#......#....#...'....' ####...........#@...##.. ...'...........######....+ ####..........########....Memories (1) 9~i: 9~i`; %19~iA 9~iC 9~i(& ##.#............#####).....#.....÷.....+....+...#......#....#........'....' ####...........#....##.. ...'#####....+ #####..9~iNothing quivered..>.####Memories (1) 9~i09~i%29~i9~i9~i#. ###................#. #...........#.#####. #.).....#....#... #.÷.....+....+..#. #....#....#.#. #..'....'....#..#....##.#.'.#.@..#######....+..#....#######....#.##....'....'.#..>.#####.###### #.#9~i;39~i{9~iո9~iW: } ### #......#####).....#.....÷.....+....+..#......#....#.......'....'.... ###.#....##. ..'#####....+ ####..-) Claws#Nothing quiveredMemories (1) 9~i7> 9~iu> %49~iA 9~i-C 9~i9..#####).....#.....÷.....+....+....#......#....#.....'....'.. ####....## ..'#####....+ ######## 9~iԃ #############.@..'..........' #..>.#################  ### 9~i 9~i9~i[%59~i9~i|9~iDP).....#.....÷.....+....+...#......#....#...'....'. ####....## ..'#####....+ ########  #############....'..........' 9~iК#.@>.#################  ###9~in9~i%69~i<9~i%9~i|_.).....#....#. .÷.....+....+...#. ..#....#..#. .'....'.#..#....##.#. .'.9~i_$#....#######....+..#....#....#.##....'.'.9~i_#..@.##.###### #.#9~if9~if%79~ij9~imt _You open the door. _There is an open door here. _You open the door. _There is an open 9~inm_door here. _escape hatch in the floor here.9~iI39~i9~i9~i߈,8 _9~i9~iӐj 2  You slide downwards. The hatch slams shut behind you.9~iß  #########.....@##.####S. ..... ..^^^..#.^S..!^..##.r.!>..^...ww 2 ribbon worms.l....^^w...S   adder#...w........9~i0S   ball python (constriction)l   frilled lizard(…)You encounter 2 ribbon worms, a ball python, a frilled lizard, a rat and anadder.The frilled lizard hisses angrily. The rat squeaks loudly.9~i7===80.2 (2.59~iF9~i _The adder hisses angrily.  Found an inky potion and a clear potion.9~i-[ _Found a stone staircase leading down.9~i1@S^9~iB!9~i!5--1.1 (0.99~i'9~i- _You barely miss the adder. The adder closely misses you.9~iq r.  You claw the adder!9~i2l.9~iU :w.9~i" w.  The adder is severely wounded.9~i`#JS.9~i29 9~i-3B--2.09~i89~iF:= _The adder bites you but does no damage.9~i # #....@.# #.####S.# .S...# ..^^^..# .r^..!^..# #l..!>..w... ....w.^^.... #....9~iז'. 9~i3 .The adder bites you but does no damage. The ribbon worm falls through a shaft!9~i8w.9~iԧS○^   ribbon worm3.0 (1.09~i9~iJ7 _The shaft crumbles and collapses.9~i"{ # #...@..# #.####S.# S....# ..^^^..# .r^..!○..# #l..w>..^...S   adder ......^^.... #............S.S9~i6.°9~i*S   ball python (constriction)9~i%49~iD9°9~iS _The adder closely misses you.9~iUt †You claw the adder!9~i1r9~iIS.9~iϮS   ball python (constriction)r   rat9~i; 489 (0.9 9~i-;_You kill the adder!9~i9°9~iGi _Your Fighting skill increases to level 4!9~ip †You scratch the ball python.lr..l   frilled lizard505.89~iye _You kill the ball python!9~i.# #....@r# #.####l.# .....# ..w^^..# .r^..!...##l..!>..^... w   ribbon worm......^^.... l   frilled lizard#............ r   rat9~i( 9~iؓwThe frilled lizard bites you but does no damage.  The rat bites you but does no damage.9~i$w9~i)^9~iyw 2 ribbon worms (1 wandering)9~i,6.8 (1.09~i9~iƟ 9~iG_You encounter a ribbon worm.9~i]s _You see here an adder corpse.9~i؆ # #...@†r# #.####l.# ..w..# ..^^^..#9~i! .r^..!...# #l..!>..^...   ribbon worm ......^^.... #.........w..9~iFl.9~iΉ<w.9~i9~i4-7 _9~i9~i9~i^| v †You scratch the frilled lizard.9~i} ?r.9~i r   rat9~i <1=8.7 (0.99~i֏ 9~i R _You kill the frilled lizard!9~i k †You scratch the rat.9~ic ' 9~i t(catching breath)  You kill the rat!9~i  9~i'! `The ribbon worm expels a string of sticky webbing.9~iF! HThe stream of webbing hits you but does no damage.9~ix O†9~i^   4  39.6Held 9~i 9~i 9~iν . _You are caught in a web!9~i _You are caught in a web!9~id I9~id N _You are caught in a web!9~iI9~iN _You are caught in a web!9~i3 3w9~i; w 2 ribbon worms (1 wandering, 1 catchi…)You struggle to detach yourself from the web.9~i @ `The ribbon worm expels a string of sticky webbing.9~iy :†9~i 5-90.6 (1.09~i 9~iX H _The stream of webbing hits you but does no damage.9~i@F{w.w.9~iJhwcatching breath)9~iPK_ 9 -19~iBP9~iR/ _You disentangle yourself.9~iO A  You scratch the ribbon worm.9~i)P -=29~ihV 9~iX f _The ribbon worm is moderately wounded.9~iN w.  You scratch the ribbon worm.9~i=Su  The ribbon worm is moderately wounded.9~iS,3.5 (0.99~iVZ9~i\C _The ribbon worm bites you but does no damage.9~i w.  You claw the ribbon worm!9~i The ribbon worm is severely wounded.=4.49~i9~iZX _The ribbon worm barely misses you.9~is †You scratch the ribbon worm.9~ii#    ribbon worm (catching breath)You kill the ribbon worm!9~i&R ````9~i'RThe ribbon worm expels a string of sticky webbing.9~iɫ`@†..9~i860-5.39~i9~i W _The stream of webbing misses you.9~iH# #....@.# #.####..# 9~i c...w.# ..^^^..# .r^..!...##l..!>..^... ......^^....9~i/W#............9~i9~i8U--6.3 (1.09~i9~i$  Things that are here:9~i _a ribbon worm corpse; a frilled lizard corpse; an adder corpse9~i# #....†@# #.####..# ...w.# 9~i w..^^^..# .^#...!>..^... ......^^....9~i5#.....9~i"w9~i!.9~il9~i/>-7 9~iP_9~i9~i9~iP  You scratch the ribbon worm.  The ribbon worm is moderately wounded.9~i Rc1--=8.2 (0.99~iW9~i]0 _The ribbon worm bites you.9~i3U  You scratch the ribbon worm.  The ribbon worm is heavily wounded.9~iU'9.19~i[9~iS^C _The ribbon worm bites you but does no damage.9~i : k  You scratch the ribbon worm.9~i: #29~i: ?=-900.09~i0A 9~iC d _The ribbon worm is severely wounded.9~i- You scratch the ribbon worm.  The ribbon worm is almost dead.9~io. S1-99~id7 9~i0: 0 _The ribbon worm bites you.9~ivz .You claw the ribbon worm!9~i΀)9~iTI-71.89~iъ9~iO _You kill the ribbon worm!9~ib19~i19~iD^ _No target in view!9~i _9~iw2=9~i9~iu9~i9~i9~i9~i9~i9~i9~i?9~i9~i#39~i&E==9~ik9~i1 _HP restored.9~i9~i9~i$9~i9~i9~i49~i 9~i9~i`9~i9~i!9~i];  There is a shaft here.9~i9~iA@= _9~i9~iy#########....†.###.####..#####.....##9~i..^^^..##^^..@...#-..!>..^.....9~iI.......^^......##..............##.....^^..#...9~i ##......^##.##.....## .9~i7i ##..###9~ig011.8 (10.0)9~iE-2.8 (119~i9~iR _j - an inky potion9~i9~i9~i,9~i9~i9~i9~i,9~i2R  There is a stone staircase leading down here.9~i9~i _9~i^9~i B######## #....†.## #.####..### ##.....## ##..^^^..## #.^^......### #...@>..^.....9~i> ....^^...... ##........ ##.....^^..#... ##......^##... ##.....## .. ##..### ###.9~i14.8 (2.0)9~iD*5.8 (39~i9~iR _k - a clear potion9~iv 9~iw 9~iJx 9~iy 9~i{ 9~i{ 9~i  ,9~i 9~i 9~iP 9~i{ 9~i 9~i 9~i 9~in 9~i 9~i 9~i3 9~if 9~i& 9~i 9~i 9~i 9~iߑ 9~i2 9~i 9~i? 9~iI 9~i} 9~i# 9~iϖ 9~i8 9~in 9~i 9~i՚ 9~iΜ  9~i J You encounter a quokka.9~i 9~ib %9~iy 9~i  9~i -########9~i ~ #....†.##9~iˡ  ##.####..#########..###.....##9~i '#....@..##..^^^..##....#####.#.^^......###r #.#....>..^..... #.......^^......9~i. + ##....9~i@ -.......... 9~id ##.....^^..#... r   quokka (asleep) 9~iw 4##......^##...9~i Z ##.....## ..9~i %##..###9~iZ g23.8 (8r.9~iѩ `r9~i 14.8 (9 _9~i 9~iQ 9~i & ######## #....†.## ##.####..### ######..###.....## #...@...##..^^^..##9~i #.r..#####.#.^^......####.# #.#....>..^ #.......^^ ## ##.....^^..# ##......^## ##.....##  ##..###9~i 9~ii S.r9~i} 9~i *5.8 (19~iu 9~i 9~i=@ ~ ######## #....†.##9~i@  ##.####..### ######..###.....## #9~i@ R.##..^^^..##9~iE = #..r.#####.#.^^...... #.## #.#....>..^ #.^^ ## ##.....^^..# ##......^## ##.....##  ##..###r.9~iK 9~iL %69~iAP 9~iQ 9~ir # #....†.## ##.####..### ######..###.....## #r@.....##..^^^..## #....#####.#.^^...... #.### #.#....>..^# #.^^ ## ##.....^^..#9~i ##......^##  ##.....##  ##..###9~i9~iC\1--=79~i@9~ii _The quokka bites you. The quokka barely misses you.9~i  You scratch the quokka.  The quokka is moderately wounded.8.7 (0.99~i9~i+T _The quokka closely misses you.9~i^v .You scratch the quokka.9~i(9~i0719.69~i29~i- 9~iN<_You kill the quokka!9~i 9~iW 9~i 9~i H _No target in view!9~i.9~i39~i9~i _2=-9~i'9~ia9~i9~i9~iN9~i9~i,9~i9~i9~ih3==9~iW9~ib9~i9~i79~i9~i9~i9~i9~i9~i9~iN9~i9~i9~iz9~i{=9~i,9~i9~iN9~i9~iW9~i9~i!9~i9~i9~i89~i9~i,9~i?9~i9~i9~i_9~i]9~im9~i09~i9~i9~i9~i9~iS9~i9~i9~iKk  You encounter a ball python.9~ic#....†##.##########..###.####.......##..#....#####.#.^^#.#### #.#...#.# #......# ##.......# ##...- # ##.......###..##.##... ..### ..9~iS   ball python (constriction, asleep)..S.## 9~iXX46.6 (17.0)S.9~i6S.9~i OS)9~iQ L-7.6 (18 _9~iR9~i9~i #.#########..####....... #....#####.#.^ #.#### #.#.. #.# #.#####.# ##.....# ####### ###.....#  ###..##.# #.... .S# ### ... ...# .###.9~i IS.9~i 9~i #89~iĽ .0)9~i 9~iR 9~i<,######.####.......##.....#####.#.^#### #.#.. #..#######.....# ###.##..##### ###....@#  ####S .... .. ### .... ....#9~i-{...###...##9~i69~ii6%=9~i699~iA;9~io=C _The ball python bites you but does no damage.9~ip  You scratch the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.9~i-50.5 (0.99~i9~i!Y _The ball python closely misses you.9~iu †You scratch the ball python.9~i)9~ic431.5 (1.09~i:9~iO _You kill the ball python!9~i 39~i; 9~i H _No target in view!9~i5 9~i 9~ih 9~i) 9~i  9~i' ` You encounter a jackal.9~i 4 9~iV ####.......##.....#####.#.^#### #.#.. #..####9~i n###.... ###.##..#### ##....#  ##9~i Y#..## ........9~i N ####.....9~i9  #.....#.##h##9~ir h   jackal (asleep)##.9~id N0h.9~i ' 9~iA AhThe jackal barks!9~iv 9~i /h9~i  9~i ghh 2 jackals (1 w9~i Tandering)You encounter a jackal. x29~i{ 3==2.5 (19~i 9~i , _The jackal leaves your sight.9~i& x _You see here a ball python corpse.9~iI w....#####.#.^#### #.#.. #..#######.... ###.##..####9~iI , ##.....#  #####..##† .......9~iI  ####.....h.#9~iJ  #.....#h#####h#9~i,J 2 #9~iEJ v hh 3 jackals (2 wandering)9~i\J T ##. 9~iQ h.You encounter a jackal.9~i;R /h.9~i\R 9~iR .h9~iR .9~iS 9~iU 8 h9~iU a.The jackal barks! x2; You hear a shout!9~it] Ohh9~i] D====39~ic 9~ig r _The jackal closely misses you. The jackal leaves your sight.9~i< u .You claw the jackal!9~i N.h9~i ,h9~iG +.9~i M 29~i- i6=---4.4 (0.99~i ` _You kill the jackal!9~i=h.h.9~iUh.9~i | KYou barely miss the jackal.9~i  K   kobold (missile, wandering)You encounter a kobold. It is wielding a +0 dagger and quivering stones.9~ibH---5.4 (1.09~i9~id> _The jackal bites you but does no damage.9~iד hYou barely miss the jackal.The kobold shouts!9~iJK.9~ich 3 jackalsK)9~iK====6.3 (0.99~i9~i _The jackal closely misses you. The jackal barely misses you. x29~i †You claw the jackal!.h.9~iԈDK.9~ir   jackal9~ie80=---7.29~i9~iJ _You kill the jackal!9~i z ]h.9~i  You barely miss the jackal. The jackal closely misses you.9~i ---8.2 (1.0 _The kobold barely misses you. The jackal leaves your sight.9~i m †You claw the jackal!9~if ,h9~i AK.9~it 9~i -399~iN 9~iN J _You kill the jackal!9~i h.You scratch the kobold.9~ig  The kobold is severely wounded.9~i &609~i79~i 9~iߜN_The kobold closely misses you.9~i@k )You claw the kobold!9~i6I   You kill the kobold!The jackal closely misses you.9~iL451.1 (0.99~iS9~iW> _The jackal bites you but does no damage.9~i^a  You closely miss the jackal.9~iR'2.09~i9~iC> _The jackal bites you but does no damage.9~iE rYou scratch the jackal.  The jackal is almost dead.The jackal bites you.9~iK Br   quokka (wandering)h   jackal2-99~i T 9~ieU W _You encounter a quokka.9~i ; †9~i' 5You scratch the jackal.9~i Ir.9~i kr9~i 53=9~i0 (93.89~ie 9~ij J _You kill the jackal!9~iu+#.#### #.#...#.# #...#####.# ###.....# #.##..##### #.....#..# ###..##†#..#........#..#9~iv####...)@..# #.....#r## #...###.# 9~i8v#... .# ##.. ##9~iv4##. 9~i929~i 7-4.8 (1.09~i9~i$ _The quokka bites you.9~ias _You see here a jackal corpse.9~i  You scratch the quokka.  The quokka is severely wounded.9~ii,5.7 (0.99~i9~i(> _The quokka bites you but does no damage.9~iox .You scratch the quokka.9~i)9~i9~i)926.69~iʹ` _You kill the quokka!9~io39~i^ _No target in view!9~iN 9~iO 9~iV 9~iX H _No target in view!9~i> 39~iT 9~i 3= _9~i ,9~i 9~i B9~iL* W=9~ix #.....#..# #####..##†#..#  ##........#..#  #####...)†..#  #.....#.##  ..###.# <  #.......# ...  ##....###.....  ##...@...?...-72.6 (6.0 #.#.####.... ###.. # ##.  .. .....-3.6 (79~ip 9~i 9 _Found a stone staircase leading up.9~ir\ _No target in view!9~i 9~i6 9~iD 9~i 9~ie& #.....#..# ##.###..##†#..# ##.........#..# ######...)†..# ..#.....#.## ...9~i& v#...###.# ..<.9~iC' 3#.......# ..##....###.....)9~i' ##....@..?.0#.#.####.9~i' ###.. ####. 9~i< @4.6 (19~icD 9~iG % _Found a dagger.9~i39~i9~i9~i7#.....#..# ##.###..##†#..# ##..#..# #########...)†..#....9~iEt#.....#.##.....$#...###.##...<.#.......#..##....###.....).##.?....[9~it0#.#.####.###.. ##9~i<##. 9~i 9~i9~i*5.6 (19~i9~iH( _Found a ring mail.9~i39~i1n9~i#.....#..# ##..###..##†#..# ##..##..#..######## ###..####...)†..#......# ..#.....#.##.....$# #...###.##...<..# #.......#.......# ##....###.....).# ##.......@....[# #.#.####......# ###.. ######## ##. 7.6 (28.6 (3 _l - a scroll labelled LORPHU KAPN9~iC 9~i 9~i 9~i@ 9~id 9~ix ,9~i 9~iߓ 9~iI 9~i 9~i 9~i 9~iX 9~i 9~iU P  There is a stone staircase leading up here.9~i8 9~i!  _9~iP 9~i1 X9~i 9~iH 9~i 9~i M _You now have 19 gold pieces (gained 12).9~i 9~i 9~i  ,9~i 9~iE 9~i 9~i" 9~i$ 9~i$ 9~i& 9~i) 9~i) 9~i+ 9~i, 9~i/ 9~i/ 9~i2 ,9~i4 9~i5 9~i%6 9~i: ,9~i: 9~ic< 9~i-> 9~iA %  9~iA ]You encounter a kobold. It is wielding a +0 dagger.9~i  ........#..######## # ####...)†..#......#  #.....#.##......#  #...###.##...<..#  #.......#.......# ##....###.....).# ##............[# #.#.####......# ###.@..######## ##...#  #...#  #....# #....# #.....K   kobold (wandering) #...#.##...#K#94.6 (16.0)K.K[9~i^ s40m5.6 (17 _9~i.####...)†..#......#  #.....#.##......# #...###.##...<..# #.......#.......# ##....###.....).# #............[# .#.####......# ###....########  ##.@.# ...# #.#....# #.....9~i#...#K##...#.# 9~i8K.9~io9~i06.0)9~iX9~i79~i,  #.....#.##......# #...###.##...<..# #.......#.......# ##....###.....).# ........[# .#.##### ###....########  ##...# #..@# #.#....# #....K #...#.##...#.# #####.#K.9~i 9~i %79~i 9~i 9~iV##<.......#.....#....##) ##............[ #.#.####......##....####### ##...#  #...##.#K..##.#####. 9~iH9~i-=89~i¸9~i= _The kobold hits you but does no damage.9~i$9~iw$\0---9.5 (0.99~i#,9~i\.Z _The kobold blocks your attack. The kobold hits you with a +0 dagger.9~im k )You claw the kobold!9~iu )9~isy 841000.4 (0.9)9~i 9~i5 J _You kill the kobold!9~i  _No target in view!9~i39~id9~i 9~i:_No target in view!9~ih9~i3i9~it9~i y9~i3}: _9~i 9~iu9~i9~i܄9~i#19~i(4=--9~i9~i2,9~i>9~i9~i9~i9~i9~in9~iB9~i9~i9~i(a2==9~i˟B9~i9~i89~i_9~ia9~i9~i9~i9~i9~i>h3==9~iï9~iL9~i9~ib9~i9~i0$  Things that are here:9~i>  a +0 dagger; a +0 buckler9~i9~i _9~i9~i9~i9~iv9~i9~i=,9~i9=9~i~9~i9~i9~i)9~i9~i9~i9~i9~i9~i9~in  You encounter a frilled lizard.9~iS ##...# 9~i #...##  #....#  #...)## 9~i #.....#  #...#.# #...#.9~i$#...#.# #####@# -9~iG #.#  #.# 9~int #.#  ... ... 9~il   frilled lizard (wandering) ...9~i-....l9~iQ 17.4 (17.0)JThe frilled lizard hisses angrily.9~i6.9~i J   endoplasmYou encounter an endoplasm.9~iE-8.4 (189~iQ _The frilled lizard leaves your sight.9~i #...##...)##..#...####. .......l...J.l   frilled lizard......#J.. J  The endoplasm quivers.9.0) _The frilled lizard leaves your sight.9~i.)##..#### ...9~ih`....l...J...........#........#.l   frilled lizard#...#.9~ikJ.l.9~i9~iV&209~iG9~i9~ini)##..#### 9~ii*#......l.##.....J...⌠.#..........#.##..#.⌠#.9~ij#. ..#.#. #%##.9~i0lMJ.9~ir]  Found a medusa talisman.9~is-=19~i9~iB _Found a scroll labelled LYOCZEMYURA.9~iD9~iD9~iE9~iM #...)## #.....# #....##...#.# #....##...#.# #...?##...#.# #....########.# #......# #.# ###.....#.###.#.#.#######.##.#.@.#9~iN30.3 (2#......†.#.#.#.# #.........⌠.#.⌠.. #..........#.#.....#.........#.⌠.#.....#........#.....#..#.........#..####..#%........##.. ..########### 9~iQOK#..9~iU9~iJXi _There is an entrance to Daumi's Weapon Shoppe here.9~i% 9~ij yWelcome to Daumi's Weapon Shoppe! What would you like to do?  a -  112 gold a +1 dagger of venomb -  43 gold 6 poisoned darts  c -  42 gold a +0 flail  d -  540 gold the +4 halberd "Tocsahe" {entangle, rPois rC- Int+6 Dex+2}e -  36 gold a +0 shortbow  f -  18 gold a +0 sling  g -  36 gold a +0 spear  h -  42 gold a +0 trident  i -  42 gold a +0 war axe  j -  42 gold a +0 war axe  k -  206 gold the +1 whip of Fulguration {flame, rPois rF- rC- Int+5} You have 19 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list9~i  The +4 halberd "Tocsahe" {entangle, rPois rC- Int+6 Dex+2}. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.0  At 100% training you would reach 16.0 in about 7.4 XLs.  Current attack delay: 1.5. Damage rating: 19 (Base 13 x 115% (Str) x 106% (Skill) + 4 (Ench)). Entangle: It sometimes constricts those it attacks with vines. (1/2 chance, 2-4damage). rPois: It protects you from poison. rC-:It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). If you switch to wielding this weapon: Your EV would increase by 0.2 (9.1 -> 9.3). Your spell failure would improve by up to 12% (press '!' for details). 9~i Welcome to Daumi's Weapon Shoppe! What would you like to do?  a -  112 gold a +1 dagger of venom  b -  43 gold 6 poisoned darts  c -  42 gold a +0 flail  d -  540 gold the +4 halberd "Tocsahe" {entangle, rPois rC- Int+6 Dex+2}  e -  36 gold a +0 shortbow  f -  18 gold a +0 sling  g -  36 gold a +0 spear  h -  42 gold a +0 trident  i -  42 gold a +0 war axe  j -  42 gold a +0 war axe  k -  206 gold the +1 whip of Fulguration {flame, rPois rF- rC- Int+5} You have 19 gold pieces. 9~ik [Esc] exit [!] buy|examine items [a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list9~iҳ9~iK9~i#...)##jetgatling67 the Ruffian#.....# #....#Revenant **....#...#.# #....#Health: 40/40 ========================#...#.# #...?#Magic: 4/4========================#...#.# #....###AC: 6Str: 16#####.# #......#EV: 9Int: 9#.# ###.....SH: 0Dex: 11#.###.#.#.#XL:  4 Next:  0% Place: Dungeon:2######.##.#.@.#Noise: ---------  Time: 1030.3 (0.0)#......†.#.#.#.#[339~iim-) Claws#.........⌠.#.⌠..Nothing quivered#..........#.#.....Memories (1) #.........#.⌠.#.....#........#.....#....#.........#..####...#%........##.. ..########### #.. _You kill the frilled lizard! _You have reached level 4! _You see here a frilled lizard corpse. _Found Daumi's Weapon Shoppe. _Found a scroll labelled LYOCZEMYURA. _There is an entrance to Daumi's Weapon Shoppe here.9~i9~i9~i9~i9~i39~i`9~ih9~i9~i@P _9~il9~i9~i9~iL!B9~i!9~i#9~iE$9~iu$9~i%9~i&9~i4'9~i'9~i'9~ib- .#.####......# ##....########  ##...##...## #....##...)## ###### #.....# #....# #...#.# #....# #...#.# #...@# #...#.# #....########.# #......#  #.# ###......#  #.###.#.#.#......  ######.##.#.∩.#....###  #......†.#.#.#.#.....  9~i.#.........⌠.#.⌠....#.##..........#.#.......#9~is2+5.3 (59~i2*6.3 (69~i 79~i8a _m - a scroll labelled LYOCZEMYURA9~i%9~i&9~i|&9~i)9~i*9~i:.X9~i.9~i.9~i09~iL29~i29~i39~i49~i7,9~i79~i99~i%;9~ip;9~i;9~i>9~i@9~iU@9~i0A9~i0C9~iD9~iD9~iE9~iF9~iH9~iH9~iTI9~i)L9~iM9~i#N9~iN9~iQ9~iR9~iR9~iS9~i U9~iV9~iV9~i'X9~iY9~i` ##.# #......#  #.# ###......########9~iX`.###.#.#.#.......... ##.##.#.∩.#....####### ...†.#.#.#.#.......# 9~i`......⌠.#.⌠....#.### .......#.#....... ......#.⌠.#...... .....#.....#.47.3 (19~i`1.0) ......#..####....# ......##.. #....# ####### #.. #....#  9~ifaa#....# #....# ..##.. ##. .>: 9~ieA8.3 (129~iIi9~iq; _Found a stone staircase leading down.9~i@## ######  9~iKYou pick up a parchment of Fugue of the Fallen and begin reading...9~ih255.3 (7.0)9~iĊ*6.3 (89~i49~iXL _You add the spell Fugue of the Fallen to your library.9~i%q9~iuC  Skill  Level Train  Apt Skill  Level Train  Apt 9~i}u a * Fighting   4.0  13%  +1   f + Spellcasting   0.0    -1           b * Unarmed Combat   4.8  74%  +1   g + Alchemy   0.0    -1      9~iuZ h + Air Magic   0.0    -2          c + Armour0.1  13%  -1  9~i2v     d - Dodging   2.7    -1       e - Stealth   0.0    +2      9~iv                9~iv        9~iw        9~i)w        9~iMwl    9~iw        9~iw        9~iw        9~ix    The percentage of incoming experience used to train each skill is in brown.  9~i8xThe species aptitude is in white.  [?] Help[=] set a skill target  9~ix[/] auto|manual mode [*] useful|all skills [!] training|cost|targets9~i 9~it.....#.⌠.#......#jetgatling67 the Ruffian ....#.....#.....# ##.Revenant **.... .....#..####....# ..Health: 40/40 ======================== 9~i.....##.. #....# ..Magic: 4/4======================== ###### #.. #....# .#AC: 6Str: 169~i!#....##.#EV: 9Int: 9. #....#..#SH: 0Dex: 11#....##...#XL:  4 Next:  0% Place: Dungeon:29~iL####...>@##Noise: ---------  Time: 1056.3 (0.0)9~ip~#######-) ClawsNothing quiveredMemories (1) 9~i_Found a scroll labelled LYOCZEMYURA. _There is an entrance to Daumi's Weapon Shoppe here. 9~i_m - a scroll labelled LYOCZEMYURA _Found a stone staircase leading down.  You pick up a parchment of Fugue of the Fallen and begin reading... 9~i7_You add the spell Fugue of the Fallen to your library.9~iS9~i9~i9~i9~i Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 93% (16%) 2  b - Fugue of the Fallen Necromancy99% 3  c - Ignite PoisonFire/Alchemy100% (73%) 4  d - Metabolic Englaciation Hexes/Ice100% 5 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9~i29~i39~i9.....#.⌠.#......#jetgatling67 the Ruffian ....#.....#.....# ##.Revenant **.... .....#..####....# ..Health: 40/40 ======================== 9~i:.....##.. #....# ..Magic: 4/4======================== ###### #.. #....# .#AC: 69~iz:<Str: 16#....##.#EV: 9Int: 9. #....#..#SH: 0Dex: 11#....##...#9~i:XL:  4 Next:  0% Place: Dungeon:2####...>@##Noise: ---------  Time: 1056.3 (0.0)9~i:a#######-) ClawsNothing quivered9~i:Memories (1) _Found a scroll labelled LYOCZEMYURA. 9~i);_There is an entrance to Daumi's Weapon Shoppe here. _m - a scroll labelled LYOCZEMYURA _Found a stone staircase leading down.  9~i\;You pick up a parchment of Fugue of the Fallen and begin reading... _You add the spell Fugue of the Fallen to your library.9~i?9~i-@9~ii9~i)g _You can't memorise that many levels of magic yet!9~ix 9~i 9~iv 9~i 9~i 9~i P _9~i 9~i/ 9~i@ 9~i 9~i ,9~iV 9~i 9~iP 9~i 9~i9 9~i 9~i ,9~iC 9~i 9~i 9~iP 9~i 9~i 9~i 9~iU 9~i ,9~i 9~i> 9~i ,9~i 9~i 9~i 9~i] 9~i 9~i 9~i= 9~i 9~i) 9~i 9~i 9~i 9~i  9~i? 9~i7 9~i 9~i 9~i g #....# #....### $. #......# .# #......######## .### #9~i\ w.#.#.......... #... .∩.#....####### ... #.#.#.......# ##.##### .#.⌠....#.### ##......# #.#.......# #.@# .⌠.#......# #. 9~i G....#.....# ###.# ..####....###...# #.. #....##..####.. #....##.##9~i  #....##.#. #....#..##....##...##You pick up a parchment of Shock and begin reading...9~i2 070.3 (14.0)9~i +1.3 (159~i~ T _You add the spell Shock to your library.9~i 9~iW 9~iҴ 9~i 9~it 9~i^ B9~i 9~ie 9~i 9~i 9~iZ j  You encounter an endoplasm.9~i ....# ....#  ....# ## ## ....### . $. ......# #. .# 9~i& H.....##.# .####.. .#.#... .#.....J. 9~iU ∩.#....####### #...•.... .#.#9~i| .# ##@##### #.⌠....#.### ##......#9~i #.......# #..#.##.# 9~i (⌠.#......# #.##.# ...#.....# ###.# .# 9~i& ..####....###...# ..J   endoplasm (asleep) .. #....##..### .# #.. #....##.## .# #....##.# ..9~iQ 9~iK ~ J.3.3 (2.0)  Found 2 flux baubles.9~i) QJ9~i *4.3 (39~i 9~i ^ _The endoplasm quivers.9~i9~iD% 9~io Skill  Level Train  Apt Skill  Level Train  Apt 9~i4 a * Fighting   4.0  13%  +1   f + Spellcasting   0.0    -1      9~i_    9~i-   b * Unarmed Combat   4.8  74%  +1   g + Alchemy   0.0    -1       h + Air Magic   0.0    -2  9~iz         c + Armour0.1  13%  -1  9~i "     d - Dodging   2.7    -1  9~i v     e - Stealth   0.0    +2      9~i!                            9~i!        9~i!n    9~i"_    9~i4"        9~iZ"n    9~i|"_    9~i"a    9~i"_    9~i"    The percentage of incoming experience used to train each skill is in brown.  9~i#The species aptitude is in white.  [?] Help9~i##G[=] set a skill target  9~iF#[/] auto|manual mode [*] useful|all skills [!] training|cost|targets9~i59~i89~iF....#jetgatling67 the Ruffian ....#Revenant **.... ....### ##Health: 40/40 ======================== ....###9~iR. $.Magic: 4/4======================== ......##. .#AC: 6Str: 16 9~i......########.# .####..EV: 9Int: 9 9~iH.#.#.......... .#....J..SH: 0Dex: 11 ∩.#....####### #...•....XL:  4 Next:  0% Place: Dungeon:2 .#.#.......# ##@#####Noise: ---------  Time: 1074.3 (0.0) #.⌠....#.### ##......#-) Claws .#.......# #..#.##.#Nothing quivered ⌠.#......# #.##.#9~iuMemories (1) ...#.....# ###.# .# .####....###...# ..J   endoplasm .. #....##..### .# 9~iW#.. #....##.## .##....##.# .. _You can't memorise that many levels of magic yet!  You pick up a parchment of Shock and begin reading... 9~i_You add the spell Shock to your library.  You encounter an endoplasm.Found 2 flux baubles. _The endoplasm quivers.9~i39~i9~i9~i%  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   4.0  13%  +1   f + Spellcasting   0.0    -1  9~i6}         b * Unarmed Combat   4.8  74%  +1   g + Alchemy   0.0    -1  9~i     h + Air Magic   0.0    -2          9~i'c + Armour9~iێ0.1  13%  -1      9~i d - Dodging   2.7    -1  9~iS    9~i6# e - Stealth   0.0    +2      9~iTl    9~isa    9~i_    9~ia    9~i_    9~i        9~i;a    9~iX        9~it_    9~ia    9~il    9~i̐a    9~i        9~il    9~i"T    9~i?The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  9~izN[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets9~i9~i"9~iu*9~i9~iE9~ieG:~i2#### # #  # ## ### ### . .$. # #. #.# ....########.##.####. #........#....J..!...####### #.@.•.....#.......# ##.#####...⌠....#.### ##......# #.......# #..#.##.# .#......# #.##.#.#.....# ###.# .# ####....###...# .. . #....##..### .# [17:~i2}d.. #....##.## .#:~i6).J.:~i?:~id@*5.3 (1:~iI:~iMU _Found an inky potion.:~iF  # # # ## #### ### . .$. .# #. #.# ..#.##.####. .#.#.!$ #....#:~iF  #..@•J. .#.# ##.#####. ⌠....#.### ##......# . .# #..#.##.# #......# #.##.##.....# ###.# .# ....###...# ..  #....##..### .# :~iVP t J.Found 8 gold pieces.:~iU :~ijV %6:~i[ :~i] ^ _The endoplasm jiggles.:~i^:~i_4=7.2 (0.9:~ie:~i+h _You completely miss the endoplasm. The endoplasm barely misses you.:~iIQ •  You scratch the endoplasm.:~irQ(:~inT/28.1:~iZ:~i\M _You kill the endoplasm!:~i3:~i:~iH _No target in view!:~ir:~iAs:~i7x:~izH _No target in view!:~i^T :~iT :~iU :~iW :~i^  ####.#.# .# :~iF_ ## #### ### . .$. ..# #. #.# ... .....########.##.####....:~i_ #............#@......!$0####### #...•...... #.#.......# ##.#####.... .:~i_ A⌠....#.### ##......# )..# #..#.##.#.# #.##.# :~i ` I..#.....# ###.# .# ####....###...# .. #....##..### .#:~if :~iOj 2-9.1 (1:~il :~in $ _Found a sling.:~iy3:~i:~i:~i:~iB:~i,:~iz:~iC:~i,:~iv:~i:~i:~i6:~iM _You now have 34 gold pieces (gained 15).:~iZ:~i:~iu:~i}:~igf  You encounter an adder.:~i M #### .# ## ####.# ##. #....# :~i  #.##.### .. .....########.##@####....- #.#............#.......!$ .#....####### #...•...S #.#.......# ##.#####... :~iX .⌠....#.### ##......# .).S   adder (wandering)#:~i  ..:~iw]84.1 (5S.:~i@FS:~i*5.1 (6:~i:~i> / _The adder hisses angrily.:~i # .#  ## ####.#  . #....# .  #.##.### ... #@# #.....S.!$  #...•......  ##.#####....  ##......# .).  #..#.##.#  #.##.# ###.# .# ..:~i+ # .#  ## ####.#  . #....# .  #.##.### ... :~i, #@# #.....S.!$  #...•......  ##.#####....  ##......# . #..#.##.#  #.# ###.#  ..:~i4 :~i4 :~i; :~i_? ] _An adder is nearby!:~iZs ### ..# ## .# # ## ####.# ###. #....# ..# #.##.### ... ########.##.####.... #............#.@...S.!$ :~iK...####### #...•...... ...# ##.#####.... ⌠....#.### ##......# .). ......# #..#.##.# .# #.##.# # ###.# .# ###....###...# ..  #....##..### .#:~io1S.:~i9S.:~i :~i316.1 (1 _:~i:~i:~ii # # # .# # ## ####.# ### . #....# ..# #.##.### ...#.##.####. #.:~i#..@S...!$. ....# #...•. #.# ##.#####. ....#.### ##......# .).# #..#.##.# .. :~i......# #.##.# .. #.....# ###.# .# .:~i;b....###...# .. :~i:~i-=7:~i:~i :~iE_The adder closely misses you.:~ih  You claw the adder!  The adder is severely wounded.=8.0 (0.9:~i:~i = _The adder bites you but does no damage.:~i<  You barely miss the adder.The adder is severely wounded.-9:~i@:~iAS _The adder closely misses you.:~i\ u .You scratch the adder.:~iac (:~i]f X15-9.8:~ij :~i:k I _You kill the adder!:~i :~i :~i :~i H _No target in view!:~i :~ig :~i :~i H _No target in view!:~iK:~i:~i:~i:~i@z  You encounter a hobgoblin and an endoplasm.:~iz # # . # .# .. # ## ####.# .J. ### . #....# ...# #.##.### ..#:~is.##.####. .#...@...!$.# #...•. .# ##.#####.#.### ##......#..).# #..#.##.# ..# #.##.# ...:~iJ   endoplasm (asleep) .....# ###.# .# .g.:~ig   hobgoblin (asleep) #....###...# .. #### :~ik.J0g.:~izJg:~i3-90.8 (1:~i:~i^ _The endoplasm quivers.:~i$`f ## . #.# .. # ##  ...  .  .J..   ..... #.####...... #...@...!$..  #...•........  ##.#####......  ##...)...   .....   .g...  ###.# .# ....  .. ####  .#:~ie# . .# ..  ##  ...  .  .J..   ..... :~i#.####...... #...@...!$..  #...•........  ##.#####......  ##...)...   .....  .g...  ###.# .# ....  .. #### .#:~i:~iy 7-:~i :~i d _There are monsters nearby!:~iwZ  # ..... .# .... ## ####.# ....#. #....# ..J .# #.##.### #....########.##.####...........#.......!$:~i[ ####### #...•.@........# ##.######.### ##......#..).# #..#.##.#....# #.##.# ..g# ###.# .# ....###...# .. .###### ....##..### .# .:~i4[ # ....##.## .#:~i\ ).J.:~i] 7g.:~ie :~if ,1 _:~i@l :~im :~i*# ......# ..## ####.# .. #. #....# . #.##.#####.J ########.##.####.............#.......!$####### #...•..........# ##.#####:~i#.### ##......#..).# #..#.##.#.g..# #.##.# #...# ###.# .# #.###...# .. #.#########..### .# #.# ##.## .# ..###.# ..:~i'.J:~iKg.:~ik";2:~i*:~i/+:~i" .J  You completely miss the hobgoblin.:~i):~i'*4=3.7 (0.9:~i::~i<@ _The hobgoblin hits you but does no damage.:~i .J  You scratch the hobgoblin.:~i(  The hobgoblin is almost dead.4.6:~i:~igW _The hobgoblin closely misses you.:~i)  You barely miss the hobgoblin.The hobgoblin is almost dead.The endoplasm freezes you.:~i*W38--5.5:~i 1:~i3I _You are frozen. You resist. The hobgoblin hits you.:~iyx .You claw the hobgoblin!:~ih   You kill the hobgoblin!:~i҄h9=-76.4:~iw:~iQ@ _The endoplasm hits you but does no damage.:~i  You scratch the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.:~iD U8-7.3:~i\ :~i 1 _You are frozen. You resist.:~i v .You claw the endoplasm!:~i! (:~id v 98.2 _You kill the endoplasm!:~i :~i, o _Your Unarmed Combat skill increases to level 5!:~i 3:~i:~iH _No target in view!:~iW:~iKX:~iZ^:~i`H _No target in view!:~iM:~i:~i:~i :~i: _:~iB:~iK9=:~ij:~i!:~ig!:~i":~i=%:~i%:~i|(:~i*,:~i+:~i.:~i/b40==:~i1:~i4:~i9  You encounter a goblin. It is wielding a +0 club.:~iYB# #g .# #. ## ####.# #. . #....# #. #.##.### #######.##.####.............#.......!$ ####### #...•...-...# ##.#####.... #.### ##......#..)# #..#.##.#.# #.##.# #.# ###.# .# #.........g   goblin (asleep)###...# .. #.##########..### .# #.###.## .# ..#:~iE<.g104.2 (6.0:~iPMQg:~i1N3==5.2 (7:~iX:~i*[( _The goblin shouts!:~iy ~ # #........  .# #g.......  ##  #........  .  #........  ##........ #.####......... #.......!$.....  #...•...@.......  ##.#####.........  #..)......  #.........   #.........  ###.# .# #.........  .. #.########  .# #.# .# ..#:~i#  # #........  .# #g.......  ##  #........  .  #........  ##........ #.####......... #.......!$.....  #...•...@.......  ##.#####.........  #..)......  #.........  :~i  #......... ###.# .# #.........  .. #.######## .# #. .# :~i 3:~i :~i(" ] _A goblin is nearby!:~i ###.##### # #. .# #g## ####. #....#  #.##.##### #######.##.####.... .........#......@!$ ####### #...•... ....# ##.#####... #.### ##......#..).#.##. #.## ###.# .# #.........#...# .. #.########.### .# #:~iӤ$.g:~i:~iT:--6.2 (1 _:~ip:~i:~iN1 .#  ###.#####  .# #.## ####.# #g. #....#  #.##.##### #######.##.####.@.. .........#.......!$ ####### #...•.. ....# ##.#####... #.### ##......#..).#.##. #.## ###.# .# #.........#...# ..########:~i|O:~iP8.g:~iXV--7:~i:~i .#  ###.#####:~i޾ ## ####.# #.:~i. #....# #g :~i&]## #######.##.####.... :~iFS.........#.......!$ :~igs####### #...•.. :~ij....# ##.#####... :~i\9#.### ##......#..).#.##. #.## ###.# .# #.........:~ip:~iI==8:~i:~i = _The goblin hits you but does no damage.:~iT I )  You claw the goblin!:~iY (:~i\ .209:~im :~i,p J _You kill the goblin!:~i :~il :~io :~i H _No target in view! :~i9h3 :~in :~ipH _No target in view! :~i  :~ii :~i7 :~i :~i :~i: _ :~i1 :~i :~i :~i  :~ig", :~i.$ :~i(l _j - 2 inky potions (gained 1) :~i + :~i+ :~i- :~i*/ :~iU/ :~iR0 :~iT5L _You now have 42 gold pieces (gained 8). :~i7 :~i@8 :~i9 :~i< :~i>, :~i@ :~i7C :~iD :~iD :~iE :~iF :~i;H :~imH :~i####..### #.# :~iP.. .^..... ####.#.###....  :~i)^...... #.....#51.8 (7...... # #.#.$#.###..# ^..#... #.#....#<..  :~i.^##... #.###......# .## .. #......#.#.# ## :~i*##.......#.# . :~iS#....#.###.# .#.....†....# :~iw7#....#.##### :~i :~i<*2.8 (8 :~i :~i7; _Found a stone staircase leading down. :~i] 3 :~i  :~iu  :~i  :~i , :~if  :~i  :~iW  :~iu M _You now have 68 gold pieces (gained 12). :~i  :~i  :~i  :~i)  :~i  :~iT  :~i  :~i  :~i  :~iE  :~i  :~i  :~i  :~i  :~in  :~i R  There is a stone staircase leading down here. :~i  :~i>  _ :~i  :~ir  :~i  :~i  :~iW  :~i  :~i  :~i  :~i  :~i  :~ia , :~i  :~i~  :~i3  :~io  :~i  :~iY  :~i7  :~it  :~i  :~i*  :~i  :~i;  :~in  :~i , :~i  :~i  :~i  :~iN  :~i  :~i  :~iZ  :~i , :~i  :~i  :~i  :~i  :~ip  :~iu  :~i  :~i<  :~i  :~iF  :~i  :~i  :~iB  :~iY  :~i  :~i  :~i  :~i  :~i  :~i  :~i^  :~i  :~i! , :~iH"  :~i#  :~i$  :~i%  :~i%  :~i&  :~i'  :~i'  :~im(  :~i*  :~i1  ## ..  ####.#^# ######## ## 76.8 (24.0).>#########.##>### ######.#.........#  ####.#.###....#....#  #...........#.#.##.# # #.#..#.###..#.#.. #.#....#<..#....#### #.###......#.#### #......#.#.#.# :~i5  :~i46 +7.8 (25 :~i;  :~i< 9 _Found an escape hatch in the floor. :~i :~i :~iw! :~i=#H _No target in view! :~i :~ii :~i :~iH _No target in view! :~i؊ 3 :~i  :~i H _No target in view! :~i  :~ip  :~i  :~ir  :~i  :~i P _ :~iB  :~i  :~iB  :~i  :~i  :~i:  :~i  :~i  :~i  :~i4  :~ij  :~i P  There is an escape hatch in the floor here. :~iM  :~i  _ :~i  :~is  :~i  :~i  :~i  :~i:  :~i  :~iS  :~i  :~i  :~i  :~i3  :~i  :~i , :~ix  :~i M _You now have 86 gold pieces (gained 18). :~iv  :~i  :~i_  :~i  :~i  :~i,  :~ih w _f - 2 sedimented cyan potions (gained 1) :~i  :~i0  :~iv  :~i%  :~i  :~i  :~i  :~i8  :~i  :~i'  :~i  :~i  :~i  :~i   :~i  :~i~ n :~i  :~i   :~iR  :~i  :~ij  :~i  :~i  :~iS  :~i-  :~in  :~i  :~i  :~iy  :~i  :~i  :~iA  :~i  :~i<  :~i  :~i  :~i  :~i  :~i8  :~iq  :~iy  :~i  :~i  :~i  :~i=  :~ip  :~i  :~iH  :~i  :~i  :~i  :~i  :~i B :~i  :~i(  :~iP  :~i  :~i  :~i[  :~i  :~i  :~i^  :~i  :~i  :~i   :~i  :~i  :~iG  :~it  :~i  :~iC  :~ir  :~i  :~i=  :~i  :~i  :~i  :~i!  :~i!  :~i"  :~iF"  :~i$  :~iB$  :~iu$  :~i"%  :~iK'  :~i'  :~i(  :~ij(  :~i*  :~i+  :~i,  :~iX,  :~i-  :~i.  :~if. , :~iC/  :~i/  :~i/  :~i0  :~i0  :~iA1  :~it1  :~i1  :~i3  :~i4 , :~i4  :~iw6  :~i6  :~i 7  :~i>7  :~i]8  :~i9  :~iH9  :~i9  :~i;  :~i<  :~i"=  :~id=  :~iE>  :~i> , :~i5?  :~i@  :~iA  :~i)B  :~iB  :~iD  :~iE  :~iF  :~iF  :~i9H  :~iEI  :~iI  :~iJ  :~iK  :~iL  :~iM  :~iM  :~iTQ R  There is an escape hatch in the ceiling here. :~iR  :~iLS  _ :~iET  :~iU  :~i0W  :~iW  :~igX  :~iCZ  :~iH[  :~i}[  :~if\  :~iA_  :~i`  :~ia  :~ia  :~ic  :~id  :~i3e  :~if  :~ig  :~ii  :~ij  :~ij  :~i]l  :~in , :~iso , :~ip , :~ifq  :~is  :~iu , :~i-y n :~iS{  :~i| , :~i;}  :~i)  :~iۀ  :~i  :~iˁ  :~i?  :~i f  You encounter an adder. :~i9 ######## #....†.## #.####..### ..###.....## #############  :~i ..##..^^^..## .<........>######## #.#.^^......###.########.#....... #.#....>..^.....########.#.###... # :~ia ).......^^......@...#...........# ##..............###.#.#..#.###..#  ##.....^^..#... #.#....#<..#.........^##... #.###......#.## ##.....###... #......#.#.#.##  ##..### #... ##.......#.#.## S   adder (asleep) ###.. ..S. # :~i ....#.###.#.## .. ..... #.....†....#... :~iَ 7#....#.######## :~i a237.8 (60S. :~i 7S. :~i FS :~in +8.8 (61 :~i  :~i 9 _Found a stone staircase leading up.:~i@ †.##### ### ^^^..## .<>^^......###.>..^.....#####^^......@...#..........###.#.#..#.###.  :~i ^^..#... #.<..#.  .^##... #.###......#.  #..S #......#.#.#.   #... ##....:~i F. ###.. .... . .. ..... †:~iD +..:~i †.## ### ^^^..## .<>^^......###.>..^.....#####^^......@...#..........###.#.#..#.###.  ^^..#... #.<..#.  .^##... #.###......#.  #..S #......#.#.#.   #... ##..... ###.. .... . .. ..... †..:~iм 3:~iW :~i ] _An adder is nearby!:~i H########  #....†.## ##.####..###.###.....## #############.##..^^^..## .<........>####### ##.#.^^......###.########.#......  #.#....>..^.....########.#.###  #.......^:~i1 .....#........  ##.......###.#.#..#.###..  ##.....^^..#...# #.#....#<..#.. ##......^##...# #.###......#.# ##.....###..S# #......#.#.#.:~i ) ##..### #...# ##.......#.#. # ###.. ....# #....#.###.#. :~i # .. .....# #.....†....#.. # :~i2 .# #....#.####### # #....#.#:~i9 AS.:~i :~i /9.8 (1.0) :~i _:~iH :~i :~i> ....†.## ##.####..### #:~in?..###.....## ############# ...##..^^^..## .<........>####### ##.#.^^......###.########.#......  #.#....>..^.....#####......^^..........#.........#..:~i?###.#.#..#.### ##.....^^..#..@# #.#....#<..:~i? ##......^##..S# #.###......#.#:~i? ##.....###...# #......#.# ##..### #......:~i@yS   adder:~i6@Z..[....# ###.#.#.#:~iZ@:~i`:~i9a.=40:~i_k:~iHna _Found a robe. The adder closely misses you.:~i7  You scratch the adder.  The adder is heavily wounded.:~i,1.7 (0.9:~i:~i :~i/_The adder bites you but does no damage.:~iHqy †You scratch the adder.:~ix):~iJ|0362.6:~i/:~i5I _You kill the adder!:~i:~i:~i:~iH _No target in view!:~i :~i? :~i :~i H _No target in view!:~iǸ :~i :~i :~i :~i :~i : _:~i4 :~i :~i :~i :~i X:~i/ :~i :~i :~i :~iN :~i :~i :~i4 :~if :~i :~i :~i( :~i9 :~i :~i :~i :~i b  You see here an adder corpse.:~i :~i`  _:~iH :~i :~in :~i :~ii :~i :~i5 :~ih :~i[ :~i :~i :~i :~i :~iR :~iL ,:~i :~iv :~i :~i :~i :~i :~i :~i :~i* :~io :~i :~i$ :~i :~i :~iY ,:~i :~i8:~i,:~i}:~i:~i:~i(:~i\:~i:~i :~i7 :~i :~i :~i^:~i:~i:~i :~i:~i>:~i:~i:~i:~iT:~i:~i:~i3,:~i:~ix :~i!:~i!:~i":~iA$:~i+%:~ix%:~i%:~i':~iY(:~i(:~i):~i*:~i+:~i+:~i,:~i .:~ij/:~i/:~ia0:~i|2:~i3,:~i4:~i4:~i5:~i5:~i;6:~i8:~i8:~i8:~iI9:~i9::~i::~i#;:~i;:~id>:~iu?:~i?:~i@:~iB:~iD:~iUD:~iE:~iG:~iaI:~iI:~iJ:~i M:~iN:~iN:~iO:~iT:~iU,:~ilW:~iY:~i\,:~i]:~i'`:~ia:~ia:~i c:~id:~if:~if:~ig:~ii:~ij:~ik:~ik:~im:~in:~in:~io:~iet:~i0v:~iv:~iw:~iy:~iz:~i&{:~i{:~i*~:~i,:~iԀ:~i:~i,:~iv:~iK:~i,:~ip:~iʍ:~ik,:~i:~i:~i7:~i^:~iؖ:~i5:~i:~im:~i:~i:~i:~i4:~i:~i:~ie,:~i:~iΦ:~i:~i:~i]:~i.:~iة:~i:~io:~i:~i-:~iV:~iv:~iٰ:~i},:~i2:~i۴:~i :~i4:~i:~i:~i|:~i:~i:~i\:~iӿ:~i(:~ie:~iK:~i,:~i):~i:~iY:~i:~i:~i:~i9,:~i:~iK:~iB:~i:~i:~i:~i5:~i:~il:~i:~i:~i:~iY:~i:~i:~i:~ip ......# #.##.##.#............# #.....# ###.##.##.#............# ##....###...##....#.#####  #....##..####.#.##.#  #....##.## #.#....# ...##.# #....### #..# ####.# ...##...## ######.# ##...>.## #....@.#-308.6 (66.:~i0)  ####### #.#..### #.. :~i...< ##### :~i:~i8 :~i:~iCE-9.6 (67:~iI:~i.9 _Found a stone staircase leading up.:~i I:~i H _No target in view!:~i 3:~i :~i H _No target in view!:~i/n:~ixn:~in:~iq:~ijr:~iwP _:~ihx,:~ix:~i^z:~i\{:~i{:~i{:~iY}:~ii~:~i~:~ii:~i2:~i:~i%:~i:~i:~i,:~i:~ib:~i:~iT:~i:~i:~iM:~i:~il:~i:~i:~iӚ:~i_:~i:~iȞ:~i:~i:~it:~i,:~i:~iw:~i,:~i©:~iW:~i}:~i:~iٮ:~i:~i:~i:~i>:~i״:~i.:~ii:~iq:~i:~i:~i:~i:~iý:~i:~i-:~i:~i:~i ,:~i:~i:~i,:~iq:~i5:~i:~i:~i:~i7:~i:~i:~i_:~i:~i:~io:~i:~ii:~i,:~i}:~i:~ip:~i:~iu:~i:~i<g  You encounter 2 jackals.:~ihe######...... #. #...... #. ###.### #. #.# ###### #h ###.### #....# #h # #...... #....# #. .# #...... :~i+ #....# #.#######.# #......  #....### #.@..#....# #)..... #......# ####.##.#####......###......########.##.####....... ##.#.#.#............#............ #.#.∩.#....#########...•......... :~i.#.#.#.#.......# ##.#####....... hh 2 jackals (asleep) ..⌠.#.⌠....#.### ##......#..).... :~i'...#.#.......# #..#.##.#....... ..#.⌠.#......# #.##.##.#.......:~i  hh33.6 (24  The jackal barks!:~iG.h:~iD.h:~i%Nhh:~iJ====4.6 (25:~i:~im _The jackal stops to sniff the ground.:~i .....# # ###### #.. # #.. #..... #..###.## #.# #.# # ###### #.# ###.## # #....# #h# # # # #....# #h# .# # # #....# #@#######.# # # #....### #....#....# #) # #......# ####.##.##### # ###......########.##.#### ###.#.#.#............#.. ##.#.∩#########...•. †.#.#.#.#.......# ##.#####..⌠.#.⌠....#.### ##......#..)..#.# #..#.##.#:~i% :~i e=---5.6 (1.0):~i) :~iC > _The jackal bites you but does no damage.:~i `  You barely miss the jackal.:~igH---6.5 (0.9:~i:~ia> _The jackal bites you but does no damage.:~iH  You scratch the jackal.  The jackal is moderately wounded.:~iIV39-7.4:~iN:~iSP+ _The jackal bites you.:~i*  You barely miss the jackal.The jackal bites you but does no damage.:~iA-8.3:~i:~i{+ _The jackal bites you.:~ixy  You scratch the jackal.  The jackal is moderately wounded.:~i:~iC'9.2:~i_$:~i)S _The jackal barely misses you.:~i  You barely miss the jackal.The jackal is moderately wounded.:~i(40.1:~i:~iuT _The jackal closely misses you.:~i^ v .You scratch the jackal.:~i; J.h:~i=    jackalYou kill the jackal!:~i /81.0:~i :~i > _The jackal bites you but does no damage.:~i  You scratch the jackal but do no damage.9:~i:~i(H _The jackal bites you but does no damage.  You barely miss the jackal.40=2.8 _The jackal bites you but does no damage.:~im  You scratch the jackal but do no damage.:~i'3.7:~i:~iT _The jackal closely misses you.:~iv .You scratch the jackal.:~i$R:~iL=404.6:~i9:~iEJ _You kill the jackal!:~iM3:~iS:~iPU :~iiU:_No target in view!:~i)3:~i}-:~i/H _No target in view!:~i:~iY:~i:~iH _No target in view!:~i@3:~i:~iH _No target in view!:~i 3:~ia :~i] :~i :~i f _:~i :~i6 :~i5 :~i :~i( :~i :~i} :~i D<#...[....# #....#.# .....########## ##.#.#.# ...).# #...#.# ....[##### ## .....#..##### #..... ###### ....... #..... #...:.... :~i  #........ ###.## #@# #.# -7.6 (3.0 # ###### #.####.## -) Claws # #....# #.## #..... Nothing quivered # #....# #.#.# #..... Memories (1) :~i # #....# #.#######.# #.........# #.# # :~i :~i9 D-8.6 (4:~i. :~i Y _Found a parchment of Mercury Arrow.:~i]y3:~i~:~i H _No target in view!:~iv _:~i:~i:~iI:~i:~i:~i.:~i :~iZ:~i:~iU:~i֑:~i!:~i:~iE:~iؖ:~i:~i:~i:~i4:~iv:~i:~i:~iT:~i:~i͢:~i:~i*,:~iH:~is:~iR:~i:~i:~i4:~i,:~iʷ:~i:~i,:~i:~i:~i;,:~iF:~iM:~i,:~iB:~i:~i:~i :~i:~ib:~i9:~i:~iB:~i:~i:~i:~iY:~i1:~i:~i.:~i:~i:~ib:~i:~i^:~in:~i^,:~i:~i:~i:~i:~i:~i:~i~:~i:~i:~i:~i4:~i:~i>:~i:~i:~i:~i@:~i9:~i:~i:~i:~i:~iW:~i:~iI:~i:~iu:~i:~i8:~ic:~ij:~i:~i6:~i:~i:~iP:~i:~i:~i:~iA :~i :~i: :~i :~i@ :~i:~i:~i:~i:~i:~id:~i:~iA:~i:~i:~iN:~i:~i:~i2:~i:~iV:~i:~iH:~i:~i:~i:~i B:~i!:~i":~i#:~i?#:~i#:~i$,:~i%:~i=%:~i&:~i&:~i ':~iy':~i):~ihZ:~iyi:~ii:~ii:~iyk:~ihm:~in:~i+o:~io:~iq:~iBs,:~i-t:~ilv:~iw,:~ix:~iz:~iw{:~i{:~iK|:~i\~:~i:~i&:~if:~i:~i:~iC:~iI:~i\:~i:~i":~i':~i1:~iАB:~i:~i:~iՒ:~i^:~i:~i`:~i:~i$:~iI:~i:~iۘ:~i:~i:~i!:~ig:~i:~i:~i",:~ij:~i:~iy,:~i:~i\:~iٯ:~i:~i:~i:~i:~iȲ:~i:~i:~i:~i:~iϷ:~i:~i:~i9:~i":~iȽ:~i0,:~i:~iT:~i:~i:~i:~iA:~i:~i:~i:~i:~i,:~iE:~i::~i:~i:~i[:~i:~iF,:~i:~i:~i?,:~i:~i:~i:~iJ:~i:~i":~i:~i:~i_:~i:~i,:~i:~i:~i1:~i,:~i9:~i:~i,:~iw:~i:~i:~iR:~i:~i}:~i:~i:~i:~ih,:~i:~i:~i,:~if:~i:~i:~i:~iG:~i:~i7:~i}:~i:~i:~ia:~i:~i:~i:~id:~i:~i:~i,:~i:~i?:~i:~i:~iA:~ir:~ih:~i.:~i:~i-:~iM _You now have 96 gold pieces (gained 10).:~i:~i:~ix:~iN:~izB:~i=:~i:~i :~i:~i]:~iT:~i:~iT:~i:~iP,:~i":~i,:~iW :~i]   ###............#..####  #.....#####...)÷..#...  ##..#### #.....#.##...  #.....# #...###.##...  #.###.###.......#  #.###...##....###  #.....#.###.....  ####.##.# #.#.####... ...# ###....####446.6 (98.0)  ##### ##...#   ...##    #....#  #...)## #.....# #...#.#[:~ism #...#.#  #...#.# _m - 2 scrolls labelled LYOCZEMYURA (gained 1):~i7":~i#E _Done exploring.:~i]. :~i. :~i/ :~iE .........#####......# #...###.....##....#.###.....0.0)....:~i\E 3....:~iH :~i"J :~iPL E _Done exploring.:~i_r3:~ir:~i`;:~iN:~iE _Done exploring.:~i%:~is  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   4.1  11%  +1   f + Spellcasting   0.0    -1          :~i b * Unarmed Combat   5.1  74%  +1   g + Alchemy   0.0    -1       h + Air Magic   0.0    -2          c + Armour0.3  15%  -1       d - Dodging   2.7    -1       e - Stealth   0.0    +2  :~i+                    :~im                            :~i                    :~i        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  :~i*[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:~i:~iI:~iv  ###............#..#### jetgatling67 the Ruffian  #.....#####...)÷..#... Revenant **....  ##..#### #.....#.##... Health: 40/40 ========================:~i"  #.....# #...###.##... Magic: 4/4======================== :~iA #.###.###.......#.... AC: 6Str: 16  #.###...##....###.... EV: 9Int: 9  #.....#.###.......... SH: 0Dex: 11:~iЦ  ####.##.# #.#.####... XL:  4 Next: 40% Place: Dungeon:2 #@...# ###....#### Noise: ---------  Time: 1446.6 (0.0) ###### ##...#-) Claws #...##:~iONothing quivered #....#Memories (1)  #...)## #.....# #...#.# #...#.# :~iѧe#...#.# _No target in view! _You now have 96 gold pieces (gained 10). _m - 2 scrolls labelled LYOCZEMYURA (gained 1) _Done exploring. _Done exploring. _Done exploring.:~i:~iZ:~i9:~i:~iK:~i  ##### #####.#  #...###.....#  ####.#.##..#####  #....#.....#..#  ###.####..##÷#..#  ###....#..  #.....#####...)÷..#  ##..#### #.....#.##  #.@...# #...###.##  #.###.###.#  #.###...##....###  #.....#.###  ####.##.# #.#.####  #....# ###....##   ###### ##...#   #...##  <:~i_ k #....# <:~i/ <:~iz%B7=:~iQ5M #### ##### #...###.....###.#.##..##### #....#.....=:~i/R ###.####..##÷#..# ##............#..###.....#####...)÷..##.@#### #.........# #...###.#####.###.......###...##....###=:~ivR  #.....#.###........# =:~iX=:~iY%8=:~i_=:~i`=:~i#M #### ##### #...###.....###.#.##..##### #....#..... ###.####..##÷#..# ##............#..###..@..#####...)÷..##..#### #.........# #...###.#####.###.......  #.###...##....###...##9=:~i=:~i=:~i:FM. #### ##### #...###.....###.#.##..##### #....#..... ###.####..##÷#..# ###@...........#..##=:~iF.....#####...)÷..##..###......# #...###.##  #.###.###.......#..=:~ixM<60=:~iR=:~i4T=:~ij #. #.# #.#  ##### #####.#  #...###.....#  ####.#.##..#####  #....#.....#..#  ###.####..##÷#..#  ###.#..# #.....#####...)÷..#. ##..#### #.....#.##. #.....# #...###.##. #.###.###.#.=:~ig #.###...##....###. #.....#.###. ####.##.# #.#.####. #....# ###....#=:~i=:~i%1=:~i=:~i>:~iA #. #.# #.#  ##### #####.#  #...###.....#  ####.#.##..#####  #....#.....#..#  ###.####..##÷#..#  ###.#..# #.....#####...)÷..#. ##..#### #.....#.##. #.....# #...###.##. #.###.###.#. #.###...##....###. #.....#.###. ####.##.# #.#.####. #....# ###....#>:~iB>:~iYC%2>:~iI>:~iJ>:~i V #....# #.# #.#  ##### #####.#  #...###.....#  ####.#.##..#####  #....#.....#..#  ###.####..##÷#..#  ###.#..# #.....#####...)÷..#. ##..#### #.....#.##. #.....# #...###.##...< #.###.###.#. #.###...##....###. #.....#.###. ####.##.# #.#.####. #....# ###....#>:~iM >:~i %3>:~i>:~i<>:~i8= #....# #.####  #.#  ##### #####.#  #...###.....#  ####.#.##..#####  #....#.....#..#  ###.####..##÷#..#  ###.#..# #.....#####...)÷..#. ##..#### #.....#.##. #.....# #...###.##...<. #.###.###.>:~iY#. #.###...##....###.....) #.....#.###. ####.##.# #.#.####. #....# ###....#>:~i>:~i%4>:~i>:~i>:~i*2 #....# #.####  #.#  ##### #####.#  #...###.....#  ####.#.##..#####  #....#.....#..#  ###.####..##÷#..#  ###.#..# #.....#####...)÷..#. ##..#### #.....#.##. #.....# #...###.##...<. #.###.###.#. #.###...##....###.....). #.....#.###.[ ####.##.# #.#.####. #....# ###....#>:~iO>:~i %5>:~io>:~i>:~i3JF #....# #.####  #.#  ##### #####.#  #...###.....#  ####.#.##..#####  #....#.....#..#  ###.####..##÷#..#  ###.#..# #.....#####...)÷..#......# ##..#### #.....#.##......#>:~iJ^ #.....# #...###.##...<..# #.###.###.#.# #.###...##....###.....).# #.....#.###.[# ####.##.# #.#.####......# #....# ###....#>:~iQ>:~ivR%6>:~i([>:~i5 #....# #.#### # #.# # ##### #####.# # #...###.....#  ####.#.##..#####  #....#.....#..#  ###.####..##÷#..#  ###.#..#  #.....#####...)÷..#......#  ##..#### #.....#.##......#  #.....# #...###.##...<..#  #.###.###....>:~im8 #.###...##....###.....).# #.....#.###....[# ####.##.# #.#.####......# #....# ###....#>:~i;C>:~i:~i] #....#####. #.#### #. #.# #. ##### #####.# # #...###.....# # ####.#.##..#####  #....#.....#..#  ###.####..##÷#..#  ###.#..#  #.....#####...)÷..#......#  ##..#### #.....#.##......# >:~i?E #.....# #...###.##...<..#  #.###.###. #.###...## #.....#.###.... ####.##.# #.#.## >:~i@;8>:~i>:~ia>:~i #....#####.# #.#### #.# #.# #. ##### #####.# ##. #...###.....# # ####.#.##..##### # #....#.....#..#  ###.####..##÷#..#  ###.#..#  #.....#####...)÷..#......#  ##..#### #.....#.##......#  #.....# #...###.##...<..#  #.###...##.... #.....#.###... ####.##.# #.#.# >:~iB>:~i%9>:~i>:~i]>:~i #....#####.#.   #.#### #.#.   #.# #.   ##### #####.# ##.   #...###.....# ##.   ####.#.##..##### #   #....#.....#..# #   ###.####..##÷#..#  ###.#..#  #.....#####...)÷..#......#  ##..#### #.....#.##......#  #.....# #...###.##...<..#  #.###.###.... #.###...##... #.....#.###.. ####.##.#>:~iOo[m #.#. >:~iކ>:~iO&70>:~i>:~i.>:~ig@ #....#####.#.^ #.#### #.#. #.# #. ##### #####.# ##. #...###.....# ##. ####.#.##..##### ##. #....#.....#..# #  ###.####..##÷#..# #  ###.#..#  #.....#####...)÷..#......#  ##..#### #.....#.##......# >:~i%A #.....# #...###.##...<..#  #.###.###.......#  #.....#.###.  ####.##.# #. >:~iH;1>:~iYN>:~inO>:~i0 #### #.#.. #..##### #####...###.... ######.#.##..#### ##....#.....#..#  #####.####..##÷#..# ###............#..######## .....#####...@÷..#......#..#### #.....#.# #.....###.##...<>:~i###.###.......#......###### ##...#>:~id>:~i%2>:~i>:~ij __Items here: ( ) ÷÷.?:~iȫ  #.#### #.#   #.# #   ##### #####.# ## 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D:~i D:~io%4D:~iD:~iD:~i5F #####.. #.# ########.#.#.#.......D:~i######.##.#.∩.#....####......÷.#.#.#.#..........⌠.#.⌠....#.##.#.#.......# #.⌠.##.....#D:~iڏ.#..####....##..D:~i N#....##... D:~iD:~i%5D:~iD:~i8D:~iSL #####.. #.# ###......######.#.#.#.......######.##.#.∩.#....####......÷.#.#.#.#..........⌠.#.⌠....#.##.#.#.......# #.⌠.##.....#.#..####....##%#..####...>.# D:~iXD:~iX%6D:~ii^8%D:~i_D:~i ; ###.. #.# ###......######.#.#.#.......######.##.#.∩.#....####......÷.#.#.#.#..........⌠.#.⌠....#.##.#.#.......# #.⌠.##.....#.#..####....##%#..D:~i;############..####### D:~i?D:~i?%7D:~iB:%D:~iCE:~ih)M...#######.# #......#  ###......##### #.###.#.#.#.......#####.##.#.∩.#....####÷.#.#.#.#.......⌠.#.⌠....#.##.#.#..#.⌠.#.#.....#.....# ...#%........##..##############..##....##E:~iE:~i%8E:~i8%E:~i|E:~iX#...#.# #....### #.#####.# #......# ##.# ###......##.###.#.#.#.E:~iT######.##.#.∩.#....##......÷.#.#.#.#.##.⌠.#.⌠....#.##.#.#.E:~ix# #.#.⌠.#......# #.#.....#.....# ##.#..####....##%.##..###....##.#E:~iE##..##....##.##.##....##.#.##....#.E:~ih#....##...#####...>.#E:~iE:~iU%9E:~iX:%E:~i&E:~iK#...#.# #....### #.#####.# #......# ##.# ###......##.###.#.#.#.######.##.#.∩.#....##......÷.#.#.#.#.# #.⌠.#.⌠....#.### #.#.#.# #.#.⌠.#......# #.#.....#.....# ##.#..####....###.E:~i|#%.##..###....##.###..##....##.#E:~iX##.##....##.#E:~iK#.##....#..#E:~i7#....##...##E:~ic####...>.##E:~i!E:~i"&10E:~i&E:~i'E:~ir;#...#.# #....### #.#####.# #......# ##.# ###......#E:~i/<#.###.#.#.#.######.##.#.∩.#....##......÷.#.#.#.#.# #.⌠.#.⌠....#.### ##.#.#.# #E:~iX<]#.#.⌠.#......# ##.E:~i}<#.....#.....# ##..#..####....###.E:~i<#%..##..###....##..##E:~i<X####..##....##.###E:~i<p#.#..E:~i = E:~iCE:~iC%1E:~iIE:~i KE:~i PE:~iC E:~i E:~i E:~i E:~ilE:~iE:~iE:~iHH:~iH:~iUH:~iH:~i,H:~iH:~i,H:~i=H:~i7H:~ihH:~ilH:~iH:~iH:~iH:~iH:~iH:~iH:~i*H:~iH:~iXH:~iuH:~iH:~i~H:~iH:~iH:~iH:~iBH:~iH:~iH:~iH:~iSH:~i H:~iH:~iYH:~iPH:~iH:~iZH:~iH:~iAH:~i H:~iH:~i&H:~iH:~itH:~iRH:~iH:~ixH:~ifH:~iH:~i"H:~iH:~i ......#.⌠.#......# #.##.##. .....#.....#.....# ###.##.##.#... H:~iD......#..####....###...##....#. H:~iZ......##..###....##..####.#.##.# H:~i#########..##....##.## #.#....# H:~i ##.##....##.# #....###H:~i #.##....#..# ####.#  #....##...## ######.# H:~i@ ####...@.## #......# H:~iR232.0)H:~io H:~i]####### #.#..### H:~i H:~i3#.#..# H:~i H:~iZ#...<#  ####H:~i )## H:~i,H:~iIH:~i H:~ipH:~i1 H:~iRU_There is a stone staircase leading down here.I:~i2I:~iI:~iI:~iI:~i74.0) _I:~iI:~iӻ%3I:~iw= #......  ......##.  ........  #...#.##  I:~i.......  #....  #..#  I:~i#@.#  ##.# I:~i.# .# I:~i?.#.#I:~i1H.#.#I:~i,6.1 (2.5I:~iI:~i# _You climb downwards.I:~ia _There is a stone staircase leading up here.J:~iJ:~iJ:~iJ:~i߈F _Unknown command.J:~i IJ:~i J:~i4 J:~i+ _J:~i) J:~i J:~i ,J:~iZ nJ:~i BJ:~iT M _You now have 102 gold pieces (gained 6).J:~i 3J:~i J:~is J:~ig ,J:~i= J:~ii J:~i# ,J:~i J:~i_ J:~i+ J:~i J:~i- J:~i J:~iW J:~iq nJ:~i ,J:~i J:~i ,J:~iF J:~i J:~i8 J:~i ,J:~i J:~is J:~i ## #. #[ #.###### J:~i R#.#....##.#.##.###.#.##.#J:~i #..@....#50.1 (24.0)#..#.#..#######.............#.#.......##....###.#.................#.............#........##.......................#.####...#.########J:~i J:~i/ $1.1 (25J:~iJ:~i) _Found a chain mail.K:~i  _No target in view!K:~iQT 3K:~iVV K:~iX H _No target in view!L:~ilL:~iL:~iL:~it!L:~i]#L:~i'P _L:~i(L:~i)L:~i)L:~i^+L:~i,L:~i-L:~i-L:~i/L:~iQ1L:~i1L:~i]2L:~iM5L:~iS7,L:~i38L:~i;9L:~i:L:~i4:L:~i:L:~i;L:~i<L:~i<L:~i;=L:~i=L:~i>L:~i?L:~id?L:~i@L:~iNBL:~iBL:~irCL:~iDL:~iFL:~iFL:~i:HL:~inIL:~iK,L:~iKL:~iLL:~iML:~iNL:~iNL:~icQL:~iQL:~iQL:~iTM _You now have 111 gold pieces (gained 9).L:~iUL:~i-VL:~iVL:~iXL:~i YL:~igYL:~iYL:~i[L:~i\L:~i<]L:~i]L:~iX_L:~i`L:~i`L:~iraL:~ibL:~ibe,L:~i'fL:~igL:~ihL:~iKiL:~ijL:~i'lL:~imL:~i*nL:~inL:~i?qL:~ix### #.##############[............# #.###########.# #.#....# #.# #.#.##.# #.# ##.#.##.# #@# 70#.......# #.# #..#.#..######.# #.............!. #.#.......##...... #.#...............# ..#................ ........##..) ................L:~i!y!L:~iL:~i~+2.1 (21L:~i?L:~i* _Found a short sword.L:~if L:~iff L:~ig L:~ij L:~ik L:~i}o BL:~iq L:~iq L:~i)s L:~it L:~iw L:~iw L:~i  _f - 4 sedimented cyan potions (gained 2)#.###########.##.#....# #.##.#.##.# #.###.#.##.# #.#  #.......# #.#  #..#.#..######.##............... .#.......##..... .#..............7.1 (5.0) .#...................... .......##........)...... ...........#...#..#...#.#########.#...# ... .......> ##.# ... #.#..  #..##.####### #.# .#..  #<.#L:~i $#.#L:~iG L:~i *8.1 (6L:~iH L:~i ; _Found a stone staircase leading down.M:~i3M:~iM:~izM:~i. ....# ###.......#.#..######.##.............# # ) .M:~i##......# .#..................0......##)..#...# ##...#.######### M:~iy..#.. ###.####M:~i@9.1 (1M:~i+M:~i0# _Found a mace.M:~i&: 3M:~iX; M:~iF M:~iN BM:~iP M:~iR M:~i4S M:~iT M:~iX M:~i[ M:~i[ M:~iD] M:~i_ M:~ia M:~ib M:~ic M:~ig M:~ij ,M:~i"l M:~iZn M:~ip M:~iq M:~ir M:~iw M:~i y ,M:~iTz M:~iC| M:~i~ M:~i~ M:~i M:~it M:~i6 ,M:~iz M:~i M:~i؉ M:~i M:~iM M:~i M:~i M:~iގ M:~i M:~i M:~i M:~i= M:~i M:~iO M:~i ,M:~iΘ M:~iR M:~i M:~i M:~iJ M:~i؝ M:~iԞ M:~i M:~i՟ M:~i M:~iۢ M:~i M:~i M:~i: M:~i, M:~iW M:~in M:~i M:~i M:~i) M:~iO ,M:~ij M:~i M:~i M:~i ,M:~i˵ ,M:~iA M:~i ,M:~i M:~i˼ ,M:~i} BM:~i M:~iX M:~i M:~i[ M:~i+ M:~i M:~i] M:~i M:~i5 M:~ig M:~i M:~i M:~i M:~i M:~ij M:~i/ M:~i ,M:~i M:~ie XM:~ia M:~i5 ,M:~i M:~i: M:~i M:~i% M:~i% M:~i' ,M:~i( M:~i) M:~iz+ ,M:~i5, M:~i. ,M:~i. M:~i. M:~i0 M:~iL1 M:~i1 M:~i2 M:~i13 M:~i4 ,M:~i&5 M:~iJ7 M:~i8 M:~i[8 M:~i8 M:~im> M:~i> M:~i? M:~i? M:~i}A M:~iB M:~i9C M:~iC M:~iEE M:~iPF M:~iF M:~i G M:~iH M:~iI M:~i J M:~iqJ M:~iUL M:~i[N M:~iN M:~i}O M:~i>Q M:~iR M:~i#S M:~iS M:~i\ M:~i] M:~i] M:~ia M:~ihb M:~ic M:~i=d M:~ixf M:~ih M:~ih M:~ij M:~il M:~in M:~iMo M:~i3p M:~ir M:~iu ,M:~iv M:~iy M:~i_{ M:~i{ M:~i| M:~iF M:~iӁ ,M:~i M:~i M:~i M:~i M:~i M:~i M:~ih M:~i M:~i M:~ia M:~i) M:~ig M:~iv M:~i3 M:~iޝ ,M:~iP M:~ii M:~i; M:~it M:~i M:~iK M:~i M:~i M:~i3 M:~i1 M:~i M:~i2 M:~i M:~iӵ M:~i M:~iX M:~ip M:~iC M:~i M:~i M:~i M:~i; M:~i ,M:~i M:~ic M:~i M:~i M:~i M:~i M:~i M:~i M:~ij M:~iG M:~iC M:~iz M:~i M:~i] M:~i ,M:~i M:~iq M:~ii ,M:~i M:~iW M:~i M:~i@ M:~i M:~iq M:~i M:~i M:~i M:~i M:~i M:~i$ M:~i M:~i M:~i M:~i M:~i M:~i M:~i] ,M:~i M:~i M:~i M:~i M:~iV M:~iP M:~iC M:~ij M:~i M:~i M:~i+ M:~ii M:~ig M:~iT M:~i M:~i` M:~i? M:~i6 M:~i BM:~iq M:~i  ##.#.##.# #.# #.#.......# #.# #.#..#.#..######.# #.#............... #.#.......##...... M:~i K#####.#............... #.....#............... M:~ie <.##.#........##........ ................669.1 (90.0) ..##.####...#.#########. ..................... ####...........#... #..##.#########. #<.##.##. ##.######M:~i N #.# M:~i +#.#M:~i' 70.1 (91 _Found a stone staircase leading up.N:~i$N:~i7%N:~i%N:~i(N:~iA*N:~i-BN:~i-.N:~iu.N:~iP/N:~ip0N:~i1N:~i2N:~i2N:~i4N:~i6,N:~i6N:~i8N:~i:N:~i:N:~iw;N:~i<N:~i=N:~if>N:~i>N:~i@N:~iAN:~iBN:~iBN:~inDN:~i$FN:~iuFN:~iI,N:~iMS  You encounter a dart slug.N:~i/MN:~iRx#.# #.....#..........##.<.##.#........##.........................##...##.####...#.#####................##..##.####. #..#....##..##.##### #..#..#.##<.##.#  #..@..#.###.#### N:~iS1 #...#.#.##.# #.# #. #.#..... #.# #w#..#.. #.# #.#..#..##.##.#..#..##.# w   dart slug (asleep)#.#..# #.##.#..# ... N:~iVm8.1 (8.0)w.N:~i[NwN:~i\19.1 (9 _N:~i`N:~iObN:~i  #.#  ##.<.##.# ........... ##...##.## ......... ###..##.### #..#....# #..#..#.##<.##.#  #..@..#  #...#.#.##.# #.#  #. #w#..... #.#  #.#..#.. #.#  #.#..#..##.#  #.#..#..##.#  #.#..# #.#  #.#..# ... N:~iI  #.#  ##.<.##.# ........... ##...##.## ......... ###..##.### #..#....# #..#..#.##<.##.#  #..@..#  #...#.#.##.# #.#  #. #w#..... #.#  #.#..#.. #.#  #.#..#..# #.#..#..##.#:~i4 #39;49m  #.#..#  #.#..#  N:~i N:~i N:~i N:~i ` _A dart slug is nearby!O:~iT#.<.##.#..## .......... ##...##.####...#.#### .....................O:~iT6 ###..##.#### #..#....##..##.#### #..#..#.##<.##.#  #.....#.###.####O:~i$U#...#@#.##.# #.#  #. #w#..... #.# O:~idU2#.#..#.. #.# #.#..#..##.# #.#..#..##.#O:~iUb #.#..# #.# #.#..# ... #.#O:~iZO:~i\280.1 (1 _O:~iaO:~ibO:~i  You claw the dart slug!  The dart slug is almost dead.O:~it  The dart slug launches a dart at you.O:~iNO:~i5==1.0 (0.9O:~ioO:~i~@ _The slug dart hits you but does no damage.O:~ixEb  You scratch the dart slug but do no damage.O:~iEThe dart slug is almost dead.The dart slug briefly extends its eye-stalks.O:~i?Kt  The dart slug launches a dart at you.O:~i?C-9O:~iO:~i@ _The slug dart hits you but does no damage.O:~i{ .You scratch the dart slug.O:~i4-2.8O:~iO:~irM _You kill the dart slug!O:~i O:~i O:~iͨ ^ _No target in view!O:~i^ _O:~i i  You encounter a dart slug.O:~iV 5 #.# #.....#...... ##.<.##.### .................... ##...##.####...#.### ...........###..##.####........ #..#....##..##.### #..#..#.##<.##.# #@....#.###.####O:~i _ #...#.#.##.# #.##...#.#..... #.##...#.#..#.. #.##...#.#..#..##.#O:~ir 9#...#.#..#..##.#w   dart slug (wandering)#w.[#.#..# #.##...#.#..# ...#.#O:~iU N0w.O:~im w-3.8 (1O:~i O:~i  O:~i %_Found a plate armour.P:~i- #.#  ##.<.# ...... ##...## ...... ###..##.### #..#....# #..#..#.##<.##.#  #@....#  #...#.#.##.# #.#  #...#.#..... #.#  #...#.#..#.. #.#  #...#.#  #w..#.#  #..[#.#..# #.#  #...#.#..# ...  #.#P:~i~: #.#  ##.<.# ...... ##...## ...... ###..##.### #..#....# #..#..#.##<.##.#  #@....#  #...#.#.##.# #.#  #...#.#..... #.#  P:~im##...#.#..#.. #.#  #...#.# #w..#.#  #..[#.#..#  #...#.#..#  #.#P:~ibM-P:~i<P:~i` _A dart slug is nearby!P:~i,| #.<.##.#..## .......... ##...##.####...#.## ................... ###..##.#### #..#....##..##.##..######..#..#.##<.##.# .......#.....#.###.#####..@#.#.##.# #.#  #...#.#..... #.# #...#.#..#.. #.# #...#.#..#..##.# #w..#.#..#..##.# #..[#.#..# #.# #...#.#..# ... ##.##.# P:~i:} 7w.P:~iQ X4 _P:~i P:~ic8...........##...##.####...#.##...................###..##.#### #..#....##..##.##..######..#..#.##<.##.# P:~i8.......#.....#.###.### #...#.#.##.# #.# ....#w#.P:~i8[ ....#.# ..P:~i@;5Q:~iQ:~i-Q:~ii##...##.####...#.##...................###..##.####Q:~i_ #..#....##..##.##..######..#..#.##<.##.# .......#...#.###Q:~i، #...#.#.##.# #.# ....#w#Q:~ii.[ ....Q:~i4#.##.#  ..##Q:~iQ:~i-=6Q:~iŚQ:~i8V _The dart slug barely misses you.Q:~i@Nq  You scratch the dart slug.  Q:~ixNKThe dart slug is heavily wounded.Q:~iN,7.7 (0.9Q:~iGTQ:~iXA _The dart slug bites you but does no damage.Q:~i  You scratch the dart slug.8.6Q:~iFQ:~ib _The dart slug is severely wounded.Q:~i.  You completely miss the dart slug.The dart slug is severely wounded.Q:~i3/ '9.5Q:~i4 Q:~i6 A _The dart slug bites you but does no damage.Q:~i,z The dart slug is severely wounded.  You completely miss the dart slug.  _The dart slug bites you but does no damage.  Q:~iz sYou scratch the dart slug.  The dart slug is severely wounded.Q:~i~ t  The dart slug launches a dart at you.Q:~i T90.4Q:~i4 @ _The slug dart hits you but does no damage.Q:~iVi  You scratch the dart slug.Q:~i'1.3Q:~iQ:~i] _The dart slug is almost dead.R:~ijx .You claw the dart slug!R:~ip)R:~is/82.2R:~ixR:~izM _You kill the dart slug!R:~i.IR:~iIR:~iNR:~irPH _No target in view!R:~iXR:~iXR:~iD]R:~is_H _No target in view!S:~iX S:~i S:~i{ S:~i S:~i S:~i : _S:~iL S:~i[ S:~i S:~ip S:~iU JS:~i ,S:~i S:~i S:~iS ,S:~i S:~i0 S:~i S:~i; S:~i XS:~i7 S:~is S:~i S:~iA S:~i S:~i S:~i S:~i S:~i8 S:~i S:~i S:~i6 S:~i, S:~i" S:~iB S:~id S:~i S:~i S:~if ,S:~il S:~i S:~i ,S:~i S:~i6 S:~i ,S:~i S:~i[ S:~i+ S:~iS S:~i S:~i S:~i k  You encounter a ribbon worm.S:~i& .#.......# #...#.#..#...........# #...#.#..#.#.......# #..[#.#..# #.......# #...#.#..#  ######.#####.##.# S:~i!'  #...........# #.####.######  #..........  #@####.#### -S:~iL' #........# .. S:~iv' B#w.......# ... #........# .. S:~i' r###.##+### ... w   ribbon worm (asleep).#..S:~i/ 711.2 (19.0)wwS:~i0 L-2.2 (20 _S:~iE5 S:~i6 T:~i .........# #...#.#..# .#.......# #..[#.#..#  #.......# #...#.#..# ######.#####.##.#  #...........#  #.####.###### # #..........T:~i###.##.####.#####....@...# ..  #w.# ...T:~i} #.# ..T:~i6 ###.##+### . ..#.T:~iVU..## #T:~iīT:~i3w.T:~iT:~i/03.2 (1.0)T:~i¶T:~iT:~i .# #...#.#..# .#.# #..[#.#..# #.# #...#.#..# ######.#####.##.#T:~i6a #...........# #.####.###### #. #.... ###.##.####.#### #.w.@....# .. #.# ...T:~i| #.# .. ###.##+### .  .. .#. .... ## ##T:~iT:~i9.wT:~iT:~i:%4T:~i/T:~i4T:~i  (catching breath)You claw the ribbon worm!  The ribbon worm is heavily wounded.T:~i  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.T:~i T:~i'   4  ==5.1 (0.9Held T:~iR T:~i T:~il . _You are caught in a web!T:~ip!T:~i!0T:~i9&T:~i(N _You are caught in a web!U:~i*U:~i+U:~i/U:~i1N _You are caught in a web!U:~irU:~irU:~iwU:~izN _You are caught in a web!U:~iżU:~i&U:~iVU:~iN _You are caught in a web!U:~iU:~iAU:~i5U:~iP _You are caught in a web! _U:~i^ U:~i_ U:~ic U:~i)f . _U:~i 3U:~i U:~iݝ U:~iU:~iU:~iU:~iSV:~i(z3V:~i}V:~iV:~iV:~ioV:~iV:~i6 V:~iu6 V:~i; V:~ix= W:~iSHg  You struggle to detach yourself from the web.W:~iH4-6.1 (1.0W:~i`NW:~iVC _The ribbon worm bites you but does no damage.W:~i< v 9 --7W:~i@ W:~iA / _You disentangle yourself.X:~ix .You claw the ribbon worm!X:~i(X:~iL>51==8.0 (0.9X:~iX:~i X:~iA_You kill the ribbon worm!X:~i3X:~iwX:~iH _No target in view!X:~i\  .# #...#.#.. .#.# #..[#.#.. #.# #...#.#.. ######.#####.##.# #...........# #.####.###### #.##...X:~i]]  ###.##.####.#### #.# .. #.# ... #.# .. ###.##+### . ... .#.# ....# ## ###X:~i] X:~i&a X:~ia <--9.0 (1.0 _X:~id X:~ie Y:~ipIY:~i Y:~iY:~i,Y:~iEY:~iVY:~iY:~iY:~iY:~i Y:~iY:~iY:~i.Y:~iY:~i2Y:~iY:~ieY:~i.Y:~idY:~iY:~iwY:~i'Y:~iSY:~iY:~iGY:~iY:~iY:~i7Y:~iGY:~i ###.##.####.####  #........# .. # #........# ... [. #........# ..... ###.##+### ..... #......# .....##.#.#### ..........# ..##.##@### --26.0 (7Y:~i+$# #.#  #..  #### Y:~iBY:~i*7.0 (8Y:~iY:~i Y:~i_Found a leather armour.Z:~iZ:~i Z:~i^Z:~iZ:~i Z:~iu BZ:~i&Z:~ifZ:~iZ:~i+Z:~iZ:~iZ:~iZ:~iZ:~iZ:~iZ:~iZ:~iZ:~iZ:~iZ:~iZ:~iZ:~i2Z:~iZ:~if Z:~it#Z:~i;&,Z:~i&Z:~i(Z:~i*Z:~i+Z:~i-,Z:~i-Z:~i/Z:~i/Z:~i0Z:~iy4Z:~i76Z:~i6Z:~i7Z:~id:Z:~iG=%  Z:~i=IYou encounter a frilled lizard.Z:~i>C} #.##....... ###.##.####.# #........# . ########........#  #[....##........#  # #.....####.##+#####.#.....##......#Z:~i}C...##.#.####.......@.......#.......##.##.###....... #.##.########....... #.##................ #.###########Z:~iDJ...l... #.#l   frilled lizard (asleep)....... #.#....... #.##.#Z:~iFY37.0 (10.0)l.Z:~iLNlZ:~iqM+8.0 (11Z:~iRZ:~i"T8 _The frilled lizard hisses angrily.[:~i yGear: 4/52 gear slots (Left/Right to switch category) Armour (go to first with [)  b - an orb of light (worn)  c - a +0 scale mail (worn)a - a +0 robe  d - a +0 ring mail\:~iScrolls:  Scrolls? \:~i6  c - a scroll labelled LOCAEB XUFRE  d - a scroll labelled CUPIFA GUHYENA  e - a scroll labelled SAW QEMUGATI  h - a scroll labelled DILUDO OGITIH  l - a scroll labelled LORPHU KAPN  m - 2 scrolls labelled LYOCZEMYURA\:~i Potion Potion!\:~iu f - 4 sedimented cyan potionsj - 2 inky potionsk - a clear potion]:~ix#Gear: 4/52 gear slots (Left/Right to switch category) Armour [  a - a +0 robe  b - an orb of light (worn) ]:~i#I c - a +0 scale mail (worn)d - a +0 ring mail^:~iDb Potions:  ^:~iPotions!  f - 4 sedimented cyan potions  j - 2 inky potions  k - a clear potion_:~i f - 4 sedimented cyan potions. An unlabelled flask containing a single dose of unknown liquid. _:~i KStash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo _:~i That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.” _:~i -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.a:~i}'a:~i -a:~i|1#.##....... jetgatling67 the Ruffian###.##.####.# Revenant **....#........# . Health: 40/40 ========================########........#Magic: 4/4========================#[....##........#AC: 6a:~i1CStr: 16# #.....####.##+###EV: 9Int: 9.##.#.....##......#SH: 0Dex: 11..........##.#.####XL:  4 Next: 51% Place: Dungeon:3.......@.......#a:~i1Noise: ---------  Time: 1738.0 (0.0).......##.##.###-) Claws....... #.##.########a:~i2?Nothing quivered....... #.##.........Memories (1) ....l.. #.###########....... #.#a:~i82l   frilled lizard....... #.#....... #.##.# _You kill the ribbon worm! a:~iQ2_No target in view! _Found a leather armour.  You encounter a frilled lizard. a:~ip2k_The frilled lizard hisses angrily.  It was a potion of curing. You feel better.a:~i48l.a:~i9a:~i.:*9.0 (1a:~i>a:~i@ _No target in view! _Found a leather armour.  You encounter a frilled lizard. a:~iA_The frilled lizard hisses angrily.  It was a potion of curing. You feel better. _f -> c - 3 potions of curingb:~i- m###.##.#### #........# ########.# # #[....##.## #.#.....####.##+####.##.#.....##......# #..........##.#.#####......# #b:~iz. ##.##.####.##.##.#########....l..##.##.............##.############.##.##.##.##.##.#####.#...#.# b:~i. b:~i/ Kl.b:~i6 b:~i7 &40b:~i< b:~i> b:~iW H=9 (0.9b:~i b:~iY _You barely miss the frilled lizard. The frilled lizard closely misses you.c:~ij!m38--1.8c:~im$c:~i% c:~i%i_You barely miss the frilled lizard. The frilled lizard bites you.c:~i%  You closely miss the frilled lizard.9=-2.7 _The frilled lizard bites you but does no damage.c:~iV)} .You claw the frilled lizard!c:~iu/)c:~i2/23.6c:~ic7c:~i8R _You kill the frilled lizard!c:~iB _No target in view!c:~i0 c:~ii1 c:~i4 c:~i86 H _No target in view!c:~iZ 3c:~i c:~i H _No target in view!d:~i  _d:~iZ Bd:~i4 d:~i i40==d:~iw d:~i 1 _HP restored.d:~ig d:~i d:~i d:~iu d:~i d:~i d:~i d:~i! d:~i+ d:~il+ d:~i, d:~i- d:~ix0 d:~i1 9=d:~i52 d:~i6 d:~ie8 ,d:~i9 d:~i; d:~i= d:~i> d:~i? d:~iA d:~iB d:~iB d:~iC d:~inD d:~iE ,d:~i,F d:~iF d:~iG d:~iH d:~iuH d:~iJ d:~iL d:~iHL d:~iL d:~iN d:~i-P d:~ipP d:~iqQ d:~iR d:~iYS d:~iS d:~i#####[.....g:~i@ :##.####.#....g:~iF g:~iG %4g:~ixK g:~imS g:~i...#..#..##..#..#... .# #.!.g:~i# #...#.#.w....# #....#.### ##### #......##.####......##........##.### g:~iJ#######.##.###.### #####[.....##.##g:~izg:~iOg:~iV35---=g:~i5g:~i[g:~i0 _The ribbon worm bites you.h:~i}  You claw the ribbon worm!  The ribbon worm is moderately wounded.h:~i}g4----6.5 (0.9h:~ih:~i΅0 _The ribbon worm bites you.h:~i0  You claw the ribbon worm!  The ribbon worm is severely wounded.h:~i/=7.4h:~ih:~i<X _The ribbon worm barely misses you.h:~iHr  You scratch the ribbon worm but do no damage.h:~i4-8.4 (1.0h:~ih:~i`d _The ribbon worm is severely wounded.h:~iA } †You scratch the ribbon worm.h:~iF Rh:~i1J S5=6h:~iiJ 7-9.3 (0.9h:~ilO h:~iQ O _You kill the ribbon worm!h:~i h:~i h:~i ^ _No target in view!i:~ii:~i i:~izi:~i i:~i:_No target in view!j:~iYj:~iK[jetgatling67 the Ruffian (Revenant Monk) Turns: 1786, Time: 00:07:48 Health: 35/40j:~i[AC:  6 Str: 16 XL: 4 Next: 56% Magic: 4/4EV:  9 Int:  9 God: Gold: 111SH:  0 Dex: 11 Spells: 2/3 levels left j:~i[rFire . . . (100%) - Claws rCold + . . (50%) b - orb {Light} j:~i[rNeg + + + (0%) c - +0 scale mail rPois ∞ (0%) (no helmet) rElec .j:~i[(100%) (no cloak) rCorr .(100%) (no gloves) j:~i3\SInv .(no boots) Will .....(no amulet) j:~iU\hStlth(no ring) HPRegen 0.26/turnj:~iv\(no ring) MPRegen 0.09/turn %: no passive effects j:~i\@: glowing A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed{:~i#{:~i>0 ...... jetgatling67 the Ruffian .#..#..#. #.... Revenant **.... #..#..#.. #.... Health: 35/40 =====================--- ......... #.... Magic: 4/4======================== #......# .#.... AC: 6Str: 16 #.!....# ...... EV: 9Int: 9 # #......# .#.... SH: 0Dex: 11 #.#.†....# #.... XL:  4 Next: 56% Place: Dungeon:3 #.#@...[39{:~i05;49m..## ##### Noise: =--------  Time: 1769.3 (0.0) #.......... #... -) Claws  ##.####......## #.## Nothing quivered  ........##.####.## Memories (1)   #######.##.####.## #.##.##.....  #.##.########.....  #.##.#[....##.....  #.##.#.....####.## You scratch the ribbon worm but do no damage. {:~i11$_The ribbon worm is severely wounded.You scratch the ribbon worm. _You kill the ribbon worm! _No target in view! _No target in view!{:~i1{:~i6{:~if7|:~iw |:~i |:~iZ |:~i| |:~i : _|:~iF! |:~i! |:~i" |:~i$ |:~i$ |:~i& |:~i' |:~id( %6|:~iw) |:~i* |:~i+ |:~i, |:~i- |:~i- |:~i. |:~i0 ,|:~i1 |:~in3 |:~i3 K7=|:~i4 |:~i6 |:~i6 |:~i18 |:~i: |:~iH: |:~ig; |:~i= ,|:~i> |:~i_@ |:~i@ U8=|:~i]B |:~iD |:~iD |:~ieF |:~ieH |:~i I |:~iaJ |:~i{L |:~iL |:~iN |:~iP |:~i Q K9=|:~iR |:~iT |:~i%U |:~iV |:~iX |:~i Y |:~iZ |:~i\ |:~iK] i40==|:~i^ |:~i` |:~ib |:~ib |:~ic |:~ih g  You see here a ribbon worm corpse.|:~i:o n ###### ...#. # #.( .#. . ..#. #..#. ... #..#..#..#.. #. |:~io V.#..#..#..# #. .......... #  #......# .#.  #.!....# ... |:~ip # #.@....# .#.....-820.0) #.#.†....# #.. #.#......## #### #........... #.... ##.####......### #.# ........##.### #.## #######.##.# ###.## |:~ip #.##.# #. #.##.########......|:~iv |:~iv F-90.3 (21|:~i-| |:~i~ . _Found 6 silver javelins.}:~iŞ3}:~i}:~i}:~i}:~i§,}:~iM #.#. # #.. ####### ...#. # #.(# .#}:~i*z#. .#..#. #..#. ..#..#..#..#..#.....#..#..#..#..... .}:~ii4# . #....†....# #.....}:~iR### ###### }:~im#........... #....}:~i$#.##.#}:~in11.3 (1.0)}:~iسF=2.3 (2}:~i^}:~i^ _f - a metallic amethyst potion:~i :~ip :~iv :~i :~ix ,:~i ,:~i ,:~iV :~iV :~iq :~i :~i :~i :~i :~i :~il :~i :~i :~i :~i :~i :~ix :~i :~i :~i  ### # ....  ###### ..... # :~i$ 6#......####...  ............. # :~iL  #.#..#..#..#..# #########  ##...#..#..#.@# .#.......####8.3 (6  #...#..#..#..#........... :~iz  #..#..#..#..#..#..#.......### :~i  ....#..#..#..#...#.......# #.  .................#.......# # :~i ##.#......##....#.......# #. :~i #......# #...........#  :~i& # #......# ##.#.......#  :~iL #.#.†....# .#.......# #:~i :~iG :~iJ U _You see here 6 silver javelins.:~i :~ip +9.3 (1:~i aThrow: 6 javelins (silver) :~i :~i U _e - 6 silver javelins:~i (:~i$ Gear: 5/52 gear slots (Left/Right to switch category) Missiles (go to first with ()  e - 6 silver javelins (quivered) Armour (go to first with [)  b - an orb of light (worn)  c - a +0 scale mail (worn)a - a +0 robe  :~iN d - a +0 ring mail:~i :~i :~i jetgatling67 the RuffianRevenant **....#### Health: 40/40 ========================..... Magic: 4/4========================###### .....# AC: 6Str: 16:~ie #......####.... EV: 9Int: 9.............# SH: 0Dex: 11#.#..#..#..#..# #########:~i XL:  4 Next: 56% Place: Dungeon:3:~i ##...#..#..#.@# .#.......#### Noise: ---------  Time: 1799.3 (0.0)#...#..#..#..#................ -) Claws:~i K#..#..#..#..#..#..#.......###. Throw: 6 javelins (silver) :~i ....#..#..#..#...#.......# #. Memories (1) :~i) .................#.......# #.##.#......##....#.......# #. :~i #......# #...........# #. # #......# ##.#.......# #. #.#.†....# .#.......# #.  _No target in view!  :~i You see here a ribbon worm corpse. _Found 6 silver javelins. _f - a metallic amethyst potion _You see here 6 silver javelins. :~i @_e - 6 silver javelins:~i :~iU :~i :~i :~i :~i %  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   4.1  14%  +1   g + Spellcasting   0.0    -1  :~i          b * Unarmed Combat   5.2  72%  +1   h + Alchemy   0.0    -1   c + Throwing   0.0    -1   i + Air Magic   0.0    -2          :~i         d + Armour0.3  14%  -1      :~i 3 e - Dodging   2.7    -1       f - Stealth   0.0    +2                          :~i4                     :~i                 :~i ;        The percentage of incoming experience used to train each skill is in brown.  :~i The species aptitude is in white.  [?] Help[=] set a skill target  :~i8 [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:~i:~i!:~iʺjetgatling67 the RuffianRevenant **....#### Health: 40/40 ========================..... Magic: 4/4========================###### .....# AC: 6Str: 16:~i[)#......####.... EV: 9Int: 9.............# SH: 0Dex: 11#.#..#..#..#..# #########XL:  4 Next: 56% Place: Dungeon:3:~i##...#..#..#.@# .#.......#### Noise: ---------  Time: 1799.3 (0.0):~i#...#..#..#..#................ -) Claws:~iK#..#..#..#..#..#..#.......###. Throw: 6 javelins (silver) :~i2....#..#..#..#...#.......# #. Memories (1) .................#.......# #.:~iV##.#......##....#.......# #. :~ix#......# #...........# #. :~i# #......# ##.#.......# #.:~i #.#.†....# .#.......# #.:~i  _No target in view!  You see here a ribbon worm corpse. :~i_Found 6 silver javelins. _f - a metallic amethyst potion _You see here 6 silver javelins. _e - 6 silver javelins:~i:~i:~iV:~i:~i*  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   4.1  14%  +1   g + Spellcasting   0.0    -1           b * Unarmed Combat   5.2  72%  +1   h + Alchemy   0.0    -1   c + Throwing   0.0    -1   i + Air Magic   0.0    -2          [:~i7;22H        d + Armour0.3  14%  -1       e - Dodging   2.7    -1       f - Stealth   0.0    +2                                              [3:~i!j7m                        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:~ito b + Maces & Flails   0.0    -1   p + ConjurationsAxes q + Hexes d + Polearms0.0-1   r + Summonings0.0-1  e + Staves0.0-1   s + Necromancy0.0 0  :~iu f * Unarmed Combat   5.2  72%  +1   t + Forgecraft0.0-2  g + Throwing0.0u + Translocations   0.0-1      v + Alchemy0.0-1  h + Short Blades   0.0-1   w + Fire Magic0.0-2  i + Long Blades0.0:~iu-1   x + Ice Magic0.0+1  j + Ranged Weapons   0.0-3   y + Air Magic0.0-2  :~iv&z + Earth Magic0.0:~ivH+1  :~i0v k + Armour 0.3  14%  -1  l - Dodging2.7:~iEvh-1   0 + Invocations0.0:~i[vp+1  m - Shields0.0:~invg-1   1 + Evocations0.0:~iv-1  n - Stealth0.0+2  :~ivauseful|all:~i=g b * Unarmed Combat   5.2  72%  +1   h + Alchemy Throwingi + Air Magic    :~i>Y       d + Armour 0.3  14%  -1   :~i$>F e - Dodging 2.7:~i?>*  :~i>! f - Stealth0.0+2        :~i>  :~i>" :~i>& :~i>  :~i?D  :~i?.  :~i-? :~iB?:~iV? :~ik?+ :~i?        :~i?& :~i?  :~i?(  :~i?& :~i? :~i@<   :~i.@v useful|all:~ij+9o b + Maces & Flails   0.0    -1   p + ConjurationsAxes q + Hexes d + Polearms0.0:~i,-1   r + Summonings0.0-1 e + Staves0.0-1   s + Necromancy0.0 0   f * Unarmed Combat   5.2  72%  +1   t + Forgecraft0.0:~iv,-2 g + Throwing0.0u + Translocations   0.0-1     v + Alchemy0.0-1 h + Short Blades   0.0:~iL--1   w + Fire Magic0.0-2 i + Long Blades0.0-1   x + Ice Magic0.0+1 j + Ranged Weapons   0.0-3   y + Air Magic0.0-2 z + Earth Magic0.0+1  :~i- k + Armour 0.3  14%  -1 l - Dodging2.7-1   0 + Invocations0.0+1 m - Shields0.0:~i.i-1   1 + Evocations0.0-1 n - Stealth0.0+2 useful|all:~ig b * Unarmed Combat   5.2  72%  +1   h + Alchemy Throwingi + Air Magic    :~ij       d + Armour 0.3  14%  -1    e - Dodging 2.7   f - Stealth0.0+2              :~i                          useful|all:~i8o b + Maces & Flails   0.0    -1   p + ConjurationsAxes q + Hexes d + Polearms0.0-1   r + Summonings0.0-1 e + Staves0.0-1   s + Necromancy0.0 0   f * Unarmed Combat   5.2  72%  +1   t + Forgecraft0.0:~i9)-2 g + Throwing0.0u + Translocations   0.0-1     v + Alchemy0.0-1 h + Short Blades   0.0-1   w + Fire Magic0.0-2 i + Long Blades0.0-1   x + Ice Magic0.0+1 j + Ranged Weapons   0.0-3   y + Air Magic0.0-2 z + Earth Magic0.0+1  k + Armour 0.3  14%  -1 :~i:]l - Dodging2.7-1   0 + Invocations0.0+1 m - Shields0.0-1   1 + Evocations0.0-1 n - Stealth0.0+2 useful|all:~iPtg b * Unarmed Combat   5.2  72%  +1   h + Alchemy Throwingi + Air Magic           d + Armour 0.3  14%  -1    e - Dodging 2.7   f - Stealth0.0+2                                        :~i!Qauseful|all:~i :~ijetgatling67 the RuffianRevenant **....#### Health: 40/40 ========================..... Magic: 4/4========================###### .....# AC: 6Str: 16:~i#......####.... EV: 9Int: 9.............# SH: 0Dex: 11#.#..#..#..#..# #########:~iGXL:  4 Next: 56% Place: Dungeon:3##...#..#..#.@# .#.......#### Noise: ---------  Time: 1799.3 (0.0):~ir#...#..#..#..#................ -) Claws:~iK#..#..#..#..#..#..#.......###. Throw: 6 javelins (silver) :~i....#..#..#..#...#.......# #. Memories (1) .................#.......# #.:~i##.#......##....#.......# #. #......# #...........# #.:~i # #......# ##.#.......# #.:~iB #.#.†....# .#.......# #.:~io  _No target in view!  You see here a ribbon worm corpse. :~i_Found 6 silver javelins. _f - a metallic amethyst potion _You see here 6 silver javelins. :~i@_e - 6 silver javelins:~i:~i:~i:~i:~i   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   4.1  14%  +1   g + Spellcasting   0.0    -1           b * Unarmed Combat   5.2  72%  +1   h + Alchemy   0.0    -1   c + Throwing   0.0    -1   i + Air Magic   0.0    -2          [:~i- 7;22H        d + Armour0.3  14%  -1       e - Dodging   2.7    -1       f - Stealth   0.0    +2                                              [3:~i j7m                        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:~i3 :~i4jetgatling67 the RuffianRevenant **....###:~iC5# Health: 40/40 ========================..... Magic: 4/4========================###### .....:~ir5# AC: 6Str: 16#......####.... EV: 9Int: 9.............:~i5# SH: 0Dex: 11#.#..#..#..#..# #########XL:  4 Next: 56% Place: Dungeon:3##...#..#..#.@# .#.......#### Noise: ---------  Time: 1799.3 (0.0)#...#..#..#..#................ -) Claws:~i5,#..#..#..#..#..#..#.......###. Throw: 6 javelins (silver) ....#..#..#..#...#.......# #. Memories (1) .................#.......# #.:~i6##.#......##....#.......# #. #......# #...........# #. :~iE6# #......# ##.#.......# #. #.#.†....# .#.......# #.  :~ii6_No target in view!  You see here a ribbon worm corpse. _Found 6 silver javelins. :~i6_f - a metallic amethyst potion _You see here 6 silver javelins. _e - 6 silver javelins:~i;:~ii;:~i?:~iA:~i:~iA Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 83% (10%) 1b - Mercury ArrowConjuration/Alchemy93% (16%) 2 :~iy c - Fugue of the Fallen Necromancy99% 3  d - Ignite PoisonFire/Alchemy100% (73%) 4  e - Metabolic Englaciation Hexes/Ice100% 5 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help:~i<[Esc] exit:~i Fugue of the Fallen Calls out to the lingering remnants of the long dead. While active, each :~i3non-summoned enemy the caster or their allies slays attracts more vengeful soulsinto the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a glimmer of the dead's suffering, causing pain damage to each other foe adjacent to your target. Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead :~ismay attract unwanted attention even while you maintain it. Level: 3School: NecromancyFail: 99% Power: 0% Range: N/A :~ioNoise: Loud Miscasting this spell causes magic contamination and also deals up to 32 draining damage.:~i4 w Spells (Memorise)TypeFailure Level:~i a - ShockConjuration/Air83% (10%) 1  b - Mercury ArrowConjuration/Alchemy 93% (16%) 2  c - Fugue of the Fallen Necromancy99% 3 :~i  d - Ignite PoisonFire/Alchemy100% (73%) 4  e - Metabolic Englaciation Hexes/Ice:~i T100% 5 :~i :~i: :~i^ -2 spell levels left :~i~ ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:~iF Mercury Arrow Conjures an arrow of elemental mercury which deals direct poison damage to whatever it hits and may also weaken their melee attacks for a short while. The physical force of the arrow inflicts a small amount of damage even to those immune to poison, and the weakening effect can splash to adjacent targets and ignores poison resistance altogether. Level: 2Schools: Conjuration/AlchemyFail: 93% (16%)Power: 0%Damage: 2d5 (max 2d11) Accuracy: ++++Range: 4Noise: Quiet Miscasting this spell causes magic contamination and also either poisons you or deals up to 18 irresistible damage. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ :~iR Spells (Memorise)TypeFailure Levela - ShockConjuration/Air83% (10%) 1  b - Mercury ArrowConjuration/Alchemy 93% (16%) 2  c - Fugue of the Fallen Necromancy99% 3  d - Ignite PoisonFire/Alchemy100% (73%) 4  e - Metabolic Englaciation Hexes/Ice100% 5 :~i2 spell levels left :~i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:~i@:~iG:~iMDjetgatling67 the RuffianRevenant **....#### Health: 40/40 ========================..... Magic: 4/4========================###### .....# AC: 6Str: 16#......####.... EV: 9Int: 9.............# SH: 0Dex: 11#.#..#..#..#..# #########:~iMXL:  4 Next: 56% Place: Dungeon:3##...#..#..#.@# .#.......#### Noise: ---------  Time: 1799.3 (0.0)#...#..#..#..#................ -) Claws#..#..#..#..#..#..#.......###. Throw: 6 javelins (silver) ....#..#..#..#...#.......# #. Memories (1) :~iN.................#.......# #.##.#......##....#.......# #. #......# #...........# #. # #......# ##.#.......# #. #.#.†....# .#.......# #.  _No target in view!  You see here a ribbon worm corpse. _Found 6 silver javelins. _f - a metallic amethyst potion :~iN_You see here 6 silver javelins. _e - 6 silver javelins:~iT  You see here a ribbon worm corpse. _Found 6 silver javelins. _f - a metallic amethyst potion _You see here 6 silver javelins. _e - 6 silver javelins  Okay, then.:~icV:~io[:~i\. _:~i 3:~i :~i4 :~i :~i; P _:~i :~i :~i :~iR :~i ,:~ir :~i :~i $.#.# # .# # #.#######. >........###### .....##:~iE ##. #......####....... ... ...........@.....# 802.3 (3#.#..#..#..#..#..######### ###..#.......#######...#:~iz .#..........##..#..#..#..#..#..#.......###..:~i h....#..#..#..#...#.......# #...................#.......# #..:~i ##.#......##....#.......# #.......# #...........# #..:~i :~i} :~i *3.3 (4:~i :~i ; _Found a stone staircase leading down.:~ig3:~i>:~i`:~i>:~i:~in:~i(,:~i:~i#:~i:~i:~i:~i:~i˥:~i:~i,:~i:~ie:~iT:~i:~iI:~iz:~i:~i:~i-:~i:~iٱ:~i/:~iB:~iI:~i:~i:~iܺ:~i:~iͻ:~i޼:~i:~iȽ:~iK:~i0:~iǿ:~i:~iS:~i0:~i:~i:~iL:~i:~i@:~ip:~i:~i:~iL:~i{:~i:~i:~i{:~i:~i;:~i":~i:~i:~id:~i:~i:~i:~i:~i:~i:~i8:~io:~i:~iq:~i:~i:~iK:~i:~i:~i:~i:~i:~i_:~i:~i:~i:~i:~i=:~iV:~i]:~i:~i:~i?:~i:~i:~iC:~i:~i`:~i:~i:~i:~i:~i:~is:~iN:~i:~iS:~i:~i|:~i=:~i}:~i:~i:~i:~iM:~i:~i:~i:~i!:~it:~i:~i:~i[:~i:~i:~i:~i<:~i{:~i:~i:~i:~i=:~i):~i:~iK:~i:~i:~i:~i:~i:~i;:~i:~i%:~iN:~i:~ib:~i:~i:~il:~i:~i:~i":~iF:~i:~iY:~i:~i:~i:~i :~if :~ic :~iQ :~i :~i :~i> :~i :~iF :~i :~i  :~i :~iR :~i :~i :~i B:~iR :~i :~i> :~i :~i :~i :~i :~i :~i :~i :~iV :~i :~i :~i :~i+ :~i :~i :~i :~i :~i :~i :~i[ :~i :~i8 :~ij :~io& :~i& :~i' :~iy, :~i11 B:~i1 :~i2 ,:~iG3 :~ix4 :~i5 :~iT5 :~i5 :~i47 :~i7 :~i8 :~iF8 :~in9 :~i$: :~i\: :~i: :~i; :~i%< :~id< :~i< :~i= :~i> :~iR> :~i> :~i[? :~i? :~i? :~i2@ :~i2A :~iA :~iB ,:~iC :~iC ,:~iD :~iD :~iE :~iwE :~iE :~iF :~iG :~iH :~ikH :~iI :~iJ ,:~iK :~iL :~iM :~iM :~iN :~iO :~i`Q ,:~iR :~iFU :~iV ,:~i\W :~iY P  There is a stone staircase leading up here.:~iZ :~iD[  _:~i[ :~i] :~i^ :~i_ :~i_ :~ih  ########################.##.##### #.##.#.... #.##.#.##.##### #.##.#.##...# #.#......:~ih <#.#.# #.#..#.# #### #.#.# #.#...... ...# #.#.# #.#.... ...# #@#.#####.#....... ...# #.#.#.....#....... ##.####### ####.<.##.#........ #>.................... #.....##########...##.####...#.## #......... ..................... ......#### #####..##.####....... #..######### #..#....##..##.## :~ih ...#.......######..#..#.##<.##.#You pick up a parchment of Petrify and begin reading...  You add the spell Petrify to your library.:~i|l 073.3 (70.0):~il +4.3 (71:~io :~iq 4 _You see here 6 poisoned darts.:~i@3:~i:~i:~i':~iq:~i,:~iϡ:~i:~i :~i:~ic:~i:~i~:~i?:~iB:~ix:~i:~i:~i:~i*:~i:~i:~i۴:~i-:~i:~iC:~i:~i:~i:~i:~i:~i^:~i/:~i:~i#:~i:~i:~i:~i{:~i:~i:~io:~iW:~i:~ib:~i":~i,:~iO:~i:~ic:~i:~in:~i:~i:~i:~i:~iT:~i,:~i:~i7:~i,:~iU:~i:~i{:~i:~ig:~iV:~iL:~i:~iL:~i:~i:~i:~i:~i:~i:~i:~id:~i:~ip:~i:~i:~ip:~i:~i6,:~i:~ib:~i:~i>:~i7 _You open the door.:~i:~i':~i:~i3@  There is an open door here.:~iU:~i _:~i:~iX:~i:~i:~i:v:~iO .##.####...#..#...#.... :~i............................>.#.# .##.####...........#.....#.#..#. .#....##..##.#########.###.#..### .#..#.##<.##.# #.....#..# ....#.###.#### #######..# :~i.#.##.###.# #_ ###+### #..# :~i&#.....##.# #..##.....## #..# :~i<#..#..##.# #'@......+ ##..# 904.3 (30 :~ik.#..#..##.# ##....ß....# #...# :~i.#..#..##.####...ß...⌠... ##..# .#..#...#.##.#........... ##.# :~i.#..#........'..ß..ß..ß.. ### .#.##...#.##.#...........  #. #...#.####...⌠...ß..:~i.  .....#.# ##....ß....:~i*# :~i| .....#.#.# #+.......+ _You open the door.:~i)Z _Found a glowing silver altar of Zin.:~iR:~iS:~iS:~iU:~iW:~iZ: _:~i\@  There is an open door here.:~i]:~i] _:~iA^:~i_:~iHa:~ia:~icb:~id@  There is an open door here.:~if:~if _:~i`g:~im:~iEp,:~ipq:~iq:~ir:~it:~iu:~iu:~ivv:~i|f ...................#...#..###.# ####...#.#########.#...#....#.# ..............>.#.#.# .####...........#.....#.#..#...# :~i@}\...##..##.#########.###.#..##### .#.##<.##.# ##_##.....#..# .###.####### ...#######..# :~ih}##.###.# #_..###'### #..# ...##.# #..##..@..## #..# 12.3 (8:~i}.0)#.# #.#'.......+ ##..# :~i}#.# ###....ß....# #...# :~i~#.####...ß...⌠...###..# .#.##.#...........# ##.#.......'..ß..ß..ß..+ ### ##...#.##.#...........#  :~i=~#...#.####...⌠...ß...# .....#.# ##....ß....# _You open the door.:~iV _Found a sacrificial altar of Ru.:~i :~i_ :~iU :~iP :~ip :~i : _:~iG @  There is an open door here.:~i% :~i  _:~i :~i :~i= :~i :~iW :~iN :~i :~i :~i :~i :~i ,:~i :~i :~iA :~i :~ij :~i :~i :~iL :~i :~i > .>.#.#.# #...........#.....#.#..#...# #..##.#########.###.#..##### #<.##.# ##_##.....#..# ##.########...#######..# ##.# #_..###'### ._ #..# :~iM w##.# #..##.....##. #..#  #.#'.......'# ##..# ##.# ###....ß...@###...# 9.3 (7 :~i ##.####...ß...⌠...###..# ##.#...........# ##.# .....'..ß..ß..ß..+ ### ##.#....#####...⌠...ß...# :~iB L.#.# ##....ß....## .#.# #+.......+##.# #.....# _You open the door.:~ik ` _Found a shimmering blue altar of Sif Muna.:~i 3:~i! :~i# :~i% :~i) : _:~i|* @  There is an open door here.:~i+ :~ii,  _:~i - :~i/ B:~i(0 :~i62 :~i|2 :~i2 :~ik5 N _You now have 121 gold pieces (gained 10).:~iq6 :~i6 :~i37 :~i8 :~i4: :~ip: :~i; :~i= @  There is an open door here.:~i> :~iq?  _:~i? :~i A :~iB ,:~iB :~i!D :~iAE :~iuE :~i:F :~iOH :~iH :~iH :~iI :~iN  ##.#########.###.#..##### <.##.# ##_##.....#..# ########...#######..# .# #_..###'###.._##..# :~iN >.# #..##.....##..##..# .# #.#'.......'#.##..# :~iN !.# ###....ß....###...# .####...ß...⌠...###..# .##.#..........@# ##.# 29.3 (1:~iVO }0.0) .....'..ß..ß..ß..'._### #.##.#.#.## :~i~O #.####...⌠...ß...### #.# ##....ß....## #.# #+.......+# #.# #.....:~iO m# #.. ##+## ### :~iO _You open the door.:~iR Y _Found a shadowy altar of Dithmenos.:~i6 :~ix6 :~i'7 :~i~9 :~i; :~i? : _:~i? :~i@ :~iSA :~iB :~iC :~i?E :~iE :~i^F :~i(I :~iJ :~iK :~iK :~inN :~iO ,:~i}P :~iR :~iS :~iCT :~iT :~iZ  ##.# #.#'.......'#.##..# .##.# ###....ß....###...# :~i[ '.##.####...ß...⌠...###..# ..#.##.#...........#.##.# .......'..ß..ß..ß..'._### ..#.##.#....#.# :~iM[ ..#.####...⌠...ß...### ..#.# ##....ß....## .# #+'# 35.3 (6:~iw[ .0) #.#.# ##.....##..# :~i[ .. ###+### _# :~i[ _You open the door.:~i0^ a _Found a snail-covered altar of Cheibriados.:~i :~i :~i :~i| :~i :~i : _:~i @  There is an open door here.:~iW :~i  _:~i# :~i :~i ,:~i :~i @  There is an open door here.:~i  :~i  _:~i :~i :~ie ,:~i :~i :~i! :~i :~i  #..##.# ###....ß....###...# #..##.####⌠...###..# #...#.##.#...........#.##.# :~i z#........'..ß..ß..ß..'._### #...#.##.#...........#. #...#.####...⌠...ß...###:~i ..#.# ##....ß....###:~i9 x.# #+.......'#.# ###.#.# ##...@.##..#42.3 (7 :~iZ m #.#.. ###'###.._# :~i  #.### #.. ##### ##_ ## :~i _You open the door.:~i U _Found an iron altar of Okawaru.:~i'O :~iO :~iAP :~i=S :~iT :~inX : _:~iY :~izZ :~iZ :~i[ :~i_ @  There is an open door here.:~i a :~ia  _:~ib :~id :~ie :~i!f :~if :~ih :~ij ,:~ij :~il :~i*n :~iyn :~io :~iu  .#..#..##.# #.#'.......'#.##..# .#..#..##.# ###....ß....###...# .#..#..##.####...ß...⌠...###..# .#..#...#.##.#...........#.##.# :~i:v .#..#........'..ß..ß..ß..'._### .#.##...#.##.#...........#.##  #. #...#.####...⌠...ß...###  .....#.# ##....ß....### :~ipv  .....#.#.# #'@......'#.#8.3 (6  :~iv #.####.#.# #..##.....##..##. #.#.. #_ ###'###.._#:~iv #.### # #...###### ##_##### :~iv 1_You open the door.:~ix V _Found a shimmering altar of Xom.:~iuW#..#..##.# #.#'.'#.##..# #..#..##.# ###....ß....###...# #..#..##.####...ß...⌠...###..# #..#...#.##.#.#.##.# #..#..'..ß..ß..ß..'._### #.##...#.##.#.#.## #. #...#.####...⌠...ß...### :~i.....#.# ##....ß....### .....#.#.# #'.@.....'#.# #.####.#.# #..##.....##..# #. #.#.. #_ ###'###.._# #.### # #...###### ##_## :~i9:~i19.3 (1 _:~i7_:~i:~i)..#..##.# #.#'.'#.##..# ..#..##.# ###....ß....###...# ..#..##.####...ß...⌠...###..# ..#...#.##.#.#.##.# ..#..'..ß..ß..ß..'._### .##...#.##.#.#.## . #...#.####...⌠...ß...###  .....#.# ##....ß....### #.#.# #'.'#.# .####.#.# #..##.....##..# . #.#.. #_ ###'###.._# #.### # #...###### ###50[1:~i<1;12H_:~iV"#..##.# #.#'.'#.##..# #..##.# ###....ß....###...# #..##.####...ß...⌠...###..# #...#.##.#.#.##.# #..'..ß..ß..ß..'._### ##...#.##.#.#.##  #...#.####...⌠...ß...### .....#.# ##....ß....### #.#.# #'.:~i[z'#.# ####.#.# #..##.....##..#  #.#.. #_ ###'###.._# #.### # #...###### ##_#####:~i:~iV%1:~i8_:~i:~is k#..##.# #.#'.'#.##..# :~it #..##.# ###....ß....###...# #..##.####...ß...⌠...###..# #...#.##.#.#.##.# #.'..ß..ß..ß..'._### ...#.##.#.#.## :~izt i#...#.####...⌠...ß...### #.# ##....ß....### #.#.# #'.'#.# .#.# #..##.....##..# :~it #.#.. #_ ###'###.._# #.### # #...###### ##_##:~it +###:~i{ ;2:~i~ 8_:~i :~iV !..##.# #.#'.'#.##..# ..##.# ###....ß....###...# ..##.####...ß...⌠...###..# ...#.##.#.#.##.# .'..ß..ß..ß..'._### ...#.##.#.#.## ...#.####...⌠...ß...### #.# ##....ß....### #.#.# #'.'#.# .#.# #..##.....##..#  #.#.. #_ ###'###.._#  #.### # #...###### ###:~i :~i %3:~i+ 9_:~i :~i*-4##.# #.#'.'#.##..# ##.# ###....ß....###...# ##.####...ß...⌠...###..# #.##.#.#.##.# '..ß..ß..ß..'._### #.##.#.#.## #.####...⌠...ß...### #.# ##....ß....### #.#.# #'.'#.# .#.# #..##.....##..# #.#.. #_ ###'###.._# #.### # #...###### ##_## :~i1:~i 3%4:~i^77_:~i9:~i) g##.# #.#'.'#.##..# ##.# ###....ß....###...# ##.####...ß...⌠...###..# #.##.#.#.##.# '..ß..ß..ß..'._### #.##.#.#.## #.####...⌠...ß...### #.# ##....ß....### :~i .#.# #'.#.# .#.# #..##.....##..# .#.. #_ ###'###.._# .### # #...###### ##_## :~i :~i %5:~i ?__:~ip Q _There is an open door here.:~iM.##.....##..#'.......'#.## ###....ß....###. ##.####...ß...⌠...###. .#.##.#...........#.##. .:~iS.....'..ß..ß..ß..'._###.#...........#.#####...⌠...ß...#####....ß...@## #'.......'#.#:~i# #..##.....##..#.. #_ ###'###.._# .### # #...######:~i#:~i:~i ,6 _:~iA7_:~i:~i :~i M_..###'###.._.##.....##..#'.......'#.## ###....ß....###. :~iV ##.####...ß...⌠...###. .#.##.#...........#.##. ......'..ß..ß..ß..'._###.#...........#.#####...⌠...ß.@.#####....ß....## #'.......'#:~i # #..##.....##.. .#.. #_ ###'###.._#.##:~i :~iI :~i 7:~ic o___:~i :~iqM#######...#####_..###'###.._.##.....##..#'.......'#.## ###....ß....###. ##.####...ß...⌠...###. .#.##.#...........#.##. .:~iO.....'..ß..ß..ß..'._###.#.........@.#.#####...⌠...ß...#####....ß....## #'.......'# .#.# #..##.....##..###:~i:~io%8:~iP__:~ixM<.##.# ##_##.....#######...#####_..###'###.._.##.....##..#'.......'#.##:~iY ###....ß....###. ##.####...ß...⌠...###. .#.##.#...........#.##. ......'..ß..ß..ß@.'._###.#...........#.#####...⌠...ß...#####....ß....## .#.# #'.......'#.###:~i:~i%9:~i[e___:~i:~iM..##.#########.###.#..##### #<.##.# ##_##.....#######...#####_..###'###.._.##.....##..#'.......'#.## ###....ß....###. :~if ##.####...ß...⌠...###. .#.##.#.........@.#.##. ......'..ß..ß..ß..'._###.#...........#.#####...⌠...ß...### .#.# ##....ß....###...####:~i:~i5&60:~i*T__:~i:~iz|M.........#........ #..##.#########.###.#..##### #:~i<.##.# ##_##.....#######...#####_..###'###.._.##.....##..#'.......'#.## ###....ß....###. ##.####...ß...⌠.@.###. .#.##.#...........#.##. .:~i:.....'..ß..ß..ß..'._###.#...........#.## .#.####...⌠...ß...######'###..:~i:~i%1:~i7_:~i:~i%H #.#.....#.#..#...# ##..##.#.###.#..##### ##<.##.# ##_##.....#..##.##...#######..##.# #_..###'###.._##..# :~iH .##.# #..##.....##..##..# .##.# #.#'.'#.##..# .##.# ###....ß....###...# .##.####...ß...⌠@..###..# ..#.##.#.#.##.#:~iH .'..ß..ß..ß..'._### ..#.##.#.#.##:~i%I $.#.####...⌠...ß...###.#.# ##....ß....### :~iDI Z#.#.# #'.'#.# :~icI [#.#.# #..##.....##..# :~iI #.#.. #_ ###'###.._#:~iO :~iO %2:~iS T__:~iU :~i~#.#.....#.#..#...# .##..##.#########.###.#..##### .##<.##.# ##_##.....#..# .###.#...#######..# .###.# #_..###'###.._##..# .:~iYy.##.# #..##.....##..##..# ..##.# #.#'.'#.##..# ..##.# ###....ß....###...# ..##.####...ß...@...###..#.#.##.#.#.##.#.'..ß..ß..ß..'._###.#.##.#.#.##.#.####...⌠...ß...###.#.# #....ß....### .#.#.# #'.'#.# ##.#.# #..##.....##..#  #.#.. #_ ###'###.._#:~i:~i9%3:~i8_:~iS _There is a garden patch here.:~i\CM............>.#.# ###...........#..........##.#########.###.#..#####<.##.# ##_##.....:~i۾E#######...##### .#_..###'###.._#.##.....##..#.#'.......'#.## ###....ß.@..###.##.####...ß...⌠...###.#.##.#...........#.##.:~i >.....'..ß..ß..ß..'._### ...#.##.#...........#.##.##.....##.:~iu:~i),4 _:~iV:~i :~iM###...#.#########.#...#... ............>.#.# ###...........#..........##.#########.###.#..#####<.##.# ##_##.....#######...###### .#:~i__..###'###.._.##.....##..#.#'.....@.'#.## ###....ß....###.##.####...ß...⌠...###.#.##.#...........#.##. ........'..ß..ß..ß..'._#####'.......'#:~i" :~i %5:~i9_:~i:~ii#...#.#.#...#....#.#.>.#.#.##.#.....#.#..#...# ..##..##.#########.###.#..##### :~i#.##<.##.# ##_##.....#..# #.###.##...#..# #.###.# #_..###'###.._##..#.##.# #..##.....##..##..# #..##.# #.#':~i,.'#.##..# #..##.# ###....ß....###...# #..##.####...ß...⌠...###..# :~iE#...#.##.#.#.##.# #.:~i'..ß..ß..ß..'._### #...#.##.#.#.## #...#.####...⌠...ß...###.#.# :~i.|##....ß....### ..#.#.# #'.'#.#:~i]:~i#:~i$%6:~i4__:~i::~i:~iS .####...#.#.#...#....#.#.>.#.#.# .####.#.....#.#..#...#.##..##.#########.###.#..##### .#.##<.##.# ##_##.....#..# .#.###.#...#..# ##.###.# #_..###'###.._##..#.##.# #..##.....##..##..# :~iT $.#..##.# #.#'.'#.##..# .#..##.# ###....ß....###...# .#..##.####...ß...⌠...###..# .#...#.##.#.#.##.# .#.'..ß..ß..ß..'._### ##...#.##.#.#.## :~iT U #...#.####...⌠...ß...### .....#.# ##....ß....### ...#.#.# #'.'#.#:~i|Z :~i [ %7:~ib_ :~i` :~i M..................## .####...#.#########.#...#... ..............>.#.# .####...........#........ ...##..##.#########.###.#..#####<.##.# ##_##..... .#######...##### ##.###.# #_..###'###.._# ...##..@..##..#'.......'#.## ###....ß....###.##.####...ß...⌠...###. .#...#.##.#...........#.##.###....ß....##:~i] :~i %8:~i{ 8_:~iZ :~i5-K.#...#..###.# #.####...#.#.#...#....#.#.>.#.#.# #.####.#.....#.#..#...#.##..##.#########.###.#..##### ..#.##<.##.# ##_##.....#..# ..#.###.#...#######..# .##.###.# #_..###'###.._##..#:~i-.##.# #..##.@...##..##..# ..#..##.# #.#'.'#.##..# ..#..##.# ###....ß....###...# ..#..##.####...ß...⌠...###..# ..#...#.##.#.#.##.# ..#..'..ß..ß..ß..'._### .##...#.##.#.#.## . #...#.##:~i.##...⌠...ß...###  .....#.# ##....ß....###:~i4:~ir5%9:~i;:~i;:~iձ3:~iY:~i :~i :~i :~ix :~i-Q #...#..###.# .####...#.#.#...#....#.# >.#.#.# .####.#.....#.#..#...# ##..##.#########.###.#..##### #.##<.##.# ##_##.....#..# #.###.#...#######..# ##.###.# #_..###'###.._##..# ##.# #..##..@..##..##..# #..##.# #.#'.'#.##..# #..##.# ###....ß....###...# #..##.####...ß...⌠...###..# #..'..ß..ß..ß..'._### ##...#.##.#.#.##  #...#.### :~iQ :~iR &70:~iW :~ipY :~i1-M###)......# :~i-..................## .####...#.#########.#...#... ..............>.#.# .####...........#........ ...##..##.#########.###.#..#####:~i.<.##.# ##_##..... .#######...##### ##.#_..###@###.._ ...##.....##.:~i!.`.#'.......'#.##:~i=. ###....ß....###. :~iX..#..##.####...ß...⌠...###..##...⌠...ß...#:~i5:~i5%1:~i::~i$= :~ie=C_There is an open door here.:~i#_M...#........ .#:~i##)......# ..................## .####...#.#########.#...#... ..............>.#.# .:~ih####...........#........ ...##..##.#########.###.#..#####:~iէl<.##.# ##_##..... :~iL.#######.@.##### ##.#_..###'###.._ ...##.....##..#'.......'#.## .#..##.# ###....ß....###...#:~i|d#..###...#...........#.:~i:~i,2 _:~iز:~i!:~i>pM#### ....#........ .#:~i##)......# ..................## .####...#.#########.#...#... ..............>.#.# .####...........#........ .:~i..##..##.#########.###.#..#####<.##.# ##@##..... .:~iH#######...##### ##.#_..###'###.._ ..:~i&.##.....##. .#..##.# #.#'.......'#.##..#...ß.....ß...⌠....:~i7..'..ß..ß..ß..':~i:~iS%3:~ij:_:~i|^ _There is a sacrificial altar of Ru here.:~imI  You kneel at the altar of Ru.:~iq/  --more--:~i]Ru the Awakened Of all the gods, only Ru opposed creation. Not as folly, but as distraction. Initiates of Ru can open channels to the powers underlying the visible world by renouncing the fetters that bind them here. These sacrifices are not made to Ru,but rather given up freely and permanently. Having made such sacrifices, initiates will become able to draw upon this immense power to aid themselves, eventually gaining the ability to unleash its destructive might against their foes. Favour - Ru is neutral towards you. Granted powers:(Cost)You now exude an aura of power that intimidates your foes. Your aura of power can strike those that harm you. You can heal your body and restore your magic.(Exhaustion, Drain)You can gather your power into a mighty leap.(5 MP, Exhaustion)You can wreak a terrible wrath on your foes. (8 MP, Exhaustion, Drain)[!]: Overview|Powers|Wrath [J/Enter]: join religion:~i, :~i :~i ###.#...............#......# #.# jetgatling67 the Ruffian ....#......................# #.# Revenant **.... .#........##........)......# #.# Health: 40/40 ======================== ....................#...#..###.# Magic: 4/4======================== :~iu .####...#.#########.#...#....#.# AC: 6Str: 16 .........................>.#.#.# EV: 9Int: 9 .####...........#.....#.#..#...# SH: 0Dex: 11 ...##..##.#########.###.#..##### XL:  4 Next: 56% Place: Dungeon:3 .#.##<.##.# ##@##.....#..#Noise: ---------  Time: 1973.3 (0.0) :~i Z.#.###.########...#######..#-) Claws ##.###.# #_..###'###.._##..#:~i OThrow: 6 javelins (silver) ....##.# #..##.....##..##..#Memories (1) .#..##.# #.#'.......'#.##..# :~ie A.#..##.# ###....ß....###...# .#..##.####...ß...⌠...###..# .#...#.##.#...........#.##.# .#........'..ß..ß..ß..'._### _Found a shimmering altar of Xom. _There is an open door here. _There is a garden patch here. _There is an open door here. _There is a sacrificial altar of Ru here.  You kneel at the altar of Ru.:~i \  Ru welcomes you!:~iu' /  --more--:~iw  of Ru ......4.3 (1 _:~iy8_:~iz:~i9:~i;yRu the Awakened Of all the gods, only Ru opposed creation. Not as folly, but as distraction. Initiates of Ru can open channels to the powers underlying the visible world by renouncing the fetters that bind them here. These sacrifices are not made to Ru,but rather given up freely and permanently. Having made such sacrifices, initiates will become able to draw upon this immense power to aid themselves, eventually gaining the ability to unleash its destructive might against their foes. Title - Questioner :~iL<Favour - Ru is noncommittal. Granted powers:(Cost)You now exude an aura of power that intimidates your foes. Your aura of power can strike those that harm you. You can heal your body and restore your magic.(Exhaustion, Drain)You can gather your power into a mighty leap.(5 MP, Exhaustion)You can wreak a terrible wrath on your foes. (8 MP, Exhaustion, Drain)[!]: Overview|Powers|Wrath:~i`  Ru will offer followers a number of sacrifices as they travel the dungeon. On accepting these sacrifices, followers will gradually gain an aura of immense power. This aura will initially cause foes that attempt to harm them to falter and become stricken with maladies. After making further sacrifices, followers will be able to draw on this power to restore their health and magic, or to makea lightning-fast explosive leap. Exceptional sacrificants can unleash :~i[a power in a massive strike against all their foes. Each of the powers of Ru's sacrificants increases in strength with more piety from more sacrifices. Ru likes it when you make personal sacrifices. Ru's powers are not affected by the Invocations skill. Overview|Powers;;~i;;~i[;;~i>###.#...............#......# #.# jetgatling67 the Ruffian ....#......................# #.# Revenant of Ru ...... .#........##........)......# #.# Health: 40/40 ======================== ;;~i....................#...#..###.# Magic: 4/4======================== .####...#.#########.#...#....#.# AC: 6Str: 16 .........................>.#.#.# EV: 9Int: 9 .####...........#.....#.#..#...# SH: 0Dex: 11 ...##..##.#########.###.#..##### XL:  4 Next: 56% Place: Dungeon:3 .#.##<.##.# ##@##.....#..#Noise: ---------  Time: 1974.3 (0.0) .#.###.########...#######..#-) Claws ##.###.# #_..###'###.._##..#Throw: 6 javelins (silver) ....##.# #..##.....##..##..#;;~i=Memories (1) .#..##.# #.#'.......'#.##..# .#..##.# ###....ß....###...# .#..##.####...ß...⌠...###..# .#...#.##.#...........#.##.# .#........'..ß..ß..ß..'._### _There is an open door here. ;;~i_There is a garden patch here. _There is an open door here. _There is a sacrificial altar of Ru here.  You kneel at the altar of Ru. _Ru welcomes you!;;~i4 ;;~i ;;~iq;;~i;;~i) ;;~iɎ  Ability - do what?CostFailure  f - Enkindle;;~i( Instant0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.=;~i7=;~i>=;~iDf###.#...............#......# #.# jetgatling67 the Ruffian ....#......................# #.# Revenant of Ru ...... .#........##........)......# #.# Health: 40/40 ======================== ....................#...#..###.# Magic: 4/4======================== .####...#.#########.#...#....#.# AC: 6=;~iEIStr: 16 .........................>.#.#.# EV: 9Int: 9 .####...........#.....#.#..#...# SH: 0Dex: 11 ...##..##.#########.###.#..##### XL:  4 Next: 56% Place: Dungeon:3 .#.##<.##.# ##@##.....#..#Noise: ---------  Time: 1974.3 (0.0) .#.###.########...#######..#-) Claws ##.###.# #_..###'###.._##..#Throw: 6 javelins (silver) ....##.# #..##.....##..##..#Memories (1) .#..##.# #.#'.......'#.##..# =;~iFe.#..##.# ###....ß....###...# .#..##.####...ß...⌠...###..# .#...#.##.#...........#.##.# .#........'..ß..ß..ß..'._### _There is an open door here. _There is a garden patch here. _There is an open door here. _There is a sacrificial altar of Ru here.  You kneel at the altar of Ru. _Ru welcomes you!=;~i>M ##.####...ß...⌠...###.#.##.#...........#.##. .#........'..ß..ß..ß..'._###Okay, then.=;~iM=;~iR=;~iT. _>;~i ] _  There is an open door here.>;~i ......#...#..###.# #.####...#.#########.#...#....#.# ..........>.#.#.# #.#####.....#.#..#...# ....##..##.###.###.#..######.##<.##.# ##_##.....#..# .#.###.########...#######..# ##.###.# #_..###'###.._##..# ....##.# #..##.@...##..##..# ..#..##.# #.#'.......'#.##..# ..#..##.# ###....ß....###...##..##.####...ß...⌠...###..# ..#...#.##.#...........#.##.# ..#........'..ß..ß..ß..'._####...#.##.#...........#.## #...#.####...⌠...ß...##  .....#.# ##....ß....###>;~iA 7.3 (3  Ru believes you are ready to make a new sacrifice.>;~i /  --more--A;~i` A;~il$_A;~iq8_A;~i%B;~i4 B;~i27 Gear: 5/52 gear slots (Left/Right to switch category) Missiles (go to first with ()  e - 6 silver javelins (quivered) B;~i7 Armour (go to first with [)  b - an orb of light (worn)  c - a +0 scale mail (worn)a - a +0 robe  d - a +0 ring mailC;~i~ Scrolls:  Scrolls ?  c - a scroll labelled LOCAEB XUFRE  d - a scroll labelled CUPIFA GUHYENA  e - a scroll labelled SAW QEMUGATI  h - a scroll labelled DILUDO OGITIH  l - a scroll labelled LORPHU KAPN  m - 2 scrolls labelled LYOCZEMYURAD;~i Potion Potion!  c - 3 potions of curingj - 2 inky potionsD;~ik - a clear potionf - a metallic amethyst potionF;~iAScroll Scroll?  c - a scroll labelled LOCAEB XUFRE  d - a scroll labelled CUPIFA GUHYENA  F;~iˍe - a scroll labelled SAW QEMUGATI  h - a scroll labelled DILUDO OGITIH  l - a scroll labelled LORPHU KAPN  m - 2 scrolls labelled LYOCZEMYURAF;~iC'Gear: 5/52 gear slots (Left/Right to switch category) Missiles(  e - 6 silver javelins (quivered) Armour (go to first with [)  a - a +0 robe  b - an orb of light (worn)  c - a +0 scale mail (worn)  d - a +0 ring mailF;~i .....................#...#..###.# jetgatling67 the Ruffian #.####...#.#########.#...#....#.# Revenant of Ru ...... ..........................>.#.#.# Health: 40/40 ======================== #.####...........#.....#.#..#...# Magic: 4/4======================== ....##..##.#########.###.#..##### AC: 6Str: 16 ..#.##<.##.# ##_##.....#..#EV: 9Int: 9 ..#.###.########...#######..#SH: 0Dex: 11 .##.###.# #_..###'###.._##..#XL:  4 Next: 56% Place: Dungeon:3 .....##.# #..##.@...##..##..#Noise: ---------  Time: 1977.3 (0.0) ..#..##.# #.#'......;~i 39;49m.'#.##..#-) Claws ..#..##.# ###....ß....###...#Throw: 6 javelins (silver) ..#..##.####...ß...⌠...###..#Memories (1) ..#...#.##.#...........#.##.# ..#........'..ß..ß..ß..'._### .##...#.##.#...........#.## . #...#.####...⌠...ß...###.....#.# ##....ß....### _There is a sacrificial altar of Ru here.  You kneel at the altar of Ru. _Ru welcomes you! _Okay, then.There is an open door here. _Ru believes you are ready to make a new sacrifice.F;~i. F;~i7 G;~iw .#...#..###. ##.####...#.#.#...#....#..>.#.#. ##.####.#.....#.#..#... #....##..##.#########.###.#.. #..#.##<.##.# ##_##.....#..#.#.###.#...#######..# #.##.###.# #_..###'###.._##..# #.....##.# #..##@....##..##..# #..#..##.# #.#'.'#.##..# #..#..##.# ###....ß....###...# #..#..##.####...ß...⌠...###..# #..#...#.##.#.#.##.# #..#..'..ß..ß..ß..'._### #.##...#.##.#.#.## #. #...#.####...⌠...ß...###  .....#.# ##....ß....###G;~iY G;~i *8.3 (1G;~i 8_G;~i H;~i9#...#..###.# #.####...#.#.#...#....#.#>.#.#.# #.####.#.....#.#..#...# ....##..##.#########.###.#..# ..#.##<.##.# ##_##.....#..# #.###.#H;~iK...#######..# .##.###.# #_..###'###.._##..# .....##.# #..##.@...##..##..# ..#..##.# #.#'.'#.##..# ..#..##.# ###....ß....###...# ..#..##.####...ß...⌠...###..# ..#...#.##.#.#.##.# ..#..'..ß..ß..ß..'._### H;~i<3.##...#.##.#.#.## . #...#.####...⌠...ß...### H;~iH;~i%9H;~i8_H;~iH;~i_#...#..###.# .####...#.#.#...#....#.# H;~i>.#.#.# .####.#.....#.#..#...# ##..##.#########.###.#..##### #.##<.##.# ##_##.....#..# #.###.#...#######..# ##.###.# #_..###'###.._##..# ##.# #..##..@..##..##..# #..##.# #.#'.'#.##..# #..##.# ###....ß....###...# H;~i_V#..##.####...ß...⌠...###..# #..'..ß..ß..ß..'._### ##...#.##.#.#.##  #...#.### H;~iu"H;~i#&80H;~i.&7_H;~il'I;~i~ FM#I;~i ##)......# ..................## .####...#.#########.#...#... ..............>.#.# .####...........#........ ...##..##.#########.###.#..#####<.##.# ##_##..... I;~i .#######...##### ##.#_..###@###.._..##.....##..#'.......'#.##I;~i \ ###....ß....###. .#..##.####...ß...⌠...###..##...⌠...ß...#I;~i# I;~i. %1I;~i 7_I;~i  I;~i C_There is an open door here.K;~iB  ...#...#..## .####...#.#########.. .........................>.# .#####.....#.#..#.. .K;~inD ..##..##.#########.##### .#.##<.##.# ##_##.....#..# #.########...###### # #_..###'###.._ ......##..@..##.. .##'.......'###....ß....###.###...ß...⌠...####...⌠...ß...# .....#.# ##....ß....###K;~iI K;~iJ ,2 _K;~iCO 8_K;~iDQ M;~iM;~i{ Ability - do what?CostFailure M;~i&h f - EnkindleInstant0%  Invocations -M;~i8=X - Renounce ReligionNoneM;~iK#0%  G - Sacrifice ArcanaM;~i\Arcana (Air/Alch/Necr)M;~im70%  H - Sacrifice PurityPurity (weak)M;~i0%  M;~i(I - Sacrifice an Eyean EyeM;~i/0%  J - Reject SacrificesNoneM;~iϞo0% [?] toggle between ability selection and description.Q;~i^ Sacrifice an Eye Sacrifices an eye, causing you to have a much harder time hitting targets. If you make this sacrifice, your powers granted by Ru will become stronger in proportion to the value of the sacrifice, and you may gain new powers as well. Sacrifices cannot be taken back. This is a medium sacrifice. Piety after sacrifice: *..... Range: N/A This ability costs: nothing._;~i  Ability - do what?CostFailuref - EnkindleInstant0%  Invocations -X - Renounce ReligionNone_;~i0%  G - Sacrifice ArcanaArcana (Air/Alch/Necr) 0%  H - Sacrifice PurityPurity (weak)0%  I - Sacrifice an Eyean Eye_;~i[0%  J - Reject SacrificesNone0% _;~i;w[?] toggle between ability selection and description.a;~i{ Sacrifice Purity Sacrifices purity of body or mind, causing a single mutation. After this sacrifice, you will find that you are weak. (Str -3). If you make this sacrifice, your powers granted by Ru will become stronger in proportion to the value of the sacrifice, and you may gain new powers as well. Sacrifices cannot be taken back. This is a modest sacrifice. Piety after sacrifice: ...... Range: N/A This ability costs: nothing.k;~i: Ability - do what?CostFailuref - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Sacrifice ArcanaArcana (Air/Alch/Necr) 0%  H - Sacrifice PurityPurity (weak)0%  I - Sacrifice an Eyean Eyek;~i:0%  J - Reject SacrificesNone0% [?] toggle between ability selection and description.n;~i1Qn;~iWn;~i\....................#...#..###.# jetgatling67 the Ruffian .####...#.#########.#...#....#.# Revenant of Ru ...... .........................>.#.#.# Health: 40/40 ======================== n;~i ].####...........#.....#.#..#...# Magic: 4/4======================== ...##..##.#########.###.#..##### AC: 6Str: 16 .#.##<.##.# ##_##.....#..#n;~i gEV: 9Int: 9 .#.###.########...#######..#SH: 0Dex: 11 ##.###.# #_..###'###.._##..#XL:  4 Next: 56% Place: Dungeon:3 ....##.# #..##..@..##..##..#Noise: ---------  Time: 1982.3 (0.0) .#..##.# #.#'.......'#.##..#-) Claws .#..##.# ###....ß....###...#Throw: 6 javelins (silver) .#..##.####...ß...⌠...###..#Memories (1) .#...#.##.#...........#.##.# .#........'..ß..ß..ß..'._### ##...#.##.#...........#.###...#.####...⌠...ß...### .....#.# ##....ß....###;~ig:HYou kneel at the altar of Ru. _Ru welcomes you! _Okay, then.There is an open door here. _Ru believes you are ready to make a new sacrifice. _There is an open door here.n;~iin;~i=kDo you really want to make this sacrifice? Y - Yes  N - Noo;~i)`o;~i/u....................#...#..###.# jetgatling67 the Ruffian .####...#.#########.#...#....#.# Revenant of Ru ...... .........................>.#.#.# Health: 40/40 ======================== o;~iut.####...........#.....#.#..#...# Magic: 4/4======================== ...##..##.#########.###.#..##### AC: 6Str: 16 o;~iu.#.##<.##.# ##_##.....#..#EV: 9o;~iu~Int: 9 .#.###.########...#######..#o;~iuSH: 0Dex: 11 ##.###.# #_..###'###.._##..#o;~i5vZXL:  4 Next: 56% Place: Dungeon:3 ....##.# #..##..@..##..##..#Noise: ---------  Time: 1982.3 (0.0) .#..##.# #.#'.......'#.##..#o;~iv#-) Claws .#..##.# ###....ß....###...#Throw: 6 javelins (silver) .#..##.####...ß...⌠...###..#Memories (1) o;~ivL.#...#.##.#...........#.##.# o;~iv.#........'..ß..ß..ß..'._### ##...#.##.#...........#.##o;~iv#...#.####...⌠...ß...### o;~iw.....#.# ##....ß....###There is an open door here. _Ru believes you are ready to make a new sacrifice. o;~i1w9_There is an open door here.  o;~iIwRu asks you to sacrifice all use of: Air, Alchemy, and Necromancy.  This is a medium sacrifice. Piety after sacrifice: *.....  o;~idw+Okay, then.o;~iQxo;~i}o;~i. _p;~i?p;~iA` Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Sacrifice ArcanaArcana (Air/Alch/Necr)p;~iA0%  H - Sacrifice PurityPurity (weak)0%  I - Sacrifice an Eyean Eye0%  J - Reject SacrificesNonep;~iBo0% [?] toggle between ability selection and description.r;~iI 4 Sacrifice Arcana Sacrifices arcana, causing you to lose the ability to use certain schools of magic and preventing you from having any ranks in those skills. After this sacrifice, you will find that you cannot study or cast Air magic, your;~iXI jcannot study or cast Alchemy magic and you cannot study or cast Necromancy magic. If you make this sacrifice, your powers granted by Ru will become stronger in proportion to the value of the sacrifice, and you may gain new powers as well. Sacrifices cannot be taken back. This is a medium sacrifice. Piety after sacrifice: *..... r;~iyI ,Range: N/A This ability costs: nothing.;~i| Ability - do what?CostFailuref - EnkindleInstant0%  Invocations -  X - Renounce ReligionNone0%  G - Sacrifice ArcanaArcana (Air/Alch/Necr) 0%  H - Sacrifice PurityPurity (weak)0%  I - Sacrifice an Eyean Eye0%  J - Reject SacrificesNone0% [?] toggle between ability selection and description.;~i*  Sacrifice an Eye Sacrifices an eye, causing you to have a much harder time hitting targets. If you make this sacrifice, your powers granted by Ru will become stronger in proportion to the value of the sacrifice, and you may gain new powers as well. Sacrifices cannot be taken back. This is a medium sacrifice. Piety after sacrifice: *..... Range: N/A This ability costs: nothing.;~i65 Ability - do what?CostFailuref - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  G - Sacrifice Arcana;~i7Arcana (Air/Alch/Necr) 0%  H - Sacrifice PurityPurity (weak)0%  I - Sacrifice an Eyean Eye0%  J - Reject SacrificesNone0% ;~i07o[?] toggle between ability selection and description.;~i< ;~iA u....................#...#..###.# jetgatling67 the Ruffian .####...#.#########.#...#....#.# Revenant of Ru ...... .........................>.#.#.# Health: 40/40 ======================== .####...........#.....#.#..#...# Magic: 4/4;~iA ======================== ...##..##.#########.###.#..##### AC: 6Str: 16 .#.##<.##.# ##_##.....#..#EV: 9;~iA Int: 9 .#.###.########...#######..#SH: 0;~iB Dex: 11 ##.###.# #_..###'###.._##..#;~i4B XL:  4 Next: 56% Place: Dungeon:3 ;~iwB ....##.# #..##..@..##..##..#Noise: ---------  Time: 1982.3 (0.0) .#..##.# #.#'.......'#.##..#-) Claws ;~iB .#..##.# ###....ß....###...#Throw: 6 javelins (silver) ;~i C .#..##.####...ß...⌠...###..#Memories (1) .#...#.##.#...........#.##.# .#........'..ß..ß..ß..'._### ##...#.##.#...........#.###...#.####...⌠...ß...### .....#.# ##....ß....###;~i.C zThere is an open door here. _Ru believes you are ready to make a new sacrifice. ;~iPC _There is an open door here.  Ru asks you to sacrifice all use of: Air, Alchemy, and Necromancy.  ;~i~C uThis is a medium sacrifice. Piety after sacrifice: *..... _Okay, then.;~iM ;~iN Do you really want to make this sacrifice? Y - Yes  N - No;~i*;~i@;~iuJE....................#...#..###.# jetgatling67 the Ruffian .####...#.#########.#...#....#.# Revenant of Ru *..... .........................>.#.#.# Health: 40/40 ======================== .####...........#.....#.#..#...# Magic: 4/4======================== ...##..##.#########.###.#..##### AC: 6Str: 16 .#.##<.##.# ##_##.....#..#EV: 9Int: 9 ;~iJ}.#.###.########...#######..#SH: 0Dex: 11 ##.###.# #_..###'###.._##..#XL:  4 Next: 56% Place: Dungeon:3 ....##.# #..##..@..##..##..#;~iJNoise: ---------  Time: 1982.3 (0.0) .#..##.# #.#'.......'#.##..#;~i K.-) Claws ;~iFK.#..##.# ###....ß....###...#;~iKThrow: 6 javelins (silver) .#..##.####...ß...⌠...###..#;~iKMemories (1) ;~iLL.#...#.##.#...........#.##.# ;~i0L.#........'..ß..ß..ß..'._### ;~iMLA##...#.##.#...........#.##;~imL#...#.####...⌠...ß...### ;~iL\.....#.# ##....ß....### _Okay, then.;~iL_Ru asks you to sacrifice all use of: Air, Alchemy, and Necromancy.  ;~iLThis is a medium sacrifice. Piety after sacrifice: *.....  You can no longer study or cast Air magic.;~iL|You can no longer study or cast Alchemy magic.You can no longer study or cast Necromancy magic.;~iS;~i*U*3.3 (1;~iq[;~i]  Ru asks you to sacrifice all use of: Air, Alchemy, and Necromancy.  This is a medium sacrifice. Piety after sacrifice: *.....  You can no longer study or cast Air magic.lchemy magic.Necromancy magic. _You now exude an aura of power that intimidates your foes.;~i+| ;~i| ;~i~ ;~i ;~i< ;~i B;~id ;~i܉ ;~i ;~i ;~i ;~i} ;~i ;~i ;~i ;~i ;~i0 ;~i ;~ip ,;~ie ;~i ;~i ;~i ;~iܟ ;~i ;~ie ;~i ;~i ;~i ;~i ;~i ;~i٬ B;~iP ;~i' ;~i V  There is an open door here.;~ia 5 _;~i ;~i ;~i͹ ;~ib ;~i @  There is an open door here.;~iο ;~i  _;~i ;~i ,;~it ;~i@ ,;~i ;~i ;~i ;~i ;~i@ ;~i ;~ir ;~i @  There is an open door here.;~i ;~i  _;~iz ;~i, ;~i` ;~i ;~i2 ;~i ;~iX ,;~i ;~i ;~i X;~i B;~i ;~i ;~i ;~i ;~i ;~i* ;~i ;~iM ;~i ;~iW ;~i ;~iq ;~i ;~i ;~iS ;~ij ;~i ;~ih # #...#.#..#..##.# #.#'.... ......# #...#.#..#..##.# ###....ß# #...#.#..#..##.####...ß.. ......# #..[#.#..#...#.##.#.........# #...#.#..#........'..ß..ß ####.#####.##.#.##...#.##.#...... ...........# #.##...#.####...⌠.. .####.#######.#......#.# ###....ß .##.............@..#.#.# #.#'....2007.3 (24.0)#.####.####.#.####.#.# #..##... .;~i( 9.....# .... #. #.#.. #_..###' ......# ... .( #.### ######.. ......# ..... #.# ##_#+### .... .. ## ....#  .#### ......#;~i ;~i +8.3 (25;~i :_;~i - _Found 3 poisoned darts.;~iY3;~i;~i;~i;~i,;~i;~icN.# #...#.#..#..##.# ###....# #...#.#..#..##.####...ß..# #..[#.#..#...#.##.#....# #...#.#..#........'..ß ;~iN#####.#####.##.#.##...#.##.#..... #...........##.#.##...#.####...⌠ #.####.#######.#......#.# ###.. #.##................#.#.# #.#'... #.##.####.####.#@####.#.# #..##9.3 (1.0);~i"......# .... #.# #.#.. #_..###.# .... .(# #.### ######.;~im.# #.......# #.# ## #.##+### #. ..... .. # .....# #.. #.####;~i........# ..<.. ###;~iq;~i+10.3 (2;~i6 8_;~i9 _Found a stone staircase leading up.;~iR ###...ß[.#.##.#............'..ß #####.#####.##.#.##...#.##.#... #...........##.#.##...#.####...⌠####.#######.#......#.# ###...................#.#.# #.#'####.####.#.####.## .......# .... #@# #.#.. #_..###;~i #......(## ######.#....... ## #.##+### #........ .. .....# #... #.#### #...S   ball python (constriction, asleep) ..# #.<.. #######.##S.#####;~i S.  You encounter a ball python.;~iF7S.;~iOS);~iw*1.3 (1;~iL07_;~i35 _The ball python hisses angrily.;~iH[.#.##.#...........'..ß #####.#####.##.#.##...#.##.#... #...........##.#.##...#.####...⌠####.#######.#......#.# ###...................#.#'####.####.#.###.## ;~iH.......# ......#.# #.#.. #_..####......## ######.. ## #.##+##. .. .....# .  #.###.S.. ..# <.... ######.##.....##### #. ####.. ........;~i4S.;~i&;~i%2;~ig7_;~i.T _You see here 3 poisoned darts.;~iMIS.;~iU;~isV%3;~i\9_;~i^* _f - 3 poisoned darts;~i ......'..ß #####.#####.##.#.##...#.##.#... #..........##...⌠####.#######.#... ###...................#.#'####.####.#.###.## .......# ......#.# #.#.. #_..####......## ######. ## #.##+##S....... .....# ........ #.###..... ..# ...<....... ######.##.......##### #. ####... ........ #.. ########;~i C=4;~i> 9_;~i[ _The ball python closely misses you. The ball python misses you.;~i2;z .You claw the ball python!;~i5A);~iD475.2 (0.9;~iI9_;~iZLO _You kill the ball python!;~i3;~ik;~i;~i;~i}B;~iL;~i;~i;~i߽;~io;~iݿ;~i;~i1;~iA ;~ij) #.####.#######.#......#.# ###.  #.##................#.#.# #.#' #;~iH#.##.####.####.#.####.#.# #..## ........##......#.# #.#.. #_..## ........# #.......# #.### ###### ;~i........# #.......####.### # ;~i"##.##+### #..............# # #;~iJ........# #.#### #;~irw........# -8.2 (3.0 ;~i[...# #<.#;~i ### #####.##;~i.# ;~i.######## #. #####........... #. #...###### #. ##. ;~i>=#[ #;~ic+. ;~iZ-9.2 (4;~iU7_;~i- _Found a leather armour.;~i 3;~i~ ;~iQ ;~i ,;~i$ ,;~i#& ;~iy& ;~i' ;~i+ ;~i . ;~iL. ;~i>/ ;~i*2 ;~i2 ;~i.3 ;~i4 ;~iv6 ;~iU: ;~i: ;~i; ;~iV= ;~iYB X;~iH ;~iRI ;~iK ;~iL ;~iL ;~iM ;~i S ;~i8T ;~ixT ;~i4U ;~iV ;~iqW ;~iW ;~iX ;~iY ;~iY ,;~iZ ;~i] ;~i^ ;~i^ ;~i9` ;~ifb ;~iZd ;~id ;~ie ;~ig ;~i i ,;~ii ;~i m P  There is a stone staircase leading up here.;~in ;~io  _;~ip ;~ixr ;~is ;~is ;~iqt ;~i}u ;~i{  #.####.####.#.####.#.# #..##.. ....##......#.# #.#.. #_..###'## ....###.......# #.### ######...## #.......####.### ##_ #+### #.......# ### # #..............#  # #..............#  #......<.......#  #####.##..@....# 36.2 (17.0) ##### #.###### .... #.# #...#. ##### #.#;~i | l ##...  #[# .> #.# .#.##.#;~i4 ;~i +7.2 (18;~is 7_;~i8 ; _Found a stone staircase leading down.;~i;~i<;~ix;~i3;~i;~iDB;~i;~i̫;~i;~i;~i,;~i;~i;~i";~iu;~i;~i;~i ##.......# #.### ######...##### # #.......####.### ##_## # #..............# ###  #..............#   #........#  ;~i&U #......<.......# #  #####.##.......####... #######.......... ..# ##.@.#.###41.2 (4;~iU.0) #.# ###...#  ;~i#[# #.>#  ;~i#.# .... #.# ...#;~i#.# ...# ..# [.#;~iw;~i*2.2 (5;~i;~i( _Found a ring mail.;~i;~iS;~i;~i;~i;~i,;~i;~i,,;~i;~iH;~i$;~id;~iM;~i;~iE,;~i';~i ;~i ;~i ;~i ;~i~ ;~i,;~iq;~i7R  There is a stone staircase leading down here.;~i;~iv _;~i;~i;~i;~i;~i;~ib;~i;~i;~i;~i;~iD ,;~i!;~ij#;~i#;~i#;~i $;~i %;~i%,;~i%;~i&;~i';~i';~i@(;~i);~i*;~i->&;~ifn;~ig;~ih;~ih;~igi;~ij;~ij;~ij;~i?k;~i7l;~il;~il;~im;~in;~i|n;~in;~in;~io;~io;~i'p;~ilp;~iq;~ixr;~iWs,;~ir;~i[;~i~m;~i3,;~i;~iTX;~i;~i,;~i;~i];~iU;~i;~iB;~i ;~i,;~iD;~i;~iSf  You encounter a quokka.;~i #.#  #.#    #.################   #................#  ;~i ##############.###   #.#   ;~i#.#   ##########.#  ;~i, r.....!@...#   ;~i|##########  #.#   ###    ;~i   r   quokka (asleep);~i4;~ik.r119.2 (77.0);~i4K.r;~i|_r;~il320.2 (78 _;~i ;~id ;~i\;~i^  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone;~im^o0% [?] toggle between ability selection and description.;~iŲ;~iչ;~i%#.#  jetgatling67 the Ruffian#.#  Revenant of Ru *.....#.################   Health: 40/40 ========================#................#   Magic: 4/4========================##############.###   AC: 6Str: 16#.#   EV: 9Int: 9#.#   SH: 0Dex: 11##########.#   XL:  4 Next: 57% Place: Dungeon:3..r...!@...#   Noise: ---------  Time: 2120.2 (0.0)##########.#   ;~iG4 -) Claws#.#   Throw: 6 javelins (silver) ###   Memories (1)    r   quokka _Found a leather armour. _There is a stone staircase leading up here. _Found a stone staircase leading down. _Found a ring mail. _There is a stone staircase leading down here. _You encounter a quokka.;~iP  Okay, then.;~iz;~i~;~i. _;~i / #.#  #.#  #.#  #................#  #.###  #.#  #.# #.# .r...@....# #.#  #.#  ###   ;~i O.r;~i ;~i 11.2 (1 _;~i ;~i | _You see here a green potion.;~i+_ + #.#  #.#  #.#  #.#  #.###  #.#  #.# #.# .r.@!....# #.#  #.#  ### ;~i_   ;~i` A.r;~if ;~ig ,2 _;~ill ;~iTm ;~i"s .You claw the quokka!;~iR;~i<9=3.1 (0.9;~i=;~i:J _You kill the quokka!;~ij;~iEk;~i=n;~ioH _No target in view!;~i` ;~iX!;~iv%;~i'H _No target in view!;~i ;~iB ;~i ;~i ;~iޙ ;~i_ : _;~i z#.#  #.#  ;~i h#.#  #.#  ;~id #.###  #.#  #.#  #.#  ;~i .;~i .@....#  -#;~iΤ .#  #.#  ;~i /###  ;~i &  ;~i -4.1 (1.0;~i !-;~i1 #5.1 (2;~i ;~i < _n - a green potion;~i= ;~is>;~i>;~ia?;~i@;~iA;~iMB;~iF;~iG;~izH;~iJ;~iL;~iL;~i~M;~iM;~i"O;~iO;~i\P,;~iQ;~iR,;~i=S;~iT;~ihU;~iU;~i&V;~iLW;~iW;~iX;~iX;~i'Z;~iZ;~iD[;~i[;~i\;~i];~iK^,;~i_;~i[`;~i`;~ia;~iDb;~ib;~iKc;~ic;~id;~ife;~ie;~i9f;~ig;~ih;~ih;~i i;~ii;~ik,;~ik;~il;~i}m;~im;~iIn;~io;~ibp;~ip;~iDq;~iM{;~ip|;~i|;~i};~i;~iف;~i?;~i;~i;~i;~i;~iƈ;~i[;~ih;~i;~iː;~iȕB;~i!;~i[;~iG;~i;~il;~i;~i;~ià;~i;~i6;~i;~i;~i_;~i;~ic;~i;~ir;~iٮ;~i߯;~i*;~i";~i;~iմ;~i;~iG;~i;~i ;~iM;~iƹ;~iS;~i;~i;~it;~iν;~i;~i;~i;~ii;~i4,;~i?;~i;~i>;~iw;~i;~i;~ig;~i;~i;~i;~i;~i;~io;~i[;~i;~i;~iw;~i;~i|;~i;~i;~i;~i;~il;~i ;~i;~i;~i;~i;~i;~i>;~i;~i;~i;~i,;~i6;~i;~i;~i,;~i;~iR  There is a stone staircase leading down here.;~i;~ix _;~i;~i;~i;~i;~i;~i;~i?;~i;~i;~i;~i;~i7;~io;~i;~i0,;~i! ;~i ;~i);~i;~i;~i;~i;~i;~i];~i;~in;~i;~i;~iq;~i;~i>;~iO;~i ;~iG";~i";~i#;~ib%;~i&;~i';~iM(;~i);~iR,B;~i.;~i>/;~i/;~iW0;~i2;~i4;~i4;~i5;~iA7;~i8;~i8;~i9;~i7;;~i<;~i_=;~i0>;~i?;~iA;~iVA;~i4B;~iCD;~inE,;~i$F;~i@G;~iG,;~i1H;~iH;~iGI;~izI;~iI;~iZK;~i/L;~ieL;~iL;~i/N;~iN;~i"O;~iO;~iP;~iQ;~iQ;~iR;~iS;~ijT;~iT;~ioU;~iV;~iW;~i&X;~iX;~ig;~iSh;~ih;~i0i;~i?s;~i)t;~it;~it;~i};~iD~;~i~;~i9;~i5;~iX;~i;~i:;~i!;~i;~iǮB;~i;~i;~i;~iR;~i{;~i;~i;~i;~i;~i;~i;~i;~i+F  You see here a +0 leather armour.;~i;~i _;~i;~iq;~ij;~i;~i;~if;~i;~i(;~i;~i%;~iZ;~i;~i;~i;~i;~i ;~i;~iy ;~iT,;~i;~iE;~i/;~i,;~iE;~i;~i9 ;~i ;~i%;~i&;~i&;~i (;~i9,;~i-;~i.;~i/;~i3;~ih5;~i5;~i6;~i);;~ip<;~i =;~ic>;~iC;~iD;~iE;~iE;~imI;~iJ;~iK;~iL;~iP;~iQ;~i$R;~iCS;~i=V;~iHW;~iW;~i@X;~iZ;~i[,;~i[;~i!^;~i_;~i>`;~ia;~ic;~id,;~iie;~i7g;~i>h;~i}h;~ih;~i9j;~ij;~ij;~i)k;~i(m;~ihn;~in;~io;~iq;~ir;~is;~is;~i,v;~iw,;~ix;~iR{;~i|;~i };~ij~;~i;~i;~iP;~i\;~i;~ip;~i;~i;~i;~i5,;~i;~im;~i?;~i;~i;~i;~i;~i;~i};~i;~iH,;~i`;~i3;~iJ;~i;~iQ;~iΣ;~i ;~iD;~i;~i ########################.##.##### #.##.#.... #.##.#.##. ##### #.##.#.##. #...# #.#.......#.#.# #.#..#.#.. #####.#.# #.#....... ...# #.#.# #.#....... ...# #@#.#####.#....... ...# #.#.#.....#....... ;~i##.#############.<.##.#........## #>............................... #.....##########...##.####...#.## #................................ ;~i&......###########..##.####....... #..######### #..#....##..##.## ;~iBs...#.......######..#..#.##<.##.#;~iԳ2236.1 (111.0);~iy+72;~iN;~i5 _f - 9 poisoned darts (gained 6);~im;~iQn;~in;~ioz;~is{;~iT,;~i;~ib;~i;~i;~i;~iM;~i;~iA;~in;~iU;~i;~i;~i;~i;~i;~iב;~il;~i;~ir;~i;~i;~i;~iS;~i;~ie;~i,;~iS;~i;~ij;~iߢ;~iG;~i;~i,;~iu;~iJ;~i;~i;~i;~iM;~i*;~i;~i ;~in;~iZ;~iѳ;~i_;~i;~iӷ;~i ;~i;~iG;~iP;~i;~iJ;~i9;~i^;~i;~ij;~i;~i>;~ix;~id;~i;~i,;~il;~i;~i;~i0;~i;~iP;~i;~i;~i;~i;~i;~i.;~i;~i;~i;~i[;~i";~i#;~iG;~i;~iF;~i;~iM;~i;~ij;~i;~i;~iP;~i/;~i;~i;~i3;~i;~it;~i,;~i;~i;~i/;~i;~i5;~i;~i;~i:;~i ;~i;~iF;~i;~i;~i;~i;~i%;~i;~i ;~i ;~i ;~i ;~i ;~i ;~iK ;~i ;~i ;~i ,;~i ;~i ;~i ;~i^ ;~i ;~i2 ;~iR ,;~i; ;~if ;~ii ;~i ;~id ;~i  ;~i8 ;~i ;~i ;~i ;~i! ;~i:" ;~i# ;~i\' ;~i) ;~i* ;~i+ ;~i>- ;~ii. ;~i. ;~i/ ;~i1 ;~i3 ;~i+4 ;~i4 ;~iJ7 ;~i8 ;~i8 ;~i9 ;~i`; ;~is< ;~i< ;~i3> ;~i-? ;~iX@ ;~i@ ;~iA ;~i[C ;~iD ;~iuE ;~iRF ;~iG ;~iI ;~iRI ;~iQJ ;~iL ;~iMN ,;~iN ;~iNP ;~iQ ,;~iPR ;~i2T ;~iU ;~iV ;~i W ;~iHX ;~iyY ;~iY ;~iZ ;~i\ ;~i] ;~i] ;~i^ ;~i` ;~ia ;~ia ;~ib ;~i@d ;~i?e ;~ie ;~iEf ;~ig ;~ich ;~ih ;~i)i ;~iej ;~iQk ;~ik ;~il ;~iJm ;~icn ;~in ;~in ;~ir   #..#..#..#..#..#..  #....#..#..#..#  #................  #.##.#......##...  #.##.#......###...  #.##.#......# ###. ;~i9  #.##.#......# #.  #.##.#......#####. #..............  ##.####......#####  ........##.###   #######.##.# #  #.##.#   #.##.######## ;~ir   #.##.#[....##   #.##.#.....## ;~i j  #.##.#.....## ;~i ;~i$ 394.1 (57.0);~iÈ +5.1 (58;~i7 ;~i 6 _g - an amulet of guardian spirit;~i;~iOGear: 7/52 gear slots (Left/Right to switch category) Missiles (go to first with ()  e - 6 silver javelins (quivered)f - 9 poisoned darts ;~iYArmour (go to first with [)  b - an orb of light (worn)  c - a +0 scale mail (worn)a - a +0 robe  d - a +0 ring mail Jewellery (go to first with "=);~ig6g - an amulet of guardian spirit;~i0g - an amulet of guardian spirit. An amulet containing a protective spirit which will cause any damage taken to bedivided between the wearer's reserves of health and magic. You found it on level 3 of the Dungeon. ;~iStash search prefixes: {inventory} {Spirit} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not ;~i touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding ;~i`Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.;~i7\;~iUb;~ij  #..#..#..#..#..#.. jetgatling67 the Ruffian  #....#..#..#..#... Revenant of Ru *.....  #................. Health: 40/40 ========================  #.##.#......##.... Magic: 4/4========================  #.##.#......###... AC: 6Str: 16  #.##.#......# ###. EV: 9Int: 9  #.##.#......# #. SH: 0Dex: 11  #.##.#......#####. XL:  4 Next: 59% Place: Dungeon:3[34;~i~km  #@##.............. Noise: ---------  Time: 2295.1 (0.0)  ##.####......#####. -) Claws  ........##.### ## Throw: 6 javelins (silver)   #######.##.## Memories (1)  #.##.## #.##.########  #.##.#[....##  #.##.#.....##  #.##.#.....##  _No target in view! ;~ik_n - a green potion _There is a stone staircase leading down here. _You see here a +0 leather armour. _f - 9 poisoned darts (gained 6) _g - an amulet of guardian spirit;~iq;~iIr;~ix;~i}f  You start putting on your amulet.;~i*6.1 (1;~i;~i;~ic*7.1 (2;~iQ;~i ;~i{*8.1 (3;~i;~i@9.1 (4;~i;~i;~ië,300.1 (5;~i;~i _You continue putting on your amulet of guardian spirit. x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit.;~i;~i;~i] _g - an amulet of guardian spirit (worn);~i;~i:;~i;~i?;~i;~i+P _;~i;~i;~i ;~i;~iq;~i;~iE;~iW;~in;~iX ;~i ;~i ;~i ;~i: ;~i ;~i;~i;~i+;~ik;~i+;~iJ;~i;~i~;~i;~i ;~i\;~i;~i;~i;~i;~i;~i;~i ;~i!;~i!;~i#;~i$,;~iz%;~i&;~i';~i>(;~i);~iy*;~i+;~i+;~i,;~ig.;~i/;~i/;~i0;~i2;~i4;~iS4;~i8,;~i8;~i9;~i:;~i;;~i4>,;~i>;~i,@;~i"A;~isA;~i.B;~iC;~iD;~i'E;~iF;~i]H;~iNI;~i}I;~iJ;~iK;~iL;~iL;~idM;~iN;~imQ;~iQ;~iR;~iU;~iBV;~i|V;~i)W;~iY;~idZ;~iZ;~i[;~iY];~i)^;~io^;~i^;~i0cn;~ic;~i-d;~id;~i g;~ii,;~iki;~imX;~ijn;~io;~ip;~ip;~i7s;~i"t;~iit;~iQu;~iw;~ix;~icx;~i@y;~iz;~i{;~i9|;~i};~iB;~i;~i.;~i0;~iz;~i);~i;~in;~i؈;~i;~i$;~i);~ib;~i;~i;~i{;~i;~i{;~i #.#.#.#.# #.#.#.#.#;~i #.#...#.# ;~i@#.##..#.# #.##..#.#;~ib #.##..#.# ;~i#.##..#.#######  ;~i{#...........  ;~iǘ#.##@#######  #.##.#;~i~ #. #.#;~i } .. ..#  ;~i-[ #. ### ;~iO]#. .. ;~ip;~ih039.1 (39.0);~i=,40.1 (40;~i;~i c _o - a scroll labelled RONWUM KETEID;~i;~i>;~iǹ;~io;~i;~iؿ;~i;~i;~i;~i;~iS;~iH;~i;~i.;~i;~i;~i3;~iv;~i;~i;~i;~i;~i&;~i;~i);~ia;~i;~i;~if;~i;~i.;~i;~i];~i;~i;~if;~i;~i;~i$;~i;~i;~i;~i ;~i;~iC;~iu;~i;~i^;~i;~i;~i);~i;~iB;~i;~i;~i;~i;~ik;~i;~i;~i,;~i;~i ;~iO;~i;~i;~ib;~i;~i;~ib;~i;~i;~i-;~i;~i>;~im;~i;~i6;~i;~i.;~i;~i;~i;~i;~i5;~i,;~i?B;~i;~i.;~ip;~i;~i;~i?,;~ir;~i;~iB;~i;~i-;~iq;~i;~i;~iP;~i;~i;~i;~i';~i`;~i;~ij;~i;~i;~i;~i;~i';~i_;~i;~iL;~i;~i;~i;~i;~i;~iy;~i;~i;~im;~i;~i;~ix;~i;~i;~i3;~i;~i6;~in;~i;~i;~iw;~i;~i;~i_;~i;~i;~i ;~i ;~id ;~i ;~i+ ;~iN ;~i ;~i: ;~i ;~i;~i;~i;~i);~i;~i0,;~i};~i;~i;~i;~i;~iy;~i;~i ;~iI;~i;~i5;~i_;~i;~i;~i;~i;~i;~i\;~i;~i;~i);~i;~i;~i;~i ;~i;~i ;~iK;~i;~i/;~i,;~i;~i;~i;~i?;~ix;~i ;~i{ ;~i ;~i ;~i!;~i";~ib#;~i#;~i&%;~i&,;~i&;~i';~i(;~iP(;~iz(;~i);~i);~i);~i);~i*;~iF+;~iq+;~i+;~ib,;~i,;~i-;~iD-;~i?.;~iQ/;~i/;~i0;~im1;~i72;~ii2;~i2;~iN3;~i3;~i&4;~i^4;~i5;~ih5;~i5;~i66;~i6;~iQ7;~i7;~i7;~iL:;~i? #.# #.# #........ #.# )#.# #........ #.# .#.# #.......[ #.# .#.# #######.# #.# .#.##.# #.# .#.#;~i4@.#.# #.# .#.# #.# #.###############.#.# #.# ................@.#.###########.#422.1 (82 #.#################.............# #.#;~i]@ ############### #.# ..# ### ;~i@ ;~iD;~ieE+3.1 (83;~iH;~iPJ# _Found a whip.;~i;~ib;~iW;~i;~iJ;~i*n;~iz;~id;~ie;~i;~i2;~i;~i;~i;~ii;~i;~i\;~i;~ia;~i;~i<;~io;~i ;~iu;~i;~iV;~i;~is;~i*;~id;~i;~iI<  You see here a +0 whip.;~i;~i _;~i;~i;~i;~iN;~i;~i%;~iR;~i;~i;~id;~iU  You encounter a ball python.;~i,;~iaS.####.##+### #..............# .##......# #..............# .##.#.#### #..............# ......#;~i#......<.......# # .##.########.##.......####. .##.##########..$#.######........ ;~i.##..............#.# ##...#.# .#...#.# ###...# ;~i# .......@#[# .># ;~i$.# ......#.#.# #. ;~iG.# ...?. #.#.# #......... ;~ii.# .$.S #.#.# #......... ;~i.# ### #)#.# #......... .# ;~i}#.#.# #.......[. S   ball python (constriction, asleep) .##.#.# #######.## ;~i-R.##.#.##.# .#;~iRB#.#.##.#;~iQ 34.1 (11S.  Found a scroll labelled SAW QEMUGATI and 5 gold pieces.S)=5.1 (12;~ic$;~i%5 _The ball python hisses angrily.;~i&       <  #########..$#......#.# #####...#.#   .......@#[# > ......#.#.#  ...?S #.#.#  .$.. #.#.#  ### #)#.#  #.#.# [ #.#.#  #.#.# #.#  #.#.# #.# ;~i       <  #########..$#......#.# #####...#.#   .......@#[# > ......#.#.#  ...?S #.#.#  .$.. #.#.#  ### #)#.#  #.#.# [ #.#.#  #.#.#  #.#.# ;~i-3;~i;~iL _A ball python is nearby!;~i;~iMX.####.##+### #.# ..##......# #.# ..##.#.#### #.#;~iX#.# #......<.# #.##.### #####.##.#### #.##.##########..$#.###### #.##;~iXp.......#.# ##...#. #.#...#.# ###...# #.#.#[# ######.> ;~iY#.#.#.#.# # ;~i:Y#.#:...?S.#.#.# # ;~i]Y#.#;~iY.$....#.#.# # #.######)#.# # #.# #.#.# #.[ #.# #.#.# #. #.#;~iY #.#.# #.# #.#;~i Zo #.#.# #.#;~i\KS.;~ib  Found a parchment of Metabolic Englaciation.  The ball python bites you but does no damage.;~ic06.0);~i'k;~imY _The ball python closely misses you.;~iZ} .You scratch the ball python.;~ijaS;~iRd5607.0 (0.9;~ii;~ikO _You kill the ball python!;~i5 ;~i ;~i ;~i H _No target in view!;~iV;~iYW;~i$_;~i`H _No target in view!;~i+<3;~i9=;~i6?;~iz@;~i@$ _;~i(DX;~i$E;~i^F;~iG,;~iRH;~iQK,;~isL;~i&ON _You now have 134 gold pieces (gained 13).;~iXQ;~iQ;~iR;~iU;~iu_;~i_;~i+b;~ie;~ijB;~ihm;~i?o;~io;~iBq;~i>s;~iu;~iu;~iv;~iy,;~iz;~i} _e - 2 scrolls labelled SAW QEMUGATI (gained 1);~i;~iɄ;~i;~i;~io;~i;~i;~iE,;~i|;~iM _You now have 139 gold pieces (gained 5).;~i3;~i;~iA;~i;~i0;~i;~i;~i;~i;~i;~i;~i ,;~i;~i;~i̼;~i];~i;~i;~ip;~i;~i;~i_;~i;~i;~i;~i;~i;~i;~i;~i;~iW;~i;~i;~i;~i ;~i:;~i;~i6;~iu;~i;~i;~i$;~i,;~i ;~i6;~i,;~i;~i;~i,;~i;~i;~i;~i<;~i;~i ;~iO;~i;~ix;~iT;~iO;~i;~i<;~i;~iL;~i,;~i;~i;~i ;~i;~i;~i,;~i> ;~i4$;~i$;~i/%;~i1&;~i1+;~if,;~i,;~i=-;~iy1;~ii2;~i2;~i3;~i7;~i9B;~ieh;~if;~ig;~i;~i;~iӦ;~i;~i;~i;~i;~ie;~i;~i;~i;~i/;~iI;~iI;~i;~i;~i;~i;~i;~i;~i_ #..[#.#..#...#.##.#.#.# #...#.#..#........'..ß..ß..ß..'._ ##.##.#.##...#.##.#.#.###.#.##...#.####...⌠...ß...## #####.#......#.# ###....ß ...........#.#.###.#'.......'#.## .####.#.####.#.#.#..##.....##..# ......#.# #.#...#_..###'###.._#......# #.###@######...######-500.0 (63.0)......####.###......##_###.####.............#......####.#.##.............#......# #..#.##.#.............#......###..#.#..#.....<.......########..######.##.......####.....#..#.###..#.######...............#.# ....#.# ##...#.#######..#.#;~i7-;~iD;~i'E _Done exploring.;~id ;~iq Gear: 7/52 gear slots (Left/Right to switch category) Missiles (go to first with ()  e - 6 silver javelins (quivered)f - 9 poisoned darts Armour (go to first with [) ;~ič 4 b - an orb of light (worn)  c - a +0 scale mail (worn)a - a +0 robe  d - a +0 ring mail Jewellery (go to first with "=)  g - an amulet of guardian spirit (worn);~i ;~i y Scrolls:  Scrolls ?  c - a scroll labelled LOCAEB XUFRE  d - a scroll labelled CUPIFA GUHYENA  e - 2 scrolls labelled SAW QEMUGATI  h - a scroll labelled DILUDO OGITIH  l - a scroll labelled LORPHU KAPN  m - 2 scrolls labelled LYOCZEMYURA  o - a scroll labelled RONWUM KETEID;~i/e - 2 scrolls labelled SAW QEMUGATI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll ;~i_________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.;~ieIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LOCAEB XUFRE  d - a scroll labelled CUPIFA GUHYENA  h - a scroll labelled DILUDO OGITIH  l - a scroll labelled LORPHU KAPN  m - 2 scrolls labelled LYOCZEMYURA  o - a scroll labelled RONWUM KETEID Potions (select first with !)  f - a metallic amethyst potion  j - 2 inky potions  k - a clear potion  n - a green potion [?] describe selected;~i ;~i* #..[#.#..#...#.##.#...........#.# jetgatling67 the Ruffian #...#.#..#........'..ß..ß..ß..'._ Revenant of Ru *..... ##.##.#.##...#.##.#...........#.# Health: 40/40 ======================== ...##.#.##...#.####...⌠...ß...### Magic: 4/4;~i ======================== #####.#......#.# ###....ß....#### AC: 6Str: 16 ...........#.#.###.#'.......'#.## EV: 9Int: 9 .####.#.####.#.#.#..##.....##..## SH: 0Dex: 11 ;~i Z......#.# #.#...#_..###'###.._## XL:  4 Next: 60% Place: Dungeon:3 ;~id #.......# #.###@######...####### Noise: ---------  Time: 2500.0 (0.0) #.......####.###......##_###.#### -) Claws ;~i #..............#......####.#.##.. Throw: 6 javelins (silver) ;~iJ #..............#......# #..#.##.# Memories (1) #..............#......###..#.#..# #......<.......########........## #####.##.......####.....#..#.### #...#.######...............#.# ....#.# ##...#.#######..#.# _You now have 134 gold pieces (gained 13). ;~i _e - 2 scrolls labelled SAW QEMUGATI (gained 1) _You now have 139 gold pieces (gained 5). _Done exploring.  ;~i dAs you read the scroll labelled SAW QEMUGATI, it crumbles to dust.  It is a scroll of identify.;~i ;~iR ;~i #..[#.#..#...#.##.#...........#.# jetgatling67 the Ruffian #...#.#..#........'..ß..ß..ß..'._ Revenant of Ru *..... ##.##.#.##...#.##.#...........#.# Health: 40/40 ======================== ...##.#.##...#.####...⌠...ß...### Magic: 4/4======================== #####.#......#.# ###....ß....#### AC: 6Str: 16 ...........#.#.###.#'.......'#.## EV: 9Int: 9 .####.#.####.#.#.#..##.....##..## SH: 0;~i fDex: 11 ......#.# #.#...#_..###'###.._## XL:  4 Next: 60% Place: Dungeon:3 #.......# #.###@######...####### Noise: ---------  Time: 2500.0 (0.0) #.......####.###......##_###.#### -) Claws #..............#......####.#.##.. Throw: 6 javelins (silver) #..............#......# #..#.##.# Memories (1) #..............#......###..#.#..# ;~i~ #......<.......########........## #####.##.......####.....#..#.### #...#.######...............#.# ....#.# ##...#.#######..#.# _You now have 134 gold pieces (gained 13). _e - 2 scrolls labelled SAW QEMUGATI (gained 1) _You now have 139 gold pieces (gained 5). _Done exploring.  As you read the scroll labelled SAW QEMUGATI, it crumbles to dust.  It is a scroll of identify.;~i_ ;~i *1.0 (1;~i! I__;~i , ....#.# ##...#.#######..#.# _e - 2 scrolls labelled SAW QEMUGATI (gained 1) _You now have 139 gold pieces (gained 5). _Done exploring.  As you read the scroll labelled SAW QEMUGATI, it crumbles to dust.  It is a scroll of identify. _m -> A - 2 scrolls of acquirement; e -> i - a scroll of identify;~id ;~i }Gear: 7/52 gear slots (Left/Right to switch category) ;~i Missiles (go to first with ()  e - 6 silver javelins (quivered)f - 9 poisoned darts ;~i  Armour (go to first with [)  b - an orb of light (worn)  c - a +0 scale mail (worn);~i% Aa - a +0 robe  d - a +0 ring mail ;~i> bJewellery (go to first with "=) ;~ic R g - an amulet of guardian spirit (worn);~ik/MScrolls:  Scrolls ?  c - a scroll labelled LOCAEB XUFRE  d - a scroll labelled CUPIFA GUHYENAi - a scroll of identify  h - a scroll labelled DILUDO OGITIH  l - a scroll labelled LORPHU KAPN  A - 2 scrolls of acquirement  o - a scroll labelled RONWUM KETEID;~ihA - 2 scrolls of acquirement. A wonderful scroll which causes the creation of a valuable item, with the readerchoosing from a small selection. The items offered will often be a good match for the reader's skills; and if nothing recommends itself, the reader can alwayschoose a heap of gold. ;~iIt is a very rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified good_item scroll _________________ He had stopped trying to think. He just repeated his litany over and over: “I aman animal, you see that. I don’t have the words, they didn’t teach me the words.I don’t know how to think, the bastards didn’t let me learn how to think. But if;~i>you really are... all-powerful... all-knowing... then you figure it out! Look into my heart. I know that everything you need is in there. It has to be. I never sold my soul to anyone! It’s mine, it’s human! You take from me what it isI want... it just can’t be that I would want something bad! Damn it all, I can’tthink of anything, except those words of his... ‘HAPPINESS FOR EVERYBODY, FREE, ;~ieAND NO ONE WILL GO AWAY UNSATISFIED!’” (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.;~i3| Scrolls: (Left/Right to switch category) Scrolls (go to first with ?)  c - a scroll labelled LOCAEB XUFRE  d - a scroll labelled CUPIFA GUHYENA  i - a scroll of identify  h - a scroll labelled DILUDO OGITIH ;~i| l - a scroll labelled LORPHU KAPN  A - 2 scrolls of acquirement  o - a scroll labelled RONWUM KETEID ;~i ;~i%;~iK/#..[#.#..#...#.##.#...........#.# jetgatling67 the Ruffian #...#.#..#........'..ß..ß..ß..'._ Revenant of Ru *..... ##.##.#.##...#.##.#...........#.# Health: 40/40 ======================== ;~i...##.#.##...#.####...⌠...ß...### Magic: 4/4======================== #####.#......#.# ###....ß....#### AC: 6Str: 16 ...........#.#.###.#'.......'#.## EV: 9;~iInt: 9 .####.#.####.#.#.#..##.....##..## SH: 0Dex: 11 ;~iL@......#.# #.#...#_..###'###.._## XL:  4 Next: 60% Place: Dungeon:3 #.......# #.###@######...####### Noise: ---------  Time: 2501.0 (0.0) #.......####.###......##_###.#### -) Claws ;~iw#..............#......####.#.##.. Throw: 6 javelins (silver) #..............#......# #..#.##.# Memories (1) ;~i#..............#......###..#.#..# #......<.......########........## #####.##.......####.....#..#.### #...#.######...............#.# ;~i....#.# ##...#.#######..#.# _e - 2 scrolls labelled SAW QEMUGATI (gained 1) _You now have 139 gold pieces (gained 5). ;~i_Done exploring.  As you read the scroll labelled SAW QEMUGATI, it crumbles to dust.  It is a scroll of identify. ;~i7a_m -> A - 2 scrolls of acquirement; e -> i - a scroll of identify;~i";~i#;~i(;~i);~i;~i;~i߷;~i....#....#.......#. ............ ....;~i;~i;~iE _Done exploring.;~i ;~i& 3;~i| ;~i! ;~i ;~ir  ;~i 7_Done exploring.;~i;~i  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   4.1  13%  +1   g + Spellcasting   0.0    -1      ;~is     b * Unarmed Combat   5.3  72%  +1       c + Throwing   0.0    -1                      d + Armour0.3  15%  -1       e - Dodging   2.7    -1       f - Stealth   0.0    +2        ;~iب                                      ;~i$                ;~i!        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  ;~i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets;~i[Cost Cost  4.2  1.2  5.0  1.2  1.2  3.6  0.7 relative cost of raising each skill is in cyan. training|cost;~iߓTargetTarget--  --  --  --  --  --  --  current training targets, if any.[-] clear all targetscost|targets;~irain rain 13%   72%   15%    ;~iY percentage of incoming experience used to train each skill is in brown.trainingtargets;~iյ ;~i ;~i| B#..[#.#..#...#.##.#...........#.# jetgatling67 the Ruffian #...#.#..#........'..ß..ß..ß..'._ Revenant of Ru *..... ##.##.#.##...#.##.#...........#.# Health: 40/40 ======================== ...##.#.##...#.####...⌠...ß...### Magic: 4/4======================== #####.#......#.# ###....ß....#### AC: 6Str: 16 ...........#.#.###.#'.......'#.## EV: 9Int: 9 .####.#.####.#.#.#..##.....##..## SH: 0;~i Dex: 11 ......#.# #.#...#_..###'###.._## XL:  4 Next: 60% Place: Dungeon:3 #.......# #.###@######...####### Noise: ---------  Time: 2501.0 (0.0) #.......####.###......##_###.#### -) Claws #..............#......####.#.##.. Throw: 6 javelins (silver) #..............#......# #..#.##.# Memories (1) #..............#......###..#.#..# #......<.......########........## #####.##.......####.....#..#.### #...#.######...............#.# ....#.# ##...#.#######..#.# _Done exploring.  As you read the scroll labelled SAW QEMUGATI, it crumbles to dust.  It is a scroll of identify. _m -> A - 2 scrolls of acquirement; e -> i - a scroll of identify _Done exploring. _Done exploring.;~i ;~i ;~i ;~i ;~i;~iA;~iB;~i{;;~i ;~iX E _Done exploring.;~imtI;~i ;~iČ;~i֑;~iE _Done exploring.;~i ;~i ;~it ;~i@;~iA;~i.F;~iG;~iNM.##.####...ß...⌠...##[#.##.#...........#.# #...#.#..#........'..ß..ß..ß..'._ ##;~idOu.#...........#. ...##.#.##...#.####...⌠...ß... #####.#......#.# ###....ß....## ...........#.#.###.#'.......'# .####.#.####.#.#.#..##.....##.. ......##..@#_..###'###.._ #.###.######...###;~iO####.###......##_###.####...####. #..............#......# #..#.##.#.##;~i P;~iU;~iW12.0 (1 _;~is[7_;~i\;~i #...#.#..#..##.####...ß...⌠...  #..[#.#..#...#.##.#.#.  #...#.#..#........'..ß..ß..ß..'.#.##.#.##...#.##.#.#.;~iv.##.#.##...#.####...⌠...ß...#.#......#.# ###....ß.....#.#.###.#'.'#. #.####.#.####.#.#.#..##.....##.. #......#.# #.#.@.#_..###'###.._#;~i.# #.###.######...  #.####.###......##_###.  #;~i.#......####.#.##  #.#......# #..#.##. ;~i  #.#......###..#.#..  #......<.########;~iFW.  #####.##.####.....#..#.### ;~il6##...#.######.#.#;~i;~ih%3;~i) 7_;~ig ;~i o# #...#.#..#..##.####...ß...⌠... # 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3;~i * ;~i%+ ;~i .......##.#.##...... #.##...;~i#..# <.......########........# ####.##.......####.....#..#.### ...#.######...............#.#  ##...#.####### ###...# #.#;~i[# ######.@### .;~iw#.#.# #.........#;~io#.........##.;~i#;~iA#.##.#.#;~iK#.# #.##.#;~i;~i҇%4;~i;~icc _There is a stone staircase leading down here.;~i˟;~i;~i9;~i;~i,5 _;~i;~i%4;~i #  .#  ;~i X###.#  #...#  #@#  I.....";~i.(  ;~iN0#.∩.#.###.#  .. ... ..# ;~im_ #I# .# ;~iF## .. ..;~i ... ;~i,6.5 (2.5;~iY$;~i% _You climb downwards.  Found a thick jade amulet. Found Lasch's Antique Potions.;~ij'a _There is a stone staircase leading up here.<~i/- 5 #.###.#...##I#.###<##<~ij- I....."@..##.∩.#.###.. ... ..# #I# .<~i- 7#.......<~i6 <~i7 37.5 (1.0 _<~i:< <~i= <~ia  # .# ###.#<~ia S #...#<~ib ##I#.###<####I.....@...#.#.∩.#.###.#).. ... ..#<~i6b . #I#. .# ###. ..#<~iVb 6# .. <~isb A ...<~iw <~i-x %8<~iP} <~i> 2 _Found a club.<~i *9.5 (2<~i <~ip 2 _h - an amulet of the acrobat<~i+ # .### ###.#.. #...# ##I#.###<### #I.#.#.∩.#.###.##)......# ..#.#.#I#.# .##.. ###.. ..## ##<~izv# ..  ...<~in<~i+40.5 (1<~i<~i<~i  # .# #### ###.# ... #...# ##I#.###<### #I.#.#.∩.#.###.#<~i~  #)......# ..#.#.#I#.# .##...#.. .. ### ### ..  ...<~i <~i %1<~i <~i <~i9 .#.#.# #.# .#######.####.#...... #...# ##I#.###<### #I.##...#.∩.#.###.## #)......# ..##...#.#I#.# .##...###.. .. #### #### ..  ...<~i~? <~i? %2<~i@D <~iE <~i .# .# .# # .# .# ######.####.# ......##...#<~in ##I#.###<### #I.# #...#.∩.#.###.# #.#)......# ..# #...#.#I#.# .# ###...###..) .. #### ####. ... ...<~is<~i%3<~i*<~i* _Found a short sword.<~i! .#.#.# #.######.#### ......##..##I#.###<##I.........#...#.@.#.###.<~i/#.#)......# ..#..#.#I#.# ###...###..) ..###..<~il<~i%4<~iF<~ik _There is an entrance to Lasch's Antique Potions here.<~ic<~iWSWelcome to Lasch's Antique Potions! What would you like to do?  a -  30 gold 2 puce potions  b -  15 gold a black potion  c -  15 gold a bubbling brown potion  d -  15 gold a clear potion  e -  15 gold a green potion  f -  15 gold an inky potion  g -  15 gold a murky golden potion <~iư h -  15 gold an orange potion You have 139 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list <~i8 m  a -  30 gold 2 puce potions  c +  15 gold a bubbling brown potion After the purchase, you will have 124 gold pieces.[Enter] buy marked items<~i  c +  15 gold a bubbling brown potion  d -  15 gold a clear potion Purchase items for 15 gold? (y/N)<~i j-cleargreenn inky murky golden potionn orange gG<~i<~i<~i<~i'.#jetgatling67 the Ruffian.#Revenant of Ru *......# #Health: 40/40 ========================<~iS.# .#Magic: 4/4========================<~it######.####.#AC: 6Str: 16<~i......##...#EV: 9Int: 9<~i6##I#.###<###SH: 0Dex: 11#I.........#XL:  4 Next: 60% Place: Dungeon:4#...#.@.#.###.#Noise: ---------  Time: 2544.5 (0.0)#.#)......# ..#-) Claws<~iY>#...#.#I#.# .#Throw: 6 javelins (silver) <~iy###...###..) ..Memories (1) <~i#### ####.. ... ...Found a thick jade amulet. Found Lasch's Antique Potions. _There is a stone staircase leading up here. _Found a club. _h - an amulet of the acrobat _Found a short sword. _There is an entrance to Lasch's Antique Potions here.<~iBj  p - a bubbling brown potion<~i"<~i<~ih _Thank you for shopping at Lasch's Antique Potions!<~i Q <~iRT OGear: 8/52 gear slots (Left/Right to switch category) Missiles (go to first with ()  e - 6 silver javelins (quivered)f - 9 poisoned darts <~iT Armour (go to first with [)  b - an orb of light (worn)  c - a +0 scale mail (worn)a - a +0 robe  d - a +0 ring mail <~iT bJewellery (go to first with "=) <~iT u g - an amulet of guardian spirit (worn)h - an amulet of the acrobat<~ib Scrolls:  Scrolls <~i?  c - a scroll labelled LOCAEB XUFRE  d - a scroll labelled CUPIFA GUHYENA  i - a scroll of identify  h - a scroll labelled DILUDO OGITIH <~i[ l - a scroll labelled LORPHU KAPN  A - 2 scrolls of acquirement <~iN o - a scroll labelled RONWUM KETEID<~i™. Potion Potion!  c - 3 potions of curingj - 2 inky potions  k - a clear potionf - a metallic amethyst potionn - a green potion  p - a bubbling brown potion<~i!p - a bubbling brown potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.<~i0<~i&2<~iG9.#jetgatling67 the Ruffian.#Revenant of Ru *......# #<~i9Health: 40/40 ========================.# .#Magic: 4/4========================######.####.#AC: 6Str: 16......##...#EV: 9Int: 9##I#.###<###SH: 0Dex: 11<~i:#I.........#XL:  4 Next: 60% Place: Dungeon:4<~i!:#...#.@.#.###.#Noise: ---------  Time: 2544.5 (0.0)<~iB:#.#)......# ..#-) Claws<~ic:>#...#.#I#.# .#Throw: 6 javelins (silver) <~i:###...###..) ..Memories (1) Brill <~i:}#### ####.. ..<~i:. ... _h - an amulet of the acrobat _Found a short sword. <~i:]_There is an entrance to Lasch's Antique Potions here.  <~i;p - a bubbling brown potion _Thank you for shopping at Lasch's Antique Potions!  It was a potion of brilliance.<~iE<~iE*5.5 (1<~iUJ<~iL( _Found a short sword. <~i$M_There is an entrance to Lasch's Antique Potions here.  p - a bubbling brown potion _Thank you for shopping at Lasch's Antique Potions!  <~iAM`It was a potion of brilliance. _You feel clever all of a sudden.<~i\M<~i#<~i<~i$<~i<~iͦ<~iB<~i<~i7<~iM<~i(<~i@<~iͳ<~iڴ<~i<~i<~i><~i<~i<~i<~i^<~i<~iW<~i<~i<~iq<~i^<~i,<~i<~i<~i~<~i<~ip<~i<~iX<~i,<~i@<~iw<~i<~i'<~i<~i<~i<~i2<~i5<~ir<~iB<~i<~ii<~i <~if <~i7 <~i ,<~ij<~iB<~i\<~i<~i_,<~i<~i"<~i<~i<~i<~ie<~i<~iH<~i<~i$<~i,<~i <~i!<~i1#<~it#<~i#<~i&<~iw'<~i(<~i(<~i*<~i,<~i,<~i -<~i.<~iE0,<~i1<~i-2<~i4,<~i6,<~i7<~i88<~i8<~ii;<~i=j  You encounter an endoplasm.<~iD #  .# #########.####. #...... #.####.@....... #.# #.##.....J #.# #.# ..... #.# #.# ###. #.# #.##.# #.# J   endoplasm (asleep)<~iD"#.# #.##.# #.##.# .#<~iFG9J71.5 (26.0).<~iLRJ<~ioM+2.5 (27<~iQ<~iT^ _The endoplasm quivers.<~ij,".#.#.#.# .# #.####.#.......#.####..@....J.<~i,#.# #.##.#.# #.# #.#.# #.# s###.#.# #.# # ##.# #.# s   scorpion (asleep)<~i -#.# #.# J   endoplasm#.# #.##.<~i//:s.<~is0J.<~i ;us3.5 (1.0)<~iH=<~i@Y _You encounter a scorpion.<~i.##.# #.# #.# .#.# .##########.####...<~i#...............##.####J#.# #.##@....#.# #.###s.....##.# #.# .###<~if#.# #.# .# ##.# #.# .##.# #.# .#<~i#.# #.# .##.# .# .########.####.#<~i/?.J<~i<~i^36---=4<~i(6D _The scorpion stings you.<~i  You barely miss the scorpion.5.4 (0.9 _The scorpion stings you but does no damage.<~i K EJ.<~iN  <~iZ  You scratch the scorpion but do no damage.6.3 _The scorpion stings you but does no damage.<~iO  You scratch the scorpion.  The scorpion is moderately wounded.The scorpion misses you.7=--7.2<~iE)V _The endoplasm hits you but does no damage.<~ic&  <~id{You barely miss the scorpion.The scorpion is moderately wounded.<~iij'8.1<~ik<~in _The scorpion barely misses you. The endoplasm barely misses you.<~i <~i-/_ barely misses you. The endoplasm barely misses you.  You scratch the scorpion.  The scorpion is heavily wounded.The scorpion stings you. <~iA The endoplasm freezes you.3---3------9.0<~i<~i6J _You are frozen. You resist. The scorpion stings you.<~iyk  You scratch the scorpion.  The scorpion is severely wounded.<~il%9<~i _The endoplasm barely misses you. The scorpion barely misses you.<~iK9 †You scratch the scorpion.  You kill the scorpion!<~iρ  J   endoplasm  You devour the vestiges of the scorpion's existence in your flames..#jetgatling67 the Ruffian#.#Revenant of Ru *.....#.#Health: 34/40 ====================----#.# .Magic: 3/4==================------#.# .#AC: 6Str: 16#########.####...EV: 9Int: 9#...............#SH: 0Dex: 11#.####...........XL:  4 Next: 144% Place: Dungeon:4#.# #.##@J......Noise: =--------  Time: 2580.8 (0.9)#.# #.###†.....#-) Claws[11;<~i .8H#.# #.# .###...Throw: 6 javelins (silver) #.# #.# .# #.Memories (2) Brill #.# #.# .##.# #.# .#J   endoplasm#.# #.# .##.# .# .########.####.#You scratch the scorpion.  The scorpion is severely wounded. _The endoplasm barely misses you. The scorpion barely misses you.You scratch the scorpion.  You kill the scorpion!You devour the vestiges of the scorpion's existence in your flames. _The endoplasm misses you.You have reached level 5!  --more-- <~i69/46=5----7523%  <~i <~iR _You feel stronger.!<~iy .You scratch the endoplasm.!<~i(!<~ii/51.7!<~i3!<~iM _You kill the endoplasm!!<~i!<~i!<~i1!<~iH _No target in view!"<~i _"<~i: _"<~ik40----"<~ix "<~ik_You feel a little less clever now."<~i "<~i"<~i"<~i"<~i"<~i.1="<~i4====="<~i2="<~i"<~i,"<~ig"<~i"<~iN ======"<~ir "<~i$"<~i%K3="<~ir&"<~i'"<~i("<~i-)"<~i++,"<~i+"<~i-"<~i".U4="<~i."<~i1,"<~i2"<~iZ4,"<~iK5"<~it7"<~i7O5====="<~i8"<~i? _Magic restored.5="<~iCB"<~iDS====="<~ilE"<~iG"<~iG#6"<~iHE=="<~iH"<~ibK1 _HP restored."<~iyO3"<~iJYn"<~i4`  You see here a scorpion corpse. _"<~i`"<~ib"<~i c9="<~iLd"<~i{f"<~iiv  You encounter an orc and an orc wizard."<~ioc#.# #.# ####.# ...#.# #.### #########.####.... #...............#### #.####"<~i>p7#.#.# #.##..#.# #.###†..@..## -#.# #.# #.###...# #.# #.#"<~ikp.# #.# #.## "<~ip#.# #.#o.#.# #.#♣."<~ipNo   orc wizard (asleep)#.# .# ♣oo   orc (asleep) "<~iqq####.####.# #.# ♣ .....##...#"<~igyc610.7 (29.0)o."<~iy2o."<~iz"<~ioo"<~i5===1.7 (30"<~iqh♣♣♣"<~iN _The orc shouts! The orc wizard shouts! You hear a shout!%<~i@#.# ####.# ... #.# ##.############.####.... #...............#####.####..#.#.# #.##%<~i ... #.# #.###†.....## #.# #.# #.###@..# #.# #.# #.# #.#.# #.# #.# #.# #o# # %<~ih#.# #.# #.# #.. #.# #.# #.# #♣o%<~i%#.# .# #.# ♣. ###.####.# #.# ♣ %<~iC{....##...# I#.###<###%<~iIo.%<~i7o.%<~i%<~i:---2.7 (1.0)%<~i N♣♣%<~i %<~i o.You scratch the orc wizard.%<~i  The orc wizard is moderately wounded.%<~ig 64--%<~i 4-----=--3.6 (0.9%<~i t♣♣♣%<~i ? _The orc wizard hits you with a +0 dagger.&<~iA ooYou scratch the orc wizard.&<~iB&<~iC gThe orc wizard is heavily wounded.&<~iMg   hobgoblin (wandering)&<~i5N'4.5&<~iRT^♣♣♣&<~iWZ _You encounter a hobgoblin.*<~ir*<~i>  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone*<~io0% [?] toggle between ability selection and description.+<~i+<~i+<~ix #.# ###jetgatling67 the Ruffian#.# ...Revenant of Ru *.....#.# ##.###Health: 44/46 ======================--#########.####....Magic: 4/5===================-----#...............####AC: 6Str: 17#.####.............#.EV: 9Int: 9#.# #.##............SH: 0+<~iDex: 11#.# #.###†.....##XL:  5 Next: 25% Place: Dungeon:4#.# #.# #.###@..#Noise: =--------  Time: 2614.5 (0.0)#.# #.# #.# #o#.#+<~i-) Claws#.# #.# #.# #o# #Throw: 6 javelins (silver) +<~iV#.# #.# #.# #..Memories (2) #.# #.# #.# #♣.#.# .# #.# ♣g+<~io   orc wizard ###.####.# #.# ♣o   orc ....##...#g   hobgoblin (wandering) I#.###<###You scratch the orc wizard.  The orc wizard is moderately wounded. _The orc wizard hits you with a +0 dagger.  You scratch the orc wizard.  +<~iThe orc wizard is heavily wounded. _You encounter a hobgoblin.+<~iP  Okay, then.+<~i+<~i+<~i. _3<~i 3<~i, 3<~i 3<~iH F _Unknown command.4<~i g gYou scratch the orc.4<~iC,5.4 (0.94<~it♣♣♣4<~iW _The orc is almost dead.5<~ilh )You claw the orc!5<~iLno.g.5<~iug   hobgoblin5<~iy/66.35<~i~~h♣♣♣5<~iG _You kill the orc!5<~i` g.  You scratch the orc wizard.  The orc wizard is heavily wounded.5<~i5<~iU5=7.25<~i!h♣♣♣5<~i 5<~iȩ;_The orc wizard hits you but does no damage.5<~i o )You claw the orc wizard!5<~iW oYou kill the orc wizard!5<~i Ig.5<~is. [o   orc (wandering) =458.1 _You encounter an orc. It is wielding a +0 mace.5<~i0 V♣♣5<~i6 o _Your Unarmed Combat skill increases to level 6!6<~iQ....# ##.############.####.... ...............########.............#. #.##...........##†.....##  #.###...6<~iǬg #@#.#g# #.o ♣..  ♣.@ ###.####6<~i ♣♣.@   Sigmund (polearm, wandering) 6<~iP....##...# .#6<~iq!o   orc (wandering) I#.###<###g   hobgoblin .........6<~iۯ6<~i  You encounter Sigmund the Dreaded. He is wielding a +4 scythe of entangling.6<~i1/  --more--:<~iV >o.:<~iW .Sigmund shouts! The orc shouts! You hear a shout!:<~i(` o   orcg   hobgoblin:<~i` K====9.1 (1.0:<~iyf ♣♣♣♣:<~i-i k _The hobgoblin closely misses you. Sigmund leaves your sight.:<~ixk k _Items here: )) [ †.A<~i$A<~ib Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.C<~iC<~iC<~i$#.# ...jetgatling67 the Ruffian#.# ##.###Revenant of Ru *.....#########.####....Health: 45/46 =======================-#...............####Magic: 4/5===================-----#.####.............#.AC: 6Str: 17#.# #.##............EV: 9C<~iInt: 9#.# #.###†.....##SH: 0Dex: 11#.# #.# #.###...#XL:  5 Next: 45% Place: Dungeon:4#.# #.# #.# #@#.#Noise: ====-----  Time: 2619.1 (0.0)#.# #.# #.# #g# #-) Claws#.# #.# #.# #o.C<~i$Throw: 6 javelins (silver) #.# #.# #.# #♣..Memories (2) C<~iY#.# .# #.# ♣.. ###.####.# #.# ♣♣.o   orc C<~i....##...#.#g   hobgoblin I#.###<#### .........# C<~i_You encounter an orc. It is wielding a +0 mace. _Your Unarmed Combat skill increases to level 6!C<~igYou encounter Sigmund the Dreaded. He is wielding a +4 scythe of entangling.C<~i/Sigmund shouts! The orc shouts! You hear a shout! _The hobgoblin closely misses you. Sigmund leaves your sight. _Items here: )) [ †.C<~iP  Okay, then.C<~izC<~iC<~i2. _C<~ii x .You claw the hobgoblin!C<~iJ =o.C<~i 3@C<~iP @   Sigmund (polearm)o   orcC<~i1 b=---20.0 (0.9C<~i e♣♣♣♣C<~i: M _You kill the hobgoblin!D<~i ( D<~i" @.You scratch the orc.  The orc is severely wounded.D<~i ' D<~i 5The orc is stunned by your conviction and fails to attack.D<~i^ 5   ufetubuso   orcD<~i g6=---9D<~iv c♣♣♣♣D<~i3 Z _You encounter an ufetubus.G<~i5 )You claw the orc!5.G<~i @ b   You kill the orc!G<~iB 0----3-----71.8G<~iI s♣♣♣♣G<~iK P _Sigmund hits you from afar with a +4 scythe of entangling!L<~i39 Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.M<~i  M<~i#.# ...jetgatling67 the Ruffian#.# ##.###Revenant of Ru *.....#########.####....Health: 40/46 ====================----#...............####Magic: 3/5M<~i5==============----------#.####.............#.AC: 6Str: 17#.# #.##............EV: 9Int: 9#.# #.###†.....##SH: 0Dex: 11#.# #.# #.###...#XL:  5 Next: 47% Place: Dungeon:4M<~i#.# #.# #.# #@#.#Noise: =--------  Time: 2621.8 (0.0)#.# #.# #.# #)# #-) Claws#.# #.# #.# #.@Throw: 6 javelins (silver) #.# #.# #.# #♣..Memories (2) M<~i#.# .# #.# ♣.. ###.####.# #.# ♣♣5@   Sigmund (polearm) ....##...#.#5   ufetubus I#.###<#### .........#The orc is severely wounded.The orc is stunned by your conviction and fails to attack. _You encounter an ufetubus.You claw the orc!  You kill the orc! _Sigmund hits you from afar with a +4 scythe of entangling!M<~i8*M<~ie**@*M<~iy***..*)**M<~i o*****....M<~iJ N.@**M<~i?c H.......M<~i'd DEnkindled (2) M<~ik M<~i}n m _Your flames flare with remembrance!R<~iK##.############.####.... ...............########.............#. #.##...........#†.....##  #.###...# #)#.# .@.P.#♣....#  ♣...# ###.#### ♣♣5.. ....##...# .### I#.###<## .........#∩.#.###R<~i95.R<~i7C5.R<~iR<~i9-2.8 (1 _R<~iXP♣♣♣♣R<~i$  Things that are here:R<~ien _a +0 mace; an orc corpseS<~iV;@.S<~i5S<~i1!.S<~iS<~i04=3.6 (0.8S<~i`♣♣♣♣S<~iR S<~i _You barely miss Sigmund.U<~i7U  You claw Sigmund!U<~iZ  Sigmund is moderately wounded.The ufetubus hits you but does no damage.  The ufetubus barely misses you.U<~iy[e34---=4.5 (0.9U<~i1dP♣♣♣U<~ifF _Sigmund hits you with a +4 scythe of entangling!Y<~i?#  You scratch Sigmund.Y<~i&  Y<~iSigmund is moderately wounded.The ufetubus hits you. The ufetubus completely misses you.The ufetubus hits you but does no damage.Y<~ii31-----Y<~i! 5.4Y<~iSP♣♣♣♣Y<~i8U _The ufetubus barely misses you.\<~ilg  Casting: Poisonous Vapours (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^<~i(b^<~ieD Your spells (cast)TypeFailure Level  a + Poisonous VapoursAlchemy/Air*10%* 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit_<~i+ _<~im2 _<~i2: o#.# ##.###jetgatling67 the Ruffian#########.####....Revenant of Ru *.....#...............####Health: 31/46 ================--------#.####.............#.Magic: 3/5_<~iu: ==============----------#.# #.##............AC: 6Str: 17#.# #.###†.....##_<~i: YEV: 9Int: 9_<~i: #.# #.# #.###...#SH: 0_<~i: Dex: 11#.# #.# #.# #)#.#_<~i; ?XL:  5 Next: 47% Place: Dungeon:4#.# #.# #.# #@# #_<~i?; XNoise: =--------  Time: 2625.4 (0.0)#.# #.# #.# #@5.P.#-) Claws#.# #.# #.# #♣....#_<~iq; -Throw: 6 javelins (silver) #.# .# #.# ♣...#Enkindled (2) _<~i; ###.####.# #.# ♣♣... ....##...#.###_<~i; #@   Sigmund (polearm) I#.###<####5   ufetubus _<~i; S.........# .∩.#.###.#_<~i#< Sigmund is moderately wounded.The ufetubus hits you. The ufetubus completely misses you.The ufetubus hits you but does no damage. _The ufetubus barely misses you._<~i< Casting: Poisonous Vapours (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._<~iD #.# ##.###jetgatling67 the Ruffian#########.####....Revenant of Ru *.....#...............####Health: 31/46 ================--------#.####.............#.Magic: 3/5==============----------#.# #.##............AC: 6Str: 17#.# #.###†.....##EV: 9Int: 9#.# #.# #.###...#_<~i\E SH: 0Dex: 11#.# #.# #.# #)#.#XL:  5 Next: 47% Place: Dungeon:4#.# #.# #.# #@# #Noise: =--------  Time: 2625.4 (0.0)_<~iE #.# #.# #.# #@5.P.#-) Claws_<~iE #.# #.# #.# #♣....#Throw: 6 javelins (silver) _<~iE #.# .# #.# ♣...#Enkindled (2) _<~i F ###.####.# #.# ♣♣... ....##...#.###_<~i4F @   Sigmund (polearm) I#.###<####_<~i\F v5   ufetubus .........# _<~iF r.∩.#.###.#Sigmund is moderately wounded._<~iF The ufetubus hits you. The ufetubus completely misses you.The ufetubus hits you but does no damage. _The ufetubus barely misses you._<~iG Casting: Poisonous Vapours (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._<~iP 3_<~iT _<~iW [ _You cannot use spells of this school.b<~i   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   4.3  14%  +1   g + Spellcasting   0.0    -1           b * Unarmed Combat   6.0  72%  +1       c + Throwing   0.0    -1                      d + Armob<~i |ur0.9  14%  -1       e - Dodging   2.7    -1       f - Stealth   0.0    +2                                                  b<~i                     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsd<~iad<~iid<~iqo#.# ##.###jetgatling67 the Ruffian#########.####....Revenant of Ru *.....#...............####Health: 31/46 ================--------#.####.............#.Magic: 3/5d<~i r==============----------#.# #.##............AC: 6Str: 17#.# #.###†.....##EV: 9Int: 9#.# #.# #.###...#SH: 0Dex: 11d<~ir#.# #.# #.# #)#.#XL:  5 Next: 47% Place: Dungeon:4#.# #.# #.# #@# #Noise: =--------  Time: 2625.4 (0.0)#.# #.# #.# #@5.P.#-) Claws#.# #.# #.# #♣....#Throw: 6 javelins (silver) #.# .# #.# ♣...#Enkindled (2) ###.####.# #.# ♣♣... ....##...#d<~iqsy.###@   Sigmund (polearm) I#.###<####5   ufetubus .........# .∩.#.###.#The ufetubus hits you. The ufetubus completely misses you.The ufetubus hits you but does no damage. _The ufetubus barely misses you.d<~isCasting: Poisonous Vapours (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You cannot use spells of this school.d<~iyd<~izd<~id<~id<~i^  You scratch Sigmund.  Sigmund is heavily wounded.Sigmund hits you with a +4 scythe of entangling!d<~i23----2-----=6.3 (0.9d<~ioP♣♣♣d<~i p _The ufetubus hits you. The ufetubus completely misses you.e<~iV  #.#   ###....  ....####  .......#.  #.# ........  #.# #.###†.....##  #.# #.# #.###...#  #.# #.# #.# #)#.#  #.# #.# #.# #@# # e<~i  #.# #.# #.# #@5.P.#  #.# #.# #.# #♣....#  #.# .# #.# ♣...#  #.# ♣♣...  .### <### #  .∩Sigmund hits you with a +4 scythe of entangling! _The ufetubus hits you. The ufetubus completely misses you.The ufetubus hits you but does no damage.  The ufetubus close<~i  #.#   ###....  ....####  .......#.  #.# ........  #.# #.###†.....##  #.# #.# #.###...#  #.# #.# #.# #)#.#  #.# #.# #.# #@# #  #.# #.# #.# #@5.P.#  #.# #.# #.# #♣....#  #.# .# #.# ♣...#  #.# ♣♣... .e<~i E### <### # ∩  #.#   ###....  ....####  .......#.  #.# ........  #.# #.###†.....##  #.# #.# #.###...#  #.# #.# #.# #)#.#  #.# #.# #.# #@# #  #.# #.# #.# #@5.P.#  #.# #.# #.# #♣....#  #.# .# #.# ♣...#  #.# ♣♣...  .### <### #  .∩Sigmund hits you with a +4 scythe of entangling!  * * * LOW HITPOINT WARNING * * *e<~i{  #.#   ###....  ....####  .......#.  #.# ........  #.# #.###†.....##  #.# #.# #.###...#  #.# #.# #.# #)#.#  #.# #.# #.# #@# #  #.# #.# #.# #@5.P.#  #.# #.# #.# #♣....#  #.# .# #.# ♣...#  #.# ♣♣... .e<~i ### <### # ∩ e<~i W You becomes entangled by vines. The vines constrict you.e<~i 12----------1----------  0  e<~i Y7.2Constr e<~i {P♣♣♣e<~i. V _* * * LOW HITPOINT WARNING * * *g<~iH N #.#   ###....  ....####  .......#.  #.# ........  #.# #.###†.....## g<~i  #.# #.# #.###...#  #.# #.# #.# #)#.#  #.# #.# #.# #@# #  #.# #.# #.# #@5.P.#  #.# #.# #.# #♣....#  #.# .# #.# ♣...#  #.# ♣♣...  .### <### #  .∩g<~i  #.#   ###....  ....####  .......#.  #.# ........  #.# #.###†.....##  #.# #.# #.###...#  #.# #.# #.# #)#.#  #.# #.# #.# #@# #  #.# #.# #.# #@5.P.#  #.# #.# #.# #♣....#  #.# .# #.# ♣...#  #.# ♣♣... .###<~i 9m <### # ∩g<~ij Z  #.#   ###....  ....####  .......#.  #.# ........  #.# #.###†.....##  #.# #.# #.###...#  #.# #.# #.# #)#.#  #.# #.# #.# #@# #  #.# #.# #.# #@5.P.#  #.# #.# #.# #♣....#  #.# .# #.# ♣...#  #.# ♣♣...  .### <### #  .∩You feel better. The ufetubus hits you. x2  * * * LOW HITPOINT WARNING * * *g<~i. " g<~i #.#   ###....  ....####  .......#.  #.# ........  #.# #.###†.....##  #.# #.# #.###...#  #.# #.# #.# #)#.# g<~iZ 4 #.# #.# #.# #@# #  #.# #.# #.# #@5.P.#  #.# #.# #.# #♣....#  #.# .# #.# ♣...#  #.# ♣♣... .### g<~i <### # ∩g<~im  The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *g<~il f-------8.2 (1.0g<~i P♣♣♣♣g<~i ? _The ufetubus hits you but does no damage.j<~iIO  You feel better. The ufetubus hits you. x2j<~iO;*j<~iE @, invisible)Sigmund casts a spell.j<~i  #.#   ###....  ....####  .......#.  #.# ........  #.# #.###†.....##  #.# #.# #.###...#  #.# #.# #.# #)#.#  #.# #.# #.# #@# #  #.# #.# #.# #*5.P.#  #.# #.# #.# #♣....#  #.# .# #.# ♣...#  #.# ♣♣...  .### <### #  .∩Sigmund flickers and vanishes for a moment.j<~iu #.#   ###....  ....####  .......#.  #.# ........  #.# #.###†.....##  #.# #.# #.###...#  #.# #.# #.# #)#.#  #.# #.# #.# #@# #  #.# #.# #.# #*5.P.#  #.# #.# #.# #♣....#  #.# .# #.# ♣...#  #.# ♣♣... j<~ifv .### <### # ∩j<~i; @The vines constrict you.  * * * LOW HITPOINT WARNING * * *j<~iƁD====9j<~i♣♣♣♣j<~iM' _You hear a shout!m<~i[ m<~i\ -Gear: 8/52 gear slots (Left/Right to switch category) Missiles (go to first with ()  e - 6 silver javelins (quivered)f - 9 poisoned darts Armour (go to first with [)  b - an orb of light (worn)  c - a +0 scale mail (worn)a - a +0 robe  m<~iR] d - a +0 ring mail Jewellery (go to first with "=)  g - an amulet of guardian spirit (worn)h - an amulet of the acrobato<~i Scrolls:  Scrolls ?  c - a scroll labelled LOCAEB XUFRE  d - a scroll labelled CUPIFA GUHYENA  i - a scroll of identify  h - a scroll labelled DILUDO OGITIH  l - a scroll labelled LORPHU KAPN  A - 2 scrolls of acquirement  o - a scroll labelled RONWUM KETEIDp<~i` Potion Potion!  c - a potion of curingj - 2 inky potions  k - a clear potionf - a metallic amethyst potionn - a green potionp<~ivScroll Scroll?  c - a scroll labelled LOCAEB XUFRE  d - a scroll labelled CUPIFA GUHYENA  i - a scroll of identifyh - a scroll labelled DILUDO OGITIH  l - a scroll labelled LORPHU KAPN  A - 2 scrolls of acquirement  o - a scroll labelled RONWUM KETEIDq<~i1, Potion Potion!  c - a potion of curingj - 2 inky potions  k - a clear potionf - a metallic amethyst potionn - a green potions<~ij - 2 inky potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} s<~i<IMenu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night, s<~ie To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ s<~iT(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.t<~i&t<~i .t<~iP7#.# ##.###jetgatling67 the Ruffian#########.####....Revenant of Ru *.....#...............####Health: 12/46 ======------------------#.####.............#.Magic: 1/5====--------------------#.# #.##............AC: 6Str: 17#.# #.###†.....##EV:  0 Int: 9#.# #.# #.###...#SH: 0Dex: 11#.# #.# #.# #)#.#XL:  5 Next: 47% Place: Dungeon:4#.# #.# #.# #@# #Noise: ====-----  Time: 2629.2 (0.0)#.# #t<~i8.# #.# #@5.P.#-) Claws#.# #.# #.# #♣....#Throw: 6 javelins (silver) #.# .# #.# ♣...#Enkindled (2) Constr ###.####.# #.# ♣♣... ....##...#.###@   Sigmund (polearm, invisible) I#.###<####5   ufetubus .........# .∩.#.###.#Sigmund casts a spell.Sigmund flickers and vanishes for a moment.  The vines constrict you.  * * * LOW HITPOINT WARNING * * * _You hear a shout!  It was a potion of lignification. You feel woody for a moment.t<~iF  #.#   ###....  ....####  .......#.  #.# ........  #.# #.###†.....##  #.# #.# #.###...#  #.# #.# #.# #)#.#  #.# #.# #.# #@# #  #.# #.# #.# #@5.P.#  #.# #.# #.# #♣....#  #.# .# #.# ♣...#  #.# ♣♣...  .### <### #  .∩The vines constrict you.  * * * LOW HITPOINT WARNING * * * _You hear a shout!  It was a potion of lignification. You feel woody for a moment.  t<~iG@j -> L - a potion of lignification  You hear an angry hiss.t<~i] #.#   ###....  ....####  .......#.  #.# ........  #.# #.###†.....##  #.# #.# #.###...#  #.# #.# #.# #)#.#  #.# #.# #.# #@# #  #.# #.# #.# #@5.P.#  #.# #.# #.# #♣....#  #.# .# #.# ♣...#  #.# ♣♣<~i39;49m... .### <### # ∩t<~iO.R  The ufetubus hits you but does no damage.  Sigmund hits you with a +4 scythe of entangling!  You die...  Sigmund begins carving another notch in his scythe.Ru respects your ultimate sacrifice.t<~i_}0/46 ------0----t<~i/  --more--y<~i) y<~i+ Gear: 8/52 gear slots (Left/Right to switch category) Missiles (go to first with ()  e - 6 silver javelins (quivered)y<~i+ /f - 9 poisoned darts y<~i, Armour (go to first with [)  b - an orb of light (worn)  c - a +0 scale mail (worn)a - a +0 robe  d - a +0 ring mail y<~iH, Jewellery (go to first with "=)  g - an amulet of guardian spirit (worn)h - an amulet of the acrobatz<~i  }<~ik>h - an amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831.<~i L Gear: 8/52 gear slots (Left/Right to switch category) Missiles (go to first with ()  e - 6 silver javelins (quivered)  f - 9 poisoned darts Armour (go to first with [)  b - an orb of light (worn)  c - a +0 scale mail (worn)  a - a +0 robe <~i $ d - a +0 ring mail Jewellery (go to first with "=)  g - an amulet of guardian spirit (worn)  h - an amulet of the acrobat <~i; 5<~iC <~iH Goodbye, jetgatling67.198 jetgatling67 the Ruffian (level 5, 0/46 HPs)Began as a Revenant Monk on Jan 31, 2026.Was a Follower of Ru.Slain by Sigmund<~iH ... wielding a +4 scythe of entangling(11 damage)... on level 4 of the Dungeon.The game lasted 00:15:07 (2649 turns). Best Crawlers -  <~iH 63. 242 reezuhn GnWn-06 killed by miscasting Vampiric Draining (D:4)  64. 240 Elteriel DrFi-05 killed themself with a badly aimed rupture (D:4)<~iI G65. 212 reezuhn GnWn-05 slain by a kobold brigand (Sewer)  <~i>I w66. 205 shojeymont GnCA-05 slain by a goblin (D:4)  67. 202 Peej68 GnWn-05 slain by an orc (D:4) <~iaI  68. 198 jetgatling ReMo-05 slain by Sigmund (D:4)69. 198 bigdog255 DEIE-05 blasted by Crazy Yiuf (D:3)  <~iI }70. 196 RockyRoden DrEE-05 blasted by Sigmund (D:3)  71. 189 Septsphynx FeSu-05 slain by a sleepcap (D:4)  <~iI <72. 156 reezuhn GnWn-05 slain by Sigmund (D:3)  <~iJ ?73. 147 Septsphynx GnIE-05 blasted by an electric eel (D:3)<~iO<~i~<~i? [?25h[?0c [?1051l[?1052l[?1060l[?1061l